,>gV Player: malfuriongg Game: DCSS 0.32 Server: crawl.nemelex.cards Filename: 2024-11-20.18:35:54.ttyrec Time: (1732127754) Wed Nov 20 18:35:54 2024  ,>g| [?1051l[?1052l[?1060l[?1061h ,>g%~R)0[?7h[?25l[?1c ,>g\~ ,>g ,>g3Welcome, malfuriongg. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Demonspawnu - Vampire d - Gargoyle m - Djinniv - Demigod e - Draconiann - Sprigganw - Formicid f - Trollo - Ghoulx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Made of living stone, Gargoyles have a preternatural affinity for the earth. They have low health, but their stone bodies are incredibly tough. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudes ,>gёlSpace - Pick background first ? - Help Tab - Gargoyle Earth Elementalist ,>giW ,>g` ,>gmalfuriongg the DiggerGargoyleHealth: 10/10 ========================Magic: 3/3========================AC: 4Str: 11EV: 11 ,>gInt: 15SH: 0Dex: 10XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)-) Nothing wieldedCast: Sandblast ,>g9 ,>g####♣♣+..#.♣+.@#.♣+..#.♣####♣♣ ,>g_ ,>gP Welcome, malfuriongg the Gargoyle Earth Elementalist.Are you destined to find the fabled Orb of Zot, or to die trying? ,>g|  ,>gKPress ? for a list of commands and other information. ,>gO ,>gP[ _Found a staircase leading out of the dungeon. ,>g4 ,>g5^ Spells (Memorise) ,>g5WTypeFailure Level  a - PasswallEarth ,>g'616% 3  b - Stone ArrowConjuration/Earth 26% 3  ,>g}6 c - Brom's Barrelling Boulder Conjuration/Earth 63% 4  d - PetrifyAlchemy/Earth71% 4 3 spell levels left  ,>g7^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit ,>g ,>g%  ,>g"malfuriongg the DiggerGargoyleHealth: 10/10 ========================Magic: 3/3========================AC: 4Str: 11EV: 11Int: 15 ,>g#4####♣♣SH: 0Dex: 10+..#.♣XL:  1 Next:  0% Place: Dungeon:1 ,>gZ#+.@#.♣Noise: ---------  Time: 0.0 (0.0)+..#.♣-) Nothing wielded####♣♣Cast: Sandblast ,>g#iWelcome, malfuriongg the Gargoyle Earth Elementalist.Are you destined to find the fabled Orb of Zot, or to die trying?Press ? for a list of commands and other information. _Found a staircase leading out of the dungeon. ,>gu&:Okay, then. ,>gk' ,>g+D _ ,>g*) ,>g+C  Skill  Level Cost  Apt Skill  Level Cost  Apt  ,>gU, a - Fighting   0.0   0.8  +1   f + Spellcasting 2.0   3.6  -1       ,>g,S     ,>g, b - Unarmed Combat   0.0   1.0   0   g + Conjurations 1.1   1.7  +1   ,>g,|    h + Earth Magic ,>g,3.6   2.8  +2       ,>gH-,     c - Armour   0.0   0.8  +1   ,>g-    d + Dodging1.5   2.8  -2      e + Stealth ,>g-2.1   2.1  +2   ,>g-a     ,>g-_     ,>g-a     ,>g._     ,>gW.         ,>g.a     ,>g._     ,>g.a     ,>g._     ,>g/a     ,>g/_     ,>g7/a     ,>gO/_     ,>gi/a     ,>g/_     ,>g/         ,>g$0    The relative cost of raising each skill is in cyan.  ,>gC0The species aptitude is in white.  [?] Help ,>gd0G[=] set a skill target  ,>g0[/] auto|manual mode [*] useful|all skills [!] training|cost|targets ,>g. f - Spellcasting   2.0 g - Conjurations   1.1 d - Dodging   1.5 e - Stealth   2.1,>g iTargetTarget--  --  --  ,>g 6--  --  --  ,>g -- ,>g' ,>g| --  ,>g a-z] set[-] clear selected targetcost|targets,>g ,>gt <[?25h[?0c0 ,>gN - [?25l[?1c,>gaO 9.0 current training targets, if any.=] set aall targets,>g/a-z] setselected target ,>g <[?25h[?0c0 ,>gZO- [?25l[?1c,>gXUo3.0 =] set aall targets,>g6= a + Fighting 0.0,>g%a-z] setselected target ,>gQ [?25h[?0c,>g,>g*0 ,>g\- [?25l[?1c,>g3.0 6.0 =] set aall targets,>gA = e + Stealth 2.1,>g,>g,>gY,>gpmalfuriongg the DiggerGargoyle,>gHealth: 10/10 ========================Magic: 3/3,>g9h========================AC: 4,>gStr: 11EV: 11Int: 15,>g####♣♣,>g-SH: 0,>g.Dex: 10,>g 5+..#.♣,>gBXL:  1 Next:  0% Place: Dungeon:1,>gb?+.@#.♣,>g}Noise: ---------  Time: 0.0 (0.0),>g6+..#.♣,>g:-) Nothing wielded,>g8####♣♣,>g/Cast: Sandblast,>g5PWelcome, malfuriongg the Gargoyle Earth Elementalist.,>gXHAre you destined to find the fabled Orb of Zot, or to die trying?,>gxPress ? for a list of commands and other information. ,>g_Found a staircase leading out of the dungeon. _Okay, then.,>g,>g.,>g,>g*,>g~3,>g,>g ####♣♣ +..#.♣ +@<#.♣ +..#.♣ ####♣♣,>g,>g11.0 (1 _,>g@,>gZ####.......#..,>gG..##........'......'......'..##..,>g, #..,>ggL.......####,>g},>g*2.0 (2,>gm,>g[8 #####+ ..... ..... #...##..####♣♣.'..#.♣.@.<#.♣.'..#.♣,>g8.##..####♣♣. #.. .... .....,>g8O ####..#⌠⌠ _You open the gate.,>g@@3.0 (3,>gE,>g݀g #####+#.#,>g ....#. #..# ##..####♣♣,>g'..#.♣.'.<#.♣.....'..#.♣,>g|...##..####♣♣... #..#,>gb.. ....#. .....#,>gx####..##⌠⌠There is an open gate here.,>gX,>g14.0 (4 _,>g4,>gHM♣ ######+... .... #..# ....##.@####♣♣.'..'.<........'..#.♣...##..#,>g@5.0 (5,>gH,>g4 ♣ ########+#.........#.........# .. #@.#  ....##..####♣♣ ........'..#.♣ ........'.<#.♣ ........'..#.♣ ....##..####♣♣ .... #..# ... ....#.. .....#6.0 (6,>g:mM ♣ ########+............##..# .....##..####♣.........'..#.♣.#.#.♣..♣♣...... ....#,>g;,>g?@7.0 (7,>gE,>gt} ♣#########+#.#..#.##..#,>g ~...##..####♣♣.........'..#.♣..........'.<#.♣..........'..#.♣. ....##..####♣♣ .... #..#  ... ....#,>gM@8.0 (8,>g,>g ♣ #########+# ..# ....# ......##..# ......##..####♣♣....'..#.♣,>g7w....'.<#.♣..........'..#.♣. ....##..####♣♣.... #,>g#..#,>gϺ@9.0 (9,>g?,>g;♣ #########+# ..@# ....# ......##..# ................'.<#.♣..........'..#.♣. ....##..###,>g1#♣♣ ,>gE10.0 (10.0),>g,>g( ;#+##.##.#,>g) #.#',>gs/ ,>g 0 +1.0 (11,>gB5 ,>gdi  M+ ♣ #.#########...........##..#.......##..## _You open the door.,>gl A2.0 (12,>gDo ,>g ( M+ ♣ #########'..................#,>g 3..........,>g% =....'There is an open door here.,>gå ,>g 23.0 (13 _,>g ,>g} UM+ ♣ #.#########'..........#.#...',>g A4.0 (14,>gr ,>gB M+ ♣ #.#########'#,>g F#...',>g; A5.0 (15,>g ,>grL K#####..',>gGO A6.0 (16,>gQ ,>g P M#####...#♣ #.##..# _You open the door.,>g A7.0 (17,>g ,>g ] M###,>g% 7#@..#,>gR '#!....####.#,>g A#.#,>g ..#,>g̽ 1There is an open door here.,>g> ,>g( 28.0 (18 _,>g6 ,>g ##### #.@.# #'#!....# #.#[###.# #.#.#,>g@ |♣ #.#..##'#.....#..#....#... ,>g ,>g ,9.0 (19,>ga ,>g  ( _Found a ring mail.,>gX  Casting: Sandblast (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.,>g,>g,>gI,>g ,>g,>gB_You can't see any susceptible monsters within range! (Use Z to cast anyway.),>g,>g,>g7,>g: ,>gh8_Unknown command.,>g4v %.',>gwv ...,>gv ',>gv 2....,>gv (.,>gw ,>gU} ,>g u######...#####,>g #'#@....##.#[###.# ,>gL #.#.# ♣ #.#..,>g +#########'#,>g, ............#..#..#.........##..#..#......##..####♣♣,>gѿ ,>g $20,>g .0) _,>gz ,>gT ,>g +1.0 (2,>g ,>g T _c - a silvery potion,>g#.,>g`,>ge,>gT ######...######'#......#@###.#.# ♣,>gT.#####..........'..#.♣,>g]Y,>gY*2.0 (1,>g\,>gSM #####...#####'#.....#.#[###.# ♣....##########'#..#....##..#..#,>g{..........'.<#.♣You see here a +0 ring mail.,>g!,>gx13.0 (2 _,>g,>gP  #####...#####'#......#[###.###.#♣....##########'#..#....#,>g..........#..# #...........'..#.♣,>g,>gI*4.0 (3,>g,>gd##### #...##### #'#.....# #.#[###.# #.#.###.# ♣ #.#.@...# #'#..#....# .#..# #..# .#... ........##..#..## # 5.0 (4,>g>,>g m##### #...##### ,>g #'#.....# #.#[###.# #.#.###.# ♣ #.#..@..# #,>g9 {'#..#....# .,>g] #..#.#..# .#..... .,>g~ ......##..#..#### ##......##..####,>g 7♣♣ ,>g ,>g,>g*6.0 (5,>g],>gIS######...######'#.....# #.#[###.# #.#.###.# ♣ #.#.....#.##########'#..#@...#..........#..#.#..# .#..... ....,>g!JT......##..#..#### ####......##..####♣♣....'..#.♣.'.<#.♣.,>gaJ'..#.♣. ....##..####♣♣,>g5O@7.0 (6,>g/S,>g ##### #...##### #'#.....# #.#[###.# #.#.###.# #♣ #.#.....#.#  #'#..#.@..#  .#..#.#..#  .#..........  ......##..#..#########  ......##..####♣♣ ,>g@8.0 (7,>gB,>g######...######'#.....#####.#[###.#..#.#.###.#.#♣ #.#.....#.# #########'#..#....# ..........#..#.#@.# .#..........# ......##..#..######### ......##..####♣♣ .,>g-...'..#.♣ .'.<#.♣ .'..#.♣ . ....##..####♣,>gw♣  .... #..#,>g<@9.0 (8,>g,>g######...######'#.....####,>gf#.#[###.#.. #.#.###.#.# ,>g♣ #.#.....#.# ########'#..#....# ,>g1.........#..#.#..##.#,>gp#......@...###..#..######### ,>gr##..####♣♣ ...'..#.♣,>g\f'.<#.♣'..,>g`#.♣  ....##..####♣♣ ,>gT .... #..#  ,>gH0... ..,>g{#..#,>g{,>g+30.0 (9,>g ,>gU##### #...##### #'#.....#### ,>gEV #.#[###.#.. #.#.###.#.#  ,>gV♣ #.#.....#.# ,>gV'#..#....# ##..#.#..##.# #.......@..# ,>g/WX##..#..######### ,>g[W>##..####♣♣ ,>gW ,>gW,>gW,>g^,>g$_#1.0 (1,>g_ 0.0),>g4f,>g'##### #...##### #'#.....#### #.#[###.#.. #.#.###.#.# ### ♣ #.#.....#.# ..'#..#....# .# #..#.#..##.# ,>g 9#........@.# ##..#..######### ##..####♣♣ ,>gqA2.0 (11,>g,>g1##### #...##### #'#.....#### #.#[###.#.. #.#.###.#.#####  #.#.....#.##.. '#..#....##.# ,>g#..#.#..##.# #.........@# ##..#..######### ##..####♣♣ ,>g-,>gF ,>gA3.0 (12,>g,>g M#### ...##### ,>gz '#.....####[. ###.#.#####  #.#.....#.##.. ,>g `#####'#..#....##.#..##,>g {....#............######### ,>g 7..##..####♣♣,>g$,>g/%+4.0 (13,>g (,>g[ M#### ...##### '#.....####[. ..,>g \V###.#.######b.#.  #.#.....#.##........ #####'#..#...#.#..##....#.......... ,>g5\..##..#..#########b   bat (asleep),>gc,>gd=5.0 (14Sandblast,>gg,>gjV _A bat comes into view.,>gd,>gue,>gh,>gk ,>g@kL_A bat is nearby!,>g   ,>g Casting: Sandblast (safe; 4% risk of failure)  ,>g \Confirm with . or Enter, or press ? or * to list all spells.,>g>   malfuriongg the Digger  Gargoyle  ##### Health: 10/10 ========================  #...#####,>gv>  Magic: 2/3================--------  #'#.....#### AC: 4Str: 11  #.#[###.#.. ..  EV: 11Int: 15 ,>gG? 6 #.#.###.#.######b.#.  SH: 0Dex: 10  #.#.....#.##.***....  XL:  1 Next:  0% Place: Dungeon:1 #####'#..#....##@# Noise: ---------  Time: 35.0 (0.0) ......#..#.#..##.# -) Nothing wielded ......#..........# Cast: Sandblast ..##..#..######### ,>g? ..##..####♣♣ ......'..#.♣ b   bat (asleep) ......'.<#.♣ ,>gy@ `......'..#.♣ ..##..####♣♣ _A bat is nearby!,>gA Casting: Sandblast (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - batAim: a bat (asleep, 100% to hit),>gѝ   malfuriongg the Digger  Gargoyle  ##### Health: 10/10 ======================== ,>g G #...##### Magic: 2/3================--------  #'#.....#### AC: 4Str: 11 ,>g+  #.#[###.#.. ..  EV: 11Int: 15 ,>gK  #.#.###.#.######b.#.  SH: 0Dex: 10 ,>g F #.#.....#.##........  XL:  1 Next:  0% Place: Dungeon:1 #####'#..#....##@#,>g  Noise: ---------  Time: 35.0 (0.0) ......#..#.#..##.# -) Nothing wielded ......#..........#,>g  Cast: Sandblast ..##..#..######### ,>g2 6..##..####♣♣ ......'..#.♣,>g  b   bat (asleep) ......'.<#.♣ ......'..#.♣ ..##..####♣♣Casting: Sandblast (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.,>g Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - bat,>gȟ \Aim: a bat (asleep, 100% to hit)  The blast of sand hits the bat!,>g' v  #####   ,>gL d #'#.  #.#[,>gk  ..  #.#...#. ,>g k #.#...###.... ..,>g ~..##.#,>gȢ V....#,>g ,>g4 ]<#.♣,>g%0....,>g),p1=6.5 (1.5Sandblast,>gf2,>g5Sonfirm with . or Enter, or press ? or * to list all spells.,>g6Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - bat,>g6Aim: a bat (asleep, 100% to hit)  The blast of sand hits the bat! _You kill the bat!,>g ,8.[,>g,&......,>g,V..##.....,>g-,>g5,>g <,>g%AB-70,>g>C,>gC=-8.5 (2,>gF,>gI,>gJJ*9.5 (3,>g-M,>gP,>gP+40.5 (4,>g+T,>gW,>gW*1.5 (5,>g_[,>g3_,>gd_*2.5 (6,>g|b,>g'f,>gTf*3.5 (7,>gui,>gl,>gem*4.5 (8,>g;p,>gs,>gt*5.5 (9,>gw,>g {96.5 (1,>g9{ 0.0),>ge~,>gx3========7.5 (11,>g,>g@ M#### ...##### ,>g8'#.....#### ,>g[,>gB. ..,>gV###.#.######..#  #.#.....#.##@....... ,>g~#####'#..#....##.#...##.,>gh#.#..##.# ...# ,>gv......#..........# ....##,>g66## .### ,>gm&_Magic restored.,>g)A8.5 (12,>g,>g##### #...##### #'#.....#### ##.#[###.#.. ..##.#.###.#.######..#.##.#.....#.##.,>gR!'#..#....##.#...##.##..#.#..##.##...# #.,>gy..# .....###..#..######### ..###..####♣♣ ..#'..#.♣ ## ,>g,>gW+9.5 (13,>g,>g8m..######)##...#####...##'#.....#### ...##.#[###.#.. ....# ,>g9[#.#.###.#.######..#.#.#.#.....#.##.......... ###'#..#....##.#@..##.# ,>gE9i....#..#.#..##.##...# ,>go9#..........# .....# ##..#..######### #..### ##..####♣♣ ..,>g9h#...'..#.♣ .#,>g9#'.<#.♣ #,>g9F'..#.♣ ##..####♣,>g:#♣,>g.A,>gB-50.5 (14,>g:F,>g4H' _Found a hand axe.,>gdC#..,>gC$.,>gD,>g|G,>g{....  ##### .#)#  #...##### ...#  #'#.....#### #...#  #.#[###.#.. ....#  #.#.###.#.######..#.#.##.#.....#.##.,>g|#'#..#....##.#.@.##.# #..#.#..##.##...# #.#......# ..#..##...####♣♣ #.,>gR| ..#'..#.♣ .. .##'.<#.♣ .. .,>g}#'..#.♣ ..$ ## ,>g,>gS========1.0),>g.,>gW,>gE ....#####,>gI@#)#...#####,>gk..,>gd'#.....#### #...#,>g>e.#[###.#.. .....,>gg######..#.#.#,>g8....#.##..........# ,>gwq##'#..#....##.#...##.# ,>gq...#..#.#..##.##@..# ,>gJ........#......# ,>gq#..#..#########.#..##,>g s.#... #..#,>gU,>gB*2.5 (2,>g9,>g$#####,>gn .#)# #...#####,>gr+ ...#,>g| #'#.....#### #...#,>g@ #.#[###.#.. ....#,>g #.#.###.#.######..#.#.#,>g] #.#.....#.##..........# ,>giq###'#..#....##.#...##.# ,>g{....#..#.#..##.##...#.#,>gX.#..........#@.....# ,>gyr##..#..#########.#..###,>g#..####♣♣ #....# ,>g5....'..#.♣ ....,>gT##,>g.'.<#.♣ ...K.,>go.'..#.♣ ..$.##,>gTYK   kobold (asleep) ,>g\##..####♣♣ #.... ,>g y #..# #..).# ....#,>gQ,>g.  A kobold comes into view. It is wielding a +0 club.,>g1<3.5 (3Sandblast,>g6,>g2: ,>gT:_Found a mace.,>g ##### .#)#   ...#   #...#  #.#[ ....# ,>gH #..#.#.#  .......# ...##.# ##...#.# #@.....# ,>g#.#..###  #....#  ....## <#.♣ ...K.#  ..$.##  #....# ,>gA #..# #..).#,>gi^  ##### .#)#  ,>g^ D ...#  ,>g^ X #...# ,>g^ #.#[ ....#  ,>gx_ #..#.#.#  .......# ,>g_ S...##.# ##...#.# #@.....# ,>g` 8#.#..###  #....#  ....##,>g` <#.♣ ...K.# ..$.## ,>g` R #....# ,>g` #..# #..).#,>g5i ,>gm ,>g]u ,>g x  ,>g0x O_A kobold is nearby!,>g  Casting: Sandblast (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.,>gK  ##### .#)#  malfuriongg the Digger  #...##### ...#  Gargoyle ,>gp #'#.....#### #...#  Health: 10/10 ========================  #.#[###.#.. ....#  Magic: 2/3================-------- ,>g #.#.###.#.######..#.#.#  AC: 4Str: 11 ,>g3 #.#.....#.##..........#  EV: 11Int: 15 ###'#..#....##.#...##.#  SH: 0Dex: 10 ....#..#.#..##.##...#.#  XL:  1 Next: 10% Place: Dungeon:1 ,>gb....#..........#@.....#  Noise: ---------  Time: 53.5 (0.0) ##..#..#########*#..###  -) Nothing wielded ,>g##..####♣♣ #*...#  Cast: Sandblast ,>g....'..#.♣ ..*.## ....'.<#.♣ ...K.# ,>g....'..#.♣ ..$.##  K   kobold (asleep) ##..####♣♣ #....# ,>g. #..# #..).# ....# ,>g#/_A kobold is nearby!,>gCCasting: Sandblast (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.,>gcAiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - kobold,>gUAim: a kobold, wielding a +0 club (asleep, 100% to hit),>g1$,>gsy ##### .#)#  malfuriongg the Digger ,>gn #...##### ...#  Gargoyle ,>g #'#.....#### #...#  Health: 10/10 ======================== ,>g } #.#[###.#.. ....#  Magic: 2/3,>gWC================-------- ,>gw #.#.###.#.######..#.#.#  AC: 4,>g,Str: 11 ,>g #.#.....#.##..........#  EV: 11,>g,Int: 15 ,>g)###'#..#....##.#...##.#  SH: 0,>gF,Dex: 10 ,>g ....#..#.#..##.##...#.#  XL:  1 Next: 10% Place: Dungeon:1 ,>g....#..........#@.....#  Noise: ---------  Time: 53.5 (0.0) ,>g##..#..#########.#..###  -) Nothing wielded ,>g_9##..####♣♣ #....#  Cast: Sandblast ....'..#.♣ ....## ,>gs....'.<#.♣ ...K.# ,>g....'..#.♣ ..$.##  K   kobold (asleep) ##..####♣♣ #....# ,>gt/ #..# #..).# ....#,>gCasting: Sandblast (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.,>gwAiming: Sandblast (safe; 4% risk of failure)  ,>ghPress: ? - help, Shift-Dir - straight line, f - koboldAim: a kobold, wielding a +0 club (asleep, 100% to hit)  The blast of sand hits the kobold.,>g ##### .#)#   ...#  ,>gX #...# ,>g #.#[ ....#  ,>g?Y.#.#   .,>g` .# .# ,>g{Y##..### ,>g0 ##...#  ..#<#.♣ ...),>g ..$.## #....# ,>gB #..# #..).#,>g)...3=5.0 (1.5Sandblast,>gonfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - koboldAim: a kobold, wielding a +0 club (asleep, 100% to hit)  The blast of sand hits the kobold. _You kill the kobold!,>gC,>g,>g_,>gZ ,>g8_Unknown command.,>g5:...,>g26,>g9,>g=,>g @3-60 _,>gC,>gGS-7.0 (2,>gK,>gJO,>gO*8.0 (3,>gR,>gV,>gV*9.0 (4,>g8Z,>gg^A60.0 (5,>ga,>ge@1.0 (6,>gIi,>g(m@2.0 (7,>g=q,>gt,>gu#3.0 (8,>gMx,>g?|@4.0 (9,>g,>g,>g׃.5.0 (10.0),>gɇ,>gE,>gb3========6.0 (11,>g/,>g ...#####..'#.....#### #...#.#[###.#.. .....,>g######..#.#.#....#.##......... ###'#..#....##.#...##.# ....#..#.#..##.##...#.#........#..... ##..#..#########@#..###,>g###♣♣ #....# ....'..#.....#,>g@6.##,>gX#....# ....#,>g,>g,>gU$7.0 (12,>g,>g '#.....#### #.#[###.#.. .....######..#.#.#,>g....#.##......... ###'#..#....##.#...##.# ....#..#.#..##.##...#.#........#..... ,>g*l##..#..#########.#..######♣♣ #@...# ....'..#.♣ #.....#<,>g#...).# #....# ##..#,>gIA8.0 (13,>g,>gR .#[###.#.. ..######..#.#.#....#.##......... ,>gnS!###'#..#....##.#...##.# ....#..#.#..##.##...#.........#......# ##..#..#########.#..######♣♣ ###....# ,>gS....'..#.♣ #..@..##<).# .,>gSL$.#######,>g T.#⌠⌠,>g8Y,>gY$9.0 (14,>gk],>gɐG .######..#.#.#....#.##......... ###'#..#....##.#...##.# ....#..#.#..##.##...#.........#......# ##..#..#########.#..##,>g|###♣♣ ###....# ....'..#.♣ #.....##<).# .,>g6W$.# ##..####♣,>gqA..# ,>g,>gLO========70.0 (15,>gN,>g ....#.##......... ###'#..#....##.#...##.# ....#..#.#..##.##...#.#........#......# ##..#..#########.#..#####♣♣ ###....# ....'..#.♣ #.....##<).# ..## ##..####♣..#  #..# )1.0 (162.0 (17,>gI:  #.#.###.#.######..#.#.#  #.#.....#.##..........# ##'#..#....##.#...##.# ,>g#..#.#..##.##...#.# ...#..........#......# ,>g..#..#########.#..### #..####♣♣ ###....# ,>gB'..#.♣ #.....##'.<#.♣ #...@.# ,>g2...'..#.♣ #....# #..####♣♣ #....# ,>gy#..# #..).# ,>g ,>gO...# #....,>g@# #..#,>gU###### ,>gr#⌠⌠ ,>g2_You now have 4 gold pieces.,>g_,>g +3.0 (18,>g!,>gV #.#[###.#.. ....#  ,>gV#.#.###.#.######..#.#.#  #.#.....#.##..........# ,>gW#'#..#....##.#...##.#  ,>g&W#..#.#..##.##...#.# ,>gGW ..#..........#......#  ,>gW..#..#########.#..### ####♣♣ ###....#  ,>gW'..#.♣ #....@## ,>gW'.<#.♣ #...).#  ,>gW{..'..#.♣ #....#,>gX ..####♣♣ #....#  # ,>g0Xa#..).#  ,>gOXw# #....#  ,>gmX-  ,>gXn..# #....# ,>gX  ,>gXZ  ..#######,>gY<   ⌠⌠,>g4Y ,>gfY[ You see here a +0 club.,>g[^,>g^24.0 (19 _,>gb,>g!'#.....#### #...#  .#[###.#.. .....#.#  ,>g>m.#.###.#.######..#.#.#  .#.....#.##..........# '#..#....##.#...##.# ,>gk .#..#.#..##.##...#.#  .,>gl#..........#......#  .,>gi#..#########.#..### .,>gۖ####♣♣ ###...@#  .,>gA'..#.♣ #.....# .,>gy'.<#.♣ #...).# ,>g .,>gϗ'..#.♣ #....# .,>gr####♣♣ #....# ,>g / .# ,>g[a#..).#  .,>gl# #....# ,>g/ .# ,>g `#....#  ,>g- .####### ,>gM,>gP,>gա+5.0 (20,>gN,>g4M,>g...##### '#.....#### .#...# ,>g%[,>gJe. .....#.#,>gk###.#.######..#.#. ,>gq.#.....#.##..........# '#..#..,>gM...##.#,>g$j#.#..##.##...#.#,>gET........#......#,>gdk..#########.#.@### .,>g####♣♣ ###.....,>g4..## ,>g.'.<#.♣ #...).# ,>g@*.,>g`#...,>g,>gB,>g+6.0 (21,>g,>gL/### .#)#  ,>g/..##### ...#  ,>g/#.....#### .#...# #  ,>g0`#[###.#.. .....#.#  #.###.#.######..#.#.#  ,>g0#.....#.##..........# #..#....##.#...##.# ,>g0 #..#.#..##.##...#.# ,>g0 #..........#....@.# ,>g1t #..#########.#..###,>g1 ####♣♣ ###....#  '..#.♣ #.....# '.<#.♣ #...).#  '..#.♣ #....#,>g@2. ####♣♣ #....#  # #..).#  # ,>gw2W#....#  ,>gy7,>g7+7.0 (22,>g?<,>gVo ....  ## # .#)#  .##### #. ...#  .....#### .#...# #  [###.#.. .....#.# ,>go .###.#.######..#.#.#  .....#.##..........# ,>goj..#....##.#...##.#  ,>go..#.#..##.##...#@#  ..........#......#  ,>gps..#########.#..### ,>g#p###♣♣ ###....#  ,>gDp..#.♣ #.....# ,>gep.<#.♣ #...).#  ,>gp..#.♣ #....# #,>gp##♣♣ #....#   ,>gpw#..).#  ,>gVvA8.0 (23,>g|},>gM ..... ##  .#),>g/x##### #. ...# ,>g .....#### ##.#...# [. ......#.####.#.######..#.#.#...#.##..........#....#,>gr#.#..##.##...#.........#...... ..#########.#..### ..... .......,>gGA9.0 (24,>g6,>g&M##.#.# ..... ## ###.#),>g(##### #.....# .....#######.#...# # [,>g/. .......#. .###.#.######..#.#,>gX...#.##.......@..#...##.#...##.#.#,>g{t#.#..##.##...#.# # ,>gx..........#......# ,>g_... ,>g3...).,>g4...,>gZB80.0 (25,>g,>g0 ##.#.### .....g# # ###.#)#.# ,>g1&##### #.....#.# #######.#...#.#  ,>g=1<###.#.. .......#.#  ###.#.######..#.#.# ,>ga1 ,>g1 #.##..@.#  .#....##.#...##.#.#  .,>g1!#.#..##.##...#.#.#  #......#.# .#,>gI2.#..###.# ♣♣ ###....# .# g   goblin (asleep)#.♣ #.....## .#,>gv2   <#.♣ #...).# .# ,>g2#.♣ #....##  ,>gA  A goblin comes into view. It is wielding a +0 dagger.,>g8C,1.0 (26,>gVH,>gK ,>g,L-_Found a stone staircase leading down.,>g  ##.#.###  .....g# # ###.#)#.#  #.....#.# ,>g ##.#...#.#  .......#.# ###..#.#.# .......@.# #...##.#.# ,>gJ ##...#.#.# ,>g~ R......#.# .#..###.#  ###....# .# ,>g o #.....## .# <#.♣ #...).# .#  #....##,>g~H  ##.#.###  .....g#  ###.#)#.#  #.....#.# ##.#...#.#  .......#.# ,>g1I ###..#.#.# .......@.# #...##.#.# ##...#.#.# ......#.# .#..###.#  ###....# .# ,>gI  #.....## .# <#.♣ #...).# .#  #....##,>gN ,>gP ,>gV ,>gZ ] _A goblin is nearby!,>g!u   ##.#.###   .....g#   ###.#)#.# ,>giu #### #.....#.#  ...#######.#...#.#  ,>gu.#.. .......#.#  ##.#.######..#.#@#  .,>gua..#.##..........#  ,>gu#....##.#...##.#.#  ,>g v#.#..##.##...#.#.#  .,>g-v.......#......#.#  ,>gQv#######.#..###.#  ,>gtv#♣♣ ###....# #.#  ,>gv#.♣ #.....## #.#  ,>gv#.♣ #...).# .# ,>g|,>gTX>gg,>gjL===2.0 (1.0)Sandblast,>g,>g։ ,>g_The goblin shouts!,>gT@M,>g##.#.## .....>,>g ,>gA###.#)#g ,>g;#### #.. ,>gB...#######.#,>g`/. ...... ,>g{ ##.#.######..#.# ,>g6...#.##......... ,>gd#....##.#...##.#.#,>g ,>gHg   goblin,>g- ,>gHO..## #.#,>g,>g &.g,>gg 0---3,>g ,>g ,>gu+   ,>g+ Casting: Sandblast (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.,>g|   malfuriongg the Digger ,>g|  Gargoyle  Health: 10/10 ======================== ##.#.### Magic: 2/3================--------,>g }  ,>g*} .....># AC: 4,>gK} Str: 11 ###.#)#.#,>gj} s EV: 11Int: 15 ,>g} #### #.....#g# SH: 0,>g} Dex: 10 ...#######.#...#*#,>g}  XL:  1 Next: 30% Place: Dungeon:1 ##.#.. .......#@#,>g~  Noise: ---------  Time: 83.0 (0.0) ##.#.######..#.#.#,>g/~  -) Nothing wielded ...#.##..........#,>gN~ O Cast: Sandblast ,>gm~ q#....##.#...##.#.# ,>g~ #.#..##.##...#.#.# ........#......#.# g   goblin #########.#..###.# ,>g~ @#♣♣ ###....# #.# #.♣ #.....## #.# ,>g~ 0_The goblin shouts!  ,>g Casting: Sandblast (safe; 4% risk of failure)  ,>g6 Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 4% risk of failure)  ,>gZ GPress: ? - help, Shift-Dir - straight line, f - goblin,>gy MAim: a goblin, wielding a +0 dagger (77% to hit),>ga  malfuriongg the Digger  Gargoyle,>ga  Health: 10/10 ======================== ##.#.###,>gbx Magic: 2/3================-------- .....># AC: 4Str: 11 ,>gDb###.#)#.# EV: 11Int: 15 ,>gib#### #.....#g# SH: 0Dex: 10 ,>gb\...#######.#...#.#,>gb XL:  1 Next: 30% Place: Dungeon:1 ##.#.. .......#@#,>gb Noise: ---------  Time: 83.0 (0.0) ##.#.######..#.#.#,>gc -) Nothing wielded ...#.##..........# Cast: Sandblast ,>gc#....##.#...##.#.# #.#..##.##...#.#.# ........#......#.# g   goblin #########.#..###.# #♣♣ ###....# #.# #.♣ #.....## #.#,>gdCasting: Sandblast (safe; 4% risk of failure)  ,>gLdMConfirm with . or Enter, or press ? or * to list all spells.,>godwAiming: Sandblast (safe; 4% risk of failure)  ,>gdGPress: ? - help, Shift-Dir - straight line, f - goblin,>gdoAim: a goblin, wielding a +0 dagger (77% to hit)  The blast of sand hits the goblin!,>gh ##.#.### ,>gh   ###.#)#.#  )# ,>gh##       ..#.#  ,>g2i.###.#   ###....# #.#   ,>gia #.#  ,>g&.,>g x1/115=4.5 (1.5Sandblast,>gM,>gyonfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - goblinAim: a goblin, wielding a +0 dagger (77% to hit)  The blast of sand hits the goblin! _You kill the goblin!,>g#,>g#,>g ),>g1B-50,>g6,>g?,>g*@=-6.5 (2,>gUF,>gK,>gK*7.5 (3,>gwO,>gS,>gS*8.5 (4,>g(W,>g[,>g\*9.5 (5,>gE_,>g|`,>gd,>gkib   bat (wandering)b,>gj,90.5 (6,>g(o,>gyV _A bat comes into view.,>gJ bM##.#.##,>gJ  .....> ###.#)#. #### #.....#) ,>g-K ...#######.#. ...... ##.#.######..#.# ...#.##..........#,>gWK b .#. .,>gK 9 b#,>gK  ..# #.# ,>gK ,>gGP ,>gQ +1.5 (1,>grU ,>gTW ,>g] M## $. ##.#.##,>g^  .....> ###.#)#. ,>gT^ ~#### #.. ...#######.#. ...... ,>g^ \##.#.######..#.#.# ,>g^ +#.#,>gg ,>gi &2,>gm ,>gzp l _Found 18 gold pieces. _You see here a +0 dagger. ,>gQ ,>gV&3 ,>g ,>g  ,>g_d - a +0 dagger ,>g ,>gZInventory: 4/52 slots  ,>geHand Weapons (go to first with ))d - a +0 dagger Armour (go to first with [)  a - a +0 robe (worn) Potions (go to first with !)  b - a potion of magic  c - a silvery potion!,>gd - a +0 dagger. A double-edged fighting knife with a sharp point. Base accuracy: +6 Base damage: 4 Base attack delay: 1.0 This weapon's minimum attack delay (0.5) is reached at skill level 10. !,>g_K Your skill: 0.0; use (s) to set 10.0 as a target for Short Blades.  At 100% training you would reach 10.0 in about 7.4 XLs. Damage rating: 4 (Base 4 x 100% (Dex) x 100% (Skill)). This weapon falls into the 'Short Blades' category. It is extremely good for !,>gstabbing helpless or unaware enemies. It is a one-handed weapon. It can be maximally enchanted to +9. You took it off a goblin on level 1 of the Dungeon. Stash search prefixes: {inventory} {Short Blades} {one-handed} {melee weapon} !,>gMenu/colouring prefixes: identified melee weapon “He drew his dagger, that was sae sharp,That was sae sharp and meet,  And drave it into the nut-browne bride, !,>g Z(w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.!,>g;!,>g!,>g,!,>g  malfuriongg the Digger!,>gU  Gargoyle!,>g  Health: 11/11 ========================!,>g*##!,>gR  Magic: 2/3================--------!,>g$.  AC: 4Str: 11!,>g##.#.###  EV: 11Int: 15!,>g7\.....>#!,>ga  SH: 0Dex: 10!,>gN###.#)#.#!,>g  XL:  1 Next: 50% Place: Dungeon:1 #### #.....#@#!,>g:  Noise: ---------  Time: 93.5 (0.0) ...#######.#...#.#!,>gw_  d) +0 dagger !,>gv##.#.. .......#.#!,>g  Cast: Sandblast ##.#.######..#.#.#!,>g f ...#.##..........# !,>gHT#....##.#...##.#.# !,>g-  !,>gT#.#..##.##...#.#.# !,>g-  !,>gT........#......#.# !,>g-  !,>gM #########.#.b###.# !,>gtl The blast of sand hits the goblin! !,>g%_You kill the goblin! !,>gG_A bat comes into view. !,>g2_Found 18 gold pieces. !,>g#P_You see here a +0 dagger. _d - a +0 dagger!,>gq !,>g -4.0 (0.5!,>g!,>g. _d - a +0 dagger (weapon)!,>g !,>g, !,>g !,>gC !,>g B5.0 (1.0!,>g% w3========6.0 (2!,>gP !,>g eM###  .$. ###.#.##.......> ###.#) #### #.....#. ...#######.# ##.#.. .......#.# !,>g# +#.#!,>g !,>g *7.0 (3!,>g !,>g!L w    ####  .$.  ####.#.### .......@>#!,>gL   ####.#)#.# ##### #.....#.# ....#######.#...#.# !,>gL L#.#.. .......#.# ###.#.######..#.#.# !,>g-M g....#.##..........# .#....##.#...##.#.# #.#..##.##...#.#.# !,>gQ !,>gR *8.0 (4!,>gBU !,>g |      ##### !,>g= #.$.# #.#.### .># ##.#)#.#!,>gp  .##### #.....#.#!,>g  .#.#...#.# !,>gLJ [###.#.. .......#.# !,>g .###.#.######..#.#.# .#.##..........#!,>g  .#....##.#...##.#.#!,>gL a .#.#..##.##...#.#.# !,>g !,>gэ *9.0 (5!,>gk !,>g *M### #.$.# #####.#@###!,>g-  .........> ## #####.#)#. !,>g_ .##### #.....#.# #...#.#..!,>g M ##.!,>g ,....##.#!,>g h========100.0 (6.0)!,>gJ z       #####  #.@.#   #####.#.###  .........># ### #####.#)#.# ##### #.....#.# #.....#######.#...#.# #[###.#.. .......#.# #.###.#.######..#.#.# #.....#.##..........# 1.0 (72.0 (8!,>gx !,>g|D       ##### !,>gD #...# #####@#.### !,>g!E j...........># !,>gVE #### #######.#)#.# !,>gE ...##### #.....#.# !,>gE f'#.....#######.#...#.#!,>gE  !,>gE .#[###.#.. .......#.# !,>g?F h.#.###.#.######..#.#.#!,>gpF e .#.....#.##..........#!,>gF E '#..#....##.#...##.#.#!,>gF F _You now have 22 gold pieces (gained 18).!,>g&O !,>gkO *3.0 (9!,>gU !,>g      #####  #...# !,>g ########.#.### .......@....># !,>g H##### ########.#)#.# ...##### #.....#.# !,>g #'#.....#######.#...#.# #.#[###.#.. .......#.# #.#.###.#.######..#.#.# #.#.....#.##..........# !,>g׌ #'#..#....##.#...##.#.# ..#..#.#..##.##...#.#.# !,>g !,>gܑ .4.0 (10.0)!,>g} !,>g* b #####  #...# #.#.### .....>#  ######.#)#.#  #...##### #.....#.#  #'#.....#.#...#.# !,>gs  #.#[###.#.. .......#.#  #.#.###.#.######..#.#.#  #.#.....#.##..........#!,>g #'#..#....##.#...##.#.#.#..#.#..##.##...#.#.#!,>g A5.0 (11!,>gP !,>g  ##### #...##.#.###.....># ######.#)#.# #...##### #.....#.# #'#.....#.#...#.# #.#[###.#.. .!,>g #.#  #.#.###.#.######..#.#.#  #.#.....#.##.# ###'#..#....##.#...##.#.# ....#..#.#..##.##...#.#.#!,>g !,>g +6.0 (12!,>g !,>g; S ##### #...##.#.###.....># #####!,>g; l#.#)#.# #...##### #.....#.#  #'#.....#.#...#.#  #.#[###.#.. .#.#  #.#.###.#.######..#.#.#  #.#.....#.##.# ####'#..#....##.#...##.#.# .....#..#.#..##.##...#.#.#!,>g(@ A7.0 (13!,>gE !,>gx l ##### #...##.#.###.....># ######.#)#.# #...##### #.....#.#  #'#.....#.#...#.#  #.#[###.#.. .#.#  #.#.###.#.######..#.#.#  #.#.....#.##.# !,>gy Y#####'#..#....##.#...##.#.# ......#..#.#..##.##...#.#.#!,>gx} !,>g} +8.0 (14!,>g !,>g u ##### #...#!,>gL #.#.###.....># !,>g #.#)#.# #...##### #.....#.# !,>gϺ A #'#.....#.#...#.# !,>g  #.#[###.#.. .#.# !,>gK B #.#.###.#.######..#.#.# !,>g C♣ #.#.....#.##.# !,>gŻ C######'#..#....##.#...##.#.# .#..#.#..##.##...#.#.#!,>g !,>g8 !,>g +9.0 (15!,>g !,>g  ##### #...##.#.###!,>g .....># #.#)#.#!,>g  #...##### #.....#.#  #'#.....#.#...#.# !,>g ' #.#[###.#.. .#.#  #.#.###.#.######..#.#.#  ♣ #.#.....#.##!,>g[ `.# #'#..#....##.#...##.#.# .#..#.#..##.##...#.#.#!,>g!,>g',10.0 (16!,>gd!,>gr9. ##### #...##.#.###.....># !,>g9#.#)#.# #...##### #.....#.#  #'#.....!,>g9#.#...#.#  #.#[###.#.. .#.# !,>gB:> #.#.###.#.######..#.#.# !,>g";i ♣ #.#.....#.##.# !,>gV;W#'#..#....##.#...##.#.# .#..#.#..##.##...#.#.#!,>g?!,>g@+1.0 (17!,>gC!,>gwu ##### #...#!,>g(x6#.#.###!,>gx+.....># #.#)#.# #...##### #.....#.# !,>gxE #'#.....#.#...#.# !,>g0y #.#[###.#.. .#.# !,>g`yB #.#.###.#.######..#.#.# !,>gy^ ♣ #.#.....#.##!,>gy4.# #'#..#....##.#...##.#.# !,>g$z3.#..#.#..##.##...#.#.#!,>g~!,>g+2.0 (18!,>g!,>gP$ ##### #...##.#.###.....># !,>g#.#)#.# #...##### #.....#.# !,>gD #'#.....#.#...#.# !,>gW #.#[###.#.. .#.# !,>g #.#.###.#.######..#.#.#  ♣ #.#.....#.##!,>gN.#  #'#..#....##.#...##.#.# !,>gY\ .#..#.#..##.##...#.#.#!,>gӺ!,>g?+3.0 (19!,>g!,>g ##### #...##.#.###!,>gQ.....>##.#)#.# #...##### #.....#.#  #'#.....#.#...#.# !,>g #.#[###.#.. .#.# #.#.###.#.######..#.#.#!,>gF  ♣ #.#.....#.##.#!,>gM  !,>gn#'#..#....##.#...##.#.#  !,>gd.#..#.#..##.##...#.#.# !,>gA4.0 (20!,>g!,>g5 ##### #...##.#......>!,>g6#.#)#. #...##### #.....#. #'#.....!,>g:6#.#...#. #.#[###.#.. !,>gi6S.#. #.#.###.#.######..#.#.!,>g6\ ♣ #.#.....#.##!,>g6m. #'#..#....##.#...##.#. !,>g7<.#..#.#..##.##...#.#.!,>gD>!,>g|>+5.0 (21",>g",>g7 ##### #...##.#.",>gP8!.....",>g8#.#)# #...##### #.....# #'#.....",>g8#.#...#",>g89 #.#[###.#.. .#",>gf9= #.#.###.#.######..#.#",>g9z ♣ #.#.....#.## ",>g1:E#'#..#....##.#...##.# ",>g:;.#..#.#..##.##...#.#",>gC",>gD+6.0 (22",>g1H",>gy  #...#.#....#.#) #...##### #..... #'#.....#.#... #.#[###.#.. .",>gKz4 #.#.###.#.######..#. ♣ #.#.....#.## #'#..#....##.#...##. .#..#.#..##.##...#.",>g~",>g%+7.0 (23",>g",>gJZ  #..#.#...#.# #...##### # #'#.....#.# #.#[###.#..  #.#.###.#.######..# ♣ #.#.....#.## #'#..#....##.#...##",>gX .#..#.#..##.##...#",>gPA8.0 (24",>gB",>g'  #.#..#. #...##### # #'#.....#.# #.#[###.#..  #.#.###.#.######..",>g ♣ #.#.....#.## #'#..#....##.#... .#..#.#..##.##...",>g,A9.0 (25",>g",>g/1K  ##.",>g1# #...##### # #'#.....#.# #.#[###.#.. ",>g1# #.#.###.#.######",>gb2 ♣ #.#.....#.## #'#..#....##.#... .#..#.#..##.##",>g:B20.0 (26",>g?",>gt- #...##### # #'#.....#. #.#[###.#..  #.#.###.#.###### ♣ #.#.....#.## #'#..#....##.# .#..#.#..##.##",>gyA1.0 (27",>g|",>gΰ. #...##### # #'#.....#",>g; #.#[###.#..  #.#.###.#.",>g ♣ #.#.....#.## #'#..#....##.# ",>gѱ5.#..#.#..##.##",>g̸",>gP+2.0 (28",>g",>gg#. #...#####  #'#..... #.#[###.#..  #.#.###.#.",>g ♣ #.#.....#.## #'#..#....##.# .#..#.#..##.",>g",>g",>g+3.0 (29",>gD",>g>#. #...##### #'#.....",>g> #.#[###.#.. #.#.###.#.",>g? ♣ #.#.....#.## #'#..#....##.",>gN?< .#..#.#..##.",>g?",>gAI",>gI+4.0 (30",>gmO",>g#. #...##### #'#.....  #.#[###.#.. #.#.###.#. ♣ #.#.....#.## #'#..#....## ",>g 2.#..#.#..##",>gA5.0 (31",>g.",>g",>gҒ",>gT _Key pressed, stopping explore.",>g=P................",>g",>gx",>g.#. #...##### #'#.....  #.#[###.#.. #.#.###.#. ♣ #.#.....#. #'#..#....",>gDO .#..#.#..",>ga",>g76.0 (1.0) _",>g?",>g 0.#.# #...##### #'#..... #.#[###.# #.#.###.#. ♣ #.#.....#. #'#..#.... .#..#.#..",>g@7.0 (2",>g",>gIt.#. #.",>ggIT #...####### #'#.....",>gI #.#[###.# #.#.###.#",>g>J ♣ #.#.....# #'#..# ",>ggJ..#..#.#",>gQ",>gQ*8.0 (3",>gW",>gk$.#. #.. #... ##+# #'#..... #.#[###. #.#.###.",>g ♣ #.#..... #'#..# .#..#.#",>g9",>g~*9.0 (4",>gI",>g = ########################$.......................#######@################ ",>gZ#..# #...##+#'#...............#.....",>gD ",>gT",>g+30.0 (5",>g",>ge########################.$.....@................########.########### #..# #...#####+# #'#... #.#[### #.#.###",>g ♣ #.#.. #########'#..#. .#..#",>g",>g0 *1.0 (6",>g ",>gB@.$.#. #..# #... ##+# #'#",>gCC #.#[ #.#. ♣ #.# #'#..# .#..#",>gHG",>gtG*2.0 (7",>gnK",>gl~a.$.#. #..# #... ##+# #'# #.#[ #.#. ♣ #.# #'#.. .#..",>g@3.0 (8",>g",>g׾.$.#. #..# #...",>g[ ##+# #'# #.#[ #.#. ♣ #.# #'# .#",>gw",>g*4.0 (9",>g_",>gZU.$.",>g#.",>gT #..# #",>g ##+# #'# #.#",>g, #.#",>gzr ♣ #.# ",>g4#'# ",>g).#",>g",>g6.5.0 (10.0)",>g ",>g^B].$..#. #..# # ##+# #' #. #. ♣ #. #' .",>g(F",>gcF+6.0 (11",>gH",>g*(#........#. #..# # ##+# # # # ♣ # # ",>g$",>g+7.0 (12",>g",>g",>gj+8.0 (13",>g",>g#   #..#. #..#  ##+",>g#  ♣   _You now have 35 gold pieces (gained 13).",>gb",>g+9.0 (14",>gW",>g(  #.#...#.. #..# ",>g{ ##+# ♣  ",>g",>gd,40.0 (15",>gj",>g@  #. #...#... #..#K",>gA ##+#K   kobold (missile, asleep) ♣ ",>gA ",>gQ  A kobold comes into view. It is wielding a +0 short sword.",>g7S,1.0 (16",>gX",>g]; _Found a stone staircase leading down.",>gL9",>gL",>gKMQ ############ #...@.............. ",>gtM#...############. ",>gM$... #..#  ",>gM"K",>gM##+# ",>gN ",>g0N ♣ ",>gON ",>gnN!",>g ############ #...@.............. #...############. ... #..#  ",>gEK  ♣",>g",>g",>g",>g] _A kobold is nearby!",>g Y ",>gy ############ #...@.............. #...############. ... #..#  K##+# ",>g Q ♣ ",>gjX X",>gX  ############ #...@.............. ",>gX q#...############. ",>gX r... #..#  K",>gY %  ",>g4Y 7♣",>gSY ",>gJ] ",>gv^ ",>gyb ",>gRe  ",>gue W_A kobold is nearby!#,>gN  #..@.............. #...#.#...# #..##K# ##+##,>g-O`.  ♣  #,>gU#,>gV82.0) _#,>gZ#,>g]]#,>g6  ##,>gW #...#.#,>g/O #...###,>gM3 #..# #,>gi@ #K##,>g- ##+##,>g%.. #,>g#,>g ♣#,>gQ #,>gp #,>g#,>ga&3#,>g#,>gu#,>gy  Casting: Sandblast (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#,>gM _You can't see any susceptible monsters within range! (Use Z to cast anyway.)#,>g#,>g#,>g#,>gF _Unknown command.#,>g #,>g #,>g #,>g$  #,>g` 8_Unknown command.#,>g  # #...#. #...### #..# #K## ##+#  ...#,>g.  #,>g)#,>g$A4Sandblast _#,>g"#,>gP$,>gK  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Unknown command. _Unknown command.  Casting: Sandblast (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.$,>g  malfuriongg the Digger  Gargoyle $,>g4% Health: 11/11 ========================  Magic: 2/3================--------$,>gd  AC: 4Str: 11  EV: 11Int: 15  SH: 0Dex: 10 ################## XL:  1 Next: 50% Place: Dungeon:1$,>g $,>g#@................ Noise: ---------  Time: 144.0 (0.0) #**.############.### d) +0 dagger $,>g-s#.*.### #..#  Cast: Sandblast #K## ##+#  .. .. K   kobold (missile, asleep) . ### ...Casting: Sandblast (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - kobold$,>grwAim: a kobold, wielding a +0 short sword and quivering stones (asleep, 100% to  hit)$,>g  malfuriongg the Digger  Gargoyle $,>g:* Health: 11/11 ========================  Magic: 2/3================-------- $,>gd AC: 4Str: 11 $,>g EV: 11Int: 15 $,>g SH: 0Dex: 10 $,>g################## XL:  1 Next: 50% Place: Dungeon:1 $,>g/#@................ Noise: ---------  Time: 144.0 (0.0) $,>gR#...############.### d) +0 dagger $,>gs#...### #..#  Cast: Sandblast #K## ##+# $,>g .. .. K   kobold (missile, asleep) .$,>g ###$,>g $,>g' ...$,>gjMConfirm with . or Enter, or press ? or * to list all spells.$,>gwAiming: Sandblast (safe; 4% risk of failure)  $,>gPress: ? - help, Shift-Dir - straight line, f - koboldAim: a kobold, wielding a +0 short sword and quivering stones (asleep, 100% to  hit)  The blast of sand hits the kobold.$,>g)-$,>gR $,>gs $,>g?### ...$,>gB ###.#######$,>g #.#.### #..#  $,>gZ#>##  $,>g@.. .. $,>ga2 .$,>g? ###$,>gW  ...$,>gE $,>gv1...$,>ghy=6=5.5 (1.5$,>gy3Sandblast$,>g+|$,>g}  $,>g ~6Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - koboldAim: a kobold, wielding a +0 short sword and quivering stones (asleep, 100% to  $,>g)~6hit)  The blast of sand hits the kobold. $,>gE~?_You kill the kobold!$,>gK$,>gL$,>gN$,>gR$,>g5WB-60$,>gY$,>gZ=-7.5 (2$,>g\$,>gm`$,>g`*8.5 (3$,>gwc$,>gqg$,>gg#9.5 (4$,>gl$,>gr$,>gFs+50.5 (5$,>gv$,>gz$,>g {*1.5 (6$,>g}$,>g$,>g*2.5 (7$,>gȄ$,>g]$,>g*3.5 (8$,>gt$,>g/$,>g*4.5 (9$,>gH$,>g$,>gP.5.5 (10.0)$,>g<$,>g$,>g<b3========6.5 (11$,>g'$,>g #####################.................#..@############.####...### #..# $,>g>## #+..... $,>gW7.5 (12$,>gv! # ###. #.@.##. #...### #..# #>## ##+#  ..$....$,>g.   $,>gA8.5 (13$,>gA$,>g  ## ###. #@..##. #...### #.. #>### ##+ ... $...#...##... ...  9.5 (14 ## ################.. ###...............#!#...############.##..@### #..>### #+...  ..#..... ========60.5 (15 #### ###### ...###..... #!#...##. #.@.### $,>g[40m# #>### ## ... $.... #...#. #........ ..##.. ## 1.5 (16$,>g*  ##### ## ...###. #!#...## #@..### # #>###  ...# $....# #...#.# #.....# ........ ##.. ###$,>gV/ A2.5 (17$,>g`2 $,>gDf  ##### ############## ...###............. #!#...############...### ### ..^r....#  ..#$..#.#.r   rat (asleep)#...$,>gKn $,>gPo =3.5 (18Sandblast$,>g,s $,>g7x M  The blast of sand hits the kobold. _You kill the kobold! _A rat comes into view.  There is a stone staircase leading down here.ings that are here: _a +0 short sword; 2 stones$,>gǔ A $,>g ]##### ##### ...###.... #!#...# #...###  $,>g) 1#@###  $,>g {..^r....# ..#$....# #...#.# #.....# $,>g ........ $,>gɕ L###.. ### ...$,>g(  ##### ##### ...###....$,>gK)  #!#...# #...###  $,>g) )#@###  ..^r....# ..#$....#$,>gR* | #...#.# $,>g* W#.....# $,>g++ r........ ###.. ### $,>gr+ ... $,>g/1 $,>g3 $,>gd: $,>g= Z _A rat is nearby!$,>gP)$,>gP$,>gQ $,>gQX##### ##### ...###.... #!#...# #...### $,>gQ $,>gQ1#@###  $,>g&RI..^r....# ..#$....# $,>gDR-#...#.# #.....#$,>gxR ........$,>gR $,>gR###.. ### $,>gR...$,>gR%,>gɨ ##### ##### %,>g...###.... #!#...#%,>gCq #...### %,>g[ #@### %,>gcO ..^r....# ..#$....# #...#.# %,>g#.....# ........ ###.. ### ... %,>gB%,>gI%,>g%,>gɿ %,>g%,>g#L_A rat is nearby!%,>g  Casting: Sandblast (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%,>g&%,>gj  malfuriongg the Digger  Gargoyle  Health: 11/11 ======================== %,>g Magic: 2/3================-------- %,>gɼ##### ############## AC: 4Str: 11 %,>g...###............. EV: 11Int: 15 #!#...############ SH: 0Dex: 10 %,>g>#...### # XL:  1 Next: 60% Place: Dungeon:1 %,>ga#@### # Noise: ---------  Time: 163.5 (0.0) ..^r***.# d) +0 dagger %,>g..#$....# Cast: Sandblast %,>gf#...#.# #.....# ........ r   rat (asleep) ###.. ### ...%,>g"6 _A rat is nearby!%,>gCCasting: Sandblast (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%,>gcwAiming: Sandblast (safe; 4% risk of failure)  %,>gPress: ? - help, Shift-Dir - straight line, f - ratAim: a rat (asleep, 100% to hit)%,>g  malfuriongg the Digger  Gargoyle  Health: 11/11 ========================  Magic: 2/3================-------- %,>gw##### ############## AC: 4Str: 11 ...###............. EV: 11Int: 15 %,>g1#!#...############ SH: 0Dex: 10 #...### # XL:  1 Next: 60% Place: Dungeon:1 %,>g\#@### # Noise: ---------  Time: 163.5 (0.0) ..^r....# d) +0 dagger %,>gZ..#$....# Cast: Sandblast #...#.# #.....# %,>g........ r   rat (asleep) %,>g+###.. ### ...%,>gCasting: Sandblast (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%,>g]Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - ratAim: a rat (asleep, 100% to hit)  The blast of sand hits the rat!%,>gE %,>g##### ##### ... %,>g-# %,>gv  #@###  %,>g/..^.###.# ..#%,>g` # # %,>g~........ %,>gY###.. ### %,>g... %,>g(M%,>gQ[onfirm with . or Enter, or press ? or * to list all spells.%,>g5RAiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - rat%,>goRiAim: a rat (asleep, 100% to hit)  The blast of sand hits the rat!  %,>gR4You kill the rat!%,>g[....KK   kobold (missile, wandering)%,>g_=7=5.0 (1.5%,>gdd%,>g~hz _A kobold comes into view. It is wielding a +0 short sword.%,>g!%,>g  %,>gD##### ##### %,>gf...###.... %,>g#!#...# %,>g#...###  %,>g1#@###  %,>g..^.....#%,>g/ ..#$K...#%,>g& #...#.#%,>gD #.....#%,>gd ........ %,>g+###.. ### ...%,>g!%,>gf @%,>g p ##### ##### %,>g ...###.... #!#...# %,>gJ [#...###  %,>go [#@###  %,>g݄ Z..^.....# %,>g ..#$K...# #...#.#%,>g'  %,>gH W#.....# %,>g ........%,>gÅ  %,>g Y###.. ### %,>g ... %,>g9 %,>g %,>g٘ %,>gl  %,>g O_A kobold is nearby!%,>g?} %,>g%~ %,>g+ %,>g F _Unknown command.%,>gI  Casting: Sandblast (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%,>g~=  malfuriongg the Digger  Gargoyle  Health: 11/11 ========================  Magic: 1/3========---------------- %,>gQ##### ############## AC: 4Str: 11 ...###............. EV: 11Int: 15 #!#...############ SH: 0Dex: 10 %,>gM#...### # XL:  1 Next: 70% Place: Dungeon:1 #@### # Noise: =--------  Time: 165.0 (0.0) ..^..**.#%,>g_- d) +0 dagger ..#$K...# Cast: Sandblast %,>g#...#.# #.....# ........%,>g K   kobold (missile, wandering) ###.. ### ...Casting: Sandblast (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - koboldAim: a kobold, wielding a +0 short sword and quivering stones (wandering,  hasn't noticed you, 77% to hit)&,>gj  malfuriongg the Digger  Gargoyle  Health: 11/11 ========================  Magic: 1/3&,>g========---------------- ##### ############## AC: 4Str: 11 ...###............. EV: 11Int: 15 &,>g#!#...############ SH: 0Dex: 10 &,>g2 #...### # XL:  1 Next: 70% Place: Dungeon:1 #@### # Noise: =--------  Time: 165.0 (0.0) ..^.....# d) +0 dagger &,>g l..#$K...# Cast: Sandblast #...#.# #.....# &,>g ........ K   kobold (missile, wandering) &,>g 6###.. ### ...&,>g qConfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - koboldAim: a kobold, wielding a +0 short sword and quivering stones (wandering,  &,>g, Hhasn't noticed you, 77% to hit)  The blast of sand hits the kobold!&,>gz 5&,>g { ##### ##### &,>g \... #  &,>g>  #@###  ..^..##.# &,>g^ ..#$)...# # &,>g~ H# ........&,>g ^ ###.. ### &,>g ... &,>g(..&,>gʓR86.5 (1.5Sandblast&,>g &,>gX&,>g]  Aiming: Sandblast (safe; 4% risk of failure)  &,>gGPress: ? - help, Shift-Dir - straight line, f - kobold&,>gޛAim: a kobold, wielding a +0 short sword and quivering stones (wandering,  hasn't noticed you, 77% to hit)  The blast of sand hits the kobold! &,>g?_You kill the kobold!&,>g 9.......&,>gZ &,>g&,>g&,>g,-70&,>g &,>g4&,>gq=-8.5 (2&,>g$&,>g)&,>g)*9.5 (3&,>g,&,>g0&,>g(1+70.5 (4&,>gy4&,>gp8@1.5 (5&,>g;&,>gA@2.5 (6&,>gD&,>gH@3.5 (7&,>gL&,>gO&,>gP*4.5 (8&,>gHT&,>g X&,>gXa2========5.5 (9&,>g[&,>g_&,>g_.6.5 (10.0)&,>gb&,>ggA7.5 (11&,>gj&,>gnA8.5 (12&,>gr&,>gNvd========9.5 (13&,>gvy&,>g}B80.5 (14&,>g+&,>g,A1.5 (15&,>g&,>g.A2.5 (16&,>g&,>g+A3.5 (17&,>gk&,>gA4.5 (18&,>gܟ&,>gA5.5 (19&,>g.&,>g0A6.5 (20&,>gf&,>gA7.5 (21&,>g"&,>g$;3&,>g=========8.5 (22&,>gl&,>gM##### ##############&,>g...###.............!#...###########&,>g,..### #>####..^.....#$)...##.&,>gT9#.#...&,>g&,>g+9.5 (23&,>gU&,>g3M####### ###############.....###.............#...###########&,>g3...### #>####&,>gB4_..^.....#..&,>g4Y....##.. ###&,>g8&,>g9,90.5 (24&,>gK<&,>gB&,>gOD,1.5 (25&,>gF&,>gHQ _e - a pink potion&,>g .&,>gi &,>g &,>g]  ####### ###############.....###............. #.#...############..### &,>gʺ 0>### ..^.....#  ......##.. ###...&,>g i========2.5 (1.0)&,>g &,>g Y ####### ##############.....###............. #.#...############..### ### ..^.....#  &,>gl ..#$).#.#.&,>g 3#...&,>g &,>g& *3.5 (2&,>g &,>g Y  There is a stone staircase leading down here.  Things that are here:&,>g#D P ####### ##############.....###.............# #.#...############&,>gZD _###.# #...### ......#>### ..^....@#  &,>gD #$) #...#.#.&,>gE D##.  a +0 short sword; 2 stones&,>gI &,>gJ 14.5 (3 _&,>gg M####### ############# #.....###............ #. #.#...###############.###...### ......#>###  &,>ga #..^.....#   ..#$).@.# #...#.# #.....#........###..#####&,>g h ...##.# #.&,>gӉ &,>gv *5.5 (4&,>g# &,>g  ####### ### #.....###.. #. #.#... ####.###...### #......#>### #..^.....#&,>g  ..#$)@..# #...#.#&,>g=  #.....# ........&,>gt c ###..##### &,>g ( ... &,>g ] ##.#  #.&,>g &,>g< *6.5 (5&,>g &,>g : ####### ## #.....### #. #.#...&,>gt ####.###...### #......#>###&,>g | #..^.....#&,>g6 B ..#$@...# #...#.# #.....#&,>g~ H .........&,>g u ###..###### ...#&,>g T ##.## &,>gU * #.&,>gZ &,>g *7.5 (6&,>g &,>g& $  Things that are here:&,>gO   #######  #.....### #.# #.#... ####.###...### #......#>### #..^.....# ..#@)...# #...#.#&,>gP  #.....# ... ###..######  ...#  ##.## #.#  a +0 short sword; 3 stones&,>gU &,>gV 18.5 (7 _&,>gY &,>g_ @9.5 (8&,>gb &,>gH  ####### ######### #.....###........&,>g  #.# #.#...#######&,>g j ####.###...###&,>g r #......#>###&,>g f#..@.....#&,>ge N#..#.)...##..#...#.#....#.....#&,>g #.#...........&,>g #.####..######&,>gߛ e$ ...#&,>g '# ##&,>g- !.##&,>gR #.# &,>gv ?_You now have 45 gold pieces (gained 10).&,>gb &,>gؤ ,200.5 (9&,>gԪ &,>g @ ####### ######## #.....###....... #.# #.#...##########.###...###  #......#>### &,>g?  #..^.....#  #.@#.)...# #..#...#.#....#.....##.#........... #.####..###### $ ...&,>g ## ##.## #.#  There is a shaft here.&,>gX &,>g 51.5 (10.0) _&,>g &,>g(   ####### #######   #.....###......   #.# #.#...#####  ####.###...###  &,>g  #......#>###   #..^.....#   #..#.)...#  &,>g $ #@.#...#.#  #....#.....#  #.#...........  &,>g  #.####..######  &,>g  $ ...#  ## ##.##   #.   &,>go" A2.5 (11&,>g& &,>gZ  ####### #######.....###.......# #.#...#########.###...### &,>gvZ j......#>### ^.....# .#.)...###..#...##...&,>gZ #............####..######.##&,>gZ %#  &,>g2` A3.5 (12&,>gxc &,>g <  &,>gN #   #.....###  &,>gЙ  #.# #.#...  &,>gG  ####.###...###  &,>g o #......#>###  &,>g-  #..^.....#  &,>g  #..#.)...#  &,>g5  ###..#...#.#   #.@..#.....#  &,>g U  #.#&,>g .  &,>g  #.####..######   $&,>g b. ...# &,>g  ### ##.##   #.#  &,>g    &,>g &,>g &,>g +4.5 (13&,>g &,>g: r  #.....###....  #.# #.#...### ####.###...###  &,>g;  #......#>###   #..^.....#   #..#.)...#&,>g ` ###..#...#.# &,>g|  #....#.....#  #@#...........&,>g r  #.####..###### &,>g  $.? ...#  &,>g ~####.##.##  .##.&,>g 4 #&,>g 6   &,>gF &,>g +5.5 (14&,>g &,>g5  # #.#...#######.###...### ......#>### ^.....# ..#.)...###..#...#....#.....#...........###..#######.....$.?.....# #.#######.##.##  &,>gB; &,>g; +6.5 (15&,>ge? &,>gt  ####.###...### ......#>### &,>gt .^.....# .#.)...&,>gt s###..#...#....#....&,>g u .#...........#######.####..######&,>g^u #.....$@?.....# #######.##.##&,>gu f .##.# #  &,>gu &,>gz &,>g({ +7.5 (16&,>g~ &,>gk q  ####.###...### &,>g  #......#>###  #..^.....#&,>g̱  &,>g  #..#.)...# &,>g Y ###..#...#.# &,>g: o #....#.....# &,>gW P #.#.&,>gq t  #.####..######&,>g  #.....@.?.....#  #.&,>g #.##.##  .##.#  &,>g 7 #  &,>g6   &,>gP  &,>gֹ &,>g> +8.5 (17&,>gC &,>g &,>g +9.5 (18&,>g &,>g.  ####.###...###  #......#>###  #..^.....#  &,>gu#..#.)...#  &,>gO###..#...#.#  &,>gBo#....#.....#  &,>gb3#.#.&,>g| &,>g #&,>gh.####..###### &,>g #......@?.....# &,>g8 #.#&,>g/D.##.## &,>gI .##.# &,>g &,>g &,>g &,>g &,>g:0 _You now have 58 gold pieces (gained 13).&,>g&,>g,10.5 (19&,>g_&,>gJ ####.###...###  #......#>###  #..^.....#  #..#.)...#  ###..#...#.#  #....#.....#  #.#.  #&,>ghK.####..######  #.......@.....#  #.#.##.##  .##.#  ##   &,>gK  &,>gLO&,>guO+1.5 (20&,>gR&,>gKX&,>goY,2.5 (21&,>g,\&,>g]N _f - a scroll labelled FIMEDW APOVOPO&,>g]&,>gyfj.^......#.)...&,>gf.......&,>gg&,>gi&,>g  ####.###...###  #......#>###  #..^.....#  #..#.)...#  ###..#...#.#  #....#.....#  &,>g#.#...........  #.####..######  #..@....#  #.#.##.##  &,>g..##.#  ####   &,>g  &,>gu&,>g03.5 (1.0)&,>gV&,>g......#>### ^.....# #.)###..#...#.#....#.....#.#...........#######.####..######.............# #######@##.## #B[..##.# #.#### #B   giant cockroach (asleep)&,>gC%  &,>gqLA giant cockroach comes into view.&,>gp<4.5 (2Sandblast&,>gM&,>g) _Found a chain mail.',>g1v >###  #..^  #..#.)...#  ',>g[#.#  #...#  #.#...........  ',>g#######.####..######  #.............#  #@##.##  ',>g"n#B[..##.#  #.#### #',>gV3',>g>### #..^ #..#.)...#  ',>g#.#  #...# ',>g+  #.#...........  #######.####..###### ',>g #.............#  ',>gW#@##.## ',>g4 #B[..##.# ',>gX] #.####',>g> #',>g',>g',>g',>g',>gn',>g ',>g"X_A giant cockroach is nearby!',>g2  ',>g3Casting: Sandblast (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.',>g #......#>###  malfuriongg the Digger ',>g#..^.....#  Gargoyle #..#.)...#  Health: 11/11 ======================== ',>g###..#...#.#  Magic: 2/3================-------- ',>gd#....#.....#  AC: 4Str: 11 ',>g#.#...........  EV: 11Int: 15 ',>g#######.####..######  SH: 0Dex: 10 ',>g  #.............#  XL:  1 Next: 80% Place: Dungeon:1 ',>gu`#.#######@##.##  Noise: ---------  Time: 214.5 (0.0) #B**.##.#  d) +0 dagger #.#### Cast: Sandblast ',>g #  B   giant cockroach (asleep) _A giant cockroach is nearby!',>g/Casting: Sandblast (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - giant cockroach',>gOJAim: a giant cockroach (asleep, 100% to hit)',>g 0 #......#>###malfuriongg the Digger  #..^.....#Gargoyle  #..#.)...#',>g 5Health: 11/11 ========================  ###..#...#.#Magic: 2/3================--------  ',>g= t#....#.....#AC: 4',>g] >Str: 11  ',>gz #.#...........EV: 11Int: 15  ',>g #######.####..######SH: 0Dex: 10  ',>g #.............#XL:  1 Next: 80% Place: Dungeon:1 ',>g$  #.#######@##.##Noise: ---------  Time: 214.5 (0.0)  ',>gA #B##.##.#d) +0 dagger ',>g\ S #.####',>g Cast: Sandblast  #   B   giant cockroach    ',>g  _A giant cockroach is nearby!Casting: Sandblast (safe; 4% risk of failure)  ',>g) MConfirm with . or Enter, or press ? or * to list all spells.',>g~ Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - giant cockroachAim: a giant cockroach (asleep, 100% to hit)',>g ',>g ',>gn e.[B',>g 5=6.0 (1.5',>g) ',>g  Casting: Sandblast (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.',>g zAiming: Sandblast (safe; 4% risk of failure)  ',>gܣ Press: ? - help, Shift-Dir - straight line, f - giant cockroachAim: a giant cockroach (asleep, 100% to hit) _The blast of sand hits the giant cockroach but does no damage.',>g  >###  #..^  #..#.)...#  #.# ',>ga g #...#  #.#...........  #######.####..######  ',>g _#.............#  #@##.##  ',>g׹ N#.[B.##.#  #.#### ',>gC S#',>gM>### #..^ #..#.)...#  #.#  #...#  #.#...........  #######.####..######  #.............#  #@##.## ',>g7NZ #.[B.##.#  #.#### #',>gN',>g@S',>gT',>g4Y',>g[f _A giant cockroach is nearby!(,>gH  Casting: Sandblast (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(,>g #......#>###  malfuriongg the Digger #..^.....#  Gargoyle (,>g1n#..#.)...#  Health: 11/11 ======================== ###..#...#.#  Magic: 1/3========---------------- (,>gZ#....#.....#  AC: 4Str: 11 (,>gÀ#.#...........  EV: 11Int: 15 #######.####..######  SH: 0Dex: 10 (,>g #.............#  XL:  1 Next: 80% Place: Dungeon:1 #.#######@##.##  Noise: =--------  Time: 216.0 (0.0) (,>gF#.[B.##.#  d) +0 dagger (,>g#.#### Cast: Sandblast #(,>g  B   giant cockroach(,>g _A giant cockroach is nearby!Casting: Sandblast (safe; 4% risk of failure)  (,>g@Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 4% risk of failure)  (,>gPress: ? - help, Shift-Dir - straight line, f/p - giant cockroachAim: a giant cockroach (82% to hit)(,>go #......#>###  malfuriongg the Digger #..^.....#  Gargoyle #..#.)...#  Health: 11/11 ======================== (,>gTI###..#...#.#  Magic: 1/3========---------------- #....#.....#  AC: 4Str: 11 #.#...........  EV: 11Int: 15 (,>g#######.####..######  SH: 0Dex: 10 (,>g" #.............#  XL:  1 Next: 80% Place: Dungeon:1 (,>ge#.#######@##.##  Noise: =--------  Time: 216.0 (0.0) (,>g#.[B.##.#  d) +0 dagger (,>g#.#### Cast: Sandblast # (,>g B   giant cockroach(,>gRCasting: Sandblast (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(,>g4Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - giant cockroachAim: a giant cockroach (82% to hit)  The blast of sand hits the giant cockroach.(,>gw>### #..^ #..#.)...#  #.#  ...#  (,>gܫ......  ###########  #....#    #.[†.##.#  (,>g < (,>g_(,>g2(,>g2(,>g:] #......#>###(,>g:;malfuriongg the Digger  #..^.....#Gargoyle  (,>gz;#..#.)...#Health: 11/11 ======================== (,>g; ###..#...#.#Magic: 1/3(,>g;K========----------------  (,>g%<t#....#.....#AC: 4(,>g\<>Str: 11  (,>g<#.#...........EV: 11(,>g<;Int: 15  (,>g=o#######.####..######(,>g6=YSH: 0Dex: 10 (,>gk=e #.............#(,>g=}XL:  1 Next: 100% Place: Dungeon:1 (,>g=M #.#######@##.##(,>g3>Noise: =--------  Time: 217.5 (1.5)  (,>gi>#.[†.##.#d) +0 dagger (,>g>S #.####(,>g>>Cast: Sandblast  (,>g ?"#  (,>g@?  (,>gv? (,>g@  Casting: Sandblast (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - giant cockroachAim: a giant cockroach (82% to hit)  The blast of sand hits the giant cockroach.(,>gBAim  Press: ? - help, Shift-Dir - straight line, f/p - giant cockroach: a giant cockroach (82% to hit)  The blast of sand hits the giant cockroach. (,>gC_You kill the giant cockroach!  You have reached level 2!(,>gJ/  --more--(,>g? 6/161/5----2 0% Sandblast(,>gD (,>gE 4 _(,>ga !..(,>gcb (,>gl (,>gs (,>gx 3-80 _(,>g*{ (,>g S-9.5 (2(,>gȆ (,>g (,>g@ +20.5 (3(,>g< (,>g Z----1.5 (4(,>g (,>g @2.5 (5(,>g (,>g (,>gZ *3.5 (6(,>g (,>gE (,>g *4.5 (7(,>g (,>g x2=====5.5 (8(,>g (,>g (,>gH *6.5 (9(,>gx (,>gZ (,>g .7.5 (10.0)(,>gh (,>g A8.5 (11(,>g (,>gj (,>g %=====(,>g $9.5 (12(,>g (,>g (,>g ,30.5 (13(,>g (,>g (,>g7 +1.5 (14(,>g (,>gD (,>gz +2.5 (15(,>g6 (,>g (,>g8+3.5 (16(,>g(,>g$(,>gZ+4.5 (17(,>g] (,>gn(,>g+5.5 (18(,>gM(,>g(,>g+6.5 (19(,>g(,>g"(,>g%#_3=====7.5 (20(,>g'(,>g,(,>gG,+8.5 (21(,>g0(,>g4(,>g4+9.5 (22(,>gr8(,>g"=B40.5 (23(,>gA(,>gEa=====1.5 (24(,>gI(,>gNA2.5 (25(,>gKS(,>gW(,>g"X+3.5 (26(,>g!\(,>g`A4.5 (27(,>g`d(,>goW5.5 (28(,>gv(,>gfv+6.5 (29(,>gz(,>gA7.5 (30(,>g(,>gX(,>g_4=====8.5 (31(,>gi(,>gA9.5 (32(,>gg(,>gB50.5 (33(,>gR(,>gjA1.5 (34(,>g(,>g(,>gID=====2.5 (35(,>gݱ(,>gl(,>g+3.5 (36(,>g(,>g(,>g@$4.5 (37(,>g(,>g A5.5 (38(,>g(,>gA6.5 (39(,>gX(,>gzA7.5 (40(,>gd(,>gA8.5 (41(,>g(,>g)(,>grV5=====9.5 (42(,>g5(,>g))   #..^.....#   #..#.)...#  ###..#...#.#  (,>g) #....#.....#   #.#...........  #######.####..######   #.............#   #.#######.##.##  (,>g_*  #.[@.##.   #.####   #       (,>g/B60.5 (43(,>g\3),>g'    #..^.....#  #..#.)...#  ###..#...#.# ),>g7( #....#.....#  #.#.....  #.####..######),>gc(Z  #......#),>g(  #.#######.##.##  #.@†.##.# ),>g( #.####  #(),>g)v .l ### ),>g8)ol   frilled lizard (asleep)),>g])  ),>g)d You see here a giant cockroach corpse.),>g5p  A frilled lizard comes into view.),>g7=1.5 (44Sandblast),>g<),>gAj _Found 4 stones. _You see here a +0 chain mail.),>gf:\ #..^  #..#.)...#  ),>g:  ...#  .......  #..  ....# ),>g0;z #.#######.##.##  #.@†.##.#  #.#### ),>g;Q #( .l ###),>g;),>g]<*),>gR0#..^ #..#.)...#    ...#  ),>g.......  #..  ....# ),>g3 #.#######.##.##  #.@†.##.# ),>gwe #.#### ),>gR #( .),>gA ###),>g),>g+),>gH),>g),>ge _A frilled lizard is nearby!),>g5i #..^  #..#.)...#   ),>g ...#  .......  #..  ....#  #.#######.##.## ),>go #.@†.##.#  #.####  #( ),>gLA.l ###),>g3),>gގ#..^ #..#.)...#    ...# ),>g .......  #..  ....# ),>g͏ #.#######.##.##  #.@†.##.# ),>g #.####  #( .),>gKA ###),>g$),>gȘ),>g_),>g),>g] ),>gW_A frilled lizard is nearby!),>gJ  Casting: Sandblast (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.),>g m #..^.....#  malfuriongg the Digger #..#.)...#  Gargoyle ###..#...#.#  Health: 16/16 ======================== #....#.....#  Magic: 4/5===================----- ),>g D#.#...........  AC: 4Str: 11 #######.####..######  EV: 11Int: 15 ),>g #.............#  SH: 0Dex: 10 ),>g[ #.#######.##.##  XL:  2 Next:  0% Place: Dungeon:1 ),>g #.@†.##.#  Noise: ---------  Time: 261.5 (0.0) #*####  d) +0 dagger),>g  #* Cast: Sandblast),>g M .l ),>g )### ),>g*  l   frilled lizard (asleep)),>gK  ),>gk 7_A frilled lizard is nearby!),>g Casting: Sandblast (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.),>g: Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - frilled lizardAim: a frilled lizard (asleep, 100% to hit)),>g  #..^.....#  malfuriongg the Digger ),>g d#..#.)...#  Gargoyle ),>g ###..#...#.#  Health: 16/16 ========================),>g+  ),>gh \#....#.....#  Magic: 4/5),>g J===================----- ),>g Y#.#...........  AC: 4),>g <Str: 11 ),>g, #######.####..######  EV: 11Int: 15),>g  #.............#  SH: 0Dex: 10),>g  ),>g #.#######.##.##  XL:  2 Next:  0% Place: Dungeon:1),>g  ),>g; #.@†.##.#  Noise: ---------  Time: 261.5 (0.0) ),>g #.####  d) +0 dagger ),>g t#( Cast: Sandblast),>g  ),>g .l ###  l   frilled lizard (asleep)),>g Casting: Sandblast (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - frilled lizardAim: a frilled lizard (asleep, 100% to hit)  The blast of sand hits the frilled lizard!),>g 0#..^ #..#.)...#    ...#  ),>g \.......  ..  ),>g =    ),>g%  ),>g ######  ## .. ),>gqsU.(.),>gwp4=3.0 (1.5Sandblast),>g{),>g}),>g)~onfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - frilled lizard),>gV~~Aim: a frilled lizard (asleep, 100% to hit)  The blast of sand hits the frilled lizard! ),>g~~G_You kill the frilled lizard!*,>gamI.†*,>gm*,>gr*,>gx*,>g*y,-40*,>g[}*,>gƁ*,>g =-5.0 (2*,>gԅ*,>g*,>g*6.0 (3*,>g*,>g4*,>g~*7.0 (4*,>g*,>g8.0 (59.0 (670.0 (71.0 (85=====2.0 (9*,>g  #..^.....#  #..#.)...# *,>g ###..#...#.#  #....#.....#  #.#...........  #.####..######*,>gL;  #.....#*,>gvx  #.#######.##.## *,>g #@[†.##.#  #.#### *,>g> #(# *,>gt ..#  ####*,>g  *,>g>%  *,>g*,>g .3.0 (10.0)*,>g*,>g<D #.)###..#...#...#...........#######.####..######.............# *,>g=}#######.##.# #.[†.##.# #### (# ..#  *,>gP=*,>gB*,>gB+4.0 (11*,>gF*,>g{L###..#...#...#...........*,>g||#######.####..######.............# #######.##.#*,>g/|v #.[†.##.# *,>gK|C####  *,>gk|J........(##.####*,>g| *,>g*,>g,5.0 (12*,>gp*,>gu *,>g *,>gT_Found 8 stones. _You see here 4 stones.*,>gx6.[*,>g.*,>g!*,>g*,>gpLY...#...........#######.####..######.............# #######.##.# #.[†.##.# #### ##.####(# .......(##.#### *,>gQ*,>g*RW=====6.0) _*,>g2V*,>gq  #....#.....#  #.#.  #.####..######  #*,>g͉.#  #.#######.##.##  #.[†.##.# *,>g #.#### #.####(#*,>gBR  #.#*,>gtx  #(##.#####  *,>g  *,>gԊ   *,>g*,>gh@7.0 (2*,>g*,>g7H  #....#.....#  #.#.  #.####..######  #.#  #.#######.##.## *,>gf #.[†.##.#  #.####  ###.####(#  #.#*,>g(m  #(##.##### .g  ...  ### g   goblin (asleep)*,>gb6   *,>gh*,>g=<8.0 (3Sandblast*,>g*,>g _A goblin comes into view. It is wielding a +2 dagger of electrocution.*,>gr4   *,>g+s  *,>gRs!   *,>gts  *,>gs0  #.[†.##.#  *,>gs#.#### *,>gt! ###.####(# *,>g%t6 #.....@..# *,>gCt( #(##.#####  *,>gt5.g ...*,>gt ###*,>gt *,>gt *,>gu*,>gu*,>ge R    *,>g !   *,>g   *,>g8 *,>gY s #.[†.##.# *,>g U #.#### *,>g u ###.####(# *,>g l #.....@..# *,>g, b #(##.##### *,>gM 4 .g*,>gl  ...*,>g 0 ###*,>g *,>g *,>g *,>g *,>g *,>g *,>gf  *,>g A_A goblin is nearby!*,>g *,>g  Casting: Sandblast (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.*,>g4  #....#.....#  malfuriongg the Digger #.#...........  Gargoyle #######.####..######  Health: 16/16 ======================== #.............#  Magic: 4/5*,>g4 ===================----- #.#######.##.##  AC: 4Str: 11 *,>g5 #.[†.##.#  EV: 11Int: 15 *,>g95 #.####  SH: 0Dex: 10 *,>g5 ###.####(#  XL:  2 Next:  4% Place: Dungeon:1 #....*@..#  Noise: ---------  Time: 278.0 (0.0) *,>g5 C#(##*#####  d) +0 dagger .g Cast: Sandblast*,>g5 C ... *,>g6 ### *,>g.6  g   goblin (asleep)*,>gM6  *,>gn6 _A goblin is nearby!Casting: Sandblast (safe; 4% risk of failure)  *,>g6 Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 4% risk of failure)  *,>g6 Press: ? - help, Shift-Dir - straight line, f - goblinAim: a goblin, wielding a +2 dagger of electrocution (asleep, 100% to hit)+,>g;D #....#.....#  malfuriongg the Digger+,>gD% #.#...........  Gargoyle #######.####..######  Health: 16/16 ======================== +,>gD3#.............#  Magic: 4/5===================----- #.#######.##.##  AC: 4Str: 11+,>gD #.[†.##.#  EV: 11Int: 15 +,>gE#.####  SH: 0Dex: 10 +,>gHE###.####(#  XL:  2 Next:  4% Place: Dungeon:1 +,>gxE#.....@..#  Noise: ---------  Time: 278.0 (0.0) #(##.#####  d) +0 dagger+,>gE .g Cast: Sandblast+,>gEC ... +,>gE###+,>g+F +,>gnF g   goblin (asleep)+,>gF+,>gGCasting: Sandblast (safe; 4% risk of failure)  +,>gGGMConfirm with . or Enter, or press ? or * to list all spells.+,>gsGwAiming: Sandblast (safe; 4% risk of failure)  +,>gGGPress: ? - help, Shift-Dir - straight line, f - goblin+,>gGAim: a goblin, wielding a +2 dagger of electrocution (asleep, 100% to hit)  The blast of sand hits the goblin!+,>gpKK   +,>gK   +,>gK +,>g+L  +,>gWL +,>gLs #.[†.##.# +,>gL +,>gL'  ##+,>gM) +,>gEMv #....#@..# +,>grMB #(######## +,>gM4 .)+,>gM ...+,>g$N8 ###+,>gN+,>g...+,>gS>12=9.5 (1.5+,>gSandblast+,>gLonfirm with . or Enter, or press ? or * to list all spells.+,>gAiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - goblin+,>g&Aim: a goblin, wielding a +2 dagger of electrocution (asleep, 100% to hit)  The blast of sand hits the goblin! +,>gn@_You kill the goblin!+,>g{+,>goi _Your Fighting skill increases to level 1!+,>g{>;(..+,>g?+,>gVH+,>gP+,>g.U4-800 _+,>gY+,>g^+,>g^=-1.5 (2+,>gc+,>gh+,>gh*2.5 (3+,>gtm+,>gpr+,>gr*3.5 (4+,>g w+,>g|+,>g|*4.5 (5+,>g+,>g@5.5 (6+,>gk+,>g@6.5 (7+,>g+,>gܛ@7.5 (8+,>g +,>g@8.5 (9+,>g+,>g+,>g`5=====9.5 (10.0)+,>g+,>g  #....#.....#  #.#.  +,>g#.####..######  #.#  #.#.##.## +,>g #.[†.##.# # #.####+,>g+  ###.####(#  #....@...#+,>gP  #(##.#####  .).+,>gqt  ...##  ####+,>g'    +,>g+,>g+,>gi,90.5 (11+,>g+,>g$"  #....#.....#  #.#  #######.####..  #..#+,>g%  #.#.##.## #. #.[†.##.#+,>g%$  #. #.####  ###.####(#  #...@....#  #(##.#####  .).#  ..+,>g%.###  ####  +,>g&%  +,>g,A1.5 (12+,>g(2+,>gh$#..........#######.####..#####.............# #######.##.# #.[†.##.# #### ###.####(# ........#(##@#####[.).# #....#######+,>g!m+,>gim+2.5 (13+,>g~ #######.####..####  #.............#   #.#######.##.##  #. #.[†.##.  #. #.####   ###.####(#   #........#  #(##.#####  #[.@.#   #....###  #####       +,>g+,>gL=====3.5 (14+,>g+,>gߊ  Things that are here: _a +2 dagger of electrocution; a goblin corpse+,>gL .....+,>g! +,>g+,>gL  #.####..  #+,>ghLE.#  #.#.##.##+,>gL  #. #.[†.##.#  #. #.####+,>gL  ###.####(#  #........#+,>gM`  #(##.#####+,>g6Mq  #[@).#+,>gXM]  #....###+,>gyM;  ######+,>gM +,>gM +,>gM +,>gM  +,>gN +,>gSY+,>gY74.0) _+,>g]_+,>gef  #.####..  #.#+,>gf  #.#.##.##  #.# #.[†.##.#+,>gf  #.# #.####  ###.####(#  #........#  #(##.#####  #@.).#+,>g*g  #....###  ######  +,>gag3    +,>gGn+,>go+5.5 (2+,>gs+,>gwl _You see here a +1 hat.,,>g3} #.####..# #.#  #.#.##.##  #.# #.[†.##.#  #.# #.####  ###.####(#  #........# ,,>g3 #(##.#####  #[@).#  #....###  ######       ,,>g8,,>g926.5 (1 _,,>g=,,>g>,,>g{= #.####..# #.#  #.#.##.##  #.# #.[†.##.#  #.# #.####  ###.####(#  #........#  #(##.#####  #[.@.#  #....###  ######  ,,>g=$     ,,>gB,,>gC&7,,>gG,,>gJ  Things that are here: _a +2 dagger of electrocution; a goblin corpse,,>g ,,>g &8,,>g ,,>g  ,,>g0 H_g - a +2 dagger of electrocution,,>g ,,>g ZInventory: 7/52 slots ,,>g hHand Weapons (go to first with )) ,,>g' 2 d - a +0 dagger (weapon) ,,>g  g - a +2 dagger of electrocution Armour (go to first with [) ,,>g . a - a +0 robe (worn) ,,>g hScrolls (go to first with ?) ,,>g > f - a scroll labelled FIMEDW APOVOPO ,,>g& iPotions (go to first with !) ,,>gZ 0 b - a potion of magic ,,>g~ % c - a silvery potion ,,>g ( e - a pink potion-,>gg - a +2 dagger of electrocution. A double-edged fighting knife with a sharp point. Base accuracy: +6 Base damage: 4 Base attack delay: 1.0 This weapon's minimum attack delay (0.5) is reached at skill level 10.  Your skill: 0.0; use (s) to set 10.0 as a target for Short Blades. -,>g7} At 100% training you would reach 10.0 in about 6.9 XLs. Damage rating: 6 (Base 4 x 100% (Dex) x 101% (Skill) + 2 (Ench)). Elec: It sometimes electrocutes victims (1/4 chance, 8-20 damage). This weapon falls into the 'Short Blades' category. It is extremely good for stabbing helpless or unaware enemies. It is a one-handed weapon. -,>gyIt can be maximally enchanted to +9. You took it off a goblin on level 1 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {Short Blades} {one-handed} {elec} {melee weapon} -,>gMenu/colouring prefixes: identified enchanted ego melee weapon (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.-,>g1-,>g}-,>g> -,>g:^#######.####..#### malfuriongg the Digger #.............#Gargoyle #.#######.##.##Health: 16/16 ======================== -,>gv#.# #.[†.##.#Magic: 5/5======================== #.# #.####AC: 4Str: 11-,>g  ###.####(#EV: 11-,>gInt: 15  #........#SH: 0-,>g Dex: 10  #(##.#####-,>gLXL:  2 Next: 12% Place: Dungeon:1  #[.@.#Noise: ---------  Time: 298.5 (0.0) -,>gr #....###g) +2 dagger (elec) -,>g{ ######Cast: Sandblast-,>g% -,>g_a +2 dagger of electrocution; a goblin corpse _You see here a +1 hat.  -,>g Things that are here: _a +2 dagger of electrocution; a goblin corpse -,>g( _g - a +2 dagger of electrocutionYou hear the crackle of electricity.-,>g-,>g-9.0 (0.5-,>g8-,>gn _You see here a +1 hat.  Things that are here: -,>g"$_a +2 dagger of electrocution; a goblin corpse _g - a +2 dagger of electrocution  You hear the crackle of electricity. _g - a +2 dagger of electrocution (weapon)-,>g# -,>g 0Inventory: 7/52 slots Hand Weapons (go to first with ))  g - a +2 dagger of electrocution (weapon)d - a +0 dagger -,>g Armour (go to first with [)  a - a +0 robe (worn) Scrolls (go to first with ?)  f - a scroll labelled FIMEDW APOVOPO Potions (go to first with !)  b - a potion of magic  c - a silvery potion -,>g ( e - a pink potion.,>gKe~ d - a +0 dagger. A double-edged fighting knife with a sharp point. .,>geBase accuracy: +6 Base damage: 4 Base attack delay: 1.0 This weapon's minimum attack delay (0.5) is reached at skill level 10.  Your skill: 0.0; use (s) to set 10.0 as a target for Short Blades.  At 100% training you would reach 10.0 in about 6.9 XLs. Damage rating: 4 (Base 4 x 100% (Dex) x 101% (Skill)). This weapon falls into the 'Short Blades' category. It is extremely good for stabbing helpless or unaware enemies. It is a one-handed weapon. It can be maximally enchanted to +9. You took it off a goblin on level 1 of the Dungeon. .,>geStash search prefixes: {inventory} {Short Blades} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee weapon “He drew his dagger, that was sae sharp,That was sae sharp and meet,  .,>gfAnd drave it into the nut-browne bride, (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe..,>g#.,>g.,>g'.,>g/ #######.####..#### malfuriongg the Digger .,>g0R#.............#Gargoyle .,>gY0#.#######.##.##.,>g0Health: 16/16 ======================== .,>g0#.# #.[†.##.#Magic: 5/5.,>g1I======================== .,>g>1d#.# #.####AC: 4.,>g|1-Str: 11.,>g 2  ###.####(#EV: 11Int: 15.,>g\2  #........#SH: 0Dex: 10.,>g2n  #(##.#####.,>g2XL:  2 Next: 12% Place: Dungeon:1 .,>g3{ #[.@.#.,>gM3Noise: ---------  Time: 299.0 (0.0) .,>g3 #....###g) +2 dagger (elec) .,>g3i ######Cast: Sandblast.,>g4.,>g:4.,>gr4 .,>g4o_You see here a +1 hat.  Things that are here: .,>g4h_a +2 dagger of electrocution; a goblin corpse .,>g5_g - a +2 dagger of electrocutionYou hear the crackle of electricity. .,>gR5*_g - a +2 dagger of electrocution (weapon).,>gs>.,>g@-300.0 (1.,>gE.,>g&G+ _You drop a +0 dagger..,>g/ .,>gm0 .,>gc4 .,>gh   #.............#   #.#######.##.##  #.# #.[†.##.  #.# #.####   ###.####(#   #........#  #(##.#####.,>gUh   ###[.).#   #...@###  ######       .,>gh %  .,>gm .,>gm %1.,>g~q .,>g!  #######.####..#### #.............#  #.#######.##.# #.# #.[†.##.# #.# #.#### ###.####(#  #........#  #(##.##### ###[.@.#  #....### ######      2.0 (2  Things that are here:   #.#.......... #######.####..##### #.............#  #.#######.##.# #.# #.[†.##.# #.# #.#### ###.####(#  #........#  #(##@#[.,>g 40m#### ###[.).#  #....### ######      a +0 dagger; a goblin corpse.,>g G3.0 (3 _.,>g .,>g& $ #....#.....#   #.#........... #######.####..###### #.............#  #.#######.##.# #.# #.[†.##.# #.# #.####.,>g1' k ###.####(#  #....@...#  #(##.##### ###[.).#  #....### ######    .,>g/ .,>g)0 *4.0 (4.,>gb5 .,>gz  #....#.....#  #.#.  #.####..######  #.#  #.#.##.##  #.# #.[†.##.#  #.# #.####  ###.####(#  #.....@..#  #(##.#####  ###[.).#  #....### ######    5.0 (5.,>gQ  #....#.....#  #.#. .,>g Y #.####..######  #..,>gӹ # .,>g P #.#######.##.## .,>g, #.# #.[†.##.# .,>gR #.# #.####  ###.####(# .,>g v #......@.# .,>g #(##.#####  ###[.).#  #.....,>g _### ######.,>g;   .,>g]   .,>g/ .,>g *6.0 (6.,>g4 .,>g  ###..#...#.#  #....#.....#  .,>g #.#...........  #######.####..###### #.............# .,>gN 8 #.#######.##.#.,>g}  #.# #.[†.##.#.,>g  #.# #.####.,>g  ###.####@#  #........#  #(##.##### ###[.).# #....### ######.,>g ,   .,>g .,>gv *7.0 (7.,>g .,>gS > M.,>gzS > #..#.)..###.,>gS )...#.....# .,>g T E #.#............,>gT w######.####..######.............,>gU ######.##.##[†.##.#.,>gU  #.# #@######.####(........ .,>gCV   #(##.#####You see here 4 stones..,>g_ .,>g` 18.0 (8 _.,>gh .,>g q #..^.....#  .,>g #..#.)...#  ###..#...#.#  #....#.....#  .,>gm x #.#...........  #######.####..###### #.............#  #.#######.##.#.,>gơ  #.# #.@†.##.#.,>g > #.# #.#### ###.####(#  #........# #(##.##### ###[.).# #....###.,>gޢ M ###### .,>gB .,>g *9.0 (9.,>gn .,>g q  #..^.....#  #..#.)...#  ###..#...#.#  #....#.....#  .,>g h#.#.....  #.####..######  #......#  #.#######.##.## .,>g|  #.# #.[@.##.#  #.# #.####  ###.####(#  #.........,>g # #(##.##### .,>g= 0 You see here a +0 chain mail..,>g .,>g 610.0 (10.0) _.,>gN .,>g;  #......#>###   #..^.....#  .,>g< #..#.)...#  ###..#...#.#  .,>g< #....#.....#   #.#........... .,>g< #######.####..######   #.............# .,>g= M #.#######@##.#  .,>g^=  #.# #.[†.##.#   #.# #.####.,>g= l ###.####(#.,>g= L #........#.,>g> G #(##.#####  .,>g\> r ###[.).#.,>g> / #....###  .,>g>  ######You see here a giant cockroach corpse..,>gH .,>gI *1.0 (11 .,>gI _.,>gR .,>g  ####.###...### #......#>### .,>gR #..^.....#  #..#.)...#  .,>g ###..#...#.#  #....#.....#  #.#...........  #######.####..###### .,>gE |#.........@...#  .,>g Y#.#######.##.## .,>g̑ #.# #.[†.##.# #.# #.#### .,>gE  ###.####(#  #.........,>g f#  #(##.##### .,>g͒  ###[.).#  #....###.,>g .,>gy .,>g +2.0 (12.,>g .,>gs ####.###...### #......#>### #..^.....# #..#.)...# .,>g -###..#...#.# #....#.....# #.#........... #.,>gQ .####..###### #..@..# #.#.,>g 8.##.## .,>g >#.# #.[†.##.# #.# #.#### .####.####(# .#.,>gO #........# .##(##.##### ..  .,>g i###[.).# .. .,>gJ .,>g +3.0 (13.,>g .,>g $#......#>### #..^.....# #..#.)...# ###..#...#.# .,>g$!#....#.....# #.#...........#######.####..###### .,>g%{#.............# #.#######.##@## #.# #.[†.##.# .,>gv%#.# #.#####.# ###.####(# ..#.,>g%#........# ..##(##.##### .....,>g%&l ###[.).# .... .,>g&#....### ####. ######.,>g-A4.0 (14.,>g8.,>gcq^.....# #.)...####..#...#.#...,>gq ..#...........#######.####..######.............# .,>g%r#######.##.## #.[†.##@# .###.,>gor?###.####(# ..,>grG........# ..,>gr(##.##### ..... ###[.).# #..,>gAs....### ########## .. .,>gs .,>g}.,>g"~+5.0 (15.,>gI.,>g #.)###..#...#...#...........#######.####..######.............# .,>g #######.##.# #.[†.##.# .######.####(##.!.........##[.#.,>gJ'##..,>gLA6.0 (16.,>g.,>g ###..#...#.# #....#.....# #.#...........#######.####..###### #.............#  #.#######.##.##.,>g #.# #.[†.##.# #.# #.#####.####.####(##.!@.# #........##[...# #(##.######.....####[.).# #.....#  #....### #####.# .,>g ###### .. #.# ?#.,>g A7.0 (17.,>g/,>g  ###..#...#.# #....#.....# #.#........... #.####..###### #.....# #.#.##.## #.# #.[†.##.# #.# #.#####.#/,>g J ###.####(##.@..# #........##[...# #(##.######.....# /,>g b ###[.).# #.....#  #....### #####.#  ######/,>g ] .. #.# /,>g2 \ ?#/,>g/,>g+8.0 (18/,>g/,>g /,>g",9.0 (19/,>g(/,>g+ /,>g+V_d - a bubbling yellow potion0,>g  #....#.....#   #.#...........  #######.####..######   #.............# 0,>g  #.#######.##.##   #.# #.[†.##.#   #.# #.#####.#   ###.####(##....#   #........##@...#   #(##.######.....# 0,>g  ###[.).# #.....#   #....### #####.#   ###### ..#    #.#   ?#   0,>g>0,>g220.0)0,>g\0,>gV _You see here a +1 helmet of intelligence.1,>g#1,>g_%&11,>g;*1,>g+ 1,>g,,G_h - a +1 helmet of intelligence1,>g1,>g1ZInventory: 8/52 slots 1,>g_AHand Weapons (go to first with ))  g - a +2 dagger of electrocution (weapon) Armour (go to first with [)  a - a +0 robe (worn) 1,>g h - a +1 helmet of intelligence Scrolls (go to first with ?) 1,>g f - a scroll labelled FIMEDW APOVOPO Potions (go to first with !)  b - a potion of magic 1,>gȫp c - a silvery potion  d - a bubbling yellow potion  e - a pink potion2,>ggEh - a +1 helmet of intelligence. 2,>gg)A piece of metal headgear. 2,>ghnBase armour rating: 1 'Of intelligence': it increases the intelligence of its wearer (Int +3). 2,>gg^h2It can be maximally enchanted to +2. 2,>gh+If you switch to wearing this armour: 2,>ghVYour AC would increase by 2.0 (4.8 -> 6.8). Your EV would remain unchanged. 2,>gi-You found it on level 1 of the Dungeon. 2,>g>iPStash search prefixes: {inventory} {ego} {branded} {Int+3} {helmet armour} 2,>giw{helmet armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified enchanted ego armour 2,>giI(w)ear, (d)rop, (=)adjust, or (i)nscribe.2,>g2,>g2,>g2,>gr #....#.....#malfuriongg the Digger  #.#...........2,>gGargoyle  #######.####..######Health: 16/16 ======================== 2,>g #.............#Magic: 5/5========================  2,>go#.#######.##.##AC: 4Str: 11 2,>g #.# #.[†.##.#2,>g-YEV: 11Int: 15 2,>g`d #.# #.#####.#2,>gYSH: 0Dex: 10 2,>gz  ###.####(##....#2,>gXL:  2 Next: 12% Place: Dungeon:1 2,>g(  #........##@...#Noise: ---------  Time: 321.0 (0.0) 2,>gZ  #(##.######.....#2,>g2g) +2 dagger (elec) 2,>g  ###[.).# #.....#Cast: Sandblast 2,>g|  #....### #####.# 2,>gw  ######..#  2,>gM&#.#  2,>g<?#   2,>g_You see here 4 stones. _You see here a +0 chain mail. _You see here a giant cockroach corpse. 2,>g7_d - a bubbling yellow potion _You see here a +1 helmet of intelligence. 2,>gv@_h - a +1 helmet of intelligence2,>gb2,>g+2.0 (12,>g2,>gf  You start putting on your armour.2,>g+3.0 (22,>g?2,>g2,>g +4.0 (32,>g2,>gP2,>g+5.0 (42,>g2,>g!!2,>g)"+6.0 (52,>g'2,>g) 68 _You continue putting on your +1 helmet of intelligence. x4  You finish putting on your +1 helmet of intelligence.2,>g8+2,>g/2,>g1: _You feel clever.2,>g-22,>g 32,>g 2,>g v #.#........... #######.####..######  #.............#  #.#######.##.##  2,>gt #.# #.[†.##.#  #.# #.#####.#  ###.####(##....#  #........##....#  #(##.######.@...#  ###[.).# #.....# 2,>g #....### #####.#  ###### . #.2,>g= # ?# 2,>gn 2,>g 2,>g 17.0 (1 _2,>g 2,>gwL #######.####..###### #.............# 2,>gL #.#######.##.## #.# #.[†.##.# 2,>gM _#.# #.#####.# 2,>g7M ###.####(##....# #........##....#2,>grM #(##.######.....#  2,>gM ###[.).# #..@..#  2,>gM #....### #####.#  ###### .2,>gN ' #.2,>gCN r#?# 2,>gvN 2,>gW 2,>gX *8.0 (22,>g^ 2,>g #.####..###### #....# #.#.##.## 2,>gޘ #.# #.[†.##.# 2,>g #.# #.#####.# ###.####(##....# #.2,>gT 9##....## 2,>g #(##.######.....# 2,>gÙ ###[.).# #...@.# 2,>gy j#....### #####.# ###### ..# #.#?#2,>g b.bb   bat (asleep)2,>g ..##2,>g# 2,>g 2,>gt +9.0 (32,>g 2,>gR  2,>g H_A bat comes into view.4,>g<54,>g(7[A rock wall. A wall consisting of simple rock. 4,>g`7EIt can be dug through. “I know not whether Laws be right,4,>g7Or whether Laws be wrong;  4,>g7'All that we know who lie in gaol4,>g:8JIs that the wall is strong;  And that each day is like a year,4,>g\8%A year whose days are long.”4,>g85-Oscar Wilde, “The Ballad of Reading Gaol”. 1898.4,>g~4,>g> #######.####..######malfuriongg the Digger#.............#Gargoyle#.#######.##.##Health: 16/16 ========================4,>g#.# #.[†.##.#Magic: 5/5========================#.# #.#####.#AC: 6Str: 114,>g###.####(##....#EV: 11Int: 184,>g׏#........##....##SH: 0Dex: 104,>g#(##.######.....#4,>g)XL:  2 Next: 12% Place: Dungeon:1 ###[.).# #...@.#4,>gNoise: ---------  Time: 329.0 (3.0) #....### #####.#g) +2 dagger (elec) ######..#Cast: Sandblast#.#?#.b4,>gΐib   bat (asleep)..## 4,>g+_h - a +1 helmet of intelligenceYou start putting on your armour. _You continue putting on your +1 helmet of intelligence. x4  You finish putting on your +1 helmet of intelligence. 4,>g8x_You feel clever. _A bat comes into view.4,>g@4,>g4,>g4,>gO<4,>g>A +1 hat. A cloth hat. Base armour rating: 0 It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would decrease by 1.0 (6.8 -> 5.8). 4,>g<>Your EV would remain unchanged. You found it on level 1 of the Dungeon. Stash search prefixes: {helmet armour} {helmet armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified enchanted armour 4,>g_>1(g)o to location.5,>g+5,>gM #######.####..######5,>g,malfuriongg the Digger#.............#Gargoyle#.#######.##.##Health: 16/16 ========================#.# #.[†.##.#Magic: 5/55,>gg========================#.# #.#####.#AC: 6Str: 115,>gU###.####(##....#EV: 11Int: 18#........##....##SH: 0Dex: 105,>gڧ#(##.######.....#XL:  2 Next: 12% Place: Dungeon:1 ###[.).# #...@.#Noise: ---------  Time: 329.0 (0.0) 5,>g#....### #####.#g) +2 dagger (elec) ######..#Cast: Sandblast5,>gL#.#?#.bb   bat (asleep)..5,>gݩ## _h - a +1 helmet of intelligenceYou start putting on your armour. _You continue putting on your +1 helmet of intelligence. x4  You finish putting on your +1 helmet of intelligence. _You feel clever. _A bat comes into view.5,>g15,>g5,>gʲ5,>ga0 9   5,>g0 a...#  #.##  #.# #.[†.##.#  #.# #.#####.# 5,>g0 5,>g1 (##....#  5,>g11 .#....##  #(#.....#5,>g1 o[.).# #...@.# #####.# ..#  5,>g1 4#.#  ?# 5,>g32  .b  ..  ## 5,>g    ...#  #.## 5,>g  #.# #.[†.##.#  #.# #.#####.#  5,>g( O(##....#  5,>gS #....##  #(#.....#5,>g [.).# #...@.# #####.#5,>g C ..# 5,>gS  #.# ?#5,>g ~ .b  .. ## 5,>g 5,>g 5,>g 5,>g 5,>g Z _A bat is nearby!6,>gv  6,>gCasting: Sandblast (safe; 3% risk of failure)  6,>g\Confirm with . or Enter, or press ? or * to list all spells.7,>gS 7,>g 7,>ge 7,>g P _You don't know that spell.8,>g8,>geDungeon Crawl HelpManual Contents 8,>gPress one of the following keys to*Table of contents obtain more information on a certain A.Overview aspect of Dungeon Crawl.B.Starting Screen ?: List of commands8,>g1C.Attributes and Stats ^: Quickstart GuideD.Exploring the Dungeon 8,>gX:: Browse character notesE.8,>gExperience and Skills #: Browse character dumpF.Monsters 8,>g~: Macros helpG.Items 8,>gI&: Options help8,>g1H.Spellcasting %: Table of aptitudesI.Targeting /: Lookup description8,>g2J.Religion Q: FAQ8,>gPHK.Mutations 8,>gtV: Version informationL.8,>gLicence, Contact, History !: Display diagnosticsM.Macros, Options, Performance 8,>gKHome: This screen8,>gN.Philosophy1.List of Character Species8,>gL2.List of Character Backgrounds3.List of Skills4.List of Keys and Commands8,>gt5.Inscriptions6.Dungeon sprint modes8,>g8,>g  #######.####..######malfuriongg the Digger#.............#Gargoyle#.#######.##.##Health: 16/16 ========================#.# #.[†.##.#Magic: 5/5========================#.# #.#####.#AC: 6Str: 11###.####(##....#EV: 11Int: 18#........##....##SH: 0Dex: 10#(##.######.....#XL:  2 Next: 12% Place: Dungeon:1 ###[.).# #...@.#Noise: ---------  Time: 329.0 (0.0) #....### #####.#g) +2 dagger (elec) ######..#Cast: Sandblast#.[38,>g 3m#?#.bb   bat (asleep)..## _You feel clever. _A bat comes into view. _A bat is nearby!Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.9,>g x[?25h[?0c 9,>g{xG Search for what [? for help]? 9,>g [?25l[?1c9,>g9,>g11 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] 9,>g m a - [D:1] a scroll labelled ZOIB PYCAEMb - [D:1] a +0 chain mail  9,>gKVc - [D:1] 4 stones (13 further duplicates in 3 piles)  d - [D:1] a +0 dagger  9,>gXe - [D:1] a +0 short sword (1 further duplicate)  f - [D:1] a +1 hat9,>gLg - [D:1] a shaft  h - [D:1] a +0 ring mail  9,>g1i - [D:1] a mace  j - [D:1] a +0 club  9,>g3k - [D:1] a hand axe;,>gB< ;,>gC ;,>gK ; #######.####..######malfuriongg the Digger#.............#Gargoyle#.#######.##.##Health: 16/16 ========================#.# #.[†.##.#;,>g?L Magic: 5/5========================#.# #.#####.#AC: 6Str: 11###.####(##....#EV: 11Int: 18;,>gL &#........##....##SH: 0Dex: 10#(##.######.....#;,>gL XL:  2 Next: 12% Place: Dungeon:1 ###[.).# #...@.#Noise: ---------  Time: 329.0 (0.0) #....### #####.#;,>g M g) +2 dagger (elec) ######..#Cast: Sandblast#.#;,>gJM ?#.bb   bat (asleep)..;,>gM ## _A bat comes into view. _A bat is nearby!Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.  ;,>gXN ?Search for what [? for help]? .;,>gDT ;,>gV ;,>g\ ;,>gB^ . _<,>g<,>g^ZInventory: 8/52 slots <,>gHand Weapons (go to first with ))  g - a +2 dagger of electrocution (weapon) <,>gArmour (go to first with [)  a - a +0 robe (worn)  h - a +1 helmet of intelligence (worn) <,>g\Scrolls (go to first with ?)  f - a scroll labelled FIMEDW APOVOPO <,>gPotions (go to first with !)  b - a potion of magic  c - a silvery potion <,>g̷K d - a bubbling yellow potion  e - a pink potion=,>gܟ=,>g=,>gů #######.####..######malfuriongg the Digger=,>g #.............#Gargoyle#.#######.##.##Health: 16/16 =========================,>g8#.# #.[†.##.#Magic: 5/5=========================,>gu#.# #.#####.#AC: 6Str: 11=,>g(###.####(##....#EV: 11Int: 18#........##....##SH: 0=,>g˰Dex: 10#(##.######.....#=,>g)XL:  2 Next: 12% Place: Dungeon:1 ###[.).# #...@.#=,>g@UNoise: ---------  Time: 329.0 (0.0) #....### #####.#g) +2 dagger (elec) ######..#=,>gwCast: Sandblast#.#?#.b=,>gϱb   bat (asleep)..## _A bat comes into view. _A bat is nearby!=,>gaCasting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't know that spell. _Search for what [? for help]? .=,>g =,>gƹ=,>gH=,>g0=,>g"  Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.>,>g>,>g>,>g>,>g! >,>gNJ_You don't know that spell.>,>g{ #.............# #.#######.##.## >,>g 1#.# #.[†.##.# #.# #.#####.#  >,>g$ u###.####(##....#  >,>g #........##....#  #(##.######.....# >,>g ##[.).# #.....# ....### #####@# >,>g, #### #. ##.# >,>gj H?#>,>g V.b#..>,>g 5## >,>g& >,>g) >,>g* >,>g3 ;b..b>,>g5 G30.0 (1Sandblast _>,>g: >,>g< >,>g,  Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.?,>gxe #.............# malfuriongg the Digger  #.#######.##.## Gargoyle  #.# #.[†.##.# Health: 16/16 ========================  #.# #.#####.#?,>ge Magic: 4/5===================-----  ###.####(##....# AC: 6Str: 11  #........##....## EV: 11Int: 18 ?,>gfv #(##.######.....# SH: 0Dex: 10 ##[.).# #.....# XL:  2 Next: 12% Place: Dungeon:1 ....### #####@# Noise: ---------  Time: 330.0 (0.0) ##### #b.# g) +2 dagger (elec) ?,>gf##.# Cast: Sandblast ?# ..?,>g\gO #..  b   bat ##  _You don't know that spell.  Casting: Sandblast (safe; 3% risk of failure)  ?,>gg=Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - batAim: a bat (73% to hit)?,>gO, #.............# malfuriongg the Digger  #.#######.##.## Gargoyle  #.# #.[†.##.# Health: 16/16 ========================  #.# #.#####.# Magic: 4/5?,>gP===================-----  ###.####(##....# AC: 6Str: 11  #........##....## EV: 11Int: 18 ?,>gP #(##.######.....# SH: 0Dex: 10 ##[.).# #.....# XL:  2 Next: 12% Place: Dungeon:1 ....### #####@# Noise: ---------  Time: 330.0 (0.0) ##### #b.# g) +2 dagger (elec) ##.# Cast: Sandblast ?,>gQO?# .. #..  b   bat ## Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  ?,>g(RPress: ? - help, Shift-Dir - straight line, f - batAim: a bat (73% to hit)  The blast of sand hits the bat!?,>gV   #.## ?,>g(W #.# #.[†.##.#  #.# #.#####.#  (##....#  # ?,>gqW #(#[.).# #?,>gW  #†.# ?,>gW##.# ?# ?,>g6XE.. #.. ?,>gsX>## ?,>g@?,>gp6=1.5 (1.5Sandblast?,>gs?,>gHonfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - batAim: a bat (73% to hit)  ?,>gaThe blast of sand hits the bat! _You kill the bat!?,>gd?,>g(?,>gc?,>g/?,>gHB-20?,>g S-3.5 (2?,>g?,>g ?,>gH*4.5 (3?,>g7?,>g?,>g*5.5 (4?,>g ?,>gf%?,>g%*6.5 (5?,>gi*?,>gb/?,>g/*7.5 (6?,>g|3?,>g8@8.5 (7?,>g=?,>gB?,>gPB*9.5 (8?,>gF?,>gJ?,>gJ+40.5 (9?,>gN?,>gS?,>g\S`5=====1.5 (10.0)?,>gdW?,>g #######.##.# #.[†.##.# #######.####(##...........##....##(##.######.....# ##[.).# #... ....### #####.## ?,>g"##### #@.# ## ?.##?,>gA2.5 (11?,>g?,>g  #.#.##.## #.# #.[†.##.# #.# #.#####.# ###.####(##....# #.##....## #(##.######.....# ?,>g[.).# #.....# ### #####.##  #†@# ##.# #?# #?,>gR..##..##.?,>gf##  You see here a bat corpse.?,>g?,>gO23.5 (12 _?,>gD?,>g( =  #.[†.##.# #### ###.####(##...........##....## #?,>g (##.######.....[.).# #... ...######.## #### #†. ## #?...?,>g> 0.##?,>g1 ?,>g +4.5 (13?,>g ?,>gQ B### ###.####(##...........##....## #(##.######.....[.).# #... ...##?,>g1R ####.## #### #†. ## ?,>gR ..##... ##... ##..( ?,>gR B ##?,>g\ ?,>g] L=====5.5 (14?,>gqb ?,>gei 4 _Found 3 stones.?,>gj ,6.5 (15?,>gUo ?,>gp a _i - a scroll labelled ZOIB PYCAEM?,>g 0.†..?,>g ?,>g?,>g6 ###.####(##... #........##....## #(##.######.....?,>g7d[.).# #... ...##?,>gR7####.## #### #†. ##?,>g7i #.##.#?,>g7}#...# ##...#?,>g8(#?,>g<F7.0)?,>g@?,>ggrI.####(##....# .##....## (##.######.....# [.).# #.....# ### #####.##  #†.# ##.# #.## #.@# ##...# ###...# ##..(##?,>gv@8.5 (2?,>gy?,>g; ........# (##.####. [.).# #... ..######.## ### #†. ## #.##.###?,>g ##@..# ###...# ##..(#?,>g @9.5 (3?,>g?,>g+##....## ##.######.....# ?,>gk .).# #.....# ### #####.## ?,>g ?,>gN#†.# ?,>gV##.# ?,>gJ#.## ?,>gB#..### ?,>g5c##.@.# ?,>glP###...# ?,>gX##..(# ?,>g?,>g+50.5 (4?,>g?,>gA/##....## .######.....# ).# #.....# ?,>gz/^### #####.##  ?,>g/#†.# ##.# ?,>g/@#.## ?,>g0B#..### ?,>gA0M##..@# ?,>g0###...# ###..(# #?,>g0####?,>g 8?,>g8*1.5 (5?,>g%>@,>gX3#.####. ).# ######.## # #†.@,>g3< ##. #.##.#####...### ###@..#@,>g3 ###..(# ### @,>gA9@,>g9*2.5 (6@,>g?@,>g@u.######.....# .# #.....#  #####.##  @,>guh#†.# ##.# #.## #..### ##...### @,>gu###.@.# ###..(# #### @,>gm{@,>g{*3.5 (7@,>g'~@,>g)######.....# # #.....#  #####.## #†.# ##.# #.## #..### @,>gc##...### ###..@# ###..(# ##### @,>g~@,>g*4.5 (8@,>gз@,>g ####.## #†.# #.##@,>g).###@,>gf:##...### #++#. ###...#...... ###@.(# ####@,>g@,>g+*5.5 (9@,>g@,>g)8 #.....# .  #####.## .#†.# ##.# #.## #..### ##...#####++#.r@,>g*S###...#......####.@(# ##### r   rat (asleep)@,>g3@,>g4/6.5 (10.0)@,>g8@,>g;V _A rat comes into view.@,>gC    @,>g#†.# ##.# #.## #..### ##...#####++#.r  ###...#......#  @,>g*H###.@(# #####@,>g`-@,>g!@,>g&    #†.# ##.# @,>g['2#.## #..### ##...#####++#.r  @,>g'###...#......#  ###.@(# ##### @,>g!(7 @,>go/@,>gl1@,>g7@,>gE<Z _A rat is nearby!@,>gt####.....# .#.....# @,>g.#####.## ..#†.# @,>gY##.# #.## @,>g#..### ##...#####++#.r###...#@.....#@,>gZS###..(###########@,>g@,>g"@,>g+]r.r@,>g9+@,>g'.:==7.0)@,>g 3@,>g5- _The rat squeaks loudly.A,>gO     A,>g >#†.# ##.# #.## A,>g= A,>gjd###++#r.#  #@.....# A,>gU ###..(######  #####A,>g3A,>g+S     A,>grV#†.# A,>g4##.# A,>gݪ9#.## A,>gu ###++#r.#  #@.....#  A,>g̫###..(######  ##### A,>g$ A,>gA,>gLA,>gA,>g A,>gżL_A rat is nearby!A,>g}.....# .#.....# .#####.## .. #†.# ###.# #.## A,>g/#..### ##...#####++#r.# ###...#.@....# A,>g###..(###### ##### A,>gA,>gMI.rA,>gJ--8Sandblast _A,>gA,>gB,>g\  B,>gCasting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.B,>g\###.....#... malfuriongg the Digger  #.....#... Gargoyle B,>g #####.##..  Health: 16/16 ======================== #†.#B,>g# Magic: 4/5===================----- B,>gW##.# AC: 6B,>g2LStr: 11 #.##B,>gbt EV: 11Int: 18B,>g B,>gY#..### SH: 0B,>g<Dex: 10 B,>g/##...#####++#..#  XL:  2 Next: 16% Place: Dungeon:1 B,>g1###...#.@**r.#  Noise: ---------  Time: 358.5 (0.0) B,>g###..(######  g) +2 dagger (elec)B,>g ##### Cast: SandblastB,>g:B,>g  r   ratB,>gL _A rat is nearby!B,>g+Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.B,>gsAiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - ratAim: a rat (82% to hit)B,>gz###.....#... malfuriongg the Digger  #.....#... Gargoyle  #####.##..  Health: 16/16 ======================== #†.#B,>g# Magic: 4/5===================----- ##.# AC: 6Str: 11 #.## EV: 11Int: 18 #..###B,>g SH: 0Dex: 10 B,>gU ##...#####++#..#  XL:  2 Next: 16% Place: Dungeon:1 ###...#.@..r.#  Noise: ---------  Time: 358.5 (0.0) B,>gM###..(######  g) +2 dagger (elec) ##### Cast: SandblastB,>g  r   ratB,>g$Casting: Sandblast (safe; 3% risk of failure)  B,>g[Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - ratAim: a rat (82% to hit)  The blast of sand hits the rat.B,>g{    ..  B,>g#†.# ##.# #.## B,>g+U .#  B,>gb##..#  #  B,>gm##### B,>gZ(...B,>g`r20=60.0 (1.5SandblastB,>geB,>ghSonfirm with . or Enter, or press ? or * to list all spells.B,>ghzAiming: Sandblast (safe; 3% risk of failure)  B,>ghDPress: ? - help, Shift-Dir - straight line, f - ratB,>gi7Aim: a rat (82% to hit)  B,>g2i%The blast of sand hits the rat. B,>gSi<_You kill the rat!B,>gN B,>gҶ B,>g: B,>gQ B,>g B-10B,>g B,>g =-2.0 (2B,>g B,>g @3.0 (3B,>gZ B,>gW @4.0 (4B,>gT B,>g B,>g *5.0 (5B,>g B,>g6 B,>gq *6.0 (6B,>gF B,>g~ B,>g *7.0 (7B,>gC B,>go B,>g *8.0 (8B,>g B,>g B,>g \5=====9.0 (9B,>g B,>g( X.....# .#.....# ...  #####.## .. .#†.# ###.# #.## ##..### ...##...#####++#..# ###...#..@...# ###..(###### ##### B,>g, E70.0 (10.0)B,>gh/ B,>g_ h#...#...#..##..##..##..#''B,>g3c B,>gcc +1.0 (11B,>g\f B,>g9 3 #. ###......# .  #####.#... .†####.#  ##  #..### #..# ...##...#####@'#..####...#......###..(########### _You open the large door.B,>g+ A2.0 (12B,>g B,>gX $ .....# #..## .... .....# #... ... #####.##... .. .. #†.# #..#  #####.# #..#  .##..# #####..### #..# .... ##...#####''#..# B,>g D#...#...@..#  ###..(######  #####  There is a large open door here.B,>g B,>g] R=====3.0 (13 _B,>g B,>gI .....# #..## .... # .....# #... ... ..## #... .. .#†.# #..# ###.# #..# ##.## #..# ##### B,>g #..### #..##.... ##...#####''#..# ###...#....@.# ###..(###### ##### B,>gz A4.0 (14B,>gP B,>gD ##  . ....##.# #..##.... # B,>g#E ....# #... . ###.## #... .. ....#†.# #..# ####.##.# #..# #⌠B,>gsE #.## #..# ########..### #..##....$.###...#####''####...#......###..(######B,>gE ,#####B,>gAI B,>gI +5.0 (15B,>gML B,>gW (## . ....##.# #..## .... #.# #... ... ..## #... .. .#†.# #..# ####.##.# #..# #⌠#.## #..### #..### #..##....$.# ##...#####''#.@# ###...#......## ###..(###### B,>g B,>g +6.0 (16B,>g B,>g M .......# . ....###B,>g۷ . # ...# . ##.#... ...†B,>g* {####..##.#  #⌠⌠## B,>gz Y#########..### #..##@...$.###...#####''#..####...B,>gǸ ###...#......#####..(######B,>g B,>gn +7.0 (17B,>g B,>gz # .' .## . ....##..## #..## .... #..## #... ... ....# #.## #... .. .....# #†.# #..# ####..# ##.# #..# #⌠⌠  #.## #..##  #..### #..##.@..$.#  ##...#####''#..####.###...#......## ####..(###### B,>g B,>gL +8.0 (18B,>g B,>gN1 # .'. ## . ....##..# .# #..## .... #..# # #... ... ....# .## #... .. .....# †.# #..# ####..# B,>g1 .# #..# #⌠⌠ #.## #..## B,>g1 ?#..### #..##..@.$.# ##...#####''#..####.  B,>g1 ###...#......## #####..(###### B,>g]6 B,>g6 +9.0 (19B,>gm9 B,>gm  .'. # . ....##..# # #..## .... #..# # #... ... ....# ## #... .. .....# .# #..# ####..# .# #..# #⌠⌠ .## #..## ..### #..##...@$.# ...#####''#..####. ###...#......## ####.###..(###### B,>gp B,>g~p ,80.0 (20B,>g(s B,>gݣ .'..# . ....##..# #..## .... #..#  #... ... ....#  #... .. .....# B,>gD x# #..# ####..# # #..# #⌠⌠ ## #..## ### #..##....@.# ...#####''#..####......#B,>g ...#......## #####.####..(###### B,>gΧ A1.0 (21B,>g B,>gP A2.0 (22B,>g B,>g@ o .'..#.. ....##..####♣#..## .... #..# #... ... ....#  B,>gw #... .. .....#  #..# B,>g ####..#  #..# #⌠⌠ B,>g 5 #..## B,>g: ### #..##.....@# B,>g #####''#..####......# B,>g ...#......## ######.# _You now have 67 gold pieces (gained 9).B,>g# B,>gp +3.0 (23B,>g B,>g   ....##..####♣#..## .... #..# .  .. .# #### #⌠⌠ ######### B,>g!!##......###### ..#####''#..####@.....# #...#......## ########..(###### B,>gn%A4.0 (24B,>g(B,>g+d. ....##..####♣#..## .... #..# B,>gd|#... ... ....# B,>gd,#... B,>gd|.. .....# #..# B,>gMe.####..# B,>ge,#..# B,>ge3#⌠⌠  B,>ge*#..##B,>g3f(# B,>gcf #..##......###### B,>gf#####''#..####.@....# B,>gg...#......## ######.# B,>gFgO..(###### B,>gmA5.0 (25B,>g$qB,>g. ....##..####♣♣ #..## .... #..# #... ... ....# #... .. .....# #..# ####..# #..# #⌠⌠ B,>gv;#..###  #..##......###### #####''#..####..@...# #......## ######.# ..(###### #####B,>gA6.0 (26B,>g{B,>g/. ....##..####♣♣ #..## .... #..# #... ... ....# #... .. .....# #..# ####..# #..# #⌠⌠ B,>g#..#########  #..##......###### ''#..####...@..# #......## ######.# B,>g..(###### .# #B,>gA7.0 (27B,>gB,>g . ....##..####♣♣ #..## .... #..# #... ... ....# #... .. .....# #..# B,>g####..# #..# #⌠⌠ #..######### B,>g0v#..##......###### B,>gT''#..####....@.# #......## ######.# B,>gwn(###### ..#  B,>g"#.B,>g4#..B,>g\#.#(#..B,>g,B,>g- ,8.0 (28B,>g$B,>gH&% _Found 4 stones.C,>g~%n......''#..####......... ....##..####♣♣ ##..## .... #..# ##... ... ....# ##... .. .....# ##..# ####..# ##..# #⌠⌠  #..#########  #..##......###### ''#..####.....@# ......## ######.# (###### #..#  ##.# 9.0 (1.0)C,>gHTw #..## .... #..# .  .. .# #### #⌠⌠  ######## ......###### ##''#..####...... C,>gTO......## ###### (###### #..# ## #.##.#C,>gYA90.0 (2C,>g:\C,>gӎ3 .  .. .# #### #⌠⌠  ########C,>g5 ......###### ##''#..####...... ......## ######.## (###### #@.# ## #C,>g~ ..##.#C,>g@1.0 (3C,>g'C,>g&#... ... ....# #. #... .. .....# C,>g#. #..# ####..# # #..# C,>g#⌠⌠ #..# #..##......###### C,>g2a''#..####......# C,>gf## ######.## ###### C,>gI#.@#  C,>gM##.# C,>gX#..# #C,>g,K#.# C,>gZ C,>gW#.# C,>gC,>g*2.0 (4C,>gC,>gN  .#C,>gm ##### #⌠⌠  ######## C,>gZ......###### #''#..####...... C,>gr.....## ######.## ###### #.. ## #..##.##.#C,>gC,>g4*3.0 (5C,>gG!C,>g T # ##### #⌠⌠  ######## ......###### #''#..####...... .....## ######.## ###### #.. ##.## #@.## (..C,>g3ZC,>gZ*4.0 (6C,>g]C,>g܏..# ####..# # ..# #⌠⌠ ..# ..##......###### ''#..####......# ## ######.##  #..#  ##.## C,>gKR#.@# ##.# #(# #..##.# C,>g@5.0 (7C,>gC,>gA  #⌠⌠  ######## C,>g......###### ''#..####...... ....## ######.## ##### #..C,>g ##.## #..C,>gF## #(C,>g..C,>g&1###C,>gC,>g*6.0 (8C,>gC,>g ######## ......###### ''#..####...... ....## ######.## ##### #.. ##.##C,>g  #..## ..##.#C,>gC,>g *7.0 (9C,>g C,>gB? ......###### ''#..####...... ....## ######.## ##### #.. ##.## #..C,>g?# #(##.##C,>g @5  You see here 4 stones.C,>gFC,>g-G58.0 (10.0) _C,>gLC,>g##......###### #..####......# ## ######.##  #..# ##.## #..# ##.# #(## #.@# ##.# C,>g#.# #.##..###C,>gQA9.0 (11C,>g"C,>gtZ '#..####...... C,>g...## ######.## #### #.. ##.##C,>g #..# #(##C,>gq0..##C,>g C,>gC,>gO-400.0 (12C,>g<C,>g ...## ######.## #### #.. C,>g ##.## #..# #(##C,>g. a#..## .C,>g W##. ##C,>g]C,>g+1.0 (13C,>gC,>gM#### #.. ##.## #..# #(###..# ..#C,>g*N##...# ##.# .....C,>gRC,>gR+2.0 (14C,>gUC,>gF9  C,>g^##.## #..C,>g#C,>gʋ@ #(##C,>g..C,>g#C,>g$ C,>gB##C,>gl+..#C,>g.##...#C,>g7 ##C,>gь.C,>g.C,>gC,>gC,>g$3.0 (15C,>gC,>gM##.## #..# ##.# #(## #..# ##.# C,>gx#.# #.### C,>g#.@.# ###...# C,>g8T##.# ...C,>g.#.C,>g(#C,>gC,>g+4.0 (16C,>gC,>g| R##.## #..# ##.# #(## #..# ##.# #.# #.### #..@# C,>g ###...# ###.# .C,>g [..#..#C,>gB ..C,>gu 0.#.C,>g& C,>g +5.0 (17C,>g$ C,>g1\ R  #..C,>go\ Q# #(##C,>g\ ..C,>g\ #C,>g] 2 #.C,>g1] .###C,>gN] ..###C,>g] M###@..#C,>g] - ###C,>g] C ...C,>g4^ F#..#.C,>gn^ .C,>g^ .C,>g^ C,>g)c C,>gbc +6.0 (18C,>g\f C,>gw #..# ##.# #(## #..# ##.# #.# #.### #...### C,>g՘ X###.@.# ###.# ... ##..#.....#...C,>gV A7.0 (19C,>g C,>g< #..# ##.# #(## #..# ##.# #.# #.### #...### ###..@# ###.# #... C,>gz ###..#....C,>g :.###.C,>g . C,>gv C,>g +8.0 (20C,>g C,>g  # #(##..#C,>g & #C,>g( I.###..###C,>gI +###...C,>gg 7 ###C,>g O #...#C,>g I##..#..C,>g( 4####.C,>g C,>g +9.0 (21C,>g& C,>g_   #(##..# C,>g_ #.####...######...C,>g,` N ###.###C,>gc`  #@..###..#C,>g` F .....C,>g` I.###...C,>g` ..C,>g#a ##.C,>gg C,>gh ,10.0 (22C,>gn C,>gV #(## #..# ##.# C,>g #.# #.### C,>g M#...### C,>gע C###...# C,>g M###.### C,>g X#.@.# C,>g4 O###..# C,>gQ ..... C,>gn N#.###.C,>g ..C,>g ...C,>g U##..#C,>g% C,>gR +1.0 (23C,>g| C,>g #(## #..# ##.# C,>g #.# #.### #...### C,>g ###...# ###.### #..@# C,>g1 ~###..# ...... C,>g~ #.#.###..#.C,>g I ...) ...C,>g #. .##.#. .. .#C,>gv C,>gC ,2.0 (24C,>g C,>g ) _Found a long sword.D,>g0(..D,>g6 ..D,>gY$....D,>g0......D,>gbD,>ga!D,>gZ4 D,>guZ..# #.####...#####...D,>gZ ###.### #...#####@.#D,>g*[I #.........D,>g[#.#.###..#.#..#.. .. #D,>gb93.0 (1D,>gic .0)D,>g)hD,>g3<#..# ##.# #.# #.### #...### ###...# ###.### #...## D,>goZ###.@# #.##.#.###..#.#.... .$D,>g.)....##...##.D,>g#.#.. .#..... #D,>g@4.0 (2D,>gD,>g # .###D,>ghX...#####...D,>g ###.### #...## #D,>gQ###..###....D,>g #..@......##.###..#.D,>g8P.... .$D,>gZ.)....#D,>g.D,>ga#.#.. .##D,>gc#.##.#D,>gD,>gx*5.0 (3D,>g=D,>gB##.# #.# #.### D,>g{#...### ###...# ###.### #...## .####..###.D,>g]#...# D,>g#.#.###..#.#.... .$#..).... .D,>g###...##.#.#.. .#D,>g;..... ##.##.#D,>gD,>g7*6.0 (4D,>gD,>gXWc##.# #.# D,>gWz#.### #...### D,>gWO###...# D,>gW.D,>gWj###.### ..D,>gX#...## #.#D,>g4XN###..###.D,>ghX]#...# D,>gX#.#.###..#.D,>gX#.... ..$# D,>gY..).... >[.rD,>g2YK###...##. ###D,>gVYQ#.#.. .# D,>guYir   rat (asleep)....D,>gYT. ##.##.D,>g"Z!#D,>goe  A rat comes into view.D,>gq+7.0 (5D,>gPvD,>gyN _Found a ring mail. Found a stone staircase leading down.D,>g , ##.#D,>gD( #.# #.###D,>g #...### D,>g&###...# .  D,>g%###.### ..  D,>gGF#...## #.###  ###..###......  D,>gk7#....@....#  D,>g##.#.###..#...  D,>g##.... ..$#  D,>g?..).... >[.r  ###D,>g ###  D,>g#.#.. .# D,>g;..... # D,>gmD,>gD,>ggh ###...# .  ###.### ..  D,>gh #...## #.###  D,>gh a###..###......  D,>g?i &#....@....#  #.#.###..#...  D,>gii #.... ..$#  D,>gi ..).... >[. D,>gi Y### ###D,>gj  D,>g6j Z#.#.. .# D,>gTj *..... D,>gj (  D,>gr D,>giu D,>g} D,>g  D,>g) L_A rat is nearby!E,>g##.# #.# #.### #...### ####...# ## #.####.### .# .. #...## .#.###.###..###.E,>g'#.....@...# #.#.###..#.#.... ...$# #E,>gd..).... ##>[.r.###...##. ###.#.. .# E,>gE,>g>tr.rE,>gf4==8.0 (1E,>g E,>g? _The rat squeaks loudly. You hear a shout!E,>gN##.# #.# #.### #...### # ###...# ### ##.# ###.### ..#... #...## #.#.###.####..###.#.# #.#.###..#....##.... ....$###..).....##>[r..###...##.#.#..#.# .....#.##.##.##.r.--9SandblastE,>g  Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.E,>g ##.# malfuriongg the Digger  #.#E,>gE Gargoyle  #.### Health: 16/16 ======================== E,>ge #...### #  Magic: 4/5===================----- E,>g ###...# ### ##.#  AC: 6Str: 11 E,>g###.### ..#...  EV: 11Int: 18 E,>g#...## #.#.###.#  SH: 0Dex: 10 E,>gC ###..###........  XL:  2 Next: 20% Place: Dungeon:1 E,>g #......@..#  Noise: ---------  Time: 419.0 (0.0) #.#.###.*#....#  g) +2 dagger (elec) E,>g#.... ...*r####  Cast: Sandblast E,>g..).....##>[...  E,>g y###...##. #####  #.#..#.#E,>g$z r   rat E,>g?.....#.# E,>gZ#.##.##. E,>g_The rat squeaks loudly. You hear a shout!  Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.E,>gwAiming: Sandblast (safe; 3% risk of failure)  E,>gyPress: ? - help, Shift-Dir - straight line, f - ratAim: a rat (82% to hit)E,>g5 ##.# malfuriongg the Digger  #.# Gargoyle  #.###E,>gx Health: 16/16 ========================  #...### #  Magic: 4/5===================-----  ###...# ### ##.#  AC: 6E,>g<Str: 11 E,>g###.### ..#...  EV: 11Int: 18E,>g #...## #.#.###.#  SH: 0E,>g<Dex: 10 E,>g@ ###..###........  XL:  2 Next: 20% Place: Dungeon:1 E,>g #......@..#  Noise: ---------  Time: 419.0 (0.0) E,>g#.#.###..#....#  g) +2 dagger (elec) E,>g#.... ....r####  Cast: Sandblast ..).....##>[...  ###...##. #####  #.#..#.#E,>g) r   rat .....#.#E,>gK% #.##.##.E,>gCasting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.E,>gwAiming: Sandblast (safe; 3% risk of failure)  E,>gxPress: ? - help, Shift-Dir - straight line, f - ratAim: a rat (82% to hit)  E,>gThe blast of sand hits the rat!E,>g ##.#  #.#  #.###  E,>g)D #  E,>gN ### ##.#  E,>gn  E,>g"   E,>g#.#  ###.E,>gU...  #.. E,>g E,>g#.#.###.##....#  E,>g4#.... ...#$####  E,>gTM..).E,>gsC  ##### E,>gw#.#..#. .....#.E,>g E,>g;#. E,>g"V -..E,>gPW >5=20.5 (1.5E,>gW 3SandblastE,>g[ E,>gr] onfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - ratE,>g] \Aim: a rat (82% to hit)  The blast of sand hits the rat! E,>g] <_You kill the rat!E,>g] E,>g^ E,>gPd E,>gl E,>gxo ,-10E,>gt E,>g]} E,>g} =-2.5 (2E,>g E,>g E,>gȊ *3.5 (3E,>gӎ E,>g E,>gݓ *4.5 (4E,>g E,>gP E,>g *5.5 (5E,>g E,>g§ @6.5 (6E,>g E,>g E,>gJ *7.5 (7E,>g E,>g` 98.5 (89.5 (95=====30.5 (10.0)E,>g5 7.# E,>gv *#.####...####E,>g n###...# #######.# E,>g y ###.### ..#... E,>g5 x #...## #.#.###.####..###........ .........# E,>g_ ^#.#.###.@#....#E,>g s#.........$#### E,>g ..).....##>[... E,>g b###...##. ######E,>g  #.#..#.#E,>g 2.....#.#E,>gA ;#.##.##. E,>g? E,>g +1.5 (11E,>g E,>gO 8#.####...####E,>g'P ###...# #######.#  ###.### ..#... E,>ggP #...## #.#.###.# #E,>gP w###..###.........E,>gP .........###.# E,>gP #.#.###..#....#E,>g#Q #........@$#### E,>gfQ ..).....##>[......E,>gQ ###...##. #######.#E,>gR { #.#..#.#.....#.#E,>g1R 1#.##.##. E,>gXR E,>g+Z E,>gZ +2.5 (12E,>g` E,>g #.###  #...### #  E,>g ###...# #######.# ###.### ..#... E,>gW #...## #.#.###.### ###..###.E,>g .. E,>g #.........###.# E,>gΛ #.#.###..#....# E,>g #.E,>g7 B.@#### E,>gn ..).....##>[.E,>g ###...##. #.# E,>gʜ E,>g E,>gD A3.5 (13E,>g} E,>gݮ E,>g KK   kobold (missile)  You now have 79 gold pieces (gained 12).E,>g L=====4.5 (14E,>g E,>g9 u _A kobold comes into view. It is wielding a +0 dagger.F,>g #.###   #   #######.#   ..#...  #.#.###.###  F,>g:2###..###.........  #.........###.#  #.#.###..#....#  #.........@####  ..).....##>[.......  ###...##. #######K##   F,>gY F,>g #.###   #  F,>g #######.#   ..#... F,>gz #.#.###.###  ###..###.........  #.........###.# F,>gΟ #.#.###..#....#  F,>g>{#.........@####  F,>g..).....##>[....... F,>g ###...##. #######K##    F,>g% F,>gF,>gBF,>gF,>g F,>gAW_A kobold is nearby!F,>gV #...#### ###...# #######.#  ###.### ..#...  #...## #.#.###.######..###......... .........###.# #.#.###..#....# F,>g #..........####.###..).....##>[@.......###...##. #######K### #.#..#.# .....#.##.##.##.F,>g F,>g) =(((((((F,>g\ K...@...F,>gו 9=5.0)F,>g SandblastF,>gۚ F,>g n _The kobold throws a stone. The stone closely misses you.G,>gj  G,>g*kCasting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.G,>gQkG,>g#...### # malfuriongg the Digger ###...# #######.# Gargoyle  ###.### ..#... Health: 16/16 ======================== G,>g4 #...## #.#.###.###  Magic: 4/5===================-----  ###..###.........  AC: 6Str: 11G,>gy #.........###.#  EV: 11Int: 18G,>g #.#.###..#....#  SH: 0Dex: 10 G,>g#..........####.###  XL:  2 Next: 25% Place: Dungeon:1 G,>guj ..).....##>[@***....  Noise: =--------  Time: 435.5 (0.0)  ###...##. #######K###  g) +2 dagger (elec) #.#..#.# Cast: SandblastG,>g; .....#.#  #.##.##.G,>g  K   kobold (missile)G,>g" s _The kobold throws a stone. The stone closely misses you.G,>g Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.G,>g !Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - koboldAim: a kobold, wielding a +0 dagger and quivering stones (77% to hit)G,>g6#...### # malfuriongg the Digger ###...# #######.# Gargoyle  ###.### ..#...G,>g{ Health: 16/16 ========================  #...## #.#.###.###  Magic: 4/5===================-----  ###..###.........  AC: 6Str: 11 #.........###.#  EV: 11Int: 18 #.#.###..#....#  SH: 0Dex: 10G,>g  #..........####.###  XL:  2 Next: 25% Place: Dungeon:1 G,>g: ..).....##>[@.......  Noise: =--------  Time: 435.5 (0.0) G,>gF! ###...##. #######K###  g) +2 dagger (elec) #.#..#.# Cast: Sandblast G,>gz.....#.#  #.##.##.  K   kobold (missile)G,>gCasting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.G,>gAiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - koboldG,>g)Aim: a kobold, wielding a +0 dagger and quivering stones (77% to hit)  The blast of sand hits the kobold!G,>ga # ##   ..#... G,>gc  #.#. G,>gT ###..###  G,>gF#......  G,>g K#.#.### G,>g/d #......### G,>gXu ..)###....  G,>gD )### G,>gD     G,>g4#G,>gP(...G,>gTh97.0 (1.5SandblastG,>gXG,>gZonfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - koboldG,>gB[Aim: a kobold, wielding a +0 dagger and quivering stones (77% to hit)  The blast of sand hits the kobold! _You kill the kobold!G,>g G,>g G,>g G,>g G,>g' ,-80G,>g G,>g G,>g =-9.0 (2G,>g G,>g A40.0 (3G,>gC G,>gB# G,>gp# *1.0 (4G,>g& G,>g(* G,>gP* *2.0 (5G,>gq- G,>g.1 G,>gb1 *3.0 (6G,>g4 G,>gm8 G,>g8 *4.0 (7G,>g; G,>g@ G,>gA *5.0 (8G,>gvE G,>gJ @6.0 (9G,>gJN G,>gR v5=====7.0 (10.0)G,>gV G,>gr ...### # ...# #######.#  ###.### ..#... #...## #.#.###.### ###..###......... #...###.# #.#.###..#....# #.####.###...).....##>[.###...##. #)##.#..#.# G,>g9 A8.0 (11G,>gŒ G,>gz G### # ...# #.# ###.### ..#... #...## #.#.###.### #####..###. ..#.........###.# .##.#.###..#....# ..#.####.###.#..).....##>[.####...##. #)##.#..#.# .......#.# ## G,>g !G,>ge G,>g +9.0 (12G,>g G,>g r### #  G,>g ^...# #.#  G,>g [.### ..#...  G,>g ##...## #.#.###.### ###  ###..###. ...  #.........###.###.# G,>g'  #.#.###..#....#...  #.####.###.# G,>gt  ..).....##>[.# G,>g  G,>g i###...##. #)##### G,>g,  G,>gS 0#.#..#.# ... G,>g  G,>g q.....#.# #.## G,>g 9 #.##.##. G,>g .#G,>g+ ' ##G,>gP  G,>gt 0  G,>g / G,>g u    G,>g G,>gW ,50.0 (13G,>g G,>gP #   ### #  ..# #######.# #.### ..#...  #...## #.#.###.### ### ###..###......... ... G,>gQ #.........###.###.### #.#.###..#....#.....#  #..........####@###.#  ..).....##>[.........# G,>gZR  ##...##. #######)##### #.#..#.# ....  .....#.###.## #.##.##..#  ##   G,>gX G,>g%Y K=====1.0 (14G,>gq^ G,>g~ ^    G,>g˖ ## #  .# #######.# .### ..#... G,>g f ...## #.#.###.####### G,>g$ C##..###......... ...  G,>gM m#.........###.###.###  G,>g #.#.###..#....#.@...#  G,>g #..........####.###.#  G,>g .).....##>[.........#  G,>g9 b#...##. #######)##### G,>gb c#.#..#.# ....  G,>g ......#.###.##G,>g 7 .##.##..# G,>gݘ  ##G,>g %  G,>g0 G,>g +2.0 (15G,>gr G,>g=   # #  # #.#  ### ..#... 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I,>g{.# .# I,>g I,>gSS#.#  I,>g~0######%# I,>g I,>gѸF#...##.# I,>g I,>g$Z#.#.##.# I,>gM I,>gup#.#.##.# I,>g I,>g˹Z#.#..@.# I,>g I,>gOq#####.###..#  I,>g| I,>gɺ...#...#..#   #I,>gR.#.....## I,>g I,>gz ..#...#  .## #.#.###.######### I,>g ..###.I,>gѻD[#  I,>g)###.###.###.# I,>g" I,>gJZ#.###..#....#.....#.##  I,>gI,>g*7.0 (7I,>gI,>g #.#  #.#  I,>g#.#   #.# I,>g~ ######%#  #...##.#  I,>g#.#.##.#  #.#.##@# I,>g I,>g #.#....#  I,>g\q#####.###..#  I,>g} ...#...#..#  I,>gt #######.#.....# I,>gp# ..#..........# I,>gWu ## #.#.###.######### I,>gU .###..............[# I,>gT .......###.###.###.#  I,>gOI,>g7%I,>gy*8.0 (8I,>gI,>g65MI,>g7-B I,>gW7J#.#####%I,>g71.#.##.I,>g7 #.#..#####.###..#I,>g8 I,>gF8wB   giant cockroach (asleep).I,>go8#I,>g8I,>gYJ%  I,>gJLA giant cockroach comes into view.I,>gL+9.0 (9I,>gS8%I,>gX[ _Found a fuming inky potion.I,>gU #B#  I,>g_H#.#  #.#  #.#  I,>g5#.#  ######%#  I,>g#...##.#  I,>g2#.#.##@#  I,>g 6#.#.##.#  #.#....# I,>g3! #..# I,>g[' #..#  I,>g..## # I,>gC..#  ####### [# I,>gI,>g^4 #B#  #.#  #.#  #.#  #.#  ######%#  I,>gy_#...##.#  #.#.##@#  #.#.##.#  #.#....#  #..#  I,>g`k#..#  ..##  ..#  ####### [# I,>geI,>ggI,>g| _A giant cockroach is nearby!I,>g  #B#  #.#  #.#  I,>g; #.#  #.#  ######%#  #...##.#  #.#.##@#  I,>gl ;#.#.##.#  #.#....#  I,>g #..#  #..#  ..## # ..#  ####### [# I,>g  #B#  #.#  #.#  #.#  #.#  ######%#  #...##.#  I,>g 1#.#.##@#  #.#.##.#  #.#....#  I,>gS #..#  #..#  ..##  I,>g }..#  ####### I,>g :[# I,>g@ I,>g I,>gR I,>gQ  I,>g `_A giant cockroach is nearby!I,>g .B #.#####%...##I,>g  #.#...#####.###.. ...#...#..  #######.#.....## ..#..........# ## #.#.###.########I,>g I,>g0 b!BBI,>gW 4500.0 (1 _I,>g4 8%I,>g I,>g%.!B #.I,>g3&.###..##I,>g& #.#..#####.### ...#...#.. I,>g&C #######.#.....##I,>g 'P ..#..........# I,>g.I,>g/I,>g4F.BI,>g571SandblastI,>g^:I,>g=v _You see here a granite talisman.J,>g  J,>g1Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.J,>g  malfuriongg the Digger #.#J,>gX Gargoyle #.# Health: 16/16 ======================== #!#J,>g( Magic: 4/5===================----- #.# AC: 6J,>gStr: 11 #.# EV: 11J,>gInt: 18 #B# SH: 0J,>gDex: 10 #*#J,>gK XL:  2 Next: 29% Place: Dungeon:1 ######@#J,>gw Noise: ---------  Time: 501.0 (0.0) #...##.#J,>g g) +2 dagger (elec) #.#.##.#J,>g Cast: Sandblast #.#.##.#J,>g8 #.#....# #####.###..# B   giant cockroach J,>gfO...#...#..#  #######.#.....## # ..#..........# J,>g^_You see here a granite talisman.  J,>gCasting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.J,>gAiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - giant cockroachJ,>g-@Aim: a giant cockroach (82% to hit)J,>gP  malfuriongg the Digger#.#  Gargoyle#.#J,>gp  Health: 16/16 ========================#!#  Magic: 4/5===================-----J,>gj#.#  AC: 6Str: 11J,>g#.#  EV: 11Int: 18J,>g#B#  SH: 0Dex: 10J,>gd###  XL:  2 Next: 29% Place: Dungeon:1J,>g######@#  Noise: ---------  Time: 501.0 (0.0)J,>g#...##.#  g) +2 dagger (elec)J,>gR#.#.##.#  Cast: Sandblast#.#.##.#J,>g_ #.#....# J,>g#####.###..#  B   giant cockroach...#...#..#J,>g+ #######.#.....## # ..#..........# J,>goCasting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.J,>g2Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - giant cockroachAim: a giant cockroach (82% to hit)  The blast of sand hits the giant cockroach.J,>gNJ,>gL.BJ,>g~5=2.5 (1.5J,>g2J,>gjonfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - giant cockroachJ,>gӦAim: a giant cockroach (82% to hit)  The blast of sand hits the giant cockroach. _The giant cockroach is severely wounded.J,>g #.#  #.#  #!#  #.#  #.#  #.#  J,>g#B#  ######@#  #...##.#  #.#.##.#  #.#.##.#  #.#....#  ..# J,>gX ..#  ..## #  J,>g J,>ge #.#  #.#  #!#  #.#  #.#  #.#  #B#  ######@# J,>g̰ #...##.#  #.#.##.#  #.#.##.#  #.#....#  J,>g..#  ..#  ..##   J,>gjJ,>g J,>gJ,>gf _A giant cockroach is nearby!J,>gn  Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.J,>gΑ   malfuriongg the DiggerJ,>g . #.# Gargoyle #.# Health: 16/16 ======================== #!#J,>ga ( Magic: 3/5==============---------- #.# AC: 6J,>g Str: 11 #.# EV: 11Int: 18 #.# SH: 0Dex: 10 J,>g %#B# XL:  2 Next: 29% Place: Dungeon:1 ######@#J,>g  Noise: =--------  Time: 502.5 (0.0) #...##.#J,>g  g) +2 dagger (elec) #.#.##.# Cast: Sandblast J,>g4 #.#.##.# #.#....# #####.###..#J,>gڗ  B   giant cockroach ...#...#..#  #######.#.....## # ..#..........# J,>g^ 8_A giant cockroach is nearby!J,>g NCasting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  J,>gZ Press: ? - help, Shift-Dir - straight line, f/p - giant cockroachAim: a giant cockroach (severely wounded, 82% to hit)J,>g   malfuriongg the Digger #.# Gargoyle #.# Health: 16/16 ======================== #!#J,>g  Magic: 3/5==============---------- #.# AC: 6Str: 11 #.# EV: 11Int: 18J,>gO  #.# SH: 0Dex: 10J,>g  #B# XL:  2 Next: 29% Place: Dungeon:1 J,>g ######@# Noise: =--------  Time: 502.5 (0.0) #...##.# g) +2 dagger (elec) J,>g #.#.##.# Cast: Sandblast J,>g; #.#.##.# #.#....# #####.###..#J,>go  B   giant cockroach ...#...#..#  #######.#.....## J,>g # ..#..........#Casting: Sandblast (safe; 3% risk of failure)  J,>g Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  J,>g* Press: ? - help, Shift-Dir - straight line, f/p - giant cockroachAim: a giant cockroach (severely wounded, 82% to hit)  The blast of sand hits the giant cockroach.J,>g  #.#  #.#  #!#  #.#  #.#  J,>gH #.#  #.#    J,>g} R      J,>g %  J,>g ..#   ..# J,>g+ i   ..## J,>gX v  #   J,>g)K&.J,>gINi374.0 (1.5SandblastJ,>gPJ,>gmRonfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - giant cockroachJ,>gRAim: a giant cockroach (severely wounded, 82% to hit)  The blast of sand hits the giant cockroach. _You kill the giant cockroach!K,>gGK,>gąK,>gK,>gK,>g,-50K,>gӖK,>g"K,>gZ=-6.0 (2K,>g͟K,>g7@7.0 (3K,>gK,>g@8.0 (4K,>gK,>gǮ@9.0 (5K,>g`K,>g/K,>g+10.0 (6K,>gkK,>g$K,>gc*1.0 (7K,>gK,>gK,>g^4=====2.0 (8K,>ghK,>glK,>g*3.0 (9K,>gZK,>g"D4.0 (10.0)K,>gK,>gK,>g+5.0 (11K,>gK,>gnK,>gK=====6.0 (12K,>g5K,>g6K,>gm+7.0 (13K,>gK,>gK,>g2+8.0 (14K,>gK,>gK,>g9.0 (1520.0 (16K,>gK,>g#A1.0 (17K,>gK,>g;K,>gp+2.0 (18K,>gK,>g{K,>g]5=====3.0 (19K,>gK,>g5M######.!K,>g36#####%.#.#.##.# ..##K,>g;8%K,>g<+4.0 (20K,>g?K,>goszM....######.! #.#####%#...##.# ..#K,>gxc%5.0 (21K,>g{K,>gM....######.! 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M,>g#....## +.@##.....### #.....# #..##.....##...... #.....# #..........M,>gH.. #####.## #.........  #†.# #..################M,>gޟ ##.# #..# ♣♣♣♣♣♣ ♣.♣♣♣♣ #.## #..#########♣ #..### #..##......###### ##...#####''#..####......#M,>gMM,>g*4.0 (7M,>gM,>g.#.....# #.. .#. #...... M,>g.####..###### #......# #..##.....##...... #M,>g+ #.##.##M,>g]v +..##.....##...... [†.##.#M,>g #M,>g0#.# +M,>g#....#M,>g 0 #...M,>g5#....##M,>g^Z +@.##.....##...... #M,>gE#.....# #..##.....##...... M,>gO #.....# #.... M,>gB= #####.## #......M,>g #†.# #..##### ##.# #..# M,>g♣♣♣♣ ♣.♣♣♣♣  #.## #..#M,>g#♣♣♣ M,>g;f #..### #..##......###### M,>ghG ##...#####''#..####......#M,>gM,>gM,>g*5.0 (8M,>g3M,>g$J###.M,>g%w#......>.M,>gA%?#.....M,>gm%V#....'M,>g%K##ß.ß###M,>g[+M,>g+*6.0 (9M,>g0M,>g4H _You open the door. _There is an open door here. _M,>g35eKey pressed, stopping explore. _Key pressed, stopping explore. _You open the door. M,>g`5K_Found an escape hatch in the floor.M,>gKk N........M,>gk M,>gp M,>gĨ #....#.....# #.. #.#. #....... #.####..#########.......# ##ß.ß#..##.....###.##.## ##....+..##.....## .[†.##.# ##.....# M,>g7 .#####.# #...>..+ (##....# #.....# .##....## #....@..##.....###.....# ##ß.ß#..##.....## #.....# #####.....  #####.## #.......M,>gq P #†.# #..##### ##.# #..# ♣♣♣♣♣♣ ♣.M,>g   #.## #..##♣♣♣M,>gة  #..### #..##......######  ##...#####''#..####......#M,>g E M,>g; M,>g 17.0 (1 _M,>g" M,>g   ###..#...#.# #..# ♣♣♣♣♣♣ ♣♣♣  #....#.....# #..#############  #.#........... #...... ##.####..#########.......... .........# ##ß.ß#..##.....## ####.##.## ##....+..##.....## M,>g+ #.[†.##.#♣##.....#...... #.#####.#♣#...>..+...... #(##....#.......... ..##....## ##....'..##.....## ####.....# ##ß.ß#..##.....## #.....# #####......M,>g ,#####.## #............... #†.# #..##############.M,>g  #..# ♣♣♣♣♣♣ ♣.♣♣ #.## #..#########♣♣♣  #..### #..##......####There is an open door here.M,>g@ M,>g" 18.0 (2 _M,>g M,>g)  #..#.)...# #..###########  ###..#...#.# #..# ♣♣♣♣♣♣ ♣♣ #....#.....# #..############  #.#........... # ###.####..#########.......... ..........# ##ß.ß#..##.....## #M,>g) K####.##.## ##....+..##.....##  #.[†.##.#♣##.....#  #.#####.#♣#...>@.+ ##(##....#♣.#.......... M,>g* G...##....## ##....'..##.....## #####.....# ##ß.ß#..##.....## #.....# #####.....M,>g>* d#####.## #..............M,>gk*  #†.# #..#############.M,>g*  #..# ♣♣♣♣♣♣ ♣.♣ #.## #..#########♣♣♣M,>g0 @9.0 (3M,>gB6 M,>gs _###..#...#.# #..# ♣♣♣♣♣♣ ♣♣♣#....#.....# #..##############.#........... #............... ##.####..#########. .........# ##ß.ß#..##.....## ####.##.## ##....+..##.....##. #M,>g7t .[†.##.#♣##.....#............ #.#####.#♣#...>..+. #(##....#♣##....@#. ..##....## M,>gt '..##.....## ####.....# ##ß.ß#..##.....##.  #.....# #####............#####.## #...... #†.# #..###############.# #..# ♣♣♣♣♣♣ ♣.♣♣.#M,>geu #..#########♣♣♣ #..### #..##......#####M,>gz A40.0 (4M,>g8 M,>g 4#....#.....# #..############## #.#........... #................ #.####..#########....... M,>g 7........# ##ß.ß#..##.....## ###.##.## ##....+..##.....##. M,>ge _.[†.##.#♣##.....#............ .#####.#♣#...>..+....... M,>g (##....#♣##.....#....... M,>g j.##....## ..##.....## M,>g: ###.....# ##ß.ß#..##.....##.  #.....# #####............M,>g} S#####.## #.......M,>g÷ e #†.# #..################.# #..# ♣♣♣♣♣♣ ♣.♣♣♣M,>g [.##..#########♣♣♣ M,>gH #..### #..##......########...#####''#..####......M,>g M,>g M,>g= *1.0 (5M,>g M,>gr .#........... #................. M,>gs.####..#########........ M,>gc5.......# ##ß.ß#..##.....## ##.##.## ##....+..##.....##. M,>g[†.##.#♣##.....#............ M,>g#####.#♣#...>..+........ M,>g##....#♣##.....#........ ##....## M,>g";'..##.....## M,>gP##.....# ##ß.ß#@.##.....##. M,>g #.....# #####............#####.## #........M,>g ) #†.# #..#################.# #..# ♣♣♣♣♣♣ ♣.♣♣♣♣M,>gG\.##..#########♣♣♣ M,>g#..### #..##......########...#####''#..####......# M,>gy#...#......## ######.#There is an open door here.M,>g M,>g 12.0 (6 _M,>gZM,>giMP ###..######## .M,>gN0......# ##ß.ß#..##.....## ##.##.## ##....+..##.... M,>gDN[†.##.#♣##.....#........... ###M,>gxNe...>..+........M,>gN....#♣##.....#......# ##....'..##.....##M,>gNw.# ##ß.ß#..##....  M,>g0O #####@..........####.##  M,>gdO; #†.M,>gO###############♣....M,>g'Pz###..(#######..# M,>gXM,>gzY*3.0 (7M,>g``M,>g ......# ##ß.ß#..##.....## ##.##.## ##....+..##... M,>gL.[†.##.#♣##.....#........... ###...>..+.........#♣##.....#........# ##....'..##.....##.# ##ß.ß#..##...  M,>gta #####...........M,>g####.##  #†.################M,>g˚ ♣♣♣♣♣♣ ♣.♣♣♣♣####M,>g_#######.# M,>gM,>gG*4.0 (8M,>gM,>gf3 M,>g?##.##.## ##....+ M,>g|[†.##.#♣##.....#........... ###M,>g...>..+............#♣##.....#........M,>gl# ##....'..##.....##M,>gt.# ##ß.ß#..##.  M,>ga #####...........M,>g)####.##  M,>g: #†.M,>g&?################M,>gXk ♣♣♣♣♣♣ ♣.♣♣♣♣M,>gs- #.##M,>g2########♣♣♣ M,>g#..M,>gD M,>gM,>g8*5.0 (9M,>gM,>g% [†.##.#♣##.....#........... ###...>..+........M,>g%....#♣##.....#.......# ##....'..##.....##M,>gB&t.# ##ß.ß#..##.  M,>gg&a #####...........M,>g&\####.## #........M,>g&P #†.M,>g&5###############M,>g&#M,>gF' ♣♣♣♣♣♣ ♣.♣♣♣♣ #.##########♣♣♣ M,>gg'.###M,>g'......######M,>g'!M,>g' ###.M,>g(D M,>g-D6.0 (10.0)M,>g1N,>g"\ ###...>..+....#♣##.....#........# ##....'..##.....##N,>g"R.# ##ß.ß#..##....   #####...........####.## #......N,>g" #†.################N,>g # ♣♣♣♣♣♣ ♣.♣♣♣♣ #.##N,>g)#G########♣♣♣ .###N,>gJ#S......#######...#####''#..####......N,>gh#0N,>g#)#(N,>g#D N,>gc(N,>g(+7.0 (11N,>g,N,>g_ ....#♣##.....## ##....'..##.....##.# ##ß.ß#..##..   #####...........####.## #.... #†.################N,>g_ ♣♣♣♣♣♣ ♣.♣♣♣♣ #.##N,>g `X########♣♣♣ .###......######N,>g)`?#...#####''#..####......N,>gG` ###...#......## ######.#####N,>ge`%N,>g`F#. N,>gfeN,>ge+8.0 (12N,>giiN,>g3 N,>g1,# ##....'..##.....##.# ##ß.ß#..##   #####...........N,>g^####.## #.... #†.N,>g################ ♣♣♣♣♣♣ ♣.♣♣♣♣ #.##########♣♣♣ .###N,>gȜq......#######...#####@'#..####......N,>g ###...#......## ######.##N,>g ###..(###### #..##N,>g(q## N,>gN,>g+9.0 (13N,>gN,>g~@N,>g#.....# ##ß.ß#..##.....##  #.....# #####..........N,>g~ #####.## #... N,>g#†.# #..##############N,>gw ##.# #..# ♣♣♣♣♣♣ ♣.♣♣♣N,>g #.## #..#########♣♣♣ N,>gu #..### #..##......######N,>g ##...#####''#..####......#N,>g  ###...#.@....## ######.####..(######N,>gT.. g) +2 dagger (elec)N,>gu!#####N,>g@##. Cast: SandblastN,>g"N,>gN,>g N,>g #N,>g(#N,>gE# N,>g? There is a large open door here.N,>gN,>g350.0 (14 _N,>giN,>g #.....# #####.......... #####.## #..N,>gI N,>gr#†.# #..#############N,>g ##.# #..# ♣♣♣♣♣♣ ♣.♣♣N,>g #.## #..#########♣♣♣ N,>gP #..### #..##......#####N,>gs ##...#####''#..####......N,>g ###...#......## ######.N,>g ###..@###### #.N,>gJ ##### N,>g- ##N,>gM N,>gk#N,>gF # N,>gN,>g3N,>gkN,>g$1.0 (15N,>g"N,>gY%  N,>g]YK #.....# #####.N,>gYa #####.## #.N,>g&Z #†.# #..N,>gZ ##.# #..# ♣♣♣♣♣♣ ♣.N,>gZ #.## #..##♣♣♣N,>g[[ #..### #..##......N,>g[ ##...#####''#..####N,>g[ ###...#......## ######N,>g[z ###.@(######N,>g[X # #####N,>g=\)  N,>gp\  N,>g\You see here 3 stones.N,>gcN,>gd22.0 (16 _N,>gYjN,>g######.....# ##ß.ß#..##.....## # #.....# #####. # #####.## #............. #†.# #..###########N,>g7##. #..# ♣♣♣♣♣♣ ♣. #.## #..#########♣♣N,>g5 #..### #..##......####...#####''#..####....###..@#......## #######..(######N,>gxK #####N,>gN,>gH+3.0 (17N,>gDZN,>g.######.....# ##ß.ß#..##.....## .# #.....# #####.# #####.## #. #†.# #..N,>g ##.# #..# ♣♣♣♣♣♣ ♣N,>g%* #.## #..# #..### #..##......N,>g ##...#####''#..#### ###.@.#......##  ###..(###### #####N,>gN,>g;$4.0 (18N,>gHN,>g~,q.....##....## ##....'..##.....## N,>g,#.######.....# ##ß.ß#..##.....## ).# #.....# #####. N,>g#-### #####.## #........... #N,>gL- #†.# #..###########.N,>g- #..# ♣♣♣♣♣♣  #.## #..#######N,>g- #..### #..##......#N,>g-n#..@#####''#..####..N,>g.###...#......## ###N,>gj.###..(###########N,>g5N,>g5+5.0 (19N,>g9N,>gm0.##....## ##....'..##..... ##.######.....# ##ß.ß#..##..... .).# #.....# #####. .### #####.## #.# #÷.# #.. ##.# #..# ♣♣♣♣♣♣ #.## #.. #..### #..##...... ##.@.#####''#..####N,>gmL ###...#......##  ###..(###### #####N,>grA6.0 (20N,>guN,>gi##.####(##....#♣.#......... ........##....## ##....'..##..... (##.######.....# ##ß.ß#..## N,>gA[.).# #.....# #####. ..### #####.## #......... ### #÷.# #..#########. #..# ♣♣♣♣♣N,>g #.## #..####### #.@### #..##.......#####''#..#####...#......## #N,>gɩ###..(###########N,>g A7.0 (21N,>gFN,>g~ #.# #.#####.#♣#...>..+ ###.####(##....#♣.#... #........##....## ##....'..## #(##.######.....# ##ß.ß#..## N,>g#[.).# #.....# #####. ...### #####.## #........ #### #÷.# #..########. #..# ♣♣♣♣ #@## #..######N,>gMK #..### #..##.......#####''#..#####...#....N,>gw..#####..(###########N,>gRA8.0 (22N,>gN,>g*M[†.#.....#  #.# #.#####.#♣#...>..+ ###.####(##....#♣##.....#.... #........##....## ##....'(##.######.....# ##ß.ß#..## N,>g*#[.)......# #### ...### #####.#...... #####÷#######@#  ♣♣♣♣N,>g:+h.## ####..### #..##....##...#####''#..###....N,>gw+)##N,>g%1A9.0 (23N,>g5N,>gkh #.#######.##.## ##....+..##N,>gakd #.# #.[†.##.#♣##.....#  #.# #.#####.#♣#...>..+ N,>gla ###.####(##....#♣.#...  #........##....## ##....'..##  #(##.######.....# ##ß.ß#..## ##[.).# #.....# #####. N,>gBm....### #####.## #....... ##### #@.# #..######.# #..# ♣♣♣N,>gm #.## #..##### #..### #..##......#####''#..##N,>gm`###...#......###N,>gng##..(###########N,>g ~X60.0 (24N,>g#= MN,>gc............# ##ß.ß#######.##.## ##....+..##N,>gt[†.##.#♣##.....#N,>g #.# #.#####.#♣#...>..+##.####(##....#♣##.....#....N,>g........##....## ##....'  #(##.######.....# ##ß.ß#..## N,>g##[.).# #.....# #### N,>g)z....### #####@##..... #####N,>gM÷.######.#  ♣♣♣N,>gҶk#.## #..#####N,>g.N,>gF[##You see here a bat skeleton.N,>gQN,>g&N,>gL+1.0 (25 _N,>gN,>gdN,>gN,>g N,>gF_Key pressed, stopping explore.N,>gz*..'.N,>g...N,>g3÷.N,>g.....N,>g/.N,>gP=..#####'..#..N,>gl.(N,>gN,>gN,>g\N,>g/* #######.####..#########... #.............# ##ß.ß#..##N,>g*H #.#######.##.## ##....+..## #.# #.[†.##.#♣##.....#N,>g* #.# #.#####.#♣#...>..+ ###.####(##....#♣.#... #........##....## ##....'..## N,>g?+ #(##.######.....# ##ß.ß#..## ###[.).# #...@.# ##### #....### #####.## #...... ######N,>g+* #÷.# #..#####.# #..# ♣♣ #.## #..#### #..### #..##..#...#####''#.N,>g,r.####...#......#####..(######N,>gr2N,>g272.0 (1.0) _N,>g7N,>gn:M N,>gn#.#........... ######.####..#########....N,>go............# ##ß.ß#######.##.## ##....+..##[†.##.#♣##.....# #.# #.#####.#♣#...>..+##.####(N,>go♣##.....#....N,>gIp<........## ##....' N,>gpZ #(##.#######ß.ß#..## #N,>g/q3##[.).N,>gqt.....# #### #N,>gqY....### #####.##N,>gq.... ######N,>gr9#÷.##..####N,>grN,>gs#N,>g4s9 ##N,>gsD N,>g@3.0 (2N,>g͂N,>gM...#.....# #..#### N,>gV#.#........... N,>g^T######.####..#########....N,>g]............# ##ß.ß#N,>gi######.##.## ##....+..##N,>g^t[†.##.#♣##.....#N,>g #.# #.#####.#♣#...>..+##.####(N,>g♣##.....#....N,>g ........N,>gP## ##....' N,>gH #(##.#####N,>g1##ß.ß#..## #N,>g3##[.).N,>g˽s.....# #### N,>g*W#....### #####.##N,>gd#......N,>g+#..N,>gmN,>g*4.0 (3N,>g1N,>gmSM### ♣♣...#.....# #..#### #.#........... N,>gD######.####..#########................# ##ß.ß#######.##.## ##....+..##[†.##.#♣##.....# #.# #.#####.#♣#...>..+##.####(N,>g}♣##.....#............## ##....' N,>g^V #(##.###### ##ß.ß#..## ###[.).# #.....# #####......N,>g'#..N,>g @5.0 (4N,>g,N,>gsFM #..#.)..###### ♣♣...#.....# #..#### #.#........... N,>gFO######.####..#########................# ##ß.ß#######.##.## ##....+..##[†.##.#♣##.....# #.# #.#####@#♣#...>..+##.####(N,>gYGX♣##.....#............## ##....'#(##.######.....# ##ß.ß#..##..#.#N,>g8M@6.0 (5N,>gQN,>gM^..'.#. #..#.)..######N,>gPc ♣♣...#.....# #..#### #.#........... ######.####..#########....N,>gw............# ##ß.ß#######.##.## ##....+..##N,>gH[†.#.....#N,>g# #.# #.#####.#♣#...>..+##.####(##....#♣##.....#....N,>gۄ#........##....## ##....'..##..###.N,>gN,>g)*7.0 (6N,>gN,>gM....#>### ####..^.....#'.#. #..#.)...#######. ♣♣...#.....# #..#### #.#........... ######.####..#########....N,>gm............# ##ß.ß#######.##@## ##....+..##[†.#.....# #.# #.#####.#♣#...>..+###.####(##....#♣##.....#........ #.#N,>g.N,>g@8.0 (7N,>gQN,>g|####.###...### ######......#>### ####...##..^.....# #..'.#.. #..#.)...# #..########..#...#.# #..# ♣♣♣#....#.....# #..##### N,>g9#.#........... #.#######.####..#########.....#............@# ##ß.ß#..##.#.#######.##.## +..##N,>g#.# #.[†.##.#♣##.....#. #.# #.#####.#♣#...>..+.###.####(##....#♣##.....#.....#........##....## ##....'..##.  #(##.######.....# ##ß.ß#..## #N,>gD#[.).# #.....# #####. ....### #####.## #.......N,>gC@9.0 (8N,>gN,>g;pM #.# #.#...#######.###...### #####......#>### ####...##..^..'.#.. #..#.)...########..#...#.# ♣♣♣#....#.....#..# #..##### #.#............ ######.####.@#########....N,>gR<............# ##ß.ß#######.##.## ##....+..###.# #.[..##.#♣##.....#...........N,>gOCN,>gC+70.0 (9N,>grJN,>gj#.....###........... #.# #.#...#########.###...### ##### #......#>### ####...###..^.....# #..'.#... #..#.)...# #..#########..#...#.# #..# ♣♣♣♣N,>gՀ#....#.....#..#.#..###### #.#.....@.......#.#######.####..#########.....N,>g#.............# ##ß.ß#..##.#.#######.##.## +..##N,>ga:#.# #.[..##.#♣##.....#. #.# #.#####.#♣#...>..+. 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(##....#♣.#.......... .##....## ##....@..##.....## ###.....# ##ß.ß#..##.....## #.....# #####.......W,>g#####.## #................ #÷.# #..###############. #..# ♣♣♣♣♣♣ ♣.♣♣♣ #.## #..#########♣♣♣  #..### #..##......######...#####''#..####......W,>gB30.0 (45W,>gW,>g'  ###..#...#.#....#..# ♣♣♣♣♣♣ ♣♣♣  #....#.....#..#.#..#############  #.#.............#...... W,>gd##.####..#########.......... .........# ##ß.ß#..##.....## W,>g####.##.## ##....+..##.....## #.[..##.#♣##.....#...... W,>g#.#####.#♣#...>..+...... #(##....#♣W,>g 1#.......... W,>gO..##....## ##....'..##.....## ####.....# ##ß.ß#..##.....##W,>g} #.....# #####......W,>go#####.## #...............W,>g #÷.# #..##############.W,>g5 #..# ♣♣♣♣♣♣ ♣.♣♣W,>gs #.## #..#########♣♣♣ W,>g #..### #..##......####There is an open door here.W,>g[W,>g921.0 (46 _W,>g(W,>gb #..#.)...#.##.#..###########  ###..#...#.#....#..# ♣♣♣♣♣♣ ♣♣W,>gcE #....#.....#..#.#..############ W,>gcz #.#.............# ###.####..#########.......... W,>gkd..........# ##ß.ß#..##.....## #####.##.## ##....+..##.....##  #.[..##.#♣##.....# W,>g e: #.#####.#♣#...>@.+ ##(##....#♣.#.......... ...##....## ##....'..##.....## #####.....# ##ß.ß#..##.....##W,>gpe #.....# #####.....#####.## #.............. #÷.# #..#############.W,>ge #..# ♣♣♣♣♣♣ ♣.♣W,>ge #.## #..#########♣♣♣W,>gnA2.0 (47W,>guW,>g.e #..#.)...#.##.#..# ###..#...#.#....#..# ♣♣♣♣♣♣  #....#.....#..#.#.. #.#.##.####..#########W,>g8.# ##ß.ß#..##.....###.##.## ##....+..##.....## #.[..##.#♣##.....#  #.#####.#♣#...@..+W,>g[#(##....#♣##.....#.##....## ##....'..##.....###.....# ##ß.ß#..##.....## # #.....# #####.... # #####.## #..W,>g #÷.# #..# ##.# #..# ♣♣♣♣♣♣ ♣. #.## #..#W,>g<A3.0 (48W,>gW,>gW,>gpW,>g W,>gLW,>gS_There is an escape hatch in the floor here.W,>gW,>gW,>g`W,>gW,>g84.0 (1.0) _W,>gW,>g #... #... #..# #..# #..# W,>g #..# #..#2 #@.# #.$# .....  ###.### W,>gXX.. ### W,>g\W,>gW,>gS 7 (1.7 _You slide downwards. The hatch slams shut behind you. _Found 11 gold pieces.X,>g;X,>gX,>gX,>gt#...#... #..# X,>g#..# #..# #..# X,>g(#..# #..# #.@# X,>g^r#...........####.#######X,>gx ...$###.X,>g\#.#.X,>g/X,>g250 _X,>g"X,>g'X,>g-(*6.7 (2X,>g*X,>g"^ #..#.#..###....#...@.......###.####### ... .$###X,>g^#.##.# _You now have 103 gold pieces (gained 11).X,>gcX,>g;d*7.7 (3X,>gfX,>gK ## #...#.#..###.........X,>g####@####### #.........#...$######+##...#.##X,>g2X,>g*8.7 (4X,>gX,>g #..# #..# #..# #..## #..# ..X,>g #.#..###.... #........... ####.####### #.@.......#X,>gj#...$######+##...#.##  #.# #. # #.X,>g/ #.X,>gS #.#.X,>g@9.7 (5X,>gX,>gY # #....#..###........###.##########.........#...@######+X,>g#...#.## # #. ##.X,>gX,>gx+40.7 (6X,>gfX,>gN!@1.7 (7X,>g6$X,>g/W  #..# #..# #..# # #..# ..X,>gjW_ #.#..###.... #........... ####.# ###...#X,>gWk #..@.######+# #...#.## #.# #.#X,>gW # #.# #.#X,>gXL #.#X,>g?XL #.#X,>gxX #.# _You now have 113 gold pieces (gained 10).X,>g]X,>g^*2.7 (8X,>gi`X,>g# #..# ...#..###........###.##########.............######+#...#@## #.# #.# #  3.7 (9X,>g1 #..# #..# #..#  # #..# .. #.#..###.... #........... ####.#######X,>g< ###.........# #.@..######+# #...#.## #.###.## #.#X,>g]c #.# X,>gz#.# #.# X,>g_#.##.#X,>gX,>gK.4.7 (10.0)X,>gX,>g6F #..# #..## #..# .. #.#..###.... #........... ####.##########.........####....######+##..@#.##  #.###.#X,>gN # #.# #.# #.# #.# #.# #.# X,>g X,>g= +5.7 (11X,>gX,>g'D #..# #..# # #..# ..X,>giD\ #.#..###....X,>gD #........... ####.#X,>gDh ###...#X,>gEk ###....######+#X,>g5Eo #.@.#.##X,>ggEZ #.###.#X,>gE[ #. #.##X,>gE9. #.##X,>gE9. #.##X,>gFh. #.#.. #.##X,>g7FC# #.#X,>gMX,>g(N+6.7 (12X,>gPX,>gc #..# #..# # #..# ..X,>g #.#..###.... #.....X,>g ####.# ###...#X,>gօ ###....######+# #@..#.##X,>g #.###.# #.# #.#X,>gGp #.# #.#X,>gzp #.# #.#X,>g9 #.X,>g# #.# ..# #.#X,>g# ##X,>gCB# #.#X,>gϏX,>g&+7.7 (13X,>gX,>gNs # #....#..###........###.##########.........###....######+...#.## ###.#  #X,>g0X,>g~+8.7 (14X,>gFX,>gb  # #....#..###........###.##########.........###....######+...#.## ###.#  X,>g X,>g +9.7 (15X,>g X,>gZD  .#..###........###.##########.........X,>gE ###....######+...#.## ###.#  X,>gH X,>guI ,50.7 (16X,>gK X,>g&} i......###.##########.........###....######+...#.## ###.#  .X,>gi} r.###...#..X,>g A1.7 (17X,>g X,>gҶ  ###.##########.........###....######+...#.## ###.#  #..#.###.X,>gI X,>gx +2.7 (18X,>g@ X,>gK P ###.........###....######+...#.## ###.#  #X,>gv ..#.#......#..##. ..#..#.X,>gd A3.7 (19X,>g X,>g*  ###...##.###....######+##.#...#.###.#.###.##.#.# #.#X,>gx* . # #.#.# #.#.#.#.#.# #.##......#.# #.# #.@.# #.# #.### #.#X,>g*  #. .> .## ..X,>g* S #.#.X,>g!2 X,>g3 ,4.7 (20X,>g!6 X,>g$8 ; _Found a stone staircase leading down.X,>g.......#.......X,>g9X,>gX,>g ###.# #.###....######+# #.#...#.## #.#.###.## #.#.# #.#. #.#.#.# #.#.#.#.#.# #.# #......#.# #.# #@..# #.# #.### #.# #.# .>. .### ..X,>gXk #. #.X,>gF5.7 (1.0)X,>gX,>gIS #.###....######+...#.## ###.# # .. #.#.#.#....#.#.#.# #......#. X,>g#..X,>gB### X,>gl>.>..X,>g####X,>g ..X,>g!)#.X,>gQ#.#X,>g@X,>g*6.7 (2X,>g Y,>gGM ###.........##....######+#..#.## # # #.#.#.. #.#.#.#Y,>g....#.#.#.#......#..#.### #.##.#.>..####..Y,>g0#.#.#Y,>g@7.7 (3Y,>gY,>g9M ####.###### ###.........##....######+#..#.## # # . #.#.#.#....#.#.#.##.....@#.##.##.#...# #.### #.##.#Y,>gE<@8.7 (4Y,>gh>Y,>gm ####.##.#.# ###.##.#.###....######+##.#.#...#.###.#.#.###.## #.#.#.# #.#Y,>gn.. #.#.#.# #.##....#.#.#.# #.# #....@.#.# #.# #.##.#...# #.#Y,>g/n #.#.### #.##.Y,>gYn#.#...>...####Y,>g~n]#.. #.. Y,>gn* #.Y,>gr@9.7 (5Y,>guY,>gJ ####. #.#.# ###. #.#.###....######+ #.#.#...#.### #.#.#.###.#.#.# #.#.#.# #.#.. #.#.#.# #.# #....#.#.#.# #.# #...@..#.# #.# #.##.#...# #.# #.#.### #.# #.#.# ...>. ..#### #..#Y,>gէ #..#  #.Y,>gA60.7 (6Y,>gY,>g ####. #.#.# ### #.#.###....###### #.#.#...#.### # # #.#.#.###.##.#.#. #.#.#.# #.##.....##.#.#.# #.#Y,>go #....#.#.#.# #.# #..@...#.# #.# #.##.#...# #.## #.#.### #.# #.#.# ...>. ..#### #..# #..# Y,>g"@ #.Y,>gt@1.7 (7Y,>gNY,>g` #........#. ####.#####. #.#.# ###.......#. #.#.###....##### #. #.#.#...#.##Y,>g # # #. #.#.#.###.# #.#.#. #.#.#.# #.##.....##.#.#.# #.#Y,>gv#...@#.#.#.# #.#Y,>g...).#......#.# #.#Y,>g### #.##.#...# #.##. #.Y,>g<#.### #.##. #.#.#Y,>gu#( ...>.#. ..#####.#..#Y,>gB #..#Y,>gn3Y,>g8+2.7 (8Y,>g<Y,>g> Y,>g>*_Found a mace and 9 stones.Y,>gfY.......Y,>gfY,>g[jY,>gc # #.# ####. #.##.#.# ### #.##.#.###....# #.##.#.#...#.##Y,>gƞ # #.#.##.#.#.###.# #.#.#.##.#.#.# #.# #.....##.#.#.# #.# #..@.#.#.#.# #.#.).#......#.# #.#Y,>g*## #.##.#...# #.# #.##.#.## #.# #.##.Y,>gQt#.# #(#...>.Y,>gq #.#..#### #.Y,>gh#..#  #..#Y,>gY,>g*3.7 (1Y,>gY,>gM#..###....... ####.### ###...... ##....#### # ..#.### #.#Y,>g#.#.###....@##Y,>g!Q ###....#.#.#....).#......#.#######.##.#...# #.#Y,>g@t.#.####.#Y,>g@4.7 (2Y,>gY,>g+ #.#..#.#.# ##.#.# ####.#.#.##.#.# ####.#.##.#.###.... #.#.##.#.#...#.## # #.#.##.#.#.###.# #.#.#.##.#.#.# #.# #...@.##.#.#.# #.# ###....#.#.#.# #.# ....).#......#.# #.# #######.##.#...# #.# #.##.#.### #.# #.##.#.# #(#...>.Y,>g-, #.#..####  #.#..#5.7 (3Y,>gw0Y,>gd! # #.. #.#  #.#..# #.#.#Y,>gyd6 #..... #.#.# ####.# #.#.##.#.# ###....Y,>gd #.#.##.#.###....## #.#.##.#.#...#.##Y,>gd # #.#.##.#.#.###.#Y,>g6e #.#@#.##.#.#.# #.# #.....##.#.#.# #.#Y,>gne ###....#.#.#.# #.#Y,>ge ....).#......#.# #.#Y,>ge#######.##.#...# #.#Y,>gfO #.##Y,>gf/.#.### #.# #.##.#.# #(#...>. #.#..####Y,>gfY,>g!oY,>go#6.7 (4Y,>gUuY,>gשlM   #..#.....Y,>g: ####.# ###....##....## ..#.## ##.#.#.##.....#####....#.#.#.# #.#Y,>gi....##Y,>gY,>g*7.7 (5Y,>g-Y,>g #.##..#....###.##.#.# ###....##....##...#.## # #.###.# . #.....####....#Y,>gi...###.#..####Y,>g Y,>g6*8.7 (6Y,>gY,>gE( #.# #.#...... #.#.#Y,>g( #....... #.#.# ####Y,>g(..# #.#.##.#.# ###...Y,>g)..##.#.##.#.###....#.$#.#.##.#.#...#Y,>gG)`#.#.#.##.#.#.###.Y,>g)g #.#.#.##.#.#.# #.# #.@...##.#.#.# #.#Y,>g*  ###....#.#.#.# #.#....).#......#.# #.#Y,>g9*v #######.##.#.Y,>gj*J..# #.# Y,>g*T#.##.#.### #.#Y,>g*J #.##.#.#Y,>g+ #(#...>. #.#..####Y,>g+G #.#..#Y,>g)4Y,>g4*9.7 (7Y,>gH;Y,>gq #.# # # #.#  #.#Y,>gjq. #.#.# #... #.#.# ####Y,>gq #.#.##.#.# ###...##.#.##.#.###....Y,>gq` .$#.#.##.#.#...#.#Y,>g rn #.#.#.##.#.#.###.#Y,>g:r #@#.#.##.#.#.# #.#Y,>gjr #.....##.#.#.# #.#Y,>gr ###....#.#.#.# #.#Y,>gr ....).#....#.# #.#Y,>gsz#######.##.#...# #.#Y,>g1s% #.##Y,>gasc.#.### #.# #.##.#.#Y,>gs #(#...>. #.#..####Y,>gsY,>g{Y,>g5|+70.7 (8Y,>gY,>gݷ@MY,>gN# #.... #.# #..Y,>g4....... Y,>g ####Y,>gɸW#..# #Y,>g+ ###Y,>gL#..###....Y,>g_c#.$#...Y,>g#.#.#.#.....##Y,>g###....#.#.#.# #.#....Y,>g- ##.Y,>gOY,>gY,>g*1.7 (9Y,>gY,>g"M  . #.... #.# ##........Y,>g.<....  ####Y,>gUW#..# #Y,>g ####..###....#.@#.Y,>g ..Y,>g#Y,>g#Y,>g45.#.#.Y,>gU#.....##.#.#.# #.#.Y,>g&.##Y,>g Y,>g .2.7 (10.0)Y,>g 3Y,>gF$3.7 (11Y,>gY,>gbX}  # #.....Y,>gX # #..... #.# # # #..... #.#Y,>gX+ #.#Y,>gX| #..... #.#.# #Y,>g6Y .... #.#.#  #..###.#.##.#.# ###Y,>gZY #..##.#.##.#.### #@.#.#.##.#.#...#.Y,>gY ##.#.#.##.#.#.###. #.#.#.##.#.#.# #.Y,>gY #.....##.#.#.# #.Y,>gZ ###....#.#.#.# #.Y,>gYZ ....).#......#.# #. Y,>gZ#.##.#...# #. #.##.#.### #. Y,>gZY,>gZo #.##.#.# _You now have 125 gold pieces (gained 12).Y,>gbY,>gc+4.7 (12Y,>g0hY,>gBDM  Y,>g}K # #Y,>g<#...Y,>g۞]..... #.#.# ###Y,>gl#..### ###Y,>gV#.@####..Y,>g]T##..#...##Y,>g#Y,>gl#.#.#.##.#.#.# #.Y,>g #Y,>g, Y,>gY,>g:Y,>g!Y,>g+5.7 (13Y,>g%Y,>g #......#  #......# Y,>g #......##.# # Y,>gq #......##.# #.Y,>gke #......##.#.# # ...... #.#.#  #..###.#.##.#.# ###Y,>g #@.##.#.##.#.### ##..#.#.##.#.#...#Y,>gl ##.#.#.##.#.#.###Y,>g #.#.#.##.#.#.# #Y,>g #.....##.#.#.# #Y,>g5 ###....#.#.#.# #Y,>gU ....).#......#.# #Y,>gso #######.##.#...# #Y,>gj #.##.#.### #Y,>gfY,>g+6.7 (14Y,>gY,>g/, IM######Y,>gi, -   Y,>g, B #......#Y,>g, .Y,>g, :#...... Y,>g2- #.@## #####..##Y,>gv- L##..##..#...Y,>g- ##.#.#.##.#.#.###. Y,>g- #Y,>g+6 Y,>g6 +7.7 (15Y,>g; Y,>gq > #.  #.###### #......# #......# Y,>gq O  #......##.#Y,>gq ) #Y,>g r  #......##.#  #Y,>g,r { #......##.#.# Y,>g~r #...@..##.#.# ####..###.#.##.#.# ##Y,>gr #.#.##.#.###.Y,>gr .#.#.##.#.#...#.#.#.##.#.#.# #.#.#.##.#.#.#Y,>g7s b #.....##.#.#.#Y,>gjs ###....#.#.#.# ....).#......#.#Y,>gz Y,>g#{ +8.7 (16Y,>g; Y,>g  #. #.  #.###### #......# #......#   #......##.#  #......##.#   #..@...##.#.#  #......##.#.# ####..###.#.##.#.# ##.#.##.#.###Y,>g2 .#.#.##.#.#..#.#.#.##.#.#.#  #.#.#.##.#.#.#Y,>g] (  #.....##.#.#.#  ###....#.#.#.# Y,>g Y,>g" Y,>gZ +9.7 (17Y,>g/ Y,>g  .. #. #.  #.###### #......#Y,>g  #......#  #......##.#Y,>g)  #.@....##.# Y,>gN j #......##.#.#Y,>gp  #......##.#.# Y,>g q####..###.#.##.#.#Y,>g #.#.##.#.##Y,>g 2.#.#.##.#.#.Y,>g G#.#.#.##.#.#.Y,>g ^ #.#.#.##.#.#.Y,>g7 s #.....##.#.#.Y,>g Y,>g ,80.7 (18Y,>g Y,>g,  ..# ..# #.# #..  #.###### #......# #......# Y,>g- < #@.....##.# #......##.#  #......##.#.# #......##.#.#####..###.#.##.#.#.#.##.#.#.#.#.##.#.##.#.#.##.#.# #.#.#.##.#.#Y,>g1 A1.7 (19Y,>g4 Y,>gd nM..#. 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Y,>g *..Y,>g0 g#......##.#Y,>gQ #..Y,>gr Y,>g* Y,>g +3.7 (21Y,>g Y,>g UM#.#....#..# #######.......###### Y,>g #......##.##..Y,>g Y,>g +4.7 (22Y,>g Y,>g' ;M..Y,>g' e#.#....#Y,>g$( c#..# #######Y,>gI( %.......Y,>gk( #######Y,>g( ....#Y,>g) #......#..#.##.######..##Y,>g1 Y,>gK1 +5.7 (23Y,>g84 Y,>gah #.#.#.#.#....Y,>gh z##..# #######Y,>gh >.......#######Y,>gh ....Y,>g]i W.#.....Y,>gi !Y,>gi 3.....##.#Y,>gi !Y,>gi 4....#Y,>gi !Y,>gj )......Y,>gJj Y,>gn Y,>gHo +6.7 (24Y,>gr Y,>gE X #.#Y,>gz r.#.#.#Y,>g }....#.@# Y,>g :##.#######Y,>gܤ R.......#######Y,>g ...Y,>g #.#Y,>g2 4...Y,>gN T.....##.#Y,>gm ..Y,>g Y,>gܪ Y,>g$ +7.7 (25Y,>gέ Y,>g % #. #.# #.##.# ## ..#.#.. #.#.#. .... #..#Y,>g s #..# #@.# ##.####### #........ #.##Y,>g r##### #......#Y,>g  #......# #..Y,>g= 1....##.# Y,>g[ c#......##.# Y,>g _ #......##.#.#Y,>g Y,>g9 +8.7 (26Y,>g Y,>g 7M.. ..#. #.# #.##.# ###Y,>g8 B..#.#...#.#.#.#........# Y,>g ##.########........#...Y,>g ! Y,>gT! +9.7 (27Y,>g $ Y,>ghX M##. .#.. ..Y,>gX #.# #.##.# ###Y,>gY ..#.#...######.#.#.###.Y,>gYY ................Y,>gY u..# ##.#######Y,>gY 4...Y,>g` Y,>g,a ,90.7 (28Y,>ge Y,>g M r##. .#.. .. #.# #.##.# ### #..#.#... ######.#.#.###Y,>g@ M.......@.......Y,>gm #######..#.####.#..#Y,>g̠ nr   rat (asleep)#Y,>g? 3..Y,>g Y,>gڲ ,1.7 (29Y,>g% Y,>g{  Y,>g H_A rat comes into view.Y,>g8Uh r# ##. .# Y,>gUh.. .. #. #.# #.##.# ###  #..#.#... Y,>gU` ######.#.#.###.  .......@.......  Y,>gU;#######..#.####  #..# Y,>gV/#..# ##.# Y,>g,V* #..  #.#Y,>gPV  Y,>guVK#......#  #. Z,>g(Z,>g[B r# Z,>gb##. .# Z,>gƧ.. .. Z,>gw#. #.# Z,>gH#.##.# ###  Z,>g'#..#.#...  ######.#.#.###. Z,>g Z,>gD.......@.......  Z,>g5#######..#.####  Z,>gn`#..# Z,>gΩH#..# Z,>gH##.#Z,>g Z,>g>B#.. Z,>ga Z,>g&#.#Z,>g& Z,>gݪ=#..Z,>g Z,>g.;#.Z,>gZ,>gKZ,>gDZ,>gb Z,>gT_A rat is nearby!Z,>gZ,>gZ,>g Z,>gZ,>g ##.#  .r# ##. ..# .. ... #. #.# #.##.# ### #..#.#... ######.#@#.###. ...............#######..#.######..#.##..# .##.####### #........Z,>g g#.#######.Z,>g Z,>g 82.7 (1.0) _Z,>g޿ Z,>g [,>gxz ##. ..r##. ..#.. ... #.# ##.# ###[,>gy #..#@#... ######.#.#.###. ...............########..#.#####.#..# . ##.#######.......#######[,>g|[,>goc.rr[,>gȀ73Sandblast[,>g[,>g [,>gO... ... ...... #.# #....##.# ..[,>gO ....#∩.##...r#... ... #.# [,>gfP##@# ### #..#.#... ######.#.#.###. ...............[,>gPL#######..#.#####.#[,>g9Q..# .##.#######.......[,>gV[,>g^ .[,>g^&r[,>gDa[,>gsa4[,>gi[,>g;n [,>gmn(_Found Lasm's Jewellery Emporium.[,>g~  [,>gCasting: Sandblast (safe; 3% risk of failure)  [,>g\Confirm with . or Enter, or press ? or * to list all spells.[,>g>  malfuriongg the Digger ... ... ...  Gargoyle ... #.# #..  Health: 16/16 ========================[,>gA> ..##.# ..  Magic: 4/5===================----- [,>gn>....#∩.  AC: 6Str: 11 [,>g>##....#. EV: 11Int: 18 [,>g>.. .r. SH: 0Dex: 10 [,>g?#. #*# XL:  2 Next: 37% Place: Dungeon:2 #.##@# ###  Noise: ---------  Time: 894.7 (0.0) [,>gf?c#..#.#...  g) +2 dagger (elec) ######.#.#.###.  Cast: Sandblast [,>g?E...............#  [,>g?#######..#.#####  #..#.#  r   rat #..# . [,>g?= ##.#######  #........ [,>g @_Found Lasm's Jewellery Emporium.  Casting: Sandblast (safe; 3% risk of failure)  [,>gG@MConfirm with . or Enter, or press ? or * to list all spells.[,>gk@Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - ratAim: a rat (82% to hit)[,>gna   malfuriongg the Digger ... ... ...  Gargoyle [,>ga U... #.# #..  Health: 16/16 ======================== ..##.# ..  Magic: 4/5===================----- [,>ga ....#∩.  AC: 6Str: 11 ##....#. EV: 11[,>g/b Int: 18 .. .r. SH: 0Dex: 10 [,>g]b #. #.# XL:  2 Next: 37% Place: Dungeon:2 [,>gb #.##@# ###  Noise: ---------  Time: 894.7 (0.0) #..#.#...  g) +2 dagger (elec)[,>gb  ######.#.#.###.  Cast: Sandblast [,>gc ^...............#  #######..#.#####  #..#.#  r   rat #..# .  ##.####### [,>gFc  #........ [,>goc Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[,>gc Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - rat[,>gc SAim: a rat (82% to hit)  The blast of sand hits the rat![,>g f . ... ... ...  ... #.# #..  ..##.# .. [,>g8f 6   [,>g_f \ .. ... [,>gf \#. ### [,>gf D ###  [,>gf H    [,>gg   [,>g0g Y#..# [,>gg #..#  ##.# [,>g ,..[,>g ]41=6.2 (1.5Sandblast[,>g Lonfirm with . or Enter, or press ? or * to list all spells.[,>g Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - ratAim: a rat (82% to hit)  [,>g0 %The blast of sand hits the rat! [,>gW =_You kill the rat![,>g [,>g l _Your Earth Magic skill increases to level 4![,>g 3[,>g [,>g\ [,>gO I-70 _[,>g S-8.2 (2[,>g( [,>gF [,>gx *9.2 (3[,>g [,>g [,>g< ,900.2 (4[,>g [,>g [,>g *1.2 (5[,>g [,>gC [,>gu *2.2 (6[,>g [,>g [,>g *3.2 (7[,>g [,>gZ [,>g *4.2 (8[,>g [,>g [,>gJ #5[,>gt 9=====5.2 (9[,>g [,>gN { M...> #.# ###.... ... ........ #.# #...#[,>gO >##..##.# .........#∩..####....#.#..........#[,>g{O 1 #@# ##.# ### #..#.#... [,>gO ######.#.#.###.###.# _Magic restored.[,>ggV [,>g,X /6.2 (10.0)[,>gZ [,>gn\  [,>g\ -_Found a stone staircase leading down.\,>g: .\,>g;\,>g>\,>g9pM##  > #.# ###.... ... ........ #.# #...#\,>gp$###..##.# ............#∩..####....#.......@..#####.##.#...+##.# ###\,>gpp#..#.#...#..#\,>gu\,>gjv07.0)\,>gy\,>g].## #.# ...> #.# ###.... ... ....... #.###...# ###..##.#..... .#∩.. ####....#.# ..@.# ####.##.#...+ #.##.##### #..#.#...######.#.#.###.....#..##..#.# 8.2 (2.## #.# ...> #.# ######.... \,>g... ......... #.###...####..##.#.....+........#∩....#####....#@# ..........# ####.##.#...+ #.##.##### #..#.#...######.#.#.###................########..#.######..#.#\,>gv=====9.2 (3\,>gw?M\,>g5##  \,>g:> #.# ######.... ... ...... .... #.###...#\,>gMR###..##.#.....+....\,>gw,....#\,>gV####....#.###....\,>g..........# .####.##.#...+\,>g' #\,>g{&\,>g '+10.2 (4\,>gE+\,>g+1\,>g8Welcome to Lasm's Jewellery Emporium! What would you like to do? \,>gI8Y a -  520 gold an amulet of faith (unknown)\,>gs8Tb -  468 gold a +5 ring of evasion (unknown)  \,>g8Wc -  468 gold a +4 ring of protection (unknown)  \,>g8Wd -  468 gold a +4 ring of protection (unknown)  \,>g8^e -  325 gold a ring of protection from fire (unknown)  \,>g9Uf -  468 gold a +6 ring of strength (unknown)  \,>gM9Rg -  390 gold a ring of wizardry (unknown) \,>gu93You have 125 gold pieces. \,>g9Z[Esc] exit\,>g9~[!] buy|examine items\,>g :[a-g] mark item for purchase [/] sort (type)\,>g3:[A-G] put item on shopping listc,>gg $  You are short 265 gold pieces for the purchase.[Enter] buy shopping listc,>g c,>g c,>g6 amalfuriongg the Diggerc,>gi Gargoylec,>g Health: 16/16 ========================.## #.#c,>gҔ 0Magic: 5/5c,>g 2========================c,>g# ...> #.# ######c,>gJ #AC: 6c,>gv Str: 11.... ... ......c,>g -EV: 11c,>gŕ Int: 18.... #.###...#c,>g #SH: 0c,>g -Dex: 10c,>gV @###..##.#.....+c,>g XL:  2 Next: 41% Place: Dungeon:2........#@....#c,>g Noise: ---------  Time: 910.2 (4.0)####....#.###....c,>g =g) +2 dagger (elec)c,>gD u..........# .c,>gl /Cast: Sandblastc,>g ####.##.#...+#.##.#####c,>g Q#..#.#...######.#.#.###................#c,>g #######..#.#####c,>g< ;The blast of sand hits the rat! c,>gg "_You kill the rat! c,>g _Your Earth Magic skill increases to level 4! _Magic restored. c,>g -_Found a stone staircase leading down.  c,>gݘ 7There is an entrance to Lasm's Jewellery Emporium here.c,>g c,>g- c,>gW _c,>g ;You kill the rat! _c,>g aYour Earth Magic skill increases to level 4!Magic restoredc,>g /. _Found a stone staircase leading downc,>g .  c,>gF There is an entrance to Lasm's Jewellery Emporium here. _You can access your shopping list by pressing '$'.e,>gAVU....e,>gVe,>gYe,>gTj.## #.# ...> #.# #######.... ... ........... #.###...# ###..##.#.@...+ ........#∩....# ####....#.###..............# ....####.##.#...+ ...#.##.##### .. #..#.#... #######.#.#.###................#1.2 (1 _e,>gU.## #.# ...> #.#### .... ... ........ e,>g.... #.###...# ###..##.#..@..+ .#∩....# ####....#.###..... ....# .....#####.##.#...+ ..#.##.##### ....##..#.#... .########.#.#.###. .# e,>ge,>g#2.2 (2e,>ge,>gM## #.# >#.#.###########................... .... #.###@..####..##.#.....+........#∩....# ####....#.###.....e,>g..##.#...+.##.#e,>g@3.2 (3e,>g e,>g=n.## #.# ...>#.#.############............@.......e,>gB>T.....#.###...#########..##.#.....+ ........#∩....#e,>g>####....#.###...............# .....#e,>g> ####.##.#...+......#.##.#####.....#e,>g!?Z #..#.#... #.###e,>g:D@4.2 (4e,>g9Ge,>gyv.## #.# ...>#.#.#.......#.###...####..##.#.....+ ....# #.....#e,>gz)####.##.#...+......#.##.#####.....# e,>g~@5.2 (5e,>gUe,>g.## #.# ...>#.#.#........#.###...#?e,>g###..##.#.....+ .#∩....#####....#.###.........# #.....#####.##.#...+......#.##.#####.....# e,>g@6.2 (6e,>ge,>g.## #.#  ...>#.#.#.  .......#.###...#?.  ###..##.#.....+  .e,>g3g#∩....#  ####....#.###.....  ..# #.....#  ####.##.#...+......e,>g0D#.##.#####.....# e,>ghe,>g*7.2 (7e,>ge,>g30 .## #.# ...>#.#.#. .e,>g0c......#.###...#e,>g0?. ###..##.#.....+ e,>g0).#∩..e,>g 1"..# e,>g71####....#.#e,>gb1S . e,>g1 e,>g1e,>g8e,>gq9*8.2 (8e,>g>e,>g$ ## #.# .>#.#.#.. .....#.###...#?...##.#.....+ . 9.2 (9e,>ge,>gu# #.# ..#>#.#.#....#.#e,>g[#.###...#?...#..##.#.....+ ..##∩....# # e,>g!e,>ge,>g/20.2 (10.0)e,>ge,>g} ##..#  #.# e,>g *...# e,>g ~>#.#.#....# e,>gG .e,>gu )# e,>g B#.###...#e,>g V?...# e,>g5F..##.#.....+ e,>gaq...# #∩....# ..e,>gr#....#.###..... .#e,>g# #.....# # e,>gA1.2 (11e,>ge,>gL##### ....# #.# ....# #.#.#....# .# #.###...#?...# ##.#.....+ ....# #∩....# .$..# ....#.###..... ....## #.....# ....e,>gCM# .##.#...+...... ..... .##.#####.....# #.#### e,>gZe,>geZ+2.2 (12e,>g]e,>g###### #....#  e,>g4w#.# #....# e,>gei.#.#....# .e,>g)# e,>g6#.###...#e,>gV?...# e,>gq##.#.....+ .....# e,>g?c#∩....# #.e,>g.$..##.###..... #.....#e,>gU# #.....##.e,>g^....# ##.#...+........e,>gv]..... ##.#####.....##. e,>ge,>g+3.2 (13e,>gfe,>g ######....  #.# .#.############................e,>glp#.###...####### ##.#.....+....... ...#∩....######..$#. .# .#.#.###. .#e,>ge,>gA4.2 (14e,>g}e,>g+e,>g,5.2 (15e,>ge,>gK _k - a scroll labelled TOT ULASURAe,>g e,>g .............∩e,>g e,>g e,>g #######....# #.##....# #.#############....# ..................# #.###...#######....# e,>ge #.#.....+.......@..# ..#∩....######..$..# #.###..... #.....# .# #.....# #.#...+.........#####.....##.#.####.#... #.####.#.# #.#.###. .# #.#e,>g t.#.......#e,>g9 F6.0)e,>gU e,>g)  ######.... #.############ ............... #.###...#######......+........ ..#∩....######.###..... #...e,>g) ..# #....## ##^#.# ..#.#####e,>g) e,>gN. e,>g. *7.2 (2e,>g1 e,>gZ6 e,>g6 *8.2 (3e,>g9 e,>gSm  #######....# .##....# .#############....# ..................# ###...#######....# .#.....+..........# .#∩....######.....# #.###..... #...@.# .# #.....##.....# #...+.............. .#####.....##.#.####.# .#... #.####.#.# # e,>gm .#.###. .# #.#.# .......# #^#.##.##### #.#.# e,>gn S#... _You now have 133 gold pieces (gained 8).e,>gEs @9.2 (4e,>gYv e,>g 7#....# ##....# #############....# ................# ###...#######....# #.....+..........# e,>g ;#∩....######.....# #.###..... #.....# .# #.....##....@# #...+.................># e,>g #####.....##.#.####.#..# #... #.####.#.# # #.###. .# #.#.#.....# #^#.# #.##### #. e,>g #.#  #... # .e,>g e,>g& ,30.2 (5e,>gɺ e,>g ; _Found a stone staircase leading down.f,>gb>2....f,>g>f,>gAf,>g'w ############ ............. f,>gw###...#######.....+......∩....######f,>gw/.###..... f,>gw..# #.....##.....##.#.## f,>g/x#...+...........@.....>#f,>gyx####.....##.#.####.#..f,>gx... #.####.#.# # # f,>gx0########..#f,>gf,>g*1.2 (1f,>g"f,>gy #....# ##....# .....# ...#....# .....+....# ∩....######.....# .###..... #.....# #f,>g/# #.....##.....##.#.## ...+..@....># .....##.#.####.#..# ... #.####.#.# # f,>g f,>gǾ@2.2 (2f,>g[f,>g#....# #....# .#....# .#...#....# .#f,>g=+....# .# f,>gEl....######.....# .# f,>gh###..... #.....# .# f,>g# #.....##.....##.#.## +.f,>gt..@...># f,>gC).....##.#.####.#..#  #.####.#.# .# # f,>g###. .# #.#.# .## #^#.# .# f,>g ##### #. .# # .#f,>gab... . .#f,>g7... f,>gRf,>g*3.2 (3f,>gqf,>g:#....# ....##.# ##.# f,>g:c...#######....##.# f,>g ;`+..........##.# f,>gE;######.....##.# f,>gd;..... #.....##.# # f,>g; #.....##.....##.#.## +.f,>gO</...@..># .....##.#.####.#..# f,>g<` #.####.#.# #.# .# . .# #.#.# #.# #f,>g<k# #^#.# #f,>g<x.# #. #f,>g"=S.# #f,>g=.#... #.#... f,>gEf,>gE*4.2 (4f,>gJf,>gЄ ##########.......#######+...... ...######... #f,>g+ #.....##.# #  #.....##.....##@#.## f,>gme.+.................> ##.....##.#.####.#. . #.###.. f,>g###. .# #.# S# ...# #^#.#.#f,>g߅S   adder (asleep) #####.f,>gE[ ... #.#...f,>gf,>g<5.2 (5Sandblastf,>g1f,>gY _An adder comes into view.f,>g)- f,>g*( #.##.#f,>g3+#.##.##.##.# #.# #  .##@#.## ..........># .#.####.#..# .  #.#..# f,>g+ .# #.#.# #.# S#  #^#.# #.# .#  #. #.# .  #.#.... f,>g+  f,>g+) f,>g4(  #.##.##.#f,>g#.##.##.# f,>g+#.# #  .##@#.## f,>gg-..........># .#.####.#..#  f,>gr #.#..#f,>g .# #.#.# #.# S#f,>g04 #^#.# #.# .#  #. #.# .f,>gc f,>gf#.#.... f,>g f,>gtf,>gJf,>gMf,>gN f,>gO_An adder is nearby!f,>g   f,>gj Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.f,>g{ 1 #....# malfuriongg the Digger #....##.# Gargoyle ##########....##.#f,>g  Health: 16/16 ======================== ..............##.# Magic: 4/5===================----- ...#######....##.#f,>g s AC: 6Str: 11 f,>g +...+..........##.# EV: 11Int: 18 ...######.....##.#f,>g, s SH: 0Dex: 10 f,>gO ##..... #.....##.# #  XL:  2 Next: 41% Place: Dungeon:2 f,>gq  #.....##.....##@#.##  Noise: ---------  Time: 935.2 (0.0) f,>g .+...............*.>#  g) +2 dagger (elec) f,>g ##.....##.#.####.#*.#  Cast: Sandblast . #.####.#.# #.#*.# ##. .# #.#.# #.# S# ...# #^#.# #.# .#  S   adder (asleep) #### #. #.# .  f,>g f#.#....  #.#... _An adder is nearby!f,>gY Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.f,>g Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - adderAim: an adder (asleep, 100% to hit)f,>g#....#malfuriongg the Digger#....##.#Gargoyle f,>gצ)##########....##.#Health: 16/16 ======================== ..............##.#Magic: 4/5f,>g===================----- ...#######....##.#AC: 6f,>gTdStr: 11 ...+..........##.#EV: 11Int: 18 ...######.....##.#SH: 0Dex: 10 f,>g##..... #.....##.# #XL:  2 Next: 41% Place: Dungeon:2  f,>ga#.....##.....##@#.##f,>gNoise: ---------  Time: 935.2 (0.0) .+...............#.>#f,>g2g) +2 dagger (elec) f,>g'##.....##.#.####.##.#Cast: Sandblast f,>g\. #.####.#.# #.##.# f,>g##. .# #.#.# #.# S# ...# #^#.# #.# .#f,>gѨS   adder #####. #.# .f,>gp#.#....#.#...f,>gMConfirm with . or Enter, or press ? or * to list all spells.f,>g5Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - adderf,>gU@Aim: an adder (asleep, 100% to hit)  f,>gwkThe blast of sand hits the adder!  The adder is almost dead.f,>g(f,>g)f,>gX.d.S..f,>gW/5=6.7 (1.5f,>g4f,>gh8  f,>g8Aiming: Sandblast (safe; 3% risk of failure)  f,>g8FPress: ? - help, Shift-Dir - straight line, f - adderf,>g8nAim: an adder (asleep, 100% to hit)  The blast of sand hits the adder!  f,>g,9mThe adder is almost dead. _The adder hisses angrily.g,>gʗF  #.#g,>g1<#.##.##.##.#g,>gq+#.# #.# # g,>g8 .##@#.## g,>gߘ ..........># g,>gj.#.####.#S.# .  #.#..# g,>gH% .# #.#.# #.# .# g,>gN #^#.# #.# .#  #. #.# .  g,>gҙ7#.#....   g,>gg,>g/  #.##.##.##.##.##.# #.# #  .##@#.## g,>g/..........># .#.####.#S.#   #.#..# .# #.#.# #.# .# #^#.# #.# .#  #. #.# . g,>gJ0p#.#.... g,>gu3g,>g4g,>g7g,>g9] _An adder is nearby!g,>g1  Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.g,>g@\ #....# malfuriongg the Diggerg,>gw\g #....##.# Gargoyle g,>g\0##########....##.#g,>g\} Health: 16/16 ======================== g,>g\0..............##.#g,>g ]J Magic: 3/5g,>g3]M==============---------- g,>gW]...#######....##.# AC: 6g,>g]Str: 11 ...+..........##.#g,>g]G EV: 11g,>g],Int: 18 g,>g^...######.....##.# SH: 0g,>g4^,Dex: 10 g,>g^##..... #.....##.# #  XL:  2 Next: 41% Place: Dungeon:2 g,>g^ #.....##.....##@#.##  Noise: =--------  Time: 936.7 (0.0) g,>g_.+...............*.>#  g) +2 dagger (elec) g,>gI_##.....##.#.####.#S.#  Cast: Sandblast g,>gl_. #.####.#.# #.#..# g,>g_0##. .# #.#.# #.# .# ...# #^#.# #.# .#  S   adder g,>g_@#### #. #.# .  g,>g`#.#....  g,>g#`#.#... g,>gE`/_An adder is nearby!g,>gf`Casting: Sandblast (safe; 3% risk of failure)  g,>g`MConfirm with . or Enter, or press ? or * to list all spells.g,>g`wAiming: Sandblast (safe; 3% risk of failure)  g,>g`HPress: ? - help, Shift-Dir - straight line, f/p - adderg,>gaoAim: an adder (almost dead, 70% to hit)g,>g[ #....# malfuriongg the Digger #....##.# Gargoyle g,>g[j##########....##.# Health: 16/16 ======================== ..............##.# Magic: 3/5==============---------- g,>g=\...#######....##.# AC: 6Str: 11 ...+..........##.# EV: 11Int: 18 ...######.....##.#g,>g\s SH: 0Dex: 10 ##..... #.....##.# #  XL:  2 Next: 41% Place: Dungeon:2 g,>g\ #.....##.....##@#.##  Noise: =--------  Time: 936.7 (0.0) .+.................>#  g) +2 dagger (elec) g,>g]o##.....##.#.####.#S.#  Cast: Sandblast . #.####.#.# #.#..# g,>gL]0##. .# #.#.# #.# .# ...# #^#.# #.# .#  S   adder g,>g]_#### #. #.# .  #.#....  g,>g]#.#... Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.g,>gy^NAiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - adderAim: an adder (almost dead, 70% to hit)  The blast of sand hits the adder.g,>gIa  #.#g,>ga#.##.#  #  g,>ga. ........#.># g,>g$b.#.†.#   g,>g`b .# #.#.# #.# g,>gb0 #^#.# #.# .# #. #.# . g,>gbq#.#.... g,>g'.g,>gi958.2 (1.5Sandblastg,>gvg,>g(onfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - adderg,>gAim: an adder (almost dead, 70% to hit)  The blast of sand hits the adder. _You kill the adder!g,>g :.....g,>g g,>g g,>g g,>g ,-90g,>gt g,>g g,>g >-40.2 (2g,>g< g,>g g,>g *1.2 (3g,>g+ g,>g g,>g *2.2 (4g,>g[ g,>g g,>g *3.2 (5g,>g g,>g g,>g *4.2 (6g,>g g,>gL g,>gv *5.2 (7g,>g g,>g8 g,>g ;4=====g,>g #6.2 (8g,>g g,>g< g,>gf #7.2 (9g,>g g,>g> D8.2 (10.0)g,>gz g,>g A9.2 (11g,>g g,>gr b=====50.2 (12g,>g g,>g\ A1.2 (13g,>g g,>g A2.2 (14g,>g g,>g@# A3.2 (15g,>g{& g,>g+ g,>g+ +4.2 (16g,>g/ g,>g{3 g,>g3 +5.2 (17g,>g6 g,>g; g,>g; +6.2 (18g,>g> g,>ggC g,>gC ]5=====7.2 (19g,>gWG g,>gG| #....##.# #########....##.#.# .............##.#.########....##.#.#+..........##.#.#######.....##.#.# #..... #.....##.#.#.....##.....##.#.## +...............@.># #.....##.#.####.#†.#  #.####.#.# #.#..# #. .# #.#.# #.#g,>g| ..# ..# #^#.# #.#..# ### #. #.#... g,>g| #.#...#.#..g,>g| .. ###g,>g"} E #..#g,>g g,>g# +8.2 (20g,>gk g,>g v#....#  #....##.#.# ########....##.#.# ..........##.#.# #######....##.#.# +..........##.#.# .######.....##.#.# ..... #.....##.#.# .....##.....##.#@## g,>g .................># .....##.#.####.#†.#  #.####.#.# #.#..# .# #.#.# #.#..# .# #^#.# #.#..# ###. #.#...g,>g #.#.... #.#....g,>g A9.2 (21g,>g. g,>gr #....##.#.# #######....##.#.# ...........##.#.# g,>g} #######....##.#.# +..........##.#.# ######.....##.#.# ... #.....##.#.# g,>g] ##.....##.#.#...........@# ##.#.####.#†.# #.####.#.# #.#..#  .# #.#.# #.#..# g,>g # #^#.# #.#..# g,>g # #. #.#... g,>gz #.#.... # #..#g,>g g,>ga ,60.2 (22g,>g5 g,>gjL  ###### ....... ####### +...... ###### .... #g,>gL g##.....##.#.##............>##.#.####.#† #.####.#.# #.#. g,>gL > .# #g,>gM #..## .There is a stone staircase leading down here.g,>gJU g,>gV R=====1.2 (23 _g,>g$\ g,>g  ....... ####### +...... ####### .... #.#g,>g 2.#.##............>##.#.####.#†. #.## #.#.  .# # #^.#..# ##..#g,>g A2.2 (24g,>g{ g,>g  ####### +...... ####### .... .##.#.##g,>g ............>##.#.####.#†. #.## #.#.  .# # #^ #. .g,>gA w.###..##..#g,>g g,>gb +3.2 (25g,>gk g,>gl  +...... ####### .... #.##.#.##g,>g ............>##.#.####.#†. #.##g,>g:  #.#.  .# # #^ #. g,>g 5..# g,>g k.##..##..#g,>g g,>gV +4.2 (26g,>gN% g,>g [ 3 g,>gH[ 5###### .... g,>g[ ##g,>g[ 3.#.##g,>g\ ............>##.#.####.#†. g,>g1\ #.##g,>gP\ K #.#. g,>go\ * .# g,>g\ B# #^g,>g\ ##g,>g\ @ #. g,>g\ ..#g,>g] "g,>g1] I#..# #.#g,>gg] i# #..# ..g,>ge g,>ge +5.2 (27g,>gj g,>g ..... #.....##.#.#.##.....##.#.##.............>###.#.####.#†.#  #.####.#.# #.#..# . .# #.#.# #.#..# .# #^#.# #.#..#### #. #.#....# #.#@...# #.#....# ##g,>g. / #..### .. #..# ## #..#g,>gW ^ #..# #g,>gz a #..# ##.#g,>g # #..# .. ##.# #.#..###.g,>g ...g,>g g,>gM +6.2 (28g,>g g,>g\  #.#.##............>##.#.####.#†.  #.## #.#. . .# # #^## g,>g ## #. .. #.#.. ## #..## ..g,>g  g,>g r#..# ##.#.##...........g,>gy g,>g +7.2 (29g,>g g,>g ............>##.#.####.#†.  #.## #.#. . .# # #^## ## #. .. #.#.. ##g,>g6 #@.### .. ##.... ##.#.#####.#######g,>gg,>g+8.2 (30g,>gHg,>gY ##.#.####.#†.  #.## #.#. . .# # #^## ## #. .. g,>gY#.#....# ## #..### .. g,>gY1## g,>gZ~##.# ##.#.##.#.# ###.........#g,>g6Zg,>g_g,>g1`+9.2 (31g,>gAcg,>g  #.## #.#. . .# # #^g,>gC## ## #. .. #.#....#g,>gy.# ## #..## ..g,>g g,>g1## g,>gH.. ##.#.##.#.###....######+#g,>gg,>gc,70.2 (32g,>gg,>gg,>gHg,>gL g,>gF_Key pressed, stopping explore.g,>gD........g,>gv . .# # #^## ## #. ..# #. ##g,>g #..## .. ##. #.##..g,>g/T### .#.#.##.#.#...#.##g,>gcg,>g71.2 (1.0) _g,>gg,>gh3 # #^## ## #. ..# .. ##g,>g3V #..## .. ##. #.##...#..###.. .#.#.##.#.#.###.#g,>g#7g,>gO7*2.2 (2g,>g9h,>gU(^ ## #. .. . ## #..## .. ##h,>g(. #.##...#..###...#h,>g(.......h,>g(###.#### .#.#.##.#.#.# #.#h,>gK-@3.2 (3h,>g 0h,>gc  ## #..## .. ##h,>gedI. #.##h,>ge%...#@.###...##..........####.####### .....##.#.#.# #.#h,>gqk@4.2 (4h,>goh,>gآ$ #.#....# ### #.#..### ...#.#..# ####.#..# .#.#..# .#h,>g#.#..# .##.##.#..# .. .##.#h,>g? #.#..###.... .##.#.#h,>ggs #.@......... h,>gj.##.#.# ####.#######h,>g#.#.##.#.# ###.........# .##.#.##.#.###....######+# ..#.#.##.#.#...#.#h,>gãA# #.#.#.##.#.#.###. h,>g#.#.#.##.#.#.# #.# #.....##.#.#.# #.# ###....#.#.#.# #.#h,>gɨ@5.2 (5h,>gʫh,>g#.#....#  #.#..### h,>g8g #.#..#  h,>g~#.#..# # h,>g`#.#..# h,>g)# h,>g#.#..# ##.# h,>gN#.#..# .. ##.# h,>g#.#..###.... h,>g`##.#.# #..h,>g h,>g,##.#.# h,>g5####.#h,>gX h,>g{.#.##.#.# ###.........# ##.#.##.#.###....##h,>g  h,>g h,>g h,>g>h,>gc h,>g`h,>g*6.2 (6h,>gCh,>g&w#.#....#  #.#..###  #.#..#  #.#..#  h,>g '#.#..#  #.#..# h,>gG'*.# h,>gi'#.#..# .. .# h,>g'#.#..###.... .#.# h,>g'R#.. h,>g$(*.#.# h,>gC(5####.#h,>gb( h,>g(.#.##.#.# ###.........# h,>g(j.#.##.#.###....######+# h,>g(D#.#.##.#.#...#.#h,>g )*# h,>g')9#.#.##.#.#.###.h,>gD)*# h,>gb)O#.#.##.#.#.# #.h,>g)###.#.#.# #.# h,>g) h,>gZ0h,>g0*7.2 (7h,>gq5h,>gl#.#....#  #.#..### h,>g-mb #.#..#  h,>gmmb#.#..# h,>gmb#.#..# h,>gmf#.#..# . h,>gm.# #.#..# .. h,>gn*.# h,>g1nx#.#..###. h,>gMn*.#.# h,>gn3#.. h,>gn*.#.# h,>g o6####.# h,>g'o~.#.##.#.# ###.........# h,>gBoF.#.##.#.###....###h,>gjo$###+# h,>go.#.##.#.#...#.## .#.##.#.#.#h,>g,p##.# .#.##.#.#.# #.###.#.#.# #.# h,>gKp h,>gvh,>gFw*8.2 (8h,>g{h,>g#.#....# #.#..### #.#..# .#.#..# ..#.#..# ...#.#..# ... # h,>gw#.#..# .. # h,>g)#.#..###.....# #.# #.. h,>g#.# ####.# #.##.#.# ###.........# h,>g#.##.#.###....# #.##.#.#...#.#h,>gٳK# #.##.#.#.###.h,>gV# #.##.#.#.# #h,>g.5.# h,>gh,>gE*9.2 (9h,>g*h,>g z#.#....# #.#..###......##.#..# ....).##.#..# ......##.#..# ....h,>gs#.#..# ......# #.#..# ......# #.#..###.....# .# h,>g#.. .# ####.#. h,>g=.##.#.# ###...h,>gi# .##.#.###... .##.#.#...#h,>g5X.## .##.#.#.###.# h,>glh,>gh,>g080.2 (10.0)h,>g}h,>gu$ _Found a spear.h,>g+.+...h,>g^..h,>g}."......h,>gF/h,>g4h,>g2m#.#....# #.#..###......# #.#..# #....).# #.#..# #......#.#.#..# #.#.#..# #......# #.#..# #......# h,>gnmC#.#..###.....# # #....... # ####.#h,>gmZ. ##.#.# ###.h,>gnB# h,>g$nh,>g}\1.0)h,>g9M...##.....h,>go).# #....#..# h,>g..#  h,>g2l#.#..###@....###............. ####.#########.. ##.#.# ###.........#h,>gYh,>g*2.2 (2h,>gh,>g#.#....#.......#.#..###......# #.#..# #....).# P#.#..# #......#.##.#..# #.. #.#..# #......# #.#..# #......# h,>g#.#..###.....#####........@....... ####.#########.#.# ###.........# .#.###....######+#.#.#...#.##.#.#.###.h,>g7#.#.#.# #.# h,>gh,>g*3.2 (3h,>gSh,>gM%#.#....#. #.#..###......# #.h,>g%r#.#..# #....).#.P.#.#..# #......#.# #.#..# #.h,>g &} #.#..# #......# h,>gZ&#.#..# #......# #.#..###.....#h,>g&#.......####.#. h,>g&p.#.# ###.# . h,>gI'&h,>gJ-h,>g-*4.2 (4h,>g1h,>g#pY#.#....#. #.#..###......# #. #.#..# #....).#.P. #.#..# #......#.# #.#..# #.h,>gip. #.#..# #......# #.#..# #......# h,>gp#.#..###.....##.......####.#....# h,>gph#.# ###.# ..# h,>gq#.###....######+# # h,>gvh,>gv*5.2 (5h,>gzh,>g̭#.#....#. #.#..###......# #. #.#..# #....).#.P. #.#..# #......#.# #.#..# #.. #.#..# #......# h,>g*#.#..# #......# #.#..###.....##.......####.#....# .# ###.# ...# h,>gv..###....######+# ..# .#...#.## .# .#.###.# .. .#.# #.# h,>g;# h,>g@6.2 (6h,>gh,>gt#.#....#. #.#..###......# #. #.#..# #....).#.P. #.#..# #......#.# h,>gc#.#..# #........ #.#..# #......# #.#..# #......# h,>g##.#..###.....##.......####.#h,>gac....# # ###.h,>g# ....# ###....######+# w.h,>g`..# #...#.## ...h,>g"j.# #.###.# ...... h,>gw   ribbon worm (wandering) #.# #.# h,>g.#####. #.# #.# .# h,>g !h,>gh,>g7 w.wh,>gi <7.2 (7Sandblasth,>gh,>g^ _A ribbon worm comes into view.h,>g   #......# #.   #....).#.P.   #......#.#   #........ h,>gc  #......#   #......#  ##.....########  h,>gI.......@.......  ########....### #  w...#  ....#  ....# h,>gt ......  #.# .#####.  #.# .# #.#h,>gS   #......# #.   #....).#.P.   #......#.#   #........   #......#   #......#  ##.....########  .......@.......  ########....###  h,>gT w...#  ....# ....# ......  #.# .#####. #.# .# #.#h,>g\h,>g_h,>gfh,>gj h,>g&k\_A ribbon worm is nearby!h,>g $  Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h,>g 5 #.#....#....... malfuriongg the Digger  #.#..###......# #.  Gargoyle  #.#..# #....).#.P.  Health: 16/16 ========================  #.#..# #......#.#  Magic: 4/5h,>gR I===================-----  #.#..# #........ AC: 6Str: 11  #.#..# #......# EV: 11Int: 18  #.#..# #......# SH: 0h,>g Dex: 10  #.#..###.....########  XL:  2 Next: 95% Place: Dungeon:2  #............@.......  Noise: ---------  Time: 987.2 (0.0) h,>g  ####.#########*...###  g) +2 dagger (elec) h,>g # ###.........# w...#  Cast: Sandblast ###....######+# ....# h,>gB #...#.## ....# #.###.# ......  w   ribbon worm h,>gi a#.# #.# .#####. #.# #.# .# #.# #.# h,>g 4_A ribbon worm is nearby!h,>g Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h,>g wAiming: Sandblast (safe; 3% risk of failure)  h,>g Press: ? - help, Shift-Dir - straight line, f - ribbon wormAim: a ribbon worm (94% to hit)h,>gV  #.#....#.......malfuriongg the Digger#.#..###......# #.Gargoyle#.#..# #....).#.P.h,>g Health: 16/16 ========================#.#..# #......#.#Magic: 4/5h,>gͱ ===================-----#.#..# #........AC: 6Str: 11h,>g #.#..# #......#EV: 11Int: 18h,>gO #.#..# #......#SH: 0Dex: 10#.#..###.....########h,>g XL:  2 Next: 95% Place: Dungeon:2#............@.......h,>g Noise: ---------  Time: 987.2 (0.0)####.##########...###g) +2 dagger (elec) h,>g # ###.........# w...#Cast: Sandblast h,>g2 `###....######+# ....# #...#.##h,>gX h....# #.###.#......h,>g| w   ribbon worm #.# #.#h,>g .#####. #.# #.#.# #.# #.#h,>g Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h,>g wAiming: Sandblast (safe; 3% risk of failure)  h,>g0 Press: ? - help, Shift-Dir - straight line, f - ribbon wormAim: a ribbon worm (94% to hit)  The blast of sand hits the ribbon worm!h,>gK6h,>gg:h,>g:onfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  h,>g:LPress: ? - help, Shift-Dir - straight line, f - ribbon wormh,>g;?Aim: a ribbon worm (94% to hit)  h,>g;The blast of sand hits the ribbon worm!  The ribbon worm is severely wounded.h,>gEUw. h,>gLF}h   jackal (wandering)hh,>gH5=8.7 (1.5h,>gMh,>gRP h,>gPS_A jackal comes into view.i,>gs  Casting: Sandblast (safe; 3% risk of failure)  i,>g!t\Confirm with . or Enter, or press ? or * to list all spells.i,>g #.#....#....... malfuriongg the Digger i,>g #.#..###......# #.  Gargoyle  #.#..# #....).#.P.  Health: 16/16 ======================== i,>gi  #.#..# #......#.#  Magic: 3/5==============----------  #.#..# #........i,>gs AC: 6Str: 11 i,>g #.#..# #......# EV: 11i,>goInt: 18  #.#..# #......# SH: 0Dex: 10 i,>g #.#..###.....########  XL:  2 Next: 95% Place: Dungeon:2 i,>g #............@.......  Noise: =--------  Time: 988.7 (0.0)  ####.#########w...###  g) +2 dagger (elec) i,>g<# ###.........# ....#  Cast: Sandblast i,>g###....######+# ....# #...#.## ....# i,>g֤;#.###.# ......  w   ribbon worm #.# #.# .#####.  h   jackal (wandering) i,>gN#.# #.# h# #.# #.# i,>g_A jackal comes into view.Casting: Sandblast (safe; 3% risk of failure)  i,>gƥConfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  i,>gJPress: ? - help, Shift-Dir - straight line, f/p - ribbon wormAim: a ribbon worm (heavily wounded, 94% to hit)i,>gf #.#....#....... malfuriongg the Digger  #.#..###......# #.  Gargoyle  #.#..# #....).#.P.  Health: 16/16 ========================  #.#..# #......#.#  Magic: 3/5==============----------  #.#..# #........ AC: 6Str: 11  #.#..# #......# EV: 11Int: 18  #.#..# #......# SH: 0Dex: 10  #.#..###.....########  XL:  2 Next: 95% Place: Dungeon:2  #............@.......  Noise: =--------  Time: 988.7 (0.0)  ####.#########w...###  g) +2 dagger (elec) # ###.........# ....#  Cast: Sandblast ,>g40m###....######+# ....# #...#.## ....# #.###.# ......  w   ribbon worm #.# #.# .#####.  h   jackal (wandering) #.# #.# h# #.# #.#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - ribbon wormAim: a ribbon worm (heavily wounded, 94% to hit)  You miscast Sandblast.  You are very lightly contaminated with residual magic.   #......# #.   #....).#.P.   #......#.#   #.   #.   #.  ##.###  ......  ######   ....#  ....# ....# h..... i,>gXR (catching breath) #.# .#####. h #.# .# #.#  Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - ribbon wormAim: a ribbon worm (heavily wounded, 94% to hit)  You miscast Sandblast.are very lightly contaminated with residual magic.  Nothing appears to happen.  --more--i,>g!r  The ribbon worm expels a string of sticky webbing.i,>gQKThe stream of webbing hits you but does no damage.i,>gri,>g{t> 5 -i,>gtL9.7 (1Contam Held i,>g|i,>g& _You are caught in a web!i,>g) i,>g+ 8-i,>gk4 i,>g38 > _Unknown command.i,>gzj  Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i,>g  #.#....#....... malfuriongg the Digger  #.#..###......# #.  Gargoyle i,>g  #.#..# #....).#.P.  Health: 16/16 ========================  #.#..# #......#.#  Magic: 2/5=========---------------  #.#..# #........ AC: 6Str: 11  #.#..# #......# EV:  5 Int: 18  #.#..# #......# SH: 0Dex: 10 i,>g  #.#..###.....########  XL:  2 Next: 95% Place: Dungeon:2  #............@.......  Noise: ---------  Time: 989.7 (0.0)  ####.#########w...###  g) +2 dagger (elec) i,>gq ># ###.........# ....#  Cast: Sandblast ###....######+# ....#  Contam Held #...#.## ....# #.###.# h.....  w   ribbon worm (catching breath) i,>g #.# #.# .#####.  h   jackal #.# #.# .# #.# #.# _Unknown command.Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i,>gS RAiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - ribbon wormAim: a ribbon worm (heavily wounded, catching its breath, 94% to hit)i,>g #.#....#.......malfuriongg the Digger#.#..###......# #.Gargoyle#.#..# #....).#.P.Health: 16/16 ========================i,>gk;#.#..# #......#.#Magic: 2/5=========---------------#.#..# #........AC: 6Str: 11#.#..# #......#EV:  5 i,>gInt: 18#.#..# #......#SH: 0Dex: 10#.#..###.....########XL:  2 Next: 95% Place: Dungeon:2#............@.......Noise: ---------  Time: 989.7 (0.0)####.#########w...###g) +2 dagger (elec) # ###.........# ....#Cast: Sandblast i,>gI###....######+# ....#Contam Held #...#.##....# #.###.#h.....w   ribbon worm (catching breath) #.# #.#.#####.i,>gkh   jackal #.# #.#.# #.# #.#Casting: Sandblast (safe; 3% risk of failure)  i,>gConfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - ribbon wormAim: a ribbon worm (heavily wounded, catching its breath, 94% to hit)  The blast of sand hits the ribbon worm!j,>gCj,>gD[onfirm with . or Enter, or press ? or * to list all spells.j,>gEzAiming: Sandblast (safe; 3% risk of failure)  j,>gAENPress: ? - help, Shift-Dir - straight line, f/p - ribbon wormj,>gEAim: a ribbon worm (heavily wounded, catching its breath, 94% to hit)  The blast of sand hits the ribbon worm!  j,>gELThe ribbon worm is almost dead.j,>g@KKh.j,>gLt11--------=91.2 (1.5j,>gPj,>gR0 _The ribbon worm bites you.j,>g'  Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.j,>g" #.#....#....... malfuriongg the Digger  #.#..###......# #.  Gargoyle  #.#..# #....).#.P.  Health: 11/16 ================-------- j,>gY# #.#..# #......#.#  Magic: 1/5====--------------------  #.#..# #........ AC: 6Str: 11  #.#..# #......# EV:  5 Int: 18  #.#..# #......# SH: 0j,>g#$Dex: 10  #.#..###.....########  XL:  2 Next: 95% Place: Dungeon:2  #............@.......  Noise: =--------  Time: 991.2 (0.0) j,>g$$= ####.#########w...###  g) +2 dagger (elec) # ###.........# ....#  Cast: Sandblast ###....######+# h...#  Contam Held #...#.## ....# j,>g$#.###.# ......  w   ribbon worm #.# #.# .#####.  h   jackal #.# #.# .# #.# #.# _The ribbon worm bites you.  j,>g$Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - ribbon wormj,>gP%tAim: a ribbon worm (almost dead, 94% to hit)j,>gV #.#....#....... malfuriongg the Digger j,>gH #.#..###......# #.  Gargoyle  #.#..# #....).#.P.  Health: 11/16 ================--------  #.#..# #......#.#  Magic: 1/5====--------------------  #.#..# #........ AC: 6Str: 11  #.#..# #......# EV:  5 j,>ggInt: 18  #.#..# #......# SH: 0Dex: 10  #.#..###.....########  XL:  2 Next: 95% Place: Dungeon:2  #............@.......  Noise: =--------  Time: 991.2 (0.0)  ####.#########w...###  g) +2 dagger (elec) j,>g# ###.........# ....#  Cast: Sandblast j,>gP###....######+# h...#  Contam Held #...#.## ....# #.###.# ......  w   ribbon worm #.# #.# .#####.  h   jackal #.# #.# .# #.# #.#j,>gCasting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.j,>g wAiming: Sandblast (safe; 3% risk of failure)  j,>g\Press: ? - help, Shift-Dir - straight line, f/p - ribbon wormAim: a ribbon worm (almost dead, 94% to hit)  The blast of sand hits the ribbon worm.j,>g-  j,>g8 #......# #.  j,>gd #....).#.P.   #......#.#  j,>g: #.  j,>g: #.  j,>gX #.  ##.j,>gM###  ...j,>g70...  j,>g`########....###   ....# j,>g h...#  ....# ......j,>gh   jackal #.# .#####.j,>g #.# .# #.#j,>g j,>gj,>g@h.j,>gj,>g #.#....#.......malfuriongg the Digger#.#..###......# #.j,>gp"Gargoylej,>gu#.#..# #....).#.P.j,>gWHealth: 11/16 ================--------#.#..# #......#.#j,>g:Magic: 1/5j,>gD====--------------------j,>gW#.#..# #........j,>g4-AC: 6j,>g_-Str: 11j,>g`#.#..# #......#j,>g8EV:  5 j,>g-Int: 18j,>g.#.#..# #......#SH: 0j,>gq-Dex: 10j,>gZ#.#..###.....########j,>g ~XL:  2 Next: 116% Place: Dungeon:2j,>g:\#............@.......j,>g}Noise: =--------  Time: 992.7 (1.5)j,>gQ####.#########h...###j,>g2g) +2 dagger (elec) j,>g'p# ###.........# ....#j,>gP+Cast: Sandblast j,>gzH###....######+# ....#j,>g&Contam Held j,>g#...#.##j,>g+....# j,>g1=#.###.#......j,>gh   jackal #.# #.#j,>gC.#####. j,>g 9#.# #.#j,>g2(.# j,>g[8#.# #.#j,>gCasting: Sandblast (safe; 3% risk of failure)  j,>gMConfirm with . or Enter, or press ? or * to list all spells.j,>gRwAiming: Sandblast (safe; 3% risk of failure)  j,>gNPress: ? - help, Shift-Dir - straight line, f/p - ribbon wormj,>gAim: a ribbon worm (almost dead, 94% to hit)  The blast of sand hits the ribbon worm.j,>g=Aim  j,>gxNPress: ? - help, Shift-Dir - straight line, f/p - ribbon wormj,>go: a ribbon worm (almost dead, 94% to hit  j,>gtThe blast of sand hits the ribbon worm. _You kill the ribbon worm!  j,>giCYou have reached level 3!j,>g/  --more--j,>gy  j,>gYour experience leads to an increase in your attributes!Your base attributes are Str 11, Int 15, Dex 10.Increase (S)trength, (I)ntelligence, or (D)exterity? k,>g8T S4/206203k,>gT 8% k,>ga +jackalk,>gb k,>gg S _You feel clever. x2k,>g~+  Casting: Sandblast (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.l,>gQ #.#....#....... malfuriongg the Digger  #.#..###......# #.  Gargoyle  #.#..# #....).#.P.  Health: 14/20 ================--------  #.#..# #......#.#  Magic: 0/6------------------------ l,>g #.#..# #........ AC: 7Str: 11  #.#..# #......# EV:  5 Int: 20  #.#..# #......# SH: 0l,>g,Dex: 10 l,>g #.#..###.....########  XL:  3 Next:  8% Place: Dungeon:2 l,>gJ #............@.......  Noise: =--------  Time: 992.7 (0.0)  ####.#########h...###  g) +2 dagger (elec) l,>gv~# ###.........# ....#  Cast: Sandblast ###....######+# ....#  Contam Held #...#.## ....# l,>gԞ*#.###.# ......  h   jackal #.# #.# .#####. #.# #.# .# #.# #.# _You feel clever. x2  l,>gCasting: Sandblast (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - jackall,>g+8Aim: a jackal (77% to hit)l,>gz #.#....#....... malfuriongg the Digger  #.#..###......# #.  Gargoyle  #.#..# #....).#.P.  Health: 14/20 ================--------  #.#..# #......#.#  Magic: 0/6------------------------ l,>g) #.#..# #........ AC: 7Str: 11  #.#..# #......# EV:  5 Int: 20  #.#..# #......# SH: 0Dex: 10  #.#..###.....########  XL:  3 Next:  8% Place: Dungeon:2 l,>g O #............@.......  Noise: =--------  Time: 992.7 (0.0)  ####.#########h...###  g) +2 dagger (elec) # ###.........# ....#  Cast: Sandblast l,>g[###....######+# ....#  Contam Held #...#.## ....# #.###.# ......  h   jackal #.# #.# .#####. l,>g#.# #.# .# #.# #.#Casting: Sandblast (safe; 2% risk of failure)  l,>gdConfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - jackalAim: a jackal (77% to hit)  The blast of sand hits the jackal.l,>g   #......# #.   #....).#.P.   #......#.# l,>g   #.   #.   #.  l,>g?##.###  ......  ########†...###   ....# l,>g s ....#  ....# ...... #.# .#####. #.# .# #.#l,>g]l,>g_l124.2 (1.5Sandblastl,>g(cl,>gdonfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - jackalAim: a jackal (77% to hit)  The blast of sand hits the jackal. _You kill the jackal!l,>g 8l,>gw8l,>gC<l,>gN> l,>g>@_Unknown command.l,>g| l,>g߉ W15==-l,>g# 50l,>gB l,>g C _You struggle to detach yourself from the web.m,>g_m,>g9  The web tears apart.m,>gšZ  A jackal comes into view.m,>g3The jackal moves out of view.m,>g]11 -6m,>gm,>gK _Your magical contamination has completely faded away.m,>g&#.#....#.m,>g  #.#..###......# #. #.#..# #....).#.P. m,>gd#.#..# #......#.# #.#..# #........ m,>g#.#..# #......# #.#..# #......# m,>g#.#..###.....##.......Sm,>g####.#†...#  ###.# #....# ....######+# #m,>g|....# ...#.## #m,>gOs....# .###.# m,>g#...... S   ball python (constriction, asleep) .# #.# m,>g#.#####. .# #.# #m,>gIL.# m,>gsm,>g&7m,>gHm,>g^ _A ball python comes into view.m,>gj    #.   #....).#.P. m,>g)  #.   #..m,>g)   #......#  m,>g$ #......# m,>gR+ #.....#########  m,>gF.......@......S m,>g m,>g)#######†...####  m,>g5 #....#  #....# m,>gDC #....#  #...... m,>gp& #.# #.#####. m,>g, #.# #.# #.#m,>gm,>gp    #.  m,>gQ #....).#.P.   #.m,>g~9   #..m,>g  m,>gY #......#  m,>gZ #......#  m,>g~#.....#########  .......@......S  m,>gi#######†...####  m,>g #....#  #....#m,>gX #....#m,>g6b #...... m,>g`a #.# #.#####m,>g #.# #.# #.#m,>gm,>g/m,>gm,>gGb _A ball python is nearby!m,>g* a#.#....#.  #.#..###......# #.  #.#..# #....).#.P.  #.#..# #......#.#  m,>g #.#..# #........  #.#..# #......#  #.#..# #......#  #.#..###.....##.S.  ####.#†...# ###.# #....# ###.# #...... m,>gw # #.# #.# # #.#m,>gx m,>g \1====8 _m,>gm m,>gh m,>gC #.#....#. #.#..###......# #. #.#..# #....).#.P. m,>gJD #.#..# #......#.# #.#..# #. m,>gD #.#..# #......# #.#..# #......# m,>gD x#.#..###.....# #.S. m,>g1E P####.#†...#m,>gxE .# #....# m,>gE 6.# m,>gF {#......  #.# m,>gDF d#.#####. m,>gF . #.#m,>gU m,>gX U6===m,>gcY 9m,>g^ m,>gb n,>gRP.#....#.  n,>g0S.#..###......# #.  .#..# #....).#.P.  n,>gS.#..# #......#.#  .#..# #. n,>gSl .#..# #......#  n,>g0T\.#..# #......#  n,>guTL.#..###.....# .n,>gTES. .#n,>gDU†...# #.# #....#  n,>gU######+# #....#  #.## n,>gUa#....#  #n,>gV.# #......  n,>gZV}#.# #.#####. n,>gV3 #.# n,>gV#.#  #.# n,>g+W( n,>gbn,>gdB1000.2 (1.0)Sandblastn,>guin,>gkn,>g?#....#. n,>gNn #..###......# #.  n,>g{#..# #....).#.P.  #..# #......#.# n,>gZ #..# #. n,>gk #..# #......#  n,>g*K#..# #......# n,>gRC #..###.....#n,>g; S.n,>g .#n,>g9†...#n,>g .n,>g7g# #....# n,>g\ n,>gn######+# #....# n,>g0 .## n,>gO#....# n,>g2 .# n,>g*P#...... n,>gO2 .# n,>gl#.#####.  n,>g!.# n,>g]#.#  n,>g!.# n,>g!( n,>gn,>g<n,>gnpS.S)n,>g&==n,>g 1n,>gn,>g:5 _The ball python hisses angrily.n,>gD....#.  ..###......# #.  n,>g E&..# #....).#.P.  ..# #......#.#  ..# #.  n,>gE=..# #......#  ..# #......#  ..###.....#. S.n,>gKF #.#†...# # #....#  .######+# #....#  ## #....#  n,>gFr# #......  # #.#####.  # #.#  #  n,>gOZ  The ball python bites you but does no damage.  n,>gOvThe ball python barely misses you.The ball python bites you but does no damage.n,>gPM====-2n,>g Un,>gaWY _The ball python closely misses you.n,>g|   n,>g Casting: Sandblast (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.n,>g n,>g n,>g8-n,>gu"n,>g%P _You don't know that spell.o,>gR   You completely miss the ball python. The ball python closely misses you.o,>g ?=3o,>gfo,>gG o,>gR_The ball python barely misses you.o,>gM  You hit the ball python.  The ball python is moderately wounded.7=4o,>gTo,>g)W o,>gW_The ball python barely misses you. The ball python closely misses you.o,>g=  You hit the ball python.o,>gi.o,>gcJ=45o,>g3Sandblasto,>go,>gqO _You kill the ball python!o,>gU   o,>g#V Casting: Sandblast (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.o,>g@ o,>g\B o,>g*G o,>gH _You can't see any susceptible monsters within range! (Use Z to cast anyway.)p,>gP3p,>gp,>g p,>g--6 _p,>gOp,>gp,>g2=-7.2 (2p,>g"p,>g)p,>g_)Q8=2p,>g)@====8.2 (3p,>g-p,>ge1p,>g1*9.2 (4p,>g"5p,>g49p,>g9+10.2 (5p,>g<p,>g-Bp,>gzB*1.2 (6p,>gEp,>gIp,>gZJ[=====2.2 (7p,>gMp,>gQp,>gR#9p,>gJR5=3.2 (8p,>g{Up,>g{Yp,>gY*4.2 (9p,>g#]p,>gBap,>ga.5.2 (10.0)p,>gdp,>guip,>gi+6.2 (11p,>gmp,>gqp,>gqx20===7.2 (12p,>gup,>g_z1 _HP restored.p,>gzd3====8.2 (13p,>g~p,>gpA9.2 (14p,>g҅p,>gp,>gp,20.2 (15p,>gp,>gM^==1.2 (16p,>gp,>gTp,>gJ====2.2 (17p,>gjp,>gĥA3.2 (18p,>g[p,>gA4.2 (19p,>gqp,>gA5.2 (20p,>g!p,>gA6.2 (21p,>g3p,>ghA7.2 (22p,>gp,>gHt4====8.2 (23p,>gp,>gp,>g"+9.2 (24p,>gp,>gp,>g ,30.2 (25p,>gp,>gLp,>g+1.2 (26p,>gp,>gp,>gQJ====2.2 (27p,>gyp,>gp,>g+3.2 (28p,>gp,>gwp,>g+4.2 (29p,>gp,>g>p,>g|+5.2 (30p,>g p,>g p,>gUhh   jackal (wandering)p,>g,6.2 (31p,>gp,>gY _A jackal comes into view.p,>gmZ #. #....).#.P. p,>g   .#############. .......@....... p,>g3##†...#########  #....#p,>gu #....# #h...# # # # p,>g8+ # #.# #p,>g`"p,>grd #. #....).#.P.    .#############. .......@....... ##†...#########  #....# #....# #h...# #    #.#p,>g p,>gp,>gp,>g] _A jackal is nearby!p,>gz D#....#. p,>g{ ]#..###......# #. p,>go{ q#..# #....).#.P. p,>g{ @#..# #......#.#p,>g{  p,>g{ =#..# #.p,>g| Z #..# #......#p,>gE| v #..# #......# p,>g| 2#..###.....p,>g} g#. . p,>gd} C#.#†...p,>g} # .# #....#p,>g~  p,>gF~ b.######+# #....#p,>g~ / .##p,>g  Y #h...#p,>g;  .# #...... p,>g .# #.#####. .#p,>g i #.# p,>g .#p,>g.  p,>g p,>gB Ah.p,>gt =hp,>g` L7.2 (1.0)Sandblast _p,>g p,>g$ p,>gE  Casting: Sandblast (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.q,>g ,#....#....... malfuriongg the Digger #..###......# #. Gargoyle #..# #....).#.P.q,>g Health: 20/20 ======================== #..# #......#.# Magic: 3/6q,>gג============------------ #..# #........ AC: 7Str: 11 #..# #......# EV: 11Int: 20 #..# #......#q,>gS SH: 0Dex: 10 #..###.....#############.  XL:  3 Next: 14% Place: Dungeon:2 q,>gE................@........  Noise: ---------  Time: 1037.2 (0.0) ##.#########†..*#########  g) +2 dagger (elec) q,>g/.........# #..*.# Cast: Sandblast ..######+# #.h..# q,>gۓ.## #....# .# #...... h   jackal .# #.#####. .# #.# .# q,>g_A jackal is nearby!Casting: Sandblast (safe; 2% risk of failure)  q,>ghCConfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - jackalAim: a jackal (77% to hit)q,>g1u#....#.......  malfuriongg the Digger #..###......# #.  Gargoyle #..# #....).#.P.q,>g  Health: 20/20 ======================== #..# #......#.#  Magic: 3/6============------------ #..# #........  AC: 7q,>gStr: 11 #..# #......#  EV: 11q,>gInt: 20 #..# #......#  SH: 0Dex: 10 q,>gI#..###.....#############.  XL:  3 Next: 14% Place: Dungeon:2 q,>gqh................@........q,>g  Noise: ---------  Time: 1037.2 (0.0) ##.#########†..##########q,>gŽ  g) +2 dagger (elec) .........# #..#.#q,>gQ  Cast: Sandblast q,>g..######+# #.h..# .###....#q,>g;K .##......q,>gb  h   jackal .#q,>g#.#####. .##.#q,>g .# q,>gۏCasting: Sandblast (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.q,>gwAiming: Sandblast (safe; 2% risk of failure)  q,>g*Press: ? - help, Shift-Dir - straight line, f - jackalAim: a jackal (77% to hit)  The blast of sand hits the jackal.q,>gq,>gq,>gIh..q,>g h4=====8.7 (1.5q,>g!q,>gNonfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - jackalAim: a jackal (77% to hit)  q,>gwThe blast of sand hits the jackal. _The jackal is almost dead.q,>gRb #. #....).#.P.  q,>gR  ..#############. .......@........ q,>gS###†..h#########  #....# #....# #....# #...... q,>gGSH #.#####.  #.#q,>gxSq,>gvO #. #....).#.P.    ..#############. .......@........ ###†..h#########  #....#q,>g #....# #....# #......  #.#####.  #.#q,>g~q,>gq,>gq,>g] _A jackal is nearby!q,>g  Casting: Sandblast (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.q,>gw#....#....... malfuriongg the Digger #..###......# #.q,>g Gargoyle #..# #....).#.P. Health: 20/20 ======================== #..# #......#.#q,>g Magic: 3/6============------------ #..# #........q,>g AC: 7Str: 11 #..# #......#q,>gAs EV: 11Int: 20 q,>gqj#..# #......# SH: 0q,>g Dex: 10 #..###.....#############.  XL:  3 Next: 14% Place: Dungeon:2 q,>g................@........  Noise: =--------  Time: 1038.7 (0.0) q,>g##.#########†..h#########  g) +2 dagger (elec) .........# #....#q,>g9g Cast: Sandblast ..######+# #....# .## #....# .# #...... h   jackal q,>gbs.# #.#####. .# #.# .# _A jackal is nearby!q,>gCasting: Sandblast (safe; 2% risk of failure)  q,>g|Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - jackalAim: a jackal (almost dead, 77% to hit)q,>g #....#....... malfuriongg the Digger #..###......# #.q,>gO  Gargoyle #..# #....).#.P. Health: 20/20 ======================== q,>g #..# #......#.# Magic: 3/6q,>g ]============------------ #..# #........q,>g  AC: 7Str: 11 #..# #......# EV: 11q,>gD Int: 20 #..# #......# SH: 0q,>gx Dex: 10 #..###.....#############.  XL:  3 Next: 14% Place: Dungeon:2 q,>g ................@........  Noise: =--------  Time: 1038.7 (0.0) q,>g V##.#########†..h#########  g) +2 dagger (elec) .........# #....# Cast: Sandblast q,>g ..######+# #....# .## #....# .# #......q,>gJ  h   jackal .# #.#####. q,>g~ &.# #.# .#q,>g FCasting: Sandblast (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 2% risk of failure)  q,>g Press: ? - help, Shift-Dir - straight line, f/p - jackalAim: a jackal (almost dead, 77% to hit)  q,>g\ "The blast of sand hits the jackal.q,>g  #. #....).#.P. q,>g &  q,>g<  q,>gp ..####. ....... q,>g ###†...#########  #....#q,>g # #....# #....# #...... q,>gc s #.#####.   #.#  q,>gr '.q,>gw 840.2 (1.5Sandblastonfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - jackalAim: a jackal (almost dead, 77% to hit)  q,>gw kThe blast of sand hits the jackal. _You kill the jackal!q,>gz q,>gI| h _Your Stealth skill increases to level 3!q,>g 3q,>gm q,>g q,>g 3-10 _q,>ge q,>g q,>g =-2.2 (2q,>g; q,>g= q,>g *3.2 (3q,>g q,>gs q,>g *4.2 (4q,>gw q,>g q,>gM h   jackal (wandering)h q,>g *5.2 (5q,>gq,>gb #. #....).#.P.  q,>gv&  q,>g..#############. .......@........ ###†...#########  #....# #....# #....#q,>g #......  #.#####.  #h#r,>gZ #. #....).#.P.    r,>g[o..#############. .......@........ ###†...#########  #....#r,>g[\ #....# #....# #...... r,>g\ #.#####.  #h#r,>g] r,>g br,>ggr,>gi] _A jackal is nearby!r,>g+0 #.r,>g #....).#.P.    ..#############. .......@........ r,>g###†...#########  #....# #....# #....# #......  #.#####.  #h#r,>g:"r,>g% #. #....).#.P.    ..#############. .......@........ ###†...#########  #....# #....# #....#r,>gc&* #......  #.#####.  #h#r,>gN+r,>g,r,>gc3r,>g 6] _A jackal is nearby!r,>g6 .#..#### #. .#..# #....).#.P.r,>g^7  .#..# #......#.# .#..# #........r,>g7 Z .#..# ##r,>g7 { .#..# #......#r,>g8  r,>gR8 .#..###.....#############. .......................... r,>g8 ###.#########†..@######### r,>g8 .........# #....#  r,>g9 ~######+# #....# r,>g9 #.## #....# #.r,>g9 m #...... r,>g9 p#.# #.#####.r,>g+: 2 #.#r,>gd: a #h#  r,>g: V#.# #.r,>g: : #.# r,>g> r,>gA r,>gJ ?h.r,>gO =6.2 (1Sandblast r,>gqP _r,>gW r,>gZ r,>gh #.#..# #....).#.P. #.#..# #......#.# #.#..# #........ #.#..# #......# r,>g R#.#..# #......# #.#..###.....#############. #.......................... r,>gX! ####.#########†...######### .........# #..@.# r,>g! ....######+# #....# r,>g!" #.## #....# #. #h.....  #.#r,>gu"  #.#####.  #.# #.#   #.#r,>g" X #.  #.#r,>gN# B #> r,>gT$ . #.#r,>g& r,>gr+ <h..r,>gv, &7r,>g0 r,>g@3  r,>gx3 +_Found an escape hatch in the floor.s,>gW1  Casting: Sandblast (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.s,>g3#.#..# #....).#.P. malfuriongg the Digger #.#..# #......#.# Gargoyle #.#..# #........ Health: 20/20 ======================== #.#..# #......# Magic: 2/6========---------------- s,>g#.#..# #......# AC: 7Str: 11 #.#..###.....#############.  EV: 11Int: 20 #..........................  SH: 0Dex: 10 ####.#########†...#########  XL:  3 Next: 18% Place: Dungeon:2 ##.........# #..@.# Noise: ---------  Time: 1047.2 (0.0) ....######+# #.*..# g) +2 dagger (elec) .#.## #h...# Cast: Sandblast s,>g\##.# #......  #.# #.#####.  #.# #.# h   jackal (wandering)  #.# #.  #.# #> s,>g #.# _Found an escape hatch in the floor.  Casting: Sandblast (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - jackals,>gWAim: a jackal (wandering, hasn't noticed you, 77% to hit)s,>gZ#.#..# #....).#.P. malfuriongg the Digger #.#..# #......#.#s,>g;[ Gargoyle #.#..# #........ Health: 20/20 ======================== s,>gy[#.#..# #......# Magic: 2/6s,>g[^========---------------- #.#..# #......#s,>g[; AC: 7Str: 11 #.#..###.....#############.  EV: 11Int: 20 s,>gT\=#..........................  SH: 0Dex: 10 ####.#########†...#########  XL:  3 Next: 18% Place: Dungeon:2 ##.........# #..@.#s,>g\ Noise: ---------  Time: 1047.2 (0.0) ....######+# #....#s,>g\ g) +2 dagger (elec) .#.## #h...# Cast: Sandblast s,>g\##.# #......  #.# #.#####.  #.# #.#s,>g/] h   jackal (wandering)  #.# #.  #.# #>  #.#s,>gd]Casting: Sandblast (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.s,>g]Aiming: Sandblast (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - jackals,>g]xAim: a jackal (wandering, hasn't noticed you, 77% to hit)  The blast of sand hits the jackal!s,>g.a #....).#.P.  #..s,>gla #......# #......#...s,>gaB .   s,>ga #.#..# #....# s,>g b  #.#   #.# #.s,>gIb  #.# #.  #.# #> s,>gb/ #.#s,>g/..s,>g3====22=8.7 (1.5Sandblasts,>gs,>gonfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - jackals,>g>Aim: a jackal (wandering, hasn't noticed you, 77% to hit)  The blast of sand hits the jackal! 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>s,>g|!4.s,>gD's,>g'+8.7 (39s,>g+s,>g0s,>g95s,>g7T _Key pressed, stopping explore.t,>gg#..t,>g%.....t,>g...t,>gxt,>g t,>g6B######+ # #### #........#####.#t,>gB #.#  >. #.t,>gPgc9.7 (1.0) _t,>g #### #........#####.#t,>g҂ #.#  >. #..t,>gt,>g+90.7 (2t,>gct,>g  #........#####.# #.#  >. #.###  t,>g`t,>g*1.7 (3t,>gt,>g #####.# #.#  >. #.  t,>gt,>g*2.7 (4t,>gt,>g-  #.#  >. #.t,>g--t,>g.R  t,>ga4t,>g4*3.7 (5t,>ge9t,>go  >. #.t,>gep]  t,>gst,>gs*4.7 (6t,>guvt,>g>. #.t,>g<.t,>gj###t,>g!t,>gt,>g'*5.7 (7t,>g÷t,>g. #........########t,>gt,>g*6.7 (8t,>gnt,>gn1d######.......t,>g%2;########t,>g8t,>g-9*7.7 (9t,>g=t,>gt# #.#  #.# t,>gwt #.#  #.#  #.# t,>gt #.#  #.# t,>gtL.#.# t,>g*u<.# t,>gau#t,>gv2    t,>gv t,>g w   t,>g}t,>gt~t,>g~'8.7 (10.0)t,>g!t,>g-.# #.#  #.#  #.#  #.#  #.#  #.#  #.# #.#.# #.# t,>gL#     t,>gj   t,>gtA9.7 (11t,>g,t,>gU#.# #.#  #.#  #.#  #.#  #.#  #.#  #.#  #.#.#  #.# t,>gk #        t,>gt,>g0-100.7 (12t,>gt,>g*` #.# #.#  #.#  #.#  #.# t,>gB+ #.#  #.#  #.# t,>g+ #.#.#  #t,>g+w.#  # t,>g+" t,>gM,t,>g;3t,>g3+1.7 (13t,>g8t,>g:k# #.# #.# #.#t,>gk? #.#t,>gk? #.#t,>gl? #.#t,>gHl? #.#t,>gl #.# #.#.#t,>glG #.#t,>g'mG #t,>gqt,>gtA2.7 (14t,>g# #.# #.#t,>g #.# #.# #t,>g? #.#t,>g;~ #.# #.#t,>g^#t,>g? #.#t,>g> #.t,>gèQ#.# #t,>g=.# t,>g (#t,>gt,>g1+3.7 (15t,>gt,>g`# #.# #.# #t,>gV#. #.# .t,>gT#. #.# ###. #.#t,>g#. #.##. #.#t,>gr #. #.# #.t,>gQ#.# #t,>g.#t,>g2 t,>g|(#t,>gt,>g}+4.7 (16t,>gt,>g.[.### #.# #.# .# #.# #.# >. #.# #.## #.# #.#t,>g}. #.# #.# #.# #.# #.# #.# #.#.# #.# #t,>g1t,>g2+5.7 (17t,>gM4t,>gh..#.## #.#. .# t,>g. ### #t,>gci########t,>gi%.........t,>gi<###########t,>got,>g;p+6.7 (18t,>gett,>g-#> #. .....#.## #.#. .# >. ### #######.........###########t,>gA7.7 (19t,>gt,>gM. .#> #. ...t,>g a..#.## #.#t,>g1-. .# t,>gja>. ###t,>gF #######t,>g;#.........#t,>g#t,>gt,>g+8.7 (20t,>gt,>gM#. .#> #. .....#.## #.#. t,>g=.# >. ### #.#######.#t,>gzt,>g A9.7 (21t,>g>#t,>gTM####.##...#.#. .#> #. .....#.## #.#. .# >. ###t,>gMUz#.# #.#t,>g YB10.7 (22t,>g[t,>g( M#..........?#.#####.##...#.#...#.##># #. .....#.## #.#. t,>gs.# >. ###t,>gz#.# #.#t,>gt,>g>+1.7 (23t,>gt,>g[M..#.#######t,>gD#....#........#...?#.#####.##t,>grC#....#.#t,>g>....#. .#t,>g...#># #. .....#.#####t,>g7## #.#t,>g0,......# t,>gP.# t,>grM>. t,>g###t,>g#.# #.####t,>gJt,>gt,>g%  t,>gCA jackal comes into view.t,>gw,2.7 (24t,>gt,>g t,>g-_The jackal moves out of view.t,>g%..t,>g......t,>gN.t,>gK...t,>gB...t,>g F.........t,>gt,>g t,>gM##....######+# ..#.##t,>g,qh#....#####.#........t,>gp?#.#####.#####....#.# .#t,>ge#....#># # ...t,>g#....#.###### #.#......# .#t,>g!.#.###.# >. # ###t,>g?#.# #.#h   jackal (wandering)#..t,>gZt,>g,0.0)t,>g+3.7 (1t,>gBt,>gt,>g    #...h#  #....#  #.# #...?#  #.# #....#.# #.#  #.# #....#.# #.#  #.# #....#># #.#  #.# #....#.#####.#  #.# #@......#.#  #.#.###.#.# t,>g >. #.# # #.#  #.# #.#  #.# #.#  #.# #.#  #.# #.#  #.# t,>gG 1  t,>g    #...h#  #....#  #.# #...?#  #.# #....#.# #.#  #.# #....#.# #.# t,>g  #.# #....#># #.#  #.# #....#.#####.#  #.# #@......#.#  #.#.###.#.# t,>g% P>. #.# # #.#  #.# t,>gM ] #.# t,>g  #.# #.#  t,>g ]#.#  t,>gٳ m#.# t,>g t,>g t,>gz t,>g  t,>g W_A jackal is nearby!u,>g ###.........##....######+## ..#.##h#....#####.#........u,>g ?#.#####.##.# .#># # ...#...@#.####### #.# ##+#...... .#u,>g` .###.# >. .# #### #######u,>g u,>g& u,>gc u,>g7h..u,>gD-4 _u,>gu,>g>u,>go ^ ####.#########†...#########u,>g  ###.........# ###....######+## u,>g o..#.## #.h####u,>g*C#.#........u,>gPB?#.#####.##u,>g. .#u,>g6># u,>g..u,>g<....#.#####u,>g## #.# ##+#.......# .#u,>g1 ###. u,>gTO>. u,>gx. ###u,>g4# u,>g^u,>g6h..u,>gY&5u,>g"u,>g$u,>gtF..........................  ####.#########†...######### ###.........# ###....######+## u,>ght..#.## #h#####.#........u,>guS?#.#####.##. .#u,>g\uJ># ..u,>gu;....#.####u,>gu## #.# ##+#...... .#.###. u,>gva>. .# u,>g:v####u,>gnvu,>g ~u,>gӆS.hhu,>gu,>gA===6Sandblastu,>gu,>g' _The jackal barks!u,>g, 6#..###.....#############u,>gf .......................... u,>g [ ####.#########†...#########u,>g V ###.........# #u,>gƶ >##....######+##u,>g  u,>g R..#.## #.u,>g> #####u,>g Hh...#........u,>g K?#.#####.##. .u,>g ?#># u,>g O......#.####u,>g> ## #.# ##+#...... .#u,>g^ X##. >. u,>gy . ###u,>g #u,>g u,>g7 u,>g ...hu,>ge u,>g 0---7u,>gh u,>g u,>g N     †u,>g    ##+###....#  #....#  #....#  #.# #...?# u,>g5 B #.# #..h@#.# #.# u,>gU ^ #.# #....#.# #.#  #.# #....#># #.#  #.# #....#u,>gt 2  #.# ##+#.. u,>g % #.# u,>g l>. #.#.# #.#  #.# # #.#  #.# #.# u,>g͕ u,>g*     †    u,>g*##+###....#  #....#  #....#u,>g*  #.# #...?#u,>g+" u,>gY+ #.# #..h@#.# #.# u,>g+ #.# #....#.# #.# u,>g+ #.# #....#># #.#  #.# #....#u,>g, u,>gg, #.# ##+#.. #.#u,>g, >. #.#.# u,>g, u,>g- #.# #  u,>gV-7#.# u,>g@4u,>g5:---u,>g9u,>g:<] _A jackal is nearby!v,>g^ v,>g_ Casting: Sandblast (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.v,>gY_v,>g  #.#..###.....#############.  malfuriongg the Digger  #..........................  Gargoyle v,>gD ####.#########†...#########  Health: 20/20 ======================== .# ###.........# #....#  Magic: 5/6====================---- .###....######+###....#  AC: 7Str: 11 v,>gQ.#...#.## #....#....#####  EV: 11Int: 20 .#.###.# #....#........#  SH: 0Dex: 10 .#.# #.# #...?#.#####.##  XL:  3 Next: 22% Place: Dungeon:2 v,>g~.#.# #.# #..h@#.# #.#  Noise: ---------  Time: 1117.7 (0.0) .#.# #.# #....#.# #.#  g) +2 dagger (elec) v,>g.#.# #.# #....#># #.#  Cast: Sandblast ...# #.# #....#.#####.# v,>gW^.### #.# ##+#.......#.# .# #.#.###.#.#  h   jackal >. #.#.# #.# ### #.# # #.#  v,>gG#.# #.# _A jackal is nearby!v,>gCasting: Sandblast (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.v,>gAiming: Sandblast (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - jackalAim: a jackal (77% to hit)v,>g #.#..###.....#############.  malfuriongg the Digger  #..........................  Gargoyle  ####.#########†...#########  Health: 20/20 ======================== .# ###.........# #....#  Magic: 5/6====================---- .###....######+###....#  AC: 7Str: 11 .#...#.## #....#....#####  EV: 11Int: 20 v,>g{:.#.###.# #....#........#  SH: 0Dex: 10 .#.# #.# #...?#.#####.##  XL:  3 Next: 22% Place: Dungeon:2 .#.# #.# #..h@#.# #.#  Noise: ---------  Time: 1117.7 (0.0) .#.# #.# #....#.# #.#  g) +2 dagger (elec) .#.# #.# #....#># #.#  Cast: Sandblast ...# #.# #....#.#####.# .### #.# ##+#.......#.# v,>g'.# #.#.###.#.#  h   jackal >. #.#.# #.# ### #.# # #.#  #.# #.# Casting: Sandblast (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - jackalAim: a jackal (77% to hit)  The blast of sand hits the jackal!v,>g     †       v,>g4   #.#   #.# #...@#.# #.#  #.#  #.#  #.# v,>gz># #.#  #.#  #.# v,>g #.# >. #.#.# v,>g #.# #  #.# v,>gJT&.v,>gXp7=9.2 (1.5Sandblastv,>g+[v,>g\vonfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - jackalAim: a jackal (77% to hit)  The blast of sand hits the jackal! v,>g]?_You kill the jackal!v,>gV$ #.#..###.....#. #. ####.#†...# #.# ###.# #....# v,>g%#.###....######+###....# #.#...#.## #....#....##### #.#.###.# #....#.# v,>gr#.#.# #.# #...?#.#####.## #.#.# #.# #..@.#.# #.# v,>gV#.#.# #.# #....#.# #.# ..#.# #.# #....#># #.# v,>g7#...# #.# #....#.#####.# #.### #.# ##+#.......#.# #.#v,>g)r #.#.###.#.# v,>gM.>. #.#.# #.##v,>gq #.# # 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#..........|,>gO#......##.#.# #.#|,>g8<|,>g-60.2 (16|,>g|,>g |,>g3_Found a stone staircase leading up.|,>g........|,>g>....#..###.#....|,>g'|,>g|,>gM####....#..........###.....##.....#####.##.#...'.............##.#####.....|,>gf## #..#.#.....#.#########.#.#.###................#.# #^##########.#<..#[..#.....#.# #.##.#######.#|,>gQO#.......... #.#|,>gF1.0)|,>g|,>g5KM........#∩....########....#..........###.....##.....#####.##.#...'.............|,>gK##.#####.....## #..#.#.....#.#########.#.#.###.#.# #.|,>gKO...............#.# #^##########.#<..#[..#.....#.# #.|,>gVLd##.#######.# #.#|,>ghP|,>gP*2.2 (2|,>g$T|,>g ###..##.#.....+.......... ........#∩....######..... ####....#.###.....##..... ..........###.....##|,>g####.##.#...'............ #.##.#####.....##.#.##|,>gF #..#.#.....#.####.#.#|,>g~ ######.#.#.###.#.# #.#.#|,>gH .........@.....#.# #^#.########..#.#####.# #.#.#|,>g1d #..#.#<..#[# #.#.# #..#.....#.# #|,>g~.#.###.#######.# #.# #.......... #.# #.#######.# #.# #|,>gB......# #.# #......# 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#... # #.#######.# # #......# # #......# #|,>gW @6.2 (6|,>gc\ |,>gf  ###..##.#.....+ ........#∩....###### ####....#.###.....## ..........###.....## ####.##.#...' #.##.#####.....##. #..#.#.....#.####.#.#.#.###.#.# #.|,>g ......#.# #^#..#.#####.# #. #..#.#<..#[# #. #..#.....#.# #. ##.#.# #.|,>g| . #.#######.# #......# #......#|,>g |,>g *7.2 (7|,>g |,>g  ###..##.#.....+ .#∩....###### ####....#.###.....## .###.....## ####.##.#...' #.##.#####.....## #..#.#.....#.####.#.#.#.###.#.# #|,>gB ......#.# #.#..#.#####.# # #..#.#<..#[# # #..#.....#.# #  ##.#.#  #.  #.#.# |,>g  #......#  #......#|,>g @8.2 (8|,>g |,>g Q ###..##.#.....+ .#∩.... ####....#.###..... .###..... ####.##.#...' #.##.#####..... #..#.#.....#.#.#.#.#.###.#.# ......#.# #.#..#.#####.# |,>gw m #..#.#<..#[#  #..#.....#.#  ##.#.#  #.  #.#.# |,>g } #......#  #......#|,>g- @9.2 (9|,>gs |,>g3  ###..##.#.....+ .#∩.... ####....#.###..... .###..... ####.##.#...' #.##.#####..... #..#.#.....#.#.#.#.#.###.#.#......#.##.#..#.#####.# #..#.#<..#[#  #..#.....#.#  ##.#.#  #.  #.#.#  #......#  #......#|,>g7 |,>gJ7 /70.2 (10.0)|,>g9 |,>gl  ###..##.#.....+ .#∩.... ####....#.### .###|,>gm p ####.##.#...' #.##.##### #..#.#.....#.#.#.#.#.###.#.#......#.##.|,>gn *#..#.#####.# #..#.#<..#[#  #..#.....#.# |,>g\n d ##.#.#  #|,>gn @.  #.#.# |,>go o #......#  #......#|,>g4o |,>gu |,>gu +1.2 (11|,>gz |,>g  ###..##.#.....+ .#∩.... ####....#.### .### ####.##.#...' #.##.##### #..#.#.....#.|,>g #.#.#.#.###.#.......#.|,>g# *#.|,>gJ Q#..#.#####.|,>go  #..#.#<..#[ #..#.....#.|,>gdz 3 ##.#.|,>g a # #.#. |,>gk } #......#  #......#|,>g |,>gP +2.2 (12|,>gC |,>g y ###..##.#.....+ .#∩.... ####....#.### .### ####.##.#...' #.##.######|,>g  #..#.#.....##.#.#.#.###.#......#|,>gd #.#..#.#####..|,>g #..#.#<..##. #..#.....##|,>g  ##.# # #.|,>g F#  #......# |,>gN F #......#|,>g A3.2 (13|,>gf |,>g:  ###..##.#.....#. .#∩....#. ####....#.###.. .####. ####.##.#...'#. #.##.#####|,>g;  #. #..#.#.....#.#.#.#.###.......#.|,>g?; @#..#. ...|,>g^; D #..#.#<..|,>g{;  #... #..#..... #J..|,>g; V ##.#... #|,>g; J   endoplasm (asleep)###+|,>g< R #.  #......# |,>g.< F #......#|,>g'F |,>goJ 8J.J|,>gJ +|,>gL =4.2 (14Sandblast|,>gP |,>giS ] _An endoplasm comes into view.},>g, },>g/ tDrink which item? Potions },>g/ u b - a potion of magic  c - a silvery potion  d - a bubbling yellow potion },>gJ0 6 e - a pink potion  j - a fuming inky potion },>g0 [!] read|quaff[?] describe selected},>g ,>g,>g,>g1###..##.#..... malfuriongg the Digger,>gn#. ........#∩.... Gargoyle#. ####....#.###. Health: 21/21 ========================,>g<.. ..........###. Magic: 6/6========================#. ####.##.#...'. AC: 7,>gvStr: 11#.#.##.#####. EV: 11Int: 20,>g#.#..#.#..... SH: 0Dex: 10######.########.#.#.###. XL:  3 Next: 31% Place: Dungeon:2,>g-.......@................ Noise: ---------  Time: 1274.2 (0.0),>g######.#########..#.#### g) +2 dagger (elec)...#..#.#<.. Cast: Sandblast#.J.#..#.....#...,>gG##.#######...,>g6#....... J   endoplasm###+#.#######......#,>gl#......# ,>gy_Key pressed, stopping explore. _Key pressed, stopping explore. _Found a ring mail. ,>g_You open the door. ,>gr_Found a stone staircase leading up. _An endoplasm comes into view.,>g^ :  Okay, then.,>g ,>g,>g,>g _,>gV,>g  Casting: Sandblast (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.,>g  ###..##.#..... malfuriongg the Digger #. ........#∩.... Gargoyle ,>gK #. ####....#.###. Health: 21/21 ======================== .. ..........###. Magic: 5/6====================---- #. ####.##.#...'. AC: 7Str: 11,>g  #. #.##.#####. EV: 11Int: 20 ,>gм #. #..#.#..... SH: 0Dex: 10 ,>g ######.########.#.#.###. XL:  3 Next: 31% Place: Dungeon:2 .......@................ Noise: ---------  Time: 1274.2 (0.0) ,>g q######*#########..#.#### g) +2 dagger (elec) ..* #..#.#<.. Cast: Sandblast ,>gƽ )#.J. #..#..... #... ##.###### #... #....... J   endoplasm,>gG , ###+ #.###### #......# #......# _Okay, then.Casting: Sandblast (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.,>g Aiming: Sandblast (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - endoplasmAim: an endoplasm (98% to hit),>g3 ###..##.#..... malfuriongg the Digger #. ........#∩.... Gargoyle ,>gA4#. ####....#.###. Health: 21/21 ======================== .. ..........###. Magic: 5/6====================---- #. ####.##.#...'. AC: 7Str: 11 #. #.##.#####. EV: 11Int: 20 ,>g4#. #..#.#..... SH: 0Dex: 10 ######.########.#.#.###. XL:  3 Next: 31% Place: Dungeon:2 ,>g5.......@................ Noise: ---------  Time: 1274.2 (0.0) ######.#########..#.#### g) +2 dagger (elec) ... #..#.#<.. Cast: Sandblast #.J. #..#..... #... ##.###### ,>g|5#... #....... J   endoplasm ###+ #.###### #......# #......#Casting: Sandblast (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.,>g5!Aiming: Sandblast (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - endoplasmAim: an endoplasm (98% to hit)  The blast of sand hits the endoplasm.,>g8 #. ∩ ,>g8B#.  ..  ,>g8#.  #.  #.  ,>gY9###### .......... ################..#. ,>g9}..# #..#.#< ,>g9#... #..#. #...  ,>g9J#... ,>g9i ###+  ,>g':<  ,>gM:# ,>gu:/ ,>gؽ6...,>gzp5=5.7 (1.5Sandblast,>gC,>g,>gLonfirm with . or Enter, or press ? or * to list all spells.,>gzAiming: Sandblast (safe; 2% risk of failure)  ,>gJPress: ? - help, Shift-Dir - straight line, f - endoplasm,>gM>Aim: an endoplasm (98% to hit)  ,>g+The blast of sand hits the endoplasm. ,>gB_You kill the endoplasm!,>gʿ..............-60-7.7 (28.7 (39.7 (480.7 (51.7 (62.7 (7,>gV3.7 (8,>g ,>gX#6,>g8====4.7 (9,>g,>gb u ###..##.# #.# .#∩ #.# ####....#.### ... .###,>g j #.# ####.##.#...' #.# #.##.##### #.# #..#.#,>g #.#.#.#.###..######.#..#.,>g+  ...S #..#.#<,>gm  #..... #..# #...... ##. #....... #,>g DS   adder (asleep) ###+##### #. #......,>g 2 #......,>g] ,>g> @5.7 (10.0)Sandblast,>g ,>g  ,>g K_An adder comes into view.,>gI  ,>gCasting: Sandblast (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.,>g>  ###..##.#.... malfuriongg the Digger #.# ........#∩... Gargoyle,>g? ` #.# ####....#.### Health: 21/21 ======================== ... ..........### Magic: 5/6====================----,>gb? f #.# ####.##.#...' AC: 7Str: 11 #.# #.##.##### EV: 11,>g? Int: 20 #.# #..#.#.... SH: 0Dex: 10 ,>g? #######.########.#.#.### XL:  3 Next: 35% Place: Dungeon:2 .......@................ Noise: ---------  Time: 1285.7 (0.0) ,>g(@ .######*#########..#.### g) +2 dagger (elec) ,>gh@ ...S #..#.#<. Cast: Sandblast #..... #..#.... ,>g@ K#...... ##.##### ,>g A #....... #...... S   adder (asleep) ###+##### #.##### #......,>gKA ] #...... _An adder comes into view.,>gA Casting: Sandblast (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.,>gA Aiming: Sandblast (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - adder,>gvB AAim: an adder (asleep, 100% to hit),>gs  ###..##.#.... malfuriongg the Digger #.# ........#∩... Gargoyle #.# ####....#.### Health: 21/21 ======================== ,>gs ... ..........### Magic: 5/6====================----,>gEt  #.# ####.##.#...' AC: 7Str: 11,>gt  ,>gt #.# #.##.##### EV: 11Int: 20 ,>gu #.# #..#.#.... SH: 0Dex: 10 ,>gu #######.########.#.#.### XL:  3 Next: 35% Place: Dungeon:2 .......@................ Noise: ---------  Time: 1285.7 (0.0) ,>gu .######.#########..#.### g) +2 dagger (elec) ,>g9v ...S #..#.#<. Cast: Sandblast #..... #..#.... ,>gv K#...... ##.##### ,>gv #....... #...... S   adder (asleep) ,>gDw C###+##### #.##### #...... #......,>gw Casting: Sandblast (safe; 2% risk of failure)  ,>gw Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 2% risk of failure)  ,>gx Press: ? - help, Shift-Dir - straight line, f - adderAim: an adder (asleep, 100% to hit)  The blast of sand hits the adder!,>gz| - ,>g| j#.# ∩,>g|  ,>g| Q#.#  ,>g$} ...  ,>gL} Q#.#  ,>g} T#.#  ,>g} S#.#  ,>g} ######,>g4~ / ......,>g~  .############## ...† ,>g~ .< ,>g~ *   ,>g0 : #....... ,>gZ 0 ,>g ###+#####   ,>g 4  ,>g ,>g / ,>g '.,>g) q62=7.2 (1.5Sandblast,>g ,>g onfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - adder,>g Aim: an adder (asleep, 100% to hit)  The blast of sand hits the adder! _You kill the adder!,>gJ.,>g,>g3,>g{,>g4,-80,>gu,>g,>g)=-9.2 (2,>g6,>g9,>g+90.2 (3,>g@,>g,>g*1.2 (4,>g,>g,>g*2.2 (5,>g.,>g,>gD*3.2 (6,>gl,>g1,>g{*4.2 (7,>g,>g,>g#6,>g 8====5.2 (8,>g,>g)5##.# ........#∩####....#.###... .........#.# ####.##.#...',>gl5 ####.#.#....#######.########.#.#.###........................,>g5H.######@#########..#.###,>g5 #...†...r.# <.,>g5N#.........#..,>g6#.........# ##.#####...# #......,>gf68##+####### #.##### r   rat (asleep) #......,>gB,>gE+6.2 (9,>g{I,>gJL ,>gtLH_A rat comes into view.,>g4 #.# ∩,>g" #.#  ... ,>g) #.# ,>gU #.# ,>g #.#  ,>g#######.####### ,>g...............,>g  ,>g'$#@# ,>gf0#...†...r.# <,>g2 #.........#  #.........# ,>g5 #.........# ,>gi ###+####### ,>g ,>g,>g,>gp #.# ∩ #.#  ...  #.#  #.#  #.#  #######.####### ...............,>g r #@# #...†...r.# < #.........#  ,>gX#.........#  #.........#  ###+####### ,>g,>gu,>gۙ,>g,>g Z _A rat is nearby!,>gٚt#.# ####....#.###... ..........###.#.# ####.##.#...'.#.# #.##.#####.,>gW#.# #..#.#.....#######.########.#.#.###..........................######.#########..#.#### #...@...r.# #..#.#<..,>g4#.........# #..#....#.# ##.#######.# #.......,>g###+####### #.###### #......#......##......#,>gy%#......#,>g,>gzqr.r,>gvF===7.2 (1Sandblast,>g,>g- _The rat squeaks loudly. ,>ge_You see here an adder corpse.,>g,  Casting: Sandblast (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.,>gu  #.# ####....#.###. malfuriongg the Digger ... ..........###. Gargoyle #.# ####.##.#...'. Health: 21/21 ======================== ,>g #.# #.##.#####. Magic: 5/6====================---- #.# #..#.#..... AC: 7Str: 11 #######.########.#.#.###. EV: 11Int: 20 ......................... SH: 0Dex: 10 ,>gm .######.#########..#.#### XL:  3 Next: 62% Place: Dungeon:2 #...@**r..# #..#.#<.. Noise: ===------  Time: 1297.2 (0.0) #.........# #..#..... g) +2 dagger (elec) #.........# ##.###### Cast: Sandblast #.........# #.......,>gݠ q ###+####### #.###### #......# r   rat #......# #......# #......# _You see here an adder corpse.  ,>gL Casting: Sandblast (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - ratAim: a rat (82% to hit),>gM #.# ####....#.###. malfuriongg the Digger... ..........###. Gargoyle#.# ####.##.#...'. Health: 21/21 ========================#.# #.##.#####. Magic: 5/6,>g ====================----#.# #..#.#..... AC: 7Str: 11#######.########.#.#.###. EV: 11Int: 20......................... SH: 0Dex: 10.######.#########..#.#### XL:  3 Next: 62% Place: Dungeon:2,>g{ (#...@##r..# #..#.#<.. Noise: ===------  Time: 1297.2 (0.0)#.........# #..#..... g) +2 dagger (elec)#.........# ##.###### Cast: Sandblast#.........# #.......###+####### #.#######......# r   rat#......##......#,>g #......#Casting: Sandblast (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - ratAim: a rat (82% to hit)  The blast of sand hits the rat.,>g,,>gn :r..,>g 6--8.7 (1.5,>g%,>gSonfirm with . or Enter, or press ? or * to list all spells.,>gAiming: Sandblast (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - rat,>gHAim: a rat (82% to hit)  The blast of sand hits the rat. _The rat is heavily wounded.,>g(/ #.#  ,>g(D...  #.#  #.#  #.# ,>g$) #######.,>g)3 ........ .######.####### ,>g)8#...@r....# <,>g) #.........# ,>g * #.........# ,>gJ* ,>gs*#.........#  ,>g*###+####### ,>g* ,>g**,>g> #.#  ...  #.#  #.#  #.#  #######. ........ .######.####### #...@r....# < #.........#  #.........#  #.........#  ###+####### -- _A rat is nearby!,>gc5  You hit the rat.,>gi.,>g!Q490Sandblast,>g!,>g'%,>g& ,>g&9_You kill the rat!,>g,>g5Inventory: 12/52 slots Hand Weapons (go to first with )) ,>gs g - a +2 dagger of electrocution (weapon) Armour (go to first with [)  a - a +0 robe (worn) ,>g" h - a +1 helmet of intelligence (worn) Scrolls (go to first with ?)  f - a scroll labelled FIMEDW APOVOPO  i - a scroll labelled ZOIB PYCAEM  k - a scroll labelled TOT ULASURA ,>g l - a scroll labelled KEZOIKHLUGUSK Potions (go to first with !)  b - a potion of magic  c - a silvery potion ,>g; d - a bubbling yellow potion  e - a pink potion ,>g>/ j - a fuming inky potion,>g,>gW,>gH#.# ####....#.###. malfuriongg the Digger... ..........###. Gargoyle,>g#.# ####.##.#...'. Health: 21/21 ========================#.# #.##.#####. Magic: 5/6====================----#.# #..#.#..... AC: 7Str: 11,>g#######.########.#.#.###. EV: 11Int: 20......................... SH: 0Dex: 10.######.#########..#.#### XL:  3 Next: 64% Place: Dungeon:2#...@.....# #..#.#<.. Noise: =--------  Time: 1299.7 (0.0)#.........# #..#..... g) +2 dagger (elec)#.........# ##.###### Cast: Sandblast,>g#.........# #.......###+####### #.#######......# #......# #......# #......# ,>gtAim: a rat (82% to hit)  The blast of sand hits the rat. _The rat is heavily wounded. _A rat is nearby!You hit the rat. _You kill the rat!,>g,>g,>g,>g,>g=,>gj ,>g ,>g ,>g C-300.7 (1,>g ,>g S-1.7 (2,>gt ,>g ,>g *2.7 (3,>g ,>g ,>g *3.7 (4,>g ,>gU @4.7 (5,>g ,>g ,>gB *5.7 (6,>g ,>gg ,>g *6.7 (7,>g ,>gH ,>g [6====7.7 (8,>g ,>gi,  ... ..........### #.# ####.##.#...' #.# #.##.##### #.# #..#.#...#######.########.#.#.###,>g,  ....................... .######.#########..#.### ,>g- #...†.....# #..#.#<. #,>gQ- {.# #..#.. #,>g- }.# ##.##### #,>g- .# #...... ###+####### #.#####,>g. 4 #......,>gL. 0 #......,>gx. ` #...... #......,>g. E #......,>g:8 ,>g8 *8.7 (9,>g= ,>gDy K#.# ####.##.#...' ####.#.#....#######.########.#.#.###........................######.#########..#.### #...†.....# <.....#.##### #......##+####### #.##### #......,>g} D9.7 (10.0),>g ,>gܱ  ####.#.#....#######.########.#.#.###,>g- ........................######.#########..#.###,>gb  #...†.....# ,>g F<...,>gò !..#.#####,>g 0 #......,>g$ ##+####### #.##### ,>gP &#......###..#,>g ,>g ,>g4 ,10.7 (11,>gپ ,>g~ '#.##.##.#,>g #.##.##.#,>gv ,>gN J====1.7 (12,>gW ,>g4 # .#.#....#######.########.#.#.###........................######.#########..#.###,>gH5  #...†.....# <.....,>g5 #.##### #......###@####### #.#####,>g5  #.# #......###..# ##.. ,>g5 )_You open the door.,>g< ,>g< +2.7 (13,>gB ,>g/z ] #######.########.#.#.###........................######.#########..#.### #...†.....# <........#..#.........# ##.#####,>gz #.........# #......###'####### #.##### #@# #......#.###. There is an open door here.,>g} ,>gv~ 23.7 (14 _,>g ,>g ] ........................,>gh ######.#########..#.### #...†.....# <.,>g X#.........,>gʴ L#......,>g X#.#####.....,>g" / #......,>go b##'####### #.#####,>g p #.# #......,>gȵ !,>g A#.###,>g D ,>g: ,>g +4.7 (15,>g ,>g  ######.#########..#.### #...†.....# <.............#.##### #......,>g 3##'####### #.##### #.# #......#.##,>g D ,>g ,>g +5.7 (16,>g,>g2  #...†.....# <........#.#####,>g2 #......##'####### #.##### #.# #......#.## ,>g 3,>g6,>g6+6.7 (17,>g9,>g}k ....#.##### #......##'####### #.#####,>gk  #.# #......###..##.## ,>gk,>gHo,>go+7.7 (18,>gr,>g #.##### #......##'####### #.#####,>gŤ~ #.# #......###..#,>g ##..#.#... ,>gg,>g+8.7 (19,>gC,>g  #......##'####### #.#####,>g #.# #......###..# ##..,>g#+ ##,>gTV#.#,>g;### ,>g,>gr,>g+9.7 (20,>gd,>gA$ ##'####### #.##### #.# #......###..# ##.. ## ##,>g$`#.#,>g',>g',20.7 (21,>g *,>g  #.# #......###..# ##.. ## ## #.#,>g,>g+1.7 (22,>gO,>gQ ###..# ##.. ## ## J   endoplasm (asleep)#J#2.7 (23 _An endoplasm comes into view.,>gO ^ #.#  #.#  #.# ,>gO . #.#  #.# ,>g(P  ,>gXP }#.#  #.#  #.#  #@#  ,>gP %#.# #.#,>gQ  #.#,>gQ  #.#  #.#  #.# #J#,>gr  #.#  #.#  #.#  #.#  #.#  #.#  ,>g C#.#  #.#  #@#  #.# ,>gM b#.# #.# #.#  #.#  ,>g #.# #J# ,>gf ,>g~ ,>g ,>ga a _An endoplasm is nearby!,>gƊ.....###..#. ##... ##. ## ,>gq...### J..,>g,>gb83.7 (1.0) _,>g,>g,>gn ###..# ##.. ## ##,>gn > ...###,>gn !,>go CJ..##,>gMo ,>gu ,>g| 4J.J,>g-| *,>g} 74Sandblast,>gY ,>g ^ _The endoplasm quivers.,>g  Casting: Sandblast (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.,>gA,>g #.# #...... malfuriongg the Digger,>g #.# #...... Gargoyle #.# #...... Health: 21/21 ======================== #.# ####..# Magic: 5/6,>g====================---- #.# ##.. AC: 7Str: 11,>g #.# ##. EV: 11Int: 20 ,>g2#.# ## SH: 0Dex: 10 ,>g~-#.## XL:  3 Next: 64% Place: Dungeon:2 #@#,>gd# Noise: ---------  Time: 1324.7 (0.0) #*## g) +2 dagger (elec) ,>g#*# ... Cast: Sandblast #*# ### ,>g M#J# #.#,>gCa J   endoplasm ,>gc#..,>g ### ,>g'_The endoplasm quivers.Casting: Sandblast (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.,>gAiming: Sandblast (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - endoplasm,>g#<Aim: an endoplasm (98% to hit),>g/1 #.# #...... malfuriongg the Digger #.# #...... Gargoyle #.# #...... Health: 21/21 ======================== #.# ####..# Magic: 5/6====================---- #.# ##.. AC: 7Str: 11 ,>g#.# ##. EV: 11Int: 20 #.# ## SH: 0Dex: 10 #.## XL:  3 Next: 64% Place: Dungeon:2 #@#,>g# Noise: ---------  Time: 1324.7 (0.0) #.## g) +2 dagger (elec) #.# ... Cast: Sandblast ,>g#.# ### #J# #.#,>gH J   endoplasm #.. ###,>gCasting: Sandblast (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - endoplasmAim: an endoplasm (98% to hit)  The blast of sand hits the endoplasm!,>g!A #.#  #.#  #.#  #.#  #.#  #.#  #.#  #.# #@# ### ,>g|###  ###  #.# #.# #.. ### ,>g<....,>g p8=6.2 (1.5Sandblast,>g),>gonfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - endoplasmAim: an endoplasm (98% to hit)  The blast of sand hits the endoplasm! _You kill the endoplasm!,>g|0 ,>g*1 ,>gr3 ,>g6 ,>g; ,-70,>g7< ,>g< ,>g^= =-8.2 (2,>gc? ,>gB ,>gB *9.2 (3,>gE ,>gH ,>gI +30.2 (4,>gwK ,>g_N ,>gN *1.2 (5,>gQ ,>gT ,>gUT *2.2 (6,>gW ,>gf\ @3.2 (7,>g_ ,>gb ,>gb #6,>gb 8====4.2 (8,>ghe ,>g  ###..# ##.. ## ##,>g f ....###,>g1 ,>gi #5.2 (9,>gќ ,>gs ; ###..# ##.. ## ## ....### ,>g ,>gn .6.2 (10.0),>g ,>g : ###..# ##.. ## ## ....### ,>g A7.2 (11,>g ,>gK ^ ##.. ##,>g>L G ## ,>gL d....### .#,>gL "#. ,>gM 1 .##,>gP ,>g8Q J====8.2 (12,>gT ,>g-   ## ## ....### .....#,>gJ E##.##...,>g ,>g +9.2 (13,>g ,>g 4 ,>g 1 ## ,>g$ &....,>gQ ####,>gn  ,>g 6.##.#,>g ......#,>g F##.##...,>g ; .# ,>g #,>g ,>g ,>g ,40.2 (14,>g ,>g#.# ##.#.#.##.#.#.##.,>g #.#.###.#.##.#.#..#,>g#.#.# #.#.##.# ,>g)[#.@....# ,>gD###.##..# #,>gy~.#.#.#,>g).#,>g?.#,>g$A1.2 (15,>g ,>g;R#.# ##.##.#.# #.##.#.# #.#.#.# ##.#.## ....)#.#.. ,>g<<R##.#.# #.#.##.# #..@...# ,>g^<###.##.#.# .##.##,>g{<N.##,>g<.##.##,>g<B.#,>g}@,>g@+2.2 (16,>gC,>guL.# ..###....)#.#.. ######.#.# # .#.##.#....###@##.....,>gu #.# .## ,>gvyA3.2 (17,>g|,>gޮ#.# ##.#.#.#.# #.##.#.# #...,>g#.#.#  ###.#.#.##,>gG-....).,>gn#.#.. #######.#.# # ,>g#.#.##.# #...@..# ,>g###.##.....)#.# #.###,>gt#.# ..#.#,>gܯ/ #,>g#.##.#,>g>x#.##.#,>g,>g+4.2 (18,>g^,>g:#.# ##.#.##.#.# .##.#.##.#.# .##.#.#.# .####.#.#.##.#,>gm....).##.#.. .###.#.# .# #,>g#.#.##.# #,>gm#....@.# #,>g###.##.....).#,>gw#.# .#.##,>gJ#.# .# ..,>gu#.# .# ##,>g18#.# .#,>g_n#.# .##.# .# ,>g{!,>g,>g,+5.2 (19,>g,>g'D#.# ##.#.#.#.#.##.# #.#.#.#.#.##.# #.#.#.##.# ###.#.#.##.# ....).#.,>g,(#.#..#.# #.#.#.##.# #.,>gd(#.#.##.# #.#.....@# ,>g(#(,>g(###.##.....).#.#.##.#.#,>g([#.#.##.#.,>g(_..#.##.# .,>g(###.##.# .#,>g):#.##.#,>g*)C ##.##,>gC)L.# ,>g.A6.2 (20,>g 2,>g"kM##. #.#.#.. ###..#....)..#######.#.##.#.##.,>gC"R......# (,>g"###.##.....)..#.##.#.######..##.#,>g",>g',>g(+7.2 (21,>g,,>g`_ #.# ##.# ....##....).#.,>g_8####### ,>g_#.#.##.#.....(,>g`##.##.....)... #.##.#.#####.,>g>`R##.##.#,>gZ`,>gke,>ge+8.2 (22,>gi,>gw .# .,>go...##....).#.#######.# ,>gמ#.#.##.# #.....#.#####,>g(###.##@....)...,>gZ #.##.#.#####...  ,>gןl..###.#,>g,>g"+9.2 (23,>g>,>gj#.#.##.# #.#.#.##.#.##.# #.....#,>gl#.#.##.######.,>g/#.#.##.#.. ....).#.#.#..#.#.# #,>g .#,>gq;#.#.##.#.##.##.#.##.#.# #.#,>g#......#.##(####.##.@...).#.#,>g'#.##.#.##.##.##.#... ,>gv##.##.#..## #,>gr#.##.#..# ,>g##.##.#..# # ,>gb#.##.#..## ,>g#.##.#..## #,>gD ,>gf,>g,50.2 (24,>gz,>g|1#.#.##.# #.#.#.##.#.##.# #.....##.#.##.### ,>g1###....##.#.##.#.. ....).#.,>g1{#.#..#.#.# #.#,>g-2y#.#.##.#.# #.#,>g2#.#.##.#.# #.##......#.##(#.,>g2###.##..@..).#.#.,>g 3#.##.#.##.#.#.##.#... #.,>gd3#.##.#..## #.#.##.#..# ,>g3f#.#.##.#..# ,>g3#.,>g3R#.##.#..# ,>g3#.,>g3e#.##.#..# #.,>g4#.,>g<,>g =+1.2 (25,>gD,>g}#.#.##.# #.#.#.##.#.#.##.# ,>g}g#.....##.#.#.##.### ,>g~###....#.#.#.##.#.. ....).#.,>g~~#.#..#.#.# #.##.#.#.##.#.# #.##.,>g~#.#.##.#.# #.##.,>gw#......#.##(#.,>g\###.##...@.).#.#.#.##.#.##.#.,>g#.##.#... #.#.##.#..## ,>gz#.#.##.#..# #.,>g-#.##.#..# #.#.##.#..# ,>gf#.#.##.#..# ,>gƀ2#.#.,>gt,>g+2.2 (26,>g,>g#.#.##.# #.#.#.##.##.#.##.# #.....##.##.#.##.### ###....#.##.#.##.#.. ....).#.#.#..#.#.# #,>g".##.##.#.##.#.# #.##.##.#.##.#.# #.##.#,>gKO#......#.#,>gp#(#.###.##....@).#.#..##.##.#.##.#..#,>gz#.##.#... #..##.##.#..## ,>gz#..##.##.#..# #..##.##.#..# ,>g=#..##.##.#..# ,>g<t#..##.##.#..# #..##..#,>gA3.2 (27,>g,>g3#.#.##.# #.#.#.##.#.#.#.##.# #.....##.#.,>gcU#.#.##.### ###....#.#.,>g#.#.##.#.. ....).#.#.#..#.#.# #.##.#.#.#.##.#.# ,>g~#.##.#.#.#.##.#.# #.##.#.,>g#......#.##(#...>###.##.....@.#.#..#,>gZ#.##.#.#,>gm#.#..# #.##.#... #..# #.##.#..# #..#,>g`#.##.#..# #..#,>ga#.##.#..# #..#,>g.#..#,>g,>g,4.2 (28,>g,>g _You see here the +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}.,>g*,>gy+15.2 (1.0),>g/,>g1r _m - the +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+},>g1,>g,>g[Inventory: 13/52 slots ,>g(kHand Weapons (go to first with ))  g - a +2 dagger of electrocution (weapon)  m - the +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+} Armour (go to first with [) ,>gLZ a - a +0 robe (worn)  h - a +1 helmet of intelligence (worn) ,>goScrolls (go to first with ?)  f - a scroll labelled FIMEDW APOVOPO  i - a scroll labelled ZOIB PYCAEM  k - a scroll labelled TOT ULASURA ,>g l - a scroll labelled KEZOIKHLUGUSK Potions (go to first with !)  b - a potion of magic  c - a silvery potion ,>gj d - a bubbling yellow potion  e - a pink potion  j - a fuming inky potion,>g _m - the +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}. ,>gԧ ,>gW wA piece of cloth and leather for launching stones, adequate for hunting small game like rabbits or goblins. ,>g EBase accuracy: +0 Base damage: 7 Base attack delay: 1.4 ,>g KThis weapon's minimum attack delay (0.7) is reached at skill level 14. ,>g Your skill: 0.0; use (s) to set 14.0 as a target for Ranged Weapons.  At 100% training you would reach 14.0 in about 6.6 XLs. ,>gD KWearing heavy armour would reduce your attack speed with this weapon. ,>gf PDamage rating: 14 (Base 7 x 100% (Dex) x 103% (Skill) + 7 (Ench)). ,>gө Flame: It burns victims, dealing an additional one-quarter of any damage that pierces defenders' armour. ,>g% Dex+2: It affects your dexterity (+2). rF-: It makes you vulnerable to fire. rN+: It protects you from negative energy. Stlth+: It makes you more stealthy. ,>gF _If you switch to wielding this weapon: Your EV would increase by 0.1 (11.0 -> 11.1). ,>gw Z(w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.,>g,>g`,>g#.#.##.##.#.#.##.#. malfuriongg the Digger#.#.##.##.....##.#. Gargoyle,>g95#.#.##.###,>g ###....#.#. Health: 21/21 ========================#.#.##.#.. ....).#...... Magic: 6/6========================#.#..#.#.# #######.##.#. AC: 7Str: 11#.#.##.#.##.##.#. EV: 11Int: 20#.#.##.#.##.##.#. SH: 0Dex: 12#......#.########## #(#...> XL:  3 Next: 68% Place: Dungeon:2,>gQ ###.##.....@....... #.#..## Noise: ---------  Time: 1355.2 (0.0),>gv #.##.#.########## #.#..# m) +7 sling of the Hierophant {flame, rF- #.##.#...#..# Fire: m) +7 sling of the Hierophant {f#.##.#..###..#,>g -#.##.#..##..##.##.#..#,>g '#..##.##.#..##..#,>g #.##.#..##..#,>g  #..# ,>g!_You kill the endoplasm! _You see here the +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}. ,>g$!_m - the +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Your +2 dagger of electrocution stops crackling.  You feel agile.,>g@!lThe +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+} bursts into flame!,>g%,>g&+7 (0.5,>g),>g+` _You see here the +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}. _m - the +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}  Your +2 dagger of electrocution stops crackling.  ,>g+You feel agile.  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####....#.###.....##,>g ... ..........###.....##,>g> #.# ####.##.#...'......,>g+ #.# #.##.#####.....## #.# #..#.#.....#.####.,>g,>g+3.7 (49,>g ,>g@ #.# #.#.# #.#.# #.#.# #.#.#  #.#.#  # #.#.# ####.####.#.# ,>gAq.......@#.#.############.###.................... #........#.###...###### #.####..##.#.....+.... #.# ........#∩....###### #.# ####....#.###.....## ... ..........###.....## #.# ####.##.#...'...... #.# #.##.#####.....##,>gG,>gH+4.7 (50,>gM,>gh  #.# #.#.#,>gޅ- #.#.#,>g- #.#.#,>g'Z #.#.# #.#.#,>gG # #.#.##.####.#.#,>gO#>#.#.,>g#.###........... #,>go.#.###...,>g #.####..##.#.....+ #.# ........#∩.... #.# ####....#.###..... ... ..........###.....,>ge #.# ####.##.#...'. #.# #.##.#####.....There is a stone staircase leading down here.,>g,>g25.7 (51 _,>g,>gN #.#... #.#.##.$ #.#.##.. #.#.#,>gZ#.. #.#.#.. #.#.# #. #.#.# #####.####.#.# #,>g*.>#.#. #.###........... #,>g..#.###... #.####..##.#.....+,>ggj #.#. ........#∩.... #.# ####....#.###.....,>g ... ..........###..... #.# ####.##.#...'. #.# #.##.#####.....,>gA6.7 (52,>g],>g, #.# ......#.#.# #.$.. #.#.# #.... #.#.# #... #.#.# ... #.#.# #.# #.#.#,>gu! #####.####.#.# #.>#.#. #.###........... #..#.###...,>g} #.####..##.#.....+ #.#. ........#∩.... #.# ####....#.###. ... ..........###. #.# ####.##.#...'. #.# #.##.#####..,>ga,>g+7.7 (53,>g ,>g#@@M##+#### ......#$...##.....#.......,>gf@ #.# #.#.#####@####.#.# ,>g@ ......>#.#.##########.###.................,>g@x#........#.###...###.,>g@9#. ,>g@%#.,>g=A*##.,>gF,>gpG+8.7 (54,>g L,>gM##+#### ...$...#.#,>g@#.....##.....# #@# #.#.,>gp#####.####.#.# ,>g#.......>#.#.##########.###.................,>g..#.##,>g/5 .,>gd.....,>g,>g,>gK+9.7 (55,>g\,>gF@M,>gt###+#### ...$,>g'#.@...# ##.####.#.####.####.#.# #.......>#.#.#########,>gS=##....,>gy8 ..,>g......,>g,>g*,>g,10.7 (56,>g,>g 4M###+#### ...$..... ##.####.#.,>gC {#####.####.#.#.,>g ,>g +1.7 (57,>g! ,>gZ M####+#### ,>gZ ....$.....##.####.#.#,>g-[ ,####,>ga ,>ggg ,>g +M#######+#### #.......#.....#.#.#,>g5 +...,>gT ,>g +3.7 (59,>gM ,>g ,>g- +4.7 (60,>g ,>gj  #######+#### #.##.....@....#.#.#,>g ....###.....#.#.#,>g . #.....#.#.# ,>g=  #.....#.#.# #....,>gi w.#.#.# ##.####.#.#,>g  #####.####.#.# ,>g x #.......>#.#.########,>g #.###................ _You now have 149 gold pieces (gained 16).,>g ,>g +5.7 (61,>g ,>g4 ~ #+#### #.#,>g5  #....@.....#.#.#.###.....#.#.#.. #.....#.#.#. ,>gK6 #.....#.#.# #.....#.#.#,>g7 A ##.####.#.# #####.####.#.# #.......>#.#.,>g7  #.###...........,>g= ,>g> +6.7 (62,>gC ,>gF ,>gK ,>gO  ,>gO F_Key pressed, stopping explore.,>g[ ,>g^ 0malfuriongg the Digger (GrEE)Turns: 1503, Time: 00:02:16 Health: 21/21AC:  7 Str: 11 XL: 3 Next: 68% Magic: 6/6EV: 11 Int: 20 God: Gold: 149,>g_ ySH:  0 Dex: 12 Spells: 5/6 levels left rFire x . . m - +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+rCold . . .(no shield) rNeg + + . a - +0 robe rPois ∞h - +1 helmet {Int+3} rElec + ,>g__ (no cloak) rCorr .(no gloves) SInv .(no boots) Will .....(no amulet) ,>g_ Stlth +++(no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn ,>g_ %: no passive effects @: no status effects A: sickness immunity, AC +3, negative energy resistance 1, electricity ,>g,` :resistance, torment resistance 1, petrification resistance,>gչ,>gHmalfuriongg the DiggerGargoyleHealth: 21/21 ========================Magic: 6/6========================,>gAC: 7Str: 11EV: 11Int: 20SH: 0Dex: 12#######+#### #.#XL:  3 Next: 68% Place: Dungeon:2,>g#....@.....#.#.#Noise: ---------  Time: 1516.7 (0.0).....###.....#.#.#m) +7 sling of the Hierophant {flame, rF- ... #.....#.#.#Fire: m) +7 sling of the Hierophant {f.,>gQ#.....#.#.##.....#.#.###.####.#.######.####.#.#,>g5#.......>#.#.####### #.###...............  ,>gn_You see here 9 stones. _Found an escape hatch in the ceiling. _You see here a +0 ring mail. _There is a stone staircase leading down here. ,>go_You now have 149 gold pieces (gained 16). _Key pressed, stopping explore.,>gw,>gt,>g,>g &..,>gM ....,>g ..,>g ...>#.#........,>g ,>g# ,>g* #+#### #.# #.....@....#.#.# ,>g+ Z.....###.....#.#.# ... #.....#.#.# . #,>g.+ +#,>gP+ ,>go+ ^##.####.#.# ,>g+ a#####.####.#.# ,>g+ n#.......>#.#.#,>g+ ##.###.,>g1 ,>gm2 17.7 (1 _,>g6 ,>glp #+#### #.# #......@...#.#.# .....###.....#.#.# ... #.....#.#.# ,>gq o##.####.#.# #####.####.#.# #.......>#.#.##.###.,>gw ,>gvw *8.7 (2,>g{ ,>g @###',>g< ,>g *9.7 (3,>g) ,>g   ### #'#### #.# #.....@....#.#.# .....###.....#.#.#,>g 2 ... #.....#.#.#  . #.....#.#.# ,>g=  #.....#.#.# ##.####.#.#,>gy a #####.####.#.#,>g  #.......>#.#.,>g , #.### ,>g )_You open the door.,>g ,>gR +20.7 (4,>g  ,>g^5  ### #'#### #.# #....@.....#.#.# .....###.....#.#.#,>g5  ... #.....#.#.# . #.....#.#.# #.....#.#.# ##.####.#.# #####.####.#.#,>g5  #.......>#.#. #.###,>g 6 ,>gR9 ,>g9 *1.7 (5,>g; ,>g?m  ### #'#### #.# #....#.#.##.....###.....#.#.#,>gm #.... #.....#.#.##... #.....#.#.#### #.....#.#.# ##.####.#.#,>gm 7 #####.####.#.#,>gm  #.......>#.#. #.###,>gq ,>ger *2.7 (6,>gw ,>gh  ### #'#### #.#,>g b #....#.#.#,>g | #.....###.....#.#.#,>g- | #..... #.....#.#.#,>gZ  #...S. #.....#.#.#,>g o ####+# #.....,>g #.#.#,>g  ##.####.#.#S   adder (asleep),>gE  #####.####.#.# #.>#.#. #.###,>gs ,>g ,>g +3.7 (7,>g ,>gѾ  ,>g K_An adder comes into view.,>gy malfuriongg the DiggerGargoyleHealth: 21/21 ========================Magic: 6/6========================AC: 7Str: 11EV: 11Int: 20###SH: 0Dex: 12#######'#### #.#XL:  3 Next: 68% Place: Dungeon:2#..@.......#.#.#,>g Noise: ---------  Time: 1523.7 (0.0)#....*###.....#.#.#m) +7 sling of the Hierophant {flame, rF- #....* #.....#.#.#Fire: m) +7 sling of the Hierophant {f#...S. #.....#.#.#,>gi ####+# #.....#.#.###.####.#.#S   adder (asleep)#####.####.#.##.......>#.#.######.###............. _Key pressed, stopping explore. _You open the door. _An adder comes into view.Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f - adderAim: an adder (asleep, 98% to hit),>g2 malfuriongg the DiggerGargoyleHealth: 21/21 ========================Magic: 6/6========================AC: 7Str: 11,>gt EV: 11Int: 20###SH: 0Dex: 12,>g #######'#### #.#XL:  3 Next: 68% Place: Dungeon:2#..@.......#.#.#Noise: ---------  Time: 1523.7 (0.0),>g #....(###.....#.#.#,>g ;m) +7 sling of the Hierophant {flame, rF- #....( #.....#.#.#Fire: m) +7 sling of the Hierophant {f,>gM #...S. #.....#.#.#####+# #.....#.#.###.####.#.#S   adder#####.####.#.#,>gw #.......>#.#.######.###.............Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+},>g Press: ? - help, Shift-Dir - straight line, f - adderAim: an adder (asleep, 98% to hit)  You shoot a sling bullet. The sling bullet hits the adder.  ,>g AThe sling bullet burns the adder.  The adder hisses angrily.,>g ,>g ,>ge JS..,>gU 7===5.1 (1.4,>g ,>gD ,>g, /  --more--,>gua _The adder is moderately wounded.,>gE  Casting: Sandblast (safe; 2% risk of failure)  ,>g\Confirm with . or Enter, or press ? or * to list all spells.,>gM  malfuriongg the Digger  Gargoyle ,>g Health: 21/21 ========================  Magic: 5/6,>g====================----  AC: 7,>gxStr: 11  EV: 11Int: 20,>g  ###  SH: 0Dex: 12 ,>gH #######'#### #.#  XL:  3 Next: 68% Place: Dungeon:2 ,>g #..@.......#.#.#  Noise: ===------  Time: 1525.1 (0.0) ,>g #....S###.....#.#.#  m) +7 sling of the Hierophant {flame, rF-  ,>g!#..... #.....#.#.#  Fire: m) +7 sling of the Hierophant {f #..... #.....#.#.# ,>g"e ####+# #.....#.#.#  ##.####.#.#  S   adder #####.####.#.#  #.......>#.#.##### #.###............. ,>g")_The adder is moderately wounded.Casting: Sandblast (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.,>g"Aiming: Sandblast (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - adder,>g7#vAim: an adder (moderately wounded, 70% to hit),>g> $malfuriongg the DiggerGargoyleHealth: 21/21 ========================Magic: 5/6====================----AC: 7Str: 11EV: 11Int: 20###,>g@ SH: 0Dex: 12#######'#### #.#XL:  3 Next: 68% Place: Dungeon:2#..@.......#.#.#Noise: ===------  Time: 1525.1 (0.0)#....S###.....#.#.#m) +7 sling of the Hierophant {flame, rF- #..... #.....#.#.#Fire: m) +7 sling of the Hierophant {f#..... #.....#.#.#####+# #.....#.#.###.####.#.#S   adder#####.####.#.##.......>#.#.######.###.............,>g@ $Casting: Sandblast (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - adderAim: an adder (moderately wounded, 70% to hit)  The blast of sand hits the adder!,>gk onfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - adderAim: an adder (moderately wounded, 70% to hit)  The blast of sand hits the adder!  The adder is almost dead.,>g e0----6.6 (1.5,>g$ ,>g5 g _The adder bites you. The adder barely misses you.,>g5f,>gf9--,>gQj,>gzlF _Unknown command.,>g!  Casting: Sandblast (safe; 2% risk of failure)  ,>g`\Confirm with . or Enter, or press ? or * to list all spells.,>g  malfuriongg the Digger  Gargoyle ,>g Health: 20/21 ======================--  Magic: 4/6================--------  AC: 7Str: 11  EV: 11Int: 20 ###  SH: 0Dex: 12 ,>g#######'#### #.#  XL:  3 Next: 68% Place: Dungeon:2 #..@.......#.#.#  Noise: =--------  Time: 1526.6 (0.0) ,>g/#....S###.....#.#.#  m) +7 sling of the Hierophant {flame, rF-  #..... #.....#.#.#  Fire: m) +7 sling of the Hierophant {f ,>gr#..... #.....#.#.#  ####+# #.....#.#.#  ,>g##.####.#.#  S   adder #####.####.#.#  ,>g#.......>#.#.##### #.###............. _Unknown command.Casting: Sandblast (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.,>g9.Aiming: Sandblast (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - adderAim: an adder (almost dead, 70% to hit),>g  malfuriongg the Digger  Gargoyle  Health: 20/21 ======================--  Magic: 4/6,>gv================--------  AC: 7Str: 11  EV: 11Int: 20 ###  SH: 0Dex: 12 ,>gW+#######'#### #.#  XL:  3 Next: 68% Place: Dungeon:2 #..@.......#.#.#  Noise: =--------  Time: 1526.6 (0.0) #....S###.....#.#.#  m) +7 sling of the Hierophant {flame, rF-  #..... #.....#.#.#  Fire: m) +7 sling of the Hierophant {f #..... #.....#.#.#  ####+# #.....#.#.#  ##.####.#.#  S   adder #####.####.#.#  #.......>#.#.##### ,>g 6#.###.............Casting: Sandblast (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - adderAim: an adder (almost dead, 70% to hit)  The blast of sand hits the adder!,>gI ###  #### #.#  ...#.#.#  #....†###.....#.#.#  #..... #.....#.#.#  #..... #..... ####+#     >   ,>g3,>g;958.1 (1.5onfirm with . or Enter, or press ? or * to list all spells.,>g;Aiming: Sandblast (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - adder,>g;Aim: an adder (almost dead, 70% to hit)  The blast of sand hits the adder! _You kill the adder!,>g`>,>g?i _Your Fighting skill increases to level 2!,>g "....,>g; ,>g ,>gH ,>g[ I-90 _,>g ,>gw ,>g e1==-30.1 (2,>ge ,>gl @1.1 (3,>g ,>gh @2.1 (4,>g5 ,>g @3.1 (5,>gT ,>g ,>gf G==4.1 (6,>g ,>gn ,>g ]5====5.1 (7,>gM ,>g @6.1 (8,>g" ,>gZ% @7.1 (9,>g' ,>gf* ,>g* .8.1 (10.0),>g(- ,>g/ `====9.1 (11,>g2 ,>gg5 B40.1 (12,>g8 ,>g: ,>g: +1.1 (13,>gY= ,>g4@ A2.1 (14,>gC ,>gF A3.1 (15,>gJ ,>gM ,>g>N +4.1 (16,>gQ ,>gU ,>gV \6====5.1 (17,>gX ,>g  ### #'#### #.# #.@..#.#.#,>g  #....†###.....#.#.# #.....# #.....#.#.# #.....# #....,>g@ .#.#.# ####+## #.....#.#.# ##.####.#.#,>gm  #####.####.#.# #.>#.#.,>g C #.###,>gD ,>g +6.1 (18,>gL ,>g 4 ,>g ##########'#### #.#,>g2 a####..........#.,>gT S#....@###....,>g W.# #.....,>g :#........#.###.,>g_ D ,>g ,>g +7.1 (19,>g ,>gE D     ,>g  ###  ,>g Q#######'#### #.#  ,>g j####..........#.#.#  ,>g2 w #....†###.....#.#.#  ,>gn  #...@.# #.....#.#.#  ,>g  #.....# #.....#.#.#  ,>g  ####+## #.....#.#.#   ##.##,>g  ##.#.#  ,>g: ##,>g[ ###.####.#.#  ,>g n #.......>#.#.###  ,>g @ #.###...........  ,>g  * #.,>g+ #.###  ,>gw  #.####..##.#.You see here an adder corpse.,>gH ,>g ,>g$ +8.1 (20 _,>g; ,>gvX  ##########'#### #.#####..........#.....†###..# ###+# ##.###  #.#. ........#∩. ,>gY ,>gZ J====9.1 (21,>gJ^ ,>g G'#.##.##.##.#..#..#,>g B50.1 (22,>g ,>g+  ##########'#### #.#,>gp ####..........#.....†###..# ####@## #.# ##.#####,>g G..#  ,>g #.# ####....#.#  _You open the door.,>g ,>g +1.1 (23,>g ,>g. ##########'#### #.#####..........#.#....†###,>gJ C#.....# #.....#####'## #@# ##.#####.......>#.#.#####.#  ... ..........#,>gx _ There is an open door here.,>gn ,>g 22.1 (24 _,>g,>gHD ##########'#### #.#####..........#.#....†###.....# ....####'#,>gD #.# ##.#####.......>#.#.######...........,>gDc.#..  ,>gDt#.# ####.##.#.. ,>gIA3.1 (25,>gN,>gӁ #######'#### #.#####..........#.....†###....# ###'# #.# ##.#####.......>#.#.######.............# #..#.###.####..##.#......#.#. ........#∩#####  #.# #.##.### ,>g A4.1 (26,>gL,>g ####..........#.....†###..# ###'# #.# ##.#####,>gP.......>#.#.######...........#......# #..#.####....,>gx####..##.#..#......#.#. ........#∩,>gл######.#.# ####....#.#  #.# #..#.#.. ,>g,>ge+5.1 (27,>g,>g ....†###..# ###'# #.# ##.#####.......>#.#.#########.#.###...........#.....@# #..#.#######..##.#...#. ........#∩  #######.########.#.#.#,>gD ,>ga,>g$6.1 (28,>g,>gM1 ..# ###'# #.# ##.#####,>g1P.......>#.#.#########.#.###.................# #..#.#######..##.#...#. ........#∩,>g1#####.#.# ####....#.#  ......................,>g 2D ,>g7,>g7,>g8$7.1 (29,>g<,>g. ###'# #.# ##.#####.......>#.#.#########.#.###.................# #..,>g/b#.#######..##.#...#. ........#∩#####.#.# ####....#.# #.... .........,>g)/R..#,>gI/~#  .######.#########..#.# ,>g2,>g2+8.1 (30,>g/5,>gQi ###'# #.# ##.#####,>gi.......>#.#.#########.#.###...........,>giy......# #..#.#######..##.#..,>g j.#. ........#∩######@#.# ####....#.#,>g>j #...............##.#######.##.#..,>gj  #...†.....# #..#.#,>gjD ,>gn,>g_o+9.1 (31,>gr,>g֥ #.# ##.####.#.#  #.#####.####.#.#  #.#.......>#.#.#### ######.#.###............ #......#.#........#.### ,>g#......#.#.####..##.#... #......#.#. ........#∩ ######.#.#######....#.## #.@..............# ###.#######.##.#... ,>g!#.# #.##.#### #.# #..#.#... #######.########.#.#.## ....................... .######.#########..#.##,>g #...÷.....# #..#.#< #.........# #..#...,>g,>g,60.1 (32,>g,>gd~####'## #.....#.#.# ,>gl#.# ##.####.#.# ,>g=#.#####.####.#.#  #.#.......>#.#.###########.#.###.....,>gf#......#.#........#.####......#.#.####..##.#..,>g#......#.#. ........#∩...######.#@#######....#.##................######.#######.##.#...',>g$#.# #.##.##### #.# #..#.#....,>gZT#######.########.#.#.###,>g.........................######.#########..#.###,>g{#...÷.....# #..#.#<,>g,>g+1.1 (33,>g,>g.+M.....####'## #.....# ,>g+####.####.#.#  #.#.......>#.#.##########.#.###............#.#######..##.#.......#@#. ........#∩...######.#.#######....##................######.#######.##.#...'#.#,>g/A2.1 (34,>g 3,>gjM.....####'## #.....# ####.####.#.#  #.#.......>#.#.##########.#.###............#.#######..##.#.......#.#. ........#∩...######.#.#######....#,>gk#................#####.##...,>goA3.1 (35,>gs,>gz$M.†##.....####'## #.....# ####.####.#.#  #.#.......>#.#.##########.#.###............#.###,>g2*####..##.#.......#.#. ........#∩...######.#.#######....#.####.#,>gխA4.1 (36,>g ,>gfM###......†##.....####'## #.....# #####.####.#.#  #.#.......>#.#.#####,>g;#####.#@###............#.#######..##.#.#......#.#. ........#∩...#.#,>gA5.1 (37,>g,>g( #######'#### #.# ####..........#.#.# #....†###.....#.#.# #.....# #.....#.#.# #.....# #.....#.#.# ####'## #.....#.#.# #.# ##.####.#.# #.#####.####.#.#  #.#.@.....>#.#.############.#.###............#......#.#........#.####......#.#.####..##.#..,>gi#......#.#. ........#∩....######.#.#######....#.###.#................###.###.#######.##.#...'.,>gO#.# #.##.#####,>g{!A6.1 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#.#,>g,>gi+9.1 (15,>g|,>g%IM#<###. ###  #######'####. ###.....†## ..... ###'## #.....#.#.######.#600.1 (16,>gkM## ,>g;<###.,>g ,>g  ,>g$*### ,>g?- #######'####. ###.....,>g1†## ,>gw.....# #.....#.#.#,>g&4...,>g,>gf+1.1 (17,>g$,>g[M## <###. ,>g\###  #######'####. ###.....†## .....# #.....#.#.#,>g ]I#.#,>gb,>gac+2.1 (18,>g8h,>gpM## <###.,>g] ###  #######'####. ###..... ,>g....†###.....#.#.##.#,>gE,>gۣ+3.1 (19,>g,>gM## <####.,>g'; ### ,>gJ #######'####. ,>ghB###..........#.#.#,>gI#.#,>g,>go+4.1 (20,>g,>g' kM,>g` ,## ,>g <#########....... ### ,>g s#######'####.#.##.#,>g3!,>g&,>gI'+5.1 (21,>g-,>giaM## <#########,>ga.......######### #.#.#,>gaj#.#,>ge,>ge+6.1 (22,>gj,>g֠### #<##.#.#.#.#,>g#.#.# ### #.#.#  #,>g'####.#.#.#.#.#,>g~†###.....#.#.#,>gΡ# #.....#.#.# ,>g,>g+7.1 (23,>g6,>gF### #<##.#.#.#.##.#.# ### #.#.# #'####.#.#.,>g#.#.#†###.....#.#.,>g## #.....#.#.,>g5# ,>g,>gS+8.1 (24,>g,>g:%### #<##.#.#.#.##.#.# ,>gr,>g,>g+9.1 (25,>gR!,>gR### #<##.#.#.#.##.#.# ,>gR&,>ggV,>gV,10.1 (26,>g:Y,>g,>g.### #<##.#.#.#.##.#.# ,>gBA1.1 (27,>g,>g_### #<##.#.#.#.#,>gx#.#.# ,>g,>g+2.1 (28,>g,>g### #<##.#.#.#.##.#.# ,>g/,>gk,>g+3.1 (29,>gR,>g8### #<##.#.#.#.##.#.# ,>g8/,>gt<,>g<+4.1 (30,>gI?,>gQp ### #<##.#.#.#.##.#.# ,>g4s,>gs+5.1 (31,>gu,>g_### #<##.#.#.#.##.#.# ,>gͨ&,>g,>g+6.1 (32,>gz,>g0 ### #<##.#.#.#.##.#.# ,>gA7.1 (33,>g,>g ###  #<##.#.#.#.##.#.# ,>gA8.1 (34,>g,>gM ### #<#. #.#. #.#.#K ,>g N#.#.# #.#.# #.#.# ,>gSN#.#.# K   kobold (missile, asleep) ,>gN#.#.# #.#.# ,>gNW#.#.#,>gX,>gX,9.1 (35,>g\,>gMbz _A kobold comes into view. It is wielding a +0 short sword.,>g<  malfuriongg the Digger,>g~T  Gargoyle,>g ,>g Health: 21/21 ======================== ,>g3} Magic: 6/6========================,>g_5AC: 7,>g.Str: 11,>g-EV: 11,>g,Int: 20 ,>gA###SH: 0,>gJDex: 12 #<#####################.,>gXL:  3 Next: 95% Place: Dungeon:2 #.#.............@******.,>gNoise: ---------  Time: 1619.1 (0.0) #.#.###################K,>g~m) +7 sling of the Hierophant {flame, rF- #.#.#,>gJFire: m) +7 sling of the Hierophant {f ,>gP#.#.# #.#.# #.#.#K   kobold (missile, asleep) ,>g3#.#.# ,>g3#.#.# ,>g3#.#.# ,>g@_Found a stone staircase leading up. ,>gZV_A kobold comes into view. It is wielding a +0 short sword.,>gZFire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+},>g=Press: ? - help, Shift-Dir - straight line, f - kobold,>gvAim: a kobold, wielding a +0 short sword and quivering stones (asleep, 98% to  hit),>g;=  malfuriongg the Digger  Gargoyle  Health: 21/21 ========================  Magic: 6/6========================AC: 7,>g+Str: 11EV: 11Int: 20 ###SH: 0Dex: 12 #<#####################.XL:  3 Next: 95% Place: Dungeon:2 #.#.............@.......,>gQNoise: ---------  Time: 1619.1 (0.0) #.#.###################Km) +7 sling of the Hierophant {flame, rF- #.#.#,>gFire: m) +7 sling of the Hierophant {f #.#.# #.#.# ,>gT#.#.#K   kobold (missile, asleep) #.#.# ,>gg#.#.# #.#.#,>g! Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f - kobold,>g uAim: a kobold, wielding a +0 short sword and quivering stones (asleep, 98% to  hit)  ,>g dYou shoot a sling bullet. The sling bullet hits the kobold!  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#  #  #. ,>g]n ###......# #.  ,>g]`# #....).#.P. ,>g]\ # #......#.# ,>g(^( ,>gqd,>g e+6.5 (66,>gIj,>gˢ#.#  #.#  ,>gG#.#  ,>gJG#.#  ,>g#.#   #.# ,>g -  ,>gCQ#.#  ,>gbo #.#  ,>g ,>gܤ#....@.!...#   #.,>gWe#   #.#,>g..#  .# .#  .# ,>g8 .#. ,>g^ ,>gI......# #. ,>gߦp  #....).#.P. ,>glm  #......#.#  ,>g,>g,>g+7.5 (67,>g5,>gJ2#.#  #.#  #.#  #.#  #.#  #.#  #.#  #.#,>g  #.....@!...#  #.#  # #.#..#  # ,>g .#  # #  #.  #......# #. ,>g #....).#.P.  #......#.#  ,>g[,>g+8.5 (68,>g,>g(#.#  #.#  #.# ,>g) #.#  #.# ,>g5)G #.# ,>gR)Y #.#  ,>gn)(#.#,>g)G  #.,>g)Z...#  #.,>g)6#  ,>g)~ #.#..#  ,>g) ,>g *U..#   ,>g'*<.#  .,>gA* ,>g[*7.#  ,>gt*I......# #. ,>g*6#  ,>g*v....).#.P.  ......#.# ,>g*( ,>gu/,>g/+9.5 (69,>g3,>g8,>g8-90.5 (70,>g\;,>g =4 _n - a brown potion,>g,=,>g C.......,>g0 ?.......,>g ,>gB 7#.#  #.#  #.#  #.#  #.#  #.#  #.##########  #..........#  #.......,>g/C #  #.#############..#   ..#  ,>gC ..#  ........#  # #...#  ).#.P. ..#  .#.# ,>gC .##  .  ,>gSG F1.5 (1.0),>gI ,>gy #.#  #.#  #.#  #.#  #.#  #.#  #.#  #..........#  #.,>gz .@.#  #.#..#  ...#  #...#   ....#  ,>gz # #. .#...#  ,>g2{ s).#.P. .#...#  #.# # #..##    ,>g~ @2.5 (2,>g ,>g ! ##########.........  #.........############# #.#...P P..# ....#  ,>gܵ @3.5 (3,>g׸ ,>gK e #.#  #.#  #.#  #.#  #.##########  #..........# #................#  #.#############..#  #@..#  #...# ...... ....# # #. .#...# ).#.P. ..#...# ...#.# .# #..## ... .P P..# # .# #..# .# ,>g @4.5 (4,>gZ ,>g" #########.........#.........############# #.. ...... .....P.# #.#.#.#.#,>g" 3).#.P. ....#.# #.# #..#.. P.P P..# ,>g$ # #.# ##. #############.,>g3' @5.5 (5,>g* ,>g] X #########,>gC^ Y.........#......,>gd^ ...,>g^ <#############,>g^  ,>g^ a.P #..,>g^ )#P#.#. ,>g_ 7...... .....P.,>g-_ f# #.#.#.#.#,>ga_ g).#.P. ...,>g_ #P,>g_ 5#,>g_ .,>g` U##.# ..................,>gK` 7  ,>gx` ,>gg ,>gh *6.5 (6,>gwn ,>gj c #.#  #.#,>g /  #.,>gϨ .#### ,>g ~ #..........#  #,>gV k....#  #.,>g #######..#  .P.#...# ,>g .#P#.#.#...# .,>g h.P@...# ,>g3 .# #.#.#.#.#...# ,>gp .).#.P. ...#...# ,>g .#.# #.#.#..## ,>gƪ . P.P.SP..# ,>g .# #.# #.#..# ,>g* wS   ball python (constriction, asleep),>gF .# #. P.#..# ,>g` ,>g .#############.# ,>g 4. ,>gѫ ,>gh ,>gq ,>g $7.5 (7,>g. ,>gE V _A ball python comes into view.,>g ##.#  malfuriongg the Digger#.#,>g[#  Gargoyle#.##########   Health: 21/21 ========================,>g##..........#   Magic: 6/6========================,>g##................#   AC: 7Str: 11,>g$#.#############..#   EV: 11Int: 20.P.#...#   SH: 0Dex: 12,>g%!.#P#.#.#...#   XL:  3 Next: 97% Place: Dungeon:2 ,>g;%#....... ......P@...#   Noise: ---------  Time: 1697.5 (0.0) ,>g%1......# #.#.#.#*#...#   m) +7 sling of the Hierophant {flame, rF- ,>g%....).#.P. ..*#...#   Fire: m) +7 sling of the Hierophant {f ......#.# #.#*#..##  ,>g6&........ P.P.SP..#  ,>gn&^......# #.# #.#..#   S   ball python (constriction, asleep) ,>g&J......# #. P.#..#  .....#############.#  ,>g&&................... ,>g'd_a +0 short sword; 2 stones _n - a brown potion ,>g{'_A ball python comes into view.Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+},>g'Press: ? - help, Shift-Dir - straight line, f - ball pythonAim: a ball python (asleep, 98% to hit),>g?5 #.#  malfuriongg the Digger#.#  Gargoyle,>g5 #.##########   Health: 21/21 ========================,>g5 #..........#   Magic: 6/6========================,>g+6 #................#   AC: 7,>gs6 Str: 11#.#############..#   EV: 11,>g6 .Int: 20,>g6 .P.#...#   SH: 0Dex: 12,>g<7 !.#P#.#.#...#   XL:  3 Next: 97% Place: Dungeon:2 ,>g_7 #....... ......P@...#   Noise: ---------  Time: 1697.5 (0.0) ,>g7 ......# #.#.#.#.#...#   m) +7 sling of the Hierophant {flame, rF- ,>g7 5....).#.P. ...#...#   Fire: m) +7 sling of the Hierophant {f ,>g8 ......#.# #.#.#..##  ,>gR8 ........ P.P.SP..#  ,>g8 ^......# #.# #.#..#   S   ball python (constriction, asleep) ,>g8 ......# #. P.#..#  ,>g8 .....#############.#  ,>g9 ...................,>g99  ,>ge9 P_A ball python comes into view.,>g9 ZFire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+},>g9 BPress: ? - help, Shift-Dir - straight line, f - ball python,>g9 DAim: a ball python (asleep, 98% to hit)  ,>g9 GYou shoot a sling bullet. The sling bullet hits the ball python!  ,>g: 'The sling bullet burns the ball python.,>gR? ,>gu? *((,>g? (,>g? †,>g? ,>g? ,>g @ ,>gg@ !,>g G...,>g! ,>g #.#  malfuriongg the Digger#.#,>g E  Gargoyle,>g@ #.##########   Health: 21/21 ========================,>g} #..........#   Magic: 6/6,>g 2========================,>g #................#   AC: 7,>g -Str: 11,>g #.#############..#   EV: 11,>g< .Int: 20,>gY .P.#...#   SH: 0,>gs .Dex: 12,>g !.#P#.#.#...#   XL:  3 Next: 102% Place: Dungeon:2 ,>g 9....... ......P@...#   Noise: ===------  Time: 1698.9 (1.4) ,>gy ......# #.#.#.#.#...#   m) +7 sling of the Hierophant {flame, rF- ,>g k....).#.P. ...#...#   Fire: m) +7 sling of the Hierophant {f ......#.# #.#.#..##  ........ P.P.†P..#  ,>gG c......# #.# #.#..#    ......# #. P.#..#    .....#############.#  ,>g   ...................   _A ball python comes into view.,>g 'Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f - ball pythonAim: a ball python (asleep, 98% to hit)  You shoot a sling bullet. The sling bullet hits the ball python!  ,>g 'The sling bullet burns the ball python.,>g   Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f - ball python  Aim: a ball python (asleep, 98% to hit)  ,>g You shoot a sling bullet. The sling bullet hits the ball python!  The sling bullet burns the ball python. _You kill the ball python!,>gQ /  --more--,>gq#  ,>ggG|/  --more--,>gL6/267/724 1% ,>g:,>g< _You feel stronger.,>g,>g E.....,>gؠ ..,>g? ,>gŤ ,>g  #.#  #.##########  #..........# #........# # #.#############..# # #.P.#...# ##.#P#.#.#...# ,>g #....... .......P....# ## #.#.#.#@#...# #....).#.P. #...#...# #......#.# #.#.#..## ,>g *#........ P.P.†P..# ## #.# #.#..# ,>g/ #......# #. P.#..# #,>gS ############.# ............... #######†...######### ,>g4 ,>g 5---90 _,>g& ,>gb  #.##########  #..........# #.....,>g B..# ,>g ## #.#############..# ,>g7 E.# #.#.P.#...# .##.#P#.#.#...# ,>g .#....... .......P....# #,>g v# #.#.#.#.#...# ,>g4 #....).#.P. #.@.#...# ,>g k #......#.# #.#.#..## ,>g #........ P.P.†P..#  #,>g # #.#.#.#..# ,>g$ #......# #.#.P.#..# #,>ge ############.# .....................# ,>g ########†...######### .....# #....#  ,>g" ,>g7# A---700.9 (2,>g) ,>g` # #..........# # #.......# ### #.#############..# ..# #.#.P.#...# .##.#P#.#.#...# .#....... .......P....# #### #.#.#.#.#...#  #....).#.P. #...#...# # #......#.# #@#.#..## # #........P..P.P.†P..# # ##.#.#.#.#.#..# # #......# #.#.P.#..# ###############.# ......................#[3,>g)a 9;49m #########†...######### ......# #....#  #####+###....# ,>g/d @1.9 (3,>gg ,>g q.# #......# .### #.#############..# ...# #.#.P.#...# .##.#P#.#.#...# ,>gP s.#....... .......P....# #### #.#.#.#.#...# ,>g w.# #....).#.P.#_#...#...# .# #......#.#.#P#.#.#..## .# #........P..P@P.†P..# ,>g G.# ##.#.#.#.#.#..# .# #......# #.#.P.#..# .###############.# .......................# ,>gv #########†...######## .......# #....#  ######+###....#,>g `  #....#....##### ,>g7 &_,>g +2.9 (4,>gڬ 8_,>g 4 _Found a faded altar of an unknown god.,>gB _  You shoot a sling bullet. The sling bullet hits the fungus!  The fungus begins to die. The sling bullet burns the fungus.,>g 8_,>gM 7===4.3 (1.4,>g &_,>g , _The fungus is lightly damaged.,>g2_,>g,>g,>g,>gѕ _  You shoot a sling bullet. The sling bullet hits the fungus!  The fungus begins to die. The sling bullet burns the fungus.,>g, 8_,>g (5.7,>g8' [  You shoot a sling bullet. The sling bullet hits the fungus!  The fungus begins to dieburns the fungus. _is lightly damaged.  You shoot a sling bullet. The sling bullet hits the fungus!  The fungus begins to dieburns the fungus. _is lightly damaged.,>g: _ _The fungus is lightly damaged.  You shoot a sling bullethits the fungus!  ,>g begins to die. The sling bullet burns the fungus. _The fungus is lightly damaged.  You shoot a sling bullethit,>gֱ D  begins to die. The sling bullet burns the fungus.,>g7C  The fungus is lightly damaged.,>g@>_.,>gTA(7.1,>g#H,>gJ7 _A nearby fungus withers and dies.,>gm.# #.# .### #.#############..# .# . #.#.P.#...# ,>gcn.# .. #.#P#.#.#...# .#....... .......P....# .###......#.#.#.#.#.#...# .# #....).#.P.#_#...#...# .# #......#.#.#P#.#.#..## .# #,>gn.P..@.P.†P..# .# #......#.#.#.#.#.#..# ,>gn.# #......#.P #.#.P.#..# .###.....#############.# .# #.#†...,>g.o# .# #....# .######+###....#,>glo # #....#....##### ,>g-v,>gv6---80,>g{,>g|,>g _,>g :---,>gɤ 8_,>gե ,>g ## #.#############..# .. #.#.P.#..,>gs~.# #.#P#.#.#................P...##.#.#.#.#.#.#.,>g- #....).#.P.#_#...#..#.#.#P#.#.#..#,>g..P....P.†P..# ..#.#.#@#.#.#..,>g..#.P #.#.P.#..############## # #....#........#,>g5G  ,>g|,>g= .,>g&9,>gH,>g ,>g!)_A nearby fungus withers and dies.,>gU M #..............### #.#############.. #.#.P.#.,>g1V  ..# #.#P#.#.#..............P..,>gnV v##......#.#.#.#.#.#,>gV ).#.P.#_#...#...,>gV `#.#.#.#.#.#..##,>gV ....P..@.P.†P..,>gV v..#.#.#.#.#.#..,>gW  ,>g2W .#.P #.#.P.#. ,>g~W ..###.....#############.#  ,>gZ ,>gNb 8_.,>g>c '10,>gk ,>gm 7 _A nearby fungus withers and dies.,>gB$ KM #,>g$  #..............### #.#############.,>g$ _.. #.#.P.#..,>g0%  ..# #.#P#.#.#.,>gf% 8...........P.,>g% ##......#.#.#.#.#.).#.P.#_#...#...,>g& A..#.#.#@#.#.#..##,>gN& k..P......†P,>g~& u..#.#.#.#.#.#.. ,>g.' <..# #......#.P.#.#.P.#..#  #######,>g' ,>g0 ,>g2 &1,>g9 &_,>g; ,>gmM÷######### # #..............### #.############# P.#.#.P ..# #.#P#.#.#..,>gIni.........P.##......#.#.#.#.#).#.P.#@#...#.....#.#.#.#.#.#..##....P......†P.. ,>gn..# #......#.#.#.#.#.#..#  ..## ,>gu,>gv&2,>gz,>gn|d _There is a faded altar of an unknown god here.,>g 1 _A nearby fungus withers and dies. ,>g U_There is a faded altar of an unknown god here. ,>g a This altar belongs to (a) Hepliaklqana, (b) Elyvilon or (c) Trog, but you can't,>g K tell which. ,>gS Press the corresponding letter to learn more about a god, or press enter to  convert or escape to cancel.,>g:\P  Okay, then.,>g],>gEd,>gf. _,>g4M,>gS.> ,>g6"÷#########,>g- #,>g: #..............,>g܊x### #.#############,>gx .P.#.#.P.,>g; ..#.#.#P#.#.#....#...............P...,>gdK##......#.#.#@#.#,>g`).#.P.#_#...#...,>gI#.#.#.#.#.#..## ,>g..# #........P......†P..#  .#.#.,>gCP.#.#.P,>g/ ,>g7$#########,>gR,>g__,>g,>g-3 _,>g,>g ,>gCM# .> ÷#########,>g # #..............### #.#############.. .P.#.#.P.#.. ..#.#.#P#.#.#..#...........@...P...##......#.#.#.#.#.#..,>gk).#.P.#_#...#... ..# #......#.#.#.#.#.#..##  ,>g'W..P..... ,>gJ'..,>g!_,>g&4,>g,>g,>gP _You shoot a sling bullet. The sling bullet hits the plant.  The plant begins to die. The sling bullet burns the plant.,>gM===5.5 (1.4,>gz,>gn3 _The plant is lightly damaged.,>glM,>gM,>gU,>g#.## #.# .># #.# #÷.# #.# #..# #,>g0}.# #..# #.# ,>gxX#..### #.#############..# #....# .. .P.#.#.P.#...# ,>g##....# #..#.#.#P#.#.#...# #....#....P....# ,>g#..###......#.#.#.#.#.#...# ,>g1d#..# #....).#.P.#_#...#...# #..# #......#.#.#.#.#.#..## ,>g#..# #........P......†P..# #..# #......#.#.#.#.#.#..# ,>g+#..# #......#.P.#.#.P.#..# #..###.....#############.# .# ,>geT_---60,>gG,>g.#.## #.# .># #.# .#÷.# #.# .#..# #.# .#..# #,>g:!.# ,>g.#..### #.#############..# .#....# ..#.P.#.#.P.#...# .#....# .#..#.#.#P#.#.#...# .#....#....P....# .#..###......#.#.#.#.#.#...# .#..# #....).#.P.#_#...#...# ,>g6.#..# #......#.#.#.#.#.#..## .#..# #........P......†P..# ,>g#.#..# #......#.#.#.#.#.#..# .#..# #......#.P.#.#.P.#..# .#..###.....#############.# .# ,>g,>g,._,>g?---7.5 (2,>g8_,>g  #.#.## #.# .># #.#,>ga~ #.#÷.# #.,>g7# #.#..#,>gJ #.# ,>g=#.#..# #,>gT.# #.#..### # #.######,>g#..# #.#....# #....#.P.#.#.P.#...# ,>gK#.#....# #.#..#.#.#.#.#.#...# #.#....#....P....# #.#..###......#.#.#.#.#.#...# #.#..# #....).#.P.#_#...#...# #.#..# #......#.#.#.#.#.#..## ,>g^#.#..# #........P......†P..# #.#..# #......#.#.#.#.#.#..# ,>gE#.#..# #......#.P.#.#.P.#..# ,>gi#.#..###.....#######.# #,>gB.# _A nearby plant withers and dies.,>g'_,>g7*8.5 (3,>g8_,>g+K#.#.## #.#.># #.# ##.#÷.# #.#  #.#..# #.#  #.#..# #.#  #.#..### ###.####..#  #.#....# #....#.P.#.#.P.#...#  #.#....###.#..#.#.#.#.#.#...#  #.#....#....P....#  #.#..###......#.#.#.#.#.#...# ,>gjKn #.#..# #....).#.P.#_#...#...#  #.#..# #......#.#.#.#.#.#..## ,>gK #.#..# #........P......†P..#  #.#..# #......#.#.#.#.#.#..# ,>gK #.#..# #......#.P.#.#.P.#..#  #.#..###.....#############.#  #.#,>gP@9.5 (4,>gpT&_,>g`.##.#.## #.#.># #.##.#÷.# #.#,>g #.#..# ## #.#,>gq #.#..# #..# #.#..### ###.#######..# #.#....# #....#.P.#.#.P.#...#,>g< #.#....###.#..#.#.#.#.#.#...# #.#....#....P....# #.#..###......#.#.#.#.#.#...# #.#..# #....).#.P.#_#...#...# #.#..# 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#.##.#  #.##.#  #.##.# ,>gʺ #.##.#  #.##.  ##.#.##.  #.##  #.  ###,>gA%  ,>gMB5.5 (140,>g,>g  #.##.  #.##.  #.##.  #.##.  #.##. ,>g #.##.  # #.##.  ##.#.##.  #.##  #. ,>geQ ###  ,>gm,>g+61,>g,>g-~  #.##  #. #.##  #. #.##  #.,>g- #.##  #. #.##  #.,>g- #.##  #r #.##  ##.,>g.#.##  #.##  ,>g3.I#.  ###,>gU.  ,>gv.br   rat (asleep),>g.0,>g6,>g6,72,>g:,>g< ,>g<P_A rat comes into view.,>gX  ,>gCasting: Sandblast (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.,>gc #.## malfuriongg the Digger #. #.## Gargoyle #. #.## Health: 26/26 ======================== #. #.## Magic: 6/7,>gc====================---- #. #.## AC: 7Str: 12,>gc #. #.## EV: 11Int: 20 ,>gd#r #.## SH: 0Dex: 12 ,>grd##*##############.## XL:  4 Next:  1% Place: Dungeon:2 #..@..............## Noise: ---------  Time: 1857.5 (0.0) ,>gd.#################.## m) +7 sling of the Hierophant {flame, rF-  ###  Fire: m) +7 sling of the Hierophant {f,>gd ,>gd r   rat (asleep) ,>g8e_A rat comes into view.Casting: Sandblast (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.,>geAiming: Sandblast (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - ratAim: a rat (asleep, 100% to hit),>g #.## malfuriongg the Digger,>g ,>gg#. #.## Gargoyle ,>gd#. #.## Health: 26/26 ========================,>g ,>g#. #.## Magic: 6/7====================----,>g #. #.## AC: 7Str: 12,>g: ,>g]#. #.## EV: 11,>g~.Int: 20,>g ,>gx#r #.## SH: 0,>g=Dex: 12 ,>gM##.##############.## XL:  4 Next:  1% Place: Dungeon:2 ,>g#..@..............## Noise: ---------  Time: 1857.5 (0.0) ,>g#################.## m) +7 sling of the Hierophant {flame, rF- ,>g ,>gj###  Fire: m) +7 sling of the Hierophant {f,>g~  r   rat (asleep),>gۢCasting: Sandblast (safe; 2% risk of failure)  ,>gGConfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - rat,>g|\Aim: a rat (asleep, 100% to hit) 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(54,>g~,>gN!  .######.#  #.# #...÷.....# # ,>g? #.# #.# #  #.# #.#  ,>g #.# #.# ,>g_  #.# ###',>g#   #.# #.#,>g/  ,>g* #.######.#  ,>gj #@.....#.######  ,>g ######.#.#....#  ,>gr #.#.#.##.#  ,>g/_ #.#.#.##.#,>goq  #.#.#.##.# ,>g  #.#.#.##.#   #.#.#.##.# ,>gNa  #.#.#.##.#  ,>g\ #.#.#.##.#,>gy ,>g +4.0 (55,>gy$,>gY0................,>gOYF#####.########÷#,>gY".........###'#######,>gYk #######.# ,>gY......#.###########.#.#...,>gZ],>g]+5.0 (56,>g`,>g0#######.########................#####.########÷#.........###'####### ######.# ,>g_p......#.##########..,>gA6.0 (57,>g,>gXM #.# #.#######.########,>g}................#####.########÷#,>g3E.........###'####### ,>gU######.#  ,>g]#......#.#######,>g6,>g%+7.0 (58,>g,>gE,>gJ,>gE _Done exploring.,>gT )..,>gU P...........,>gU ,>gX ,>gm ,0.0),>gn ,>gp  ,>g0q 7_Done exploring.,>g&,>g)Where to? (Tab - D:1 @ (x,y), ? - help)  D - Dungeon ,>g/,>g c #.# #.. malfuriongg the Digger ########.########. Gargoyle #................. 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#.#.......>#.#.#######.#.###.#......#.#.#.###...##......#.#.####..##.#.....+#......#.#.#∩....#,>g[ ######.#.#....#.###.#....###.###.#,>g <.##.#...'.,>g #.# #.##.#####.#.# #..#.#.....#,>g) !#.#,>gh ?.#.#.###.##.........#,>g 2#.######.#..#.#,>g #.# #...÷.....# #..#.#<..#,>g; #.# #.# #..#.....#,>g ,>g +4.0 (17,>g ,>g/ g#.# ##.####.#.# ,>g K#.#####.####.#.# #.#.,>g M>#.#.#######.#.###.,>g #......#.#.#.###...#,>gX i#......#.#.####..##.#.....+.#......#.#.#∩....#,>g ######.#.#....#.###.,>g L#....###.,>g d###.#.##.#...'.,>g_ O#.# #.##.#####.,>g P#.# #..#.#.....#.,>g !#.#,>g3 7.#.#.###.#.#........,>gv /#.#.######.#,>g ..#.#####.#.# #...÷.....# #..#.#<..#[,>g #.# #.# #..#.....#.,>g9 ,>g ,>g +5.0 (18,>g ,>g #.# ##.####.#.# #.#####.####.#.# #.#.>#.#.#######.#.###.#......#.#.#.###...##......#.#.####..##.#.....+.#......#.#..#∩....#,>g y######.#.#....#.###.#....###.###.#.##.#...'.#.# #.##.#####.#.# #..#.#.....#.##.#.#.#.###.#.##........#.##.######.#,>g s..#.#####.##.# #...÷.....# #..#.#<..#[##.# #.# #..#.....#.#,>gR ,>g +6.0 (19,>gb ,>giP #.# ##.####.#.# #.#####.####.#.# #.#.>#.#.#######.#.###.,>gP #......#.#.#.###...##......#.#.####..##.#.....+.#......#.#...#∩....#######.#.#....#.###.#....###.,>g Q ###.#.##.#...'.#.# #.##.#####.#.# #..#.#.....#.# #........#.#,>gNQ [#.######.#..#.#####.#,>gQ #.# #...÷.....# #..#.#<..#[##.# #.# #..#.....#.#,>gT ,>gGU +7.0 (20,>gX ,>g #.# ##.####.#.# #.#####.####.#.# #.#.>#.#.#######.#.###.#......#.#.,>gڈ #.###...##......#.#.####..##.#.....+.#......#.#....#∩....#######.#.#....#.###.....##....###.....#,>g" ###.#.##.#...'.#.# #.##.#####.....##.# #..#.#.....#.# ,>g ,>g ,>g +8.0 (21,>gÏ ,>g #.# ##.####.#.# #.#####.####.#.# #.#.,>gZ >#.#.#######.#.###......  #......#.#........#.###...#,>g #......#.#.####..##.#.....+.#......#.#..........#∩....#######.#.#,>g ....#.###.....##....###.....#,>gW ###.#.##.#...'.,>g #.# #.##.#####.....##.# #..#.#.....#.#,>g b#.##.#.#.###.#.#,>g@ l ##..........,>g #.# # #.######.#,>g #..#.#####.# # ,>g =#.# #...÷.....# #..#.#<..#[# # ,>ge #.# #.# #..#.....#.# # ,>g ,>gs ,>g +9.0 (22,>g ,>g ####'## #.....#.#.# ##.# ##.####.#.# ##.#####.####.#.#  #.#.......>#.#.############# ######.#.###..................... ,>gG (#......#.#........#.###...####### #......#.#.####..##.#.....+...... #......#.#..........#∩....######. ######.#.#######@...#.###.....##.#................###.....##,>g ###.#######.##.#...'........#.# #.##.#####.....##. #.# #..#.#.....#.####. ########.########.#.#.###.#.# #. #.........................#.# #^ ,>g #.######.#########..#.#####.# #. #.# #...÷.....# #..#.#<..#[# #.,>g< ,>g ,40.0 (23,>g ,>g  #.....# #.....#.#.# ####'## #.....#.#.#  #.# ##.####.#.#  #.#####.####.#.#  #.#.......>#.#.############  ######.#.###....................  #......#.#........#.###...######  #......#.#.####..##.#.....+....  #......#.#.....@....#∩....############.#.#######....#.###.....## #................###.....#####.#######.##.#...'...... #.# #.##.#####.....## #,>gf .# #..#.#.....#.####  ########.########.#.#.###.#.# #  #.........................#.# #  #.######.#########..#.#####.# #1.0 (24M.....# #.#####'## #.....#.#.# ##.####.#.#####.####.#.#  #.#.......>#.#.#################.#.###...........................#.###...#######.####@.##.#.....+...........#.#..........#∩....##########.#.#######....#.##................###.....##. #.[4,>g< Y0m2.0 (25,>g M†###......# #.#####'## #.....#.# ##.####.#.#####.####.#.#  #.#.......>#.#.#################.#.###..............#.....@..#.###...##########..##.#.....+...........#.#..........#∩....##########.#.#######....#.###.....####.,>gC A3.0 (26,>g3 ,>g M###.....†###,>g 0.....# #.####'## #.....#.# ##.####.#.#####.####.#.#  ,>gI #.#.......>#.#.#################.#.###.....................#.###...######,>g #.####..##.#.....+.....#......#.#..........#∩....#########....#.. ..#..#.#,>g A4.0 (27,>g- ,>ge< `M #######'######.....,>g< †##.....####'## #..... ##.####.#,>g= ####.####.#.#  #.#.......@#.#.#################.#.###.....................#.###...######,>gq= #......#.#.####..##.#.....+.....#.#.##.#,>g= ,>gA ,>g B +5.0 (28,>gE ,>gOG Y  There is a stone staircase leading down here.,>gJ ,>gbN ,>gN 26.0 (29 _,>gCR ,>g #####  #####...# ,>g 3 ...r...@# #####...# ##.## ,>gVtr. ##. ..,>grr 2 rats (asleep) .. .(. ,>g,>g ,>g +8 (29.8,>g,>gyI ,>gN ##### #####...# ,>gt...r...@# #####...# ##.## ,>gI=r. ##. ,>g}8.. .. .(.,>g _You climb downwards.  Found 5 boomerangs.  There is a stone staircase leading up here.,>g;U ,>gM##### #####...# ...r...@# #####...# ,>g##.## r. ##. .. .. ,>gH7.(. ,>g,>g,>g, ,>gV_There are monsters nearby!,>g   ,>g Casting: Sandblast (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.,>gK   malfuriongg the Digger  Gargoyle  Health: 26/26 ======================== ,>g~L N Magic: 6/7====================----  AC: 7Str: 12  EV: 11Int: 20 ##### SH: 0Dex: 12 ,>gL #####...# XL:  4 Next:  2% Place: Dungeon:3 ...r...@# Noise: ---------  Time: 1946.8 (0.0) #####.*.# m) +7 sling of the Hierophant {flame, rF-  ,>g\M ##*## Fire: m) +7 sling of the Hierophant {f r. ##. .. rr 2 rats (asleep) .. ,>gM .(. _There are monsters nearby!Casting: Sandblast (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 2% risk of failure)  ,>gN Press: ? - help, Shift-Dir - straight line, f - ratAim: a rat (asleep, 100% to hit),>g, t  malfuriongg the Digger  Gargoyle  Health: 26/26 ========================,>g F  Magic: 6/7====================----  AC: 7Str: 12  EV: 11Int: 20 ##### SH: 0Dex: 12 #####...# XL:  4 Next:  2% Place: Dungeon:3,>g  ...r...@# Noise: ---------  Time: 1946.8 (0.0) #####...# m) +7 sling of the Hierophant {flame, rF-  ,>gݱ ##.## Fire: m) +7 sling of the Hierophant {f ,>g3 r. ##. .. rr 2 rats (asleep) ,>g .. .(.Casting: Sandblast (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.,>g Aiming: Sandblast (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - ratAim: a rat (asleep, 100% to hit)  The blast of sand hits the rat!,>g' =,>g  ##### ### ,>gٶ ... #####.#.# #####,>g* y .. ##. ..,>g| r   rat .. .(. ,>g˷ ,>gtA6...,>gW=3=8.3 (1.5,>gf,>gonfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - rat,>gAim: a rat (asleep, 100% to hit)  The blast of sand hits the rat! _You kill the rat!,>g  Casting: Sandblast (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.,>gk  malfuriongg the Digger  Gargoyle ,>gԯa Health: 26/26 ========================  Magic: 5/7=================-------  AC: 7Str: 12  EV: 11Int: 20 #####,>g} SH: 0Dex: 12 #####...# XL:  4 Next:  3% Place: Dungeon:3 ,>gP...r***@# Noise: =--------  Time: 1948.3 (0.0) ,>g#####...# m) +7 sling of the Hierophant {flame, rF-  ##.##,>g Fire: m) +7 sling of the Hierophant {f .. ##. ..,>g r   rat (asleep) .. .(. _You kill the rat!Casting: Sandblast (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.,>gAiming: Sandblast (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - ratAim: a rat (asleep, 100% to hit),>g   malfuriongg the Digger  Gargoyle  Health: 26/26 ========================  Magic: 5/7,>g!G=================-------  AC: 7Str: 12  EV: 11Int: 20 ##### SH: 0Dex: 12 #####...# XL:  4 Next:  3% Place: Dungeon:3 ...r...@#,>g!v Noise: =--------  Time: 1948.3 (0.0) #####...# m) +7 sling of the Hierophant {flame, rF-  ##.## Fire: m) +7 sling of the Hierophant {f .. ##. .. r   rat (asleep) .. .(.,>gF"Casting: Sandblast (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - ratAim: a rat (asleep, 100% to hit)  ,>g"The blast of sand hits the rat!,>gm$P,>g$ ##### ### ....###@# ###,>g(% ##.## .. ##. ,>g~%[.. .. .(. ,>g)....,>gk549.8 (1.5,>g,>gҶ!,>g MConfirm with . or Enter, or press ? or * to list all spells.,>g<wAiming: Sandblast (safe; 2% risk of failure)  ,>gjDPress: ? - help, Shift-Dir - straight line, f - rat,>ghAim: a rat (asleep, 100% to hit)  The blast of sand hits the rat! ,>gķ<_You kill the rat!,>g ,>g2 ,>g ,>g ,>gq --500,>g ,>g0 ,>gr =-1.8 (2,>g^ ,>gp ,>g *2.8 (3,>g ,>g# ,>g*$ *3.8 (4,>g ( ,>g, ,>g - *4.8 (5,>g&0 ,>gy4 ,>g4 *5.8 (6,>g7 ,>g; ,>g< #6,>g7< 7===6.8 (7,>g/? ,>gB ,>g1C *7.8 (8,>g\F ,>gHJ ,>g|J *8.8 (9,>gM ,>gQ ,>gR .9.8 (10.0),>g"U ,>gY ,>gY ,>gZ C===60.8 (11,>g\ ,>g` ,>g7a +1.8 (12,>gd ,>gh A2.8 (13,>g!k ,>gNo ,>gPp +3.8 (14,>gr ,>gv A4.8 (15,>gz ,>g ,>g +5.8 (16,>gւ ,>gG ,>g \7====6.8 (17,>g ,>gy A ###########...#........<# #####.@.# ##.## ...##.## ... ....(.. ..... ,>g _Magic restored.,>g A7.8 (18,>g ,>g J #####,>g ######...........< #####... ##@###^..........#.##.######.#.(,>g o...##...##,>g  ,>gE +8.8 (19,>g ,>gw? ###########...# ........<# #####...#  ####.#####..##^...@......#,>g? s#.##.######.## #... .....##.(...,>gB@ #.....##...###,>gD A9.8 (20,>gG ,>g| ###########...# ........<# #####...# ####.#####..# #^..........# #.##@######.#,>g|  # #...#  ......###.(..... #.....### ##...## ###.#,>gl} C .#,>g# a====70.8 (21,>gk ###########...# ........<# #####...#  ####.#####..##^..........# #.##.######.# # #..@# #...##.(..........#####...###.# #.##.#1.8 (22,>g $ ###########...........< #####... ####.#####..#^.........##.#######.#...## #....@.##.(........#,>g  #.....#######.#,>g A2.8 (23,>g ,>gv( $######...# ........<# #####...#  ####.#####..##^..........# #.##.######.# #.#...## #......####.###.(..@.....#.....###### ##...## #.# #.##.#,>gD* z#.##.,>g, A3.8 (24,>g/ ,>gb s######...# ..<# #####...# ####.#####..# #^..........# #.##.######.# #.#...## #......####.# ##.(...@....# #.....###### ##...## #.,>gb ##.##.##.,>ggi ,>gd ######...# .<# #####...# ####.#####..# #^..........# #.##.######.# #.#...## #......####.# ##.(....@...# #.....###### ##...## ###.##.# ,>gj A5.8 (26,>gT ,>g ######...#  .<#  #####...#  ####.#####..#  #^..........# ,>g y #.##.######.#  #.#...## # #......####.# ,>g2 [ ##.(.....@..#  #.....######  ##...## ,>gV K ###.# ,>gy  #.#  #.#   ,>g }#.#   #. ,>g ;   ,>g D ,>g A6.8 (27,>g ,>g v######...#  .<# .# #####...# .# ####.#####..#  ,>g #^..........#  #.##.######.#  ,>gY ,#.#...## .#  #......####.#  ,>g <##.(......@.#  #.....######  ##...##  ,>g Y###.#  #.# ,>g j #.#  #.# ,>g 4 #. ,>g(   ,>gA ,>g ,>g +7.8 (28,>g ,>gGJ d######...#  .<# #h.#  #####...# ..#  ####.#####..#  #^..........#  ,>gJ #.##.######.#  #.#...## #.# ,>gJ  #......####.#  ##.(.......@#  ,>gJ K#.....###### ,>gJ n ##...##  ###.# ,>gK j #.#  #.# ,>g9K  h   jackal (asleep)#.# ,>gTK  #.  ,>gmK - ,>gS h  A jackal comes into view.,>g+T ,8.8 (29,>gXW ,>gY , _Found a pair of boots.,>g A ######...#,>gC )  malfuriongg the Digger........<# #h.#  Gargoyle#####...# *.#  Health: 26/26 ========================,>g ####.#####*.#  Magic: 7/7========================,>g B#^........*.#  AC: 7Str: 12#.##.######*#  EV: 11Int: 20#.#...## #*#,>gG   SH: 0Dex: 12#......####*#  XL:  4 Next:  4% Place: Dungeon:3,>g 6##.(.......@#  Noise: ---------  Time: 1978.8 (0.0)#.....######,>g   m) +7 sling of the Hierophant {flame, rF- ##...##,>g/  Fire: m) +7 sling of the Hierophant {f###.# #.# #.#,>g   h   jackal (asleep)#.# #.  _Magic restored.  A jackal comes into view. _Found a pair of boots.  Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f - jackalAim: a jackal (asleep, 98% to hit),>g,  ######...#  malfuriongg the Digger........<# #h.#  Gargoyle#####...# ..#,>g o  Health: 26/26 ========================####.#####..#  Magic: 7/7========================#^..........#  AC: 7Str: 12,>g #.##.######.#  EV: 11Int: 20#.#...## #.#  SH: 0,>g< Dex: 12#......####.#  XL:  4 Next:  4% Place: Dungeon:3##.(.......@#  Noise: ---------  Time: 1978.8 (0.0)#.....######,>g 7  m) +7 sling of the Hierophant {flame, rF- ##...##  Fire: m) +7 sling of the Hierophant {f###.# #.# #.#  h   jackal (asleep)#.# #.  _Found a pair of boots.  ,>g 2Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f - jackalAim: a jackal (asleep, 98% to hit)  You shoot a sling bullet. The sling bullet hits the jackal!  The sling bullet burns the jackal.,>gб [((((((,>g ),>g5:.....,>g6 .,>g;/7===,>g4<80.2 (1.4,>gA,>gD ,>gE Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f - jackal  Aim: a jackal (asleep, 98% to hit)  ,>gEYou shoot a sling bullet. The sling bullet hits the jackal!  The sling bullet burns the jackal. _You kill the jackal!,>gM ##########...# #.,>g........<# #[#####...# ####.#####^.........,>gw#.#####,>gI#...## ......####,>gV=##.(........,>gU.....########...##,>g+ ,>g6,>g]6---10,>g,>gm,>g{~ ##### #h######...# #.........<# #[#####...# ####.#####^.........#.######...## ......######.(.............########...####h   jackal (asleep)# ,>g%  ,>gGCA jackal comes into view.,>g.hh==-2,>g,>g' _The jackal barks!,>g ',>gZ ##### #..######...# #.h,>g........<# #[#####...# ,>g###.#####^.........#.######...## ,>gl......######.(........,>g7].....########...####,>g,>g.F.h,>g/--3,>gU,>g!,>g*  malfuriongg the Digger,>g+#..#  Gargoyle,>g_+##### #..#  Health: 26/26 ========================,>g+######...# #..#  Magic: 7/7,>g3,========================........<# #[h#  AC: 7,>g,Str: 12#####...# #.*#  EV: 11Int: 20,>g,W####.#####.*#  SH: 0Dex: 12#^.........*#,>g,  XL:  4 Next:  7% Place: Dungeon:3#.##.######@#,>gv-  Noise: ---------  Time: 1983.2 (0.0)#.#...## #.#  m) +7 sling of the Hierophant {flame, rF- #......####.#  Fire: m) +7 sling of the Hierophant {f##.(........#,>g-U #.....###### ##...##,>g4.  h   jackal###.# #.# #.# ,>g.d_You kill the jackal!A jackal comes into view. _The jackal barks!  Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f - jackalAim: a jackal (58% to hit),>g`w  malfuriongg the Digger#..#  Gargoyle##### #..#  Health: 26/26 ========================,>gx######...# #..#  Magic: 7/7========================........<# #[h#  AC: 7Str: 12,>gx#####...# #..#  EV: 11Int: 20####.#####..#  SH: 0Dex: 12#^..........#  XL:  4 Next:  7% Place: Dungeon:3#.##.######@#  Noise: ---------  Time: 1983.2 (0.0)#.#...## #.#,>gDy  m) +7 sling of the Hierophant {flame, rF- #......####.#  Fire: m) +7 sling of the Hierophant {f##.(........#,>gryU #.....###### ##...##,>gy  h   jackal###.# #.# #.# ,>g=zY_The jackal barks!  Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f - jackalAim: a jackal (58% to hit)  You shoot a sling bullet. The sling bullet hits the jackal!  The sling bullet burns the jackal.,>gO~.(((,>g8....,>g ?9===4.6 (1.4,>g,>g,>gdFire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+},>g<Press: ? - help, Shift-Dir - straight line, f - jackal ,>g9X Aim: a jackal (58% to hit)  ,>gYEYou shoot a sling bullet. The sling bullet hits the jackal!  ,>gx+The sling bullet burns the jackal. ,>g?_You kill the jackal!,>gp.vMw ,>g.^##########...# #.,>g.........<# #[#####...# ,>g/9###.#####,>gG/M^.........,>g/8#.#####,>g/x#...## #......####.#,>g/ ,>g/mw   ribbon worm (wandering),>gD0,>gg0,>g7,>g?#.,>g?=w,>g)A----5,>gMA 0,>gH,>g0L ,>gULP_A ribbon worm comes into view.,>g. #w ##########...# #.,>g=........<# #[#####...# ###.#####,>gh^.........#.#####,>g#...## ......######.(........,>g].....########...####,>g݋,>gB---6,>gI,>gC,>g;s  malfuriongg the Digger#..#  Gargoyle#..#  Health: 26/26 ========================#w.#,>gs  Magic: 7/7========================##### #*.#  AC: 7Str: 12######...# #*.#  EV: 11Int: 20........<# #[*#  SH: 0Dex: 12#####...# #.*#,>g#t  XL:  4 Next:  9% Place: Dungeon:3####.#####.@#  Noise: ---------  Time: 1986.6 (0.0)#^..........#  m) +7 sling of the Hierophant {flame, rF- ,>gft#.##.######.#  Fire: m) +7 sling of the Hierophant {f#.#...## #.# #......####.# ,>gt<##.(........#  w   ribbon worm#.....###### ##...## ###.# ,>gtThe sling bullet burns the jackal. _You kill the jackal! _A ribbon worm comes into view.,>g#uFire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f - ribbon wormAim: a ribbon worm (81% to hit),>g   malfuriongg the Digger#..#  Gargoyle,>gn #..#  Health: 26/26 ========================,>g #w.#  Magic: 7/7========================,>g ##### #(.#  AC: 7Str: 12,>g ######...# #(.#  EV: 11Int: 20,>g ........<# #[(#  SH: 0,>g Dex: 12#####...# #.(#,>g?   XL:  4 Next:  9% Place: Dungeon:3####.#####.@#,>g   Noise: ---------  Time: 1986.6 (0.0)#^..........#,>g v  m) +7 sling of the Hierophant {flame, rF- ,>g #.##.######.#  Fire: m) +7 sling of the Hierophant {f,>gJ #.#...## #.# #......####.# ,>gx I##.(........#,>g   w   ribbon worm#.....######,>g # ##...##,>g ###.# ,>g{ _A ribbon worm comes into view.Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+},>g BPress: ? - help, Shift-Dir - straight line, f - ribbon worm,>g <Aim: a ribbon worm (81% to hit)  ,>g nYou shoot a sling bullet. The sling bullet hits the ribbon worm!  The sling bullet burns the ribbon worm.,>g{ ,>g i..w...,>gn 7===8.0 (1.4,>g& ,>g D  Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f - ribbon worm  Aim: a ribbon worm (81% to hit)  You shoot a sling bullet. The sling bullet hits the ribbon worm!  ,>g The sling bullet burns the ribbon worm. _The ribbon worm is severely wounded.,>gk  malfuriongg the Digger#..#  Gargoyle#..#  Health: 26/26 ========================#..#  Magic: 7/7========================,>gl:##### #.w#  AC: 7Str: 12######...# #.*#  EV: 11Int: 20........<# #[*#  SH: 0Dex: 12#####...# #.*#  XL:  4 Next:  9% Place: Dungeon:3####.#####.@#,>g!m*  Noise: ===------  Time: 1988.0 (0.0)#^..........#  m) +7 sling of the Hierophant {flame, rF- #.##.######.#  Fire: m) +7 sling of the Hierophant {f#.#...## #.# #......####.#,>gkmF ##.(........#  w   ribbon worm#.....###### ##...## ###.#,>gm You shoot a sling bullet. The sling bullet hits the ribbon worm!  The sling bullet burns the ribbon worm. ,>gmV_The ribbon worm is severely wounded.Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f/p - ribbon wormAim: a ribbon worm (severely wounded, 81% to hit),>g&  malfuriongg the Digger#..#  Gargoyle,>g&=#..#,>g'  Health: 26/26 ========================#..#,>gw'W  Magic: 7/7,>g'2========================,>g'##### #.w#,>g(T  AC: 7,>gB(-Str: 12,>g(######...# #.(#,>g(T  EV: 11,>g(-Int: 20,>gG)........<# #[(#  SH: 0Dex: 12,>gs)#####...# #.(#,>g)  XL:  4 Next:  9% Place: Dungeon:3####.#####.@#,>g)!  Noise: ===------  Time: 1988.0 (0.0)#^..........#,>g)  m) +7 sling of the Hierophant {flame, rF- #.##.######.#,>g*,  Fire: m) +7 sling of the Hierophant {f#.#...## #.# #......####.#,>gR*] ##.(........#,>g*  w   ribbon worm#.....###### ##...## ,>g*###.# ,>g +_The ribbon worm is severely wounded.Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f/p - ribbon worm,>g:+Aim: a ribbon worm (severely wounded, 81% to hit)  You shoot a sling bullet. The sling bullet hits the ribbon worm.  The sling bullet burns the ribbon worm.,>g˩,>gЪ,>g3b..w.,>g-9.4 (1.4,>gf,>g)Y  Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+},>g[IPress: ? - help, Shift-Dir - straight line, f/p - ribbon worm  Aim: a ribbon worm (severely wounded, 81% to hit)  You shoot a sling bullet. The sling bullet hits the ribbon worm.  The sling bullet burn ,>gY_The ribbon worm is severely wounded.,>g#  malfuriongg the Digger#..#,>g  Gargoyle#..#  Health: 26/26 ========================#..#  Magic: 7/7========================##### #..#  AC: 7,>gStr: 12######...# #..#  EV: 11Int: 20,>g........<# #[w#  SH: 0Dex: 12,>g#j#####...# #.*#,>gP  XL:  4 Next:  9% Place: Dungeon:3####.#####.@#,>g~!  Noise: ===------  Time: 1989.4 (0.0)#^..........#,>g  m) +7 sling of the Hierophant {flame, rF- #.##.######.#,>gq  Fire: m) +7 sling of the Hierophant {f#.#...## #.# #......####.# ##.(........#  w   ribbon worm#.....###### ##...## ###.# You shoot a sling bullet. The sling bullet hits the ribbon worm.  The sling bullet burns the ribbon worm. ,>gV_The ribbon worm is severely wounded.Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f/p - ribbon wormAim: a ribbon worm (severely wounded, 81% to hit),>g   malfuriongg the Digger#..#  Gargoyle#..#  Health: 26/26 ========================#..#  Magic: 7/7========================##### #..#  AC: 7Str: 12######...# #..#  EV: 11Int: 20........<# #[w#  SH: 0Dex: 12#####...# #..#  XL:  4 Next:  9% Place: Dungeon:3####.#####.@#  Noise: ===------  Time: 1989.4 (0.0)#^..........# [,>g39;49m m) +7 sling of the Hierophant {flame, rF- #.##.######.#  Fire: m) +7 sling of the Hierophant {f#.#...## #.# #......####.# ##.(........#  w   ribbon worm#.....###### ##...## ###.# _The ribbon worm is severely wounded.Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f/p - ribbon wormAim: a ribbon worm (severely wounded, 81% to hit)  You shoot a sling bullet. The sling bullet hits the ribbon worm.  The sling bullet burns the ribbon worm.,>g`†(,>g7),>g'&.,>g+71490.8 (1.4,>gg/,>gh1Y  Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+},>g1Press: ? - help, Shift-Dir - straight line, f/p - ribbon worm  Aim: a ribbon worm (severely wounded, 81% to hit)  ,>g1You shoot a sling bullet. The sling bullet hits the ribbon worm.  The sling bullet burn _You kill the ribbon worm!,>gJn[  #..#,>gn  #..#  #..# ,>gnW #..# ,>gn ,>go##### #..#  ######...# #..#,>g*o ........<# #[†#,>gPo #####...# #@.#,>groh  ####.#####..#,>go  #^..........#,>go  #.##.######.# ,>go` #.#...## #.#,>go|  #......####.# ,>gpp#.(........# ,>g@pH #.....###### ,>gcp5...## ,>gu,>gqv6---10,>gz,>g|,>gDM ,>g<##########...# #..........<# #@†#####...# ###.######^..........#,>goG ###,>g ,>guB---2,>g,>gw  Things that are here: _a +0 pair of boots; a jackal corpse,>g,>g>,>g,&3,>gl!,>g% ,>go%_o - a +0 pair of boots,>gw6,>g?$,>g?7Inventory: 15/52 slots ,>g?hHand Weapons (go to first with )) ,>g@ m - the +7 sling of the Hierophant (weapon) {flame, rF- rN+ Dex+2 Stlth+}  g - a +2 dagger of electrocution ,>gL@`Armour (go to first with [) ,>gu@. a - a +0 robe (worn) ,>g@^ h - a +1 helmet of intelligence (worn)o - a +0 pair of boots ,>g@Scrolls (go to first with ?)  f - a scroll labelled FIMEDW APOVOPO ,>gEAz i - a scroll labelled ZOIB PYCAEM  k - a scroll labelled TOT ULASURA  l - a scroll labelled KEZOIKHLUGUSK ,>gqAiPotions (go to first with !) ,>gA0 b - a potion of magic ,>gAH c - a silvery potion  d - a bubbling yellow potion ,>gA e - a pink potion ,>gB2 j - a fuming inky potion  n - a brown potion,>gAB,>gTo - a +0 pair of boots. A pair of boots. They are worn on the feet, and cover all but the largest hoovesand talons. ,>g&UJBase armour rating: 1 It can be maximally enchanted to +2. ,>gfU3If you switch to wearing this armour: ,>gUYYour AC would increase by 1.0 (7.6 -> 8.6). Your EV would remain unchanged. ,>gU5You found it on level 3 of the Dungeon. ,>gVXStash search prefixes: {inventory} {boots armour} {boots armor} {auxiliary ,>gaVRarmor} {auxiliary armour} Menu/colouring prefixes: identified armour ,>gVQ(w)ear, (d)rop, (=)adjust, or (i)nscribe.,>g),>g_,>g  malfuriongg the Digger#..#,>g  Gargoyle#..#,>g  Health: 26/26 ========================#..#,>gV  Magic: 7/7,>gp========================#..#,>gS  AC: 7,>gcStr: 12#..#,>gI  EV: 11Int: 20,>gs##### #..#  SH: 0,>g-Dex: 12,>ga######...# #..#,>g  XL:  4 Next: 14% Place: Dungeon:3,>g%........<# #@†#,>gP  Noise: ---------  Time: 1993.8 (0.0),>gza#####...# #..#,>gu  m) +7 sling of the Hierophant {flame, rF- ,>gQ####.#####..#,>gq  Fire: m) +7 sling of the Hierophant {f,>g?#^..........# ,>g#.##.######.# #.#...## #.#,>g  #......####.#  ,>gOU##.(........# ,>gw. ,>g#.....###### ,>g. ,>g]You shoot a sling bullet. The sling bullet hits the ribbon worm.  ,>g-The sling bullet burns the ribbon worm. ,>g)+_You kill the ribbon worm!,>gJ1Things that are here: ,>gk_a +0 pair of boots; a jackal corpse _o - a +0 pair of boots,>gw,>g/+4.8 (1,>gm,>g  ,>g  ,>g AYou start putting on your armour.,>gm+5.8 (2,>g,>g,>g,+6.8 (3,>g,>g,>gA +7.8 (4,>g$,>g(,>g;)+8.8 (5,>g-,>g. 8 _You continue putting on your +0 pair of boots. x4,>g./,>g{2,>g7b _You finish putting on your +0 pair of boots.,>g ,>g- ,>gt ,>gM  ##########...# #@.,>gM "........<# #††#####...# ###.#####^.........,>gN #.#######...## ......######.(........,>goN ,>gS ,>gOT 19.8 (1 _,>gW ,>gw M ##########...# #..........<# #††#####...# #..# .#,>g C2000.8 (2,>gĐ ,>g M# ##########...# #..........<# #††# .#,>g ,>g *1.8 (3,>gd ,>g ,M # ##########...# #..# ##.#,>g @2.8 (4,>g ,>gv1 M. ###### #..# ...#,>gr4 ,>g4 *3.8 (5,>gL7 ,>gv Mg. ##..# g   goblin (wandering)#..# ,>gz ,>g-~ Q .,>gb~ iA goblin comes into view. It is wielding a +0 dagger.,>gy +4.8 (6,>gM ,>g 3 _The goblin moves out of view.,>g>k7....,>gk/.†,>gl,>gkq,>g FMg,>g|7. #,>gH.#..#,>g g   goblin (wandering),>g,>g?!#..#,>gk" ,>g&0,>ge&.,>g,>gѷ,>g,>g+5.8 (1,>g,>gq,>g .,>gt,>g,>gM#.g. #.#..# g   goblin (wandering)#††# ,>g&0,>g8.,>g,>g,>g),>g7+6.8 (1,>g5,>g,>g .,>gp ,>g ,>g zMg##.,>g + #.,>gF J#..# ,>g g   goblin (wandering),>g C#..# ,>g &0,>g L.g,>g +7.8 (1,>g ,>g ,>gT  malfuriongg the Digger#..#  Gargoyle#.g#,>g  Health: 26/26 ========================#.*#  Magic: 7/7========================.*#  AC: 8Str: 12.*#  EV: 11Int: 20#*#,>gR  SH: 0Dex: 12#*##  XL:  4 Next: 14% Place: Dungeon:3#@.#,>g  Noise: ---------  Time: 2007.8 (0.0)#..#  m) +7 sling of the Hierophant {flame, rF- #..#,>g   Fire: m) +7 sling of the Hierophant {f#..# #..# #..#  g   goblin (wandering)#..#,>g* ##### #..# ######...# #..# _You finish putting on your +0 pair of boots.  ,>gsA goblin comes into view. It is wielding a +0 dagger. _The goblin moves out of view.  Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f - goblin,>glAim: a goblin, wielding a +0 dagger (wandering, hasn't noticed you, 58% to hit),>gB   malfuriongg the Digger#..#  Gargoyle#.g#  Health: 26/26 ========================#..#,>gC   Magic: 7/7========================..#  AC: 8Str: 12..#  EV: 11Int: 20#.#  SH: 0Dex: 12#.##,>gC   XL:  4 Next: 14% Place: Dungeon:3#@.#  Noise: ---------  Time: 2007.8 (0.0)#..#  m) +7 sling of the Hierophant {flame, rF- #..#  Fire: m) +7 sling of the Hierophant {f,>g D #..# #..# ,>g:D #..#  g   goblin (wandering)#..# ,>ghD ##### #..# ######...# #..# ,>gD RFire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+},>gD Press: ? - help, Shift-Dir - straight line, f - goblinAim: a goblin, wielding a +0 dagger (wandering, hasn't noticed you, 58% to hit)You shoot a sling bullet.  The goblin shouts!  ,>gE DThe sling bullet hits the goblin. The sling bullet burns the goblin.,>g}G G)((,>gG `(((,>g )..,>g6 ...,>g ?6===9.2 (1.4,>g ,>g ,>g /  --more--,>gZK _You kill the goblin!,>g= .,>g,>g,>g M.)##.,>g  ##.#..# #..#,>g%=---10,>g&0,>g(,>gc,>ggd...)##. ##,>gdV..#,>gtiU---1.2 (2,>gl,>g!##...)#.##.# #..##,>g]@2.2 (3,>gs,>gQk  .#  ##.#  ...#  #..#  #..#,>gp  #.)#  #..#  #@.#  #..#,>g #.#  #.## ,>g #..#  #..# ,>gF #..#  #..# ,>gt5 #..# ,>g,>g*3.2 (4,>g,>g_ qM ##...,>g )...##.# ,>g )#..#,>gd' ,>g( #4.2 (5,>g, ,>gQc kM ##..,>gc .)..#..# ,>gc +..#,>gg ,>gh *5.2 (6,>gj ,>gu RM!##. .##..)#..# ..,>g ,>g *6.2 (7,>gM ,>g{ M.!  #. #.###..,>g6 .)#..# ..,>g @7.2 (8,>g ,>g sM.! ,>gV # . ###..,>g 3##.,>g R#.)# ,>g? 3.#,>g @8.2 (9,>g ,>gM z## .# J. .# #. !# #. .#,>g]N ,  #. .#  #. .#  #.##.#,>gN   #.@..#  ###..#,>gN   #..# ,>gN #.)# #..#,>g+O #..# J   endoplasm (asleep),>g_O  #..# ##.# #.##,>gY ,>gZ /9.2 (10.0),>g_ ,>gb ? _An endoplasm comes into view.,>gb ,>gfgmalfuriongg the Digger## .#GargoyleJ. .#Health: 26/26 ========================,>gf#* !#Magic: 7/7========================#* .#AC: 8Str: 12#* .#EV: 11Int: 20,>g'gf#* .#SH: 0Dex: 12#*##.#XL:  4 Next: 16% Place: Dungeon:3,>gyg#.@..#Noise: ---------  Time: 2019.2 (0.0)###..#m) +7 sling of the Hierophant {flame, rF- #..#Fire: m) +7 sling of the Hierophant {f,>gg#.)##..##..#,>ggJ   endoplasm (asleep)#..###.#,>gg#.## _You kill the goblin! _An endoplasm comes into view.,>ghFire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f - endoplasm,>g]hCAim: an endoplasm (asleep, 98% to hit),>gmalfuriongg the Digger## .#GargoyleJ. .#,>gHealth: 26/26 ========================#. !#Magic: 7/7========================#. .#AC: 8,>g$Str: 12#. .#EV: 11Int: 20#. .#SH: 0,>gMDex: 12#.##.#,>g|XL:  4 Next: 16% Place: Dungeon:3#.@..#,>gFNoise: ---------  Time: 2019.2 (0.0)###..#m) +7 sling of the Hierophant {flame, rF- #..#,>g~Fire: m) +7 sling of the Hierophant {f#.)#,>g#..##..#J   endoplasm (asleep),>g5j#..###.#,>gbw#.## _An endoplasm comes into view.,>gFire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f - endoplasm,>gAim: an endoplasm (asleep, 98% to hit)  You shoot a sling bullet. The sling bullet hits the endoplasm!  The sling bullet burns the endoplasm.,>gF.((,>g6(((,>gpC......,>gs@9===20.6 (1.4,>gw,>gXyY  Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+},>gy^Press: ? - help, Shift-Dir - straight line, f - endoplasm  Aim: an endoplasm (asleep, 98% to hit)  You shoot a sling bullet. The sling bullet hits the endoplasm!  The sling bullet burns the endoplasm. _You kill the endoplasm!,>g{....,>g|4......,>g;|,>g#},>g,>g* ## .#  .. .#  #. !#  #. .#  #. .#  ,>g#. .#  #.##.#  #..@.#  ###..#  #..#  #.)#  #..# ,>g! #..#   #..#   ,>gn##.#   #.##   ,>g&,>g.---10,>g,>gc ## #.#  .. #.#  #. #!#  #. #.#  #. #.# ,>g #. #.#  #.##.#  #...@#  ###..# ,>gC= #..#  #.)#  #..#  ,>g #..#  #..#  ##.#  ,>gK#.##  ,>g!,>g?---2.6 (2,>g# ,>gN=M ##.. #.!,>g=#. #.##....###..# ##.#,>g,>g*3.6 (3,>g-,>g6M ##.. #.!,>gC7 #.###....###..# ,>g|7,#..#,>g]<,>g<*4.6 (4,>gf@,>g%sM ##.. #.,>gos! ###....# #,>gs!#..#,>g|,>g[}*5.6 (5,>gł,>gBM ##.. #.!,>g #.##.# ##..#,>gZ,>g*6.6 (6,>g,>gM? ##,>g!.. #.#. #.# #.)#,>g_,>g*7.6 (7,>g,>g ,>gr *8.6 (8,>g ,>g@ M.? ##.#. #.# ,>g,Ah..# _n - 2 brown potions (gained 1),>g_E@9.6 (9,>gcH,>g3{M..? ##.#. #.# ..#,>gE30.6 (10.0),>gP,>gM##..? ##,>gm.#. #.# ..#,>g,>gɹ+1.6 (11,>gͼ,>g9M##..?,>g2 ##,>g.. #.# #.#,>gn,>g+2.6 (12,>g,>g4sM##..,>g5? ## #.# ,>gr54#.#,>g;,>g0<+3.6 (13,>g?,>g]tRM##,>gtn..?#.#,>gu= #.#,>giu,>g{,>gW|+4.6 (14,>g,>g@M,>gSs###..#.# ,>g?#.#,>gX,>g+5.6 (15,>g,>g7,>gr+6.6 (16,>g,>g M########.......#.# ,>g#.# _i - 2 scrolls labelled ZOIB PYCAEM (gained 1),>g,>g+7.6 (17,>gJ,>g4M########.......#######.# #.#,>gRW8.6 (18,>g       # .# .#.#  #.#  #.#  #.#  #.#  #.#  ## #.#  .. #.# 9.6 (19,>gϸM,>gC# #.# ,>g#.#.#  #.#,>g۹b  #.#,>g$ #.# #.# #.#,>gk ## #.# .. #.#,>gx,>g,40.6 (20,>g,>g$ # #.# #.#.# #.#  #.#  #.#  #.#  #.#  ## #.#  .. #.#,>gA1.6 (21,>g,>g.q # #.# #.#.# #.#  #.# ,>g/ #.#  #.#  #.#  ## #.#  .. #.#,>g4A2.6 (22,>g17,>g i # #.# #.#.# #.#  #.#  #.# ,>gim #.#  #.#  ## #.#  .. #.#,>g&mA3.6 (23,>go,>g # #.# #.,>g)#.#,>gL# #.# ,>gw #.#  #.# ,>gF #.# ,>gF #.# ,>ge ## #.#  .. #.#,>g,>g,>g+4.6 (24,>g,>g` # #,>g~.# #.#.#,>gs #. #.##,>g3. #.##. #.##,>gQ. #.##,>gQ. #.##,>gl. ## #.# ,>gex .. #.#,>gf,>g+5.6 (25,>g,>g4 # #.# #.,>g4)#.#,>g~5 #.# #.# #.# #.# #.# #.# #.,>g5# #.# #.# #.# #.,>g16u# ## #.# ,>g6x .. #.#,>g>,>g>+6.6 (26,>gB,>gzZ ###########,>g){u.........####### #,>gO{#.. #. #.#,>g,>g!+7.6 (27,>g,>g8Y ###########.........####### #.##. #.#,>g ,>g{+8.6 (28,>g,>g ###########.........#######,>gP #.##. #.#,>gMA9.6 (29,>g ,>g~49 ###########.........####### ..##. #.#,>gQ:,>g:,50.6 (30,>g@,>gpx~ ###########.........,>gxE####### ,>gx##,>gx5#.#,>gyA#.##.#,>g4,>g+1.6 (31,>g̓,>g ###########.........#######,>g+7 ##,>gP-. ..,>gp#,>g+#.#,>g+#....#,>g ,>g,>gF+2.6 (32,>g,>g3 ###########.........####### ##.....#####.##.####..#,>g,>g+3.6 (33,>g2,>g8 .........####### #####.....##### #. h   jackal (asleep),>g8T#h##..#,>gB,>gB,4.6 (34,>gG,>gJ ,>gJK_A jackal comes into view.,>g3#.........#malfuriongg the Digger,>gkJ#.#######.#Gargoyle#.# #.#Health: 26/26 ========================,>g#.# #.#Magic: 7/7========================,>g#.# #.#AC: 8,>gStr: 12#.# #.#,>g[EV: 11Int: 20,>g#.# #.#SH: 0Dex: 12,>g0N#.#######.#,>gNXL:  4 Next: 19% Place: Dungeon:3,>gk#@.....##.#Noise: ---------  Time: 2054.6 (0.0),>g#*####.##.#m) +7 sling of the Hierophant {flame, rF- ,>g#*# #. #.#Fire: m) +7 sling of the Hierophant {f,>g.*# #. #.##*# #. #.#,>g;#*# #.##.#h   jackal (asleep),>g\#*# #....##h# ###..#,>gy #..# ,>g_n - 2 brown potions (gained 1) _i - 2 scrolls labelled ZOIB PYCAEM (gained 1) ,>g5_A jackal comes into view.,>gZFire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+},>g}Press: ? - help, Shift-Dir - straight line, f - jackalAim: a jackal (asleep, 98% to hit),>gE #.........#malfuriongg the Digger#.#######.#Gargoyle,>g{l#.# #.#,>gHealth: 26/26 ========================#.# #.#Magic: 7/7,>g3========================,>g#.# #.#AC: 8Str: 12,>g#.# #.#EV: 11,>g#Int: 20#.# #.#,>gA[SH: 0Dex: 12,>g`#.#######.#XL:  4 Next: 19% Place: Dungeon:3,>g}d#@.....##.#,>gNoise: ---------  Time: 2054.6 (0.0),>g#(####.##.#m) +7 sling of the Hierophant {flame, rF- ,>g#(# #. #.#Fire: m) +7 sling of the Hierophant {f,>g.(# #. #.#,>g8#(# #. #.#,>gW#(# #.##.#h   jackal (asleep),>gw#(# #....##(# ###..##..# ,>g_i - 2 scrolls labelled ZOIB PYCAEM (gained 1) _A jackal comes into view.Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+},>gPress: ? - help, Shift-Dir - straight line, f - jackalAim: a jackal (asleep, 98% to hit)  You shoot a sling bullet.,>g,>g,>gSA jackal comes into view. ,>gf Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f - jackal  Aim: a jackal (asleep, 98% to hit)  You shoot a sling bullet.  The sling bullet completely misses the jackal.,>g<....hhh 2 jackals (1 wandering),>g|F.h,>gH7===6.0 (1.4,>gۗ,>gY _A jackal comes into view.,>g [ v#.........#malfuriongg the Digger#.#######.#Gargoyle#.# #.#,>gf[ Health: 26/26 ========================#.# #.#Magic: 7/7========================#.# #.#AC: 8Str: 12#.# #.#EV: 11Int: 20,>g\ #.# #.#SH: 0Dex: 12#.#######.#XL:  4 Next: 19% Place: Dungeon:3#@.....##.#,>g}\ .Noise: ===------  Time: 2056.0 (0.0)#*####.##.#m) +7 sling of the Hierophant {flame, rF- #*# #. #.#Fire: m) +7 sling of the Hierophant {f,>g\ F.*# #. #.##*# #. #.##h# #.##.#hh 2 jackals (1 wandering)#.# #....#,>g6] #h# ###..##..#You shoot a sling bullet.  The sling bullet completely misses the jackal. _A jackal comes into view.,>gn] Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f/p - jackalAim: a jackal (58% to hit),>g] G#.........#malfuriongg the Digger#.#######.#Gargoyle#.# #.#Health: 26/26 ========================#.# #.#,>g,^ Magic: 7/7========================#.# #.#AC: 8Str: 12#.# #.#,>gX^ EV: 11Int: 20#.# #.#SH: 0,>g|^ .Dex: 12,>g^ ;#.#######.#XL:  4 Next: 19% Place: Dungeon:3#@.....##.#,>g_ FNoise: ===------  Time: 2056.0 (0.0)#.####.##.#m) +7 sling of the Hierophant {flame, rF- #.# #. #.#Fire: m) +7 sling of the Hierophant {f,>ga_ ..# #. #.##.# #. #.##h# #.##.#hh 2 jackals (1 wandering),>g_ #.# #....##h# ###..#,>g_ #..#Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f/p - jackalAim: a jackal (58% to hit)  ,>g` You shoot a sling bullet.  ,>gc` \The jackal barks!  The sling bullet hits the jackal. The sling bullet burns the jackal.,>ged 2((,>gd ((.   jackal,>gl ,>g ,>gh :....,>g 0h.,>g 6217.4 (1.4,>gQ ,>g ,>g /  --more--,>g> ,>g&??_You kill the jackal!,>g@#.........#malfuriongg the Digger,>gzy#.#######.#Gargoyle,>gl#.# #.#,>gHealth: 26/26 ========================#.# #.#,>g0Magic: 7/7,>g3========================,>g*#.# #.#AC: 8Str: 12,>gk#.# #.#EV: 11Int: 20,>g#.# #.#SH: 0Dex: 12,>gN#.#######.#,>gXL:  4 Next: 21% Place: Dungeon:3,>ga#@.....##.#Noise: ===------  Time: 2057.4 (0.0),>g#*####.##.#m) +7 sling of the Hierophant {flame, rF- ,>g#*# #. #.#Fire: m) +7 sling of the Hierophant {f,>g.*# #. #.#,>g4#*# #. #.##h# #.##.#,>gU_h   jackal,>gvq#.# #....#,>gg#.# ###..##..# ,>g_You kill the jackal!Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+},>guPress: ? - help, Shift-Dir - straight line, f - jackalAim: a jackal (58% to hit),>gH+ w#.........#malfuriongg the Digger#.#######.#Gargoyle#.# #.#Health: 26/26 ========================#.# #.#Magic: 7/7,>g+ ========================#.# #.#AC: 8Str: 12#.# #.#EV: 11Int: 20,>g+ #.# #.#SH: 0Dex: 12,>g+ #.#######.#XL:  4 Next: 21% Place: Dungeon:3,>g", #@.....##.#Noise: ===------  Time: 2057.4 (0.0),>gF, {#.####.##.#,>gj, m) +7 sling of the Hierophant {flame, rF- #.# #. #.#,>g, Fire: m) +7 sling of the Hierophant {f..# #. #.#,>g, #.# #. #.#,>g, #h# #.##.#h   jackal,>g, #.# #....##.# ###..#,>gL- #..# _You kill the jackal!Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+},>gs- tPress: ? - help, Shift-Dir - straight line, f - jackalAim: a jackal (58% to hit)  ,>g- dYou shoot a sling bullet. The sling bullet hits the jackal.  The sling bullet burns the jackal.,>gh0 ~((((†,>g ,>gu  Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f - jackal  ,>gײ Aim: a jackal (58% to hit)  You shoot a sling bullet. The sling bullet hits the jackal.  The sling bullet burn  You kill the jackal!,>g ,>g /  --more--,>go< ...,>goN.  A jackal comes into view.,>gs548.8 (1.4,>gv,>gx+ _The jackal moves out of view.,>g1...............,>g......,>gx...........,>g5,>g:,>gQ4 ,>g:####### ,>g#####,>g"-......,>ge####.# #. ,>g.#,>gh   jackal (wandering)h..,>g?#.)#,>g (0.0,>g ,>g`hh.,>g%-,>g9.8 (1,>g0,>gM  _The jackal barks!,>g0#.#######.#malfuriongg the Digger#.# #.#Gargoyle#.# #.#Health: 26/26 ========================,>g#.# #.#Magic: 7/7========================#.# #.#AC: 8Str: 12#.# #.#EV: 11,>gއInt: 20#.#######.#SH: 0Dex: 12#......##.#,>gXL:  4 Next: 24% Place: Dungeon:3#@####.##.#Noise: ==-------  Time: 2059.8 (0.0)#*# #. #.#,>ghm) +7 sling of the Hierophant {flame, rF- .*# #. #.#Fire: m) +7 sling of the Hierophant {f,>g##*# #. #.##*# #.##.#,>gʈ@#h# #....#h   jackal#.# ###..#... #..#,>gR#.)#A jackal comes into view. ,>gS_The jackal moves out of view. _The jackal barks!  ,>g,Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f - jackal,>gH8Aim: a jackal (58% to hit),>g'#.#######.#malfuriongg the Digger#.# #.#Gargoyle#.# #.#Health: 26/26 ========================#.# #.#Magic: 7/7========================#.# #.#AC: 8Str: 12#.# #.#EV: 11,>g/(Int: 20#.#######.#SH: 0Dex: 12#......##.#,>gk(&XL:  4 Next: 24% Place: Dungeon:3#@####.##.#Noise: ==-------  Time: 2059.8 (0.0)#.# #. #.#m) +7 sling of the Hierophant {flame, rF- ,>g(..# #. #.#Fire: m) +7 sling of the Hierophant {f,>g(##.# #. #.##†# #.##.##h# #....#,>g(h   jackal#.# ###..#... #..#,>g(#.)# _The jackal barks!  Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f - jackal,>g)Aim: a jackal (58% to hit)  You shoot a sling bullet. The sling bullet hits the jackal.  The sling bullet burns the jackal.,>g+~((((†,>gh^...†,>gk>6=61.2 (1.4,>gn,>gBpJ  Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f - jackal  Aim: a jackal (58% to hit)  You shoot a sling bullet. The sling bullet hits the jackal.  The sling bullet burn,>ggpJ _You kill the jackal!,>g.,>g/,>g5,>gc8 ,>g8*_Unknown command.,>g8,>gG<.,>gs,>g]n  #####.....#.####.# #. .......#######...#..#,>g,>g5---20 _,>g,>gL 4 ,>g{ l#####......####,>g x#######.# #. .......,>g 3####### ,>g #†# #.#...#..#,>g ,>g ?---3.2 (2,>g ,>gM  #.# #.# #.# #.# #.# #.# #.# #.# #.#######.# #......##.# #.####.##.#.#.# #. #.#.# #. #.#.#.# #. #.# #†# #.##.# ,>gN #†# #....# #.# ###..# ,>g]N =... #..#,>gN  ... #.)# ... #..# ,>gN B #..#,>gV ,>gW *4.2 (3,>go\ ,>gI #.# #.# #.# #.# #.# #.# #.#######.# ,>g #......##.# #.####.##.# .#######.# #. #.# .........# #. #.# ,>g( .#######@# #. #.#  ,>g_ V#†# #.##.# ,>g #†# #....# #.# ###,>g +..#... ,>g> #..#... #.)#... #..,>go 1######,>g + ,>g ,>gN *5.2 (4,>g ,>g 8 #####......####.#######.# #. .......####### #...# ####...###.#,>g @6.2 (5,>g ,>g 5 #####......####.#######.# #. .......,>g ####### #†# #.#..,>g> .# ###... ....##,>g_ h#.##You see here a jackal corpse.,>g ,>gD 17.2 (6 _,>g ,>gO  #####......####.#######.# #. .......####### #†# #.#..###...# .....# #.)##..#You see here a jackal corpse.,>gHS ,>gS 18.2 (7 _,>gbV ,>gv ; ......####.#######.# #. .......####### ,>gՉ #†# #.#..##.## ###,>g #.@.# ......)######,>gx 4.#..#,>g @9.2 (8,>gX ,>gU  #.####.##.#.#######.# #. #.# .........# #. #.# .#######.# #. #.#,>g  #†# #.##.# #†# #....#,>g P#.## ###..#,>g# .######...# #..#,>gV .......@..# #.)#######...# #..#,>g  ,>g Y##### #..# ,>g 8#..# #,>g .#.# #,>gD ..## #.,>g .# ,>g _ #..#  #..#,>g ,>g ,>g +70.2 (9,>go ,>gJ n #.####.##.# .#.# #. #.# ...# #. #.# .#.# #. #.# #†# #.##.# #†# #....# ##.## ###..##.######...# #..#...# #.)#.######...# #..# ##### #..#  #..#  ##.#  #.##  #..#  #..#  #..#,>g 91.2 (1,>g  0.0),>g ,>gGR u #.####.##.# .,>gR #.# #. #.# ,>gR q...# #. #.#,>gR ' .,>gR f#.# #. #.#,>g S i #†# #.##.#,>g+S i #†# #....#,>gKS h ##.## ###..#,>gS ,.#.######...# #..#...# #.)#,>gS z.######...# #..#,>g/T  ##### #..#  #..# ,>goT 3 ##.# ,>gT 3 #.## ,>gT 3 #..# ,>gT 3 #..# ,>g U B #..#,>g[ ,>g[ +2.2 (11,>g` ,>g h #.####.##.# .#.# #. #.# ...# #. #.#,>g  .#.# #. #.# #†# #.##.# #†# #....# ##.## ###..#,>g+ /≈.#.######...# #..#...# #.)#,>gN .######...# #..##,>gp e ##### #..# ,>g 3 #..# ,>g 3 ##.# ,>gѕ 3 #.## ,>g 3 #..# ,>g u #..#  #..#,>g ,>g +3.2 (12,>g ,>g  #.####.##.# .#.# #. #.# ...# #. #.# .#.# #. #.#,>go D #†# #.##.# #†# #....# ##.## ###..#,>g /≈.#.######...# #..#...# #.)#,>g .######...# #..###,>g]  ##### #..#  #..# ,>g f ##.#  #.## ,>g 3 #..# ,>g; 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M#########........#####.<,>g?  #### ### .......#####≈≈≈≈≈≈≈.#.......... #.####.#,>gA@ #####.≈.#.#######.# #. #._ .....#,>gD d_8.2 (1,>gH 8_,>g| M###########.,>g} .......#####.< #### ,>g} ### .......#####≈≈≈≈≈≈≈.#.,>g~ ..........≈.#.# #.####.##._#.#,>g\ :_,>g *9.2 (2,>gۆ B_,>g +M###########........#####.< #### ,>gS \### .......#####,>gy y≈≈≈≈≈≈≈.#.# #......##.,>g =_#.#,>gf ,>g̾ +90.2 (3,>g :_,>g9 M###########........#####,>g O.<,>g g #### ### ,>g& u........#.# #.#######.,>gb :_.#.....#,>gs 8_,>g *1.2 (4,>g&_,>g4M###########........#####. #### .....####.# #.# #.,>gM5+...,>g8@2.2 (5,>g;,>gTp M############........#####<#### #.# #.# #.,>gpK#.#There is a stone staircase leading up here.,>gv,>gv13.2 (6 _,>gq{,>gM#################..............#####.<#.# #.# #.#.#,>g=@4.2 (7,>g,>gtM#################..............###########.#<# #.# #.#.#,>g@5.2 (8,>g,>gI@# .# ##.# #.# #.# #.# # #<# #.# # #.# #.# # #### #.# #.# # .....####.# #.# # .#.# #.# ≈.#.# #......##6.2 (9,>gZ$# .# ##.# #.,>g$ #.# #.#  #<# #.,>g$# #.# #.#,>g% #### #.# #.# ,>g@%z .....####.# #.#  ,>gg%l.#.# #. ,>g%n≈.#.# #......,>gA*,>g*.7.2 (10.0),>g.,>g`# .# ##.# #. #.# #.#  #<# #.# ,>g.a #.# #.# #### #.# #.# .....####.# #.# ,>g^a.#.# #. ≈.#.# #......,>gd,>gd+8.2 (11,>gg,>gs]# .# #.#.# #. #.# #.# ,>g #<# #.#  #.# #.#,>g #### #.# #.#,>ga .....####.# #.# .#.# #. ≈.#.# #,>g ,>gQ+9.2 (12,>gڠ,>g=.# .# #.#.# #. #.# #.#  #<# #.# ,>gX #.# #.# #### #.# #.# .....####.# #.# .#.# #. ≈.#.# #,>gOC100.2 (13,>g,>g.# #.# ##..,>g#.# #. #.# #.# ,>g^ #<# #.#  #.# #.#,>g #### #.# #.#,>g .....####.# #.# ,>gm.#.# #. ,>gDh≈.#.# #,>g,>g++1.2 (14,>gB,>gR;.#  #.# # #..#.# #.,>gQRD #.# #.#  #<# #.#  #.# #.#,>gR #### #.# #.# .....####.# #.# ,>gRm.#.# #. ,>gRh≈.#.# #,>gWA2.2 (15,>ggY,>gh#.#  #.# # #..#.# #.#,>gU5 #.# #. #<# #. #.# #.,>g #### #.# #. .....####.# #.,>g .#.# #. ,>g$h≈.#.# #,>g,>g+3.2 (16,>g̗,>g##.#  #,>g].# # #..#.# #,>g #. #.# #,>g#,>gf #<# #,>g f #.# #,>g4 #### #.# #,>g} .....####.# # ,>gP.#.# #,>g ,>gh≈.#.# #,>gZ,>g+4.2 (17,>g ,>gH##.#  #.#  #..#.#  #.. #.#  #.. #<##.. #.,>gm##.. #### #.#... .....####.##.. .#.# ≈.#.#,>g,>g+5.2 (18,>g,>gU##.# #.# #..#.# #..# #.#,>gU  #..# #<# #..# #.# #..# #### #.# .........####.#,>g5V #....#.#  ,>gbVB≈.#.#,>gjY,>gY+6.2 (19,>g[,>gh #######.......############# #.............########## <,>ga#.≈≈......≈.#.#,>gA7.2 (20,>gS,>g######### ........############# #@............# #..##########.# #..# #.# #..# #<# #..# #.# #..# #### #.# .........####.# #...........#.##.≈≈≈≈≈≈≈≈≈.#.#,>g,>g+8.2 (21,>g,>gM######### .......@###################.............##########..##.##...,>g A9.2 (22,>g ,>g^B! #########........####################@............ #..##########.# #...#.≈≈≈≈≈≈≈≈≈.#.#,>gE,>gE,10.2 (23,>gH,>g~< #########........####################............. #@.##########.# <#. ......≈.#.#1.2 (24,>g,>gB #########........####################............. #..##########,>g!.# <..,>gAm..≈...#####.≈.#.####,>g\D ,>g,>g+2.2 (25,>g,>g~ #########........####################............. #..##########.# <.####.#?≈.#####.....≈....... ,>g,>g[+3.2 (26,>g,>g3 #########........####################............. #..##########.# <.####,>g34.........#####........#,>gg4..≈.#....#._.#.....#### ,>g88_,>g8+4.2 (27,>g;:_,>g*m #########........####################............. ,>glm9#..##########.# <.####...............##########...........,>gm1,>gm#.≈.#._.#....#.≈.#.#,>gq8_,>gCr+5.2 (28,>g9u8_,>gu #########........####################............. #..##########.# ,>g<.#######..######.......@.......##########... ,>g0#.≈≈≈≈≈≈≈≈≈_..≈.....#.≈.#.#####,>g!:_,>gX+6.2 (29,>gB_,>g # ........### #######....# #..##.# #..# #.# #..# #<# #..# #.##..###### #.#..####.##.#.# #.≈.#.# ..≈..≈.#.# #?≈.#####.≈.#. ..≈.#.....≈ #.≈.#._.#.....,>g ..≈.....#.≈.#.#  #####.≈.#.#,>g8_,>g+7.2 (30,>g:_,>g........####################.............#  #..##########.# #..# #.# #..# #<# #..# #.# ########..###### #.# ................####.# ########@...#.#  #.≈≈≈≈≈≈≈≈≈.#.# ..≈.......≈.#.# ##?≈.#####.≈.#.####..≈.#.....≈.......#.≈.#._.#.....####..≈.....#.≈.#.##![3,>gi4m≈.#####....(.≈...#,>g &_,>g'!+8.2 (31,>g%%:_,>gZ #######............. #..##########.# <.########..######................###########...,>gZ #@≈≈≈≈≈≈≈≈≈..!..$..≈.......≈.#.,>g[#######?≈.########_,>g2[ ,>gM[x..≈.....≈≈≈≈≈≈≈.#.####,>g[D ,>g d:_,>gd+9.2 (32,>g=l:_,>g>  #..##########.# <.########..######................###########...,>gˤ .######.≈≈≈≈≈≈≈≈≈..!..$.@≈.......≈.#.#######?≈.######## ..≈.#.....≈.......#_..≈≈..............,>g-D ,>g R_20.2 (33,>g5:_,>g .# <.,>gV########..######................###########...,>g_ .######.≈≈≈≈≈≈≈≈≈,>g.!..$..≈.......≈.#.,>g{#######@≈.########,>g\ #....≈.#.....≈.......,>g#.##.≈.#._.#.....#####,>g,>gSoo 2 orcs (asleep),>g {oo........####.....####,>g+o _  2 orcs come into view.,>g,1.2 (34,>g+8_,>g ,>g-V_Found 3 scrolls labelled TOT ULASURA. ,>gM}_You see here a scroll labelled TOT ULASURA.,>gU8 | #..# #.#  #..# #<#  #..# #.#  ,>g8 {#..###### #.#  .........####.#  #...........#.#  .######..# ,>g8 Z ..!..$..≈......  #@≈.##### ,>g9 T#....≈.#.... #.##.≈.#._.# # ..≈.....# ,>gL9 % #!≈.#####  ,>g|9 /..≈.....(  .. ,>g9 Xoo.......,>g #..# #.#  #..# #<#  #..# #.#  #..###### #.#  .........####.#  #...........#.#  .######..#  ..!..$..≈......  #@≈.##### #....≈.#.... #.##.≈.#._.# # ..≈.....# #!≈.##### ..≈.....(  .. [0;10;,>gD11moo.......__ _There are monsters nearby!,>g#..##.#malfuriongg the Digger#..#,>g #<#Gargoyle#..#,>g3#.#Health: 26/26 ========================,>gs########..###### #.#Magic: 7/7,>g========================................####.#AC: 8,>g-Str: 12,>g########...........#.#EV: 11,>g.Int: 20,>g^.######.≈≈≈≈≈≈≈≈≈.#.#,>g<[SH: 0Dex: 12,>gu..!..$..≈.......≈.#.#,>gXL:  4 Next: 26% Place: Dungeon:3,>g#######@≈.#####.≈.#.#### Noise: ---------  Time: 2121.2 (0.0)#...*≈.#.....≈....... m) +7 sling of the Hierophant {flame, rF- ,>g%)#.##*≈.#._.#.....#### Fire: m) +7 sling of the Hierophant {f,>gI# .*≈.....#.≈.#.#,>giu#*≈.#####.≈.#.#,>g.*≈.....(.≈...#oo 2 orcs (asleep),>g.*≈≈≈≈≈≈≈≈≈.#.####oo.................####.....#### ,>gnr_You see here a scroll labelled TOT ULASURA. ,>g_There are monsters nearby!Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+},>gPress: ? - help, Shift-Dir - straight line, f - orcAim: an orc, wielding a +0 club and wearing a +0 leather armour (asleep, 98% tohit),>g#..##.#malfuriongg the Digger#..##<#Gargoyle#..##.#,>gHealth: 26/26 ========================########..###### #.#Magic: 7/7========================................####.#,>gAC: 8Str: 12########...........#.#EV: 11,>gMInt: 20.######.≈≈≈≈≈≈≈≈≈.#.#SH: 0,>g]Dex: 12..!..$..≈.......≈.#.#XL:  4 Next: 26% Place: Dungeon:3,>g#######@≈.#####.≈.#.#### Noise: ---------  Time: 2121.2 (0.0)#....≈.#.....≈....... m) +7 sling of the Hierophant {flame, rF- ,>ge#.##.≈.#._.#.....#### Fire: m) +7 sling of the Hierophant {f# ..≈.....#.≈.#.##!≈.#####.≈.#.#..≈.....(.≈...#oo 2 orcs (asleep),>g..≈≈≈≈≈≈≈≈≈.#.####oo.................####.....####,>gFire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f - orc,>gAim: an orc, wielding a +0 club and wearing a +0 leather armour (asleep, 98% tohit)  You shoot a sling bullet. The sling bullet hits the orc!  The sling bullet burns the orc.,>gv((≈.#._(((   orc,>g`(),>gm..≈.#._.!..,>gq@30===2.6 (1.4,>gx8_,>gy,>gK/  --more--,>gQ_ H _You kill the orc!,>g}#..##.#malfuriongg the Digger#..#,>g#<#Gargoyle#..#,>g #.#Health: 26/26 ========================,>gP########..###### #.#Magic: 7/7,>gp2========================,>g................####.#AC: 8,>g-Str: 12,>g########...........#.#EV: 11,>gC.Int: 20,>gd^.######.≈≈≈≈≈≈≈≈≈.#.#,>gSH: 0Dex: 12..!..$..≈.......≈.#.#,>gXL:  4 Next: 30% Place: Dungeon:3,>gD0#######@≈.#####.≈.#.#### Noise: ===------  Time: 2122.6 (0.0),>gk#...*≈.#.....≈....... m) +7 sling of the Hierophant {flame, rF- ,>gS#.##*≈.#._.#.....#### Fire: m) +7 sling of the Hierophant {f,>g# .*≈.....#.≈.#.#,>gu#*≈.#####.≈.#.#,>gl*.≈.....(.≈...#,>g>bo   orc (asleep),>g^V*.≈≈≈≈≈≈≈≈≈.#.####,>gbo).................####.....#### ,>g9_You kill the orc!,>gRFire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+},>g:Press: ? - help, Shift-Dir - straight line, f - orc,>gSAim: an orc, wielding a +0 flail (asleep, 98% to hit),>g_#..##.#malfuriongg the Digger#..##<#Gargoyle#..##.#Health: 26/26 ========================,>gf`)########..###### #.#Magic: 7/7========================................####.#AC: 8Str: 12########...........#.#,>g`EV: 11Int: 20.######.≈≈≈≈≈≈≈≈≈.#.#SH: 0Dex: 12,>g?a..!..$..≈.......≈.#.#,>gwaXL:  4 Next: 30% Place: Dungeon:3,>ga'#######@≈.#####.≈.#.#### Noise: ===------  Time: 2122.6 (0.0)#....≈.#.....≈....... m) +7 sling of the Hierophant {flame, rF- ,>g(bU#.##.≈.#._.#.....#### Fire: m) +7 sling of the Hierophant {f,>g^b# ..≈.....#.≈.#.##!≈.#####.≈.#.#,>gbb..≈.....(.≈...#,>gbo   orc (asleep)..≈≈≈≈≈≈≈≈≈.#.####,>gb`o)................,>gIcM.####.....#### _You kill the orc!,>g~cRFire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+},>gcPress: ? - help, Shift-Dir - straight line, f - orcAim: an orc, wielding a +0 flail (asleep, 98% to hit)  ,>gc?You shoot a sling bullet. The sling bullet hits the orc.  ,>gdThe sling bullet burns the orc.,>gj((≈.#._,>gUjx((((,>gjB ),>gjM ,>gO...!,>gk&..,>g5534.0 (1.4,>g'8_,>g \  Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f - orc  Aim: an orc, wielding a +0 flail (asleep, 98% to hit)  You shoot a sling bullet. The sling bullet hits the orc.  The sling bullet burn,>g+ G _You kill the orc!,>gbo8_,>go,>gZu6_,>gw0 _Unknown command.,>g/w,>g?k{...<............_,>gk,>gk,>gqB_,>g{{8_,>g~.---50,>g8_,>g¶`  #..##########.# #..# #.# #..# #<# ,>g!##..# #.# ########..###### #.# ........####.#,>gS########...........#.#######.≈≈≈≈≈≈≈≈≈.#.#,>g|#..!..$@.≈.......≈.#.# ,>g)########.≈.#####.≈.#.### #....≈.#.....≈......,>gڷ #.##.≈.#._.#.....###,>g~# ..≈.....#.≈.#.#,>g% #!≈.#####.≈.#.#,>gG ..≈.....(.≈...#  ..≈≈≈≈≈≈≈≈≈.#.###,>gz))............... _k - 2 scrolls labelled TOT ULASURA (gained 1),>gs9_,>gF---6.0 (2,>g*:_,>g@ #..#.# #..# #.# #..# #<# #..# #.# #..###### #.# .........####.# #..#.#.######.≈.#.#,>g #..!..@..≈.≈.#.# #.≈.#####.≈.#. #....≈.#.....≈ #.##.≈.#._.#..... # ..≈..#.≈.#.#,>gTq #!≈.#####.≈.#.# ..≈.....(.≈...# ..≈.#. )),>gb_7.0 (3,>g:_,>gz :_,>g *8.0 (4,>g:_,>gR-  #..#.# #..# #.# #..# #<# #..#,>g #.# #..###### #.# .......####.#,>g. #...#.#.######.≈.#.#,>g #..!.@...≈.≈.#.#,>g" #.≈.#####.≈.#.,>g5 #....≈.#.....≈ #.##.≈.#._.#..... # ..≈.....#.≈.#.# #!≈.#####.≈.#.# ..≈.....(.≈...# ..≈.#.,>g ) )) ,>g4@_You now have 163 gold pieces (gained 14).,>gQ ;_,>g *9.0 (5,>g:_,>g6I #..#. #..# #. #..#,>gyI^ #< #..#,>gIF #. ,>gI_#..###### #.. ,>gI.....####.,>gJ0..#...,>g9J .#.,>gcJ\.######.≈.#.,>gJ #..!@....≈.≈.#.,>gJ ,>g'K#.≈.#####.≈.#. #....≈.#.....≈,>gLKb #.##.≈.#._.#.....,>goK^ # ..≈.....#.≈.#.,>gKa #!≈.#####.≈.#.,>gKO ..≈.....(.≈...,>gL+ ..,>g=L≈.#.,>gtL@ )),>g&U8_,>gU+30.0 (6,>g\:_,>g #..# #..# # #..#,>g/ # #..# #. ,>gwt#..###### #.. .####,>g:.##...,>gd.#.######.≈.#,>g3 #..@.....≈.≈.#,>gls #.≈.#####.≈.#,>g; #....≈.#.....≈,>gݛ #.##.≈.#._.# # ..≈.....#.≈.#,>g #!≈.#####.≈.# ..≈.....(.≈,>gU8 ..≈.#,>g@ )),>g$:_,>g*1.0 (7,>g8_,>ge:_,>gծ*2.0 (8,>g8_,>g #..#.#..# #.#..# #<#..# #.,>g. #..###### #.... .####.....##....#.,>g-......######.≈.#.#...@....≈.≈.#.,>gU#,>g}.≈.#####.≈.#.#....≈.#.....≈.#.##.≈.#._.#.,>g# ..≈.....#.≈.#.#!≈.#####.≈.#...≈.....(.≈...≈.#.,>g{)). _e - 2 pink potions (gained 1),>g9_,>g*3.0 (9,>g8_,>g&#..#.##..# #.##..# #<##..# #.#. #..###### #.#... .....####.#....#....#.#,>g@'......######.≈.#.##....@...≈.≈.#.##.≈.#####.≈.#.##....≈.#.....≈.,>g'#.##.≈.#._.#.....## ..≈.....#.≈.#.##!≈.#####.≈.#.#..≈.....(.≈...#..≈,>g'@.#.#)).,>g,8_,>g,.4.0 (10.0),>go28_,>ggk#..#.# #..# #.# #..# #<# #..# #.# . #,>gk..###### #.# ... .......####.# ....#,>gk...#.# ......######.≈,>gl.#.# #.....@..≈.≈.#.# ,>g2lz#.≈.#####.≈.#.#,>gXle#....≈.#.....≈.,>g~l#.##.≈.#._.#.....## ..≈....,>gl#!≈.#####.≈.#.# ,>gl..≈.....(.≈...# ..≈.#.#)).,>gSr&_,>gr+5.0 (11,>gyv8_,>g #..#.# #..# #.# #..# #<# #..# #.# . #,>gX..###### #.# ... .........####.# ....#,>g..#.# ......######.≈,>g.#.# #......@.≈.≈.#.# #,>g.≈.#####.≈.#.##....≈.#.....≈.#.##.≈.#._.#.....## ..≈.....,>g=#!≈.#####.≈.#.# ,>gc..≈.....(.≈...# ..≈.#.#)).,>g,>g,>g+6.0 (12,>g8_,>gi#..# #.# #..# #<# #..# #.# . ########..###### #.# ... ................####.# ....########...#.# ......######.≈≈≈≈≈≈≈≈≈.#.# ,>gE #........≈.......≈.#.# ########@≈.#####.≈.#.#### #....≈.#.....≈.......#.##.≈.#._.#.....##### ..≈.....#.≈.#.,>gg# #!≈.#####..≈.....(.≈...# ..≈≈≈≈≈≈≈≈≈.#.####))................ .####.....####,>g1:_,>gg+7.0 (13,>gP:_,>g.<.. ########..######,>g/.. ................###.########...,>gb/T..######.≈≈≈≈≈≈≈≈≈,>g/ #........≈.......#######.≈.#####,>g/###,>gc0 #...@≈.#.....≈.......##.≈.#._.#.....####,>g0# ..≈.....#.≈.#.# ,>g0 .#!≈.####....≈.....(.≈..,>g-1h.. ..≈≈≈≈≈≈≈≈≈.#.####,>g1-... ))................### #.#.#.####.....####,>g15 #####.#,>g8:_,>g8+8.0 (14,>g@?,>gvJ.. ########..######.. ................###.########.....≈≈≈≈≈≈≈≈≈ #........≈.......#######.≈.########,>gw #....≈.#.....≈.......#.##@≈.#._.#.....####...≈.....#.≈.#.# #..#!≈.#####....≈.....(.≈..... ..≈≈≈≈≈≈≈≈≈.#.####.....)).................### #.#.#.####.....####,>gaw #. .#.# #####.# ,>gA~b_9.0 (15,>gl,>g( . ########..######.. ................###.########.....≈≈≈≈≈≈≈≈≈,>g0 #........≈.......#######.≈.######## #....≈.#.....≈.......,>gi##.≈.#._.#.....#####...@≈.....#.≈.#.# #!≈.####...≈.....(.≈....,>g .###o   orc (asleep)#o .#.#..#,>g:_,>g--40.0 (16,>g8_,>g_u _An orc comes into view. It is wielding a +0 hand axe.,>g .  #.#  ... .........  #........  ,>g(.#.  #........≈......,>gG  ,>gcG##.≈.##### #....≈.#.... #.##.≈.#._.#,>g~, #...@≈.....#,>g#  #..#!≈.#####,>g ,>g6 #....≈.....(  ......,>g1I .....))....... .#####.#.#.#### #. .#.# ,>gN  ,>gi#o .#.# #.#  ..# ,>g}  .  #.#  ... .........  #........  #.  #........≈......  ##.≈.##### #....≈.#.... #.##.≈.#._.# ,>g~ #...@≈.....#  #..#!≈.#####  #....≈.....(  ...... ,>gQ~ Z.....))....... ,>g~ ..#####.#.#.#### #. .#.#  ,>g~ #o .#.#  ..#,>g 7_,>g ,>g ,>g [ _An orc is nearby!,>gp  . ########..###### #.#malfuriongg the Digger... ................####.#Gargoyle....########...........#.#,>g Health: 26/26 ========================......######.≈≈≈≈≈≈≈≈≈.#.#Magic: 7/7========================#........≈.......≈.#.#,>g/ \AC: 8Str: 12########.≈.#####.≈.#.#### EV: 11Int: 20#....≈.#.....≈....... SH: 0Dex: 12,>g #.##.≈.#._.#.....#### XL:  4 Next: 33% Place: Dungeon:3#...@≈.....#.≈.#.#,>gݐ Noise: ---------  Time: 2140.0 (0.0)#..#*≈.#####.≈.#.#m) +7 sling of the Hierophant {flame, rF- #...*≈.....(.≈...#,>g% OFire: m) +7 sling of the Hierophant {f.....*≈≈≈≈≈≈≈≈≈.#.####.....*)................,>gƑ #.#####*#.#.####.....#### o   orc (asleep)#* .#.# #####.##o .#.##.#..# _e - 2 pink potions (gained 1) _An orc comes into view. It is wielding a +0 hand axe. _An orc is nearby!,>g Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f - orcAim: an orc, wielding a +0 hand axe (asleep, 98% to hit),>g$7 . ########..###### #.#malfuriongg the Digger... ................####.#,>gbGargoyle....########...........#.#Health: 26/26 ========================,>g......######.≈≈≈≈≈≈≈≈≈.#.#Magic: 7/7========================#........≈.......≈.#.#AC: 8Str: 12,>g########.≈.#####.≈.#.#### EV: 11Int: 20,>gE #....≈.#.....≈....... SH: 0Dex: 12,>g#.##.≈.#._.#.....#### XL:  4 Next: 33% Place: Dungeon:3#...@≈.....#.≈.#.#Noise: ---------  Time: 2140.0 (0.0),>g#..#(≈.#####.≈.#.#,>g m) +7 sling of the Hierophant {flame, rF- #...(≈.....(.≈...#,>gFire: m) +7 sling of the Hierophant {f.....(≈≈≈≈≈≈≈≈≈.#.####,>gQ.....()................,>gt7.#####(#.#.####.....#### o   orc,>g#( .#.# #####.##o .#.#,>g#.#..#,>gFire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f - orc,>g Aim: an orc, wielding a +0 hand axe (asleep, 98% to hit)  You shoot a sling bullet. The sling bullet hits the orc.  ,>g*5The sling bullet burns the orc.  The orc shouts!,>g,>g/  --more--,>g[l  The orc is severely wounded.,>gX5_!,>g6..),>g֕W.o.,>g7===1.4 (1.4,>gל8_,>g _You hear a shout!,>g- . ########..###### #.#,>g\malfuriongg the Digger... ................####.#Gargoyle,>g{[....########...........#.#,>gHealth: 26/26 ========================......######.≈≈≈≈≈≈≈≈≈.#.#,>gbMagic: 7/7========================,>g#........≈.......≈.#.#AC: 8,>g-Str: 12,>g########.≈.#####.≈.#.#### EV: 11Int: 20,>g  #....≈.#.....≈....... SH: 0Dex: 12,>g #.##.≈.#._.#.....#### XL:  4 Next: 33% Place: Dungeon:3#...@≈.....#.≈.#.#,>g{Noise: ===------  Time: 2141.4 (0.0)#..#*≈.#####.≈.#.#m) +7 sling of the Hierophant {flame, rF- ,>g#...*≈.....(.≈...#Fire: m) +7 sling of the Hierophant {f,>g z.....*≈≈≈≈≈≈≈≈≈.#.####,>g).....*)................,>gF.#####*#.#.####.....#### o   orc#o .#.# #####.#,>geu#. .#.##.#..#,>gThe orc is severely wounded. _You hear a shout!  Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+},>gPress: ? - help, Shift-Dir - straight line, f/p - orcAim: an orc, wielding a +0 hand axe (severely wounded, 65% to hit),>g . ########..###### #.#malfuriongg the Digger... ................####.#Gargoyle....########...........#.#Health: 26/26 ========================......######.≈≈≈≈≈≈≈≈≈.#.#Magic: 7/7========================#........≈.......≈.#.#AC: 8Str: 12########.≈.#####.≈.#.#### EV: 11Int: 20#....≈.#.....≈....... SH: 0Dex: 12,>g#.##.≈.#._.#.....#### XL:  4 Next: 33% Place: Dungeon:3#...@≈.....#.≈.#.#Noise: ===------  Time: 2141.4 (0.0),>g'#..#!≈.#####.≈.#.#m) +7 sling of the Hierophant {flame, rF- ,>gzS#....≈.....(.≈...#Fire: m) +7 sling of the Hierophant {f......≈≈≈≈≈≈≈≈≈.#.####,>g.....))................,>g.#####.#.#.####.....#### o   orc#o .#.# #####.#,>gt#. .#.##.#..# ,>g /_You hear a shout!  ,>g1Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f/p - orc,>gwAim: an orc, wielding a +0 hand axe (severely wounded, 65% to hit)  You shoot a sling bullet. The sling bullet hits the orc.  The sling bullet burns the orc.,>g<L_(((,>geD((),>g,>g)Z_!..,>gx*0).,>g00572.8 (1.4,>g:8_,>g>  Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f/p - orc  Aim: an orc, wielding a +0 hand axe (severely wounded, 65% to hit)  You shoot a sling bullet. The sling bullet hits the orc.  The sling bullet burn,>g?G _You kill the orc!,>gF7_,>g,>g?:_,>g F _Unknown command.,>g2K........≈.#._,>gK,>g>P9_,>gP .. ................###.########.....≈≈≈≈≈≈≈≈≈ #........≈.......#######.≈.######## #....≈.#.....≈.......#.##.≈.#._.#.....####...≈.....#.≈.#.# #..#@≈.####..≈.....(.≈..........≈≈≈≈≈≈≈≈≈.#.####....#... ..###_---30 ___---4.8 (2_ _q - a grey potion,>g ?_.,>g? ,>g 9_,>ge E ....########....#.#,>g  ......######.≈≈≈≈≈≈≈≈≈.#.# #........≈.......≈.#.#,>g  ########.≈.#####.≈.#.###,>g  ,>gR #....≈.#.....≈......,>g  #.##.≈.#._.#.....### #....≈.....#.≈.#.# ,>g4  #..#.≈.#####.≈.#.# #..@.≈.....(.≈...#.........≈≈≈≈≈≈≈≈≈.#.###,>g_ S#))...............,>g #####.#.#.####.....###,>g # #)#.#.# #####.#,>g #.#.#.# #.#,>gM b ..#..  ..#,>g  #.? # ### ,>g ,>g c_5.8 (1,>g 9_,>g f ..≈≈≈≈≈≈≈≈≈,>g  #........≈.......#######.≈.#######,>g  #....≈.#.....≈......,>g8 ##.≈.#._.#.....###,>g ...≈.....#.≈.#.# #.≈.####,>g #####....≈.....(.≈..,>g r.......@.≈≈≈≈≈≈≈≈≈.#.###,>g #,>gJ )).................#####.#.#.####.....####,>gk .,>g .,>g #,>g *##.,>g 7_,>g *6.8 (2,>gh 9_,>gaJ   #........≈.......#######.≈.####### #....≈.#.....≈......,>gJ ##.≈.#._.#.....###...≈.....#.≈.#.# #.≈.#########....≈.....(.≈...........≈≈≈≈≈≈≈≈≈.#.###,>gJ R#)...............,>gK R..#####.#.#.####.....#### #)#.#.# #####.# ,>g1K ;##,>gS A_,>g?T *7.8 (3,>gIY 9_,>gb _k - 5 scrolls labelled TOT ULASURA (gained 3)  Things that are here:,>gc *8.8 (4,>g)g %_,>gX 4 #######.≈.####### #....≈.#.....≈......,>gÛ U##.≈.#._.#.....###...≈.....#.≈.#.# #.≈.#########....≈.....(.≈...........≈≈≈≈≈≈≈≈≈.#.####)).................#####@#.#.####.....###,>g # #)#.#.# #####.#  ,>gI #.#.#.# _a +0 flail; an orc corpse,>gN B_,>g *9.8 (5,>gK 9_,>g  #....≈.#.....≈......##.≈.#._.#.....###...≈.....#.≈.#.# #.≈.#########....≈.....(.≈...........≈≈≈≈≈≈≈≈≈.#.####......)).................#####.#.#.####.....####  #####.#  #. ..#.. ..#.? ###,>g .###..# #.,>g W## .##,>g" P_50.8 (6,>gb 7_,>g ##.≈.#._.#.....###...≈.....#.≈.#.# #..#.≈.#########....≈.....(.≈...........≈≈≈≈≈≈≈≈≈.#.####......)).................#####.#.#.####.....#### #)#.#.# #####.#   #..#.. .,>gN#.#.? ####.###.#.#..  You see here a +0 hand axe.,>g%8_,>g~11.8 (7 _,>gD$7_,>gZ ...≈.....#.≈.#.# #..#.≈.#########....≈.....(.≈...........≈≈≈≈≈≈≈≈≈.#.###,>g[#)).................#####.#.#.####.....#### #)#.#.# #####.#  ,>ga[:##. #.@#.. .#.#.?####,>g[#.###.#  ,>g[8##.,>g\0.##,>gb,>gc*2.8 (8,>gg,>g#..#.≈.#####.≈.#.# #####....≈.....(.≈...# ,>g.........≈≈≈≈≈≈≈≈≈.#.#####......))..................#####.#.#.####.....##### #)#.#.# #####.# ,>gh ##.#.#.#### #.# #..#....o!. ..# ,>g#.#.@## ### #.###.#  ,>g+..# ##. ### . ,>g]=## .#,>geo   orc (wandering),>g4# ,>g-  An orc comes into view. It is wielding a +0 hand axe.,>gdFo.,>g++3.8 (9,>g",>g _Found a brown potion. _You see here a scroll labelled NIN ITASYIHIAF.,>gD #..#.≈.#####.≈.#.#malfuriongg the Digger,>g #####....≈.....(.≈...#Gargoyle.........≈≈≈≈≈≈≈≈≈.#.#### Health: 26/26 ========================,>g #......))................ Magic: 7/7========================,>g ..#####.#.#.####.....#### AC: 8Str: 12# #)#.#.# #####.#EV: 11Int: 20,>g ##.#.#.#### #.#SH: 0Dex: 12,>gH #..#***o.!. ..#,>g XL:  4 Next: 37% Place: Dungeon:3#.#.@#####,>g Noise: ---------  Time: 2153.8 (0.0)#.###.#,>g m) +7 sling of the Hierophant {flame, rF- ..# ##.,>gX Fire: m) +7 sling of the Hierophant {f### ..,>g =##..#,>g o   orc#An orc comes into view. It is wielding a +0 hand axe. ,>g` _Found a brown potion. _You see here a scroll labelled NIN ITASYIHIAF.  ,>g Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f - orcAim: an orc, wielding a +0 hand axe (65% to hit),>gL #..#.≈.#####.≈.#.#malfuriongg the Digger#####....≈.....(.≈...#Gargoyle.........≈≈≈≈≈≈≈≈≈.#.#### Health: 26/26 ========================#......))................ Magic: 7/7========================..#####.#.#.####.....#### AC: 8Str: 12,>g # #)#.#.# #####.#EV: 11Int: 20##.#.#.#### #.#SH: 0Dex: 12,>g #..#...o.!. ..#XL:  4 Next: 37% Place: Dungeon:3#.#.@#####Noise: ---------  Time: 2153.8 (0.0)#.###.#m) +7 sling of the Hierophant {flame, rF- ..# ##.,>g LFire: m) +7 sling of the Hierophant {f,>g; ### ..##..#o   orc,>gy # _You see here a scroll labelled NIN ITASYIHIAF.  Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f - orc,>g Aim: an orc, wielding a +0 hand axe (65% to hit)  You shoot a sling bullet. The sling bullet hits the orc.  The sling bullet burns the orc.,>g b(((),>g( (...,>g @40===5.2 (1.4,>g ,>g& Z  Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f - orc  Aim: an orc, wielding a +0 hand axe (65% to hit)  You shoot a sling bullet. The sling bullet hits the orc.  The sling bullet burn,>g G _You kill the orc!,>g 74,>gr=,>g?F _Unknown command.,>g)B...,>gc.),>g!..,>g`,>g,>g(0.0,>g$5---6.2 (1,>g,>g ,>g!V_r - a scroll labelled NIN ITASYIHIAF,>g ,>g0 5---,>g9 ,>g #....≈.....#.≈.#.#  #..#.≈.#####.≈.#.# #####....≈.....(.≈...# .........≈≈≈≈≈≈≈≈≈.#.#####,>g #......))...................#####.#.#.####.....###### #)#.#.# #####.# ##.#.#.##### #.# ,>g B.#@..).!.. ..# #..##.##### ###,>g #.###.# #..# ##.,>gQ T### ..,>g i##..##,>g ,>g " ,>g" %7,>gS+ ,>g6c #....≈.....#.≈.#.# #..#.≈.#####.≈.#.# #####....≈.....(.≈...# #..≈.#.#,>gc #......))......#####.#.#.####.....#,>gc X# #)#.#.# #####.# ###.#.#.##.# ,>g6d #..#.@.).!... ..# ,>gmd #.#..##.#### ,>gd f#.###.# .# ,>gd \..# ##. .#,>g e ### ...###.#,>g@e B.#,>gse ,.#,>ggo *8.2 (2,>gx ,>g #....≈.....#.≈.#.# ##..#.≈.#####.≈.#.# #,>g #####....≈.....(.≈...# #.≈,>g< .#.######.,>ga H#......)).....,>g V..#####.#.#.####.....######.,>g !# #)#.#.# #####.# ###.#.#.#,>g +#.# ,>g, #..#..@).!......# ,>gP l#.#..##.#,>gs +### ,>g #.###.##.# ..# ##.#,>g .#### ..,>g C.###,>g2 N.##,>gR N.##,>gs B.#,>g ,>g$ *9.2 (3,>g* ,>g #....≈.....#.≈.#.# #†#..#.≈.#####.≈.#.# #†#####....≈.....(.≈...# ##.,>g j.≈.#.######.#......)).....,>g\ L..#####.#.#.####.....######.,>g # #)#.#.# #####.# ###.#.#.#,>g .# #..#...@.!......# ,>g o#.#..##.#,>gF z #.###.##.# ,>g ..# ##.#.#### ...#,>g Y##.#,>g+ #.##.#,>gg ,>g +60.2 (4,>g ,>g8Q a #....≈.....#.≈.#.# #†##..#.≈.#####.≈.#.# #†######....≈.....(.≈...# ##.#.≈.#.######.,>gQ I#......))......#####.#.#.####.....######.# #)#.#.# #####.# ###.#.#.#,>g}R .# #..#...)@!......# #.#..##.# #.###.##.# ..# ##.#.#,>gR d### ...###.,>gR P##.#,>g0S -#.#  ,>gfS You see here a +0 hand axe.,>g$a ,>ga ,>gb *1.2 (5 _,>gi ,>gn |#....≈.....#.≈.#.# #†# #..#.≈.#####.≈.#.# #†# #####....≈.....(.≈...# ##.#.≈,>gנ d.#.######...##......)).#..#####.#.#.####.....######...#,>g # #)#.#.# #####.# ###.#.#.#,>g] .# #..#...).@......# ,>g e#.#..##.#,>gӡ O #.###.##.# ,>g* ,>gb ,>gڬ ,>g? *2.2 (6,>g ,>ge ,>g *3.2 (7,>g\ ,>g % ,>g e #....≈.....#.≈.#.# #†#,>gI { #..#.≈.#####.≈.#.# #†#,>g  #####....≈.....(.≈...# ##. ,>g .,>g ≈.#.######...,>g ; #......)),>gN .,>g E ..#####.#.#.####.....######...,>g  # #)#.#.# #####.# ,>g W ##.#.#.,>g #.# #..#...)@.......#,>g  #.#..##.#,>gS E #.###.##.# ,>g V ..# ##.#.# ,>g ^ ### ...# ,>g 3 ##.# ,>gU 2 #.# ,>g * #.# ,>g __n - 3 brown potions (gained 1),>g8, ,>gj, *4.2 (8,>g1 ,>g[h " #....≈.....#.≈.#.# #† #..#.≈.#####.≈.#.# #†,>gh  #####....≈.....(.≈...# ##. .≈.#.######,>gi ] #......))...,>gdi + ..#####.#.#.####.....###### # #)#.#.# #####.# ,>gi t ##.#.#.#.#,>gj  #..#...@........# #.#..##.,>gMj # #.###.##.# ..# ##.#,>gj .# ### ..,>gj .# ##.# #,>g2k u.# #.#,>g~k ,>g t ,>g_t ,>gt #5.2 (9,>g@y ,>gį +  #..#.≈.#####.≈.#.# ######....≈.....(.≈...# ## .........≈≈≈≈≈≈≈≈≈.#.#### #))................. ..#####.#.#.####.....###### # #)#.#.# #####.# ## ##.#.#.########.#  #..#...)........##..##@#############.##.# ..# ##.#.#### ...# ##.# #.# #.# #.#You see here a +0 hand axe.,>g ,>g: 56.2 (10.0) _,>gƺ ,>gO f #####....≈.....(.≈..#.........≈≈≈≈≈≈≈≈≈.#.######.#))....................#####.#.#.####.....######,>g # #)#.#.# #####.# ## ##.#.#.### ..#...).......,>g #.#..##.##########.###.##@# ,>g ..# ##.### ..#,>g ,>g I#.######,>g> D ,>g* A7.2 (11,>g ,>g1 R.........≈≈≈≈≈≈≈≈≈.#.######.#,>g1 ))....................#####.#.#.####.....######,>g!2 +# #)#.#.# #####.# ## ##.#.#.###,>gn2  ,>g2 Q..#...).......,>g2 #.#..##.##########.###.##.# ,>g-3 ..# ##.### #...,>go3  ,>g3 7#..##,>g3 C#.# ,>g3 2#:,>g4 9#####.....,>gv< ,>g< +8.2 (12,>gA ,>gv  #))................. ..#####.#.#.####.....###### # #)#.#.# #####.# # ##.#.#.########.#  #..#...)........##..##.##########,>gNv {##.##.# ..# ##.#.#### #..@.# ,>gv #..##.## #.#,>gv  # #.# ,>gv 5#.#,>gw  #.# #:##### ..,>gVw Y .... ###,>gz ,>g +9.2 (13,>g ,>gd b #......)) ..#####.#.#.####..... # #)#.#.# #####.#  ##.#.#.#.# #..#...)........# #.#..##.,>g # #.###.##.# ..# ##.#.#,>gǷ  ### #.@..# #..##.#,>g { #.#. #.#,>g6 X # #. #.##. #.##. #.##. #:# ,>gn \#. ..  ,>g ,>gȽ ,70.2 (14,>g ,>g$ #......))...#####.#.#.####.....#,>g B# #)#.#.# #####.# ###.#.#.#.# #..#...)........# #.#..##.# ,>g #.###.##.# ..# ##.#.# ,>g ### #..@.# #..##.# #.#. #.# ,>g7 # #. #.##. #.#,>gm #. #.# #. #:# ##. .. ,>g .#,>g ,>g A1.2 (15,>g,>g<m..#####.#.#.####.....####### #)#.#.# #####.#  ##.#.#.########.# ,>gv<#..#...)........# #.#..##.########## #.###.##.# ,>g<k..# ##.#.# ### #....#  #..##@# ,>g*=#.#. #.# # #. #.# ,>g= #. #.##. #.#,>g5>:#. #:# ######. ... ..... ### #### ,>gF,>gLG+2.2 (16,>gM,>g # #)#.#.# #####.# ## ,>g##.#.#.### #..#...).......,>g.i#.#..##.#########,>gQc#.###.##.# ,>gpN..# ##.,>gk### #.... ,>g߅X#..##.#.#. ,>g  ,>gL,>gl,>g,>g ,>gÆ(#^,>gN ,>g*,>g+3.2 (17,>g,>gs  ##.#.#.### ,>g#..#...).......#.#..##.##########.###.##.# ,>gS..# ##.### #.... ,>g+#..##.,>g5=#.#.   ,>go,>g,>g;#. ,>g,>g),>gg+4.2 (18,>ge,>g ..#...).......#.#..##.##########.###.##.# ..# ##.### #....,>g #..##.#.#.   :######.,>gD ,>g,>g$5.2 (19,>g",>gO} #.#..##.#########,>g#.###.##.# ..# ##.### #.... ,>gW#..##.#.#. ,>g0  :#####,>g8........,>g#####,>g -#.,>g5D ,>gm,>g+6.2 (20,>g,>gP #.###.##.# ,>g6Q..# ##.### #.... ,>g[Q+#..##.,>gzQ,#.#. ,>gQ  ,>gQ#####,>gQy#.....>..... .....,>gRG############ ####,>ggRq## ,>gZ,>gZ[,7.2 (21,>g_,>ggR _Found a stone staircase leading down.  ,>gch0You pick up a book of Hexes and begin reading...,>gh,8.2 (22,>gk,>gms  You add the spells Sigil of Binding, Anguish, Cause Fear and Enfeeble to your _library.,>g o......,>g' ...,>g ,>gu ,>g  ..# ##.### #... #..###.#.    ,>g #.##.####### ######...@.>..... .....,>g F########### ####,>g@ ",>g\ #,>g D ,>g ,>g 09.2 (1.0),>g ,>gN -..# ##.#.# ### #....# #..##.# ,>g O #.#. #.# # #. #.# ,>gO #. #.# #. #.# ,>gP q##.##.###....@>..#. ###^.#.#,>gYP #.##.,>g~P ##.#.,>gP ,>g!W ,>gW +80.2 (2,>g-\ ,>g? 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X #. #.#,>g! U #.##.,>g! +# ,>g! #.@...>......  ,>g" .#. ,>g"  ,>g:" ,>gT" ,>gl" ,>g ( ,>g( *3.2 (5,>gV- ,>gsc  ..# ##.#.# ### #....# #..##.# #.#.##.#,>gc  # #.##.# #.##.# #.##.# #.##.# ,>gc #@....>......  #. ,>gf ,>g j @4.2 (6,>g  #.###.# ..# ##.#### #... #..##.# ##.######## ##.....>...... ..############. #,>g @5.2 (7,>gנ ,>gL  #.#..##.########## #.###.# ..# ##.#### #... #..#,>g j.# ##.######## ##.....>...... ..############. #,>g @6.2 (8,>g ,>g2)M #..#...)........ #.#..##.########## #.###.# ..# ##.#### #... #..#.# ##.######## ###.....>...... ..#,>g@7.2 (9,>gA,>g?SM#.#.#.######## #..#...)........,>gSt #.#..##.########## #.###.##,>gS ..# ##.#### ##...,>g+T? #.,>gbT.,>gT5#.# ,>g U#.##.######## ##,>g_,>g`.8.2 (10.0),>gf,>g7CM# #)#.#.# #.#.#.######## #..#...)........ #.#..##.##########,>g #.###.## ..# ##.#### ##...,>gڠQ #..,>g #,>gHK#.##.#,>g&,>gd+9.2 (11,>g,>g ..#####.#.#.####.....#### #)#.#.# #####.# ##.#.#.########.# #..#...)........# #.#..##.########## #.###.##.# ..# ##.#.#### ##....# #@.##.# #.#.##.####.##.# #.##.# #.##.# #.##.######## # #.....>...... .############.,>gB90.2 (12,>g,>gw& # #)#.#.# #####.#  ##.#.#.########.#,>g& #..#...)........##..##.#############.###.##.# ,>g&..# ##.#.#,>g'{###.###....#,>g)' #.#..##.#,>gI',#.##.#,>gq' ###.##.# #.##.#,>g'C #.##.#,>g'^ #.##.########,>g( #.....>...... ############,>g'(*. ,>g-,>g.+1.2 (13,>g 2,>g. ..#####.#.#.####.....## #)#.#.# #####.# ##.#.#.########.#,>g. #..#...)........# #.#..##.##########,>g/'###.###.##.#,>g6/T ..# ##.#.#,>gW/G###.###....#,>gw/ .##.#,>g/7.#.##.#,>g/,###.##.# ,>g/,>g/C #.##.#,>gQ0 #.##.# #.##.########,>g0n #.....>......,>g0*############.,>g@,>g@+2.2 (14,>gL,>gb #......))............ ..#####.#.#.####.....# #)#.#.# #####.,>g ##.#.#.########. #..#...)........ #.#..##.################.###.##.#,>g8.......## ##.#.####@###....#,>guP.##.#.#.##.###,>g #.##.# ,>gK #.##.#,>g\ #.##.#,>gRH #.##.########,>g #.....>......############.,>g!A3.2 (15,>g,>g ...≈≈≈≈≈≈≈≈≈.# #......))...... ..#####.#.#.####...,>gn# #)#.#.# ##### ##.#.#.########,>g #..#...)....... #.#..##.########,>gK#######.###.##.#,>g.m.......@## ##.#.#,>gdN########.###....#.##.#,>ge.#.##.####.##.#,>gH #.##.#,>g; #.##.# #.##.########,>g/ ,>g #.....>...... ,>g),>g*+4.2 (16,>g8,>gx#####....≈.....(.≈......≈≈≈≈≈≈≈≈≈.##......))..........#####.#.#.####.....#)#.#.# #####.##.#.#.########,>gd.#...)........ ,>g<##.#..##.#########.#######@###.##.# ,>g........## ##.#.# ,>gX########.###....# ,>gϊ]##.#..##.#,>g"##.#,>g:.##.#,>g1G###.##.#,>goE#.##.#,>gE#.##.#,>g؋_#.##.########,>gj,>g+5.2 (17,>g*,>gf g #..#.≈.#####.≈.#.######....≈.....(.≈...#...≈≈≈≈≈≈≈≈≈.#.##......))..........#####.#.#.####.....##)#.#.# #####.###.#.#.########.#.#...)........ ##@#..##.##########,>g W.#######.###.##.# ,>g ........## ##.#.# ########.###...,>g #.#,>gE ]##.#..##.#,>gh ##.,>g -##,>g , ,>g D#.##.#,>g,>g+6.2 (18,>gm-,>g}#####....≈.....(.≈... .........≈≈≈≈≈≈≈≈≈.#. #))............ ..#####.#.#.#### # #)#.#.# #####. ##.#.#.########..#...).........#..##.########,>gP~.#######@###.##.#  ........## ##.#.# ########.###....# ##.#..##.# ##.#.##.# #,>g~~##.##.# #.##.#  #.##.#,>g~s #.##.########,>gS,>g+7.2 (19,>gֆ,>gs .........≈≈≈≈≈≈≈≈≈.# #)).......... ..#####.#.#.#### # #)#.#.# ##### ##.#.#.########.#...).......#..##.########,>g?.#######.###.##.#  .......@## ##.#.# ########.###....# ##.#..##.# ##.#.##.# ###.##.#,>gQ #.##.# #.##.# #.##.########,>g  #.....>...... ,>g,>gS+8.2 (20,>g-,>gQ] .≈. #......)) ..#####.#.#.#### # #)#.#.#  ##.#.#. ##..#...) ##.#..##..#.###.##.#<.## ##.#.##.###....# ##.#..##.# ##.#.##.# ###.##.# #.##.# #.##.# #.##. #.....>,>g,>gd,9.2 (21,>g,>g; _Found an escape hatch in the ceiling.,>g;$.,>g~...,>g.#.,>g:.#..,>g .,>g-.,>gP.##......,>g,>g?,>g,>g) .≈ #......)) ..#####.#.#.####,>g=*s # #)#.#.#  ##.#.#. ##..#...) ##.#..##.#..#.###.##.#,>g*x#<..## ##.#.#,>g*#.###....# ##.#..##.# ##.#.##.#,>g6+` ###.##.# #.##.#,>g+] #.##.# #.##.,>g+a #.....>,>g3,>gV4$200.2 (,>g41.0),>g;,>g . #......)) ..#####.#.#.#### # #)#.#.#  ##.#.#. ##..#...) ##.#..##. #..#.###.##.# #<..## ##.#.# #.###....# ##.#..##.#  ##.#.##.#  ###.##.# #.##.# #.##.# #.##. #.....>1.2 (2,>g|,>gt . #......)) ..#####.#.#.#### # #)#.#.#  ##.#.#. ##..#...)#,>gD ##.#..##. #..#.###.##.# #<..## ##.#.#,>g- #.###....# ##.#..##.#  ##.#.##.# ,>gn` ###.##.# #.##.#,>g/ #.##.#,>g. #.##.,>g=a #.....>,>g8,>g*2.2 (3,>g ,>gY  . #......)) ..#####.#.#.,>g  # #)#.#.#  ##.#.#.# ##..#...),>g > #.,>gP  ##.#..##.,>gw ? #..,>g m#.###.##.# #<,>g ..## ##.#.# ,>g% F#.###....#,>gN 1 ##.#..##.# ,>gr 8 ##.#.##.# ,>g 9 ###.##.#,>g / #.##.#,>g / #.##.#,>g . #.##.,>g6 a #.....>,>g ,>gi *3.2 (4,>g ,>gUJ % ,>gJ .#.. #......))#.. ..#####.#.#.,>gJ x#.. # #)#.#.#,>gJ A#.. ##.#.#.,>gK d #.. ##..#...),>g2K Z #.. ##.#..##.,>gWK ? #..,>g|K c#.###.##.# #<,>gK ..## ##.#.# ,>gK m#.###....# ##.#..##.# ,>gL ,>g6L 8 ##.#.##.# ,>gL 1 ###.##.#,>gL S #.##.#,>gL , #.##.#,>gL ',>gM R #.##.,>g=M S #.....>,>gdM ,>g4U ,>gU *4.2 (5,>g[ ,>g  . #... #......)) #... ..#####.#.#.,>g  #..# # #)#.#.# #..# ##.#.#. #..# ##..#...),>g  #..# ##.#..##. #..,>gn #.###.##.# #<..## ##.#.# #.###....#,>g q ##.#..##.#  ##.#.##.# ,>g 1 ###.##.#,>g& n #.##.# #.##.#,>g  #.##. #.....,>gA @5.2 (6,>g$ ,>g 3M#####....≈......≈≈≈≈#......))..... ..#####.# #) ##.#.#.#,>gw l ##..#...) ##.#.,>g K.@#######.###.#,>g <........## ##.###########.###...##.#..##.#,>g ,>g @6.2 (7,>gF ,>g\ M #..#.≈.### #####....≈......≈≈≈≈,>g #......))..... ..#####.# #) ##.#.#.#,>g m ##..#...) ##.#.,>g ..#######.###.#<........## ##.###########.###....#,>g ,>g ,>g *7.2 (8,>g ,>gR M..≈...##.# #..#.≈.### #####....≈.... ...≈≈≈≈#......))..... ..#####.,>ghS # #) ##.#.#.# ##..#...) ##.#...#######.###.##<........## ##.#.##,>gS ,>gWZ ,>gZ *8.2 (9,>g_ ,>gQ M##.≈.# ..≈...##.# #..#.≈.##,>gЙ Y#######....≈.... ...≈≈≈≈# #......))..... ..#####.# #) ##.#.#.#,>gi  ##..#...) ##.#.#..#######.###.##.#,>g ,>g .9.2 (10.0),>g ,>gm VM..##.≈.#,>g  ..≈...##.# #..#.≈.#########....≈...,>g$ . ...≈≈≈≈###......))....,>gc v.....#####.# #),>g m ##.#.#.# ##..#...),>g #..# ##.#..##.#,>g ,>gQ %10.2 (11,>g ,>g! 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M #..# ##########..####.#.............###.............######.≈≈≈≈..... #........≈...#...# ########.≈.##...####.≈.#.....≈...###.# #..#.≈.###...#######....≈...,>g A8.2 (19,>gq ,>g1  #..# #.##### #..#  #.#...##########..## #.#............#.########........######.≈≈≈ ......#........≈.. #...# ########.≈.#,>g1 k #@..# #....≈.# ##..# #.##.≈.# #...# #....≈.. ###.# #..#.≈.# #...#######....≈..,>g42  #........≈≈≈ #...###......))...,>gf2  #.......#####.#.#. #..###### #)#.#.,>g2 ,>g7 ,>g7 ,>g8 $9.2 (20,>g; ,>go AM ,>g)p #### #..# ##########..###.............###,>gfp ;...#.,>gp -..######.≈≈≈,>gp a#.......#........≈..########,>gp R....##,>g*q ##.≈.#,>gvq q#...# #....≈..,>gq (.,>gUv ,>gv ,20.2 (21,>gBz ,>g UM#. #### #..# ##########..###.............,>g ~##.....######.≈≈≈#..@....#........≈........#...##########.#### #....##..# #.##.≈.#.##,>gd ,>g +1.2 (22,>g% ,>g  #..#. #..# #. #..# #.##### #..# #.#...#.. #.# #.# #.######. #.@.....#.≈#......#...####.≈.#.####.#...# #....≈.####..# #.##.≈. #...# #....≈ ###.# #..#.≈. #...#######....≈ #..... #...###......)),>g62.2 (23#. #.. #.# #.. #.##### #.. #.#...##########.. #.#............... #.######## #...######.≈######.......#........#.....@#...##########.≈ #.####.#...# #....≈ ####..# #.##.≈ #...# #....≈ ###.# #..#.≈ #...#######....≈ #..............≈ #...###)). #.......#####.#3.2 (24,>g$i #. # #.# # #.##### # #.#...# #.# #.# #.######. ######.......#. #....@.#...#.,>g}iX #.####.#...# #.... ####..# #.##. #...# #.... ###.# #..#. #...#....,>gi #.... #...###......)) #.......#####.#,>gkm,>gm+4.2 (25,>gp,>gR #. # #.# # #.##### # #.#...,>g$# #.#. #.......# #..######,>gz ######.......# #...@..#...#,>g0 #.####.#...# # ####..# #.##,>g #...# # ###.# #..#,>gEG #...#,>gp7 #...,>g #...###...... #.......#####.,>g,>g+5.2 (26,>g,>gs #.  #.#  #.#####  #.#... #.#... #....... #... ######.......# #..@...#... #.####.#...# ## ####..# #.,>g #...# # ###.# #.. #...# #... #...###...... #.......#####,>gy,>g+6.2 (27,>g@,>g #. #.# #.##### #.#... #.# #....... #......... ######.......#,>gY #.@....#... #.####.#...# # #. ####..# #.#. #...# ##. ###.# ##. #...#,>g#. #...#. #...### #.......,>g",>g"+7.2 (28,>g%,>g #. #.# #.##### #.#... #.#,>g #. #......... ######.......# #@.....#...,>g^ #.####.#...# # #.# ####..# #,>g;^ #.# #...# # #.# ###.# #,>g  #.# #...# #.# #...,>g #.. #...### #.......,>g,>gq+8.2 (29,>g,>gN #####...#######.............#####..,>g_O######.......#..........#...###########.#...#  ####. #.####..######,>gO,>gSA9.2 (30,>g[V,>g ####...#######.............#####..######.......#....,>g:......#...###########.#...#  ####.,>g~ #.##.#..#,>g,>g$,30.2 (31,>gΐ,>g% ...#######.............#####..######.......#..........#...###########.#...#  ####. #.,>g}##....#######..##,>gD ,>gbA1.2 (32,>g,>g  .............#####..######.......#..........#...#######,>g\####.#...#  ####. #.##....######.......#..# ##,>gD ,>gA2.2 (33,>g,>g7 ......#####..######.......#..........#...#######,>gu7####.#...#  ####. #.##....######,>g7V........####,>g7#..#######. ,>g<,>g<+3.2 (34,>g?,>gWr& ..######.......#..........#...###########.#...# ,>gr ####. #.##....######.......,>gr...# #...######## #.......####<........#,>gsD ,>ghwA4.2 (35,>gy,>g ######.......#..........#...#######,>gɰv####.#...#  ####.,>gk #.##....######,>gm#.# #.............# #...###,>gr##### #.......### ,>gıR#..###### ,>gC##########. ,>g,>gK,>g+5.2 (36,>g,>gp######.......#.#......#...#,>g#.####.#...# #.#.# ####..# #.,>g#.# #...# #.#.# ###.# #.#.# # #...#.,>g#.##.# #....#.@..# #...###.,>gi###### #.......##..###### #..# ,>gZ##..# #,>gVo#..# ##.#..#.#,>g9#<..##,>g9.#,>gr,>g+6.2 (37,>g ,>gB######.......#.#......#...##.####.#...# #.,>g C#.# ####..# #.##.# #...# #.,>g-C-#.# ## ###.# #.#.# .# #...#.,>gdC#.##.# #....#..@.# #...###.,>g6D###### #.......##..###### #,>g_Dz#..# ##..# ##.#..# ##.##..#.##<..## #.#,>gH,>gdH+7.2 (38,>g#K,>gl?######.......#.#......#...##.####.#...# #.#.## ####..# #.##.#. #...# #.#.#.## ###.# #..##.#..# #...#.#.##.# #....#...@# #...###......)###### #.......#####.#..###### #)#..# ##.#..# ##.#..# ##.#.#..#.##<..## ##.#,>gE,>g+8.2 (39,>g,>g9M #.........###########.......#............#...##############.#....,>g# ###### #....,>g%#.## ###.# #..##.#.########.##....,>g)G....# #...###......)###### #.......#####.#..###### #),>g,>g+9.2 (40,>g,>gA 7 ## #.........##### ######.......#...... #......#...######### #.####.#...# #.. #.#######..# #.#,>g  #.#.. #...# #.. #.#.## ###.# # #.#@.# #...####### #.##.# #......,>g'  #....# #...###.....###### #.......##### #..###### # #..# ## #..# # #..# ##. #..#######.#,>gB40.2 (41,>g^,>gC1M#............## #.........##########.......#...........#...#############.#...,>gC#######...#...## ###.# ..,>g"D?#########...,>ghD#....# #...###......,>gGA1.2 (42,>gI,>g3#.#...###########.#.......#.### #.........######[5;13H######.......#.......#......#...###########.####.#...# #...#.#######..# #.###.#.@..#...# #.#.#.##.###.# #..##.#..# #...########.##.# #.......#....# #...###......)###### #.......#####.#..###### #)#..# #..# .,>gp,>g+2.2 (43,>g,>gX#.#...#.#.#.#.#.#.,>g######.######.......#.#......#...#.#.####.#...# #.,>g'#.#######..# #.##.#.#..@.#...# #.,>gO#.#.##.###.# #..#.,>gr#.#..#.#...#.,>gz#.##.#.#....,>gi#....#.#...###......)######.#.......#####.#.#..###### #)#,>g!##..# ##.##..# ##..#,>gd,>g+3.2 (44,>g,>g#.#..............#.......#########...≈######.......#........≈#......#...##########.≈,>g #.####.#...# #....≈#.#######..# #.##.≈#.#....#...# #....≈,>g2#.#.##@###.# #..#.≈,>gV#.#..#.#...#######....≈,>gy#.##.#.#..............≈#....#.#...###,>g))######.#.......#####.#.,>g$ b.#..###### #)#. b   bat (asleep),>g###..# ##.#.#..# ##..#.,>gn#..# ##.#..#,>g ,>g,4.2 (45,>g,>g ,>gP_A bat comes into view.,>g26 L .. ,>g6 f#......#. #....#  #.#######..#  #.#....#...# ,>g6 b #.#.##@###.#  #.#..#.#... #.##.#.#...,>g 7 ? #....#.#...)) ######.#... ,>g\7 Eb.#.. #) ###..# ,>g7 B #..#  #..# ,>g%  .. #......#. #....#  #.#######..#  ,>gv #.#....#...#  #.#.##@###.#  #.#..#.#... ,>g #.##.#.#... #....#.#...)) ######.#...,>g c b.#..,>g  #) ###..#  #..#  ,>g D#..# ,>g ,>g= ,>g ,>g  ,>gJ L_A bat is nearby!,>g#.#............... malfuriongg the Digger#.......########.. Gargoyle#.........######.≈ Health: 26/26 ========================######.......#........≈ Magic: 7/7========================#......#...##########.≈ AC: 8Str: 12#.####.#...# #....≈ EV: 11Int: 20,>g(B#.#######..# #.##.≈ SH: 0Dex: 12#.#....#...# #....≈ XL:  4 Next: 40% Place: Dungeon:3,>gC#.#.##@###.# #..#.≈ Noise: ---------  Time: 2244.2 (0.0)#.#..#*#...#######....≈ m) +7 sling of the Hierophant {flame, rF- #.##.#*#..............≈ Fire: m) +7 sling of the Hierophant {f#....#*#...###......)).######*#.......#####.#.b.#..###### #)#. b   bat (asleep)###..#,>g##.#.#..###..#.#..# ##.#..# _Found an escape hatch in the ceiling. ,>gU @_A bat comes into view. _A bat is nearby!Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f - batAim: a bat (asleep, 98% to hit),>g*#.#............... malfuriongg the Digger,>g*#.......########.. Gargoyle#.........######.≈ Health: 26/26 ========================######.......#........≈ Magic: 7/7========================,>g+#......#...##########.≈ AC: 8Str: 12#.####.#...# #....≈ EV: 11Int: 20,>gA+#.#######..# #.##.≈ SH: 0Dex: 12,>gh+X#.#....#...# #....≈ XL:  4 Next: 40% Place: Dungeon:3,>g+>#.#.##@###.# #..#.≈ Noise: ---------  Time: 2244.2 (0.0)#.#..#.#...#######....≈ m) +7 sling of the Hierophant {flame, rF- ,>g+#.##.#.#..............≈ Fire: m) +7 sling of the Hierophant {f#....#.#...###......)).,>g+g######.#.......#####.#.,>g,xb.#..###### #)#. b   bat (asleep)###..###.#.#..###..#.,>g=,v#..# ##.#..# _A bat is nearby!,>g_,Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f - bat,>g,Aim: a bat (asleep, 98% to hit)  You shoot a sling bullet. The sling bullet hits the bat!  The sling bullet burns the bat.,>gv/((((.,>gnD.....,>gQH7/2743===5.6 (1.4,>g,>gXY  Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+},>gPress: ? - help, Shift-Dir - straight line, f - bat  Aim: a bat (asleep, 98% to hit)  You shoot a sling bullet. 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#.# #.#..#...## .....[ ###.# #.#.##. ......... #.#.#.##########.>..# ......# #. ##.########.#  #.. #. ,>gb ,>g *2.6 (5,>g ,>g9Z  #.#.## #...... #,>g[ ....# ##.( #..#####.###.#..# #..... ,>ge[  ##..### #.# #.#..# ##...## ,>g[  #.....# #.# #.#[.# ###.# #,>g7\ #.#.#.###.# #.#..# #.#,>g\ .# #.#..# #.# ##.#.#.##### #.#..,>gR] 6# #.# ,>g]  #..>..# #.#@.......# #. ,>g0^  ###.### #.#.######.# #..,>g^ w #.# ...,>g^ v #.# ..,>g_ u #.#  ##,>g_ , ..#,>g_ A ###,>gs ,>gs *3.6 (6,>gy ,>gˬ  ..............#.(.....#####.###.# #.....### #.# #.#..#...## .....[,>g  ###.# ##.#.#.##. .......... ##.#.#.####,>g. ######  #..>..# #.#........ ##.##,>gx ######.#  #.. #.# .,>g @4.6 (7,>g ,>g O #####.###.#,>g 4 #.....###,>g { #.# #.#..,>g> C#...## .....,>g\ [,>g B ###.# ,>g 6##.#.#.##.,>g  ,>g 6.......... ##.#.#.########## ,>gm  #..>..# #.#........ ,>g ##.##,>g =######.#  ,>g s #.. #@# ,>g& .,>gC !.. ,>gm ,>g *5.6 (8,>g ,>g& # #.# #.#..#...## .....[ ###.# ##.#.#.##. .......... ##.#.#.###########  #..>..# #.#........ ##.########.#  ,>g ' #.. #.# ...  ## . ### ,>gR' ,>gF, ,>gr, *6.6 (9,>g/ ,>g2b .....[ ###.# ##.#.#.##. ..........# ##.#.#.###########  #..>..# #.#........,>gb p ##.########.#  ,>gb #.. #.# .,>gc ..  ## .....$.,>g]c = ######## ,>gSj ,>gj .7.6 (10.0),>go ,>g H##.#.#.##. ,>gS >..........# ##.#.#.########## ,>g  #..>..# #.#........ ,>gŦ S##.########.#  ,>g r #.. #.# ,>g* D... ######,>g[ `## .....$.,>g  ########,>g !,>gȭ ,>g_ +8.6 (11,>g ,>gc #.#.#.###.# #.#..# #.#.# #.#..# #.##.#.#.##### #.#..# #.#,>g  #..>..# #.#........# #. ###.### #.#.######.# #.. #.# ...,>gF  #.# ..#.#,>g , ## l.....$@.##l   frilled lizard (asleep),>g ,>g ,9.6 (12,>gM ,>gd K _A frilled lizard comes into view.,>g ,>gT #.#..# #.#  #.#..# #.#  #.#.. #.#  #..>..# #.#.. #. ,>g?  #.#.#  #.. #.# ,>g: ... #.#  .. ########.# ,>gկl ## l.....$@.# ##########,>g,>g,>gL*,>g^CK #.#..# #.#  #.#..# #.#  #.#.. #.#  #..>..# #.#.. #.  ,>gC #.#.#  #.. #.# ,>gC ... #.#  .. ########.# ,>gC ## l.....$@.# ,>g DI########## ,>g)D ,>gHD,>gXH,>gH,>gL,>gN ,>gOW_A frilled lizard is nearby!,>g ###.#.#.###.# #.#..##.# malfuriongg the Digger ,>g- ............# #.#..##.# Gargoyle ###.#.#.##### #.#..####### #.# Health: 27/27 ========================,>gT #..>..# #.#........# #.Magic: 7/7,>gr ========================###.### #.#.######.#AC: 8,>g Str: 12#..#.#EV: 11,>g Int: 20...#.#SH: 0Dex: 12,>g U.. ########.#,>g XL:  4 Next: 43% Place: Dungeon:3## l******@.#,>g- Noise: ---------  Time: 2359.6 (0.0)##########,>gb m) +7 sling of the Hierophant {flame, rF- Fire: m) +7 sling of the Hierophant {f,>g l   frilled lizard (asleep) _t - a scroll labelled VAXKUR QAZILAAS ,>g _A frilled lizard comes into view. _A frilled lizard is nearby!,>g ZFire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+},>g Press: ? - help, Shift-Dir - straight line, f - frilled lizardAim: a frilled lizard (asleep, 98% to hit),>gv }###.#.#.###.# #.#..#,>g3w R#.# malfuriongg the Digger ,>glw w............# #.#..#,>gw ?#.# Gargoyle ,>gw ###.#.#.##### #.#..####### #.# Health: 27/27 ========================,>gx #..>..# #.#........# #.,>gdx 0Magic: 7/7,>gx 2========================,>gx ###.### #.#.######.#AC: 8Str: 12,>gAy U#..#.#EV: 11,>gy _Int: 20...#.#,>gy SH: 0Dex: 12.. ########.#,>gz ~XL:  4 Next: 43% Place: Dungeon:3,>g7z ## l.....$@.#,>gWz Noise: ---------  Time: 2359.6 (0.0)##########,>gvz m) +7 sling of the Hierophant {flame, rF- Fire: m) +7 sling of the Hierophant {f,>gz l   frilled lizard (asleep)Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f - frilled lizard,>g{ Aim: a frilled lizard (asleep, 98% to hit)  You shoot a sling bullet.  The sling bullet hits the frilled lizard!  The sling bullet burns the frilled lizard.,>gk~ e†(((((( ,>g" .....$4===61.0 (1.4  --more--,>gxDS _You kill the frilled lizard!,>g V.......,>gS ...,>g ,>gβ ,>gq h ###.#.#.###.# #.#..# #.#  .# #.#..# #.#  ###.#.#.##### #.#..# #.# #..>..# #.#..# #. ###.### #.#.######.# #.. #.# ... #.# ..#.# ## .†.....@..##,>gG ,>g .---20,>g ,>g U---3.0 (2,>g& ,>g&  ###.#.#.###.# #.#..# #. .# #.#..# #. ###.#.#.##### #.#..# #. #..>..# #.#.# #. ###.### #.#.######.# #..,>g\& E #.# ... #.# .. .#.# ## ..†,>g& z..## _You now have 190 gold pieces (gained 15).,>g[* ,>g* *4.0 (3,>g(- ,>g_  ###.#.#.###.# #.#..# # .# #.#..#,>g3`  # ###.#.#.##### #.#..# # #..>..# #.#.# # ###.### #.#.######.# #..,>g_`  #.# ... #.# .. ..,>g` 3#.#,>g`  ## )..†..#,>g` #,>gHf ,>gf +5.0 (4,>gj ,>gk  _Found a hand axe.,>g  ...,>g, ,>g\,>gJA ###.#.#.###.# #.#..#  .# #.#..#  ###.#.#.##### #.#..# ,>g K, #..>..# #.#.#  ###.### #.#.######.# #.. #.#,>g=K ... #.# .....,>gjK#.# ## .)..†..@.....#,>gKG.#,>gP,>geP*6.0 (1,>gT,>g&1# ###.#.#.###.# #.#..# . .# #.#..# # ###.#.#.##### #.#..#,>g #..>..# #.#.# ###.### #.#.######.#,>g #.. #.# ...,>g. #.# .....#.#,>g ##..)..†.@......#.#,>g+,>gh*7.0 (2,>g,>g,>gr.# ###.#.#.###.# #.#..# .,>g. .# #.#..# ## ###.#.#.##### #.#..#,>g #..>..# #.#.# ###.### #.#.######.#,>gk##.. #.##...,>g #.# .....#.#,>g& ##..)..†@.......#.#,>g,>g*8.0 (3,>g,>g6#.# ###.#.#.###.# #.#..# #.. .# #.#..## ###.#.#.##### #.#..#,>g0  #..>..# #.#.# ###.### #.#.######.# ##.. #.##... #.#.,>g #.# ##..)..@........#.##,>g$,>g%*9.0 (4,>g(,>g:_,>g_ #.# ###.#.#.###.# #.#..#  #.. ....,>g_8.# #.#..# ,>g` ### ###.#.#.##### #.#..,>g~` #..>..# #.#.,>g` ###.### #.#.######. ##.. #.#,>g,a_#...# #.#,>gaa2.#.#,>ga ##..).@†........#.,>ga&###,>gb[You see here a frilled lizard corpse.,>gm,>gm270.0 (5 _,>gq,>gM #.# ###.#.#.###.# #.#..# #.. ............# #.#..# ### ###.#.#.##### #.#.. #..>..# #.# ###.### #.#.###### ##.. #.##...## #.#.#.# ##..)@.†........#).....###1.0 (6 _Found a hand axe.,>g`,>g`C.†....,>gua,>g,h,>g #.# #.....# #.# #.#[.#,>g[ #.# ###.#.#.###.# #.#..#,>g  #.. ............# #.#..# ### ###.#.#.##### #.#..#### #..>..# #.#......,>gʥ###.### #.#.##### ##...,>g #.#,>g#####...## #.#.......@.#########.#,>gͦ%#####..)..†........# ).....###################,>g|,>gЫ*2.0 (1,>gӯ,>g{M#..##. #.....# [# ###.#.#.###.. ............,>g ### ###.#.#.#########,>g#]..>..#.....,>ga###.#########.#.##### ##.........#####..@## .........#########,>g#####..)..†........).....##############,>g~,>g*3.0 (2,>gM,>g+ f#.##### #..#####.###.#..# #.# ##..### #.# #.#..# #.# #.....# #.# #.#[.# #.# ###.#.#.###.# #.#..# ,>gP, #.. ............# #.#..# ### ###.#.#.##### #.#..######..>..# #.#.......###.#########.#.######,>g,  ##..@....... #.# #####...######## #.# .........#########.# #####..)..†........,>g, #).....###################,>g2 @4.0 (3,>gC6 ,>ggj ;#.##### #..#####.###.#..#  #.# ##..### #.# #.#..#  #.# #.....# #.# #.#[.#  #.# ###.#.#.###.# #.#..#  #.. ....# #.#..#  ### ###.#.#.##### #.#..##..>..# #.#.###.#.#.######.##...#.# #####...##.# ...#.# #####..).....#######,>gqq ,>gq *5.0 (4,>gLu ,>g  #.##### #..#####.###.#..# #.# ##..### #.# #.#..#,>g  #.# #.....# #.# #.#[.# #.# ###.#.#.###.# #.#..# #.. ....# #.#..#,>gE  ### ###.#.#.##### #.#.. #..>..# #.# ###.#.#.###### ##..@.,>g .#.# #####...#.# ...,>g #.# #####..)..†.# ).....,>g8 s## ######,>gL ,>g *6.0 (5,>g ,>ga P #.# ##..### #.# #.#..# #.# #.....# #.# #.#[.# #.# ###.#.#.###.# #.#..#,>g  #.. ............# #.#..# ### ###.#.#.##### #.#..#### #..>..# #.#......,>gd  ###.#########.#.##### ##...........#.# ,>g #####..@##########.# .........#########.#,>gw  #####..)..†........# ).....#############,>g Z ###### ,>g ,>g* *7.0 (6,>gI ,>g* & #.# #.....# #.# #.#[.# #.# ###.#.#.###.# #.#..# #.. ............# #.#..#,>g- u ### ###.#.#.##### #.#..### #..>..# #.#..... ###.#########.#.#### ##...........#.# ######...##########.#.......@..##.#######..)..†........# ).....############# ####### ,>g>1 ,>g1 *8.0 (7,>g76 ,>gqj ###.#.#.##.. ...........## ###.#.#.###### ,>gj #..>..# ...##.#########.#.#### ##...........#.# ######...#########..........###########.@)..†........).....############,>gNk k#:####### ,>g*q @9.0 (8,>gou ,>g^  #.. ............# #.#..# ### ###.#.#.##### #.#..## #..>..# #.#.... ###.#########.#.### ##...........#.# ######...##########.# ..........#########.# ######..)..†........# #.)...@.############# #:####### 80.0 (9,>g|  #.. .# #.#..# ### ###.#.#.##### #.#.. #..>..# #.# ###.#########.#. ##.....#.# ######...###.#,>g ' ..........#.# ######..)..†.# #.)..@..## #:#,>g D1.0 (10.0),>g0 ,>gl)  #.. .# #.#.. ### ###.#.#.##### #.#.. #..>..# #.# ###.#########.#. ##.....#.# ######...###.# ..........#.# ######..)..†.# #.).@...## #:#,>g6 W2.0 (11,>gwi  #.. .# #.# ### ###.#.#.##### #.# #..>..# #.# ###.#########.#. ##.....#. ######...###. ,>gi ....#. ######..)..†. #.)@....# #:#..##,>gvn A3.0 (12,>gq ,>gۤ K #.. .# #.# ### ###.#.#.##### #.# #..>..# #.# ###.#.# ##.....# ######...## ....# ######..)..† #.@.....# #:# ... ####,>gX W4.0 (13,>g) | #.. .# #. ### ###.#.#.##### #. #..>..# #. ###.#. ##..... ######... .... ######..)..† #@).....# #:# ...# #####You see here a +0 hand axe.,>g\ ,>g 25.0 (14 _,>g ,>g?$ ## ###.#.#.#### #..>..# ##.######## ##..........######...#########..........######..)..†......,>g$ .).....################# ........# ######## ,>g) A6.0 (15,>g. ,>g> %  ,>g? =You pick up a book of the Senses and begin reading...,>g@ ,7.0 (16,>gH ,>gI d _You add the spells Dazzling Flash, Mephitic Cloud and Silence to your library.,>g......)..)....,>gn,>gC,>g3 #..>..# ##.######## ##..........######...#########..........,>g######..)..†.......).....#################.####### .......@# ######## ,>g*\  ,>g98,>g .0),>g,>gm #..>..# # ###.# ## ######... . ######..)..† #.).....#.#######.##,>g @9.0 (2,>gz ,>g"?T #..>..#  ###. ## ######... . ######..)..† #.).....#.#######.##,>gC,>ggC+90.0 (3,>gF,>gww% #..>..# ###. ## ######... . ######..)..† #.).....#.#######.##,>gV1.0 (4,>gn% #..>..# ###. ## ######... . ######..)..† #.).....#.#######.##,>gA@2.0 (5,>g,>gO% #..>..# ###. ## ######... . ######..)..† #.).....#.#######.##,>g,>g*3.0 (6,>g,>g/  #..>..# ###. ## ######... ,>g0. ######..)..† #.).....<,>g<0\#.#######.#,>gh0#,>g/88<,>g9+4.0 (7,>g ?,>g-B9 _Found a stone staircase leading up.,>g0.......,>g6,>g ,>g?  #..>..# ###. ## ######... . ######..).. #.).....#<#.##,>gh?V.......##,>gJ@5.0 (1,>gA,>g9 #..>.. ###. ## ######...,>gM: . ######..) #.)..... #<,>g:J#.# #,>g:.......# #,>gfA,>gA*6.0 (2,>gE,>g y #..> ###. ## ######...,>g[y  ######..) #.)..... #<,>gy@#.# #,>gy.......# #,>g,>g *7.0 (3,>gv,>gw #..> ###. ## ######  ######.. #.)..... #<,>g`#. #.......# #,>g,>g*8.0 (4,>g,>g #.. ### ## ######  ######,>g# #.) #<#. #.......#,>gJG #,>gE ,>g *9.0 (5,>gW,>g%G ##. #.,>gnGr #. #######.,>gG] #$ ######,>gG@ #.,>gHS #.) #<,>g/H#.,>gvH #.......# ,>gH(#,>g+O,>gO,400.0 (6,>g&T,>gr # #.#  #.#  #..  #.# ,>g #$#  #.# #.) #<#. #.......# #,>gO,>g*1.0 (7,>gJ,>g ### #### .#####......$####,>g0$.# #.)..############.###..............################ ,>g@2.0 (8,>g,>g .. ...### ####,>g\ .#####......$####,>g #.)..<############.###,>g4..............,>g0l################There is a stone staircase leading up here.,>gH,>g13.0 (9 _,>g ,>g:DM# ###.,>gDo.. ...### ###,>gDS## .#####,>g,E@......####,>gqE.# #.)..<############.###,>gEH#..............##,>gE,>g$L,>gL#4.0 (1,>gL 0.0),>gpQ,>gX,>gY+5.0 (11,>gh],>gV M # ###... ...### ## ######## .W....S #####,>g.....####.# #.)..#<############.###W   phantom (dormant)S   ball python (constriction, asleep) _You now have 202 gold pieces (gained 12).,>g,>g,6.0 (12,>g,>gk _A ball python and a phantom come into view.,>g=#.## malfuriongg the Digger..# #.# ### Gargoyle,>g...# #.. ... Health: 27/27 ========================#.# ### ### Magic: 7/7========================#.#,>g# AC: 8Str: 12#.## EV: 11,>geInt: 20#.#######SH: 0Dex: 12,>gQ#.*W....S ##### XL:  4 Next: 44% Place: Dungeon:3#@#,>gK..... Noise: ---------  Time: 2406.0 (0.0)#.###### m) +7 sling of the Hierophant {flame, rF- ,>g6#.##.).. Fire: m) +7 sling of the Hierophant {f,>gw#<############.####..............#,>g################W   phantom (dormant),>gS   ball python (constriction, asleep) _There is a stone staircase leading up here. ,>g=w_You now have 202 gold pieces (gained 12). _A ball python and a phantom come into view.,>g~ZFire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+},>gPress: ? - help, Shift-Dir - straight line, f - phantomAim: a phantom (dormant, 98% to hit),>g#.## malfuriongg the Digger,>gn..# #.# ### Gargoyle..# #.. ... Health: 27/27 ========================#.# ### ### Magic: 7/7,>g========================#.## AC: 8,>g:Str: 12#.## EV: 11,>g}hInt: 20#.#######,>gQSH: 0Dex: 12,>gk#.(W....S ##### XL:  4 Next: 44% Place: Dungeon:3#@#,>gK..... Noise: ---------  Time: 2406.0 (0.0)#.#,>g}##### m) +7 sling of the Hierophant {flame, rF- #.##.).. Fire: m) +7 sling of the Hierophant {f#<############.###,>gi#..............#################,>g{`W   phantom,>gS   ball python (constriction, asleep) _A ball python and a phantom come into view.,>gFire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f - phantom,>gHAim: a phantom (dormant, 98% to hit)  You shoot a sling bullet. The sling bullet hits the phantom.  ,>g#The sling bullet burns the phantom.,>g,>g9W.,>gy7===7.4 (1.4,>g@,>g  Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f - phantom  Aim: a phantom (dormant, 98% to hit)  ,>gЎYou shoot a sling bullet. The sling bullet hits the phantom.  The sling bullet burn _The phantom is moderately damaged.,>g" =#.#,>gp # malfuriongg the Digger..# #.# ### Gargoyle,>g ..# #.. ... Health: 27/27 ========================,>g =#.# ### ### Magic: 7/7========================#.#,>g # AC: 8Str: 12#.## EV: 11,>gJ Int: 20#.#######SH: 0Dex: 12,>g G#.W.....S ##### XL:  4 Next: 44% Place: Dungeon:3#@#,>g ..... Noise: ===------  Time: 2407.4 (0.0)#.#,>g 3##### m) +7 sling of the Hierophant {flame, rF- #.##.).. Fire: m) +7 sling of the Hierophant {f,>gb #<############.####..............#################W   phantomS   ball python (constriction, asleep)You shoot a sling bullet. The sling bullet hits the phantom.  The sling bullet burns the phantom. ,>g N_The phantom is moderately damaged.Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f/p - phantomAim: a phantom (moderately damaged, 55% to hit),>g#.## malfuriongg the Digger,>g..# #.# ### Gargoyle..# #.. ... Health: 27/27 ========================#.# ### ### Magic: 7/7========================#.#,>g,# AC: 8Str: 12#.#,>gZ# EV: 11Int: 20#.#######SH: 0,>gDex: 12#.(.....S ##### XL:  4 Next: 44% Place: Dungeon:3#@#,>g..... Noise: ===------  Time: 2407.4 (0.0)#.###### m) +7 sling of the Hierophant {flame, rF- #.#,>g=<#.).. Fire: m) +7 sling of the Hierophant {f#<############.####..............#################,>gdW   phantomS   ball python (constriction, asleep)You shoot a sling bullet. The sling bullet hits the phantom.  The sling bullet burns the phantom. ,>gG_The phantom is moderately damaged.Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f/p - phantomAim: a phantom (moderately damaged, 55% to hit),>gjGMW _The phantom is moderately damaged.Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f/p - phantom  Aim: a phantom (moderately damaged, 55% to hit)  You shoot a sling bullet. The sling bullet misses the phantom.The phantom hits you.,>g_2-----8.8 (1.4,>g,>g? ,>gr0_The phantom hits you but does no damage.,>gv  Casting: Sandblast (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.,>gH  #.# # malfuriongg the Digger ..# #.# ### Gargoyle ..# #.. ... Health: 22/27 ===================----- #.# ### ### Magic: 6/7====================---- #.## AC: 8Str: 12 #.## EV: 11Int: 20 #.#######  SH: 0Dex: 12 #.W.....S ##### XL:  4 Next: 44% Place: Dungeon:3 #@# ..... Noise: ===------  Time: 2408.8 (0.0) #.# ##### m) +7 sling of the Hierophant {flame, rF-  #.# #.).. Fire: m) ,>g8I u+7 sling of the Hierophant {f #<############.### #..............#  ################  W   phantom  S   ball python (constriction, asleep) _The phantom hits you but does no damage.  Casting: Sandblast (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - phantomAim: a phantom (moderately damaged, 76% to hit),>g2`=#.## malfuriongg the Digger..# #.# ### Gargoyle,>g`..# #.. ... Health: 22/27 ===================-----#.# ### ### Magic: 6/7====================----#.## AC: 8Str: 12#.#,>ga*# EV: 11Int: 20#.#######SH: 0Dex: 12#.W.....S ##### XL:  4 Next: 44% Place: Dungeon:3,>g_a#@#..... Noise: ===------  Time: 2408.8 (0.0)#.###### m) +7 sling of the Hierophant {flame, rF- #.#,>ga#.).. Fire: m) +7 sling of the Hierophant {f#<############.####..............#,>ga################W   phantom,>gaS   ball python (constriction, asleep),>g#bFCasting: Sandblast (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 2% risk of failure)  ,>gbPress: ? - help, Shift-Dir - straight line, f/p - phantomAim: a phantom (moderately damaged, 76% to hit)  The blast of sand hits the phantom!,>gonfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - phantomAim: a phantom (moderately damaged, 76% to hit)  ,>g9zThe blast of sand hits the phantom!  The phantom is severely damaged.,>g]#1,>gB---10.3 (1.5,>g",>g+ _The phantom hits you.,>g:  Casting: Sandblast (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.,>gH #.# # malfuriongg the Digger ..# #.# ### Gargoyle ..# #.. ... Health: 21/27 ==================------ #.# ### ### Magic: 5/7=================------- #.## AC: 8Str: 12 #.## EV: 11Int: 20 #.#######  SH: 0Dex: 12 #.W.....S ##### XL:  4 Next: 44% Place: Dungeon:3 #@# ..... Noise: =--------  Time: 2410.3 (0.0) #.# ##### m) +7 sling of the Hierophant {flame, rF-  #.# #.).. Fire: m) ,>g`+7 sling of the Hierophant {f #<############.### #..............#  ################  W   phantom  S   ball python (constriction, asleep) _The phantom hits you.  Casting: Sandblast (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - phantomAim: a phantom (severely damaged, 76% to hit),>g:=#.## malfuriongg the Digger..# #.# ### Gargoyle,>g6;..# #.. ... Health: 21/27 ==================------#.# ### ### Magic: 5/7=================-------#.## AC: 8Str: 12#.#,>g; # EV: 11Int: 20#.#######SH: 0Dex: 12,>g;/#.W.....S ##### XL:  4 Next: 44% Place: Dungeon:3#@#..... Noise: =--------  Time: 2410.3 (0.0)#.#,>g*<}##### m) +7 sling of the Hierophant {flame, rF- #.##.).. Fire: m) +7 sling of the Hierophant {f#<############.###,>gr<#..............#################W   phantom,>g<S   ball python (constriction, asleep)Casting: Sandblast (safe; 2% risk of failure)  ,>g=Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 2% risk of failure)  ,>g=Press: ? - help, Shift-Dir - straight line, f/p - phantomAim: a phantom (severely damaged, 76% to hit)  The blast of sand hits the phantom.,>g2,>g[onfirm with . or Enter, or press ? or * to list all spells.,>g+;Aiming: Sandblast (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - phantomAim: a phantom (severely damaged, 76% to hit)  ,>g`zThe blast of sand hits the phantom.  The phantom is almost destroyed.,>g5yS..S),>g50-,>g&1.8 (1.5,>g,>gCc _The phantom misses you. The phantom hits you.,>go ,>gp ,>gw ,>gY{ F _Unknown command.,>gH,>g0I,>gM,>gO0 _Unknown command.,>g P,>gq  ,>gCasting: Sandblast (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.,>g #.# # malfuriongg the Digger ,>gp ..# #.# ### Gargoyle ..# #.. ... Health: 20/27 =================-------,>ga #.# ### ### Magic: 4/7,>gT=============----------- ,>g#.## AC: 8Str: 12 ,>g]#.## EV: 11Int: 20,>g #.#######  SH: 0Dex: 12,>g #.W...S.. ##### XL:  4 Next: 44% Place: Dungeon:3,>g #@# ..... Noise: =--------  Time: 2411.8 (0.0) ,>g(#.# ##### m) +7 sling of the Hierophant {flame, rF-  ,>g#.# #.).. Fire: m) +7 sling of the Hierophant {f #<############.### #..............#  ################  W   phantom,>g  S   ball python (constriction),>g+ _Unknown command.,>g(Casting: Sandblast (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.,>gZ5Aiming: Sandblast (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - phantomAim: a phantom (almost destroyed, 76% to hit),>g|#.## malfuriongg the Digger,>g..# #.# ### Gargoyle..# #.. ... Health: 20/27 =================-------,>g#.# ### ### Magic: 4/7,>gPy=============-----------#.#,>gR# AC: 8,>gStr: 12#.## EV: 11Int: 20,>g]#.#######SH: 0,>g.Dex: 12,>gF#.W...S.. ##### XL:  4 Next: 44% Place: Dungeon:3,>gv(#@#,>g..... Noise: =--------  Time: 2411.8 (0.0)#.#,>g##### m) +7 sling of the Hierophant {flame, rF- #.#,>g*#.).. Fire: m) +7 sling of the Hierophant {f#<############.###,>g]@#..............#,>g################W   phantom,>gS   ball python (constriction)Casting: Sandblast (safe; 2% risk of failure)  ,>g+MConfirm with . or Enter, or press ? or * to list all spells.,>g`wAiming: Sandblast (safe; 2% risk of failure)  ,>gPress: ? - help, Shift-Dir - straight line, f/p - phantomAim: a phantom (almost destroyed, 76% to hit)  The blast of sand hits the phantom.,>gJk ,>gm onfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - phantomAim: a phantom (almost destroyed, 76% to hit)  The blast of sand hits the phantom.  The phantom is almost destroyed.,>gs :S..,>gt f16---3.3 (1.5,>gy ,>gW{  ,>g{ _The phantom hits you.,>gk  Casting: Sandblast (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.,>g #.# # malfuriongg the Digger ..# #.# ### Gargoyle ..# #.. ... Health: 16/27 ==============---------- #.# ### ### Magic: 3/7==========-------------- #.#,>g# AC: 8Str: 12 #.## EV: 11Int: 20 #.#######  SH: 0Dex: 12 ,>gT'#.W.S.... ##### XL:  4 Next: 44% Place: Dungeon:3 #@# ..... Noise: =--------  Time: 2413.3 (0.0) ,>gr#.# ##### m) +7 sling of the Hierophant {flame, rF-  #.# #.).. Fire: m) +7 sling of the Hierophant {f ,>g#<############.### #..............#  ################  W   phantom  S   ball python (constriction) _The phantom hits you.  Casting: Sandblast (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.,>g+5Aiming: Sandblast (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - phantomAim: a phantom (almost destroyed, 76% to hit),>gT#.## malfuriongg the Digger..# #.# ### Gargoyle..# #.. ... Health: 16/27 ==============----------,>gY#.# ### ### Magic: 3/7==========--------------#.## AC: 8Str: 12#.## EV: 11,>g(Int: 20#.#######SH: 0Dex: 12,>gG#.#.S.... ##### XL:  4 Next: 44% Place: Dungeon:3#@#,>g..... Noise: =--------  Time: 2413.3 (0.0)#.###### m) +7 sling of the Hierophant {flame, rF- #.#,>gQ#.).. Fire: m) +7 sling of the Hierophant {f#<############.###,>g#..............#################W   phantom,>gS   ball python (constriction) _The phantom hits you.  ,>gFCasting: Sandblast (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 2% risk of failure)  ,>gPress: ? - help, Shift-Dir - straight line, f/p - phantomAim: a phantom (almost destroyed, 76% to hit),>g],>g`,>g f]#.# ##.. #.# #.....# #.# ###.#..# #.. ......,>gxfb#.# ### ###.#.#.# #..>#.####.#.########## ##.,>gf'#.§S@W.....# #######.########.. ........#.# #######.# #.).....#<############.#######..............# ,>gg################  Casting: Sandblast (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.,>gigAiming: Sandblast (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - phantomAim: a phantom (almost destroyed, 76% to hit)  The blast of sand misses the phantom. The phantom hits you. The phantom blinks!,>gn8§ ,>gof2----4.8 (1.5,>g7s,>g]u _You blink. The ball python barely misses you. The phantom misses you.,>g%  Casting: Sandblast (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.,>g`l #.# ##.. malfuriongg the Digger #.# #... Gargoyle,>gl ..# #.# ###.#. Health: 12/27 ==========-------------- ,>gm..# #.. ...... Magic: 2/7======------------------ #.# ### ###.#. AC: 8Str: 12 #.##..> EV: 11Int: 20,>ggm #.####. SH: 0Dex: 12 ,>gm#.########## ##. XL:  4 Next: 44% Place: Dungeon:3 ,>gm#.§S@W.....# ######.. Noise: =--------  Time: 2414.8 (0.0) #§########.. ........ m) +7 sling of the Hierophant {flame, rF-  #.# ######.. Fire: m) +7 sling of the Hierophant {f ,>gnD#.# #.)..... #<############.###### ,>g6n#..............#  W   phantom ,>ggn################  S   ball python (constriction) ,>gn\_You blink. The ball python barely misses you. The phantom misses you.Casting: Sandblast (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.,>gn5Aiming: Sandblast (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - phantomAim: a phantom (almost destroyed, 76% to hit),>g3 #.# ##.. malfuriongg the Digger #.# #... Gargoyle ..# #.# ###.#. Health: 12/27 ==========-------------- ..# #.. ...... Magic: 2/7======------------------ #.# ### ###.#. AC: 8Str: 12 #.#,>g#..> EV: 11Int: 20 #.####. SH: 0Dex: 12 #.########## ##. XL:  4 Next: 44% Place: Dungeon:3 ,>gk#.§S@W.....# ######.. Noise: =--------  Time: 2414.8 (0.0) #§########.. ........ m) +7 sling of the Hierophant {flame, rF-  #.# ######.. Fire: m) +7 sling of the Hierophant {f #.# #.)..... #<############.###### #..............#  W   phantom,>g9 ################  S   ball python (constriction)Casting: Sandblast (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 2% risk of failure)  ,>g{Press: ? - help, Shift-Dir - straight line, f/p - phantomAim: a phantom (almost destroyed, 76% to hit)  The blast of sand hits the phantom!,>g˶B #.#  #.#  ..# #.#  ..# #..  ,>g/ #.# ###  #.##..> #.# ,>gm<###  ,>g#.§S@......#  #..  ,>g#.#  #.# #.) ,>g##< #........ S   ball python (constriction),>gY?  ,>g=.S@..,>gT>Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 2% risk of failure)  ,>g>JPress: ? - help, Shift-Dir - straight line, f/p - phantom,>g>wAim: a phantom (almost destroyed, 76% to hit)  ,>g@?hThe blast of sand hits the phantom!  You destroy the phantom!,>gcD ,>gDU3/28,>gD3=175%,>gE6.3 (1.5 _The ball python barely misses you. The ball python misses you.,>gP/  --more--,>g/,>g4#.###.. malfuriongg the Digger#.##... Gargoyle,>g5..# #.# ###.#. Health: 13/28 ===========-------------..# #.. ...... Magic: 2/7======------------------#.# ### ###.#. AC: 8Str: 12#.##..> EV: 11Int: 20#.####. SH: 0Dex: 12,>g6#.############. XL:  4 Next: 175% Place: Dungeon:3#..S@......# ######.. Noise: =--------  Time: 2416.3 (1.5)#.########.. ........ m) +7 sling of the Hierophant {flame, rF- #.#######.. Fire: m) +7 sling of the Hierophant {f#.##.).....#<############.#######..............#S   ball python (constriction)################,>g7Training target 3.0 for Fighting reached!  Your Fighting skill increases to level 3!Your Stealth skill increases to level 4!,>g*8Your Earth Magic skill increases to level 5!You have reached level 5!,>gA>/  --more--,>gi l5/322/85,>g+j 40% ,>gbo ,>gq 6 _,>g  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.,>g #.# ##.. malfuriongg the Digger #.# #... Gargoyle ,>gH$..# #.# ###.#. Health: 15/32 ===========------------- ..# #.. ...... Magic: 1/8===--------------------- #.# ### ###.#. AC: 9Str: 12 #.#,>g#..> EV: 11Int: 20 #.####. SH: 0Dex: 12 #.########## ##. XL:  5 Next: 40% Place: Dungeon:3 ,>g#..S@......# ######.. Noise: =--------  Time: 2416.3 (0.0) #.########.. ........ m) +7 sling of the Hierophant {flame, rF-  #.# ######.. Fire: m) +7 sling of the Hierophant {f #.# #.)..... #<############.###### #..............#  S   ball python (constriction) ################  ,>g_You have reached level 5!Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - ball pythonAim: a ball python (81% to hit),>g(7 #.# ##.. malfuriongg the Digger #.# #... Gargoyle ..# #.# ###.#. Health: 15/32 ===========------------- ..# #.. ...... Magic: 1/8,>g ===--------------------- #.# ### ###.#. AC: 9Str: 12 #.##..> EV: 11Int: 20 #.####. SH: 0Dex: 12 #.########## ##. XL:  5 Next: 40% Place: Dungeon:3 ,>g#..S@......# ######.. Noise: =--------  Time: 2416.3 (0.0) #.########.. ........ m) +7 sling of the Hierophant {flame, rF-  #.# ######.. Fire: m) +7 sling of the Hierophant {f #.# #.)..... #<############.###### #..............#  S   ball python (constriction) ################ ,>gCasting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - ball pythonAim: a ball python (81% to hit)  The blast of sand hits the ball python!,>g? #.#  #.#  ..# #.#  ..# #..  #.# ###  ,>g#.##..> #.# ###  ,>g+#..†@......#  #..  #.#  #.# #.) ,>g#< #........  ,>g,>g6=2===17.8 (1.5,>gL,>g҇onfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - ball python,>g5Aim: a ball python (81% to hit)  The blast of sand hits the ball python! _You kill the ball python!,>gV#.###.. malfuriongg the Digger#.##... Gargoyle..# #.# ###.#. Health: 16/32 ============------------..# #.. ...... Magic: 2/8======------------------,>g #.# ### ###.#. AC: 9Str: 12#.##..> EV: 11Int: 20#.####. SH: 0Dex: 12#.############. XL:  5 Next: 41% Place: Dungeon:3#..†@......# ######.. Noise: =--------  Time: 2417.8 (0.0)#.########.. ........ m) +7 sling of the Hierophant {flame, rF- #.#,>g^######.. Fire: m) +7 sling of the Hierophant {f#.##.).....#<############.#######..............#################Press: ? - help, Shift-Dir - straight line, f - ball pythonAim: a ball python (81% to hit)  ,>gThe blast of sand hits the ball python! _You kill the ball python!Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f - you,>g#.###.. malfuriongg the Digger#.##... Gargoyle,>g,..# #.# ###.#. Health: 16/32 ============------------..# #.. ...... Magic: 2/8======------------------,>g#.# ### ###.#. AC: 9Str: 12#.##..> EV: 11Int: 20#.####. SH: 0,>gDex: 12#.############. XL:  5 Next: 41% Place: Dungeon:3,>gV)#..†@......# ######.. Noise: =--------  Time: 2417.8 (0.0)#.########.. ........ m) +7 sling of the Hierophant {flame, rF- #.#,>g######.. Fire: m) +7 sling of the Hierophant {f#.##.).....#<############.######,>gC#..............#################,>gOAim: a ball python (81% to hit)  The blast of sand hits the ball python! _You kill the ball python!Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+},>gnPress: ? - help, Shift-Dir - straight line, f - youThat would be overly suicidal.,>g,>g,>gE. _,>g1,>gR,>gѡ,>g6,>g,,>gk,>gݦ,>g,>g,>g_,>ge,>g,>g#7,>g,>g˶,>g,>gN,>g,>g,>g7,>g,>g,>g,,>g,>gi8=,>g,>g1U3===,>g,>g,,>g,>g,,>gc,>g,>g#9,>gx;==,>g,>g#,>g4===,>g ,>gO,,>g,>g<,>g,,>g=:20,>g;==,>gb,>g^,,>g,>g*,>gh,>g,>gN,>gU4===,>g",>gj,>g#1,>g(=,>gO,>g,>g,>gc,>g,>g,>gd,>g,>g;===,>ge,>g,>gCS2=,>g,>g,>g',>g,>g,,>g,>g,>g,>g,>g,>g&23,>gLw==5===,>g,>gk,>g,>g,>gS,>g,>g,>gH,>g,>g,>g0,>g%4,>gc=====,>g3,>g,,>gO,>g,>g ,>gO,>go,>g,>g ,>g8,>gr#5,>g2=,>g<,>g,>gO6===,>g[,>g,>g,>g",>gq,>g,>g,>g5 ,>g K6=,>g0 ,>gk ,>g ;===,>gI ,>gn ,>g ,>g,>gu,>g,>g,>gG,>g#7,>gE==,>g-,>ga,>g,>g,>gl,>g77===,>g,>gG,>g,>g,>g,>gQ,>gh8==,>g,>gz,,>g,>g,>g;===,>g( 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It is wielding a +0 flail.,>g,#.##.#..#.# #.##.##. malfuriongg the Digger#.##.##.#.# #.#,>g4#.... Gargoyle#.##....#.# #.###### Health: 32/32 ========================,>gV#.#######.# #o#Magic: 8/8========================#.# #.# ###*#######,>gқAC: 9Str: 12#.# #.# #.*.......#EV: 11Int: 20#.#######.###*#.#####.#,>gZSH: 0Dex: 12,>gS#...........*.#.# #.###### XL:  5 Next: 41% Place: Dungeon:3#..########@....# #....... Noise: ---------  Time: 2584.8 (0.0)#..#,>g=#.##### #..##### m) +7 sling of the Hierophant {flame, rF- #..## #.#,>g##..### # Fire: m) +7 sling of the Hierophant {f#...# #.#,>g)#.....# ###..# #.# ###.#.#.###,>gf#..# #.. ........... o   orc (wandering)##.# ### ###.#.#.####.##..>..##.#,>g###.##### ,>g3_HP restored. _You see here a ball python corpse. _An orc comes into view. It is wielding a +0 flail.Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f - orcAim: an orc, wielding a +0 flail (wandering, hasn't noticed you, 65% to hit),>g:#.##.#..#.# #.##.##. malfuriongg the Digger,>g;#.##.##.#.# #.##.... Gargoyle#.##....#.# #.#,>g1;##### Health: 32/32 ========================#.#######.# #(#,>g;Magic: 8/8========================#.# #.# ###(#######AC: 9Str: 12,>g;H#.# #.# #.(.......#EV: 11Int: 20,>g;#.#######.###(#.#####.#SH: 0,>g <-Dex: 12,>g2<n#...........(.#.# #.###### XL:  5 Next: 41% Place: Dungeon:3,>gY<N#..########@....# #....... Noise: ---------  Time: 2584.8 (0.0)#..#,>g<=#.##### #..##### m) +7 sling of the Hierophant {flame, rF- #..## #.#,>g<##..### # Fire: m) +7 sling of the Hierophant {f,>g<#...# #.##.....# #,>g=##..# #.# ###.#.#.###,>g7=p#..# #.. ........... o   orc (wandering)##.# ### ###.#.#.###,>g`=z#.##..>..##.#,>g=###.##### ,>g=_You see here a ball python corpse. _An orc comes into view. It is wielding a +0 flail.,>g=Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f - orc,>g>Aim: an orc, wielding a +0 flail (wandering, hasn't noticed you, 65% to hit)  You shoot a sling bullet.,>gAn orc comes into view. It is wielding a +0 flail.  Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f - orc  ,>g+Aim: an orc, wielding a +0 flail (wandering, hasn't noticed you, 65% to hit)  You shoot a sling bullet.  The sling bullet closely misses the orc.,>g>.o,>g-...,>g$Mo,>gU7===6.2 (1.4,>gx,>g ,>g_The orc shouts!,>gm#.##.#..#.# #.##.##. malfuriongg the Digger#.##.##.#.# #.##.... Gargoyle,>gĨ#.##....#.# #.###### Health: 32/32 ========================#.#######.# #.#Magic: 8/8========================,>g#.# #.# ###o#######AC: 9Str: 12,>g6#.# #.# #.*.......#EV: 11Int: 20,>gE#.#######.###*#.#####.#SH: 0Dex: 12,>gl\#...........*.#.# #.###### XL:  5 Next: 41% Place: Dungeon:3,>gd#..########@....# #....... Noise: ===------  Time: 2586.2 (0.0)#..#,>g=#.##### #..##### m) +7 sling of the Hierophant {flame, rF- #..## #.#,>g##..### # Fire: m) +7 sling of the Hierophant {f#...# #.#,>g #.....# ###..# #.# ###.#.#.###,>gy#..# #.. ........... o   orc##.# ### ###.#.#.####.##..>..##.####.#####,>gYou shoot a sling bullet.  The sling bullet closely misses the orc. _The orc shouts!  ,>gFire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f/p - orcAim: an orc, wielding a +0 flail (65% to hit),>gm#.##.#..#.# #.##.##. malfuriongg the Digger#.##.##.#.# #.##.... Gargoyle,>gʱq#.##....#.# #.###### Health: 32/32 ========================#.#######.# #.#,>gXMagic: 8/8========================,>g#.# #.# ###o#######AC: 9,>gDStr: 12#.# #.# #.........#,>giZEV: 11Int: 20,>g#.#######.###.#.#####.#SH: 0,>g-Dex: 12,>gٲ<#.............#.# #.###### XL:  5 Next: 41% Place: Dungeon:3,>gd#..########@....# #....... Noise: ===------  Time: 2586.2 (0.0)#..#,>g?=#.##### #..##### m) +7 sling of the Hierophant {flame, rF- #..## #.#,>ge##..### # Fire: m) +7 sling of the Hierophant {f,>g#...# #.##.....# #,>g۳##..# #.# ###.#.#.####..# #.. ........... o   orc##.# ### ###.#.#.###,>g&[#.##..>..#,>gW#.####.##### _The orc shouts!  Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+},>g~Press: ? - help, Shift-Dir - straight line, f/p - orcAim: an orc, wielding a +0 flail (65% to hit)  ,>g^You shoot a sling bullet. The sling bullet hits the orc!  The sling bullet burns the orc.,>g)(((,>gG,>g9 4...,>g< 537.6 (1.4,>g? ,>gA   Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f/p - orc  Aim: an orc, wielding a +0 flail (65% to hit)  ,>gKA You shoot a sling bullet. The sling bullet hits the orc!  The sling bullet burns the orc. _You kill the orc!,>gZ,>g[,>g6_,>gaF _Unknown command.,>gB.......,>gMc...................,>g%..,>g,>g,>g #....#########.  #.# ###)#######.# #.........######.###.#.#####............#.# #.##############..........,>ghW #@########### # ......#.############...... ,>g,>g5---80 _,>g,>gLN9 ..########.  #.# ###)########.# #.........,>gN######.###.#.#####............#.# #.##############.....# #....... #.###########,>gN # ......####.#.#.###..†.......########...####,>g OD ,>gR,>gS?---9.6 (2,>g-V,>g ####  #.# ###)#######.........######.###.#.#####............#.# #.##############.......... #.########## # ......####.#.#.## . ...........##.########.............### ,>g\A90.6 (3,>gO,>g  #.# ###)#######.........######.###.#.#####............#.# #.##############.......... #.########## # ......####.#.#.## ..>.............##########.#.#.####.###########..)..†. ,>gv,>g+1.6 (4,>gi,>g9 _Found an escape hatch in the floor.,>gF2....,>g,>g-,>g7 .........######.###.#.#####............#.# #.##############.......... #.########## # .,>g}.....#.########.#.#.## ..>.............##########.#.#.### ,>g #..>..# #.##.).....#####,>gD ,>g@2.6 (1,>gy,>g#M##)###### #.# #........#######.###.#.#####.# ...........##############.......... #### ###..##..# #.....# #########.#.#.###....>.............###########.#.#.####.##..>..#3.6 (2,>gUEM######.# #.# ##)######,>gE #.# #........#######.###.#.#####.# ...........##############.......... #### ,>gE,###..##.,>gE #.....# #########.#.#.###.,>gF...>.............##.# ##########.#.#.###,>g;F ,>ggJ,>gJ*4.6 (3,>gM,>gRM....###########.# #.# ##)###### #.# #........#######.###.#.#####.# ,>g...........##############.......... ,>gZ#### ###..##.,>gF #.....# #########.#.#.###,>g#..# #...>.............#,>g,>g.*5.6 (4,>gq,>gM##.........###########.# #.# #.# ###)###### #.# #........,>g'!#######.###.#.#####.# ...........#.# #.#############.....#..... #### ###..##. #.....# ,>gl##..# #.########.#.#.###,>g@6.6 (5,>g,>g #.##.#..#.# #.# #.##.##.##.##.#.# #.# #.....#.##....#.# #.# #######.#######.# #.# ,>gu#.# #.# ###)####### #.# #.# #.........# #.#######.###.#.#####.# #.............#.# #.########..########.@...# #........,>g#..# #.##### #..#####.#..## #.# ##..### #.#...# #.# #.....# #.,>g1##..# #.########.#.#.####..# #...>..............##.# ##########.#.#.#####.# ,>g[#..>..# #.####.######,>g @7.6 (6,>g< ,>gA#.##.#.##.# #.# #.##.# #.##.#..#.# #.# #.##.###.##.##.#.# #.# #.....>#.##....#.# #.# ########.#######.# #.# #.# #.# ###)####### ,>gA#.# #.# #.........# #.#######.###.#.#####.# #............@#.# #.#########..########.....# #........#..# #.##### #..#####.#,>gA#..## #.# ##..### #.##...# #.# #.....# #.###..# #.########.#.#.###.#,>g$B#..# #...>..............#,>g]B##.# ##########.#.#.######.# #..>..#,>gF,>gG*8.6 (7,>gaJ,>g|M..# .##.#####.....>.....,>g}#############.# #.# ##)######,>g*} #.# #........#######.###@#.#####.# ,>gw}...........#.# #.###############.....#.......#..#,>g}#.##### #..#####.#. #,>g}> ,>g},>g,>gÅ$r,>g r   quokka (wandering),>g+9.6 (8,>g;,>gӍY _A quokka comes into view.,>gY&  #.#    #.#    #.#   #.# >   #.#   #.# ,>g& #.# #.# ###)#######  #.# #.# #.......r.#  #@#  ........#.#  ,>g '#####.....#  #..# #.#####  #..## #.#   #...# #.#   ##..# #.  #..# #...> ,>gG'* ##.# ,>gӻ   #.#    #.#    #.#  ,>g$ s #.# >  ,>gT E #.#  ,>gz X #.# ,>gʼ #.# #.# ###)####### ,>g #.# #.# #.......r.#  #@#,>gK {  ........#.#  ,>gܽ ^#####.....#  #..# #.#####  #..## #.# ,>g v  #...# #.# ,>gI  ,>gw I ##..# #. ,>g  #..# #...>  ##.# ,>g ,>g ,>g{ ,>gH  ,>g O_A quokka is nearby!,>gf H #.##.#....# #.##.##.# malfuriongg the Digger#.##.#.##.# #.##.##.# Gargoyle,>g #.##.#..#.# #.##.##.## Health: 32/32 ========================,>g #.##.##.#.# #.##.....> Magic: 8/8========================,>g #.##....#.# #.######## AC: 9,>g Str: 12#.#######.# #.#,>g~ EV: 11Int: 20#.# #.# ###)#######SH: 0,>g Dex: 12#.# #.# #.******r.#,>g XL:  5 Next: 43% Place: Dungeon:3#.#######.###@#.#####.#,>g/ Noise: ---------  Time: 2599.6 (0.0),>gU #.............#.# #.######## m) +7 sling of the Hierophant {flame, rF- ,>g }#..########.....# #......... Fire: m) +7 sling of the Hierophant {f#..##.##### #..#####.#,>g- w#..## #.###..### #.##...# #.##.....# #.# r   quokka (wandering),>gX Y##..# #.########.#.#.###.#,>g #..# #...>..............###.# ##########.#.#.##### ,>g t_Found an escape hatch in the floor. _A quokka comes into view. ,>g A_A quokka is nearby!,>g Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f - quokka,>g VAim: a quokka (wandering, hasn't noticed you, 55% to hit),>gW #.##.#....# #.##.##.# malfuriongg the Digger#.##.#.##.# #.#,>g#.##.# Gargoyle#.##.#..#.# #.##.##.## Health: 32/32 ========================,>g9#.##.##.#.# #.##.....> Magic: 8/8========================#.##....#.# #.#,>g0 ####### AC: 9Str: 12,>ge #.#######.# #.#EV: 11Int: 20,>g #.# #.# ###)#######SH: 0Dex: 12,>g 4#.# #.# #.(((((((.#XL:  5 Next: 43% Place: Dungeon:3,>g; #.#######.###@#.#####.#Noise: ---------  Time: 2599.6 (0.0)#.............#.# #.######## m) +7 sling of the Hierophant {flame, rF- #..########.....# #......... Fire: m) +7 sling of the Hierophant {f,>gr ~#..##.##### #..#####.#,>g #..## #.###..### #.##...# #.#,>g #.....# #.# r   quokka (wandering)##..# #.########.#.#.###.#,>g9 #..# #...>..............###.# ##########.#.#.##### _A quokka comes into view. ,>g _A quokka is nearby!Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f - quokka,>g oAim: a quokka (wandering, hasn't noticed you, 55% to hit)  You shoot a sling bullet.,>g,,>g....r..r,>g09===601.0 (1.4,>g,>g0 _is nearby!  Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f - quokka  ,>gvAim: a quokka (wandering, hasn't noticed you, 55% to hit)  You shoot a sling bullet. _The sling bullet barely misses the quokka.,>g  #.##.#....# #.##.##.# malfuriongg the Digger#.##.#.##.# #.#,>gD X#.##.# Gargoyle#.##.#..#.# #.##.##.## Health: 32/32 ========================#.##.##.#.# #.#,>gl #.....> Magic: 8/8========================,>g #.##....#.# #.######## AC: 9,>g Str: 12#.#######.# #.#EV: 11,>g Int: 20#.# #.# ###)#######SH: 0Dex: 12,>g, #.# #.# #.****r...#,>gR XL:  5 Next: 43% Place: Dungeon:3#.#######.###@#.#####.#,>gv Noise: ===------  Time: 2601.0 (0.0),>g #.............#.# #.######## m) +7 sling of the Hierophant {flame, rF- ,>g #..########.....# #......... Fire: m) +7 sling of the Hierophant {f,>g ~#..##.##### #..#####.#,>g x#..## #.###..### #.#,>g% F#...# #.#,>gG #.....# #.# r   quokka,>gi ##..# #.########.#.#.###.##..# #...>..............#,>g D##.# ##########.#.#.#####,>g Aim: a quokka (wandering, hasn't noticed you, 55% to hit)  You shoot a sling bullet. ,>g; _The sling bullet barely misses the quokka.Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f/p - quokkaAim: a quokka (55% to hit),>gh  #.##.#....# #.##.##.# malfuriongg the Digger,>gh #.##.#.##.# #.##.##.# Gargoyle,>gi H#.##.#..#.# #.#,>g;i #.##.## Health: 32/32 ========================,>gai H#.##.##.#.# #.#,>gi m#.....> Magic: 8/8,>gi 2========================,>gi #.##....#.# #.######## AC: 9,>gj -Str: 12,>g-j #.#######.# #.#EV: 11,>gbj -Int: 20,>gj #.# #.# ###)#######SH: 0,>gj Dex: 12#.# #.# #.(((((...#XL:  5 Next: 43% Place: Dungeon:3#.#######.###@#.#####.#,>g#k Noise: ===------  Time: 2601.0 (0.0),>gk #.............#.# #.######## m) +7 sling of the Hierophant {flame, rF- #..########.....# #......... Fire: m) +7 sling of the Hierophant {f#..##.##### #..#####.##..## #.#,>gk x##..### #.##...# #.#,>gk #.....# #.# r   quokka##..# #.########.#.#.###.#,>gl #..# #...>..............###.# ##########.#.#.#####,>gDl qYou shoot a sling bullet. _The sling bullet barely misses the quokka.,>gnl Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f/p - quokka,>gl PAim: a quokka (55% to hit)  You shoot a sling bullet.,>g ,>g \...r.,>gw -2.4 (1.4,>gr ,>g F _The sling bullet barely misses the quokka.  Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f/p - quokka  Aim: a quokka (55% to hit)  ,>g tYou shoot a sling bullet. _The sling bullet barely misses the quokka.,>g( #.##.#....# #.##.##.# malfuriongg the Digger#.##.#.##.# #.##.##.# Gargoyle#.##.#..#.# #.##.##.## Health: 32/32 ========================,>gC#.##.##.#.# #.##.....> Magic: 8/8========================#.##....#.# #.######## AC: 9Str: 12#.#######.# #.#EV: 11,>g8,Int: 20#.# #.# ###)#######SH: 0Dex: 12#.# #.# #.***r....#XL:  5 Next: 43% Place: Dungeon:3#.#######.###@#.#####.#Noise: ===------  Time: 2602.4 (0.0),>g#.............#.# #.######## m) +7 sling of the Hierophant {flame, rF- #..########.....# #......... Fire: m) +7 sling of the Hierophant {f#..##.##### #..#####.##..## #.#,>g-##..### #.##...# #.##.....# #.# r   quokka,>gJ##..# #.########.#.#.###.##..# #...>..............###.# ##########.#.#.#####Aim: a quokka (55% to hit)  ,>gE#You shoot a sling bullet. _The sling bullet barely misses the quokka.Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f/p - quokkaAim: a quokka (55% to hit),>g. #.##.#....# #.##.##.# malfuriongg the Digger#.##.#.##.# #.##.##.# Gargoyle#.##.#..#.# #.##.##.## Health: 32/32 ========================#.##.##.#.# #.##.....> Magic: 8/8========================#.##....#.# #.######## AC: 9Str: 12#.#######.# #.#EV: 11Int: 20#.# #.# ###)#######SH: 0Dex: 12#.# #.# #....r....#XL:  5 Next: 43% Place: Dungeon:3#.#######.###@#.#####.#Noise: ===------  Time: 2602.4 (0.0),>g #.............#.# #.######## m) +7 sling of the Hierophant {flame, rF- #..########.....# #......... Fire: m) +7 sling of the Hierophant {f#..##.##### #..#####.##..## #.###..### #.##...# #.#,>gۢ#.....# #.# r   quokka##..# #.########.#.#.###.##..# #...>..............###.# ##########.#.#.##### ,>g_The sling bullet barely misses the quokka.Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f/p - quokka,>g7Aim: a quokka (55% to hit)  You shoot a sling bullet. The sling bullet hits the quokka.  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#.# #..# # #.##### #..# # #.#...,>go#..# # #.#.......#### #.#.....#,>g,>g8%607,>g,>gr ###.....# #..#.#.,>g #.# # #.. #. #..,>g5!o# #.# #..,>g|!v# #.##### #..#,>g!7  #.#...,>g"R#..#  #.#,>gE"I....... #,>g",.#.....,>g",>g (,>g`(+18,>g,,>gc> ###### #.....# #...#.#.#. #[ #.. #. >. #..# #.# ### #..# #.##### #..# #.#...#..# #.#....... #.#....,>gi,>g;j,29,>g1n,>goR _Found a pair of boots. Found a stone staircase leading down.,>g ####### #.....#########,>g  #...........########.....#@#######.........,>gX ; ##. #[# #..########. >.# #..# ,>g #.# #### #..# #.#####  #..#,>g  #.#...##########..####### #.#.....................#,>g g #.########......... #,>gK ?...######.≈≈≈≈≈≈≈≈,>g ,>g #3,>g .0),>g ,>g ,>g2 O ########.....######### #...........########.....#.#######.........,>g3 ##. #@# #..########. #...>. #############.......#........≈....... ,>g= ,>gn> &4,>gA ,>gD V _You see here a +0 pair of boots.,>gH,>g,>g,>g!* #######.....######### #...........########.....#.#######.........##.###[# #..########. #...>,>g ########### #......#...##########.≈.#####. ,>g,>g;,5 _,>g,>g M###### #.....#########  #...........########.....#.#######......... ##.######### #...>.########.######..#,>g ,>g *6.8 (2,>g6 ,>g; . M####### #.....#########  #...........########,>gV< .....#@#######......... ##.###[###### #...>.#.######## #..#You see here a +0 pair of boots.,>g? ,>g@ 17.8 (3 _,>gC ,>glt  ####### #.....#########  #.@.........########......#.#######........ #.##.###[# #..###### #. #...>.# #..# #.######## #..# #.##### #..#  #.#...##########..##### #.#............ ###........,>gw ,>gx *8.8 (4,>gz ,>g =####### #.....#############.#...........######,>gϫ #.....@#.#######....... #.##.###[# #..#####,>g  #. #...>.# #..#  #.#######,>g # #..# #.##### #..#,>g*  #.#...##########..##### #.#....................,>gD 8 #.########,>g^ ` #...######.≈≈≈≈≈≈,>gO ,>g *9.8 (5,>g ,>g g ####### #.....# ####.#... #....@.#.# #.##.###[# #..,>g  #. #...>.# #..# #.######## #..#  #.##### #..# #.#...,>g 7#.. #.#,>g# - #.,>g> X# #.######.,>g A70.8 (6,>gf ,>gN"  ####### #.....# ####.#... #...@..#.,>g" # #.##.###[# #.. #. #...>.# #..#,>g" v #.######## #..# ,>g"  #.##### #..# #.#...#..,>g"  #.# #.# #,>g" %.######.,>g& ,>g& *1.8 (7,>g) ,>g[  ####### #.....# ####.#... #..@...#.# #.##.###[# #.. #. #...>.# #..# #.######## #..#  #.##### #..# #.#...#.. #.# #.# #.######.,>g4^ @2.8 (8,>ga ,>g  ####### #.....# ####.#... #.@....#.#,>g + #.##.###[# #.. #. #...>.# #..# #.######## #..# #,>g .##### #..# #.#...#..,>gM  #.# #.......# #.######.,>g ,>g *3.8 (9,>g ,>g ? ####### #.....# ####.#... #@.....#.# #.##.###[# #.. #.##...>.# #.. #.######## #..,>gM  #.##### #.. #.#...#.. #.# #.......# #.######.,>g ,>g D4.8 (10.0),>g| ,>g ,>g ,>g E _Done exploring.,>g:k......#.[.,>g,>gȤ,>g,0.0),>gַ,>g|E _Done exploring.,>g˗,>gWhere to? (Tab - D:3, ? - help)  D - Dungeon ,>g,>gRmalfuriongg the DiggerGargoyleHealth: 32/32 ========================Magic: 8/8========================AC: 9Str: 12#######EV: 11Int: 20#.....######### SH: 0Dex: 12,>gQ####.#...........# XL:  5 Next: 44% Place: Dungeon:3#@.....#.#######.. Noise: ---------  Time: 2774.8 (0.0)#.##.###[# #.. m) +7 sling of the Hierophant {flame, rF- #.##...>.# #.. Fire: m) +7 sling of the Hierophant {f#.######## #..,>gt#.######..#.#...##########.. #.#............... #.......########..,>g^] #.........######.≈  _You see here a jackal skeleton. _Found a pair of boots. Found a stone staircase leading down. _You see here a +0 pair of boots. _You see here a +0 pair of boots. ,>gf_Done exploring. _Done exploring.,>g,>g3,>g ####### #.....# ####.#.##.@....#.#.#.##.###[# #..#,>gV q#.##...>.# #..##.######## #..##.##### #..##.#...#..##.#.#.......#.#.######.≈,>g ,>gC 15.8 (1 _,>g ,>g"P 9####### #.....# ####.#.##..@...#.#.#.##.###[# #..##.##...>.# #..# #.#####.#.#...#,>gP _..##.#.#.......#.#.######.≈,>gT @6.8 (2,>gOW ,>g ########.....#############.#...........#####......#.#######.....#.##@###[# #..####.##...>.# #..# #.######## #..# #.##### #.#...##########..#,>g] L###.#..................#.......#########..,>g L.≈≈≈≈######.#........≈...,>g @7.8 (3,>g ,>g x########.....#############.#...........######......#.#######......#.##.###[# #..####,>g #.##.@.>.# #..# #.######## #..# #.##### #..# #.#...##########..####,>gI #.#...................#.......#########...≈≈≈≈≈######.#........≈....#......#...##########.≈.###,>go ,>g @8.8 (4,>g ,>g ####### #.....# ####.#.##......#.#.,>g6 #.##.###[# #..##.##..@>.# #..# #.## #..# ,>gk ~#.##### #..# #.#...#..#,>g #.#.#.#,>g 0.#.######.≈######.,>g I#.≈.#......#...#.≈.#,>g  @9.8 (5,>g| ,>g7 z####### #.....## ####.#....##......#.#######.#.##.###[# #..##.##...@.# #..# #.## #..# #.##### #..# #.#...#..##.#.#.#.#.######.≈######.#.≈.,>gX7 7#......#...#.≈.#,>g; ,>g; $80.8 (6,>gm? ,>gsA Y  There is a stone staircase leading down here.,>gD ,>g H ,>gH 11.8 (7 _,>gK ,>gZ +..........#.#..........#............ #........#$##.#. .[............. ............# ..........# 4,>g <.......@# .##......g.$.# ........#.##.# .......##...,>gН ..##... .... .... .##?. g   goblin (asleep),>g  ..... . # .....# .. ,>gW ,>g ,>g ,2.6 (7.8,>g ,>g c  ..........#.#  ,>g #..........#.  ,>g F........... #  ........#$##.#.  ,>g0 F.[.............  ............#  ,>gR Q..........#  .......@# ,>g .##......g.$.#  ........#.##.#  .......##...  ..##... ...  . .... .##?. ,>g۷ ( ..... . #  ,>g Y.....# ..  _You climb downwards.  ,>gE Found 39 gold pieces, a leather armour and a scroll labelled JOKLIAVUNU.  There is a stone staircase leading up here.,>g%h  ..........#.#  ..........#.  ........... #  ,>gvh W........#$##.#.  ,>gh f.[.............  ............#  ,>gh #..........#  ,>gi D.......@# ,>gbi .##......g.$.#  ........#.##.#  ,>gi ;.......##... ,>gi <..##... ... ,>gi Y. .... .##?.  ,>gHj r..... . # .....# .. ,>goj ,>gk ,>gu ,>gy  ,>gy O_A goblin is nearby!,>gٴ   ,>gX Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.,>g ,>gX   malfuriongg the Digger ..........#.#  Gargoyle ,>g ..........#.  Health: 32/32 ======================== ........... #  Magic: 7/8,>g S=====================--- ,>g ........#$##.#.  AC: 9Str: 12 .[.............  EV: 11Int: 20,>g  ,>g= ............#  SH: 0Dex: 12 ,>g ..........#  XL:  5 Next: 44% Place: Dungeon:4 .......@# Noise: ---------  Time: 2782.6 (0.0) ,>g .##.....*g.$.#  m) +7 sling of the Hierophant {flame, rF-  ,>g܋ ........#.##.#  Fire: m) +7 sling of the Hierophant {f ,>g .......##...  ..##... ... ,>g$  . .... .##?.  g   goblin (asleep) ,>gH #..... . #  ,>g .....# ..  _A goblin is nearby!Casting: Sandblast (safe; 1% risk of failure)  ,>g MConfirm with . or Enter, or press ? or * to list all spells.,>gM Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - goblin,>g WAim: a goblin, wielding a +0 dagger (asleep, 100% to hit),>g   malfuriongg the Digger ..........#.#  Gargoyle ,>gR X..........#.  Health: 32/32 ======================== ........... #  Magic: 7/8=====================--- ,>g V........#$##.#.  AC: 9Str: 12 .[.............  EV: 11Int: 20 ............#  SH: 0Dex: 12,>g  ..........#  XL:  5 Next: 44% Place: Dungeon:4 .......@# Noise: ---------  Time: 2782.6 (0.0) ,>gL ,.##......g.$.#  m) +7 sling of the Hierophant {flame, rF-  ........#.##.#  Fire: m) +7 sling of the Hierophant {f .......##...  ,>g ..##... ...  . .... .##?.  g   goblin (asleep) ..... . #  .....# .. Casting: Sandblast (safe; 1% risk of failure)  ,>g# Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - goblinAim: a goblin, wielding a +0 dagger (asleep, 100% to hit)  The blast of sand hits the goblin!,>gr ..........#.#  ..........#.  ,>gn........... #  ....#.  .[.,>g8...  ...#  ,>g"...  ,>g... ,>g7.##.....#).$.#  ,>gU8....#  ...,>gs< ..##... ...,>gX . .... .##?. ,>g=..... . # ,>g@.....# .. ,>gtQ'.,>gE=6=4.1 (1.5,>g,>gronfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - goblinAim: a goblin, wielding a +0 dagger (asleep, 100% to hit)  The blast of sand hits the goblin! _You kill the goblin!,>g,>g@,>g,>g`,>g/,-50,>g,>gS-6.1 (2,>gL,>g@7.1 (3,>gI,>g@8.1 (4,>g ,>g@9.1 (5,>g,>g,>g+90.1 (6,>g",>g',>g'*1.1 (7,>g+,>g3,>gN4Z8===2.1 (8,>gm9,>gq M ..#.##. ... # .,>gqrB#$##.#[.....#..#......<#.# ##......).$.#,>gr........#.##.#.. ..,>g sM. #.#,>gVsX.....# .. _Magic restored.,>g<},>g}*3.1 (9,>go,>g0@# .# #,>gvB.... . .,>g1..#.#.,>g3..#. .,>g$... # ,>g/........#$##.#.>.[,>gU...,>gy1..#,>g.,>g-...#.#,>g`.......<#.# ,>g).##......).$.#.,>gSF#.##.#,>g{.......##... .. ,>gno   orc (asleep),>g..##... o... #.,>g? ..##?. . #,>gj,>g  An orc comes into view. It is wielding a +0 hand axe.,>g/4.1 (10.0),>g,>g A _Found a staircase to the Ecumenical Temple.,>g] #...... .# #.  ........... .  ..........#.#  ..........#.  ,>g*^........... #  ........#$##.#.>  .[..............  ........@...# ,>gS^% ..........#.# ,>gu^! .......<#.# ,>g^%.##......).$.#  ,>g^J........#.##.#  .......##... ..  ,>g^l..##... o... #  . .... ..##?. ,>g _9 ..... . # ,>g  #...... .# #.  ........... .  ,>g'..........#.#  ..........#.  ........... # ,>g ........#$##.#.> ,>g3N .[.............. ,>gj ........@...#  ,>gڴe..........#.#  ,>g<f.......<#.# ,>g}.##......).$ ........#.##,>g ,>g6Y.......##... ..  ..##... o...  ,>gy. .... ..##? ,>gY..... . ,>g,>g,>g,>g*[ _An orc is nearby!,>g  .# .##........# #........... . ..........#.#..........#. ..... # ........#$##.#.>.[.........#.#.#...#.#.......<#.#....##).$.#...##.# .........##... .. ...##... #o....#. ..##?.,>g ,>gp "o,>g Vo.,>g &==,>gۺ 5.0),>gB ,>gy 6 _The orc shouts! You hear a bark!,>g.# .# #........# #. ........... . ..........#.# ..........#. ........... # #.,>g#$##.#.>.#.[..#.#.#..#.# .<#.#....##......).$.#..#.##.# .. ,>gѧ.......##o..... ...##... #.....# ,>gd,>g<o.,>g۳M===--6,>g",>g,>g{.......# .#..#........# #. .#........... . ......#.##.,>gL..........#.............. .# .# .#$##.#.>.#.,>gzT.[..#.#.#.,>g5.#.# #,>g:>.<#.#,>g....##......).$.#,>g!.,>g........#o##.# ..,>g~.......##.,>gG!,>g..##... #.....# ,>g,>go.o   orc,>gA--7,>g,>g: ,>gX.#. .#.. #........#.#. .# ............. .. ..........#.##. ##.,>g..........#... ................# ..# .#$##.#.>.#.#,>g.[..#.#.#..#.#.# .<#.#.....##......)o$.#.#,>gr@........#.##.#... .......##..........##... #.....##. ,>g~,>gE$>o..,>g$&8,>g),>gW,,>g& .......#. .#.. .##........#.#.#.# r............. .. . #..........#.##.#.##.#...#....#... ....#...# .#$##.#.>.#.#..[.,>gI' $.#.#.#..#.#.# # ..<#.#o....##......).$.#.#........#.##.#... r   quokka (asleep).##..........##... #....,>g' B.##. ,>gE2 ,>g2 &9,>g7 ,>g-: Y _A quokka comes into view.,>gKM .. .. .  .......#. .#.. .##........#.#.#.##r .......... . # ..#.##.#.##.#.#....#.....,>gMq......#...# ........#$##.#@>.#.#. .[........#..#.#.#....#.,>gN..#.#.#.# ##.J.......<#.#o..... ..##,>g0N).$.#.##.J   endoplasm (asleep).,>g[N.##.#....r   quokka (asleep).......##........,>gNa ...##... #.....##.,>gN,>gU,>g-^foo   orcJ   endoplasm (asleep)r   quokka (asleep),>g _(800,>gf,>gi ,>gCjO_An endoplasm comes into view.,>g.. .. . .......#.#.#.. .# ,>g_0#........#.#.#.##r  .......... #  .,>gZ#.##.#.##.#  .,>gY#....#....  .,>g2#...#  .,>gT#$##.#.@.#.#.  .[.#  .,>gPo#.#.#....#  .,>gy#.#.#.#.##.J.  .,>g3k<#.#o..... . .#  ,>go.##......).$.#.##.#. #  .,>gy#.##.#.... .#  .,>gu##........ . . ,>g ,>gBo.,>g&1,>gW,>g4i _There is a staircase to the Ecumenical Temple here.,>gmalfuriongg the Digger.. .. .Gargoyle.......#.#.#.. .#Health: 32/32 ========================#........#.#.#.##rMagic: 8/8========================.................. #AC: 9Str: 12  ..........#.##.#.##.#EV: 11Int: 20  ..........#....#....SH: 0Dex: 12  .............#...#XL:  5 Next: 46% Place: Dungeon:4  ........#$##.#*@.#.#.Noise: ---------  Time: 2801.1 (0.0)  .[..........o*.......#m) +7 sling of the Hierophant {flame, rF- ............#.#.#....#Fire: m) +7 sling o,>gf the Hierophant {f..........#.#.#.#.##.J.  .......<#.#o..... . .#  .##......).$.#.##.#. #o   orc........#.##.#.... .#J   endoplasm (asleep).......##........ . .r   quokka (asleep)..##... #.....##. _An endoplasm comes into view. _There is a staircase to the Ecumenical Temple here.  Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f - orcAim: an orc, wielding a +0 hand axe and wearing a +0 leather armour (65% to  hit),>g߀9malfuriongg the Digger.. .. .Gargoyle.......#.#.#.. .#Health: 32/32 ========================#........#.#.#.##rMagic: 8/8========================.................. #,>gX AC: 9Str: 12  ..........#.##.#.##.#EV: 11Int: 20  ..........#....#....SH: 0Dex: 12  .............#...#XL:  5 Next: 46% Place: Dungeon:4  ........#$##.#(@.#.#.,>gNoise: ---------  Time: 2801.1 (0.0)  .[..........((.......#m) +7 sling of the Hierophant {flame, rF- ..........((#.#.#....#Fire: m) +7 sling of the Hierophant {f,>g<........((#.#.#.#.##.J.  .......<#.#o..... . .#  .##......).$.#.##.#. #o   orc........#.##.#.... .#,>g˂J   endoplasm (asleep).......##........ . .r   quokka (asleep)..##... #.....##. _There is a staircase to the Ecumenical Temple here.  Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f - orcAim: an orc, wielding a +0 hand axe and wearing a +0 leather armour (65% to  hit)  You shoot a sling bullet.,>g,>gQ,>gv,>g2 .ro......r,>g 7===2.5 (1.4,>g,>gK  Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f - orc  Aim: an orc, wielding a +0 hand axe and wearing a +0 leather armour (65% to  hit)  You shoot a sling bullet. ,>gP_The sling bullet closely misses the orc.,>g ,>g ,>gC ,>g ,>g? ,>g+ _.r,>g= d0----30,>g ,>g ♣♣ ♣♣..♣♣ ♣♣..♣♣ ♣♣♣ ,>gۭ_♣♣ ♣♣..♣♣♣♣♣..♣♣ ♣♣_♣ ..♣♣ ♣♣...∩...♣♣ ♣♣..♣ ♣..♣♣♣........♣♣♣♣..♣♣ ,>gz♣♣..♣....###...♣♣..♣♣  ,>g/♣♣....###.###....♣♣  ♣♣...#_..._#...♣♣  ,>gZl ♣..##.....##..♣ Temple  ,>g ♣∩.#...ß...+.@♣  ,>g} ♣..##.....##o.♣  ,>gm ♣♣...#_..._#...♣♣  ♣♣....###.###....♣♣ ♣♣..♣♣...###....♣..♣♣ ,>gz♣..♣♣♣♣........♣♣♣..♣♣ ,>gG..♣♣ ♣♣...∩...♣♣ ♣♣..♣ ,>go_♣♣ ♣♣..♣♣♣♣♣..♣♣ ♣♣_♣ ,>g♣♣ ♣♣..♣♣ ♣♣..♣♣ ♣♣♣ _The orc hits you with a +0 hand axe.  You climb downwards. Welcome to the Ecumenical Temple!,>g"--,>gȰ --,>g׵9 _,>g5-4.2 (1.7,>g|__..._ _,>g _Found a staircase back to the Dungeon. _There is a staircase back to the Dungeon here.,>g&s   ,>gs Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.,>g A♣♣ ♣♣..♣♣ ♣♣..♣♣ ♣♣♣  malfuriongg the Digger _♣♣ ♣♣..♣♣♣♣♣..♣♣ ♣♣_♣  Gargoyle ,>g4 ~..♣♣ ♣♣...∩...♣♣ ♣♣..♣  Health: 30/32 ======================-- ♣..♣♣♣........♣♣♣♣..♣♣  Magic: 7/8=====================--- ♣♣..♣....###...♣♣..♣♣  AC: 9Str: 12 ,>g  ♣♣....###.###....♣♣  EV: 11Int: 20  ♣♣...#_..._#...♣♣ SH: 0Dex: 12  ♣..##.....##..♣ XL:  5 Next: 46% Place: Temple ,>g N ♣∩.#...ß...+.@♣ Noise: ---------  Time: 2804.2 (0.0)  ♣..##.....##o.♣ m) +7 sling of the Hierophant {flame, rF-  ♣♣...#_..._#...♣♣,>gv Z Fire: m) +7 sling of the Hierophant {f  ♣♣....###.###....♣♣ ♣♣..♣♣...###....♣..♣♣ ♣..♣♣♣♣........♣♣♣..♣♣  o   orc ..♣♣ ♣♣...∩...♣♣ ♣♣..♣ _♣♣ ♣♣..♣♣♣♣♣..♣♣ ♣♣_♣ ♣♣ ♣♣..♣♣ ♣♣..♣♣ ♣♣♣ Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.,>g /Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - orcAim: an orc, wielding a +0 hand axe and wearing a +0 leather armour (83% to  hit),>gA♣♣ ♣♣..♣♣ ♣♣..♣♣ ♣♣♣  malfuriongg the Digger _♣♣ ♣♣..♣♣♣♣♣..♣♣ ♣♣_♣  Gargoyle ,>gS..♣♣ ♣♣...∩...♣♣ ♣♣..♣  Health: 30/32 ======================-- ♣..♣♣♣........♣♣♣♣..♣♣  Magic: 7/8=====================--- ,>g♣♣..♣....###...♣♣..♣♣  AC: 9Str: 12  ♣♣....###.###....♣♣  EV: 11Int: 20  ♣♣...#_..._#...♣♣,>gs SH: 0Dex: 12 ,>g ♣..##.....##..♣ XL:  5 Next: 46% Place: Temple ,>g< ♣∩.#...ß...+.@♣ Noise: ---------  Time: 2804.2 (0.0) ,>g[ ♣..##.....##o.♣ m) +7 sling of the Hierophant {flame, rF-  ♣♣...#_..._#...♣♣,>g Fire: m) +7 sling of the Hierophant {f  ♣♣....###.###....♣♣ ♣♣..♣♣...###....♣..♣♣ ♣..♣♣♣♣........♣♣♣..♣♣  o   orc ,>gF..♣♣ ♣♣...∩...♣♣ ♣♣..♣ _♣♣ ♣♣..♣♣♣♣♣..♣♣ ♣♣_♣ ♣♣ ♣♣..♣♣ ♣♣..♣♣ ♣♣♣ Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - orc,>gAim: an orc, wielding a +0 hand axe and wearing a +0 leather armour (83% to  hit)  The blast of sand hits the orc!,>g   ♣♣♣ _♣♣ ♣♣♣..♣♣ ♣♣_♣  ♣♣...∩...♣♣ ♣♣..♣ ,>g..♣♣♣♣..♣♣      ,>gO   ♣∩ ,>gHi ).♣  _,>g{@  ,>gP...♣♣♣.,>gb ♣♣...∩...♣♣ ♣♣ _♣♣ ♣♣♣..♣♣ ♣♣_,>g   ,>g,>g9k1=8=5.7 (1.5,>gd__ _,>g  ,>gAiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - orcAim: an orc, wielding a +0 hand axe and wearing a +0 leather armour (83% to  hit)  The blast of sand hits the orc! _You kill the orc!,>g,>gDungeon Overview and Level Annotations Branches: (press G to reach them and ?/b for more information) Dungeon (4/15) Temple (1/1) D:4 ,>gbAltars: (press _ to reach them and ?/g for information about gods) AshenzariCheibriadosDithmenosElyvilon FedhasGozag ($92)HepliaklqanaKikubaaqudgha MakhlebNemelex Xobeh,>g3OkawaruQazlal RuSif MunaTrogUskayaw VehumetWu JianXomYredelemnul ZinThe Shining One Shops: (press $ to reach them - yellow denotes antique shop) D:2 =,>gKs,>g{♣♣ ♣♣..♣♣ ♣♣..♣♣ ♣♣♣malfuriongg the Digger _♣♣ ♣♣..♣♣♣♣♣..♣♣ ♣♣_♣Gargoyle ,>gY|..♣♣ ♣♣...∩...♣♣ ♣♣..♣Health: 31/32 =======================- ♣..♣♣♣........♣♣♣♣..♣♣,>g|Magic: 7/8=====================--- ♣♣..♣....###...♣♣..♣♣AC: 9,>g}Str: 12  ♣♣....###.###....♣♣EV: 11,>gO}3Int: 20♣♣...#_..._#...♣♣SH: 0Dex: 12♣..##.....##..♣,>g}XL:  5 Next: 48% Place: Temple♣∩.#...ß...+.@♣,>g}3Noise: =--------  Time: 2805.7 (0.0)♣..##.....##).♣m) +7 sling of the Hierophant {flame, rF- ,>g=~♣♣...#_..._#...♣♣Fire: m) +7 sling of the Hierophant {f,>g~♣♣....###.###....♣♣ ♣♣..♣♣...###....♣..♣♣ ♣..♣♣♣♣........♣♣♣..♣♣ ,>g~..♣♣ ♣♣...∩...♣♣ ♣♣..♣ ,>g&_♣♣ ♣♣..♣♣♣♣♣..♣♣ ♣♣_♣ ♣♣ ♣♣..♣♣ ♣♣..♣♣ ♣♣♣,>g-Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - orcAim: an orc, wielding a +0 hand axe and wearing a +0 leather armour (83% to  ,>gbhit)  The blast of sand hits the orc! _You kill the orc!,>g,>gq__...__ _,>gׅ,>g [___,>gN ,>g V___ ,>g 3_,>g# _,>gY H_..._ _,>g$ 3-6.7 (1,>g ,>g 1_,>gM q .. .. .  .......#.#.#.. .#  #........#.#.#.##. ,>g  .................. #  ..........#.##.#.##.#  ..........#....#.................#...#Dungeon:4  ........#$##.#.@.#.#.,>gk .[.............r.....#  ............#.#.#....#  ..........#.#.#.#.##.J.  .......<#.#o..... . .# ,>gڕ  .##......).$.#.##.#. #J   endoplasm (asleep)  ........#.##.#.... .#r   quokka  .......##........ . . ,>gH \ ..##... #.....##.,>g" 8-,>gq T  You climb upwards. Welcome back to the Dungeon!,>gO 5=8.2 (2.5,>g ,>g _The quokka bites you but does no damage. _There is a staircase to the Ecumenical Temple here.,>g[  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.,>gCk  malfuriongg the Digger .. .. .  Gargoyle ,>gkz .......#.#.#.. .#  Health: 31/32 =======================-  #........#.#.#.##.  Magic: 6/8==================------ ,>gk .................. #  AC: 9Str: 12 ,>glp ..........#.##.#.##.#  EV: 11Int: 20  ..........#....#....  SH: 0,>g2luDex: 12  .............#...#,>gal XL:  5 Next: 48% Place: Dungeon:4 ,>gl ........#$##.#.@.#.#.  Noise: =--------  Time: 2808.2 (0.0)  .[.............r.....#  m) +7 sling of the Hierophant {flame, rF- ,>gl ............#.#.#....#  Fire: m) +7 sling of the Hierophant {f ,>gl ..........#.#.#.#.##.J.  .......<#.#o..... . .# ,>gmN .##......).$.#.##.#. #  J   endoplasm (asleep)  ........#.##.#.... .#  r   quokka ,>gMmD .......##........ . .  ..##... #.....##. ,>g}m_There is a staircase to the Ecumenical Temple here.  Casting: Sandblast (safe; 1% risk of failure)  ,>gmConfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  ,>gmPress: ? - help, Shift-Dir - straight line, f - quokkaAim: a quokka (76% to hit),>gamalfuriongg the Digger,>gZg.. .. .Gargoyle,>g.......#.#.#.. .#Health: 31/32 =======================-,>go#........#.#.#.##.,>gtMagic: 6/8==================------,>gq.................. #AC: 9,>g-Str: 12  ,>g..........#.##.#.##.#EV: 11,>g-Int: 20  ,>gr..........#....#....SH: 0,>gTfDex: 12  .............#...#,>gXL:  5 Next: 48% Place: Dungeon:4  ,>g........#$##.#.@.#.#.,>gNoise: =--------  Time: 2808.2 (0.0)  ,>gr.[.............#.....#,>gVOm) +7 sling of the Hierophant {flame, rF- ,>gf............#.###....#,>gKFire: m) +7 sling of the Hierophant {f,>g..........#.#.###.##.J.  ,>g.......<#.#o...#. . .#  .##......).$.#.##.#. #J   endoplasm (asleep),>gLs........#.##.#.... .#,>gtr   quokka.......##........ . .  ,>g..##... #.....##. _There is a staircase to the Ecumenical Temple here.  ,>gFCasting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  ,>gwPress: ? - help, Shift-Dir - straight line, f - quokkaAim: a quokka (76% to hit),>gr...  Casting: Sandblast (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - quokkaAim: a quokka (76% to hit)  The blast of sand misses the quokka.2=9.7 (1.5 _The quokka bites you but does no damage. x2,>g  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.,>g' ,>g : ,>g g malfuriongg the Digger ,>gN .. .. .  Gargoyle  .......#.#.#.. .#  Health: 32/32 ======================== ,>g  #........#.#.#.##.  Magic: 5/8===============--------- ,>g .................. #  AC: 9Str: 12 ,>g  ..........#.##.#.##.#  EV: 11Int: 20 ,>gF  ..........#....#....  SH: 0Dex: 12  .............#...# XL:  5 Next: 48% Place: Dungeon:4 ,>g  ........#$##.#.@.#.#.  Noise: =--------  Time: 2809.7 (0.0) ,>g  .[.............r.....#  m) +7 sling of the Hierophant {flame, rF-  ............#.#.#....#  Fire: m) +7 sling of the Hierophant {f ,>g m ..........#.#.#.#.##.J. ,>g .......<#.#o..... . .# ,>gM u .##......).$.#.##.#. #  J   endoplasm (asleep)  ........#.##.#.... .#  r   quokka  .......##........ . . ,>g{  ..##... #.....##. ,>g _The quokka bites you but does no damage. x2  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.,>g0 Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - quokkaAim: a quokka (76% to hit),>gt malfuriongg the Digger.. .. .Gargoyle.......#.#.#.. .#Health: 32/32 ========================,>g J#........#.#.#.##.Magic: 5/8===============---------.................. #AC: 9Str: 12  ..........#.##.#.##.#EV: 11,>gN Int: 20  ..........#....#....SH: 0Dex: 12  .............#...#XL:  5 Next: 48% Place: Dungeon:4  ........#$##.#.@.#.#.,>g VNoise: =--------  Time: 2809.7 (0.0)  .[.............#.....#m) +7 sling of the Hierophant {flame, rF- ,>g ............#.###....#Fire: m) +7 sling of the Hierophant {f..........#.#.###.##.J.  .......<#.#o...#. . .#  ,>g> .##......).$.#.##.#. #J   endoplasm (asleep)........#.##.#.... .#,>g r   quokka.......##........ . .  ..##... #.....##. _The quokka bites you but does no damage. x2  Casting: Sandblast (safe; 1% risk of failure)  ,>g =Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - quokkaAim: a quokka (76% to hit),>g/ MAiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - quokkaAim: a quokka (76% to hit)  The blast of sand misses the quokka.  ,>g The quokka twitches its whiskers.  The quokka bites you but does no damage.,>g ,>g( /  --more--,>gn  The endoplasm jiggles.,>gr.#..J.#.##...J,>gs.11.2 (1.5,>g,>g~K _The quokka barely misses you.,>g,>g,>gb,>g~> _Unknown command.,>gҧ  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.,>gJ  malfuriongg the Digger .. .. .  Gargoyle ,>g)K .......#.#.#.. .#  Health: 32/32 ========================  #........#.#.#.##.  Magic: 4/8============------------  .................. #  AC: 9Str: 12  ..........#.##.#.##.#  EV: 11Int: 20  ..........#....#....  SH: 0,>gK/Dex: 12  .............#...# XL:  5 Next: 48% Place: Dungeon:4  ........#$##.#.@.#.#.  Noise: =--------  Time: 2811.2 (0.0) ,>gK .[.............r.....#  m) +7 sling of the Hierophant {flame, rF-  ............#.#.#..J.#  Fire: m) +7 sling of the Hierophant {f  ..........#.#.#.#.##... ,>goL .......<#.#o..... . .#  .##......).$.#.##.#. #  J   endoplasm  ........#.##.#.... .#  r   quokka  .......##........ . .  ..##... #.....##. _Unknown command.Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.,>gLAiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - quokkaAim: a quokka (76% to hit),>g   malfuriongg the Digger ,>gy O.. .. .  Gargoyle ,>g A .......#.#.#.. .#  Health: 32/32 ========================  #........#.#.#.##.  Magic: 4/8,>g ============------------  .................. #  AC: 9Str: 12  ..........#.##.#.##.#  EV: 11Int: 20 ,>g  ..........#....#....  SH: 0Dex: 12  .............#...# XL:  5 Next: 48% Place: Dungeon:4  ........#$##.#.@.#.#.  Noise: =--------  Time: 2811.2 (0.0)  .[.............r.....#  m) +7 sling of the Hierophant {flame, rF- ,>g  ............#.#.#..J.#  Fire: m) +7 sling of the Hierophant {f  ..........#.#.#.#.##...  .......<#.#o..... . .#  .##......).$.#.##.#. #  J   endoplasm  ........#.##.#.... .#  r   quokka  .......##........ . . ,>gu d ..##... #.....##.Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  ,>g Press: ? - help, Shift-Dir - straight line, f/p - quokkaAim: a quokka (76% to hit)  The blast of sand hits the quokka!,>g f .. .. . ,>gg , .......#.#.#.. .#  ..#.#.#.##.  .. # ,>g p ##      $,>g   .[.......†.....#  ...,>g .#  ..#...  <# . .#  ,>g4 ).$.#.##.#. #  ,>ge ##.#.... .#  .... . .   ,>gl ,>g -J.,>g< g5===92.7 (1.5,>g} ,>g Sonfirm with . or Enter, or press ? or * to list all spells.,>g dAiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - quokkaAim: a quokka (76% to hit)  The blast of sand hits the quokka! _You kill the quokka!,>g\malfuriongg the Digger.. .. .,>g]Gargoyle.......#.#.#.. .#Health: 32/32 ========================#........#.#.#.##.,>gH]Magic: 5/8===============---------.................. #AC: 9,>g](Str: 12  ..........#.##.#.##.#EV: 11Int: 20  ..........#....#....,>g]SH: 0Dex: 12  .............#...#,>g]XL:  5 Next: 49% Place: Dungeon:4  ........#$##.#.@*#.#.,>g$^ENoise: =--------  Time: 2812.7 (0.0)  .[.............†.*J..#,>gN^m) +7 sling of the Hierophant {flame, rF- ............#.#.#....#,>gx^Fire: m) +7 sling of the Hierophant {f..........#.#.#.#.##...  ,>g^#.......<#.#o..... . .#  .##......).$.#.##.#. #,>g^J   endoplasm........#.##.#.... .#  ,>g^.......##........ . .  ..##... #.....##.Aim: a quokka (76% to hit)  ,>g;_NThe blast of sand hits the quokka! _You kill the quokka!,>gm_Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f - endoplasmAim: an endoplasm (88% to hit),>gpmalfuriongg the Digger.. .. .Gargoyle.......#.#.#.. .#Health: 32/32 ========================,>g>q#........#.#.#.##.Magic: 5/8===============---------.................. #AC: 9,>gpqStr: 12  ..........#.##.#.##.#EV: 11Int: 20  ,>gq..........#....#....SH: 0Dex: 12  ,>gq.............#...#XL:  5 Next: 49% Place: Dungeon:4  ,>g(r........#$##.#.@.#.#.Noise: =--------  Time: 2812.7 (0.0)  .[.............†..J..#,>gYrm) +7 sling of the Hierophant {flame, rF- ............#.#.#....#,>grFire: m) +7 sling of the Hierophant {f..........#.#.#.#.##...  ,>gr#.......<#.#o..... . .#  .##......).$.#.##.#. #,>grJ   endoplasm........#.##.#.... .#  ,>g s|.......##........ . .  ,>g8s..##... #.....##. _You kill the quokka!Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+},>gds{Press: ? - help, Shift-Dir - straight line, f - endoplasmAim: an endoplasm (88% to hit)  ,>gsjYou shoot a sling bullet. The sling bullet hits the endoplasm!  The sling bullet burns the endoplasm.,>gwf((.,>g-...,>g?50==4.1 (1.4,>gI ,>gW Y  Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+},>g Press: ? - help, Shift-Dir - straight line, f - endoplasm  Aim: an endoplasm (88% to hit)  You shoot a sling bullet. The sling bullet hits the endoplasm!  ,>g pThe sling bullet burns the endoplasm. _You kill the endoplasm!,>g6,>g,>g,>g,>gǣ.---50,>gߤ,>g,>g?---6.1 (2,>g,>g&,>ge*7.1 (3,>g",>g,>g˾*8.1 (4,>g,>g,>g*9.1 (5,>g,>g'A20.1 (6,>g,>gX,>g*1.1 (7,>g:,>g,>g\6===2.1 (8,>gf,>g@3.1 (9,>gN,>g+D4.1 (10.0),>g,>g2,>gxgg   goblin (wandering),>g,5.1 (11,>g ,>g s _A goblin comes into view. It is wielding a +0 club.,>ga malfuriongg the Digger.. .. .Gargoyle,>g#b .......#.#.#.. .#Health: 32/32 ========================#........#.#.#.##.Magic: 6/8,>geb ==================------.................. #AC: 9Str: 12  ..........#.##.#.##.#EV: 11,>gb rInt: 20  ..........#....#....,>gb SH: 0Dex: 12  .............#...#,>gc XL:  5 Next: 50% Place: Dungeon:4  ........#$##.#.@.#.#.,>g=c Noise: ---------  Time: 2825.1 (0.0)  .[.............†**...#,>gc m) +7 sling of the Hierophant {flame, rF- ............#.#.#.**.#Fire: m) +7 sling of the Hierophant {f,>gc ..........#.#.#.#.##*g.  ,>g%d .......<#.#o..... . .#  .##......).$.#.##.#. #g   goblin (wandering)........#.##.#.... .#  .......##........ . .  ..##... #.....##.,>g`d The sling bullet burns the endoplasm. _You kill the endoplasm! _A goblin comes into view. It is wielding a +0 club.,>gd Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f - goblinAim: a goblin, wielding a +0 club (wandering, hasn't noticed you, 58% to hit),>gF Rmalfuriongg the Digger.. .. .Gargoyle.......#.#.#.. .#,>gB ;Health: 32/32 ========================#........#.#.#.##.Magic: 6/8==================------.................. #AC: 9Str: 12  ..........#.##.#.##.#EV: 11Int: 20  ..........#....#....SH: 0Dex: 12  .............#...#XL:  5 Next: 50% Place: Dungeon:4  ,>g ........#$##.#.@.#.#.Noise: ---------  Time: 2825.1 (0.0)  .[.............†((...#m) +7 sling of the Hierophant {flame, rF- ,>g [............#.#.#.((.#Fire: m) +7 sling of the Hierophant {f..........#.#.#.#.##((.  ,>gX .......<#.#o..... . .#  .##......).$.#.##.#. #g   goblin (wandering),>g m........#.##.#.... .#  .......##........ . .  ..##... #.....##. _You kill the endoplasm! ,>g _A goblin comes into view. It is wielding a +0 club.Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f - goblinAim: a goblin, wielding a +0 club (wandering, hasn't noticed you, 58% to hit)  You shoot a sling bullet.,>g A goblin comes into view. It is wielding a +0 club.  Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f - goblin  Aim: a goblin, wielding a +0 club (wandering, hasn't noticed you, 58% to hit)  You shoot a sling bullet.  The sling bullet barely misses the goblin.,>g l....g..g,>gr 7===6.5 (1.4,>gD ,>gG ( _The goblin shouts!,>gH .. .. .  .......#.#.#.. .#  ..#.#.#.##.  ......... #  #.##.#.##.#  ...#....  ,>gH#...#  $##.#.@.#.#.  .[.......†.....#  ....#.#.#...g#  ..#.#.#.#.##...  <#.#o..... . .#  ).$.#.##.#. #  ##.#.... .#  .... . .   ,>g .. .. .  .......#.#.#.. .#  ..#.#.#.##.  ......... #  ,>g|P#.##.#.##.#  ...#....  #...#  $##.#.@.#.#.  .[,>g.......†.....#  ....#.#.#...g#  ..#.#.#.#.##... ,>g@{ <#.#o..... . .#  ,>g).$.#.##.#. #  ##.#.... .#  ,>gi.... . .   ,>g<,>g$,>gy,>gx] _A goblin is nearby!,>g(,>g,>g,>gF _Unknown command.,>g_} malfuriongg the Digger.. .. .Gargoyle.......#.#.#.. .#Health: 32/32 ========================,>g} #........#.#.#.##.Magic: 6/8==================------.................. #AC: 9,>g~ Str: 12  ..........#.##.#.##.#EV: 11,>g@~ Int: 20  ..........#....#....SH: 0Dex: 12  .............#...#,>g~ YXL:  5 Next: 50% Place: Dungeon:4  ........#$##.#.@*#.#.Noise: ===------  Time: 2826.5 (0.0)  .[.............†.**..#,>g~ pm) +7 sling of the Hierophant {flame, rF- ............#.#.#..*g#Fire: m) +7 sling of the Hierophant {f..........#.#.#.#.##...  ,>g5 a.......<#.#o..... . .#  .##......).$.#.##.#. #g   goblin,>g ........#.##.#.... .#  .......##........ . .  ..##... #.....##. _The goblin shouts! _A goblin is nearby! _Unknown command.Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+},>g Press: ? - help, Shift-Dir - straight line, f/p - goblinAim: a goblin, wielding a +0 club (58% to hit),>g Jmalfuriongg the Digger.. .. .Gargoyle.......#.#.#.. .#Health: 32/32 ========================#........#.#.#.##.Magic: 6/8==================------.................. #AC: 9,>g% Str: 12  ..........#.##.#.##.#EV: 11Int: 20  ..........#....#....SH: 0Dex: 12  .............#...#XL:  5 Next: 50% Place: Dungeon:4  ........#$##.#.@.#.#.Noise: ===------  Time: 2826.5 (0.0)  .[.............†.....#m) +7 sling of the Hierophant {flame, rF- ............#.#.#...g#Fire: m) +7 sling of the Hierophant {f..........#.#.#.#.##...  .......<#.#o..... . .#  ,>g l.##......).$.#.##.#. #g   goblin........#.##.#.... .#  .......##........ . .  ..##... #.....##. _Unknown command.Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f/p - goblinAim: a goblin, wielding a +0 club (58% to hit)  You shoot a sling bullet. The sling bullet hits the goblin!  The sling bullet burns the goblin.,>g] [((((),>g` 3....,>gf 517.9 (1.4,>go ,>gq K  Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f/p - goblin  Aim: a goblin, wielding a +0 club (58% to hit)  You shoot a sling bullet. The sling bullet hits the goblin!  ,>gr jThe sling bullet burns the goblin. _You kill the goblin!,>g',>g,>gG,>g,>gW.---80,>gL,>g4,>g?---9.9 (2,>g޴,>g~,>g[7===30.9 (3,>g,>gX,>ggg   hobgoblin (wandering),>gA+1.9 (4,>gS,>g\ _A hobgoblin comes into view.,>g65 malfuriongg the Digger.. .. .Gargoyle.......#.#.#.. .#Health: 32/32 ========================,>g5 #........#.#.#.##gMagic: 7/8=====================---.................* #AC: 9Str: 12  ..........#.##.#*##.#EV: 11Int: 20  ..........#....#*...SH: 0Dex: 12  .............#.*.#,>g\6 XL:  5 Next: 51% Place: Dungeon:4  ........#$##.#.@.#.#.Noise: ---------  Time: 2831.9 (0.0)  .[.............†.....#m) +7 sling of the Hierophant {flame, rF- ............#.#.#...)#,>g6 Fire: m) +7 sling of the Hierophant {f..........#.#.#.#.##...  .......<#.#o..... . .#  .##......).$.#.##.#. #,>g7 g   hobgoblin (wandering)........#.##.#.... .#  .......##........ . .  ..##... #.....##.The sling bullet burns the goblin. ,>gi7 s_You kill the goblin! _A hobgoblin comes into view.,>g7 Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f - hobgoblin,>g 8 YAim: a hobgoblin (wandering, hasn't noticed you, 65% to hit),>g malfuriongg the Digger.. .. (Gargoyle.......#.#.#.. (#,>g1 NHealth: 32/32 ========================#........#.#.#.##(Magic: 7/8=====================---.................( #AC: 9,>g Str: 12  ..........#.##.#(##.#EV: 11Int: 20  ..........#....#(...SH: 0,>g Dex: 12  .............#.(.#XL:  5 Next: 51% Place: Dungeon:4  ,>g ........#$##.#.@.#.#.Noise: ---------  Time: 2831.9 (0.0)  ,>gE .[.............†.....#m) +7 sling of the Hierophant {flame, rF- ............#.#.#...)#,>g KFire: m) +7 sling of the Hierophant {f,>g ..........#.#.#.#.##...  .......<#.#o..... . .#  .##......).$.#.##.#. #g   hobgoblin (wandering),>g ........#.##.#.... .#  .......##........ . .  ,>g4 ..##... #.....##. _You kill the goblin! _A hobgoblin comes into view.,>gi Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f - hobgoblin,>g rAim: a hobgoblin (wandering, hasn't noticed you, 65% to hit)  You shoot a sling bullet.,>gh A hobgoblin comes into view.  Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f - hobgoblin  Aim: a hobgoblin (wandering, hasn't noticed you, 65% to hit)  You shoot a sling bullet.  The sling bullet barely misses the hobgoblin.,>gi ,>gv 1...,>g w Pg...g,>gww +,>gx 7===3.3 (1.4,>g ,>gp + _The hobgoblin shouts!->g8y->g=z->g->gF _Unknown command.->g>malfuriongg the Digger.. .. .->gGargoyle.......#.#.#.. .#Health: 32/32 ========================->g#........#.#.#.##.Magic: 7/8->gk=====================---.................g #AC: 9->gStr: 12  ..........#.##.#*##.#EV: 11->geInt: 20  ..........#....#*...SH: 0->gDex: 12  .............#.*.#XL:  5 Next: 51% Place: Dungeon:4  ->g!........#$##.#.@.#.#.Noise: ===------  Time: 2833.3 (0.0)  ->gi.[.............†.....#m) +7 sling of the Hierophant {flame, rF- ->g............#.#.#...)#Fire: m) +7 sling of the Hierophant {f->g..........#.#.#.#.##...  .......<#.#o..... . .#  ->gt.##......).$.#.##.#. #g   hobgoblin->g........#.##.#.... .#  .......##........ . .  ->gu..##... #.....##.The sling bullet barely misses the hobgoblin. ->g1T_The hobgoblin shouts! _Unknown command.->ggRFire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}->g|Press: ? - help, Shift-Dir - straight line, f/p - hobgoblinAim: a hobgoblin (65% to hit)->g gmalfuriongg the Digger.. .. .Gargoyle.......#.#.#.. .#Health: 32/32 ========================#........#.#.#.##.Magic: 7/8->g =====================---.................( #AC: 9Str: 12  ..........#.##.#(##.#EV: 11Int: 20  ->g ..........#....#(...SH: 0Dex: 12  ->gx .............#.(.#XL:  5 Next: 51% Place: Dungeon:4  ........#$##.#.@.#.#.Noise: ===------  Time: 2833.3 (0.0)  .[.............†.....#m) +7 sling of the Hierophant {flame, rF- ->g ............#.#.#...)#Fire: m) +7 sling of the Hierophant {f..........#.#.#.#.##...  ->g .......<#.#o..... . .#  .##......).$.#.##.#. #g   hobgoblin........#.##.#.... .#  ->gR .......##........ . .  ..##... #.....##. _The hobgoblin shouts! ->g _Unknown command.Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin->g SAim: a hobgoblin (65% to hit)  You shoot a sling bullet.->g ->gx Z.g..->g5 -4.7 (1.4->g6 ->g, W _Unknown command.  Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin  Aim: a hobgoblin (65% to hit)  You shoot a sling bullet. ->g U_The sling bullet barely misses the hobgoblin.->glmalfuriongg the Digger.. .. .->g[mGargoyle.......#.#.#.. .#Health: 32/32 ========================->gm#........#.#.#.##.Magic: 7/8=====================---->gm_.................. #AC: 9Str: 12  ..........#.##.#g##.#EV: 11->gnInt: 20  ..........#....#*...->gWnSH: 0Dex: 12  .............#.*.#->gnXL:  5 Next: 51% Place: Dungeon:4  ........#$##.#.@.#.#.->gnNoise: ===------  Time: 2834.7 (0.0)  .[.............†.....#m) +7 sling of the Hierophant {flame, rF- ............#.#.#...)#->g%oFire: m) +7 sling of the Hierophant {f..........#.#.#.#.##...  ->g`o#.......<#.#o..... . .#  .##......).$.#.##.#. #->gog   hobgoblin........#.##.#.... .#  ->go.......##........ . .  ..##... #.....##.Aim: a hobgoblin (65% to hit)  ->gpYou shoot a sling bullet. _The sling bullet barely misses the hobgoblin.Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}->gVp|Press: ? - help, Shift-Dir - straight line, f/p - hobgoblinAim: a hobgoblin (65% to hit)->gGRmalfuriongg the Digger.. .. .Gargoyle.......#.#.#.. .#->g4HHealth: 32/32 ========================#........#.#.#.##.Magic: 7/8=====================---.................. #->gHAC: 9Str: 12  ..........#.##.#g##.#EV: 11Int: 20  ..........#....#....SH: 0Dex: 12  ->grIM.............#...#XL:  5 Next: 51% Place: Dungeon:4  ........#$##.#.@.#.#.->gINoise: ===------  Time: 2834.7 (0.0)  .[.............†.....#m) +7 sling of the Hierophant {flame, rF- ............#.#.#...)#->g:JFire: m) +7 sling of the Hierophant {f..........#.#.#.#.##...  ->gJ.......<#.#o..... . .#  .##......).$.#.##.#. #g   hobgoblin->gJ........#.##.#.... .#  .......##........ . .  ->gKK..##... #.....##. _The sling bullet barely misses the hobgoblin.Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}->gKPress: ? - help, Shift-Dir - straight line, f/p - hobgoblinAim: a hobgoblin (65% to hit)  You shoot a sling bullet. The sling bullet hits the hobgoblin!  ->gK%The sling bullet burns the hobgoblin.->g;Rl.((->g->g%  ->g7You kill the hobgoblin!->g...hh   hound (wandering)->g536.1 (1.4->g->g->g/  --more--->gY _A hound comes into view.->gxt7malfuriongg the Digger.. .. .Gargoyle.......#.#.#.. .#Health: 32/32 ========================#........#.#.#.##.->g,uMagic: 7/8=====================---.................. #AC: 9Str: 12  ..........#.##.#.##.#EV: 11Int: 20  ..........#....#....SH: 0Dex: 12  .............#...#XL:  5 Next: 53% Place: Dungeon:4  ........#$##.#.@*#.#.->gu;Noise: ===------  Time: 2836.1 (0.0)  .[.............†.**..#m) +7 sling of the Hierophant {flame, rF- ............#.#.#..**#Fire: m) +7 sling of the Hierophant {f->gu..........#.#.#.#.##.*h.......<#.#o..... . .#  .##......).$.#.##.#. #h   hound (wandering)->gu........#.##.#.... .#  .......##........ . .  ..##... #.....##. _A hound comes into view.->ggYmalfuriongg the Digger.. .. .Gargoyle.......#.#.#.. .#Health: 32/32 ========================#........#.#.#.##.Magic: 7/8=====================---.................. #AC: 9Str: 12  ..........#.##.#.##.#EV: 11Int: 20  ..........#....#....SH: 0Dex: 12  .............#...#XL:  5 Next: 53% Place: Dungeon:4  ->gZh........#$##.#.@(#.#.Noise: ===------  Time: 2836.1 (0.0)  .[.............†.((..#m) +7 sling of the Hierophant {flame, rF- ............#.#.#..((#Fire: m) +7 sling of the Hierophant {f..........#.#.#.#.##.((.......<#.#o..... . .#  .##......).$.#.##.#. #h   hound (wandering)........#.##.#.... .#  .......##........ . .  ..##... #.....##. ->g([N_A hound comes into view.Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f - houndAim: a hound (wandering, hasn't noticed you, 55% to hit)  You shoot a sling bullet.->gXThe sling bullet barely misses the hound.->g->g$2....)->gsh..h->g5-7.5 (1.4->gf->g& _The hound barks!->g Rmalfuriongg the Digger.. .. .Gargoyle.......#.#.#.. .#->gl MHealth: 32/32 ========================#........#.#.#.##.Magic: 7/8=====================---.................. #AC: 9Str: 12  ..........#.##.#.##.#EV: 11Int: 20  ..........#....#....SH: 0->g Dex: 12  .............#...#XL:  5 Next: 53% Place: Dungeon:4  ........#$##.#.@.#.#.Noise: ===------  Time: 2837.5 (0.0)  ->g .[.............†**...#m) +7 sling of the Hierophant {flame, rF- ->g ............#.#.#.**)#Fire: m) +7 sling of the Hierophant {f..........#.#.#.#.##h..  .......<#.#o..... . .#  ->gA .##......).$.#.##.#. #h   hound->gs x........#.##.#.... .#  .......##........ . .  ..##... #.....##.You shoot a sling bullet.  ->g .The sling bullet barely misses the hound. _The hound barks!  Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f/p - houndAim: a hound (55% to hit)->gv[ malfuriongg the Digger.. .. .Gargoyle.......#.#.#.. .#Health: 32/32 ========================->g \ c#........#.#.#.##.Magic: 7/8=====================---.................. #AC: 9Str: 12  ..........#.##.#.##.#EV: 11Int: 20  ..........#....#....SH: 0Dex: 12  .............#...#XL:  5 Next: 53% Place: Dungeon:4  ........#$##.#.@.#.#.->g\ YNoise: ===------  Time: 2837.5 (0.0)  .[.............†((...#m) +7 sling of the Hierophant {flame, rF- ............#.#.#.(()#Fire: m) +7 sling of the Hierophant {f..........#.#.#.#.##((.  .......<#.#o..... . .#  .##......).$.#.##.#. #h   hound->g] o........#.##.#.... .#  .......##........ . .  ..##... #.....##.You shoot a sling bullet.  The sling bullet barely misses the hound. _The hound barks!  Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f/p - hound->g] /Aim: a hound (55% to hit)->g$ ->gV ->gn b..h....->gA -8.9 (1.4->gu ->g The sling bullet barely misses the hound. _The hound barks!  Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f/p - hound  Aim: a hound (55% to hit) _You shoot a sling bullet. The sling bullet misses the hound.->gEmalfuriongg the Digger.. .. .Gargoyle.......#.#.#.. .#Health: 32/32 ========================#........#.#.#.##.Magic: 7/8=====================---->gFZ.................. #AC: 9Str: 12  ..........#.##.#.##.#EV: 11Int: 20  ..........#....#....SH: 0Dex: 12  .............#...#->gFCXL:  5 Next: 53% Place: Dungeon:4  ........#$##.#.@*#.#.Noise: ===------  Time: 2838.9 (0.0)  .[.............†.*h..#m) +7 sling of the Hierophant {flame, rF- ............#.#.#...)#Fire: m) +7 sling of the Hierophant {f->gG..........#.#.#.#.##...  .......<#.#o..... . .#  .##......).$.#.##.#. #h   hound->gZG........#.##.#.... .#  .......##........ . .  ..##... #.....##.Press: ? - help, Shift-Dir - straight line, f/p - houndAim: a hound (55% to hit) ->gG_You shoot a sling bullet. The sling bullet misses the hound.Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f/p - houndAim: a hound (55% to hit)->g[7malfuriongg the Digger.. .. .Gargoyle.......#.#.#.. .#Health: 32/32 ========================#........#.#.#.##.->gMagic: 7/8=====================---.................. #AC: 9Str: 12  ..........#.##.#.##.#EV: 11Int: 20  ..........#....#....SH: 0Dex: 12  .............#...#->gXL:  5 Next: 53% Place: Dungeon:4  ........#$##.#.@(#.#.Noise: ===------  Time: 2838.9 (0.0)  .[.............†.((..#m) +7 sling of the Hierophant {flame, rF- ............#.#.#..((#Fire: m) +7 sling of the Hierophant {f..........#.#.#.#.##.((.......<#.#o..... . .#  ->g.##......).$.#.##.#. #h   hound........#.##.#.... .#  .......##........ . .  ..##... #.....##.Aim: a hound (55% to hit) _You shoot a sling bullet. The sling bullet misses the hound.Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f/p - houndAim: a hound (55% to hit)  You shoot a sling bullet.->gO->g->gOh...)..->g^8===40.3 (1.4->g->g}` _The sling bullet closely misses the hound.->g~  ->g~Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.->g?  malfuriongg the Digger .. .. .  Gargoyle ->g" .......#.#.#.. .#  Health: 32/32 ========================  #........#.#.#.##.  Magic: 7/8=====================---  .................. #  AC: 9->g-Str: 12  ..........#.##.#.##.#  EV: 11Int: 20  ..........#....#....  SH: 0Dex: 12 ->gn .............#...# XL:  5 Next: 53% Place: Dungeon:4 ->g  ........#$##.#.@h#.#.  Noise: ===------  Time: 2840.3 (0.0)  .[.............†.....#  m) +7 sling of the Hierophant {flame, rF- ->g ............#.#.#...)#  Fire: m) +7 sling of the Hierophant {f  ..........#.#.#.#.##...  .......<#.#o..... . .# ->gI .##......).$.#.##.#. #  h   hound  ........#.##.#.... .#  .......##........ . .  ..##... #.....##. _The sling bullet closely misses the hound.Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.->gAiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - houndAim: a hound (76% to hit)->gR; malfuriongg the Digger.. .. .Gargoyle->g; .......#.#.#.. .#Health: 32/32 ========================#........#.#.#.##.Magic: 7/8=====================---->g; (.................. #AC: 9Str: 12  ..........#.##.#.##.#->g;< EV: 11Int: 20  ..........#....#....->g< SH: 0Dex: 12  .............#...#->g< (XL:  5 Next: 53% Place: Dungeon:4  ........#$##.#.@h#.#.->g= Noise: ===------  Time: 2840.3 (0.0)  ->gJ= .[.............†.....#m) +7 sling of the Hierophant {flame, rF- ->g~= ............#.#.#...)#Fire: m) +7 sling of the Hierophant {f->g= ..........#.#.#.#.##...  .......<#.#o..... . .#  ->g= .##......).$.#.##.#. #->g> h   hound........#.##.#.... .#  ->gP> |.......##........ . .  ->g> ..##... #.....##.Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.->g!? Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - houndAim: a hound (76% to hit)  The blast of sand hits the hound.->g onfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - hound->gJ Aim: a hound (76% to hit)  The blast of sand hits the hound.  The hound is moderately wounded.->g3 6--1.8 (1.5->g ->g  _The hound closely misses you. x2; The hound bites you but does no damage.->gK  ->gKCasting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.->g2L->gu: ->g malfuriongg the Digger .. .. .  Gargoyle ->g) .......#.#.#.. .#  Health: 32/32 ======================== ->gj #........#.#.#.##.  Magic: 6/8==================------ ->g׳ .................. #  AC: 9Str: 12  ..........#.##.#.##.#  EV: 11->gInt: 20  ..........#....#....  SH: 0->gXuDex: 12  .............#...#->g XL:  5 Next: 53% Place: Dungeon:4 ->g# ........#$##.#.@h#.#.  Noise: =--------  Time: 2841.8 (0.0) ->g/ .[.............†.....#  m) +7 sling of the Hierophant {flame, rF-  ............#.#.#...)#  Fire: m) +7 sling of the Hierophant {f  ..........#.#.#.#.##... ->gn .......<#.#o..... . .#  .##......).$.#.##.#. #  h   hound  ........#.##.#.... .#  .......##........ . .  ..##... #.....##. ->g _The hound closely misses you. x2; The hound bites you but does no damage.  Casting: Sandblast (safe; 1% risk of failure)  ->gConfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - houndAim: a hound (moderately wounded, 76% to hit)->gHmalfuriongg the Digger.. .. .Gargoyle.......#.#.#.. .#Health: 32/32 ========================->gJ#........#.#.#.##.Magic: 6/8==================------.................. #AC: 9Str: 12  ..........#.##.#.##.#EV: 11->gInt: 20  ..........#....#....SH: 0Dex: 12  .............#...#XL:  5 Next: 53% Place: Dungeon:4  ->gp........#$##.#.@h#.#.Noise: =--------  Time: 2841.8 (0.0)  .[.............†.....#m) +7 sling of the Hierophant {flame, rF- ............#.#.#...)#Fire: m) +7 sling of the Hierophant {f..........#.#.#.#.##...  ->g.......<#.#o..... . .#  .##......).$.#.##.#. #h   hound........#.##.#.... .#  ->g.......##........ . .  ..##... #.....##.Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.->g&Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - hound->gfAim: a hound (moderately wounded, 76% to hit)  The blast of sand hits the hound.->g˜ onfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - houndAim: a hound (moderately wounded, 76% to hit)  The blast of sand hits the hound.  The hound is heavily wounded.->gc-3.3 (1.5->g->g#z _The hound bites you but does no damage. The hound barely misses you.->gmalfuriongg the Digger.. .. .Gargoyle->gU.......#.#.#.. .#Health: 32/32 ========================#........#.#.#.##.Magic: 6/8==================------.................. #->g(pAC: 9Str: 12  ..........#.##.#.##.#EV: 11Int: 20  ..........#....#....SH: 0Dex: 12  .............#...#XL:  5 Next: 53% Place: Dungeon:4  ->g........#$##.#.@h#.#.Noise: =--------  Time: 2843.3 (0.0)  .[.............†.....#m) +7 sling of the Hierophant {flame, rF- ............#.#.#...)#Fire: m) +7 sling of the Hierophant {f..........#.#.#.#.##...  .......<#.#o..... . .#  .##......).$.#.##.#. #h   hound->g?........#.##.#.... .#  .......##........ . .  ..##... #.....##.The blast of sand hits the hound.  The hound is heavily wounded. ->gm_The hound bites you but does no damage. The hound barely misses you.Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f/p - houndAim: a hound (heavily wounded, 55% to hit)->g malfuriongg the Digger.. .. .Gargoyle.......#.#.#.. .#Health: 32/32 ========================#........#.#.#.##.Magic: 6/8==================------.................. #AC: 9Str: 12  ..........#.##.#.##.#->g ]EV: 11Int: 20  ..........#....#....SH: 0Dex: 12  .............#...#XL:  5 Next: 53% Place: Dungeon:4  ........#$##.#.@(#.#.Noise: =--------  Time: 2843.3 (0.0)  .[.............†.....#m) +7 sling of the Hierophant {flame, rF- ............#.#.#...)#Fire: m) +7 sling of the Hierophant {f->g0 1..........#.#.#.#.##...  .......<#.#o..... . .#  .##......).$.#.##.#. #h   hound........#.##.#.... .#  .......##........ . .  ..##... #.....##.The hound is heavily wounded. _The hound bites you but does no damage. The hound barely misses you.Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}->g Press: ? - help, Shift-Dir - straight line, f/p - houndAim: a hound (heavily wounded, 55% to hit)  You shoot a sling bullet.->g h _The hound bites you but does no damage. The hound barely misses you.  Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}  Press: ? - help, Shift-Dir - straight line, f/p - hound  Aim: a hound (heavily wounded, 55% to hit)  ->gu mYou shoot a sling bullet.  The sling bullet closely misses the hound.->gC 6==4.7 (1.4->g> ->g U _The hound barely misses you. x2->gϛ ->g ->g٠ ->g  ->gW 8_Unknown command.->g  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.->g<->gM  malfuriongg the Digger .. .. .  Gargoyle  .......#.#.#.. .#  Health: 32/32 ======================== ->grNG #........#.#.#.##.  Magic: 5/8===============---------  .................. #  AC: 9Str: 12  ..........#.##.#.##.#  EV: 11Int: 20  ..........#....#....  SH: 0Dex: 12  .............#...# XL:  5 Next: 53% Place: Dungeon:4  ........#$##.#.@h#.#.  Noise: ===------  Time: 2844.7 (0.0) ->gNb .[.............†.....#  m) +7 sling of the Hierophant {flame, rF-  ............#.#.#...)#  Fire: m) +7 sling of the Hierophant {f  ..........#.#.#.#.##...  .......<#.#o..... . .#  .##......).$.#.##.#. #  h   hound  ........#.##.#.... .# ->gN .......##........ . .  ..##... #.....##. _Unknown command.Casting: Sandblast (safe; 1% risk of failure)  ->gYO}Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - houndAim: a hound (heavily wounded, 76% to hit)->g  malfuriongg the Digger .. .. .  Gargoyle  .......#.#.#.. .#  Health: 32/32 ========================  #........#.#.#.##.  Magic: 5/8===============---------  .................. #  AC: 9Str: 12  ..........#.##.#.##.#  EV: 11Int: 20 ->g# ..........#....#....  SH: 0Dex: 12  .............#...# XL:  5 Next: 53% Place: Dungeon:4 ->gb ........#$##.#.@h#.#.  Noise: ===------  Time: 2844.7 (0.0)  .[.............†.....#  m) +7 sling of the Hierophant {flame, rF- ->g ............#.#.#...)#  Fire: m) +7 sling of the Hierophant {f  ..........#.#.#.#.##... ->g .......<#.#o..... . .#  .##......).$.#.##.#. #  h   hound  ........#.##.#.... .#  .......##........ . .  ..##... #.....##.->gMCasting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.->gAiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - hound->gAim: a hound (heavily wounded, 76% to hit)  The blast of sand hits the hound!->g> .. .. .  .......#.#.#.. .#  ->g..#.#.#.##.  .. #  ##  ->g    $†#.#. ->g8 .[....#  ...)#  ..#... ->gQ <# . .#  ->ge).$.#.##.#. #  ##.#.... .#  .... . .   ->gt->gCF80--6.2 (1.5onfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - houndAim: a hound (heavily wounded, 76% to hit)  The blast of sand hits the hound! _You kill the hound!->gQ->gQ9--->gU->gXF _Unknown command.->gq ->g ->g ->g ->g 3-70 _->g ->g ->g =-8.2 (2->g ->g ->g \6===9.2 (3->gF ->g ->gs +50.2 (4->gh ->g ->g *1.2 (5->gK ->g ->g *2.2 (6->g$ ->g4& ->g. gg   hobgoblin (wandering)->g}/ I===3.2 (7->g(5 ->g 8  ->gH8 N_A hobgoblin comes into view.->gmalfuriongg the Digger.. .. .Gargoyle.......#.#.#.. .#Health: 32/32 ========================->g#........#.#.#.##.Magic: 6/8==================------.................. #AC: 9Str: 12  ..........#.##.#.##.#EV: 11Int: 20  ..........#....#....SH: 0Dex: 12  ->g .............#...#XL:  5 Next: 80% Place: Dungeon:4  ........#$##.#*@†#.#.Noise: ---------  Time: 2853.2 (0.0)  .[......g*****.†.....#m) +7 sling of the Hierophant {flame, rF- ............#.#.#...)#->gFire: m) +7 sling of the Hierophant {f..........#.#.#.#.##...  .......<#.#o..... . .#  .##......).$.#.##.#. #g   hobgoblin (wandering)........#.##.#.... .#  .......##........ . .  ..##... #.....##. _You kill the hound! ->gcy_Unknown command. _A hobgoblin comes into view.Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f - hobgoblinAim: a hobgoblin (wandering, hasn't noticed you, 65% to hit)->gpmalfuriongg the Digger.. .. .Gargoyle.......#.#.#.. .#Health: 32/32 ========================#........#.#.#.##.Magic: 6/8==================------->gq2.................. #AC: 9Str: 12  ..........#.##.#.##.#EV: 11Int: 20  ..........#....#....SH: 0Dex: 12  .............#...#XL:  5 Next: 80% Place: Dungeon:4  ........#$##.#(@†#.#.Noise: ---------  Time: 2853.2 (0.0)  .[......((((((.†.....#m) +7 sling of the Hierophant {flame, rF- ............#.#.#...)#Fire: m) +7 sling of the Hierophant {f..........#.#.#.#.##...  .......<#.#o..... . .#  .##......).$.#.##.#. #->g;-g   hobgoblin (wandering)........#.##.#.... .#  .......##........ . .  ..##... #.....##. _Unknown command. _A hobgoblin comes into view.Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f - hobgoblinAim: a hobgoblin (wandering, hasn't noticed you, 65% to hit)  You shoot a sling bullet.->gOA hobgoblin comes into view.  Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f - hobgoblin  Aim: a hobgoblin (wandering, hasn't noticed you, 65% to hit)  You shoot a sling bullet.  The sling bullet closely misses the hobgoblin.->gU..g....g->guV7===4.6 (1.4->gI[->g]+ _The hobgoblin shouts!->gJ Rmalfuriongg the Digger.. .. .Gargoyle.......#.#.#.. .#->g %Health: 32/32 ========================#........#.#.#.##.Magic: 6/8==================------.................. #AC: 9Str: 12  ->g? ..........#.##.#.##.#EV: 11Int: 20  ..........#....#....SH: 0Dex: 12  .............#...#->g XL:  5 Next: 80% Place: Dungeon:4  ........#$##.#*@†#.#.Noise: ===------  Time: 2854.6 (0.0)  ->g E.[.......g****.†.....#m) +7 sling of the Hierophant {flame, rF- ............#.#.#...)#->g Fire: m) +7 sling of the Hierophant {f..........#.#.#.#.##...  ->g= #.......<#.#o..... . .#  .##......).$.#.##.#. #->g{ Og   hobgoblin........#.##.#.... .#  .......##........ . .  ->g ;..##... #.....##.You shoot a sling bullet.  The sling bullet closely misses the hobgoblin. _The hobgoblin shouts!  Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}->g }Press: ? - help, Shift-Dir - straight line, f/p - hobgoblinAim: a hobgoblin (65% to hit)->g Rmalfuriongg the Digger.. .. .Gargoyle.......#.#.#.. .#->g Health: 32/32 ========================#........#.#.#.##.Magic: 6/8==================------.................. #AC: 9->g> (Str: 12  ..........#.##.#.##.#EV: 11Int: 20  ..........#....#....->g SH: 0Dex: 12  .............#...#XL:  5 Next: 80% Place: Dungeon:4  ->g 7........#$##.#.@†#.#.Noise: ===------  Time: 2854.6 (0.0)  ->g ;.[.......g.....†.....#m) +7 sling of the Hierophant {flame, rF- ............#.#.#...)#->g\ -Fire: m) +7 sling of the Hierophant {f..........#.#.#.#.##...  .......<#.#o..... . .#  ->g z.##......).$.#.##.#. #g   hobgoblin........#.##.#.... .#  ->g .......##........ . .  ..##... #.....##. ->g _The hobgoblin shouts!  Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin->g Aim: a hobgoblin (65% to hit)  You shoot a sling bullet. The sling bullet hits the hobgoblin.  The sling bullet burns the hobgoblin.->g (.((((->gho 3......->gs 516.0 (1.4->gx ->gz  Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin  ->g+{ Aim: a hobgoblin (65% to hit)  You shoot a sling bullet. The sling bullet hits the hobgoblin.  The sling bullet burn _You kill the hobgoblin!->g->g->gW->g ->g.---70->g->g->g->g= ooo   orc wizard (wandering)o   orc (wandering)->g3bAn orc comes into view. It is wielding a +0 short sword.->ge7===---8.0 (2->g->gkz _An orc wizard comes into view. It is wielding a +0 dagger.->gכ7malfuriongg the Digger.. .. .Gargoyle.......#.#.#.. .#Health: 32/32 ========================#........#.#.#.##.->gyMagic: 7/8=====================---.................. #AC: 9Str: 12  ..........#.##.#.##.#EV: 11Int: 20  ..........#....#....SH: 0Dex: 12  ->g.............#...#XL:  5 Next: 81% Place: Dungeon:4  ........#$##.#*@†#.#.Noise: ---------  Time: 2858.0 (0.0)  ->g[*.[..........**.†.....#m) +7 sling of the Hierophant {flame, rF- ........o.**#.#.#...)#Fire: m) +7 sling of the Hierophant {f........o*#.#.#.#.##...  ->g .......<#.#o..... . .#  .##......).$.#.##.#. #o   orc wizard (wandering)........#.##.#.... .#->go   orc (wandering).......##........ . .  ..##... #.....##.An orc comes into view. It is wielding a +0 short sword. _An orc wizard comes into view. It is wielding a +0 dagger.Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f - orcAim: an orc, wielding a +0 short sword and wearing a +0 leather armour  ->g3(wandering, hasn't noticed you, 65% to hit)->gnIRmalfuriongg the Digger.. .. .Gargoyle.......#.#.#.. .#->gJHealth: 32/32 ========================#........#.#.#.##.Magic: 7/8=====================---.................. #AC: 9Str: 12  ..........#.##.#.##.#EV: 11Int: 20  ->gZJ..........#....#....SH: 0Dex: 12  .............#...#->gJNXL:  5 Next: 81% Place: Dungeon:4  ........#$##.#(@†#.#.->gJ7Noise: ---------  Time: 2858.0 (0.0)  .[..........((.†.....#->gKm) +7 sling of the Hierophant {flame, rF- ........o.((#.#.#...)#Fire: m) +7 sling of the Hierophant {f->gIK........((#.#.#.#.##...  .......<#.#o..... . .#  ->gK.##......).$.#.##.#. #o   orc wizard (wandering)->gK........#.##.#.... .#o   orc (wandering)->gK.......##........ . .  ..##... #.....##.An orc comes into view. It is wielding a +0 short sword. ->g1L_An orc wizard comes into view. It is wielding a +0 dagger.Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}->gjLPress: ? - help, Shift-Dir - straight line, f - orcAim: an orc, wielding a +0 short sword and wearing a +0 leather armour  (wandering, hasn't noticed you, 65% to hit)->g+ _wizard comes into view. It is wielding a +0 dagger.  Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}->gPress: ? - help, Shift-Dir - straight line, f - orc  Aim: an orc, wielding a +0 short sword and wearing a +0 leather armour  (wandering, hasn't noticed you, 65% to hit)  ->gaYou shoot a sling bullet. The sling bullet barely misses the orc.->g@ ...o....oo->goThe orc wizard shouts! The orc shouts! You hear a shout!->g->g/  --more--->ggI9 *->gI}*****The orc wizard points at you and mumbles some strange words.->gX&.->g.....->g'===->g9.4 (1.4->g->gr< _The puff of flame hits you but does no damage.->g) malfuriongg the Digger.. .. .Gargoyle->g) .......#.#.#.. .#Health: 32/32 ========================#........#.#.#.##.Magic: 7/8=====================---.................. #AC: 9->g* Str: 12  ..........#.##.#.##.#EV: 11Int: 20  ..........#....#....SH: 0Dex: 12  .............#...#->gU* 4XL:  5 Next: 81% Place: Dungeon:4  ........#$##.#*@†#.#.->g* Noise: ===------  Time: 2859.4 (0.0)  .[..........**.†.....#m) +7 sling of the Hierophant {flame, rF- ........o.**#.#.#...)#->g2+ Fire: m) +7 sling of the Hierophant {f.........o#.#.#.#.##...  .......<#.#o..... . .#  .##......).$.#.##.#. #->g+ o   orc wizard........#.##.#.... .#->g+ oo   orc.......##........ . .  ..##... #.....##.The orc wizard points at you and mumbles some strange words. ->gB, _The puff of flame hits you but does no damage.  Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f/p - orc->g, wAim: an orc, wielding a +0 short sword and wearing a +0 leather armour (65% to  hit)->gA gmalfuriongg the Digger.. .. .Gargoyle.......#.#.#.. .#Health: 32/32 ========================#........#.#.#.##.Magic: 7/8->g =====================---.................. #AC: 9Str: 12  ..........#.##.#.##.#EV: 11Int: 20  ..........#....#....SH: 0Dex: 12  .............#...#XL:  5 Next: 81% Place: Dungeon:4  ........#$##.#.@†#.#.->gE Noise: ===------  Time: 2859.4 (0.0)  .[.............†.....#m) +7 sling of the Hierophant {flame, rF- ........o...#.#.#...)#Fire: m) +7 sling of the Hierophant {f->g .........o#.#.#.#.##...  .......<#.#o..... . .#  .##......).$.#.##.#. #o   orc wizard........#.##.#.... .#->g o   orc.......##........ . .  ..##... #.....##.Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f/p - orc->g Aim: an orc, wielding a +0 short sword and wearing a +0 leather armour (65% to  hit)  You shoot a sling bullet. The sling bullet hits the orc!  The sling bullet burns the orc.->g |((((()->gπ b  --more-- ->gJ .....oo   orcYou kill the orc!  An orc comes into view. It is wielding a +0 club. ->g ******The orc wizard casts a spell at you. ->g<' ->g( ->gL0.o......o) ->g24i26-----360.8 (1.4 ->g]; ->g@F _The puff of flame hits you. The fire burns you terribly! ->gQ malfuriongg the Digger.. .. . ->gޞ Gargoyle.......#.#.#.. .# ->g* vHealth: 26/32 ===================----- ->gu o#........#.#.#.##. ->g 0Magic: 7/8 ->gO =====================---.................. #AC: 9 ->g -Str: 12  ->g \..........#.##.#.##.# ->g2 EV: 11Int: 20  ..........#....#.... ->g SH: 0Dex: 12  .............#...# ->g, XL:  5 Next: 83% Place: Dungeon:4  ->g ........#$##.#*@†#.#. ->gƢ Noise: ===------  Time: 2860.8 (0.0)  ->g .[.......o..**.†.....# ->gO Om) +7 sling of the Hierophant {flame, rF-  ->g p..........o*#.#.#...)# ->gJ Fire: m) +7 sling of the Hierophant {f.........)#.#.#.#.##...  ->g y.......<#.#o..... . .#  .##......).$.#.##.#. #o   orc wizard........#.##.#.... .#o   orc ->g r.......##........ . .  ->gA ..##... #.....##.An orc comes into view. It is wielding a +0 club. ->g 4The orc wizard casts a spell at you.  ->g V_The puff of flame hits you. The fire burns you terribly!  ->g. RFire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+} ->gy Press: ? - help, Shift-Dir - straight line, f - orcAim: an orc, wielding a +0 club (65% to hit) ->gx malfuriongg the Digger.. .. . ->gy Gargoyle.......#.#.#.. .# ->gOy Health: 26/32 ===================-----#........#.#.#.##. ->gy 0Magic: 7/8 ->gy D=====================--- ->g7z .................. #AC: 9 ->g}z Str: 12  ..........#.##.#.##.# ->gz -EV: 11 ->g{ rInt: 20  ..........#....#.... ->ga{ ZSH: 0Dex: 12  ->g{ 9.............#...# ->g| XL:  5 Next: 83% Place: Dungeon:4  ->gX| ........#$##.#.@†#.#. ->g| Noise: ===------  Time: 2860.8 (0.0)  ->g} .[.......o.....†.....# ->gG} Om) +7 sling of the Hierophant {flame, rF-  ->g} p..........o.#.#.#...)# ->g} KFire: m) +7 sling of the Hierophant {f ->g;~ .........)#.#.#.#.##...  ->g~ #.......<#.#o..... . .#  .##......).$.#.##.#. # ->g lo   orc wizard ->gc ........#.##.#.... .# ->g eo   orc ->g r.......##........ . .  ->g2 A..##... #.....##.  ->gx V_The puff of flame hits you. The fire burns you terribly!  ->g Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f - orc ->g IAim: an orc, wielding a +0 club (65% to hit)  ->gG ?You shoot a sling bullet. The sling bullet hits the orc.  ->g The sling bullet burns the orc. ->g  ->gn ((()( ->g Q ..o....7=52.2 (1.4  Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f - orc  Aim: an orc, wielding a +0 club (65% to hit)  You shoot a sling bullet. The sling bullet hits the orc.  The sling bullet burn _You kill the orc! ->gRmalfuriongg the Digger.. .. .Gargoyle ->gSo.......#.#.#.. .#Health: 27/32 ====================----#........#.#.#.##. ->gT0Magic: 7/8 ->g^TD=====================--- ->gT.................. #AC: 9 ->gTStr: 12  ..........#.##.#.##.# ->g2U-EV: 11 ->gwUrInt: 20  ..........#....#.... ->gUZSH: 0Dex: 12  ->gV9.............#...# ->gGVXL:  5 Next: 85% Place: Dungeon:4  ->gV........#$##.#*@†#.#. ->ggWE.[........o***.†.....#m) +7 sling of the Hierophant {flame, rF- ..........).#.#.#...)# ->gXKFire: m) +7 sling of the Hierophant {f ->g\X.........)#.#.#.#.##...  ->gX|.......<#.#o..... . .#  ->gX.##......).$.#.##.#. # ->g?Ylo   orc wizard ->gY........#.##.#.... .#  ->gY|.......##........ . .  ->g0ZB..##... #.....##. ->gvZUYou shoot a sling bullet. The sling bullet hits the orc.  ->gZHThe sling bullet burns the orc. _You kill the orc! ->g,[RFire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+} ->g[APress: ? - help, Shift-Dir - straight line, f - orc wizard ->g[iAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (58% to hit) ->gcImalfuriongg the Digger.. .. .Gargoyle ->gI.......#.#.#.. .#Health: 27/32 ====================----#........#.#.#.##.Magic: 7/8 ->ggJl=====================---.................. #AC: 9Str: 12  ..........#.##.#.##.# ->gJ2EV: 11Int: 20  ..........#....#....SH: 0Dex: 12  .............#...# ->gPKNXL:  5 Next: 85% Place: Dungeon:4  ........#$##.#(@†#.#. ->gKWNoise: ===------  Time: 2862.2 (0.0)  .[........o(((.†.....# ->gKm) +7 sling of the Hierophant {flame, rF- ..........).#.#.#...)# ->gCLFire: m) +7 sling of the Hierophant {f.........)#.#.#.#.##...  ->gL#.......<#.#o..... . .#  .##......).$.#.##.#. # ->gLlo   orc wizard ->gWMA........#.##.#.... .#  .......##........ . .  ..##... #.....##.  ->gM_You kill the orc!Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f - orc wizard ->gMAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (58% to hit)  You shoot a sling bullet. The sling bullet hits the orc wizard!  ->g1N&The sling bullet burns the orc wizard. ->gE ->gR..o.. ->g-3.6 (1.4 ->g ->gt  Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f - orc wizard  Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (58% to hit)  You shoot a sling bullet. The sling bullet hits the orc wizard!  The sling bullet burns the orc wizard.  ->gX_The orc wizard is severely wounded. ->g>ymalfuriongg the Digger.. .. . ->gyGargoyle.......#.#.#.. .# ->gEzvHealth: 27/32 ====================---- ->gz#........#.#.#.##.Magic: 7/8 ->gzD=====================--- ->g6{.................. #AC: 9 ->gr{-Str: 12  ->g{..........#.##.#.##.#EV: 11 ->g{-Int: 20  ->g-|r..........#....#....SH: 0 ->g|-Dex: 12  ->g|9.............#...# ->g|XL:  5 Next: 85% Place: Dungeon:4  ->g}........#$##.#*@†#.#. ->g}Noise: ===------  Time: 2863.6 (0.0)  ->g7~.[.........o**.†.....# ->gz~m) +7 sling of the Hierophant {flame, rF- ..........).#.#.#...)# ->g~KFire: m) +7 sling of the Hierophant {f ->g%.........)#.#.#.#.##...  ->ga|.......<#.#o..... . .#  ->g.##......).$.#.##.#. # ->glo   orc wizard ->g?........#.##.#.... .#  ->g{|.......##........ . .  ->g..##... #.....##.The sling bullet burns the orc wizard.  ->g?_The orc wizard is severely wounded. ->gPZFire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+} ->gCPress: ? - help, Shift-Dir - straight line, f/p - orc wizard ->gӁAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (severelywounded, 58% to hit) ->gY malfuriongg the Digger.. .. . ->g Gargoyle.......#.#.#.. .# ->g vHealth: 27/32 ====================---- ->g` #........#.#.#.##.Magic: 7/8 ->g D=====================--- ->g .................. #AC: 9 ->g Str: 12  ..........#.##.#.##.# ->gY -EV: 11 ->g Int: 20  ..........#....#....SH: 0 ->g -Dex: 12  ->g 9.............#...# ->gV XL:  5 Next: 85% Place: Dungeon:4  ->g ........#$##.#(@†#.#. ->g Noise: ===------  Time: 2863.6 (0.0)  ->g/ .[.........(((.†.....# ->g m) +7 sling of the Hierophant {flame, rF- ........(((.#.#.#...)# ->g KFire: m) +7 sling of the Hierophant {f ->g  .........)#.#.#.#.##...  ->gF |.......<#.#o..... . .#  ->g .##......).$.#.##.#. # ->gJ o   orc wizard........#.##.#.... .#  ->g .......##........ . .  ..##... #.....##. _The orc wizard is severely wounded. ->g ZFire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+} ->gU Press: ? - help, Shift-Dir - straight line, f/p - orc wizardAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (severely ->g Jwounded, 58% to hit)  You shoot a sling bullet. ->gV  ->g  ->g Q..o. ->g2 ..) ->gu -5.0 (1.4 ->gh  ->g   Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f/p - orc wizard  Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (severelywounded, 58% to hit)  You shoot a sling bullet.  ->go W_The sling bullet closely misses the orc wizard. ->g4Camalfuriongg the Digger ->gC.. .. .Gargoyle.......#.#.#.. .# ->g DHealth: 27/32 ====================----#........#.#.#.##.Magic: 7/8 ->gRD=====================---.................. #AC: 9 ->gDStr: 12  ..........#.##.#.##.# ->gDZEV: 11Int: 20  ->g"E..........#....#....SH: 0Dex: 12  ->ggE.............#...#XL:  5 Next: 85% Place: Dungeon:4  ->gEA........#$##.#*@†#.#.Noise: ===------  Time: 2865.0 (0.0)  ->g2F.[..........o*.†.....#m) +7 sling of the Hierophant {flame, rF-  ->gvF..........).#.#.#...)#Fire: m) +7 sling of the Hierophant {f ->gF.........)#.#.#.#.##...  ->gF#.......<#.#o..... . .#  .##......).$.#.##.#. # ->gDGlo   orc wizard ->gG........#.##.#.... .#  .......##........ . .  ->gGw..##... #.....##.You shoot a sling bullet.  ->gH_The sling bullet closely misses the orc wizard.Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+} ->gUHPress: ? - help, Shift-Dir - straight line, f/p - orc wizardAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (severely ->gH2wounded, 58% to hit) ->g-malfuriongg the Digger.. .. .Gargoyle ->g.......#.#.#.. .#Health: 27/32 ====================----#........#.#.#.##.Magic: 7/8=====================---.................. #AC: 9 ->gStr: 12  ..........#.##.#.##.#EV: 11Int:[39;49m 20  ..........#....#....SH: 0Dex: 12  ->gn.............#...#XL:  5 Next: 85% Place: Dungeon:4  ........#$##.#(@†#.#.Noise: ===------  Time: 2865.0 (0.0)  .[..........((.†.....# ->gm) +7 sling of the Hierophant {flame, rF- ..........((#.#.#...)#Fire: m) +7 sling of the Hierophant {f........((#.#.#.#.##...  .......<#.#o..... . .#  ->g7.##......).$.#.##.#. #o   orc wizard ->gA........#.##.#.... .#  .......##........ . .  ..##... #.....##.  ->ge_The sling bullet closely misses the orc wizard.Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f/p - orc wizardAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (severely ->g/Jwounded, 58% to hit)  You shoot a sling bullet. ->g. ->gA1 ->g1@ .o....o)..)o   orc (wandering)  ->g@ Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f/p - orc wizard  Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (severelywounded, 58% to hit)  You shoot a sling bullet.  The sling bullet barely misses the orc wizard. ->gA[8=6.4 (1.4 ->gB ->g ->g/  --more-- ->g  ->gCf_An orc comes into view. It is wielding a +0 club. ->gt malfuriongg the Digger.. .. .Gargoyle.......#.#.#.. .#Health: 28/32 =====================---#........#.#.#.##.Magic: 7/8=====================---.................. #AC: 9Str: 12  ..........#.##.#.##.#EV: 11Int: 20  ..........#....#....SH: 0Dex: 12  .............#...#XL:  5 Next: 85% Place: Dungeon:4  ........#$##.#.@†#.#.Noise: ===------  Time: 2866.4 (0.0)  .[......o....o*†.....#m) +7 sling of the Hierophant {flame, rF- ..........).#.#.#...)# ->gu [11;38HFire: m) +7 sling of the Hierophant {f.........)#.#.#.#.##...  .......<#.#o..... . .#  .##......).$.#.##.#. #o   orc wizard........#.##.#.... .#o   orc (wandering).......##........ . .  ..##... #.....##. _An orc comes into view. It is wielding a +0 club.Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f/p - orc wizardAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (severelywounded, 58% to hit) ->g Rmalfuriongg the Digger.. .. .Gargoyle.......#.#.#.. .# ->g Health: 28/32 =====================---#........#.#.#.##.Magic: 7/8=====================---.................. #AC: 9Str: 12  ..........#.##.#.##.#EV: 11Int: 20  ..........#....#.... ->g RSH: 0Dex: 12  .............#...#XL:  5 Next: 85% Place: Dungeon:4  ........#$##.#.@†#.#.Noise: ===------  Time: 2866.4 (0.0)  ->g O.[......o....o.†.....#m) +7 sling of the Hierophant {flame, rF- ..........).#.#.#...)# ->g Fire: m) +7 sling of the Hierophant {f.........)#.#.#.#.##...  ->g .......<#.#o..... . .#  .##......).$.#.##.#. #o   orc wizard ->g ........#.##.#.... .#o   orc (wandering) ->g .......##........ . .  ..##... #.....##.Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+} ->g #Press: ? - help, Shift-Dir - straight line, f/p - orc wizardAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (severelywounded, 58% to hit)  You shoot a sling bullet.  The orc shouts! ->gQ /  --more-- ->gBo  The sling bullet hits the orc wizard! The sling bullet burns the orc wizard. ->gH)(o   orc ->g+GYou kill the orc wizard! ->g ->g4You hear an angry hiss. ->g"_o..). ->gio 2 orcs (1 wandering) ->g ->gomalfuriongg the Digger.. .. .Gargoyle.......#.#.#.. .#Health: 28/32 =====================--- ->g#........#.#.#.##.Magic: 8/8========================.................. #AC: 9Str: 12  ..........#.##.#.##.#EV: 11Int: 20  ..........#....#.... ->gMSH: 0Dex: 12  .............#...#XL:  5 Next: 109% Place: Dungeon:4  ->g........#$##.#.@†#.#.Noise: ===------  Time: 2867.8 (1.4)  .[......o.o..).†.....#m) +7 sling of the Hierophant {flame, rF- ..........).#.#.#...)# ->gMFire: m) +7 sling of the Hierophant {f.........)#.#.#.#.##...  .......<#.#o..... . .#  ->g5y.##......).$.#.##.#. #oo 2 orcs (1 wandering)........#.##.#.... .#  ->g}.......##........ . .  ..##... #.....##.The sling bullet hits the orc wizard! The sling bullet burns the orc wizard.  You kill the orc wizard!You hear an angry hiss. ->g _An orc comes into view. It is wielding a +0 club.You have reached level 6! ->g/  --more-- ->g133/379/9 ->gF===6 4%  ->g ->gi6 _ ->gO Rmalfuriongg the Digger.. .. .Gargoyle.......#.#.#.. .# ->gtP Health: 33/37 =====================---#........#.#.#.##.Magic: 9/9========================.................. #AC: 9Str: 12  ..........#.##.#.##.#EV: 11Int: 20  ->gP ..........#....#....SH: 0Dex: 12  .............#...# ->g%Q XL:  6 Next:  4% Place: Dungeon:4  ........#$##.#*@†#.#.Noise: ===------  Time: 2867.8 (0.0)  ->gjQ .[......o.o***.†.....#m) +7 sling of the Hierophant {flame, rF- ..........).#.#.#...)#Fire: m) +7 sling of the Hierophant {f ->gQ .........)#.#.#.#.##...  .......<#.#o..... . .#  ->gQ y.##......).$.#.##.#. #oo 2 orcs (1 wandering)........#.##.#.... .#  ->g1R .......##........ . .  ..##... #.....##. ->gqR You hear an angry hiss. _An orc comes into view. It is wielding a +0 club. _You have reached level 6! ->gR Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f - orcAim: an orc, wielding a +0 club and wearing a +0 leather armour (65% to hit) ->g= 7malfuriongg the Digger.. .. .Gargoyle.......#.#.#.. .#Health: 33/37 =====================---#........#.#.#.##. ->gS Magic: 9/9========================.................. #AC: 9Str: 12  ..........#.##.#.##.#EV: 11Int: 20  ..........#....#....SH: 0Dex: 12  .............#...# ->g XL:  6 Next:  4% Place: Dungeon:4  ........#$##.#.@†#.#.Noise: ===------  Time: 2867.8 (0.0)  .[......o.o..).†.....#m) +7 sling of the Hierophant {flame, rF- ..........).#.#.#...)#Fire: m) +7 sling of the Hierophant {f.........)#.#.#.#.##...  .......<#.#o..... . .#  .##......).$.#.##.#. #oo 2 orcs (1 wandering)........#.##.#.... .#  .......##........ . .  ..##... #.....##.Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f - orcAim: an orc, wielding a +0 club and wearing a +0 leather armour (65% to hit)  You shoot a sling bullet.  The orc shouts!  The sling bullet hits the ->gw % orc! The sling bullet burns the orc. ->gr ()(((   orc ->gu  ->gy /  --more-- ->gpW  You kill the orc! ->gVsbSomething shouts, "Get thee gone, thou simpering spleeny clack-dish!" ->g-{l...)..)l   iguana (wandering) ->g ~559.2 (1.4 ->g ->gqR _An iguana comes into view. ->gRmalfuriongg the Digger.. .. .Gargoyle.....l.#.#.#.. .#Health: 33/37 =====================---#.......*#.#.#.##.Magic: 9/9========================..........*....... #AC: 9 ->gStr: 12  ..........#*##.#.##.#EV: 11Int: 20  ..........#.**.#....SH: 0Dex: 12  .............#*..#XL:  6 Next:  5% Place: Dungeon:4  ........#$##.#.@†#.#.Noise: ===------  Time: 2869.2 (0.0)  .[........)..).†.....# ->g m) +7 sling of the Hierophant {flame, rF- ..........).#.#.#...)#Fire: m) +7 sling of the Hierophant {f.........)#.#.#.#.##...  .......<#.#o..... . .#  .##......).$.#.##.#. # ->gl   iguana (wandering)........#.##.#.... .#  .......##........ . .  ..##... #.....##.You kill the orc!Something shouts, "Get thee gone, thou simpering spleeny clack-dish!" _An iguana comes into view.Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+} ->gZPress: ? - help, Shift-Dir - straight line, f - iguanaAim: an iguana (wandering, hasn't noticed you, 68% to hit) ->gamalfuriongg the Digger.. .. . ->gGargoyle.....l.#.#.#.. .#Health: 33/37 =====================---#.......(#.#.#.##.Magic: 9/9========================..........(....... #AC: 9Str: 12  ..........#(##.#.##.#EV: 11Int: 20  ..........#.((.#....SH: 0Dex: 12  .............#(..#XL:  6 Next:  5% Place: Dungeon:4  ........#$##.#.@†#.#.Noise: ===------  Time: 2869.2 (0.0)  .[........)..).†.....#m) +7 sling of the Hierophant {flame, rF- [40 ->g}m..........).#.#.#...)#Fire: m) +7 sling of the Hierophant {f.........)#.#.#.#.##...  .......<#.#o..... . .#  .##......).$.#.##.#. #l   iguana........#.##.#.... .#  .......##........ . .  ..##... #.....##. ->gkFire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f - iguanaAim: an iguana (wandering, hasn't noticed you, 68% to hit)  You shoot a sling bullet.  The iguana hisses angrily.  The sling bullet hits the iguana. The sling bullet burns the iguana. ->gi/ ->g42 ->g64 ->g6 ->g>/  --more-- ->g .l.....o5 ->ge -5   shadow impo   orcThe iguana is moderately wounded.70.6 (1.4 ->g  ->gQ U _A shadow imp comes into view. ->g+ Amalfuriongg the Digger.. .. .Gargoyle.......#.#.#.. .#Health: 33/37 =====================---#.......l#.#.#.##. ->gI Magic: 9/9========================..........*....... #AC: 9Str: 12  ..........#*##.#.##.#EV: 11Int: 20  ..........#.**.#....SH: 0Dex: 12  .............#*..#XL:  6 Next:  5% Place: Dungeon:4  ........#$##.#.@†#.#.Noise: ===------  Time: 2870.6 (0.0)  ->g[ I.[........o..).†.....#m) +7 sling of the Hierophant {flame, rF- ........5.).#.#.#...)#Fire: m) +7 sling of the Hierophant {f.........)#.#.#.#.##...  .......<#.#o..... . .#  .##......).$.#.##.#. #l   iguana........#.##.#.... .#5   shadow imp  .......##........ . .o   orc..##... #.....##.The iguana is moderately wounded. _A shadow imp comes into view. ->g Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f/p - iguanaAim: an iguana (moderately wounded, 68% to hit)->gmalfuriongg the Digger.. .. .Gargoyle.......#.#.#.. .#Health: 33/37 =====================---#......((#.#.#.##.Magic: 9/9========================..........(....... #AC: 9Str: 12  ..........#(##.#.##.#EV: 11Int: 20  ..........#.((.#....SH: 0Dex: 12  .............#(..#->gK.XL:  6 Next:  5% Place: Dungeon:4  ........#$##.#.@†#.#.Noise: ===------  Time: 2870.6 (0.0)  .[........o..).†.....#m) +7 sling of the Hierophant {flame, rF- ........5.).#.#.#...)#->gMFire: m) +7 sling of the Hierophant {f.........)#.#.#.#.##...  .......<#.#o..... . .#  ->gw&.##......).$.#.##.#. #l   iguana........#.##.#.... .#5   shadow imp  .......##........ . .o   orc..##... #.....##.The iguana is moderately wounded. _A shadow imp comes into view.Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f/p - iguana->gAim: an iguana (moderately wounded, 68% to hit)  You shoot a sling bullet.->g4s->gkt->gv->gx->gy->gz->g8-....->g...5.5   shadow imp->g[4=2.0 (1.4->gx->g=J _The sling bullet barely misses the iguana.->g->g Rmalfuriongg the Digger.. .. .Gargoyle.......#.#.#.. .#->g;Health: 34/37 ======================--#........#.#.#.##.Magic: 9/9========================.................. #AC: 9Str: 12  ..........#.##.#.##.#EV: 11Int: 20  ..........#....#....SH: 0Dex: 12  .............#...#XL:  6 Next:  5% Place: Dungeon:4  ->g........#$##.#*@†#.#.Noise: ===------  Time: 2872.0 (0.0)  .[........5***.†.....#m) +7 sling of the Hierophant {flame, rF- ..........).#.#.#...)#Fire: m) +7 sling of the Hierophant {f->g .........)#.#.#.#.##...  .......<#.#o..... . .#  .##......).$.#.##.#. #5   shadow imp  ........#.##.#.... .#  .......##........ . .  ..##... #.....##.Aim: an iguana (moderately wounded, 68% to hit)  You shoot a sling bullet. _The sling bullet barely misses the iguana.Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f - shadow impAim: a shadow imp (61% to hit)->g4Amalfuriongg the Digger.. .. .Gargoyle.......#.#.#.. .#Health: 34/37 ======================--->gA=#........#.#.#.##.Magic: 9/9========================.................. #AC: 9Str: 12  ..........#.##.#.##.#EV: 11Int: 20  ..........#....#....SH: 0Dex: 12  .............#...#->g3CXL:  6 Next:  5% Place: Dungeon:4  ........#$##.#(@†#.#.Noise: ===------  Time: 2872.0 (0.0)  .[........5(((.†.....#m) +7 sling of the Hierophant {flame, rF- ..........).#.#.#...)#Fire: m) +7 sling of the Hierophant {f.........)#.#.#.#.##...  .......<#.#o..... . .#  .##......).$.#.##.#. #5   shadow imp  ........#.##.#.... .#  .......##........ . .  ..##... #.....##. _The sling bullet barely misses the iguana.Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f - shadow impAim: a shadow imp (61% to hit)  ->gClYou shoot a sling bullet. The sling bullet hits the shadow imp.  The sling bullet burns the shadow imp.->g->gL->g->gl.)5.o->gKl   iguana5   shadow impo   orc->g-3.4 (1.4->g ->gb _The shadow imp is heavily wounded.->g9 malfuriongg the Digger.. .. .Gargoyle.......#.#.#.. .#Health: 34/37 ======================--->g: #........#.#.#.##.Magic: 9/9========================.................. #AC: 9Str: 12  ->g0; ..........#l##.#.##.#EV: 11Int: 20  ..........#....#....SH: 0Dex: 12  .............#...#XL:  6 Next:  5% Place: Dungeon:4  ........#$##.#*@†#.#.->g; ;Noise: ===------  Time: 2873.4 (0.0)  .[........)5*o.†.....#m) +7 sling of the Hierophant {flame, rF- ..........).#.#.#...)#Fire: m) +7 sling of the Hierophant {f.........)#.#.#.#.##...  .......<#.#o..... . .#  ->gi< f.##......).$.#.##.#. #l   iguana........#.##.#.... .#5   shadow imp  .......##........ . .->g< o   orc..##... #.....##.You shoot a sling bullet. The sling bullet hits the shadow imp.  The sling bullet burns the shadow imp. _The shadow imp is heavily wounded.Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}->gW= Press: ? - help, Shift-Dir - straight line, f/p - shadow impAim: a shadow imp (heavily wounded, 61% to hit)->gV malfuriongg the Digger.. .. .->geW Gargoyle.......#.#.#.. .#Health: 34/37 ======================--#........#.#.#.##.->gX vMagic: 9/9========================.................. #AC: 9Str: 12  ..........#l##.#.##.#EV: 11Int: 20  ..........#....#....SH: 0Dex: 12  .............#...#XL:  6 Next:  5% Place: Dungeon:4  ->giY '........#$##.#(@†#.#.Noise: ===------  Time: 2873.4 (0.0)  .[........)5((.†.....#->gY fm) +7 sling of the Hierophant {flame, rF- ..........).#.#.#...)#Fire: m) +7 sling of the Hierophant {f.........)#.#.#.#.##...  ->gZ .......<#.#o..... . .#  .##......).$.#.##.#. #l   iguana........#.##.#.... .#->gOZ o5   shadow imp  .......##........ . .o   orc..##... #.....##.->gZ Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f/p - shadow impAim: a shadow imp (heavily wounded, 61% to hit)  You shoot a sling bullet.  The sling bullet closely misses the orc.The sling bullet hits the shadow imp but does no damage.->g ->g+ ->gr /  --more--->gc;r  The shadow imp is heavily wounded.->g<->g>YThe shadow imp grinds its teeth.->g?->gG..lo..5->gg,Q->g:T2 _The orc hits you but does no damage.->g]4->gc->g> _Unknown command.->g U  Casting: Sandblast (safe; 1% risk of failure)  ->gU \Confirm with . or Enter, or press ? or * to list all spells.->gO   malfuriongg the Digger ->gP {.. .. .  Gargoyle  .......#.#.#.. .#  Health: 34/37 ======================--  #........#.#.#.##.  Magic: 8/9=====================---  .................. #  AC: 9Str: 12  ..........#.##.#.##.#  EV: 11Int: 20 ->gP  ..........#..l.#....  SH: 0Dex: 12  .............#...# XL:  6 Next:  5% Place: Dungeon:4 ->g?Q  ........#$##.#o@†#.#.  Noise: ===------  Time: 2874.8 (0.0)  .[........)..5*†.....#  m) +7 sling of the Hierophant {flame, rF-  ..........).#.#.#...)#  Fire: m) +7 sling of the Hierophant {f ->gQ  .........)#.#.#.#.##...  .......<#.#o..... . .#  .##......).$.#.##.#. #  l   iguana ->gQ  ........#.##.#.... .#  5   shadow imp  .......##........ . .  o   orc  ..##... #.....##. _Unknown command.->glR Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - shadow impAim: a shadow imp (heavily wounded, 81% to hit)->g/  malfuriongg the Digger .. .. .  Gargoyle  .......#.#.#.. .#  Health: 34/37 ======================-- ->gj0( #........#.#.#.##.  Magic: 8/9=====================---  .................. #  AC: 9Str: 12  ..........#.##.#.##.#  EV: 11Int: 20  ..........#..l.#....  SH: 0Dex: 12  .............#...# XL:  6 Next:  5% Place: Dungeon:4 ->g0  ........#$##.#o@†#.#.  Noise: ===------  Time: 2874.8 (0.0)  .[........)..5.†.....#  m) +7 sling of the Hierophant {flame, rF-  ..........).#.#.#...)#  Fire: m) +7 sling of the Hierophant {f ->gF1 .........)#.#.#.#.##...  .......<#.#o..... . .#  .##......).$.#.##.#. #  l   iguana  ........#.##.#.... .#  5   shadow imp  .......##........ . .  o   orc ->g1d ..##... #.....##.Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  ->g1Press: ? - help, Shift-Dir - straight line, f/p - shadow impAim: a shadow imp (heavily wounded, 81% to hit)  The blast of sand hits the shadow imp.->g:8f .. .. . ->g8U .......#.#.#.. .#  ..#.#.#.##.  .. #  ##  ->g8:    $  .[..)..)#†.....#  ..)->gK9u)#  .)#...  <#->g9. . .#  ->g9).$.#.##.#. #  ##.#.... .#->g\:o   orc  .... . .   ->g'onfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - shadow impAim: a shadow imp (heavily wounded, 81% to hit)  The blast of sand hits the shadow imp.  You kill the shadow imp!->gzR.l.->gm1--9--6.3 (1.5->gm->g\6 _The orc hits you with a +0 club.->g   Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.->g  malfuriongg the Digger .. .. .  Gargoyle ->gVS .......#.#.#.. .#  Health: 31/37 ====================----  #........#.#.#.##.  Magic: 7/9==================------  .................. #  AC: 9Str: 12  ..........#.##.#.##.#  EV: 11Int: 20  ..........#....#....  SH: 0Dex: 12  .............#l..#->g XL:  6 Next:  9% Place: Dungeon:4  ........#$##.#o@†#.#.  Noise: =--------  Time: 2876.3 (0.0)  .[........)..).†.....#  m) +7 sling of the Hierophant {flame, rF-  ..........).#.#.#...)#  Fire: m) +7 sling of the Hierophant {f ->gK .........)#.#.#.#.##...  .......<#.#o..... . .#  .##......).$.#.##.#. #  l   iguana  ........#.##.#.... .#  o   orc  .......##........ . .  ..##... #.....##. _The orc hits you with a +0 club.  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.->gAiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - orcAim: an orc, wielding a +0 club and wearing a +0 ring mail (85% to hit)->ge  malfuriongg the Digger .. .. .  Gargoyle ->g .......#.#.#.. .#  Health: 31/37 ====================----  #........#.#.#.##.  Magic: 7/9==================------  .................. #  AC: 9Str: 12  ..........#.##.#.##.#  EV: 11->gMWInt: 20  ..........#....#....  SH: 0Dex: 12  .............#l..# XL:  6 Next:  9% Place: Dungeon:4  ........#$##.#o@†#.#.  Noise: =--------  Time: 2876.3 (0.0)  .[........)..).†.....#  m) +7 sling of the Hierophant {flame, rF-  ..........).#.#.#...)#  Fire: m) +7 sling of the Hierophant {f  .........)#.#.#.#.##...  .......<#.#o..... . .#  .##......).$.#.##.#. #  l   iguana  ........#.##.#.... .#  o   orc  .......##........ . . ->gd ..##... #.....##.Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  ->gDPress: ? - help, Shift-Dir - straight line, f - orc->glAim: an orc, wielding a +0 club and wearing a +0 ring mail (85% to hit)  The blast of sand hits the orc!->g .. .. .  .......#.#.#.. .#  ..#.#.#.##.  ..->g'g #  ##      ->gt $##.#)  .[..).#  ..))# ->g .)#...  <# . .#  ->g ).$.#.##.#. #  ##.#.... .#  ->g^ j.... . .   ->gonfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - orcAim: an orc, wielding a +0 club and wearing a +0 ring mail (85% to hit)  The blast of sand hits the orc!  You kill the orc!->gf28--107.8 (1.5->g->g ->gg[_The iguana bites you. The iguana barely misses you.->gxD   ->g/E Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.->gv   malfuriongg the Digger .. .. .  Gargoyle  .......#.#.#.. .#  Health: 28/37 ==================------  #........#.#.#.##.  Magic: 6/9->g ================--------  .................. #  AC: 9Str: 12  ..........#.##.#.##.#  EV: 11Int: 20  ..........#....#....  SH: 0Dex: 12 ->gz 9 .............#l..# XL:  6 Next: 10% Place: Dungeon:4  ........#$##.#)@†#.#.  Noise: =--------  Time: 2877.8 (0.0) ->gՖ  .[........)..).†.....#  m) +7 sling of the Hierophant {flame, rF-  ..........).#.#.#...)#  Fire: m) +7 sling of the Hierophant {f  .........)#.#.#.#.##... ->g-  .......<#.#o..... . .#  .##......).$.#.##.#. #  l   iguana  ........#.##.#.... .#  .......##........ . .  ..##... #.....##. ->g _The iguana bites you. The iguana barely misses you.Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  ->g Press: ? - help, Shift-Dir - straight line, f - iguanaAim: an iguana (moderately wounded, 85% to hit)->gx4  malfuriongg the Digger .. .. .  Gargoyle  .......#.#.#.. .#  Health: 28/37 ==================------  #........#.#.#.##.  Magic: 6/9================--------  .................. #  AC: 9Str: 12 ->g5 ..........#.##.#.##.#  EV: 11Int: 20  ..........#....#....  SH: 0Dex: 12  .............#l..# XL:  6 Next: 10% Place: Dungeon:4  ........#$##.#)@†#.#.  Noise: =--------  Time: 2877.8 (0.0) ->g@ .[........)..).†.....#  m) +7 sling of the Hierophant {flame, rF-  ..........).#.#.#...)#  Fire: m) +7 sling of the Hierophant {f  .........)#.#.#.#.##...  .......<#.#o..... . .#  .##......).$.#.##.#. #  l   iguana ->gL ........#.##.#.... .#  .......##........ . .  ..##... #.....##.Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  ->gPress: ? - help, Shift-Dir - straight line, f - iguanaAim: an iguana (moderately wounded, 85% to hit)  The blast of sand hits the iguana!!->g .. .. .  .......#.#.#.. .#  ->g1 ..#.#.#.##.  .. #  ##    ->g ...#  $  .[..)->g .#  ..))#  .)#...  <# . .#  ->gk!e).$.#.##.#. #  ##.#.... .#  .... . .   ->g&.->g>9229.3 (1.5->g->gȯonfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - iguana->g}Aim: an iguana (moderately wounded, 85% to hit)  The blast of sand hits the iguana!! _You kill the iguana!->gע->g->g->gF _Unknown command.->gxUmalfuriongg the Digger.. .. .Gargoyle->g;V.......#.#.#.. .#Health: 29/37 ==================------#........#.#.#.##.Magic: 6/9->g&W================--------.................. #AC: 9Str: 12  ..........#.##.#.##.#EV: 11->gWInt: 20  ..........#....#....SH: 0Dex: 12  ->gBXy.............#...#XL:  6 Next: 22% Place: Dungeon:4  ........#$##.#)@†#.#.->gX[Noise: =--------  Time: 2879.3 (0.0)  .[........)..).†.....#->gYfm) +7 sling of the Hierophant {flame, rF- ..........).#.#.#...)#Fire: m) +7 sling of the Hierophant {f.........)#.#.#.#.##...  ->gZ.......<#.#o..... . .#  .##......).$.#.##.#. #  ........#.##.#.... .#  ->gZ>.......##........ . .  ..##... #.....##.Aim: an iguana (moderately wounded, 85% to hit)  ->gC[The blast of sand hits the iguana!! _You kill the iguana! _Unknown command.Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}->g[PPress: ? - help, Shift-Dir - straight line, f - you->gMKgmalfuriongg the Digger.. .. .Gargoyle.......#.#.#.. .#Health: 29/37 ==================------#........#.#.#.##.Magic: 6/9->g'L================--------.................. #AC: 9Str: 12  ..........#.##.#.##.#EV: 11Int: 20  ..........#....#....SH: 0Dex: 12  .............#...#XL:  6 Next: 22% Place: Dungeon:4  ........#$##.#)@†#.#.Noise: =--------  Time: 2879.3 (0.0)  .[........)..).†.....#m) +7 sling of the Hierophant {flame, rF- ..........).#.#.#...)#->gLFire: m) +7 sling of the Hierophant {f.........)#.#.#.#.##...  .......<#.#o..... . .#  .##......).$.#.##.#. #  ........#.##.#.... .#  .......##........ . .  ..##... #.....##.The blast of sand hits the iguana!! _You kill the iguana! ->gM_Unknown command.Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f - youThat would be overly suicidal.->gN->g/S->gT. _->g5X->gX->gb->gIo->gt3-80.3 (1 _->g{->gCS-1.3 (2->g->g&@2.3 (3->gB->g->g@T30=7->g6==3.3 (4->gի->gw@4.3 (5->gº->g->g:*5.3 (6->g->gH->g*6.3 (7->g->g->g?#1->go====7.3 (8->g~->gT->g*8.3 (9->g->g->g.9.3 (10.0)->g->g ->g d2=90.3 (11->gJ->g+->g+1.3 (12->g"->g(->gi)T8===2.3 (13->g/->g7->g7+3.3 (14->g >->gkF->gF53=->gG$4.3 (15->gM->gDUA5.3 (16->g~]->gFd->gdI===6.3 (17->gj->gq->gq+7.3 (18->gx->g->g v4==8.3 (19->g->g؎->g>+9.3 (20->ge->g->g-900.3 (21->g->g%->g[9===1.3 (22->gŲ->gܻ4 _Magic restored.->g]?5=->gƼ$2.3 (23->gj->gW->g+3.3 (24->g/->g->g+4.3 (25->g->g->gSI===5.3 (26->g->g->gY6=6.3 (27->gV->gE->g+7.3 (28->gH->g->g+8.3 (29->g|->g%->g%+9.3 (30->g+->g3->g3w7==10.3 (31->gg;->gt .. .. ........#.#.#.. .##........#.#.#.##............ #  ...#.##.#.##.# ..#....#.... ....#...#  ->gӀ.#$##.#)>†#.#..  .[........)..)@†.....#  ..).#.#.#...)#  )#.#.#.#.##... <#.#o..... . .# .##......).$.#.##.#. # ..#.##.#....#.#  #........ . . ..##... #.....##. .  . .... ..##?. _HP restored.1.3 (32->gN->g;.......#.#.#.. .##.#.#.#.##........... # ->g'....#.##.#.##.# ....#....#.... ......#...#  ..#$##.#)>†#.#.. .[........)..).†.....#->gL ..........).#@#.#...)# ...)#.#.#.#.##... ->gY.<#.#o..... . .# .##......).$.#.##.#. # ..#.##.#....#.# #........ . .->gA~ ..##... #.....##. . . .... ..##?. ..->gv . . #->g->g+2.3 (33->g->gsw #.##. ..->g2......... ##.##.#.##.#...#.... ...#...# #$##.#)>†#.#..->g[........)..).†.....#->g1.........).#.#.#...))###...->g<#.#...........###......).$.#.##.#.# ->gZ..#.#.->g..->g... # .........# ..->gb->g +3.3 (34->g&->g~_.......... # ....#.##.#.##.# ..........#....#.... .............#...# ->g_ ........#$##.#)>†#.#.. .[........)..).†.....# .->g_.).#.#.#...)# )#.#.#.#.##... ->gN`<#.#.@.........# .##......).$.#.##.#.# # ........#.##.#....#.# ->gv`z .##.......... .->g` ..##... #.....##....->g` . .... ..##?. .... ->g'a2. ... .# ....# .....# ->gh->ghG=4.3 (35->g$q->g #.##.#.##.# ..........#....#.... .......#...# ->g .#$##.#)>†#.#..->gn .[........)..).†.....# ..........).#.#.#...)#->g% .........)#.#.#.#.##... .......<#.#...........# .##......).@.#.##.#.# #->g&} ..#.##.#....#.# ->g|  .......##.......... . ..##... #.....##...->g . .... ..##?. .... ->g#. ... .#.....# .....#.->gU. ->g .. ..->gHA5.3 (36->g$->gA6.3 (37->g->gz`  .#....#.... ->g......#...# .->g#$##.#)>†#.#...[->g.)..).†.....# ...->g).#.#.#...)# ->g.........)#.#.#.#.##..........<#.#...........# .##......)...#.##.#.# # ->gE........#.##@#....#.# .......##............ ->g}..##... #.....##.... ->g-. ........##?. .... ........J. .#->g.....->g%.....##......#.. J   endoplasm (wandering) ->g1.#. .. ->g..#. .[ ## _You now have 221 gold pieces (gained 19).->gV  An endoplasm comes into view.->g->g-?J.->gI.,7.3 (38->g[8->g;( _Found a ring mail.->gL    .....#...#  ........#$##.#)>†#.#..  .[........)..).†  ..........).#.#.#...)#  ..)#.#.#->gM  .......<#.#...  .##......)...# #  #@#  ->gOM |#............   #.....##....  . ......J.##?. .... ->guM U .......... .#.....  .....##......#..  ->gM a.#. .. ..  ..#. .[ ##. ->g    .....#...#  ........#$##.#)>†#.#..  .[........)..).†  ..........).#.#.#...)#  ..)#.#.# ->g  .......<#.#...  .##......)...# #  #@#  #............   #.....##....  . ......J.##?. .... ->gx .......... .#. .....##......#..  .#. .. .. ..#. .[ ##. ->g$2 _An endoplasm is nearby!->gi ..........#....#....malfuriongg the Digger->gib.............#...#Gargoyle........#$##.#)>†#.#..->gjdHealth: 37/37 ========================->g6j.[........)..).†.....#Magic: 9/9->gXj2========================->gzj..........).#.#.#...)#AC: 9Str: 12->gj.........)#.#.#.#.##...EV: 11->gjInt: 20.......<#.#...........#SH: 0->gj-Dex: 12->gj.##......)...#.##.#.# #->g kXL:  6 Next: 22% Place: Dungeon:4........#.##@#....#.#->g?kNoise: ---------  Time: 2917.3 (0.0)->gkq.......##..*.........->gk>m) +7 sling of the Hierophant {flame, rF- ..##... #.*...##....Fire: m) +7 sling of the Hierophant {f->g?l. ......J.##?. .............. .#..........##......#..->gelJ   endoplasm (wandering).#. .. ..->gl~..#. .[ ##.  ->glfAn endoplasm comes into view. _Found a ring mail. ->gl2_An endoplasm is nearby!Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f - endoplasmAim: an endoplasm (wandering, hasn't noticed you, 88% to hit)->gz ..........#....#....malfuriongg the Digger.............#...#Gargoyle........#$##.#)>†#.#..Health: 37/37 ========================.[........)..).†.....#Magic: 9/9========================->gz..........).#.#.#...)#AC: 9Str: 12.........)#.#.#.#.##...EV: 11Int: 20.......<#.#...........#SH: 0Dex: 12->gN{.##......)...#.##.#.# #XL:  6 Next: 22% Place: Dungeon:4........#.##@#....#.#Noise: ---------  Time: 2917.3 (0.0)->g{F.......##............m) +7 sling of the Hierophant {flame, rF- ..##... #.....##....Fire: m) +7 sling of the Hierophant {f. ......J.##?. ....->g*|2.......... .#..........##......#..J   endoplasm (wandering).#. .. ....#. .[ ##.  Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f - endoplasmAim: an endoplasm (wandering, hasn't noticed you, 88% to hit)  ->g||You shoot a sling bullet.  The endoplasm quivers.The sling bullet hits the endoplasm! The sling bullet burns the endoplasm.->gcp((.->gp7...->g`?3===8.7 (1.4->gU ->g ->gi/  --more--->g0 N _You kill the endoplasm!->gS>....->g.->gv->g->g8...#...# .#$##.#)>†#.#...[.)..).†.....# ...).#.#.#...)# ->gn.........)#.#.#.#.##....<#.#...........# .##......)...#.##.#.# # ........#.##.#....#.# .->g##....@....... ..##... #.....##..... ->g1. ........##?. .. ............#.....->g.....##......#.. ..#. #... ->gZ..#. ...[ ## .##. .->g->g2.---90->g->g B#$##.#)>†#.#..[..)..).†.....#.........).#.#.#...)...)#.#.#.#.##...->g ,.<#.#...........###......)...#.##.#.# .......#.##.#....#.# ##............##... ->g3 ##..... ........##?.. .->ga [.....#........##......#.....# ..#.##... .......#. ...[->g ~##... .##. ..... .. ..->g)->g@---20.7 (2->g&->g_c [..)..).†.....#->gc\..).#.#.#...)...)#.#.#.#.##....<#.#...........#->gQd"##......)...#.##.#.# .......#.##.#....#.# ->gd##............##... ##->g5e ........##@....... ....#.....##......#.....#->geb..#..#->ge##..##.. ..... ...->gq@1.7 (3->g72.7 (4 _u - a scroll labelled JOKLIAVUNU->g0,...->gj->g->g6 .#$##.#)>†#.#.. .[.)..).†.....# ->g ..).#.#.#...)# ...)#.#.#.#.##... .......<#.#...........#->g  .##......)...#.##.#.# # ..#.##.#....#.#->gf .......##............->g ..##... #...@.##...... ->g'.##..->ghB ............#...........##......#.....#->gx ..#.##... .....->gD...#. ...[ ##.... ..##.. ...->g .. .. ..... ...->gl@3.7 (1->g->gh< M.....#...# .#$##.#)>†#.#..->g< [........)..).†..........).#.#.#...)# ....)#.#.#.#.##...->g.= ......<#.#...........##......)...#.##.#.# #->g= l.#.##.#....#.#.....#......->g= .##... #.....##. ->g> D.##......->gM> ............#...........#.->g> 0#..->g> .##->g> Q....->gK @4.7 (2->gP ->g IM#....#.........#...# .......#$##.#)>†#.#..[........)..).†..........).#.#.#...)# ..)#.#.#.#.##...->g ......<#.#...........##......)...#.##.#.# #.#.##@#....#.#.....#...##... #.....##.... ........##........->g& ............#.->g ##....#.. ..->gF @5.7 (3->g; ->g F .#.##.#.##.# ...#....#.... ......#...#  .#$##.#)>†#.#.. .[->g 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'....._->gϪ 6#####@#####.. #.....# ##...... ###### ->g \  ->gѯ ->g. *9.7 (2->g ->g? ....##...## ................# ->g ......##.###....# #.....##..#...[........#####. ->g c##.....#####.. ->g r.....'....._ ->gY #####.#####..  #.@...# ###.......->g{  ####### ->g L->g` ->g +40.7 (3->g0 ->gj0....##.## .......# ......##.###....# #.....##..#...[... #..........#####. ##.....#####.. ->g0#.....'....._ #####.#####.. #..@..# ###.##->g4->g5*1.7 (4->g8->g3{Z.. ....##.###->g{^#.....##..#...[...->g{X #..........#####->g|#.....#####..  #.....'....._->g|####.#####.. #.....#####->g*}d###@....... #########->gx}M->g->g*2.7 (5->g҆->gI.# ......##.###....# #.....##..#...[... #..........#####. ##.....#####.. #.....'....._ #####.#####.. #.....#####.###.#->gg->g*3.7 (6->g->gP .# ......##.###....# #.....##..#...[... #....#####. ->gi##.....#####.. ->gr#.....'....._ ->g]#####.#####.. ->g#.....#####.###.->g##->gN->g->g[*4.7 (7->gZ ->gv.# ......##.###....# ->g:#.....##..#...[... #.#####. ##.....#####.. #.....'....._ ->g#####.#####.. #.....#####.->gVf###.# #->g ->g->g *5.7 (8->g ->g_?.# ......##.###....# #.....##..#...[... #.#####. ##.....#####.. #.....'....._ #####.#####.. #->g?#.....#####.###.# # ->gID@6.7 (9->gjG->g {.# ......##.###....# #.....##..#...[... #.#####. ##.....#####.. #.....'....._ #####.#####.. ##.#.....#####.###.->g{[# # ->gm->g.7.7 (10.0)->g->g".#  ......##.###....#  #.....##..#...[... #.#####. ##.....#####.. #.....'....._ #####.#####.. ###.##.....#####.....####.# # ->g->gַ+8.7 (11->g->gq.# ......##.###....# ->g#.....##..#...[...  #.#####.  ->gI##.....#####.. ->gr\#.....'....._ ->g#####.#####.. ####.# ->g#.....#####.....# ###.->g)# ->g)#->gI ->g->g+9.7 (12->g->gR2# ##.###....# .....##..#...[... #.#####. ##.....#####..  #.....'....._  ->g2#####.#####.. #####.# #.....#####.....# ###.# # ->gM:->g;,50.7 (13->g_A->g+{###......###....# .....##..#...[.. #->gp{..........#####. ######.......'....._  ->g{#####.#####.. #####.....#####@....#->g|###.........################->g->gF+1.7 (14->g->go##.## # ##.###....# ##..#...[... .#####. .....#####.. ->gx#.....'....._ #####.#####.. #####.# #.....#####.@...# ###.##### ## ->g->g+2.7 (15->g:->g##.## # ##.###....# ##..#...[... #####. .....#####.. .....'....._ #.#####.. #####.# #.....#####..@..# ###.->gX`##### ### ->gA3.7 (16->g->g9##.## # ##.###....# ##..#...[... #######. .#.#####.. .#->gC:.'....._ .# .#####.. #####.# #.....#####...@.# ###.##### #### ->g>->g>+4.7 (17->gB->g3uj.## # ##.###....# ##..#...[... ### #####. ..# ->gu/.#####.. #.# .'....._ +.# .#####.. #####.#  #.....#####....@#  ###.##### ->gbv2##### ->gA5.7 (18->g->gj..#. ## .......###....# ->g3##..#...[... ##.....#####. .#####.. # ...'....._ + ->g _##.#####.. #####->g2.....#####.....###.........################->gV!->g->g+6.7 (19->g`->g  .@####.....'@   Edmund (wand, asleep) ->g7  You open the door.->g,7.7 (20->go->g  Edmund the Younger comes into view. He is wielding a +2 dire flail of _protection and carrying a wand of flame.->g..#.........#malfuriongg the Digger #..........##Gargoyle ...........#Health: 37/37 ======================== .##.###....#Magic: 9/9======================== .##..#...[... ###AC: 9Str: 12 .......#####. ..#EV: 11Int: 20 ...#####..@#####.#SH: 0Dex: 12 ...'....._.*****.#XL:  6 Next: 23% Place: Dungeon:4 ##.#####.. #####@#Noise: ---------  Time: 3057.7 (0.0)  #.....#####.....#m) +7 sling of the Hierophant {flame, rF- ###.........#####Fire: m) +7 sling of the Hierophant {f###########@   Edmund (wand, asleep)Edmund the Younger comes in->gto view. He is wielding a +2 dire flail of _protection and carrying a wand of flame.Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f - EdmundAim: Edmund, wielding a +2 dire flail of protection, wearing a +0 leather  armour and carrying a wand of flame (asleep, 98% to hit)->gQj..#.........#malfuriongg the Digger #..........##Gargoyle ...........#Health: 37/37 ======================== .##.###....#->g!Magic: 9/9======================== .##..#...[... ###AC: 9Str: 12 ->g.......#####. ..#EV: 11Int: 20 ->g...#####..@#####.#SH: 0Dex: 12 ->gH...'....._.(((((.#XL:  6 Next: 23% Place: Dungeon:4 ->g##.#####.. #####@#Noise: ---------  Time: 3057.7 (0.0)  #.....#####.....#m) +7 sling of the Hierophant {flame, rF- ###.........#####->gFire: m) +7 sling of the Hierophant {f###########@   Edmund (wand)Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f - Edmund->gQAim: Edmund, wielding a +2 dire flail of protection, wearing a +0 leather  armour and carrying a wand of flame (asleep, 98% to hit)  You shoot a sling bullet.  The sling bullet hits Edmund but does no damage.->g,..@..'===9.1 (1.4->g->gG/  --more--->g:% _Edmund shouts!->gz  Casting: Sandblast (safe; 1% risk of failure)  ->gW{\Confirm with . or Enter, or press ? or * to list all spells.->g..#.........# malfuriongg the Digger #..........## Gargoyle ...........# Health: 37/37 ======================== .##.###....#->g Magic: 8/9=====================--- .##..#...[... ### AC: 9Str: 12 .......#####. ..# EV: 11Int: 20 ...#####...#####.# SH: 0->g]9Dex: 12 ...'....._..@***.# XL:  6 Next: 23% Place: Dungeon:4 ##.#####.. #####@# Noise: ===------  Time: 3059.1 (0.0)  #.....#####.....# m) +7 sling of the Hierophant {flame, rF-  ###.........#####->gX Fire: m) +7 sling of the Hierophant {f  ###########  @   Edmund (wand)->g[,Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - EdmundAim: Edmund, wielding a +2 dire flail of protection, wearing a +0 leather  armour and carrying a wand of flame (83% to hit)->gT ..#.........#malfuriongg the Digger #..........##Gargoyle ...........#->g Health: 37/37 ======================== .##.###....#Magic: 8/9=====================--- .##..#...[... ###AC: 9Str: 12 ->g X.......#####. ..#EV: 11Int: 20 ...#####...#####.#SH: 0Dex: 12 ->gH ...'....._..@###.#XL:  6 Next: 23% Place: Dungeon:4 ->g U##.#####.. #####@#Noise: ===------  Time: 3059.1 (0.0)  #.....#####.....#->g ]m) +7 sling of the Hierophant {flame, rF- ###.........#####Fire: m) +7 sling of the Hierophant {f###########@   Edmund (wand)Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - EdmundAim: Edmund, wielding a +2 dire flail of protection, wearing a +0 leather  armour and carrying a wand of flame (83% to hit)  The blast of sand hits Edmund.->g3 ->g I.@.'->g= 7--60.6 (1.5->g ->g   ->gť 3Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - EdmundAim: Edmund, wielding a +2 dire flail of protection, wearing a +0 leather  ->g zarmour and carrying a wand of flame (83% to hit)  The blast of sand hits Edmund. _Edmund is lightly wounde->gG d.->gPcO--->gh->g=kF _Unknown command.->gS -##.# .->g .##.###....# .->g .##..#...[... ###.......#####. ..######...#####.#->g f..'....._...@.'.# ->g= b###.#####.. #####.# ->gw  #.....#####...@.#->g Y ###.........#####->g l ########### ->g " ->gH L ->g ->g +-1->g 0 _->g ->g ->ggg^.##..#...[... ###->ggH.#####. ..#.#####...#####.#->ggF.'....._...@.'.#->gha#.#####.. #####.#->g@h #.....#####..@..# ###->gwh-.#####->gh8 ####->gh->gp->gUq@-2->gGw->gqy->gl.##.##.#.##.###....#.##..#...[... ###.#####. ..# #.....#####...#####.# ->g m#.....'....._...@.'.##.#####.. #####.# #.....#####.@...# ###.##### ###->go->gs@@   Edmund (wand) 3->gw->gz->g$  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.->gB->gnC Your spells (cast)TypeFailure Level  a + SandblastEarth->gC1% 1 Select a spell to cast[!]/[I] toggle spell headers ->ga ->gNg ->g lE..##..........## ->gQlmalfuriongg the Digger ..............#Gargoyle ....##.###....# ->g}lHealth: 37/37 ======================== ....##..#...[... ###Magic: 8/9=====================--- ..........#####. ..# ->glAC: 9Str: 12 #.....#####...#####.#EV: 11 ->gl+Int: 20 #.....'....._...@.'.#SH: 0Dex: 12 #####.#####.. #####@# ->glXL:  6 Next: 23% Place: Dungeon:4#.....#####.@...# ->g&m6Noise: ---------  Time: 3063.6 (0.0)###.........#####m) +7 sling of the Hierophant {flame, rF- ########### ->gPmFire: m) +7 sling of the Hierophant {f@   Edmund (wand) ->gumqarmour and carrying a wand of flame (83% to hit)  The blast of sand hits Edmund.  ->gm!_Edmund is lightly wounded. _Unknown command.Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. ->gn ->gr..##..........##malfuriongg the Digger ..............#Gargoyle ....##.###....# ->gsHealth: 37/37 ======================== ....##..#...[... ###Magic: 8/9=====================--- ..........#####. ..# ->gHsAC: 9Str: 12 #.....#####...#####.# ->gnsYEV: 11Int: 20  ->gs#.....'....._...@.'.#SH: 0Dex: 12 #####.#####.. #####@#XL:  6 Next: 23% Place: Dungeon:4#.....#####.@...# ->gsNoise: ---------  Time: 3063.6 (0.0)###.........#####m) +7 sling of the Hierophant {flame, rF-  ->gt###########Fire: m) +7 sling of the Hierophant {f@   Edmund (wand)armour and carrying a wand of flame (83% to hit)  The blast of sand hits Edmund. _Edmund is lightly wounded.  ->g@t_Unknown command.Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. ->get ->g-..##..........## malfuriongg the Digger ..............# Gargoyle ....##.###....# ->gM Health: 37/37 ======================== ....##..#...[... ###  Magic: 7/9==================------ ..........#####. ..#  AC: 9Str: 12  ->g<#.....#####...#####.#  EV: 11Int: 20 #.....'....._...@.'.#  SH: 0Dex: 12  ->g#####.#####.. #####@#  XL:  6 Next: 23% Place: Dungeon:4  #.....#####.@**.#  Noise: ---------  Time: 3063.6 (0.0)  ->gj ###.........#####  m) +7 sling of the Hierophant {flame, rF-  ########### Fire: m) +7 sling of the Hierophant {f ->g @   Edmund (wand) ->gCasting: Sandblast (safe; 1% risk of failure)  ->g-Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  ->gPress: ? - help, Shift-Dir - straight line, f/p - EdmundAim: Edmund, wielding a +2 dire flail of protection, wearing a +0 leather  armour and carrying a wand of flame (lightly wounded, 83% to hit) ->gҨ..##..........##malfuriongg the Digger ..............#Gargoyle  ->g&/....##.###....#Health: 37/37 ======================== ....##..#...[... ###Magic: 7/9 ->g+==================------ ..........#####. ..#AC: 9Str: 12 #.....#####...#####.#EV: 11 ->gInt: 20 #.....'....._...@.'.#SH: 0 ->gݩDex: 12 #####.#####.. #####@# ->gXL:  6 Next: 23% Place: Dungeon:4#.....#####.@##.# ->g/Noise: ---------  Time: 3063.6 (0.0)###.........##### ->gV~m) +7 sling of the Hierophant {flame, rF- ########### ->g}LFire: m) +7 sling of the Hierophant {f ->g@   Edmund (wand) ->g˪MConfirm with . or Enter, or press ? or * to list all spells. ->gAiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - Edmund ->gAim: Edmund, wielding a +2 dire flail of protection, wearing a +0 leather  armour and carrying a wand of flame (lightly wounded, 83% to hit)  ->g?1The blast of sand hits Edmund but does no damage. ->g.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - EdmundAim: Edmund, wielding a +2 dire flail of protection, wearing a +0 leather  armour and carrying a wand of flame (lightly wounded, 83% to hit)  The blast of sand hits Edmund but does no damage.  Edmund is lightly wounded. ->g0 ->g5/  --more--!->gYA ..@!->g`Edmund says, "What use are spells, anyway?"!->g8*!->g}&.!->g~X0-----==!->g?5.1 (1.5!->g!->g]Z _Edmund zaps a wand. The puff of flame hits you! The fire burns you terribly!!->g> !..!->g? .##.###....#!->gF? .##..#...[... ### #..........#####. ..# !->gp? ##.....#####...#####.# !->g? a #.....'....._...@.'.# !->g?  #####.#####.. #####.# !->g@ #.....#####...@.# ###........@#####!->gx@  ########### !->gsE !->gN 8@.!->gO 5--60!->gW !->gZ "->g#  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells."->g#"->g...............# malfuriongg the Digger .....##.###....# Gargoyle .....##..#...[... ###  Health: 30/37 ===================----- #..........#####. ..#  Magic: 6/9================-------- ##.....#####...#####.#  AC: 9Str: 12  #.....'....._...@.'.#  EV: 11"->gb7Int: 20  #####.#####.. #####.#  SH: 0Dex: 12 #.....#####.*@..#  XL:  6 Next: 23% Place: Dungeon:4 "->g"4###........@#####  Noise: ---------  Time: 3066.1 (0.0) ########### m) +7 sling of the Hierophant {flame, rF-   Fire: m) +7 sling of the Hierophant {f "->gx @   Edmund (wand)"->gCasting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells."->gAiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - Edmund"->gIAim: Edmund, wielding a +2 dire flail of protection, wearing a +0 leather  armour and carrying a wand of flame (lightly wounded, 83% to hit)"->g...............#malfuriongg the Digger .....##.###....#Gargoyle .....##..#...[... ###Health: 30/37 ===================----- #..........#####. ..#"->g&PMagic: 6/9================-------- ##.....#####...#####.#AC: 9Str: 12  #.....'....._...@.'.#EV: 11Int: 20  #####.#####.. #####.#SH: 0Dex: 12#.....#####.#@..#XL:  6 Next: 23% Place: Dungeon:4"->gr)###........@#####Noise: ---------  Time: 3066.1 (0.0)###########m) +7 sling of the Hierophant {flame, rF- Fire: m) +7 sling of the Hierophant {f@   Edmund (wand)"->gConfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  "->g(Press: ? - help, Shift-Dir - straight line, f/p - EdmundAim: Edmund, wielding a +2 dire flail of protection, wearing a +0 leather  armour and carrying a wand of flame (lightly wounded, 83% to hit)  The blast of sand hits Edmund but does no damage."->gt"->g9@."->gh1=7===7.6 (1.5"->g"->g  Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - Edmund"->g5Aim: Edmund, wielding a +2 dire flail of protection, wearing a +0 leather  armour and carrying a wand of flame (lightly wounded, 83% to hit)  The blast of sand hits Edmund but does no damage. _Edmund is lightly wounded."->g .#.##.###....# #.....##..#...[... ### "->gr  #.#####. ..#  ##.....#####...#####.# #.....'....._...@.'.# #####.#####.. #####.#"->g  #.....#####.@...# ###"->g g.##### #"->g "->g "->g G.@"->g 4-80"->g* "->g# #->g9H .#  ......##.###....#  #.....##..#...[... ### #.#####. ..##->gm ##.....#####...#####.# #.....'....._...@.'.# #####.#####.. #####.# #.....#####.....# ###.@##### ##->g#->g\Q@.-#->g9#->g#->g7#->g  #->gACasting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#->gY) ................# malfuriongg the Digger  ......##.###....# Gargoyle  #.....##..#...[... ###  Health: 31/37 ====================---- #->g) #..........#####. ..#  Magic: 6/9================--------  ##.....#####...#####.#  AC: 9Str: 12  #.....'....._...@.'.#  EV: 11Int: 20 #->g* #####.#####.. #####.#  SH: 0Dex: 12 #->ga*#.....#####.....#  XL:  6 Next: 23% Place: Dungeon:4 ###......@@.#####  Noise: ---------  Time: 3069.6 (0.0) ###########  m) +7 sling of the Hierophant {flame, rF-  #->g* Fire: m) +7 sling of the Hierophant {f #->g* @   Edmund (wand)Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#->gs+nAiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - EdmundAim: Edmund, wielding a +2 dire flail of protection, wearing a +0 leather  armour and carrying a wand of flame (lightly wounded, 83% to hit)#->gA | ................#malfuriongg the Digger#->gA ......##.###....#Gargoyle#.....##..#...[... ###Health: 31/37 ====================----#..........#####. ..#Magic: 6/9#->g2B ================--------##.....#####...#####.#AC: 9Str: 12#->geB y#.....'....._...@.'.#EV: 11#->gB -Int: 20#->gC #####.#####.. #####.#SH: 0Dex: 12#->gC `#.....#####.....#XL:  6 Next: 23% Place: Dungeon:4###......@@.######->gC Noise: ---------  Time: 3069.6 (0.0)###########m) +7 sling of the Hierophant {flame, rF- #->gZD TFire: m) +7 sling of the Hierophant {f#->gD @   Edmund (wand)#->gE #->gJE MConfirm with . or Enter, or press ? or * to list all spells.#->grE wAiming: Sandblast (safe; 1% risk of failure)  #->gE IPress: ? - help, Shift-Dir - straight line, f/p - Edmund#->gE fAim: Edmund, wielding a +2 dire flail of protection, wearing a +0 leather  #->gF Harmour and carrying a wand of flame (lightly wounded, 83% to hit)  #->g:F The blast of sand hits Edmund!#->g Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - EdmundAim: Edmund, wielding a +2 dire flail of protection, wearing a +0 leather  armour and carrying a wand of flame (lightly wounded, 83% to hit)  The blast of sand hits Edmund!  Edmund is lightly wounded.#->g #->gLP W26----#->g;T /  --more--#->g'  Edmund zaps a wand. The puff of flame hits you. The fire burns you terribly!==#->g'71.1 (1.5#->gR1#->g4@ _Edmund misses you.$->g .# ......##.###....# #.....##..#...[... ### #.#####. ..# ##.....#####...#####.# #.....'....._...@.'.#$->g #####.#####.. #####.# #.....#####.....# ###.@.##### #$->g$->g10@.$->g5--20$->g$->g$->g9hn .# ......##.###....#$->gh #.....##..#...[... ### #.#####. ..#$->gi ##.....#####...#####.# #.....'....._...@.'.#$->gNi #####.#####.. #####.#$->giE #.....#####.....# ###....@.@..##### $->gi(#$->gl$->gp0@.$->geqA--3$->g u$->g9w$->g4y  .# ......##.###....# #.....##..#...[... ### #.#####. ..# ##.....#####...#####.# #.....'....._...@.'.# #####.#####.. #####.# #.....#####.....#$->gy  ###...@.@...##### #$->g $->gɄ .*$->g .5----==4$->g $->g = _Edmund zaps a wand. The puff of flame hits you.$->g  ....##.## ................# ......##.###....# $->gY ##..#...[... ### .....#####. ..##.....#####...#####.#$->g  #.....'....._...@.'.######.#####.. #####.#$->g  #....@#####.....####.....@...#####$->g ########### $->g $->g $->g 9@.$->gj K6--5$->gF $->g %->gl ....##.## .# ......##.###....#%->gm~ #.....##..#...[... ### #.#####. ..# ##.....#####...#####.# #.....'....._...@.'.#%->gRm #####.#####.. #####.# #...@.#####.....#%->gm ###....@....##### #%->gt%->gz9@.%->gzA--6%->g%->g  _Edmund says, "You wouldn't believe how much I paid for this flail."%->g  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%->g1  ....##..........##  malfuriongg the Digger ................#  Gargoyle ......##.###....#  Health: 26/37 ================-------- #.....##..#...[... ###  Magic: 5/9=============----------- %->g{2 #..........#####. ..#  AC: 9Str: 12 ##.....#####...#####.#  EV: 11Int: 20 #.....'....._...@.'.#  SH: 0Dex: 12 #####.#####.. #####.#  XL:  6 Next: 23% Place: Dungeon:4 #...@.#####.....#  Noise: ---------  Time: 3076.1 (0.0)%->g3 K ###..*@.....#####  m) +7 sling of the Hierophant {flame, rF-  ###########  Fire: m) +7 sling of the Hierophant {f  @   Edmund (wand)%->gQ3 uCasting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  %->g3 Press: ? - help, Shift-Dir - straight line, f/p - EdmundAim: Edmund, wielding a +2 dire flail of protection, wearing a +0 leather  armour and carrying a wand of flame (lightly wounded, 83% to hit)%->gGK....##..........##malfuriongg the Digger................#%->gKLGargoyle......##.###....#%->gKHealth: 26/37 ================--------#.....##..#...[... ###%->gK0Magic: 5/9%->gdLD=============-----------%->gLj#..........#####. ..#AC: 9%->gLStr: 12##.....#####...#####.#EV: 11Int: 20%->gL #.....'....._...@.'.#SH: 0Dex: 12#####.#####.. #####.#%->g)MXL:  6 Next: 23% Place: Dungeon:4#...@.#####.....#Noise: ---------  Time: 3076.1 (0.0)###..#@.....#####%->gbMm) +7 sling of the Hierophant {flame, rF- ###########%->gMFire: m) +7 sling of the Hierophant {f@   Edmund (wand)%->gNXConfirm with . or Enter, or press ? or * to list all spells.%->gfNAiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - Edmund%->gNAim: Edmund, wielding a +2 dire flail of protection, wearing a +0 leather  armour and carrying a wand of flame (lightly wounded, 83% to hit)  %->gN1The blast of sand hits Edmund but does no damage.%->g%->g @@..%->g8g6====7.6 (1.5%->gu%->g=  Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - EdmundAim: Edmund, wielding a +2 dire flail of protection, wearing a +0 leather  armour and carrying a wand of flame (lightly wounded, 83% to hit)  The blast of sand hits Edmund but does no damage. %->g%_Edmund is lightly wounded.&->g;[ ....##.## &->gZ;j.# ......##.###....#&->g; #.....##..#...[... ###&->g;@ #...&->g;.#####. ..# ##.....#####...#####.#&->g>< #.....'....._...@.'.#&->g<c #####.#####.. #####.# #..@.@#####.....# ###.#####&->g<G #&->gA&->g L0@.&->gPM,80&->g[T&->gY &->gRYc_Edmund attacks as he pursues you! Edmund barely misses you.&->g &->g) &->ge &->g '->g ....##.## .......# ......##.###....# #.....##..#...[... ### #..........#####. ..# ##.....#####...#####.# #.....'....._...@.'.# #####.#####.. #####.#'->g0 #.@.@.#####.....# ###.##### ##'->g'->g^!0@.'->g$"_27=-9'->g&'->g('->gէ= ....#..#..#'->g$9 ....##..........## ................# ......##.###....# '->gx##..#...[... ###'->g #..........#####. ..##.....#####...#####.#'->g #.....'....._...@.'.######@#####.. #####.#'->go #..@..#####.....####.........#####'->gE########### '->g4'->g8@.'->g-A-80'->g'->g'->gl .......##.#..#.........#'->g##..........##...........#'->gx.##.###....# '->g?##..#...[... ### .....#####. ..#'->gkg##.....#####...#####.#'->g #...@.'....._...@.'.#'->g#####.#####.. #####.#'->g #.@...#####.....####.........################ '->g, '->g:  Edmund says, "People accused me of being a cutpurse!"'->gZ9*'->gb '.'->gc _21----==='->gd =='->gEd 1'->g)y x _Edmund zaps a wand. The puff of flame hits you. The fire burns you terribly!(->g  ##...##.......# #..#.........(->gǢ##.....#.......(->g#......##.###....# #.....##..#...[... ###..........#####. .(->g/######...#####(->g\N.....'....._...@.'#####.#####.. #####.@...#####.....###.....(->gM....################(->g(->ga@.2(->gO=-----2(->g#(->g (->gS_Edmund clears his throat.(->gKG...#. #. #. ...... #......## ##........##.......# .....#..#.. .....##....#(->g.................# #......##.###....# #.....##..#...[... ### #.....@....#####. ..# ##.....#####...#####.# (->g#.....'....._...@.'.# #####@#####.. #####.##.....#####.....####.........################(->g(->g:@.(->gA--3(->g(->g(->gB<.####....###...#######....#. #. #.. ...... #......## ###........##(->g<# .....#..#. .....##...#.................# (->g!=7#......##.###....# #.....##@.#...[... ### (->gp=#..........#####. ..# ##.....#####...#####.# (->g=#....@'....._...@.'.######.#####.. #####(->g>.##.....#####.....# ###......(->g_>8...################(->gNI(->gR:@.(->gS&4(->grZ(->g] _Edmund says, "Everyone always remembers my brother. 'Who's Edmund?' they ask!"(->gT C #.##...#....#.#..(->g6U .####....###...######...#. .... ...... #......####....##.......# (->gU 4#..#............##..........##.................#.###....# (->gU N#.....##..#...[... ###..........#####. .##....@#####...#####(->gU #.....'....._...@.'#####.#####.. #####(->gV .....#####.....###.........################(->gqY (->gz_ :@.(->g` &5(->gf (->gi (->gX`#. ...........#... #.##...#....#.#..####....###...######...#. ... ...... #####....### (->gWXe...#..#.###.........@.......#......##.###....# (->gX#.....##..#...[... ###......@...#####. .##.....#####...#####.....'....._...@.'(->gX#####.#####.. #####.....#####.....###.........#####(->g\(->g)c@.3=7==6(->gg(->gi)->gN. ##.#. ...........#....)->gOJ #.##...#....#.#..#..####....###...#######....#. #. #...)->gIP ...... #......## ####........## .....#..# .....##)->gP#...........# #......##.###....# )->gQ#.....##@.#...[... ###)->gQ#..........#####. ..###.....#####...#####.# #.....'....._...@.')->gQ.######.#####.. #####.##.....#####.....)->gR!#)->g_)->gwfB******)->gf*)->gk....@..)->g&7)->gc)->g )->g Y_Edmund zaps a wand. The puff of flame misses you.)->g #.#.##. ##............#. ...........#.... #.##...#....#.#..#..####....###...#######.)->g5...#. #. #.... ...... #......## #####........### .....#..# .....###..)->g.........# #......##.###....##.....##@.#...[... ###)->g#..........#####. ..# ##.....#####...#####.##.....'....._...@.'.#)->g_#####.#####.. #####.#)->gY  Edmund asks, "Have you met my wondrous brother?")->g q ***Edmund zaps a wand.)->g26...)->g/==8)->gr)->gD _The puff of flame hits you but does no damage.)->gMV#....#..#### #......#.##..#. ##............#. ...........#....)->gY #.##...#....#.#..#..####....###...#######....#...#. #. #....  #......## ######........### .....#..#)->g .....###...........#)->gc#......##.###....##.....##@.#...[... ### )->gU#..........#####.. ..###.....#####...#####)->g.##.....'....._...@.'.#)->g)->g>@...)->g߹/--9)->g)->g _Edmund says, "Everyone always remembers my brother. 'Who's Edmund?' they ask!")->g K##.#.##..#..#....# #....#...####  #......#.##..##. ##......)->g ##. ...........#.... #.##...#....#.#..#..####....###...#######....#...#. #.)->gj #....#   #...@..## ######........#)->g ## .....#..# .....###...........##......##@###....# )->g: #.....##..#...[... ####..........#####.. ..###.....#####...#####.#)->g )->g ?@.)->g 4===--90)->gk )->g )->g .###......#....###.#.##..#..#....# #....#..####  #.....#.##..## . ##......###. ...........#.... #.##...#....#.#..#..####....###...#######....#...#. #.)->g!  #....#   #......## ######........### .....#..##.....##....#...@.......# )->g{ #......##.###....##.....##..#...[... ####..........#####.. ..#)->gh )->gi @@.)->g &1)->g )->g$ *->g(X. ........# #.###......#....###.#.##..#..#....# *->gX##....#..####  #....#.##..## . ##......*->gX ## #. ...........#....  #.##...#....#.#..#.*->g;Y.####....###.@.#######....#...#. #. #....#  *->g}Y: #......## ######........###  .....#..#.........#  .....##...@*->gYn##...........#  *->gY #......##.###....##.....##..#...[... ###*->ga*->gjh@@.*->gi&2*->gn*->g:rx _Edmund asks, "Have you met my wondrous brother?"*->gA #.....# . ........##....# .###......#....###.#.##..#..#....# #....#*->g9..####  #.#.##..## . ##...........## #. ...........#....  #.##...#..@.#.#..#..####....###...#######....#...#. #. #....#   #......## ###### ........##.......#*->gG# .....#..#..@......# .....##.## ...........# #......##.###....#*->g*->ga@@.*->g&3*->g *->gN *->gz# #... ........##.... #.###......#....##*->g"#.#.##..#..#....# #...####  #.##..## . ##.........##. .......@...#......... #.##...#....#.#..#.....######....###...#######*->gt#. #...........   #......#*->g×# ######...##..@....#..#.#### .......*->g*->g"?@.*->gg5==4*->g*->g4*->gJ .. ..## .....#*->g  #.......... ..#.... #.###......#....###.#.##..#..#....# #*->g1 ...####  #.##..## . ##*->g .........##. ...........#.........*->g  #.##...#....#.#..#.....##*->g= ####....###...#########. #...........  *->g #..@...## ######...##.#..#..####*->g;" *->g:( @@.*->g( V8===5*->g, *->gX/ *->g .#. ...[.##.. ....## ............#*->g C #.... ........##.... #.###......#....##*->gԵ #.#.##..#..#....# #*->g O...####  *->g; #.##..## . ##.*->g #*->g #. ...........#......... #.##...#....#.#..#*->g .....##*->g ####....###...########*->gL o#. #...@....... *->g| O  #......#*->g F# ######...##.#*->g ..#.*->g *->g *->g >@...*->g &6*->gE *->g *->gO ..#.##.......#.....[.##... ....##.......# #.....#*->gP #.......... ........##.... #.###......#....####.#.##..#..#....# *->gPp#....#...####  *->gBQ#.##..## . ##.*->gQr##. ...........#.........*->g Rl #.##...#....#.#..#.....######....###@..#######....##*->gR#. #...........  *->gS #......## ######...###*->gY*->gc<@..*->gd&7*->gn*->gr+->g\uY.....##......#.....### ###+->gu ..#.##.......#...#.....[.###.. ....##+->g v= ......#+->gEvI ..#...+->gzv. ........##.... #.###......#....##+->gv#.#.##@.#..#....# #....#...####  #...+->g;w#.##..## . ##..+->grw#+->gw`#. ...........#.........+->gw #.##...#@...#.#..#.....##+->gx####....###...#########+->gEx{#. #........... +->gx"  +->gxT## ######+->g+->gۉL****+->g :....+->gK===8+->g*+->g +->g7_Edmund zaps a wand. The puff of flame hits you.+->g'.......#.......###.# .....##......#.....### ###...#.##.........# #...#.....[.##...# +->gR(#.......### ... #.## ...#.....# ...........##....# +->g(.###..@...#....###.#.##..#..#....# +->g(P#....#..........####  #.....#.##..##. ##...+->g3)###. ...........#....  #.##...#@...#.#..#.  +->gk).####....###...#######....#...#. #. #....#+->g,+->g3?@.+->gY4M===--9+->gH:+->g=+->gd5.##....#+->g;e........#.......###.# .....##......#.....### ###+->gue...#.##.........# +->ge|#...#.....[.##...# #.......### ... #.+->gf## ...#.....# +->gGf........@..##....# +->gxf.###......#....###.#.##..#..#....# +->gf#....#..........####+->gf\ #.....#.##+->gg$..##+->g7g. ##............## +->gxg#. ......@....#....+->gg!#  +->gg #.##...#....#.#..#. .####....###...#######....#+->g;s+->g|?@.+->g}C--100+->gW+->g +->g3~_Edmund says, "A flail is better than a scythe, any day of the week!"+->g.##... #.....##..... ........##..........##.##+->g^z ............#.......###......##......#.....### ### ...#.##.......#.....[.###.......##+->gl ... #..#+->gʵ..........#.... #.###....+->g##.#.##..#..#....#+->g,.#...#### #............#.##..## +->g]I. ##......@............##. ...........#......... +->gZ #.##...#....#.#..#.....##+->g8+->gC******+->g#*+->gF l.@.....+->g6G /==1+->g&M +->gP g _Edmund zaps a wand. The puff of flame misses you.+->g5n N.......##........# +->gxn ..##... #.....##+->gn ;...# .+->gn y....##....#+->gAo q.......#.......###.# +->guo .....##......#.....### ###+->go n...#.##.........# +->g p #...#.....[.##...# #.......##+->g[p l# ... #.+->gp 4## +->gq ...#.....# ...........##....# +->gs .###......#....###.#.##..#..#....##....#..........####  #......#.##..##. ##@............###. ...........#....#+->g v +->g| ?@.+->gh} K6--2+->gM +->g +->gN-.#.##.#....#.#+->g!O......##..............##....#.....##...........+->gYO. ........##..........##.##+->gO ............#.......###......##......#.....### ###+->gO ...#.##.........+->gO.#.....[.###.......##+->g P +->gQP?... #+->gP:.#..+->gPV.....#....+->gP #.###......#....##+->g,Q#.#.##..#..#....# #..........##+->g]Q,##+->gQ #......@.....#.##..##+->gQH. ##.#+->gR+->g'W+->g_@@.+->g`A--3+->gf+->gi,->gZ!##......)...#.##.#.#.#.#.##.#....#.#.....##........##....#.....##..... ........##...##.##,->g̢ ............#.......###......##......#.....### ### ...#.##......#.....@.##...##.......## ...##....#.#.........,->g: ......#.... #.###......#....###.#.##..#..#....#..@.......#### #.##..##,->g,->g~?@.,->gV9===4,->gL,->gӼR _You see here a +0 ring mail.,->g]v{.......<#.#...........#...## .##......)...#.##.#.#.#....# ..#.##.#....#.#......#,->gv .......##...........# ..##....#.....##...........#. ##..........##.##,->gw ............#.......###.#.....##......### ### ...#.##.@.......#,->gYw( #...#.....[.##...# #.......##.......,->gw.##.....## ...#.............#,->gw ...........##....# #.###......#....## ##.#.##.@#..#....,->g9xd# #....#....##,->g~,->g~$5 ,->gY _,->g,->gV,->gNC...)#.#.#.#.##..,->g3O .......<#.#...........#...## .##......)...#.##.#.#.#....# ,->g{O'..#.##.#....#.#......# .......##......,->gO.#,->gO$ ..##....#.....##...........#. ##..........##.##,->g2PB .....,->gkP(.#.......###.#,->gP.....##....@.#.....### ###,->gQ ...#.##.........# #...#.....[.##...#,->gJQ #.......##.......##.....##,->gQ ...#.............#,->gQ ...........##...,->gQ.# #.###......#,->g*R.##,->gaRS ##.#.##.@#..#....#,->g[,->g\827=,->g4]6,->g&d,->gf,->g ..).#.#.#...)#..###...)#.#.#.#.##..,->g .......<#.#...........#...## .##......)...#.##.#.#.#....#,->gR  ........#.##.#....#.#......#,->g  .......##...........#,->g  ..##....#.....##...........#. ,->g ##..........##.## .....,->g ).#.......###.#,->gI .....##......#.....### ###,->gx z ....#.##.........#,->g  #...#.....[.##...#,->g  #.......##.......#.....## ...#..........,->gA ...#,->gq  ...........##....# #.###......#....##,->g ,->gY ,->g9 &7,->g ,->gZ ,->g0  ....[.)..).†.....#....#...).#.#.#...)#..###...)#.#.#.#.##.........<#.#...........# .##......)...#.##.#.#.#....,->g  ........#.##.#....#.#...... .......##....... ..##....#.....##............ ##...##.# ......#.......###.#.....##......#.....### ###.....#.##.........#,->g  #...#.....[.##...# #.......##.....##.##.....#.............# .....##....#,->g֎ ,->g @   Edmund (wand)@,->g D===8,->g ,->gZ ,->g ....#.##.#)>†#.#...... ....[........)..).†.....#........).#.#.#...)#...)#.#.#.#.##.........<#.#...........# .##......)...#.##.#.#.#,->gs ........#.##.#....#.# .......##........ ..##....#@....##..... ###..........##. ......#.......###......##......#### ##,->g......#.##.........#..#...#.....[.##...# #.......##,->g. ....##.....@##.....#..,->gP#.....#,->g!,->g+?@.,->gc,s8==9,->g3,->g6-->g5.....#...#.#.##.......#.##.#)>†#.#..-->g[........)..).†.....#.....-->g.....).#.#.#...)#..#.-->g Z...)#.#.#.#.##.....#-->gB........<#.#..........##......)...#.##.#.#.#-->g{?.#.##.#....#.#-->g+.....#...-->gH.##....#.....##-->gG~... #........##...-->g. ............#.......###.-->g^.....##......#.....#-->g-## ##-->gFx......#.##......-->g..#...#.....[.##. #.......##@......-->gS###-->g-->g>@.-->g6R*****-->gf@.....-->ggC19-------->gg)==10-->go-->gtb _Edmund zaps a wand. The puff of flame hits you! The fire burns you terribly!-->g#....#..................#...#.#.##.......#.##.#)>†#.#..[........)..).†.....#....-->g(e.............).#.#.#...)#..#...........)#.#.#.#.##.....#........<#.#..........##......)...#.##.#.#.#.#@##.#....#.#.....#..-->ga.##....#.....##... #........##... ............#.......###.-->g.....##......#.....### ##....#.##.......#...#....@[.##. #.......###-->gF-->g>@.-->g(/--1-->g\'-->g, -->gh,g_Edmund says, "I'm quite good with sums, too."-->g .#.##.#.##.# ..#....#...... -->gZ8........#...#.#.## ....#.##.#)>†#.#. ....[........)..).†.....#.....).#.#.#...)#-->g...)#.#.#.#.##.........<#.#...........# .##.....@)...#.##.#.#.# ........#.##.#....#.#-->g .......##....... ..##....#.....##... #........##...##-->g.z .............#.......#.....##......#### #.......#.##@........#-->gfx ..#...#.....[.##...#-->g-->g_W*******-->gs$W@......-->g$/==2-->g---->g0g _Edmund zaps a wand. The puff of flame misses you.-->g*  ...........# ...#.##.#.##.# ...#....#...... ......#...#.#.## .....#.##.#)>†#.#.-->g=+  ....[........)..).†.....#.....).#.#.#...)#...)#.#.#.#.##....#.#...........#-->gu+ 2 .##......)...#.##.#.#.# ..#.##.#....#.# .......##......-->g+ 6 ..##....#.....##.. #........##...#-->g,  .............#.......# .....##......####.....#.##@........#-->g%. -->g6 @   Edmund (wand)@.-->g7 k20--------3-->g@ -->gD a _There is a stone staircase leading up here..->g*0.->g09--.->g]:.->gJ<.->gF?@..->gI-4 _.->gO.->g ####### .->g#.....#########  ####.#...........####### #......#.#######...... #.##.###[# #..######3 #.##...@.# #..# .->gs#.######## #..# #.##### #..# .->g#.#...##########..#######.#.............#.......########.#.........######.≈≈≈≈≈≈≈ ######.......#........≈.......->gO #......#...##########.≈.##### .->g .->g#.->gH-6.1 (2.5.->g.->g ( _You climb upwards. .->gEU_There is a stone staircase leading down here..->g<7.1 (1.0 _.->g.->gF .......................#................#.##.#.##.#................#....#.........->gģq................#...#.#.##............#.##.#[>†#.#........[........[..[.†.....#...............).#.#.#...)#...........[#.#.#.#.##.....->g \4........@#.#...........#..##......)...#.##.#.#.#.........#.##.#....#.#....->gf.......##.................##....#.....##. #........##...#.->g  .............#.......## .....##......#.....### .->g֤Z.......#.##.........#  You climb downwards..->gA.->g.->g@   Edmund (wand)@.->g c1=8.6 (2.5.->g.->g _Level annotation: Edmund _There is a stone staircase leading up here./->g+/->g/->g/->g[/->gS*****/->gқA...../->g^17--==/->g9.6 (1.0/->gJ/->gy@  ####### #.....#########  ####.#...........####### #......#.#######...... #.##.###[# #..######/->gy 3 #.##...@.# #..# #.######## #..# #.##### #..# #.#...##########..#######.#.............#.......########.#.........######.≈≈≈≈≈≈≈/->g1z ######.......#........≈...... #......#...##########.≈.#####  /->gzj_Edmund zaps a wand. The puff of flame hits you. The fire burns you terribly!/->gN{9--/->g/->gGS8--21.1 (2.5/->g/->g#} _You climb upwards. _There is a stone staircase leading down here./->g /->gt /->g /->g /->g ,/->g /->g /->gT 9=/->g /->g*" /->g" /->g# /->g & /->g& /->g( /->g* /->g* /->g* 20/->g+ (=/->gk, /->g. /->g. /->g/ /->g1 /->gM1 /->g2 /->g3 /->g3 /->g4 /->g5 /->gA6 #1/->g6 0=/->gi7 /->g8 /->g9 /->g9 /->g; ,/->g< /->g> /->ga> /->g? /->g@ /->g A ^2==/->gA /->g^C /->gC /->gWD /->gE /->gE /->gF /->gG /->g-H /->gH /->g>J /->gJ K3=/->g{K /->gL /->gL /->gM /->gN /->g1O /->gO /->g0Q /->gcQ /->g8R /->guS /->gS S4=/->gT /->gU /->gV /->gV /->g:X /->gmX /->g:Y /->gZ /->gZ H5==/->g [ /->g[ /->g"] /->gV] /->gA^ /->g_ /->g_ /->g` /->ga /->g#b /->gb /->g=d /->gd K6=/->ge /->gEg /->gyg /->gKh /->gi /->gi /->gj /->gk /->g-l /->gl /->gEn /->gn N27=/->go /->gp /->gq /->gGr /->gs /->gs /->gt /->g"v /->gUv /->gBw /->gx /->g4y j8==/->gHz /->g{ /->g{ /->g| /->g~ /->gI~ /->g  /->gS /->g /->ge /->g /->g݂ /->g N9=/->gփ /->g; /->go /->g9 /->g ,/->g /->g( ,/->g /->g6 /->g L30=/->g /->gD /->g /->g^ /->g /->g /->g /->g 91/->g E==/->g0 /->g ,/->g /->gt ,/->g /->g ,/->g /->g/ /->gt U2=/->gz /->g /->g /->g /->g /->g0 /->g /->gA ,/->g& /->g /->gĨ 53=/->g /->g© /->g /->gS /->g@ /->gy ,/->go /->g̯ ,/->g߰ /->g /->gw h4==/->g /->g˴ ,/->g /->g7 ,/->gN /->g ,/->g /->g U5=/->go /->gۼ /->gE ,/->gM /->g ,/->g /->g ,/->g /->g /->ga K6=/->g& /->g{ ,/->gq /->g ,/->g /->g /->g. /->g /->g) 8 -- /->gj Q_You start resting./->g 094.1 (73.0)/->g #7/->g T==5.1 (74/->g3 /->g " _HP restored.0->g0->gy Spells (Memorise)TypeFailure Level  a - PasswallEarth0->gz4% 3b - Stone ArrowConjuration/Earth0->g,t12% 3  c - Brom's Barrelling Boulder Conjuration/Earth0->gf36% 4  d - Mephitic CloudConjuration/Alchemy/Air38% 3  e - Dazzling FlashHexes/Fire0->gӥa43% 3  f - Sigil of BindingHexes0->g `43% 3  g - PetrifyAlchemy/Earth0->g=43% 4  h - AnguishHexes/Necromancy83% 4  i - Cause FearHexes0->g{U83% 4  j - SilenceHexes/Air0->g99% 5  k - EnfeebleHexes100% 7 8 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit1->g 1->gb) 1->g: pmalfuriongg the DiggerGargoyle1->g ; Health: 37/37 ========================#######Magic: 9/9========================1->gm; #.....#########AC: 9Str: 121->g; ####.#...........####### EV: 11Int: 201->g(< #......#.#######........ SH: 0Dex: 121->g< ##.##.###[# #..###### XL:  6 Next: 23% Place: Dungeon:31->g< #.##...@.# #..#1->gJ= Noise: ---------  Time: 3195.1 (0.0)#.######## #..#m) +7 sling of the Hierophant {flame, rF- 1->g= #.######..#Fire: m) +7 sling of the Hierophant {f#.#...##########..#######.#.....................#.......########........1->g6>  #.........######.≈≈≈≈≈≈≈ ######.......#........≈......1->g> M #......#...##########.≈.#####1->g> u  _There is a stone staircase leading up here. 1->g? S_Edmund zaps a wand. The puff of flame hits you. The fire burns you terribly! 1->ggw? w_There is a stone staircase leading down here. _You start resting. 1->g? #_HP restored.1->gV 1->g[ Memorise Stone Arrow, consuming 3 spell levels and leaving 5? Y - Yes  N - No1->g1->g`pmalfuriongg the DiggerGargoyle1->gTHealth: 37/37 ========================#######Magic: 9/9========================#.....#########AC: 9Str: 12####.#...........####### EV: 11Int: 201->g;#......#.#######........ SH: 0Dex: 12#.##.###[# #..###### XL:  6 Next: 23% Place: Dungeon:3#.##...@.# #..#Noise: ---------  Time: 3195.1 (0.0)1->gj#.######## #..#m) +7 sling of the Hierophant {flame, rF- #.######..#Fire: m) +7 sling of the Hierophant {f#.#...##########..#######.#.....................1->gm#.......########........ #.........######.≈≈≈≈≈≈≈1->gSM ######.......#........≈......1->g. #......#...##########.≈.#####  _There is a stone staircase leading up here. _Edmund zaps a wand. The puff of flame hits you. The fire burns you terribly! _You climb upwards. 1->g+_There is a stone staircase leading down here. _You start resting. _HP restored.1->g+6.1 (11->g%1->g ;o _This spell is dangerous to cast!1->g=+7.1 (22->gJ 2->gj8.1 (39.1 (4 _You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'b'.2->g 2->g 2->g] 2->g, <02->g 2->g 3->g^3->ga^ Spells (Memorise)3->g_TypeFailure Level  a - PasswallEarth3->g>4% 3b - Brom's Barrelling Boulder Conjuration/Earth36% 4  c - Mephitic CloudConjuration/Alchemy/Air38% 3  d - Dazzling Flash3->gHexes/Fire43% 3  e - Sigil of BindingHexes43% 3  f - Petrify3->gLmAlchemy/Earth43% 4  g - AnguishHexes/Necromancy3->g83% 4  h - Cause FearHexes83% 4  i - SilenceHexes/Air99% 5 3->g6 j - EnfeebleHexes3->g100% 7 5 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit3->gq3->gu3->g5z malfuriongg the DiggerGargoyleHealth: 37/37 ========================#######Magic: 9/9========================#.....#########AC: 9Str: 123->gzi####.#...........####### EV: 11Int: 20#......#.#######........ SH: 0Dex: 12#.##.###[# #..###### XL:  6 Next: 23% Place: Dungeon:3#.##...@.# #..#Noise: ---------  Time: 3199.1 (0.0)#.######## #..#m) +7 sling of the Hierophant {flame, rF- #.#####3->ge{#..#Fire: m) +7 sling of the Hierophant {f#.#...##########..#######.#.....................#.......########........ #.........######.≈≈≈≈≈≈≈ ######.......#........≈...... #......#...##########.≈.#####  _There is a stone staircase leading down here. _You start resting. _HP restored. _This spell is dangerous to cast! 3->g{_You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'b'.3->g93->gMemorise Brom's Barrelling Boulder, consuming 4 spell levels and leaving 1? Y - Yes  N - No4->g%4->g?malfuriongg the DiggerGargoyleHealth: 37/37 ========================#######4->g?Magic: 9/9========================#.....#########AC: 9Str: 124->g?x####.#...........####### EV: 11Int: 20#......#.#######........ SH: 0Dex: 124->gU@#.##.###[# #..###### XL:  6 Next: 23% Place: Dungeon:3#.##...@.# #..#Noise: ---------  Time: 3199.1 (0.0)#.######## #..#4->g@}m) +7 sling of the Hierophant {flame, rF- #.######..#4->gAFire: m) +7 sling of the Hierophant {f#.#...##########..#######.#.....................#.......########........4->gA #.........######.≈≈≈≈≈≈≈ ######.......#........≈...... #......#...##########.≈.#####  4->g)B_There is a stone staircase leading down here. _You start resting. _HP restored. _This spell is dangerous to cast! 4->gB_You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'b'.4->gC-200.1 (14->gI4->gPy _This spell is extremely dangerous to cast!4->g,S+1.1 (24->g)W4->g[4->g[+2.1 (34->g^4->gb4->gQc+3.1 (44->gf4->gj4->gk+4.1 (54->g~n4->gHp$ 4->gp_You start memorising the spell. You continue memorising. x44->ghq4->gzy _You finish memorising. Spell assigned to 'c'.4->go 4->g 4->gO 4->g &04->g 4->g 4->g 4->g6 4->gn n Spells (Memorise)Type4->g Failure Level  a - PasswallEarth4% 3  b - Mephitic Cloud4->gL Conjuration/Alchemy/Air 38% 3  c - Dazzling FlashHexes/Fire43% 3  d - Sigil of BindingHexes4->g 43% 3  e - PetrifyAlchemy/Earth43% 4  f - AnguishHexes/Necromancy83% 4  g - Cause FearHexes4->g P83% 4  h - SilenceHexes/Air4->g P99% 5  i - EnfeebleHexes4->gd 100% 7 1 spell level left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit7->gA7->g!7->g 'malfuriongg the DiggerGargoyleHealth: 37/37 ========================#######Magic: 9/9========================#.....#########AC: 9Str: 12####.#...........####### EV: 11Int: 207->g'<#......#.#######........ SH: 0Dex: 12#.##.###[# #..###### XL:  6 Next: 23% Place: Dungeon:3#.##...@.# #..#Noise: ---------  Time: 3204.1 (0.0)#.######## #..#m) +7 sling of the Hierophant {flame, rF- #.######..#Fire: m) +7 sling of the Hierophant {f#.#...##########..######7->g(#.#.....................#.......########........ #.........######.≈≈≈≈≈≈≈ ######.......#........≈...... #......#...##########.≈.#####  _This spell is dangerous to cast! 7->g')_You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'b'. _This spell is extremely dangerous to cast! _You start memorising the spell. You continue memorising. x4 _You finish memorising. Spell assigned to 'c'.7->g4.P  Okay, then.7->g.7->g17->g2. _8->gG8->g8->g`8->g8->g25.1 (1 _8->g98->g# .......................#................#.##.#.##.#................#....#........8->g................#...#.#.##............#.##.#[>†#.#........[........[..[.†.....#...............).#.#.#...)#...........[#.#.#.#.##....4........@#.#...........#.8->go.##......)...#.##.#.#.#.........#.##.#....#.#..........##.................##....#.....##. #........##...#8->g( .............#.......## .....##......#.....### 8->glZ.......#.##.........#  You climb downwards.8->g_8->gֹ8->gc@@   Edmund (wand)8->g\ -6.6 (2.58->g8->g _Level annotation: Edmund _There is a stone staircase leading up here.8->gm  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.8->gе 8->g"8->g# Your spells (cast)TypeFailure Level  a + SandblastEarth1% 1 8->g#  b - Stone ArrowConjuration/Earth 12% 3 c - Brom's Barrelling Boulder Conjuration/Earth36%4 Select a spell to cast8->g$[!]/[I] toggle spell headers9->g\ 9->gug 9->gr %.......................#... malfuriongg the Digger.............#.##.#.##.#... Gargoyle9->g%s .............#....#........ Health: 37/37 ========================................#...#.#.##. Magic: 9/9========================...........#.##.#[>†#.#.... AC: 9Str: 129->gs ....[........[..[.†.....#.. EV: 11Int: 20.............).#.#.#...)#.. SH: 0Dex: 129->gs ...........[#.#.#.#.##.... XL:  6 Next: 23% Place: Dungeon:4........@#.#...........#. Noise: ---------  Time: 3206.6 (0.0).##......)...#.##.#.#.#. m) +7 sling of the Hierophant {flame, rF- 9->g*t ........#.##.#....#.#... Fire: m) +7 sling of the Hierophant {f.......##.................##....#.....##........9->gkt . #.......@##..........# @   Edmund (wand).............#.......##.....##......#.....###.......#.##.........# _Okay, then.You climb downwards. 9->gt _Level annotation: Edmund _There is a stone staircase leading up here.  9->gt Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.9->g-u 9->g %.......................#... malfuriongg the Digger.............#.##.#.##.#... Gargoyle9->g .............#....#........ Health: 37/37 ========================................#...#.#.##. Magic: 9/9========================...........#.##.#[>†#.#.... AC: 9Str: 129->g1 ....[........[..[.†.....#.. EV: 11Int: 20.............).#.#.#...)#.. SH: 0Dex: 129->gr ...........[#.#.#.#.##.... XL:  6 Next: 23% Place: Dungeon:49->g H........@#.#...........#. Noise: ---------  Time: 3206.6 (0.0).##......)...#.##.#.#.#. m) +7 sling of the Hierophant {flame, rF- ........#.##.#....#.#... Fire: m) +7 sling of the Hierophant {f.......##.................##....#.....##......... #.......@##..........# @   Edmund (wand).............#.......##.....##......#.....###.......#.##.........# _Okay, then.You climb downwards. _Level annotation: Edmund _There is a stone staircase leading up here.  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.9->g< P  Okay, then.9->g 9->g) 9->gۘ . _:->g8u%.......................#... malfuriongg the Digger.............#.##.#.##.#... Gargoyle:->gu.............#....#........ Health: 37/37 ========================................#...#.#.##. Magic: 9/9========================...........#.##.#[>†#.#.... AC: 9Str: 12:->gv....[........[..[.†.....#.. EV: 11Int: 20.............).#.#.#...)#.. SH: 0Dex: 12...........[#.#.#.#.##.... XL:  6 Next: 23% Place: Dungeon:4:->gbv........@#.#...........#. Noise: ---------  Time: 3206.6 (0.0).##.....*)...#.##.#.#.#. m) +7 sling of the Hierophant {flame, rF- ........#*##.#....#.#... Fire: m) +7 sling of the Hierophant {f:->gv.......##*................##....#.*...##........:->gv. #.......@##..........# @   Edmund (wand).............#.......##.....##......#.....###.......#.##.........#:->gg|w8armour and carrying a wand of flame (65% to hit):->g%.......................#... malfuriongg the Digger.............#.##.#.##.#... Gargoyle:->g~.............#....#........ Health: 37/37 ========================................#...#.#.##. Magic: 9/9========================:->g'...........#.##.#[>†#.#.... AC: 9Str: 12....[........[..[.†.....#.. EV: 11:->gInt: 20.............).#.#.#...)#.. SH: 0:->g<$Dex: 12...........[#.#.#.#.##.... XL:  6 Next: 23% Place: Dungeon:4........@#.#...........#. Noise: ---------  Time: 3206.6 (0.0):->g.##.....()...#.##.#.#.#. m) +7 sling of the Hierophant {flame, rF- ........#(##.#....#.#... Fire: m) +7 sling of the Hierophant {f:->g.......##(................##....#.(...##........:->gw. #.......@##..........# @   Edmund (wand).............#.......##:->g.....##......#.....###.......#.##.........# _Okay, then.:->g<Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f - Edmund:->gAim: Edmund, wielding a +2 dire flail of protection, wearing a +0 leather  armour and carrying a wand of flame (65% to hit)  You shoot a sling bullet.:->gr:->g}B...@:->gׁ.:->g77===8.0 (1.4:->g:->g?  Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f - Edmund  Aim: Edmund, wielding a +2 dire flail of protection, wearing a +0 leather  armour and carrying a wand of flame (65% to hit)  You shoot a sling bullet. _The sling bullet hits Edmund but does no damage.:->gՀ %.......................#... malfuriongg the Digger.............#.##.#.##.#... Gargoyle:->gC .............#....#........ Health: 37/37 ========================................#...#.#.##. Magic: 9/9========================...........#.##.#[>†#.#.... AC: 9Str: 12:->g ....[........[..[.†.....#.. EV: 11Int: 20.............).#.#.#...)#.. SH: 0Dex: 12:->gҁ ...........[#.#.#.#.##.... XL:  6 Next: 23% Place: Dungeon:4........@#.#...........#. Noise: ===------  Time: 3208.0 (0.0).##.....*)...#.##.#.#.#. m) +7 sling of the Hierophant {flame, rF- :->g ........#*##.#....#.#... Fire: m) +7 sling of the Hierophant {f.......##*................##....#.@...##........:->gV +. #........##..........# @   Edmund (wand).............#.......##.....##......#.....###.......#.##.........#:->g You shoot a sling bullet. _The sling bullet hits Edmund but does no damage.  Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}:->g Press: ? - help, Shift-Dir - straight line, f/p - EdmundAim: Edmund, wielding a +2 dire flail of protection, wearing a +0 leather  armour and carrying a wand of flame (65% to hit):->gO .......................#... malfuriongg the Digger.............#.##.#.##.#... Gargoyle.............#....#........ Health: 37/37 ========================................#...#.#.##. Magic: 9/9========================...........#.##.#[>†#.#.... AC: 9Str: 12....[........[..[.†.....#.. EV: 11Int: 20.............).#.#.#...)#.. SH: 0:->gUq Dex: 12...........[#.#.#.#.##.... XL:  6 Next: 23% Place: Dungeon:4........@#.#...........#. Noise: ===------  Time: 3208.0 (0.0).##.....()...#.##.#.#.#. m) +7 sling of the Hierophant {flame, rF- ........#(##.#....#.#... Fire: m) +7 sling of the Hierophant {f.......##(................##....#.@...##......... #........##..........# @   Edmund (wand).............#.......##.....##......#.....###.......#.##.........#Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f/p - EdmundAim: Edmund, wielding a +2 dire flai:->gq l of protection, wearing a +0 leather  armour and carrying a wand of flame (65% to hit)  You shoot a sling bullet. The sling bullet hits Edmund.  The sling bullet burns Edmund.:->g :->g; /  --more--;->g4q Y ...  Edmund is lightly wounded.;->g:v /****;->gv ,***;->gV i...@...;->g -9.4 (1.4;->g ;->gP _ _Edmund zaps a wand. The puff of flame misses you.<->g.......................#... malfuriongg the Digger.............#.##.#.##.#... Gargoyle.............#....#........ Health: 37/37 ========================................#...#.#.##. Magic: 9/9========================...........#.##.#[>†#.#.... AC: 9Str: 12....[........[..[.†.....#.. EV: 11Int: 20.............).#.#.#...)#.. SH: 0Dex: 12...........[#.#.#.#.##.... XL:  6 Next: 23% Place: Dungeon:4........@#.#...........#. Noise: ===------  Time: 3209.4 (0.0)<->g}[10;10H.##.....*)...#.##.#.#.#. m) +7 sling of the Hierophant {flame, rF- ........#*##.#....#.#... Fire: m) +7 sling of the Hierophant {f.......##*................##....#.@...##......... #........##..........# @   Edmund (wand).............#.......##.....##......#.....###.......#.##.........#Edmund is lightly wounded. _Edmund zaps a wand. The puff of flame misses you.Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f/p - EdmundAim: Edmund, wielding a +2 dire flail of protection, wearing a +0 leather  armour and carrying a wand of flame (lightly wounded, 65% to hit)<->g%.......................#... malfuriongg the Digger.............#.##.#.##.#... Gargoyle<->g.............#....#........ Health: 37/37 ========================................#...#.#.##. Magic: 9/9========================...........#.##.#[>†#.#.... AC: 9Str: 12....[........[..[.†.....#.. EV: 11Int: 20<->g.............).#.#.#...)#.. SH: 0Dex: 12...........[#.#.#.#.##.... XL:  6 Next: 23% Place: Dungeon:4........@#.#...........#. Noise: ===------  Time: 3209.4 (0.0)<->gK.##.....()...#.##.#.#.#. m) +7 sling of the Hierophant {flame, rF- ........#(##.#....#.#... Fire: m) +7 sling of the Hierophant {f.......##(................##....#.(...##......... #........##..........# @   Edmund (wand).............#.......##<->g5.....##......#.....###.......#.##.........#Edmund is lightly wounded. _Edmund zaps a wand. The puff of flame misses you.Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f/p - EdmundAim: Edmund, wielding a +2 dire flail of protection, wearing a +0 leather  armour and carrying a wand of flame (lightly wounded, 65% to hit)<->g(h...@Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}  Press: ? - help, Shift-Dir - straight line, f/p - EdmundAim: Edmund, wielding a +2 dire flail of protection, wearing a +0 leather  armour and carrying a wand of flame (lightly wounded, 65% to hit)  <->ghYou shoot a sling bullet. The sling bullet barely misses Edmund.  Edmund looks rather jealous.<->gnF***<->g<->g\...@.<->gb2-------10.8 (1.4<->g<->g-<->g/  --more--=->g =->g-T_Edmund zaps a wand. The puff of flame hits you! The fire burns you terribly!=->g-:  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.=->g(r=->g@s Your spells (cast)TypeFailure Level  a + SandblastEarth=->gs1% 1 b - Stone ArrowConjuration/Earth12%3  c - Brom's Barrelling Boulder Conjuration/Earth36%4 Select a spell to cast=->gs[!]/[I] toggle spell headers=->g~=->g=->gq=->g"%%.......................#... malfuriongg the Digger.............#.##.#.##.#... Gargoyle=->g &.............#....#........ Health: 27/37 =================-------................#...#.#.##. Magic: 9/9========================...........#.##.#[>†#.#.... AC: 9Str: 12=->g&....[........[..[.†.....#.. EV: 11Int: 20.............).#.#.#...)#.. SH: 0=->gI':Dex: 12...........[#.#.#.#.##.... XL:  6 Next: 23% Place: Dungeon:4........@#.#...........#. Noise: ===------  Time: 3210.8 (0.0)=->gn(1.##......)...#.##.#.#.#. m) +7 sling of the Hierophant {flame, rF- ........#.##.#....#.#... Fire: m) +7 sling of the Hierophant {f.......##.@...............##....#.....##......... #........##..........# @   Edmund (wand).............#.......##>->gwR.....##......#.....###.......#.##.........# _Edmund zaps a wand. The puff of flame hits you! The fire burns you terribly!  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells........................#... malfuriongg the Digger.............#.##.#.##.#... Gargoyle.............#....#........ Health: 27/37 =================-------................#...#.#.##. Magic: 9/9========================...........#.##.#[>†#.#.... AC: 9Str: 12....[........[..[.†.....#.. EV: 11Int: 20.............).#.#.#...)#.. SH: 0Dex: 12...........[>->g_S[m#.#.#.#.##.... XL:  6 Next: 23% Place: Dungeon:4........@#.#...........#. Noise: ===------  Time: 3210.8 (0.0).##......)...#.##.#.#.#. m) +7 sling of the Hierophant {flame, rF- ........#.##.#....#.#... Fire: m) +7 sling of the Hierophant {f.......##.@...............##....#.....##......... #........##..........# @   Edmund (wand).............#.......##.....##......#.....###.......#.##.........# _Edmund zaps a wand. The puff of flame hits you! The fire burns you terribly!  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.>->g'T[40m .......................#... malfuriongg the Digger .............#.##.#.##.#... Gargoyle .............#....#........ Health: 27/37 =================------- ................#...#.#.##. Magic: 6/9================-------- ...........#.##.#[>†#.#.... AC: 9Str: 12 ....[........[..[.†.....#.. EV: 11Int: 20 .............).#.#.#...)#.. SH: 0Dex: 12 ...........[#.#.#.#.##.... XL:  6 Next: 23% Place: Dungeon:4 ........@#.#...........#. Noise: ===------  Time: 3210.8 (0.0) .##.....*)...#.##.#.#.#. m) +7 sling of the Hierophant {flame, rF-  ...[40>->gT{m.....#*##.#....#.#... Fire: m) +7 sling of the Hierophant {f .......##.@............. ..##....#.....##........ . #........##..........# @   Edmund (wand) .............#.......## .....##......#.....###  .......#.##.........# Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 12% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - EdmundAim: Edmund, wielding a +2 dire flail of protection, wearing a +0 leather  armour and carrying a wand of flame (lightly wounded, 68% to hit)>->g#B *>->g].#@>->gG .)*#@f/p - EdmundAim: Edmund, wielding a +2 dire flail of protection, wearing a +0 leather  armour and carrying a wand of flame (lightly wounded, 68% to hit)?->gZu%.......................#... malfuriongg the Digger.............#.##.#.##.#... Gargoyle?->gu.............#....#........ Health: 27/37 =================-------................#...#.#.##. Magic: 6/9================--------?->gJv...........#.##.#[>†#.#.... AC: 9Str: 12?->gv?....[........[..[.†.....#.. EV: 11Int: 20?->gv.............).#.#.#...)#.. SH: 0Dex: 12...........[#.#.#.#.##.... XL:  6 Next: 23% Place: Dungeon:4?->g@w........@#.#...........#. Noise: ===------  Time: 3210.8 (0.0).##.....`)...#.##.#.#.#. m) +7 sling of the Hierophant {flame, rF- ........#`##.#....#.#... Fire: m) +7 sling of the Hierophant {f.......##.@.............?->gw'..##....#.....##......... #........##..........# @   Edmund (wand).............#.......##?->gw.....##......#.....###.......#.##.........#Confirm with . or Enter, or press ? or * to list all spells.?->gxAiming: Stone Arrow (dangerous; 12% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - Edmund?->gExAim: Edmund, wielding a +2 dire flail of protection, wearing a +0 leather  armour and carrying a wand of flame (lightly wounded, 68% to hit)  The stone arrow hits Edmund!?->g)?->g S.@.?->gX3-1.8 (1?->g?->g=  Aiming: Stone Arrow (dangerous; 12% risk of failure)  ?->gPress: ? - help, Shift-Dir - straight line, f/p - Edmund  Aim: Edmund, wielding a +2 dire flail of protection, wearing a +0 leather  armour and carrying a wand of flame (lightly wounded, 68% to hit)  The stone arrow hits Edmund! _Edmund is moderately wounded.?->g?->gU8-?->g?->gF _Unknown command.?->g  ?->gf:Casting: Stone Arrow (dangerous; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.?->gj & .......................#... malfuriongg the Digger .............#.##.#.##.#... Gargoyle ?->gk .............#....#........ Health: 27/37 =================------- ................#...#.#.##. Magic: 3/9========---------------- ...........#.##.#[>†#.#.... AC: 9Str: 12 ....[........[..[.†.....#.. EV: 11Int: 20 .............).#.#.#...)#.. SH: 0Dex: 12 ...........[#.#.#.#.##.... XL:  6 Next: 23% Place: Dungeon:4 ?->g@l ........@#.#...........#. Noise: ==-------  Time: 3211.8 (0.0) .##.....*)...#.##.#.#.#. m) +7 sling of the Hierophant {flame, rF-  ........#@##.#....#.#... Fire: m) +7 sling of the Hierophant {f .......##............... ..##....#.....##........?->gl  . #........##..........# @   Edmund (wand) .............#.......## .....##......#.....###  .......#.##.........# Casting: Stone Arrow (dangerous; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 12% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - EdmundAim: Edmund, wielding a +2 dire flail of protection, wearing a +0 leather  ?->gm varmour and carrying a wand of flame (moderately wounded, 68% to hit)?->g %.......................#... malfuriongg the Digger.............#.##.#.##.#... Gargoyle?->g .............#....#........ Health: 27/37 =================-------................#...#.#.##. Magic: 3/9========----------------...........#.##.#[>†#.#.... AC: 9Str: 12....[........[..[.†.....#.. EV: 11Int: 20?->gl .............).#.#.#...)#.. SH: 0Dex: 12...........[#.#.#.#.##.... XL:  6 Next: 23% Place: Dungeon:4........@#.#...........#. Noise: ==-------  Time: 3211.8 (0.0)?->g t.##.....`)...#.##.#.#.#. m) +7 sling of the Hierophant {flame, rF- ........#@##.#....#.#... Fire: m) +7 sling of the Hierophant {f.......##.................##....#.....##........?->g x. #........##..........# @   Edmund (wand).............#.......##.....##......#.....###.......#.##.........#Confirm with . or Enter, or press ? or * to list all spells.?->g Aiming: Stone Arrow (dangerous; 12% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - EdmundAim: Edmund, wielding a +2 dire flail of protection, wearing a +0 leather  armour and carrying a wand of flame (moderately wounded, 68% to hit)  The stone arrow hits Edmund!?->g;.  Aiming: Stone Arrow (dangerous; 12% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - EdmundAim: Edmund, wielding a +2 dire flail of protection, wearing a +0 leather  armour and carrying a wand of flame (moderately wounded, 68% to hit)  The stone arrow hits Edmund!  Edmund is heavily wounded.*******?->g(e.....@.?->g)+2.8 (1?->g4?->g6?->gt=/  --more--@->g$) @->g)\_Edmund zaps a wand. The puff of flame misses you.@->g+  Casting: Stone Arrow (dangerous; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.@->gm@->g}\ .......................#... malfuriongg the Digger .............#.##.#.##.#... Gargoyle .............#....#........ Health: 27/37 =================------- ................#...#.#.##. Magic: 0/9------------------------ ...........#.##.#[>†#.#.... AC: 9Str: 12 @->g~X....[........[..[.†.....#.. EV: 11Int: 20 .............).#.#.#...)#.. SH: 0Dex: 12 ...........[#.#.#.#.##.... XL:  6 Next: 23% Place: Dungeon:4 ........@#.#...........#. Noise: ==-------  Time: 3212.8 (0.0) .##.....*)...#.##.#.#.#. m) +7 sling of the Hierophant {flame, rF-  ........#@##.#....#.#... Fire: m) +7 sling of the Hierophant {f .......##............... ..##....#.....##........ @->g ?. #........##..........# @   Edmund (wand) .............#.......## .....##......#.....###  .......#.##.........# Casting: Stone Arrow (dangerous; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 12% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - EdmundAim: Edmund, wielding a +2 dire flail of protection, wearing a +0 leather  armour and carrying a wand of flame (heavily wounded, 68% to hit)@->g .......................#... malfuriongg the Digger@->g& =.............#.##.#.##.#... Gargoyle.............#....#........ Health: 27/37 =================-------................#...#.#.##. Magic: 0/9------------------------@->gw ...........#.##.#[>†#.#.... AC: 9Str: 12@->g ?....[........[..[.†.....#.. EV: 11Int: 20@->gE .............).#.#.#...)#.. SH: 0Dex: 12@->g ...........[#.#.#.#.##.... XL:  6 Next: 23% Place: Dungeon:4........@#.#...........#. Noise: ==-------  Time: 3212.8 (0.0).##.....`)...#.##.#.#.#. m) +7 sling of the Hierophant {flame, rF- @->g  ........#@##.#....#.#... Fire: m) +7 sling of the Hierophant {f@->gU .......##.................##....#.....##........@->g . #........##..........# @   Edmund (wand).............#.......##@->g .....##......#.....###.......#.##.........#@->g* MConfirm with . or Enter, or press ? or * to list all spells.@->gq Aiming: Stone Arrow (dangerous; 12% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - Edmund@->g Aim: Edmund, wielding a +2 dire flail of protection, wearing a +0 leather  armour and carrying a wand of flame (heavily wounded, 68% to hit)  @->gx The stone arrow hits Edmund.@->g .  Aiming: Stone Arrow (dangerous; 12% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - EdmundAim: Edmund, wielding a +2 dire flail of protection, wearing a +0 leather  @->g4 armour and carrying a wand of flame (heavily wounded, 68% to hit)  The stone arrow hits Edmund.  Edmund is severely wounded.@->gZ 9*@->gu K.19@->g2 B-----3.8 (1@->g}) @->g* @->g1 /  --more--@->g` _Edmund zaps a wand. The puff of flame hits you! The fire burns you terribly!A->g[j.......................#... malfuriongg the Digger.............#.##.#.##.#... Gargoyle.............#....#........ Health: 19/37 ============------------................#...#.#.##. Magic: 0/9------------------------A->gKk...........#.##.#[>†#.#.... AC: 9Str: 12....[........[..[.†.....#.. EV: 11Int: 20.............).#.#.#...)#.. SH: 0Dex: 12...........[#.#.#.#.##.... XL:  6 Next: 23% Place: Dungeon:4........@#.#...........#. Noise: ==-------  Time: 3213.8 (0.0).##.....*)...#.##.#.#.#. m) +7 sling of the Hierophant {flame, rF- A->gl<........#@##.#....#.#... Fire: m) +7 sling of the Hierophant {f.......##.................##....#.....##......... #........##..........# @   Edmund (wand).............#.......##.....##......#.....###.......#.##.........# _Edmund zaps a wand. The puff of flame hits you! The fire burns you terribly!  A->glkFire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f/p - EdmundAim: Edmund, wielding a +2 dire flail of protection, wearing a +0 leather  armour and carrying a wand of flame (severely wounded, 65% to hit)A->g%.......................#... malfuriongg the Digger.............#.##.#.##.#... GargoyleA->g.............#....#........ Health: 19/37 ============------------................#...#.#.##. Magic: 0/9------------------------...........#.##.#[>†#.#.... AC: 9Str: 12....[........[..[.†.....#.. EV: 11Int: 20.............).#.#.#...)#.. SH: 0Dex: 12A->gw...........[#.#.#.#.##.... XL:  6 Next: 23% Place: Dungeon:4........@#.#...........#. Noise: ==-------  Time: 3213.8 (0.0).##.....()...#.##.#.#.#. m) +7 sling of the Hierophant {flame, rF- ........#(##.#....#.#... Fire: m) +7 sling of the Hierophant {f.......##.(...............##....#..(..##........A->g%. #........##..........# @   Edmund (wand).............#.......##.....##......#.....###.......#.##.........# _Edmund zaps a wand. The puff of flame hits you! The fire burns you terribly!  Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f/p - EdmundA->gAim: Edmund, wielding a +2 dire flail of protection, wearing a +0 leather  armour and carrying a wand of flame (severely wounded, 65% to hit)A->g_4.@A->g`e..  You shoot a sling bullet. The sling bullet closely misses Edmund.A->gi9*A->g'.A->gZ15---=5.2 (1.4A->g<A->go b _Edmund zaps a wand. The puff of flame hits you. The fire burns you terribly!B->gN]B->g]B->gfB->gpiB->gp<@.B->gw6---60B->gryB->g7 ####### #.....#########  ####.#...........####### #......#.#######...... #.##.###[# #..######B->gJm3 #.##...@.# #..# #.######## #..# #.##### #..# #.#...##########..#######.#.............#.......########.#.........######.≈≈≈≈≈≈≈ ######.......#........≈......B->g #......#...##########.≈.##### B->g D------B->g#B->g4ob16=7.7 (2.5B->g$sB->gu} _You climb upwards. _There is a stone staircase leading down here.B->g4 B->g B->g| B->g7 B->g 1==B->g B->g B->g B->gU B->g H7==B->g  B->g B->g B->g# B->g B->gX B->g :==B->gk B->g B->g B->g B->gs a8=B->gL B->g ,B->g B->g  ,B->g B->g~! 99B->g! V=2===B->g" B->g)$ ,B->gk% B->g& ,B->g' B->g/) B->g) B->g* B->g+ B->g , `20====B->g, B->g2. ,B->g+/ B->go0 B->g0 B->gS1 B->g2 ,B->g3 B->gN5 i1=B->gC6 B->g7 B->g8 U3===B->g8 B->g: ,B->g; B->gf= ,B->g> B->g@ B->g@ ^2==B->gA B->gC ;===B->gC B->gQD B->gE ,B->gF B->gG ,B->gH B->g9J B->gJ K3=B->goK B->gL ,B->gM B->gN B->gsO T4==B->gP B->gaQ B->gQ B->gXR B->gS B->g(T S4=B->gT B->g3V B->gV B->gW B->gUX B->gX :==B->gsY B->gZ B->g[ B->g[ B->g ] B->gL] ^5==B->gf^ B->g_ B->g_ B->gKb B->gc B->g0d B->gd B->gBf B->gf K6=B->geg B->gh e5===B->gi B->gk B->gTk B->g l B->gIm B->gm B->gDn B->go B->go N27=B->gp B->g%r B->ggr ;===B->g=s B->gut B->gt B->g}u B->gv B->gv B->gw B->gx B->gGy j8==B->g$z B->gc{ B->g{ B->g]| B->g} B->g} O6===B->g  B->gc ,B->gE B->g B->gׂ U9=B->g B->g B->g B->gņ B->g B->g ;===B->g B->gO ,B->g B->gu B->g L30=B->g B->gɏ B->g B->gې B->g" B->gb B->g B->gO B->g N7==B->g B->gϖ B->g #1B->gN E==B->g B->gH B->g B->gC B->g B->gě B->g B->g B->g: ?2=B->gy )==B->g3 B->g B->g۠ B->g B->g B->gE B->g B->gW B->g B->g[ B->g B->g #3B->g" (=B->gڨ B->g B->g_ 78===B->g B->gN B->g B->g B->g B->g B->g, B->g B->gP B->g h4==B->g B->g B->g' ;===B->g B->g϶ B->g B->g B->gT B->g B->gh B->g B->gK U5=B->gq B->gž ,B->gȿ B->gg $ B->g ;_You start resting.B->g 091.7 (74.0)B->g 79===B->g %2.7 (75B->g- B->g  B->g _Magic restored.B->gOB->gB->gB->gB->gIB->gD6=B->gʿB->gB->gqB->g>B->g;===B->gB->gB->g,B->gB->g9_ _You start resting.B->gs17.7 (5.0)B->gv7==8.7 (6B->gB->gU" _HP restored.C->gC->gLevel 3 of the Dungeon <<<<>>>>_C->g](Press ? for help) #######  #.....#########  ####.#...........############# ###########  #......#.#######.............# #.........#  C->gc#.##.###[# #..##########.# #.#######.#  #.##...@.# #..##.# #.# #.#  #.######## #..##<# #.# #.#  #.#####C->g#..##.# #.# #.#  #.#...##########..####### #.# #.# #.#  #.#.....................####.# #.# #.#  C->gq#.......########...........#.# #.#######.#  #.........######.≈≈≈≈≈≈≈≈≈.#.# #......##.#  ######.......#........≈.......≈.#.# #.####.##.#  C->gK#......#...##########.≈.#####.≈.#.#######.# #.##.#  #.####.#...# #....≈.#.....≈...........# #.##.#  #.#######..# #.##.≈.#._.#.....#######.# #.##.#  #.#....#...# #....≈.....#.≈.#.# #÷# #.##.# C->g #####.#.##.###.# #..#.≈.#####.≈.#.# #÷# #....#  #...#.#..#.#...#######....≈.....(.≈...# ##.## ###..#  C->g#.###.##.#.#..............≈≈≈≈≈≈≈≈≈.#.######...# #..#  ####.###....#.#...###......)).....................# #.)#  #......######.#.......#####.#.#.####.....######...# #..#  C->g#.##.###......#..###### #)#.#.# #####.# ##### #..#C->gE#.#....#...# #....≈.....#.≈.#.# #÷# #.##.######.#.##.###.# #..#.≈.#####.≈.#.# #÷# #....##...#.#..#.#...#######....≈.....(.≈...# ##.## ###..#.###.##.#.#..............≈≈≈≈≈≈≈≈≈.#.######...# #####.###....#.#...###......)).....................# #.)#......######.#.......#####.#.#.####.....######...# #.C->g"#.##.###......#..###### #)#.#.# #####.# ##### #.#.##.# #.######..# ##.#.#.####### #.#.##.# #.#....#..# ##..#...)....... #C->g#.##.###.#.##.#..# ##.#..##.######### ###.##...#.#..#.#..#######.###.##.#..#C->g#.######.##.#.#<..## ##.#.#..##.....##....#.##########.###....#..#C->gn#####.#######.#.....# ##.#..##.#..##.##......#####.# ##.#.##.#..##.# #.# ###.##.#C->g..##.# #.# #.##.#..# #.C->g~r #.# #.##.###### #..# #.# #.# #.##.#################...# #..#C->g #. #.# #.....>.................<# #÷.#C->g #. #.# ############.#########...# #..# #.# #.##..# ####.#####..# #.# #.# ###)####### #.## #^..........#C->gQ C->gc Wmalfuriongg the DiggerGargoyleHealth: 37/37 ========================#######Magic: 9/9========================#.....#########AC: 9Str: 12####.#...........####### EV: 11Int: 20#......#.#######........ SH: 0C->gdd Dex: 12#.##.###[# #..###### XL:  6 Next: 23% Place: Dungeon:3#.##...@.# #..#Noise: ---------  Time: 3298.7 (0.0)#.######## #..#m) +7 sling of the Hierophant {flame, rF- #.#####C->gd #..#Fire: m) +7 sling of the Hierophant {f#.#...##########..#######.#.....................#.......########........ #.........######.≈≈≈≈≈≈≈C->ge  ######.......#........≈...... #......#...##########.≈.#####  _You climb upwards. C->gae _There is a stone staircase leading down here. _You start resting. _Magic restored. _You start resting. _HP restored.C->ge C->gh C->g #######  #.....######### ####.#...........#########......#.#######.........#.##.###@# #..#######C->g+ R#.##...>.# #..# #.######## #..# #.##### #..##.#...##########..########.#........##.########......... #..######.≈≈≈≈≈≈≈≈######.......#........≈.......C->gN @9.7 (1C->g C->g, M#######  #.....######### ###.#...........########.....#@#######.........#.###[#######...>.#.######## #..# _There is a stone staircase leading down here. C->g _You start resting. _Magic restored. _You start resting.HP restored.  You see here a +0 pair of boots.C->gD C->g ,300.7 (2 _C->g? C->ga#######  #.....######### ####.#...@.......##########......#.#######..........#.##.###[# #..########C->g;#.##...>.##.#########.##### #..# #.#...##########..####### #.#........###.########..........C->g~@1.7 (3C->gC->gPr####### #.....# ####.#....##......#.#.#.##.###[# #..##.##...>.#.########.##### C->gQ#..# #.#...#..# #.#.##.#.C->gT@2.7 (4C->gWC->g63####### #.....# ####.#....###......#.#.#.##.###[# #..##.##...>.# #..# #C->gيG#.# #..# ##.##### #..# ##.#...#..# ##.#.##.#.#C->g/C->g*3.7 (5C->gBC->gZ####### #.....# ####.#....###......#.#.#.##.###[# #..##.#.##...>.# #..# #.#.#C->g/[ #..# #<#.##### #..# #.#.#...#..# #.#.#.####.#.#.#.C->g&@4.7 (6C->gC->g$####### #.....# ####.#....###......#.#.##.##.###[# #..##.##.##...>.# #..# #.##.# #..# #<##.##### #..# #.##.#...#C->g..# #.##.#.####.##.#.#.#C->g@5.7 (7C->gC->g7Z# #.....# ####.#....## #......#.#.C->gx8x# #.##.###[# #..#.# #.##...>.# #..#  #.##### #..# #.##.#...#..# #.##.#.####.#C->g9C#.#.#.#C->g<@6.7 (8C->gA?D->g-/# #.....#  ####.#....##  #......#.#.#  #.##.###[# #..#D->g/4.#  #.##...>.# #..  #.# #..#  #.##### #..#  #.#...#..#  #.#.... D->g=3D->g3*7.7 (9D->gO6D->gm\########.....######### D->gn####.#...........############# #......#.#######@............# #.##.###[# #..##########.# D->gBoH#.##...>.# #..# #.# #.######## #..# #go&# #.##### #..# #.# #.#...##########..#######D->gLp #.# #.#.....................####.# #.......########...........#.# D->gpW#...≈≈≈≈≈≈≈≈≈.#.#D->gwD->gWx.8.7 (10.0)D->g~D->g= #######.....######### ####.#...........############# #......#.#######.............D->gwi##.###[# #@.##########..>. #####<#. #.......#........≈.......≈.#.#D->gA9.7 (11D->g>D->g3 D->g&#######D->gl.....######### D->gl####.#...........############# #D->g?j......#.#######.............D->g##.###[# #..##########D->g..>.D->gH% D->gj#####D->g<D->g! D->g 2..D->gDD->g} D->gF..≈...D->g D->g%..#...##########.≈.#####.≈.#.####D->g/. D->gOD->g(D->g,10.7 (12D->gD->gGC #######.....######### ####.#...........############# #......#.#######.............##.###[# #..##########..>. #####< ....##########..#######.#.≈.#### D->gG#.#...# #....≈.#.....≈....... D->gKA1.7 (13D->gND->g2 #######.....######### ####.#...........############# #......#.#######.............##.###[# #..##########..>. #####< ....##########..#######D->g..................#####........#..≈.#.... ####..# #.##.≈.#._.#.....#### D->gՇc_2.7 (14D->g8_D->gO #######.....######### ####.#...........############# #......#.#######.............##.###[# #..##########..>. #####< D->gS$....##########@.#######..................###......########...........D->gC#.≈.#._.# ..#...# #....≈.....#.≈.#.#D->ge_3.7 (15D->g:_D->g .....######### ####.#...........############# #......#.#######.............##.###[# #..##########..>.D->g k #####< D->gbk....##########..#######D->g..........@.......###......########...D->gbi..######.≈≈≈≈≈≈≈≈≈_D->g[..≈.....# D->gq#.###.# #..#.≈.#####.≈.#.#D->g"8_D->g+4.7 (16D->g8_D->gY ####.#...........############# #......#.#######.............##.###[# #..##########..>.D->gY| #####< .D->gZ...##########..#######..................###......########D->g!Zi.....######.≈≈≈≈≈≈≈≈≈D->g@Zn#........≈.......#D->g^Z_D->g~Z#.≈.##### #.#...#######....≈.....(.≈...#D->g_:_D->gH`+5.7 (17D->ge8_D->gy ......#.#######.............##.###[# #..##########..>. #####<D->gk ....##########..#######..................###......########.....≈≈≈≈≈≈≈≈≈#........≈....... D->g̛M..#...##########.≈.########_..≈..... #.#..............≈≈≈≈≈≈≈≈≈.#.####D->g D D->g8_D->g>+6.7 (18D->g:_D->g/ ##.###[# #..##########..>. #####< D->gfV....##########..#######..................###......########.....######.≈≈≈≈≈≈≈≈≈D->g#.......@≈....... ..#...##########.≈.######## #D->g.i #....≈.#.....≈.......#_.. #.#...###......))................ D->gD->g>e_7.7 (19D->g8_D->gY  ..>. #####< .D->g ...##########..#######..................###......########...D->g ^..######.≈≈≈≈≈≈≈≈≈D->g b#........≈....... D->g!..#...##########@≈.######## #D->gP! #....≈.#.....≈....... #####.##.≈.#._.#.....#####D->gs!z[....... #.#.......#####.#.#.####.....####D->g!D D->g':_D->g'+8.7 (20D->g,D->ga #####< ....##########..#######D->g/b7..................###......########.....######.≈≈≈≈≈≈≈≈≈#........≈....... D->gbJ..#...##########.≈.######## # #...@≈.#.....≈....... ####D->gb##.≈.#._.#.....#### ..#.D->gb#....≈.....#.≈.#.# ...D->g/c.....#####.#.#.####D->gjc ..#..###### #)#.#.# #####.#D->gi8_D->gi+9.7 (21D->ggo&_D->g#5  ....##########..#######..................###......########...D->gl(..≈≈≈≈≈≈≈≈≈D->gb#........≈....... D->g..#...##########.≈.######## #D->gŧ #....≈.#.....≈....... ####D->g#.##@≈.#._.#.....#### ..#.D->g ...≈.....#.≈.#.# #.###D->g'#..#.≈.#####......D->git.#)#.#.# D->gC###..###.#.#.########.#D->gD->gw,20.7 (22D->gD->gv ...##########..#######..................###......########.....D->g≈≈≈≈≈≈≈≈≈#........≈....... D->g..#...##########.≈.######## #D->g #....≈.#.....≈....... ######.≈.#._.#.....#### ..#.D->g#...@≈.....#.≈.#.# #.###D->g#.≈.####...#######....≈.....(.≈.....####.#.#.# D->gX..#..###..#...)........#D->g7_D->gO+1.7 (23D->gc7_D->gP1 ..................###......########D->g1;.....≈≈≈≈≈≈≈≈≈D->g1b#........≈....... D->g1g..#...##########.≈.#####D->g2### #D->gu2 #....≈.#.....≈....... ####D->g2#.##.≈.#._.#.....#### ..#.D->g2...≈.....#.≈.#.# #.###D->g2\#..#@≈.####D->g?3...#######....≈.....(.≈.............≈≈≈≈≈≈≈≈≈.#.####D->g]3!....D->gx3#D->g3.D->g3..#.. #.#..# ##.#..##.##########D->gh:7_D->g:+2.7 (24D->gRA7_D->gvk ......########.....≈≈≈≈≈≈≈≈≈#........≈....... ..#...##########.≈.######## #D->gv #....≈.#.....≈....... ######.≈.#._.#.....#### ..#.D->g%w...≈.....#.≈.#.# #.###D->gIw#.≈.####...#######...@≈.....(.≈..D->gjw\...........≈≈≈≈≈≈≈≈≈.#.#######D->gw)[................#..## #.#..#######.###.##.#D->g~9_D->gj~+3.7 (25D->g7_D->ga ..≈≈≈≈≈≈≈≈≈#........≈....... ..#...##########.≈.######## #D->g^ #....≈.#.....≈....... #####.##.≈.#._.#.....#### D->g ..#.D->gս....≈.....#.≈.#.# #.###.#.≈.####D->gM...#######....≈.....(.≈............@≈≈≈≈≈≈≈≈≈.#.#######D->gM)[................D->g....#####.#.#.####.....####.### D->gp#.#<........## ##.#.#D->g|9_D->g+4.7 (26D->g 7_D->g.#........≈.......≈.#.# .#...##########.≈.#####.≈.#.##### .D->g4#...# #....≈.#.....≈........ #D->g\##..# #.##.≈.#._.#.....##### D->g.#...# #....≈.....#.≈.#.# D->g###.# #..#.≈.#####.≈.#.# D->g).#...#######....≈.....(.≈...# D->gcy.#..............≈≈≈≈≈≈≈≈≈.#.##### .#...###D->gW)[@................ D->g.#.......#####.#.#.####.....##### D->g.#..###### #)#.#.# #####.# D->g##..# ##.#.#.### D->gE.#..# ##..#...).......D->gg.##..# ##.#..##.#########D->g # D->g=.#..#######.###.##.D->g # D->gR.#<........## #D->g>#.# .##########.###...D->g9".#D->gA_D->gU+5.7 (27D->g"9_D->gx^e #...##########.≈.######### #....≈.#.....≈........ ###.##.≈.#._.#.....##### .#....≈.....#.≈.#.# ###.≈.####D->g^...#######....≈.....(.≈.............≈≈≈≈≈≈≈≈≈.#.########D->gf_Y)[.....................#####.#@#.####.....########### #)#.#.# #####.# D->g_##..# ##.#.#.### .#.....# ##.#..##.#D->g9fb_6.7 (28D->g!n%_D->ga\  #....≈.#.....≈........ #####.≈.#._.#.....##### .#....≈.....#.≈.#.# ###..#.≈.#####.D->g...#######....≈.....(.≈.............≈≈≈≈≈≈≈≈≈.#.########......)[.....................#####.#.#.####.....#####D->g###### #)#@#.# #####.# ##..# ##.#.#.### .##..#...)........D->g6.###.#.# .#####.# ##.#.##.#D->gD->gϰ+7.7 (29D->g07_D->gc #####.≈.#._.#.....##### .#.#....≈.....#.≈.#.# ###..#.≈.####...#######....≈.....(.≈.............≈≈≈≈≈≈≈≈≈.#.########D->g'$)[.....................#####.#.#.####.....########### #)#.#.# #####.# ##..# ##.#@#.### .##..#...).......D->gq##.#..##.########## ## #.# ###.##.#D->gA8.7 (30D->g7_D->g'4...# #....≈.....#.≈.#.# ###.# #..#.≈.#####.≈.#.# #...#######....≈.....(.≈...# # #..............≈≈≈≈≈≈≈≈≈.#.###### #...###)[.................. D->g4#.......#####.#.#.####.....###### #..###### #)#.#.# #####.# #..# ##.#.#.########.# D->g4..# ##..#.@.)........# #..# ##.#..##.########## #..#######.###.##.# D->g4#<........## ##.#.# ##########.###....D->g25# #.....# ##.#..##.# #####.# D->gm5##.# # #.# ###.##.# #.# D->g5 D->g_;D->g;$9.7 (31D->g@D->gv#.# #..#.≈.#####.≈.#.# # ...#######....≈.....(.≈...# ## ..............≈≈≈≈≈≈≈≈≈.#.######. ...###)[................... D->gSw/.......#####.#.#.####.....###### ..###### #)#.#.# #####.# D->gwy..# ##.#.#.########.# ..# ##..#...)........# D->g)x..# ##.#..##@########## ..#######.###.##.# <........## ##.#.# ########.###...D->gQyH.# .....# ##.#..##.####.# ##.#  #.# ###.##.#  #.# #.##.# D->g B30.7 (32D->gUD->gp ...#######....≈.....(.≈..#...........≈≈≈≈≈≈≈≈≈.#.######.###)[......................#####.#.#.####.....############ #)#.#.# #####.# ## ##.#.#.### ##..#...).......##.#..##.###############.###.##@# <........## ##. #########.###...##.##.##.##.################ 1.7 (33D->g ...........≈≈≈≈≈≈≈≈≈.#.######.###D->g(X)[..................D->gKa....#####.#.#.####.....######D->g###### #)#.#.# #####.# ##D->g ##.#.#.### ##..#...).......D->g5##.#..##.###############.###.##.# <........## ##. D->gP6#########.###... D->gk.....# ##.#..###.##D->g!D->gF#.##.#D->g%#.....>.............. D->gND->g+2.7 (34D->g D->gA ###)[......................#####.#.#.####.....############ #)#.#.# #####.# ##D->gHA ##.#.#.### D->gA##..#...).......##.#..##.###############.###.##.# <........## ##. #########.###... .....# ##.#..## ####.# ##.#.##D->gD...#.#############.######## D->g8GD->g}G+3.7 (35D->gLD->gH^ ....#####.#.#.####.....############ #)#.#.# #####.# ## ##.#.#.### ##..#...).......D->g4##.#..##.###############.###.##.# <........## ##. #########.###... .....# ##.#..## ####.# ##.#.#   ##D->gu####.##..# ##D->g.D D->gD->gĆ+4.7 (36D->grD->g?] ###### #)#.#.# #####.# ## ##.#.#.### ##..#...).......##.#..##.#########D->g######.###.##.# <........## ##. #########.###... .....# ##.#..## ####.# ##.#   ## ###)########.## #^D->g,N D->g]A5.7 (37D->gfD->gD  ##.#.#.### ##..#...).......##.#..##.###############.###.##.# <........## ##. #########.###... .....# ##.#..## ####.# ##.#   ## #.........##.##. D->gD->gq+6.7 (38D->gD->g < ##..#...).......##.#..##.###############.###.##.# <........## ##. #########.###... .....# ##.#..## ####.# ##.#   ## ############### ##.#.#####.##.##.D->gL<D D->g@A7.7 (39D->gbCD->g@v ##.#..##.###############.###.##.# <........## ##. #########.###... .....# ##.#..## ####.# ##.#  D->gv ## ###############....>..............#####D->gv D->gv...#.# #.############.## #. D->gzD->gF{+8.7 (40D->gh~D->g  ######.###.##.# <........## ##. #########.###... .....# ##.#..## ####.# ##.#   ## ###############D->gI#.....>..............############.########D->g .....# #...............# ##D->gشD D->gD->g+9.7 (41D->gJD->g......## ##.#.# ########.###....# ....# ##.#..##.# ###.# ##.# D->g p #.# ###.##.# #.# #.##.# #.# #.##.# #D->g%#.# #.##.##################.# #....@>...............D->gf#.# ############.#########D->gW#.#  #..# D->g###)########.## #^. D->g4#.........# #.# #.# #.#.#####.# D->g#.# #.# ..#.# #.############.##.D->g.# #...............# # ##### #..#####.###.#..# .D->gD->g,40.7 (42D->g?D->g;. 0## ##.#.# .###....# # ##.#..##.# .# ##.#.##.#  #.# ###.##.#  #.# #.##.#  #.# #.##.# ##.# #.##.#.#.# #.....@.  #.# #.#D->g. .#.# #..# #)# #.## #^. .# #.# #.# .#.#####.# D->g/ #.# #.#. .#.# #.#.## #.# #.# ##.(D->g@/ y #..#####.###.#..# #.D->g3 A1.7 (43D->g;7 D->g8 D->g; D->g=  D->g= ]_There is a stone staircase leading down here.D->g/D->g0D->g5D->g.;D->g=82.7 (1.0) _D->gJ?D->g   .. .. .. ##D->g .. .####... D->gC ###........ #..........D->g  ##.|...... .4 D->g =#.  D->g #.......... . ............# .D->g  D->g #.....#...###.. #.....#.... .D->g/ a ###.......## D->gj h### .#... . .... D->g $ You climb downwards.D->g D->gE->g,-3.5 (1.8E->g1E->g5C _Level annotation: EdmundE->gW5Found a thick smoking staff. _There is a stone staircase leading up here.E->gNiE->gqInventory: 23/52 slots Hand Weapons (go to first with )) E->gq m - the +7 sling of the Hierophant (weapon) {flame, rF- rN+ Dex+2 Stlth+}  g - a +2 dagger of electrocution E->gr v - a +2 dagger of holy wrath Armour (go to first with [)  a - a +0 robe (worn)  h - a +1 helmet of intelligence (worn)  o - a +0 pair of boots (worn) E->grJewellery (go to first with "=)s - a ring of willpower E->gsScrolls (go to first with ?)  f - a scroll labelled FIMEDW APOVOPO  i - 2 scrolls labelled ZOIB PYCAEM  k - 5 scrolls labelled TOT ULASURA  l - a scroll labelled KEZOIKHLUGUSK  p - 2 scrolls labelled YXIEGR TEOH  r - a scroll labelled NIN ITASYIHIAF  t - a scroll labelled VAXKUR QAZILAAS E->gsP u - a scroll labelled JOKLIAVUNU  w - a scroll labelled RESANN WIELI E->gtPotions (go to first with !)  b - a potion of magic E->gt[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]E->gs E->g" E->g) .. malfuriongg the Digger.. GargoyleE->g** .. Health: 37/37 ========================E->g\* q##.. Magic: 9/9E->g* t========================.####.E->g* .. AC: 9Str: 12E->g+ ###........ EV: 11E->gJ+ \Int: 20#........E->g+ .. SH: 0Dex: 12E->g+ Y##.|......E->g+ .. XL:  6 Next: 23% Place: Dungeon:4E->g+ O#.@.......E->g, .. Noise: ---------  Time: 3343.5 (0.0)E->g9, 0#..........E->g, .. m) +7 sling of the Hierophant {flame, rF- ............#E->g, . Fire: m) +7 sling of the Hierophant {f#.....#...###..E->g, W#.....#.... .E->g- >###.......##E->g/- G### .#...E->gO- 3. .... _You see here a +0 pair of boots. E->g- O_There is a stone staircase leading down here.  You climb downwards. E->g- 4_Level annotation: EdmundE->g- bFound a thick smoking staff. E->g- L_There is a stone staircase leading up here.E->g3 E->g5 E->g: E->g= F->gw ... .## . .####.####....F->g5.#.<. #... ............##..#.....#...###...#.....#.... ..###.......#F->g4# .### .#.... ....F->gF->g24.5 (1 _F->gTF->g  F->gGd_You see here a staff of air.F->g& F->g! &Inventory: 23/52 slots Hand Weapons (go to first with ))  m - the +7 sling of the Hierophant (weapon) {flame, rF- rN+ Dex+2 Stlth+} F->gT"  g - a +2 dagger of electrocution  v - a +2 dagger of holy wrath Armour (go to first with [) F->gG#  a - a +0 robe (worn)  h - a +1 helmet of intelligence (worn)  o - a +0 pair of boots (worn) Jewellery (go to first with "=)s - a ring of willpower F->g# Scrolls (go to first with ?)  f - a scroll labelled FIMEDW APOVOPO F->g# | i - 2 scrolls labelled ZOIB PYCAEM  k - 5 scrolls labelled TOT ULASURA  l - a scroll labelled KEZOIKHLUGUSK F->g $ T p - 2 scrolls labelled YXIEGR TEOH  r - a scroll labelled NIN ITASYIHIAF F->gC$ S t - a scroll labelled VAXKUR QAZILAAS  u - a scroll labelled JOKLIAVUNU F->gw$ ) w - a scroll labelled RESANN WIELI F->g$ Potions (go to first with !)  b - a potion of magic F->gg% [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]H->gsH->gH->gn... malfuriongg the Digger... Gargoyle... Health: 37/37 ========================H->gg... Magic: 9/9========================## .... AC: 9H->gStr: 12.####..... EV: 11Int: 20###......#H->gۥ... SH: 0Dex: 12#.........H->g ... XL:  6 Next: 23% Place: Dungeon:4##.@.......H->gNn... Noise: ---------  Time: 3344.5 (0.0)#.<........... m) +7 sling of the Hierophant {flame, rF- H->g#.............. Fire: m) +7 sling of the Hierophant {f............##..H->g#.....#...###....#.....#.... ..H->g*###.......## .### .#.... .... H->gb_There is a stone staircase leading down here.  You climb downwards. _Level annotation: EdmundH->gFound a thick smoking staff. _There is a stone staircase leading up here. _You see here a staff of air.H->g~H->gH->gƯH->g#H->g H->gK Recognised items. (Select to toggle autopickup)(_ for help) H->g Magical Staves (select all with |)a - unknown magical staves  H->g b - staves of air Jewellery (select all with "=)c + unknown jewellery  d + rings of willpower H->g `Wands (select all with /)H->g: Fe + unknown wands  f + wands of flame H->gt Scrolls (select all with ?)g + unknown scrolls H->g aPotions (select all with !)H->g Qh + unknown potions  i + potions of magic (rare) H->g aMissiles (select all with ()H->g3 ;j - boomerangs  k - darts  H->gZ l - javelins H->gx ! m - large rocksH->g >n - stones  o + throwing nets H->g [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit H->g( Letters toggle autopickup [.|Space] toggle selected [-] unrecognised [top]H->gR  a + unknown magical stavesJ->gJ->gcJ->g... malfuriongg the Digger... GargoyleJ->g&... Health: 37/37 ========================... Magic: 9/9========================J->g## .... AC: 9J->g!Str: 12.####..... EV: 11J->gFgInt: 20###......#J->gl... SH: 0Dex: 12J->g#............ XL:  6 Next: 23% Place: Dungeon:4J->gZ##.@.......J->g... Noise: ---------  Time: 3344.5 (0.0)#.<........J->g... m) +7 sling of the Hierophant {flame, rF- #...........J->gSs... Fire: m) +7 sling of the Hierophant {fJ->g............##..#.....#...###....J->gM#.....#.... ..J->g###.......## .J->gQ### .#...J->g86. .... J->goe_There is a stone staircase leading down here.  You climb downwards. J->g%_Level annotation: EdmundFound a thick smoking staff. _There is a stone staircase leading up here. _You see here a staff of air.J->g+J->gJ->g J->g+ J->geJ->g+5.5 (1J->gJ->g2 _x - a staff of airJ->gJ->g9J->g&6J->gJ->g3J->g\ J->ga &Inventory: 24/52 slots Hand Weapons (go to first with ))  m - the +7 sling of the Hierophant (weapon) {flame, rF- rN+ Dex+2 Stlth+} J->gHb 9 g - a +2 dagger of electrocution  v - a +2 dagger of holy wrath Armour (go to first with [)  a - a +0 robe (worn)  h - a +1 helmet of intelligence (worn)  o - a +0 pair of boots (worn) J->gb "Magical Staves (go to first with |)  x - a staff of air Jewellery (go to first with "=)s - a ring of willpower J->gb Scrolls (go to first with ?)  f - a scroll labelled FIMEDW APOVOPO  i - 2 scrolls labelled ZOIB PYCAEM  k - 5 scrolls labelled TOT ULASURA J->g c l - a scroll labelled KEZOIKHLUGUSK  p - 2 scrolls labelled YXIEGR TEOH  r - a scroll labelled NIN ITASYIHIAF  t - a scroll labelled VAXKUR QAZILAAS  u - a scroll labelled JOKLIAVUNU J->gCc ) w - a scroll labelled RESANN WIELI J->gc [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]L->g~ k - 5 scrolls labelled TOT ULASURA. A disposable arcane formula inscribed on parchment by a professional scribe or L->g_~ sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: unidentified scroll L->g~ “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away L->g6  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.L->g [Identify which item? (\ to view known items) Scrolls (select first with ?)  f - a scroll labelled FIMEDW APOVOPO  i - 2 scrolls labelled ZOIB PYCAEM L->g  l - a scroll labelled KEZOIKHLUGUSK  p - 2 scrolls labelled YXIEGR TEOH  r - a scroll labelled NIN ITASYIHIAF  t - a scroll labelled VAXKUR QAZILAAS  u - a scroll labelled JOKLIAVUNU  w - a scroll labelled RESANN WIELI L->g_ aPotions (select first with !)  c - a silvery potion  d - a bubbling yellow potion  e - 3 pink potions L->g  j - a fuming inky potion  n - 3 brown potions L->g  q - a grey potion [?] describe selectedM->gM->g4... malfuriongg the Digger... Gargoyle... Health: 37/37 ========================... Magic: 9/9========================## .M->gi... AC: 9Str: 12.####..... EV: 11Int: 20###......#M->gR... SH: 0Dex: 12#.........M->g... XL:  6 Next: 23% Place: Dungeon:4##.@.......... Noise: ---------  Time: 3346.5 (0.0)M->g#.<........... m) +7 sling of the Hierophant {flame, rF- #.............. Fire: m) +7 sling of the Hierophant {f............##..M->g;Y#.....#...###....#.....#.... ..###.......## .M->g### .#.... ....Found a thick smoking staff. _There is a stone staircase leading up here. _You see here a staff of air. _x - a staff of airAs you read the scroll labelled TOT ULASURA, it crumbles to dust.  It is a scroll of identify.M->gM->gM->g(n... malfuriongg the Digger... Gargoyle... Health: 37/37 ========================M->gm... Magic: 9/9========================## .... AC: 9M->gStr: 12.####..... EV: 11Int: 20M->g###......#... SH: 0Dex: 12#.........M->g$ ... XL:  6 Next: 23% Place: Dungeon:4##.@.......M->g_n... Noise: ---------  Time: 3346.5 (0.0)#.<........... m) +7 sling of the Hierophant {flame, rF- M->g#.............. Fire: m) +7 sling of the Hierophant {f............##..M->g#.....#...###....#.....#.... ..M->g0###.......## .### .#.... ....M->glFound a thick smoking staff. _There is a stone staircase leading up here. _You see here a staff of air. M->g_x - a staff of airAs you read the scroll labelled TOT ULASURA, it crumbles to dust.  It is a scroll of identify.M->gM->g+7.5 (1M->g M->g _There is a stone staircase leading up here. _You see here a staff of air. M->g _x - a staff of air  As you read the scroll labelled TOT ULASURA, it crumbles to dust.  It is a scroll of identify. _f - a scroll of tormentN->gN->g[Inventory: 24/52 slots N->gHand Weapons (go to first with ))  m - the +7 sling of the Hierophant (weapon) {flame, rF- rN+ Dex+2 Stlth+} N->g [ g - a +2 dagger of electrocution  v - a +2 dagger of holy wrath N->g2 Armour (go to first with [)  a - a +0 robe (worn) N->gW P h - a +1 helmet of intelligence (worn)  o - a +0 pair of boots (worn) N->g Magical Staves (go to first with |)  x - a staff of air N->g Jewellery (go to first with "=)s - a ring of willpower N->g!Scrolls (go to first with ?)  f - a scroll of torment  i - 2 scrolls labelled ZOIB PYCAEMN->gI!5k - 4 scrolls of identify N->go!g l - a scroll labelled KEZOIKHLUGUSK  p - 2 scrolls labelled YXIEGR TEOH N->g!+ r - a scroll labelled NIN ITASYIHIAF N->g!S t - a scroll labelled VAXKUR QAZILAAS  u - a scroll labelled JOKLIAVUNU N->g!) w - a scroll labelled RESANN WIELI N->g"[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]O->gH k - 4 scrolls of identify. O->gXA useful magic scroll which identifies the properties of any unknown object. O->g*It is a very common scroll. O->gB0Stash search prefixes: {inventory} {scroll} O->gm7Menu/colouring prefixes: identified scroll O->gK“This, what is it in itself, and by itself, according to its proper O->gH constitution? What is the substance of it? What is the matter, or O->gJ proper use? What is the form or efficient cause? What is it for in  O->g7Hthis world, and how long will it abide? Thus must thou examine all O->g4 things, that present themselves unto thee.” O->gY -Marcus Aurelius, _Marcus Aurelius Antoninus - His Meditations concerning O->gChimselfe_, Book VIII, X. trans. Meric Casaubon, 1634. O->gS(r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.O->g9Identify which item? (\ to view known items) Scrolls (select first with ?)  i - 2 scrolls labelled ZOIB PYCAEM O->gt l - a scroll labelled KEZOIKHLUGUSK  p - 2 scrolls labelled YXIEGR TEOH  r - a scroll labelled NIN ITASYIHIAF  t - a scroll labelled VAXKUR QAZILAAS O->g u - a scroll labelled JOKLIAVUNU  w - a scroll labelled RESANN WIELI O->gPotions (select first with !)  c - a silvery potion  d - a bubbling yellow potion O->g/ e - 3 pink potions  j - a fuming inky potion  n - 3 brown potions  q - a grey potion O->gR[?] describe selectedO->gBO->g7... malfuriongg the Digger... Gargoyle... Health: 37/37 ========================... Magic: 9/9O->g========================## .... AC: 9Str: 12.####..... EV: 11Int: 20O->g###......#... SH: 0Dex: 12#.........O->g... XL:  6 Next: 23% Place: Dungeon:4##.@.......... Noise: ---------  Time: 3347.5 (0.0)#.<........O->g]#... m) +7 sling of the Hierophant {flame, rF- #.............. Fire: m) +7 sling of the Hierophant {fO->g............##..#.....#...###....O->g`#.....#.... ..###.......## .### .#.... .... O->g@-_There is a stone staircase leading up here. _You see here a staff of air. _x - a staff of airAs you read the scroll labelled TOT ULASURA, it crumbles to dust.  O->gaIt is a scroll of identify. _f - a scroll of tormentO->gO->gn... malfuriongg the Digger... Gargoyle... Health: 37/37 ========================O->gX... Magic: 9/9========================## .... AC: 9Str: 12.####..... EV: 11Int: 20O->g###......#... SH: 0Dex: 12O->g9#............ XL:  6 Next: 23% Place: Dungeon:4##.@.......O->g... Noise: ---------  Time: 3347.5 (0.0)#.<........O->g#... m) +7 sling of the Hierophant {flame, rF- #.............. Fire: m) +7 sling of the Hierophant {fO->gt............##..#.....#...###....O->g*#.....#.... ..###.......## .### .#...O->g. .... _You see here a staff of air. _x - a staff of airO->g-As you read the scroll labelled TOT ULASURA, it crumbles to dust.  It is a scroll of identify. _f - a scroll of tormentAs you read the scroll of identify, it crumbles to dust.O->gO->g"+8.5 (1O->gO->g _x - a staff of air  As you read the scroll labelled TOT ULASURA, it crumbles to dust.  It is a scroll of identify. _f - a scroll of torment O->g As you read the scroll of identify, it crumbles to dust. _i - 2 scrolls of noiseO->gO->g[Inventory: 24/52 slots O->gFhHand Weapons (go to first with )) O->g m - the +7 sling of the Hierophant (weapon) {flame, rF- rN+ Dex+2 Stlth+}  g - a +2 dagger of electrocution O->gϪ# v - a +2 dagger of holy wrath O->gArmour (go to first with [)  a - a +0 robe (worn) O->g, h - a +1 helmet of intelligence (worn) O->gs o - a +0 pair of boots (worn) Magical Staves (go to first with |) O->g# x - a staff of air O->gcJewellery (go to first with "=)O->gݫ3s - a ring of willpower O->gaScrolls (go to first with ?) O->g5F f - a scroll of torment  i - 2 scrolls of noiseO->ge5k - 3 scrolls of identify O->g> l - a scroll labelled KEZOIKHLUGUSK O->gT p - 2 scrolls labelled YXIEGR TEOH  r - a scroll labelled NIN ITASYIHIAF O->g۬, t - a scroll labelled VAXKUR QAZILAAS O->gP u - a scroll labelled JOKLIAVUNU  w - a scroll labelled RESANN WIELI O->gx[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]P->g2H k - 3 scrolls of identify. P->g{24A useful magic scroll which identifies the properties of any unknown object. It is a very common scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll “This, what is it in itself, and by itself, according to its proper P->g2 constitution? What is the substance of it? What is the matter, or  proper use? What is the form or efficient cause? What is it for in  this world, and how long will it abide? Thus must thou examine all  things, that present themselves unto thee.” P->g2 -Marcus Aurelius, _Marcus Aurelius Antoninus - His Meditations concerning himselfe_, Book VIII, X. trans. Meric Casaubon, 1634. P->g3S(r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.P->gkIdentify which item? (\ to view known items) Scrolls (select first with ?)  l - a scroll labelled KEZOIKHLUGUSK  p - 2 scrolls labelled YXIEGR TEOH  r - a scroll labelled NIN ITASYIHIAF P->g{i t - a scroll labelled VAXKUR QAZILAAS  u - a scroll labelled JOKLIAVUNU  w - a scroll labelled RESANN WIELI Potions (select first with !)  c - a silvery potion P->gөn d - a bubbling yellow potion  e - 3 pink potions  j - a fuming inky potion  n - 3 brown potions  q - a grey potion P->g-Z[?] describe selectedP->gP->g... malfuriongg the Digger... Gargoyle... Health: 37/37 ========================... Magic: 9/9P->g========================## .... AC: 9Str: 12.####..... EV: 11Int: 20###......#P->g5... SH: 0Dex: 12#.........P->gc ... XL:  6 Next: 23% Place: Dungeon:4##.@.......P->g... Noise: ---------  Time: 3348.5 (0.0)#.<........P->gѐ... m) +7 sling of the Hierophant {flame, rF- #...........P->g... Fire: m) +7 sling of the Hierophant {f............##P->g-..#.....#...###....P->g`#.....#.... ..###.......## .### .#.... .... P->g:_x - a staff of airP->gvAs you read the scroll labelled TOT ULASURA, it crumbles to dust.  It is a scroll of identify. _f - a scroll of tormentAs you read the scroll of identify, it crumbles to dust. P->g7_i - 2 scrolls of noiseP->gwP->g=P->g... malfuriongg the Digger... Gargoyle... Health: 37/37 ========================... Magic: 9/9========================## .... AC: 9P->gkStr: 12.####..... EV: 11Int: 20###......#... SH: 0Dex: 12P->g#............ XL:  6 Next: 23% Place: Dungeon:4P->g0##.@.......... Noise: ---------  Time: 3348.5 (0.0)#.<........... m) +7 sling of the Hierophant {flame, rF- #.............. Fire: m) +7 sling of the Hierophant {f............##..P->g`#.....#...###....#.....#.... ..###.......## .### .#.... ....As you read the scroll labelled TOT ULASURA, it crumbles to dust.  It is a scroll of identify. P->g_f - a scroll of tormentAs you read the scroll of identify, it crumbles to dust. _i - 2 scrolls of noiseAs you read the scroll of identify, it crumbles to dust.P->gǩP->gO+9.5 (1P->gb  It is a scroll of identify. _f - a scroll of torment  As you read the scroll of identify, it crumbles to dust. _i - 2 scrolls of noise  As you read the scroll of identify, it crumbles to dust. _l - a scroll of silenceP->gP->g&[Inventory: 24/52 slots P->gHand Weapons (go to first with ))  m - the +7 sling of the Hierophant (weapon) {flame, rF- rN+ Dex+2 Stlth+}  g - a +2 dagger of electrocution P->g# v - a +2 dagger of holy wrath P->gݳ`Armour (go to first with [) P->gZ a - a +0 robe (worn)  h - a +1 helmet of intelligence (worn) P->g'$ o - a +0 pair of boots (worn) P->gJiMagical Staves (go to first with |) P->gl# x - a staff of air P->gcJewellery (go to first with "=)P->g3s - a ring of willpower P->gشaScrolls (go to first with ?) P->g( f - a scroll of torment P->g i - 2 scrolls of noiseP->g>6k - 2 scrolls of identify  P->g`l - a scroll of silence P->gh p - 2 scrolls labelled YXIEGR TEOH  r - a scroll labelled NIN ITASYIHIAF P->g, t - a scroll labelled VAXKUR QAZILAAS P->gǵ' u - a scroll labelled JOKLIAVUNU P->g) w - a scroll labelled RESANN WIELI P->g_[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]P->g'g A k - 2 scrolls of identify. P->gg A useful magic scroll which identifies the properties of any unknown object. It is a very common scroll. P->gg gStash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll P->gAh K“This, what is it in itself, and by itself, according to its proper P->gh constitution? What is the substance of it? What is the matter, or  proper use? What is the form or efficient cause? What is it for in  P->gh |this world, and how long will it abide? Thus must thou examine all  things, that present themselves unto thee.” P->g i -Marcus Aurelius, _Marcus Aurelius Antoninus - His Meditations concerning himselfe_, Book VIII, X. trans. Meric Casaubon, 1634. P->gLi [(r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.P->gQ PIdentify which item? (\ to view known items) P->g Scrolls (select first with ?)  p - 2 scrolls labelled YXIEGR TEOH  r - a scroll labelled NIN ITASYIHIAF P->g Q t - a scroll labelled VAXKUR QAZILAAS  u - a scroll labelled JOKLIAVUNU P->g A w - a scroll labelled RESANN WIELI P->gB Potions (select first with !)  c - a silvery potion P->go < d - a bubbling yellow potion P->g  e - 3 pink potions  j - a fuming inky potion  n - 3 brown potions P->g E q - a grey potion P->g P->gF P->gq G[?] describe selectedP->gZl P->g } ... malfuriongg the Digger... Gargoyle... Health: 37/37 ========================... Magic: 9/9========================## .... AC: 9Str: 12.####..... EV: 11Int: 20###......#... SH: 0Dex: 12#............ XL:  6 Next: 23% Place: Dungeon:4##.@.......... Noise: ---------  Time: 3349.5 (0.0)#.<........... m) +7 sling of the Hierophant {flame, rF- #.............. Fire: m) +7 sling of the Hierophant {f............##..#.....#->g} 7m...###....#.....#.... ..###.......## .### .#.... ....It is a scroll of identify. _f - a scroll of tormentAs you read the scroll of identify, it crumbles to dust. _i - 2 scrolls of noiseAs you read the scroll of identify, it crumbles to dust. _l - a scroll of silenceP->gj P->g ... malfuriongg the DiggerP->g ... Gargoyle... Health: 37/37 ========================P->g ... Magic: 9/9========================## .P->g ... AC: 9Str: 12.####..... EV: 11P->gG gInt: 20###......#P->gs a... SH: 0Dex: 12#............ XL:  6 Next: 23% Place: Dungeon:4P->g† Q##.@.......... Noise: ---------  Time: 3349.5 (0.0)#.<........P->g #... m) +7 sling of the Hierophant {flame, rF- #.............. Fire: m) +7 sling of the Hierophant {fP->g6 ............##..#.....#...###....P->gc *#.....#.... ..###.......## .### .#...P->g u. .... _f - a scroll of tormentP->g |As you read the scroll of identify, it crumbles to dust. _i - 2 scrolls of noiseP->g As you read the scroll of identify, it crumbles to dust. _l - a scroll of silence  As you read the scroll of identify, it crumbles to dust.P->gK P->gÏ ,50.5 (1P->g P->gה  As you read the scroll of identify, it crumbles to dust. _i - 2 scrolls of noise  As you read the scroll of identify, it crumbles to dust. _l - a scroll of silence P->g As you read the scroll of identify, it crumbles to dust. _p - 2 scrolls of fogP->g1?Q->g[Inventory: 24/52 slots Q->g/hHand Weapons (go to first with )) Q->glc m - the +7 sling of the Hierophant (weapon) {flame, rF- rN+ Dex+2 Stlth+} Q->g8 g - a +2 dagger of electrocution Q->g# v - a +2 dagger of holy wrath Q->g7Armour (go to first with [)  a - a +0 robe (worn) Q->g, h - a +1 helmet of intelligence (worn) Q->g$ o - a +0 pair of boots (worn) Q->giMagical Staves (go to first with |) Q->g)# x - a staff of air Q->gucJewellery (go to first with "=)Q->g3s - a ring of willpower Q->gaScrolls (go to first with ?) Q->g1( f - a scroll of torment Q->gS i - 2 scrolls of noisek - a scroll of identify  Q->gl - a scroll of silence Q->g/ p - 2 scrolls of fog Q->g75 r - a scroll labelled NIN ITASYIHIAF Q->ge, t - a scroll labelled VAXKUR QAZILAAS Q->g' u - a scroll labelled JOKLIAVUNU Q->g) w - a scroll labelled RESANN WIELI Q->g[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Q->gl k - a scroll of identify. A useful magic scroll which identifies the properties of any unknown object. Q->gIt is a very common scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll Q->g“This, what is it in itself, and by itself, according to its proper  constitution? What is the substance of it? What is the matter, or Q->g# proper use? What is the form or efficient cause? What is it for in  this world, and how long will it abide? Thus must thou examine all  things, that present themselves unto thee.” Q->gP -Marcus Aurelius, _Marcus Aurelius Antoninus - His Meditations concerning himselfe_, Book VIII, X. trans. Meric Casaubon, 1634. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.Q->gQ->gkIdentify which item? (\ to view known items) Scrolls (select first with ?)  r - a scroll labelled NIN ITASYIHIAF  t - a scroll labelled VAXKUR QAZILAAS  u - a scroll labelled JOKLIAVUNU Q->gZ w - a scroll labelled RESANN WIELI Potions (select first with !)  c - a silvery potion  d - a bubbling yellow potion  e - 3 pink potions Q->g^ j - a fuming inky potion  n - 3 brown potions  q - a grey potion Q->gR[?] describe selectedQ->g3nQ->gr4... malfuriongg the Digger... Gargoyle... Health: 37/37 ========================... Magic: 9/9========================## .Q->g5s... AC: 9Str: 12.####..... EV: 11Int: 20###......#... SH: 0Dex: 12#.........Q->gos ... XL:  6 Next: 23% Place: Dungeon:4##.@.......Q->gs... Noise: ---------  Time: 3350.5 (0.0)#.<........Q->gtH... m) +7 sling of the Hierophant {flame, rF- #.............. Fire: m) +7 sling of the Hierophant {f............##..#.....#...###....#.....#.... ..Q->g1t###.......## .### .#.... ....Q->g^tAs you read the scroll of identify, it crumbles to dust. _i - 2 scrolls of noiseAs you read the scroll of identify, it crumbles to dust. Q->gt_l - a scroll of silence  As you read the scroll of identify, it crumbles to dust. _p - 2 scrolls of fogQ->g[vQ->g(yQ->g|... malfuriongg the DiggerQ->g|x... Gargoyle... Health: 37/37 ========================... Magic: 9/9========================Q->g'}## .... AC: 9Str: 12.####..Q->gU}... EV: 11Int: 20###......#... SH: 0Q->g} Dex: 12#............ XL:  6 Next: 23% Place: Dungeon:4Q->g}Q##.@.......... Noise: ---------  Time: 3350.5 (0.0)#.<........Q->g}{... m) +7 sling of the Hierophant {flame, rF- #.............. Fire: m) +7 sling of the Hierophant {f............##..Q->g~Y#.....#...###....#.....#.... ..###.......## .Q->gI~### .#.... .... Q->g~m_i - 2 scrolls of noiseAs you read the scroll of identify, it crumbles to dust. _l - a scroll of silence  As you read the scroll of identify, it crumbles to dust. _p - 2 scrolls of fogAs you read the scroll of identify, it crumbles to dust.Q->gQ->g+1.5 (1Q->gQ->gf  As you read the scroll of identify, it crumbles to dust. _l - a scroll of silence Q->g As you read the scroll of identify, it crumbles to dust. _p - 2 scrolls of fog  As you read the scroll of identify, it crumbles to dust. _r - a scroll of vulnerabilityQ->gzw Q->g6 ^Inventory: 23/52 slots Hand Weapons (go to first with ))  m - the +7 sling of the Hierophant (weapon) {flame, rF- rN+ Dex+2 Stlth+}  g - a +2 dagger of electrocution Q->g v - a +2 dagger of holy wrath Armour (go to first with [)  a - a +0 robe (worn)  h - a +1 helmet of intelligence (worn) Q->g o - a +0 pair of boots (worn) Magical Staves (go to first with |)  x - a staff of air Q->g\ Jewellery (go to first with "=)s - a ring of willpower Q->g Scrolls (go to first with ?)  f - a scroll of torment  i - 2 scrolls of noiseQ->g bl - a scroll of silence  p - 2 scrolls of fog Q->g.  r - a scroll of vulnerability  t - a scroll labelled VAXKUR QAZILAAS  u - a scroll labelled JOKLIAVUNU Q->gs w - a scroll labelled RESANN WIELI Potions (go to first with !) Q->g\ [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Q->g Q->g=X Q->g) r - a scroll of vulnerability. A scroll that briefly halves the willpower of the reader and any nearby beings, Q->gB*rendering them vulnerable to many magical effects. The scroll cannot affect those fully immune to such effects. It is an uncommon scroll. Q->gm*1Stash search prefixes: {inventory} {scroll} Q->g*Menu/colouring prefixes: identified dangerous_item scroll “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away Q->g* Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.” Q->g* -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.R->gxxInventory: 23/52 slots Hand Weapons (go to first with ))  m - the +7 sling of the Hierophant (weapon) {flame, rF- rN+ Dex+2 Stlth+}  g - a +2 dagger of electrocution R->g v - a +2 dagger of holy wrath Armour (go to first with [)  a - a +0 robe (worn)  h - a +1 helmet of intelligence (worn)  o - a +0 pair of boots (worn) Magical Staves (go to first with |) R->g? 9 x - a staff of air Jewellery (go to first with "=)  s - a ring of willpower Scrolls (go to first with ?) R->g q f - a scroll of torment  i - 2 scrolls of noise  l - a scroll of silence  p - 2 scrolls of fog  r - a scroll of vulnerability  t - a scroll labelled VAXKUR QAZILAAS R->gM  u - a scroll labelled JOKLIAVUNU  w - a scroll labelled RESANN WIELI Potions (go to first with !) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]T->g/O r - a scroll of vulnerability  b - a potion of magic  c - a silvery potion T->gO d - a bubbling yellow potion  e - 3 pink potions  j - a fuming inky potion  n - 3 brown potions85%V->g+ e - 3 pink potions. An unlabelled flask containing a single dose of unknown liquid. V->g+1Stash search prefixes: {inventory} {potion} Menu/colouring prefixes: unidentified potion “Then gave I her, — so tutor'd by my art, —  A sleeping potion; which so took effect  As I intended, for it wrought on her  The form of death: meantime I writ to Romeo V->gR, That he should hither come as this dire night,  To help to take her from her borrow'd grave,  Being the time the potion's force should cease.”  -William Shakespeare, _Romeo and Juliet_ V->g,T(q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe.V->g, V->gS1 V->g5 n... malfuriongg the Digger... Gargoyle... Health: 37/37 ========================V->g5 t... Magic: 9/9========================## .... AC: 9Str: 12.####..V->ge6 ... EV: 11Int: 20###......#... SH: 0Dex: 12#............ XL:  6 Next: 23% Place: Dungeon:4V->g6 Q##.@.......... Noise: ---------  Time: 3351.5 (0.0)#.<........V->g6 ... m) +7 sling of the Hierophant {flame, rF- #...........V->g6 ... Fire: m) +7 sling of the Hierophant {f............##..V->g*7 #.....#...###....#.....#.... ..V->g^7 ###.......## .### .#.... ....V->g7 sAs you read the scroll of identify, it crumbles to dust. _l - a scroll of silence  V->g7 As you read the scroll of identify, it crumbles to dust. _p - 2 scrolls of fogAs you read the scroll of identify, it crumbles to dust. _r - a scroll of vulnerabilityV->g? V->g@ +2.5 (1V->gC V->gE f _l - a scroll of silence  As you read the scroll of identify, it crumbles to dust. V->gE _p - 2 scrolls of fog  As you read the scroll of identify, it crumbles to dust. _r - a scroll of vulnerability _It was a potion of curing. You feel better.W->gW->gInventory: 23/52 slots Hand Weapons (go to first with ))  m - the +7 sling of the Hierophant (weapon) {flame, rF- rN+ Dex+2 Stlth+}  g - a +2 dagger of electrocution  v - a +2 dagger of holy wrath Armour (go to first with [)  a - a +0 robe (worn) W->gL h - a +1 helmet of intelligence (worn)  o - a +0 pair of boots (worn) Magical Staves (go to first with |)  x - a staff of air Jewellery (go to first with "=)s - a ring of willpower Scrolls (go to first with ?)  f - a scroll of torment  i - 2 scrolls of noisel - a scroll of silence W->g:P p - 2 scrolls of fog  r - a scroll of vulnerability  t - a scroll labelled VAXKUR QAZILAAS  u - a scroll labelled JOKLIAVUNU  w - a scroll labelled RESANN WIELI Potions (go to first with !) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Y->gv" Y->gvqn - 3 brown potions. An unlabelled flask containing a single dose of unknown liquid. Y->gwhStash search prefixes: {inventory} {potion} Menu/colouring prefixes: unidentified potion Y->g4w>“Then gave I her, — so tutor'd by my art, — Y->gdw A sleeping potion; which so took effect  As I intended, for it wrought on her  The form of death: meantime I writ to Romeo  Y->gwgThat he should hither come as this dire night,  To help to take her from her borrow'd grave, Y->gw9 Being the time the potion's force should cease.” Y->gx -William Shakespeare, _Romeo and Juliet_ (q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe.Y->gsY->g,{Y->g|n... malfuriongg the Digger... Gargoyle... Health: 55/55 ========================Y->g}... Magic: 9/9========================## .Y->g7}... AC: 23Str: 12Y->gd}.####..... EV:  2 Y->g}gInt: 17###......#Y->g}... SH: 0Dex: 12Y->g}#............ XL:  6 Next: 23% Place: Dungeon:4Y->g ~\##.♣.......Y->g4~... Noise: ---------  Time: 3352.5 (0.0)#.<........Y->g\~... m) +7 sling of the Hierophant {flame, rF- #...........Y->g~~... Fire: m) +7 sling of the Hierophant {f............##.. Tree #.....#...###...Y->g~_.#.....#.... ..Y->g###.......## .### .#...Y->g;6. .... Y->gf_It was a potion of curing. You feel better.  It was a potion of lignification. You turn into a tree.  Y->gmYour +1 helmet of intelligence melds into your body.  Your +0 pair of boots melds into your body.  Y->gcYour +0 robe melds into your body.  You feel stupid.Y->gUY->g0+3.5 (1Y->gGY->g&  lignification. You turnY->gq into a tree.  Your +1 helmet of intelligence melds into your body.0 pair of bootsrobeY->g   Y->gkYou feel stupid. _Your roots penetrate the ground.\->g4\->g\->g\->g\->gQ\->g\->g \->gC\->g\->gV\->g\->g?\->g\->g\->g\->g\->gJ\->g\->g\->g,\->gd\->g$,\->g\->g`\->g\->gG\->g \->g \->g \->g \->gL \->g \->gP\->g\->g=\->g\->g\->g\->g\->g\->g\->g:\->gm\->g\->g\->g\->g\->g\->g6\->g\->g@\->g\->gN\->gC\->gw\->g? \->g!\->g4"\->g"\->gb$\->g$\->gM%\->g&\->gE'\->g'\->gG)\->gz)\->g0*\->g+,\->g,\->g/.\->g.\->g/\->g0\->g0\->g1\->g3\->g73\->g3\->g5\->g5\->gn6\->gV9W _You start resting.\->g9'Tree \->g:\->g:\->g<\->g<\->gu=\->g?\->gH?\->g?\->gA\->gA\->gvB\->g/D,\->gD\->gF\->gF\->gG\->gH\->g"I\->gI\->gK\->ggK\->g-L\->gP\->gW@90.5 (37.0) _You start resting. _Your transformation is almost over.  You feel less wooden.  Your +1 helmet of intelligence unmelds from your body.  Your +0 pair of boots unmelds f\->gPW9rom your body.  Your +0 robe unmelds from your body.\->gPX;37/37 911 \->gX20391.5 (38\->g[\->g\\->gmc/  --more--^->g G _You feel clever.^->gJ^->gkK^->gN^->gS....>.. ...#### ..^->g #.####... .##### .#.# .^->gރ##..# .<. #^->g.. .. ............###..^->gU#.....#...###... .. g   hobgoblin (asleep)^->g+#.....#.... ...#.###.......## g.#.^->gq### .#... .^->g,0.0)^->gv+2.5 (1^->g^->gT _A hobgoblin comes into view.`->g!`->g'  ...>`->ga% ### .. `->g #.####... `->g ###......## `->g1 #..@......# `->g, ##.........# `->g] #.<......... `->g# #............  `->g............### `->g+  `->gr #.....#...###... `->g  `->g %#.....#.... ...#  `->g 4###.......## g.# `->gK 0 ### .#...`->gs' ...> ### ..  #.####...  ###......##  #..@......#  ##.........#  #.<.........  #............  ............###  #.....#...###...  `->g#.....#.... ...#  ###.......## g.#  ### .#...`->g`->g@`->g`->gX _A hobgoblin is nearby!a->g.... malfuriongg the Diggera->g...> Gargoyle.... Health: 37/37 ========================.... Magic: 9/9========================a->g\...# AC: 9Str: 12### .. .... EV: 11Int: 20a->g]#.####... .... SH: 0Dex: 12###......## .... XL:  6 Next: 23% Place: Dungeon:4a->g#..@......# .... Noise: ---------  Time: 3392.5 (0.0)##...*.....# .... m) +7 sling of the Hierophant {flame, rF- #.<...*..... .... Fire: m) +7 sling of the Hierophant {f#......*..... ..............*.###...a->gH#.....#...###*.... g   hobgoblin (asleep)#.....#.... *..#.a->g/###.......## g.#.### .#.... _You feel clever. a->g+_A hobgoblin comes into view. _A hobgoblin is nearby!Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f - hobgoblina->g-CAim: a hobgoblin (asleep, 98% to hit)a->g .... malfuriongg the Diggera->g ...> Gargoyle.... Health: 37/37 ========================a->g3 .... Magic: 9/9========================a->gh ...# AC: 9Str: 12a->g ### .. .... EV: 11Int: 20a->g #.####... .... SH: 0Dex: 12a->gY###......## .... XL:  6 Next: 23% Place: Dungeon:4#..@......# .... Noise: ---------  Time: 3392.5 (0.0)a->g##.........# .... m) +7 sling of the Hierophant {flame, rF- #.<......... .... Fire: m) +7 sling of the Hierophant {fa->gP#............ ....a->g4............###a->gQ...a->gn#.....#...###...a->g.. g   hobgoblin (asleep)#.....#.... ...#a->gK.a->g###.......## g.#.a->g8### .#.... a->g2_A hobgoblin is nearby!a->g*Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f - hobgoblina->gAim: a hobgoblin (asleep, 98% to hit)  You shoot a sling bullet. The sling bullet hits the hobgoblin!  The sling bullet burns the hobgoblin.a->g%(((((( †a->gM a->g>.....a->g .a->g}7===3.9 (1.4a->gGa->g%  Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f - hobgoblin  Aim: a hobgoblin (asleep, 98% to hit)  You shoot a sling bullet. The sling bullet hits the hobgoblin!  The sling bullet burns the hobgoblin. _You kill the hobgoblin!a->g_a->ga->ga->g a->gɒ@_Unknown command.b->gEd .b->gdb->gjb->g\  ...  b->gCY### .. ... #.####... ###......## b->g #.........# ##.# b->g #.<.. .. ..### b->gY#.....#...###...  #.....#.... ...#b->g ###.......## †.#b->gǤ ### .#... . ....b->gb->g----40 b->g_b->gb->gz   ### .. b->gW #.####... ###......##  #.........# #b->gn.#  .. .b->gPs. ..### b->g#.....#...###...b->g #.....#.... ...# ###.......## †b->g.#b->g%s ### .#... .b->gY .... b->gXb->g?---5.9 (2b->gAb->g/4   b->g40### ..  #.####... b->gp0###......##  #.........# #b->g0>.# <b->g0... b->g 1Z. #...b->g;11### b->g|1#.....#...###... b->g1  #.....#....# ...# ###.......## b->g 2†.# ###..#... #..b->gS2# ....b->g2r## #.#.  b->g2+There is a stone staircase leading up here.b->g9b->gz:16.9 (3 _b->g?b->gNv ### ..  #.####...  ###......##  #.........#  ##...#  ##.<.  #@.. b->gvV #.### #.....#...###... #.....#....# ...# ###.......## †.# ###..#....b->g.w #.. ..... ##..#..#.b->g{@7.9 (4b->gb->g* ### ...####.###......###.........#. ##...#.. ##.<..#...#...b->ga#....@.####...###... ....# ...#.........#b->g@..#b->gmb->gٻ*8.9 (5b->gMb->g ### .. #.####... ###......## ### #.........# #..# ##...# #...##.<.b->g< #...#... #...@..### #.....#...###... #.....#....# ...# ###.......## †.#b->g| ###..#.... #........b->g ##..#..#.  ..#b->gob->g*9.9 (6b->gAb->g2c ### ..b->g2j #.####... ###......##b->g"3m ### #.........#b->gH3w #..####.........#b->g3 #...##.<......... #..@#............b->g3 #.............### #.....#...###...b->g@4 #.....#....# ...####.......## †.#b->gq48###..#b->g4R #........b->g4E##..#..#.b->g4 ..#b->g;b->g#<,400.9 (7b->g0?b->g8u ### .. #.####... #### #### #.........# #..####..# #.@.##.<. #...#............ #.............### #.....#...###... #.....#....# ...#b->gu###.......## †.####..# #........##..#..#.b->g2|b->g|*1.9 (8b->gkb->g### ..#.####... ###......## #### #... #..####.........# #...##.<.. #..@#.... #.............### #.....#...###... #.....#....# ...####.......## †.# ###..#.... #....##..#..#. ..#b->gb->g *2.9 (9b->gb->g### ..#.####... b->g]###......## b->gL#### #.........# b->gq#..####.........# b->g#...##.<......... b->g#...#............ b->gz#...@.........### b->g(#.....#...###... #.....#....# ...#b->gM###.......## †.#b->g` ###..#....b->g #....##..#..#.b->g7 ..# b->grb->g-#3.9 (1b->g 0.0)b->gb->gP### ..#.####... ###......## #### #... #..####.........# #...##.<.. b->g Q#...#.... #.......### #....@#...###... #.....#....# ...#b->gKQ###.......## †.#  ###..#....b->gQ #....##..#..#.b->gQ| ..##.#b->gVb->gW+4.9 (11b->gZb->g .####.###......###### #...........####........##.<...........#...................###b->g~..#...###... .# ...###.......## † ###..#..... ....b->g\.#.#..b->gA5.9 (12b->gnb->gX###......## .#### #.........# .#..####.........# .#...##.<......... .#...#............ .#.............### #.....#...###... #.....#....# ...####...@...## †.#  ###..#...... b->ge #....##..#..#..# # ##.#.. b->gnb->g$6.9 (13b->gb->g#### #...........####.....##.<....#....................### ..#...###... #....# ...####.......## †b->g= ###.@#......  #...#..#..#b->gi #..# .# .#.# .> b->g.. .#b->g'..b->gb->gV,7.9 (14b->gb->g| b->g5_Found a stone staircase leading down.b->g" >..b->ge v..##.<.#..b->g ..b->g .b->g) .b->gH .b->gn b->g5 b->g z#..####.# .#...##.<......... .#...#............ .b->g y#.............### b->gK /#.....#...###... #.....#....# ...#b->g e###.......##..†.#  ###..#.......  #..@.......b->g ##..#..#..# .# . b->g, ##.# .>... .#b->gM b... ...... #b->gm %.....b->gk b->g 08.0)b->g$ b->g'\ g#..####.# .#...##.<......... .#...#............ .#.............### .#.....#...###... .b->gq\ #.....#....# ...# ###.......##..†.# ###..#.b->g\ ##...o##..#..#.b->g\ #..#..# . .##.#..b->g\ e.>......b->g] _.#......... b->g&] vo   orc priest (asleep)b->gF] ........##........##b->gf b->gg +9.9 (2b->gl b->gt  b->gu q_An orc priest comes into view. It is wielding a +0 short sword.c->gZG#..####.........# ... malfuriongg the Diggerc->gG#...##.<......... ... Gargoylec->gG #...#............ ... Health: 37/37 ========================c->gGh#.............###c->gH~.. Magic: 9/9========================c->g^H#.....#...###.... AC: 9c->gH-Str: 12c->gH#.....#....# ...#EV: 11c->gH-Int: 20c->gI###.......##..†.#SH: 0c->g8I.Dex: 12c->gYIs###..#.......#c->gyIXL:  6 Next: 23% Place: Dungeon:4c->gIQ#...@******oc->gINoise: ---------  Time: 3409.9 (0.0)c->gI##..#..#....m) +7 sling of the Hierophant {flame, rF- c->gJ[#..#..# . .Fire: m) +7 sling of the Hierophant {f##.#...>c->gJP.......#c->gJG.........c->gKo   orc priest (asleep)........##.c->gyK.......## _There is a stone staircase leading up here. _Found a stone staircase leading down. c->gK[_An orc priest comes into view. It is wielding a +0 short sword.c->gKZFire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}c->gLPress: ? - help, Shift-Dir - straight line, f - orc priestAim: an orc priest, wielding a +0 short sword (asleep, 98% to hit)c->g #..####.........# ... malfuriongg the Digger#...##.<......... ... Gargoyle#...#............ ... Health: 37/37 ========================#.............###c->gQ .. Magic: 9/9========================#.....#...###.... AC: 9Str: 12c->g #.....#....# ...#EV: 11Int: 20c->g ###.......##..†.#SH: 0Dex: 12###..#.......#XL:  6 Next: 23% Place: Dungeon:4c->g _#...@((((((oNoise: ---------  Time: 3409.9 (0.0)##..#..#....c->g$ m) +7 sling of the Hierophant {flame, rF- #..#..# . .Fire: m) +7 sling of the Hierophant {f##.#...>.......#c->gS G.........c->g o   orc priest........##........##Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f - orc priestc->g Aim: an orc priest, wielding a +0 short sword (asleep, 98% to hit)  You shoot a sling bullet. The sling bullet hits the orc priest!  The sling bullet burns the orc priest.  c->g The orc priest shouts!c->g* c->g+ c->g . c->g4 /  --more--d->g*In  The orc priest is almost dead.d->gMjAn orc priest comes into view. It is wielding a +0 flail.d->gNd->go^w.....ooooo 2 orc priests (1 wandering)oo 2 orc wizards (wandering)An orc wizard comes into view. It is wielding a +0 dagger. x2d->gcd->gN===11.3 (1.4d->gd->ge _The orc priest looks encouraged for a moment.d->g#..####.........# ... malfuriongg the Digger#...##.<......... ... Gargoyled->g3#...#............ ... Health: 37/37 ========================#.............###.. Magic: 9/9========================d->g]#.....#...###.... AC: 9Str: 12d->g#.....#....# ...#EV: 11Int: 20d->g ###.......##..†.#SH: 0Dex: 12d->gъM###..#.......#XL:  6 Next: 23% Place: Dungeon:4#...@*****ood->g, Noise: ===------  Time: 3411.3 (0.0)##..#..#..oom) +7 sling of the Hierophant {flame, rF- #..#..# . .d->gFire: m) +7 sling of the Hierophant {f##.#...>.......#d->gɋt.........oo 2 orc priests (1 wandering)........##.oo 2 orc wizards (wandering)d->gC.......##An orc priest comes into view. It is wielding a +0 flail.An orc wizard comes into view. It is wielding a +0 dagger. x2 _The orc priest looks encouraged for a moment.Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f/p - orc priestd->gAim: an orc priest, wielding a +0 short sword (almost dead, 65% to hit)d->g#..####.........# ... malfuriongg the Digger#...##.<......... ... Gargoyled->g4#...#............ ... Health: 37/37 ========================#.............###.. Magic: 9/9========================#.....#...###...d->ga8. AC: 9Str: 12#.....#....# ...#EV: 11d->g-Int: 20d->g ###.......##..†.#SH: 0Dex: 12d->gY###..#.......#XL:  6 Next: 23% Place: Dungeon:4#...@.....ood->gNoise: ===------  Time: 3411.3 (0.0)d->g6s##..#..#..oom) +7 sling of the Hierophant {flame, rF- #..#..# . .d->g\Fire: m) +7 sling of the Hierophant {f##.#...>.......#d->gG.........d->g-oo 2 orc priests (1 wandering)........##.oo 2 orc wizards (wandering)d->g.......##Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f/p - orc priestAim: an orc priest, wielding a +0 short sword (almost dead, 65% to hit)  You shoot a sling bullet.  d->g"lThe orc wizard shouts! x2  The sling bullet hits the orc priest! The sling bullet burns the orc priest.d->g((((()   orc priestood->gd->g/  --more--d->g .....)oooYou kill the orc priest!d->gQ d->gW d->ge o.  The orc priest looks satisfied for a moment.d->gOk 8*d->gG    orc wizardThe orc wizard gestures wildly while chanting.The orc wizard flickers and vanishes!d->gz 8{d->g 372.7 (1.4 _Deactivating autopickup; reactivate with Ctrl-A.d->g9 d->g ` _Your Stealth skill increases to level 5!d->gR#..####.........# ... malfuriongg the Diggerd->g#...##.<......... ... Gargoyle#...#............ ... Health: 37/37 ========================#.............###.. Magic: 9/9d->g5D========================#.....#...###.... AC: 9Str: 12d->g#.....#....# ...#EV: 11Int: 20d->g ###.......##..†.#SH: 0Dex: 12d->gRM###..#.......#XL:  6 Next: 37% Place: Dungeon:4#...@*****o{d->gaNoise: ===------  Time: 3412.7 (0.0)##..#..#..o.m) +7 sling of the Hierophant {flame, rF- #..#..# . .Fire: m) +7 sling of the Hierophant {fd->g|x##.#...>.......#.........o   orc priestd->g&........##.o   orc wizard.......##d->g=The orc wizard flickers and vanishes! _Deactivating autopickup; reactivate with Ctrl-A. d->g_Your Stealth skill increases to level 5!Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f - orc wizardd->ghAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (58% to hit)e->g..o**opriestpriestflail (65e->gҷ #..####.........# ... malfuriongg the Diggere->g! #...##.<......... ... Gargoylee->gx #...#............ ... Health: 37/37 ========================e->g h#.............###e->g L.. Magic: 9/9e->g 2========================e->g> #.....#...###...e->gc . AC: 9Str: 12e->gĹ #.....#....# ...#EV: 11e->g -Int: 20e->g ###.......##..†.#e->g< [SH: 0Dex: 12e->g ###..#.......#XL:  6 Next: 37% Place: Dungeon:4e->g #...@(((..o{e->g Noise: ===------  Time: 3412.7 (0.0)e->g ##..#..#((o.e->gT Pm) +7 sling of the Hierophant {flame, rF- e->g #..#..# . .e->g̻ LFire: m) +7 sling of the Hierophant {fe->g t##.#...>e->g! .......#.........e->g{ o   orc priest........##.e->g mo   orc wizarde->gݼ O.......## e->g' D_Your Stealth skill increases to level 5!e->gQ RFire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}e->gv APress: ? - help, Shift-Dir - straight line, f - orc prieste->g QAim: an orc priest, wielding a +0 flail (65% to hit)  e->g lYou shoot a sling bullet. The sling bullet hits the orc priest.  The sling bullet burns the orc priest.e->gR e->gs g ....o...e->gs RFire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}e->gs ZPress: ? - help, Shift-Dir - straight line, f - orc priest  e->gt Aim: an orc priest, wielding a +0 flail (65% to hit)  You shoot a sling bullet. The sling bullet hits the orc priest.  e->gu yThe sling bullet burns the orc priest.  The orc priest is heavily wounded.e->g 8*e->g_ e->gj /  --more--f->g)s1   f->gosJThe orc wizard casts a spell.f->g]{.4.1 (1.4f->gM9{f->g3 _The orc wizard flickers and vanishes!f->g|#..####.........# ... malfuriongg the Digger#...##.<......... ... Gargoyle#...#............ ... Health: 37/37 ========================#.............###.. Magic: 9/9========================f->g}t#.....#...###.... AC: 9Str: 12#.....#....# ...#EV: 11Int: 20###.......##..†.#SH: 0Dex: 12###..#.......#f->gͪXL:  6 Next: 37% Place: Dungeon:4#...@****o{.Noise: ===------  Time: 3414.1 (0.0)##..#..#..{.f->g7m) +7 sling of the Hierophant {flame, rF- #..#..# . .Fire: m) +7 sling of the Hierophant {ff->g, ##.#...>.......#.........f->g[o   orc priest........##.f->g.......##The orc wizard casts a spell. _The orc wizard flickers and vanishes!  Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}f->gPress: ? - help, Shift-Dir - straight line, f/p - orc priestAim: an orc priest, wielding a +0 flail (heavily wounded, 65% to hit)f->gn #..####.........# ... malfuriongg the Diggerf->gn #...##.<......... ... Gargoyle#...#............ ... Health: 37/37 ========================#.............###.. Magic: 9/9========================f->g%o #.....#...###.... AC: 9Str: 12#.....#....# ...#EV: 11Int: 20f->gQo ###.......##..†.#SH: 0Dex: 12###..#.......#XL:  6 Next: 37% Place: Dungeon:4f->go #...@(((((((Noise: ===------  Time: 3414.1 (0.0)##..#..#..{.f->go m) +7 sling of the Hierophant {flame, rF- #..#..# . .Fire: m) +7 sling of the Hierophant {f##.#...>f->go .......#.........o   orc priestf->g'p ........##........##The orc wizard casts a spell. f->gYp _The orc wizard flickers and vanishes!  Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f/p - orc priestf->gp Aim: an orc priest, wielding a +0 flail (heavily wounded, 65% to hit)  You shoot a sling bullet.f->g f->g! ,f->g f->g f->g' o...{.).{.f->g -5.5 (1.4f->gs ?{.f->g d _The sling bullet barely misses the orc priest.g->gHJ#..####.........# ... malfuriongg the Digger#...##.<......... ... Gargoyle#...#............ ... Health: 37/37 ========================#.............###.. Magic: 9/9g->g[I3========================#.....#...###.... AC: 9Str: 12#.....#....# ...#EV: 11Int: 20###.......##..†.#SH: 0Dex: 12g->gI###..#...**o.#XL:  6 Next: 37% Place: Dungeon:4#...@**.{{).Noise: ===------  Time: 3415.5 (0.0)##..#..#....g->gJ7m) +7 sling of the Hierophant {flame, rF- #..#..# . .Fire: m) +7 sling of the Hierophant {fg->gbJ##.#...>.......#.........o   orc priest........##.g->gJ.......##Aim: an orc priest, wielding a +0 flail (heavily wounded, 65% to hit)  You shoot a sling bullet. g->gJ_The sling bullet barely misses the orc priest.Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f/p - orc priestg->g/KAim: an orc priest, wielding a +0 flail (heavily wounded, 65% to hit)g->gW@#..####.........# ... malfuriongg the Digger#...##.<......... ... Gargoyle#...#............ ... Health: 37/37 ========================g->g&A#.............###.. Magic: 9/9========================#.....#...###.... AC: 9Str: 12#.....#....# ...#EV: 11Int: 20###.......##..†.#SH: 0Dex: 12###..#.....o.#XL:  6 Next: 37% Place: Dungeon:4g->g~A#...@...{{).Noise: ===------  Time: 3415.5 (0.0)##..#..#....m) +7 sling of the Hierophant {flame, rF- g->gA#..#..# . .Fire: m) +7 sling of the Hierophant {f##.#...>.......#g->gBV.........o   orc priest........##........## g->gNB_The sling bullet barely misses the orc priest.Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f/p - orc priestg->gBAim: an orc priest, wielding a +0 flail (heavily wounded, 65% to hit)  You shoot a sling bullet. The sling bullet hits the orc priest!  The sling bullet burns the orc priest.g->gEg->gE(()((g->gL0....g->g8*g->gh]  You kill the orc priest!g->g #g->gJ*o{@...{.g->g+5516.9 (1.4g->gJ3/  --more--g->g Confused fire: m) +7 sling of the HierConf _You are confused.g->ge g->g+ d _Your Earth Magic skill increases to level 6!h->g h->gX h->gh->g%Q _You're too confused to cast spells.i->gM### ####.........##.<....i->g4#............ .........###.###... i->g......#....# ..i->gȬ###.......##..†.####..#@...{).#i->g5.......{.).##..#..#...i->g..#..# ...##.#...> .i->gƭ#.i->g/........##i->gi->gwi->g={..i->g----7i->g|0 _i->gi->g i->g'#..####.# .#...##.<......... .#...#............ .#.............### i->g'#.....#...###...[ #.....#....# ...####.......##..†.# . ###..#...{.).## . #....@....).i->g[(.##..#..#........#..# ...##.#...> ........#.................##.......## i->g)i->g]58.  Found a scale mail.i->g8******You hear some strange, mumbled words.  A puff of flame appears from out of thin air!i->g޻l....@.{i->gP=--8i->g8{i->gS _The puff of flame misses you.i->g %  i->g> You closely miss something.i->g4 |  You hear some strange, mumbled words.  A magic dart appears from out of thin air!i->gzb P  The magic dart hits you but does no damage.i->g>h 8*i->g8>i->gwi->gAt {.  You hear some strange, mumbled words.i->g}6=20.4 (1.5i->gi->g i->g`_Something hits you but does no damage.j->gsF-1.9j->gOx8{j->gLz _You barely miss something. Something hits you but does no damage.j->g!>j->g*Aj->gNE.j->gFB-3.4j->gcLj->gN j->g)Oo_You miss something. Something hits you but does no damage. x2j->gsT#..####.# .j->g׮#...##.<......... ....[#...#............ .j->g:#.............###. .#.....#...###...[..j->gE#.....#....##...# .#j->gm###.......##..†.# .j->g###..#..{..).## .#.j->gP).# .j->g߯##..#..#..... j->gy#..#..# ...j->g(y##.#...> ....j->gL.......# #............ .j->goV........##.j->g-..j->g5j->gf  You feel less confused.j->g,40j->g2jFire: m) +7 sling of the Hierophant {fj->gj->g j->gX_Something hits you but does no damage.j->g ;(j->gʅ j->g 1{j->gd 6==5.8 (1.4j->g j->g _You shoot a sling bullet. Something hits you but does no damage.j->g ;(j->g.j->gb41{j->g4W5--7.2j->g9j->g;m _You shoot a sling bullet. Something hits you.k->g;(k->g= {You shoot a sling bullet. Something hits you but does no damage. x2k->gB|  You hear some strange, mumbled words.  A magic dart appears from out of thin air!k->gk->gDW4--8.6k->gek->gzy _The magic dart hits you. Something completely misses you.k->g;(k->gF-k->gF21{k->g2)30.0k->gL7k->g8 k->g 9r_You shoot a sling bullet. Something hits you but does no damage.k->gq;(k->gg {You shoot a sling bullet.k->g#J  You hear some strange, mumbled words.k->gvk->ggy k->gyw Something tries to affect you, but you resist.k->gk->go(1.4k->g"{k->gk->gf _Something hits you but does no damage.k->g= ;(k->g. 1{k->g 62--k->g !2.8k->g k->g6  k->g b_You shoot a sling bullet. Something hits you. x2k->g}g  #### #.#  #..####.........# ....k->gg  #...##.<.........  #...#............ #.............###. #.....#...###...[..k->g h  #.....#....##...# k->gFh ###.......##..†.# k->guh ,###..#.@{..).##  #....{....).#k->gh  .#..#..#......k->gh  #..#..#.k->gi ##.#...> ....k->g+i .......# #.. ......... .k->gVi  ........##........##k->gq k->gq 5--30k->gy k->g^|  k->g| X_Something hits you but does no damage.l->gA ?(((((l->g  You shoot a sling bullet.  Reactivating autopickup.l->g " o..)..o   orc wizardAn orc wizard appears from thin air!l->gu r28----==5.2 (1.4l->ga l->g= ? _The orc wizard hits you with a +0 dagger.m->g  m->g :Casting: Stone Arrow (dangerous; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.m->gc #### #.........# .... malfuriongg the Digger #..####.........# .... Gargoyle #...##.<......... .... Health: 28/37 ==================------ #...#............ .... Magic: 6/9================-------- #.............###. ... AC: 9Str: 12 #.....#...###...[. .. EV: 11m->gInt: 20 #.....#....##...# . SH: 0Dex: 12 m->g###.......##..†.# . XL:  6 Next: 51% Place: Dungeon:4 ###..#.@o..).## . Noise: ===------  Time: 3435.2 (0.0) #.........).# . m) +7 sling of the Hierophant {flame, rF-  m->gN##..#..#...... . Fire: m) +7 sling of the Hierophant {f #..#..# .....  m->g.##.#...> ....  .......# #..  o   orc wizard ......... . m->g1 ........##.  .......## _The orc wizard hits you with a +0 dagger.  Casting: Stone Arrow (dangerous; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 11% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - orc wizardm->gghAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (60% to hit)m->gb#### #.........# .... malfuriongg the Digger#..####.........# .... Gargoylem->g #...##.<......... .... Health: 28/37 ==================------#...#............ .... Magic: 6/9================--------#.............###. ... AC: 9Str: 12#.....#...###...[... EV: 11Int: 20m->g`#.....#....##...#. SH: 0Dex: 12###.......##..†.#. XL:  6 Next: 51% Place: Dungeon:4###..#.@````.##. Noise: ===------  Time: 3435.2 (0.0)#.........).#m->g. m) +7 sling of the Hierophant {flame, rF- ##..#..#....... Fire: m) +7 sling of the Hierophant {f#..#..# .....##.#...> ...........# #..m->gMo   orc wizard......... .........##........## _The orc wizard hits you with a +0 dagger.  Casting: Stone Arrow (dangerous; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 11% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - orc wizardm->gaAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (60% to hit)m->gwo..)  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line, f - orc wizard: an orc wizard, wielding a +0 dagger and wearing a +0 robe (60% to hit)  m->gZwThe stone arrow misses the orc wizard. Something hits you but does no damage.Deactivating autopickup; reactivate with Ctrl-A.m->gx99-6.2 (1m->gsz{ _The orc wizard hits you but does no damage.m->g! J  Casting: Stone Arrow (dangerous; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.m->g  #### #.........# .... malfuriongg the Digger #..####.........# .... Gargoylem->g N #...##.<......... .... Health: 29/37 ==================------ #...#............ .... Magic: 3/9========---------------- #.............###. ... AC: 9Str: 12 m->g #.....#...###...[. .. EV: 11Int: 20 #.....#....##...# . SH: 0Dex: 12 m->g~ ###.......##..†.# . XL:  6 Next: 51% Place: Dungeon:4 ###..#.@o..).## . Noise: ==-------  Time: 3436.2 (0.0) #.....{...).# . m) +7 sling of the Hierophant {flame, rF-  m->gʛ ##..#..#...... . Fire: m) +7 sling of the Hierophant {f m->g #..#..# .....  ##.#...> ....  .......# #..  o   orc wizard ......... .  ........##.  m->g\ d.......## _The orc wizard hits you but does no damage.  m->g KCasting: Stone Arrow (dangerous; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 11% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - orc wizardm->g hAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (60% to hit)m->g@Q #### #.........# .... malfuriongg the Digger #..####.........# .... Gargoyle #...##.<......... .... Health: 29/37 ==================------ #...#............ .... Magic: 3/9========---------------- #.............###. ... AC: 9Str: 12 m->g#.....#...###...[. .. EV: 11Int: 20 #.....#....##...# . SH: 0Dex: 12 ###.......##..†.# . XL:  6 Next: 51% Place: Dungeon:4 m->gs###..#.@o..).## . Noise: ==-------  Time: 3436.2 (0.0) #.....{...).# . m) +7 sling of the Hierophant {flame, rF-  ##..#..#...... . Fire: m) +7 sling of the Hierophant {f #..#..# .....  ##.#...> ....  m->gR.......# #..  o   orc wizard ......... .  ........##.  .......## Casting: Stone Arrow (dangerous; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 11% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - orc wizardAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (60% to hit)  The stone arrow hits the orc wizard!!m->g  ####   #..####.........#  m->gn#...##.<...  #...#......  #..m->g  #....[.  #....m->g..#  ###..†.#  m->gMU)..).##  #).#  #....  m->gg .... > ... m->g.......# #. ......... m->gYv ........# n->gl3Ponfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 11% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - orc wizardAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (60% to hit)  The stone arrow hits the orc wizard!!  You kill the orc wizard!n->gr7<8627.2 (1n->g=n->g>S _Something hits you.n->gn->gn->gn->gF _Unknown command.n->g  n->gء$Casting: Stone Arrow (dangerous; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.n->g n->gd 4n->gx n->g _You can't see any susceptible monsters within range! (Use Z to cast anyway.)o->g@(o->g, {You shoot a sling bullet. Something hits you.o->g57-o->gH.=8.6 (1.4o->go->gf _Something hits you but does no damage.o->g@(o->gA6{o->gBk25--40.0o->gJIo->gKm _You shoot a sling bullet. Something hits you.o->g @(o->g ^{1.4o->g," o->gn$ _You shoot a sling bullet. Something hits you but does no damage. x2p->gg@(p->g?6{p->g(2.8p->gp->gy _You shoot a sling bullet. Something hits you but does no damage.p->g@(p->g46{p->g5=6-p->g554==p->g6!4.2p->g>p->g&B p->g`Br_You shoot a sling bullet. Something hits you but does no damage.p->gQCp->g  You shoot a sling bullet. Something hits you but does no damage.p->gY&  p->gYYou hear some strange, mumbled words.  A puff of flame appears from out of thin air!p->gnp->go(5.6p->gp{p->g p->gI>_The puff of flame hits you but does no damage.p->g >  You shoot a sling bullet.p->g ' p->g5 T)Reactivating autopickup.p->gz p->g~ 1757.0p->g{ p->g 6 _You feel a bit more experienced.q->ga%#### #.# .#..####.........# .#...##.<......... ....[#...#............ .#.............###. .#.....#...###...[. .#.....#....##...# .#q->g&###.##..†.# .###..#..@..).## .#.....)...).# .q->gY&N##..#..#...... . #..#..#...... .q->g&##.#...>..... ........###.. .q->g&......... .........##. q->gg q->gv q->gV q->gY q->gS P==q->g ,q->g* q->g q->g& q->g; q->g ;8q->g. E==q->g q->g9 e5===q->g" q->g ,q->g q->g q->g, U9=q->g) q->g q->g ,q->g{ q->g ---@@   Edmund (wand, wandering)q->gp L  ####  q->g C #..####...  #...##.<.. ....[q->gS $ #...#.....  q->g E#.............###.  #.....#...###...[.  q->gC! J#.....#....##...#  ###.......##..†.#  q->g! ###..#..@..).## 56.0 (8 #.....)...).#  ##..#..#...... .  q->g" D#..#..#......  ##.#...>.....  q->gw" z..@....###..  ......... .  ........##.  q->g" d _You start resting.q->g  ####   #..####...  #...##.<.. ....[ #...#.....  q->g* %#.............###.  #.....#...###...[.  #.....#....##...#  ###.......##..†.#  ###..#..@..).##  q->g Z#.....)...).#  ##..#..#...... .  q->g۹ #..#..#......  ##.#...>.....  ..@....###..  q->g- ......... . ........ q->g[ q->g q->g [ _Edmund is nearby!s->g  Casting: Stone Arrow (dangerous; 11% risk of failure)  s->gU! \Confirm with . or Enter, or press ? or * to list all spells.s->g(Os->gOs->gWVs->gY _You can't see any susceptible monsters within range! (Use Z to cast anyway.)t->gH ####  #### #.........#  #..####.........# ....t->g&| #...##.<.........  #...#............ #.............###. #.....#...###...[.. #.....#....##...#t->gX ###......@##..†.# ###..#..)..).##t->gӶ  #.....)...).# .t->g###..#..#...... #..#..#.##.#...>..... t->gr1 ..@....###.. ......... . ..##.t->gEt->g:@.t->goP===7.0 (1 _t->gt->gt->gt #.####... ###......#### t->gFu...####.........##.<.......#t->guS...... .t->gu<............###.t->guv....#...###...[..t->gvi.....#..@.##..t->gxv###.......##..†.###..#..)..).##t->gv#.....)...).# ##....t->gv .t->g ws..#..#.....t->g;w##.#@..>....t->gkwn......###. ..t->gw@ .t->g+}t->g(>@.t->gƅ&8t->gt->gu->g  Casting: Stone Arrow (dangerous; 11% risk of failure)  u->gW \Confirm with . or Enter, or press ? or * to list all spells.u->gu->gu->g1u->g  Casting: Stone Arrow (dangerous; 11% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) u->g Casting: Stone Arrow (dangerous; 11% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)v->gL~X#.####... .... malfuriongg the Digger###......## .... Gargoyle#### #.........# .... Health: 29/37 ==================------#..####.........# .... Magic: 5/9=============-----------#...##.<......... .... AC: 9Str: 12#...#............ .... EV: 11Int: 20#.............###. ... SH: 0Dex: 12#.....#...###...[... XL:  6 Next: 75% Place: Dungeon:4v->g~#.....#..@.##...#. Noise: ---------  Time: 3458.0 (0.0)###......*##..†.#. m) +7 sling of the Hierophant {flame, rF- ###..#.*)..).##. Fire: m) +7 sling of the Hierophant {fv->g&#.....*...).#.##..#.*#.......#..#.@#......v->g|*@   Edmund (wand, wandering)##.#...>............###........... . _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  v->gFire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f - Edmundv->gAim: Edmund, wielding a +2 dire flail of protection, wearing a +0 leather  armour and carrying a wand of flame (lightly wounded, wandering, hasn't noticedyou, 65% to hit)v->gX-#.####... .... malfuriongg the Digger###......## .... Gargoyle#### #.........# .... Health: 29/37 ==================------#..####.........# .... Magic: 5/9v->g;=============-----------#...##.<......... .... AC: 9Str: 12#...#............ .... EV: 11Int: 20#.............###. ... SH: 0Dex: 12#.....#...###...[... XL:  6 Next: 75% Place: Dungeon:4#.....#..@.##...#. Noise: ---------  Time: 3458.0 (0.0)v->gwj###.......##..†.#. m) +7 sling of the Hierophant {flame, rF- ###..#..)..).##. Fire: m) +7 sling of the Hierophant {f#.....)...).#.v->g-##..#..#.......#..#.@#......@   Edmund (wand, wandering)##.#...>.....v->g#p.......###........... .Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f - EdmundAim: Edmund, wielding a +2 dire flail of protection, wearing a +0 leather  v->gtarmour and carrying a wand of flame (lightly wounded, wandering, hasn't noticedyou, 65% to hit)  You shoot a sling bullet.v->g/  --more--v->gi { ((((@v->gWi h)The sling bullet hits Edmund but does no damage.v->g} v->g/ l..)@.v->g f30====9.4 (1.4v->g v->g ( _Edmund is lightly wounded.w->gc#.####... .... malfuriongg the Digger###......## .... Gargoylew->g#### #.........# .... Health: 30/37 ===================-----#..####.........# .... Magic: 5/9=============-----------#...##.<......... .... AC: 9Str: 12w->go#...#............ .... EV: 11Int: 20#.............###. ... SH: 0Dex: 12w->gE#.....#...###...[... XL:  6 Next: 75% Place: Dungeon:4#.....#..@.##...#. Noise: ===------  Time: 3459.4 (0.0)w->gs###......*##..†.#. m) +7 sling of the Hierophant {flame, rF- ###..#.*)..).##w->gk. Fire: m) +7 sling of the Hierophant {f#.....*...).#.##..#.@#.......w->g#..#..#......@   Edmund (wand)##.#...>.....w->gz.......###........... .The sling bullet hits Edmund but does no damage. _Edmund is lightly wounded.  Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f/p - Edmundw->gAim: Edmund, wielding a +2 dire flail of protection, wearing a +0 leather  armour and carrying a wand of flame (lightly wounded, 65% to hit)w->gW#.####... .... malfuriongg the Digger###......## .... Gargoyle#### #.........# .... Health: 30/37 ===================-----w->g#..####.........# .... Magic: 5/9=============-----------#...##.<......... .... AC: 9Str: 12#...#............ .... EV: 11Int: 20w->g#.............###. ... SH: 0Dex: 12#.....#...###...[... XL:  6 Next: 75% Place: Dungeon:4w->g1#.....#..@.##...#. Noise: ===------  Time: 3459.4 (0.0)###......(##..†.#w->go}. m) +7 sling of the Hierophant {flame, rF- ###..#.()..).##. Fire: m) +7 sling of the Hierophant {fw->g#.....(...).#.##..#.@#.......#..#..#......w->gQ@   Edmund (wand)##.#...>............###..w->gB......... .Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f/p - EdmundAim: Edmund, wielding a +2 dire flail of protection, wearing a +0 leather  armour and carrying a wand of flame (lightly wounded, 65% to hit)  You shoot a sling bullet. The sling bullet hits Edmund!  The sling bullet burns Edmund.w->g5L  --more--w->g7j  Edmund is heavily wounded.w->gY g..@).w->g.60.8 (1.4w->gw->g, _Edmund says, "People think my brother is the best. I think he's crazy."w->g= A  Casting: Stone Arrow (dangerous; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.w->gy b #.####... .... malfuriongg the Digger ###......## .... Gargoyle #### #.........# .... Health: 30/37 ===================----- #..####.........# .... Magic: 2/9=====------------------- #...##.<......... .... AC: 9Str: 12w->gDz  #...#............ .... EV: 11Int: 20 #.............###. ... SH: 0Dex: 12 #.....#...###...[. .. XL:  6 Next: 75% Place: Dungeon:4 w->gz #.....#..@.##...# . Noise: ===------  Time: 3460.8 (0.0) ###......*##..†.# . m) +7 sling of the Hierophant {flame, rF-  ###..#.*)..).## . Fire: m) +7 sling of the Hierophant {f #....@)...).# . w->g+{ u##..#..#...... . #..#..#......  @   Edmund (wand) ##.#...>.....  .......###..  ......... . Casting: Stone Arrow (dangerous; 11% risk of failure)  w->g{ BConfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 11% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - EdmundAim: Edmund, wielding a +2 dire flail of protection, wearing a +0 leather  armour and carrying a wand of flame (heavily wounded, 68% to hit)w->g#.####... .... malfuriongg the Digger###......## .... Gargoyle#### #.........# .... Health: 30/37 ===================-----w->g}#..####.........# .... Magic: 2/9=====-------------------#...##.<......... .... AC: 9Str: 12#...#............ .... EV: 11Int: 20#.............###. ... SH: 0Dex: 12w->g#.....#...###...[... XL:  6 Next: 75% Place: Dungeon:4#.....#..@.##...#. Noise: ===------  Time: 3460.8 (0.0)###......`##..†.#. m) +7 sling of the Hierophant {flame, rF- ###..#.`)..).##w->g. Fire: m) +7 sling of the Hierophant {f#....@)...).#.##..#..#.......#..#..#......@   Edmund (wand)##.#...>............###........... .Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 11% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - Edmundw->gAim: Edmund, wielding a +2 dire flail of protection, wearing a +0 leather  armour and carrying a wand of flame (heavily wounded, 68% to hit)  The stone arrow hits Edmund!x->g_8Aiming: Stone Arrow (dangerous; 11% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - Edmundx->ge`IAim: Edmund, wielding a +2 dire flail of protection, wearing a +0 leather  armour and carrying a wand of flame (heavily wounded, 68% to hit)  The stone arrow hits Edmund!  Edmund is severely wounded.x->gm%.x->gn:@.x->go3-1.8 (1x->gxx->gz3-x->gZ/  --more--x->gfs _Edmund says, "You wouldn't believe how much I paid for this flail."x->gVgx->gx->gUx->g7x->g֝> _Unknown command.x->gj A  Casting: Stone Arrow (dangerous; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.x->g x->g x->gO x->g ] _You don't have enough magic to cast this spell.x->g# x->g x->g x->g > _Unknown command.y->g #.####... .... malfuriongg the Digger###......## .... Gargoyle#### #.........# .... Health: 30/37 ===================-----y->g7 #..####.........# .... Magic: 2/9=====-------------------#...##.<......... .... AC: 9Str: 12#...#............ .... EV: 11Int: 20y->gq S#.............###. ... SH: 0Dex: 12#.....#...###...[.y->g .. XL:  6 Next: 75% Place: Dungeon:4#.....#..@.##...#y->g #. Noise: ==-------  Time: 3461.8 (0.0)###......*##..†.#. m) +7 sling of the Hierophant {flame, rF- ###..#.@)..).##y->g . Fire: m) +7 sling of the Hierophant {f#.....)...).#.y->gI ##..#..#.......#..#..#......y->g @   Edmund (wand)##.#...>............###........... . y->g _You don't have enough magic to cast this spell. _Unknown command.Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f/p - EdmundAim: Edmund, wielding a +2 dire flail of protection, wearing a +0 leather  armour and carrying a wand of flame (severely wounded, 65% to hit)y->gc#.####... .... malfuriongg the Digger###......## .... Gargoyley->g#### #.........# .... Health: 30/37 ===================-----#..####.........# .... Magic: 2/9=====-------------------y->g#...##.<......... .... AC: 9Str: 12#...#............ .... EV: 11Int: 20#.............###. ... SH: 0Dex: 12#.....#...###...[... XL:  6 Next: 75% Place: Dungeon:4#.....#..@.##...#. Noise: ==-------  Time: 3461.8 (0.0)###......(##..†.#y->g". m) +7 sling of the Hierophant {flame, rF- ###..#.@)..).##. Fire: m) +7 sling of the Hierophant {f#.....)...).#.y->g`##..#..#.......#..#..#......@   Edmund (wand)##.#...>............###..y->g......... .Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f/p - EdmundAim: Edmund, wielding a +2 dire flail of protection, wearing a +0 leather  armour and carrying a wand of flame (severely wounded, 65% to hit)  You shoot a sling bullet. The sling bullet hits Edmund.  y->g4The sling bullet burns Edmund.y->g3y->gF;Q1=3y->g;2===y->gB/  --more--y->g/8 @y->g/.  Edmund is severely wounded.  Edmund says, "I might not be good at magic, but I can still kill you!"y->g0y->gt1%=y->g13.2 (1.4y->g3?y->g7CG _Edmund barely misses you.y->gy ##  #.####... ######## y->gOz ..#####.........#..##.<...........#...... .y->gz ............###.###...[..y->gc{ ).....#....##..###......@##..†.###..#..)..).#y->g{ .....)...).# #...y->gY| #..#..#...##.#...>...###.y->g y->g :@.y->gk 6---40y->gK y->gN z->g~A  Casting: Stone Arrow (dangerous; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.z->gO ### .. .... malfuriongg the Digger #.####... .... Gargoyle ###......## .... Health: 31/37 ====================----z->g #### #.........# .... Magic: 0/9------------------------ #..####.........# .... AC: 9Str: 12 #...##.<......... .... EV: 11Int: 20 #...#............ .... SH: 0Dex: 12 z->gw#.............###. ... XL:  6 Next: 75% Place: Dungeon:4 #.....#..@###...[. .. Noise: ---------  Time: 3464.2 (0.0) z->g#.....#..@.##...# . m) +7 sling of the Hierophant {flame, rF-  ###.......##..†.# . Fire: m) +7 sling of the Hierophant {f ###..#..)..).## . z->g3R#.....)...).# . ##..#..#...... . @   Edmund (wand) #..#..#......  ##.#...>.....  z->g.......###.. Casting: Stone Arrow (dangerous; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 11% risk of failure)  z->g#Press: ? - help, Shift-Dir - straight line, f/p - EdmundAim: Edmund, wielding a +2 dire flail of protection, wearing a +0 leather  armour and carrying a wand of flame (severely wounded, 68% to hit)z->g### .. .... malfuriongg the Digger#.####... .... Gargoyle###......## .... Health: 31/37 ====================----z->g#### #.........# .... Magic: 0/9------------------------#..####.........# .... AC: 9Str: 12#...##.<......... .... EV: 11Int: 20z->g#...#............ .... SH: 0Dex: 12z->g0#.............###. ... XL:  6 Next: 75% Place: Dungeon:4#.....#..@###...[... Noise: ---------  Time: 3464.2 (0.0)z->g.L#.....#..@.##...#. m) +7 sling of the Hierophant {flame, rF- ###.......##..†.#z->ga. Fire: m) +7 sling of the Hierophant {f###..#..)..).##.z->g#.....)...).#.##..#..#....... @   Edmund (wand)#..#..#......##.#...>............###..Confirm with . or Enter, or press ? or * to list all spells.z->gsAiming: Stone Arrow (dangerous; 11% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - EdmundAim: Edmund, wielding a +2 dire flail of protection, wearing a +0 leather  armour and carrying a wand of flame (severely wounded, 68% to hit)  z->gThe stone arrow hits Edmund!z->gM:Aiming: Stone Arrow (dangerous; 11% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - EdmundAim: Edmund, wielding a +2 dire flail of protection, wearing a +0 leather  armour and carrying a wand of flame (severely wounded, 68% to hit)  The stone arrow hits Edmund!  z->gCEdmund is almost dead.z->gԒ1****z->g+***z->gA......z->gM)@z->g&==z->g5.2 (1z->g5)z->g+z->g6/  --more--z->gIb h _Edmund zaps a wand. The puff of flame misses you.z->gi### .. .... malfuriongg the Diggerz->g{j#.####... .... Gargoyle###......## .... Health: 31/37 ====================----#### #.........# .... Magic: 0/9------------------------z->gj#..####.........# .... AC: 9Str: 12z->gFk#...##.<......... .... EV: 11Int: 20#...#............ .... SH: 0z->gk-Dex: 12z->gk#.............###. ... XL:  6 Next: 75% Place: Dungeon:4#.....#..@###...[.z->gTl.. Noise: ==-------  Time: 3465.2 (0.0)#.....#..@.##...#. m) +7 sling of the Hierophant {flame, rF- z->gl###.......##..†.#. Fire: m) +7 sling of the Hierophant {fz->g'm###..#..)..).##.#.....)...).#z->gml.##..#..#....... @   Edmund (wand)#..#..#......z->gjn##.#...>............###.. _Edmund zaps a wand. The puff of flame misses you.Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f/p - Edmundz->gnfAim: Edmund, wielding a +2 dire flail of protection, wearing a +0 leather  z->gKooarmour and carrying a wand of flame (almost dead, 65% to hit){->gf### .. .... malfuriongg the Digger#.####... .... Gargoyle{->gf###......## .... Health: 31/37 ====================----#### #.........# .... Magic: 0/9------------------------#..####.........# .... AC: 9Str: 12{->gJg#...##.<......... .... EV: 11Int: 20#...#............ .... SH: 0Dex: 12{->ggF#.............###. ... XL:  6 Next: 75% Place: Dungeon:4#.....#..@###...[... Noise: ==-------  Time: 3465.2 (0.0){->g@h#.....#..@.##...#. m) +7 sling of the Hierophant {flame, rF- ###.......##..†.#. Fire: m) +7 sling of the Hierophant {f{->gh###..#..)..).##.#.....)...).#.##..#..#....... @   Edmund (wand){->gti#..#..#......##.#...>............###..Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f/p - EdmundAim: Edmund, wielding a +2 dire flail of protection, wearing a +0 leather  {->giarmour and carrying a wand of flame (almost dead, 65% to hit)  You shoot a sling bullet. The sling bullet hits Edmund.  The sling bullet burns Edmund.{->gz%2{->g/  --more--{->g#  {->gfCEdmund is almost dead.{->gF%={->g6.6 (1.4{->g{->g|H _Edmund closely misses you.{->g. ### .. .... malfuriongg the Digger{->g #.####... .... Gargoyle###......## .... Health: 32/37 ====================----#### #.........# .... Magic: 0/9------------------------{->g׆ #..####.........# .... AC: 9Str: 12#...##.<......... .... EV: 11{->g, Int: 20#...#............ .... SH: 0Dex: 12{->gl #.............###. ... XL:  6 Next: 75% Place: Dungeon:4#.....#..@###...[... Noise: ===------  Time: 3466.6 (0.0)#.....#..@.##...#{->g <. m) +7 sling of the Hierophant {flame, rF- ###.......##..†.#. Fire: m) +7 sling of the Hierophant {f{->gF ###..#..)..).##.#.....)...).#.##..#..#....... @   Edmund (wand)#..#..#......##.#...>.....{->g .......###..Edmund is almost dead. _Edmund closely misses you.{->g fFire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f/p - EdmundAim: Edmund, wielding a +2 dire flail of protection, wearing a +0 leather  armour and carrying a wand of flame (almost dead, 65% to hit){->gE /### .. .... malfuriongg the Digger#.####... .... Gargoyle###......## .... Health: 32/37 ====================----#### #.........# .... Magic: 0/9------------------------#..####.........# .... AC: 9{->g0F |Str: 12#...##.<......... .... EV: 11Int: 20#...#............ .... SH: 0Dex: 12#.............###. ... XL:  6 Next: 75% Place: Dungeon:4#.....#..@###...[.{->gF .. Noise: ===------  Time: 3466.6 (0.0)#.....#..@.##...#. m) +7 sling of the Hierophant {flame, rF- ###.......##..†.#. Fire: m) +7 sling of the Hierophant {f###..#..)..).##{->gZG r.#.....)...).#.##..#..#....... @   Edmund (wand)#..#..#......##.#...>............###..{->gG Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f/p - EdmundAim: Edmund, wielding a +2 dire flail of protection, wearing a +0 leather  armour and carrying a wand of flame (almost dead, 65% to hit)  You shoot a sling bullet. The sling bullet hits Edmund!  The sling bullet burns Edmund.{->g{O D){->g {->g (132%{->g 8.0 (1.4{->gr /  --more--|->g|->g{### .. .... malfuriongg the Digger#.####... .... Gargoyle|->g###......## .... Health: 32/37 ====================----#### #.........# .... Magic: 0/9|->gY------------------------#..####.........# .... AC: 9Str: 12|->g#...##.<......... .... EV: 11Int: 20|->g#...#............ .... SH: 0Dex: 12|->gm#.............###. ... XL:  6 Next: 132% Place: Dungeon:4#.....#..@###...[.|->g .. Noise: ===------  Time: 3468.0 (1.4)#.....#..).##...#. m) +7 sling of the Hierophant {flame, rF- ###.......##..†.#|->g. Fire: m) +7 sling of the Hierophant {f###..#..)..).##.|->g#.....)...).#.##..#..#.......|->g@j#..#..#......##.#...>............###.. _You kill Edmund!Training target 6.0 for Stealth reached!|->g~Your Stealth skill increases to level 6!You have reached level 7!|->g/  --more--|->gB 95/41107|->g'C 6% |->gO |->gQ 6 _|->g .####.###......###### #...#..###..#|->gC.##.<...........#..................###. ....#...###...[ .##...#  ##.......##..† ###..#..)..).#|->g....).#.#....|->gy.......###......... .|->g|->gb6=---90 |->g/ _|->g|->g Qk - a wand of flame (30)  Things that are here:|->gX H---70.0 (2|->g|->g |->g_a +2 dire flail of protection; a +0 leather armour; the human corpse of Edmund->g->g->gX->g->gW1==1.0 (1->g->g->g*2.0 (2->gY->g2->gb7=3.0 (3->gv->g{@4.0 (4->g->g:==->g;#5.0 (5->g->g@6.0 (6->g->gn8=7.0 (7->g ->g->g*8.0 (8->gj->g@9.0 (9->gO$->g*->g*Y9=2->g*;==80.0 (10.0)->g<0->g16->gV6+1.0 (11->g;->g'B->gHB+2.0 (12->gG->gkOA3.0 (13->gX->g^->g1_w40===4.0 (14->gd->g/mA5.0 (15->gTs->gFy->gy$6.0 (16->g->gф->g +7.0 (17->gj->gm1==3->g@===8.0 (18->g->g\ _HP restored.9.0 (19->g->gB90.0 (20->g->g->gҹ+1.0 (21->gB->gR->g[====2.0 (22->g->g->gf+3.0 (23->g->gA4.0 (24->g->g->g +5.0 (25->g ->gZ->g_4==6.0 (26->gO->gW->g+7.0 (27->g ->gA8.0 (28->gp->g`A9.0 (29->g ->g;&->g{&I==500.0 (30->g*->g0A1.0 (31->gi6->g;A2.0 (32->g7@->g*E->gYE+3.0 (33->gYK->g8P->gbP+4.0 (34->gxU->gg\y5===5.0 (35->g`->geA6.0 (36->gj->go->go+7.0 (37->gQu->gz->g{+8.0 (38->g->g_===9.0 (39->g->gÏ->g,10.0 (40->g2->gA1.0 (41->g6->gR->g+2.0 (42->g->g->g.\6==3.0 (43->g->gɸA4.0 (44->gR->gV->g+5.0 (45->g->g->g+6.0 (46->gK->g->gH==7.0 (47->g)->grA8.0 (48->gI->gX->g+9.0 (49->g->g->g],20.0 (50->g->g->g,\7==1.0 (51->g ->g3A2.0 (52->g?->g A3.0 (53->g->g#A4.0 (54->g(->g)-^==5.0 (55->g2->gm8A6.0 (56->g=->gA->g!B+7.0 (57->gH->gZM->g{M+8.0 (58->gQ->gVA9.0 (59->g\->gPc->gc^8===30.0 (60->gh->gEnA1.0 (61->gs->g|y->gy+2.0 (62->gA~->g/->gO+3.0 (63->gt->g;===->g؎$4.0 (64->g?->gW->g+5.0 (65->g5->gӡ->g+6.0 (66->g->g->gЫ+7.0 (67->gP->g->g=69==->g[$8.0 (68->g;->gA9.0 (69->gu->gB40.0 (70->gn->gA1.0 (71->gf->g6^==2.0 (72->g->g]->g\+3.0 (73->g->g->gI+4.0 (74->gQ->g5 A5.0 (75->g ->g u10/10===6.0 (76->g ->gG  ###......## #### #...#  #..####.#  #...##.<..  #...#...  #.....###.  #.....#...###...[.  #.....#..).##...#  ###...->g6H †.#  ###..#..)..).##  #.....)...).#  ##..#..#...... #..#..#..... ##.#...>..... .......###.. ......... ->gH F .##. _Magic restored.->gM A7.0 (77->gR ->g@  #### #.....###.....##.<.........->g J...#.....................###. ....#...###...[ ->gr ..#..).##...#  ##.......##..†. ###..#@.)..).# #.....)...).#..#..#.......#->g ........##.......##->g} ->gϖ +8.0 (78->g ->g  #..####.#  #...##.<..  #...#............  #.......###. ->gf #.....#...###...[. ->g t #.....#..).##...#  ###.......##..†.#->g  ###..#..)..).##->gp  #..@..)...).# ##..#..#...... #..#..#......->g  ##.#...>.....->g  .......###.. ......... .->g 4........##->g> i. .......## ->g A9.0 (79->g ->g$  .##.<.#...->g% ..........###. #...###...[ ->gi% O#.....#..).##...# ###.......##..†->g%  ###..#..)..).#->g%  #.....)...).->g% T##.@#..#......->g$& ] #..#..#...->g@& ]#.#...>->gZ& $.#..->gr& V........##.......->g0 ->gV1 J===50.0 (80->g: ->g* ...#.......###. #.....#...###...[ #.....#..).##...# ##.......##..† ###..#..)..).# #.....)...).##..#..#...... #.#...> .......###.......... .........##..........###...........$.#........1.0 (81->g m.###. .....#...###...[ ....#..).##...# ->g ##.......##..† ###..#..)..).# #.....)...).->g5 ##..#..#...... ##@#...>.............###->gt ............... #............##.->g <.##..###.#.$.#......#.->g ->g +2.0 (82->gJ ->gB P #.....#...###...[.  #.....#..).##...# ###.......##..†.# ###..#..)..).## #.....)...).#->gB  ##..#..#......# #..#..#......#...####.#...>.....#......@......###..#->g^C ... .####. ## #->gC +..#->gC  .$.#...o   orc (asleep)...#->g D ~.J   endoplasm (asleep)->gD y#....J.o->gW ->g]X ,3.0 (83->gg ->g[m  ->gn a_An endoplasm and an orc come into view.->g? [.  ->g8.)  ..##..†.# ->g2& ###..#..)..).##  ->gg+#.....)...).#  ##..#->g.  # #..#..#...... ->g# #...####.#...>..... ->g8 #......@......###.. ->g3$ #............... . ->ge$ ##............##. ->g) #.##.........##  ->g%. #..........#  ->g".$.#.........  ->gb#....#.........  ->gx#....J.o...... ->g [.  .)  ..##..†.#  ###..#..)..).##  #.....)...).#  ##..#  # #..#..#......  #...####.#...>.....  #......@......###..  #............... .  ##............##.  #.##.........## . #..........# .$.#.........  ....#.........  #....J.o...... ->g4->g~->gXd _There are monsters nearby!->g$ .#.....#...###...[.malfuriongg the Digger#.....#..).##...#Gargoyle###.......##..†.#Health: 41/41 ========================###..#..)..).##Magic: 10/10 ========================#.....)...).#AC: 9Str: 12##..#..#......EV: 11Int: 20->gq% # #..#..#......SH: 0Dex: 12#...####.#...>.....XL:  7 Next: 16% Place: Dungeon:4#......@......###..Noise: ---------  Time: 3553.0 (0.0)#......*........ .m) +7 sling of the Hierophant {flame, rF- ##.....*......##.Fire: m) +7 sling of the Hierophant {f->gj& #.##...*.....##. #....*.....#.$.#.*.......o   orc (asleep)....#.*.......J   endoplasm (asleep)#....J.o...... _An endoplasm and an orc come into view. _There are monsters nearby!Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f - orcAim: an orc, wielding a +0 mace and wearing a +0 chain mail (asleep, 98% to  hit)->gP #.....#...###...[.malfuriongg the Digger->gIP F#.....#..).##...#Gargoyle###.......##..†.#Health: 41/41 ========================->gkP ###..#..)..).##Magic: 10/10 ========================->gP #.....)...).#AC: 9Str: 12->gP ##..#..#......EV: 11Int: 20->gP # #..#..#......SH: 0Dex: 12->gP 3#...####.#...>.....XL:  7 Next: 16% Place: Dungeon:4->gQ #......@......###..Noise: ---------  Time: 3553.0 (0.0)#............... .m) +7 sling of the Hierophant {flame, rF- ##............##.->g=Q Fire: m) +7 sling of the Hierophant {f#.##.........##->gkQ E. #..........#.$.#.........o   orc (asleep)->gQ ....#.........J   endoplasm (asleep)->gQ ~#....J.o......  Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f - orcAim: an orc, wielding a +0 mace and wearing a +0 chain mail (asleep, 98% to  hit)  ->gR ^You shoot a sling bullet. The sling bullet hits the orc.  The sling bullet burns the orc.->gU H(((((->gU J   endoplasm (asleep)(->gV ))->g I......->g ?7===4.4 (1.4->g ->g< ->g4 /  --more--->g=H _You kill the orc!->g#.....#...###...[.malfuriongg the Digger#.....#..).##...#Gargoyle###.......##..†.#->g Health: 41/41 ========================###..#..)..).##Magic: 10/10 ========================#.....)...).#AC: 9Str: 12->g(##..#..#......EV: 11Int: 20# #..#..#......SH: 0Dex: 12->g #...####.#...>.....XL:  7 Next: 17% Place: Dungeon:4#......@......###..Noise: ===------  Time: 3554.4 (0.0)#......*........ .m) +7 sling of the Hierophant {flame, rF- ->g##.....*......##.Fire: m) +7 sling of the Hierophant {f->g#.##...*.....##. #...*......#->gT.$.#*........J   endoplasm (asleep)....#*........->g #....J.)...... _You kill the orc!Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}->gDPress: ? - help, Shift-Dir - straight line, f - endoplasmAim: an endoplasm (asleep, 98% to hit)->gZ^#.....#...###...[.malfuriongg the Digger#.....#..).##...#Gargoyle###.......##..†.#Health: 41/41 ========================###..#..)..).##->g"[8Magic: 10/10 ========================#.....)...).#AC: 9Str: 12->gR[Q##..#..#......EV: 11Int: 20# #..#..#......SH: 0->g[Dex: 12#...####.#...>.....->g[XL:  7 Next: 17% Place: Dungeon:4#......@......###..->g \Noise: ===------  Time: 3554.4 (0.0)#............... .m) +7 sling of the Hierophant {flame, rF- ##............##.Fire: m) +7 sling of the Hierophant {f->g4\#.##.........##. #..........#->g[\.$.#.........J   endoplasm (asleep)->g\....#.........#....J.)...... _You kill the orc!->g\Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f - endoplasm->g\CAim: an endoplasm (asleep, 98% to hit)  ->g]jYou shoot a sling bullet. The sling bullet hits the endoplasm!  The sling bullet burns the endoplasm.->g1cI(((((->g`cv(.->gR.......->g-5.8 (1.4->gC->g  Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f - endoplasm  ->gzAim: an endoplasm (asleep, 98% to hit)  You shoot a sling bullet. The sling bullet hits the endoplasm!  The sling bullet burns the endoplasm. _You kill the endoplasm!->g_ ->g ->gF ->ge F _Unknown command.->g C......->g ->g ->g ( #.....#..).##...# ###.......##..†.# ###..#..)..).## #.....)...).## ##..#..#......##. #..#..#...... #...####.#...>..... #.............###.. #... . ####.  #.##  . #..#->g  .$.#......#..#......) #...# ..[...#->g (0.0->g5---6.8 (1->gO->gD) _Found a scale mail.->ga#.->g5---->g->g[V ###.......##..†.#->g9\ ###..#..)..).## #.....)...).#->gc\k## ##..#..#......->g\#.# #..#..#......->g\ #...####.#...>.....->g][ #.............###..->g(]M #......->gI]7... .->gh]4 ##->g],##. ->g]7 #.##->g] ->g]b . #..#->gY^l .$.#...->g^x...#...#......)->g_hg   goblin (asleep)->g_ #...#...[...# #.## # g.#..->g &0->g->g$7.8 (1->g->gf ->gg_A goblin comes into view. It is wielding a +3 dagger.->g###.......##..†.#malfuriongg the Digger###..#..)..).##Gargoyle#.....)...).#Health: 41/41 ========================->gL## ##..#..#......Magic: 10/10 ========================##.# #..#..#......AC: 9->g{/Str: 12#...####.#...>.....EV: 11Int: 20->g#.............###..SH: 0Dex: 12->g#............... .->gXL:  7 Next: 17% Place: Dungeon:4->gl##...@........##.->g@Noise: ---------  Time: 3557.8 (0.0)#.##..*......##->gfm) +7 sling of the Hierophant {flame, rF- . #..*.......#->gFire: m) +7 sling of the Hierophant {f.$.#*........->g....#*........#.....*)......->gg   goblin (asleep)#...#..*[...#->g#.## # g.#.. _Unknown command. _Found a scale mail. ->gb>_A goblin comes into view. It is wielding a +3 dagger.Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f - goblinAim: a goblin, wielding a +3 dagger (asleep, 98% to hit)->gc###.......##..†.#->gmalfuriongg the Digger###..#..)..).##->g#Gargoyle->gFN#.....)...).#->geHealth: 41/41 ========================->gɕq## ##..#..#......->geMagic: 10/10 ========================->g.##.# #..#..#......->gS-AC: 9->gx.Str: 12->g#...####.#...>.....EV: 11->gޖ.Int: 20->gB#.............###..->g,-SH: 0->gP.Dex: 12->gv#............... .->gXL:  7 Next: 17% Place: Dungeon:4->gҗl##...@........##.->g Noise: ---------  Time: 3557.8 (0.0)->g/a#.##.........##->gfm) +7 sling of the Hierophant {flame, rF- . #..........#->gLFire: m) +7 sling of the Hierophant {f->g.$.#.............#.........#......)......g   goblin (asleep)#...#...[...##.## # g.#.. ->gQ_A goblin comes into view. It is wielding a +3 dagger.->gFire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f - goblin->gRUAim: a goblin, wielding a +3 dagger (asleep, 98% to hit)  ->g{dYou shoot a sling bullet. The sling bullet hits the goblin!  The sling bullet burns the goblin.->g->g)((->g(((()->g"H......->g&7===9.2 (1.4->g+->g-  Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f - goblin  ->g- Aim: a goblin, wielding a +3 dagger (asleep, 98% to hit)  You shoot a sling bullet. The sling bullet hits the goblin!  The sling bullet burns the goblin. _You kill the goblin!->g->g->g ->gjF _Unknown command.->g @.->g ->g9  ###..#..)..).## #.....)...).### ##..#..#.......# #..#..#......->g: F #...####.#...>..... #.............###.. #... . ##....##.  #.## ->g:: . #..# .$.#...->ge: @...#.....->g: #......) #...#...[...#->g:  #.####.).#.. .. ..->gLA ->gA 6---600 _->g8I ->g]~   #.....)...).## ##..#..#......##.# #..#.....####.#...>#.............####... ##....##. ->g" C.##..## . .#....$.#..#........#..#..#..#........ #...->gՅ ->gW ?---1.2 (2->g0 ->g  ## ##..#..#......##.# #..#..->ga #...####.#...>#.............###..->g .. #....##. ->g u##.##..## ->g G#..#.->g| #....@.#.........#........#.....->g u##......)...... .->g ...#->g ##->g "....->g: t##.# #...->gt ->g *2.2 (3->g ->gz ->g *3.2 (4->g ->g)  ##.# #..#..#...... #...####.#...>..... #.............###.. #........ . ##............##. ##.##.........## ->g #..##..........# ##......#.........#.......@#. #..##......)...... #. #...#...[...#  #.####.).#..... ...#->gE #... #....##.# # . _You now have 277 gold pieces (gained 16).->g% @4.2 (5->g* ->g_ \#...####.#...>..... #.............###.. #............... . ##............##. ##.##.........## #..##..........# ##......#.........#........#......... ->gM` #..##....@.)...... #. #...#...[...#  #.####.).#..# ... ...# #... #....##.# ->g`  ..->g8g @5.2 (6->g m ->g ]#.............###.. #........ . ##......##. ##.##.........## #..##....->g[ ##......#..->g #........#. #..##......) ->gע q#. #...#.@.[[39;49m...#  #.####.).#..# ->g ... #...# . #... .#.->g ##.# . .< .......->gA ] .. ..->ga r ##. #.->g v ... ->gh 9<->g +6.2 (7->g ->g 9 _Found a stone staircase leading up.->gQ......->g->g->g#.. . ##....##. ##.##...## #..##...##......#.#........#. #..##......)->gv #. #...#...[...#  #.####.@.#..# ->g]... #...# . #... ..#.... ##.##...##..... #..< ........#->g##.. ..##. #.->gb ....#....->g&0->g A7.2 (1->g  Things that are here: _a +3 dagger; a goblin corpse->gt ->gu &8->g ->gF E _y - a +3 dagger->gh .->g ->g, ->gZ ###. ##.##..## #..##...###......#.. #........#......... ->g (#..##......)....... #. #...#...[...# ->g #.####.†.#..# ->g ... #..@# . ->g #... #..#.........##.##...##........->g? #..< ..........####.. .....->g_ A##...#.->g  #. ....#.# ...->g }## ..##### ..->gq ->g %9->g ->g7 q ##.#### ..##...####......#.........#.......##......)....->gN8  #...#...[...#  #.####.†.#..##..... #...#....?.->g8 #... #..#.@.......#.##...## #..< .->g8 G.##..->gQ9 P#.###->g9 ~.##..... ->g@ ->gA +70.2 (2->gF ->g)} ##.##.## #..##..........##.##......#......... #........#......... ->g} #..##......)....... #. #...#...[...# .#.####.†.#..##.... #...#....?..->g} #... #..#..###.##...##.#..<..->g~ .###......###...#.->g.~ .#.#......#.#. .->gc~ ####...##### .....#..## ->g~ 6.....#.->g @1.2 (3->g ->g{ ...##.##.........## ##..##..........###......#......... #........#......... #..##......)....... #. #...#...[...# .#.####.†.#..##.. ... #...#@...?. ->g (#... #..#...#.##.##...## #..<.#####.........#->g% ##...#......... #.#......#.#.. .......####...######. .....#...##.....##->g% @2.2 (4->gM ->g##.##. .##.##..## ## #..##...##. ##......#..  #.->gO#.........  #..##......)....... @#. #...#...[...# ..#.####.†.#..##.... #...#.@..?.. #... #..#....#. ->g ##.##...##.#.#..<..####.##..->gU ##...#..@   Eustachio (asleep)->g +#.#......#.#... .####...######.. .....#..->g }..## .....##.->g\->g+3.2 (5->g!->g'y _Eustachio the Magnificent comes into view. He is wielding a +1 vampiric rapier.->g(->g3   ........## ##  .........##.  ->g3#.........  #.........  .)....... @  #. [...# ...  †.#..##.....  ... #...#.@..?.... . ->gL4r #... #..#............ #.  ##...........  #..<.............  ->g4a##............... ...#.  ##...#..........  #.#......#.#...  ->g4F####...######..  ..## ->g   ........## ##  .........##.  #.........  #.........  .)....... @  #. [...# ...  †.#..##.....  ... #...#.@..?.... .  #... #..#............ #. ->gG: ##...........  #..<.............  ##...............  ##...#..........  #.#......#.#...  ####...######.. ->gt8 ..## ->g->g->gN->g^ _Eustachio is nearby!->g[  ##............##.. malfuriongg the Digger##.##.........## ##Gargoyle#..##..........##.Health: 41/41 ========================##......#.........Magic: 10/10 ========================#........#.........AC: 9Str: 12  #..##......)....... @EV: 11->g 9Int: 20  #. #...#...[...# **.SH: 0Dex: 12->g #.####.†.#..##**...XL:  7 Next: 17% Place: Dungeon:4->g $... #...#.@**?.....Noise: ---------  Time: 3573.2 (0.0)->g. F#... #..#............#. m) +7 sling of the Hierophant {flame, rF- ##.##...##...........->g (#. Fire: m) +7 sling of the Hierophant {f#..<............. .####.##............... ...#.##...#.......... ...... @   Eustachio (asleep)#.#......#.#... ........####...######.. .....#....##->g +.....##. _Eustachio the Magnificent comes into view. He is wielding a +1 vampiric rapier._Eustachio is nearby!Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}->g Press: ? - help, Shift-Dir - straight line, f - EustachioAim: Eustachio, wielding a +1 vampiric rapier and wearing a +0 leather armour  (asleep, 98% to hit)->go} ##............##.. malfuriongg the Digger##.##.........## ##Gargoyle#..##..........##.->gsHealth: 41/41 ========================##......#.........Magic: 10/10 ========================#........#.........->gAC: 9Str: 12  #..##......)....... @EV: 11Int: 20  #. #...#...[...# ...SH: 0->g=Dex: 12#.####.†.#..##.....XL:  7 Next: 17% Place: Dungeon:4... #...#.@..?....->gp.Noise: ---------  Time: 3573.2 (0.0)->gF#... #..#............#. m) +7 sling of the Hierophant {flame, rF- ##.##...##...........->gՔ#. Fire: m) +7 sling of the Hierophant {f#..<............. .####.##............... ...#.->gE%##...#.......... ...... @   Eustachio (asleep)#.#......#.#... ........####...######.. .....#....##.....##.Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f - EustachioAim: Eustachio, wielding a +1 vampiric rapier and wearing a +0 leather armour  ->g{(asleep, 98% to hit)  You shoot a sling bullet. The sling bullet hits Eustachio!  The sling bullet burns Eustachio.->g/  --more--->gn ((((((@  Eustachio shouts!->g>NEustachio is heavily wounded.->g|?->gUGa.@.....->gG7===4.6 (1.4->gM->g@P _Eustachio asks, "How can you live without manners, virtues and honour?"->gk  ##............##.. malfuriongg the Digger##.##.........## ##Gargoyle#..##..........##.Health: 41/41 ========================##......#.........Magic: 10/10 ========================#........#.........AC: 9Str: 12  #..##......)....... .EV: 11->gMl Int: 20  #. #...#...[...# @..SH: 0Dex: 12#.####.†.#..##**...XL:  7 Next: 17% Place: Dungeon:4... #...#.@**?.....Noise: ===------  Time: 3574.6 (0.0)->gl #... #..#............#. m) +7 sling of the Hierophant {flame, rF- ##.##...##...........#. Fire: m) +7 sling of the Hierophant {f#..<............. .####.##............... ...#.##...#.......... ...... @   Eustachio#.#......#.#... ........####...######.. .....#....##.....##.Eustachio is heavily wounded. ->gm _Eustachio asks, "How can you live without manners, virtues and honour?"Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f/p - EustachioAim: Eustachio, wielding a +1 vampiric rapier and wearing a +0 leather armour  (heavily wounded, 55% to hit)->g1 ( ##............##.. malfuriongg the Digger##.##.........## ##Gargoyle->g| #..##..........##.Health: 41/41 ========================##......#.........Magic: 10/10 ========================#........#.........->g AC: 9Str: 12  #..##......)....... .->gՂ 9EV: 11Int: 20  #. #...#...[...# @..SH: 0->g KDex: 12#.####.†.#..##((...XL:  7 Next: 17% Place: Dungeon:4->g& ... #...#.@((?.....->gL Noise: ===------  Time: 3574.6 (0.0)#... #..#............->gq #. m) +7 sling of the Hierophant {flame, rF- ##.##...##...........->g #. Fire: m) +7 sling of the Hierophant {f#..<............. .####.##............... ...#.->g ##...#.......... ...... @   Eustachio#.#......#.#... ........####...######.. .....#....##.....##.->g Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f/p - Eustachio->g4 Aim: Eustachio, wielding a +1 vampiric rapier and wearing a +0 leather armour  (heavily wounded, 55% to hit)  You shoot a sling bullet. The sling bullet hits Eustachio.  ->gX !The sling bullet burns Eustachio.->g->g /  --more--->g< 5.5..5   crimson imp (summoned)5   shadow imp (summoned)  Eustachio is severely wounded.->g-6.0 (1.4->g->g] _Eustachio mumbles some strange words.->g)  ##............##.. malfuriongg the Digger->gl ##.##.........## ##Gargoyle#..##..........##.Health: 41/41 ========================##......#.........->g Magic: 10/10 ========================#........#.........AC: 9->g Str: 12  #..##......)....... .EV: 11->g -Int: 20  ->gB #. #...#...[...# @..SH: 0Dex: 12->gi #.####.†.#..##5*5..XL:  7 Next: 17% Place: Dungeon:4->g ... #...#.@**?.....->g/ Noise: ===------  Time: 3576.0 (0.0)#... #..#............#. m) +7 sling of the Hierophant {flame, rF- ##.##...##...........#. Fire: m) +7 sling of the Hierophant {f#..<............. .####.##............... ...#.##...#.......... ...... @   Eustachio->g G#.#......#.#... ........ 5   crimson imp (summoned)####...######.. .....#.. 5   shadow imp (summoned)..##.....##.->g Eustachio is severely wounded. _Eustachio mumbles some strange words.->g ZFire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}->g Press: ? - help, Shift-Dir - straight line, f/p - EustachioAim: Eustachio, wielding a +1 vampiric rapier and wearing a +0 leather armour  ->g% O(severely wounded, 55% to hit)->g 6 ##............##.. malfuriongg the Digger##.##.........## ##Gargoyle#..##..........##.Health: 41/41 ========================##......#.........->g Magic: 10/10 ========================#........#.........AC: 9Str: 12  #..##......)....... .EV: 11Int: 20  #. #...#...[...# (((SH: 0->ge ]Dex: 12#.####.†.#..##((5..XL:  7 Next: 17% Place: Dungeon:4->g <... #...#.@((?.....Noise: ===------  Time: 3576.0 (0.0)#... #..#............#. m) +7 sling of the Hierophant {flame, rF- ->gn ##.##...##...........#. Fire: m) +7 sling of the Hierophant {f#..<............. .####.##............... ...#.##...#.......... ...... @   Eustachio#.#......#.#... ........ 5   crimson imp (summoned)####...######.. .....#.. 5   shadow imp (summoned)..##.....##.->g Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f/p - EustachioAim: Eustachio, wielding a +1 vampiric rapier and wearing a +0 leather armour  (severely wounded, 55% to hit)  You shoot a sling bullet.  The sling bullet closely misses the shadow imp.->gII->g M/  --more--->g  The sling bullet barely misses Eustachio.  Eustachio mumbles some strange words.->g->g->gu->g->gE5.....->g.5?5@ 5   ufetubus (summoned)->g-7.4 (1.4->g->g# _Eustachio blinks!->g  ##............##.. malfuriongg the Digger##.##.........## ##Gargoyle#..##..........##.Health: 41/41 ========================->g i##......#.........Magic: 10/10 ========================#........#.........AC: 9Str: 12  ->g #..##......)....... .EV: 11Int: 20  #. #...#...[...# 5..SH: 0->gk Dex: 12#.####.†.#..##.....XL:  7 Next: 17% Place: Dungeon:4... #...#.@*5?5....->g CNoise: ===------  Time: 3577.4 (0.0)#... #..#.......*@...->g #. m) +7 sling of the Hierophant {flame, rF- ##.##...##...........#. Fire: m) +7 sling of the Hierophant {f#..<............. .####.##............... ...#.->g+ !##...#.......... ...... @   Eustachio#.#......#.#... ........ 5   crimson imp (summoned)####...######.. .....#.. 5   shadow imp (summoned)..##->g^ .....##. 5   ufetubus (summoned)  Eustachio mumbles some strange words. _Eustachio blinks!  ->g MFire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f/p - EustachioAim: Eustachio, wielding a +1 vampiric rapier and wearing a +0 leather armour  (heavily wounded, 55% to hit)->g  ##............##.. malfuriongg the Digger##.##.........## ##Gargoyle#..##..........##.Health: 41/41 ========================->g ##......#.........Magic: 10/10 ========================#........#.........->g ZAC: 9Str: 12  ->g, #..##......)....... .EV: 11Int: 20  ->g{ #. #...#...[...# 5..SH: 0Dex: 12#.####.†.#..##.....->g XL:  7 Next: 17% Place: Dungeon:4->g ... #...#.@(5?5....->g Noise: ===------  Time: 3577.4 (0.0)->g8 f#... #..#........@...#. m) +7 sling of the Hierophant {flame, rF- ##.##...##...........->g` q#. Fire: m) +7 sling of the Hierophant {f->g #..<............. .####.##............... ...#.->g ##...#.......... ...... @   Eustachio->g 8#.#......#.#... ........ 5   crimson imp (summoned)####...######.. .....#.. 5   shadow imp (summoned)..##->g; .....##. 5   ufetubus (summoned)  Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f/p - EustachioAim: Eustachio, wielding a +1 vampiric rapier and wearing a +0 leather armour  ->g (heavily wounded, 55% to hit)  You shoot a sling bullet. The sling bullet hits the shadow imp.  The sling bullet burns the shadow imp.->g#V,->gX->g^/  --more--->gmr  The shadow imp is heavily wounded.->gp->g~->gA.5->gC5.@§.5->gv-8.8 (1.4->g̏->g% _The crimson imp blinks!->g0  ##............##.. malfuriongg the Digger##.##.........## ##Gargoyle#..##..........##.Health: 41/41 ========================##......#.........Magic: 10/10 ========================#........#.........AC: 9->g Str: 12  #..##......)....... .EV: 11Int: 20  #. #...#...[...# ...SH: 0Dex: 12#.####.†.#..##5....XL:  7 Next: 17% Place: Dungeon:4... #...#.@5*@§....->g/ Noise: ===------  Time: 3578.8 (0.0)#... #..#............#. m) +7 sling of the Hierophant {flame, rF- ##.##...##...........->g .#. Fire: m) +7 sling of the Hierophant {f#..<............. .####.##......5........ ...#.->g ##...#.......... ...... @   Eustachio->gV #.#......#.#... ........ 5   crimson imp (summoned)####...######.. .....#.. 5   shadow imp (summoned)..##.....##. 5   ufetubus (summoned)  The shadow imp is heavily wounded. ->g _The crimson imp blinks!  Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f/p - EustachioAim: Eustachio, wielding a +1 vampiric rapier and wearing a +0 leather armour  (heavily wounded, 55% to hit)->g6  ##............##.. malfuriongg the Digger->g G##.##.........## ##Gargoyle#..##..........##.Health: 41/41 ========================->g ##......#.........Magic: 10/10 ========================->g V#........#.........->gB ZAC: 9Str: 12  ->gl ~#..##......)....... .->g ZEV: 11Int: 20  ->g #. #...#...[...# ...SH: 0Dex: 12->g #.####.†.#..##5....XL:  7 Next: 17% Place: Dungeon:4... #...#.@(((((((.->g Noise: ===------  Time: 3578.8 (0.0)->g #... #..#............->g6 v#. m) +7 sling of the Hierophant {flame, rF- ->gd ##.##...##...........#. Fire: m) +7 sling of the Hierophant {f->g ]#..<............. .####.->g `##......5........ ...#.->g ##...#.......... ...... @   Eustachio->gT =#.#......#.#... ........ 5   crimson imp (summoned)->g ####...######.. .....#.. 5   shadow imp (summoned)..##->g .....##. 5   ufetubus (summoned)  ->g Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f/p - Eustachio->g jAim: Eustachio, wielding a +1 vampiric rapier and wearing a +0 leather armour  ->gC n(heavily wounded, 55% to hit)  You shoot a sling bullet.  ->g NThe sling bullet barely misses the shadow imp.->g|q ->gUs ->gt ->gg} /  --more--->gp,  The sling bullet barely misses Eustachio.  The shadow imp hits you but does no damage.  Eustachio mumbles some strange words.->gR-->g/.Eustachio blinks!->gs:.5.?§...55.....@->g:.->gK;.80.2 (1.4->gC->gF9 _The shadow imp hits you but does no damage.->g ... .  ##...##. ##.##->gp# ## #..##..##.#.  ##......#->g......  #........#..........  ->g9 #..##......)....... .#. #...#...[...# ...->gR #.####.†.#@.##..... ->g ... #...#..5.?§... ->g2 #... #..#.....5......##.##...##...5.....@. # #..<.. .#####..... ...#->gzq##...#.......... ->g #.#......#.#... .....####...######.. .....->g->g->gR->gFThe shadow imp attacks as it pursues you!->g_55..?.5.......@.->gF5--10->g->gX _The shadow imp closely misses you.->g<  ####.. ... . ##...##. ##.## ## #..##..->g= ##.#. ##......#... #........#.....  #..##......)......... .#. #...#...[@..# ... #.####.†.#.5##..... ->g> " ... #...#.5..?....  #... #..#...5........##.##...##..@..->g>  #..<..... .#####....... ...###...#.......... ->g> ] #.#......#.#... .....->gsD ->gK x  Eustachio gestures wildly while chanting.->g [ }  Eustachio blinks!  The ufetubus hits you but does no damage.->g] 55....5   crimson imp (summoned)5->g^ 5   shadow imp (summoned)5   ufetubus->g^ A--2->gGg ->gvj f _The ufetubus misses you. The crimson imp blinks!->g%bo####.#...>...###.... . ##...##. #.##.->gb5## ##  #..##...##.# ##.............#..->g ch .##......).@....... #. #...#...[.5.#....->gca #.####.†.#5.##...  ... #...#....?...... #..#...###.##...## ..<...->gc####....5###...#.......... ->gIh->gi->gv' ->g$w5.5.  The shadow imp hits you but does no damage.  ->gfw\The ufetubus slips past you! The ufetubus barely misses you.->gg<->gI, _The ufetubus hits you.->g  `(((((((->gk  You shoot a sling bullet. The sling bullet misses the ufetubus.->gR ......55   shadow imp (summoned)->gԎ .5   ufetubus  The ufetubus barely misses you. The ufetubus hits you.  The shadow imp hits you but does no damage.->g q37---==4.6 (1.4->gЖ ->g B _The ufetubus hits you but does no damage. x2->g##.# #..#..#...... .#...####.#...>..... .#.###.. .#... ...##. ##.##..## ## ..##....->g-##.#. #......#.....#........#...5 #..##......)........... #. #...#...[.5.#...... ->g#.####.†.#..##........ #...#....?.... .->g#... #..#............ #. 5   crimson imp (summoned)##.##...##.5......... # 5   shadow imp (summoned)#..<............. .#### 5   ufetubus (summoned)##...... ...#->g  The ufetubus barely misses you.The ufetubus hits you but does no damage.->g8*->gn  The shadow imp gestures at you.->g]-->gn7Q@5.->g38`5------>ge850->g@->gC4 _Pain shoots through your body!->g ## #. #.# #..#..#...####.#...>...###...->g/.. . ##...##. ### ##  #..##...##.# ##.......#...5->ghW .##......).....#. #...#...[.5.#.->gX #.####.†.#..##..... ... #...#....?.->g. ... #..#..5.......->g(#.##.##...##........... ..<####->gN  The ufetubus hits you but does no damage.->g ->g 5.5   shadow imp (summoned).5   ufetubus  The ufetubus barely misses you. The crimson imp blinks!->gx A--6->g%->g<(Y _The ufetubus closely misses you. x2->g] #.....)...).# .->g ## ##... ->g#.# #..#..#...->g####.#...>...###.->gG..->guW.. . ##..->g].##. #->gz## ##  #..##...->g4 ##.#.->gck ##......#....->gm......#...5. ->gپv.##......)..5..->g #. #...#...[...#.->gJ #.####.†.#..##. ->gx ... #...#....?->g1. ->gҿ... #..#.........#.->gD3##.##...## ->g->gC->ge5.5.->gx.-7->g->g->g[ 2###..#..)..).# #.....)...).# .->g\ _ ## ##..... #.# #..#..#...->g\ ####.#...>...###...->g0] _.... . ##..->g] ].##. #->g^ ## ##  #..##..........##.#. ##......#....5.............#....5->gN^ .##......).....#. #...#...[...#. #.####.†.#..##.->g^   ... #...#....?.... #..#.#.->g^ ->ga ->gl ->gw 55.  The shadow imp shouts, "Scamper away, thou tottering elf-skinned wastrel!"->g}x h2---=8->g> ->g- L _The ufetubus slips past you! The ufetubus hits you. x2->gZj  You shoot a sling bullet. The sling bullet hits the ufetubus!  ->gZaThe sling bullet burns the ufetubus.  You kill the ufetubus!->gycD§->g->gU§5.->g7==90.0 (1.4->g->gK _The ufetubus disappears in a puff of smoke!->g->g%###.......##..†.# .###..#..)..).## . #.....)...).# ..# ##..#..#...... . #->g%##.# #..#..#...... .#...####.#...>......#.###..#..#.........#...->g%§@.##. .##.##..## ## ->g)&..##.......5..##.#. #......#.->gZ&....  #........#......  ->g&T#..##......)...........  #. #...#...[...#......->g&#.####.†.#..##.....->g&... #...#....?.... .->g)->g5G §§.5->g5G.  The shadow imp attacks as it pursues you!->g 75--10->gZ>->g@A _The shadow imp hits you but does no damage.->gp  ->gq:Casting: Stone Arrow (dangerous; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.->g ###.......##..†.# ... malfuriongg the Digger ->g###..#..)..).## ... Gargoyle #.....)...).# ..# Health: 32/41 ==================------ ->g?## ##..#..#...... . # Magic: 7/10================-------- ->gs ##.# #..#..#...... .. AC: 9Str: 12  #...####.#...>...... .. EV: 11Int: 20 ->g #.............###..# .. SH: 0Dex: 12  #.........§........# . XL:  7 Next: 17% Place: Dungeon:4 ->g ##........§.@.##. . Noise: =--------  Time: 3591.0 (0.0)  ##.##........5## ##  m) +7 sling of the Hierophant {flame, rF- ->g8W #..##..........##.#.  Fire: m) +7 sling of the Hierophant {f  ##......#............  #........#............ ->gi #..##......)...........  5   shadow imp (summoned)  #. #...#...[...#......  #.####.†.#..##..... ->gp ... #...#....?.... . _The shadow imp hits you but does no damage.  ->g+Casting: Stone Arrow (dangerous; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.->gAiming: Stone Arrow (dangerous; 10% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - shadow imp->g(Aim: a shadow imp (heavily wounded, summoned, 64% to hit)->g( ###.......##..†.# ... malfuriongg the Digger ###..#..)..).## ... Gargoyle ->g-5#.....)...).# ..# Health: 32/41 ==================------ ## ##..#..#...... . # Magic: 7/10================--------  ##.# #..#..#...... .. AC: 9Str: 12 ->g #...####.#...>...... .. EV: 11Int: 20  #.............###..# .. SH: 0Dex: 12 ->g/ #.........§........# . XL:  7 Next: 17% Place: Dungeon:4  ##........§.@.##. . Noise: =--------  Time: 3591.0 (0.0)  ##.##........5## ##  m) +7 sling of the Hierophant {flame, rF-  #..##..........##.#.  Fire: m) +7 sling of the Hierophant {f  ##......#............  #........#............ ->g^ #..##......)...........  5   shadow imp (summoned)  #. #...#...[...#......  #.####.†.#..##..... ->gH ... #...#....?.... . Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 10% risk of failure)  ->g.Press: ? - help, Shift-Dir - straight line, f - shadow impAim: a shadow imp (heavily wounded, summoned, 64% to hit)  The stone arrow hits the shadow imp!  You kill the shadow imp!->g  †.#  ###..#..)..).##  #.....)...).#  ->g/!=## ##..#..#...... .  ##.# #.  #...####.  #.........#  #.......->g!..#  ##......  .......§## ##  ...->g!  .#.  #. ->g"" ...)........  #. #...#...[...#....->g"  #.####.†.#..##....  ... ?.... ->g->g->gx...@§§.§->gD@   Eustachio5   crimson imp (summoned)5†.#@->g6a3==2.0 (1->g->gN  ->gAiming: Stone Arrow (dangerous; 10% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - shadow impAim: a shadow imp (heavily wounded, summoned, 64% to hit)  ->gThe stone arrow hits the shadow imp!  You kill the shadow imp! _The shadow imp disappears in a puff of smoke!->gn###.......##..†.#... malfuriongg the Digger###..#..)..).##... Gargoyle->g9D#.....)...).#..# Health: 33/41 ===================-----## ##..#..#....... # Magic: 7/10================--------##.# #..#..#........ AC: 9Str: 12#...####.#...>........ EV: 11Int: 20#.............###..#->g.. SH: 0Dex: 12#..................#. XL:  7 Next: 17% Place: Dungeon:4##..........@§##.->g=. Noise: ==-------  Time: 3592.0 (0.0)##.##.......§*## ##m) +7 sling of the Hierophant {flame, rF- #..##.......§*.##.#.Fire: m) +7 sling of the Hierophant {f->ga##......#.....*......#........#....*.......#..##......)..*........@   Eustachio->gh#. #...#...[.*.#......5   crimson imp (summoned)#.####5†.#@.##........ #...#....?....->g.You kill the shadow imp! _The shadow imp disappears in a puff of smoke!Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}->gPPress: ? - help, Shift-Dir - straight line, f - EustachioAim: Eustachio, wielding a +1 vampiric rapier and wearing a +0 leather armour  (heavily wounded, 55% to hit)->gl.N###.......##..†.#... malfuriongg the Digger###..#..)..).##->g.*... Gargoyle#.....)...).#..# Health: 33/41 ===================-----## ##..#..#......->g.. # Magic: 7/10================--------##.# #..#..#........ AC: 9->g5/5Str: 12#...####.#...>........ EV: 11->g/UInt: 20#.............###..#.. SH: 0Dex: 12#..................#->g/. XL:  7 Next: 17% Place: Dungeon:4##..........@§##.->g0D. Noise: ==-------  Time: 3592.0 (0.0)##.##.......§(## ##->g50m) +7 sling of the Hierophant {flame, rF- #..##.......§(.##.#.->g0dFire: m) +7 sling of the Hierophant {f##......#.....(......#........#....(.......->g0#..##......)..(........@   Eustachio#. #...#...[.(.#......->g0x5   crimson imp (summoned)->g+1%#.####5†.#(.##........ #...#....?.....->g]1You kill the shadow imp! _The shadow imp disappears in a puff of smoke!Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}->g1Press: ? - help, Shift-Dir - straight line, f - EustachioAim: Eustachio, wielding a +1 vampiric rapier and wearing a +0 leather armour  (heavily wounded, 55% to hit)->g->g@->gb->gFire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}  Press: ? - help, Shift-Dir - straight line, f - EustachioAim: Eustachio, wielding a +1 vampiric rapier and wearing a +0 leather armour  (heavily wounded, 55% to hit)  You shoot a sling bullet. The sling bullet misses Eustachio.  ->gnEEustachio casts a spell.->g§.@.@§....5..->gb|.§.†.#..#->g5=3.4 (1.4->g;->g$->g/  --more--->g ( _Eustachio blinks!->g_c->gc->g l->go> _Unknown command.->g}A  Casting: Stone Arrow (dangerous; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.->g  ###.......##..†.# ... malfuriongg the Digger ###..#..)..).## ... Gargoyle #.....)...).# ..# Health: 33/41 ===================----- ->ga ~## ##..#..#...... . # Magic: 4/10=========---------------  ##.# #..#..#...... .. AC: 9Str: 12  #...####.#...>...... .. EV: 11Int: 20  #.............###..# .. SH: 0Dex: 12 ->g  #..................# . XL:  7 Next: 17% Place: Dungeon:4  ##........§.@.##. . Noise: ===------  Time: 3593.4 (0.0)  ##.##.......@§## ##  m) +7 sling of the Hierophant {flame, rF- ->g  #..##..........##.#.  Fire: m) +7 sling of the Hierophant {f  ##......#............  #........#............  #..##......)5..........  @   Eustachio  #. #...#...[..§#......  5   crimson imp (summoned)->gk  #.####.†.#..##.....  ... #...#....?.... . Casting: Stone Arrow (dangerous; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.->g Aiming: Stone Arrow (dangerous; 10% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - EustachioAim: Eustachio, wielding a +1 vampiric rapier and wearing a +0 leather armour  (heavily wounded, 56% to hit)->gbj###.......##..†.#... malfuriongg the Digger###..#..)..).##... Gargoyle#.....)...).#..# Health: 33/41 ===================------>gj## ##..#..#....... # Magic: 4/10=========---------------##.# #..#..#........ AC: 9Str: 12#...####.#...>........ EV: 11->gPkInt: 20#.............###..#.. SH: 0Dex: 12->gk#..................#. XL:  7 Next: 17% Place: Dungeon:4##........§.@.##.. Noise: ===------  Time: 3593.4 (0.0)##.##.......@§## ##->gkm) +7 sling of the Hierophant {flame, rF- #..##..........##.#.Fire: m) +7 sling of the Hierophant {f##......#............#........#............->gHl#..##......)5..........@   Eustachio#. #...#...[..§#......5   crimson imp (summoned)->gl#.####.†.#..##........ #...#....?.....Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 10% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - EustachioAim: Eustachio, wielding a +1 vampiric rapier and wearing a +0 leather armour  ->g)mm(heavily wounded, 56% to hit)  The stone arrow hits Eustachio!->g->g#Aiming: Stone Arrow (dangerous; 10% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - EustachioAim: Eustachio, wielding a +1 vampiric rapier and wearing a +0 leather armour  (heavily wounded, 56% to hit)  ->gasThe stone arrow hits Eustachio!  Eustachio is almost dead.->g/  --more--->g  Eustachio screams, "Hey, you killed my favourite bat!"Eustachio mumbles some strange words.->g @...5..#->g 3-4.4 (1->gG ->g  _Eustachio blinks!->g|:- _Unknown command.->g)  Casting: Stone Arrow (dangerous; 10% risk of failure)  ->g)\Confirm with . or Enter, or press ? or * to list all spells.->gw( ###.......##..†.# ... malfuriongg the Digger ###..#..)..).## ... Gargoyle ->gx]#.....)...).# ..# Health: 33/41 ===================----- ## ##..#.@#...... . # Magic: 1/10==----------------------  ##.# #..#..#...... .. AC: 9Str: 12 ->gx #...####.#...>...... .. EV: 11Int: 20  #.............###..# .. SH: 0Dex: 12  #..................# . XL:  7 Next: 17% Place: Dungeon:4 ->gx  ##..........@.##. . Noise: ==-------  Time: 3594.4 (0.0)  ##.##.......*.## ##  m) +7 sling of the Hierophant {flame, rF- ->gyd #..##.......*..##.#.  Fire: m) +7 sling of the Hierophant {f  ##......#...*........ ->gBy  #........#...5........  #..##......)...........  @   Eustachio ->gy( #. #...#...[..§#......  5   crimson imp (summoned) #.####.†.#..##.....  ... #...#....?.... . ->gy_Unknown command.Casting: Stone Arrow (dangerous; 10% risk of failure)  ->gy Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 10% risk of failure)  ->g%zPress: ? - help, Shift-Dir - straight line, f - crimson imp, p - EustachioAim: a crimson imp (summoned, 52% to hit)->g........ EV: 11Int: 20#.............###..#.. SH: 0Dex: 12#..................#. XL: [4->gL0m 7 Next: 17% Place: Dungeon:4##..........@.##.. Noise: ==-------  Time: 3594.4 (0.0)##.##.........## ##m) +7 sling of the Hierophant {flame, rF- #..##..........##.#.Fire: m) +7 sling of the Hierophant {f##......#............#........#...5........#..##......)...........@   Eustachio#. #...#...[..§#......5   crimson imp (summoned)#.####.†.#..##........ #...#....?.....Casting: Stone Arrow (dangerous; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: [->gM 0;10;1mStone Arrow (dangerous; 10% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - crimson imp, p - EustachioAim: a crimson imp (summoned, 52% to hit)  Okay, then. _->g###.......##..†.#... malfuriongg the Digger###..#..)..).##... Gargoyle->g,#.....)...).#..# Health: 33/41 ===================-----## ##..#.@#......->gi. # Magic: 4/10=========---------------->g$##.# #..#.*#........ AC: 9Str: 12->g#...####.#.*.>........ EV: 11Int: 20#...........*.###..#->g@.. SH: 0Dex: 12#...........*......#. XL:  7 Next: 17% Place: Dungeon:4##..........@.##.->gx5. Noise: ==-------  Time: 3594.4 (0.0)##.##.........## ##->gm) +7 sling of the Hierophant {flame, rF- #..##..........##.#.Fire: m) +7 sling of the Hierophant {f->g 4##......#............#........#...5........#..##......)...........->gC1@   Eustachio#. #...#...[..§#......->gy5   crimson imp (summoned)#.####.†.#..##.....->g... #...#....?.....Aim: a crimson imp (summoned, 52% to hit) _Okay, then.->gFire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f/p - EustachioAim: Eustachio, wielding a +1 vampiric rapier and wearing a +0 leather armour  ->guJ(almost dead, 55% to hit)->gGN###.......##..†.#... malfuriongg the Digger###..#..)..).##->gGH... Gargoyle#.....)...).#..# Health: 33/41 ===================-----## ##..#.@#....... # Magic: 4/10=========---------------->gH:##.# #..#.(#........ AC: 9Str: 12#...####.#.(.>........ EV: 11Int: 20#...........(.###..#->g@I.. SH: 0Dex: 12#...........(......#->gIN. XL:  7 Next: 17% Place: Dungeon:4##..........@.##.. Noise: ==-------  Time: 3594.4 (0.0)##.##.........## ##->gIVm) +7 sling of the Hierophant {flame, rF- #..##..........##.#.Fire: m) +7 sling of the Hierophant {f##......#............->gEJ#........#...5........#..##......)...........@   Eustachio#. #...#...[..§#......->gJ 5   crimson imp (summoned)#.####.†.#..##........ #...#....?.....Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f/p - Eustachio->gKAim: Eustachio, wielding a +1 vampiric rapier and wearing a +0 leather armour  (almost dead, 55% to hit)  You shoot a sling bullet. The sling bullet hits Eustachio.  The sling bullet burns Eustachio.->g->g->g@N.@.->g ..5->g&...->g;4=5.8 (1.4->g->gT->g/  --more--->g ->g2 N_Eustachio is almost dead.->g}&A  Casting: Stone Arrow (dangerous; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.->gs! ###.......##..†.# ... malfuriongg the Digger ->g!###..#..)..).## ... Gargoyle #.....)...).# ..# Health: 34/41 ===================----- ## ##..#..#...... . # Magic: 1/10==---------------------- ->g" ##.# #..#.@#...... .. AC: 9Str: 12 ->gH" #...####.#.*.>...... .. EV: 11Int: 20  #...........*.###..# .. SH: 0->g"BDex: 12  #...........*......# . XL:  7 Next: 17% Place: Dungeon:4 ->g" ##..........@.##. . Noise: ===------  Time: 3595.8 (0.0)  ##.##.........## ##  m) +7 sling of the Hierophant {flame, rF- ->g" #..##..........##.#.  Fire: m) +7 sling of the Hierophant {f ->g"# ##......#....5.......  #........#............ ->gQ#j #..##......)...........  @   Eustachio  #. #...#...[...#......  5   crimson imp (summoned)->g# #.####.†.#..##.....  ... #...#....?.... . Casting: Stone Arrow (dangerous; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.->g#Aiming: Stone Arrow (dangerous; 10% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - Eustachio->g@$Aim: Eustachio, wielding a +1 vampiric rapier and wearing a +0 leather armour  (almost dead, 56% to hit)->ga  ###.......##..†.# ... malfuriongg the Digger ###..#..)..).## ... Gargoyle #.....)...).# ..# Health: 34/41 ===================----- ## ##..#..#...... . # Magic: 1/10==----------------------  ##.# #..#.@#...... .. AC: 9Str: 12  #...####.#...>...... .. EV: 11Int: 20 ->ga k #.............###..# .. SH: 0Dex: 12  #..................# . XL:  7 Next: 17% Place: Dungeon:4  ##..........@.##. . Noise: ===------  Time: 3595.8 (0.0)  ##.##.........## ##  m) +7 sling of the Hierophant {flame, rF-  #..##..........##.#.  Fire: m) +7 sling of the Hierophant {f ->g)b  ##......#....5.......  #........#............  #..##......)...........  @   Eustachio  #. #...#...[...#......  5   crimson imp (summoned) #.####.†.#..##.....  ... #...#....?.... . Aiming: Stone Arrow (dangerous; 10% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - EustachioAim: Eustachio, wielding a +1 vampiric rapier and wearing a +0 leather armour  ->gb (almost dead, 56% to hit)  The stone arrow hits Eustachio!!  You kill Eustachio!->ggf  †.#  ###..#..)..).##  #.....)...).#  ->gqg ## ##..#..#...... .  ##.# #..#.)  #...####.#.`.  #...........`.###..#  #...........`......#  ##......  ... ##  ...->gh   .#....§  #.  ...)........  #. #...#...[...#.... ->gh #.####.†.#..##....  ... ?.... ->g :...§->g7 ;51-6.8 (1->g /  --more--->gk7 - ->ghkp_The crimson imp disappears in a puff of smoke!->gs->gud _Your Earth Magic skill increases to level 7!->g< ->g;= ->gB ->gnD > _Unknown command.->g: #.....#..).##...# .####.......##..†.# ->g;H###..#..)..).## .. #.....)...).##->gX;) ..->g; ## ##..#..#......  ##.# #..#.)#..... ->gC< #...####.#...>...... ->g< ####..# ......#  ##.->g<{....##.#. ##.##->gN=..## ## #..##..........##.#.->g= ##......#....§....... #........#.  ->g=i #..##......)...........->gN> #. #...#...[..... #.####.†.#..##.....->gXK->g L6--7 _->gR->gdT->g sM.###...[.->g 3........#..).##...#####.......##..†.####..#..)..).##  #.....)...).##->g. ## ##..#..#.... #.# #..#.)#...... ####.#...>......###..->gd.......# ##.....##.#.##.##.........## ##..#...[...#....->gy§.§§--8->g$->g%->gc WM........###.->g .###...[.........#..).##...#->g m###.......##..†.#->g8 ###..#..)..).## ->go #.....)...).##.->g a ## ##..#..#.... #.# #..#.)#...... ->g ####.#.@.>......###->gG ..->g} .....###............##.#.->g &#.->g K...).......->g ->g6 '.->g| ..->g G5=2->g 2==9->gy& ->g( ->g1 ]M#... .........###....#...###...[.->g ........#..).##..####.......##..†.####..#..)..).##  #.....)...).##. ## ##..#..#....... ->g. #.# #..#.@#...... ####.#...>..........###...#..................##->g (..#........->g@->g(600->g->g}  Things that are here: _a +1 vampiric rapier; a +0 leather armour->g3->g->g?->g,->g,->g->g->gR6====->gU->g,->g->g8,->g->g,->g->g#->g#7->g`=3===->gv ->g->g->g->g->g:->g->gL->gK8=->g!->g ->g9!;===->gi#->gN&,->g(->gm+->g+->g-->g0->gQ1U9=->g3->g6->g)7T4==->g4:->g=->g=->g1@->gC->gKC->gE->g J->gfJL40=->gDM->gP->gyP:==->gR->gU,->gX->gZ->gA[->g0]->gfW _You start resting.->g_n021.8 (21.0)->gow1==2.8 (22->g'v->gx ->gOx_HP restored.->gQ ->gQ ->gjU ->gY ->g[ ->g:^ ->ga ->g!b ?5===->g{b ->gtg ->gk ->gk ->go ->gYr ->gr 9=->gu ->g`x ,->gz ->g} ;===->g~ ->g ->g ->gZ ->g ->g ->g܉ ->g ->g ->g* ->gL ->gU ->g N6==->g& ->g ->g ->gj ->g ->gĢ ->gi ->gD ,->g ->g :==->gV ->gܯ ->gv ->g ->gд ->g ,->gк ->gg ,->g ->gf ->g N7==->g ->g ->g ->g ->g ,->g ->gx ,->g ->g :==->g9 ->gD ->g ->gI ->g ->g ,->gd ->g ->g ->g ->gl ->g ->gS ->gI ->g O8===->g ->g ,->g ->g ->gQ ->g ->g ->g ->gG ->gN ->g ;===->g ->g4 ->gt ->gh ->g! ,->ga ->g~$ ,->g& ->g4* ->g* L9==->g- ->gn0 ->g0 ->g3 ->g7 ->g8 ->g: ->g= ->g> ->g@ ->gC ->g8D :==->gOF ->g|I ->gI ->g+L ->gO ->gP ->gR ->g;U ->gU ->gYX ->ga $ ->gsa ;_You start resting.->gg ,64.8 (4->gPh ;10/10===->gh %5.8 (43->gn ->gp % _Magic restored.->g$->g;%->g[.->gNn6#.....####.....#...###...[. #.....#..).##...# #####.......##..÷.# ...->gn ###..#..)..).## . #.....)...).##...#->gn## ##..#..#........ #->go##.# #..#.)#........#...####.#..@>.......->g6o#.............###..# .->gfo}#............# ##.....->gor##.#. .##.##->go..## ###..##...##.#.->gop##......#.....  #........->g;p^  #..##......)->gI|F6.8 (1.0)->g~->g8 #...###...[ ).##...#  .##->g|##.......##..÷.#.. ###..#..)..).## #.....)...).##.### ##..#..#...... ->g##.# #..#.)#... .....####.#...>->g ........@.###..#... #->gH~##.#....)......  ->gg#. #...#...[...#......->g->g *7.8 (2->g->g\ ).##...#  .####.......##..÷.#.. ###..#..)..).## #.....)...).##.#->g3## ##..#..#...... ##.# #..#.)#....... .....####.#...>................###..#.....# #->g##.#..##.##..## ##  ..#...[...#..#.####.†.#..##.....->g ->g- *8.8 (3->g]->gN ##.......##..÷.. ###..#..)..).## #.....)...).##.->giN### ##..#..#....... ->gN##.# #..#.)#.......->gN) ..->gCOV...####.#...>................###..#...->ghO #->gO+##.#..##.##->gOy..## ##  ->gOC....##.#.->g-P+....->gQP ..->gpPw##.†.#..##....->gQ... #...#....?.....->gZ->g=[H===9.8 (4->g9c->gҟ  ###..#..)..).# #.....)...).##.### ##..#..#...... ##.# #..#.)#.... ..->g...####.#...>............###..#.....# ###.#..##.##.@## ##  ....##.#.##......#.........->g...#...#....?....#... #..#............#.->g۫A70.8 (5->g->gqm #.....)...).##...##->g## ##..#..#....... . #.->g##.# #..#.)#....... ->g..->g"#...####.#...>...... ->gmk.#.............###..# ->g.#.->g9.......# ->g#->g8..##.#.. ->g9(. ->gXx##.##..## ## ->g_#..##..@##.#..->g=##......#...... ->gG#........#..... ->gD\#..##......).. ->gn#. #...#...[...##->g #.####.†.#..#->g... #...#....?. # ->gF#... #..#.........#.->gki##.##...# # ->g->g->g->g#1.8 (6->gQ ->gD## ##..#..#....... . #..->gED##.# #..#.)#. ->g|D..#...####.#...>->gD- .->gXE#.............###..# .#........# #->gE}#..##.#.. . ###.##->gF..## ## .#..##.->ggF....... ........#. ..##......)->gF# . #...#...[...##->gGG#  #.####.†.#..#.#... #...#....?. ###... #..#.........#. .->gH##.##...##.......## #..<... .####...->gR->g"S*2.8 (7->g\->gu##.# #..#.)#. ..#...####.#...> .#.............###..# .#........# ####->gՑ..##.#....# . #. ##.##..## ## .. ... #..##...##.#.#.... #......#......->g .......#.# .##......)##  #...#...[...###. ->gY #.####.†.#..#.#.... #...#....?. ##. #... #..#.........->g#. .. ##.##...##.......!##->gȒ #..<..........####....##... ...#. #->g@3.8 (8->g->g ...####.#...>..........###..###........#.## ..##..##.#.... ##.##->ga..## ##..... .. #....##.#.#......#....... ...# .##......)# ->g= #...#...[...##.####.†.#..##........#.->gN##.................$...#. #. ->gO ##...#...->g@4.8 (9->g[->g;,f ..........###..###.......#.## ..##..##.#.... ##.##->g,..## ##..... .. #....##.#.#....#....... ...# .->g,*##......)# ->g, #...#...[...##...####.†.#..##......  ... #...#....?. #->g5-<....->gT-y..##...#................... #.->gp-  #.#......#.#... ..#->g4->gL4.5.8 (10.0)->gn<->gu} .....#.## ..##->gu.##.#....#->g#v0 ##.##->gYv..## ##..... .. #.->gv...##.#.#.....#->gvD.......->g/w .........# .##......)...->ghw# ->gw} #...#...[...##.->gwg####.†.#..##@.......  ->gwv... #...#....?->g)x. # #... #..#........#. .->gIx7#......->ghx..->gx.->gx#.#......#.#............##. ###...######->gx"#..#.->g^->g+6.8 (11->g->gj ###.#.... ##.##.........## ##..... .. #.......##.#.#....#.............->g .........# .##......)....# ->g #...#...[...##.->g####.†.#..##......  ... #...#....->g8. # #... #..#........->g#. . ##.##...##! #.##->g(.->g?#...######.......##.....##.... ->gA7.8 (12->g->g]->g,8.8 (13->gc->gb _z - a scroll labelled WYLO LONLUSE->g, .->g_ %...->g .->g ...->gn ->g> ->g| 7#.#### ##..... .. ..##...##.#.#. ......#...... ->g P......#.# ##......).->g ##. ->g y #...#...[...##->g" #..->gA #.####.†.#..##.#. ->g ... #...#...... ##. ->g I... #..#....->g E#. ..##...#->g7 !##  #..<...->gY (.####....###...->g $...#. ##...... #.->g S.#......#.#->g ##.->g >####...#####->g9 #..#..->gX R ..## .->gv ##...->g 4 ........->g ->gJ ->g #9->g .0)->g ->gA .##..#.#....#...... #.#.# #......)..##.# #->gA i...#...[...###.. ->gA #.####.†.#..##.#. ->gA .. #...#...... ##.->gB  #..#....#. .. .##...#->gPB !.# #.##  #..<...->goB .####....####...$...#. #...->gB #->gB ...... #..#......#.###.####...#####->gB #..#.. ..## .##...->gC $ .->gMC ..#->gjC ###.###->gQ ->gR +80.8 (2->g![ ->gd }##.##.#.#.... .....##.....->g O.#.......#.# ->g Q......).....##.#. ->g ...#...[...#......#.#. ->g9 m.####.†.#..##.->gU #. .->gq k #...#......->g 6. ##. .->g T #..#...->g A#. . ##...##.->gD .@...!.# #.##...##..<.->g /####....###.->g t$...#. #.##...#.->gɘ * #.->g k#.#......#.#.->g ##.->g) t####...######.#..#.->gh fS   adder (asleep)->g Y..## S.->g ##.->g +..->gԙ ->g 8#......##.###.->g] ->g+ +1.8 (3->g? ->ge  ->g K_An adder comes into view.->g@ ............... ->gYQ............... )................. [...#......#..... ->g>†.#..##........... . #...#................ .->g ...............#. ->gG.......@...!.#  #..<.................#  ...........$...#.  ..................  ...#.#......... ->gs# .######........ ->gU..## S........ .........->g!->gI ............... ............... )................. [...#......#..... †.#..##...........  #...#................  ->g...............#. .......@...!.#  #..<.................#  ...........$...#.  ..................  ...#.#.........  .######........ ->g..## S........ .........->g~->g˜->gB->g] _An adder is nearby!->g ->gF  ->gl#Casting: Stone Arrow (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.->g->g | ->gq| ->g ->g  ->gC _You can't see any susceptible monsters within range! (Use Z to cast anyway.)->g;##..........##.#.#.... .....# malfuriongg the Digger ....#................... .... Gargoyle ....#................... #.## Health: 41/41 ======================== ->g......)................. ##.#. Magic: 10/10 ======================== ...#...[...#......#..... #.... AC: 9Str: 12 .####.†.#..##........... #.... EV: 11->g8JInt: 20 . #...#................ ##.... SH: 0Dex: 12 ->g. #..#..................#. ..... XL:  7 Next: 51% Place: Dungeon:4 ##...##.........@...!.# #.##...# Noise: ---------  Time: 3681.8 (0.0)  ->g#..<...........*.....####....### m) +7 sling of the Hierophant {flame, rF- ->g"^##.............*...$...#. #.... Fire: m) +7 sling of the Hierophant {f##...#........*.......... #....#.#......#.#.*..........##....->gX####...######*.......#..#..... S   adder (asleep)..## S........##.........................#......##.###.->g]Casting: Stone Arrow (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f - adder->g>@Aim: an adder (asleep, 98% to hit)->gE;##..........##.#.#.... .....# malfuriongg the Digger ....#................... .... Gargoyle ....#................... #.## Health: 41/41 ======================== ->g......)................. ##.#. Magic: 10/10 ======================== ...#...[...#......#..... #.... AC: 9Str: 12 ->g.####.†.#..##........... #.... EV: 11Int: 20 ->g. #...#................ ##.... SH: 0Dex: 12 ->gWL. #..#..................#. ..... XL:  7 Next: 51% Place: Dungeon:4 ->g##...##.........@...!.# #.##...# Noise: ---------  Time: 3681.8 (0.0)  #..<.................####....### m) +7 sling of the Hierophant {flame, rF- ##.................$...#. #.... Fire: m) +7 sling of the Hierophant {f##...#................... #....#.#......#.#............##....->g####...######........#..#..... S   adder (asleep)..## S........##.........................#......##.###. ->g_You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f - adderAim: an adder (asleep, 98% to hit)  You shoot a sling bullet. The sling bullet hits the adder!  The sling bullet burns the adder.->gI(((((->gV . ->gU......->g/->gw?3===3.2 (1.4->g8->g-  Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}  Press: ? - help, Shift-Dir - straight line, f - adder  ->gpAim: an adder (asleep, 98% to hit)  You shoot a sling bullet. The sling bullet hits the adder!  The sling bullet burns the adder. _You kill the adder!->gzN->ghO->gc\ _Unknown command.->gJ (...->gJ ->gN ->g u.##.#.#.... .....#.#..#.->g 1.#.#->gQ L)....##.#.#->g ~#...[...#......#.->g #....# ####.†.#..##.->gR A#.  #...#.->g W ##.  #..#.->g9 *#. . #...##..@..!.# #.##...#. #..<.####....###. ##.->g '$...#. #.##...#. #.#.#......#.#.##.->g ####...######.#..#...## ..->gև s##..#......##.###.->g ->g 5---40 _->g~ ->g0 .##.#.#.... .....#.#...#..#.###.)..##.#.# .#...[...#......#.#....#..†.#..##.#.#...#.##. #..#.#. . ...##...@.!.# #.##...#. ..<.->g ####....###. #.$...#. #. ##...#. #.#.#......#.#.##.####...######.#..#...## ..##....#......##.###.->g U---5.2 (2->g ->gI ##.#.#.... .....#. .#... .#..#.###.)..##.#.##. #...[...#......#.#....#..†.#..##.# #.#...#.##. ..#.#. .##....@!.# #.##...#. .<.####....###. .$...#. #. #...#. #......# #.#......#.#.##. ####...######.#..#...## ..##...#......##.###.->g= @6.2 (3->gS ->gB ##.#.#.... .....#. #.# . #.->gC .->g,C U# #.###.).->gSC ####.#.##.@ ->gwC q...[...#......#.->gC "##....#. #->gC H.†.#..##.->gC *###. #...#.->gD &##. .#.->g@D I#. . .##.->geD b....@.# #.##...#. ->gD <.->gD +####....###...#->gD c$...#. #.->g>E D# ...#.. #......# ->gjE f.#......#.#.##.->gE #->gE /...######.->gE @#..#.->gE p..## ..##.->gEF p#....#->gF /#......##.###....#->gO ->gZP *7.2 (4->g/X ->gb ->ghc +8.2 (5->gf ->gch W _A - a fizzy cyan potion->g....->gc->g->g #...............# ....#.### ..).##.#.##.@.[...##....#... #.†.#..##......###.......#.....# .#...#. .#->g? R..# #.##...# <..###....###...# .$...#. #....#.......##->gj Z###->g .....###......#.....##..#...[..->g D ->g@9.2 (1->gY->g v #.### ..)###.#.##.@->gE .[...##.##....#... #.†.#..##......->g{ ;.###.......#....... .#...->g 4.#. .#->g z..# #.##...# <..->g'###....###...# ->g0.->gPe..#. #....#->go-.......#->g# .->g2#......#.#->g.->g4!->grz.### ##.....##..........#####->gD ->gC->g+90.2 (2->gR ->g)->g**1.2 (3->g.->gf .# .......# #.###.... .).......###.#.##.@# ..[...#......#....# .†.#..#####. ...#..## #..->gg...#. ...... ##..# #.##...#..@####....###...#.....#. #. .#........##......## ......#.#....#### ##...######.#..#.->gg..## #.##..##......................# ....###......##.###....# ->gh.### ##.....##..#...[... _You now have 290 gold pieces (gained 13).->glm->gm*2.2 (4->g'r->g )M##.#.#.... .....#..... ..# #.###.... .).......###.#.##.@# .->gQ.[...#......#..##....# .†.#..##..## ...#->g....## #.....#. .......... ##->gu #.##...#.....####....###...##.->g^....#. . ->g..#...................##......##..#.#...->gab...###......##.->g@3.2 (5->g->gM## ##..... #->g(5##.#.#->gP8#.......#.->gt..... ...->g #.###.... .)............->g#.#.##.@# .->g3t.[...#......#.->guA# .†.#..##->g&## ...#->g=...## #.->g(.@..#. .......... #####.##...#.....####....###...## ->gK...................#. #.......#..->gj#.#->g5#...............->g->g*4.2 (6->g->g@,A.#....# . #.......#### ##.........##.##.#.##.......#->g,.# ...... ...# #.###..... ->g-).............###.#.##.@# .->gX-[...#......##....# †.#..##->g-e###. ..#..## ..->g-`..#.............. #->gV...####.##...#....#...####....###...###.->g.y....#. #.# ->g/.#.............## ......#.#............##->gW/r# #...######........#..#->g/_#  ..#####->g5->go5*5.2 (7->g5:->g s##.#....# . #.##.## ##...##.->gfs##.#.#......#.......#.# .->gs]# #.###. ..->gs%###.#.##.@#. ->gsn[...#......#.->gt/##....#. .#..##.->g8t'###. .#.->gt.@...##....#.->gt# .->g u..####.##...#....#.#..####....###...#->gCu^....#. #. ->ggu4#.......##..->gu 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.#.##...................@###......##.###->g#### ##.....##..#..#... ##..........#..->g(+..->gYF###### ->g->g->g\ +41->g%->g_.##...##.####.##... #..<.........####.... ##...#...# ##...#->g_...## #.#......#.#..## ####...######->g`.#..# ..## ##..##->gT`.#.##....###......##.###->gv`#.....#### ##.....##..#.#... ##..........->g`q#... ##.....#..->g`. #.....'##->g`/ #####.->g`Z #..... ###->g` ->g5e->ge+52->g1i->gi#.##...##.####.## #..<->g¡|.......####.... ##...#...#->g= ##...#..##->g-> #.#......#.#..##->gRR ####...######.#..#->grm ..## ##..##->g.#.##...#->gG.###......##.->g}#.....#### ##.....##..#->g#[ ##.... ##....->gBB #.....->ga ##.....->g #..#.K #.....'->gX ####.. #####.->gw   dart slug (asleep)..w->g* #->g-nK   kobold (missile, asleep)->g{\#.. ###..->g. ###->gӰ->g K   kobold (missile, asleep)->g5).  ->g[RA kobold and a dart slug come into view.->gr,63->gY->g6 _The dart slug moves out of view.->g  #.##...##...............####.##.. malfuriongg the Digger#..<.................####....# Gargoyle##.....................#...#.. Health: 41/41 ========================->gG&##...#...................##.. Magic: 10/10 ========================#.#......#.#............##.. AC: 9Str: 12####...######........#..#... EV: 11->gn.Int: 20->g..## ##.........##..... SH: 0Dex: 12->g...#.##................. XL:  7 Next: 53% Place: Dungeon:4->gذ#......@..###......##.## Noise: ---------  Time: 3876.2 (0.0)##....*#### ##.....##..# m) +7 sling of the Hierophant {flame, rF- ->g=##...*->g##......... Fire: m) +7 sling of the Hierophant {f#....*->g8##.....####..#.K#.....'..####..->gy#####.### K   kobold (missile, asleep)...#....#..->gر ###..### ->g|_You see here a +0 ring mail.  A kobold and a dart slug come into view. ->g>_The dart slug moves out of view.  ->gAFire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f - koboldAim: a kobold, wielding a +0 dagger and quivering stones (asleep, 98% to hit)->g5#.##...##...............####.##.. malfuriongg the Digger->gZ5n#..<.................####....# Gargoyle##.....................#...#.. Health: 41/41 ========================->g5&##...#...................##.. Magic: 10/10 ========================#.#......#.#............##.. AC: 9Str: 12####...######........#..#... EV: 11->g5Int: 20..## ##.........##..... SH: 0Dex: 12->g%6...#.##................. XL:  7 Next: 53% Place: Dungeon:4->gK6#......@..###......##.## Noise: ---------  Time: 3876.2 (0.0)->gn6##.....#### ##.....##..# m) +7 sling of the Hierophant {flame, rF- ##....->g6##......... Fire: m) +7 sling of the Hierophant {f#.....->g6t##.....####..#.K->g6I#.....'..####..->g 7#####.### K   kobold (missile, asleep)...#....->gG7#..###..### _The dart slug moves out of view.  ->gi7Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f - kobold->g7jAim: a kobold, wielding a +0 dagger and quivering stones (asleep, 98% to hit)  ->g7dYou shoot a sling bullet. The sling bullet hits the kobold.  The sling bullet burns the kobold.->g:2((->g:"()->g;-->g7;->g5...->g?4===7.6 (1.4->g->g #  Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f - kobold  Aim: a kobold, wielding a +0 dagger and quivering stones (asleep, 98% to hit)  ->gYou shoot a sling bullet. The sling bullet hits the kobold.  The sling bullet burn _You kill the kobold!->g_ ->gL ->g ->g F _Unknown command.->gŪ6........->g-...->g#(......->g.->g->gj#.##...##.####.## #..<......####.... ##........#...# ##...#...## #.#......#.#..## ####...######.#..##..## ##..###...#.## #...###......##. ##.....#### ##.....##.. ##..... ## #......# ##.....->g #..#.)w$ #.....' ####..... #####.w   dart slug ...##.->g80 #...->gs| #..# ## ###.->gN ##->gN(0.0->gA@w.->g5---8.6 (1->g->go + _Found 17 gold pieces.->g  #..<...  ... .... ..... #..... ->gz#..## ##...... #...#.##....... #.....@...# ##.....####  ->gb##.....  #.....w#  #..#.).$  ->g7####.....  ...##.  ->gP6#..# ##  ->gP  #..<...  ... .... ..... ->g #..... #..## ##...... ->g #...#.##....... #.....@...#->gC  ##.....####  ##.....  ->g~ d#.....w#  ->g #..#.).$ ->g ; ####..... ->gۯ  ->g 7...##. ->g  ->gZ #..# ##  ->ga ->g3 :---->g ->g  ->g R_A dart slug is nearby!->g =##.##...##...............####.##. malfuriongg the Digger#..<.................####.... Gargoyle->g -##.....................#...#. Health: 41/41 ========================##...#...................##. Magic: 10/10 ========================#.#......#.#............##. AC: 9->g Str: 12####...######........#..#.. EV: 11Int: 20->g$ #..## ##.........##.... SH: 0Dex: 12->g *#...#.##................ XL:  7 Next: 54% Place: Dungeon:4#.....@...###......##.# Noise: ---------  Time: 3878.6 (0.0)->g ##....*#### ##.....##.. m) +7 sling of the Hierophant {flame, rF- ->gM H##....* ##........ Fire: m) +7 sling of the Hierophant {f#.....w# ##.....##->g #..#.).$#.....'.->g ####..... #####.## w   dart slug...##.->g3 #...#..# #####.## _Unknown command. ->gj n_Found 17 gold pieces. _A dart slug is nearby!->g Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f - dart slugAim: a dart slug (95% to hit)->g\##.##...##...............####.##. malfuriongg the Digger#..<.................####.... Gargoyle##.....................#...#. Health: 41/41 ========================##...#...................##. Magic: 10/10 ========================->g\#.#......#.#............##. AC: 9Str: 12####...######........#..#.. EV: 11Int: 20#..## ##.........##.... SH: 0Dex: 12#...#.##................ XL:  7 Next: 54% Place: Dungeon:4->g]N#.....@...###......##.# Noise: ---------  Time: 3878.6 (0.0)##....(#### ##.....##.. m) +7 sling of the Hierophant {flame, rF- ##....( ##........ Fire: m) +7 sling of the Hierophant {f#.....w# ##.....##->g]#..#.).$#.....'.####..... #####.## w   dart slug...##.#...#..# ##->g]%###.## _Found 17 gold pieces. _A dart slug is nearby!Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f - dart slug->g^SAim: a dart slug (95% to hit)  You shoot a sling bullet.->g->gGV.w..->g98===80.0 (1.4->g5->g  _A dart slug is nearby!  Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f - dart slug  Aim: a dart slug (95% to hit)  You shoot a sling bullet. _The sling bullet hits th->gc&e dart slug but does no damage.->gi/I  Casting: Stone Arrow (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.->g##.##...##...............####.##. malfuriongg the Digger ->gJ6 #..<.................####.... Gargoyle  ##.....................#...#. Health: 41/41 ======================== ->gy##...#...................##. Magic: 7/10================-------- ->g#.#......#.#............##. AC: 9Str: 12 ->g####...######........#..#.. EV: 11Int: 20->g #..## ##.........##.... SH: 0->g<Dex: 12 ->g:*#...#.##................ XL:  7 Next: 54% Place: Dungeon:4 ->g` #.....@...###......##.# Noise: ===------  Time: 3880.0 (0.0) ->g##....*#### ##.....##.. m) +7 sling of the Hierophant {flame, rF-  ->g##...w. ##........ Fire: m) +7 sling of the Hierophant {f ->gM#......# ##.....## ->g #..#.).$ #.....'. ->gi####..... #####.## w   dart slug ...##. #... #..# ## ###. ## ->gU_The sling bullet hits the dart slug but does no damage.  ->g*Casting: Stone Arrow (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.->gAiming: Stone Arrow (dangerous; 8% risk of failure)  ->gPress: ? - help, Shift-Dir - straight line, f/p - dart slugAim: a dart slug (100% to hit)->g@ ##.##...##...............####.##. malfuriongg the Digger ->g n #..<.................####.... Gargoyle ->g! ##.....................#...#. Health: 41/41 ======================== ->gR!g##...#...................##. Magic: 7/10->g!I================-------- ->g"#.#......#.#............##. AC: 9Str: 12->g2" ->g"####...######........#..#.. EV: 11Int: 20->g" ->g$#..## ##.........##.... SH: 0Dex: 12 #...#.##................ XL:  7 Next: 54% Place: Dungeon:4 #.....@...###......##.# Noise: ===------  Time: 3880.0 (0.0) ##.....#### ##.....##.. m) +7 sling of the Hierophant {flame, rF-  ##...w. ##........ Fire: m) +7 sling of the Hierophant {f #......# ##.....##->g% ->gC%#..#.).$ #.....'. ->g%####..... #####.## w   dart slug ...##. #... #..# ## ###. ##->g;&Casting: Stone Arrow (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 8% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - dart slugAim: a dart slug (100% to hit)  The stone arrow hits the dart slug!->g,p  #..<...  ... .... ... ... #..## ##...... #..... ->g,#. ##....`####  ##.....  #->g2-  #  ####.....  ->g-_...##.   #..# ##   ## ->gǴ...->gĹ3-1.0 (1->g->gpSonfirm with . or Enter, or press ? or * to list all spells.->g_Aiming: Stone Arrow (dangerous; 8% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - dart slugAim: a dart slug (100% to hit)  ->gLkThe stone arrow hits the dart slug! _You kill the dart slug!->gE ->gF 8-->gM ->gQ  ->g8Q 8_Unknown command.->g© .->g ->gv ->g ->gy .--2 _->g ->gѺ ->g >--3.0 (2->g ->g @4.0 (3->gf ->g ->g *5.0 (4->g ->g ->g: *6.0 (5->g ->gI ->g| *7.0 (6->g' ->g- ->g\ *8.0 (7->g ->g ->g& \8===9.0 (8->g_ ->gG A90.0 (9->gV ->gC91.0 (1->g 0.0)->g7->gl A2.0 (11->g ->g;===->g[$3.0 (12->g->g=->gx+4.0 (13->g,->g_"->g"+5.0 (14->g6&->gq*->g*+6.0 (15->gD.->g2->g3Z9==7.0 (16->g,7->g;->gf;+8.0 (17->gb?->gDA9.0 (18->gH->gMC900.0 (19->gP->gU^==1.0 (20->gY->g3^A2.0 (21->gb->gfA3.0 (22->g\j->gn->gn+4.0 (23->gr->gjwu10/10===5.0 (24->gB{->gQ  #..<....#.........#...# ##...#....# #.#......#.#..###...#######..#.->gͯ( #..### ##.#.....#.##.... #.........###......##.###....@#### ##. ##......# ##............## ##.....##.->g ##.##->gA6.0 (25->g->g##....#...##.........##..#......#.#............##.####...######........#..#..->g #..### ##.........##...#...#.##...................###......##.####.....#### ##..# ->gl..#......## ####..#.).$ #.....'..####..... #####.###->g\ ...## #....->gm##..# ######->gn#.##  ###->g,##->g->g+7.0 (26->g->g[*  ##...#...# #.#......#.####...#######..#. #..### ##.#...#.##... #.........#####.####.....#### ##. ##......# ##.........#.....@## ##.....###->g*(#.).$.# '..####......# #####.####->g+#->g/A8.0 (27->g4->g).#......#.###.####...######..#.. #..### ##..##...#...#.##..........#####.###->g*&##.....#### ##..#.#.# .....#......######->gL*#..#.).@.# #.....'...####......# #####.#### #...##..# #.....->g* ##..# ### ###.##  ###### ->g+ ->g 0->gq0I===9.0 (28->gN4->g 9->gD9,10.0 (29->g<->gpN  ####...######..#..->gJqg #..### ##..##...->gqd#...#.##....->gq8......###->gq ##.###->gr##.....#### ##..#...# ->gEr.....#->gtrP#......########->gr#..#.)........'....->gsI####...#####.#####->gWs #...##..# #.....->gsX##..##### ###->gs<#.##  #####->gs(## ->g3t->get->gt ->gtm  _You now have 307 gold pieces (gained 17).->g.y->giy+1.0 (30->g|->gmK ####...######.#..# #..### ##.## #...#.## #.........###......##.### ##.....#### ##.....##..# ##......# ##. #......### ##..... #..#.)...## #.....' ####...@..# #####. #...##..# #.....->g̰  ##..##### ### #.##  ##->g1A2.0 (31->g6->g1 ####...######.#..# #..### ##.## #...#.## #.........###......##. ##.....#### ##.....##..# ##......# ## #......### ##..... #..#.)...## #.....' ####..@...# #####. #...##..# # ##..##### ### #.##->gI  ##->g->g+3.0 (32->g->g) #..### .##. #...#.##... #.........#####.# ##.....#### ##.....##.. ##......# ##........ #......### ##.....## #..#.)...## #.....'. ####......# #####.## #..@##..# #... ##..##### ### #.##  ## ## ->g,->g,+4.0 (33->g1->gfp #...#... #.........##### ##.....#### ##.....##. ##......# ##..... #......### ##.....#->gEg #..#.)...## #.....' ####......# #####.# #...##..# #.. ##@.##### ###->gog #.##  # # ->gs->gst+5.0 (34->gz->g### #####...#.##.................###.->gp##.....#### ##.....##->g#......# ##...........### ##->g}+..#.)...## #.....'####......# #####.#->gW#.@.##....->g˶V##..#######->gS.######->g!!->g->g+6.0 (35->g->gM####...######..##..### ##.##->g#...#.##.................###.##.....#### ##.....###......# ##...........### ##..#.)...## #.....'->g7####@.....# #####.#...##..#..##..########.###->g->gB->g+7.0 (36->g ->gA\M.#......#.#....##->gB####...######...##..### ##.##->gB#...#.##........#.........###.->g Cz##.....#### ##.....##->gDC##......# ##.......#......### ##->gyC..#@)...## #.....'->gC####......# #####.##...##..#->gD..->gNDi##..######## ->gD0->g-L->gL+8.0 (37->gQR->g"#...#....... #.#......#.#............#->g####...######........#..# #..######.........##->g&#.##....... #.........#.##->gh.#######->gx ##.......->g #..@...### ##.....->gJt #..#.)...## #.....####......# #####->gc #...##..#->g #.##..######->g&M #.##->g4###->gA9.0 (38->gƛ->gn/.#..#...#........... #.#......#.#......####...######. #..######...###.##.......->g #.........#.###### ##@.....# #......#->g# #..#.)...## #...->g####......# ##### #...##..#->g=~ #..#####->ga@# #.##->g*###->gD->g,20.0 (39->g->g #..<####...##...#.........->gi #.#......#.#...####...######..->ge #..######.##->g #.##...... #.........#.->gE ####->g}| ##......#->g #......##->g #..#.)...## #...->g@####......# ### #...##..->gv"#->gY#..##### ->g6#.#####->g->g+1.0 (40->g!->gRS##.##...##. #..<.......###.......##...#...... #.#......#..####...######. #..######.##.##..... #@........##### ##...... #......## #..#.)...## #..####......# ### #...##..##..##### #.##->gVA2.0 (41->gY->gyM... #..#...##.##...##..........<...####..........###...#........#......#.#..->gK####...############.##.@.#.##......##.........###.##.....#### ##.##......# ##....##->gVA3.0 (42->gL->gP ... #...#. #...##..#......##.##...##......... #..<..........#->g..........#...#....... #.#......#..####...######->gn. #@.######->g #...#.##..........#->g #### ##......->g #......## #..#.)...## #.####......# ## 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L #..##......)....->gH7 ->g8 +6.0 (65->g> ->gg ` #...###...[).##...###.......##..÷ ###..#..)..).### #.....)...).### ##..#..#......##.## #..#.)...####.#...>...........###........#............##.#...##......).#. #...#...[...#..... 7.0 (66->g n ).##...###.......##..÷ ###..#..)..).### #.....)...).### ##..#..#......->g@ ##.## #..#.)...####.#...>...........###........->gh #............##.###.##.........####.->g #.........#....->g0 #.####.÷.#..##.... ->g[ ->g +8.0 (67->g ->g 4 ->gp ##.......##..÷ ###..#..)..).### #.....)...).### ##..#..#......##.## #..#.)->g p...####.#...>...........###........##@...........##.###.##.........#####..##..........##..->g F.#...->g! ##.... #.#...#........ ->gM A9.0 (68->gM ->g;L p ###..#..)..).## #.....)...).### ##..#..#.....##.## #..#.)#->gL  #...####.#...> #.............### #...............->gL  ##............##.###.........#####->gIM  #..##..........##.###......#..................#......->gM  #..##......).....->gM  #.. #...#...[...#.->g0N j ##. #.####.÷.#..##. #.....#.#...#......#...##..#..->g.T ->gT ,50.0 (69->gY ->gϏ   #.....)...).  ### ##..#..#....  #.## #..#.)#  ->g  #...####.#...>  ->g5  #.............###   #...............  ->gY  ##............##  ->gz C##.........###  ->g  #@.##..........##.  ##......#..........  ->gӐ \........#......  ->g  #..##......).....  ->g  #.. #...#...[...#.  ->g:  ##. #.####.÷.#..##.  ->g[  #.....#.#...#......  ->g{ Z ##...##..#..  ->g H ##.##...##->gٖ A1.0 (70->g ->g  ### ##..#..#...##.## #..#.)...####.#...>............###.........#............####.##.........####..##..........##.##@.....#.........#....->g9 F#..##......).......#  #..<.......... ->g A2.0 (71->g ->g s .## #..#.)#   #...####.#...>  #.............##  ->g= R #...............   ##............##  ##.........###  ->ge  #..##..........  ###......#........  ->g g#..#...... ->g  #..##......).....  #...#...#...[...#. ->g  ##..#.####.÷.#..##.  #.....#.#...#....  ->gA  ##...##..#..   ##.##...##  ->gm  ###..<.   ##.->g  ->gW +3.0 (72->g ->g&O  ...####.#...>............##........#............####.##.........#..##..........###......#.........->gO 9.....##......)......#...#...[...#.#..#.####.÷.#..##.#  ##...#...... ->gPT ->gT +4.0 (73->gqX ->g+  #.............###   #........   ##...##   ##.####   #..##.....   ->gg ###......#...   #........#.   #..##......) #..@#...#...[...#   ##..#.####.÷.#..#   .....#.#...#.....   ##...##..#........ ##...#...    ###..<.........    ##..........   #....   .#......#.#->gߑ A5.0 (74->gy ->g f ........->g #............####.##.........####.......##.->g ###......#..............->g ##......).......#...#...[...#.->gV `##.@#.####.÷.#..##. #.....#.#...#......#...##..#.........->gy 2  ->g d####...##### ->g ->g6 +6.0 (75->g ->g r ##..##.# ##.##.........##### #..##.... ->g b###......#.... #........#.. #..##......) #...#...#...[...# ->gt %##..#.####.÷.#..# #..@..#.#...#..... ##...##..#.......... ##.##...#...->g  ####..<......... ->g ##.......... ##...#.... ->g #.#......#.# ####...##### #..######.->g( ->g ->g +7.0 (76->g) ->g2+ ->g. ->g0 E _Done exploring.->g".......................->gIM.......->g->g->gO,0.0)->g->g_E _Done exploring.->g ->g mWhere to? (Tab - D:3 @ (x,y), ? - help) ->g@ D D - Dungeon  T - Temple ->g ->g_ ##............##.# malfuriongg the Digger##.##.........##### Gargoyle#..##..........##.# Health: 41/41 ========================###......#........... Magic: 10/10 ========================#........#........... AC: 9Str: 12#..##......)......... EV: 11Int: 20#...#...#...[...#.... SH: 0Dex: 12##..#.####.÷.#..##... XL:  7 Next: 54% Place: Dungeon:4#..@..#.#...#....... Noise: ---------  Time: 3957.0 (0.0)[10;1->g 4H##...##..#.......... m) +7 sling of the Hierophant {flame, rF- ##.##...##......... Fire: m) +7 sling of the Hierophant {f####..<...........##.............##...#........ #.#......#.#. ####...###### #..######. The stone arrow hits the dart slug! _You kill the dart slug! _Unknown command. _You now have 307 gold pieces (gained 17). _Done exploring. _Done exploring.->g ->g( #......##....#.##.##.#####.->g) X #..##..........##.####......#.#........#...#..##......)......->gJ) #...#...#...[...#..##..#@####.÷.#..##->gp) #.....#.#...###...##..#..->g) ##.##...######..<##......##...#........#.#......#.#..####.->g) ->g. ->g/ 18.0 (1 _->g2 ->g@g #.###..##........###....#.##.##.#####.->gg . #..##..........##.#.####......#.#........#....->gg #..##......)......#...#.@.#...[...#..->gg ##..#.####.÷.#..###.....#.#...###...##..#..->gh ##.##...######..<##......->g"h +##...#........#.#......#.#..->ggm ->g4m *9.0 (2->g~q ->g| #...####.#...>.......#....###..##........##....#.##.##...#####... #..##..........##.#.####......#..#........#...->gߧ #..##..@...)......#...#...#...[...#......###..#.####.÷.#..###.....#.#...###...##..#....->g ##.##...##...####..<.....##......##...#........->g A60.0 (3->g! ->gu #...####.#...>.#.............###..##............#.###............##.#.##.##.........#####.->g #..##..........##.#.#.###......#...#.#.#..##...@..).#...#...#...[...#......#.##..#.####.÷.#..##.#.....#.#...#.##...##..#.....##.##...##..->gX ####..<.....##........##...#.->gg ->g *1.0 (4->gq ->g5' o#...####.#...>.#.............###..###.#............#.###............##.#....###.##.........#####.#..##..........##.#.#.###......#..#.#.#..##....@.).#...#...#...[...#......#.->g' R##..#.####.÷.#..##.#.....#.#...#...##...##..#.....##.##...##.....####..<...##......##...#.->g, @2.0 (5->g0 ->gb W##.## #..#.)#..>#...####.#...>.........#.......###..###..#...........#.####............##.#....####.##.........#####... #..##....##.#.####......#.#........#@..->g[c #..##......).......#...#...#...[...#......###..#.####.÷.#..###.....#.#...#....##...##..#.......##.##...##.....####..<........##......->gi ->g+j #3.0 (6->gn ->g_ =# ##..#..#..##.## #..#.)#..>->gͦ D#...####.#...>.........#...###..###...#........#.###.->g$ P#......##.#....##->gr ##.##.........#####... #..##....->g Q##.#.#####.->g9 #........#...#..##......).......->g #...#...#...[...#......#->gը ##..#.####.÷.#..###.....#.#...#.....->g, n##...##..#.......->g| ##.##...##.......#####..<#->gد ->g9 *4.0 (7->gµ ->g  #.....)...).#### ##..#..#...->g .##.## #..#.)#..->g0 #>->gk #...####.#...>.........#.###..###...->g ;#......#.###.->g ...->g &..##.#....##->g +##.##.->g D..#####...->gB O #..##....->gc !##.#.#->g H###......#.->g h#........#...->g k#..##......)......->g .->g7 #...#...#...[...#......#->g ##..#.####.÷.#..##..->g #.....#.#...#.....##...##..#.........->g .##.##...##->g #->g ->gs *5.0 (8->g ->g}5 a###..#..)..).###.....# #.....)...).### ##..#..#....##.## #..#.)#..>->g5 #...####.#...>.........#.###..###...#......#.###.....##.#....####.##...#####... #..##....##.#.#####......#.->gk6 #........#...#..##......).......#...#...#...[...#......###..#.####.÷.#..##..#.....#.#...#.......->g6 <##...##..#...->g< ->g5= *6.0 (9->gB ->gLv *###.......##..÷.#........###..#..)..).###.....# #.....)...).### ##..#..#...........##.## #..#.)#..->gv A>#...####.#...>.........#.###..###...#......#.###.....##.#....####.##...#####.... #..##....->gWw ##.#.#####......#....#........#.....#..##......).......#...#...#...[...#......###..#.####.÷.#..##.->gw Q#.....#.#...#.->g~ ->g .7.0 (10.0)->gы ->g #.....#..).##...#.#####.......##..÷.#........###..#..)..).###.....# #.....)...).#### ##..#..#...............###.## #..#.)#.........>#...####.#...>.........#.###..###...#......#.###.....##.#....####.##...#####.... #..##....##.#.######.....#........#.............#..##......).............#...#...#...[...#......###..#.####.÷.#..###[3->g3 7m->g A8.0 (11->g ->gW#.....#...###...[.->g*..#.....#..).##...#.##->g###.......##..÷.#........###..#..)..).###.....#..... #.....)...).##->g#->gW# ##..#..#...............###.## #..#.)#.........>->g#...####.#...>.........#.###..###...#..->gCB....#.###...->gg~..##.#....####.##.->g..#####.... #..##..........##.#.## ->g####.........# #........#.........# ->g^#..##......).............# #...#...#...[...#......#->g->g+9.0 (12->gw$->gZM........####...###...[..->gZ.....#..).##...######.......##..÷.#.......->g[###..#..)..).###.....#..... #.....)...).### ### ##..#..#.........##.## #..#.)#.>####.#...@..........###..###...->g["........#.###............##.#....##......#..)....->gCdB70.0 (13->gk->gmY  There is a stone staircase leading down here.->gs->g|->g }21.0 (14 _->gQ->gg  You climb downwards.  You hear the sound of rushing water.->g!/  --more--->g U ->g #  #######...# 5 ->g! ##  #.######.#  ->gJ F#. .. ->gq ".. .. ->g . ->g ->gR ->gZ B8 (14.8->g\  There is an entrance to a sewer on this level. Hurry and find it before the _portal rusts away! _There is a stone staircase leading up here.->ga ->gInventory: 27/52 slots Hand Weapons (go to first with ))  m - the +7 sling of the Hierophant (weapon) {flame, rF- rN+ Dex+2 Stlth+}  g - a +2 dagger of electrocution  v - a +2 dagger of holy wrath  y - a +3 dagger Armour (go to first with [) ->g  a - a +0 robe (worn)  h - a +1 helmet of intelligence (worn)  o - a +0 pair of boots (worn) Magical Staves (go to first with |)  x - a staff of air Jewellery (go to first with "=)s - a ring of willpower ->g8Wands (go to first with /)k - a wand of flame (30) ->gd Scrolls (go to first with ?)  f - a scroll of torment  i - 2 scrolls of noisel - a scroll of silence  p - 2 scrolls of fog ->gv r - a scroll of vulnerability  t - a scroll labelled VAXKUR QAZILAAS ->g[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]->gu Cv - a +2 dagger of holy wrath. ->gXv A double-edged fighting knife with a sharp point. Base accuracy: +6 Base damage: 4 Base attack delay: 1.0 This weapon's minimum attack delay (0.5) is reached at skill level 10. ->gv  Your skill: 0.0; use (s) to set 10.0 as a target for Short Blades.  At 100% training you would reach 10.0 in about 2.4 XLs. Damage rating: 6 (Base 4 x 105% (Dex) x 105% (Skill) + 2 (Ench)). ->gv WHoly: It has been blessed by the Shining One, dealing an additional ->gAw }three-quarters of any damage that pierces undead and demons' armour. Undead and demons cannot use this. ->gw gIf you switch to wielding this weapon: Your EV would decrease by 0.1 (11.1 -> 11.0). ->gw This weapon falls into the 'Short Blades' category. It is extremely good for stabbing helpless or unaware enemies. It is a one-handed weapon. ->gw _It can be maximally enchanted to +9. You found it on level 4 of the Dungeon. ->g/x e(w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.->g? ->gD ->gGH malfuriongg the DiggerGargoyleHealth: 41/41 ========================->gH Magic: 10/10 ========================AC: 9Str: 12EV: 11Int: 20#SH: 0Dex: 12->gH #######...#XL:  7 Next: 54% Place: Dungeon:5#..@.....#->geI Noise: ---------  Time: 3971.8 (0.0)#.######.#m) +7 sling of the Hierophant {flame, rF- #.Fire: m) +7 sling of the Hierophant {f......->gI W. _There is a stone staircase leading down here.  You climb downwards.  ->gI You hear the sound of rushing water.There is an entrance to a sewer on this level. Hurry and find it before the _portal rusts away! _There is a stone staircase leading up here.->gO ->gSP +2.8 (1->gR ->gT d  You climb downwards.  You hear the sound of rushing water.->gT There is an entrance to a sewer on this level. Hurry and find it before the _portal rusts away! _There is a stone staircase leading up here. _You drop a +2 dagger of holy wrath.->gP->gUInventory: 26/52 slots Hand Weapons (go to first with )) ->g>Vj m - the +7 sling of the Hierophant (weapon) {flame, rF- rN+ Dex+2 Stlth+}  g - a +2 dagger of electrocution  y - a +3 dagger Armour (go to first with [)  a - a +0 robe (worn)  h - a +1 helmet of intelligence (worn) ->ggV o - a +0 pair of boots (worn) Magical Staves (go to first with |) ->gV x - a staff of air Jewellery (go to first with "=)->gV3s - a ring of willpower ->gVWands (go to first with /)k - a wand of flame (30) Scrolls (go to first with ?)  f - a scroll of torment ->gVQ i - 2 scrolls of noisel - a scroll of silence ->g We p - 2 scrolls of fog  r - a scroll of vulnerability ->g*Wg t - a scroll labelled VAXKUR QAZILAAS  u - a scroll labelled JOKLIAVUNU ->gW[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]->g^ \g - a +2 dagger of electrocution. ->g_ A double-edged fighting knife with a sharp point. Base accuracy: +6 Base damage: 4 Base attack delay: 1.0 ->gx_ This weapon's minimum attack delay (0.5) is reached at skill level 10.  Your skill: 0.0; use (s) to set 10.0 as a target for Short Blades. ->g` At 100% training you would reach 10.0 in about 2.4 XLs. Damage rating: 6 (Base 4 x 105% (Dex) x 105% (Skill) + 2 (Ench)). Elec: It sometimes electrocutes victims (1/4 chance, 8-20 damage). ->gS` _If you switch to wielding this weapon: Your EV would decrease by 0.1 (11.1 -> 11.0). ->g` ZThis weapon falls into the 'Short Blades' category. It is extremely good for ->g` Fstabbing helpless or unaware enemies. It is a one-handed weapon. ->ga It can be maximally enchanted to +9. You took it off a goblin on level 1 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {Short Blades} {one-handed} ->ga e(w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.->g->g->gmalfuriongg the DiggerGargoyleHealth: 41/41 ========================Magic: 10/10 ========================AC: 9Str: 12EV: 11->gInt: 20#SH: 0Dex: 12#######...#->gPXL:  7 Next: 54% Place: Dungeon:5#..@.....#Noise: ---------  Time: 3972.8 (0.0)->g4#.######.#m) +7 sling of the Hierophant {flame, rF- #.Fire: m) +7 sling of the Hierophant {f->gH3......->go#.  You climb downwards.  ->gYou hear the sound of rushing water.There is an entrance to a sewer on this level. Hurry and find it before the _portal rusts away! _There is a stone staircase leading up here. ->g$_You drop a +2 dagger of holy wrath.->g->g#+3.8 (1->g->gy>  You hear the sound of rushing water.There is an entrance to a sewer on this level. Hurry and find it before the _portal rusts away! _There is a stone staircase leading up here. _You drop a +2 dagger of holy wrath->g!.electrocution.->g^.# #...# #..<@....# ->gŀX#.######.# #. .......->g->g&4->g->gr->gQ4 ->gQ...#.# #...# ->gDR#..<.@...# #.######.# ->gRC#. ..->gR->g\->g,]&5->g8a->g2c->g 6.....->g_ f.. ##.# #->g ...# #..<..@..# ->g #.######.# #. .§->g= U.. .#.. ->g ..->g ^.. ... ->g .->g3 ->g. &6->gh ->g ->g1h ......#... ... ###.# #...# #..<...@.# ->gh &#.######.# #. ..§ .. ...#->gh .. _...... ...#..->gh Y. ..§#..->gh ..### ..->go :☼->go &7->gjr ->g/t  ->gUt 5_Found an ancient bone altar of Kikubaaqudgha.->gc..... ->g,.... ->g.{##... ... ->gQ###.# #######...# ->gsr#..<.....# ->g#.######@# #. #§...§#->g.. #.....#.. ...._....->g .. ..#.....#. #.##§...☼#....->g. <.. ###.### .# #.. ->gX☼☼<->g&8->g->g ->g*9_Found a whip. Found a stone staircase leading up.->g->g#->gb->g\  ...##... ... ###.# ->g #######...#..<.....# .######.####. #§.@.☼#.. #.....->g .. #...._.....#....->g ]#...#....->gPIu○9->gN(... .... ##... ... ###.# #######...# #..<.....# #.######.### #. #§..@☼# .. #.....# .. #...._..... .. #..#.....#..... #.##☼...○#..<.. ###.### ...# #.. .. ... ...->gRD○○->gSS+80.8 (2->gV->gZ.... ##... ... ###.# #######...# #..<.....# ->g#.######.####. #§...○# .. #....@# .. #...._.........->g.. #..#.....#....... #.##○...○#......->g <.. ###.### .# #.. .->g@O   ogre (wandering) ->g]... ...hh   howler monkey (asleep)### O->gz  An ogre and a howler monkey come into view.->g̝->gA->g ->gʡ/ The ogre shouts!->g` w°->gCw   ribbon worm.h->g`wandering)->g{[.hA ribbon worm comes into view.->g->g4==1.8 (3->gŮ->gߴ1 _The ogre moves out of view.->g ....malfuriongg the Digger##...->g5 ?Gargoyle...->g[ Health: 41/41 ========================###.#->g dMagic: 10/10 ========================->gƩ {#######...#AC: 9->g -Str: 12->g |#..<.....#EV: 11->gU ^Int: 20#.######.###->gx -SH: 0->g -Dex: 12->g k#. #§...○#->g XL:  7 Next: 54% Place: Dungeon:5.. #....@#->gT Noise: ==-------  Time: 3981.8 (0.0)->gv .. #...._..**w....->g Om) +7 sling of the Hierophant {flame, rF- ->gɫ .. #..#.....#......->g KFire: m) +7 sling of the Hierophant {f->g . #.##○...°#......->g@ <.. ###.### .....->g_ y.# #.. .....->g nw   ribbon worm->g I... ....->gѬ h   howler monkey (wandering)->g e### .h..  ->g The ogre shouts!  ->g3 8A ribbon worm comes into view. ->gS 9_The ogre moves out of view.  ->g RFire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}->g BPress: ? - help, Shift-Dir - straight line, f - ribbon worm->gŭ =Aim: a ribbon worm (81% to hit)->g`....malfuriongg the Digger##...Gargoyle...Health: 41/41 ========================###.#->gdMagic: 10/10 ========================->g$#######...#AC: 9Str: 12#..<.....#EV: 11->gQInt: 20#.######.###SH: 0Dex: 12->gx#. #§...○#XL:  7 Next: 54% Place: Dungeon:5->gi.. #....@#->gNNoise: ==-------  Time: 3981.8 (0.0).. #...._..((w....->gm) +7 sling of the Hierophant {flame, rF- .. #..#.....#......->gDFire: m) +7 sling of the Hierophant {f. #.##○...°#......<.. ###.### ......# #.. .....w   ribbon worm... ....->ghzh   howler monkey->g### .h..  Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}->gPress: ? - help, Shift-Dir - straight line, f - ribbon wormAim: a ribbon worm (81% to hit)  You shoot a sling bullet.  ->gThe howler monkey howls!  ->gNThe sling bullet hits the ribbon worm. The sling bullet burns the ribbon worm.->g->gy->g"->g)/  --more--->g<[I  The ribbon worm is lightly wounded.->gbjp..o(catching breath)->gjoh.oo 2 orcs (wandering)An orc comes into view. It is wielding a +0 flail.An orc comes into view. It is wielding a +0 club.->gj->gEp``The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.->g,☼...°..°....->g 5 =3.2 (1.4+7 sling of the Hierophant {fHeld ->g->gI->g& _You are caught in a web!->gNx   ->gx 9Casting: Stone Arrow (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.->g7 \ ....  malfuriongg the Digger ##...  Gargoyle ... Health: 41/41 ======================== ###.# Magic: 7/10================--------->gA8  #######...# AC: 9Str: 12 #..<.....# EV:  5 Int: 20 #.######.### SH: 0->g8 2Dex: 12 #. #☼...°# XL:  7 Next: 54% Place: Dungeon:5  .. #....@# Noise: ===------  Time: 3983.2 (0.0)  .. #...._..**w....  m) +7 sling of the Hierophant {flame, rF- ->g9  .. #..#.....#......  Fire: m) +7 sling of the Hierophant {f  . #.##°....#......  Held  <.. ###.### ....o  .# #.. .....  w   ribbon worm (catching breath) ->g9 o.. h...  h   howler monkey ->g9 ### ....  oo 2 orcs (wandering) ->g9 6_You are caught in a web!  ->g: *Casting: Stone Arrow (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.->g4: Aiming: Stone Arrow (dangerous; 8% risk of failure)  ->gU: Press: ? - help, Shift-Dir - straight line, f/p - ribbon wormAim: a ribbon worm (lightly wounded, catching its breath, 89% to hit)->g78....malfuriongg the Digger##...Gargoyle...Health: 41/41 ========================->g=8###.#Magic: 7/10================--------#######...#->g8ZAC: 9Str: 12->g8#..<.....#EV:  5 Int: 20->g79#.######.###SH: 0Dex: 12#. #☼...°#->gr9XL:  7 Next: 54% Place: Dungeon:5.. #....@#->g9Noise: ===------  Time: 3983.2 (0.0)->g9.. #...._..``w....->g:Om) +7 sling of the Hierophant {flame, rF- ->gI:.. #..#.....#......Fire: m) +7 sling of the Hierophant {f->g~:. #.##°....#......Held ->g:<.. ###.### ....o->g:.# #.. .....w   ribbon worm (catching breath)->g ;o.. h...->gS;h   howler monkey### ....->g;1oo 2 orcs (wandering)Casting: Stone Arrow (dangerous; 8% risk of failure)  ->gE<MConfirm with . or Enter, or press ? or * to list all spells.->g< Aiming: Stone Arrow (dangerous; 8% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - ribbon worm->g<Aim: a ribbon worm (lightly wounded, catching its breath, 89% to hit)  The stone arrow hits the ribbon worm!->g[onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 8% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - ribbon wormAim: a ribbon worm (lightly wounded, catching its breath, 89% to hit)  The stone arrow hits the ribbon worm!  The ribbon worm is almost dead.->g2->g->g○..........§o.->g)o. .h..oo->g3-4.2 (1->g->g> _The orc shouts! x2; You hear a shout! x2->gV->gɰ8-->gj->gYF _Unknown command.->g> ->g-?C Casting: Stone Arrow (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.->gb  ....  malfuriongg the Digger ##...  Gargoyle->g[c  ... Health: 41/41 ======================== ###.# Magic: 4/10=========--------------- #######...#->gc  AC: 9Str: 12 #..<.....#->gc  EV:  5 Int: 20 #.######.###->gc G SH: 0->gd Dex: 12 #. #○....#->g/d  XL:  7 Next: 54% Place: Dungeon:5 ->gMd R .. #....@#->gkd  Noise: ==-------  Time: 3984.2 (0.0) ->gd  .. #...._..**w....  m) +7 sling of the Hierophant {flame, rF- ->gd  .. #..#.....#......  Fire: m) +7 sling of the Hierophant {f ->gd . #.##....§#......  Held  ->gd <.. ###.### ...o.  ->gEe .# #o. .h...  w   ribbon worm (catching breath) ... ....  h   howler monkey ->gme ### ....  oo 2 orcs _Unknown command.->ge *Casting: Stone Arrow (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.->ge Aiming: Stone Arrow (dangerous; 8% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - ribbon worm->ge Aim: a ribbon worm (almost dead, catching its breath, 89% to hit)->g8 & ....  malfuriongg the Digger ##...  Gargoyle ...->g39 O Health: 41/41 ======================== ###.# Magic: 4/10=========--------------- ->g`9 L#######...# AC: 9Str: 12 #..<.....# EV:  5 ->g9 Int: 20 #.######.### SH: 0->g9 Dex: 12 #. #○....#->g9  XL:  7 Next: 54% Place: Dungeon:5  .. #....@#->g9  Noise: ==-------  Time: 3984.2 (0.0) ->g:  .. #...._....w....  m) +7 sling of the Hierophant {flame, rF- ->gB: _ .. #..#.....#......  Fire: m) +7 sling of the Hierophant {f  . #.##....§#......  Held ->gx:  <.. ###.### ...o.  ->g: .# #o. .h...  w   ribbon worm (catching breath) ->g: ... ....  h   howler monkey ->g: ### ....  oo 2 orcs->g@; JCasting: Stone Arrow (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 8% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - ribbon worm->gj; Aim: a ribbon worm (almost dead, catching its breath, 89% to hit)  The stone arrow hits the ribbon worm!->gZ?  ....  ##...  ->g? s... ###.# ->g? #######...# #..<->g? =  ->g? p#.   ..  ->g4@  .. #...._..``†....  .. #..... ->g\@ H . ...  ->g@ r<..  ...o. ->g@ C.# #o. .h... h   howler monkey ->g@ ... .... oo 2 orcs ### .... ->g ->g ->g ->g ->g ->g @§..->g §...§#hOoo... ..->g4 ,O   ogreh   howler monkeyoo 2 orcs->g 355.2 (1->g ->g8 Sonfirm with . or Enter, or press ? or * to list all spells.->ge #Aiming: Stone Arrow (dangerous; 8% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - ribbon worm->g Aim: a ribbon worm (almost dead, catching its breath, 89% to hit)  ->g .The stone arrow hits the ribbon worm! ->g D_You kill the ribbon worm!->g5"4->g*->gA.F _Unknown command.->gF->gH->gJ->gsL->g{Z#°->gZwOho.§#..->gb[Y.### .o.->g4]11 --6+7 sling of the Hierophant {f->gf->gWj* _The web tears apart.->g` .... ##...->gP ... ###.# #######...#->g #..<.....# #.######.###->gܶ  #. #°...§# .. #...@.#->g~ .. #...._....†.... .. #..#.....#Oh.... . #.##§.o.§#...... <.. ###.### .o... .# #.. ..... ... .... ### ....->gz->g->g->g->g->gGOho.#..->g..->g&oo->g<(1 wandering)->g"--->g7->g->gs _An orc comes into view. It is wielding a +0 dagger.->gs0r ... .... ##... ... ###.# #######...#->g0 #..<.....#  #.######.###->g1 #. #°.@.§# .. #.....#  .. #...._..Oh†.... .. #..#...o.#..->g<1. #.##§...§#..->gd1Q <.. ###.### ......# #...->g1 o.. ....### ....->g27->g8->g9->g;->g9Cq)Oo.....->ggC☼oo 2 orcs (1 wandering).o->g;D&8->gJ->gM->g ->g->g ->g5->g+z  . ....##...->gu ... ###.#######...#..<.....# ->g1 #.######@##->g #. #)...§ .. #....O#  .. #....o....†..->gA. #..#.....#..... #.##§...☼#o.<.. ###.### ..o->gl->g.# #.. ... .o.->g->g->g->g->g3'§..Oo.._..ho.->g'h   howler monkeyoo 2 orcs->g(&9->g/->g3->g .. ... .... ##... ...->gb ###.# #######...#->g #..<...@.#  #.######.###->g #. #§..O§#->g  .. #..o..# .. #...._..h->g$*†....->gN3 .. #..#.....#o...... #.##§...☼#......->g <.. ###.### ......# #.......->g, Oh...o.○   orc90->gh  .. ... .... ##... ... ###.# #...#->gyi  #..<..@..# #.######O### #. #§..h§# .. #.....# .. #...._..o.†.... .. #..#.....#...... . #.##§...○#......->gj  <.. ###.### .....  .# #.. .....->gp ->gq ->gr ->gbx gOh..->gGy .=1->g~ ->gM u _The ogre attacks as it pursues you! The ogre barely misses you.->g .. ... .... ##... ... ###.# #...# #..<.@.O.# #.######h### #. #§...§# .. #.....# .. #...._....†.... .. #..#.....#...... . #.##§...○#......  <.. ###.### .....  .# #.. .....->g<->g>h.->gs?5===->g'-2->g->g"->g,  Casting: Stone Arrow (dangerous; 8% risk of failure)  ->g,\Confirm with . or Enter, or press ? or * to list all spells.->gP ->gn  Your spells (cast)TypeFailure Levela - SandblastEarth1%->g 1  b + Stone ArrowConjuration/Earth 8% 3 c - Brom's Barrelling Boulder Conjuration/Earth->gM 26%4 Select a spell to cast[!]/[I] toggle spell headers->g 1->gK7->g==malfuriongg the Digger..Gargoyle...Health: 41/41 ========================....->g=Magic: 5/10============------------##...AC: 9->g>Str: 12...EV: 11Int: 20###.#SH: 0->g:>jDex: 12#######...#->gg>XL:  7 Next: 55% Place: Dungeon:5#..<.@.Oh#Noise: ---------  Time: 3992.2 (0.0)->g>#.######.###m) +7 sling of the Hierophant {flame, rF- ->g>#. #§...§#Fire: m) +7 sling of the Hierophant {f.. #.....#->g>.. #...._....†...... #..#.....#......->g?O   ogre. #.##§...○#......->gA?h   howler monkey<.. ###.### .....->g?.# #.. ..... _Unknown command. _The web tears apart. _An orc comes into view. It is wielding a +0 dagger. ->g?D_The ogre attacks as it pursues you! The ogre barely misses you.Casting: Stone Arrow (dangerous; 8% risk of failure)  ->g?\Confirm with . or Enter, or press ? or * to list all spells.->gN@->g}F malfuriongg the Digger..Gargoyle...Health: 41/41 ========================->gF.....Magic: 5/10============------------##...AC: 9Str: 12->gGR...EV: 11Int: 20###.#SH: 0Dex: 12#######...#->gfGXL:  7 Next: 55% Place: Dungeon:5#..<.@.Oh#Noise: ---------  Time: 3992.2 (0.0)->gG#.######.###m) +7 sling of the Hierophant {flame, rF- ->gG#. #§...§#Fire: m) +7 sling of the Hierophant {f.. #.....#->gG.. #...._....†...... #..#.....#......->gH3O   ogre. #.##§...○#......h   howler monkey->gHH<.. ###.### ......# #.. ..... ->gsHH_Unknown command. _The web tears apart. ->gH_An orc comes into view. It is wielding a +0 dagger. _The ogre attacks as it pursues you! The ogre barely misses you.->gH9Casting: Stone Arrow (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.->gf  malfuriongg the Digger ..  Gargoyle ->gf ...  Health: 41/41 ======================== ....  Magic: 4/10->gg=========--------------- ##...  AC: 9Str: 12 ->gIg...  EV: 11Int: 20 ->gvg###.#  SH: 0Dex: 12 ->gg#######...#  XL:  7 Next: 55% Place: Dungeon:5 ->gg6#..<.@*Oh#  Noise: ---------  Time: 3992.2 (0.0) #.######.###  m) +7 sling of the Hierophant {flame, rF-  ->g*h#. #§...§#  Fire: m) +7 sling of the Hierophant {f .. #.....# ->gZh, .. #...._....†....  ->gh.. #..#.....#......  O   ogre ->gh. #.##§...○#......  h   howler monkey <.. ###.### ..... ->gh  .# #.. ..... ->g ig_The ogre attacks as it pursues you! The ogre barely misses you.->g9i*Casting: Stone Arrow (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.->ghiAiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - ogre->giPAim: an ogre, wielding a +0 giant club (92% to hit)->gRamalfuriongg the Digger->g>..Gargoyle->gՠ...->gHealth: 41/41 ========================....->gMagic: 4/10=========---------------->gY##...AC: 9->gݡXStr: 12...->g[EV: 11Int: 20->g9###.#SH: 0Dex: 12->ga<#######...#->gXL:  7 Next: 55% Place: Dungeon:5->gڢ#..<.@#Oh#Noise: ---------  Time: 3992.2 (0.0)->g#.######.###m) +7 sling of the Hierophant {flame, rF- #. #§...§#->g/Fire: m) +7 sling of the Hierophant {f.. #.....#->gx[.. #...._....†...... #..#.....#......O   ogre. #.##§...○#......->gh   howler monkey<.. ###.### .....->gѣX.# #.. .....->g*Casting: Stone Arrow (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.->g.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - ogre->gpAim: an ogre, wielding a +0 giant club (92% to hit)  The blast of sand hits the ogre!->gC%->g%->gF'->g0iOh.o->g0o   orconfirm with . or Enter, or press ? or * to list all spells.->g1Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - ogre->gB1Aim: an ogre, wielding a +0 giant club (92% to hit)  The blast of sand hits the ogre!  The ogre is heavily wounded.->g2%=->gz23.7 (1.5->gG8->g@;Q _The ogre barely misses you.->g ->g ->g' ->g  ->g @_Unknown command.->g2  .. ... .... ##...->g  ... ###.# ->g 6#...#->g  #..<@.Oh.#->g" #.######o### #. #§...§#  .. #.....#  .. #...._....†.... .. #..#.....#......->gX{ . #.##§...○#...... <.. ###.### .....  .# #.. .....->g3->g->g->g(joo 2 orcs->g)2-40 ->g) _->g4->g]:->g   Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.->gŮ  malfuriongg the Digger ..  Gargoyle ->g...  Health: 41/41 ======================== ....  Magic: 3/10=======----------------- ##...  AC: 9Str: 12 ->gG#...  EV: 11Int: 20 ###.#  SH: 0Dex: 12 ->gQ#######o..#  XL:  7 Next: 55% Place: Dungeon:5 #..<@*Oh.#  Noise: ---------  Time: 3994.7 (0.0) ->gү#.######o###  m) +7 sling of the Hierophant {flame, rF-  #. #§...§#  Fire: m) +7 sling of the Hierophant {f ->g.. #.....#  .. #...._....†....  .. #..#.....#......  O   ogre ->g,. #.##§...○#......  h   howler monkey ->gX<.. ###.### .....  oo 2 orcs .# #.. ..... _Unknown command.->gCasting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - ogre->gAim: an ogre, wielding a +0 giant club (heavily wounded, 92% to hit)->gzO  malfuriongg the Digger ..  Gargoyle ...  Health: 41/41 ======================== ....  Magic: 3/10=======----------------- ->g##...  AC: 9Str: 12 ...  EV: 11Int: 20 ###.#  SH: 0Dex: 12 #######o..#  XL:  7 Next: 55% Place: Dungeon:5 ->gs6#..<@.Oh.#  Noise: ---------  Time: 3994.7 (0.0) #.######o###  m) +7 sling of the Hierophant {flame, rF-  ->g#. #§...§#  Fire: m) +7 sling of the Hierophant {f .. #.....#  .. #...._....†....  .. #..#.....#......  O   ogre ->gR-. #.##§...○#......  h   howler monkey <.. ###.### .....  oo 2 orcs .# #.. ..... Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.->giAiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - ogreAim: an ogre, wielding a +0 giant club (heavily wounded, 92% to hit)  The blast of sand hits the ogre!->g< ..  ...  ->g....  ##...  ...  ->g,l###.#  .#  #..<@#)h.#    ->g#.   ..  .. † ..  h   howler monkey->g .  oo 2 orcs <..   ->g;\.# #.. ->g҃->gNonfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - ogreAim: an ogre, wielding a +0 giant club (heavily wounded, 92% to hit)  ->g_The blast of sand hits the ogre!  You kill the ogre!->ǧ->g%  ->gjThe howler monkey hoots and howls with incredible vigour!->g"/  --more--->g`; ..o(catching breath)You hear a loud squeak. You hear a shout! You hear a loud squeak.->g@Geomancer76========6.2 (1.5 _You hear a shout! You hear a loud squeak. x2->g Lz _Your Earth Magic skill increases to level 8!->gc  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.->go: ->go malfuriongg the Geomancer ..  Gargoyle->go ...  Health: 41/41 ========================->gpv ....  Magic: 2/10->g?pT====-------------------- ->g|p##...  AC: 9Str: 12 ->g:q[...  EV: 11Int: 20 ###.#  SH: 0Dex: 12 #######...#  XL:  7 Next: 76% Place: Dungeon:5 #..<@*oh.#  Noise: ========-  Time: 3996.2 (0.0)->gr~ #.######o###  m) +7 sling of the Hierophant {flame, rF-  #. #§...§#  Fire: m) +7 sling of the Hierophant {f .. #.....#  .. #...._....†....  .. #..#.....#......  h   howler monkey (catching breath) . #.##§...○#......  oo 2 orcs <.. ###.### .....  .# #.. ..... _Your Earth Magic skill increases to level 8!Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.->gwAiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - orcAim: an orc, wielding a +0 club (84% to hit)->g  malfuriongg the Geomancer ..  Gargoyle ->g...  Health: 41/41 ======================== ....  Magic: 2/10====-------------------- ##...  AC: 9->gL=Str: 12 ->g...  EV: 11Int: 20 ###.#  SH: 0->g=Dex: 12 ->g#######...#  XL:  7 Next: 76% Place: Dungeon:5 ->g P#..<@.oh.#  Noise: ========-  Time: 3996.2 (0.0) ->gNn#.######o###  m) +7 sling of the Hierophant {flame, rF-  #. #§...§#  Fire: m) +7 sling of the Hierophant {f->g` .. #.....#  .. #...._....†....  ->g.. #..#.....#......  h   howler monkey (catching breath) ->g. #.##§...○#......  oo 2 orcs <.. ###.### ..... ->g  .# #.. ..... ->g>Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.->gdAiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - orc->ghAim: an orc, wielding a +0 club (84% to hit)  The blast of sand hits the orc!->g  ..  ...  ....  ->g< ##...  ...  ###.# ->gx   ->g 8.#  ->g #..<@#)h.#    ->g A#.   ->g2 i..  .. ->g † ..   . ->g  o   orc <..  ->gGa .# #.. ->g->gі->gDb.ho.->g\=-------7.7 (1.5->gw->g8Sonfirm with . or Enter, or press ? or * to list all spells.->go Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - orcAim: an orc, wielding a +0 club (84% to hit)  ->gdThe blast of sand hits the orc! _You kill the orc!->gi  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.->g ->gz   malfuriongg the Geomancer ..  Gargoyle ->g ...  Health: 41/41 ======================== ....  Magic: 1/10==---------------------- ##...  AC: 9Str: 12 ...  EV: 11Int: 20 ###.#  SH: 0->g1 .Dex: 12 #######...#  XL:  7 Next: 76% Place: Dungeon:5 ->gd b#..<@*ho.#  Noise: =--------  Time: 3997.7 (0.0) ->g #.######.###  m) +7 sling of the Hierophant {flame, rF-  #. #§...§#  Fire: m) +7 sling of the Hierophant {f .. #.....#  ->gū &.. #...._....†....  ->g .. #..#.....#......  h   howler monkey (catching breath) . #.##§...○#......  o   orc <.. ###.### .....  ->g? .# #.. ..... _You kill the orc!Casting: Sandblast (safe; 1% risk of failure)  ->gn Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  ->g Press: ? - help, Shift-Dir - straight line, f - howler monkeyAim: a howler monkey (catching its breath, 82% to hit)->g malfuriongg the Geomancer..Gargoyle...->g ;Health: 41/41 ========================....Magic: 1/10==----------------------##...AC: 9->gW Str: 12...EV: 11Int: 20->g ###.#SH: 0Dex: 12#######...#->gÇ XL:  7 Next: 76% Place: Dungeon:5#..<@#ho.#->g( Noise: =--------  Time: 3997.7 (0.0)#.######.###m) +7 sling of the Hierophant {flame, rF- #. #§...§#Fire: m) +7 sling of the Hierophant {f->g[ .. #.....#.. #...._....†...... #..#.....#......->g h   howler monkey (catching breath). #.##§...○#......->g o   orc<.. ###.### .....->g .# #.. .....Casting: Sandblast (safe; 1% risk of failure)  ->g! Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  ->gQ Press: ? - help, Shift-Dir - straight line, f - howler monkeyAim: a howler monkey (catching its breath, 82% to hit)  ->g )The blast of sand hits the howler monkey!->g ->g ->gMho.onfirm with . or Enter, or press ? or * to list all spells.->gQAiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - howler monkeyAim: a howler monkey (catching its breath, 82% to hit)  The blast of sand hits the howler monkey!  ->gSThe howler monkey is severely wounded.->g]39--9.2 (1.5->g->g  ->g +_The howler monkey hits you.->g,  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.->gz->g  malfuriongg the Geomancer ..  Gargoyle ...  Health: 39/41 ======================-- ....  Magic: 0/10------------------------ ##...  AC: 9Str: 12 ...  EV: 11Int: 20 ###.#  SH: 0Dex: 12 #######...#  XL:  7 Next: 76% Place: Dungeon:5 #..<@ho..#  Noise: =--------  Time: 3999.2 (0.0) #.######.###  m) +7 sling of the Hierophant {flame, rF-  #. #§...§#  Fire: m) +7 sling of the Hierophant {f .. #.....#  .. #...._....†....  .. #..#.....#...... ->g   h   howler monkey . #.##§...○#......  o   orc <.. ###.### .....  .# #.. ..... _The howler monkey hits you.  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - howler monkeyAim: a howler monkey (severely wounded, 82% to hit)->g#  malfuriongg the Geomancer ..  Gargoyle->gpC ...  Health: 39/41 ======================-- ....  Magic: 0/10------------------------ ->g##...  AC: 9Str: 12 ...  EV: 11->gڻInt: 20 ###.#  SH: 0Dex: 12->g  #######...#  XL:  7 Next: 76% Place: Dungeon:5 ->g{#..<@ho..#  Noise: =--------  Time: 3999.2 (0.0) #.######.###  m) +7 sling of the Hierophant {flame, rF- ->g #. #§...§#  Fire: m) +7 sling of the Hierophant {f .. #.....# ->g޼+ .. #...._....†....  ->gd.. #..#.....#......  h   howler monkey . #.##§...○#......  o   orc ->gD!<.. ###.### .....  ->gs.# #.. ..... Casting: Sandblast (safe; 1% risk of failure)  ->gConfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  ->gսPress: ? - help, Shift-Dir - straight line, f/p - howler monkeyAim: a howler monkey (severely wounded, 82% to hit)  The blast of sand hits the howler monkey!->g ..  ...  ....  ->gy ##...  ...  ###.#  .#  ->g #..<@.o..#    #.   ->g#..  .. † .. ->gq o   orc .  ->g<..   .# #.. ->gLG->gNMo)->gRe1==84000.7 (1.5->gW->gZonfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - howler monkey->gZAim: a howler monkey (severely wounded, 82% to hit)  The blast of sand hits the howler monkey! _You kill the howler monkey!->gn5  ->g5Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.->g  malfuriongg the Geomancer ..  Gargoyle ...  Health: 39/41 ======================-- ....  Magic: 0/10------------------------ ##...  AC: 9Str: 12->g # ...  EV: 11Int: 20 ###.#  SH: 0Dex: 12 #######...#  XL:  7 Next: 86% Place: Dungeon:5 ->gG&#..<@o)..#  Noise: =--------  Time: 4000.7 (0.0) #.######.###  m) +7 sling of the Hierophant {flame, rF-  ->g#. #§...§#  Fire: m) +7 sling of the Hierophant {f .. #.....#  .. #...._....†.... ->g .. #..#.....#......  o   orc . #.##§...○#......  <.. ###.### ..... ->gb .# #.. ..... _You kill the howler monkey!->gFCasting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  ->gPPress: ? - help, Shift-Dir - straight line, f - orcAim: an orc, wielding a +0 flail and wearing a +0 chain mail (88% to hit)->gy {malfuriongg the Geomancer..Gargoyle...Health: 39/41 ======================--....Magic: 0/10->gAz ------------------------##...AC: 9Str: 12...EV: 11Int: 20###.#SH: 0Dex: 12#######...#->gz XL:  7 Next: 86% Place: Dungeon:5#..<@o)..#Noise: =--------  Time: 4000.7 (0.0)#.######.###m) +7 sling of the Hierophant {flame, rF- #. #§...§#->gz Fire: m) +7 sling of the Hierophant {f.. #.....#.. #...._....†....->g({ ;.. #..#.....#......->ge{ o   orc. #.##§...○#......->g{ G<.. ###.### ......# #.. .....Casting: Sandblast (safe; 1% risk of failure)  ->g{ Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  ->g{ Press: ? - help, Shift-Dir - straight line, f - orcAim: an orc, wielding a +0 flail and wearing a +0 chain mail (88% to hit)  The blast of sand hits the orc.->g onfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - orcAim: an orc, wielding a +0 flail and wearing a +0 chain mail (88% to hit)  The blast of sand hits the orc.  The orc is heavily wounded.->gO -2.2 (1.5->g ->g _The orc closely misses you. The orc barely misses you.->g{->g|->g->g&F _Unknown command.->g  ->gCasting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.->gc4->gg->gje _You don't have enough magic to cast this spell.->gn4->g0s->guF _Unknown command.->g w  You shoot a sling bullet.  The sling bullet hits the orc but does no damage.->g0} j  The orc is heavily wounded.->g} >8==3.6 (1.4->g ->gʃ 7 _The orc hits you with a +0 flail.->g8  You shoot a sling bullet. The sling bullet hits the orc!  The sling bullet burns the orc.->gC)->g->ge!(5.0->g3$->g%G _You kill the orc!->g;=.. ... .... ##... ... ###.# #...# #..<.@)..# #.######.### #. #§...§# ->g->gL---60->ge->g  Things that are here: _a +0 flail; a +0 chain mail; an orc corpse->g 3->g ->g ->g }9->g ->gU J1==->gR ->g ->gZ ->g8 ->g->gL40=->g->g+->g->g{->g ->g :==->g&->g,->g->g" --- _You start resting.->g ,14.0 (8->g v1==5.0 (9->g#->g&" _HP restored.->g*->g->g->ge!->g$,->g)->gO)J2==->g*->g0->g&1->gB2->g>7->g79=->g8->g4=->gi=->g>->gZC:==->gC->gD->g6K->gRf 21.0 (6 _You start resting.->gR+2.0 (7->gYV->g3X ->gX^_You hear the slow rusting of a drain nearby.->gF->g->go->g۠@3.0 (1->gʤ->g@4.0 (2->g->gҸ->g b3===5.0 (3->g->g->g*6.0 (4->g>->g->g0*7.0 (5->g->g @8.0 (6->g->gj->gH===9.0 (7->g_->g->g+30.0 (8->g->gY->g*1.0 (9->gD ->g= D2.0 (10.0)->g ->g ->gb oo   orc (wandering)->g +3.0 (11->g: ->g&  ..  ...  ....  ##...  .o.  ###.#  #######...#  #..<.@)..#  #.######.###  #.   .. ->g&  .. †....  ..   .   <..  .....  .# #.. ..... ->gӹ = ..  ...  ....  ##...  .o.  ###.#  #######...#  ->g> #..<.@)..#  #.######.###  #.   ..  .. †->g{  ..   .  ->gߺ <..   .# #.. ->g ->gL ->g~  ->g M_An orc is nearby!->gsmalfuriongg the Geomancer..Gargoyle...Health: 41/41 ========================....Magic: 3/10->gt*=======-----------------##...AC: 9Str: 12.o.EV: 11Int: 20###*#SH: 0Dex: 12#######**.#XL:  7 Next: 86% Place: Dungeon:5#..<.@*..#->gZtNoise: ---------  Time: 4033.0 (0.0)#.######.###m) +7 sling of the Hierophant {flame, rF- #. #§...§#Fire: m) +7 sling of the Hierophant {f.. #.....#.. #...._....†...... #..#.....#......->gto   orc (wandering). #.##§...○#......<.. ###.### ......# #.. ..... _You start resting. _You hear the slow rusting of a drain nearby. _An orc is nearby!Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f - orc->gujAim: an orc, wielding a +0 dagger (wandering, hasn't noticed you, 65% to hit)->g!malfuriongg the Geomancer..Gargoyle...Health: 41/41 ========================....Magic: 3/10->g=======-----------------##...AC: 9Str: 12.o.EV: 11Int: 20###(#SH: 0Dex: 12->gx#######((.#XL:  7 Next: 86% Place: Dungeon:5#..<.@(..#Noise: ---------  Time: 4033.0 (0.0)#.######.###m) +7 sling of the Hierophant {flame, rF- #. #§...§#Fire: m) +7 sling of the Hierophant {f.. #.....#->g.H.. #...._....†...... #..#.....#......o   orc. #.##§...○#......->go<.. ###.### ......# #.. .....Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f - orcAim: an orc, wielding a +0 dagger (wandering, hasn't noticed you, 65% to hit)  You shoot a sling bullet.  ->gTThe orc shouts!  The sling bullet hits the orc. The sling bullet burns the orc.->gR!T4==->g)/  --more--->g l  The orc is severely wounded.->gj 4You hear a loud squeak.->g @.o->g  O..)o->gm Go 2 orcs->g1 7===4.4 (1.4->g ->g' U _An orc comes into view. It is wielding a +0 dagger.->g( ->gmalfuriongg the Geomancer..->g[Gargoyle...Health: 41/41 ========================....Magic: 4/10->g=========---------------##...AC: 9->gStr: 12...EV: 11->gCInt: 20###o#SH: 0Dex: 12#######**.#->gϭXL:  7 Next: 86% Place: Dungeon:5#..<.@*..#Noise: ===------  Time: 4034.4 (0.0)#.######o###m) +7 sling of the Hierophant {flame, rF- #. #§...§#Fire: m) +7 sling of the Hierophant {f.. #.....#.. #...._....†....->g".. #..#.....#......oo 2 orcs. #.##§...○#......<.. ###.### ......# #.. .....->grOThe orc is severely wounded.You hear a loud squeak. _An orc comes into view. It is wielding a +0 dagger.Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f/p - orc->g®Aim: an orc, wielding a +0 dagger (severely wounded, 65% to hit)->gx;malfuriongg the Geomancer..Gargoyle...Health: 41/41 ========================....Magic: 4/10=========---------------->g<##...AC: 9Str: 12...EV: 11Int: 20###(#SH: 0Dex: 12#######((.#XL:  7 Next: 86% Place: Dungeon:5#..<.@(..#->g<Noise: ===------  Time: 4034.4 (0.0)#.######o###m) +7 sling of the Hierophant {flame, rF- #. #§...§#Fire: m) +7 sling of the Hierophant {f.. #.....#.. #...._....†...... #..#.....#......->g<*oo 2 orcs. #.##§...○#......<.. ###.### ......# #.. .....You hear a loud squeak. _An orc comes into view. It is wielding a +0 dagger.Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}->gz=Press: ? - help, Shift-Dir - straight line, f/p - orcAim: an orc, wielding a +0 dagger (severely wounded, 65% to hit)  You shoot a sling bullet.->g->g3->g->g&->g....->g:oo.->g>-5.8 (1.4->g->g!->gh_An orc comes into view. It is wielding a +0 dagger.  ->gFire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f/p - orc  ->gOAim: an orc, wielding a +0 dagger (severely wounded, 65% to hit)  ->g#oYou shoot a sling bullet. _The sling bullet closely misses the orc.->g->gl->g ->g ->g8_Unknown command.->gw ->gU ->g- ->g F _Unknown command.->gmalfuriongg the Geomancer..Gargoyle...Health: 41/41 ========================....Magic: 4/10=========---------------##...->g+AC: 9Str: 12...EV: 11Int: 20###.#SH: 0Dex: 12#######...#XL:  7 Next: 86% Place: Dungeon:5#..<.@oo.#->glDNoise: ===------  Time: 4035.8 (0.0)#.######.###m) +7 sling of the Hierophant {flame, rF- ->g~#. #§...§#Fire: m) +7 sling of the Hierophant {f.. #.....#.. #...._....†...... #..#.....#......->g]oo 2 orcs. #.##§...○#......<.. ###.### ......# #.. ..... _The sling bullet closely misses the orc. _Unknown command. _Unknown command.Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f/p - orcAim: an orc, wielding a +0 dagger (heavily wounded, 65% to hit)->gR@malfuriongg the Geomancer..Gargoyle...Health: 41/41 ========================....->g;Magic: 4/10=========---------------##...AC: 9Str: 12...->gEV: 11Int: 20###.#SH: 0->gDex: 12#######...#XL:  7 Next: 86% Place: Dungeon:5->gD#..<.@oo.#->gsDNoise: ===------  Time: 4035.8 (0.0)#.######.###m) +7 sling of the Hierophant {flame, rF- ->g#. #§...§#Fire: m) +7 sling of the Hierophant {f.. #.....#->g.. #...._....†...... #..#.....#......->goo 2 orcs. #.##§...○#......<.. ###.### .....->g5o.# #.. ..... _Unknown command.->gcFire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f/p - orc->g,Aim: an orc, wielding a +0 dagger (heavily wounded, 65% to hit)  You shoot a sling bullet. The sling bullet barely misses the orc.The sling bullet hits the orc. The sling bullet burns the orc.->g()   orc->g/po  Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f/p - orc  Aim: an orc, wielding a +0 dagger (heavily wounded, 65% to hit)  ->g&0You shoot a sling bullet. The sling bullet barely misses the orc.The sling bullet hits the orc. The sling bullet burns the orc.  You kill the orc!->gk4577.2 (1.4->g+:->go;->gB/  --more--->g& J _The orc misses you.->go You shoot a sling bullet. The sling bullet hits the orc.  The sling bullet burns the orc.->g3TLThe orc is heavily wounded.->gT$39->gU4--8.6->g\->g^0 _The orc hits you with a +0 dagger.->gw@malfuriongg the Geomancer..Gargoyle...Health: 39/41 ======================--....->gMagic: 4/10=========---------------##...AC: 9Str: 12...EV: 11Int: 20###.#SH: 0->g6xDex: 12#######...#XL:  7 Next: 87% Place: Dungeon:5#..<.@o).#->gNoise: ===------  Time: 4038.6 (0.0)#.######.###m) +7 sling of the Hierophant {flame, rF- #. #§...§#Fire: m) +7 sling of the Hierophant {f.. #.....#.. #...._....†....->g@p.. #..#.....#......o   orc. #.##§...○#......<.. ###.### ......# #.. .....The orc is heavily wounded. _The orc hits you with a +0 dagger.  Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}->g~Press: ? - help, Shift-Dir - straight line, f/p - orcAim: an orc, wielding a +0 dagger and wearing a +0 leather armour (heavilywounded, 65% to hit)->gmalfuriongg the Geomancer..Gargoyle...Health: 39/41 ======================--....Magic: 4/10=========---------------##...AC: 9Str: 12...EV: 11Int: 20###.#SH: 0Dex: 12#######...#->gA@XL:  7 Next: 87% Place: Dungeon:5#..<.@o).#Noise: ===------  Time: 4038.6 (0.0)#.######.###m) +7 sling of the Hierophant {flame, rF- #. #§...§#Fire: m) +7 sling of the Hierophant {f.. #.....#->g .. #...._....†...... #..#.....#......o   orc. #.##§...○#......<.. ###.### ......# #.. .....->gFire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f/p - orcAim: an orc, wielding a +0 dagger and wearing a +0 leather armour (heavilywounded, 65% to hit)  You shoot a sling bullet. The sling bullet hits the orc.  The sling bullet burns the orc.->g(C)->g,->g0.40.0 (1.4->g9->gF:->gA/  --more--->gK H _You kill the orc!->g.. ... .... ##... ... ###.# #->g...# #..<.)@).# #.######.### #. #§...§# .. #.....#.. #...._....->gc†...... #..#.....#....... #.##§...○#...... ->g ->gH!->g!/---10->g$->g(g _Items here: ))) [ ††.->g.. ... .... ##... ... ->g###.# #...# #..<.))@.# #.######.### ->gG=#. #§...§# .. #.....#.. #...._..->g .. #..#...... #.##§...○#......->g<.. ###.### ..... ->g9°->gx40=5===---->g[&2 _->ga->g"  Things that are here: ->g%b_a +0 dagger; an orc corpse->g{... ... .... ->g ##... ... ###.# #...# #..<.)))@# ->gq?#.######.### #. #§...§# .. #..->g͚...#.. #...._....†....->gf.. #..#.....#....... #.##○...°#......<.. ->g&.->g-3 _->g->gs->g ->g ->g1 ->g ^°...§->g %4->g. ->g ->g1 f   sleepcap (wandering).f->gA +5.0 (2->gQ ->g S _A sleepcap comes into view.->gsmalfuriongg the Geomancer...Gargoyle...Health: 40/41 =======================-....->gCMagic: 5/10============------------##...->goAC: 9Str: 12...->g[EV: 11Int: 20->g###.#SH: 0Dex: 12#######...#->gMXL:  7 Next: 87% Place: Dungeon:5#..<.)))@#Noise: ---------  Time: 4045.0 (0.0)#.######*###->g m) +7 sling of the Hierophant {flame, rF- #. #§..*§#Fire: m) +7 sling of the Hierophant {f->g.. #....*#.. #...._..*.†...... #..#.....#*.....->g;f   sleepcap (wandering). #.##....§#.f....->gV<.. ###.### ......# #.. .....Things that are here: _a +0 dagger; an orc corpse _A sleepcap comes into view.Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}->gPress: ? - help, Shift-Dir - straight line, f - sleepcapAim: a sleepcap (wandering, hasn't noticed you, 98% to hit)->gdmalfuriongg the Geomancer->gw...Gargoyle...Health: 40/41 =======================-....->gMagic: 5/10============------------##...AC: 9Str: 12...EV: 11Int: 20->g###.#SH: 0Dex: 12#######...#->g?~XL:  7 Next: 87% Place: Dungeon:5->g#..<.)))@#Noise: ---------  Time: 4045.0 (0.0)->gv#.######(###->g m) +7 sling of the Hierophant {flame, rF- #. #§..(§#->gjKFire: m) +7 sling of the Hierophant {f->g.. #....(#->gLt.. #...._..(.†...... #..#.....#(.....->g`f   sleepcap->gH. #.##....§#.f....<.. ###.### .....->g W.# #.. ..... ->g_A sleepcap comes into view.Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f - sleepcap->g&Aim: a sleepcap (wandering, hasn't noticed you, 98% to hit)  You shoot a sling bullet. The sling bullet hits the sleepcap.  The sling bullet burns the sleepcap.->g]M->gV6....->gHWA.§.->gvXe1====6.4 (1.4->g]->g`  Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f - sleepcap  Aim: a sleepcap (wandering, hasn't noticed you, 98% to hit)  ->g[`You shoot a sling bullet. The sling bullet hits the sleepcap.  The sling bullet burn _The sleepcap is moderately damaged.->gmalfuriongg the Geomancer...Gargoyle->gY...Health: 41/41 ========================....Magic: 5/10->g============------------##...AC: 9->gBStr: 12...->g[EV: 11Int: 20->gIY###.#SH: 0->gDex: 12#######...#XL:  7 Next: 87% Place: Dungeon:5->g#..<.)))@#Noise: ===------  Time: 4046.4 (0.0)#.######.###m) +7 sling of the Hierophant {flame, rF- ->g2i#. #§...§#->ghKFire: m) +7 sling of the Hierophant {f->gg.. #.....#->g.. #...._....†....->g.. #..#.....#......->g+. #.##§...§#......->g]<.. ###.### .....->gX.# #.. .....->gbAim: a sleepcap (wandering, hasn't noticed you, 98% to hit)  ->gDYou shoot a sling bullet. The sling bullet hits the sleepcap.  ->gBiThe sling bullet burns the sleepcap. _The sleepcap is moderately damaged.->gsFire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f - you->gYmalfuriongg the Geomancer...Gargoyle->gĪ...Health: 41/41 ========================....->gMagic: 5/10============------------##...->gCAC: 9Str: 12...EV: 11->gInt: 20###.#SH: 0Dex: 12#######...#->gXL:  7 Next: 87% Place: Dungeon:5#..<.)))@#->g*Noise: ===------  Time: 4046.4 (0.0)#.######.###->gdm) +7 sling of the Hierophant {flame, rF- #. #§...§#->gKFire: m) +7 sling of the Hierophant {f->g .. #.....#.. #...._....†....->g4.. #..#.....#......->g-. #.##§...§#......<.. ###.### .....->g˭.# #.. .....You shoot a sling bullet. The sling bullet hits the sleepcap.  ->g*The sling bullet burns the sleepcap. ->g?_The sleepcap is moderately damaged.Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}->gynPress: ? - help, Shift-Dir - straight line, f - youThat would be overly suicidal.->g->g·->g. _->gvz ........->g##... ... ###.# #######...#..<.))).# .######@###->gY#. #☼...○.. #........f#..->gxf   sleepcap..# #.. ...->gR.o. ....->g9->g&m○...°f.->g&'<---7.4 (1 _->g -->g/->g0 +->g1 ...->g:1 cmalfuriongg the Geomancer...->g1 NGargoyle....->g1 eHealth: 41/41 ========================->g1 >##...->g2 Magic: 5/10============------------->g(2 ...AC: 9Str: 12->g2 ###.#EV: 11Int: 20->g2 #######...#SH: 0Dex: 12->gB3 #..<.))).#XL:  7 Next: 87% Place: Dungeon:5->gc3 1#.######@###->g~3 Noise: ---------  Time: 4047.4 (0.0)->g3 #. #○..*°#m) +7 sling of the Hierophant {flame, rF- ->g3 r.. #....*#->g 4 KFire: m) +7 sling of the Hierophant {f->gY4 ].. #...._..*f†...... #..#.....#......->g|4 . #.##§...§#......f   sleepcap->g4 <.. ###.### .....->g4 .# #.. ......o. ....Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}->g$5 Press: ? - help, Shift-Dir - straight line, f - you _That would be overly suicidal.  Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f - sleepcap->gj5 xAim: a sleepcap (moderately damaged, 98% to hit)->gl ...malfuriongg the Geomancer...Gargoyle....->g WHealth: 41/41 ========================##...Magic: 5/10============------------...->g AC: 9Str: 12###.#EV: 11Int: 20->g s#######...#SH: 0->g: 0Dex: 12#..<.))).#XL:  7 Next: 87% Place: Dungeon:5->g\ #.######@###Noise: ---------  Time: 4047.4 (0.0)->gw #. #○..(°#->g m) +7 sling of the Hierophant {flame, rF- .. #....(#->g KFire: m) +7 sling of the Hierophant {f->g w.. #...._..(f†...... #..#.....#......->g . #.##§...§#......f   sleepcap->g5 $<.. ###.### ......# #.. .....->gP m.o. .... _That would be overly suicidal.  ->g Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f - sleepcapAim: a sleepcap (moderately damaged, 98% to hit)  ->g hYou shoot a sling bullet. The sling bullet hits the sleepcap.  The sling bullet burns the sleepcap.->g< ->gY ->g ->gM po.f..->g o   orc (wandering)  Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f - sleepcap  Aim: a sleepcap (moderately damaged, 98% to hit)  You shoot a sling bullet. The sling bullet hits the sleepcap.  The sling bullet burn->gϬ \  The sleepcap is moderately damaged.->g 7===8.8 (1.4->g ->gJ ->g /  --more--->g<r _An orc comes into view. It is wielding a +0 club.->gMq  ... ... o... ##... ...->gq I ###.# #######...# #..<.))@.# ->gq #.######.### #. #○...°#->gr  .. #....f#->g6r R .. #...._....->gfr 4†....->gr  .. #..#.....#......->g s $. #.##§...§#...... <.. ###.### .....->g?s P.# #.......->g{ ->g| ->gE y.of..->g Lo->gd T6==9->g 0->g ->g _The orc shouts!  Things that are here: _a +0 dagger; an orc corpse->g{K ... ... .... ##o.. ...->g  ###.# #...# #..<.)@).# #.######.###->gc #. #○..f.# .. #.....#->g .. #...._....†....->g .. #..#.....#...... . #.##§...§#......->gLx <.. ###.### .->g.... ->g .# #.. .....->g->g<->g(.of.§->g8---50 _->g ->gg _Items here: ))) [ ††.->g`] ... ...->gy .... ##...->gU .o.->g] ###.# ->g 6#...#->g: #..<.@)).#->g_ #.######f###->g #. #○...§# .. #....->g" .#->g@P .. #...._...->g]5.†....->g^ .. #..#.....#......->gg . #.##§...§#...... ->g <.. ###.### ..... ->gy .# #.. .....->g6->gw->gf->g#.->g#---->g&1 _->g->g  ->gThings that are here: _a +0 flail; a +0 chain mail; an orc corpse->gsmalfuriongg the Geomancer...Gargoyle->g4tm...Health: 41/41 ========================....Magic: 6/10==============----------##...AC: 9->g_tStr: 12.o.EV: 11Int: 20->gt###.#SH: 0Dex: 12#######...#->gtXL:  7 Next: 87% Place: Dungeon:5#..<.@*f.#Noise: ---------  Time: 4051.8 (0.0)#.######.###->gtm) +7 sling of the Hierophant {flame, rF- #. #○...§#->gtFire: m) +7 sling of the Hierophant {f.. #.....#->guT.. #...._....†...... #..#.....#......f   sleepcap. #.##§...§#......->g5uo   orc<.. ###.### .....->gZu.# #.. ..... _Items here: ))) [ ††.  Things that are here: ->gu_a +0 flail; a +0 chain mail; an orc corpseFire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}->guPress: ? - help, Shift-Dir - straight line, f/p - sleepcapAim: a sleepcap (moderately damaged, 98% to hit)->ge malfuriongg the Geomancer...->gRf Gargoyle...Health: 41/41 ========================->gf ....->ghg Magic: 6/10==============----------##...AC: 9Str: 12->gg .o.EV: 11Int: 20###.#SH: 0->gh Dex: 12#######...#XL:  7 Next: 87% Place: Dungeon:5#..<.@(f.#Noise: ---------  Time: 4051.8 (0.0)#.######.###m) +7 sling of the Hierophant {flame, rF- #. #○...§#Fire: m) +7 sling of the Hierophant {f.. #.....#.. #...._....†....->gei .. #..#.....#......f   sleepcap. #.##§...§#......o   orc<.. ###.### .....->gi .# #.. ..... _a +0 flail; a +0 chain mail; an orc corpse->gj Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f/p - sleepcap->g?j Aim: a sleepcap (moderately damaged, 98% to hit)  You shoot a sling bullet. The sling bullet hits the sleepcap.  The sling bullet burns the sleepcap.->g ->g ->g ->g }.of)->g 7===3.2 (1.4->g   Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f/p - sleepcap  Aim: a sleepcap (moderately damaged, 98% to hit)  You shoot a sling bullet. The sling bullet hits the sleepcap.  The sling bullet burn _The sleepcap is heavily damaged.->g/malfuriongg the Geomancer...Gargoyle...->gU/QHealth: 41/41 ========================....Magic: 6/10==============----------##...AC: 9->g/XStr: 12...->gW0:EV: 11Int: 20###.#SH: 0Dex: 12#######.o.#XL:  7 Next: 87% Place: Dungeon:5#..<.@f).#Noise: ===------  Time: 4053.2 (0.0)#.######.###m) +7 sling of the Hierophant {flame, rF- #. #○...§#Fire: m) +7 sling of the Hierophant {f->g0.. #.....#.. #...._....†...... #..#.....#......f   sleepcap. #.##§...§#......->g0+o   orc<.. ###.### ......# #.. .....->g1ZYou shoot a sling bullet. The sling bullet hits the sleepcap.  ->g'1fThe sling bullet burns the sleepcap. _The sleepcap is heavily damaged.->gJ1Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f/p - sleepcap->g1tAim: a sleepcap (heavily damaged, 98% to hit)->gmalfuriongg the Geomancer...Gargoyle->gk...Health: 41/41 ========================....Magic: 6/10->gq==============----------##...->gAC: 9Str: 12...->g'[EV: 11Int: 20->g_c###.#SH: 0->gDex: 12#######.o.#->gXL:  7 Next: 87% Place: Dungeon:5->g7#..<.@f).#Noise: ===------  Time: 4053.2 (0.0)->gz#.######.###m) +7 sling of the Hierophant {flame, rF- #. #○...§#->gLFire: m) +7 sling of the Hierophant {f->g+I.. #.....#.. #...._....†...... #..#.....#......f   sleepcap->geR. #.##§...§#......->go   orc<.. ###.### .....->g.# #.. ..... _The sleepcap is heavily damaged.->g ZFire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}->gEPress: ? - help, Shift-Dir - straight line, f/p - sleepcapAim: a sleepcap (heavily damaged, 98% to hit)  ->g|DYou shoot a sling bullet. The sling bullet hits the sleepcap!  ->g$The sling bullet burns the sleepcap.->gYm   Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f/p - sleepcap  Aim: a sleepcap (heavily damaged, 98% to hit)  You shoot a sling bullet. The sling bullet hits the sleepcap!  The sling bullet burns the sleepcap.  The sleepcap is severely damaged.->gtW.o->gu-4.6 (1.4->gk{->g}->g/  --more--->g ->gK_The sleepcap closely misses you.->g malfuriongg the Geomancer...Gargoyle...->g Health: 41/41 ========================....Magic: 6/10->g E==============----------->g Y##...AC: 9->g4 .Str: 12->g ...EV: 11Int: 20###.#->g SH: 0Dex: 12#######...#XL:  7 Next: 87% Place: Dungeon:5->gd #..<.@fo.#Noise: ===------  Time: 4054.6 (0.0)#.######.###m) +7 sling of the Hierophant {flame, rF- #. #○...§#Fire: m) +7 sling of the Hierophant {f.. #.....#->g .. #...._....†...... #..#.....#......f   sleepcap. #.##§...§#......o   orc<.. ###.### ......# #.. ..... _The sleepcap closely misses you.Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}->gE Press: ? - help, Shift-Dir - straight line, f/p - sleepcapAim: a sleepcap (severely damaged, 98% to hit)->g malfuriongg the Geomancer...->gS Gargoyle...Health: 41/41 ========================....->g Magic: 6/10==============----------##...->gк [AC: 9Str: 12->g *...->g [EV: 11Int: 20->g1 ###.#SH: 0Dex: 12->g T#######...#XL:  7 Next: 87% Place: Dungeon:5#..<.@fo.#->gܻ DNoise: ===------  Time: 4054.6 (0.0)#.######.###m) +7 sling of the Hierophant {flame, rF- ->g #. #○...§#Fire: m) +7 sling of the Hierophant {f.. #.....#->g= .. #...._....†...... #..#.....#......->ga f   sleepcap. #.##§...§#......->g o   orc<.. ###.### .....->g .# #.. ..... _The sleepcap closely misses you.Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f/p - sleepcapAim: a sleepcap (severely damaged, 98% to hit)  ->g8 hYou shoot a sling bullet. The sling bullet hits the sleepcap.  The sling bullet burns the sleepcap.->g)A  Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f/p - sleepcap  Aim: a sleepcap (severely damaged, 98% to hit)  You shoot a sling bullet. The sling bullet hits the sleepcap.  The sling bullet burn->gAa  The sleepcap is severely damaged.->giG/  --more--->goq]  The sleepcap releases spores at you but does no damage.->gmr^36---6.0 (1.4->gnw->g z2 _The sleepcap releases spores at you.->g   Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.->gC;   malfuriongg the Geomancer ...  Gargoyle->g;  ...  Health: 36/41 =====================--- ....  Magic: 5/10============------------ ##...  AC: 9->g; Str: 12 ...  EV: 11Int: 20->g;  ###.#  SH: 0Dex: 12 ->g < O#######...#  XL:  7 Next: 87% Place: Dungeon:5 #..<.@fo.#  Noise: ===------  Time: 4056.0 (0.0) ->g7< #.######.###  m) +7 sling of the Hierophant {flame, rF-  ->g]< #. #○...§#  Fire: m) +7 sling of the Hierophant {f .. #.....#  .. #...._....†....  ->g< .. #..#.....#......  f   sleepcap . #.##§...§#......  o   orc <.. ###.### .....  .# #.. ..... _The sleepcap releases spores at you.  ->g< Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.->g%= Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - sleepcap->gI= vAim: a sleepcap (severely damaged, 100% to hit)->g $malfuriongg the Geomancer...Gargoyle...Health: 36/41 =====================---....Magic: 5/10============------------##...AC: 9->g> Str: 12...EV: 11Int: 20###.#SH: 0->gm Dex: 12#######...#XL:  7 Next: 87% Place: Dungeon:5->g %#..<.@fo.#Noise: ===------  Time: 4056.0 (0.0)->g #.######.###m) +7 sling of the Hierophant {flame, rF- ->g #. #○...§#Fire: m) +7 sling of the Hierophant {f.. #.....#->g d.. #...._....†....->g2 .. #..#.....#......f   sleepcap->gY . #.##§...§#......o   orc->g~ <.. ###.### ......# #.. .....->g Casting: Sandblast (safe; 1% risk of failure)  ->gͧ Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  ->g Press: ? - help, Shift-Dir - straight line, f/p - sleepcapAim: a sleepcap (severely damaged, 100% to hit)  The blast of sand hits the sleepcap.->g/  Confirm with . or Enter, or press ? or * to list all spells.ing: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - sleepcapAim: a sleepcap (severely damaged, 100% to hit)  The blast of sand hits the sleepcap.  The sleepcap is almost destroyed.->gV0>7--7.5 (1.5->gn5->g7V _The sleepcap closely misses you.->gS  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.->g  malfuriongg the Geomancer ...  Gargoyle ...  Health: 37/41 =====================---->gif ....  Magic: 4/10=========--------------- ##...  AC: 9Str: 12 ...  EV: 11Int: 20 ###.#  SH: 0->g=Dex: 12 ->gO#######...#  XL:  7 Next: 87% Place: Dungeon:5 #..<.@fo.#  Noise: =--------  Time: 4057.5 (0.0) ->g#.######.###  m) +7 sling of the Hierophant {flame, rF-  ->g!#. #○...§#  Fire: m) +7 sling of the Hierophant {f .. #.....#  .. #...._....†....  ->gI.. #..#.....#......  f   sleepcap ->gr. #.##§...§#......  o   orc <.. ###.### .....  ->gc.# #.. ..... _The sleepcap closely misses you.->gCasting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - sleepcapAim: a sleepcap (almost destroyed, 100% to hit)->gQ  malfuriongg the Geomancer ...  Gargoyle ...  Health: 37/41 =====================--- ....  Magic: 4/10=========---------------->g ##...  AC: 9Str: 12 ...  EV: 11Int: 20 ###.#  SH: 0Dex: 12->g( #######...#  XL:  7 Next: 87% Place: Dungeon:5 ->g>#..<.@fo.#  Noise: =--------  Time: 4057.5 (0.0) #.######.###  m) +7 sling of the Hierophant {flame, rF-  ->g#. #○...§#  Fire: m) +7 sling of the Hierophant {f .. #.....#  ->g'.. #...._....†....  ->gWs.. #..#.....#......  f   sleepcap . #.##§...§#......  o   orc <.. ###.### ..... ->g .# #.. ..... Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.->gAiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - sleepcap->gAim: a sleepcap (almost destroyed, 100% to hit)  The blast of sand hits the sleepcap.->g ...  ...  ->g....  ##...  ->g1...  ###.#  ##  ->g[#..<.@)o.#  #->gn  #.   ->gi..  .. ->gA† ->g..  o   orc->g Y .  ->gGI<..   ->g\.# #.. ->gW ->g o)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - sleepcapAim: a sleepcap (almost destroyed, 100% to hit)  ->gZ jThe blast of sand hits the sleepcap.  You destroy the sleepcap!->g 5-5===949.0 (1.5->g ->g{ 6 _The orc hits you with a +0 club.->gdfmalfuriongg the Geomancer...Gargoyle...->gfHealth: 35/41 ====================----....Magic: 5/10->gKg============------------##...AC: 9Str: 12->gg...EV: 11Int: 20->gg###.#SH: 0Dex: 12#######...#->g]hXL:  7 Next: 94% Place: Dungeon:5#..<.@o).#Noise: =--------  Time: 4059.0 (0.0)#.######.###->ghm) +7 sling of the Hierophant {flame, rF- #. #○...§#Fire: m) +7 sling of the Hierophant {f.. #.....#.. #...._....†...... #..#.....#......->gMio   orc. #.##§...§#......<.. ###.### ......# #.. .....The blast of sand hits the sleepcap.  You destroy the sleepcap! _The orc hits you with a +0 club.  Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f - orcAim: an orc, wielding a +0 club (65% to hit)->gVmalfuriongg the Geomancer...Gargoyle...Health: 35/41 ====================----....Magic: 5/10->gW============------------##...AC: 9Str: 12...EV: 11Int: 20###.#SH: 0Dex: 12#######...#->gQWXL:  7 Next: 94% Place: Dungeon:5#..<.@(((#Noise: =--------  Time: 4059.0 (0.0)#.######.###->gW-m) +7 sling of the Hierophant {flame, rF- #. #○...§#Fire: m) +7 sling of the Hierophant {f.. #.....#->gW.. #...._....†...... #..#.....#......o   orc. #.##§...§#......<.. ###.### .....->g+X.# #.. .....You destroy the sleepcap! _The orc hits you with a +0 club.  Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}->gmXPress: ? - help, Shift-Dir - straight line, f - orcAim: an orc, wielding a +0 club (65% to hit)  You shoot a sling bullet.->go). _The orc hits you with a +0 club.  Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}->gPress: ? - help, Shift-Dir - straight line, f - orc  Aim: an orc, wielding a +0 club (65% to hit)  You shoot a sling bullet.  The sling bullet closely misses the orc.->g7==60.4 (1.4->g->gI _The orc misses you.->g  ->gCasting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.->g#   malfuriongg the Geomancer ...  Gargoyle->go# p ...  Health: 35/41 ====================---- ....  Magic: 4/10=========---------------->g#  ##...  AC: 9Str: 12 ->g# @...  EV: 11Int: 20 ###.#  SH: 0Dex: 12->g$  ->g.$ #######...#  XL:  7 Next: 94% Place: Dungeon:5 ->g\$ 4#..<.@o).#  Noise: ===------  Time: 4060.4 (0.0) #.######.###  m) +7 sling of the Hierophant {flame, rF-  ->g$ #. #○...§#  Fire: m) +7 sling of the Hierophant {f ->g$ K.. #.....#  .. #...._....†....  ->g$ .. #..#.....#......  o   orc ->g% K. #.##§...§#......  <.. ###.### .....  ->gL% .# #.. ..... _The orc misses you.Casting: Sandblast (safe; 1% risk of failure)  ->g}% Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  ->g% Press: ? - help, Shift-Dir - straight line, f/p - orcAim: an orc, wielding a +0 club (84% to hit)->g   malfuriongg the Geomancer ...  Gargoyle ->g\ &...  Health: 35/41 ====================---- ....  Magic: 4/10=========--------------- ##...  AC: 9Str: 12 ...  EV: 11Int: 20 ###.#  SH: 0Dex: 12 #######...#  XL:  7 Next: 94% Place: Dungeon:5 ->g #..<.@o).#  Noise: ===------  Time: 4060.4 (0.0) #.######.###  m) +7 sling of the Hierophant {flame, rF-  #. #○...§#  Fire: m) +7 sling of the Hierophant {f ->g .. #.....#  .. #...._....†....  .. #..#.....#......  o   orc ->gK 6. #.##§...§#......  <.. ###.### .....  .# #.. ..... Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.->g &Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - orcAim: an orc, wielding a +0 club (84% to hit)  The blast of sand hits the orc!!->gY ) ...  ...  ....  ##...  ->g ...  ###.#  ##  #..<.@)).#  ->g #  #.   ->g6 ..  .. † .. ->g{  .  <..   ->g \.# #.. ->gX ->g;[ l6=5--1.9 (1.5->g^ ->g` Sonfirm with . or Enter, or press ? or * to list all spells.->g` 5Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - orcAim: an orc, wielding a +0 club (84% to hit)  The blast of sand hits the orc!! ->g` <_You kill the orc!->g->g.9--->go->gvF _Unknown command.->g/2 ...->gW ... ....->gX ##... ...->gJi ###.# ->g6#...#->g #..<@))).#->g #.######.###->g_ #. #○...§# ->gY\ .. #.....# ->gH .. #...._....†....  .. #..#.....#......  . #.##§...§#...... ->g <.. ###.### ..... ->g: .# #.. .....->g->g2-20 ->g _->g"->g$->g,  ... ... .... ##... ... ###.#->g- r #...# #..@.))).# #.######.### #. #○...§# .. #.....# .. #...._....†.... .. #..#.....#...... . #.##§...§#......  <.. ###.### ..... ->g-  .# #.. .....->g#6 ->g6 @-3->g: ->gx>   ->g> There is a stone staircase leading up here.  Things that are here: _a +2 dagger of electrocution; a +2 dagger of holy wrath->g= ->gJ> ->gD ->g#P ->gTX z7=4 _->g] @5.9 (2->gb ->gKj ->gj b5===6.9 (3->gn ->gu @7.9 (4->gy ->gf ->g 58=->g #8.9 (5->g/ ->g ->gp *9.9 (6->g= ->gؙ ->gf I===70.9 (7->g ->g @1.9 (8->g ->g ->g, b9=2.9 (9->g: ->gx { _You hear the slow rusting of a drain nearby.->g .3.9 (10.0)->g ->g[ ->g \6==4.9 (11->g ->gS ->g +5.9 (12->g ->g ->g S40=6.9 (13->g ->g A7.9 (14->g ->gO ->g H==8.9 (15->g->g ->g v1==9.9 (16->g ->g1 _HP restored.->g&,80.9 (17->gO->gk!->g!+1.9 (18->g%->g,A2.9 (19->g1->g9->gP:x=7==3.9 (20->g!>->g E->g@E+4.9 (21->gI->g)R->gZR+5.9 (22->gV->g ^->g@^+6.9 (23->gGb->gj->g}jH==7.9 (24->gn->gwA8.9 (25->g{->g->g+9.9 (26->g->g->g0,90.9 (27->g->g->gO]8===1.9 (28->gA->gC->g+2.9 (29->g->g->g7+3.9 (30->g%->gmA4.9 (31->gE->g->gjI===5.9 (32->gY->g->g+6.9 (33->g->giA7.9 (34->g->gA8.9 (35->g->g->g_S9==9.9 (36->g->g->g-100.9 (37->g ->g A1.9 (38->g->g ->g]+2.9 (39->ge ->g'->g'H==3.9 (40->g+->g2A4.9 (41->g_7->gL=A5.9 (42->g@->g->g#+6.9 (43->ge->g+ A7.9 (44->g=->g3->gk_10/10===8.9 (45->g->gcW  ... ... .... ##... ... ###.# #...# #.@<.))).#->gWI #.######.### #.. #○...§# ...# #.....# ...->gW. #...._....†.....### #..#.....#........ #.##§...§#.......->g3X. <.. ###.### .....  .# #.. ..... _Magic restored.->gZ`->g`+9.9 (46->gd->g&} ... ... .... ##... ... ###.# #...# #@.<.))).# #.######.### #..# #○...§# ...## #.....# .... #...._....†.... ...### #..#.....#......  ... #.##§...§#......  .. <.. ###.### .....  .# #.. ..... ->gǞB10.9 (47->g->g28....##... ... ###.# #######....<.))).# ######.####..# #○...§...## #.....->gx..... #...._....†........### #..#.....#...... #.##§...§... <.. ###.### ->g.. .# #..  .o. ->gA1.9 (48->g->g# .##... ... ###.# #######..->g#..<.))).# ##.######.####.@# #○...§.......## #.....#...... #...._....†......->g=$y.### .... ->gZ*->g*I===2.9 (49->g-->g_* ... .... ##... ... ###.# #######...#->g(`. #..<.))).# ##.######.### #@.# #○...§#->gQ`y.## #.....#.#....... #...._....†.###.#..#.....##.... .#.##§...§#->gu`#... <.. ###.### #.. .# #.. ->g`#.. .# .o.  ### ->gh->gh+3.9 (50->gSl->gp8 .##... ... ###.# #######....<.))).# . ##.######.###....###..# #○...§.......@## #.....#.##...._....†.......###.#..#.....#........#.#->g->gDz55   shadow imp (wandering)->g,4.9 (51->g<->g]] _A shadow imp comes into view.->gBw....malfuriongg the Geomancer->gz[##...Gargoyle...->g{Health: 41/41 ========================###.#Magic: 10/10 ========================#######...#AC: 9Str: 12->g#..<.))).#EV: 11Int: 20->g . ##.######.###SH: 0Dex: 12->gT..5*###..# #○...§#XL:  7 Next: 95% Place: Dungeon:5->g....***@## #.....#Noise: ---------  Time: 4114.9 (0.0)->g.#.......##...._....†... m) +7 sling of the Hierophant {flame, rF- .....###.#..#.....#..... Fire: m) +7 sling of the Hierophant {f->gH#.... .#.##§...§#.....#... <.. ###.### ....->g&#.. .#. #.. .... 5   shadow imp (wandering)#.. .## .o. ...->gY.# ### ... _HP restored. _Magic restored. ->g_A shadow imp comes into view.Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}->gPress: ? - help, Shift-Dir - straight line, f - shadow impAim: a shadow imp (wandering, hasn't noticed you, 61% to hit)->gQ....malfuriongg the Geomancer##...Gargoyle...->gHealth: 41/41 ========================###.#Magic: 10/10 ========================->ge#######...#AC: 9->gStr: 12#..<.))).#->g%-EV: 11->gInt: 20. ##.######.###SH: 0->g.Dex: 12->g..5(###..# #○...§#->g!XL:  7 Next: 95% Place: Dungeon:5....(((@## #.....#->gDNoise: ---------  Time: 4114.9 (0.0)->gf.#.......##...._....†... m) +7 sling of the Hierophant {flame, rF- ->gF.....###.#..#.....#..... Fire: m) +7 sling of the Hierophant {f#.... .#.##§...§#.....->g#... <.. ###.### ....#.. .#. #.. .... 5   shadow imp->gi #.. .## .o. ....# ### ... ->gO_A shadow imp comes into view.->gZFire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}->gAPress: ? - help, Shift-Dir - straight line, f - shadow imp->gZAim: a shadow imp (wandering, hasn't noticed you, 61% to hit)  ->g6You shoot a sling bullet.  The shadow imp shouts!->ga->gQhP..5...->gvi7===6.3 (1.4->go->gu  Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f - shadow imp  Aim: a shadow imp (wandering, hasn't noticed you, 61% to hit)  You shoot a sling bullet.  The shadow imp shouts! _The sling bullet hits the shadow imp but does no damage.->g & ->g& ->g-, ->g.. F _Unknown command.->gL1 U....malfuriongg the Geomancer##...Gargoyle...Health: 41/41 ========================###.#->g1 Magic: 10/10 ========================#######...#AC: 9Str: 12#..<.))).#EV: 11Int: 20. ##.######.###SH: 0->g2 Dex: 12....###..# #○...§#XL:  7 Next: 95% Place: Dungeon:5...5***@## #.....#Noise: ===------  Time: 4116.3 (0.0).#.......##...._....†... m) +7 sling of the Hierophant {flame, rF- ->g2 .....###.#..#.....#..... Fire: m) +7 sling of the Hierophant {f#.... .#.##§...§#.....#... <.. ###.### ....#.. .#. #.. .... 5   shadow imp#.. .## .o. ....# ### ...The shadow imp shouts! _The sling bullet hits the shadow imp but does no damage. ->g3 _Unknown command.Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f/p - shadow impAim: a shadow imp (61% to hit)->gO U....malfuriongg the Geomancer##...Gargoyle...Health: 41/41 ========================###.#->g Magic: 10/10 ========================#######...#AC: 9->g Str: 12#..<.))).#EV: 11->g; .Int: 20->gs . ##.######.###SH: 0Dex: 12->g [....###..# #○...§#->g XL:  7 Next: 95% Place: Dungeon:5...5(((@## #.....#->g Noise: ===------  Time: 4116.3 (0.0)->gW .#.......##...._....†... m) +7 sling of the Hierophant {flame, rF- ->g .....###.#..#.....#..... Fire: m) +7 sling of the Hierophant {f->g Z#.... .#.##§...§#.....#... <.. ###.### ....#.. .#. #.. .... 5   shadow imp->g@ #.. .## .o. ....# ### ... ->gv _Unknown command.->g Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f/p - shadow imp->g ;Aim: a shadow imp (61% to hit)  ->g lYou shoot a sling bullet. The sling bullet hits the shadow imp.  The sling bullet burns the shadow imp.->g6` ->gg I.5..->gh -7.7 (1.4->gm ->go c  Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f/p - shadow imp  Aim: a shadow imp (61% to hit)  You shoot a sling bullet. The sling bullet hits the shadow imp.  The sling bullet burn ->g9p W_The shadow imp is heavily wounded.->g  ->gCasting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.->g ....  malfuriongg the Geomancer ##...  Gargoyle ...  Health: 41/41 ======================== ###.#  Magic: 9/10->g=====================--- #######...#  AC: 9Str: 12 ->gA\#..<.))).#  EV: 11Int: 20 . ##.######.###  SH: 0Dex: 12->gh ....###..# #○...§#  XL:  7 Next: 95% Place: Dungeon:5 ->g....5**@## #.....#  Noise: ===------  Time: 4117.7 (0.0) .#.......##...._....†... m) +7 sling of the Hierophant {flame, rF-  ->g2.....###.#..#.....#..... Fire: m) +7 sling of the Hierophant {f #.... .#.##§...§#..... #... <.. ###.### .... #.. .#. #.. .... 5   shadow imp ->g*E#.. .## .o. ... .# ### ... ->ga_The shadow imp is heavily wounded.Casting: Sandblast (safe; 1% risk of failure)  ->gMConfirm with . or Enter, or press ? or * to list all spells.->g:Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - shadow impAim: a shadow imp (heavily wounded, 82% to hit)->ge ....  malfuriongg the Geomancer ##...  Gargoyle ->gS...  Health: 41/41 ======================== ###.#  Magic: 9/10=====================--- #######...#  AC: 9Str: 12 #..<.))).#  EV: 11->g Int: 20 . ##.######.###  SH: 0Dex: 12 ....###..# #○...§#  XL:  7 Next: 95% Place: Dungeon:5 ->gU*....5..@## #.....#  Noise: ===------  Time: 4117.7 (0.0) ->g.#.......##...._....†... m) +7 sling of the Hierophant {flame, rF-  .....###.#..#.....#..... Fire: m) +7 sling of the Hierophant {f #.... .#.##§...§#..... ->g#... <.. ###.### .... #.. .#. #.. .... 5   shadow imp #.. .## .o. ...->g) .# ### ...Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - shadow imp->g\Aim: a shadow imp (heavily wounded, 82% to hit)  The blast of sand hits the shadow imp!!->gC ....  ##...  ...  ->g~P###.#    ->g#..<.))).#  .   ... ->gޭz  .....##@##   ->g s.#.† ... ->g=T#....  ->gpA#... <..   #.. .#. #.. ->g #.. .## .o.  .# ### ->gAf...7--9.2 (1.5->g G->gHonfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  ->gI9Press: ? - help, Shift-Dir - straight line, f/p - shadow impAim: a shadow imp (heavily wounded, 82% to hit)  The blast of sand hits the shadow imp!! _You kill the shadow imp!->g٨  .... ##... ... ###.# #######...#. #..<.))).#.. ##.######.###->gE .###..# #○...§#.## #.....#.#->g .##...._....†r.....###.#..#.....#->g h.#.... .#.##§...§#->gB  #... <.. ###.###  #... .#. #.. r   quokka (wandering)->gª D #.. .##. .o. #.# .# .#### ->gҴ ->gm ->g ->g Ir.w   dart slug (wandering)r   quokka (wandering)w->g W---200->g ->g _A quokka comes into view. A dart slug comes into view.->ga .... ##.... ..... ###.#->ggibP.###..# #○...§#.r...@..## #.....#.#->gbU.##...._....†->gb.###.#..#.....#.#.... .#.##§...§#->gb. #...# <.. ###.### ->gc #... .#. #..  #... .##. .o. ->g'c #w#. .# .#### ->gi->goK.r->grp@-1->gpv->g-y->gH ..... ##...->gtb.... ......##->g- ###.#->g9.... #######...#->g... #..<.))).#.. ##.######.###->g[O.###..# #○...§#.r.@...## #.....#.#->g.##...._....†.......###.#..#.....#->gr.#..... .#.##§...§#->g٘H#. #...#. <.. ###.### . #... .. .#. #.. ->g- #... ## .##. .o.  #w#. .# .####->g->g->gfr.w.->g&2->g->g_->g|L  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.->g2 ... malfuriongg the Geomancer .....##... Gargoyle ->g|........  Health: 41/41 ======================== ->g.....## ###.#  Magic: 8/10===================----- ->gϯ:....... #######...#  AC: 9Str: 12 ....... #..<.))).#  EV: 11->g<Int: 20 ->g:....... ##.######.###  SH: 0Dex: 12 .......###..# #○...§#  XL:  7 Next: 97% Place: Dungeon:5 ->g)....r**@...## #.....#  Noise: ---------  Time: 4122.2 (0.0) ....#.......##...._....† m) +7 sling of the Hierophant {flame, rF-  ........###.#..#.....#.. Fire: m) +7 sling of the Hierophant {f ...#..... .#.##§...§#..->g #. #...#. <.. ###.### . . #... .. .#. #.. . w   dart slug (wandering) #w.. ## .##. .o.  r   quokka (wandering) ->g#.#. .# .####  _A quokka comes into view. A dart slug comes into view.->g4Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.->gWAiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - quokkaAim: a quokka (wandering, hasn't noticed you, 78% to hit)->g  ... malfuriongg the Geomancer .....##... Gargoyle ........  Health: 41/41 ======================== .....## ###.#  Magic: 8/10===================----- ....... #######...#  AC: 9Str: 12 ....... #..<.))).#  EV: 11Int: 20->go  ....... ##.######.###  SH: 0Dex: 12 .......###..# #○...§#  XL:  7 Next: 97% Place: Dungeon:5 ....r..@...## #.....#  Noise: ---------  Time: 4122.2 (0.0) ....#.......##...._....† m) +7 sling of the Hierophant {flame, rF-  ........###.#..#.....#.. Fire: m) +7 sling of the Hierophant {f ...#..... .#.##§...§#.. ->g #. #...#. <.. ###.### . . #... .. .#. #.. . w   dart slug (wandering) #w.. ## .##. .o.  r   quokka (wandering) #.#. .# .#### Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - quokkaAim: a quokka (wandering, hasn't noticed you, 78% to hit)  The blast of sand hits the quokka!->g  ..... ........  .....## ###.#  .......   ....... #..<.))).#  ....... ##.#  ...#   ->g .....##   ...#† ...# ... .# #.  <.. ->g'   . #... .. .#. #..  #w.. ## .##.  #.#. .#  ->g onfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - quokkaAim: a quokka (wandering, hasn't noticed you, 78% to hit)  The blast of sand hits the quokka!  You kill the quokka!->g, x...ww.->g 5=3.7 (1.5->g9 ->gb h _You hear the rusting of a distant drain.->g*  Casting: Sandblast (safe; 1% risk of failure)  ->g<+\Confirm with . or Enter, or press ? or * to list all spells.->g}->g}->g->gf _You can't see any susceptible monsters within range! (Use Z to cast anyway.)->gi.....##. ... .######.#->gi.... #######...#.. #..<.))).# ##.######.###.###..# #○...§#.....## #.....#->gj ....#.@.....##...._.........###.#..#.....#.->gBj...#.....# .#.##§...§#->glj#. #...#.# <.. ###.### . #w..#.. .#. #..->gj #....###.##. .o. ->gj #.#.. .# .#### #....->gno->gt<w..->gu2-40 ->gv _->gz->g}->gS,  ->g,Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.->g .....##.. malfuriongg the Geomancer .........  Gargoyle ......### ###.#  Health: 41/41 ======================== ->g......... #######...#  Magic: 7/10================-------- ......... #..<.))).#  AC: 9Str: 12 ........# ##.######.###  EV: 11Int: 20 ........###..# #○...§#  SH: 0Dex: 12 ->g............## #.....#  XL:  7 Next: 97% Place: Dungeon:5 ....#.@.....##...._.... Noise: ---------  Time: 4124.7 (0.0) ->gf......*..###.#..#.....#. m) +7 sling of the Hierophant {flame, rF-  ....#.*...# .#.##§...§#. Fire: m) +7 sling of the Hierophant {f .#. #w..#.# <.. ###.###  . #...#.. .#. #..  ->g#....###.##. .o.  w   dart slug #.#.. .# .####  #.... ->g_You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  ->g`Press: ? - help, Shift-Dir - straight line, f - dart slugAim: a dart slug (100% to hit)->gC .....##.. malfuriongg the Geomancer......... Gargoyle......######.#Health: 41/41 ========================->gC ......... #######...#Magic: 7/10================--------->gC ......... #..<.))).#AC: 9Str: 12->g`D ........# ##.######.### EV: 11Int: 20........###..# #○...§# SH: 0->gD .Dex: 12->gD ............## #.....# XL:  7 Next: 97% Place: Dungeon:5->g5E ....#.@.....##...._.... Noise: ---------  Time: 4124.7 (0.0)->gxE ......#..###.#..#.....#. m) +7 sling of the Hierophant {flame, rF- ->gF ....#.#...# .#.##§...§#. Fire: m) +7 sling of the Hierophant {f.#. #w..#.# <.. ###.###->gnF . #...#.. .#. #..->gF #....###.##. .o.w   dart slug->gG #.#.. .# .####->gUG ,#....  ->gG Casting: Sandblast (safe; 1% risk of failure)  ->gG MConfirm with . or Enter, or press ? or * to list all spells.->gH Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - dart slug->gVH ;Aim: a dart slug (100% to hit)  ->gH %The blast of sand hits the dart slug.->g2 -..->g onfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  ->g JPress: ? - help, Shift-Dir - straight line, f - dart slug->g >Aim: a dart slug (100% to hit)  ->g ,The blast of sand hits the dart slug.  ->g> QThe dart slug is moderately wounded.->g8 6 `->gx ``->g `->g OThe dart slug launches a dart at you.->g [.@..->gǰ W8====->g 6.2 (1.5->g ->g ->g= /  --more--->g&{P _The slug dart misses you.->g: ->g ->g ->g% > _Unknown command.->g  Casting: Sandblast (safe; 1% risk of failure)  ->gB \Confirm with . or Enter, or press ? or * to list all spells.->gr  .....##.. malfuriongg the Geomancer .........  Gargoyle ......### ###.#  Health: 41/41 ======================== ->g b......... #######...#  Magic: 7/10================-------- ......... #..<.))).#  AC: 9Str: 12->g  ........# ##.######.###  EV: 11Int: 20 ........###..# #○...§#  SH: 0Dex: 12 ............## #.....#  XL:  7 Next: 97% Place: Dungeon:5 ->gZ ....#.@.....##...._.... Noise: =--------  Time: 4126.2 (0.0) ......*..###.#..#.....#. m) +7 sling of the Hierophant {flame, rF-  ....#.*...# .#.##§...§#. Fire: m) +7 sling of the Hierophant {f .#. #w..#.# <.. ###.###  ->g '. #...#.. .#. #..  #....###.##. .o.  w   dart slug #.#.. .# .####  #.... _Unknown command.Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.->g =Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - dart slugAim: a dart slug (moderately wounded, 100% to hit)->gC! .....##.. malfuriongg the Geomancer .........  Gargoyle ->g{......### ###.#  Health: 41/41 ======================== ......... #######...#  Magic: 7/10================-------- ......... #..<.))).#  AC: 9Str: 12 ........# ##.######.###  EV: 11Int: 20 ........###..# #○...§#  SH: 0->gF&Dex: 12 ............## #.....#  XL:  7 Next: 97% Place: Dungeon:5 ->g....#.@.....##...._.... Noise: =--------  Time: 4126.2 (0.0) .........###.#..#.....#. m) +7 sling of the Hierophant {flame, rF-  ....#.....# .#.##§...§#. Fire: m) +7 sling of the Hierophant {f ->g.#. #w..#.# <.. ###.###  . #...#.. .#. #..  #....###.##. .o.  w   dart slug #.#.. .# .####  #....->gECasting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - dart slug->gAim: a dart slug (moderately wounded, 100% to hit)  The blast of sand hits the dart slug!->g" ..... .........  ......### ###.#  .........   ...->g #..<.))).#  ... ##.#  ....#   ...->g@##   .# ......#..###.#->g ....#.#...#  ->g.#. #†..#.# <..  .  .#.  #....###.##.  ->g;#.#.. .#  #.... ->gs...->gw587.7 (1.5->g{->g}X  Confirm with . or Enter, or press ? or * to list all spells.->g~ing: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - dart slug->g:~Aim: a dart slug (moderately wounded, 100% to hit)  The blast of sand hits the dart slug! _You kill the dart slug!->g->g->g->gF _Unknown command.->gM##..  ...#### #########...#->g&}. #..<.))).#  ##.######.#####..# #○...§......## #.....# ->gl\#.......##...._.........###.#..#.........#.....# .#.##§...§#..->g(...->g,#....->g ->g %-->g 80 _->g->g^->gtM ## ..->gm##.. #. ...->gZs####. ###. #######...#->g. #..<.))).#  ##.######.##->gM###..# #○...§->g'.->g{^## #.....# ->gP..#.......##...._...->g.........###.#..#.....#....->gH#.#.->gD ..->g+.#.#..->gL ->gZ @-9->g->g#->g8M   . ##.  ...##.. #.# ...####..# ###..#######...#.# #..<.))).#  ##.######.##->g9###..# #○...§.......## #.....# .....#.......##...._.....#.#.#.#.. #....###->g->gq'30->gZ->g|->gX ......  #...... ## .->g...... ...##......... #.# .........####..# ###.# ..#######...->g ..<.))).# .####.######.### .###..# #○...§# ->gKL............## #.....#.....#.......##...._....†.........###.#..#.....#..->g ....#.....# .#.##§...§#.. .#. #†..#.# <.. ###.### . ->g... #...#.. .#. #.. . ->g->g&1->gh->g->g  ......  #...... ##->g  ....... ...##......... #.# .........####..# ###.# ..#######...->g% u#..<.))).# .####.######.### .###..# #○...§#............## #.....#.....#.......##...._....†.........###.#..#.....#.->gt X....#.....# .#.##§...§#...#. #†..#.# <.. ###.### .->g ->ge &2->gh ->gܛ ->gć ... .....  ## ->g "...... ###.. ....... ...##......... ##.# ...->gK......####@.# ###.# .->gu.#######...##..<.))).# .->gS####.######.###.->g҈R###..# #○...§#->g............## #.....# ->g.....#.......##...._....†.........###.#..#.....#.->gCX....#.....# .#.##§...§#..->g->g598===->g_3->g->g ->g  ... ..... #### ...... ####..... .->g8...... #....# ##......... ##@# .........####..# ###.# ...........#######...........###..<.))).->gW#.####.######.###.###..# #○...§# ............## #.....# ->ge.....#.......##...._....†.........###.#..#.....#.->g->gL&4->g->g->gp ... ..... #### ->g7q...... ####...... ....... #.@..# ##......... ##.#### .........####..# ###.# .->ggq....#######...........###..<.))).#->gqa.####.######.### .->gqP###..# #○...§# ->gq............## #.....# .....#.......##...._....†->g5y->gy&5->g~->gI->g2 f... ..... ->g2 #####.. ... ...... ####......# .... ->g+3 ...... #..@.# ##... ->gY3 ...... ##.#### ... ->g3 ......####..# ###.# ....#->g3 4...##->g3 @.####.######.###->g4 0.->gU4 S.###..# #○...§#->g4 w............## #.....#.....#.->g4 X##...._....†....->gC ->gHD &6->g)L ->gaN ->g  ... ..... ######... ... ->g ...... ####@.....# ....... #....#######......... ##.#### .........####..# ###->g .#..#######.....<.))).#->gW O.####.######.###.->g ###..# #○...§#............## #.....#->g ->g3 D===7->g( ->g ->g....  ..... ######.......  ->g ...... ####.@....# ....  ...... #....#######...  ...... ##.#### ... ->gXO ..  .->g[.  . ->g ->g7->g&8->g->g->gJZ%.->gZ..... ..... ######.->gZ ->g[U...... ####..@...# .... ...... #....#######... ->gr[...... ##.#### ... ......####.->g[2 ->g[->g[ ->gKg->g:h&9->gOn->gp->g....->gR#.....  ######. ->g  ####...@..# ....  #....#######... ->gV ##.#### ... ->g->gp->g'40->g->gB->g]H#....->gR^o.##.....  ######. ->g^  ####....@.# ....  #....#######... ->g^ ##.#### ... ->g:_$->g_ ->gxl->gUm&1->gt->gv->g ## ....# ###.....#->g 3 ######@....... ####......##..... #....#######.....->gI ##.#### ... .####..# ###.#.#######..->g s..<.))).#####.######.##->g }####..# #○...§#->gX ->g6 U9==2->g ->gei ->gA y.#####.......#.....# .....# ###.....# ######.#->g+B  ####......##.....# #....#######.....# ##.#### ... ...#####..# ###.# .###...# .~###..<.))).# # ->gzB ->gxH ->gI &3->gpM ->gN ->g##..#########..........# .......# ......# ->g ###.....##  ######.#  ####......##.....#  #....#######.....#  ##.#### .......#####..# ###.#..<.###...#....->g1.~###..<.))).# ##..##~####.######.### .## ->g ->g&4->g->g; _Found an escape hatch in the ceiling.->guC#..##... ....# ->gC...# .......# ###.....## ######.# ->gKD ####......##.....#  #....#######.....# ->gD ##.#### .. ####..# ###.#->gD#...#.....~->g*E###..<.))).####..##~ ->gN->gO&5->gS->gOU->g2#### .... .#->g2... .# ..# ->g030..# ->g3###.....## ######.->g3# ####......##.....# ->g)4#....#######.....# ->g[4V..# ###.->g4)#...->g4^###..<.))).->g4 ->g56####.######. ->gp5 ->g+E->gFC==6->g#J->gK->g e####.... ->g .##########... ............# #  .# ->g x###.....#######... ->g, ####......##..@..# #....#######.....#  ->gU z##.#### #.......# ->g~ ##..# ###.#..<.## ->g ...#######...#.....~###..<.))).####..## ->g \####.######.###..## ->g ###..# #○...§#......## #.....#->g ->g &7->g ->gm ->gҸ.... .##########... ............# #  .# ###.....#######...->g[l  ####......##.....#  #....#######...@.# ##.#### #.......# #..# ###.#..<.## ..#######...#.....~ ###..<.))).####..## ###.######.###..##->g2..# #○...§#... ...## #.....#......_....†....->g ->g&8->g->g->g .##########... ...........#  ->g.#  .##########........  ####......##....###### ##.#### #....# ###.#..<.# ->g~..#######...#.....~#.. ###.#..#.....#......->g->gK&9->g~->g ->g9->g->g ->g->gt ...........#  ...#  ..##########........  ####......##....###### ##.#### #..->gCu..# ###.#..<@## ..#######...#.....r~rr~~ ###..<.))).####..##~~#####->gurrr 3 rats (wandering).#.. .# .#.##§...§#......->g e  3 rats come into view.->g ~ 2The rat squeaks loudly. You hear a loud squeak.->ge10/10======50->g->g0 _The rat moves out of view.->g #  # ###.....########........# ####......##.....# #....#######.....# #.#### #.......# ## ..# ###.#..<.##~r#### .#######...#....@r~r~~~~ ##..<.))).####..##~~####->g} O.######.###..## ## ..# #○...§#... ..## #.....#......_....†....r 3 rats (2 wandering) ##.#..#.....#..->g (.... .#.##§...§#...... # <.. ###.### .....->g ->g {r~~rr1☼->gϤ /--1->g ->g@ Q _The rat closely misses you.->gb  ->gcCasting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.->g ..........# malfuriongg the Geomancer ........#->g| Gargoyle ###.....## Health: 41/41 ========================  ######........#->g Magic: 9/10=====================--- ####......##.....# AC: 9->gStr: 12 #....#######.....# EV: 11Int: 20 ->g*#.#### #.......# ##  SH: 0Dex: 12 ->g_*..# ###.#..<.##~r####  XL:  7 Next: 98% Place: Dungeon:5 ->g.#######...#....@r~~r~~~  Noise: =--------  Time: 4151.7 (0.0) ##..<.))).####..##~~####  m) +7 sling of the Hierophant {flame, rF- ->gͣ%##.######.###..## ##  Fire: m) +7 sling of the Hierophant {f #..# #○...§#... ->g..## #.....#.. ...##...._....†.... rrr 3 rats (1 wandering) ->gto##.#..#.....#...... # .#.##§...☼#...... # <.. ###.### ..... _The rat closely misses you.Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.->gAiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - ratAim: a rat (84% to hit)->gF ..........# malfuriongg the Geomancer ........#->gF Gargoyle ###.....## Health: 41/41 ========================  ######........#->gG Magic: 9/10=====================--- ####......##.....#->g3Gs AC: 9Str: 12 ->gUG#....#######.....# EV: 11Int: 20 ->gG#.#### #.......# ##  SH: 0Dex: 12 ->gG*..# ###.#..<.##~r####  XL:  7 Next: 98% Place: Dungeon:5 ->gG!.#######...#....@r~~r~~~  Noise: =--------  Time: 4151.7 (0.0) ->gH##..<.))).####..##~~####  m) +7 sling of the Hierophant {flame, rF- ->g6H%##.######.###..## ##  Fire: m) +7 sling of the Hierophant {f #..# #○...§#... ->gVH\..## #.....#.. ...##...._....†....->gvH rrr 3 rats (1 wandering) ##.#..#.....#...... ->gH@# .#.##§...☼#...... # <.. ###.### .....->gHFCasting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  ->gIPress: ? - help, Shift-Dir - straight line, f - ratAim: a rat (84% to hit)  The blast of sand hits the rat!!->g(N;  ........# ###.....##  .......##->gN### #.. ##  ###.#### ->gN#....@~~~r~~~ <.))).##->gNk###  ##  ->gN ->gO..†....rr 2->g7O2.->gWO .->gwOE <..  ->g->g->gonfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  ->g{Press: ? - help, Shift-Dir - straight line, f - ratAim: a rat (84% to hit)  ->g_[The blast of sand hits the rat!!  You kill the rat!->g]o~~rr~->gio   orc (->gK`rr 2 rats○->g-3.2 (1.5->g->g ->gg_An orc comes into view. It is wielding a +0 hand axe.->g%  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.->g 5 ..........# malfuriongg the Geomancer ........# Gargoyle ###.....##->go  Health: 41/41 ========================  ######........# Magic: 8/10===================----- ####......##.....# AC: 9Str: 12 ->g u#....#######.....# EV: 11Int: 20 #.#### #.o.....# ##  SH: 0->g ,Dex: 12 ->g$ *..# ###.#..<.##~~####  XL:  7 Next: 98% Place: Dungeon:5 ->gч @.#######...#....@*rr~~~~  Noise: =--------  Time: 4153.2 (0.0) ##..<.))).####..##~~####  m) +7 sling of the Hierophant {flame, rF- ##.######.###..## ##  Fire: m) +7 sling of the Hierophant {f #..# #○...§#... ..## #.....#.. ...##...._....†.... o   orc (wandering) ##.#..#.....#...... rr 2 rats # .#.##§...○#...... # <.. ###.### ..... _An orc comes into view. It is wielding a +0 hand axe.->g Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - ratAim: a rat (84% to hit)->g^  ..........# malfuriongg the Geomancer ........#->g i Gargoyle ###.....##->g  Health: 41/41 ========================  ######........#->gн  Magic: 8/10===================----- ####......##.....#->g  AC: 9Str: 12 #....#######.....# EV: 11->g+ ,Int: 20 ->gM #.#### #.o.....# ##  SH: 0Dex: 12 ->g *..# ###.#..<.##~~####  XL:  7 Next: 98% Place: Dungeon:5 ->g !.#######...#....@~rr~~~~  Noise: =--------  Time: 4153.2 (0.0) ->g־ ##..<.))).####..##~~####  m) +7 sling of the Hierophant {flame, rF- ->g( +##.######.###..## ##  Fire: m) +7 sling of the Hierophant {f #..# #○...§#... ..## #.....#.. ...##...._....†.... o   orc (wandering) ##.#..#.....#......->gP x rr 2 rats # .#.##§...○#...... ->g # <.. ###.### .....Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - ratAim: a rat (84% to hit)  The blast of sand hits the rat!!->g 3 ->g  ........# ###.....##  ->g .......##### #. ##  ###.#### #....@#~r~~~~ <.))).#####  ##  ->g  ..†.....->g< r   rat # .->gv E <..  ->gI->gVK->gQ".->gRo~r~o->gHU-4.7 (1.5->g_->g=dSonfirm with . or Enter, or press ? or * to list all spells.->gdzAiming: Sandblast (safe; 1% risk of failure)  ->gdDPress: ? - help, Shift-Dir - straight line, f - rat->gJe7Aim: a rat (84% to hit)  ->ge&The blast of sand hits the rat!! ->gf<_You kill the rat!->g  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.->g ..........# malfuriongg the Geomancer ........# Gargoyle ###.....## Health: 41/41 ========================  ######........# Magic: 7/10================-------- ####......##.....# AC: 9Str: 12 #....#######.....# EV: 11Int: 20 #.#### #.......# ##  SH: 0->gxDex: 12 ..# ###.#o.<.##~~####  XL:  7 Next: 98% Place: Dungeon:5 .#######...#....@*r~~~~~  Noise: =--------  Time: 4154.7 (0.0) ##..<.))).####..##~~####  m) +7 sling of the Hierophant {flame, rF- ->g[_##.######.###..## ##  Fire: m) +7 sling of the Hierophant {f #..# #○...§#... ..## #.....#.. ->g...##...._....†.... o   orc ##.#..#.....#......->g r   rat # .#.##§...○#...... # <.. ###.### ..... _You kill the rat!->gCasting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.->g=Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - ratAim: a rat (84% to hit)->g ..........# malfuriongg the Geomancer ........# Gargoyle ->g###.....## Health: 41/41 ========================  ######........# Magic: 7/10->g================-------- ####......##.....# AC: 9->gtStr: 12 #....#######.....# EV: 11Int: 20 #.#### #.......# ##  SH: 0->g,Dex: 12 ->g..# ###.#o.<.##~~####  XL:  7 Next: 98% Place: Dungeon:5 .#######...#....@~r~~~~~  Noise: =--------  Time: 4154.7 (0.0) ##..<.))).####..##~~####  m) +7 sling of the Hierophant {flame, rF- ##.######.###..## ##  Fire: m) +7 sling of the Hierophant {f #..# #○...§#... ..## #.....#.. ->gÌ...##...._....†.... o   orc ##.#..#.....#......->g r   rat # .#.##§...○#...... ->g # <.. ###.### .....->g)Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.->g`Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - ratAim: a rat (84% to hit)  ->gThe blast of sand hits the rat.->gG8  ->gr........# ###.....## ->gn .......##->g^### #..->g ##  ###.#### ->g!#....@#†~~~~~ <.))).##### ->gPA ##  ->go ->gX..†.....->g .->gǓO <..  ->g->g"->gp'p..o.@~†->g(*°->go--6.2 (1.5->g5->go:Sonfirm with . or Enter, or press ? or * to list all spells.->g:zAiming: Sandblast (safe; 1% risk of failure)  ->g:DPress: ? - help, Shift-Dir - straight line, f - rat->g:7Aim: a rat (84% to hit)  ->g ;aThe blast of sand hits the rat. _You kill the rat!->g"g.# ........# ###.....## ######........# ......##.....# ->g8#....#.....# .#### #.......#### ->g_## ###.#..<.##~~####~ #->g#s...#..o..@†~->g#..<.))).####..##~~####~.######.###..## ### ->g#..# #○...§#...## #.....#..->g$t##...._....†.... .#..#.....->g0$5  .#.##§...->gN$+ ->gs)A  You enter the shallow water.->g;/Q.o->g0l-70Water ->g4->g 8? _Moving in this stuff is going to be slow.->g .# .# ###.....##  ######........# ......##.....# #.....# #### #.......#### # ###.#..<.##~~####~...#...o.~@~ ..<.))).####..##~~####~ ->g} C.######.###..###### # #○...§#... ##...._....†.... ->g ->g ->g; ->g r..or   rat (wandering)->ge G-8.8 (1.6->g ->g' _A rat comes into view. _You see here a rat corpse.->g|6 ->g6  ->g6Casting: Sandblast (safe; 1% risk of failure)  ->g7\Confirm with . or Enter, or press ? or * to list all spells.->gm ..........# malfuriongg the Geomancer ........# Gargoyle ->gnu###.....## Health: 41/41 ========================  ######........# Magic: 6/10==============---------- ##......##.....#->gZnI AC: 9Str: 12 ...#######.....# EV: 11Int: 20 #### #.......####->gns SH: 0Dex: 12 ->gn# ###.#..<.##~~####~r  XL:  7 Next: 98% Place: Dungeon:5 ######...#.....o@~~~~~~~  Noise: ---------  Time: 4158.8 (0.0) ..<.))).####..##~~####~~  m) +7 sling of the Hierophant {flame, rF- ->gAo^.######.###..###### Fire: m) +7 sling of the Hierophant {f .# #○...§#... Water ## #.....#.. .##...._....†....->go: o   orc .#..#.....#...... r   rat (wandering) .#.##§...°#...... ->got<.. ###.### ..... _You see here a rat corpse.  ->goFCasting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  ->g}pPress: ? - help, Shift-Dir - straight line, f - orcAim: an orc, wielding a +0 hand axe (84% to hit)->g ..........#malfuriongg the Geomancer........#Gargoyle###.....##->gHealth: 41/41 ========================######........#Magic: 6/10->gAZ==============---------- ##......##.....#->gd-AC: 9->gStr: 12 ...#######.....#EV: 11->g,Int: 20 ->g#### #.......####SH: 0->g,Dex: 12 ->g9# ###.#..<.##~~####~r->g]XL:  7 Next: 98% Place: Dungeon:5 ->gg######...#..####@~~~~~~~->g pNoise: ---------  Time: 4158.8 (0.0) ..<.))).####..##~~####~~m) +7 sling of the Hierophant {flame, rF- ->g8.######.###..######Fire: m) +7 sling of the Hierophant {f ->gxK.# #○...§#...->g Water ->gb## #.....#.. .##...._....†....o   orc .#..#.....#......r   rat (wandering) .#.##§...°#...... <.. ###.### ..... ->g_You see here a rat corpse.  Casting: Sandblast (safe; 1% risk of failure)  ->gConfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  ->g'Press: ? - help, Shift-Dir - straight line, f - orcAim: an orc, wielding a +0 hand axe (84% to hit)->g  Casting: Sandblast (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - orcAim: an orc, wielding a +0 hand axe (84% to hit)  The blast of sand misses the orc. r~...orThe rat squeaks loudly.7====60.3 (1.5 _The orc splashes around in the water.->g1G.# .# ###.....## ######.# ......##.....# #->gG.....#  #.......####  ###.#..<.##~~####r~#...#.....o†<.))).####..##~~####~~# ######.###..###### # #○...§#... ->grH##...._....†.... #..#.....#...... ->gQ->gQ->gmY}~~o@~~~r->gY6--1.9 (1.6->gX_->ga->g;   ->g< Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.->g  ..........# malfuriongg the Geomancer ........# Gargoyle ###.....## Health: 41/41 ======================== ######........# Magic: 6/10==============---------- #......##.....# AC: 9Str: 12 ..#######.....# EV: 11Int: 20 ### #.......#### SH: 0->g aDex: 12  ###.#..<.##~~####~~#  XL:  7 Next: 98% Place: Dungeon:5 #####...#.....~o@~~~r~~~  Noise: ---------  Time: 4161.9 (0.0) .<.))).####..##~~####~~#  m) +7 sling of the Hierophant {flame, rF- ######.###..######->g5  Fire: m) +7 sling of the Hierophant {f # #○...§#... Water # #.....#.. ##...._....†.... o   orc #..#.....#...... r   rat #.##§...°#...... .. ###.### ..... _The orc splashes around in the water.  ->g~ Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - orcAim: an orc, wielding a +0 hand axe (84% to hit)->g ..........# malfuriongg the Geomancer ........#->g8^ Gargoyle ###.....## Health: 41/41 ======================== ######........# Magic: 6/10->gj==============---------- #......##.....# AC: 9Str: 12 ..#######.....#->gs EV: 11Int: 20 ->g### #.......#### SH: 0Dex: 12 ->g  ###.#..<.##~~####~~#  XL:  7 Next: 98% Place: Dungeon:5 ->gb#####...#.....~o@~~~r~~~  Noise: ---------  Time: 4161.9 (0.0) .<.))).####..##~~####~~#  m) +7 sling of the Hierophant {flame, rF- ######.###..###### Fire: m) +7 sling of the Hierophant {f # #○...§#...->g Water # #.....#.. ##...._....†.... o   orc #..#.....#...... r   rat #.##§...°#...... ->gi.. ###.### .....Confirm with . or Enter, or press ? or * to list all spells.->gAiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - orc->g>Aim: an orc, wielding a +0 hand axe (84% to hit)  The blast of sand hits the orc!!  You kill the orc!->ga->gB:  ->gn) ->gB #...->gG  ###.#..<->g~~# .....~)@~~~r~~~ ->g<.))).####.~~# ->gB  ->gdY†....->gr   rat ->g ->g!->gAiming: Sandblast (safe; 1% risk of failure)  ->g{Press: ? - help, Shift-Dir - straight line, f/p - orcAim: an orc, wielding a +0 hand axe (84% to hit)  The blast of sand hits the orc!!  ->gàMYou kill the orc!  You hear a splash.->gLOr)@~~r~r   quokka (wandering)r   rat->g=9=3.4 (1.5->g~->g->gϾ/  --more--->g ->gN_A quokka comes into view.->g ->g ->gQ ->g > _Unknown command.->gܞ N.# .->g- |# ###.....## .# ->g g......##.....# #.....# ->g J #.......#### ->g ###.#..<.##~~####r~#->g# ...#.....~)~@~r~~~~# ->g <.))).####..##~~####~~#->g G.###..###### ->g 6 #○...§#... ->g ->gA ]...._....†.... ->g 6..#.....#...... ->g ->g ->g ->gб h~r~~r->g <-5.0 (1.6 _->gM ->g_ ->g  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.->g" ..........# malfuriongg the Geomancer  ........# Gargoyle  ###.....## Health: 41/41 ======================== #####........# Magic: 5/10============------------ ->g&#......##.....# AC: 9Str: 12 .#######.....# EV: 11Int: 20 ## #.......#### SH: 0Dex: 12 ->g#9 ###.#..<.##~~####~~##  XL:  7 Next: 99% Place: Dungeon:5 ####...#.....~)~@r~~r~~#  Noise: ---------  Time: 4165.0 (0.0) ->g#<.))).####..##~~####~~##  m) +7 sling of the Hierophant {flame, rF- #####.###..###### Fire: m) +7 sling of the Hierophant {f  #○...§#...->g"$) Water  #.....#.. #...._....†.... r   quokka (wandering) ..#.....#......->g$( r   rat .##§...°#...... . ###.### ..... _Unknown command.Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  ->g%xPress: ? - help, Shift-Dir - straight line, f - ratAim: a rat (84% to hit)->g* ..........# malfuriongg the Geomancer  ........# Gargoyle  ###.....##->g Health: 41/41 ======================== #####........# Magic: 5/10============------------ ......##.....# AC: 9Str: 12 .#######.....#->g EV: 11Int: 20 ## #.......#### SH: 0->gE,Dex: 12 ->gs ###.#..<.##~~####~~##  XL:  7 Next: 99% Place: Dungeon:5 ->gD####...#.....~)~@r~~r~~#  Noise: ---------  Time: 4165.0 (0.0) <.))).####..##~~####~~##  m) +7 sling of the Hierophant {flame, rF- #####.###..######->g Fire: m) +7 sling of the Hierophant {f  #○...§#... Water ->g F #.....#.. #...._....†....->g4 r   quokka (wandering) ..#.....#...... r   rat ->g]7.##§...°#...... . ###.### .....->gCasting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.->gAiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - ratAim: a rat (84% to hit)  The blast of sand hits the rat!->g5^     ->gp0   ->gg.<.~## ->g[....~)~@†~~r~~# <.))).####..~##   ->gs  †....->gB  ->gl ->g->g)†~r~r->gj5=6.5 (1.5->g->gx  Confirm with . or Enter, or press ? or * to list all spells.ing: Sandblast (saf->gƛe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - ratAim: a rat (84% to hit)  The blast of sand hits the rat! _You kill the rat!->g  ..........#malfuriongg the Geomancer........#->g, Gargoyle###.....##Health: 41/41 ======================== ->g[ l#####........#Magic: 5/10->g X============------------ ......##.....#->g AC: 9Str: 12 .#######.....#EV: 11->g jInt: 20 ## #.......####SH: 0Dex: 12###.#..<.##~~####~~##->gQ XL:  7 Next: 99% Place: Dungeon:5 ####...#.....~)~@**r~~~#->g Noise: =--------  Time: 4166.5 (0.0) <.))).####..##~~####~~##m) +7 sling of the Hierophant {flame, rF- #####.###..######->g Fire: m) +7 sling of the Hierophant {f#○...§#...Water #.....#.. #...._....†....->g r   quokka ..#.....#...... .##§...°#...... . ###.### .....->gd LAim: a rat (84% to hit)  The blast of sand hits the rat! _You kill the rat!Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f - quokkaAim: a quokka (55% to hit)->gg  ..........#malfuriongg the Geomancer........#Gargoyle###.....##->g Health: 41/41 ======================== #####........#->g EMagic: 5/10->g ============------------ ......##.....#AC: 9->gI xStr: 12 .#######.....#EV: 11->gu Int: 20 ## #.......####SH: 0->g Dex: 12###.#..<.##~~####~~##->g (XL:  7 Next: 99% Place: Dungeon:5 ####...#.....~)~@†~r~~~#->g Noise: =--------  Time: 4166.5 (0.0) ->g$ '<.))).####..##~~####~~##m) +7 sling of the Hierophant {flame, rF- #####.###..######->gP rFire: m) +7 sling of the Hierophant {f#○...§#...->gz Water #.....#.. #...._....†....->g r   quokka ..#.....#...... ->g .##§...°#...... . ###.### ..... _You kill the rat!->g Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f - quokka->g% Aim: a quokka (55% to hit)  You shoot a sling bullet. The sling bullet hits the quokka!  The sling bullet burns the quokka.->g c((†->g[>†~†->gK_6==7.9 (1.4->gg->gCi5  Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f - quokka  Aim: a quokka (55% to hit)  You shoot a sling bullet. The sling bullet hits the quokka!  ->gijThe sling bullet burns the quokka. _You kill the quokka!->g ..........#malfuriongg the Geomancer........#Gargoyle###.....##->gf'Health: 41/41 ======================== #####........#Magic: 5/10============------------ ......##.....#->gAC: 9Str: 12 .#######.....#EV: 11Int: 20 ## #.......####SH: 0Dex: 12->g###.#..<.##~~####~~##XL:  7 Next: 99% Place: Dungeon:5 ####...#.....~)~@†~†~~~#->g.Noise: ===------  Time: 4167.9 (0.0) <.))).####..##~~####~~##->g-m) +7 sling of the Hierophant {flame, rF- #####.###..######Fire: m) +7 sling of the Hierophant {f#○...§#...->gXBWater #.....#.. ->gi#...._....†.... ..#.....#...... .##§...°#...... ->g. ###.### .....Aim: a quokka (55% to hit)  You shoot a sling bullet. The sling bullet hits the quokka!  ->gThe sling bullet burns the quokka. _You kill the quokka!Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f - you->gi ..........#malfuriongg the Geomancer........#Gargoyle###.....##Health: 41/41 ======================== #####........#Magic: 5/10->g============------------ ......##.....#AC: 9Str: 12 .#######.....#EV: 11Int: 20 ## #.......####SH: 0->gDex: 12###.#..<.##~~####~~##->gXL:  7 Next: 99% Place: Dungeon:5 ####...#.....~)~@†~†~~~#Noise: ===------  Time: 4167.9 (0.0) ->g<.))).####..##~~####~~##m) +7 sling of the Hierophant {flame, rF- #####.###..######Fire: m) +7 sling of the Hierophant {f#○...§#...Water ->g#.....#.. #...._....†.... ..#.....#...... .##§...°#...... . ###.### .....->g2You shoot a sling bullet. The sling bullet hits the quokka!  The sling bullet burns the quokka. _You kill the quokka!Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f - you->g4That would be overly suicidal.->g->gK->g. _->gte?.# .# ###.....## .# ##.....# #.....#  #.->ge#### ####.#..<.##~~####~~## ...#.....~)~~@~†~~~# .))).####..##~~####~~## .###..###### ##○...§#... ->gHf->gl->gmo6==---9.5 (1.6 _->g9q->gJs=  The sling bullet burns the quokka. _You kill the quokka!  Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f - you _That would be overly suicidal. ->gse_You see here a rat corpse.->g .# .# ###.....## .# ##.....# ->gV .....# #  #.#### ~#  ->g ###.#..<.##~~####~~## ...#.....~)~~†@†~~~# ))).####..##~~####~~## ->g .###..###### ## #○...§#... ->g ->g< L---71.1 _->g# ->g%$ ->gFv e#  .#  ->gv ###.....## .# ##.....# #.....# ~# #.->gv #### #~# ###.#..<.##~~####~~## ->gv a...#.....~)~~†~@~~~# ).####..##~~####~~## .###..###### ### ->g/w E○...§#... ->g[w ->g>~ ->g~ (2.7->gP ->g s _You see here a quokka corpse.->gT .# ~# ->g........# ~~#.....## r# ->gC#........# ~# ..##.....# ->gu2~# ->gc####.....# ~# ->g҈ #.......#### ##~# #.#..<.##~~####@~## ->g...#.....~)~~†~†~~~# ).#->gR{#~~####~~ #.###..###### ####->g=§#...#.. ->gr   river rat (wandering)_....†->gC.... ....->g/V ...°#......->gk  A river rat comes into view.->g$Y ~  ->gtJYou hear the rusting of a drain.->g(4.3->gL->gD6 _The river rat moves out of view.->gVQ#######...#### ->gDWZ# ~~# ->grW%.......# ~~~ #.....## ~~# ......# #~# ->gWP.##.....# #~# ###.....# #~# .......#### ##@# ->gW#.#..<.##~~####~~## ..#.....~)~~†~†~~~# .#~~####~~->g'XZ###..###### ####§#. ...#->gPXG.. _....†->gzXA....->g`->gCaE==5.9->gg->g i->g` LM .... ->gg` #######... .# ####~~# ..->g` . ~ ->g` >##.....#~.. .->g-a *## ->gka ......#### ##~# #.#..<.##~~####~~#->ga N.#.....~)~~†~†~~~# ->ga X.####..##~~####~~##->gm ->gn 87==->gn !7.5->gt ->gv ->g3 M#### .... #######... .#->g3 ####~~# .. ~~~~ ##.....#~->g4 .. .##->g_4  ......#### ##~# #.#..<.##~~####~~# ->g4 o..#.....~)~~†~†~~~##->g; ->g< (9.1->g? ->gLA ->gm}SM####->g} .... #######... .# ###->gA~_###~~## .. ~~~~~ ->g~3##.....##~->g~.. .##->g #.......#### ##~#->gkWater #->g΅->gk)80.7->g[->g->gnM#### ->g.... #######... .# #### ~~####~~## ..->g* r~~r~~~~~# ##.....##~..# ->g.## #.......#### ##~#->g#yrr 2 river rats (wandering)####->gWk  A river rat comes into view.->gx->gA->g6->g~r~~~rr1 wandering)->gМ2===2.3->g->g ->gE_The river rat squeaks loudly. You hear a loud squeak.->gvj #### .... ->g########... ..# ##.##~~####~~## ->g........#~~r~~~r@~~# ####~~####~~## #........#->g(#~# ..##.....# #~####.....# ->g\#~#  #.......#### ##~# ##.#..<.##~~####~## .->gt..#.....~)~~†~†~~~# ).####..##~~####~~##->g->g"->g->gh ~   river rat  The river rat barely misses you.->gCN==--3.9->g->ggA _The river rat bites you but does no damage.->g  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.->g+b   malfuriongg the Geomancer  Gargoyle ->gxb C Health: 41/41 ======================== #### Magic: 6/10==============---------- ->gb T.... AC: 9Str: 12 ########... EV: 11Int: 20 .........# ####->gc s SH: 0Dex: 12 ->ghc ........##~~####~~##  XL:  7 Next: 99% Place: Dungeon:5 ........#~~~~~~r@~~#  Noise: =--------  Time: 4183.9 (0.0) ->gc q###.....##~~####~~##  m) +7 sling of the Hierophant {flame, rF- #........# ##~# Fire: m) +7 sling of the Hierophant {f ..##.....# #~# Water ####.....# #~#  #.......#### ##~#->gd C r   river rat ##.#..<.##~~####~~## ...#.....~)~~†~†~~~# ).####..##~~####~~## _The river rat bites you but does no damage.  ->gOd Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.->gd Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - river ratAim: a river rat (82% to hit)->gA  malfuriongg the Geomancer  Gargoyle  Health: 41/41 ======================== #### Magic: 6/10==============---------- ....->g{ AC: 9Str: 12 ########... EV: 11Int: 20 .........# #### SH: 0->g Dex: 12 ........##~~####~~##  XL:  7 Next: 99% Place: Dungeon:5 ->g........#~~~~~~r@~~#  Noise: =--------  Time: 4183.9 (0.0) ###.....##~~####~~##  m) +7 sling of the Hierophant {flame, rF- #........# ##~# Fire: m) +7 sling of the Hierophant {f ..##.....# #~#->gmr Water ####.....# #~#  #.......#### ##~# r   river rat ##.#..<.##~~####~~## ...#.....~)~~†~†~~~# ).####..##~~####~~## Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.->g˰ Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - river ratAim: a river rat (82% to hit)  The blast of sand hits the river rat!->g̳< ->g#r#### .... #####~~ ~~~~~~†@~~# #~~->gp3  ##~# #~#    ##~#<->g~#)~~ )->g7>†->g;malfuriongg the GeomancerGargoyleHealth: 41/41 ========================####Magic: 7/10================--------....AC: 9Str: 12 ########...EV: 11Int: 20 .........# ####SH: 0->g4<Dex: 12 ........##~~####~~##XL:  7 Next: 101% Place: Dungeon:5 ........#~~~~~~†@~~#Noise: =--------  Time: 4185.4 (1.5) ###.....##~~####~~##m) +7 sling of the Hierophant {flame, rF- #........# ##~#->g<Fire: m) +7 sling of the Hierophant {f ..##.....##~#Water ####.....##~##.......#### ##~# ##.#..<.##~~####~~## ...#.....~)~~†~†~~~# ).####..##~~####~~##Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.->g%= Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - river ratAim: a river rat (82% to hit)  The blast of sand hits the river rat!->g3>Aim  Press: ? - help, Shift-Dir - straight line, f - river rat: a river rat (82% to hit)  ->g>The blast of sand hits the river rat! _You kill the river rat!  You have reached level 8!->gD/  --more--->g o6/461=-1038 0% ->gs->guR _You feel stronger.->gR  #### ....#....# ####.##~~####~~##  .#~~~~~~@~~~#  ###.....##~~####~~###->g .# ##~#.##.....# #~##.....# #~# #.#### ##~##.#..<.##~~####~~## #...#.....~)~~†~†~~~# )).####..##~~####~~##->gC ->g5 {rr   river rat (wandering)->g <-7.0 (1.6 _->g ->g  ->g h_You see here a river rat corpse.->gj #### ....#...->gt.# ####.##~~####~~## ->g.#†~~~# ###.....##~r####~~###->g'.# ##~#.##.....# #~#->gxh#.....# #~# #->g.#### ##~#  ###.#..<.##~~####~~## ->go##...#.....~)~~†~†~~~# ))).####..##~~####~~##->gE->g/->gS#vr~r->g$G====8.6->g(->g+3 _The river rat squeaks loudly.->g-p #### .... .#...->gw..## ####  .##~~####~~## ->g..#~~~r@~†~~~# ###.....##~~####~~###->g/.#~ ##~#.##.....# #~# ->gl/#.....# #~# # #.#### ##~# ->g/ ###.#..<.##~~####~~## ###...#.....~)~~†~†~~~# ->g0R.))).####..##~~####~~##->gs7->gO@ rr 2 river rats (1 wandering)  The river rat bites you but does no damage.  A river rat comes into view.->gNA^=---90.2->gG->gJV _The river rat barely misses you.->gdže r  ->g'You shoot a sling bullet.  The river rat squeaks loudly.  The sling bullet hits the river rat. The sling bullet burns the river rat.->ge->g9 r~The river rat is heavily wounded.->g,f-====1.6 (1.4->g->gV _The river rat barely misses you.->gV  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.->g=[   malfuriongg the Geomancer  Gargoyle ->g[  Health: 46/46 ======================== #### Magic: 6/11=============----------- .... AC: 10Str: 13 .##########...->g\ % EV: 11Int: 20 ............## ####  SH: 0Dex: 12 ->gF\  ..........##~~####~~##  XL:  8 Next:  0% Place: Dungeon:5 ->gy\  ........#~~~r@~†~~~#  Noise: ====-----  Time: 4191.6 (0.0) ->g\  ###.....##~r####~~##  m) +7 sling of the Hierophant {flame, rF- ####........#~ ##~#  Fire: m) +7 sling of the Hierophant {f ->g\ f.....##.....# #~#  Water #######.....# #~# # #.......#### ##~#  rr 2 river rats  ###.#..<.##~~####~~## ->g] R###...#.....~)~~†~†~~~# .))).####..##~~####~~## ->gA] _The river rat barely misses you.Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.->gq] Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - river rat->g] uAim: a river rat (heavily wounded, 82% to hit)->g% smalfuriongg the GeomancerGargoyle->gq Health: 46/46 ========================####Magic: 6/11=============-----------....AC: 10Str: 13 .##########...->g EV: 11Int: 20 ............## ####SH: 0->g Dex: 12  ..........##~~####~~##->g XL:  8 Next:  0% Place: Dungeon:5........#~~~r@~†~~~#->gf Noise: ====-----  Time: 4191.6 (0.0)###.....##~r####~~##m) +7 sling of the Hierophant {flame, rF- ####........#~ ##~#->g .Fire: m) +7 sling of the Hierophant {f .....##.....##~#Water #######.....##~# # #.......#### ##~#->g zrr 2 river rats###.#..<.##~~####~~## ->g ###...#.....~)~~†~†~~~# .))).####..##~~####~~##Casting: Sandblast (safe; 1% risk of failure)  ->gO Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  ->g Press: ? - help, Shift-Dir - straight line, f/p - river ratAim: a river rat (heavily wounded, 82% to hit)  The blast of sand hits the river rat but does no damage.->g`->gh7r~Aim  Press: ? - help, Shift-Dir - straight line, f/p - river rat: a river rat (heavily wounded, 82% to h->gDiit)  The blast of sand hits the river rat but does no damage.  The river rat is heavily wounded.river rat bites you->gj38-----7====--3.1 (1.5->go->gp5--->gw/  --more--->g> ->gg>#_The river rat bites you!->g->g->g T _Unknown command.->g  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.->g8  malfuriongg the Geomancer  Gargoyle  Health: 38/46 ===================----- #### Magic: 6/11=============------------>g .... AC: 10Str: 13 .##########... EV: 11Int: 20 ............## ####  SH: 0Dex: 12 ->gr' ..........##~~####~~##  XL:  8 Next:  0% Place: Dungeon:5  ........#~~rr@~†~~~#  Noise: ==-------  Time: 4193.1 (0.0) ->g4 ###.....##~~####~~##  m) +7 sling of the Hierophant {flame, rF- ####........#~ ##~#  Fire: m) +7 sling of the Hierophant {f .....##.....# #~#  Water #######.....# #~# ->g# #.......#### ##~#  rr 2 river rats  ###.#..<.##~~####~~## ->gj###...#.....~)~~†~†~~~# .))).####..##~~####~~## _Unknown command.->g4Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - river rat->g-uAim: a river rat (heavily wounded, 82% to hit)->g   malfuriongg the Geomancer  Gargoyle->g   Health: 38/46 ===================------>g  ####->g8  Magic: 6/11=============------------>g \ .... AC: 10->g PStr: 13 .##########...->g: G EV: 11->g Int: 20 ............## ####  SH: 0->g ,Dex: 12 ->g  ..........##~~####~~##  XL:  8 Next:  0% Place: Dungeon:5 ->g  ........#~~rr@~†~~~#  Noise: ==-------  Time: 4193.1 (0.0) ->g|  ###.....##~~####~~##  m) +7 sling of the Hierophant {flame, rF- ->g ####........#~ ##~#  Fire: m) +7 sling of the Hierophant {f ->gN .....##.....# #~#  Water #######.....# #~# ->g {# #.......#### ##~#  rr 2 river rats ->g \ ###.#..<.##~~####~~## ###...#.....~)~~†~†~~~# ->g! (.))).####..##~~####~~## ->g Casting: Sandblast (safe; 1% risk of failure)  ->g MConfirm with . or Enter, or press ? or * to list all spells.->g+ wAiming: Sandblast (safe; 1% risk of failure)  ->g\ LPress: ? - help, Shift-Dir - straight line, f/p - river rat->g Aim: a river rat (heavily wounded, 82% to hit)  The blast of sand hits the river rat!->g %->g2 M #### ->gb .... ####  ->g C###  ->g #~~r~@~†~~~#  ###  ##~# ->g \ #~#   ->g1 ##~#r   river rat  <->g` s))))->g !->g[ ->ga M~r->gOe =2-4.6 (1.5->gj ->g*m  ->gbm Confirm with . or Enter, or press ? or * to list all spells.ing: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - river rat->gm Aim: a river rat (heavily wounded, 82% to hit)  The blast of sand hits the river rat! _You kill the river rat!->gm ->g   ->g0 Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.->g̕   malfuriongg the Geomancer  Gargoyle  Health: 38/46 ===================----- ####->g } Magic: 5/11==========-------------- .... AC: 10Str: 13 .##########... EV: 11Int: 20 ............## ####  SH: 0Dex: 12  ..........##~~####~~##  XL:  8 Next:  2% Place: Dungeon:5 ->g  ........#~~~r@~†~~~#  Noise: =--------  Time: 4194.6 (0.0)  ###.....##~~####~~##  m) +7 sling of the Hierophant {flame, rF- ####........#~ ##~#  Fire: m) +7 sling of the Hierophant {f ->gd .....##.....# #~#  Water #######.....# #~# # #.......#### ##~#  r   river rat  ###.#..<.##~~####~~## ###...#.....~)~~†~†~~~# ->g 5.))).####..##~~####~~## _You kill the river rat!Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.->g Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - river ratAim: a river rat (82% to hit)->g  malfuriongg the Geomancer  Gargoyle  Health: 38/46 ===================----- ####->g!u Magic: 5/11==========-------------- .... AC: 10Str: 13 .##########... EV: 11Int: 20 ............## ####  SH: 0Dex: 12 ->g_ ..........##~~####~~##  XL:  8 Next:  2% Place: Dungeon:5  ........#~~~r@~†~~~#  Noise: =--------  Time: 4194.6 (0.0) ->g( ###.....##~~####~~##  m) +7 sling of the Hierophant {flame, rF- ####........#~ ##~#  Fire: m) +7 sling of the Hierophant {f .....##.....# #~#  Water #######.....# #~# # #.......#### ##~#  r   river rat  ###.#..<.##~~####~~## ###...#.....~)~~†~†~~~# ->gn.))).####..##~~####~~## Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  ->gYPress: ? - help, Shift-Dir - straight line, f - river ratAim: a river rat (82% to hit)  The blast of sand hits the river rat!->g #### ....->g ####  ###  #~~~~@~†~~~#  #->g9##  ##~#  #~#      <->g))))->gbL8~->gOc9=36.1 (1.5->gRT->gVSonfirm with . or Enter, or press ? or * to list all spells.->gV,Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - river ratAim: a river rat (82% to hit)  The blast of sand hits the river rat! ->gWB_You kill the river rat!->g?  #### ....  .->g9@ #...  .### #### .##~~####~~## ->g@ .#~~~@~~†~~~# ###.....##~~####~~###.#~# ##~#->gnA ?.##.....#~ #~# .#.....# #~# ## #.#### ##~#  ###.#..<.##~~####~~## ->gA ####...#.....~)~~†~†~~~# <.))).####..##~~####~~##->gP ->gQ 5-7.7 (1.6->gV ->gfX ->g#B`#### .....##########->gB ............#### #### ~~####~~## .#~~~~~~†~~~# ###.....##~@####~~## ######........#~## ##~# #->gBA......##.....#~ #~########.....#~ #~# ### #.......######~#  ###.#..<.##~~####~->gC~## #####...#.....~)~~†~†~~~# .<.))).####..##~~####~~## ->gbCQ######.#### ##->gJ->g~K{40=-9.3->gP->goQ->g82#### .....########## ............#### #### ~~####~~## ->g8.#~~~~~~†~~~# ###.....##~~####~~########........#@## ##~......##.....#~~~~∩~#~# ...#######.....#~~~~~~#~# #### #.......####~~##~# # ###.#..<.##~~####~## ######...#.....~)~~†~†~~~# ->g&9..<.))).####..##~~####~~## .######.#### ## .# #○...§#...->gu?->g?*200.9->gUD->gD, _Found a glowing drain.->gpk####.... .##########... ............#### ######~~####~~ #~~~~~~†~~~# ->gwq###.....##~~####~~## ######........#~##~~##~# #......##.....#~@~~∩~#~# ..#######.....#~~~~~~#~# ### #.......####~~##~#  ###.#..<.##~~####~~# #####...#.....~)~~†~†~~~# ->gq1.<.))).####..##~~####~~## ######.###..###### ## # #○...§#... ->gqV# #.....#..->gw->gx1=6===2.5->ge|->gn}->gyu y#### ....  .#->g%v ...  .#### #### .->gv 9##~~####~~## .->gv +#~~~~~~†~~~# ->gZw s###.....##~~####~~## .->gw b#~##~~##~# ->g x ......##.....#~~@~∩~#~# #->gx U.....#~~~~~~#~# ->gy d #.####~~##~# ->gy ###.#..<.##~~####~~## ->g"z ->g ->g_ (4.1->g ->g ->g ;#### .... .#... .#### ####  .##~~####~~## .->g< #~~~~~~†~~~# ###.....##~~####~~## .#~##~~##~# ##.....#~~~@∩~#~# #->g &.....#~~~~~~#~#  #.####~~##~# ###.#..<.##~~####~~## ->g5 &->g' ->g( (5.7->g,. ->g/ ->g@ #### .... #... #### #### .->gҍ ##~~####~~## .#~~~~~~†~~~# ###.....##~~####~~## .#~##~~##~# ##.....#~~~~@~#~# .....#~~~~~~#~#  #.->gZ ####~~##~#  ###.#..<.##~~####~~## ->gז ->gU `2=7.3->g ->g ->g? T _There is a glowing drain here.->g->g->g->g->gkg===80 _->ga->ge  ~S .~ ~#  ~#  ~#  ##~## ->gf ##~..##a Sewer #~@...# .~~~~~.~∩.~≈≈≈≈ ..####..~~.#### ##~~.## ##≈## ≈# S   adder (asleep) ≈# ->gpgn≈#  The world spins around you as you enter the gateway.->gg->gk->gL-9.1 (1.8->g->g[ _You enter a sewer!  Found a gate leading back out of this place. ->gdU_There is an empty arch of ancient stone here.->g  ~S .~ ~# ~# ~# ##~## ->g- I ##~..##  #~@...#  .~~~~~.~∩.~≈≈≈≈  ..####..~~.####  ##~~.##  ##≈##  ≈# ≈# ≈#->gJ ~S .~ ~# ~# ~# ##~##  ->g+K##~..##  #~@...#  .~~~~~.~∩.~≈≈≈≈  ..####..~~.####  ##~~.## ->glK##≈## ≈# ≈# ->gK7≈# ->g(O->gO->gR->gIU] _An adder is nearby!->g ~S .~ ~# ~# ~# ##~##  ##~..##  #~@...#  ->g_.~~~~~.~∩.~≈≈≈≈  ..####..~~.####  ##~~.##  ##≈##  ≈# ≈# ≈#->g!->gE+ ~S .~ ~# ~# ->gJF~# ##~##  ##~..##  #~@...#  .~~~~~.~∩.~≈≈≈≈  ->gF..####..~~.####  ##~~.## ##≈## ≈# ->gFk≈# ≈# ->gJ->gJ->gM->gO ->gOO_An adder is nearby!->g Cmalfuriongg the Geomancer~SGargoyle.*Health: 42/46 =====================---*#Magic: 6/11=============-----------*#AC: 10Str: 13*#EV: 11Int: 20##*##SH: 0Dex: 12##*..##XL:  8 Next:  3% Place: a Sewer#~@...#Noise: ---------  Time: 4209.1 (0.0).~~~~~.~∩.~≈≈≈≈m) +7 sling of the Hierophant {flame, rF- ..####..~~.####Fire: m) +7 sling of the Hierophant {f##~~.####≈##≈#->gm S   adder (asleep)≈#≈# _There is an empty arch of ancient stone here. _An adder is nearby! _An adder is nearby!Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}->g {Press: ? - help, Shift-Dir - straight line, f - adderAim: an adder (asleep, 98% to hit)->g~3 malfuriongg the Geomancer~SGargoyle.(->g4 Health: 42/46 =====================---(#Magic: 6/11=============-----------(#AC: 10Str: 13(#EV: 11Int: 20##(##SH: 0Dex: 12->g4 ##(..##XL:  8 Next:  3% Place: a Sewer#~@...#Noise: ---------  Time: 4209.1 (0.0).~~~~~.~∩.~≈≈≈≈m) +7 sling of the Hierophant {flame, rF- ->g5 ..####..~~.####Fire: m) +7 sling of the Hierophant {f##~~.####≈##≈#S   adder≈#≈#  Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f - adder->gp5 Aim: an adder (asleep, 98% to hit)  You shoot a sling bullet. The sling bullet hits the adder.  The sling bullet burns the adder.  The adder hisses angrily.->g} ->g ->g f3=7==->gL ->gg /  --more--->g( ->gYSS~~~->g~~~->gS   ball python (constriction, wandering)The adder is heavily wounded.->g8===10.5 (1.4->ge->gV _A ball python comes into view.->g ->g->gt->gF> _Unknown command.->ggmalfuriongg the Geomancer~SGargoyleS~Health: 43/46 ======================--*#Magic: 7/11===============---------*#AC: 10Str: 13*#EV: 11Int: 20##*##SH: 0Dex: 12##*..##XL:  8 Next:  3% Place: a Sewer#~@...#Noise: ===------  Time: 4210.5 (0.0).~~~~~.~∩.~≈≈≈≈m) +7 sling of the Hierophant {flame, rF- ..####..~~.####Fire: m) +7 sling of the Hierophant {f##~~.####≈##≈#->gWS   adder≈#S   ball python (constriction, wandering)≈#  The adder is heavily wounded. _A ball python comes into view. _Unknown command.Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f/p - adderAim: an adder (heavily wounded, 48% to hit)->gW 3malfuriongg the Geomancer~SGargoyleS~Health: 43/46 ======================--~#Magic: 7/11===============---------~#AC: 10Str: 13~#EV: 11Int: 20##~##SH: 0Dex: 12##~..##XL:  8 Next:  3% Place: a Sewer#~@...#Noise: ===------  Time: 4210.5 (0.0)->gX .~~~~~.~∩.~≈≈≈≈m) +7 sling of the Hierophant {flame, rF- ..####..~~.####Fire: m) +7 sling of the Hierophant {f##~~.####≈##≈#S   adder≈#S   ball python (constriction, wandering)≈#  Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f/p - adderAim: an adder (heavily wounded, 48% to hit)  You shoot a sling bullet.  The ball python hisses angrily.  ->gY BThe sling bullet hits the adder! The sling bullet burns the adder.->g \ †(((((S   ball python (constriction)->g ->g' ->g ->g ->g! /  --more--->g,@A w->g@HS~~~~->g@w   ribbon worm (wandering)S   ball python (constriction)You kill the adder!->gTC341.9 (1.4 ->gC_A ribbon worm comes into view.Training target 9.0 for Earth Magic reached!  Your Earth Magic skill increases to level 9!You need to enable at least one skill for training.->gJ/  --more--->g->ga% ->g Skill  Level Cost  Apt Skill  Level Cost  Apt ->gR a - Fighting   3.0   3.4  +1   i - Spellcasting   2.0   3.6  -1      ->g ->gS    ->g b - Staves   0.0   1.0   0   j - Conjurations   1.1   1.7  +1  ->g c - Unarmed Combat   0.0   1.0   0   k - Air Magic   0.0   1.4  -2  ->gR    ->g l - Earth Magic   9.0   7.4  +2  ->g d - Short Blades   0.0   1.2  -1  ->gS    ->gk e - Ranged Weapons   0.0   1.0   0   m - Evocations   0.0   1.2  -1  ->g->g^    ->gqT    ->g. f - Armour   0.0   0.8  +1      ->gx. g - Dodging   1.5   2.8  -2      ->g; h - Stealth   6.0   4.9  +2      ->g_    ->g0a    ->gd        ->g_    ->ga    ->gl    ->ga    ->g_    ->ga    ->g_    ->g0    You need to enable at least one skill.[?] Help->gG[=] set a skill target  ->g[/] auto|manual mode [*] useful|all skills [!] training|cost|targets->g->giD a - Fighting ->g%= i + Spellcasting 2.0->g)= j + Conjurations 1.1->g,ETargetTarget--  ->g.-Q--  --  --  --  -- ->g-- --  --  ->g1.8--  --  --  ->g.&--  --  ->gQ/a-z] set[-] clear selected targetcost|targets->gw>->g; [?25h[?0c->g <;0 ->gww.[?25l[?1c6.0   The current training targets, if any.  The species aptitude is in white.=] set aall targets->g la-z] set->g selected target->g5 F[?25h[?0c0 ->g]. [?25l[?1c6.0 =] set aall targets->g->g->g[->g malfuriongg the Geomancer~wGargoyle†~->g pHealth: 43/46 ======================--S#Magic: 7/11===============---------~#AC: 10Str: 13~#EV: 11Int: 20##~##->gCdSH: 0Dex: 12##~..##XL:  8 Next:  4% Place: a Sewer#~@...#->gNoise: ===------  Time: 4211.9 (1.4).~~~~~.~∩.~≈≈≈≈m) +7 sling of the Hierophant {flame, rF- ->g5..####..~~.####Fire: m) +7 sling of the Hierophant {f##~~.####≈##≈#w   ribbon worm (wandering)≈#->gS   ball python (constriction)≈#  You kill the adder! ->g_A ribbon worm comes into view.Training target 9.0 for Earth Magic reached!  Your Earth Magic skill increases to level 9!->g^IYou need to enable at least one skill for training.->g->gi!->g(. _->gT  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.->g->g_->g$->g _You can't see any susceptible monsters within range! (Use Z to cast anyway.)->gEWmalfuriongg the Geomancer~wGargoyle†~Health: 43/46 ======================--S#->gMagic: 7/11===============---------*#AC: 10Str: 13*#EV: 11Int: 20##*##SH: 0Dex: 12##*..##XL:  8 Next:  4% Place: a Sewer#~@...#Noise: ===------  Time: 4211.9 (0.0)->go.~~~~~.~∩.~≈≈≈≈m) +7 sling of the Hierophant {flame, rF- ..####..~~.####Fire: m) +7 sling of the Hierophant {f##~~.####≈##≈#w   ribbon worm (wandering)≈#S   ball python (constriction)≈#  ->gDCasting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f - ball pythonAim: a ball python (61% to hit)->g[malfuriongg the Geomancer~wGargoyle†(Health: 43/46 ======================--(#Magic: 7/11===============---------(#AC: 10Str: 13(#EV: 11Int: 20##(##->gLSH: 0Dex: 12##(..##XL:  8 Next:  4% Place: a Sewer#~@...#Noise: ===------  Time: 4211.9 (0.0).~~~~~.~∩.~≈≈≈≈m) +7 sling of the Hierophant {flame, rF- ..####..~~.####Fire: m) +7 sling of the Hierophant {f##~~.####≈##≈#->gw   ribbon worm≈#S   ball python (constriction)≈#  Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f - ball pythonAim: a ball python (61% to hit)  ->gKYou shoot a sling bullet.  The sling bullet barely misses the ball python.The sling bullet hits the ribbon worm! The sling bullet burns the ribbon worm.->g->g->g->g->gt$.->g,w~~->g ~~->g6S~->gX1 ->g)%4->g^3.3 (1.4->g->gƖ->g/  --more--->g# ` _The ribbon worm is almost dead.->ge->ggFk->gn> _Unknown command.->g  ->g+Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.->g  malfuriongg the Geomancer ~. Gargoyle w~ Health: 44/46 ======================-- ~# Magic: 6/11=============----------- ~# AC: 10Str: 13 ~#->gP EV: 11Int: 20 ##S##  SH: 0Dex: 12 ##~*.##  XL:  8 Next:  4% Place: a Sewer #~@...#  Noise: ===------  Time: 4213.3 (0.0) ->g.~~~~~.~∩.~≈≈≈≈  m) +7 sling of the Hierophant {flame, rF-  ..####..~~.####  Fire: m) +7 sling of the Hierophant {f ##~~.##  ##≈##  ≈# w   ribbon worm ≈#->g S   ball python (constriction) ≈# _Unknown command.Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - ball pythonAim: a ball python (82% to hit)->g#   malfuriongg the Geomancer ~. Gargoyle->g  w~ Health: 44/46 ======================-- ~#->g K Magic: 6/11->g =============----------- ~# AC: 10->gZ Str: 13 ~# EV: 11Int: 20 ##S##  SH: 0Dex: 12->g  ##~..##  XL:  8 Next:  4% Place: a Sewer ->g e#~@...#  Noise: ===------  Time: 4213.3 (0.0) .~~~~~.~∩.~≈≈≈≈  m) +7 sling of the Hierophant {flame, rF-  ->g ..####..~~.####  Fire: m) +7 sling of the Hierophant {f ##~~.##  ##≈##  ->gk ]≈# w   ribbon worm ≈# S   ball python (constriction) ≈#->g Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - ball pythonAim: a ball python (82% to hit)  ->g (The blast of sand hits the ball python!!->g ~. w~ ~# ->g7~# ~# ##†##  ->gls##~#.##   ->g .~~≈≈≈  ..####  ->g ##≈## ≈# ->g l≈# ≈# ->g->g0d†w†.->gJ6--4.8 (1.5->g̙->g0  ->gwnConfirm with . or Enter, or press ? or * to list all spells.ing: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - ball pythonAim: a ball python (82% to hit)  ->goThe blast of sand hits the ball python!! _You kill the ball python!->g ->g 9--->g ->g F _Unknown command.->g{=malfuriongg the Geomancer~.Gargoyle†~Health: 44/46 ======================--w#Magic: 6/11->g;>=============-----------*#AC: 10Str: 13*#EV: 11Int: 20##*##SH: 0Dex: 12##*..##XL:  8 Next:  4% Place: a Sewer#~@...#Noise: =--------  Time: 4214.8 (0.0).~~~~~.~∩.~≈≈≈≈->gE?m) +7 sling of the Hierophant {flame, rF- ..####..~~.####Fire: m) +7 sling of the Hierophant {f##~~.####≈##≈#w   ribbon worm≈#≈#  The blast of sand hits the ball python!! _You kill the ball python! _Unknown command.Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f - ribbon wormAim: a ribbon worm (severely wounded, 81% to hit)->gmalfuriongg the Geomancer~.->gGargoyle†~Health: 44/46 ======================--->gG w#Magic: 6/11=============-----------~#AC: 10->g!Str: 13~#EV: 11Int: 20##†##SH: 0->gω7Dex: 12##~..##XL:  8 Next:  4% Place: a Sewer#~@...#->gNoise: =--------  Time: 4214.8 (0.0).~~~~~.~∩.~≈≈≈≈m) +7 sling of the Hierophant {flame, rF- ->gU..####..~~.####Fire: m) +7 sling of the Hierophant {f##~~.##->g##≈##≈#w   ribbon worm≈#≈# ->g_Unknown command.Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f - ribbon wormAim: a ribbon worm (severely wounded, 81% to hit)  You shoot a sling bullet. The sling bullet hits the ribbon worm!  The sling bullet burns the ribbon worm.->gx~((((->g}U~~~†~->gh6==6.2 (1.4->g->g  Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f - ribbon worm  Aim: a ribbon worm (severely wounded, 81% to hit)  You shoot a sling bullet. The sling bullet hits the ribbon worm!  ->gtThe sling bullet burns the ribbon worm. _You kill the ribbon worm!->g] ->g@^ ->g` ->gvb 0 _Unknown command.->gb ->g)->g->gl->gV->g5=7==->g->gB->g,->g->gj --- _You start resting.->g.20.2 (4.0->ge f6==---->g $1.2 (5->g ->g" _HP restored.->gy ->g ->gɖ ->g ->g :==->g ->g ->g 9=->g ->g ->g+ ->g ->g ->gs N8==->g ->g* ->gl ->g ->gU ->g ->g ->gc ,->g ->gr ->g :==->gZ ->g ->g۶ ->gk ->g ->g ->g` ->g/ ,->gݻ ->g ->gs E9==->gؽ ->gI ,->g ->gB ->g ->g ->gI ->g ->g ->gr ->g :==->g4 ->g ,->g ->g ,->g ->g ,->g ->g ->g` P10/11==->g ->gL ->g ->g ->g` ,->g7 ->g X==->g ->g ->g0 ->g ->g $ ->g ;_You start resting.->g2 051.2 (30.0)->g \1===2.2 (31->g1 ->g  ->gO _Magic restored.->g->g->g ->gC/~.~ ~~. .†~ #~# #~# ~# †## ##~@.##  #~∩...# .~~~~~.~∩.~≈≈≈≈ ..####..######~~.##≈##≈##->gYDY≈#≈#->gHF3.2 (1.0)->gaK->g~|-M......~~~..†~ #~#  ##@## ##~..## #~∩...# .~~~~~.~∩.~≈≈≈≈###≈#->g-A  You enter the shallow water.->gǁc4.2 (2Water ->ga->g8 _Moving in this stuff is going to be slow.->g¹& ..... ~.~ ~..†~#~###†####~@.###~∩...#.~~~~~.~∩.~≈≈≈≈##Water #≈#≈#You see here a ball python corpse.->g¿->gV?5.8 (3.6 _->g->g ~.~ ~~.->g .†~ #~#->gc? #~#->gl #~##†##->g~..## #~@...#->g-.~~~~~.~∩.~≈≈≈≈ ..####..~~.####->gO4 ##~~.->g ##->gQ ##≈ #≈->g ->g8#≈# ->g-+ ≈# ->gF ->g ->gS %===->gr #6.8 (4->g ->gB  ~~. .†~ #~# #~#->g]B #~##†##~..##->gB2...####~∩...###S.~~~~~@~∩.~≈≈≈≈->gzC..####..~~.#### ##~~.##  ##≈ #≈ #≈#S   adder (asleep) ≈# ->gC6 There is an empty arch of ancient stone here.->gL->gTM+7.8 (5->gP->gQSY _An adder comes into view.->g~~.malfuriongg the Geomancer.†~Gargoyle#~#Health: 46/46 ========================#~#Magic: 11/11 ========================#~#AC: 10Str: 13##†##EV: 11Int: 20##~..##SH: 0Dex: 12...####~∩...###XL:  8 Next:  4% Place: a SewerS******@~∩.~≈≈≈≈Noise: ---------  Time: 4257.8 (0.0)...####..~~.####m) +7 sling of the Hierophant {flame, rF- ##~~.##Fire: m) +7 sling of the Hierophant {f##≈###≈##≈->g'[37m#S   adder (asleep)≈# _You see here a ball python corpse.  There is an empty arch of ancient stone here. _An adder comes into view.Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f - adderAim: an adder (asleep, 98% to hit)->gg?~~.->gmalfuriongg the Geomancer.†~Gargoyle#~#Health: 46/46 ========================#~#Magic: 11/11 ========================->gJ#~#AC: 10Str: 13##†##EV: 11Int: 20->gw##~..##SH: 0->g+Dex: 12...####~∩...###->gZXL:  8 Next:  4% Place: a Sewer->gzES((((((@~∩.~≈≈≈≈Noise: ---------  Time: 4257.8 (0.0)->gL...####..~~.####->gm) +7 sling of the Hierophant {flame, rF- ##~~.##->g΢LFire: m) +7 sling of the Hierophant {f->gW##≈##->gn#≈##≈#->g[S   adder->g:+≈#  ->gTFire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f - adder->go?Aim: an adder (asleep, 98% to hit)  ->gAYou shoot a sling bullet. The sling bullet hits the adder.  ->gAThe sling bullet burns the adder.  The adder hisses angrily.->g$->g$->g&->g+/  --more--->g n  The adder is severely wounded.->g ->g S..S~~~~S 2 adders (1 wandering)->g 7===9.2 (1.4->g ->gv Q _An adder comes into view.->g'->g->g->gϝ> _Unknown command.->gr  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.->g]4->ga->g]d _You can't see any susceptible monsters within range! (Use Z to cast anyway.)->g%4->g->gF _Unknown command.->g ~~.malfuriongg the Geomancer.†~Gargoyle->g B#~#Health: 46/46 ========================#~#Magic: 11/11 ========================->g$#~#AC: 10Str: 13->gG{##†##EV: 11->ghxInt: 20##~..##->g[SH: 0Dex: 12->g.S.####~∩...###XL:  8 Next:  4% Place: a Sewer->g..S****@~∩.~≈≈≈≈->gNoise: ===------  Time: 4259.2 (0.0)...####..~~.####->g8Pm) +7 sling of the Hierophant {flame, rF- ->gZ##~~.##Fire: m) +7 sling of the Hierophant {f->g{W##≈##->gn#≈##≈#->gVSS 2 adders (1 wandering)->g+≈#  ->g)Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) ->gJt_Unknown command.Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}->g|>Press: ? - help, Shift-Dir - straight line, f/p - adder->gsAim: an adder (severely wounded, 48% to hit)->gdd ~~.malfuriongg the Geomancer.†~Gargoyle#~#->gd Health: 46/46 ========================#~#Magic: 11/11 ========================#~#AC: 10Str: 13->gd {##†##EV: 11->ge Int: 20##~..##SH: 0->gYe 3Dex: 12.S.####~∩...###XL:  8 Next:  4% Place: a Sewer->ge (((((((@~∩.~≈≈≈≈Noise: ===------  Time: 4259.2 (0.0)...####..~~.####m) +7 sling of the Hierophant {flame, rF- ->ge ##~~.##Fire: m) +7 sling of the Hierophant {f->g4f ##≈###≈##≈#SS 2 adders (1 wandering)->gWf w≈#  Confirm with . or Enter, or press ? or * to list all spells. ->gf _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Unknown command.->gf RFire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}->g%g Press: ? - help, Shift-Dir - straight line, f/p - adderAim: an adder (severely wounded, 48% to hit)->g ->gX ->g ->g ->gX _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Unknown command. ->g Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f/p - adder  ->g Aim: an adder (severely wounded, 48% to hit)  You shoot a sling bullet. The sling bullet misses the adder.->g0 ->gM .K.~S~S~SK   kobold (wandering)->gt .60.6 (1.4->g ->g u _A kobold comes into view. It is wielding a +0 dagger.->g=  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.->g ~~.  malfuriongg the Geomancer .†~  Gargoyle #~#  Health: 46/46 ======================== ->g@#~#  Magic: 10/11 =====================--- #~#  AC: 10Str: 13 ##†##  EV: 11Int: 20 ##~..##  SH: 0Dex: 12 ->g...####~∩...###  XL:  8 Next:  4% Place: a Sewer K.~S~S*@~∩.~≈≈≈≈  Noise: ===------  Time: 4260.6 (0.0) ->g...####..~~.####  m) +7 sling of the Hierophant {flame, rF-  ##~~.##  Fire: m) +7 sling of the Hierophant {f ##≈##  #≈#  #≈#  SS 2 adders ≈#  K   kobold (wandering) _A kobold comes into view. It is wielding a +0 dagger.Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.->g02Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - adderAim: an adder (severely wounded, 73% to hit)->gx~~.malfuriongg the Geomancer->g,.†~Gargoyle#~#->g\Health: 46/46 ========================#~#->gMagic: 10/11 =====================---#~#->gѨAC: 10Str: 13##†##->g[EV: 11Int: 20->gw##~..##SH: 0->g<.Dex: 12->g^T...####~∩...###->gXL:  8 Next:  4% Place: a Sewer->gK.~S###@~∩.~≈≈≈≈->g5Noise: ===------  Time: 4260.6 (0.0)...####..~~.####m) +7 sling of the Hierophant {flame, rF- ##~~.##->geLFire: m) +7 sling of the Hierophant {f->gW##≈##->g #≈##≈#SS 2 adders≈#->g}jK   kobold (wandering)->gCasting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.->gAiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - adder->g\Aim: an adder (severely wounded, 73% to hit)  The blast of sand misses the adder. The blast of sand hits the adder.->g3CConfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - adder->gu4,Aim: an adder (severely wounded, 73% to hit)  The blast of sand misses the adder. The blast of sand hits the adder.  The adder is heavily wounded.->gJ{  The kobold shouts!..~~~SSKK-2.1 (1.5-  --more--->gPx _The adder bites you but does no damage. The adder barely misses you.->g3 ->g4 ->g8 ->ga; > _Unknown command.->g2  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.->g`  ~~.  malfuriongg the Geomancer->g } .†~  Gargoyle ->g #~#  Health: 46/46 ======================== ->g #~#  Magic: 9/11===================----- ->g #~#  AC: 10Str: 13->g  ##†##  EV: 11->g; =Int: 20 ->gm ##~..##  SH: 0Dex: 12 ->g %...####~∩...###  XL:  8 Next:  4% Place: a Sewer ->g r..~~~SS@~∩.~≈≈≈≈  Noise: ==-------  Time: 4262.1 (0.0) ->gT ..K####..~~.####  m) +7 sling of the Hierophant {flame, rF-  ##~~.##  Fire: m) +7 sling of the Hierophant {f ->gz ##≈##  #≈# ->g o #≈#  SS 2 adders->g  ->g ≈#  K   kobold ->g) _Unknown command.->gY Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.->gz wAiming: Sandblast (safe; 1% risk of failure)  ->g Press: ? - help, Shift-Dir - straight line, f/p - adderAim: an adder (severely wounded, 73% to hit)->gV;+->g; ~~.  malfuriongg the Geomancer .†~  Gargoyle ->g;K#~#  Health: 46/46 ======================== #~#  Magic: 9/11===================----- ->g <#~#  AC: 10Str: 13 ->gD<##†##  EV: 11Int: 20 ->g<##~..##  SH: 0Dex: 12 ->g<%...####~∩...###  XL:  8 Next:  4% Place: a Sewer ->g<h..~~~SS@~∩.~≈≈≈≈  Noise: ==-------  Time: 4262.1 (0.0) ->g-=..K####..~~.####  m) +7 sling of the Hierophant {flame, rF-  ->gQ=##~~.##  Fire: m) +7 sling of the Hierophant {f ->gp=`##≈##  ->g=I#≈#  ->g=y#≈#  SS 2 adders ->g >≈#  K   kobold->g/> ->gN>Casting: Sandblast (safe; 1% risk of failure)  ->gl>MConfirm with . or Enter, or press ? or * to list all spells.->g>Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - adder->g>Aim: an adder (severely wounded, 73% to hit)  The blast of sand hits the adder!->gT5 ~~.  .†~  #~#  #~#  #~#  ##†##  #  ...### ->gU ..~~~S†@~∩.~≈≈≈≈  ..####  #  ##≈## #≈# #≈#S   adder ≈# ->g->gk->gD' ->guK~~S.  Confirm with . or Enter, or press ? or * to list all spells.->ging: Sandblast (safe; 1% risk of failure  Press: ? - help, Shift-Dir - straight line, f/p - adder->gsAim: an adder (severely wounded, 73% to hit)  ->gEThe blast of sand hits the adder!  You kill the adder!->g->g-=6-3.6 (1.5->g->gX= _The adder bites you but does no damage.->g7->g78-->g;->g>F _Unknown command.->g"  ->gCasting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.->g->g: ->gz~~.  malfuriongg the Geomancer ->gTO.†~  Gargoyle->g ->g#~#  Health: 46/46 ========================->g ->g [#~#  Magic: 8/11->g3T=================------- ->gy#~#  AC: 10Str: 13 ->g##†##  EV: 11Int: 20 ->g##~..##  SH: 0Dex: 12 ->g%...####~∩...###  XL:  8 Next:  6% Place: a Sewer ->gM_..~K~~S@~∩.~≈≈≈≈  Noise: =--------  Time: 4263.6 (0.0) ...####..~~.####  m) +7 sling of the Hierophant {flame, rF-  ->g}##~~.##  Fire: m) +7 sling of the Hierophant {f ##≈##  #≈# ->g ->g3#≈#  S   adder ≈#  K   kobold ->gI_Unknown command.->gCasting: Sandblast (safe; 1% risk of failure)  ->gMConfirm with . or Enter, or press ? or * to list all spells.->gwAiming: Sandblast (safe; 1% risk of failure)  ->gFPress: ? - help, Shift-Dir - straight line, f - adder->g?rAim: an adder (heavily wounded, 73% to hit)->g.  ~~.  malfuriongg the Geomancer .†~  Gargoyle ->gz K#~#  Health: 46/46 ======================== #~#  Magic: 8/11=================------- ->g #~#  AC: 10Str: 13 ##†##  EV: 11Int: 20->g  ##~..##  SH: 0Dex: 12 ->gL ...####~∩...###  XL:  8 Next:  6% Place: a Sewer ..~K~~S@~∩.~≈≈≈≈  Noise: =--------  Time: 4263.6 (0.0) ->g ...####..~~.####  m) +7 sling of the Hierophant {flame, rF-  ##~~.##  Fire: m) +7 sling of the Hierophant {f ##≈##  #≈#  #≈#  S   adder ->g ≈#  K   kobold->gJ Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - adder->gq Aim: an adder (heavily wounded, 73% to hit)  The blast of sand hits the adder!!->g  ~~.  .†~  #~#  ->gv 7#~#  #~#  ##†##  #  ...### ->g V ..~K~~†@~∩.~≈≈≈≈  ...####  ->g p#  ##≈## ->gs "#≈# #≈#K   kobold ≈# ->g ->g ->g e~K~†->g 575.1 (1.5->g8 ->gٰ onfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  ->g! FPress: ? - help, Shift-Dir - straight line, f - adder->g Aim: an adder (heavily wounded, 73% to hit)  The blast of sand hits the adder!! _You kill the adder!->g   ->g Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.->gX ~~.  malfuriongg the Geomancer .†~  Gargoyle ->gP#~#  Health: 46/46 ======================== #~#  Magic: 7/11===============---------->g #~#  AC: 10->g=Str: 13 ->g###†##  EV: 11Int: 20 ->gD##~..##  SH: 0Dex: 12 ->g%...####~∩...###  XL:  8 Next:  7% Place: a Sewer ->g..~~K**@~∩.~≈≈≈≈  Noise: =--------  Time: 4265.1 (0.0) ->g...####..~~.####  m) +7 sling of the Hierophant {flame, rF-  ->g ##~~.##  Fire: m) +7 sling of the Hierophant {f ->g. ##≈##  #≈# ->gO  #≈#  K   kobold ->g *≈#  ->g ;_You kill the adder!->g Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.->g Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - kobold->g MAim: a kobold, wielding a +0 dagger (80% to hit)->gU ~~.  malfuriongg the Geomancer .†~  Gargoyle #~#  Health: 46/46 ======================== #~#  Magic: 7/11===============--------- #~#  AC: 10Str: 13 ##†##  EV: 11Int: 20 ##~..##  SH: 0Dex: 12 ...####~∩...###  XL:  8 Next:  7% Place: a Sewer ..~~K~†@~∩.~≈≈≈≈  Noise: =--------  Time: 4265.1 (0.0) ...####..~~.->gV####  m) +7 sling of the Hierophant {flame, rF-  ##~~.##  Fire: m) +7 sling of the Hierophant {f ##≈##  #≈#  #≈#  K   kobold ≈# Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - koboldAim: a kobold, wielding a +0 dagger (80% to hit)  The blast of sand hits the kobold!  You kill the kobold! ~~.  .†~  #~#  #~#  #~#  ##†##  #  ...###  ..~~)##@~∩.~≈≈≈≈  ...####  # ->gDW ##≈## #≈# #≈# ≈# ->gy>)~†->g&-6.6 (1.5->g->g  Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - kobold->g#|Aim: a kobold, wielding a +0 dagger (80% to hit)  The blast of sand hits the kobold!  ->gTZYou kill the kobold! _You hear a splash.->g_b->gb->g1g->gi0 _Unknown command.->gPi->gjW3->gdX->g\B->g]->g]N8==->g^->g]`->g`->ga->g/c->g]c->gGd->gf->g7f->gg->gh->gi:==->gj->gk->gk->gl->gn->gn->go->gIq->gzq->glr->gt->gstL9==->gu->gw->gCw->gEx->gy->g&z->gz->g|->g|->g}->gh->g:==->g->ge->g->g->g_->g->g->g2,->g$->gV,->gE->g^->gP10/11==->gƐ->gw->g->g->g'->gV->g->g->g5->g->gԛ->g:==->g->gٞ->g->g@->gߡ->g ->g(->g->g->g->g8i †.∩->gsB- _You start resting.->g092.6 (26.0)->g.71===->g--3.6 (27->g->g'% _Magic restored.->g`->g->g->g0 ~~. .†~ #~# #~# #~#->g.k ##†##~ ##~..##.####~∩...###~..~~)~@.~∩.~≈≈≈≈.####..~~.####->g. ##~~.##  ##≈## ->g #≈# #≈# ≈#->g ->g:l You enter the shallow water.4.6 (1.0)->g8Water ->g ->g8 _Moving in this stuff is going to be slow.->gF  ~~. .†~ #~# #~#->gF #~## ##†###~. ##~..##->g;GV.####~∩...###.~..~~)@†.~∩.~≈≈≈≈->gG.####..~~.#####.. ##~~.##->gGL# ##≈## #->g H8≈# #≈# ->gMH4 ≈#->gHSYou see here an adder corpse.->gS->gT46.2 (2.6 _->gZ->gET ~~. .†~ #~# #~# #~# ### ##†##->g#~.. ##~..###.....####~∩...####.~..~~@~†.~∩.~≈≈≈≈#.....####..~~.#####... ##~~.##->g؎ ##~ ##≈###->g #≈#  #≈#  ≈#->g%->g->g-7.8 (4.2->g->g  ~~. .†~ #~#->g #~# #~# #### ##†## ##~..# ##~..##->gN #.....####~∩...### #.~..~@)~†.~∩.~≈≈≈≈->g. #.....####..~~.#### ##...# ##~~.##->g ##~# ##≈## #~ #≈## #≈# ->g[ ≈#You see here a +0 dagger.->gC->gS%===->g~-9.4 (5.8 _->gT->gw ~~. .†~ #~# #~# #~# #### ##†## ##~..## ##~..## #.....####~∩...### #.~..@~)~†.~∩.~≈≈≈≈ #.....####..~~.#### ##...## ##~~.## ##~# ##≈##  #~->g #≈# #~ #≈## ≈#->g->g/301.0 (7.4->g->g:MK ~.~ ~~. .†~ #~# #~# #~ ##### ##† ##~..## ##~..##  #...@.####~∩...###->gM #.~..~~)~†.~∩.~≈≈≈≈ #.....####..~~.####...## ##~~.###~## ##≈##  #~->gN #≈# #~#≈##~≈#->g#SC2.6 (9.0->gS->gW->g* ~~. .†~ #~# #~# #~###### ##†##~..## ##~..## #.....####~∩...### #.~@.~~)~†.~∩.~≈≈≈≈->gÏK #.....####..~~.#### ##...## ##~~.##  ##~## ##≈ #~# #≈ #~# #≈# #~# ≈# #~#->gԔD3.6 (10.0)->g->g( .†~#~###### ##†####~..## ##~..##.....####~∩...###~..~~)~†.~∩.~≈≈≈≈->g8A.@..####..~~.#####...## ##~~.##  ##~## ##≈## ~~.->g->g+4.6 (11->g->g  #~###### ##†####~..## ##~..##->g d.....####~∩...###~..~~)~†.~∩.~≈≈≈≈....####..~~.####->g ##.@.## ##~~.##  ##~## ##≈## ->gX b #~# #≈# ->gv  ...->g ->g<+5.6 (12->g->gG ##### ##†####~..## ##~..##.....####~∩...###~..~~)~†.~∩.~≈≈≈≈....####..~~.######...## ##~~.## ->gH ##@## ##≈##  #~# #≈# ...->gZT  You enter the shallow water.6.6 (13Water ->g ##### ##†####~..## ##~..##.....####~∩...###~..~~)~†.~∩.~≈≈≈≈->g3#.....####..~~.######...## ##~~.##  ##~## ##≈##  #@# #≈#  ->gY ->g|_....~ _Moving in this stuff is going to be slow.->g]->g.8.2 (14.6->g6->g\X##### ##†####~..## ##~..###.....####~∩...####.~..~~)~†.~∩.~≈≈≈≈#.....####..~~.#####...## ##~~.##  ##~## ##≈## ->g #~# #≈#   ~~...->g....~....~##~.~##->gD9.8 (16.2->g->g ##~..## ##~..###.....####~∩...###.~..~~)~†.~∩.~≈≈≈≈.....####..~~.####->gpe#...## ##~~.##  ##~## ##≈##  #~# #≈#   ~~......#....~≈#....~#######->g E11.4 (17.8->g ->gV .....####~∩...###.~..~~)~†.~∩.~≈≈≈≈....####..~~.#####...## ##~~.##  ##~## ##≈##  #~# #≈#   #~~.##.....##....~≈≈#3.0 (19.4->gma ~..~~)~†.~∩.~≈≈≈≈....####..~~.#####...## ##~~.##  ##~## ##≈##  #~# #≈#  ##~## #~@.##.....#~≈≈≈####->gF->gz.4.6 (21.0->gˏ->g#.....####..~~.#### ##...## ##~~.## #~## ##≈## #~# #≈# #~# #≈# #~# ≈# ##~# ##~~.#...->g>#....~≈≈≈≈.~#....~####..##~.~## ### ->g-->g66.2 (22.6->g0->g+!#.....####..~~.#### ##...## ##~~.## ##~## ##≈## #~# #≈# #~# #≈# #~# ≈# ##~## ##~~.## #....@# #....~≈≈≈≈.~.#....~####. #####->g A7.2 (23->g ->g4  #.~..~~)~†.~∩.~≈≈≈≈ #.....####..~~.####...## ##~~.###~## ##≈## #~# #≈# #~##≈# #~≈# ##~->ga4 / ##~~@## #.....#  #....~≈≈≈≈.~.->g4  #....~####...~.~#######->g8 ->g8 +8.2 (24->gF< ->gp  #.....####~∩...### #.~..~~)~†.~∩.~≈≈≈≈ #.....####..~~.#####...## ##~~.##->gp b##~## ##≈## #~# #≈# #~##≈# #~≈#->gq B ##->gHq ##~~.## #.....# ->gq  #....~≈≈≈≈.~. #....~####...~.~#######->gz A  You enter the shallow water.->gz N9.2 (25Water ->gz ->g ->g i M#~..## ##~..## .....####~∩...### ~..~~)~†.~∩.~≈≈≈≈.....####..~~.######...## ##~~.##->g ##~## ##≈###->g#  #@# ≈# ##~## ->g[ S##~~.##->g u#.....#Water ≈->g» !->g# Q# _Moving in this stuff is going to be slow.->g' ->go /20.8 (27.2->gs ->gj 78 M ##### ##†## ##~..## ##~..## .....####~∩...### .~..~~)~†.~∩.~≈≈≈≈.....####..~~.######...## ##~~.##->gU <##~## ##≈### #~# ≈# ##~## #~~.##.....##....~≈->g o#....~#######->gp ->g .2.4 (28.8->g ->gF c78 M #~# ->gIG ##### ##†## ##~..## ##~..## ->gpG |#.....####~∩...### ->gG #.~..~~)~†.~∩.~≈≈≈≈->gH Y.....####..~~.####->g=H ##...## ##~~.####~## ##≈##->gqH I# #~# ->gH ≈#->gH  ##~## ->g I S##~~.##->g=I <....~##~.~##->gI ->gO ->gO .4.0 (30.4->gS ->g c78 M #~# ->g  ##### ##†## #~..## ##~..## ....####~∩...### #.~..~~)~†.~∩.~≈≈≈≈#.....####..~~.####->g1 8##...## ##~~.####@## ##≈### #~# ->g ≈###~##....~->g6 ->g .5.6 (32.0->gh ->g+ #~# #~#  #~# ### ##†## ->gc ##~..## ##~..## #.....####~∩...### ->g #.~..~~)~†.~∩.~≈≈≈≈ #.....####..~~.######..@## ##~~.##~## ##≈#->g #~# #≈# #~# #≈# ->g l#~# ≈##~->g w####~~.#->g ~##.....#->gJ @#....~≈≈≈≈.~.->g ->gs 67.2 (33.6->g ->gE .†~ #~# #~#  #~# ->g ### ##†## ##~..## ##~..## #.....####~∩...### #.~..~~)~†.~∩.~≈≈≈≈ ->g e#....@####..~~.####->g ##...## ##~~.##~## ##≈# ->g c#~# #≈#->g" T~# ≈#~->g? s####~~.##->g\ F#.....#->g ->gX +8.2 (34->g ->gF X~~. .†~ #~# #~#  #~# ### ##†## ##~..## ##~..## #.....####~∩...### #.~..~@)~†.~∩.~≈≈≈≈ #.....####..~~.######...## ##~~.##~## ##≈##~#~# #≈#~# ≈#~####~~.##->gK m  You enter the shallow water.9.2 (35->gzL 8Water ->gP ->g ~~. .†~ #~# #~# #~# ->g ##### ##†## ##~..## ##~..## ->g #.....####~∩...### ->g[ #.~..~~@~†.~∩.~≈≈≈≈ #.....####..~~.#### ##...## ##~~.## ##~## ##≈## #~->g L# ->g ->glj  You enter the shallow ->g (water. _Moving in this stuff is goi->g Vng to be slow.  You enter the shallow water. _Moving in this stuff is goi->gq dng to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.->g ->gđ /30.8 (37.2->g} ->g~ ~~. .†~ #~# #~# #~# ->g ##### ##†## ##~..## ##~..## #.....####~∩...### ->g -#.~..~~)@†.~∩.~≈≈≈≈ ->g #.....####..~~.#### ->g' ##...## ##~~.## ##~## ##≈## ->gH t#~# #≈# ->gg g_Moving in this stuff is going to be slow.  You enter the shallow water->g :. _Moving in this stuff is going to be slow. ->g B You enter the shallow water. _Moving in this stuff is goi->g 1ng to be slow.  You see here a +0 dagger.->gR ->g 52.4 (38.8 _->g2 ->g !~~. .†~ #~# #~# #~# ->gV ##### ##†## ##~..## ##~..## #.....####~∩...### ->g r#.~..~~)~@.~∩.~≈≈≈≈ #.....####..~~.#### ##...## ##~~.## ->g ##~## ##≈## #~# #≈->g ##~# #≈# ->g. ->g ->gl .4.0 (40.4->g ->gU L ~~. .†~ #~# #~# #~# ->gU g##### ##†## ##~..## ##~..## #.....####~∩...### ->g?V #.~..~~)~†@~∩.~≈≈≈≈ #.....####..~~.#### ##...## ##~~.## ->ghV ##~## ##≈## #~# #≈#->gV j#~# ≈# ->gV ->gV G You see here an adder corpse.->g[ ->gK\ @5.6 (42.0 _->g2` ->g =~.~ ~~. .†~ #~# #~#  ->g? #~# ### ##†## ->gg ##~..## ##~..## #.....####~@...### ->g k#.~..~~)~†.~∩.~≈≈≈≈ #.....####..~~.####->g ##...## ##~~.##~## ##≈# ->g `#~# #≈->g$ !#->gB ~# ≈#~##->gI ->gs ->g $6.6 (43->gz ->g .....~.~ ~~. ->g) ;.†~ #~# #~#  #~# ### ##†## ->g c##~..## ##~@.## #.....####~∩...### ->g 4#.~..~~)~†.~∩.~≈≈≈≈ #.....####..->g ~######...## ##~~.->g ##~## ##≈##~# #->g' l≈##~# #->gG [≈#~# ->g ^ ≈#There is an empty arch of ancient stone here.->g| ->g 27.6 (44 _->g ->g# M......~~~..†~ ->g #~#  ##### ##@## #~..## ##~..## ->g: ....####~∩...### #.~..~~)~†.~∩.~≈≈≈≈###≈#->g" A  You enter the shallow water.->gp# d8.6 (45Water ->g,' ->g2 8 _Moving in this stuff is going to be slow.->g\ ? M##~.~##.....~~.~.~~..†~ #@#  ##### ##†## ->g] @#~..## ##~..## #.....####~∩...###Water ->gA] *~≈->gl] =##->g] d#≈#You see here a ball python corpse.->gc ->gc 640.2 (46.6 _->gf ->g CM ##### ->gs ##~.~###.....###~~.~.~->g m.~~...†~->g F #~# ->gN ##### ##†## ->g ##~..## ##~..##Water ->g F~∩...###->g †.~∩.~≈##..~~.##->g2 %##≈##->g ->g| .1.8 (48.2->g ->gL 6M ##### #~.~## .....####~~.~.~~->g [#.~~..##.†~# #~# ##### ##†##Water ->g4 .~∩.~##~~.##->g ->ga .3.4 (49.8->g ->gTM ##### #~.~## .....####~~.~.~~~#.~~..##.@~###~###~#Water ..~~.5.0 (51.4->gk  ##### ##~.~## #.....#### #~~.~.~~~~ #.~~..# #@†~# ##~##->gjk# #~# #~# ##### ##†## ##~..## ##->gk~..##  #.....####~∩...### #.~..~~)~†.->gk~∩.~≈≈≈≈  #.....####..~~.####->g2lSYou see here an adder corpse.->gp->g8q26.0 (52 _->g9u->gNM ##### ->gBE#~.~## .....####~~.~.~~~~#.@~..#->g|##.†~####~##->gƩ[#~#.->gA  You enter the shallow water.->gjd7.0 (53Water ->g->gE #######~.~#.....#####~~.~.~~~~ ->gK#.~~..# ##.@~## ~## ~# #~# ##### ##†####~..## ##~..#->g#.....####~∩...####.~..~~)~†.~∩.~≈≈≈≈->g#.....####..~~.#### _Moving in this stuff is going to be slow.->g->g(68.6 (55.0->g->g+ ### ##~.~## #.....#####~->g,v#~~.~.~~~~~.#.~~@.# ##.†~##~#->gk,#~# #~#### ##†####~..## ##~..##->g,#.....####~∩...####.~..~~)~†.~∩.~≈≈≈≈  ->g,=You see here an adder corpse.->g1->g 229.6 (56 _->g5->gf&### ##~.~## #.....#####~~->g&#~~.~@~~~~~.~->g&#.~~..#####..##.†~->gh']##~#  #~->g'#### ##†->g',##->g#(n##~..## ##~..##->g](f#.....####~∩...###->g-->g(.,50.6 (57->g1->g'e##### ##~.~## #.....#####~#~~.~.@~~~~.~.#.~~..#####.->ge##.†~## #~->ge###### ##†## ->gmkA  You enter the shallow water.->gkd1.6 (58Water ->gbo->g##### ##~.~## ->gj@~#.....#####~~~.#~~.~.~@~~~.~.->g#.~~..#####.##.†~## .##~## #~->g##~# ->gIn adder  You enter the shallow water. _Moving in this stuff is going to be slow. _->gYou see here an adder corpse.  You enter the shallow water. _Moving in this stuff is goi->gng to be slow.->g->g7.3.2 (59.6->g->g}##### ###~.~## .~##.....#####~~~.~#~~.~.~~@~~.~..~#.~~..#####.->g ##.†~## ..###~## ##~# ->g4->g.4.8 (61.2->g->g& $##### ### ##~.~## ~.~##.....#####~~~.~##~~.~.~~~@~.~..~.#.~~..#####.....###.†~## ...###~## ~## #~# # ->g&->gU'.6.4 (62.8->gl,->gc##### #### ##~.~## #~.~## #.....#####~~~.~###~~.~.~~~~@.~..~.#.~~..#####.....##->g3d##.†~## #...## ##~## #~## #~# ~##~# # ->gd ->gi->g`i.8.0 (64.4->gGo->gv##### #### ##~.~## ##~.~## ->g<#.....#####~~~.~###~~.~.~~~~~@~..~.->ga#.~~..#####.....##->g##.†~## ##...## ##~## #~## ->gХ#~# ~# ##†## # ->gW->g69.6 (66.0->gİ->g##### #######~.~## ##~.~#.....#####~~~.~#####~~.~.~~~~~.~..~....->g2#.~~..#####.@...### ##.†~## ##...## ~## ##~## ~# ~# # ##†####~..~.->gj##~∩...### .~ ~~)~†.~∩.~≈≈≈≈->gB60.6 (67->g->g# ##### #######~.~## ##~.~##.....#####~~~.~####~~.~.~~~~~.~..~.....~~..#####.....### #.†~## ##@..##  ##~## ##~##  #~# ~# .. .####..~~.####->g(A1.6 (68->g[,->g7b##### ##### ##~.~## ##~.~## #.....#####~~~.~#### ->gsbY#~~.~.~~~~~.~..~.... #.~~..#####.....### ->gbk##.†~## ##.@.## ##~## ##~## #~# ->gbs#~# #~# #->g,c~#  ##†## #~#->gzc ##~..## .~. ####~∩...### ?.~)~†.~∩.~≈≈≈≈ ~->gc,.. ->gl->gl+2.6 (69->gs->gP ##### #######~.~## ##~.~##.....#####~~~.~####->g,~~.~.~~~~~.~..~.....~~..#####.....### ->g#.†~## ##...## ->gЭ ##~## ##@## ->g #~# #~# ~..?~ ->gY# ##~~.##->g^  You enter the shallow water. _Moving in this stuff is goi->gE;ng to be slow. _You see here an adder corpse->gfb.  You enter the shallow water. _Moving in this stuff is goi->g4ng to be slow.  You enter the shallow water.->g3N3.6 (70Water ->gS->g->g) ##### #######~.~## ##~.~##.....#####~~~.~####~~.~.~~~~~.~..~....->g/.~~..#####.....### ->gQ#.†~## ##...## ->goB ##~## ##~##  #~# #@# ##†##->gOWater ~~...->g8##.~.##->gW##≈## _Moving in this stuff is going to be slow.->gl->g.5.2 (71.6->g->g>.f ##### #######~.~## ##~.~##.....#####~~~.~####->g.~~.~.~~~~~.~..~.....~~..#####.....### #.†~## ##...## ->g.@ ##~## ##~##  #~# #~# ##†## ->gD/2# ##~..## .~..?.~.Water ≈~~...~##~..?~####≈###≈#->gm/->g6->g}6.6.8 (73.2->g<->gw ##~.~## ##~.~##.....#####~~~.~####~~.~.~~~~~.~..~.....~~..#####.....### #.†~## ##...##  ##~## ##~##  #~# #~# ##†## # ##~..## #.~.####~∩...### #.?.~.#≈~Water #####≈##≈#->g}D8.4 (74.8->g~->g .....#####~~~.~####~~.~.~~~~~.~..~....->g9#.~~..#####.....### #.†~## ##...## ->g  ##~## ##~##  #~# #~# ##†## ##~## # ##~..## #.@.#->g###~∩...### #.?.~.# ->gٳ~)~†.~∩.~≈≈≈≈≈~~...~~~##Water ->gL≈≈#≈#->gW->g->g*/70.0 (76.4->g->gH #~~.~.~~~~~.~..~.... #.~~..#####.....###->g ##.†~## ##...##  ##~## ##~# #~ #~#->g #~# #~# # ##†###~## ->g )## ##~..## ##.~.## .####~∩...### #.@.~.# ->g0~~)~†.~∩.~≈≈≈≈≈~~...~~~~ ->gR .####..~~.#####~..?~#### ##~~.## ##.~.## ->gs ##≈## ##≈ #≈ #≈->gB #≈# ->gd≈≈# ≈# ->gW ≈# #->g->g61.6 (78.0->g1->gB->g,2.6 (79->ge ->gb _g - a scroll labelled ACKIEPPELURE->g3 .~~~~~.~~...†..~->g.4 0~~~~~†~.~∩ ~~)~†. .->g4 ->g4 ->g8 ->gm #.~~..#####.....### ##.†~## ##...## ~## ##~## ~# #~# #~# #~# ##†###~###~..## ##.~.##~∩...#####...~.####. ~)~†.~∩.~≈≈≈≈≈~~@..~~~~. ####..~~.#####~..?~#### # ##~~.## ##.~.##  ##≈## ##≈## #≈# ≈##≈# ≈≈#->g{n ≈# #≈# #≈#->g\s F3.6 (1.0)->gx ->g ##.†~## ##...## ~## ##~## ~# #~# #~# ->g #~# ##†###~###~..## ##.~.##~∩...#####...~.####.~ ->gL |)~†.~∩.~≈≈≈≈≈~~...~~~~. ###..~~.#####~..@~####~ ->g ##~~.## ##.~.##  ##≈## ##≈## ->g ≈# ≈##≈# ->g7 >≈≈#≈# ##≈# #≈#.~ ->g @4.6 (2->g ->g ->gѼ +5.6 (3->gY ->gJ . _v - a scroll of identify->g!.->g.->g->gV->g#.~~..#####.....#####.†##...##~###~##~# ->g&F#~# ->gN)~# ->gqF~# ->g†## ##~## ->gg ##~..## ##.~.## ->g##~∩...#####...~.####.~~ ->g#~†.~∩.~≈≈≈≈≈~~..@~~~~... ->gX##..~~.#####~...~####~.~##~~.## ##.~.##≈#->go##≈##≈# #->g5p≈##≈# ≈->gf≈#≈###≈->g9##≈#->g.~->g->gd*6.6 (1->g->g1#.~~..#####.....### ##.†~## ##...##  ##~## ##~## ->g1#~# #~# #~# #~#  ->g2 ##†## ##~## ##~..## ##.~.## .->g92~∩...#####...~.####.~~S ->g[2†.~∩.~≈≈≈≈≈~~...@~~~...~->g2..~~.#####~...~####~.~ ##~~.## ##.~.## ~ ->g2@ #≈# ≈≈# S   adder (asleep)≈# ##≈# ->gC;y  You enter the shallow water.  Moving in this stuff is going to be slow.  ->gp;CAn adder comes into view.->g=->g@Bl.SS->g/Cc7.6 (2Water ->g H->gJ/ _The adder hisses angrily.->g',#.~~..#####.....###malfuriongg the Geomancer ##.†~## ##...##Gargoyle##~## ##~##Health: 46/46 ========================#~#->g~,#~#Magic: 11/11 ========================#~##~#AC: 10->g,Str: 13  ##†## ##~##EV: 11Int: 20 ->g,##~..## ##.~.##.SH: 0Dex: 12 ->g--:#~∩...#####...~.####.~~.XL:  8 Next:  7% Place: a Sewer ->gg-M†.~∩.~≈≈≈≈≈~~...@****S.~Noise: ---------  Time: 4377.6 (0.0) ->g-#..~~.#####~...~####~.~~m) +7 sling of the Hierophant {flame, rF- ##~~.## ##.~.##~->g/.`Fire: m) +7 sling of the Hierophant {f##≈## ##≈##Water #≈##≈##≈#≈≈#->gn.{S   adder≈###≈#->g.#≈#.~Moving in this stuff is going to be slow.  An adder comes into view. _The adder hisses angrily.  Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f - adderAim: an adder (48% to hit)->g1#.~~..#####.....###malfuriongg the Geomancer ##.†~## ##...##Gargoyle##~## ##~##Health: 46/46 ========================#~##~#Magic: 11/11 ========================#~##~#AC: 10->g1Str: 13  ##†## ##~##EV: 11Int: 20 ##~..## ##.~.##.SH: 0Dex: 12 ->g82:#~∩...#####...~.####.~~.XL:  8 Next:  7% Place: a Sewer ->gw2w†.~∩.~≈≈≈≈≈~~...@~~~.S.~Noise: ---------  Time: 4377.6 (0.0) ->g2#..~~.#####~...~####~.~~m) +7 sling of the Hierophant {flame, rF- ##~~.## ##.~.##~->g2Fire: m) +7 sling of the Hierophant {f##≈## ##≈##Water #≈#->g&3#≈##≈#≈≈#S   adder≈###≈#->g^3#≈#.~ _The adder hisses angrily.  Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}->g3Press: ? - help, Shift-Dir - straight line, f - adderAim: an adder (48% to hit)  You shoot a sling bullet. The sling bullet hits the adder!  The sling bullet burns the adder.->g6]((((†->gw=~~~.->g?8===9.0 (1.4->gj->gT  Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f - adder  ->gAim: an adder (48% to hit)  You shoot a sling bullet. The sling bullet hits the adder!  The sling bullet burns the adder. _You kill the adder!->g ->g ->g ->g F _Unknown command..>g+n$....>gn.>g~q.>g].~~..#####.....### .†~## ##...## ##~## ##~##  #~# #~#  #~# #~# ##†## ##~## #~..## ##.~.## ..# ~∩...#####...~.####.~~.~ .~∩.~≈≈≈≈≈~~...~@~~.†.~ .>ge..~~.#####~...~####~.~~.~~.## ##.~.## .~# ##≈## ##≈## #  #≈# #≈#  .>gȣm#≈# ≈≈# .>g .>g .>g<?---80.6 (1.6 _.>g-.>g~~..#####.....### .†~## ##...## ~## ##~## .>gdR#~# #~# .>gS#~# #~# .>g^†## ##~## ### .>g~..## ##.~.## ...# .>g&∩...#####...~.####.~~.~# .>g~∩.~≈≈≈≈≈~~...~~@~.†.~~#.>g3H~~.#####~...~####~.~~.# ~~.## ##.~.## ~.~#≈## ##≈## ~## .>g+#≈# .>g2#≈# # .>g .>g .>gC.>g.>gz#---.>g&2.2 (3.2.>gT.>g'C..#####.....### .>g'†~## ##...## ~## ##~## ~# .>g"(Q#~# ~# .>gJ()#~# .>go(^†## ##~## #### .>g(}..## ##.~.## #...## .>g(...#####...~.####.~~.~# .>g)∩.~≈≈≈≈≈~~...~~~@.†.~~# .>g\)~~.#####~...~####~.~~.# .>g).## ##.~.## #~.~## .>g)≈## ##≈## #~## .>g)U≈# #≈# .>g)~.>g* # .>g8*W≈# ≈≈# .>gk*# .>g*.>g* .>g71.>g1-3.8 (4.8.>g;7.>gk ..#####.....### ~## ##...## ## ##~## # .>gkx#~# # #~# .>g)l## ##~## #### ## ##.~.## ##...## .>gnlj#####...~.####.~~.~# .~≈≈≈≈≈~~...~~~~@†.~~# .>gl.#####~...~####~.~~.# .>gl9.## ##.~.## ##~.~## ## ##≈## #~## .>gmq# ≈≈# ~.>g'm # .>gFmo# ##≈# # .>gwq.>gq55.4 (6.4.>gt.>gЦM~.~~~~~.~..~.... ..#####.....### ~## ##...## ## ##~## # #~# ## ##~## #### ## ##.~.## ##...#.>gm.#####...~.####@~~. .>gaZ.~≈≈≈≈≈~~...~~~~.†.~~ ~.#####~...~####~.~~. .>g.## ##.~.## ##~.~##~.>gP.>gī*6.4 (7.>g.>g.~~~~~.~..~.... #####.....### ## ##...## .>g96 ##~##  .>g]/#~#  .>g*#~# .>g ##~## ##### ## ##.~.## ##...## .>g#####...~.####.@~.~# .>g3~≈≈≈≈≈~~...~~~~.†.~~# .>gV.#####~...~####~.~~.# .>gt .>g1 ##≈## #.>g8#~##.>g .>g .>g% .>gQ .>gp .>gA  You enter the shallow water..>gc7.4 (8Water .>g.>g"# #####.....### ## ##...##  ##~##  #~# .>gd## ##~## ###### ##.~.## ##...## .#####...~.####.~~.~ ~≈≈≈≈≈~~...~~~~.@.~ .#####~...~####~.~~. .>g#M## ##.~.## ##~.~#Water ~#.~ _Moving in this stuff is going to be slow..>gI'.>g'79.0 (10.0).>gn*.>g] ## ##...##  ##~##  #~# .>g%^# ##~## ###### ##.~.## ##...## .>gD^.#####...~.####.~~.~ .>g`^~≈≈≈≈≈~~...~~~~.†.~ .>gz^.#####~...~####~@~~. .>g^## ##.~.## ##~.~#.>g^h ##≈## ##~## .>g^F..  You see here an adder corpse..>g c.>gbc390.0 (11 _.>gf.>g ##~##  #~# #~# ##~## #######.~.## ##....>g###...~.####.~~.~# ≈≈≈≈≈~~...~~~~.†.~~# #####~...~####~.~~.# .>gYY# ##.~.## ##~@~##  ##≈## ##~##  .>g#≈# #~# ≈≈# #~###≈# #.>g~#≈# #~# .>g6r   rat (asleep).~ ... .>ghWr.~.>g>.>g,1.0 (12.>g6.>g .>gH_A rat comes into view..>gf ##~##malfuriongg the Geomancer#~#.>g=f Gargoyle#~#Health: 46/46 ========================##~## #####.>gbf Magic: 11/11 ======================== # ##.~.## ##...##AC: 10.>gf ,Str: 13 .>gf #####...~.####.~~.~#EV: 11Int: 20 .>gf ≈≈≈≈≈~~...~~~~.†.~~#SH: 0Dex: 12 .>gg #####~...~####~.~~.#XL:  8 Next:  8% Place: a Sewer .>g?g # ##.~.## ##~@~##.>gog Noise: ---------  Time: 4391.0 (0.0)##≈## ##*##.>gg Om) +7 sling of the Hierophant {flame, rF- .>gg ]#≈##*#.>gh Fire: m) +7 sling of the Hierophant {f≈≈##*###≈#.>gdh #*##≈##*#.>gh r   rat (asleep).~*..r.~ _Moving in this stuff is going to be slow. _You see here an adder corpse. _A rat comes into view.Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}.>gi wPress: ? - help, Shift-Dir - straight line, f - ratAim: a rat (asleep, 98% to hit).>g ##~##malfuriongg the Geomancer#~#Gargoyle.>g2 #~#Health: 46/46 ========================##~## #####Magic: 11/11 ======================== # ##.~.## ##...##AC: 10Str: 13 .>gt #####...~.####.~~.~#EV: 11Int: 20 .>g }≈≈≈≈≈~~...~~~~.†.~~#SH: 0Dex: 12 #####~...~####~.~~.#.>g XL:  8 Next:  8% Place: a Sewer # ##.~.## ##~@~##Noise: ---------  Time: 4391.0 (0.0).>g b##≈## ##~##.>gS m) +7 sling of the Hierophant {flame, rF- #≈##~#.>g Fire: m) +7 sling of the Hierophant {f≈≈##~#.>g ##≈##~##≈##~#.>g! kr   rat (asleep).~.>gG! ^...r.~ .>gy! _A rat comes into view.Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}.>g! :Press: ? - help, Shift-Dir - straight line, f - rat.>g! {Aim: a rat (asleep, 98% to hit)  You shoot a sling bullet. The sling bullet hits the rat.  .>g" The sling bullet burns the rat..>g% @((((.>g& a(#(..>gO& .>g f~~~~~...>gک 7===2.4 (1.4.>g .>gG I  Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f - rat  Aim: a rat (asleep, 98% to hit)  You shoot a sling bullet. The sling bullet hits the rat.  The sling bullet burn.>gs G _You kill the rat!.>g.>g,.>gی.>gd .>g@_Unknown command..>g6l.~~~~~.†..>gl.>ggo.>g`  #~# ##~## ##### # ##.~.## ##...######...~.####.~~.~ .>g>≈≈≈≈≈~~...~~~~.†.~ #####~...~####~.~~. ##.~.## ##~.~## ##≈## ##@##  #≈# #~# ≈r   river rat (asleep).r..>g2} 0.0  You enter the shallow water.  Moving in this stuff is going to be slow..>gӪm---3.4 (1Water .>g.>g\ _A river rat comes into view..>g#~#malfuriongg the Geomancer#~#Gargoyle##~## #####.>gדcHealth: 46/46 ======================== .>gc# ##.~.## ##...##.>g;Magic: 11/11 ======================== #####...~.####.~~.~#.>g\YAC: 10Str: 13 .>g≈≈≈≈≈~~...~~~~.†.~~#EV: 11Int: 20 .>g#####~...~####~.~~.#SH: 0.>gaDex: 12 # ##.~.## ##~.~##.>gXL:  8 Next:  8% Place: a Sewer.>gǕ##≈## ##@##Noise: ---------  Time: 4393.4 (0.0).>gU#≈##*#.>g-mm) +7 sling of the Hierophant {flame, rF- ≈≈#.>gp#*#Fire: m) +7 sling of the Hierophant {f.>g^##≈##*#.>gĖ=Water #≈#.>gQ#*#.~.>g/A.*..>gKhr   river rat (asleep).>ge).*~.>g@.r.  .>gRYou enter the shallow water.  Moving in this stuff is going to be slow. .>gޗ8_A river rat comes into view..>gZFire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}.>g@Press: ? - help, Shift-Dir - straight line, f - river rat.>g0CAim: a river rat (asleep, 98% to hit).>g#~#malfuriongg the Geomancer#~#Gargoyle##~## #####Health: 46/46 ======================== # ##.~.## ##...##.>g̟Magic: 11/11 ======================== #####...~.####.~~.~#AC: 10Str: 13 ≈≈≈≈≈~~...~~~~.†.~~#EV: 11Int: 20 #####~...~####~.~~.#.>g.SH: 0Dex: 12 # ##.~.## ##~.~##.>gOXL:  8 Next:  8% Place: a Sewer##≈## ##@##Noise: ---------  Time: 4393.4 (0.0)#≈#.>gà{#(#m) +7 sling of the Hierophant {flame, rF- ≈≈##(#Fire: m) +7 sling of the Hierophant {f##≈#.>g#(#Water #≈#.>g5#(#.~.(..>gjr   river rat.(~.r. .>g_A river rat comes into view.Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f - river rat.>gաAim: a river rat (asleep, 98% to hit)  You shoot a sling bullet.  The sling bullet hits the river rat but does no damage..>g5!.>g".>gZ*W~~~~..>g*K   kobold brigand (missile, wandering)rr   river rat.K .>g* Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f - river rat  .>g*Aim: a river rat (asleep, 98% to hit)  You shoot a sling bullet.  The sling bullet hits th.>g*Ze river rat but does no damage.river rat squeaks loudly. You hear an angry hiss..>g+7===4.8 (1.4.>g0.>g5.>g.=/  --more--.>g   .>gL A kobold brigand comes into view. It is wielding a +0 short sword and quivering_poisoned darts..>g .>g .>g .>g > _Unknown command..>gQ #~#malfuriongg the Geomancer#~#Gargoyle##~## #####Health: 46/46 ======================== # ##.~.## ##...##.>g SMagic: 11/11 ======================== #####...~.####.~~.~#AC: 10Str: 13 .>g ≈≈≈≈≈~~...~~~~.†.~~#EV: 11Int: 20 .>gH #####~...~####~.~~.#SH: 0Dex: 12 .>gn [# ##.~.## ##~.~##XL:  8 Next:  8% Place: a Sewer.>g ##≈## ##@##.>g Noise: ===------  Time: 4394.8 (0.0)#≈##*#.>g mm) +7 sling of the Hierophant {flame, rF- ≈≈#.>g #*#Fire: m) +7 sling of the Hierophant {f.>g+ ^##≈##*#.>gL }Water #≈##*#.>g .~.*.K   kobold brigand (missile, wandering).r~.>g _r   river rat..K.>g A kobold brigand comes into view. It is wielding a +0 short sword and quivering_poisoned darts. .>g |_Unknown command.Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}.>g }Press: ? - help, Shift-Dir - straight line, f/p - river ratAim: a river rat (61% to hit).>g#~#malfuriongg the Geomancer#~#Gargoyle##~## #####.>g)Health: 46/46 ======================== # ##.~.## ##...##Magic: 11/11 ======================== .>g#####...~.####.~~.~#AC: 10Str: 13 .>g!≈≈≈≈≈~~...~~~~.†.~~#EV: 11Int: 20 .>gD#####~...~####~.~~.#SH: 0.>gf,Dex: 12 .>g[# ##.~.## ##~.~##XL:  8 Next:  8% Place: a Sewer.>gu##≈## ##@##Noise: ===------  Time: 4394.8 (0.0)#≈##~#.>gmm) +7 sling of the Hierophant {flame, rF- ≈≈#.>g#~#Fire: m) +7 sling of the Hierophant {f.>g=h##≈##~#.>g^=Water #≈#.>g|#~#.~....>gK   kobold brigand (missile, wandering).r~.>g_r   river rat..K.>gFire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f/p - river rat.>g@{Aim: a river rat (61% to hit)  You shoot a sling bullet.  The kobold brigand shouts!  .>g`JThe sling bullet hits the river rat! The sling bullet burns the river rat..>gI(((((.>gNK)†~.>g_.>g`.>g^b.>gg/  --more--.>g|]  You kill the river rat!.>gq~~~~.K.>g)S   adder (wandering)S...>g596.2 (1.4.>g.>gQ _An adder comes into view..>g= .>g .>g .>g > _Unknown command..>g #~#malfuriongg the Geomancer#~#.>g _Gargoyle##~## #####.>g, cHealth: 46/46 ======================== .>gl # ##.~.## ##...##Magic: 11/11 ======================== .>g #####...~.####.~~.~#AC: 10Str: 13 .>g ≈≈≈≈≈~~...~~~~.†.~~#EV: 11.>gI Int: 20 #####~...~####~.~~.#SH: 0Dex: 12 .>g # ##.~.## ##~.~##.>g XL:  8 Next:  9% Place: a Sewer##≈## ##@##.>g" Noise: ===------  Time: 4396.2 (0.0)#≈#.>gF A#*#.>gh mm) +7 sling of the Hierophant {flame, rF- ≈≈#.>g A#*#.>g &Fire: m) +7 sling of the Hierophant {f##≈##*#Water #≈##*#.>g> <.~..*.>g{ K   kobold brigand (missile).†K.>g gS   adder (wandering).>g 3S.. .>g 4_An adder comes into view. .>g *_Unknown command..>g# RFire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}.>g Press: ? - help, Shift-Dir - straight line, f - kobold brigandAim: a kobold brigand, wielding a +0 short sword and quivering poisoned darts  (58% to hit).>gW #~#malfuriongg the Geomancer#~#Gargoyle##~## #####Health: 46/46 ======================== # ##.~.## ##...##Magic: 11/11 ======================== .>g #####...~.####.~~.~#AC: 10Str: 13 ≈≈≈≈≈~~...~~~~.†.~~#EV: 11Int: 20 #####~...~####~.~~.#SH: 0Dex: 12 # ##.~.## ##~.~##.>g +XL:  8 Next:  9% Place: a Sewer##≈## ##@##Noise: ===------  Time: 4396.2 (0.0)#≈##(#m) +7 sling of the Hierophant {flame, rF- ≈≈##(#Fire: m) +7 sling of the Hierophant {f##≈#.>g #(#Water #≈##(#.>gE o.~..(K   kobold brigand (missile).†(S   adder (wandering).>g S.( _Unknown command.Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f - kobold brigand.>g Aim: a kobold brigand, wielding a +0 short sword and quivering poisoned darts  (58% to hit)  You shoot a sling bullet..>gO  Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f - kobold brigand  .>gOAim: a kobold brigand, wielding a +0 short sword and quivering poisoned darts  (58% to hit)  .>gOrYou shoot a sling bullet.  The sling bullet misses the kobold brigand..>gjV/  --more--.>g ~~~~.KSS..  The adder hisses angrily..>g|(((((The kobold brigand throws a poisoned dart..>gO~~~~.S.7.6 (1.4 _The poisoned dart hits you!.>g.>gJ.>gE.>gc> _Unknown command..>g R#~#malfuriongg the Geomancer#~#Gargoyle##~## #####Health: 46/46 ======================== .>g` # ##.~.## ##...##Magic: 11/11 ======================== #####...~.####.~~.~#AC: 10Str: 13 ≈≈≈≈≈~~...~~~~.†.~~#EV: 11Int: 20 .>g #####~...~####~.~~.#SH: 0Dex: 12 # ##.~.## ##~.~##XL:  8 Next:  9% Place: a Sewer##≈## ##@##.>gB Noise: ===------  Time: 4397.6 (0.0)#≈##*#m) +7 sling of the Hierophant {flame, rF- ≈≈##*#Fire: m) +7 sling of the Hierophant {f##≈#.>g #*#Water #≈##*#.~..*K   kobold brigand (missile).SK.>g S   adder... _The poisoned dart hits you! _Unknown command.Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}.>g: Press: ? - help, Shift-Dir - straight line, f/p - kobold brigandAim: a kobold brigand, wielding a +0 short sword and quivering poisoned darts  (58% to hit).>gA #~#malfuriongg the Geomancer#~#Gargoyle.>g ##~## #####Health: 46/46 ======================== .>gĔ c# ##.~.## ##...##.>g 'Magic: 11/11 ======================== #####...~.####.~~.~#AC: 10.>gH ,Str: 13 .>gn ≈≈≈≈≈~~...~~~~.†.~~#.>g -EV: 11.>g ,Int: 20 .>gڕ #####~...~####~.~~.#.>g YSH: 0Dex: 12 .>g\ # ##.~.## ##~.~##.>g XL:  8 Next:  9% Place: a Sewer##≈## ##@##.>g Noise: ===------  Time: 4397.6 (0.0)#≈#.>gf #~#m) +7 sling of the Hierophant {flame, rF- ≈≈#.>g K#~#.>g hFire: m) +7 sling of the Hierophant {f##≈#.>gۗ K#~#.>g !Water .>g! #≈#.>gD [#~#.~.>gg !....>g K   kobold brigand (missile).SK.>gØ QS   adder.>g \...  Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}.>g+ GPress: ? - help, Shift-Dir - straight line, f/p - kobold brigand.>gc }Aim: a kobold brigand, wielding a +0 short sword and quivering poisoned darts  (58% to hit)  .>g PYou shoot a sling bullet.  The sling bullet hits the kobold brigand..>g] /  --more--.>g{NX (((.>gNQ((The sling bullet burns the kobold brigand..>g.>g<.>g..>g.>g.>g'#~.>g'~.>g(S.>g:(~.>gt()K..>g(6†~.>g*-9.0 (1.4.>g.>g4 _The kobold brigand is lightly wounded..>g.>g.>g.>g> _Unknown command..>g( R#~#malfuriongg the Geomancer#~#Gargoyle##~## #####Health: 46/46 ======================== .>go # ##.~.## ##...##Magic: 11/11 ======================== #####...~.####.~~.~#AC: 10Str: 13 .>g ≈≈≈≈≈~~...~~~~.†.~~#EV: 11Int: 20 .>g #####~...~####~.~~.#SH: 0Dex: 12 .>g [# ##.~.## ##~.~##XL:  8 Next:  9% Place: a Sewer.>g8 ##≈## ##@##Noise: ===------  Time: 4399.0 (0.0).>gb U#≈##*#.>g Wm) +7 sling of the Hierophant {flame, rF- ≈≈##*#Fire: m) +7 sling of the Hierophant {f##≈##S#.>g Water #≈##*#.~.>g> .K.K   kobold brigand (missile).†~.>gd PS   adder... .>g O_The kobold brigand is lightly wounded. _Unknown command..>g Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f/p - kobold brigandAim: a kobold brigand, wielding a +0 short sword and quivering poisoned darts  .>g?%(lightly wounded, 58% to hit).>g_#~#malfuriongg the Geomancer#~#Gargoyle##~## #####.>g)Health: 46/46 ======================== # ##.~.## ##...##Magic: 11/11 ======================== .>g#####...~.####.~~.~#AC: 10.>g"Str: 13 ≈≈≈≈≈~~...~~~~.†.~~#EV: 11Int: 20 #####~...~####~.~~.#.>gGYSH: 0Dex: 12 .>gi# ##.~.## ##~.~##.>gXL:  8 Next:  9% Place: a Sewer.>g##≈## ##@##.>gNoise: ===------  Time: 4399.0 (0.0)#≈#.>gK#~#.>gmm) +7 sling of the Hierophant {flame, rF- ≈≈#.>g=#~#Fire: m) +7 sling of the Hierophant {f.>g[h##≈##S#.>g}!Water .>gf#≈##~#.>g\.~.K..>gK   kobold brigand (missile).†~.>g QS   adder...  .>g)RFire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}.>gFGPress: ? - help, Shift-Dir - straight line, f/p - kobold brigand.>geAim: a kobold brigand, wielding a +0 short sword and quivering poisoned darts  (lightly wounded, 58% to hit)  .>gbYou shoot a sling bullet. The sling bullet hits the adder!  The sling bullet burns the adder..>gk2((.>g<~.>g.>gŠB~~~K.>g5..>g810400.4 (1.4.>g.>g8.>g/  --more--.>g9 J _You kill the adder!.>gG #~#malfuriongg the Geomancer#~#Gargoyle##~## #####.>gG )Health: 46/46 ======================== # ##.~.## ##...##Magic: 11/11 ======================== .>g1H #####...~.####.~~.~#AC: 10Str: 13 ≈≈≈≈≈~~...~~~~.†.~~#EV: 11Int: 20 #####~...~####~.~~.#SH: 0.>gH Dex: 12 # ##.~.## ##~.~##XL:  8 Next: 10% Place: a Sewer##≈## ##@##.>gH Noise: ===------  Time: 4400.4 (0.0)#≈##*#.>gH m) +7 sling of the Hierophant {flame, rF- ≈≈##*#Fire: m) +7 sling of the Hierophant {f.>gI ##≈##*#Water #≈#.>g)I r#K#.~....>gOI K   kobold brigand (missile).†~.>gtI ... _You kill the adder!Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f/p - kobold brigand.>gI Aim: a kobold brigand, wielding a +0 short sword and quivering poisoned darts  (lightly wounded, 58% to hit).>g #~#malfuriongg the Geomancer#~#.>g _Gargoyle##~## #####.>gF cHealth: 46/46 ======================== .>gx c# ##.~.## ##...##.>g7 CMagic: 11/11 ======================== #####...~.####.~~.~#AC: 10Str: 13 ≈≈≈≈≈~~...~~~~.†.~~#EV: 11Int: 20 #####~...~####~.~~.#SH: 0Dex: 12 .>g # ##.~.## ##~.~##XL:  8 Next: 10% Place: a Sewer##≈## ##@##.>g Noise: ===------  Time: 4400.4 (0.0)#≈##~#m) +7 sling of the Hierophant {flame, rF- ≈≈##~#Fire: m) +7 sling of the Hierophant {f.>g ##≈##~#Water #≈#.>gN |#K#.~....>g~ K   kobold brigand (missile).†~.>g r...  Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}.>g %Press: ? - help, Shift-Dir - straight line, f/p - kobold brigandAim: a kobold brigand, wielding a +0 short sword and quivering poisoned darts  (lightly wounded, 58% to hit)  You shoot a sling bullet.  The sling bullet hits the kobold brigand..>gQ /  --more--.>g1' .>g1((( The sling bullet burns the kobold brigand..>g].>gKd~~K~.>gз-1.8 (1.4.>g.>g0a _The kobold brigand is moderately wounded..>gI#~#malfuriongg the Geomancer#~#Gargoyle##~## #####Health: 46/46 ======================== # ##.~.## ##...##Magic: 11/11 ======================== .>g#####...~.####.~~.~#AC: 10Str: 13 ≈≈≈≈≈~~...~~~~.†.~~#EV: 11Int: 20 #####~...~####~.~~.#SH: 0Dex: 12 # ##.~.## ##~.~##XL:  8 Next: 10% Place: a Sewer##≈## ##@##Noise: ===------  Time: 4401.8 (0.0)#≈##*#.>gm) +7 sling of the Hierophant {flame, rF- ≈≈##*#Fire: m) +7 sling of the Hierophant {f##≈##K#Water #≈##~#.~...K   kobold brigand (missile).†~...  The sling bullet burns the kobold brigand. _The kobold brigand is moderately wounded.Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f/p - kobold brigandAim: a kobold brigand, wielding a +0 short sword and quivering poisoned darts  (moderately wounded, 58% to hit).>g U#~#malfuriongg the Geomancer#~#Gargoyle.>gNU##~## #####Health: 46/46 ======================== # ##.~.## ##...##Magic: 11/11 ======================== #####...~.####.~~.~#.>guUYAC: 10Str: 13 .>gU≈≈≈≈≈~~...~~~~.†.~~#EV: 11Int: 20 .>gU#####~...~####~.~~.#SH: 0Dex: 12 .>gV# ##.~.## ##~.~##XL:  8 Next: 10% Place: a Sewer##≈## ##@##.>grV$Noise: ===------  Time: 4401.8 (0.0)#≈##(#m) +7 sling of the Hierophant {flame, rF- ≈≈##(#Fire: m) +7 sling of the Hierophant {f##≈#.>gV#(#Water #≈##(#.~.>gV.(.K   kobold brigand (missile).(~.>g W.(. _The kobold brigand is moderately wounded..>gBWFire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f/p - kobold brigand.>gdWAim: a kobold brigand, wielding a +0 short sword and quivering poisoned darts  (moderately wounded, 58% to hit)  You shoot a sling bullet..>g.>g~K~~.†..>g-3.2 (1.4.>gk.>g  Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f/p - kobold brigand  .>gEAim: a kobold brigand, wielding a +0 short sword and quivering poisoned darts  (moderately wounded, 58% to hit)  You shoot a sling bullet. _The sling bullet closely misses the kobold brigand..>g׍   .>gB Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..>gt  #~# malfuriongg the Geomancer.>g y #~# Gargoyle .>g ##~## ##### Health: 46/46 ======================== .>g # ##.~.## ##...##  Magic: 10/11 =====================--- #####...~.####.~~.~#  AC: 10Str: 13 .>g2 ≈≈≈≈≈~~...~~~~.†.~~#  EV: 11Int: 20 #####~...~####~.~~.#  SH: 0.>g vDex: 12 # ##.~.## ##~.~##  XL:  8 Next: 10% Place: a Sewer .>g ##≈## ##@## Noise: ===------  Time: 4403.2 (0.0) #≈# #*# m) +7 sling of the Hierophant {flame, rF-  .>g ≈≈# #K# Fire: m) +7 sling of the Hierophant {f .>g ##≈# #~# Water .>g8  #≈# #~# .>g[ .~ ... K   kobold brigand (missile) .>g 2.†~ ....>g Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - kobold brigand.>gH Aim: a kobold brigand, wielding a +0 short sword and quivering poisoned darts  (moderately wounded, 80% to hit).>g #~#malfuriongg the Geomancer#~#Gargoyle##~## #####Health: 46/46 ======================== # ##.~.## ##...##.>g}Magic: 10/11 =====================--- #####...~.####.~~.~#AC: 10Str: 13 ≈≈≈≈≈~~...~~~~.†.~~#EV: 11Int: 20 #####~...~####~.~~.#SH: 0Dex: 12 # ##.~.## ##~.~##.>gXL:  8 Next: 10% Place: a Sewer##≈## ##@##Noise: ===------  Time: 4403.2 (0.0)#≈####m) +7 sling of the Hierophant {flame, rF- ≈≈##K#Fire: m) +7 sling of the Hierophant {f##≈#.>gR#~#Water #≈##~#.~....>gK   kobold brigand (missile).†~...  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  .>g6Press: ? - help, Shift-Dir - straight line, f/p - kobold brigandAim: a kobold brigand, wielding a +0 short sword and quivering poisoned darts  (moderately wounded, 80% to hit)  The blast of sand hits the kobold brigand!.>gL.>gLK~.>g06--4.7 (1.5.>gͮ.>gAiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - kobold brigandAim: a kobold brigand, wielding a +0 short sword and quivering poisoned darts  (moderately wounded, 80% to hit.>gı)  The blast of sand hits the kobold brigand! _The kobold brigand is severely wounded..>gT.>g9--.>gG.>gF _Unknown command..>g&  .>g'Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..>gS@s #~# malfuriongg the Geomancer #~# Gargoyle ##~## ##### Health: 46/46 ======================== # ##.~.## ##...##  Magic: 9/11===================----- .>g@:#####...~.####.~~.~#  AC: 10Str: 13 ≈≈≈≈≈~~...~~~~.†.~~#  EV: 11Int: 20 .>gA\#####~...~####~.~~.#  SH: 0Dex: 12 # ##.~.## ##~.~##  XL:  8 Next: 10% Place: a Sewer .>ggA\##≈## ##@## Noise: =--------  Time: 4404.7 (0.0) #≈# #K# m) +7 sling of the Hierophant {flame, rF-  ≈≈# #~#.>gA4 Fire: m) +7 sling of the Hierophant {f ##≈# #~# Water  .>gA!#≈# #~# .~ ... K   kobold brigand (missile).>g>BI .†~ ....>gBFCasting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  .>gB Press: ? - help, Shift-Dir - straight line, f/p - kobold brigandAim: a kobold brigand, wielding a +0 short sword and quivering poisoned darts  (severely wounded, 80% to hit).>gF  #~# malfuriongg the Geomancer #~# Gargoyle ##~## ##### Health: 46/46 ======================== .>gF # ##.~.## ##...##  Magic: 9/11===================----- #####...~.####.~~.~#  AC: 10Str: 13 ≈≈≈≈≈~~...~~~~.†.~~#  EV: 11Int: 20 #####~...~####~.~~.#  SH: 0Dex: 12 .>gqG d# ##.~.## ##~.~##  XL:  8 Next: 10% Place: a Sewer ##≈## ##@## Noise: =--------  Time: 4404.7 (0.0) .>gG L#≈# #K# m) +7 sling of the Hierophant {flame, rF-  ≈≈# #~#.>gG 4 Fire: m) +7 sling of the Hierophant {f ##≈# #~# Water  .>g H 8#≈# #~# .~ ... K   kobold brigand (missile) .>g5H 2.†~ ....>gH Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - kobold brigandAim: a kobold brigand, wielding a +0 short sword and quivering poisoned darts  (severely wounded, 80% to hit)  The blast of sand hits the kobold brigand!!  .>gH <You kill the kobold brigand!.>g@K  #~# #~# ##~## #####  ##...## #.>goK J     .>gK  ##≈## ##@## .>gK 4#≈# #)# ≈≈# #~# ##≈# #~# .>gL ?#≈#  .>g9L {.~ ... .†~ .>guL ... .>g 9).>g 496.2 (1.5.>gD /  --more--.>gH7C _You hear a splash. x2.>g<.>g>e _Your Conjurations skill increases to level 2!.>g33 .>g3##~## ##### .>gZ# ##.~.## ##...##.>gu####...~.####.~~.~ .>g"≈≈≈≈≈~~...~~~~.†.~ .>gm#####~...~####~.~~.# #.>g ##.~.## ##~.~##.>g .>g##≈## ##~## .>gAl #≈# #@# ≈.>g~.>g##.>g .>g`.~..~.>g_.>gV<-7.8 (1.6 _.>gH.>g  Things that are here: _a +0 short sword; 8 poisoned darts; a kobold corpse.>g.>ge.>g;f"-.>gff.>gl.>gr.>gx380 _.>g^y.>gm.>g+9.8 (2.>gx.>g.>g,10.8 (3.>g0.>gg.>g'10/11.>g7==1.8 (4.>gF.>gl.>g+2.8 (5.>g'.>gBA3.8 (6.>g.>g.>gV+4.8 (7.>g.>g.>gH==5.8 (8.>g~.>g.>g"+6.8 (9.>gn.>gq.>g/7.8 (10.0).>g.>g.>g4,8.8 (11.>ga.>gc.>g\1===9.8 (12.>g.>gAH ##~## ##### # ##.~.## ##...######...~.####.~~.~# .>gx≈≈≈≈≈~~...~~~~.†.~~# #####~...~####~.~~.# # ##.~.## ##~.~# .>gx##≈## ##~##  #≈# #)# ≈## Water ......>g##...##.>g.>g%/21.4 (13.6.>g8 .>g.  # ##.~.## ##...## # .>g] ~####...~.####.~~.~#  .>g| ≈≈≈≈≈~~...~~~~.†.~~ #####~...~####~.~~. # .>g  ##.~.## ##~.~# .>g ##≈## ##~##  .>g j #≈# #)# ≈ .>g7 ~ .>gv W## .~  .>g ... .>g ~.†~.~.....# .>g q##.~..~###### .>g .>gM.3.0 (15.2 .>g .>g[ ####...~.####.~~.~ ≈≈≈≈≈~~...~~~~.†.~~ #####~...~####~.~~. # ##.~.## ##~.~# .>g[J##≈## ##~##  #≈# #)# ≈~##  .>gG\.~ #...# #~.†~.#~~.....## .>g a .>gCa.4.6 (16.8 .>gf .>gSo ≈≈≈≈≈~~...~~~~.†.~ #####~...~####~.~~. # ##.~.## ##~.~# ##≈## ##~##  #≈# #)# ≈~## ##~##.~ #.@.# .>g#~.†~.#~~~.... .>gЛe####.~..~ .>g .>gT===6.2 (18.4 .>g .>g[k~~...~~~~.†.~~# ~...~####~.~~.#  ##.~.## ##~.~##  .>gS##≈## ##~## #≈# #)# ≈≈# #~#  .>g`##≈# #~#  .>g#≈# ##~## .~ #..@#  .>g=#~.†~.# ~~~~.....#  .>gi  .>g .>g6+7.2 (19 .>g .>g T ####~...~####~.~~.  .>g  ##.~.## ##~.~# ##≈## ##~##  #≈# #)#  .>g!≈ .>gG!~ .>gz!## .>g!  .>g!##~##.~ ##...## .>gD" #~.†@.#~~~~.... .>g"d####.~..~ .>g(9You enter the shallow water. .>g3),8.2 (20 .>gb)8Water  .>g, .>g}b ##.~.## ##~.~## ##≈## ##~# #≈# #)# ≈≈# #~###≈# #~# #≈##~## .~...## .>gbg .####~.†~.#.~~~~..@..#####.~..~# ##...## ###  .>gb*_Moving in this stuff is going to be slow. .>gg .>gMg69.8 (22.0 .>gj .>g# ##.~.## ##~.~## # ##≈## ##~## #≈# #)# ≈≈# #~# ##≈# #~# #≈# ##~## .>g: .~ ##...##~.####~.†~.#.~~~~.@...#.~####.~..~# .>gn$ ##...##  ##### .>gK .>g,30.8 (23 .>g .>gT.## ##.~.## ##~.~## ## ##≈## ##~## # #≈# #)# # .>g*r ≈≈# #~# # ##≈# #~# #≈# ##~## .>g .~ ##...##.~.####~.†~.# .>g B∩..~~~~@....#.~####.~..~# ##...## ##### .>g@ .>gN,1.8 (24 .>g .>g  .>g 4_Found a gate leading back out of this place. .>g$ J~~~.. .>g 7~.. .>ga  .>g^  .>gN ~.## ##.~.## ##~.~## ≈## ##≈## ##~## ≈# #≈# #)# ≈# ≈≈# #~#  .>g i≈# ##≈# #~# #≈# ##~## .~ ##...## .>g .~.####~.†~.# . .>g .∩..~~~@.....# . .>gD '~..~####.~..~#. ##...##  ##### .>g A  You enter the shallow water. .>g i2.8 (1.0)Water  .>gN  .>g(  ~.## ##.~.## ##~.~## #≈## ##≈## ##~## #≈# #≈# #)# #≈# ≈≈# #~#  .>gi  ≈# ##≈# #~###≈# ##~## .>g #.~ ##...##.~.####~.†~.# ~. .>g ~.∩..~~@~.....#. .>g %~..~####.~..~##.~ ##...### .>gC V ##### _Moving in this stuff is going to be slow. .>g  .>gN -4.4 (2.6 .>gy  .>gV #~~.## ##.~.## ##~.~## ##≈## ##≈## ##~##  .>gV  #≈# #≈# #)#  #≈# .>g1W W ≈≈# #~# .>gVW  ≈# ##≈# #~# .>gxW x ##≈# ##~## .>gW j#.~~ ##...## .>gsX ^#...~.####~.†~.# .~.≈~.∩..~@~~.....#.#~~..~####.~..~# .>gX #.~. ##...## .>gX  ##~ ###### .>g$`  .>g` -6.0 (4.2 .>gf  .>gP $#~~.## ##.~.## ##~.~##  ##≈## ##≈## ##~## #≈# .>g #≈# #)# #≈# ≈≈# #~# .>g  ≈# ##≈# #~# ##≈# ##~## .>g%  ##.~~# ##...## .>g #...~.####~.†~.# ≈.~. .>g ≈~.∩..@~~~.....# #... .>g #~~..~####.~..~# .>gT  ##.~.# ##...## ##~# ##### .>gŝ S #~# .>gҤ  .>gO -7.6 (5.8 .>g4  .>g  ##~~.## ##.~.## ##~.~## ##≈## ##≈## ##~## #≈# ##≈# #)# #≈# .>gO a ≈≈# #~# .>g{  ≈# ##≈# #~# .>g X ##≈# ##~## .>g b ##.~~## ##...## .>g #...~.####~.†~.#≈.~. .>g ≈~.∩.@~~~~.....# ##...#~~..~####.~..~# ##.~.## ##...## .>g g ##~# #####  .>g 5 #~ .>g) 4 #~ .>gJ # .>g  .>g6 -9.2 (7.4 .>g^  .>g  .>gZ, M##..~~.#####~...~####~.~~.##~~.## ##.~.## ##~.~####≈###≈## ##~####≈)# ≈≈≈###≈# #~#  ##≈# ##~##  ##.~~## ##...# ###...~@####~.†~ ≈≈.~. ≈≈≈~.∩..~~~~..... ##... ###~~..~####.~..~##.~.## ##...##~ .>g3  .>g14 +40.2 (8 .>g:  .>gt #..~~.#####~...~####~.~~.# ##~~.## ##.~.## ##~.~## ##≈## ##≈## ##~## #≈# ##≈# #)# #≈# ≈≈# #~# ≈# ##≈# #~# ##≈## ##~## ##.~~## ##...## ###...@.####~.†~.#≈.~.≈~.∩..~~~~.....##...#~~..~####.~..~#  ##.~.## ##...## .>ghu ' ##~## #####  #~  #~  #~ .>g{ A  You enter the shallow water. .>g{ c1.2 (9Water  .>g  .>g   ##~~.## ##.~.## ##~.~# ##≈## ##≈## ##~##  #≈#  .>gʶ #)#  ≈~  .>g .## .>g ##≈## ##~####.~~## ##...## .>g? ####...~.####~.†~.  .>gv ≈≈≈.~. ≈≈≈≈~.∩@.~~~~....  .>g ###... ####~~..~####.~..~ .>g ##.~.## ##...# ##~## #####  .>g 7 #~ .>g .  .>g% *_Moving in this stuff is going to be slow. .>g  .>g 72.8 (11.0) .>g  .>gd   ##≈## ##≈## ##~##  #≈#  #)#  ≈~ ## ##≈## ##~####.~~## ##...######...~.####~.†~. ≈≈≈.~. ≈≈≈≈~.∩..~~~~.... ###... ####~~.@~####.~..~ ##.~.## ##...# ##~## ##### S   adder (asleep)S.3.8 (12 _An adder comes into view. .>g ##≈## ##≈## ##~##malfuriongg the Geomancer .>g#≈###≈##)#Gargoyle#≈# .>g*≈≈##~# .>gHealth: 46/46 ========================≈###≈##~# .>gNMagic: 11/11 ========================##≈## ##~## .>gj[AC: 10Str: 13 .>gx##.~~## ##...##EV: 11 .>g.Int: 20 .>g####...~.####~.†~.#SH: 0 .>g,Dex: 12  .>gT≈≈≈.~. ≈≈≈≈~.∩..~~~~.....#XL:  8 Next: 19% Place: a Sewer  .>g> K###... ####~~.@~####.~..~#Noise: ---------  Time: 4443.8 (0.0) .>g\ ##.~*## ##...##m) +7 sling of the Hierophant {flame, rF-  .>gv ##*## #####Fire: m) +7 sling of the Hierophant {f .>g #*#*#*S   adder (asleep) .>g '*~ .>g SS.  You enter the shallow water.  .>g e_Moving in this stuff is going to be slow. _An adder comes into view. .>gU Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f - adder .>g @Aim: an adder (asleep, 98% to hit) .>g ; ##≈## ##≈## ##~##malfuriongg the Geomancer#≈###≈##)# .>g hGargoyle#≈#≈≈##~# .>gx Health: 46/46 ========================≈###≈##~# .>g Magic: 11/11 ========================##≈## ##~## .>g [AC: 10Str: 13 .>g K##.~~## ##...## .>gL [EV: 11Int: 20 .>g{ ####...~.####~.†~.#SH: 0 .>g( Dex: 12 ≈≈≈.~. ≈≈≈≈~.∩..~~~~.....#XL:  8 Next: 19% Place: a Sewer ###... ####~~.@~####.~..~#Noise: ---------  Time: 4443.8 (0.0) .>gZ {##.~.## ##...##m) +7 sling of the Hierophant {flame, rF- ##~## #####Fire: m) +7 sling of the Hierophant {f#~ .>g #~#~S   adder (asleep) .>g E.~S.  .>g 5_An adder comes into view. .>g Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f - adderAim: an adder (asleep, 98% to hit)  .>g@bYou shoot a sling bullet. The sling bullet hits the adder!  The sling bullet burns the adder. .>g3(( .>gZ((((. .>g}.~~~~.. .>g @20===5.2 (1.4 .>gT .>g;  Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f - adder  Aim: an adder (asleep, 98% to hit)  You shoot a sling bullet. The sling bullet hits the adder!  .>g^hThe sling bullet burns the adder. _You kill the adder! .>g  .>gJ! .>gK$ .>g&  .>g&8_Unknown command. .>g&n~...~~~~. .>gb' .>g* .>g`  #≈#  #)#  ≈~ ## .>g`+##≈## ##~####.~~## ##...######...~.####~.†~.  .>gda≈≈≈.~. ≈≈≈≈~.∩..~~~~.... ###... ####~~..~####.~..~ .>ga##.~@## ##...# ##~## #####  .>gas #~ ~. .>gg .>gh5---60 _ .>gIm .>g #≈# ##≈# #)# #≈# ≈≈# #~# .>g ≈# ##≈# #~# ##≈## ##~## # .>gKh ##.~~## ##...## # .>gR ####...~.####~.†~.#≈.~. ≈≈≈≈~.∩..~~~~.....# .>g^#... ####~~..~####.~..~# # ##.@.## ##...## .>g}a ##~## ##### .>g #~# #~# #~# .>g.~~ .>gO ..~ ~.~ .>g0A  You enter the shallow water. .>gG---7.2 (2 .>g<8Water  .>g .>g  ≈~ ## ##≈## ##~## ###.~~## ##...######...~.####~.†~.  .>g&≈≈≈≈.~. ≈≈≈≈~.∩..~~~~.... ####... ####~~..~####.~..~ # .>gP ##.~.## ##...# .>gv<##@## #####  #~# r   rat (asleep) .>gk...r. _Moving in this stuff is going to be slow. .>gK .>gA-8.8 (3.6 .>g .>gV _A rat comes into view. .>g t#≈#≈≈##~#malfuriongg the Geomancer≈###≈##~#Gargoyle##≈## ##~## .>g @Health: 46/46 ======================== ###.~~## ##...##Magic: 11/11 ======================== #####...~.####~.†~.#AC: 10Str: 13  .>gr 3≈≈≈≈.~. ≈≈≈≈~.∩..~~~~.....#EV: 11Int: 20  .>g ####... ####~~..~####.~..~#SH: 0Dex: 12 ###.~.## ##...##XL:  8 Next: 20% Place: a Sewer##@## #####Noise: ---------  Time: 4448.8 (0.0)#*#m) +7 sling of the Hierophant {flame, rF- #*# .>gr Fire: m) +7 sling of the Hierophant {f#*#Water .~*..*r   rat (asleep) .>g _~.*...r.  You enter the shallow water. _Moving in this stuff is going to be slow. _A rat comes into view.Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+} .>g wPress: ? - help, Shift-Dir - straight line, f - ratAim: a rat (asleep, 98% to hit) .>gx #≈#≈≈##~#malfuriongg the Geomancer≈# .>g x##≈##~#Gargoyle .>g W##≈## ##~## .>g }Health: 46/46 ======================== # .>g% a##.~~## ##...## .>gE }Magic: 11/11 ======================== # .>g ####...~.####~.†~.#AC: 10 .>g ,Str: 13  .>g 3≈≈≈≈.~. ≈≈≈≈~.∩..~~~~.....#EV: 11Int: 20  .>ge %####... ####~~..~####.~..~#SH: 0Dex: 12  .>g # .>g ##.~.## ##...## .>g XL:  8 Next: 20% Place: a Sewer##@## ##### .>g Noise: ---------  Time: 4448.8 (0.0)#~# .>g< m) +7 sling of the Hierophant {flame, rF- #~# .>gZ Fire: m) +7 sling of the Hierophant {f#~#Water  .>gy 5.~~ .>g 5..~ .>g r   rat (asleep)~.~ .>g ...r. _A rat comes into view.Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f - rat .>g Aim: a rat (asleep, 98% to hit)  You shoot a sling bullet. The sling bullet hits the rat!  The sling bullet burns the rat. .>g ?(((( .>gG v((† .>gm]~~~~~~ .>gyr8===50.2 (1.4 .>gw .>gy4  Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f - rat  Aim: a rat (asleep, 98% to hit)  You shoot a sling bullet. The sling bullet hits the rat!  .>gydThe sling bullet burns the rat. _You kill the rat! .>grV.~. .>gs .>gu .>g3  ## ##≈## ##~## ###.~~## ##...######...~.####~.†~. ≈≈≈≈.~. ≈≈≈≈~.∩..~~~~.... ####... ####~~..~####.~..~ # ##.~.## ##...# .>g##~## #####  #@# .~~~~.~.##~.~## .>g .>gO7---1.8 (1.6 .>g' .>g9  .>gG##≈## ##~## # .>gCa##.~~## ##...## .>ge####...~.####~.†~.  .>g≈≈≈≈.~. ≈≈≈≈~.∩..~~~~....  .>gv####... ####~~..~####.~..~ # .>g ##.~.## ##...# .>g  .>g`##~## #####  #~#  .>g.~~ .>g7...~~ .>gO~~~.~.# .>g?##...†.###### .>gQ .>gI---3.4 (3.2 .>g .>g' ###.~~## ##...######...~.####~.†~.  .>go'≈≈≈≈.~. ≈≈≈≈~.∩..~~~~....  .>g'v####... ####~~..~####.~..~ # .>g ( ##.~.## ##...# .>g(##~## #####  #~# #.~~##...~~#~~~~.~.# .>g( # .>gk- .>g--5.0 (4.8 .>g1 .>gd} ####...~.####~.†~.  .>ge≈≈≈≈.~. ≈≈≈≈~.∩..~~~~.... ####... ####~~..~####.~..~ # ##.~.## ##...# ##~## #####  #~# ##~## .>gQez#.@~##...~~# .>ge~~~~~.~.#Water  .>gYjC6.6 (6.4 .>gn .>gM~≈≈≈≈.~. ≈≈≈≈~.∩..~~~~.....# ~####... ####~~..~####.~..~# ##.~.## ##...## ##~## ### #~#  .>g] #~##~##.~~##.~~#.~~~~~~~.~.#.#####...†.# ##~.~## ###  .>gK8.2 (8.0 .>g .>gc.~≈≈≈≈.~. ≈≈≈≈~.∩..~~~~.....# .~####... ####~~..~####.~..~# ~## ##.~.## ##...## ## ##~## ##### #~# #~# ##~## .>g@ ##.~~## #@..~~#.~.~.#.#####...†.#  .>g  ##~.~## ##### .>gP .>g*9.2 (9 .>g .>g ####... ####~~..~####.~..~ ~## ##.~.## ##...# ##  ##~## #####  #~# ~ .>gT##~####.~~##K.#####...~~ .>g..~~~~~@~.~.#####...† .>g .>gMb##~.~# .>gtK   kobold (missile, asleep) .>g$  You enter the shallow water.  Moving in this stuff is going to be slow.  A kobold comes into view. It is wielding a +0 whip. .>g*f.KK) .>g,q==60.2 (10.0)Water  .>g0 .>g8( _The kobold shouts! .>g.~####... ####~~..~####.~..~#malfuriongg the Geomancer ~## .>g3##.~.## ##...##Gargoyle ####~## #####Health: 46/46 ======================== .>ge#~#Magic: 11/11 ========================#~#AC: 10Str: 13##~## .>gEV: 11Int: 20##.~~##SH: 0 .>gƠDex: 12.K#####...~~# .>gXL:  8 Next: 20% Place: a Sewer..*****@~.~.# .>g*Noise: ==-------  Time: 4460.2 (0.0)..#####...†.#m) +7 sling of the Hierophant {flame, rF- ##~.~##Fire: m) +7 sling of the Hierophant {f##### .>gI"Water  .>gzK   kobold (missile)Moving in this stuff is going to be slow.  .>g A kobold comes into view. It is wielding a +0 whip. _The kobold shouts!  Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f - kobold .>g`Aim: a kobold, wielding a +0 whip and quivering stones (58% to hit) .>g,6.~####... ####~~..~####.~..~#malfuriongg the Geomancer ~####.~.## ##...##Gargoyle ## .>g,-c##~## #####Health: 46/46 ========================#~#Magic: 11/11 ======================== .>gL-#~#AC: 10Str: 13 .>g-##~##EV: 11Int: 20##.~~##SH: 0 .>g-Dex: 12.K#####...~~# .>g-XL:  8 Next: 20% Place: a Sewer .>g-,..(((((@~.~.#Noise: ==-------  Time: 4460.2 (0.0) .>g-7..#####...†.# .>g.m) +7 sling of the Hierophant {flame, rF- ##~.~## .>g.Fire: m) +7 sling of the Hierophant {f#####Water K   kobold (missile)  .>g._The kobold shouts!  Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+} .>g.=Press: ? - help, Shift-Dir - straight line, f - kobold .>g/Aim: a kobold, wielding a +0 whip and quivering stones (58% to hit)  You shoot a sling bullet. The sling bullet hits the kobold.  The sling bullet burns the kobold. .>g" .>gi_.K~~~~ .>g 5=1.6 (1.4 .>gǸ .>g  Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f - kobold  Aim: a kobold, wielding a +0 whip and quivering stones (58% to hit)  .>g׻You shoot a sling bullet. The sling bullet hits the kobold.  The sling bullet burn _The kobold is severely wounded. .>g  .>g? Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. .>gI  .>g  .>g  .>g   .>g _You can't see any susceptible monsters within range! (Use Z to cast anyway.) .>g9  .>g:  .>g>  .>gA   .>gA @_Unknown command. .>g .~####... ####~~..~####.~..~#malfuriongg the Geomancer ~## .>gJ ##.~.## ##...##Gargoyle ####~## #####Health: 46/46 ========================#~#Magic: 11/11 ========================#~# .>gΜ AC: 10Str: 13##~##EV: 11Int: 20##.~~##SH: 0Dex: 12..#####...~~#XL:  8 Next: 20% Place: a Sewer .>g ..K****@~.~.#Noise: ===------  Time: 4461.6 (0.0)..#####...†.#m) +7 sling of the Hierophant {flame, rF-  .>gC ##~.~##Fire: m) +7 sling of the Hierophant {f##### .>gx Water K   kobold (missile)  .>g N_You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Unknown command.Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f/p - kobold .>g Aim: a kobold, wielding a +0 whip and quivering stones (severely wounded, 58%  to hit) .>g.~####... ####~~..~####.~..~#malfuriongg the Geomancer ~####.~.## ##...##Gargoyle ####~## #####Health: 46/46 ========================#~#Magic: 11/11 ========================#~#AC: 10 .>gwrStr: 13##~##EV: 11Int: 20##.~~##SH: 0Dex: 12 .>g&[..#####...~~#XL:  8 Next: 20% Place: a Sewer(((((((@~.~.#Noise: ===------  Time: 4461.6 (0.0)..#####...†.#m) +7 sling of the Hierophant {flame, rF- ##~.~##Fire: m) +7 sling of the Hierophant {f#####Water K   kobold (missile) _Unknown command. .>gLFire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f/p - koboldAim: a kobold, wielding a +0 whip and quivering stones (severely wounded, 58%  to hit)  You shoot a sling bullet..>g.>g|..~K~~~.>g-3.0 (1.4.>gA.>g"  Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f/p - kobold  Aim: a kobold, wielding a +0 whip and quivering stones (severely wounded, 58%  to hit)  You shoot a sling bullet. _The sling bullet barely misses the kobold..>g*  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..>gx..~####... ####~~..~####.~..~#  malfuriongg the Geomancer ~## ##.~.## ##...##  Gargoyle ##.>g/y##~## #####  Health: 46/46 ======================== .>gRyn#~#  Magic: 10/11 =====================--- #~#  AC: 10Str: 13 .>gy##~##  EV: 11Int: 20 .>gy##.~~##  SH: 0Dex: 12 .>gy#..#####...~~#  XL:  8 Next: 20% Place: a Sewer .>gEz?..~K***@~.~.#  Noise: ===------  Time: 4463.0 (0.0) ..#####...†.#  m) +7 sling of the Hierophant {flame, rF-  .>gz##~.~##  Fire: m) +7 sling of the Hierophant {f #####  Water .>gz .>gz K   kobold (missile).>gz .>g{ .>g {Casting: Sandblast (safe; 1% risk of failure)  .>g;{MConfirm with . or Enter, or press ? or * to list all spells..>gX{wAiming: Sandblast (safe; 1% risk of failure)  .>gs{IPress: ? - help, Shift-Dir - straight line, f/p - kobold.>g{Aim: a kobold, wielding a +0 whip and quivering stones (severely wounded, 80%  to hit).>g.~####... ####~~..~####.~..~#  malfuriongg the Geomancer .>g)~## ##.~.## ##...##  Gargoyle ##.>gL##~## #####  Health: 46/46 ======================== .>g#~#  Magic: 10/11 =====================--- .>g#~#  AC: 10Str: 13.>g .>g1##~##  EV: 11Int: 20 .>g##.~~##  SH: 0Dex: 12.>g .>g#..#####...~~#  XL:  8 Next: 20% Place: a Sewer .>gGd..~K~~~@~.~.#  Noise: ===------  Time: 4463.0 (0.0) .>gz..#####...†.#  m) +7 sling of the Hierophant {flame, rF- .>g .>g<##~.~##  Fire: m) +7 sling of the Hierophant {f #####  Water .>g  K   kobold (missile).>g.>g%Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - kobold.>giAim: a kobold, wielding a +0 whip and quivering stones (severely wounded, 80%  to hit)  .>g*The blast of sand hits the kobold!!  .>g4You kill the kobold!.>g/  .>g .>g  .>g .>g##~## ##### .>g3 .>gQF#~#  .>gF#~#  .>gy##~##  #  .>gCA..##  .>gq..~)###@~.~.#  ..#.>g2#  # .>gD ##### .>g.>g.>gPO)~~~.>gT6--4.5 (1.5.>gPY.>gEZ4--.>g7`/  --more--.>g .>g" _You hear a splash. x2.>g-H E~~~~.>gH &~...>g:J .>gQ .>gZ .>ga 4-50.>gnd .>gi .>g.j E-6.5 (2.>gn .>gHs .>gs +7.5 (3.>gw .>g| .>g} +8.5 (4.>g .>g .>g +9.5 (5.>g .>g B70.5 (6.>gO .>g .>gޖ 71===.>g $1.5 (7.>g .>gO .~####... ####~~..~####.~..~# .~## ##.~.## ##...###.>g - ##~## ##### #~# #~# ##~##.>g ##.~~##~..#####...~~#.>g .~)~~@~~.~.#~..#####...†.#.>g ##~.~## #####.>g .>g -3.1 (8.6.>g` .>g* ).~####... ####~~..~####.~..~# ~.~## ##.~.## ##...### ##~## ##### #~# #~# ##~##. ##.~~##.>g+ z.~..#####...~~#~...~)~@~~~.~.#.~..#####...†.#. ##~.~## #####.>g/ .>g 0 /4.7 (10.2).>g3 .>go ..~####... ####~~..~####.~..~ #~.~## ##.~.## ##...# ##~## ##### #~# #~## ##~###.. ##.~~##~.~..#####...~~#.~...~)@~~~~.~.#.~..#####...†.##.~ ##~.~### #####.>gs D6.3 (11.8.>gt .>g 6#....~####... ####~~..~####.~.. ##~.~## ##.~.## ##...  ##### ##~##  #~## #~# ##~ ##~###... ##.~~##.>gl #~.~..#####...~~#.~...~@~~~~~.~.##..~..#####...†.#.>g #.~. ##~.~## ### #####.>g .>g0 L===7.9 (13.4.>g- .>g   Things that are here:.>g  #....~####... ####~~..~####.~  ##~.~##.>g R ##.~.## ##.>gC - #####.>g O ##~## #.>g  #~#.>g 2 #~.>g + #~#.>g( a ##~# ##~##.>gR 9 ##...# ##.~~##.>gx ##~.~..#####...~~#.>g .~...@)~~~~~.~.#.>g p##..~..#####...†.#.>g d ##.~.# ##~.~##.>g* { #### #####a +0 whip; 4 stones; a kobold corpse.>gP .>gD .>g. 59.5 (15.0 _.>g.>g@e #....~####... ####~~..~####.~ ##~.~## ##.~.## ## ##### # ##~## .>giA #~ #~# #~ #~#.>gA ##~# ##~## ##...## ##.~~##.>g/B##~.~..#####...~~#.>gxB .~..@~)~~~~~.~.###..~..#####...†.#.>gB ##.~.## ##~.~## #### #####.>gI.>giJ781.1 (16.6.>gP.>gʉ#~.~## ##.~.## ##. ##### #~ ##~## ## #~ #~# .>gO.##~###~####...## ##.~~#####~.~..#####...~~.>gNJ....~...~)~~~~~.~.###..~.@#####...† ##.~.## ##~.~#.>gX #### ##### .>ga.>g+2.1 (17.>g.>g ##~.~## ##.~.## ## ##### #~ ##~##  #~ #~# #~.>g# #~# ##~## ##~## ##...## ##.~~####~.~..#####...~~#.~...~)~~~~~.~.#.>gp_ ###..~@.#####...†.# ##.~.## ##~.~## ##### #####.>gA3.1 (18.>g.>gX....~####... ####~~..~####.##~.~## ..##.~.## ########~## # #~ #~#  ##~## ##~##  ##...## ##.~~#####~.~..#####...~~.....~.@.~)~~~~~.~####..~..#####...†.##.~.## ##~.~####### #####.>gA4.1 (19.>gZ.>g M≈≈≈≈.~. ≈≈≈≈~.∩..~~~~.>g ....~####... ####~~..~####.##~.~## ..##.~.## ######.>g 1##~## #.>gJ v #~ #~# .>gt ##~## ##~##  ##...## ##.~~#.>g #####~.~@.#####...~~.....~...~)~~~~~.~.>gL ####..~..#####...†..>gy x##.~.## ##~.~##.>g.>g+5.1 (20.>g.>gT #.....# ####...~.#### #....~≈≈≈≈.~.. ≈≈≈≈~.∩..~~~~.>gT #....~####...! ####~~..~##~.~## ....~.##.>gTR##### #~#.>g)U^#~## #~#.>gPUH #~# #~.>g|U+ #~.>gU_ ##~## ##.>gU ##.@.## ##.~~##.>gU ####~.~..#####...~~#.>gV .....~...~)~~~~~.~.#####..~..#####...†.#.~.## ##~.~####### #####.>g_.>g_+6.1 (21.>gpf.>gM#~~.# ##.~~## .# .!~~~ ####...~.####≈≈≈≈.~.. ≈≈≈≈~.∩..~~~~.>g/....~####...! ####~~..~#####~.~## ... ##.~.## ######.>g^ ##~##.>g #~# #~#  ##@## ##~## .>gǮ ##...## ##.~~#.>g####~.~..#####...~~.>g.....~...~)~~~~~.~.##.>g;.>g9You enter the shallow water..>gd7.1 (22Water .>g.>gbM ##~## .>g ; ##≈## #~~.## ##.~~## ##.~~## .# .!~~~ ####...~.####.>gs≈≈≈≈.~..~ ≈≈≈≈~.∩..~~~~....~####...! ####~~..~#####~.~## ... ##.~.## ########~##.>g #@# #~#  ##~## ##~## .>g% ##...## ##.~~#.>gT####~.~..#####...~~#Water .>g{+.).>g!.>gQ# _Moving in this stuff is going to be slow..>g.>g5.8.7 (24.2.>g'.>g8PM #~# ≈#  ##~## ##≈## ##≈## #~~.## ##.~~## ##.~~## .>gP.# ##.!~~~#####...~.####≈≈≈≈.~..~≈≈≈≈≈~.∩..~~~~....~####...!. ####~~..~#####~.~## ... ##.~.## ########~##.>gPm #~# #~# .>gQ; ##~## ##~## ##...## ##.~~##Water .>gzQ~.~....~...~.>gQ#..~..#######.>gX.>gBY/90.3 (25.8.>gO_.>gqM# ≈.>g[t #~# #≈#  .>g ##~## ##≈## ##≈## .>g#~~.## ##.~~## ##.~~## .>gۙ}.####.!~~~#####...~.####.>g-≈≈≈≈.~..~≈≈≈≈≈~.∩..~~~~....~####...!.#####~~..~###.>gkc##~.~## #...# ##.~.## #.>g#######~##.>gܚm #~# #~# .>g##~## ##~##.>g+"Water .>gQ!.>g.~...##.~.##.>gäD1.9 (27.4.>g.>gU78 M## ≈ #~# #≈#  .>g ##~## ##≈## ##≈## #~~.## ##.~~## ##.~~## .>g}.####.!~~~#####...~.####≈≈≈≈.~..~≈≈≈≈≈~.∩..~~~~....~####...!.#####~~..~###.>g3##~.~## #.@.# ##.~.## ###### ##~## ##~##.>gam #~# #~# .>g##~## ##~##..~...>g.>g@/3.5 (29.0.>g.>gI+m##~## ##≈###≈## ##~# #≈# ##≈# #~# #≈# ≈≈# ~# #≈# ##≈# ## ##≈## ##≈## ##~~.## ##.~~## ##.~~## #.....####.!~~~#####...~.#####....~≈≈≈≈.~..~≈≈≈≈≈~.∩..~~~~.#....~####...@.#####~~..~####.##~.~## ##...## ##.~.## ####### ##~###~## ##~##~# ~##~## ~## ##...## ##.~~#.>g>,#####~.~..#####...~~#.....~...~)~~~~~.~.#.>g]2A4.5 (30.>g6.>g;.>g<+5.5 (31.>g@.>gun...## ##~~.## ##.~.###~## ##≈## ##≈## #~# #≈###≈# #~# #≈# ≈≈# #~# #≈.>gv ##≈#  ##~## ##≈## ##≈## .>gv ##~~.## ##.~~## ##.~~## # #.....####.!~~~#####...~.#### #....~≈≈≈≈.~@.~≈≈≈≈≈~.∩..~~~~ #....~####.....#####~~..~##~.~## ##...## ##.~.####### ##~###~## #~#.>gwl #~# #~# #~.>g?w3 ##~## ## ##...## ##.~~##.>gnw ####~.~..#####...~~# _d - 2 potions of enlightenment (gained 1).>g~.>g+6.5 (32.>gJ.>g$ #.....####..~~.#####~...~##...## ##~~.## ##.~.###~## ##≈## ##≈## #~# #≈###≈#.>gx #~# #≈# ≈≈# #~# #≈ ##≈ ##~## ##≈## ##≈## .>g ##~~.## ##.~~## ##.~~##  #.....####.@~~~#####...~.###.>g #....~≈≈≈≈.~..~≈≈≈≈≈~.∩..~~~ #....~####.....#####~~..~##.>g_~.~## ##...## ##.~.####### ##~###~## #~# #~#.>g` #~# #~.>g ##~## ## ##...## ##.~~##.>g6.>g+7.5 (33.>go.>g.>g=+8.5 (34.>g.>g  ##...## ##~~.## ##.~.## ~## ##≈## ##≈## ~# #≈# ##≈# .>g#~# #≈# ≈≈# #~# #≈# ##≈# ##~## ##≈###≈###~~.## ##.~~## ##.~~## #.>gk#.....####..~~~#####...~.#####....~≈≈≈≈.~@.~≈≈≈≈≈~.∩..~~~~.>gw#....~####.....#####~~..~######~.~## ##...## ##.~.## ### ##~## ##~## .>gac#~# ~##.>g##~## ##~###...## ##.~####~.~..#####...~~.>go# _j - 2 fuming inky potions (gained 1).>g-A9.5 (35.>g.>g,N-  ##~## ##≈## ##≈##  #~# #≈#   ≈.>gN####~## ##≈#####~~.## ##.~~## ##.~~## #.....####..~~~#####...~.###~≈≈≈≈.~..~≈≈≈≈≈~.∩..~~~~~####..@..#####~~..~####.>g1O}#~.~## ##...## ##.~.##  ##### ##~## ##~## .~......~...~)~~~~~.~.#.>gS.>gS-500.5 (36.>gW.>g  #~# #≈#   ≈##.>g:^##~## ##≈###.>g^##~~.## ##.~~## ##.~~## #.>gv.....####..~~~#####...~.###.>g~≈≈≈≈.~..~≈≈≈≈≈~.∩..~~~~.>gҏ^~####.....#####~~..~####.>g#~.~## ##.@.## ##.~.## .>g6 ##### ##~## ##~##  .>gv#~# #~# ~...>ge####..~..#####...†.#.>gW1.5 (37.>gqP  ≈##.>g^##~## ##≈###.>g/##~~.## ##.~~## ##.~~## #.....####..~~~#####...~.###.>g}~≈≈≈≈.~..~≈≈≈≈≈~.∩..~~~~####.....#####~~..~#####~.~## ##...## ##.~.##  ##### ##@## ##~##  #~# #~# ..~..##.~.## ##~.~##.>gA  You enter the shallow water..>gWN2.5 (38Water .>g.>g.>g" ####~## ##≈###.>gl###~~.## ##.~~## ##.~~## #.....####..~~~#####...~.###~≈≈≈≈.~..~≈≈≈≈≈~.∩..~~~~####.....#####~~..~#####~.~## ##...## ##.~.## .>g# ##### ##~## ##~##  #@# #~# .>g###~## ##~##Water .~....>g[$##.~.####### ##### _Moving in this stuff is going to be slow..>g ).>gH).4.1 (39.6.>g)-.>gav ##~## ##≈#####~~.## ##.~~## ##.~~## #.....####..~~~#####...~.###~≈≈≈≈.~..~≈≈≈≈≈~.∩..~~~~####.....#####~~..~####.>gca#~.~## ##...## ##.~.##  ##### ##~## ##~##  .>ga#~# #~# ##~## ##~##.>ga##...## ##.~~##~.~..Water ..~...~#..~..#######.>gf.>gg.5.7 (41.2.>gk.>gܞ( ##~~.## ##.~~## ##.~~## #.....####..~~~#####...~.###.>g@~≈≈≈≈.~..~≈≈≈≈≈~.∩..~~~~####.....#####~~..~#####~.~## ##...## ##.~.## .>g ##### ##~## ##~##  #~# #~# ##@## ##~####...## ##.~~##.>g####~.~..#####...~~.)Water .>gQ#.>gJ.>g.7.3 (42.8.>g.>g  #.....####..~~~#####...~.## #....~≈≈≈≈.~..~≈≈≈≈≈~.∩..~~~ #....~####.....#####~~..~### ##~.~## ##...## ##.~.## .>g ##### ##~## ##~##  #~# #~ #~# #~##~###~##.>g`..## ##.~~##.>gg####~.~..#####...~~# .....~...~)~~~~~.~.# ####..~..#####...†.# ##.~.## ##~.~##.>gzV ##### ### .>g!.>g\68.9 (44.4.>g.>g< ~≈≈≈≈.~..~≈≈≈≈≈~.∩..~~~####.....#####~~..~####~.~## ##...## ##.~.##  ##### ##~## ##~##  #~# #~# ##~## ##~####...## ##.~~##.>gV####~@~..#####...~~?~.....~...~)~~~~~.~..>g.#####..~..#####...†.>g$A9.9 (45.>g ).>g\ #....~####.....#####~~..~## ##~.~## ##...## ##.~.##  ##### ##~## ##~ #~# #~ #~# #~##~###~##...## ##.~~##.>g\?.#####~.~..#####...~~#.?~....@~...~)~~~~~.~.#.>gP]..#####..~..#####...†.# ##.~.## ##~.~## ##### ### .>gcB10.9 (46.>gqg.>g? #....~####.....#####~~..~ ##~.~## ##...## ##.~.## ##### ##~## ##~## #~# #~# #~# #~#.>gO ##~## ##~## ##...## ##.~~##~?.#####~.~..#####...~~#K.?~...@.~...~)~~~~~.~.#.>g{:.#####..~..#####...†.# ##.~.## ##~.~## .>gX ##### #####.>gK   kobold brigand (missile, asleep).>g.>g,1.9 (47.>gp.>g  .>gA kobold brigand comes into view. It is wielding a +0 short sword and quivering_curare-tipped darts..>gPn#....~####.....#####~~..~# malfuriongg the Geomancer##~.~## ##...## ##.~.## Gargoyle.>gQ%##### ##~## ##~## Health: 46/46 ========================#~##~#Magic: 11/11 ========================#~##~#AC: 10Str: 13##~## ##~## EV: 11Int: 20.>g}Q##...## ##.~~## SH: 0Dex: 12.>gQ~?.#####~.~..#####...~~# XL:  8 Next: 20% Place: a SewerK******@.~...~)~~~~~.~.# Noise: ---------  Time: 4511.9 (0.0)...#####..~..#####...†.# m) +7 sling of the Hierophant {flame, rF- .>g=RN##.~.## ##~.~## Fire: m) +7 sling of the Hierophant {f##### #####K   kobold brigand (missile, asleep)A kobold brigand comes into view. It is wielding a +0 short sword and quivering_curare-tipped darts..>gxRFire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f - kobold brigandAim: a kobold brigand, wielding a +0 short sword and quivering curare-tipped  .>gR!darts (asleep, 98% to hit).>g$#....~####.....#####~~..~# malfuriongg the Geomancer##~.~## ##...## ##.~.## Gargoyle##### ##~## ##~## Health: 46/46 ========================#~##~#.>g Magic: 11/11 ========================#~##~#AC: 10Str: 13.>gՁq##~## ##~## EV: 11Int: 20##...## ##.~~## SH: 0.>g .Dex: 12.>gC~?.#####~.~..#####...~~# XL:  8 Next: 20% Place: a SewerK.?~...@.~...~)~~~~~.~.# Noise: ---------  Time: 4511.9 (0.0).>g˂...#####..~..#####...†.# m) +7 sling of the Hierophant {flame, rF- ##.~.## ##~.~## Fire: m) +7 sling of the Hierophant {f##### #####K   kobold brigand (missile, asleep).>gyFire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f - kobold brigandAim: a kobold brigand, wielding a +0 short sword and quivering curare-tipped  darts (asleep, 98% to hit)  You shoot a sling bullet.  The sling bullet hits the kobold brigand..>g/  --more--.>g^  ((((((K  )The sling bullet burns the kobold brigand.  The kobold brigand shouts!.>g1K.?~...  The kobold brigand is moderately wounded.((((((The kobold brigand throws a curare-tipped dart..>g.?~...  The curare-tipped dart hits you. You resist..>gFu((((((The kobold brigand throws a curare-tipped dart..>gU.?~....>ge7===3.3 (1.4.>g .>g#.>g@,/  --more--.>g_Kj _The curare-tipped dart hits you. You resist..>g.>gh.>g.>g( _Unknown command..>g.>g #....~####.....#####~~..~# malfuriongg the Geomancer.>g ##~.~## ##...## ##.~.## Gargoyle##### ##~## ##~## Health: 46/46 ========================#~##~#.>g/ Magic: 11/11 ========================#~##~#AC: 10.>gh Str: 13##~## ##~## EV: 11Int: 20.>g ##...## ##.~~## SH: 0Dex: 12.>g ~?.#####~.~..#####...~~# XL:  8 Next: 20% Place: a SewerK******@.~...~)~~~~~.~.# Noise: ===------  Time: 4513.3 (0.0).>gQ ...#####..~..#####...†.# m) +7 sling of the Hierophant {flame, rF- ##.~.## ##~.~## Fire: m) +7 sling of the Hierophant {f##### #####.>gv K   kobold brigand (missile) .>g _The curare-tipped dart hits you. You resist. _Unknown command..>g Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f/p - kobold brigand.>g Aim: a kobold brigand, wielding a +0 short sword and quivering curare-tipped  darts (moderately wounded, 58% to hit).>g n#....~####.....#####~~..~# malfuriongg the Geomancer##~.~## ##...## ##.~.## Gargoyle.>g J##### ##~## ##~## Health: 46/46 ========================#~##~#.>gD eMagic: 11/11 ========================.>gh L#~##~#.>g [AC: 10Str: 13.>g ##~## ##~## EV: 11Int: 20.>g ##...## ##.~~## SH: 0.>g, .Dex: 12.>g ~?.#####~.~..#####...~~# XL:  8 Next: 20% Place: a Sewer.>g xK.?~...@.~...~)~~~~~.~.# Noise: ===------  Time: 4513.3 (0.0).>g ...#####..~..#####...†.# m) +7 sling of the Hierophant {flame, rF- .>g2 ##.~.## ##~.~## Fire: m) +7 sling of the Hierophant {f.>gU I##### #####.>g K   kobold brigand (missile)Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}.>gȮ GPress: ? - help, Shift-Dir - straight line, f/p - kobold brigand.>g iAim: a kobold brigand, wielding a +0 short sword and quivering curare-tipped  .>g Wdarts (moderately wounded, 58% to hit)  .>g= PYou shoot a sling bullet.  The sling bullet hits the kobold brigand!.>g5 /  --more--.>g (((((( The sling bullet burns the kobold brigand..>g) .?~...  The kobold brigand is severely wounded..>ghu((((((The kobold brigand throws a curare-tipped dart..>gYU.?~....>gZ-4.7 (1.4.>g`.>gbd _The curare-tipped dart hits you. You resist..>g6n#....~####.....#####~~..~# malfuriongg the Geomancer##~.~## ##...## ##.~.## Gargoyle.>gJ##### ##~## ##~## Health: 46/46 ========================#~##~#.>gMagic: 11/11 ========================#~##~#AC: 10Str: 13##~## ##~## EV: 11Int: 20##...## ##.~~## SH: 0Dex: 12.>g~?.#####~.~..#####...~~# XL:  8 Next: 20% Place: a Sewer.>gK******@.~...~)~~~~~.~.# Noise: ===------  Time: 4514.7 (0.0)...#####..~..#####...†.# m) +7 sling of the Hierophant {flame, rF- ##.~.## ##~.~## Fire: m) +7 sling of the Hierophant {f##### #####K   kobold brigand (missile)The kobold brigand throws a curare-tipped dart. _The curare-tipped dart hits you. You resist.  .>gFire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f/p - kobold brigandAim: a kobold brigand, wielding a +0 short sword and quivering curare-tipped  .>gNUdarts (severely wounded, 58% to hit).>gn#....~####.....#####~~..~# malfuriongg the Geomancer##~.~## ##...## ##.~.## Gargoyle.>g=V##### ##~## ##~## Health: 46/46 ========================#~##~#Magic: 11/11 ========================#~##~#AC: 10Str: 13.>gh##~## ##~## EV: 11Int: 20##...## ##.~~## SH: 0Dex: 12~?.#####~.~..#####...~~# XL:  8 Next: 20% Place: a Sewer(((((((@.~...~)~~~~~.~.# Noise: ===------  Time: 4514.7 (0.0)...#####..~..#####...†.# m) +7 sling of the Hierophant {flame, rF- .>g}e##.~.## ##~.~## Fire: m) +7 sling of the Hierophant {f##### #####K   kobold brigand (missile) _The curare-tipped dart hits you. You resist.  Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}.>gPress: ? - help, Shift-Dir - straight line, f/p - kobold brigandAim: a kobold brigand, wielding a +0 short sword and quivering curare-tipped  darts (severely wounded, 58% to hit)  .>gYou shoot a sling bullet..>gK.?~...  Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f/p - kobold brigand  Aim: a kobold brigand, wielding a +0 short sword and quivering curare-tipped  .>g(darts (severely wounded, 58% to hit)  You shoot a sling bullet.  The sling bullet misses the kobold brigand..>g.>g&/  --more--.>gA .>gAI((((((.>g BHThe kobold brigand throws a curare-tipped dart..>g`.>g|.K?~....>gS-6.1 (1.4.>g.>gd _The curare-tipped dart hits you. You resist..>gr #....~####.....#####~~..~# malfuriongg the Geomancer##~.~## ##...## ##.~.## Gargoyle##### ##~## ##~## Health: 46/46 ========================#~##~#.>g Magic: 11/11 ========================#~##~#AC: 10.>gQ Str: 13##~## ##~## EV: 11.>g Int: 20##...## ##.~~## SH: 0Dex: 12.>g^ ~?.#####~.~..#####...~~# XL:  8 Next: 20% Place: a Sewer.>g @.K*****@.~...~)~~~~~.~.# Noise: ===------  Time: 4516.1 (0.0)...#####..~..#####...†.# m) +7 sling of the Hierophant {flame, rF- .>g ##.~.## ##~.~## Fire: m) +7 sling of the Hierophant {f.>g" ##### #####K   kobold brigand (missile).>gZ KThe kobold brigand throws a curare-tipped dart. .>g _The curare-tipped dart hits you. You resist.  Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}.>g Press: ? - help, Shift-Dir - straight line, f/p - kobold brigandAim: a kobold brigand, wielding a +0 short sword and quivering curare-tipped  .>g Udarts (severely wounded, 58% to hit).>g5 n#....~####.....#####~~..~# malfuriongg the Geomancer##~.~## ##...## ##.~.## Gargoyle.>g6 %##### ##~## ##~## Health: 46/46 ========================#~##~#Magic: 11/11 ========================#~##~#AC: 10Str: 13##~## ##~## EV: 11Int: 20.>g7 ##...## ##.~~## SH: 0Dex: 12~?.#####~.~..#####...~~# XL:  8 Next: 20% Place: a Sewer(((((((@.~...~)~~~~~.~.# Noise: ===------  Time: 4516.1 (0.0).>gc8 ...#####..~..#####...†.# m) +7 sling of the Hierophant {flame, rF- ##.~.## ##~.~## Fire: m) +7 sling of the Hierophant {f##### #####K   kobold brigand (missile) .>g8 _The curare-tipped dart hits you. You resist.  Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f/p - kobold brigandAim: a kobold brigand, wielding a +0 short sword and quivering curare-tipped  darts (severely wounded, 58% to hit)  You shoot a sling bullet..>g .>g r..K~....>g -7.5 (1.4.>g .>gu Y  Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}.>g Press: ? - help, Shift-Dir - straight line, f/p - kobold brigand  Aim: a kobold brigand, wielding a +0 short sword and quivering curare-tipped  .>g Xdarts (severely wounded, 58% to hit)  .>gS jYou shoot a sling bullet. _The sling bullet completely misses the kobold brigand..>g .>g#....~####.....#####~~..~# malfuriongg the Geomancer.>gX##~.~## ##...## ##.~.## Gargoyle##### ##~## ##~## Health: 46/46 ========================#~#.>g#~#Magic: 11/11 ========================#~##~#AC: 10Str: 13##~## ##~## EV: 11Int: 20.>g##...## ##.~~## SH: 0Dex: 12.>g֋~?.#####~.~..#####...~~# XL:  8 Next: 20% Place: a Sewer.>gX..K****@.~...~)~~~~~.~.# Noise: ===------  Time: 4517.5 (0.0).>gX...#####..~..#####...†.# m) +7 sling of the Hierophant {flame, rF- ##.~.## ##~.~## Fire: m) +7 sling of the Hierophant {f.>gI##### #####.>gьK   kobold brigand (missile)You shoot a sling bullet. .>g H_The sling bullet completely misses the kobold brigand..>gDFire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f/p - kobold brigand.>g~Aim: a kobold brigand, wielding a +0 short sword and quivering curare-tipped  darts (severely wounded, 58% to hit).>gl#....~####.....#####~~..~# malfuriongg the Geomancer##~.~## ##...## ##.~.## Gargoyle##### ##~## ##~## Health: 46/46 ========================.>g*#~##~#Magic: 11/11 ========================#~##~#AC: 10.>gfStr: 13##~## ##~## EV: 11Int: 20##...## ##.~~## SH: 0Dex: 12.>g~?.#####~.~..#####...~~# XL:  8 Next: 20% Place: a Sewer.>g...K~...@.~...~)~~~~~.~.# Noise: ===------  Time: 4517.5 (0.0)...#####..~..#####...†.# m) +7 sling of the Hierophant {flame, rF- ##.~.## ##~.~## Fire: m) +7 sling of the Hierophant {f##### #####.>gwK   kobold brigand (missile)Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}.>gPress: ? - help, Shift-Dir - straight line, f/p - kobold brigandAim: a kobold brigand, wielding a +0 short sword and quivering curare-tipped  .>gڄdarts (severely wounded, 58% to hit)  You shoot a sling bullet.  The sling bullet hits the kobold brigand..>g/  --more--.>g ((((The sling bullet burns the kobold brigand..>g6I ~...  The kobold brigand is severely wounded..>g{Q s((((The kobold brigand throws a curare-tipped dart..>g j~...8.9 (1.4.>g .>gA d _The curare-tipped dart hits you. You resist..>g  _Unknown command..>gqt  .>gtCasting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..>gU.>gKV.>g^.>ggc_You can't see any susceptible monsters within range! (Use Z to cast anyway.).>g#....~####.....#####~~..~# malfuriongg the Geomancer.>g##~.~## ##...## ##.~.## Gargoyle##### ##~## ##~## Health: 46/46 ========================#~#.>g#~#Magic: 11/11 ========================#~#.>gFm#~#AC: 10Str: 13.>gn##~## ##~## EV: 11Int: 20.>g##...## ##.~~## SH: 0Dex: 12.>g١~?.#####~.~..#####...~~# XL:  8 Next: 20% Place: a Sewer.>gV..K****@.~...~)~~~~~.~.# Noise: ===------  Time: 4518.9 (0.0)...#####..~..#####...†.# m) +7 sling of the Hierophant {flame, rF- .>g.##.~.## ##~.~## Fire: m) +7 sling of the Hierophant {f.>gY##### #####K   kobold brigand (missile).>gTConfirm with . or Enter, or press ? or * to list all spells. .>g_You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}.>g֢Press: ? - help, Shift-Dir - straight line, f/p - kobold brigandAim: a kobold brigand, wielding a +0 short sword and quivering curare-tipped  .>gUdarts (severely wounded, 58% to hit).>gNl#....~####.....#####~~..~# malfuriongg the Geomancer##~.~## ##...## ##.~.## Gargoyle##### ##~## ##~## Health: 46/46 ========================.>gO#~##~#Magic: 11/11 ========================#~##~#AC: 10Str: 13##~## ##~## EV: 11Int: 20##...## ##.~~## SH: 0Dex: 12.>gP~?.#####~.~..#####...~~# XL:  8 Next: 20% Place: a Sewer(((((((@.~...~)~~~~~.~.# Noise: ===------  Time: 4518.9 (0.0).>gNP...#####..~..#####...†.# m) +7 sling of the Hierophant {flame, rF- ##.~.## ##~.~## Fire: m) +7 sling of the Hierophant {f##### #####.>gPK   kobold brigand (missile) _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}.>gQPress: ? - help, Shift-Dir - straight line, f/p - kobold brigandAim: a kobold brigand, wielding a +0 short sword and quivering curare-tipped  darts (severely wounded, 58% to hit)  You shoot a sling bullet..>gF..K~...  Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}  Press: ? - help, Shift-Dir - straight line, f/p - kobold brigand  .>gDAim: a kobold brigand, wielding a +0 short sword and quivering curare-tipped  darts (severely wounded, 58% to hit)  You shoot a sling bullet.  .>gSThe sling bullet closely misses the kobold brigand..>g.>g/  --more--.>g & .>g" o((((The kobold brigand throws a curare-tipped dart..>g ~...  The curare-tipped dart hits you. You resist..>gZ v(((((((The kobold brigand throws a curare-tipped dart..>g@ t~...@.~.>gs .20.3 (1.4.>g  .>g# X _The curare-tipped dart closely misses you..>g# n#....~####.....#####~~..~# malfuriongg the Geomancer##~.~## ##...## ##.~.## Gargoyle.>gp ##### ##~## ##~## Health: 46/46 ========================#~##~#Magic: 11/11 ========================#~#.>g m#~#AC: 10Str: 13.>gӝ ##~## ##~## EV: 11Int: 20##...## ##.~~## SH: 0Dex: 12.>g1 ~?.#####~.~..#####...~~# XL:  8 Next: 20% Place: a Sewer..K****@.~...~)~~~~~.~.# Noise: ===------  Time: 4520.3 (0.0).>gc ...#####..~..#####...†.# m) +7 sling of the Hierophant {flame, rF- .>g ##.~.## ##~.~## Fire: m) +7 sling of the Hierophant {f##### #####.>g K   kobold brigand (missile)The kobold brigand throws a curare-tipped dart. .>g <_The curare-tipped dart closely misses you..>g Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f/p - kobold brigand.>g7 Aim: a kobold brigand, wielding a +0 short sword and quivering curare-tipped  darts (severely wounded, 58% to hit).>g͖ n#....~####.....#####~~..~# malfuriongg the Geomancer##~.~## ##...## ##.~.## Gargoyle.>g& ##### ##~## ##~## Health: 46/46 ========================#~##~#Magic: 11/11 ========================#~##~#AC: 10Str: 13##~## ##~## EV: 11Int: 20##...## ##.~~## SH: 0Dex: 12~?.#####~.~..#####...~~# XL:  8 Next: 20% Place: a Sewer..K~...@.~...~)~~~~~.~.# Noise: ===------  Time: 4520.3 (0.0).>g] ...#####..~..#####...†.# m) +7 sling of the Hierophant {flame, rF- ##.~.## ##~.~## Fire: m) +7 sling of the Hierophant {f##### #####.>g K   kobold brigand (missile)Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}.>gї Press: ? - help, Shift-Dir - straight line, f/p - kobold brigandAim: a kobold brigand, wielding a +0 short sword and quivering curare-tipped  .>g darts (severely wounded, 58% to hit)  You shoot a sling bullet.  The sling bullet hits the kobold brigand..>g /  --more--.>g/ (((( The sling bullet burns the kobold brigand..>gG.>gMT?K....>gyN-1.7 (1.4.>gS.>gVZ _The kobold brigand is almost dead..>g}q  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..>gx> #....~####.....#####~~..~# malfuriongg the Geomancer .>g>##~.~## ##...## ##.~.## Gargoyle ##### ##~## ##~##  Health: 46/46 ======================== .>g>#~# #~#  Magic: 10/11 =====================--- .>g?#~# #~#  AC: 10Str: 13.>g%? ##~## ##~##  EV: 11Int: 20.>gM? ##...## ##.~~## SH: 0Dex: 12 .>g?3~?.#####~.~..#####...~~# XL:  8 Next: 20% Place: a Sewer .>g?%..?K***@.~...~)~~~~~.~.# Noise: ===------  Time: 4521.7 (0.0) ...#####..~..#####...†.# m) +7 sling of the Hierophant {flame, rF-  .>g@##.~.## ##~.~## Fire: m) +7 sling of the Hierophant {f ##### #####   K   kobold brigand (missile).>g@Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..>g@Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - kobold brigand.>g@Aim: a kobold brigand, wielding a +0 short sword and quivering curare-tipped  darts (almost dead, 80% to hit).>g;{ #....~####.....#####~~..~# malfuriongg the Geomancer ##~.~## ##...## ##.~.## Gargoyle ##### ##~## ##~##  Health: 46/46 ======================== #~# #~#  Magic: 10/11 =====================--- .>gI<#~# #~#  AC: 10Str: 13 ##~## ##~##  EV: 11Int: 20 ##...## ##.~~## SH: 0Dex: 12 ~?.#####~.~..#####...~~# XL:  8 Next: 20% Place: a Sewer .>g<E..?K...@.~...~)~~~~~.~.# Noise: ===------  Time: 4521.7 (0.0) ...#####..~..#####...†.# m) +7 sling of the Hierophant {flame, rF-  ##.~.## ##~.~## Fire: m) +7 sling of the Hierophant {f ##### #####  .>g< K   kobold brigand (missile).>g2=Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - kobold brigandAim: a kobold brigand, wielding a +0 short sword and quivering curare-tipped  darts (almost dead, 80% to hit)  The blast of sand hits the kobold brigand!!  You kill the kobold brigand!.>gA ..  ##...##  .>gLA##### ##~## ##~##  #~# #~#  .>g{A6#~# #~#  ##~## ##~##  ##...##  .>gAl~?..## .>gA..?)###@.~...~)~~~~ ....##† .>g5B##.~.##  #####  .>geB#.>g;)....>gT\2-8--.>g3.2 (1.5.>gs.>g4--.>g/  --more--.>gl, _You hear a splash. x2.>g9  #....~####.....#####~~..~ ##~.~## ##...## ##.~. ##### ##~## ##~## #~# #~#.>g:  #~# #~# ##~## ##~### ##...## ##.~~.~?.#####~.~..#####...~~#..?)..@..~...~)~~~~~.~..>gq: #...#####..~..#####...†.# ##.~.## ##~.~ ##### #####.>g^? .>g@ 4-40.>gXD .>g`E .>gwl #....~####.....#####~~.. ##~.~## ##...## ##.~. ##### ##~## ##~ #~#.>gwR #~# #~# #~# ##~## ##~## ##...## ##.~~.>g)x#.~?.#####~.~..#####... #..?).@...~...~)~~~~~.~.>g]x #...#####..~..#####...† ## ##.~.## ##~.~ ##### .>g}.>gs~@-5.>g.>gW.>g=E #....~####.....#####~~.>gg> ##~.~## ##...## ##.~ ##### ##~## ##~ #~# #~ #~# #~# ##~## ##~.>g>v ###. ##...## ##. #.~?.#####~.~..#####... #..?)@....~...~)~~~~~..>g> #...#####..~..#####... ### ##.~.## ##~. ##### .>gnK.>gL&6.>gS.>gT.>gn0 #....~####.....#####~~ ##~.~## ##...## ##. ##### ##~## ## #~# # #~#.>g0C # ## ##~## ## ###.# ##...## ##..>g0 #.~?.#####~.~..##### #..?@.....~...~)~~~~~.>g1^ #...#####..~..##### #### ##.~.## ##~ ##### .>g69You enter the shallow water..>gg7b-7Water .>g7.>gx;.>g>R _Moving in this stuff is going to be slow.  Things that are here: .>g ?N_a +0 short sword; a curare-tipped dart.>g1 #....~####.....##### ##~.~## ##...## ## ##### ##~## .>g9C #~#  #~#  ## ##~##  ###.## ##...## ##.>gz #.~?.#####~.~..##### #..@).....~...~).>gA #...#####..~..##### ##### ##.~.## ## ##### .>g%.>g?8.8 (1.6 _.>g+.>g*.>gZ1==9.8 (2.>g.>g@2 _v - 2 scrolls of identify (gained 1).>g .>g .>gJ .>g .>gy -30.8 (1.0.>g .>g .>g7 *1.8 (2.>g .>gM .>g *2.8 (3.>g] .>g .>g G==3.8 (4.>g .>g .>gG *4.8 (5.>gs .>g .>g *5.8 (6.>g .>g @6.8 (7.>g .>g .>gB #2.>gm 6==7.8 (8.>g $ .>g\X P #....~≈≈≈≈.~..~≈≈≈≈≈ #....~####.....###~.~## ##...####### ##~## #~# #~  ### ##~##  ###.## ##...## #.>gX t.~@.#####~.~..######...).....~...~)~~~ #...#####..~..###.>gX Y##### ##.~.#######.>g] .>g^ *8.8 (9.>ga .>gf .>gKg /9.8 (10.0).>gj .>gl O _B - a scroll labelled JUVUXTE LEMUOWO.>gl .>g$..>g%.>g.>g+y#....~####.....#####~##~.~## ##...## ### ##~##  #~# #~# ### ##~##.>g+###.## ##...## ###.~..#####~.~..#####.##..@).....~...~)~~~~.>g;,...#####..~..#####.##### ##.~.##  .>g,7##### .>g0.>g1140.0).>g4.>gj #....~####.....#####~##~.~## ##...## ##.##### ##~## ##~# .>gj##~# #### ##~## #.>g!k}###.## ##...## ##..>gKk#.~..#####~.~..#####.##...@.....~...~)~.>gtk#...#####..~..#####.##### ##.~.## ##~##### #.>gqA  You enter the shallow water..>gr==1.8 (2Water .>gFu.>gSU _Moving in this stuff is going to be slow.  Things that are here:.>g #....~####.....#####~~.##~.~## ##...## ##.~.>g@##### ##~## ##~#~# #~.>g#~# #~### ##~## ##~.>g###.## ##...## ##.~.>g#.~..#####~.~..#####..>g[A##...)@....~...~)~~~~~.#...#####..~..#####..>g~##### ##.~.## ##~..>gܱn##### #a +0 short sword; a curare-tipped dart.>g{.>g?3.4 (3.6 _.>g .>g.#....~####.....#####~~.##~.~## ##...## ##.~.##### ##~## ##~##~# .>g3#~##~# .>g#~#.>g]### ##~## ##~#.>gC~###.## ##...## ##.~.>g#.~..#####~.~..#####...~.>gQ##...).@...~...~)~~~~~.~#...#####..~..#####...†.>gu##### ##.~.## ##~.~##### #.>g.>gY.>g1*4.4 (4.>g-.>gO#....~####.....#####~~..~##~.~## ##...## ##.~.###### ##~## ##~##~# .>gEP#~# #~# #~# ### ##~## ##~#.>gwP_###.## ##...## ##.~~#.>gP#.~..#####~.~..#####...~.>gP##...)..@..~...~)~~~~~.~..>gLQr#...#####..~..#####...†.##### ##.~.## ##~.~###### #.>gX.>ghY*5.4 (5.>g_.>g@a#....~####.....#####~~..~###~.~## ##...## ##.~.###### ##~## ##~## #~# #~# .>gy#~# #~# ### ##~## ##~## ###.## ##...## ##.~~#.>gi#.~..#####~.~..#####...~~###...)...@.~...~)~~~~~.~.##...#####..~..#####...†.#.>gp##### ##.~.## ##~.~###.>gD.>g*6.4 (6.>g>.>g##~.~## ##...## ##.~.## ### ##~## ##~##  #~# ~# #~# #~# .>g#### ##~###~####.## ##...## ##.~#.~..#####~.~..#####...~~# ##...).....~...~)~~~~~.~.# .>gyQ...#####@.~..#####...†.# ##### ##.~.## ##~.~##  .>ga##### ##### .>gP.>g*7.4 (7.>g.>g##~.~## ##...## ##.~.## ##### ##~## ##~## #~# #~# #~# #~# ### ##~## ##~## ###.## ##...## ##.~~## #.~..#####~.~..#####...~~# ##...).....~...~)~~~~~.~.# .>gn#...#####.@~..#####...†.# ##### ##.~.## ##~.~## ##### ##### .>g@8.4 (8.>gy .>gV#....~####.....#####~~..~######~.~## ##...## ##.~.## ###### ##~## ##~#.>gAWy#~# #~#  .>gW^#~# ~# .>gW ### ##~## ##~## ###.## ##...## ##.~~## .>gLX#.~..#####~.~..#####...~~# .>gX##...).....~@..~)~~~~~.~.# .>gX#...#####..~..#####...†.# .>gX##### ##.~.## ##~.~##### #####.>g)Y.>g`.>g>a.>ga#9.4 (9.>gh.>g<#....~####.....#####~~..~####..>g1.##~.~## ##...## ##.~.## ###### ##~## ##~## ##~# #~# #~# .>g#~# ### ##~## ##~## ###.## ##...## ##.~~## #.~..#####~.~..#####...~~# .>gs)##...).....~.@.~)~~~~~.~.# #...#####..~..#####...†.# ##### ##.~.## ##~.~## .>g .>g.>g/50.4 (10.6).>gſ.>g#....~####.....#####~~..~####.~##~.~## ##...## ##.~.## ##.##### ##~## ##~## ##~# #~# #~# #~# ### ##~## ##~## ###.## ##...## ##.~~## #.~..#####~.~..#####...~~# ##...).....~..@~)~~~~~.~.# #...#####..~..#####...†.# ##### ##.~.## ##~.~## #####1.4 (11.>g<#....~####.....#####~~..~####.~.##~.~## ##...## ##.~.## ##.##### ##~## ##~## ##~# .>g]=B#~# #~# #~# ### ##~## ##~##  .>g=:###.## ##...## ##.~~##  #.~..#####~.~..#####...~~#  ##...).....~...@)~~~~~.~.# .>gJ>V#...#####..~..#####...†.# ##### ##.~.## ##~.~## .>gCH  You enter the shallow water..>gXD]2.4 (12Water .>gg:~Q #....~####.....#####~~..~####.~. .>g~##~.~## ##...## ##.~.## ##..>g ##### ##~## ##~## #.>gXJ#~# #~# .>g)#~# .>g *#~# .>gW### ##~## ##~## .>g###.## ##...## ##.~~## .>g#.~..#####~.~..#####...~~# .>g##...).....~...~@~~~~~.~.#  .>g/#...#####..~..#####...†.#  .>gd##### ##.~.## ##~.~## .>g##### ##### _Moving in this stuff is going to be slow..>g9.>g.4.0 (14.2.>gS.>gØ$  Things that are here:.>gq ....~####.....#####~~..~####.~..~ #~.~## ##...## ##.~.## ##...# .>g!##### ##~## ##~## ##~# #~# #~# #~#  .>g=### ##~## ##~## .## ##...## ##.~~## .~..#####~.~..#####...~~# .>g...).....~...~)@~~~~.~.# #...#####..~..#####...†.# .>gf_##### ##.~.## ##~.~## ##### #####  .>gDa +0 whip; 4 stones; a kobold corpse.>g.>g55.6 (15.8 _.>g".>g!~####.....#####~~..~####.~..~# ~.~## ##...## ##.~.## ##...# ##~## ##~## ##### #~# #~# #~# #~# ### ##~## ##~## .>g.## ##...## ##.~~## ~..#####~.~..#####...~~# ...).....~...~)~@~~~.~.# ...#####..~..#####...†.#  ##.~.## ##~.~## ##### ##### .>g .>g .7.2 (17.4.>g.>gA~####.....#####~~..~####.~..~# .~## ##...## ##.~.## ##...##  ##~## ##~## ##### #~# #~# #~# #~#  ##~## ##~## .>gBv.## ##...## ##.~~## ..#####~.~..#####...~~# .).....~...~)~~@~~.~.# #####..~..#####...†.#  ##.~.## ##~.~## ##### ##### .>g?F.>gF.8.8 (19.0.>gI.>gU}w~≈≈≈≈.~..~≈≈≈≈≈~.∩..~~~~.....# ##.....#####~~..~####.~..~# ~## ##...## ##.~.## ##... ## ##~#.>g}##~## ######~# #~#  #~# ~# .>gk~# ##~## ##~## ## ##...## ##.~~## #####~.~..#####@..~~# .>g~.).....~...~)~~~~~.~.# .#####..~..#####...†.# ## ##.~.## ##~.~.>gO_##### #####.>g߃.>gX760.4 (20.6.>g.>g^####..~~~#####...~.####~.†~.# ~≈≈≈≈.~..~≈≈≈≈≈~.∩..~~~~.....# ##.....#####~~..~####.~..~# .>g%##...## ##.~.## ##... # ##~#.>g##~## ######~# .>g#~#  #~# ~#  .>gN`##~## ##~## .>g# ##...## ##@~~## .>g#####~.~..#####...~~# .>g).....~...~)~~~~~.~.# ###..~..#####...†..>gO# # ##.~.## ##~.~.>g?##### #####.>g.>gk+1.4 (21.>g.>gc# ##.~~## ##.~~## ##...## ####..~~~#####...~.####~.†~.# .>g; ≈≈≈≈.~..~≈≈≈≈≈~.∩..~~~~.....# ##.....#####~~..~####.~..~# .>g ##...## ##.~.## ##...##~#.>g ~##~## #####.>gY #~# .>g ]#~# ~# .>gd ~#  ##~## ## .>g 4 ##...## ##.~~## ####~.~..#####...~~# .>g) .....~...~)~~~~~.~.#.>gy ###..~..#####...†.###.~.## ##~.~.>g >##### #####.>gUA  You enter the shallow water..>g,2.4 (22.>g8Water .>g.>gZ M ##≈## ##≈## ##~##  ##.~~## ##.~~## ##...# ####..~~~#####...~.####~.†~ .>gZN≈≈≈≈.~..~≈≈≈≈≈~.∩..~~~~..... ####.....#####~~..~####.~..~ # ##...## ##.~.## ##...####~## ##~## ##### #~# #@#  ##~## ##~##  ##...## ##.~~## ####~.~..#####...~~#Water .>g8[~#You enter the shallow water. _Moving in this stuff is going to be slow..>g`D4.0 (24.2.>gd.>gM #≈#  #~#  ##≈## ##≈## ##~## .>g՛ ##.~~## ##.~~## ##...# ####..~~~#####...~.####~.†~ ≈≈≈≈.~..~≈≈≈≈≈~.∩..~~~~..... ####.....#####~~..~####.~..~ # ##...## ##.~.## ##...####~## ##~## ##### #~# #~#  ##~## ##~## ##...## ##.~~##Water ...~~#~~~.~.###...†.######.>g.>g6.5.6 (25.8.>gA.>g*IM ≈.>g> #≈# ##≈# #~#  ##≈## ##≈## ##~## .>g ##.~~## ##.~~## ##...# ####..~~~#####...~.####~.†~ .>gD≈≈≈≈.~..~≈≈≈≈≈~.∩..~~~~..... #.>g###.....#####~~..~####.~..~ .>gl# ##...## ##.~.## ##...####~## ##@## #####.>gl #~# #~# .>gA##~## ##~##Water .>g~~.~.##~.~##.>g4.>g.7.2 (27.4.>g.>g%$#≈# ##≈# #)# #≈# ≈≈# #~# ≈# ##≈# #~#  ##≈## ##≈## ##~##  ##.~~## ##.~~## ##...## .>g${###..~~~#####...~.####~.†~.# ≈≈≈.~..~≈≈≈≈≈~.∩..~~~~.....# ##.....#####~~..~####.~..~# ##...## ##.~@## ##...##~###~## ######~# .>g%%#~# ~# #~# ~## ##~##  ##...## ##.~~## ###~.~..#####...~~.>g~%# ....~...~)~~~~~.~.# ###..~..#####...†.#.>g*.>g&+68.8 (29.0.>g_/.>gcM##≈### ##~####) ≈ #≈# ##≈# #~#  ##≈## ##≈## ##~##  ##.~~## ##.~~## ##...# ###..~~~#####...~.####~.†~ ≈≈≈.~..~≈≈≈≈≈~.∩..~~~~..... .>g?d###.....#####~~.@~####.~..~##...## ##.~.## ##...####~## ##~## ######~##~#~..>giA9.8 (30.>g m.>g##~~.## ##.~.## ##~.##≈###≈## ##~#.>gF7#≈# ##≈# #)# #≈# ≈≈# #~# .>gL≈# ##≈# #~# ≈## ##≈## ##~## .>g^ ##.~~## ##.~~## ##...## ##..~~~#####...~.####~.†~.# .>gq≈≈.~..~≈≈≈≈≈~.∩.@~~~~.....# ##.....#####~~..~####.~..~#  .>gʤ##...## ##.~.## ##...##~###~#.>gi;# ##### ~# #~#~## ##~## .>g ##...## ##.~~## ##~.~..#####...~~#.>gU.>gϭ%70.8 (31.>gY.>g:##~~.## ##.~.## ##~.~##  .>g##≈## ##≈## ##~## .>g #≈# ##≈# #)# .>gx+#≈# .>ga≈≈# #~# .>g #≈# ##≈# #~#  .>gr##≈## ##≈## ##~## .>g##.~~## ##.~~## ##...## .>g>..~~~#####...~.####~.†~.# .>g.~..~≈≈≈≈≈~.∩..@~~~.....# .>gW.....#####~~..~####.~..~# .>g##...## ##.~.## ##...## .>g  .>gV5#~# #~.>ga#  ##~## ##.>g$J~## .>g .>g; You enter the shallow water..>g,1.8 (32.>gn8Water .>gB .>gG: & ~~.## ##.~.## ##~.~## ##≈## ##≈## ##~##  .>gB #≈# ##≈# #)#  #≈# ≈≈# #~#  #≈# ##≈# #~# ##≈## ##≈## ##~## .~~## ##.~~## ##...## ..~~~#####...~.####~.†~.# .~..~≈≈≈≈≈~.∩..~@~~.....# .....#####~~..~####.~..~# ...## ##.~.## ##...## ##~## ##~## #####  #~# #~#  #~# #~# [.>gCC 1P_Moving in this stuff is going to be slow.3.4 (33.6.>gt ~~.## ##.~.## ##~.~## ≈## ##≈## ##~## #≈# ##≈# #)# #≈# ≈≈# #~# #≈# ##≈# #~# ≈## ##≈## ##~## .~~## ##.~~## ##...## ~~~#####...~.####~.†~.# .>gu ~..~≈≈≈≈≈~.∩..~~@~.....# #####~~..~####.~..~# ...## ##.~.## ##...## ~## ##~## ##### #~# #~# .>gy .>gz .5.0 (35.2.>g .>g .## ##.~.## ##~.~## ≈## ##≈## ##~## ≈# ##≈# #)# ≈# ≈≈# #~# .>gb 6≈# ##≈# #~# ≈## ##≈## ##~## ~~## ##.~~## ##...## ~~~#####...~.####~.†~.# ..~≈≈≈≈≈~.∩..~~~@.....# .>g I#####~~..~####.~..~# ## ##.~.## ##...## ~## ##~## ##### .>g .>g .6.6 (36.8.>g .>g2 .## ##.~.## ##~.~## ## ##≈## ##~## # ##≈# #)# # ≈≈# #~# # ##≈# #~# ## ##≈## ##~## ## ##.~~## ##...## .>g +#####...~.####~.†~.# ~≈≈≈≈≈~.∩..~# #####~~..~####.~..~# ## ##.~.## ##...## ## ##~## ##### .>g L8.2 (38.4.>g, .>gH- ###~...~####~.~~.# ##.~.## ##~.~##≈## ##~## ##≈# #)#  ≈≈# #~#  .>g- a##≈# #~# # ##≈## ##~## ## ##.~~## ##...## ~#####...~.####~@†~.# ~≈≈≈≈≈~.∩..~~~~.....# .>g,. i###~~..~####.~..~# ##.~.## ##...##~## #####  #~.>g. # # ##~## ## ##.~~##.>g2 A9.2 (39.>g5 .>gMh ≈≈≈≈≈~~...~~~~.†.~~# ###~...~####~.~~.# .>gh [##.~.## ##~.~###≈## ##~####≈# #)# .>g2i ≈≈# #~#  ##≈# #~# .>gi ! ##≈## ##~## # ##.~~## ##.@.## .>gj #####...~.####~.†~.# ≈≈≈≈≈~.∩..~~~~.....# .>gj 5###~~..~####.~..~###.~.## ##...##~## ##### .>gk & #~.>gTk G# ##~.>gk ,##.>gp B80.2 (40.>gt .>g M#####...~.####.~~. ≈≈≈≈≈~~...~~~~.÷.~~ #####~...~####~.~~. # ##.~.## ##~.~##.>g # ##~####) ≈ #~#  ##≈## ##@##  ##.~~## ##...## #####...~.####~.†~ ≈≈≈≈≈~.∩..~~~~.....#.>gr (#.>gP A  You enter the shallow water..>gͭ d1.2 (41Water .>gv .>g M ##.~.## ##...# #####...~.####.~~.~ .>g p≈≈≈≈≈~~...~~~~.÷.~~ #####~...~####~.~~. # ##.~.## ##~.~##.>g\ # ##~####) ≈ #@#  .>g ##≈## ##~##  ##.~~## ##...## #####...~.####~.†~.#Water ~.>g #You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.>gf 4. _Moving in this stuff is going to be slow..>g .>gf .2.8 (43.0.>g .>g|# M ##~## #####  ##.~.## ##...## #####...~.####.~~.~ ≈≈≈≈≈~~...~~~~.÷.~~####~...~####~.~~. .>g$ .# ##.~.## ##~.~### ##~####.>gj$ =) ≈.>g%  #~#  ##≈## ##~## # ##.~~## ##...##Water ~.†~.#.>gv% ~.....###.~..~######.>g6* D4.4 (44.6.>gI/ .>gd M #~#  ##~## #####  ##.~.## ##...## #####...~.####.~~.~# ≈≈≈≈≈~~...~~~~.÷.~~#####~...~####~.~~. # ##.~.## ##~.~##.>gbe # ##~#### ≈ #~# ##≈## ##~##Water ......>ge %##...##.>g"j .>gj .6.0 (46.2.>gKn .>g| _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  Things that are here:.>g :M #~#  ##~## #####  ##.~.## ##...# #####...~.####.~~. .>gۦ u≈≈≈≈≈~~...~~~~.÷.~~#####~...~####~.~~.# # ##.~.## ##~.~### ##@####) ≈ #~# ##≈## ##~##.~..~ .>g  You enter the shallow water.  Things that are here:  a +0 short sword; 8 poisoned darts; a kobold corpse.>g .>g\ 57.6 (47.8 _.>g .>g 78 M##~## #~#  ##~## #####  ##.~.## ##...# #####...~.####.~~. ≈≈≈≈≈~~...~~~~.÷.~~####~...~####~.~~.# # ##.~.## ##~@~### ##~####) ≈##≈#.>g l#~#....>g L9.2 (49.4.>g .>g|, ## ##...## ##~## #~#.>g,  #~#  ##~## ### ##.~.## ##...## .>g- .#####...~.####.~~.~# ~≈≈≈≈≈~~...~~~~.÷.~~# .#####~...~####~@~~.# .>gz- ## ##.~.## ##~.~## # ##≈## ##~####≈# #)# ≈≈# .>g- #~# ##≈# #~#.>g-  ##≈## ##~# ##.~~## ##...## ~#####...~.####~.†.>g_. 3~.#.>g4 .>g4 ,90.2 (50.>gb9 .>gPo ..#####.....### ~## ##...## ###~## # #~# #~# .>go  ##~## ### ##.~.## ##...## ..#####...~.####.~~.~#~≈≈≈≈≈~~...~~~~@÷.~~# .>go ~.#####~...~####~.~~.# .## ##.~.## ##~.~## ## ##≈## ##~## .>g$p N###≈# #)# # ≈≈# #~# ##≈# #~#.>g^p ##≈## ##~ ##.~~## ##..##.>g t .>glt +1.2 (51.>gw .>gX ~..#####.....### †~## ##...## ~## ##~## .>g ^~# #~# ~# #~# .>g٭ t†## ##~## #####.>g& .## ##.~.## ##...##.>gY .#####...~.####.~~.~# .>g ∩.~≈≈≈≈≈~~...~~~@.÷.~~#.>gȮ ~.#####~...~####~.~~.# .>g ~.## ##.~.## ##~.~## .>g* ;≈## ##≈## ##~## ≈# ##≈# #)# ≈#.>gį  ≈≈# #~# ≈# ##≈# #~# ≈## ##≈## ##~## ~~## ##.~~## ##...##.>gɵ A  You enter the shallow water..>g> d2.2 (52Water .>g .>g D ~..#####.....### .>g .†~## ##...## #~## ##~## .>g! 1#~# #~# .>gT #~#.>g ) #~# .>g t#†## ##~## ##### .>g ~..## ##.~.## ##...## .>g ∩...#####...~.####.~~.~# .>gC ~∩.~≈≈≈≈≈~~...~~@~.÷.~~# .>g .~~.#####~...~####~.~~.#.>g ~.## ##.~.## ##~.~## .>g #≈## ##≈## ##~## .>g( #≈# ##≈# #)# .>gX #≈#.>g k ≈≈# #~# .>g t#≈# ##≈# #~# .>g u#≈## ##≈## ##~## .>gh .~~## ##.~~## ##...## _Moving in this stuff is going to be slow.3.8 (54.0.>g5 .~~..#####.....### #.†~## ##...## #.>g6 h#~## ##~##  #~# #~#  #~# #~# ##†## ##~## ##### .>g6 m#~..## ##.~.## ##...## ~∩...#####...~.####.~~.~# .~∩.~≈≈≈≈≈~~...~@~~.÷.~~# ..>g6 .~~.#####~...~####~.~~.# #~~.## ##.~.## ##~.~## #.>g7 #≈## ##≈## ##~## .>g57 5 #≈# ##≈# #)#  #≈# ≈≈# #~# .>gg7  #≈# ##≈# #~# ##≈## ##≈## ##~## .>g7 #.~~## ##.~~## ##...##.>g< .>g,= .5.4 (55.6.>gAA .>gt ]#.~~..#####.....### ##.†~## ##...##  ##~## ##~## #~# #~# #~#.>gt  #~#  ##†## ##~## ##### #.>g8u #~..## ##.~.## ##...## .>gou ]#~∩...#####...~.####.~~.~# †.~∩.~≈≈≈≈≈~~...@~~~.÷.~~# #..~~.#####~...~####~.~~.# #.>gu #~~.## ##.~.## ##~.~##  ##≈## ##≈## ##~## #≈# ##.>gv ≈# #)# #≈# ≈≈# #~# .>g9v - #≈# ##≈# #~#  ##≈## ##≈## ##~## .>gyv ##.~~## ##.~~## ##...##.>g{ .>g{ .7.0 (57.2.>g .>g  #~~.~.~~~~~.~..~....  #.~~..#####.....###.†~## ##...###~## ##~## #~# #~# #~ #~# .>g  ##†## ##~## ###  ##~..## ##.~.## ##...## ##~∩...#####...~@####.~~.~# ~†.~∩.~≈≈≈≈≈~~...~~~~.÷.~~#..~~.#####~...~####~.~~.#~~.## ##.~.## ##~.~##.>g- #≈## ##≈## ##~## #≈###≈# #)# #≈# ≈≈# #~# #≈ ##≈# #~ .>g  ##≈## ##≈## ##~.>gø L8.6 (58.8.>g .>gT  #.....#####~~~.~#### #~~.~.~~~~~.~..~.... #.~~..#####.....###.†~## ##...###~## ##~## #~#.>g  #~# #~ #~#  ##†## ##~## ###  ##~..## ##.~@## ##...## ###~∩...#####...~.####.~~.~# )~†.~∩.~≈≈≈≈≈~~...~~~~.÷.~~# ###..~~.#####~...~####~.~~.#.>g ~~.## ##.~.## ##~.~###≈## ##≈## ##~## #≈###≈# #)# #≈# .>g ≈≈# #~# #≈ ##≈# #~.>g .>gI +9.6 (59.>g .>g. ##~.~## ##~.~##  #.....#####~~~.~#### #~~.~.~~~~~.~..~.... #.~~..#####.....###.>g/.†~## ##...###~## ##~## #~# #~# #~ #~# .>gY/ ##†## ##@## ### # ##~..## ##.~.## ##...## .>g/O####~∩...#####...~.####.~~.~# ~)~†.~∩.~≈≈≈≈≈~~...~~~~.÷.~~# .>g/####..~~.#####~...~####~.~~.# # ##~~.## ##.~.## ##~.~###≈## ##≈## ##.>g.0~## #≈###≈# #)# #≈# .>gc0k≈≈# #~#.>g6A  You enter the shallow water..>g_7f600.6 (60Water .>g;.>gs! M ##### ##### #~.~## ##~.~## .>gnt(.....#####~~~.~####~~.~.~~~~~.~..~.....~~..#####.....#####.†~## ##...####~## ##~##.>gu: #~# #@#  ##†## ##~## ##### .>g}u ##~..## ##.~.## ##...# ####~∩...#####...~.####.~~.~#Water ≈~.>guH###≈# .>g=v@_Moving in this stuff is going to be slow..>gP~D2.2 (62.4.>g.>gٸrM ##### ##### #~.~## ##~.~## .....#####~~~.~####~~.~.~~~~~.~..~.....~~..#####.....#####.†~## ##...####~## ##~##.>g #~# #~#  ##†## ##~## ##### # ##~..## ##.~.## ##...##Water ...~.≈~~...~##~...~####≈##.>goD3.8 (64.0.>g.>g)M ##### ##### #~.~## ##~.~## .....#####~~~.~####~~.~.~~~~~.~..~.....~~..#####.....#####.†~## ##...####~## ##@## #~# #~# ##†## ##~## #####Water .>gp~~...##.~.##.>g}D5.4 (65.6.>g.>gW3!### ##### ##~.~## ##~.~## #.....#####~~~.~#### #~~.~.~~~~~.~..~....#.~~..#####.....#####.†##..##~###~##~# #~# ~# #~#  ##†## ##~## #####  ##~..## ##.~.## ##...## ###~∩...#####...~.####.~~.~# )~†.~∩.~≈≈≈≈≈~~...~~~~.÷.~~###..~~.#####~...~####~.~~.#.>g{6L7.0 (67.2.>g:.>g*J### #####  ##~.~## ##~.~##  #.....#####~~~.~#####~K#~~.~.~~~~~.~..~.....!.  #.~~..#####....@#####.†##....>g+##~###~# ~# #~#†## ##~## ##### K   kobold brigand (missile, asleep)  ##~..## ##.~.## ##...## ##~∩...#####...~.####.~~.~# .>g+~†.~∩.~≈≈≈≈≈~~...~~~~.÷.~~#.>g4*You enter the shallow water. _Moving in this stuff is going to be slow.  A kobold brigand comes into view. It is wielding a +0 dagger and quivering  poisoned darts..>g,5,8.0 (68.>g9.>gA] _Found a fuming orange potion..>gi  ##### #####   ##~.~##  ###~~~.~#####~K  ~~~.~..~.....!. .>gO #....@###  ##.†~## ##...##  ##~## ##~##  #~# #~#  #~# #~#  ##†## ##~## #####   ##.~.##  ∩. ∩~~~~.÷.~~# .>g75.>g͘  ##### #####   ##~.~##  .>gB###~~~.~#####~K  ~~~.~..~.....!.  .>g#....@###  ##.†~## ##...## .>g$2 ##~## ##~##  #~# #~  #~# #~ .>g ##†## ##~## #####   ##.~.## .>g∩.∩~~~~.÷.>g.>gդ.>g9.>gDe _A kobold brigand is nearby!.>gmalfuriongg the GeomancerGargoyleHealth: 46/46 ========================Magic: 12/12 ========================##### #####AC: 10Str: 13  .>g##~.~## ##~.~##EV: 11Int: 20  #.....#####~~~.~#####*KSH: 0Dex: 12  #~~.~.~~~~~.~..~*****!.XL:  8 Next: 28% Place: a Sewer  #.~~..#####....@###Noise: ---------  Time: 4608.0 (0.0)  ##.†~## ##...##.>gm) +7 sling of the Hierophant {flame, rF- ##~## ##~##Fire: m) +7 sling of the Hierophant {f#~##~##~##~###†## ##~## #####K   kobold brigand (missile, asleep)##~..## ##.~.## ##...## ##~∩...#####...~.####.~~.~# ~†.~∩.~≈≈≈≈≈~~...~~~~.÷.~~# .>g~_Found a fuming orange potion. _A kobold brigand is nearby!Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f - kobold brigandAim: a kobold brigand, wielding a +0 dagger and quivering poisoned darts  (asleep, 98% to hit).>gmalfuriongg the GeomancerGargoyleHealth: 46/46 ========================Magic: 12/12 ========================##### #####AC: 10.>g7Str: 13  ##~.~## ##~.~##EV: 11Int: 20  #.....#####~~~.~#####(KSH: 0Dex: 12  .>g+#~~.~.~~~~~.~..~(((((!.XL:  8 Next: 28% Place: a Sewer  #.~~..#####....@###Noise: ---------  Time: 4608.0 (0.0)  .>g##.†~## ##...##m) +7 sling of the Hierophant {flame, rF- ##~## ##~##Fire: m) +7 sling of the Hierophant {f#~##~##~##~###†## ##~## #####K   kobold brigand (missile).>g1##~..## ##.~.## ##...## ##~∩...#####...~.####.~~.~# ~†.~∩.~≈≈≈≈≈~~...~~~~.÷.~~#Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}.>g!Press: ? - help, Shift-Dir - straight line, f - kobold brigandAim: a kobold brigand, wielding a +0 dagger and quivering poisoned darts  (asleep, 98% to hit)  You shoot a sling bullet.  The sling bullet hits the kobold brigand but does no damage..>gX.>gY.>g`q~.....K.>gda7===9.4 (1.4.>g*f.>gPg.>g m/  --more--.>gB1 _The kobold brigand shouts!.>g .>g .>g .>g > _Unknown command..>g malfuriongg the GeomancerGargoyleHealth: 46/46 ========================Magic: 12/12 ========================##### #####AC: 10Str: 13  .>gO ##~.~## ##~.~##EV: 11Int: 20  #.....#####~~~.~#####~.SH: 0Dex: 12  .>g #~~.~.~~~~~.~..~****K!.XL:  8 Next: 28% Place: a Sewer  #.~~..#####....@###.>g gNoise: ===------  Time: 4609.4 (0.0)  ##.†~## ##...##m) +7 sling of the Hierophant {flame, rF- ##~## ##~##Fire: m) +7 sling of the Hierophant {f#~##~#.>g1 #~##~###†## ##~## #####.>gk aK   kobold brigand (missile)##~..## ##.~.## ##...## ##~∩...#####...~.####.~~.~# .>g ~†.~∩.~≈≈≈≈≈~~...~~~~.÷.~~# _The kobold brigand shouts! _Unknown command..>g Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f/p - kobold brigandAim: a kobold brigand, wielding a +0 dagger and quivering poisoned darts (58%  to hit).>g malfuriongg the GeomancerGargoyleHealth: 46/46 ========================Magic: 12/12 ========================##### #####AC: 10Str: 13  ##~.~## ##~.~##EV: 11Int: 20  #.....#####~~~.~#####~.SH: 0.>g+ Dex: 12  #~~.~.~~~~~.~..~....K!.XL:  8 Next: 28% Place: a Sewer  #.~~..#####....@###Noise: ===------  Time: 4609.4 (0.0)  .>gs 9##.†~## ##...##m) +7 sling of the Hierophant {flame, rF- ##~## ##~##.>g Fire: m) +7 sling of the Hierophant {f#~##~##~##~###†## ##~## #####K   kobold brigand (missile).>g] ##~..## ##.~.## ##...## ##~∩...#####...~.####.~~.~# ~†.~∩.~≈≈≈≈≈~~...~~~~.÷.~~#Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f/p - kobold brigand.>g Aim: a kobold brigand, wielding a +0 dagger and quivering poisoned darts (58%  to hit)  You shoot a sling bullet.  The sling bullet hits the kobold brigand..>gX /  --more--.>g) ((((The sling bullet burns the kobold brigand..>g.>gGT...K..>g.10.8 (1.4.>g[.>g4 _The kobold brigand is lightly wounded..>gЫdmalfuriongg the Geomancer.>gcGargoyleHealth: 46/46 ========================Magic: 12/12 ========================##### #####AC: 10Str: 13  ##~.~## ##~.~##EV: 11Int: 20  #.....#####~~~.~#####~.SH: 0.>gf-Dex: 12  .>gr#~~.~.~~~~~.~..~***K.!.XL:  8 Next: 28% Place: a Sewer  .>gd#.~~..#####....@###.>g0Noise: ===------  Time: 4610.8 (0.0)  ##.†~## ##...##.>gpm) +7 sling of the Hierophant {flame, rF- ##~## ##~##.>geFire: m) +7 sling of the Hierophant {f#~#.>g<#~##~#.>g)#~###†## ##~## #####.>g K   kobold brigand (missile)##~..## ##.~.## ##...## .>g/:##~∩...#####...~.####.~~.~# ~†.~∩.~≈≈≈≈≈~~...~~~~.÷.~~#The sling bullet burns the kobold brigand. _The kobold brigand is lightly wounded.  .>gvFire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f/p - kobold brigand.>gAim: a kobold brigand, wielding a +0 dagger and quivering poisoned darts  (lightly wounded, 58% to hit).>gQmalfuriongg the GeomancerGargoyleHealth: 46/46 ========================.>gMagic: 12/12 ========================##### #####AC: 10Str: 13  ##~.~## ##~.~##.>gZEV: 11Int: 20  .>gC #.....#####~~~.~#####~.SH: 0Dex: 12  .>g#~~.~.~~~~~.~..~((((.!.XL:  8 Next: 28% Place: a Sewer  #.~~..#####....@###.>g Noise: ===------  Time: 4610.8 (0.0)  ##.†~## ##...##m) +7 sling of the Hierophant {flame, rF- ##~## ##~##Fire: m) +7 sling of the Hierophant {f.>gz#~##~##~##~###†## ##~## #####.>gK   kobold brigand (missile)##~..## ##.~.## ##...## ##~∩...#####...~.####.~~.~# ~†.~∩.~≈≈≈≈≈~~...~~~~.÷.~~# .>g _The kobold brigand is lightly wounded.  Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f/p - kobold brigand.>gZAim: a kobold brigand, wielding a +0 dagger and quivering poisoned darts  (lightly wounded, 58% to hit)  You shoot a sling bullet..>gt~ ...K  Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f/p - kobold brigand  .>g~ Aim: a kobold brigand, wielding a +0 dagger and quivering poisoned darts  (lightly wounded, 58% to hit)  You shoot a sling bullet.  The sling bullet misses the kobold brigand..>gR .>gL .>gË /  --more--.>g` (((The kobold brigand throws a poisoned dart..>gu .>g S..K..>g -2.2 (1.4.>g .>g@ ) _The poisoned dart hits you..>g.[  Casting: Sandblast (safe; 1% risk of failure)  .>g[\Confirm with . or Enter, or press ? or * to list all spells..>gt  malfuriongg the Geomancer.>gWuY  Gargoyle  Health: 46/46 ========================  Magic: 11/12 ======================--  ##### ##### AC: 10Str: 13  ##~.~## ##~.~## EV: 11Int: 20 .>gv #.....#####~~~.~#####~.  SH: 0Dex: 12  #~~.~.~~~~~.~..~**K..!.  XL:  8 Next: 28% Place: a Sewer  #.~~..#####....@###  Noise: ===------  Time: 4612.2 (0.0)  ##.†~## ##...##.>gv' m) +7 sling of the Hierophant {flame, rF-  ##~## ##~## Fire: m) +7 sling of the Hierophant {f  #~# #~#  #~# #~#  ##†## ##~## #####  K   kobold brigand (missile)  ##~..## ##.~.## ##...## ##~∩...#####...~.####.~~.~# ~†.~∩.~≈≈≈≈≈~~...~~~~.÷.~~# .>gw Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - kobold brigandAim: a kobold brigand, wielding a +0 dagger and quivering poisoned darts  (lightly wounded, 80% to hit).>g.malfuriongg the GeomancerGargoyleHealth: 46/46 ========================Magic: 11/12 ======================--##### #####AC: 10Str: 13  .>g##~.~## ##~.~##EV: 11Int: 20  #.....#####~~~.~#####~.SH: 0Dex: 12  .>g#~~.~.~~~~~.~..~##K..!.XL:  8 Next: 28% Place: a Sewer  #.~~..#####....@###.>geNoise: ===------  Time: 4612.2 (0.0)  ##.†~## ##...##m) +7 sling of the Hierophant {flame, rF- .>g`##~## ##~##Fire: m) +7 sling of the Hierophant {f#~#.>gj#~##~##~###†## ##~## #####K   kobold brigand (missile).>g##~..## ##.~.## ##...## ##~∩...#####...~.####.~~.~# .>g!~†.~∩.~≈≈≈≈≈~~...~~~~.÷.~~#Confirm with . or Enter, or press ? or * to list all spells..>g{Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - kobold brigandAim: a kobold brigand, wielding a +0 dagger and quivering poisoned darts  (lightly wounded, 80% to hit)  The blast of sand hits the kobold brigand!.>g~X..  Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - kobold brigandAim: a kobold brigand, wielding a +0 dagger and quivering poisoned darts  (lightly wounded, 80% to hit)  The blast of sand hits the kobold brigand!  The kobold brigand is severely wounded.  --more--.>g ((((((The kobold brigand throws a poisoned dart..>g6<Z....@..>g1=6--3.7 (1.5.>gEG.>g&JR _The poisoned dart barely misses you..>g  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..>g.>g   malfuriongg the Geomancer  Gargoyle  Health: 46/46 ======================== .>g ( Magic: 10/12 ====================----  ##### ##### AC: 10Str: 13  ##~.~## ##~.~## EV: 11Int: 20  #.....#####~~~.~#####~.  SH: 0.>g: rDex: 12  #~~.~.~~~~~.~..~**K..!.  XL:  8 Next: 28% Place: a Sewer  #.~~..#####....@###  Noise: =--------  Time: 4613.7 (0.0)  ##.†~## ##...## m) +7 sling of the Hierophant {flame, rF- .>g & ##~## ##~## Fire: m) +7 sling of the Hierophant {f  #~# #~#  #~# #~#  ##†## ##~## #####  K   kobold brigand (missile) .>gZ 0 ##~..## ##.~.## ##...## ##~∩...#####...~.####.~~.~# ~†.~∩.~≈≈≈≈≈~~...~~~~.÷.~~# Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - kobold brigand.>g Aim: a kobold brigand, wielding a +0 dagger and quivering poisoned darts  (severely wounded, 80% to hit).>g=Y malfuriongg the GeomancerGargoyleHealth: 46/46 ========================Magic: 10/12 ====================----##### #####AC: 10Str: 13  ##~.~## ##~.~##EV: 11Int: 20  .>gY #.....#####~~~.~#####~.SH: 0Dex: 12  #~~.~.~~~~~.~..~###..!.XL:  8 Next: 28% Place: a Sewer  #.~~..#####....@###Noise: =--------  Time: 4613.7 (0.0)  ##.†~## ##...##m) +7 sling of the Hierophant {flame, rF- ##~## ##~##Fire: m) +7 sling of the Hierophant {f#~#.>gZ #~##~##~###†## ##~## #####K   kobold brigand (missile)##~..## ##.~.## ##...## ##~∩...#####...~.####.~~.~# ~†.~∩.~≈≈≈≈≈~~...~~~~.÷.~~#Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..>gZ uAiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - kobold brigandAim: a kobold brigand, wielding a +0 dagger and quivering poisoned darts  (severely wounded, 80% to hit).>g" .>g+ .>g <K...>g -5.2 (1.5.>gq .>g  .>g2 Confirm with . or Enter, or press ? or * to list all spells.ing: Sandblast (safe; 1% risk of failure)  .>go Press: ? - help, Shift-Dir - straight line, f/p - kobold brigandAim: a kobold brigand, wielding a +0 dagger and quivering poisoned darts  (severely wounded, 80% to hit) .>g T_The blast of sand misses the kobold brigand..>gc.>gDd.>gi.>gl .>gVl@_Unknown command..>gs  .>gɪCasting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..>g,  malfuriongg the Geomancer .>g,5 Gargoyle  Health: 46/46 ========================  Magic: 9/12.>gB-==================------  ##### ##### AC: 10Str: 13 .>g- ##~.~## ##~.~## EV: 11Int: 20  #.....#####~~~.~#####~.  SH: 0.>g.Dex: 12  #~~.~.~~~~~.~..~K....!.  XL:  8 Next: 28% Place: a Sewer  #.~~..#####....@###  Noise: =--------  Time: 4615.2 (0.0) .>g}. ##.†~## ##...## m) +7 sling of the Hierophant {flame, rF-  ##~## ##~## Fire: m) +7 sling of the Hierophant {f  #~# #~# .>g.4 #~# #~#  ##†## ##~## #####  K   kobold brigand (missile)  ##~..## ##.~.## ##...## .>g /##~∩...#####...~.####.~~.~# ~†.~∩.~≈≈≈≈≈~~...~~~~.÷.~~# Casting: Sandblast (safe; 1% risk of failure)  .>gN/MConfirm with . or Enter, or press ? or * to list all spells..>g/Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - kobold brigand.>g 0Aim: a kobold brigand, wielding a +0 dagger and quivering poisoned darts  (severely wounded, 80% to hit).>gmalfuriongg the GeomancerGargoyleHealth: 46/46 ========================Magic: 9/12==================------##### #####.>g=:AC: 10Str: 13  ##~.~## ##~.~##EV: 11Int: 20  #.....#####~~~.~#####~.SH: 0Dex: 12  #~~.~.~~~~~.~..~K....!..>gOXL:  8 Next: 28% Place: a Sewer  #.~~..#####....@###Noise: =--------  Time: 4615.2 (0.0)  ##.†~## ##...##m) +7 sling of the Hierophant {flame, rF- .>g_8##~## ##~##Fire: m) +7 sling of the Hierophant {f#~##~##~##~###†## ##~## #####K   kobold brigand (missile).>ga##~..## ##.~.## ##...## ##~∩...#####...~.####.~~.~# ~†.~∩.~≈≈≈≈≈~~...~~~~.÷.~~#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - kobold brigand.>gjAim: a kobold brigand, wielding a +0 dagger and quivering poisoned darts  (severely wounded, 80% to hit)  The blast of sand hits the kobold brigand..>gAiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - kobold brigandAim: a kobold brigand, wielding a +0 dagger and quivering poisoned darts  (severely wounded, 80% to hit)  The blast of sand hits the kobold brigand.  The kobold brigand is almost dead..>g-6.7 (1.5.>g.>gH.>g) /  --more--.>gx4 U _The kobold brigand misses you..>g\=  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..>g/: .>gh0 malfuriongg the Geomancer  Gargoyle  Health: 46/46 ========================  Magic: 8/12.>g0================--------  ##### ##### AC: 10Str: 13  ##~.~## ##~.~## EV: 11.>g1xInt: 20  #.....#####~~~.~#####~.  SH: 0Dex: 12  #~~.~.~~~~~.~..~K....!.  XL:  8 Next: 28% Place: a Sewer .>g2 #.~~..#####....@###  Noise: =--------  Time: 4616.7 (0.0)  ##.†~## ##...## m) +7 sling of the Hierophant {flame, rF-  ##~## ##~## Fire: m) +7 sling of the Hierophant {f .>g2 #~# #~#  #~# #~#  ##†## ##~## #####  K   kobold brigand (missile)  ##~..## ##.~.## ##...## ##~∩...#####...~.####.~~.~# ~†.~∩.~≈≈≈≈≈~~...~~~~.÷.~~# .>g-3Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - kobold brigand.>g3Aim: a kobold brigand, wielding a +0 dagger and quivering poisoned darts  (almost dead, 80% to hit) .>g:  malfuriongg the Geomancer  Gargoyle  Health: 46/46 ========================  Magic: 8/12================--------  ##### ##### AC: 10Str: 13  ##~.~## ##~.~## EV: 11 .>g<Int: 20  #.....#####~~~.~#####~.  SH: 0Dex: 12  #~~.~.~~~~~.~..~K....!.  XL:  8 Next: 28% Place: a Sewer  #.~~..#####....@###  Noise: =--------  Time: 4616.7 (0.0)  ##.†~## ##...## m) +7 sling of the Hierophant {flame, rF-  ##~## ##~## Fire: m) +7 sling of the Hierophant {f  #~# #~#  #~# #~#  ##†## ##~## #####  K   kobold brigand (missile)  .>g< ##~..## ##.~.## ##...## ##~∩...#####...~.####.~~.~# ~†.~∩.~≈≈≈≈≈~~...~~~~.÷.~~# Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - kobold brigandAim: a kobold brigand, wielding a +0 dagger and quivering poisoned darts  (almost dead, 80% to hit)  The blast of sand hits the kobold brigand! .>g@  ##### #####   #  ### .>gWA0~.  ~~~.~..~)....!.  #  ##.†~## #  ##~## ##~##  #~#   #~# #~  ##†## ##~##    .>gA ##.~.## ∩.∩~~~~.÷ .>g; .>g3378.2 (1.5  Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - kobold brigandAim: a kobold brigand, wielding a +0 dagger and quivering poisoned darts  (almost dead, 80% to hit)  The blast of sand hits the kobold brigand! _You kill the kobold brigand! .>g/  --more-- .>gsx  Your Spellcasting skill increases to level 3! .>g .>ge _Your Conjurations skill increases to level 3! .>g`  .>gb n Spells (Memorise)Type .>g c Failure Level  a - PasswallEarth1% 3b - PetrifyAlchemy/Earth22% 4  c - Mephitic Cloud .>gSc Conjuration/Alchemy/Air26% 3  d - Dazzling FlashHexes/Fire .>gc 38% 3  e - Sigil of BindingHexes38% 3  f - AnguishHexes/Necromancy80% 4  g - Cause FearHexes .>gc 80% 4  h - SilenceHexes/Air98% 5  i - EnfeebleHexes .>g$d Q100% 7 5 spell levels left  .>gid ^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit$.>g$.>gI$.>gmalfuriongg the GeomancerGargoyleHealth: 46/46 ========================$.>g(Magic: 8/12================--------##### #####AC: 10Str: 13  ##~.~## ##~.~##EV: 11Int: 20  $.>gl#.....#####~~~.~#####~.SH: 0Dex: 12  #~~.~.~~~~~.~..~)....!.$.>gXL:  8 Next: 37% Place: a Sewer  #.~~..#####....@###Noise: =--------  Time: 4618.2 (0.0)  $.>g ##.†~## ##...##m) +7 sling of the Hierophant {flame, rF- ##~## ##~##Fire: m) +7 sling of the Hierophant {f#~##~##~#$.>gu #~###†## ##~## #######~..## ##.~.## ##...## ##~∩...#####...~.####.~~.~# ~†.~∩.~≈≈≈≈≈~~...~~~~.÷.~~#Your Spellcasting skill increases to level 3! $.>gX_Your Conjurations skill increases to level 3!$.>g$.>gMemorise Passwall, consuming 3 spell levels and leaving 2? $.>gIY - Yes  N - No$.>g) $.>g; smalfuriongg the GeomancerGargoyle$.>g@< zHealth: 46/46 ========================Magic: 8/12================--------##### #####AC: 10Str: 13  $.>g< ##~.~## ##~.~##EV: 11Int: 20  $.>g< #.....#####~~~.~#####~.SH: 0Dex: 12  #~~.~.~~~~~.~..~)....!.$.>g= XL:  8 Next: 37% Place: a Sewer  #.~~..#####....@###Noise: =--------  Time: 4618.2 (0.0)  $.>ge= 9##.†~## ##...##m) +7 sling of the Hierophant {flame, rF- ##~## ##~##$.>g= Fire: m) +7 sling of the Hierophant {f#~##~##~##~#$.>g= @##†## ##~## #######~..## ##.~.## ##...## ##~∩...#####...~.####.~~.~# $.>g6> ~†.~∩.~≈≈≈≈≈~~...~~~~.÷.~~#Your Spellcasting skill increases to level 3! _Your Conjurations skill increases to level 3!$.>gi? b9==-9.2 (1 $.>g? _$.>gC $.>gJ $.>gP \-20.2 (2$.>gMV $.>gV +1.2 (3$.>g<[ $.>gs` $.>g` +2.2 (4$.>g/e $.>gg _You start memorising the spell. You continue memorising. x3$.>gtg $.>gOm $.>gIn [ _You finish memorising. Spell assigned to 'd'.%.>ge.~~~~%.>g...~~~~.%.>g%.>g.%.>g%.>gd==3.2 (1 _%.>g%.>g`*4.2 (2%.>gy%.>g %.>gV*5.2 (3%.>g%.>gp%.>g*6.2 (4%.>gδ%.>g,%.>gt%.>gV10/12==7.2 (5%.>gн%.>gD%.>g*8.2 (6%.>g%.>g@9.2 (7%.>g%.>g/%.>g$30.2 (8%.>g%.>g|%.>g G==1.2 (9%.>g%.>g%.>g.2.2 (10.0)%.>g%.>g%.>g+3.2 (11%.>g;%.>g %.>g|+4.2 (12%.>g %.>gB %.>g Z1==5.2 (13%.>g %.>g A6.2 (14%.>g %.>g %.>gQ +7.2 (15%.>g] %.>g# %.>g3$ +8.2 (16%.>g' %.>g_, %.>g, H==9.2 (17%.>g0 %.>g5 %.>gH6 ,40.2 (18%.>ga: %.>g? A1.2 (19%.>gpD %.>guI %.>gI Z2==2.2 (20%.>gO %.>gT ,### ##### ##~.~## ##~.~## %.>gU #.....#####~~~.~#####~. #~~.~.~~~~~.~..~@....!.. #.~~..#####.....#####.?. ##.†##...  ##~###~##~# %.>g V !#~#~# #~#†## ##~## #####%.>gwV ..## ##.~.## ##...## #~∩...#####...~.####.~~.~#%.>gT\ %.>g\ ,3.2 (21%.>gb %.>gJf _Found a scroll of identify.  Things that are here: _a +0 dagger; 6 poisoned darts; a kobold corpse%.>g4  .%.>g %.>g&.>g{c ##### ##### ~.~## ##~.~## # .....#####~~~.~#####~..# ~~.~.~~~~~.~..~)@...!..# .~~..#####.....#####.?.# #.†~## ##...## # ##~## ##~##  #~# #~#  &.>gQr#~# #~# &.>gM4.2 (1.0) _&.>g &.>gA ##### ~.~## ##~.~## ## #####~~~.~#####~..# .~.~~~~~.~..~).@..!..# ~~..#####.....#####.?.# .†~## ##...## ## ~## ##~## #~# #~# &.>gC&.>gD*5.2 (2&.>gG&.>g{ ##### # .~## ##~.~## .## #####~~~.~#####~..# .~.~~~~~.~..~)..@.!..# ..#####.....#####.?.# &.>g5|d†~## ##...## .## ~## ##~## # &.>g&.>gG==6.2 (3&.>gф&.>g޶ ##### ## ~## ##~.~## #.## #####~~~.~#####~..# &.>gXz~.~~~~~.~..~)...@!..# ..#####.....#####.?.# ~## ##...## #.## ## ##~## ## &.>gr&.>gĽ*7.2 (4&.>g&.>g ##### ## ## ##~.~## ##.## #####~~~.~#####~..# &.>g.~~~~~.~..~)....@..# #####.....#####.?.# ## ##...## ##.##   &.>g<@8.2 (5&.>g&.>g&.>g+9.2 (6&.>g&.>g &.>gT_C - a fuming orange potion&.>gK....&.>gK&.>gQ&.>gs##### #####~.~## ##.###~~~.~#####~..# ~~~~~.~..~).......# &.>gІ#####.....#####.@.# # ##...## ##.##  &.>gg##~## ###  #~&.>gZ9# ##~#&.>gw# #######.~.## ##...###...~.####.~~.~&.>gۇ# ≈≈≈≈≈~~...~~~~.÷.~~#&.>g&.>gD+50.2 (1&.>gz&.>g@1.2 (2&.>g&.>gQ _v - 3 scrolls of identify (gained 1)&.>gm&.>gM_ _Partly explored, can't reach some places.&.>g .&.>g6 &.>g &.>g &0&.>g &.>g=  &.>g Q_Partly explored, can't reach some places.'.>g'.>gg'.>g'.>g'.>g'.>gR '.>gQ_Partly explored, can't reach some places.(.>gvZ[?25h[?0c (.>gZJ Search for what [Enter for "."]? (.>gx [?25l[?1c(.>g (.>gS $(.>g C6 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [Sewer] 6 poisoned darts (8 further duplicates in 1 pile)b - [Sewer] a +0 dagger (1 further duplicate)  (.>g c - [Sewer] a +0 short sword (1 further duplicate)  d - [Sewer] 4 stones  e - [Sewer] a +0 whip  f - [Sewer] a curare-tipped dart+.>g +.>g] +.>gZ +.>g smalfuriongg the GeomancerGargoyle+.>gA Health: 46/46 ========================Magic: 12/12 ========================##### ###+.>g YAC: 10Str: 13 +.>g # ##~.~## ##.##EV: 11Int: 20 +.>g #####~~~.~#####~..#SH: 0Dex: 12 +.>g S~~~~~.~..~).......#XL:  8 Next: 37% Place: a Sewer #####.....#####.@.#+.>g Noise: ---------  Time: 4651.2 (0.0) # ##...## ##.##+.>g6 m) +7 sling of the Hierophant {flame, rF- ##~## ###+.>g qFire: m) +7 sling of the Hierophant {f#~##~#+.>g ##~## ##### # ##.~.## ##...## +.>g #####...~.####.~~.~# ≈≈≈≈≈~~...~~~~.÷.~~# _C - a fuming orange potion +.>g[ A_v - 3 scrolls of identify (gained 1) +.>g P_Partly explored, can't reach some places. +.>g P_Partly explored, can't reach some places. +.>g3 _Partly explored, can't reach some places.  Search for what [Enter for "."]? .+.>g+ +.>g +.>gr +.>g . _,.>gdmalfuriongg the Geomancer,.>gGargoyleHealth: 46/46 ========================Magic: 12/12 ========================##### ###AC: 10Str: 13 ,.>g# ##~.~## ##.##EV: 11Int: 20 #####~~~.~#####~..#SH: 0,.>gpDex: 12 ~~~~~.~..~).......#,.>gXL:  8 Next: 37% Place: a Sewer #####.....#####.@.#,.>gNoise: ---------  Time: 4651.2 (0.0) # ##...## ##.##,.>g[m) +7 sling of the Hierophant {flame, rF- ##~## ###Fire: m) +7 sling of the Hierophant {f,.>g&#~##~#,.>g##~## ##### # ##.~.## ##...## #####...~.####.~~.~# ,.>g/≈≈≈≈≈~~...~~~~.÷.~~# _Partly explored, can't reach some places. ,.>g_Partly explored, can't reach some places. _Partly explored, can't reach some places. _Search for what [Enter for "."]? .  ,.>g&aPress: ? - help, v - describe, . - travelThe floor.-.>g malfuriongg the GeomancerGargoyleHealth: 46/46 ========================-.>gG Magic: 12/12 ========================##### ###AC: 10Str: 13 # ##~.~## ##.##-.>g EV: 11Int: 20 #####~~~.~#####~..#-.>g SH: 0Dex: 12 ~~~~~.~..~).......#XL:  8 Next: 37% Place: a Sewer #####.....#####.@.#-.>gq Noise: ---------  Time: 4651.2 (0.0) # ##...## ##.##-.>g m) +7 sling of the Hierophant {flame, rF- ##~## ###Fire: m) +7 sling of the Hierophant {f-.>g) #~##~###~## ##### # ##.~.## ##...## #####...~.####.~~.~# -.>gm ≈≈≈≈≈~~...~~~~.÷.~~# _Partly explored, can't reach some places. _Partly explored, can't reach some places. -.>g _Partly explored, can't reach some places. _Search for what [Enter for "."]? .  -.>g  ZPress: ? - help, v - describe, . - travelThe floor.-.>g -.>g\" -.>g,$ . _..>g~Q..>gZA sewer∩∩∩(Press ? for help) ##### ##### ###  ##~.~## ##~.~## ##.## ..>g[ #.....#####~~~.~#####~..#  #~~.~.~~~~~.~..~).......#  #.~~..#####.....#####.@.#  ##.†~## ##...## ##.##  ##~## ##~## ###  #~##~#  #~##~#  ..>g\##### ##†## ##~## #####  ##~..## ##~..## ##.~.## ##...##  #.....####~∩...#####...~.####.~~.~#  #.~..~~)~†.~∩.~≈≈≈≈≈~~...~~~~.÷.~~#  #.....####..~~.#####~...~####~.~~.#  ##...## ##~~.## ##.~.## ##~.~##  ..>gp\##~## ##≈## ##≈## ##~##  #~##≈###≈##)#  #~##≈# ≈≈##~#  ..>g\#~##≈###≈##~#  ##~## ##≈## ##≈## ##~##  ##~~.## ##.~~## ##.~~## ##...## ..>g] #.....####..~~~#####...~.####~.†~.#  #....~≈≈≈≈.~..~≈≈≈≈≈~.∩..~~~~.....#..>g Q@∩/.>gM/.>g/.>gmalfuriongg the GeomancerGargoyleHealth: 46/46 ========================/.>g7Magic: 12/12 ========================##### ###AC: 10Str: 13 # ##~.~## ##.##EV: 11Int: 20 #####~~~.~#####~..#SH: 0Dex: 12 ~~~~~.~..~).......#/.>gPXL:  8 Next: 37% Place: a Sewer #####.....#####.@.#Noise: ---------  Time: 4651.2 (0.0) # ##...## ##.##m) +7 sling of the Hierophant {flame, rF- ##~## ###Fire: m) +7 sling of the Hierophant {f/.>g#~##~###~## ##### # ##.~.## ##...## #####...~.####.~~.~# ≈≈≈≈≈~~...~~~~.÷.~~# /.>gj_Partly explored, can't reach some places. _Partly explored, can't reach some places. _Partly explored, can't reach some places. _Search for what [Enter for "."]? .  Press: ? - help, v - describe, . - travel _The floor./.>g/.>g/.>g=+ ##### # ##~.~## ##.## .#####~~~.~#####~..# .~~~~~.~..~)....@..# .#####.....#####...# /.>g+## ##...## ##.## ##~## ###  #~# #~# ##~## ### ##.~.## ##...## /.>g@,2.#####...~.####.~~.~#/.>gX//.>g/12.2 (1 _/.>g2/.>gd## ##### ### ~## ##~.~## ##.## ..#####~~~.~#####~..# ~.~~~~~.~..~)...@...# ..#####.....#####...# ~## ##...## ##.## /.>gd## ##~## ### # #~# # #~# ## ##~## ##### .## ##.~.## ##...## ..#####...~.####.~~.~#/.>gfh@3.2 (2/.>gvk/.>g# ##### ### .~## ##~.~## ##.##/.>gpW.#####~~~.~#####~..# .~.~~~~~.~..~)..@....# /.>gΠ|~..#####.....#####...# /.>gW†~## ##...## ##.## ~## ##~## ### /.>gݡ`~# #~# ~# #~# /.>g/†## ##~## ##### ..## ##.~.## ##...## ...#####...~.####.~~.~#/.>g/.>g*4.2 (3/.>g/.>g# ##### ### ~.~## ##~.~## ##.##/.>g=.#####~~~.~#####~..# ~.~.~~~~~.~..~).@.....# ~~..#####.....#####...# /.>ge.†~## ##...## ##.## #~## ##~## ### #~# #~# #~# #~# /.>gr#†## ##~## ##### ~..## ##.~.## ##...## ∩...#####...~.####.~~.~#/.>gF/.>g*5.2 (4/.>gf/.>g+# ##### ### #~.~## ##~.~## ##.##.#####~~~.~#####~..# ~~.~.~~~~~.~..~)@......# /.>gq,.~~..#####.....#####...# #.†~## ##...## ##.## ##~## ##~## ###  #~# #~#  #~#/.>g,A #~# ##†## ##~## ##### #~..## ##.~.## ##...## ~∩...#####...~.####.~~.~#/.>g+3/.>g3*6.2 (5/.>g<9/.>gp  ##### ##### ### #/.>gp#~.~## ##~.~## ##.## #.....#####~~~.~#####~..# #~~.~.~~~~~.~..~@.......# #.~~..#####.....#####...# ##.†~## ##...## ##.##  ##~## ##~/.>gp## ### #~# #/.>g*q/~#/.>guq@ #~# /.>gq#~# /.>g/r ##†## ##~## ##### /.>g{r##~..## ##.~.## ##...## #~∩...#####...~.####.~~.~#/.>gGy/.>gy*7.2 (6/.>g}/.>g$  Things that are here:/.>g  ##### ##### ###~.~## ##~.~## ##.##  #.....#####~~~.~#####~..# /.>g #~~.~.~~~~~.~..~).......#  #.~~..#####....@#####...#  ##.†~## ##...## ##.##  ## ##~## # #~ #~# #~# #~##†## ##~## #####/.>gj~..## ##.~.## ##...##∩...#####...~.####.~~.~# ~†.~∩.~≈≈≈≈≈~~...~~~~.÷~~#a +0 dagger; 6 poisoned darts; a kobold corpse/.>g/.>g18.2 (7 _/.>g/.>g ##### ##### ### ##~.~## ##~.~## ##.## #.....#####~~~.~#####~..# #~~.~.~~~~~.~..~).......#/.>g #.~~..#####...@.#####...# ##.†~## ##...## ##.## ##~## ##~## ###  #~# #~# #~# #~# ##†## ##/.>gH~## ##### ##~..## ##.~.## ##...###~∩...#####...~.####.~~.~# )~†.~∩.~≈≈≈≈≈~~...~~~~.÷.~~#/.>gU/.>g*9.2 (8/.>g"/.>g` ##### ##### ### ##~.~## ##~.~## ##.## #.....#####~~~.~#####~..# #~~.~.~~~~~.~..~).......# #.~~..#####..@..#####...# ##.†~## ##...## ##.## ##~## ##~## ### #~# #~# #~# #~# ##†## ##~## ##### # ##~..## ##.~.## ##...###~∩...#####...~.####.~~.~# ~)~†.~∩.~≈≈≈≈≈~~...~~~~.÷.~~#60.2 (9/.>g | ##### ##### ### ##~.~## ##~.~## ##.##/.>gz| #.....#####~~~.~#####~..# #~~.~.~~~~~.~..~).......#/.>g| #.~~..#####.@...#####...# ##.†~## ##...## ##.##/.>g+}1 ##~## ##~## ### #~# #~# #~# /.>g}#~# # ##†## #/.>g}Q#~## ##### ## ##~..## ##.~.## ##...## .####~∩...#####./.>g-~..~.####.~~.~# ~~)~†.~∩.~≈≈≈≈≈~~...~~~~.÷.~~#/.>grD1.2 (10.0)/.>gZ/.>gB ##### ##### # ##~.~## ##~.~## ##.##/.>g #.....#####~~~.~#####~..# #~~.~.~~~~~@~..~).......# #.~~..#####.....#####...#.†~## ##...## ##.###~###~## ### /.>g #~# #~# #~ #~# ##†## ##~## ### ##~..## ##.~.## ##.../.>gf## ..####~∩...#####...~.####.~~.~#/.>g/.>gp+2.2 (11/.>g/.>g ##### ##### ### ##~.~## ##~.~## ##.## #.....#####~~~.~#####~..# #~~.~.~~~~@.~..~).......# #.~~..#####.....#####...#/.>gc   ##.†~## ##...## ##.##  ##~## ##~## ###  #~# #~# #~# #/.>g ~## ##†## ##~## ##### ..## ##~..## ##.~.## ##...## ...####~∩...#####...~.####.~~.~#/.>gTm  You enter the shallow water.3.2 (12/.>g 8Water /.>g/.>gsI  ##### ##### ###/.>gI ##~.~## ##~.~## ##.## #.....#####~~~.~#####~..# #~~.~.~~~@~.~..~).......#/.>gcJ #.~~..#####.....#####...# ##.†~## ##...## ##.## ##~## ##~## ### #~# #~# #~# #~#/.>gK# ##†## ##~## #####  ~..## ##~..## ##.~.## ##...## .####~∩...#####...~.####.~~.~#  _Moving in this stuff is going to be slow./.>gO/.>gnP.4.8 (13.6/.>g\/.>g ##### ##### ### ##~.~## ##~.~## ##.##/.>gzD #.....#####~~~.~#####~..# #~~.~.~~@~~.~..~).......# #.~~..#####.....#####...# ##.÷~## ##...## ##.##/.>g) ##~## ##~## ### #~# #~# #~# #~#/.>gi# ##†## ##~## ##### #~..## ##~..## ##.~.## ##....####~∩...#####...~.####.~~.~/.>g/.>g.6.4 (15.2/.>gL/.>gM ##### ##### ### ##~.~## ##~.~## ##. #.....#####~~~.~#####~.. #~~.~.~@~~~.~..~)....... #.~~..#####.....#####.../.>g ##.÷~## ##...## ##. ##~## ##~## ### #~# #~# #~#/.>g #~#  ##### ##†## ##~## #~..## ##~..## ##.~.## ##... #.....####~∩...#####...~.####.~~./.>gh/.>g .8.0 (16.8/.>g./.>gp,  ##### #####  ##~.~## ##~.~## ##. #.....#####~~~.~#####~/.>g,  #~~.~.@~~~~.~..~)..... #.~~..#####.....#####.. ##.÷~## ##...## ##. ##~## ##~##  #~#/.>g|- + #~# #~# #~# ##### ##†## ##~##  ##~..## ##~..## ##.~.## ##  #.....####~∩...#####...~.####.~~/.>g3 /.>gM4 .9.6 (18.4/.>gL: /.>g n ##### ##### #~.~## ##~.~##/.>gn 0 #.....#####~~~.~#####~ #~~.~.~~~~~.~..~)...../.>gn E #.~~.@#####.....##### ##.÷~## ##...## ## ##/.>g5o ##~## # #~ #~/.>go ^  #~# #~#/.>go ##### ##†###~## ##/.>gIp ~..## ##~..## ##.~.## ##.  #.....####~∩...#####...~.####.~  /.>gp n #.~..~~)~†.~∩.~≈≈≈≈≈~~...~~~~.÷/.>gw /.>g1x 771.2 (20.0/.>gc~ /.>g  ##### #####  ##~.~## ##~.~##  #.....#####~~~.~##### #~~.~.~~~~~.~..~) #.~~@.#####.....##### ##.÷~## ##...## /.>gw 8 ##~## ##~##  #~# #~# #~# #~#/.>g  ##### ##÷## ##~##   ##~..## ##~..## ##.~.## ##  #.....####~∩...#####...~.####.  #.~..~~)~†.~∩.~≈≈≈≈≈~~...~~~~. /.>g /.>g +2.2 (21/.>g /.>g ##### #####~.~## ##~.~## #.....#####~~~.~### #~~.~.~~~~~.~..~)... #.~~..#####.....#### ##.@~## ##...## /.>g: b ## ##~##  #~ #~ #~# #~###### ##÷###/.>g ~##~..## ##~..## ##.~.## #.....####~∩...#####...~.## #.~..~~)~†.~∩.~≈≈≈≈≈~~...~~~~ #.....####..~~.#####~...~####/.>g /.>g +3.2 (22/.>g /.>g4 ^ ##### #####/.>g>5 ##~.~## ##~.~##.....#####~~~.~####~~.~.~~~~~.~..~)....~~..#####.....####/.>g5 ?##.÷~## ##...##  ##@## ##~## /.>g5 l #~# #~# /.>g 6 6..~~./.>gY6 ##...## ##~~.## ##.~.## # /.>g6 UYou see here an adder skeleton./.>g? %  /.>g$@ You enter the shallow water./.>g@ ,4.2 (23/.>gA 8Water /.>gE /.>gdy  ##### #######~.~## ##~.~##.....#####~~~.~####~~.~.~~~~~.~..~).../.>gy #.~~..#####.....######.÷~## ##...##  ##~## ##~##  #@# #~# /.>gz ##### ##÷## ##~##Water /.>g@z .~∩.~##~~.##  /.>gz ##~## ##≈## ##≈## _Moving in this stuff is going to be slow./.>g D5.8 (24.6/.>g /.>g} ; ##### #######~.~## ##~.~###.....#####~~~.~####/.>g 9#~~.~.~~~~~.~..~)...#.~~..#####.....#####.÷~## ##...##  ##~## ##~## /.>g_  #~# #~# ##### ##÷## ##~####~..## ##~..## ##.~.## #~∩.../.>g Water ÷.~∩.~≈##..~~.##/.>g n##≈###~##≈###≈#/.>g /.>g .7.4 (26.2/.>g^ /.>g L ##~.~## ##~.~###.....#####~~~.~####~~.~.~~~~~.~..~)....~~..#####.....#####.÷~## ##...## /.>g  ##~## ##~##  #~# #~# ##### ##@## ##~##/.>g] W##~..## ##~..## ##.~.## #.....####~∩...#####...~.###~/.>g ≈Water ###≈##~##≈#≈≈#/.>g D9.0 (27.8/.>gL /.>g=  .....#####~~~.~####~~.~.~~~~~.~..~)....~~..#####.....#####.÷~## ##...##  ##~## ##~##  #~# #~# /.>g= I##### ##÷## ##~####~..## ##~@.## ##.~.## #/.>g= n.....####~∩...#####...~.###/.>g> ~..~~)~÷.~∩.~≈≈≈≈≈~~...~~~~#/.>g=> +#Water /.>g> #≈##~##≈###≈#You see here a ball python skeleton./.>g"F /.>gF A80.6 (29.4 _/.>g0K /.>g ! ~~.~.~~~~~.~..~)....~~..#####.....#####.÷~## ##...##  ##~## ##~## /.>g  #~# #~# ##### ##÷## ##~####~..## ##~..## ##.~.## #.....####~∩@..#####...~.###/.>g 2~..~~)~÷.~∩.~≈≈≈≈≈~~...~~~~....####..~~.#####~...~####/.>g #≈###~## ##≈## ##≈##/.>gh /.>g +1.6 (30/.>g= /.>gb  .~~..#####.....#####.÷~## ##...## /.>g V ##~## ##~##  #~# #~# ##### ##÷## ##~##/.>gֽ ##~..## ##~..## ##.~.## #/.>g .....####~∩...#####...~.###/.>g /~..~~)~÷.~@.~≈≈≈≈≈~~...~~~~....####..~~.#####~...~####/.>gS #...## ##~~.## ##.~.## /.>gv N#≈#/.>g ##~~.## ##.~~## ##.~~## # /.>g /.>g /.>g +2.6 (31/.>gM /.>g /.>g /.>g  /.>g \_There is a gate leading back out of this place here.0.>g(0.>g)0.>g).0.>g20.>gA583.6 (1.0) _0.>g3<0.>g####.... ##########... ...........#### #### 0.>go..........##~~####~~## ........#~~~~~~†~~~# ###.....##~~####~~## ###........#~##~~##~# Dungeon:5 0.>g....##.....#~~~~@~#~# 0.>g-p######.....#~~~~~~#~# 0.>gI#.......####~~##~#  ###.#..<.##~~####~~0.>gdX## ##...#.....~)~~†~†~~~0.>g~ # 0.>gS))).####..##~~####~~## 0.>g^###.###..###### #### 0.>gi#○...§#... #.....#..0.>g0.>g%0.>g@-4.4 (1.80.>gE0.>gH 0.>gHn_Welcome back to the Dungeon! _There is a collapsed entrance here.1.>g01.>gN11.>gK71.>g^q #### .... .#....#### ####  1.>gq.##~~####~~## .#~~~~~~†~~~# ###.....##~~####~~###1.>gq.#~##~~##~#.##.....#~~~@.~#~##.....#~~~~~~#~# 1.>grc# #.####~~##~# 1.>gIr ###.#..<.##~~####~~## ###...#.....~)~~†~†~~~# .))).####..##~~####~~## 1.>gtrp####.###..###### ####  #○...§#... 1.>grG #.....#..1.>gzA  You enter the shallow water.1.>g'{d50Water 1.>g1.>gh  #### ....  .#...  1.>g.#### #### .##~~####~~## 1.>g.#~~~~~~†~~~#1.>gݶi ###.....##~~####~~###1.>gM.#~##~~##~#1.>gm.##.....#~~@~.~#~# .1.>gX#.....#~~~~~~#~# ## #.####~~##~#1.>gtd ###.#..<.##~~####~~## 1.>g####...#.....~)~~†~†~~~# <.))).####..##~~####~~## 1.>g=#####.###..###### #### 1.>gķ5 #○...§#... 1.>g޷q #.....#.. _Moving in this stuff is going to be slow.1.>g;1.>g-7.0 (2.61.>g1.>g #### .... .#... .#### #### .##~~####~~## .#~~~~~~†~~~# ###.....##~~####~~###1.>g*c.#~##~~##~# #......##.....#~@~~.~#~# ..#.....#~~~~~~#~## #.####~~##~#1.>g~* ###.#..<.##~~####~~## #####...#.....~)~~†~†~~~# .<.))).####..##~~####~~## ######.###..###### #### 1.>g# #○...§#... # #.....#..1.>g1.>gv-8.6 (4.21.>g1.>g= #### .... .##########... ..#### ##..##~~####~~## ........#~~~~~~†~~~# ###.....##~~####~~##  ######........#@##~~##~# ##......##.....#~~~~.~#~# ...#######.....#~~~~~~#~# 1.>g>[#### #.......####~~##~ # ###.#..<.##~~###### ######...#.....~)~~†~†~~~# ..<.))).####..##~~####~~## 1.>g(>x.######.###..###### #### .# #○...§#...1.>gF>1.>gDD90.2 (5.81.>g)J1.>g^}####  ..##########... ..## #### ...1.>g}9##~~####~~## ........#~~~~~~÷~~~#  ###.....##~@####~~#####........#~##~~##~# #......##.....#~~~~.~#~# ..#######.....#~~~~~~#~# 1.>g}## #.......####~~##~#  ###.#..<.##~~####~~#1.>g~Z# #####...#.....~)~~†~†~~~1.>g$~#<.))).#~~####~~ ######.###..###### ####1.>g?~1.>g.C1.8 (7.41.>gd1.>g(1.>gH,#### 1.>go 1.>g.1.>gEF.##########...  ..1.>gl## #### ...1.>g~[##~~####~~## 1.>g........#~~~@~~÷~~~#  ###.....##~~####~~##1.>gH####........#~##~~##~# ....##.....#~~~~.~#~# .#######.....#~~~~~~1.>g#~# ## #.......####~~##~# 1.>gU ###.#..<.##~~####~~## 1.>g####...#.....~)~~†~†~~~# <.))).#~~####~~1.>g1.>g1.>gx-3.4 (9.01.>g01.>g5#### .... .#... .1.>gw#### ####  .1.>g" ##~~####~~## .#~~~~@~÷~~~# ###.....##~~####~~## .#~##~~##~# ##.....#~~~~.~#~# 1.>gcP#.....# 1.>g 1.>g/1.>g/5.0 (10.6)1.>g 1.>g^Xi#### .... #... #### #### .##~~####~~## 1.>gX.#~~~~~@÷~~~# ###.....##~~####~~## .1.>g'Y#~##~~##~# ##.....#~~~~.~#~# 1.>goY1.>gY 1.>gd1.>gd.6.6 (12.21.>gLi1.>g=Y#### .... ... #### #### ##~~####~~##  .1.>gx#~~~~~~@~~~#  ###.....##~~####~~## .1.>g#~##~~##~# ##.....#~~~~.~#~# 1.>g].....#~~~~~~#~# 1.>gը 1.>g1.>g@.8.2 (13.81.>g[1.>g ####.... ########... .........#### ######~~####~~1.>gI#~~~~~~÷~~~# ###.....##~~####@~## #........#~##~~##~# 1.>gCK..##.....#~~~~.~#~# ####.....#~~~~~~#~#  #.......####~~##~# ##.#..<.##~~####~~# 1.>g~...#.....~)~~†~†~~~# ).####..##~~####~~## #.###..###### 1.>gn##  You see here a river rat skeleton.1.>g1.>g59.8 (15.4 _1.>g1.>gV((####.... #######... ........#### ######~~####~~#~~~~~~÷~~~# ##.....##~~####~~## ...~##~~##@# 1.>g(.##.....#~~~~.~#~# ###.....#~~~~~~#~# .......####~~##~# #.#..<.##~~####~~## ..#.....~)~~†~†~~~#####..##~~####~~## .###..###### #### ..§#...1.>g/F701.4 (17.01.>g21.>gd ####.... #######... ........#### ####1.>gAe`##~~####~~##~~~~~~÷~~~# ###~~####~~# ........#~##~~##~# ##~~~~.~ 1.>gve)#~~~~ #..###~~#1.>geiWater # ...#..1.>gkD3.0 (18.61.>gGo1.>g .... #######... ........#### ######~~####~~##~~~~~~÷~~~ ###~~####~~# ........#~##~~##~# ##~~~~.~ #~~~~ #..1.>gN###~~##..<.##~~####~~##÷Water 1.>gps# _....†....1.>g\1.>g.4.6 (20.21.>g1.>g #######... ........#### ######~~####~~##~~~~~~÷~~~ ###~~####~~# ........#~##~~##~# ##~~~~.~ #~~~~ #..1.>g-"###~~##..<.##~~####~~## ..#.....~)~~†~÷~~~###~~##Water ...#......1.>gD6.2 (21.81.>g1.>gM .........#### ####~~####~~##.#~~~~~~÷~~~# ###.....##~~####~~## #........#~##~~##~###.....#~~~~.~#~# ####.....#~~~~~~#~#  #.......####~~##~##.#..<.##~~####@~## 1.>g!...#.....~)~~÷~÷~~~# ).####..##~~####~~## #.#### ##..§#.....# ._....†.... ....#......°#......1.>gH(D7.8 (23.41.>g~,1.>g-~~####~~##  .#~~~~~~÷~~~#  ###.....##~~####~~##........#~##~~##~ ...##.....#~~~~.~#~# #####.....#~~~~~~#~#  #.......####~~##~# ###.#..<.##~~####~~##...#.....~)~~÷~@~~~# )).####..##~~####~~## ##.##### ## 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##.####..# #..#.2.>g9..### ###.## #......###.....##........##.......2.>g9 ##......#######.. ##.#####  #@# 2.>gp:>..##...[9;45H2.>g>2.>g>+7.6 (222.>gKA2.>gr ##.####....# #..............### ###.## #............###.....2.>grp#........##....... ##......#######.. ##.#####  #.# 2.>gs>..#####.....##.2.>gWsh....##..........#2.>gx2.>gx2.>gx$8.6 (232.>g{2.>gH ##.2.>g5 #..2.>gE{............### ###.##2.>gg #............###.....2.>gW#........##.......2.>gc ##......#######..2.>gذs ##.##### 2.>gC #.# 2.>g(=>.2.>geX.....# ######2.>gz......$.# 2.>g<#........#2.>gб*..#2.>g ##2.>g#......2.>g2.>gl+9.6 (242.>gu2.>g0 .## ###.##2.>g #............###.....#........##....... ##......#######.. ##.##### 2.>gC #.# 2.>g@>###2.>g.2.>g-..h##.....# ######2.>gv#.......$.# ##2.>g.2.>gyh   black bear (wandering)2.>gI#......#2.>g42.>g 2.>g-70.6 (252.>g2.>g 2.>gA_A black bear comes into view.2.>g:2.>gL U  ###. #............###... 2.>gߵ ##........##...... ##... ##.#####  #.# #..> #.# ###  #.#..h##  2.>gB #@.....#  #.......$.#  ##........#  ##.......#  ##.....##  .....#  2.>g̶ T......#  ......# 2.>goI  ###. #............###... ##........##...... ##... ##.#####  #.# #..> #.# ### 2.>gJ$ #.#..h##  #@.....#  #.......$.#  ##........#  ##.......# 2.>geJ##.....## .....#  ......# ......# 2.>g"O2.>geO2.>gT2.>gWa _A black bear is nearby!3.>g  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.3.>gk3.>gUr$ #............### ###.## malfuriongg the Geomancer #............###..... Gargoyle 3.>gr##........##......... Health: 46/46 ======================== ##......#######..... Magic: 11/12 ======================-- ##.##### #..... AC: 10Str: 13 #.# #..>.. EV: 11Int: 20 3.>gis#.# ### #..... SH: 0Dex: 12 #.#.*h## #..... XL:  8 Next: 37% Place: Dungeon:5 #@**...# ###### Noise: ---------  Time: 4770.6 (0.0) #.......$.#  m) +7 sling of the Hierophant {flame, rF-  3.>gs%##........#  Fire: m) +7 sling of the Hierophant {f ##.......#  ##.....##  .....#  h   black bear (wandering) ......#  3.>gt*......#  _A black bear is nearby!Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.3.>grtAiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - black bearAim: a black bear (wandering, hasn't noticed you, 88% to hit)3.>g2#............### ###.## malfuriongg the Geomancer#............###..... Gargoyle3.>gc##........##......... Health: 46/46 ========================3.>g##......#######..... Magic: 11/12 ======================--##.##### #..... AC: 10Str: 133.>g#.##..>.. EV: 11Int: 203.>g #.# ### #..... SH: 0Dex: 12#.#.#h## #..... XL:  8 Next: 37% Place: Dungeon:53.>g>q#@##...# ###### Noise: ---------  Time: 4770.6 (0.0)#.......$.#3.>g\m) +7 sling of the Hierophant {flame, rF- ##........#3.>gFire: m) +7 sling of the Hierophant {f##.......###.....##3.>g.....#h   black bear......#3.>g.......#3.>gCasting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.3.>gMAiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - black bear3.>gjAim: a black bear (wandering, hasn't noticed you, 88% to hit)  The blast of sand hits the black bear.3.>ge3.>gg3.>g%mP...h3.>gn5=2.1 (1.53.>gCr3.>gtSonfirm with . or Enter, or press ? or * to list all spells.3.>guAiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - black bearAim: a black bear (wandering, hasn't noticed you, 88% to hit)  3.>g&uYThe blast of sand hits the black bear. _ck bear is lightly wounded.3.>g:  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.3.>g  #............### ###.## malfuriongg the Geomancer #............###..... Gargoyle ##........##......... Health: 46/46 ======================== ##......#######..... Magic: 10/12 ====================---- ##.##### #..... AC: 10Str: 13 #.# #..>.. EV: 11Int: 20 #.# ### #..... SH: 0Dex: 12 #.#...## #..... XL:  8 Next: 37% Place: Dungeon:5 #@*h...# ###### Noise: =--------  Time: 4772.1 (0.0) #.......$.#  m) +7 sling of the Hierophant {flame, rF-  ##........# 3.>g^  Fire: m) +7 sling of the Hierophant {f ##.......#  ##.....##  .....#  h   black bear ......#  ......#  _The black bear is lightly wounded.  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - black bearAim: a black bear (lightly wounded, 88% to hit)3.>gk #............### ###.## malfuriongg the Geomancer#............###..... Gargoyle3.>g ##........##......... Health: 46/46 ========================##......#######..... Magic: 10/12 ====================----3.>gύ ##.##### #..... AC: 103.>g Str: 13#.##..>.. EV: 113.>gN .Int: 203.>gn #.# ### #..... SH: 03.>g .Dex: 123.>g #.#...## #..... XL:  8 Next: 37% Place: Dungeon:53.>g #@#h...# ###### Noise: =--------  Time: 4772.1 (0.0)#.......$.#3.>g/ Fm) +7 sling of the Hierophant {flame, rF- 3.>gL E##........#3.>gh BFire: m) +7 sling of the Hierophant {f3.>g D##.......#3.>g 1##.....##3.>g ......#3.>g֏ mh   black bear3.>g /......#3.>g$ .......#3.>g\ Casting: Sandblast (safe; 1% risk of failure)  3.>g MConfirm with . or Enter, or press ? or * to list all spells.3.>g wAiming: Sandblast (safe; 1% risk of failure)  3.>g MPress: ? - help, Shift-Dir - straight line, f/p - black bear3.>g LAim: a black bear (lightly wounded, 88% to hit)  3.>g &The blast of sand hits the black bear!3.>g 3.>g 9h.3.>g -3.6 (1.53.>g 3.>g! onfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - black bearAim: a black bear (lightly wounded, 88% to hit)  The blast of sand hits the black bear! _The black bear is severely wounded.4.>g  4.>gCasting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.4.>gr: 4.>g#............### ###.## malfuriongg the Geomancer #............###..... Gargoyle 4.>g1##........##......... Health: 46/46 ======================== 4.>g##......#######..... Magic: 9/12==================------ 4.>g##.##### #..... AC: 10Str: 13 4.>g,#.# #..>.. EV: 11Int: 204.>gb 4.>g#.# ### #..... SH: 0Dex: 124.>g΅ 4.>g<#.#...## #..... XL:  8 Next: 37% Place: Dungeon:5 4.>g{#@h....# ###### Noise: =--------  Time: 4773.6 (0.0) 4.>g#.......$.#  m) +7 sling of the Hierophant {flame, rF-  4.>g##........#  Fire: m) +7 sling of the Hierophant {f 4.>gJ##.......#  4.>gVI##.....##  4.>g.....#  h   black bear 4.>g3......#  ......# 4.>g_ _The black bear is severely wounded.4.>gmCasting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.4.>gwAiming: Sandblast (safe; 1% risk of failure)  4.>g݈MPress: ? - help, Shift-Dir - straight line, f/p - black bear4.>gwAim: a black bear (severely wounded, 88% to hit)4.>gM #............### ###.## malfuriongg the Geomancer #............###..... Gargoyle ##........##......... Health: 46/46 ======================== ##......#######..... Magic: 9/12==================------ ##.##### #..... AC: 104.>gStr: 13 #.# #..>.. EV: 11Int: 20 4.>g#.# ### #..... SH: 0Dex: 12 #.#...## #..... XL:  8 Next: 37% Place: Dungeon:5 4.>gA#@h....# ###### Noise: =--------  Time: 4773.6 (0.0) 4.>gg#.......$.#  m) +7 sling of the Hierophant {flame, rF-  4.>g##........#  Fire: m) +7 sling of the Hierophant {f ##.......#  4.>gI##.....##  4.>g.....#  h   black bear ......#  4.>g !......# 4.>gCasting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - black bear4.>gAim: a black bear (severely wounded, 88% to hit)  The blast of sand hits the black bear!!4.>gd  ###. 4.>g #............###... ##........##...... 4.>gDd##...  4.>gg 4.>g#.# #..> #.# ###  4.>g2## 4.>g 4.>gj#@†....# 4.>g  4.>g@c$.#  4.>gcA..#  4.>g8..# 4.>g8.## 4.>g6.....# 4.>g7......# 4.>g;......# 4.>gd4.>gig3--485.1 (1.54.>go4.>gr!4.>gsMConfirm with . or Enter, or press ? or * to list all spells.4.>gTsAiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - black bear4.>gsAim: a black bear (severely wounded, 88% to hit)  The blast of sand hits the black bear!! 4.>gsC_You kill the black bear!4.>g-> 4.>g> 4.>gjC 4.>gE F _Unknown command.4.>g6q w.......###.......##...........4.>gq .4.>gq 4.>g~u 4.>gz 4.>g, I-60 _4.>gۄ S-7.1 (24.>gl 4.>g( 4.>g *8.1 (34.>g͔ 4.>g% 4.>gk _10/13==9.1 (44.>gѝ 4.>g, 4.>gk +80.1 (54.>gڦ 4.>g 4.>g\ *1.1 (64.>g 4.>g 4.>g# *2.1 (74.>g 4.>g 4.>g* G==3.1 (84.>gy 4.>g 4.>g *4.1 (94.>gF 4.>gG 4.>gr .5.1 (10.0)4.>g 4.>g 4.>g 4.>g' S1==6.1 (114.>g 4.>g" 4.>gw +7.1 (124.>g: 4.>g 4.>g +8.1 (134.>g 4.>g 4.>g +9.1 (144.>g~ 4.>gZ 4.>g I==90.1 (154.>gE 4.>g A1.1 (164.>g 4.>g] A2.1 (174.>ge 4.>gd! A3.1 (184.>gL% 4.>gO+ 4.>g+ #24.>g+ 7==4.1 (194.>ge/ 4.>ga5 4.>g5 +5.1 (204.>g8 4.>g> 4.>gl> +6.1 (214.>gA 4.>gF 4.>g'G +7.1 (224.>gJ 4.>gO 4.>gP H==8.1 (234.>gS 4.>gZ 4.>g[ +9.1 (244.>g_ 4.>ge 4.>g[e -800.1 (254.>gh 4.>gm 4.>gm +1.1 (264.>gxq 4.>gv 4.>gkw Z3==2.1 (274.>gz 4.>g/ $  #.###.....##........##.........#......#######.....##.##### #.....##.# #..>..##.##### #.....#4.>gp K#.#...4.>g #.....#4.>g {#.#.†.#######4.>gݰ #...@...$ #4.>g u.# # #4.>g; '#.....4.>g A#....4.>g  _Magic restored.4.>gV 4.>g +3.1 (284.>g, 4.>g 5#.###.....# ##........##.# ##......#.....# ##.##### #.....# #.# #..>..# #.##### #.....# #.#...## #.....# #.#.†....## # #....@..$.# ##.# ##.# .# #4.>g A4.1 (294.>g 4.>gPK#.###.....# ##.##.# ##......#.....# ##.##### #.....# #.# #..>..# #.##### #.....# #.#...## #.....# #.#.†....## # #.....@.$.# ##.# ##.# # 5.1 (304.>geE#.###.....# ##.##.# ##......#.....# ##.##### #.....# #.# 4.>geg#..>..# #.##### #.....# #.#...## #.....# 4.>g f:#.#.†....## # #......@$.# 4.>g1fz##.# ##.4.>gYfF# 4.>g~f'#.4.>gf5# 4.>gk4.>glH==6.1 (314.>gSo4.>g#.###.....# ##.##.# ##......#.....# 4.>g0##.##### #.....# #.# 4.>g_]#..>..# 4.>go#.##### #.....# 4.>g#.#...## #.....# 4.>gܤ#.#.†....## #4.>g 4.>g(#.......@.# ##.4.>gxR# ##.4.>g1# 4.>g7# 4.>g 4.>gCR#.#4.>g4.>g+7.1 (324.>g4.>g4.>g޼+8.1 (334.>g4.>g ###.... ######### ##.#####  #.# 4.>g2>#.#####.#.#...##4.>g #.#.†....## ######........# 4.>gB#...... ##4.>g ##.....# #4.>g.s#.......##.....## 4.>gY@_You now have 331 gold pieces (gained 12).4.>gJA9.1 (344.>g 5.>gg  ######### ##.#####  #.# >#.#####..#...###.#.†....## ######........# #...... ## ##.....#  ###...##5.>g]B10.1 (355.>g 5.>g A  ##.#####  #.# >#.#####..#...###.#.†....## ######........# #...... ## ##....@##  #.......######5.>gVA5.>gGA1.1 (365.>gJ5.>g})  #.# >.#####....###.#.†....## ######........# #......5.>g~ ### ##.....##  #.......##5.>gg5.>g+2.1 (375.>g5.>g\| ####....##5.>g#.#.†....## ######5.>gżp........# 5.>g#........# ##5.>g+#5.>gKd ##.....#5.>gi#5.>g#5.>gf#.....@.#5.>g5.>g=+3.1 (385.>gv5.>g4 #.#...## #.....##.#.†....## ####### #.........#  ##........# ##.......# ##.....## ##.....## #.......#5.>gJ #.# #.# ### ## ### 5.>gA4.1 (395.>gN 5.>g? #.### #.....# ..#.# #.....# #.#.†....## ####### #.........#...#...# ##.....## ##.....## #...@...# #.......# 5.>gs?..#.....##...#######5.>gDA5.1 (405.>gZH5.>g{9 #.# #..>..# #.### #.....# ..#.# #.....# #.#.†....## #######5.>g|x #.........#...#...# ##.....##5.>g/| ##.@...##5.>gh| #.......# #.......#5.>g|1 ..#5.>g|F.....##.5.>g|8..#######5.>gׂ5.>g+6.1 (415.>g5.>g#.##### #.....##.# #.# #..>..# #.### #.....# ..#.# #.....# #.#.†....## #######5.>g #.........#...#...# ##@....## ##.....##5.>gcf #.......# #...# ..#.....##.5.>gL..#######5.>g{5.>g+7.1 (425.>g(5.>g!u.....#######..... .. ##.##### #.....#.# #.# #..>..#.### #..... ..#.# #.....5.>g^p #.#.†....## ###### #.........#...#5.>g...# ##.....##5.>g ##.....## #.5.>g..# #....# #......5.>g .###5.>gu.....##...#######5.>g5.>g$8.1 (435.>ga5.>g9j..##...###......####### .. ##.##### #..#.# #.# #..>#.### # ..#.#5.>g_: #.... #.#.†....## #####5.>g:s #.........#5.>g:L...#5.>g;L...# ##.....## ##.....##5.>gS; #.......#5.>gx;r #.......#5.>g;R #.......#5.>g;F#.....##...##5.>g<5.>gD5.>gmE+9.1 (445.>gJ5.>gF ....###.##........##...###......#######5.>g[ .. ##.##### #..5.>g#.# #.# #..>5.>gZ##.### #5.>g;m ..#.# #...5.>g #.#.†....## ####5.>gĂh #@........#5.>g6...#5.>g6...#5.>g)\ ##.....5.>gI##5.>gj| ##.....##5.>g̓| #.......#5.>g^ #......#5.>gI` #.......#.....##5.>gp5.>g5.>g ,20.1 (455.>gF5.>g#..### ###....#....###...##.5.>g.##......###......######.. ##.#####.#.# #.# 5.>gi>#..##.##### 5.>g#..#.#...## #...#.†....## ####.......5.>g##..##.......5.>g#..#.....#....5.>gY..........5.>g5.>ge+1.1 (465.>g5.>g*9M# #.####..### ###.....#....###.....##..##....5.>gg...###......######... ##.#####.# #.# 5.>g>#..##.##### #.@#.#...## #...5.>g##.#.†....## ####........5.>g##........#.......5.>g%...5.>g3?....5.>g5.>g+2.1 (475.>g 5.>g= ##.# # ####..### ### .....#.### .....##.##5.>g= ...###......# ... ##.##### #5.>g!> #.###.# #..5.>gH> #..##.##### # #@.#.#...## #5.>gl> ##.#.†....##  #.........#5.>g> ##........# ##.......#5.>g>p ##.....##5.>g> ##.....## 5.>g ? #.......#  #.......#5.>gxD5.>gD+3.1 (485.>gHH5.>gP[M ### ## #..####..### ###......#....###......##..##........###......######... ##.########.# #.@##.##### ##..#.#...## #..##.#.†....## ####.........#...........4.1 (495.>g5.>g; ##.# ## ##.# # .####..### 5.>g ......#.### ......##.##5.>ge ....###......#5.>g; ...###.##### #5.>g^ #.###.# #5.>gx #@.##.##### #5.>gx ##..#.#...## #5.>g ##.#.†....##  #..5.>g$.......#5.>gr ##........#5.>g(P ##...5.>gHz....# ##..5.>g1...## 5.>g ##.....## 5.>go #.......#5.>gc5.>g+5.1 (505.>g5.>g^M#.... . #### ## #.####..5.>gj### ##.......#....###5.>g4.......##..##...........###......######5.>gr}........###.########.# 5.>g..##.##### ##..#.#...## #.##.#.†....## ##5.>g&F.#...5.>g^...5.>g4...5.>ge 5.>g +6.1 (515.>g5.>gEM#.. .# .####.... . ### ## #.####..### ##....#####..##....###......######.......####.....##.###.# ... #..##.##### . ##..#.#...## #.#..5.>gpKA7.1 (525.>gN5.>gE/ #.#.. .# .####.# # #.... #.# # ##.#  # ##..# #.####...### #.#.####.##.###5.>g.###......#.###.##### ##.....##.###.# ##.... #..##.##### ##... ##..#.#...## #... ##.#.†....## ##5.>gy #.........# ##........#  ##.......#  ##.....##5.>gˈ5.>g+8.1 (535.>g]5.>gY #.#.. .# .####.#  #.... #5.>g #...# . ##..#  #. ##...# ##.####...### 5.>g& #.#. #.##.##5.>gN#.###.......###.##### 5.>gn^#.....##.###.#5.>g 5.>g #..... #..##.##### 5.>g #..... ##..#.#...##..## ##.#.†....##5.>g\$#### #.5.>gl]........# ##.5.>g.......# ##.......#  ##.....##5.>g(5.>g+9.1 (545.>g*5.>gx #.#.. .# .####.# #.... #. #....# . ##..5.>gu.# #. ##...# ##.####...### #.#.5.>g&s #.##.###5.>gHk.###.......###.#####5.>gi.##.....##.###.# #.....##..##.##### #.....###..#.#...##5.>g .....### ##.#.†....##5.>g.$#### #.........#.5.>g ##........#  ##.......# 5.>gQo ##.....##5.>g` 5.>g ,30.1 (555.>g- 5.>g@7 ... #.  .. ##...#. ##...5.>g A##.####...##.......#..###..##5.>gIA#######...........###.##### .##....@##.###.#  5.>g|Aw#..##.######..#.#...##.5.>gAX##.....##5.>gG5.>gG+1.1 (565.>g}K5.>gd .. ##.#5.>gS) #..##.###.## #.......#... #5.>g}>.####.5.>gτg.###.#####5.>g/i............###.##### 5.>gP .##.....##.###.# 5.>g #...@.##..##.#####5.>gՅz #.....###..#.#...##5.>g.......### ##.#.†....##5.>g6$#### #.........#5.>ggF. ##.....5.>gW...#% ##5.>gȆ8.......#5.>g[ ##.....##5.>g$ ##.5.>gE6....##5.>gaF #......5.>g).#5.>g;%5.>g,2.1 (575.>gՓ5.>g/ _Found a serpent talisman.5.>g$K .....##......#......................5.>g\K 9............5.>gvL 5.>gO 8%5.>g : #..#5.>gH I#.###.#5.>gn d #.......#..5.>g [ #.##5.>gߓ ##5.>g .###5.>g 5.###5.>g< #5.>g s .....###.##### 5.>g p .##.....##.###.# 5.>g, #.....##..##.##### #..@..###..#.#...##5.>gv ........### ##.#.†....###..$##### #.........#. #5.>gΕ #.#% ##.# ###5.>g   ##.....##  ..#5.>g / 5.>g9 m #.# 5.>gy 8%5.>gٜ 03.1 (1.0)5.>gb :%5.>g[ #.##. #.......#.5.>g  #.###.###.###5.>g r .....###.##### 5.>gG ## .##.....##.###.# #.. #.....##..##.#####5.>gp #....#.....###..#.#...##5.>g .......@.### ##.#.†....#5.>g #..$##### #.........5.>g ;. ##.5.>g 3#.%5.>g 2 ##.5.>g5  5.>gT ##5.>gr 0 ##.....5.>g  5.>g ..5.>g 0 #.5.>g E #.5.>g9 8%5.>g *4.1 (25.>g :%5.>gf!  ##.#### #.#. #.##.5.>g! .. .###.###..............###.#####5.>g!  #...##.....##.###.#5.>g! : #... #.....##..##.######....#.....###..#.#...5.>g," ~#..### ##.#.†....5.>gP" .#..$##### # #... ##5.>g"  #.% ##5.>g" #. ##.....# ##..... #5.>g" h # #5.>g|) 5.>g) *5.1 (35.>g- 8%5.>gc 3 ##.####.... #.#... #.##$....###.###...... .........###. #...##.....##.###.#5.>gc { #...##.....##..##. ##....#.....###..#.#... #..### ##.#.†.#..$##### #5.>gc  #.... ## #.%.. ## #....5.>gd ## #.... #######5.>gQd  # # #5.>gj :%5.>gk *6.1 (45.>go 5.>g0  ##.####.. #.......#.. #.......## $....###.......### ...............###.5.>g  #...##.....##.###.# #...##.....##..##. ##....#.....###..#.# #5.>gȣ N..### ##.#.†#...#..$##### #. #.....5.>g + ## #.%.... ## #....... ## #........5.>gI  ##5.>g  ########## # # #5.>g d%7.1 (55.>g 5.>g  ...... #.......#......## $....###.......### ...............###.###5.>g@  #...##.....## ##.....##..##.#####....#.....###..#.#..5.>g .........### ##.#.†#...#..@##### #....5.>g Z. #........#5.>g  #.%......# ##.......# ##5.>g }.###... 5.>gx 5.>g 5.>g #8.1 (65.>g8 :%5.>gC @9.1 (75.>g 8%5.>g. |  ##.####. ...... #.......5.>gI/ 7...... #.......5.>g/ Z$....###........5.>g/ <...............###.##5.>gQ0  #...##.....##.###.# 5.>g0 #...##.....##..##.##5.>g 1  ##....#.....###..#.#5.>gi1  #...@.....### ##.#.†5.>g1  #...#...##### 5.>g1 @... #........#5.>gH2 # #.%......#5.>gl2 ' #5.>g2 R.# ##5.>g93 { #........# ##5.>g3 k########## # #5.>gC4 G _You now have 349 gold pieces (gained 18).5.>g> ;%5.>gO? +40.1 (85.>gE 8%5.>gz L #. ##.. ##.####. ....... #........ #.$....###..5.>gSz i...............###.# #...##.....##.###. #...##.....##..##.# ##.@..#.....###..#.# #.........### ##.#.†5.>g~z  #...#...##### ....##........#5.>gz ### #.%......# #.# ##5.>gz  #........# ############ # #5.>gT @1.1 (95.>g 8%5.>g*  .. ###>##. ##..##.####. .##.............. #.......$....###....5.>g c...............###. #...##.....##.###. #@..##.....##..##. ##....#.....###..#. #.........### ##.#5.>gö  #...#...#####  ....##..#5.>g u#### #.%......#5.>g  #..# ## #........# ##5.>g, N########## #5.>gM 5.>g /2.1 (10.0)5.>g 5.>g 9 _Found an escape hatch in the floor.6.>gy....#.........6.>g6.>g8%6.>gM#.... #. ..... ##..#>##. ##....##.####......##.......#........... #.......$....###.......###.....................# #...##..##....#.....###.#.........### ##.#..#.. 6.>g~## #.%.............6.>g"F3.0)6.>g&6.>g ^M#.. .# .######.#....###. .... ###>##. ##6.>gl^.##.####..##.......#.......##....6.>g _$....######........@...........6.>gF_....<.#...##.....##.#..... #...##6.>g}_ ..#6.>g_##.# ##....#.....###..#.#6.>g_##.6.>g`(%......6.>gK`6.>gl9<6.>g,m+4.1 (26.>gs;%6.>gkv9 _Found a stone staircase leading up.6.>g' (..6.>g' 6.>g+ 8%6.>g . #....###.##. . #.#.#..# .# .########.#....###.# #.#.... ###>##. ##..##.####..##........##.......$.@..###...................###<.#...##.....##.###.......#...##.....##..#####.####....#.....###..##. #.........### ##.# . #...#...##### )....##..##### #.%......#0%5.1 (1%[6.>g 739;49m _Found a hand axe.7.>g7.>grDungeon Overview and Level Annotations 7.>g˹zBranches: (press G to reach them and ?/b for more information) Dungeon (5/15) Temple (1/1) D:47.>gJ Sewer (visited) 7.>gGtAltars: (press _ to reach them and ?/g for information about gods) AshenzariCheibriadosDithmenosElyvilon FedhasGozag ($115)7.>gnHepliaklqanaKikubaaqudgha MakhlebNemelex XobehOkawaru7.>g(Qazlal Ru7.>gJSif MunaTrog7.>gѺRUskayaw VehumetWu JianXom7.>gYredelemnul Zin7.>gThe Shining One 7.>g2Shops: (press $ to reach them - yellow denotes antique shop) D:2 =8.>g88.>g. #....###.##. ..... malfuriongg the Geomancer#.#.#..# .# .####... Gargoyle####.#....###.# #... Health: 46/46 ========================..........#.... ##... Magic: 13/13 ========================..........#>##. ##.... AC: 10Str: 13............##.####..... EV: 11Int: 208.>gp...........##.......#... SH: 0Dex: 12...........##.......##.. XL:  8 Next: 48% Place: Dungeon:58.>g.....$.@..###.......###. Noise: ---------  Time: 4845.1 (0.0).....................### m) +7 sling of the Hierophant {flame, rF- 8.>g=f.....<.#...##.....##.### Fire: m) +7 sling of the Hierophant {f.......#...##.....##..#####.####....#.....###..##. #.........### ##.#8.>g . #...#...##### #.. )....##........# ##. 8.>g#### #.%......# ##  _You now have 331 gold pieces (gained 12). _Found a serpent talisman. _You now have 349 gold pieces (gained 18). _Found an escape hatch in the floor. _Found a stone staircase leading up. _Found a hand axe.8.>g8.>g8.>g8.>giCL.%8.>gJD8.>gJ8.>g5 . #....###.##.  #.#.#..# .# .#####.#....###.# #.#.... ##.#>##. ##.##.####.##.#8.>g .##.##.$@...###.###?..<.#...##.....##.>.#...##.....##..8.>gD#.####....#.....###.. #. #.........### ##. . #...#...##### #8.>g% )....##........# ## #### #.%......# 8.>g͍8.>g-+6.1 (18.>gy8.>gC; _Found a stone staircase leading down.8.>g .8.>g 8.>g :%8.>g ; . #....###.##.  #.#.#..# .# .####8.>g %.#####.#....###.# #.#.... ##8.>g% #.#>##. ###8.>gO K.##.#####8.>gv ;.##.#8.>g #8.>g 2.##8.>g .##8.>g q#......@....###.8.>g9 .?8.>g[ .8.>g #......<.#...##.....##.8.>g -#>8.>g .#...##.....##..#.####....#.....###8.>g1  #. #.........### ##8.>gY t ..#...#...##### #8.>gz X )....##........# 8.>g 8.>g n #### #.%......#8.>g8.>g %78.>g8.>g8.>g.*8.1 (28.>g:%8.>g R  #.#.#..# .# .####..#####.#....###.# #............#.... ## #.#>##. #...##.## #......# #8.>glR.##.#.#.....###...?....@.......8.>gR..##<.#...##.....##.8.>gR #>.......#...##.....##. #####.####....#.....###8.>gR #. #.........### #8.>gS ..#...#...#####)....##........8.>g1S"#8.>gUS .#### #.%......# #.8.>gwS8.>gSH.# _You now have 360 gold pieces (gained 11).8.>gZ8.>g[*9.1 (38.>g_8.>g= #.#.#..# .# . ..#####.#....###.#  ..#....  #.#>##. ## #.##.#### #.##. #.##..#...........###..?...@.8.>g.##......<.#...##.....## #>.#...##.....## #####.####....#..... #.# #.### ..#...#...##### )..8.>g..##.# .#### #.%......# 8.>g.F #.#8.>g!c%50.1 (48.>g8.>g #.#.#..# .# . ..#####.#....###.# ..#....  #.#>##.  #8.>gl.##.#### #.## #8.>g.##.#...........###.?..@..8.>g.##......<.#...##..... #>8.>g2.#...##..... #####.####....#.....8.>gjn #.# #8.>g#.### 8.>gm..#...#...##### )8.>g?....##.#8.>gH .#### #.%......# 8.>g8 #.#8.>g8.>gB@1.1 (58.>g8.>g% #.#.#..# .# . ..#####.#....###.# ..#.... #.#>##.  #.##.8.>gx%i #.##. #8.>g%.##.#...........###.?.@...8.>g&.##......<.#...##..... #>8.>g>&.#...##..... #####.####....#.....8.>gy&} #.# #. 8.>g ' ..#...#...##### )....##.# .#8.>gL'### #.%......#  #.#8.>g48%8.>gn5*2.1 (68.>g`<9.>g3} #.#.#..# .# .9.>g3 ..#####.#....###.# ..#....9.>g4} #.#>##. #9.>g|4.##.. #.##.. #9.>g4.##.#...........###9.>g5/.?@....9.>gd5.##......<.#...##9.>g5. #>.#...##9.>g 6b #####.####....#9.>g?6w #.# #.9.>gd6D ..#...#...#####9.>g6/ 9.>g69 )....##.#9.>g6/ 9.>g6 .#### #.%......# 9.>g>7W #.# 9.>ge79.>g`B9.>gB*3.1 (79.>gI8%9.>g\ #.#.#..# .#  ..#####.#....###.## ..#...... #.#>##.... #.##.... #9.>g?.##.. #9.>gφ.##.#...........###.@.....9.>g.##......<.#...##.. #>.#...##9.>gL. #####.####....# #.# #9.>gr .9.>g3 ..#...#...9.>g@ )....##.9.>g݇ .#### #.%...... #9.>g.9.>g8%9.>g*4.1 (89.>g]:%9.>gI8%9.>g*5.1 (99.>g9.>g  #.#.#..# .##. ..#####.#....###.###. ...#....... #.#>##... #.##... #.##.##.##.#...........###.9.>gn.##......<.#...##.. #>.#...##... #####.####....##.#9.>g_ #.# ## ..#...#...9.>g: )....##9.>g .#### #.% # 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(...#.:.>g8 # #....#.#..# ##.#### #...####..# ###.#..<:.>ga #........#...#.##.###..<.))).####.:.>g, @5.1 (5:.>g :.>g# ##.....## ####.......## .....##.........# #.  ###.####[.  #..:.>gP..#.###.#.#.#.## ####......##. ...#.:.>g8.# #....#.:.>g#...# ##.#### #....####..# ###.#..<.#........#:.>g...#.##.:.>g_###..<.))).####.:.>gm':.>g'*6.1 (6:.>g+:.>g6`# ###.....## ###### .##.## .....#.:.>gw`#.........# ##. ###.####[.# #..:.>g`w.# #.#.####.....##.#.:.>g`I#.## ####......##.#.:.>ga9..# #....#.:.>gEa#.........# ##.#### #....####..# ###.#..<.##.:.>ga#:.>gax...#.##.###..<.))).####..#:.>gIi:.>gi*7.1 (7:.>gm:.>g)##### #### ####### .### #.....##########  #...# ##.#..####[# ........................#~ .#..........####.....## .#.############........# .#.:.>g.## ####......##.....# .#...# #....#######.....# .## ##.#### #.......####..# ###.#..<.## .#...#######...#.....~:.>g@8.1 (8:.>g:.>g~##### ##### ####### . ### #.....##########... #.# ##. #..####[# .......................#~~ #..........####.....##~ #.:.>gZ############........#~ #.## ####......##.....#~ #.# #....#######.....#~ ## ##.#### #...... ..####..# ###.#..<.##:.>g@9.1 (9:.>g:.>g%# # ##.....## # . #.## #.....#... .# ##..# .:.>g &M####[..##~:.>gX&.........o.....#~ .####.....##~ .##.:.>g&#~# .## ####......##.....#~~ o   orc (wandering) .# #....#.....#~~ .# ##.#### #.###:.>g$'####..# ###.#..<.##~~:.>g00  An orc comes into view. It is wielding a +0 short sword.:.>g6o.o:.>gb79==20.1 (10.0):.>g<;.>g % _The orc shouts!;.>gB ;.>gl # #######  #.....#####  ##..@.......#[........o...................;.>gG...........####.###########   ;.>gԦ2  <;.>g9O   #######  #.....#####  ##..@.......#[........o..............................####.###########;.>g?:n     <;.>g3A;.>gvA;.>gJ;.>gM[ _An orc is nearby!;.>g  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;.>gW;.>gf 4;.>g ;.>g^ _You can't see any susceptible monsters within range! (Use Z to cast anyway.);.>g" ;.>g# ;.>g( ;.>g* 0 _Unknown command.;.>g* ;.>gmalfuriongg the GeomancerGargoyleHealth: 46/46 ========================Magic: 13/13 ========================AC: 10Str: 13  ########### EV: 11Int: 20 ##.....## #######.... SH: 0Dex: 12 #.......## #.....##########... XL:  8 Next: 48% Place: Dungeon:5 ;.>gU.........# ##..@***..........### Noise: ==-------  Time: 4920.1 (0.0) .........####[......**o......##~~ m) +7 sling of the Hierophant {flame, rF- .............................#~~~ Fire: m) +7 sling of the Hierophant {f ....................####.....##~~ ..........############........#~# .........## ####......##.....#~~ o   orc .........# #....#######.....#~~ .........# ##.#### #.......### .........####..# ###.#..<.##~~Confirm with . or Enter, or press ? or * to list all spells. ;.>g_You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Unknown command.Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f - orcAim: an orc, wielding a +0 short sword (65% to hit)<.>gmalfuriongg the GeomancerGargoyleHealth: 46/46 ========================Magic: 13/13 ========================AC: 10Str: 13  ########### EV: 11Int: 20 ##.....## #######.... SH: 0<.>gkDex: 12 #.......## #.....##########... XL:  8 Next: 48% Place: Dungeon:5 .........# ##..@.............### Noise: ==-------  Time: 4920.1 (0.0) <.>gм.........####[........o......##~~ m) +7 sling of the Hierophant {flame, rF- .............................#~~~ Fire: m) +7 sling of the Hierophant {f ....................####.....##~~ ..........############........#~# .........## ####......##.....#~~ o   orc .........# #....#######.....#~~ .........# ##.#### #.......### <.>g.........####..# ###.#..<.##~~ _Unknown command.Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f - orc<.>gDAim: an orc, wielding a +0 short sword (65% to hit)  You shoot a sling bullet. The sling bullet hits the orc!  The sling bullet burns the orc.<.>g((((()<.>gB/.....<.>gE5=1.5 (1.4<.>gJJ<.>gL  Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f - orc  Aim: an orc, wielding a +0 short sword (65% to hit)  You shoot a sling bullet. The sling bullet hits the orc!  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#.##.#########.#....###.##.# =.>g...........#......# # ##>##.#####.=.>gF..##.####..=.>go##.......## .#=.>g #=.>g## ..=.>ggL....###.#####=.>g7#####=.>g)....##........# ##....... =.>g=.>g$2.5 (41=.>g =.>g>{ ...##.#....###.##....#..# #.##.#########.#....###.##.# ...........#......# # ##=.>g>>##.#####...##.####..=.>g)?r##.......## .##=.>gG?# ..=.>ga?".......=.>g{?.###.#### ##=.>g?<.#...##.....## =.>g?+#..=.>g?5#.=.>g?)#.=.>g@..#### #.%......# ##......=.>g@D =.>g~F:%=.>gF+3.5 (42=.>gK8%=.>g}p.##.#.#..# #.##.#########.#....###.##.# #............#......# ## .##.#>##.### =.>g.##...##.#### .##......##.......# .##=.>g......##.......## ..#.....###.......### .=.>gB..........###.### .=.>g4##=.>gs[<.#...##.....##.###.# .##>.......#...##.....##..##.#### =.>g|.######.####....#.....###..#.#...=.>gƀ #.# #.........### ##.#.†... =.>gr..#...#...##### #...=.>gq)....##........# ##=.>g .#### #.%......# ## =.>g/X#..# ##=.>g(=.>g+4.5 (43=.>g:%=.>g#.##.#.#..# #.##.####.#####.#....###.##.# #......#......# ## .=.>g f.##...........#>##.##### .=.>gIm.##.............##.####.##=.>gpj......##.......# .=.>g .##=.>gh....##.......##.#=.>go.###.......###.=.>g.###. .=.>g3.##......<.#...##.....##.###.# ..##>=.>gt.#...##.....##..##. .=.>gy.######.####....#.....###..#.#=.>g# #.# #.........### ##.#.†=.>g ..#...#...##### #=.>g! )....##........# ##=.>gC .#### #.%......# ##=.>gbX #.# ##=.>g=.>g =.>gw+5.5 (44=.>g=.>g;h#####.#....###.##.# #=.>g............#......# ####...........#>##.###.##.......##.###.##.....##.......#.##....##.......##..#..###.......###......###.##=.>gG ##......<.#..@##.....##.###.# =.>gj .##>.......#...##.....##..##.##.######.####....#.....###..#.#. =.>g V#### #.# #.........### ##.#.† ..#...#...##### #...=.>g$ v)....##........# ## .#### #.%......# ## =.>gm #........# ## #.# ##=.>g=.>g+6.5 (45=.>gm:%=.>gSt#................#......# ####=.>gSW.#>##.###.##=.>gT`...##.##.##=.>gMTf..##.......#=.>glT .##=.>gT]..##.......##=.>gTk..#...........###.......###=.>gTM........................###.#=.>gUt##......<.#...##.....##.###.=.>gLU.##>.......#.@.##.....##..##.#=.>gUW.######.####....#.....###..#. =.>gU##### #.# #.........### ##.#.†=.>gU =.>gU..#...#...##### #...=.>g.V)....##........# ##=.>giV .#### #.%......# ##=.>gV #........# ##=.>gV{ #........# ##=.>gVN ########## =.>g;a$%=.>g\a=.>g b+7.5 (46=.>gu=.>gG.....##.#>##.###.##.............##..##............##.......#=.>g.##............##.......##..#...........###.......###........................#####=.>g<.#...##.....##.###..##>.......#...##.....##..##.=.>gޡb.######.####@...#.....###..#. .=.>g##### #.# #.........### ##.#. =.>gN. ..#...#...##### #...)....##........# ##=.>g9 .#### #.%......# ##=.>gV #........# ##=.>gs #........# ## ########## =.>g- #=.>g":%=.>g+8.5 (47=.>g=.>g`.##...##..##...............#=.>gSq.##......##.......##..#=.>gxT.....###.......###.=.>g+......=.>g..#####=.>g a<.#...##.....##.###=.>gG.##>.......#...##.....##..##=.>geu.######.####....#.....###..# =.>g#.##### #.# #@........### ##.# =.>g#. ..#...#...##### #. =.>g#)....##........# ##=.>g_..#### #.%......# ## =.>g#........# #=.>g #........# =.>gd ##########  =.>g*;# #=.>gI=.>g8%=.>g&+9.5 (48=.>g=.>g+  ##.......##.###..#......###=.>g+ ##<.#...##.....##>.......#...##.=.>g, q####.####....#.....###.. =.>g., #.##### #.###.........### ##=.>gH,  ..#..@#...##### #.. # =.>gb, .)....##........# =.>g, ..#### #.% ##=.>g, %..=.>g, )##=.>g, D =.>g*4 =.>g4 ,70.5 (49=.>g8 =.>gUq #......##.##.......# #......##....##.......## #.#...###.......### =.>gq #....... #......##......<.#...##.....##. =.>gq #......##>.#...##.....##.. =.>gq &#......######.####....#.....###.. ##.##### #.###..### ##.  #.=.>gr  ..#.@.#...##### #  #=.>gr U>.)....##.# ##.#### #.%......# . #........# #........# ########## =.>gls =.>g^z 9%=.>gz ,1.5 (50=.>g~ 8%=.>g  =.>g 5_Found a stone staircase leading down.=.>gV%..=.>g.=.>g ..=.>g.=.>g.=.>g  ..=.>go1.%=.>g=.>gv:%=.>gzt #......##.##.#  #......##=.>gb.##.##  #.#.###. =.>gY #...... =.>g^ #......##......<.#...##.....##.  #......##>=.>gQ.#...##.....##.. =.>go #......######.####....#.....### =.>g˹c ##.##### #.###=.>ga.### ## #.=.>g> ..#@..#...##### # #=.>g#>.)....##.# =.>gк#...######.%......# .=.>g #.......#=.>g@e #........# ##########=.>gs=.>gk=.>g#2.5 (1=.>g .0)=.>g8%=.>g` #.###.....##<.#...##.....##>.......#...##=.>gG.####.####....##.##### ####.###.........### ## #. ##....#...#...#####  #>.)...@##........ #...######.%... .. #.....=.>g:%=.>g*3.5 (2=.>gm8%=.>g<m #......##.##. #=.>g)=<.#...........###.=.>gO=Z #..........=.>gr=.=.>g= #......##......<.#...##.....##.=.>g'> #......##>.......#...##.....##=.>g\> #......######.####....#.....###=.>g> ##.##### ####.###.........### =.>g> #. ##....#...#...##### =.>gX? # #>.)..@.##.# =.>g?d #...######.%......#=.>g?..=.>g? #.#=.>g@.=.>g@ #=.>g>@.# =.>g\@G #>.>g:%>.>gI*4.5 (3>.>g!8%>.>gqm #......##.##. #>.>g>re.#...........###. #>.>gxr1...........>.>gro #......##......<.#...##.....##>.>g s #......##>.......#...##.....##>.>gts$ #......######.####....#..... ##.##### ####.###>.>gs+.### >.>gt #. ##....#...#...#####>.>grtK # #>.).@..##.# #...######.%......#>.>gtP.. #.#..>.>gt.>.>gu3 #.#..>.>g#u. >.>g.>gu'...>.>g>.>gڅ*5.5 (4>.>g`>.>g4 #......##.## #.#...........### #..... #......##......<.#...##..... #......##>.......#...##.....>.>g1 #......######.####....#..... ##.##### ####.###.### #. ##....#...#...##### # #>.)@...##.# #...######.%......#.. #>.>gۻ|.#... #.#.... #>.>g_..............#...>.>g>.>gE*6.5 (5>.>gZ:%>.>gT #......##.## #.#...........### #..... #......##......<.#...##..... #......##>.......#...##..... #......######.####....#..... ##.##### ####.###.. #. ##....#...#...##### # #>.@....##.# #...######.%......# ........ #.#... #.#..B# #...#B   bombardier beetle (asleep)>.>g..###...#...##>.>gt9%>.>g+7.5 (6>.>g;%>.>g >.>gy_A bombardier beetle comes into view. _You see here a +0 hand axe.>.>g *#......##............##..... malfuriongg the Geomancer#.......#...........###..... Gargoyle>.>g #........................... Health: 46/46 ========================>.>g #......##......<.#...##..... Magic: 13/13 ========================>.>gF #......##>.......#...##..... AC: 10Str: 13>.>g #......######.####....#..... EV: 11>.>g -Int: 20>.>g ##.##### ####.###.........## SH: 0Dex: 12>.>gt K#. ##....#...#...##### XL:  8 Next: 48% Place: Dungeon:5#>.>g #>.@....##........# Noise: ---------  Time: 4977.5 (0.0)>.>gc y#..*######.%......# m) +7 sling of the Hierophant {flame, rF- .......* #........# Fire: m) +7 sling of the Hierophant {f........*. #........#.........B# ##########>.>g ..........#B   bombardier beetle (asleep).........##>.>g0 P#...#...## >.>gY B_Found a stone staircase leading down. >.>g} ?_A bombardier beetle comes into view. >.>g K_You see here a +0 hand axe.  >.>g[ Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f - bombardier beetleAim: a bombardier beetle (asleep, 98% to hit)>.>g^#......##............##..... malfuriongg the Geomancer#.......#...........###..... Gargoyle#........................... Health: 46/46 ========================>.>g#......##......<.#...##..... Magic: 13/13 ========================#......##>.......#...##..... AC: 10>.>gStr: 13#......######.####....#..... EV: 11>.>giInt: 20##.##### ####.###.........## SH: 0>.>g-Dex: 12>.>g;#. ##....#...#...##### XL:  8 Next: 48% Place: Dungeon:5>.>g#>.>g#>.@....##........# Noise: ---------  Time: 4977.5 (0.0)>.>gA#..(######.%......# m) +7 sling of the Hierophant {flame, rF- >.>gh.......( #........# Fire: m) +7 sling of the Hierophant {f>.>g ........(. #........#.........B# ##########..........#>.>gVB   bombardier beetle.........###...#...## _A bombardier beetle comes into view. >.>g5_You see here a +0 hand axe.  Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}>.>gZPress: ? - help, Shift-Dir - straight line, f - bombardier beetleAim: a bombardier beetle (asleep, 98% to hit)  You shoot a sling bullet.>.>g>.>gd..B.>.>g7===8.9 (1.4>.>g.>.>g _You see here a +0 hand axe.  Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f - bombardier beetle>.>gAim: a bombardier beetle (asleep, 98% to hit)  You shoot a sling bullet. _The sling bullet hits the bombardier beetle but does no damage.?.>g  ?.>gCasting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.?.>g60 #......##............##..... malfuriongg the Geomancer ?.>gq0 #.......#...........###..... Gargoyle #........................... Health: 46/46 ======================== ?.>g0#......##......<.#...##..... Magic: 12/13 ======================-- ?.>g0#......##>.......#...##..... AC: 10Str: 13?.>g1 #......######.####....#..... EV: 11Int: 20 ?.>g1##.##### ####.###.........## SH: 0Dex: 12 #. ##....#...#...#####  XL:  8 Next: 48% Place: Dungeon:5 ?.>g1# #>.@....##........#  Noise: ===------  Time: 4978.9 (0.0) #..*######.%......#  m) +7 sling of the Hierophant {flame, rF-  ?.>gQ2.......* #........#  Fire: m) +7 sling of the Hierophant {f ........B. #........#  ..........# ##########  ?.>g2..........#  B   bombardier beetle .........## ?.>g2& #...#...## ?.>g2_The sling bullet hits the bombardier beetle but does no damage.  Casting: Sandblast (safe; 1% risk of failure)  ?.>g-3Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  ?.>g`3Press: ? - help, Shift-Dir - straight line, f/p - bombardier beetleAim: a bombardier beetle (90% to hit)?.>g *#......##............##..... malfuriongg the Geomancer#.......#...........###..... Gargoyle?.>g e#........................... Health: 46/46 ========================#......##......<.#...##..... Magic: 12/13 ======================--#......##>.......#...##..... AC: 10?.>g3 Str: 13#......######.####....#..... EV: 11Int: 20?.>g[ ##.##### ####.###.........## SH: 0Dex: 12?.>g K#. ##....#...#...##### XL:  8 Next: 48% Place: Dungeon:5#?.>g #>.@....##........# Noise: ===------  Time: 4978.9 (0.0)#..#######.%......# m) +7 sling of the Hierophant {flame, rF- ?.>g, {.......# #........# Fire: m) +7 sling of the Hierophant {f........B. #........#..........# ##########..........#B   bombardier beetle.........##?.>gR #...#...##Casting: Sandblast (safe; 1% risk of failure)  ?.>gx Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  ?.>g Press: ? - help, Shift-Dir - straight line, f/p - bombardier beetleAim: a bombardier beetle (90% to hit)  The blast of sand hits the bombardier beetle!?.>gB ?.>gK `.B..?.>gM &--?.>grN 80.4 (1.5?.>g^V ?.>gZ Sonfirm with . or Enter, or press ? or * to list all spells.?.>g~[ Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - bombardier beetle?.>g\ xAim: a bombardier beetle (90% to hit)  The blast of sand hits the bombardier beetle! ?.>gj\ Z_The bombardier beetle is almost dead.?.>g$  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.@.>g@.>gn Your spells (cast)TypeFailure Level @.>g a + SandblastEarth1% 1 b - Stone ArrowConjuration/Earth@.>g3%@.>g/W3  c - Brom's Barrelling Boulder Conjuration/Earth@.>gz_11%4  d - PasswallEarth1%@.>g3 Select a spell to cast[!]/[I] toggle spell headers@.>g@.>g@.>g)@.>gB#......##............##..... malfuriongg the Geomancer#.......#...........###..... Gargoyle#........................... Health: 46/46 ========================@.>g#......##......<.#...##..... Magic: 12/13 ======================--#......##>.......#...##..... AC: 10Str: 13#......######.####....#..... EV: 11Int: 20@.>gƼ##.##### ####.###.........## SH: 0Dex: 12@.>gK#. ##....#...#...##### XL:  8 Next: 48% Place: Dungeon:5#@.>g #>.@....##........# Noise: =--------  Time: 4980.4 (0.0)@.>g,#...######.%......# m) +7 sling of the Hierophant {flame, rF- ......B. #........# Fire: m) +7 sling of the Hierophant {f.......... #........#@.>g..........# ##########..........#B   bombardier beetle@.>g.........###...#...##Press: ? - help, Shift-Dir - straight line, f/p - bombardier beetle@.>g˽Aim: a bombardier beetle (90% to hit)  The blast of sand hits the bombardier beetle! _The bombardier beetle is almost dead.@.>gCasting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.@.>g @.>gH@.>g\#......##............##..... malfuriongg the Geomancer@.>gV#.......#...........###..... Gargoyle#........................... Health: 46/46 ========================@.>g #......##......<.#...##..... Magic: 12/13 ======================--#......##>.......#...##..... AC: 10Str: 13#......######.####....#..... EV: 11Int: 20##.##### ####.###.........## SH: 0Dex: 12@.>gQK#. ##....#...#...##### XL:  8 Next: 48% Place: Dungeon:5#@.>gy#>.@....##........# Noise: =--------  Time: 4980.4 (0.0)#...######.%......# m) +7 sling of the Hierophant {flame, rF- @.>g[......B. #........# Fire: m) +7 sling of the Hierophant {f.......... #........#..........# ##########..........#B   bombardier beetle.........##@.>g#...#...##Press: ? - help, Shift-Dir - straight line, f/p - bombardier beetleAim: a bombardier beetle (90% to hit)  @.>g#tThe blast of sand hits the bombardier beetle! _The bombardier beetle is almost dead.@.>gBCasting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.@.>g #......##............##..... malfuriongg the Geomancer @.>g #.......#...........###..... Gargoyle #........................... Health: 46/46 ======================== @.>gg#......##......<.#...##..... Magic: 9/13@.>g================-------- #......##>.......#...##..... AC: 10@.>g2Str: 13 #......######.####....#..... EV: 11@.>gT<Int: 20 @.>g##.##### ####.###.........## SH: 0Dex: 12 #. ##....#...#...#####  XL:  8 Next: 48% Place: Dungeon:5 @.>g*# #>.@....##........#  Noise: =--------  Time: 4980.4 (0.0) @.>g#..*######.%......#  m) +7 sling of the Hierophant {flame, rF-  ......B. #........#  Fire: m) +7 sling of the Hierophant {f .......... #........#  @.>gN..........# ##########  @.>gB ..........#  B   bombardier beetle .........##  #...#...## @.>gpW_The bombardier beetle is almost dead.@.>gCasting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.@.>g&Aiming: Stone Arrow (dangerous; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - bombardier beetle@.>gzAim: a bombardier beetle (almost dead, 83% to hit)@.>g  #......##............##..... malfuriongg the Geomancer #.......#...........###..... Gargoyle #........................... Health: 46/46 ========================@.>g  #......##......<.#...##..... Magic: 9/13================-------- #......##>.......#...##..... AC: 10Str: 13 @.>g #......######.####....#..... EV: 11Int: 20 @.>gA ##.##### ####.###.........## SH: 0Dex: 12 @.>g 4#. ##....#...#...#####  XL:  8 Next: 48% Place: Dungeon:5 # #>.@....##........#  Noise: =--------  Time: 4980.4 (0.0) @.>g 3#...######.%......#  m) +7 sling of the Hierophant {flame, rF-  ......B. #........#  Fire: m) +7 sling of the Hierophant {f .......... #........#  ..........# ########## @.>g  ..........#  B   bombardier beetle .........## @.>g& ' #...#...##@.>gG Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.@.>g &Aiming: Stone Arrow (dangerous; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - bombardier beetle@.>g Aim: a bombardier beetle (almost dead, 83% to hit)  The stone arrow hits the bombardier beetle!@.>g  ... .. .< @.>g \>  .@.>g  #. ..#  @.>g d# #  @.>g. x#..`######.% @.>gO n ........   ...@.>go 9  ... @.>g ? ..........# @.>g .........## #...#...## @.>gQ ...@.>gHW &53@.>gyW =1.4 (1@.>g] @.>gX` |onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - bombardier beetle@.>g` Aim: a bombardier beetle (almost dead, 83% to hit)  The stone arrow hits the bombardier beetle! _You kill the bombardier beetle!A.>gA.>gA.>gD9%A.>g F _Unknown command.A.>gJd......%A.>gA.>g8%A.>gkA.>g8.--2 _A.>g<:%A.>g8%A.>g>--3.4 (2A.>g:%A.>g A.>g> *4.4 (3A.>g8%A.>g:%A.>g*5.4 (4A.>g8%A.>gA.>g_10/13==6.4 (5A.>gA.>g#:%A.>g$*7.4 (6A.>g0'8%A.>g+:%A.>g+*8.4 (7A.>g.8%A.>g2A.>g3*9.4 (8A.>g6A.>g9:A.>gl:H==90.4 (9A.>gs=:%A.>gAA.>gA.1.4 (10.0)A.>gD8%A.>gHA.>g%I+2.4 (11A.>gKA.>g?PA.>gmP61==A.>gP$3.4 (12A.>gS:%A.>gW8%A.>g2X+4.4 (13A.>g[A.>g;_A.>gw_+5.4 (14A.>gkbA.>gf:%A.>gf+6.4 (15A.>guj8%A.>gnA.>goH==7.4 (16A.>grA.>g~%8.4 (179.4 (18A.>gA.>g҅A.>g.5000.4 (19A.>g 8%A.>geA.>gZ2==1.4 (20A.>gA.>gA.>g+2.4 (21A.>gk:%A.>gA3.4 (22A.>g؟A.>gA4.4 (23A.>gަ8%A.>gn:%A.>gH==5.4 (24A.>gA.>gA6.4 (25A.>g8%A.>g?e%7.4 (26A.>g8%A.>gA.>gM+8.4 (27A.>g4:%A.>gA.>gZ3==9.4 (28A.>gCA.>gJ .#...............##......<.#...##>......####.####....#.##### ####.###.........## #. ##....#...#...#####  >.)....##........ A.>g#..@######.%.........# #.....##########A.>gDA.>g,10.4 (29A.>g9 7%A.>g?'#.....#......##<.#...##.....##......##>.......#...##.....##......######.####....#.....###.##### ####.###.........###A.>g?w. ##....#...#...##### A.>g?@# #>.)....##........#  ...#...######.%# A.>g8@........@# #........# .#.# .A.>g[@# ########## .#.##A.>gv@t#...#...##A.>g@P######### A.>glE7%A.>gE+1.4 (30A.>gH9%A.>gx| ##<.#...##.....#>......####.####....#.##### ####.###.........## #. ##....#...#...#####  # #>.)....##........ ...#...######.%A.>g|.........## #...######### #A.>gA.>gB$2.4 (31A.>g,7%A.>g #..................... #......##......<.#...##..... #......##>.......#...##..... #......######.####....#.....#.##### ####.###.........## #. ##....#...#...#####A.>gи# ## #>.)....##..# #...#...######.%......# A.>gR.## #.#A.>g ..# #........# A.>g?.# ########## ..# .........##A.>g #...#...###########A.>gtA.>gH==3.4 (32A.>gA.>gH # #......##......<.#...## #......##>.......#...## #......######.####....# ##.##### ####.###. #. ##....#...#...#####A.>g # ## #>.)....##.##...#...######.%......##.## #.#A.>g-...# #.#.# #.##.####...#...##  #A.>g9%A.>gI+4.4 (33A.>gZA.>g)5 # #......##......<.#...## #......##>.......#...## #......######.####....# ##.##### ####.###A.>gf5~. #. ##....#...#... # ### #>.)....##.A.>g5" ##...#...######.%...... #.## #.A.>g5u...# #.A.>g5U.# #A.>gH6&.###.##  ##...#...##  #A.>g<9%A.>g}<+5.4 (34A.>gS@7%A.>gvN # #......##......<.#...## #......##>.......#...## #......######.####....# ##.##### ####.### #. ##....#...#... # #####>.)....## ##...#...######.% #.## ##A.>g'w3...# ##.# ##.#  ##.##  ##...#...## #########A.>gB|A.>gr|+6.4 (35A.>gA.>gP ###<.#...## #......##>.......#...## #......######.####....#A.>g ##.##### ####.#. #. ##....#...#...##A.>g  # #####>.)....##......A.>gl8 ##...#...######.%#.#.........## #.A.>gM#.....@......# # #...# ####### ##A.>g.#  #### ##...#A.>gc/ ####### A.>g A.>goA.>g$7.4 (36A.>g7%A.>g #......##......<.#...## #......##>.#...## #......######.####....# ##.##### ####.### #. ##....#...#... # #####>.)....## ##...#...######.% #.#.........## # #....@.......# # #.#  ##.# ##.## A.>gJ ##...#...##  #A.>gd%8.4 (37A.>gA.>gl0" #......##......<.#... #......##>.#... #......######.####.... ##.##### ####.### #. ##....#...#... # #####>.)....## ##...#...######.%A.>g0 #.#.........## # #...@........# # #.#  ##.# ##.##A.>g$1 ##...#...##  #A.>g5A.>g6+9.4 (38A.>g#9A.>glf #......##......<.#... #......##>.#... #......######.#### ##.##### ####.### #. ##....#...# # #####>.)....### ##...#...######.% #.#.........## # #..@.........# # #.#  ##.# ##.## ##...#...A.>g]m## #########A.>gs7%A.>gt,20.4 (39A.>gy9%A.>gլq  #......##......<.#  A.>gD #......##>.#  A.>g #......######.####   ##.##### ####.###  A.>g` #. ##....#...#  A.>g2t #. #####>.)....##   #.##...#...######.%  A.>g #.#.........## #  A.>g #.@..........# #   #.#  A.>gQF ##.#  A.>g ##..##   ##...#.##  A.>g> ######A.>g9##  A.>g˰%  A.>g$9%A.>gz+1.4 (40A.>gA.>g97  #..........   #......##<.#   #......##>.......#   #......######.####  ##.##### ####.###.  A.>g #.# ##....#...#   #.######>.)....##.   #.##...#...######   #@#.........## #   #............# #.   A.>g+.# ##  ..#  ......##  ...#...##  A.>g{I#########   A.>gA2.4 (41A.>gA.>glA.>g A.>g E _Done exploring.A.>g 1).A.>g T...............A.>g/ A.>gX A.>g8 0.0) _Done exploring.B.>g#B.>g$oWhere to? (Tab - Sewer @ (x,y), ? - help) B.>g$D D - Dungeon  T - Temple B.>gB.>g #.................. malfuriongg the Geomancer  B.>g a#......##......<.#. Gargoyle  #......##>.......#. Health: 46/46 ========================  #......######.####. Magic: 13/13 ========================  B.>g[##.##### ####.###.. AC: 10Str: 13  #.# ##....#...# EV: 11Int: 20  B.>g#.######>.)....##. SH: 0Dex: 12  #.##...#...######. XL:  8 Next: 53% Place: Dungeon:5  B.>g#@#.........## #. Noise: ---------  Time: 5022.4 (0.0)  #............# #. m) +7 sling of the Hierophant {flame, rF-  B.>gk#............# ## Fire: m) +7 sling of the Hierophant {f  ##...........#  ##.........##  B.>g;##...#...##  #########  B.>gI Aim: a bombardier beetle (almost dead, 83% to hit)  The stone arrow hits the bombardier beetle! _You kill the bombardier beetle! _Unknown command. _Done exploring. _Done exploring.B.>gB.>g$^ #......##<.#   #......##>.#.   #......######.####.   ##.##### ####.###..   #.# ##....#...#   #.######>.)....##..   #.##...#...######.% #.#.........## #.   #.@..........# #.   #.# ###   ##  ## #.## #######  %3.4 (1 _%B.>gK #...... #......##......<.#.B.>gML# #......##>.......#. #......######.# ##.##### ####.###... B.>gL#.# ##....#... #.######>.)....##... B.>gM#.##...#...######.% #.### #.B.>g_M #..# #...B.>gM #..# #### ##..B.>gMf# ##...... B.>g+N##...#... ######### B.>glN(B.>gdS7%B.>gS*4.4 (2B.>gW9%B.>g #.#......##......<.#...##......##>.#...##......######.####.##.##### ####.###.#.# ##....#...#.#.######>.)....##.B.>go#.##...#...######.%.#.#.## #.#...# #.#.# #B.>g##..###.####...#...#B.>gȋ]###B.>gI9%B.>g*5.4 (3B.>g;B.>g#.#......##......<.#...##......##>.#...#B.>gYW#......######.####....###.##### ####.###.B.>g#.# ##....#...#...##.######>.)....##.B.>g#.##...#...######.%.#.#.B.>gB## #.B.>g>#...# #.B.>gc*#.B.>g6# #B.>gW##.#B.>g+##.B.>g3 #B.>gV,#B.>g{U##...#...##B.>g B.>g B.>g7%B.>gF*6.4 (4B.>g9%B.>gT#.#......##......<.#...##.B.>g #......##>.#...##.#......######.####....#.B.>g7m##.##### ####.###.B.>g_g#.# ##....#...#...#B.>g#.######>.)....##.B.>g#.##...#...######.%.#.#.B.>g## #.#...B.>gGa# #.#.B.>gua# ###.B.>g,#B.>g7##.##B.>g( B.>g B.>g}B.>g*7.4 (5B.>g!9%B.>gT#.#......##......<.#...##.#......##>.#...##.#......######.####....#.B.>g7U##.##### ####.###.#.# ##....#...#...##.######>.)....##.#.##...#...######.%.B.>ghU#.#.## #.#...B.>gU# #.#.# # B.>gU4B.>gUG#########B.>g[B.>g\#8.4 (6B.>g_9%B.>gG>#.#####...B.>g........#......##......<.#...##.#......##>.......#...##.#......######.###B.>g##.##### ####.###.........#.# ##....#...#...####B.>gړ#.######>.)....##...#.##...#@..######.%B.>g*Y#.#.........## #.#..# #........#..# #########B.>gO##..###......B.>gqk##...#...#########B.>gB.>g{7%B.>g֚*9.4 (7B.>gpB.>gM#.####................<>.......#...#......######.####....###.##### ####.###......... ##....#...#...########@.)....##...##...#...######.%.#.........###............# #............#..B.>g-###########B.>gR:%B.>g+30.4 (8B.>g>8%B.>g4Y  There is a stone staircase leading down here.B.>gB.>g B.>g11.4 (9 _B.>gn:%B.>gsG | ###  .. B.>gG ##[. #$. B.>gG 4#.. B.>gG #.# #.#6B.>gH N #@# B.>g}H k+..........  ########### B.>gH B.>gH B.>gI B.>gM B.>gKN ,2.2 (9.8B.>gzQ B.>g~T A _You climb downwards.  B.>gT .Found 18 gold pieces and a scale mail.B.>gW B.>g|Y  B.>gY [_There is a stone staircase leading up here.C.>gC.>gC.>g C.>g(C.>gM##### ...^C.>g#[..$...C.>g #<# +..........C.>g<###########C.>gC.>g+3.2 (1.0 C.>g_C.>gmC.>g  @MC.>g_ h####### ...^...C.>g C#[......C.>g H$..............C.>gA .C.>g{ ] #<# C.>g =+..........C.>g #####C.>g C.>go' C.>g ( *4.2 (2C.>g. C.>g7d XM#######C.>gd  ...^#[$.......######.C.>gd >#<#C.>g m C.>gm *5.2 (3C.>gr C.>go M####### ...^C.>g k#[.......######C.>g٪ 4#.#C.>gʰ C.>g4 *6.2 (4C.>g C.>g  C.>g  C.>gL AYou now have enough gold to buy a ring of wizardry on D:2.  C.>gr 2You can access your shopping list by pressing '$'.C.>g_ +7.2 (5C.>g:c C.>ge ? _You now have 395 gold pieces (gained 18).C.>g&V...<C.>g&C.>g*D.>g###...^...###[......##.+#.##.##.#D.>g'#<#+....#####D.>g%D.>g%*8.2 (1D.>g()D.>g\x######### #...^...##[......# #........+ #.# #.######## #.# D.>gk]g #<#+..........D.>g]f ########### D.>g6bD.>gub*9.2 (2D.>gfD.>g' #########...^...##[.....+.######## D.>gy(<D.>g~D.>g+40.2 (3D.>gD.>g}b #########D.>gJ...^...D.>gN##[......D.>g:........+D.>g!/.......#D.>g?"#######D.>g]% D.>g{<D.>g=+..........D.>g#####D.>gD.>gD.>g*1.2 (4D.>gD.>gv#########...^...##[...........+.......######## D.>gN+..........########### D.>g+'@2.2 (5D.>g~,D.>gc #########...^...##[...........+.######## ###<#######+..@.......###########D.>ggdL  There is a stone staircase leading up here.D.>gekD.>g l13.2 (6 _D.>g5rD.>g(># #...^...# ##[......# #........+ D.>gYm#........# #.##D.>g #.# ###<#+...#D.>gbD.>g¯*4.2 (7D.>gD.>g] # #...^...# ##[......# #........+ #........# #.##D.>g  #.# ###<# +..@.. #D.>g@5.2 (8D.>gD.>g# # #...^...# ##[......#D.>g# #........+ #........#D.>g/$ #.## #.#D.>g$F ###<#D.>g$> +.@...D.>g$1 #D.>g"%D.>g<-D.>g-D.>g-#6.2 (9D.>g1D.>ge # #...^...# ##[......#D.>gfx #........+ #.D.>g*f.#D.>gOfD #.#D.>gfs #.# ###<D.>gf#D.>gfo +@.... #D.>ggD.>gnD.>gHo.7.2 (10.0)D.>g.uD.>g........Y..Y.......Y.......'...........####YYY 3 yaks (asleep)  You open the door.8.2 (11D.>gqD.>g D.>gH_3 yaks come into view.G.>g'...G.>g!.....Y..Y...G.>g"J....Y.......+......G.>g].....#### G.>g G.>g"9.2 (G.>gD1.0)G.>ggG.>gA G.>g#_You close the door.H.>g?# #...^...# . H.>g?8##[......# .. #........+ ... #..H.>g?# ..Y. #.# H.>g$@.Y... #.# ....Y.###<# H.>gP@|......+.@... ......#H.>gm@J ..... H.>g@ H.>gVFH.>gF'50H.>gjKH.>gLH.>gw# #...^...# . H.>g##[......# .. #........+ H.>g... #........# ..Y. #.## H.>g].Y... #.# ....Y.###<# ......+. H.>gx......# ..... H.>gH.>gד&1H.>gH.>g%H.>gF H.>g8G H.>gzJ H.>gK J.>gRJ.>gLevel 6 of the Dungeon<J.>gA{(Press ? for help)#########J.>g> #...^...#J.>g .  ##[......#  ..  #........+  ...  #........#  ..Y.  #.########J.>gG .Y...  #.# ....Y.###<########  ......+..@........  ......############  ..... J.>g% #### J.>gr I.@J.>g 7..J.>g$77+.K.>gn}f...^.................................Y.  #.K.>g}[.Y...  #.....Y.......+..@....................K.>g( ...^...............................K.>g ..Y.  #..Y...  #.....Y.......+..@........K.>g C............L.>gL.>ga#########malfuriongg the Geomancer#...^...#Gargoyle.##[......#L.>g Health: 46/46 ========================..#........+Magic: 13/13 ========================... #........#AC: 10Str: 13L.>g6F..Y. #.########EV: 11Int: 20.Y... #.#SH: 0L.>g{xDex: 12....Y.###<########L.>gXL:  8 Next: 53% Place: Dungeon:6......+..@........L.>gŭNoise: ---------  Time: 5051.2 (0.0)......############L.>gnm) +7 sling of the Hierophant {flame, rF- .....L.>g KFire: m) +7 sling of the Hierophant {fL.>g0k####You can access your shopping list by pressing '$'. L.>gx_You now have 395 gold pieces (gained 18). _There is a stone staircase leading up here.  You open the door. _3 yaks come into view. _You close the door.L.>gLL.>gԲL.>g9L.>g?L.>gL.>g L.>gN?# L.>gN}#...^...# . L.>gNW##[......# L.>g,Oy.. #........+ L.>ggO... #........# ..Y. #.##L.>gO L.>gO.Y... #.# ....Y.###<# L.>g P|......+... ......#L.>gCP L.>g_P7..... L.>g[L.>g[*2.2 (1L.>gdL.>g<# #...^...# . ##[......# .. #..+ ... #..L.>g# ..Y. #.# .Y... #.# ....Y.###<#......+.........#..... L.>g@3.2 (2L.>gL.>gL# #...^...# . ##[......# .. #.L.>gu+ ... #.# L.>g..Y. #.# .Y... #.# L.>gBW....Y.###<#.L.>gg|......+.........#.L.>g7..... L.>gL.>g#4.2 (3L.>gL.>g- # #...^...# . L.>gj ##[......# .. #.L.>g W+ ... #.L.>g # L.>g W..Y. #.# L.>g7 R.Y... #.# L.>gW :....Y.###<#L.>g .#......+.........#L.>g ).#L.>gN 7..... L.>g% L.>g *5.2 (4L.>g% L.>g[ # #...^...# . ##[......# .. #.+ ... #.L.>g6\ @# ..Y. #.# .Y... #.# ....Y.###<#.#.L.>g`\ ......+...<......#.#.L.>g\ 7..... L.>ga 8<L.>gmb +6.2 (5L.>ge L.>g5g 9 _Found a stone staircase leading up.L.>g .....L.>gL.>gخL.>g# #...^...#  . ##[......#  L.>g#.. #.+  ... #.#  ..Y. #.#L.>gv  L.>g.Y... #.#  ....Y.###<#L.>gf.#.  ......+..L.>geB<.  ......#L.>g.#.#.....  ####L.>gL.>g*7.2 (1L.>gL.>g$f# #...^...# . ##[......# .. #.+ L.>g$... #.# ..Y. #.# L.>g$.Y... #.# ....Y.###<#.#. L.>g%h......+..<. ......#L.>ge%.#.#. ..... ####L.>g*@8.2 (2L.>gE.M.>g # #...^...#  ##[......#  #.+  #.# Y. #.# Y... #.# # .Y.###<#.#.+..<.#.#.#.# # M.>g$M.>gh%*9.2 (3M.>g)M.>g^"# #...^...# ##[......# ## #.M.>g _+ .# #.# .# Y. #.# .# . ... #.# .# ..#Y.###<#M.>g_(.#.+..<.#.#.#.# M.>g_2+#  M.>gdM.>g$e+60.2 (4M.>g hM.>g=# M.>gFV#...^...# M.>gu##[......#### ##.M.>gK+..# .. M.>g#.##.# ... . #.##.# ...M.>g, #.# M.>gRo#.# ...#.M.>gBVY.###<#.#.+..<.#.#.#.##. M.>g#+# .. ##M.>gM.>gu*1.2 (5M.>g[M.>gM.>gn####### #...^...# #[#### #+..# ..M.>g #........ ... . ########.# .... .M.>g . #.# #.# ...#. .M.>g@ZY.###<#########@#......M.>gq+..............<....M.>g.#############.#.#.##. M.>g..M.>gO#+#... M.>g'####M.>g#M.>g#M.>g($*2.2 (6M.>g*M.>gd##########...^...# ##[......#### ####........+..# ....#.##.# .....M.>g`d#.#########.###.....#.# #.#....#.# Y.###<#########.#......#M.>gd.+.............@<......#############.#.#.##.#M.>gd #+#...  .###M.>gdP ..##M.>gjM.>gXj*3.2 (7M.>gmM.>g######### ...^...# M.>gѣ&##[M.>gD#### #####M.>g*#.M.>gRV+..# #........##.# . M.>gyG #.#########.###...... M.>g #.# #.#....#.# M.>g###<#########.#@.....# +..............<.......M.>g?#############.#.#.##.###+#.....M.>g..#####....##..M.>gM.>g*4.2 (8M.>gvM.>g'M.>gC0######### M.>g...^...# ##[M.>g#### ########.+..# ......#M.>gX#........##.# ......##.#########.###......# M.>g #.# #.#.@..#.# M.>g###<#########.#......# M.>g\+..............<........ M.>g#############.#.#.##.###M.>g#+#..... M.>g-..#####M.>gD...M.>g-?..##..M.>gM.>gU*5.2 (9M.>gM.>gy5# #...^...#  ##[......#### ##M.>g5  #.+..# #......#  #.M.>g5##.# #......#  #.#.###......#  #.# M.>g 6#.#..@.#.# <#M.>gH6.#......# ........<.M.>g6##.#.#.##.##+#......M.>g6#..######.......#M.>g7+# M.>g/<M.>g<.6.2 (10.0)M.>g?M.>g2rVM#######M.>gr #...^...# #[M.>grW#### #######+.M.>g&s(.......##.# M.>gOsW########.###@.....# M.>gs #.# #.#....#.### M.>gs##<#########.#......# M.>gsq..............<.........#M.>gt #M.>g?t+.M.>gdt3....M.>gyM.>g z$7.2 (11M.>gVM.>g##########...^...# ##[......#### ######## #........+..# #......# #.##.# #......# #.#########.###......# #.# #.#...@#.### #<#########.#......# .............<......... M.>gv###########.#.#.##.#### #+#......# ..#####M.>gAq#....M.>g9...##M.>gq8.2 (12 ######### #...^...# #[......#### ######## ........+..# #......# .##.# #......# .#########.###......# .# #.#....#.### <#########.#....@.# ............<........... ##########.#.#.##.###### #+#......# ..######........##... M.>g M.>g4 +9.2 (13M.>gM.>gM######## ...^...# [......#### ######## .......+..# #......# ##.# #......# #########.###......# # #.#....#.### #########.#......####### ...........<....@....... #########.#.#.##.####### #+#......#  ..######........##... M.>gRM.>g`S,70.2 (14M.>gXM.>gN ^...# ......#### ######## M.>gt+..# #......# M.>g.##.# #......# .###......#  #.#....#.### .#......#.<.....M.>gc9.#.#.##.##+#......# ..###### M.>gBA1.2 (15M.>gM.>g ^...# #### ######## +..# #......# ##.# #......# .###......# #.#....#.### M.>g.#......#.<.....>M.>gB.#.#.##.#.#+#......# M.>gnb..###### M.>gM.>gc,2.2 (16M.>g!M.>g; _Found a stone staircase leading down.M.>g-@$.M.>gt@6....#.....M.>g@8.......<......M.>gLAM.>gDM.>gfyj ^...# M.>gy5#### #M.>gy M.>gyT+..# #......# M.>g@zT##.# #......# M.>gfzF.###......# M.>gzS#.#....#.### M.>gz9.#......#M.>gz7<.......M.>g{7>#M.>g8{b.#.#.##.#M.>g[{).#M.>g{{A#+#......# ..###M.>g{+### M.>g"|M.>gM.>g$#3M.>gd .0)M.>gM.>g ...# #### # +..# #......# M.>gDq##.# #......# .###......# #.#....#.### .#......# <.......M.>gn># .#.#.##.#.# M.>gL#+#......# M.>g M.>gM.>g**4.2 (2M.>gM.>g # #### # +..# #......# ##.# #......# .###......# #.#....#.### .#......# <.......># .#.#.##.#M.>g.# #+#......# M.>g,@5.2 (3M.>gM.>g* L # #### # +..# #......# ##.# #......# .###......# #.#....#.### .#......# <.......># .#.#.##.#.# #+#......# M.>gJ+ A ...M.>g/ @6.2 (4M.>gA2 M.>g[g   #  #### #  +..# #......#  ##.# #......#  .###......#  #.#....#.###  .#......#  <.......>#  .#.#.##.#.#  #+#......# .. ..###### M.>gh ## .....  ...##   ...       M.>gl M.>gm *7.2 (5M.>go M.>g      #  ..# #......#  #.# #......#  #.###......#  #.#....#.### M.>g  #.#......#  <.......>#  #.#.#.##.#.#  #+#......# ...  ..###### .###  ..... .. ...## ## ...    M.>g @8.2 (6M.>g M.>gr    #  .# #......#  .# #......#  .###......#  .#....#.### M.>g] ; .#......#  <.......#  .#.#.##.#.#  +#......# ....  ..###### .#.###   #....  ## # +##      M.>g7 M.>g *9.2 (7M.>g M.>g ## ######## .# #......#....#.##M.>g{ Z..##########.<.............>M.>g )#.#.##.######## M.>g 2+#......# #.........#  ..###### #.#.#####.hM.>g{ M.>g {h   hound (asleep)M.>g )M.>g<  M.>g -   M.>g -There is a stone staircase leading down here.M.>g* M.>g+ ,80.2 (8M.>g<3 M.>g6:  M.>g: J_A hound comes into view.M.>gq>  M.>gQ ######### <M.>gEk.......># #@#  #.........#  M.>gc #.#.#####.h  #.... M.>g. # +## M.>g 3N.>g5N   ######### <.......># #@# N.>gw5 #.........#   #.#.#####.h  #....  # +## N.>g5N.>gv9N.>ge:N.>g=N.>gg@\ _A hound is nearby!O.>gW  malfuriongg the Geomancer ## ########O.>g  Gargoyle .# #......#O.>gh  Health: 46/46 ======================== .# #......#  Magic: 13/13 ======================== .###......#O.>g>v  AC: 10Str: 13 O.>gjf.#....#.###  EV: 11O.>gYInt: 20 .#......##########O.>gT  SH: 0O.>gwDex: 12 ..<.............>#O.>gT  XL:  8 Next: 53% Place: Dungeon:6 .#.#.##.########@#O.>g  Noise: ---------  Time: 5080.2 (0.0) O.>g+#......# #...*****.#O.>gv  m) +7 sling of the Hierophant {flame, rF- O.>gA..###### #.#.#####*hO.>gu  Fire: m) +7 sling of the Hierophant {f ....#....O.>g O.>gC..### +##O.>g ..O.>g=  h   hound (asleep) O.>gj O.>gS There is a stone staircase leading down here. O.>g3_A hound comes into view. O.>g_A hound is nearby!Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}O.>g9<Press: ? - help, Shift-Dir - straight line, f - houndO.>ge?Aim: a hound (asleep, 98% to hit)O.>g   malfuriongg the Geomancer ## ########  Gargoyle O.>gt.# #......#  Health: 46/46 ======================== .# #......#  Magic: 13/13 ======================== O.>g.###......#  AC: 10Str: 13 O.>g.#....#.###  EV: 11Int: 20 O.>gY.#......##########  SH: 0O.>gfDex: 12 ..<.............>#  XL:  8 Next: 53% Place: Dungeon:6 .#.#.##.########@#O.>gT>  Noise: ---------  Time: 5080.2 (0.0) +#......# #...(((((.#O.>gv  m) +7 sling of the Hierophant {flame, rF- O.>g-..###### #.#.#####(h  Fire: m) +7 sling of the Hierophant {f O.>gj....#.... ..##O.>g T# +## ..O.>ga  h   hound O.>gg  Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}O.>gzPress: ? - help, Shift-Dir - straight line, f - houndAim: a hound (asleep, 98% to hit)  O.>gyYou shoot a sling bullet. The sling bullet hits the hound.  The sling bullet burns the hound.  The hound barks!O.>gHO.>gJO.>gQ\....h..O.>gS7===1.6 (1.4O.>gXO.>giZO.>gc/  --more--O.>g O.>g)U_The hound is moderately wounded.O.>g  *  Casting: Stone Arrow (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.O.>gR O.>gO.>gO.>g@O.>g, O.>gy_You can't see any susceptible monsters within range! (Use Z to cast anyway.)P.>gP.>gP.>gP.>gV> _Unknown command.P.>gݛ+P.>g%  malfuriongg the Geomancer ## ########P.>gU  Gargoyle .# #......#P.>g  Health: 46/46 ======================== P.>g.# #......#  Magic: 13/13 ======================== P.>g.###......#  AC: 10Str: 13 P.>gH.#....#.###P.>grv  EV: 11Int: 20 P.>g-.#......##########P.>gŝ  SH: 0Dex: 12 P.>gK..<.............>#P.>g8  XL:  8 Next: 53% Place: Dungeon:6 .#.#.##.########@#P.>g  Noise: ===------  Time: 5081.6 (0.0) P.>g+#......# #...****h.#P.>gڞv  m) +7 sling of the Hierophant {flame, rF- P.>g..###### #.#.#####..P.>g/q  Fire: m) +7 sling of the Hierophant {f P.>gXK....#....P.>g ..##P.>g7# +##P.>g ..P.>g  h   houndP.>g> P.>gg  P.>gLConfirm with . or Enter, or press ? or * to list all spells. P.>g_You can't see any susceptible monsters within range! (Use Z to cast anyway.) P.>g"_Unknown command.P.>gFire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f/p - houndP.>gXuAim: a hound (moderately wounded, 55% to hit)P.>gO  malfuriongg the Geomancer ## ########  Gargoyle .# #......#P.>gr  Health: 46/46 ======================== .# #......#  Magic: 13/13 ======================== .###......#  AC: 10P.>gStr: 13 .#....#.###  EV: 11Int: 20 .#......##########P.>g  SH: 0Dex: 12 ..<.............>#P.>g  XL:  8 Next: 53% Place: Dungeon:6 .#.#.##.########@#  Noise: ===------  Time: 5081.6 (0.0) P.>g+#......# #...(((((.#P.>g@   m) +7 sling of the Hierophant {flame, rF- ..###### #.#.#####((P.>g  Fire: m) +7 sling of the Hierophant {f ....P.>gL#.... ..##P.>gT# +## ..P.>gq  h   hound  P.>g _You can't see any susceptible monsters within range! (Use Z to cast anyway.) P.>gt_Unknown command.Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}P.>g@>Press: ? - help, Shift-Dir - straight line, f/p - houndP.>gAim: a hound (moderately wounded, 55% to hit)  You shoot a sling bullet.P.>gP.>gP.>g\..h....P.>gs-3.0 (1.4P.>gP.>gUnknown command.  Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}P.>gì6Press: ? - help, Shift-Dir - straight line, f/p - hound  Aim: a hound (moderately wounded, 55% to hit)  You shoot a sling bullet. _The sling bullet closely misses the hound.P.>gP.>gI  Casting: Stone Arrow (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.P.>g  malfuriongg the Geomancer ## ######## Gargoyle .# #......#P.>g Health: 46/46 ======================== .# #......# Magic: 10/13 ==================------ .###......# AC: 10P.>gStr: 13 .#....#.### EV: 11P.>gE!Int: 20 .#......########## SH: 0Dex: 12 ..<.............>#P.>g~ XL:  8 Next: 53% Place: Dungeon:6 .#.#.##.########@# Noise: ===------  Time: 5083.0 (0.0) P.>g+#......# #...**h...#  m) +7 sling of the Hierophant {flame, rF- P.>gD ..###### #.#.#####..  Fire: m) +7 sling of the Hierophant {f .... #.... P.>gj..## # +## ..P.>g( h   houndP.>gc\ _The sling bullet closely misses the hound.P.>g*Casting: Stone Arrow (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.P.>gAiming: Stone Arrow (dangerous; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - houndAim: a hound (moderately wounded, 60% to hit)P.>g6 O  malfuriongg the Geomancer ## ########  Gargoyle .# #......#P.>g=7 p  Health: 46/46 ======================== .# #......#  Magic: 10/13 ==================------ .###......#  AC: 10Str: 13 .#....#.###  EV: 11Int: 20 P.>g7 .#......##########  SH: 0Dex: 12 ..<.............>#P.>g7   XL:  8 Next: 53% Place: Dungeon:6 .#.#.##.########@#  Noise: ===------  Time: 5083.0 (0.0) +#......# #...```...#  m) +7 sling of the Hierophant {flame, rF- P.>gd8 ..###### #.#.#####..  Fire: m) +7 sling of the Hierophant {f ....#.... ..### +## ..P.>g8   h   hound   _The sling bullet closely misses the hound.P.>g8 *Casting: Stone Arrow (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.P.>g89 Aiming: Stone Arrow (dangerous; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - houndAim: a hound (moderately wounded, 60% to hit)P.>g P.>g S.h.P.>g 3-4.0 (1P.>g P.>g  P.>g Casting: Stone Arrow (dangerous; 3% risk of failure)P.>gS Lonfirm with . or Enter, or press ? or * to list all spells.P.>g Aiming: Stone Arrow (dangerous; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - houndAim: a hound (moderately wounded, 60% to hit) _The stone arrow misses the hound.P.>gHN  P.>gNCasting: Stone Arrow (dangerous; 3% risk of failure)  P.>gN\Confirm with . or Enter, or press ? or * to list all spells.Q.>gX  malfuriongg the Geomancer ## ######## Gargoyle .# #......# Health: 46/46 ======================== .# #......# Magic: 7/13============------------ .###......# AC: 10Str: 13 .#....#.### EV: 11Int: 20 .#......########## SH: 0Dex: 12 ..<.............># XL:  8 Next: 53% Place: Dungeon:6 .#.#.##.########@# Noise: ==-------  Time: 5084.0 (0.0) +#......# #...*h....#  m) +7 sling of the Hierophant {flame, rF-  ..###### #.#.#####..  Fire: m) +7 sling of the Hierophant {f ..Q.>gZk.. #.... ..## # +## .. h   hound _The stone arrow misses the hound.Casting: Stone Arrow (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - houndAim: a hound (moderately wounded, 60% to hit)Q.>gY  malfuriongg the Geomancer ## ######## Gargoyle .# #......# Health: 46/46 ======================== .# #......#Q.>g1Z Magic: 7/13============------------ .###......# AC: 10Str: 13 .#....#.### EV: 11Int: 20 Q.>geZ.#......########## SH: 0Q.>gZDex: 12 ..<.............># XL:  8 Next: 53% Place: Dungeon:6 .#.#.##.########@# Noise: ==-------  Time: 5084.0 (0.0) Q.>g0[+#......# #....h....#  m) +7 sling of the Hierophant {flame, rF-  ..###### #.#.#####..  Fire: m) +7 sling of the Hierophant {f .... #.... ..## # +## ..Q.>gf[ h   houndQ.>g[Casting: Stone Arrow (dangerous; 3% risk of failure)  Q.>g[gConfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - houndQ.>g[Aim: a hound (moderately wounded, 60% to hit)  The stone arrow hits the hound!Q.>g{^U   Q.>g^/###Q.>g^ <...  Q.>gD_ #...`.....#   #..  #.... Q.>gu_ # +##  Q.>g_d    Q.>g_W   Q.>g_E Q.>g (..Q.>g365.0 (1Q.>gQ.>goMConfirm with . or Enter, or press ? or * to list all spells.AimQ.>gv  Press: ? - help, Shift-Dir - straight line, f/p - hound: a hound (moderately wounded, 60% to hitQ.>gq)  The stone arrow hits the hound! _You kill the hound!Q.>g WI  Casting: Stone Arrow (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Q.>g4Q.>gTQ.>gk _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Q.>g \.......>Q.>g Q.>g Q.>g: Q.>g D--6 _Q.>g T--7.0 (2Q.>gr Q.>g @8.0 (3Q.>g Q.>g- Q.>g *9.0 (4Q.>g Q.>g A90.0 (5Q.>g Q.>g Q.>g [8==1.0 (6Q.>g` Q.>g @2.0 (7Q.>g Q.>g Q.>g *3.0 (8Q.>g Q.>g @4.0 (9Q.>g  Q.>g\ Q.>g K==5.0 (10.0)Q.>g Q.>g A6.0 (11Q.>g Q.>gS A7.0 (12Q.>g Q.>g Q.>g( \9==8.0 (13Q.>gP Q.>g Q.>g +9.0 (14Q.>g Q.>gA! Q.>g! -100.0 (15Q.>g# Q.>g& A1.0 (16Q.>g+) Q.>g, ^==2.0 (17Q.>g. Q.>g,2 Q.>gi2 +3.0 (18Q.>g4 Q.>g7 Q.>gQ8 +4.0 (19Q.>g: Q.>g= Q.>g= +5.0 (20Q.>g;@ Q.>gC v10/13==6.0 (21Q.>gF Q.>gAI A7.0 (22Q.>gK Q.>gN A8.0 (23Q.>gQ Q.>g=T Q.>gT +9.0 (24Q.>g?W Q.>gZ Q.>g[ I==10.0 (25Q.>gX] Q.>g` Q.>g` +1.0 (26Q.>gc Q.>g+h Q.>gh +2.0 (27Q.>gj Q.>gm Q.>gAn +3.0 (28Q.>gr Q.>gqu 91Q.>gu 7==4.0 (29Q.>gw Q.>g} A5.0 (30Q.>g Q.>g A6.0 (31Q.>gI Q.>gN Q.>g +7.0 (32Q.>g Q.>g Q.>gx H==8.0 (33Q.>gT Q.>gr Q.>g +9.0 (34Q.>g Q.>g Q.>gM ,20.0 (35Q.>g Q.>g Q.>g Z2==1.0 (36Q.>g Q.>g. Q.>gg +2.0 (37Q.>g Q.>g Q.>g +3.0 (38Q.>g Q.>gO A4.0 (39Q.>g Q.>g Q.>g H==5.0 (40Q.>gT Q.>gf Q.>g +6.0 (41Q.>g Q.>g^ A7.0 (42Q.>g: Q.>g A8.0 (43Q.>g Q.>g 93Q.>g 7==9.0 (44Q.>gd Q.>g ## ######## .# #......Q.>g+ #....#.##Q.>g\ ..##########.<.............>Q.>g P#.#.##.########.####### +#......# #..@......#  ..######.#####.. Q.>g .... #.... ###.+### .  Q.>g: 7# _Magic restored.Q.>g Q.>g ,30.0 (45Q.>gy Q.>gL; 3 #  # #......#  # #......#  ###......# Q.>g;  #....#.###  #......##########  .Q.>g; <...>#  #.#.##.########.#Q.>g<   #......# #...#  ..###### #.#.#####.  #.... Q.>gL<  .## #.+###  . Q.>g< #.  #     Q.>g< Q.>g7@ Q.>g@ +1.0 (46Q.>gB Q.>gt .# #......# .# #......# .###......# .#....#.### .#......########## ..<.............># Q.>gu #.#.##.########.####### +#......# #.........#  ..###### #.#@#####... Q.>g|u }.. #....# ## #.+### .  #.   #Q.>gu  Q.>g(v    Q.>gz Q.>g{ +2.0 (47Q.>gd} Q.>gʯ !#.# #......# #.###......# #.#....#.### #.#......########## Q.>g4 G..<.............># #.#.#.##.########.####### #+#......# #.........#  ..###### #.#.#####... Q.>g ..... #.@..# ## #.+### .  #.   #.  ##Q.>g< :     Q.>g5 Q.>g H==3.0 (48Q.>g" Q.>g #.# #......# #.###......#  #.#....#.### #.#......Q.>g t### .<.># #.#.#.##.########.#######  #+#......# #.........#  ..###### #.#.#####... Q.>g  ..... #@...#  ...## #.+###  ... #.#  #.# Q.>gX A ###   Q.>g   Q.>g$ Q.>g= +4.0 (49Q.>g Q.>g H c'...g.#Q.>gZH y....#._.#Q.>gH <g   goblin (asleep, corona)....l   frilled lizard (paralysed, asleep)#.lQ.>gH 6 Q.>g[  You open the door.  A goblin and a frilled lizard come into view.Q.>g` O  The goblin shouts! You hear an angry hiss.Q.>gk g.o   orc wizard (mute)og   goblin (corona)Q.>gk l   frilled lizard (wandering, paralysed)Q.>gvl K====5.0 (50Q.>gr Q.>g} _An orc wizard comes into view. It is wielding a +0 dagger. _Found a sacrificial altar of Ru.R.>g   R.>g 9Casting: Stone Arrow (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.R.>gg ##.# #......# malfuriongg the Geomancer ##.###......# Gargoyle  #.#....#.### Health: 46/46 ======================== R.>g)h h##.#......##########  Magic: 10/13 ==================------ ....<.............>#  AC: 10Str: 13 ##.#.#.##.########.#######  EV: 11Int: 20 R.>gvh  #+#......# #.........#  SH: 0Dex: 12  ..###### #.#.#####...  XL:  8 Next: 56% Place: Dungeon:6 R.>gh  ..... #@...#  Noise: ====-----  Time: 5135.0 (0.0) R.>gh  ...## #.*###  m) +7 sling of the Hierophant {flame, rF- R.>gi m ... #.#g.  Fire: m) +7 sling of the Hierophant {f #.#...#  R.>gAi S### ....  R.>gti #._.#  o   orc wizard (mute) o...  g   goblin (corona) #.l  l   frilled lizard (wandering, paralysed) R.>gi h_Found a sacrificial altar of Ru.  Casting: Stone Arrow (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.R.>gi wAiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - goblinAim: a goblin, wielding a +0 dagger (softly glowing, 76% to hit)R.>gh)##.# #......# malfuriongg the Geomancer ##.###......# Gargoyle  #.#....#.###R.>g Health: 46/46 ======================== ##.#......##########  Magic: 10/13 ==================------ ....<.............>#  AC: 10Str: 13 ##.#.#.##.########.#######  EV: 11Int: 20 R.>gd #+#......# #.........#  SH: 0Dex: 12  ..###### #.#.#####...  XL:  8 Next: 56% Place: Dungeon:6 R.>g ..... #@...#  Noise: ====-----  Time: 5135.0 (0.0)  ...## #.'###  m) +7 sling of the Hierophant {flame, rF- R.>g ... #.#g.  Fire: m) +7 sling of the Hierophant {f #.#...#  ### ....  R.>g #._.#  o   orc wizard (mute) R.>g>Ko...  g   goblin (corona) #.l  l   frilled lizard (wandering, paralysed)R.>gqCasting: Stone Arrow (dangerous; 2% risk of failure)  R.>gfConfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - goblinR.>g}Aim: a goblin, wielding a +0 dagger (softly glowing, 76% to hit)  The stone arrow hits the goblin!R.>g?   R.>g*# < ##### R.>g_u  #...   R.>gO  .....  R.>g ...## #.`###  ... #.#).  R.>gv#  ### .... R.>g. #._.#  R.>gbo...   l   frilled lizard (wandering, paralysed) R.>g#.l  S.>gYS.>g\[onfirm with . or Enter, or press ? or * to list all spells.S.>gE\Aiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - goblinAim: a goblin, wielding a +0 dagger (softly glowing, 76% to hit)  The stone arrow hits the goblin!  You kill the goblin!S.>gd'lo.ll 2 frilled lizards (1 wandering, 1 par…)S.>ghh7==--6.0 (1S.>gnS.>gra _A frilled lizard comes into view.S.>gةS.>g9--S.>gS.>gĺ0 _Unknown command.S.>gT.>g<##.# #......#  malfuriongg the Geomancer ##.###......#  Gargoyle#.#....#.###T.>g*  Health: 46/46 ======================== ##.#......##########  Magic: 10/13 ==================------ ....<.............>#  AC: 10Str: 13 T.>g!##.#.#.##.########.#######  EV: 11Int: 20  T.>gQ#+#......# #.........#  SH: 0Dex: 12T.>g..###### #.#.#####...   XL:  8 Next: 57% Place: Dungeon:6  .....#@...#  Noise: ==-------  Time: 5136.0 (0.0)  ...###.*###T.>g  m) +7 sling of the Hierophant {flame, rF- ...#.#**  Fire: m) +7 sling of the Hierophant {f#.#..*# ### ..l. #o_.#  o   orc wizard (mute)....T.>gG  ll 2 frilled lizards (1 wandering, 1 par…)#.l  T.>gt_A frilled lizard comes into view. _Unknown command.Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f - frilled lizardT.>gAim: a frilled lizard (wandering, blind, unable to see you, hasn't noticed you,48% to hit)T.>gj- ##.# #......#  malfuriongg the Geomancer ##.###......#  Gargoyle#.#....#.###  Health: 46/46 ======================== ##.#......##########  Magic: 10/13 ==================------ ....<.............>#  AC: 10Str: 13 ##.#.#.##.########.#######  EV: 11T.>gF.Int: 20  #+#......# #.........#  SH: 0Dex: 12..###### #.#.#####...   XL:  8 Next: 57% Place: Dungeon:6  .....#@...#  Noise: ==-------  Time: 5136.0 (0.0)  ...###.(###  m) +7 sling of the Hierophant {flame, rF- ...T.>gR/#.#((  Fire: m) +7 sling of the Hierophant {f#.#..(# ### ..(( #o_.#  o   orc wizard (mute)....  ll 2 frilled lizards (1 wandering, 1 par…)#.l  _Unknown command.T.>g/.Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f - frilled lizardAim: a frilled lizard (wandering, blind, unable to see you, hasn't noticed you,48% to hit)  You shoot a sling bullet.T.>g  Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f - frilled lizard  Aim: a frilled lizard (wandering, blind, unable to see you, hasn't noticed you,48% to hit)  You shoot a sling bullet.  The sling bullet barely misses the frilled lizard.T.>gAT.>gT.>gT.>g}').o...T.>g\.l   frilled lizard (paralysed)T.>g%=T.>g7.4 (1.4T.>gT.>gT.>g/  --more--T.>gx 9 _The frilled lizard hisses angrily.U.>gPb##.# #......#U.>g  malfuriongg the Geomancer ##.###......#  GargoyleU.>g%#.#....#.###U.>g&  Health: 46/46 ======================== ##.#......##########U.>gV  Magic: 10/13 ==================------ U.>g....<.............>#  AC: 10U.>g,Str: 13 U.>g[##.#.#.##.########.#######U.>g<H  EV: 11U.>gn-Int: 20  U.>g#+#......# #.........#U.>gǏH  SH: 0U.>g-Dex: 12U.>g!H..###### #.#.#####...   XL:  8 Next: 57% Place: Dungeon:6  U.>gPW.....#@...#U.>g  Noise: ===------  Time: 5137.4 (0.0)  ...###.*###U.>g  m) +7 sling of the Hierophant {flame, rF- ...U.>gLW#.#*.U.>g{  Fire: m) +7 sling of the Hierophant {f#.#.o.# ### .... #._.#U.>g&  o   orc wizard (mute)....  l   frilled lizard (paralysed)U.>gM#.l  U.>gQ@_The frilled lizard hisses angrily.  U.>gFire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f - orc wizardU.>gߒuAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (mute, 58% to  hit)U.>gM##.# #......#  malfuriongg the Geomancer ##.###......#  Gargoyle#.#....#.###  Health: 46/46 ======================== ##.#......##########  Magic: 10/13 ==================------ U.>gZN....<.............>#  AC: 10Str: 13 ##.#.#.##.########.#######  EV: 11Int: 20  #+#......# #.........#  SH: 0Dex: 12U.>gN..###### #.#.#####...   XL:  8 Next: 57% Place: Dungeon:6  .....#@...#  Noise: ===------  Time: 5137.4 (0.0)  ...###.(###  m) +7 sling of the Hierophant {flame, rF- ...#.#(.  Fire: m) +7 sling of the Hierophant {f#.#.o.# U.>gVO### .... #._.#  o   orc wizard (mute)....  l   frilled lizard (paralysed)#.l  U.>gOsFire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f - orc wizardAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (mute, 58% to  hit)  You shoot a sling bullet. The sling bullet hits the orc wizard.  The sling bullet burns the orc wizard.U.>gU.>gdS'o.U.>g-8.8 (1.4U.>gU.>gU.>g/  --more--U.>gC U.>gZ_The orc wizard is moderately wounded.U.>g6 @  Casting: Stone Arrow (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.U.>gU.>g\ Your spells (cast)TypeFailure Levela - SandblastEarthU.>g31%1  b + Stone ArrowU.>gConjuration/Earth 2% 3 c - Brom's Barrelling Boulder Conjuration/Earth10%4  d - PasswallEarthU.>gE1%3 Select a spell to cast[!]/[I] toggle spell headersV.>gv V.>g V.>g ##.# #......#  malfuriongg the Geomancer ##.###......#  GargoyleV.>gP t#.#....#.###  Health: 46/46 ======================== ##.#......##########  Magic: 10/13 ==================------ V.>g ~....<.............>#  AC: 10Str: 13 ##.#.#.##.########.#######  EV: 11V.>g 4Int: 20  #+#......# #.........#  SH: 0Dex: 12V.>g p..###### #.#.#####...   XL:  8 Next: 57% Place: Dungeon:6  .....#@...#  Noise: ===------  Time: 5138.8 (0.0)  ...##V.>gG #.'###  m) +7 sling of the Hierophant {flame, rF- ...#.#o.V.>g~   Fire: m) +7 sling of the Hierophant {f#.#...# V.>g C### .... V.>g #._.#  o   orc wizard (mute)....V.>g.   l   frilled lizard (paralysed)#.l  V.>gm _The orc wizard is moderately wounded.Casting: Stone Arrow (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.V.>gĞ V.>ga ##.# #......#  malfuriongg the Geomancer ##.###......#  GargoyleV.>gդ #.#....#.###  Health: 46/46 ======================== ##.#......##########  Magic: 10/13 ==================------ ....<.............>#  AC: 10Str: 13 ##.#.#.##.########.#######  EV: 11V.>g 4Int: 20  #+#......# #.........#  SH: 0Dex: 12V.>gK ..###### #.#.#####...   XL:  8 Next: 57% Place: Dungeon:6  .....#@...#V.>g   Noise: ===------  Time: 5138.8 (0.0)  ...###.'###  m) +7 sling of the Hierophant {flame, rF- ...V.>g #.#o.  Fire: m) +7 sling of the Hierophant {f#.#...# ### .... V.>g #._.#  o   orc wizard (mute)....  l   frilled lizard (paralysed)#.l  V.>gB _The orc wizard is moderately wounded.Casting: Stone Arrow (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.V.>g )##.# #......# malfuriongg the Geomancer ##.###......# Gargoyle  #.#....#.###V.>g` H Health: 46/46 ======================== ##.#......##########  Magic: 9/13================-------- V.>g ....<.............>#  AC: 10Str: 13 ##.#.#.##.########.#######  EV: 11Int: 20  #+#......# #.........#  SH: 0Dex: 12 V.>g + ..###### #.#.#####...  XL:  8 Next: 57% Place: Dungeon:6  ..... #@...#  Noise: ===------  Time: 5138.8 (0.0) V.>g:  ...## #.*###  m) +7 sling of the Hierophant {flame, rF-  ... #.#o.  Fire: m) +7 sling of the Hierophant {f V.>gw P#.#...#  ### ....  #._.#  o   orc wizard (mute) V.>g ....  l   frilled lizard (paralysed) #.l V.>g Casting: Stone Arrow (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  V.>g@ Press: ? - help, Shift-Dir - straight line, f/p - orc wizardAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (moderatelywounded, mute, 80% to hit)V.>g׀<##.# #......#  malfuriongg the Geomancer ##.###......#  Gargoyle#.#....#.###V.>gF  Health: 46/46 ======================== ##.#......##########  Magic: 9/13================-------- ....<.............>#  AC: 10V.>gStr: 13 ##.#.#.##.########.#######  EV: 11Int: 20  #+#......# #.........#  SH: 0V.>gDex: 12..###### #.#.#####...   XL:  8 Next: 57% Place: Dungeon:6  .....V.>g4#@...#  Noise: ===------  Time: 5138.8 (0.0)  ...##V.>gm#.####  m) +7 sling of the Hierophant {flame, rF- ...V.>g<#.#o.  Fire: m) +7 sling of the Hierophant {f#.#...# V.>gڂ(### .... #._.#  o   orc wizard (mute)....V.>g  l   frilled lizard (paralysed)#.lV.>gEf  Confirm with . or Enter, or press ? or * to list all spells.V.>gAiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - orc wizardV.>gAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (moderatelywounded, mute, 80% to hit)  The blast of sand hits the orc wizard.V.>g~V.>gS V.>g V.>g0 oV.>g)lll 2 frilled lizards (1 wandering, 1 par…)V.>gAiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - orc wizardAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (moderatelywounded, mute, 80% to hit)  The blast of sand hits the orc wizard.  V.>g"OThe orc wizard is heavily wounded.V.>g7--40.3 (1.5V.>g %V.>g&4--V.>g./  --more--W.>g2Q _The orc wizard misses you.W.>gE W.>gF W.>gKR W.>gAW  W.>gW 8_Unknown command.W.>g W.>gj W.>g W.>gL > _Unknown command.W.>g1Q  W.>gQCasting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.X.>g##.# #......# malfuriongg the Geomancer ##.###......#X.>gS Gargoyle  #.#....#.### Health: 46/46 ======================== ##.#......##########  Magic: 8/13==============---------- X.>g....<.............>#  AC: 10Str: 13 ##.#.#.##.########.#######  EV: 11Int: 20 X.>gK #+#......# #.........#  SH: 0Dex: 12  ..###### #.#.#####...  XL:  8 Next: 57% Place: Dungeon:6  ..... #@...#  Noise: =--------  Time: 5140.3 (0.0)  ...## #.o###  m) +7 sling of the Hierophant {flame, rF- X.>gO ... #.#).  Fire: m) +7 sling of the Hierophant {f #.#...#  ### .l..  #._.#  o   orc wizard (mute)X.>gh ....  ll 2 frilled lizards (1 wandering, 1 par…) #.l Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - orc wizardX.>gWAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (heavilywounded, mute, 80% to hit)X.>g##.# #......# malfuriongg the Geomancer ##.###......# Gargoyle X.>gsi #.#....#.### Health: 46/46 ======================== ##.#......##########  Magic: 8/13==============---------- X.>g@p....<.............>#  AC: 10Str: 13 ##.#.#.##.########.#######  EV: 11X.>gInt: 20  #+#......# #.........#  SH: 0Dex: 12 X.>g ..###### #.#.#####...  XL:  8 Next: 57% Place: Dungeon:6  ..... #@...#  Noise: =--------  Time: 5140.3 (0.0)  ...## #.o###  m) +7 sling of the Hierophant {flame, rF- X.>g$ ... #.#).  Fire: m) +7 sling of the Hierophant {f #.#...#  ### .l..  #._.#  o   orc wizard (mute) ....  ll 2 frilled lizards (1 wandering, 1 par…) #.l X.>g{Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - orc wizardAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (heavilywounded, mute, 80% to hit)  The blast of sand misses the orc wizard.The blast of sand hits the frilled lizard!X.>g   # <X.>g #####   #...     .....   ...## #.####  ... #.##.  #.#.#.#  ### ....  #._.#  X.>g....   l   frilled lizard (paralysed) #.l X.>gzX.>go/  --more--X.>g¸ o)..  You kill the frilled lizard!X.>g~[5-1.8 (1.5X.>gX.>g7 _The orc wizard hits you with a +0 dagger.X.>gm  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.X.>g_ ##.# #......# malfuriongg the Geomancer X.>g_ ##.###......# Gargoyle  #.#....#.### Health: 45/46 =======================- X.>g)` ##.#......##########  Magic: 7/13============------------ ....<.............>#  AC: 10Str: 13 X.>g_` ##.#.#.##.########.#######  EV: 11Int: 20 X.>g`  #+#......# #.........#  SH: 0Dex: 12 X.>g`  ..###### #.#.#####...  XL:  8 Next: 57% Place: Dungeon:6 X.>g$a  ..... #@...#  Noise: =--------  Time: 5141.8 (0.0)  ...## #.o###  m) +7 sling of the Hierophant {flame, rF-  ... #.#).  Fire: m) +7 sling of the Hierophant {f X.>gYa #.#...#  ### ....  X.>ga #._.#  o   orc wizard (mute) X.>ga ....  l   frilled lizard (paralysed) #.l X.>ga Casting: Sandblast (safe; 1% risk of failure)  X.>g b Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - orc wizardX.>gQb Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (heavilywounded, mute, 80% to hit)X.>gt]##.# #......# malfuriongg the Geomancer ##.###......# Gargoyle  #.#....#.### Health: 45/46 =======================- X.>g]K##.#......##########  Magic: 7/13============------------ ....<.............>#  AC: 10Str: 13 ##.#.#.##.########.#######  EV: 11Int: 20 X.>g@^ #+#......# #.........#  SH: 0Dex: 12  ..###### #.#.#####...  XL:  8 Next: 57% Place: Dungeon:6 X.>g^ ..... #@...#  Noise: =--------  Time: 5141.8 (0.0)  ...## #.o###  m) +7 sling of the Hierophant {flame, rF- X.>g!_T ... #.#).  Fire: m) +7 sling of the Hierophant {f #.#...#  ### ....  #._.#  o   orc wizard (mute) X.>gv_....  l   frilled lizard (paralysed) #.l Confirm with . or Enter, or press ? or * to list all spells.X.>g_sAiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - orc wizardAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (heavilywounded, mute, 80% to hit)  X.>g`&The blast of sand hits the orc wizard!X.>gc   # <X.>gc #####   #...   X.>g>d  .....   ...## #.)### X.>gd  ... #.#).  #  ### .... X.>gd1 #._.#   l   frilled lizard (paralysed) .... X.>gMe  #.l X.>gX.>g-6=8==603.3 (1.5  X.>gAiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - orc wizardAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (heavilywounded, mute, 80% to hit)  The blast of sand hits the orc wizard! X.>gD_You kill the orc wizard!X.>gtX.>gX.>g/  --more--Y.>g Y.>g~e_Your Conjurations skill increases to level 4!Y.>gj##.# #......#  malfuriongg the Geomancer Y.>g##.###......#  Gargoyle#.#....#.###  Health: 46/46 ======================== ##.#......##########  Magic: 8/13Y.>g==============---------- ....<.............>#  AC: 10Str: 13 Y.>g+##.#.#.##.########.#######  EV: 11Int: 20  Y.>g`#+#......# #.........#  SH: 0Dex: 12Y.>g..###### #.#.#####...   XL:  8 Next: 60% Place: Dungeon:6  .....#@...#Y.>g  Noise: =--------  Time: 5143.3 (0.0)  ...###.*###Y.>gY  m) +7 sling of the Hierophant {flame, rF- ...#.#*.  Fire: m) +7 sling of the Hierophant {fY.>gI#.#.*.# ### .*.. Y.>g|D#.*.#  l   frilled lizard (paralysed)..*. Y.>gF#.l Y.>g _Your Conjurations skill increases to level 4!Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Y.>gZPress: ? - help, Shift-Dir - straight line, f - frilled lizardAim: a frilled lizard (paralysed, 98% to hit)Y.>g| <##.# #......#  malfuriongg the Geomancer ##.###......#  Gargoyle#.#....#.###Y.>g   Health: 46/46 ======================== ##.#......##########  Magic: 8/13==============---------- ....<.............>#Y.>gB   AC: 10Str: 13 ##.#.#.##.########.#######  EV: 11Int: 20  #+#......# #.........#Y.>gz u  SH: 0Dex: 12Y.>g ..###### #.#.#####...   XL:  8 Next: 60% Place: Dungeon:6  .....#@...#Y.>g   Noise: =--------  Time: 5143.3 (0.0)  ...##Y.>g #.(###  m) +7 sling of the Hierophant {flame, rF- ...#.#(.  Fire: m) +7 sling of the Hierophant {fY.>gU #.#.(.# Y.>g ### .(.. #.(.#Y.>g   l   frilled lizard (paralysed)..(. Y.>g g#.(  Y.>g8 _Your Conjurations skill increases to level 4!Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f - frilled lizardY.>gm cAim: a frilled lizard (paralysed, 98% to hit)  You shoot a sling bullet.Y.>g})).._.lY.>g6==4.7 (1.4Y.>gǛY.>gd _The sling bullet completely misses the frilled lizard.Y.>g] b##.# #......#Y.>gˤ  malfuriongg the Geomancer ##.###......#  Gargoyle#.#....#.###Y.>g  Health: 46/46 ======================== ##.#......##########Y.>gݥ   Magic: 8/13==============---------- ....<.............>#  AC: 10Str: 13 ##.#.#.##.########.#######  EV: 11Y.>gK 4Int: 20  #+#......# #.........#  SH: 0Dex: 12Y.>g ..###### #.#.#####...   XL:  8 Next: 60% Place: Dungeon:6  .....#@...#Y.>g   Noise: ===------  Time: 5144.7 (0.0)  ...##Y.>gy B#.*###Y.>g   m) +7 sling of the Hierophant {flame, rF- ...Y.>gT #.#*.  Fire: m) +7 sling of the Hierophant {fY.>gɨ #.#.*.# ### .*..Y.>g$ j #.*.#Y.>g   l   frilled lizard (paralysed)Y.>g ..*. #.l  Aim: a frilled lizard (paralysed, 98% to hit)  Y.>gA gYou shoot a sling bullet. _The sling bullet completely misses the frilled lizard.Y.>g Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f/p - frilled lizardY.>g KAim: a frilled lizard (paralysed, 98% to hit)Y.>g= <##.# #......#  malfuriongg the Geomancer ##.###......#  Gargoyle#.#....#.###Y.>gl=  Health: 46/46 ======================== ##.#......##########Y.>g= V  Magic: 8/13Y.>g= C==============---------- Y.>g$> ....<.............>#  AC: 10Y.>g> Str: 13 ##.#.#.##.########.#######Y.>g> u  EV: 11Int: 20  Y.>gP? #+#......# #.........#  SH: 0Y.>g? uDex: 12..###### #.#.#####...   XL:  8 Next: 60% Place: Dungeon:6  Y.>g@ W.....#@...#Y.>gw@   Noise: ===------  Time: 5144.7 (0.0)  ...###.)###Y.>g@   m) +7 sling of the Hierophant {flame, rF- ...#.#).Y.>g/A   Fire: m) +7 sling of the Hierophant {f#.#...# Y.>gA ### .... #._.#Y.>gA   l   frilled lizard (paralysed).... Y.>g=B F#.l Y.>gB Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f/p - frilled lizardY.>gB jAim: a frilled lizard (paralysed, 98% to hit)  You shoot a sling bullet.  Y.>gjC ZThe sling bullet hits the frilled lizard.  The sling bullet burns the frilled lizard.Y.>gyF *(Y.>gF ((Y.>gF ((Y.>g/G B(Y.>giG D †Y.>gG M Y.>g w)).._.Y.>g -6.1 (1.4Y.>g Y.>gE Y.>g /  --more--Z.>g#S _You kill the frilled lizard!Z.>gd2Z.>g2Z.>g6Z.>g7> _Unknown command.Z.>g U.....Z.>g+ Z.>g Z.>g Z.>gԏ 5---70 _Z.>g Z.>g Z.>g ?---8.1 (2Z.>g Z.>g Z.>g *9.1 (3Z.>g[ Z.>g Z.>g% \9==50.1 (4Z.>gB Z.>gߴ Z.>g) *1.1 (5Z.>g Z.>g{ Z.>g *2.1 (6Z.>g Z.>g @3.1 (7Z.>g Z.>g( Z.>g G==4.1 (8Z.>g Z.>g Z.>g *5.1 (9Z.>g2 Z.>g Z.>g4 .6.1 (10.0)Z.>g Z.>g Z.>g +7.1 (11Z.>g Z.>g Z.>g- `10/13==8.1 (12Z.>gZ.>g*Z.>g+9.1 (13Z.>gZ Z.>gZ.>g,60.1 (14Z.>gZ.>gZ.>g +1.1 (15Z.>gZ.>g":==Z.>g"$2.1 (16Z.>g0&Z.>g^/Z.>g/+3.1 (17Z.>gh7Z.>g=A4.1 (18Z.>g]BZ.>gGA5.1 (19Z.>gtKZ.>gUZ.>gVZ.>gV/1==Z.>gW$6.1 (20Z.>gcZ.>g6jA7.1 (21Z.>ggnZ.>guZ.>gu+8.1 (22Z.>gyZ.>gZ.>g=+9.1 (23Z.>giZ.>gwZ.>gI==70.1 (24Z.>gZ.>gZ.>g+1.1 (25Z.>g֕Z.>gZ.>g/+2.1 (26Z.>gZ.>g`Z.>gɤZ2==3.1 (27Z.>gȨZ.>gZ.>g+4.1 (28Z.>gZ.>gEZ.>g+5.1 (29Z.>guZ.>gZ.>g#+6.1 (30Z.>gbZ.>gqZ.>g_Z.>gA==7.1 (31Z.>gZ.>gBA8.1 (32Z.>g.Z.>g-Z.>g+9.1 (33Z.>gNZ.>gZ.>gL,80.1 (34Z.>gZ.>g Z.>gZ3==1.1 (35Z.>gq Z.>g>A.###......#  #.#....#.###  #.#......########## ...<.......>#  Z.>gX?#.#.#.##.########.####### #+#......# #.........#   ..###### #.#.#####...  ..... #....#  ...## Z.>g?#.@###  ... #.#)..  Z.>g@#.#...# ###..... Z.>gH@ ##._.# ..... #.†Z.>g@` ...  [.>g[.>g+2.1 (36[.>g[.>g>  There is an open door here.  Things that are here:[.>gL@.#....#.###  .#......########## ..<[.>g@.......>#  .#.#.##.########.####### [.>g@2+#......# #.........#   ..###### #.#.#####...  [.>gA.... #....#  ## #.)###  #.#@..#  #.#...# [.>gA ###......  ###._.## [.>gg|B #...# ##+[.>gBE  a +0 dagger; a +0 robe[.>gnJ[.>g5K23.1 (37 _[.>gS[.>gy`  Things that are here:[.>g΋ #....#.###  #......#  .[.>g6<.>#  #.#.##.########.#  [.>g|a#......# #..#  [.>g..###### #.#.#####...   #....# [.>g .## #.)#### [.>g6 . #.#)@.# [.>gsv #.#...#  [.>gb###......  [.>g###._.##  [.>gO.....  .#.†.#  [.>g.#...#  #####+  [.>gˎ [.>gRa +0 dagger; a goblin corpse[.>g[.>gh24.1 (38 _[.>g[.>g......########## <.......>#  .#.##.########.####### ......# #.........#  .###### #.#.#####...  [.>g` #....#  ## #.)####  #.#)..#   #.#..@#  ###.......# [.>gR ###._.###  ......  ..#.†.# ...#...#  [.>g#######+     [.>g[.>gmH==5.1 (39[.>gj[.>g#<.............> .#.##.########.####### ......# #......... .###### #.#.#####... .. #....# ##[.>gw#.)#### #+ [.>gz#.#)..# ..#[.>g6Y...#...#[.>g##..@....# ###._.## .........#.†.##...#..+#######+[.>g- [.>g +6.1 (40[.>g $[.>gCW.>#  #.##.#.#  # #.#  ###### #.#.#####...  . [.>gW#....#  # #.)#######+  #.#)..#...#  [.>gW#.#...#...#  ###...@...#  ###._.###  [.>g8X}.......#  #...#.†.#  #...#...#  [.>gwX+#######+     [.>gX[.>g^[.>gY^+7.1 (41[.>gVb[.>g#.##.########.####### ......# #.........# [.>gM###### #.#.#####... [.>g.. #....# [.>g##[.>g4w #.)#######+ [.>g [.>g#.#)..#...# [.>gk #.#...#...# [.>g ###.......# [.>gJ ###@_.### [.>gX #.......# [.>g)#...#.†.# [.>gkx #...#...# [.>gJ +#######+ [.>gG [.>g [.>gž [.>g [.>g[.>gݺ+8.1 (42[.>g[.>gn#......# #.........# [.>g###### #.#.#####... .. #....# ## #.)#######+ .  #.#)..#...#  #.#...#...#  ###.......# [.>gm ###._.### [.>g:x #.@.....# [.>g #...#.†.#  #...#...# [.>gP +#######+  [.>g    [.>gvA9.1 (43[.>gZ[.>gWs ..###### #.#.#####... .. #....# ## #.)#######+ .  #.#)..#...#  #.#...#...#  ###.......#  ###._.###  #.......#  #@..#.†.#  #...#...#  +#######+      90.1 (44[.>g.u@.... #....# ##.)#######+ #)..#...#[.>gu #.#...###.......# ###._.###.......#...#.†.#[.>gue.+#######+[.>g{A1.1 (45[.>gn[.>g#...'##...####[.>gA2.1 (46[.>g[.>gn ## #.)#######+ .  #.#)..#...#  # #.#...#...# ###.####.......# ...#..###._.### #....#.......# ...#...#.†.# #.#.#...#...# #...@#######+  ##.....#   ####.##  .. .## .# .# .#[.>g07  _You open the door.[.>gA3.1 (47[.>gq[.>g"6/  [.>gu6#.#)..#...#   # #.#...#...#  [.>g6###.####.......#  ...#..###._.###  #....#.......#  [.>g6)#....#...#.†.#  #.#.#...#...#  [.>g17M#...'#######+  ##...@.#  ##.## [.>gk7  #..  #.##[.>g71 #.#  #.#  #.#  [.>g8e#.#   [.>gU81There is an open door here.[.>g=[.>g=24.1 (48 _[.>g@[.>g${ # #.#...###.####.... ...#..###._.## #....#.......#....#...#.† #.#.#...#....'#######+##.....#  ####@## #.......######## 5.1 (49[.>g}[.>g###.####.......#  ...#..###._.###  [.>g#....#.......#  #....#...#.†.#  #.#...#...#  #...'#######+  ##.....#  ###.#####...  [.>gQ #.@.....# #.#######  #.#  #.#  #.#  [.>g#.#  #.#  #. [.>g /  [.>g[.>g+6.1 (50[.>g[.>gj###.####.......#  ...#..###._.###  #....#.......#  #....#...#.†.#  #.#.#...#...#  #...'#######+  [.>g)##.....# #  ####.#####...#  #..@....#  #.#  #.#  [.>gb$#.#  #.#  #.#  #.#  #.   [.>g*[.>g+7.1 (51[.>g[.>g)###.####.......#  ...#..###._.###  #....#.......#  [.>g@*#....#...#.†.#  #.#.#...#...#  #...'#+  [.>g*##.....# .#  ####.#####...#  #...@...#  #.#  #.#  [.>g*#.#  #.#  #.#  #.# [.>g +c #.   [.>g(/[.>gl/+8.1 (52[.>g2[.>g9e###.####.......#  ...#..###._.###  [.>ge"#....#.......#  #....#...#.†.#  #.#.#...#...# #  [.>ge#...'#+.#  ##.....# ..#  [.>gfx####.#####...#  [.>gUf#....@..#  #.#[.>gfd  #.#  [.>gf5#.#  [.>ggW#.#  #.# [.>gTg5 #.# [.>ggM #.   [.>gg[.>gln[.>go+9.1 (53[.>gs[.>g###.####.......#  ...#..###._.###  #....#.......#  #....#...#.†.# #  [.>g#.#.#...#...#.#  #...'#######+.#  [.>gH##.....# ...#  ####.#####...#  #.....@.#  #.#  #.# [.>g #.#  #.#  #.# [.>g #.#  #.   [.>g[.>g^[.>g-200.1 (54[.>gQ[.>g###.####.......#  ...#..###._.###  [.>g/#....#.......# #  #....#...#.†.#.#  #.#.#...#...#.#  #...'#######+.#  [.>gR##.....# ....#  ####.#####...#  #......@#  [.>gU#.#  #.#  #.# [.>g #.#  #.#  #.# [.>g^c #.   [.>g [.>g+1.1 (55[.>g[.>gM # #.#...####.####..........#..###._.### [.>gG.......# ##...†.#.#.#...#...#...'#######+##.....# #.[.>g####.#####@..#......####.########.# [.>g@'[.>g'+2.1 (56[.>g-[.>gf #.#)..#...#   # #.#...#...#  ###.####.......#  ...#..###._.###  #....#.......###  #....#...#.†.#.#  [.>gf#.#.#...#...#.#  #...'#######+.#  ##.....# #..@.#  ####.#####...#  [.>g#g#.......###  #.####### #.#  [.>gg#.#  #.#  #.#  [.>gh)#.# [.>g5lA3.1 (57[.>gn[.>g՟..#....##.....#'[.>gA4.1 (58[.>g[.>gK M)#######+ #.#)..# # #.#...#.[.>gm###.####..........#..###._.### .......##[.>g#....#...#.†.##.#...#...#...'#######[.>gR@##.....# #...####.#####...#.......###  #[.>g2 _You open the door.[.>g8[.>g+5.1 (59[.>g2[.>g1I  #....#   #.)#######+  #.#)..#...#  [.>gD # #.#...#...# ###.####.......# ...#..###._.###  #....#.......### ...#...#.†.#.#  #.#.#...#..@#.# [.>g-F #...'#######'.# .....# #....# ####.#####...#  #.......###  #.#######  #.# [.>gr #.#  #.#  There is an open door here.[.>g[.>g'26.1 (60 _[.>gU [.>gTj#### #.#.#####... [.>guTZ #....# [.>gT [.>gT #.)#######+ [.>g^U #.#)..#...# [.>gU # #.#...#...# [.>gEV|###.####.......# [.>gVy...#..###._.### [.>gW #....#.......### [.>gaW...#...#.@.#.# [.>gW #.#.#...#...#.# [.>gX #...'#######'.# [.>gjX.....# #....# [.>gX####.#####...# [.>gXV #.......### [.>g/Y8 #.####### [.>gYK #.#  #.#[.>gY [.>g#b[.>gc+7.1 (61[.>gh[.>g" [.>gH9....# #.........# ##### #.#.#####...  #....# [.>gi  #.)#######+ [.>g٢ #.#)..#...# [.>g7 # #.#...#...# ###.####.......# [.>g_y...#..###._.### [.>gi #....#....@..### ...#...#.†.#.# [.>g #.#.#...#...#.# [.>gL #...'#######'.# [.>g.....# #....# [.>g####.#####...# [.>g* #.......###  #.####### [.>gk #.#[.>gc  You see here a frilled lizard corpse.[.>g[.>g28.1 (62 _[.>gи[.>gUM##.########.###### [.>g4....# #.........# ##### #.#.#####...#....# .)#######+[.>g| #.#)..#...#[.>g9 # #.#...#...#[.>g###.####..........#..###._@### [.>g.......###....#...#.†.[.>g,4#.#.#...#...#.#  #.# #[.>gO[.>g$9.1 (63[.>g[.>g0$..........>#  ##.########.#######  ...# #.........#  #### #.#.#####...  #....#  #.)#######+  [.>g1b #.#)..#...#   # #.#...#...#  ###.####.....@.#  ...#..###._.###  #....#.......###  #....#...#.†.#.#  #.#.#...#...#.#  [.>g/2#...'#######'.#  ##.....# #....#  ####.#####...#  #.......###  [.>g7B10.1 (64[.>gu;[.>gm##########  ..........>#  #.########.#######  [.>gPm ..# #.........#  ### #.#.#####...  #....#  [.>gm#.)#######+   #.#)..#...#   # #.#...#..@#  [.>gm7###.####.......#  ...#..###._.###  #....#.......###  #....#...#.†.#.#  [.>gnn#.#.#...#...#.#  #...'#######'.#  ##.....# #....#  ####.#####...#  [.>gbs[.>gs+1.1 (65[.>gBw[.>g~M#.### ######### [.>g{..........># #.########.###### [.>gb..[.>g%........# [.>g֬~### #.#.#####.......# [.>g)C)#######+[.>gc8 #.#)..[.>gʭ # #.#...#...[.>gv###.####.......[.>gjk...#..###._.### [.>gݮA#. [.>g+(#[.>g[.>g<+2.1 (66[.>gD[.>g+###..#..#'.#[.>g[.>goM======3.1 (67[.>g[.>g= _As you open the door, it creaks loudly![.>g .[.>g ?..#.......[.>g1 ._........#.†...#...[.>g /''[.>g $..[.>g\ [.>g9 [.>g@ ...#  .###  .########## [.>g_A  .........>#  .########.#######  [.>gA }.# #.........###  ## #.#.#####...#  #....# #....#  [.>g B #.)#######@.#   #.#)..#...#.#   # #.#...#...#.#  [.>gGB U###.####.......###  ...#..###._.###  #....#.......###  [.>gB #....#...#.†.#.#  #.#.#...#...#.#  #...'#######'.#  [.>gB [.>gG [.>g-H J------4.1 (1.0)[.>gcK [.>g{  #.### .########## .........># #.########.####### .# #.........### [.>g z### #.#.#####...#  #....# #....#  #.)#######'.# [.>g  #.#)..#..@#.# # #.#...#...#.# ###.####.......###  [.>gX ...#..###._.###  #....#.......### [.>g  #....#...#.†.#.#  #.#.#...#...#.#  #...'#######'.#  ##.....# #....#  There is an open door here.[.>g* [.>g [.>gц I------5.1 (2 _[.>g [.>g R...########## .........># ##.########.####### ...# #.........### [.>gr #### #.#.#####...#  #....# #....# [.>g  #.)#######'.#  #.#)..#...#.# [.>g # #.#...#.@.#.# ###.####.......### [.>g= w ...#..###._.###  #....#.......###  #....#...#.†.#.# [.>g} #.#.#...#...#.#  #...'#######'.# [.>g ##.....# #....#  ####.#####...# [.>g [.>g( *6.1 (3[.>g [.>g .........># ##.########.####### [.>gw....# #.........### ##### #.#.#####...#  #....# #....# [.>g #.)#######'.#  #.#)..#...#.# # #.#...#...#.# [.>g###.####....@..###  ...#..###._.### [.>g^ #....#.......###  #....#...#.†.#.#  #.#.#...#...#.#  #...'#######'.#  ##.....# #....#  ####.#####...#  #.......### [.>g @7.1 (4[.>g[.>gB#.##.########.####### ....# #.........### ###### #.#.#####...# . #....# #....# [.>gB# #.)#######'.#  #.#)..#...#.# # #.#...#...#.# ###.####.......### [.>g,C ...#..###.@.###  #....#.......###  #....#...#.†.#.# [.>gpCd #.#.#...#...#.#  #...'#######'.#  ##.....# #....#  ####.#####...#  #.......### [.>gC7 #.####### [.>gI@8.1 (5[.>g#N[.>g ......# #.........### ###### #.#.#####...# .. #....# #....# ## #.)#######'.#  #.#)..#...#.# # #.#...#...#.# ###.####.......###  ...#..###._.###  #....#..@....### [.>g #....#...#.†.#.#  #.#.#...#...#.#  #...'#######'.#  ##.....# #....#  ####.#####...#  #.......###  #.#######  #.#   There is a sacrificial altar of Ru here.[.>g[.>g%19.1 (6 _[.>gj[.>g###### #.#.#####...# .. #....# #....# ## #.)#######'.# . [.>gl #.#)..#...#.# # #.#...#...#.# ###.####.......### [.>g ...#..###._.###  #....#.......### [.>g #....#.@.#.†.#.#  #.#.#...#...#.#  #...'#######'.#  ##.....# #....# [.>gg ####.#####...#  #.......###  #.#######  #.# [.>g=  #.# [.>gA20.1 (7[.>g[.>gi.. #....# #....# ## #.)#######'.# .  #.#)..#...#.#  # #.#...#...#.# [.>g###.####.......###  ...#..###._.###  #....#.......###  #....#...#.†.#.#  #.#.#@..#...#.# [.>gC #...'#######'.#  ##.....# #....#  ####.#####...#  #.......###  #.#######  #.# [.>gr  #.#  #.# [.>g@1.1 (8[.>g:!\.>g<## #.)#######'.# .  #.#)..#...#.#  \.>g# #.#...#...#.# ###.####.......###  ...#..###._.### \.>gY #....#.......###  #....#...#.†.#.# \.>g #.#.#...#...#.#  #...@#######'.#  ##.....# #....# \.>g# ####.#####...#  #.......###  #.####### \.>g #.#   #.#\.>g  #.#  #.#\.>g \.>g#\.>g#*2.1 (9\.>g)\.>gB`  ..... #....# #....# \.>g` ...## #.)#######'.#  ... #.#)..#...#.#  # #.#...#...#.# \.>geao###.####.......### ...#..###._.###  #....#.......### \.>gaK...#...#.†.#.#  #.#@#...#...#.#  #...'#######'.# \.>gFb.....# #....# ####.#####...#  #.......### \.>gb #.#######  #.#  #.#  #.#\.>gc9  There is an open door here.\.>gk\.>gl53.1 (10.0) _\.>gw\.>g ..###### #.#.#####...#  ..... #....# #....#  ...## #.)#######'.# ... #.#)..#...#.#  # 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#+# ####.#####\.>g0 #.\.>g1 #. \.>gW2 #.# \.>g] #.#  #.#\.>g\.>g\.>g+6.1 (23\.>g\.>gFT ..... #....# # ...##. ####.) ... #. #.##.#)..#..#. #.##.#...#..\.>gTa#= #####.####.....\.>gTk#. #.....#..###._.\.>glU #. #.###....#...\.>gU #.##.# #....#...#.†\.>g"V #.@..# ##.#.#...#\.>gV #......# #...'\.>gV ######.# ##.....# #\.>g^W #+# ####.##### #\.>gW1 #. \.>gX #.#  #.#  #.#\.>gX\.>g^e\.>ge+7.1 (24\.>gk\.>g4 ..... #....# # ...##.# ####.) ... #.# #.##.#)..#\.>g #.# #.##.#...#. #=######.####..... #.##.....#..###._. #.##.###....#... #.##.# #....#...#.\.>g< #@...# ##.#.#...# #......# #...' ######.# ##.....# # #+# ####. #\.>g$c #.  #.# \.>gs #.#  #.#\.>g\.>gͩ$8.1 (25\.>gv\.>gM ..#######.###.. #....# #\.>gA###.)#####...)\.>gF.# #.##.#...#.=######.####.....\.>gi'....#..###._\.>g#.###....#....##.# #....#..\.>g #....# ##.#.#...#.#......# #...'####\.>g######.# ##.....# #\.>g+\.>g\.>g\.>g$9.1 (26\.>gs\.>g' M#+#............ ..#######.###.. #....# #\.>g'###.)#####...).# #.##.#...#.\.>g"(=######.####.........#..###._##....#....\.>gF({##.# #....#..\.>gh( #....# ##.#.#...#.\.>g(#......# #...'##########.#\.>g-\.>g..,40.1 (27\.>g1\.>g_e0M############.#.#.##.########.#####+#............ ..#######.###.. #....# #\.>geA###.)#####...)\.>ge.# #.##.#...#.=######.####.........#..###._##....#....##.# #....#..\.>g!f#....# ##.#.#...#... +# \.>gIf \.>gk\.>gk+1.1 (28\.>gao\.>guM..............<.............># ############.#.#.##.########.#####+#............ ..#######.###..\.>gi #....# ####.)#####...).# #.##.#...#.####.####.........#..###._##....#....\.>gT#.##.# #....#...#.#\.>gvA2.1 (29\.>gԫ\.>g8\.>g,3.1 (30\.>g\.>g( _E - a ring of fire].>g)].>gA/Inventory: 31/52 slots Hand Weapons (go to first with ))  m - the +7 sling of the Hierophant (weapon) {flame, rF- rN+ Dex+2 Stlth+}  y - a +3 dagger Armour (go to first with [)  a - a +0 robe (worn)  h - a +1 helmet of intelligence (worn)  o - a +0 pair of boots (worn) Magical Staves (go to first with |)  x - a staff of air ].>g/FJewellery (go to first with "=)s - a ring of willpower  E - a ring of fire Wands (go to first with /)k - a wand of flame (30)  ].>g/D - a wand of polymorph (8) Scrolls (go to first with ?)  f - a scroll of torment ].>gV0 g - a scroll labelled ACKIEPPELURE  i - 2 scrolls of noisel - a scroll of silence  p - 3 scrolls of fog  r - a scroll of vulnerability ].>g0[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]_.>gK]_.>gb_.>gWg..............<.............>#malfuriongg the Geomancer _.>gg############.#.#.##.########.#### Gargoyle#+#......# #....... Health: 46/46 ========================..###### #.#.#### Magic: 13/13 ========================_.>gg......##....# # AC: 10Str: 13...##.# ####.)##### EV: 11Int: 20_.>gh ... #.# #.##.#)..#. SH: 0Dex: 12_.>gRh#.# #.##.#...#. XL:  8 Next: 60% Place: Dungeon:6#@######.####..... Noise: ---------  Time: 5243.1 (0.0)#.##.....#..###._. m) +7 sling of the Hierophant {flame, rF- _.>gh|#.##.###....#..... Fire: m) +7 sling of the Hierophant {f#.##.# #....#...#.#....# ##.#.#...#.#......# #...'#####_.>gh/ _.>g i######.# ##.....# # #+# ####.#### _.>g(i3#.....  _.>gDi_You see here a frilled lizard corpse. _As you open the door, it creaks loudly! _There is an open door here. _.>ghid_There is a sacrificial altar of Ru here. _There is an open door here. _E - a ring of fire_.>gl_.>gm_.>gp_.>gw_.>gt ..##....._.##.###.._.>g .##.# #....#......_.>g (.#.'_.>gX _.>gS _.>g<  ############.#.#.##.########.#### #+#......# #....... ..######.####_.>gd= ......# ...# ##_.>g= ####.)#### .##.#)..#. _.>g= f..######.####.........#..###.__.>g= =###....#.... _.>g= 4#_.>g7> g##.#### _.>gB _.>gB *4.1 (1_.>gE _.>gQw   #+#......# #....... ..######.####......# ...# ######.)#### .##.#)..#. _.>gw ..######.####.........#..###._###....#.... #...# ##.#_.>gw ..+##.#_.>g| _.>gB| *5.1 (2_.>g~ _.>g=   ..######.####......# ...# ######.)#### .##.#)..#. ._.>gy N.######.####.........#..###._###....#.... #...# ##.##......# #...'#####_.>g 9#####.#_.>g *#.#_.>g _.>g$ *6.1 (3_.>g _.>g F ......# ...# ######.)#### .##.#)..#. _.>g ..######.####.........#..###._###....#....#.# _.>g1 #...# ##.##.. #...'#####_.>gQ {######.# ##.....# _.>go 3+#.#_.>gx _.>g *7.1 (4_.>g6 _.>g#  ######.)#### .##.#)..#.. ... #.######.####............#..###._...###....#...._.>g9$ 9.. #.##.# ##.#....# ##.##.. #...'##########.# ##.....#  #+# ####.####.#_.>gj( _.>g( *8.1 (5_.>gZ- _.>g,^ V ...##.# ####.)...... #.# #.##.#)..#.... #.# #.##.#...#.... #.######.####... #.##.....#..###.__.>gk^  ....##.##.###....# ...#.##.# #....#...#_.>g^  #.#....# ##.#.#...#_.>g^ * #.@....# #...' ######.# ##.....# _.>g^ > #+# ####._.>g^ Z # #. _.>g?_ d #.#  #.# _.>go_ ] #.#  #.#_.>g_ _.>gc _.>gd *9.1 (6_.>gf _.>g = ......# #......##.# ####.)##.. #.# #.##.#).._.>g1 . #.# #.##.#. #.######.####.......... #.##.....#..###.....##.##.###....#...#...#.##.# #....#..._.>gW  #@#....# ##.#.#..._.>g  #......# #...'#########.# ##.....#+# ####.## #... #.## _.>g˜  #.#  #.#  #.#_.>g _.>g5 +50.1 (7_.>g _.>g fM ..#######.#.. #....####.)###).# #.##.####.####......... #.##.....#..###.......###..@#.##.# #...###.#....# ##.#.#.........# #...'########.# ##.....#_.>g @1.1 (8_.>gL _.>gU w ..###### #.#.....# #.....##.# ####.).##.# #.##.#).##.# #.##.#.##.######.####.##.##.....#..###.##.##.###....# #.@.#.##.# #....#_.>g  ###.#....# ##.#.# #......# #...' ######.# ##..... #+# ####. #.._.>g   #.# _.>g w #.#  #.#_.>g D _.>g< _.>g *2.1 (9_.>g _.>g3E I..#+#......# #... #.###### #.#....# #....##.# ####.)#.##.# #.##.#).##.# #.##.#_.>gE p.##.######.####..##.##.....#..##.......@.##.##.###....########...#.##.# #....####.#....# ##.#.#. #......# #...'#######.# ##....#+# #### #. #._.>g5F @ #._.>gmJ _.>gJ .3.1 (10.0)_.>ghM _.>g|~ . #+#......# # ##.###### #.#...# #.##.# ####.).##.# #.##.#.##.# #.##.#.##.######.####_.>g~ .##.##.....#....##.##.###....##...#.##.# #....# ###.#....# ##.#.# #......# #...' ######.# ##_.>g  #+# #### # # #_.>g> _.>g} +4.1 (11_.>gB _.>g9 M.#############.#.#.##.######## ...########+#....... #########.. #..###.).# #.##.####.###.....#..........##.##.##########...#.##.# #...###.#....# ##.#.#.# _.>gɽ A5.1 (12_.>gx _.>g^ .#.#.#.##..#+#......# ###.###### #.#...# ##.##.# ####.#.##.# #.##.#.##.# #.##.#.##.######.#...##.##.....#..#_.>g ....##.##.###....#...#.##.# #.... ###.#....# ##.#. #......# #..._.>g  ######.# ##.. #+#  _.>g A6.1 (13_.>gS _.>g/  +#......# #.. ## #...........###### #.# #...# #.#.##.# ####.)#.##.# #.##.##.##.# #.##.##.##.######.#####..........##.##.....#..#._.>g0 P##.##.###....##########...#.##.# #....# ###.#....# ##.#.# #......# #...'######.# # #+# ####  # # # _.>g5 A7.1 (14_.>g7 _.>gel # #...........###### #.# #...# #...#._.>gl ##.# ####.)##.##.# #.##.#_.>gl #._.>gl R##.# #.##.#.#._.>gm =##.######.####._.>gQm #..........##.##.....#..#._.>gm 3##.##.###....#._.>gm #########@..#.##.# #....#. _.>gn ###.#....# ##.#.#. #......# #...'_.>gFn L######.# ##...._.>gjn p #+# #### _.>gn #._.>gn #._.>gn #.#._.>g o _.>gw A8.1 (15_.>g%} _.>g  #.###### #.#.##...# _.>gD #.#.##.# ####.)##._.>g g##.# #.##.#).#._.>gѶ R##.# #.##.#.#._.>g =##.######.####._.>g- #..........##.##.....#..##....##.##.###....#._.>gP #_.>gy l#.@.#.##.# #....#._.>g l###.#....# ##.#.#._.>g b#......# #...'#_.>g޷ I######.# ##._.>g 4#+# ####.#_.>g #._.>g? #.#_.>g_ #.##.#_.>g _.>g? _.>g +9.1 (16_.>g _.>g D#..# #...#.##.# ####.)####.##.# #.##.#)..#.##.# #.##.#..#._.>g ##.######.####.#..........##.##.....#..###_.>g8 #..........##.##.###....#...#########...#.##.# #....#._.>g]  _.>g v###@#....# ##.#.#._.>g  #......# #...'#########.# ##....._.>gx  #+# ####.## #..._.>g S#.###.#_.>g [#.##.#_.>g_.>g)_.>gL%60.1 (17_.>g_.>g8#.##.# ####.)####..##.# #.##.#)..#..##.# #.##.#...##.##.######.####._.>g8#..........##.##.....#..###._#..........##.##.###....#...#########...#.##.# #....#...# _.>g;9###.#....# ##.#.#...# #.@....# #...'##########.# ##.....#  #+# ####.## #...._.>g9L#.####.# _.>g=A1.1 (18_.>g@_.>grg#.##.# ####.)##..........##.# #.##.#)..#.#..........##.# #.##.#...#.#....##.######.####.#..........##.##.....#..###._.#..........##.##.###....#.#...#.##.# #....#...#._.>g`r###.#....# ##.#.#...#.#..@...# #...'#######.# ##.....# ##+# ####.##.#.# _.>gr_.>gv_.>gv+2.1 (19_.>gy_.>gwm#.##.# ####.)##.##.# #.##.#)..#.#..........##.# #.##.#...#.#..........##.######.####.#..........##.##.....#..###._.##....##.##.###....#.#...#.##.# #....#...#.†###.#....# ##.#.#...#.#...@..# #...'#######.# ##.....# #.#+# ####.##.#.# _.>g+A3.1 (20_.>g4_.>g#.##.# ####.)##.##.# #.##.#)..#.#._.>gj##.# #.##.#...#.#.##.######.####.#..........##.##.....#..###._.##._.>g...##.##.###....#.#...#.##.# #....#...#.†._.>g###.#....# ##.#.#...#.#....@.# #...'#_.>g######.# ##.....# #.#+# ####.#####.#.#.# _.>g(_.>g_.>g_.>g+4.1 (21_.>g_.>g;29#.##.# #.##.#)..#... #.##.# #.##.#...#...# #.##.######.####.......# #..........##.##.....#..###._.### #.##.##.###....#....... #########...#.##.# #....#...#.†.# ###.#....# ##.#.#...#...# #......# #...'#######'######@# ##.....# #... #+# ####.#### #.......##.########._.>g2)# _.>g2_.>g:_.>gQ;+5.1 (22_.>g@`.>gC8'......$......?..........`.>g8,O   two-headed ogre (asleep).......O........#+######`.>gE?  You open the door.  `.>g4FoA two-headed ogre comes into view. It is wielding two +0 giant clubs.`.>g?KJ  The two-headed ogre shouts in stereo!`.>gN`.>gXSOO.S   adder`.>gY5==6.1 (23`.>g_`.>gj _An adder comes into view. _Found 17 gold pieces and a scroll of silence.a.>gn   a.>gn Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.a.>g#..........##.# #.##.#)..#...# malfuriongg the Geomancer #..........##.# #.##.#...#...# Gargoyle #..........##.######.####.......# Health: 46/46 ======================== #..........##.##.....#..###._.### Magic: 12/13 ======================-- a.>gE#..........##.##.###....#.......# AC: 10Str: 13 #########...#.##.# #....#...#.†.# EV: 11Int: 20 ###.#....# ##.#.#...#...# SH: 0Dex: 12 #......# #...'#######' XL:  8 Next: 60% Place: Dungeon:6 ######@# ##.....# #... Noise: ==-------  Time: 5266.1 (0.0) #*# ####.#####.. m) +7 sling of the Hierophant {flame, rF-  a.>gl..* #.......# Fire: m) +7 sling of the Hierophant {f ...S. #.####### .....?. #.#  a.>g.....O... #.#  O   two-headed ogre ........... #.#  S   adder .....#+###### #.#  #.# a.>g_Found 17 gold pieces and a scroll of silence.  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.a.>gAiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - adderAim: an adder (73% to hit)b.>g #..........##.# #.##.#)..#...# malfuriongg the Geomancer #..........##.# #.##.#...#...# Gargoyle #..........##.######.####.......# Health: 46/46 ======================== #..........##.##.....#..###._.### Magic: 12/13 ======================-- b.>g|#..........##.##.###....#.......# AC: 10Str: 13 #########...#.##.# #....#...#.†.# EV: 11Int: 20 b.>g###.#....# ##.#.#...#...# SH: 0Dex: 12 #......# #...'#######' XL:  8 Next: 60% Place: Dungeon:6 b.>g######@# ##.....# #... Noise: ==-------  Time: 5266.1 (0.0) #'# ####.#####.. m) +7 sling of the Hierophant {flame, rF-  b.>gZ... #.......# Fire: m) +7 sling of the Hierophant {f ...S. #.####### b.>g.....?. #.#  .....O... #.#  O   two-headed ogre ........... #.#  S   adder .....#+###### #.# b.>g #.# b.>gCasting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.b.>g'Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - adderAim: an adder (73% to hit)  The blast of sand hits the adder!b.>gC ) .####....##.##.._b.>gJ..... †b.>ge ###.  b.>g5#.  b.>g   b.>g)d###  ..# b.>gQ< ...$.  b.>g  .....O... #.# b.>g' ...........  b.>g^.....#+###### b.>g3 #.#b.>g™b.>gb.>g+'.b.>gM:O.b.>g_=1-7.6 (1.5b.>gb.>gZonfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - adderb.>gaAim: an adder (73% to hit)  The blast of sand hits the adder! b.>gݴ>_You kill the adder!c.>g7"###.)#######').# #.##.#...#....##.######.####..........##.##.....#..###._.## #c.>gM8 ..........##.##.##... #########...#.##.# #...†###.#....# ##.#.#...#...##.....@# #...'#######'c.>g8#######.# ##.....# #.#'# ####.#####.. ... ......c.>g8 ...O. ####### .....?. c.>g9 .........  ........... .....#+######c.>g=c.>gCNO$c.>gFU--80c.>g^Rc.>gUc.>gC  c.>gCasting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.c.>gc.>gLY c.>gZ  Your spells (cast)TypeFailure Level  a + Sandblastc.>g[ Earth1% 1 b - Stone ArrowConjuration/Earth2%3  c - Brom's Barrelling Boulder Conjuration/Earth9%c.>gS[ C4  d - PasswallEarth1%c.>g[ 3 Select a spell to cast[!]/[I] toggle spell headersd.>gU&d.>g&d.>gu-d.>g4$d.>g]4"#..........##.# ####.)#######' malfuriongg the Geomancer #..........##.# #.##.#)..#...# Gargoyle #..........##.# #.##.#...#...# Health: 46/46 ======================== d.>g4#..........##.######.####.......# Magic: 12/13 ======================-- #..........##.##.....#..###._.### AC: 10Str: 13 d.>g4#..........##.##.###....#.......# EV: 11Int: 20 d.>gg5O#########...#.##.# #....#...#.†.# SH: 0Dex: 12###.#....# ##.#.#...#...# XL:  8 Next: 61% Place: Dungeon:6d.>g5#.....@# #...'#######' Noise: ---------  Time: 5268.6 (0.0)d.>g*6######.# ##.....# #... m) +7 sling of the Hierophant {flame, rF- d.>gg6#'# ####.#####.. Fire: m) +7 sling of the Hierophant {f.O.d.>g6#.......#d.>g6...$. #.#######.....?. #.#d.>g7|O   two-headed ogred.>g\7i......... #.#d.>g{@_........... #.#.....#+###### #.#Press: ? - help, Shift-Dir - straight line, f - adderAim: an adder (73% to hit)  The blast of sand hits the adder! _You kill the adder!Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.d.>g A"#..........##.# ####.)#######' malfuriongg the Geomancer #..........##.# #.##.#)..#...# Gargoyle #..........##.# #.##.#...#...# Health: 46/46 ======================== d.>gA#..........##.######.####.......# Magic: 12/13 ======================-- #..........##.##.....#..###._.### AC: 10Str: 13 #..........##.##.###....#.......# EV: 11Int: 20 #########...#.##.# #....#...#.†.# SH: 0Dex: 12d.>gA5###.#....# ##.#.#...#...# XL:  8 Next: 61% Place: Dungeon:6#.....@# #...'#######' Noise: ---------  Time: 5268.6 (0.0)d.>g?B######.# ##.....# #... m) +7 sling of the Hierophant {flame, rF- #'# ####.#####.. Fire: m) +7 sling of the Hierophant {f.O.#.......#d.>gB...$. #.#######.....?. #.#O   two-headed ogre......... #.#d.>gB ........... #.#.....#+###### #.#Press: ? - help, Shift-Dir - straight line, f - adderAim: an adder (73% to hit)  d.>gC*The blast of sand hits the adder! _You kill the adder!Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.d.>g#c#..........##.# ####.)#######' malfuriongg the Geomancer #..........##.# #.##.#)..#...# Gargoyle d.>gec#..........##.# #.##.#...#...# Health: 46/46 ======================== d.>gc#..........##.######.####.......# Magic: 9/13================-------- d.>gdx#..........##.##.....#..###._.### AC: 10Str: 13 #..........##.##.###....#.......# EV: 11d.>g5dInt: 20 #########...#.##.# #....#...#.†.# SH: 0d.>gpd<Dex: 12 d.>ge###.#....# ##.#.#...#...# XL:  8 Next: 61% Place: Dungeon:6 #.....@# #...'#######' Noise: ---------  Time: 5268.6 (0.0) ######*# ##.....# #... m) +7 sling of the Hierophant {flame, rF-  d.>gf(#*# ####.#####.. Fire: m) +7 sling of the Hierophant {f .O. #.......# d.>gGf(...$. #.####### .....?. #.#  O   two-headed ogre ......... #.# d.>gf ........... #.#  .....#+###### #.# _You kill the adder!d.>gfCasting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.d.>g g"Aiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - two-headed ogred.>gKg^Aim: a two-headed ogre, wielding two +0 giant clubs (86% to hit)d.>g~ v#..........##.# ####.)#######' malfuriongg the Geomancer #..........##.# #.##.#)..#...# Gargoyle d.>g1 #..........##.# #.##.#...#...# Health: 46/46 ======================== #..........##.######.####.......# Magic: 9/13================-------- d.>gg #..........##.##.....#..###._.### AC: 10Str: 13 #..........##.##.###....#.......# EV: 11Int: 20 d.>g #########...#.##.# #....#...#.†.# SH: 0Dex: 12d.>g 5###.#....# ##.#.#...#...# XL:  8 Next: 61% Place: Dungeon:6#.....@# #...'#######' Noise: ---------  Time: 5268.6 (0.0)d.>g% ######`# ##.....# #... m) +7 sling of the Hierophant {flame, rF- d.>gT -#`# ####.#####.. Fire: m) +7 sling of the Hierophant {f.O.#.......#d.>g 7...$. #.#######.....?. #.#O   two-headed ogred.>g ......... #.#........... #.#d.>gր .....#+###### #.#Casting: Sandblast (safe; 1% risk of failure)  d.>g MConfirm with . or Enter, or press ? or * to list all spells.d.>gB "Aiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - two-headed ogred.>gm Aim: a two-headed ogre, wielding two +0 giant clubs (86% to hit)  The stone arrow hits the two-headed ogre!d.>g d.>g n.O. d.>gT d.>gq 4==9.6 (1d.>g d.>gM Sonfirm with . or Enter, or press ? or * to list all spells.d.>g %Aiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - two-headed ogred.>g ]Aim: a two-headed ogre, wielding two +0 giant clubs (86% to hit)  d.>g The stone arrow hits the two-headed ogre! _The two-headed ogre is moderately wounded.d.>g.. #....# #...###.)#######') #.##.#...#####.####.......#.##.....#..###._.## #..........##.##.##d.>g... #########...#.##.# #...†###.###.#.#...#...#d.>g......# #...'#######'######.# ##.....# #.d.>g3#O# ####.#####.. ... d.>gz...... ...$. ######d.>g' .....?.  .........  ........... d.>gd.>g| <O'd.>gp 0--70d.>gd.>gQe.>g}Ke.>gK+#######.#####e.>gL..e.>g0LU #....# #...e.>gZL:###.)#######')e.>gL5 #.##.#...#e.>gL+####.####.......e.>gL....#..###._.## #..........##.##.##e.>gL... e.>g%MZ#########...#.##@# #...e.>gMM†e.>gvM>###.###.#.#...#...#e.>gM^......# #...'#######'e.>gM######O# ##.....# #.e.>gNd#'# ####.#####..e.>g,N@ ... e.>gxN......e.>gN ...$. #######e.>g=Op .....?.  e.>gtO e.>g3Ve.>g_ Oe.>g_.e.>g`"--e.>ga1e.>g5ie.>g-me.>g  e.>gaCasting: Stone Arrow (dangerous; 2% risk of failure)  e.>g\Confirm with . or Enter, or press ? or * to list all spells.e.>g] e.>gʐ  Your spells (cast)TypeFailure Levela - SandblastEarth1%e.>g_ T1  b + Stone ArrowConjuration/Earth 2% 3 c - Brom's Barrelling Boulder Conjuration/Earth9%4  d - PasswallEarth1%3 Select a spell to caste.>g [!]/[I] toggle spell headersf.>gf.>g,f.>g#...........###### #.#.#####.. malfuriongg the Geomancer f.>g#.............##....# #... Gargoyle #..........##.# ####.)#######' Health: 46/46 ======================== #..........##.# #.##.#)..#...# Magic: 9/13================-------- #..........##.# #.##.#...#...# AC: 10Str: 13 f.>g#..........##.######.####.......# EV: 11Int: 20 #..........##.##.....#..###._.### SH: 0Dex: 12 f.>g#..........##.##.###....#.......# XL:  8 Next: 61% Place: Dungeon:6 #########...#.##@# #....#...#.†.# Noise: ---------  Time: 5271.6 (0.0)f.>g###.#....# ##.#.#...#...# m) +7 sling of the Hierophant {flame, rF- f.>gs>#.....O# #...'#######' Fire: m) +7 sling of the Hierophant {f######.# ##.....# #...#'# ####.#####.....#.......# O   two-headed ogre...$. #.#######f.>gğV.....?. #.#f.>g6......... #.#f.>g&PPress: ? - help, Shift-Dir - straight line, f - two-headed ogref.>gSAim: a two-headed ogre, wielding two +0 giant clubs (86% to hit)  The stone arrow hits the two-headed ogre! f.>gF_The two-headed ogre is moderately wounded.f.>gݠCasting: Stone Arrow (dangerous; 2% risk of failure)  f.>g\Confirm with . or Enter, or press ? or * to list all spells.f.>gf.>g#...........###### #.#.#####.. malfuriongg the Geomancer f.>g#.............##....# #... Gargoyle f.>g$#..........##.# ####.)#######' Health: 46/46 ======================== f.>gO#..........##.# #.##.#)..#...# Magic: 9/13================-------- f.>g:#..........##.# #.##.#...#...# AC: 10Str: 13 #..........##.######.####.......# EV: 11f.>gInt: 20 #..........##.##.....#..###._.### SH: 0f.>g,Dex: 12 #..........##.##.###....#.......# XL:  8 Next: 61% Place: Dungeon:6 f.>g#########...#.##@# #....#...#.†.# Noise: ---------  Time: 5271.6 (0.0)f.>gjS###.#....# ##.#.#...#...# m) +7 sling of the Hierophant {flame, rF- #.....O# #...'#######' Fire: m) +7 sling of the Hierophant {f######.# ##.....# #...f.>g#'# ####.#####.....f.>gͩ #.......# O   two-headed ogre...$. #.#######f.>g.....?. #.#......... #.#f.>g&Press: ? - help, Shift-Dir - straight line, f - two-headed ogreAim: a two-headed ogre, wielding two +0 giant clubs (86% to hit)  f.>gVuThe stone arrow hits the two-headed ogre! _The two-headed ogre is moderately wounded.f.>gACasting: Stone Arrow (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.f.>g4f.>g^$f.>gThe spell is quite dangerous to miscast (9% risk of failure)! Continue anyway?  Y - Yes  N - Nof.>gzf.>gf.>gL#...........###### #.#.#####.. malfuriongg the Geomancer #.............##....# #... Gargoyle f.>gJ#..........##.# ####.)#######' Health: 46/46 ======================== #..........##.# #.##.#)..#...# Magic: 9/13================-------- f.>gf#..........##.# #.##.#...#...# AC: 10Str: 13 #..........##.######.####.......# EV: 11Int: 20 f.>g#..........##.##.....#..###._.### SH: 0Dex: 12 f.>g;#..........##.##.###....#.......# XL:  8 Next: 61% Place: Dungeon:6 f.>g#########...#.##@# #....#...#.†.# Noise: ---------  Time: 5271.6 (0.0)###.#....# ##.#.#...#...# m) +7 sling of the Hierophant {flame, rF- f.>g#.....O# #...'#######' Fire: m) +7 sling of the Hierophant {ff.>g_3######.# ##.....# #...#'# ####.#####.....f.>gv#.......# O   two-headed ogre...$. #.#######.....?. #.#f.>g......... #.#Aim: a two-headed ogre, wielding two +0 giant clubs (86% to hit)  f.>guThe stone arrow hits the two-headed ogre! _The two-headed ogre is moderately wounded.f.>geSCasting: Stone Arrow (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Okay, then.f.>gf.>gf.>gf.>g. _g.>gB  g.>g[BMCasting: Brom's Barrelling Boulder (quite dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.g.>gg.>g߃The spell is quite dangerous to miscast (9% risk of failure)! Continue anyway?  Y - Yes g.>g8' N - Nog.>g g.>g #...........###### #.#.#####.. malfuriongg the Geomancer #.............# #....# #... Gargoyle #..........##.# ####.)#######' Health: 46/46 ======================== g.>gu #..........##.# #.##.#)..#...# Magic: 5/13=========--------------- #..........##.# #.##.#...#...# AC: 10Str: 13 #..........##.######.####.......# EV: 11Int: 20 #..........##.##.....#..###._.### SH: 0Dex: 12 #..........##.##.###....#.......# XL:  8 Next: 61% Place: Dungeon:6 #########...#.##@# #....#...#.†.# Noise: ---------  Time: 5271.6 (0.0)g.>g  ###.#...*# ##.#.#...#...# m) +7 sling of the Hierophant {flame, rF-  #.....O# #...'#######' Fire: m) +7 sling of the Hierophant {f g.>g ######*# ##.....# #... #*# ####.#####.. .*. #.......# O   two-headed ogre ..*$. #.#######g.>gZ  ...*.?. #.#  ......... #.# Casting: Brom's Barrelling Boulder (quite dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.g.>g Aiming: Brom's Barrelling Boulder (quite dangerous; 9% risk of failure)  Press: ? - help, Dir - move target, f/p - two-headed ogreAim: a two-headed ogre, wielding two +0 giant clubs (lightly wounded, 100% to  hit)h.>gMP#...........###### #.#.#####.. malfuriongg the Geomancer #.............# #....# #... Gargoyle #..........##.# ####.)#######' Health: 46/46 ======================== #..........##.# #.##.#)..#...# Magic: 5/13h.>gG=========--------------- #..........##.# #.##.#...#...# AC: 10Str: 13 #..........##.######.####.......# EV: 11Int: 20 #..........##.##.....#..###._.### SH: 0Dex: 12 h.>g{#..........##.##.###....#.......# XL:  8 Next: 61% Place: Dungeon:6 #########...#.##@# #....#...#.†.# Noise: ---------  Time: 5271.6 (0.0) ###.#....# ##.#.#...#...# m) +7 sling of the Hierophant {flame, rF-  h.>g}#.....O# #...'#######' Fire: m) +7 sling of the Hierophant {f ######.# ##.....# #... #'# ####.#####.. ... #.......# O   two-headed ogre ...$. #.####### .....?. #.#  h.>g8......... #.# Aiming: Brom's Barrelling Boulder (quite dangerous; 9% risk of failure)  Press: ? - help, Dir - move target, f/p - two-headed ogreAim: a two-headed ogre, wielding two +0 giant clubs (lightly wounded, 100% to  hit)  You send a boulder barrelling forward!  The two-headed ogre hits your boulder but does no damage.h.>gu/  --more--h.>gT #  h.>gU >The two-headed ogre hits your boulder with a +0 giant club!h.>gV KYour boulder barrels into the two-headed ogre!h.>g:a 4  h.>gva -  ####.)h.>ga 1 )h.>ga 6 ####h.>gb 2#.._h.>g5b *#.#h.>gcb I#@# †h.>gb  h.>gb m###.#...°#  h.>gb R#......# h.>gc ] ######O# h.>gLc   h.>gzc N#'# h.>gc 6 ... h.>gd  h.>gDd a...$.  h.>gtd [.....?. h.>gd   h.>gd h.>ge '===h.>gf 2.6 (1h.>gkn h.>gs B _Your boulder is abraded by the wall and falls apart.i.>gV]########+#..............########.#####..i.>gW #....# #...###.)#######') #.##.#...#####.####...........#..###._.## #..........##... i.>g;XE#########...#.##.# #...†###.#...°# ##.#.#...#...##......# #...'#######'i.>gX1######O# ##.....# #.#'# ####.#####.. ... i.>gX...... ...$. #######i.>gJYf .....?. i.>gSd!.i.>gdg6==---3i.>g-ji.>gli.>g   i.>g MCasting: Brom's Barrelling Boulder (quite dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.j.>gmj.>go Your spells (cast)Typej.>g;nFailure Levela - SandblastEarth1%1  b - Stone Arrowj.>gv3Conjuration/Earth2%j.>g3 j.>gנ c + Brom's Barrelling Boulder Conjuration/Earth 9% 4 d - Passwallj.>g9Earth1%3 j.>gfSelect a spell to castj.>g[!]/[I] toggle spell headersj.>g` j.>g j.>g #########+#......# #.........# malfuriongg the Geomancer j.>gE e#...........###### #.#.#####.. Gargoyle #.............##....# #... Health: 46/46 ======================== #..........##.# ####.)#######' Magic: 6/13===========------------- j.>gz #..........##.# #.##.#)..#...# AC: 10Str: 13 #..........##.# #.##.#...#...# EV: 11Int: 20 j.>g #..........##.######.####.......# SH: 0Dex: 12 #..........##.##.....#..###._.### XL:  8 Next: 61% Place: Dungeon:6 j.>g #..........##.##@###....#.......# Noise: ---------  Time: 5273.6 (0.0) j.>g  6#########...#.##.# #....#...#.†.# m) +7 sling of the Hierophant {flame, rF- ###.#....# ##.#.#...#...# Fire: m) +7 sling of the Hierophant {f#......# #...'#######'j.>gO ?######O# ##.....# #...#'# ####.#####.. O   two-headed ogre...#.......#...$. #.#######j.>g .....?. #.#The two-headed ogre hits your boulder with a +0 giant club!  Your boulder barrels into the two-headed ogre! j.>g _Your boulder is abraded by the wall and falls apart.  Casting: Brom's Barrelling Boulder (quite dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.j.>g  j.>g1# t#########+#......# #.........# malfuriongg the Geomancer #...........###### #.#.#####.. Gargoyle #.............#j.>gk# #....# #... Health: 46/46 ======================== #..........##.# ####.)#######' Magic: 6/13===========------------- j.>g# Z#..........##.# #.##.#)..#...# AC: 10Str: 13 #..........##.# #.##.#...#...# EV: 11j.>g# Int: 20 #..........##.######.####.......# SH: 0Dex: 12 j.>g# #..........##.##.....#..###._.### XL:  8 Next: 61% Place: Dungeon:6 j.>g($ #..........##.##@###....#.......# Noise: ---------  Time: 5273.6 (0.0) j.>gX$ #########...#.##.# #....#...#.†.# m) +7 sling of the Hierophant {flame, rF- ###.#....# ##.#.#...#...# Fire: m) +7 sling of the Hierophant {fj.>g$ #......# #...'#######'######O# ##.....# #...#'# ####.#####.. O   two-headed ogrej.>g$ ...#.......#...$. #.#######.....?. #.#j.>g$ The two-headed ogre hits your boulder with a +0 giant club!  Your boulder barrels into the two-headed ogre! _Your boulder is abraded by the wall and falls apart.  j.>g,% MCasting: Brom's Barrelling Boulder (quite dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.j.>g&8 #########+#......# #.........# malfuriongg the Geomancer #...........###### #.#.#####.. Gargoyle j.>gb8 #.............# #....# #... Health: 46/46 ======================== #..........##.# ####.)#######' Magic: 5/13=========--------------- j.>g8 2#..........##.# #.##.#)..#...# AC: 10Str: 13 #..........##.# #.##.#...#...# EV: 11Int: 20 j.>g9 #..........##.######.####.......# SH: 0Dex: 12 #..........##.##.....#..###._.### XL:  8 Next: 61% Place: Dungeon:6 j.>g79 #..........##.##@###....#.......# Noise: ---------  Time: 5273.6 (0.0) #########...#.##*# #....#...#.†.# m) +7 sling of the Hierophant {flame, rF-  j.>gh9 F###.#...*# ##.#.#...#...# Fire: m) +7 sling of the Hierophant {f #.....*# #...'#######' j.>g9 %######O# ##.....# #... #'# ####.#####.. O   two-headed ogre ... #.......#j.>g9 @ ...$. #.####### .....?. #.# j.>g9 >Casting: Brom's Barrelling Boulder (quite dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.j.>g%: Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogrej.>gS: uAim: a two-headed ogre, wielding two +0 giant clubs (lightly wounded, 92% to  hit)j.>g t#########+#......# #.........# malfuriongg the Geomancer #...........###### #.#.#####.. Gargoyle #.............#j.>g^ #....# #... Health: 46/46 ======================== #..........##.# ####.)#######' Magic: 5/13=========--------------- j.>g ,#..........##.# #.##.#)..#...# AC: 10Str: 13 #..........##.# #.##.#...#...# EV: 11Int: 20 #..........##.######.####.......# SH: 0j.>g ,Dex: 12 j.>gO #..........##.##.....#..###._.### XL:  8 Next: 61% Place: Dungeon:6 #..........##.##@###....#.......# Noise: ---------  Time: 5273.6 (0.0) j.>g #########...#.#### #....#...#.†.# m) +7 sling of the Hierophant {flame, rF- ###.#...## ##.#.#...#...# Fire: m) +7 sling of the Hierophant {fj.>g #.....## #...'#######'######O# ##.....# #...j.>g #'# ####.#####.. O   two-headed ogrej.>g3 `...#.......#...$. #.#######.....?. #.#Confirm with . or Enter, or press ? or * to list all spells.j.>g} Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogrej.>g Aim: a two-headed ogre, wielding two +0 giant clubs (lightly wounded, 92% to  hit)  The blast of sand hits the two-headed ogre.j.>g!j.>gj.>g].O.j.>g .j.>g/5=5.1 (1.5j.>gj.>gF  Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogreAim: a two-headed ogre, wielding two +0 giant clubs (lightly wounded, 92% to  j.>ghit)  The blast of sand hits the two-headed ogre. _The two-headed ogre is moderately wounded.k.>g_  k.>g Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.k.>g<#########+#......# #.........# malfuriongg the Geomancer #...........###### #.#.#####.. Gargoyle #.............# #....# #... Health: 46/46 ======================== k.>g=#..........##.# ####.)#######' Magic: 4/13=======----------------- #..........##.# #.##.#)..#...# AC: 10Str: 13 #..........##.# #.##.#...#...# EV: 11Int: 20 #..........##.######.####.......# SH: 0Dex: 12 #..........##.##.....#..###._.### XL:  8 Next: 61% Place: Dungeon:6 k.>g=#..........##.##@###....#.......# Noise: =--------  Time: 5275.1 (0.0) #########...#.##*# #....#...#.†.# m) +7 sling of the Hierophant {flame, rF-  ###.#...O# ##.#.#...#...# Fire: m) +7 sling of the Hierophant {f #......# #...'#######' k.>go>q######.# ##.....# #... #'# ####.#####.. O   two-headed ogre ... #.......# ...$. #.####### .....?. #.# k.>g>FCasting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  k.>g>Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogreAim: a two-headed ogre, wielding two +0 giant clubs (moderately wounded, 92% tohit)k.>gJN#########+#......# #.........# malfuriongg the Geomancer #...........###### #.#.#####.. Gargoyle k.>g\K#.............##....# #... Health: 46/46 ======================== #..........##.# ####.)#######' Magic: 4/13k.>gL=======----------------- #..........##.# #.##.#)..#...# AC: 10Str: 13 #..........##.# #.##.#...#...# EV: 11Int: 20 k.>gL#..........##.######.####.......# SH: 0Dex: 12 #..........##.##.....#..###._.### XL:  8 Next: 61% Place: Dungeon:6 k.>gL#..........##.##@###....#.......# Noise: =--------  Time: 5275.1 (0.0) k.>g@M#########...#.#### #....#...#.†.# m) +7 sling of the Hierophant {flame, rF- ###.#...O# ##.#.#...#...# Fire: m) +7 sling of the Hierophant {fk.>gM#......# #...'#######'######.# ##.....# #...k.>g-N#'# ####.#####.. O   two-headed ogre...#.......#...$. #.#######.....?. #.#k.>gNConfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogrek.>gNAim: a two-headed ogre, wielding two +0 giant clubs (moderately wounded, 92% tohit)  k.>g?O,The blast of sand hits the two-headed ogre!!k.>gok.>gBO.k.>g-6.6 (1.5k.>g#k.>g  Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogrek.>gr3Aim: a two-headed ogre, wielding two +0 giant clubs (moderately wounded, 92% tohit)  The blast of sand hits the two-headed ogre!! _The two-headed ogre is severely wounded.l.>g2]  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.l.>gsH#########+#......# #.........# malfuriongg the Geomancer #...........###### #.#.#####.. Gargoyle l.>gH#.............# #....# #... Health: 46/46 ======================== #..........##.# ####.)#######' Magic: 3/13=====------------------- #..........##.# #.##.#)..#...# AC: 10Str: 13 #..........##.# #.##.#...#...# EV: 11Int: 20 #..........##.######.####.......# SH: 0Dex: 12 l.>g/I#..........##.##.....#..###._.### XL:  8 Next: 61% Place: Dungeon:6 #..........##.##@###....#.......# Noise: =--------  Time: 5276.6 (0.0) #########...#.##O# #....#...#.†.# m) +7 sling of the Hierophant {flame, rF-  l.>gzIf###.#....# ##.#.#...#...# Fire: m) +7 sling of the Hierophant {f #......# #...'#######' ######.# ##.....# #... l.>gI_#'# ####.#####.. O   two-headed ogre ... #.......# ...$. #.####### .....?. #.# Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  l.>g?JPress: ? - help, Shift-Dir - straight line, f/p - two-headed ogreAim: a two-headed ogre, wielding two +0 giant clubs (severely wounded, 92% to  hit)l.>gx#########+#......# #.........# malfuriongg the Geomancer l.>g#...........###### #.#.#####.. Gargoyle #.............##....# #... Health: 46/46 ======================== #..........##.# ####.)#######' Magic: 3/13=====------------------- #..........##.# #.##.#)..#...# AC: 10l.>gStr: 13 #..........##.# #.##.#...#...# EV: 11Int: 20 l.>g#..........##.######.####.......# SH: 0Dex: 12 l.>g0#..........##.##.....#..###._.### XL:  8 Next: 61% Place: Dungeon:6 l.>g#..........##.##@###....#.......# Noise: =--------  Time: 5276.6 (0.0) l.>g#########...#.##O# #....#...#.†.# m) +7 sling of the Hierophant {flame, rF- l.>g!B###.#....# ##.#.#...#...# Fire: m) +7 sling of the Hierophant {f#......# #...'#######'l.>gr{######.# ##.....# #...#'# ####.#####.. O   two-headed ogrel.>gY...#.......#l.>g8...$. #.#######.....?. #.#l.>gConfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  l.>gPress: ? - help, Shift-Dir - straight line, f/p - two-headed ogreAim: a two-headed ogre, wielding two +0 giant clubs (severely wounded, 92% to  l.>g$6hit)  The blast of sand hits the two-headed ogre!l.>g0XAiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogreAim: a two-headed ogre, wielding two +0 giant clubs (severely wounded, 92% to  hit)  l.>gXThe blast of sand hits the two-headed ogre!  The two-headed ogre is almost dead.l.>g`/  --more--l.>gI7  The two-headed ogre completely misses you.l.>gT8 63--l.>g8 &8.1 (1.5l.>gj= l.>g? @ _The two-headed ogre hits you with a +0 giant club.l.>g?  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.m.>g#########+#......# #.........# malfuriongg the Geomancer #...........###### #.#.#####.. Gargoyle #.............# #....# #... Health: 43/46 ======================-- #..........##.# ####.)#######' Magic: 2/13===--------------------- #..........##.# #.##.#)..#...# AC: 10m.>g}Str: 13 #..........##.# #.##.#...#...# EV: 11Int: 20 #..........##.######.####.......# SH: 0Dex: 12 #..........##.##.....#..###._.### XL:  8 Next: 61% Place: Dungeon:6 m.>g#..........##.##@###....#.......# Noise: =--------  Time: 5278.1 (0.0) #########...#.##O# #....#...#.†.# m) +7 sling of the Hierophant {flame, rF-  ###.#....# ##.#.#...#...# Fire: m) +7 sling of the Hierophant {f #......# #...'#######'m.>gM; ######.# ##.....# #... #'# ####.#####.. O   two-headed ogre ... #.......# m.>g...$. #.####### .....?. #.# Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  m.>gPress: ? - help, Shift-Dir - straight line, f/p - two-headed ogreAim: a two-headed ogre, wielding two +0 giant clubs (severely wounded, 92% to  hit)m.>ga#########+#......# #.........# malfuriongg the Geomancer m.>g]#...........###### #.#.#####.. Gargoyle #.............# #....# #... Health: 43/46 ======================-- #..........##.# ####.)#######' Magic: 2/13===--------------------- m.>g#..........##.# #.##.#)..#...# AC: 10Str: 13 m.>gr#..........##.# #.##.#...#...# EV: 11m.>g ,Int: 20 m.>g7#..........##.######.####.......# SH: 0m.>gd,Dex: 12 m.>g#..........##.##.....#..###._.### XL:  8 Next: 61% Place: Dungeon:6 m.>g#..........##.##@###....#.......# Noise: =--------  Time: 5278.1 (0.0) m.>g#########...#.##O# #....#...#.†.# m) +7 sling of the Hierophant {flame, rF- m.>gj ###.#....# ##.#.#...#...# Fire: m) +7 sling of the Hierophant {fm.>g m.>gN#......# #...'#######' m.>g X######.# ##.....# #... m.>gV#'# ####.#####.. O   two-headed ogrem.>g1 ... #.......#m.>g  ...$. #.#######m.>g m.>g .....?. #.# m.>g7MConfirm with . or Enter, or press ? or * to list all spells.m.>gcwAiming: Sandblast (safe; 1% risk of failure)  m.>gRPress: ? - help, Shift-Dir - straight line, f/p - two-headed ogrem.>gAim: a two-headed ogre, wielding two +0 giant clubs (severely wounded, 92% to  hit)  m.>g,The blast of sand hits the two-headed ogre!!m.>gY     ####.) ) ##_m.>g )# †        #'# m.>gU ...  ...$.  .....?. m.>ggU?5132%9.6 (1.5  m.>g9VAiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogreAim: a two-headed ogre, wielding two +0 giant clubs (severely wounded, 92% to  hit)  The blast of sand hits the two-headed ogre!! m.>gpVH_You kill the two-headed ogre!m.>g]/  --more--m.>g`m.>gӰ#########+#......# #.........# malfuriongg the Geomancer m.>gn#...........###### #.#.#####.. Gargoyle #.............##....# #... Health: 43/46 ======================-- m.>gQs#..........##.# ####.)#######' Magic: 2/15===--------------------- #..........##.# #.##.#)..#...# AC: 10Str: 13 #..........##.# #.##.#...#...# EV: 11Int: 20 m.>g#..........##.######.####.......# SH: 0Dex: 12 m.>g#..........##.##.....#..###._.### XL:  8 Next: 132% Place: Dungeon:6 #..........##.##@###....#.......# Noise: =--------  Time: 5279.6 (1.5) m.>g#########...#.##)# #....#...#.†.# m) +7 sling of the Hierophant {flame, rF- ###.#....# ##.#.#...#...# Fire: m) +7 sling of the Hierophant {f#......# #...'#######'######.# ##.....# #...m.>g/"#'# ####.#####.....#.......#...$. #.#######m.>gd.....?. #.#Your Spellcasting skill gained 2 levels and is now at level 5!m.>g1Your Conjurations skill increases to level 5!You have reached level 9!m.>g/  --more--n.>gR  Your experience leads to an increase in your attributes!Your base attributes are Str 13, Int 17, Dex 10.n.>gSKIncrease (S)trength, (I)ntelligence, or (D)exterity? o.>gi/7/506o.>gi296% o.>gpo.>gLt o.>gtM_You feel clever. x2o.>g(  ...........######.#####....# ...# #.######.)#######'.##.#)..#...#.#####.####.........#..###._.##o.>g ###....#....... #########... #.† ###.#....# ##.#. #......# #...'#######'###............ #.#o.>g o.>g <-800 _o.>g" o.>g–  Things that are here: _a +0 giant club; a +0 giant club; a two-headed ogre corpsep.>gn p.>g 1-p.>gƝ p.>g p.>gq v8=3=1 p.>g _p.>g6 @2.6 (2p.>g p.>g @3.6 (3p.>g p.>g6 p.>gx b9=4.6 (4p.>gu p.>g p.>g F=5.6 (5p.>gJ p.>gW p.>g *6.6 (6p.>g} p.>g p.>g6 W4==7.6 (7p.>g% p.>g p.>g1 Y50=8.6 (8p.>g3 p.>g8 1 _HP restored.p.>g *9.6 (9p.>g p.>g p.>g@ /90.6 (10.0)p.>g. p.>g p.>g H==1.6 (11p.>g p.>g p.>g G=2.6 (12p.>gw p.>g% p.>g& +3.6 (13p.>gM* p.>gx/ w5=4.6 (14p.>g3 p.>g; A5.6 (15p.>ggF p.>gLG +6.6 (16p.>gJ p.>g(M p.>g`T h   hound (wandering)hp.>g0U ,7.6 (17p.>gZ p.>g\ X _A hound comes into view.q.>gW#...........###### #.#.#####.. malfuriongg the Geomancer #.............##....# #... Gargoyle #..........##.# ####.)#######' Health: 50/50 ======================== #..........##.# #.##.#)..#...# Magic: 5/16q.>g=======----------------- #..........##.# #.##.#...#...# AC: 11Str: 13 #..........##.######.####.......# EV: 11Int: 22 #..........##.##.....#..###._.### SH: 0Dex: 12 q.>gk#..........##.##.###....#.......# XL:  9 Next: 16% Place: Dungeon:6 #########...#.##@# #....#...#.†.# Noise: ---------  Time: 5297.6 (0.0)###.#...*# ##.#.#...#...# m) +7 sling of the Hierophant {flame, rF- #.....*# #...'#######' Fire: m) +7 sling of the Hierophant {f######*# ##.....# #...#*# ####.#####..*..#.......# h   hound (wandering)q.>g.*.$. #.#######..h..?. #.#......... #.# _a +0 giant club; a +0 giant club; a two-headed ogre corpse q.>g-_HP restored. _A hound comes into view.Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}q.>gdPress: ? - help, Shift-Dir - straight line, f - houndAim: a hound (wandering, hasn't noticed you, 55% to hit)q.>g`eL#...........###### #.#.#####.. malfuriongg the Geomancer #.............##....# #... Gargoyle q.>geS#..........##.# ####.)#######' Health: 50/50 ======================== #..........##.# #.##.#)..#...# Magic: 5/16=======----------------- #..........##.# #.##.#...#...# AC: 11Str: 13 #..........##.######.####.......# EV: 11Int: 22 q.>ge#..........##.##.....#..###._.### SH: 0Dex: 12 q.>gNf#..........##.##.###....#.......# XL:  9 Next: 16% Place: Dungeon:6 #########...#.##@# #....#...#.†.# Noise: ---------  Time: 5297.6 (0.0)###.#...(# ##.#.#...#...# m) +7 sling of the Hierophant {flame, rF- q.>gfe#.....(# #...'#######' Fire: m) +7 sling of the Hierophant {f######(# ##.....# #...#(# ####.#####..(..#.......# h   hound (wandering).(.$. #.#######q.>gf^..(..?. #.#......... #.# _HP restored. _A hound comes into view.Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}q.>gfPress: ? - help, Shift-Dir - straight line, f - houndAim: a hound (wandering, hasn't noticed you, 55% to hit)  You shoot a sling bullet.q.>gq.>gWq.>gj;...'q.>gH.hhq.>g..q.>gG7===9.0 (1.4q.>g4q.>g9 _A hound comes into view. q.>g Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f - hound  q.>gAim: a hound (wandering, hasn't noticed you, 55% to hit)  You shoot a sling bullet. _The sling bullet barely misses the hound.q.>g4q.>gz q.>g q.>g q.>g  q.>g# 8_Unknown command.q.>gb #...........###### #.#.#####.. malfuriongg the Geomancer #.............#q.>g J#....# #... Gargoyle #..........##.# ####.)#######' Health: 50/50 ======================== q.>g1 #..........##.# #.##.#)..#...# Magic: 5/16=======----------------- #..........##.# #.##.#...#...# AC: 11Str: 13 q.>g #..........##.######.####.......# EV: 11Int: 22 #..........##.##.....#..###._.### SH: 0Dex: 12 #..........##.##.###....#.......# XL:  9 Next: 16% Place: Dungeon:6 q.>g #########...#.##@# #....#...#.†.# Noise: ===------  Time: 5299.0 (0.0)###.#...*# ##.#.#...#...# m) +7 sling of the Hierophant {flame, rF- #.....*# #...'#######' Fire: m) +7 sling of the Hierophant {fq.>gG ######*# ##.....# #...#*# ####.#####...h.q.>g #.......# h   hound...$. #.#######.....?. #.#......... #.#You shoot a sling bullet. _The sling bullet barely misses the hound. q.>g _Unknown command.Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f/p - houndAim: a hound (55% to hit)q.>gL#...........###### #.#.#####.. malfuriongg the Geomancer #.............##....# #... Gargoyle q.>g#..........##.# ####.)#######' Health: 50/50 ======================== #..........##.# #.##.#)..#...# Magic: 5/16=======----------------- #..........##.# #.##.#...#...# AC: 11Str: 13 q.>g##..........##.######.####.......# EV: 11Int: 22 q.>g]#..........##.##.....#..###._.### SH: 0Dex: 12 q.>g.#..........##.##.###....#.......# XL:  9 Next: 16% Place: Dungeon:6 #########...#.##@# #....#...#.†.# Noise: ===------  Time: 5299.0 (0.0)q.>gԬ###.#...(# ##.#.#...#...# m) +7 sling of the Hierophant {flame, rF- #.....(# #...'#######' Fire: m) +7 sling of the Hierophant {fq.>g######(# ##.....# #...#(# ####.#####..q.>gE.h.#.......# h   houndq.>g{...$. #.#######.....?. #.#......... #.# q.>g_Unknown command.Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f/p - houndq.>gAim: a hound (55% to hit)  You shoot a sling bullet. The sling bullet hits the hound.  The sling bullet burns the hound.q.>g.q.>g/q.>g6..h'.q.>g6/300.4 (1.4q.>g<q.>g>  Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f/p - hound  Aim: a hound (55% to hit)  You shoot a sling bullet. The sling bullet hits the hound.  The sling bullet burn _The hound is moderately wounded.r.>gL#...........###### #.#.#####.. malfuriongg the Geomancer #.............##....# #... Gargoyle r.>gS#..........##.# ####.)#######' Health: 50/50 ======================== #..........##.# #.##.#)..#...# Magic: 5/16=======----------------- #..........##.# #.##.#...#...# AC: 11Str: 13 #..........##.######.####.......# EV: 11Int: 22 r.>gT#..........##.##.....#..###._.### SH: 0Dex: 12 r.>g.#..........##.##.###....#.......# XL:  9 Next: 16% Place: Dungeon:6 #########...#.##@# #....#...#.†.# Noise: ===------  Time: 5300.4 (0.0)r.>g?###.#...*# ##.#.#...#...# m) +7 sling of the Hierophant {flame, rF- #.....*# #...'#######' Fire: m) +7 sling of the Hierophant {f######h# ##.....# #...r.>g #'# ####.#####.....r.>gCM#.......# h   hound...$. #.#######.....?. #.#r.>g{......... #.#You shoot a sling bullet. The sling bullet hits the hound.  The sling bullet burns the hound. r.>g_The hound is moderately wounded.Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f/p - houndr.>g%uAim: a hound (moderately wounded, 55% to hit)r.>g 0#...........###### #.#.#####.. malfuriongg the Geomancer #.............##....# #... Gargoyle #..........##.# ####.)#######' Health: 50/50 ======================== r.>gЪK#..........##.# #.##.#)..#...# Magic: 5/16=======----------------- #..........##.# #.##.#...#...# AC: 11Str: 13 #..........##.######.####.......# EV: 11Int: 22 #..........##.##.....#..###._.### SH: 0Dex: 12 #..........##.##.###....#.......# XL:  9 Next: 16% Place: Dungeon:6 r.>g#########...#.##@# #....#...#.†.# Noise: ===------  Time: 5300.4 (0.0)###.#...(# ##.#.#...#...# m) +7 sling of the Hierophant {flame, rF- #.....(# #...'#######' Fire: m) +7 sling of the Hierophant {f######(# ##.....# #...r.>g#(# ####.#####...(.r.>gL#.......# h   hound..($. #.#######...(.?. #.#......... #.#The sling bullet burns the hound. r.>g_The hound is moderately wounded.Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f/p - houndr.>gìAim: a hound (moderately wounded, 55% to hit)  You shoot a sling bullet.r.>g&.r.>g.r.>g5h..'...r.>g6a6==1.8 (1.4r.>g;r.>gI> _The hound is moderately wounded.  Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}r.>g>KPress: ? - help, Shift-Dir - straight line, f/p - hound  Aim: a hound (moderately wounded, 55% to hit)  You shoot a sling bullet. _The sling bullet barely misses the hound.r.>g5  r.>g5Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.r.>g P#...........###### #.#.#####.. malfuriongg the Geomancer #.............# #....# #... Gargoyle #..........##.# ####.)#######' Health: 50/50 ======================== #..........##.# #.##.#)..#...# Magic: 5/16r.>g@ /=======----------------- #..........##.# #.##.#...#...# AC: 11Str: 13 #..........##.######.####.......# EV: 11Int: 22 #..........##.##.....#..###._.### SH: 0r.>g ,Dex: 12 #..........##.##.###....#.......# XL:  9 Next: 16% Place: Dungeon:6 r.>g #########...#.##@# #....#...#.†.# Noise: ===------  Time: 5301.8 (0.0) r.>g ###.#...h# ##.#.#...#...# m) +7 sling of the Hierophant {flame, rF-  #......# #...'#######' Fire: m) +7 sling of the Hierophant {f r.>g< ######.# ##.....# #... #'# ####.#####.. r.>g{ ... #.......# h   hound ...$. #.####### .....?. #.# r.>g q ......... #.# _The sling bullet barely misses the hound.r.>g Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.r.>g( 4Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - houndAim: a hound (moderately wounded, 79% to hit)r.>g #...........###### #.#.#####.. malfuriongg the Geomancer #.............##....# #... Gargoyle #..........##.# ####.)#######' Health: 50/50 ======================== #..........##.# #.##.#)..#...# Magic: 5/16r.>gX Y=======----------------- #..........##.# #.##.#...#...# AC: 11Str: 13 #..........##.######.####.......# EV: 11Int: 22 #..........##.##.....#..###._.### SH: 0r.>g Dex: 12 #..........##.##.###....#.......# XL:  9 Next: 16% Place: Dungeon:6 #########...#.##@# #....#...#.†.# Noise: ===------  Time: 5301.8 (0.0)###.#...## ##.#.#...#...# m) +7 sling of the Hierophant {flame, rF- #.....## #...'#######' Fire: m) +7 sling of the Hierophant {f######## ##.....# #...### ####.#####.....r.>g a#.......# h   hound...$. #.#######.....?. #.#......... #.# _The sling bullet barely misses the hound.Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - houndr.>ge mAim: a hound (moderately wounded, 79% to hit)r.>g h..'  r.>g\ Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - houndr.>g Aim: a hound (moderately wounded, 79% to hit  The blast of sand misses the hound. The hound bites you but does no damage.r.>g 6--3.3 (1.5r.>g r.>g\ S _The hound closely misses you.s.>g  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.s.>g#...........###### #.#.#####.. malfuriongg the Geomancer #.............# #....# #... Gargoyle s.>g#..........##.# ####.)#######' Health: 50/50 ======================== #..........##.# #.##.#)..#...# Magic: 4/16======------------------ #..........##.# #.##.#...#...# AC: 11Str: 13 #..........##.######.####.......# EV: 11s.>gZInt: 22 #..........##.##.....#..###._.### SH: 0Dex: 12 #..........##.##.###....#.......# XL:  9 Next: 16% Place: Dungeon:6 s.>g#########...#.##@# #....#...#.†.# Noise: =--------  Time: 5303.3 (0.0) ###.#...h# ##.#.#...#...# m) +7 sling of the Hierophant {flame, rF-  #......# #...'#######' Fire: m) +7 sling of the Hierophant {f s.>g}######.# ##.....# #... #'# ####.#####.. ... #.......# h   hound ...$. #.####### .....?. #.# s.>g e ......... #.# _The hound closely misses you.s.>gFCasting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  s.>gPress: ? - help, Shift-Dir - straight line, f/p - houndAim: a hound (moderately wounded, 79% to hit)s.>g#...........###### #.#.#####.. malfuriongg the Geomancer #.............# #....# #... Gargoyle #..........##.# ####.)#######' Health: 50/50 ======================== #..........##.# #.##.#)..#...# Magic: 4/16======------------------ #..........##.# #.##.#...#...# AC: 11Str: 13 #..........##.######.####.......# EV: 11Int: 22 s.>g#..........##.##.....#..###._.### SH: 0Dex: 12 #..........##.##.###....#.......# XL:  9 Next: 16% Place: Dungeon:6 #########...#.##@# #....#...#.†.# Noise: =--------  Time: 5303.3 (0.0) s.>gI###.#...h# ##.#.#...#...# m) +7 sling of the Hierophant {flame, rF-  #......# #...'#######' Fire: m) +7 sling of the Hierophant {fs.>gs ######.# ##.....# #... #'# ####.#####..s.>g ... #.......# h   hound ...$. #.####### s.>g!.....?. #.#  s.>g......... #.# Casting: Sandblast (safe; 1% risk of failure)  s.>gConfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  s.>g>HPress: ? - help, Shift-Dir - straight line, f/p - hounds.>goAim: a hound (moderately wounded, 79% to hit)  The blast of sand hits the hound!!s.>g    ####.) ) s.>g/g_ † s.>gb†#  #.  s.>g##   #'#  ... s.>gl ...$. s.>ge .....?.  s.>g@ s.>g s.>gs.>gU584.8 (1.5s.>gs.>gonfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  s.>gPress: ? - help, Shift-Dir - straight line, f/p - houndAim: a hound (moderately wounded, 79% to hit)  The blast of sand hits the hound!! s.>g$>_You kill the hound!s.>gY s.>g]Z s.>gD~ \ _Unknown command.s.>gl s.>g s.>gQ s.>g s.>g 3-50 _s.>gd s.>g s.>gU =-6.8 (2s.>g s.>g v5=7.8 (3s.>g s.>g  s.>gj *8.8 (4s.>g s.>g8 s.>g *9.8 (5s.>g s.>g? W10.8 (6s.>g s.>g F=1.8 (7s.>g$ s.>g+ s.>g5+ *2.8 (8s.>g. s.>gp3 s.>g3 *3.8 (9s.>g6 s.>ge; s.>g; b6==4.8 (10.0)s.>g5? s.>gC A5.8 (11s.>gBG s.>gL A6.8 (12s.>gO s.>guU s.>g?V +7.8 (13s.>gTY s.>g] [==8.8 (14s.>ga s.>gf A9.8 (15s.>gj s.>go B20.8 (16s.>gJu s.>gx s.>gx _7=1.8 (17s.>gW| s.>gȀ s.>g +2.8 (18s.>g\ s.>g s.>g] +3.8 (19s.>gl s.>g֒ s.>g +4.8 (20s.>g s.>gB [=5.8 (21s.>g s.>gj A6.8 (22s.>g s.>g; s.>gi b8==7.8 (23s.>gخ s.>gM s.>g +8.8 (24s.>g۶ s.>go s.>gĻ +9.8 (25s.>g2 s.>g B30.8 (26s.>g6 s.>g ^==1.8 (27s.>g s.>g^ A2.8 (28s.>g s.>g= s.>gr +3.8 (29s.>g s.>g s.>g [9=4.8 (30s.>gS s.>g s.>gO +5.8 (31s.>gr s.>g s.>g> +6.8 (32s.>g s.>g A7.8 (33s.>g^ s.>g s.>g G=8.8 (34s.>gj s.>g s.>g +9.8 (35s.>g s.>gu B40.8 (36s.>g2 s.>g# v10/16==1.8 (37s.>g' s.>g, s.>g0- +2.8 (38s.>g1 s.>gl6 s.>g6 +3.8 (39s.>g?: s.>g> s.>g!? +4.8 (40s.>gB s.>gG s.>gH H==5.8 (41s.>gM s.>gR s.>gR +6.8 (42s.>gW s.>g-] q1=7.8 (43s.>g` s.>ge A8.8 (44s.>gh s.>gl s.>g(m +9.8 (45s.>glp s.>gt s.>g u ,50.8 (46s.>gx s.>gA} s.>g} G=1.8 (47s.>g s.>gs s.>g +2.8 (48s.>g7 s.>g@ s.>g +3.8 (49s.>g} s.>g s.>g \2==4.8 (50s.>g5 s.>g A5.8 (51s.>gr s.>gϧ s.>g +6.8 (52s.>g s.>g s.>g& +7.8 (53s.>g s.>g s.>gZ H==8.8 (54s.>g_ s.>g s.>g +9.8 (55s.>g s.>g s.>g ,60.8 (56s.>g s.>gL s.>g R3=1.8 (57s.>g s.>g A2.8 (58s.>gl s.>gR s.>g +3.8 (59s.>g8 s.>gU s.>g +4.8 (60s.>g s.>g" s.>g| G=5.8 (61s.>gcs.>gA6.8 (62s.>gts.>g0 s.>gd Z4==7.8 (63s.>gs.>g|s.>g+8.8 (64s.>g3s.>gA9.8 (65s.>g8#s.>g'B70.8 (66s.>g<+s.>g2^==1.8 (67s.>gZ3s.>gv8s.>g8+2.8 (68s.>gd<s.>glAA3.8 (69s.>gDs.>gI95s.>gI6=4.8 (70s.>g%Ms.>gQs.>gQ+5.8 (71s.>gDVs.>g\s.>g]+6.8 (72s.>gas.>gcfs.>gg+7.8 (73s.>gjs.>gp]=8.8 (74s.>gss.>gzs.>gz+9.8 (75s.>g~s.>gB80.8 (76s.>gs.>gsp6==1.8 (77s.>gs.>g0k ..# ...# #.######.)#######'.##.#)..#...#.#####.####.........#..###._.##s.>g###....#....... #########...#.##)# #.† ###.#...@# ##.#. #......# #...'#######'s.>g#####.# ##.....# #................... #.#s.>gA2.8 (78s.>gNs.>g O ##s.>gx####.)#######'.##.#)..#...#.#####.####.........#..###._.##s.>g#.##.###....#....... #########...#.##)# s.>g:#.† s.>g[###.#...†# ##.#.s.>g` #.. #...'#######'s.>g#####.# ##.....# #... #'# ####.#####s.>g5-........s.>g.....#+###### #.#You see here a hound corpse.s.>g#s.>g23.8 (79 _s.>g;s.>g)Ay .##.#)..#...#.#####.####....#.##.....#..###._.###.##.###....#....... #########...#.##)# #.† ###.#...†# ##.#. #......# #...'#######'######@# ##.....# #... #'# ####.#####... #.......#...$......?...................#+#######.#t.>gA4.8 (80t.>gDt.>g;.#####.####....#.##.....#..###._.##.##.###....#....... #########...#.##)# #.†t.>gv; ###.#...†# ##.#. #......# #...'#######'######.# ##.....# #... #@# ####.#####t.>g;"#............##.......##......$.....##.#######.......?....#t.>g;n#..............#...t.>g;..#......#+#########....  t.>gAt.>gBH==5.8 (81t.>gEt.>g zC #####.####.........#..###._.###.##.###....#....... #########...#.##)# t.>gWz#.† ###.#...†# ##.#t.>gxz. #......# #...'#######'t.>gz######.# ##.....# #...#....#'########.#####t.>g<{#.....@......##.......#.$######.? #....  t.>g{{There is an open door here.t.>gցt.>g26.8 (82 _t.>g*t.>g#.##.##.....#..###._.### .##.##.###....#....... ########...#.##)# #....#...#.†.#. ###.#...†# ##.#.#...#...#. #......# #...'#######'.######.# ##.....# #....#....#'########.#####............##.......###.##.####### t.>g#.?....##.# ...t.>gվe....##.# .t.>g,......#+########.#t.>g##.... #.#.... #.....t.>gt.>ga+7.8 (83t.>gt.>gN  You now have 412 gold pieces (gained 17).t.>gJ+8.8 (84t.>gt.>g4 ##.##.###....#.......### #######...#.##)# #....#...#.†.#. t.>gw###.#...†# ##.#.#...#...#.#t.>g #......# #...'#######'.#t.>g######.# ##.....# #....#t.>g-]#....#'########.#####...#t.>g]i#............##.......###t.>g#......†.....##.####### #.t.>g<##.# t.>g(...t.>gM....##.# .t.>gM6##.# t.>g|X......#+######t.>g}##.###.... t.>g.#.#t.>g -.... t.>g8Y#....t.>gg . t.>gt.>g>_You see here an adder corpse.t.>gA9.8 (85t.>gt.>g#B90.8 (86t.>g(t.>g_ ########...#.##)# #....#...#.†.#. ###.#...†# ##.#.#...#...#. #......# #...'#######'. ######.# ##.....# #.... #....#'########.#####... #............##.......# #......†.....##.#######  #............##.# ..##.# .##.# #+########.# ##.... #.# #.... #. .... # _l - 2 scrolls of silence (gained 1)t.>geA1.8 (87t.>git.>ga ###.#...†# ##.#.#...#...# #......# #...'#######' ######.# ##.....# #.. #....#'########.##### #............##.......# #......†.....##.######............##.# ..##.# .##.# #+########.# ##.... #.# #.... #......## t.>gSA2.8 (88t.>gt.>g'#f##.##.##.#f   sleepcap (dormant)#.#..#t.>g&7  You open the door.t.>g,3.8 (89t.>g't.>g[ _A sleepcap comes into view.u.>g  u.>g&Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.u.>gx u.>g^  Your spells (cast)TypeFailure Level u.>g z a + SandblastEarth1% 1 b - Stone Arrowu.>g &Conjuration/Earth1%3  u.>gY rc - Brom's Barrelling Boulder Conjuration/Earth4%4  u.>g &d - PasswallEarth1%u.>g 3 u.>g= Select a spell to castu.>g [!]/[I] toggle spell headersv.>gv.>gv.>gS###.#...†# ##.#.#...#...# malfuriongg the Geomancer#......# #...'#######' Gargoyle######.# ##.....# #... Health: 50/50 ========================v.>g#....#'########.#####.. Magic: 16/16 ========================#............##.......# AC: 11Str: 13v.>gݿ#......†.....##.####### EV: 11Int: 22v.>g##............##.#SH: 0Dex: 12..............##.#v.>gNVXL:  9 Next: 18% Place: Dungeon:6.......@......##.#Noise: ---------  Time: 5393.8 (0.0)v.>g......#'########.#m) +7 sling of the Hierophant {flame, rF- ##....#f##.#v.>gFire: m) +7 sling of the Hierophant {f#....#.##.v.>g ..... #.### #.#f   sleepcap (dormant)v.>g(#.#..# _You see here an adder corpse. v.>g`_l - 2 scrolls of silence (gained 1)  You open the door. _A sleepcap comes into view.Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.v.>gv.>g###.#...†# ##.#.#...#...# malfuriongg the Geomancer#......# #...'#######' Gargoylev.>gJ######.# ##.....# #... Health: 50/50 ========================#....#'########.#####.. Magic: 16/16 ========================#............##.......# AC: 11Str: 13v.>g#......†.....##.####### EV: 11Int: 22##............##.#SH: 0Dex: 12v.>g#..............##.#XL:  9 Next: 18% Place: Dungeon:6.......@......##.#v.>gNoise: ---------  Time: 5393.8 (0.0)......#'########.#m) +7 sling of the Hierophant {flame, rF- v.>gI<##....#f##.#Fire: m) +7 sling of the Hierophant {f#....#.##.v.>g ..... #.### #.#f   sleepcap (dormant)v.>g^#.#..# v.>g_You see here an adder corpse. _l - 2 scrolls of silence (gained 1)  You open the door. v.>g%_A sleepcap comes into view.Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.v.>g' ###.#...†# ##.#.#...#...# malfuriongg the Geomancer #......# #...'#######' Gargoyle v.>g<?######.# ##.....# #... Health: 50/50 ======================== #....#'########.#####.. Magic: 13/16 ===================----- #............##.......# AC: 11Str: 13 v.>g#......†.....##.####### EV: 11Int: 22 v.>g##............##.#  SH: 0Dex: 12 ..............##.#  XL:  9 Next: 18% Place: Dungeon:6 v.>g.......@......##.#  Noise: ---------  Time: 5393.8 (0.0) v.>gS......#*########.#  m) +7 sling of the Hierophant {flame, rF-  v.>gT##....#f# #.#  Fire: m) +7 sling of the Hierophant {f #....#.# #.  v.>g..... #.# ## #.# f   sleepcap (dormant)v.>g4 #.# ..#v.>gS. _A sleepcap comes into view.Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.v.>gAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - sleepcapAim: a sleepcap (dormant, 100% to hit)v.>gZ*v.>g###.#...†# ##.#.#...#...# malfuriongg the Geomancerv.>g#......# #...'#######' Gargoylev.>g######.# ##.....# #... Health: 50/50 ========================v.>g,#....#'########.#####.. Magic: 13/16 ===================-----v.>g#............##.......# AC: 11Str: 13#......†.....##.####### EV: 11v.>g.Int: 22v.>g##............##.#SH: 0v.>g{Dex: 12..............##.#v.>gMXL:  9 Next: 18% Place: Dungeon:6.......@......##.#v.>gNoise: ---------  Time: 5393.8 (0.0)......#`########.#m) +7 sling of the Hierophant {flame, rF- v.>g##....#f##.#Fire: m) +7 sling of the Hierophant {fv.>gP}#....#.##.v.>gy..... #.### #.#v.>gTf   sleepcapv.>g5#.#v.>g*..#v.>gCasting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.v.>gpAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - sleepcapv.>gfAim: a sleepcap (dormant, 100% to hit)  The stone arrow hits the sleepcap!!v.>g~v.>gh@f.v.>gɇ4==4.8 (1v.>gv.>gSonfirm with . or Enter, or press ? or * to list all spells.v.>g |Aiming: Stone Arrow (safe; 1% risk of failure)  v.>g7Press: ? - help, Shift-Dir - straight line, f - sleepcapAim: a sleepcap (dormant, 100% to hit)  v.>gu,The stone arrow hits the sleepcap!! v.>gV_The sleepcap is severely damaged.v.>g  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.v.>g7 v.>gn###.#...†# ##.#.#...#...# malfuriongg the Geomancerv.>g v.>g/T#......# #...'#######' Gargoylev.>g v.>g######.# ##.....# #... Health: 50/50 ========================v.>g v.>g #....#'########.#####.. Magic: 10/16 ===============--------- v.>g #............##.......# AC: 11Str: 13v.>g  v.>g #......†.....##.####### EV: 11Int: 22v.>gW  v.>g ##............##.#  SH: 0v.>g -Dex: 12v.>g  v.>g[  ..............##.#  XL:  9 Next: 18% Place: Dungeon:6 v.>g .......@......##.#  Noise: ==-------  Time: 5394.8 (0.0) v.>gP ......#f########.#  m) +7 sling of the Hierophant {flame, rF-  v.>g ##....#.# #.#  Fire: m) +7 sling of the Hierophant {f v.>g" w#....#.# #.  v.>gK I..... #.#v.>gq  ## #.#v.>g } f   sleepcap v.>g #.#v.>g$ v.>gL..#v.>gq  v.>gS_The sleepcap is severely damaged.v.>g'Casting: Stone Arrow (safe; 1% risk of failure)  v.>gUMConfirm with . or Enter, or press ? or * to list all spells.v.>gyAiming: Stone Arrow (safe; 1% risk of failure)  v.>gKPress: ? - help, Shift-Dir - straight line, f/p - sleepcapv.>g/wAim: a sleepcap (severely damaged, 100% to hit)v.>g]  ###.#...†# ##.#.#...#...# malfuriongg the Geomancer #......# #...'#######' Gargoyle ######.# ##.....# #... Health: 50/50 ======================== #....#'########.#####.. Magic: 10/16 ===============--------- #............##.......# AC: 11Str: 13 #......†.....##.####### EV: 11Int: 22 ##............##.#  SH: 0Dex: 12 v.>g^ ..............##.#  XL:  9 Next: 18% Place: Dungeon:6 .......@......##.#  Noise: ==-------  Time: 5394.8 (0.0) ......#f########.#  m) +7 sling of the Hierophant {flame, rF-  ##....#.# #.#  Fire: m) +7 sling of the Hierophant {f #....#.# #.  ..... #.# ## #.#v.>gG_  f   sleepcap #.# ..#v.>g` .Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - sleepcapAim: a sleepcap (severely damaged, 100% to hit)  The stone arrow hits the sleepcap!!v.>g%d  †#  #......#  ######.#   v.>gd G#....#'####### #...# #...# ##.v.>ge ..##.#  .....##.#  .....##.#  v.>gvf ......#'########.#  ##. #.#  #.  .....  ## #.# v.>gg #.# ..# v.>g ''v.>g U7-9v.>g> 5.8 (1  Aim  Press: ? - help, Shift-Dir - straight line, f/p - sleepcapv.>gd : a sleepcap (severely damaged, 100% to hit)  The stone arrow hits the sleepcap!! v.>g e_You destroy the sleepcap!raining target 6.0 for Conjuratiov.>g ns reached!v.>gv v.>g v.>g /  --more--v.>g v.>g܈b_Your Conjurations skill increases to level 6!w.>gK†..'.†..w.>gLw.>g-Qw.>gVw.>gZD--6 _w.>g_`w.>g`>--7.8 (2w.>gdw.>giw.>gi*8.8 (3w.>gmw.>grp1=9.8 (4w.>g400.8 (51.8 (6w.>g7w.>gu@2.8 (7w.>gw.>gw.>gѐ#=w.>g#3.8 (8w.>gw.>gw.>gl*4.8 (9w.>g?w.>gQw.>g.5.8 (10.0)w.>gow.>gw.>g[2=6.8 (11w.>gw.>gw.>g(+7.8 (12w.>gRw.>gYw.>g+8.8 (13w.>gw.>gw.>g+9.8 (14w.>gQw.>g$^=10.8 (15w.>gaw.>gw.>gt+1.8 (16w.>gw.>gw.>g\+2.8 (17w.>g4w.>g9w.>g\3==3.8 (18w.>g~w.>gqw.>g+4.8 (19w.>gw.>gw.>g+5.8 (20w.>g>w.>gw.>g +6.8 (21w.>gw.>g3w.>grH==7.8 (22w.>ghw.>gw.>g+8.8 (23w.>gXw.>g w.>g Y4=9.8 (24w.>g w.>g w.>g>,20.8 (25w.>g w.>gw.>g3+1.8 (26w.>g8w.>g?w.>g{+2.8 (27w.>g)#w.>g8'w.>g'G=3.8 (28w.>g*w.>g.w.>g.+4.8 (29w.>g1w.>g5A5.8 (30w.>g8w.>g7=p5==6.8 (31w.>g@w.>gDA7.8 (32w.>gHw.>gQLw.>gL+8.8 (33w.>gQw.>gUA9.8 (34w.>gXw.>g]_==30.8 (35w.>g6`w.>gFdw.>gd+1.8 (36w.>ggw.>gkw.>gk+2.8 (37w.>gnw.>grw.>g.sY6=3.8 (38w.>gKvw.>gzA4.8 (39w.>g}w.>g A5.8 (40w.>g3w.>g$w.>gi+6.8 (41w.>gJw.>gew.>gG=7.8 (42w.>gw.>gA8.8 (43w.>gw.>gw.>gVZ7==9.8 (44w.>gPw.>g, ###.#...†# ##.#.#...#... #......# #...'# ######.# ##.....# # #....#'#.#####w.>gi #............##. #......†.....##.#.##.#.##.#.......##.#.#'#.##....#.# #.# #....#.# #. ......#.#w.>gu#.####.##. w.>g#.## ..#w.>gjB40.8 (45w.>gw.>g #......# #...'###### ######.# ##.....# #. #....#'########.##### #............##..... #......†.....##.#########............##.# ....##.#........##.##'########.#####....#.# #.# #....#.# #.......#.####.####.# #. #.# # ..# w.>gA1.8 (46w.>gw.>gHV #####.# ##.....# #.....#'########.#####........##.......†.....##.########......##.# .................#'##########...@#.#   (... w.>gH(#w.>g'OJ2.8 (47w.>gbSw.>g U% _Found 5 poisoned darts.w.>g 0..w.>g .w.>gg w.>g& w.>gc  #....#'########.#### #............##..... #......†.....##.#########............##.# ....w.>gd .##.#.##.# .#'########.# ####....#.# #.#w.>gnd o #..@.#.# #.#(.......#.# #####.####.#w.>gd  #. #.# # ..# w.>g2k w.>gk M==3.8 (1.0)w.>go w.>g  #............##.... #......†.....##.########............##.#  .....##.# ....##.# ........#'########.# ####....#.# #.#w.>g֤ G...###....#.# #.#(....@..#.# w.>g d #####.####.# w.>g= #. #.# ## 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(.......#.# #..# x.>g? c####.####.# ##.##x.>g? 6  #....#.#x.>g@ .#x.>g5@  x.>g@ ####...#####..##  ##.....##x.>g@ O  ##.##....x.>gA  x.>g2A #.#...>## x.>gbA # #.#(##x.>gA N  ..#. x.>gA   ###.x.>gA  x.>g"B 5 #. x.>gI x.>g7J +8.8 (13x.>gO x.>gg .....##.# .##.#  #'########.#  ####....#.# #.# ..###....#.##.# #(.......#.# #..# #####.####.# ##.##  #....#.#.#  ####...#####@.##  ##.....##  ##.##....  #.#...>## #.#(## ..#. ###. #. #.x.>gz A9.8 (14x.>g x.>gV w  #'########.#####....#.# #. ..## #(.....# #####.###x.>g ##.##  #....##..# ###...#####..##x.>g J ##.....##@##  ##.##....#  #.#...>##x.>gn 0##.x.>g x.>g ,70.8 (15x.>g x.>g  #'########.# . ####....#.# #.# ...###....#.##.#  #(.......#.# #..#  #####.####.# ##.## #....#.#.# ####...#####..## ##.....##x.>g& r ##.##..@.# #.#...>## #.#(## ..#. ##x.>g #. #.  #.  #. x.>g x.>g +1.8 (16x.>gO x.>g < .. ####....#.# #.# #...###....#.##.#  #(.......#.# #..# #####.####.# ##.## #....#.# ##..# ####...#####..## ##.....## ##.##....# #.#..@>## #.#(## ..#.  ###. #.  #.  #. x.>g@ A2.8 (17x.>gVD x.>gw  .. ####....#.# #.#  #...###....#.# ##.# #(.#.# #..# #####.####.# ##.## #....#.# ##..# ####...#####..##x.>g4x J ##.....##.## ##.##....# #.#.@.>## #.#(#### ..#. ###. #.x.>g^x ~ #. #.#.x.>gf x.>g +3.8 (18x.>g x.>g & .. ####....#.# #.# #...###....#.# ##.# #(x.>g .#.# #..# #####.####.# ##.##x.>g- k #....#.# ##..#x.>gU  ####...#####..## ##.....##.##x.>g P ##.##....#x.>g ~ #.#@..>##x.>gݹ ; #.#(####x.>g X ..#.#x.>g X ###.#x.>g_  #.# #.#x.>g  #.# #.#x.>g x.>g x.>gH x.>gt $4.8 (19x.>g x.>ga #...# #(....####.#####.# #....##..# ###...#####..# ##.....##.##  ##.##....#  #.#...>###### ..#.# ## x.>gK x.>g +5.8 (20x.>g x.>g5? b #(....####.#####.# #....##..# ###...#####..## ##.....##.##  ##.##....#  #.#...>##(#### ..#@# ##  You see here 4 stones.x.>gD x.>gE 26.8 (21 _x.>g}H x.>g ####.#####.# #....##..# x.>g" ###...#####..# ##.....##.##  ##.##....#  #.#...>#(#### ..#.# x.>g. ## W   phantom (dormant)Wx.>g x.>g ,7.8 (22x.>gx x.>g R _A phantom comes into view.y.>g  ##.##   ##..#  ###..##  .##.##  ##.##....#  #.#...>##  y.>g#.#(####  ..#.# ###@# #.# #.# #.#y.>gRs #.# #.# #.# W.#y.>gy.>gb 1  ##.##   ##..#  ###..##  y.>g .##.##  ##.##....#  y.>g^!C#.#...>##  #.#(####  ..#.#y.>g!U ###@#y.>g! y.>g"U#.# y.>g;"U#.# y.>gm"S#.# y.>g"N#.#y.>g"U #.#y.>g# y.>g?#S#.# y.>gq#VW.# y.>gB-y.>g.y.>gs5y.>g9 y.>g':P_A phantom is nearby!y.>g3 W #....##..# y.>g n###...#####..# ##.....##.##  ##.##....#  #.#...>#y.>g 7(#### y.>g& ..#.# ###. y.>gF $W##y.>gg y.>g y.>g 88.8 (1.0) _y.>gS y.>g y.>g" ###...#####..# ##.....##.##  ##.##....# y.>ge B #.#...>#(#### ..#.# ## Wy.>g 2## y.>g y.>g% &9y.>g y.>g z.>g ##.....##.##  ##.##....# z.>g #.#...>#(#### ..#.# ##z.>gH` W## z.>gz.>g'80z.>gz.>gz.>gV  z.>gUWCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.z.>g  ##.....##.##  malfuriongg the Geomancer ##.##....#  Gargoyle #.#...>##  Health: 50/50 ======================== #.#(####  Magic: 14/17 ===================----- ..#.# AC: 11z.>gStr: 13 ###.# EV: 11Int: 22 #.# SH: 0Dex: 12 #.#z.>g XL:  9 Next: 19% Place: Dungeon:6 #@# Noise: ---------  Time: 5480.8 (0.0) z.>g#*# m) +7 sling of the Hierophant {flame, rF-  #*# Fire: m) +7 sling of the Hierophant {f #*# W.# ### W   phantom (dormant) z.>gQ#_A phantom is nearby!Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - phantomAim: a phantom (dormant, 100% to hit)z.>gjH##.....##.##z.>gmalfuriongg the Geomancer##.##....#z.>g#Gargoylez.>gz#.#...>##z.>g eHealth: 50/50 ========================z.>g( 5#.#(####z.>gJ wMagic: 14/17 ===================-----z.>gl 6..#.#z.>g #AC: 11z.>g Str: 13###.#EV: 11Int: 22z.>g 4#.#z.>g QSH: 0Dex: 12z.>gP 4#.#z.>g XL:  9 Next: 19% Place: Dungeon:6#@#z.>g vNoise: ---------  Time: 5480.8 (0.0)z.>g 5#`#z.>g$ Fm) +7 sling of the Hierophant {flame, rF- z.>ga =#`#z.>g BFire: m) +7 sling of the Hierophant {fz.>g }#`#W.####z.>g iW   phantomz.>g Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.z.>gC Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - phantomz.>gg cAim: a phantom (dormant, 100% to hit)  The stone arrow hits the phantom!z.>gkz.>g\]..W.z.>g–4==1.8 (1z.>gdz.>g\Sonfirm with . or Enter, or press ? or * to list all spells.z.>gAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - phantomz.>gޡEAim: a phantom (dormant, 100% to hit)  z.>g*The stone arrow hits the phantom! z.>g+T_The phantom is heavily damaged.z.>g z.>g z.>gd z.>g  z.>g 8_Unknown command.z.>g¹   z.>g Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.z.>g@ ##.....##.##  malfuriongg the Geomancer z.>g@##.##....#  Gargoyle #.#...>##  Health: 50/50 ======================== #.#(####  Magic: 11/17 ===============--------- z.>g1A..#.# AC: 11Str: 13 ###.#z.>goA EV: 11Int: 22 #.#z.>g B SH: 0Dex: 12 #.# XL:  9 Next: 19% Place: Dungeon:6 #@#z.>gGBs Noise: ==-------  Time: 5481.8 (0.0) #*# m) +7 sling of the Hierophant {flame, rF- z.>gB #*# Fire: m) +7 sling of the Hierophant {fz.>gBT #W# z.>gB..# ### W   phantomz.>g*C. z.>gaC_Unknown command.Casting: Stone Arrow (safe; 1% risk of failure)  z.>gCConfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  z.>gCPress: ? - help, Shift-Dir - straight line, f/p - phantomAim: a phantom (heavily damaged, 64% to hit){.>g[##.....##.##malfuriongg the Geomancer##.##....#{.>g[#Gargoyle{.>g#\z#.#...>##{.>gC\eHealth: 50/50 ========================{.>gc\5#.#(####{.>g\wMagic: 11/17 ===============---------{.>g\Y..#.#AC: 11{.>g\.Str: 13{.>g\c###.#EV: 11{.>g!].Int: 22{.>gA]4#.#{.>g^]#SH: 0{.>g{].Dex: 12{.>g]4#.#{.>g]XL:  9 Next: 19% Place: Dungeon:6{.>g](#@#{.>g]Noise: ==-------  Time: 5481.8 (0.0){.>g^5#`#{.>g0^Fm) +7 sling of the Hierophant {flame, rF- {.>gM^=#`#{.>gj^BFire: m) +7 sling of the Hierophant {f{.>g^h#`#.`#{.>g^ ###{.>g^hW   phantom {.>g_*_Unknown command.{.>gO_Casting: Stone Arrow (safe; 1% risk of failure)  {.>gp_MConfirm with . or Enter, or press ? or * to list all spells.{.>g_yAiming: Stone Arrow (safe; 1% risk of failure)  {.>g_JPress: ? - help, Shift-Dir - straight line, f/p - phantom{.>g_lAim: a phantom (heavily damaged, 64% to hit){.>go.W..2.8 (1{.>gb{.>g {.>g Casting: Stone Arrow (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.{.>g'Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - phantom{.>gGuAim: a phantom (heavily damaged, 64% to hit) {.>ggN_The stone arrow misses the phantom.{.>ghi{.>gi{.>gn{.>g:q {.>gtq8_Unknown command.{.>g  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.{.>gs  ##.....##.##  malfuriongg the Geomancer ##.##....#  Gargoyle{.>g #.#...>##  Health: 50/50 ======================== #.#(####  Magic: 8/17===========------------- ..#.#{.>g AC: 11Str: 13 ###.# EV: 11{.>gUInt: 22 #.# SH: 0Dex: 12 {.>g5#.# XL:  9 Next: 19% Place: Dungeon:6 #@# Noise: ==-------  Time: 5482.8 (0.0) #*#{.>g m) +7 sling of the Hierophant {flame, rF-  #W# Fire: m) +7 sling of the Hierophant {f #.# ..# ###{.>g W   phantom _Unknown command.{.>gJCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  {.>gPress: ? - help, Shift-Dir - straight line, f/p - phantomAim: a phantom (heavily damaged, 64% to hit){.>gF # ##.....##.##  malfuriongg the Geomancer ##.##....#  Gargoyle {.>gF #.#...>##  Health: 50/50 ======================== #.#(####  Magic: 8/17===========------------- ..#.#{.>g"G  AC: 11Str: 13 ###.#{.>gMG  EV: 11Int: 22 #.#{.>guG  SH: 0Dex: 12 #.#{.>gG  XL:  9 Next: 19% Place: Dungeon:6 {.>gG #@# Noise: ==-------  Time: 5482.8 (0.0) {.>gG #.# m) +7 sling of the Hierophant {flame, rF-  {.>gH #W# Fire: m) +7 sling of the Hierophant {f {.>g=H #.# ..# ###{.>gH  W   phantomCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.{.>gH Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - phantom{.>gH Aim: a phantom (heavily damaged, 64% to hit)  The stone arrow hits the phantom!{.>gvK V   ##.##....#  #.#...>##  #.#(####  ..#.# ###.# {.>gK #.# #.# #@# #`# #.#{.>gK  #.# ..# {.>gL 4### {.>g;L {.>gI ...{.>g 4243.8 (1{.>g {.>g Sonfirm with . or Enter, or press ? 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..#.# ## .###..##. #|.>gt==4.8 (61|.>g ..#.# ###.# #.# #.# #.# #.# #.# ###.#|.>gt- #.@.# #.### #. #...##|.>g|.>gA5.8 (62|.>g|.>g] ..#.# ###.# #.# #.# #.#|.>g #.# #.# ###.# #@..#|.>g6N #.###|.>g #.# #.#|.>gm ..# ###|.>gj|.>g+6.8 (63|.>g|.>g, ## .#.####...###|.>g, |.>g11|.>gZ1+7.8 (64|.>g3|.>ge .#.###.#|.>gf...#### .### |.>gkA8.8 (65|.>g_n|.>g(.####.#...## |.>gfg.......#.###### |.>gǥ|.>g +9.8 (66|.>g|.>gW.###..## ######.......#.######|.>gB50.8 (67|.>gM|.>gy #.# #.# #.# ###.# #...# #.### #.##.#.###.#|.>g|.>gd+1.8 (68|.>gr"|.>gZ #.# #.# #.#|.>gZA ###.#|.>gZA #...#|.>g[A #.###|.>g3[? #.#|.>gR[;#.#.#|.>g[[+##.#|.>g[|.>gb|.>gc+2.8 (69|.>gHg|.>gΠ #.# #.#|.>g  #.# ###.#|.>gS #...# #.### #.##|.>gzD#.##|.>g&.#|.>gf#+##.#|.>gޡ|.>gf|.>gө+3.8 (70|.>gN|.>gF #.# #.# #.# ###.# #...#|.>g #.### #.##|.>g(#.#|.>gB#.#|.>g _Z#+##.|.>g5&##|.>gXaZ   human zombie (dormant)|.>g,ZZ|.>g |.>g+4.8 (71|.>g!|.>gS4^M #.#|.>g4~ #.# #.#|.>g4A ###.#|.>g4A #...#|.>g 5A #.###|.>g'5? #.#|.>gA5#|.>g[5(#.#|.>gs5(Z##|.>g5&.#|.>g5jZZ#+##.|.>g5#|.>g6J #...|.>g:6..#|.>gV6 ###|.>go6QZZ 2 adder zombies (dormant)|.>g6|.>gA|.>g B+5.8 (72|.>gH|.>g #.# #.# #.# ###.# #...# #.### #.#}####.#ZZ##.#ZZ#+##.# #.# ..# ..## ###Z   elephant zombie (trample, dormant)Z   human zombieZ   howler monkey zombie (dormant)6.8 (73|.>gV##..## }############.#ZZ##.........|.>gZZZ#+##@####### #.# .|.>g>..#### |.>gdZ   adder zombie |.>g=(|.>g:|.>g+7.8 (74|.>gT|.>g ##..## }###########|.>g ZZ##..........#ZZZ#+##.####### #@# |.>g'*#.|.>gIU...##### |.>g|.>gR|.>g+8.8 (75|.>g|.>gEO##..## }###########ZZ##.........Z#+##.###### ##.# #[39;49m.|.>gO'ZZ##...#!###### Z   adder zombie (dormant)|.>gOZ   ogre zombie (dormant)|.>grZ|.>gZ+9.8 (76|.>g_|.>gŖ  ###.# #...# #.### #.#|.>g3X }############.# ZZ##..........# ZZZ#+##.####### ##.# #@.##ZZ##...###!#######|.>gK|.>gz,60.8 (77|.>gW|.>gO..## }###########ZZ##.........Z#+##.######+ ##.# |.>g#ZZZ#+#.#ZZ##..@##|.>g>\#!####### |.>gbZZZZ 5 zombies |.>gXA1.8 (78|.>g|.>g, #...# #.###|.>ge- #.# }############.# ZZ##..........#|.>g- ZZZ#+##.####### +Z ##.#|.>g-§#ZZZ#+#..#|.>g .§#ZZ##.@.##|.>gs..#!#######ZZZ 6 zombies (dormant)|.>g=b§#ZZZZ|.>g=95 dormant)|.>g>+2.8 (79|.>gDH|.>g0@##.#}#.#ZZ#ZZZ#+ZZZ'|.>guZZZZ 14 zombies (1 trample, 12 dorma…)|.>gL  As you open the door, it creaks loudly!|.>g|.>g|.>gV|.>gW|.>g"ZZZZ. ZZZZZZ#Z|.>gKZZ§ZZZZZZZZ)|.>gk|.>g\(======|.>g%3.8 (80|.>g|.>g _A scorpion zombie, a hound zombie and a human zombie come into view..>g #...# #.### ## .>g[ #.# .#}############.# .>g .#ZZ##..........# .>g kZZZ#+##.####### .>g +. ZZZ##.# .>g §#ZZZ#Z#..# .>gO §#ZZ##..@## .>gx \§#!####### .>g (3.>gS.>gn .>gJ The hound zombie attacks as it pursues you!.>gq.>gj .>g!.>gt".>g.#.>g$.>gi%.>g1.ZZ.ZZ#'.>g1YZZ2.>g2h=-----4.8 (1.0).>g!>.>gC _The hound zombie barely misses you. The hound zombie misses you..>g. i###.# #...# .>g//  #.##### #.# .#}############.# .>gu/ .#.Z##..........# ZZZ#+##.#######.>g/ q+. ZZZ##.# .>g0 §#.ZZ#'#.@# §#ZZ##ZZ..>gI0 §#!#######   hound zombie.>g0 `Z   scorpion zombie .>g0 dZ   centaur zombie.>g0 `Z   ogre zombie.>g: .>gD< .>gG dZ.Z.>giH S------5.>gN .>gQ .>gfH.>gcI8-.>gU.>geZ.>g  ##.. #.### ## }############.#.Z##.......... ZZZ#+##.####### +. ZZZ##.>gV .ZZ#'#Z.ZZ##.Z.##§#!#######.>g qZ   centaur .>gD$.>g%.>g'.>g-MZZZ   adder zombie.>g..=6.>g4.>g7Z _The hound zombie closely misses you..>gJ5 ##.>g.. #.### ## .>g}############.#.#.Z##..........#.>g- ZZZ#+##@####### +. ZZZ##.ZZ#'#Z..>g)ZZ##.ZZ##§#!#######elephant zombie (trample)Z   centaur zombie.>g.>g .>g5J The hound zombie attacks as it pursues you!.>gǧ.>gp.>gt.ZZ...>gQ"centaur zombie .>g &7.>g.>g] _The hound zombie closely misses you. x2.>g[ #.# #.#  #.# ###.# #...#  .>g #.##### #.# .#}############.# .>g9 .#..##....@.....# .>g pZZZ#+##.#######+. ZZZ##Z# §#.ZZ#'#ZZ#.>g §#ZZ##...§#!#######Z 2 adder zombies.>g" elephant zombie (trample)Z   centaur zombie.>gN .>g P  The hound zombie attacks as it pursues you!.>g  .>g .>g Z.Z#+##Z.ZZ .>g 73 adder zombies.>g! &8.>g) .>g- D _The hound zombie bites you but does no damage..>g[ #.# #.# #.# ###.# #...# .>g\ V#.### ## .>g6\ j#.# .#}####.>gq\ .# .#.Z##.# .>g\ tZ.Z#+##Z# .>g\ {+. ZZZ##Z# §#.ZZ#'#.Z.>g ] 6#§#ZZ##.Z.#.>gP] i#§#!####### .>go] `   adder zombie .>g] .>gfb .>gb .>gc .>g.e .>gbl 1.Z.>gl 8Z..>gl nZ   elephant zombie (trample).>gm .-9.>gkt .>gw .>g  .>gCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..>g} .>g  Your spells (cast)TypeFailure Levela - SandblastEarth1%1  b + Stone Arrow.>g Conjuration/Earth 1% 3 c - Brom's Barrelling Boulder Conjuration/Earth4%4  d - PasswallEarth1%.>gK 3 Select a spell to cast[!]/[I] toggle spell headers.>g".>g[.>g..>g#.#malfuriongg the Geomancer#.#Gargoyle.>g#.#.>g&Health: 50/50 ========================###.#.>gHMagic: 17/17 ========================#...#.>gx[AC: 11Str: 13.>gC#.###EV: 11.>gJInt: 22###.#.>g$-SH: 0.>gD-Dex: 12.>gaj.#}############.#.>g~XL:  9 Next: 24% Place: Dungeon:6.>g.#..##....Z@....#.>guNoise: ---------  Time: 5569.8 (0.0).>g qZ.Z#+##Z#######.>g)Em) +7 sling of the Hierophant {flame, rF- .>gFX+. ZZZ##.#.>grKFire: m) +7 sling of the Hierophant {f.>g%§#.ZZ#'#.Z#.>g§#ZZ##.Z.##.>g'§#!#######.>geZ   adder zombie.>gXZ   hound zombie.>gLZ   elephant zombie (trample)  The hound zombie attacks as it pursues you! .>g_The hound zombie closely misses you. x2  The hound zombie attacks as it pursues you! .>g6_The hound zombie bites you but does no damage.  .>gCasting: Stone Arrow (safe; 1% risk of failure)  .>g\Confirm with . or Enter, or press ? or * to list all spells..>g.>gP!#.#malfuriongg the Geomancer#.#Gargoyle#.#Health: 50/50 ========================###.#Magic: 17/17 ========================#...#.>g!AC: 11Str: 13#.###EV: 11Int: 22##.>g!7#.#SH: 0.>g!Dex: 12.#}############.#.>g!~XL:  9 Next: 24% Place: Dungeon:6.>g ".#..##....Z@....#Noise: ---------  Time: 5569.8 (0.0).>g,"qZ.Z#+##Z#######.>gj"m) +7 sling of the Hierophant {flame, rF- +. ZZZ##.#.>g"Fire: m) +7 sling of the Hierophant {f§#.ZZ#'#.Z#§#ZZ##.Z.##§#!#######Z   adder zombie.>g"Z   hound zombieZ   elephant zombie (trample)  .>g-#The hound zombie attacks as it pursues you! _The hound zombie closely misses you. x2  The hound zombie attacks as it pursues you! .>gb#_The hound zombie bites you but does no damage.  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..>gB #.#  malfuriongg the Geomancer #.#  Gargoyle .>g$C#.#  Health: 50/50 ======================== .>gGC1###.#  Magic: 16/17 ======================-- #...#  AC: 11Str: 13.>goCd #.###  EV: 11.>gCInt: 22 ## #.#  SH: 0Dex: 12 .>gC.#}############.#  XL:  9 Next: 24% Place: Dungeon:6 .>gD.#..##....Z@....#  Noise: ---------  Time: 5569.8 (0.0) .>g:DZ.Z#+##Z#######  m) +7 sling of the Hierophant {flame, rF-  .>gXD+. ZZZ##.# Fire: m) +7 sling of the Hierophant {f.>gvD4 §#.ZZ#'#.Z# .>gD§#ZZ##.Z.## .>gD§#!#######.>gD Z   adder zombie .>gD Z   hound zombie .>gE Z   elephant zombie (trample) .>g/EL_The hound zombie bites you but does no damage.  .>gLECasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..>gEAiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - hound zombieAim: a hound zombie (89% to hit).>gރV#.#malfuriongg the Geomancer#.#Gargoyle#.#Health: 50/50 ========================###.#.>g$Magic: 16/17 ======================--#...#AC: 11Str: 13#.###.>g^EV: 11Int: 22###.#SH: 0.>gDex: 12.#}############.#.>gXL:  9 Next: 24% Place: Dungeon:6.#..##....Z@....#Noise: ---------  Time: 5569.8 (0.0)Z.Z#+##Z#######m) +7 sling of the Hierophant {flame, rF- +. ZZZ##.#Fire: m) +7 sling of the Hierophant {f.>gx§#.ZZ#'#.Z#§#ZZ##.Z.##§#!#######Z   adder zombieZ   hound zombie.>gZ   elephant zombie (trample)  Casting: Stone Arrow (safe; 1% risk of failure)  .>gConfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - hound zombie.>g0fAim: a hound zombie (89% to hit)  The blast of sand hits the hound zombie!!.>gonfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - hound zombieAim: a hound zombie (89% to hit)  The blast of sand hits the hound zombie!!  The hound zombie is severely damaged..>g @  The hound zombie bites you..>g^ZZZ   centaur zombie.>g9U47--=.>gc71.3 (1.5.>gX.>g.>gV$/  --more--.>gN B _The hound zombie bites you but does no damage..>gB .>g8C .>gtI .>g}L > _Unknown command..>gG  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..>gH #.#  malfuriongg the Geomancer #.#  Gargoyle .>gd#.#  Health: 47/50 ======================-- ###.#  Magic: 15/17 =====================--- #...#  AC: 11Str: 13 #.###  EV: 11Int: 22.>g ## #.#  SH: 0Dex: 12 .>g%.#}############.#  XL:  9 Next: 24% Place: Dungeon:6 .#..##...ZZ@....#  Noise: =--------  Time: 5571.3 (0.0) .>gD/Z.Z#+##Z#######  m) +7 sling of the Hierophant {flame, rF-  +. ZZZ##.#.>gk Fire: m) +7 sling of the Hierophant {f §#.ZZ#'#.Z# §#ZZ##.Z.## §#!#######.>g Z   adder zombie  Z   hound zombie  Z   elephant zombie (trample).>g  Z   centaur zombie _Unknown command..>g9Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - hound zombie.>gryAim: a hound zombie (severely damaged, 89% to hit).>g" #.#  malfuriongg the Geomancer #.#  Gargoyle .>gk#.#  Health: 47/50 ======================-- ###.#  Magic: 15/17 =====================--- #...#  AC: 11.>gStr: 13 #.###  EV: 11.>gInt: 22 ## #.#  SH: 0Dex: 12 .>g#.#}############.#  XL:  9 Next: 24% Place: Dungeon:6 .#..##...ZZ@....#  Noise: =--------  Time: 5571.3 (0.0) .>gg/Z.Z#+##Z#######  m) +7 sling of the Hierophant {flame, rF-  +. ZZZ##.#.>g Fire: m) +7 sling of the Hierophant {f §#.ZZ#'#.Z# §#ZZ##.Z.## §#!#######.>g Z   adder zombie  Z   hound zombie .>g Z   elephant zombie (trample) .>g Z   centaur zombie  Casting: Sandblast (safe; 1% risk of failure)  .>gďConfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - hound zombie.>gAim: a hound zombie (severely damaged, 89% to hit)  The blast of sand hits the hound zombie!.>ghU #.# .>gp #.#  #.# .>g? ###.#  .>g:#...#  .>g#.###  ## #.#  .>gSm.#}#####  .>g~.#..##...Z.@....#  Z.Z#+.>gl#  +. .>g˕$  .>gT §#! .>g_Z   elephant zombie (trample) Z   centaur zombie .>gp.>g.>gH)ZZZ 2 adder zombiesAim  Press: ? - help, Shift-Dir - straight line, f/p - hound zombie: a hound zombie (severely damaged, 89% to hit)  The blast of sand hits the hound zombie!  You destroy the hound zombie!centaur zombie hits you but does no damage..>g-552.8 (1.5.>g04.>g5.>g>/  --more--.>g .>g? 8_The centaur zombie kicks you but does no damage..>g { #.#  #.#  #.#  ###.# .>g2  #...#  #.###  ## #.#  .#}############.#  .>gl b.#..##...ZZ@....#  .>g Z.Z#+##Z#######  +. ZZZ##.# .>g % .>g  §#!.>g .>g# 3.>gY #.#  #.#  #.#  .>g:Z###.#  #...#  #.###  .>gZf## #.#  .>gZ.#}############.#  .>g[.#..##...ZZ@....#  .>gY[Z.Z#+##Z#######  .>g[o+. ZZZ##.# .>g[ .>g\.>gR\" §#!.>g\,.>g\ .>g2k.>gNl.>gUv.>g {\ _There are monsters nearby!.>gWZ  Casting: Sandblast (safe; 1% risk of failure)  .>gZ\Confirm with . or Enter, or press ? or * to list all spells..>g0G #.#  malfuriongg the Geomancer #.#  Gargoyle #.#  Health: 47/50 ======================-- ###.#  Magic: 14/17 ===================----- #...#  AC: 11Str: 13 #.###  EV: 11.>g"1Int: 22 ## #.#  SH: 0Dex: 12 .>gV1.#}############.#  XL:  9 Next: 25% Place: Dungeon:6 .>g1..#..##...ZZ@....#  Noise: =--------  Time: 5572.8 (0.0) .>g1Z.Z#+##Z#######  m) +7 sling of the Hierophant {flame, rF-  +. ZZZ##.# Fire: m) +7 sling of the Hierophant {f .>g2§#.ZZ#'#.Z# .>g*25§#ZZ##.Z.## §#!#######.>gQ2g ZZ 2 adder zombies .>gy2 Z   elephant zombie (trample) .>g2 Z   centaur zombie _There are monsters nearby!.>g2Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..>g2Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - centaur zombieAim: a centaur zombie (100% to hit).>gV#.#malfuriongg the Geomancer#.#Gargoyle#.#Health: 47/50 ======================--###.#.>gpMagic: 14/17 ===================-----#...#AC: 11Str: 13#.###EV: 11Int: 22###.#SH: 0.>gDex: 12.#}############.#XL:  9 Next: 25% Place: Dungeon:6.>g!.#..##...ZZ@....#Noise: =--------  Time: 5572.8 (0.0)Z.Z#+##Z#######m) +7 sling of the Hierophant {flame, rF- .>gg+. ZZZ##.#Fire: m) +7 sling of the Hierophant {f§#.ZZ#'#.Z#§#ZZ##.Z.##.>gA§#!#######ZZ 2 adder zombiesZ   elephant zombie (trample)Z   centaur zombie  .>gCasting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..>go0Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - centaur zombieAim: a centaur zombie (100% to hit)  The blast of sand hits the centaur zombie!.>g  Confirm with . or Enter, or press ? or * to list all spells.ing: Sandblast (safe; 1% risk of failure)  .>gPress: ? - help, Shift-Dir - straight line, f - centaur zombieAim: a centaur zombie (100% to hit)  The blast of sand hits the centaur zombie!  .>gSThe centaur zombie is moderately damaged..>g> 8=.>gThe centaur zombie misses you. The centaur zombie closely misses you..>g#/  --more--.>gn r .  centaur zombie  .>gZo LThe centaur zombie completely misses you..>go 56-.>g%p &4.3 (1.5.>gw .>g{ + _The centaur zombie kicks you..>g .>gv .>g .>gv> _Unknown command..>gv  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..>g  #.#  malfuriongg the Geomancer.>gSw #.#  Gargoyle .>g#.#  Health: 46/50 ======================--.>gã .>g###.#  Magic: 13/17 ==================------ .>g%#...#  AC: 11Str: 13 #.###  EV: 11.>g<Int: 22 .>g## #.#  SH: 0Dex: 12 .>g@%.#}############.#  XL:  9 Next: 25% Place: Dungeon:6 .#..##...ZZ@....#  Noise: =--------  Time: 5574.3 (0.0) .>gZ..#+##Z#######  m) +7 sling of the Hierophant {flame, rF-  +. ZZZ##.#.>g Fire: m) +7 sling of the Hierophant {f §#.ZZ#'#.Z#.>g$" §#ZZ##.Z.## .>gH§#!#######.>gkg ZZ 2 adder zombies .>g~ Z   centaur zombie.>g .>g٦_Unknown command..>gCasting: Sandblast (safe; 1% risk of failure)  .>gMConfirm with . or Enter, or press ? or * to list all spells..>giwAiming: Sandblast (safe; 1% risk of failure)  .>gQPress: ? - help, Shift-Dir - straight line, f/p - centaur zombie.>g~Aim: a centaur zombie (moderately damaged, 100% to hit).>g!W #.#  malfuriongg the Geomancer #.#  Gargoyle #.#  Health: 46/50 ======================-- .>g}W###.#  Magic: 13/17 ==================------ #...#  AC: 11Str: 13 #.###  EV: 11.>gWInt: 22 ## #.#  SH: 0Dex: 12 .>gW.#}############.#  XL:  9 Next: 25% Place: Dungeon:6 .>g#X@.#..##...ZZ@....#  Noise: =--------  Time: 5574.3 (0.0) .>gNXZ..#+##Z#######  m) +7 sling of the Hierophant {flame, rF-  +. ZZZ##.#.>g{X| Fire: m) +7 sling of the Hierophant {f .>gX:§#.ZZ#'#.Z# §#ZZ##.Z.## .>gXz§#!####### ZZ 2 adder zombies.>gX  Z   centaur zombie.>g Y.>gNYCasting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..>g|YAiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - centaur zombie.>gYAim: a centaur zombie (moderately damaged, 100% to hit)  The blast of sand hits the centaur zombie!!.>g] #.#  #.#  .>g^r#.#  ###.#  .>g2^:#...#  .>g\^#.###  ## #.#  .>g^m.#}#####  .>g^.#..##...Z.@....#  Z..#+.>g^l#  +. .>g%_$  .>gN_, §#!.>gw_1 .>g_ .>g.>g.>gn.>gR.>g ZZZ   hound zombieZ   ogre zombie  Aim.>g/k  Press: ? - help, Shift-Dir - straight line, f/p - centaur zombie: a centaur zombie (moderately damaged, 100% to hit)  The blast of sand hits the centaur zombie!!  You destroy the centaur zombie!  .>gvLAn ogre zombie comes into view..>g75.8 (1.5  --more--.>g* Z _The adder zombie barely misses you..>g$#.# #.# #.# ###.# #...# #.### ## #.# .#}####.>g% .# .#..##...ZZ.@...# Z.Z#+##Z# +. ZZZ##.# §#!# .>g).>g.*.>g+.>g0kZZ 3 adder zombies.>g1Y4=-6.>g1 0.>g6.>g=9.>gn#.# #.# #.# ###.# .>go#...# #.### ## #.# .#}####.>gMo.# .#..##...ZZZ.@..# Z.Z#+##Z#.>g|o +. ZZZ##.# .>goF§#!# .>gt.>g,{:.Z.>g|V7-7.>g .>g.>g  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..>g #.#  malfuriongg the Geomancer #.#  Gargoyle .>g]#.#  Health: 47/50 ======================-- ###.#  Magic: 13/17 ==================------ #...#  AC: 11Str: 13 .>g #.###  EV: 11Int: 22  ## #.#  SH: 0.>gύ,Dex: 12  .#}############.#  XL:  9 Next: 27% Place: Dungeon:6 .>g*1 .#..##...ZZ.Z@..#  Noise: ---------  Time: 5577.8 (0.0) .>gqUZ.Z#+##Z#######  m) +7 sling of the Hierophant {flame, rF-  +. ZZZ##.# Fire: m) +7 sling of the Hierophant {f  §#.ZZ#'#.Z# .>g §#ZZ##.Z.##  §#!####### ZZZ 3 adder zombies .>gю Z   hound zombie.>gU _The adder zombie barely misses you..>g,Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..>gAiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - adder zombieAim: an adder zombie (85% to hit).>gc-V#.#malfuriongg the Geomancer#.#Gargoyle#.#Health: 47/50 ======================--###.#.>g-!Magic: 13/17 ==================------#...#AC: 11Str: 13#.###EV: 11.>g-wInt: 22###.#SH: 0.>g .Dex: 12.#}############.#.>g.XL:  9 Next: 27% Place: Dungeon:6.#..##...ZZ##@..#Noise: ---------  Time: 5577.8 (0.0)Z.Z#+##Z#######m) +7 sling of the Hierophant {flame, rF- +. ZZZ##.#Fire: m) +7 sling of the Hierophant {f§#.ZZ#'#.Z#§#ZZ##.Z.##§#!#######ZZZ 3 adder zombiesZ   hound zombie  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - adder zombieAim: an adder zombie (85% to hit)  The blast of sand misses the adder zombie..>g.>The blast of sand hits the hound zombie!.>g.>g.>gҺAiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - adder zombieAim: an adder zombie (85% to hit)  The blast of sand misses the adder zombie.The blast of sand hits the hound zombie!  .>g#TThe hound zombie is moderately damaged..>gBZZ..>gs5=9.3 (1.5.>g.>gq.>g/  --more--.>g .>g4R_The adder zombie closely misses you. x2.>gk .>g+ .>gǙ .>gq > _Unknown command..>g  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..>g h #.#  malfuriongg the Geomancer #.#  Gargoyle #.#  Health: 47/50 ======================-- ###.#  Magic: 12/17 ================-------- .>g #...#  AC: 11Str: 13 #.###  EV: 11Int: 22  ## #.#  SH: 0Dex: 12  .#}############.#  XL:  9 Next: 27% Place: Dungeon:6  .#..##...ZZZZ@..#  Noise: =--------  Time: 5579.3 (0.0) .>gG 1Z.Z#+##.#######  m) +7 sling of the Hierophant {flame, rF-  +. ZZZ##.# Fire: m) +7 sling of the Hierophant {f  §#.ZZ#'#.Z#  §#ZZ##.Z.##  §#!####### ZZZ 3 adder zombies  Z   hound zombie _Unknown command.Casting: Sandblast (safe; 1% risk of failure)  .>gÌ QConfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - adder zombieAim: an adder zombie (85% to hit).>g#V#.#malfuriongg the Geomancer#.#Gargoyle#.#Health: 47/50 ======================--###.#.>gh#!Magic: 12/17 ================--------#...#AC: 11Str: 13#.###EV: 11.>g#wInt: 22###.#SH: 0.>g#Dex: 12.#}############.#.>g$uXL:  9 Next: 27% Place: Dungeon:6.#..##...ZZZZ@..#Noise: =--------  Time: 5579.3 (0.0).>g$wZ.Z#+##.#######m) +7 sling of the Hierophant {flame, rF- +. ZZZ##.#Fire: m) +7 sling of the Hierophant {f§#.ZZ#'#.Z#§#ZZ##.Z.##.>g$§#!#######ZZZ 3 adder zombiesZ   hound zombie  .>g$Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..>g%Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - adder zombie.>gF%fAim: an adder zombie (85% to hit)  The blast of sand hits the adder zombie!.>gl  Confirm with . or Enter, or press ? or * to list all spells.ing: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - adder zombieAim: an adder zombie (85% to hit)  The blast of sand hits the adder zombie!  The adder zombie is almost destroyed..>gMm.>gm\5-80.8 (1.5.>gqt.>gw .>gw#_The adder zombie bites you..>g  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..>g{ #.#  malfuriongg the Geomancer #.#  Gargoyle .>g#.#  Health: 45/50 =====================--- ###.#  Magic: 11/17 ===============--------- #...#  AC: 11.>gFStr: 13 #.###  EV: 11Int: 22  ## #.#  SH: 0.>gD,Dex: 12 .>g" .#}############.#  XL:  9 Next: 27% Place: Dungeon:6  .#..##...ZZZZ@..#  Noise: =--------  Time: 5580.8 (0.0).>g Z.Z#+##.#######  m) +7 sling of the Hierophant {flame, rF-  +. ZZZ##.#.>g  Fire: m) +7 sling of the Hierophant {f  §#.ZZ#'#.Z#  §#ZZ##.Z.##  §#!#######.>gRh ZZZ 3 adder zombies .>g Z   hound zombie .>g_The adder zombie bites you.  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..>gAiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - adder zombie.>gzAim: an adder zombie (almost destroyed, 85% to hit).>g #.#  malfuriongg the Geomancer #.#  Gargoyle .>g#.#  Health: 45/50 =====================--- ###.#  Magic: 11/17 ===============--------- #...#  AC: 11Str: 13 .>gB#.###  EV: 11Int: 22 .>gj ## #.#  SH: 0Dex: 12 .>g .#}############.#  XL:  9 Next: 27% Place: Dungeon:6 .>g' .#..##...ZZZZ@..#  Noise: =--------  Time: 5580.8 (0.0) .>gZ.Z#+##.#######  m) +7 sling of the Hierophant {flame, rF-  +. ZZZ##.#.>g Fire: m) +7 sling of the Hierophant {f  §#.ZZ#'#.Z# .>g< §#ZZ##.Z.##  §#!####### ZZZ 3 adder zombies .>g Z   hound zombie.>gCasting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..>gAiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - adder zombie.>gAim: an adder zombie (almost destroyed, 85% to hit)  The blast of sand hits the adder zombie!!.>g} #.#  #.#  #.#  ###.#  #...#  #.### .>g ## #.#  .#}######  .>g...ZZZ.@..#  Z.Z#+##.>gCk  +.   .>gj=    §#!.>g< 2.>g3 .>g..ZZZonfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - adder zombieAim: an adder zombie (almost destroyed, 85% to hit)  The blast of sand hits the adder zombie!!  You destroy the adder zombie!6=2.3 (1.5 _The hound zombie bites you but does no damage..>g!Y  .>gfYCasting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..>g #.#  malfuriongg the Geomancer #.#  Gargoyle .>gT#.#  Health: 46/50 ======================-- ###.#  Magic: 10/17 ==============---------- .>gG#...#  AC: 11Str: 13 #.###  EV: 11Int: 22 .>g ## #.#  SH: 0Dex: 12  .#}############.#  XL:  9 Next: 27% Place: Dungeon:6 .>g" .#..##....ZZZ@..#  Noise: =--------  Time: 5582.3 (0.0) Z.Z#+##.#######  m) +7 sling of the Hierophant {flame, rF-  +. ZZZ##.# Fire: m) +7 sling of the Hierophant {f  §#.ZZ#'#.Z# .>gp §#ZZ##.Z.##  §#!####### ZZ 2 adder zombies  Z   hound zombie.>g _The hound zombie bites you but does no damage.  Casting: Sandblast (safe; 1% risk of failure)  .>g Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - hound zombie.>gT{Aim: a hound zombie (moderately damaged, 89% to hit).>g1[  #.#  malfuriongg the Geomancer #.#  Gargoyle .>gy[ #.#  Health: 46/50 ======================-- ###.#  Magic: 10/17 ==============---------- #...#  AC: 11Str: 13.>g[  #.###  EV: 11Int: 22 .>g\  ## #.#  SH: 0Dex: 12  .#}############.#  XL:  9 Next: 27% Place: Dungeon:6 .>gK\ = .#..##....ZZZ@..#  Noise: =--------  Time: 5582.3 (0.0) .>gx\ Z.Z#+##.#######  m) +7 sling of the Hierophant {flame, rF-  +. ZZZ##.#.>g\  Fire: m) +7 sling of the Hierophant {f  §#.ZZ#'#.Z#  §#ZZ##.Z.##  §#!#######.>g\  ZZ 2 adder zombies  Z   hound zombie.>g(] Casting: Sandblast (safe; 1% risk of failure)  .>gT] Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  .>g~] Press: ? - help, Shift-Dir - straight line, f - hound zombieAim: a hound zombie (moderately damaged, 89% to hit)  The blast of sand hits the hound zombie!!.>ga  #.#  #.#  .>ga #.#  ###.#  #...#  .>g b #.###  ## #.#  .#}######.>g;b 0  .>gfb ....ZZ.@..#  Z.Z#+##.>gb `  +.  .>gb    .>gb J  §#! .>g c .>g .>g G.Z.>g^ e1=83.8 (1.5.>g .>g Sonfirm with . or Enter, or press ? or * to list all spells..>g6 EAiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - hound zombieAim: a hound zombie (moderately damaged, 89% to hit)  .>gf zThe blast of sand hits the hound zombie!! _You destroy the hound zombie!.>g`%  Casting: Sandblast (safe; 1% risk of failure)  .>g%\Confirm with . or Enter, or press ? or * to list all spells..>gKt #.#  malfuriongg the Geomancer #.#  Gargoyle #.#  Health: 46/50 ======================-- ###.#  Magic: 10/17 ==============---------- #...#  AC: 11Str: 13 #.###  EV: 11Int: 22  ## #.#  SH: 0Dex: 12  .#}############.#  XL:  9 Next: 28% Place: Dungeon:6  .#..##....Z.Z@..#  Noise: =--------  Time: 5583.8 (0.0) Z.Z#+##.#######  m) +7 sling of the Hierophant {flame, rF-  +. ZZZ##.# Fire: m) +7 sling of the Hierophant {f  §#.ZZ#'#.Z#  §#Z.>gtZ##.Z.##  §#!####### ZZ 2 adder zombies _You destroy the hound zombie!Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - adder zombieAim: an adder zombie (85% to hit).>g;J#.#malfuriongg the Geomancer#.#Gargoyle#.#Health: 46/50 ======================--###.#Magic: 10/17 ==============----------#...#AC: 11Str: 13#.###.>g;EV: 11Int: 22###.#SH: 0Dex: 12.#}############.#XL:  9 Next: 28% Place: Dungeon:6.#..##....Z.Z@..#.>g )Noise: =--------  Time: 5583.8 (0.0)Z.Z#+##.#######m) +7 sling of the Hierophant {flame, rF- +. ZZZ##.#Fire: m) +7 sling of the Hierophant {f§#.ZZ#'#.Z#§#ZZ##.Z.##§#!#######.>g@ZZ 2 adder zombiesCasting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - adder zombieAim: an adder zombie (85% to hit)  The blast of sand hits the adder zombie!.>g .>g.|.Zonfirm with . or Enter, or press ? or * to list all spells..>g7Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - adder zombieAim: an adder zombie (85% to hit)  The blast of sand hits the adder zombie!  .>gRThe adder zombie is almost destroyed..>gp575.3 (1.5.>g.>g .>g_The adder zombie barely misses you. The adder zombie closely misses you..>g  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..>g #.#  malfuriongg the Geomancer #.#  Gargoyle #.#  Health: 47/50 ======================--.>gh ###.#  Magic: 9/17============------------ #...#  AC: 11Str: 13 #.###  EV: 11.>gInt: 22  ## #.#  SH: 0Dex: 12 .>g .#}############.#  XL:  9 Next: 28% Place: Dungeon:6 .>gG .#..##.....ZZ@..#  Noise: =--------  Time: 5585.3 (0.0) .>g$kZ.Z#+##.#######  m) +7 sling of the Hierophant {flame, rF-  +. ZZZ##.# Fire: m) +7 sling of the Hierophant {f  §#.ZZ#'#.Z# .>gt §#ZZ##.Z.##  §#!####### ZZ 2 adder zombies .>g_The adder zombie barely misses you. The adder zombie closely misses you..>gCasting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..>g@Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - adder zombieAim: an adder zombie (almost destroyed, 85% to hit).>gf #.#  malfuriongg the Geomancer #.#  Gargoyle .>gQg#.#  Health: 47/50 ======================-- ###.#  Magic: 9/17============------------ #...#  AC: 11Str: 13 #.###  EV: 11Int: 22  ## #.#  SH: 0Dex: 12 .>gg= .#}############.#  XL:  9 Next: 28% Place: Dungeon:6  .#..##.....ZZ@..#  Noise: =--------  Time: 5585.3 (0.0) .>g7hZ.Z#+##.#######  m) +7 sling of the Hierophant {flame, rF-  +. ZZZ##.# Fire: m) +7 sling of the Hierophant {f  §#.ZZ#'#.Z#  §#ZZ##.Z.##  §#!####### ZZ 2 adder zombies.>ghCasting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..>gihAiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - adder zombieAim: an adder zombie (almost destroyed, 85% to hit)  The blast of sand hits the adder zombie!.>gBm #.#  #.#  #.#  .>gmX###.#  #...#  #.###  ## #.#  .#}######.>gm0  .>gn.....Z.@..#  Z.Z#+## .>g@nB +.   .>gqn   .>gn §#!Z   adder zombie .>gn1.>g.>g|.Zonfirm with . or Enter, or press ? or * to list all spells..>gAiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - adder zombie.>gAim: an adder zombie (almost destroyed, 85% to hit)  The blast of sand hits the adder zombie!  You destroy the adder zombie!.>g-6.8 (1.5.>gJ.>gh D _The adder zombie bites you but does no damage..>g8  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..>gQ?  #.#  malfuriongg the Geomancer #.#  Gargoyle #.#  Health: 47/50 ======================-- ###.#  Magic: 8/17===========------------- #...#  AC: 11Str: 13 .>g>@ #.###  EV: 11Int: 22  ## #.#  SH: 0Dex: 12  .#}############.#  XL:  9 Next: 28% Place: Dungeon:6  .#..##......Z@..#  Noise: =--------  Time: 5586.8 (0.0) Z.Z#+##.#######  m) +7 sling of the Hierophant {flame, rF-  +. ZZZ##.# Fire: m) +7 sling of the Hierophant {f  §#.ZZ#'#.Z#  §#ZZ##.Z.##  §#!####### Z   adder zombie .>g@ _The adder zombie bites you but does no damage.  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - adder zombieAim: an adder zombie (85% to hit).>g  #.#  malfuriongg the Geomancer #.#  Gargoyle #.#  Health: 47/50 ======================--.>gS  ###.#  Magic: 8/17===========------------- #...#  AC: 11Str: 13 #.###  EV: 11.>g Int: 22  ## #.#  SH: 0Dex: 12 .>g  .#}############.#  XL:  9 Next: 28% Place: Dungeon:6  .#..##......Z@..#  Noise: =--------  Time: 5586.8 (0.0) Z.Z#+##.#######  m) +7 sling of the Hierophant {flame, rF-  +. ZZZ##.#.>g 0 Fire: m) +7 sling of the Hierophant {f  §#.ZZ#'#.Z#  §#ZZ##.Z.##  §#!####### Z   adder zombieCasting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..>g: +Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - adder zombieAim: an adder zombie (85% to hit)  The blast of sand hits the adder zombie!!.>g H #.#  #.#  #.#  ###.#  #...#  .>g~ #.###  ## #.#  .#}######  .......@..#  Z.Z#+## .>g +.       §#! .>g &..>gC 58=.>g &8.3 (1.5.>g~ .>g .>gV onfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  .>g MPress: ? - help, Shift-Dir - straight line, f - adder zombie.>g̜ pAim: an adder zombie (85% to hit)  The blast of sand hits the adder zombie!! .>g H_You destroy the adder zombie!.>g.>gN.>g.>g.>gB-90.>g.>g0%9.>gr>=-90.3 (2.>gD.>g@1.3 (3.>gf.>g .>gXb9=2.3 (4.>g.>gn.>g*3.3 (5.>gZ.>g \=4.3 (6.>gN .>g.>gO$50.>g5=5.3 (7.>g.>g.>gI_10/17==6.3 (8.>g.>g; @7.3 (9.>g#.>ge'.>g'.8.3 (10.0).>gi*.>g..>g /G=9.3 (11.>g1.>gG6.>g6J==600.3 (12.>g-9.>ga=.>g=+1.3 (13.>gD@.>gD.>gD+2.3 (14.>gG.>gpL;1.>gL6=3.3 (15.>gmO.>gSA4.3 (16.>gFV.>gZ.>g[+5.3 (17.>g].>gKbA6.3 (18.>gFf.>gk]=7.3 (19.>gn.>gr.>g(s+8.3 (20.>gu.>g=z.>gz+9.3 (21.>g>}.>gW.>g\2=10.3 (22.>gn.>g!.>gx+1.3 (23.>g.>gA2.3 (24.>g,.>gA3.3 (25.>gݜ.>gP.>gG=4.3 (26.>g.>g}A5.3 (27.>g.>gr3==6.3 (28.>gƵ.>glA7.3 (29.>g.>gA8.3 (30.>gA.>gA9.3 (31.>g.>g.>gI==20.3 (32.>g.>g.>g+1.3 (33.>g.>gA2.3 (34.>g.>gBo4=3.3 (35.>gm.>gA4.3 (36.>g.>gA5.3 (37.>g.>g'.>g+6.3 (38.>g.>g ]=7.3 (39.>g .>g.>g=+8.3 (40.>g.>g..>g+9.3 (41.>g.>gq!.>g"[5==30.3 (42.>g$.>g).>g:*$1.3 (43.>g -.>g1A2.3 (44.>g4.>g8.>g9+3.3 (45.>g;.>g@^==4.3 (46.>gC.>g)H.>gH+5.3 (47.>gK.>gFP.>gPY6=6.3 (48.>gS.>gY.>gZ+7.3 (49.>g].>gWbA8.3 (50.>gge.>g=kA9.3 (51.>gm.>gWr.>grH=40.3 (52.>ggu.>gYzA1.3 (53.>g}.>g"A2.3 (54.>g.>gp7==3.3 (55.>gk.>g #.# #.# #.# ###.# #...# #.### ## #.# .#}####.# .#..##...# Z.Z#+##.# +. ZZZ##.# §#.ZZ#'#.Z#  §#ZZ##.Z.##  §#!#.>gA4.3 (56.>g.>gM #.# #.# #.# ###.# #...# #.### ## #.# .#}####.# .#..##...# Z..#+##.# +. ZZZ##.#  §#.ZZ#'#.Z#  §#ZZ##.Z.##  §#!#.>g.>gZ.Z   adder zombie (wandering).>gE+5.3 (57.>g.>gv #.#  #.#  #.#  ###.#  #...#  #.###  ## #.#  .#}############.#  .>g  .#..##.....@....#  Z.Z#+##.#######  +. Z.Z##.#   §#!.>gZ #.#  .>g#.#  #.#  ###.#  #...# .>g #.###  ## #.# .>gQ .#}############.#  .>g.#..##.....@....#  .>gZ.Z#+##.#######  .>gT+. Z.Z##.# .>g  .>gF§#! .>gO.>gޡ.>g2.>gv .>g֭V_An adder zombie is nearby!.>gy  #.#  #.#  #.#  ###.#  #...# .>gy  #.###  ## #.#  .#}############.#  .#..##.....@....#  .>g&z vZ.Z#+##.#######  +. Z.Z##.#  .>g`z 9 §#!.>gz !.>g  r #.#  #.#  #.#  ###.#  #...#  #.### .>g  ## #.#  .#}############.#  .#..##.....@....#  Z.Z#+##.#######  +. Z.Z##.# .>g .  .>g X§#! .>g .>g .>g .>gR  .>g V_An adder zombie is nearby!.>gl{ #.#  #.#  #.#  ###.# .>g #...#  #.###  ## #.#  .#}############.#  .>g .#..##.....@....#  Z.Z#+##.#######  +. Z.Z##.#.>gnM   §#!.>g3.>gO{# #.#  #.#  #.#  ###.#  #...#  #.###  ## #.#  .#}############.#  .#..##.....@....#  Z.Z#+##.#######  +. Z.Z##.# .>g|~  §#! .>gX.>g.>g.>ggd _An adder zombie is nearby!.>gC #.# #.# #.# ###.#.>gOD] #...# #.### ## #.# .#}####.# .#..##....@.....# Z.Z#+##..>gD# +. Z.Z##.# §#.ZZ#'#..# §#ZZ##...## §#!#######.>gH.>ggO9Z..>g^P86.3 (1.0) _.>gU.>gmW.>gk #.# #.####.# #...# #.##### #.# .#}############.#.>g= .#Z.##..........# ZZ.#+##@#######+. Z.Z##.# §#.ZZ#'#..# §#ZZ##...## §#!##### Z   human zombie (wandering).>gп.>gMZ.Z   adder zombie (wandering).>g2C==7.>g.>g.>g.>g$.>g.>g- E ##.>gg. }..#### .#}###########.>g. 5ZZ##..........#.>g"/ k Z..#+##.#######.>gm/ k+. Z.Z##@# .>g/ §#.ZZ#'#.§#ZZ##...#.>g/ /# .>gD0 .>g7 .>gK {ZZ   human zombie (wandering).>gL &8.>gQ .>gS .>g|M##..#### .>g,.#}###########ZZ##......... Z..#+##.######+. Z.Z##.# §#.ZZ#'#.§#Z.##.Z.#!####### Z   scorpion zombie (wandering).>g.>g66Z...>gt&9.>g.>g!.>g   .>g Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..>g .>g ###.#  malfuriongg the Geomancer .>gJ#...#  Gargoyle #.###  Health: 50/50 ======================== .>go## #.#  Magic: 16/17 ======================-- .>g2.#}############.#  AC: 11Str: 13 .#ZZ##..........#  EV: 11.>g<Int: 22 .>gZ..#+##.#######  SH: 0Dex: 12 +. Z.Z##.#.>g3 XL:  9 Next: 28% Place: Dungeon:6 §#.ZZ#'#*@#.>g3 Noise: ---------  Time: 5649.3 (0.0) .>g}§#Z.##Z*.## m) +7 sling of the Hierophant {flame, rF-  §#!####### Fire: m) +7 sling of the Hierophant {f.>g) .>g Z   scorpion zombie (wandering) .>g Z   human zombie (wandering) _An adder zombie is nearby!.>gGCasting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - human zombieAim: a human zombie (wandering, hasn't noticed you, 89% to hit).>g ###.#malfuriongg the Geomancer#...#Gargoyle#.###Health: 50/50 ========================###.#Magic: 16/17 ======================--.#}############.#.>g AC: 11Str: 13.#ZZ##..........#EV: 11Int: 22Z..#+##.#######SH: 0Dex: 12.>g D+. Z.Z##.#XL:  9 Next: 28% Place: Dungeon:6§#.ZZ#'##@#.>gN >Noise: ---------  Time: 5649.3 (0.0)§#Z.####.##m) +7 sling of the Hierophant {flame, rF- .>gr §#!#######Fire: m) +7 sling of the Hierophant {f.>g 3Z   scorpion zombie (wandering)Z   human zombie (wandering) _An adder zombie is nearby!.>gƄ Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..>g Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - human zombieAim: a human zombie (wandering, hasn't noticed you, 89% to hit).>g+ .>g .>g+ h...##.Z.>g ZZ   human zombie .>g* 6=50.8 (1.5.>g, .>gT O  Casting: Sandblast (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  .>g Press: ? - help, Shift-Dir - straight line, f - human zombieAim: a human zombie (wandering, hasn't noticed you, 89% to hit) _The blast of sand misses the human zombie..>g  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..>g.>g ###.#  malfuriongg the Geomancer.>gMw #...#  Gargoyle .>g#.###  Health: 50/50 ======================== .>g-## #.#  Magic: 15/17 =====================--- .#}############.#  AC: 11.>g<Str: 13 .>g.#ZZ##..........#  EV: 11Int: 22 .>gHZ..#+##.#######  SH: 0Dex: 12 .>gkJ+. Z.Z##.#.>g XL:  9 Next: 28% Place: Dungeon:6 .>g|§#.ZZ#'#.@#.>g Noise: =--------  Time: 5650.8 (0.0) .>g'}§#..##.Z*##.>gI m) +7 sling of the Hierophant {flame, rF-  .>gi6§#!#######.>gf Fire: m) +7 sling of the Hierophant {f.>g) .>g Z   human zombie.>g  .>g-  .>gMR_The blast of sand misses the human zombie..>gmCasting: Sandblast (safe; 1% risk of failure)  .>gMConfirm with . or Enter, or press ? or * to list all spells..>gwAiming: Sandblast (safe; 1% risk of failure)  .>gPress: ? - help, Shift-Dir - straight line, f/p - human zombieAim: a human zombie (89% to hit).>gAb###.#malfuriongg the Geomancer#...#Gargoyle#.###Health: 50/50 ========================###.#.>g.Magic: 15/17 =====================---.#}############.#AC: 11Str: 13.#ZZ##..........#EV: 11Int: 22Z..#+##.#######SH: 0.>gDex: 12+. Z.Z##.#.>g XL:  9 Next: 28% Place: Dungeon:6§#.ZZ#'#.@#.>g.Noise: =--------  Time: 5650.8 (0.0)§#..##.Z###.>gR>m) +7 sling of the Hierophant {flame, rF- §#!#######Fire: m) +7 sling of the Hierophant {fZ   human zombie.>g.>gCasting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..>gAiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - human zombie.>gfAim: a human zombie (89% to hit)  The blast of sand hits the human zombie!!.>gL.>gS.>g5M.>g2m.#'#ZZ##....>g{Z   ogre zombie (wandering).>gڡ-2.3 (1.5.>gڦ.>g{M.>gConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line, f/p - human zombie.>gȩ=: a human zombie (89% to hit)  .>gThe blast of sand hits the human zombie!! _The human zombie is heavily damaged..>g  .>gMCasting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..>g ###.#  malfuriongg the Geomancer #...#  Gargoyle #.###  Health: 50/50 ======================== .>g## #.#  Magic: 14/17 ===================----- .#}############.#  AC: 11Str: 13 .#ZZ##..........#  EV: 11Int: 22 Z..#+##.#######  SH: 0.>gFDex: 12 +. Z.Z##.# XL:  9 Next: 28% Place: Dungeon:6 §#.Z.#'#Z@# Noise: =--------  Time: 5652.3 (0.0) §#.Z##...##.>g m) +7 sling of the Hierophant {flame, rF-  §#!####### Fire: m) +7 sling of the Hierophant {f  Z   ogre zombie (wandering)  Z   human zombie _The human zombie is heavily damaged..>gCasting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - human zombieAim: a human zombie (heavily damaged, 89% to hit).>g  ###.#  malfuriongg the Geomancer #...#  Gargoyle .>g O#.###  Health: 50/50 ======================== ## #.#  Magic: 14/17 ===================----- .>gK .#}############.#  AC: 11Str: 13 .>gu .#ZZ##..........#  EV: 11.>g <Int: 22 .>g :Z..#+##.#######  SH: 0Dex: 12 +. Z.Z##.# XL:  9 Next: 28% Place: Dungeon:6 §#.Z.#'#Z@#.>g9 ) Noise: =--------  Time: 5652.3 (0.0) §#.Z##...##.>g  m) +7 sling of the Hierophant {flame, rF-  §#!#######.>g f Fire: m) +7 sling of the Hierophant {f.>g ) .>g  Z   ogre zombie (wandering)  Z   human zombieCasting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..>g gAiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - human zombieAim: a human zombie (heavily damaged, 89% to hit)  The blast of sand hits the human zombie!!.>g$  ###.#  #...#  #.###  ## #.#  .#}    .>g$ S  +.  .>g$ H.@# .>g$% I§#.Z#.>g% ".>g+&  §#!#######  .>go .>gG ..#'#.ZZadder zombie (wandering).>g aZ   ogre zombie.>g 6303.8 (1.5.>gd .>gŸ !.>g+ Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - human zombieAim: a human zombie (heavily damaged, 89% to hit)  The blast of sand hits the human zombie!! _You destroy the human zombie!.>gFH  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..>gH .>g4.>g.>g _You can't see any susceptible monsters within range! (Use Z to cast anyway.).>gx #...# #.##### #.# .#}############.#.>gzc .#..##..........# Z.Z#+##.#######+. ZZZ##.# §#..Z#'#..# §#ZZ##..@## §#!#####ZZZZZZ 7 zombies (1 trample, 5 wandering).>g .>gU .>g.>g.>g:0...Z.Z#Z.ZZZZZ 6 zombies (3.>g;-40 _.>g #.>g&.>g   .>g Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..>gO  #...#  malfuriongg the Geomancer #.###  Gargoyle.>g | ## #.#  Health: 50/50 ======================== .#}############.#  Magic: 13/17 ==================------ .>g Y.#..##..........#  AC: 11Str: 13 ..Z#+##.#######  EV: 11.>gA Int: 22 +. Z..##.#.>gg t SH: 0Dex: 12.>g d §#Z.Z#Z#..# XL:  9 Next: 30% Place: Dungeon:6 .>g §#.Z##.*@##.>g  Noise: ---------  Time: 5654.8 (0.0) §#!#######.>g.  m) +7 sling of the Hierophant {flame, rF-  .>gQ f Fire: m) +7 sling of the Hierophant {f.>gt ) .>g  ZZZZZZ 6 zombies (3 wandering).>g .>gޫ  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  .>g Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..>g< Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - howler monkey zombie.>g^ EAim: a howler monkey zombie (93% to hit).>gS #...#malfuriongg the Geomancer#.###Gargoyle###.#Health: 50/50 ========================.#}############.#.>g Magic: 13/17 ==================------.#..##..........#AC: 11Str: 13..Z#+##.#######EV: 11Int: 22.>g +. Z..##.#SH: 0Dex: 12§#Z.Z###..#XL:  9 Next: 30% Place: Dungeon:6.>g< §#.Z##.#@##Noise: ---------  Time: 5654.8 (0.0)§#!#######m) +7 sling of the Hierophant {flame, rF- Fire: m) +7 sling of the Hierophant {f.>gz ZZZZZZ 6 zombies (3 wandering) .>g u_You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - howler monkey zombieAim: a howler monkey zombie (93% to hit).>g .>g.>ga.>g.>gт.>g.>g].>g.>gA.>g  Casting: Sandblast (safe; 1% risk of failure).>gconfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - howler monkey zombieAim: a howler monkey zombie (93% to hit)  .>gRThe blast of sand misses the howler monkey zombie..>g.ZZ..Z#ZZ.>g|ZZZZZ1 trample, 1 wandering).>gc4==6.3 (1.5.>gP.>g b _The howler monkey zombie closely misses you..>g  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..>g #...#  malfuriongg the Geomancer #.###  Gargoyle ## #.#  Health: 50/50 ======================== .#}############.#  Magic: 13/17 ==================------ .#..##..........#  AC: 11Str: 13 ...#+##.#######  EV: 11Int: 22 +. ZZ.##.# SH: 0Dex: 12 §#..Z#Z#..# XL:  9 Next: 30% Place: Dungeon:6 §#.Z##.Z@## Noise: =--------  Time: 5656.3 (0.0) §#!#######.>g m) +7 sling of the Hierophant {flame, rF-  .>g+ Fire: m) +7 sling of the Hierophant {f .>gQ ZZZZZZ 6 zombies (1 trample, 1 wandering) .>g#_The howler monkey zombie closely misses you.Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..>gAiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - howler monkey zombieAim: a howler monkey zombie (93% to hit).>g|#...#malfuriongg the Geomancer#.###Gargoyle###.#Health: 50/50 ========================.#}############.#Magic: 13/17 ==================------.#..##..........#AC: 11Str: 13...#+##.#######EV: 11Int: 22+. ZZ.##.#SH: 0Dex: 12§#..Z#Z#..#XL:  9 Next: 30% Place: Dungeon:6.>g§#.Z##.Z@##Noise: =--------  Time: 5656.3 (0.0)§#!#######m) +7 sling of the Hierophant {flame, rF- Fire: m) +7 sling of the Hierophant {fZZZZZZ 6 zombies (1 trample, 1 wandering)Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - howler monkey zombieAim: a howler monkey zombie (93% to hit)  The blast of sand hits the howler monkey zombie!.>g%.>g'onfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - howler monkey zombieAim: a howler monkey zombie (93% to hit)  The blast of sand hits the howler monkey zombie!  .>gX'YThe howler monkey zombie is heavily damaged..>g(.>gK(.>g24.Z.Z#ZZZZZZZZ 7 zombies (1 trample, 1 wandering).>g]3-7.8 (1.5.>g;.>g_>b _The howler monkey zombie closely misses you..>gM  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..>gT  #...#  malfuriongg the Geomancer #.###  Gargoyle ## #.#  Health: 50/50 ======================== .>g .#}############.#  Magic: 12/17 ================-------- .#..##..........#  AC: 11Str: 13 ...#+##.#######  EV: 11Int: 22 +. Z..##.#.>gG ' SH: 0Dex: 12 §#Z.Z#Z#..#.>g = XL:  9 Next: 30% Place: Dungeon:6 §#.Z##ZZ@##.>gϘ u Noise: =--------  Time: 5657.8 (0.0) §#!####### m) +7 sling of the Hierophant {flame, rF-  .>g  Fire: m) +7 sling of the Hierophant {f .>gU  ZZZZZZZ 7 zombies (1 trample, 1 wandering) .>g T_The howler monkey zombie closely misses you..>gי Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - howler monkey zombieAim: a howler monkey zombie (heavily damaged, 93% to hit).>g0k *Z.>gI" .>gP+ #...#malfuriongg the Geomancer#.###Gargoyle###.#Health: 50/50 ========================.#}############.#Magic: 13/17 ==================------.>g+ l.#..##..........#AC: 11Str: 13...#+##.#######EV: 11Int: 22.>g+ m+. Z..##.#SH: 0Dex: 12§#Z.Z#Z#..#XL:  9 Next: 30% Place: Dungeon:6§#.Z##ZZ@##Noise: =--------  Time: 5657.8 (0.0)§#!#######.>g*, m) +7 sling of the Hierophant {flame, rF- Fire: m) +7 sling of the Hierophant {f.>gT, "ZZZZZZZ 7 zombies (1 trample, 1 wandering) _The howler monkey zombie closely misses you..>g, Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, p - howler monkey zombieOkay, then..>g7 .>g8 .>gB .>g'F . _.>g ###.# #...#  #.##### #.# .>g8 .#}############.# .#..##..........# ...#+##.#######.>g q+. Z..##.# .>g §#Z.Z#Z#.@# .>g §#.Z##ZZ.§#!#######.>g Z   elephant zombie (trample)Z   ogre zombie .>g Z   howler monkey zombie.>g .>gj .>gL X  The howler monkey zombie attacks as it pursues you!.>g .>g .>g ..Z#'#ZZ.##ZZZ   scorpion zombie (wandering)  human zombieZ   howler monkey zombie.>g +8.8 (1.>gh .>g K _The howler monkey zombie hits you but does no damage..>g .>g .>g.>gb.>g ##.. #.### ## }############.#..##.......... ...#+##.####### +. Z..##§#..Z#'#Z.Z.##ZZ.##§#!#######Z   human zombie  howler monkey zombie .>g <9.>g.>ga _The howler monkey zombie barely misses you..>g ##.. #.### ## .>gAw}############.#.#..##..........# ...#+##@####### +. Z..##.>g§#..Z#'#Z.Z.##ZZ.##§#!#######.>gdi  howler monkey zombie .>g6.>g߱.>g.>gչZ.ZZ   ogre zombie.>gZ   howler monkey zombie.>g/-60.>g.>gx.>g1:#.# #.#  #.# ###.# #...# .>g: #.###.>g:M## #.# .>g;.#}############.# .#..##....@.....# ...#+##.#######.>g<p+. Z..##Z# §#..Z#'#..#§#Z.##ZZZ§#!#######.>g@.>gZA.>g&B.>g H=Z..>g?H9Z....>gI]==-1.>gTN.>gP.>g; .>g .>g .>g" .>g!`#.# #.# #.# .>gz`###.# #...# #.### ## .>g`#.# .#}####.# .>g`k.#..##.# .>ga...#+##Z# .>gCa+. Z..##.# §#..Z#'#Z.#§#Z.##Z.Z##.>gna§#!####### Z   howler monkey zombie .>ga(.>gd.>giZ.>gMi..>giT4=2.>gUn.>g p.>ge#.# #.# .>g#.# ###.# #...# .>g,V#.### ## .>gX*#.# .>g.#}####.# .>g.#..##....Z.@...# ...#+##.# +. Z..##.# §#!#.>gK ..>g.>g.>g.>gì'.ZZZ   elephant zombie (trample)Z   howler monkey zombie.>g&3.>g.>gT.>g#.# #.# #.# ###.# .>g#...# #.### ## .>gb#.# .#}####.# .>g.#..##.....Z.@..# .>g...#+##Z# .>gHe+. Z..##.# .>g(§#!#.>g .>g .>g .ZThe howler monkey zombie attacks as it pursues you!.>g.=4.>ge.>g# .>g$S_The howler monkey zombie barely misses you..>g%P#.# #.# #.# ###.# #...# #.### ## #.# .#}#.# .>g%.#..##......Z.@.# ...#+##Z# +. Z..##.#  §#!# .>g *.>g*.>g0bZ..Z..>g0.-5.>g16.>g 9.>g   .>g' Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..>g  #.#  malfuriongg the Geomancer #.#  Gargoyle.>gc  #.#  Health: 50/50 ======================== ###.#  Magic: 13/17 ==================------ #...#  AC: 11Str: 13.>g  #.###  EV: 11Int: 22  ## #.# SH: 0Dex: 12 .>g  .#}############.# XL:  9 Next: 30% Place: Dungeon:6 .>g  .#..##....Z..Z@.#.>gN > Noise: ---------  Time: 5665.8 (0.0)  ...#+##.####### m) +7 sling of the Hierophant {flame, rF- .>g  +. Z..##.# Fire: m) +7 sling of the Hierophant {f  §#..Z#'#Z.# .>g [ §#Z.##Z.Z##  §#!####### Z   elephant zombie (trample)  Z   howler monkey zombie.>gU  _The howler monkey zombie barely misses you.Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  .>g Press: ? - help, Shift-Dir - straight line, f/p - howler monkey zombieAim: a howler monkey zombie (heavily damaged, 93% to hit).>g4 #.#  malfuriongg the Geomancer #.#  Gargoyle #.#  Health: 50/50 ======================== ###.#  Magic: 13/17 ==================------ #...#  AC: 11Str: 13 #.###  EV: 11.>gZ5Int: 22  ## #.# SH: 0Dex: 12  .#}############.# XL:  9 Next: 30% Place: Dungeon:6  .#..##....Z..Z@.#.>g5 Noise: ---------  Time: 5665.8 (0.0)  ...#+##.####### m) +7 sling of the Hierophant {flame, rF-  +. Z..##.# Fire: m) +7 sling of the Hierophant {f  §#..Z#'#Z.#  §#Z.##Z.Z##  §#!####### Z   elephant zombie (trample).>g[6,  Z   howler monkey zombieCasting: Sandblast (safe; 1% risk of failure)  .>g6Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - howler monkey zombie.>g6Aim: a howler monkey zombie (heavily damaged, 93% to hit)  The blast of sand hits the howler monkey zombie!!.>g\=] #.#  .>g=$#.#  #.#  ###.#  #...#  .>g>=#.###  ## #.#  .#}#######  .>gd>...Z...@.#  ...#+##.  +. .>g>y      §#! .>g>.>g.>g7.>g.>g<Z...>g+aZ   ogre zombie.>g%1.>g=.>g7.3 (1.5.>g.>g$onfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - howler monkey zombie.>gT Aim: a howler monkey zombie (heavily damaged, 93% to hit)  The blast of sand hits the howler monkey zombie!! _You destroy the howler monkey zombie!.>gX  .>gXCasting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..>gC #.#  malfuriongg the Geomancer #.#  Gargoyle #.#  Health: 50/50 ======================== .>g###.#  Magic: 12/17 ================-------- #...#  AC: 11Str: 13 #.###  EV: 11Int: 22 .>g  ## #.# SH: 0Dex: 12  .#}############.# XL:  9 Next: 31% Place: Dungeon:6 .>g[ .#..##....ZZ**@.# Noise: =--------  Time: 5667.3 (0.0)  ...#+##.####### m) +7 sling of the Hierophant {flame, rF-  +. Z..##.#.>g Fire: m) +7 sling of the Hierophant {f  §#..Z#'#Z.#  §#Z.##Z.Z##  §#!####### Z   elephant zombie (trample) .>g Z   ogre zombie .>g6%_You destroy the howler monkey zombie!Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - elephant zombieAim: an elephant zombie (100% to hit).>geB #.#malfuriongg the Geomancer#.#Gargoyle#.#Health: 50/50 ========================###.#Magic: 12/17 ================--------#...#.>gBAC: 11Str: 13#.###EV: 11Int: 22###.#SH: 0Dex: 12.#}############.#XL:  9 Next: 31% Place: Dungeon:6.#..##....ZZ##@.#.>gBiNoise: =--------  Time: 5667.3 (0.0)...#+##.#######m) +7 sling of the Hierophant {flame, rF- +. Z..##.#.>g)CFire: m) +7 sling of the Hierophant {f§#..Z#'#Z.#§#Z.##Z.Z##§#!#######.>gQCZ   elephant zombie (trample)Z   ogre zombie  .>gwCCasting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..>gCAiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - elephant zombie.>gCnAim: an elephant zombie (100% to hit)  The blast of sand hits the elephant zombie!!.>g.>gM.>g .>g.>gl7.Z.ZZZ   human zombie3==8.8 (1.5onfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - elephant zombieAim: an elephant zombie (100% to hit)  The blast of sand hits the elephant zombie!! _The elephant zombie is moderately damaged..>g+  Casting: Sandblast (safe; 1% risk of failure)  .>gt\Confirm with . or Enter, or press ? or * to list all spells..>g(  #.#  malfuriongg the Geomancer #.#  Gargoyle #.#  Health: 50/50 ========================.>g<)  ###.#  Magic: 12/17 ================-------- #...#  AC: 11Str: 13 #.###  EV: 11Int: 22  ## #.# SH: 0.>gw) Dex: 12  .#}############.# XL:  9 Next: 31% Place: Dungeon:6  .#..##.....Z.Z@.#.>g) T Noise: =--------  Time: 5668.8 (0.0)  ...#+##Z####### m) +7 sling of the Hierophant {flame, rF- .>g)  +. Z..##.# Fire: m) +7 sling of the Hierophant {f  §#..Z#'#Z.#  §#Z.##Z.Z##  §#!#######.>gV*  Z   elephant zombie (trample)  Z   ogre zombie  Z   human zombie _The elephant zombie is moderately damaged.Casting: Sandblast (safe; 1% risk of failure)  .>g* Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - elephant zombieAim: an elephant zombie (moderately damaged, 100% to hit).>gnp 8#.#malfuriongg the Geomancer#.#Gargoyle#.#Health: 50/50 ========================.>gp ###.#Magic: 12/17 ================--------#...#AC: 11Str: 13#.###EV: 11Int: 22###.#.>gq SH: 0Dex: 12.#}############.#XL:  9 Next: 31% Place: Dungeon:6.#..##.....Z.Z@.#Noise: =--------  Time: 5668.8 (0.0)...#+##Z#######.>gq =m) +7 sling of the Hierophant {flame, rF- +. Z..##.#Fire: m) +7 sling of the Hierophant {f§#..Z#'#Z.#§#Z.##Z.Z##§#!#######.>g&r Z   elephant zombie (trample)Z   ogre zombieZ   human zombie  Casting: Sandblast (safe; 1% risk of failure)  .>gnr Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - elephant zombie.>gr Aim: an elephant zombie (moderately damaged, 100% to hit)  The blast of sand hits the elephant zombie but does no damage..>gA .>g .>g #.# #.# #.# .>g7 w###.# #...# #.### ## #.#  .#}#.>gk ..#  .#..##....Z.ZZ.@# ...#+##.#.>g  +. Z..##.#  .>g §#!# onfirm with . or Enter, or press ? or * to list all spells..>g OAiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - elephant zombieAim: an elephant zombie (moderately damaged, 100% to hit)  .>gG The blast of sand hits the elephant zombie but does no damage.  The elephant zombie is moderately damaged..>g Q.Z.>gs i41-----=70.3 (1.5.>g .>g> N _The elephant zombie tramples you! You stumble backwards!.>g  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..>g6.>g o Your spells (cast)Type.>g!PFailure Level  a + SandblastEarth.>g@!\1% 1 b - Stone ArrowConjuration/Earth1%.>gi!A3  c - Brom's Barrelling Boulder Conjuration/Earth.>g!84%4  .>g!&d - PasswallEarth1%.>g4"3 Select a spell to cast[!]/[I] toggle spell headers.>g&.>g'.>g1.>g*>#.#malfuriongg the Geomancer#.#Gargoyle.>gs>#.#Health: 41/50 ===================-----###.#.>g>Magic: 12/17 ================--------#...#.>g>AC: 11Str: 13#.###.>g>mEV: 11Int: 22##.>g(?W#.#SH: 0.>gu?Dex: 12  .#}############.#.>g?~XL:  9 Next: 31% Place: Dungeon:6  .>g?.#..##....Z.Z.Z@#.>g@Noise: ==-------  Time: 5670.3 (0.0)...#+##.#######.>gM@m) +7 sling of the Hierophant {flame, rF- +. Z..##.#.>gz@KFire: m) +7 sling of the Hierophant {f.>g@/§#..Z#'#Z.#.>g@:§#Z.##Z.Z##§#!#######.>g@oZ   elephant zombie (trample).>gAaZ   ogre zombie.>gDAWZ   human zombie  .>glAAim: an elephant zombie (moderately damaged, 100% to hit)  .>gAEThe blast of sand hits the elephant zombie but does no damage.  .>gADThe elephant zombie is moderately damaged. .>g B4_The elephant zombie tramples you! You stumble backwards!  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..>gB.>gLx#.#malfuriongg the Geomancer.>gM[#.#Gargoyle#.#.>gRMHealth: 41/50 ===================-----###.#.>g}MwMagic: 12/17 ================--------.>gMc#...#AC: 11.>gMnStr: 13#.###.>gM-EV: 11.>gN@Int: 22##.>gDN4#.#.>glN#SH: 0.>gNDex: 12  .#}############.#.>gN~XL:  9 Next: 31% Place: Dungeon:6  .>gO.#..##....Z.Z.Z@#.>g1ONoise: ==-------  Time: 5670.3 (0.0).>giOK...#+##.#######.>gOEm) +7 sling of the Hierophant {flame, rF- .>gO+. Z..##.#Fire: m) +7 sling of the Hierophant {f.>gPB§#..Z#'#Z.#§#Z.##Z.Z##.>g-P'§#!#######.>gVPoZ   elephant zombie (trample).>g~PaZ   ogre zombie.>gPWZ   human zombie  .>gPAim: an elephant zombie (moderately damaged, 100% to hit)  .>gPEThe blast of sand hits the elephant zombie but does no damage.  .>gQDThe elephant zombie is moderately damaged. .>gGQV_The elephant zombie tramples you! You stumble backwards!  .>gpQCasting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..>gQ.>gmh #.#  malfuriongg the Geomancer #.#  Gargoyle #.#  Health: 41/50 ===================----- .>gh###.#  Magic: 9/17============------------ .>ghy#...#  AC: 11Str: 13 #.###  EV: 11Int: 22 .>g*i ## #.# SH: 0Dex: 12 .>gUi .#}############.# XL:  9 Next: 31% Place: Dungeon:6 .>gi .#..##....Z.Z.Z@#.>gi Noise: ==-------  Time: 5670.3 (0.0)  ...#+##.#######.>gi m) +7 sling of the Hierophant {flame, rF-  +. Z..##.#.>gi Fire: m) +7 sling of the Hierophant {f  §#..Z#'#Z.# .>g&j §#Z.##Z.Z##  §#!####### Z   elephant zombie (trample).>gWj  Z   ogre zombie.>gj  Z   human zombie _The elephant zombie tramples you! You stumble backwards!  .>g#kCasting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - elephant zombie.>gYkAim: an elephant zombie (moderately damaged, 100% to hit).>g1#.#malfuriongg the Geomancer#.#Gargoyle#.#.>g Health: 41/50 ===================-----###.#Magic: 9/17============------------#...#AC: 11Str: 13#.###EV: 11.>g$Int: 22###.#SH: 0Dex: 12  .#}############.#.>gD0XL:  9 Next: 31% Place: Dungeon:6  .#..##....Z.Z.Z@#.>gNoise: ==-------  Time: 5670.3 (0.0)...#+##.#######m) +7 sling of the Hierophant {flame, rF- +. Z..##.#Fire: m) +7 sling of the Hierophant {f§#..Z#'#Z.#§#Z.##Z.Z##§#!#######.>g'Z   elephant zombie (trample)Z   ogre zombieZ   human zombie  .>gnHCasting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  .>gPress: ? - help, Shift-Dir - straight line, f/p - elephant zombieAim: an elephant zombie (moderately damaged, 100% to hit)  The stone arrow hits the elephant zombie!!.>gH,.>g.Z.ZAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - elephant zombieAim: an elephant zombie (moderately damaged, 100% to hit)  The stone arrow hits the elephant zombie!!  The elephant zombie is heavily damaged.elephant zombie tramples you. You hold your ground!.>gZ39-1.3 (1.>gҨ.>g.>gP/  --more--.>gK _The elephant zombie trunk-slaps you but does no damage..>g%o .>go .>g/u .>gx > _Unknown command..>g`> ###.. #.### ## }############.>gd.#..##.....Z.ZZ. ...#+##.####### +. Z..##§#..Z#'#Z.Z.##Z.Z##.>g<§#!#######.>g.>g=G.Z.>g 6--2 _.>gu.>gߥ.>gg  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..>g #.#  malfuriongg the Geomancer #.#  Gargoyle .>gAi#.#  Health: 39/50 ==================------ #.#  Magic: 6/17========---------------- .>gs-###.#  AC: 11Str: 13 #...#  EV: 11.>gInt: 22 #.###  SH: 0.>gDex: 12  ## #.#.>g  XL:  9 Next: 31% Place: Dungeon:6  .#}############@#.>g51 Noise: ---------  Time: 5672.3 (0.0)  .#..##......ZZZ.#.>g_ m) +7 sling of the Hierophant {flame, rF-  ...#+##.#######.>g Fire: m) +7 sling of the Hierophant {f  +. Z..##.#  §#..Z#'#Z.#  §#Z.##Z.Z##.>g Z   elephant zombie (trample)  §#!#######.>g Z   ogre zombie  Z   human zombie .>gJ8_Unknown command..>guCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..>gAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - elephant zombie.>g~Aim: an elephant zombie (heavily damaged, 100% to hit).>gHT#.#malfuriongg the Geomancer#.#Gargoyle#.#Health: 39/50 ==================------#.#.>gMagic: 6/17========----------------###.#AC: 11Str: 13.>g #...#EV: 11Int: 22#.###SH: 0Dex: 12###.#XL:  9 Next: 31% Place: Dungeon:6  .>g?.#}############@#Noise: ---------  Time: 5672.3 (0.0)  .>gm.#..##......ZZZ.#m) +7 sling of the Hierophant {flame, rF- ...#+##.#######.>gFire: m) +7 sling of the Hierophant {f+. Z..##.#§#..Z#'#Z.#§#Z.##Z.Z##.>gZ   elephant zombie (trample)  §#!#######Z   ogre zombie.>g(Z   human zombie  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..>gDAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - elephant zombie.>goAim: an elephant zombie (heavily damaged, 100% to hit)  The stone arrow hits the elephant zombie!.>gg[  Confirm with . or Enter, or press ? or * to list all spells.ing: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - elephant zombieAim: an elephant zombie (heavily damaged, 100% to hit)  The stone arrow hits the elephant zombie!  The elephant zombie is severely damaged..>gh4==3.3 (1.>gm.>g}p .>gp_The elephant zombie closely misses you. The elephant zombie barely misses you..>gz   .>ghz Casting: Stone Arrow (safe; 1% risk of failure)  .>gz \Confirm with . or Enter, or press ? or * to list all spells..>go:r #.#  malfuriongg the Geomancer #.#  Gargoyle #.#  Health: 39/50 ==================------ #.#  Magic: 3/17====--------------------.>g:( ###.#  AC: 11Str: 13 #...#  EV: 11Int: 22 #.###  SH: 0Dex: 12 .>g;M ## #.# XL:  9 Next: 31% Place: Dungeon:6  .#}############@#.>gC;G Noise: ==-------  Time: 5673.3 (0.0)  .#..##......ZZZ.#.>go; m) +7 sling of the Hierophant {flame, rF-  ...#+##.#######.>g; Fire: m) +7 sling of the Hierophant {f  +. Z..##.#  §#..Z#'#Z.#  §#Z.##Z.Z##.>g;4 Z   elephant zombie (trample)  §#!####### Z   ogre zombie .>g; Z   human zombie .>g&<_The elephant zombie closely misses you. The elephant zombie barely misses you.Casting: Stone Arrow (safe; 1% risk of failure)  .>gQ<MConfirm with . or Enter, or press ? or * to list all spells..>g|<JAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - elephant zombieAim: an elephant zombie (severely damaged, 100% to hit).>gΧ#.#malfuriongg the Geomancer#.#.>gNGargoyle#.#Health: 39/50 ==================------#.#Magic: 3/17.>g====--------------------###.#AC: 11Str: 13.>gB#...#EV: 11Int: 22#.###SH: 0.>gtDex: 12###.#.>gXL:  9 Next: 31% Place: Dungeon:6  .#}############@#.>g8Noise: ==-------  Time: 5673.3 (0.0)  .#..##......ZZZ.#.>gm) +7 sling of the Hierophant {flame, rF- ...#+##.#######.>gժFire: m) +7 sling of the Hierophant {f+. Z..##.#§#..Z#'#Z.#.>g"§#Z.##Z.Z##Z   elephant zombie (trample)  .>g1§#!#######.>g۫Z   ogre zombieZ   human zombie  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..>g(yAiming: Stone Arrow (safe; 1% risk of failure)  .>gvPress: ? - help, Shift-Dir - straight line, f/p - elephant zombieAim: an elephant zombie (severely damaged, 100% to hit)  The stone arrow hits the elephant zombie!.>gOAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - elephant zombieAim: an elephant zombie (severely damaged, 100% to hit)  The stone arrow hits the elephant zombie!  The elephant zombie is almost destroyed.elephant zombie tramples you. You hold your ground!35--4.3 (1.>gQP.>gY/  --more--.>gI0K _The elephant zombie trunk-slaps you but does no damage..>g[T # #.###... .>gT #.### ## }############.#..##......ZZZ..>g4U ...#+##.####### +. Z..##§#..Z#'#Z..>gU rZ.##Z.Z##  §#!#######.>gZ .>gc <Z..>gd [4=--5.>gi .>gl .>g$  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..>gƵ  #.#  malfuriongg the Geomancer.>g  #.#  Gargoyle #.#  Health: 35/50 ================-------- #.#  Magic: 1/17.>gQ =----------------------- #.#  AC: 11.>g Str: 13 ###.#  EV: 11Int: 22 .>g #...#  SH: 0Dex: 12 #.###  XL:  9 Next: 31% Place: Dungeon:6 .>g:  ## #@# Noise: ---------  Time: 5675.3 (0.0)  .#}############Z# m) +7 sling of the Hierophant {flame, rF- .>gm  .#..##......ZZ..# Fire: m) +7 sling of the Hierophant {f .>g  ...#+##.#######  +. Z..##.#  §#..Z#'#Z.#.>g  Z   elephant zombie (trample)  §#Z.##Z.Z##  §#!####### _The elephant zombie trunk-slaps you but does no damage.  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..>gM JAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - elephant zombieAim: an elephant zombie (almost destroyed, 100% to hit).>gD #.#  malfuriongg the Geomancer #.#  Gargoyle #.#  Health: 35/50 ================-------- #.#  Magic: 1/17=----------------------- #.#  AC: 11Str: 13 ###.#  EV: 11Int: 22 #...#  SH: 0Dex: 12 #.###  XL:  9 Next: 31% Place: Dungeon:6  ## #@# Noise: ---------  Time: 5675.3 (0.0)  .#}############Z# m) +7 sling of the Hierophant {flame, rF-  .#..##......ZZ..# Fire: m) +7 sling of.>g the Hierophant {f  ...#+##.#######  +. Z..##.#  §#..Z#'#Z.# Z   elephant zombie (trample)  §#Z.##Z.Z##  §#!#######Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - elephant zombieAim: an elephant zombie (almost destroyed, 100% to hit)  The stone arrow hits the elephant zombie!! #.#  #.#  #.#  #.#  #.#  ###.#  #...#  #.###  ## #@#  .#}.#      +.       §#! .>g.>g ..ZZ   ogre zombie.>g q86==6.3 (1  Aim  .>g Press: ? - help, Shift-Dir - straight line, f/p - elephant zombie: an elephant zombie (almost destroyed, 100% to hit)  The stone arrow hits the elephant zombie!! .>gL ~_You destroy the elephant zombie!raining target 6.0 for Spellcasting reached!.>g/  --more--.>g%  .>g$Your Spellcasting skill increases to level 6!  You need to enable at least one skill for training..>g!/  --more--.>g- .>g~ C  Skill  Level Cost  Apt Skill  Level Cost  Apt .>g  a - Fighting   3.0   3.4  +1   i - Spellcasting   6.0   8.3  -1      .>g      b - Staves   0.0   1.0   0   j - Conjurations   6.0   5.9  +1  .>g;  c - Unarmed Combat   0.0   1.0   0   k - Air Magic   0.0   1.4  -2      .>g  l - Earth Magic   9.0   7.4  +2   d - Short Blades   0.0   1.2  -1      .>g)  e - Ranged Weapons   0.0   1.0   0   m - Evocations   0.0   1.2  -1      .>g .     f - Armour   0.0   0.8  +1  .>gi      g - Dodging   1.5   2.8  -2       h - Stealth   6.0   4.9  +2      .>g             .>gm         .>g         .>gN !            .>g _    .>g     You need to enable at least one skill.[?] Help.>gB G[=] set a skill target  .>g [/] auto|manual mode [*] useful|all skills [!] training|cost|targets.>gߩ> l + Earth Magic 9.0.>g.>g}.>gڣ#.#malfuriongg the Geomancer#.#Gargoyle.>g#.#Health: 35/50 ================--------#.#.>gU1Magic: 1/18.>g=-----------------------#.#AC: 11Str: 13.>gȤc###.#EV: 11.>gSInt: 22#...#SH: 0Dex: 12#.###XL:  9 Next: 36% Place: Dungeon:6###@#Noise: ==-------  Time: 5676.3 (1.0)  .#}############.#.>g/m) +7 sling of the Hierophant {flame, rF- .#..##......Z.Z.#Fire: m) +7 sling of the Hierophant {f...#+##.#######+. Z..##.#§#..Z#'#Z.#Z   ogre zombie  §#Z.##Z.Z##§#!#######.>gYour Spellcasting skill increases to level 6!You need to enable at least one skill for training..>gV.>gѬ.>g߮. _.>gb ###.#. #.###.#..#.>gB  #@### ## }############.#..##......Z.Z. ...#+##.####### +. Z..##§#..Z#'#Z.Z.##Z..>g FZ##§#!#######.>g^ .>gt .>g ZZZ   human zombie.>gB g36=--7 _.>g^ .>g" .>g ..#.# ###.# #.# #.# #.# #.# .>gi 7 #.# ###.# #.@.#  #.##### #.# .#}############Z# .>g b.#..##......Z.Z.#...#+##.#######+. Z..##.# §#..Z#'#Z.# §#Z.##Z.Z.>g.>gA--8.>g.>g.>gv#.#(####..#.# ###.# #.# #.# .>gp#.# #.#  #.# ###@# #...#  #.### .>g## #.# #}############Z# .>g^#..##......Z.Z.#  ...#+##.####### +. Z..##.# #..Z#'#Z..>g!#.>g.>gGZ.Z   ogre zombie.>gE&9.>g.>g].>gw...>###.#(####.>g`..##.>gP ####... #.#### #Z}############ #..##......Z.Z. .>g6 ...#+##.####### .>gVE+. Z..##.>g.>g.>gZZZ   human zombie.>gx'80.>g.>g).>g M##.##.......>##.>g #.#(####..## ###...#Z.>gJ J#Z#.# #..##......Z.Z. .>g M ...#+##.#######.>g .>g Z.Z   ogre zombie.>gĶ A7=.>g 1.>g .>gy .>g# ##.....##.####.##.......>###.#(####.>g~ /..## .>g U##Z. .>gC #.#### #Z #}############ #..##......Z.Z..>gˢ .>go .>gJ ZZZ   human zombie.>g !2.>g 1=2.>g .>g .>gs\b####...#####..####.....##.##.>g\##.##.......>###.#(####..##.>gV] #.##ZZ. .>g]#.#### #Z #}############.>gvk.>g+l&3.>gEt.>gw.>g-9####...#####..##malfuriongg the Geomancer##.....##.##Gargoyle##.##....#.>gHealth: 37/50 =================-------#.#...>##Magic: 2/18==----------------------#.#(####.>gAC: 11Str: 13..#.#EV: 11Int: 22.>gD###.#SH: 0Dex: 12#.#XL:  9 Next: 36% Place: Dungeon:6.>g<#@#Noise: ---------  Time: 5683.3 (0.0)#*#.>gsm) +7 sling of the Hierophant {flame, rF- #*#Fire: m) +7 sling of the Hierophant {f.>gf#*####Z#.>g#.Z.#Z   ogre zombie#.###.>g&Z   human zombie ###Z# #}############.#.>g^Your Spellcasting skill increases to level 6! _You need to enable at least one skill for training.  .>gFire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f - ogre zombieAim: an ogre zombie (95% to hit).>g####...#####..##malfuriongg the Geomancer##.....##.##Gargoyle.>gg##.##....#Health: 37/50 =================-------#.#...>##Magic: 2/18.>gH==----------------------#.#(####AC: 11Str: 13.>gV..#.#EV: 11Int: 22###.#SH: 0Dex: 12#.#.>gXL:  9 Next: 36% Place: Dungeon:6#@#Noise: ---------  Time: 5683.3 (0.0)#(#m) +7 sling of the Hierophant {flame, rF- #(#.>gFire: m) +7 sling of the Hierophant {f#(####Z#.>gO#.Z.#Z   ogre zombie#.###.>gZ   human zombie ###Z# #}############.# .>g_You need to enable at least one skill for training.  Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}.>gPress: ? - help, Shift-Dir - straight line, f - ogre zombieAim: an ogre zombie (95% to hit)  You shoot a sling bullet. The sling bullet hits the ogre zombie!  The sling bullet burns the ogre zombie..>g\b.>gc.>gf.>go@.Z.>g+p/.Z.>g_p..>gsq#8.>gq2====.>gq4.7 (1.4.>gy.>g}Y  Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}.>g~[Press: ? - help, Shift-Dir - straight line, f - ogre zombie  .>gF~JAim: an ogre zombie (95% to hit)  .>g~wYou shoot a sling bullet. The sling bullet hits the ogre zombie!  The sling bullet burns the ogre zombie. .>g~[_The ogre zombie is moderately damaged..>g4....#.# ##..####...#####..####.....##.##.>gk4##.##.......>###.#(####...>g4D##.Z.>g5 #.##Z.. #.#### #Z.>gU5.>g8.>g9?:Z..>g?'---.>g9@50.>gF.>gI.>g0#####.### ##.##....#.# ##..####...#####..##.>gP1##.....##.####.##.......>###.#(####..##.>g1.Z #Z##.>g1Q.. #.###.>g}5.>gp6.>g<UZZ..>g=B---6.>gB.>gD.>gq(....... #..#####.### ##.##.>gT....#.# ##..####...#####..####.....##.####.##.......>###.#(####.>g K..##.Z.>gFhZ ##...>g}.>g$.>g.>gH9ZZ.>g..>g&7.>g.>g.>g$#...####(....... #..#####.### ##.##....#.# ##..#####...#####..##.>g/%>##.....##.####.##....#...>###.#@####..##.>gm%S.ZZ.>g%G ##.>g*.>gM/<Z..>g@0?9=.>g}0L3==8.>g5.>g9L _You see here 4 stones..>g.. ####....#.# .#  #...###....#.# ##.# .>gw&#(.......#.# #..# #####.####.# ###....#.# ##..# ####...#####.##.....##.####.##....# .>g#.#.@.>##.#(####..#.# .>g###.##Z##.# .>g-#Z# #.# .>gd-#.#.>ge.>g.>gjZ.Z..>g"-9 _.>g.>gD.>g ........#'#######.. #  #...####(....... #..#####.### ##.##....#.# ##..####...#####..####.....##.####.##@...#...>###.#(####..#.###Z.Z.>g9.>g:Z..>g1'90.>g.>g.>g %.........##.# ........#'########.# .. ####....#.# #.##...###....#.# ##.#.>g ~ #(.......#.# #..######.####.# ##.## #....#.# ##..#####...#####..###...@.##.####.##....#.>gS J #.#...>## #.#(#### ..#.####Z# #Z# #.>g Q.#  #.#.>gb .>g! U40=1.>g .>g .>gx .##.# .#'#.#.>g*y .. ####....#.# #.# #...###....#.# ##.# #(.......#.# #..#.>giy #####.####.# ##.## #....#.# ##..# ####...#####..##.>gy ##..@..##.## ##.##....# #.#...>## #.#(####.>gyl ..#.# ###Z# .>gz #Z#  #.#  #.#.>g.>gC==2.>gF.>gw.>gK .##.# .#'##.# .. ####....#.# #.# #...###....#.# ##.# #(.......#.# #..#.>glL #####.####.# ##.## #....#.# ##..# ####...#####..## ##.@...##.## ##.##....# #.#...>## #.#(#### ..#.# ###Z# .>gL #Z#  #.#  #.#.>gmS.>g8T&3.>gW.>g_Y.>gm .##.#.........##.#.>g(w ........#'########.# .. ####....#.# #.##...###....#.# ##.#.>g #(.......#.# #..######.####.# ##.## #....#.# ##..#.>gi####.@.#####..##....##.###.##....# #.#....>g >## #.#(#### ..#.###.>gVG#Z# #Z# .>gA #.#.>g .>gJ !4.>g =.>g 4.>g.>g.>g] #####.##.# ........##.#.........##.# ........#'########.# .. ####....#.# #.##...###....#.# ##.#.>g,^ #(.......#.# #..######.####.# ##.## #...@#.# ##..#####...#####..##.>g^....##.###.##....# #.#...>## #.#(#### ..#.>g^C.####Z# #.>g _Z#.>gh.>g~i^1=5.>gJm.>gzn.>g? .>g .>g .>g .>g  #####.##.# .##.# .>g D.##.# .#'.>gH #.# .. ####....#.# #.#.>g r #...###....#.# ##.#.>g  #(.......#.# #..#.>g 4 #####.####.# ##.## #..@.#.# ##..#.>g2! c ####...#####..##.>gv!  ##.....##.## ##.##.>g! ..# .>g "  #.#...>## #.>gj" W.#(#### ..#.# .>g" u ###Z#  #Z#.>g' .>g0 pZZ   human zombie.>g61 &6.>g8 .>g:< .>gA  #####.##.# .......##.# .......##.#.>grB  ........#'#.# .. ####....#.# #.# #...###....#.# ##.#.>gB  #(.......#.# #..# #####.####.# ##.## #.@..#.# ##..#.>gxC  ####...#####..## ##.....##.## ##.##Z...# #.#...>##.>gC  #.#(####  ..#.# .>gQD u ###Z#  #Z#.>gP .>gQ &7.>g/V .>gX .>gc #†.....##.## #####............##.# .................##.#..............##.# ........#'########.# .. ####....#.# #.#.>g #...###....#.# ##.# #(.......#.# #..######@####.# ##.## #....#.# ##..#####...#####..##....##.###.##Z...# #.#...>## #.#(#### ..#.####Z#.>gl.>g<Z.Z   human zombie.>gp2==8.>ga.>g.>gp #......†.....##.## malfuriongg the Geomancer#####............##.# Gargoyle.................##.# Health: 42/50 ====================----.................##.# Magic: 4/18=====-------------------........#'########.# AC: 11Str: 13.. ####....#.##.# EV: 11Int: 22#...###....#.# ##.# SH: 0Dex: 12#(.......#.# #..# XL:  9 Next: 36% Place: Dungeon:6#####@####.# ##.## Noise: ---------  Time: 5698.7 (0.0)#.***#.#.>g ! ##..#m) +7 sling of the Hierophant {flame, rF- ####.**#####..##Fire: m) +7 sling of the Hierophant {f##..*Z.##.####.##....##.#...>##Z   human zombie#.#(####..#.####Z#The sling bullet burns the ogre zombie. _The ogre zombie is moderately damaged. _You see here 4 stones.  Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f - human zombieAim: a human zombie (71% to hit).>g8 #......†.....##.## malfuriongg the Geomancer#####............##.# Gargoyle.................##.# Health: 42/50 ====================----.................##.# Magic: 4/18=====-------------------........#'########.# AC: 11Str: 13.. ####....#.##.# EV: 11Int: 22#...###....#.# ##.# SH: 0Dex: 12#(.......#.# #..# XL:  9 Next: 36% Place: Dungeon:6#####@####.# ##.## Noise: ---------  Time: 5698.7 (0.0)#.(((#[4.>gE9 Y0m.# ##..#m) +7 sling of the Hierophant {flame, rF- ####.((#####..##Fire: m) +7 sling of the Hierophant {f##..(Z.##.####.##....##.#...>##Z   human zombie#.#(####..#.####Z# _You see here 4 stones.  Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f - human zombieAim: a human zombie (71% to hit)  You shoot a sling bullet. The sling bullet hits the human zombie!  The sling bullet burns the human zombie..>gô .>g W.....Z..>g 9===700.1 (1.4.>g .>g  Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f - human zombie  Aim: a human zombie (71% to hit)  .>g You shoot a sling bullet. The sling bullet hits the human zombie!  The sling bullet burns the human zombie. _The human zombie is moderately damaged..>g%!*#......†.....##.## malfuriongg the Geomancer#####............##.# Gargoyle.................##.# Health: 42/50 ====================----.>g!O.................##.# Magic: 4/18=====-------------------........#'########.# AC: 11Str: 13.. ####....#.##.# EV: 11Int: 22#...###....#.# ##.# SH: 0Dex: 12.>g!#(.......#.# #..# XL:  9 Next: 36% Place: Dungeon:6#####@####.# ##.## Noise: ===------  Time: 5700.1 (0.0)#.**.#.# ##..#.>g6"m) +7 sling of the Hierophant {flame, rF- ####**.#####..##Fire: m) +7 sling of the Hierophant {f##.*Z..##.####.##....#.>gw"#.#...>##Z   human zombie#.#(####..#.####Z#.>g"You shoot a sling bullet. The sling bullet hits the human zombie!  The sling bullet burns the human zombie. _The human zombie is moderately damaged.Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f/p - human zombieAim: a human zombie (moderately damaged, 71% to hit).>g#......†.....##.## malfuriongg the Geomancer.>g~#####............##.# Gargoyle.................##.# Health: 42/50 ====================----.................##.# Magic: 4/18=====-------------------........#'########.# AC: 11Str: 13.>g.. ####....#.##.# EV: 11Int: 22#...###....#.# ##.# SH: 0Dex: 12#(.......#.# #..# XL:  9 Next: 36% Place: Dungeon:6.>gI#####@####.# ##.## Noise: ===------  Time: 5700.1 (0.0)#.((.#.# ##..#m) +7 sling of the Hierophant {flame, rF- .>g####((.#####..##Fire: m) +7 sling of the Hierophant {f##.(Z..##.####.##....#.>g#.#...>##Z   human zombie#.#(####..#.####Z# .>g_The human zombie is moderately damaged.Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}.>gP0Press: ? - help, Shift-Dir - straight line, f/p - human zombieAim: a human zombie (moderately damaged, 71% to hit)  You shoot a sling bullet. The sling bullet hits the human zombie!  The sling bullet burns the human zombie..>g&R.>g],.....>g]*Z..>g^#5.>g=_@=1.5 (1.4.>g8i.>gl  Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f/p - human zombie  Aim: a human zombie (moderately damaged, 71% to hit)  You shoot a sling bullet. The sling bullet hits the human zombie!  The sling bullet burns the human zombie. .>glY_The human zombie is heavily damaged..>gAY#......†.....##.## malfuriongg the Geomancer.>gY#####............##.# Gargoyle.................##.# Health: 42/50 ====================----.................##.# Magic: 5/18.>gZ======------------------........#'########.# AC: 11.>gXZStr: 13.. ####....#.#.>gZy#.# EV: 11Int: 22.>gZ#...###....#.# ##.# SH: 0Dex: 12.>gZ[)#(.......#.# #..# XL:  9 Next: 36% Place: Dungeon:6.>g[#####@####.# ##.## Noise: ===------  Time: 5701.5 (0.0)#.**.#.# ##..#.>g[m) +7 sling of the Hierophant {flame, rF- ####**.#####..##.>g\LFire: m) +7 sling of the Hierophant {f.>gV\##.Z...##.####.##....#.>g\#.#...>##Z   human zombie#.#(####.>g\..#.####Z#.>g+]You shoot a sling bullet. The sling bullet hits the human zombie!  The sling bullet burns the human zombie. .>gf]@_The human zombie is heavily damaged..>g]Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f/p - human zombie.>g]yAim: a human zombie (heavily damaged, 71% to hit).>gM#......†.....##.## malfuriongg the Geomancer.>gh#####............##.# Gargoyle.................##.# Health: 42/50 ====================----.>g.................##.# Magic: 5/18======------------------.>gkP........#'########.# AC: 11Str: 13.. ####....#.##.# EV: 11.>g/Int: 22#...###....#.# ##.# SH: 0Dex: 12.>g)#(.......#.# #..# XL:  9 Next: 36% Place: Dungeon:6.>g#####@####.# ##.## Noise: ===------  Time: 5701.5 (0.0)#.((.#.# ##..#.>gzPm) +7 sling of the Hierophant {flame, rF- .>g####((.#####..##Fire: m) +7 sling of the Hierophant {f##.Z...##.##.>g:##.##....##.#...>##.>g{Z   human zombie#.#(####..#.#.>g ###Z# .>g_The human zombie is heavily damaged.Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}.>g3Press: ? - help, Shift-Dir - straight line, f/p - human zombieAim: a human zombie (heavily damaged, 71% to hit)  .>gpYou shoot a sling bullet. The sling bullet hits the human zombie!  The sling bullet burns the human zombie..>gP.>gR.>g\%...>g ]0Z...>g)^%3.>g^2.9 (1.4.>gf.>gjY  Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}.>gk^Press: ? - help, Shift-Dir - straight line, f/p - human zombie  .>g[kAim: a human zombie (heavily damaged, 71% to hit)  You shoot a sling bullet. The sling bullet hits the human zombie!  .>gkThe sling bullet burns the human zombie. _The human zombie is severely damaged..>g, #......†.....##.## malfuriongg the Geomancer#####............##.# Gargoyle.................##.# Health: 43/50 ====================----.................##.# Magic: 5/18======------------------........#'########.# AC: 11.>g, Str: 13.. ####....#.##.# EV: 11Int: 22#...###....#.# ##.# SH: 0Dex: 12#(.......#.# #..# XL:  9 Next: 36% Place: Dungeon:6#####@####.# ##.## Noise: ===------  Time: 5702.9 (0.0)#.**.#.# ##..#m) +7 sling of the Hierophant {flame, rF- .>gU- ####Z..#####..##Fire: m) +7 sling of the Hierophant {f##.....##.####.##....##.#...>##Z   human zombie#.#(####.>g- ..#.####Z#You shoot a sling bullet. The sling bullet hits the human zombie!  The sling bullet burns the human zombie. _The human zombie is severely damaged..>g!. Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f/p - human zombieAim: a human zombie (severely damaged, 71% to hit).>g Q#......†.....##.## malfuriongg the Geomancer#####............##.# Gargoyle.>g s.................##.# Health: 43/50 ====================----.................##.# Magic: 5/18======------------------........#'########.# AC: 11Str: 13.. ####....#.##.# EV: 11Int: 22#...###....#.# ##.# SH: 0Dex: 12#(.......#.# #..# XL:  9 Next: 36% Place: Dungeon:6#####@####.# ##.## Noise: ===------  Time: 5702.9 (0.0).>ge #....#.# ##..#m) +7 sling of the Hierophant {flame, rF- ####Z..#####..##Fire: m) +7 sling of the Hierophant {f##.....##.####.##....##.#...>##Z   human zombie#.#(####.>gթ ..#.####Z# _The human zombie is severely damaged.Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f/p - human zombieAim: a human zombie (severely damaged, 71% to hit)  .>g< pYou shoot a sling bullet. The sling bullet hits the human zombie!  The sling bullet burns the human zombie..>g g((..>g2 .....>g 5 584.3 (1.4.>g8 .>g:   Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f/p - human zombie  Aim: a human zombie (severely damaged, 71% to hit)  You shoot a sling bullet. The sling bullet hits the human zombie!  .>g; yThe sling bullet burns the human zombie. _You destroy the human zombie!.>ga.>g?.>g.>gF _Unknown command..>g~n.>gn.>go.>gs.>g"w,.>g`y.>gyK4=.>gz.>g}.>g*~T6==.>g.>gv.>g.>g.>g.>g'.>gH.>g:.>gU5=.>g.>g.>g:==.>g".>gؔ,.>g.>g3.>g6=7=.>gȚ.>g*.>gt.>g.>g.>gb.>gk.>g.>g.>g .>g.>g#7.>g"D==.>gD.>gm.>g.>g.>gF.>gL8=.>gʺ.>g.>gѽ#8.>g.(=.>g7.>g.>g\.>g.>g.>gc.>gm.>g.>gR#=.>g.>g.>g.>g+N9=.>g.>g.>g1T9==.>gr.>gS,.>g<.>g/ --- .>g;_You start resting..>g026.3 (22.0).>gqJ50=---.>g%7.3 (23.>g.>gw .>g_HP restored..>gX .>g .>g* .>gm ,.>g7 .>g .>gP .>g 3==.>g= .>g B.>gP .>g 9=.>g .>g g10/18=.>gp .>g4 .>g~ .>g .>g .>gy .>gr .>gy .>g .>g .>g* .>gP =.>g .>gh M1=.>g! .>g$ .>g% .>ga& .>g)* .>go* .>g+ .>g. .>g/ .>g20 .>g(4 .>gl4 9=.>g5 .>g49 .>gv9 .>g: .>g > .>g> N2==.>g? .>gC ,.>gD .>gH ,.>gJ .>g,N ,.>gO .>gR .>g(S :==.>g=T .>g(X ,.>gbY .>gP] .>g] M3=.>g^ .>gc .>gd .>ge .>gj ,.>gl .>gp .>gp .>g?r .>gPv .>gv 9=.>gw .>gP| .>g| .>g} .>g .>gԁ .>g .>g .>g K4=.>g .>g ,.>gc .>g? ,.>g .>g) B.>gE e=.>g B.>g] .>gƨ L5==.>gЩ .>g! .>go .>ge .>gƱ .>g .>g .>gŶ .>g .>g0 .>g .>g :==.>g .>g .>g .>g .>gn .>g K6=.>g .>gV ,.>g .>g .>gA .>g .>g =.>gt 7=.>g n.>g .>g ,.>g} .>gm .>g 9=.>g .>g ,.>g| .>g ,.>g .>g9" _ _You start resting..>gj' -81.3 (54.>g( [8==2.3 (55.>g/ ; _Magic restored..>gS.>glT.>gY.>gO@ #............##.. #÷.....##.# #####............##.# .................##.#..............##.# ........#'########.#... ####....#.# #.##...###....#.# ##.# #(..@....#.# #..######.####.# ##.## #....#.# ##..#####...#####..##....##.###.##....# #.#...>## #.#(#### ..#.>g.#.>gF3.3 (1.0).>g.>g #.## #......÷.....##. #####......##. ..........##..>g/# .................##... ........#'#.#...#####....#.# #. #...###....#.# ##..>gy= #(.@.....#.# #.. #####.####.# ##..>g k #....#.# ##..# ####...#####..## ##.....##.## ##..>gS##....# #.#...>## .>g #.#(####  ..#.#.>g.>g*4.3 (2.>g.>g? #.## #......÷.....## #####......### ...##.>g#. ....##. ........#'# #...#####....#.# # #...###....#.# ##.>g #(@......#.# # #####.####.# ##. #....#.# ##.. ####...#####...>gb ##.....##.## ##.##....#  #.#...>##  #.#(####  ..#.#.>g@5.3 (3.>g:$.>gZZ #....#'##### #............ #÷..... #####. # .##.............. ........#'######.>g[#...#####....#.# #..@###....#.# ####(.......#.# ######.####.# ## #....#.# ##.####...#####......##.##.##....# #.#...>## #.#(####.>gggd.>gΗv #....#' #. #......÷.....#########.# #.h..#.##....#...... .#' #...#####....#.#.>gfW #.@.###....#.#  ###(.......#.#  #####.####.#  #....#.# ## ####...##### ##.....##. h   hound (asleep) ##.##.... #.#...>  #.#(####.>gơ.>gH+7.3 (5.>g.>g[X _A hound comes into view..>g5#....#'###### malfuriongg the Geomancer#............ Gargoyle#......÷..... Health: 50/50 ========================.>g6}#########............ Magic: 18/18 ========================# #.h.................. AC: 11Str: 13#.##.*.................. EV: 11Int: 22#.....* ........#'###### SH: 0Dex: 12.>g]6#..*#####....#.#XL:  9 Next: 38% Place: Dungeon:6#.@.###....#.#Noise: ---------  Time: 5787.3 (0.0)###(.......#.#.>g6^m) +7 sling of the Hierophant {flame, rF- #####.####.# # Fire: m) +7 sling of the Hierophant {f#....#.# ######...#####.##.....##. h   hound (asleep)##.##....#.#...>#.>g7#.#(#### _You start resting. _Magic restored. _A hound comes into view.Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}.>g^7zPress: ? - help, Shift-Dir - straight line, f - houndAim: a hound (asleep, 98% to hit).>g#....#'###### malfuriongg the Geomancer#............ Gargoyle.>gS#......÷..... Health: 50/50 ========================#########............ Magic: 18/18 ========================# #.h.................. AC: 11Str: 13#.##.(.................. EV: 11.>ghInt: 22#.....( ........#'###### SH: 0Dex: 12.>gZ#..(#####....#.#XL:  9 Next: 38% Place: Dungeon:6#.@.###....#.#Noise: ---------  Time: 5787.3 (0.0)###(.......#.#m) +7 sling of the Hierophant {flame, rF- #####.####.# # Fire: m) +7 sling of the Hierophant {f.>g(4#....#.# ######...#####.##.....##. h   hound##.##....#.#...>#.>gh#.#(####Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f - houndAim: a hound (asleep, 98% to hit)  You shoot a sling bullet. The sling bullet hits the hound!  The sling bullet burns the hound.  The hound barks!.>g^.>g0`.>gc.>gk.>gk9....>gVl3h.>gm7===8.7 (1.4.>gq.>gw.>g/  --more--.>gj .>gR_The hound is heavily wounded..>g|9  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..>g9 .>gL& : .>g& |#....#'###### malfuriongg the Geomancer #............ Gargoyle #......÷..... Health: 50/50 ======================== .>g' #########............ Magic: 15/18 ====================---- .>gL' # #.................... AC: 11Str: 13 .>g' #.##.................... EV: 11Int: 22 .>g' #...... ........#'###### SH: 0Dex: 12 .>g#( #..h#####....#.#  XL:  9 Next: 38% Place: Dungeon:6 .>g{( #.@.###....#.#  Noise: ===------  Time: 5788.7 (0.0) .>g( ###(.......#.#  m) +7 sling of the Hierophant {flame, rF-  .>g;) #####.####.# # Fire: m) +7 sling of the Hierophant {f.>g~) K #....#.# ## ####...#####. .>g) ##.....##. h   hound ##.##.... .>g) ##.#...># #.#(#### .>g?* O_The hound is heavily wounded..>g* Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - hound.>g+ qAim: a hound (heavily wounded, 67% to hit).>g #....#'###### malfuriongg the Geomancer#............ Gargoyle#......÷..... Health: 50/50 ========================#########............ Magic: 15/18 ====================----# #.................... AC: 11Str: 13#.##`................... EV: 11Int: 22#....`. ........#'###### SH: 0Dex: 12#..`#####....#.#XL:  9 Next: 38% Place: Dungeon:6#.@.###....#.#Noise: ===------  Time: 5788.7 (0.0)###(.......#.#m) +7 sling of the Hierophant {flame, rF- #####.####.# # [40.>g͎ mFire: m) +7 sling of the Hierophant {f#....#.# ######...#####.##.....##. h   hound##.##....#.#...>##.#(#### _The hound is heavily wounded.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - houndAim: a hound (heavily wounded, 67% to hit).>g Z..h.>ge %-.>g7 9.7 (1.>g .>g  _The stone arrow misses the hound. The hound bites you but does no damage..>g  Casting: Stone Arrow (safe; 1% risk of failure)  .>gx\Confirm with . or Enter, or press ? or * to list all spells..>g #....#'###### malfuriongg the Geomancer.>g #............ Gargoyle #......÷..... Health: 50/50 ========================.>g #########............ Magic: 12/18 ================--------.>g* # #.................... AC: 11Str: 13 .>gs#.##.................... EV: 11Int: 22 .>g#...... ........#'###### SH: 0Dex: 12.>g .>g#..h#####....#.#  XL:  9 Next: 38% Place: Dungeon:6.>gx .>g#.@.###....#.#  Noise: ==-------  Time: 5789.7 (0.0) ###(.......#.#  m) +7 sling of the Hierophant {flame, rF-  #####.####.# # Fire: m) +7 sling of the Hierophant {f .>g!4#....#.# ## ####...#####. .>g\##.....##. h   hound ##.##.... .>g##.#...># #.#(#### .>g_The stone arrow misses the hound. The hound bites you but does no damage.  .>giCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - hound.>gqAim: a hound (heavily wounded, 67% to hit).>g$#....#'###### malfuriongg the Geomancer.>g#............ Gargoyle#......÷..... Health: 50/50 ========================.>g#########............ Magic: 12/18 ================--------# #.................... AC: 11.>gUStr: 13#.##`................... EV: 11Int: 22#....`. ........#'###### SH: 0.>gyDex: 12#..`#####....#.#.>gXL:  9 Next: 38% Place: Dungeon:6#.@.###....#.#.>gUNoise: ==-------  Time: 5789.7 (0.0)###(.......#.#.>g!m) +7 sling of the Hierophant {flame, rF- #####.####.# # Fire: m) +7 sling of the Hierophant {f.>g\#....#.# ######...#####..>g.##.....##. h   hound##.##....#.#...>#.>gq"#.#(#### .>g_The stone arrow misses the hound. The hound bites you but does no damage.  .>gCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..>g6yAiming: Stone Arrow (safe; 1% risk of failure)  .>gyPress: ? - help, Shift-Dir - straight line, f/p - houndAim: a hound (heavily wounded, 67% to hit).>g7.>g..hCasting: Stone Arrow (safe; 1% risk of failure)  .>g=Confirm with . or Enter, or press ? or * to list all spells.  Aiming: Stone Arrow (safe; 1% risk of failure)  .>gHPress: ? - help, Shift-Dir - straight line, f/p - hound.>g:Aim: a hound (heavily wounded, 67% to hit)  The stone arrow misses the hound. The hound bites you..>gS746--.>g%90.7 (1.>g:.>gR _The hound barely misses you..>g׆   .>g\ Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..>g6  #....#'###### malfuriongg the Geomancer #............ Gargoyle #......÷..... Health: 46/50 ======================--.>g g #########............ Magic: 9/18============------------ # #.................... AC: 11Str: 13 #.##.................... EV: 11Int: 22.>gV  #...... ........#'###### SH: 0Dex: 12 #..h#####....#.#  XL:  9 Next: 38% Place: Dungeon:6 .>g #.@.###....#.#  Noise: ==-------  Time: 5790.7 (0.0) ###(.......#.#  m) +7 sling of the Hierophant {flame, rF-  #####.####.# # Fire: m) +7 sling of the Hierophant {f #....#.# ## .>gk ####...#####. ##.....##. h   hound ##.##.... #.#...># #.#(#### _The hound barely misses you.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..>g 2Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - houndAim: a hound (heavily wounded, 67% to hit).>g\C  #....#'###### malfuriongg the Geomancer #............ Gargoyle #......÷..... Health: 46/50 ======================-- .>gC g#########............ Magic: 9/18============------------ # #.................... AC: 11Str: 13 #.##.................... EV: 11Int: 22 .>g{D #...... ........#'###### SH: 0Dex: 12 #..h#####....#.#  XL:  9 Next: 38% Place: Dungeon:6 #.@.###....#.#  Noise: ==-------  Time: 5790.7 (0.0) .>gD ###(.......#.#  m) +7 sling of the Hierophant {flame, rF-  #####.####.# # Fire: m) +7 sling of the Hierophant {f #....#.# ## .>gE ####...#####. ##.....##. h   hound ##.##.....>g_E  #.#...># #.#(####Casting: Stone Arrow (safe; 1% risk of failure)  .>gE Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - hound.>g#F Aim: a hound (heavily wounded, 67% to hit)  The stone arrow hits the hound!.>g&I E ÷ .>gwI #### #  #.#.>gI  #......  #...  .>gJ P  ....#.#  .>gJ #####.####.#      .>gJ  >  #.#(.>gK E .>g> &..>g <7401.7 (1.>gn .>gf .>g onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - houndAim: a hound (heavily wounded, 67% to hit)  .>gx fThe stone arrow hits the hound! _You kill the hound!.>gW.>gW.>g_.>gb .>gc@_Unknown command..>g/......>gP.>g.>g.>g.--2 _.>g.>g.>g7>--3.7 (2.>g.>gR.>g^10/18=4.7 (3.>g 8=5.7 (4.>g .>g *6.7 (5.>g.>g.>g*7.7 (6.>g.>g8#.>g#?9=.>g#5=8.7 (7.>g:'.>g,.>g-*9.7 (8.>g0.>g{6.>g6\1=800.7 (9.>g:.>g@.>g@.1.7 (10.0).>gC.>gI.>g;JZ50=2.7 (11.>gM.>gS1 _HP restored..>g6T+3.7 (12.>gW.>g].>gO^G=4.7 (13.>gSb.>giA5.7 (14.>g+n.>gu.>gu#=.>g!vU2==6.7 (15.>g6z.>g.>g+7.7 (16.>g[.>g.>g+8.7 (17.>g.>g3.>g+9.7 (18.>g\.>g.>gXI==10.7 (19.>g.>g.>g[+1.7 (20.>gү.>gε.>g+2.7 (21.>g.>g.>gR[3=3.7 (22.>g.>g.>g+4.7 (23.>g.>g.>g;+5.7 (24.>g.>gA6.7 (25.>gy.>g]=7.7 (26.>g..>gV.>g+8.7 (27.>g.>g*.>gY4=9.7 (28.>gt.>g#B20.7 (29.>g.>g.>g+1.7 (30.>g^.>g*".>gw"+2.7 (31.>g%.>g+.>g,,G=3.7 (32.>g/.>gZ5.>g5+4.7 (33.>g9.>gt>.>g>Z5==5.7 (34.>geB.>gG.>g H+6.7 (35.>gK.>gQ.>gR+7.7 (36.>gV.>g![.>g[+8.7 (37.>ga.>g`i.>giH==9.7 (38.>gQm.>gr.>gs%30.7 (39.>gv.>g|.>gH}R6=1.7 (40.>g.>gV.>g+2.7 (41.>gŋ.>g.>g+3.7 (42.>g.>g.>gg+4.7 (43.>gŢ.>g¨.>gG=5.7 (44.>g.>gԲ.>g7+6.7 (45.>gҶ.>g.>g+7.7 (46.>g.>g]o7=8.7 (47.>g.>gi.>g+9.7 (48.>g.>g.>g,40.7 (49.>g.>gA1.7 (50.>g9.>g.>gUG=2.7 (51.>g .>gA3.7 (52.>g0.>g,p8==4.7 (53.>g .>gB #....#' # #......÷ #########.>gC # #...... #.##..... #........#' #...#####....#.# #@..###....#.#.>gCF ###(.>gBD&.#.# #####.####.#  #....#.#  ####...##### ##.....##.>gD ##.## #.#...> #.#(.>gZM.>gM+5.7 (54.>gS.>gM#####.# #'#####. #......÷.>gZ #########..# #..........#.##...................#...............#'#####.>gc#..@######...###..###(.......#####.####.#.>gӋ0.>g.>g+6.7 (55.>gf.>g46 #......#  ######.#  #....#'#### #...... #......÷ #########.>g # #.. #.##.......#....@..........#'########...#####....#.####...###....#.####(.......#.######.####.# #....#.# ####...##.>ghK....##.##...>gH.>g+7.7 (56.>g6.>g@ #......#  ######.#  #....#' # #......÷ # # #.. #.## #...@..#'.>gw ####...#####....#.# ###...###....#.# ###(.......#.# #####.####.# #....#.# ####... ##..... ##.##.>gD".>g"H==8.7 (57.>gr&.>gZ #......# ######.# #....#' # #......÷ ## # #...>gE[ #.## #..@...#' ####...#####....#.# ###...###....#.# ###(.....#.# #####.####.# #....#.# ####... ## ##.##.>gbA9.7 (58.>gd.>g= #......# ######.# #....#' #### #......÷.. ######### #. #.. #.## #.@....>g.#' ####...#####....#.# ###...###....#.# ###(......#.# #####.####.# #....#.#.>gh ####... ## ##..>gRB50.7 (59.>g`.>g #...... ######. #....#' #.>g #### #...... ..########## #.##.. #.## #@.....#' ####...#####....#. ###...###....#. ###(.#. #####.####..>gX #....#. ####... ## ##..>gA1.7 (60.>g .>g dM###.#...†.....#####.#'#### ..###########.....##......................#'####...#####...###....#.#.>g A2.7 (61.>g) .>gF YM#########...#.##)###.#...†.....#####.#'.# ....##### #.....############......................#'####...#####....#.#...#.>g]G D .>gL .>gL +3.7 (62.>gO .>g VM..........##.##..>g c#########...#.##)###.#...†.....#####. #....#'# ....##### #....@##########.>gG ######....#...............#'#.>ge A4.7 (63.>g .>g z #.##.## #...#.## ###.#... # ###### #....#.# #.>g l#....##### # #...@.## #####.## #.## #......# ####...#####....# ###...###....#.>g  ###(.# #####.#### #....#.>g A5.7 (64.>g$ .>g 8 #.##. #...#. ###.# # . #....#..##.>g  # #....##### # #..@..## #####.## #.## #.......>g  ####...#####.... ###...###.... ###(.>g . #####. #.....>g A6.7 (65.>g9 .>g,  #.##. #...#. ###.# ## .. # #..### #.>g`,  #....##### # #.@...## #####.## #.## #......>g,  ####...##### ###...### ###( #####..>g- ? #.>g1 .>g92 $7.7 (66.>gM5 .>g3h  #.## #...# ###.# #.## . # #..#### #.>gh  #....##### # #@....##.>g i  #####.## #.## #..... ####...##### ###...### ###( #####. #.>gq .>gr +8.7 (67.>gew .>g QM..........#.>gY m#########..###.# #..## .>g Y##.... .>g #..#### #...@##### ####.....###############.##.##...........>g .>gL +9.7 (68.>gt .>g  #. #. .>gP #... ###.. #.##  .... #.>g x #..#### #.>g  #..@.##### #.>g Z ####.....##.>g  #####.## #.## #..... ####...#####.>g6  ###...### ###( #####..>g} .>g .>g[ ,60.7 (69.>g .>gl + #. #. #. ###. #.###  ....# # #..#### # #.@..##### # ####.....## #####.## #.## #..... ####...##### ###...### ###( #####1.7 (70.>g  # #. #..>gi .  ...###  ....## .>g W #..#### .>gV * #@...#####  ####..... #####.## #.## #..... ####... ###... ###( .>g .>gr +2.7 (71.>g4 .>gQ M #......... #########..>g . ##... ....### .......## .>g, #.@#### ##....##### ####.....#########.>g U#####.##........>gu .>g +3.7 (72.>g .>gW  # #. #.. #.. ..####.## #@.#### ##....##### ####..... #####.## #.## #..... ####... ###... ###(.>g A4.7 (73.>g= .>gP M. .......... ########.. #. #### .......@## ....###..#### . ##....##### ####.....#########.>gU A5.7 (74.>gX .>g  # #. #.. #... ... .>g* A...####.##.###..####.. ##....#####. ####......>g e #####.## #.## #..... ####... ###....>g .>gݑ +6.7 (75.>g .>gR  #..... #.... #.... #... ..#...####.##.###..####.. ##....#####... ####........ #####.##.. #.### #..... ####... ###...>gW A7.7 (76.>g .>gT z #.. #.. #. #. .##.#.####.##.>g X.###..####.. ##....#####... ####......... #####.##..... #.######## #..... ####... ###.>g A8.7 (77.>gR .>gSC M#####..... ########.>gC g #### ....## ###..#### ....... ##....#######.>gI A9.7 (78.>gYM .>g  #.  ####### #.#.>g? 0 #$.# #.# #.....######.>g .# ..###.....## .#######.>g .# ##....# ####.....####.>g :.# #####.##........# #.##.####### #.....>g .>gM ,70.7 (79.>g .>g :M .>g #####.$.... .>gE 4#######.>g ..# #### .>g e............##......>g: 0##........#.>gO .>g +1.7 (80.>g .>gl#### # # #.  #.>g0###### ##.# ##$.# ##.# #...#.######..###.>gt.# #..###...###.>g.###..#### #.# ##....##### #.# ####.....### .# #####.##.>g.>g '.>g((+2.7 (81.>g0.>gVz ..... ###.#### # #.>gz #.  #.....######.>g>{y # #.#.>g{) #.>g| #$.# # #.#.>g|} #.. #.#.>g||### #..##.>g]}m #.#.>g}Q #..##.>g~ #.....## .>gu~p #.###..#### .>g~ #.# ##....##### .>g.p#.# ####.....##.>g.>g~+3.7 (82.>g.>g ......###### ..... ##..>g#### #. # #. .>g  #......###### # #.>g.# # #$.# #.>gN| #.# #..>g #.### #.>g..## #.# #.>g7..## #.....##  #.>g.###..####  #.# ##....###.>g.>g<+4.7 (83.>g.>g^ .......###.>g- ..... .#+ #### #.>gd.. #.. #.>go. ##......######.>g2 # #.# #.>gCf #$..@....# # #........# # #........#  #..##  #...# #..#### #.....## #.###..#### #.# ##.....>g!A5.7 (84.>g$.>g'.>g,.>gF6T ..###.>g6 ...#+#### .. #......######.>g7c #........$.>gF7F...@...>gg7?..## .>g7..>g7:.####.>g8......#........# ##....#........# ####......>g78-  .>gW8<_Key pressed, stopping explore..>gd?.>g5@/6.7 (1.0) .>gt@ _.>gC.>g;E.>gZ9..### .>gZ;..... #.>gZ.....#+ #### #........ .>g[#...>g5[0 #..>gS[..>gs[ .>g[#..>g[K#......###### .>g[:#.#..>g[)# .>g#\#..>gC\e#$.# .>gb\#..>g\P#.# .>g\#..>g\Q#.# .>g(]:##..>gN]3## .>gm].>g]*#..>g],.## .>g]'#..>g]R###..#### .>g^'#..>g$^;# ##....#.>gB^#..>g`^J# ####.....#.>gfi.>gi&7.>gm.>go.>gk ...#+#### ... .>gxk.#......###### #........$.## .>gk.##........#........# #####.#.>gkD .>gZr.>gr&8.>g+w.>gx.>gw^H .....#+ #### # . # . # ....... #.>g^ #......###### # #.>g^).#.>g^) #.>g_e #$.#.>g7_ # #.# # #.>g_.#  #.## #.#  #.>g_g.####  #.>g_..## #.###..#### #.>g_.# ##.... #.# ####..... .>g`T.# #####..>ge.>g\f&9.>gvi.>gj.>g|  .....#+ ####  ..  ........  ........ .>g #......######  #.# .>g #$.#  #.# .>gk  #.>g Y.#  #.>g _.## #.>g 0.# .>g6 a #.####.>ge @ #..##.>g c #.###..####.>g ' #.>g x.# ##.... #.>g% P.# ####.>gU o .# #####.>g .>g '80.>gp .>g .>gP M### ...........#+## ####.>gÎ ............. #......#####.$.>g  ###.........##........#.>gD .>g &1.>g .>gʚ .>g t ..### ..... ......#+##. #### ... .... ........ #......###### #.# #$.#.>g  #.# #.# #.## #.# #.#### #.>g .## #.###..#### #.# ##.....>gЀ l #.# ####.>g .>gO &2.>g .>g .>g'M ......###....### ..5 ............#+##.. ####$...>ghj.............. #......#####.>g.$ #........##5   white imp (asleep).>gך/#........#.>g .>gU  A white imp comes into view..>g'.>g&3.>g.>g .>gѰ$_Found 9 gold pieces..>go 5 .......>g  ....#### ..5 ......>g  .......#+##... ####.>g F $..>g  ....>gb  ....>g ...>g 1 ..........>g p #......###### #.>gU ).#.>gy ' #.>g *.#.>g ' #.>g *.#.>g, ' #.>gL *.#.>gk > #..>g ##.>g * #.>g .#.>g k #.#### #.>g1 ....##.>gP > #..>gn ###..####.>g ' #.>g F.# ##.....>gP.>g&4.>g .>g_$R _You see here 10 gold pieces..>gN\.>g i_Level 6 of the Dungeon<<>>_(Press ? for help) .Y...  #.##.#....#.### ....Y.###<#########.#......##########.>gi ......+..............<.............>#   ......#############.#.#.##.########.####### ....#### ..5 .....  #########+#......# #.........###  .......#+##... ####  #...........###### #.#.#####...#  $............. #.............#.>gi#....# #....#  ............ #..........##.# ####.)#######'.#  ......... #..........##.# #.##.#)..#...#.#  #......######.>gUj@#..........##.# #.##.#...#...#.#  #........##..........##.######.####.......### #@.......##..........##.##.....#..###._.###.>gjv#........##..........##.##.###....#.......### #........#.>gjA#########...#.##)# #....#...#.†.#.# #........#####.#...†# ##.#.#...#...#.# .>gk#.........##......# #...'#######'.# #.........####.>gHk######.# ##.....# #....# #............##.>gk{#....#'########.#####...# #........###..#####............##.......###.>gkm #........# ##....#####.>gFl4#......÷.....##.########........# ####.....##########............##.# ........# #####.##....................##.# ........##.##....................##.#.>gl.>gL1 G@..>g%? ;...>gq 5...>gj;...>ga5...>g*;...>gA ;...>gAM 5...>gv;...>g5...>g@5...>g.>gH.>g+......## malfuriongg the Geomancer.>g_....#### ..5 .....Gargoyle.>g.......#+##... ####.>gHealth: 50/50 ========================$..............>geMagic: 18/18 ========================.>g;.............>g"-AC: 11.>gG^Str: 13..........>gp-EV: 11.>g.Int: 22.>gH#......######.>g-SH: 0.>g.Dex: 12.>g ;#........#.>gPXL:  9 Next: 40% Place: Dungeon:6#@.......#.>gNoise: ---------  Time: 5884.7 (0.0)#........#.>gPm) +7 sling of the Hierophant {flame, rF- .>gD#........#.>gLFire: m) +7 sling of the Hierophant {f.>gE#........##.>g/=#.........#.>gI@#.........####.>g{h5   white imp (asleep).>gA#............##.>gD#........###..####.>g8#........# ##....# .>g7_Unknown command. .>g)_HP restored. .>g2&_Key pressed, stopping explore.  .>gM6A white imp comes into view. .>gi1_Found 9 gold pieces. .>gD_You see here 10 gold pieces..>g.>g.>gK.>gd....#### ..5 ..... .......#+##... #### $...... ...  .>ge. ####### #........# #$# .>g0e#.# #.# .>gWe:#.#.>gze#.##.####.>geE#...##.>geD#.###..####.>gIf/ #.# ##....## #.# ####... .>g!k.>gk25.7 (1 _.>gn.>go.>gw .......#+##... #### $...... .... .>gw B . #.>gw ###### #........# .>g=x V#$# .>gx #..# #.# #..>gx H###..>gy > #.#.>gEy S####....>gxy '#..>gy L###..#####..>gy d# ##....####..>gz C# ####......>gGz H# #####.>gF .>gɅ &6.>g .>g .>gE .>gFO bLevel 6 of the Dungeon.>gO {<<>>_(Press ? for help) ......+..............<.............>#.>gO E   ......#############.#.#.##.########.####### ....#### ..5 .....  #########+#......# #.........###  .......#+##... ####  #...........###### #.#.#####...#  $............. .>gP #.............##....# #....#  ............ .>gBP #..........##.# ####.)#######'.#  ......... #..........##.# #.##.#)..#...#.#.>ghP   #......#######..........##.# #.##.#...#...#.# .>gP #........##..........##.######.####.......### #$.......#.>gP v#..........##.##.....#..###._.####........##..........##.##.###....#.......###.>gP U #..@.....#.>gQ #########...#.##)# #....#...#.†.#.# #........##.>g&Q ###.#...†# ##.#.#...#...#.# #.........#.>gKQ ~#......# #...'#######'.# #.........####.>goQ ######.# ##.....# #....# #............##.>gQ {#....#'########.#####...# #........###..#####............##.......###.>gQ / .>gQ #........# ##....######......÷.....##.#######.>gQ #........# ####.....##########............##.# ........# #####.##....................##.#.>gR F ........##.##....................##.#.>g?R : ####### #...............#'########.#.>gcR =####...#####....#.##.#.>gx)O@..>gQ7...>g;...>gl5...>g5...>g(5...>g: 5...>g 5...>g( 5...>g 5.#.>g1I 5# .>g, 9  .>g: 9  .>gE 9  .>g 9  .>g 9 #.>gCJ5##.>g_5##.>g15##.>gpf5##.>go5#..>g5.#.>g5##.>gx5#..>g.5...>g7k5...>gp5...>g5...>g 5...>g[5...>g5...>gp5...>g.#5...>gɓ5...>g25...>gZ5...>g5...>g= J ...>g e###...###....#.# ##.#.>gwfJ .'.>gf###(.......#.# #..#.>gJ '..>ga#####.####.# ##.##.>g ..#....#.# ##..#.>gJ ...>gS<####...#####..##.>gKy ..##.....##.##.>g ..##.##....#.>gk& .>gckd..#.#...>##.>gk".>g#& .>g$..>gD$..>gi$I #.#(####.>g| .. ..#.#.>gaJ ...>g2 ###Z#.>gh .>g!.>g..>gp.#Z#.>g؃".>gb .>gB...>g/#.#.>g .>gNq.##.#.>gf T # #.#.>g ".>gx l   #.#.>ga 9 #.>gm5#..>g.>g.......#+##... ####malfuriongg the Geomancer$..............>gGargoyle............Health: 50/50 ========================..........>gMagic: 18/18 ========================#......######AC: 11Str: 13#........#EV: 11Int: 22.>gN#$.......#SH: 0Dex: 12#........#.>gXL:  9 Next: 40% Place: Dungeon:6#..@.....#Noise: ---------  Time: 5886.7 (0.0)#........##.>gm) +7 sling of the Hierophant {flame, rF- #.........#Fire: m) +7 sling of the Hierophant {f.>gS3#.........#####............###........###..#####........# ##....### #........# ####.... ........# #####.>g  _Unknown command. _HP restored. _Key pressed, stopping explore.  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Z..##.# .>g=§#..Z#'#..#.>g@T §#Z.##Z..##.>gcN §#!##### .>g(.>gX.>g.>g{xZZ.ZZ 2 ogre zombies (wandering).>g &4.>g@ .>g .>g{ ##..#### .>g#.#}###########ZZ##..........# ..Z#+##.#######.>g`+. Z..##@# §#..Z#'#..>gkZ.##...## .>g".>g&5.>g.>gJ.>gm ##.>g̖ ...>g ##.>g ##.>g^  .>g G.#}###########.>g 3ZZ##..........>gH j ..Z#+##.######.>g v+. Z..##.# .>g <§#..Z#'#..>g^ D..##...#.>g M!####### .>gߙ .>g6 .>g .>g .>g  .>gX D .>gʩ .>g &6.>g7 .>g .>gT  #...# #.##### #.# .#}############.#.>gU  .#Z.##..........#.>g9U  Z.Z#+##.#######.>gU ;+. Z..##.# §#...#'#..#.>gU  §#..##..@## §#!#####.>g%V m ZZ 2 scorpion zombies (wandering).>g?V XZZ 2 ogre zombies (wandering) .>gV +.>ga .>gie .>gg .>gh .>gwj .>gw '.ZZ..Z   adder zombie (wandering)   scorpion zombie (wandering).>gx EZZ 2 ogre zombies (wandering).>gx &7.>g" .>gO .>ge   .>g Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..>go .>g .>g .>gy _You can't see any susceptible monsters within range! (Use Z to cast anyway.).>gwc#...#malfuriongg the Geomancer#.###Gargoyle###.#Health: 50/50 ========================.#}############.#Magic: 18/18 ========================.>gc.#.Z##..........#AC: 11Str: 13ZZ.#+##.#######EV: 11Int: 22.>gc+. **.##.#SH: 0.>gcDex: 12§#.Z.#*#..#.>gdXL:  9 Next: 40% Place: Dungeon:6§#..##.*@##.>g!dNoise: ---------  Time: 5947.7 (0.0)§#!#######.>g;dFm) +7 sling of the Hierophant {flame, rF- .>gXdCFire: m) +7 sling of the Hierophant {fZ   adder zombie (wandering)Z   scorpion zombie (wandering) .>gtdu ZZ 2 ogre zombies (wandering).>gdCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}.>gdPress: ? - help, Shift-Dir - straight line, f - scorpion zombieAim: a scorpion zombie (wandering, hasn't noticed you, 81% to hit).>gL#...#malfuriongg the Geomancer#.###Gargoyle.>gL###.#Health: 50/50 ========================.#}############.#.>g MdMagic: 18/18 ========================.>g'MM.#.Z##..........#AC: 11Str: 13ZZ.#+##.#######.>gQMEV: 11Int: 22+. ((.##.#SH: 0.>gM-Dex: 12.>gM3§#.Z.#(#..#XL:  9 Next: 40% Place: Dungeon:6.>gM2§#..##.(@##Noise: ---------  Time: 5947.7 (0.0).>gN§#!#######m) +7 sling of the Hierophant {flame, rF- .>gNTFire: m) +7 sling of the Hierophant {f.>g:NZ   adder zombieZ   scorpion zombie.>gUNm  ZZ 2 ogre zombies.>goNgFire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}.>gNFPress: ? - help, Shift-Dir - straight line, f - scorpion zombie.>gNAim: a scorpion zombie (wandering, hasn't noticed you, 81% to hit)  You shoot a sling bullet.  .>gN\The sling bullet hits the scorpion zombie.  The sling bullet burns the scorpion zombie..>g.>g .>g.>gv.>gY.>gfZ.ZZ.>g9p.Z..#'..>g7===9.1 (1.4.>g.>g.>g/  --more--.>g > _The scorpion zombie is lightly damaged..>gPA#...#.>g7Qmalfuriongg the Geomancer#.###Gargoyle###.#.>g^QHealth: 50/50 ========================.#}############.#.>gQ+Magic: 18/18 ========================.#.Z##..........#AC: 11.>gQ.Str: 13.>gQ.ZZ#+##.#######EV: 11.>gQInt: 22+. .Z.##.#SH: 0.>gR-Dex: 12.>g&R{§#...#*#..#.>gFR~XL:  9 Next: 40% Place: Dungeon:6.>gR.§#..##.*@##Noise: ===------  Time: 5949.1 (0.0).>gRE§#!#######.>gRFm) +7 sling of the Hierophant {flame, rF- .>gSTFire: m) +7 sling of the Hierophant {f.>gMSZ   adder zombieZ   scorpion zombie.>gS .>gS^ ZZ 2 ogre zombies.>gS .>gTE_The scorpion zombie is lightly damaged.  .>gQTRFire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}.>gwTHPress: ? - help, Shift-Dir - straight line, f/p - scorpion zombie.>gTQAim: a scorpion zombie (lightly damaged, 81% to hit).>g:#...#malfuriongg the Geomancer#.###Gargoyle###.#.>gB;$Health: 50/50 ========================.#}############.#Magic: 18/18 ========================.>gj;.#.Z##..........#AC: 11.>g;Str: 13.ZZ#+##.#######.>g;[EV: 11Int: 22.>g;F+. .Z.##.#SH: 0Dex: 12§#...#'#..#.>g<~XL:  9 Next: 40% Place: Dungeon:6.>g*<§#..##..@##.>gG<Noise: ===------  Time: 5949.1 (0.0)§#!#######.>ga<Fm) +7 sling of the Hierophant {flame, rF- .>g|<TFire: m) +7 sling of the Hierophant {f.>g<Z   adder zombieZ   scorpion zombie.>g< .>g<^ ZZ 2 ogre zombies.>g<gFire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}.>g=APress: ? - help, Shift-Dir - straight line, f/p - scorpion zombieAim: a scorpion zombie (lightly damaged, 81% to hit)  You shoot a sling bullet.  The sling bullet barely misses the adder zombie.The sling bullet hits the scorpion zombie..>g$B/  --more--.>g U (((.>g ^ The sling bullet burns the scorpion zombie..>g ,.>gߥ .>gT .>g .>gϩ .>gR .ZZZZZ.Z 2 scorpion zombies.>g '50.5 (1.4.>g .>g b _The scorpion zombie is moderately damaged..>g1 #...#malfuriongg the Geomancer#.###.>ge2 Gargoyle###.#Health: 50/50 ========================.#}############.#.>g2 Magic: 18/18 ========================.#..##..........#.>g3 AC: 11Str: 13ZZZ#+##.#######.>gn3 EV: 11Int: 22+. .Z.##.#.>g3 SH: 0Dex: 12§#...#Z#..#.>gb4 XL:  9 Next: 40% Place: Dungeon:6§#..##.*@##.>g4 Noise: ===------  Time: 5950.5 (0.0)§#!#######m) +7 sling of the Hierophant {flame, rF- .>g5 Fire: m) +7 sling of the Hierophant {fZ   adder zombie.>ge5 MZZ 2 scorpion zombies .>g5  ZZ 2 ogre zombiesThe sling bullet burns the scorpion zombie. .>g6 F_The scorpion zombie is moderately damaged..>gS6 Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f/p - scorpion zombie.>g6 ~Aim: a scorpion zombie (moderately damaged, 81% to hit).>gP#...#malfuriongg the Geomancer#.###Gargoyle###.#Health: 50/50 ========================.#}############.#.>g,Magic: 18/18 ========================.#(.##..........#AC: 11Str: 13Z(Z#+##.#######EV: 11Int: 22.>g+. ((.##.#SH: 0Dex: 12.>gS[§#...#(#..#XL:  9 Next: 40% Place: Dungeon:6§#..##.(@##Noise: ===------  Time: 5950.5 (0.0).>g§#!#######m) +7 sling of the Hierophant {flame, rF- Fire: m) +7 sling of the Hierophant {f.>gZ   adder zombieZZ 2 scorpion zombies .>g ZZ 2 ogre zombiesFire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}.>gqPress: ? - help, Shift-Dir - straight line, f/p - scorpion zombieAim: a scorpion zombie (moderately damaged, 81% to hit)  You shoot a sling bullet.  The sling bullet closely misses the adder zombie.The sling bullet barely misses the scorpion zombie..>g&.>g.>g.>g.>gm.>g܎.>g=/  --more--.>g% ...Z.ZZ   scorpion zombie  The sling bullet barely misses the ogre zombie..>gp&-1.9 (1.4.>g-.>g/R _The adder zombie closely misses you..>g7-#...#malfuriongg the Geomancer#.###Gargoyle###.#.>g-Health: 50/50 ========================.#}############.#Magic: 18/18 ========================.#..##..........#AC: 11.>g-Str: 13..Z#+##.#######EV: 11Int: 22.>g-Z+. Z..##.#SH: 0Dex: 12§#...#Z#..#.>gR.XL:  9 Next: 40% Place: Dungeon:6§#..##.Z@##Noise: ===------  Time: 5951.9 (0.0)§#!#######.>g}.Fm) +7 sling of the Hierophant {flame, rF- .>g.Fire: m) +7 sling of the Hierophant {fZ   adder zombieZ   scorpion zombie.>g.m  ZZ 2 ogre zombies.>g.JThe sling bullet barely misses the ogre zombie. .>g/L_The adder zombie closely misses you..>g2/RFire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}.>gV/Press: ? - help, Shift-Dir - straight line, f/p - scorpion zombieAim: a scorpion zombie (moderately damaged, 81% to hit).>gB#...#malfuriongg the Geomancer#.###Gargoyle###.#Health: 50/50 ========================.#}############.#Magic: 18/18 ========================.>gy.#..##..........#AC: 11Str: 13..Z#+##.#######EV: 11Int: 22+. Z..##.#SH: 0Dex: 12.>gG§#...#Z#..#XL:  9 Next: 40% Place: Dungeon:6§#..##.Z@##Noise: ===------  Time: 5951.9 (0.0)§#!#######m) +7 sling of the Hierophant {flame, rF- Fire: m) +7 sling of the Hierophant {f.>gZ   adder zombieZ   scorpion zombie  ZZ 2 ogre zombies _The adder zombie closely misses you.Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}.>g6Press: ? - help, Shift-Dir - straight line, f/p - scorpion zombieAim: a scorpion zombie (moderately damaged, 81% to hit)  You shoot a sling bullet. The sling bullet hits the adder zombie!  The sling bullet burns the adder zombie..>ga.>gb.>gc.>gae8  Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f/p - scorpion zombieAim: a scorpion zombie (moderately damaged, 81% to hit)  .>geYou shoot a sling bullet. The sling bullet hits the adder zombie!  The sling bullet burns the adder zombie.  The adder zombie is severely damaged..>g^g.>gTo.Z#ZZZ 2 scorpion zombies.>go-3.3 (1.4.>gu.>gOw.>g}/  --more--.>g .>g O_The adder zombie closely misses you..>g0###.# #...#  #.##### #.# .#}############.# .>g-.#..##..........# ...#+##.#######+. Z..##.# §#..Z#Z#.@# .>gX§#..##ZZ.§#!#######.>g~[   scorpion zombie .>g.>gc.>g :Z..>g5--40.>g.>gZ< _The adder zombie bites you but does no damage..>g b###.#malfuriongg the Geomancer#...#Gargoyle#.###Health: 50/50 ========================###.#.>g Magic: 18/18 ========================.#}############.#AC: 11Str: 13.#..##..........#EV: 11Int: 22...#+##.#######.>g? SH: 0Dex: 12+. Z..##.#XL:  9 Next: 40% Place: Dungeon:6§#..Z#Z#Z@#.>g Noise: =--------  Time: 5954.3 (0.0)§#..##.Z*##.>g Km) +7 sling of the Hierophant {flame, rF- §#!#######Fire: m) +7 sling of the Hierophant {fZ   adder zombie.>g& XZ   scorpion zombie _The adder zombie closely misses you. _The adder zombie bites you but does no damage.  Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}.>gb Press: ? - help, Shift-Dir - straight line, f/p - scorpion zombieAim: a scorpion zombie (moderately damaged, 81% to hit).>g###.#malfuriongg the Geomancer#...#Gargoyle#.###.>g6Health: 50/50 ========================###.#Magic: 18/18 ========================.#}############.#AC: 11Str: 13.#..##..........#EV: 11Int: 22.>g)...#+##.#######SH: 0Dex: 12.>gV+. Z..##.#XL:  9 Next: 40% Place: Dungeon:6.>g~§#..Z#Z#Z@#Noise: =--------  Time: 5954.3 (0.0).>g§#..##.Z(##m) +7 sling of the Hierophant {flame, rF- .>g§#!#######Fire: m) +7 sling of the Hierophant {f.>gZ   adder zombieZ   scorpion zombie.>g=Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f/p - scorpion zombie.>ga~Aim: a scorpion zombie (moderately damaged, 81% to hit)  .>g|You shoot a sling bullet.  The sling bullet hits the scorpion zombie!  The sling bullet burns the scorpion zombie..>g\.>g\.>ga/  --more--.>g #  .>g" TThe scorpion zombie is heavily damaged..>g _'Z.Z.>g aZ   ogre zombie.>gX 6==5.7 (1.4.>g .>g Q _The adder zombie barely misses you..>gåz###.#malfuriongg the Geomancer.>g!#...#Gargoyle#.###Health: 50/50 ========================###.#.>g.Magic: 18/18 ========================.#}############.#AC: 11Str: 13.#..##..........#EV: 11Int: 22...#+##.#######SH: 0.>g\Dex: 12+. Z..##.#XL:  9 Next: 40% Place: Dungeon:6§#..Z#'#Z@#Noise: ===------  Time: 5955.7 (0.0)§#..##Z.Z##.>g=Km) +7 sling of the Hierophant {flame, rF- §#!#######Fire: m) +7 sling of the Hierophant {fZ   adder zombie.>gzZ   scorpion zombieZ   ogre zombieThe scorpion zombie is heavily damaged. .>g_The adder zombie barely misses you.Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f/p - scorpion zombie.>g|Aim: a scorpion zombie (heavily damaged, 81% to hit).>gb###.#malfuriongg the Geomancer#...#Gargoyle#.###Health: 50/50 ========================###.#.>gVMagic: 18/18 ========================.#}############.#AC: 11Str: 13.#..##..........#EV: 11Int: 22.>g...#+##.#######SH: 0Dex: 12+. Z..##.#.>g~XL:  9 Next: 40% Place: Dungeon:6.>g§#..Z#'#Z@#Noise: ===------  Time: 5955.7 (0.0).>g§#..##Z.Z##m) +7 sling of the Hierophant {flame, rF- §#!#######.>gTFire: m) +7 sling of the Hierophant {fZ   adder zombie.>gZ   scorpion zombieZ   ogre zombieFire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f/p - scorpion zombieAim: a scorpion zombie (heavily damaged, 81% to hit)  You shoot a sling bullet.  .>g\The sling bullet hits the scorpion zombie.  The sling bullet burns the scorpion zombie..>g.>g/  --more--.>g#  .>g UThe scorpion zombie is severely damaged..>g  RThe adder zombie barely misses you..>g ZZ 2 ogre zombies  The scorpion zombie hits you but does no damage..>gG \48-7.1 (1.4.>g .>g_ ) _The adder zombie bites you..>gY ##.. .>gB;#.### ## }############.#..##.......... ...#+##.#######.>g +. Z..##..Z#'#Z...##ZZZ##.>gm§#!####### .>g.>g:Z..>g 5--80.>g.>g< _The adder zombie bites you but does no damage..>ga Z#.#malfuriongg the Geomancer###.#Gargoyle#...#Health: 48/50 =======================-#.###.>g(b ZMagic: 18/18 ========================###.#AC: 11Str: 13.#}############.#EV: 11.>gZb Int: 22.#..##..........#SH: 0Dex: 12...#+##.#######.>gb XL:  9 Next: 40% Place: Dungeon:6+. Z..##@#.>gc Noise: =--------  Time: 5958.1 (0.0)§#..Z#'#ZZ#m) +7 sling of the Hierophant {flame, rF- §#..##ZZ.##Fire: m) +7 sling of the Hierophant {f§#!#######Z   adder zombieZ   scorpion zombie.>gzc kZZ 2 ogre zombies  The scorpion zombie hits you but does no damage. _The adder zombie bites you. _The adder zombie bites you but does no damage.  Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f/p - scorpion zombie.>gc }Aim: a scorpion zombie (severely damaged, 81% to hit).>g #.#malfuriongg the Geomancer###.#Gargoyle#...#Health: 48/50 =======================-#.###Magic: 18/18 ========================###.#AC: 11Str: 13.#}############.#EV: 11.>g Int: 22.#..##..........#SH: 0Dex: 12...#+##.#######XL:  9 Next: 40% Place: Dungeon:6+. Z..##@#Noise: =--------  Time: 5958.1 (0.0)§#..Z#'#ZZ#m) +7 sling of the Hierophant {flame, rF- §#..##ZZ.##Fire: m) +7 sling of the Hierophant {f.>g §#!#######Z   adder zombieZ   scorpion zombieZZ 2 ogre zombies  Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f/p - scorpion zombie.>g Aim: a scorpion zombie (severely damaged, 81% to hit)  You shoot a sling bullet.  The sling bullet hits the scorpion zombie!  The sling bullet burns the scorpion zombie..>g. s.ZZ 2 ogre zombies .>gzB.>g@C%9.>gH/  --more--.>g>f  You destroy the scorpion zombie!.>g?.>g@.>gJZZZ   scorpion zombieZZ 2 ogre zombies.>gN>1==9.5 (1.4.>g]R _The adder zombie bites you but does no damage..>g  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..>g #.#  malfuriongg the Geomancer.>g` ###.#  Gargoyle.>g .>g#...#  Health: 49/50 =======================- .>g#.###  Magic: 15/18 ====================---- .>g## #.#  AC: 11Str: 13.>gf .>gu.#}############.#  EV: 11.>g-Int: 22.>g .>g!.#..##..........#  SH: 0Dex: 12.>gI .>g...#+##.#######  XL:  9 Next: 41% Place: Dungeon:6 .>g>+. Z..##@#.>gB Noise: ===------  Time: 5959.5 (0.0) .>gkK§#..Z#'#ZZ#.>gi m) +7 sling of the Hierophant {flame, rF- .>g .>ga§#..##ZZ.##.>gF| Fire: m) +7 sling of the Hierophant {f .>g§#!#######  Z   adder zombie.>g .>g(u Z   scorpion zombie.>g  ZZ 2 ogre zombies .>g'L_The adder zombie bites you but does no damage.  .>gnCasting: Stone Arrow (safe; 1% risk of failure)  .>gMConfirm with . or Enter, or press ? or * to list all spells..>gyAiming: Stone Arrow (safe; 1% risk of failure)  .>g?LPress: ? - help, Shift-Dir - straight line, f - ogre zombie.>g}Aim: an ogre zombie (moderately damaged, 100% to hit).>g4 .>gz< Z#.#malfuriongg the Geomancer###.#Gargoyle#...#Health: 49/50 =======================-#.###.>g= ZMagic: 18/18 ========================###.#AC: 11Str: 13.#}############.#EV: 11.>gu= Int: 22.#..##..........#SH: 0Dex: 12...#+##.#######XL:  9 Next: 41% Place: Dungeon:6+. Z..##@#.>g= Noise: ===------  Time: 5959.5 (0.0)§#..Z#'#ZZ#m) +7 sling of the Hierophant {flame, rF- §#..##ZZ.##.>gM> Fire: m) +7 sling of the Hierophant {f§#!#######Z   adder zombieZ   scorpion zombieZZ 2 ogre zombies  .>g> Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - ogre zombie.>gE? Aim: an ogre zombie (moderately damaged, 100% to hit)  Okay, then..>g6E .>gE .>gK .>gN . _.>g 5 ##.>gE 9.. #.###.>g K ## .>g S}############.#.>g5 k.#..##..........#.>g] _ ...#+##@#######.>g r +. Z..##..>g 6Z#'#ZZ.>gM ..##ZZ.##§#!#######.>g OZZ 2 ogre zombies .>gZ .>g .>g .>gX <ZZ.>g .ZZ   scorpion zombieZZ 2 ogre zombies.>g &--.>g 60.5 (1.>g6> .>gH  .>gI >_The adder zombie closely misses you..>g&I .>g)X#.#malfuriongg the Geomancer#.#Gargoyle###.#Health: 49/50 =======================-#...#.>g.*TMagic: 18/18 ========================#.###AC: 11Str: 13###.#EV: 11Int: 22.>gu*.#}############.#SH: 0.>g*Dex: 12.#..##..........#.>g*XL:  9 Next: 41% Place: Dungeon:6...#+##@#######.>g*Noise: =--------  Time: 5960.5 (0.0)+. Z..##Z#.>g+m) +7 sling of the Hierophant {flame, rF- §#..Z#'#ZZ#Fire: m) +7 sling of the Hierophant {f.>g>+§#..##.Z.##§#!#######.>gb+eZ   adder zombie.>g+[Z   scorpion zombie.>g+ZZ 2 ogre zombies  Aim: an ogre zombie (moderately damaged, 100% to hit) .>g+r_Okay, then. _The adder zombie closely misses you..>g+Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f - adder zombie.>g/,{Aim: an adder zombie (severely damaged, 65% to hit).>g#.#malfuriongg the Geomancer#.#Gargoyle.>g9Q###.#Health: 49/50 =======================-#...#Magic: 18/18 ========================#.###AC: 11.>gmwStr: 13###.#EV: 11.>gInt: 22.#}############.#SH: 0.>gʓDex: 12.#..##..........#.>g"XL:  9 Next: 41% Place: Dungeon:6...#+##@#######Noise: =--------  Time: 5960.5 (0.0)+. Z..##Z#.>gTm) +7 sling of the Hierophant {flame, rF- §#..Z#'#ZZ#Fire: m) +7 sling of the Hierophant {f.>g§#..##.Z.##§#!#######.>gZ   adder zombieZ   scorpion zombie.>gڔxZZ 2 ogre zombies _The adder zombie closely misses you..>gFire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f - adder zombie.>g0zAim: an adder zombie (severely damaged, 65% to hit)  .>g_pYou shoot a sling bullet. The sling bullet hits the adder zombie.  The sling bullet burns the adder zombie..>g^ ..>gB.>g"lZ..Z.>g%>2==1.9 (1.4.>g+.>g.Y  Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}.>g.\Press: ? - help, Shift-Dir - straight line, f - adder zombie  .>g.Aim: an adder zombie (severely damaged, 65% to hit)  You shoot a sling bullet. The sling bullet hits the adder zombie.  .>g.hThe sling bullet burn _You destroy the adder zombie!.>gX#.#malfuriongg the Geomancer#.#Gargoyle###.#Health: 49/50 =======================-#...#.>gMagic: 18/18 ========================#.###AC: 11Str: 13###.#EV: 11Int: 22.#}############.#.>gTSH: 0Dex: 12.#..##..........#XL:  9 Next: 42% Place: Dungeon:6...#+##@#######.>g4Noise: ===------  Time: 5961.9 (0.0)+. Z..##Z#m) +7 sling of the Hierophant {flame, rF- .>g_§#..Z#'#.Z#Fire: m) +7 sling of the Hierophant {f§#..##..Z##§#!#######Z   scorpion zombieZZ 2 ogre zombies  You shoot a sling bullet. The sling bullet hits the adder zombie.  The sling bullet burns the adder zombie. _You destroy the adder zombie!Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f - ogre zombieAim: an ogre zombie (moderately damaged, 95% to hit).>g#.#malfuriongg the Geomancer#.#Gargoyle###.#Health: 49/50 =======================-#...#Magic: 18/18 ========================#.###AC: 11Str: 13###.#EV: 11Int: 22.#}############.#SH: 0Dex: 12.#..##..........#.>gyXL:  9 Next: 42% Place: Dungeon:6...#+##@#######Noise: ===------  Time: 5961.9 (0.0)+. Z..##Z#m) +7 sling of the Hierophant {flame, rF- §#..Z#'#.Z#Fire: m) +7 sling of the Hierophant {f§#..##..Z##.>g§#!#######Z   scorpion zombieZZ 2 ogre zombies _You destroy the adder zombie!.>gFire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f - ogre zombieAim: an ogre zombie (moderately damaged, 95% to hit)  .>g<nYou shoot a sling bullet. The sling bullet hits the ogre zombie.  The sling bullet burns the ogre zombie..>gcV .>g!] Z.  Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f - ogre zombie  Aim: an ogre zombie (moderately damaged, 95% to hit)  You shoot a sling bullet. The sling bullet hits the ogre zombie.  The sling bullet burn  .>g] SThe ogre zombie is moderately damaged..>g^ 650=.>gW^ &3.3 (1.4.>gc .>gEd .>gj /  --more--.>g Y _The ogre zombie barely misses you..>g*#.#malfuriongg the Geomancer#.#Gargoyle###.#Health: 50/50 ========================#...#Magic: 18/18 ========================#.###AC: 11Str: 13###.#EV: 11.>gDInt: 22.#}############.#SH: 0Dex: 12.#..##..........#XL:  9 Next: 42% Place: Dungeon:6...#+##@#######Noise: ===------  Time: 5963.3 (0.0)+. Z..##Z#m) +7 sling of the Hierophant {flame, rF- .>g`§#..Z#'#ZZ#Fire: m) +7 sling of the Hierophant {f§#..##...##§#!#######Z   scorpion zombieZZ 2 ogre zombies _The ogre zombie barely misses you.Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f/p - ogre zombieAim: an ogre zombie (moderately damaged, 95% to hit).>g[#.#malfuriongg the Geomancer#.#Gargoyle###.#.>g3Health: 50/50 ========================#...#Magic: 18/18 ========================#.###AC: 11.>gJStr: 13###.#.>g%ZEV: 11Int: 22.>g[.#}############.#SH: 0.>gDex: 12.#..##..........#.>g$\XL:  9 Next: 42% Place: Dungeon:6...#+##@#######Noise: ===------  Time: 5963.3 (0.0).>gZl+. Z..##Z#.>gm) +7 sling of the Hierophant {flame, rF- §#..Z#'#ZZ#.>gAFire: m) +7 sling of the Hierophant {f.>g§#..##...##§#!#######.>g#[Z   scorpion zombie.>gSBZZ 2 ogre zombies .>g_The ogre zombie barely misses you.Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}.>gDPress: ? - help, Shift-Dir - straight line, f/p - ogre zombie.>g{Aim: an ogre zombie (moderately damaged, 95% to hit)  .>gnYou shoot a sling bullet. The sling bullet hits the ogre zombie!  The sling bullet burns the ogre zombie..>gD  Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f/p - ogre zombie  Aim: an ogre zombie (moderately damaged, 95% to hit)  You shoot a sling bullet. The sling bullet hits the ogre zombie!  The sling bullet burns the ogre zombie.  The ogre zombie is heavily damaged..>g|E-4.7 (1.4.>g*N3.>g.T/  --more--.>gC _The ogre zombie hits you but does no damage..>g@ #.#malfuriongg the Geomancer#.#Gargoyle###.#.>gA Health: 50/50 ========================#...#.>g=A Magic: 18/18 ========================#.###AC: 11Str: 13.>gbA ##.>gA 7#.#EV: 11.>gA Int: 22.#}############.#SH: 0.>gB Dex: 12.#..##..........#.>gmB XL:  9 Next: 42% Place: Dungeon:6...#+##@#######.>gB Noise: ===------  Time: 5964.7 (0.0)+. Z..##Z#.>gB Em) +7 sling of the Hierophant {flame, rF- .>gB §#..Z#'#ZZ#Fire: m) +7 sling of the Hierophant {f.>gEC §#..##...##§#!#######Z   scorpion zombie.>gC vZZ 2 ogre zombies _The ogre zombie hits you but does no damage.  .>gC Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f/p - ogre zombie.>gD yAim: an ogre zombie (heavily damaged, 95% to hit).>g X#.#malfuriongg the Geomancer#.#Gargoyle###.#Health: 50/50 ========================#...#.>gU Magic: 18/18 ========================#.###.>gz wAC: 11Str: 13###.#.>g -EV: 11.>g -Int: 22.>g .#}############.#SH: 0.>g -Dex: 12.>g l.#..##..........#.>gB XL:  9 Next: 42% Place: Dungeon:6...#+##@#######.>g Noise: ===------  Time: 5964.7 (0.0)+. Z..##Z#.>g Em) +7 sling of the Hierophant {flame, rF- .>g V§#..Z#'#ZZ#.>g Fire: m) +7 sling of the Hierophant {f§#..##...##.>g! E§#!#######.>g> [Z   scorpion zombie.>g\ BZZ 2 ogre zombies .>gw 4_The ogre zombie hits you but does no damage.  .>g Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f/p - ogre zombie.>g Aim: an ogre zombie (heavily damaged, 95% to hit)  You shoot a sling bullet. The sling bullet hits the ogre zombie!  .>g 'The sling bullet burns the ogre zombie..>gi   Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f/p - ogre zombie  Aim: an ogre zombie (heavily damaged, 95% to hit)  You shoot a sling bullet. The sling bullet hits the ogre zombie!  The sling bullet burns the ogre zombie.  The ogre zombie is almost destroyed..>gj -6.1 (1.4.>g t .>gu .>g /  --more--.>gn4R _The ogre zombie misses you..>gxX#.#malfuriongg the Geomancer#.#Gargoyle###.#Health: 50/50 ========================#...#.>g'Magic: 18/18 ========================#.###AC: 11Str: 13###.#EV: 11.>gInt: 22.#}############.#SH: 0.>g`Dex: 12.#..##..........#XL:  9 Next: 42% Place: Dungeon:6...#+##@#######.>g14Noise: ===------  Time: 5966.1 (0.0)+. Z..##Z#m) +7 sling of the Hierophant {flame, rF- .>gS§#..Z#'#ZZ#Fire: m) +7 sling of the Hierophant {f.>gT§#..##...##§#!#######Z   scorpion zombieZZ 2 ogre zombies _The ogre zombie misses you..>gFire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f/p - ogre zombieAim: an ogre zombie (almost destroyed, 95% to hit).>g|#.#malfuriongg the Geomancer#.#Gargoyle###.#Health: 50/50 ========================#...#Magic: 18/18 ========================#.###AC: 11Str: 13###.#EV: 11.>g`}Int: 22.#}############.#SH: 0Dex: 12.#..##..........#XL:  9 Next: 42% Place: Dungeon:6...#+##@#######Noise: ===------  Time: 5966.1 (0.0)+. Z..##Z#.>g}m) +7 sling of the Hierophant {flame, rF- §#..Z#'#ZZ#Fire: m) +7 sling of the Hierophant {f§#..##...##§#!#######Z   scorpion zombie.>g~ZZ 2 ogre zombies _The ogre zombie misses you.Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f/p - ogre zombieAim: an ogre zombie (almost destroyed, 95% to hit)  You shoot a sling bullet. The sling bullet hits the ogre zombie!  The sling bullet burns the ogre zombie..>gr.   ogre zombie.>gN.>gG?Z. .>g| Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f/p - ogre zombie  .>gAim: an ogre zombie (almost destroyed, 95% to hit)  .>gGYou shoot a sling bullet. The sling bullet hits the ogre zombie!  .>gpThe sling bullet burns the ogre zombie.  You destroy the ogre zombie!.>g537.5 (1.4.>g4.>g<.>g%/  --more--.>gZ .>gP[Q_The scorpion zombie barely misses you..>g} #.#malfuriongg the Geomancer#.#.>g~ AGargoyle###.#.>gA~ Health: 50/50 ========================#...#.>g~ Magic: 18/18 ========================#.###AC: 11.>g~ @Str: 13##.>g~ 7#.#EV: 11.>g~ -Int: 22.>g@ .#}############.#SH: 0.>g -Dex: 12.>g 3.#..##..........#XL:  9 Next: 43% Place: Dungeon:6...#+##@#######.>g Noise: ===------  Time: 5967.5 (0.0).>g +. Z..##Z#m) +7 sling of the Hierophant {flame, rF- .>g §#..Z#'#.Z#Fire: m) +7 sling of the Hierophant {f.>gI §#..##...##§#!#######Z   scorpion zombie.>gm _Z   ogre zombie .>g _The scorpion zombie barely misses you.Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f - scorpion zombieAim: a scorpion zombie (81% to hit).>go #.#malfuriongg the Geomancer#.#Gargoyle###.#Health: 50/50 ========================#...#Magic: 18/18 ========================#.###AC: 11.>gp Str: 13###.#EV: 11Int: 22.#}############.#.>gLp PSH: 0Dex: 12.>gtp .#..##..........#XL:  9 Next: 43% Place: Dungeon:6.>gp ...#+##@#######Noise: ===------  Time: 5967.5 (0.0).>gp +. Z..##(#m) +7 sling of the Hierophant {flame, rF- .>gp -§#..Z#'#.Z#Fire: m) +7 sling of the Hierophant {f§#..##...##§#!#######.>gq [Z   scorpion zombie.>g,q Z   ogre zombie  Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f - scorpion zombie.>gjq `Aim: a scorpion zombie (81% to hit)  You shoot a sling bullet.  .>gq The sling bullet barely misses the scorpion zombie.The sling bullet hits the ogre zombie! The sling bullet burns the ogre zombie..>g .>g /  --more--.>gZ ZThe ogre zombie is moderately damaged..>g-8.9 (1.4.>g.>gM _The scorpion zombie misses you..>gu.>g.>g.>g> _Unknown command..>gP#.#malfuriongg the Geomancer#.#Gargoyle###.#.>gZHealth: 50/50 ========================#...#Magic: 18/18 ========================#.###AC: 11Str: 13###.#EV: 11Int: 22.#}############.#SH: 0.>gDex: 12.#..##..........#XL:  9 Next: 43% Place: Dungeon:6...#+##@#######Noise: ===------  Time: 5968.9 (0.0)+. Z..##Z#m) +7 sling of the Hierophant {flame, rF- §#..Z#'#.Z#Fire: m) +7 sling of the Hierophant {f§#..##...##§#!#######Z   scorpion zombie.>g7PZ   ogre zombie  The ogre zombie is moderately damaged. _The scorpion zombie misses you. _Unknown command.Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}.>gPress: ? - help, Shift-Dir - straight line, f/p - scorpion zombieAim: a scorpion zombie (81% to hit).>gC#.#malfuriongg the Geomancer#.#Gargoyle###.#.>gID3Health: 50/50 ========================#...#Magic: 18/18 ========================#.###AC: 11.>gDwStr: 13###.#EV: 11.>gDInt: 22.#}############.#SH: 0.>g3EDex: 12.#..##..........#XL:  9 Next: 43% Place: Dungeon:6.>grEH...#+##@#######.>gE Noise: ===------  Time: 5968.9 (0.0)+. Z..##(#.>gFm) +7 sling of the Hierophant {flame, rF- §#..Z#'#.(#Fire: m) +7 sling of the Hierophant {f.>gHFE§#..##...##.>gF§#!#######Z   scorpion zombie.>g.GZ   ogre zombie _Unknown command.Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f/p - scorpion zombie.>gnG`Aim: a scorpion zombie (81% to hit)  You shoot a sling bullet.  .>gGSThe sling bullet barely misses the scorpion zombie..>gSZZ  Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f/p - scorpion zombieAim: a scorpion zombie (81% to hit)  You shoot a sling bullet.  .>g!kThe sling bullet barely misses the scorpion zombie.ogre.>g.70.3 (1.4.>g.>g.>g/  --more--.>gG .>g >_The scorpion zombie hits you but does no damage. x2.>g.>gk.>g~.>g> _Unknown command..>gSX#.#malfuriongg the Geomancer#.#Gargoyle###.#Health: 50/50 ========================#...#.>gSMagic: 18/18 ========================#.###AC: 11Str: 13###.#EV: 11Int: 22.#}############.#SH: 0.>gT`Dex: 12.#..##..........#XL:  9 Next: 43% Place: Dungeon:6...#+##@#######.>gUTNoise: ===------  Time: 5970.3 (0.0)+. Z..##Z#m) +7 sling of the Hierophant {flame, rF- §#..Z#'#.Z#Fire: m) +7 sling of the Hierophant {f.>gT~§#..##...##§#!#######Z   scorpion zombieZ   ogre zombie _The scorpion zombie hits you but does no damage. x2 .>gT_Unknown command.Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f/p - scorpion zombieAim: a scorpion zombie (81% to hit).>g#.#malfuriongg the Geomancer#.#Gargoyle###.#Health: 50/50 ========================#...#Magic: 18/18 ========================.>g? #.###AC: 11Str: 13###.#EV: 11Int: 22.#}############.#SH: 0Dex: 12.#..##..........#.>gXL:  9 Next: 43% Place: Dungeon:6...#+##@#######.>gé*Noise: ===------  Time: 5970.3 (0.0)+. Z..##Z#m) +7 sling of the Hierophant {flame, rF- .>g-§#..Z#'#.Z#Fire: m) +7 sling of the Hierophant {f§#..##...##§#!#######.>gL Z   scorpion zombieZ   ogre zombie  Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}.>gPress: ? - help, Shift-Dir - straight line, f/p - scorpion zombieAim: a scorpion zombie (81% to hit)  You shoot a sling bullet.  The sling bullet hits the scorpion zombie!  .>g+The sling bullet burns the scorpion zombie..>g +.>g//  --more--.>gяw  The scorpion zombie is heavily damaged..>g[-1.7 (1.4.>g.>gۗT _The scorpion zombie barely misses you..>g .  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..>g #.#  malfuriongg the Geomancer.>g, u #.#  Gargoyle .>g ###.#  Health: 50/50 ======================== .>g #...#  Magic: 15/18 ====================---- .>g S#.###  AC: 11.>g <Str: 13 .>g1 `## #.#  EV: 11.>gX <Int: 22 .>g .#}############.#  SH: 0.>g ,Dex: 12 .#..##..........#  XL:  9 Next: 43% Place: Dungeon:6.>g  .>g =...#+##@#######  Noise: ===------  Time: 5971.7 (0.0) +. Z..##Z#.>g  m) +7 sling of the Hierophant {flame, rF-  .>g _§#..Z#'#.Z#.>g6 | Fire: m) +7 sling of the Hierophant {f .>go G§#..##...## .>g §#!#######  Z   scorpion zombie.>g  .>g  Z   ogre zombie .>g" N_The scorpion zombie barely misses you..>gK Casting: Stone Arrow (safe; 1% risk of failure)  .>g| Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  .>g Press: ? - help, Shift-Dir - straight line, f/p - scorpion zombieAim: a scorpion zombie (heavily damaged, 92% to hit).>g  #.#  malfuriongg the Geomancer #.#  Gargoyle .>go###.#  Health: 50/50 ======================== #...#  Magic: 15/18 ====================---- #.###  AC: 11Str: 13 ## #.#  EV: 11Int: 22 .>gc.#}############.#  SH: 0Dex: 12 .#..##..........#  XL:  9 Next: 43% Place: Dungeon:6 .>g...#+##@#######  Noise: ===------  Time: 5971.7 (0.0) +. Z..##Z# m) +7 sling of the Hierophant {flame, rF-  .>g.e§#..Z#'#.Z# Fire: m) +7 sling of the Hierophant {f §#..##...## §#!#######  Z   scorpion zombie  Z   ogre zombie.>gpCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..>gpAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - scorpion zombieAim: a scorpion zombie (heavily damaged, 92% to hit)  The stone arrow hits the scorpion zombie!!.>g*  #.#  #.#  ###.#  .>g#...#  #.###  ## #.#  .#}###.#  .#..#..#  .>g  .>g+. Z..##.#  .>g4M §#! .>gc.>gA.>gxIBZ..>ghM;4-2.7 (1.>g;R.>gT  .>gU;Confirm with . or Enter, or press ? or * to list all spells.ing: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - scorpion zombie.>gUAim: a scorpion zombie (heavily damaged, 92% to hit)  The stone arrow hits the scorpion zombie!! _You destroy the scorpion zombie!.>gW.>gW8-.>gub\ _Unknown command..>gX#.#malfuriongg the Geomancer#.#Gargoyle###.#Health: 50/50 ========================#...#.>g'Magic: 15/18 ====================----#.###AC: 11Str: 13###.#EV: 11.>g!Int: 22.#}############.#SH: 0.>g?Dex: 12.#..##..........#.>g]XL:  9 Next: 44% Place: Dungeon:6...#+##@#######.>g4Noise: ==-------  Time: 5972.7 (0.0)+. Z..##Z#m) +7 sling of the Hierophant {flame, rF- .>g§#..Z#'#..#Fire: m) +7 sling of the Hierophant {f.>g§#..##...##§#!#######.>g`Z   ogre zombie  .>g0The stone arrow hits the scorpion zombie!! .>g(S_You destroy the scorpion zombie! _Unknown command..>gBRFire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}.>g\Press: ? - help, Shift-Dir - straight line, f - ogre zombieAim: an ogre zombie (moderately damaged, 95% to hit).>gz :#.#malfuriongg the Geomancer#.#Gargoyle###.#Health: 50/50 ========================.>g>{ #...#Magic: 15/18 ====================----#.###AC: 11Str: 13.>gw{ ###.#.>g{ ZEV: 11Int: 22.>g | .#}############.#SH: 0.>g?| Dex: 12.#..##..........#.>gm| XL:  9 Next: 44% Place: Dungeon:6...#+##@#######.>g| Noise: ==-------  Time: 5972.7 (0.0).>g| +. Z..##Z#m) +7 sling of the Hierophant {flame, rF- .>g} F§#..Z#'#..#.>g9} Fire: m) +7 sling of the Hierophant {f§#..##...##.>g} §#!#######Z   ogre zombie .>g} t_Unknown command.Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}.>g} BPress: ? - help, Shift-Dir - straight line, f - ogre zombie.>g$~ {Aim: an ogre zombie (moderately damaged, 95% to hit)  .>gQ~ nYou shoot a sling bullet. The sling bullet hits the ogre zombie!  The sling bullet burns the ogre zombie..>g.   Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f - ogre zombie  Aim: an ogre zombie (moderately damaged, 95% to hit)  You shoot a sling bullet. The sling bullet hits the ogre zombie!  The sling bullet burns the ogre zombie.  .>gz PThe ogre zombie is heavily damaged..>g) 5=4.1 (1.4.>g .>g .>g /  --more--.>gZ _The ogre zombie closely misses you..>gg.>gSh.>gn.>gMr> _Unknown command..>g{  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..>g #.#  malfuriongg the Geomancer #.#  Gargoyle.>gN ###.#  Health: 50/50 ======================== .>g#...#  Magic: 12/18 ================-------- #.###  AC: 11.>gStr: 13 ## #.#  EV: 11.>g<Int: 22 .>gw.#}############.#  SH: 0Dex: 12 .>gу.#..##..........#  XL:  9 Next: 44% Place: Dungeon:6.>g .>g)...#+##@#######  Noise: ===------  Time: 5974.1 (0.0) .>gG?+. Z..##Z#.>g m) +7 sling of the Hierophant {flame, rF-  .>gĄ§#..Z#'#..# Fire: m) +7 sling of the Hierophant {f.>g ^ §#..##...## .>g71§#!####### .>g Z   ogre zombie.>g+ _Unknown command..>g Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..>gVAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - ogre zombie.>gzAim: an ogre zombie (heavily damaged, 100% to hit).>gy#.#malfuriongg the Geomancer#.#Gargoyle###.#.>gXy3Health: 50/50 ========================#...#Magic: 12/18 ================--------#.###AC: 11.>gyJStr: 13###.#.>gy-EV: 11.>gyInt: 22.#}############.#SH: 0.>g6zDex: 12.#..##..........#.>g[zXL:  9 Next: 44% Place: Dungeon:6...#+##@#######.>gzFNoise: ===------  Time: 5974.1 (0.0)+. Z..##Z#m) +7 sling of the Hierophant {flame, rF- .>gz§#..Z#'#..#Fire: m) +7 sling of the Hierophant {f.>gz§#..##...##§#!#######.>gA{`Z   ogre zombie  .>ge{Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..>g{yAiming: Stone Arrow (safe; 1% risk of failure)  .>g{Press: ? - help, Shift-Dir - straight line, f/p - ogre zombieAim: an ogre zombie (heavily damaged, 100% to hit)  .>g{%The stone arrow hits the ogre zombie!.>gE .>g 3-5.1 (1.>g" .>g^  Confirm with . or Enter, or press ? or * to list all spells.ing: Stone Arrow (safe; 1% risk of failure)  .>g HPress: ? - help, Shift-Dir - straight line, f/p - ogre zombieAim: an ogre zombie (heavily damaged, 100% to hit)  The stone arrow hits the ogre zombie! _The ogre zombie is almost destroyed..>g~  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..>g  #.#  malfuriongg the Geomancer #.#  Gargoyle .>g P###.#  Health: 50/50 ======================== #...#  Magic: 9/18============------------ #.###  AC: 11Str: 13 ## #.#  EV: 11.>ge Int: 22 .#}############.#  SH: 0Dex: 12 .>g .#..##..........#  XL:  9 Next: 44% Place: Dungeon:6 ...#+##@#######  Noise: ==-------  Time: 5975.1 (0.0) .>g g+. Z..##Z# m) +7 sling of the Hierophant {flame, rF-  §#..Z#'#..# Fire: m) +7 sling of the Hierophant {f.>gd  §#..##...## §#!#######  Z   ogre zombie.>g  _The ogre zombie is almost destroyed.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  .>gy Press: ? - help, Shift-Dir - straight line, f/p - ogre zombieAim: an ogre zombie (almost destroyed, 100% to hit).>gc #.#  malfuriongg the Geomancer #.#  Gargoyle ###.#  Health: 50/50 ======================== #...#  Magic: 9/18============------------ .>g~#.###  AC: 11Str: 13 ## #.#  EV: 11Int: 22 .#}############.#  SH: 0Dex: 12 .#..##..........#  XL:  9 Next: 44% Place: Dungeon:6 .>g...#+##@#######  Noise: ==-------  Time: 5975.1 (0.0) +. Z..##Z# m) +7 sling of the Hierophant {flame, rF-  §#..Z#'#..# Fire: m) +7 sling of the Hierophant {f .>g5 §#..##...## §#!#######  Z   ogre zombie.>g Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - ogre zombie.>g Aim: an ogre zombie (almost destroyed, 100% to hit)  The stone arrow hits the ogre zombie!.>g.  #.#  #.#  ###.#  #...#  .>gv #.###  ## #.#  .#}##.>g #.#  .#..#..#  .>g   .>g+. Z..##.# .>gdX  §#! .>g#.>g'..>g356.1 (1.>g.>g!.>g٦MConfirm with . or Enter, or press ? or * to list all spells..>gAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - ogre zombie.>gn}Aim: an ogre zombie (almost destroyed, 100% to hit)  .>g.The stone arrow hits the ogre zombie! .>gЧG_You destroy the ogre zombie!.>g&.>gX'.>g*.>g,F _Unknown command..>g8 L ##...>g|9 /#### .>g9 .#}###########..##..........# ...#+##.#######+. Z..##@# §#..Z#'#..>g: 8##...#.>gT: #.>g: .>guG .>gI ---7 .>gJ _.>grU .>g?W .>go###.# #...# #.##### #.# .#}############.# .#..##..........# ...#+##.#######+. 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####.....#### #.# #####.##.>g  #........# #.##.########## #.....>g( .>g{ $11.>gF .>g  $... #... # ...  ##......###### # #.# # #$.# # #.# #... #.#### ## #.#  ### #.....## #.###..#### #.# ##....#####  #.# ####.....### #.>gY .# #####.## #........# #.##..>g A22.>g .>g  #+##... #### # $........>gV } #... # .>g s...  ##......######.>g y # #.#.>gO! ) #.>g!  #$.# # #.#.>g!  #.. #.#### #.>g" =# #.>g\" j.#  ###.>g" N #.....>g" >## #.>g# .###..####  #.>g[# .# ##....#####  #.>g# .# ####.....## #.>g $ `.# #####.##.>g, .>g, #3.>gH- 3.>g3 .>g i  ....#### ..5 ..... ## #+##... #### # $....... #..... # ...  ##......###### # #.#.>gqi  # #$.# # #.#.>gi  #. #.### ##.>gjj = #.# ### #.....##  #.###..####  #.# ##....### #.>gj ^.# ####......>gNp .>gp +44.>gpt .>gë 7 ......### ....#### ..5 ..... # #+##... #### # $...... #..... # ...  ##......###### # #.# # #$.# # #.#  #.## #.>g # #.# ###.>g1  #.....##  #.>gZ z.###..####  #.>g ].# ##....###.>g .>g3 #5.>gX 5.>gT .>g@ } ...... ....#### ..5 .....  .#+##... #### .>g} e $...... .>g  .....>g  ...  #......######  #.# .>g #$.@.....# .>gW #........#  #........#.>g -  #........##  #...# #.>g %..#### #....## #.###..####.>g w #.# ##.....>g .>g9 +66.>g .>gt. 4 .......>g.  ....#### ..5 ..... .>g / .#+##... #### $.>ggc/ d... ....>g/ | #......###### #.>g/ .# #$@......#.>g.0 s #........#.>gW0 y #........# .>g}0  #........## #.>g0 L...#.>g0 _ #..####.>g1 5   white imp (asleep) #.>gd1 b....## #.>g1 z.###..#### #.>g1 X.# ##.....>gHG .>gL s.55.>g~M 5==77.>gR .>goU  .>gU W_The white imp shouts, "Slither away, thou spongy common-kissing crab-lanthorn!".>go ......### malfuriongg the Geomancer....#### ... .....Gargoyle.>g R.......#+##.5. ####Health: 50/50 ========================$..........*...>g Magic: 18/18 ========================..........*.AC: 11Str: 13........*.EV: 11Int: 22.>g `#.....*######SH: 0Dex: 12#..*.....#XL:  9 Next: 45% Place: Dungeon:6#$@......#Noise: ==-------  Time: 6197.1 (0.0).>g #........#m) +7 sling of the Hierophant {flame, rF- #........#Fire: m) +7 sling of the Hierophant {f#........##.>gF #.........##.........####5   white imp#............###........###..####.>g #........# ##....## _There is an open door here. _There is an open door here. _The white imp shouts, "Slither away, thou spongy common-kissing crab-lanthorn!".>g Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f - white impAim: a white imp (65% to hit).>g# ......### malfuriongg the Geomancer....#### ... .....Gargoyle.>g4$ ).......#+##.5. ####Health: 50/50 ========================$.............Magic: 18/18 ========================............AC: 11Str: 13..........EV: 11Int: 22#......######.>gp$ lSH: 0Dex: 12#........#XL:  9 Next: 45% Place: Dungeon:6#$@......#.>g$ .Noise: ==-------  Time: 6197.1 (0.0)#........#m) +7 sling of the Hierophant {flame, rF- .>g% n#........#Fire: m) +7 sling of the Hierophant {f#........###.........##.........####5   white imp#............##.>gC% #........###..#####........# ##....## .>gv% _The white imp shouts, "Slither away, thou spongy common-kissing crab-lanthorn!"Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}.>g% Press: ? - help, Shift-Dir - straight line, f - white impAim: a white imp (65% to hit)  You shoot a sling bullet. The sling bullet hits the white imp!  The sling bullet burns the white imp..>g) z.(((((.>gM) 1.>g~ H.......>g =6=8.5 (1.4.>g .>g   Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}  Press: ? - help, Shift-Dir - straight line, f - white imp  Aim: a white imp (65% to hit)  .>g You shoot a sling bullet. The sling bullet hits the white imp!  The sling bullet burns the white imp. _You kill the white imp!.>gIU.>g$V.>g\.>g_0 _Unknown command..>g:`.>gT4v...............>g4.>g9.>gXtd ...... ....#### ... ..... .......#+##... #### $.... ..... .......... #......###### #.# #@.......# #.# #.# #.## #.# #.#### #.## #.###..#### #.# ##.....>gz.>g{5---90 _.>g.>g<.>gA---200.5 (2.>gS.>g+ M+.#.### .##.....#### ... .............#+##... ####.$...>gkq....................... #......#####.>g2....>gG#........#.>g#........ .>g@_You now have 454 gold pieces (gained 10)..>g@1.5 (3.>g(.>gr MY.##  +..>g |#.### ..###### ... ......#+##... ####$...>g ~......... #...@..#####.>gY ####....#........#.>g 8#.........>gq .>g *2.5 (4.>g~ .>gO  .Y...  # ....Y.# #.  ......+.>gP &##.### .. ......##### ... .......>gP #+##... ####$.......>gP .......>g!Q #####......##########.# #...#.>g\Q a #.# #..>gQ _ ### #..>gQ U# ###.>gY .>glZ *3.5 (5.>g` .>g  ..Y .Y...  # ....Y. #.  ......###.### .. ......#.>g M#### ... ......#+##... ####$........>g_ ......######......##########..#.>g͖  #....# #..# #.. #.## #..>g !#.>g .>g *4.5 (6.>g̟ .>g: & .. ..Y .Y.. # ....Y #. .>g   ###.#### .. .....###### ... .......>g #+##... ####$...............>gQ =#######......##########...# #.....# #....# #..>g R. ###.>g .>g *5.5 (7.>g .>g  ... ..Y. .Y ## .... #.  ###.#### .. .>g #......#### ... #.#+##... #####....$.@..#...#.>g ...#......##### ####.....#.>g"  #......# #.....# #......# .>g O #.##.>g0 .>g{ *6.5 (8.>g .>gS 9 ... ..Y .Y ##  #.  ###.####.>gFT  ..  ###......#### ...  #.#+##...  #....$@... #...>gT . #... #.......>gT ###### ####......# #........#.>g"U  #........# #........# .>gmU G #.##.>gZ .>g[Z *7.5 (9.>g] .>g p  .. .Y ###  #..  ###.#### ..  ###......#### ...  #.#+##...  #....@....>g . #... #....>g ~ #.....###### ####.......# #........# #........#  #.# .>gؑ G #.##.>gu .>gÖ .8.5 (10.0).>g .>g̞ .>g +9.5 (11.>g .>g  M. .Y## #..   ###.#### ###### ... ........#+##... ##.......#.................. _You now have 463 gold pieces (gained 9)..>gC .>g ,10.5 (12.>g .>gH" {M . .Y.>g" ### #..   ###.#### .>g7# ####### ... ........#+##... ##.>g# .....#....................>g* .>g]+ +1.5 (13.>g,0 .>ge M . .Y####.#.>gTf  #.....#  ###@#### ###.>gf &#### ... ........#+##... ###...................>gf )...>g9n .>gn +2.5 (14.>gt .>g . .. .. .Y#####.# . #.@...# . ###.##### .. .###......#### ... ...#...........#+##... ####............#............#..................########......##########..3.5 (15.>g . .. ... ..Y.#.Y.#####.# .#..@..# ..>g ###.##### .. .###......#### ... .#...........#+##... ##.....#.....#.....###### .>g .>gG +4.5 (16.>g .>g$ . ##.. .#... .#..Y. .>g@% ?# .Y.#####.# ....Y.>g% #...@.# .###.##### .. ..>g% ###......#### ... .#...#...>g=& N#..>g& 4# .>g& .>gl. .>g/ +5.5 (17.>g4 .>gl .. ### .. ..# ... #.# .>gEo ..Y. #?# .Y... #####.# ....Y.#....@# .###.##### .. .###......#### ... ..... .>gw A6.5 (18.>g$~ .>g |M . ## .. ..Y.  #?Y... #####.>g Y #.....  ###.##### ..>g ###......#### ... ......>gN .>g +7.5 (19.>gR .>g ]M . ### .. ..Y.  Y... #####.>g Y #..... ###.#####.. .......>g .>g +8.5 (20.>g .>g A9.5 (21.>g_ .>gS@ M . #####.>g@  #.... .Y.  Y... ####Y.>g@ #.....#......# _v - 6 scrolls of identify (gained 1).>g.E .>gwE ,20.5 (22.>g-H .>g{ EM .>g| . #### #....>gY| _. #.#.>g| e.Y.  Y... .>g| d#####.#....Y..>gс .>g +1.5 (23.>gބ .>g˷  . ###### .. #..@.# ... #.##.# ..Y..>g( D.. #.# .Y...######.# ....Y #.....# .>gt ###.##### ..  ###......#### ... ..... .>gŸ  #...........#+##... ####  #..........>gO .>gý +2.5 (24.>gG .>g%  . ###### .. #.@..# ... #.##.# ..Y. ... #.# .Y ######.# .....>g  #.....#  ###.##### .. .>g > ###......#### ...  #...........#+##... ####  #..........>g A3.5 (25.>g. .>gz0 . ###### .. #@...# ... #.##.# ..Y ...##.# .Y ######.# .>g0 #.....#  ###.##### ..  ###......#### ...  #...........#+##... .>g&1N #..........>g4.>g`5+4.5 (26.>g7.>gj .######......##.#Y.>gk........##.#Y.########.#...................>gaoA5.5 (27.>gr.>gݥ .######.....#.#######.##.#Y.......Y.########. #....#...................>gA6.5 (28.>g.>g . ###### .. #....# #.##.# ...##.#.>gA .Y##.#  #.....#  ###.##### ..  ###......#### ... .>g #...........#+##...  #.........  #.>gz...  #....>gv.>g.>g+7.5 (29.>g.>gX      .   ######   #....#  .>gJ#.##.#  .##.# .  ##.#  .>gZ #.....#   ###.##### ..   ###......#### ...   #...........#+##...  .>gM #......... .>g  #...   #....>g!A8.5 (30.>g#.>gj*   .>g  .>g/  .>g. ######.>gq   #....#.>gR/  .>gtf#.##.# .>g .>g\.##.# .>gc .##.#.>gEu   #.....#.>gj1  .>g ###.##### ..>g .>g` ###......#### .>g +..>g* .>gIg #...........#+##... .>gh .>g< #.........>g.  .>g; #...>g%. .>g]4  #.>g...>g(..>gp .>g!+9.5 (31.>g<%.>gZ       ######  #....# #.##.# #.##.# #..>g[##.#  #.....#  .>gm[n ###.##### ..   ###......#### ...  #...........#+##...  .>g[ #.........   #...>g[.   #... .>g_.>g/`,30.5 (32.>gUb.>g0    .>gC   ######  #....#  .>gw#.##.#  #.>g>.##.#.>g&C  #.##.#  #.....#  ###.#####  .>g` ###......####   #...........#+##  #........ .>g #..  #...>gtA1.5 (33.>g.>gs       ###### .>gq #....#  #.##.#  #.>gQ~.##.#  #.##.#  #.....#  ###.##### .>g ###......####   #...........#+##  #........  #..  #...>g.>g+2.5 (34.>g!.>g>      .>g ######  #....#  .>g#.##.#  #.##.#  #..>g1#.# .>gA #.....#   ###.##### .>gu ###......#### .>gU #...........#+## .>gu #........  #.>g&.. .>g^S #...>gR A3.5 (35.>gY.>gB?E       ######  #....#  #.##.#  #.>g?M.##.#  #.#.#  .. #.....#  #[#.>g@ ###.#####  # ###......####  #...........#+  #........  #...>g@f  #...>gLFA4.5 (36.>gH.>gy       ######  #....#  .>gy#.##.#  #.##.#  #.#.#.>gy  ... #.....#  #[##.>gzM# ###.##### .>g=z*  #.>g^zR ###......#### .>g~z #...........#+  #........  #.>gz&.. .>gzS #...>gA5.5 (37.>g.>g)       ######  #....#  #.##.#  #.##.#  #.#.#.>ggL  ...# #.....#  #[#### ###.#####  .>g# ###......####  #...........# .>gu #........  #.>gԲy..  #...>g0A6.5 (38.>gϹ.>g ######....###########.##..........###########.....# #....##[#### ###.##### ########..... .>g:A7.5 (39.>g .>gW%K ######.>g%w....###########.##...........>g%?#####.##########.>g%x#....@# #.....>g%#[#### ###.####.>gK& # ###......#### .>gm&"####...>g&D .>g&..>g.+8.5 (40.>g3.>g     ######  #....#  ###########.##.#  #....##.#  #####.##.#  #...@.# #.....#  ##[#### ###.#####  # ###......  #...........  #........  #..  #..  #....  ####.9.5 (41.>g+   .>g>  ###### .>gZB #....#.>g}z  ###########.##.#.>gD  #....>g4.##.#.>gسE  #####.#.>g(#.#.>g0  #..@..# #.....#.>gc  ##[#### ###.#####.>gF  #. ###......  #. #.....  #. #.........>g\  #. #.>g8...>gVs  #. #...>gg  #. #....>g .>g׵B ####.>g۾.>g,40.5 (42.>g.>g+   .>gjo    #.....>g:  ####.>go#.##.  #...>gn.##.  #####.#.>gC#..>gu  #.@...# #......>g  ##[#### ###..>g  #.# ###.......>g  #.# #......>gT  #.# #.........>g  #.# #..  #.# #..>g0  #.# #  .>gA1.5 (43.>g.>g1  #####....###########.##.>g~ [..........#####.##########.....# #....##@#### ###.####.>g  #.# ###..........>g 1.>g #.#.>g\.>g',2.5 (44.>g.>gs _You see here a scarf of harm..>gZ` /.....##..>g` ...........##........>g` ......>ga ...>gMa '......>g-b .>g3g .>g a #####....###########.##..........#####.###########.....# #....##[#### ###.####.>gH  #@# ###.........#.#.>gU .>g 73.5 (1.0) _.>g6 .>g  #####....###########.##..........#####.###########.....# #....#[#### ###.#### #.# ###..........>gM V#...>g .>g; *4.5 (2.>g .>g  ....###########.##..........#####.##########.....# #....#[#### ###.#### #.# ###.........##..>g9 .>g .>g% *5.5 (3.>gL" .>gU d ###########.##...........>gU #####.##########.....# #.....>gV #[#### ###.#### #.# ###.........>g?V ..>gV M#######_.>g] .>g] +6.5 (4.>g` .>gb  .>gb 6_Found a hide-covered altar of Uskayaw..>gM #...########## #...........####.############.....# #.....##[#### ###.###.>gr.###........ .>g #.# ########...>g.>g+7.5 (1.>g;9_.>gO.>g3 M#### #...########## #...........####.############.>g4 .....# #.....##[#### ###.###### .>gA4  #.# #.........##..>g8 .>g9 &8.>gv; .>gy< .>g\N 5M.>gN V #### #....>gN H########## #............>gN -#####.############.>gO Y.....# #......>gO ##[#### ###.######.>gO  .>g2P  #.# #.........#...>g` .>g b &9.>g)m .>gp .>gTM #### #...########## #...........#####.############.>g7x#.....# #.....##@#### ###.######  #.# #.........#.#.>g=50.>g.>g7 .>gpe_You see here a scarf of harm..>g.>g+&1.>gض.>grI _H - a scarf of harm.>gm .>gs &Inventory: 34/52 slots Hand Weapons (go to first with ))  m - the +7 sling of the Hierophant (weapon) {flame, rF- rN+ Dex+2 Stlth+} .>gs 0 y - a +3 dagger Armour (go to first with [)  a - a +0 robe (worn)  h - a +1 helmet of intelligence (worn)  o - a +0 pair of boots (worn)  H - a scarf of harm .>g8t 3Magical Staves (go to first with |)  x - a staff of air Jewellery (go to first with "=)s - a ring of willpower  E - a ring of fire .>gt Wands (go to first with /)k - a wand of flame (30)  D - a wand of polymorph (8) Scrolls (go to first with ?)  f - a scroll of torment  g - a scroll labelled ACKIEPPELURE  i - 2 scrolls of noisel - 2 scrolls of silence  p - 3 scrolls of fog .>g7v [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top].>g'F s - a ring of willpower. .>gdA ring that increases its wearer's willpower, protecting against certain magicaleffects. You found it on level 3 of the Dungeon. Stash search prefixes: {inventory} {Will+} {jewellery} {resist willpower} .>g{willpower resistance} {MR} {resist magic} {magic resistance} Menu/colouring prefixes: identified jewellery “I am, indeed, a king, because I know how to rule myself.”  -Pietro Aretino, letter to Mr. Agostino Ricchi, May 10th, 1537. from _The Works of Aretino, Translated into English from the original Italian_, trans. Samuel Putnam. 1926 (p)ut on, (d)rop, (=)adjust, or (i)nscribe..>g.>gO.>g.>gA .>gPmalfuriongg the Geomancer .>g<.>gW#Gargoyle.>gr .>g##### Health: 50/50 ======================== .>g#.... Magic: 18/18 ========================.>g .>g"j###########.##. AC: 11.>g;.Str: 13.>gc .>g#...........##. EV: 11Int: 22.>g .>g #####.############. SH: 0Dex: 12.>g .>gON #.....#.>gz#..... XL:  9 Next: 46% Place: Dungeon:6.>g .>g& ##@#### ###.#### Noise: ---------  Time: 6251.5 (0.0) .>g3 #.# ###......# m) +7 sling of the Hierophant {flame, rF-  .>gr #.# #......... Fire: m) +7 sling of the Hierophant {f .>g #.# #......... .>gά} #.# #..........>g .>g' #.# #......... .>gD #.# ########.. .>gth #.#### .>gq #.# _You now have 463 gold pieces (gained 9). .>go_v - 6 scrolls of identify (gained 1) _You see here a scarf of harm. .>gԭ-_Found a hide-covered altar of Uskayaw. .>g_You see here a scarf of harm. _H - a scarf of harm.>g.>gH-2.0 (0.5.>g.>gW _v - 6 scrolls of identify (gained 1) _You see here a scarf of harm. _Found a hide-covered altar o.>gvWf Uskayaw. _You see here a scarf of harm.>g. _H - a scarf of harm _s - a ring of willpower (left hand).>g .>g &Inventory: 34/52 slots Hand Weapons (go to first with ))  m - the +7 sling of the Hierophant (weapon) {flame, rF- rN+ Dex+2 Stlth+} .>gS ' y - a +3 dagger .>g Armour (go to first with [)  a - a +0 robe (worn)  h - a +1 helmet of intelligence (worn)  o - a +0 pair of boots (worn)  H - a scarf of harm Magical Staves (go to first with |)  x - a staff of air .>g Jewellery (go to first with "=)  s - a ring of willpower (left hand).>g$ E - a ring of fire Wands (go to first with /)k - a wand of flame (30)  .>g? D - a wand of polymorph (8) Scrolls (go to first with ?)  f - a scroll of torment .>g  g - a scroll labelled ACKIEPPELURE  i - 2 scrolls of noisel - 2 scrolls of silence  p - 3 scrolls of fog .>g [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top].>gz(  h - a +1 helmet of intelligence (worn)  o - a +0 pair of boots (worn)H - a scarf of harm Magical Staves|  x - a staff of air .>g4{ Jewellery (go to first with "=)s - a ring of willpower (left hand)  E - a ring of fire Wands .>g\{X/  k - a wand of flame (30) .>g{ D - a wand of polymorph (8) Scrolls (go to first with ?)  f - a scroll of torment .>gH|p g - a scroll labelled ACKIEPPELURE  i - 2 scrolls of noise  l - 2 scrolls of silence  p - 3 scrolls of fogrvulnerabilitytVAXKUR QAZILAAS  u - a scroll labelled JOKLIAVUNU .>g| v - 6 scrolls of identify  w - a scroll labelled RESANN WIELI25%.>gS S  v - 6 scrolls of identify .>g  w - a scroll labelled RESANN WIELI  z - a scroll labelled WYLO LONLUSE30.>g@' 5.>g{' i w - a scroll labelled RESANN WIELI  B - a scroll labelled JUVUXTE LEMUOWO .>g' : G - a scroll labelled GADWORIMIFF .>g' cPotions (go to first with !).>g( 945.>g_  v - 6 scrolls of identify. A useful magic scroll which identifies the properties of any unknown object. It is a very common scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll “This, what is it in itself, and by itself, according to its proper  constitution? What is the substance of it? What is the matter, or .>g proper use? What is the form or efficient cause? What is it for in  this world, and how long will it abide? Thus must thou examine all .>g˝ 4 things, that present themselves unto thee.” .>g Y -Marcus Aurelius, _Marcus Aurelius Antoninus - His Meditations concerning .>g9 himselfe_, Book VIII, X. trans. Meric Casaubon, 1634. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe..>g Identify which item? (\ to view known items) Scrolls (select first with ?)  g - a scroll labelled ACKIEPPELURE  t - a scroll labelled VAXKUR QAZILAAS  u - a scroll labelled JOKLIAVUNU  w - a scroll labelled RESANN WIELI .>g z - a scroll labelled WYLO LONLUSE  B - a scroll labelled JUVUXTE LEMUOWO  G - a scroll labelled GADWORIMIFF .>gw Potions (select first with !)  c - a silvery potion  j - 2 fuming inky potions  q - a grey potion  A - a fizzy cyan potion  C - a fuming orange potion .>g G[?] describe selected.>g.>gz malfuriongg the Geomancer.>gPA Gargoyle.>g .>g##### Health: 50/50 ======================== .>g#.... Magic: 18/18 ======================== .>gD.>gx###########.##. AC: 11Str: 13.>g .>g#...........##. EV: 11Int: 22.>g<  #####.############. SH: 0Dex: 12.>gy]  #.....#.>g#..... XL:  9 Next: 46% Place: Dungeon:6 .>g:& ##@#### ###.#### Noise: ---------  Time: 6252.0 (0.0) .>gr #.# ###......# m) +7 sling of the Hierophant {flame, rF-  .>g #.# #......... Fire: m) +7 sling of the Hierophant {f .>g #.# #......... .>g0 #.# #......... .>ga} #.# #..........>g  #.# ########...>gS  #.#.>g### .>g&, #.# .>gW_v - 6 scrolls of identify (gained 1) _You see here a scarf of harm. .>g-_Found a hide-covered altar of Uskayaw. .>g_You see here a scarf of harm. _H - a scarf of harm _s - a ring of willpower (left hand).>g.>g.>gi malfuriongg the Geomancer Gargoyle.>g ##### Health: 50/50 ======================== .>g8#.... Magic: 18/18 ======================== ###########.##. AC: 11Str: 13.>g #...........##. EV: 11Int: 22 .>g_ #####.############. SH: 0Dex: 12 .>g #.....##..... XL:  9 Next: 46% Place: Dungeon:6 .>g& ##@#### ###.#### Noise: ---------  Time: 6252.0 (0.0) .>g #.# ###......# m) +7 sling of the Hierophant {flame, rF-  .>g:t #.# #......... Fire: m) +7 sling of the Hierophant {f  #.# #......... .>gr #.# #.........  #.# #......... .>g #.# ########..  #.#### .>g5 #.# _You see here a scarf of harm. _Found a hide-covered altar of Uskayaw. _You see here a scarf of harm. .>g_H - a scarf of harm _s - a ring of willpower (left hand)  As you read the scroll of identify, it crumbles to dust..>gX.>g:+3.0 (1.>g.>gz _Found a hide-covered altar of Uskayaw. _You see here a scarf of harm.>g. _H - a scarf of harm _s - a ring of willpower (left hand) .>g$d As you read the scroll of identify, it crumbles to dust. _g - a scroll of revelation.>g.>g4Inventory: 34/52 slots Hand Weapons (go to first with ))  m - the +7 sling of the Hierophant (weapon) {flame, rF- rN+ Dex+2 Stlth+}  y - a +3 dagger Armour (go to first with [)  a - a +0 robe (worn) .>g{ h - a +1 helmet of intelligence (worn)  o - a +0 pair of boots (worn)  H - a scarf of harm Magical Staves (go to first with |)  x - a staff of air .>gJewellery (go to first with "=)  s - a ring of willpower (left hand)E - a ring of fire .>gBWands (go to first with /)k - a wand of flame (30)  D - a wand of polymorph (8) Scrolls (go to first with ?)  f - a scroll of torment.>gg - a scroll of revelation  i - 2 scrolls of noisel - 2 scrolls of silence  p - 3 scrolls of fog .>g[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top].>g" .>g~v - 5 scrolls of identify. A useful magic scroll which identifies the properties of any unknown object. .>gZ#It is a very common scroll. .>g.>ggStash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll .>gK“This, what is it in itself, and by itself, according to its proper .>g: constitution? What is the substance of it? What is the matter, or  proper use? What is the form or efficient cause? What is it for in .>gl} this world, and how long will it abide? Thus must thou examine all  things, that present themselves unto thee.” .>gT -Marcus Aurelius, _Marcus Aurelius Antoninus - His Meditations concerning  .>g himselfe_, Book VIII, X. trans. Meric Casaubon, 1634. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe..>gv-iIdentify which item? (\ to view known items) Scrolls (select first with ?)  t - a scroll labelled VAXKUR QAZILAAS  u - a scroll labelled JOKLIAVUNU  w - a scroll labelled RESANN WIELI .>g- z - a scroll labelled WYLO LONLUSE  B - a scroll labelled JUVUXTE LEMUOWO  G - a scroll labelled GADWORIMIFF Potions (select first with !)  c - a silvery potion  j - 2 fuming inky potions .>g. q - a grey potion  A - a fizzy cyan potion  C - a fuming orange potion .>g.R[?] describe selected.>g.>gGt malfuriongg the Geomancer Gargoyle ##### Health: 50/50 ======================== .>g?#.... Magic: 18/18 ======================== ###########.##. AC: 11Str: 13.>g #...........##. EV: 11Int: 22 .>gW #####.############. SH: 0Dex: 12 .>g #.....##..... XL:  9 Next: 46% Place: Dungeon:6 .>g* ##@#### ###.#### Noise: ---------  Time: 6253.0 (0.0)  #.# ###......# m) +7 sling of the Hierophant {flame, rF-  .>gr #.# #......... Fire: m) +7 sling of the Hierophant {f .>g #.# #.........  #.# #......... .>g #.# #.........  #.# ########.. .>g'c #.####.>gv1  #.# .>g_Found a hide-covered altar of Uskayaw. _You see here a scarf of harm. _H - a scarf of harm .>g_s - a ring of willpower (left hand)  As you read the scroll of identify, it crumbles to dust. _g - a scroll of revelation.>gV .>g .>g .>gy  malfuriongg the Geomancer Gargoyle .>g I##### Health: 50/50 ======================== #.... Magic: 18/18 ======================== .>gO B###########.##. AC: 11Str: 13 #...........##. EV: 11Int: 22  #####.############. SH: 0Dex: 12 .>gw  #.....##..... XL:  9 Next: 46% Place: Dungeon:6 .>g  ##@#### ###.#### Noise: ---------  Time: 6253.0 (0.0)  #.# ###......# m) +7 sling of the Hierophant {flame, rF-  .>g t #.# #......... Fire: m) +7 sling of the Hierophant {f  #.# #......... .>g6  #.# #.........  #.# #......... .>gZ  #.# ########..  #.####.>g   #.# _You see here a scarf of harm. _H - a scarf of harm _s - a ring of willpower (left hand)  .>g As you read the scroll of identify, it crumbles to dust. _g - a scroll of revelation  As you read the scroll of identify, it crumbles to dust..>g .>gD +4.0 (1.>g .>gW _H - a scarf of harm _s - a ring of willpower (left hand)  As you read the scroll of identify, it crumbles to dust. .>g _g - a scroll of revelation  As you read the scroll of identify, it crumbles to dust. _t - a scroll of amnesia.>g`9.>gwC[Inventory: 34/52 slots .>gCHand Weapons (go to first with ))  m - the +7 sling of the Hierophant (weapon) {flame, rF- rN+ Dex+2 Stlth+} .>gC y - a +3 dagger Armour (go to first with [) .>gnD  a - a +0 robe (worn)  h - a +1 helmet of intelligence (worn)  o - a +0 pair of boots (worn)  H - a scarf of harm Magical Staves (go to first with |) .>gD x - a staff of air Jewellery (go to first with "=) .>gDm s - a ring of willpower (left hand)E - a ring of fire .>g%EbWands (go to first with /).>gJEVk - a wand of flame (30)  D - a wand of polymorph (8) .>gEScrolls (go to first with ?) [19d f - a scroll of torment.>gE6g - a scroll of revelation .>gE( i - 2 scrolls of noise.>gF4l - 2 scrolls of silence .>g)F/ p - 3 scrolls of fog .>gF[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top].>g.>g v - 4 scrolls of identify. A useful magic scroll which identifies the properties of any unknown object. It is a very common scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll “This, what is it in itself, and by itself, according to its proper  constitution? What is the substance of it? What is the matter, or .>g9 proper use? What is the form or efficient cause? What is it for in  this world, and how long will it abide? Thus must thou examine all  things, that present themselves unto thee.”  -Marcus Aurelius, _Marcus Aurelius Antoninus - His Meditations concerning  himselfe_, Book VIII, X. trans. Meric Casaubon, 1634. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe..>g=>PIdentify which item? (\ to view known items) .>gx>iScrolls (select first with ?) .>g>I u - a scroll labelled JOKLIAVUNU .>g>d w - a scroll labelled RESANN WIELI  z - a scroll labelled WYLO LONLUSE .>g>+ B - a scroll labelled JUVUXTE LEMUOWO .>g ?@ G - a scroll labelled GADWORIMIFF .>g@?zPotions (select first with !) .>g?h c - a silvery potion  j - 2 fuming inky potions .>g?E q - a grey potion .>g?K A - a fizzy cyan potion .>g(@^ C - a fuming orange potion .>g^@.>g@G[?] describe selected.>g .>gǰ { malfuriongg the Geomancer Gargoyle ##### Health: 50/50 ======================== .>g* #.... Magic: 18/18 ======================== ###########.##. AC: 11Str: 13 #...........##. EV: 11.>gX =Int: 22 .>g 1 #####.############. SH: 0Dex: 12  #.....#.>g #..... XL:  9 Next: 46% Place: Dungeon:6 .>gб & ##@#### ###.#### Noise: ---------  Time: 6254.0 (0.0) .>g  #.# ###......# m) +7 sling of the Hierophant {flame, rF-  .>g3  #.# #......... Fire: m) +7 sling of the Hierophant {f .>gX  #.# #.........  #.# #......... .>g|  #.# #......... .>g  #.# ########.. .>gŲ  #.####  #.# .>g {_H - a scarf of harm _s - a ring of willpower (left hand)  .>g `As you read the scroll of identify, it crumbles to dust. _g - a scroll of revelation  .>g3 VAs you read the scroll of identify, it crumbles to dust. _t - a scroll of amnesia.>g .>ga .>g  malfuriongg the Geomancer Gargoyle.>g2  ##### Health: 50/50 ======================== .>g{ L#.... Magic: 18/18 ======================== ###########.##. AC: 11Str: 13 .>g¼ #...........##. EV: 11Int: 22  #####.############. SH: 0Dex: 12 .>g9 6 #.....##..... XL:  9 Next: 46% Place: Dungeon:6  ##@#### ###.#### Noise: ---------  Time: 6254.0 (0.0) .>g  #.# ###......# m) +7 sling of the Hierophant {flame, rF-   #.# #......... Fire: m) +7 sling of the Hierophant {f .>g  #.# #.........  #.# #.........  #.# #.........  #.# ########.. .>g<  #.####  #.# _s - a ring of willpower (left hand)  .>g As you read the scroll of identify, it crumbles to dust. _g - a scroll of revelation  As you read the scroll of identify, it crumbles to dust. _t - a scroll of amnesia  As you read the scroll of identify, it crumbles to dust..>gG .>g +5.0 (1.>g .>g   As you read the scroll of identify, it crumbles to dust. _g - a scroll of revelation  As you read the scroll of identify, it crumbles to dust. _t - a scroll of amnesia  As you read the scroll of identify, it crumbles to dust. .>g !_u - a scroll of poison.>g@w.>g|[Inventory: 34/52 slots .>g|Hand Weapons (go to first with ))  m - the +7 sling of the Hierophant (weapon) {flame, rF- rN+ Dex+2 Stlth+}  y - a +3 dagger Armour (go to first with [)  a - a +0 robe (worn)  h - a +1 helmet of intelligence (worn) .>g}t o - a +0 pair of boots (worn)  H - a scarf of harm Magical Staves (go to first with |)  x - a staff of air Jewellery (go to first with "=)  s - a ring of willpower (left hand).>g}E - a ring of fire Wands (go to first with /)k - a wand of flame (30)  D - a wand of polymorph (8) Scrolls (go to first with ?)  f - a scroll of tormentg - a scroll of revelation .>g"~} i - 2 scrolls of noisel - 2 scrolls of silence  p - 3 scrolls of fog [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top].>g" .>gBv - 3 scrolls of identify. A useful magic scroll which identifies the properties of any unknown object. It is a very common scroll. Stash search prefixes: {inventory} {scroll} .>gk7Menu/colouring prefixes: identified scroll .>g“This, what is it in itself, and by itself, according to its proper  constitution? What is the substance of it? What is the matter, or .>g proper use? What is the form or efficient cause? What is it for in  this world, and how long will it abide? Thus must thou examine all  .>gthings, that present themselves unto thee.”  -Marcus Aurelius, _Marcus Aurelius Antoninus - His Meditations concerning  .>g himselfe_, Book VIII, X. trans. Meric Casaubon, 1634. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe..>g kIdentify which item? (\ to view known items) Scrolls (select first with ?)  w - a scroll labelled RESANN WIELI  z - a scroll labelled WYLO LONLUSE  B - a scroll labelled JUVUXTE LEMUOWO .>gN' G - a scroll labelled GADWORIMIFF .>g{Potions (select first with !) .>gG c - a silvery potion .>ge j - 2 fuming inky potions  q - a grey potion .>g+ A - a fizzy cyan potion  C - a fuming orange potion .>gp.>g .>gG[?] describe selected.>g.>g'A .>gV9malfuriongg the Geomancer.>g_ Gargoyle .>g##### Health: 50/50 ======================== .>g #.... Magic: 18/18 ======================== .>g4###########.##. AC: 11Str: 13 .>gT#...........##. EV: 11Int: 22.>g@  #####.############. SH: 0Dex: 12  #.....#.>g(#..... XL:  9 Next: 46% Place: Dungeon:6  ##@#### ###.#### Noise: ---------  Time: 6255.0 (0.0)  #.# ###......# m) +7 sling of the Hierophant {flame, rF-  .>g. #.# #......... Fire: m) +7 sling of the Hierophant {f  #.# #.........  #.# #.........  #.# #.........  #.# ########..  #.####  #.#As you read the scroll of identify, it crumbles to dust. _g - a scroll of revelation  As you read the scroll of identify, it crumbles to dust. _t - a scroll of amnesia  As you read the scroll of identify, it crumbles to dust. _u - a scroll of poison malfuriongg the Geomancer Gargoyle ##### Health: 50/50 ======================== #.... Magic: 18/18 ======================== ###########.##. AC: 11Str: 13 #...........##. EV: 11.>gInt: 22  #####.############. SH: 0Dex: 12  #.....##..... XL:  9 Next: 46% Place: Dungeon:6  ##@#### ###.#### Noise: ---------  Time: 6255.0 (0.0)  #.# ###......# m) +7 sling of the Hierophant {flame, rF-   #.# #......... Fire: m) +7 sling of the Hierophant {f  #.# #.........  #.# #.........  #.# #.........  #.# ########..  #.####  #.# _g - a scroll of.>g revelation  As you read the scroll of identify, it crumbles to dust. _t - a scroll of amnesia  As you read the scroll of identify, it crumbles to dust. _u - a scroll of poison  As you read the scroll of identify, it crumbles to dust.6.0 (1  As you read the scroll of identify, it crumbles to dust. _t - a scroll of amnesia  As you read the scroll of identify, it crumbles to dust. _u - a scroll of poison  As you read the scroll of identify, it crumbles to dust. _w - a scroll of teleportation.>g1.>gP=[Inventory: 34/52 slots .>g=Hand Weapons (go to first with ))  m - the +7 sling of the Hierophant (weapon) {flame, rF- rN+ Dex+2 Stlth+}  y - a +3 dagger Armour (go to first with [)  a - a +0 robe (worn) .>g->O h - a +1 helmet of intelligence (worn)  o - a +0 pair of boots (worn) .>g> H - a scarf of harm Magical Staves (go to first with |)  x - a staff of air .>g ?1Jewellery (go to first with "=)  s - a ring of willpower (left hand)E - a ring of fire Wands (go to first with /).>gr?k - a wand of flame (30)  D - a wand of polymorph (8) Scrolls (go to first with ?) .>g? f - a scroll of tormentg - a scroll of revelation  i - 2 scrolls of noisel - 2 scrolls of silence .>gX@! p - 3 scrolls of fog [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top].>g " .>g1 wv - 2 scrolls of identify. A useful magic scroll which identifies the properties of any unknown object. .>g^ *It is a very common scroll. .>g 7Stash search prefixes: {inventory} {scroll} .>gœ /Menu/colouring prefixes: identified scroll .>g .>g K“This, what is it in itself, and by itself, according to its proper .>g? constitution? What is the substance of it? What is the matter, or  proper use? What is the form or efficient cause? What is it for in .>gg J this world, and how long will it abide? Thus must thou examine all  .>g things, that present themselves unto thee.”  -Marcus Aurelius, _Marcus Aurelius Antoninus - His Meditations concerning  .>g̔ G himselfe_, Book VIII, X. trans. Meric Casaubon, 1634. .>g S(r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe..>gI PIdentify which item? (\ to view known items) .>g Scrolls (select first with ?)  z - a scroll labelled WYLO LONLUSE .>g0 b B - a scroll labelled JUVUXTE LEMUOWO  G - a scroll labelled GADWORIMIFF Potions (select first with !)  c - a silvery potion  j - 2 fuming inky potions .>gt c q - a grey potion  A - a fizzy cyan potion .>g f C - a fuming orange potion .>g .>g2 R[?] describe selected.>g < .>g@ { malfuriongg the Geomancer Gargoyle ##### Health: 50/50 ======================== .>gA 0#.... Magic: 18/18 ======================== ###########.##. AC: 11Str: 13 #...........##. EV: 11Int: 22  #####.############. SH: 0Dex: 12  #.....#.>gA #..... XL:  9 Next: 46% Place: Dungeon:6  ##@#### ###.#### Noise: ---------  Time: 6256.0 (0.0)  #.# ###......# m) +7 sling of the Hierophant {flame, rF-  .>gB  #.# #......... Fire: m) +7 sling of the Hierophant {f  #.# #.........  #.# #.........  #.# #.........  #.# ########..  #.####  #.#As you read the scroll of identify, it crumbles to dust. _t - a scroll of amnesia  .>grC As you read the scroll of identify, it crumbles to dust. _u - a scroll of poison  As you read the scroll of identify, it crumbles to dust. _w - a scroll of teleportation.>gD .>g,H .>gK  malfuriongg the Geomancer Gargoyle .>g(L B##### Health: 50/50 ======================== #.... Magic: 18/18 ======================== .>gnL _###########.##. AC: 11Str: 13 #...........##. EV: 11Int: 22 .>gL  #####.############. SH: 0Dex: 12 .>gL  #.....##..... XL:  9 Next: 46% Place: Dungeon:6 .>g;M  ##@#### ###.#### Noise: ---------  Time: 6256.0 (0.0)  #.# ###......# m) +7 sling of the Hierophant {flame, rF- .>gM   #.# #......... Fire: m) +7 sling of the Hierophant {f .>gN V #.# #.........  #.# #.........  #.# #.........  #.# ########..  #.#.>g[N {###  #.# _t - a scroll of amnesia  .>gN As you read the scroll of identify, it crumbles to dust. _u - a scroll of poison  As you read the scroll of identify, it crumbles to dust. .>gAO _w - a scroll of teleportationAs you read the scroll of identify, it crumbles to dust..>gW .>gBX +7.0 (1.>gZ .>g\ y  As you read the scroll of identify, it crumbles to dust. _u - a scroll of poison  As you read the scroll of identify, it crumbles to dust. _w - a scroll of teleportation  As you read the scroll of identify, it crumbles to dust. _z - a scroll of immolation.>g .>gi(*Inventory: 34/52 slots Hand Weapons (go to first with ))  m - the +7 sling of the Hierophant (weapon) {flame, rF- rN+ Dex+2 Stlth+}  y - a +3 dagger Armour (go to first with [)  a - a +0 robe (worn)  h - a +1 helmet of intelligence (worn)  o - a +0 pair of boots (worn) .>g( H - a scarf of harm Magical Staves (go to first with |)  x - a staff of air .>g+)Jewellery (go to first with "=)  s - a ring of willpower (left hand).>gs).E - a ring of fire .>g)Wands (go to first with /)k - a wand of flame (30)  D - a wand of polymorph (8) .>g=*Scrolls (go to first with ?)  f - a scroll of torment.>g*^g - a scroll of revelation  i - 2 scrolls of noise.>g*cl - 2 scrolls of silence  p - 3 scrolls of fog .>g+[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top].>g6 v - a scroll of identify. A useful magic scroll which identifies the properties of any unknown object. .>gy$It is a very common scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll “This, what is it in itself, and by itself, according to its proper  constitution? What is the substance of it? What is the matter, or .>ga proper use? What is the form or efficient cause? What is it for in  this world, and how long will it abide? Thus must thou examine all  things, that present themselves unto thee.”  -Marcus Aurelius, _Marcus Aurelius Antoninus - His Meditations concerning  himselfe_, Book VIII, X. trans. Meric Casaubon, 1634. .>gS(r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe..>gIdentify which item? (\ to view known items) Scrolls (select first with ?)  B - a scroll labelled JUVUXTE LEMUOWO .>gt G - a scroll labelled GADWORIMIFF Potions (select first with !)  c - a silvery potion  j - 2 fuming inky potions  q - a grey potion  A - a fizzy cyan potion  C - a fuming orange potion .>gr[?] describe selected.>g.>g malfuriongg the Geomancer Gargoyle .>gB##### Health: 50/50 ======================== #.... Magic: 18/18 ======================== .>g###########.##. AC: 11Str: 13 .>g=#...........##. EV: 11Int: 22.>gh .>g #####.############. SH: 0Dex: 12.>gJE  #.....##..... XL:  9 Next: 46% Place: Dungeon:6  ##@#### ###.#### Noise: ---------  Time: 6257.0 (0.0) .>g #.# ###......# m) +7 sling of the Hierophant {flame, rF-   #.# #......... Fire: m) +7 sling of the Hierophant {f  #.# #.........  #.# #......... .>gPR #.# #.........  #.# ########..  #.#.>gG###  #.#.>gAs you read the scroll of identify, it crumbles to dust. _u - a scroll of poison  As you read the scroll of identify, it crumbles to dust. .>g_w - a scroll of teleportationAs you read the scroll of identify, it crumbles to dust. _z - a scroll of immolation.>g.>g.>g{ malfuriongg the Geomancer Gargoyle ##### Health: 50/50 ======================== .>g#.... Magic: 18/18 ======================== ###########.##. AC: 11Str: 13 #...........##. EV: 11Int: 22  #####.############. SH: 0Dex: 12 .>g6 #.....##..... XL:  9 Next: 46% Place: Dungeon:6  ##@#### ###.#### Noise: ---------  Time: 6257.0 (0.0) .>gK #.# ###......# m) +7 sling of the Hierophant {flame, rF-   #.# #......... Fire: m) +7 sling of the Hierophant {f.>g  #.# #.........  #.# #......... .>g #.# #.........  #.# ########..  #.####  #.# .>g\+_u - a scroll of poison  As you read the scroll of identify, it crumbles to dust. _w - a scroll of teleportationAs you read the scroll of identify, it crumbles to dust. _z - a scroll of immolation.>gNAs you read the scroll of identify, it crumbles to dust..>g.>g3+8.0 (1.>g.>gT  As you read the scroll of identify, it crumbles to dust. _w - a scroll of teleportation  As you read the scroll of identify, it crumbles to dust. .>g_z - a scroll of immolation  As you read the scroll of identify, it crumbles to dust. _B - a scroll of enchant armour.>g.>geInventory: 33/52 slots Hand Weapons (go to first with )) .>g m - the +7 sling of the Hierophant (weapon) {flame, rF- rN+ Dex+2 Stlth+}  y - a +3 dagger Armour (go to first with [)  a - a +0 robe (worn)  h - a +1 helmet of intelligence (worn)  o - a +0 pair of boots (worn)  H - a scarf of harm .>gSMagical Staves (go to first with |)  x - a staff of air Jewellery (go to first with "=)  s - a ring of willpower (left hand)E - a ring of fire .>glxWands (go to first with /)k - a wand of flame (30)  D - a wand of polymorph (8) Scrolls (go to first with ?)  f - a scroll of tormentg - a scroll of revelation .>g i - 2 scrolls of noisel - 2 scrolls of silence  p - 3 scrolls of fog .>g[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top].>g׹ .>g E r - a scroll of vulnerability. .>gJ zA scroll that briefly halves the willpower of the reader and any nearby beings, rendering them vulnerable to many magical effects. The scroll cannot affect those fully immune to such effects. It is an uncommon scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified dangerous_item scroll .>g “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe..>goInventory: 33/52 slots  m - the +7 sling of the Hierophant (weapon) {flame, rF- rN+ Dex+2 Stlth+}  y - a +3 dagger Armour (go to first with [) .>g(O a - a +0 robe (worn)  h - a +1 helmet of intelligence (worn)  o - a +0 pair of boots (worn)  H - a scarf of harm Magical Staves (go to first with |) .>g x - a staff of air Jewellery (go to first with "=)  s - a ring of willpower (left hand)  E - a ring of fire .>g{;Wands (go to first with /)  k - a wand of flame (30)  D - a wand of polymorph (8) Scrolls (go to first with ?) .>g f - a scroll of torment  g - a scroll of revelation  i - 2 scrolls of noise  l - 2 scrolls of silence .>g  p - 3 scrolls of fog  r - a scroll of vulnerability [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit.>g7[ 5%].>gi-.>g-.>g4.>g9 malfuriongg the Geomancer .>g*:AGargoyle .>gt:B##### Health: 50/50 ======================== #.... Magic: 18/18 ======================== .>g:###########.##. AC: 11Str: 13 .>g;#...........##. EV: 11Int: 22.>g;  #####.############. SH: 0.>g <MDex: 12  #.....##..... XL:  9 Next: 46% Place: Dungeon:6 .>gS<& ##@#### ###.#### Noise: ---------  Time: 6258.0 (0.0) .>g< #.# ###......# m) +7 sling of the Hierophant {flame, rF-  .>g-= #.# #......... Fire: m) +7 sling of the Hierophant {f  #.# #.........  #.# #......... .>g= #.# #.........  #.# ########.. .>g=h #.#### .>g,> #.#As you read the scroll of identify, it crumbles to dust. .>gp>_w - a scroll of teleportationAs you read the scroll of identify, it crumbles to dust. .>g>_z - a scroll of immolationAs you read the scroll of identify, it crumbles to dust. _B - a scroll of enchant armour.>gC.>gD.>gG.>gI.>g; #####....###########.##..........#####.###########.....# #.....>g ##.#### ###.#### #@# ###..........>g #######.>g { ###..>g .>g +9.0 (1.>g .>g= .>g~V { #####....###########.##...........>gV q#####.###########.....# #....#.#### ###.#### #.# ###.........>gV .#..  ##..>g5[ .>g[ '60.>gh^ .>g_ .>gI .....>gQ###########.##..........#####.##########.>gRX.....# #.....>gm#.#### ###.####.>g #.# ###.........>gLM.##. .>gC _.>gq8_.>g&1.>gH.>g;.>gHT ###########.##..........#####.##########.....# #....#.#### ###.####.>g&I #.# ###..........>gJM#######_.>g#M.>gM&2.>gP9_.>gTQ.>gz ..........#####.##########.>g>.....# #....#.#### ###.#### #.# ###.......>gU...#######.>g\ ###.#.>g+.>g.>g&3.>g.>g.>gp #####.##########.....# #.....>gp#.#### ###.#### #.# ###.........>g qI.####### ###.>g)q! .>gHqh_..#.>gv.>gTw&4.>gz9_.>g |.>gy .....# #....#.#### ###.#### #.# ###.........#######.>g+ ### .#.###.>g].>g;.>g&5.>g9_.>g.>gY> #.#### ###.#### #.# ###.........####### ###.>gY .##.#_..##.>g.Z+.>g_7_.>g$a&6.>ge9_.>g4h.>gz  #.# ###.........#######.>gw #### .#.>gu#.# _...>g0.##.>g.>g17_.>g&7.>g.>g.>gB4.>g3E.>g]F.>g .>g^ .>g 6_.>g .>gL5.>g;Inventory: 33/52 slots Hand Weapons (go to first with )) .>g5; m - the +7 sling of the Hierophant (weapon) {flame, rF- rN+ Dex+2 Stlth+}  y - a +3 dagger Armour (go to first with [) .>gX;Z a - a +0 robe (worn)  h - a +1 helmet of intelligence (worn) .>gz;O o - a +0 pair of boots (worn)  H - a scarf of harm .>g;Magical Staves (go to first with |)  x - a staff of air .>g;Jewellery (go to first with "=)  s - a ring of willpower (left hand).>g<.E - a ring of fire .>g<<Wands (go to first with /)k - a wand of flame (30)  .>g\<D - a wand of polymorph (8) Scrolls (go to first with ?) .>gz<_ f - a scroll of tormentg - a scroll of revelation .>g<\ i - 2 scrolls of noisel - 2 scrolls of silence .>g</ p - 3 scrolls of fog .>g<[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top].>gAI h - a +1 helmet of intelligence (worn)  o - a +0 pair of boots (worn)H - a scarf of harm Magical Staves|  x - a staff of air Jewellery (go to first with "=)s - a ring of willpower (left hand) .>gI E - a ring of fire Wands /  k - a wand of flame (30)  Dpolymorph (8) Scrolls (go to first with ?)  f - a scroll of torment  g - a scroll of revelation  i - 2 scrolls of noise  l - 2 scrolls of silence .>gJ p - 3 scrolls of fog  r - a scroll of vulnerabilityt - a scroll of amnesia  u - a scroll of poison  w - a scroll of teleportation .>gQJm z - a scroll of immolation26%.>g w - a scroll of teleportation  B - a scroll of enchant armour  G - a scroll labelled GADWORIMIFF3.>gR X  B - a scroll of enchant armour .>g  G - a scroll labelled GADWORIMIFF Potions (go to first with !)42.>g'  G - a scroll labelled GADWORIMIFF  b - a potion of magic  c - a silvery potion5.>g  b - a potion of magic  c - a silvery potiond - 2 potions of enlightenment7.>g.>g.>g.>g: .>gY #.# ###......# malfuriongg the Geomancer .>g #.# #......... Gargoyle .>g  #.# #......... Health: 50/50 ======================== .>gc #.# #......... Magic: 18/18 ========================  #.# #......... AC: 11Str: 13.>g .>g #.# ########.. EV: 11Int: 22.>g  #.#### SH: 0Dex: 12.>gW]  #.##.>gXL:  9 Next: 46% Place: Dungeon:6 .>gX #@.#.>gNoise: ---------  Time: 6267.0 (0.0) .>g Y ##.#.>g1gm) +7 sling of the Hierophant {flame, rF-  .>gVF _...>g{cFire: m) +7 sling of the Hierophant {f .>ga .#..# .>ga .##.# .>g2a ## .# .>g.#.>g .>gTAs you read the scroll of identify, it crumbles to dust. .>g9_w - a scroll of teleportation.>gGAs you read the scroll of identify, it crumbles to dust. _z - a scroll of immolation.>gsAs you read the scroll of identify, it crumbles to dust. _B - a scroll of enchant armour.>gE#_.>g{.>gs.>g!.>gh#.>go " #.# ###......# #.# #. #.# #. #.# #. #.# #. #.# #. #.# #.>g  #.## # #.@# # ##.# # ._.. #.>g % .#.#..# # #...##.# .>g" # # ### .# #  # .>g #  #  # .>g> .>gՅ +8.0 (1.>g .>gш .>g 3_.>g .>gX .>g .>g ....####### ######.>g , .##@##.._..##.#.#..##.>gt} # .>g2_.>g&9.>g.>g.>g_.>g.>gS.>g8_.>g ####### ######.>g{ #..# ###.>g9l###.##<.....>g[#..@..##.#..#.>gA...##.>g?##### .#.>g!.>g .>g#.>g7. .>gP.>gN'@<0.>gC(,70.0 (1.>g@*.>gp, _z - a scroll of immolation _B - a scroll of enchant armour _Found a stone staircase leading up. _There is a hide-covered altar of Uskayaw here..>gR..>g^ #.# #. #.# #. #.# #. #.# #. #.# ####. #.## #. #..# ###..>g ###.##<.#. #.._@.# #. #.#.#..# .>g#. #...##.# #. ##### .# #. # .>g-z#. #. #..>gNe #. #..>g.>g .>gc,1 _.>g7_.>gc #.# #. #.# #. #.# #. #.# #. #.# ####. #.## #. #..# ###..>gY ###.##<.#. #.._.@# #. #.#.#..# #. #...##.# #. ##### .# #. .# .>g #. ..#. ..#. .>gBg...#. #..>g7_.>g*2.0 (2.>g.>g% #.# #.#+ #.# #. #.# #. #.# #........ #.# ########.... #.# .>gB%####. #.###. #..########## #..>gj% ###.##@....... #. #.._..######## #..>g%L #.#.#..# #. #...##.# #..>g% ##### .# #. .>g%Z.# #. .>g&>.. #..>g;&H .. .>gb&D#. ....>g&#..>g%+8_.>g\+*3.0 (3.>g..>g9j   #.# #...>gj  #.# #  #.# #.>gj  #.# ########  #.# ####.>gjd  #.## #.>g.k  #..########## #.>gok  ###.##<....... #.>gk  #.._.@######## #.>gk;  #.#.#..# #  #...##.#.>g5l) #.>gXl]  ##### .#.>gwl) #.>gl3  .#.>gl/ # .>gl4 .. #.>gm .>g$m! ...>gBm #.>g`m(  ....>g~m #.>gm .>gm! .>gm #.>gnAThere is a stone staircase leading up here..>g|8_.>g}14.0 (4 _.>g.>gj #.# #. #.# #. #.# ######## #.# #### #.# #. #..########## #. ###.##<....... #..>g #.._..######## #. #.#.#.@# #. #...##.# #. ######.# #. #.# #. #.. .>g#. #.. #. .>g[#...#. .>g@#.[. #. ####.>g .>gF*5.0 (5.>g1.>gc] ######## #####.## ..#############.##<........>g#.._..#########.#.#..# ..###### .>g..>g"b##....>g a_6.0 (6.>g+7_.>gD7.>gtE######## ####.## #..#############.##<........._..#########.#..# .>gE..##.>gE8### .>gE.....>gF-.[....>g\F... F   marrowcuda (dormant)##....#.>g{F####.>gF  .>gFK...F#.>gF.>gQ.>g3T.>gC\|_FF..>g]+7.0 (7.>g`.>gb .>gcW_A marrowcuda comes into view..>g  #.#  #.#  #.## #..  ###.##<  #.._..## .>g #.#.#..#  #...##.#  ######@#  #.# .>g 6 #..  #... .>g  #....  .>g9 \#.[.F.  ##....#  .>gT !....# .>gm .>ggk ###.##<  #.._..##.>gk ! .>gk #.#.#..#  #...##.# .>g%l Z ######@# .>gl  #.#  #..  #...  #....  #.[.F.  ##....# .>gl B ....#.>g3t .>ghu .>g2| .>g  .>g̀ =_A marrowcuda is nearby!.>g .>g- #####.## #..##########.>g-###.##<........._..########.>g-#.#..# ..##.#####. .>g1.*...................>g~.[.F....#....######.>g.' .>gz3.>g;@F..>g-=28.0 (1 _.>g D.>gD1_.>gF.>gG  #.#####... malfuriongg the Geomancer  #.###... Gargoyle  #..########## #... Health: 50/50 ======================== .>gPY ###.##<....... #... Magic: 18/18 ========================  #.._..######## #... AC: 11Str: 13  #.#.#..##... EV: 11Int: 22  #...##.##... SH: 0Dex: 12  ######.#.>g#... XL:  9 Next: 46% Place: Dungeon:6 #@##... Noise: ---------  Time: 6278.0 (0.0) .>gܮ#.*...... #... m) +7 sling of the Hierophant {flame, rF-  #.*...... #... Fire: m) +7 sling of the Hierophant {f .>gr#..F..... #... .>gNx#.[...... #... ##....### #### F   marrowcuda .>g....# ....# .>g_There is a stone staircase leading up here. _A marrowcuda comes into view. .>g _A marrowcuda is nearby!Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f - marrowcudaAim: a marrowcuda (61% to hit).>giG  #.#####... malfuriongg the Geomancer  #.###... Gargoyle  #..########## #... Health: 50/50 ======================== .>gm ###.##<....... #... Magic: 18/18 ========================  #.._..######## #... AC: 11Str: 13  #.#.#..##... EV: 11Int: 22  #...##.#.>g)#... SH: 0Dex: 12  ######.##... XL:  9 Next: 46% Place: Dungeon:6 .>gb#@##... Noise: ---------  Time: 6278.0 (0.0) .>g#.(...... #... m) +7 sling of the Hierophant {flame, rF-  #.(...... #... Fire: m) +7 sling of the Hierophant {f .>g#..(..... #... #.[(..... #... .>g)##..(.### #### F   marrowcuda ..(.# .>ga...(# _A marrowcuda comes into view. _A marrowcuda is nearby!.>gFire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f - marrowcudaAim: a marrowcuda (61% to hit)  You shoot a sling bullet..>g5.>gs.>gS@F...>g ...>g#..>g]...>g'===.>g9.4 (1.4.>g8_.>g}.>gis nearby!  Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}.>gPress: ? - help, Shift-Dir - straight line, f - marrowcuda  Aim: a marrowcuda (61% to hit)  .>g'"You shoot a sling bullet. .>gZV_The sling bullet barely misses the marrowcuda..>gy   #.#####... malfuriongg the Geomancer .>gQz s #.###... Gargoyle  #..########## #... Health: 50/50 ======================== .>g{ ! ###.##<....... #... Magic: 18/18 ========================  #.._..######## #... AC: 11Str: 13.>go{   #.#.#..##... EV: 11Int: 22 .>g{  #...##.##... SH: 0Dex: 12 .>g%|  ######.##... XL:  9 Next: 46% Place: Dungeon:6 .>g| #@##... Noise: ===------  Time: 6279.4 (0.0) .>g| #F....... #... m) +7 sling of the Hierophant {flame, rF- .>g4}  #........ #... Fire: m) +7 sling of the Hierophant {f.>g} i #........ #... .>g} m#.[...... #... .>gO~ N##....### #### F   marrowcuda ....# .>g~ 7....#Aim: a marrowcuda (61% to hit)  You shoot a sling bullet. _The sling bullet barely misses the marrowcuda.Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}.>gL Press: ? - help, Shift-Dir - straight line, f/p - marrowcudaAim: a marrowcuda (61% to hit).>g,   #.#####... malfuriongg the Geomancer.>gr,   #.###... Gargoyle.>g,  .>g-  #..########## #... Health: 50/50 ========================  ###.##<....... #... Magic: 18/18 ========================.>g?- "  #.._..######## #... AC: 11Str: 13.>gv-   #.#.#..##... EV: 11.>g- Int: 22  #...##.##... SH: 0.>g- Dex: 12  ######.#.>g. #... XL:  9 Next: 46% Place: Dungeon:6.>gj.  .>g. #@##... Noise: ===------  Time: 6279.4 (0.0) .>g^/ #(....... #... m) +7 sling of the Hierophant {flame, rF-  .>g/ #(....... #... Fire: m) +7 sling of the Hierophant {f .>g00 n#(....... #... .>g0 #([...... #... ##....### #### F   marrowcuda .>g*1 ....# ....#You shoot a sling bullet. _The sling bullet barely misses the marrowcuda.Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f/p - marrowcudaAim: a marrowcuda (61% to hit)  .>g1 You shoot a sling bullet..>g7 K 49-  Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f/p - marrowcuda  Aim: a marrowcuda (61% to hit)  .>g You shoot a sling bullet.  The sling bullet closely misses the marrowcuda.The marrowcuda bites you but does no damage..>g' /  --more--.>g" _F..F..>gb".F 2 marrowcudas (1 summoned)The marrowcuda bites you..>g9#.80.8 (1.4.>g9(8_.>g*7 _Another marrowcuda is drawn to the feast!.>g>c7_.>gc.>gg8_.>gi> _Unknown command..>g  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..>g@.>g" #.# ####... malfuriongg the Geomancer #.###... Gargoyle .>g (#..########## #... Health: 49/50 =======================- ###.##<....... #... Magic: 15/18 ====================---- #.._..######## #... AC: 11Str: 13 .>g_#.#.#..# #... EV: 11Int: 22 #...##.# #... SH: 0Dex: 12 .>g######.# #... XL:  9 Next: 46% Place: Dungeon:6 #@# #... Noise: ===------  Time: 6280.8 (0.0) .>g #F....... #... m) +7 sling of the Hierophant {flame, rF-  #..F..... #... Fire: m) +7 sling of the Hierophant {f .>g#........ #... #.[...... #... ##....### #### FF 2 marrowcudas (1 summoned) ....#  ....#  .>g_Unknown command.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..>g7Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - marrowcudaAim: a marrowcuda (73% to hit).>g* d  #.#.>gF* p####... malfuriongg the Geomancer .>go* . #.##.>g* @#... Gargoyle.>g*  .>g(+  #..########## #... Health: 49/50 =======================- .>g+  ###.##<....... #... Magic: 15/18 ====================---- .>g+  #.._..######## #... AC: 11Str: 13.>g+  .>g+ Q #.#.#..#.>g, #... EV: 11Int: 22.>g9,  .>g], [ #...##.#.>g, #... SH: 0Dex: 12.>g, j  ######.#.>g, #... XL:  9 Next: 46% Place: Dungeon:6.>g, < #@#.>g- #... Noise: ===------  Time: 6280.8 (0.0) .>gA- .>gd- #F....... #... m) +7 sling of the Hierophant {flame, rF-  .>g- #..F..... #... Fire: m) +7 sling of the Hierophant {f.>g-  #........ #... #.[...... #... .>g. ##....### #### FF 2 marrowcudas (1 summoned).>g@. K ....#.>gd. C ....#.>g. .>g. Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..>g. %Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - marrowcudaAim: a marrowcuda (73% to hit)  The stone arrow hits the marrowcuda!.>g [onfirm with . or Enter, or press ? or * to list all spells..>g Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - marrowcudaAim: a marrowcuda (73% to hit)  .>g +The stone arrow hits the marrowcuda!  .>gH PThe marrowcuda is severely damaged..>g% AF..>g2 %-.>g] 1.8 (1.>g 8_.>g>  .>gh <_The marrowcuda closely misses you..>g .>g.>g"-.>g.>gi8_.>g0 _Unknown command..>g .>g  .>gACasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..>g~ #.# ####... malfuriongg the Geomancer #.##.>g#... Gargoyle #..########## #... Health: 49/50 =======================- ###.##<....... #... Magic: 12/18 ================-------- .>g#.._..######## #... AC: 11Str: 13.>g, #.#.#..# #... EV: 11.>gZInt: 22 #...##.# #... SH: 0.>g}=Dex: 12 .>g######.# #... XL:  9 Next: 46% Place: Dungeon:6 #@# #... Noise: ==-------  Time: 6281.8 (0.0) .>g#FF...... #... m) +7 sling of the Hierophant {flame, rF-  .>g#........ #... Fire: m) +7 sling of the Hierophant {f .>gAI#........ #... .>gai#.[...... #... .>g##....### #### FF 2 marrowcudas (1 summoned) .>g3....#  ....# .>g" _Unknown command..>gCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..>gyAiming: Stone Arrow (safe; 1% risk of failure)  .>g>MPress: ? - help, Shift-Dir - straight line, f/p - marrowcuda.>g^xAim: a marrowcuda (severely damaged, 73% to hit).>g  #.#####... malfuriongg the Geomancer .>gA #.###... Gargoyle .>gp #..########## #... Health: 49/50 =======================- .>g ###.##<....... #... Magic: 12/18 ================-------- .>g˯ #.._..######## #... AC: 11Str: 13  #.#.#..##... EV: 11.>g<Int: 22 .>g #...##.##... SH: 0Dex: 12 .>gBG ######.##... XL:  9 Next: 46% Place: Dungeon:6 #@#.>g#... Noise: ==-------  Time: 6281.8 (0.0) .>gа#`F...... #... m) +7 sling of the Hierophant {flame, rF-  .>g, #`....... #... Fire: m) +7 sling of the Hierophant {f #`....... #... .>gYm#`[...... #... .>g##....### #### FF 2 marrowcudas (1 summoned) .>go....# ....#.>gͱ, _Unknown command..>gCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..>gAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - marrowcuda.>g@pAim: a marrowcuda (severely damaged, 73% to hit).>g7F...  Casting: Stone Arrow (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells..>g]7Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - marrowcudaAim: a marrowcuda (severely damaged, 73% to hit)  The stone arrow misses the marrowcuda..>gW8+2.8 (1.>g<8_.>g?E _The marrowcuda bites you but does no damage. x2.>g'   .>g' Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..>g#( .>g)  #.# ####... malfuriongg the Geomancer #.##.>gb X#... Gargoyle .>g #..########## #... Health: 49/50 =======================- .>gɠ ###.##<....... #... Magic: 9/18============------------ .>g; M#.._..######## #... AC: 11Str: 13 #.#.#..# #... EV: 11.>g Int: 22 #...##.# #... SH: 0Dex: 12.>g  .>g ######.# #... XL:  9 Next: 46% Place: Dungeon:6 .>gY #@# #... Noise: ==-------  Time: 6282.8 (0.0) .>g #FF...... #... m) +7 sling of the Hierophant {flame, rF-  .>g #........ #... Fire: m) +7 sling of the Hierophant {f .>g I#........ #... .>g# i#.[...... #... .>gK ##....### #### FF 2 marrowcudas (1 summoned) ....# .>gp  .>g ....#  .>g M_The marrowcuda bites you but does no damage. x2  .>g Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..>gD yAiming: Stone Arrow (safe; 1% risk of failure)  .>gk MPress: ? - help, Shift-Dir - straight line, f/p - marrowcuda.>g xAim: a marrowcuda (severely damaged, 73% to hit).>g " #.# ####... malfuriongg the Geomancer #.###... Gargoyle .>g l#..########## #... Health: 49/50 =======================- ###.##<....... #... Magic: 9/18============------------ .>gL #.._..######## #... AC: 11Str: 13 .>g W#.#.#..# #... EV: 11Int: 22 #...##.# #... SH: 0.>g =Dex: 12 .>g ######.# #... XL:  9 Next: 46% Place: Dungeon:6 .>g #@# #... Noise: ==-------  Time: 6282.8 (0.0) #FF...... #... m) +7 sling of the Hierophant {flame, rF-  #........ #... Fire: m) +7 sling of the Hierophant {f #........ #... #.[...... #... ##....### #### FF 2 marrowcudas (1 summoned) .>g >....#  ....# .>gP Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - marrowcuda.>g Aim: a marrowcuda (severely damaged, 73% to hit)  The stone arrow hits the marrowcuda!  You destroy the marrowcuda!.>g .>g  #.#  #.##  .>g x ###.##<  #.._.>g D    .>g +   .>g: #@#  #.§...... .>gb B ...  ...  .>g ... .>g ##....###  ....#.>g C ....#.>gp A_..>gv 393.8 (1.>g{ 8_.>g~   .>g Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - marrowcuda.>g^ zAim: a marrowcuda (severely damaged, 73% to hit)  .>g rThe stone arrow hits the marrowcuda!  You destroy the marrowcuda! .>g U_The marrowcuda disappears in a puff of smoke!.>g1!_.>g.>g<.>gW.>g .>gH@_Unknown command..>g]o # .#############.##<........._..#########.#..# ..##.>g]### #.###+#..§...........#.>gY..>ge50=--4 _.>g8_.>g.>g\w .#############.##<........._..#########.#..# ..##### #.###+#........>gwh[....#.>g|7_.>gP}A--5.>g8_.>g3.>g ?###.##<........._..#########.#..# ..###### #.###+#.......[#....###### .>g .>g Z10/18=6.>g .>g .>gK f.._..#########.#..# ..###### #.###+#........>g~ [#....###### ....# ##.#.>g .>g 7_.>gT &7.>gW .>g .>g+s #.._..# #. #.#.#..# #. #...##.# #..>g` ######.# ## #. .>g#.###+#.#. #.#. .>gй#.#. #.#. #.@..>gw#. ##....##.>g .>g3_#....#  #.>gS....# #....#.>gr #.>gV....# #.>gV....# #.>gM##.## .>g.>gB=8.>g8_.>g'v _You see here a +2 pair of boots..>g .>g| &9.>gŧ .>g+ L _v - a +2 pair of boots.>g".>g([Inventory: 34/52 slots .>g)Hand Weapons (go to first with ))  m - the +7 sling of the Hierophant (weapon) {flame, rF- rN+ Dex+2 Stlth+} .>g7) y - a +3 dagger Armour (go to first with [)  a - a +0 robe (worn)  h - a +1 helmet of intelligence (worn) .>gz)l o - a +0 pair of boots (worn)  v - a +2 pair of boots  H - a scarf of harm .>g)Magical Staves (go to first with |)  x - a staff of air .>g)Jewellery (go to first with "=)  s - a ring of willpower (left hand).>g)E - a ring of fire Wands (go to first with /).>g)5k - a wand of flame (30)  .>g*D - a wand of polymorph (8) Scrolls (go to first with ?) .>g*) f - a scroll of torment.>g6*g - a scroll of revelation  i - 2 scrolls of noisel - 2 scrolls of silence .>g*[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top].>g v - a +2 pair of boots. A pair of boots. They are worn on the feet, and cover all but the largest hooves.>ggand talons. Base armour rating: 1 It cannot be enchanted further. .>g+iIf you switch to wearing this armour: Your AC would increase by 2.0 (11.4 -> 13.4). Your EV would remain unchanged. You found it on level 6 of the Dungeon. Stash search prefixes: {inventory} {boots armour} {boots armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified enchanted armour .>gLQ(w)ear, (d)rop, (=)adjust, or (i)nscribe..>g.>gK.>g.>g  #.._..######## #.... malfuriongg the Geomancer  #.#.#..##.... Gargoyle .>gJ #...##.##.... Health: 50/50 ======================== .>gC ######.# ## #.... Magic: 10/18 =============----------- #.###+#... #.... AC: 11Str: 13 .>g#......... #.... EV: 11Int: 22 .>g#......... #.... SH: 0Dex: 12 .>g:#......... #.... XL:  9 Next: 49% Place: Dungeon:6 .>g #.@....... #.... Noise: ---------  Time: 6289.8 (0.0) .>g##....#### ##### m) +7 sling of the Hierophant {flame, rF-  #....#.>gFire: m) +7 sling of the Hierophant {f #....# .>g/#....# #....# .>gaN#....# .>g###.##The stone arrow hits the marrowcuda!  .>gYou destroy the marrowcuda! _The marrowcuda disappears in a puff of smoke! _Unknown command. .>g_You see here a +2 pair of boots. _v - a +2 pair of boots.>gi.>g,90.8 (1.>g8_.>g_You destroy the marrowcuda! _The marrowcuda disappears in a puff of smoke!Unknown command. .>g_You see here a +2 pair of boots. _v - a +2 pair of boots  You start removing your armour..>gyc1.8 (2_.>g8_.>gl[1=2.8 (3.>g%.>gP8_.>g+3.8 (4.>g8_.>g..>g+4.8 (5.>g.>gk 0 _You continue removing your +0 pair of boots. x4.>g .>gy8_.>g9  You finish removing your +0 pair of boots.  You start putting on your armour..>g8 +5.8 (6.>g  8_.>g| 8_.>g G=6.8 (7.>g3 8_.>g 8_.>g +7.8 (8.>g  8_.>g4 8_.>g \2==8.8 (9.>g 8_.>g$ .>gz$ /9.8 (10.0).>g:( .>g) 3 _You continue putting on your +2 pair of boots. x5.>g* .>g- 8_.>g/ b _You finish putting on your +2 pair of boots..>g .>g Inventory: 34/52 slots Hand Weapons (go to first with ))  m - the +7 sling of the Hierophant (weapon) {flame, rF- rN+ Dex+2 Stlth+}  y - a +3 dagger Armour (go to first with [)  a - a +0 robe (worn) .>gܣ * h - a +1 helmet of intelligence (worn)  v - a +2 pair of boots (worn)o - a +0 pair of boots  H - a scarf of harm Magical Staves (go to first with |)  x - a staff of air .>g Jewellery (go to first with "=)  s - a ring of willpower (left hand)E - a ring of fire .>gJ BWands (go to first with /)k - a wand of flame (30)  D - a wand of polymorph (8) Scrolls (go to first with ?)  f - a scroll of torment.>gh ^g - a scroll of revelation  i - 2 scrolls of noise.>g 4l - 2 scrolls of silence .>gä [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top].>g " .>g o - a +0 pair of boots. A pair of boots. They are worn on the feet, and cover all but the largest hoovesand talons. .>g0 RBase armour rating: 1 It can be maximally enchanted to +2. .>gS ^If you switch to wearing this armour: Your AC would decrease by 2.0 (13.4 -> 11.4). .>gu ZYour EV would remain unchanged. You found it on level 3 of the Dungeon. .>g .>g oStash search prefixes: {inventory} {boots armour} {boots armor} {auxiliary armor} {auxiliary armour} .>g kMenu/colouring prefixes: identified armour (w)ear, (d)rop, (=)adjust, or (i)nscribe..>g .>g.>g!.>g7%  #.._..######## #.... malfuriongg the Geomancer  #.#.#..##.... Gargoyle  #...##.#.>g%#.... Health: 50/50 ========================  ######.# ## #.... Magic: 12/18 ================-------- #.###+#... #.... AC: 13.>g%Str: 13 #......... #.... EV: 11.>g%Int: 22 #......... #.... SH: 0Dex: 12.>g1& #......... #.... XL:  9 Next: 49% Place: Dungeon:6 .>gg&#.@....... #.... Noise: ---------  Time: 6299.8 (0.0) .>g&##....#### ##### m) +7 sling of the Hierophant {flame, rF-  #....#Fire: m) +7 sling of the Hierophant {f #....# #....# .>g4'#....# #....# .>gj'q###.##You start removing your armour. .>g'=_You continue removing your +0 pair of boots. x4  You finish removing your +0 pair of boots.  You start putting on your armour. _You continue putting on your +2 pair of boots. x5 .>g'M_You finish putting on your +2 pair of boots..>g+8_.>g),-300.8 (1.>g.8_.>gB0 _You continue removing your +0 pair of boots. x4  You finish removing your +0 pair of boots.  You start putting on your armour. .>g~0_You continue putting on your +2 pair of boots. x5 _You finish putting on your +2 pair of boots. _You drop a +0.>g #.._..# #. #.#.#..# #..>g) #...##.# # #. ######.# .##. #. #.###+#.#. .>ghW#.#. .>g#.#. #..>gb#. #.[.>g#. ##....## .>gH_#....# .>g% .>g 7_.>gZ &1.>g.>g".>gʴ7_.>gs.>g7_.>g7_.>g%2.>gb.>g;7_.>g*3.8 (2.>g.>g0_.>g.>g *4.8 (3.>g7_.>g.>gbZ3=5.8 (4.>g.>g<7_.>g*6.8 (5.>g 7_.>g.>g*7.8 (6.>g8.>g@8.8 (7.>gc.>g\=9.8 (8.>g.>g*b_10.8 (9.>g7_.>g .>g \4=1.8 (10.0).>g 7_.>g^7_.>g+2.8 (11.>g%7_.>g.>g+3.8 (12.>g!.>g"b_4.8 (13.>gR&.>g*.>g+G=5.8 (14.>g9..>g2.>g2+6.8 (15.>g>67_.>g:7_.>gH;Z5==7.8 (16.>g?.>gPEA8.8 (17.>gH.>g^M.>gM+9.8 (18.>gQ7_.>gU7_.>gU,20.8 (19.>g=Y.>g].>g^H==1.8 (20.>gna7_.>ge.>g=f+2.8 (21.>gi7_.>g/n7_.>gnY6=3.8 (22.>gq.>g[v.>gv+4.8 (23.>g z7_.>g~7_.>gD+5.8 (24.>g7_.>g .>gS+6.8 (25.>g7_.>gi.>gG=7.8 (26.>g7_.>g.>g+8.8 (27.>gh.>g؟7_.>g4+9.8 (28.>gz7_.>g7_.>gZ7=30.8 (29.>g%7_.>g.>g+1.8 (30.>g.>g7_.>g+2.8 (31.>gͼ.>g7_.>g|+3.8 (32.>g*.>g.>g#=.>g$4.8 (33.>g.>g<7_.>g+5.8 (34.>g7_.>g7_.>gZ8==6.8 (35.>g.>gE ###.##<....... #. #.._..######## #. #.#.#..# #..>g #...##.# # 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#...........#+##... #### # #.. # #. # #. # #......###### .# #..# .##<.# #..# .>g6 _.>g,70.8 (78.>gL#.>gPV#....# ... #.##.# .>gV..Y. #...##.# .Y... .>g"W.#.# ....Y.#.# #.....# ......+..>gbW ###.##### .. ......# .>gW###......#### ... .....  .>gW#...........#+##... ####  .>g XA#.. .>gAX #..>gXU  #. .>gX #.>gY+......#####.>gFY1# .>gzY`####........# .>gY1#.......>gY..# # #........>gMZ.# ##<.# # .>g^.>g=_+1.8 (79.>gb.>gG#....# ... #.##.# ..Y. # ...##.# .Y... # .#.# ....Y.# .# #.....# ......+. ###.##### .. ......####......#### ...#..... #...........#+##...##### #..##..>g##.##......#   #.......>gΕ..#<.# #........# .>g̙.>g+2.8 (80.>g.>gA##...#>#'.>gKA3.8 (81.>g.>g( _You open the door. .>gM_Found a stone staircase leading down..>g X...##. ...........##. ......>g )........>g .>gN .>g###### .. #. #....# .>g... #. #########.##.# ..Y. #. ..>g.........##.# .Y... #. ############.# ### ....Y.###<.>ghL #.....# #.. ......+... # ###.##### #.# .. ......####.>gw###......####># ...#......>ga#...........#@##...######...>g=# #..>gE# #............#.>gj########......##########......>g*...# .>g0#......>g...########### #.......>g"..# .>gH<.........# #..>gT"#.>g} .>gW74.8 (1.0) _.>gs.>g#I| M . #.>gIB####  #....>gI7. #########.>g&JV.Y. ..........##.# .>gdJY... #. ############.# ####Y.###<.>gJ #.....# #.. +... .>g)K$# ###.##### #.# .. ......##########@# ...#......>gk......#'##...#####.............##..................#......###.####....There is an open door here.5.8 (2 _.>gf M . #.>g_####  #.... .>g9#########.Y. .>gܒ..........##.# .Y... #. ############.# ####Y.###<.>g #.....# #..+ +... .>g"# ###.##### #@# .. ......######.>gJ####># ...#.....#'##...######..................#......>gm/........>g.....#######....There is a stone staircase leading down here..>gr.>g16.8 (3 _.>g\.>gM . #####.>g  #.... #########.Y. .>gT..........##.# .Y... #. ############.# ####Y.###< #.....# #@.+ +... .>g# ###.##### #.## .. ......######.>gU####># ...#......>g#...........#'##...#####.....#.....>gZ.>g*7.8 (4.>gp.>g ##.. ##[###### .>g U.. #.#....# ... #..##.# ..Y. #.###.# .Y... #.#.>g# .# #### ....Y.###<# #.....# #.@+ ......+. .>gM F ###.##### #.## .. ......####......####># ...#..... ##..>gt b#'##...##### ##..>g m.......# ##..>g .......# # #..>g ........# # #.>g V......###### #.>g1  ####.# # .>g.>gJ*8.8 (5.>g.>gG#.#..#...#'...+...#..#.##.>g .>g7 *9.8 (6.>g.>gB ##.. ##[.###### .. #.#....# ####... #..##.# ...#..Y. #.###.# ...#.Y... #.# .# ####...#....Y.###<##.....# #..@...+......+.###.##### #.##...#......####......####># ...#..... ##.#'##...##### #.#........# #.#.......# #.#........# #.#......###### #.####.# #. _You open the door..>gGA80.8 (7.>gI.>gH|  ##.. ##[.###### .. #.#....# #####... #..##.# #...#..Y. #.###.# #...#.Y... #.# .# ####...#....Y.###<#.>g| #.....# #..'@..+......+.###.##### #.##...#......# ###......####>##...#..... # #.#'##...##### #. #..>g|.......# #. #.....# #. #..>g$}....# #. #......###### #.####..>ga}d# #.There is an open door here..>gh.>gׁ11.8 (8 _.>g.>g ##...^. ##[..>g`###### .. #.#....# #####... #..##.# #...#..Y. #.###.# #...#.Y... #.# .>g.# ####...#....Y.###<##.....# #..'.@.+......+.###.##### #.##...#......#.>gӸ......####>##...#..... # .#'##...##### #. ..>gv.......# #. ..>g*`.....# #. ..>gK.....# #.......###### .>gz=#.####.# .>g)#..>gܽ.>g*2.8 (9.>g.>g(o##...^.. .>gy##[.###### .. #..>gi#....# #####... #..>g.##.# #...#..Y. #.#.>g##.# #...#.Y... #.# .>g$.# ####...#....Y.###<#.>g_#.....# #..'..@+......+. .>g~###.##### #.##...#......# #.>g......####>##...#..... #.>g#'##...##### #........# #..>g&Y.....# #..>gLF......# .>gq#..>gK......###### .>g#.####..>gI# #..>gD3.8 (10.0).>g.>g67.......>g6Y.Y.Y........Y..>g!7'.............>g8.....####YYYY 4 yaks (asleep).>g@ .>g7A1 You open the door..>g>J@.YY.>goJ;3 asleep).>g^K,4.8 (11.>gQ.>g.TV _A yak comes into view..>g  .>g8Casting: Stone Arrow (safe; 1% risk of failure)  .>ge\Confirm with . or Enter, or press ? or * to list all spells..>gj  ###### malfuriongg the Geomancer #...^. Gargoyle . . ##[.... Health: 50/50 ========================  ###### .. .. #...... Magic: 15/18 ====================----  #....# #####...... #...... AC: 13Str: 13 ####.##.# #...#..Y.Y. #.##### EV: 11Int: 22 .....##.# #...#...... #.#  SH: 0Dex: 12 #######.# ####...#Y...Y.###<##### XL:  9 Next: 49% Place: Dungeon:6  #.....# #..'..@*......+........ Noise: ---------  Time: 6484.8 (0.0) ###.##### #.##...#......######### m) +7 sl.>g ing of the Hierophant {flame, rF- #......####>##...#...... ##### Fire: m) +7 sling of the Hierophant {f ..........#'##...####### #.... .................# #.... .................# #.... YYYY 4 yaks (3 asleep) .................# #.... ######......###### #.... ####........# #.... _A yak comes into view.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - yakAim: a yak (85% to hit).>g3 ###### malfuriongg the Geomancer.>g {#...^. Gargoyle.>gĠ . . ##[.... Health: 50/50 ========================######.>g n.. .. #...... Magic: 15/18 ====================----#....# #####...... #...... AC: 13.>gY 2Str: 13 ####.##.# #...#..Y.Y. #.##### EV: 11.>g Int: 22 .....##.# #...#...... #.#.>g YSH: 0Dex: 12 .>g] a#######.# ####...#Y...Y.###<##### XL:  9 Next: 49% Place: Dungeon:6.>g '#.....# #..'..@`......+........ Noise: ---------  Time: 6484.8 (0.0) .>gԢ ###.##### #.##...#......######### m) +7 sling of the Hierophant {flame, rF- .>g #......####>##...#...... ##### Fire: m) +7 sling of the Hierophant {f .>gj H..........#'##...####### #.... .................##.... .................#.>g "#.... YYYY 4 yaks (3 asleep) .................##.... ######......######.>g3 7#....####........##.....>gw Casting: Stone Arrow (safe; 1% risk of failure)  .>g Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  .>g Press: ? - help, Shift-Dir - straight line, f - yakAim: a yak (85% to hit)  The stone arrow hits the yak!!.>gi+ onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - yakAim: a yak (85% to hit)  The stone arrow hits the yak!!  The yak is heavily wounded..>g, .>g. .>g/ .>gL6 .Y.YY.....YYYY2 wander.>g6 "ing).>ga7 4==5.8 (1.>g> .>g@  .>gA _The yak bellows!.>g5 #...^. . ##[..######.>gvq .. .. #..>g #....# #####...... # .>g#####.##.# #...#...Y.. #.#### .>g ......##.# #...#...YY. #.# .>g0########.# ####...#......###<#### .>g| #.....# #..'...Y......+........>g###.##### #.##.@.#......########.>g......####>##...#...... ..>gL....#'##...####### #...........# #.>gZ..# #.>gR.# # .>geM############# #.>gZ ####........#.>gS # #.>gI.# #.>g.>g".>g@$.>g%.>g^0KYYY...>g0D'YYYY.>g2/--6.>gW<.>g>.>gCG . . ##[...######.>gG ..... #......# #####.... #####.##.>gG ...#..YYY. #.#### ...........>g1H ########.# ####...#......###<#### .>gH & #.....# #..'...'......+.......###.##### #.##..Y#......######## .>gH ##......####>##.@. .....#'.>g/I ###### #..........# .>giI X....... #######......#####.>gI  .>gI ####........# #... #######.>gP .>gS .>gU .>gw_ .Y.Y..Y.>g;` 45---=-7.>gf .>gi ( _The yak gores you..>g######..... #......# #####..... #####.##...#...Y.. #.#### ......Y..Y .>gXO########.# ####...#......###<####  #.....# #..'...'......+........>g2###.##### #.##..Y#......######## ##......####>##... .....#'###### #............# ...... ############ ####........# 2 yaks #... ####### #.. ......###.>g.>g.>g.>gY..Y.Y.>ghY 3 yaks (1 wandering).>g_6=---.>g 8.>g".>g8$.>gK> #....# #####...... # ######.##.# #...#..Y... #.### .>gM.......##.# #...#....Y. #.# #########.# ####...#Y.....###<###  #.....# #..'...'......+......###.##### #.##...#......####### ###......####>##.Y.#...... .....#'##...####### #.. #.......@..# # #.# # #.# # ############## # ####........# # #.# # ######## #.# # .......# #..# ### ######.# #.##.>gyS.>gU.>gW.>g\Y...YY 2.>gz].=9.>ga.>gc^ _The yak attacks as it pursues you! The yak gores you but does no damage..>g{#######.##.# #...#.Y.... #.## .>gUU........##.# #...#....Y. #.# ##########.# ####...#......###<##.>g .>g#.....# #..'...'......+......>gx###.##### #.##...#......######.>g>###......####>##...#......  #..>g....#'##Y..####### #.  #.>g........# #  #.>g).#.>gR #  #.>g7*.#.>gV #  ########.>g###### # ####........#.>g) #.>gh> #.#.>g # ######### #........#.>g' #.>g+Y   yak .>gn........# #..#.>g) ## .>gS#######.# #...>g`]##  #...##.# #..>g.#.>g.>g}.>g.>g`.YY..>g&|YYY 3 yaks (1 wandering).>g ]6=-90.>g .>g.>g #######.##.# #...#...... #.## malfuriongg the Geomancer .>gڋ ........##.# #...#Y...Y. #.# Gargoyle .>g< G##########.# ####...#......###<## Health: 46/50 ======================--#.....# #..'...Y......+..... Magic: 16/18 =====================---.>go ###.##### #.##...#......###### AC: 13Str: 13  .>g J###......####>##...#...... ## EV: 11Int: 22  .>g1 (#...........#'##...####### #. SH: 0Dex: 12  .>g` e#..............Y...#.>g #. XL:  9 Next: 49% Place: Dungeon:6  .>g e#..............@...#.>g #. Noise: ---------  Time: 6490.8 (0.0)  #..................#.>g6 u#. m) +7 sling of the Hierophant {flame, rF- .>gj ########......#######. Fire: m) +7 sling of the Hierophant {f.>g Q####........#.>gÎ F#.#........#.>g #. .>g ######### #........##. YYY 3 yaks (1 wandering) .>gb w........# #........### .>g ]#######.# #........##.>g h#...##.# #.........# _The yak bellows! .>g _The yak gores you. .>g P_The yak attacks as it pursues you! The yak gores you but does no damage.  .>g Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f/p - yakAim: a yak (heavily wounded, 75% to hit).>g#######.##.# #...#...... #.## malfuriongg the Geomancer .>g#........##.# #...#Y...Y. #.# Gargoyle ##########.# ####...#......###<## Health: 46/50 ======================--.>g#.....# #..'...Y......+..... Magic: 16/18 =====================---###.##### #.##...#......###### AC: 13Str: 13  .>gE###......####>##...#...... ## EV: 11Int: 22  #...........#'##...####### #. SH: 0.>g@Dex: 12  #..............Y...##. XL:  9 Next: 49% Place: Dungeon:6  .>g"P#..............@...##. Noise: ---------  Time: 6490.8 (0.0)  #..................#.>gR4#. m) +7 sling of the Hierophant {flame, rF- ########......#######. Fire: m) +7 sling of the Hierophant {f.>g####........##.#........##. ######### #........#.>g#. YYY 3 yaks ........# #........### .>g#######.# #........###...##.# #.........#Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}.>gPress: ? - help, Shift-Dir - straight line, f/p - yakAim: a yak (heavily wounded, 75% to hit)  .>gJuYou shoot a sling bullet.  The yak bellows!  The sling bullet hits the yak! The sling bullet burns the yak..>gw%7.>g(|/  --more--.>g#  .>gDThe yak is almost dead..>g.>g .>g}.>ghN.Y.>g2/6===.>g2.2 (1.4.>g]%.>gf&F _The yak gores you. The yak gores you but does no damage./>g  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./>g]#######.##.# #...#...... #.## malfuriongg the Geomancer ........##.# #...#....Y. #.#  Gargoyle ##########.# ####...#......###<## Health: 46/50 ======================-- #.....# #..'...Y......+..... Magic: 13/18 =================-------  ###.##### #.##...#......###### AC: 13Str: 13  ###......####>##..Y#...... ## EV: 11Int: 22 />gA #...........#'##...####### #. SH: 0Dex: 12  #..............Y...# #. XL:  9 Next: 49% Place: Dungeon:6  #..............@...# #. Noise: ===------  Time: 6492.2 (0.0) />g #..................# #. m) +7 sling of the Hierophant {flame, rF-  ########......###### #. Fire: m) +7 sling of the Hierophant {f ####........# #. />gg#........# #. ######### #........# #. YYY 3 yaks ........# #........# ## #######.# #........##  #...##.# #.........# _The yak gores you. The yak gores you but does no damage.  />gCasting: Stone Arrow (safe; 1% risk of failure)  />gwConfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - yakAim: a yak (almost dead, 85% to hit)/>g#######.##.# #...#...... #.## malfuriongg the Geomancer ........##.# #...#....Y. #.#  Gargoyle />g##########.# ####...#......###<## Health: 46/50 ======================-- #.....# #..'...Y......+..... Magic: 13/18 =================------- />g- ###.##### #.##...#......###### AC: 13Str: 13  ###......####>##..Y#...... ## EV: 11Int: 22 />gm #...........#'##...####### #. SH: 0Dex: 12 />g #..............Y...# #. XL:  9 Next: 49% Place: Dungeon:6 />g# #..............@...# #. Noise: ===------  Time: 6492.2 (0.0) />g #..................# #. m) +7 sling of the Hierophant {flame, rF-  ########......###### #. Fire: m) +7 sling of the Hierophant {f />g#F####........# #. />gO#........# #. ######### #........# #. YYY 3 yaks ........# #........# ## />gzO#######.# #........##  #...##.# #.........# />gCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./>gAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - yak/>g1Aim: a yak (almost dead, 85% to hit)  The stone arrow hits the yak!!/>g4C   #...#....Y. #.#  ####...#.< />g #..'...    .##  ...  .......†...#  />g....  .../>g$  .../>g(6  ####/>gR@  #/>g}d  #.. />g 2 yaks #.  #./>g'   />ggX/>gw^$'/>g_VY.Y/>g;e 58-3.2 (1  Confirm with . or Enter, or press ? or * to list all spells.ing: Stone Arrow (safe; 1% risk />gjeXof failure)  Press: ? - help, Shift-Dir - straight line, f/p - yak/>geAim: a yak (almost dead, 85% to hit)  The stone arrow hits the yak!! />ge:_You kill the yak!/>g m/>go />g4pg_Your Earth Magic skill increases to level 10!/>g,  />gG,Casting: Stone Arrow (safe; 1% risk of failure)  />gu,\Confirm with . or Enter, or press ? or * to list all spells./>gR$/>g$ Your spells (cast)TypeFailure Levela - SandblastEarth1%1  b + Stone ArrowConjuration/Earth 1% 3 c - Brom's Barrelling Boulder Conjuration/Earth3%4  d - PasswallEarth/>g%1% 3 Select a spell to cast[!]/[I] toggle spell headers/>g/>gP/>gm/>g$/>g#######.##.# #...#...... #.## malfuriongg the Geomancer />g........##.# #...#....Y. #.# Gargoyle />gA+##########.# ####...#......###<## Health: 46/50 ======================--/>g#.....# #..'...'......+..... Magic: 13/18 =================-------###.##### #.##..Y#......###### AC: 13/>g%JStr: 13  ###......####>##...#...... ## EV: 11/>gU-Int: 22  />g#...........#'##.Y.####### #. SH: 0/>gDex: 12  #..............†...#/>g#. XL:  9 Next: 58% Place: Dungeon:6  #..............@...#/>gl#. Noise: ==-------  Time: 6493.2 (0.0)  #..................#/>gu#. m) +7 sling of the Hierophant {flame, rF- />g########......#######. Fire: m) +7 sling of the Hierophant {f/>g Q####........#/>g:F#.#........#/>gge#. ######### #........#/>gc#. YY 2 yaks />gw........# #........### />g]#######.# #........##/>gN<#...##.# #.........#/>gAim: a yak (almost dead, 85% to hit)  The stone arrow hits the yak!! />gk_You kill the yak! _Your Earth Magic skill increases to level 10!/>gCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./>g2/>g/>gG #######.##.# #...#...... #.## malfuriongg the Geomancer />g ........##.# #...#....Y. #.# Gargoyle ##########.# ####...#......###<## Health: 46/50 ======================--/>g #.....# #..'...'......+..... Magic: 13/18 =================-------###.##### #.##..Y#......###### AC: 13Str: 13  />g& e###......####>##...#...... ## EV: 11Int: 22  #...........#'##.Y.####### #. SH: 0/>gY Dex: 12  #..............†...#/>g #. XL:  9 Next: 58% Place: Dungeon:6  #..............@...#/>g #. Noise: ==-------  Time: 6493.2 (0.0)  #..................#/>g 4#. m) +7 sling of the Hierophant {flame, rF- ########......#######. Fire: m) +7 sling of the Hierophant {f/>g1 ####........##.#........##. ######### #........#/>gf #. YY 2 yaks ........# #........### />g #######.# #........###...##.# #.........#/>g Aim: a yak (almost dead, 85% to hit)  The stone arrow hits the yak!! _You kill the yak! />g _Your Earth Magic skill increases to level 10!Casting: Stone Arrow (safe; 1% risk of failure)  />g: \Confirm with . or Enter, or press ? or * to list all spells./>g'#######.##.# #...#...... #.## malfuriongg the Geomancer ........##.# #...#....Y. #.#  Gargoyle />gh*##########.# ####...#......###<## Health: 46/50 ======================-- #.....# #..'...'......+..... Magic: 9/18============------------  ###.##### #.##..Y#......###### AC: 13Str: 13  ###......####>##..*#...... ## EV: 11Int: 22  #...........#'##.Y.####### #. SH: 0Dex: 12  #..............†*..# #. XL:  9 Next: 58% Place: Dungeon:6  #..............@...# #. Noise: ==-------  Time: 6493.2 (0.0)  #..................# #. m) +7 sling of the Hierophant {flame, rF-  ########......###### #. Fire: m) +7 sling of the Hierophant {f ###/>g*#........# #. #........# #. ######### #........# #. YY 2 yaks ........# #........# ## #######.# #........##  #...##.# #.........# _Your Earth Magic skill increases to level 10!Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Press: ? - help, Dir - move target, f - yakAim: a yak (100% to hit)/>gO#######.##.# #...#...... #.## malfuriongg the Geomancer ........##.# #...#....Y. #.#  Gargoyle />gT##########.# ####...#......###<## Health: 46/50 ======================-- #.....# #..'...'......+..... Magic: 9/18============------------  ###.##### #.##..Y#......###### AC: 13Str: 13 />g ###......####>##...#...... ## EV: 11Int: 22  #...........#'##.Y.####### #. SH: 0Dex: 12  #..............†...# #. XL:  9 Next: 58% Place: Dungeon:6  #..............@...# #. Noise: ==-------  Time: 6493.2 (0.0)  #..................# #. m) +7 sling of the Hierophant {flame, rF- />gy ########......###### #. Fire: m) +7 sling of the Hierophant {f ####........# #. #........# #. />ge\######### #........# #. YY 2 yaks ........# #........# ## #######.# #........##  #...##.# #.........# _Your Earth Magic skill increases to level 10!/>gnjCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Press: ? - help, Dir - move target, f - yak/>g'.Aim: a yak (100% to hit)/>gI  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Press: ? - help, Dir - move target, f - yak: a yak (100% to hit)  You send a boulder barrelling forward! The yak gores your boulder!  Your boulder barrels into the yak!/>g/>g   #...#....Y. #.# />gv ####...#.< />g$ #..'...Y   #.##...  />gP.####>##.YY#  ....#'##.*.#  />g.......†°..#  @...#  />g%...........#  ......######  />gq####...  #..  #.. Y 3 yaks (1 ally target)/>g #. *   boulder (rolling)/>gܙi #.   />g%=/>gܚ4.2 (1/>g9°/>gk />gͤX_The yak is moderately wounded./>gz.........##.# #...#....Y. #. />g2o###########.# ####...#......###<# #.....# #..'...Y......+..../>g~S###.##### #.##...#......########......####>##.YY#......  />g #./>g....#'##.*.#######  #/>g$....†°..# # #/>gX-.....#/>gz # #.#/>g) #/>gF ##############/>g(D # />gYh####........# #/>gV #........#/>g # ########## #........#/>g( # />g#.........# #........# # />gk_########.# #........##/>g! * #...##.# #.........# # #.#.##.# #.####/>gp  Your boulder barrels into the yak!  The yak is moderately wounded.Your boulder crushes the yak against a rock wall and falls apart!'Y..YY.7---5/>g`/>go^ _The yak is moderately wounded./>g f############.# ####...#......###</>g  #.....# #..'...'......+... # ###.##### #.##..Y#......####/>g* ###......####>##...#......  #./>g 3....#'##YY.#######  #....†...#  #/>g .....#  #.# />gH X ############## />g c ####........# />g ] #........# />gl ########### #........# />gŐ <.........# #........# #########.# #........## .# #...##.# #.........# />g .# #.#.##.# #.........#### .# #.#.##.# #....##/>gq />gK />gΛ />g5 .Y.°YY---6/>g 9°/>g# />g 9 #.....# #..'...'+...###.##### #.##...##### />g; ###......####>##.Y.# .....#'##.°.#######...YY..# ....#....############# />g7####..@.....# ########### <......... ########## .# #....#/>g.J####...##/>ga9##+#....######..####/>g/>g/>g["y.Y. 2 yaks/>g"/>g.#Z10/18=7/>g(/>g*/>gl###.##### #.##...#####  ###......####>##...# .....#'##.Y.#######...Y...# ...############# ####........ ########### <......... ########## .# #....#####   yak...####+#....######..#### ............ ##....###/>g46†/>gv/>g />g/>gع8/>g/>gn/>g3 />gGo ###......####> ../>gb...#'##.Y.#######/>gǣi...†...# ./>g../>g(:#######......######/>gF />g=####......../>g />gԤ########### />g $<......... />g(##########/>ge!/>g:#........# />gK............##........# ####..../>gD />g/>gů/>g(YY/>g"?YY 2 yaks/>gG/>gk/>g/>g.8=/>g;9/>g/>g/>gλ .....#'##.Y.#######.........†...# ..Y....#######......###### />g ####........ ########### <......... ########## .# #.../>gU i.#####../>g y.####+#....######..#### ............ ##../>g ..### ####.... #####/>g />gm />g />g r.Y.Y/>g (500/>g= />gu />g3 ...†...# .......Y#######......###### />g4 ####..Y..... #... ########### <......... ########## />g-4 k.# #....##/>ga4 J###...####+#....###/>g4 7###..#### ............/>g4 2 ##....###/>g4 i ####.... ##### .[/>g4 ! />gX8 />g 9 />g: />gA .YY.YY 3 yaks/>gkB B=1/>gH />gxK />g'@.......Y#######.....Y###### ####........ #..Y ########### #... <......... ########## />g@X.# #....#####...####+#....######..#### ............ ##....### ####..../>g@ ##### .[ #....#################/>gD/>gfE/>gLKJ.Y/>g$L^9=2/>g_Q/>gS/>gW  Casting: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./>g% #..................#  malfuriongg the Geomancer  #............*.....#  Gargoyle  ########.....Y######  Health: 49/50 =======================- />g ####..Y.....#  Magic: 6/18========---------------- />gK#..Y.....#  AC: 13Str: 13 ########### #..*.....#  EV: 11/>g0Int: 22 <.........# #..*.....#  SH: 0Dex: 12 />gР-#########.# #..*.....##  XL:  9 Next: 58% Place: Dungeon:6 .# #...##.# #..@......#  Noise: ---------  Time: 6502.2 (0.0) />g.# #.#.##.# #.........####  m) +7 sling of the Hierophant {flame, rF- />g*.# #.#.##.# #............##  Fire: m) +7 sling of the Hierophant {f .###+#....####........###..#### />g|*............##........# ##....### ............##........# ####.... YYY 3 yaks />g............##........# ##### .[..........##........# # #....################## # />gơP_The yak is moderately wounded./>g Casting: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  />g;Press: ? - help, Dir - move target, f/p - yakAim: a yak (moderately wounded, 100% to hit)/>g. #..................#  malfuriongg the Geomancer  #..................#  Gargoyle />gɢ ########.....Y######  Health: 49/50 =======================- ####..Y.....#  Magic: 6/18========----------------/>g #..Y.....#  AC: 13Str: 13 />g########### #........#  EV: 11Int: 22 />g:<.........# #........#  SH: 0Dex: 12 />g\#########.# #........##  XL:  9 Next: 58% Place: Dungeon:6 />g.# #...##.# #..@......#  Noise: ---------  Time: 6502.2 (0.0) />g.# #.#.##.# #.........####  m) +7 sling of the Hierophant {flame, rF- .# #.#.##.# #............##  Fire: m) +7 sling of the Hierophant {f />gţ.###+#....####........###..#### />g*............##........# ##....### ............##........# ####.... YYY 3 yaks />g m............##........# ##### />g,n.[..........##........# # #....################## # />gMP_The yak is moderately wounded./>gCasting: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Press: ? - help, Dir - move target, f/p - yakAim: a yak (moderately wounded, 100% to hit)/>g¥/>g/>gf/>gw   ..........#  ....######  ####...Y....#  #..Y.....# />g #..Y.....# < #..*.....#  #..○.....##   #..@/>g   #.........#### />g />g) #............## ........###........# />gLH#........# (1 ally target)#........# *   boulder (rolling)/>gol#........#  />g)k7====3.2 (1/>gq*○*/>g />gQ Casting: Brom's Barrelling Boulder (dangerous; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.  />gطAAiming: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Press: ? - help, Dir - move target, f/p - yak  />gAim: a yak (moderately wounded, 100% to hit) _You send a boulder barrelling forward!/>g m#######......###### />gS ####...Y.... #..Y. ########### />g ]<.........* #########/>g® ○# />g [.# #........../>g; ####/>g ?...####+#....###/>g \###..#### ............ ##../>g8 >..### ####..../>gf 8 ##### .[/>g  #....#################  />g2 G  Your boulder barrels into the yak!/>g) W  The yak is moderately wounded./>gM />g />g c  The yak gores your boulder! Your boulder barrels into the yak!/>g1 8Y./>gY hY*Y°○ />gz />g{ 0---4/>g \*°*/>gv [ _The yak is heavily wounded./>g K############ />gc!####..Y..... #.Y*Y />g!########### #..°. <.........○ />g"*#########○/>g~"}# .# #..........####/>g"...####+#....######..#### ............ ##....### ####.... ##### ./>g#[ #....#################* />g:#e## ##......##/>gr(G  Your boulder barrels into the yak!/>g(*k  The yak is severely wounded./>g:l  Something gores your boulder./>g;/>gV°.○.Y.Y°° 2 yaks/>gB---5/>gQ°°°/>g@ = _Your boulder crumbles as it rolls away./>gi ####..°..... #..○ />g,########### #.Y.Y <.........# #..°. #########°/>g # .# #..........####...####+#....###/>g3i###..#### ............ ##....###/>gXi ####.... ##### .[/>gm #....################# />gD## ##......#/>gٖ9#../>g/>g/>gf○.Y./>gƢU50=6/>gA○/>g  />g8GCasting: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./>g ####..°.....#  malfuriongg the Geomancer/>gg #..*.....#  Gargoyle />g########### #..*Y....#  Health: 50/50 ======================== />g <.........# #..Y.....#  Magic: 3/18====-------------------- />gѨ#########.# #..*.....##  AC: 13Str: 13 />g.# #...##.# #..*......#  EV: 11Int: 22 />g<.# #.#.##.# #..*......####  SH: 0Dex: 12 />ga.# #.#.##.# #..*.........##  XL:  9 Next: 58% Place: Dungeon:6 />g.###+#....####..@.....###..####  Noise: ---------  Time: 6506.2 (0.0) ............##........# ##....### m) +7 sling of the Hierophant {flame, rF- />g............##........# ####.... Fire: m) +7 sling of the Hierophant {f ............##........# ##### />g .[..........##........# # #....################## # YY 2 yaks />g,5#....# ######### />gK6#....###......## #....##........# />giE_Your boulder crumbles as it rolls away.  />g8Casting: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./>gҪAiming: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Press: ? - help, Dir - move target, f/p - yak/>gsAim: a yak (moderately wounded, 100% to hit)/>gC  ####..°.....#  malfuriongg the Geomancer />g S#..○.....#  Gargoyle ########### #...Y....#  Health: 50/50 ======================== />g <.........# #..Y.....#  Magic: 3/18====-------------------- />gӵ #########.# #........##  AC: 13Str: 13 />g .# #...##.# #.........#  EV: 11Int: 22 />gn .# #.#.##.# #.........####  SH: 0Dex: 12 .# #.#.##.# #............##  XL:  9 Next: 58% Place: Dungeon:6 />g .###+#....####..@.....###..####  Noise: ---------  Time: 6506.2 (0.0) ............##........# ##....### m) +7 sling of the Hierophant {flame, rF- />g ............##........# ####.... Fire: m) +7 sling of the Hierophant {f ............##........# ##### .[..........##........# # />g% #....################## # YY 2 yaks />gE P#....# ######### #....###......## />gv `#....##........# _Your boulder crumbles as it rolls away.  />gɷ 8Casting: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./>g Aiming: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Press: ? - help, Dir - move target, f/p - yakAim: a yak (moderately wounded, 100% to hit)/>g />gM />g />g    #..Y.....#  #........# />gE < #...Y....#  #..Y.....##   #.........#  />g ? #..*......####   #..○.........## @ />g #........# #........# ........# #........# ########## Y 3 yaks (1 ally target) />gF # *   boulder (rolling)/>g 5===7.2 (1/>g **  Casting: Brom's Barrelling Boulder (dangerous; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.  Aiming: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Press: ? - help, Dir - move target, f/p - yak  Aim: a yak (moderately wounded, 100% to hit) _You send a boulder barrelling forward!/>gZ/>gc[/>g+\/>g!^c  The yak gores your boulder! Your boulder barrels into the yak!/>gJe.YY.*Y○○° />ge0---8/>gk:○/>g%n />gQnM_The yak is heavily wounded./>gG  Your boulder barrels into the yak!/>g&/>gn/>g/>g< />gpR The yak is almost dead./>g8Your boulder barrels into the yak!/>g0Y*○°.Y°/>gg\. 2 yaks/>g-B---9/>g\9°/>g />gQ_The yak is almost dead./>g2~ />gp~  />g~GCasting: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./>gS*°/>g/>gDn*○°*/>ge _You don't have enough magic to cast this spell./>gE W  Casting: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./>g0 />g2  Your spells (cast)TypeFailure Levela - SandblastEarth1%1  b - Stone ArrowConjuration/Earth1%/>g2 3  c + Brom's Barrelling Boulder Conjuration/Earth 3% 4  d - PasswallEarth/>g03 1% 3 Select a spell to cast[!]/[I] toggle spell headers />grm />gm />gu />g}####..°.....#malfuriongg the Geomancer#..Y.....#Gargoyle  />gI}########### #..*.....#Health: 50/50 ======================== <.........# #..○.....# />g}Magic: 3/18====-------------------- #########.# #..°.....##AC: 13 />g}$Str: 13 .# #...##.# #..Y......#EV: 11Int: 22  />g0~.# #.#.##.# #..°......####SH: 0Dex: 12 .# #.#.##.# #............## />g\~XL:  9 Next: 58% Place: Dungeon:6  />g~.###+#....####..@.....###..####Noise: ---------  Time: 6509.2 (0.0) ............##........# ##....### m) +7 sling of the Hierophant {flame, rF-  />g~............##........# ####.... Fire: m) +7 sling of the Hierophant {f ............##........# ##### .[..........##........##  />g%#....################### YY 2 yaks #....# ######## />gL# *   boulder (rolling)  />gq6#....###......## #....##........#  />gI_The yak is almost dead. />gCasting: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  />gLConfirm with . or Enter, or press ? or * to list all spells.  />gW_You don't have enough magic to cast this spell.  />g)1Casting: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. />g />g####..°.....#malfuriongg the Geomancer#..Y.....#Gargoyle  />gu########### #..*.....#Health: 50/50 ========================  />g<.........# #..○.....#Magic: 3/18 />gӉC====--------------------  />g#########.# #..°.....##AC: 13Str: 13  />gD.# #...##.# #..Y......#EV: 11 />g,Int: 22  />g.# #.#.##.# #..°......####SH: 0Dex: 12  />g.# #.#.##.# #............##XL:  9 Next: 58% Place: Dungeon:6  />gA.###+#....####..@.....###..#### />gg~Noise: ---------  Time: 6509.2 (0.0)  />g............##........# ##....### m) +7 sling of the Hierophant {flame, rF-  />gd............##........# ####.... Fire: m) +7 sling of the Hierophant {f ............##........# #####  />gڋ.[..........##........## #....################## />gl# YY 2 yaks  />g%#....# ######### *   boulder (rolling)  />gJ6#....###......## #....##........#  />gyI_The yak is almost dead. />g?Casting: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  />gnjW_You don't have enough magic to cast this spell.  />gGCasting: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. />gg°°* />gg />gJ°° />g  Casting: Brom's Barrelling Boulder (dangerous; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.  Casting: Brom's Barrelling Boulder (dangerous; 3% risk of failure) />g͝onfirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell. />g####..°.....#malfuriongg the Geomancer#..Y.....#Gargoyle ########### #..*.....#Health: 50/50 ========================  />g<.........# #..○.....#Magic: 3/18 />g=====-------------------- #########.# #..°.....##AC: 13Str: 13 .# #...##.# #..Y......#EV: 11 />gcInt: 22 .# #.#.##.# #..*......#### />gYSH: 0Dex: 12  />g.# #.#.##.# #..*.........## />g XL:  9 Next: 58% Place: Dungeon:6 .###+#....####..@.....###..#### />g~Noise: ---------  Time: 6509.2 (0.0)  />g............##........# ##....### m) +7 sling of the Hierophant {flame, rF- ............##........# ####.... Fire: m) +7 sling of the Hierophant {f  />gcr............##........# ##### .[..........##........## #....################### YY 2 yaks  />g#....# ######### *   boulder (rolling) #....###......##  />g#....##........# />gCasting: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.  Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+} />g{Press: ? - help, Shift-Dir - straight line, f - yakAim: a yak (sparse dust, 75% to hit) />gD####..°.....#malfuriongg the Geomancer#..Y.....#Gargoyle ########### #..*.....#Health: 50/50 ======================== <.........# #..○.....#Magic: 3/18====-------------------- #########.# #..°.....##AC: 13 />gD Str: 13 .# #...##.# #..Y......#EV: 11Int: 22 .# #.#.##.# #..(......####SH: 0Dex: 12 .# #.#.##.# #..(.........##XL:  9 Next: 58% Place: Dungeon:6 .###+#....####..@.....###..#### />gDBNoise: ---------  Time: 6509.2 (0.0) ............##........# ##....### m) +7 sling of the Hierophant {flame, rF- ............##........# ####.... Fire: m) +7 sling of the Hierophant {f ............##........# ##### .[..........##........## #....################## />gE# YY 2 yaks (1 ally target) #....# ######### *   boulder (rolling) #....###......## #....##........# _You don't have enough magic to cast this spell.  Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f - yakAim: a yak (sparse dust, 75% to hit)  You shoot a sling bullet. The sling bullet hits the yak.  The sling bullet burns the yak. />g<4=  Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f - yak  Aim: a yak (sparse dust, 75% to hit)  />g^You shoot a sling bullet. The sling bullet hits the yak.  The sling bullet burnyak is lightly wounded. />g/  --more-- />g$H  Your boulder barrels into the yak! />g߿ />g />g@You kill the yak! />g />g />gd ° />g° />g".. />g. />g2Y />g7! />gZA67===10.6 (1.4 />gM@°° />g5 _Your boulder crumbles as it rolls away. />g ####..°.....#malfuriongg the Geomancer#..Y.....# />g\ Gargoyle ########### #..°.....#Health: 50/50 ======================== <.........# #..°.....# />g Magic: 4/18=====------------------- #########.# #........##AC: 13 />g Str: 13 .# #...##.# #.........#EV: 11 />g. Int: 22 .# #.#.##.# #.........####SH: 0Dex: 12  />g J.# #.#.##.# #..Y.........##XL:  9 Next: 67% Place: Dungeon:6 .###+#....####..@.....###..####Noise: ===------  Time: 6510.6 (0.0)  />g ............##........# ##....### m) +7 sling of the Hierophant {flame, rF-  />g d............##........# ####.... Fire: m) +7 sling of the Hierophant {f ............##........# #####  />g .[..........##........## #....################## />gO # YY 2 yaks #....# ######### #....###......## #....##........# />g xYour boulder barrels into the yak!  You kill the yak! _Your boulder crumbles as it rolls away.  Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f/p - yakAim: a yak (lightly wounded, 75% to hit) />gQ ####..°.....#malfuriongg the Geomancer#..Y.....#Gargoyle ########### #..°.....#Health: 50/50 ======================== <.........# #..°.....#Magic: 4/18 />g =====------------------- #########.# #........##AC: 13Str: 13 .# #...##.# #.........#EV: 11Int: 22 .# #.#.##.# #.........####SH: 0 />g Dex: 12 .# #.#.##.# #..Y.........##XL:  9 Next: 67% Place: Dungeon:6 .###+#....####..@.....###..#### />g XNoise: ===------  Time: 6510.6 (0.0) ............##........# ##....### m) +7 sling of the Hierophant {flame, rF- ............##........# ####.... Fire: m) +7 sling of the Hierophant {f ............##........# ##### .[..........##........## #....################## />g # YY 2 yaks #....# ######### #....###......## #....##........#  />g: v_Your boulder crumbles as it rolls away.  Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f/p - yakAim: a yak (lightly wounded, 75% to hit)  You shoot a sling bullet. The sling bullet hits the yak.  The sling bullet burns the yak. />gÓ  />gx   />g  Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f/p - yak  />g RAim: a yak (lightly wounded, 75% to hit)  />g TYou shoot a sling bullet. The sling bullet hits the yak.  The sling bullet burn />g^ W  The yak is moderately wounded. />gX ° />g E.Y />g -2.0 (1.4 />g 9° />g3  />g /  --more-- />giR _The yak closely misses you. />gJ7x####..°.....#malfuriongg the Geomancer#..°.....#Gargoyle ########### #........# />g7Health: 50/50 ======================== <.........# #..Y.....#Magic: 4/18=====------------------- #########.# #........##AC: 13Str: 13 .# #...##.# #.........#EV: 11Int: 22  />gf8.# #.#.##.# #.........####SH: 0Dex: 12 .# #.#.##.# #..Y.........##XL:  9 Next: 67% Place: Dungeon:6 .###+#....####..@.....###..####Noise: ===------  Time: 6512.0 (0.0) ............##........# ##....### m) +7 sling of the Hierophant {flame, rF-  />g8............##........# ####.... Fire: m) +7 sling of the Hierophant {f ............##........# ##### .[..........##........## #....################### YY 2 yaks #....# ######## />g9# #....###......## #....##........# _The yak closely misses you.Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f/p - yak />gH9rAim: a yak (moderately wounded, 75% to hit) />gWx####..°.....#malfuriongg the Geomancer#..°.....#Gargoyle ########### #........# />gHealth: 50/50 ======================== <.........# #..Y.....#Magic: 4/18=====------------------- #########.# #........##AC: 13 />gStr: 13 .# #...##.# #.........#EV: 11Int: 22  />g .# #.#.##.# #.........####SH: 0 />giDex: 12 .# #.#.##.# #..Y.........##XL:  9 Next: 67% Place: Dungeon:6 .###+#....####..@.....###..#### />gNoise: ===------  Time: 6512.0 (0.0)  />g............##........# ##....### m) +7 sling of the Hierophant {flame, rF-  />g............##........# ####.... Fire: m) +7 sling of the Hierophant {f ............##........# ##### .[..........##........# />g:# #....################## />gQ# YY 2 yaks #....# ######### #....###......##  />gY#....##........# _The yak closely misses you. />gFire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f/p - yak />gAim: a yak (moderately wounded, 75% to hit)  You shoot a sling bullet. The sling bullet hits the yak!  The sling bullet burns the yak. />go  Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+} />gPress: ? - help, Shift-Dir - straight line, f/p - yak  Aim: a yak (moderately wounded, 75% to hit)  />g:hYou shoot a sling bullet. The sling bullet hits the yak!  The sling bullet burns the yak.  />ghIThe yak is severely wounded. />gR..Y />gЧ-3.4 (1.4 />g />g />g/  --more-- />gu _The yak closely misses you. The yak gores you but does no damage. />gd####..°.....#malfuriongg the Geomancer />g"e#........#Gargoyle ########### #........# />gneHealth: 50/50 ======================== <.........# #........# />getMagic: 4/18=====-------------------  />gf#########.# #..Y.....##AC: 13 />gfStr: 13 .# #...##.# #.........# />gf#EV: 11 />g>g,Int: 22  />gg.# #.#.##.# #.........#### />ggYSH: 0Dex: 12  />g4h4.# #.#.##.# #..Y.........##XL:  9 Next: 67% Place: Dungeon:6  />gxh.###+#....####..@.....###..#### />ghNoise: ===------  Time: 6513.4 (0.0)  />gh............##........# ##....### m) +7 sling of the Hierophant {flame, rF- ............##........# ####.... Fire: m) +7 sling of the Hierophant {f  />gBi............##........# #####  />gi.[..........##........## #....################## />gi# YY 2 yaks #....# ######## />g;j# #....###......##  />gj#....##........# _The yak closely misses you. The yak gores you but does no damage.  />gjFire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f/p - yak />gkpAim: a yak (severely wounded, 75% to hit) />g 5 *####..°.....#malfuriongg the Geomancer#........#Gargoyle ########### #........#Health: 50/50 ======================== <.........# #........# />gN5 BMagic: 4/18=====------------------- #########.# #..Y.....##AC: 13Str: 13  />g{5 .# #...##.# #.........#EV: 11Int: 22 .# #.#.##.# #.........####SH: 0Dex: 12  />g5 '.# #.#.##.# #..Y.........##XL:  9 Next: 67% Place: Dungeon:6 .###+#....####..@.....###..####Noise: ===------  Time: 6513.4 (0.0) ............##........# ##....### m) +7 sling of the Hierophant {flame, rF-  />g;6 ............##........# ####.... Fire: m) +7 sling of the Hierophant {f ............##........# ##### .[..........##........## #....################### YY 2 yaks #....# ######## />gf6 3# #....###......## #....##........#  />g6 _The yak closely misses you. The yak gores you but does no damage.  Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f/p - yakAim: a yak (severely wounded, 75% to hit)  You shoot a sling bullet. The sling bullet hits the yak.  The sling bullet burns the yak. />g  />g .Y  Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f/p - yak  Aim: a yak (severely wounded, 75% to hit)  You shoot a sling bullet. The sling bullet hits the yak.  />g` eThe sling bullet burn  The yak is almost dead. />gݽ -4.8 (1.4 />g  />g  />g /  --more-- />g1 Q _The yak barely misses you. />gj####..°.....#malfuriongg the Geomancer#........#Gargoyle ########### #........#Health: 50/50 ========================  />gjh<.........# #........#Magic: 4/18=====------------------- #########.# #........##AC: 13Str: 13 .# #...##.# #..Y......#EV: 11 />gIkOInt: 22 .# #.#.##.# #.........####SH: 0Dex: 12 .# #.#.##.# #..Y.........##XL:  9 Next: 67% Place: Dungeon:6  />g~k.###+#....####..@.....###..####Noise: ===------  Time: 6514.8 (0.0)  />gk............##........# ##....### m) +7 sling of the Hierophant {flame, rF- ............##........# ####.... Fire: m) +7 sling of the Hierophant {f  />gk............##........# ##### .[..........##........## #....################## />gl*# YY 2 yaks #....# ######### #....###......## #....##........# _The yak barely misses you. />g=lFire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f/p - yak />gmlpAim: a yak (severely wounded, 75% to hit) />g!####..°.....#malfuriongg the Geomancer#..(.....#Gargoyle  />g/"########### #..(.....#Health: 50/50 ======================== <.........# #..(.....#Magic: 4/18=====-------------------  />ge"#########.# #..(.....##AC: 13Str: 13 .# #...##.# #..(......#EV: 11 />g"Int: 22 .# #.#.##.# #..(......####SH: 0Dex: 12 .# #.#.##.# #..(.........##XL:  9 Next: 67% Place: Dungeon:6  />g #.###+#....####..@.....###..####Noise: ===------  Time: 6514.8 (0.0)  />g:#............##........# ##....### m) +7 sling of the Hierophant {flame, rF- ............##........# ####.... Fire: m) +7 sling of the Hierophant {f  />gi#............##........# ##### .[..........##........## #....################## />g## YY 2 yaks #....# ######### #....###......## #....##........# _The yak barely misses you.Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f/p - yak />g#iAim: a yak (severely wounded, 75% to hit) />ga />gUdYou shoot a sling bullet. The sling bullet barely misses the yak. x2 />g/mA...... />grm*YY />g%n47--5=6.2 (1.4 />g@r />g9t _The yak gores you. />g />g />g3 />gf0 _Unknown command. />g />gSe####..°.....#malfuriongg the Geomancer#........#Gargoyle ########### #........#Health: 47/50 ======================-- <.........# #........#Magic: 5/18======------------------ #########.# #........##AC: 13Str: 13 .# #...##.# #.........#EV: 11Int: 22 .# #.#.##.# #.........####SH: 0Dex: 12 .# #.#.##.# #..YY........##XL:  9 Next: 67% Place: Dungeon:6  />gφ.###+#....####..@.....###..####Noise: ===------  Time: 6516.2 (0.0) ............##........# ##....### m) +7 sling of the Hierophant {flame, rF- ............##........# ####.... Fire: m) +7 sling of the Hierophant {f ............##........# ##### .[..........##........# />g# #....################### YY 2 yaks #....# ######## />g># #....###......## #....##........#You shoot a sling bullet. The sling bullet barely misses the yak. x2 _The yak gores you.  />gp _Unknown command.Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f/p - yakAim: a yak (severely wounded, 75% to hit) />gW####..°.....#malfuriongg the Geomancer#........#Gargoyle ########### #........# />g[Health: 47/50 ======================-- <.........# #........#Magic: 5/18======------------------  />gMZ#########.# #........##AC: 13Str: 13 .# #...##.# #.........#EV: 11 />gInt: 22 .# #.#.##.# #.........####SH: 0Dex: 12  />g͟4.# #.#.##.# #..YY........##XL:  9 Next: 67% Place: Dungeon:6  />g.###+#....####..@.....###..####Noise: ===------  Time: 6516.2 (0.0)  />g!............##........# ##....### m) +7 sling of the Hierophant {flame, rF-  />gL............##........# ####.... Fire: m) +7 sling of the Hierophant {f ............##........# ##### .[..........##........##  />gu)#....################## />g# YY 2 yaks #....# #########  />gǠ#....###......## #....##........# _Unknown command.Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+} />gPress: ? - help, Shift-Dir - straight line, f/p - yakAim: a yak (severely wounded, 75% to hit)  />g^You shoot a sling bullet. The sling bullet hits the yak.  The sling bullet burns the yak. />g#4-  Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f/p - yak  Aim: a yak (severely wounded, 75% to hit)  You shoot a sling bullet. The sling bullet hits the yak.  The sling bullet burn  The yak is almost dead. />g%/  --more-- />g^  The yak gores you but does no damage. The yak gores you. />g-7.6 (1.4 />g6 />gH _The yak barely misses you. />g&   />g' GCasting: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. />g />g:_ Your spells (cast) />gwType />gQFailure Levela - SandblastEarth1% />g B1  b - Stone ArrowConjuration/Earth1%3  />g@ c + Brom's Barrelling Boulder Conjuration/Earth 3% 4  d - PasswallEarth />ge1% 3 Select a spell to cast />g[!]/[I] toggle spell headers />g6 />ge />g7o####..°.....#malfuriongg the Geomancer#........#Gargoyle ########### #........#Health: 44/50 =====================--- <.........# #........#Magic: 5/18 />g5 ======------------------ #########.# #........##AC: 13Str: 13 .# #...##.# #.........#EV: 11Int: 22 .# #.#.##.# #.........####SH: 0Dex: 12 .# #.#.##.# #..YY........##XL:  9 Next: 67% Place: Dungeon:6 .###+#....####..@.....###..####Noise: ===------  Time: 6517.6 (0.0) ............##........# ##....### m) +7 sling of the Hierophant {flame, rF- ............##........# ####.... Fire: m) +7 sling of the Hierophant {f ............##........# ##### .[..........##........## #....################### YY[39; />g5 49m 2 yaks #....# ######### #....###......## #....##........#The yak gores you but does no damage. The yak gores you. _The yak barely misses you.Casting: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.####..°.....#malfuriongg the Geomancer#........#Gargoyle ########### #........#Health: 44/50 =====================--- <.........# #........#Magic: 5/18======------------------ #########.# #........##AC: 13Str: 13 .# #...##.# #.........#EV: 11Int: 22 .# #.#.##.# #.........####SH: 0Dex: 12 .# #.#.##.# #[3 />g36 9;49m..YY........##XL:  9 Next: 67% Place: Dungeon:6 .###+#....####..@.....###..####Noise: ===------  Time: 6517.6 (0.0) ............##........# ##....### m) +7 sling of the Hierophant {flame, rF- ............##........# ####.... Fire: m) +7 sling of the Hierophant {f ............##........# ##### .[..........##........## #....################### YY 2 yaks #....# ######### #....###......## #....##........#The yak gores you but does no damage. The yak gores you. _The yak barely misses you.Casting: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. ####..°.....#  malfuriongg the Geomancer[2 />g6 ;13H #........#  Gargoyle ########### #........#  Health: 44/50 =====================--- <.........# #........#  Magic: 2/18==---------------------- #########.# #........##  AC: 13Str: 13 .# #...##.# #.........#  EV: 11Int: 22 .# #.#.##.# #.........####  SH: 0Dex: 12 .# #.#.##.# #..YY........##  XL:  9 Next: 67% Place: Dungeon:6 .###+#....####..@.....###..####  Noise: ===------  Time: 6517.6 (0.0) ............##........# ##....### m) +7 sling of the Hierophant {flame, rF- ............##........# ####.... Fire: m) +7 sling of the Hierophant {f [ />g 7 C0;10m............##........# ##### .[..........##........# # #....################## # YY 2 yaks #....# ######### #....###......## #....##........# _The yak barely misses you.Casting: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - yakAim: a yak (almost dead, 85% to hit) />g  ####..°.....#  malfuriongg the Geomancer #........#  Gargoyle ########### #........#  Health: 44/50 =====================--- <.........# #........#  Magic: 2/18==---------------------- #########.# #........##  AC: 13 />g Str: 13 .# #...##.# #.........#  EV: 11Int: 22 .# #.#.##.# #.........####  SH: 0Dex: 12 .# #.#.##.# #..YY........##  XL:  9 Next: 67% Place: Dungeon:6 .###+#....####..@.....###..####  Noise: ===------  Time: 6517.6 (0.0) ............##........# ##....### m) +7 sling of the Hierophant {flame, rF-  />g: N............##........# ####.... Fire: m) +7 sling of the Hierophant {f ............##........# ##### .[..........##........# # #....################## # YY 2 yaks #....# ######### #....###......## #....##........#Casting: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  />g Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - yakAim: a yak (almost dead, 85% to hit)  The stone arrow hits the yak!! />g    #........#  #........# < #........#   />g, .##   ..#   ..####   #...Y........## .#  />g t.# .# .# .# ##########    yak  />g .  Confirm with . or Enter, or press ? or * to list all spells.ing: Stone Arrow (safe; 1% risk />gr of failure)  Press: ? - help, Shift-Dir - straight line, f/p - yakAim: a yak (almost dead, 85% to hit)  The stone arrow hits the yak!!  />g 1You kill the yak! />g j32------76- />gf 8.6 (1 />gY  />g] ( _The yak gores you! />gt   />g Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. />g N- />gh  />gT e _You don't have enough magic to cast this spell./>gw/>g/>gl/>g_ />g8_Unknown command./>g9  />gCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./>g/>gP/>g/>ge _You don't have enough magic to cast this spell./>gP  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./>g$ />gA o Your spells (cast)Type/>g Failure Levela - SandblastEarth1%1  b + Stone ArrowConjuration/Earth 1% 3 />g  c - Brom's Barrelling Boulder Conjuration/Earth 2% 4  d - PasswallEarth/>g 1% 3 Select a spell to cast[!]/[I] toggle spell headers/>gi/>gܑ/>g####..°.....#malfuriongg the Geomancer#........#Gargoyle />gp########### #........#/>g:"Health: 32/50 ===============--------- <.........# #........#Magic: 2/18/>grz==---------------------- #########.# #........##AC: 13Str: 13 .# #...##.# #.........#/>gOEV: 11Int: 22 />g.# #.#.##.# #.........####SH: 0Dex: 12 .# #.#.##.# #...Y........##/>gv[XL:  9 Next: 76% Place: Dungeon:6 .###+#....####..@.....###..####Noise: ==-------  Time: 6518.6 (0.0) ............##........# ##....### m) +7 sling of the Hierophant {flame, rF- ............##........# ####.... Fire: m) +7 sling of the Hierophant {f />g............##........# ##### .[..........##........## #....##################/>g# Y   yak #....# ######### />gD#....###......## #....##........# _Unknown command./>gECasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. />gw_You don't have enough magic to cast this spell.  Casting: Stone Arrow (safe; 1% risk of failure)  />g\Confirm with . or Enter, or press ? or * to list all spells./>gۚ/>gL####..°.....#malfuriongg the Geomancer#........#Gargoyle ########### #........#Health: 32/50 ===============--------- <.........# #........#Magic: 2/18==---------------------- />gСI#########.# #........##AC: 13Str: 13 .# #...##.# #.........#EV: 11Int: 22 .# #.#.##.# #.........####SH: 0/>gEvDex: 12 .# #.#.##.# #...Y........##XL:  9 Next: 76% Place: Dungeon:6 .###+#....####..@.....###..####Noise: ==-------  Time: 6518.6 (0.0) />gע............##........# ##....### m) +7 sling of the Hierophant {flame, rF- ............##........# ####.... Fire: m) +7 sling of the Hierophant {f ............##........# ##### .[..........##........## #....##################/>gO# Y   yak #....# ######### #....###......## #....##........# _Unknown command./>gCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./>gD  ####..°.....#  malfuriongg the Geomancer #........#  Gargoyle />gW########### #........#  Health: 32/50 ===============--------- <.........# #........#  Magic: 1/18=----------------------- #########.# #........##  AC: 13Str: 13 />g.# #...##.# #.........#  EV: 11Int: 22 .# #.#.##.# #.........####  SH: 0Dex: 12 />g/9.# #.#.##.# #...Y........##  XL:  9 Next: 76% Place: Dungeon:6 .###+#....####..@.....###..####  Noise: ==-------  Time: 6518.6 (0.0) />gj............##........# ##....### m) +7 sling of the Hierophant {flame, rF- ............##........# ####.... Fire: m) +7 sling of the Hierophant {f ............##........# ##### />g%.[..........##........# # #....################## # Y   yak #....# ######### />g'#....###......## #....##........# _You don't have enough magic to cast this spell.  />grCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - yakAim: a yak (almost dead, 91% to hit)/>g/y####..°.....#malfuriongg the Geomancer#........#Gargoyle ########### #........#Health: 32/50 ===============--------- <.........# #........#Magic: 1/18/>g1=----------------------- #########.# #........##AC: 13Str: 13 .# #...##.# #.........#EV: 11Int: 22 .# #.#.##.# #.........####SH: 0Dex: 12 .# #.#.##.# #...Y........##XL:  9 Next: 76% Place: Dungeon:6 .###+#....####..@.....###..####Noise: ==-------  Time: 6518.6 (0.0) ............##........# ##....### m) +7 sling of the Hierophant {flame, rF- ............##........# ####.... Fire: m) +7 sling of the Hierophant {f ............##........# ##### .[..........##........## #....################### Y[39;4/>gl39m   yak #....# ######### #....###......## #....##........#Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - yakAim: a yak (almost dead, 91% to hit)  The blast of sand hits the yak but does no damage./>gkonfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  />gڸ/Press: ? - help, Shift-Dir - straight line, f - yakAim: a yak (almost dead, 91% to hit)  The blast of sand hits the yak but does no damage.  The yak is almost dead./>go25----20.1 (1.5/>gZ/>g] />g_The yak gores you. x2/>g# ####..°.....#malfuriongg the Geomancer#........#/>g$ Gargoyle ########### #........#Health: 25/50 ============------------ <.........# #........#Magic: 1/18=----------------------- #########.# #........##AC: 13Str: 13 />g$ .# #...##.# #.........#EV: 11Int: 22 .# #.#.##.# #.........####SH: 0Dex: 12 />g% 4.# #.#.##.# #...Y........##XL:  9 Next: 76% Place: Dungeon:6 />g% .###+#....####..@.....###..####Noise: =--------  Time: 6520.1 (0.0) />g& ............##........# ##....### m) +7 sling of the Hierophant {flame, rF- />g7& ............##........# ####.... Fire: m) +7 sling of the Hierophant {f />g& ............##........# ##### .[..........##........## #....################### Y   yak #....# ########/>g' # #....###......## />gX' f#....##........#The blast of sand hits the yak but does no damage.  />g' dThe yak is almost dead. _The yak gores you. x2  />g' RFire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}/>g' Press: ? - help, Shift-Dir - straight line, f/p - yakAim: a yak (almost dead, 75% to hit)/>g ####..°.....#malfuriongg the Geomancer/>g =#........#Gargoyle ########### #........#Health: 25/50 ============------------ <.........# #.......(#Magic: 1/18=----------------------- #########.# #......(.##AC: 13Str: 13 />g d.# #...##.# #.....(...#EV: 11Int: 22 .# #.#.##.# #....(....####SH: 0Dex: 12 .# #.#.##.# #...(........##XL:  9 Next: 76% Place: Dungeon:6 .###+#....####..@.....###..####Noise: =--------  Time: 6520.1 (0.0) ............##........# ##....### m) +7 sling of the Hierophant {flame, rF- />g ............##........# ####.... Fire: m) +7 sling of the Hierophant {f ............##........# ##### .[..........##........## #....################### Y   yak #....# ######### #....###......## #....##........#/>g The yak is almost dead. _The yak gores you. x2  Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}/>g Press: ? - help, Shift-Dir - straight line, f/p - yakAim: a yak (almost dead, 75% to hit)  You shoot a sling bullet./>gz ....Y _The yak gores you. x2  Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f/p - yak  Aim: a yak (almost dead, 75% to hit)  You shoot a sling bullet.  The sling bullet closely misses the yak.4-==1.5 (1.4/>g  />gͷ _The yak gores you./>g/>g(/>g />gF _Unknown command./>gk/>g/>g/>g />g8_Unknown command./>gvj####..°.....#malfuriongg the Geomancer#........#Gargoyle ########### #........#Health: 24/50 ===========------------- <.........# #........#Magic: 1/18=----------------------- #########.# #........##AC: 13Str: 13 />gI.# #...##.# #.........#EV: 11Int: 22 .# #.#.##.# #.........####SH: 0Dex: 12 .# #.#.##.# #...Y........##XL:  9 Next: 76% Place: Dungeon:6 .###+#....####..@.....###..####Noise: ===------  Time: 6521.5 (0.0) ............##........# ##....### m) +7 sling of the Hierophant {flame, rF- ............##........# ####.... Fire: m) +7 sling of the Hierophant {f ............##........# ##### .[..........##........## #....##################/>g\f# Y   yak #....# ######### #....###......## #....##........# _The yak gores you. _Unknown command. _Unknown command.Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f/p - yakAim: a yak (almost dead, 75% to hit)/>g:####..°.....#malfuriongg the Geomancer#........#/>gk?Gargoyle ########### #........#Health: 24/50 ===========------------- <.........# #........#Magic: 1/18=----------------------- #########.# #........##AC: 13Str: 13 .# #...##.# #.........#EV: 11Int: 22 .# #.#.##.# #.........####SH: 0/>gvDex: 12 .# #.#.##.# #...Y........##XL:  9 Next: 76% Place: Dungeon:6 .###+#....####..@.....###..####Noise: ===------  Time: 6521.5 (0.0) />gV............##........# ##....### m) +7 sling of the Hierophant {flame, rF- ............##........# ####.... Fire: m) +7 sling of the Hierophant {f />g............##........# ##### .[..........##........## #....################### Y   yak #....# ######### #....###......## #....##........# _Unknown command.Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f/p - yakAim: a yak (almost dead, 75% to hit)  />gT^You shoot a sling bullet. The sling bullet hits the yak!  The sling bullet burns the yak./>gIC./>grQ&./>g/Y2=852.9 (1.4  Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f/p - yak  />gYAim: a yak (almost dead, 75% to hit)  You shoot a sling bullet. The sling bullet hits the yak!  The sling bullet burns the yak. />gY=_You kill the yak!/>g_/>g`/>gk/  --more--/>gn _Your Earth Magic skill increases to level 11!/>g />g />g />g > _Unknown command./>gY/>g3Z/>g[/>g~_/>g!bi5=/>ge/>ge/>gZg/>gj/>gj/>gGl/>gn/>gn9=/>go/>gGra6=/>gjs/>g6u73/>gu)==/>gJv/>gx,/>gcy/>g{O7/>g|/>g~,/>g/>g/>gN:==/>g/>gs/>gȅ/>gq/>gr/>gw8=4=/>g/>gr/>gr/>g~/>gל/>g/>g/>g,/>g"/>g/>g٥]9==/>g/>g/>g/>g/>g/>gKS5=/>g%/>gS/>gT30=/>g/>g,/>g/>gҶ,/>gc/>g/>gk9=/>gi/>gٿ/>gK1=/>g/>g/>g=T6==/>g />g[,/>g</>g[/>gS2=/>g/>g~/>g/>g/>g/>g:==/>g/>g/>g/>g/>g/>gK3=/>g/>g/>g;S7=/>g />g/>g-/>g/>g/>g/S4=/>g/>g>,/>g/>gcO=/>g</>g />g~/>g0/>g/>g}w5=8=/>gp/>g/>g/>g/>g,/>g/>g,/>g/>g36==/>g/>g,/>g/>g/>g#T9==/>g/>g/>g_W7=/>gF/>g6/>g/>g</>g4,/>gu />gg P==/>ga />gm/>gK8=/>g/>g/>gQ10/18=/>g/>g/>g/>g/>gk9=/>g/>g/>g5/>g/>g/>gH9=/>g/>g7!,/>g"/>g#/>ga$L40=/>g=%/>g'c1=/>g )/>g*,/>g+/>g-k1=/>g./>g1,/>g1/>g)4O=/>g5/>g7,/>g8/>gf</>g</>g"=u2=2==/>g>/>g2A/>gA/>ggB/>gE,/>g?F/>gH/>gH/>gI/>g L/>ghL/>gLK3===/>gM/>gM/>g-P/>gP/>ghQ/>gS/>gSM3=/>gU/>gW/>gIXK4=/>gX/>gZ/>gK[/>g1\/>gw^/>g^/>g_/>ga/>gb9=/>gc/>g"fk5=/>g7g/>gi/>gciK4=/>g{j/>gl/>gl/>gm/>go/>g3p#6/>gmp(=/>g(q/>gAs/>gs/>gUt/>g[v/>gv9=/>gw/>gy/>gy/>gz/>g|/>g|U7=/>g}/>g/>g(L5==/>g/>g4/>gs/>g3/>g?/>gK8=/>gk/>gg/>g/>g/>g/>g:==/>g/>g,/>g/>gؒ/>g<9=6=/>g*/>g;/>g/>gU/>g`/>g/>ge/>gk/>g/>gi/>gn_--- _You start resting./>g~1612.9 (90.0)/>g?n50==---/>g%3.9 (91/>g8/>gɭ _HP restored./>g3/>g/>g/>gO"7=/>g#,/>g3%/>g&/>gT'9=/>g'/>g),/>g*/>gk,O=/>g-/>g.//>gi//>gY0/>gg5W _You start resting./>g8220.9 (7.0)/>gm9Z8==1.9 (8/>gf</>g= _Magic restored./>g/>g!/>g/>gM########......######## ########## <......../>g)W ########. ####  #.#.##.# ....## ###+#....####.../>g|##..#### ##....### ............##........# ####..../>g />gg*2.9 (1/>g$/>gd UM............/>g :########......#####/>g 1### />g=########## <......../>gQ4 #######/>g##./>g  />gi####  #.#.##.# />g0....## />gOI###+#....####.../>g:##..#### />g}............##........# ##....###/>g/>g9/>gh/>gQ/>g*3.9 (2/>g2/>gOSM..................#########......######## ########## <........ #######/>gO}#. ####  #.#.##.# ....## .###+#....####........###..##############/>gP/>g4U/>gtU*4.9 (3/>g>Z/>g IM†/>gS`...................#/>g:########......#####/>gю1### />g-q########## <........ #######/>g{&##./>gϏV #### />g.# #.#.##.# #............###........#/>gz/>g=G==5.9 (4/>g'/>g(TM#'##.Y.#######/>gM.†./>g..................#########......########/>g8 ########## />gaZ<........ #######/>gE##. />g$.# #.#.##.# #.........####/>g['#........#/>g/>g[*6.9 (5/>g/>g EM##/>gW ####>##...#............#'##.Y.#######../>g 3†.../>g }..................#########......#####/>g 1### />gN ?########## <......../>g 6 #######/>g ## .# #...##.# #.........#/>g &#........#/>gE />gv& />g& *7.9 (6/>g- />ge MM# ###.##### #.##########>##...#......#'##.Y.#######†....................#########......######## ########## <........ #########.# #........###........#/>gi />gi *8.9 (7/>gm />g M #.....# #..'...'+... />g> # ###.##### #.##...###########>##...#......#'##...#######†..............#########......######## ########## <.........# #........##........##/>gZ />g *9.9 (8/>g֦ />g IM###########.# ####...####< #.....# #..'...'+... />gs # ###.##### #.##...###########>##...#......#'##...#######/>g †...#....#............########.....@######### ########### #........##........../>g />gD +30.9 (9/>g />g /.........##.# #...#....Y. #.# ###########.# ####...#......###<# />g {#.....# #..'...'......+.... ###.##### #.##...#......########/>g  ####>##...#...... ##.#'##...####### ##.†...# />gD ##.# ##............# />gZ k#########......###### #####........# # #........# # ########## #........# # .........# #........# # ########.# #........## # #...##.# #.........# # #.#.##.# #.........####/>g1 />gq .1.9 (10.0)/>g! />gMT z#######.##.# #...#...... #.# />gT ........##.# #...#....Y. #.# />g>U ##########.# ####...#......###<## #.....# #..'...'......+..... ###.##### #.##...#......#####/>gU ###/>gU ####>##...#...... ##./>g)V #'##...####### #.#.†...# />gfV #./>gV #./>gV )# />gW #./>gHW $#......../>gW A....# #./>gW p########......###### #./>g-X ####........# #. />gfX o#........# #. />gX ######### #........# #. />gX ........# #........# />gY {## #######.# #........#/>gLY # />gY t #...##.# #....#/>gBc A2.9 (11/>g#j />g ! />gL k#....# #####...... #.... />gĠ l######.##.# #...#...... #.### .......##.# #...#....Y. #.# />g- M#########.# ####...#......###<### #.....# #..'...'......+....../>gi  ###.##### #.##...#......##### ###/>g= ####>##...#...... ### #.#'##...####### #. #.†@..# #. #.# />gy d#. #............# />g #. ########......###### #./>g t####........# #./>gW x #........# />g #. ######## #........# />gɣ #.. />g .......# #........# />gS |### ######.# #........##/>g />g +3.9 (12/>g />g &###### ...... #.  #....# #####...... #..... />g l#####.##.# #...#...... #.#### ......##.# #...#....Y. #.# />g` ########.# ####...#......###<####/>g  #.....# #..'...'......+....... />g  ###.##### #.##...#......##### ##/>g ####>##...#...... #### ./>gn ..#'##.@.####### #. ./>g u†...# #. ./>g # #. ............# />gC n#. #######......###### />g| s#.####........# />g <#... />g x #........# />g' ;#...  />ga ####### #........# #.../>g   ......# #........# />g R#### />gq />g +4.9 (13/>gd />g8 = . . ##[###### ...... #.  #....# #####...... #...... ####.##.# #...#...... #.##### .....##.# #...#....Y. #.# />g,9 l#######.# ####...#......###<##### #.....# #..'...'......+........#.##### #.##...#......##### #####>##..@#...... #####/>gv9 U.#'##...####### #.....†...# #.# #. />g9 P...........# />g9 #. ######......###### #./>g0: ####........# #. />gs: #........# #. ###### #........# #..../>g? />g?@ +5.9 (14/>g&D />gx EM #...^ . .... ##[##### ......  #.../>gz ####...... #...... ####...... #.##### .....##.# #...#...... #.# #######.# ####...#......###<#####  #.....# #..'...'......+........ ###.##### #.#### #####>##...#...... ######'##...####### .............†...##......../>g />g\ +6.9 (15/>gR />g T############## #...^ ......# ##[###### ......# #. />gt  #....# #####......# #....... ###.##.# #...#......# #.###### ....##.# #...#......# #.# />g `######.# ####...#......###<######  #.....# #..'...@......+......... #/>g #.##### #.##...#......#####/>g ####>##...#......# ######/>g #'##...######## #.†...# #./>g &.# />go #. ....../>gͿ V....# #. />g+ d#####......###### />g f#.####........# #./>g />g />g +7.9 (16/>gI />g,  ################ #...^ />g #......# ##[###### #......# #.  #....# #####......# #........ />g" ##.##.# #...#......# #.####### ...##.# #...#......# #.# #####.# ####...####<####### #/>g <.....# #..'...'......+.......... #.##### #.##...#......#####/>g  ####>##...#......# ########'##...######## #.†...# #...# />gh `#. .........# />g h#. ####......###### #./>g% 1There is an open door here./>g />g 28.9 (17 _/>gg />g5' />gl* ;+/>g4, E _Done exploring./>g;'.../>g̸@..../>g1/>g]/>g,0.0)/>g/>g />gX7_Done exploring./>g7 />g'8 />g< />gDP />gR />gT E _Done exploring./>gj## #...^...##......# ##[......# ###### #......# #.+ />gY#....# #####......# #.# #.##.# #...#......# #.###.# #...#......# #.# .# ####...#.@....###<# />ga.....# #..'...'......+. .##### #.##...#......######>##...#......# ##'##...# #..†...# #.....# #......# #.......###### #./>g/>g_29.9 (1 _/>g@/>g />gd# # #...^...# />gQe#......# ##[......# #......# #.+. ....# #####......# #./>ge-# .##.# #...#......# #.# .##.# #...#......# #.# />ge#.# ####...#..@...###<#/>gf# #..'...'......+. ##### #.##...#......######>##...#......# ##'##...# #.†...# #.....# #.# #./>gfT......###### #./>gl/>gl'40/>g?p/>gYq/>g5f# # #...^...# />gf#......# ##[......# #......# #.+.# #####......# #.##. ##.# #...#......# #.#. ##.# #...#......# #.# #./>g{gu.# ####...#...@..###<#.# #..'...'......+. #.##...#......##.####>##...#......# #+/>gh#'##...# #.†...# #.# #.# #. #/>gVhT......###### #./>gEn/>go&1/>gks/>gt/>gΖ ?# />g: # #...^...# />g #......# ##[......# #......# #./>g +..## #####......# #./>g ##.# #/>g: .# #...#......# #.#/>gv .# #/>g .# #...#......# #.# #.# #/>g .# ####...#....@.###<#/>g+ ~.## #..'...'......+./>gg  #.##...#......##.# ./>g ####>##...#......# #+#/>g C#'##...# #./>g( N†...# #./>gc 4# #./>g 2# #. />g T......###### #./>g />g &2/>g />gϬ />gZ o# # #...^...# #......# ##[......####  #......# #.+..# # #####......# #./>g ##.# .# #...#......# #.#.# .# #...#......# #.# #.#. .# ####...#.....@###<#.#. .# #..'...'......+.< #.##...#......##.#. />gy ####>##...#......# #+#.#'##...# #.†...# #.# #.## #./>g _####### #.#/>gs />g &3/>g />g />g: N #########/>g: i######## #...^.../>g(; ......# ##[......#### ##..+.. />gJ; C.# ######.../>gi; D#########.## #.#./>g; g####...#.##<########/>g; ..'...'.....@+..............< ## #.##...#/>g; _#############.#.##>##.../>g; 4 +/>g< H ##........##..........#/>g2< D />g B />gB &4/>gF />gG />g/>goThis door is marked as excluded! Open it anyway? Y - Yes  N - No/>gT />g% />g% />g7 #########malfuriongg the Geomancer######## #...^...#Gargoyle/>g#8 #......# ##[......#### Health: 50/50 ======================== ###......# #........+..# Magic: 18/18 ======================== />g8 .# #####......# #........##.# AC: 13Str: 13 .# #...#......# #.#########.## EV: 11Int: 22 .# #...#......# #.##.#. SH: 0Dex: 12 />g8 .# ####...#......###<#########.#. XL:  9 Next: 85% Place: Dungeon:6 .# #..'...'.....@'..............< Noise: ---------  Time: 6644.9 (0.0) />g9 ## #.##...#......#############.#. m) +7 sling of the Hierophant {flame, rF- ####>##...#......# #########+#. Fire: m) +7 sling of the Hierophant {f />g49 ...#'##...######## #........... ......†...#/>gT9 q#........... ..........##..........#  ..........#/>gr9 X#..........#  .....#######..........#/>g9 L  ##........##..........#/>g9   _You start resting. _Magic restored. />g9 "_There is an open door here. />g9 |_Done exploring. _Done exploring. _Done exploring./>gX> />g> +5.9 (1/>gA />g/C  />gTC "_You open the door./>gl/>gRLevel 6 of the Dungeon <<<>>>____(Press ? for help)/>g ( #########  />g* f######## #...^...#  />gG #......# ##[......#### ########  ######/>g #......# #........+..# #......#  #....# #####......# #........##.# #......#  />g ###########.##.# #...#......# #.#########.###......#  />g z#...........##.# #...#......# #.##.#....#.### />g!  #####.############.# ####...#......###<#########.#......##########   #.....#/>gA!~#.....# #..'...'.....@'..............<.............>#   ##.#### ###.##### #.##...#......#############.#.#.##.########.####### />gq!  #.# ###......####>##...#......# #########+#......# #.........### />g!Q  #.# #...........#'##...######## #...........###### #.#.#####...#   #.# #..............†...#/>g!G#.............##....# #....# />g!h  #.# #..................#/>g!#..........##.# ####.)#######'.#   #.# #..................#/>g"#..........##.# #.##.#)..#...#.#   #.# ########......######/>g,"I#..........##.# #.##.#...#...#.# />gG"m  #.#####........##..........##.######.####.......### />gb"B  #.###........#/>g"#..........##.##.....#..###._.###   #..############# #........#/>g")#..........##.##.###....#.......### />g"|  ###.##<.........# #........#/>g"s#########...#.##)# #....#...#.†.#.# />g.#  #.._..#########.# #........#####.#...†# ##.#.#...#...#.#   #.#.#..# #...##.# #.........##......# #...'#######'.# />gM#  #...##.# #.#.##.# #.........####/>gg#w######.# ##.....# #....#/>gl `@'_/>gD_'/>go _...^.........# ##[....../>g ......# #........+..# #................# #........##.# #.......##./>g M...#......# #..###.................##....#......# #./>g h.#....#.../>g$ ...#.......#.........../>gF B.....# #..'...'.....@'..............<.............../>g 7.##...#.......#.#.##............#....../>g 5................/>g ...........#'##...............#.#####..../>g W..............†................/>gH ....# #.................................##....................../>gi 8..........##./>g .##.#)..#...#......../>g ..........##..##.#...#...#........../>g ..........##..####..........................##.##.....#..###._.........../>g~ ..........##.##.###....#........##<.........# #...........#.....#...#.†.#..._...# #......../>g .#...†# ##.#.#...#...#..#.#..# #...##.# #...............# #.../>g ./>g ...##.# #.#.##.# #..........# ##.....# #..../>g _...^.........# ##[............# #........+..# #................# #........##.# #.......##./>g# ...#......# #..###.................##....#......# #..#....#.../>gu -...#.......#.........../>gȭ .....# #..'...'.....@'..............<................##...#.......#.#.##./>g ......../>gn -...#...................../>g E............#'##...............#.#####.../>g ...............†....................# #...../>g =............................##.../>g: 2.............................##./>g ).##.#)..#...#./>gװ i.................##..##.#...#...#....................##./>g* d.####..........................##.##.....#..###._./>gv ....................##.##.###....#........##<.........# #......../>g˱ 5...#.....#...#.†.#./>g ..._...# #.........#...†# ##.#.#...#...#..#.#..# #...##.# #...............# #.......##.# #.#.##.# #..........# ##.....# #..../>g~D_'/>gB7@'/>ge />g #########malfuriongg the Geomancer######## #...^...#Gargoyle/>g. '#......# ##[......#### Health: 50/50 ======================== ##/>gd #......# #........+..# Magic: 18/18 ======================== />g .# #####......# #........##.# AC: 13Str: 13 />g .# #...#......# #.#########.## EV: 11Int: 22 .# #...#......# #.#/>g w#.#. SH: 0Dex: 12 />gA .# ####...#......###<#########.#. XL:  9 Next: 85% Place: Dungeon:6 .# #..'...'.....@'..............< Noise: ---------  Time: 6645.9 (0.0) />gz ## #.##...#......#############.#. m) +7 sling of the Hierophant {flame, rF- />g r####>##...#......# #########+#. Fire: m) +7 sling of the Hierophant {f ...#'##...######## #........... />g N......†...##........... ..........#/>g L#..........#  ..........#/>g L#..........#  .....######/>g) X#..........#  ##........##..........#/>gN Y  _Magic restored. />g _There is an open door here. _Done exploring. _Done exploring. _Done exploring. _You open the door./>gG />gh />g />g+/>g2-mWhere to? (Tab - D:6 @ (x,y), ? - help) />gb-D D - Dungeon  T - Temple />g$y />g #########malfuriongg the Geomancer######## #...^...#Gargoyle/>gތ '#......# ##[......#### Health: 50/50 ======================== ##/>g4 #......# #........+..# Magic: 18/18 ======================== />g_ .# #####......# #........##.# AC: 13Str: 13 .# #...#......# #.#########.## EV: 11Int: 22 .# #...#......# #.##.#. SH: 0/>g ,Dex: 12 />g T.# ####...#......###<#########.#. XL:  9 Next: 85% Place: Dungeon:6 />g -.# #..'...'.....@'..............< Noise: ---------  Time: 6645.9 (0.0) />g ## #.##...#......#############.#. m) +7 sling of the Hierophant {flame, rF- ####>##...#......# #########+#. Fire: m) +7 sling of the Hierophant {f />g; ...#'##...######## #........... ......†...#/>g^ 1#........... ..........##..........#/>g L  ..........##..........#/>g   .....#######..........#  ##........##..........#  />g _Magic restored. _There is an open door here. _Done exploring. />go __Done exploring. _Done exploring. _You open the door./>g />g />g  # # #...^...#/>gW $ #......# ##[......##### #......# #.+..# ./>g .# #####......# #.##.# #.# #...#......# #.#. />g #.# #...#......# #.# #.# />g #.# ####...#......###<#.# ./>g .# #..'...'....@.'./>g # #.##...#......#.# />g. .####>##...#......# #+#/>gK .#'##.../>gj # #.†...# #.#/>g g #..# #/>g A..###### #/>g .#.#/>g H #./>g />g *6.9 (1/>g />g&  # # #...^...# #......# ##[......# #......# #.+...# #####......# #.##. ##.# #...#......# #.#. ##.# #...#......# #.# #. ##.# ####...#......###<#..# #..'...'...@..'# #.##...#......#. ..####>##...#......# #+.#'##...# #.†...# #.# #.# # #......###### ##.# #7.9 (2/>g{Z  # # #...^...#/>gZ  #......# ##[......# #......# #.+/>g/[ .# #####......# #.## .##.# #...#......# #./>gm[ # />g[ .##.# #...#......# #.# #/>g[ #.# ####...#......###<#/>g$\ .# #..'...'..@...'# #.##...#....../>g]\ #/>g\ .####>##...#......# #.#'##.../>g\ Z# #.†...#/>g] 4 #.#/>g;] 4 #.#/>gp] > # ##......######/>g] \ #  ####.#/>g^ ? #/>gie />ge *8.9 (3/>gyk />g [ # # #...^...# #......# ##[......#/>g w #......# #.+ />gl #....# #####......# #. />g #.##.# #...#......# #. ./>g .##.# #...#......# #.# />gT a#.# ####...#......###<.# #..'...'.@....' .##### #.##...#.......####>##...#......# />g .#'##.../>g [# #.†...#/>gϡ h #.# #.#/>g > ##......######/>g6 ] # ####.#/>g[ ? #/>gP />g *9.9 (4/>gǭ />g   # #...^... #......# ##[......  ###### #......# #.  #....# #####......# #. ##.##.# #...#......# #..##.# #...#......# #.##.# ####...#......###< #.....# #..'...'@.....' #.##### #.##...#.......####>##...#......# .#'##...# #.†...# #......# #......# ##......######[39;4/>g 9m # ####.# #/>gK A50.9 (5/>g4 />g[/   ## #...^/>g/  #......# ##[ ######/>g/ q #......# #/>g0  #....# #####......# #/>gF0 #.##.# #...#......# #./>go0 .##.# #...#......# #.#/>g0 #.# ####...#......###< />g0  #.....# #..'....'/>g/1 #.##### #.##...#....../>gX1 .####>##...#......# />g1 y.#'##...## #/>g1 ..†...# #.......#/>g2 Y #......#/>g:2 h ##......######/>ge2 ) #/>g2 4 ####.#/>g2 ? #/>g9 />g: *1.9 (6/>g$> />gq   ######## #...^ #......# ##[ ###### #......# # #....# #####......# ##.##.# #...#......# #..##.# #...#......# #.#/>gZr #.# ####...#......###< #.....# #..'..@'......'#.##### #.##...#...... #......####>##...#......# .#'##...######## #..†...# #.......#/>gr  #........# ##......###### # ####.#/>gr  #There is an open door here. _Done exploring. _/>gYs 4You open the door.  There is an open door here./>gw />gx 12.9 (7 _/>g{ />g( \  # #...^ #......# ##[ ###### #......# #/>g  #....# #####......# ##.##.# #...#......# #..##.# #...#......# #.#/>g #.# ####...#......###< #.....# #..'.@.'......'  ###.##### #.##...#...... ##......####>##...#......# .#'##...######## #.†...# #......# #.......#/>g  ##......###### # ####.# #/>g />gx *3.9 (8/>g? />gg   # #... #......# ##[/>g  ###### #......# # #....# #####......# #/>g #.##.# #...#......# #./>g5 9.##.# #...#......# #.##.# ####...#......###</>g  #.....# #..'@..'......'/>g?  ###.##### #.##...#......#......####>##...#......# #/>g .#'##...######## # #.†...#/>g ` # #......#/>g  # #......# #/>g H#......###### #/>g! s ####.# #/>g />g />gN #4.9 (9/>g2 />gzI D  # # #......# ##[ ###### #......# #/>gJ 6 #....# #####......# ##.##.# #...#......# #..##.# #...#......# #.##.# ####...#......###</>gsJ R #.....# #..@...'......' ###.##### #.##...#...... />gJ  ###......####>##...#......#  #/>gJ c.#'##...## # />g7K d #.†...#/>gvK  #  #.....# #  #/>gK .....# #  #......######/>gK  # ####.# #/>gQ />ghQ .5.9 (10.0)/>g8U />g   # # #......# ##[ ######/>g% m #......# # #....# #####......# ##.##.# #...#......# #./>g[ .##.# #...#......# #.##.# ####...#......###</>g  #.....# #.@'...'......'/>g  ###.##### #.##...#...... ###......####>##...#......#  #.#'##...## #/>g  #...†...# # #.......#/>gB  # #........# #/>gj  #......###### #/>g 4 ####.#/>g Z #There is an open door here./>gg />g 26.9 (11 _/>g5 />gQ ########  #......# ########/>g R #......# #./>g  #....# #####......# # />gf #########.##.# #...#......# # />g ..........##.# #...#......# #. />g ############.# ####...#......###</>gx  #.....# #..'...'......'... />g # ###.##### #@##...#......####/>g% ###......####>##...#......#  #./>g {....#'##...########  #/>g U....†...#/>g < #......../>gY 5# #/>g G......#/>g j ########......######/>g  />gc b####........#/>g 6 #.#/>g />g +7.9 (12/>g />gP  ......# #######./>g^P c....# #### #########.##...# ..........# />g~P Y############.# ####...###</>gP  #.....# #..'...'......'.../>gP ###.##### #.##...#......####  ###......### .....#'/>gP ######/>gQ ...†...# .................####/>gCQ ###.... ########### #........#/>g@V />gfV +8.9 (13/>gY />g[  />g[ S There is a stone staircase leading down here./>g^ />gFc />gc 29.9 (14 _/>gf />gbd .....#  .... ###f#  ... ....  ..# ...  ..#.. .../>gb #.####### 7 #@.......  />gcY#########   />gMclf   sleepcap (dormant) />gjc />gPd/>gDjzff60.6 (14.7/>gl/>gu  .... .#  .... ###f#  ... .... />guJ ..# ...  ..#.. .../>guQ #.#######  #@....... />gv ######### />g4v$/>gSv/>gqv< _You climb downwards.  />gv+There is a stone staircase leading up here./>g&  .... .#  .... ###f#  />g<' a... ....  ..# ...  />g' E..#.. .../>g' c #.#######  />g( I#@.......  />g`( L#########  />g(  />g( />gn* />gM0 />g6  />g^6 Q_A sleepcap is nearby!/>gvo malfuriongg the Geomancer.....#Gargoyle.... ###f#/>go Health: 50/50 ========================... ..*.Magic: 18/18 ========================..# .*.AC: 13Str: 13/>gBp ..#.*EV: 11Int: 22..*SH: 0Dex: 12#*#######XL:  9 Next: 85% Place: Dungeon:7#@......./>gjp 5Noise: ---------  Time: 6660.6 (0.0)#########m) +7 sling of the Hierophant {flame, rF- Fire: m) +7 sling of the Hierophant {f/>gp vf   sleepcap _You climb downwards.  />gp lThere is a stone staircase leading up here. _A sleepcap is nearby!/>gp Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f - sleepcap/>gp 9Aim: a sleepcap (98% to hit)/>gD malfuriongg the Geomancer.....#Gargoyle.... ###f#Health: 50/50 ========================... ..(.Magic: 18/18 ========================..# .(.AC: 13Str: 13..#.(EV: 11Int: 22..(SH: 0Dex: 12#(#######XL:  9 Next: 85% Place: Dungeon:7#@.......Noise: ---------  Time: 6660.6 (0.0)#########m) +7 sling of the Hierophant {flame, rF- Fire: m) +7 sling of the Hierophant {ff   sleepcap _A sleepcap is nearby!Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f - sleepcapAim: a sleepcap (98% to hit)  You shoot a sling bullet. The sling bullet hits the sleepcap!  The/>gD ! sling bullet burns the sleepcap./>gq />g Z..f../>g ../>gE. 7===2.0 (1.4/>g3 />g5   Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f - sleepcap  Aim: a sleepcap (98% to hit)  You shoot a sling bullet. The sling bullet hits the sleepcap!  The sling bullet burns the sleepcap. _The sleepcap is heavily damaged./>g4Imalfuriongg the Geomancer.....#Gargoyle.... ###.#Health: 50/50 ========================... ...fMagic: 18/18 ========================..# ..*/>gAC: 13Str: 13..#.*EV: 11Int: 22..*SH: 0Dex: 12#*#######/>gjXL:  9 Next: 85% Place: Dungeon:7#@.......Noise: ===------  Time: 6662.0 (0.0)#########/>gBcm) +7 sling of the Hierophant {flame, rF- Fire: m) +7 sling of the Hierophant {ff   sleepcap  You shoot a sling bullet. The sling bullet hits the sleepcap!  The sling bullet burns the sleepcap. />gK_The sleepcap is heavily damaged.Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f/p - sleepcapAim: a sleepcap (heavily damaged, 98% to hit)/>gkDmalfuriongg the Geomancer..../>gD.#Gargoyle.... ###.#Health: 50/50 ========================... ...f/>gDpMagic: 18/18 ========================..# ..(AC: 13Str: 13..#.(/>gEEV: 11Int: 22..(/>gEdSH: 0Dex: 12#(#######XL:  9 Next: 85% Place: Dungeon:7#@......./>gEKNoise: ===------  Time: 6662.0 (0.0)#########m) +7 sling of the Hierophant {flame, rF- Fire: m) +7 sling of the Hierophant {f/>gE1f   sleepcap _The sleepcap is heavily damaged.Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f/p - sleepcap/>gbFAim: a sleepcap (heavily damaged, 98% to hit)  You shoot a sling bullet.  The sling bullet hits the sleepcap but does no damage./>g/>gb.f.../>g-3.4 (1.4/>g/>go  Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f/p - sleepcap  Aim: a sleepcap (heavily damaged, 98% to hit)  You shoot a sling bullet.  The sling bullet hits th/>gye sleepcap but does no damage. _The sleepcap is heavily damaged./>gmalfuriongg the Geomancer.....#/>gGargoyle.... ###.#Health: 50/50 ========================... ..../>gMagic: 18/18 ========================..# ..fAC: 13Str: 13/>g>..#.*EV: 11Int: 22..*/>gaSH: 0Dex: 12#*#######/>gXL:  9 Next: 85% Place: Dungeon:7#@......./>gNoise: ===------  Time: 6663.4 (0.0)#########/>gıFm) +7 sling of the Hierophant {flame, rF- />gTFire: m) +7 sling of the Hierophant {f/>g{f   sleepcap  You shoot a sling bullet.  />g3<The sling bullet hits the sleepcap but does no damage. />gW_The sleepcap is heavily damaged.Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}/>gwAPress: ? - help, Shift-Dir - straight line, f/p - sleepcap/>gtAim: a sleepcap (heavily damaged, 98% to hit)/>gmalfuriongg the Geomancer.....#Gargoyle.... ###.#Health: 50/50 ========================... ....Magic: 18/18 ========================..# ..fAC: 13Str: 13..#.(EV: 11Int: 22..(SH: 0Dex: 12/>g`<#(#######XL:  9 Next: 85% Place: Dungeon:7#@.......Noise: ===------  Time: 6663.4 (0.0)#########m) +7 sling of the Hierophant {flame, rF- Fire: m) +7 sling of the Hierophant {ff   sleepcap _The sleepcap is heavily damaged.Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}/>gPress: ? - help, Shift-Dir - straight line, f/p - sleepcapAim: a sleepcap (heavily damaged, 98% to hit)  You shoot a sling bullet. The sling bullet hits the sleepcap.  The sling bullet burns the sleepcap./>gv/>gʃ/>gS..f.4.8 (1.4/>gؑ/>gY  Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}/>gӕZPress: ? - help, Shift-Dir - straight line, f/p - sleepcap  />gAim: a sleepcap (heavily damaged, 98% to hit)  />gdYou shoot a sling bullet. The sling bullet hits the sleepcap.  The sling bullet burn />guV_The sleepcap is severely damaged./>gkw malfuriongg the Geomancer.....#/>gw Gargoyle.... ###.#Health: 50/50 ========================... ..../>gx eMagic: 18/18 ========================/>g@x ..# ...AC: 13Str: 13..#../>gx oEV: 11Int: 22..f/>gx -SH: 0/>g y \Dex: 12#*#######/>g@y XL:  9 Next: 85% Place: Dungeon:7#@......./>gy KNoise: ===------  Time: 6664.8 (0.0)#########m) +7 sling of the Hierophant {flame, rF- Fire: m) +7 sling of the Hierophant {f/>gy [f   sleepcap  />g+z nYou shoot a sling bullet. The sling bullet hits the sleepcap.  The sling bullet burns the sleepcap. />g^z =_The sleepcap is severely damaged./>gz Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f/p - sleepcap/>gz uAim: a sleepcap (severely damaged, 98% to hit)/>gBlmalfuriongg the Geomancer.....#Gargoyle.... ###.#Health: 50/50 ========================... ....Magic: 18/18 ========================..# ...AC: 13Str: 13/>gl>..#..EV: 11Int: 22..fSH: 0Dex: 12#(#######/>glXL:  9 Next: 85% Place: Dungeon:7#@.......Noise: ===------  Time: 6664.8 (0.0)#########m) +7 sling of the Hierophant {flame, rF- />glFire: m) +7 sling of the Hierophant {ff   sleepcap _The sleepcap is severely damaged./>gmFire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f/p - sleepcap/>g*mAim: a sleepcap (severely damaged, 98% to hit)  You shoot a sling bullet. The sling bullet hits the sleepcap.  The sling bullet burns the sleepcap./>g />gM.f/>gL-6.2 (1.4/>g/>gY  Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}/>g Press: ? - help, Shift-Dir - straight line, f/p - sleepcap  Aim: a sleepcap (severely damaged, 98% to hit)  You shoot a sling bullet. The sling bullet hits the sleepcap.  />g The sling bullet burn />gV_The sleepcap is almost destroyed./>g  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./>g7: />g7S malfuriongg the Geomancer/>g8 />g%8T.... .#  Gargoyle/>gH8 />g8.... ###.#  Health: 50/50 ======================== />g8... ....  Magic: 17/18 ======================-- />gC9..# ...  AC: 13/>gw9.Str: 13/>g9 />g9Q..#../>g9G EV: 11/>gF:lInt: 22 .../>gv:G SH: 0/>g:=Dex: 12 />g>;#f#######  XL:  9 Next: 85% Place: Dungeon:7 />g;#@.......  Noise: ===------  Time: 6666.2 (0.0) />g;#########  m) +7 sling of the Hierophant {flame, rF-  />gV< Fire: m) +7 sling of the Hierophant {f/>g< />g< f   sleepcap/>g< />g<  />g =S_The sleepcap is almost destroyed./>gK=Casting: Sandblast (safe; 1% risk of failure)  />gt=MConfirm with . or Enter, or press ? or * to list all spells./>g=8Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - sleepcapAim: a sleepcap (almost destroyed, 100% to hit)/>g  malfuriongg the Geomancer .... .#  Gargoyle .... ###.#  Health: 50/50 ======================== />g... ....  Magic: 17/18 ======================-- ..# ...  AC: 13Str: 13 />gK..#.. EV: 11Int: 22 ... SH: 0Dex: 12 />gt#f#######  XL:  9 Next: 85% Place: Dungeon:7 />g#@.......  Noise: ===------  Time: 6666.2 (0.0) />g׌ #########  m) +7 sling of the Hierophant {flame, rF-   Fire: m) +7 sling of the Hierophant {f/>g  f   sleepcap/>gI'/>gCasting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./>g\Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - sleepcapAim: a sleepcap (almost destroyed, 100% to hit)  The blast of sand hits the sleepcap!/>g5 .... .#  .... ###.#  ... ....  />gvq..# ...  ..#../>gk ... #.#######  />g#...  />gV###  />g[/>g&./>g>6--7.7 (1.5/>g^/>gSonfirm with . or Enter, or press ? or * to list all spells./>gkAiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - sleepcapAim: a sleepcap (almost destroyed, 100% to hit)  The blast of sand hits the sleepcap! />gD_You destroy the sleepcap!/>g />g #--/>g />g />g  />g) @_Unknown command./>g %/>gp%/>g(/>g+/>g3-80 _-9.7 (2/>gp8/>g9/>gI:+70.7 (3/>g</>gg@/>g@*1.7 (4/>gC/>gnGL8==/>gG#2.7 (5/>gJ/>g}z . ...... #.... ###.#.... ....##..# ....##...#....#/>gi}#........# #######<......./>g}?######### _Magic restored./>g@3.7 (6/>g />g} #.....  ..... .# #.... ####.# .... #....# #..##....# />g#...#....# #....@...# #..#.####### # #<....... #########/>g:@4.7 (7/>g=/>g.... #. ..... ./>gK ..... .# #.... ####.#/>gS .... #....#/>g| #..##....#/>g  #...#....# #...@....#/>gKs #..#.#######/>g #. #<......... ###/>g######/>gQ#.#/>g/>g*5.7 (8/>g/>g,D... #.... . ...... .# #.... ####.# .... #....# #..##....# #...#....# #..@.....# #..#.#######/>g-C #..#<....... ...########## #... #.../>g@-5#...../>g1/>g12G==6.7 (9/>g4/>gf.......#. .........  ....... .# #.....####.# .....#....# #..##....# #...#....# #........# #.@#.#######/>gg> #..#<..........###########...  #...  #... />gXg8....###../>gkD7.7 (10.0)/>gn/>gӠ ...  .......# .# #.....####.# .....#....# #..##....# #...#....# #........#/>g: #..#.####### #@.#<.......#...###########...#  #.... #.... ....../>g###.... ##...#/>g/>g+8.7 (11/>g&/>gL,  # .# #.....#### .... #..##.....#........# #..#.#######/>g#.#..#<.......#..@########## ./>g/#./>g ...../>g/>g$9.7 (12/>g/>g   #### ... #..##./>gK R# #.....#.#..#.#######.#..#<......./>gq n..########## />g v.....####.#.#/>g R#<...../>g&9</>g&-80.7 (13/>g)/>ga+9 _Found a stone staircase leading up./>gDungeon Overview and Level Annotations Branches: (press G to reach them and ?/b for more information) Dungeon (7/15) Temple (1/1) D:4 Sewer (visited) Altars: (press _ to reach them and ?/g for information about gods) AshenzariCheibriadosDithmenosElyvilon FedhasGozag ($156)HepliaklqanaKikubaaqudgha MakhlebNemelex XobehOkawaruQazlal RuSif MunaTrogUskayaw VehumetWu JianXomYredelemnul ZinThe Shining One Shops: (press $ to reach them - yellow denotes antique shop) D:2 =/>gd/>gH#.....####.#/>g}malfuriongg the Geomancer.....#....#/>gpGargoyle#..##....#/>giHealth: 50/50 ========================#...#....#/>geMagic: 18/18 ========================/>gy# #........#/>g[AC: 13Str: 13/>g%#.#..#.#######EV: 11/>gC.Int: 22/>g|#.#..#<.......SH: 0/>g.Dex: 12/>gS#...##########/>gXL:  9 Next: 86% Place: Dungeon:7/>g@#..@#/>gFNoise: ---------  Time: 6680.7 (0.0)#........#m) +7 sling of the Hierophant {flame, rF- />g#....###.#Fire: m) +7 sling of the Hierophant {f......./>gj####.....##...##/>g #...../>g'-<.....  />g]Aim: a sleepcap (almost destroyed, 100% to hit)  />gz*The blast of sand hits the sleepcap! />g*_You destroy the sleepcap! />g_Unknown command. _Magic restored. _Found a stone staircase leading up./>g/>g/>g/>g....#...#<./>g/>g/>gR  ... #..### #...#/>g!#.#.....#..#.########<.........##########/>g_.##..... .....####/>gP......... ##/>g!o   orc warrior (asleep)o   orc (asleep)/>gQx.oo..#./>gl/>g+1.7 (1/>g/>g />g[_An orc warrior and an orc come into view./>g.....#....#malfuriongg the Geomancer#..##....#Gargoyle/>g,# #...#....#Health: 50/50 ========================#.#........#Magic: 18/18 ========================/>gR#.#..#.#######AC: 13Str: 13/>gu#.#..#<.......EV: 11/>gInt: 22#...##########SH: 0/>gDex: 12#...##...../>gXL:  9 Next: 86% Place: Dungeon:7#..@.....#/>g8Noise: ---------  Time: 6681.7 (0.0)#..*.###.#m) +7 sling of the Hierophant {flame, rF- />g8.....*...Fire: m) +7 sling of the Hierophant {f/>gk#####.*...###.*.##..*../>gFo   orc warrior (asleep)<.*...o   orc (asleep)/>g.oo..#. _Found a stone staircase leading up. />gE_An orc warrior and an orc come into view./>gFire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f - orc warrior/>g=Aim: an orc warrior, wielding a +0 dire flail and wearing a +0 chain mail  (asleep, 98% to hit) />gB.....#....#malfuriongg the Geomancer#..##....# />gGargoyle# #...#....# />geHealth: 50/50 ======================== />g݂e#.#........# />geMagic: 18/18 ======================== />gg#.#..#.####### />g?-AC: 13 />g_.Str: 13 />gs#.#..#<....... />g-EV: 11 />g.Int: 22 />g܃#...##########SH: 0 />g-Dex: 12#...##..... />gRXL:  9 Next: 86% Place: Dungeon:7#..@.....# />g?Noise: ---------  Time: 6681.7 (0.0)#....###.#m) +7 sling of the Hierophant {flame, rF- ......... />gnFire: m) +7 sling of the Hierophant {f#####.....###...##.....o   orc warrior (asleep) />gto<.....o   orc (asleep).oo..#.  Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+} />g΅8Press: ? - help, Shift-Dir - straight line, f - orc warriorAim: an orc warrior, wielding a +0 dire flail and wearing a +0 chain mail  (asleep, 98% to hit)  You shoot a sling bullet. The sling bullet hits the orc warrior.  The sling bullet burns the orc warrior. />g/  --more-- />g;W ((( />g;x((o(The orc warrior shouts! />g />g />g.....ooowander />g,ing).. />gc7===3.1 (1.4 />g />g41 _The orc warrior is lightly wounded. />g .....#....#malfuriongg the Geomancer#..##....#Gargoyle />g V# #...#....#Health: 50/50 ========================#.#........#Magic: 18/18 ========================#.#..#.#######AC: 13Str: 13 />gP k#.#..#<.......EV: 11Int: 22#...##########SH: 0Dex: 12#...##.....XL:  9 Next: 86% Place: Dungeon:7 />g #..@.....#Noise: ===------  Time: 6683.1 (0.0)#..*.###.#m) +7 sling of the Hierophant {flame, rF- .....*...Fire: m) +7 sling of the Hierophant {f#####.*...# />g ##*..##.*...o   orc warrior<oo...o   orc (wandering) />gQ .....#.  The orc warrior shouts! _The orc warrior is lightly wounded.  Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f/p - orc warriorAim: an orc warrior, wielding a +0 dire flail and wearing a +0 chain mail  (lightly wounded, 61% to hit) />gq .....#....#malfuriongg the Geomancer#..##....# />gٸ Gargoyle# #...#....#Health: 50/50 ======================== />g8 1#.#........#Magic: 18/18 ========================#.#..#.####### />g AC: 13Str: 13#.#..#<....... />g EV: 11Int: 22#...##########SH: 0 />gM Dex: 12#...##..... />g pXL:  9 Next: 86% Place: Dungeon:7#..@.....#Noise: ===------  Time: 6683.1 (0.0) />g #....###.#m) +7 sling of the Hierophant {flame, rF- ......... />g{ Fire: m) +7 sling of the Hierophant {f#####.....###...## />gڻ .....o   orc warrior />g7 <oo...o   orc (wandering) />g d.....#.  Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f/p - orc warriorAim: an orc warrior, wielding a +0 dire flail and wearing a +0 chain mail  (lightly wounded, 61% to hit)  />g 6You shoot a sling bullet.  The orc shouts! />gT /  --more--!/>gI#x (((((o!/>g#nThe sling bullet hits the orc warrior but does no damage.!/>g@The orc warrior is lightly wounded.!/>g.You hear a shout!!/>g!/>g....oo..o 2 orcs (1 wandering)o!/>g-4.5 (1.4!/>g!/>gjk _An orc comes into view. It is wielding a +0 dagger.!/>g-g.....#....#malfuriongg the Geomancer#..##....#Gargoyle!/>gfg(# #...#....#Health: 50/50 ========================#.#........#Magic: 18/18 ========================#.#..#.#######AC: 13!/>ggStr: 13#.#..#<.......EV: 11Int: 22#...##########SH: 0Dex: 12#...##.....!/>ggXL:  9 Next: 86% Place: Dungeon:7#..@.....#Noise: ===------  Time: 6684.5 (0.0)#..*.###.#!/>ghm) +7 sling of the Hierophant {flame, rF- .....*...!/>gNhFire: m) +7 sling of the Hierophant {f#####.*...###*..##!/>gnh.oo..o   orc warrior<.....!/>ghoo 2 orcs (1 wandering)..o..#.  You hear a shout! !/>gh_An orc comes into view. It is wielding a +0 dagger.Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}!/>ghPress: ? - help, Shift-Dir - straight line, f/p - orc warriorAim: an orc warrior, wielding a +0 dire flail and wearing a +0 chain mail  (lightly wounded, 61% to hit)!/>gE.....#....#malfuriongg the Geomancer!/>gEp#..##....#Gargoyle!/>gE# #...#....#Health: 50/50 ========================!/>g4F1#.#........#Magic: 18/18 ========================#.#..#.#######!/>glFAC: 13Str: 13#.#..#<.......EV: 11!/>gFBInt: 22#...##########SH: 0Dex: 12#...##.....!/>gFXL:  9 Next: 86% Place: Dungeon:7#..@.....#!/>gGNoise: ===------  Time: 6684.5 (0.0)!/>gYGy#..(.###.#m) +7 sling of the Hierophant {flame, rF- .....(...Fire: m) +7 sling of the Hierophant {f!/>gzGw#####.(...#!/>gGU##(..##!/>gG.(o..o   orc warrior!/>gGR<(....!/>gGoo 2 orcs (1 wandering).(o..#. !/>g H_An orc comes into view. It is wielding a +0 dagger.Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}!/>gPHPress: ? - help, Shift-Dir - straight line, f/p - orc warriorAim: an orc warrior, wielding a +0 dire flail and wearing a +0 chain mail  (lightly wounded, 61% to hit)  You shoot a sling bullet.!/>g  Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f/p - orc warrior  Aim: an orc warrior, wielding a +0 dire flail and wearing a +0 chain mail  (lightly wounded, 61% to hit)  You shoot a sling bullet.  The sling bullet barely misses the orc warrior.!/>g!/>g !/>g!/>g/  --more--!/>g 5  The orc shouts!!/>g !/>g$ !/>g !/>g !/>g5 ..oo.o.ooo 3 orcs..!/>g -5.9 (1.4!/>g !/>g k _An orc comes into view. It is wielding a +0 dagger."/>g)z#.....####.##.....#....# #.#..##....# #.#...#....# #.#........#  #.#..#.#######"/>gYh #.#..#<....... #...########## #.@.##....."/>g~ #........# #....###.# ........."/>g{#####.oo..#"/>gx##...## .o"/>g <o........#."/>g""/>g"/>g"/>g "/>go o.o..o."/>g ; 2 orcs."/>gN 6---60"/>g "/>g #/>gy.......# .# #.....####.# #.....#....# #.#..##....# #.#...#....# #.#........# #.#..#.####### #.#..#<....... #..@###########/>g#...##.....#........#  #....###.#....o.o..#####.....# ##o..##o 3 orcso#/>g_....<.....#/>gΊ#/>g#/>gv#/>g#/>goo...o..o#/>gB---7#/>gכ#/>g#/>g8&.. ........# ###.....#....##....#/>g"9#..#.#........# #.#..#.########.#@.#<.......###########..........#/>gO9 #..oo###.# ......... #/>gy9#####.o... 2 orcs#/>g9h##...##.o...#/>gS>#/>gz?#/>g@#/>gA#/>gCJoo..o.o 3 orcso.#/>gxK&8#/>g}Q#/>gT#/>gf  Casting: Sandblast (safe; 1% risk of failure)  #/>gf \Confirm with . or Enter, or press ? or * to list all spells.$/>g ......... .  malfuriongg the Geomancer$/>g .......# .#  Gargoyle $/>g8#.....####.#  Health: 50/50 ======================== $/>g`#.....#....#  Magic: 17/18 ======================-- $/>g#.#..##....#  AC: 13Str: 13 #.#...#....#  EV: 11Int: 22$/>ga #.#........#  SH: 0Dex: 12 #.#..#.#######  XL:  9 Next: 86% Place: Dungeon:7 #.#@.#<.......  Noise: ---------  Time: 6688.9 (0.0) #..*##########  m) +7 sling of the Hierophant {flame, rF-  #..*##.....  Fire: m) +7 sling of the Hierophant {f #..oo....#  #....###.#  .....o...  o   orc warrior #####.....#  ooo 3 orcs ##o..##  ..... Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: S$/>g+andblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - orc warriorAim: an orc warrior, wielding a +0 dire flail and wearing a +0 chain mail  (lightly wounded, 84% to hit)$/>g......... .malfuriongg the Geomancer.......# .#Gargoyle#.....####.#Health: 50/50 ========================#.....#....#Magic: 17/18 ======================--#.#..##....#AC: 13Str: 13#.#...#....#EV: 11Int: 22#.#........#SH: 0Dex: 12#.#..#.#######XL:  9 Next: 86% Place: Dungeon:7#.#@.#<.......Noise: ---------  Time: 6688.9 (0.0)#..###########m) +7 sling of the Hierophant {flame, rF- #..###.....Fire: m) +7 sling of the Hierophant {f[4$/>g(0m#..oo....##....###.#.....o...o   orc warrior#####.....#ooo 3 orcs##o..##.....Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - orc warriorAim: an orc warrior, wielding a +0 dire flail and wearing a +0 chain mail  (lightly wounded, 84% to hit)  The blast of sand hits the orc warrior.$/>g $/>g$/>g$/>gY$/>g .oo..o$/>g W.o.$/>g 6=90.4 (1.5$/>g$/>gG  Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - orc warriorAim: an orc warrior, wielding a +0 dire flail and wearing a +0 chain mail  (lightly wounded, 84% to hit)  The blast of sand hits the orc warrior. $/>gv[_The orc warrior is moderately wounded.$/>g} k #.......... .$/>g s.......# .####.$/>gܪ /....#...$/>g 7##....$/>g" ,#....$/>gC 0......# $/>gf .#######$/>g #.#..#<.......#...##########$/>g֫ #.oo##..........$/>g ~ #..o.###.#$/>g2 i ......... $/>gb p#####.o...$/>g $##...##$/>gĴ $/>g" $/>gĸ $/>gn $/>g $/>gC oo..o.-10$/>g $/>g6 %/>g/#.....#.# #.......... ........# ####.%/>g;0a....#....##...#%/>gc0k......# .#######%/>g0#..#<........oo##########%/>g0#..o##.....#.......%/>g0T #....###.#%/>g0 .....o...#####.....%/>g1%/>gb7%/>g8%/>g:%/>gj;%/>gzFooo.o.%/>ggG@-2%/>gN%/>gER%/>g/  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%/>g   malfuriongg the Geomancer %/>g  S.......#.# #.  Gargoyle%/>g^  %/>g ......... .  Health: 50/50 ========================%/>g  %/>gJ .......# .#  Magic: 16/18 =====================--- %/>g #.....####.#  AC: 13Str: 13%/>g  %/>g #.....#....#  EV: 11Int: 22%/>g  %/>gQ #.#..##....#  SH: 0Dex: 12%/>g  %/>g #.#...#....#  XL:  9 Next: 86% Place: Dungeon:7 %/>g' #.#@.......#  Noise: ---------  Time: 6692.4 (0.0) %/>gs #.#*.#.#######  m) +7 sling of the Hierophant {flame, rF-  #.#o.#<.......  Fire: m) +7 sling of the Hierophant {f %/>g [#.oo##########  %/>g K#...##.....  %/>g% ~#........#  o   orc warrior #..o.###.#  ooo 3 orcs ......... %/>gQ # #####.....# %/>gt Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%/>g Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - orc warrior%/>g Aim: an orc warrior, wielding a +0 dire flail and wearing a +0 chain mail  (moderately wounded, 84% to hit)%/>g*0  malfuriongg the Geomancer .......#.# #.  Gargoyle ......... .  Health: 50/50 ======================== %/>gn0%.......# .#  Magic: 16/18 =====================--- #.....####.#  AC: 13Str: 13 #.....#....#  EV: 11Int: 22 %/>g0#.#..##....#  SH: 0Dex: 12 #.#...#....#  XL:  9 Next: 86% Place: Dungeon:7 %/>g0#.#@.......#  Noise: ---------  Time: 6692.4 (0.0) #.#..#.#######  m) +7 sling of the Hierophant {flame, rF-  %/>g1#.#o.#<.......  Fire: m) +7 sling of the Hierophant {f %/>ga1#.oo##########  #...##.....  #........#  o   orc warrior #..o.###.#  ooo 3 orcs %/>g1.........  #####.....# Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - orc warriorAim: an orc warrior, wielding a +0 dire flail and wearing a +0 chain mail  %/>g1p(moderately wounded, 84% to hit)  The blast of sand hits the orc!%/>g5 .......#.# #.  %/>go6......... .  .......# .#  %/>g7s    .#  %/>gN7?...#  %/>g}79...#  %/>g7#.##.#.#######  %/>g7x#.#).#< %/>g8  %/>gH8 %/>gp8 %/>g8 %/>g8\#........# %/>g9 %/>ge9#..o.###.#  2 orcs%/>g9 %/>g9,.......%/>g9 %/>gt:%/>g%/>g%/>g4%/>g%/>g%/>g||o.oo.%/>g_5=3.9 (1.5%/>g%/>g?  Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - orc warriorAim: an orc warrior, wielding a +0 dire flail and wearing a +0 chain mail  %/>g(moderately wounded, 84% to hit)  The blast of sand hits the orc! _You kill the orc!&/>g.......#.# #. ......... . .......# .# #.....####.# #.....#....# #.#..##....# #.#...#....# &/>g#.#.# #.#o.#.# #.#).#<....... #..o###########..o#&/>g? #........# #....###.# .......&/>gn ,.. &/>g &/>g&/>g<o.&/>g42----7==&/>g40&/>g &/>gD _The orc warrior hits you with a +0 dire flail!&/>g .#.# #. ......... . .......# .# #.....####.# &/>g3 v#.....#....# #.#..##....# #.#...#....# #.#.# #.#o.#.####### &/>gɴ #.#)o#<....... #..o######........# #....###.# ......&/>g -... &/>g &/>ge &/>gn &/>g no.o.&/>g `3------5&/>g &/>g '/>g].......#.# #.......... . ..# .# #.....####.# #.....#....# '/>gP^+#.#..##....# #.#...#....# #.#.o......# #.#.o#@########.#)o#<....... '/>g^#...########## #...##.....#........##....###.# .........'/>g^f#####.....# ##...##'/>ga'/>gb'/>g!h.o.o   orc'/>gh0=-'/>g#i6'/>gm'/>got _The orc attacks as it pursues you! The orc closely misses you.'/>g#.. .  .# .# #.....####'/>gK$#.....#....#.#..##....##...#....##..o.....##..#.#######'/>g$)o#@.........###########..... .....####......... #####.....# ##...# .....'/>gi''/>g('/>g.ooo   orc warrior'/>g.qo   orc'/>g/.-7'/>g4'/>gV8a _There is a stone staircase leading up here.'/>gP  '/>gzPCasting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'/>g" ......... .  malfuriongg the Geomancer .......# .#  Gargoyle #.....####.#  Health: 43/50 ====================---- '/>gh#.....#....#  Magic: 16/18 =====================--- '/>g#.#..##....#  AC: 13Str: 13 #.#...#....#  EV: 11Int: 22 '/>g#.#..o.....#  SH: 0'/>g=Dex: 12 '/>g*#.#..#o#######  XL:  9 Next: 86% Place: Dungeon:7 #.#)o#@.......  Noise: ---------  Time: 6697.9 (0.0) '/>gT_#...##########  m) +7 sling of the Hierophant {flame, rF-  #...##.....  Fire: m) +7 sling of the Hierophant {f #........# '/>gw> #....###.#  .........'/>go o   orc warrior #####.....# o   orc ##...## .....'/>ghCasting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - orc warrior'/>gAim: an orc warrior, wielding a +0 dire flail and wearing a +0 chain mail  (moderately wounded, 84% to hit)(/>g ......... .  malfuriongg the Geomancer (/>g.......# .#  Gargoyle #.....####.#  Health: 43/50 ====================---- (/>g U#.....#....#  Magic: 16/18 =====================--- #.#..##....#  AC: 13(/>g:Str: 13 #.#...#....#  EV: 11(/>geInt: 22 #.#..o.....#  SH: 0(/>g=Dex: 12 (/>g#.#..#o#######  XL:  9 Next: 86% Place: Dungeon:7 (/>gؓ#.#)o#@.......  Noise: ---------  Time: 6697.9 (0.0)(/>g #...##########  m) +7 sling of the Hierophant {flame, rF- (/>g" #...##.....  Fire: m) +7 sling of the Hierophant {f(/>gG; #........#  (/>gp9#....###.#  .........(/>g o   orc warrior #####.....#(/>g̔ o   orc ##...##(/>gc .....Confirm with . or Enter, or press ? or * to list all spells.(/>gAiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - orc warrior(/>gAAim: an orc warrior, wielding a +0 dire flail and wearing a +0 chain mail  (moderately wounded, 84% to hit)  The blast of sand hits the orc!!(/>g"^  . (/>gN .......# .#  (/>g#.....####.#  (/>g#.....#....#  (/>g5    (/>g#  (/>g4G)#######  (/>gYL#.#)...  (/>g~<### (/>g&   (/>gȚ  (/>g (/>g$ (/>g4 (/>gX5 .....(/>g_(/>g3(/>g #3oo(/>gU#ro   orc(/>gc'c4==9.4 (1.5(/>g-(/>g/  Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - orc warriorAim: an orc warrior, wielding a +0 dire flail and wearing a +0 chain mail  (moderately wounded, 84% to hit)  The blast of sand hits the orc!! _You kill the orc!(/>g  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(/>g`8 (/>g9  Your spells (cast)TypeFailure Level  a + SandblastEarth(/>g9 c1% 1 b - Stone ArrowConjuration/Earth1%3  (/>g: c - Brom's Barrelling Boulder Conjuration/Earth2%4  d - PasswallEarth1%(/>g@: 3 Select a spell to cast[!]/[I] toggle spell headers)/>g)/>gA)/>g......... .malfuriongg the Geomancer)/>g.......# .#Gargoyle#.....####.#Health: 44/50 =====================---#.....#....#)/>g/Magic: 16/18 =====================---#.#..##....#AC: 13Str: 13)/>gf#.#...#....#EV: 11Int: 22#.#..o.....#SH: 0Dex: 12#.#..#o#######)/>gXL:  9 Next: 86% Place: Dungeon:7#.#)o#@.......)/>g+Noise: =--------  Time: 6699.4 (0.0)#...##########m) +7 sling of the Hierophant {flame, rF- #...##.....)/>g.Fire: m) +7 sling of the Hierophant {f#........##....###.#.........o   orc warrior#####.....#)/>gGo   orc##...##.....)/>gnAim: an orc warrior, wielding a +0 dire flail and wearing a +0 chain mail  (moderately wounded, 84% to hit)  )/>gIThe blast of sand hits the orc!! _You kill the orc!)/>g!Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.)/>g)/>g*......... .malfuriongg the Geomancer.......# .#Gargoyle#.....####.#)/>g\7Health: 44/50 =====================---#.....#....#Magic: 16/18 =====================---)/>g#.#..##....#AC: 13Str: 13)/>g#.#...#....#EV: 11Int: 22)/>g#.#..o.....#SH: 0Dex: 12#.#..#o#######XL:  9 Next: 86% Place: Dungeon:7#.#)o#@.......)/>gXwNoise: =--------  Time: 6699.4 (0.0)#...##########m) +7 sling of the Hierophant {flame, rF- #...##.....Fire: m) +7 sling of the Hierophant {f)/>g#........##....###.#.........o   orc warrior#####.....#)/>go   orc##...##.....)/>gAim: an orc warrior, wielding a +0 dire flail and wearing a +0 chain mail  (moderately wounded, 84% to hit)  )/>g3'The blast of sand hits the orc!! _You kill the orc!Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.)/>g ......... .  malfuriongg the Geomancer .......# .#  Gargoyle #.....####.#  Health: 44/50 =====================--- )/>gO#.....#....#  Magic: 13/18 =================------- #.#..##....#  AC: 13Str: 13 )/>gxm#.#...#....#  EV: 11Int: 22 #.#..o.....#  SH: 0)/>g=Dex: 12 )/>g" $#.#..#o#######  XL:  9 Next: 86% Place: Dungeon:7 #.#)o#@.......  Noise: =--------  Time: 6699.4 (0.0) #...##########  m) +7 sling of the Hierophant {flame, rF-  #...##.....  Fire: m) +7 sling of the Hierophant {f)/>gN t #........#  #....###.#  .........)/>gt  o   orc warrior #####.....#)/>g  o   orc ##...## .....)/>g Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.)/>g!Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - orc warrior)/>gE!Aim: an orc warrior, wielding a +0 dire flail and wearing a +0 chain mail  (moderately wounded, 73% to hit))/>g- ......... .  malfuriongg the Geomancer )/>gl.......# .#  Gargoyle )/>gU#.....####.#  Health: 44/50 =====================--- #.....#....#  Magic: 13/18 =================-------)/>g9 #.#..##....#  AC: 13)/>g~=Str: 13 )/>g#.#...#....#  EV: 11Int: 22)/>g )/>gJ#.#..o.....#  SH: 0Dex: 12)/>g )/>gѹ#.#..#o#######  XL:  9 Next: 86% Place: Dungeon:7 )/>g2#.#)o#@.......  Noise: =--------  Time: 6699.4 (0.0))/>g #...##########  m) +7 sling of the Hierophant {flame, rF- )/>gۺ )/>g#...##.....  Fire: m) +7 sling of the Hierophant {f #........#  )/>g9#....###.#  .........)/>g׻ o   orc warrior #####.....#)/>g o   orc ##...## )/>g_.....)/>gMConfirm with . or Enter, or press ? or * to list all spells.)/>gAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - orc warrior)/>g'fAim: an orc warrior, wielding a +0 dire flail and wearing a +0 chain mail  )/>giw(moderately wounded, 73% to hit)  The stone arrow hits the orc warrior!!)/>g c  .  )/>gz.......# .#  #.....####.#  )/>g#.....#....#     )/>gN#   )/>gL)#######  )/>gL#.#)...  )/>g>A###  )/>g)  )/>g" )/>g  )/>gMeo   orc)/>g3  )/>g )/>g0.....)/>gV)/>g1[U.o)/>gJ^>92=700.4 (1)/>gva)/>gc  Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - orc warriorAim: an orc warrior, wielding a +0 dire flail and wearing a +0 chain mail  (moderately wounded, 73% to hit)  )/>gdpThe stone arrow hits the orc warrior!! _You kill the orc warrior!)/>gd  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.)/>g  ......... .  malfuriongg the Geomancer )/>g` S.......# .#  Gargoyle #.....####.#  Health: 44/50 =====================--- #.....#....#  Magic: 10/18 =============----------- #.#..##....#  AC: 13Str: 13 #.#...#....#  EV: 11)/>g Int: 22 #.#........#  SH: 0Dex: 12 )/>g #.#..#o#######  XL:  9 Next: 92% Place: Dungeon:7 )/>gB #.#)o#@.......  Noise: ==-------  Time: 6700.4 (0.0) #...##########  m) +7 sling of the Hierophant {flame, rF-  )/>g #...##.....  Fire: m) +7 sling of the Hierophant {f #........#  #....###.#  ......... o   orc #####.....# ##...##)/>g V ..... _You kill the orc warrior!)/>g[ Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.)/>g Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - orcAim: an orc, wielding a +0 dagger (76% to hit))/>g% ......... .  malfuriongg the Geomancer .......# .#  Gargoyle )/>g(?#.....####.#  Health: 44/50 =====================--- #.....#....#  Magic: 10/18 =============----------- #.#..##....#  AC: 13Str: 13 )/>g`#.#...#....#  EV: 11Int: 22 #.#........#  SH: 0Dex: 12)/>g )/>g #.#..#o#######  XL:  9 Next: 92% Place: Dungeon:7 #.#)o#@.......  Noise: ==-------  Time: 6700.4 (0.0) )/>g<#...##########  m) +7 sling of the Hierophant {flame, rF-  #...##.....  Fire: m) +7 sling of the Hierophant {f #........#  #....###.#  )/>g......... o   orc #####.....# )/>g*##...## .....)/>gCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - orcAim: an orc, wielding a +0 dagger (76% to hit)  The stone arrow hits the orc!!)/>gr  .  .......# .#  #.....####.#  #.....#....#    )/>g    )#######  #.#)...  )/>g7###     )/>gN   )/>g 5 .....*/>g4*/>g8[1=1.4 (1*/>g;*/>g=Sonfirm with . or Enter, or press ? or * to list all spells.*/>g=Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - orcAim: an orc, wielding a +0 dagger (76% to hit)  */>g=cThe stone arrow hits the orc!! _You kill the orc!*/>g*/>g*/>g*/>g4F _Unknown command.*/>gId */>gd */>gk */>gUt */>gx =5--2 _*/>g --3.4 (2*/>g */>gM *4.4 (3*/>gE */>gך */>g5 F=5.4 (4*/>g */>g */>g #6*/>g! 5=6.4 (5*/>g */>g */>g 82==*/>g5 #7.4 (6*/>gN */>gn */>g *8.4 (7*/>g */>g8 */>g ?7=*/>g #9.4 (8*/>gi */>g 10.4 (9==1.4 (10.0)2.4 (118=3.4 (123=4.4 (135.4 (146.4 (159=7.4 (16=8.4 (17*/>g! */>g " +9.4 (18*/>g% */>g, 50=4=20.4 (19*/>g0 */>g6 1 _HP restored.*/>g6 +1.4 (20*/>gA: */>g> */>g? +2.4 (21*/>gB */>gG */>gG +3.4 (22*/>gK */>gDP */>gP Y==4.4 (23*/>gT */>gZ A5.4 (24*/>gE_ */>gd */>gJd Z5==6.4 (25*/>gIh */>gl */>g m +7.4 (26*/>gp */>gu */>gv +8.4 (27*/>gUy */>g} */>gG~ +9.4 (28*/>gԁ */>g */>g I==30.4 (29*/>g0 1.4 (30*/>g Y6=2.4 (31*/>gF */>g̤ */>g +3.4 (32*/>g */>g" */>g +4.4 (33*/>gM */>g[ */>g +5.4 (34*/>gi */>g */>g G=6.4 (35*/>g */>g */>g +7.4 (36*/>gq */>g */>g +8.4 (37*/>g */>g */>g #7*/>g 6=9.4 (38*/>g */>gC */>gv ,40.4 (39*/>gx */>g */>g +1.4 (40*/>g */>g( */>gq +2.4 (41*/>g' */>g */>g #=*/>g& $3.4 (42*/>g */>gx */>g +4.4 (43*/>gh */>g */>g Z8==5.4 (44*/>gp */>gP M#.# #.... ........# */>gP #.....####.#.....#....##..##....##...#....##........# */>g7Q ..#@########)o#<.......#########*/>giQ 2#...##.....*/>gGW A6.4 (45*/>g[ */>g9 8 .......#.# #......... . .......# .# */>g #.....####.# #.....#....# #.#..##....# #.#...#....# */>gԒ #.#....@...# #.#..#)####### #.#)o#<....... #...##########*/>g #...##.....#........# #....###.#.........*/>g: k#####.....#  Items here: ))) [ †.*/>gΗ */>g; 27.4 (46 _*/>gE */>g~  ........#.# #......... .. .......# .# #.....####.# #.....#....# #.#..##....# #.#...#.@..# #.#........# */>g #.#..#)####### #.#)o#<.......#...###########...##.....#........# #....###.#.........*/>gh */>g +8.4 (47*/>gj */>g  ...#.# ##.. .. */>g .......# .# #.....####.# #.....#....# #.#..##..@.# #.#...#....# */>g# v#.#........# */>gY a#.#..#)########.#)o#<.......#...###########...##.....#.......*/>g T.# #....###.#*/>g*/>gO*/>gA==9.4 (48*/>g*/>gEG.  ...#.# ###... #.. */>gG.......# #.# #.....####.# #.....#...@# #.#..##....# */>gG#.#...#....# #.#........*/>gH#.#..#)########.#)o#<.......#...##########*/>g9H<#...##.....#........#*/>gKM*/>gM,50.4 (49*/>gQ*/>g…5M*/>gQ## .# ..#.# ###... #.........# ####*/>gS....#....##...#.#...#....#*/>g(.*/>g*/>g+1.4 (50*/>g*/>g+M## # .#.# ....##.# ###...... #...#.. ####....#....*/>ge#.#..##....##..#*/>gA2.4 (51*/>g*/>gGM##  .# ....###.# ###.....#.*/>gYp. #@..#.. #.#######.....#....#....##*/>gA3.4 (52*/>g*/>g':1##.#.## # ..#.# ....## .#.# ###.....# . #.@.# .*/>gy:# #.### #.....####.# #.....#....##.#..##....#*/>g:#.#...#....##.#........#*/>g:j#.#..#)####### */>g?A4.4 (53+/>g+/>g6. ..# .## .#. ..# ..##.##># ....#.# .....## .#.# ###.....# . #..@# .# #.### +/>gv7#.....####.# #.....#....##.#..##....##.#...#....##.#........##.#..#)####### +/>ga=+/>g=,5.4 (54+/>gA+/>gfC; _Found a stone staircase leading down.+/>gxI......+/>g8..<+/>gH+/>g+/>g>M.  . .. .## .###. ..# ....##.##>.....#.#  #.....##.# ###@....#.. #...#.#..#.. #.### ..#.....####.# ..#.+/>g^.#...#l   iguana (asleep)..l...+/>gw,0.0)+/>g+6.4 (1+/>gY+/>g{Z _An iguana comes into view.+/>g?I Y .. . ..  +/>gI # .## .  ###. ..# .  ...##.##>#  .....#.#  #.....##   ###@....#  +/>gAJ #...#.#..#   #.### ..  #.# ..#  ..# .#  +/>gJ ...# .#  ....# l  .....#  )+/>gJ +/>g  .. . ..  # .## .  +/>g s###. ..# .  ...##.##>#  .....#.#  +/>g| a#.....##  +/>g y ###@....#  +/>g  #...#.#..#   #.### ..  +/>g5 #.# ..#  +/>gk _..# .#  +/>g ...# .#  ....# +/>g   ...+/>g   +/>g6 0)+/>g! +/>g +/>g +/>g  +/>g X_An iguana is nearby!,/>g3:malfuriongg the Geomancer..Gargoyle. ..Health: 50/50 ========================,/>gA# .## .Magic: 18/18 ========================###. ..# .AC: 13Str: 13...##.##>#EV: 11Int: 22,/>g .....#.#SH: 0Dex: 12#.....##,/>gMXL:  9 Next: 92% Place: Dungeon:7.......#.# ###@*...#Noise: ---------  Time: 6756.4 (0.0)......... #...#*#..#m) +7 sling of the Hierophant {flame, rF- .......# #.### *.Fire: m) +7 sling of the Hierophant {f,/>g#.....####.# *.##.....#....# *##.#..##....#*#l   iguana (asleep),/>g#.#...#....#l#.#........##.#..#)####### _Found a stone staircase leading down. _An iguana comes into view. _An iguana is nearby!Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f - iguana,/>gAAim: an iguana (asleep, 98% to hit),/>gZfmalfuriongg the Geomancer..Gargoyle. ..Health: 50/50 ========================# .## .Magic: 18/18 ========================###. ..# .,/>gAC: 13Str: 13...##.##>#EV: 11Int: 22.....#.#SH: 0Dex: 12,/>gL#.....##XL:  9 Next: 92% Place: Dungeon:7.......#.# ###@(...#,/>g04Noise: ---------  Time: 6756.4 (0.0)......... #...#(#..#,/>gfDm) +7 sling of the Hierophant {flame, rF- .......# #.### (.Fire: m) +7 sling of the Hierophant {f,/>g#.....####.# (.#,/>gͳL#.....#....# (##.#..##....#(#l   iguana,/>g#.#...#....#l#.#........##.#..#)#######,/>g1Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f - iguana,/>gbAim: an iguana (asleep, 98% to hit)  You shoot a sling bullet. The sling bullet hits the iguana!  ,/>gCThe sling bullet burns the iguana.  The iguana hisses angrily.,/>g4,/>gN7,/>g=/...,/>g= ..,/>g >4.#.,/>gK?'===,/>g~?7.8 (1.4,/>g]D,/>g@E,/>gN/  --more--,/>g&` _The iguana is severely wounded.-/>g.. .###. .. # #.## .. -/>g###. ..# . ....##.##># ......#.# #.....##  .-/>g,#.# ###.@...#  .-/>g8 #...#.#..# .# #.###... #-/>g#.....####.# ##..##.....#....# .-/>gh.##.#..##....# l.# -/>gl   iguana#.#...#....# ..#.#........# .## -/>g+!-/>g-/>g+>l.-/>g]6---80-/>g-/>g-/>gK malfuriongg the Geomancer.. .##Gargoyle#. ..Health: 50/50 ========================# #.## ..-/>gK Magic: 18/18 ========================###. ..# .AC: 13-/>gEL .Str: 13-/>gxL ....##.##>#EV: 11Int: 22......#.#SH: 0-/>gL gDex: 12#.....##-/>gL XL:  9 Next: 92% Place: Dungeon:7  .......#.# ###.@...#Noise: ---------  Time: 6758.8 (0.0)  ......... #...#*#..#-/>g^M ,m) +7 sling of the Hierophant {flame, rF- .......# #.###.*. #Fire: m) +7 sling of the Hierophant {f#.....####.# ##*.##.....#....# l.#-/>gM #.#..##....# ..#l   iguana#.#...#....#-/>gM e...#.#........#.##-/>gM #.#..#)####### _The iguana is severely wounded.-/>gN Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f/p - iguana-/>gEN tAim: an iguana (heavily wounded, 68% to hit)-/>gV4 Umalfuriongg the Geomancer.. .##Gargoyle#. ..Health: 50/50 ========================-/>g4 # #.## ..Magic: 18/18 ========================###. ..# .AC: 13Str: 13....##.##>#EV: 11Int: 22......#.#SH: 0Dex: 12-/>g95 F#.....##XL:  9 Next: 92% Place: Dungeon:7  .......#.# ###.@...#-/>g5 zNoise: ---------  Time: 6758.8 (0.0)  ......... #...#(#..#m) +7 sling of the Hierophant {flame, rF- .......# #.###.(. #Fire: m) +7 sling of the Hierophant {f-/>g5 #.....####.# ##(.##.....#....# (.##.#..##....# (.#l   iguana#.#...#....#-/>g6 )(..#.#........#.###.#..#)####### _The iguana is severely wounded.Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f/p - iguanaAim: an iguana (heavily wounded, 68% to hit)  You shoot a sling bullet.-/>g_ -/>gξ f..l...-/>gÿ 8===60.2 (1.4-/>g -/>g X _The sling bullet barely misses the iguana../>gdmalfuriongg the Geomancer./>gD.. .##Gargoyle#. .../>gHealth: 50/50 ========================# #.## .../>gMagic: 18/18 ========================###. ..# ../>g[AC: 13Str: 13./>gS....##.##>#EV: 11./>gInt: 22......#.#SH: 0./>ggDex: 12#.....##./>gD XL:  9 Next: 92% Place: Dungeon:7  .......#.# ###.@...#./>gkNoise: ===------  Time: 6760.2 (0.0)  ......... #...#*#..#m) +7 sling of the Hierophant {flame, rF- ./>gB.......# #.###.*. #Fire: m) +7 sling of the Hierophant {f#.....####.# ##l.#./>g#.....#....# ..##.#..##....# ..#l   iguana./>g;#.#...#....#..../>g#.#........#./>g0].###.#..#)#######./>gAim: an iguana (heavily wounded, 68% to hit)  You shoot a sling bullet. _The sling bullet barely misses the iguana../>gRFire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}./>g Press: ? - help, Shift-Dir - straight line, f/p - iguanaAim: an iguana (heavily wounded, 68% to hit)./>gvmalfuriongg the Geomancer.. .##Gargoyle#. .../>gHealth: 50/50 ========================# #.## ..Magic: 18/18 ========================###. ..# .AC: 13Str: 13....##.##>#EV: 11./>g&Int: 22......#.#SH: 0Dex: 12#.....##./>g` XL:  9 Next: 92% Place: Dungeon:7  .......#.# ###.@...#./>g2Noise: ===------  Time: 6760.2 (0.0)  ......... #...#.#..#./>gm) +7 sling of the Hierophant {flame, rF- .......# #.###... #./>gFire: m) +7 sling of the Hierophant {f#.....####.# ##l.#./>g6#.....#....# ..##.#..##....# ..#l   iguana./>gjV#.#...#....#...#.#........#./>g.###.#..#)####### _The sling bullet barely misses the iguana../>g#Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f/p - iguanaAim: an iguana (heavily wounded, 68% to hit)  ./>gXdYou shoot a sling bullet. The sling bullet hits the iguana.  The sling bullet burns the iguana../>g^M((†./>g!./>g-.../>g@541.6 (1.4./>g./>g\  Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f/p - iguana  ./>g!Aim: an iguana (heavily wounded, 68% to hit)  You shoot a sling bullet. The sling bullet hits the iguana.  The sling bullet burn _You kill the iguana!./>g./>g#./>g./>g0 _Unknown command../>g߬./>g./>g./>g./>gj.. .###. ... # #.## #.. ###. ..# .. ....##.##># ./>gG ......#.#  #.....# .......#.# ###.....# .. #...#@#..#./>g-# #.###....# #.....####.# ###†.# #.....#....# ../>g`.##.#..##....# ./>g#.#...#....# #...#.#........# .####.#..#)########./>gj`#.#)o#<......../>g"./>gs5---20 _./>g'./>g: #. ... ./>g # #.## #.. ###. ..# .. ./>g&}....##.##>#./>gg ......#../>gC #.....## ./>g*o.......#.# ###.....##./>ge{.. #...#.#..# ./>g ./>g# #.###@...# #./>gm>###.# ###†./>g/....# ../>g../>gF#../>gs.#./>g3##...##########./>g-/k---3.6 (2//>gR#. ... # #.## #.. ###. ..# .. ....##.##># ......#.# #.....## #.# ###.....##  #...#.#..# //>g!.# #.###.@..#  #.....####.# ###†.#  #.....#....# ..#  #.#..##....# ...#  #.#...#....# ##.//>g..  #.#.# .###  #.#..#)# # //>g2//>g//>g6*4.6 (3//>g@"//>grT#. ... # #.####.. ###. ..##.. ....##.##># ......#.# //>gT#.....## #.# ###.....##  #...#.#..# # #.###..@.# #.....####.# ###†.# #.....#....# #..# //>gU#.#..##....# #...# #.#...#....# ###... #.#.//>gRU0# .### #.#..#)# .# #.#)o#<. .. //>gY//>gZ*5.6 (4//>g]//>gi # #.####.. ###. ..##.. //>gR....##.##># ......#. #.....## //>gԐB.....#.# ###.....##.. #...#.#..# #.###... //>gI####.# ###//>g-....# #.#..#.#.//>gO#//>gnI.. #...##.....//>g//>g;//>g*6.6 (5//>g//>g3 ###. ..##.. ....##.##>#  ......#.#  #.....# ....#.# ###....//>gz. #...#.#..# # #.###....# ####.# ###†.# //>g.....#....# #.@# //>gfV.#..##....# #. //>gE.#...#....# ###... .#........# .### //>g|F.#..#)####### .//>g*# //>g=d.#)o#<....... .. //>g2...########## .//>g . //>g%D...##..... ..# //>g3........#  //>g>You see here an iguana corpse.//>g//>g17.6 (6 _//>g//>g!) ....##.##># ......#. #.....## ....#.# ###.....##.. #...#.#..# #.###...###.# ###†....# #..###..#//>gk" .#.##........ .#####..## ....###.#//>g,(//>g(*8.6 (7//>g,//>g`Y....##.##># ......#.# #.....## #.# ###.....##  #...#.#..# # #.###....# ####.# ###†.# //>ga #....# #..## #..##....# #..@# #...#....# ###. #.# #.#####. #..#)# #//>ga.# #)o#<. ...# ...//>gb##..... #..## //>g4bX#.## //>gh@9.6 (8//>gm//>g,  ......#. #.....## ...#.# ###.....##//>g.. #...#.#..# #.###...//>gǣP###.# ###†//>g{....# #..## #..#//>g@J.#####...//>g\<###@.......//>g. #.######)#######//>g֤[ .#..#//>g #### //>g2,.....//>g|//>g߬+70.6 (9//>gm//>g......#.# #.....## #.# ###.....##  #...#.#..# # #.###....# ####.# ###†.# //>gp#....# #..## ..##....# #...#####. ...#....# ###. .//>g # #.#####. ..#)#//>g' #.# )o#<.//>gB ...# ....//>gw##..... ..#..## ####.##//>gj###.# ### //>gD1.6 (10.0)//>g//>g5+q #.....## ...#.# ###.....##... #...#.#..## #.###....#//>g+.####.# ###†.#.#....# #..## #..##....# #...#####... #...#....# ###......... #........# #@#####... //>g ,#..#)####### #.# #)o#<....... ... ..########## ......##..... ..#..#.//>gy,4......# ####.##..###.# ### ##....#//>g"1//>g1+2.6 (11//>g 5//>gk4 ...#.# ###.....##.. #...#.#..# #.###...//>gk###.# ###†....# #..## #..#...#####....//>g*l##......... #.#####..//>g_l#)####### )o#<.................# ..############......###.//>glu##...# #...##//>gtq//>gq+3.6 (12//>g{u//>g1 .. #...#.#..# #.###...//>gk###.# ###†....# #..## #..#.#####....##.......//>g #.#####..#)###########.#...... )o#<...........@.....# ..############//>gӪ##..... ....#..#.# #//>g9.# .....//>gg//>g+4.6 (13//>g//>g #...#.#..# # #.###....# ####.# ###†.# #....# #..## ..##....# #...#####... ...#....# ###......... .# #.#####... ..#)#.#. )o#<.//>gD_.@....# #......### ##..... .....#..#.# # 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//>g0 U##.###.......# //>g ## #. #........ //>gж .# ..##.# #.......# //>g u.# #.#..####........//>g //>g] ,10.6 (49//>g //>g _M# #..## #####..## ...# #........##//>gT V#..###@# . #..#..#### .#####...##...............####//>g 2##.//>g //>gH +1.6 (50//>gI //>g) //>g +2.6 (51//>gC# //>gE\ M# # //>g\ ..## #####..## ...# #@.......##//>g ] b#..###.####.##.//>gd]  #..#..#### .#####...##....#..//>g] ###. //>g5^ g_C - 2 fuming orange potions (gained 1)//>g/d //>gd +3.6 (52//>gh //>g A.# # ..## #####..##....# #. ## //>g) #..###.####.##. #..#..####.#  #####...##....#.....//>g #####..... //>g P##.###. //>gs //>gY +4.6 (53//>g //>g4 H#.# .# ..## #####..##....# #. //>g #..###.####.##. #..#..####.# //>g #####...#........//>gO j######..#....//>g 1##.###//>g 1 //>g_ //>g +5.6 (54//>g //>g/ S.........# .# #.# ..## #####..##.//>gj/ p...# #.# //>g0 m#..###.####.##..##..#..####.# #####........##### //>g0 //>g[Y W6.6 (55//>g< //>g o..... .... //>g ... .. //>gM S.# .# //>g Y##.# #//>g ..## #####..##...#...# #.//>gV )# //>g #..###.####.##..# #..#..####.# //>g }#####...##....#.//>gm N....#### //>g //>g //>gI +7.6 (56//>g //>g Mz......  # ##.# #..## #####@.##...#//>gA ...# #........#..###.####.##..##..#..####.# ##z   wight (dormant)//>g //>g3 ,8.6 (57//>g //>g r _A wight comes into view. It is wielding a +4 mace.0/>gAcp ....z.  ..... 0/>gc\ ....  ...  .. .# 0/>gc .# ##.# #  ..## #####@.##...#  ...# #..........#  0/>gcP#..###.####.##..#  #..#..####.# ##  0/>gd>.##....#  ....####  .0/>g;d( #.....0/>gbd2 .0/>g ....z.  .....  ....  ...  .. .#  .# ##.# # 0/>g= ..## #####@.##...#  ...# #..........#  0/>g%;#..###.####.##..#  #..#..####.# ##  0/>gM.##....#  ....####  0/>gtT. #.....0/>g: .0/>g 0/>gz0/>g0/>g^0/>g 0/>gN_A wight is nearby!0/>g malfuriongg the Geomancer....z.Gargoyle...*.Health: 50/50 ========================..*.0/>gׇ Magic: 18/18 ========================..*AC: 13Str: 13.*EV: 11Int: 22*#SH: 00/>g; Dex: 12.###*# #XL:  9 Next: 94% Place: Dungeon:7..## #####@.##...#Noise: ---------  Time: 6818.6 (0.0)0/>gj <...# #..........#m) +7 sling of the Hierophant {flame, rF- #..###.####.##..#0/>g Fire: m) +7 sling of the Hierophant {f#..#..####.# #######...##....#0/>gĈ ...........####z   wight (dormant)######.........#............0/>g ##.###.......# _C - 2 fuming orange potions (gained 1) 0/>g #_A wight comes into view. It is wielding a +4 mace. _A wight is nearby!Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f - wight0/>gG iAim: a wight, wielding a +4 mace and wearing a +0 robe (dormant, 98% to hit)0/>g malfuriongg the Geomancer....z.Gargoyle...(.Health: 50/50 ========================..(.Magic: 18/18 ========================..(AC: 130/>gQ Str: 13.(EV: 11Int: 22(#SH: 00/>g Dex: 12.###(# #0/>g XL:  9 Next: 94% Place: Dungeon:7..## #####@.##...#Noise: ---------  Time: 6818.6 (0.0)...# #..........#0/>gQ m) +7 sling of the Hierophant {flame, rF- #..###.####.##..#0/>gz Fire: m) +7 sling of the Hierophant {f#..#..####.# ##0/>g #####...##....#...........####0/>g z   wight######.........0/>g- ~#............##.###.......# _A wight is nearby!0/>gU aFire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f - wightAim: a wight, wielding a +4 mace and wearing a +0 robe (dormant, 98% to hit)  You shoot a sling bullet. The sling bullet hits the wight!  The sling bullet burns the wight.0/>g5 0/>g: X.z..0/>g!; ...0/>g; 8===20.0 (1.40/>g? 0/>gA Y  Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}0/>gB 6Press: ? - help, Shift-Dir - straight line, f - wight  Aim: a wight, wielding a +4 mace and wearing a +0 robe (dormant, 98% to hit)  You shoot a sling bullet. The sling bullet hits the wight!  The sling bullet burns the wight. 0/>g*B S_The wight is severely damaged.1/>gmalfuriongg the Geomancer......Gargoyle1/>gߜ...z.Health: 50/50 ========================..*.1/>g eMagic: 18/18 ========================1/>g9W..*AC: 131/>gAStr: 13.*1/>g[EV: 11Int: 221/>g۝*#1/>gPSH: 0Dex: 121/>g,.#1/>gTN##*# #1/>g|XL:  9 Next: 94% Place: Dungeon:71/>g..## #####@.##...#1/>gОNoise: ===------  Time: 6820.0 (0.0)1/>gn...# #..........#1/>gMm) +7 sling of the Hierophant {flame, rF- #..###.####.##..#1/>gwAFire: m) +7 sling of the Hierophant {f1/>gş#..#..####.# #######...##....#1/>g ...........####z   wight1/>g<d######.........#............1/>ge)##.###.......#1/>g=The sling bullet burns the wight. 1/>g:_The wight is severely damaged.1/>gܠZFire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}1/>g>Press: ? - help, Shift-Dir - straight line, f/p - wight1/>g0Aim: a wight, wielding a +4 mace and wearing a +0 robe (severely damaged, 65%  to hit)1/>g]4dmalfuriongg the Geomancer1/>g4....(.Gargoyle...(.1/>g4Health: 50/50 ========================..(.1/>g5Magic: 18/18 ========================..(AC: 131/>g;5SStr: 13.(1/>gf5cEV: 11Int: 221/>g5Z(#SH: 01/>g5Dex: 12.###(# #1/>g6XL:  9 Next: 94% Place: Dungeon:71/>g@6..## #####@.##...#1/>gl6Noise: ===------  Time: 6820.0 (0.0)1/>g6n...# #..........#1/>g6Em) +7 sling of the Hierophant {flame, rF- 1/>g6#..###.####.##..#1/>g7AFire: m) +7 sling of the Hierophant {f1/>gD7}#..#..####.# ##1/>go7#####...##....#...........####1/>g7gz   wight1/>g7d######.........#............1/>gB8##.###.......# _The wight is severely damaged.Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}1/>gm8>Press: ? - help, Shift-Dir - straight line, f/p - wight1/>g8Aim: a wight, wielding a +4 mace and wearing a +0 robe (severely damaged, 65%  to hit)  1/>g8You shoot a sling bullet.1/>g1/>g7  Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f/p - wight  Aim: a wight, wielding a +4 mace and wearing a +0 robe (severely damaged, 65%  to hit)  You shoot a sling bullet.  The sling bullet closely misses the wight.1/>gz....z....z 2 wights1/>g-1.4 (1.41/>g1/>g/1/>g/  --more--1/>g۰ 1/>gw_A wight comes into view. It is wielding a +4 great sword of freezing.1/>g 1/>g 1/>g2 1/>g > _Unknown command.1/>g) malfuriongg the Geomancer.z....Gargoyle.....1/>g KHealth: 50/50 ========================..z.Magic: 18/18 ========================.*.1/>g1 AC: 13Str: 13.*EV: 11Int: 22*#1/>g cSH: 0Dex: 12.#1/>g ##*# #XL:  9 Next: 94% Place: Dungeon:71/>g> ..## #####@.##...#Noise: ===------  Time: 6821.4 (0.0)1/>g n...# #..........#1/>g m) +7 sling of the Hierophant {flame, rF- #..###.####.##..#Fire: m) +7 sling of the Hierophant {f#..#..####.# ##1/>gK #####...##....#...........####1/>g zz 2 wights######.........#............1/>gD ##.###.......# _A wight comes into view. It is wielding a +4 great sword of freezing. _Unknown command.1/>g Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f/p - wight1/>g) Aim: a wight, wielding a +4 mace and wearing a +0 robe (severely damaged, 65%  to hit)2/>gLmalfuriongg the Geomancer.z....Gargoyle.....Health: 50/50 ========================..z.Magic: 18/18 ========================...AC: 13Str: 13..EV: 11Int: 22.#SH: 0Dex: 12.#2/>gm##.# #XL:  9 Next: 94% Place: Dungeon:7..## #####@.##...#Noise: ===------  Time: 6821.4 (0.0)...# #..........#m) +7 sling of the Hierophant {flame, rF- 2/>gE#..###.####.##..#Fire: m) +7 sling of the Hierophant {f#..#..####.# #######...##....#...........####zz 2 wights######.........#............##.###.......#Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f/p - wightAim: a wight, wielding a +4 mace and wearing a +0 robe (severely damaged, 65%  to hit)  You shoot a sling bullet. The sling bullet hits the wight.  The sling bullet burns the wight.2/>gX)((((2/>gs   wight2/>g3Q2/>gS2/>g'Z#.2/>gbZ'....2/>gX^572.8 (1.42/>ga2/>g#b2/>gh/  --more--3/>gM _You destroy the wight!3/>g.......#..... z..). 3/>g?.... ... #.# .#3/>gpY##.# .#3/>g..## #####..##...# 3/>g.# #.....@....# 3/>g#..###.####.##..# 3/>g..####.# ## 3/>gCY#####...##....#3/>gl"...........###3/>gY#######......... 3/>gz   wight #.....3/>g!3/>gG8##.###.......#3/>gpW#. #..3/>gF3/>g!F.z3/>g----33/>g 03/>g3/>g3/>gk v.#.....  ...). 3/>g z.. .. ##.# .#.###.# ..#.## #####..##..3/>g ...# #..........#  #..###.####@##..#3/>gy [ #..#..####.# #######...##....# ...........#########......... #...##.####3/>g `. ...##.##3/>gA 3/>gs! .3/>g! &z3/>g" B---43/>g@' 3/>g) 3/>g .#.....malfuriongg the Geomancer...).Gargoyle....Health: 50/50 ========================.z. #Magic: 18/18 ========================#*# .#AC: 13Str: 13.###*# ..#EV: 11Int: 22..## #####.*##...#SH: 0Dex: 12...# #.....*....#XL:  9 Next: 97% Place: Dungeon:7#..###.####@##..#Noise: ---------  Time: 6824.8 (0.0)#..#..####.# ##m) +7 sling of the Hierophant {flame, rF- #####...##....#Fire: m) +7 sling of the Hierophant {f...........##########.........#............z   [3/>g1 0;10;1mwight##.###.......##. #..........##.# #.......# _You destroy the wight!Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f - wightAim: a wight, wielding a +4 great sword of freezing and wearing a +0 robe (65%  to hit)3/>g: |.#.....malfuriongg the Geomancer3/>g e...).Gargoyle....Health: 50/50 ========================.z. #Magic: 18/18 ========================#(# .#AC: 13Str: 13.#3/>g%!##(# ..#EV: 11Int: 22..## #####.(##...#SH: 0Dex: 123/>gp!]...# #.....(....#XL:  9 Next: 97% Place: Dungeon:7#..###.####@##..#3/>g!+Noise: ---------  Time: 6824.8 (0.0)#..#..####.# ##m) +7 sling of the Hierophant {flame, rF- #####...##....#Fire: m) +7 sling of the Hierophant {f...........##########.........#............3/>gD"z   wight##.###.......##. #..........##.# #.......#3/>g"Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f - wightAim: a wight, wielding a +4 great sword of freezing and wearing a +0 robe (65%  to hit)  3/>g"bYou shoot a sling bullet. The sling bullet hits the wight.  The sling bullet burns the wight.4/>gba4/>gkO.z.4/>g=l..4/>gHm7===6.2 (1.44/>gLt4/>g0v4/>g8/  --more--4/>g4 _The wight is lightly damaged.4/>g?e.#.....malfuriongg the Geomancer...).Gargoyle....Health: 50/50 ========================4/>g?... #Magic: 18/18 ========================#z# .#4/>g@PAC: 13Str: 134/>g5@a.###*# ..#4/>gb@PEV: 11Int: 224/>g@..## #####.*##...#SH: 04/>g@-Dex: 124/>gA...# #.....*....#4/>g=A~XL:  9 Next: 97% Place: Dungeon:74/>giAJ#..###.####@##..#4/>gANoise: ===------  Time: 6826.2 (0.0)4/>gAl#..#..####.# ##4/>gAm) +7 sling of the Hierophant {flame, rF- #####...##....#4/>gBAFire: m) +7 sling of the Hierophant {f4/>gMB2...........####4/>gyB ######.........4/>gB|#............z   wight4/>gB'##.###.......#4/>g+C5#. #........4/>gVCr..##.# #.......# _The wight is lightly damaged.  4/>gCFire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f/p - wight4/>gCAim: a wight, wielding a +4 great sword of freezing and wearing a +0 robe  (lightly damaged, 65% to hit)4/>gmd.#.....malfuriongg the Geomancer.(.).Gargoyle.(..4/>gmHealth: 50/50 ========================.(. #Magic: 18/18 ========================#(# .#AC: 134/>gn@Str: 13.#4/>g@n##(# ..#EV: 11Int: 224/>gnn..## #####.(##...#SH: 04/>gnDex: 12...# #.....(....#4/>gnXL:  9 Next: 97% Place: Dungeon:7#..###.####@##..#4/>gnNoise: ===------  Time: 6826.2 (0.0)4/>g$o#..#..####.# ##m) +7 sling of the Hierophant {flame, rF- #####...##....#4/>gQosFire: m) +7 sling of the Hierophant {f...........####4/>g~o######.........#............z   wight4/>go\##.###.......##. #........4/>gor..##.# #.......# _The wight is lightly damaged.  4/>g*p3Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f/p - wightAim: a wight, wielding a +4 great sword of freezing and wearing a +0 robe  (lightly damaged, 65% to hit)  You shoot a sling bullet.4/>g4/>gl4/>gj.....z.4/>g}-7.6 (1.44/>g-4/>g1   Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f/p - wight  Aim: a wight, wielding a +4 great sword of freezing and wearing a +0 robe  (lightly damaged, 65% to hit)  You shoot a sling bullet. _The sling bullet barely misses the wight.4/>gu  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.5/>g- .#.....  malfuriongg the Geomancer ...).  Gargoyle ....5/>g4  Health: 50/50 ======================== ... #  Magic: 15/18 ====================---- #.# .#  AC: 13Str: 13  .# ##.# ..#  EV: 115/>gs Int: 22  ..## #####.z##...#  SH: 0Dex: 12 5/>g  ...# #.....*....#  XL:  9 Next: 97% Place: Dungeon:7 #..###.####@##..#  Noise: ===------  Time: 6827.6 (0.0)5/>g ! #..#..####.# ##  m) +7 sling of the Hierophant {flame, rF-  #####...##....#5/>g&! Fire: m) +7 sling of the Hierophant {f  ...........####  ######......... 5/>gS!#............ z   wight 5/>g!j ##.###.......#  #. #........  ..##.# #.......#5/>g!Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - wight5/>g!Aim: a wight, wielding a +4 great sword of freezing and wearing a +0 robe  (lightly damaged, 76% to hit)5/>g|.#.....malfuriongg the Geomancer5/>g8...).Gargoyle....Health: 50/50 ========================... #Magic: 15/18 ====================----#.# .#AC: 135/>g,Str: 13.###.# ..#EV: 11Int: 22..## #####.z##...#SH: 0Dex: 12...# #.....`....#5/>gXL:  9 Next: 97% Place: Dungeon:7#..###.####@##..#5/>gNoise: ===------  Time: 6827.6 (0.0)#..#..####.# ##m) +7 sling of the Hierophant {flame, rF- #####...##....#Fire: m) +7 sling of the Hierophant {f5/>g'g...........##########.........#............5/>gUz   wight##.###.......##. #..........##.# #.......#5/>gConfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - wight5/>gAim: a wight, wielding a +4 great sword of freezing and wearing a +0 robe  (lightly damaged, 76% to hit)  The stone arrow hits the wight!5/>g|5/>ḡL.z5/>g3-8.6 (15/>gь5/>g  5/>gAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - wight5/>gYAim: a wight, wielding a +4 great sword of freezing and wearing a +0 robe  (lightly damaged, 76% to hit)  The stone arrow hits the wight! 5/>gS_The wight is almost destroyed.5/>g  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.5/>g;. .#.....  malfuriongg the Geomancer ...).  Gargoyle .... Health: 50/50 ======================== ... #  Magic: 12/18 ================-------- #.# .#  AC: 13Str: 13 5/>g< .# ##.# ..#  EV: 11Int: 22  ..## #####..##...#  SH: 0Dex: 12  ...# #.....z....#  XL:  9 Next: 97% Place: Dungeon:7 #..###.####@##..#  Noise: ==-------  Time: 6828.6 (0.0) #..#..####.# ##  m) +7 sling of the Hierophant {flame, rF-  #####...##....# Fire: m) +7 sling of the Hierophant {f  ...........####  ######......... #............ z   wight  ##.###.......#  #. #........ 5/>gI=h ..##.# #.......#Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  5/>g=Press: ? - help, Shift-Dir - straight line, f/p - wightAim: a wight, wielding a +4 great sword of freezing and wearing a +0 robe  (almost destroyed, 76% to hit)5/>g8 k .#.....  malfuriongg the Geomancer ...).  Gargoyle .... Health: 50/50 ======================== ... #  Magic: 12/18 ================-------- 5/>g`9 g#.# .#  AC: 13Str: 13  .# ##.# ..#  EV: 11Int: 22  ..## #####..##...#  SH: 05/>g9 JDex: 12  ...# #.....z....#  XL:  9 Next: 97% Place: Dungeon:7 #..###.####@##..#  Noise: ==-------  Time: 6828.6 (0.0) 5/>g: #..#..####.# ##  m) +7 sling of the Hierophant {flame, rF-  #####...##....#5/>g:  Fire: m) +7 sling of the Hierophant {f  ...........####  ######......... #............ z   wight  ##.###.......#  #. #........ 5/>g: k ..##.# #.......#Confirm with . or Enter, or press ? or * to list all spells.5/>g; vAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - wightAim: a wight, wielding a +4 great sword of freezing and wearing a +0 robe  (almost destroyed, 76% to hit)  5/>gB; The stone arrow hits the wight!5/>gH@ `   ...).  .... ... #  #.# .#  .# ##.# ..#  ..## ##.#  ...# #.....)....#     ##           #.    5/>g" 5/>g 5/>g |.#.....malfuriongg the Geomancer5/>gz ...).Gargoyle....Health: 50/50 ========================... #5/>g Magic: 12/18 ================--------#.# .#AC: 135/>g @Str: 13.#5/>g }##.# ..#EV: 115/>g -Int: 225/>g. ..## #####..##...#SH: 05/>g Dex: 12...# #.....)....#5/>g XL:  9 Next: 101% Place: Dungeon:7#..###.####@##..#5/>g Noise: ==-------  Time: 6829.6 (1.0)5/>g l#..#..####.# ##5/>g Om) +7 sling of the Hierophant {flame, rF- 5/>g2 #####...##....#Fire: m) +7 sling of the Hierophant {f5/>gu 2...........####5/>g ######.........5/>g )#............##.###.......#5/>g$ 5#. #........5/>gY 8..##.# #.......#5/>g Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  5/>g HPress: ? - help, Shift-Dir - straight line, f/p - wight5/>g fAim: a wight, wielding a +4 great sword of freezing and wearing a +0 robe  5/>g9 n(almost destroyed, 76% to hit)  The stone arrow hits the wight!5/>gR 75/>g Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - wight5/>g fAim: a wight, wielding a +4 great sword of freezing and wearing a +0 robe  5/>g$ R(almost destroyed, 76% to hit)  5/>gU (The stone arrow hits the wight! 5/>g A_You destroy the wight!5/>g /  --more--6/>gg  You have reached level 10!6/>g%/  --more--6/>gi6/569-10 0% 6/>g|6/>g6 _6/>gC 5M6/>gd " .......#.....).. ... # #.# .## ##.# ...## #####..##...#6/>g ...# #.....@....##..###.####.##..# #..#..####.# ##6/>gf i#####...##....##6/>gr 6/>g &--6/>g 30 6/>g _6/>g 6/>gP "  Things that are here: 6/>g Y_a +4 great sword of freezing; a +0 robe7/>g U 7/>giU 3--7/>gX 7/>g\ 7/>g^ ,1 _7/>gs` 7/>g7d 7/>god *2.6 (27/>gDg 7/>gj 7/>gj Z3=3.6 (37/>go 7/>gs 7/>g t *4.6 (47/>gw 7/>gB| 7/>gt| *5.6 (57/>g^ 7/>g 7/>g *6.6 (67/>gڈ 7/>g 7/>g zz   wight7/>g 7/>g #=7/>g $7.6 (77/>g 7/>gU n _A wight comes into view. It is wielding a +2 scimitar.8/>gy   Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.8/>g"" ......  malfuriongg the Geomancer8/>g["~ .#.....  Gargoyle 8/>g"X...).  Health: 56/56 ======================== .... Magic: 10/19 ============------------ 8/>g"..z #  AC: 14Str: 138/>g" #*# .#  EV: 11Int: 22 8/>g # .# ##*# ..#  SH: 0Dex: 12 8/>g\#6 ..## #####.*##...#  XL: 10 Next:  0% Place: Dungeon:7  ...# #.....@....#  Noise: ---------  Time: 6837.6 (0.0)8/>g# #..###.####.##..#  m) +7 sling of the Hierophant {flame, rF-  8/>g##..#..####.# ##  Fire: m) +7 sling of the Hierophant {f 8/>g# #####...##....#  ...........####  ######.........8/>g$ z   wight 8/>g?$R#............  ##.###.......#  #. #........ 8/>gg$h_A wight comes into view. It is wielding a +2 scimitar.8/>g$Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.8/>g$Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - wight8/>g$dAim: a wight, wielding a +2 scimitar and wearing a +0 robe (76% to hit)8/>g ......malfuriongg the Geomancer.#.....Gargoyle...).Health: 56/56 ========================....8/>g[ Magic: 10/19 ============------------..` #AC: 14Str: 138/>g @#`# .#EV: 11Int: 22.###`# ..#8/>g SH: 0Dex: 12..## #####.`##...#8/>g XL: 10 Next:  0% Place: Dungeon:7...# #.....@....#8/>g GNoise: ---------  Time: 6837.6 (0.0)#..###.####.##..#m) +7 sling of the Hierophant {flame, rF- 8/>gn #..#..####.# ##Fire: m) +7 sling of the Hierophant {f#####...##....#...........##########.........z   wight8/>g o#............##.###.......##. #........ 8/>g _A wight comes into view. It is wielding a +2 scimitar.Casting: Stone Arrow (safe; 1% risk of failure)  8/>g& iConfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - wightAim: a wight, wielding a +2 scimitar and wearing a +0 robe (76% to hit)8/>g N 8/>gR Y.z..8/>gS 4==8.6 (18/>gW 8/>gZ  Casting: Stone Arrow (safe; 1% risk of failure)8/>gRZ onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - wight8/>gZ Aim: a wight, wielding a +2 scimitar and wearing a +0 robe (76% to hit) _The stone arrow misses the wight.8/>g  8/>g0Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.9/>g ......  malfuriongg the Geomancer .#.....  Gargoyle ...).  Health: 56/56 ======================== ....9/>g  Magic: 7/19========---------------- ... #  AC: 14Str: 13 #z# .#  EV: 11Int: 22 9/>gV .# ##*# ..#  SH: 0Dex: 12 9/>g[ ..## #####.*##...#  XL: 10 Next:  0% Place: Dungeon:7  ...# #.....@....#  Noise: ==-------  Time: 6838.6 (0.0) 9/>gB#..###.####.##..#  m) +7 sling of the Hierophant {flame, rF-  #..#..####.# ##  Fire: m) +7 sling of the Hierophant {f  #####...##....#  ...........####  ######.........9/>gb z   wight #............  ##.###.......#  #. #........ 9/>g_The stone arrow misses the wight.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.9/>gyAiming: Stone Arrow (safe; 1% risk of failure)  9/>g1Press: ? - help, Shift-Dir - straight line, f/p - wightAim: a wight, wielding a +2 scimitar and wearing a +0 robe (76% to hit)9/>gFw......malfuriongg the Geomancer.#.....9/>gwYGargoyle...).9/>gwHealth: 56/56 ========================....9/>g!xmMagic: 7/19========----------------.`. #AC: 14Str: 13#`# .#9/>ggxmEV: 11Int: 22.#9/>gx##`# ..#SH: 0Dex: 129/>gx..## #####.`##...#9/>gyXL: 10 Next:  0% Place: Dungeon:7...# #.....@....#9/>gmyNoise: ==-------  Time: 6838.6 (0.0)#..###.####.##..#9/>gym) +7 sling of the Hierophant {flame, rF- #..#..####.# ##9/>g zFire: m) +7 sling of the Hierophant {f#####...##....#9/>gYz...........##########.........z   wight#............9/>gz##.###.......##. #........ _The stone arrow misses the wight.Casting: Stone Arrow (safe; 1% risk of failure)  9/>gzkConfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - wightAim: a wight, wielding a +2 scimitar and wearing a +0 robe (76% to hit)9/>g9/>gMX..z.9/>g`8==9.6 (19/>g9/>g9/>gCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. 9/>g Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - wight9/>g Aim: a wight, wielding a +2 scimitar and wearing a +0 robe (76% to hit) _The stone arrow misses the wight.9/>gH5 9/>g5 Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.9/>g59/>g ......  malfuriongg the Geomancer .#.....  Gargoyle ...).  Health: 56/56 ======================== .... Magic: 5/19======------------------ ... #  AC: 14Str: 13 #.# .#  EV: 11Int: 22  .# ##z# ..#  SH: 0Dex: 12  ..## #####.*##...#  XL: 10 Next:  0% Place: Dungeon:7  ...# #.....@....#  Noise: ==-------  Time: 6839.6 (0.0) #..###.####.##..#  m) +7 sling of the Hierophant {flame, rF-  #..9/>g#..####.# ##  Fire: m) +7 sling of the Hierophant {f  #####...##....#  ...........####  ######......... z   wight #............  ##.###.......#  #. #........ _The stone arrow misses the wight.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - wightAim: a wight, wielding a +2 scimitar and wearing a +0 robe (76% to hit)9/>g}[  ......  malfuriongg the Geomancer .#.....  Gargoyle ...).  Health: 56/56 ======================== 9/>g \ .... Magic: 5/19======------------------ ... #  AC: 14Str: 13 #.# .#  EV: 119/>g\ Int: 22  .# ##z# ..#  SH: 0Dex: 12  ..## #####..##...#  XL: 10 Next:  0% Place: Dungeon:7 9/>g0] L ...# #.....@....#  Noise: ==-------  Time: 6839.6 (0.0) #..###.####.##..#  m) +7 sling of the Hierophant {flame, rF-  #..#..####.# ##  Fire: m) +7 sling of the Hierophant {f  #####...##....#  ...........#### 9/>gs] ######......... z   wight #............ 9/>g]  ##.###.......#  #. #........Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.9/>g] DAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - wightAim: a wight, wielding a +2 scimitar and wearing a +0 robe (76% to hit)  The stone arrow hits the wight!9/>gLa    .#.....  ...).  9/>ga .... ... #  #.# .# 9/>ga ` .# ##)# ..#  ..## #####.`##...# 9/>ga ...# #.#  #..###.9/>g4b #   ##  9/>gib 7     9/>gb W    #. 9/>gb 9/>g &.9/>g 4240.6 (19/>g 9/>g lMConfirm with . or Enter, or press ? or * to list all spells.9/>g Aim  Press: ? - help, Shift-Dir - straight line, f/p - wight: a wight, wielding a +2 scimitar and wearing a +0 robe (76% to hit)  9/>g iThe stone arrow hits the wight! _You destroy the wight!:/>g0  :/>g91Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:/>g5:/>g6:/>g8;:/>g< _You can't see any susceptible monsters within range! (Use Z to cast anyway.):/>gM..........#.........).. ...  #.# .## ##)# ..#:/>g..## #####.@##...#...# #.....)..#..###.####.##..#..#..####.# ##:/>g[:/>g6--1 _:/>g:/>g:/>g:/>gAM#................#.....:/>g#....)...... ...  #.# :/>g# ##@# ..## #####..##...#:/>g...# #.....)....##..###.####.##..###:/>gu:/>g A--2:/>g:/>gzu  Things that are here: _a +2 scimitar; a +0 robe:/>g? 3:/>g/A :/>gwC :/>gC :/>g;F :/>gG :/>gG :/>g)I :/>gVK :/>gK :/>gL :/>gN :/>g/O =6=:/>gO :/>gP :/>gR :/>gR :/>gbV :/>gV :/>gW :/>gX :/>gZ :/>g[ :/>g\ :/>g^ :/>g^ 9=:/>gp` :/>g~b ,:/>g d :/>g/f :/>gf S7=:/>gg :/>gj :/>gDk :/>gl :/>gp :/>gp :/>gs :/>gOu :/>gu :/>gv :/>gx :/>g0y 9=:/>gz :/>g| :/>g1} :/>ga~ :/>gЀ :/>g1 T8==:/>g^ :/>g :/>gτ :/>g :/>gL :/>g :/>g :/>g :/>g :/>g :/>gs :/>g :==:/>g :/>g :/>gB :/>g\ :/>g :/>g S9=:/>g} :/>g :/>g :/>g :/>g[ :/>g :/>g :/>g@ :/>g ,:/>g :/>gQ 9=:/>g :/>gP :/>g :/>g :/>g :/>g& :/>g :/>g :/>g Q10/19=:/>g :/>g; ,:/>gۺ :/>g= :/>gu :/>g, :/>g :/>g :/>ga :/>g :/>g 9=:/>g` :/>g :/>g :/>gi :/>g :/>g M1=:/>g0 :/>g :/>g :/>g :/>gu :/>g :/>g :/>g ,:/>g :/>g= :/>gw 9=:/>g :/>g :/>gP :/>g :/>g :/>g+ N2==:/>go :/>g :/>g :/>g :/>gO :/>g :/>gr :/>gq :/>g :/>g@ :/>g :/>gr :==:/>g :/>g@:/>gA:/>g:/>g:/>g M3=:/>g :/>g :/>g :/>g:/>g:/>g9:/>g:/>g(:/>g4:/>g1:/>g{:/>g} 9=:/>g":/>g:%:/>g5&:/>g5(:/>g,,:/>g-:/>g0:/>gu1M4=:/>g2:/>g5:/>g5:/>g6:/>g8:/>g9:/>gl::/>gC:/>gD:/>gH:/>gP:/>gdP9=:/>gQ:/>gT:/>gcT:/>gU:/>gW:/>g-XK5=:/>gh[:/>g]:/>g]:/>g_:/>g?a:/>ga:/>gb:/>gd:/>gd:/>gf:/>gPh:/>gh9=:/>gi:/>ghl,:/>g2n:/>gq:/>g"rL6==:/>gFs:/>gv:/>gv:/>gw:/>gz,:/>g|:/>g~:/>g~:/>g :/>g{P==:/>g:/>g:/>gQ:/>g:/>g:/>gCK7=:/>g:/>g,:/>g:/>g:/>gA:/>g̕:/>g:/>g˘:/>g":/>g:/>g#=:/>g,:/>gW:/>gߠ:/>g:/>gC:/>g :/>gC:/>gt:/>g:/>g 58=:/>gT:/>g:/>g%:/>g]:/>g:/>g},:/>gC:/>g:/>gɶ:/>g:/>gC:/>g{:/>g2=:/>g:/>g5,:/>g:/>g%_ _You start resting.:/>g926.6 (84.0)9==7.6 (85:/>g:/>gv :/>g_Magic restored.;/>ga M##............#...#.....#..;/>g #....).....#........##........# #@# # ##)# ;/>g A..## #####..##...#...# #.....)....#####.##;/>g ;/>g͛ 18.6 (1.0);/>g ;/>g; ;/>g?KzM..#....<.z.##.#..........#...#.....#;/>gK).....#..@.....# ###.####.## ##)# ..## #####..##...#.#z   wight (dormant)###;/>gW  A wight comes into view. It is wielding a +0 flail.;/>g^<..zz;/>g_&9;/>gd;/>gf9 _Found a stone staircase leading up.g@###.........# ..#....<....# #.z...###... ##.....gפ.#.....#.....#..##....).....##.# #........#  go###.####.# .# ##)# ..#g..## #####..##...# #.....)....# #..###.####.##..gM# #..#..####.# #######...##....#ggK.zg!'30g|g g #.# ###.........# g..#....<....# #...........##.......z.... ##......# .....#.....#..# g o#..##.###gl #........#  ###.####.g #  .# ##)# ..#  g!..## #####..##...#...# #.....)..gr!r..##..###.####.##..#g!Y #..#..####.# ##g&gM1J.zgZ3C==1gxU  Things that are here: _a +4 mace; a +0 robegCe   gf Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.gY  malfuriongg the Geomancer gԣy#.........#  Gargoyle ###.........#  Health: 56/56 ======================== ..#....<....#  Magic: 16/19 ====================---- #...........##  AC: 14Str: 13g #............  EV: 11Int: 22 gN##......z...#.#  SH: 0Dex: 12 gE.....#..*..#..#  XL: 10 Next:  2% Place: Dungeon:7 #....@.....#  Noise: ---------  Time: 6931.6 (0.0)g g#........###  m) +7 sling of the Hierophant {flame, rF-  g5-#........#  Fire: m) +7 sling of the Hierophant {f ###.####.# glo .# ##)# ..# g ..## #####..##...#  z   wight  ...# #.....)....#  #..###.####.##..# gܥ #..#..####.# ## _a +4 mace; a +0 robe  Casting: Stone Arrow (safe; 1% risk of failure)  gConfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  gIPress: ? - help, Shift-Dir - straight line, f - wightAim: a wight, wielding a +0 flail and wearing a +0 robe (76% to hit)=/>gmalfuriongg the Geomancer#.........#=/>g}Gargoyle###.........#=/>gCHealth: 56/56 ========================..#....<....#=/>g1Magic: 16/19 ====================----#......`....##AC: 14Str: 13#......`.....=/>gEV: 11Int: 22##......`...#.#=/>gZSH: 0Dex: 12=/>gS.....#..`..#..#=/>gXL: 10 Next:  2% Place: Dungeon:7#....@.....#=/>gNoise: ---------  Time: 6931.6 (0.0)#........###=/>gm) +7 sling of the Hierophant {flame, rF- #........#=/>g-BFire: m) +7 sling of the Hierophant {f=/>gdw###.####.#.#=/>gn##)# ..#=/>gЖ..## #####..##...#z   wight=/>g u...# #.....)....#=/>gB#..###.####.##..##..#..####.# ## _a +4 mace; a +0 robe  =/>gxCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.=/>gAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - wightAim: a wight, wielding a +0 flail and wearing a +0 robe (76% to hit)=/>gm=/>gX...z=/>gx4==2.6 (1=/>g#=/>gR&  Casting: Stone Arrow (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.=/>g&nAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - wightAim: a wight, wielding a +0 flail and wearing a +0 robe (76% to hit) _The stone arrow misses the wight.=/>g   =/>g Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.=/>gN   malfuriongg the Geomancer #.........#  Gargoyle =/>g###.........#  Health: 56/56 ======================== ..#....<....#  Magic: 13/19 ================-------- #...........##  AC: 14Str: 13 #............  EV: 11Int: 22 ##..........#.#  SH: 0Dex: 12 =/>g3K.....#..z..#..#  XL: 10 Next:  2% Place: Dungeon:7 =/>go#....@.....#  Noise: ==-------  Time: 6932.6 (0.0) =/>g#........###  m) +7 sling of the Hierophant {flame, rF-  =/>g-#........#  Fire: m) +7 sling of the Hierophant {f ###.####.# =/>g .# ##)# ..#  ..## #####..##...#  z   wight =/>gX ...# #.....)....#  #..###.####.##..#  #..#..####.# ## _The stone arrow misses the wight.=/>gCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.=/>gAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - wight=/>gaAim: a wight, wielding a +0 flail and wearing a +0 robe (76% to hit)=/>gF%malfuriongg the Geomancer#.........#Gargoyle###.........#=/>gHealth: 56/56 ========================..#....<....#Magic: 13/19 ================--------#......`....##AC: 14Str: 13#......`.....EV: 11Int: 22##......`...#.#SH: 0=/>gKDex: 12.....#..`..#..#XL: 10 Next:  2% Place: Dungeon:7#....@.....#Noise: ==-------  Time: 6932.6 (0.0)#........###m) +7 sling of the Hierophant {flame, rF- #........#Fire: m) +7 sling of the Hierophant {f=/>g###.####.#.###)# ..#=/>g..## #####..##...#z   wight=/>g ...# #.....)....##..###.####.##..##..#..####.# ## _The stone arrow misses the wight.=/>gUCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.=/>gAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - wightAim: a wight, wielding a +0 flail and wearing a +0 robe (76% to hit)=/>gX...z=/>g+3.6 (1=/>g=/>g!=/>g^Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. =/>g Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - wight=/>gAim: a wight, wielding a +0 flail and wearing a +0 robe (76% to hit) _The stone arrow misses the wight. The wight completely misses you.=/>g  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.=/>gA q  malfuriongg the Geomancer #.........#  Gargoyle ###.........#  Health: 56/56 ======================== ..#....<....#  Magic: 10/19 ============------------ #...........##  AC: 14Str: 13 #............  EV: 11Int: 22 ##..........#.#  SH: 0=/>gB Dex: 12 .....#..z..#..#  XL: 10 Next:  2% Place: Dungeon:7 #....@.....#  Noise: ==-------  Time: 6933.6 (0.0) =/>gB ~#........###  m) +7 sling of the Hierophant {flame, rF-  #........#  Fire: m) +7 sling of the Hierophant {f =/>gB ###.####.#  .# ##)# ..# =/>g%C 6 ..## #####..##...#  z   wight  ...# #.....)....#  #..###.####.##..#  #..#..####.# ## _The stone arrow misses the wight. The wight completely misses you.Casting: Stone Arrow (safe; 1% risk of failure)  =/>gWC Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  =/>gC Press: ? - help, Shift-Dir - straight line, f/p - wightAim: a wight, wielding a +0 flail and wearing a +0 robe (76% to hit)=/>gSamalfuriongg the Geomancer#.........#Gargoyle###.........#Health: 56/56 ========================..#....<....#Magic: 10/19 ============------------=/>giS#...........##AC: 14Str: 13#............EV: 11Int: 22##..........#.#SH: 0=/>gSsDex: 12.....#..z..#..#XL: 10 Next:  2% Place: Dungeon:7#....@.....#Noise: ==-------  Time: 6933.6 (0.0)#........###=/>gSm) +7 sling of the Hierophant {flame, rF- #........#Fire: m) +7 sling of the Hierophant {f=/>g4TU###.####.#.###)# ..#..## #####..##...#=/>gnTz   wight...# #.....)....##..###.####.##..#=/>gT#..#..####.# ##Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.=/>gTAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - wight=/>gUAim: a wight, wielding a +0 flail and wearing a +0 robe (76% to hit)  The stone arrow hits the wight!=/>gMConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line, f/p - wight: a wight, wielding a +0 flail and wearing a +0 robe (76% to hit)  The stone arrow hits the wight!  The wight is severely damaged.=/>g@[1---4.6 (1=/>g=/>g9 _The wight hits you with a +0 flail.>/>g  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.>/>g,   malfuriongg the Geomancer #.........#  Gargoyle >/>g -###.........#  Health: 51/56 =====================--- ..#....<....#  Magic: 7/19========---------------- #...........##  AC: 14Str: 13 #............  EV: 11Int: 22 >/>g-&##..........#.#  SH: 0Dex: 12 .....#..z..#..#  XL: 10 Next:  2% Place: Dungeon:7 #....@.....#  Noise: ==-------  Time: 6934.6 (0.0) >/>g-]#........###  m) +7 sling of the Hierophant {flame, rF-  #........#  Fire: m) +7 sling of the Hierophant {f ###.####.#  .# ##)# ..# >/>g.) ..## #####..##...#  z   wight  ...# #.....)....#  #..###.####.##..#  #..#..####.# ## >/>gP.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - wight>/>g.Aim: a wight, wielding a +0 flail and wearing a +0 robe (severely damaged, 76%  to hit)>/>g"b  malfuriongg the Geomancer #.........#  Gargoyle>/>gb ###.........#  Health: 51/56 =====================--- >/>g9cw..#....<....#  Magic: 7/19>/>gc========---------------- #...........##  AC: 14Str: 13>/>gd >/>gd#............  EV: 11Int: 22 >/>gye##..........#.#  SH: 0Dex: 12 >/>gf .....#..z..#..#  XL: 10 Next:  2% Place: Dungeon:7 #....@.....#  Noise: ==-------  Time: 6934.6 (0.0) #........###  m) +7 sling of the Hierophant {flame, rF- >/>gdh #........#  Fire: m) +7 sling of the Hierophant {f ###.####.#  .# ##)# ..#  ..## #####..##...#  z   wight  ...# #.....)....#  #..###.####.##..# >/>ghu #..#..####.# ## Confirm with . or Enter, or press ? or * to list all spells.>/>g.iAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - wight>/>giAim: a wight, wielding a +0 flail and wearing a +0 robe (severely damaged, 76%  to hit)  The stone arrow hits the wight!>/>gn #.........#  ###.........#  >/>go%..#....<....#  #..##  #...  >/>g4p+##..  .....#..)..#..#  #>/>gp.#  ###  #  #>/>gp  .# ##)#   ..## #####..##...#  ...# #.....)>/>gNqy  ###   >/>gt>/>g35.6 (1  Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - wightAim: a wight, wielding a +0 flail and wearing a +0 robe (severely damaged, 76%  to hit)  >/>gqgThe stone arrow hits the wight! _You destroy the wight!>/>g>/>g>/>g /  --more-->/>g+ n _Your Earth Magic skill increases to level 12!>/>gp >/>g^q M. ###.......#....<....# >/>gq e## #...#>/>gq ##..........#.#.....#..@..#..#>/>g!r @).....##>/>gVr \#........####>/>gw{ >/>g| &-->/>g0} 6 _>/>gE >/>g "  Things that are here: >/>g =_a +0 flail; a +0 robe?/>gB ..........####..#....<?/>gBd#...........##.###.#.#.....#..)..#..# #....@.....#....## ####..#..####.# ##?/>gI?/>gJu2=8==--?/>gpJ&7 _?/>gN?/>gRh  Things that are here: _a +4 mace; a +0 robe@/>gg[@/>g\@/>gd@/>gm@/>go,8 _@/>gr@/>gv@/>gv*9.6 (2@/>grz@/>gW40.6 (3@/>g@/>g'#3@/>g^P===1.6 (4@/>g;@/>g@/>g *2.6 (5@/>gk@/>gԙ@/>g#_9=3.6 (6@/>g1@/>g@/>g?X4=4.6 (7@/>g/@/>g!@/>gK*5.6 (8@/>g@/>g@/>gN*6.6 (9@/>gy@/>g2@/>gI=7.6 (10.0)@/>g@/>g@/>g3c5=8.6 (11@/>g<@/>g@/>g+9.6 (12@/>g@/>gF@/>g;10/19=@/>g%50.6 (13@/>g@/>gz@/>gY6=1.6 (14@/>g@/>g) _HP restored.@/>g+2.6 (15@/>g@/>gSA3.6 (16@/>gV@/>g@/>gCG=4.6 (17@/>g[ @/>g`@/>gG=5.6 (18@/>g@/>gN@/>g[1=6.6 (19@/>g<@/>g$A7.6 (20@/>g'@/>g!-A8.6 (21@/>gT1@/>g5@/>g=6+9.6 (22@/>g;@/>g@@/>g@H=60.6 (23@/>gD@/>gIA1.6 (24@/>gM@/>gR@/>gNR\2==2.6 (25@/>g+V@/>gZA3.6 (26@/>g^@/>g eA4.6 (27@/>gi@/>g}n@/>gn+5.6 (28@/>gOs@/>gw@/>g xH==6.6 (29@/>g|@/>gO@/>gr+7.6 (30@/>gJ@/>gNJ@/>g[3=8.6 (31@/>g@/>g@/>gϓ+9.6 (32@/>gu@/>g @/>g,,70.6 (33@/>gߡ@/>gN@/>g+1.6 (34@/>gC@/>g߮@/>g)G=2.6 (35@/>gò@/>gI@/>g+3.6 (36@/>gE@/>gA4.6 (37@/>g@/>g@/>g[4=5.6 (38@/>g@/>gbA6.6 (39@/>gM@/>g@/>g+7.6 (40@/>g@/>gZA8.6 (41@/>gO@/>g]=9.6 (42@/>g@/>g{@/>g,80.6 (43@/>g@/>g@/>g=R5=1.6 (44@/>gZ@/>g A2.6 (45@/>g@/>g@/>gP+3.6 (46@/>g@/>gA4.6 (47@/>g @/>g$@/>g$G=5.6 (48@/>g.)@/>g-A6.6 (49@/>gc2@/>g6p6==7.6 (50@/>g;@/>gAA8.6 (51@/>g?E@/>gI@/>gJ+9.6 (52@/>gM@/>gyRB90.6 (53@/>gV@/>g9]@/>gr]H==1.6 (54@/>gia@/>gfA2.6 (55@/>gSl@/>gqK7=@/>gVq$3.6 (56@/>gu@/>gyA4.6 (57@/>g}@/>g'A5.6 (58@/>g,@/>gʊ@/>g+6.6 (59@/>gَ@/>gm@/>gG=7.6 (60@/>g@/>g@/>g0+8.6 (61@/>g@/>gA9.6 (62@/>g\@/>g@/>gP\8=7000.6 (63@/>g@/>gи@/>g+1.6 (64@/>g@/>g @/>gZ+2.6 (65@/>g@/>gA3.6 (66@/>g@/>g ]=4.6 (67@/>g@/>gA5.6 (68@/>g@/>g@/>gOZ9==6.6 (69@/>g@/>g'## ###.# @/>gc'...#....<....# #...........###..# @/>g'u##..#.# @/>g'.....#..)..#..# @/>g( #....).....# #.@/>gE(]### #.@/>gv(,# @/>g(###.####.# .#@/>g(E##)# .@/>g )~.# ..## #####..##...@/>g<)+#@/>gn).# #.....)....##..###.####.##@/>g)#..#@/>g)U..####.# ## @/>g$*9#####...##....#@/>g5@/>gB6$7.6 (70@/>g|?@/>gӊ###.#  ..#....<....#  #...........# #...#  ##.#.#  .....#..)..#..#   #....).....#  #........###  #.#  ###.####.#  ###)# ..#  # #####..##...#  .# #.....)....##  #..###.####.##..#   ..####.# ##    ####...##....#    ..........####   [@/>gUm8.6 (71@/>gd@/>g,..#....<....#  #...........## #.@/>g_]...#  ##.@/>gL.#.# @/>g @/>g.....#..)..#..#  @/>g #....).....#  #........### @/>g1. #.@/>gN+# @/>gj @/>g###.####@#  ##)# #..#  #@/>gz# #####..##...# @/>g .@/>g4z.# #.....)....## @/>gQ @/>glq#..###.####.##..# @/>g @/>gi..####.#..## @/>g @/>gk###...##....#.#  @/>g26.........####.@/>gT @/>go ####@/>g4...  @/>g@/>g@/>g+9.6 (72@/>g@/>gsY #...........## @/>g #............# #..........#.# @/>g| .....#..)..#..# @/>g #....).....#  #........###@/>g*z  #........# @/>gKA  ###.####.#@/>gn+ #@/>g ##)# #@.# @/>g.## #####..##...# ...# #.....)....##@/>g @/>g5c #..###.####.##..@/>gu_  #..#..####.#..##@/>g @/>gj####...##....#.#  @/>gA..........####.@/>g @/>g!>#####.......... @/>gA #...@/>ga @/>g @/>g*_==10.6 (73@/>gXa .##.....#..)..#..@/>ga #....).......##@/>gax...# ##.####. @/>ga#@/>gp ##)###.. .## #####..##...# #.....)....#  #..###.####.##..# ..# ##.###.......#  1.6 (74@/>gi #.#  ##@/>gܶ .#.#@/>gR  .....#..)..#..#@/>gOP  #....).....#@/>gr @/>gF #........###@/>g @/>gd #........# @/>g(: ###.####.#@/>gH @/>ge.#@/>g ##)###..# @/>g=x.## #####..##@..#@/>ga @/>g ...# #.....)....##@/>g˹  @/>g n #..###.####.##..#@/>g/ @/>gO #..#..####.#..###...##....#.##@/>g}J.####.#@/>gúz...  #...# @/>g8 ##.###.#@/>g@/>g$2.6 (75@/>gJ@/>gL ##@/>g8 .....#..)..#. #....)........##@/>g ...# ##.####. .#@/>g I ##)###...## #####..##.  ...# #.....)..@.## #..###.####.##..# @/>g J #..#..####.#..##@/>g' ).#@/>gE U#. #........@/>g@/>g+3.6 (76@/>gS@/>gfd .....#..)..#.@/>g/g] #....)...@/>gugU....##@/>ggM...# @/>gg>##.####. .#@/>gmhm ##)###..@/>ghs.## #####..##. @/>gh ...# #.....)....##@/>gi; #..###.####.##@.#  #..#..####.#..# #####...##....#.## .@/>g'i^.. ##.# #.......#@/>g5o@/>gpo+4.6 (77@/>gw@/>g  #....).....# #........### #........#  ###.####.#.#@/>g  ##)###..#  ..## #####..##...#  ...# #.....)....## #..###.####.##..#@/>g] #..#..####.#@.#######...##....#  ...........####.  ######..........#  #..@/>gn>..###.###...... #. #........ .##.# #.......# .#..####..@/>gA5.6 (78@/>g@/>g ....##...# @/>g3##.####..# ##)###..@/>gom.## #####..##...#@/>g% ...# #.....)....## #..###.####.##..# @/>g #..#.@/>g ..#######...##....#@##  @/>g:c...........####.#  @/>gj>######..........@/>g...@/>g ..@/>g+.... .#.#.......#..##@/>g&@/>g{A6.6 (79@/>g@/>g]@4 @/>g@...# ##.####..# ##)###..@/>g@.## #####..##...# ...# #.....)....#@/>g2A #..###.####.##..#  #..#.@/>gyA..#######...##....#.##  @/>gAW...........####@#  @/>gA6######.........  @/>gAB #............#@/>g B-.......@/>gaB ..@/>gB.@/>gB+..#.. @/>gB6.#...######...#@/>gpJ@/>gJ@/>gK$7.6 (80@/>gR@/>g1( ###.####.#.# ##)###..# ..## #####..##...# ...# #.....)....## #..###.####.##.. #..#..####.#..#######...##....#.# ...........####.# ######........@.# #..##.###@/>g #. #.. ..##.# #.# #.#..####.. @/>g#.#.#.......#..## #.#...######... #.@/>gK$.....##@/>g-@/>g+8.6 (81@/>g.@/>g.# ##)###..# ..## #####..##...# ...# #.....)....##@/>gX #..###.####.##..@/>g)` #..#..####.#..##@/>g^U#####...##....#.#@/>gl ...........####.#@/>g ######..........# #..##.### #. #@/>gk..  ..##.# #.##  #.#..####.. @/>gb #.#.#.......#..## @/>gp #.#...######...#.#..@/>gh## ...........# #.@/>gq@/>g+9.6 (82@/>g@/>g3 .## #####..##. ...# #.....)....# #..###.####.##..#  #..#..####.#..######...##....#.## ...........####.# ######.......... #.....####.##### . ....#..##.####.####. ##....###### .#@/>gk@/>g,20.6 (83@/>gr@/>gO.# #.....)....## @/>g>ON#..###.####.##..# @/>g^O[..####.#..## @/>gzO#####...##....#.## @/>gO...........####.# ######@/>gOL....# @/>g P #....@/>g%P5..## @/>g?P##.###@/>gXP .#####@/>gP`#. #....# @/>gQ..##.# #.###.# #.#..####.@/>g,Q,. @/>gEQ#.#.#.......#..## @/>g~Qc#.#...######...# @/>gQ9#....####.....#@/>gQ*# @/>gQ:..........###@/>gR*# @/>gPR-#....###### .@/>gkR+.# @/>gR....#@/>gR!#@/>gZ@/>g[+1.6 (84@/>g`@/>gW #..###.####.##.. #..#..####.#..##@/>g#####...##....#. ...........####.@/>g ######..........# #..@/>gO4..##@/>gK#.###.......#####@/>gٞ #. #...........#@/>gS..##.# ####.#  #.#..####@/>g......#  #.#.#.......#..#######  #.#...######...@/>g1#.@/>gd8#.....## @/>g...........###. ##....###### @/>g..# .@/>g? #.###..#######.@/>g,A2.6 (85@/>g@/>g;..####.#..## #####...##....#.## ...........####.# ######....#  #......## ##.###.#####@/>g14#. #.....# ..##.# #.......###.# #.#..####.@/>g2....# #.#.#.......#..####### #.#...######...# #....####.....#@/>g# ..........###.# #....###### ..# ....## #.@/>g###..#######. ####.........@/>gA3.6 (86@/>g@/>g #..#..####.#..## #####...##....#.## @/>gR .####.# ######...# #...## ##.###.......##### #. #@/>g 5.....# @/>g  ..##.# #.......###.##  #.#..####.....# @/>g j #.#.#.#..@/>g # @/>g  #.#...######...# ##....####.....##@/>g!.###.# ##....###### .@/>g2!<.#.## #@/>gL!3.# ..##..@/>g!]#. #####.@/>g%@/>g&+4.6 (87@/>gr)@/>g]d#####...##....#. ...........####. ######..........#@/>gdV #...##@/>gd#.###.......##### #. #...........#@/>gd...##.# #@/>g e,###.##@/>gXe #.#..####............# #.#.#.......#.@#######@/>ge #.#...######...# ###....####.....## @/>ge............###. ###....###### @/>gIf..# ..@/>ghfO #.#@/>gfS##..#######.#####.......@/>gf4.. .###########@/>gf #..@/>gf@/>gm@/>gQn+5.6 (88@/>gvs@/>gOG ...........####.@/>g ######..........# #...@/>g).##@/>gکK#.###.......#####@/>g #. #...........#@/>g5..##.# #.......###.##@/>gk #.#..####............#@/>g #.#.#.......#..#######@/>gê #.#...######.@.# @/>gߪ####.@/>g8#.....## @/>g,W.............###. @/>gIV####....###### ..# @/>gc...@/>gP #.##@/>g=##..#######.@/>gȫ#####.......@/>g.. @/>g`6#.############.. @/>g2#......#@/>g!@/>g+6.6 (89@/>g@/>g^; ######.......... #.....###.###.......#####@/>gH. #.......##.# #.......###.###.#..####............@/>gC#.......#..######..######...# ####....####....@## @/>g5.............###.# ####....###### .@/>gia##.. ######..#@/>gA7.6 (90@/>g$@/>g>* h  #.....###.########. #.............##.# #.###.##@/>g* #.#..####............#.......#..######..######...# ####....####.....## .............###@# @/>g* ####....#######. .......## #.#@/>gV+ '###.@/>g'/ @/>gd/ +8.6 (91@/>g3 @/>g B ##.########. #.............##.# #.......###.###.#..####......#.......#..######..######...# ####....####.....# .............###.# ####....#######. .......## #.###..#######. #.9.6 (92@/>gɣ g ##.###.......##### #. #...........# ..##.# #.......###.##@/>g E #.#..####............# #.#.#.......#..####### # #.#...######...#@/>g _#....####.....##.###.#@/>g8 L#....#######@.# #@/>gh .## #.##.##..#######.#@/>g .#####...# .#.##..##......# @/>g #...#..# #.. #..@/>g @/>g ,30.6 (93@/>g« @/>gr : . .......##.#.###.###.#..###.....#.......#..###### #@/>g ..######...# ####....####.....# @/>g ..............###.# #####....#######.@/>g` .......## #@## .....##..#######.# #####........#....@/>gO @/>g +1.6 (94@/>gg @/>gE J ..##.#@/>g .###.###.#..###.....#.......#..###### @/>g #@/>g  %..######...# ####....####.....# ..............###.# #####....#######..# #@/>gm .......## #.## .....##..#######@# #####........#@/>g C########....@/>g# @/>g6$ +2.6 (95@/>g$' @/>gKY  #.#..###.....#.......#..###### #..######...# ####....####.....# ..............###.# #####....#######..# #.......## #.# @/>gY =.....##..#######.# #####........######## ##......# #...#.....@/>gk] A3.6 (96@/>g_ @/>g p #.......#..###### #..######...# ####....####.....# ..............###.# #####....#######........## #.# .....##..#######.# #####........######## ##......# #...######..# ##..#........@/>g A4.6 (97@/>gn @/>g +#..######...# ####....####.....# ..............###.# #####....#######........## #.# .....##..#######.# #####........#@/>g S#######..## ##......# #.@.######..# ## ..................@/>g` A5.6 (98@/>gf @/>g   #.#...######...# ....####.....## ###.# ....#######..# .## #.## ##..#######.# @/>g |#####.........# #.##..## ......# #..@# ..# ##..# #..# ..............@/>g i...............@/>g A6.6 (99@/>g @/>g? ####....####.....# .............###.# ####....#######. .......## #.###..#######.# #####........ #@/>g+@ p#######..##.....# #...#####..# ##..........................Y...@/>g@ Y   ice beast (asleep)#....#...@/>ggI @/>gI -7.6 (100.0)@/>g?N @/>gP ] _An ice beast comes into view.A/>g.####.##..# #.######.#....##..## #...#A/>gQp ##.@# #..# ..... ........A/>gz\ ...........  .Y.......... A/>g) #............  A/>g?#............. A/>g&-H.##A/>gg-##.##..# #.##A/>g-####.#....#A/>g-Z#..##A/>g-` #...#A/>g2.j ##.@#A/>gg.[ #..# A/>g....... ........ A/>g............ A/>g.D.Y..........  A/>g/<#............ A/>g`/A#............. A/>ga6A/>gH7A/>g=A/>gA A/>gA[_An ice beast is nearby!A/>gy{ ####....####.....##malfuriongg the Geomancer .............###.#Gargoyle A/>g{ ####....#######..#Health: 56/56 ======================== .......## #.##Magic: 19/19 ======================== ....##..#######.#AC: 14Str: 13 A/>gK| ..#####.........#EV: 11Int: 22 #.############..##SH: 0Dex: 12 #......# #...#A/>g| qXL: 10 Next:  3% Place: Dungeon:7 ######..# ##.@#Noise: ---------  Time: 7037.6 (0.0)#*.#m) +7 sling of the Hierophant {flame, rF- **...Fire: m) +7 sling of the Hierophant {fA/>g} .*........*.........Y..........Y   ice beast (asleep)#............#............. _HP restored. A/>gA} _An ice beast comes into view. _An ice beast is nearby!Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}A/>ge} Press: ? - help, Shift-Dir - straight line, f - ice beastAim: an ice beast (asleep, 98% to hit)A/>g ####....####.....##malfuriongg the Geomancer .............###.#Gargoyle ####....#######..#Health: 56/56 ======================== A/>gj c.......## #.##Magic: 19/19 ======================== ....##..#######.#AC: 14Str: 13 A/>g ..#####.........#EV: 11Int: 22 #.############..##SH: 0Dex: 12 #......# #...#XL: 10 Next:  3% Place: Dungeon:7 ######..# ##.@#A/>g, Noise: ---------  Time: 7037.6 (0.0)#(.#m) +7 sling of the Hierophant {flame, rF- ((...Fire: m) +7 sling of the Hierophant {fA/>ge X.(......A/>g y..(.........Y..........A/>g۩ Y   ice beast#............A/>gU N#............. _An ice beast is nearby!Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f - ice beastAim: an ice beast (asleep, 98% to hit)  A/>g jYou shoot a sling bullet. The sling bullet hits the ice beast.  The sling bullet melts the ice beast.A/>g2+ A/>gh1 t....Y.A/>g2 7===9.0 (1.4A/>gp7 A/>g: [  Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f - ice beast  Aim: an ice beast (asleep, 98% to hit)  You shoot a sling bullet. The sling bullet hits the ice beast.  The sling bullet melA/>gH: 7 _The ice beast is lightly wounded.B/>g####....####.....##malfuriongg the Geomancer .............###.#Gargoyle ####....#######..#Health: 56/56 ======================== .......## #.##Magic: 19/19 ======================== ....##..#######.#B/>gAC: 14Str: 13 ..#####.........#EV: 11Int: 22 B/>g#.############..##SH: 0Dex: 12 B/>gp#......# #...#XL: 10 Next:  3% Place: Dungeon:7 ######..# ##.@#Noise: ===------  Time: 7039.0 (0.0)B/>g#*.#m) +7 sling of the Hierophant {flame, rF- B/>g**...Fire: m) +7 sling of the Hierophant {fB/>gy.*........Y........B/>g............Y   ice beastB/>g=#............B/>g>5#.............  B/>g`You shoot a sling bullet. The sling bullet hits the ice beast.  The sling bullet melts the ice beast. _The ice beast is lightly wounded.  B/>gFire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f/p - ice beastB/>gMAim: an ice beast (lightly wounded, 65% to hit)B/>g\####....####.....##B/>gN7malfuriongg the Geomancer B/>gnI.............###.#B/>g!Gargoyle B/>gS####....#######..#B/>g$cHealth: 56/56 ======================== B/>gD_.......## #.##B/>gcMagic: 19/19 ======================== B/>gH....##..#######.#B/>g-AC: 14B/>g,Str: 13 B/>g1L..#####.........#B/>gL-EV: 11B/>g,Int: 22 B/>gW#.############..##B/>g#SH: 0B/>g,Dex: 12 B/>gm#......# #...#B/>g"XL: 10 Next:  3% Place: Dungeon:7 ######..# ##.@#B/>g@$Noise: ===------  Time: 7039.0 (0.0)#(.#m) +7 sling of the Hierophant {flame, rF- B/>g((...Fire: m) +7 sling of the Hierophant {f.(.......((........B/>g.(...........Y   ice beast#............#.............  B/>gFThe sling bullet melts the ice beast. _The ice beast is lightly wounded.  Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}B/>glPress: ? - help, Shift-Dir - straight line, f/p - ice beastAim: an ice beast (lightly wounded, 65% to hit)  You shoot a sling bullet.B/>g_B/>g ex......Y.B/>ge.40.4 (1.4B/>g:iB/>gk _The ice beast is lightly wounded.  Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}B/>gIkPress: ? - help, Shift-Dir - straight line, f/p - ice beast  Aim: an ice beast (lightly wounded, 65% to hit)  B/>glkxYou shoot a sling bullet. _The sling bullet closely misses the ice beast.B/>gO8  B/>g8Casting: Stone Arrow (safe; 1% risk of failure)  B/>g8\Confirm with . or Enter, or press ? or * to list all spells.B/>gn u####....####.....## malfuriongg the Geomancer .............###.# Gargoyle ####....#######..# Health: 56/56 ======================== .......## #.## Magic: 16/19 ====================---- B/>go ....##..#######.# AC: 14Str: 13 ..#####.........# EV: 11Int: 22 #.############..## SH: 0Dex: 12 #......# #...# XL: 10 Next:  3% Place: Dungeon:7 ######..# ##.@#B/>go [ Noise: ===------  Time: 7040.4 (0.0) #*.# m) +7 sling of the Hierophant {flame, rF-  .*... Fire: m) +7 sling of the Hierophant {fB/>gcp  ..*..... ...Y.......  ............  Y   ice beast #............  #.............  B/>gp '_The sling bullet closely misses the ice beast.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.B/>gq Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - ice beastAim: an ice beast (lightly wounded, 76% to hit)B/>g{9####....####.....##malfuriongg the Geomancer .............###.#Gargoyle ####....#######..#Health: 56/56 ======================== .......## #.##B/>g9Magic: 16/19 ====================---- ....##..#######.#AC: 14Str: 13 ..#####.........#EV: 11Int: 22 #.############..##B/>g::SH: 0Dex: 12 #......# #...#B/>g}:XL: 10 Next:  3% Place: Dungeon:7 ######..# ##.@#Noise: ===------  Time: 7040.4 (0.0)#`.#B/>g:,m) +7 sling of the Hierophant {flame, rF- .`...Fire: m) +7 sling of the Hierophant {f..`........Y...................B/>g:Y   ice beast#............B/>g+;5#.............  B/>g;JCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  B/>g;Press: ? - help, Shift-Dir - straight line, f/p - ice beastAim: an ice beast (lightly wounded, 76% to hit)  The stone arrow hits the ice beast!B/>g2B/>gYi..Y.B/>g63-1.4 (1B/>g_B/>gonfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  B/>gPress: ? - help, Shift-Dir - straight line, f/p - ice beastAim: an ice beast (lightly wounded, 76% to hit)  The stone arrow hits the ice beast! B/>gYV_The ice beast is heavily wounded.C/>gm  C/>gmCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.C/>g#####....####.....## malfuriongg the Geomancer .............###.# Gargoyle ####....#######..# Health: 56/56 ======================== .......## #.##C/>g$  Magic: 13/19 ================-------- ....##..#######.# AC: 14Str: 13 ..#####.........# EV: 11Int: 22 C/>g$F#.############..## SH: 0Dex: 12 #......# #...# XL: 10 Next:  3% Place: Dungeon:7 ######..# ##.@#C/>gZ% Noise: ==-------  Time: 7041.4 (0.0) #*.# m) +7 sling of the Hierophant {flame, rF-  .*... Fire: m) +7 sling of the Hierophant {f ..Y.....C/>g*& ...........  ............  Y   ice beast #............  #.............  _The ice beast is heavily wounded.C/>gE'Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - ice beastAim: an ice beast (heavily wounded, 76% to hit)C/>g ####....####.....##malfuriongg the Geomancer C/>gbj.............###.#Gargoyle C/>gS####....#######..#C/>g߈Health: 56/56 ======================== .......## #.##C/>gMagic: 13/19 ================-------- ....##..#######.#AC: 14Str: 13 C/>g\..#####.........#EV: 11Int: 22 #.############..##C/>gSH: 0Dex: 12 #......# #...#C/>gԉXL: 10 Next:  3% Place: Dungeon:7 ######..# ##.@#C/>g+Noise: ==-------  Time: 7041.4 (0.0)#`.#m) +7 sling of the Hierophant {flame, rF- .`...C/>gHFire: m) +7 sling of the Hierophant {f..`........`.......C/>g............Y   ice beast#............C/>gq#............. _The ice beast is heavily wounded.C/>gCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - ice beastC/>gMoAim: an ice beast (heavily wounded, 76% to hit)C/>g6 C/>g&.C/>gCY..C/>g4+2.4 (1C/>gC/>g!C/>gCasting: Stone Arrow (safe; 1% risk of failure)  C/>gl Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - ice beastC/>g Aim: an ice beast (heavily wounded, 76% to hit _The stone arrow misses the ice beast.C/>gp%  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.C/>gL ####....####.....## malfuriongg the Geomancer .............###.#C/>g  Gargoyle ####....#######..# Health: 56/56 ======================== .......## #.##C/>g  Magic: 10/19 ============------------ ....##..#######.#C/>g  AC: 14Str: 13 ..#####.........#C/>g s EV: 11Int: 22 C/>g #.############..## SH: 0C/>g> Dex: 12 #......# #...#C/>ga  XL: 10 Next:  3% Place: Dungeon:7 C/>g f######..# ##.@#C/>g  Noise: ==-------  Time: 7042.4 (0.0) #*.#C/>g  m) +7 sling of the Hierophant {flame, rF-  C/>g .Y... Fire: m) +7 sling of the Hierophant {fC/>g4  ........ ...........  C/>g ............  Y   ice beast #............  #............. C/>g  C/>g M_The stone arrow misses the ice beast.C/>g JCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  C/>gE Press: ? - help, Shift-Dir - straight line, f/p - ice beastAim: an ice beast (heavily wounded, 76% to hit)C/>g####....####.....## malfuriongg the Geomancer .............###.# Gargoyle ####....#######..# Health: 56/56 ======================== .......## #.##C/>g7 Magic: 10/19 ============------------ ....##..#######.# AC: 14Str: 13 ..#####.........#C/>gf EV: 11Int: 22 #.############..##C/>gs SH: 0Dex: 12 C/>g#......# #...# XL: 10 Next:  3% Place: Dungeon:7 C/>g######..# ##.@# Noise: ==-------  Time: 7042.4 (0.0)C/>g T #..#C/>g2 m) +7 sling of the Hierophant {flame, rF-  C/>gW.Y... Fire: m) +7 sling of the Hierophant {fC/>g{K ........C/>gI ...........  C/>g............  Y   ice beastC/>g; #............  C/>g )#............. C/>g/Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.C/>gSyAiming: Stone Arrow (safe; 1% risk of failure)  C/>gxPress: ? - help, Shift-Dir - straight line, f/p - ice beastAim: an ice beast (heavily wounded, 76% to hit)  C/>g$The stone arrow hits the ice beast!!C/>g#.####.##..# #.##C/>g)####.# #...# ##.@# C/>g:#`.# ..... .C/>gD ... ............ C/>g<#............ C/>gB#............. D/>g[/..D/>g^363.4 (1D/>g1aD/>gbMConfirm with . or Enter, or press ? or * to list all spells.Aim  D/>g*cQPress: ? - help, Shift-Dir - straight line, f/p - ice beast: an ice beast (heavily wounded, 76% to hit)  The stone arrow hits the ice beast!! _You kill the ice beast!D/>g;D/>g<D/>g?D/>gA D/>gA8_Unknown command.D/>g'( ..........D/>g( D/>g-+ D/>gw. 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E/>g7 #.# E/>g7 #.# E/>g͒1 #E/>gE/>gE/>g +7.4 (84E/>gE/>g r)#.#.## #.## <E/>ga.##..#.#E/>g#......#####E/>g;.#. .....#..#.E/>g #..##E/>gNl.# ######.##......## #...# ##.#E/>gl E/>gl#..# ##..# .E/>g3 ##.E/>g#.. E/>g1.#E/>g~@#.##...... ##E/>g$. .E/>g#..E/>g . ..E/>gbf ##.......... .#.E/>gQ ##........E/>gO #.......E/>g'? #........#E/>gpX  #.#E/>g/ E/>g) #.#E/>gY  #E/>gPD E/>g<E/>g +8.4 (85E/>gE/>gS:#)#.#E/>gSX.## #.## #<.##..E/>g@T$#.##......#####.# E/>gTC#..... .....#..#.#..##E/>gT.# ######.##......## #...##.# E/>grUm#..# ##..# ..E/>gUP ##.#..E/>gU.#E/>gVA#.##...... .##E/>gdV%..E/>gV;#...E/>g6W ##......... ..#. ##........E/>gWO #.......E/>gWm #........ #E/>gX9. #.E/>gHX E/>gijE/>gSk+9.4 (86E/>gyE/>gW~.#)#.#.## #. o#<E/>g1.##..#.##......#####E/>g@.# ##..... .....#..#.E/>g7 #..E/>gmb.# ######.##......## #... E/>g).###.# E/>gl#..# ##...E/>g-3 ##.E/>g`#..E/>g/.# .E/>g8#.##...... ..##E/>g0A...E/>gg#..E/>g.E/>gM ##.....#.E/>gF ##.......E/>g/O #.......E/>ga: #......E/>g) #E/>g) #E/>g E/>g<E/>g,30.4 (87E/>gQE/>g>.#)#.#.## #. )o#<.##..#. .#......#####. .##..... .....#..#.#...# ######.##......## # ..###.# #..# ##.. ##.#..# ..#.##.......## #...#... ##.....#. ##.... #...... #...... # # E/>gCA1.4 (88E/>gFE/>gz=#..#)#.#E/>gV{X.## # #)o#<E/>g{#.##..# ..E/>g{L#......##### ..##..... .....#..#.E/>g|#E/>gP|.# ######.##......## #.###.# E/>g|V#..# ##.E/>g|D ##.#E/>g }l.# #..#.## E/>g>}#...## #.. #..E/>g}?#.. <.....E/>g}M ##.....#.E/>g}r ##.... #.....E/>g%~/ #.....E/>gW~R # #E/>g~ E/>gE/>g+2.4 (89E/>g'E/>g.#..#)#.#.## .#)o#<.##...#......#####.##..... .....#..#.#E/>g:.# ######.##......## #.###.# #..# . ##. #.....# #..#.## ##...## #.  ..... #..E/>gt#..  <..... ##....  .....#.E/>g9 ##....E/>gW #.... #E/>gOp # # E/>gE/>g+3.4 (90E/>gE/>g7#.#..#)#.#.## #.#)o#<.##.. #...#......##### #...##..... .....#..#. #.# ######.##......## E/>g#....###.# #..# . ... ##.E/>g+#.....# #..#.##  ##...## #E/>gO}. ..... #..E/>gq#.. <..... _..E/>gi ##.... .....#..E/>gA ##... #E/>gR # #E/>gG # E/>g;_E/>g,4.4 (91E/>g48_E/>g. E/>gi1_Found a radiant altar of Vehumet.E/>gX ....................E/>gY E/>g[ :_E/>g  #.#..#)#.#.##  #.#)o#<.##..  #...#......#####  #...##..... .....#..#.  #.# ######.##......## E/>g  #....###.### #..#. .... ##.#.....# #..#.##E/>g  ##...## #..@. ..... #..#E/>gF  <..... _... ##E/>gl  .....#...# ###. #. # #E/>g G # E/>g E/>g 05.4 (1.0)E/>g :_E/>gF  #.#..#)#.#.## #.#)o#<E/>g S.##.. #...#......#####E/>g  #...##..... .....#..#. #E/>g .# ######.##......## #....###.##### #..#. ..... ##.E/>g #.....# #..#.## ##...## #.@..E/>g k ..... #..E/>g }# <..... _.... ## .....#...#.. ###. ##.E/>g  #E/>gC h#. .. #. ..E/>gh  #E/>g ..E/>g 1 # E/>g[ d_6.4 (2E/>ge E/>g9 Z #.#..#)#.#.##E/>g  #.#)o#<.##.. #...#......#####E/>gp  #...##..... .....#..#. #E/>g5 .# ######.##......## #....###.###### #..# E/>g  . .....# ##.E/>gA ^#.....# #..#.##E/>g  ##...## #@... ..... #..E/>gO # <..... _....# ##E/>g  .....#...#..# ##E/>gO  ##.ß##.# # #.. ..#E/>g  #.. ..# #E/>gl 1... ..#E/>g G # E/>g% ;ßE/>g& *7.4 (3E/>g, :_E/>gb  )o#<.................##..##..#################........ .....#..####.....# ######.##......## ###.###### #########..E/>gc F......... .....# ##.## #####.....# #..###########  ##...## ##................. ..... #.@##############<......_....# ##.....#...# ##ß.E/>gc .....##E/>g?d E/>gh :_E/>gFi *8.4 (4E/>gl :_E/>g  #...#################.. #...##..... .....#..#.####### #........# ######.##...... #....###.###### #########..#.......... .....# ##.######.....#. #..#############. E/>gi ##...##ß. ##................ .....#%..#..############## <......_..@.# ## .....#...#..#E/>g  # ##.ß##.# E/>g z #.. ..#... ..#. ..#E/>g F ..## E/>g Xß%_E/>gШ E/>g +9.4 (5E/>g Jß_E/>g  E/>g- _Found a blade talisman.F/>g= B #...#......##### #...##..... .....#..#. #..# ######.##......F/>g  #....###.###### #.. .........#F/>g * ##.F/>g  #####.....#.. #..####F/>gA #.F/>gc  ##...##ß.###....F/>g .....#%..#..##F/>g  <......_.@..# F/>g .....#...#..#F/>g:  F/>gm ##.ß##.# #..F/>g _. ..# ..... .F/>g G.# ...... ..#F/>g S........##.......F/>g 9ß_F/>g& .ßF/>g ,40.4 (1F/>g 9ß%F/>g 3_F/>g# G/>g5D #...#......#####G/>g #...##..... .....#..#. #........# ######.##......G/>g #....###.###### #G/>g G/>g;.........#G/>g') ##G/>g #####.....#.. #..#####G/>g> ##...##ß.###.... .....#%..#..#G/>g <......_@...#G/>gB G/>gc .....#...#..#G/>g. ##.ß##.#G/>ge #...#..#G/>g ........# ......G/>g$T...# .......G/>ga..##G/>g0 ..#G/>gG/>g$ßG/>g4'ßG/>gD&1G/>gbß%_G/>gG/>gQA #...#...... #...##..... .....#..#. #........# ######.## #....###.###### # ........# G/>gn #####.....#...#..##G/>gԒ( ##...##ß.###.... .....#%..#..#G/>gu <......@....#G/>gDv .....#...#..#G/>gk.. ##.ß##.#. #...#..#G/>gʓR ........#G/>gB .........# ........G/>g=.## ..G/>g@.##G/>gI%.ßG/>g֝&2G/>g8G/>g_ _There is a radiant altar of Vehumet here.G/>gt N  You kneel at the altar of Vehumet.G/>gE /  --more--H/>gh H/>gD Vehumet Vehumet is a god of the destructive powers of magic. Followers will gain divine H/>gn assistance in commanding the hermetic arts, and the most favoured stand to gain access to some of the fearsome spells in Vehumet's library. One's devotion to H/>g Vehumet can be proven by the causing of as much carnage and destruction as possible. Favour - Vehumet is neutral towards you. H/>g Granted powers:(Cost)You can memorise some of Vehumet's spells. You can gain magical power from killing. Vehumet aids your destructive spells. Vehumet extends the range of your destructive spells. H/>g# [!]: Overview|Powers|Wrath [J/Enter]: join religionH/>g$H/>g$H/>g\,H/>gI4(H/>g}4v#...############......#### malfuriongg the GeomancerH/>g4#...##..... .....#..#.#### GargoyleH/>g4#........# ######.##..... Health: 56/56 ========================H/>gC5H#....###.###### ######### Magic: 19/19 ========================................#H/>gz5u# AC: 14Str: 13H/>g5#####.....#...#..############ EV: 11Int: 22H/>gQ6##...##ß.###............. SH: 0Dex: 12.....#%..#..############ XL: 10 Next:  6% Place: Dungeon:7<......@....#H/>gr6vNoise: ---------  Time: 7142.4 (0.0)H/>g6_.....#...#..#H/>g6Fm) +7 sling of the Hierophant {flame, rF- H/>g6t... ##.ß##.#H/>g6BFire: m) +7 sling of the Hierophant {fH/>g#7_. #...#..#H/>g?71........#H/>gY72.........#H/>gt73.........##H/>g70........## H/>g7>_You kill the ice beast! H/>g77_Unknown command. H/>g8>_Found a radiant altar of Vehumet. H/>g28_Found a blade talisman. H/>gL8Q_There is a radiant altar of Vehumet here.  H/>gg8"You kneel at the altar of Vehumet.H/>g5:%  H/>gx:FVehumet welcomes you!H/>gg'9ßI/>g(y  of Vehumet ......3.4 (1 _I/>g=,Sß%I/>gh-J/>g 4J/>g5A fiery conduit. A strange but benign metal construct, analysing raw ambient magical energy. If destroyed and disrupted by sufficiently mighty magic, its ever-burning energy J/>g>5Kwill harmlessly disperse. A suitable weapon or spell can reach past it.K/>g+K/>g5;X#...############......#### malfuriongg the Geomancer#...##..... .....#..#.#### Gargoyle of Vehumet ......K/>g;#........# ######.##..... Health: 56/56 ========================#....###.###### ######### Magic: 19/19 ========================K/>g;................## AC: 14Str: 13K/>gf<#####.....#...#..############ EV: 11Int: 22K/>g<+##...##ß.###............. SH: 0Dex: 12K/>g =.....#%..#..############ XL: 10 Next:  6% Place: Dungeon:7<......@....#Noise: ---------  Time: 7143.4 (1.0)K/>g7=_.....#...#..#K/>g=[m) +7 sling of the Hierophant {flame, rF- ... ##.ß##.#Fire: m) +7 sling of the Hierophant {f. #...#..#K/>g=c........#.........#K/>g>.........##........## _Unknown command. _Found a radiant altar of Vehumet. K/>g'>_Found a blade talisman. K/>gH>y_There is a radiant altar of Vehumet here.  You kneel at the altar of Vehumet. K/>gh>@_Vehumet welcomes you!K/>gh?K/>gD"ßK/>gD%K/>gFK/>gRK/>gT9A fiery conduit. K/>gTA strange but benign metal construct, analysing raw ambient magical energy. If destroyed and disrupted by sufficiently mighty magic, its ever-burning energy will harmlessly disperse. K/>gU-A suitable weapon or spell can reach past it.K/>gR K/>g\ (K/>g] v#...############......#### malfuriongg the GeomancerK/>g\] #...##..... .....#..#.#### Gargoyle of Vehumet ......K/>g] #........# ######.##..... Health: 56/56 ========================K/>g&^ #....###.###### ######### Magic: 19/19 ========================................## AC: 14K/>gm^ Str: 13#####.....#...#..############ EV: 11K/>g^ -Int: 22K/>g^ !##...##ß.###............. SH: 0Dex: 12K/>g4_ .....#%..#..############ XL: 10 Next:  6% Place: Dungeon:7K/>gr_ <......@....#Noise: ---------  Time: 7143.4 (0.0)K/>g_ _.....#...#..#K/>g_ Fm) +7 sling of the Hierophant {flame, rF- K/>g` ... ##.ß##.#K/>g"` BFire: m) +7 sling of the Hierophant {fK/>gN` _. #...#..#K/>go` 1........#K/>g` 2.........#K/>g` 3.........##K/>g` 0........## K/>ga 7_Unknown command. K/>gJa \_Found a radiant altar of Vehumet. _Found a blade talisman. K/>ga Q_There is a radiant altar of Vehumet here.  K/>ga hYou kneel at the altar of Vehumet. _Vehumet welcomes you!K/>gb K/>gsf "ßK/>gf %K/>gj K/>gK/>gA blade talisman. A jagged cluster of blades, almost impossible to grasp without injury. Causes long, needle-thin blades to grow from the user's hands, and smaller fragments ofK/>g5Smetal to grow inside their body, deforming them and reducing the effectiveness K/>g]Pof body armour. Shapeshifting skill mitigates and eventually eliminates the latter effect, as well as increasing damage dealt. While transformed, equipped weapons, shields, and gloves are melded. A period of sustained concentration is needed to enter or leave forms. To leave this form, evoke the talisman again. K/>gMinimum skill: 10 (insufficient skill lowers this form's max HP) Maximum skill: 19 Your skill: 0.0At 100% training you would reach 10.0 in about 2.0 XLs. Defence: HP:10% (reduced by your low skill) AC:K/>ga-2 (-100% of your body armour's 2 base AC) (g)o to location.L/>gL/>g#...############......#### malfuriongg the GeomancerL/>g#...##..... .....#..#.#### Gargoyle of Vehumet ......#........# ######.##..... Health: 56/56 ========================L/>g9#....###.###### ######### Magic: 19/19 ========================................## AC: 14Str: 13L/>gv#####.....#...#..############ EV: 11Int: 22##...##ß.###............. SH: 0L/>gDex: 12.....#%..#..############ XL: 10 Next:  6% Place: Dungeon:7<......@....#L/>g*sNoise: ---------  Time: 7143.4 (0.0).....#...#..#m) +7 sling of the Hierophant {flame, rF- ... ##.ß##.#Fire: m) +7 sling of the Hierophant {f. #...#..#........#L/>g.........#.........##........## _Unknown command. _Found a radiant altar of Vehumet. _Found a blade talisman. _There is a radiant altar of Vehumet here.  You kneel at the altar of Vehumet. _Vehumet welcomes you!L/>gL/>gI%ßL/>g!L/>g] $ßL/>g L/>gM L/>g %ßL/>g )ßL/>g3 z #...#...... #...##..... .....#..#. #........# ######.## #....###.######  ................# L/>gc3  #####.....#...#..## ##...##ß.###...L/>g3 .#%..#..#.<L/>g3 _....#.#...#..#L/>g4 .. ##.ß##.#... #L/>g4 ...#..#... ........#.. ...L/>g5 ......#. .........## ........##L/>g-> "ßL/>g]> ?%_L/>g? *4.4 (1L/>g E <ß%L/>g9E L/>g| ? #...#......L/>g| 9 #...##..... .....#..#. #........# ######.##L/>g?}  #....###.######  ................# #####.....#...#..L/>gj} #...##ß.###.#%..#..#L/>g} .<....@._....#.#...#..#L/>g} .###.ß##.#.. #...#..#.. ......L/>g} ..#L/>g~ U............#L/>g'~ ............##............##L/>g bß_ßL/>g *5.4 (2L/>g =ß%L/>g- 9_ßL/>g޺ i #...##..... .....#..#. #........# ######.##..#....###.###### ######L/>g9 ................# #####.....#...#..######### ####...##ß.###.................#%..#..#########<......_....# L/>g| .....@#...#..###.ß##.#. #...#..#.........#L/>g ..........#.........##.........###.....#L/>g Wß%_L/>gu *6.4 (3L/>g J%_L/>g r #...##..... .....#..#. #........# ######.## ##....###.######  ................# #####.....#...#.. ####...##ß.####.#%..#..L/>g- \#...<......_....#.#...#..#.###.ß##.#..#...#..#.........#L/>g| t.........#........###L/>g .......####.....#.....#L/>g L/>g< *7.4 (4L/>g 7%L/>g6  .....# ######.###....###.###### #####................# #####.....#...#..######## ####...##ß.###.........##.......#%..#..########...<......_....# .........#...#.###.ß##.#...#............######## ######L/>gC9 J%_L/>g9 *8.4 (5L/>gP? Hß%L/>g{ l##....###.###### ######................# #####.....#...#..######### ####...##ß.###..........##.......#%..#..##########...<......_....# .........#...#..# ..###.ß##.# ....#..# .......# .....# ..###L/>g{ <###L/>g | #.....############# L/>g L/>g *9.4 (6L/>gR 7%L/>g L ##....###.######  ................# #####.....#...#.. ####...##ß.### ##.......#%..#.. #...<......_....# ...#...#..# ..###.ß##.# .#...#..# .# .# .## #.## ##.....#.....## #######L/>gg Wß%_L/>g +50.4 (7L/>g 7_L/>g  ##....###.######  ................#L/>g  #####.....#...#..L/>g  ####...##ß.### ##L/>g2 Y.#%..#..L/>gU #...<......_....##L/>g ...#...#..##..###.ß##.##L/>g  .#...#..##.##.##L/>gD .##L/>gb *#.L/>g ## ##.....#.....##L/>g@ J #######L/>g Gß_L/>g' *1.4 (8L/>g8 Kß%_L/>gx L/>gcY  #........# ######. ##....###.###### ###L/>gY  ................# #####.....#...#..######L/>goZ  ####...##ß.###....... ##.......#%..#..######L/>g[  ##...<......_....# #...#...#..# #..###.ß##.# #L/>g=\ o...#...#..# #.#L/>g\ ? #..#L/>g9] g ..##........##L/>g] .....#.....###############L/>gl t%_2.4 (9L/>g7s 7%L/>g M##..... .....#.. #........# ######.L/>g  ##....###.###### ### ................# L/>g H#####.....#...#..######L/>g  ####...##ß.###....... ##.......#%..#..######L/>g` #...<......_...#...#.L/>g~ ...###.ß##...#...#L/>g m#................#############L/>gN 7%L/>g .3.4 (10.0)L/>g 7_L/>g M##########..#...##..... .....#.. #........# ######. ##....###.###### ### ................# #####.....#...#..###### ####...##ß.###....... ##.......#%..#..######L/>gp ##...<@....._...#...#....###.ß###.........#...#..#.##.....#.....L/>gG 7%L/>g +4.4 (11L/>g J%_L/>g1|M#)o#<.........L/>g1###########..#...##..... .....#..L/>g2 #........# ######.L/>g02 ##....###.###### ###L/>g2. ................# #####.....#...#..###### ####...##ß.###.......L/>g2& ##...@...#%..#..########...<......_...#...#.#........###.ß##.##L/>g 3@...##............L/>g8 %.L/>g9)ßL/>g9+5.4 (12L/>g@"%L/>g@3ßL/>g'yM..#)###########.##).#<.........###########..##..... .....#.. #........# ######. ##....###.###### ### ................# #####.....#...#..###### ####@..##ß.###....... ##.......#%..#..########...<......_..#.........#...#..#..#............L/>gEV%ßL/>g+6.4 (13L/>g5N%.ßL/>gj #.#........# #. #.#..#)########### #.#).#<........ #...############. #...##..... .....#. #........# ######.L/>g"#.####....###.###### ###..................# #L/>gع0..#...#..##### ####...##ß.###...... ##.......#%..#..#####L/>g ##...<......_....#L/>g# #.........#...#..#L/>gG #........###.ß##.# #.........#...L/>gj{#..# #...........# #..#L/>gL/>gp&%L/>g+7.4 (14L/>gX8%L/>g #.#...#....# ### #.#........# #L/>g# #.#..#)########### #.#).#<........L/>gUw #...############.L/>g #...##..... .....# #........# #### #.####....###.###### #L/>goc#.....@............# #######.....#...#..#### ####...##ß.###..... ##.......#%..#..#### ##...<......_....#L/>g #.........#...#..# #........###.ß##.# #.........#...#..#  #.#L/>gXL/>gQ%8.4 (15L/>gH%_L/>g= #.#...#....#  #.#........#  #.#..#) #.#).#< #...#### #...##..... .....L/>g= #.#  #.####....###.######  #....@..# #.....#...#..L/>g-> ####...##ß.### ##.......#%..#..L/>gj> ##...<....._....# #.........#...#..#L/>g> #........###.ß##.# #.........#...#..#  #L/>g>.#M/>gL%_M/>g+9.4 (16M/>gH%_M/>g1:r #.#...#....#  #.#........#M/>g: #.#..#) #.#).#< #...####M/>g: #...##.....  #..# M/>g: #.####....###.###### #...@...# M/>g<;#.....#...#.. ####...##ß.### ##.......#%..#.. ##...<......M/>gb;_....# #.........#...#..#M/>g; #........###.ß##.#  #.........#...#..# M/>g;I #.#M/>gB8%M/>gC,60.4 (17M/>gHH%_M/>gȁ" #.#...#....#  #.#.# #.#..#) #.#).#< #...M/>g^ #...##..... M/>gx# #........# M/>g:p #.####....###.######M/>gjc #..@....#M/>gڂe #.....#...#..M/>gl ####...##ß.###M/>g2a ##.......#%..#..M/>gNU ##...<......M/>gi"_....#M/>g[ #.........#...#..#M/>g/ M/>gڃ #........###.ß##.# M/>gG #.........#...#..#M/>g.Y  #M/>gM.#M/>ghD M/>g.8_M/>g+1.4 (18M/>gH%_M/>g #.#...#....# #.#.# #.#..#)## #.#).#<M/>g6#. #...#. #...##.....  #. #........#  #.####....###. #.@....M/>gZ/. M/>gN#.....#...#.. ####...##ß.### ##.......#%..#.. ##...<......_....M/>g[ #.........#...#.. #........###.ß##. #.........#...#.. #.M/>g&%M/>g+2.4 (19M/>g8_M/>g< #.#...#....#.# #.#.#. #.#..#) ##. #.#).#<M/>g' #.. #... #.# #...##..... M/>gM #.# #........#  #.####....###. #@..... #.....#...# ####...##ß.###M/>gp ##.......#%..# ##...<......_ #.........#...#M/>g #........###.ß## #.........#...# #M/>g8_M/>g+3.4 (20M/>gUL%_M/>g5LM##M/>g6?#......# M/>gA6 .# #.#..#)#######. #.#).#<.......M/>g]6#######M/>gy6{##..... . #........# M/>g6####....###.####................#######.....#...#.M/>g61####...##ß.###%M/>g6\_... M/>g:&%M/>g:+4.4 (21M/>g>H%_M/>gtHM....M/>gu##......#  .# #.#..#)######M/>gQu#.# #.#).#<.......M/>gu#########..... . #........# ####....###.####M/>gux................#######.....#...#.M/>gWv M/>g}8_M/>gf~+5.4 (22M/>gD&%M/>gMM###. #.....##......#  ..#)#######.# #.#).#<.......##########..... . #........# ####....###.#####.................#_M/>gs%_6.4 (23M/>gPH%_M/>g-M.. #.######. #.....##......#  ..#)######M/>g;#.# #.#).#<.......######### #...##..... . #........# #.####....###.####M/>gh.%_M/>gM/>g4+7.4 (24M/>gvL%_M/>g?/m.# #.###. #.....####.# ##.. #.....#....# #.# #.#..##....# #.# #.#...#....# #.# #.#.# M/>g|/G#.# #.#..#)###.# #.#).#<.#.@# #...#M/>g/#.## #...##..... .#.# #.# ##.####....###.##.......#######.....#...#.M/>g/####...##ß.###.##.......#%..#.##...<......_.M/>g40M/>g3H%_M/>gF4+8.4 (25M/>g78_M/>gmEM.M/>g nb. #... [..M/>gGn? #.###M/>gmn8###.# #M/>gn-. #.....M/>gn#M/>gn-#......# M/>go M/>g7o0..#)#######M/>g\o##@# #.#).#<.......M/>go-.########M/>goc## #...##..... ..M/>goy#.# #........# ##M/>gp)%M/>gyM/>g!{,9.4 (26M/>g9%M/>g% _Found a helmet.M/>g%..M/>g˫...M/>g.......M/>g+..M/>gOM/>gM/>gQ8%M/>g-5MM/>gfW#.# ###....M/>g. #... [.. #.######.# #. #.....##......#  ..#)#########.# #.#).#<.......#..#########.## #...##..... ..M/>gTM/>g170.4 (1.0)M/>gM/>g6M #......#.# ###..... #...M/>g7 [.. #.######.# #. #.....M/>g?79##......#  M/>g7..#)########.# #.#).#<.......#..# #...###########M/>g7*##M/>g=M/>gv=*1.4 (2M/>gLAM/>gw5MM/>gw...F. #......#.# ###........... #...M/>gGxw [.. #.##M/>gxj#.####.# #M/>gx2. #.....#M/>gQy5#......#  M/>gy..#)#########.# #.#).#<.......M/>g zF   bullfrog (asleep)#M/>gJz`#.M/>g\M/>g+2.4 (3M/>gcM/>g{ M/>gM_A bullfrog comes into view.N/>g (....##.#N/>g 2.... ...N/>g F.. #.....#.# ###..N/>g% V......... #...N/>gG w [.. #.##N/>g j#.####.# #N/>g _.##.....#.N/>g #N/>g M.......# N/>gY y #.# #.#..#)#######N/>g{ #.# #.#).#<........########N/>g c## #...##..... ..N/>g #.# #........# ####....###.#####N/>g! N/>g0N/>g+3.4 (1N/>g"N/>g&N/>g ###. .. ....##.#..... ...N/>g F.... #.....#.# ###..N/>g2 V......... #...N/>g  [.. #.######.# #.##.....N/>g ##.#..#N/>gD #......N/>gd "#N/>g 7 ..#)#######N/>g! #.# #.#).#<........N/>gD ########N/>gd c## #...##..... ..N/>g K #........# N/>g N/>g &4N/>g N/>g N/>g2^  # #.#######...#5####. ..##.......##.###.........# ......#N/>g^ #....F....# #..#.........#.# ###...#........... #...#.#..[.......# #.###.N/>g^ ##@##.....####.# ###..##.....#....# N/>g^ Y#.###.#..##....# #.# #.#...#....##.# #.#........#N/>g^ y#.# #.#..#)########N/>g_ ##.# #.#).#<........ 5   white imp (asleep)#..# #...############.## #...##..... ...N/>gah N/>gh &5N/>gn N/>gp \ _A white imp comes into view.O/>gq# #.### malfuriongg the Geomancer#####...#5####. ..## Gargoyle of Vehumet ......O/>g#..............##.## Health: 56/56 ========================#.........# ......# Magic: 19/19 ========================#....F....# #.... AC: 14Str: 13#....*....#.# ###... EV: 11Int: 22O/>g#...*....... #...#. SH: 0Dex: 12O/>giV#..[*......# #.###. XL: 10 Next:  6% Place: Dungeon:7##@##.....####.# ## Noise: ---------  Time: 7175.4 (0.0)#..##.....#....#m) +7 sling of the Hierophant {flame, rF- #.###.#..##....#Fire: m) +7 sling of the Hierophant {fO/>g#.# #.#...#....##.# #.#........#O/>gé#.# #.#..#)######## F   bullfrog (asleep)O/>g ##.# #.#).#<........ 5   white imp (asleep)#..# #...############.## #...##..... ... _Found a helmet. O/>g_A bullfrog comes into view. _A white imp comes into view.O/>gCFire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f - bullfrogAim: a bullfrog (asleep, 98% to hit)O/>g+O/>gi# #.### malfuriongg the Geomancer#####...#5####. ..## Gargoyle of Vehumet ......O/>g#..............##.## Health: 56/56 ========================O/>gg#.........# ......# Magic: 19/19 ========================O/>g#....F....# #.... AC: 14Str: 13O/>gԏ#....(....#.# ###... EV: 11O/>g.Int: 22O/>g*#...(....... #...#. SH: 0Dex: 12O/>g=#..[(......# #.###. XL: 10 Next:  6% Place: Dungeon:7O/>gH##@##.....####.# ## Noise: ---------  Time: 7175.4 (0.0)#..##.....#....#O/>gPm) +7 sling of the Hierophant {flame, rF- O/>gQ#.###.#..##....#O/>gDFire: m) +7 sling of the Hierophant {f#.# #.#...#....#O/>gX#.# #.#........##.# #.#..#)######## F   bullfrogO/>g##.# #.#).#<........ 5   white imp (asleep)#..# #...###########O/>g.[#.## #...##..... ...O/>g\RFire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}O/>g?Press: ? - help, Shift-Dir - straight line, f - bullfrogO/>gAim: a bullfrog (asleep, 98% to hit)  You shoot a sling bullet. The sling bullet hits the bullfrog.  O/>gQThe sling bullet burns the bullfrog.  The bullfrog gives a loud, deep croak!O/>gO/>g/  --more--O/>gs  The bullfrog is moderately wounded.O/>glO/>gO/>gO/>gd.5.O/>g4.FO/>gw.5O/>g17===6.8 (1.4O/>gTn _The white imp shouts, "Remove thy stench, thou rank mumble-news barnacle!"O/>g  Casting: Stone Arrow (safe; 1% risk of failure)  O/>g,\Confirm with . or Enter, or press ? or * to list all spells.P/>g} # #.### malfuriongg the GeomancerP/>g #####...#.####. ..## Gargoyle of Vehumet ...... P/>g#..............##.## Health: 56/56 ======================== P/>gB#.......5.# ......# Magic: 16/19 ====================---- #.........# #.... AC: 14Str: 13P/>gj #.........#.# ###... EV: 11Int: 22 P/>g#...F....... #...#. SH: 0P/>g=Dex: 12 P/>g$#..[*......# #.###. XL: 10 Next:  6% Place: Dungeon:7 P/>g##@##.....####.# ## Noise: ===------  Time: 7176.8 (0.0) P/>g$#..##.....#....#  m) +7 sling of the Hierophant {flame, rF-  P/>gI#.###.#..##....#  Fire: m) +7 sling of the Hierophant {fP/>gla #.# #.#...#....#  P/>gJ#.# #.#........#  P/>g#.# #.#..#)######## F   bullfrogP/>g ##.# #.#).#<........ 5   white imp P/>g!#..# #...########### P/>g#.## #...##..... ... _The white imp shouts, "Remove thy stench, thou rank mumble-news barnacle!"  P/>gTCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.P/>gyyAiming: Stone Arrow (safe; 1% risk of failure)  P/>gPress: ? - help, Shift-Dir - straight line, f/p - bullfrogAim: a bullfrog (moderately wounded, 70% to hit)P/>g̀ # #.### malfuriongg the Geomancer #####...#.####. ..## Gargoyle of Vehumet ...... #..............##.## Health: 56/56 ======================== P/>gM#.......5.# ......# Magic: 16/19 ====================---- #.........# #.... AC: 14Str: 13 #.........#.# ###... EV: 11Int: 22P/>g{ #...F....... #...#. SH: 0Dex: 12 #..[.......# #.###. XL: 10 Next:  6% Place: Dungeon:7 P/>g##@##.....####.# ## Noise: ===------  Time: 7176.8 (0.0) #..##.....#....#  m) +7 sling of the Hierophant {flame, rF-  #.###.#..##....#  Fire: m) +7 sling of the Hierophant {f P/>g#.# #.#...#....#  #.# #.#........#  P/>g%#.# #.#..#)######## F   bullfrog ##.# #.#).#<........ 5   white imp #..# #...########### #.## #...##..... ...P/>gvConfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - bullfrogAim: a bullfrog (moderately wounded, 70% to hit)  P/>g`The stone arrow hits the bullfrog!!  You kill the bullfrog!P/>gn  #  #####...#.####.  #.......... P/>g#.......5.#  ..#  P/>g>..#.# P/>g| #...†....... P/>g< #..[`......#   P/>gg  P/>gt   #.# P/>ga #.#  P/>g"#.# )5   white imp ##.# #.#).#< P/>gs#..#  #.##  P/>gP/>gP/>g.P/>gC5.P/>g-8-P/>gK7.8 (1P/>g$P/>gT)   Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - bullfrogAim: a bullfrog (moderately wounded, 70% to hit)  The stone arrow hits the bullfrog!!  You kill the bullfrog! _Vehumet accepts your kill.P/>g  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.P/>g> # #.### malfuriongg the Geomancer #####...#.####. ..## Gargoyle of Vehumet ......P/>gS> #..............##.## Health: 56/56 ======================== P/>g>#.........# ......# Magic: 13/19 ================-------- #......5..# #.... AC: 14Str: 13 P/>g>#.....*...#.# ###... EV: 11Int: 22 P/>g?#...†*...... #...#. SH: 0Dex: 12 P/>gR?$#..[*......# #.###. XL: 10 Next:  8% Place: Dungeon:7 P/>g?##@##.....####.# ## Noise: ==-------  Time: 7177.8 (0.0) #..##.....#....#  m) +7 sling of the Hierophant {flame, rF-  P/>g?#.###.#..##....#  Fire: m) +7 sling of the Hierophant {f P/>g?#.# #.#...#....#  #.# #.#........# P/>gH@ #.# #.#..#)######## 5   white imp ##.# #.#).#<........ #..# #...###########P/>gr@ #.## #...##..... ... P/>g@_Vehumet accepts your kill.Casting: Stone Arrow (safe; 1% risk of failure)  P/>g@MConfirm with . or Enter, or press ? or * to list all spells.P/>g@Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - white impAim: a white imp (76% to hit)P/>g 4A white imp. P/>g tA small and mischievous minor demon covered in frost. Max HP: ~11 Will: + AC: + P/>g EV: ++ P/>g~ 8 rF: x.. rC: ++. rPois: + rNeg: ∞ rElec: . Threat: Minor Class: Demonic Size: V. Small Int: Human You have about 65% to hit with the +7 sling of the Hierophant. It has about 53% to hit you. P/>g eAttack Max Damage After Damaging Hits Hit 4 Cold damage (max 6) P/>g SIt is immune to torment; and resistant to miasma. It can fly. P/>g oIt possesses the following magical abilities, which are affected by antimagic (but not silence):  P/>gY 1a - Throw Frost (3d5) (6) To read a description, press the key listed above. (AdB) indicates damage (the sum of A B-sided dice), (x%) indicates the chance to defeat your Will, and (y)P/>g:/  # #.### malfuriongg the Geomancer #####...#.####. ..## Gargoyle of Vehumet ...... #..............##.## Health: 56/56 ======================== P/>g/ #.........# ......# Magic: 13/19 ================-------- #......5..# #.... AC: 14Str: 13 #.....*...#.# ###... EV: 11Int: 22 #...†*...... #...#. SH: 0P/>g/ LDex: 12 #..[*......# #.###. XL: 10 Next:  8% Place: Dungeon:7 ##@##.....####.# ## Noise: ==-------  Time: 7177.8 (0.0)P/>g$0  #..##.....#....#  m) +7 sling of the Hierophant {flame, rF-  P/>g|0 #.###.#..##....#  Fire: m) +7 sling of the Hierophant {f #.# #.#...#....#  #.# #.#........#  #.# #.#..#)######## 5   white impP/>g0 G ##.# #.#).#<........ #..# #...########### P/>g0 f#.## #...##..... ... _Vehumet accepts your kill.P/>g 1 Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - white impP/>g51 :Aim: a white imp (76% to hit)Q/>gv # #.### malfuriongg the Geomancer #####...#.####. ..## Gargoyle of Vehumet ......Q/>g #..............##.## Health: 56/56 ======================== Q/>g٦#.........# ......# Magic: 13/19 ================-------- Q/>g#......5..# #.... AC: 14Str: 13 Q/>g/#.........#.# ###... EV: 11Int: 22 Q/>gX#...†....... #...#. SH: 0Dex: 12Q/>g #..[.......# #.###. XL: 10 Next:  8% Place: Dungeon:7Q/>g ##@##.....####.# ## Noise: ==-------  Time: 7177.8 (0.0)Q/>gާ #..##.....#....#  m) +7 sling of the Hierophant {flame, rF- Q/>g #.###.#..##....#  Fire: m) +7 sling of the Hierophant {fQ/>g1a #.# #.#...#....#  Q/>gZ#.# #.#........#  #.# #.#..#)######## 5   white impQ/>gG ##.# #.#).#<........ #..# #...########### Q/>ge#.## #...##..... ...Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - white impAim: a white imp (76% to hit)  Q/>g=aThe stone arrow hits the white imp!  You kill the white imp!Q/>g/K # Q/>gx #####...#.####.  #.......... Q/>g^#.........#  Q/>gѭ...#  `...#.#  Q/>g|#...†`......  Q/>g&#..[`......#   Q/>gP   Q/>g~d  #.# Q/>g\ #.# Q/>gӮY #.# Q/>gC) Q/>g(##.# #.#).#< Q/>gQ #..#  Q/>gz} #.##   Q/>g3;....Q/>g6+8.8 (1Q/>g;Q/>g=>  Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - white impAim: a white imp (76% to hit)  The stone arrow hits the white imp!  Q/>g=You kill the white imp! _Vehumet accepts your kill.Q/>gQ/>gQ/>gQ/>ghF _Unknown command.Q/>g!Q/>g!Q/>g%Q/>g,Q/>g/.--9 _Q/>g#1Q/>g5Q/>g5?--80.8 (2Q/>g9Q/>g >Q/>gJ>*1.8 (3Q/>gAR/>g p4=2.8 (4R/>gR/>g R/>g+ *3.8 (5R/>gR/>gHR/>g*4.8 (6R/>gR/>gtR/>g*5.8 (7R/>g R/>g$R/>g$F=6.8 (8R/>g(R/>g,R/>g -*7.8 (9R/>gQ1R/>gk6R/>g6.8.8 (10.0)R/>g:R/>g7?R/>ge?Y5=9.8 (11R/>gCR/>gvGR/>gG,90.8 (12R/>g$KR/>g6PA1.8 (13R/>g WR/>gq[R/>g[+2.8 (14R/>g7_R/>gcR/>gdG=3.8 (15R/>ggR/>gkR/>gl+4.8 (16R/>goR/>gsR/>g0tZ6==5.8 (17R/>gwR/>g{R/>g;|+6.8 (18R/>gR/>gR/>gg+7.8 (19R/>gR/>g9R/>g+8.8 (20R/>g?R/>gR/>gH==9.8 (21R/>g$R/>gR/>g -200.8 (22R/>gR/>g*R/>gY7=1.8 (23R/>g!R/>gnR/>g+2.8 (24R/>g:R/>gR/>g+3.8 (25R/>gR/>gbR/>g+4.8 (26R/>g R/>gsR/>gG=5.8 (27R/>gR/>gR/>g+6.8 (28R/>gR/>gFR/>g#8R/>g6=7.8 (29R/>gbR/>gA8.8 (30R/>gR/>gR/>g+9.8 (31R/>gR/>gR/>g,,10.8 (32R/>gR/>gnR/>gG=1.8 (33R/>g/R/>gTR/>g+2.8 (34R/>g R/>gR/>g+3.8 (35R/>gR/>gKR/>g|#9R/>g7==4.8 (36R/>g>R/>gsUN #.  .... # # #####...#.####. .. #......## #.# .. #.#  #...#.# ###. #...†....... #...##.@[.......# #.###.##.....####.# # #..##.....#....# #.###.#..##....# #.# #.#...#....# #.# #.#........#  #.# #.#..#)####### ##.# #.#).#<....... #..# #...##########R/>gZA5.8 (37R/>g^R/>gw.. ...## #.  .... # # #.#######...#.####. ..##.....##.###.# ......##.# #..R/>g#.........#.# ###...#..@† #...#.R/>gT#..[.......# #.###.###.##.....####.# ###..##.....R/>gj#.###.#..#R/>gB#.# #.#...#....# R/>gkw#.# #.#........# #.# #.#..#)##########.# #.#).#<........R/>gR/>g#A6.8 (38R/>gwR/>g~&...# .. ...## #.  .... # # #.#######...#.####. ..##.#.....##.##>R/>g#.# ......##.# #..#...@.....#.# ###...#...†R/>g  #...#.##..[.......# #.###..R/>g6###.##.....####.# ###R/>g^#..##.....#....# #R/>g#.###.#..##....# #R/>gV#.# #.#...#....# ##.# #.#........# R/>gn.# #.#..#)#########R/>gR/>g+7.8 (39R/>gR/>g[#...#  #...# .. #...## #. .R/>gA #.... # # #.#######...#.####. ..##..#.....##.##>#R/>gr#.# ......#.##.R/>g# #.....##.........#.# ###.....#...†R/>g#...#.##..[.......## #.###...R/>g###.##.....####.# ###†R/>gt#..##.....#....# #.#.###.#..##....# #.R/>g_:#.# #.#...#....# ###.# #.#........#R/>gR/>ggH==8.8 (40R/>gR/>guRM...#  .. ### #. R/>gRd #.....# # #.########...#.####. ..##.......##.##>R/>gR......#......# #.....#R/>g S.......#.# ###....R/>gDS#...†.......# #...#.#.R/>gmS#.# #.#... R/>gXR/>gFY+9.8 (41R/>g^R/>gA=M#..# ...#  .. ### #. R/>g~ #.....# # #.########...#.####. ..##.......##.##>#.......#R/>g......# #.....##.........#.# ###.....#R/>g֒3#.###.#..##R/>gB20.8 (42R/>gR/>gEM.#..# ...#  .. ### #.  #.....# # #.#########@..#.####. ..##..R/>gO.....##.##>R/>gG#.......##.........# #.....#R/>gw2..##.....#R/>gR/>g+1.8 (43R/>g&R/>gM##.#..# ...#  .. ### #.  #@....# # #.####R/>g#####...#.####. ..##..#........##.##>#.........##.......#.##.#R/>g6{ .####.##.....#R/>gR/>g+2.8 (44R/>g0R/>gbSRM ..##R/>gS}.#..# ...#R/>gS  .. ### #. R/>g4T, #.....# # #.########...#.####. ..##..R/>gT#..............##.##>#.#.. ..R/>gUP#.#..[.......#R/>g\A3.8 (45R/>gbR/>g)~M.... ... ###..R/>gs.#..# ...#  .. ### #. R/>g #.....# # #.####R/>gӖ#####...#.####. ..##...## .R/>gF..†......R/>g%R/>g+4.8 (46R/>gR/>g]NM.##R/>g\.. .. ... ###..#.#..# #....#  .. R/>gi{### #. #.....# # #.####.. #.......#R/>g R/>gHx A malevolent force fills the Dungeon...R/>g#/  --more--S/>g  With a horrendous wail, an alarm goes off!  A sentinel's mark forms upon you.S/>g==========5.8 (47Mark S/>g\S/>gEC _You hear a shout! x2; You hear an angry hiss.T/>gT/>g$T/>g7Inventory: 33/52 slots T/>g7hHand Weapons (go to first with )) T/>gc m - the +7 sling of the Hierophant (weapon) {flame, rF- rN+ Dex+2 Stlth+} T/>g' y - a +3 dagger T/>g `Armour (go to first with [) T/>g;. a - a +0 robe (worn) T/>gi, h - a +1 helmet of intelligence (worn) T/>g# v - a +2 pair of boots (worn) T/>g, H - a scarf of harm T/>g.Magical Staves (go to first with |)  x - a staff of air T/>gbJewellery (go to first with "=) T/>g? s - a ring of willpower (left hand)T/>gE - a ring of fire Wands (go to first with /)T/>gk - a wand of flame (30)  D - a wand of polymorph (8) Scrolls (go to first with ?)  f - a scroll of tormentg - a scroll of revelation  i - 2 scrolls of noisel - 2 scrolls of silence  p - 3 scrolls of fog [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]W/>gW/>gǗW/>gKTmalfuriongg the Geomancer... .##Gargoyle of Vehumet ........ ..Health: 56/56 ========================W/>g.. ..Magic: 19/19 ========================. ##.#AC: 14Str: 13#....#EV: 11W/>gInt: 22#.#..#SH: 0Dex: 12#....##XL: 10 Next:  8% Place: Dungeon:7#@..#W/>g/Noise: ========== Time: 7225.8 (0.0)#...#..m) +7 sling of the Hierophant {flame, rF- W/>g#...### #. . Fire: m) +7 sling of the Hierophant {f#.....# # #.####. Mark W/>ga#####...#.####. ..##..#..............##.##># W/>gJ#.........##.......#.# #.........# #.....# W/>g%#.........#.# ###.....  _Vehumet accepts your kill. W/>gV_Unknown command.A malevolent force fills the Dungeon...With a horrendous wail, an alarm goes off!  A sentinel's mark forms upon you. W/>gD_You hear a shout! x2; You hear an angry hiss.W/>gW/>g`W/>g9W/>gbW/>g! .... ..## ... #.. W/>gw @... #.. ..##.# #....# #.#..# #....## #.@.# W/>g #...# .. .W/>g #...### #. .W/>g #.....# # #.####.#####...#.#W/>gp #..............##.##># #.........##.......#.# #.........# #.....##.........#.# ###.....#W/>g@ W/>g >--------- W/>g* $6.8 (1W/>g W/>g W/>g .... ..## #.. #.. ##.# #....# W/>g #.#..# #....# #...# #..@# .. .##...### #. ..#.....# # #.####.. #####...#.####. ..##.. #..............##.##>#W/>g #.........##.......#.# #.........# #.....##...#.# ###...†.# #...#.#W/>gQ W/>gʎ H---------7W/>g< W/>g\ X/>gQX/>gX/>gX/>g,X/>gX/>g  ... #..  ...X/>g_ ..##.##....##....## #..... .### #. ...X/>gG..# # #.####.. #####...#.####. ..##.. .X/>g*.Mark X/>g3..X/>g6^#..# #X/>gR##...†......X/>ga#..[.......## #.###....# X/>gRX/>gP&8X/>gX/>gzX/>gy} :#.. X/>g} ##.# #....# X/>g} n#.#..# X/>g} 7#....#X/>g!~ d #...# X/>g@~ #...# .. .##X/>g~ #...### #. ... X/>g~ #...@.# # #.####.. 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Y/>gKB.#.Y/>gB.....##.##># ##.Y/>gB..##.......#.# #.Y/>g'C6#..###.....## #.........#.#####.....###...†Y/>g`C<# #...#.#..# ..##..[.......## #.###....# #.#Y/>gC###.##.....####.# ###†.# #.##..##.....#....# #..## #.#Y/>gHY/>gH+6.8 (6Y/>gMY/>gWq78 M... #....##.  #..# #####....## .#..#..  #... .#### ...  #.....# #@#.####..#####...#.####.#..##...........##.##>###.......#.# #.........#..###.....###..##...Y/>g؇Y/>g+7.8 (7Y/>gY/>g78 M... ... #....##.  #..# ########....## .#....#.#......?  #.........#### ...  #.....# #.#.####..#####...#.####.#..##........##.##>#Y/>g#.........##.......#.#.#.....Y/>gW8.8 (8Y/>g9c.... ..##... #.. ... #.. ##..##.# .##....# ..  Y/>gu#.#..# .######## .##....## ..#....##..#...# #Y/>gQ?# .Y/>g#...# #.@.......###...### #.#.......Y/>g9K  #.....# #.#.####..#######...#.####.#..##.. ..#.Y/>g_.....##.##># Y/>g###.Y/>g##.......#.#  #.#..###.....## Y/>g#Y/>g#.........#.#####.....##  #...† #...#.#..# ..#Y/>gIA9.8 (9Y/>g< Y/>g>M .... ..##...  ... #.. ### ..##.# ..# .... 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Y/>gӾ#.#..# #.######## .#  Y/>g#....## #...#....## ..#Y/>g#...# ##..@...?# .Y/>g9#...# #...## Y/>gZr#.#...### #.#.Y/>g}##.....# #.#.####..#Y/>g߿#...#.####.#..##...# . ......##.##># .# #### .Y/>g3H##.......#.# #Y/>gZ>#. .Y/>g|#..###.....## ##. .#.#####.....## Y/>g-#.Y/>gY/>g,2.8 (12Y/>gY/>g ..##  #..  #.. ### ..##.# ...# #....# ... #.#..# #.######## .# #....## #...#....## ..## Y/>gG`#...# ##...@..?# ...##...# #...## #.#...### #.#.#.#.....# #.#.####..##Y/>g ...#.####.#..##...# ......##.##>#..# ###.......#.# .# #.#..###.....##..##.# Y/>g"Y/>gY/>gj,3.8 (13Y/>g Y/>g3<  ..##  #..  #.. ### ##.# ...# Y/>gs<....# ... .#..# #.######## .# Y/>g<....## #...#....## ..##  Y/>g<#...# ##....@.?# ...#  Y/>g<#...# #...## Y/>gH=#..##...### #.#.#.Y/>go=#.....# #.#.####..######.Y/>g=...#.####.#..##...# .Y/>g=.....##.##>#..# #Y/>g=|##.......#.##.# #.Y/>g=a#..###.....##.. ##.# Y/>gCY/>gC,4.8 (14Y/>gGY/>gXz..##  #..  #.. ### ##.# ...# # ... #..# #.######## .# ## #...#....## ..## #...# ##.....@?# ...# #...# #...## #..# Y/>gz#...### #.#.. #..# #.....# #.#.####..#### #####. #...#.####.#..##...# ......##.##>#..# ######. Y/>g>{##.......#.##.# #.... #..###.....##.. ##.### #.#####.....## #. # Y/>gB5.8 (15Y/>gY/>gY# ..## . #.. #.. ### .# ...# # ... Y/>g]..# #.######## .# ## #...#....## ..## # ...# ##.# ...# # Y/>g...# #...## #..# Y/>g...### #.#... #..#. Y/>gڴV.....# #.#.####..#### #####. ...#.####.#..##...# .Y/>g0.....##.##>#..# ######.##.......#.##.# #.#..###.....##.. ##.###.#.#####.....## #. #.Y/>gXY/>g,6.8 (16Y/>gY/>gY/>gn,7.8 (17Y/>gY/>gH. _o - a scroll of identifyY/>gd ..........####......Y/>gTe Y/>gh Y/>g[ N ..##. Y/>g f#..  #### ...# Y/>g }..# ... #.########.#Y/>g v# #...#....##Y/>g .## #.# ##.......## ...#Y/>g0 e..## #..##Y/>gN ## #.#...... #..#.Y/>gm ..# #.#.####..#####. #####..#Mark Y/>g !Y/>g #.##.#...##.. Y/>g .......# #...#.#..# ..##.# #. Y/>gŠ Y/>g 0.0)oo   orc priestY/>g2 Y/>g +8.8 (1Y/>g] Y/>g x _An orc priest comes into view. It is wielding a +0 mace.Z/>g} ..##. malfuriongg the Geomancer #..Gargoyle of Vehumet ...... #.. ###Z/>g Health: 56/56 ======================== #.# ...#Magic: 19/19 ======================== ..# ...AC: 14Str: 13 ..# #.########Z/>gQ g.#EV: 11Int: 22 ..## #...#....##..## # SH: 0Dex: 12 ...# ##.......##...# # XL: 10 Next:  8% Place: Dungeon:7 ...# #.******@.##Z/>g #..### Noise: ---------  Time: 7248.8 (0.0) ...### #o#............. #..#. m) +7 sling of the Hierophant {flame, rF- Z/>g .....# #.#.####..#####. #####... Fire: m) +7 sling of the Hierophant {f ...#.####.#..##...#........ Mark Z/>g ..........##.##>#..# ######.. .....##.......#.##.##..... o   orc priest Z/>g0 .....#..###.....##..##.###. .....#.#####.....##.. #. #. Z/>ge .......# #...#.#..# ..##.# #. _You hear a shout! x2; You hear an angry hiss. _o - a scroll of identify Z/>g _An orc priest comes into view. It is wielding a +0 mace.Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f - orc priestZ/>g QAim: an orc priest, wielding a +0 mace (65% to hit)Z/>gW ..##. malfuriongg the Geomancer #..Gargoyle of Vehumet ...... #.. ###Health: 56/56 ======================== #.# ...#Z/>g TMagic: 19/19 ======================== ..# ...AC: 14Str: 13 ..# #.########Z/>g' .#EV: 11Int: 22 ..## #...#....##Z/>g_ y..## # SH: 0Z/>g tDex: 12 ...# ##.......##...# # XL: 10 Next:  8% Place: Dungeon:7 Z/>g" ...# #.((((((@.###..### Noise: ---------  Time: 7248.8 (0.0) ...### #o#............. #..#. m) +7 sling of the Hierophant {flame, rF- .....# #.#.####..#####. #####... Fire: m) +7 sling of the Hierophant {f ...#.####.#..##...#........ Mark Z/>g ..........##.##>#..# ######.. .....##.......#.##.##..... o   orc priest .....#..###.....##..Z/>g ##.###. .....#.#####.....##.. #. #. Z/>g .......# #...#.#..# ..##.# #. _An orc priest comes into view. It is wielding a +0 mace.Z/>gT 1Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f - orc priestAim: an orc priest, wielding a +0 mace (65% to hit)  You shoot a sling bullet. The sling bullet hits the orc priest!  Z/>g &The sling bullet burns the orc priest.Z/>gn   Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f - orc priest  Aim: an orc priest, wielding a +0 mace (65% to hit)  You shoot a sling bullet. The sling bullet hits the orc priest!  The sling bullet burns the orc priest.  The orc priest is severely wounded.Z/>gus Fo......Z/>g t @===50.2 (1.4Z/>gAw Z/>g5x Z/>g~ /  --more--[/>g~i _The sentinel's mark upon you fades away.[/>gA..##. malfuriongg the Geomancer #..Gargoyle of Vehumet ...... #.. ###[/>gHealth: 56/56 ======================== #.# ...#Magic: 19/19 ======================== ..# ...AC: 14Str: 13 [/>g..# #.########.#EV: 11Int: 22 [/>g&..## #...#....##..## # SH: 0Dex: 12 [/>gv...# ##.......##[/>g"...# # XL: 10 Next:  8% Place: Dungeon:7 [/>g<...# #.o*****@.##[/>gV#..### Noise: ===------  Time: 7250.2 (0.0) [/>gp...### #.#............. #..#. m) +7 sling of the Hierophant {flame, rF- [/>gk.....# #.#.####..#####. #####... Fire: m) +7 sling of the Hierophant {f ...#.####.#..##...#[/>g........ [/>g..........##.##>#..# ######.. [/>gـ.....##.......#.##.##..... o   orc priest [/>gp.....#..###.....##..##.###. [/>g.....#.#####.....##.. #. #. .......# #...#.#..# ..##.# #. [/>g;_The sentinel's mark upon you fades away.Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}[/>gUCPress: ? - help, Shift-Dir - straight line, f/p - orc priest[/>goAim: an orc priest, wielding a +0 mace (severely wounded, 65% to hit)[/>g..##. malfuriongg the Geomancer #..Gargoyle of Vehumet ...... #.. ###Health: 56/56 ======================== #.# ...#Magic: 19/19 ======================== ..# ...AC: 14Str: 13 ..# #.########.#EV: 11Int: 22 ..## #...#....##..## # SH: 0Dex: 12 ...# ##.......##...# # XL: 10 Next:  8% Place: Dungeon:7 ...# #.o.....@.###..### Noise: ===------  Time: 7250.2 (0.0) ...### #.#............. #..#. m) [/>g:[32m+7 sling of the Hierophant {flame, rF- .....# #.#.####..#####. #####... Fire: m) +7 sling of the Hierophant {f ...#.####.#..##...#........ ..........##.##>#..# ######.. .....##.......#.##.##..... o   orc priest .....#..###.....##..##.###. .....#.#####.....##.. #. #. [/>gD.......# #...#.#..# ..##.# #.Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f/p - orc priest[/>giAim: an orc priest, wielding a +0 mace (severely wounded, 65% to hit)  You shoot a sling bullet. The sling bullet hits the orc priest!  [/>geThe sling bullet burns the orc priest.  You kill the orc priest![/>gB)((((([/>g5 b  --more--[/>g j  Vehumet accepts your kill.[/>g KAn iguana comes into view.[/>gk [/>g Wlo.....[/>g l   iguanao   orc[/>g )[/>g 591.6 (1.4[/>g. [/>gp _An orc comes into view. It is wielding a +0 morningstar.\/>gZ..##. malfuriongg the Geomancer #..\/>gsGargoyle of Vehumet ...... #.. ###\/>gUHealth: 56/56 ======================== #.# ...#Magic: 19/19 ======================== ..# ...AC: 14Str: 13 ..# #.########.#\/>gYEV: 11Int: 22 \/>g0..## #..l#....##..## # SH: 0Dex: 12 \/>gH...# ##.......##...# # XL: 10 Next:  9% Place: Dungeon:7 \/>g)U...# #.o*****@.###..### Noise: ===------  Time: 7251.6 (0.0) \/>gb...### #.#............. #..#. m) +7 sling of the Hierophant {flame, rF- \/>g.....# #.#.####..#####. #####... Fire: m) +7 sling of the Hierophant {f ...#.####.#..##...#........ \/>g..........##.##>#..# ######.. \/>gбm.....##.......#.##.#\/>g#..... l   iguana .....#..###.....##..\/>g##.###. o   orc \/>gc.....#.#####.....##.. #. #. \/>gɲ.......# #...#.#..# ..##.# #.An iguana comes into view. _An orc comes into view. It is wielding a +0 morningstar.Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}\/>g:Press: ? - help, Shift-Dir - straight line, f - orc\/>gvAim: an orc, wielding a +0 morningstar and wearing a +0 leather armour (65% to  hit)\/>g^..##. malfuriongg the Geomancer #..\/>g^Gargoyle of Vehumet ...... #.. ###Health: 56/56 ======================== #.# ...#Magic: 19/19 ======================== ..# ...AC: 14\/>g=_Str: 13 ..# #.########.#EV: 11Int: 22 \/>gx_..## #..l#....##..## # SH: 0\/>g_Dex: 12 ...# ##.......##\/>g_...# # XL: 10 Next:  9% Place: Dungeon:7 ...# #.o.....@.##\/>g `#..### Noise: ===------  Time: 7251.6 (0.0) \/>g[`...### #.#............. #..#. m) +7 sling of the Hierophant {flame, rF- .....# #.#.####..#####. #####... Fire: m) +7 sling of the Hierophant {f \/>g`d...#.####.#..##...#........ ..........##.##>#..# ######.. .....##.......#.##.#\/>g`#..... l   iguana .....#..###.....##..\/>g%a ##.###. o   orc .....#.#####.....##.. #. #. \/>ga.......# #...#.#..# ..##.# #.Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f - orcAim: an orc, wielding a +0 morningstar and wearing a +0 leather armour (65% to  hit)  You shoot a sling bullet. The sling bullet hits the orc.  \/>ga&The sling bullet burns the orc.\/>gf/  --more--\/>g W  You kill the orc!\/>gf d)(((((\/>gc \/>gQd \/>go .l.....oo   orc\/>gp DVehumet accepts your kill.\/>g{t -3.0 (1.4\/>gN{ \/>g˅ j _An orc comes into view. It is wielding a +4 flail.\/>gX..##. malfuriongg the Geomancer \/>gX#..Gargoyle of Vehumet ...... #.. ###\/>gYHealth: 56/56 ======================== #.# ...#\/>gYMagic: 19/19 ======================== ..# ...\/>gY-AC: 14\/>gZ,Str: 13 \/>g9Z_..# #.########.#\/>g\Z-EV: 11\/>gZ,Int: 22 \/>gZ..## #...#....##..## # SH: 0\/>g;[,Dex: 12 \/>g[...# ##.l**...##\/>g[...# # XL: 10 Next:  9% Place: Dungeon:7 \/>g\...# #.)...**@.##\/>gr\#..### Noise: ===------  Time: 7253.0 (0.0) \/>g]...### #o#............. #..#. m) +7 sling of the Hierophant {flame, rF- \/>gy]k.....# #.#.####..#####. #####... Fire: m) +7 sling of the Hierophant {f ...#.####.#..##...#\/>g]........ ..........##.##>#..# ######.. \/>g1^m.....##.......#.##.#\/>g[^z#..... l   iguana \/>g^Y.....#..###.....##..\/>g^##.###. o   orc \/>g2_.....#.#####.....##.. #. #. \/>gu_.......# #...#.#..# ..##.# #.\/>g_"You kill the orc!\/>g_4Vehumet accepts your kill. \/>g`d_An orc comes into view. It is wielding a +4 flail.\/>g9`ZFire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}\/>g^`=Press: ? - help, Shift-Dir - straight line, f - iguana\/>g`8Aim: an iguana (68% to hit)]/>gH..##. malfuriongg the Geomancer #..Gargoyle of Vehumet ...... #.. ###]/>g.Health: 56/56 ======================== #.# ...#Magic: 19/19 ======================== ..# ...AC: 14Str: 13 ..# #.########.#EV: 11]/>g;Int: 22 ..## #.((#....##]/>g..## # SH: 0Dex: 12 ]/>g ...# ##.(((...##]/>gk...# # XL: 10 Next:  9% Place: Dungeon:7 ]/>g...# #.)...((@.##]/>g&#..### Noise: ===------  Time: 7253.0 (0.0) ]/>g...### #o#............. #..#. m) +7 sling of the Hierophant {flame, rF- ]/>gJ.....# #.#.####..#####. #####... Fire: m) +7 sling of the Hierophant {f ...#.####.#..##...#........ ]/>g..........##.##>#..# ######.. .....##.......#.##.#]/>g##..... l   iguana .....#..###.....##..]/>gx##.###. o   orc ]/>g.....#.#####.....##.. #. #. .......# #...#.#..# ..##.# #.]/>g74Vehumet accepts your kill. ]/>gd_An orc comes into view. It is wielding a +4 flail.]/>gFire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f - iguana]/>g6 QAim: an iguana (68% to hit)  You shoot a sling bullet.]/>gܮ]/>g]/>g0.....o.l....4.4 (1.4_An orc comes into view. It is wielding a +4 flail.  Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f - iguanaAim: an iguana (68% to hit)  You shoot a sling bullet. _The sling bullet barely misses the iguana.]/>g ]/>gw ]/>g"]/>g. ]/>g3/8_Unknown command.]/>g..##. malfuriongg the Geomancer #..Gargoyle of Vehumet ...... #.. ###Health: 56/56 ======================== #.# ...#Magic: 19/19 ======================== ..# ...AC: 14Str: 13 ..# #.########.#EV: 11Int: 22 ..## #...#....##..## # SH: 0Dex: 12 ...# ##.......##...# # XL: 10 Next:  9% Place: Dungeon:7 ...# #.o.l***@.###..### Noise: ===------  Time: 7254.4 (0.0) ...### #.#............. #..#.[4]/>g0m m) +7 sling of the Hierophant {flame, rF- .....# #.#.####..#####. #####... Fire: m) +7 sling of the Hierophant {f ...#.####.#..##...#........ ..........##.##>#..# ######.. .....##.......#.##.##..... l   iguana .....#..###.....##..##.###. o   orc .....#.#####.....##.. #. #. .......# #...#.#..# ..##.# #.You shoot a sling bullet. _The sling bullet barely misses the iguana. _Unknown command.Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f/p - iguanaAim: an iguana (68% to hit)]/>g..##. malfuriongg the Geomancer #..Gargoyle of Vehumet ...... #.. ###Health: 56/56 ======================== #.# ...#Magic: 19/19 ======================== ..# ...AC: 14Str: 13 ..# #.########.#EV: 11Int: 22 ..## #...#....##..## # SH: 0Dex: 12 ...# ##.......##...# # XL: 10 Next:  9% Place: Dungeon:7 ...# #.o.l(((@.###..### Noise: ===------  Time: 7254.4 (0.0) ...### #.#............. [40]/>gm#..#. m) +7 sling of the Hierophant {flame, rF- .....# #.#.####..#####. #####... Fire: m) +7 sling of the Hierophant {f ...#.####.#..##...#........ ..........##.##>#..# ######.. .....##.......#.##.##..... l   iguana .....#..###.....##..##.###. o   orc .....#.#####.....##.. #. #. .......# #...#.#..# ..##.# #. _Unknown command.Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f/p - iguanaAim: an iguana (68% to hit)  You shoot a sling bullet. The sling bullet hits the iguana.  The sling bullet burns the iguana.]/>g`]/>gOb]/>gc]/>gd]/>gj).o.l.]/>gk-5.8 (1.4]/>gq]/>gt  Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f/p - iguana  Aim: an iguana (68% to hit)  You shoot a sling bullet. The sling bullet hits the iguana.  The sling bullet burn _The iguana is moderately wounded.]/>gP`  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.]/>g..##. malfuriongg the Geomancer #.. Gargoyle of Vehumet ...... #.. ### Health: 56/56 ======================== #.# ...#]/>g1  Magic: 16/19 ====================---- ..# ... AC: 14Str: 13 ..# #.######## .#  EV: 11Int: 22 ]/>gq ..## #...#....## ..## # SH: 0Dex: 12 ...# ##.......## ...# # XL: 10 Next:  9% Place: Dungeon:7 ]/>g ...# #.).o.l*@.## #..### Noise: ===------  Time: 7255.8 (0.0) ...### #.#............. #..#. m) +7 sling of the Hierophant {flame, rF- ]/>g ......# #.#.####..#####. #####... Fire: m) +7 sling of the Hierophant {f ...#.####.#..##...# ........ ]/>g.!..........##.##>#..# ######.. .....##.......#.##.# #..... l   iguana .....#..###.....##.. ##.###. o   orc .....#.#####.....##.. #. #. ]/>gj!S.......# #...#.#..# ..##.# #. _The iguana is moderately wounded.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.]/>g!8Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - iguanaAim: an iguana (moderately wounded, 79% to hit)^/>g..##. malfuriongg the Geomancer #..Gargoyle of Vehumet ...... #.. ###^/>gHealth: 56/56 ======================== #.# ...#Magic: 16/19 ====================---- ..# ...AC: 14Str: 13 ..# #.########.#^/>gSEV: 11Int: 22 ..## #...#....##..## # SH: 0^/>gTDex: 12 ...# ##.......##^/>g|...# # XL: 10 Next:  9% Place: Dungeon:7 ...# #.).````@.##^/>g#..### Noise: ===------  Time: 7255.8 (0.0) ^/>g...### #.#............. #..#. m) +7 sling of the Hierophant {flame, rF- ^/>g .....# #.#.####..#####. #####... Fire: m) +7 sling of the Hierophant {f ...#.####.#..##...#........ ^/>g2 |..........##.##>#..# ######.. .....##.......#.##.##..... l   iguana ^/>gY .....#..###.....##..##.###. o   orc ^/>g~ .....#.#####.....##.. #. #. .......# #...#.#..# ..##.# #. ^/>g _The iguana is moderately wounded.Casting: Stone Arrow (safe; 1% risk of failure)  ^/>g MConfirm with . or Enter, or press ? or * to list all spells.^/>g( 1Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - iguanaAim: an iguana (moderately wounded, 79% to hit)^/>g؈^/>gZ^/>gs.o.l^/>gl3-6.8 (1^/>gܕ^/>gzS  Casting: Stone Arrow (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  ^/>gʘKPress: ? - help, Shift-Dir - straight line, f/p - iguanaAim: an iguana (moderately wounded, 79% to hit) _The stone arrow misses the iguana. The stone arrow misses the orc.^/>gȢ^/>gt8-^/>g}^/>gKF _Unknown command.^/>gc  ^/>gCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^/>g!>..##^/>g!"s. malfuriongg the Geomancer #..^/>g"r Gargoyle of Vehumet ...... #.. ###^/>g" Health: 56/56 ======================== #.# ...#^/>gZ# Magic: 13/19 ================-------- ..# ... AC: 14^/>g#,Str: 13 ^/>g#..# #.######## .#  EV: 11Int: 22 ^/>g:$..## #...#....## ..## # SH: 0^/>gn$,Dex: 12 ^/>g$...# ##.......## ...# # XL: 10 Next:  9% Place: Dungeon:7 ^/>gc%W...# #.)..o.l@.## #..### Noise: ==-------  Time: 7256.8 (0.0) ^/>g%~...### #.#............. #..#. m) +7 sling of the Hierophant {flame, rF- .....# #.#.####..#####. #####... Fire: m) +7 sling of the Hierophant {f ^/>g&c...#.####.#..##...# ........ ..........##.##>#..# ######.. .....##.......#.##.# #..... l   iguana ^/>g'.....#..###.....##.. ##.###. o   orc .....#.#####.....##.. #. #. .......# #...#.#..# ..##.# #. _Unknown command.^/>g'Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^/>g'yAiming: Stone Arrow (safe; 1% risk of failure)  ^/>g>(Press: ? - help, Shift-Dir - straight line, f/p - iguanaAim: an iguana (moderately wounded, 79% to hit)^/>g 9..##^/>g n. malfuriongg the Geomancer #..^/>g/ 3Gargoyle of Vehumet ...... ^/>gZ @#.. ###^/>g cHealth: 56/56 ======================== ^/>g A#.# ...#^/>g Magic: 13/19 ================-------- ..# ...^/>g -AC: 14^/>g1 ,Str: 13 ^/>g\ _..# #.########.#^/>g -EV: 11^/>g ,Int: 22 ^/>g ..## #...#....##..## # SH: 0^/>gD ,Dex: 12 ^/>gq v...# ##.......##^/>g ...# # XL: 10 Next:  9% Place: Dungeon:7 ^/>g ...# #.)..o.l@.##^/>g #..### Noise: ==-------  Time: 7256.8 (0.0) ^/>gs ...### #.#............. #..#. m) +7 sling of the Hierophant {flame, rF- ^/>g !.....# #.#.####..#####. #####... Fire: m) +7 sling of the Hierophant {f ^/>g b...#.####.#..##...#........ ^/>gd ..........##.##>#..# ######.. .....##.......#.##.#^/>g #..... l   iguana .....#..###.....##..^/>g ##.###. o   orc ^/>g' .....#.#####.....##.. #. #. ^/>gQ .......# #...#.#..# ..##.# #.^/>g Casting: Stone Arrow (safe; 1% risk of failure)  ^/>g MConfirm with . or Enter, or press ? or * to list all spells.^/>g Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - iguana^/>gJ Aim: an iguana (moderately wounded, 79% to hit)  The stone arrow hits the iguana.^/>gLl 4Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - iguanaAim: an iguana (moderately wounded, 79% to hit)  The stone arrow hits the iguana.  The iguana is heavily wounded.^/>gr Q.o^/>gs Z2--7.8 (1^/>gx ^/>g{ + _The iguana bites you._/>g'_/>g*_/>g2_/>g6 _/>g78_Unknown command._/>g  _/>gVCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells._/>g>..##_/>gN. malfuriongg the Geomancer #.. Gargoyle of Vehumet ...... #.. ###_/>g Health: 52/56 ======================-- #.# ...#_/>g Magic: 10/19 ============------------ ..# ..._/>gG AC: 14_/>g*Str: 13 ..# #.######## .#  EV: 11_/>gInt: 22 ..## #...#....## ..## # SH: 0_/>g,Dex: 12 _/>g ...# ##.......## ...# # XL: 10 Next:  9% Place: Dungeon:7 _/>g>I...# #.)...ol@.## #..### Noise: ==-------  Time: 7257.8 (0.0) _/>gj...### #.#............. #..#. m) +7 sling of the Hierophant {flame, rF- _/>g.....# #.#.####..#####. #####... Fire: m) +7 sling of the Hierophant {f _/>gc...#.####.#..##...# ........ _/>gu..........##.##>#..# ######.. _/>g......##.......#.##.# #..... l   iguana _/>gj.....#..###.....##.. ##.###. o   orc _/>gN.....#.#####.....##.. #. #. .......# #...#.#..# ..##.# #. _/>g_Unknown command._/>gCasting: Stone Arrow (safe; 1% risk of failure)  _/>g%MConfirm with . or Enter, or press ? or * to list all spells._/>gPyAiming: Stone Arrow (safe; 1% risk of failure)  _/>gyIPress: ? - help, Shift-Dir - straight line, f/p - iguana_/>gsAim: an iguana (heavily wounded, 79% to hit)_/>g$_/>g..##. malfuriongg the Geomancer #.._/>gsGargoyle of Vehumet ...... #.. ###_/>gkHealth: 52/56 ======================-- #.# ...#_/>gњMagic: 10/19 ============------------ ..# ...AC: 14_/>gStr: 13 ..# #.########.#EV: 11_/>gRInt: 22 ..## #...#....##_/>g..## # SH: 0Dex: 12 _/>gϛv...# ##.......##_/>g0...# # XL: 10 Next:  9% Place: Dungeon:7 ...# #.)...ol@.##_/>gb#..### Noise: ==-------  Time: 7257.8 (0.0) _/>g...### #.#............. #..#. m) +7 sling of the Hierophant {flame, rF- _/>gk.....# #.#.####..#####. #####... Fire: m) +7 sling of the Hierophant {f ...#.####.#..##...#_/>g7........ _/>gc..........##.##>#..# ######.. _/>gm.....##.......#.##.#_/>gz#..... l   iguana _/>gY.....#..###.....##.._/>g ##.###. o   orc _/>g6.....#.#####.....##.. #. #. _/>g_.......# #...#.#..# ..##.# #._/>gCasting: Stone Arrow (safe; 1% risk of failure)  _/>gMConfirm with . or Enter, or press ? or * to list all spells._/>gߞyAiming: Stone Arrow (safe; 1% risk of failure)  _/>g IPress: ? - help, Shift-Dir - straight line, f/p - iguana_/>g3Aim: an iguana (heavily wounded, 79% to hit)  The stone arrow hits the iguana!_/>g#onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - iguanaAim: an iguana (heavily wounded, 79% to hit)  _/>g+$qThe stone arrow hits the iguana!  The iguana is almost dead._/>gE*V.o_/>g'+338.8 (1_/>g0_/>gz2> _The iguana bites you but does no damage._/>gS   _/>g Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells._/>gor ..##. malfuriongg the Geomancer #.._/>gr  Gargoyle of Vehumet ...... #.. ### Health: 53/56 ======================-- #.# ...# Magic: 7/19========---------------- ..# ... AC: 14Str: 13 ..# #.######## .#  EV: 11Int: 22 _/>gWs ..## #...#....## ..## # SH: 0Dex: 12 ...# ##.......## ...# # XL: 10 Next:  9% Place: Dungeon:7 _/>gs -...# #.)....l@.## #..### Noise: ==-------  Time: 7258.8 (0.0) _/>gs ...### #.#....o........ #..#. m) +7 sling of the Hierophant {flame, rF- .....# #.#.####..#####. #####... Fire: m) +7 sling of the Hierophant {f ...#.####.#..##...# ........ ..........##.##>#..# ######.. _/>gs [.....##.......#.##.# #..... l   iguana .....#..###.....##.. ##.###. o   orc .....#.#####.....##.. #. #. _/>g6t >.......# #...#.#..# ..##.# #. _The iguana bites you but does no damage.  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells._/>ght 1Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - iguanaAim: an iguana (almost dead, 79% to hit)_/>gX}..##. malfuriongg the Geomancer #.. Gargoyle of Vehumet ...... #.. ### Health: 53/56 ======================-- #.# ...# Magic: 7/19========---------------- ..# ..._/>g8Y% AC: 14Str: 13 ..# #.######## .#  EV: 11Int: 22 _/>gY..## #...#....## ..## # SH: 0Dex: 12 ...# ##.......## ...# # XL: 10 Next:  9% Place: Dungeon:7 ...# #.)....l@.## #..### Noise: ==-------  Time: 7258.8 (0.0) _/>gY ...### #.#....o........ #..#. m) +7 sling of the Hierophant {flame, rF- .....# #.#.####..#####. #####... Fire: m) +7 sling of the Hierophant {f ...#.####.#..##...# ........ _/>g Z..........##.##>#..# ######.. .....##.......#.##.# #..... l   iguana _/>g6Z.....#..###.....##.. ##.###. o   orc .....#.#####.....##.. #. #. _/>g\Zu.......# #...#.#..# ..##.# #.Confirm with . or Enter, or press ? or * to list all spells._/>gZ1Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - iguanaAim: an iguana (almost dead, 79% to hit)  _/>gZ[The stone arrow hits the iguana!  You kill the iguana!_/>gr]^ ###_/>g]a ...# ..._/>g] #.######## .#  #...# ..## _/>g]j ##.. ...# _/>g^F #.).....@.##  #.#....  #.#._/>g^~##.   #.##.# o   orc..##.. _/>g^~...##.. #.    _/>g.  Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - iguanaAim: an iguana (almost dead, 79% to hit)  The stone arrow hits the iguana!  You kill the iguana!  Vehumet accepts your kill._/>go_/>g4109.8 (1_/>g?_/>g_/>g/  --more--`/>gs `/>g/_The orc hits you but does no damage.`/>g`/>g]`/>g`/>g> _Unknown command.`/>g..##. malfuriongg the Geomancer #..`/>g)Gargoyle of Vehumet ...... #.. ###Health: 53/56 ======================-- #.# ...#`/>gpMagic: 7/19========---------------- ..# ...AC: 14Str: 13 ..# #.########.#`/>gMSEV: 11Int: 22 ..## #...#....##..## # SH: 0`/>gDex: 12 ...# ##.......##`/>g...# # XL: 10 Next: 10% Place: Dungeon:7 ...# #.).....@.##`/>gR#..### Noise: ==-------  Time: 7259.8 (0.0) `/>g4...### #.#....o........ #..#. m) +7 sling of the Hierophant {flame, rF- .....# #.#.####..#####. #####... Fire: m) +7 sling of the Hierophant {f `/>gb...#.####.#..##...#........ `/>gU..........##.##>#..# ######.. .....##.......#.##.#`/>g#..... o   orc .....#..###.....##..##.###. `/>gV.....#.#####.....##.. #. #. .......# #...#.#..# ..##.# #. _The orc hits you but does no damage. _Unknown command.Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}`/>gPress: ? - help, Shift-Dir - straight line, f - orcAim: an orc, wielding a +4 flail (65% to hit)`/>g% 9..##`/>g V. malfuriongg the Geomancer #..Gargoyle of Vehumet ...... #.. ###Health: 53/56 ======================-- `/>g- #.# ...#Magic: 7/19========---------------- ..# ...`/>g AC: 14Str: 13 ..# #.########.#`/>g% EV: 11Int: 22 ..## #...#....##`/>g ..## # SH: 0Dex: 12 ...# ##.......##`/>g ...# # XL: 10 Next: 10% Place: Dungeon:7 ...# #.).....@.##`/>gE #..### Noise: ==-------  Time: 7259.8 (0.0) `/>gw %...### #.#....(........ #..#. m) +7 sling of the Hierophant {flame, rF- `/>g !.....# #.#.####..#####. #####... Fire: m) +7 sling of the Hierophant {f `/>g J...#.####.#..##...#`/>g ........ `/>g/ ..........##.##>#..# ######.. .....##.......#.##.#`/>gv #..... o   orc `/>g f.....#..###.....##..##.###. `/>g .....#.#####.....##.. #. #. .......# #...#.#..# ..##.# #. `/>g/ A_The orc hits you but does no damage. `/>g\ t_Unknown command.Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}`/>g :Press: ? - help, Shift-Dir - straight line, f - orc`/>g CAim: an orc, wielding a +4 flail (65% to hit)`/>gtt oYou shoot a sling bullet. The sling bullet barely misses the orc.`/>gnu %=`/>gu 61.2 (1.4`/>g^| `/>g;  `/>gl C_The orc closely misses you.a/>gPra/>g@sa/>gza/>g} a/>g}@_Unknown command.a/>g(..##. malfuriongg the Geomancer #..Gargoyle of Vehumet ...... a/>g)#.. ###Health: 53/56 ======================-- #.# ...#a/>gD)Magic: 7/19========---------------- ..# ...AC: 14a/>g)Str: 13 ..# #.########.#EV: 11a/>g)&Int: 22 ..## #...#....##..## # SH: 0a/>g *,Dex: 12 a/>g;*v...# ##.......##a/>g*...# # XL: 10 Next: 10% Place: Dungeon:7 a/>g*t...# #.).....@.###..### Noise: ===------  Time: 7261.2 (0.0) ...### #.#....o........ #..#. m) +7 sling of the Hierophant {flame, rF- a/>g+k.....# #.#.####..#####. #####... Fire: m) +7 sling of the Hierophant {f ...#.####.#..##...#a/>g9+........ a/>gw+..........##.##>#..# ######.. .....##.......#.##.#a/>g+#..... o   orc .....#..###.....##..##.###. .....#.#####.....##.. #. #. a/>g,.......# #...#.#..# ..##.# #.a/>g8,You shoot a sling bullet. The sling bullet barely misses the orc. _The orc closely misses you. _Unknown command.a/>gg,RFire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}a/>g,Press: ? - help, Shift-Dir - straight line, f/p - orcAim: an orc, wielding a +4 flail (65% to hit)a/>g..##. malfuriongg the Geomancer #..a/>gsGargoyle of Vehumet ...... #.. ###Health: 53/56 ======================-- #.# ...#a/>gMagic: 7/19========---------------- ..# ...a/>gYAC: 14Str: 13 a/>gr..# #.########.#EV: 11a/>gInt: 22 ..## #...#....##a/>g..## # SH: 0Dex: 12 a/>gKH...# ##.......##...# # XL: 10 Next: 10% Place: Dungeon:7 a/>g...# #.).....@.##a/>g#..### Noise: ===------  Time: 7261.2 (0.0) a/>g#...### #.#....o........ #..#. m) +7 sling of the Hierophant {flame, rF- a/>glk.....# #.#.####..#####. #####... Fire: m) +7 sling of the Hierophant {f ...#.####.#..##...#a/>g........ ..........##.##>#..# ######.. a/>gAa.....##.......#.##.##..... o   orc .....#..###.....##..##.###. a/>g.....#.#####.....##.. #. #. a/>g.......# #...#.#..# ..##.# #. _Unknown command.Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}a/>g7Press: ? - help, Shift-Dir - straight line, f/p - orcAim: an orc, wielding a +4 flail (65% to hit)  a/>g^You shoot a sling bullet. The sling bullet hits the orc.  The sling bullet burns the orc.a/>g[o  Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f/p - orc  Aim: an orc, wielding a +4 flail (65% to hit)  You shoot a sling bullet. The sling bullet hits the orc.  The sling bullet burna/>g\   a/>gr\DThe orc is almost dead.a/>g^47--8==2.6 (1.4a/>gea/>g:ga/>gq/  --more--a/>gTs _The orc barely misses you. The orc hits you with a +4 flail!a/>g,[ a/>g3\ a/>gc a/>gg > _Unknown command.a/>gq $a/>gdr ..##. malfuriongg the Geomancer #..Gargoyle of Vehumet ...... a/>gs #.. ###Health: 47/56 ====================---- #.# ...#a/>gxs Magic: 8/19==========-------------- ..# ...AC: 14a/>gs Str: 13 ..# #.########.#EV: 11Int: 22 a/>gOt ..## #...#....##..## # SH: 0Dex: 12 ...# ##.......##a/>gt ...# # XL: 10 Next: 10% Place: Dungeon:7 ...# #.).....@.##a/>gt #..### Noise: ===------  Time: 7262.6 (0.0) a/>gu ...### #.#....o........ #..#. m) +7 sling of the Hierophant {flame, rF- a/>gu !.....# #.#.####..#####. #####... Fire: m) +7 sling of the Hierophant {f a/>gv b...#.####.#..##...#........ a/>g3v ..........##.##>#..# ######.. a/>gbv m.....##.......#.##.#a/>gv #..... o   orc .....#..###.....##..a/>gw ##.###. .....#.#####.....##.. #. #. .......# #...#.#..# ..##.# #. _The orc barely misses you. The orc hits you with a +4 flail! _Unknown command.a/>gw Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f/p - orca/>g8x Aim: an orc, wielding a +4 flail (almost dead, 65% to hit)a/>gO..##. malfuriongg the Geomancer #..Gargoyle of Vehumet ...... #.. ###a/>gHealth: 47/56 ====================---- #.# ...#Magic: 8/19==========-------------- ..# ...AC: 14a/>gStr: 13 ..# #.########.#EV: 11Int: 22 a/>g+..## #...#....##..## # SH: 0Dex: 12 ...# ##.......##a/>g3...# # XL: 10 Next: 10% Place: Dungeon:7 ...# #.).....@.###..### Noise: ===------  Time: 7262.6 (0.0) a/>g...### #.#....o........ #..#. m) +7 sling of the Hierophant {flame, rF- .....# #.#.####..#####. #####... Fire: m) +7 sling of the Hierophant {f ...#.####.#..##...#........ a/>g%..........##.##>#..# ######.. .....##.......#.##.#a/>gY#..... o   orc .....#..###.....##..a/>g##.###. .....#.#####.....##.. #. #. a/>g.......# #...#.#..# ..##.# #.Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}a/>gPress: ? - help, Shift-Dir - straight line, f/p - orcAim: an orc, wielding a +4 flail (almost dead, 65% to hit)  a/>g You shoot a sling bullet. The sling bullet hits the orc!  The sling bullet burns the orc.  You kill the orc!a/>gP$a/>gWa/>g8&a/>g)-4.0 (1.4a/>gy-a/>g1.a/>g4/  --more--b/>g b/>gʠO_Vehumet accepts your kill.b/>gu ] #..  #.. ### ##.# ...# ...# ... #..# #.########.#b/>g .## #...#....## ..## #...# ##.......## ...# #...# #.).......##..# #..# b/>g  #...### #.#....... #.. b/>g] #.....# #.#.####..#####. #####. #...#.####.#..##...# ............##.##>#..# ######b/>g ##.......#.##.# #...#..###.....##..#.###.#.#####.....##.. #. # b/>g †.......# #...#.#..###. ..##.# ## #.###....# #.#..####b/>g b/>g7 6---50b/>g-" b/>g#( FYou now have 475 gold pieces (gained 12).b/>g( ]8---6.0 (2b/>g- b/>g. F _You see here a +4 flail.c/>gt" ..## #.. . #.. ## .##.# ...# c/>g"+....# ...  #..# #.###### .# c/>g# ....## #...##  #...# ## ...# c/>g;#{ #...# #.)##..# c/>g# #...### #.#....)........ c/>g# #.....# #.#.####..#####. ##### ##...#.####.#..##. .....c/>g $+......##.##>#..# ######.##.......#.##.# #....#..c/>g;$T ##.## .c/>gk$W#.#####.....##.. #.c/>g$†.......# #...#.#..###. ..##.#c/>g+c/>g<,+7.0 (1c/>g=2c/>g4c/>gY c/>g c/>g c/>gR c/>g Z9=8c/>g c/>g c/>g X9=9.0 (2c/>g c/>g; c/>g +70.0 (3c/>g c/>gk c/>g *1.0 (4c/>g c/>g c/>g E=2.0 (5c/>g c/>g# c/>gq% c50=3.0 (6c/>gi( c/>g%- c/>g- ^10/19=4.0 (7c/>g1 c/>gd8 c/>g8 *5.0 (8c/>g< c/>gKA c/>gA 216.0 (9c/>gE c/>gLJ c/>gJ .7.0 (10.0)c/>gN c/>g=U c/>gU G=8.0 (11c/>gY c/>gW^ c/>g^ #2c/>g^ 6=9.0 (12c/>gb c/>gXj B80.0 (13c/>gn c/>g4t c/>gu 71=c/>gou $1.0 (14c/>gz c/>g A2.0 (15c/>g c/>g4 c/>gn #3c/>g @=3.0 (16c/>g c/>g c/>g +4.0 (17c/>g6 c/>g c/>g G=5.0 (18c/>g c/>g c/>g c/>g% R4=6.0 (19c/>g c/>g c/>gЮ \2==7.0 (20c/>g c/>g A8.0 (21c/>gb c/>gƿ c/>g +9.0 (22c/>g c/>gQ c/>g ?5=c/>g %90.0 (23c/>g c/>g c/>g+ c/>gV A==1.0 (24c/>g: c/>g c/>g& +2.0 (25c/>g c/>ge c/>g e6=3=c/>g $3.0 (26c/>g c/>g A4.0 (27c/>g. c/>g c/>g +5.0 (28c/>g c/>gq c/>g +6.0 (29c/>g c/>g c/>gN c/>gx R==7.0 (30c/>g; c/>g1 A8.0 (31c/>g c/>g c/>gm [4=9.0 (32c/>gb! c/>g% c/>g8& -300.0 (33c/>g3* c/>g. c/>g. +1.0 (34c/>g2 c/>g:7 c/>gq7 +2.0 (35c/>gi; c/>g? c/>g@ G=3.0 (36c/>g|F c/>g,K c/>g_K +4.0 (37c/>gdO c/>gS c/>gS +5.0 (38c/>gW c/>gS\ c/>g\ Y5=6.0 (39c/>gp` c/>g e c/>gOe +7.0 (40c/>gi c/>gnp c/>gp +8.0 (41c/>gpu c/>gy A9.0 (42c/>g} c/>ge c/>g݂ H=10.0 (43c/>gӆ c/>gB c/>g +1.0 (44c/>g\ c/>g\ L6==c/>g $2.0 (45c/>g k3.0 (464.0 (475.0 (48==6.0 (497.0 (507=8.0 (51c/>gW c/>g +9.0 (52c/>go c/>g c/>g\ ,20.0 (53c/>gi c/>g c/>g +1.0 (54c/>g c/>gQ c/>g G=2.0 (55c/>g c/>gb A3.0 (56c/>g c/>gs c/>g Y8=4.0 (57c/>g c/>gP c/>g +5.0 (58c/>g~ c/>g  c/>gE +6.0 (59c/>g> c/>g c/>g +7.0 (60c/>g# c/>g' c/>g( G=8.0 (61c/>g, c/>g0 c/>g0 +9.0 (62c/>g4 c/>g9 c/>g: ,30.0 (63c/>g-> c/>gfC c/>gC 69==c/>gD $1.0 (64c/>gH c/>g?} o#..  #.. ### c/>g} ##.# ... ...# ... #..# #.########.# .c/>g} ..## #...#......## #...# ##...c/>g} . #...# #.).......##..# #..## c/>g$~ g#...### #.#...... c/>gZ~ #.....# #.#.####..#####. #### #...#.####.#..##...# ...... c/>g~ ...........##.##>#########.......#.##.# #....c/>g~ u#..###.....##.. ##.### #.##c/>g~ F#.   †c/>g/ .# #...#.#..###. ..##.# #  .c/>gd ......## #.###....# #.#..#### c/>g4 c/>go +2.0 (65c/>g c/>g0 #.. ### #.# ... ..# ...# #.########.# c/>gx ..## #...#....# ..## #c/>g  ##...... ...# # c/>g ...# #.).......##..## #..### c/>ge ...### #.#....)......... c/>g .....# #.#.####@.#####. #####... ...#.####.#..##...# ...... c/>g Q..........##.##>#c/>gV L########.......#.##.# #....#..###.....##.. ##.####.#####.....##c/>g #. #..# #...#.#..###. ..##.# #. ......## #.###....# ###.#..####. #.....####.# ###†.# #.#.#.....c/>gx NYou see here a +4 flail.c/>g c/>g 23.0 (66 _c/>g c/>g# .# ... .# ... .# #.########.# .## #...#....# ..## ## ##...c/>g e... ...# #.# #.).......##..## #..###.### #.#....)........ ...# #.#.####..#####. #####...#c/>g #.####.#..##..@# ............##.##>#########.......#.##.# #....#..###.....##.. ##.####.##..##c/>g #. #..# #...#.#..###. ..##.# #.## #.###....# ###.#..####.####.# ###†.# #.#.#..... .....#....# #..## #.#...#####c/>g A4.0 (67c/>g c/>gUL   ... #.########.#c/>gL # #...#....## # ..## ## ..# ##.......## ... ...# #.c/>g-M .).......##..## #..#### #.#....)........ #..#...c/>gM ####..#####. #####...##.####.#..##...## ................##.##>#@.# ########.......#.##c/>g1N  #.....###.....##..# ##.###c/>ggN _#####.....##... #. c/>gN ..# #...#.#..###....##.## c/>gN .#..##....# #...#####....####.. c/>g9V c/>gV H==5.0 (68c/>g ^ c/>gݏ # #.########.# ## #...#....c/>g8 # ..## ### ##...... ...# #.. .c/>gw # #.).......##..## #..###.# .### #.#....)........ c/>g ..#.# #.#.####..#####. #####...## .c/>g p#.####.#..##...## ..........c/>g ......##.##>#..# ########.......#.##@# #....c/>gB J#..###.....##.##.###c/>gr m#.####... #. #.c/>g .# #...#.#..###....##.# #.c/>gӑ ## #.###....# ###.#..####.####.# ###†.# #.#.#.....c/>g c#....# #..## #.#...###### c/>gg #..##....# #...#####....####... #...#....# ###...............##c/>g c/>gڗ +6.0 (69c/>gM c/>g  # #...#....## # ..## ### .# ##.......## ... ...# #..c/>g; ~.).......##..## #..###.#c/>g ## #.#....)........ #..#. ...####..#####. #####...# .c/>g p#.####.#..##...## .......... .c/>g c.......##.##>#..c/>g ######c/>g ^##.......#.##.## #...c/>gC u..###.....##@.# ##.###c/>gd #####.....##...# #. c/>g ~..# #...#.#..###....##.#c/>g #c/>g  c/>g K#........# #.#####....#######c/>g . c/>g< c/>g c/>g c/>g $7.0 (70c/>gK c/>gE ##...... ...# #... # #.).......##..## #..###.## ### #.#....)........ ..# .c/>g.# #.#.####..#####. #####...##. #.####.#..##...## ........... .c/>g......##.##>#..# ########.......#.##.# #....c/>g#..###.....##..### ##.####.##.# #. #.c/>gL.# #...#.#..###....##.# #.## #.###....# ###.#..####.####.# ###†.# #.#.#.......##....# #..## #.#...######c/>gpE##....# #...#####....####.... c/>gG...#....# ###...............### c/>g........# #.#####....#######. ..#)###########.#.......## #.c/>gA8.0 (71c/>gb c/>gV ##.## ... ...# #.  #.).......##..## #..###.# #.#....)........ #..#..# .# #.#.####..#####. #####...##. .####.#..##...## .###.##>#..# ######. .##.#.##.## #. .#..###.....##..### ##.###. .#.#####.....##.@.# #. #.# #...#.#..###....##.# #.## #.###....# ###.#..####.c/>gVX####.# ###†.# #.#.#.#.#....# #..## #.#...######. .##....# #...#####....####.#....# ###.c/>gVB###.# #.#####....#c/>gW`. .#)#.#.## #.#c/>geWc/>g[A9.0 (72c/>g_c/>gu##.## ... ...# #.#.).......##..## #..###.# # 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Noise: ---------  Time: 7531.0 (0.0) i/>g# ...##...........#..#.############ m) +7 sling of the Hierophant {flame, rF- ........#########.##......## # Fire: m) +7 sling of the Hierophant {f i/>g ....###.###### #########..# # .............###.###### #.....#...#..#############.##....  ##...##ß.###.....................  ......#%..#..##############......i/>g   .<......_....###.....  _You now have 496 gold pieces (gained 15). _Found a whip. _Found a stone staircase leading down. _c - 2 silvery potions (gained 1) _Done exploring. _Done exploring.i/>g i/>g Q%_i/>g1L  #...#.#..###....##.## #.## #.###....# ####.#..########.# ###÷.# #.#.#....... ....#....# #..## #.### i/>gL #..##....# #...#####....####... #...#....# ###............... #........# #.########## #..#)###########.#.......## #).#<...........##..###################......#####........i/>gM ##...........#..#.############....#########.##......## #.###.###### #########..# ............# ##.####### i/>gXM }.....#...#..#############.## #...##ß.###................ .....#%..#..##############..i/>g R %%i/>gR 12.0 (1 _i/>gpV i/>g M#.#####.....##...#####...# #...#.#..###....##.##  #.###....# ####.#..#######.# ###÷.# #....... ....## #.#...#######i/>g '...#####....####...####.....................# #.#####....###### #..#)###########@#.......## #).#<.................##..#################......#####....... ..##...........#..#.############.#i/>g s.# i/>g @3.0 (2i/>g$ i/>gp VM.###.....##..### ##.###.#####.....##...#####...# #...#.#..###....##.##  #.###....# ####.#..#######.# ###÷.# #....... ....i/>g ..## #.#...#######...#####....####...####...............i/>g ......# #@#####....###### #..#)###########.#.......## i/>g #).#<.................##..####### ..############......#####.........#i/>g' I#. #i/>gJ i/>g @4.0 (3i/>gn i/>g ~M#.......#.##.## #....i/>g .###.....##..### ##.###.#####.....##...#####..i/>g .# #...#.#..###....##.## i/>gF h #.###....# ####.#..####i/>gl s###.# ###÷.# i/>g "#....... ....i/>g l#..## #.#...#######i/>g #...#####....####...####@..............i/>g x......# #.#####....###### #i/>gM w..#)###########.#.......## i/>g #).#<.................##..#######i/>g 7.....i/>g Y..#..#.i/>g / i/>g9 L####.##..##i/>gZ i/>g i/>g *5.0 (4i/>ga i/>gW s......##.##>#..# #########.##.......#.##.## #....#....##..### ##.###i/>g5X #.#####.....##...#####..# #..# #...#.#..###....##.## #.## #.###....# ####.#..####i/>gX .####.# ###÷.# #.#.#...... .....#....# #..## #.#...##### i/>g Y .#..##....# #.@.#####....####.. i/>gIY p.#...#....# ###............... i/>gY .#........# #.#####....##### .#..#)###########.#.......i/>gY "##i/>g Z #).#<.................##..######.############......#####......i/>gHZ O##...........#..#.############i/>gZ .....#########.##......## ###.###### #########..# i/>gXa i/>ga *6.0 (5i/>gg i/>g8 }#.####.#..##...## #.............##.##>#..# #########.##.......#.##.## #...i/>g .#....##..### ##.####.#####.....##...#####..# #i/>g W..# #...#.#..###....##.## #.## #.###....# ####.#..#### #.....####.# ###÷.# #.#.#..... #.....#....# #@.## #.#...#### i/>g Z#.#..##....# #...#####....####. #.#...#....# ###............... #.#........# #.#####..i/>gT Z..##### #.#..#)###########.#.......i/>g~ ## #.#).#<.................##..##### i/>g  #...############......#####...... #...##...........#..#.###########i/>g f #........#########.##......##i/>g i/>gk *7.0 (6i/>g i/>g~ CM..# #.#.####..#####.#######.####.#..##...## #.............##.##>#..# ##########.......#.##.## #....i/>g .###.....##..### ##.###.#####.....##...#####...# #...#.#..###....##.## . #.###....# ####.#..#######.# ###@.# i/>g3 #...........## #.#...#####i/>gw ...#####....#### #.#...#....# ###...............#.i/>g w. . i/>g i/>g i/>gE *8.0 (7i/>g i/>g N M##i/>g< ...)........# ##..#..# #.#.####..#####.######i/>g #.####.#..##...## #.............##.##>#..# ##########.......#.##.## #....i/>g .###.....##..### ##.###.#####.....##...#####..i/>gG `.# #...#.#..###....##.## . #.###..@.# ####.#..####i/>gs ###.# ###÷.# #.........i/>g ..## #.#...#### #.#..##....# #...#####....####.i/>g >.# i/>g .i/>g h.You see here an iguana skeleton.i/>g! i/>gb" 19.0 (8 _i/>g& i/>gZ M #.).......##..######..#####....)........# ##..#..# #.#.####..#####.#######.####.#..##...## #........i/>gM[ .....##.##>#..# ##########.......#.##.## #.....###.....##..### ##.##i/>g[ #.#####.....##...#####...# #...#.#@.###....##.## .i/>g[  #.###....# ####.#..####i/>g[ s###.# ###÷.# i/>g\ #..... i/>g@\ #.....#....# #..## #.#...#####..i/>gc\ i/>ga A40.0 (9i/>gGf i/>g: #...# #####....#...## #...# #.).......##..######..## #...### #.#....)........# ##..# i/>g E#.....# #.#.####..#####.###### #...#.####.#..##...## #.......i/>gɝ O......##.##>#..# #########.##.......#.##.## #....#..i/>g ### ##.####.#####...@.##...#####..# # i/>g A†.......# #...#.#..###....##.## # .......## #.###....# ####.#..#### ##.....####.# ###÷.# #.#.#.... ##.....#....# #..## #.#...### ##.#..##....# #...#####....####  #.#...#....# ###.............. i/>g' #.#........# #.#####....####  #.#..#)###########.#.......##i/>gK i/>gU i/>g #1.0 (1i/>g 0.0)i/>g i/>g M...## #...#....#####.##...### ###.####....#...## i/>g #.).......##..######..#### #.#....)........# ##..#i/>g ..# #.#.####..#####.###### #...#.####.#..##...## #........i/>gQ L.....##.##>#..# ##########.......#.##.## #....i/>g .###....@##..### ##.## ......#.#####.....##...#####.. i/>g †.# #...#.#..###....##.## .......## #.###....# ####.#..#####i/>gY .# i/>gI i/>gv +2.0 (11i/>g i/>g %M#..# ###.#########....##..## ...## #...#....#####.##...### ###.i/>g ####....#...##  #.).......##..######..#### #.#....)........# ##..#..# #.#.####..#####.###### i/>g! p#...#.####.#..##...## #........i/>gF! .....##.##>#..# ##########.......#@##.## #....i/>go! .###.....##..### ##.## ......#.#####.....##...#####.. i/>g! †.......# #...#.#..###....##.## ##i/>g! J##..i/>g^' i/>g' +3.0 (12i/>g, i/>gd M...####.............###.....### #..# ###.#########....##..## ...## #...#....#####.##...### ###.####....#...##  #.).......##..######..###...)........# ##..#i/>g`e ..# #.#.####..#####.###### #...#.####.#..##...## #.............##.##@#..# ##########.......#.##.## #....i/>ge o.###.....##..### ##.## ......#.#####.....##...#####..# #...#.#..#.#i/>g:f u ##...i/>g/k i/>gyk +4.0 (13i/>g]p i/>gr Y  There is a stone staircase leading down here.i/>gy i/>gY i/>g *5.0 (14 i/>g3 _i/>gˇ i/>g$ .#.#  ####... ....c.. ....... #  .......## .#  ........# .#  ........#.# 8 .......@..#  ##........#   ###......#  #####...# ##..# #..#c   centaur (asleep) i/>gD#..# #.. i/>gi/>g^A7 (14.7i/>gi/>g  .#.# ####... ....c.. ....... #  .......## .# i/>gz ........# .#  ........#.#  .......@..#  ##........#  ###......#  i/>g:#####...#  ##..# i/>g V #..#  #..#  #..  i/>gQ]_You climb downwards.  There is a stone staircase leading up here.j/>gHP .#.# ####... ....c.. ....... #  .......## .#  ........# .#  ........#.#  .......@..#  ##........#  ###......#  #####...# ##..# #..#  #..# #.. j/>g^ _A centaur is nearby!j/>g malfuriongg the Geomancer.#.#j/>g Gargoyle of Vehumet ......####...Health: 56/56 ========================j/>gG ....c..Magic: 19/19 ========================j/>g .....*. #AC: 14Str: 13j/>g .....*.## .#EV: 11j/>g Int: 22......*.# .#j/>g QSH: 0Dex: 12j/>gT \......*.#.#j/>g XL: 10 Next: 10% Place: Dungeon:8.......@..#j/>g vNoise: ---------  Time: 7545.7 (0.0)j/>g ##........#m) +7 sling of the Hierophant {flame, rF- j/>g D###......#j/>g9 BFire: m) +7 sling of the Hierophant {fj/>ge C#####...#j/>g Y##..##..#j/>g sc   centaur (asleep)j/>g >#..#j/>g #.. j/>g2 _You climb downwards.  j/>gZ kThere is a stone staircase leading up here. _A centaur is nearby!j/>g Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f - centaurj/>gؕ @Aim: a centaur (asleep, 98% to hit)j/>gHmalfuriongg the Geomancer.#.#Gargoyle of Vehumet ......####...Health: 56/56 ========================....c..j/>goMagic: 19/19 ========================.....(. #AC: 14Str: 13.....(.## .#EV: 11Int: 22......(.# .#SH: 0j/>gWDex: 12......(.#.#XL: 10 Next: 10% Place: Dungeon:8.......@..#j/>gJNoise: ---------  Time: 7545.7 (0.0)##........#m) +7 sling of the Hierophant {flame, rF- ###......#Fire: m) +7 sling of the Hierophant {fj/>g:#####...###..##..#c   centaur#..#j/>g#..  Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f - centaurAim: a centaur (asleep, 98% to hit)  j/>g2You shoot a sling bullet. The sling bullet hits the centaur.  The sling bullet burns the centaur.  The centaur shouts!k/>g@(k/>g<,/  --more--k/>g\ c...k/>g:f.(launcher)The centaur is lightly wounded.k/>g<((((k/>g(TThe centaur wields a +0 shortbow. The centaur shoots an arrow.k/>g7....k/>gu7===7.1 (1.4k/>gk/>gk4 _The arrow hits you but does no damage.k/>g] malfuriongg the Geomancer.#.#Gargoyle of Vehumet ......k/>g ####...Health: 56/56 ========================....c..k/>g; Magic: 19/19 ========================.....*. #k/>g AC: 14Str: 13.....*.## .#EV: 11Int: 22......*.# .#SH: 0Dex: 12......*.#.#k/>g XL: 10 Next: 10% Place: Dungeon:8.......@..#k/>g4 Noise: ===------  Time: 7547.1 (0.0)##........#m) +7 sling of the Hierophant {flame, rF- ###......#Fire: m) +7 sling of the Hierophant {fk/>g #####...###..##..#c   centaur (launcher)k/>g H#..##..  The centaur is lightly wounded.  The centaur wields a +0 shortbow. The centaur shoots an arrow. _The arrow hits you but does no damage.  Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}k/>g' Press: ? - help, Shift-Dir - straight line, f/p - centaurAim: a centaur, wielding a +0 shortbow (lightly wounded, 75% to hit)k/>g malfuriongg the Geomancer.#.#Gargoyle of Vehumet ......####...Health: 56/56 ========================....c..k/>g Magic: 19/19 ========================.....(. #AC: 14Str: 13.....(.## .#EV: 11k/>gU Int: 22......(.# .#SH: 0Dex: 12......(.#.#XL: 10 Next: 10% Place: Dungeon:8.......@..#k/>g Noise: ===------  Time: 7547.1 (0.0)##........#m) +7 sling of the Hierophant {flame, rF- ###......#Fire: m) +7 sling of the Hierophant {f#####...#k/>g ##..##..#c   centaur (launcher)#..#k/>gn #.. _The arrow hits you but does no damage.  Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f/p - centaurAim: a centaur, wielding a +0 shortbow (lightly wounded, 75% to hit)  You shoot a sling bullet.  The sling bullet hits the centaur but does no damage.k/>gi ....  Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f/p - centaur  Aim: a centaur, wielding a +0 shortbow (lightly wounded, 75% to hit)  You shoot a sling bullet.  The sling bullet hits the centaur but does no damage.centaur is lightly wounded.k/>g S((((k/>gҗ 7....k/>gQ M0---k/>gT /  --more--k/>ge & k/>g '((k/>g ((k/>g7 ((k/>gt k(The centaur shoots an arrow. The arrow hits you. The centaur shoots an arrow.k/>gy}k/>gZ.c....k/>gƃ6@..k/>g-8.5 (1.4k/>gk/>gBK _The arrow closely misses you.l/>g>&malfuriongg the Geomancer.#.#Gargoyle of Vehumet ......l/>g&####...Health: 50/56 =====================---.......l/>g&eMagic: 19/19 ========================l/>g&w....c.. #AC: 14l/>g'.Str: 13l/>g8'.....*.## .#EV: 11Int: 22l/>g^'......*.# .#SH: 0l/>g'Dex: 12......*.#.#l/>g'XL: 10 Next: 10% Place: Dungeon:8.......@..#l/>g'Noise: ===------  Time: 7548.5 (0.0)##........#l/>g (m) +7 sling of the Hierophant {flame, rF- ###......#l/>g2(Fire: m) +7 sling of the Hierophant {f#####...#l/>gX(Y##..##..#l/>g(c   centaur (launcher)#..##..  The centaur shoots an arrow. The arrow hits you. The centaur shoots an arrow. l/>g(_The arrow closely misses you.Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}l/>g(Press: ? - help, Shift-Dir - straight line, f/p - centaurAim: a centaur, wielding a +0 shortbow (lightly wounded, 75% to hit)l/>gdmalfuriongg the Geomancerl/>g?.#.#Gargoyle of Vehumet ......####...l/>gTHealth: 50/56 =====================---.......Magic: 19/19 ========================....c.. #l/>gҟAC: 14Str: 13.....(.## .#l/>gQEV: 11Int: 22l/>gQ......(.# .#SH: 0Dex: 12l/>g)......(.#.#XL: 10 Next: 10% Place: Dungeon:8.......@..#l/>gNoise: ===------  Time: 7548.5 (0.0)##........#l/>g8m) +7 sling of the Hierophant {flame, rF- ###......#l/>g_BFire: m) +7 sling of the Hierophant {fl/>gC#####...#l/>g-##..#l/>g#..#c   centaur (launcher)l/>g>#..#l/>gWN#.. _The arrow closely misses you.l/>gFire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f/p - centaurl/>gޢAim: a centaur, wielding a +0 shortbow (lightly wounded, 75% to hit)  You shoot a sling bullet.  l/>g5The sling bullet hits the centaur but does no damage.l/>g_'...  Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f/p - centaur  Aim: a centaur, wielding a +0 shortbow (lightly wounded, 75% to hit)  You shoot a sling bullet.  The sling bullet hits the centaur but does no damage.l/>g'centaur is lightly wounded.l/>g*e(((((((l/>gl/>g/  --more--l/>g , .l/>g8 ..@l/>gc "..l/>g .  l/>g ]The centaur shoots an arrow. The arrow closely misses you.l/>g1 )(l/>g` $((l/>g 1...l/>g -9.9 (1.4l/>gC l/>gP Q _The centaur shoots an arrow. The arrow hits you but does no damage.l/>gC l/>g l/>g l/>g ( _Unknown command.l/>g& l/>g(  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.l/>gT  malfuriongg the Geomancer .#.# Gargoyle of Vehumet ...... ####... Health: 50/56 =====================--- l/>g....... Magic: 16/19 ====================---- ....c.. #  AC: 14Str: 13 l/>g.....*.## .#  EV: 11Int: 22l/>g;( ......*.# .#  SH: 0Dex: 12 l/>g=......*.#.#  XL: 10 Next: 10% Place: Dungeon:8 l/>g.......@..#  Noise: ===------  Time: 7549.9 (0.0) ##........#  m) +7 sling of the Hierophant {flame, rF-  l/>g###......#  Fire: m) +7 sling of the Hierophant {f l/>g#####...#  ##..#  l/>g>#..#  c   centaur (launcher) #..#  l/>gi4#..  _Unknown command.l/>gCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.l/>g$Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - centaurAim: a centaur, wielding a +0 shortbow (lightly wounded, 85% to hit)m/>g^  malfuriongg the Geomancer .#.# Gargoyle of Vehumet ...... m/>gK####... Health: 50/56 =====================--- ....... Magic: 16/19 ====================----m/>g m/>g....c.. #  AC: 14Str: 13 m/>gL.......## .#  EV: 11Int: 22 m/>gx........# .#  SH: 0Dex: 12 m/>g........#.#  XL: 10 Next: 10% Place: Dungeon:8 m/>g .......@..#  Noise: ===------  Time: 7549.9 (0.0) m/>g##........#  m) +7 sling of the Hierophant {flame, rF-  m/>g&###......#  Fire: m) +7 sling of the Hierophant {f #####...# m/>gPL ##..#  m/>g|#..#  c   centaur (launcher) #..#  m/>g#.. m/>gConfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  m/>gPress: ? - help, Shift-Dir - straight line, f/p - centaurAim: a centaur, wielding a +0 shortbow (lightly wounded, 85% to hit)  m/>g'^The stone arrow hits the centaur!!  You kill the centaur!m/>g .#.# ####... ....... m/>g....).. #  .....`.## .#  ......`.# .#  ......`.#.#  ...m/>gS  ##.  ##   m/>g##..# #..# m/>g#..# #.. m/>g m/>ghq1...m/>g@3-50.9 (1  Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - centaurAim: a centaur, wielding a +0 shortbow (lightly wounded, 85% to hit)  The stone arrow hits the centaur!!  You kill the centaur! _Vehumet accepts your kill.m/>gū  m/>g Casting: Stone Arrow (safe; 1% risk of failure)  m/>g<\Confirm with . or Enter, or press ? or * to list all spells.m/>g`m/>g8-m/>g4m/>g* m/>g_You can't see any susceptible monsters within range! (Use Z to cast anyway.)m/>g m/>g m/>g m/>g  m/>g @_Unknown command.m/>g%=m/>g=m/>gDAn/>gn/>g=1--1 _n/>gn/>g.$n/>g$>--2.9 (2n/>gq4n/>gIn/>gDJ*3.9 (3n/>gYn/>g*ln/>gm#2n/>gm5=4.9 (4n/>g%}n/>gÎn/>g#7n/>gL5=5.9 (5n/>gğn/>gI@6.9 (6n/>gn/>gn/>g*7.9 (7n/>gBn/>g-n/>g#3n/>g?=8.9 (8n/>gn/>gn/>gF=9.9 (9n/>gn/>gn/>gL$60.9 (1n/>g{ 0.0)n/>gn/>gn/>gc4=8=n/>g>$1.9 (11n/>gn/>g}n/>g+2.9 (12n/>g[n/>gn/>g+3.9 (13n/>gn/>gcn/>g+4.9 (14n/>g.n/>gjn/>g#5n/>gQ==5.9 (15n/>gn/>gn/>gD+6.9 (16n/>gn/>gvn/>gZ9==7.9 (17n/>g<n/>g4 _Magic restored.n/>g Y6=8.9 (18n/>gH n/>gA\ M.#.# .####... #.. #.n/>g B....).. .## .###..# .#..# .#.# .n/>g[B<@.# ##.# n/>gB)###......# #####...####..# #..#n/>gB0# _HP restored.n/>gGn/>g=H$9.9 (19n/>gKn/>g # .#.# . ####... n/>g....... #. ....).. .## .......###........#.n/>gx........#@# .......<..# ##........# ###......######...#n/>gρ ###.. #..#..#..n/>gՇB70.9 (20n/>gHn/>gGDM ## .#.# ..#### #.... #. n/>g}).. .####..#.#......#.##.......<.##........###..##n/>g-n/>gxA==1.9 (21n/>gn/>g',## .#.# .. ####... # #. . .#. ....).. #.## .###..# n/>g.#.@# .#.## .<..# ##........####......######...####..##..# n/>gn/>gIG=2.9 (22n/>gn/>gR:7M....  .# ## .#.#.. ..####... <# #.... .#. ).. #.####@.#.##.#.##.......<..#..#..##n/>gr>8<n/>g>,3.9 (23n/>g}An/>gC9 _Found a stone staircase leading up.n/>g%..n/>g2.<.n/>gan/>gn/>g<vM.. ... ...  ..# ## .#.#.. ..#####....<# #..n/>gm=... #.#.).. #@#####..#..##........#.##.####n/>gBn/>gB04.9 (1.0)n/>gEn/>gw ... #.... ..... .# n/>gKx  ..# .## .. .#.#.. ..#....####....<###.....#n/>gx....... #.#@# ....).. #.## .n/>gy~###..# .#..##n/>gyV.#.#.......gy..###..###......######.n/>gOz#..#n/>g}n/>g9~*5.9 (2n/>g΀n/>g... . .. . .. ..#. ... ... ... ..# # ..# #.##  .#.#.. #..#....#####....<###@....#n/>go....... #.#.#....#....).. #.###.......###..# .##..#.#..## # ##.#.#.......<..###........n/>g߲U####......#n/>g@6.9 (3n/>gظn/>gXy... ..... . .. ..#. # ...... .#.#..# ...### #.###.....#.#.. #..#....# ####....<###.....# ....... #.#.#@...# ....).. #.###......#.......###..# .##..##...## ## ##.#.##.<..###..##......# #####n/>gn/>g%@7.9 (4n/>gn/>g#/... .. .... . ##.. ...#. ###.#... .... ..#.# ... ..# ...## n/>g#..# #.###....# .#.#.. #..#....# ####....<###.....# . #.#.#.@..# ....).. #.###......# .###..##.##..## n/>g%.#..##..#.## # n/>gU*@8.9 (5n/>g+n/>g\ .... . ##.. ...#. .###.#. .... ..#.#  ... ..# ...#n/>gr] ..# #.###....#.#.#.. #..#....# ####....<###.....# ....... #.#.#....##...).. #.###@.....#...###..##.##..#.#..##.## ## ####..#n/>g`@9.9 (6n/>gcn/>g .. ...#. .###.. .... ..#.#  ... ..# ...# ..# #.###....#.#.#.. #..#....# ####....<###.....# ....... #.#.#....##...).. #.###......# ...###..##@##..##.#..##.## ## #### #..#n/>gkA80.9 (7n/>gCn/>g ... .... .. ... ..# ...## ..# #.###....#.#.#.. #..####....<###.....#  ....... #.#.#....##...n/>g f ....).. #.###......# .......###..##.##..## ..#.  n/>g1.#.####.S..# <..# ###.# ##........# ###......# #####...#S   water moccasin (asleep) ###..#n/>gy #..#  #..#n/>gn/>g+1.9 (8n/>gn/>gOa _A water moccasin comes into view.o/>g0  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.o/>g/  ... .... ..#.#  malfuriongg the Geomancero/>gK/  ... ..# ...##  Gargoyle of Vehumet ...... o/>g/ ..# #.###....#  Health: 56/56 ======================== o/>g/ F.#.#.. #..#....#  Magic: 16/19 ====================----  ####....<###.....#  AC: 14o/>g.0 ,Str: 13 o/>g0 n ....... #.#.#....##...  EV: 11Int: 22  ....).. #.###......#  SH: 0o/>gR1 Dex: 12  .......###..##.##..##  XL: 10 Next: 13% Place: Dungeon:8  ........#..##@## ##  Noise: ---------  Time: 7581.9 (0.0) o/>g1  ........#.####*S..#  m) +7 sling of the Hierophant {flame, rF-  .......<..# ###.#  Fire: m) +7 sling of the Hierophant {f o/>g1 + ##........# o/>g=2 5 ###......# #####...#o/>gs2  S   water moccasin (asleep) o/>g2 .###..# #..# o/>g3 #..# o/>gK3 S_A water moccasin comes into view.o/>g}3 Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.o/>g3 Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - water moccasinAim: a water moccasin (asleep, 100% to hit)o/>g ... .... ..#.#malfuriongg the Geomancero/>gO ... ..# ...##Gargoyle of Vehumet ......o/>gu s..# #.###....#o/>g dHealth: 56/56 ========================o/>gΕ t.#.#.. #..#....#o/>g vMagic: 16/19 ====================----o/>g# a####....<###.....#o/>gD #AC: 14o/>gx Str: 13....... #.#.#....##...o/>g -EV: 11o/>gϖ -Int: 22o/>g ....).. #.###......#o/>g -SH: 0o/>g/ -Dex: 12o/>gP b.......###..##.##..##o/>go XL: 10 Next: 13% Place: Dungeon:8o/>g m........#..##@## ##o/>gח Noise: ---------  Time: 7581.9 (0.0)o/>g o........#.####`S..#o/>g Em) +7 sling of the Hierophant {flame, rF- o/>g4 .......<..# ###.#o/>gS AFire: m) +7 sling of the Hierophant {fo/>g 5##........####......#o/>g #####...#o/>gĘ qS   water moccasino/>g ###..#o/>g #..##..#o/>g] MConfirm with . or Enter, or press ? or * to list all spells.o/>g yAiming: Stone Arrow (safe; 1% risk of failure)  o/>g OPress: ? - help, Shift-Dir - straight line, f - water moccasino/>g wAim: a water moccasin (asleep, 100% to hit)  The stone arrow hits the water moccasin!  o/>ge PThe water moccasin is heavily wounded.o/>go/>g?!S.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - water moccasinAim: a water moccasin (asleep, 100% to hit)  The stone arrow hits the water moccasin!  The water moccasin is heavily wounded.  The water moccasin hisses angrily.o/>g!4==2.9 (1o/>g%o/>g%o/>g,/  --more--p/>gs1D _The water moccasin bites you but does no damage.p/>gxp/>gyp/>g|p/>g}> _Unknown command.p/>gv  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.p/>g, ... .... ..#.#  malfuriongg the Geomancer ... ..# ...##  Gargoyle of Vehumet ...... ..# #.###....#  Health: 56/56 ======================== .#.#.. #..#....#  Magic: 13/19 ================--------  ####....<###.....#  AC: 14Str: 13  ....... #.#.#....##...  EV: 11Int: 22 p/>g[ ....).. #.###......#  SH: 0Dex: 12 p/>g .......###..##.##..##  XL: 10 Next: 13% Place: Dungeon:8  ........#..##@## ##  Noise: ==-------  Time: 7582.9 (0.0)  ........#.####S...#  m) +7 sling of the Hierophant {flame, rF-  .......<..# ###.#  Fire: m) +7 sling of the Hierophant {f  ##........#  ###......# #####...# S   water moccasin ###..# p/>g#..# #..# _Unknown command.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  p/>gPress: ? - help, Shift-Dir - straight line, f/p - water moccasinAim: a water moccasin (heavily wounded, 60% to hit)p/>gm ... .... ..#.#malfuriongg the Geomancer... ..# ...##Gargoyle of Vehumet ........# #.###....#p/>g NHealth: 56/56 ========================.#.#.. #..#....#Magic: 13/19 ================--------p/>g (####....<###.....#AC: 14Str: 13....... #.#.#....##...EV: 11Int: 22....).. #.###......#p/>gB SH: 0Dex: 12.......###..##.##..##p/>gz XL: 10 Next: 13% Place: Dungeon:8........#..##@## ##p/>g Noise: ==-------  Time: 7582.9 (0.0)........#.####S...#p/>g m) +7 sling of the Hierophant {flame, rF- .......<..# ###.#Fire: m) +7 sling of the Hierophant {fp/>g ##........####......######...#S   water moccasinp/>gS 7###..##..##..#p/>g Casting: Stone Arrow (safe; 1% risk of failure)  p/>g Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - water moccasinp/>g Aim: a water moccasin (heavily wounded, 60% to hit)  The stone arrow hits the water moccasin!p/>gy   Confirm with . or Enter, or press ? or * to list all spells.ing: Stone Arrow (safe; 1% risk of failure)  p/>gwz KPress: ? - help, Shift-Dir - straight line, f/p - water moccasinAim: a water moccasin (heavily wounded, 60% to hit)  The stone arrow hits the water moccasin!  The water moccasin is severely wounded.p/>g{ Y4-3.9 (1p/>gK p/>g 3 _The water moccasin bites you.q/>gJq/>gTKq/>gNq/>gP q/>g!Q@_Unknown command.q/>ggz  Casting: Stone Arrow (safe; 1% risk of failure)  q/>gz\Confirm with . or Enter, or press ? or * to list all spells.q/>gV: ... .... ..#.#  malfuriongg the Geomancer ... ..# ...##  Gargoyle of Vehumet ...... q/>gtV..# #.###....#  Health: 54/56 =======================- .#.#.. #..#....#  Magic: 10/19 ============------------  ####....<###.....#  AC: 14q/>gVStr: 13  ....... #.#.#....##...  EV: 11Int: 22 q/>gV ....).. #.###......#  SH: 0Dex: 12 q/>g W .......###..##.##..##  XL: 10 Next: 13% Place: Dungeon:8  ........#..##@## ##  Noise: ==-------  Time: 7583.9 (0.0) q/>g-W ........#.####S...#  m) +7 sling of the Hierophant {flame, rF- q/>gLW  .......<..# ###.#  Fire: m) +7 sling of the Hierophant {f  ##........#  ###......# q/>giW#####...#q/>gW S   water moccasin q/>gW=###..# #..# #..# q/>gW_Unknown command.q/>gWCasting: Stone Arrow (safe; 1% risk of failure)  q/>gWConfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  q/>g@XPress: ? - help, Shift-Dir - straight line, f/p - water moccasinAim: a water moccasin (severely wounded, 60% to hit)q/>g : ... .... ..#.#  malfuriongg the Geomancer ... ..# ...##  Gargoyle of Vehumet ...... q/>gr X..# #.###....#  Health: 54/56 =======================- .#.#.. #..#....#  Magic: 10/19 ============------------ q/>g ####....<###.....#  AC: 14Str: 13 q/>g  ....... #.#.#....##...  EV: 11Int: 22 q/>g/  ....).. #.###......#  SH: 0q/>g Dex: 12  .......###..##.##..##  XL: 10 Next: 13% Place: Dungeon:8 q/>g  ........#..##@## ##  Noise: ==-------  Time: 7583.9 (0.0)  ........#.####S...#  m) +7 sling of the Hierophant {flame, rF- q/>g^  .......<..# ###.#  Fire: m) +7 sling of the Hierophant {f  ##........# q/>gƚ ###......# #####...# S   water moccasin ###..#q/>g: x #..# #..#Confirm with . or Enter, or press ? or * to list all spells.q/>g{ Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - water moccasinAim: a water moccasin (severely wounded, 60% to hit)  The stone arrow hits the water moccasin!!  You kill the water moccasin!q/>g.  ... .... ..#.#  ... ..# ...##  ..# #.###....#  q/>g * #..#....#  <###.....#   #.#.#.q/>g    #.  .   ##  ....#  <..# ###.#  q/>gM <    q/>g x #..# #..#q/>g 9.q/>g& 364.9 (1q/>g+ q/>gn/  Aiming: Stone Arrow (safe; 1% risk of failure)  q/>g/ Press: ? - help, Shift-Dir - straight line, f/p - water moccasinAim: a water moccasin (severely wounded, 60% to hit)  q/>g0 xThe stone arrow hits the water moccasin!!  You kill the water moccasin! q/>g1 O_Vehumet accepts your kill.q/>g,q/>g-q/>g]/q/>g00 _Unknown command.q/>g0r/>gx.r/>gM.#...###.r/>g5..##.r/>gTr/>gur/>gr/>g=5--5 _r/>gxr/>gr/>gV>--6.9 (2r/>g1r/>gr/>g*7.9 (3r/>g+r/>gEr/>gżZ1=8.9 (4r/>gr/>gMr/>gsX6=9.9 (5r/>gr/>gvr/>g+90.9 (6r/>gr/>g@1.9 (7r/>gQr/>gr/>g/F=2.9 (8r/>gr/>gr/>gF=3.9 (9r/>gr/>gNr/>g_2==4.9 (10.0)r/>gr/>gr/>gr+5.9 (11r/>g>r/>gr/>g+6.9 (12r/>gr/>gZr/>g+7.9 (13r/>g`r/>gr/>g#$==r/>gk$8.9 (14r/>gr/>gr/>g+9.9 (15r/>g r/>gUr/>g]3=600.9 (16r/>gr/>g5r/>g+1.9 (17r/>gIr/>gr/>gM+2.9 (18r/>g1r/>g#A3.9 (19r/>g-'r/>g +r/>gv+G=4.9 (20r/>g/r/>g3r/>gH4+5.9 (21r/>g7r/>g;r/>g3<[4=6.9 (22r/>g?r/>gCr/>gD+7.9 (23r/>gGr/>gKr/>gK+8.9 (24r/>gmOr/>gSr/>gS+9.9 (25r/>gWr/>g\r/>ga\H=10.9 (26r/>g`r/>g#er/>gge$1.9 (27r/>gPhr/>gPlr/>gl+2.9 (28r/>gor/>gtr/>gi5=3.9 (294.9 (30r/>g͂r/>g$5.9 (31r/>gEr/>gA6.9 (32r/>g͍r/>gLr/>gG=7.9 (33r/>gהr/>g`r/>g+8.9 (34r/>gr/>gr/>gJ#6r/>gn7==9.9 (35r/>gr/>gr/>g,20.9 (36r/>gr/>gr/>g|+1.9 (37r/>gr/>gr/>g+2.9 (38r/>gSr/>gKr/>g$==r/>g$3.9 (39r/>gr/>g r/>gZ+4.9 (40r/>gr/>gr/>g?Y7=5.9 (41r/>gr/>gr/>g+6.9 (42r/>gr/>gbr/>g+7.9 (43r/>gr/>gA8.9 (44r/>gr/>gfr/>g#=r/>g+$9.9 (45r/>gr/>gr/>g,30.9 (46r/>gr/>g3r/>g#8r/>g6=1.9 (47r/>gr/>gr/>g+2.9 (48r/>g!r/>g r/>g@ +3.9 (49r/>g)r/>gr/>gI+4.9 (50r/>gQr/>gr/>gG=5.9 (51r/>gr/>g r/>gg!+6.9 (52r/>gO(r/>g,r/>g,+7.9 (53r/>g/r/>g*3r/>gZ3#9r/>g37==8.9 (54r/>g6r/>gi\# ...## # #.###....# .#.#.. #..#....# ####....<###.....# r/>gai....... #.#.#....##.......).. #.###......# .......###..##.##..## ...##.###.## .#.####@...# .r/>gi<..# ####.# ##..# #r/>gi #####r/>g"j- ###r/>gGj(  r/>g7mr/>gm+9.9 (55r/>gor/>g'M... ..# ...## ..# #.###....# .#.#.. #..#....#  ####....<###.....# #.  r/>gw_. #.#.#....##...  ....).. #.###......#  .###..##.##..##  .r/>g#..##.###.##  .r/>gҡ#.####.@..#  .<..# ####.#  r/>g###.# # ###..#  r/>g5r/>g,40.9 (56r/>gr/>gg2M... ..# ...## ..# #.###....# .#.#.. #..#....# . ####....<###.....# ###. . #.#.#....##... r/>g....).. #.###......# .###..##.##..## .#..##.###.## .#.####..@.# .r/>g%(<..# ####.# ##.# ## ###..#  r/>gA1.9 (57r/>gDr/>gM... ..# ...## ..# #.###....# .#.#.. #..#....# . ....<###.....# ###.  #.#.#....##... ).. #.###......# ###..##.##..## #..##.###.## #.####...@# <..# ####.# .# ### ###..#  ==2.9 (58M... .... ..#.... ..# #...# ..# #.###....# #  />g4m.#.#.. #..#....# .# ###....<###.....# ###.... #.#.#....##...).. #.###......####..##.##..##.##.###@##.#.####.... ......<..# ####. #........# ###3.9 (59.. ...#. .##... .... ..#.# ... ..# #...##  ..# #.###..#  .#.#.. #..#....# .# ##....<###.....# ###.#.. #.#.#....##...).. #.###r/>g......# ###..##.##.#..##.###.##.####....# .....<..# ####.# ........# ### ##......#  #####...####..# 4.9 (60r/>gA .... . ## .. ...#. .## ... .... ..#.#  ... ..# #...##  ..# #.###.# r/>gt.#.#.. #..#....# #....<###.....#####.#.. #.#.#....##...#).. #.###.....@# r/>gZ###..##.##.#..##.###.##.####....#<..# ####.r/>g# .......# ### #......# #####.r/>gS..####..#r/>gtr/>g+5.9 (61r/>g4r/>gHM ... ..  r/>g .... . # ...#. .###.# ... .... ..#.r/>g0... ..# #...##  ..# #.###....# # .#.#.. #..#....# .# r/>gY#....<###.....#####.#r/>g ... #.#.#....##@..#).. #.###......#......r/>g###..##.##..## ...## r/>g5.....#..##.###.## ..#...####...r/>gV1#.r/>gr/>g+6.9 (62r/>g_r/>g3(... .. .... . ##  ...#. .###.# r/>gB3 .... ..#.# ... ..# #...##  r/>g3n..# #.###....# # #.#.. #..#....# .# ....<###.....#####.# r/>g4 #.#.#....##.@.# ).. #.###......#.r/>g4:###..##.##..##....##..##.###.## ....#r/>g5#.####....# .$...#<..# ####.# #....# ### ..... ......# ###### r/>g6!r/>g=r/>g >+7.9 (63r/>gxCr/>g{X.... . ###. .###.# . ..#.# # #...## # #.###....# ## .#.. #..#....# #.# # r/>gh{...<###.....#####.##.### #.#.#....##...#...... #.###......#@....... ..###..##.##..##....####r/>g{..##.###.###....# r/>g{b#.####....# #.$<..# ####.# ##........# ### .r/>g |T# ####### ###...#r/>g:|K  ###r/>gA8.9 (64r/>gуr/>g#. .###.# . ..#.# # #...## # #.###....# ## #.. #..#....# #.###.<###.....#####.##.#### #.#.#....##...#....... #.###......#...r/>g4###..##.##..##.@..#### ..##.###.###....# r/>g~#.####....# #.$r/>gF<..# ####.# ##......r/>gr|..# ### #..r/>gѺ# ######### ##...#  ### r/>gr/>gm+9.9 (65r/>gr/>gk  .... ..#.# . ..# #...# .# #.###....# ## #.. #..#....# #.### ..<###.....#####.##.####r/>g #.#.#....##...#....... #.###......#......... .###..##.##..##....#### .#..##.###.# r/>g####....# #.$...#r/>g<..# ####.# ##........#..#r/>g5r/>gr/>g,50.9 (66r/>g{r/>g7L . ..# #...# .# #.###....# ## #.. #..#....# #.### r/>g-8..<###.....#####.##.#### . #.#.#...#....... #.###......#......... .r/>g8%###..##.##..##....#### .#..##.###.## ####....# #.@...#<..# ####.# ##........r/>g-9...# ### #..r/>g<>r/>gj>+1.9 (67r/>gAr/>gFA2.9 (68r/>gHr/>g| # #.###....# ## .r/>g|. #..#....# #.### .<###.....#####.##.#### r/>g| #.#.#....##...#....... r/>g(}! #.###......#......... ###..##.##..##....#### r/>gF}G..##.###.###....## #.####....# #.....##### r/>gs}<..# ####.# #....r/>g}..# ### #.# ########## r/>g}/#...#r/>g}1# r/>g~ r/>g4~*_You now have 511 gold pieces (gained 15).r/>gЁr/>g-+3.9 (69r/>gr/>gIM #.###....# ##  #..#....# #.### r/>g!<###.....#####.##.#### #.#.#....##...#.......  r/>gz#.###......#......... r/>g2..##.##..##....#### r/>gg#..##.###.###....## r/>g#.####....# #.....#####. r/>g..# ####.# ##..# ### #.r/>gL;# # r/>g~...# ## r/>gʿ'  r/>g-r/>g+4.9 (70r/>gr/>gM#.###....# ##  #..#....# .#.### r/>gw###.....#####.##.#### .#.#....##...#....... r/>g#.###......#......... ..##.##..##....#### r/>g ..##.###.###....## r/>g.####....# #.....#####.# ####.# ##..# ### #.r/>g;# # r/>g..# #r/>g9&  r/>glr/>g+5.9 (71r/>gr/>gLM#.###....# ## 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.## ..#.#  ##. ...## .....  ## s/>g9....# .# .#.### #####.##.########....# ##...# ....#...........@....# s/>g:8..##....#####.....[.# #.###....## ###....## s/>gk:..# #.....#####......## #.# ##................# ### #.................#############.......s/>g:2##.....s/>g:/#....s/>gZBs/>gB*6.9 (8s/>gFs/>g{   ##  ###  .#.# .## ## ......  ## ....#  ..# .#.###  #####.##.########....#  ##...# ...#................# ..##....#####.....[.#  .###....## ###....##  s/>g|.# #.....#####......##  .# ##..........#    ## #.................# s/>gG|  ############.......  s/>gn| ##.....   s/>g@7.9 (9s/>g%s/>ge ## ## .. .# .## #. #.# ..##. .## ......  # ## ....#  .# .#.### ##....# s/>g .##.#....#  #...#..@...#  #.s/>gڶb.....##  .s/>g3n##....#####.....[.#  ###....## ###....##  # #.....#####......##  # ##................#  #s/>g[ #....#  #s/>g#####.......  ##.....  s/>gs/>g.8.9 (10.0)s/>g3s/>g|M  ### . ##.### # #.##...## ....# ## s/>g  .# .#.### ##....####.##.######## #...#......s/>g;.#................## .##....#####.....[.# s/>ga1.#####......s/>gZA9.9 (11s/>gs/>g. .# ## ### ..# #.# ..## #..# .# >..##...# s/>g.## #.......  .# ## #....#  # .#.### ##....#  .##.##.@..#  ...#......#  .s/>g.#......##  ##....#####.....[.#  ....## ###....##  s/>g/& #.....#####......##   ##................#  s/>g/ #....#  #.  s/>g%5s/>g5-70.9 (12s/>g9s/>g~;; _Found a stone staircase leading down.s/>g` t............s/>gca s/>gd s/>gW  ..##   ..# .#  ## s/>gʤ "..### ..#  ...## #..#  # s/>g1 z>..##...# s/>g # #.......  ## s/>g ....#   .#.### s/>g@  s/>g{ w##.##.########....# .s/>g {.#..  #................#s/>g2  #....#####.....[.# s/>gl  #....## ###....## s/>g  s/>g n#.....#####......##  ##.s/>g6 5..#  s/>gq Z#.................#  s/>gN F1.0)s/>g s/>gF  ..# .#  #..# .#  # #..### ..#  # #...## #..#   #>..##...#   #.......  s/>g)  ## #....#  .#.### ##..@.#  #.##.##....##  .#...#  .##  ....#####.....[.#  ....## ###....##  .....#####......##  #.........#  #.#  s/>gz s/>g *2.9 (2s/>gz s/>g o ..# .#  #..# ..#   #..### ..#   #...## #..#  #>..##...#  #....... s/>g $ ## #....#  #.### ##...@#  s/>g .##.##....##  #.#  s/>gG ##  #####.....[.#  s/>gn ## ###....##  #####......## s/>g V ...#  .s/>g H#  s/>gA$ s/>g$ *3.9 (3s/>g' s/>gZ M..#  s/>gZ #..# #..### ..#s/>g[ #...## #..##>..##...### s/>gZ[ #.........#  ##  #... #.### ##.... s/>g[ l.##.########....## s/>g[ \#...............# s/>g[ ".....s/>g` s/>g` *4.9 (4s/>gd s/>g M ...#  s/>g #..# .#..### s/>g #...## #..# #>..##...##s/>g; v #...@.....# s/>gZ @ ## s/>gz #....###### #.### ##.... s/>g n.##.########....##s/>g , .s/>gԘ ".....s/>g< s/>g̝ *5.9 (5s/>gL s/>gL g .# #.#  ..# ..#  #..# ..#  s/>g #..### ..#  #...####..#  #>..##...###  s/>g #....@....#  ## s/>g #....######  .### ##....#  ##.##....##  .......#  ##  #####.....[.#  ## ###....##  #####......##  s/>g s/>gr *6.9 (6s/>g s/>gQ  ..  .#   ##.#  s/>g ..# #..#  #..# #..#  #..### #..#  #...####..#  s/>g #>..##.@.###   s/>gS #.........#  # #....######  s/>g # ##....#  s/>g #.########....# #  s/>g3 <...........# .s/>g #####.....[.#  .## ## s/>g ( s/>gx s/>g *7.9 (7s/>g s/>gN =M.s/>gO J  ##..# s/>g^O #..# #..### #...####@.# s/>gO #>..##...### s/>gO d#.........# #s/>gP |#....######  #s/>g&P B #s/>g`P Q..[.s/>gW s/>g2X *8.9 (8s/>gk` s/>g  #z.  #..  #..  .#   ##.#  s/>ga x..# #..#  #..# #..#  #..### #.@#  s/>g B#...####..#  #>..##...###   s/>g #.........#   s/>g #....######  ## ##....#  s/>g z   wight (dormant)########....#s/>g8 Y# s/>g^ @...........#s/>g- s/>g +9.9 (9s/>g s/>gY v _A wight comes into view. It is wielding a +0 hand axe.t/>gDGR #z.  t/>gG%#..  #.. t/>gG #.# t/>gG t/>g%H##.#  t/>gNH..# #..#  t/>gH##..# #..#  t/>gHB #.@#  #..# t/>g!I! #>..##...###  t/>gII#.........#  t/>gqI#....###### t/>gI5 ##....# ....## t/>gI(....#  t/>gIt/>g(t/>g? #z. t/>go #..  #..  t/>gFU#.#  t/>gsU##.#  t/>g~..# #..#  t/>gT#..# #..#   #.@#  #..#  #>..##...###  #.........#  #....######  ##....# ....## ....#  t/>gnt/>got/>gt/>g t/>gN_A wight is nearby!t/>gg  malfuriongg the Geomancer#z.  Gargoyle of Vehumet ......#*.t/>g  Health: 56/56 ========================#*.  Magic: 19/19 ========================#*#t/>g   AC: 14Str: 13##*#t/>g` 0  EV: 11Int: 22..##.*#  SH: 0t/>g Dex: 12#..# #.*#t/>g   XL: 10 Next: 16% Place: Dungeon:8#..### #.@#t/>g]   Noise: ---------  Time: 7679.9 (0.0)#...####..#t/>g |  m) +7 sling of the Hierophant {flame, rF- t/>g 3#>..##...###   Fire: m) +7 sling of the Hierophant {ft/>gE #.........#  #....######  ##t/>g C##....#t/>g   z   wight (dormant) .########....## t/>gL .............# ............## _A wight comes into view. It is wielding a +0 hand axe. t/>g _A wight is nearby!Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}t/>g Press: ? - help, Shift-Dir - straight line, f - wightAim: a wight, wielding a +0 hand axe and wearing a +0 robe (dormant, 98% to  t/>g hit)t/>g$   malfuriongg the Geomancer#z.  Gargoyle of Vehumet ......#(.  Health: 56/56 ========================t/>g I#(.  Magic: 19/19 ========================#(#  AC: 14Str: 13##(#  EV: 11t/>g Int: 22..##.(#  SH: 0Dex: 12t/>gI #..# #.(#  XL: 10 Next: 16% Place: Dungeon:8#..### #.@#t/>g v  Noise: ---------  Time: 7679.9 (0.0)#...####..#  m) +7 sling of the Hierophant {flame, rF- t/>gܶ #>..##...###   Fire: m) +7 sling of the Hierophant {f#.........#  t/>g #....######  ####....#t/>gb 7  z   wight .########....## .............#t/>g b ............## _A wight is nearby!t/>g' "Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f - wightAim: a wight, wielding a +0 hand axe and wearing a +0 robe (dormant, 98% to  hit)  You shoot a sling bullet.t/>g 8 t/>g=: t/>gF zt/>g#G zt/>gFG "..t/>gvG ..t/>gG .t/>gG z 2 wights (1 wandering)  Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}t/>gOH Press: ? - help, Shift-Dir - straight line, f - wight  Aim: a wight, wielding a +0 hand axe and wearing a +0 robe (dormant, 98% to  t/>gwH hit)  t/>gH 8You shoot a sling bullet.  The sling bullet hits tht/>gH e wight but does no damage.t/>g$J '===t/>g{J 81.3 (1.4t/>gO t/>gX t/>g_ /  --more--u/>gz _A wight comes into view. It is wielding a +0 morningstar.u/>glg  malfuriongg the Geomancer#z.  Gargoyle of Vehumet ......#z.u/>g  Health: 56/56 ========================#*.  Magic: 19/19 ========================#*#  AC: 14Str: 13##*#  EV: 11Int: 22..#u/>gq#.*#  SH: 0Dex: 12#..# #.*#  XL: 10 Next: 16% Place: Dungeon:8u/>g#..### #.@#  Noise: ===------  Time: 7681.3 (0.0)#...####..#  m) +7 sling of the Hierophant {flame, rF- #>..##...###   Fire: m) +7 sling of the Hierophant {f#.........#  u/>g[!#....######  ####....#  zz 2 wights (1 wandering) .########....## .............# ............## u/>g g_A wight comes into view. It is wielding a +0 morningstar.Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f/p - wightAim: a wight, wielding a +0 hand axe and wearing a +0 robe (65% to hit)u/>g   malfuriongg the Geomancer#z.  Gargoyle of Vehumet ......#(.  Health: 56/56 ========================u/>g#(.  Magic: 19/19 ========================#(#  AC: 14u/>g<Str: 13##(#  EV: 11u/>ggInt: 22..##.(#u/>g  SH: 0Dex: 12u/>g#..# #.(#u/>g  XL: 10 Next: 16% Place: Dungeon:8#..### #.@#u/>g  Noise: ===------  Time: 7681.3 (0.0)#...####..#u/>gL|  m) +7 sling of the Hierophant {flame, rF- u/>gv#>..##...###   Fire: m) +7 sling of the Hierophant {f#.........#  u/>gx#....######  ##u/>g##....#  zz 2 wights u/>gx.########....## u/>gUE.............# u/>g{............##u/>g u/>gk_A wight comes into view. It is wielding a +0 morningstar.u/>g%Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f/p - wightu/>gPAim: a wight, wielding a +0 hand axe and wearing a +0 robe (65% to hit)  You shoot a sling bullet.  u/>g~JThe sling bullet closely misses the wight.u/>gmNu/>gOu/>g)Qu/>gRu/>gzX)..u/>gX2zz.u/>gX..u/>gY-2.7 (1.4u/>g`u/>gbA  Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f/p - wight  Aim: a wight, wielding a +0 hand axe and wearing a +0 robe (65% to hit)  You shoot a sling bullet.  u/>gbThe sling bullet closely misses the wight. _The sling bullet hits the wight but does no damage.u/>g   malfuriongg the Geomancer#..  Gargoyle of Vehumet ......#..  Health: 56/56 ========================u/>gķ #z.  Magic: 19/19 ========================#z#  AC: 14Str: 13##*#  EV: 11Int: 22..##.*#  SH: 0u/>g Dex: 12#..# #.*#u/>gp   XL: 10 Next: 16% Place: Dungeon:8#..### #.@#  Noise: ===------  Time: 7682.7 (0.0)#...####..#  m) +7 sling of the Hierophant {flame, rF- #>..##...###   Fire: m) +7 sling of the Hierophant {fu/>g #.........#  #....######  ####....#  zz 2 wights u/>gB .########....## .............# ............## You shoot a sling bullet.  The sling bullet closely misses the wight. _The sling bullet hits the wight but does no damage.  Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}u/>g Press: ? - help, Shift-Dir - straight line, f/p - wightAim: a wight, wielding a +0 hand axe and wearing a +0 robe (65% to hit)u/>gm   malfuriongg the Geomanceru/>g #..  Gargoyle of Vehumet ......#..  Health: 56/56 ========================#z.u/>g   Magic: 19/19 ========================#z#u/>g P  AC: 14Str: 13##(#  EV: 11Int: 22u/>gI ..##.(#  SH: 0u/>gr -Dex: 12u/>g 5#..# #.(#  XL: 10 Next: 16% Place: Dungeon:8u/>g '#..### #.@#  Noise: ===------  Time: 7682.7 (0.0)u/>g N#...####..#u/>g7   m) +7 sling of the Hierophant {flame, rF- #>..##...###   Fire: m) +7 sling of the Hierophant {fu/>gc #.........#  #....######  ##u/>g ##....#  zz 2 wights u/>g .########....## .............# ............## u/>g _The sling bullet hits the wight but does no damage.  Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f/p - wightu/>g@ dAim: a wight, wielding a +0 hand axe and wearing a +0 robe (65% to hit)  u/>g bYou shoot a sling bullet. The sling bullet hits the wight.  The sling bullet burns the wight.u/>gm).z..4.1 (1.4  Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f/p - wight  Aim: a wight, wielding a +0 hand axe and wearing a +0 robe (65% to hit)  You shoot a sling bullet. The sling bullet hits the wight.  u/>g"nHThe sling bullet burn _The wight is lightly damaged.v/>g  v/>gVCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.v/>g8   malfuriongg the Geomancer #.. Gargoyle of Vehumet ...... #.. Health: 56/56 ======================== #..v/>g  Magic: 16/19 ====================---- #z# AC: 14Str: 13 ##z# EV: 11Int: 22v/>g  ..# #.*# SH: 0Dex: 12 v/>g$!#..# #.*# XL: 10 Next: 16% Place: Dungeon:8 #..### #.@# Noise: ===------  Time: 7684.1 (0.0) #...####..#v/>gq!; m) +7 sling of the Hierophant {flame, rF-  #>..##...###  Fire: m) +7 sling of the Hierophant {f #.........#  #....###### ## ##....#v/>g! zz 2 wights .########....## .............# ............##Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.v/>g""<Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - wightAim: a wight, wielding a +0 hand axe and wearing a +0 robe (lightly damaged,  76% to hit)v/>g  malfuriongg the Geomancer#..v/>g  Gargoyle of Vehumet ......#..v/>g  Health: 56/56 ========================#..v/>g.  Magic: 16/19 ====================----#z#v/>gS  AC: 14Str: 13##z#v/>gy  EV: 11Int: 22..#v/>g#.`#  SH: 0v/>g-Dex: 12v/>g#..# #.`#  XL: 10 Next: 16% Place: Dungeon:8v/>g e#..### #.@#v/>g0  Noise: ===------  Time: 7684.1 (0.0)#...####..#v/>gU|  m) +7 sling of the Hierophant {flame, rF- v/>gz3#>..##...###   Fire: m) +7 sling of the Hierophant {fv/>gg#.........#  #....######  ####....#  zz 2 wights .########....## .............#v/>g2 ............## Confirm with . or Enter, or press ? or * to list all spells.v/>gYAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - wightv/>g~Aim: a wight, wielding a +0 hand axe and wearing a +0 robe (lightly damaged,  76% to hit)  The stone arrow hits the wight!v/>gEv/>g(Fv/>g4MR.z.v/>gM3-5.1 (1v/>g{Wv/>gn^  v/>g_Aiming: Stone Arrow (safe; 1% risk of failure)  v/>g=_HPress: ? - help, Shift-Dir - straight line, f/p - wightv/>g_iAim: a wight, wielding a +0 hand axe and wearing a +0 robe (lightly damaged,  v/>g_76% to hit)  v/>g`%The stone arrow hits the wight! v/>gi`S_The wight is severely damaged.v/>gX  v/>g  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.v/>g   malfuriongg the Geomancer #.. Gargoyle of Vehumet ...... #.. Health: 56/56 ======================== #.. Magic: 13/19 ================-------- #.# AC: 14Str: 13 ##z# EV: 11Int: 22 ..# #.z# SH: 0Dex: 12 #..# #.*# XL: 10 Next: 16% Place: Dungeon:8 #..### #.@# Noise: ==-------  Time: 7685.1 (0.0) #...####..# m) +7 sling of the Hierophant {flame, rF-  #>..##..v/>g [m.###  Fire: m) +7 sling of the Hierophant {f #.........#  #....###### ## ##....# zz 2 wights .########....## .............# ............##Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - wightAim: a wight, wielding a +0 hand axe and wearing a +0 robe (severely damaged,  76% to hit)v/>g(  malfuriongg the Geomancer #.. Gargoyle of Vehumet ...... #..v/>gS Health: 56/56 ======================== #.. Magic: 13/19 ================-------- #.# AC: 14Str: 13 v/>gY##z# EV: 11Int: 22 ..# #.z# SH: 0v/>g; Dex: 12 #..# #..# XL: 10 Next: 16% Place: Dungeon:8 #..### #.@# Noise: ==-------  Time: 7685.1 (0.0) #...####..# m) +7 sling of the Hierophant {flame, rF-  #>..##...###  Fire: m) +7 sling of the Hierophant {f v/>g5#.........#  #....###### ## ##....# zz 2 wights v/>g_.########....## .............# ............##v/>gAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - wightv/>gFAim: a wight, wielding a +0 hand axe and wearing a +0 robe (severely damaged,  76% to hit)  The stone arrow hits the wight!!  v/>gr6You destroy the wight!v/>gN! #..  #..  #..  #.#  v/>g##z#  ..# #.)#  v/>g#..# #.`#   #.@#  v/>gk  #> v/>g'H   #..v/>gU}  ##....# v/>g   wight....## ....# v/>g w/>g 9w/>gm=R.z.w/>g4A386.1 (1w/>gDw/>gFw/>g L/  --more--w/>gW w/>gbXO_Vehumet accepts your kill.w/>gw/>gw/>gw/>g> _Unknown command.w/>g9  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.w/>g(  malfuriongg the Geomancer #.. Gargoyle of Vehumet ...... #..w/>g Health: 56/56 ======================== #.. Magic: 10/19 ============------------ #.# AC: 14w/>g%Str: 13 ##.# EV: 11w/>gQInt: 22 ..# #.z# SH: 0w/>gyDex: 12 #..# #.*#w/>g XL: 10 Next: 18% Place: Dungeon:8 #..### #.@#w/>g Noise: ==-------  Time: 7686.1 (0.0) #...####..#w/>gi m) +7 sling of the Hierophant {flame, rF-  #>..##...###  Fire: m) +7 sling of the Hierophant {f w/>gBd#.........#  w/>gin#....###### ## ##....#w/>g z   wight .########....## .............# ............## w/>g_Unknown command.w/>g۵Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.w/>gAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - wightw/>g&gAim: a wight, wielding a +0 morningstar and wearing a +0 robe (76% to hit)w/>g   malfuriongg the Geomancerw/>g0 @ #.. Gargoyle of Vehumet ...... #.. Health: 56/56 ======================== #..w/>g $ Magic: 10/19 ============------------ #.# AC: 14Str: 13 ##.# EV: 11Int: 22 w/>g ..# #.z# SH: 0Dex: 12w/>gU c #..# #..# XL: 10 Next: 18% Place: Dungeon:8 #..### #.@#w/>g  Noise: ==-------  Time: 7686.1 (0.0) #...####..#w/>g  m) +7 sling of the Hierophant {flame, rF-  #>..##...###  Fire: m) +7 sling of the Hierophant {f #.........# w/>g s #....###### ## ##....#w/>gG  z   wight w/>go E.########....## .............# w/>g g............##Confirm with . or Enter, or press ? or * to list all spells.w/>g Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - wightw/>g Aim: a wight, wielding a +0 morningstar and wearing a +0 robe (76% to hit)  The stone arrow hits the wight!!  You destroy the wight!w/>g}" b #..  w/>g" j#..  #..  w/>g# #.#  ##.#  w/>g@# ..# #.)#  #..# #.`# w/>gh# g  #.@# w/>g#   w/>g# n #>   w/>g# ; #.. w/>gp$  ##....# ....##  ....#    w/>g$ w/>g &.w/>g 397.1 (1w/>gF w/>gd d  Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - wightAim: a wight, wielding a +0 morningstar and wearing a +0 robe (76% to hit)  The stone arrow hits the wight!!  w/>g You destroy the wight! _Vehumet accepts your kill.w/>g2  w/>gCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.x/>g{x/>gx{x/>gn~x/>gO x/>g_You can't see any susceptible monsters within range! (Use Z to cast anyway.)x/>gJM...#.  ##...# x/>gJ)#..# #..### #.#...####..# #>..##...###  x/>gJ...... #........#....x/>gNx/>gO6--8 _x/>gSx/>g`Tx/>gMz...#..x/>g2  ##...# #..# #..### x/>gfD#...####..#x/>g z   wight (dormant)..x/>g[...#x/>gx/>gA--9x/>gJx/>g _A wight comes into view. It is wielding a +3 short sword. _Items here: )) [[.y/>guy/>gPick up what? 34/52 slots (_ for help) Hand Weapons (select all with ))a - a +0 hand axe  b - a +0 morningstar Armour (select all with [)c - a +0 robe  d - a +0 robe [Up|Down] select[Esc] exit y/>gLetters toggle [.|Space] toggle selected[top]y/>g y/>g y/>g   malfuriongg the Geomancer.z.#   Gargoyle of Vehumet .........#   Health: 56/56 ========================#...   Magic: 10/19 ============------------y/>g( #..  AC: 14Str: 13#..  EV: 11Int: 22#.#  SH: 0Dex: 12y/>g{ 7##.#  XL: 10 Next: 19% Place: Dungeon:8..##.@#y/>g   Noise: ---------  Time: 7689.1 (0.0)#..# #..#  m) +7 sling of the Hierophant {flame, rF- #..### #..#y/>g6 w  Fire: m) +7 sling of the Hierophant {f#...####..# #>..##...###  y/>g #.........#   z   wight (dormant)#....######  ####....# .########....## y/>g kCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) y/>gZ _A wight comes into view. It is wielding a +3 short sword. _Items here: )) [[.  Okay, then.y/>gr y/>g y/>g. y/>g . _z/>g[ ((((z/>gn((zYou shoot a sling bullet. The sling bullet hits the wight.  The sling bullet burns the wight.z/>gaz/>gF U.z..z/>g ...z/>g"!h1====90.5 (1.4z/>g$z/>g?' z/>g'%_The wight is lightly damaged.z/>g= ((((( You shoot a sling bullet. The sling bullet hits the wight.  The sling bullet burns the wight.z/>g!z/>gz/>g9..zz/>g)+...z/>g(1.9z/>gz/>g ` _The wight is moderately damaged.{/>gq  malfuriongg the Geomancer...#   Gargoyle of Vehumet .........#   Health: 56/56 ========================{/>gro#...   Magic: 11/19 =============-----------#z.  AC: 14Str: 13#*.  EV: 11Int: 22#*#{/>g[r  SH: 0Dex: 12##*#  XL: 10 Next: 19% Place: Dungeon:8..##.@#{/>gr  Noise: ===------  Time: 7691.9 (0.0)#..# #..#{/>gr  m) +7 sling of the Hierophant {flame, rF- #..### #..#  Fire: m) +7 sling of the Hierophant {f#...####..#{/>g-sK #>..##...###  #.........#   z   wight#....######  ####....# {/>gbs.########....## The sling bullet burns the wight. _The wight is moderately damaged.{/>gsFire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f/p - wightAim: a wight, wielding a +3 short sword and wearing a +0 robe (moderately{/>gs1damaged, 65% to hit){/>g g  malfuriongg the Geomancer.(.#   Gargoyle of Vehumet .......(.#   Health: 56/56 ========================{/>gO #(..   Magic: 11/19 =============-----------#(.  AC: 14Str: 13#(.  EV: 11Int: 22{/>g #(#  SH: 0Dex: 12{/>g ##(#  XL: 10 Next: 19% Place: Dungeon:8..#{/>g߃ [#.@#  Noise: ===------  Time: 7691.9 (0.0)#..# #..#{/>g   m) +7 sling of the Hierophant {flame, rF- #..### #..#{/>g7   Fire: m) +7 sling of the Hierophant {f#...####..# {/>g W#>..##...###  #.........#   z   wight#....######  ####....# .########....## {/>g _The wight is moderately damaged.Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f/p - wight{/>g Aim: a wight, wielding a +3 short sword and wearing a +0 robe (moderatelydamaged, 65% to hit)  You shoot a sling bullet.{/>g {/>g E....z{/>g %..{/>g -3.3 (1.4{/>gJ {/>gp Y  Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}{/>g iPress: ? - help, Shift-Dir - straight line, f/p - wight  Aim: a wight, wielding a +3 short sword and wearing a +0 robe (moderatelydamaged, 65% to hit)  You shoot a sling bullet. _The sling bullet barely misses the wight.{/>g {/>g,^  {/>gz^Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|/>gM:  malfuriongg the Geomancer|/>g: ...# Gargoyle of Vehumet ...... ...#|/>g; Health: 56/56 ======================== #...|/>gg;_ Magic: 8/19|/>g;==========-------------- #.. AC: 14|/>g<=Str: 13 |/>gk<#z. EV: 11Int: 22|/>g= #*# SH: 0Dex: 12 |/>gZ=J##*#|/>g= XL: 10 Next: 19% Place: Dungeon:8 |/>g=W..# #.@#|/>g>>  Noise: ===------  Time: 7693.3 (0.0) #..# #..#|/>g> m) +7 sling of the Hierophant {flame, rF-  #..### #..#|/>g?| Fire: m) +7 sling of the Hierophant {f |/>gi?P#...####..# |/>g?O#>..##...###  |/>g@#.........#  z   wight |/>gh@S#....###### ## ##....# .########....##|/>g@Casting: Stone Arrow (safe; 1% risk of failure)  |/>gLAMConfirm with . or Enter, or press ? or * to list all spells.|/>gAAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - wight|/>gAAim: a wight, wielding a +3 short sword and wearing a +0 robe (moderatelydamaged, 76% to hit)|/>g.2  malfuriongg the Geomancer...#   Gargoyle of Vehumet ......|/>gi...#   Health: 56/56 ========================#...   Magic: 8/19==========--------------#..  AC: 14Str: 13|/>gt#z.  EV: 11Int: 22#`#  SH: 0Dex: 12|/>g3##`#|/>g2  XL: 10 Next: 19% Place: Dungeon:8..##.@#  Noise: ===------  Time: 7693.3 (0.0)|/>gb#..# #..#  m) +7 sling of the Hierophant {flame, rF- |/>g#..### #..#  Fire: m) +7 sling of the Hierophant {f|/>g#...####..# #>..##...###  |/>g)#.........#   z   wight#....######  ####....# .########....## |/>gXConfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  |/>gPress: ? - help, Shift-Dir - straight line, f/p - wightAim: a wight, wielding a +3 short sword and wearing a +0 robe (moderatelydamaged, 76% to hit)  The stone arrow hits the wight!|/>gՙ|/>g#.|/>gܡ/z.|/>gɣ3-4.3 (1|/>gs|/>g  Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - wight|/>gZ&Aim: a wight, wielding a +3 short sword and wearing a +0 robe (moderatelydamaged, 76% to hit)  The stone arrow hits the wight! _The wight is severely damaged.|/>g[  |/>g\Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|/>g  malfuriongg the Geomancer ...# Gargoyle of Vehumet ...... ...# Health: 56/56 ======================== |/>gT.#... Magic: 5/19======------------------ #.. AC: 14Str: 13 #.. EV: 11Int: 22|/>g #z# SH: 0Dex: 12 ##*#|/>g XL: 10 Next: 19% Place: Dungeon:8 ..# #.@# Noise: ==-------  Time: 7694.3 (0.0) |/>gY#..# #..# m) +7 sling of the Hierophant {flame, rF-  #..### #..# Fire: m) +7 sling of the Hierophant {f|/>g #...####..# #>..##...###  #.........#  z   wight #....###### ## ##....# |/>gS.########....##Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|/>gjAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - wightAim: a wight, wielding a +3 short sword and wearing a +0 robe (severelydamaged, 76% to hit)|/>gp-   malfuriongg the Geomancer ...# Gargoyle of Vehumet ...... |/>g. U...# Health: 56/56 ======================== #... Magic: 5/19======------------------ #.. AC: 14Str: 13 #..|/>gU.  EV: 11Int: 22 #z# SH: 0Dex: 12 ##.#|/>g.  XL: 10 Next: 19% Place: Dungeon:8 ..# #.@#|/>g.  Noise: ==-------  Time: 7694.3 (0.0) #..# #..#|/>g. I m) +7 sling of the Hierophant {flame, rF-  #..### #..# Fire: m) +7 sling of the Hierophant {f |/>gB/ #...####..# #>..##...###  |/>gw/ #.........#  z   wight #....###### ## ##....# .########....##|/>g/ Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - wight|/>g0 Aim: a wight, wielding a +3 short sword and wearing a +0 robe (severelydamaged, 76% to hit)  The stone arrow hits the wight!  You destroy the wight!|/>g2  ...#  ...#  #...  |/>gR3 #..  #..  #)#  ##`#  ..# #.@#  |/>g3 L#..# #..#   #..#    #>  |/>g24 #.........#  #....######   ##....#  |/>gt4 V  |/>g &.|/>g 4215.3 (1|/>g 3|/>gs /  --more--|/>g. |/>gO_Vehumet accepts your kill.}/>gLM...###}/>g&..... #) ##}/>gd..# )#..# #..### #..# }/>g2...}/>g;}/>ge6=--6}/>g4}/>g}/>g[hM##... ...####}/>gh]..#....#}/>giW  ##.}/>gYi..# #.)#..# #..#}/>gjjH .####}/>gvs}/>gtA--7}/>g}/>go  Things that are here: _a +3 short sword; a +0 robe~/>gTj ~/>gj ~/>gm ~/>gq ~/>gu ~/>gow ~/>gz ~/>gz ~/>g| ~/>g~ O=~/>g ~/>gF ,~/>g ~/>gw ~/>g S7=~/>gƇ ~/>g ~/>g ~/>g ~/>g^ ~/>g ~/>gَ ~/>g< ~/>g ~/>g ~/>g֖ O=~/>g) ~/>g ,~/>g ~/>g ~/>g T8==~/>g ~/>g ~/>g ~/>g ~/>g ,~/>g q==9=~/>g5 ~/>gU O=~/>g ~/>g ,~/>g ~/>g^ ~/>g Q10/19=~/>g ~/>g ~/>g ~/>g ~/>g ~/>g ~/>g ~/>g ,~/>gI ~/>g O=~/>g2 ~/>gV ~/>g ~/>g ~/>g ~/>g; M1=~/>g ~/>g ~/>g( ~/>g* ~/>g ~/>gj ~/>g ~/>gY ~/>g ~/>g ~/>g ~/>g 9=~/>g ~/>g ~/>g" ~/>g ~/>g ~/>gE N2==~/>gz ~/>g6 ,~/>g ~/>gm ~/>g ~/>g ~/>g ~/>g. ~/>g ~/>g ~/>g :==~/>g n~/>gk ~/>g ~/>gd ~/>g M3=~/>g ~/>gN ~/>g ~/>g ~/>g ~/>g ~/>g ~/>g ,~/>g ~/>g? ~/>g 9=~/>g ~/>gI ~/>g ~/>gh ~/>g ~/>g M4=~/>g ~/>g ~/>g ~/>g ~/>g ~/>g ~/>g." ~/>gU# ~/>g# ~/>g$ ~/>g8& ~/>g& #=~/>g& ~/>g( ~/>g) ~/>g) ~/>g+ ~/>g, ~/>g - 55=~/>g@- ~/>g;. ~/>g0 ~/>gD0 ~/>gB1 ~/>gD3 ,~/>gh4 ~/>g#6 ~/>ga6 ~/>gi7 ~/>g 9 ~/>gf9 9=~/>g: ~/>g<< ~/>gt< ~/>g= ~/>gF? ~/>g? ~/>g? E6==~/>gA ~/>gC ~/>gC ~/>g=E ~/>gG ~/>gG ~/>gH ~/>gJ ~/>gK ~/>g9L ~/>gM ~/>gHN :==~/>gaO ~/>gP ~/>g3Q ~/>g9R ~/>gS ~/>g,T ~/>g5U ~/>gV ~/>gQW ~/>gW D7=~/>gX ~/>gZ ~/>gZ ~/>g[ ~/>g`] ~/>g] ~/>g^ ~/>gb` ~/>g` ~/>ga ~/>gLc ~/>gc #=~/>gc ~/>g!g ~/>gh ~/>gh ~/>g5j ~/>gk ~/>gl ~/>g5l D8=~/>g/m ~/>gn ~/>g+o ~/>gp ~/>gq ~/>g r ~/>gs ~/>gt ~/>gt ~/>gu ~/>gjw ~/>gw 9=~/>gx ~/>gz ~/>gz ~/>g{ ~/>g W _You start resting.~/>gl 1776.3 (79.0)~/>g# [9==7.3 (80~/>gq ~/>g  _Magic restored.~/>g~/>gO~/>g4/>gM #####.... ...###.#/>g D..#.# #)## ##...##.)# />gx 5#..../>g />gp 08.3 (1.0)/>gf/>gC\ ###.  />gGD####...  .....#  ....#  />gD...####  #.....#  />gD#....#  #.@#  />gDP#)##  />g,E\##.#  />gcE..# #.)#  />gE#..# #..#  #..### #..#  />gEc#...####..#  />gF#>..##...###  #./>g:FC#  />g{M/>gM*9.3 (2/>ggېM # #########......./>g2......# ....###.#.@..#/>gs..### #)####.#/>g />g .../>g/>g+80.3 (3/>g/>gA #  ###.  ######...  .#  .......#  #....####  #.....#  #..@.#  #..###  #)##  ##.#  ..# #.)#  #..# #..#  #..### #..#  #...####..#  #>..##...###  ==1.3 (4/>gM   />gS #   ###.  />gI######...  />g........#  .......#  />g##....####  #...@.#  />g]|#....##  />gv#..###  #)#/>g.  />gf##.#  />g8..# #.)#  />gm#..# #..#  #..### #..#  />gO#...####..#  />gQ#/>g#*2.3 (5/>g8)/>gfI   #  ###.  ######...  ........#  .......#  #....####  #..@..#  #....##  #..###  #)## />gg ##.#  ..# #.)#  #..# #..#  #..### #..#  #...####..# />gSk/>gk*3.3 (6/>go/>g+  />gT #  #.  ###.  ######... .# />gפ/#.......# #...@#### ###.....# />gV #....##  #..###  #)##  />gѥ##.#   #.)#  #..# />g_V### #..# />g/>g*4.3 (7/>g/>g2X   ### />g #..  ###.. .######... .#  #.# />g #..@.####  ###.....# />g #....##  #..###  #)## />g\ ##.#  ..# #.)#  #..# #..# />gZ #..### #..# />g/>g*5.3 (8/>g/>g10   ####  #... . ###..# .######...# .#  #.#  #.@..####  ###.....#  #....##  #..###  #)##  ##.#  ..# #.)#  #..# #..#  #..### #..# />g\6@6.3 (9/>g:/>g}o   ####  #... . ###..# ######...# ....# #...@...# ####....#### ###.....#  #....##  #..###  #)##  />go##.#   #.)#  #..# />gs/>gt.7.3 (10.0)/>gw/>g6    #### . #... .. ###..# .######...# #.#  #..@....#  ####....####  ###.....# />g #....##  #..###  #)##  ##.#  ..# #.)# />g-[ #..# #..# />g/>gJ+8.3 (11/>g9/>g    #### .  #... />g1. ###..# .....######...# #.....@.....# #####.......# ####....#### ###.....#  #....##  #..###  #)##  />g##.#   #.)# />gA9.3 (12/>g/>g )    ## ... #### ... #... .. ###..# />g).######...#  #....@......#  #####.......#  ####....#### />g) ###.....#  #....##  #..### />g}* #)##  ##.#  ..# #.)# />g1/>gp2,90.3 (13/>gw7/>gz  # .##. .. #### .# #... .# ###..# .######...#  #...@.......#  #####.......#  ####....####  ###.....#  #....##  #..###  #)##  ##.#  ..# #.)# />g%~/>gl~+1.3 (14/>g//>gRG  . ## .##.. . #### .# #... .## ###..# .######...#  #..@........# />g #####.......#  ####....####  ###.....#  #....##  #..### />g۹ #)##  ##.#  ..# #.)# />g]/>g+2.3 (15/>gF/>gD@M/>g ## ##..   ####/>g|# #...## ###..#/>gN.......@######...#/>gZ...##........#####.......# />g####....####  #/>g*/>g/>g+3.3 (16/>g/>g<+  />g<=. ## . ##. .##.. ./>g|= #### .## #... />g=.## ###..# .######...# />g=.##...........# . #####.......# />g+>u ####....#### />g> ###.....#  #....## />g> #..###  #)##  ##.# />g"E/>gE+4.3 (17/>gJ/>gRM ## ####   ###### #...## ###..#/>g^{.....######...#...##............ #####.......#  .#/>g*/>gK/>gƅ+5.3 (18/>g/>gAa#. .#. . ###.. . ##... .##...# ../>g #### .## #... .## ###..# />g...######...# .##...........# />g,l. #####.......#../>gh ####....####.. ###.....#./>g #....## #..###/>gC #)##/>gC/>g+6.3 (19/>g/>g" EM ... />g 3#... #... ###.. ##...##...#/>g  . ###### #.../>gK ..## ###..#.....######...#/>g .....##...........##../>g D####../>g ./>g?/>g+7.3 (20/>g/>gM  .   .  .. ### />g.N8... ##...  ....##...#   . ###  ./>gN.## #...  ...## ### />gN..........###### .....##...........#  ....# #####.......#   />g\O...#####....####   .###.....#   />gO..#....##   />gVS/>gS+8.3 (21/>gtV/>g2M#... ...# .... #... #..# ###..#.. ##...#...## .. ###### #............## ###..#  ../>g/>g+9.3 (22/>g$/>g M #... ...# ....#/>gcN #... #..# ###..# ##.@.#/>gX...##...## ........ ####........###...  />gs ..#/>gC800.3 (23/>g/>g . #...# #...#  />g....#  #...  . ##..#  .. ###..#  />g... ##..@#  ....##...##  .........# ####  ./>g2{.## #...  ./>go..## ###..#  ...######...#  />g.....##...........#  ....# #####.......#  />g...# ####....####  />g/>g+1.3 (24/>g/>g0=5M/>g=J  .... #...#/>g=c#...# ....#/>g=P #...#/>g3> ##..# ###@.#/>gj>e ##...##/>g>p..##...## />g>F.........#/>g?:####  />g_?I...#/>gD/>gE+2.3 (25/>gJ/>gO] ....# />g....# #...#  #...# />g ....#  ##...#  . />gJ^##..#  />gz.. ###.@#  />g... ##...## />gz ....##...## />ge .........# />gT=####  ./>g3.## />gͅ>#...  ./>g0..## ###..#  ....######...#  />gp.....##...........#  ....# #####.......#  />gv/>g+3.3 (26/>gɑ/>gOM ..... ....# #...## ....# ##...# ##@.# ###..## ##...##....##...## />g.# ...##/>g!/>g/>g+4.3 (27/>g/>g .....  ....#  ....#  #...#  ##...#  #....#  ##...#  . ##.@#  .. ###..##  ... ##...##  ....##...##  .........# ####  ..## #...  ...## ###..#  ....######...#  .....##...........#  />g>A5.3 (28/>g/>gEM ..........# ....# #...##/>giF #....# ##@..# ##..### ###..##... ##...## #/>gFH..../>gTJ/>gJ$6.3 (29/>gM/>gR ......  .....#  ....#  ....#  ##...#  ##...#  #....#  ##.@.#  . />gw##..###  .. ###..##  ... ##...##  />gك8....##...##  ..# ####  ..## #...  ...## ###..#  ...######...#  />g/>g+7.3 (30/>g/>g% .. .......  ......#  #....#  .  ##...#  #..  ##... . ##..###/>g .. ### ... ##.. ....##...#  . ###  ./>g.## #...  ...## ### />g/>gP+8.3 (31/>g/>gk ..  .  ......#  #....#  #....#  />g##...#  ##...#  #...@#  ##...##  . ##..###  />g^.. ###..##  ... ##...##  ....##...##  ..# />g####  ..## #...  />g!...## ###..#  />gA9.3 (32/>g/>gQ1M.>...........##/>g25 #....# ##...###.. #.... ##...##.##..### ## #./>g2/>g 7/>g7-10.3 (33/>gC:/>g><3 _Found a stone staircase leading down./>g2 D......../>g @...../>g />g( />g jM.........###../>g" ..>.#..#./>g .#......# #....# ##.@.###...## #....##...##/>g^ C ../>g/ />g/ 01.3 (1.0)/>g& />g\  .###..  ...>.#  ...#  ..#  .......#  #....#  #....#  ##..@#  ##...##  #....#  />g/] ##...##  . ##..###  .. ###..##  ... ##...## />gw]  ....##...##  .# ####  />g4a />ga *2.3 (2/>gtd />g (M## #........###..#>.#...#....#........# #..@.# ##...####...###....# .#/>gښ @3.3 (3/>g8 />g ( .## #..  .###..#  ...>.#  .#  .#  ..#  #....#  #...@#  ##...##  ##...##  #....#  />gp N##...##  . ##..###  .. ###..##  ... ##...##  ....##...##  />g @4.3 (4/>g />gM ...#### #.### #..#......###..#>.#.#./>g.#.........#. #.... ##...####...## # .#/>g( @5.3 (5/>g />gL>M###  ...#### #/>g>## #..#......###..#>/>g(?.#.#..#/>gl?.......@.#####....## #..../>g?J##...##/>g?7 #..#/>g-@/>gDD/>gD*6.3 (6/>g G/>g|X  # />g }### .# #### #.# .## #..# .........###..#  ...> . .. />g}......... ####....# #....#  />g}{. ##...# />gP~#....#   ##.../>g~E  #/>g />g/>g*7.3 (7/>gʉ/>g-y   # ### .# #### #.# .## #..# />gg.........###..#  ...> . .. ......... ####....# #....#  . ##...# />gT{....#  . />g />gq*8.3 (8/>g />gy    # ### .# #### #.# ..## #..# .........###..#  ...> . .. ......... />gu####....# #....#  ..# ##...# ....#  />g9.3 (9    ## 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##.## #.. #..# .# ##.##.#### #..#..##### ##.#c......## ##..#/>gu...###..##.###....>.........## # #...##  #...## />gc   centaur (asleep) #...##   #...#####....## />ge  ...# #....#  />g"/>g,9.3 (39/>gR/>gZ _A centaur comes into view./>gE 5 ###  #.##  ## ##.##  ####.. #..#  ......# ##. .......#### #.. .......@..##### ##. c.............## ##.. />g ...............###.. ..###....>.........##  # #.............##  #.............##  #............##  #...#####....##  ...# #....# />g8 ###  #.##  ## ##.## />g9 />g9####.. #..#  ......# ##. .......#### #.. .......@..##### ##. />gi:>c.............## ##.. ...............###.. ..###....>.........##  # #.............##  />g:#.............##  #............##  />g;#...#####....##  ...# #....# />g'B/>gB/>gG/>g^ _A centaur is nearby!/>gq  malfuriongg the Geomancer  Gargoyle of Vehumet ......###   Health: 56/56 ========================#.##   Magic: 19/19 ========================####.##   AC: 14Str: 13####..#..#   EV: 11Int: 22......###.##  SH: 0Dex: 12.......#####..#  XL: 10 Next: 21% Place: Dungeon:8....***@..##### ##.#  Noise: ---------  Time: 7849.3 (0.0)c***..........## ##..#  m) +7 sling of the Hierophant {flame, rF- />gR...............###..##  Fire: m) +7 sling of the Hierophant {f..###....>.........##  # #.............##  #.............##   c   centaur (asleep)#............##  #...#####....##  ...# #....# />gDQ_Found a stone staircase leading down. _A centaur comes into view. _A centaur is nearby!Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f - centaur/>gAAim: a centaur (asleep, 98% to hit)/>g5  malfuriongg the Geomancer/>gs  Gargoyle of Vehumet ......###   Health: 56/56 ========================/>g#.##   Magic: 19/19 ========================##/>gn##.##   AC: 14Str: 13####..#..#   EV: 11Int: 22......###.##  SH: 0Dex: 12.......####/>g?#..#  XL: 10 Next: 21% Place: Dungeon:8/>gld....(((@..##### ##.#  Noise: ---------  Time: 7849.3 (0.0)c(((..........## ##..#  m) +7 sling of the Hierophant {flame, rF- />g...............###..##  Fire: m) +7 sling of the Hierophant {f/>g..###....>.........##  />g# #.............##  #.............##   c   centaur/>gy#............##  />g-#...#####....##  ...# #....#/>gQ8 _A centaur is nearby!/>guFire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f - centaur/>gAim: a centaur (asleep, 98% to hit)  You shoot a sling bullet. The sling bullet hits the centaur!  />g#The sling bullet burns the centaur./>gzL...c...(launcher)  Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f - centaur  Aim: a centaur (asleep, 98% to hit)  />g MYou shoot a sling bullet. The sling bullet hits the centaur!  The sling bullet burns the centaur.  The centaur is heavily wounded./>gfN/>gY/  --more--/>gE ((((((The centaur wields a +0 orcbow. The centaur shoots an arrow./>gL 3....../>gR O((((((/>g 3....../>g h0---===50.7 (1.4/>g? />g R _The arrow hits you. The centaur shoots an arrow. The arrow hits you./>g@   malfuriongg the Geomancer  Gargoyle of Vehumet ....../>g ###   Health: 50/56 =====================---#.##   Magic: 19/19 ========================##/>g ##.##   AC: 14Str: 13####..#..#   EV: 11Int: 22/>g ......###.##  SH: 0Dex: 12.......####/>g #..#  XL: 10 Next: 21% Place: Dungeon:8/>gI :....***@..##### ##.#  Noise: ===------  Time: 7850.7 (0.0)/>gu c***..........## ##..#  m) +7 sling of the Hierophant {flame, rF- ...............###..##  Fire: m) +7 sling of the Hierophant {f/>g ..###....>.........##  />g # #.............##  #.............##   c   centaur (launcher)/>g #............##  #...#####....##  />g P...# #....# />g> XThe centaur wields a +0 orcbow. The centaur shoots an arrow. />gg _The arrow hits you. The centaur shoots an arrow. The arrow hits you.  Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}/>g Press: ? - help, Shift-Dir - straight line, f/p - centaurAim: a centaur, wielding a +0 orcbow (heavily wounded, 75% to hit)/>g^ : />g  malfuriongg the Geomancer  Gargoyle of Vehumet ....../>g΅ ###   Health: 50/56 =====================---/>g #.##   Magic: 19/19 ========================##/>g! ##.##   AC: 14/>gG [Str: 13####../>g #..#   EV: 11/>g FInt: 22......#/>g͆ l##.##  SH: 0/>g .Dex: 12/>g .......####/>gD #..#  XL: 10 Next: 21% Place: Dungeon:8/>gj T....(((@..##### ##.#  Noise: ===------  Time: 7850.7 (0.0)/>g &c(((..........## ##..#  m) +7 sling of the Hierophant {flame, rF- />g x...............###..##  Fire: m) +7 sling of the Hierophant {f..###....>.........##  />g߇ # #.............##  />g #.............##   c   centaur (launcher)/>g+ P#............##  #...#####....##  ...# #....# />gf _The arrow hits you. The centaur shoots an arrow. The arrow hits you.  Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}/>g Press: ? - help, Shift-Dir - straight line, f/p - centaurAim: a centaur, wielding a +0 orcbow (heavily wounded, 75% to hit)  />g fYou shoot a sling bullet. The sling bullet hits the centaur.  The sling bullet burns the centaur./>g ......  Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}  Press: ? - help, Shift-Dir - straight line, f/p - centaur  Aim: a centaur, wielding a +0 orcbow (heavily wounded, 75% to hit)  />gYou shoot a sling bullet. The sling bullet hits the centaur.  The sling bullet burn  The centaur is severely wounded./>gXP(((((((/>gQ%1/>g /  --more--/>gn\ ...@...  />g{n]The centaur shoots an arrow. The arrow closely misses you./>gsP(((((((/>gnT...@.../>g-2.1 (1.4/>g/>g ` _The centaur shoots an arrow. The arrow misses you./>g/>g/>g/>g%> _Unknown command./>gړ  malfuriongg the Geomancer  Gargoyle of Vehumet ......###   Health: 51/56 =====================---#.##   Magic: 19/19 ========================####.##   AC: 14Str: 13####..#..#   EV: 11Int: 22......###.##  SH: 0Dex: 12.......####/>g|+#..#  XL: 10 Next: 21% Place: Dungeon:8....***@..##### ##.#  Noise: ===------  Time: 7852.1 (0.0)c***..........## ##..#  m) +7 sling of the Hierophant {flame, rF- ...............###..##  Fire: m) +7 sling of the Hierophant {f..###....>.........##  # #.............##  />g'#.............##   c   centaur (launcher)#............##  #...#####....##  ...# #....# The centaur shoots an arrow. The arrow closely misses you. _The centaur shoots an arrow. The arrow misses you. _Unknown command.Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f/p - centaur/>gAim: a centaur, wielding a +0 orcbow (severely wounded, 75% to hit)/>g} : />g)~ W malfuriongg the Geomancer  Gargoyle of Vehumet ......###   Health: 51/56 =====================---#.##   Magic: 19/19 ========================##/>gZ~ t##.##   AC: 14Str: 13####..#..#   EV: 11/>g~ Int: 22......###.##  SH: 0Dex: 12/>g~ .......####/>g~ #..#  XL: 10 Next: 21% Place: Dungeon:8/>gR ,....(((@..##### ##.#  Noise: ===------  Time: 7852.1 (0.0)((((..........## ##..#  m) +7 sling of the Hierophant {flame, rF- ...............###..##  Fire: m) +7 sling of the Hierophant {f/>g H..###....>.........##  # #.............##  #.............##   c   centaur (launcher)/>g H#............##  #...#####....##  ...# #....#/>g  />g4 _The centaur shoots an arrow. The arrow misses you. _Unknown command.Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f/p - centaur/>g\ Aim: a centaur, wielding a +0 orcbow (severely wounded, 75% to hit)  You shoot a sling bullet./>g ...c... _Unknown command.  Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f/p - centaur  Aim: a centaur, wielding a +0 orcbow (severely wounded, 75% to hit)  You shoot a sling bullet.  />gl KThe sling bullet barely misses the centaur./>gk O((((((/>g 3....../>g$ W ((((((/>gx cThe centaur shoots an arrow. The arrow hits you! The centaur shoots an arrow./>gw! 3....../>gS" $25/>g" $-----------/>g" &3.5 (1.4/>g~+ />g- />g5 /  --more--/>g* _The arrow hits you!/>gC/>g1D/>gG/>gI> _Unknown command./>g C  malfuriongg the Geomancer/>gkC  Gargoyle of Vehumet ......###   Health: 25/56 ==========--------------#.##   Magic: 19/19 ========================##/>gCT##.##   AC: 14Str: 13####..#..#   EV: 11Int: 22......###.##  SH: 0Dex: 12/>gD.......#####..#  XL: 10 Next: 21% Place: Dungeon:8/>g5D:....***@..##### ##.#  Noise: ===------  Time: 7853.5 (0.0)/>gfDc***..........## ##..#  m) +7 sling of the Hierophant {flame, rF- ...............###..##  Fire: m) +7 sling of the Hierophant {f/>gD..###....>.........##  />gD# #.............##  #.............##   c   centaur (launcher)/>gDy#............##  />g E#...#####....##  ...# #....# />g5ER_The arrow hits you! _Unknown command./>g]EFire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f/p - centaur/>gEAim: a centaur, wielding a +0 orcbow (severely wounded, 75% to hit)/>g   malfuriongg the Geomancer  Gargoyle of Vehumet ......###   Health: 25/56 ==========--------------/>g< D#.##   Magic: 19/19 ========================####.##   AC: 14Str: 13####..#..#   EV: 11Int: 22......###.##  SH: 0Dex: 12.......####/>g #..#  XL: 10 Next: 21% Place: Dungeon:8....(((@..##### ##.#  Noise: ===------  Time: 7853.5 (0.0)((((..........## ##..#  m) +7 sling of the Hierophant {flame, rF- ...............###..##  Fire: m) +7 sling of the Hierophant {f..###....>.........##  />g^ # #.............##  #.............##   c   centaur (launcher)#............##  #...#####....##  ...# #....# />g _The arrow hits you! _Unknown command.Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f/p - centaurAim: a centaur, wielding a +0 orcbow (severely wounded, 75% to hit)  You shoot a sling bullet./>g ...c...  The sling bullet barely misses the centaur./>g5 O((((((/>g5- 3....../>g{1 N ((((/>g1 (((/>g1 cThe centaur shoots an arrow. The arrow hits you. The centaur shoots an arrow./>g- T...@.../>g N21-4.9 (1.4/>g! />g? />g /  --more--/>g />g G_The arrow barely misses you./>g5## #. ### #. #.##  ##. ##.## #.. #..# .## ##.##.#### #..#/>g#...##### ##.#.c......## ##..#/>gP...###..##.###....>.........## .# #...##  #...##  #...##  #...#####....## />g \ ...# #....# />g/>gdH(((((((((/>g_..@....  The centaur shoots an arrow. The arrow barely misses you./>gbP(((((((/>gT..@..../>g5--50/>g#/>g(g _The centaur shoots an arrow. The arrow barely misses you./>gz ###  #.# ###  #.# #.##  ##.# ##.## .#####..# #..# .## ##.##/>g##.#### #..# #.##### ##.##.c/>g,.## ##..#.###..##.###....>.##.# #.##. #.##  #/>g.## #...#####....## ...# #....#/>gd/>gE((((((/>g5l )....../>g9m A--6/>gt />g Q _The centaur shoots an arrow. The arrow hits you but does no damage./>g  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./>gQ 4/>gܠ />g  />g _You can't see any susceptible monsters within range! (Use Z to cast anyway.)/>g />g9 />g />g F _Unknown command./>g  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./>gt _You can't see any susceptible monsters within range! (Use Z to cast anyway.)/>gt: />gt malfuriongg the Geomancer###Gargoyle of Vehumet ....../>guN#.####/>g@uHealth: 21/56 =========---------------#.#/>gju#.##/>guMagic: 19/19 ========================##.#/>gu##.## AC: 14Str: 13/>gu.#####..##..# EV: 11/>gv.Int: 22/>g:vq........####.## SH: 0/>gdv.Dex: 12/>gv<#........####/>gv#..# XL: 10 Next: 21% Place: Dungeon:8/>gw#...**@....##### ##.# Noise: =--------  Time: 7856.9 (0.0)#.c**...........## ##..# m) +7 sling of the Hierophant {flame, rF- .................###..## Fire: m) +7 sling of the Hierophant {f....###....>.........##..# #.............##/>gwZ. #.............##/>g:xc   centaur (launcher)#............###...#####....##/>gfx5...# #....#/>gxCasting: Stone Arrow (safe; 1% risk of failure)  />gxLConfirm with . or Enter, or press ? or * to list all spells. />gx_You can't see any susceptible monsters within range! (Use Z to cast anyway.)  />g yRFire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}/>g4y@Press: ? - help, Shift-Dir - straight line, f/p - centaur/>g\yAim: a centaur, wielding a +0 orcbow (severely wounded, 75% to hit)/>g&   malfuriongg the Geomancer###Gargoyle of Vehumet ......#.####Health: 21/56 =========---------------#.##.##Magic: 19/19 ========================##.###.## AC: 14Str: 13/>g .#####..##..# EV: 11Int: 22........####.## SH: 0Dex: 12#........#####..# XL: 10 Next: 21% Place: Dungeon:8#.....@....##### ##.# Noise: =--------  Time: 7856.9 (0.0)/>g #.c.............## ##..# m) +7 sling of the Hierophant {flame, rF- .................###..## Fire: m) +7 sling of the Hierophant {f....###....>.........##/>g= ..# #.............##. #.............##c   centaur (launcher)#............###...#####....##/>g Q...# #....#Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f/p - centaurAim: a centaur, wielding a +0 orcbow (severely wounded, 75% to hit)  />g You shoot a sling bullet. The sling bullet hits the centaur.  The sling bullet burns the centaur.  You kill the centaur!/>gQ (()((/>g! 1..../>g W24==8.3 (1.4/>g /  --more--/>gr _Vehumet accepts your kill./>g˽/>gO _Your Earth Magic skill increases to level 13!/>g/>g/>g/>g/>g/>g"5---90 _/>g#/>g'/>g(@---60.3 (2/>g+/>g0@1.3 (3/>g 6/>g:/>g;G232.3 (4/>g?/>g`C/>gC*3.3 (5/>gG/>gK/>g=L*4.3 (6/>gP/>grT94/>gT;=5.3 (7/>g@Y/>g]@6.3 (8/>ga/>g;f/>gf*7.3 (9/>g3j/>gn/>go.8.3 (10.0)/>gr/>gw/>gMwW5=9.3 (11/>g${/>giB70.3 (12/>gm/>g/>g\+1.3 (13/>g&/>g4/>ga6=2.3 (14/>g/>g/>gf+3.3 (15/>gu/>g/>g+4.3 (16/>gܧ/>gڬA5.3 (17/>g/>gd/>g57=/>g$6.3 (18/>g/>g/>gI+7.3 (19/>g/>g4/>g+8.3 (20/>g(/>g/>gia8=9.3 (21/>g/>g@B80.3 (22/>gE/>gA1.3 (23/>g/>gA2.3 (24/>g/>g/>g_Y9=3.3 (25/>g/>g(/>gt+4.3 (26/>g />gb />gH A5.3 (27/>g />g3 H306.3 (28/>g />g />g% +7.3 (29/>g  />gI />g +8.3 (30/>gb" />g& />g& +9.3 (31/>g|* />g. />g/ #1/>g/ ?=90.3 (32/>g5 />g9 />g9 +1.3 (33/>g= />gyB />gB +2.3 (34/>gFG />gL />gM Y2=3.3 (35/>gIR />gV />gV +4.3 (36/>gsZ />g^ />g_ +5.3 (37/>gb />gf />g8g a3=6.3 (38/>gj />go />gp +7.3 (39/>gs />gw />gx +8.3 (40/>g{ />g />gQ +9.3 (41/>g) />g />g [4=900.3 (42/>g />g />g` +1.3 (43/>g{ />g />g +2.3 (44/>g؝ />g />g a5=3.3 (45/>gV />g />g +4.3 (46/>g />g A5.3 (47/>gH />gr />g +6.3 (48/>g />g< />g Y6=7.3 (49/>gf />g />g +8.3 (50/>g />g />g +9.3 (51/>g />g. />gz H710.3 (52/>gV />g />gF +1.3 (53/>g />g />g +2.3 (54/>g />g A3.3 (55/>g />g />g  a8=4.3 (56/>gg />gm />g +5.3 (57/>g />g0 A6.3 (58/>g />g />gN Y9=7.3 (59/>g />gU$ />g$ +8.3 (60/>gl( />g1 W9.3 (61/>g5 B20.3 (62/>g: />g? />g[? \40=1.3 (63/>gC />gG />gG +2.3 (64/>gN />gNR />gR +3.3 (65/>gg[ />g[ e1=4.3 (66/>g_ />gc />g$d +5.3 (67/>gg />gl />gWl +6.3 (68/>go />g-t />gyt Y2=7.3 (69/>gMx />g| />g| +8.3 (70/>g />g />g" +9.3 (71/>g />g֌ />g ,30.3 (72/>g />g />gp c3=1.3 (73/>gf />gy />g͝ +2.3 (74/>gy />g />g +3.3 (75/>g />g />g_ 344.3 (76/>gɱ />gS A5.3 (77/>g4 />g />g +6.3 (78/>gh />g A7.3 (79/>g />gI o5=8.3 (80/>g0 />g` />g +9.3 (81/>gq />g B40.3 (82/>g />g />gz c6=1.3 (83/>g< />g />g +2.3 (84/>g />g />gb +3.3 (85/>g />g> />g +4.3 (86/>g />gx />g Y7=5.3 (87/>g />g />g +6.3 (88/>g />g\ />g +7.3 (89/>gd />g`$ />g$ c8=8.3 (90/>g( />g. 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Gargoyle of Vehumet ......##.......... Health: 56/56 ========================/>gl |##........... Magic: 19/19 ========================###...####..... AC: 14Str: 13/>g ###...### ##... EV: 11Int: 22/>g J#######....#####. SH: 0Dex: 12/>gQ .****.....##### XL: 10 Next: 24% Place: Dungeon:8/>g .....**@.##Noise: ---------  Time: 8062.3 (0.0)/>g ##......##m) +7 sling of the Hierophant {flame, rF- ####..##/>g) _Fire: m) +7 sling of the Hierophant {f###/>gq J   jelly (asleep) _Found an escape hatch in the floor. _A jelly comes into view. />g @_A jelly is nearby!/>g Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f - jellyAim: a jelly (asleep, 98% to hit)/>g '##........) malfuriongg the Geomancer#.......... Gargoyle of Vehumet ....../>g- ##.......... Health: 56/56 ========================/>gU |##........... Magic: 19/19 ========================###...####..... AC: 14Str: 13/>g ###...### ##... EV: 11Int: 22/>g& J#######....#####. SH: 0Dex: 12/>gy .((((.....##### XL: 10 Next: 24% Place: Dungeon:8.....((@.##/>g Noise: ---------  Time: 8062.3 (0.0)##......##/>g m) +7 sling of the Hierophant {flame, rF- ####..##Fire: m) +7 sling of the Hierophant {f/>g ###/>g ZJ   jelly  />g& Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f - jelly/>gY Aim: a jelly (asleep, 98% to hit)  You shoot a sling bullet. The sling bullet hits the jelly.  />g{ lThe sling bullet burns the jelly.  The jelly quivers./>gu />gv />g`| "./>g| <.J..../>gy} 7===3.7 (1.4/>g\ />g5 />g /  --more--/>g^ _The jelly is heavily wounded./>g ##........) malfuriongg the Geomancer/>g+ 1#.......... Gargoyle of Vehumet ......##.......... Health: 56/56 ========================/>g |##........... Magic: 19/19 ========================###...####..... AC: 14Str: 13/>g U###...### ##... EV: 11Int: 22.#######....##/>gK ###. SH: 0Dex: 12..J**.....###/>g ## XL: 10 Next: 24% Place: Dungeon:8.....**@.##/>g Noise: ===------  Time: 8063.7 (0.0)##......##m) +7 sling of the Hierophant {flame, rF- />g ####..##Fire: m) +7 sling of the Hierophant {f###J   jelly />g _The jelly is heavily wounded.Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f/p - jelly/>gi qAim: a jelly (heavily wounded, 92% to hit)/>g##........) malfuriongg the Geomancer/>g#.......... Gargoyle of Vehumet ......##.......... Health: 56/56 ========================##........... Magic: 19/19 ========================/>gE###...####..... AC: 14Str: 13###...### ##... EV: 11Int: 22/>gl.#######....#####. SH: 0Dex: 12/>g]..J.......##### XL: 10 Next: 24% Place: Dungeon:8.......@.##/>g/ZNoise: ===------  Time: 8063.7 (0.0)##......##m) +7 sling of the Hierophant {flame, rF- ####..##/>g^Fire: m) +7 sling of the Hierophant {f###J   jelly  />gFire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f/p - jelly/>g Aim: a jelly (heavily wounded, 92% to hit)  You shoot a sling bullet. The sling bullet hits the jelly!  The sling bullet burns the jelly.  You kill the jelly!/>ge.(((( />g9^ ....../>ga -5.1 (1.4/>gd />gHe />gl /  --more--/>g />gO_Vehumet accepts your kill./>g!./>gH7......./>gh..../>g./>g/>g/>gR .####...#####/>g^R-###...### ##..#######....## ###..........##/>gR #..##  />gRM ## ####/>g SL ## />g}X/>g Y.---60/>gY]/>gƖ ## # ##/>g ##..... ###...####./>gl## ###...### ##.#######....###....###.....######......##/>gQ####..######/>g/>g_?---7.1 (2/>g />g ## # ##/>gp ## ###...####/>g)## ###...### ##/>gs#...#....## .###....##.####......##/>g ####..## ####/>g4@8.1 (3/>gq/>g' M  ##  />gV _ #   ##  />gy 0 ##  />g a ###...####   ###/>g ###...###  #...#....##  />g+;.###  />gO....##  [.####......##  />g ####..##   ####     />g />gI9.1 (4/>g/>g= _Found a helmet./>g I...../>g, />gR ;  #   ##   #   ##   ##.....   />g S  ###...###   ### ###...###  ###...#######....##  #..###  ..............##  />gwS ,.[.####......## # ####..## ####   />gS  />glW A70.1 (1/>gCZ />g' !  #  ##  #  ##  ##  ###...  #### ###...###  ###...#....##/>g   #..### .......## .[.####......## ## ####..##  #/>gݍ Q###    />g />g *1.1 (2/>g />gh Q  #  ##  #  ##  ##  ###...  ##### ###...###  ###...#....##  #..###  #.......## .[.####......## # ####..##   ####    />g @2.1 (3/>g9 />gc M## #  ## ##.... ###...## ##### ###...######..@#######....##/>g r #..............####...............##   ...[.####......###/>g />gG />g *3.1 (4/>g />gE?   #. #   #  ###...# />g? ##### ###...# ###...#######....##  />g?  #...@..........#  #........../>g?  />g?   ....[.####.  ###### #### />g@ 3## />g9@    />gX@ />gD />gD *4.1 (5/>gH />gM~ s #   #  />g~ # ##### ###...# ###...#######....## />g~   ###..............#  #....@..... />g   .....[.####.  ####### #### ##/>gO ]     />g| />g *5.1 (6/>g />gf w    #/>g j  ##  ## />g 2 ### />g g ##### ###... />gT L ###.../>g| #....##/>g U  ###......./>g .###  #...@...........##/>gY .[.####......## />g u## ####..##   ####/>g   />g  />g2 %  />gο />g *6.1 (7/>g />g ###.###.##### ###...####...#######....#/>g ###..............### ####...............## ......[@####......## ######### ####..## />g' 7#### />g />g *7.1 (8/>gF />g4 ~     />gG5  ##  ###  ##### ###... />g{5 a ###...#..../>g5 i  ###........###/>g5  #####...............##/>g5 {  #......@.####......## />g6 E# ####..## />gW6 3 #### />g}6   />g6  />g6 %  />gU; />g; *8.1 (9/>g> />gy  #      ###  ##### ###/>gkz  ###...#######.... ###.........# #####...@....... #......[.####.... ########## ####.. ####    />gz !  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/>g ###...### ###........# />g1######....#####..........########. .......##/>gWC## ......## ###..###/>gP/>g+2.1 (33/>g/>g*M#..# #......##/>g_+................#..##.### ##.>.##.#.#..###..###..####....<###. ....#.#.#.#/>g+ )###.. ###..##. ##.......##.## ##......./>gV,.#.####..###...####.......<..# ####/>gM2A3.1 (34/>gC8/>gmXM##.#......# #......###.......................#..##.###/>ghn ##.>.##.#.#..###..###..####....<###. ....#.#.#.##)###.. ###..##./>gn ##.......##.####..............#.####../>gMo(#/>gs/>gt+4.1 (35/>gx/>gM##....###.......#........# #........###.......................#..##.###/>g  ##.>.##.#.#..###..###..####....<###. ....#.#.#.##)###.. ###..##./>g[##.............#..##.######/>g:/>g+5.1 (36/>g/>gfM #...###....#...##.............#...............# #.........../>g###.............#..........#..##.### ##.>.##.#.#..###..#/>g^###.@####....<###. ....#.#.#.##)###../>g#............###..##.#.###.../>gA6.1 (37/>g/>g*M........## #...###....#/>g* ##.#..# .....##.............#..........#..##.###/>g(+x ##.@.##.#.#..###..####..####....<###. #............#.#.#./>gY+##........)..###.###.........#/>g+|..#...### ###...../>g0/>gg0+7.1 (38/>g4/>gxeM ...# />gy........## #...###....#/>gy;##.#../>gz1# />gZz'...##/>gz...../>gzf#..@.......#..##.###/>gG{1 ##.>.##.#.#..###..###..####....<###./>g{]#............#.#.#.../>g|^#......#./>gM|9 ../>g|9 ../>g|X ...####....../>g|. />g:}AThere is an escape hatch in the floor here./>g/>gؒ28.1 (39 _/>g/>g=M . ##...# />g........## #...##.###....#.##/>gw.#..# .../>gQ###...............#..##.###/>g ##.>.##.#.#..###..#/>g###..####....<###...../>g&d......./>gA#........./>g/>g+9.1 (40/>gR/>gk%YM  ... ./>g%f ##...# />g%O........##/>g&Z #...##./>g7&n###....##.##/>gr&N.#..#/>g&` ...###...../>g&3#..........#..##.#####.>.##.#.#..###..#.../>g=' ........./>g+/>g5,,10.1 (41/>ga0/>ggM##.  ... ./>gxg3 ##...# ........## #...##..##....###/>ggc.#..###/>gh...##.....#..........#..##.###/>ghp## ../>g9i@...../>go/>g}p$1.1 (42/>gu/>gQ.......# .##....# .... .... ... .....##...# #.........## #...##...###....##.##./>gЫ#....####.....###.......###./>gZ#..........##/>g#Q#.>.##.#.#..###..####..####....<###../>gI............#.#.#..##........)..###.###.../>g߰/>g+2.1 (43/>g/>gM#..... ..... .......# ...... ##.....# ...... ..... ....#.#...##...# .........## #...##....##.@..#....#.##..#..####..................#............/>g/>g+3.1 (44/>g}/>g#M #.### ...# ..#/>g&$% ........# .##......# ...... ..... ....#./>ga$##...##...###..........## #.@.##/>g$g##....#..../>gA%##.............#...............#....##..####.../>g)/>gF)+4.1 (45/>g,/>g3`M   . #.### ...# ..# ..... ..# ...##......# ...... />g`e....... ....#.#...##...##....@.....######...##....##....#....#.##.................../>gaM#.>.##.#.#./>g;e/>ge+5.1 (46/>gh/>gÜ # #. . ##.### ...# ..#. ..... .# # ...... ##/>go1.#. ......  .......# ....# ##...##...### #...@......## ####...## ###....#... #.##..... #...............# ###. ###..###/>g #....#..##.### ##.>.##.#.#..###..#/>gA6.1 (47/>gv/>gIM#.   #.  . />g##.### # ...# ..# .#..# #....... ##.......#. ...... />g#.......# ....#.##..@##...##..........##/>gQJ####...##...###....#............. ......./>g/>g+7.1 (48/>gK/>gRM.. #.# . />gI #. .# . ##.### # ...# ..# .#..... ..# #....... ##./>gh#........ #......@# ....#..####...##...##..........##/>g8####...##............#. />gj3........./>g/>g$8.1 (49/>g/>gP ..... .#......# .#.#..# .. #./>gP#. .. .## . #.##.####. ## 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#...#/>g#9 ## ##. #...# .##....### .. ... #.../>g_9 "# # ##./ #.#......# #...#.. #....#/>g9 L .## />g9  #. #........## . ##.####..##....## ..#..... ./>g9 3#..###./>g> />g? +6.1 (57/>g'C />g8w *M  #..# ## #...## ##. #...# .##....### .. ... #... # ##./ #/>gw .....# #...#.. #....# .## #. #........## . #..../>g1x f....#.....#../>g} />g~ $7.1 (58/>gS />g AM #..  #..## ## #....## />gV I##. #...# #.##....### .. ... />g #... # ## #.....# #...#/>g׷ .. #....## #.........## #.....#........./>g_ A8.1 (59/>g />gd />g= ,9.1 (60/>g />g + _J - a wand of quicksilver (7)/>g8..../>g >...../>g/>g/>g)m#.# .##/>gz) #....### ...# #/>g)>#. ##...# .#.##....###. ..  #./>gH*......## # ##..# ..... #.#.#./>g/# .....##...... #....### #.. #.. #........## . #.##.####..##....## ..#......#...#...... .........# ##/>g1/>g>2130.1 (1.0)/>g5/>g`jM #... #..## #..  #..## ## #....## />gj##. ##...# ....#.##@...###. .. ... #..... # ##.. ###.#.#..........# .....##.#/>g\kV #...#...../>gVo/>go#1.1 (2/>gr/>g/0#.#.. #.#..# ##.#..# #.#..## ##.##.... ##.## #...# #./>g`#. ##...# ....##.##.@..###. .. ...##..../>gW2......##.# # ##...#...... ##.#.#.#./>gŨ# .....##.#...#.#....##.# #./>g:##.. #.#. #.## .. #./>gߩ##.####..##....## ..#.......#...#...... ./>g1/>g*2.1 (3/>gZ/>gbMM #.. #..#. #..## #.. />g# #..## ## ##....### #.... ##@..# ....#.##....###. .. ...##/>gg #.........../>g.:# # ##.........#...... ##.#.##..##..../>g/>g*3.1 (4/>gf/>gX#..#.#.#..# .##  ##....#### #.@.# #.....#. ##...# ....#.#.##....###. .. ...### #.....##.## # ##...#...... #.#.#.# .....##..#...#... #....##.## #... #.. #........## ... #./>g"/>g###4.1 (5/>gd%/>gYM....# #O #. #.. #..# #..#. #..##/>g#Zn #..  ##..# ## ##@...### #...##.# #.... ##...# ....#./>gZ#.##....###. .. ...###.#O   two-headed ogre (asleep)#...........##../>g`/>gek.OO/>gf+5.1 (6/>gck/>gU} _A two-headed ogre comes into view. It is wielding two +0 giant clubs./>gk) />gDlG#.  #O. />g{l #..#  />gl#..#  />gl#..#  />gm#..#  />gGm##..## />gzm. ##@...# />gm ## #...##.# />gm# #. ##...#  />g/n#.##....###. ..  />g`n#....... />gn# # ##........ />gn #.#.#..........# />gn />g o*#...#............  # />gPo />g - />g #.  #O.  #..#  />g0 #..#  #..# />go ] #..#  />g Y##..##  />g n##@...#  />g ## #...##.#  />gK #. ##...#  />gy #.##....###. ..  />g #....... # # ##......../>g  />g? ]#.#.#..........#  />g #...#............  #  />gy />g1 />g />g' f _A two-headed ogre is nearby!/>gE"....# malfuriongg the Geomancer#. #.... Gargoyle of Vehumet ......#O. #... Health: 56/56 ========================#*.# #... Magic: 19/19 ========================#*.##... AC: 14Str: 13#*.###.. EV: 11/>gInt: 22#*.##... SH: 0Dex: 12##*.####... XL: 10 Next: 24% Place: Dungeon:8##@...###.... Noise: ---------  Time: 8135.1 (0.0)## #...##.# #..... m) +7 sling of the Hierophant {flame, rF- #. ##...#....#. Fire: m) +7 sling of the Hierophant {f#.##....###. .. ...####.................##.#/>g# # ##.........#...... ##.. O   two-headed ogre#.#.#..........# .....##..##...#............ #....##.## #.........##.. #....... _J - a wand of quicksilver (7) />g _A two-headed ogre comes into view. It is wielding two +0 giant clubs. _A two-headed ogre is nearby!Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f - two-headed ogreAim: a two-headed ogre, wielding two +0 giant clubs (78% to hit)/>g....# malfuriongg the Geomancer#. #.... Gargoyle of Vehumet ......#O. #... Health: 56/56 ========================/>g#(.# #... Magic: 19/19 ========================#(.##... AC: 14Str: 13#(.###.. EV: 11Int: 22#(.##... SH: 0Dex: 12##(.##/>g##... XL: 10 Next: 24% Place: Dungeon:8##@...###.... Noise: ---------  Time: 8135.1 (0.0)/>gV## #...##.# #..... m) +7 sling of the Hierophant {flame, rF- #. ##...#....#. Fire: m) +7 sling of the Hierophant {f/>gR#.##....###. .. ...####.................##.## # ##.........#...... ##.. O   two-headed ogre/>g#.#.#..........# .....##..##...#............ #....##.#/>g# #.........##.. #.......Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f - two-headed ogreAim: a two-headed ogre, wielding two +0 giant clubs (78% to hit)  You shoot a sling bullet.  The sling bullet hits the two-headed ogre!  The sling bullet burns the two-headed ogre./>gk/>ghqo.O..../>gfv7===6.5 (1.4/>gQb  --more--/>g+ > _The two-headed ogre is lightly wounded./>g....# malfuriongg the Geomancer#. #.... Gargoyle of Vehumet ......#.. #... Health: 56/56 ========================#O.# #... Magic: 19/19 ========================#*.##... AC: 14Str: 13/>g#*.###.. EV: 11Int: 22#*.##... SH: 0Dex: 12##*.####... XL: 10 Next: 24% Place: Dungeon:8##@...#/>g##.... Noise: ===------  Time: 8136.5 (0.0)## #...##.# #..... m) +7 sling of the Hierophant {flame, rF- #. ##...#....#. Fire: m) +7 sling of the Hierophant {f#.##....###. .. ...####.................##.#/>g\)# # ##.........#...... ##.. O   two-headed ogre#.#.#..........# .....##..##...#............ #....##.## #.........##.. #....... _The two-headed ogre is lightly wounded.  Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}/>gPress: ? - help, Shift-Dir - straight line, f/p - two-headed ogreAim: a two-headed ogre, wielding two +0 giant clubs (lightly wounded, 78% to  hit)/>g....# malfuriongg the Geomancer#. #.... Gargoyle of Vehumet ......#.. #... Health: 56/56 ========================#O.# #... Magic: 19/19 ========================/>gf#..##... AC: 14Str: 13#..###.. EV: 11Int: 22#..#/>g#... SH: 0Dex: 12##..####... XL: 10 Next: 24% Place: Dungeon:8##@...#/>gh##.... Noise: ===------  Time: 8136.5 (0.0)## #...##.# #..... m) +7 sling of the Hierophant {flame, rF- />gܨ#. ##...#....#. Fire: m) +7 sling of the Hierophant {f#.##....###. .. ...###/>g!#.................##.## # ##.........#...... ##.. O   two-headed ogre#.#.#..........# .....##..#/>g!#...#............ #....##.## #.........##.. #.......Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}/>grPress: ? - help, Shift-Dir - straight line, f/p - two-headed ogreAim: a two-headed ogre, wielding two +0 giant clubs (lightly wounded, 78% to  hit)  />gQYou shoot a sling bullet.  The sling bullet hits the two-headed ogre!/>g/  --more--/>gx (((( The sling bullet burns the two-headed ogre./>g/>gV/>g~..O../>g-7.9 (1.4/>gG/>gQb _The two-headed ogre is moderately wounded./>g ....# malfuriongg the Geomancer#. #.... Gargoyle of Vehumet ....../>g l#.. #... Health: 56/56 ========================#..# #... Magic: 19/19 ========================#..##... AC: 14Str: 13#O.###.. EV: 11Int: 22#*.#/>g ~#... SH: 0Dex: 12##*.####... XL: 10 Next: 24% Place: Dungeon:8##@...###.... Noise: ===------  Time: 8137.9 (0.0)/>gv ## #...##.# #..... m) +7 sling of the Hierophant {flame, rF- #. ##...#....#. Fire: m) +7 sling of the Hierophant {f/>g R#.##....###. .. ...####.................##.## # ##.........#...... ##.. O   two-headed ogre/>g/ #.#.#..........# .....##..##...#............ #....##.## #.........##.. #.......The sling bullet burns the two-headed ogre. />g _The two-headed ogre is moderately wounded.Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogreAim: a two-headed ogre, wielding two +0 giant clubs (moderately wounded, 78% tohit)/>g;....# malfuriongg the Geomancer#. #.... Gargoyle of Vehumet ....../>g;#.. #... Health: 56/56 ========================#..# #... Magic: 19/19 ========================#..##... AC: 14Str: 13#O.#/>g<##.. EV: 11Int: 22#..#/>g2<#... SH: 0Dex: 12##..##/>g`<##... XL: 10 Next: 24% Place: Dungeon:8##@...#/>g<##.... Noise: ===------  Time: 8137.9 (0.0)/>g<## #...##.# #..... m) +7 sling of the Hierophant {flame, rF- #. ##...#....#. Fire: m) +7 sling of the Hierophant {f/>g<#.##....###. .. ...####.................##.#/>g&=# # ##.........#...... ##.. O   two-headed ogre#.#.#..........# .....##..#/>gU=#...#............ #....##.## #.........##.. #......./>g=Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre/>g=Aim: a two-headed ogre, wielding two +0 giant clubs (moderately wounded, 78% tohit)  />g=QYou shoot a sling bullet.  The sling bullet hits the two-headed ogre!/>gB/  --more--/>g ^ ((The sling bullet burns the two-headed ogre./>g/>gZ.O./>g-9.3 (1.4/>g/>gt_ _The two-headed ogre is heavily wounded./>g #. #....#.. ##..#/>g{ #..# #..# ##O.# />g .##..####..../>g: ##.## #.@.##.#./>g . ##...# ....###....###. .. ...###/>g  #.................##.# # ##.........#/>g@  ##...#.#....# .....##..#/>g ..#... #....### #./>g u##.. #........## .../>g\ />gT />ga U.O/>g '---/>g 400/>gu />g />g#.. ##..##..# #..# ##..# .##O.#/>gE###....###.## #...##.#.. ##.@.# ....###....###. .. ...###/>g3 #.................##.# # ##..# ##...#.#./>gx.# .....##..#... #....##/>g+.# #.##... #........ ### ...##.####..##....## ../>g/>gFT.O/>gB---1/>g/>g/>g63#..##..# #..# ##..# .##..####O...###.## #...##.#./>g. ##...# ....###..@.###. .. ...### #.................##.# # #.#...... ##...#.#. .....##..#./>g.. #....### #.##... #......../>g ## ##.####..##....## .........#...#...... .../>g=/>g)P.O/>g&2/>g/>gˠ/>g@x  Casting: Stone Arrow (safe; 1% risk of failure)  />gx\Confirm with . or Enter, or press ? or * to list all spells./>g />gN o Your spells (cast)Type/>g >Failure Levela - Sandblast/>g Earth/>gF 1%/>g ,1  b + Stone Arrow/>g  Conjuration/Earth 1% 3 c - Brom's Barrelling Boulder Conjuration/Earth1%/>gX P4  d - PasswallEarth/>g e1% 3 Select a spell to cast/>g [!]/[I] toggle spell headers/>g}/>g̃/>gΉ#..# #... malfuriongg the Geomancer/>g#..##... Gargoyle of Vehumet ......#..###.. Health: 56/56 ========================#..#/>g#... Magic: 19/19 ========================##..####... AC: 14Str: 13##....###.... EV: 11/>g̊Int: 22## #.O.##.# #..... SH: 0Dex: 12#. ##...#/>g ....#. XL: 10 Next: 24% Place: Dungeon:8#.##..@.###. .. ...### Noise: ---------  Time: 8142.3 (0.0)/>gG#.................##.# m) +7 sling of the Hierophant {flame, rF- />g# # ##.........#...... ##.. Fire: m) +7 sling of the Hierophant {f#.#.#..........# .....##..##...#............ #....##.#/>g# #.........##... #....... O   two-headed ogre/>g"#. #........## ... #.......##.####..##....## ...#.............#...#...... ..........The sling bullet burns the two-headed ogre. />ge+_The two-headed ogre is heavily wounded.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./>gƌ/>gr#..# #... malfuriongg the Geomancer#..#/>gX#... Gargoyle of Vehumet ......#..###.. Health: 56/56 ========================#..#/>gz#... Magic: 19/19 ========================##..####... AC: 14Str: 13##....#/>gQ##.... EV: 11Int: 22## #.O.##.# #..... SH: 0Dex: 12/>g #. ##...#....#. XL: 10 Next: 24% Place: Dungeon:8/>g#.##..@.###. .. ...### Noise: ---------  Time: 8142.3 (0.0)#.................##.# m) +7 sling of the Hierophant {flame, rF- />gF# # ##.........#...... ##.. Fire: m) +7 sling of the Hierophant {f#.#.#..........# .....##..##...#............ #....##.#/>g# #.........##... #....... O   two-headed ogre#. #........## ... #......./>g\##.####..##....## ...#.............#...#...... ..........The sling bullet burns the two-headed ogre. _The two-headed ogre is heavily wounded./>gCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./>gΪ #..# #... malfuriongg the Geomancer/>gE0 #..# #... Gargoyle of Vehumet ...... #..# ##.. Health: 56/56 ======================== />g#..# #... Magic: 15/19 ==================------ ##..## ##... AC: 14Str: 13 ##*...# ##.... EV: 11Int: 22 />g+## #.O.##.# #..... SH: 0Dex: 12 #. ##.*.# ....#. XL: 10 Next: 24% Place: Dungeon:8 #.##..@.###. .. ...### Noise: ---------  Time: 8142.3 (0.0) />g4#.................##.# m) +7 sling of the Hierophant {flame, rF-  # # ##.........#...... ##.. Fire: m) +7 sling of the Hierophant {f #.#.#..........# .....##..# />g٬#...#............ #....##.# />g1M# #.........##... #....... O   two-headed ogre #. #........## ... #.......  ##.####..##....## ...#.......  ......#...#...... ........../>gCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target, f/p - two-headed ogre/>gڭAim: a two-headed ogre, wielding two +0 giant clubs (heavily wounded, 100% to  hit)/>ga #..# #... malfuriongg the Geomancer #..# #... Gargoyle of Vehumet ...... #..# ##.. Health: 56/56 ======================== #..# #... Magic: 15/19 ==================------ ##..## ##... AC: 14Str: 13 />gib##....# ##.... EV: 11Int: 22 ## #.O.##.# #..... SH: 0Dex: 12 #. ##...# ....#. XL: 10 Next: 24% Place: Dungeon:8 #.##..@.###. .. ...### Noise: ---------  Time: 8142.3 (0.0) />gb#.................##.# m) +7 sling of the Hierophant {flame, rF-  # # ##.........#...... ##.. Fire: m) +7 sling of the Hierophant {f />gb#.#.#..........# .....##..# />gc#...#............ #....##.# />gUc# #.........##... #....... O   two-headed ogre #. #........## ... #....... />gc ##.####..##....## ...#.......  ......#...#...... ........../>gc4Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target, f/p - two-headed ogre/>gcAim: a two-headed ogre, wielding two +0 giant clubs (heavily wounded, 100% to  hit)  You send a boulder barrelling forward!  />g#dEThe two-headed ogre hits your boulder with a +0 giant club! x2/>gbh/  --more--/>g_3 T  Your boulder barrels into the two-headed ogre!/>gaC XThe two-headed ogre is heavily wounded./>gI  #..#  #..#  />gI #..#  #..#  ##..##  ##O...#  />gI +## #...##.#  #. ##.○.#  />gI @.###. ..  #............ />g9J 4# # ##.........#......  #.#.#..........#  />grJ H#...#............  />gJ # #.........##...  #. #........## ...  />gJ #..##....## .   />gK 5===3.3 (1/>gP :○/>g S H _Your boulder is destroyed!/>g=#..# #..# ##..# .##..####O.../>g*> ##.## #...##.#.. ##.○.# ....#/>gl>#.##....###.#... ...### #....@............##.# # #/>g>i# ##...#.#./>g> .....##..#....#....### #./>gN?}##... #........## ./>g?b##.####..##....## .........#...#...... ...#..##/>gC/>gSIi.O°/>gI0---4/>gM/>gO/>gN  Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./>g #..# #... malfuriongg the Geomancer #..# ##.. Gargoyle of Vehumet ...... #..# #... Health: 56/56 ======================== ##..## ##... Magic: 11/19 =============----------- />gU##*...# ##.... AC: 14Str: 13 ## #.O.##.# #..... EV: 11Int: 22 #. ##.*.# ....#. SH: 0Dex: 12 />g##.##..*.###.#... ...### XL: 10 Next: 24% Place: Dungeon:8 #....@............##.# Noise: ---------  Time: 8144.3 (0.0) # # ##.........#...... ##.. m) +7 sling of the Hierophant {flame, rF-  #.#.#..........# .....##..# Fire: m) +7 sling of the Hierophant {f />g#...#.............#....##.# # #.........##... #....... #. #........## ... #....... O   two-headed ogre  ##.####..##....## ...#.......  ......#...#...... .......... />g  ......#.#........ ##........Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target, f/p - two-headed ogre/>gAim: a two-headed ogre, wielding two +0 giant clubs (heavily wounded, 100% to  hit)/>gv #..# #... malfuriongg the Geomancer />g#..# ##.. Gargoyle of Vehumet ...... #..# #... Health: 56/56 ======================== />gO##..## ##... Magic: 11/19 =============----------- />g##....# ##.... AC: 14Str: 13 />g## #.O.##.# #..... EV: 11Int: 22/>g />gN#. ##.°.# ....#. SH: 0Dex: 12/>g #.##....###.#... ...### XL: 10 Next: 24% Place: Dungeon:8 />g=#....@............##.# Noise: ---------  Time: 8144.3 (0.0) # # ##.........#...... ##.. m) +7 sling of the Hierophant {flame, rF-  />g#.#.#..........# .....##..# Fire: m) +7 sling of the Hierophant {f />g#...#.............#....##.# />g|# #.........##... #....... />ga#. #........## ... #....... O   two-headed ogre />g ##.####..##....## ...#.......  ......#...#...... .......... />g( ......#.#........ ##......../>g/8Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./>g*Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target, f/p - two-headed ogre/>gAim: a two-headed ogre, wielding two +0 giant clubs (heavily wounded, 100% to  hit)/>gX #..#  />g#..#  #..#  ##..##  />g> ##....#  ## #.O.##.#  />g#. ##.*.#  />g1#.##..○.###.#...  #....@ />g# # ##.........#......  />gP#.#.#..........#  #...#............. />g# #.........##...  #. #........## ... />gx(ally target)  ##.####..##....## ..*   boulder (rolling)  />g #...#......   />g5===5.3 (1/>g/>glonfirm with . or Enter, or press ? or * to list all spells.  />gMAiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target, f/p - two-headed ogre  />g$Aim: a two-headed ogre, wielding two +0 giant clubs (heavily wounded, 100% to  hit) _You send a boulder barrelling forward!/>g#..# ##..# .##..#/>gfZ###....##.## #.O.##.#.. ##.*.# ....##.##..○.###.#... ...###/>gr #.................##.# # ##...... ##...#.#. .....##..#....#....##/>g# #.##... #........## ./>g6##.####..##....## .........#...#...... ...#........ ##.#.../>gv/>g:S  Your boulder barrels into the two-headed ogre!/>g  The two-headed ogre is severely wounded.The two-headed ogre hits your boulder with a +0 giant club!! x2/>gO.○° />g&6/>g*:○/>gP _Your boulder is destroyed!/>gUA#..# .##..####O...##.## #...##.#./>g!V#. ##.○.# # ....##.##..°.###.#... ...### #.................##.# # ##...... ##...#.#. .....##..#./>giV...#....### #.##... #......../>gVN## ..##.####..##....## .........#...#...... .../>g(W#........ ##.#.. ..#.#.....#..../>gY/>g `.O°.---7/>ge/>gg/>gL   />g 1Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./>g />guX ) #..# #... malfuriongg the Geomancer ##..## ##... Gargoyle of Vehumet ....../>gX  ##*...# ##.... Health: 56/56 ======================== />gY ## #.O.##.# #..... Magic: 7/19========----------------/>gHY  #. ##.*.# # ....#. AC: 14Str: 13 />gY #.##..*.###.#... ...### EV: 11Int: 22 />gY #....*............##.# SH: 0Dex: 12/>gZ  />gVZ # # ##....*....#...... ##.. XL: 10 Next: 24% Place: Dungeon:8 />gZ #.#.#.....@....# .....##..# Noise: ---------  Time: 8147.3 (0.0) />gZ #...#.............#....##.# m) +7 sling of the Hierophant {flame, rF-  />g%[ # #.........##... #....... Fire: m) +7 sling of the Hierophant {f/>g\[  #. #........## ... #....... />g[ g ##.####..##....## ...#....... />g[ ......#...#...... .......... O   two-headed ogre />g4\  ......#.#........ ##........  .......#......... ..........  #.......#.....#............../>gk\ Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  />g\ -Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  />g] Press: ? - help, Dir - move target, f/p - two-headed ogreAim: a two-headed ogre, wielding two +0 giant clubs (severely wounded, 100% to  hit)/>g( #..# #... malfuriongg the Geomancer />gf);##..## ##... Gargoyle of Vehumet ...... ##....# ##.... Health: 56/56 ======================== ## #.O.##.# #..... Magic: 7/19========---------------- />g)#. ##.°.# # ....#. AC: 14Str: 13 #.##....###.#... ...### EV: 11Int: 22 />g-*#.................##.# SH: 0Dex: 12 />g*# # ##.........#...... ##.. XL: 10 Next: 24% Place: Dungeon:8 #.#.#.....@....# .....##..# Noise: ---------  Time: 8147.3 (0.0) #...#.............#....##.# m) +7 sling of the Hierophant {flame, rF-  # #.........##... #....... Fire: m) +7 sling of the Hierophant {f />g*#. #........## ... #.......  ##.####..##....## ...#.......  ......#...#...... .......... O   two-headed ogre />g8+ ......#.#........ ##........  .......#......... ..........  #.......#.....#..............Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  />gq+-Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  />g+Press: ? - help, Dir - move target, f/p - two-headed ogreAim: a two-headed ogre, wielding two +0 giant clubs (severely wounded, 100% to  hit)/>g0-/>g2 #..#  ##..##  ##....# />g53 ## #...##.#  />gp3#. ##.O.# #  #.##....###.#...  />g3#....*....... # # ##....○....#/>g3|  @....#  />g4H#...#............. />gY4# #.........##...  #. #........## ... />g45 ##.####..##....##  #...#...... (ally target) />g47 .#........ *   boulder (rolling)  .#.........  )/>g5l8=====8.3 (1/>gg=W○*/>g@lonfirm with . or Enter, or press ? or * to list all spells.  />g\A'Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target, f/p - two-headed ogre  Aim: a two-headed ogre, wielding two +0 giant clubs (severely wounded, 100% to  hit) _You send a boulder barrelling forward!/>gz #..## #.. />gz' ##..# ## ##....# ### #...##.# #....#. ##.O.# # ....#./>gH{#.##....###.#... ...## #....*............##.# # ##/>g{...... ##..## .....##./>g{ #...#.....#....##.# .##../>g| #. #........## ... ##.####..##....## ...#..#...... ../>g>|E*#.#/>gv|[. ##.#......... />g~/>gݑ  The two-headed ogre hits your boulder with a +0 giant club!!  The two-headed ogre hits your boulder with a +0 giant club!/>g̗d○/>gu&9/>gU:○/>gP _Your boulder is destroyed!/>gg!  />g!GCasting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./>gv: />gw#..# ##.. malfuriongg the Geomancer #..# #... Gargoyle of Vehumet ...... />gg,y##*...# ##.... Magic: 4/19=====------------------- ## #.*.##.# #..... AC: 14Str: 13 />gy#. ##.O.# # ....#. EV: 11Int: 22 #.##..*.###.#... ...### SH: 0Dex: 12 #....*............##.# XL: 10 Next: 24% Place: Dungeon:8 />ggz8 #. #........## ... #.......  ##.####..##....## ...#....... O   two-headed ogre  ......#...#...... ..........  ......#.#........ ##........  .......#......... ........../>gH{Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target, f/p - two-headed ogreAim: a two-headed ogre, wielding two +0 giant clubs (severely wounded, 100% to  hit)/>g #..# ##.. malfuriongg the Geomancer />gv2#..# #... Gargoyle of Vehumet ...... ##..## ##... Health: 56/56 ======================== />g##....# ##.... Magic: 4/19=====-------------------/>g ## #...##.# #..... AC: 14Str: 13 />gT#. ##.O.# # ....#. EV: 11/>g=Int: 22 />gž#.##....###.#... ...### SH: 0Dex: 12/>g />g4 #....○............##.# XL: 10 Next: 24% Place: Dungeon:8 />g-# # ##....@....#...... ##.. Noise: ===------  Time: 8149.3 (0.0) />g޿#.#.#..........# .....##..# m) +7 sling of the Hierophant {flame, rF-  />gs#...#.............#....##.# Fire: m) +7 sling of the Hierophant {f # #.........##... #....... />g]b#. #........## ... #....... />g ##.####..##....## ...#....... O   two-headed ogre  ......#...#...... ..........  ......#.#........ ##........  .......#......... ........../>g8Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./>gAiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target, f/p - two-headed ogreAim: a two-headed ogre, wielding two +0 giant clubs (severely wounded, 100% to  hit)/>g #..#  #..#  />gU9##..##  ##....#  ## #...##.#  />g#. ##.O.# #  #.##..*.###.#...  />g?#....○....... # # @  #.#.#..........#  />g#...#............. # #.........##...  />gU#. #........## ...  ##.####..##....## ..(ally target)  />gd...#...... *   boulder (rolling)  #.#........  />g />g,50.3 (1/>g%;*/>gUVonfirm with . or Enter, or press ? or * to list all spells.  Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  />g=Press: ? - help, Dir - move target, f/p - two-headed ogre  Aim: a two-headed ogre, wielding two +0 giant clubs (severely wounded, 100% to  hit) _You send a boulder barrelling forward!/>g]R #..# .##..####....##./>gR 0## #...##.#.#. ##.O.# # ....##.##..*.###.#... ...###/>gkS  #....○............##.# # ##....°....#...... ##...#.#. .....##..#/>gS ....#....### #.##... #......../>gVT N## ..##.####..##....## .........#...#...... .../>gT #........ ##*.#.. ..#.#.....#..../>g{Z S  Your boulder barrels into the two-headed ogre!/>g] i  The two-headed ogre is severely wounded./>g] The two-headed ogre hits your boulder with a +0 giant club! x2  Your boulder barrels into the two-headed ogre!/>gnc KO*○/>gc ○. *  />gd 0---1/>gj :○/>gm  />gm U_The two-headed ogre is almost dead./>g*##..####O...##.## #.*.##.#./>gz+#. ##.○.# # ....#.##..○.###.#... ...### #....○............##.# # ##.........#...... ##../>g+.#.#.......##..#....#....##/>gy,# #.##... #........## .../>g,N##.####..##....## .........#...#...... ....#........ ##/>gH-.#... ..#.......#.....#..../>g-7.####...##...###/>g  Your boulder barrels into the two-headed ogre! _The two-headed ogre is almost dead.  Your boulder barrels into the two-headed ogre!  The two-headed ogre is almost dead.crushes the two-headed ogre against a rock wall and falls apart!  You kill the two-headed ogre!/>g/>gT)○○°°/>gC/>gFY43---2/>g K○°/>g| Z _Vehumet accepts your kill./>g##..####... malfuriongg the Geomancer##)...#/>g]##.... Gargoyle of Vehumet ......## #.○.##.# #..... Health: 56/56 ========================#. ##.○.# # ....#. Magic: 4/19=====-------------------/>gO#.##..°.###.#... ...### AC: 14Str: 13#....°............##.# EV: 11Int: 22# # ##.........#...... ##.. SH: 0Dex: 12/>g2#.#.#..........#......##..# XL: 10 Next: 43% Place: Dungeon:8#...#.....@.......#....##.# Noise: ---------  Time: 8152.3 (0.0)# #.........##... #....... m) +7 sling of the Hierophant {flame, rF- />g#. #........## ... #....... Fire: m) +7 sling of the Hierophant {f##.####..##....## ...#.............#...#...... ................#.#........ ##......../>gA .......#.......... .......... #.......#.....#.............. .####...##...###............./>g9O The two-headed ogre is almost dead.Your boulder crushes the two-headed ogre against a rock wall and falls apart!  You kill the two-headed ogre! _Vehumet accepts your kill./>gFire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f - you/>g ##..####... malfuriongg the Geomancer/>gf ##)...###.... Gargoyle of Vehumet ....../>g 4## #.○.##.# #..... Health: 56/56 ========================/>g o#. ##.○.# # ....#. Magic: 4/19=====-------------------/>gfW#.##..°.###.#... ...### AC: 14Str: 13/>g#....°............##.# EV: 11Int: 22/>g# # ##.........#...... ##.. SH: 0/>gJ>Dex: 12#.#.#..........#......##..# XL: 10 Next: 43% Place: Dungeon:8/>g #...#.....@.......#....##.# Noise: ---------  Time: 8152.3 (0.0)# #.........##... #....... m) +7 sling of the Hierophant {flame, rF- #. #........## ... #....... Fire: m) +7 sling of the Hierophant {f/>ge##.####..##....## ...#.............#...#...... ................#.#........ ##......../>gA .......#.......... .......... #.......#.....#.............. .####...##...###............./>g Your boulder crushes the two-headed ogre against a rock wall and falls apart!  You kill the two-headed ogre! _Vehumet accepts your kill./>gFFire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f - youThat would be overly suicidal./>g/>g7!○/>g °/>g<. _/>g1<○○/>g32/>gI6*○°/>g6/>g;L○°../>g@S3.3 (1 _°/>g+A/>gE>°./>gxF*4.3 (2/>gJ8°/>gO%./>g P/>gYPY5=5.3 (3/>gkT/>g8Y/>gsY*6.3 (4/>g]/>gb/>gkb*7.3 (5/>gsf/>gUk@8.3 (6/>go/>gt/>gSt#=/>gt#9.3 (7/>glx/>g}/>g0~+60.3 (8/>g/>g/>g#6/>g7==1.3 (9/>gJ/>g"/>g.2.3 (10.0)/>g/>g/>g+3.3 (11/>gg/>g/>g +4.3 (12/>g/>g/>gBG=5.3 (13/>g/>gQ/>g+6.3 (14/>gŽ/>g=/>ga7=7.3 (15/>g/>gJ/>g+8.3 (16/>g/>g0/>g+9.3 (17/>gd/>g#B70.3 (18/>g|/>g]=1.3 (19/>gQ/>g^A2.3 (20/>g/>g/>g<`8==3.3 (21/>g-/>gA4.3 (22/>g />gT/>g+5.3 (23/>g/>g/>g\+6.3 (24/>g& />g$/>g$%F==7.3 (25/>gi)/>g./>g.+8.3 (26/>gW2/>g6/>gZ7+9.3 (27/>g);/>g?/>g4@b9=80.3 (28/>g&D/>gH/>gI+1.3 (29/>gL/>gQ/>gR+2.3 (30/>gU/>gZ/>gZ+3.3 (31/>g^/>gWc/>gcF=4.3 (32/>gg/>galA5.3 (33/>gcp/>g2uQ10/19=/>gu$6.3 (34/>gy/>g}/>gh~+7.3 (35/>gn/>gA8.3 (36/>gY/>g/>g-+9.3 (37/>g/>gy/>gH=90.3 (38/>g/>gA1.3 (39/>gU/>gK1=2.3 (403.3 (414.3 (425.3 (43=6.3 (447.3 (452==8.3 (469.3 (47/>g200.3 (481.3 (49==2.3 (50/>gM3.3 (514.3 (523=5.3 (536.3 (547.3 (558.3 (56=9.3 (57/>g`10.3 (584=1.3 (59/>gc/>gg/>gg+2.3 (60/>gk/>gp/>gp+3.3 (61/>gw/>g|/>g?}+4.3 (62/>g)/>g]=5.3 (63/>g+/>g/>gH+6.3 (64/>g{/>gΘ/>g#Y5=7.3 (65/>g:/>gơ/>g+8.3 (66/>g/>g/>gͪ+9.3 (67/>gޮ/>g/>gٳ,20.3 (68/>gַ/>g_/>gG=1.3 (69/>g/>g0/>gy+2.3 (70/>gb/>g/>gFZ6==3.3 (71/>gb/>g/>g.+4.3 (72/>g/>g/>g+5.3 (73/>g/>gt/>g+6.3 (74/>g/>g//>g{H==7.3 (75/>gs/>g />gW+8.3 (76/>gK/>g/>g++9.3 (77/>g/>g />gn Z7=30.3 (78/>gm1.3 (79/>gE/>g+2.3 (80/>gw#/>g'/>gH(+3.3 (81/>gH,/>g1/>gS1G=4.3 (82/>gS5/>g;/>g;+5.3 (83/>g?/>gD/>gEY8=6.3 (84/>geI/>g N/>gSN+7.3 (85/>gR/>gRW/>gW+8.3 (86/>g[/>gL`/>g`+9.3 (87/>ge/>gj/>g>kH=40.3 (88/>g;o/>gtA1.3 (89/>gb9==2.3 (90/>gH/>grO##..## ##./>g##)...# ##.## #...##.# #./>gP#. ##...# ## # 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[  ##/>gf l#. ## #/>gOf a ##..  ##../>gf K#.....#..#/>gf /##..##....#/>gRg />gn />gin *1.3 (5/>gt />g  ...## ...## ....## ....#/>g  #...# #..[#  #...#  #@..# ## ##..#/>g * ##/>g  ..... #..# ##../>g , #..... #..# ##.. #.....## ##..#/>gn  ##)... #......# #...# ### #...## #......## #...# #.###.../>gް  #.####...# #.##.... #.# ##/>g @2.3 (6/>gU />g2 M..# ...## />g ...## ....#..../>g 8[ ./>g$  ./>gP + ##/>g{ / ##/>g * ##/>g @.....#..#/>g ##../>g# ..#/>gL />g />g *3.3 (7/>g />g3 *M#..# ...# #...## ....## />gZ4 s....#....[ ./>g4 . ####..###./>g4 +..#/>g9 />g]9 *4.3 (8/>g_= />gr M... #..# ...# #...## #....## #....##./>gr .[ . #...###..#/>gy />grz *5.3 (9/>g />g M...#... #..# />gb #...# ## #....## />g #....##.##...[ />g }#...##..#/>g />gF D6.3 (10.0)/>gǼ />g  ...# ... #..# #...## #...## #....## #....## #@...# ##...# #..[# #...# #...#  ##..# ##/>g(  ..... #..# ## #..... #..# ##.. #.....## ##..# ##)/>g~ />g +7.3 (11/>g />g( M##.# ...#... #..# #...## ## #....## />g( L#.@..####.##...#..[#..#/>g9, />g, +8.3 (12/>go/ />g~a  ##.# ...# ... #..## #...## #...## #....## #@...## ##....# ##...#  #..[# #...# #...#  ##..#  ..... #..#/>ga  ## #..... #..# ##/>ge A9.3 (13/>gh />g }M ## ##.# ...#... #..## #...## />g ## #.@..## ##....####.##...#...#..#/>g />g6 ,50.3 (14/>gϠ />g  ## ##.# ...## ...# #..## #...## #...## #@...## ##....## ##....#  ##...#  #..[# #...# #...# ##..# />gn t ..... #..# />g A1.3 (15/>gA />gQ \M ## ##.# ...#...# #..## />g #...## ..## ....## ##....####....#/>g y..#.#/>g& A2.3 (16/>g$ />gSB M ## />gB ###.# #....#....# ## />gB #.@.## ##...## />gC ....## ##....##/>g:C ....#/>gcC />gG />g9H +3.3 (17/>gL />g  ## ###.##/>gx  #....## ....# #..##/>gŃ  #@..## ##...##/>g7  #....## ##....## />g  ##....#  ##...# />g  #..[# #...# />g8 W #...#/>g />gO +4.3 (18/>g />g kM/>g ## ###.## ###....##.......# />gJ .## ...## />g ##...## #....##/>g ..#/>g A5.3 (19/>g />g kM/>gN  ##  ###.## ##....##.....@.# />g .....##..## ... #...## />g . ##...##..[#/>g$ />g +6.3 (20/>g />g$A  ### ###.## ###....## #....@..##.....##..##.. #...##... ##...##../>giA . #....##.. ##....##. ##....# ##...# />gA k #..[#/>gD A7.3 (21/>gG />gx  ### ###.## ###....## #...@...# #.....##..##.# #...##.# ##...##.. #....##.. ##....##.. ##...#... ##...#  #..[#/>gz />g={ +8.3 (22/>g} />gi p     ###  />gֱ  ###.##   ###....##  />g%  #..@....#  />gn  #.....##..##  .###...## />g <.....# ##.../>g O##  . #..../>g5 P##  .. ##.../>gv H.##  .. ##../>g ..#  />g H.. ##...# />g< t  #..[#/>gl 9</>g| ,9.3 (23/>gr />g  />g3 3_Found a stone staircase leading up./>g< aA helmet. A piece of metal headgear. Base armour rating: 1 It can be maximally enchanted to +2. Stash search prefixes: {helmet armour} {helmet armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: unidentified armour (g)o to location./>gb/>g   malfuriongg the Geomancer  Gargoyle of Vehumet ...... />g Health: 56/56 ========================  />g'KMagic: 19/19 ========================  AC: 14Str: 13  ###EV: 11Int: 22 />gs ###.##SH: 0Dex: 12  ###....##XL: 10 Next: 43% Place: Dungeon:8  />gZ#..@....#/>gNoise: ---------  Time: 8359.3 (23.0)  />ga#.....##..##m) +7 sling of the Hierophant {flame, rF-  .......###...##Fire: m) +7 sling of the Hierophant {f  <.....# ##...##  ...... #....##  />gU...... ##....##  />gT.....##....#  />g.....##...#  #..[#Press: ? - help, Shift-Dir - straight line, f - you />g_That would be overly suicidal. _Key pressed, stopping explore. _Key pressed, stopping explore. _Found a helmet. _Found a stone staircase leading up./>gּ/>g/>g/>g)B......./>g_)=......../>g)/>g./>ga  ### ###.## />ga###....## ###.......# />ga#...@.##..##  #..#...##  />g#bo < ##...##  ....... />gb^#....##  . ##....##  />gc{. ##....#  .. ##...#  />gKc.. #..[#   #...#/>ggG60.3 (1.0)/>gk/>gS] ###/>gA###.#####....#####.......#####.....##..##/>gI#......@###...##.<.....## ##...##...... #....####....$ />gA> #...#/>gӦ/>g+*1.3 (2/>g/>g    ###  ###.##  ###....##  ###.......# />g* ####.....##..##  #.###...## />g.<.....## ##...## .# #....## .# ##....## .$ ##....# ./>g3. ##...# #/>g./>g. #..[# #....$./>g i. #...#   #...#/>g/>g*2.3 (3/>gl/>gw ######.#####....#####.......####.....##..####.......###...##..<....@## ##...##/>g. #....###....##.##.>....#  ##..#/>g!I3.3 (4/>g%/>gn'; _Found a stone staircase leading down./>g= $./>g> .../>g> />gB />gt  ######.#####....#####.......####.....##..####.......###...##/>gu Q..<.....## ##...##. #....###....##$ ##.....##/>g9u n##.....#  .....#..#/>gy />gby *4.3 (1/>gr| />g />gɱ 9 ###/>g !###.##/>g :###....##/>g ;###......./>gd ####.....##..####.......###...##/>g ..<.....## ##...##/>g ./>gѲ  #....##/>g #....##/>g Y$# ##..../>gC N..# ## />g^ />gv b#.....# #..#/>g #/>g />g />g{ *5.3 (2/>gR />g  ###.#####....#####.......####.....##..##/>g B##.......###...##..<.....## ##...##. #....### ##....##/>g $# ##......# ###/>g  #..[  #.....# #..### #/>gY />g @6.3 (3/>g$/>gj6I ###.##  ###....##  ###.......#  ####.....##..## />g6 ##.......###...##  ..<.....## ##...##  ..# #....## />g6 ..## ##....##  ./>g(7q.@# ##....#  .# ##...#  #.# #..[#  #/>gJ7  />gj7//>g;/>g&<*7.3 (4/>g[@/>gH/>ghH*8.3 (5/>gK/>g  ###....## ###.......# ####.....##..## .......###...##  ..<.....## ##...##  ........# #....##  ..## ##....##  />g:_...## ##....#  .@..# ##...#  #.# #..[#/>g  ###....$..# #...#  ##.>....# #...#  ##.....# ##..# />g׀  #.....# #..#  #.....# #..# />g #.....## ##..#  #......# #...# #/>gCm  _You now have 528 gold pieces (gained 12)./>gi@9.3 (6/>g/>gܽ ###.......####.....##..####.......###...##/>gB..<.....## ##...##. #....##/>g~# ##....##.## ##..../>ga..# ###/>gz #..[##....$/>g. ##.>..#...... />g #......## #...# # />g/>g+70.3 (7/>g/>g = ####.....##..####.......###...##..<.....## ##...##. #....### ##....##.## ##......# ###/>g #..[###. ##.>.. ##.##......#  #.......####...# # />gU @1.3 (8/>g. />g)/>g*2.3 (9/>go/>g-   ###.......  ####.....##/>g  ###.......# <.....## ## />g..#  .# />gh...##.#  ./>g(^....# ##...#/>gI  #.....@...# #..[# />g###.......# #...# />g{>....# #...# />g6#.....#/>g!##..#  />gH #.....# #..# />gj #.....# #..# />g #.....## ##..# />g #......# #...# />g  #......## #...# _You now have 537 gold pieces (gained 9)./>g />gE .3.3 (10.0)/>g/>gAd  ###....##  ###.......  ####.....##  .###.......# />gAR<.....## ## ..#  .# ...##.#/>gB]  #.....# ##...#  ###.........# #..[# />gWB ###.......# #...# >....# ...# />g{BK#.....###..# />gB  #.....# #..#  #.....# />gB #..# />gB #.....## ##..#  #......# #...#/>gC/>gF/>g G+4.3 (11/>g9J/>g[|  ###....##  ###.......#  z ####.....##..##  ..###.###...## />g|.<.....## ##...## ..# #....##  #..## ##....##  #/>g|...## ##....#  #/>g|6.....# ##...#  ###.........# #..[#/>g*}e  ###.......# #...#   ##.>....# #...#  />ge} ##.....# ##..#  #.....# #..# z   wight (dormant)  />g}#.....# #..#  #.....## ##..#  />g}n #......# #...#/>g_/>g,5.3 (12/>g/>ger _A wight comes into view. It is wielding a +0 mace./>gR2  />gP ###.......#  z ####..... />g ..###....... />g .....<.....## />g<  ...........# />g] />g} #..........## />g  #...........## />g />g5 #.....@.....#  />gJ ###.........# #..[#  ###.......# #...#  />g` ##.>....# #...#  />g##.....# ##..#  />g7#.....# #..#  #.....# #..# />g" #.....## ##..# />gB  #...# />g`/>gs   ###.......# />gs z ####.....  ..###....... />g tj .....<.....## />g't />gEtI ...........#  />gtj #..........##  />gtb #...........## />gt />gou #.....@.....# />gu />gu ###.........# #..[# />g!v ###.......# #...# />gNv ##.>....# />gvZ ##.....# />gv />gv #.....# #..# />gv[ #.....# />ggXw />gsw />gc/>g>/>ga/>gY />gN_A wight is nearby!/>gz> />gz###....##/>g${malfuriongg the Geomancer ###.......#/>gX|Gargoyle of Vehumet ......  z ####.....##..##Health: 56/56 ========================  .*###.......###...##Magic: 19/19 ========================  ..*..<.....## ##...##AC: 14Str: 13  ...**......# #....##EV: 11/>g|(Int: 22  #....*.....## ##....## SH: 0/>g}<Dex: 12 />gY}V #.....*.....## ##....# XL: 10 Next: 43% Place: Dungeon:8 />g}c #.....@.....# ##...# Noise: ---------  Time: 8375.3 (0.0) />g} ###.........# #..[# m) +7 sling of the Hierophant {flame, rF- />g ~ />gA~/>g~###.......# #...# Fire: m) +7 sling of the Hierophant {f />g##.>....# #...# ##.....# ##..# />gR#.....# #..# z   wight (dormant) #.....# #..#/>g{ #.....## ##..# />g{#......# #...# _You now have 537 gold pieces (gained 9). />gI_A wight comes into view. It is wielding a +0 mace. _A wight is nearby!Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}/>gPress: ? - help, Shift-Dir - straight line, f - wightAim: a wight, wielding a +0 mace and wearing a +0 robe (dormant, 98% to hit)/>gV  ###....##malfuriongg the Geomancer ###.......#Gargoyle of Vehumet ....../>g !  ( ####.....##..##Health: 56/56 ======================== />g! .(###.......###...##/>gi!kMagic: 19/19 ========================  ..(..<.....## ##...##AC: 14/>g!<Str: 13 />g! ...((......# #....##EV: 11/>g!<Int: 22 />g"+ #....(.....## ##....## SH: 0Dex: 12/>g7" />gi"h #.....(.....## ##....# XL: 10 Next: 43% Place: Dungeon:8 />g"c #.....@.....# ##...# Noise: ---------  Time: 8375.3 (0.0) />gq#C ###.........# #..[# m) +7 sling of the Hierophant {flame, rF-  ###.......# #...# Fire: m) +7 sling of the Hierophant {f ##.>....# #...# ##.....# ##..# #.....# #..# z   wight (dormant) />g##.....# #..# #.....## ##..# />g $#......# #...# _A wight comes into view. It is wielding a +0 mace. _A wight is nearby!/>g[$Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f - wightAim: a wight, wielding a +0 mace and wearing a +0 robe (dormant, 98% to hit)  You shoot a sling bullet./>gM _/>gis nearby!  Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f - wight  Aim: a wight, wielding a +0 mace and wearing a +0 robe (dormant, 98% to hit)  You shoot a sling bullet.  The sling bullet completely misses the wight./>g/>gп+ ./>g0.z/>gr!.../>g ./>gzA wight comes into view. It is wielding a +4 great sword of freezing./>g'===/>g6.7 (1.4/>g/>g />g/  --more--/>g@ />g@-_The wight moves out of view./>g  ###....##malfuriongg the Geomancer ###.......#Gargoyle of Vehumet ....../>g@   . ####.....##..##Health: 56/56 ======================== />gd  ..###.......###...##Magic: 19/19 ======================== />g  ..z..<.....## ##...##AC: 14/>g Str: 13  ...*.......# #....##/>g EV: 11Int: 22  #...**.....## ##....## SH: 0Dex: 12 />g  #.....*.....## ##....# XL: 10 Next: 43% Place: Dungeon:8  #.....@.....# ##...# Noise: ===------  Time: 8376.7 (0.0) />gS 1 ###.........# #..[# m) +7 sling of the Hierophant {flame, rF-  ###.......# #...# Fire: m) +7 sling of the Hierophant {f ##.>....# #...# ##.....# ##..# #.....# #..# z   wight />gz _#.....# #..#/>g  />g n#.....## ##..# />g p#......# #...# _The wight moves out of view.  />g Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f/p - wight/>g! `Aim: a wight, wielding a +0 mace and wearing a +0 robe (65% to hit)/>gO  ###....##malfuriongg the Geomancer ###.......#/>gO Gargoyle of Vehumet ......  . ####.....##..##/>g!P {Health: 56/56 ======================== />gFP  ..###.......###...##Magic: 19/19 ========================/>gkP   ..z..<.....## ##...##AC: 14/>gP <Str: 13 />gP  ...(.......# #....##EV: 11Int: 22/>gQ  />gMQ : #...((.....## ##....## SH: 0Dex: 12 />gQ  #.....(.....## ##....# XL: 10 Next: 43% Place: Dungeon:8  #.....@.....# ##...# Noise: ===------  Time: 8376.7 (0.0) />gQ 4 ###.........# #..[# m) +7 sling of the Hierophant {flame, rF-  />gS i###.......# #...# Fire: m) +7 sling of the Hierophant {f ##.>....# #...# ##.....# ##..# #.....# #..# z   wight #.....# #..# />g>S #.....## ##..# #......# #...# _The wight moves out of view.  />g}S Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f/p - wight/>gS Aim: a wight, wielding a +0 mace and wearing a +0 robe (65% to hit)  You shoot a sling bullet. The sling bullet hits the wight.  The sling bullet burns the wight./>g />gm V.z.../>g -8.1 (1.4/>g- />g  Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f/p - wight  />g Aim: a wight, wielding a +0 mace and wearing a +0 robe (65% to hit)  You shoot a sling bullet. The sling bullet hits the wight.  The sling bullet burn/>g 3 _The wight is lightly damaged./>g />g />g />g F _Unknown command./>g  />gGCasting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./>gP ###....##  malfuriongg the Geomancer />g###.......#  Gargoyle of Vehumet ...... . ####.....##..##  Health: 56/56 ======================== ..###.......###...##  Magic: 15/19 ==================------ .....<.....## ##...##  AC: 14Str: 13/>gA ...z.......# #....##  EV: 11Int: 22 #..........## ##....##  SH: 0Dex: 12 #...........## ##....#  XL: 10 Next: 43% Place: Dungeon:8 #.....@.....# ##...#  Noise: ===------  Time: 8378.1 (0.0) />g4H###.........# #..[#  m) +7 sling of the Hierophant {flame, rF-  ###.......# #...#  Fire: m) +7 sling of the Hierophant {f ##.>....# #...#  ##.....# ##..#  #.....# #..#  z   wight #.....# #..# />g= #.....## ##..#  #......# #...# _Unknown command.Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  />gConfirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target, f - you, p - wightThere's a thick-headed creature in the way./>gz J The floor. You are here./>gx) ###....##  malfuriongg the Geomancer ###.......#  Gargoyle of Vehumet ...... />gø. ####.....##..##  Health: 56/56 ======================== ..###.......###...##  Magic: 15/19 ==================------ />g.....<.....## ##...##  AC: 14Str: 13/>g: />gp...z.......# #....##  EV: 11Int: 22 />g#..........## ##....##  SH: 0Dex: 12 />g#...........## ##....#  XL: 10 Next: 43% Place: Dungeon:8 />g #.....@.....# ##...#  Noise: ===------  Time: 8378.1 (0.0) ###.........# #..[#  m) +7 sling of the Hierophant {flame, rF-  />g{###.......# #...#  Fire: m) +7 sling of the Hierophant {f ##.>....# #...#  ##.....# ##..#  />gǺ#.....# #..#  z   wight #.....# #..#  />gM#.....## ##..#  #......# #...# _Unknown command./>gZCasting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  />gPress: ? - help, Dir - move target, f - you, p - wightThere's a thick-headed creature in the way./>g"{/>gN ###....##/>gƁVmalfuriongg the Geomancer />g###.......#Gargoyle of Vehumet ...... />gT . ####.....##..##Health: 56/56 ========================  ..###.......###...##Magic: 19/19 ======================== />g .....<.....## ##...##AC: 14/>g<Str: 13 />gт ...z.......# #....##EV: 11Int: 22/>g  #..........## ##....## SH: 0/>g<Dex: 12 />gZ6 #...........## ##....# XL: 10 Next: 43% Place: Dungeon:8 />g #.....@.....# ##...# Noise: ===------  Time: 8378.1 (0.0)  ###.........# #..[# m) +7 sling of the Hierophant {flame, rF-  />g/>g###.......# #...# Fire: m) +7 sling of the Hierophant {f />g4##.>....# #...# />gZo##.....# ##..# />g#.....# #..# z   wight />gd#.....# #..# />g˄n#.....## ##..# />g7#......# #...#/>g58Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./>g'Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target, f - you, p - wight/>gsThere's a thick-headed creature in the way.  Okay, then./>g/>gp/>g6/>g. _/>g i ###.......###...## />g `Magic: 19/19 ========================.....<# ##...## AC: 14Str: 13...z/>gh # #....## EV: 11 Int: 22#..........## ##....#SH: 0 Dex: 12#...........## ##..../>g XL: 10 Next: 43% Place: Dungeon:8#.....@.#Noise: ===------  Time: 8378.1 (0.0)###......./>g [/>g m) +7 sling of the Hierophant {flame, rF- ###......Fire: m) +7 sling of the Hierophant {f/>g ##.>#...###/>g' # z   wight.....# # />gw - #.....## ##..#  #......# #...#  />g GCasting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./>gu/>g Your spells (cast)TypeFailure Level/>gra - SandblastEarth1%1  b - Stone ArrowConjuration/Earth/>gq 1%3 />g c + Brom's Barrelling Boulder Conjuration/Earth 1% 4  d - PasswallEarth/>g%1% 3 Select a spell to cast[!]/[I] toggle spell headers/>gPy/>g/>gu ###....##malfuriongg the Geomancer />gڐ###.......#Gargoyle of Vehumet ......  . ####.....##..##/>gB{Health: 56/56 ======================== />g ..###.......###...##Magic: 19/19 ======================== />gˑ .....<.....## ##...##AC: 14/>g<Str: 13 />gF ...z.......# #....##EV: 11/>g<Int: 22 />g #..........## ##....## SH: 0Dex: 12/>g />g?6 #...........## ##....# XL: 10 Next: 43% Place: Dungeon:8 />gy #.....@.....# ##...# Noise: ===------  Time: 8378.1 (0.0) />g4 ###.........# #..[# m) +7 sling of the Hierophant {flame, rF-  />g&###.......# #...# Fire: m) +7 sling of the Hierophant {f/>gg ##.>....# #...#/>go ##.....# ##..#/>g  />g;#.....# #..# z   wight />g}d#.....# #..# />gn#.....## ##..# />g7#......# #...#/>g71Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target, f - you, p - wight/>gThere's a thick-headed creature in the way. _Okay, then.Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./>g/>gR/>gc ###....##malfuriongg the Geomancer />gΡ###.......#Gargoyle of Vehumet ......  . ####.....##..##/>gHealth: 56/56 ========================  ..###.......###...##/>g`{Magic: 19/19 ======================== />g .....<.....## ##...##AC: 14Str: 13 />g ...z.......# #....##EV: 11Int: 22 />g" #..........## ##....## SH: 0Dex: 12 />gj #...........## ##....# XL: 10 Next: 43% Place: Dungeon:8  #.....@.....# ##...# Noise: ===------  Time: 8378.1 (0.0) />gˣ4 ###.........# #..[# m) +7 sling of the Hierophant {flame, rF-  />g###.......# #...# Fire: m) +7 sling of the Hierophant {f ##.>....# #...# />gUw##.....# ##..# />gM#.....# #..# z   wight #.....# #..# />g+#.....## ##..# #......# #...#Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target, f - you, p - wight/>gpnThere's a thick-headed creature in the way. _Okay, then./>g=Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./>g ###....##  malfuriongg the Geomancer ###.......#  Gargoyle of Vehumet ....../>g^{ . ####.....##..##  Health: 56/56 ======================== ..###.......###...##  Magic: 16/19 ====================---- />g.....<.....## ##...##  AC: 14Str: 13 />g...z.......# #....##  EV: 11Int: 22 #...*......## ##....##  SH: 0Dex: 12 />g&#....**.....## ##....#  XL: 10 Next: 43% Place: Dungeon:8 />gh#.....@.....# ##...#  Noise: ===------  Time: 8378.1 (0.0) ###.........# #..[#  m) +7 sling of the Hierophant {flame, rF- />go ###.......# #...#  Fire: m) +7 sling of the Hierophant {f ##.>....# #...#  />g##.....# ##..#  #.....# #..#  z   wight/>gc #.....# #..#  #.....## ##..#  #......# #...# Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./>g8Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - wightAim: a wight, wielding a +0 mace and wearing a +0 robe (lightly damaged, 76% tohit)/>gX) ###....##  malfuriongg the Geomancer ###.......#  Gargoyle of Vehumet ...... />gI. ####.....##..##  Health: 56/56 ======================== ..###.......###...##  Magic: 16/19 ====================---- .....<.....## ##...##  AC: 14Str: 13 />gش...z.......# #....##  EV: 11Int: 22 #..........## ##....##  SH: 0Dex: 12 />g%*#...........## ##....#  XL: 10 Next: 43% Place: Dungeon:8 #.....@.....# ##...#  Noise: ===------  Time: 8378.1 (0.0) />gQ###.........# #..[#  m) +7 sling of the Hierophant {flame, rF-  />g}X###.......# #...#  Fire: m) +7 sling of the Hierophant {f ##.>....# #...#  />gI##.....# ##..#  />gյ#.....# #..#  z   wight #.....# #..#  #.....## ##..#  #......# #...# />gAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - wight/>g,Aim: a wight, wielding a +0 mace and wearing a +0 robe (lightly damaged, 76% tohit)  The stone arrow hits the wight!  You destroy the wight!/>g/>g&   ###.......#  . ####.....  ..###....... />g8 ...   ...)   #...`# />gj  #....``.....##   #..#  />g ##.# #..[#  .# #...#  />gѹx.#  .# />g. #.....#  #.....#  #.....## />gF/  />g8 />gC z...z   wight/>g7J ;4-9.1 (1/>g_R />gT 3-/>gw^ /  --more--/>g< [ _Vehumet accepts your kill./>gN$N ###....##/>g$malfuriongg the Geomancer ###.......#Gargoyle of Vehumet ...... />g$@ . ####.....##..##Health: 56/56 ========================  .z###.......###...##/>g%{Magic: 16/19 ====================---- />g@% ..*..<.....## ##...##AC: 14/>g%UStr: 13  ...*.......# #....##EV: 11Int: 22  #...**.....## ##....## SH: 0Dex: 12 />g &V #.....*.....## ##....# XL: 10 Next: 44% Place: Dungeon:8 />gh&y #.....@.....# ##...# Noise: ==-------  Time: 8379.1 (0.0) />g&4 ###.........# #..[# m) +7 sling of the Hierophant {flame, rF-  />g&###.......# #...# Fire: m) +7 sling of the Hierophant {f />g'##.>....# #...# />g<'o##.....# ##..# />ga'#.....# #..# z   wight/>g'v #.....# #..#/>g'n #.....## ##..#/>g'C #......# #...# />g'L_Vehumet accepts your kill./>g(Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f - wight/>g9(yAim: a wight, wielding a +4 great sword of freezing and wearing a +0 robe (65%  to hit)/>g! ###....##malfuriongg the Geomancer ###.......#/>g!Gargoyle of Vehumet ......  . ####.....##..##/>g"Health: 56/56 ========================  .z###.......###...##/>gL"{Magic: 16/19 ====================---- />gu", ..(..<.....## ##...##AC: 14Str: 13 />g" ...(.......# #....##EV: 11/>g"<Int: 22 />g #: #...((.....## ##....## SH: 0Dex: 12 />gZ#h #.....(.....## ##....# XL: 10 Next: 44% Place: Dungeon:8 />g#y #.....@.....# ##...# Noise: ==-------  Time: 8379.1 (0.0) />g#4 ###.........# #..[# m) +7 sling of the Hierophant {flame, rF-  />g####.......# #...# Fire: m) +7 sling of the Hierophant {f />g%$##.>....# #...# />gn$`##.....# ##..# #.....# #..# z   wight />g$\#.....# #..# />g$i#.....## ##..#/>g$D #......# #...#/>g%Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f - wight/>g(%yAim: a wight, wielding a +4 great sword of freezing and wearing a +0 robe (65%  to hit)  />gM%bYou shoot a sling bullet. The sling bullet hits the wight!  The sling bullet burns the wight./>g/>g@.z)/>gS%.../>gK6=80.5 (1.4/>g/>gf/>g/  --more--/>g ^ _The wight is heavily damaged./>g_ ###....##malfuriongg the Geomancer/>g@` ###.......#Gargoyle of Vehumet ...... />g` . ####.....##..##Health: 56/56 ======================== />g` ..###.......###...##Magic: 16/19 ====================---- />g{a ..z..<.....## ##...##AC: 14Str: 13 />ga ...*.......# #....##EV: 11Int: 22/>gb  #...**.....## ##....## SH: 0/>gGb<Dex: 12 />gbV #.....*.....## ##....# XL: 10 Next: 44% Place: Dungeon:8 />gcy #.....@.....# ##...# Noise: ===------  Time: 8380.5 (0.0) />gMc/ ###.........# #..[# m) +7 sling of the Hierophant {flame, rF-  />gc/>gc###.......# #...# Fire: m) +7 sling of the Hierophant {f />g:d##.>....# #...# ##.....# ##..# />gdU#.....# #..# z   wight #.....# #..# />g5en#.....## ##..# />gze#......# #...# _The wight is heavily damaged./>geZFire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}/>gePress: ? - help, Shift-Dir - straight line, f/p - wightAim: a wight, wielding a +4 great sword of freezing and wearing a +0 robe  />g=fN(heavily damaged, 65% to hit)/>g> ###....##malfuriongg the Geomancer ###.......#/>g?KGargoyle of Vehumet ...... />g5?h . ####.....##..##Health: 56/56 ========================  (.###.......###...##/>g?Magic: 16/19 ====================----  .((..<.....## ##...##AC: 14Str: 13 />g @ ...(.......# #....##EV: 11Int: 22 />g@@: #...((.....## ##....## SH: 0Dex: 12 />gB #.....(.....## ##....# XL: 10 Next: 44% Place: Dungeon:8  #.....@.....# ##...# Noise: ===------  Time: 8380.5 (0.0)  ###.........# #..[# m) +7 sling of the Hierophant {flame, rF-  ###.......# #...# Fire: m) +7 sling of the Hierophant {f ##.>....# #...# ##.....# ##..# #.....# #..# z   wight #.....# #..# #.....## ##..# #......#/>gIB #...# _The wight is heavily damaged.Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f/p - wightAim: a wight, wielding a +4 great sword of freezing and wearing a +0 robe  (heavily damaged, 65% to hit)  You shoot a sling bullet./>gO/>g/>g+(.../>gg5)z./>g ./>g-1.9 (1.4/>g9/>g  Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f/p - wight  />gAim: a wight, wielding a +4 great sword of freezing and wearing a +0 robe  (heavily damaged, 65% to hit)  You shoot a sling bullet. />gQ_The sling bullet barely misses the wight./>ga  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./>gR ###....##  malfuriongg the Geomancer ###.......#  Gargoyle of Vehumet ...... . ####.....##..##  Health: 56/56 ======================== />gS..###.......###...##  Magic: 13/19 ================-------- .....<.....## ##...##  AC: 14Str: 13 />g_S...).......# #....##  EV: 11Int: 22 #...z......## ##....##  SH: 0Dex: 12 />gST#....**.....## ##....#  XL: 10 Next: 44% Place: Dungeon:8 #.....@.....# ##...#  Noise: ===------  Time: 8381.9 (0.0) />gS:###.........# #..[#  m) +7 sling of the Hierophant {flame, rF-  ###.......# #...#  Fire: m) +7 sling of the Hierophant {f ##.>....# #...#  />g8T##.....# ##..#  #.....# #..#  z   wight />gT#.....# #..#  #.....## ##..#  #......# #...# Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  />g2UPress: ? - help, Shift-Dir - straight line, f/p - wightAim: a wight, wielding a +4 great sword of freezing and wearing a +0 robe  (heavily damaged, 78% to hit)/>g͗  ###....##  malfuriongg the Geomancer ###.......#  Gargoyle of Vehumet ...... . ####.....##..##  Health: 56/56 ======================== />g ..###.......###...##  Magic: 13/19 ================-------- />gK .....<.....## ##...##  AC: 14Str: 13 ...).......# #....##  EV: 11/>g| Int: 22 #...z......## ##....##  SH: 0Dex: 12/>g  #...........## ##....#  XL: 10 Next: 44% Place: Dungeon:8 />g #.....@.....# ##...#  Noise: ===------  Time: 8381.9 (0.0) ###.........# #..[#  m) +7 sling of the Hierophant {flame, rF-  />g= X###.......# #...#  Fire: m) +7 sling of the Hierophant {f ##.>....# #...#  />gm ##.....# ##..#  #.....# #..#  z   wight #.....# #..# />g ; #.....## ##..#  #......# #...# />gə Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - wight/>g Aim: a wight, wielding a +4 great sword of freezing and wearing a +0 robe  (heavily damaged, 78% to hit)  The stone arrow hits the wight!!  />g" 6You destroy the wight!/>gQ ;  />g ###.......#  . ####.....  ..###.......  ... />gޝ   .../>g   #...)#   #....``.....## />g8 ^  #..# />gu  ##.# #..[#  />g .# #...#  .# />gў C .# />g e #.....# />g* e #.....# />gV x #.....## />g %  />gB! '../>g#% ;6-2.9 (1/>g-) />g2* 3-/>gX0 /  --more--/>gs />g1tO_Vehumet accepts your kill./>gEB......../>gF.../>gwF/>gJ/>gP=--3/>gX/>g]/>g]c4=--4.9 (2/>gb/>gg/>g$h*5.9 (3/>gl/>gq/>gq*6.9 (4/>gw/>gS}/>g}*7.9 (5/>g/>gۉ/>g.F=8.9 (6/>g/>gÓ/>g*9.9 (7/>gy/>g˝/>g"Y5=90.9 (8/>gբ/>g/>gH*1.9 (9/>g/>g/>g.2.9 (10.0)/>g6/>g/>gl+3.9 (11/>g/>g9=/>g$4.9 (12/>g/>gh/>g+5.9 (13/>g/>g1/>g{Z6==6.9 (14/>g/>g/>gE+7.9 (15/>g/>g/>g+8.9 (16/>gx/>g/>g+9.9 (17/>go/>g_/>gJ==400.9 (18/>g( />g/>g+1.9 (19/>g/>gr/>gY7=2.9 (20/>gy />g}%/>g%+3.9 (21/>gX*/>go//>g/+4.9 (22/>g'4/>gc9A5.9 (23/>gh@/>guE/>gEG=6.9 (24/>geJ/>gSO/>gO+7.9 (25/>gT/>gX/>g,Y+8.9 (26/>g]/>gb/>gcY8=9.9 (27/>gg/>gl/>gl,10.9 (28/>g q/>gv/>gWv+1.9 (29/>gz/>g/>g+2.9 (30/>g />g/>gzG=3.9 (31/>g/>g />g]+4.9 (32/>g/>gў/>g-69==/>gY$5.9 (33/>gΣ/>gT  ###  ###....##/>g  # ###.......  #. ####.....##/>g+  #..###.......#  #.....<.....## ## />g)/>gA.# />g>y  #...)# #/>ge .#/>g  ##...........# ##...#  ###./>g{.# #..[# ###../>gI.....# #...# />g}>....# ...# />g[#.....# ##..#   #.....# #..#/>g   #.....# #..#/>g^   #/>gm# ##..# />g-/>g~+6.9 (34/>g/>gp ~  #  ###/>g   ###....##  # ###......./>gF  #. ####.....##  #..###.......#/>g   #.....<.....## ## )/>g .#   #...)/>g*! D  #./>g!  ##...........# ##.../>g"  ###..# #..[/>g"  ###.......# #... >....# #... />gd# V#.....# ##..  #.....# #..  #.....# #../>g+ />gs, +7.9 (35/>g3 />gd; ]  ###  ###.##  # ###....##  #. ###.#/>g; J  #.. ####.....##..##  #..###.###...##  #.....<.....## ##...##  #...).# #..../>g<  #...@......## ##..../>g= ?  #...........## ##  ##...........# ##  ###.# #..  ###.# #  ##.>....# #  ##.....# ##  #.....# #  #.....# #/>g4C />gC ,8.9 (36/>gG />gK {  Things that are here: _a +4 great sword of freezing; a +0 robe/>gU -.../>g)V />gZ />g =    #  # ###  #z ###....##/>gS   #. ###.......  #.. ####.....##/>g x  #..###.......#/>gĖ  #.....<.....## ## />g .#   ##...)  />gK X#  ##./>gx 9.# ##/>g }  ###..# #/>gΗ  />g- ###.......# #. z   wight (dormant) />g^ >....#  #.....# ## />g n #.....# #/>g ,0.0)/>gm ?.zz/>g 5/>g H==9.9 (1/>g_ />g _A wight comes into view. It is wielding a +0 falchion.Things that are here: _a +0 mace; a +0 robe/>g ###  #   #.   #z ###.  #.. ####...  #..###....../>g/ #.....<.....##  #...@.......#  ##...)......##  #...........##  ##...........#  ###.........#  ###.......#  ##.>....#  ##.....#   />g(###  #   #.  />g #z ###.  #.. ####... />gU #..###....../>g #.....<.....##  #...@.......# />g>z ##...)......## />gr #...........##  ##...........# />g] ###.........# />gg ###.......# />g  ##.>....#  ##.....# />g<  />g%/>g&/>gO//>g3 />g.4/>gb4N_A wight is nearby!/>g  malfuriongg the Geomancer ###Gargoyle of Vehumet ......  ####.##Health: 56/56 ======================== />gH  #.###....##Magic: 19/19 ========================/>g J  #z/>g q###.......#AC: 14/>g4 =Str: 13 />g % #.* ####.....##..## EV: 11Int: 22 />g  #.*###.......###...## SH: 0Dex: 12/>g[ x  #..*..<.....## ##...# XL: 10 Next: 46% Place: Dungeon:8 />g X #...@.......# #.... Noise: ---------  Time: 8419.9 (0.0)  ##...)......## ##... m) +7 sling of the Hierophant {flame, rF-  />g  #...........## ##.. Fire: m) +7 sling of the Hierophant {f />g  ##...........# ##. />g  ###.........# #. />g& ###.......# #. z   wight/>gq  ##.>....# #./>g m ##.....# ##/>g A #.....# #/>gP lThings that are here: _a +0 mace; a +0 robe />g 8_A wight is nearby!/>g Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f - wight/>g- dAim: a wight, wielding a +0 falchion and wearing a +0 robe (65% to hit)/>gT  malfuriongg the Geomancer ###Gargoyle of Vehumet ....../>g   ####.##Health: 56/56 ========================  #.###....##Magic: 19/19 ========================/>g   #z###.......#AC: 14Str: 13/>gJ  />g 7 #.( ####.....##..## EV: 11Int: 22 />g  #.(###.......###...## SH: 0Dex: 12  #..(..<.....## ##...# XL: 10 Next: 46% Place: Dungeon:8 />g @ #...@.......# #.... Noise: ---------  Time: 8419.9 (0.0) />gJ  ##...)......## ##... m) +7 sling of the Hierophant {flame, rF-   #...........## ##.. Fire: m) +7 sling of the Hierophant {f/>g}   ##...........# ##. />g  ###.........# #. />g߻ ###.......# #. z   wight />g ##.>....# #. />g@ `##.....# ##/>gq @ #.....# # />g _A wight is nearby!Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}/>gҼ Press: ? - help, Shift-Dir - straight line, f - wightAim: a wight, wielding a +0 falchion and wearing a +0 robe (65% to hit)  />g bYou shoot a sling bullet. The sling bullet hits the wight.  The sling bullet burns the wight./>g; />gB .z...===21.3 (1.4/>gG />g J Y  Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}/>gGJ Press: ? - help, Shift-Dir - straight line, f - wight  Aim: a wight, wielding a +0 falchion and wearing a +0 robe (65% to hit)  />g|J You shoot a sling bullet. The sling bullet hits the wight.  The sling bullet burn _The wight is lightly damaged./>g& />g' Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./>g  malfuriongg the Geomancer ###  Gargoyle of Vehumet ...... # ###.##  Health: 56/56 ======================== />gI#. ###....##  Magic: 16/19 ====================---- #. ###.......#  AC: 14Str: 13 #z. ####.....##..##  EV: 11Int: 22 #.*###.......###...## SH: 0Dex: 12/>gnh #..*..<.....## ##...# XL: 10 Next: 46% Place: Dungeon:8 #...@.......# #.... Noise: ===------  Time: 8421.3 (0.0) />g##...)......## ##... m) +7 sling of the Hierophant {flame, rF-  #...........## ##.. Fire: m) +7 sling of the Hierophant {f ##...........# ##. ###.........# #. ###.......# #. z   wight ##.>....# #./>g/ ##.....# ## #.....# #Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - wight/>g{Aim: a wight, wielding a +0 falchion and wearing a +0 robe (lightly damaged,  78% to hit)/>gH   malfuriongg the Geomancer ###  Gargoyle of Vehumet ...... # ###.##  Health: 56/56 ======================== #. ###....##  Magic: 16/19 ====================---- #. ###.......#  AC: 14Str: 13 #z. ####.....##..##  EV: 11Int: 22 />g5I#..###.......###...## SH: 0Dex: 12 #.....<.....## ##...# XL: 10 Next: 46% Place: Dungeon:8 #...@.......# #.... Noise: ===------  Time: 8421.3 (0.0) ##...)......## ##... m) +7 sling of the Hierophant {flame, rF-  #...........## ##.. Fire: m) +7 sling of the Hierophant {f ##...........# ##. ###.........# #. ###.......# #. z   wight ##.>....# #. ##.....# ## #.....# #Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - wight/>gIAim: a wight, wielding a +0 falchion and wearing a +0 robe (lightly damaged,  78% to hit)  The stone arrow hits the wight!!  You destroy the wight!/>gSL###  #   #.   #. ###.  #). ####...  #.`.../>g M #..`..<.....##  ...#  ...##  ....##  .....#  .....#  ###.......#  ##.>....#   ##.....#     />g/>g/>g+/  --more--/>g Y z../>g` z   wight (polearm, wandering)  Vehumet accepts your kill./>g ;7-2.3 (1/>g! />gP0  />g0 e_A wight comes into view. It is wielding a +4 spear./>g  malfuriongg the Geomancer ###/>gGargoyle of Vehumet ......  ####.##Health: 56/56 ========================/>g/  #z###....##Magic: 16/19 ====================----  #*###.......#AC: 14/>gVStr: 13  #)* ####.....##..## EV: 11Int: 22 />g #.*###.......###...## SH: 0Dex: 12 />gi #..*..<.....## ##...# XL: 10 Next: 47% Place: Dungeon:8 />g*V #...@.......# #.... Noise: ==-------  Time: 8422.3 (0.0) />g_ ##...)......## ##... m) +7 sling of the Hierophant {flame, rF-  />gĂ #...........## ##.. Fire: m) +7 sling of the Hierophant {f  ##...........# ##.  ###.........# #. />g###.......# #. z   wight (polearm, wandering) />g7 ##.>....# #. ##.....# ## />gkh#.....# #Vehumet accepts your kill. />g_A wight comes into view. It is wielding a +4 spear.Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}/>gӃPress: ? - help, Shift-Dir - straight line, f - wightAim: a wight, wielding a +4 spear and wearing a +0 robe (wandering, hasn't  noticed you, 65% to hit)/>gkA />gamalfuriongg the Geomancer ###/>gGargoyle of Vehumet ......  ####.##/>gPHealth: 56/56 ========================  #z###....##/>gĤ:Magic: 16/19 ====================----  #(###.......#AC: 14/>g=Str: 13 />gc #)( ####.....##..## EV: 11Int: 22/>g />gۥ #.(###.......###...## SH: 0Dex: 12/>gy  #..(..<.....## ##...# XL: 10 Next: 47% Place: Dungeon:8  #...@.......# #.... Noise: ==-------  Time: 8422.3 (0.0)/>g'  ##...)......## ##... m) +7 sling of the Hierophant {flame, rF-  />g) #...........## ##.. Fire: m) +7 sling of the Hierophant {f />g_ ##...........# ##. />g ###.........# #. />g###.......# #. z   wight (polearm) />g(##.>....# #./>g\m ##.....# ##/>gA #.....# #/>gǨRFire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}/>gPress: ? - help, Shift-Dir - straight line, f - wightAim: a wight, wielding a +4 spear and wearing a +0 robe (wandering, hasn't  />gBnoticed you, 65% to hit)  />gybYou shoot a sling bullet. The sling bullet hits the wight.  The sling bullet burns the wight./>g)/>g*/>g4^..z.../>go55=3.7 (1.4/>gM:/>g;/>gdB/  --more--/>g^a _The wight is moderately damaged./>g />gǽ />gZ />g > _Unknown command./>gJ[  Casting: Stone Arrow (safe; 1% risk of failure)  />g[ \Confirm with . or Enter, or press ? or * to list all spells./>gK  malfuriongg the Geomancer ###  Gargoyle of Vehumet ...... />gK# ###.##  Health: 56/56 ======================== #. ###....##  Magic: 13/19 ================-------- #. ###.......#  AC: 14Str: 13/>g`L #z. ####.....##..##  EV: 11Int: 22 />gLX#.*###.......###...## SH: 0Dex: 12 #..*..<.....## ##...# XL: 10 Next: 47% Place: Dungeon:8 #...@.......# #.... Noise: ===------  Time: 8423.7 (0.0) />gL##...)......## ##... m) +7 sling of the Hierophant {flame, rF-  />gMO#...........## ##.. Fire: m) +7 sling of the Hierophant {f ##...........# ##. ###.........# #. ###.......# #. z   wight (polearm) ##.>....# #. ##.....# ## #.....# #/>gMCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./>g/NfAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - wightAim: a wight, wielding a +4 spear and wearing a +0 robe (moderately damaged,  78% to hit)/>gF  malfuriongg the Geomancer ###  Gargoyle of Vehumet ...... # ###.##  Health: 56/56 ======================== />gߎ2#. ###....##  Magic: 13/19 ================-------- #. ###.......#  AC: 14Str: 13 #z. ####.....##..##  EV: 11Int: 22 #..###.......###...## SH: 0Dex: 12 />g#.....<.....## ##...# XL: 10 Next: 47% Place: Dungeon:8 #...@.......# #.... Noise: ===------  Time: 8423.7 (0.0) ##...)......## ##... m) +7 sling of the Hierophant {flame, rF-  #...........## ##.. Fire: m) +7 sling of the Hierophant {f ##...........# ##./>g5 ###.........# #. ###.......# #. z   wight (polearm) ##.>....# #. ##.....# ##/>ga #.....# #Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - wightAim: a wight, wielding a +4 spear and wearing a +0 robe (moderately damaged,  78% to hit)  />g]The stone arrow hits the wight!!  You destroy the wight!/>g###  #  />gX #.   #. ###.  #). ####... />g #.`... #..`..<.....##  ...#  />g...##  ....##  .....#  .....# />g\> ###.......#  ##.>....#  />g ##.....#     />g+../>g;9-4.7 (1/>g+ />g />g ,-/>g&/  --more--/>g />gO_Vehumet accepts your kill./>g 3/>gg />g] />gV =--5/>gГ T--6.7 (2/>g />g />g\ Z4=7.7 (3/>g̞ />g />gޢ *8.7 (4/>g />g />gī *9.7 (5/>g />g̳ A30.7 (6/>g />gʻ />g! F=1.7 (7/>g />g @2.7 (8/>g+ />gF 95/>g 5=3.7 (9/>g />gE D4.7 (10.0)/>g />g />g +5.7 (11/>gz />g& />g +6.7 (12/>g />g />g G=7.7 (13/>g) />g` A8.7 (14/>gX />g` p6==9.7 (15/>g />g B40.7 (16/>gb />g} A1.7 (17/>g />gw />g +2.7 (18/>g />g />gP H==3.7 (19/>ga />g# />g# +4.7 (20/>g' />g+ />g8, +5.7 (21/>ga/ />gN3 />g4 Y7=6.7 (22/>g8 />g= />g= +7.7 (23/>gA />gFF />gF +8.7 (24/>gjJ />gN />gO +9.7 (25/>gR />gW />gW H=50.7 (26/>g1\ />ga />gEa +1.7 (27/>ge />gi />gi Y8=2.7 (28/>gm />gxq />gq +3.7 (29/>gHu />g>y />gwy +4.7 (30/>g } />g+ />gd +5.7 (31/>gƄ />g| />g1 G=6.7 (32/>gr />g A7.7 (33/>gq />g />gژ Z9==8.7 (34/>g: />gt      # #  #. ###  #. ###....##  #.# ###.......  #). ####.....##  #..###.......#  #..@..<.....## ##  #...).# />g   ##...)  #  ##..# ##  ###..# # ###.......# # >....#  #.....#/>gl A9.7 (35/>g />gP   ##  #z ###  #. ###.##  #. ###....##  #.## ###.#  #).# ####.....##..  #..###.###...  #.@...<.....## ##  #...).# #  ##...)......## ##  #.## ##  ##.#   ###.# z   wight (dormant)  ###.#  ##.>....#  ##.....#[39;/>gQ49m60.7 (36 _A wight comes into view. It is wielding a +4 falchion of freezing./>g.0  malfuriongg the Geomancer  ##/>g0 Gargoyle of Vehumet ......  #z###Health: 56/56 ======================== />g0  #*###.## Magic: 19/19 ========================  #*/>g0 u###....## AC: 14Str: 13  #*## ###.......# EV: 11Int: 22/>g%1   #)*# ####.....##..# SH: 0Dex: 12/>g1 @  #.*###.......###... XL: 10 Next: 49% Place: Dungeon:8 />g{2  #.@...<.....## ##.. Noise: ---------  Time: 8460.7 (0.0)  #...).......# #.. m) +7 sling of the Hierophant {flame, rF-   ##...)......## ##. Fire: m) +7 sling of the Hierophant {f  #...........## ##  ##...........# # />gD3  ###.........#z   wight (dormant) ###.......# ##.>....# ##.....# />g3 U_Vehumet accepts your kill. _A wight comes into view. It is wielding a +4 falchion of freezing.Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f - wight/>g4 Aim: a wight, wielding a +4 falchion of freezing and wearing a +0 robe  (dormant, 98% to hit)/>gAe O malfuriongg the Geomancer  ##Gargoyle of Vehumet ......  #z###/>ge IHealth: 56/56 ========================  #(###.## Magic: 19/19 ========================  #(###....## AC: 14Str: 13/>ge   #(## ###.......# EV: 11Int: 22/>gf @  #)(# ####.....##..# SH: 0Dex: 12 />gnf  #.(###.......###... XL: 10 Next: 49% Place: Dungeon:8  #.@...<.....## ##.. Noise: ---------  Time: 8460.7 (0.0) />gf ( #...).......# #.. m) +7 sling of the Hierophant {flame, rF-   ##...)......## ##. Fire: m) +7 sling of the Hierophant {f />gg g #...........## ##  ##...........# #  ###.........#/>g5g z   wight ###.......# />gvg z##.>....# ##.....# />gg _A wight comes into view. It is wielding a +4 falchion of freezing.Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}/>gg Press: ? - help, Shift-Dir - straight line, f - wightAim: a wight, wielding a +4 falchion of freezing and wearing a +0 robe  (dormant, 98% to hit)  You shoot a sling bullet./>g} />g c.z..../>g 7===2.1 (1.4/>g />g!  Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}  Press: ? - help, Shift-Dir - straight line, f - wight  />g` Aim: a wight, wielding a +4 falchion of freezing and wearing a +0 robe  (dormant, 98% to hit)  You shoot a sling bullet. _The sling bullet hits the wight but does no damage./>g  />gCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./>g/>g/>g/>g% />gx_You can't see any susceptible monsters within range! (Use Z to cast anyway.)/>gs[ malfuriongg the Geomancer  ##Gargoyle of Vehumet ......  #.###/>gsHealth: 56/56 ========================  #z###.## Magic: 19/19 ========================  #*###....## AC: 14Str: 13  #*## ###.......# EV: 11Int: 22  #)*# ####.....##..# SH: 0Dex: 12/>g t  #.*###.......###... XL: 10 Next: 49% Place: Dungeon:8  #.@...<.....## ##.. Noise: ===------  Time: 8462.1 (0.0)  #...).......# #.. m) +7 sling of the Hierophant {flame, rF-  />g`t ##...)......## ##. Fire: m) +7 sling of the Hierophant {f  #...........## ##  ##...........# # />gt1 ###.........#z   wight ###.......# />gt##.>....# ##.....#Confirm with . or Enter, or press ? or * to list all spells. />gu_You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f/p - wightAim: a wight, wielding a +4 falchion of freezing and wearing a +0 robe (65% to  hit)/>go malfuriongg the Geomancer  ##Gargoyle of Vehumet ....../>g@p#  #.###Health: 56/56 ========================  #(###.## Magic: 19/19 ========================  #(/>gp###....## AC: 14Str: 13  #(## ###.......# EV: 11Int: 22  #)(# ####.....##..# SH: 0Dex: 12 />gpK #.(###.......###... XL: 10 Next: 49% Place: Dungeon:8 />gq #.@...<.....## ##.. Noise: ===------  Time: 8462.1 (0.0)  #...).......# #.. m) +7 sling of the Hierophant {flame, rF-  />gMq ##...)......## ##. Fire: m) +7 sling of the Hierophant {f  #...........## ## />gqi ##...........# #  ###.........#z   wight />gq###.......# ##.>....# ##.....# />gq_You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f/p - wightAim: a wight, wielding a +4 falchion of freezing and wearing a +0 robe (65% to  hit)  />g3rYou shoot a sling bullet./>g/>g].z.../>g-3.5 (1.4/>g/>gr  Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}  />gUPress: ? - help, Shift-Dir - straight line, f/p - wight  Aim: a wight, wielding a +4 falchion of freezing and wearing a +0 robe (65% to  hit)  You shoot a sling bullet. _The sling bullet closely misses the wight./>gh  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./>g*   malfuriongg the Geomancer ## Gargoyle of Vehumet ...... />g4+ #. ###  Health: 56/56 ======================== #. ###.##  Magic: 16/19 ====================---- #z ###....## AC: 14Str: 13 #*## ###.......# EV: 11Int: 22/>gp+  #)*# ####.....##..# SH: 0Dex: 12 />g+ +#.*###.......###... XL: 10 Next: 49% Place: Dungeon:8 />g+ #.@...<.....## ##.. Noise: ===------  Time: 8463.5 (0.0) #...).......# #.. m) +7 sling of the Hierophant {flame, rF-  ##...)......## ##. Fire: m) +7 sling of the Hierophant {f />g, #...........## ## ##...........# # />gK, ###.........#  z   wight ###.......#  ##.>....#  ##.....# />g, Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - wight/>g, vAim: a wight, wielding a +4 falchion of freezing and wearing a +0 robe (78% to  hit)/>g malfuriongg the Geomancer  ##Gargoyle of Vehumet ....../>g  #.###Health: 56/56 ========================  #.###.## Magic: 16/19 ====================---- />g0 #z###....## AC: 14Str: 13 />gg #`## ###.......# EV: 11Int: 22 />g# #)`# ####.....##..# SH: 0Dex: 12 />g' #.`###.......###... XL: 10 Next: 49% Place: Dungeon:8 />g't #.@...<.....## ##.. Noise: ===------  Time: 8463.5 (0.0) />g^( #...).......# #.. m) +7 sling of the Hierophant {flame, rF-   ##...)......## ##. Fire: m) +7 sling of the Hierophant {f />g #...........## ##  ##...........# # />g ###.........#z   wight/>gf ###.......# />g.{##.>....# ##.....#/>gkConfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - wight/>gAim: a wight, wielding a +4 falchion of freezing and wearing a +0 robe (78% to  hit)  The stone arrow hits the wight./>g/>g2.z/>g%../>g,3-4.5 (1/>g/>g8  Aiming: Stone Arrow (safe; 1% risk of failure)  />guPress: ? - help, Shift-Dir - straight line, f/p - wightAim: a wight, wielding a +4 falchion of freezing and wearing a +0 robe (78% to  hit)  />gwThe stone arrow hits the wight. _The wight is moderately damaged./>g1  />g1Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./>gA]  malfuriongg the Geomancer ## Gargoyle of Vehumet ...... />g]\#. ###  Health: 56/56 ======================== #. ###.##  Magic: 13/19 ================-------- />g]#. ###....## AC: 14Str: 13 />g ^a#z## ###.......# EV: 11Int: 22 #*.# ####.....##..# SH: 0/>gB^YDex: 12 #.*###.......###... XL: 10 Next: 49% Place: Dungeon:8/>g^5 #.@...<.....## ##.. Noise: ==-------  Time: 8464.5 (0.0) />g^#...).......# #.. m) +7 sling of the Hierophant {flame, rF-  />g^##...)......## ##. Fire: m) +7 sling of the Hierophant {f />g%_#...........## ## ##...........# # />gW_###.........#  z   wight ###.......#  />g_-##.>....#  ##.....# />g_Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./>g_Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - wight/>g!`Aim: a wight, wielding a +4 falchion of freezing and wearing a +0 robe  (moderately damaged, 78% to hit)/>gԧ malfuriongg the Geomancer />g ##Gargoyle of Vehumet ......  #.###/>gdHealth: 56/56 ========================  #.###.## Magic: 13/19 ================-------- />gi #.###....## AC: 14Str: 13 />gǩ #z## ###.......# EV: 11Int: 22 />g$ #`.# ####.....##..# SH: 0Dex: 12 />g #.`###.......###... XL: 10 Next: 49% Place: Dungeon:8  #.@...<.....## ##.. Noise: ==-------  Time: 8464.5 (0.0) />g  #...).......# #.. m) +7 sling of the Hierophant {flame, rF-  />gk ##...)......## ##. Fire: m) +7 sling of the Hierophant {f  #...........## ## />g ##...........# #  ###.........#/>gsz   wight ###.......# />g##.>....# ##.....#Confirm with . or Enter, or press ? or * to list all spells./>gAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - wight/>gAim: a wight, wielding a +4 falchion of freezing and wearing a +0 robe  (moderately damaged, 78% to hit)  The stone arrow hits the wight./>g1 />g< ].)z./>g*> +5.5 (1/>gF />gJ   Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - wightAim: a wight, wielding a +4 falchion of freezing and wearing a +0 robe  (moderately damaged, 78% to hit)  The stone arrow hits the wight. _The wight is heavily damaged./>g/>go/>g/>gF _Unknown command./>gW  />gCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./>g  malfuriongg the Geomancer ## Gargoyle of Vehumet ...... #. ###  Health: 56/56 ======================== #. ###.##  Magic: 10/19 ============------------ #. ###....## AC: 14/>gStr: 13 #.## ###.......# EV: 11Int: 22 #)z# ####.....##..# SH: 0Dex: 12 #.*###.......###... XL: 10 Next: 49% Place: Dungeon:8 />g#.@...<.....## ##.. Noise: ==-------  Time: 8465.5 (0.0) #...).......# #.. m) +7 sling of the Hierophant {flame, rF-  ##...)......## ##. Fire: m) +7 sling of the Hierophant {f/>g #...........## ## ##...........# # ###.........#  z   wight ###.......#  ##.>....#  />gW##.....# Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - wight/>gAim: a wight, wielding a +4 falchion of freezing and wearing a +0 robe (heavilydamaged, 78% to hit)/>g  malfuriongg the Geomancer ## Gargoyle of Vehumet ...... #. ###  Health: 56/56 ======================== />g+#. ###.##  Magic: 10/19 ============------------ #. ###....## AC: 14Str: 13 #.## ###.......# EV: 11/>gnInt: 22 #)z# ####.....##..# SH: 0Dex: 12 />g#..###.......###... XL: 10 Next: 49% Place: Dungeon:8 />g#.@...<.....## ##.. Noise: ==-------  Time: 8465.5 (0.0) #...).......# #.. m) +7 sling of the Hierophant {flame, rF- />g, ##...)......## ##. Fire: m) +7 sling of the Hierophant {f />gk#...........## ## ##...........# # />g###.........#  z   wight ###.......#  ##.>....# />g ##.....# Aiming: Stone Arrow (safe; 1% risk of failure)  />g;Press: ? - help, Shift-Dir - straight line, f/p - wightAim: a wight, wielding a +4 falchion of freezing and wearing a +0 robe (heavily/>gwdamaged, 78% to hit)  The stone arrow hits the wight!!  You destroy the wight!/>g ## #. ###  #. />g  #.  #.##  #))# ####. #.`###.... .....##  />g~$.....#  .....##  ......##  .......#  ###...../>g ###... ##.> />g />g.&./>g03516.5 (1/>gA:/  --more--/>gp " />g P_Vehumet accepts your kill./>g< />g e _Your Earth Magic skill increases to level 14!/>g̶JM/>g7| #  ### />g~ ###.##  ###....#.## ###...../>g))# ####.....##..####.......###./>g]..<# #/>g;W...). #./>gx />g ##...)......## ##.#./>gl/>gA---7 />g _/>gH/>g/>gyM #/>g2v  ###  ###.##  ###....#.## ###.....)@# ####.....##..####.......###./>gw..<.....## #  #...).......# #....../>g=......##.../>ge/>gA--8/>g/>gx  Things that are here: _a +4 falchion of freezing; a +0 robe/>g$ I   ###  #.# ###  #.# ###.##/>g d  #.# ###....  #.## ###.  #@)# ####.....##..  #..###.###  #.....<.....## ##/>g   #...).......# #  ##...)......## ##  #...........##   ##...........#   ###.........# />g$ N  ###.#/>g />g T1=9 />g _/>g />g ` _Items here: )) [[./>g />g NPick up what? 36/52 slots (_ for help) Hand Weapons (select all with ))a - a +0 falchion  b - a +4 spear Armour (select all with [)c - a +0 robe  d - a +0 robe [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]/>g />g/>g  malfuriongg the Geomancer  Gargoyle of Vehumet ...... />g~DHealth: 56/56 ========================  ###Magic: 11/19 =============-----------  #.#### AC: 14Str: 13  #.#/>ge###.## EV: 11Int: 22  #.####....# SH: 0Dex: 12/>g5  #.## ###....... XL: 10 Next: 51% Place: Dungeon:8 />gr #@)# ####.....##.. Noise: ---------  Time: 8469.5 (0.0)  #..###.......###.. m) +7 sling of the Hierophant {flame, rF-   #.....<.....## ##. Fire: m) +7 sling of the Hierophant {f />g+ #...).......# #.  ##...)......## ##  #...........## #  ##...........# />g~ ###.........# ###.......# />gQ_Vehumet accepts your kill. _Your Earth Magic skill increases to level 14!Things that are here: _a +4 falchion of freezing; a +0 robe _Items here: )) [[.  Okay, then./>gP/>g/>g0#/>gN$. _/>gz/>g/>g/>g/>gž270.5 (1 _/>g/>g/>gv*1.5 (2/>g0/>gf/>g*2.5 (3/>g/>g/>gx*3.5 (4/>g`/>g/>g*4.5 (5/>g/>g/>g*5.5 (6/>g/>g/>gx82==/>g#6.5 (7/>g />g*/>g*7.5 (8/>g+/>gq/>g*8.5 (9/>g{ />gr/>g.9.5 (10.0)/>gV/>g/>gI==80.5 (11/>g$/>g@#/>g#+1.5 (12/>g(/>gN,/>g,[3=2.5 (13/>g0/>g^7/>g7+3.5 (14/>gQ;/>g}?/>g?+4.5 (15/>gUC/>gUH/>gH+5.5 (16/>gM/>gAQ/>gQG=6.5 (17/>g]U/>gY/>gga^/>gb/>g.c[4=8.5 (19/>gg/>g8k/>gzk+9.5 (20/>go/>gu/>gOu,90.5 (21/>gy/>g}/>g~+1.5 (22/>g/>g/>g=G=2.5 (23/>g/>g/>g+3.5 (24/>gݔ/>gŘ/>g*55=/>gh$4.5 (25/>g/>g3/>gq+5.5 (26/>g/>g-/>gw+6.5 (27/>g9/>g[/>g+7.5 (28/>gY/>g/>gXG=8.5 (29/>g/>gc/>g+9.5 (30/>g />gMC500.5 (31/>g/>gQ/>gZ6==1.5 (32/>g/>g/>g{+2.5 (33/>g/>g//>gk+3.5 (34/>g/>g/>g&+4.5 (35/>g/>g^==5.5 (36/>g />g A6.5 (37/>g2 />g| />g Y7=7.5 (38/>gb />gI A8.5 (39/>g />gh A9.5 (40/>gg# />g`( B10.5 (41/>g_- />g2 ]=1.5 (42/>g7 />gt; A2.5 (43/>gU? />gBG o8=3.5 (44/>gL />gT A4.5 (45/>gZX />g\ A5.5 (46/>gu` />gd A6.5 (47/>gh />gl ]=7.5 (48/>gp />ggy />gs} />g} 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##......... .#####  #....###### #/>gt..#.### ##.... ###.##.########....## ...#. .#................#####.....[. />gF##....## ###...@## .....#######  ### #.................## ......./>g/>gq/>gf+8.5 (33/>gg/>g1M#.##...####..# .####>..##...## ## />g#2.##......... .#####  #....###### #..#.### ##.... ###.##.########....## ...#.# .#................#####.....@.# />gd2C##....## ###....## .....#######  ##................## />g2## ........./>gZ7A9.5 (34/>g;/>g. />gD"M.#/>gp$##..### />g#./>g!##...####..# .####>..##...## ## />g}g##......... .##### />gF #....###### #/>gY..#.### ##....# />g###.##.########....## ...#.# .#........./>gb####.....[. />g##....## ###....##  #.....#####......## ./>g݇./>g 8. />gS..../>gۈX##......You see here a +0 plate armour./>g/>gI60.5 (35 _/>g, 4M/>gu I.##########..## .#/>g o##..### #..# #./>g ##...####..# .##/>g ##>..##...## ## />g D##......... />g ).#####  />gg ##### #/>g Y..#.### ##....# />g c###.##.########....## ...#/>g(.# />gDe.#................##/>gZ###.....[. />go##....## ###....##/>g />g./>g8###..../>gT"/>g"+1.5 (36/>g7/>g4M/>gD...##..##..## )/>gUM.##########..## #. .#/>g##..### # #.##...####..# .##/>gK##>..##...## ## />gD##......... />gΑ).#####  />g##### #/>g^Y..#.### ##....# />g###.##.########.@..## ...#/>gؒ. />gd.#................## />gY##....#####.....[.# />g8# />gՓ./>gB.#####...../>g9/>g+2.5 (37/>g(/>gM##.###..## #....##..##..## )# ./>gs.##########..## #.. .###..### #. #./>g##...####..# .####>..##...## />gg## ##......... />g>.#####  ##### #/>g..#.### ##@...# ###.##.########....##/>g#..#............... .#................##/>gi) #/>g9......../>g/>gl +3.5 (38/>g />gD> ]M..###...#  #)####.###..## #....##..##..## )# ./>g> <.##########..## #..# .###..### #.. #.##...####..# />g? .####>..##...## />gM? ## ##......... .##### />g?  ##### #/>g? ..#.### ##.... ###.##.########....## />gd@ ...#...............# ..#. />g@ >#......./>gI />gUJ +4.5 (39/>gQO />g M.....#..###..###...#  #)####.###..## #....##..##..## ).##########..## #..# .###..### #..# #.##...####..# .####>..##...## ## ##@........ .#####  />g ##### #..#.### ##.... ###.##.########....## ../>g. / />g_ I..##....../>gl />g +5.5 (40/>g />g  #....## ......## #..### />g^ ... #)## # ##.# ....##../>g p #.)# ..##########..## #..# ..##### #..# ##.#/>g ...####..# .####...###  />g _#.........# />g' ..#####  #....###### />gV .#..#.### ##....# ####.##.########....## />g H#...#......# ..#................## .##....#####.....[.# />g- k### ###.... />g />gX +6.5 (41/>g />gb Y  There is a stone staircase leading down here./>g />g />g8 27.5 (42 _/>g| />g          />g }  #   ..#.#   ......######  9 />gH f.......@...#   ......##.###   ..... .#   />g E#.#. .#   # # .#   />g .#   .#   ##   />g, / />gO />gC />g3 -8.3 (42.8/>gƒ />g A _You climb downwards./>g />g a _There is a stone staircase leading up here./>g/>g/>g/>g&     #  ..#.#  ......######  .<@..#  ......##.###  ..... ..#  #.#. ##.#  # # #.#  />gv&..#  ..#  ###   />g+/>gA,79.3 (1.0) _/>g./>g` #..#.#....######.<........##@###...# #.#.####/>gQaz  />gf/>g g+70.3 (2/>gi/>g?    />g[ #   ..#.# />g ######  .......@...#  />g##.###  .........# />gʝ #.#.####.# />g4u# # #.#  ..#  ..# ###  />gâ/>g(*1.3 (3/>g/>gM& />g  />g)   . #/>gp .#.## />g.###### <...# />g#......##.### .....# />g7.#.#.####.# />gV # #. #.# # ..# />gt^ ..#  ### />g3  There is a stone staircase leading up here./>g/>g12.3 (4 _/>g7/>gJu   ## . . #.. #. .#.### #.###### .<...# .#......##.### ....# />g.#.#.####.# . # #. #.#  #. ..# . ..# . ###  />g@3.3 (5/>g />gPtM ##. . #.. #. ....#.### #######........<...###.###...........#  />g Qr#. #./>gHQ(./>gHW@4.3 (6/>gZ/>gj     ### />g׋ . .. .#.. #. .#.###/>g'/  #/>gO.###### ...<...# />gp.#......##.### ...# />g.#.#.####.# §. #.#. #.# />g. # #. ..#  .. ..# />gڌT . ### />g<V5.3 (7/>gB   . ..# #### ... ..# .#.. #.# .#.###  #.###### ≈...<...# ≈..#......##.### ≈....# ≈...#.#.####.# §..#.#.# #.# ≈.. #.#.. ..# />g§. ..... ..#  . ### />gO§§§§§/>g*6.3 (8/>g/>gO #../>g) />gIa# ##.. . .../>ge />g#..#..#### />g;. .......#/>g />gFw.#...#.# />gS.#.### />g #/>gY.######  §§/>g....<...#  §§.#......##.###  §§/>gE..# />gZ ≈...#.#.####.# />g§..#.#.# #.# />g.≈.. #.#.. ..# />g!{§.. ..... ..# />g?T . ### />g{80§≈/>g8To.≈./>g9o   orc wizard (asleep).≈/>g9: />g:*7.3 (9/>gO/>g _An orc wizard comes into view. It is wielding a +0 dagger./>gh%  malfuriongg the Geomancer#../>g%^  Gargoyle of Vehumet ....../>g%U# ##../>g&  Health: 56/56 ========================.. .../>g&  Magic: 19/19 ========================/>g&w#..#..####/>g&V  AC: 14/>g&.Str: 13/>g';. .......#/>g.'V  EV: 11/>gM'.Int: 22/>gl'[...#...#.#/>g'  SH: 0Dex: 12/>g(;.......#.###/>g@(  XL: 10 Next: 51% Place: Dungeon:9/>g( #...@...######   Noise: ---------  Time: 8877.3 (0.0)/>g)!§§.***.....<...#   m) +7 sling of the Hierophant {flame, rF- />gp)§***#......##.###   Fire: m) +7 sling of the Hierophant {f/>g)~o§§...........#  />g)≈...#.#.####.#  />gX*].≈...#.#.# #.#   o   orc wizard (asleep)/>g~*.≈.. #.#.. ..#  />g*.≈.. ..... ..#  />g+W. ###  />g3+H_There is a stone staircase leading up here. />gl+`_An orc wizard comes into view. It is wielding a +0 dagger./>g+ZFire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}/>g+APress: ? - help, Shift-Dir - straight line, f - orc wizard/>g&,iAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (black smoke,  />gG,asleep, 98% to hit)/>g   malfuriongg the Geomancer#..  Gargoyle of Vehumet ....../>g # ##..  Health: 56/56 ========================.. .../>g   Magic: 19/19 ========================#..#..####/>gj   AC: 14Str: 13. .......#  EV: 11/>g Int: 22...#...#.#  SH: 0/>g iDex: 12.......#.###/>g*   XL: 10 Next: 51% Place: Dungeon:9/>ge  #...@...######   Noise: ---------  Time: 8877.3 (0.0)/>g '§§.........<...#   m) +7 sling of the Hierophant {flame, rF- §≈§.#......##.###   Fire: m) +7 sling of the Hierophant {f/>g ~o§§...........#  />g ≈...#.#.####.#  />gS  .≈...#.#.# #.#   o   orc wizard (asleep).≈.. #.#.. ..#  />g L.≈.. ..... ..#  . ###  Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}/>g Press: ? - help, Shift-Dir - straight line, f - orc wizardAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (black smoke,  />g asleep, 98% to hit)  You shoot a sling bullet. The sling bullet hits the orc wizard.  The sling bullet burns the orc wizard./>g/  --more--/>g ((((((o    The orc wizard shouts!/>g/>g@§...o§..§§§§.§.§/>g|7===8.7 (1.4/>g/>gS] _The orc wizard is moderately wounded./>gޘ  malfuriongg the Geomancer#../>g  Gargoyle of Vehumet ......# ##../>gw  Health: 56/56 ========================.. ...  Magic: 19/19 ========================#..#..####/>g  AC: 14Str: 13/>g. .......#  EV: 11Int: 22/>g...#...#.#  SH: 0Dex: 12/>g.......#.###  XL: 10 Next: 51% Place: Dungeon:9/>gk/#...@...######   Noise: ===------  Time: 8878.7 (0.0)§§§***.....<...#   m) +7 sling of the Hierophant {flame, rF- />gZo***#......##.###   Fire: m) +7 sling of the Hierophant {f§§§§..........#  .≈...#.#.####.#  />g .≈...#.#.# #.#   o   orc wizard.≈.. #.#.. ..#  />g/.§.§ ..... ..#  . ###  />gNsThe orc wizard shouts! _The orc wizard is moderately wounded./>giZFire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}/>gCPress: ? - help, Shift-Dir - straight line, f/p - orc wizard/>g؛Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (black smoke,  moderately wounded, 58% to hit)/>gF~  malfuriongg the Geomancer#..  Gargoyle of Vehumet ......# ##..  Health: 56/56 ========================.. ...  Magic: 19/19 ========================#..#..####  AC: 14/>g`GStr: 13. .......#  EV: 11Int: 22...#...#.#  SH: 0Dex: 12.......#.###  XL: 10 Next: 51% Place: Dungeon:9/>grH#...@...######   Noise: ===------  Time: 8878.7 (0.0)§§§(((.....<...#   m) +7 sling of the Hierophant {flame, rF- ((((#......##.###   Fire: m) +7 sling of the Hierophant {f§§§§..........#  .≈...#.#.####.#  .≈...#.#.# #.#   o   orc wizard.≈.. #.#.. ..#  />g I.§.§ ..... ..#  . ###  _The orc wizard is moderately wounded.Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f/p - orc wizardAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (black smoke,  moderately wounded, 58% to hit)  You shoot a sling bullet./>gE...o§..  Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f/p - orc wizard  Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (black smoke,  moderately wounded, 58% to hit)  You shoot a sling bullet.  The sling bullet closely misses the orc wizard./>g/>g/  --more--/>gF ***/>gG***The orc wizard casts a spell at you./>g܃ L≈§...../>g Z≈...§../>g -≈../>g .80.1 (1.4/>g />g 9 _The magic dart hits you but does no damage./>gf r  malfuriongg the Geomancer#..  Gargoyle of Vehumet ......# ##../>g5g ?  Health: 56/56 ========================.. ...  Magic: 19/19 ========================/>grg #..#..####  AC: 14Str: 13. .......#  EV: 11/>gg Int: 22...#...#.#  SH: 0/>gg iDex: 12.......#.###/>gh   XL: 10 Next: 51% Place: Dungeon:9/>gCh -#.**@...######   Noise: ===------  Time: 8880.1 (0.0)/>gkh ≈§***.......<...#   m) +7 sling of the Hierophant {flame, rF- />gh o*..#......##.###   Fire: m) +7 sling of the Hierophant {f.§............#  />gh .≈...#.#.####.#  />gh .≈...#.#.# #.#   o   orc wizard.≈.. #.#.. ..#  />g i .≈.. ..... ..#  />g1i . ###  The orc wizard casts a spell at you. />gi _The magic dart hits you but does no damage.  Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f/p - orc wizard/>gi Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (moderatelywounded, 58% to hit)/>g   malfuriongg the Geomancer#..  Gargoyle of Vehumet ....../>g # ##..  Health: 56/56 ========================.. ...  Magic: 19/19 ========================/>g| #..#..####  AC: 14Str: 13/>gٚ . .......#  EV: 11Int: 22/>g7 ...#...#.#  SH: 0Dex: 12/>g .......#.###  XL: 10 Next: 51% Place: Dungeon:9/>gB G#.((@...######   Noise: ===------  Time: 8880.1 (0.0)/>g ≈§(((.......<...#   m) +7 sling of the Hierophant {flame, rF- ((..#......##.###   Fire: m) +7 sling of the Hierophant {f.§............#  .≈...#.#.####.#  />gP .≈...#.#.# #.#   o   orc wizard.≈.. #.#.. ..#  />g B.≈.. ..... ..#  . ###  _The magic dart hits you but does no damage.  />gx AFire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f/p - orc wizardAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (moderatelywounded, 58% to hit)  />g You shoot a sling bullet./>g& />g'3 ..≈...o≈o/>g3 Io   orc (wandering)  Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f/p - orc wizard  Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (moderatelywounded, 58% to hit)  You shoot a sling bullet.  The sling bullet closely misses the orc wizard./>g4 -1.5 (1.4/>g: />g E />gL /  --more--/>gU />gSUf_An orc comes into view. It is wielding a +0 mace./>gZ#r  malfuriongg the Geomancer#..  Gargoyle of Vehumet ......# ##../>g#   Health: 56/56 ========================.. ...  Magic: 19/19 ========================#..#..####  AC: 14/>g#Str: 13. .......#  EV: 11Int: 22...#...#.#  SH: 0/>gU$Dex: 12.......#.###  XL: 10 Next: 51% Place: Dungeon:9/>g$-#.**@...######   Noise: ===------  Time: 8881.5 (0.0)/>g$&≈≈***.......<...#   m) +7 sling of the Hierophant {flame, rF- o*..#......##.###   Fire: m) +7 sling of the Hierophant {f/>gQ%o§............#  .≈...#.#.####.#  .≈...#.#.# #.#   o   orc wizard.≈.. #.#.. ..#   o   orc (wandering)/>g%\.≈.. ..... ..#  . ###  _An orc comes into view. It is wielding a +0 mace./>g%Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f/p - orc wizardAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (moderately/>g&2wounded, 58% to hit)/>gj  malfuriongg the Geomancer/>gk#..  Gargoyle of Vehumet ......# ##../>gWk  Health: 56/56 ========================.. .../>gk[  Magic: 19/19 ========================#..#..####  AC: 14/>gkHStr: 13. .......#  EV: 11Int: 22...#...#.#/>gl  SH: 0Dex: 12.......#.###  XL: 10 Next: 51% Place: Dungeon:9#...@...######   Noise: ===------  Time: 8881.5 (0.0)/>gJm≈≈..........<...#   m) +7 sling of the Hierophant {flame, rF- o≈..#......##.###   Fire: m) +7 sling of the Hierophant {fo§............#  .≈...#.#.####.#  .≈...#.#.# #.#   o   orc wizard.≈.. #.#.. ..#   o   orc (wandering).≈.. ..... ..#  />gm. ###  Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f/p - orc wizard/>gmAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (moderatelywounded, 58% to hit)  You shoot a sling bullet.  The orc shouts!/>gBr/  --more--/>g  The sling bullet hits the orc wizard! The sling bullet burns the orc wizard.  You kill the orc wizard!/>g( p((((()(/>gZ }o   orc/>gp />gHw .....o≈./>g{ 522.9 (1.4/>gށ />gt R _Vehumet accepts your kill./>g   malfuriongg the Geomancer#../>g i  Gargoyle of Vehumet ......# ##..  Health: 56/56 ========================.. ...  Magic: 19/19 ========================#..#..####/>g   AC: 14Str: 13. .......#  EV: 11Int: 22...#...#.#/>g܀   SH: 0Dex: 12/>g ;.......#.###/>gc   XL: 10 Next: 52% Place: Dungeon:9/>g -#.**@...######   Noise: ===------  Time: 8882.9 (0.0)/>g ≈≈***.......<...#   m) +7 sling of the Hierophant {flame, rF- />gD o*..#......##.###   Fire: m) +7 sling of the Hierophant {f/>g c.§............#  .≈...#.#.####.#  />g1 .≈...#.#.# #.#   o   orc.≈.. #.#.. ..#  .≈.. ..... ..#  />gr X. ###  />g The sling bullet hits the orc wizard! The sling bullet burns the orc wizard.  You kill the orc wizard! _Vehumet accepts your kill./>g Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f - orcAim: an orc, wielding a +0 mace (65% to hit)/>gج  malfuriongg the Geomancer#..  Gargoyle of Vehumet ......# ##..  Health: 56/56 ========================.. ...  Magic: 19/19 ========================#..#..####  AC: 14Str: 13/>gp. .......#  EV: 11Int: 22...#...#.#  SH: 0Dex: 12/>gǭ.......#.###  XL: 10 Next: 52% Place: Dungeon:9#...@...######   Noise: ===------  Time: 8882.9 (0.0)/>g≈≈..........<...#   m) +7 sling of the Hierophant {flame, rF- o≈..#......##.###   Fire: m) +7 sling of the Hierophant {f.§............#  .≈...#.#.####.#  .≈...#.#.# #.#   o   orc/>g.≈.. #.#.. ..#  .≈.. ..... ..#  . ###  Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}/>gPress: ? - help, Shift-Dir - straight line, f - orcAim: an orc, wielding a +0 mace (65% to hit)  />gYou shoot a sling bullet. The sling bullet hits the orc.  The sling bullet burns the orc.  You kill the orc!/>g<((((()(/>g/>g#.....≈≈4.3 (1.4  --more--/>g  />g. U_Vehumet accepts your kill./>gOr  malfuriongg the Geomancer#..  Gargoyle of Vehumet ......# ##../>gO  Health: 56/56 ========================.. .../>g P  Magic: 19/19 ========================#..#..####/>gEP  AC: 14Str: 13/>gmP. .......#  EV: 11/>gP.Int: 22/>gP...#...#.#  SH: 0/>gP.Dex: 12/>gP;.......#.###/>g-Q  XL: 10 Next: 52% Place: Dungeon:9/>gmQ##...@...######   Noise: ===------  Time: 8884.3 (0.0)/>gQ≈≈..........<...#   m) +7 sling of the Hierophant {flame, rF- />gQ)≈..#......##.###   Fire: m) +7 sling of the Hierophant {f/>g R.≈............#  />gFR.≈...#.#.####.#  />gjR.≈...#.#.# #.#  />gR/ />gR.≈.. #.#.. ..#  />gR/ />gS.≈.. ..... ..#  />gYS . ###    />gSL_Vehumet accepts your kill./>gSZFire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}/>gSPPress: ? - help, Shift-Dir - straight line, f - you/>g[  malfuriongg the Geomancer#..  Gargoyle of Vehumet ......# ##..  Health: 56/56 ========================.. ...  Magic: 19/19 ========================/>gk#..#..####  AC: 14Str: 13. .......#  EV: 11Int: 22...#...#.#  SH: 0/>g˧iDex: 12.......#.###/>g  XL: 10 Next: 52% Place: Dungeon:9#...@...######   Noise: ===------  Time: 8884.3 (0.0)/>g≈≈..........<...#   m) +7 sling of the Hierophant {flame, rF- )≈..#......##.###   Fire: m) +7 sling of the Hierophant {f/>gcd.≈............#  .≈...#.#.####.#  />g.≈...#.#.# #.#   .≈.. #.#.. ..#   />gȨG.≈.. ..... ..#   . ###    />g_Vehumet accepts your kill.Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f - youThat would be overly suicidal./>g/>g/>g. _/>gVD #..###....#..#..####...........#...#....#.###o..#.......######≈≈.....@....<...)≈..#......##.##/>g.≈......# ≈o   orc warrior (wandering). .≈. ....##  />g/>gڷo§o   orc (wandering)An orc warrior comes into view. It is wielding a +0 war axe./>g5---5.3 (1/>g̽/>gy _An orc comes into view. It is wielding a +2 short sword of speed./>gz###....#..#..####.........o..#...#.......#.###o..#.......######≈≈...<...)≈..###.##.≈......# ≈...#.#.####§...#.#.# #.#≈.. #.#.. ..#.. ......≈. ....## ## ##. ## />gr/>g/>gx.o.o/>gcB---6/>g/>g/>gE ####..  malfuriongg the Geomancer/>g ......  Gargoyle of Vehumet ....../>g #..#..####  Health: 56/56 ========================.........#  Magic: 19/19 ========================.o.#...#.#/>g 5  AC: 14Str: 13.......#.###  EV: 11/>g .Int: 22/>g< .o.#.......######   SH: 0Dex: 12/>g] c≈≈***.......<...#   XL: 10 Next: 52% Place: Dungeon:9)≈..#**@...##.###   Noise: ---------  Time: 8886.3 (0.0)/>g .≈............#   m) +7 sling of the Hierophant {flame, rF- .≈...#.#.####.#   Fire: m) +7 sling of the Hierophant {f.§...#.#.# #.#  />g .≈.. #.#.. ..#  />g 8.≈.. ...... ..#   o   orc warrior (wandering)/>g .≈. ....## ###   o   orc (wandering)##. ##  />g5 #An orc warrior comes into view. It is wielding a +0 war axe. _An orc comes into view. It is wielding a +2 short sword of speed.Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}/>gU Press: ? - help, Shift-Dir - straight line, f - orc warriorAim: an orc warrior, wielding a +0 war axe and wearing a +0 chain mail  (wandering, hasn't noticed you, 61% to hit)/>g ####..  malfuriongg the Geomancer......  Gargoyle of Vehumet ......#..#..####/>g8   Health: 56/56 ========================.........#  Magic: 19/19 ========================/>g_ .o.#...#.#  AC: 14Str: 13/>g .......#.###  EV: 11/>gҊ AInt: 22((.#.......######   SH: 0Dex: 12/>g ≈≈(((.......<...#   XL: 10 Next: 52% Place: Dungeon:9)≈..#((@...##.###   Noise: ---------  Time: 8886.3 (0.0)/>g .≈............#   m) +7 sling of the Hierophant {flame, rF- .≈...#.#.####.#   Fire: m) +7 sling of the Hierophant {f/>g9 .§...#.#.# #.#  />gY .≈.. #.#.. ..#  />gx 8.≈.. ...... ..#   o   orc warrior (wandering)/>g .≈. ....## ###   o   orc (wandering)##. ##  />g _An orc comes into view. It is wielding a +2 short sword of speed.Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f - orc warrior/>gڋ Aim: an orc warrior, wielding a +0 war axe and wearing a +0 chain mail  (wandering, hasn't noticed you, 61% to hit)  />g You shoot a sling bullet./>gD l  Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f - orc warrior  Aim: an orc warrior, wielding a +0 war axe and wearing a +0 chain mail  (wandering, hasn't noticed you, 61% to hit)  />g sYou shoot a sling bullet.  The sling bullet closely misses the orc warrior./>g />g >.o/>g ..o....o/>g2 Co/>g9 7===7.7 (1.4/>g& />g) />gK2 /  --more--/>g > _The orc warrior shouts! The orc shouts!/>g U####..  ......  />goU#..#..####  .........#  />gU...#...#.#  />gV..o....#.###  />ggrV≈≈o.<...#  />gV)≈..#...@..##.###  .≈./>gV7#  />g2W.≈...#.#.####.#  />geW.§...#.#.# #.#  />gWB.≈.. #.#.. ..#  .≈.. ...... ..#  />gW.≈. ....## ###  ##.### />g4X/  />g`/>g&b/>gj.o.o   orc/>gk6---80/>g;p/>gRs/>g$!   />gs! Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./>g />gv $---/>g />g />g _You can't see any susceptible monsters within range! (Use Z to cast anyway.)/>g\=  #..  ####..  ......  />g= #..#..####  .........#  />g= ...#...#.#  ...o...#.###  ...#######  ≈≈..../>g)> <...#  )≈.o#/>gN> P##.###  />gt> .≈............#  .≈...#.#.####.#  />g> .§...#.#.# #.#  .≈.. #.#.. ..#  />g> 'o   orc warrior.≈.. ...... ..#  />g"@ /o   orc.≈. ....## ###  ##.### />gpD />gvF />gM h.oo./>gN -9 _/>gT />gW />g9  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./>gt/>gu/>g~/>g|  Casting: Stone Arrow (safe; 1% risk of failure)/>g*onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) />g Casting: Stone Arrow (safe; 1% risk of failure)/>gSonfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)/>gOt#..  malfuriongg the Geomancer####..  Gargoyle of Vehumet ............  Health: 56/56 ========================#..#..####  Magic: 19/19 ========================.........#  AC: 14Str: 13...#...#.#  EV: 11Int: 22/>ggP....o..#.###  SH: 0Dex: 12...#.......######   XL: 10 Next: 52% Place: Dungeon:9≈≈..o****@..<...#   Noise: ---------  Time: 8889.7 (0.0))≈..#......##.###   m) +7 sling of the Hierophant {flame, rF- />gP~.≈............#   Fire: m) +7 sling of the Hierophant {f.≈...#.#.####.#  .§...#.#.# #.#  />gQa.≈.. #.#.. ..#   o   orc warrior/>gQu.≈.. ...... ..#   o   orc.≈. ....## ###  ##.### Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f/p - orc warrior/>g/RvAim: an orc warrior, wielding a +0 war axe and wearing a +0 chain mail (61% to  hit)/>gh#..  malfuriongg the Geomancer####..  Gargoyle of Vehumet ............  Health: 56/56 ========================#..#..####/>gim  Magic: 19/19 ========================.........#  AC: 14Str: 13...#...#.#  EV: 11Int: 22....o..#.###  SH: 0Dex: 12/>gi...#.......######   XL: 10 Next: 52% Place: Dungeon:9≈≈..o((((@..<...#   Noise: ---------  Time: 8889.7 (0.0))≈..#......##.###   m) +7 sling of the Hierophant {flame, rF- />gHj .≈............#   Fire: m) +7 sling of the Hierophant {f.≈...#.#.####.#  .§...#.#.# #.#  .≈.. #.#.. ..#   o   orc warrior.≈.. ...... ..#   o   orc/>gj.≈. ....## ###  ##.### _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f/p - orc warriorAim: an orc warrior, wielding a +0 war axe and wearing a +0 chain mail (61% to  hit)  You shoot a sling bullet./>gj' .o.o...§===91.1 (1.4  Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}  Press: ? - help, Shift-Dir - straight line, f/p - orc warrior  Aim: an orc warrior, wielding a +0 war axe and wearing a +0 chain mail (61% to  hit)  You shoot a sling bullet. _The sling bullet hits the orc warrior but does no damage./>ga/>ga/>g{g/>gSk />gk@_Unknown command./>gu  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./>g/>gT/>g_ Your spells (cast)/>g+$TypeFailure Level/>gK*a - Sandblast/>giEarth1%/>g,1  b + Stone Arrow/>gConjuration/Earth 1% 3 c - Brom's Barrelling Boulder Conjuration/Earth/>g71%4 />g+4 d - PasswallEarth/>ge1% 3 Select a spell to cast/>g[!]/[I] toggle spell headers/>g] />gAd />gk +#..  malfuriongg the Geomancer####..  Gargoyle of Vehumet ............/>gk   Health: 56/56 ========================#..#..####  Magic: 19/19 ========================.........#  AC: 14Str: 13...#...#.#/>g,l   EV: 11Int: 22.....o.#.###/>gWl   SH: 0Dex: 12/>gl &...#.......######   XL: 10 Next: 52% Place: Dungeon:9/>gl ≈≈...o...@..<...#   Noise: ===------  Time: 8891.1 (0.0)/>gl )≈..#......##.###   m) +7 sling of the Hierophant {flame, rF- />g'm .≈............#   Fire: m) +7 sling of the Hierophant {f.≈...#.#.####.#  />gSm .§...#.#.# #.#  />gm B.≈§. #.#.. ..#   o   orc warrior/>gm .≈.. ...... ..#   o   orc.≈. ....## ###  ##.###/>gm N hit)  You shoot a sling bullet. />gn b_The sling bullet hits the orc warrior but does no damage. _Unknown command./>gcn Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./>gn />gv +#..  malfuriongg the Geomancer####..  Gargoyle of Vehumet ............/>g=v  Health: 56/56 ========================#..#..####/>giv 6  Magic: 19/19 ========================.........#  AC: 14/>gv Str: 13...#...#.#/>gv {  EV: 11Int: 22/>gv .....o.#.###  SH: 0/>gw -Dex: 12/>g-w &...#.......######   XL: 10 Next: 52% Place: Dungeon:9/>gbw ≈≈...o...@..<...#   Noise: ===------  Time: 8891.1 (0.0)/>gw )≈..#......##.###   m) +7 sling of the Hierophant {flame, rF- />gw .≈............#   Fire: m) +7 sling of the Hierophant {f/>gw .≈...#.#.####.#  />gx .§...#.#.# #.#  />g/x B.≈§. #.#.. ..#   o   orc warrior/>gVx .≈.. ...... ..#   o   orc.≈. ....## ###  ##.###/>gx N hit)  You shoot a sling bullet. />gx b_The sling bullet hits the orc warrior but does no damage. _Unknown command./>gy Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./>gΏ I #../>g { malfuriongg the Geomancer ####../>g- w Gargoyle of Vehumet ...... ....../>gw  Health: 56/56 ======================== #..#..####/>g N Magic: 15/19 ==================------ .........# AC: 14Str: 13 ...#...#.#/>g͐  EV: 11Int: 22 />g .....o.#.### SH: 0Dex: 12 />g ...#.......######  XL: 10 Next: 52% Place: Dungeon:9 />g .≈≈***o***@..<...#  Noise: ===------  Time: 8891.1 (0.0) )≈..#......##.###  m) +7 sling of the Hierophant {flame, rF-  />g̑ .≈............#  Fire: m) +7 sling of the Hierophant {f .≈...#.#.####.#  .§...#.#.# #.#  />g1 .≈§. #.#.. ..#  o   orc warrior .≈.. ...... ..#  o   orc .≈. ....## ###  />g ##.###Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  />g3 Press: ? - help, Dir - move target, f/p - orc warriorAim: an orc warrior, wielding a +0 war axe and wearing a +0 chain mail (100% tohit)/>g #.. malfuriongg the Geomancer ####../>g+" Gargoyle of Vehumet ...... ...... Health: 56/56 ======================== #..#..####/>g[ Magic: 15/19 ==================------ .........#/>g AC: 14Str: 13 ...#...#.# EV: 11/>g<Int: 22 />g.....o.#.### SH: 0Dex: 12 />gA...#.......######  XL: 10 Next: 52% Place: Dungeon:9 />g,≈≈...o...@..<...#  Noise: ===------  Time: 8891.1 (0.0) )≈..#......##.###  m) +7 sling of the Hierophant {flame, rF-  />g.≈............#  Fire: m) +7 sling of the Hierophant {f />gp.≈...#.#.####.#  />g9;.§...#.#.# #.#  />gce.≈§. #.#.. ..#  o   orc warrior .≈.. ...... ..#  o   orc />g;.≈. ....## ###  ##.###/>gCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./>gAiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  />gPress: ? - help, Dir - move target, f/p - orc warriorAim: an orc warrior, wielding a +0 war axe and wearing a +0 chain mail (100% tohit)/>g/>g(/>gz #..    />g   />g5|#..#..####  />g]&.........#  ...#...#.#  />g......o#.###  />g~...#.......######  />g≈≈....o*°@  />g)≈..#......##.###  />g1a.≈............#  />gY.≈...#.#.####.#  />g.§...#.#.# #.#  />g.≈.. #.#.. ..# (ally target) />g.≈.. ...... ..#  />g1.≈. ....## ### *   boulder (rolling) />g> />g-+2.1 (1/>gGD*°/>gnSonfirm with . or Enter, or press ? or * to list all spells./>gAiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target, f/p - orc warrior  Aim: an orc warrior, wielding a +0 war axe and wearing a +0 chain mail (100% tohit) _You send a boulder barrelling forward!/>go#..  ####.. />g$F ......  />gs#..#..####  .........# />g />g|...#...#.# />g' ......o#.###  />gT*...#./>g}9######  />g≈≈....o*°.@.<...#  />g)≈..#......##.###  .≈./>g/..#  />g9.≈...#.#.####.#  />ga.§...#.#.# #.#  />g.≈.. #.#.. ..#  />g.≈.. ...... ..#  />g.≈. ....## ###  */>gW##.###  />g; O  Your boulder barrels into the orc warrior!/>g />g(  The orc warrior is moderately wounded.The orc warrior hits your boulder with a +0 war axe.  Your boulder barrels into the orc warrior!/>gL.oo*○○. *  />g0---3/>g6:○/>gf _The orc warrior is moderately wounded./>g #..  malfuriongg the Geomancer####../>g: 2  Gargoyle of Vehumet ............  Health: 56/56 ========================#..#..####/>g e  Magic: 15/19 ==================------.........#  AC: 14Str: 13/>g ...#...#.#  EV: 11Int: 22/>g .......#.###  SH: 0Dex: 12/>g+ ;...#...o...######   XL: 10 Next: 52% Place: Dungeon:9/>gR `≈≈..o*****@.<...#   Noise: ---------  Time: 8893.1 (0.0)/>gv )≈..#......##.###   m) +7 sling of the Hierophant {flame, rF- />g .≈............#   Fire: m) +7 sling of the Hierophant {f/>g .≈...#.#.####.#  .§...#.#.# #.#  />g[ t.≈.. #.#.. ..#   o   orc warrior (ally target).≈.. ...... ..#   o   orc/>g 4.≈. ....## ###   *   boulder (rolling)##.### Your boulder barrels into the orc warrior! _The orc warrior is moderately wounded.Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}/>g Press: ? - help, Shift-Dir - straight line, f/p - orc warriorAim: an orc warrior, wielding a +0 war axe and wearing a +0 chain mail  (moderately wounded, ally target, 61% to hit)/>g)"/>gk#Really fire in your boulder's direction? Y - Yes />g#' N - No/>g/>g_#..  malfuriongg the Geomancer####../>g2  Gargoyle of Vehumet ............  Health: 56/56 ========================#..#..####/>g.8  Magic: 15/19 ==================------.........#  AC: 14/>gStr: 13...#...#.#  EV: 11Int: 22.......#.###  SH: 0Dex: 12...#...o...######   XL: 10 Next: 52% Place: Dungeon:9≈≈..o*○○..@.<...#   Noise: ---------  Time: 8893.1 (0.0))≈..#......##.###   m) +7 sling of the Hierophant {flame, rF- .≈............#   Fire: m) +7 sling of the Hierophant {f.≈...#.#.####.#  .§...#.#.# [/>g]40m#.#  .≈.. #.#.. ..#   o   orc warrior (ally target).≈.. ...... ..#   o   orc.≈. ....## ###   *   boulder (rolling)##.### _The orc warrior is moderately wounded.Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f/p - orc warriorAim: an orc warrior, wielding a +0 war axe and wearing a +0 chain mail  (moderately wounded, ally target, 61% to hit)  Okay, then./>gG○○/>g. _/>gҹ W  Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./>g9;( #.. malfuriongg the Geomancer ####.. Gargoyle of Vehumet ...... />g;W...... Health: 56/56 ======================== #..#..#### Magic: 11/19 =============-----------/>g;b .........# AC: 14/>g<Str: 13 ...#...#.# EV: 11Int: 22 />gI<.......#.### SH: 0/>gt<<Dex: 12 />g<...#...o...######  XL: 10 Next: 52% Place: Dungeon:9 />g<g≈≈.*o*****@.<...#  Noise: ---------  Time: 8893.1 (0.0) />g=)≈..#......##.###  m) +7 sling of the Hierophant {flame, rF-  />gB=.≈............#  Fire: m) +7 sling of the Hierophant {f />go=y.≈...#.#.####.#  .§...#.#.# #.#  />g=.≈.. #.#.. ..#  o   orc warrior (ally target) />g=.≈.. ...... ..#  o   orc />g=.≈. ....## ###  *   boulder (rolling) ##.###/>g*>8Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./>gW>Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  />g>Press: ? - help, Dir - move target, f/p - orc warriorAim: an orc warrior, wielding a +0 war axe and wearing a +0 chain mail  />g>_(moderately wounded, ally target, 100% to hit)/>g />gu -#..  malfuriongg the Geomancer####..  Gargoyle of Vehumet ............/>g  Health: 56/56 ========================#..#..####/>g   Magic: 15/19 ==================------.........#  AC: 14Str: 13...#...#.#/>g  EV: 11Int: 22.......#.###/>gQ   SH: 0Dex: 12/>g ...#...o...######   XL: 10 Next: 52% Place: Dungeon:9≈≈..o*○○..@.<...#   Noise: ---------  Time: 8893.1 (0.0)/>g )≈..#......##.###   m) +7 sling of the Hierophant {flame, rF- />g .≈............#   Fire: m) +7 sling of the Hierophant {f/>g .≈...#.#.####.#  />gK .§...#.#.# #.#  />gw F.≈.. #.#.. ..#   o   orc warrior (ally target)/>g q.≈.. ...... ..#   o   orc.≈. ....## ###   *   boulder (rolling)##.###/>g!  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target, f/p - orc warrior/>g.! Aim: an orc warrior, wielding a +0 war axe and wearing a +0 chain mail  (moderately wounded, ally target, 100% to hit)  Okay, then./>gY! />g& P○○*/>gC' />g, W○*/>g/ . _/>g*  Press: ? - help, Dir - move target, f/p - orc warrior: an orc warrior, wielding a +0 war axe and wearing a +0 chain mail  (moderately wounded, ally target, 100% to hit) _Okay, then.  Casting: Brom's Barrelling Boulder (dangerous/>gz; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./>gG/>g Your spells (cast)TypeFailure Levela - SandblastEarth1%1  b - Stone ArrowConjuration/Earth1%3  c + Brom's Barrelling Boulder Conjuration/Earth 1% 4 d - PasswallEarth1%/>g+3 Select a spell to cast[!]/[I] toggle spell headers/>gK/>g/>g_/>g#..  malfuriongg the Geomancer####..  Gargoyle of Vehumet ............  Health: 56/56 ========================#..#..####  Magic: 15/19 ==================------.........#  AC: 14Str: 13...#...#.#  EV: 11Int: 22.......#.###  SH: 0Dex: 12...#...o...######   XL: 10 Next: 52% Place: Dungeon:9≈≈..o*○○..@.<...#   Noise: ---------  Time: 8893.1 (0.0))[40/>gm≈..#......##.###   m) +7 sling of the Hierophant {flame, rF- .≈............#   Fire: m) +7 sling of the Hierophant {f.≈...#.#.####.#  .§...#.#.# #.#  .≈.. #.#.. ..#   o   orc warrior (ally target).≈.. ...... ..#   o   orc.≈. ....## ###   *   boulder (rolling)##.### Press: ? - help, Dir - move target, f/p - orc warriorAim: an orc warrior, wielding a +0 war axe and wearing a +0 chain mail  (moderately wounded, a/>glly target, 100% to hit) _Okay, then.Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#..  malfuriongg the Geomancer####..  Gargoyle of Vehumet ............  Health: 56/56 ========================#..#..####  Magic: 15/19 ==================------.........#  AC: 14Str: 13...#...#.#  EV: 11Int: 22.......#.###  SH: 0Dex: 12...#...o...######   XL: 10 Next: 52% Place: Dungeon:9≈≈.[/>g40m.o*○○..@.<...#   Noise: ---------  Time: 8893.1 (0.0))≈..#......##.###   m) +7 sling of the Hierophant {flame, rF- .≈............#   Fire: m) +7 sling of the Hierophant {f.≈...#.#.####.#  .§...#.#.# #.#  .≈.. #.#.. ..#   o   orc warrior (ally target).≈.. ...... ..#   o   orc.≈. ....## ###   />g= *   boulder (rolling)##.### Press: ? - help, Dir - move target, f/p - orc warriorAim: an orc warrior, wielding a +0 war axe and wearing a +0 chain mail  (moderately wounded, ally target, 100% to hit) _Okay, then.Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./>g3 #.. malfuriongg the Geomancer />g4####.. Gargoyle of Vehumet ...... ...... Health: 56/56 ======================== #..#..####/>gI Magic: 12/19 ===============--------- .........# AC: 14Str: 13/>g ...#...#.# EV: 11Int: 22 />g&.......#.### SH: 0Dex: 12 />gz...#...o*..######  XL: 10 Next: 52% Place: Dungeon:9 ≈≈..o*○○.*@.<...#  Noise: ---------  Time: 8893.1 (0.0) />g)≈..#......##.###  m) +7 sling of the Hierophant {flame, rF-  />g,.≈............#  Fire: m) +7 sling of the Hierophant {f .≈...#.#.####.#  />g%.§...#.#.# #.#  .≈.. #.#.. ..#  o   orc warrior (ally target) />go.≈.. ...... ..#  o   orc .≈. ....## ###  *   boulder (rolling) ##.### _Okay, then./>gCasting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - orc, p - orc warrior/>gYAim: an orc, wielding a +2 short sword of speed (78% to hit)/>g( #.. malfuriongg the Geomancer ####.. Gargoyle of Vehumet ...... ...... Health: 56/56 ======================== />g)U#..#..#### Magic: 12/19 ===============--------- .........# AC: 14Str: 13/>gI) ...#...#.# EV: 11Int: 22 />gs).......#.### SH: 0Dex: 12 />g) ...#...o...######  XL: 10 Next: 52% Place: Dungeon:9 />g *L≈≈..o*○○..@.<...#  Noise: ---------  Time: 8893.1 (0.0) )≈..#......##.###  m) +7 sling of the Hierophant {flame, rF-  />g4*,.≈............#  Fire: m) +7 sling of the Hierophant {f .≈...#.#.####.#  />g\*%.§...#.#.# #.#  .≈.. #.#.. ..#  o   orc warrior (ally target) />g*Q.≈.. ...... ..#  o   orc .≈. ....## ###  *   boulder (rolling) />g*_##.###Confirm with . or Enter, or press ? or * to list all spells./>g*KAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - orc, p - orc warriorAim: an orc, wielding a +2 short sword of speed (78% to hit)  The stone arrow hits the orc!  />g +1You kill the orc!/>g.~ #..    />g.  ####  ..../>g.  ...#...#.#  />g/8...... />gB/ ...#...)`##  />gh/≈≈..o*○○.`@.<...#  />g/)≈..#.##  .≈.... />g/e .≈...#  />g/.§...#.#.# #.#  />g0.≈.. #.#.. ..#  />g&0.≈.. ...... ..# *   boulder (rolling)/>gg0 .≈. ....## ###   />g֯Aiming: Stone Arrow (safe; 1% risk of failure)  />gHPress: ? - help, Shift-Dir - straight line, f - orc, p - orc warriorAim: an orc, wielding a +2 short sword of speed (78% to hit)  The stone arrow hits the orc!  You kill the orc!  Vehumet accepts your kill./>gG/>gP/  --more--/>gP  Your boulder barrels into the orc warrior!/>g,/>g|The orc warrior is heavily wounded.The orc warrior hits your boulder with a +0 war axe.  Your boulder barrels into the orc warrior!/>ge.*°○○○../>g*   boulder (rolling)==4.1 (1*/>g\ _The orc warrior is severely wounded./>g N°○○/>g />g0 @○○○/>g > _Unknown command./>gU #..  ####..  ......  #..#..####  .........#/>g^U  ...#...#.#  .#.###  ...#...)...###### />gU ≈≈o*°○○○.@..<...#  )≈..#......##.###  .≈/>gU...#  .≈...#.#.####.#  .§...#.#.# #.# />gVI .≈.. #.#.. ..# o   orc warrior/>gfV .≈.. ...... ..# *   boulder (rolling) .≈. ....## ###  ##.### />gZ  Your boulder barrels into the orc warrior!  The orc warrior is severely wounded./>gZ/>g[/>ga.o.○°°§/>gYb/--5/>gf9°/>gi />gi6_Your boulder crumbles against the orc warrior./>g #..  ####..  ....../>g1  #..#..####/>ggy  .........#/>g  ...#...#.#/>gƀ#  />gR.#.### />gF ...#...)...###### />g ≈§.o.○°°@...<...# />g )≈..#......##.###  .≈/>gP..#  .§...#.#.####.# />gx .≈...#.#.# #.#  .§§. #.#.. ..# />gׂ .≈.. ...... ..# />g .≈. ....## ###  ##.### />g=/>ge.o°../>g$<§≈/>gA--6/>g/>g'/>g   />gՋ Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./>g />g+ o Your spells (cast)Type/>g} >Failure Levela - Sandblast/>g Earth/>gڌ 1%1 />g & b + Stone Arrow/>g. Conjuration/Earth 1% 3 c - Brom's Barrelling Boulder Conjuration/Earth/>g 1%/>g P4  d - PasswallEarth/>g e1% 3 Select a spell to cast/>g9 [!]/[I] toggle spell headers/>g/>g*/>gڹ#..  malfuriongg the Geomancer/>g ####..  Gargoyle of Vehumet ............  Health: 56/56 ========================#..#..####/>g7H  Magic: 12/19 ===============---------.........#  AC: 14/>g`Str: 13...#...#.#  EV: 11/>g-Int: 22/>g޺.......#.###  SH: 0Dex: 12/>gO...#...)...######   XL: 10 Next: 52% Place: Dungeon:9/>gCo≈§..o°..@...<...#   Noise: ---------  Time: 8896.1 (0.0))≈..#......##.###   m) +7 sling of the Hierophant {flame, rF- .§............#   Fire: m) +7 sling of the Hierophant {f/>g.≈...#.#.####.#  .≈...#.#.# #.#  />g˻.§§. #.#.. ..#   o   orc warrior.≈.. ...... ..#  .≈. ....## ###  ##.### />g__Unknown command.Your boulder barrels into the orc warrior!  />gThe orc warrior is severely wounded. _Your boulder crumbles against the orc warrior.  />gECasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./>g/>go4#..  malfuriongg the Geomancer####..  Gargoyle of Vehumet ....../>g_....../>g  Health: 56/56 ========================#..#..####/>gu  Magic: 12/19 ===============---------.........#  AC: 14Str: 13/>g...#...#.#  EV: 11Int: 22/>gA.......#.###  SH: 0Dex: 12/>g...#...)...######   XL: 10 Next: 52% Place: Dungeon:9≈§..o°..@...<...#   Noise: ---------  Time: 8896.1 (0.0)/>g)≈..#......##.###   m) +7 sling of the Hierophant {flame, rF- .§............#   Fire: m) +7 sling of the Hierophant {f/>g.≈...#.#.####.#  />g.≈...#.#.# #.#  />g4.§§. #.#.. ..#   o   orc warrior.≈.. ...... ..#  .≈. ....## ###  ##.### />g]__Unknown command.Your boulder barrels into the orc warrior!  />gThe orc warrior is severely wounded. _Your boulder crumbles against the orc warrior.  />gCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./>g #.. malfuriongg the Geomancer/>g ####.. Gargoyle of Vehumet ...... ....../>g2 Health: 56/56 ======================== #..#..#### Magic: 8/19/>g>==========-------------- .........#/>ghG AC: 14/>g<Str: 13 />g...#...#.# EV: 11Int: 22 .......#.###  SH: 0Dex: 12 />g8C...#...)...######  XL: 10 Next: 52% Place: Dungeon:9 ≈***o***@...<...#  Noise: ---------  Time: 8896.1 (0.0) />g})≈..#......##.###  m) +7 sling of the Hierophant {flame, rF-  />g.§............#  Fire: m) +7 sling of the Hierophant {f .≈...#.#.####.#  .≈...#.#.# #.#  />gm.§§. #.#.. ..#  o   orc warrior .≈.. ...... ..#  .≈. ....## ### />g] ##.###Casting: Stone Arrow (safe; 1% risk of failure)  />gMConfirm with . or Enter, or press ? or * to list all spells./>gAiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target, f - orc warriorAim: an orc warrior, wielding a +0 war axe and wearing a +0 chain mail  (severely wounded, 100% to hit)/>gx #.. malfuriongg the Geomancer ####../>gϝ Gargoyle of Vehumet ...... ...... Health: 56/56 ======================== #..#..#### Magic: 8/19==========-------------- />g .........# AC: 14Str: 13 />g?...#...#.# EV: 11Int: 22 />gs.......#.###  SH: 0Dex: 12 />g'...#...)...######  XL: 10 Next: 52% Place: Dungeon:9 ≈§..o°..@...<...#  Noise: ---------  Time: 8896.1 (0.0) )≈..#......##.###  m) +7 sling of the Hierophant {flame, rF-  .§............#  Fire: m) +7 sling of the Hierophant {f .≈...#.#.####.#  .≈...#.#.# #.#  />g.§§. #.#.. ..#  o   orc warrior .≈.. ...... ..#  .≈. ....## ###  ##.###/>gCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target, f - orc warriorAim: an orc warrior, wielding a +0 war axe and wearing a +0 chain mail  (severely wounded, 100% to hit)/>gơ/>g_] #..  />gn####..  ......  #..#..####  />gا.........#  ...#...#.#  />g&.......#.###  ...#...)...######  />gws≈§...o*○@  )≈..#......##.###  .§............#  .≈...#.#.####.#  />gӨ.≈...#.#.# #.#  .≈.. #.#.. ..# (ally target) .≈.. ...... ..# />g ?*   boulder (rolling) .≈. ....## ###  />g< />gة5===7.1 (1/>gt:*/>ggSonfirm with . or Enter, or press ? or * to list all spells./>gAiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target, f - orc warrior  Aim: an orc warrior, wielding a +0 war axe and wearing a +0 chain mail  />gױ(severely wounded, 100% to hit) _You send a boulder barrelling forward!/>gwb #..  ####..  ......  #..#..####  .........#/>gr  ...#...#.#  .#.###  ...#...)...###### />g4 ≈§...o*@....<...# />gl )≈..#......##.###  .§/>g.#  .≈...#.#.####.# />g §≈...#.#.# #.# />gcZ .≈.. #.#.. ..#  .≈.. ...... ..# />g .≈. ....## ###  ##.###/>g />g  Your boulder barrels into the orc warrior!  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for help) ........# ########.#  ........# #........# />g/  ........# #.########  ...#..# #.# ... ##....# #.#/>g0 ` ..# #.....# #.#/>g&0 #.#  ##..#######.##.# #...........#/>gI0 {#.#####..#######..##........## #..#/>gk0 Z  #.##.##...######..#/>g0 [ ..####@...#............#/>g0  .........###....###..#..#### ...........................#/>g1 W )#.###...............#...#.#/>g+1 , #...........#...........#.###/>gN1 h ..........§§.§...§.#...)...###### />gr1  ..........≈≈§§.§≈≈§...)......<...#  ..........≈§.§...)≈..#......##.###/>g1   #.###...#.≈.≈.≈≈≈.≈............# />g2  ....§.≈.≈...≈.≈...#.#.####.#  ≈.≈...#.#.# #.#  ≈.§..##.#.. ..# />g8!/>gK+k...#..# #. malfuriongg the Geomancer... ##....# #. Gargoyle of Vehumet ....../>g+..# #.....# #. Health: 56/56 ========================/>g+#.# ##..#######. Magic: 19/19 ========================/>g,,#.# #........... AC: 14/>gT,.Str: 13/>gz,#.#####..#######.. EV: 11/>g,.Int: 22/>g,#........## #.. SH: 0Dex: 12/>gC-#.##.##...######.. XL: 10 Next: 55% Place: Dungeon:9/>go- ..####@...#............ Noise: ---------  Time: 9063.1 (0.0)/>g-.........###....###..#.. m) +7 sling of the Hierophant {flame, rF- />g-........................ Fire: m) +7 sling of the Hierophant {f/>g$.)#.###...............#../>gM.]#...........#........../>gp.Z..........§§.§...§.#../>g./ />g.W..........≈≈§§.§≈≈§...)/>g./ />g/{..........≈§.§...)≈..#./>g6/R #.###...#.≈.≈.≈≈≈.≈..../>gZ/-  />g/B_Found a stone staircase leading down. />g/4_There is a stone staircase leading down here. />g/*_Found a blossoming altar of Fedhas. />g02_There is a blossoming altar of Fedhas here. />gq0J_There is a stone staircase leading down here. _Found a flail./>g"1/>g5/>g7/>g....................###....../>gU/>g/>g'/>g... ##....# # ..# #.....# # #.# ##..####### #.# #........./>g> #.#####..####### #........## #. #.##.##...######....####....#........./>gm.......@..###....###..#............./>g)#.###........# #....#./>gF ...§§.§...§.#./>g[≈≈§§.§≈≈§. .../>g-.≈§.§...)≈..# #.###...#.≈.≈.≈≈≈.≈../>g6Z ....§.≈.≈...≈.≈/>g_§.§≈/>g8/>g*4.1 (1/>g/>g% ... ##....#  ..# #.....#  #.# ##.. #.# # #.#####..## #........## ##.. #.##.##...######.####....#...###....###..#/>g[.)#.###.#. #..........§# .....§.§...§.# ..........≈§≈§.§≈≈§ ..........≈§.§...)≈../>g #.###...#.≈.≈.≈≈≈.≈ ....§.≈.≈...≈.≈/>g}U..§/>g*5.1 (2/>gN/>ggN ... ##....# ..# #.....# #.# ##.. #.# #/>gj.## #.#####...#.. #.## +#... #.##.##.../>g .####....#...###....###../>g .)#.###... #.....#/>g . ............§.§...§............≈§≈§.§≈≈§/>g ............≈..§...)≈/>g? ...#.###...#.≈§≈.≈≈≈.≈ ....§.≈.≈...≈.≈/>g:§/>g+6.1 (3/>g />g5 _Found a runed translucent door./>g!/>g- Vehumet accepts your kill.Your boulder barrels into the orc warrior!  The orc warrior is heavily wounded.The orc warrior hits your boulder with a +0 war axe.  Your boulder barrels into the orc warrior! _The orc warrior is severely wounded.Your boulder barrels into the orc warrior!  The orc warrior is severely wounded. />g7._Your boulder crumbles against the orc warrior. _You send a boulder barrelling forward!  Your boulder barrels into the orc warrior!  You kill the orc warrior! _Vehumet accepts your kill./>gd.You see here a +2 short sword of speed.  Your boulder falls into the lava! _Your boulder is incinerated. _Magic restored. _Found a stone staircase leading down. />g._There is a stone staircase leading down here. _Found a blossoming altar of Fedhas. _There is a blossoming altar of Fedhas here. />g.i_There is a stone staircase leading down here. _Found a flail.  Found a runed translucent door./>gS:An orc warrior comes into view. It is wielding a +0 war axe. _An orc comes into view. It is wielding a +2 short sword of speed.You shoot a sling bullet.  The sling bullet closely misses the orc warrior. _The orc warrior shouts! The orc shouts! _You can't see any susceptible monsters within range! (Use Z to cast anyway.) can't see any susceptible monsters within range! (Use Z to cast anyway.)  You shoot a sling bullet. _The sling bullet hits the orc warrior but does no damage.  />g::The orc warrior is moderately wounded.  The orc warrior hits your boulder with a +0 war axe.r boulder barrels into the orc warrior! _The orc warrior is moderately wounded.  The stone arrow hits the orc! />g:I You kill the orc!  Vehumet accepts your kill.  Your boulder barrels into the orc warrior!  The orc warrior is heavily wounded.  The orc warrior hits your boulder with a +0 war axe. />g;t Your boulder barrels into the orc warrior! _The orc warrior is severely wounded./>g-;@Your boulder barrels into the orc warrior!/>g />g3/>g... ##....#malfuriongg the Geomancer/>gZ!..# #.....#Gargoyle of Vehumet ......#.# ##..##### Health: 56/56 ========================#.# #........ Magic: 19/19 ========================.##/>g #.#####..###### AC: 14Str: 13.#.. #........##EV: 11/>g5Int: 22+#... #.##.##...##### SH: 0Dex: 12/>g@k......####....#......... XL: 10 Next: 55% Place: Dungeon:9.......@....###....###.. Noise: ---------  Time: 9066.1 (0.0)........................ m) +7 sling of the Hierophant {flame, rF- />g}-...)#.###............... Fire: m) +7 sling of the Hierophant {f... #...........#........ ..........§.§.§...§............≈§≈§.§≈≈§./>g ............≈..§...)≈. ...#.###...#.≈§≈.≈≈≈.≈. ....§.≈.≈...≈.≈.  />g#_There is a stone staircase leading down here. _Found a blossoming altar of Fedhas. _There is a blossoming altar of Fedhas here. />ghi_There is a stone staircase leading down here. _Found a flail. _Found a runed translucent door./>gr />gg%/>g'/>g)*.../>gH+/>g//>gf ... ##....### #.. ..# #.....#/>gfe[##.. #.# ##... #... #.# ##.##..? #.#####../>gg#.#.... #.###+#.... #.##.##.../>gqg.####....#.....###....###/>gg.)#.###. #...........#/>gVhh.. ..........§.§.§...§.. ...........≈§≈§.§≈≈§. ............≈..§...)≈/>gh ...#.###...#.≈§≈.≈≈≈.≈ ....§.≈.≈...≈.≈/>gs/>gOs*7.1 (1/>g˼ ... ##....# ## #.... ..# #.....## [##... #.# ##..#. #.... #.# # #.##..?. #.#####.. #.#....# #.##.#+#....# #.##.##....####....#.....###....###.)#.###.##...........#.. ..........§.§.§...#... ...........≈§≈§.§≈≈#.. ............≈..§...)......#.###...#.≈§≈.≈≈≈. ....§.≈.≈...≈.8.1 (2/>g/>gM ...# .#....... ## ## #.... ..# #.....# # [##....#..###/>gg#. #... #......##.##..?. #.#####..#####.#.......## />g0+#+#....# #.##.##...#######....#..............###....###....../>ga.....)#.###.............. ....../>g;.......#.###/>g9§/>g*9.1 (3/>g/>gO<M......#....... ...# .#....... ## ### #.......# #.....# # R[##....#..####. c#....# #.# #......##.##..?. #.#####..#####.#.......## />g#=.#+#...@# #.##.##...#######....#..............###....###...............................c   centaur warrior (asleep).R   efreet (asleep)..#........./>giG/>g#H+70.1 (4/>gM/>g#..###........#........ ...# ..#....... ###### #.......# #.....# #$R[##....#..####..c#....# #.# #......##.##..?.# #.#####..####/>gً.#.#.......## />g#+#....# #.##.##...#######....#..............###....###......)#.###.##....#../>g=q..... §.§.§.§...§≈§.§≈≈/>g'@1.1 (5/>gO/>g ..# ....#..###........##.............# ..#........##### #.......# #.....# #$R[##.....#..###/>gf\#..c#... #......##.##..@.# #.#####..#####.#....## #........## #+#....# #.##.##...###..####....#..............###....###......)#.###./>g##....#....... §.§.§.§.../>g@2.1 (6/>gt/>g/>g?*3.1 (7/>gU/>g9.# #.$ .# ..# .# ###..# ###.....#..#  ...#.##....# />g:_######.......# #.....# #$R[##.....#.# ##..#####..c#...@# #.# #.......##.##....# #.#####..#####.#.#....## #........## .#+#....# #.##.##...####..####....#........./>g;F.......###....###.................)#.###......##...#...Found a blossoming altar of Fedhas. _There is a blossoming altar of Fed/>g;has here.stone staircase leading down here. _Found a flail.runed translucent door. _o - 3 scrolls of identify (gained 2)/>g G@4.1 (8/>gO/>gKDC $ . #..#  ##..###/>gƋ.####.....# .....#/>g..#######.......# #.....# />g[$R[##..@..##..####/>g..c#....###.# #......./>g##.##....# #.#####..######.#....## #......../>g(###+#....# #.##.##...####/>g####....#......./>gɍ).......###....###. C   cyclops (missile, asleep)......)#.###/>g./>g/>g+5.1 (9/>g/>gZ _A cyclops comes into view./>g\L# ... C .$ . #..#  ##..###.####.....#/>g=M  .....#..#######..@....# #.....# $R[##.....#.# ##..####..c#....###.# #.......##.##....# #.#####..######.#....## #........###+#....# #.##.##...####/>gM|......####....#........###....###....../>gX/>gnY+6.1 (1/>g_/>gb/>gFO.. # ... C ..$ .. #..# . ##..###.####.....# .....#/>gXe..#######.......###.....# $R[##.....#.# ##..####..c#....###.# #.......##.##....# #.#####../>g!#####.#....## #........## C   cyclops (missile, asleep)#+#....# #.##.##...####......####....#.......###....###/>g CC)The cyclops shouts!/>g7((((/>g>kK$.../>gl$49/>gl=---===7/>gu/>g{ />g |I_The cyclops throws a large rock. The large rock hits you!/>g^   />g GCasting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./>g_  malfuriongg the Geomancer .. Gargoyle of Vehumet ...... #.# ...  Health: 49/56 =====================--- #.C .........#  Magic: 15/19 ==================------ />gD`D#.$ ..........#  AC: 14Str: 13 #..# ..........#  EV: 11Int: 22 />g`##..###..........#  SH: 0Dex: 12 />g`####.............#..#  XL: 10 Next: 55% Place: Dungeon:9 />ga.....#.@......##....#  Noise: ===------  Time: 9077.1 (0.0) ######.......###.....#  m) +7 sling of the Hierophant {flame, rF- />ga  #$R[##.....#.# ##..#### Fire: m) +7 sling of the Hierophant {f />g,b#..c#....###.# #....... ##.##....# #.#####..##### />gb.#.#....## #........##  C   cyclops (missile) />gbJ.#+#....# #.##.##...#### ........####....#........ />g$cv..............###....###. _The cyclops throws a large rock. The large rock hits you!  />gic8Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./>gcAiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target, f - you/>gcHThere's a thick-headed creature in the way./>gc/>gTmalfuriongg the Geomancer..Gargoyle of Vehumet ....../>g{#.# ...Health: 49/56 =====================---#.C .........#/>gMagic: 19/19 ========================#.$ ..........#AC: 14Str: 13#..# ..........#/>gEV: 11Int: 22##..###..........#SH: 0/>g'|Dex: 12####.............#..#/>gSXL: 10 Next: 55% Place: Dungeon:9.....#.@......##....#/>gQNoise: ===------  Time: 9077.1 (0.0)######.......###.....#m) +7 sling of the Hierophant {flame, rF- />g#$R[##.....#.# ##..#### Fire: m) +7 sling of the Hierophant {f#..c#....###.# #......./>g##.##....# #.#####..#####.#.#....## #........##/>g9C   cyclops (missile).#+#....# #.##.##...####/>gc`........####....#......................###....###./>g8Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./>gAiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target, f - you/>gsThere's a thick-headed creature in the way.  Okay, then./>g/>gW/>g/>gX. _/>gп#.. # ... C ....$ .... #..# .. ##..###./>g,####.....# .....#..#######.......###.....# />gQ$R[##.....#.# ##..####..c#....###.# #.......##.##....# #.#####..#####/>g2.#....## #........###+#....# #.##.##...########....#......./>g/>g_G(((((((/>gOQ$..@/>gP*.../>gP4--8.1 (1/>g V/>gXy _The cyclops throws a large rock. The large rock closely misses you./>g0W  Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./>g~ />g % />g؁ Your spells (cast)TypeFailure Levela - SandblastEarth1%1  b - Stone ArrowConjuration/Earth1%3  c + Brom's Barrelling Boulder Conjuration/Earth 1% 4  d - PasswallEarth/>g e1% 3 Select a spell to cast/>gD [!]/[I] toggle spell headers/>gE/>g#/>g malfuriongg the Geomancer.#Gargoyle of Vehumet ....../>g?..Health: 49/56 =====================---#.# .../>gmMagic: 19/19 ========================#.C .........#AC: 14/>g.Str: 13/>gī#.$ ..........#EV: 11Int: 22/>g#..# ..........#SH: 0Dex: 12/>g##..###..........#XL: 10 Next: 55% Place: Dungeon:9/>gFn####...@.........#..#/>gpNoise: =--------  Time: 9078.1 (0.0).....#........##....#/>gm) +7 sling of the Hierophant {flame, rF- ######.......###.....#/>gƬ)Fire: m) +7 sling of the Hierophant {f#$R[##.....#.# ##..####/>g##..c#....###.# #.......##.##....# #.#####..##### C   cyclops (missile).#.#....## #........##/>gO.#+#....# #.##.##...####........####....#......../>gzPress: ? - help, Dir - move target, f - youThere's a thick-headed creature in the way. />g_Okay, then. _The cyclops throws a large rock. The large rock closely misses you./>gЭGCasting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./>g:/>gBdmalfuriongg the Geomancer/>g}.#Gargoyle of Vehumet ......../>gHealth: 49/56 =====================---#.# .../>g|Magic: 19/19 ========================#.C .........#/>gAC: 14Str: 13#.$ ..........#EV: 11Int: 22#..# ..........#/>g~SH: 0Dex: 12##..###..........#XL: 10 Next: 55% Place: Dungeon:9####...@.........#..#Noise: =--------  Time: 9078.1 (0.0).....#........##....#/>gm) +7 sling of the Hierophant {flame, rF- ######.......###.....#Fire: m) +7 sling of the Hierophant {f#$R[##.....#.# ##..####/>g^#..c#....###.# #.......##.##....# #.#####..##### C   cyclops (missile).#.#....## #........##.#+#....# #.##.##...####........####....#........Press: ? - help, Dir - move target, f - you/>gThere's a thick-headed creature in the way. _Okay, then. _The cyclops throws a large rock. The large rock closely misses you.Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./>g  malfuriongg the Geomancer/>gP .# Gargoyle of Vehumet ...... ../>gJ Health: 49/56 =====================--- #.# ...  Magic: 16/19 ====================---- />g#.C .........#  AC: 14Str: 13 />g#.* ..........#  EV: 11Int: 22 />g#.*# ..........#  SH: 0Dex: 12 />gW,##.*###..........#  XL: 10 Next: 55% Place: Dungeon:9 />g ####...@.........#..#  Noise: =--------  Time: 9078.1 (0.0) />g.....#........##....#  m) +7 sling of the Hierophant {flame, rF-  ######.......###.....#  Fire: m) +7 sling of the Hierophant {f />go#$R[##.....#.# ##..#### />gO#..c#....###.# #....... />gQ##.##....# #.#####..##### C   cyclops (missile) .#.#....## #........##  />g.#+#....# #.##.##...#### ........####....#........ _The cyclops throws a large rock. The large rock closely misses you./>g8Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./>gyAiming: Stone Arrow (safe; 1% risk of failure)  />g.Press: ? - help, Shift-Dir - straight line, f - cyclopsAim: a cyclops, quivering large rocks (98% to hit)/>gmalfuriongg the Geomancer.#Gargoyle of Vehumet ......../>gHealth: 49/56 =====================---#.# ...Magic: 16/19 ====================----#.C .........#AC: 14Str: 13/>g3#.` ..........#EV: 11Int: 22/>gc<#.`# ..........#SH: 0Dex: 12##.`###..........#/>gXL: 10 Next: 55% Place: Dungeon:9####...@.........#..#Noise: =--------  Time: 9078.1 (0.0)/>gg.....#........##....#m) +7 sling of the Hierophant {flame, rF- ######.......###.....#Fire: m) +7 sling of the Hierophant {f/>gR#$R[##.....#.# ##..#####..c#....###.# #......./>gi##.##....# #.#####..##### C   cyclops (missile).#.#....## #........##/>gN.#+#....# #.##.##...####........####....#........Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./>g2Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - cyclopsAim: a cyclops, quivering large rocks (98% to hit)  The stone arrow hits the cyclops!!/>gF$../>g<50=9.1 (1/>gC/>glonfirm with . or Enter, or press ? or * to list all spells.  />g;Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - cyclopsAim: a cyclops, quivering large rocks (98% to hit)  The stone arrow hits the cyclops!! _The cyclops is heavily wounded./>g_*   />g* Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./>g &  malfuriongg the Geomancer .# Gargoyle of Vehumet ...... ../>g  Health: 50/56 =====================--- #.# ...  Magic: 13/19 ================-------- #.C .........#  AC: 14Str: 13 />gK #.* ..........#  EV: 11Int: 22 #.*# ..........#  SH: 0Dex: 12 />g L##.*###..........#  XL: 10 Next: 55% Place: Dungeon:9 ####...@.........#..#  Noise: ==-------  Time: 9079.1 (0.0) />g .....#........##....#  m) +7 sling of the Hierophant {flame, rF-  ######.......###.....#  Fire: m) +7 sling of the Hierophant {f />gv #$R[##.....#.# ##..#### #..c#....###.# #....... ##.##....# #.#####..##### C   cyclops (missile) .#.#....## #........##  .#+#....# #.##.##...#### ........####....#........ />g2 w_The cyclops is heavily wounded.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - cyclopsAim: a cyclops, quivering large rocks (heavily wounded, 98% to hit)/>g<malfuriongg the Geomancer.#Gargoyle of Vehumet ......../>g=oHealth: 50/56 =====================---#.# ...Magic: 13/19 ================--------#.C .........#AC: 14Str: 13#.` ..........#/>g= EV: 11Int: 22#.`# ..........#SH: 0Dex: 12##.`###..........#XL: 10 Next: 55% Place: Dungeon:9/>g7>R####...@.........#..#Noise: ==-------  Time: 9079.1 (0.0).....#........##....#/>g{>m) +7 sling of the Hierophant {flame, rF- ######.......###.....#Fire: m) +7 sling of the Hierophant {f/>g>R#$R[##.....#.# ##..#####..c#....###.# #......./>g>##.##....# #.#####..##### C   cyclops (missile)/>g?.#.#....## #........##.#+#....# #.##.##...####........####....#........Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - cyclops/>g?Aim: a cyclops, quivering large rocks (heavily wounded, 98% to hit)  The stone arrow hits the cyclops!/>gY=$./>gĊ.onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - cyclops/>g Aim: a cyclops, quivering large rocks (heavily wounded, 98% to hit)  The stone arrow hits the cyclops!  The cyclops is severely wounded./>g=L(((((((/>g=$./>gC.@.../>g,80.1 (1/>gZ/>g!q _The cyclops throws a large rock. The large rock misses you./>g  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./>gi  malfuriongg the Geomancer .#/>g\i Gargoyle of Vehumet ...... .. Health: 50/56 =====================--- #.# ...  Magic: 10/19 ============------------ />gi#.C .........#  AC: 14Str: 13/>gi #.* ..........#  EV: 11Int: 22 />gi#.*# ..........#  SH: 0Dex: 12 />g7j=##.*###..........#  XL: 10 Next: 55% Place: Dungeon:9 ####...@.........#..#  Noise: ==-------  Time: 9080.1 (0.0)/>gjn .....#........##....#  m) +7 sling of the Hierophant {flame, rF-  ######.......###.....#  Fire: m) +7 sling of the Hierophant {f #$R[##.....#.# ##..#### #..c#....###.# #....... />gj##.##....# #.#####..##### C   cyclops (missile) .#.#....## #........##  />gj.#+#....# #.##.##...#### ........####....#........ _The cyclops throws a large rock. The large rock misses you./>g kCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./>g2kAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - cyclops/>gZkAim: [39;49ma cyclops, quivering large rocks (severely wounded, 98% to hit)/>g   malfuriongg the Geomancer .# Gargoyle of Vehumet ...... .. Health: 50/56 =====================--- #.# ...  Magic: 10/19 ============------------ #.C .........#  AC: 14Str: 13 #.$ ..........#  EV: 11Int: 22 #..# ..........#  SH: 0Dex: 12 ##..###..........#  XL: 10 Next: 55% Place: Dungeon:9 ####...@.........#..#  Noise: ==-------  Time: 9080.1 (0.0)/>g  .....#........##....#  m) +7 sling of the Hierophant {flame, rF-  ######.......###.....#  Fire: m) +7 sling of the Hierophant {f #$R[##.....#.# ##..#### />g F#..c#....###.# #....... ##.##....# #.#####..##### C   cyclops (missile) .#.#....## #........##  .#+#....# #.##.##...#### ........####....#........Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  />g* 2Press: ? - help, Shift-Dir - straight line, f/p - cyclopsAim: a cyclops, quivering large rocks (severely wounded, 98% to hit)  The stone arrow hits the cyclops!  You kill the cyclops!/>g A .# .. #.# ...  #.( />g' n  #.` .....  />g{ #.`# .....  ##.`###.....  ...  .../>g ..#  #######  />g #$R[##  # />g  ##.##....#  />gL 0.#.#....##  .#+#....#   />g} 7 />g0M F$../>gP 4671.1 (1/>g2T />gV   Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - cyclopsAim: a cyclops, quivering large rocks (severely wounded, 98% to hit)  The stone arrow hits the cyclops!  />g4W You kill the cyclops! _Vehumet accepts your kill./>g=  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./>g/>gu/>gٙ/>g& />gh_You can't see any susceptible monsters within range! (Use Z to cast anyway.)/>g♣♣. .# ..  #.## ... />gR< #.(. .........# #.$# ..........# #..# ..........# ##.@###..........# ####./>g6....#..# .....#........##....# ######.......###.....#/>g #$R[##.....#.# ##..###/>g #..c#....###.# #...... ##.##....# #.#####..#### .#.#....## #........## />g) .#+#....# #.##.##...###/>g$/>g%6--2 _/>gx*/>g,/>g GM./>g ~#.#♣♣.. ..#/>g3 (.. />gh ### ... (. />g $/>g˖  #.@#  ##..###......../>g D####.............#/>g+ r.....#........##....##..##/>gZ #/>g #.#.#/>g !/>g #....##/>g />gm />g CC   cyclops (missile, wandering)/>g W1--3/>gҭ />gڷ  />g T_A cyclops comes into view./>g .#.# ..#.#♣♣... C.#.. #### ... (..# />g U #..#  ##..###.####.............# .....#........#######.......###.....# $R[##.....##..###/>gB ..c#....###.# #......##.##....# #.#####..####/>gJ />g H./>g />g V1=4/>g />g />g +5.1 (2/>g />gS# > _You now have 544 gold pieces (gained 7)./>gˌ WM♣.... #.#.# .#.#.#♣♣/>g .... C..##.. #### ... ..# .# #..# #/>g_ b##..###..........#C   cyclops (missile, wandering)###..../>g 7...##/>g />gr @./>g (/>gs Y2=6.1 (1/>gי />g  Things that are here: _4 large rocks; a cyclops corpse/>go  .... ....#. ♣/>g #.#.# ...#. ♣/>g. #.#.# ....  .... .../>g[z ...#.. #.../>gO #.#### ... #@(..# .# #..#.#/>gޢ.#/>g/ #..# #.#  ##..###/>g^n.#  ####.....#..#/>g .....#........##....# ######.......###.....#/>gyD #$R[##.....#.# ##.. #..c#....###.# #/>g/>g-7 _/>g6/>gO M...?. .##.#....... ....#../>g Z.#.#.# ...#...#.#.#.# .....##♣..... ......#...#.......#......... #### ... />gS (..# .##..# #..........#.##...../>g />g />g B=8/>g| />g  />g Z_Found a scroll labelled UNYHYA OCETAYCH./>g 6M .#. .# ..  ..?. .##.#..... ....#.#.#.# ...#.../>g #.#.#.##♣....... #..C....##.@....... ##.####..... (..# #..#.#..........##C   cyclops (missile, wandering)/>g] 7#..../>gM />g <C./>g~ &9/>g />g; />gTm  Casting: Stone Arrow (safe; 1% risk of failure)  />gm\Confirm with . or Enter, or press ? or * to list all spells./>gF4/>g}/>g _You can't see any susceptible monsters within range! (Use Z to cast anyway.)/>g ...#.# ..# .....?. ..##.#..  ......#.. .#.#.# ....#... .#.#.#.#......## .C............##/>g_ 5.#. #. ##.####..... #.(..# .# #..#.#.# #..# #.# ##..###.# ####..../>g‡ .#..# .....#........##....#  ######.###.....#/>g9 />gP 8C./>gP f3=90 _/>g />g />gaD   />gD Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./>g />g/>g/>g{  Casting: Stone Arrow (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Stone Arrow (safe; 1% risk of failure/>g )onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)/>g1malfuriongg the Geomancer...#.# ..# ..Gargoyle of Vehumet ..........?. ..##.#../>gB22Health: 53/56 ======================--..... .....#..Magic: 11/19 =============-----------..#.#.# ....#...AC: 14/>g2TStr: 13.#.#.#.#......##EV: 11Int: 22/>g3.C**...........#SH: 0Dex: 12#...***.#.......XL: 10 Next: 67% Place: Dungeon:9#@......../>g\3Noise: ---------  Time: 9090.1 (0.0)##.####.....m) +7 sling of the Hierophant {flame, rF- #.(..# .........# Fire: m) +7 sling of the Hierophant {f/>g3#..#.#..........##..# #..........#/>g3$##..###..........# C   cyclops (missile, wandering)####.............#..#/>g54V.....#........##....#######.......###.....#Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  />g4Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f - cyclopsAim: a cyclops, quivering large rocks (wandering, hasn't noticed you, 88% to  hit)/>gmalfuriongg the Geomancer...#.# ..# ..Gargoyle of Vehumet ..........?. ..##.#../>g"`Health: 53/56 ======================--..... .....#..Magic: 11/19 =============-----------..#.#.# ....#...AC: 14Str: 13/>gC.#.#.#.#......##EV: 11Int: 22.C.............#SH: 0Dex: 12#.......#......./>gXL: 10 Next: 67% Place: Dungeon:9#@........Noise: ---------  Time: 9090.1 (0.0)##.####.....m) +7 sling of the Hierophant {flame, rF- />gw#.(..# .........# Fire: m) +7 sling of the Hierophant {f#..#.#..........##..# #..........###..###..........# C   cyclops (missile, wandering)/>gC####.............#..#.....#........##....#######.......###.....#Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f - cyclops/>gAim: a cyclops, quivering large rocks (wandering, hasn't noticed you, 88% to  hit)  You shoot a sling bullet.  The cyclops shouts!/>g/  --more--/>g, (((((C)The sling bullet hits the cyclops. The sling bullet burns the cyclops./>g/ />g <The cyclops is lightly wounded./>g# />g />g T.C.H..../>g H   manticore (wandering)C   cyclops (missile)/>g5 T   troll (wandering)/>g h2=====1.5 (1.4/>ge />g; _A troll comes into view. A manticore comes into view./>gR ...#.# ..# ......?. ..##.#..♣.. .....#.. ♣/>gS ..#.#.# ....#... ♣.#......## ♣T.C............# #.H.....#.......  #... ##@####......(..# .........##..#.#..# #..# />g1T f##..#######.......#..# .....#........##....# />gT S######.......###.....# #$R[##.....#.# ##..## />g_ />g` 6---20/>ge />g~g />gͼ  .?. ..##.#..♣ ..... .....#....#.#.# ....#...#.#.#.#......##T.C............# #.H.....#....... #........./>gv 4##.####..... #@(..# .........#.#.#. #.##.....#..c#....###.# #..... />g />g} h4=---3/>gZ />g />g)  ..... ......#.#.# ....#..#.#.#.#......##T.C............ />g|#.H.....#....... />g|#....#.####...../>gL #.(..# .........#.#.#. #/>gc##..##/>gR##...../>g#/>g-..###/>go##.##....# #.#####..### />g</>g/>g&4/>gb/>g/>gIJ..#.#.# ....#... ♣..#.#.#.#......## ♣T.C............#  #.H.....#.......  #......... ##.####...../>g#.(..# .........##..#.#..# #.@# #.# ##..###.# />gP####.......#..# .....###....#######.......###.....#/>gBf#$R[##.....#.# ##..####..c#....###.# #....../>gl##.##....# #.#####..####.#.#....## #........##/>g />gh!C==5/>g&/>g(/>g4  #.#.#.#......##♣T.C....../>g5 V #.H.....#/>g05 ./>gL5  />ge5 )#../>g5 F#.####...../>g5  #.(..# .........#/>g5 6.#.#./>g5  />g6 V##.@##/>g>6 D####.............#/>gY6 Z.....#........##../>gq6 #/>g6 <..###/>g6 *.#/>g6 /.#/>g 7 , />g17 9....##/>gL7 />g7 .#+#....# #.##.##...### />gM 5=3=6/>gE R T.C....../>g  #.H.....#. #../>g F#.####...../>gM  #.(..# .........#/>g h.#.#. #....##..###....####..@..........#......#/>g ##..######.###.##/>g ##....#........####....#....... />g9 />g &7/>g />gq />gS #.H.....#./>gy #..#.####...../>g #.(..# .........#.#.#..../>g  #....##..###...####......#......#/>gV##..######./>g ###./>g#$R[##.....#.# ##..####/>g6:.....#..............###....###/>gfD />g/>g>/>gCC   cyclops (missile)h   howler monkey (wandering)h/>g+/>g&8/>g]/>gX _A howler monkey comes into view./>gK  #C.#.####...../>g4 #.(..# .........#.#.#.... #.../>g##..###.#####......#/>gC......###../>g@######./>g ###./>g$R[##.....#.# ##..###/>g/}..c#....###.# #....../>gHi#.##....# #.#####..####/>gcw.#.#....## #........##/>gN.............................../>g/>g R.h/>g &9/>g/>g/>g>P #.####...../>g? #.(..# .........#.#.#... #..##..###./>gE?#####......#......###../>g?_######.###./>g?$R[##.@...#.# ##..####..c#....###.# #....../>g?##.##....# #.#####..####.#.#....## #........##/>g(@+#....# #.##.##...###../>gX@c   centaur warrior (asleep)./>g@oh   howler monkey (wandering)/>g@o.............)#.###............./>gD/>gOV.h/>gPr6==100/>gV/>gYZ/>g  #.(..# .........#.#.#..#..# #.##..########....../>gF#......###..######./>gl###.#$R[##.....#.# ##..###/>g#..c#..@.###....../>g*##.##....# #.#####..####.#.#....## #........## />gN#+#....# #.##.##...###........####....#...................###....###....h/>g@.......... R   efreet (asleep).....)#.###/>g_h   howler monkey (wandering)##....#/>g~/>g/>g X.h/>g]!&1/>g;(/>g%,/>g Y.#.#.#..# #.##..########......#......###..######.###.$R[##.....#.# ##..###/>gs #..c#....###......##.##..@.# #.#####..####.#.#....## #........## .#+#....# #.##.##...###.......####....#.............###....###..........h)#.###.##....#/>g O .§.§.§.§/>g />gI />g 1./>g &2/>gd />g />gK  ##..###....#####.............#......#........##../>gOL ######.......###.$R[##.....#.# ##..####..c#....##....../>gL ?##.##....# #.#####..####.#.#...@## #........## #+#....# #.##.##...###.......####....#......./>g6M ........###....###..........)#.#####....#h. .§.§.§.§h   howler monkey (wandering)#.......≈§≈§.§≈≈/>g/S />gPV />g] ☼RR./>g^ V4=3/>gd />g j />gN##..#######.............#......#........##..######.......###.#$☼R##.....#.# ##..####..c#....##......##.##....# #.#####..####/>gNs.#.#....## #........## .#+#...@# #.##.##...###.......####....#.............###....###...............)#.###/>g2O##....# .§.§.§.§#..h../>gkO..≈§≈§.§≈≈ h   howler monkey (wandering)..§...)/>gS/>g4\O○./>g\B=4/>gb/>ge/>g#####......#......#........##..######.......###./>g#$○R##.....#.# ##..####..c#....##......##.##....# #.#####..####/>g..#.#....## #........## #+#....# #.##.##...###.......@####....#.............###....###.............../>gʦ)#.###....##...........# ./>g!...§.§.§R   efreet#...../>gd ..≈§≈§.§≈≈ h   howler monkey (wandering)h....../>gn..§...)......#.###...#.≈§≈.≈≈≈./>gJ/>g6/>g!☼h   howler monkey (wandering)h./>g۵&5/>gں/>g/>gh......###....# ######.......###.....# #$○☼##.....#.# ##..####/>gi#..c#....###.# #.......##.##....# #.#####..#####.#.#....## #........## />g0i .#+#....# #.##.##...####........####....#........./>gOiz.....###....###.........../>gni.....)#.###.....##.....#/>gi..... ....§.§.§...§#.h.......≈§≈§.§≈≈§/>gi#.........≈..§...)......#.###...#.≈§≈.≈≈≈.≈/>gjZ ....§.≈.≈...≈.≈/>gm/>g!p/>gv<R○h.R   efreeth   howler monkey (wandering)/>gw&6/>gQ}/>g'/>g^######.......###.....# #$○R##.....#.# ##..######.○c#....###.# #........##.##....# #.#####..######.#.#....## #........## .#+#....# #.##.##...#####........####....#........../>gE_q.....###....###................)#.###.....##.....#..h.. ...§.§...§#......../>g~_§§≈§.§≈≈§.#........≈..§...)≈.......#.###...#.≈§≈.≈≈≈.≈. />g_u....§.≈.≈...≈.≈. ≈.≈./>gc/>ghf○/>giB=7/>gp/>gq/>gZ_ ######.###.....# #$○○##.....#.# ##..#/>g5` e#.○c#....###.# #.##.##....# #.#####..#.#.#....## #........## #.#+#....# #.##.##...#.####....#..###....###..#......)#.###.#/>g` .....##...........#...h.. ............§.§...§.##......§≈≈§.§≈≈§.#......≈..§...)≈.......#.###...#.≈.≈.≈≈≈.≈.......≈.≈...≈.≈.≈.≈./>g)i M§§§§§/>gk &8/>gJn />gup />g ######.###.....# ##$○○##.....#.# ##..#/>gU #.○c#....###.# #.##.##....# #.#####..#..#.#....## #........## #./>g $.#+#....# #.##.##...######..####....#../>g ###....###..#.......)#.###.#./>g .....##.....#...h.. .........§§§..§...§.#.#.........§§≈§.§≈≈§.#...............≈§.§...)≈..#/>gx &......#.###...#.≈.≈.≈≈≈.≈.#. ......≈.≈...≈.≈./>g %≈.≈./>g D§≈/>g T5=9/>g />g />gY#$○○##.....#.# ##..#######.#.○c#....###.# #.........../>gA##.##....# #.#####..#######.#.#....## #........## #./>gJ.#+#....# #.##.##...######.........####....#.........../>gTh......###....###..#./>go..................)#.###/>gO#.....##........§..#...h............§§§..§...§.##........./>g]≈§.§≈≈§...)#......../>gA≈§.§...)≈..#/>g......#.###...#.≈.≈.≈≈≈.≈.... />g9#. ......≈.≈...≈.≈...#/>gn# ......≈.≈. ≈.≈...#≈.§..##/>g/>g`..≈§≈≈..../>gG'10/>gr/>g/>g .○c#....##..........#.# #.#####..#######/>g .#.#....## #........## +#....# #.##.##...#####.......####....#........../>g\$.........###....###..#......................)#.######..../>g#..h....§.§..§...§.#/>g#...≈§≈≈.§≈≈§...).#/>g>.##.....≈.≈.§§§. ./>gD />g§.§.§§≈§≈/>g˶&1/>g(/>g[/>g)/>g'*6 #.#/>gP*7 #.#####..#######/>gq*v.#.#....## #........## />g*+#....# #.##.##...#####/>g*k.......####....#........../>g*].........###....###..#/>g9+....................)#.####/>gX++##..../>gw+'§#./>g+./>g+"h..../>g+@§.§.§...§.#/>g+ #../>g ,=≈§≈.§≈≈§...)/>g9,W≈......)≈..#./>gY,-......./>g,≈/>g,b#.....≈.≈≈/>g,(.≈. ./>g,D />g$;t.#..§../>g[;]≈§≈§§§§/>g<&2/>gC/>g\F/>g  .#.#....## #........## />ga + #.##.##...#####.......####....#...................###....###..#/>g ......................)#.######....#/>g z.h....§..§...§.##../>g ≈§≈§.§≈≈§...)§§...)≈..#./>go [......#.###...#.≈.≈.≈≈≈.≈...#.≈z≈./>g zz 2 wights (wandering)..#. z.....≈../>g 3##/>g />g6 />g .§≈§../>g b 2 wights come into view./>g[ B=3/>g />gc - _The wight moves out of view. x2/>gT + #.##.##...#####.......####....#........../>g0U &.........###....###..#.....................)#.###/>gU ###....#..h..../>gU H§§.§...§.##../>gV t≈≈§§.§≈≈§...)§§§...)≈..#./>gGV ......#.###...#.≈.≈.≈≈≈.≈... />gqV #. .......≈.≈...#.z.......≈.≈. />gV s#..##.....≈§..#/>gV )#.. />gV .≈≈ §§§. . h   howler monkey (wandering)/>gW Z#. ... .≈. />gW czz 2 wights (1 wandering)/>gXW . z..h#.≈≈≈≈ ## />gvb />gd />gf />gr i..≈.z/>g!s ;h..≈..§   wight....#.≈≈≈§/>g&t &4/>g} />g ` _A howler monkey comes into view./>gy.......####....#...................###....###..#...............)#.######....#.h..../>gz§..§...§.##..≈≈≈§.§≈≈§...)§§§...)≈..#.......#.###.@.#.≈.≈.≈≈≈.≈... #.........≈.≈...##..z/>g`z!≈.≈. #..##§..#. ≈ §§§. ./>gz. ...h..≈..§ .≈. . ....#.≈≈≈§ ## ........../>g~/>gH/>g҇..§≈...z.h./>gU6==5/>g/>g/>gR  />gRCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./>gR/>gx$ ........####....#............ malfuriongg the Geomancer  ..............###....###..#.. Gargoyle of Vehumet ......  ............................. Health: 56/56 ========================  .....)#.###...............#.. Magic: 13/19 ================--------  .....##...........#.......... AC: 14/>gUyStr: 13  ..h................§§...§.#.. EV: 11Int: 22  #...............≈≈≈≈.§≈≈§...) SH: 0Dex: 12 />gy. #...............≈......)≈..#. XL: 10 Next: 67% Place: Dungeon:9  ......#.###.@.#.≈.≈.≈≈≈.≈.... Noise: ---------  Time: 9115.5 (0.0) />gy#...z*....≈.≈...≈.≈...# m) +7 sling of the Hierophant {flame, rF-  #.........≈.≈. ≈.≈...# Fire: m) +7 sling of the Hierophant {f />gz#..##.....≈.≈. ≈.§..## #.. #..h..≈.≈≈ §§§. . #. ......≈..§ .≈. . h   howler monkey (wandering) />gz. ....#.≈≈≈§ ## z   wight ..........§  _A howler monkey comes into view.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./>gz Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - wightAim: a wight, wielding a +1 mace and wearing a +0 robe (78% to hit)/>g&k ........####....#............ malfuriongg the Geomancer..............###....###..#.. Gargoyle of Vehumet ................................... Health: 56/56 ========================/>g.....)#.###...............#.. Magic: 13/19 ================--------.....##...........#.......... AC: 14Str: 13..h................§§...§.#.. EV: 11Int: 22#...............≈≈≈≈.§≈≈§...) SH: 0Dex: 12/>g٠B#...............≈......)≈..#. XL: 10 Next: 67% Place: Dungeon:9......#.###.@.#.≈.≈.≈≈≈.≈.... Noise: ---------  Time: 9115.5 (0.0)/>gL#...z`....≈.≈...≈.≈...# m) +7 sling of the Hierophant {flame, rF- #.........≈.≈. ≈.≈...# Fire: m) +7 sling of the Hierophant {f#..##.....≈.≈. ≈.§..##/>gG#.. #..h..≈.≈≈ §§§. .#. ......≈..§ .≈. . h   howler monkey (wandering). ....#.≈≈≈§## z   wight/>g}..........§Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  />g+Press: ? - help, Shift-Dir - straight line, f - wightAim: a wight, wielding a +1 mace and wearing a +0 robe (78% to hit)  The stone arrow hits the wight!/>gH$onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - wightAim: a wight, wielding a +1 mace and wearing a +0 robe (78% to hit)  The stone arrow hits the wight!  The wight is severely damaged./>g%/>gQ'/>g/.§z..z##..h.h/>g/~z 2 wights/>gw05===6.5 (1/>gb7/>g:. _The howler monkey howls!/>gt  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./>g5W  ........####....#............ malfuriongg the Geomancer />geW  ..............###....###..#.. Gargoyle of Vehumet ...... />gW  ............................. Health: 56/56 ======================== />gW  .....)#.###...............#.. Magic: 10/19 ============------------ />g/X .....##...........#.......... AC: 14Str: 13 />gNX  ..h.................§...§.#.. EV: 11/>g|X ,Int: 22 />gX  #...............≈§≈≈.§≈≈§...) SH: 0/>gX ,Dex: 12 />gY  #...............≈......)≈..#. XL: 10 Next: 67% Place: Dungeon:9 />g&Y / ......#.###z@.#.≈.≈.≈≈≈.≈.... Noise: ===------  Time: 9116.5 (0.0)/>gGY  />gY #.........≈.≈...≈.≈...# m) +7 sling of the Hierophant {flame, rF-  />gY #.........≈.≈. ≈.≈...# Fire: m) +7 sling of the Hierophant {f />gY #.z##..h..≈.≈. ≈.§..##/>gZ  />g3Z a#.. #.....≈.≈≈ §§§. . />gZ #. ......≈..§ .≈. . h   howler monkey . ....#.≈≈≈§ ## zz 2 wights ..........§ Casting: Stone Arrow (safe; 1% risk of failure)  />g[ Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  />g$[ HPress: ? - help, Shift-Dir - straight line, f/p - wight/>gG[ Aim: a wight, wielding a +1 mace and wearing a +0 robe (severely damaged, 78%  to hit)/>gu  ........####....#............ malfuriongg the Geomancer  ..............###....###..#.. Gargoyle of Vehumet ......  ............................. Health: 56/56 ========================  .....)#.###...............#.. Magic: 10/19 ============------------ />g­ I .....##...........#.......... AC: 14Str: 13  ..h.................§...§.#.. EV: 11Int: 22  #...............≈§≈≈.§≈≈§...) SH: 0Dex: 12 />g*  #...............≈......)≈..#. XL: 10 Next: 67% Place: Dungeon:9  ......#.###z@.#.≈.≈.≈≈≈.≈.... Noise: ===------  Time: 9116.5 (0.0) #.........≈.≈...≈.≈...# m) +7 sling of the Hierophant {flame, rF-  #.........≈.≈. ≈.≈...# Fire: m) +7 sling of the Hierophant {f />ge #.z##..h..≈.≈. ≈.§..## #.. #.....≈.≈≈ §§§. . #. ......≈..§ .≈. . h   howler monkey />g . ....#.≈≈≈§ ## zz 2 wights ..........§ />gѮ Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - wightAim: a wight, wielding a +1 mace and wearing a +0 robe (severely damaged, 78%  to hit)  The stone arrow hits the wight!!  />g 6You destroy the wight!/>gڲ y  ..............###...  ....................  .....)#.###......... />g C .....##..#.  ..h........  #.......≈≈)  #......./>gL ......)  $ #./>g .≈. #..≈.  #./>gƳ 4.≈.  />g I#.. />g( _.≈≈ §§§.  />gZ #. ......≈..§ .≈.  />g . ....#.≈≈≈§    wight .......... />g7 />g); />gNB />gI /  --more--/>g z..h.##...(catching breath)§≈§/>g§.  Vehumet accepts your kill.  The howler monkey hoots and howls with incredible vigour!You hear a shout! You hear an angry hiss. You hear a shout!/>gc8=========7.5 (1/>g/>gU _You hear a loud, deep croak! You hear an angry hiss. You hear a bellow!/>gMF .#+#....# #.##.##...######..#........####....#............#..............###....###..#..#............/>gzF ......)#.###.#/>gF R.....###...........h/>gF =.......§.#...#./>gF ≈§≈≈.§≈≈§...)#............@..≈......)≈..#/>g0G x......#.###$..#.≈.≈.≈≈≈.≈.....#.........≈.≈...≈.≈...#./>g`G #..z..h...≈.≈._ ≈.≈...#.#..##.....≈.≈.. ≈.§..##/>gG #.. #.....≈.≈≈≈ §§§. ./>gG Q#. ......≈..§. .≈. ... .....#.§≈§§ ##./>gG ).........§./>gT />gV />g*^ h.z.._≈≈/>g^ H---------8/>gd ;_/>glh ; _Found an ornate altar of the Wu Jian Council./>g|.#.#....## #........## #..# .#+#....# #.##.##...######..# />gR..####....#............# />g./>g׋.......###....###..#..##............/>g6./>gu.....)#.###.......#...#/>g.....##/>g&#.....#/>g!I..h.......§.#...)/>gZ#./>gt≈§≈≈.≈≈≈§...)/>gˍ#/>g&t.........≈......)≈..#/>ge......#.###$..#.≈.≈.≈≈≈.≈...../>g#......h..≈.≈...≈.≈...#.#/>g#...z.....≈.≈._.≈.≈...#.#/>g7#..##.....≈.≈...≈.§..##.#/>gv#.. #.....≈.≈≈≈≈ §§§. .#..≈..... .≈. ... .....#.§≈≈≈ ##.#/>g-/>gj/>g6/>gХ%≈hz..._z 2 wights (1 wandering)z/>gH---------9/>g/>g=q _A wight comes into view. It is wielding a +2 short sword./>gy7##.# #.#####..#######..#  .#.#....## #........## #..#  />g.#+#....# #.##.##...######..#  .####....#............#  .......###....###..#..###............................)#.###.......#...#......###.....#...h.......§.#...)#.≈≈≈≈.≈≈≈§...)#/>gL.........≈......)≈..#......#.###$.h#.≈.≈.≈≈≈.≈.......#....z....≈.≈...≈.≈...#.#.#.........≈.≈._.≈.≈...#.#.#..##.....≈.≈...≈.§..##.#   wight#.. #.....≈.≈≈≈≈≈§§§. .#. z.....≈..... .≈. ..../>g/>g"/>gX$/>g$&/>gh0§hz..z 2 wights (1 wandering)z....§/>g0./>g2'20/>gR;/>g(?/>g ##.##....# #.#####..#..# .#.#....## #........## #..# .#+#....# #.##.##...######..# .####....#............# .###....###..#..# ../>g # .....)#.###.......#...#.# .....##.#.#.# ..h.§.#...). #./>g ≈§≈≈.≈≈≈§...). #.h.≈......)≈..#. ......#.###$z.#.≈.≈.≈≈≈.≈.#...≈.≈...≈.≈...#.#.##./>g H≈.≈._.≈§≈...#.#.##..##.....≈.≈...≈§§..##.#./>g q#.. #z....§.≈≈≈≈≈.§§. .#. ......≈..... .≈. ....#/>g />g' />g />g h§z...§./>g   wight.§./>g V1=1/>g ( ;_/>g+ />g; .##....# #.#####..#..# #.#....## #........## #..# #+#....# #.##.##...######..# ####....#............# ###....###..#..#### ....# )#.###........#...#.# ##.#.#.# .h..#...). .h§§≈≈.≈≈≈≈...). .z..≈......)≈..#.#.###$..#.≈.≈.≈≈≈.≈.#.........≈.≈...≈.≈...#.#.##.........≈.≈._.≈/>g [m.§...#.#.# #..##.....≈.≈...§.≈..##.#.. #.. #.....§.≈≈≈≈§§≈§. .#. ......≈..... .≈. ....#/>g />g z._.≈.≈≈≈./>g H=========2/>g />g( y _The howler monkey hoots and howls with incredible vigour!/>gC*N.##....# #.#####..#..# .#....## #.## #..# +#....# #.##.##...######..# ####....#............# ###....###..#..#### ....# )#.###.........#...#.# ##.#.#.# />g*Lh.#...)...#zh§§≈≈.≈≈≈≈...).≈......)≈..#......##.###$..#.≈.≈.≈≈≈.≈.#./>gP+y..≈.≈...≈.≈...#.#.##.........≈.≈._.≈.≈...#.#.# #..##.....≈.≈...≈.≈..##.#.. #.. #.....§.≈≈≈≈≈.≈./>g+ />g3/>g6/>gC zh..§≈/>gDl§_§≈§§/>g;DcThe howler monkey hoots and howls with incredible vigour!/>gD@-3/>gKC_/>gO2 _You hear a loud, deep croak!/>gh<J##....# #.#####..#..# #....## #........## #..# #....# #.##.##...######..# ####....#............# ###....###..#..#### ....# />g=)#.###.........#...#.# ##.#.#.### .zh.#...)...#§≈≈≈.≈≈≈≈...)......<≈......)≈..#......#/>g5>#.###$..#.§.≈.≈≈≈.≈.#.≈.≈...≈.≈...#.#.##.≈.≈._.≈.≈...#.#.# #/>g>#..##....§≈.≈...≈.≈..##.#.. .#.. #.....≈§§≈≈≈≈.≈.. . .#. ......≈..... .≈. ....## #/>gE/>g.H/>gPz..h§§§§§§§.§.≈/>gPR---------4/>g WC_/>g.Z/>gn  Casting: Stone Arrow (safe; 1% risk of failure)  />g \Confirm with . or Enter, or press ? or * to list all spells./>g_##....# #.#####..#######..#  malfuriongg the Geomancer #....## #........## #..#  Gargoyle of Vehumet ...... #....# #.##.##...######..#  Health: 56/56 ======================== .....####....#............#  Magic: 8/19==========-------------- />g...........###....###..#..####  AC: 14Str: 13 .............................#  EV: 11Int: 22 ..)#.###...............#...#.#  SH: 0Dex: 12 ..##.........z.#...........#.###  XL: 10 Next: 68% Place: Dungeon:9 />gl..............h*@......#...)...## Noise: ---------  Time: 9124.5 (0.0) .............§≈≈≈.≈≈§§§..)......< m) +7 sling of the Hierophant {flame, rF- />g.............≈......)§..#......## Fire: m) +7 sling of the Hierophant {f ...#.###$..#.§.≈.≈≈≈.§§..........  #.........§.≈...≈.≈...#.#.####  #.........≈.≈._.≈.≈...#.#.# # h   howler monkey />gI/ #..##.....≈.≈...≈.§..##.#.. . z   wight  #.. #.....≈.≈≈≈≈≈.≈.. ...... .  #. ......≈..... .≈. ....## # _You hear a loud, deep croak!  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./>gAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - howler monkeyAim: a howler monkey (75% to hit)/>g ##....# #.#####..#######..#malfuriongg the Geomancer #....## #........## #..#Gargoyle of Vehumet ...... #....# #.##.##...######..#/>gߌ Health: 56/56 ======================== .....####....#............#Magic: 8/19==========-------------- ...........###....###..#..####AC: 14Str: 13 .............................#EV: 11Int: 22 ..)#.###...............#...#.#SH: 0/>g0XDex: 12 ..##.........z.#...........#.### XL: 10 Next: 68% Place: Dungeon:9 />g~..............h`@......#...)...## Noise: ---------  Time: 9124.5 (0.0) .............§≈≈≈.≈≈§§§..)......< m) +7 sling of the Hierophant {flame, rF- />g.............≈......)§..#......## Fire: m) +7 sling of the Hierophant {f ...#.###$..#.§.≈.≈≈≈.§§..........#.........§.≈...≈.≈...#.#.####/>gQ#.........≈.≈._.≈.≈...#.#.# # h   howler monkey#..##.....≈.≈...≈.§..##.#.. . z   wight/>gĎ#.. #.....≈.≈≈≈≈≈.≈.. ...... .#. ......≈..... .≈. ....## #Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./>g ,Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - howler monkeyAim: a howler monkey (75% to hit)  The stone arrow hits the howler monkey!/>gE/>g/>gm/>gz/>g/>go*m.z§..hH...≈h§§§≈._H   manticore (wandering)z...≈hh 2 howler monkeys.§zz 2 wightsonfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - howler monkeyAim: a howler monkey (75% to hit)  The stone arrow hits the howler monkey!  The howler monkey is heavily wounded./>g!+4==5.5 (1/>g5/>g}:\ _A manticore comes into view./>g</>gG/>g;_/>g />gp8_Unknown command./>gC M....# #.#####..#/>gXD ..# />gD ....## #........## #..# ....# #.##.##...######..# ####....#............# .###....###..#..#### ....# />gD )#.###........#...#.# ##.z#.#.### />gE §..h.#...)...#/>gME DH...≈≈≈≈.≈≈§§§..)......<.h...≈......)§..#......##./>gE #.###$..#.§.≈.≈≈≈.§§.#.§§≈...≈.≈...#.#.####.#./>gE F§§≈._.≈.≈...#.#.# #. h   howler monkey/>g!F y#..##.z...≈.≈...≈.§..##.#.. .. z   wight#.. #.....§.≈≈≈≈≈.≈......... ../>gOF #. ......≈..... .≈. ....## #/>gJ />gL />gUN />g-Q />gQ />g[ §....z.h@..§.§#hH/>g \ 1...≈/>g;\ H   manticore (wandering)h   howler monkey/>ge\ }z   wight/>gf] 6--6 _/>gJg ;_/>gk />gS  Casting: Stone Arrow (safe; 1% risk of failure)  />gS\Confirm with . or Enter, or press ? or * to list all spells./>g"#....# #.#####..#######..#  malfuriongg the Geomancer ....## #........## #..#  Gargoyle of Vehumet ...... ....# #.##.##...######..#  Health: 56/56 ======================== ....####....#............#  Magic: 5/19======------------------ ..........###....###..#..####  AC: 14Str: 13 ............................#  EV: 11Int: 22 .)#.###...............#...#.#  SH: 0/>gs9Dex: 12 .##........§..#...........#.###  XL: 10 Next: 68% Place: Dungeon:9 />g9.............z.h@..§.§#...)...### Noise: ---------  Time: 9126.5 (0.0) ........hH..≈≈≈≈.≈≈§§§..)......<. m) +7 sling of the Hierophant {flame, rF- />g............≈......)§..#......##. Fire: m) +7 sling of the Hierophant {f />g2..#.###$..#.§.≈.≈≈≈.§§...........  #.........≈§≈...≈.≈...#.#.####. />g* #.........§§≈._.≈.≈...#.#.# #. H   manticore (wandering) />gUm #..##.z...≈.≈...≈.§..##.#.. .. h   howler monkey  #.. #.....§.≈≈≈≈≈.≈......... .. z   wight />g~= #. ......≈..... .≈. ....## ## />g_Unknown command.Casting: Stone Arrow (safe; 1% risk of failure)  />gConfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  />g0PPress: ? - help, Shift-Dir - straight line, f/p - howler monkey/>gyAim: a howler monkey (heavily wounded, 75% to hit)/>g@b#....# #.#####..#######..#  malfuriongg the Geomancer ....## #........## #..#  Gargoyle of Vehumet ...... ....# #.##.##...######..#  Health: 56/56 ======================== ....####....#............#  Magic: 5/19/>g======------------------ ..........###....###..#..####  AC: 14Str: 13 ............................#  EV: 11/>gInt: 22 .)#.###...............#...#.#  SH: 0Dex: 12 />g%n.##........§..#...........#.###  XL: 10 Next: 68% Place: Dungeon:9 .............z.h@..§.§#...)...### Noise: ---------  Time: 9126.5 (0.0) />g`........hH..≈≈≈≈.≈≈§§§..)......<. m) +7 sling of the Hierophant {flame, rF- ............≈......)§..#......##. Fire: m) +7 sling of the Hierophant {f />g2..#.###$..#.§.≈.≈≈≈.§§...........  #.........≈§≈...≈.≈...#.#.####. />g #.........§§≈._.≈.≈...#.#.# #. H   manticore (wandering) />gm #..##.z...≈.≈...≈.§..##.#.. .. h   howler monkey  #.. #.....§.≈≈≈≈≈.≈......... .. z   wight />g #. ......≈..... .≈. ....## ##Confirm with . or Enter, or press ? or * to list all spells./>gUyAiming: Stone Arrow (safe; 1% risk of failure)  />gPress: ? - help, Shift-Dir - straight line, f/p - howler monkeyAim: a howler monkey (heavily wounded, 75% to hit)  The stone arrow hits the howler monkey!  />g;You kill the howler monkey!/>gm2   ...## #..#  #.##.##...######..# />g#............# ##.#..#### ..........# )....#...#.# />gy..... ....z.†)/>gl..)<..../>gq$..#...  .....  />g...§§≈._.≈.≈...#.#.#  ...≈.≈...≈.§..##.#.. />gUz   wight  #.. #.....§.≈≈≈≈≈.≈...  />g^d #.  .≈.  />g/>g/>g/>g />g9S../>gnh....z†@.....#.H≈§...≈..#/>gc≈z..§./>g.≈.≈._H§§/>gES   water moccasin≈§h   howler monkey/>g(zz 2 wightsAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - howler monkey/>gЭAim: a howler monkey (heavily wounded, 75% to hit)  The stone arrow hits the howler monkey!  You kill the howler monkey!  />gGVehumet accepts your kill./>g=70==7.5 (1/>gN/>g%/>g/  --more--/>g! />gjV_A water moccasin comes into view./>gL  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./>g />g  Your spells (cast)TypeFailure Levela - SandblastEarth/>g b1%1  b + Stone ArrowConjuration/Earth 1% 3 />g kc - Brom's Barrelling Boulder Conjuration/Earth1%/>gC P4  d - PasswallEarth/>g 1% 3 Select a spell to cast[!]/[I] toggle spell headers/>g/>g/>gC/>g#....# #.#####..#######..#malfuriongg the Geomancer />g#....## #........## #..#/>gQ3Gargoyle of Vehumet ...... />g....# #.##.##...######..#/>gcHealth: 56/56 ======================== />gו}....####....#............#/>gEMagic: 5/19/>g-C======------------------ />gW..........###....###..#..####AC: 14/>gStr: 13 ............................#/>g-EV: 11/>gՖ,Int: 22 />g.)#.###...............#...#.#SH: 0/>g*,Dex: 12 />g{x.##......S....#...........#.###/>gXL: 10 Next: 70% Place: Dungeon:9 />gs.........h....z†@.....#...)...### Noise: ==-------  Time: 9127.5 (0.0) />g(4.........H..≈≈≈≈.≈≈≈§...)......<. m) +7 sling of the Hierophant {flame, rF- />g)............≈......)≈..#......##. Fire: m) +7 sling of the Hierophant {f ..#.###$..#.≈.≈.≈≈≈.§§.........../>g˜#......z..§.≈...≈.≈...#.#.####./>g#.........≈.≈._.≈.≈...#.#.# #. H   manticore/>gU#..##.z..§§.≈...≈.§..##.#.. .. S   water moccasin/>gf#.. #.....≈§≈≈≈≈≈.≈......... .. h   howler monkey/>g#. ......≈..... .≈. ....## ## zz 2 wights />gۙS_A water moccasin comes into view./>gCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./>gr/>go#....# #.#####..#######..#/>gmalfuriongg the Geomancer ....## #........## #..#Gargoyle of Vehumet ...... />g....# #.##.##...######..#/>gKHealth: 56/56 ======================== ....####....#............#/>gxMagic: 5/19======------------------ />gU..........###....###..#..####AC: 14Str: 13 ............................#/>g4EV: 11Int: 22 .)#.###...............#...#.#SH: 0/>g<,Dex: 12 />g.##......S....#...........#.###XL: 10 Next: 70% Place: Dungeon:9 />gs.........h....z†@.....#...)...### Noise: ==-------  Time: 9127.5 (0.0) />gC.........H..≈≈≈≈.≈≈≈§...)......<. m) +7 sling of the Hierophant {flame, rF- ............≈......)≈..#......##. Fire: m) +7 sling of the Hierophant {f />g&..#.###$..#.≈.≈.≈≈≈.§§...........#......z..§.≈...≈.≈...#.#.####./>gV#.........≈.≈._.≈.≈...#.#.# #. H   manticore/>g#..##.z..§§.≈...≈.§..##.#.. .. S   water moccasin/>gv#.. #.....≈§≈≈≈≈≈.≈......... .. h   howler monkey#. ......≈..... .≈. ....## ## zz 2 wights />g%_A water moccasin comes into view.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./>g(/>g-#....# #.#####..#######..#  malfuriongg the Geomancer ....## #........## #..#  Gargoyle of Vehumet ...... ....# #.##.##...######..#  Health: 56/56 ======================== ....####....#............#  Magic: 1/19=----------------------- />g...........###....###..#..####  AC: 14Str: 13 ............................#  EV: 11Int: 22 .)#.###...............#...#.#  SH: 0Dex: 12 />g/.##......S....#...........#.###  XL: 10 Next: 70% Place: Dungeon:9 .........h****z*@.....#...)...### Noise: ==-------  Time: 9127.5 (0.0) .........H..≈≈≈≈.≈≈≈§...)......<. m) +7 sling of the Hierophant {flame, rF- />g5............≈......)≈..#......##. Fire: m) +7 sling of the Hierophant {f ..#.###$..#.≈.≈.≈≈≈.§§...........  #......z..§.≈...≈.≈...#.#.####.  #.........≈.≈._.≈.≈...#.#.# #. H   manticore />gr2 #..##.z..§§.≈...≈.§..##.#.. .. S   water moccasin  #.. #.....≈§≈≈≈≈≈.≈......... .. h   howler monkey  #. ......≈..... .≈. ....## ## zz 2 wights />g_A water moccasin comes into view.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target, f - wightAim: a wight, wielding a +4 battleaxe and wearing a +0 robe (100% to hit)/>g#....# #.#####..#######..#  malfuriongg the Geomancer ....## #........## #..#  Gargoyle of Vehumet ...... ....# #.##.##...######..#  Health: 56/56 ======================== />gU ....####....#............#  Magic: 1/19=----------------------- />g..........###....###..#..####  AC: 14Str: 13 ............................#  EV: 11Int: 22 .)#.###...............#...#.#  SH: 0Dex: 12 .##......S....#...........#.###  XL: 10 Next: 70% Place: Dungeon:9 />g_.........h....z†@.....#...)...### Noise: ==-------  Time: 9127.5 (0.0) />g.........H..≈≈≈≈.≈≈≈§...)......<. m) +7 sling of the Hierophant {flame, rF- ............≈......)≈..#......##. Fire: m) +7 sling of the Hierophant {f />g+..#.###$..#.≈.≈.≈≈≈.§§...........  #......z..§.≈...≈.≈...#.#.####. />gz #.........≈.≈._.≈.≈...#.#.# #. H   manticore  #..##.z..§§.≈...≈.§..##.#.. .. S   water moccasin />g #.. #.....≈§≈≈≈≈≈.≈......... .. h   howler monkey  #. ......≈..... .≈. ....## ## zz 2 wightsCasting: Stone Arrow (safe; 1% risk of failure)  />gYConfirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target, f - wightAim: a wight, wielding a +4 battleaxe and wearing a +0 robe (100% to hit)  You send a boulder barrelling forward!/>g/>gR/>g/>gAiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  />g.Press: ? - help, Dir - move target, f - wight: a wight, wielding a +4 battleaxe and wearing a +0 robe (100% to hit)  You send a boulder barrelling forward!  The wight hits your boulder with a +4 battleaxe!/>g3$r boulder barrels into the wight!/>g7   />g...## #..#  #.##.##...######..# #............# ###....###..#..#### ...................# ).............#...#.# .S...#......... .h..z*°@)/>g .H.≈≈≈≈.≈≈§≈§..)</>gV...≈......)≈..#/>g$.z#.§.≈.≈≈≈.≈...  ...§.≈...≈.≈...  />g...§.≈._.≈.≈...#.#.#  ..§§.≈...≈.§..##.#.. />gA #.. #.....≈.≈...  #. />g@ .≈.  (1 ally target)(…)/>g_2==8.5 (1/>gN/>g/>g/  --more--/>g />gg R_The wight is heavily damaged./>g~J....# #.#####..#/>g>..# ## #........## #..# # #.##.##...######..# ####....#............# ###....###..#..#### .# )#.###......./>g_#...#.# ##./>g:zS...#.#.### />gh..z*°.@....#...)...#/>grH.≈≈≈≈.≈≈§≈§..)......<./>g‘≈......)≈..#......##.# ./>g #.###$.z#.§.≈.≈≈≈.≈.#/>gU #./>g§.≈...≈.≈...#.#.####.##./>gZ§.≈._.≈.≈...#.#.# #.#/>g#..##.z..§§.≈...≈.§..##.#.. ..#/>g#.. #.....≈§≈≈≈≈≈.≈......... ..#/>gm#. ......≈..... .≈. ....## #/>g   wight (ally target) />g_AYour boulder barrels into the wight!/>gF/>gCOThe wight is severely damaged./>g7/>gn/>gThe wight hits your boulder with a +4 battleaxe!  Your boulder barrels into the wight!  You destroy the wight!/>gD/>gx.S.h*○○†.H≈≈.z/>g.#.§§≈§§§.≈._§.§§(ally target)..≈.  />g81---9/>g W○_/>gZ _Vehumet accepts your kill./>g9O # #.#####..#..# ## #........## #..# # #.##.##...######..# ####....#............# ###....###..#..#### ....# #.###......#...#.# .S..#.#.### h*○○†..@...#...)...#H≈≈≈≈.≈≈≈≈...)......<.z.≈......)≈..#......##.# #.###$..#.§§≈.≈≈≈.≈..... #.≈.≈...≈.≈[39;/>gO 49m...#. #.§§§.≈._.≈.≈...#.#.# #.# #..##.z.§.§§≈...≈.§..##.#.. ..# #.. #.....≈.≈≈≈≈≈.≈......... ..# #. ......≈..... .≈. ....## ### *   boulder (rolling)/>g3T />gV Q  Your boulder barrels into the howler monkey!/>gX t  The howler monkey is heavily wounded./>gZ />gW[ />g i ~  Something hits your boulder but does no damage./>gs C..S○H○°z.≈..≈.≈._§≈./>g2t z   wight/>gt C---30/>gp ○H○°_ _Your boulder crumbles as it rolls away./>gi# #.#####..#..# />g## #........## #..# />g:8# #.##.##...######..# ####....#............# />g###....###..#..#### ...# />g.###./>g#...#.# .S#./>g*6#.### />g○H○°†...@..#...)...#/>gz≈≈≈≈.≈≈≈≈...)......<...#/>g≈......)≈..#......##.# />gZ.###$..#.≈.≈.≈≈≈.≈..... ./>g≈.≈...≈.≈...#.# />g./>g0§.≈.≈._.≈.≈...#.#.# #.# />gR..##.z.§§≈.≈...≈.§..##.#.. ..# />g .. #.....≈.≈≈≈≈≈.≈......... ..# />g/>gi />g/>g/>gEh.zHS†...@§§#/>gX.≈≈§§§≈§./>g_≈h   howler monkey/>g}z   wight/>g&1/>g9);_/>g-/>g# #.#####..#..# ## #........## #..# # #.##.##...######..# ####....#............# ###....###..#..#### .....# ###.#...#.# h.#./>gl#.### ○zHS†...§@§#...)...###### />g≈≈§≈.≈≈≈≈§..)......<...# />g≈......§≈§.#......##.### />gxP###$..#.≈.≈.≈≈≈.≈.......≈.≈...≈.≈...#.#.§.≈.≈._.≈.≈...#.#.# #.# ##.z.§§≈.≈...≈.≈..##.#.. ..#  #.....≈.≈≈≈≈≈.≈......... ..#  ......≈..... .≈. ....## ###/>g/>g6/>g />gK />g/>g.z)hH†S≈§§§≈≈≈≈§§.).....#....§§......S   water moccasin/>gB=2/>g$/>g'/>gQ # #.#####..#..#  #........## #..# />g  #.##.##...######..# ....#............# ###....###..#..#### ....# ./>gC u#...#.# z#.#.### ○)hH†S..§§@#...)...###### />g ≈≈§§§≈≈≈≈§§.)......<...# ≈......§≈..#......##.### $..#.≈.≈.≈≈≈.≈§§....../>g ....#≈.≈...≈.≈...#.#.####.#/>g +§.≈.≈._.≈.≈...#.#.# #.# ##.z.§§≈.≈...≈.≈..#  #.....≈.≈≈≈≈≈.≈... />g] <.§§§/>g 4§§§../>g _.≈.≈...#../>g />g 3/>g />g />gL #........## #..#   #.##.##...######..#  ##....#............#  ....###....###..#..#### />g.................#  #.......#...#.#  .......z#...........#.### ○)hH†§S.§§§#...)...######  />g|<≈≈§§§≈≈≈≈§@§)......<...#  ≈.§§...§≈.§#......##.###  #$..#.≈.≈.≈≈≈.§§.....#  />gW......≈.≈...≈.≈...#.#.####.#  §.≈.≈._.≈.≈...#.#.# #.#  #.z.§§≈.≈...≈.≈..##.#.. ..#   S   water moccasin/>g,.....≈.≈≈≈≈≈.≈......... ..#  ......≈.......≈.......## ###  ....#.§≈≈≈ ##.###  />g/>g/>g/>g..z§..§§H..S..≈§≈§.@.§§.§§....≈.§§§/>g~._....H   manticoreS   water moccasin.z   wight/>gdR3=4/>g;_/>gl/>gHT u#.## #..#  #.##.##...######..#  #....#............#  />gT ###....###..#..####  .........#  ...#...#.#  />gT ez#z§..§......#.###  ○)hH§H..S..#...)...######  ≈≈§§§≈§≈§..@)......<...#  />gU ≈.§§...§§§.#......##.###  $..#.≈.≈.≈≈≈§§...../>gPU #  ≈.≈...≈.§§§.#.#.####.#  />gU §.≈.≈._.≈.≈...#.#.# #.#  .z.§§≈.≈...≈.≈..##.#.. ..#  />gU ?.....≈.≈≈≈≈≈.≈......... ..#  ≈.......≈.......## ###  #.§≈≈≈ ##.###  />gY />g[ />g\ />gf Y.z.......S/>gf l≈§§...≈§§§§§./>g%g _.≈.≈..≈.≈S   water moccasin./>gTg z   wight..../>ghh &5/>gaw B_/>gc4b.## #..# />g4 />g4.##.##...######..#  ....#............# />g,5 />gb5###....###..#..####  />g5F..# />g5 />g5....#...#.#  />g)6z#.z.........#.### />gY6 />g6○)hH§....S.#...)...######  />g6≈≈§§§≈§≈§§..@......<...#  />g6≈.§§...§§§.#......##.###  />g!7..#.≈.≈.≈≈≈§≈§§..#  />gr7≈.≈...≈§§§..#.#.####.#  />g7§.≈.≈._.≈.≈...#.#.# #.#  />g38z.§§≈.≈...≈.≈..##.#.. ..#  ≈.≈≈≈≈≈.≈......... ..#  />g8≈.......≈.......######  #.§≈≈≈ />g8A##.###  />g8/>gd?/>g/>g;.z...S..§≈../>g2.≈._.≈..z   wight§§§/>g8&6/>g":_/>g  />g`Things that are here: _a +0 war axe; a +0 chain mail/>g  />gGCasting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./>ga/>g/>g/>ge _You don't have enough magic to cast this spell./>g|Ep## #..#  ##.##...######..#  #.....#  .###....###..#..####  .......#  ...#...#.#  z#...........#.###  />g@F○)hH§.z....#...)...######  ≈≈§§§≈§≈§S..)<...#  ≈.§§...§≈..#......##.###  .#.≈.≈.≈≈≈§≈.§./>gF#  ≈.≈...≈.§§..#.#.####.#  .§.≈.≈._.≈.≈...#.#.# #.#  .§§≈.≈...≈.≈..##.#.. ..#  ≈.≈≈≈≈≈.≈......... ..#  />gGE≈.....§§§.......######  .#.§≈≈≈ ##.###  />gJ/>gM/>ggZ .z≈H≈..S._.≈.H   manticoreS   water moccasinz   wight/>g[/>g\-7 _/>gg:_/>gj/>g3  />gGCasting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./>gh :_/>g />g :_/>g  />g  Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell. />gz  Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell./>g@ _You don't have enough magic to cast this spell./>gasting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell./>gWFasting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./>gr/>g Your spells (cast)TypeFailure Levela - SandblastEarth1%1  b - Stone ArrowConjuration/Earth1%3  c + Brom's Barrelling Boulder Conjuration/Earth 1% 4  d - PasswallEarth1% 3 Select a spell to cast[!]/[I] toggle spell headers/>g />g />g, f.......## #..#/>go D  malfuriongg the Geomancer ##.##...######..#  Gargoyle of Vehumet ...... ...#............#/>g e  Health: 56/56 ======================== .###....###..#..####  Magic: 3/19/>g ===--------------------- ...................#  AC: 14/>g 2Str: 13 .............#...#.#  EV: 11Int: 22 />gM ....z#...........#.###  SH: 0Dex: 12 />g w..○)hH§..z...#...)...######   XL: 10 Next: 71% Place: Dungeon:9 />g n...≈≈§§§≈≈H≈..S)@.....<...#   Noise: ---------  Time: 9137.5 (0.0) />g>! ...≈.§§...§≈..#......##.###   m) +7 sling of the Hierophant {flame, rF- .#.≈.≈.≈≈≈§≈............#   Fire: m) +7 sling of the Hierophant {f ...≈.≈...≈.§§..#.#.####.#  />g! .§.≈.≈._.≈.≈...#.#.# #.#  .§§≈.≈...≈.≈..##.#.. ..#   H   manticore ...≈.≈≈≈≈≈.≈......... ..#   S   water moccasin />g! _...≈.....§§§.......######   z   wight .#.§≈≈≈##.###/>g6" W _You don't have enough magic to cast this spell.  />gm" 7Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. />g" _You don't have enough magic to cast this spell.  Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./>g" />g# />g, .......## #..#  malfuriongg the Geomancer ##.##...######..#/>g#-  Gargoyle of Vehumet ...... ...#............#/>g`-   Health: 56/56 ======================== .###....###..#..####/>g-   Magic: 3/19===--------------------- ...................#/>g- [  AC: 14Str: 13 .............#...#.#  EV: 11/>g,. 2Int: 22 ....z#...........#.###  SH: 0Dex: 12 />ge. w..○)hH§..z...#...)...######   XL: 10 Next: 71% Place: Dungeon:9 />g. n...≈≈§§§≈≈H≈..S)@.....<...#   Noise: ---------  Time: 9137.5 (0.0) />g. <...≈.§§...§≈..#......##.###   m) +7 sling of the Hierophant {flame, rF- .#.≈.≈.≈≈≈§≈............#   Fire: m) +7 sling of the Hierophant {f />g / ...≈.≈...≈.§§..#.#.####.#  />gD/ e.§.≈.≈._.≈.≈...#.#.# #.#  .§§≈.≈...≈.≈..##.#.. ..#   H   manticore />g|/ j...≈.≈≈≈≈≈.≈......... ..#   S   water moccasin />g/ _...≈.....§§§.......######   z   wight .#.§≈≈≈##.###/>g/ W _You don't have enough magic to cast this spell.  />g 0 7Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. />gV0 _You don't have enough magic to cast this spell.  Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./>g0 />gT }.......## #..# malfuriongg the Geomancer ##.##...######..# Gargoyle of Vehumet ...... ...#............# Health: 56/56 ======================== .###....###..#..####  Magic: 0/19------------------------ />g U ...................#  AC: 14Str: 13 .............#...#.#  EV: 11Int: 22 ....z#...........#.###  SH: 0Dex: 12 />ggU ..○)hH§..z...#...)...######  XL: 10 Next: 71% Place: Dungeon:9 ...≈≈§§§≈≈H≈..S*@.....<...#  Noise: ---------  Time: 9137.5 (0.0) />gU ...≈.§§...§≈..#......##.###  m) +7 sling of the Hierophant {flame, rF- .#.≈.≈.≈≈≈§≈............#  Fire: m) +7 sling of the Hierophant {f />gU E...≈.≈...≈.§§..#.#.####.# .§.≈.≈._.≈.≈...#.#.# #.# />gV y.§§≈.≈...≈.≈..##.#.. ..#  H   manticore ...≈.≈≈≈≈≈.≈......... ..#  S   water moccasin />gMV E...≈.....§§§.......######  z   wight .#.§≈≈≈ ##.### _You don't have enough magic to cast this spell.  />gV 8Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./>gV Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - water moccasinAim: a water moccasin (63% to hit)/>g#f .......## #..#  malfuriongg the Geomancer ##.##...######..#  Gargoyle of Vehumet ...... ...#............#/>gf F  Health: 56/56 ======================== .###....###..#..####  Magic: 0/19------------------------ ...................#  AC: 14/>gf Str: 13 .............#...#.#  EV: 11/>gf Int: 22 ....z#...........#.###  SH: 0/>g3g Dex: 12 ..○)hH§..z...#...)...######   XL: 10 Next: 71% Place: Dungeon:9 />gmg Z...≈≈§§§≈≈H≈````@.....<...#   Noise: ---------  Time: 9137.5 (0.0) />gg D...≈.§§...§≈..#......##.###   m) +7 sling of the Hierophant {flame, rF- />gg .#.≈.≈.≈≈≈§≈............#   Fire: m) +7 sling of the Hierophant {f ...≈.≈...≈.§§..#.#.####.#  />gh .§.≈.≈._.≈.≈...#.#.# #.#  />gSh .§§≈.≈...≈.≈..##.#.. ..#   H   manticore ...≈.≈≈≈≈≈.≈......... ..#   S   water moccasin />gh i...≈.....§§§.......######   z   wight .#.§≈≈≈##.### />gh 8_You don't have enough magic to cast this spell.  Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  />gFi Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  />gi Press: ? - help, Shift-Dir - straight line, f - water moccasinAim: a water moccasin (63% to hit)/>g />g />gq />g" />g h.z≈H...S/>g u).≈._/>g §§§.§§h   howler monkey/>gM ~z   wight/>g 4==8.5 (1/>g^ :_/>gr   Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.  Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - water moccasinAim: a water moccasin (63% to hit) _The stone arrow misses the water moccasin./>g## #..#  #.##...######..#  #............#  ###....###..#..#### />ge ......#  #...#.#  z#...h.......#.###  ./>g○)hH§...z..#...)...######  ≈≈§§§≈≈≈H...S.@....<...#  ≈.§§...)≈..#......##.###  #.≈.≈.≈≈≈.≈§./>g #  ≈.≈...≈.≈...#.#.####.#  />gV§.≈.≈._.≈.≈...#.#.# #.#  §§≈.≈...≈.≈..##.#.. ..#  />g≈.≈≈≈≈§§§......... ..#  ≈.....§.§§......######  />gz   wight #.§≈≈≈ ##.### />g / />g/>g />g#/>g%/>g/Z.h.z/>g;0≈H..)S..§≈./>gv0h   howler monkeyz   wight/>g71/--9/>g9/>g=/>g 43## #..#  .##...######..#  .#.....#  />g4....###..#..####  ...#  #...#.#  z#....h......#.###  ○)hH§....z.#...)...######  ./>gZ5≈≈§§§≈≈≈≈H..)S.@...<...#  .≈.§§...)≈..#......##.###  .≈.≈.≈≈≈.≈.#  .≈.≈...≈.≈...#.#.####.#  />g5{.≈.≈._.≈.≈...#.#.# #.#  ≈.≈...≈.≈..##.#.. ..#  .≈.≈≈≈≈§.§......... ..#  ./>g6r≈.....§§≈.......######  z   wight .§≈≈≈ ##.###  />gv6 />g:/>g8=R  The water moccasin attacks as it pursues you!/>gAj  The water moccasin barely misses you./>gD/>gN.h.z.H.).S§h   howler monkeyz   wight/>gO|1==-40/>gY:_/>g]F _The water moccasin bites you but does no damage./>gs {## #..#  ##...######..#  #.....#  #....###..#..####  ....#  #...#.#  .z#.....h.....#.###  )hH§.....z#...)...######  ≈≈§§§≈≈≈≈.H.).S.@..<...#  />g M≈.§§...)≈..#......##.###  ≈.≈.≈≈≈.≈..#  ≈.≈...≈.§...#.#.####.#  ≈.≈._.≈.≈...#.#.# #.#  ≈.≈...≈.≈..##.#.. ..#  ≈.≈≈≈≈§.§......... ..#  ≈.....§§≈.......######  z   wight §≈≈≈ />gZ _##.###  />gP />gr />g />g />g)& .hz..H)..S§/>g& _.≈.≈§h   howler monkeyz   wight/>gV' .-1/>g- :_/>g1 />g `## #..# />g4 ; #...######..# />gw  />g '.# />g  />gR B....###..#..#### />g  />g D.....# />g  />gS y#...#.# />g  />g z#......hz...#.###  />g hH§......#...)...######  §§§≈≈≈≈..H)..S.@.<...#  .§§...)≈..#......##.###  .≈.≈≈≈.≈§...#  .≈...≈.§...#.#.####.#  .≈._.≈.≈§..#.#.# #.#  .≈...≈.≈..##.#.. ..#  .≈≈≈≈§.§......... ..#  .....§§≈.......######  z   wight ≈≈≈ ##.###  />g5 />g />g />g( />g .zh.H...Sh   howler monkey/>g: }z   wight/>g .=2/>gd />gi T _The water moccasin misses you./>gK<## #..#  ...######..#  #  ###..#..####  .....# />gˉ^ #...#.#  #......h....#.###  H§......#z..)...######  §§§≈≈≈≈.h.H...S.@<...#  />g&§§...)≈..#......##.###  ≈.≈≈≈.≈§....#  ≈...≈.§...#.#.####.#  />g~≈._.≈.≈§..#.#.# #.#  ≈...≈.≈..##.#.. ..#  ≈≈≈≈§.§......... ..#  §§≈.......######  />g z   wight ##.###  />gs/>gGR  The water moccasin attacks as it pursues you!/>gx/>glp.z.hH....Sh   howler monkeyz   wight/>gq&3/>gZ/>g?[ _The water moccasin barely misses you./>g5## #..#  ######..#  #  ###..#..####  #  #...#.#  ......h....#.###  />g§......#.z.)...######  ≈≈≈≈..hH....S.@...#  ...)≈..#......##.###  .≈≈≈.≈§.....#  ...≈.§...#.#.####.#  />g._.≈.≈§..#.#.# #.#  ...≈.≈..##.#.. ..#  §.§. ..#  §§≈./>g!######  z   wight ##.###  />g/>gI/>g/>gQ.hH....Sh   howler monkeyz   wight/>gtB=4/>g_ _The water moccasin bites you but does no damage. _There is a stone staircase leading up here./>g+ 9_/>g />gE! B_/>g& />g' />g( />g1 i.z)hH/>gV1 3_/>g3 &5/>g8 :_/>g g ..........###....## />gh ..........###..### ###...##)## ...##.###..####.# ##..##..## #.)# />g B##########..## #..# ## ##..### #..# />g C##.# ##S..####..# 8 #.## ##@..##...### />g .## ##.........# .##### #....###### />gA M#..#.### ##....# ####.##.########....## #...#...............# />gt S   water moccasin ..#.......## />g ##....#####.....[.#  ###....## ###....##   />g N_The water moccasin closely misses you./>g />g~ />gV a2=-7.0 (2.5/>g\ />g^ } _You climb upwards. _There is a stone staircase leading down here./>g  />g7Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./>g/>gDX/>gZo Your spells (cast)Type/>g[JFailure Levela - SandblastEarth/>g[[1%/>g[1 />g[0 b + Stone Arrow/>g\TConjuration/Earth 1% 3 />g\ c - Brom's Barrelling Boulder Conjuration/Earth 1% 4  d - PasswallEarth/>g4]e1% 3 Select a spell to cast/>gx][!]/[I] toggle spell headers/>gX />g />g ...........###....##   malfuriongg the Geomancer ............##/>g #..###   Gargoyle of Vehumet ...... .......###...##)##   Health: 56/56 ======================== .....##.###..##/>g r##.#  Magic: 2/19==---------------------- ......##..##..## #.)#  AC: 14/>g Str: 13 ...##########..## #..#  EV: 11/>g\ Int: 22 ..####..### #..#  SH: 0/>g >Dex: 12 ##.###S..####..#  XL: 10 Next: 71% Place: Dungeon:8 #.##/>g ##@..##...###   Noise: ---------  Time: 9147.0 (0.0) .##/>g ##.........#   m) +7 sling of the Hierophant {flame, rF- ..######....######   Fire: m) +7 sling of the Hierophant {f .#..#.#####....#/>gR  ####.##.########....## #...#...............#/>g   S   water moccasin ..#................## />g %.##....#####.....[.# ###....## ###....## _There is a stone staircase leading up here. _The water moccasin closely misses you. />g5 d_You climb upwards. _There is a stone staircase leading down here.  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./>g />g ...........###....##   malfuriongg the Geomancer ............###..###   Gargoyle of Vehumet ...... .......###...##)##   Health: 56/56 ======================== .....##.###..####.#/>g W  Magic: 2/19/>g >==---------------------- ......##..##..## #.)#  AC: 14Str: 13 />g ...##########..## #..#  EV: 11Int: 22 ..##/>g= ##..### #..#  SH: 0Dex: 12 ##.###S..####..#  XL: 10 Next: 71% Place: Dungeon:8 #.##/>g ##@..##...###   Noise: ---------  Time: 9147.0 (0.0) .####.........#   m) +7 sling of the Hierophant {flame, rF- ..#####/>g p#....######   Fire: m) +7 sling of the Hierophant {f .#..#.#####....# ####.##.########....## />g #...#...............#  S   water moccasin ..#................## .##....#####.....[.#/>gG  ###....## ###....## _There is a stone staircase leading up here. _The water moccasin closely misses you. />g d_You climb upwards. _There is a stone staircase leading down here.  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./>gE 7...........## #....##  malfuriongg the Geomancer ............## #..###  Gargoyle of Vehumet ...... .......###...# #)##  Health: 56/56 ======================== .....##.###..## ##.#  Magic: 1/19=----------------------- ......##..##..## #.)#  AC: 14/>g/ Str: 13 ...##########..## #..#  EV: 11Int: 22 ..## ##..### #..#  SH: 0Dex: 12 ##.# ##S..####..#  XL: 10 Next: 71% Place: Dungeon:8 #.## ##@..##...###  Noise: ---------  Time: 9147.0 (0.0) .## ##.........#  m) +7 sling of the Hierophant {flame, rF- ..##### #....######  Fire: m) +7 sling of the Hierophant {f .#..#.### ##....# />g ####.##.########....## #...#...............#  S   water moccasin ..#................## .##....#####.....[.# ###....## ###....## _There is a stone staircase leading down here.  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - water moccasinAim: a water moccasin (76% to hit)/>g3 B...........##/>g #....##   malfuriongg the Geomancer ............##/>g x#..###   Gargoyle of Vehumet ...... />g` Q.......###...#/>g #)##   Health: 56/56 ======================== />g Z.....##.###..##/>g1 ##.#/>gs W  Magic: 1/19/>g C=----------------------- />g ......##..##..## #.)#/>gb u  AC: 14Str: 13 />g |...##########..## #..#/>g u  EV: 11Int: 22 />gD ..##/>g ##..### #..#  SH: 0/>g ,Dex: 12 />g ##.#/>gH E##S..####..#/>g  XL: 10 Next: 71% Place: Dungeon:8 #.##/>g. ##@..##...###   Noise: ---------  Time: 9147.0 (0.0) .##/>g ##.........#   m) +7 sling of the Hierophant {flame, rF- ..#####/>gx #....######   Fire: m) +7 sling of the Hierophant {f .#..#.#####....#/>g P ####.##.########....##/>g O #...#...............#/>gt   S   water moccasin />g a..#................## />g b.##....#####.....[.# />g> <###....## ###....##/>g />g Casting: Stone Arrow (safe; 1% risk of failure)  />g MConfirm with . or Enter, or press ? or * to list all spells./>gq wAiming: Sandblast (safe; 1% risk of failure)  />g OPress: ? - help, Shift-Dir - straight line, f - water moccasin/>g2 iAim: a water moccasin (76% to hit)  The blast of sand hits the water moccasin!/>gD onfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - water moccasinAim: a water moccasin (76% to hit)  The blast of sand hits the water moccasin!  The water moccasin is moderately wounded./>g 5=8.5 (1.5/>gr />g  />g C_The water moccasin bites you but does no damage. x2/>gp  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./>g"...........## #....##  malfuriongg the Geomancer />g#............## #..###  Gargoyle of Vehumet ...... .......###...# #)##  Health: 56/56 ======================== .....##.###..## ##.#  Magic: 0/19------------------------ />gm#......##..##..## #.)#  AC: 14Str: 13 ...##########..## #..#  EV: 11Int: 22 />g#..## ##..### #..#  SH: 0Dex: 12 />g#!##.# ##S..####..#  XL: 10 Next: 71% Place: Dungeon:8 #.## ##@..##...###  Noise: =--------  Time: 9148.5 (0.0) />g:$.## ##.........#  m) +7 sling of the Hierophant {flame, rF- ..##### #....######  Fire: m) +7 sling of the Hierophant {f .#..#.### ##....# />gt$####.##.########....## #...#...............#  S   water moccasin />g$..#................## .##....#####.....[.# ###....## ###....## _The water moccasin bites you but does no damage. x2  />g$Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./>g%wAiming: Sandblast (safe; 1% risk of failure)  />g%Press: ? - help, Shift-Dir - straight line, f/p - water moccasinAim: a water moccasin (moderately wounded, 76% to hit)/>g<...........###....##   malfuriongg the Geomancer />g............###..###   Gargoyle of Vehumet ...... .......###...#/>gԩ#)##   Health: 56/56 ======================== />g c.....##.###..####.#/>gIW  Magic: 0/19/>g------------------------ ......##..##..## #.)#/>gu  AC: 14Str: 13 />g|...##########..## #..#/>g/  EV: 11Int: 22 ..##/>g##..### #..#  SH: 0Dex: 12 ##.#/>g^##S..####..#  XL: 10 Next: 71% Place: Dungeon:8 #.####@..##...###   Noise: =--------  Time: 9148.5 (0.0) .####.........#   m) +7 sling of the Hierophant {flame, rF- ..######....######   Fire: m) +7 sling of the Hierophant {f .#..#.#####....# ####.##.########....## #...#...............#  S   water moccasin ..#................## .##....#####.....[.# ###....## ###....## Casting: Sandblast (safe; 1% risk of failure)  />g®Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - water moccasin/>g2Aim: a water moccasin (moderately wounded, 76% to hit)  The blast of sand hits the water moccasin!/>gM:)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - water moccasinAim: a water moccasin (moderately wounded, 76% to hit)  The blast of sand hits the water moccasin!  The water moccasin is almost dead./>g8;\5-50.0 (1.5/>gA/>gBz _The water moccasin closely misses you. The water moccasin bites you./>g />g Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./>gMf/>gf/>gl/>gZoe _You don't have enough magic to cast this spell./>g6 />gI7 />g9; />gY= F _Unknown command./>g  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./>g/>gw/>g/>g />g*__You don't have enough magic to cast this spell./>g/>g/>gn/>guF _Unknown command./>gU Q (((/>g F((((You shoot a sling bullet./>g3 D ....../>g4 hSThe sling bullet completely misses the water moccasin./>g5 d6===1.4 (1.4/>g: />g< I _The water moccasin bites you but does no damage. x2/>g@ lThe sling bullet completely misses the water moccasin. _The water moccasin bites you but does no damage. x2  You shoot a sling bullet.  The sling bullet hits the water moccasin.  The sling bullet burns the water moccasin.  You kill the water moccasin!/>g [./>gzb&./>g g\1=42.8/>gl/>gnD _Vehumet accepts your kill./>go/>g.###.....# # #....## ......## #..### ... #)## # ##.# ....##../>gj; #.)# ..######## #..# ...##### #..# ##.###..# .##>..##...###  #.........# />g]..#####  #....###### ..#..#.### ##....# ####.##.########....##/>g ##...#....# ..#................## ..##....#####.....[.#/>g8 />go"/>g8#6---30/>g&/>g'/>g$/>ge%/>g%/>g',/>g*O=/>g3+/>g+/>g,/>gl-9=/>g-./>g5//>gx//>g//>g0/>gI1/>g1/>g2/>g3I2=/>g3/>gq5/>g5/>gr6/>g7/>g8/>g8/>g9/>g:/>gG;/>gl</>g<9=/>g=/>g>/>gS?/>g?/>g>A/>gA33=/>gA/>gB/>gC/>gC/>gLD/>gmE/>gE/>g!F/>g!G/>gdG/>gG/>gH/>gI9=/>gI/>gJ,/>gK/>gL/>g MJ4==/>gM/>gN/>gN/>g6O/>gpP,/>g%Q/>g.R/>gR/>gR/>gS/>gVT:==/>gNU/>gV/>gV/>gW/>gX/>gHYS5=/>g0Z/>gp[/>g[/>gb\/>g]/>g$^/>g^/>g `/>g`/>ga/>gNb/>gb9=/>ghc/>gd/>gge/>gf/>gg/>gg/>g5i/>gi=6=/>gi/>gj/>gk/>g(l/>gl/>gn/>gUn/>go/>gep/>gp/>gbq/>gr/>gr9=/>gs/>gu/>g]u/>gv/>g^w/>gwS7=/>gx/>gy/>gz/>gz/>g|/>g_|/>g}/>gO~/>g~/>gN/>g/>g9=/>g/>g/>g/>gx/>g/>g˄T8==/>gq/>g/>gdž/>gR/>gS/>g/>g />g/>gQ/>g/>g/>g6:==/>gь/>gэ/>g/>g/>g/>gS9=/>g/>g/>g͑/>g7/>g[/>g/>g />g/>gS/>gҕ/>gؖ/>g9=/>g/>g/>g/>gv/>gw/>gʚ/>g3/>g8/>g}Q10/19=/>g/>g/>g]/>g/>g\B/>g/>g/>g/>gѣO=/>gp/>g,/>g̦/>gzc1=/>g/>g,/>g/>g,/>g/>gq,/>g/>g/>g9=/>g/>gl,/>g/>g/>g^G2==/>g´/>gֵ,/>g/>g/>g/>gY/>gi,/>g3/>g]P==/>g/>g,/>gս/>gM3=/>g̿/>g/>g!,/>g/>g,/>gk/>gB/>g{O=/>g/>gC,/>g/>g ,/>g/>gc4=/>g/>g,/>g6/>gF,/>g/>g,/>g-/>g[O=/>g/>g/>g/>g/>g/>gK5=/>g/>g/>g />g}/>g/>g/>gC/>gP/>g/>g/>g!/>g9=/>g/>g/>gD/>g/>g/>g>E6==/>g/>g/>g/>gx/>g,/>gQ/>gM/>g/>g/>g/>go:==/>g/>g/>gB/>g/>ga7=/>g/>g,/>gg/>g,/>gO/>gJ,/>g/>g/>gf9=/>g/>g,/>g/>g,/>gm/>g/>gK8=/>gY/>g,/>gB/>gr,/>g'/>g!/>g/>g/>g:/>g2=/>g />g/>gJ/>g/>g~ 9 --- />g Q_You start resting./>gx 2264.8 (111.0)/>gBR9==5/>g 2/>g/>g% _Magic restored./>g />g />gC />gc />g_ B/>g />g />g />gړ />g />gb />g :==/>gҗ />g />g) />g />g />g: />g />g0 />gu />gޟ />g />g\ />g />gĢ />g />gx />g />g />g9 />gZ />g />g />g />gJ />g />g />g) />g />g />g$ />g />g />g />gr />gm />g />gn />gk ,/>g9 />g />g\ />gó />g6 ,/>g />g />g />gN />gt ,/>g />g ,/>g />g׽ />g />g />g ,/>gd />gp ,/>g />g ,/>g />g ,/>g />g ,/>gg />gi ,/>g />g />g< />g />g ,/>g />g />g />gH />gT />g />g />g />gI />g />g2 ,/>g />g />g />gu />gn />g />g5 />gD />g />g />g />g( />g />g />g />gU />g] />g />g />g />ge />g />g />g />gy />gr />g />gI X/>g />g />g />g />g />gS />gJ ,/>g />g ,/>g />g ,/>g` />gv ,/>g# />g ,/>g />g ,/>g />g ,/>g+ />g> ,/>g />g ,/>g />g />g />gY />g ,/>g, />g />gb />g />g />g />g />g />g />g />g( />gk />g />g />g; />g />gF B/>g{ ,/>g />g />g? />g />g />g />ga />gf />g />g />g />gQ />g />g />g  />g| />gq />g />g" />gi />g />g />g />gC />g />g />g />g />g />g />gS />gY />g />g />g />gM />g />g />g />g />g />g />g= />g. />gl />g! />g! />g:" />g" />g`X x 364.8 (99.0) _You start waiting.5.8 (100.0) _Done waiting./>g # #....##  ##..###  ###...# #)##  #####.#  ./>g #.)#  #########..#  ## # #..#  ##.# .####..#  #.## ...###  # .........#  ###....######  .#..#.#####....#  ####.##.########....##  #...#...............#  ..#.....## />g  .##....#####.....[.#  ###....## ###....##  />g1 />g 16.0)/>gO />g c _There is a stone staircase leading down here.0>g0>g0>g0>gK _You can't go up here!0>gT0>g30>g0>g"0>g:%-7 _0>g,(0>g  ## #..#   ######..#   0>g&!C...#   ###..#..####   .......#  ....#...#.#  ....h....#.###  §......#...H...######  9 0>gj!§§≈≈≈≈...[...z.h@...#  0>g!+§...)≈..#......##.###  .≈≈≈.≈§...........#  .0>g!..≈.§...#.#.####.#  ._.≈.≈§..#.#.# #.#  0>gH"...≈.≈..##.#.. ..#  H   manticore ≈≈≈§.§ ..#  h   howler monkey0>g"..§§≈.......######  z   wight 0>g"≈ ##.###  You climb downwards.0>g#0>g(y  Level annotation: 1 runed translucent door0>g+0>g<1S  The howler monkey hits you but does no damage.0>g~9q)Hz_0>gc5-=9.3 (2.50>gک0>gA _The howler monkey hits you. _There is a stone staircase leading up here.0>go0>gp0>g%|B_0>g0>g8>H.0>g3_0>gȗ\4-70.3 (1.00>g:_0>g> ..........###....## ..........###..### ###...##)## ...##.###..####.# ##..##..## #.)# ##########..## #..# 0>g{## ##..### #..# ##.# ##.h.####..# 8 #.## ##@..##...### .## ##.........# .##### #....###### #..#.### ##....# ####.##.########....## #...#...............# 0>gh   howler monkey ..#.......##  .##....#####.....[.# ###....## ###....##  _The howler monkey hits you.0>g0>g{0>g5-1.8 (2.50>g"0>g } _You climb upwards. _There is a stone staircase leading down here.0>g7  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0>gZ...........## #....##  malfuriongg the Geomancer ............## #..###  Gargoyle of Vehumet ...... .......###...# #)##  Health: 54/56 =======================- .....##.###..## ##.#  Magic: 18/19 ======================-- ......##..##..## #.)#  AC: 14Str: 13 0>ge...##########..## #..#  EV: 11Int: 22 ..## ##..### #..#  SH: 0Dex: 12 ##.# ##.h.####..#  XL: 10 Next: 74% Place: Dungeon:8 #.## ##@..##...###  Noise: ---------  Time: 9371.8 (0.0) .## ##.........#  m) +7 sling of the Hierophant {flame, rF- 0>gW..##### #....######  Fire: m) +7 sling of the Hierophant {f .#..#.### ##....# ####.##.########....## #...#...............#  h   howler monkey ..#................## .##....#####.....[.# ###....## ###....## _There is a stone staircase leading down here.  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - howler monkeyAim: a howler monkey (84% to hit)0>g5}...........###....##   malfuriongg the Geomancer ............##0>gr#..###   Gargoyle of Vehumet ...... .......###...##)##   Health: 54/56 =======================- .....##.###..####.#  Magic: 18/19 ======================-- ......##..##..## #.)#  AC: 14Str: 13 ...##########..## #..#  EV: 11Int: 22 ..####..### #..#  SH: 0Dex: 12 ##.###.#.####..#  XL: 10 Next: 74% Place: Dungeon:8 #.####@..##...###   Noise: ---------  Time: 9371.8 (0.0) .####.........#  [39;0>gX49m m) +7 sling of the Hierophant {flame, rF- ..######....######   Fire: m) +7 sling of the Hierophant {f .#..#.#####....# ####.##.########....## #...#...............#  h   howler monkey ..#................## .##....#####.....[.# ###....## ###....## _There is a stone staircase leading down here.  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - howler monkeyAim: a howler monkey (84% to hit)0>gV h(catching breath)  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line, f - howler monkey: a howler monkey (84% to hit)  The blast of sand misses the howler monkey.  The howler monkey hoots and howls with incredible vigour!0>ge5=========3.3 (1.50>g0>g]Z _The howler monkey barely misses you.0>g  0>g.Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0>g...........## #....##  malfuriongg the Geomancer ............## #..###  Gargoyle of Vehumet ...... .......###...# #)##  Health: 55/56 =======================- .....##.###..## ##.#  Magic: 17/19 =====================--- 0>g+b......##..##..## #.)#  AC: 14Str: 13 ...##########..## #..#  EV: 11Int: 22 ..## ##..### #..#  SH: 0Dex: 12 0>gx##.# ##.h.####..#  XL: 10 Next: 74% Place: Dungeon:8 #.## ##@..##...###  Noise: =========  Time: 9373.3 (0.0) .## ##.........#  m) +7 sling of the Hierophant {flame, rF- ..##### #....######  Fire: m) +7 sling of the Hierophant {f 0>g’.#..#.### ##....# ####.##.########....## #...#...............#  h   howler monkey (catching breath) ..#................## .##....#####.....[.# ###....## ###....## 0>g$5_The howler monkey barely misses you.Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - howler monkeyAim: a howler monkey (catching its breath, 84% to hit)0>gUP...........## #....##  malfuriongg the Geomancer ............## #..###  Gargoyle of Vehumet ...... .......###...# #)##  Health: 55/56 =======================- .....##.###..## ##.#  Magic: 17/19 =====================--- ......##..##..## #.)#  AC: 14Str: 13 0>gt...##########..## #..#  EV: 11Int: 22 ..## ##..### #..#  SH: 0Dex: 12 ##.# ##.h.####..#  XL: 10 Next: 74% Place: Dungeon:8 #.## ##@..##...###  Noise: =========  Time: 9373.3 (0.0) .## ##.........#  m) +7 sling of the Hierophant {flame, rF- ..##### #....######  Fire: m) +7 sling of the Hierophant {f .#..#.### ##....# ####.##.########....## #...#...............#  h   howler monkey (catching breath) ..#................## 0>g".##....#####.....[.# ###....## ###....## Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - howler monkeyAim: a howler monkey (catching its breath, 84% to hit)  The blast of sand hits the howler monkey!!  You kill the howler monkey!0>gp  ...##  0>gS#...# #)## #..## ##.# #..## #.)#  #..#  0>g #..#  ##..    0>g .....#  #....######  # # 0>gE$...#  ..##  [.#  0>g_   0>g&.0>gee5=--------4.8 (1.50>g0>g  Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - howler monkey0>g5Aim: a howler monkey (catching its breath, 84% to hit)  The blast of sand hits the howler monkey!!  You kill the howler monkey! _Vehumet accepts your kill.0>gm  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0>g 0>g ?--------0>g` 0>g) _You can't see any susceptible monsters within range! (Use Z to cast anyway.)0>g) 0>gؖ 0>g 0>g 0>g b6=-500>g1 0>g 9 ## #..#   ######..#   ...#   ###..#..#### 0>g   .......#  ....#...#.#  ....h....#.###  §......#...).z.######  9 0>gО §§≈≈≈≈...[.....H@...#  §...)≈..#......##.###  .≈≈≈.≈§...........#  .0>gP {..≈.§...#.#.####.#  ._.≈.≈§..#.#.# #.#  ...≈.≈..##.#.. ..#  H   manticore 0>gß ≈≈≈§.§ ..#  z   wight ...§§≈.......######   0>g ≈ ##.###  _HP restored.  You climb downwards.0>g2 T=-0>g 0>g޳ Y .z_0>g4 Level annotation: 1 runed translucent doorThe manticore bites you but does no damage.  The manticore claws you but does no damage.0>gm 5=7.3 (2.50>g?u :_0>gaw e _The manticore misses you.0>g; /  --more--0>gY 8 _There is a 0>g  'stone staircase leading up here.0>g9_0>g0>g0>g-U_The manticore closely misses you.0>g[-0>g1[8=8.3 (1.00>gG40>g4;_0>g-..........###....## ..........###..### ###...##)## 0>gS...##.###..####.# ##..##..## #.)# ##########..## #..# ## ##..### #..# ##.# ##...####..# 8 0>g#.## ##@H.##...### .## ##.........# .##### #....###### 0>gf#..#.### ##....# ####.##.########....## #...#...............# ..#...0>gsh....## ##....#####.....[.# ###....## ###....## _The manticore claws you but does no damage. x20>g:=0>g0>gLY5-9.8 (2.50>gp`0>g,ct _You climb upwards. _There is a stone staircase leading down here.0>g  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0>g0>g3 0>g4 o Your spells (cast)Type0>g;5 Failure Level  a + SandblastEarth1% 1 b - Stone ArrowConjuration/Earth1%3  0>g5 c - Brom's Barrelling Boulder Conjuration/Earth1%4  d - PasswallEarth0>g5 ,1%3 Select a spell to cast0>g6 [!]/[I] toggle spell headers 0>g$ 0>g_* 0>g54...........###....##   malfuriongg the Geomancer ............###..###   Gargoyle of Vehumet ...... .......###...# 0>g4#)##   Health: 56/56 ======================== .....##.###..####.# 0>g4  Magic: 18/19 ======================-- ......##..##..## #.)#  AC: 14Str: 13  0>gB5b...##########..## #..#  EV: 11Int: 22 ..####..### #..# 0>g5  SH: 0Dex: 12 ##.###...####..#  XL: 10 Next: 75% Place: Dungeon:8 #.## 0>g5 ##@H.##...###   Noise: ---------  Time: 9379.8 (0.0) .####.........#   m) +7 sling of the Hierophant {flame, rF- ..##### 0>g{6=#....######   Fire: m) +7 sling of the Hierophant {f .#..#.#####....# ####.##.########....## #...#...............#  H   manticore  0>g6..#................## .##....#####.....[.# ###....## ###....## 0>gJ7 The manticore closely misses you. _The manticore claws you but does no damage. x2 _You climb upwards. _There is a stone staircase leading down here.  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. 0>g7 0>gQ>...........###....##   malfuriongg the Geomancer  0>g>/............###..###   Gargoyle of Vehumet ...... .......###...##)##   Health: 56/56 ======================== .....##.###..####.# 0>g?Q  Magic: 18/19 ======================-- ......##..##..## #.)#  AC: 14Str: 13 ...##########..## #..#  EV: 11 0>g`?'Int: 22 ..####..### #..#  SH: 0Dex: 12 ##.# 0>g?##...####..#  XL: 10 Next: 75% Place: Dungeon:8 #.## 0>g@##@H.##...###   Noise: ---------  Time: 9379.8 (0.0) .####.........#   m) +7 sling of the Hierophant {flame, rF- ..######....######   Fire: m) +7 sling of the Hierophant {f .#..#.#####....# 0>gx@ ####.##.########....## #...#...............#  H   manticore ..#................##  0>g@.##....#####.....[.# ###....## ###....## The manticore closely misses you.  0>g;A_The manticore claws you but does no damage. x2 _You climb upwards. _There is a stone staircase leading down here.  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. 0>g] ...........## #....##  malfuriongg the Geomancer ............## #..###  Gargoyle of Vehumet ......  0>g}].......###...# #)##  Health: 56/56 ======================== .....##.###..## ##.#  Magic: 15/19 ==================------ ......##..##..## #.)#  AC: 14 0>g]Str: 13 ...##########..## #..#  EV: 11Int: 22 ..## ##..### #..#  SH: 0Dex: 12 ##.# ##...####..#  XL: 10 Next: 75% Place: Dungeon:8  0>ge^#.## ##@H.##...###  Noise: ---------  Time: 9379.8 (0.0) .## ##.........#  m) +7 sling of the Hierophant {flame, rF- ..##### #....######  Fire: m) +7 sling of the Hierophant {f  0>g^O.#..#.### ##....# ####.##.########....## #...#...............#  H   manticore  0>g*_..#................## .##....#####.....[.# ###....## ###....## _There is a stone staircase leading down here.  0>g|_Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - manticoreAim: a manticore (87% to hit) 0>g+}...........###....##   malfuriongg the Geomancer ............###..###   Gargoyle of Vehumet ......  0>gp.......###...##)##   Health: 56/56 ======================== .....##.###..####.# 0>gِ`  Magic: 15/19 ==================------ ......##..##..## #.)#  AC: 14 0>gStr: 13 ...##########..## #..#  EV: 11Int: 22  0>gZ..####..### #..#  SH: 0 0>g)Dex: 12 ##.###...####..#  XL: 10 Next: 75% Place: Dungeon:8  0>gّ=#.####@H.##...###   Noise: ---------  Time: 9379.8 (0.0) .## 0>g##.........#   m) +7 sling of the Hierophant {flame, rF- ..##### 0>gW^#....######   Fire: m) +7 sling of the Hierophant {f .#..#.#####....# ####.##.########....## 0>g #...#...............#  H   manticore  0>g..#................## .##....#####.....[.# ###....## ###....##  0>gaHCasting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  0>gPress: ? - help, Shift-Dir - straight line, f - manticoreAim: a manticore (87% to hit)  The stone arrow hits the manticore!! 0>ggAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - manticore: a manticore (87% to hit)  The stone arrow hits the manticore!!  0>gyThe manticore is heavily wounded.manticore bites you but does no damage. 0>g1h45-----==80.8 (1 0>g 0>g_ 0>g%/  --more-- 0>gzE _The manticore claws you! The manticore claws you. 0>g  0>g  0>g  0>g > _Unknown command. 0>g  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. 0>g ...........## #....##  malfuriongg the Geomancer ............## #..###  Gargoyle of Vehumet ......  0>gn .......###...# #)##  Health: 45/56 ===================-----  0>g L.....##.###..## ##.#  Magic: 12/19 ===============--------- ......##..##..## #.)#  AC: 14 0>g ,Str: 13  0>g6 ...##########..## #..#  EV: 11 0>gu Int: 22 ..## ##..### #..#  SH: 0 0>g ,Dex: 12  0>g ##.# ##...####..#  XL: 10 Next: 75% Place: Dungeon:8  0>g0 !#.## ##@H.##...###  Noise: ==-------  Time: 9380.8 (0.0)  0>g t.## ##.........#  m) +7 sling of the Hierophant {flame, rF- ..##### #....######  Fire: m) +7 sling of the Hierophant {f  0>g .#..#.### ##....# ####.##.########....##  0>g #...#...............#  H   manticore ..#................## .##....#####.....[.#  0>g '###....## ###....##  0>g _Unknown command.Casting: Stone Arrow (safe; 1% risk of failure)  0>g; MConfirm with . or Enter, or press ? or * to list all spells. 0>gy yAiming: Stone Arrow (safe; 1% risk of failure)  0>g Press: ? - help, Shift-Dir - straight line, f/p - manticoreAim: a manticore (moderately wounded, 87% to hit) 0>g~...........###....##   malfuriongg the Geomancer ............## 0>g#..###   Gargoyle of Vehumet ...... .......###...##)##   Health: 45/56 ===================----- .....##.###..####.# 0>g<Q  Magic: 12/19 ===============--------- ......##..##..## #.)#  AC: 14Str: 13 ...##########..## #..#  EV: 11 0>g'Int: 22 ..####..### #..#  SH: 0Dex: 12 ##.# 0>g##...####..#  XL: 10 Next: 75% Place: Dungeon:8 #.## 0>g >##@H.##...###   Noise: ==-------  Time: 9380.8 (0.0) .## 0>gQ##.........#   m) +7 sling of the Hierophant {flame, rF- ..######....######   Fire: m) +7 sling of the Hierophant {f .#..#.#####....# 0>g ####.##.########....## #...#...............#  H   manticore ..#................##  0>g.##....#####.....[.# ###....## ###....##  0>gKJCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  0>gPress: ? - help, Shift-Dir - straight line, f/p - manticoreAim: a manticore (moderately wounded, 87% to hit)  The stone arrow hits the manticore!! 0>gkOAim  Press: ? - help, Shift-Dir - straight line, f/p - manticore: a manticore (moderately wounded, 87% to hit)  The stone arrow hits the manticore!!  0>gkThe manticore is almost dead.manticore bites you! The manticore barely misses you. 0>glC32------ 0>g}m$1.8 (1 0>gu 0>gv 0>g}/  --more-- 0>gUB _The manticore claws you but does no damage. 0>g! 0>gN 0>gC 0>g> _Unknown command. 0>g  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. 0>g ...........## #....##  malfuriongg the Geomancer  0>g ............## #..###  Gargoyle of Vehumet ...... .......###...# #)##  Health: 32/56 =============----------- .....##.###..## ##.#  Magic: 9/19===========------------- ......##..##..## #.)#  AC: 14Str: 13 ...##########..## #..#  EV: 11Int: 22  0>g ..## ##..### #..#  SH: 0Dex: 12 ##.# ##...####..#  XL: 10 Next: 75% Place: Dungeon:8 #.## ##@H.##...###  Noise: ==-------  Time: 9381.8 (0.0) .## ##.........#  m) +7 sling of the Hierophant {flame, rF-  0>g ..##### #....######  Fire: m) +7 sling of the Hierophant {f .#..#.### ##....# ####.##.########....## #...#...............#  H   manticore  0>gK #..#................## .##....#####.....[.# ###....## ###....## _Unknown command.Casting: Stone Arrow (safe; 1% risk of failure)  0>g Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - manticoreAim: a manticore (almost dead, 87% to hit) 0>gs5 ...........## #....##  malfuriongg the Geomancer ............## #..###  Gargoyle of Vehumet ......  0>g6 .......###...# #)##  Health: 32/56 =============----------- .....##.###..## ##.#  Magic: 9/19===========------------- ......##..##..## #.)#  AC: 14Str: 13 ...##########..## #..#  EV: 11Int: 22 ..## ##..### #..#  SH: 0 0>g6 Dex: 12 ##.# ##...####..#  XL: 10 Next: 75% Place: Dungeon:8 #.## ##@H.##...###  Noise: ==-------  Time: 9381.8 (0.0) .## ##.........#  m) +7 sling of the Hierophant {flame, rF- ..##### #....######  Fire: m) +7 sling of the Hierophant {f .#..#.### ##....#  0>g>7 ####.##.########....## #...#...............#  H   manticore ..#................## .##....#####.....[.# ###....## ###....## Confirm with . or Enter, or press ? or * to list all spells. 0>g7 Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - manticoreAim: a manticore (almost dead, 87% to hit)  The stone arrow hits the manticore!  You kill the manticore! 0>g; p  ...##   0>gh; #...# #)## #..## ##.# #..## #.)#  #..#  0>g;  #..#    ##@.   0>g< .....#  #....######  #  0>g^< z# ...#  0>g7= b..##   0>g= [.#    0>g> ?   0>g> 8. 0>g zEarth Mage3=872.8 (1  0>g sAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - manticoreAim: a manticore (almost dead, 87% to hit)  The stone arrow hits the manticore!  0>g You kill the manticore! _Vehumet accepts your kill. 0>gJ 3 0>g   --more-- 0>g  0>g,n _Your Earth Magic skill increases to level 15! 0>gY 3 0>g  0>g(  0>g g10/19= 0>gw  0>g  0>g  0>g  0>gn  0>g  0>g  0>g K4= 0>g  0>g  0>g 9= 0>g_"  0>g,$  0>g$  0>g&  0>g'  0>g' S5= 0>gf)  0>g%+  0>gz+ M1= 0>g,  0>g.  0>g.  0>g/  0>g1  0>gA2 K6= 0>g3  0>g5  0>g5  0>g6  0>g8  0>g?9 9= 0>gd:  0>g <  0>gt<  0>g=  0>g?  0>g? !7 0>gI@ G2== 0>gA  0>gC  0>gC  0>g!E  0>gF  0>gJG  0>gH  0>guJ  0>gJ S8= 0>g+L  0>gN P== 0>gP  0>gR  0>ggT  0>gsW c3= 0>gX  0>gZ  0>gZ K9= 0>g\  0>gQ^  0>g^  0>g_  0>ghb , 0>g=c  0>ge  0>ge i40== 0>gg  0>g:k  0>gk  0>gl  0>gn  0>gn M4= 0>gfp  0>g8r  0>gr  0>gs  0>g|u  0>gu W1= 0>gw  0>g y  0>gfy  0>gz  0>gO}  0>g} 9= 0>gs  0>g w2= 0>gE  0>g  0>g  0>g  0>g K5= 0>g]  0>g  0>gی  0>g  0>g  0>gL U3= 0>g  0>g , 0>g|  0>gw  0>g̙ 9= 0>g4  0>gM  0>g %4 0>g  0>g  0>g L6== 0>g  0>g  0>g  0>g*  0>g  0>gV K5= 0>g˫  0>g  0>g  0>g6  0>g  0>g^ :== 0>g  0>g  0>gB  0>gs  0>gT  0>g ?6= 0>g D7= 0>g(  0>g  0>gW  0>g|  0>g>  0>g  0>g  0>g  0>g K7= 0>g  0>gX  0>g 9= 0>g  0>g  0>g7  0>g`  0>g/  0>g 58= 0>g  0>g  0>g  0>gF U8= 0>g  0>gJ B 0>g> , 0>g  0>g  0>g 29= 0>g5 2= 0>gw  0>gt  0>g  0>g  0>g  0>g  0>g  0>g ^-- _You start resting. 0>g 1439.8 (57.0) 0>gx e9==--40.8 (58 0>gA  0>g  _Magic restored. 0>gW 3 0>g  0>gT  0>gi l50= 0>g  0>g  0>g&  0>g8  0>g  0>g  0>gN  0>g %1 0>g 3== 0>gc  0>g  0>gp  0>g  0>gh  0>g  0>g؝  0>g  0>g  0>g  0>g  0>gY K2= 0>g  0>g  0>gۦ  0>g  0>g  0>g  0>g[  0>g  0>gX ?3= 0>gí  0>g֮  0>g  0>g  0>gw  0>gT  0>g  0>g  0>gͷ  0>g  0>gJ  0>g1  0>g K4= 0>g  0>g  0>g|  0>gO  0>gp  0>g  0>g  0>g  0>g U5= 0>g  0>gd  0>g  0>g  0>g , 0>g`  0>g W _You start resting. 0>gY -60.8 (20 0>g Z6=1.8 (21 0>g  0>g+  _HP restored. 0>g6 0>gC 0>g 0>g. 0>g 0>g12.8 (1.0) 0>g  0>g;## #..#   ######..#   ...#   ###..#..####    0>g g.......#  ....#...#.#  ....h....#.###  §......#...)...######  9 §§≈≈≈≈...[......@...#   0>g_§...)≈..#......##z###  .≈≈≈.≈§...........#  ...≈.§...#.#.####.#   0>g`._.≈.≈§..#.#.# #.#  ...≈.≈..##.#.. ..#   0>gGz   wight ≈≈≈§.§ ..# ..§§≈.......######   0>go≈ ##.###   You climb downwards. 0>gz:= 0>g _Level annotation: 1 runed translucent doorThe wight hits you with a +2 short sword. 0>g>e0---=4.3 (2.5 0>g\E:_ 0>gJ _The wight hits you but does no damage. _There is a stone staircase leading up here. 0>g,   0>g- Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. 0>gk .## #..# malfuriongg the Earth Mage ..######..# 0>g  Gargoyle of Vehumet ...... ..........# Health: 50/56 =====================--- ..###..#..#### Magic: 16/19 ====================---- .............# 0>gE Z AC: 14Str: 13 .......#...#.# EV: 11Int: 22 ......h....#.### 0>g  SH: 0Dex: 12 §......#...)...######  XL: 10 Next: 87% Place: Dungeon:9 §§≈≈≈≈...[......@...#  Noise: =--------  Time: 9464.3 (0.0)  0>g; :§...)≈..#......##z###  m) +7 sling of the Hierophant {flame, rF- .≈≈≈.≈§...........# Fire: m) +7 sling of the Hierophant {f ...≈.§...#.#.####.#  0>g K._.≈.≈§..#.#.# #.# ...≈.≈..##.#.. ..# z   wight ≈≈≈§.§......... ..# ...§§≈.......######  0>g ≈ ##.###Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. 0>g9 3Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - wightAim: a wight, wielding a +2 short sword and wearing a +0 chain mail (84% to  hit) 0>g6.## #..# malfuriongg the Earth Mage ..######..# Gargoyle of Vehumet ...... ..........# 0>gs Health: 50/56 =====================--- ..###..#..#### Magic: 16/19 ====================---- .............# AC: 14Str: 13 .......#...#.# EV: 11Int: 22 ......h....#.### SH: 0Dex: 12  0>g$§......#...)...######  XL: 10 Next: 87% Place: Dungeon:9 §§≈≈≈≈...[......@...#  Noise: =--------  Time: 9464.3 (0.0)  0>gH§...)≈..#......##z###  m) +7 sling of the Hierophant {flame, rF- .≈≈≈.≈§...........# Fire: m) +7 sling of the Hierophant {f ...≈.§...#.#.####.# ._.≈.≈§..#.#.# #.# ...≈.≈..##.#.. ..# 0>g z   wight ≈≈≈§.§......... ..# ...§§≈.......###### ≈ ##.### 0>g(Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - wightAim: a wight, wielding a +2 short sword and wearing a +0 chain mail (84% to  hit)  The stone arrow hits the wight!!  You destroy the wight! 0>g #..#      0>g#.# ..#.### ..) [..  0>gc)≈..#......##$### ... #.# _ 0>g#.#.# #.#  ..#  ..#  ##   0>g"b    0>gz{ 0>gsC18=5.3 (1 0>gu 0>g 0>g/  --more-- 0>gq[ _Vehumet accepts your kill. 0>gȒ9_ 0>g 0>g 0>g0>gct####..#  .......# 0>gKd .###..#..#### ..........#  #...#.#  h....#.### #...)...######  0>ge≈≈≈≈...[......<...#  ...)≈..#......##@###  ≈≈≈.≈§.....#  ..≈.§...#.#.####.#  _.≈.≈§..#.#.# #.#  ..≈.≈..##.#.. ..#  ≈≈§.§......... ..#  ..§§≈.0>ge######   ##.###    0>go8 _0>g p/--60>g]tA _0>g}z _You now have 553 gold pieces (gained 9).  Things that are here:0>g~F--7.3 (20>g9 _0>gO _a +2 short sword; a +0 chain mail0>gS y #..# ######..# .........#  ###..#..#### .......# ..#...#.#  h....#.### ......#...)...###### 0>gS §§≈≈≈≈...[......@...# §...)≈..###)### ≈≈≈.≈§...........# ...≈.§...#.#.####.# _.≈.≈§..#.#.# #.# ...≈.≈..##.#.. ..# ≈≈≈§.§0>gT ... ..# ...§§≈.......###### ≈##.### 0>g\ 9_0>g] +8.3 (10>gd 0>gFg  0>gg S_There is a stone staircase leading up here.0>gw.## #..# .######..# .#0>g0 .###..#..#### .# .#...#.# #......h....#.### H§......#...)...###### §≈≈≈≈...[<...# 0>gz§...)≈..#......##)### ≈.≈≈≈.≈§.....# ≈...≈.§...#.#.####.# ≈._.≈.≈§..#.#.# #.# 0>g8v≈...≈.≈..##.#.. ..# ≈§.§. ..# .§§≈.###### ≈ ##.### 0>g%0>g&[2=9 _0>g+0>g-0>gQ.## #..# #...######..#0>g .# .###..#..#### ......# .#...#.# z#......h....#.###0>g-q hH§......#...)...###### ≈§§§≈≈≈≈...[....@.<...# 0>g.§§...)≈..#......##)### .≈.≈≈≈.≈§....# 0>g'.≈...≈.§...#.#.####.# .≈._.≈.≈§..#.#.# #.# .≈...≈.≈..##.#.. ..# 0>g#I.≈≈≈≈§.§......... ..# .§§≈.......###### ≈ ##.### 0>g0>gU7=700>g_0>g0>g> V.## #..# #...######..# #.# #....###..#..#### 0>g ......# .#...#.# .z#...........#.### )hH§......#...)...###### ≈§§§≈≈≈≈...[...@..<...# ≈.§§...)≈..#......##)### ≈.≈.≈≈≈.≈§...# ≈.≈...≈.§...#.#.####.# 0>g ≈.≈._.≈.≈...#.#.# #.# ≈.≈...≈.≈..##.#.. ..# ≈.≈≈≈≈§.§......... ..# ≈.....§§≈.......###### §≈≈≈ ##.###0>ga  0>g §.§_0>g &10>g B_0>g 0>g ###..#######..# .....## #..#0>gɟ  .##...######..# .#............#  ##....###..#..####0>gD  ........# 0>gϠ ..#...#.#  ..z#0>g' ".....#.### ○)hH§......#...)@..###### 0>g ].≈≈§§§≈≈≈≈...[......<...# .≈.§§...)≈.§###)### 0>g .≈.≈.≈≈≈.≈............# 0>gE .≈.≈...≈.§.§.#.#.####.# .≈.≈._.≈.≈...#.#.# #.# 0>g §≈.≈...≈.≈..##.#.. ..# 0>g .≈.≈≈≈≈§.≈......... ..# .≈.....§§≈.......###### 0>g˳ S.≈..0>g ^3=20>g 0>g 0>g/M#..#..# .## #..# #.##...######..# .#0>g/r.....# #....###..#..#### .........# .#...#.# .z#.#.### 0>g/i.○)hH§......#...@...###### .≈≈§§§≈≈≈≈...[......<...# 0>gn0/.≈.§§...)≈..#......##)### #.≈.≈.≈≈≈.≈..# .≈.≈...≈.≈...#.#.####.# 0>g0§.≈.≈._.≈.≈...#.#.# #.# §≈.≈...≈.≈..##.#.. ..# 0>g116.≈.≈≈≈≈§.≈......... ..# .≈.....§§≈.###### 0>g=9_0>gY>&30>g0>g,u _You see here a +2 short sword of speed.0>g A_0>g 0>g 9_0>g 0>g H=4 _0>g 0>g @5.3 (20>g0 A_0>g! 9_0>g 4=8=6.3 (30>g 0>g U_§0>g6 *7.3 (40>g 0>g ≈§§§§.§_.0>gl *8.3 (50>g 9_0>g m§≈§§§.§0>gi #50>g ?=9.3 (60>gR 9_0>gt! g§≈..≈§0>g! I_.≈.0>ga" G=80.3 (70>g( 0>g98 ≈≈.§...§≈..1.3 (80>g{; 0>gE /)≈0>gE ._.≈.≈0>gmF #90>gF 6==2.3 (90>g(L 9_0>gDW C _0>gW P§§§§§ _Magic restored.0>g\X \6=3.3 (10.0)0>g;` 9_0>g H  #...........# #####..#######..# .......## #..# 0>gӛ ##.##...######..# ...#............#  ###....###..#..#### .........# ..0>gD ^#...#.#  0>g ...z#..........@#.### ○)hH§......#...)...###### .≈≈§§§≈≈≈≈...[......<...# ...≈.§§...)≈..###)### 0>g\ y#.≈.≈.≈≈≈.≈............# ...≈.≈...≈.≈...#.#.####.# 0>g؝ .§.≈.≈._.≈.≈...#.#.# #.# 0>g} (§§≈.≈...≈§§§.##.#.. ..# .≈.≈≈≈≈§§§... ..# _HP restored.0>g :§0>g@ +4.3 (110>g 0>g_ .# #.# .#####..#######..#0>g  .## #..# 0>gN .##.##...######..# .#............#0>g  .###....###..#..####0>g[ x ..........# 0>g `.#...#.# 0>g^ =.z#.#.###0>g  0>g s.○)hH§......#...)...###### .≈≈§§§≈≈≈≈...[......<...# 0>g ^.≈.§§...)≈..#......##)### .#.≈.≈.≈≈≈.≈..# 0>g1 .≈.≈...≈.≈...#.#.####.# 0>g .§.≈.≈._.≈.§...#.#.# #.# z.§§≈.≈...≈§§§.##.#.. ..# 0>g8 o.≈.≈≈≈≈§§§. ..# 0>gF #§0>g _.≈§≈.≈0>g{ +5.3 (120>g 0>gC #.# 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.#+#....# #.##.##...######..#.####....#............#.###....###..#..####0>g o......#.)#.###........#...#.#.##.#...........#. ..h.@§§§§.§...#...) #0>g .§≈§≈§§≈§§≈...[ #.≈§.§§§§)§.§#0>gp .#.###$..#.≈§§.≈§§.≈ #.........≈§≈...≈.§§..#.#. #.........§§≈§_.≈.≈§..#.#.#0>g ; #..##.....≈.≈§..≈.≈..##.#.. #.. #.....§.≈≈≈≈≈.≈ #. ......≈.....§§≈.0>g.§.≈..≈...0>gS≈.§._.≈....≈.§≈≈.0>g ,7.3 (240>gqC_0>g+  Things that are here: 0>g0 a_a +0 robe; a +4 battleaxe0>g{....§§§§.§...#...)_0>ge0>g:_0>gn .#.# #........## #..#  .#+#....# #.##.##...######..#  ........####....#............#  .......###....###..#..###  ........................  .....)#.###......#...#.  .....##...#.....#.  ..h...[§§§§.§...#...).  #.0>g}b≈§≈§§≈§§≈...[.  #.≈§§§§§§)§.§#  #.###$..#.≈.≈.§§§.≈.. #.........≈.≈...≈.§§..#.# #...≈.§._.≈.≈§..#.#. #..##.....≈.≈...≈.≈..##.#. u   green ugly thing (wandering) #.. #.....§.≈≈§≈≈.≈.......0>gI4 #. ...u..≈......§≈ #.§≈≈≈ ##.##0>g 0.0)  A green ugly thing comes into view.0>g4 ....§#.....§§..≈≈≈.≈≈0>g- 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 Things that are here: _a +0 robe; a +4 battleaxe0>g.○c#....###.# #...........# #.# #.#####..#######..# #.#....## #........## #..# 0>gk#+#....# #.##.##...######..# ####....#............# ###....###..#..#### .................# )#.###.#...#.# 0>g..###...........#.## .h[..÷......#...) .≈§≈≈.≈≈≈≈...[0>gI7.........≈......)≈.§# .....#.###$..#§§§≈.≈≈≈.§.........#.0>gu≈§≈...≈.§§..#.#.##........§§.≈._.≈.≈§..#.#.##..##.....≈§≈...≈.≈..##.#..0>go#.. #.....§§≈≈≈≈≈.≈..0>gj0>g9]§u≈§0>g\≈≈.§0>g-1 _0>gL;_0>g 0>g~ +○○##.....#.# ##..#######.# ○c#....###.# #...........# .# #.#####..#######..# .#....## #........## #..# 0>g +#....# #.##.##...######..# ####....#............# ###....###..#..#### ...........# )#.###.......#...#.# ..##.#.....#.### h[..÷......#...)...#≈§≈≈.≈≈≈≈...[........§≈......)≈.§## ....#.###$..#u§§≈.≈≈≈.≈..........#.0>gP §≈§≈...≈.≈...#.#.####........§≈.≈._.≈.≈...#.#.##..##.....§§≈...≈.≈..##.#..0>gu 0>g ~§§§u≈.§...0>ga &20>g 0>g 0>gv###.......###.....# #.# ##.....#.# ##..#######.# 0>gc#....###.# #...........# # #.#####..#######..# #....## #........## #..# #....# #.##.##...######..# ####....#............# ###....###..#..#### ...........# )#.###0>geL.#...#.# ..##.#.....#.### [§.÷......#...)...##0>g§§§§≈.≈≈≈≈...[<........u≈§.....)≈..### ...#.###$..#§§.≈.≈≈≈.≈...........#.§≈.≈...≈.≈...#.#.####0>gz#........§≈.≈._.≈.≈...#.#.# #0>gi0>gj§u≈§≈§§§≈§§§.§§≈...≈§≈._0>gg&30>g( ;_0>g0>gm...# #.# ##.......###.....# #.# 0>ghn##.....#.# ##..#######.# ....###.# #...........#  #.#####..#######..# ....## #........## #..# # #.##.##...######..# ####....#............# 0>go[.###...@###..#..#### ...........# )#.###.#...#.# 0>go##.#.....#.###.[§.÷......#...)...###0>g&p\§u≈§≈§.≈≈≈≈...[<........§§≈§§§...)≈..###) 0>gq!..#.###$..#.§§≈.≈≈≈.≈............#.≈§≈...≈.≈...#.#.####.0>gnw0>gu..≈≈≈≈..≈§...0>g&40>gn0>g 0>gI##.....#..# #.# ...#........##....# #.##.......###.....# #.# ○##.....#.# ##..#######.# c#....###.# #...........# ##....# #.#####..#######..# #....## #........## #..# 0>gJ#....# #.##.##...######..#####....#..@.........# ..###....###..#..#### ....................# ..)#.###..#...#.###...#.....#.###.u§.÷......#...)...##.≈≈≈≈.≈≈≈≈...[......<...........≈§.....)≈..### ...#.###$..#.§§≈.≈≈≈.≈..........0>g 0>g§u[.§.0>gd&50>g0>g #.#..# #.#.#.##....# #.##.###.....# #.#0>g ○##.....#.# ##..#######.# ○c#....###.# #....# .##....# #.#####..#######..# .#....## #........## #..# +#....# #.##.##...######..#.####....#.#.###....###..#..####....0>g ".#.)#.###....#...#.#.##.§u#....#.### h.[..÷......#...)....≈≈§≈.≈≈≈≈...[......0>g .≈......)≈..#.......#.###$..#.§§≈.≈≈≈.≈0>g 0>g 0>g <u..0>g} &60>gA 0>g1 0>g0  0>gCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0>g0>go Your spells (cast)Type0>gSFailure Levela - SandblastEarth1%1  b + Stone ArrowConjuration/Earth 1% 3 c - Brom's Barrelling Boulder Conjuration/Earth1%4  d - PasswallEarth0>g1%3 Select a spell to cast[!]/[I] toggle spell headers0>g* 0>g11 0>g7 ###.............#..# #.#malfuriongg the Earth Mage ....#........##....# #.#Gargoyle of Vehumet ...... ####.......###.....# #.#0>g8 Health: 56/56 ======================== ○○##.....#.# ##..#######.#Magic: 19/19 ======================== ○c#....###.# #...........#AC: 14Str: 13 .##....# #.#####..#######..#EV: 11Int: 22 .#....## #........## #..#SH: 0Dex: 12 +#....# #.##.##...######..#XL: 10 Next: 88% Place: Dungeon:9 ......####....#.@..........#Noise: ---------  Time: 9506.3 (0.0) 0>g9 R............###....###..#..####m) +7 sling of the Hierophant {flame, rF- ................u.............#Fire: m) +7 sling of the Hierophant {f ...)#.###...............#...#.# ...##...........#...........#.### h.............[..÷......#...)...# u   green ugly thing ..............≈≈§≈.≈≈≈≈...[...... ..............≈......)≈..#......# ....#.###$..#.§§≈.≈≈≈.≈..........0>g|: A green ugly thing comes into view. _The green ugly thing gurgles horribly!  Things that are here: _a +0 robe; a +4 battleaxeCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0>g@ ###.............#..# #.#malfuriongg the Earth Mage ....#........##....# #.#Gargoyle of Vehumet ...... ####.......###.....# #.#0>gB .Health: 56/56 ======================== ○○##.....#.# ##..#######.#Magic: 19/19 ======================== ○c#....###.# #...........#AC: 14Str: 13 .##....# #.#####..#######..#EV: 11Int: 22 .#....## #........## #..#SH: 0Dex: 12 +#....# #.##.##...######..#XL: 10 Next: 88% Place: Dungeon:9 ......####....#.@..........#Noise: ---------  Time: 9506.3 (0.0) ............###....###..#..####m) +7 sling of the Hierophant {flame, rF- ................u.............#0>gB Fire: m) +7 sling of the Hierophant {f ...)#.###...............#...#.# ...##...........#...........#.### h.............[..÷......#...)...# u   green ugly thing ..............≈≈§≈.≈≈≈≈...[...... ..............≈......)≈..#......# ....#.###$..#.§§≈.≈≈≈.≈..........A green ugly thing comes into view. _The green ugly thing gurgles horribly!  Things that are here: _a +0 robe; a +4 battleaxeCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0>gB` ###.............#..# #.#  malfuriongg the Earth Mage ....#........##....# #.#  Gargoyle of Vehumet ...... ####.......###.....# #.#  Health: 56/56 ======================== 0>gDa #○○##.....#.# ##..#######.#  Magic: 15/19 ==================------ ○c#....###.# #...........#  AC: 14Str: 13 .##....# #.#####..#######..#  EV: 11Int: 22 .#....## #........## #..#  SH: 0Dex: 12 +#....# #.##.##...######..#  XL: 10 Next: 88% Place: Dungeon:9 ......####....#.@..........#  Noise: ---------  Time: 9506.3 (0.0) 0>gb ............###.*..###..#..####  m) +7 sling of the Hierophant {flame, rF- ................u.............#  Fire: m) +7 sling of the Hierophant {f 0>gb \...)#.###.......*.......#...#.# ...##...........#...........#.### h.............[..÷......#...)...# u   green ugly thing ..............≈≈§≈.≈≈≈≈...[...... ..............≈......)≈..#......# ....#.###$..#.§§≈.≈≈≈.≈.......... _a +0 robe; a +4 battleaxeCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target, f - green ugly thing0>gc CAim: a green ugly thing (100% to hit)0>g###.............#..# #.#  malfuriongg the Earth Mage ....#........##....# #.#  Gargoyle of Vehumet ...... ####.......###.....# #.#  Health: 56/56 ======================== 0>gԂ○○##.....#.# ##..#######.#  Magic: 15/19 ==================------ ○c#....###.# #...........#  AC: 14Str: 13 .##....# #.#####..#######..#  EV: 11Int: 22 .#....## #........## #..#  SH: 0Dex: 12 +#....# #.##.##...######..#  XL: 10 Next: 88% Place: Dungeon:9 ......####....#.@..........#  Noise: ---------  Time: 9506.3 (0.0) 0>g............###....###..#..####  m) +7 sling of the Hierophant {flame, rF- ................u.............#  Fire: m) +7 sling of the Hierophant {f ...)#.###...............#...#.# ...##...........#...........#.### h.............[..÷......#...)...# u   green ugly thing ..............≈≈§≈.≈≈≈≈...[...... ..............≈......)≈..#......# ....#.###$..#.§§≈.≈≈≈.≈..........0>gz,Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target, f - green ugly thingAim: a green ugly thing (100% to hit)  You send a boulder barrelling forward!  The green ugly thing completely misses your boulder.Your boulder barrels into the green ugly thing!0>gՌ #.# ..# #.# 0>gye..# #.#  ##..#  #...  #.#####..#  ...## #..# + #.##.##...######..# @0>g\ #.○..###.. ...*..... ).....u..............#.......0>g܎/.....[..÷......#...)(ally target)....§§§§≈.≈≈≈≈...[*   boulder (rolling)...§§§.....§§§$0>gs5===7.3 (10>gI○*0>g0>g/  --more--0>g#  0>g 9_The green ugly thing is lightly wounded.0>ge ##..###.##### ###.....# ....#..## ##..###.....# ○##.....0>gb#..####### ○c##.# #.........#....# #.#####..###### .# #........## +#....# #.##.##@..##########....#............# ###.○..###..#..###.............*............)#.###.......u.......## ...##...........#.....#.## h0>g-.....[..÷......#...)...# *.§≈.≈≈≈≈...[...............§§§.....§§§.##0>gSYour boulder barrels into the green ugly thing!  0>gThe green ugly thing is moderately wounded.Your boulder crushes the green ugly thing against a rock wall and falls apart!0>g0>g^°u. 0>gݟ*§0>g`0---80>gk0>g` _The green ugly thing is heavily wounded.0>g @  Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0>g 0>g#  ##..###..........# #.###### malfuriongg the Earth Mage 0>g# :###.............#..# #.#  Gargoyle of Vehumet ...... ....#........##....# #.#  Health: 56/56 ======================== ####.......###.....# #.#  Magic: 11/19 =============----------- ○○##.....#.# ##..#######.#  AC: 14Str: 13 ○c#....###.# #...........#  EV: 11Int: 22 .##....# #.#####..#######..#  SH: 0Dex: 12 .#....## #........## #..#  XL: 10 Next: 88% Place: Dungeon:9 0>g'$ +#....# #.##.##@..######..#  Noise: ---------  Time: 9508.3 (0.0) ......####....#.*..........#  m) +7 sling of the Hierophant {flame, rF- ............###.*..###..#..####  Fire: m) +7 sling of the Hierophant {f ................u.............# ...)#.###.......*.......#...#.# 0>g$ ...##...........#...........#.### u   green ugly thing h.............[..÷......#...)...# .............§§§§≈.≈≈≈§...[...... .............§§§.....§§§.#......# _The green ugly thing is heavily wounded.0>g$ Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target, f/p - green ugly thingAim: a green ugly thing (sparse dust, heavily wounded, 100% to hit) 0>g7#? ##..###..........# #.###### malfuriongg the Earth Mage ###.............#..# #.#  Gargoyle of Vehumet ...... ....#........##....# #.#  Health: 56/56 ======================== ####.......###.....# #.#  Magic: 11/19 =============----------- ○○##.....#.# ##..#######.#  AC: 14Str: 13  0>g+$○c#....###.# #...........#  EV: 11Int: 22 .##....# #.#####..#######..#  SH: 0Dex: 12 .#....## #........## #..#  XL: 10 Next: 88% Place: Dungeon:9 +#....# #.##.##@..######..#  Noise: ---------  Time: 9508.3 (0.0) ......####....#............#  m) +7 sling of the Hierophant {flame, rF- ............###.°..###..#..####  Fire: m) +7 sling of the Hierophant {f ................u.............#  0>g$o...)#.###...............#...#.# ...##...........#...........#.### u   green ugly thing h.............[..÷......#...)...# .............§§§§≈.≈≈≈§...[...... .............§§§.....§§§.#......# _The green ugly thing is heavily wounded.Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  0>g%Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target, f/p - green ugly thingAim: a green ugly thing (sparse dust, heavily wounded, 100% to hit) 0>g(  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Dir - move target, f/p - green ugly thing 0>gJ): a green ugly thing (sparse dust, heavily wounded, 100% to hit)  You send a boulder barrelling forward!  Your boulder barrels into the green ugly thing! 0>g 1  ..# #.# ..# #.#  0>g1..# #.#  ##..#  #...  #.#####..  #........## #..# + #@ #.○..........#  0>g|2.*..###.. ..u....).............#.......(ally target)...[..÷......#...)*   boulder (rolling)...§§§§≈.≈≈≈≈§..[ 0>gT35===9.3 (1 0>g*<S○* 0>g?  0>gD@Z_The green ugly thing is heavily wounded. 0>gT  Your boulder barrels into the green ugly thing! 0>gqYour boulder barrels into the green ugly thing!  The green ugly thing is severely wounded.  The green ugly thing pecks your boulder but does no damage.  The green ugly thing is severely wounded.crushes the green ugly thing agai 0>g nst a rock wall and falls apart! 0>gS○○°u §§.≈≈§≈.≈≈§≈. 0>gU1---10 0>g V○○° 0>gv5--- 0>g/  --more-- 0>g  0>g`Y_The green ugly thing is almost dead.!0>g ○!0>g'°!0>g!0>gH!0>g2°!0>g> _Unknown command.!0>g+  !0>gGCasting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.!0>g, ##..###..........# #.###### malfuriongg the Earth Mage ###.............#..# #.#  Gargoyle of Vehumet ...... ....#........##....# #.#  Health: 56/56 ======================== !0>g####.......###.....# #.#  Magic: 7/19========---------------- ○○##.....#.# ##..#######.#  AC: 14Str: 13 ○c#....###.# #...........#  EV: 11Int: 22 .##....# #.#####..#######..#  SH: 0!0>g$Dex: 12 .#....## #........## #..#  XL: 10 Next: 88% Place: Dungeon:9 +#....# #.##.##@..######..#  Noise: ---------  Time: 9510.3 (0.0) !0>g......####....#.*..........#  m) +7 sling of the Hierophant {flame, rF- ............###.*..###..#..####  Fire: m) +7 sling of the Hierophant {f ................*.............# ...)#.###.......u.......#...#.# !0>g#...##...........#...........#.### u   green ugly thing h.............§..÷.....§#...)...# ..............≈≈§≈.≈≈§≈...[...... .............§§§.....§§§.#......# _Unknown command.Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.!0>gAiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target, f/p - green ugly thingAim: a green ugly thing (almost dead, 100% to hit)!0>g4u  ##..###..........# #.###### malfuriongg the Earth Mage ###.............#..# #.#  Gargoyle of Vehumet ...... ....#........##....# #.#  Health: 56/56 ======================== !0>gv ####.......###.....# #.#  Magic: 7/19========---------------- ○○##.....#.# ##..#######.#  AC: 14Str: 13 ○c#....###.# #...........#  EV: 11Int: 22 .##....# #.#####..#######..#  SH: 0Dex: 12 .#....## #........## #..#  XL: 10 Next: 88% Place: Dungeon:9 +#....# #.##.##@..######..#  Noise: ---------  Time: 9510.3 (0.0) !0>gv _......####....#.○..........#  m) +7 sling of the Hierophant {flame, rF- ............###.○..###..#..####  Fire: m) +7 sling of the Hierophant {f ................°.............# ...)#.###.......u.......#...#.# ...##...........#...........#.### u   green ugly thing !0>gnw .h.............§..÷.....§#...)...# ..............≈≈§≈.≈≈§≈...[...... .............§§§.....§§§.#......# _Unknown command.Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.!0>gx Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target, f/p - green ugly thingAim: a green ugly thing (almost dead, 100% to hit)!0>g@y !0>ge   ..# #.# ..# #.# ..# #.#  ##..#  #...!0>gg   #.#####..  #........## #..# + #@ #.°..........# .*..###.. ..u....).........!0>g ....#.......(ally target)...[..÷§§§...#...)!0>g| 8*   boulder (rolling)....≈≈§≈§≈§≈≈...[!0>gI 5===1.3 (1!0>gB :°!0>g  !0>g& :asting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  !0>g Press: ? - help, Dir - move target, f/p - green ugly thingAim: a green ugly thing (almost dead, 100% to hit) _You send a boulder barrelling forward!"0>g[T  Your boulder barrels into the green ugly thing!"0>g _You send a boulder barrelling forward!  Your boulder barrels into the green ugly thing!  The green ugly thing is almost dead.  The green ugly thing pecks your boulder!  Your boulder barrels into the green ugly thing!  You kill the green ugly thing!"0>g"0>g].○°*"0>g *   boulder (rolling)§≈§≈§§≈§"0>g"0>g6 ##..###..........# #.###### malfuriongg the Earth Mage ###.............#..# #.#"0>glyGargoyle of Vehumet ...... ....#........##....# #.#Health: 56/56 ======================== ####.......###.....# #.#Magic: 7/19========---------------- ○○##.....#.# ##..#######.#"0>gAC: 14Str: 13 ○c#....###.# #...........#EV: 11Int: 22 .##....# #.#####..#######..#SH: 0Dex: 12 .#....## #........## #..#"0>ghXL: 10 Next: 101% Place: Dungeon:9 +#....# #.##.##@..######..#Noise: =--------  Time: 9512.3 (1.0) ......####....#............#m) +7 sling of the Hierophant {flame, rF- "0>g............###.○..###..#..####Fire: m) +7 sling of the Hierophant {f ................°.............# ...)#.###.......*.......#...#.# "0>gk...##...........#...........#.### *   boulder (rolling) h.............[..÷§§§...#...)...# ..............§≈§≈§§≈§≈...[...... "0>ga.............§§§.....§§§.#......# _You send a boulder barrelling forward!  Your boulder barrels into the green ugly thing!  The green ugly thing is almost dead.The green ugly thing pecks your boulder!  Your boulder barrels into the green ugly thing!  "0>gK>You kill the green ugly thing!"0>g> -- _Vehumet accepts your kill."0>g/  --more--#0>ggg  You have reached level 11!#0>gm/  --more--$0>gdD60/60201 0% $0>gV9*$0>gX6 _$0>gXpt###......# ....###.. ####.$0>gq ###. ○○#.# ##..######c#....##.......... .# #.#####..#######....## #........## + #.##.##...##### $0>gqJ......####....#.@..............###.○..###..#..####....°.............)#.###.......*.......#...###...........#........### $0>grh.............[..÷§§§...#...)...# * ......§≈§≈§§≈§≈...[...........§...§..)≈..#......#$0>grY#.###$..#.§§≈.≈≈≈.≈....$0>g$0>g○.°.$0>g.≈§≈ §.. $0>gE=8=$0>gˏ'-3$0>g<;○$0>g= _Your boulder slams into a wall and falls apart!$0>g I ....#$0>g_ ##.. ####.###. ○○#.# ##..######c#....##.......... .# #.#####..#######....## #........## + #.##.##...##### $0>g ......####....#................###.@..###..#..####$0>g .....................)#.###.......°.......#...#$0>g !$0>g! 4..#.≈.≈.§≈≈.≈.#.........≈§≈...≈.≈...#.#.### $0>gZ, †§..÷...§§≈.≈≈$0>g, E§≈§..$0>g, S§§.≈.≈$0>ge- @-4$0>gL3 $0>g5 $0>g$0>g$$0>g$0>g1^§5$0>gZ$0>gD [≈.≈6.3 (2$0>gs$0>gA§.$0>g^C=7.3 (3$0>g^ $0>gj(p≈≈.≈.$0>g(^9=8.3 (4$0>gx1$0>g8$0>g8*9.3 (5$0>g=%0>gTA§§%0>gz+20.3 (6%0>g %0>g§§§≈§§≈..%0>g*1.3 (7%0>g%0>gi§.§§§≈.§§%0>gD=2.3 (8%0>gk"%0>gX*§[.§§≈.%0>g**3.3 (9%0>gq/%0>g6.§§.[.≈%0>g6N§≈#%0>gX7w10/20==4.3 (10.0)%0>g)>%0>g{F...≈.#§§.%0>gF+5.3 (11%0>g~.≈§.6.3 (12§≈§§≈.7.3 (13§§..§.==8.3 (14.≈§.%0>g~+9.3 (15%0>gN%0>gB$§%0>gf≈§§§..§.§≈%0>g]11=30.3 (16%0>gY%0>gi≈§≈§.§..§.§..≈§%0>g+1.3 (17%0>g{%0>gl[§§≈.....%0>gN+2.3 (18%0>g%%0>go9§%0>g״+3.3 (19%0>g%0>g%0>gC   cyclops (missile, wandering)C%0>gG=4.3 (20%0>g%0>g #.# ..# #.#  ##..  #...  #..# %0>g3 ...## #..# + #.##.##...######..# #............# #.@..# ...............%0>g{c )#.###.......†....... .......#............[..÷......#...)%0>g.....≈§§≈.≈≈≈≈...[.....§......)§...#.≈.≈.≈≈≈.≈.  %0>gg #.# ..# #.#  ##..  #... %0>ggb #..#  %0>g$h...## #..# + #.##.##...######..# #............# #.@..# %0>gFh............... %0>gchf)#.###.......†....... %0>g|h7.......#.......%0>gh.....[..÷......#...).....≈§§≈.≈≈≈≈...[%0>gh.....§......)§.%0>gi..#.≈.≈.≈≈≈.≈.  %0>gj%0>gr%0>g^vV _A cyclops is nearby!%0>g%0>g Spells (Memorise)TypeFailure Level  a - PetrifyAlchemy/Earth%0>gq3% 4b - Mephitic CloudConjuration/Alchemy/Air%0>gd12% 3  c - Dazzling FlashHexes/Fire%0>ga26% 3  d - Sigil of BindingHexes%0>gӑc26% 3  e - AnguishHexes/Necromancy%0>g[65% 4  f - Cause FearHexes%0>g665% 4  g - SilenceHexes/Air94% 5  h - Enfeeble%0>gV Hexes%0>gu^100% 7 11 spell levels left %0>gǒ^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit(0>g\(0>g0(0>g Q....#........##....# #.#malfuriongg the Earth Mage ####.......###.....# #.#Gargoyle of Vehumet ...... (0>gw S○○##.....#.# ##..#######.#Health: 60/60 ======================== ○c#....###.# #...........#(0>g Magic: 11/20 =============----------- .##....# #.#####..#######..#(0>g YAC: 15Str: 13 (0>g)!.#....## #........## #..#EV: 11(0>g]!,Int: 22 (0>g!+#....# #.##.##...######..#SH: 0(0>g!Dex: 12 ......####....#............#(0>g!XL: 11 Next:  0% Place: Dungeon:9 (0>g)"............###.@..###..#..####(0>g["~Noise: ---------  Time: 9534.3 (0.0) (0>g"4..............................#m) +7 sling of the Hierophant {flame, rF- ...)#.###.......†.......#...#.#(0>gG#_Fire: m) +7 sling of the Hierophant {f ...##...........#...........#.### h.............[..÷......#...)...# (0>g;$h..............≈§§≈.≈≈≈≈...[...... C   cyclops (missile, wandering) ..............§......)§..#......# ....#.###C..#.≈.≈.≈≈≈.≈..........#.........≈§≈...≈.≈...#.#.### _You have reached level 11! (0>g$_Your boulder slams into a wall and falls apart! _A cyclops is nearby!(0>g0:Okay, then.(0>gY1(0>g7(0>gB;. _(0>gE#####.# #.# $○○##.....#.# ##..#######.# .○c#....###.# #...........# #.##....# #.#####..#######..# #.# #........## #..# (0>gE#+#....# #.##.##...######..# .......####....#............#(0>gI.......###....###..#..####.......@..............#)#.###†#...#.#.##...(0>g'.#(0>g(P.....#.## .h...[..÷(0>gV5#...)... .(0>g.≈§≈≈.≈≈≈≈...[......§......)§..#(0>g#.###C..#.≈.≈.≈≈≈.≈...(0>g: (0>g#.........≈.≈...≈.≈...#.#.## #(0>ga§≈.≈._.≈.≈...#.#.#(0>g(0>g §C.....≈$..#.≈§._(0>ge 25.3 (1 _(0>gd(0>g(0>g ;m$○○##.....#.# ##..#######.# #.○c#....###.# #...........# ##.##....# #.#####..#######..# .#.# #........## #..# .#+#....# #.##.##...######..# (0>gH;Z........####....#............#.......###....###..#..####...................#)#.###†(0>gr;J#...#.#.##....#(0>g;.....#.#h...[..÷......#...).. #.(0>g;.≈§≈≈.≈≈§≈...[. #C.....≈......)§..#(0>gp<#.###$..#.≈§≈.≈≈≈.≈.. #.........≈.≈...≈.≈...#.#.# #.≈§≈._.≈.≈...#.#. #..##.....§§≈...≈.≈..##.#..(0>gA(0>gH§≈C.§.§(0>gIV2=6(0>gO;_(0>gR(0>g|6  #.○c#....###.# #...........#  ##.##....# #.#####..#######..#  .#.# #........## #..# (0>g6  .#+#....# #.##.##...######..#  ........####....#............#  .......###....###..#..###  ...................  .....)#.###(0>gs7 †#...#.  .....##....#...........#.  ..h...[..÷..§...#...). (0>g7 + #.(0>g7 &.≈§≈≈.≈§≈≈...[.  #C......≈......§§..# (0>g#8  #.###$..#.≈.≈.≈≈≈.≈.. (0>g~8 R#.........≈.≈...≈.≈...#.# #.≈§≈._.≈§≈...#.#.(0>g8 C #..##....§≈§§...≈.≈..##.#. #.. #.....§§≈≈≈≈≈.≈.....(0>gnH l§≈§§_(0>gH A.≈(0>gI &7(0>gS ;_(0>gV )0>gz ##.##....# #.#####..#######..# .#.# #........## #..# .#+#....# #.##.##...######..#)0>gҫ/ ........####....#............# .......###....###..#..## )0>g........................ .....)#.###†)0>g0l#...# .....##....#)0>gV.....# ..h...[..÷.§§...#...) #.)0>g.≈≈≈≈.≈§≈≈...[. #C......≈....§§§§..#)0>g9 #.###$..#.≈.≈.≈≈≈.≈.. #.........≈.≈...≈.≈...#.# #)0>gd..≈§≈._.≈§≈...#.#)0>gc #..##....§≈.≈...≈.≈..##.# #.. #....§§§≈≈≈≈≈.≈.....)0>gv #. ......≈......§≈)0>gC§.§.§.≈.8)0>g;_)0>g)0>gk  ##.##....# #.#####..#######..# malfuriongg the Earth Mage.#.#....## #........## #..# Gargoyle of Vehumet ......)0>g .#+#....# #.##.##...######..# Health: 60/60 ========================........####....#............# Magic: 12/20 ==============----------..............###....###..#..## AC: 15Str: 13............................... EV: 11Int: 22)0>gE c.....)#.###.......†.......#...# SH: 0Dex: 12.....##...........#...........# XL: 11 Next:  0% Place: Dungeon:9..h........***@.[..÷.§§...#...) Noise: ---------  Time: 9538.3 (0.0))0>g #.......C**.....≈≈≈≈.§§≈≈...[.. m) +7 sling of the Hierophant {flame, rF- #...............≈...§§§§§..#... Fire: m) +7 sling of the Hierophant {f......#.###$..#.≈.≈.≈≈≈.≈......#.........≈.≈...≈.≈...#.##.........≈.≈._.≈§≈...#.# C   cyclops (missile, wandering)#..##....§§.≈...≈.≈..##.#)0>gj O#.. #.....≈.≈≈≈≈≈.≈......#. ......≈......§≈...... _A cyclops is nearby! _Okay, then.Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f - cyclopsAim: a cyclops, quivering large rocks (wandering, hasn't noticed you, 88% to  hit))0>gR  ##.##....# #.#####..#######..# malfuriongg the Earth Mage.#.#....## #........## #..# Gargoyle of Vehumet .......#+#....# #.##.##...######..# Health: 60/60 ========================)0>gR ........####....#............# Magic: 12/20 ==============----------..............###....###..#..## AC: 15Str: 13............................... EV: 11Int: 22.....)#.###.......†.......#...# SH: 0Dex: 12)0>gS +.....##...........#...........# XL: 11 Next:  0% Place: Dungeon:9..h...........@.[..÷.§§...#...) Noise: ---------  Time: 9538.3 (0.0)#.......C.......≈≈≈≈.§§≈≈...[.. m) +7 sling of the Hierophant {flame, rF- #...............≈...§§§§§..#... Fire: m) +7 sling of the Hierophant {f)0>gS ......#.###$..#.≈.≈.≈≈≈.≈......#.........≈.≈...≈.≈...#.#)0>gT #.........≈.≈._.≈§≈...#.# C   cyclops (missile, wandering)#..##....§§.≈...≈.≈..##.##.. #.....≈.≈≈≈≈≈.≈......#. ......≈......§≈......)0>gQT Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f - cyclopsAim: a cyclops, quivering large rocks (wandering, hasn't noticed you, 88% to  hit)  )0>gT :You shoot a sling bullet.  The cyclops shouts!)0>gX /  --more--*0>g& *0>g>(((((C  )The sling bullet hits the cyclops! The sling bullet burns the cyclops.*0>g;_...C.._§The cyclops is moderately wounded.You hear an angry buzzing noise.*0>gbQ(((((  The cyclops throws a large rock.*0>g..§.....§.≈*0>g<7===9.7 (1.4*0>g*0>g9 _The large rock hits you but does no damage.*0>gfA  ##.##....# #.#####..#..# .#.#....## #........## #..# .#+#....# #.##.##...######..# .####....#.# *0>gA ........###....###..#.. . .....)#.###.†.#... .....##.#. ..h*0>g7B .[..÷§§§...#... #.C*0>gB c.≈≈≈≈.§§≈≈...[ #.≈.....§§§..# ......#.###$..#.≈.≈.≈§≈.≈ #.........≈.≈...≈.≈...#. #.......§.≈.≈._.≈§≈...#. #..##...§.≈.≈...≈.≈..##.*0>gB  #.. #.....§.≈≈≈≈≈.≈ #. ......≈......§≈*0>gVT *0>g[ C._.§§.*0>g\ 7---400*0>gb ;_*0>ge *0>gz   *0>gpz Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  *0>g{ \Confirm with . or Enter, or press ? or * to list all spells.+0>gE+0>gw Your spells (cast)TypeFailure Levela - SandblastEarth0%+0>g1  b - Stone ArrowConjuration/Earth1%3  c + Brom's Barrelling Boulder Conjuration/Earth 1% 4  d - Passwall+0>gEarth1% 3 Select a spell to cast[!]/[I] toggle spell headers+0>g+0>g+0>g ##.##....# #.#####..#######..# malfuriongg the Earth Mage+0>gG.#.#....## #........## #..# Gargoyle of Vehumet ......+0>g^.#+#....# #.##.##...######..# Health: 60/60 ========================+0>g ........####....#............# Magic: 12/20 ==============----------+0>g..............###....###..#..# AC: 15Str: 13+0>gA.............................. EV: 11+0>gz-Int: 22+0>g.....)#.###.......†.......#... SH: 0Dex: 12+0>g.....##...........#........... XL: 11 Next:  0% Place: Dungeon:9+0>g\O..h......C...@..[..÷§§§...#... Noise: ---------  Time: 9540.7 (0.0)+0>g#...............≈≈≈≈.§§≈≈...[. m) +7 sling of the Hierophant {flame, rF- +0>g#...............≈.....§§§..#.. Fire: m) +7 sling of the Hierophant {f+0>gz......#.###$..#.≈.≈.≈§≈.≈.....#.........≈.≈...≈.≈...#.+0>g#.......§.≈.≈._.≈§≈...#. C   cyclops (missile)#..##.....≈.≈...≈.≈..##.#.. #..§§.§.≈≈≈≈≈.≈.....+0>g<#. ......≈......§≈.....The cyclops is moderately wounded.+0>g|You hear an angry buzzing noise.  The cyclops throws a large rock. _The large rock hits you but does no damage.  +0>gGCasting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+0>g+0>g?"( ##.##....# #.#####..#######..# malfuriongg the Earth Mage.#.#....## #........## #..# Gargoyle of Vehumet .......#+#....# #.##.##...######..# Health: 60/60 ========================+0>g"........####....#............# Magic: 12/20 ==============----------..............###....###..#..# AC: 15Str: 13.............................. EV: 11Int: 22+0>g/#.....)#.###.......†.......#... SH: 0Dex: 12.....##...........#........... XL: 11 Next:  0% Place: Dungeon:9..h......C...@..[..÷§§§...#... Noise: ---------  Time: 9540.7 (0.0)+0>g##...............≈≈≈≈.§§≈≈...[. m) +7 sling of the Hierophant {flame, rF- #...............≈.....§§§..#.. Fire: m) +7 sling of the Hierophant {f......#.###$..#.≈.≈.≈§≈.≈.....+0>g$#.........≈.≈...≈.≈...#.#.......§.≈.≈._.≈§≈...#. C   cyclops (missile)#..##.....≈.≈...≈.≈..##.+0>g$#.. #..§§.§.≈≈≈≈≈.≈.....#. ......≈......§≈.....The cyclops is moderately wounded.You hear an angry buzzing noise.  The cyclops throws a large rock. _The large rock hits you but does no damage.  +0>g$GCasting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+0>g?! ##.##....# #.#####..#######..# malfuriongg the Earth Mage  .#.#....## #........## #..# Gargoyle of Vehumet ...... +0>g@c .#+#....# #.##.##...######..# Health: 60/60 ========================  ........####....#............# Magic: 9/20==========--------------  ..............###....###..#..# AC: 15Str: 13 +0>g[@ .............................. EV: 11Int: 22  .....)#.###.......†.......#... SH: 0Dex: 12 +0>g@ .....##...........#........... XL: 11 Next:  0% Place: Dungeon:9  ..h......C***@..[..÷§§§...#... Noise: ---------  Time: 9540.7 (0.0)  #...............≈≈≈≈.§§≈≈...[. m) +7 sling of the Hierophant {flame, rF- +0>gPA #...............≈.....§§§..#.. Fire: m) +7 sling of the Hierophant {f  ......#.###$..#.≈.≈.≈§≈.≈..... #.........≈.≈...≈.≈...#. +0>gA*#.......§.≈.≈._.≈§≈...#. C   cyclops (missile) #..##.....≈.≈...≈.≈..##. #.. #..§§.§.≈≈≈≈≈.≈.....+0>gAq #. ......≈......§≈..... _The large rock hits you but does no damage.  +0>g%BCasting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - cyclops+0>ggBAim: a cyclops, quivering large rocks (moderately wounded, 98% to hit)+0>g. ! ##.##....# #.#####..#######..# malfuriongg the Earth Mage  .#.#....## #........## #..# Gargoyle of Vehumet ...... +0>gv  .#+#....# #.##.##...######..# Health: 60/60 ========================  ........####....#............# Magic: 9/20==========-------------- +0>g ..............###....###..#..# AC: 15Str: 13 +0>g  .............................. EV: 11Int: 22 +0>g  .....)#.###.......†.......#... SH: 0Dex: 12 +0>gC ' .....##...........#........... XL: 11 Next:  0% Place: Dungeon:9  ..h......C...@..[..÷§§§...#... Noise: ---------  Time: 9540.7 (0.0) +0>gl  #...............≈≈≈≈.§§≈≈...[. m) +7 sling of the Hierophant {flame, rF- +0>g  #...............≈.....§§§..#.. Fire: m) +7 sling of the Hierophant {f +0>g  ......#.###$..#.≈.≈.≈§≈.≈..... +0>g l#.........≈.≈...≈.≈...#. +0>g #.......§.≈.≈._.≈§≈...#. C   cyclops (missile) #..##.....≈.≈...≈.≈..##. +0>g) 3#.. #..§§.§.≈≈≈≈≈.≈..... +0>gO $#. ......≈......§≈.....+0>gr Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  +0>g JPress: ? - help, Shift-Dir - straight line, f/p - cyclops+0>g Aim: a cyclops, quivering large rocks (moderately wounded, 98% to hit)  +0>g ^The stone arrow hits the cyclops!!  You kill the cyclops!+0>g     #..## +0>g 3 .#+#....# #.##.##...  ..####....#....  +0>g ....  +0>gG e...  .....)#.#+0>gj \†..  #..+0>g 0#..  +0>g ...(```@..[..÷  ...+0>g Q≈≈.[  +0>g ......  +0>g 5#.#+0>g> U. #..+0>g`  +0>g #.......§.≈.≈._ +0>g #..##.....≈.≈.. +0>g @ #.. #..§§.§.  #.  +0>gjj @.......+0>g[r .6==+0>gr 1.7 (1+0>gX} ;_+0>g  Aiming: Stone Arrow (safe; 1% risk of failure)  +0>gI Press: ? - help, Shift-Dir - straight line, f/p - cyclopsAim: a cyclops, quivering large rocks (moderately wounded, 98% to hit)  The stone arrow hits the cyclops!!  +0>gq You kill the cyclops! _Vehumet accepts your kill.+0>gOS  +0>gSCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.,0>g,0>gy,0>g,0>g _You can't see any susceptible monsters within range! (Use Z to cast anyway.),0>gd / .#.,0>ge .# #........## #.. .#+#....# #.##.##...######..,0>gAe  ........####....#............ ........###....###..#..,0>gfe  .............................,0>ge  .....)#.###†#,0>ge a .....##....#,0>ge a. ..h......(,0>g f v[..÷.§§...# #..,0>gBf .≈≈≈≈.§§≈≈...[ #.,0>gf V.≈.....§§§..# #.###$..#.≈.≈.≈§≈.≈.. ,0>gf #.........≈.≈...≈.≈...# #,0>gf M.≈.≈._.≈§≈...# #..##.....≈.≈...≈.≈..##,0>g/g  #.. #.....§.≈≈≈≈≈.≈...,0>gg  #. ......≈......§≈ #.§≈≈≈ ##,0>g+t :_,0>gu v10/20==--2 ,0>g)v _,0>g| ;_,0>g~ ,0>ge  .#+#....# #.##.##...######,0>ge M ........####....#......... ..............###....###..#,0>gSf  .......................... .....)#.###†# .....##....#,0>gf . ..h......([..÷.§§...# #..,0>gg @.≈≈≈≈.§§≈≈. #..≈.....§§§..# #.###$..#.≈.≈.≈§≈.≈.. #.........≈.≈...≈.≈ #,0>gh u..≈.≈._.≈§≈... #..##.....≈.≈...≈.≈ #.. #.....§.≈≈≈≈≈.≈... #. ......≈......§≈...,0>gHh . .....#.≈≈≈≈ # .........§.,0>gs $≈,0>gJs ,0>gs A--3,0>gy ;_,0>g| -0>gXd .......####....#....................###....###..#.................)#.###-0>gXk†#.##....#.h......([..÷.§§...##.........≈≈≈≈.§§≈≈..-0>gX<......§§§..#-0>gX......#.###@..#.≈.≈.≈§≈.≈... -0>gX#.........≈.≈...#...-0>gYm.≈._.≈§#.-0>g[Y}#.# ..........-0>ggd8§-0>g/e&4-0>gj-0>gv _§§You now have 568 gold pieces (gained 15).  Things that are here:-0>gQw+5.7 (2-0>g}@_-0>g J _a +0 robe; a +1 mace-0>grO-0>gP-0>gQ-0>gX-0>g [:==-0>g[-0>g,b-0>gbN11=-0>gd-0>g+j-0>gVj-0>gl-0>g?r-0>gr-0>gt-0>gy-0>g z-0>gq|-0>g@-0>gg9=-0>gW-0>gW,-0>gg-0>g\-0>gM2=-0>g-0>g,-0>gY-0>gY-0>g-0>g$-0>g,-0>g-0>gO=-0>g-0>g,-0>g)-0>g6-0>gtM3=-0>gҿ-0>g0-0>g-0>g-0>g-0>gV T≈§_§≈§T   troll (wandering)§§≈≈.  ..............###.. ............. .....)#.###.......† ....T##...........# ..h......(......[..÷ #...............≈≈≈ #...............≈.. #@..#60.7 (15.0) #.........§. #.........≈.≈._ #..##.....≈. #.. #.....≈. #. .....§≈§. . .....#§§≈≈≈  .# ...........  _You start resting.-0>glnv ..............###.. ............. .....)#.###.......† ....T##...........# ..h......(......[..÷ -0>gn5#...............≈≈≈ #...............≈.. #@..# #.........§. #.........≈.≈._ -0>go#..##.....≈. #.. #.....≈. -0>gVo#. .....§≈§. . .....#§§≈≈≈  -0>goe.# .......... -0>gp-0>gx-0>g{ -0>g"|N_A troll is nearby!.0>g+2 .#+#....# #.##.##...###### ..####....#......... .0>g2.....###....###..# ..............0>g3 .....)#.###.†.0>gZ3# ....T##.....#........0>g3 ..h......(......[..÷.§§...# #.0>gU4..≈≈≈≈.§§≈≈.. #.........@.....≈.....§§§.0>g4Y......#.###[..#.≈.≈.≈§≈.≈ #.........§.≈...≈.≈.0>g51 #.........≈.≈._.≈§≈.. #..##.....≈.≈...≈.≈.0>gb5C #.. #.....≈.≈≈≈≈≈.≈ #. .....§≈§.....§≈...0>g5 . .....#§§≈≈≈.# ............0>g<.0>gH.T_.≈..≈.0>gI/1.0) .0>gI _.0>gPC_.0>gT.0>g .#.#....## #........##  .#+#....# #.##.##...##### ..####....#......... .0>g,:.......###....### ............. .....)#.###.0>gM.† .....##...0>gk...#........0>g .....T...(......[..÷.§§. #.0>gY..≈≈≈≈.§§≈≈.0>g0 #...............≈.....§§§......#.###[..#.≈.≈.≈§≈.≈.0>g... #.........§.≈...≈.≈.0>g. #.........≈.≈._.≈§≈.0>gi #..##.....≈.≈...≈.≈ #.. #.....≈.≈≈≈≈≈.≈ #. ......≈......§≈..0>gu . .....#.≈≈≈≈.0>g(.0>g#g.T_.0>g$&2.0>g;.C_.0>gH2.0>gy  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..0>g^, : .#.#....## #........##  malfuriongg the Earth Mage .#+#....# #.##.##...##### Gargoyle of Vehumet ...... .0>g, ........####....#......... Health: 60/60 ======================== .0>g, ..............###....###.. Magic: 10/20 ============------------ .......................... AC: 15Str: 13.0>g6=  .....)#.###.......†....... EV: 11Int: 22 .....##...........#....... SH: 0Dex: 12 .........(......[..÷.§§... XL: 11 Next:  6% Place: Dungeon:9 #.....T**@......≈≈≈≈.§§≈≈. Noise: ---------  Time: 9562.7 (0.0) #...............≈.....§§§. m) +7 sling of the Hierophant {flame, rF-  ......#.###[..#.≈.≈.≈§≈.≈. Fire: m) +7 sling of the Hierophant {f ... #.........§.≈...≈.≈. . #.........≈.≈._.≈§≈. #..##.....≈.≈...≈.≈. T   troll (wandering) #.. #.....≈.≈≈≈≈≈.≈. #. ......≈......§≈. . .....#.≈≈≈≈ _[3.0>g= 1mA troll is nearby!Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - trollAim: a troll (wandering, hasn't noticed you, 78% to hit).0>g .#.#....## #........##malfuriongg the Earth Mage.#+#....# #.##.##...##### Gargoyle of Vehumet ..............####....#......... Health: 60/60 ========================..............###....###.. Magic: 10/20 ============------------.0>g= .......................... AC: 15Str: 13.....)#.###.......†....... EV: 11Int: 22.....##...........#....... SH: 0Dex: 12.0>g+ 8.........(......[..÷.§§... XL: 11 Next:  6% Place: Dungeon:9#.....T``@......≈≈≈≈.§§≈≈. Noise: ---------  Time: 9562.7 (0.0)#...............≈.....§§§. m) +7 sling of the Hierophant {flame, rF- ......#.###[..#.≈.≈.≈§≈.≈. Fire: m) +7 sling of the Hierophant {f... #.........§.≈...≈.≈.. #.........≈.≈._.≈§≈.#..##.....≈.≈...≈.≈. T   troll#.. #.....≈.≈≈≈≈≈.≈.#. ......≈......§≈..0>gw I. .....#.≈≈≈≈Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - troll.0>g Aim: a troll (wandering, hasn't noticed you, 78% to hit)  The stone arrow hits the troll!!  The troll is severely wounded..0>g-g .0>gi ZAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - trollAim: a troll (wandering, hasn't noticed you, 78% to hit)  The stone arrow hits the troll!!  .0>gwi fThe troll is severely wounded.  The troll shouts!.0>gq Y.T.§.≈._§§Y   yak (wandering)§§T   troll.0>gr J====3.7 (1.0>gy .0>gz .0>g- /  --more--.0>g-W _A yak comes into view./0>gtK:_/0>gK/0>gTC_/0>gW> _Unknown command./0>g  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./0>ggk ..#+#....# #.##.##...##### Gargoyle of Vehumet ...... ........####....#......... Health: 60/60 ======================== /0>gk ..............###....###.. Magic: 7/20========---------------- /0>gk .......................... AC: 15Str: 13 /0>gBl .....)#.###.......†....... EV: 11Int: 22 ..Y..##...........#....... SH: 0/0>gul JDex: 12 .........(......[..÷.§§... XL: 11 Next:  6% Place: Dungeon:9 /0>gl #......T*@......≈≈≈≈.§§≈≈. Noise: ====-----  Time: 9563.7 (0.0) #...............≈.....§§§. m) +7 sling of the Hierophant {flame, rF-  /0>g'm ......#.###[..#.≈.≈.≈§≈.≈. Fire: m) +7 sling of the Hierophant {f ... #.........§.≈...≈.≈. /0>gVm a. #.........§.≈._.≈§≈. /0>gm c#..##....§§.≈...≈.≈. Y   yak (wandering) #.. #....§§.≈≈≈≈≈.≈. T   troll/0>gm = #. ......≈......§≈. /0>g$n ". .....#.≈≈≈≈ /0>gvn _Unknown command./0>gn Casting: Stone Arrow (safe; 1% risk of failure)  /0>g o MConfirm with . or Enter, or press ? or * to list all spells./0>g5o yAiming: Stone Arrow (safe; 1% risk of failure)  /0>go HPress: ? - help, Shift-Dir - straight line, f/p - troll/0>go qAim: a troll (heavily wounded, 78% to hit)/0>gҲ: .#.#....## #........##  malfuriongg the Earth Mage .#+#....# #.##.##...##### Gargoyle of Vehumet ...... /0>gq........####....#......... Health: 60/60 ======================== ..............###....###.. Magic: 7/20========---------------- /0>gN.......................... AC: 15Str: 13 /0>gw.....)#.###.......†....... EV: 11Int: 22 /0>g..Y..##...........#....... SH: 0Dex: 12/0>gij .........(......[..÷.§§... XL: 11 Next:  6% Place: Dungeon:9 /0>g#......T.@......≈≈≈≈.§§≈≈. Noise: ====-----  Time: 9563.7 (0.0) #...............≈.....§§§. m) +7 sling of the Hierophant {flame, rF-  /0>gL......#.###[..#.≈.≈.≈§≈.≈. Fire: m) +7 sling of the Hierophant {f ... #.........§.≈...≈.≈. /0>gpa. #.........§.≈._.≈§≈. /0>g#..##....§§.≈...≈.≈. Y   yak (wandering) /0>g#.. #....§§.≈≈≈≈≈.≈. T   troll #. ......≈......§≈. /0>g۴p. .....#.≈≈≈≈ Confirm with . or Enter, or press ? or * to list all spells./0>gAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - troll/0>g Aim: a troll (heavily wounded, 78% to hit)  The stone arrow hits the troll!!  You kill the troll!/0>gt/0>gm?    /0>g.#+#....# #.##. ........####... /0>gù..............### ... /0>g.....)....† ..Y../0>g:... ...../0>g2..[..÷ #.......`@......≈ /0>gU#......≈ ...../0>gwQ#.≈ /0>gq... .. . ..§.≈._ /0>g... /0>ga#.. #.... /0>g#. ......≈ . /0>g =Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - trollAim: a troll (heavily wounded, 78% to hit)  The stone arrow hits the troll!!  You kill the troll!  Vehumet accepts your kill.00>g.Y..§§.Y≈00>gg9==--4.7 (100>g/  --more--00>g8 -- 00>g2_The yak bellows!00>gC_00>ge _Your Earth Magic skill increases to level 16!10>g J.#.#....## #.10>gK-## #10>gp.#+#....# #.##.##...#10>gb........####....#.10>g..............###....###..#10>gH............10>gq.....)#.###.10>g&†.10>gE#10>gcE.....##.10>g#....Y.....(......[..÷.§§...#10>gE#.........10>g=≈≈≈≈.§§≈≈.#.10>g5@≈.....§§§.10>gs......#.###[..#.§.≈.≈§≈.≈.10>g... #.........§.≈...≈.≈.10>g. #.......§.§§≈._.≈§≈.#..##.....§§≈...≈.≈.10>g=#.. #....§≈.≈≈≈≈≈.≈.10>gb#. ......≈......§≈. 10>gO10>g.Y≈..≈§≈._..10>gl8=--5 _10>g ;_10>g 10>g%.#.#....## #.## #..#+#....# #.##.##...######.........####....#................###....###..#.10>gP.................)#.###.†.#......##.#.....Y....(......[..÷.§§...#.#.........≈≈≈≈.§§≈≈.#.10>g≈.....§§§..#......#.###[..#.≈.≈.≈§≈.≈.10>gF*... #.........§.§...≈.≈.. #.........≈§≈._.≈§≈.#..##.....§.≈...≈.≈..##.. #.....≈.≈≈≈≈≈.≈.10>g#. ......≈......§≈.. .....#.≈≈≈≈ #10>g10>gx.Y§≈.≈._10>g2≈10>gA--610>g10>g20>g8 .#.#....## #.## #20>g .#+#....# #.##.##...######20>g ........####....#.20>g ..............###....###..#20>gR ...........20>g<q .....)#.###20>g`;.†.#20>gO .....##20>gF.# 20>g.(......[..÷.§§...#20>go #....Y...20>g4r.≈≈§≈.§§≈≈ #20>gX.≈.....§§§..20>g ......#.###[..#.≈.≈.≈§≈.≈20>g+ ... #.........≈.≈...≈.≈20>gT . #.........≈.≈._.≈§≈20>gy #..##.....≈.≈...≈.≈..20>gK #.. #.....≈.≈≈≈≈≈.≈ #. ......≈......§≈20>gw . .....#.≈≈≈≈20>g'#20>g1B.Y20>g2&720>gf?;_20>gD20>g  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.20>gf  .#.#....## #........## # malfuriongg the Earth Mage 20>g .#+#....# #.##.##...###### Gargoyle of Vehumet ...... ........####....#.......... Health: 60/60 ======================== ..............###....###..# Magic: 5/20======------------------ 20>gF ........................... AC: 15Str: 13 .....)#.###.......†.......# EV: 1120>g Int: 22 .....##...........#........ SH: 0Dex: 1220>gɏ  .........(......[..÷.§§...# XL: 11 Next:  9% Place: Dungeon:9 20>g$ #.....Y***@.....≈≈§≈.§§≈≈.. Noise: ---------  Time: 9567.7 (0.0) 20>gd #...............≈.....§§§.. m) +7 sling of the Hierophant {flame, rF-  20>gƐ ......#.###[..#.≈.≈.≈§≈.≈.. Fire: m) +7 sling of the Hierophant {f ... #.........≈.≈...≈.≈.. . #.........≈.≈._.≈§≈.. 20>g #..##.....≈.≈...≈.≈.. Y   yak #.. #.....≈.≈≈≈≈≈.≈.. 20>gG J#. ......≈......§≈.. . .....#.≈≈≈≈ 20>g &_Your Earth Magic skill increases to level 16!Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.20>gő Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - yakAim: a yak (87% to hit)20>gY .#.#....## #........## # malfuriongg the Earth Mage.#+#....# #.##.##...###### Gargoyle of Vehumet ..............####....#.......... Health: 60/60 ========================..............###....###..# Magic: 5/20======------------------20>g# ........................... AC: 15Str: 13.....)#.###.......†.......# EV: 11Int: 22.....##...........#........ SH: 0Dex: 12.........(......[..÷.§§...# XL: 11 Next:  9% Place: Dungeon:920>gt #.....````@.....≈≈§≈.§§≈≈.. Noise: ---------  Time: 9567.7 (0.0)#...............≈.....§§§.. m) +7 sling of the Hierophant {flame, rF- 20>g ......#.###[..#.≈.≈.≈§≈.≈.. Fire: m) +7 sling of the Hierophant {f... #.........≈.≈...≈.≈..20>g . #.........≈.≈._.≈§≈..#..##.....≈.≈...≈.≈.. Y   yak20>gK #.. #.....≈.≈≈≈≈≈.≈..#. ......≈......§≈... .....#.≈≈≈≈ _Your Earth Magic skill increases to level 16!20>gx Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.20>g Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - yakAim: a yak (87% to hit)20>gn 20>gm} .Y.._20>g~ &==20>g~ 8.7 (120>g 20>gt asting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.20>g :Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - yakAim: a yak (87% to hit) _The stone arrow misses the yak.30>g+  30>gCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.30>g/ .#.#....## #........## # malfuriongg the Earth Mage .#+#....# #.##.##...###### Gargoyle of Vehumet ...... ........####....#.......... Health: 60/60 ======================== ..............###....###..# Magic: 2/20==---------------------- 30>g........................... AC: 15Str: 13 .....)#.###.......†.......# EV: 11Int: 2230>g2 .....##...........#........ SH: 0Dex: 12 .........(......[..÷.§§...# XL: 11 Next:  9% Place: Dungeon:9 #......Y**@.....≈≈§≈.§§≈≈.. Noise: ==-------  Time: 9568.7 (0.0) 30>gN#...............≈.....§§§.. m) +7 sling of the Hierophant {flame, rF-  ......#.###[..#.≈.≈.≈§≈.≈.. Fire: m) +7 sling of the Hierophant {f ... #.........≈.≈...≈.≈..30>gŧM . #.........≈.≈._.≈§≈.. #..##.....≈.≈...≈.≈.. Y   yak #.. #.....≈.≈≈≈≈≈.≈.. #. ......≈......§≈.. . .....#.≈≈≈≈ _The stone arrow misses the yak.Casting: Stone Arrow (safe; 1% risk of failure)  30>g@Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - yakAim: a yak (87% to hit)30>g7.#.#....## #........## # malfuriongg the Earth Mage30>g:8.#+#....# #.##.##...###### Gargoyle of Vehumet ..............####....#.......... Health: 60/60 ========================..............###....###..# Magic: 2/2030>gi8==----------------------........................... AC: 15Str: 1330>g8.....)#.###.......†.......# EV: 11Int: 22.....##...........#........ SH: 0Dex: 1230>g69h.........(......[..÷.§§...# XL: 11 Next:  9% Place: Dungeon:9#......Y``@.....≈≈§≈.§§≈≈.. Noise: ==-------  Time: 9568.7 (0.0)#...............≈.....§§§.. m) +7 sling of the Hierophant {flame, rF- 30>g9 ......#.###[..#.≈.≈.≈§≈.≈.. Fire: m) +7 sling of the Hierophant {f... #.........≈.≈...≈.≈..30>g9. #.........≈.≈._.≈§≈..#..##.....≈.≈...≈.≈.. Y   yak30>g9#.. #.....≈.≈≈≈≈≈.≈..#. ......≈......§≈..30>g :. .....#.≈≈≈≈Casting: Stone Arrow (safe; 1% risk of failure)  30>g/: Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - yak30>gS:QAim: a yak (87% to hit)  The stone arrow hits the yak!30>g 30>g,.Y._§30>gl+9.7 (130>g;_30>goonfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - yakAim: a yak (87% to hit)  The stone arrow hits the yak! 30>gP_The yak is moderately wounded.30>g .#.#....## #........## # malfuriongg the Earth Mage.#+#....# #.##.##...###### Gargoyle of Vehumet ......30>gq ........####....#.......... Health: 60/60 ========================..............###....###..# Magic: 2/20==----------------------........................... AC: 15Str: 1330>gӬ (.....)#.###.......†.......# EV: 11Int: 22.....##...........#........ SH: 0Dex: 12.........(......[..÷.§§...# XL: 11 Next:  9% Place: Dungeon:930>g #.......Y*@.....≈≈§≈.§§≈≈.. Noise: ==-------  Time: 9569.7 (0.0)#...............≈.....§§§.. m) +7 sling of the Hierophant {flame, rF- 30>g5 ......#.###[..#.≈.≈.≈§≈.≈.. Fire: m) +7 sling of the Hierophant {f... #.........≈.≈...≈.≈..30>ge *. #.........≈.≈._.≈§≈..#..##.....≈.≈...≈.≈.. Y   yak#.. #.....≈.≈≈≈≈≈.≈..30>g #. ......§......§≈... .....#.≈≈≈≈Aim: a yak (87% to hit)  The stone arrow hits the yak! 30>gԭ _The yak is moderately wounded.Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}30>g Press: ? - help, Shift-Dir - straight line, f/p - yakAim: a yak (moderately wounded, 75% to hit)30>gT .#.#....## #........## # malfuriongg the Earth Mage30>g .#+#....# #.##.##...###### Gargoyle of Vehumet ..............####....#.......... Health: 60/60 ========================..............###....###..# Magic: 2/2030>gP ==----------------------........................... AC: 15Str: 1330>g .....)#.###.......†.......# EV: 11Int: 2230>gߖ .....##...........#........ SH: 030>g! -Dex: 1230>ge J.........(......[..÷.§§...# XL: 11 Next:  9% Place: Dungeon:930>g 9#..(((((((@.....≈≈§≈.§§≈≈.. Noise: ==-------  Time: 9569.7 (0.0)30>g #...............≈.....§§§.. m) +7 sling of the Hierophant {flame, rF- 30>g~ ......#.###[..#.≈.≈.≈§≈.≈.. Fire: m) +7 sling of the Hierophant {f... #.........≈.≈...≈.≈... #.........≈.≈._.≈§≈..30>gĘ #..##.....≈.≈...≈.≈.. Y   yak30>g #.. #.....≈.≈≈≈≈≈.≈..#. ......§......§≈..30>gI v. .....#.≈≈≈≈The stone arrow hits the yak! 30>g _The yak is moderately wounded.Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}30>g Press: ? - help, Shift-Dir - straight line, f/p - yakAim: a yak (moderately wounded, 75% to hit)  You shoot a sling bullet.30>g 30>g1, s......Y_30>gR- 6=71.1 (1.430>g; 30>g? | _The yak is moderately wounded.  Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f/p - yak  Aim: a yak (moderately wounded, 75% to hit)  30>g? rYou shoot a sling bullet. _The sling bullet closely misses the yak.40>g%(40>g%.#.#....## #........## # malfuriongg the Earth Mage40>g&!.#+#....# #.##.##...###### Gargoyle of Vehumet ......40>g&........####....#.......... Health: 60/60 ========================40>g&&..............###....###..# Magic: 2/20==----------------------40>g&........................... AC: 15Str: 1340>gW'.....)#.###.......†.......# EV: 1140>g'Int: 22.....##...........#........ SH: 0Dex: 1240>g'J.........(......[..÷.§§...# XL: 11 Next:  9% Place: Dungeon:940>g9(?#........Y@.....≈≈§≈.§§≈≈.. Noise: ===------  Time: 9571.1 (0.0)40>g(#...............≈.....§§§.. m) +7 sling of the Hierophant {flame, rF- 40>g(G......#.###[..#.≈.≈.≈§≈.≈.. Fire: m) +7 sling of the Hierophant {f40>g)... #.........≈.≈...≈.≈..40>g%). #.........≈.≈._.≈§≈..40>gZ)#..##.....≈.≈...≈.≈.. Y   yak40>g)#.. #.....≈.≈≈≈≈≈.≈..40>g)#. ......§......§≈..40>g)=. .....#.≈≈≈≈40>g *Aim: a yak (moderately wounded, 75% to hit)  You shoot a sling bullet. 40>g9*:_The sling bullet closely misses the yak.40>g^*RFire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}40>g*<Press: ? - help, Shift-Dir - straight line, f/p - yak40>g*rAim: a yak (moderately wounded, 75% to hit)40>g V.#.#....## #........## # malfuriongg the Earth Mage40>g_V.#+#....# #.##.##...###### Gargoyle of Vehumet ..............####....#.......... Health: 60/60 ========================..............###....###..# Magic: 2/2040>gV==----------------------........................... AC: 15Str: 1340>gV.....)#.###.......†.......# EV: 11Int: 2240>gJW.....##...........#........ SH: 0Dex: 1240>gWJ.........(......[..÷.§§...# XL: 11 Next:  9% Place: Dungeon:940>gW#........Y@.....≈≈§≈.§§≈≈.. Noise: ===------  Time: 9571.1 (0.0)#...............≈.....§§§.. m) +7 sling of the Hierophant {flame, rF- 40>gX ......#.###[..#.≈.≈.≈§≈.≈.. Fire: m) +7 sling of the Hierophant {f... #.........≈.≈...≈.≈..40>gMX. #.........≈.≈._.≈§≈..#..##.....≈.≈...≈.≈.. Y   yak40>gXZ#.. #.....≈.≈≈≈≈≈.≈..#. ......§......§≈... .....#.≈≈≈≈ 40>gX_The sling bullet closely misses the yak.Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f/p - yak40>gXAim: a yak (moderately wounded, 75% to hit)  You shoot a sling bullet. The sling bullet hits the yak!  The sling bullet burns the yak.40>g §.≈._The yak is severely wounded.40>g33=40>gF&2.5 (1.440>g340>gU/  --more--40>g 40>g6_The yak gores you but does no damage.40>gS :_40>gFT 40>g] ;_40>gra > _Unknown command.40>g .#.#....## #........## # malfuriongg the Earth Mage.#+#....# #.##.##...###### Gargoyle of Vehumet ..............####....#.......... Health: 60/60 ========================40>ge &..............###....###..# Magic: 3/20===---------------------40>g ........................... AC: 15Str: 13.....)#.###.......†.......# EV: 11Int: 22.....##...........#........ SH: 040>gG wDex: 12.........(......[..÷.§§...# XL: 11 Next:  9% Place: Dungeon:940>g #........Y@.....≈≈§≈.§§≈≈.. Noise: ===------  Time: 9572.5 (0.0)#...............≈.....§§§.. m) +7 sling of the Hierophant {flame, rF- 40>g9 ......#.###[..#.≈.≈.≈§≈.≈.. Fire: m) +7 sling of the Hierophant {f... #.........≈.≈...≈.≈... #.........§.≈._.≈§≈..40>g #..##.....≈.≈...≈.≈.. Y   yak#.. #.....≈.≈≈≈≈≈.≈..#. ......§......§≈..40>g . .....#.≈≈≈≈ _The yak gores you but does no damage. _Unknown command.Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}40>g Press: ? - help, Shift-Dir - straight line, f/p - yakAim: a yak (severely wounded, 75% to hit)40>gi .#.#....## #........## # malfuriongg the Earth Mage.#+#....# #.##.##...###### Gargoyle of Vehumet ..............####....#.......... Health: 60/60 ========================40>g5 ..............###....###..# Magic: 3/20===---------------------........................... AC: 15Str: 13.....)#.###.......†.......# EV: 11Int: 22.....##...........#........ SH: 0Dex: 1240>g .........(......[..÷.§§...# XL: 11 Next:  9% Place: Dungeon:9#........Y@.....≈≈§≈.§§≈≈.. Noise: ===------  Time: 9572.5 (0.0)40>g #...............≈.....§§§.. m) +7 sling of the Hierophant {flame, rF- ......#.###[..#.≈.≈.≈§≈.≈.. Fire: m) +7 sling of the Hierophant {f... #.........≈.≈...≈.≈..40>g+ . #.........§.≈._.≈§≈..#..##.....≈.≈...≈.≈.. Y   yak40>gu Z#.. #.....≈.≈≈≈≈≈.≈..#. ......§......§≈... .....#.≈≈≈≈ 40>g U_Unknown command.Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f/p - yakAim: a yak (severely wounded, 75% to hit)  You shoot a sling bullet. The sling bullet hits the yak!  40>g- The sling bullet burns the yak.40>gw|g§§≈§§§§§§≈.  Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f/p - yak  Aim: a yak (severely wounded, 75% to hit)  You shoot a sling bullet. The sling bullet hits the yak!  The sling bullet burns the yak.  The yak is almost dead.40>gU}-3.9 (1.440>gЃ;_40>gu40>gT/  --more--50>g _The yak misses you. The yak barely misses you.50>g{.#.#....## #........## # malfuriongg the Earth Mage.#+#....# #.##.##...###### Gargoyle of Vehumet ......50>g{........####....#.......... Health: 60/60 ========================..............###....###..# Magic: 3/20===---------------------50>g|........................... AC: 15Str: 13.....)#.###.......†.......# EV: 11Int: 2250>gZ|.....##...........#........ SH: 0Dex: 1250>g|J.........(......[..÷.§§...# XL: 11 Next:  9% Place: Dungeon:950>g|#........Y@.....§≈§≈.§§≈≈.. Noise: ===------  Time: 9573.9 (0.0)#...............≈.....§§§.. m) +7 sling of the Hierophant {flame, rF- 50>g }......#.###[..#.≈.≈.≈§≈.≈.. Fire: m) +7 sling of the Hierophant {f... #.........≈§≈...≈.≈..50>gt}. #.........≈§≈._.≈§≈..#..##....§§.≈...≈.≈.. Y   yak#.. #....§§§≈≈≈≈≈.≈..#. ......≈......§≈... .....#.≈≈≈≈ 50>g}_The yak misses you. The yak barely misses you.Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f/p - yak50>g}kAim: a yak (almost dead, 75% to hit)50>gٔ.#.#....## #........## # malfuriongg the Earth Mage.#+#....# #.##.##...###### Gargoyle of Vehumet ..............####....#.......... Health: 60/60 ========================50>g`..............###....###..# Magic: 3/20===---------------------........................... AC: 15Str: 1350>g.....)#.###.......†.......# EV: 11Int: 22.....##...........#........ SH: 0Dex: 1250>g!.........(......[..÷.§§...# XL: 11 Next:  9% Place: Dungeon:9#........Y@.....§≈§≈.§§≈≈.. Noise: ===------  Time: 9573.9 (0.0)50>g#...............≈.....§§§.. m) +7 sling of the Hierophant {flame, rF- ......#.###[..#.≈.≈.≈§≈.≈.. Fire: m) +7 sling of the Hierophant {f... #.........≈§≈...≈.≈..50>gx. #.........≈§≈._.≈§≈..#..##....§§.≈...≈.≈.. Y   yak50>gu#.. #....§§§≈≈≈≈≈.≈..#. ......≈......§≈... .....#.≈≈≈≈Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f/p - yakAim: a yak (almost dead, 75% to hit)  You shoot a sling bullet. The sling bullet hits the yak!  The sling bullet burns the yak.  You kill the yak!50>gj†_50>gz,`§[§§§≈§§.§§.50>g,.≈._.≈.50>g36115.3 (1.450>g9=%_50>gx=50>g=>50>gH/  --more--50>gMD 50>gD O_Vehumet accepts your kill.60>gN60>g60>g60>g960>g,60>g60>g}I4=60>g_60>g60>g60>g360>g,60>gG60>gh60>g460>g60>g 60>g9=60>gu60>g,60>g60>g^60>gJ5==60>g160>g?60>g}60>go60>g.,60>gV60>g760>gp60>g60>g60>g:==60>g60>g 60>gE 60>g^ 60>g60>g&#660>gW0=60>g60>gA60>g60>g60>g"60>g+aJ.[.60>g+f.≈≈---.≈.60>gG,Z.≈.._J   slime creature (wandering).≈. _You start resting.60>gO5c90.3 (15.0)_60>g16H---1.3 (1660>g?;_60>g0CY _A slime creature comes into view.60>gԥ    .#+#....# #.##. ........####... ......J.......###. .................. .....)#.###.......† .....##........... 60>gͦZ.........(......[..÷ #........†@.....≈≈ #...............≈. ......#.###[..#.≈. ... #.........≈. . #.........≈.≈._ #..##.....≈. #.. #.....≈. #. ......≈. .  60>g;; H    .#+#....# #.##. ........####... ......J.......###. .................. 60>g; .....)#.###.......† .....##........... .........(......[..÷ 60>g; #........†@.....≈≈ 60>g< %#...............≈. ......#.###[..#.≈.60>gC<  ... #.........≈. 60>gv< . #.........≈.≈._ #..##.....≈.60>g<  #.. #.....≈. 60>g = #. ......≈. . 60>gAD 60>g E 60>gL ;_60>gO ] _A slime creature is nearby!60>g.#.#....## #........## # malfuriongg the Earth Mage60>gO!.#+#....# #.##.##...###### Gargoyle of Vehumet ......60>g........####....#.......... Health: 60/60 ========================60>g:......J.......###....###..# Magic: 6/20=======-----------------60>g.......*................... AC: 1560>g%Str: 13.....)#*###.......†.......# EV: 1160>gV-Int: 2260>g.....##.*.........#........ SH: 0Dex: 1260>gTJ.........*......[..÷.§§...# XL: 11 Next: 11% Place: Dungeon:960>g#........†@.....≈≈§≈.§§≈≈.. Noise: ---------  Time: 9591.3 (0.0)#...............≈.....§§§.. m) +7 sling of the Hierophant {flame, rF- 60>gD ......#.###[..#.≈.≈.≈§≈.≈.. Fire: m) +7 sling of the Hierophant {f... #.........≈.≈...≈.≈..60>gE. #.........≈.≈._.≈§≈..#..##.....≈.≈...≈.≈.. J   slime creature (wandering)#.. #.....≈.≈≈≈≈≈.≈..#. ......≈......§≈... .....#.≈≈≈≈ 60>g._You start resting. _A slime creature comes into view. _A slime creature is nearby!Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}60>gPress: ? - help, Shift-Dir - straight line, f - slime creatureAim: a slime creature (wandering, hasn't noticed you, 85% to hit)70>g.#.#....## #........## # malfuriongg the Earth Mage.#+#....# #.##.##...###### Gargoyle of Vehumet ..............####....#.......... Health: 60/60 ========================70>g......J.......###....###..# Magic: 6/20=======-----------------........................... AC: 15Str: 13.....)#.###.......†.......# EV: 1170>gpInt: 22.....##...........#........ SH: 0Dex: 1270>gH.........(......[..÷.§§...# XL: 11 Next: 11% Place: Dungeon:9#........†@.....≈≈§≈.§§≈≈.. Noise: ---------  Time: 9591.3 (0.0)#...............≈.....§§§.. m) +7 sling of the Hierophant {flame, rF- 70>g ......#.###[..#.≈.≈.≈§≈.≈.. Fire: m) +7 sling of the Hierophant {f... #.........≈.≈...≈.≈..70>gZ. #.........≈.≈._.≈§≈..#..##.....≈.≈...≈.≈.. J   slime creature (wandering)#.. #.....≈.≈≈≈≈≈.≈..#. ......≈......§≈... .....#.≈≈≈≈Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}70>gPress: ? - help, Shift-Dir - straight line, f - slime creatureAim: a slime creature (wandering, hasn't noticed you, 85% to hit)  You shoot a sling bullet.  The slime creature quivers.70>g=FThe sling bullet hits the slime creature!70>gt/  --more--70>gN~[ ((((70>g~_JThe sling bullet burns the slime creature.70>g70>g70>g".70>gQ0.J.70>g(70>g2§§70>g+7===2.7 (1.470>g 70>g>$4 _The slime creature is lightly wounded.70>gq##.# #.#####..#######..#.#....## #........## #..#+#....# #.##.##...######........####....#.........................###....###..#.............70>g......)#J###†.#.....##.....#.........70>g...(.@....[..÷.§§...##........†70>gV§≈≈≈.§§≈≈.#.........§.....§§§..#70>gq......#.###[..#.≈.≈.≈§≈.≈.... #.........≈.≈...≈.≈.70>g. #.........≈.≈._.≈§≈.#..##.....≈.≈...≈.≈..##.. #.....≈.≈≈≈≈≈.≈.#.≈......§≈...70>gJ 70>glJ.J70>g6---3070>g' ;_70>g $80>ge#.○c#....###.# #..........##.#80>g( #.#####..#######..#.#....## #........## #..#+#....# #.##.##...######80>g........####....#...........80>g..............###....###..#...................)#.###†.80>gm#.....##.J...#.........80>g...(......[..÷.§§...#80>g>#........†§≈≈≈.§§≈≈...[#.........§.....§§§..#80>g......#.###[..#.≈.≈.≈§≈.≈.80>g... #.........≈.≈...≈.≈...#. #.........≈.≈._.≈§≈.80>gN#..##.....≈.≈...≈.≈..###.. #.....≈.≈≈≈≈≈.≈.80>g80>gU80>gh.J_80>gB---480>g ;_80>g: 80>g #.○c#....###.# #.###.##....# #.#####..#..#.#.#....## #........## #..#.#+#....# #.##.##...######..#.####....#..80>g #........###....###..#..#........)#.###.†.#......##..J.80>g &#..80>g (......[..÷§§§...#.#........†......§≈≈≈§§§≈≈...[.#.80>gB §...§.§§§..#.......#.###[..#.≈.≈.§§≈.≈.80>gq ... #.........≈.≈...≈.≈...#.80>g . #.........≈.≈._.≈§≈...#.#..##.....≈.≈...≈.≈..##.#.. #.....≈.≈≈≈≈≈.≈.80>g 80>gv .J.≈_80>gQ \7=580>g ;_80>g 90>gO#.○c#....###.# #.# ##.##....# #.#####..#..# .#.#....## #........## #..# .#+#....# #.##.##...######..# .####....#..# .###....###..#..#........)#.###.†.#...#.....##...J.#.#.(......[..÷.§§...#...)#........†......§≈≈≈§≈§≈≈...[.#.§...§.§§§..#.......#.###[..#.≈.≈.≈≈≈.≈.... #.........≈.≈...[90>gP:34m≈.≈...#.#. #.........≈.≈._.≈§≈...#.##..##.....≈.≈...≈.≈..##.##.. #.....≈.≈≈≈≈≈.≈.90>gS90>gz\.J...§90>g\]&690>g-d;_90>gg90>g* 8##.##....# #.#####..#######..#  .#.#....## #........## #..#  90>g .#+#....# #.##.##...######..#  ........####....#............#  ......###....###..#..###.......................)#.###†.......#...#90>g7 .....##....J#....#..........(.....@[..÷......#...).#90>g .†......§≈≈≈.≈≈≈≈...[...#.........§......§§..#........#.###[..#.§.≈.≈≈≈.≈.... ... #.........≈.≈...≈.≈...#.#90>g . #.........≈.≈._.≈§≈...#.#.90>g  #..##.....≈.≈...≈.≈..##.#.#.. #.....≈.≈≈≈≈≈.≈.......#. ......≈......§≈.90>g, 90>g .J§≈§≈§_90>g8 &790>g ;_90>g :0>gn##.##....# #.#####..#..# :0>gy?.#.#....## #........## #..# .#+#....# #.##.##...######..# .####....#............# .:0>g_###....###..#..# ..# :0>g<.....)#.###.†.......#...#.# .....##.....J.....#.#.# .:0>g(b(...÷......#...). #.:0>g\†......§≈≈≈.≈§≈≈...[. #.:0>g §......)§..#. ......#.###[..#.≈.≈.≈≈≈.≈.:0>g... #........§≈§≈...≈.≈...#.#.#. #.:0>g&≈.≈._.≈.≈...#.#.##..##.....≈.≈...≈.≈..##.#.#.. #.....≈.≈≈≈≈≈.≈.:0>g\\#. ......≈......§≈.#:0>g:0>gw.J§§.§≈§§§§:0>g:0>g&8:0>gn;_:0>g  Things that are here: _a +0 robe; a +4 battleaxe:0>go.##....# #.#####..#..# :0>gy#.#....## #........## #..# #+#....# #.##.##...######..# ####....#............# ###....###..#..#### ....:0>g# )#.###.†.......#...#.# ##......J....#.#.#(......[@.÷.§§...#...). .:0>g5†......§≈≈≈.§≈§≈...[. .§....§§§§..#.#.###[..#.≈.≈.≈≈≈.≈.:0>g'... #........§≈§≈...≈.≈...#.#.#. #.........≈.≈._.≈.≈...#.#.# :0>g#..##.....≈.≈...≈.≈:0>gD:#.. #.....≈.≈≈≈≈≈.≈.#. ......≈......§≈.#:0>gk:0>g.J≈≈§≈§.§.§§.:0>gAI=9 _:0>g:0>g:0>gʰ .##....# #.#####..#..# .#....## #.## #..# :0>gF +#....# #.##.##...######..# ####....#............# ###....###..#..#### ....# )#.###.:0>gʱ †.......#...#.# ##.J...#.#.#:0>g (......[.@÷.§§...#...)...#†......≈≈≈≈.§≈§≈...[.≈....§§§§..#......#:0>gk #.###[..#§≈§≈.≈≈≈.≈. ... #...§.§...≈.≈...#.#.# :0>gIJ . #.........≈.§._.≈.≈...#.#.# #..##.....≈.≈...≈.≈.:0>g 3#.. #.....≈.≈≈≈≈≈.≈.#. ......≈......§≈.#:0>g :0>g :0>g vy.J).≈.≈.≈≈§_§y   killer bee (wandering):0>gq ]8=600:0>gj :0>g U _A killer bee comes into view.:0>gR##....# #.#####..#..# #....## #........## #..# #....# #.##.##...######..# ####y...#............# ###....###..#..#### ....# )#.###.......†.#...#.# ##.:0>gJ..#.#.### (......[..@.§§...#...)...#†......≈≈≈≈.§≈§≈...[......<≈....§§)§..#......##.###[..#.≈.≈.≈≈≈.≈. #.≈.≈...≈.≈...#.#.#  #.:0>g≈.≈§_.≈.≈...#.#.# ##..##.....≈.§...≈.≈..##.#.. .:0>gU/#.. #.....≈.≈≈≈≈≈.≈. .#. ......≈......§≈.#:0>gK:0>g(:0>g....J.#..§....#≈≈≈≈..:0>g...)≈....§.§≈:0>g&1:0>gG%;_:0>g)t _You see here a howler monkey skeleton.;0>g%w....# #.#####..#..# ....## #........## #..# ....# #.##.##...######..# ####....#............# .###....###..#..#### ....# )#.###.......†.#...#.# ##.J.#..§.#.### (......[..÷@§....#...)...#†......≈≈≈≈.≈≈≈≈...[......<.≈......)≈..#......##)#.###[..#.≈.≈.≈≈≈.≈. #.≈.;0>gB≈...≈.≈...#.#.####.#.≈.§._.≈.≈...#.#.# #.#..##.....≈§≈...≈.≈..##.#.. .#.. #.....≈.≈≈≈≈≈.≈. .#. ......≈......§≈.#;0>gy.J#....§§;0>gG*§≈.;0>g8-2 _;0>g,C_;0>gД;0>g&4....# #.#####..#..# ## #........## #..# # #.##.##...######..# ####....#............# ###....###..#..#### .# ;0>g&)#.###.......†.#...#.# ##.J#.#.### (......[..÷.@....#...)...#†......≈§≈≈.≈≈≈≈...[......<.≈......)§..#......##)# .#.###[..#.≈.≈.≈≈≈.≈.#  #.;0>g'≈.≈...≈.≈...#.#.####.##.≈§≈._.≈.≈...#.#.# #.##..##.....≈.≈...≈.≈..##.#.. ..##.. #.....≈.≈≈≈≈≈.≈......... ..#;0>g(\#. ......≈......§≈.#;0>g,;0>g6R.J.;0>g7&3;0>g>;_;0>gA;0>g # #.#####..#..# ## #........## #..# # #.##.##...######..# ####....#............# ;0>gC p###....###..#..#### ....# #.###.......†.#...#.# .#.#.### (......[.J÷..@...#...)...#†......≈§≈≈.≈≈≈≈...[......<.≈......)§..#......##)# ;0>g j#.###[..#.≈.≈.≈≈≈.≈..... #.≈.≈...≈.≈...#. #.≈.≈._.≈.≈...#.#.# #.# #..##.... #.. #.... ;0>ga ;0>g ;0>g+ ;0>g y....[.§J.≈§§≈§§§§≈..≈§≈§§≈;0>g? y   killer bee (wandering).;0>g5 ?=4;0>g ;0>gB ;0>gi# #.#####..#..# ;0>g)## #......y.## #..# # #.##.##...######..# ####....#............# ;0>g ###....###..#..#### ...# .###.†.;0>g #...#.# .#.;0>gi#.### (......[.§J...@..#...)...#;0>gċ^†......≈§§≈§≈≈≈≈...[......<...#≈.§§§..)§..#......##)# ;0>gz.###[..#.≈.≈.≈≈≈.≈..... .§.≈...≈.≈...#.# ;0>gՌ.;0>g0"§≈§≈._.≈.≈...#.#.# #.# ;0>g ..##....§§.≈...≈.≈..##.#.. ..# ;0>gl;0>g;0>gИ;0>gB.§J§§.≈≈§.§.§≈§≈.≈§§≈≈.§§...≈._.≈..≈...≈.≈.≈≈≈≈§.;0>g;0>g &5;0>g;0>g<0>g|# #.#####..#..# ## #........## #..# # #.##.##...######..# ####....#............# ###....###..#..#### .....# ###.†.<0>g|y#...#.# #.#.### (......[.§§J§..@.#...)...###### †......≈§§§.≈≈§≈...[......<...# <0>g8}V≈.§§.§.§≈§.#......##)### ###[..#.≈.≈§§≈≈§§§......§.≈...≈.≈...#.#.<0>g}§≈§≈._.≈.≈...#.#.# #.# ##....§§.≈...≈. #.....≈.≈≈≈≈§. <0>g<0>g{<0>g<0>gˏ`y.J§§..≈.≈.y   killer bee (wandering)≈<0>gZ9=6<0>g}<0>gk<0>gP # #.#####..#..#  #........## #..#  #.##.##...######..# ....#............# ###...y###..#..#### ....# .<0>g †.#...#.# #.#.### (......[.§§.J...@#...)...###### †......≈§§§§≈≈§≈...[......<...# <0>gI ]≈.§§§..§≈§.#......##)### [..#.≈.≈.≈≈≈§§§.......#§.≈...≈.≈...#.#.####.#<0>g u§≈.≈._.≈.≈...#.#.# #.# ##....§§.≈...≈.≈..##.#.. ..#  #.....≈.≈≈≈≈≈.≈. <0>gƤ <0>g <0>gĪ <0>gS |.y.÷..J≈§§§≈≈§.....§≈§§§≈≈§≈..≈.§§.<0>gV &7<0>g7 ;_<0>g =0>g #........## #..#   #.##.##...######..#  ##....#............#  ....###....###..#..#### ......y..........#  #=0>g†.......#...#.#  ..#.....#.### =0>g^[..÷..J...#...)...######  ......≈§≈§§§≈≈§.@.[......<...#  =0>gp......≈......§≈§§#......##)###  #[..#.≈.≈.§≈≈§≈......#  =0>g......§.≈...≈.§§..#.#.####.#  §≈.≈._.≈.≈...#.#.# #.#  =0>g#....§§.≈...≈.≈..##.#.. ..#  #.....≈.≈≈≈≈≈.≈......... ..#  ......≈....§.§≈.......######  =0>g....#.≈≈≈≈ ##.###  =0>g=0>g]=0>g%=0>g^..y.J≈≈≈≈§=0>g)≈..≈≈≈§§§≈.=0>g_.≈.≈§.≈.≈y...=0>g0===8=0>g;_=0>g4 _The killer bee buzzes angrily.=0>g<| #.## #..#  #.##.##...######..# =0>g|  #....#............#  ###....###..#..####  .........# =0>g=}  .†.......#...#.# =0>g}  #....y......#.### =0>g}  [..÷...J..#...)...######  =0>g[~ ≈§≈§§≈≈≈≈§.@[......<...#  ≈......)≈..#......##)###  =0>g~ [..#.≈.≈.≈≈≈§§§....#  =0>g/ §.≈...≈.≈...#.#.####.#  =0>g §≈.≈._.≈.≈§..#.#.# #.#  ....§§.≈...≈.≈..##.#.. ..#  =0>g3 .....≈.≈≈≈≈≈.≈......... ..#  ≈.≈.......######  #.≈≈≈≈ ##.### =0>g ( =0>g7 =0>g =0>g =0>g b.§§..J.§≈≈≈y.≈._.≈.≈..=0>g 0---9=0>gӣ =0>g >0>g{N.## #..#  .##.##...######..#  ....#............#  ###....###..#..####  ..# >0>gw †.......#...#.#  #...........#.###  >0>guA[..÷§§..J.#...)...######  ≈§≈§.§≈≈≈y..@......<...#  ≈......)≈..#......##)###  ..#.≈.≈.≈≈≈.≈....#  §.≈...≈.≈...#.#.####.#  §≈.≈._.≈.≈...#.#.# #.#  >0>g§§.≈...≈.≈..##.#.. ..#  ≈.≈≈≈≈≈.≈......... ..#  ≈.......≈.......######  #.≈≈≈≈ ##.###  >0>g>0>g&>0>g>0>g....≈≈≈≈J.y_>0>g_=---10>0>g6B_>0>gp  Things that are here: _a +0 chain mail; a +0 war axe?0>gq  ?0>gCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.?0>g2........## #..# malfuriongg the Earth Mage .##.##...######..#?0>gS3 Gargoyle of Vehumet ...... ....#............# Health: 60/60 ======================== ..###....###..#..####  Magic: 6/20=======----------------- ....................#  AC: 15Str: 13 ?0>g3......†.......#...#.#  EV: 11Int: 22 ......#...........#.###  SH: 0Dex: 12 ?0>g3.....[..÷§.....#...)...######  XL: 11 Next: 11% Place: Dungeon:9 ?0>g%4....≈§≈§.≈≈≈≈J*y@......<...#  Noise: ---------  Time: 9610.7 (0.0) ....≈......)≈..#......##)###  m) +7 sling of the Hierophant {flame, rF- ?0>gd4..#.≈.≈.≈≈≈.≈............#  Fire: m) +7 sling of the Hierophant {f ....§.≈...≈.≈...#.#.####.# ?0>g4_...§≈.≈._.≈.≈...#.#.# #.# ...§§.≈...≈.≈..##.#.. ..#  J   slime creature ....≈.≈≈≈≈≈.≈......... ..#  y   killer bee ....≈.......≈.......###### ..#.≈≈≈≈ ##.### ?0>g$5 _a +0 chain mail; a +0 war axe  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.?0>gb5Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - slime creatureAim: a slime creature (lightly wounded, 95% to hit)?0>gK........## #..# malfuriongg the Earth Mage .##.##...######..# Gargoyle of Vehumet ...... ....#............#?0>g Health: 60/60 ======================== ..###....###..#..####  Magic: 6/20=======----------------- ....................#  AC: 15?0>g<*Str: 13 ......†.......#...#.#  EV: 11Int: 22 ?0>g}......#...........#.###  SH: 0Dex: 12 ?0>g]....[..÷§.....#...)...######  XL: 11 Next: 11% Place: Dungeon:9 ....≈§≈§.≈≈≈≈J.y@......<...#  Noise: ---------  Time: 9610.7 (0.0) ?0>g....≈......)≈..#......##)###  m) +7 sling of the Hierophant {flame, rF- ..#.≈.≈.≈≈≈.≈............#  Fire: m) +7 sling of the Hierophant {f ?0>g>X....§.≈...≈.≈...#.#.####.# ...§≈.≈._.≈.≈...#.#.# #.# ?0>gŠ...§§.≈...≈.≈..##.#.. ..#  J   slime creature ....≈.≈≈≈≈≈.≈......... ..#  y   killer bee ....≈.......≈.......###### ..#.≈≈≈≈ ##.### ?0>ggConfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - slime creatureAim: a slime creature (lightly wounded, 95% to hit)  ?0>gDdThe stone arrow hits the killer bee!!  You kill the killer bee!?0>g #..# #####..# ......# ###..#..#### ...?0>ga ?0>gs†..... ...?0>gަ## [..÷§....###### ?0>gz≈≈≈≈J..@......<...# ..).##)### .....# .≈.?0>gw'###.# _.≈. #.# .≈.≈..##.#.. ..# .≈......... ..# ?0>għ..≈.......######   ?0>g) ?0>g. Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - slime creature?0>g/ Aim: a slime creature (lightly wounded, 95% to hit)  The stone arrow hits the killer bee!!  You kill the killer bee!  Vehumet accepts your kill.?0>g1 ?0>g3 ?0>g; /  --more--@0>gܩ& @0>g8|.J._A killer bee comes into view.@0>g<2==1.7 (1@0>g@0>gŷ/ _The killer bee moves out of view.@0>g  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.@0>gV@0>g Your spells (cast)TypeFailure Levela - SandblastEarth@0>g0%1  b + Stone ArrowConjuration/Earth 1% 3 c - Brom's Barrelling Boulder Conjuration/Earth1%@0>gWC4  d - PasswallEarth1%@0>g3 Select a spell to cast[!]/[I] toggle spell headersA0>g6A0>g=A0>gE........## #..#  malfuriongg the Earth Mage .##.##...######..#  Gargoyle of Vehumet ...... A0>gE....#............#  Health: 60/60 ======================== A0>gFc..###....###..#..####  Magic: 6/20=======----------------- ....................#A0>gnF  AC: 15Str: 13 ......†.......#...#.#  EV: 11Int: 22 A0>gF......#...........#.###  SH: 0Dex: 12 A0>gF....[..÷§.....#...)...######   XL: 11 Next: 12% Place: Dungeon:9 A0>g(G....≈§≈§.≈≈≈≈.J.@......<...#   Noise: ==-------  Time: 9611.7 (0.0) ....≈......)≈..#......##)###   m) +7 sling of the Hierophant {flame, rF- A0>geG#..#.≈.≈.≈≈≈.≈............#   Fire: m) +7 sling of the Hierophant {f A0>gG....§.≈...≈.≈...#.#.####.#  ...§≈.≈._.≈.≈...#.#.# #.#  ...§§.≈...≈.≈..##.#.. ..#   J   slime creature A0>g&H....≈.≈≈≈≈≈.≈......... ..#  ....≈.......≈.......######  ..#.≈≈≈≈##.### A0>gaHvA killer bee comes into view. _The killer bee moves out of view.  A0>gHCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.A0>gHA0>gP........## #..#  malfuriongg the Earth Mage .##.##...######..#  Gargoyle of Vehumet ...... A0>g Q....#............#  Health: 60/60 ======================== ..###....###..#..####  Magic: 6/20A0>gHQ=======----------------- ....................#  AC: 15A0>gQ\Str: 13 ......†.......#...#.#  EV: 11Int: 22 A0>gQ......#...........#.###  SH: 0Dex: 12 A0>gQ....[..÷§.....#...)...######   XL: 11 Next: 12% Place: Dungeon:9 A0>g[R....≈§≈§.≈≈≈≈.J.@......<...#   Noise: ==-------  Time: 9611.7 (0.0) ....≈......)≈..#......##)###   m) +7 sling of the Hierophant {flame, rF- A0>gR7..#.≈.≈.≈≈≈.≈............#   Fire: m) +7 sling of the Hierophant {f ....§.≈...≈.≈...#.#.####.#  A0>gR,...§≈.≈._.≈.≈...#.#.# #.#  A0>gSW...§§.≈...≈.≈..##.#.. ..#   J   slime creature ....≈.≈≈≈≈≈.≈......... ..#  A0>gSSb....≈.......≈.......######  ..#.≈≈≈≈##.### A killer bee comes into view. _The killer bee moves out of view.  A0>gSCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.A0>gj........## #..# malfuriongg the Earth Mage .##.##...######..# Gargoyle of Vehumet ...... ....#............#A0>gk Health: 60/60 ======================== ..###....###..#..####  Magic: 2/20==---------------------- A0>gXk....................#  AC: 15Str: 13 ......†.......#...#.#  EV: 11Int: 22 A0>gk......#...........#.###  SH: 0Dex: 12 ....[..÷§.....#...)...######  XL: 11 Next: 12% Place: Dungeon:9 A0>gk....≈§≈§.*****J*@......<...#  Noise: ==-------  Time: 9611.7 (0.0) ....≈......)≈..#......##)###  m) +7 sling of the Hierophant {flame, rF- ..#.≈.≈.≈≈≈.≈............#  Fire: m) +7 sling of the Hierophant {f A0>g4l....§.≈...≈.≈...#.#.####.# ...§≈.≈._.≈.≈...#.#.# #.# A0>gsl...§§.≈...≈.≈..##.#.. ..#  J   slime creature ....≈.≈≈≈≈≈.≈......... ..# ....≈.......≈.......###### ..#.≈≈≈≈ ##.### _The killer bee moves out of view.  A0>glCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.A0>gliAiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target, f/p - slime creatureAim: a slime creature (100% to hit)A0>gY........## #..# malfuriongg the Earth Mage A0>g j.##.##...######..# Gargoyle of Vehumet ...... ....#............# Health: 60/60 ======================== A0>g..###....###..#..####  Magic: 2/20==---------------------- ....................#  AC: 15Str: 13 A0>g ......†.......#...#.#  EV: 11Int: 22 ......#...........#.###  SH: 0Dex: 12 A0>g....[..÷§.....#...)...######  XL: 11 Next: 12% Place: Dungeon:9 ....≈§≈§.≈≈≈≈.J.@......<...#  Noise: ==-------  Time: 9611.7 (0.0) ....≈......)≈..#......##)###  m) +7 sling of the Hierophant {flame, rF- A0>gz..#.≈.≈.≈≈≈.≈............#  Fire: m) +7 sling of the Hierophant {f ....§.≈...≈.≈...#.#.####.# ...§≈.≈._.≈.≈...#.#.# #.# A0>gS...§§.≈...≈.≈..##.#.. ..#  J   slime creature ....≈.≈≈≈≈≈.≈......... ..# ....≈.......≈.......###### ..#.≈≈≈≈ ##.### A0>g_The killer bee moves out of view.  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.A0>gA bAiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target, f/p - slime creatureAim: a slime creature (100% to hit)A0>gQ A0>gP  Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target, f/p - slime creatureA0>gAim: a slime creature (100% to hit)  You send a boulder barrelling forward!  The slime creature hits your boulder but does no damage.  Your boulder barrels into the slime creature!A0>g! #..# #####..# ......# A0>g###..#..#### .....y.....# †.......#...#.# A0>gc.........#.### [..÷§.....#...)...###### J*○@A0>g ..)≈..#......##)### .≈............# .≈.≈...#.#.####.# A0>g _.≈.≈...#.#.# #.# .≈.§..##.#.. ..# A0>g'(ally target).≈......... ..# y   killer bee..≈.......###### *   boulder (rolling)A0>g3  A0>g_3==2.7 (1A0>g$M_*A0>go&A0>g./  --more--B0>g?= _The slime creature is lightly wounded.B0>g# 5## #..#  ##.##...######..#  #.....#  .B0>g0$ M###....###..#..####  .y.....#  †.......#...#.#  #...........#.### B0>g$  [..÷§.....#...)...######  B0>g$ ≈§≈§.≈≈≈≈J*○[<...#  B0>gJ% &≈......)≈..#......##)###  .#.≈.≈.≈≈≈.≈...B0>g% 7#  B0>g& §.≈...≈.≈...#.#.####.#  §≈.≈._.≈.≈...#.#.# #.#  B0>gK& §§.≈...≈.§..##.#.. ..#  B0>g& ≈.≈≈≈≈≈.≈......... ..#  ≈.......≈.......######  .B0>g& *#.≈≈≈≈ B0>g' W##.###  B0>g. B0>gk2 wYour boulder barrels into the slime creature!  The slime creature is lightly wounded.B0>g4 B0>g6 B0>gYB ..y.J°§B0>g>C 0---3B0>gK B0>gnO ? _Your boulder crumbles against the slime creature.C0>gq`## #..# C0>g  #C0>gU.##...######..#  #............#  C0>g###....###..#..####  C0>gMv......#  C0>g†.C0>g#...#.#  C0>gt#.........y.#.###  C0>g[..÷§.....#...)...######  C0>g≈§≈§.≈≈≈≈.J°[.@....<...#  C0>g&≈......)≈..#......##)###  C0>g_W#.≈.≈.≈≈≈.≈..C0>g7#  C0>gһ§.≈...≈.≈...#.#.####.#  .C0>g §≈.≈._.≈.≈...#.#.# #.#  .C0>gw§§.≈...≈.§..##.#.. ..#  C0>g≈.≈≈≈≈≈.≈......... ..#  ≈.C0>g%§.......######  #.≈≈≈≈ ##.###  C0>g!C0>gC0>gH.y○JC0>g_.≈.§≈§C0>g1=--C0>g4C0>gKV○_C0>gH _The killer bee misses you.C0>g&## #..#  .##...######..# C0>g&[ .#.....# C0>gO' ....###..#..####  ...#  C0>g'†.#...#.#  #.C0>g(\#.###  .C0>g([..÷§.....#..y)...######  .≈§≈§.≈≈≈≈.○J[..@...<...#  .C0>g(-≈......)≈..#......##)###  .≈.≈.≈≈≈.≈.#  .C0>gQ)§.≈...≈.≈...#.#.####.#  §≈.≈._.≈.§...#.#.# #.#  §§.≈...≈.≈..##.#.. ..#  .C0>g)≈.≈≈≈≈≈.≈§........ ..#  .≈.C0>gV*§.......######  .≈≈≈≈ ##.###  C0>g-C0>g/FThe killer bee attacks as it pursues you!C0>gC6.°.J.y_.≈.≈C0>g,7&5C0>g<C0>g? _The killer bee closely misses you. The killer bee completely misses you.D0>g`   D0>g GCasting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.D0>g" D0>g# D0>g* D0>g,. e _You don't have enough magic to cast this spell.E0>gW  Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.E0>gE0>gC Your spells (cast)TypeFailure Levela - SandblastEarth0%1  b - Stone ArrowE0>g?Conjuration/Earth1%3  c + Brom's Barrelling Boulder Conjuration/Earth 1% 4  d - PasswallEarth1% 3 Select a spell to castE0>g'[!]/[I] toggle spell headersF0>gnF0>gvF0>g|a.....## #..#  malfuriongg the Earth Mage .##...######..#  Gargoyle of Vehumet ...... F0>g}a.#............#  Health: 60/60 ======================== ##....###..#..####  Magic: 3/20===--------------------- .................#F0>g~}  AC: 15Str: 13 ...†.......#...#.#  EV: 11Int: 22 F0>g~....#...........#.###  SH: 0Dex: 12 .[..÷§.....#...)...######   XL: 11 Next: 12% Place: Dungeon:9 .≈§≈§.≈≈≈≈.°.J.y@...<...#   Noise: =--------  Time: 9615.7 (0.0) F0>gW~.≈......)≈..#......##)###   m) +7 sling of the Hierophant {flame, rF- .≈.≈.≈≈≈.≈............#   Fire: m) +7 sling of the Hierophant {f .§.≈...≈.≈...#.#.####.#  F0>g~Z§≈.≈._.≈.≈...#.#.# #.#  §§.≈...≈.≈..##.#.. ..#   J   slime creature F0>g~.≈.≈≈≈≈≈.≈§........ ..#   y   killer bee .≈.......§.......######  .≈≈≈≈F0>g##.### _The killer bee closely misses you. The killer bee completely misses you.F0>g_Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.  F0>gGCasting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.F0>gF0>gY.....## #..#  malfuriongg the Earth Mage .##...######..#F0>g  Gargoyle of Vehumet ...... .#............#  Health: 60/60 ======================== ##....###..#..####F0>gX  Magic: 3/20===--------------------- .................#  AC: 15F0>g%HStr: 13 ...†.......#...#.#  EV: 11Int: 22 F0>gf...#...........#.###  SH: 0Dex: 12 F0>gH.[..÷§.....#...)...######   XL: 11 Next: 12% Place: Dungeon:9 .≈§≈§.≈≈≈≈.°.J.y@...<...#   Noise: =--------  Time: 9615.7 (0.0) F0>g.≈......)≈..#......##)###   m) +7 sling of the Hierophant {flame, rF- .≈.≈.≈≈≈.≈............#   Fire: m) +7 sling of the Hierophant {f F0>g/.§.≈...≈.≈...#.#.####.#  F0>g§≈.≈._.≈.≈...#.#.# #.#  §§.≈...≈.≈..##.#.. ..#   J   slime creature .≈.≈≈≈≈≈.≈§........ ..#   y   killer bee .≈.......§.......######  .≈≈≈≈##.### _The killer bee closely misses you. The killer bee completely misses you.F0>g Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.  Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.F0>g.....## #..# malfuriongg the Earth Mage F0>gL.##...######..# Gargoyle of Vehumet ...... .#............# Health: 60/60 ======================== ##....###..#..#### Magic: 2/20==---------------------- F0>g.................# AC: 15Str: 13 ...†.......#...#.# EV: 11F0>gԝInt: 22 ...#...........#.###  SH: 0Dex: 12 F0>gz.[..÷§.....#...)...######  XL: 11 Next: 12% Place: Dungeon:9 .≈§≈§.≈≈≈≈.°.J*y@...<...#  Noise: =--------  Time: 9615.7 (0.0) F0>gZ8.≈......)≈..#......##)###  m) +7 sling of the Hierophant {flame, rF- .≈.≈.≈≈≈.≈............#  Fire: m) +7 sling of the Hierophant {f .§.≈...≈.≈...#.#.####.# F0>g?§≈.≈._.≈.≈...#.#.# #.# §§.≈...≈.≈..##.#.. ..#  J   slime creature .≈.≈≈≈≈≈.≈§........ ..#  y   killer bee .≈.......§.......###### .≈≈≈≈ ##.### F0>g_You don't have enough magic to cast this spell.  Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.F0>gAAiming: Sandblast (safe; 0% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - slime creatureAim: a slime creature (lightly wounded, 97% to hit)F0>g a.....## #..#  malfuriongg the Earth Mage .##...######..#  Gargoyle of Vehumet ...... F0>gN a.#............#  Health: 60/60 ======================== ##....###..#..####  Magic: 2/20==---------------------- .................#F0>g   AC: 15Str: 13 ...†.......#...#.#  EV: 11Int: 22 F0>g ...#...........#.###  SH: 0Dex: 12 F0>gS .[..÷§.....#...)...######   XL: 11 Next: 12% Place: Dungeon:9 F0>g .≈§≈§.≈≈≈≈.°.J##@...<...#   Noise: =--------  Time: 9615.7 (0.0) .≈......)≈..#......##)###   m) +7 sling of the Hierophant {flame, rF- F0>g .≈.≈.≈≈≈.≈............#   Fire: m) +7 sling of the Hierophant {f .§.≈...≈.≈...#.#.####.#  §≈.≈._.≈.≈...#.#.# #.#  F0>gT §§.≈...≈.≈..##.#.. ..#   J   slime creature .≈.≈≈≈≈≈.≈§........ ..#   y   killer bee F0>g .≈.......§.......######  .≈≈≈≈##.### F0>g eConfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 0% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - slime creatureAim: a slime creature (lightly wounded, 97% to hit)  F0>g9 yThe blast of sand misses the killer bee.The blast of sand hits the slime creature!F0>gk 54---Aiming: Sandblast (safe; 0% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - slime creatureAim: a slime creature (lightly wounded, 97% to hit)  The blast of sand misses the killer bee.  F0>gUl The blast of sand hits the slime creature!  The slime creature is moderately wounded.F0>gq /  --more--G0>g@  The killer bee stings you.G0>gr..[Jy§The killer bee stings you but does no damage.G0>gh2----7.2 (1.5G0>gB_G0>g( _The killer bee stings you.G0>gp## #..#  G0>gF8##...######..#  #.....#  #....###..#..####  ....# G0>g †.#...#.# G0>gu #.#.###  G0>g![..÷§.....#...)...######  G0>gg≈§≈§.≈≈≈≈...[Jy.@..<...#  G0>g≈......)≈..#......##)###  ≈.≈.≈≈≈.≈.G0>g.#  §.≈...≈.≈...#.#.####.#  G0>gZ≈.≈._.≈.§...#.#.# #.#  G0>g.≈...≈.≈..##.#.. ..#  G0>g≈.≈≈≈≈≈.≈§........ ..#  ≈.§.......######  G0>g#≈≈≈≈ ##.###  G0>gG0>gG0>gq.Jy_G0>gH,80G0>g:_G0>gO _The killer bee barely misses you.G0>giq## #..#  #G0>g...######..#  .#  ....###..#..#### G0>g"V .....# G0>g]. .†.G0>gy#...#.# G0>gu .#.#.###  G0>g ..÷§.....#...)...######  G0>gD§≈§.≈≈≈≈...[.Jy.@.<...#  G0>gl......)≈..#......##)###  .≈.≈≈≈.≈...#  .≈...≈.≈...#.#.####.#  .≈._.≈.§...#.#.# #.#  .≈...≈.≈..##.#.. ..#  .≈≈≈≈≈.≈§........ ..#  G0>g.§.......######   ##.###  .Jy3=9G0>g:_G0>g; _The killer bee stings you but does no damage.G0>g ## #..#  ...######..#  #  G0>g ###..#..####  .....#  †.#...#.#  #.#.###  .÷§.....#...)...######  G0>g ≈§.≈≈≈≈...[..Jy.@<...#  )≈..#......##)###  ≈.≈≈≈.≈.G0>gK ...#  ≈...≈.≈...#.#.####.#  ≈._.≈.§...#.#.# #.#  G0>g ≈...≈.≈..##.#.. ..#  ≈≈≈≈≈.≈§........ ..#  G0>gڕ §.......######   ##.###  G0>g0 G0>g5 FThe killer bee attacks as it pursues you!G0>gȤ .Jy_The killer bee closely misses you.G0>gs U3=20G0>g* B_G0>gI C _The killer bee stings you but does no damage.H0>g~}## #..#  ######..#  # H0>g}7 ###..#..####  #  .#...#.#  .#.###  H0>g7~÷§.....#...)...######  §.≈≈≈≈...[...Jy.@...#  )≈..#......##)###  .≈≈≈.≈.H0>g~....#  ...≈.≈...#.#.####.#  ._.≈.§...#.#.# #.#  H0>g~...≈.≈..##.#.. ..#  .≈§. ..#  §.######   ##.###  H0>g#H0>gH0>glN  The killer bee attacks as it pursues you!H0>gR.JyH0>g7&1H0>gq:_H0>g֓ _The killer bee stings you but does no damage. x2 _There is a stone staircase leading up here.H0>g 0A_H0>g0H0>g8:_H0>g<H0>g=H0>g!I,yJH0>giI3_H0>gK&2H0>g\H0>gs>  ..........###....## ..........###..### ###...##)## ...##.###..####.# H0>g> ##..##..## #.)# H0>g8? ##########..## #..# ## ##..### #..# ##.# ##...####..# 8 #.## ##@..##...### ## ##.........# H0>g? .##### #....###### #..#.### ##....# ####.##.########....## #...#...............#  ..#....H0>g? ....##   .##....#####.....[.# H0>gI@  ###....## ###....##   H0>g@ __The killer bee barely misses you.H0>gA L==H0>g+I H0>g =4-3.7 (2.5H0>g\ H0>g } _You climb upwards. _There is a stone staircase leading down here.H0>g  Casting: Sandblast (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.I0>gZPI0>gP8-I0>g9UI0>gEW _You can't see any susceptible monsters within range! (Use Z to cast anyway.)I0>g!I0>g"I0>g#I0>g}%I0>g+4=I0>g+I0>gI-I0>g-K5=I0>g+/I0>g>1I0>g1I0>g3I0>g4I0>g45#=I0>gs5I0>g17I0>g^9I0>g9I0>gO;I0>g=I0>g+>#6I0>go>_=5==I0>gxAI0>gCI0>gCI0>gEI0>g9HI0>gHI0>gOJI0>gLI0>gL%7I0>g{NI0>gePI0>gP:==I0>g;SI0>g'UI0>gUI0>g]WI0>gYK8=I0>g6ZL6=I0>g[I0>g]I0>g]I0>g_I0>g$cI0>gcI0>gdI0>gfI0>g,gI0>ghhI0>gnjI0>gj?9=I0>gk(=I0>gflI0>gHnI0>gnI0>goI0>gqI0>grS7=I0>gsI0>gz_ _You start resting.I0>g042.7 (19.0)I0>g.[60=3.7 (20I0>gI0>g I0>g_HP restored.J0>gnJ0>gޚJ0>g&J0>g8J0>gƠ,J0>g*J0>gsJ0>gңJ0>g˥J0>gA9=J0>gJ0>gJ0>g.e=8=J0>gϫJ0>gƭJ0>g J0>gNJ0>gjJ0>gJ0>gJ0>gJ0>g J0>gJ0>guJ0>g#=J0>gJ0>goJ0>g&J0>ggJ0>gտJ0>gJ0>g#9J0>g-0=J0>gJ0>grJ0>gJ0>g J0>gJ0>gJ0>gJ0>g;J0>gJ0>gJ0>gJ0>gI9=J0>gJ0>gJ0>gJ0>g%J0>gJ0>g/P10/20==J0>goJ0>gJ0>gJ0>g7J0>gLJ0>gJ0>gcJ0>gJ0>gqJ0>gJ0>gJ0>gJ0>g:==J0>gJ0>gJ0>gJ0>g-J0>g%J0>gpN11=J0>gJ0>gJ0>gJ0>g?J0>g@J0>gJ0>gJ0>gJ0>g J0>g+J0>gpJ0>g9=J0>gJ0>gJ0>gJ0>gJ0>gnJ0>gM2=J0>gJ0>g J0>g` J0>g J0>g J0>g J0>g/J0>g,J0>gmJ0>gJ0>gJ0>g9=J0>gNJ0>gd,J0>gJ0>gJ0>g'M3=J0>g{ J0>gv"J0>g"J0>g $J0>g%J0>g-&J0>g'J0>g)J0>g)J0>g1+J0>g$-J0>gh-9=J0>g.J0>g0J0>g 1J0>gH2J0>g@4J0>g4M4=J0>g5J0>g7J0>g"8J0>gn9J0>g^;J0>g;J0>g<J0>g>J0>g?J0>gf@J0>gBJ0>gJC9=J0>gDJ0>g3GJ0>gGJ0>g=IJ0>gKJ0>gKN5==J0>g#NJ0>gPJ0>gPJ0>g#RJ0>gTJ0>g`TJ0>gUJ0>gWJ0>gWJ0>gYJ0>g[J0>g[[$==J0>g[J0>g\J0>g^J0>g_56=J0>gQ_J0>ghbJ0>gedJ0>gdJ0>gfJ0>ggJ0>g!hJ0>gfiJ0>g9kJ0>gzkJ0>glJ0>gvnJ0>gn9=J0>gMpJ0>g?rJ0>grJ0>gsJ0>guJ0>gu#7J0>gv(=J0>gcwJ0>g[yJ0>gyJ0>gzJ0>g|J0>g}J0>g=~J0>g>J0>gJ0>gāJ0>g؃J0>g#=J0>gWJ0>gÅJ0>gJ0>gԇJ0>g"J0>g"J0>ggK8=J0>gJ0>g,J0>g J0>g]J0>gJ0>g@J0>gkJ0>gJ0>g J0>gJ0>g69=J0>gŜJ0>gJ0>gJ0>gRJ0>g-J0>gnK9=J0>gJ0>g,J0>gJ0>gVJ0>gJ0>g٬J0>g,J0>gJ0>gKJ0>g9=J0>gJ0>gJ0>g&J0>g\J0>g)$ J0>gl;_You start resting.J0>g.717.7 (74J0>gm720==J0>g%8.7 (75J0>gJ0>gz J0>g_Magic restored.J0>g J0>g J0>g J0>gF J0>g G9.7 (1.0)J0>g ## #..#   ######..#   J0>gP ...#   ###..#..####   .......#  ....#...#.#  .........#.###  J0>g q÷§.....#...)...######  9 §.≈≈≈≈...[......@J..#  .J0>g ...)≈..#......##y###  .≈≈≈.≈............#  ...≈.≈...#.#.####.#  J0>gY ._.≈.§...#.#.# #.#  ...≈.≈..##.#.. ..#  J   slime creature ≈≈≈≈.≈§J0>g  ..#  y   killer bee....§.......######  J0>g ≈ ##.###    You climb downwards.J0>g< ;==J0>gX _Level annotation: 1 runed translucent doorThe killer bee barely misses you. The killer bee stings you.J0>gm m43-------===21.2 (2.5J0>gu :_J0>gy  J0>gy _The slime creature hits you! The killer bee misses you. _There is a stone staircase leading up here.K0>g c  K0>gcCasting: Sandblast (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.K0>gK0>g_ Your spells (cast)TypeFailure Level  a + SandblastEarth0% 1 K0>gb - Stone ArrowConjuration/Earth1%3  c - Brom's Barrelling Boulder Conjuration/Earth1%K0>g#h4  d - PasswallEarth1%3 Select a spell to castK0>g}[!]/[I] toggle spell headersL0>g$L0>g_+L0>g~2[.## #..#  malfuriongg the Earth Mage ..######..#  Gargoyle of Vehumet ...... ..........#L0>g&3  Health: 43/60 =================------- ..###..#..####  Magic: 20/20 ======================== .............#  AC: 15Str: 13 .......#...#.#  EV: 11Int: 22 ...........#.###L0>g3  SH: 0Dex: 12 ÷§.....#...)...######   XL: 11 Next: 12% Place: Dungeon:9 §.≈≈≈≈...[......@J..#   Noise: ===------  Time: 9721.2 (0.0) ....)≈..#......##y###   m) +7 sling of the Hierophant {flame, rF- L0>g^4.≈≈≈.≈............#   Fire: m) +7 sling of the Hierophant {f ...≈.≈...#.#.####.#  ._.≈.§...#.#.# #.#  L0>g4...≈.≈..##.#.. ..#   J   slime creature ≈≈≈≈.≈§........ ..#   y   killer bee .....§.......######  ≈##.### L0>gH5Level annotation: 1 runed translucent doorThe killer bee barely misses you. The killer bee stings you. _The slime creature hits you! The killer bee misses you. _There is a stone staircase leading up here.  Casting: Sandblast (safe; 0% risk of failure)  L0>g5`Confirm with . or Enter, or press ? or * to list all spells.L0>g<.## #..#  malfuriongg the Earth Mage ..######..#L0>g=  Gargoyle of Vehumet ...... ..........#  Health: 43/60 =================------- ..###..#..####  Magic: 20/20 ======================== .............#L0>g=  AC: 15Str: 13 .......#...#.#  EV: 11Int: 22 ...........#.###  SH: 0L0>gE>Dex: 12 ÷§.....#...)...######   XL: 11 Next: 12% Place: Dungeon:9 §.≈≈≈≈...[......@J..#   Noise: ===------  Time: 9721.2 (0.0) L0>g>....)≈..#......##y###   m) +7 sling of the Hierophant {flame, rF- .≈≈≈.≈............#   Fire: m) +7 sling of the Hierophant {f ...≈.≈...#.#.####.#  ._.≈.§...#.#.# #.#  L0>gX?...≈.≈..##.#.. ..#   J   slime creature ≈≈≈≈.≈§........ ..#   y   killer bee .....§.......######  ≈##.### L0>g?Level annotation: 1 runed translucent doorThe killer bee barely misses you. The killer bee stings you. _The slime creature hits you! The killer bee misses you. _There is a stone staircase leading up here.  Casting: Sandblast (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.L0>gG _Okay, then.L0>gOL0>gGR. _L0>g*9_L0>g[+L0>g<0:_L0>gR:  The killer bee closely misses you. The slime creature hits you.L0>g1@42---2.2 (1_L0>g  ..........###....## ..........###..### ###...#L0>gJB#)## ...##.###..####.# ##..##..## #.)# ##########..## #..# ## ##..### #..# ##.# ##..J####..# 8 L0>gF#.## ##@..##...### ## ##y........# .##### #....###### #..#.### ##....# L0>g####.##.########....## #...#...............# ..#........## ##....#####.....[.# L0>gN###....## ###....## _The killer bee completely misses you.L0>g>---L0>gQL0>g[f43=-3.7 (2.5L0>gtbL0>gd} _You climb upwards. _There is a stone staircase leading down here.L0>g  Casting: Sandblast (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.L0>gM0>g M0>g o Your spells (cast)TypeM0>g KFailure Level  a + SandblastEarth0% 1 b - Stone ArrowConjuration/Earth1%3  c - Brom's Barrelling Boulder Conjuration/Earth1%4  d - PasswallEarth1%M0>g 3 Select a spell to cast[!]/[I] toggle spell headersN0>g N0>g N0>g...........###....##   malfuriongg the Earth Mage ............##N0>g.#..###   Gargoyle of Vehumet ...... .......###...#N0>g{#)##   Health: 43/60 =================------- .....##.###..####.#  Magic: 20/20 ======================== N0>g......##..##..## #.)#  AC: 15Str: 13 ...##########..## #..#  EV: 11Int: 22 N0>g..####..### #..#  SH: 0Dex: 12 ##.#N0>g/##..J####..#  XL: 11 Next: 12% Place: Dungeon:8 #.####@..##...###   Noise: ---------  Time: 9723.7 (0.0) .##N0>g##y........#   m) +7 sling of the Hierophant {flame, rF- ..######....######   Fire: m) +7 sling of the Hierophant {f .#..#.#####....#N0>g ####.##.########....## #...#...............#  J   slime creature ..#................##N0>g+  y   killer bee .##....#####.....[.# ###....## ###....## N0>g#The killer bee closely misses you. The slime creature hits you. _The killer bee completely misses you. _You climb upwards. N0>gl3_There is a stone staircase leading down here.  Casting: Sandblast (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.N0>gN0>g...........###....##   malfuriongg the Earth Mage ............##N0>g&#..###   Gargoyle of Vehumet ...... .......###...##)##   Health: 43/60 =================------- .....##.###..##N0>gqi##.#  Magic: 20/20 ======================== ......##..##..## #.)#  AC: 15N0>gStr: 13 ...##########..## #..#  EV: 11N0>g'Int: 22 ..####..### #..#  SH: 0Dex: 12 ##.#N0>g\##..J####..#  XL: 11 Next: 12% Place: Dungeon:8 #.##N0>g##@..##...###   Noise: ---------  Time: 9723.7 (0.0) .####y........#   m) +7 sling of the Hierophant {flame, rF- ..######....######   Fire: m) +7 sling of the Hierophant {f N0>g.#..#.#####....# ####.##.########....## N0>gH#...#...............#  J   slime creature ..#................##  y   killer bee .##....#####.....[.#N0>g ###....## ###....## The killer bee closely misses you. The slime creature hits you. _The killer bee completely misses you. N0>gb_You climb upwards. _There is a stone staircase leading down here.  Casting: Sandblast (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.N0>gZ1...........## #....##  malfuriongg the Earth Mage ............## #..###  Gargoyle of Vehumet ...... .......###...# #)##  Health: 43/60 =================------- N0>g1.....##.###..## ##.#  Magic: 17/20 ====================---- ......##..##..## #.)#  AC: 15Str: 13 ...##########..## #..#  EV: 11Int: 22 ..## ##..### #..#  SH: 0Dex: 12 N0>gc2##.# ##..J####..#  XL: 11 Next: 12% Place: Dungeon:8 #.## ##@..##...###  Noise: ---------  Time: 9723.7 (0.0) .## ##y........#  m) +7 sling of the Hierophant {flame, rF- N0>g2 ..##### #....######  Fire: m) +7 sling of the Hierophant {f .#..#.### ##....# ####.##.########....## #...#...............#  J   slime creature N0>g=3..#................##  y   killer bee .##....#####.....[.# ###....## ###....## _There is a stone staircase leading down here.  Casting: Sandblast (safe; 0% risk of failure)  N0>g3TConfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - slime creatureAim: a slime creature (95% to hit)O0>ga...........###....##   malfuriongg the Earth Mage ............##O0>g٘H#..###   Gargoyle of Vehumet ...... .......###...##)##   Health: 43/60 =================------- .....##.###..####.#  Magic: 17/20 ====================---- ......##..##..## #.)#  AC: 15O0>gSgStr: 13 ...##########..## #..#  EV: 11Int: 22 ..####..### #..#  SH: 0Dex: 12 ##.###..J####..#O0>g  XL: 11 Next: 12% Place: Dungeon:8 #.####@..##...###   Noise: ---------  Time: 9723.7 (0.0) .##O0>g##y........#   m) +7 sling of the Hierophant {flame, rF- ..######....######   Fire: m) +7 sling of the Hierophant {f .#..#.###O0>g(##....# ####.##.########....## #...#...............#O0>gm  J   slime creature ..#................##O0>g+  y   killer bee .##....#####.....[.# ###....## ###....## O0>gHCasting: Sandblast (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  O0>gKPress: ? - help, Shift-Dir - straight line, f - slime creatureAim: a slime creature (95% to hit)  The stone arrow hits the slime creature!!O0>g7!Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - slime creature: a slime creature (95% to hit)  The stone arrow hits the slime creature!!  The slime creature is heavily wounded.killer bee stings you but does no damage.O0>g!4==4.7 (1O0>g'O0>g(O0>gk./  --more--O0>g% _The slime creature misses you. The killer bee barely misses you.O0>gJ  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.O0>gݚ ...........## #....##  malfuriongg the Earth Mage O0>gm ............## #..###  Gargoyle of Vehumet ...... .......###...# #)##  Health: 43/60 =================------- .....##.###..## ##.#  Magic: 14/20 ================-------- O0>g ......##..##..## #.)#  AC: 15Str: 13 ...##########..## #..#  EV: 11Int: 22 O0>g ..## ##..### #..#  SH: 0Dex: 12 ##.# ##..J####..#  XL: 11 Next: 12% Place: Dungeon:8 O0>gٜ !#.## ##@..##...###  Noise: ==-------  Time: 9724.7 (0.0) O0>g( t.## ##y........#  m) +7 sling of the Hierophant {flame, rF- ..##### #....######  Fire: m) +7 sling of the Hierophant {f O0>g .#..#.### ##....# ####.##.########....## O0>gL K#...#...............#  J   slime creature ..#................##  y   killer bee O0>g X.##....#####.....[.# ###....## ###....## O0>g _The slime creature misses you. The killer bee barely misses you.O0>gş Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - slime creatureAim: a slime creature (heavily wounded, 95% to hit)P0>g...........###....##   malfuriongg the Earth Mage ............###..###   Gargoyle of Vehumet ...... .......###...#P0>gp#)##   Health: 43/60 =================------- .....##.###..####.#  Magic: 14/20 ================-------- ......##..##..## #.)#  AC: 15Str: 13 ...##########..## #..#  EV: 11P0>g*.Int: 22 ..####..### #..#  SH: 0Dex: 12 ##.###..J####..#  XL: 11 Next: 12% Place: Dungeon:8 #.##P0>g##@..##...###   Noise: ==-------  Time: 9724.7 (0.0) .####y........#   m) +7 sling of the Hierophant {flame, rF- ..######....######   Fire: m) +7 sling of the Hierophant {f .#..#.###P0>g##....# ####.##.########....## #...#...............#P0>g  J   slime creature ..#................##  y   killer bee .##....#####.....[.# ###....## ###....## Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.P0>gumAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - slime creatureAim: a slime creature (heavily wounded, 95% to hit)  The stone arrow hits the slime creature!!P0>g{8Aim  Press: ? - help, Shift-Dir - straight line, f/p - slime creature: a slime creature (heavily wounded, 95% to hit)  The stone arrow hits the slime creature!!  P0>g||The slime creature is almost dead.  The killer bee misses you. The slime creature closely misses you.P0>g}d36---5.7 (1P0>gP0>gqP0>g/  --more--P0>g1 _The killer bee stings you!P0>gP0>gP0>g0%P0>gq(> _Unknown command.P0>g|  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.P0>g ...........## #....##  malfuriongg the Earth Mage ............## #..###  Gargoyle of Vehumet ...... .......###...# #)##  Health: 36/60 ==============---------- .....##.###..## ##.#  Magic: 11/20 =============----------- ......##..##..## #.)#  AC: 15Str: 13 ...##########..## #..#  EV: 11Int: 22 ..## ##..### #..#  SH: 0Dex: 12 P0>g ##.# ##..J####..#  XL: 11 Next: 12% Place: Dungeon:8 #.## ##@..##...###  Noise: ==-------  Time: 9725.7 (0.0) .## ##y........#  m) +7 sling of the Hierophant {flame, rF- ..##### #....######  Fire: m) +7 sling of the Hierophant {f .#..#.### ##....# ####.##.########....## #...#...............#  J   slime creature ..#................##  y   killer bee .##....#####.....[.# ###....## ###....## _Unknown command.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - slime creatureAim: a slime creature (almost dead0>g m, 95% to hit)P0>g-  ...........## #....##  malfuriongg the Earth Mage ............## #..###  Gargoyle of Vehumet ...... .......###...# #)##  Health: 36/60 ==============---------- .....##.###..## ##.#  Magic: 11/20 =============----------- ......##..##..## #.)#  AC: 15Str: 13 ...##########..## #..#  EV: 11P0>g Int: 22 ..## ##..### #..#  SH: 0Dex: 12 ##.# ##..J####..#  XL: 11 Next: 12% Place: Dungeon:8 #.## ##@..##...###  Noise: ==-------  Time: 9725.7 (0.0) .## ##y........#  m) +7 sling of the Hierophant {flame, rF- ..##### #....######  Fire: m) +7 sling of the Hierophant {f .#..#.### ##....# ####.##.########....## #...#...............#  J   slime creature P0>g0 ..#................##  y   killer bee .##....#####.....[.# ###....## ###....## Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - slime creatureAim: a slime creature (almost dead, 95% to hit)  The stone arrow hits the slime creature!  You kill the slime creature!P0>gz  ...##  #...# #)## #..## ##.# #..## #.)#  #..#   #..#  ##...    .....#  #....######  # # ...# y   killer bee..## [.#   P0>gϸ.  Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - slime creatureAim: a slime creature (almost dead, 95% to hit)  The stone arrow hits the slime creature!  You kill the slime creature!  Vehumet accepts your kill.756.7 (1  --more--Q0>g Q0>g_The killer bee misses you. The killer bee barely misses you.Q0>g+...........###....##   malfuriongg the Earth Mage ............###..###   Gargoyle of Vehumet ...... .......###...##)##   Health: 37/60 ==============---------- .....##.###..####.#  Magic: 11/20 =============----------- Q0>gP,,......##..##..## #.)#  AC: 15Str: 13 ...##########..## #..#  EV: 11Int: 22 ..####..### #..#  SH: 0Dex: 12 ##.###...####..#Q0>g,C  XL: 11 Next: 15% Place: Dungeon:8 #.####@..##...###   Noise: ==-------  Time: 9726.7 (0.0) .####y........#   m) +7 sling of the Hierophant {flame, rF- ..######....######   Fire: m) +7 sling of the Hierophant {f .#..#.#####....# ####.##.########....##Q0>gZ- #...#...............#  y   killer bee ..#................## .##....#####.....[.# ###....## ###....## _The killer bee misses you. The killer bee barely misses you.Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Q0>g.}Press: ? - help, Shift-Dir - straight line, f - killer beeAim: a killer bee (38% to hit)Q0>g ...........###....##   malfuriongg the Earth Mage ............###..###   Gargoyle of Vehumet ...... .......###...##)##   Health: 37/60 ==============---------- .....##.###..####.#Q0>g  Magic: 11/20 =============----------- ......##..##..## #.)#  AC: 15Str: 13 ...##########..## #..#  EV: 11Int: 22 ..####..### #..#  SH: 0Dex: 12 ##.###...####..#Q0>g  XL: 11 Next: 15% Place: Dungeon:8 #.####@..##...###   Noise: ==-------  Time: 9726.7 (0.0) .####y........#   m) +7 sling of the Hierophant {flame, rF- ..#####Q0>gG#....######   Fire: m) +7 sling of the Hierophant {f .#..#.#####....# ####.##.########....## #...#...............#Q0>gy  y   killer bee ..#................## .##....#####.....[.# ###....## ###....## Q0>g_The killer bee misses you. The killer bee barely misses you.Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f - killer beeAim: a killer bee (38% to hit)  You shoot a sling bullet. The sling bullet hits the killer bee.  The sling bullet burns the killer bee.Q0>g_   Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f - killer bee  Aim: a killer bee (38% to hit)  You shoot a sling bullet. The sling bullet hits the killer bee.  The sling bullet burn  The killer bee is moderately wounded.Q0>g /  --more--Q0>g2 #  Q0>g 3 0The killer bee stings you but does no damage.Q0>g3 5=8.1 (1.4Q0>g: Q0>g< P _The killer bee closely misses you.Q0>gHQ0>gQ0>gQ0>g( _Unknown command.Q0>gR0>g...........###....##   malfuriongg the Earth Mage ............##R0>g#..###   Gargoyle of Vehumet ...... .......###...##)##   Health: 37/60 ==============---------- .....##.###..####.#  Magic: 11/20 =============----------- ......##..##..## #.)#R0>g{  AC: 15Str: 13 ...##########..## #..#  EV: 11Int: 22 ..##R0>gT\##..### #..#R0>gǥ  SH: 0Dex: 12 ##.###...####..#R0>g  XL: 11 Next: 15% Place: Dungeon:8 #.##R0>gj-##@..##...###   Noise: ===------  Time: 9728.1 (0.0) .####y........#   m) +7 sling of the Hierophant {flame, rF- ..#####R0>g'#....######   Fire: m) +7 sling of the Hierophant {f .#..#.#####....# ####.##.########....## #...#...............#  y   killer bee R0>g@..#................## .##....#####.....[.# ###....## ###....##R0>g The killer bee stings you but does no damage. _The killer bee closely misses you. _Unknown command.R0>gFire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f/p - killer beeAim: a killer bee (moderately wounded, 38% to hit)R0>g...........###....##   malfuriongg the Earth Mage ............###..###   Gargoyle of Vehumet ...... .......###...##)##   Health: 37/60 ==============---------- .....##.###..####.#R0>gx  Magic: 11/20 =============----------- ......##..##..## #.)#  AC: 15Str: 13 ...##########..## #..#  EV: 11Int: 22 ..####..### #..#  SH: 0Dex: 12 ##.#R0>g_<##...####..#  XL: 11 Next: 15% Place: Dungeon:8 #.####@..##...###   Noise: ===------  Time: 9728.1 (0.0) .####(........#   m) +7 sling of the Hierophant {flame, rF- ..#####R0>g##.(..######   Fire: m) +7 sling of the Hierophant {f .#..#.#####..(.# ####.##.########....## #...#...............#  y   killer bee ..#................## .##....#####.....[.# ###....## ###....##R0>g _The killer bee closely misses you. _Unknown command.Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line, f/p - killer beeAim: a killer bee (moderately wounded, 38% to hit)  You shoot a sling bullet.R0>g8y..  Fire: m) +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+} R0>g,u Press: ? - help, Shift-Dir - straight line, f/p - killer beeAim: a killer bee (moderately wounded, 38% to hit)  You shoot a sling bullet.  The sling bullet barely misses the killer bee.  The killer bee stings you.R0>g?52R0>gD8=9.5 (1.4R0>gER0>g R0>g/  --more--R0>g  R0>gщ;_The killer bee stings you but does no damage. x2R0>gK R0>gӀ R0>g R0>g > _Unknown command.R0>g  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.R0>g  !...........## #....##  malfuriongg the Earth Mage ............## #..###  Gargoyle of Vehumet ...... R0>g .......###...# #)##  Health: 35/60 ==============---------- .....##.###..## ##.#  Magic: 9/20==========-------------- ......##..##..## #.)#  AC: 15Str: 13 ...##########..## #..#  EV: 11Int: 22 ..## ##..### #..#  SH: 0R0>g Dex: 12 ##.# ##...####..#  XL: 11 Next: 15% Place: Dungeon:8 #.## ##@..##...###  Noise: ===------  Time: 9729.5 (0.0) .## ##y........#  m) +7 sling of the Hierophant {flame, rF- ..##### #....######  Fire: m) +7 sling of the Hierophant {f R0>g .#..#.### ##....# ####.##.########....## #...#...............#  y   killer bee ..#................## .##....#####.....[.# ###....## ###....## _Unknown command.R0>g Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - killer beeAim: a killer bee (moderately wounded, 55% to hit)S0>gM ...........###....##   malfuriongg the Earth Mage ............##S0>g #..###   Gargoyle of Vehumet ...... .......###...##)##   Health: 35/60 ==============---------- .....##.###..####.#  Magic: 9/20==========-------------- ......##..##..## #.)#  AC: 15Str: 13 S0>gl ...##########..## #..#  EV: 11Int: 22 ..####..### #..#  SH: 0Dex: 12 ##.###...####..#  XL: 11 Next: 15% Place: Dungeon:8 #.##S0>g ##@..##...###   Noise: ===------  Time: 9729.5 (0.0) .####`........#   m) +7 sling of the Hierophant {flame, rF- ..######.`..######   Fire: m) +7 sling of the Hierophant {f .#..#.#####..`.# ####.##.########....## #...#...............#S0>gR   y   killer bee ..#................## .##....#####.....[.# ###....## ###....## _Unknown command.S0>g Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - killer beeAim: a killer bee (moderately wounded, 55% to hit)S0>gy..  Casting: Stone Arrow (safe; 1% risk of failure)S0>gonfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - killer beeAim: a killer bee (moderately wounded, 55% to hit)  The stone arrow misses the killer bee. The killer bee completely misses you.S0>g?6-S0>gs30.5 (1S0>gS0>g S0>gDR_The killer bee closely misses you.S0>gS0>g{8-S0>gS0>gF _Unknown command.S0>g  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.S0>gS0>gY...........## #....##  malfuriongg the Earth Mage S0>g............## #..###  Gargoyle of Vehumet ...... .......###...# #)##  Health: 36/60 ==============---------- .....##.###..## ##.#  Magic: 6/20=======----------------- ......##..##..## #.)#  AC: 15Str: 13 S0>g\...##########..## #..#  EV: 11Int: 22 ..## ##..### #..#  SH: 0Dex: 12 S0>gǧ##.# ##...####..#  XL: 11 Next: 15% Place: Dungeon:8 #.## ##@..##...###  Noise: ==-------  Time: 9730.5 (0.0) .## ##y........#  m) +7 sling of the Hierophant {flame, rF- S0>g[..##### #....######  Fire: m) +7 sling of the Hierophant {f .#..#.### ##....# ####.##.########....## #...#...............#  y   killer bee ..#................## .##....#####.....[.# ###....## ###....## _Unknown command.S0>gCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - killer beeAim: a killer bee (moderately wounded, 55% to hit)S0>goB...........##S0>g#....##   malfuriongg the Earth Mage ............##S0>ge#..###   Gargoyle of Vehumet ...... .......###...##)##   Health: 36/60 ==============---------- .....##.###..####.#  Magic: 6/20=======----------------- S0>g......##..##..## #.)#  AC: 15Str: 13 ...##########..## #..#  EV: 11S0>g'Int: 22 ..####..### #..#  SH: 0Dex: 12 ##.#S0>gs##...####..#  XL: 11 Next: 15% Place: Dungeon:8 #.##S0>g###@..##...###   Noise: ==-------  Time: 9730.5 (0.0) .####y........#   m) +7 sling of the Hierophant {flame, rF- ..#####S0>g"^#....######   Fire: m) +7 sling of the Hierophant {f .#..#.#####....# ####.##.########....##S0>gy" #...#...............#  y   killer bee ..#................## S0>g+.##....#####.....[.# ###....## ###....## Casting: Stone Arrow (safe; 1% risk of failure)  S0>g= Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - killer beeAim: a killer bee (moderately wounded, 55% to hit)  S0>g $The stone arrow hits the killer bee!S0>g.Aim  Press: ? - help, Shift-Dir - straight line, f/p - killer bee: a killer bee (moderately wounded, 55% to hit)  The stone arrow hits the killer bee!  S0>gAThe killer bee is almost dead.  The killer bee barely misses you.S0>g(+1.5 (1S0>gS0>g޻S0>gb/  --more--S0>gt S0>g 8_The killer bee stings you but does no damage.S0>gS0>gS0>gS0>gr> _Unknown command.T0>gLT0>gLT0>gTT0>gW( _Unknown command.T0>gSXT0>gދ  T0>geCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.T0>g x...........## #....##  malfuriongg the Earth Mage ............## #..###  Gargoyle of Vehumet ...... .......###...# #)##  Health: 36/60 ==============---------- .....##.###..## ##.#  Magic: 3/20===--------------------- ......##..##..## #.)#  AC: 15Str: 13 T0>g...##########..## #..#  EV: 11Int: 22 ..## ##..### #..#  SH: 0Dex: 12 ##.# ##...####..#  XL: 11 Next: 15% Place: Dungeon:8 #.## ##@..##...###  Noise: ==-------  Time: 9731.5 (0.0) .## ##y........#  m) +7 sling of the Hierophant {flame, rF- T0>g..##### #....######  Fire: m) +7 sling of the Hierophant {f .#..#.### ##....# ####.##.########....## #...#...............#  y   killer bee ..#................## .##....#####.....[.# ###....## ###....## _Unknown command.T0>g Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - killer beeAim: a killer bee (almost dead, 55% to hit)T0>g/A...........## #....##  malfuriongg the Earth Mage ............## #..###  Gargoyle of Vehumet ...... .......###...# #)##  Health: 36/60 ==============---------- T0>gA.....##.###..## ##.#  Magic: 3/20===--------------------- ......##..##..## #.)#  AC: 15Str: 13 ...##########..## #..#  EV: 11Int: 22 ..## ##..### #..#  SH: 0Dex: 12 ##.# ##...####..#  XL: 11 Next: 15% Place: Dungeon:8 T0>gB?#.## ##@..##...###  Noise: ==-------  Time: 9731.5 (0.0) .## ##y........#  m) +7 sling of the Hierophant {flame, rF- ..##### #....######  Fire: m) +7 sling of the Hierophant {f .#..#.### ##....# ####.##.########....## T0>gvB#...#...............#  y   killer bee ..#................## .##....#####.....[.# ###....## ###....## Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  T0>gB"Press: ? - help, Shift-Dir - straight line, f/p - killer beeAim: a killer bee (almost dead, 55% to hit)  The stone arrow hits the killer bee!  You kill the killer bee!T0>gEp  ...##  T0>gF3#...# #)## #..## ##.# #..## #.)#  #..#   #..#  T0>geF    ##†........#  #....######  T0>gF# # ...#  ..##  [.#     T0>gT0>g+2.5 (1T0>gT0>g,  T0>gHAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - killer beeAim: a killer bee (almost dead, 55% to hit)  T0>goThe stone arrow hits the killer bee!  You kill the killer bee! T0>gLL_Vehumet accepts your kill.T0>gg T0>gMh T0>g9m T0>gn  T0>go 8_Unknown command.U0>gU0>g\U0>g}U0>gU0>g97U0>g<U0>gU0>gHU0>g<U0>g U0>goB4=U0>gU0>gEU0>gU0>gU0>gG U0>g S8=U0>g U0>g ,U0>gU0>gO=U0>gU0>gU0>gK9=U0>gU0>g:U0>gJ5==U0>gnU0>g#,U0>gU0>g!:40U0>g!0=U0>gk"U0>g#U0>gQ$U0>g,%U0>g&U0>g':==U0>g (U0>g)U0>g*U0>g*U0>g,U0>g,w1=6=U0>g.U0>g/U0>g0U0>g0U0>g2,U0>g3U0>g592U0>g36U0>g7U0>g8U0>g99=U0>g1:U0>g;U0>g4<U0>g>U0>g>U0>g?43=7=U0>g%@U0>gZBU0>gBU0>gCU0>gEU0>gFU0>gGU0>gIU0>gIU0>gxJU0>g LU0>ggLi4==U0>gMU0>g=OU0>gOS8=U0>gPU0>g?RU0>gRU0>gSU0>gUa5=U0>gXU0>gNZ,U0>ge[U0>g]U0>g}]9=U0>gv^U0>g_U0>g_`U6=U0>g}aU0>gcU0>glcS9=U0>ghdU0>geU0>gNfU0>g!gU0>ghU0>g%iU0>giU0>gokU0>gk%7U0>glU0>gqnU0>gn9=U0>goU0>gq,U0>g%w8=10/20==U0>g9=U0>gU0>gU0>g:==U0>gpU0>gTU0>gۅU0>gU0>gU0>gN11=U0>gU0>gU0>gL50=U0>gU0>gU0>g U0>gU0>g,U0>gȒU0>g81==2=U0>g؟U0>gNU0>g%2U0>gU0>gJU0>gU0>gU0>gU0>geU0>g9U0>g!U0>g2=U0>goU0>gU0>grK3=U0>gU0>gDU0>gM3=U0>gU0>gPU0>gU0>gU0>gEU0>gU4=U0>gU0>geU0>g¹U0>gU0>g9=U0>gU0>gݽU0>gIU0>gK5=U0>g;U0>gAU0>gM4=U0>gU0>gU0>gU0>gU0>gU0>g$U0>gU0>gU0>gU6=U0>gU0>gU0>gQ9=U0>g4U0>gU0>g5U0>gU0>goU0>gT75==U0>gU0>gzU0>gU0>gU0>gU0>gU0>gU0>ga8=U0>gU0>gxU0>g:==U0>g U0>gU0>gU0>gU0>gU0>gK6=U0>gU0>gjU0>gU9=U0>gU0>gjU0>gU0>gU0>g[  -- _You start resting.809.5 (77.0)60==--10.5 (78 _HP restored.U0>gN3U0>g~QU0>gSU0>gVa7=U0>g~X,U0>gYU0>g;[U0>g[U0>g\U0>gE^U0>g^9=U0>g_U0>gtaU0>ga9=U0>gbU0>gdU0>g#eU0>g3fU0>gja8=U0>gjU0>gol,U0>gmU0>go,U0>gopU0>g7rU0>grU0>gsU0>g uU0>gu9=U0>gSvU0>gxU0>grxU0>g`yU0>gzU0>g#{K9=U0>gH|U0>g}U0>ge~U0>gLU0>g,U0>gU0>gU0>gU0>g"U0>gU0>g9=U0>g U0>gȉ,U0>gU0>g_ _You start resting.U0>go,28.5 (1U0>gؕ\20==9.5 (19U0>gU0>g*% _Magic restored.V0>gV0>goV0>g#V0>g$K _You can't go up here!V0>gV0>gQV0>g\V0>gV0>gE030.0) V0>g _V0>gsV0>gh8 ## #..#   ######..#   ...#   ###..#..#### V0>g  .......#  ....#...#.#  .........#.###  ÷§.....#...)...######  9 V0>ghq§.≈≈≈≈...[......@...#  ....)≈..#......##[###  .≈≈≈.≈............#  ...≈.≈...#.#.####.#  V0>gy._.≈.§...#.#.# #.#  ...≈.≈..##.#.. ..#  ≈≈≈≈.≈§V0>gB_ ..#  .....§.......######  ≈ ##.###  You climb downwards.V0>ge;==V0>g :_V0>g7-2.0 (2.5V0>g%=V0>g@ _Level annotation: 1 runed translucent door _There is a stone staircase leading up here.W0>gA_W0>gW0>g9_W0>g;`####..#  .......#  .###..#..#### ..........#  #...#.#  ...#.### §.....#...)...######  .≈≈≈≈...[......<...#  ...)≈..#......##@###  ≈≈≈.≈......#  ..≈.≈...#.#.####.#  _.≈.§...#.#.# #.#  ..≈.≈..##.#.. ..#  ≈≈≈.≈§........ ..#  ....§.......######   ##.###    W0>g~A8 _W0>g6B33.0 (1.0 _W0>gQEW0>gR$  Things that are here:W0>g=| ...... .###..#..#### ............#...#....#.### §.....#...)...###### .≈≈≈≈...[......<...# ...)≈..#......##[### ≈≈≈.≈...........@# ..#.#.#### W0>gA}_.≈.§...#.#.# # 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Y0>gK.....)#.#.....#. .....##......#. .Y0>gK(.Y0>gKT....... #.Y0>g L†..#####!###.#...Y0>gZL#.##...####.####....#.#...# #....#.#..># #....#..##...#Y0>g{L....#..##....#.#. #...#Y0>gL/.##..###...#Y0>gL..#..Y0>gL5....Y0>gRY0>gR+3.0 (14Y0>gUY0>g6-.##.. .. .#... .. .....P.. .....)#.###.Y0>gr.....#. .....##......#. .(.Y0>g....... # #.†..Y0>gڍ#####!###.#...#.###[Y0>g(#...####.####....#.#...# # #....#.Y0>g5#..># #....#..##.#...#....#..##.#....Y0>gXO#.#. #...#Y0>gw/.##..###...#Y0>gF..#......Y0>gRA4.0 (15Y0>gY0>gw.####.#.. .. .. .#... .. .# .....P.. .# .....)#.###.Y0>g.....#. .# .....##......#. .# .Y0>g(........ .# #.†..Y0>g4#####!###.#...#.###[.Y0>gX#...####.####....#.Y0>gx#...# .# #....#.#..># ## #....#..##.Y0>gT#...#....#..##.#....Y0>g#.#. #...#.##..###...#..#.Y0>g;.....Y0>gY0>g+5.0 (16Y0>g[Y0>g .####.#.. .. ... .#... .. ..# .....P.. # #.# .....)#.###......#. #.#.# .....##......#. .#.# .(.. ..# #........†..#####!###.Y0>gX 8#...#.###[.#...####.####....#.#...# #.# #....#.#..># ### #....#..##.#...#....#..##.#....Y0>g #.#. #...#.##..###...#..#.Y0>g ;.....Y0>g  A6.0 (17Y0>g! Y0>g~Z M#+#....# #.# #### .Y0>gZ #... .. .......P.. # )#.###Y0>g/[ (###...Y0>gp[ #.###.#.# .........(......# #........†Y0>g[ .......#####@###....................Y0>g\ ###[Y0>gE\ ...####.####...#...# #.# #....#.......Y0>g\ Y0>g=i A7.0 (18Y0>gm Y0>gNv A8.0 (19Y0>gB{ Y0>g =  .#.#....## #. .. .#+#....# # ... ####Y0>g  #.. .. ...  #... .. ..# .......... ....P.. #+#.# .....)#.### .....#. #.#.# .....##..Y0>g  .....#.###.#.# .(Y0>gW  ...........@.# #†Y0>g ^.......#####.###.......... #................#.###[ #...####.####....#Y0>gݴ M #...# #.# #....#... #..># ### #....#..##Y0>g  #...#########....#..## #................#Y0>gW n #. #.... Y0>g c_e - 3 potions of curing (gained 1)Y0>g' Y0>g׾ +9.0 (20Y0>g Y0>g0 ##.# #.##.#....#.#....## #..... .#+#....# #.# .... .#####.. .. ... .Y0>gl #... .. ..# ................P.. #+#.# .....)#.###.....#. #.#.# .....##....Y0>g w.....#.###.#@# ..(..Y0>g .....# #.†Y0>g j.......#####.###......Y0>g \#................#.###[Y0>g@ #...####.####....#.#...# #.# #....#.....#..># ### #....#..##.#...#########....#..## #................#Y0>g B10.0 (21Y0>g Y0>g> :M.○c#....##.##....# #.####.#....#.# #..Y0>gN> ........#+#....# #.# ..#### Y0>g> ....#... .. .......P.. #+Y0>g> )#.### ##...#.###.#.# .Y0>g> (........# †Y0>g ? w.......#####.###.............Y0>gG Y0>gG +1.0 (22Y0>gK Y0>g XM$○○##...........#..☼## #.....##R##....# #.#..###.#....#.# #..Y0>gl ...........#+#....# #.# ..........#### .........#... .............P.. #+)#.### ##...Y0>g #.###.#.# .(.............# #........†....#Y0>g R   efreet (wandering)###Y0>g Y0>g/ Y0>g Y0>g Tc○○Y0>gY c   centaur warrior (wandering)Y0>gŽ +2.0 (23Y0>gM Y0>g  ######....... .. ..##$○○##.....#. Y0>g ......#.c○#....###.# #.....##○##....# ####.#....#R#....## #.Y0>gF ..#+#....# # Y0>gm PY0>g ]..........#### #Y0>g #.......Y0>g #..........@.# ..........Y0>g@  ....P..###+#.# .....)#.###Y0>gh  .....#. #.#.# .....##.. .....#.###.#.# Y0>g 9.( Y0>g f.......# #Y0>g †Y0>g? G.......#####.###..........Y0>ga tR   efreet (wandering)Y0>g } #................#.###[Y0>g x #...####.####....#Y0>g  #...# #.# #....#...Y0>gh A○°Y0>g +3.0 (24Y0>g Y0>g3 ............#######.......#Y0>g4 0#.....##$○○##.....#.# ......#.c○#....###.#Y0>gT4 .# #.....##°##....# #.#Y0>g4 ...###.#....#R#....## #...Y0>g4 #+#....# #.#Y0>g4 5 P####Y0>g5 .#.. ......Y0>g}5 #............#.............Y0>g5 ....P..###+#.# .....)#.###Y0>g6 8.....#. #.#.# .....##.........#.###.#.# .........(..Y0>g76 .....# #........†Y0>gc6 u.......#####.###............Y0>g6 #................#.###[#...####.####....#.Y0>g? Y0>gG c°.c   centaur warrior (wandering)Y0>gG R   efreet (wandering)Y0>gtH +4.0 (25Y0>gN Y0>gH ......#.......#######.##.....##c○[##.....#.# ......#..°#....###.# Y0>g .# #.....##.##....# #.#...###.#....#R#....## #..Y0>g #+#....# #.#P.####.#.. ..#Y0>gч U#...#.Y0>g ....P..###+#.#......)#.###.Y0>g .....#. #.#.##.....##......#.###.#.# ...(..Y0>gh l..# #........†.R   efreet (wandering).#####.###....Y0>g Y0>g #................#.###[..##...####.####....#.Y0>g@ Y0>g WC.RC   cyclops (missile, wandering)R   efreetY0>g` ,5.0 (26Y0>g Y0>gū Z _A cyclops comes into view.Z0>g M#####........#.......#......C.#######.......###.....##c○[##..... Z0>g ......#...#....###.# # #.....##.##....# #.#####.#....#R#....## #....#+#....# #.## P.Z0>gN ####... ...##............#Z0>g ..........P..###+#.#......)#.###......Z0>g c   centaur warrior (wandering)................Z0>gb Z0>g& Z0>g C$ccC)Z0>g :==6.0 (1.0)Z0>g Z0>g  Z0>g ?_The cyclops shouts! The centaur warrior shouts!Z0>gx  ##..###......# .#####.........#.......#.......C.#######.......##Z0>g ##.....##$○[##..... .......#...#....###.# # #.....##c##....# #.#####.#....#R#....## #....#+#....# #.## P####...Z0>g  .##............#......P..###+#.#......)#.### #.#.##.....##...#.###.#.# .(......# #Z0>g O†.......#####.###..............Z0>g Z0>g. 2.C   cyclops (missile)R   efreetZ0>gg ?((((((Z0>g (Z0>g.\f....@..Z0>g\.-7Z0>gsdZ0>geiy _The cyclops throws a large rock. The large rock closely misses you.[0>g-  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[0>gN-[0>gq[0>g [0>g_You can't see any susceptible monsters within range! (Use Z to cast anyway.)[0>g][M #..# ## ## ##..#### .#####..[0>g[.......#.......#.......C.#######.......##[0>g,\&.##.....##$.[##..... .........#c..#....###.# [0>g\# #.....##.##....# #.##.###.#.@..#R#....## #....[0>g\#+#....# #.## P....####...#.. .........................#c   centaur warrior..# #.....[0>gXc[0>gMjP.C[0>g,k5-8 _[0>gOq[0>gt[0>g  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[0>g_ + #..# #.... malfuriongg the Earth Mage ....## ## ##..###.... Gargoyle of Vehumet ...... [0>gi_ ,......# .#####.......... Health: 60/60 ======================== .......#.......#........ Magic: 17/20 ====================---- .......#######.......## AC: 15Str: 13[0>g_  .##...C.##$.[##.....#.#  EV: 11Int: 22 [0>g_ ......*..#c..#....###.#  SH: 0Dex: 12 [0>gm` [.# #...*.##.##....# #.## XL: 11 Next: 15% Place: Dungeon:9 ...###.#.@..#R#....## #... Noise: ---------  Time: 9918.0 (0.0) [0>g` ............#+#....# #.## m) +7 sling of the Hierophant {flame, rF-  P..................####... Fire: m) +7 sling of the Hierophant {f  #.. .........................# [0>g`  #............#................  ....P..###+#.#......)#.###.... c   centaur warrior [0>gRa  .....#. #.#.##.....##........ C   cyclops (missile)  .....#.###.#.# .........(..... R   efreet  .............# #........†..... _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Stone Arrow (safe; 1% risk of failure)  [0>ga Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - cyclops[0>ga OAim: a cyclops, quivering large rocks (98% to hit)[0>g]W Q#..# #.... malfuriongg the Earth Mage....## ## ##..###.... Gargoyle of Vehumet ............# .#####.......... Health: 60/60 ========================[0>gW .......#.......#........ Magic: 17/20 ====================----.......#######.......## AC: 15Str: 13.##...C.##$.[##.....#.# EV: 11Int: 22......`..#c..#....###.# SH: 0Dex: 12[0>gVX .# #...`.##.##....# #.## XL: 11 Next: 15% Place: Dungeon:9...###.#.@..#R#....## #... Noise: ---------  Time: 9918.0 (0.0)[0>gX ............#+#....# #.## m) +7 sling of the Hierophant {flame, rF- P..................####... Fire: m) +7 sling of the Hierophant {f#.. .........................##............#................[0>gNY ....P..###+#.#......)#.###.... c   centaur warrior.....#. #.#.##.....##........ C   cyclops (missile).....#.###.#.# .........(..... R   efreet.............# #........†.....[0>gY Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - cyclops[0>g3Z pAim: a cyclops, quivering large rocks (98% to hit)  The stone arrow hits the cyclops![0>gE +..[0>g 4==9.0 (1[0>gp [0>g ionfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - cyclopsAim: a cyclops, quivering large rocks (98% to hit)  [0>g ~The stone arrow hits the cyclops! _The cyclops is moderately wounded.\0>g5  \0>g6Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.\0>g #..# #.... malfuriongg the Earth Mage ....## ## ##..###.... Gargoyle of Vehumet ...... ......# .#####.......... Health: 60/60 ======================== \0>g\7.......#.......#........ Magic: 14/20 ================-------- .......#######.......## AC: 15Str: 13 .##...C.##$.[##.....#.#  EV: 11\0>gȃpInt: 22 ......*..#c..#....###.#  SH: 0Dex: 12 .# #...*.##.##....# #.## XL: 11 Next: 15% Place: Dungeon:9 \0>gH...###.#.@..#R#....## #... Noise: ==-------  Time: 9919.0 (0.0) \0>g?b............#+#....# #.## m) +7 sling of the Hierophant {flame, rF-  P..................####... Fire: m) +7 sling of the Hierophant {f \0>g> #.. .........................#  #............#................  ....P..###+#.#......)#.###.... c   centaur warrior  .....#. #.#.##.....##........ C   cyclops (missile) \0>gC .....#.###.#.# .........(..... R   efreet  .............# #........†..... _The cyclops is moderately wounded.\0>g*Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - cyclops\0>gpAim: a cyclops, quivering large rocks (moderately wounded, 98% to hit)\0>g:#..# #.... malfuriongg the Earth Mage....## ## ##..###.... Gargoyle of Vehumet ............# .#####.......... Health: 60/60 ========================.......#.......#........ Magic: 14/20 ================--------\0>gA/.......#######.......## AC: 15Str: 13.##...C.##$.[##.....#.# EV: 11Int: 22......`..#c..#....###.# SH: 0Dex: 12.# #...`.##.##....# #.## XL: 11 Next: 15% Place: Dungeon:9\0>g|...###.#.@..#R#....## #... Noise: ==-------  Time: 9919.0 (0.0)............#+#....# #.## m) +7 sling of the Hierophant {flame, rF- \0>g(P..................####... Fire: m) +7 sling of the Hierophant {f#.. .........................#\0>ge#............#................\0>g x....P..###+#.#......)#.###.... c   centaur warrior.....#. #.#.##.....##........ C   cyclops (missile)\0>g<}.....#.###.#.# .........(..... R   efreet.............# #........†.....\0>gjCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.\0>gPAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - cyclopsAim: a cyclops, quivering large rocks (moderately wounded, 98% to hit)  \0>g"The stone arrow hits the cyclops!!\0>gQ\0>gqo..C.\0>gzs,20.0 (1\0>g\0>gSonfirm with . or Enter, or press ? or * to list all spells.\0>g@Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - cyclops\0>gAim: a cyclops, quivering large rocks (moderately wounded, 98% to hit)  The stone arrow hits the cyclops!! \0>g/U_The cyclops is severely wounded.\0>gk  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.\0>g\0>g=+ #..# #.... malfuriongg the Earth Mage ....## ## ##..###.... Gargoyle of Vehumet ...... \0>g:>......# .#####.......... Health: 60/60 ======================== .......#.......#........ Magic: 11/20 =============----------- .......#######.......## AC: 15Str: 13 .##.....##$.[##.....#.#  EV: 11Int: 22\0>g> .......C.#c..#....###.#  SH: 0Dex: 12 \0>g>).# #...*.##.##....# #.## XL: 11 Next: 15% Place: Dungeon:9 \0>g-? ...###.#.@..#R#....## #... Noise: ==-------  Time: 9920.0 (0.0) ............#+#....# #.## m) +7 sling of the Hierophant {flame, rF-  \0>gx?^P..................####... Fire: m) +7 sling of the Hierophant {f  #.. .........................#  #............#................ \0>g@ ....P..###+#.#......)#.###.... c   centaur warrior  .....#. #.#.##.....##........ C   cyclops (missile)  .....#.###.#.# .........(..... R   efreet  .............# #........†..... _The cyclops is severely wounded.\0>gJ@RCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  \0>g@Press: ? - help, Shift-Dir - straight line, f/p - cyclopsAim: a cyclops, quivering large rocks (severely wounded, 98% to hit)\0>gE{ #..# #.... malfuriongg the Earth Mage\0>g{ ....## ## ##..###.... Gargoyle of Vehumet ............# .#####.......... Health: 60/60 ========================\0>g{ .......#.......#........ Magic: 11/20 =============-----------.......#######.......## AC: 15Str: 13\0>g{ '.##.....##$.[##.....#.# EV: 11Int: 22\0>g#| .......C.#c..#....###.# SH: 0Dex: 12\0>g| .# #...`.##.##....# #.## XL: 11 Next: 15% Place: Dungeon:9...###.#.@..#R#....## #... Noise: ==-------  Time: 9920.0 (0.0)\0>g| ............#+#....# #.## m) +7 sling of the Hierophant {flame, rF- P..................####... Fire: m) +7 sling of the Hierophant {f\0>g4} #.. .........................##............#....................P..###+#.#......)#.###.... c   centaur warrior\0>g} E.....#. #.#.##.....##........ C   cyclops (missile)\0>g} }.....#.###.#.# .........(..... R   efreet.............# #........†.....\0>g} Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.\0>g~ Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - cyclops\0>g;~ Aim: a cyclops, quivering large rocks (severely wounded, 98% to hit)  The stone arrow hits the cyclops!\0>g \0>g V.C\0>g" +1.0 (1\0>g& \0>g\* !\0>g* Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - cyclopsAim: a cyclops, quivering large rocks (severely wounded, 98% to hit)  \0>g* zThe stone arrow hits the cyclops! _The cyclops is almost dead.\0>gܕ \0>g \0>g \0>g,  \0>gk 8_Unknown command.]0>gh  Casting: Stone Arrow (safe; 1% risk of failure)  ]0>g(i\Confirm with . or Enter, or press ? or * to list all spells.]0>gՐ #..# #.... malfuriongg the Earth Mage ]0>g!....## ## ##..###.... Gargoyle of Vehumet ...... ......# .#####.......... Health: 60/60 ======================== .......#.......#........ Magic: 8/20]0>g=========--------------- .......#######.......## AC: 15Str: 13 .##.....##$.[##.....#.#  EV: 11]0>gՑInt: 22 .........#c..#....###.#  SH: 0]0>g<Dex: 12 ]0>g6.# #...C.##.##....# #.## XL: 11 Next: 15% Place: Dungeon:9 ]0>geH...###.#.@..#R#....## #... Noise: ==-------  Time: 9921.0 (0.0) ]0>g............#+#....# #.## m) +7 sling of the Hierophant {flame, rF-  ]0>gȒP..................####... Fire: m) +7 sling of the Hierophant {f  #.. .........................# ]0>g #............#................  ....P..###+#.#......)#.###.... c   centaur warrior ]0>g$ .....#. #.#.##.....##........ C   cyclops (missile) ]0>gR .....#.###.#.# .........(..... R   efreet  .............# #........†..... ]0>g_Unknown command.Casting: Stone Arrow (safe; 1% risk of failure)  ]0>gConfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  ]0>gړPress: ? - help, Shift-Dir - straight line, f/p - cyclopsAim: a cyclops, quivering large rocks (almost dead, 98% to hit)]0>gA #..# #.... malfuriongg the Earth Mage ]0>g*....## ## ##..###.... Gargoyle of Vehumet ...... ......# .#####.......... Health: 60/60 ======================== ]0>g[.......#.......#........ Magic: 8/20=========--------------- .......#######.......## AC: 15]0>g<<Str: 13 ]0>gm.##.....##$.[##.....#.#  EV: 11Int: 22 ]0>g.........#c..#....###.#  SH: 0]0>g<Dex: 12 ]0>g3 ).# #...C.##.##....# #.## XL: 11 Next: 15% Place: Dungeon:9 ]0>gz H...###.#.@..#R#....## #... Noise: ==-------  Time: 9921.0 (0.0) ]0>g ............#+#....# #.## m) +7 sling of the Hierophant {flame, rF-  ]0>g P..................####... Fire: m) +7 sling of the Hierophant {f  #.. .........................# ]0>g  #............#................  ....P..###+#.#......)#.###.... c   centaur warrior ]0>g9  .....#. #.#.##.....##........ C   cyclops (missile) ]0>gg  .....#.###.#.# .........(..... R   efreet  .............# #........†.....]0>g Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  ]0>g JPress: ? - help, Shift-Dir - straight line, f/p - cyclops]0>g& Aim: a cyclops, quivering large rocks (almost dead, 98% to hit)  The stone arrow hits the cyclops!  ]0>gS 5You kill the cyclops!]0>gR #..#  ]0>g....## ##  ......# .]0>g: .......#. ]0>gKH..#### .##]0>gxt$.[  ...]0>g  .# #...(.##.##....#  ]0>g#....##  .....]0>g+#....#  P..... ]0>gLp #.. ........  ...]0>gz...  .###+#.#......) ]0>g|  #.#.##.....#]0>gR   efreet  ]0>g#.# .........(   ]0>g/+†]0>gw]0>g4212.0 (1]0>g.]0>gع  Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - cyclopsAim: a cyclops, quivering large rocks (almost dead, 98% to hit)  The stone arrow hits the cyclops!  ]0>g\You kill the cyclops! _Vehumet accepts your kill.]0>g٩ ]0>gs ]0>gc ]0>g  ]0>gԶ 8_Unknown command.^0>gk=.##.. #..# ## ## ##..#### .#####...^0>gk#.......#.........######..####.....##$.[##.....^0>g`i .........#c..#....###.# # #...@.##.##....# #.##^0>g.###.#....#R#....## #.........^0>g#+#....# #.## P...^0>goQ...####... .......#^0>gƎ`#............#......^0>g)hP..###+#.#......)#.### #.#.##.....##...#.###.#.# .^0>g((^0>gœ^0>gG○^0>g͜6--3 _^0>g^0>gZ ^0>gk_You see here 6 large rocks.^0>g ^0>gb3--^0>g^0>gb:○^0>gD`9=4 _^0>g7^0>g9°^0>g*5.0 (2^0>g^0>gP.6.0 (3^0>g^0>gC@7.0 (4^0>gl^0>g Z=8.0 (5^0>g^0>g@9.0 (6^0>g0^0>g'f10/20==^0>g'$30.0 (7^0>g-^0>g5^0>g[6*1.0 (8^0>gI>^0>gnE@2.0 (9^0>gJ^0>gzSD3.0 (10.0)^0>gX^0>g`^0>gf`H==4.0 (11^0>ge^0>g}A5.0 (12^0>g^0>g^0>g \11=6.0 (13^0>g^0>gTA7.0 (14^0>gQ^0>g<^0>gܴ+8.0 (15^0>gݺ^0>g^0>gZ+9.0 (16^0>g+^0>g9=^0>g,%40.0 (17^0>gx^0>gA1.0 (18^0>gU^0>g&q2=2.0 (19^0>gR^0>g_^0>g+3.0 (20^0>g ^0>g9 ^0>g +4.0 (21^0>gZ ^0>g ^0>gJ +5.0 (22^0>g ^0>gK" ^0>g}* yFF   bullfrog (wandering)^0>gJ+ #=^0>g+ %6.0 (23^0>go1 ^0>gV4  ^0>g4 M_A bullfrog comes into view._0>g6 T##.. ....## ## ##..##..# .#####.......#.......#._0>g g.#######.##_0>g ##.....##$.[##.# _0>g ........#c..#....##.# #...(.##R##....# #.##_0>gR ..###.#.@..#.#....## #..._0>g ..........#+#....# #.##P....._0>g o.......####...#.. ..F._0>g :.........#...._0>gD /#......_0>gv .....P..###+#.#_0>g -)#.###_0>g .#. #.#.##.....##...._0>g  R   efreet###.#.# .........(_0>g; _F   bullfrog (wandering)_0>gm g........# #†_0>gH _0>g _0>g' *○R_0>g3( 0F._0>g) S3=7.0 (1_0>g@) .0)_0>g0 _0>g$;  ....## ## ##..### ......#..#####..... .......#.......# ........#######_0>gn;  .##.....##$.[##.....#. .........#c..#....###.#.# #...(.##○##....# #.#_0>g;  ...###.#....#R#....## #.. ........@...#+#....# #.# P..F........####..#.. ..._0>g< ........ #..#. ....P..###+#.#)#.### .....#. #.#.##.....##... .....#.###.#.# .........(_0>gN<  .............# #.† #####.###_0>g< ._0>gP _0>gCd R°F._0>gd &8_0>gl _0>gNn `0>g?  `0>gCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.`0>g`0>g3 ....## ## ##..###... malfuriongg the Earth Mage ......#..#####......... Gargoyle of Vehumet ...... .......#.......#....... Health: 60/60 ======================== `0>gu4/........#######.......# Magic: 10/20 ============------------ .##.....##$.[##.....#.# AC: 15Str: 13 .........#c..#....###.# EV: 11Int: 22 .# #...(.##°##....# #.# SH: 0`0>g4vDex: 12 ...###.#....#R#....## #.. XL: 11 Next: 21% Place: Dungeon:9 `0>gx5}....F***@...#+#....# #.# Noise: ---------  Time: 9948.0 (0.0) P..................####.. m) +7 sling of the Hierophant {flame, rF-  #.. ......................... Fire: m) +7 sling of the Hierophant {f  #............#...............  ....P..###+#.#......)#.###... `0>g-6/ .....#. #.#.##.....##....... c   centaur warrior  .....#.###.#.# .........(.... R   efreet  .............# #........†.... F   bullfrog (wandering)  .......#####.###............. _A bullfrog comes into view.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - bullfrog`0>gs6XAim: a bullfrog (wandering, hasn't noticed you, 72% to hit)`0>g  ....## ## ##..###... malfuriongg the Earth Mage ......#..#####......... Gargoyle of Vehumet ...... .......#.......#....... Health: 60/60 ======================== `0>g a........#######.......# Magic: 10/20 ============------------ .##.....##$.[##.....#.# AC: 15Str: 13 .........#c..#....###.# EV: 11Int: 22 .# #...(.##°##....# #.# SH: 0Dex: 12 `0>g' O...###.#....#R#....## #.. XL: 11 Next: 21% Place: Dungeon:9 ....F...@...#+#....# #.# Noise: ---------  Time: 9948.0 (0.0) `0>g P..................####.. m) +7 sling of the Hierophant {flame, rF-  #.. ......................... Fire: m) +7 sling of the Hierophant {f  #............#............... `0>gO  ....P..###+#.#......)#.###...  .....#. #.#.##.....##....... c   centaur warrior  .....#.###.#.# .........(.... R   efreet  .............# #........†.... F   bullfrog (wandering)  .......#####.###.............Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - bullfrog`0>g Aim: a bullfrog (wandering, hasn't noticed you, 72% to hit)  The stone arrow hits the bullfrog!!  You kill the bullfrog!`0>g ' `0>g֍ ##  ......#..# .......#. `0>g ........##### $.[ `0>gD .# °##....#  ...#`0>gx ]#....##  `0>g ....†```@...#+  P...`0>g ...  #.. .......  #.......... `0>g1  ....P..#...)  .....#. #.#.##.....  `0>gg #.# .........(  ..# #........†`0>g +  `0>g 0....`0>g$ <2==9.0 (1`0>g0 `0>g3   Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - bullfrogAim: a bullfrog (wandering, hasn't noticed you, 72% to hit)  The stone arrow hits the bullfrog!!  You kill the bullfrog! _Vehumet accepts your kill.`0>g*L  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.`0>gg4`0>gj`0>g _You can't see any susceptible monsters within range! (Use Z to cast anyway.)a0>g3a0>gea0>g*a0>g/--50 _a0>ga0>g} T--1.0 (2a0>ga0>gb0@2.0 (3a0>gt7a0>goBq11=3.0 (4a0>gIa0>g*Ta0>grT*4.0 (5a0>gx[a0>g@5.0 (6a0>gna0>ga0>gE*6.0 (7a0>ga0>ga0>gF=7.0 (8a0>g-a0>ga0>ga0>gC2lhl   komodo dragon (wandering)R   efreeta0>gh   black bear (wandering)a0>gW+8.0 (9a0>ga0>g  _A komodo dragon comes into view. A black bear comes into view.a0>g v ##.. #..# .....## .## ##..###.l.....#..#####....h....#.......#.a0>gv r.......######.#.##.....##$.[##..... .........#c..#....### #...(.##.##....# #.#..###.#@...#R#....## #......†a0>gJw #+#....# #.# P#### .#.................P..###+#.#......)#.####. #.#.##.....##...#.###.#.# .(......# †a0>gw a0>g| a0>g~ a0>g1 l...hha0>g` [2=9.0 (1a0>g a0>gؗ b0>g@  b0>gv@Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.b0>g~b0>g Your spells (cast)TypeFailure Levela - SandblastEarthb0>g׀30%1  b + Stone Arrowb0>gConjuration/Earth 1% 3 c - Brom's Barrelling Boulder Conjuration/Earthb0>g]1%b0>gC4  d - PasswallEarth1%b0>gɁ3 Select a spell to cast[!]/[I] toggle spell headersb0>gJb0>g b0>g>*o##..#..# #... malfuriongg the Earth Magel....## .## ##..###... Gargoyle of Vehumet .............#..#####......... Health: 60/60 ========================b0>g*.......#.......#....... Magic: 12/20 ==============----------...h....#######.......# AC: 15Str: 13b0>g<+#.##.....##$.[##.....#.# EV: 11Int: 22.........#c..#....###.# SH: 0Dex: 12.# #...(.##.##....# #.# XL: 11 Next: 22% Place: Dungeon:9b0>g{+`...###.#@...#R#....## #.. Noise: ---------  Time: 9959.0 (0.0)b0>g+....†.......#+#....# #.# m) +7 sling of the Hierophant {flame, rF- P..................####.. Fire: m) +7 sling of the Hierophant {fb0>g+#.. .........................#............#...............b0>g_,....P..###+#.#......)#.###... c   centaur warrior.....#. #.#.##.....##....... l   komodo dragon (wandering).....#.###.#.# .........(.... R   efreetb0>g,.............# #........†.... h   black bearb0>g,Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. b0>g-_You can't see any susceptible monsters within range! (Use Z to cast anyway.) _A komodo dragon comes into view. A black bear comes into view.b0>gg-Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.b0>g-b0>g8##..#..# #... malfuriongg the Earth Magel....## .## ##..###... Gargoyle of Vehumet ......b0>gf8.......#..#####......... Health: 60/60 ========================.......#.......#....... Magic: 12/20 ==============----------b0>g8...h....#######.......# AC: 15Str: 13#.##.....##$.[##.....#.# EV: 11b0>g8Int: 22.........#c..#....###.# SH: 0Dex: 12b0>g9O.# #...(.##.##....# #.# XL: 11 Next: 22% Place: Dungeon:9b0>gs9D...###.#@...#R#....## #.. Noise: ---------  Time: 9959.0 (0.0)....†.......#+#....# #.# m) +7 sling of the Hierophant {flame, rF- P..................####.. Fire: m) +7 sling of the Hierophant {fb0>g9#.. .........................#............#...............b0>g92....P..###+#.#......)#.###... c   centaur warriorb0>g4:[.....#. #.#.##.....##....... l   komodo dragon (wandering).....#.###.#.# .........(.... R   efreetb0>g:^.............# #........†.... h   black bearCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) b0>g:_A komodo dragon comes into view. A black bear comes into view.Casting: Stone Arrow (safe; 1% risk of failure)  b0>g;\Confirm with . or Enter, or press ? or * to list all spells.b0>gj^ ##.. #..# #... malfuriongg the Earth Mage l....## .## ##..###... Gargoyle of Vehumet ...... b0>gLj.......#..#####......... Health: 60/60 ======================== b0>gj.......#.......#....... Magic: 11/20 =============----------- ...h....#######.......# AC: 15Str: 13 b0>gj#.##.*...##$.[##.....#.# EV: 11b0>gj8Int: 22 .....*...#c..#....###.# SH: 0Dex: 12b0>gk b0>gFk(.# #.*.(.##.##....# #.# XL: 11 Next: 22% Place: Dungeon:9 b0>gtk...###.#@...#R#....## #.. Noise: ---------  Time: 9959.0 (0.0) b0>gk....†.......#+#....# #.# m) +7 sling of the Hierophant {flame, rF-  b0>gkP..................####.. Fire: m) +7 sling of the Hierophant {f  #.. ......................... b0>g"l #............#...............  ....P..###+#.#......)#.###... c   centaur warrior b0>gQl .....#. #.#.##.....##....... l   komodo dragon (wandering)  .....#.###.#.# .........(.... R   efreet b0>gl .............# #........†.... h   black bear b0>gl&_A komodo dragon comes into view. A black bear comes into view.Casting: Stone Arrow (safe; 1% risk of failure)  b0>glConfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 0% risk of failure)  b0>gmPress: ? - help, Shift-Dir - straight line, f - black bearAim: a black bear (89% to hit)c0>g##..#..# #... malfuriongg the Earth Magec0>gl....## .## ##..###... Gargoyle of Vehumet .............#..#####......... Health: 60/60 ========================.......#.......#....... Magic: 11/20 =============-----------c0>g(...h....#######.......# AC: 15Str: 13c0>gZq#.##.#...##$.[##.....#.# EV: 11Int: 22c0>g .....#...#c..#....###.# SH: 0Dex: 12c0>go.# #.#.(.##.##....# #.# XL: 11 Next: 22% Place: Dungeon:9c0>g`...###.#@...#R#....## #.. Noise: ---------  Time: 9959.0 (0.0)c0>gAZ....†.......#+#....# #.# m) +7 sling of the Hierophant {flame, rF- P..................####.. Fire: m) +7 sling of the Hierophant {f#.. .........................c0>god#............#...............c0>g2....P..###+#.#......)#.###... c   centaur warriorc0>gL.....#. #.#.##.....##....... l   komodo dragon (wandering)c0>g.....#.###.#.# .........(.... R   efreetc0>g*.............# #........†.... h   black bearCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.c0>glAiming: Sandblast (safe; 0% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - black bearc0>gaAim: a black bear (89% to hit)  The blast of sand hits the black bear!c0>gޓonfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 0% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - black bearAim: a black bear (89% to hit)  The blast of sand hits the black bear!  c0>gwOThe black bear is heavily wounded.c0>g:c0>gc0>g|c0>gɤ..l..h..lc0>g6=60.5 (1.5c0>gȮc0>g7 _The komodo dragon hisses angrily.c0>g#  Casting: Sandblast (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.c0>gz! ##.. #..# #... malfuriongg the Earth Mage .....## .## ##..###... Gargoyle of Vehumet ......c0>gz .......#..#####......... Health: 60/60 ======================== .l.....#.......#....... Magic: 10/20 ============------------ ........#######.......# AC: 15Str: 13 c0>g{#.##.....##$.[##.....#.# EV: 11Int: 22 c0>g{....h....#c..#....###.# SH: 0Dex: 12 c0>g|(.# #.*.(.##.##....# #.# XL: 11 Next: 22% Place: Dungeon:9 ...###.#@...#R#....## #.. Noise: =--------  Time: 9960.5 (0.0) ....†.......#+#....# #.# m) +7 sling of the Hierophant {flame, rF-  c0>gZ|]P..................####.. Fire: m) +7 sling of the Hierophant {f  #.. .........................  #............#............... c0>g|. ....P..###+#.#......)#.###... c   centaur warrior  .....#. #.#.##.....##....... l   komodo dragon  .....#.###.#.# .........(.... R   efreet c0>g|{ .............# #........†.... h   black bear _The komodo dragon hisses angrily.  Casting: Sandblast (safe; 0% risk of failure)  c0>g}Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 0% risk of failure)  c0>gK}Press: ? - help, Shift-Dir - straight line, f/p - black bearAim: a black bear (heavily wounded, 89% to hit)c0>ge##..#..# #... malfuriongg the Earth Mage.....## .## ##..###... Gargoyle of Vehumet .............#..#####......... Health: 60/60 ========================c0>g.l.....#.......#....... Magic: 10/20 ============------------........#######.......# AC: 15Str: 13#.##.....##$.[##.....#.# EV: 11Int: 22....h....#c..#....###.# SH: 0Dex: 12.# #.#.(.##.##....# #.# XL: 11 Next: 22% Place: Dungeon:9c0>g(...###.#@...#R#....## #.. Noise: =--------  Time: 9960.5 (0.0)....†.......#+#....# #.# m) +7 sling of the Hierophant {flame, rF- P..................####.. Fire: m) +7 sling of the Hierophant {f#.. .........................c0>g#............#...................P..###+#.#......)#.###... c   centaur warriorc0>g:.....#. #.#.##.....##....... l   komodo dragon.....#.###.#.# .........(.... R   efreet.............# #........†.... h   black bearc0>go7Casting: Sandblast (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 0% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - black bearAim: a black bear (heavily wounded, 89% to hit)  The blast of sand hits the black bear!c0>gec0>go}.lh.hc0>g}(berserk)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 0% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - black bearAim: a black bear (heavily wounded, 89% to hit)  c0>gV~{The blast of sand hits the black bear!  The black bear is almost dead.c0>g!-2.0 (1.5c0>gc0>g\ _The black bear goes berserk!d0>gʲ .....## .## ##..###........#..#####.............#..l.....#######.......##d0>gj Y#.##.....##$.[##.....#.# ....h....#c..#....###.# .# #...(.##.##....# #.#...###.#....#R#....## #.......†....@..#+#....# #.##P.....d0>g x......####...#.. .......##....#d0>g ....P..###+#.#......)#.###d0>g] }.....#. #.#.###.....d0>g yl   komodo dragond0>gִ .....#.###.#.# .........(d0>g hR   efreetd0>g j.............# #d0>g †.h   black bear (berserk).#####.###......d0>g d0>g d0>g$ d0>g^ ~.l.hd0>g 4-30d0>g d0>g e0>gA  e0>gCasting: Sandblast (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.e0>g0 .....## .## ##..###.... malfuriongg the Earth Mage .......#..#####.......... Gargoyle of Vehumet ...... .......#.......#........ Health: 60/60 ======================== ........#######.......## Magic: 9/20==========-------------- e0>g1#.##l....##$.[##.....#.#  AC: 15Str: 13 .........#c..#....###.#  EV: 11Int: 22 .# #...(.##.##....# #.## SH: 0Dex: 12 ...###.#h...#R#....## #... XL: 11 Next: 22% Place: Dungeon:9 ....†....@..#+#....# #.## Noise: ---------  Time: 9963.0 (0.0) e0>g2P..................####... m) +7 sling of the Hierophant {flame, rF-  #.. .........................# Fire: m) +7 sling of the Hierophant {f  #............#................  ....P..###+#.#......)#.###....  .....#. #.#.##.....##........ l   komodo dragon  .....#.###.#.# .........(..... R   efreet  .............# #........†..... h   black bear (berserk)  .......#####.###.............. _The black bear goes berserk!Casting: Sandblast (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.e0>g3?Aiming: Sandblast (safe; 0% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - black bearAim: a black bear (almost dead, berserk, 89% to hit)e0>g(g 8 .....## .## ##..###.... malfuriongg the Earth Mage .......#..#####.......... Gargoyle of Vehumet ...... e0>g8h g.......#.......#........ Health: 60/60 ======================== ........#######.......## Magic: 9/20==========-------------- #.##l....##$.[##.....#.#  AC: 15Str: 13 e0>gi .........#c..#....###.#  EV: 11Int: 22 .# #...(.##.##....# #.## SH: 0Dex: 12e0>gi S ...###.#h...#R#....## #... XL: 11 Next: 22% Place: Dungeon:9 ....†....@..#+#....# #.## Noise: ---------  Time: 9963.0 (0.0)e0>gj  P..................####... m) +7 sling of the Hierophant {flame, rF-  #.. .........................# Fire: m) +7 sling of the Hierophant {f  #............#................ e0>gk  ....P..###+#.#......)#.###....  .....#. #.#.##.....##........ l   komodo dragon  .....#.###.#.# .........(..... R   efreet  .............# #........†..... h   black bear (berserk)  .......#####.###..............e0>gXl Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 0% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - black beare0>gl Aim: a black bear (almost dead, berserk, 89% to hit)  The blast of sand hits the black bear!!  You kill the black bear!e0>g1r h  .##  .......#.. .......#. ........#### e0>gr #.##$.[##  ....#  .# .##....# e0>g$s v ...###.#....#R#....##  ....†+  e0>gs P.......  #.. ........  ......  .##e0>gs ..)   #.#.##.....#  e0>g]t #.# .........(  ..# #........†  e0>g e0>g e0>gY [..l.e0>g =3=4.5 (1.5e0>gb e0>gg  Aiming: Sandblast (safe; 0% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - black beare0>g <Aim: a black bear (almost dead, berserk, 89% to hit)  The blast of sand hits the black bear!!  You kill the black bear! _Vehumet accepts your kill.f0>g .......#..#####.............##.#######.......####.##.....##$.[##.....#.# .........#c..#....###.# f0>g .# #.l.(.##.##....# #.###...###.#....#R#....## #........†.......#+#....# #.##P...........####....#.. .......###....#.f0>g ....P..###+#.#......)#.###.....#. #.#.##.....##..........#.###.#.# .........(.............# #†..#####.###..f0>g^ p #................#.###[..#§f0>g f0>g=T.lf0>g}10/20==-50f0>gJf0>gU"f0>gv  f0>gov  Casting: Sandblast (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.f0>gv f0>gf0>g Your spells (cast)TypeFailure Level  a + SandblastEarthf0>gK0% 1 b - Stone ArrowConjuration/Earth1%3  c - Brom's Barrelling Boulder Conjuration/Earth1%4  d - PasswallEarthf0>g1% 3 Select a spell to cast[!]/[I] toggle spell headersh0>gh0>gڑh0>g.......#..#####........... malfuriongg the Earth Mage.......#.......#........# Gargoyle of Vehumet ..............#######.......### Health: 60/60 ========================h0>g#.##.....##$.[##.....#.#Magic: 10/20 ============------------.........#c..#....###.#AC: 15Str: 13.# #...(.##.##....# #.### EV: 11Int: 22...###.#l...#R#....## #.... SH: 0Dex: 12h0>gF....†.......#+#....# #.##. XL: 11 Next: 23% Place: Dungeon:9P.........@........####.... Noise: ---------  Time: 9965.5 (0.0)#.. .........................## m) +7 sling of the Hierophant {flame, rF- #............#................. Fire: m) +7 sling of the Hierophant {f....P..###+#.#......)#.###.....h0>g̛.....#. #.#.##.....##..............#.###.#.# .........(...... l   komodo dragon.............# #........†...... R   efreet.......#####.###...............h0>g1^#................#.###[..#§Aim: a black bear (almost dead, berserk, 89% to hit)  The blast of sand hits the black bear!!  You kill the black bear! _Vehumet accepts your kill.h0>gCasting: Sandblast (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h0>g.......#..#####........... malfuriongg the Earth Mage.......#.......#........# Gargoyle of Vehumet ..............#######.......### Health: 60/60 ========================h0>g j#.##.....##$.[##.....#.#Magic: 10/20 ============------------.........#c..#....###.#AC: 15Str: 13.# #...(.##.##....# #.### EV: 11Int: 22h0>g...###.#l...#R#....## #.... SH: 0Dex: 12....†.......#+#....# #.##. XL: 11 Next: 23% Place: Dungeon:9h0>gP.........@........####.... Noise: ---------  Time: 9965.5 (0.0)#.. .........................## m) +7 sling of the Hierophant {flame, rF- #............#................. Fire: m) +7 sling of the Hierophant {f....P..###+#.#......)#.###..........#. #.#.##.....##.........h0>g~1.....#.###.#.# .........(...... l   komodo dragon.............# #........†...... R   efreet.......#####.###...............#................#.###[..#§Aim: a black bear (almost dead, berserk, 89% to hit)  The blast of sand hits the black bear!!  h0>gZYou kill the black bear! _Vehumet accepts your kill.Casting: Sandblast (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h0>g* .......#..#####........... malfuriongg the Earth Mage h0>gQ.*.....#.......#........# Gargoyle of Vehumet ...... ..*.....#######.......### Health: 60/60 ======================== #.##*....##$.[##.....#.#  Magic: 6/20=======----------------- ....*....#c..#....###.#  AC: 15Str: 13h0>g .# #.*.(.##.##....# #.### EV: 11Int: 22 ...###.#l...#R#....## #.... SH: 0Dex: 12 h0>gr,....†....*..#+#....# #.##. XL: 11 Next: 23% Place: Dungeon:9 P.........@........####.... Noise: ---------  Time: 9965.5 (0.0)  #.. .........................## m) +7 sling of the Hierophant {flame, rF-  #............#................. Fire: m) +7 sling of the Hierophant {f  ....P..###+#.#......)#.###..... h0>gc .....#. #.#.##.....##.........  .....#.###.#.# .........(...... l   komodo dragon  .............# #........†...... R   efreet  .......#####.###............... h0>gp#................#.###[..#§ _Vehumet accepts your kill.Casting: Sandblast (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target, f - komodo dragonAim: a komodo dragon (100% to hit)h0>gp' .......#..#####........... malfuriongg the Earth Mage .......#.......#........# Gargoyle of Vehumet ...... ........#######.......### Health: 60/60 ======================== h0>g(q#.##.....##$.[##.....#.#  Magic: 6/20=======----------------- .........#c..#....###.#  AC: 15Str: 13 .# #...(.##.##....# #.### EV: 11Int: 22 ...###.#l...#R#....## #.... SH: 0Dex: 12 h0>gq....†.......#+#....# #.##. XL: 11 Next: 23% Place: Dungeon:9 P.........@........####.... Noise: ---------  Time: 9965.5 (0.0)  #.. .........................## m) +7 sling of the Hierophant {flame, rF-  #............#................. Fire: m) +7 sling of the Hierophant {f h0>gr ....P..###+#.#......)#.###.....  .....#. #.#.##.....##.........  .....#.###.#.# .........(...... l   komodo dragon  .............# #........†...... R   efreet h0>gr .......#####.###............... #................#.###[..#§Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target, f - komodo dragonAim: a komodo dragon (100% to hit)  You send a boulder barrelling forward! The komodo dragon bites your boulder!  Your boulder barrels into the komodo dragon!h0>g{b  .......# ........###### #.##.....##$.[##  .........#c..#  h0>g|.# #.l.(.##.#  ...###.#*...  ....†....○..#+#....#  @  #.. ..................  ......#........  ###+#.#......)#  h0>gM}1 #.#.##.....##   .........( (ally target)   #........†  .....*   boulder (rolling) [h0>g~5===6.5 (1h0>gL9*h0>gȈ  Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target, f - komodo dragon  Aim: a komodo dragon (100% to hit)  You send a boulder barrelling forward! The komodo dragon bites your boulder!r boulder barrels into the komodo dragonh0>gg! _The komodo dragon is moderately wounded.i0>g;.....###.#######.......###.#.##.....##$.[##.....#.# .........#c..#....###.# .# #.l.(.##.##....# #.####...###.#*...#R#....## #.....i0>g;q....†....○..#+#....# #.##.#P..................####....##.. .......####....#......P..###+#.#......)#.###.....#. #.#.###.....i0>gP<.....#.###.#.##.........([.............###..†......≈.#####.###.i0>g<0......≈ #................#.###[..#§§ *#...####.####....#........§i0>g@Q  Your boulder barrels into the komodo dragon!i0>gZD  The komodo dragon is moderately wounded.The komodo dragon bites your boulder.  Your boulder barrels into the komodo dragon!i0>gMYl*°○○i0>g)NK*  i0>gN0---7i0>gWi*○*i0>gk]e _The komodo dragon is heavily wounded.i0>g?9 H.######.......###..#.##l....##$.[##.....#.# #i0>g9 *....*....#c..#....###.# #.# #.°.(.##.##....# #.#####...###.#○...#R#....## #..........†....○..#+#....# #.##.##P..................####....#. #.. .......###. #............#... i0>g: ....P..###+#.#......)#.### .....#. #.#.###..... .....#.###.#.##.........([ .............##..†......≈§ .#####.###.........≈.i0>gX;  #................#.###[..#§§§#...####.####....#........§§.#...# #.# #....#.§≈.i0>g? Q  Your boulder barrels into the komodo dragon!i0>gA t  The komodo dragon is heavily wounded.i0>gB i0>g:L ○.○°i0>g+M B---8i0>gdU M○°i0>gY J _Your boulder is abraded by the wall and falls apart.j0>g: j0>g j0>g̚ qFl°.j0>g( _F   bullfrog (wandering)j0>g &9j0>g j0>gl  j0>g M_A bullfrog comes into view.k0>gVk0>ghXk0>g.cb.F.lk0>g~c.k0>g#dZ7=70k0>gnk0>grk0>gk0>gɘk0>gk0>gilF..lk0>g]&1k0>g(k0>gck0>g k0>g[ k0>gv g..lk0>g^ &2k0>g k0>g! l0>g͏l0>gT.ll0>g&3l0>gql0>gl0>gGD  Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  l0>gD\Confirm with . or Enter, or press ? or * to list all spells.l0>g  ........#######.......###.. malfuriongg the Earth Mage l0>g #.##*....##$.[##.....#.# # Gargoyle of Vehumet ...... ....*....#c..#....###.# # Health: 60/60 ========================  .# #.*.(.##.##....# #.##### Magic: 3/20===---------------------  ...###.#*...#R#....## #...... AC: 15Str: 13 l0>g6  ....†....*..#+#....# #.##.## EV: 11Int: 22  P.........l........####....#. SH: 0Dex: 12 #.. ...........*.............###. XL: 11 Next: 23% Place: Dungeon:9 l0>g #............#..@................ Noise: ---------  Time: 9973.5 (0.0) ....P..###+#.#......)#.###....... m) +7 sling of the Hierophant {flame, rF- .....#. #.#.##.....##........... Fire: m) +7 sling of the Hierophant {f .....#.###.#.##.........(......[. .............###........†......≈§ l0>g+ [.......#####.###...............≈. l   komodo dragon  #................#.###[..#§§§ R   efreet  #...####.####....#........§§. l0>g  #...# #.# #....#........§≈. _A bullfrog comes into view.Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.l0>gU Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target, f/p - komodo dragonAim: a komodo dragon (heavily wounded, 100% to hit)l0>gF } ........#######.......###.. malfuriongg the Earth Mage #.##.....##$.[##.....#.# # Gargoyle of Vehumet ...... l0>gQG .........#c..#....###.# # Health: 60/60 ========================  .# #...(.##.##....# #.##### Magic: 3/20===---------------------  ...###.#....#R#....## #...... AC: 15l0>gH Str: 13  ....†.......#+#....# #.##.## EV: 11Int: 22  P.........l........####....#. SH: 0Dex: 12 #.. .........................###. XL: 11 Next: 23% Place: Dungeon:9 #............#..@................ Noise: ---------  Time: 9973.5 (0.0) l0>gH x....P..###+#.#......)#.###....... m) +7 sling of the Hierophant {flame, rF- .....#. #.#.##.....##........... Fire: m) +7 sling of the Hierophant {f .....#.###.#.##.........(......[. .............###........†......≈§ .......#####.###...............≈. l   komodo dragon l0>gI  #................#.###[..#§§§ R   efreet  #...####.####....#........§§.  #...# #.# #....#........§≈.Confirm with . or Enter, or press ? or * to list all spells.l0>gI !Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target, f/p - komodo dragonAim: a komodo dragon (heavily wounded, 100% to hit)  You send a boulder barrelling forward! The komodo dragon bites your boulder!  Your boulder barrels into the komodo dragon!l0>gOS * l0>gS ~#.##.....##$.[##..  .........#c..#....###.# l0>gCT  .# #...(.##.##....#  ...###.#....#R#....## l0>gT  ....†....l..#+#....#  P.........*........# ...........○........l0>gU @#......)#.# #.#.##.....###.........([l0>gtU ##........†#........ (ally target)  l0>gU *......#.###[  ##....#.*   boulder (rolling) l0>gCV n #...# #.# l0>gW 5===4.5 (1l0>g1` f*○*l0>gd  Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  l0>g9e Press: ? - help, Dir - move target, f/p - komodo dragon  Aim: a komodo dragon (heavily wounded, 100% to hit)  You send a boulder barrelling forward! The komodo dragon bites your boulder!r boulder barrels into the komodo dragon! _The komodo dragon is severely wounded.m0>gc  Your boulder barrels into the komodo dragon!*Your boulder barrels into the komodo dragon!  The komodo dragon is severely wounded.  You kill the komodo dragon!  Vehumet accepts your kill.  --more--m0>g  You can now gain magical power from killing.Vehumet offers you knowledge of Kiss of Death.m0>g m0>g8 /  --more--n0>g?i n0>gi n0>gs >*°°°n0>gt R   efreet*   boulder (rolling)n0>gx : 7---5 n0>gx _n0>gb U*°n0>gp o0>g o0>g3 n Spells (Memorise)Typeo0>gx Failure Level  a - Kiss of DeathConjuration/Necromancy 2% 1b - Petrifyo0>g Alchemy/Earth3% 4  c - Mephitic CloudConjuration/Alchemy/Air12% 3  d - Dazzling FlashHexes/Fireo0>g 26% 3  e - Sigil of BindingHexes26% 3  f - AnguishHexes/Necromancyo0>gB 65% 4  g - Cause FearHexes65% 4  h - SilenceHexes/Airo0>g R94% 5  i - EnfeebleHexeso0>g 100% 7 11 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitv0>gUuDescrib  a - Kiss of DeathConjuration/Necromancy 2% 1  c - Mephitic Cloudv0>guConjuration/Alchemy/Air 12% 3Memorise|Describev0>g$\6Mephitic Cloud v0>g\Conjures up a short-lived cloud of noxious fumes, which may cause confusion in any creature not resistant to poison. Tougher, more experienced creatures are less likely to be affected. Level: 3 Schools: Conjuration/Alchemy/Air Fail: 12% Power: 15% Range: @---> Noise: Very loud Miscasting this spell causes magic contamination and also either poisons you or v0>g]deals up to 11 irresistible or electric damage. Vehumet supports the use of this spell. This spell would have no effect right now because you can't see any hostile targets that would be affected. “Seit mehreren Jahren schon hatte die indische Cholera eine verstärkte  Neigung zur Ausbreitung und Wanderung an den Tag gelegt. Erzeugt aus  den warmen Moraesten des Ganges-Deltas, aufgestiegen mit dem  mephitischen Odem jener üppig-untauglichen, von Menschen gemiedenen v0>g] Urwelt- und Inselwildnis, in deren Bambusdickichten der Tiger kauert,  hatte die Seuche in ganz Hindustan andauernd und ungewöhnlich heftig~0>g Spells (Describe)TypeFailure Level  a - Kiss of Death~0>g@Conjuration/Necromancy 2%1  b - PetrifyAlchemy/Earth~0>ge3% 4  c - Mephitic Cloud~0>gConjuration/Alchemy/Air 12% 3  d - Dazzling Flash Hexes/Fire26% 3  ~0>g`e - Sigil of BindingHexes26% 3 ~0>gQ f - AnguishHexes/Necromancy65% 4  g - Cause Fear~0>gXHexes65% 4  h - Silence~0>gUHexes/Air94% 5  i - Enfeeble~0>gEHexes100% 7 ~0>g7~0>go ~0>g~0>gG11 spell levels left ~0>gI[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help [Esc] exit~0>g Mephitic Cloud Conjures up a short-lived cloud of noxious fumes, which may cause confusion in any creature not resistant to poison. Tougher, more experienced creatures are less likely to be affected. ~0>g LLevel: 3 Schools: Conjuration/Alchemy/Air Fail: 12% Power: 15% Range: @---> Noise: Very loud Miscasting this spell causes magic contamination and also either poisons you or deals up to 11 irresistible or electric damage. Vehumet supports the use of this spell. ~0>g' vThis spell would have no effect right now because you can't see any hostile targets that would be affected. ~0>g “Seit mehreren Jahren schon hatte die indische Cholera eine verstärkte  Neigung zur Ausbreitung und Wanderung an den Tag gelegt. Erzeugt aus  den warmen Moraesten des Ganges-Deltas, aufgestiegen mit dem  mephitischen Odem jener üppig-untauglichen, von Menschen gemiedenen  Urwelt- und Inselwildnis, in deren Bambusdickichten der Tiger kauert,  hatte die Seuche in ganz Hindustan andauernd und ungewöhnlich heftig0>g (c Spells (Describe)Type0>g(Failure Level  a - Kiss of DeathConjuration/Necromancy 2%1  b - PetrifyAlchemy/Earth0>g(e3% 4  c - Mephitic Cloud0>g)Conjuration/Alchemy/Air 12% 3  d - Dazzling Flash Hexes/Fire0>gT)a26% 3  e - Sigil of BindingHexes0>g)m26% 3  f - AnguishHexes/Necromancy0>g)O65% 4  g - Cause Fear0>g* Hexes0>g<*965% 4 0>gw*S h - SilenceHexes/Air94% 5 0>g*R i - EnfeebleHexes100% 7 0>g*0>g*+0>gu+ 0>g+11 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help [Esc] exit0>gMephitic Cloud Conjures up a short-lived cloud of noxious fumes, which may cause confusion in any creature not resistant to poison. Tougher, more experienced creatures are less likely to be affected. 0>gLevel: 3 Schools: Conjuration/Alchemy/Air Fail: 12% Power: 15% Range: @---> Noise: Very loud Miscasting this spell causes magic contamination and also either poisons you or deals up to 11 irresistible or electric damage. 0>gHVehumet supports the use of this spell. This spell would have no effect right now because you can't see any hostile targets that would be affected. 0>g“Seit mehreren Jahren schon hatte die indische Cholera eine verstärkte  Neigung zur Ausbreitung und Wanderung an den Tag gelegt. Erzeugt aus  den warmen Moraesten des Ganges-Deltas, aufgestiegen mit dem  0>gmephitischen Odem jener üppig-untauglichen, von Menschen gemiedenen  Urwelt- und Inselwildnis, in deren Bambusdickichten der Tiger kauert,  hatte die Seuche in ganz Hindustan andauernd und ungewöhnlich heftig0>g : Spells (Describe)TypeFailure Level  a - Kiss of DeathConjuration/Necromancy 2%1  b - PetrifyAlchemy/Earth0>gC 3% 4  c - Mephitic CloudConjuration/Alchemy/Air 12% 3  d - Dazzling Flash Hexes/Fire26% 3  e - Sigil of BindingHexes26% 3  f - AnguishHexes/Necromancy65% 4  g - Cause FearHexes65% 4  h - SilenceHexes/Air94% 5 0>gʯ i - EnfeebleHexes100% 7 0>g 11 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help [Esc] exit0>g#Hide) Describe|Hide0>g],Show 0>gHide|Show0>g( YMemorise)  a - Kiss of Death0>g Conjuration/Necromancy 2%1b - PetrifyAlchemy/Earth3% 4  c - Mephitic CloudConjuration/Alchemy/Air12% 3  d - Dazzling FlashHexes/Fire26% 3  e - Sigil of BindingHexes26% 3  f - AnguishHexes/Necromancy65% 4  g - Cause FearHexes65% 4  h - SilenceHexes/Air94% 5  i - EnfeebleHexes100% 7MemoriseShow0>gC0>gL0>gW........#######.......###.. malfuriongg the Earth Mage0>gW#.##.....##$.[##.....#.# # Gargoyle of Vehumet *..............#c..#....###.# # Health: 60/60 ========================0>g)Xr.# #...(.##.##....# #.##### Magic: 3/20===---------------------0>ggXW...###.#*...#R#....## #...... AC: 15Str: 130>gX3....†....°..#+#....# #.##.## EV: 11Int: 22P.........°........####....#. SH: 0Dex: 12 0>gY:#.. ...........°.............###. XL: 11 Next: 27% Place: Dungeon:9 #............#..@................ Noise: ---------  Time: 9975.5 (0.0) 0>gYY....P..###+#.#......)#.###....... m) +7 sling of the Hierophant {flame, rF- .....#. #.#.##.....##........... Fire: m) +7 sling of the Hierophant {f 0>gY.....#.###.#.##.........(......[. .............###........†......≈§ 0>gY.......#####.###...............≈. R   efreet#................#.###[..#§§§ *   boulder (rolling)0>gZ#...####.####....#........§§.#...# #.# #....#........§≈.0>gLZYou can now gain magical power from killing. _Vehumet offers you knowledge of Kiss of Death.0>ga0>g&cMemorise Mephitic Cloud, consuming 3 spell levels and leaving 8? 0>ggcIY - Yes  N - No0>g)}0>g6........#######.......###.. malfuriongg the Earth Mage0>g#.##.....##$.[##.....#.# # Gargoyle of Vehumet *..............#c..#....###.# # Health: 60/60 ========================0>g:.# #...(.##.##....# #.##### Magic: 3/20===---------------------...###.#*...#R#....## #...... AC: 150>g`Str: 13....†....°..#+#....# #.##.## EV: 11Int: 22P.........°........####....#. SH: 0Dex: 12 0>g-#.. ...........°.............###. XL: 11 Next: 27% Place: Dungeon:9 0>gI#............#..@................ Noise: ---------  Time: 9975.5 (0.0) ....P..###+#.#......)#.###....... m) +7 sling of the Hierophant {flame, rF- 0>gv.....#. #.#.##.....##........... Fire: m) +7 sling of the Hierophant {f .....#.###.#.##.........(......[. 0>gƑ9.............###........†......≈§ .......#####.###...............≈. R   efreet0>g#................#.###[..#§§§ *   boulder (rolling)#...####.####....#........§§.0>gC#...# #.# #....#........§≈.You can now gain magical power from killing. 0>go_Vehumet offers you knowledge of Kiss of Death.0>g;0>ge*○○.0>g67.. 0>gW4=6.5 (10>g:○0>g$g _This spell is dangerous to cast!0>gSYou start memorising the spell. You continue memorising.0>gPU○°0>g+7.5 (20>gM:○0>g°.° _Your boulder is destroyed!0>g+8.5 (30>gG0>g*...0>g+9.5 (40>g40>g` _You continue memorising. x20>gw0>ga0>g 0>g!U_You finish memorising. Spell assigned to 'e'.0>g~0>gRn Spells (Memorise)Type0>g%Failure Level  a - Kiss of DeathConjuration/Necromancy 2% 1b - PetrifyAlchemy/Earth3% 4  c - Dazzling FlashHexes/Fire0>g26% 3  d - Sigil of BindingHexes26% 3  e - AnguishHexes/Necromancy0>gI65% 4  f - Cause FearHexes65% 4  g - SilenceHexes/Air94% 5  h - EnfeebleHexes0>g100% 7 8 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help0>g<[Esc] exit0>g 0>g 0>gi ........#######.......###.. malfuriongg the Earth Mage0>g #.##.....##$.[##.....#.# # Gargoyle of Vehumet *..............#c..#....###.# # Health: 60/60 ========================0>g .# #...(.##.##....# #.##### Magic: 4/20====--------------------...###.#....#R#....## #...... AC: 15Str: 130>gB ....†.......#+#....# #.##.## EV: 11Int: 22P..................####....#. SH: 0Dex: 12 0>g #.. .........................###. XL: 11 Next: 27% Place: Dungeon:9 0>g' #............#..@................ Noise: ---------  Time: 9979.5 (0.0) 0>gh ....P..###+#.#......)#.###....... m) +7 sling of the Hierophant {flame, rF- 0>g v.....#. #.#.##.....##........... Fire: m) +7 sling of the Hierophant {f .....#.###.#.##.........(......[. 0>g j.............###........†......≈§ 0>g, .......#####.###...............≈. R   efreet0>gj #................#.###[..#§§§#...####.####....#........§§.0>g f#...# #.# #....#........§≈. 0>g _Vehumet offers you knowledge of Kiss of Death. _This spell is dangerous to cast!0>g# You start memorising the spell. You continue memorising. _Your boulder is destroyed! 0>ga X_You continue memorising. x2 0>g N_You finish memorising. Spell assigned to 'e'.0>g n  Okay, then.0>g 0>g . _0>g0>g Your spells (describe) TypeFailure Levela - SandblastEarth0%1  0>gb - Stone ArrowConjuration/Earth1%3  c + Brom's Barrelling Boulder Conjuration/Earth 1% 4 0>gxd - PasswallEarth1%3  e - Mephitic CloudConjuration/Alchemy/Air0>g612%3 Select a spell to describe[!]/[I] toggle spell headers0>g/k 0>gr 0>gz ........#######.......###.. malfuriongg the Earth Mage0>g{ #.##.....##$.[##.....#.# # Gargoyle of Vehumet *..............#c..#....###.# # Health: 60/60 ========================.# #...(.##.##....# #.##### Magic: 4/20====--------------------0>gT{ p...###.#....#R#....## #...... AC: 15Str: 13....†.......#+#....# #.##.## EV: 11Int: 220>g{ P..................####....#. SH: 00>g{ ,Dex: 12 #.. .........................###. XL: 11 Next: 27% Place: Dungeon:9 #............#..@................ Noise: ---------  Time: 9979.5 (0.0) ....P..###+#.#......)#.###....... m) +7 sling of the Hierophant {flame, rF- 0>g'| .....#. #.#.##.....##........... Fire: m) +7 sling of the Hierophant {f .....#.###.#.##.........(......[. .............###........†......≈§ 0>g| <.......#####.###...............≈. R   efreet#................#.###[..#§§§#...####.####....#........§§.#...# #.# #....#........§≈. 0>g| _This spell is dangerous to cast!You start memorising the spell. You continue memorising. _Your boulder is destroyed! _You continue memorising. x2 _You finish memorising. Spell assigned to 'e'. _Okay, then.0>g} 0>g݃ 0>gV 0>g3 0>gA 0>gJ #.##.....##$.[##.....#.# ##.........#c..#....###.# #..# #...(.##.##....# #.#####....###.#....#R#....## #...........†.......#+#....# #.##.##P.....0>gʰ P......####....#.. .. .......###. ............#... ...P..###+#.#...@..)#.###†0>g #. #.#.###.....##.###.#.##.........([.......##0>ga ..÷......≈§≈#####.###.........≈.. 0>gȱ  #................#.###[..#§§§≈ c   centaur warrior#...####.####....#........§§.≈ R   efreet#...# #.# #....#.0>g §≈.≈#..># ### #....#..##.≈0>g 0>g% R.c0>g 380.5 (1 _0>g; 0>g 0>g0>gM0>g0>g %0>g,%10>g50>g90>g,:45==0>gr:#2.5 (20>gmC0>gP@3.5 (30>g(Z0>gRe@4.5 (40>gm0>gn{@5.5 (50>g0>g]==6.5 (60>gۖ0>g0>gr*7.5 (70>g0>g90>g`6=8.5 (80>gQ0>g@9.5 (90>gv0>g0>g/90.5 (10.0)0>g0>g0>g+1.5 (110>g0>g 0>g G=2.5 (120>gR0>g0>g:+3.5 (130>g$0>gh/0>g/a7=4.5 (140>g70>g:0>gQ;0>g/|Rc5.5 (150>gP 0>g0>gW+6.5 (160>g| 0>ge+0>g++7.5 (170>g30>gA0>gpAG=8.5 (180>gH0>gK_0>g_+9.5 (190>grg0>gq~8=10000.5 (20.0)0>gy0>gτ0>g*+1.5 (210>g0>g7A2.5 (220>g0>g0>g$3.5 (230>g<0>g0>gG=4.5 (240>g.0>g70>g+5.5 (250>g0>g0>g^9=6.5 (260>g 0>g0>g=$7.5 (270>g0>g0>g+8.5 (280>g0>gB(0>g(+9.5 (290>g00>gO\=10.5 (300>gW0>gc0>g%d+1.5 (310>gok0>g?v0>gv=10/200>gv6==2.5 (320>g~0>gA3.5 (330>gt0>g0>gm+4.5 (340>gե0>gA5.5 (350>g0>g0>g4#==0>gv$6.5 (360>g0>g/0>g\11=7.5 (370>g!0>g0>g+8.5 (380>g0>gU0>g+9.5 (390>gF 0>gf0>g,20.5 (400>g0>g?0>g@G=1.5 (410>geH0>g2K0>gN0>gsZcc   centaur (wandering)0>gA[,2.5 (420>gCd0>gn 0>gom_A centaur comes into view. It is wielding a staff of death.0>g W  Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0>gNZ #.##.....##$.[##.....#.# ## malfuriongg the Earth Mage .........#...#....###.# #. Gargoyle of Vehumet *.....  .# #...(.##R##....# #.#####. Health: 60/60 ======================== 0>g ...###.#....#c#....## #....... Magic: 7/20========----------------  ....†.......#+#....# #.##.##. AC: 15Str: 13  P........c.........####....#.. EV: 11Int: 22 .. .........................###.. SH: 00>gDex: 12 ............#.................... XL: 11 Next: 27% Place: Dungeon:9 ...P..###+#.#...@..)#.###.......† Noise: ---------  Time: 10022.5 (0.0) ....#. #.#.##.....##...........# m) +7 sling of the Hierophant {flame, rF- 0>gU....#.###.#.##.........(......[.. Fire: m) +7 sling of the Hierophant {f ............###........÷......≈§≈ ......#####.###...............≈..  #................#.###[..#§§§≈ c   centaur warrior  #...####.####....#........§§.≈ R   efreet 0>gʢ #...# #.# #....#........§≈.≈ c   centaur (wandering)  #..># ### #....#..##.....§.≈ _A centaur comes into view. It is wielding a staff of death.Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  0>g;Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target, f - youThere's a thick-headed creature in the way.0>g 0>g  #.##.....##$.[##.....#.# ## malfuriongg the Earth Mage.........#...#....###.# #. Gargoyle of Vehumet *.....0>gw .# #...(.##R##....# #.#####. Health: 60/60 ========================...###.#....#c#....## #....... Magic: 11/20 =============-----------....†.......#+#....# #.##.##. AC: 150>g Str: 13P........c.........####....#.. EV: 11Int: 22 .. .........................###.. SH: 0Dex: 12 ............#.................... XL: 11 Next: 27% Place: Dungeon:9 0>gj }...P..###+#.#...@..)#.###.......† Noise: ---------  Time: 10022.5 (0.0) ....#. #.#.##.....##...........# m) +7 sling of the Hierophant {flame, rF- ....#.###.#.##.........(......[.. Fire: m) +7 sling of the Hierophant {f ............###........÷......≈§≈ 0>g j......#####.###...............≈..#................#.###[..#§§§≈ c   centaur warrior#...####.####....#........§§.≈ R   efreet0>g #...# #.# #....#........§≈.≈ c   centaur (wandering)#..># ### #....#..##.....§.≈Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  0>gW Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target, f - youThere's a thick-headed creature in the way.  Okay, then.0>g 0>g 0>g* 0>g 0>g . _0>gq 0>gt A centaur. A hybrid with the torso of a human atop the body of a horse. It is highly skilled in archery. Max HP: ~220>gt Will: +AC: +EV: ++  rF: ... rC: ... rPois: . rNeg: +..rElec: . Threat: High Class: Natural Size: Large Int: Human 0>gt Speed: 150% (normally travels faster than you) You have about 75% to hit with the +7 sling of the Hierophant. It has about 65% to hit you. AttacksMax Damage Hit: staff of death 11 + 5 (drain) Kick3 0>gju z[!]: Description|Quote0>g 0>g V #.##.....##$.[##.....#.# ## malfuriongg the Earth Mage.........#...#....###.# #. Gargoyle of Vehumet *......# #...(.##R##....# #.#####. Health: 60/60 ========================0>g Y...###.#....#c#....## #....... Magic: 11/20 =============-----------....†.......#+#....# #.##.##. AC: 15Str: 13P........c.........####....#.. EV: 11Int: 22 .. .........................###.. SH: 0Dex: 12 0>g ............#.................... XL: 11 Next: 27% Place: Dungeon:9 ...P..###+#.#...@..)#.###.......† Noise: ---------  Time: 10022.5 (0.0) ....#. #.#.##.....##...........# m) +7 sling of the Hierophant {flame, rF- ....#.###.#.##.........(......[.. Fire: m) +7 sling of the Hierophant {f 0>gx ............###........÷......≈§≈ ......#####.###...............≈..#................#.###[..#§§§≈ c   centaur warrior0>g #...####.####....#........§§.≈ R   efreet#...# #.# #....#........§≈.≈ c   centaur (wandering)#..># ### #....#..##.....§.≈0>g& TCasting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target, f - you0>g }There's a thick-headed creature in the way. _Okay, then.0>g 0>g 0>g 0>gC5  Aim  0>grDPress: ? - help, Dir - move target, f - you  There's a thick-headed creature in the way. _Okay, then.  Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0>gw/0>g0 Your spells (cast)TypeFailure Levela - SandblastEarth0%0>g11  b - Stone ArrowConjuration/Earth1%3  c + Brom's Barrelling Boulder Conjuration/Earth 1% 4  d - PasswallEarth1% 3 e - Mephitic CloudConjuration/Alchemy/Air12%0>gO23 Select a spell to cast[!]/[I] toggle spell headers0>g 0>g, 0>g8  #.##.....##$.[##.....#.# ## malfuriongg the Earth Mage.........#...#....###.# #. Gargoyle of Vehumet *.....0>gW9 .# #...(.##R##....# #.#####. Health: 60/60 ========================...###.#....#c#....## #....... Magic: 11/20 =============-----------....†.......#+#....# #.##.##. AC: 15Str: 13P........c.........####....#.. EV: 11Int: 22 .. .........................###.. SH: 0Dex: 12 0>g9 ............#.................... XL: 11 Next: 27% Place: Dungeon:9 ...P..###+#.#...@..)#.###.......† Noise: ---------  Time: 10022.5 (0.0) ....#. #.#.##.....##...........# m) +7 sling of the Hierophant {flame, rF- ....#.###.#.##.........(......[.. Fire: m) +7 sling of the Hierophant {f 0>g: ............###........÷......≈§≈ ......#####.###...............≈..#................#.###[..#§§§≈ c   centaur warrior#...####.####....#........§§.≈ R   efreet0>gH; #...# #.# #....#........§≈.≈ c   centaur (wandering)#..># ### #....#..##.....§.≈Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target, f - youThere's a thick-headed creature in the way. _Okay, then.Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0>g; 0>gF  #.##.....##$.[##.....#.# ## malfuriongg the Earth Mage.........#...#....###.# #. Gargoyle of Vehumet *.....0>gF .# #...(.##R##....# #.#####. Health: 60/60 ========================...###.#....#c#....## #....... Magic: 11/20 =============-----------....†.......#+#....# #.##.##. AC: 15Str: 13P........c.........####....#.. EV: 11Int: 22 0>gjG .. .........................###.. SH: 0Dex: 12 ............#.................... XL: 11 Next: 27% Place: Dungeon:9 ...P..###+#.#...@..)#.###.......† Noise: ---------  Time: 10022.5 (0.0) ....#. #.#.##.....##...........# m) +7 sling of the Hierophant {flame, rF- ....#.###.#.##.........(......[.. Fire: m) +7 sling of the Hierophant {f ............###........÷......≈§≈ ......#####.###...............≈..0>gG #................#.###[..#§§§≈ c   centaur warrior#...####.####....#........§§.≈ R   efreet#...# #.# #....#........§≈.≈ c   centaur (wandering)#..># ### #....#..##.....§.≈0>gH Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target, f - youThere's a thick-headed creature in the way. _Okay, then.Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0>g.w  #.##.....##$.[##.....#.# ## malfuriongg the Earth Mage .........#...#....###.# #. Gargoyle of Vehumet *.....  .# #...(.##R##....# #.#####. Health: 60/60 ======================== 0>gw  ...###.#....#c#....## #....... Magic: 8/20=========---------------  ....†.......#+#....# #.##.##. AC: 15Str: 13  P........c.........####....#.. EV: 11Int: 22 .. ..........*..............###.. SH: 0Dex: 12 0>gx 8............#.**................. XL: 11 Next: 27% Place: Dungeon:9 ...P..###+#.#...@..)#.###.......† Noise: ---------  Time: 10022.5 (0.0) ....#. #.#.##.....##...........# m) +7 sling of the Hierophant {flame, rF- ....#.###.#.##.........(......[.. Fire: m) +7 sling of the Hierophant {f ............###........÷......≈§≈ ......#####.###...............≈..  #................#.###[..#§§§≈ c   centaur warrior 0>gy  #...####.####....#........§§.≈ R   efreet  #...# #.# #....#........§≈.≈ c   centaur (wandering)  #..># ### #....#..##.....§.≈Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - centaur0>gsy xAim: a centaur, wielding a staff of death (wandering, hasn't noticed you, 87%  to hit)0>g #.##.....##$.[##.....#.# ## malfuriongg the Earth Mage0>g .........#...#....###.# #. Gargoyle of Vehumet *......# #...(.##R##....# #.#####. Health: 60/60 ========================...###.#....#c#....## #....... Magic: 8/20=========---------------0>g....†.......#+#....# #.##.##. AC: 15Str: 13P........c.........####....#.. EV: 11Int: 22 .. ..........`..............###.. SH: 0Dex: 12 0>gן............#.``................. XL: 11 Next: 27% Place: Dungeon:9 ...P..###+#.#...@..)#.###.......† Noise: ---------  Time: 10022.5 (0.0) 0>g%Y....#. #.#.##.....##...........# m) +7 sling of the Hierophant {flame, rF- ....#.###.#.##.........(......[.. Fire: m) +7 sling of the Hierophant {f ............###........÷......≈§≈ 0>gqT......#####.###...............≈..0>g#................#.###[..#§§§≈ c   centaur warrior#...####.####....#........§§.≈ R   efreet0>g 7#...# #.# #....#........§≈.≈ c   centaur#..># ### #....#..##.....§.≈Confirm with . or Enter, or press ? or * to list all spells.0>glZAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - centaurAim: a centaur, wielding a staff of death (wandering, hasn't noticed you, 87%  to hit)  The stone arrow hits the centaur!0>g*hc...(launcher)0>gh+Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - centaurAim: a centaur, wielding a staff of death (wandering, hasn't noticed you, 87%  to hit)  The stone arrow hits the centaur!  The centaur is severely wounded.0>g,S9=0>g2/  --more--0>g (((The centaur wields a +0 shortbow. The centaur shoots an arrow.0>g9,...0>gf52----==3.5 (10>gj#0>gt'! _The arrow hits you!0>g 0>g 0>g 0>g$ > _Unknown command.0>g<  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0>g3\  #.##.....##$.[##.....#.# ## malfuriongg the Earth Mage .........#...#....###.# #. Gargoyle of Vehumet *.....  .# #...(.##R##....# #.#####. Health: 52/60 ====================---- 0>g\  ...###.#....#c#....## #....... Magic: 6/20=======-----------------  ....†.......#+#....# #.##.##. AC: 15Str: 13  P........c.........####....#.. EV: 11Int: 22 .. ..........*..............###.. SH: 0Dex: 12 0>g] ............#.**................. XL: 11 Next: 27% Place: Dungeon:9 ...P..###+#.#...@..)#.###.......† Noise: ==-------  Time: 10023.5 (0.0) ....#. #.#.##.....##...........# m) +7 sling of the Hierophant {flame, rF- ....#.###.#.##.........(......[.. Fire: m) +7 sling of the Hierophant {f 0>g] ............###........÷......≈§≈ ......#####.###...............≈..  #................#.###[..#§§§≈ c   centaur warrior  #...####.####....#........§§.≈ R   efreet  #...# #.# #....#........§≈.≈ c   centaur (launcher)  #..># ### #....#..##.....§.≈ _Unknown command.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0>gB^ OAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - centaurAim: a centaur, wielding a +0 shortbow (severely wounded, 87% to hit)0>gJ #.##.....##$.[##.....#.# ## malfuriongg the Earth Mage .........#...#....###.# #. Gargoyle of Vehumet *.....  .# #...(.##R##....# #.#####. Health: 52/60 ====================---- 0>gKk ...###.#....#c#....## #....... Magic: 6/20=======-----------------  ....†.......#+#....# #.##.##. AC: 15Str: 13  P........c.........####....#.. EV: 11Int: 22 .. .........................###.. SH: 0Dex: 12 0>g!L............#.................... XL: 11 Next: 27% Place: Dungeon:9 ...P..###+#.#...@..)#.###.......† Noise: ==-------  Time: 10023.5 (0.0) ....#. #.#.##.....##...........# m) +7 sling of the Hierophant {flame, rF- 0>gL....#.###.#.##.........(......[.. Fire: m) +7 sling of the Hierophant {f ............###........÷......≈§≈ ......#####.###...............≈..  #................#.###[..#§§§≈ c   centaur warrior  #...####.####....#........§§.≈ R   efreet  #...# #.# #....#........§≈.≈ c   centaur (launcher) 0>goM) #..># ### #....#..##.....§.≈Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - centaurAim: a centaur, wielding a +0 shortbow (severely wounded, 87% to hit)  The stone arrow hits the centaur!!  You kill the centaur!Vehumet accepts your kill.0>g]U $.[  0>gUI.........#...#....###.#  .# #...(.##R##....#  .#....#c#....##  ....†....0>g6V.#  ...$.## ....`...0>gV``........† ..([..÷...  0>gWt......#.###[  ##....#...  #...# #.# #....#... 0>gW #..># ### 0>g,...0>gj8==94.5 (10>gG0>gG0>gD/  --more--0>g k 0>gk)_You feel your power returning.0>g I ........#######.......###..0>gq #.##.....##$.[##.....#.# # .........#...#....###.# # .# #...(.##R##....# #.##### ...###.#....#c#....## #.....0>g  ....†.......#+#....# #.##.##  P$####....# #.. .........### 0>g #............#..@.........P..###+#..)#.###0>g" ..#. #.#.##.....##...#.###.#.#0>g ...(......[........###..÷......≈§ .......#####.###...............≈.0>g  #................#.###[..#§§§ #...####.####....#0>g .§§. #...# #.# #....#...≈.0>g 0>gY /--50>g 0>gI 0>g  .......#........## ........#######.......###.#.##.....##$.[##.....#.#  .........#...#....###.#  .# #...(.##R##....# #.#### ...###.#....#c#....## #..... ....†.......#+#....# #.##.# P$####....#  #.. .........###  #............#...........  ....P..###'#..)#.###  .....#. #.#.##.....##...  .....#.###.#.#...(......[  [0>g 40m.......###..÷......≈.......#####.###...............≈ #................#.###[..#§§ #...####.####....#.§§0>g: 0>g A--60>g 0>g 0>gyy#####... #.......#........# ........#######.......####.##.....##$.[##.....#.# .........#...#....###.# 0>gz .# #...(.##☼##....# #.### ...###.#....#c#....## #.... ....†.......#+#....# #.##. P$####.... #.. .## #............#........... ....P..###'#..)#.### .....#. #.#.##.....##... .....#.###.#.##...(...... .......###÷......0>g{.......#####.###............... #................#.###[..#0>gW~0>g○RR   efreet0>g T3=70>gώ0>g0>g+5 .#..##### .......#.......#. ........#######. #.##.....##$.[##.....#.#0>g5X .........#○..#....###.# .# #...(.##R##....# #. ...###.#....#c#....## # ....†.#+#....# #.## P..#### #.. . #.#0>g.6Z ....P..###'#.#......)#.### .....#. #.#.##.....## .....#.###.#.##.( ..###0>g6.÷ .#####.### #.#.###[..#0>gC0>gJD○0>g(KC==80>gR0>gYbYou now have 605 gold pieces (gained 37).  Things that are here:0>gaa°RR   efreet0>g b^9=9.5 (20>g(h0>g,kM _a +0 shortbow; a staff of death0>gp 30>g x 0>gp 0>g 0.0>g c4=30.5 (10>gޠ 0>g 0>gv ☼RR   efreet0>g *1.5 (20>gO 0>gٷ 0>g F○0>gy *2.5 (30>g 0>g" 0>g, ○RR   efreet0>g q5==3.5 (40>g\ 0>g 0>g C°0>g *4.5 (50>g 0>g 0>g RR   efreet0>gH r10/20==5.5 (60>g 0>g 0>g n○6.5 (70>gT 0>gk 0>g" ☼RR   efreet0>g'# b6=7.5 (80>g* 0>g- 0>gf5 0.0>g5 *8.5 (90>g< 0>g? 0>gAH ○RR   efreet0>gH J==9.5 (10.0)0>gcO 0>gR 0>gY C°0>goY 4740.5 (110>g^ 0>gNa 0>gi RR   efreet0>gYj \11=1.5 (120>gp 0>g s 0>g Q○2.5 (13°RR   efreet8=3.5 (14°4.5 (15☼RR   efreet=5.5 (16○6.5 (17○RR   efreet9=2=7.5 (180>g 0>g 0>gI 0.0>g +8.5 (190>g 0>g 0>gA RR   efreet0>g +9.5 (200>g 0>gM 0>g/F○0>g[60=50.5 (210>gq0>g) _HP restored.0>gy$RR   efreet0>g$G=1.5 (220>g*0>go-0>gP4C°0>g4+2.5 (230>g;0>g=0>g E☼RR   efreet0>gE[3=3.5 (240>gK0>gN0>gyTC°0>gTG=4.5 (250>g\0>g>_0>ge○RR   efreet0>gf+5.5 (260>gk0>gsn0>gq☼6.5 (270>g)0>gv0>g°RR   efreet0>gG=7.5 (280>gH0>g 0>gD○0>gj+8.5 (290>g0>g0>g○RR   efreet0>g[4=9.5 (300>gp0>g۽0>g0.0>g,60.5 (310>gU0>gk0>g°RR   efreet0>g+1.5 (320>g0>go0>gF○0>g+2.5 (330>g90>g0>gw○RR   efreet0>gG=3.5 (340>gT0>g0>gqC°0>g+4.5 (350>g~ 0>g0>g☼RR   efreet0>g%\5==5.5 (360>g/ 0>g#0>g)F☼0>g)+6.5 (370>g/0>g10>gn8○RR   efreet0>g8+7.5 (380>gA0>g0>gD○0>gG+8.5 (390>gl 0>g0>gC☼RR   efreet0>gH==9.5 (400>g0>g0>g-%0.0>g%Z6=70.5 (410>g+0>g&.0>g7/0>g6CH○RH   manticore (wandering)R   efreet0>g6+1.5 (420>g=0>gD  ....H..#. ........### #.##.....##$.[##  .........#○..#  0>gD.# #...(.##R##....#  ...###.#....#c#  ....†.......#+#....#  P........@.......  #.. .................  .......#.......  .###'#.#......) 0>gD  #.#.##.....#  #.#.##.........(  ..###........÷  #.###..... [0>g  ....H..#.0>gP ........### #.##.....##$.[##  0>gO.........#○..#  0>gE.# #...(.##R##....#  ...###.#....#c#0>g!  ....†.......#+#....# 0>g P........@.......  #.. ................. 0>gE .......#.......  0>g&.###'#.#......)   #.#.##.....#  0>g #.#.##.........(  0>gp..###........÷  #.###..... 0>g0[0>gT0>gd0>g3X _A manticore is nearby!0>gY## .## ##..###.......#..#####......H..#.......#.. ........#######.......##0>gS#.##.....##$.[##..... .........#○..#....###.# # #...(.##R##....# #.#####.#....#c#....## #.......†#+#....# #.## P)####... .##............#......0>gۊnP..###'#.#......)#.### #.#.##.....##...#.###.#.##.(......###÷.......#####.###..............0>g0>gؐ0>gh.H°0>g82.5 (1.0) _0>g0>g0>gH   0>g~I Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0>g 9 0>g9 0>gA 0>gD  0>gD _You can't see any susceptible monsters within range! (Use Z to cast anyway.)0>g 0>gr 0>g# 0>gT) F _Unknown command.0>g e8 ##.. #..# ## .## ##..###.#..#####.........#.......#.. .....H..#######.......##0>ge#.##.....##$.[##..... .........#R..#....###.# # #...(.##°##....# #.##.###.#.@..#c#....## #.......†.......#+#....# #.## P).........####... .##............#......0>gfxP..###'#.#......)#.### #.#.##.....##...#.###.#.##.(R   efreet.....÷0>gt^HH0>g5| `````  The manticore flicks its tail.0>g..(.##.@.0>g0===30>g0>gKV _The volley of spikes misses you.0>gM  0>gNCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0>g~ 9 ##.. #..# #.... malfuriongg the Earth Mage .....## .## ##..###.... Gargoyle of Vehumet *..... 0>gE i.......#..#####.......... Health: 60/60 ======================== .......#.......#........ Magic: 13/20 ===============--------- .....H..#######.......## AC: 15Str: 13 #.##..*..##$.[##.....#.#  EV: 11Int: 22 ......*..#R..#....###.#  SH: 0Dex: 12 0>g2 .# #..*(.##.##....# #.## XL: 11 Next: 29% Place: Dungeon:9 ...###.#.@..#c#....## #... Noise: ===------  Time: 10073.5 (0.0) ....†.......#+#....# #.## m) +7 sling of the Hierophant {flame, rF-  P........).........####... Fire: m) +7 sling of the Hierophant {f 0>g  #.. .........................#  #............#................  ....P..###'#.#......)#.###.... c   centaur warrior  .....#. #.#.##.....##........ H   manticore  .....#.###.#.##.........(..... R   efreet  .............###........÷..... 0>gH _The volley of spikes misses you.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - manticoreAim: a manticore (87% to hit)0>gt y##..#..# #.... malfuriongg the Earth Mage.....## .## ##..###.... Gargoyle of Vehumet *............#..#####.......... Health: 60/60 ========================.......#.......#........ Magic: 13/20 ===============---------.....H..#######.......## AC: 15Str: 130>gu #.##..`..##$.[##.....#.# EV: 11Int: 22......`..#R..#....###.# SH: 0Dex: 12.# #..`(.##.##....# #.## XL: 11 Next: 29% Place: Dungeon:9...###.#.@..#c#....## #... Noise: ===------  Time: 10073.5 (0.0)....†.......#+#....# #.## m) +7 sling of the Hierophant {flame, rF- 0>gMv )P........).........####... Fire: m) +7 sling of the Hierophant {f#.. .........................##............#....................P..###'#.#......)#.###.... c   centaur warrior.....#. #.#.##.....##........ H   manticore0>gNw y.....#.###.#.##.........(..... R   efreet.............###........÷.....Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - manticoreAim: a manticore (87% to hit)  The stone arrow hits the manticore!0>g 0>g W.H..0>g 3-4.5 (10>g 0>g$ onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - manticoreAim: a manticore (87% to hit)  The stone arrow hits the manticore! _The manticore is lightly wounded.0>g3  0>g;4Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0>gMYM ##.. #..# #.... malfuriongg the Earth Mage .....## .## ##..###.... Gargoyle of Vehumet *..... .......#..#####.......... Health: 60/60 ======================== .......#.......#........ Magic: 10/20 ============------------ ........#######.......## AC: 150>gZoStr: 13 #.##..H..##$.[##.....#.#  EV: 11Int: 22 ......*..#R..#....###.#  SH: 0Dex: 12 .# #..*(.##.##....# #.## XL: 11 Next: 29% Place: Dungeon:9 ...###.#.@..#c#....## #... Noise: ==-------  Time: 10074.5 (0.0) ....†.......#+#....# #.## m) +7 sling of the Hierophant {flame, rF-  0>gZP........).........####... Fire: m) +7 sling of the Hierophant {f  #.. .........................#  #............#................  ....P..###'#.#......)#.###.... c   centaur warrior  .....#. #.#.##.....##........ H   manticore  .....#.###.#.##.........(..... R   efreet  .............###........÷..... _The manticore is lightly wounded.  0>ge[Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - manticoreAim: a manticore (lightly wounded, 87% to hit)0>gQ@##..#..# #.... malfuriongg the Earth Mage.....## .## ##..###.... Gargoyle of Vehumet *............#..#####.......... Health: 60/60 ========================.......#.......#........ Magic: 10/20 ============------------........#######.......## AC: 150>g]RStr: 13#.##..H..##$.[##.....#.# EV: 11Int: 22......`..#R..#....###.# SH: 0Dex: 12.# #..`(.##.##....# #.## XL: 11 Next: 29% Place: Dungeon:90>gR...###.#.@..#c#....## #... Noise: ==-------  Time: 10074.5 (0.0)....†.......#+#....# #.## m) +7 sling of the Hierophant {flame, rF- P........).........####... Fire: m) +7 sling of the Hierophant {f#.. .........................#0>gmSi#............#....................P..###'#.#......)#.###.... c   centaur warrior.....#. #.#.##.....##........ H   manticore.....#.###.#.##.........(..... R   efreet.............###........÷.....0>gSCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - manticore0>gToAim: a manticore (lightly wounded, 87% to hit)  The stone arrow hits the manticore!!0>g ..onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - manticoreAim: a manticore (lightly wounded, 87% to hit)  The stone arrow hits the manticore!!  The manticore is severely wounded.0>g `````  The manticore flicks its tail.0>gSk^..@..0>gk3=5.5 (10>g1t0>gv0>g~/  --more--0>gbW _The volley of spikes misses you.0>g 0>ga 0>g[ 0>g > _Unknown command.0>gB  Casting: Stone Arrow (safe; 1% risk of failure)  0>gC \Confirm with . or Enter, or press ? or * to list all spells.0>g ##.. #..# #.... malfuriongg the Earth Mage 0>g.....## .## ##..###.... Gargoyle of Vehumet *..... .......#..#####.......... Health: 60/60 ======================== .......#.......#........ Magic: 7/20========---------------- ........#######.......## AC: 15Str: 13 #.##..H..##$.[##.....#.#  EV: 110>gMpInt: 22 ......*..#R..#....###.#  SH: 0Dex: 12 .# #..*(.##.##....# #.## XL: 11 Next: 29% Place: Dungeon:9 0>gbB...###.#.@..#c#....## #... Noise: ===------  Time: 10075.5 (0.0) ....†.......#+#....# #.## m) +7 sling of the Hierophant {flame, rF-  P........).........####... Fire: m) +7 sling of the Hierophant {f  #.. .........................#  #............#................  ....P..###'#.#......)#.###.... c   centaur warrior 0>g .....#. #.#.##.....##........ H   manticore  .....#.###.#.##.........(..... R   efreet  .............###........÷..... _Unknown command.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0>g};Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - manticoreAim: a manticore (severely wounded, 87% to hit)0>g##..#..# #.... malfuriongg the Earth Mage.....## .## ##..###.... Gargoyle of Vehumet *.....0>g.......#..#####.......... Health: 60/60 ========================.......#.......#........ Magic: 7/20========----------------........#######.......## AC: 15Str: 13#.##..H..##$.[##.....#.# EV: 11Int: 22......`..#R..#....###.# SH: 0Dex: 12.# #..`(.##.##....# #.## XL: 11 Next: 29% Place: Dungeon:9...###.#.@..#c#....## #... Noise: ===------  Time: 10075.5 (0.0)0>g͚....†.......#+#....# #.## m) +7 sling of the Hierophant {flame, rF- P........).........####... Fire: m) +7 sling of the Hierophant {f#.. .........................##............#................0>g....P..###'#.#......)#.###.... c   centaur warrior.....#. #.#.##.....##........ H   manticore.....#.###.#.##.........(..... R   efreet.............###........÷.....Casting: Stone Arrow (safe; 1% risk of failure)  0>gFConfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - manticoreAim: a manticore (severely wounded, 87% to hit)  The stone arrow hits the manticore!0>g0>g+Q.H.0>gy,i8=-6.5 (10>g}50>gN9  0>g9Confirm with . or Enter, or press ? or * to list all spells.ing: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - manticoreAim: a manticore (severely wounded, 87% to hit)  The stone arrow hits the manticore! 0>g>:O_The manticore is almost dead.0>g  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0>g ##.. #..# #.... malfuriongg the Earth Mage .....## .## ##..###.... Gargoyle of Vehumet *..... .......#..#####.......... Health: 60/60 ======================== .......#.......#........ Magic: 5/20======------------------0>gu5 ........#######.......## AC: 15Str: 13 #.##.....##$.[##.....#.#  EV: 11Int: 22 ......H..#R..#....###.#  SH: 0Dex: 12 .# #..*(.##.##....# #.## XL: 11 Next: 29% Place: Dungeon:9 ...###.#.@..#c#....## #... Noise: ==-------  Time: 10076.5 (0.0) 0>gYy....†.......#+#....# #.## m) +7 sling of the Hierophant {flame, rF-  P........).........####... Fire: m) +7 sling of the Hierophant {f  #.. .........................#  #............#................  ....P..###'#.#......)#.###.... c   centaur warrior  .....#. #.#.##.....##........ H   manticore  .....#.###.#.##.........(..... R   efreet  .............###........÷..... _The manticore is almost dead.Casting: Stone Arrow (safe; 1% risk of failure)  0>gConfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - manticoreAim: a manticore (almost dead, 87% to hit)0>g; 9 ##.. #..# #.... malfuriongg the Earth Mage .....## .## ##..###.... Gargoyle of Vehumet *..... 0>g .......#..#####.......... Health: 60/60 ======================== .......#.......#........ Magic: 5/20======------------------ ........#######.......## AC: 15Str: 13 #.##.....##$.[##.....#.#  EV: 11Int: 22 ......H..#R..#....###.#  SH: 0Dex: 120>gٴ 4 .# #...(.##.##....# #.## XL: 11 Next: 29% Place: Dungeon:9 ...###.#.@..#c#....## #... Noise: ==-------  Time: 10076.5 (0.0) ....†.......#+#....# #.## m) +7 sling of the Hierophant {flame, rF-  P........).........####... Fire: m) +7 sling of the Hierophant {f  #.. .........................# 0>g[  #............#................  ....P..###'#.#......)#.###.... c   centaur warrior  .....#. #.#.##.....##........ H   manticore  .....#.###.#.##.........(..... R   efreet  .............###........÷.....0>gڵ Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - manticoreAim: a manticore (almost dead, 87% to hit)  The stone arrow hits the manticore!!  You kill the manticore!Vehumet accepts your kill.0>gP  ##.. #..#  .....## .##  0>g .......#.. .......#. ...#### #.##$.[  ......†  0>gs .# #..`(.##.##....#  #....##  ....†+#....#  P....0>g .  #.. ........  ......  .###'#.#......)   #.#.##.....#0>g CR   efreet  #.#.##.........(  ÷0>g\ .6=357.5 (10>ge 0>gf 0>gm /  --more--0>g5 _You feel your power returning.0>gM0>gnN0>gU0>gna0>ga'--80>gi0>gt0>g:u>--9.5 (20>g~0>g?0>g݋+80.5 (30>g40>gb0>gʡF=1.5 (40>g0>gʹ0>g2#70>g==2.5 (50>g0>g0>gz*3.5 (60>g0>g@4.5 (70>gi0>g@5.5 (80>g0>g\=6.5 (90>g0>g97.5 (10>g 0.0)0>g8%0>g10>g%2a8=8.5 (110>g?:0>g HA9.5 (120>gO0>g[0>g\,90.5 (130>gc0>g! 1.5 (14=2.5 (153.5 (160>g0>gt9=4.5 (170>g*0>gA5.5 (180>g0>g30>g+6.5 (190>g0>g&0>g&+7.5 (200>g<.0>gfN0>gN==8.5 (210>gV0>ga0>ga+9.5 (220>gj0>gx0>gxv10/20==100.5 (230>gg0>gm0>gՌ+1.5 (240>gd0>gȡ0>g1+2.5 (250>g=0>gu0>gԱ+3.5 (260>g0>g_0>gG==4.5 (270>g0>g0>g+5.5 (280>gh0>g0>g\11=6.5 (290>g{0>g0>g+7.5 (300>g0>g0>g'+8.5 (310>gN0>g0>g+9.5 (320>g0>g&0>gP'H=10.5 (330>g-0>g6A1.5 (340>gN=0>gFq2=2.5 (350>gO0>gX0>gX+3.5 (360>g_0>gh0>g5i+4.5 (370>gq0>gzA5.5 (380>gP0>gP]=6.5 (390>g$0>g0>g [3=7.5 (400>gN0>gAA8.5 (410>gZ0>g0>g$+9.5 (420>g0>gB20.5 (430>gl0>g]=1.5 (440>gQ0>gA2.5 (450>g0>gk0>g<[4=3.5 (460>gG0>g'0>g$4.5 (470>g&0>g10>g12+5.5 (480>gy:0>gD0>gD+6.5 (490>gK0>gW0>gW@=7.5 (500>g^0>gmg0>gg+8.5 (510>gm0>glv0>gv\5==9.5 (520>g }0>gB30.5 (530>gǍ0>g0>g+1.5 (540>g0>g0>g}+2.5 (550>g0>g00>gH==3.5 (560>g0>gA4.5 (570>g:0>g-K6=0>g$5.5 (580>g0>g 0>gm +6.5 (590>g 0>g" A7.5 (600>g( 0>g4 0>g5 $8.5 (610>g; 0>gD 0>g>E G=9.5 (620>gK 0>g7W B40.5 (630>g] 0>gIf 0>gf Y7=1.5 (640>gl 0>g 0>gL +2.5 (650>g 0>g 0>g +3.5 (660>g 0>gP A4.5 (670>g. 0>g 9=0>g $5.5 (680>g 0>g7 A6.5 (690>g 0>gc 0>g Y8=7.5 (700>gM 0>gS 0>g +8.5 (710>g 0>g 0>g +9.5 (720>g 0>g 0>g ,50.5 (730>g 0>gc% 9=0>g& $1.5 (740>g, 0>g5 0>gf6 +2.5 (750>g> 0>gH 990>gH 6=3.5 (760>gN 0>g-Y A4.5 (770>g_ 0>g9h 0>gh +5.5 (780>gn 0>gx 0>gx +6.5 (790>g1 0>g~ 0>g G=7.5 (800>g 0>g 0>g +8.5 (810>gr 0>gխ 0>g= [20==9.5 (820>g% 0>g  #..#.# .##.. . #..# # .....## .## ##..###.#####..#.......#.......0>g + ........#######.......##.##.....##$.[##.....#.# .......†..#R..#....###.0>g:  .# #..@(.##.##....# #.# ...###.#....#c#....## #..0>g # ....†.......#+#....# #.# P........).........####.. #.. .........0>gz 6 #............#........... ....P..###'#..)#.###0>g . .....#. #.#.##.....##.. .....#.###.#..( _Magic restored.0>g 0>g .÷R   efreet0>g8 M60.5 (830>g 0>gTG  #.(..# . ... ..# #..#.###.. ..# #..# ###..## ##..########.#.#.......#......0>g:H  ........#######.......##.##.....##$.[##.....#. .......@†..#R..#....###.0>gI [ .#.###...(.##c##....# # ...###.#....#.#....## #. ....÷.......#+#....# # P........)####0>gI  #.. .........c   centaur warrior #............#...........R   efreet0>gCJ 7 ....P..###'#..)#.### .....#. #.#.##.....##..0>g^ 0>g^ +1.5 (840>gh 0>gd  #.(..# . ... ..# #..#.#.##.. ..# #..# #.##..## ##..###.#..##### #.#.......# ..#######.##.##.....##$.[##.....#P.†..#R..#....###.#.###...(.##c##....# # ...###.#....#.#....## # ....÷.......#+#....# # P........).####0>g  #.. ....... #............# ....P..###'#.#......)#.### .....#. #.#.##.....##0>gֱ 0>gr 0>g ?c.0>g~ +2.5 (850>g 0>g & #.(..# ... .... ..# #..#.# ...##..# ..# #..# # .......##..## ##..###0>go  .........#..##### #........#.# ........#######.##.##.....##c.[##......P.†..#R..#....P..#.###...(.##.##....# 0>g  ...###.#....#.#....##  ....÷.......#+#....# P........). #.. ........... #......#.. ....P..###'#.#......)#.###0>ge t .....#. #.#.##.....##0>g 0>g@ H==3.5 (860>gN 0>gsP J #.(.. ... .... ..# #..#. ...##..# ..# #..#  .......##..## ##..0>g8Q H .........#..##### #........#.##........#######.##.##.....##c.[##P.P0>gR .†..#R..#.....P..#.###...(.##.##....#P ...###.#....#.#....##......÷.......0>gR #+#....#...P........).. #.. ............0>g(S  #.....#.. ....P..###'#.#......)#.##0>gS   .....#. #.#.##.....##... 0>g,l 0>gl +4.5 (870>g v 0>g  #.(..... .... ..# #..#....##..# ..# #..# .......##..## ##.. .........#..##### #........#.#0>g~ . #........#######P...##.##.....##c.[##.P.P.†..#R..#.....P..#.###...(.##.##.....P. ...###.#....#.#....# ......÷......#+#....#0>g #...P........).. #...... #............# ....P..###'#.#......)#. .....#. #.#.##.....##0>gc A5.5 (880>g 0>g1 #.#. #..[ #.(. .... ..# #..##..# ..# #.. .......##..## ##.........#..#####. #........#.......#0>g  . #........####### P...##@##.....##c.[##P.P.P........†..#R..#..P..#.###...(.##.##.....P.....###.#....#.#....0>g #.......÷.......#+#.... #...P........) #............ #............#......... ....P..###'#..)#0>g 0>gI ,6.5 (890>g 0>g  _Found a robe.0>g66.......0>gH0>gE0>g5MC... ..####.#.. #..[ (....... .... .........##..# ..# ...##..## ##..#..#####.. #.#.......#0>gu. #@.......##### P...##.##.....##c.[##P.P.P........†..#R.....P..#.###...(.##.##.....P...##. #...P#........0>g0>g0>g{07.5 (1.0)0>gi0>geM#.H.....#. 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P...##.##.....##c F   bullfrog (wandering)0>g P.P.P.†..#R ...P..#.###...(.## ..P.....###.#....#0>g0>g G.F0>g~ 0>g $5.5 (90>gb0>g0>g ; .## .## 0>g  #####.. ......  .#++#.#.#.##......  ...................  .F.............  0>g0 v...............#..[.  ...............  #....@.....##..# ..# 0>g ) .....###.......  0>g /#.# ###..... ###... 0>g 1. ##.. .# 0>g ,† (0>g' 0>g h .## .##  #####.. ......  .#++#.#.#.##......  0>g ...................  .F.............  ...............#..[.  ...............  #....@.....##..# ..#  .....###.......  0>g L#.# ###..... ###... . ##.. 0>gg .# † (0>g 0>g 0>g 0>g W _A bullfrog is nearby!0>g  ..# .## .## .#.# #####.. ...... T.C.#++#.#.#.##...... #.H.0>gk.F.##..#..[..# #...@......##..# ..#.###...##..###.#. ###...#.... ###..##. . ##.# P...##.##.....## P.P.P.†..# ...P..#.###...(. ..P.....###.#....0>g^0>gӾ0>g G..F0>g26.5 (1 _0>gp0>g0>ga .. .## .## .### #####.. ...... T..#++#.#.#.##...... #...F.##..#..[..# #0>gr.##..# ..#.###.##...##.#.. ###.#........ ###.#. #.#.. . ##. #P... P...##.##.......P.. P.P.P.†... ...P ...P..#.###...(. ..P.....###.#0>g'0>gK.F0>g &70>g0>gB0>g2  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0>g .. malfuriongg the Earth Mage .## .## .# Gargoyle of Vehumet *..... ### #####.. ...... T. Health: 60/60 ======================== 0>g-r...#++#.#.#.##...... #. Magic: 17/20 ====================---- .....................  AC: 15Str: 13 0>g....................##.  EV: 11Int: 22 ....F............#..[.  SH: 0Dex: 12 .....**................# XL: 11 Next: 35% Place: Dungeon:9 #..@.......##..# ..# Noise: ---------  Time: 10177.5 (0.0) .......###.........##..# m) +7 sling of the Hierophant {flame, rF-  .##.#.. ###.........#.. Fire: m) +7 sling of the Hierophant {f ...... ###........#. . #.#.. . ##........# 0>g8#P... P...##.##.....# F   bullfrog (wandering) ..P.. P.P.P........†.. . ...P ...P..#.###...(. ..P.....###.#... _A bullfrog is nearby!Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - bullfrogAim: a bullfrog (wandering, hasn't noticed you, 72% to hit)0>g2 . .. malfuriongg the Earth Mage .## .## .# Gargoyle of Vehumet *..... ### #####.. ...... T. Health: 60/60 ======================== ...#++#.#.#.##...... #. Magic: 17/20 ====================---- .....................  AC: 15Str: 13 0>g _....................##.  EV: 11Int: 22 ....F............#..[.  SH: 0Dex: 12 .......................# XL: 11 Next: 35% Place: Dungeon:9 #..@.......##..# ..# Noise: ---------  Time: 10177.5 (0.0) .......###.........##..# m) +7 sling of the Hierophant {flame, rF-  0>gz .##.#.. ###.........#.. Fire: m) +7 sling of the Hierophant {f ...... ###........#. . #.#.. . ##........# #P... P...##.##.....# F   bullfrog (wandering) ..P.. P.P.P........†.. . ...P ...P..#.###...(. ..P.....###.#...Aiming: Stone Arrow (safe; 1% risk of failure)  0>g  7Press: ? - help, Shift-Dir - straight line, f - bullfrogAim: a bullfrog (wandering, hasn't noticed you, 72% to hit)  The stone arrow hits the bullfrog!!!  You kill the bullfrog!Vehumet accepts your kill.0>gG ` .## .##  ### #####..   ...#++#.#.#.##......  ......0>g   ......  ....†.....#..[.  .....``........ ...##..#  ...... .##.#.. ###... ...... ###. 0>g . #.#.. .  #P...   ..P.. †  . ...P (   0>g '..0>g c9====8.5 (10>g 0>gn 0>g_ /  --more--0>g Y 0>gY)_You feel your power returning.0>g"0>g0>gl0>g0>g{=--90>g~0>g?--80.5 (20>g0>g@1.5 (30>g0>gw0>gG==2.5 (40>g0>g0>g[Z20==3.5 (50>g0>g&  .## .## .# #####..y...... T.#++#.#.#.##...... #..##..†.#..[.. #.@..##..# ..0>gx'.###.##..#.##.#..# ###..# ....... ###.##.##.#... . ##.# #P.....P...##.##..... y   killer bee (asleep) ..P...P.P.P.† .P...P....P..#.###...( ..P.....###.#..0>g20>g2+4.5 (60>g70>g:? _A killer bee comes into view.0>g;0>gZ .## .##  #### #####.. 0>g} ....#++#.#.#.##  ...............  ............... .....†.........[.  ............... #.@....... 0>g~ ........###.... #.##.#..# ###.. .......  #.##.#... .  # #P.....0>gL_ ..P...P† .P...P...(0>gZu o .## .##  #### #####..  ....#++#.#.#.##  ...............  0>g v ............... .....†.........[.  ............... #.@.......  ........###.... #.##.#..# ###..0>g}v @ .......  #.##.#... .  # #P..... 0>g)w ..P...P† .P...P...(0>g} 0>g~ 0>gÅ 0>g Y _A killer bee is nearby!0>g1: .## .## 0>gм #### #####..  ....#++#.#.#.##  ...............  ............... .....†.........[.  ...............0>g:l #.@.......  ........###.... #.##.#..# ###.. 0>g0.......  #.##.#... .  0>gq# #P..... ..P...P† .P...P...(0>gSN .## .##  #### #####..  ....#++#.#.#.##  0>gPT...............  ............... .....†.........[.  0>gTr............... #.@....... 0>gU ........###.... #.##.#..# ###.. 0>gV.......  #.##.#... .  0>gV# #P..... ..P...P0>gV0† 0>gIWe.P...P...(0>g?c40>gf0>g;jY _A killer bee is nearby!0>g`  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0>gta 0>g~ 0>g5  Your spells (cast)TypeFailure Level 0>g z a - SandblastEarth0% 1  b + Stone ArrowConjuration/Earth 1% 3 c - Brom's Barrelling Boulder Conjuration/Earth1%4  0>g d - PasswallEarth1%3  e - Mephitic CloudConjuration/Alchemy/Air 12% 3 Select a spell to cast0>gm [!]/[I] toggle spell headers0>g0>g0>gB. malfuriongg the Earth Mage.## .## . Gargoyle of Vehumet *.....#### #####..y...... T Health: 60/60 ========================0>g....#++#.#.#.##...... # Magic: 20/20 ========================......................AC: 15Str: 130>g`.....................##. EV: 11Int: 22.....†............#..[. SH: 0Dex: 12........................ XL: 11 Next: 35% Place: Dungeon:9#.@........##..# .. Noise: ---------  Time: 10184.5 (0.0)........###.........##.. m) +7 sling of the Hierophant {flame, rF- #.##.#..# ###.........#. Fire: m) +7 sling of the Hierophant {f....... ###........##.##.#... . ##........# #P.....P...##.##..... y   killer bee (asleep)..P...P.P.P........†..P...P....P..#.###...[370>gm(..P.....###.#.. _You feel your power returning. _A killer bee comes into view. _A killer bee is nearby! _A killer bee is nearby!Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0>gB. malfuriongg the Earth Mage.## .## . Gargoyle of Vehumet *.....#### #####..y...... T Health: 60/60 ========================0>g#....#++#.#.#.##...... # Magic: 20/20 ========================......................AC: 15Str: 13.....................##. EV: 11Int: 22.....†............#..[. SH: 0Dex: 12........................ XL: 11 Next: 35% Place: Dungeon:9#.@........##..# .. Noise: ---------  Time: 10184.5 (0.0)........###.........##.. m) +7 sling of the Hierophant {flame, rF- 0>g"#.##.#..# ###.........#. Fire: m) +7 sling of the Hierophant {f....... ###........##.##.#... . ##........# #P.....P...##.##..... y   killer bee (asleep)..P...P.P.P........†..P...P....P..#.###...(0>g]..P.....###.#.. _You feel your power returning. _A killer bee comes into view. _A killer bee is nearby! _A killer bee is nearby!Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0>g2P  Okay, then.0>g0>g0>g. _0>g . .###.## .#0>g1|#### #####..y...... T.....#++#.#.#.## #.. .......0>gۤ..##.....†#..[. ........@........#0>g2##.#..........##..# ..#........###.........##..#0>g#.##.#..# ###...#..0>gإ ....... ###..#0>g15#.##.#... . ##........## #P.....P...##.##.....#0>g.P...P.P.P........†...P...P....P..#.###...(0>g`0>g|25.5 (1 _0>gͷ0>gB0>g7 =.. 0>g!9 <. .###.## .##### #####..y...... T.C....#++#.#.#.## #.H. .......0>g9 ..##.....†#..[. ..............# ##.#..........##..# ..# ........###...##..##0>g: #.##.#..# ###...#..# ....... ###..#..#.##.#... . ##........## #P.....P...##.##.....##.P...P.P.P........†..#0>g,E 0>gE 0>gLF 60>gL 0>gKO 0>g%{...#.... . 0>g!.###.## .#.##### #####..y...... T.C.....#++#.#.#.## #.H.. .........##.....†#..[. ..............# ##.#..........##..# ..#........###...##..#0>g3##.##.#..# ###...#..## ....... ###..#...#.##.#... . ##........## #P.....P...##.##.....##c0>g0>g&70>g0>g  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0>gy  ...# malfuriongg the Earth Mage .... Gargoyle of Vehumet *..... ... Health: 60/60 ======================== 0>gIz -..#. Magic: 17/20 ====================---- .###.## .#.# AC: 15Str: 13 #### #####.*y...... T.C. EV: 11Int: 22 ....#++#.#.#*##...... #.H. SH: 0Dex: 120>gz ) ...........*..........  XL: 11 Next: 35% Place: Dungeon:9 ..........@..........##.  Noise: ---------  Time: 10187.5 (0.0) 0>gZ{ !.....†............#..[.  m) +7 sling of the Hierophant {flame, rF-  ........................#  Fire: m) +7 sling of the Hierophant {f .##.#..........##..# ..#  ........###.........##..##  0>g{ B#.##.#..# ###.........#..## y   killer bee (asleep) ....... ###........#... #.##.#... . ##........### # #P.....P...##.##.....##c _Okay, then.0>gN| Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - killer beeAim: a killer bee (asleep, 100% to hit)0>g4  ...# malfuriongg the Earth Mage .... Gargoyle of Vehumet *..... ... Health: 60/60 ======================== 0>g5 ..#. Magic: 17/20 ====================---- .###.## .#.# AC: 15Str: 13 #### #####..y...... T.C. EV: 11Int: 22 ....#++#.#.#.##...... #.H. SH: 0Dex: 12 ......................  XL: 11 Next: 35% Place: Dungeon:9 ..........@..........##.  Noise: ---------  Time: 10187.5 (0.0) .....†............#..[.  m) +7 sling of the Hierophant {flame, rF-  0>g6 R........................#  Fire: m) +7 sling of the Hierophant {f .##.#..........##..# ..#  ........###.........##..##  #.##.#..# ###.........#..## y   killer bee (asleep) ....... ###........#... #.##.#... . ##........### 0>g6 # #P.....P...##.##.....##cConfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - killer beeAim: a killer bee (asleep, 100% to hit)  The stone arrow hits the killer bee!!  You kill the killer bee!0>g9 G  0>g: .###.##  #### `†......  ....#+`##......  ...........`..........  0>g: .........  .....†...#..[.  .........  .##.#.##..#  0>g: ......... #.##.#..# ###.....  ....... ###...  0>g; Q#.##.#... . ##..  #  0>gݾ 4...0>g S6==8.5 (1  Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - killer beeAim: a killer bee (asleep, 100% to hit)  0>g, The stone arrow hits the killer bee!!  You kill the killer bee! _Vehumet accepts your kill.0>g 0>gE 0>gu /  --more--0>g_n _Your Earth Magic skill increases to level 17!0>gټ0>g0>g0>gB0>gy.--9 _0>g0>g0>g?--90.5 (20>g0>g0>gF*1.5 (30>gZ0>g0>gX8=2.5 (40>g 0>g0>gg*3.5 (50>g0>g0>g*4.5 (60>g 0>g@5.5 (70>g0>g?0>gF=6.5 (80>g0>gg%0>g&*7.5 (90>g)0>g+0>gV4F   bullfrog (wandering)F0>gm5Z9=8.5 (10.0)0>g:0>gt>S _A bullfrog comes into view.0>gY...#.......?.#..#..#.#.###.## .#.#.#### #####..†...... T.C.0>gQ....#++#.#.#.##...... #.H.. .##. .....†.#..[. .# .##.#.##.....#.##.#..# ###.#..#....... ###.#.#.##.#... . ##.F......## #P.....P...##.##.....##c.0>g0>gsFF.0>g:==9.0)0>g 0>gQ" _The bullfrog croaks.0>gd ...?0>g'# ......#.###.## .#.#.#### #####..†...... T.C.....#++#.#.#.##.#.H............ ##.†#..[. .......# .##.#0>g##..# ...0>g6F   bullfrog#.##..P...P.P.P........†..#R.0>g0>g0>gAF.0>g]1--2000>gS0>g0>gY  Casting: Stone Arrow (safe; 1% risk of failure)  0>gZ\Confirm with . or Enter, or press ? or * to list all spells.0>gy .. ....? malfuriongg the Earth Mage 0>gy.# .... Gargoyle of Vehumet *..... .# ..#.# Health: 60/60 ======================== 0>g z.###.## .#.#. Magic: 16/20 ===================----- #### #####..†...... T.C.. AC: 15Str: 130>g8z ....#++#.#.#.##...... #.H.. EV: 11Int: 220>gz ......................  SH: 0Dex: 12 0>gz.....................##.  XL: 11 Next: 36% Place: Dungeon:9 .....†.....@......#..[.  Noise: ---------  Time: 10200.5 (0.0) 0>g={............*...........#  m) +7 sling of the Hierophant {flame, rF-  .##.#.......*..##..# ..#  Fire: m) +7 sling of the Hierophant {f 0>gc{........###...*.....##..##  #.##.#..# ###..F......#..### 0>g{....... ###........#.... F   bullfrog 0>g{q#.##.#... . ##........#### # #P.....P...##.##.....##c. ..P...P.P.P........†..#R. 0>g{_The bullfrog croaks.  Casting: Stone Arrow (safe; 1% risk of failure)  0>g{MConfirm with . or Enter, or press ? or * to list all spells.0>g8|Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - bullfrogAim: a bullfrog (72% to hit)0>g`Z......? malfuriongg the Earth Mage.#.... Gargoyle of Vehumet *......#0>ga..#.# Health: 60/60 ========================.###.## .#.#. Magic: 16/20 ===================-----#### #####..†...... T.C.. AC: 15Str: 130>ga$....#++#.#.#.##...... #.H.. EV: 11Int: 22......................SH: 0Dex: 12.....................##.0>gb0XL: 11 Next: 36% Place: Dungeon:9.....†.....@......#..[.0>gJbNoise: ---------  Time: 10200.5 (0.0)............`...........#0>gbm) +7 sling of the Hierophant {flame, rF- .##.#.......`..##..# ..#0>gbKFire: m) +7 sling of the Hierophant {f0>gbs........###...`.....##..##0>gc#.##.#..# ###..`......#..###....... ###........#.... F   bullfrog0>gQc$#.##.#... . ##........##### #P.....P...##.##.....##c.0>gcg..P...P.P.P........†..#R. _The bullfrog croaks.  0>gcCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0>godAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - bullfrogAim: a bullfrog (72% to hit)0>gH0>g\Y..F.0>g[4==1.5 (10>g<0>gT  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ing: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - bullfrogAim: a bullfrog (72% to hit) _The stone arrow misses the bullfrog.0>g!  Casting: Stone Arrow (safe; 1% risk of failure)  0>g! \Confirm with . or Enter, or press ? or * to list all spells.0>gg + .. ....? malfuriongg the Earth Mage .# .... Gargoyle of Vehumet *..... 0>g '.# ..#.# Health: 60/60 ======================== .###.## .#.#. Magic: 13/20 ===============--------- #### #####..†...... T.C.. AC: 15Str: 130>g  ....#++#.#.#.##...... #.H.. EV: 11Int: 22 ......................  SH: 00>g )Dex: 12 .....................##.  XL: 11 Next: 36% Place: Dungeon:9 0>g .....†.....@......#..[.  Noise: ==-------  Time: 10201.5 (0.0) ............*...........#  m) +7 sling of the Hierophant {flame, rF-  0>g i.##.#.......*..##..# ..#  Fire: m) +7 sling of the Hierophant {f ........###...F.....##..##  0>g #.##.#..# ###.........#..### ....... ###........#.... F   bullfrog 0>g^ #.##.#... . ##........#### # #P.....P...##.##.....##c. ..P...P.P.P........†..#R. _The stone arrow misses the bullfrog.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0>g Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - bullfrogAim: a bullfrog (72% to hit)0>g'......? malfuriongg the Earth Mage.#.... Gargoyle of Vehumet *......#..#.# Health: 60/60 ========================0>g/(.###.## .#.#. Magic: 13/20 ===============---------0>g(#### #####..†...... T.C.. AC: 15Str: 130>g(....#++#.#.#.##...... #.H.. EV: 11Int: 22......................0>g8)SH: 0Dex: 12.....................##.0>g)XL: 11 Next: 36% Place: Dungeon:90>g)>.....†.....@......#..[.Noise: ==-------  Time: 10201.5 (0.0)0>g.*............`...........#m) +7 sling of the Hierophant {flame, rF- 0>g*.##.#.......`..##..# ..#0>g*Fire: m) +7 sling of the Hierophant {f........###...F.....##..##0>g+#.##.#..# ###.........#..###0>gh+....... ###........#.... F   bullfrog0>g+$#.##.#... . ##........##### #P.....P...##.##.....##c.0>g+..P...P.P.P........†..#R.Casting: Stone Arrow (safe; 1% risk of failure)  0>g,Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - bullfrog0>g,[Aim: a bullfrog (72% to hit)  The stone arrow hits the bullfrog!0>gnk0>gl0>gvEF..0>gw+2.5 (10>g}0>gM0>gPConfirm with . or Enter, or press ? or * to list all spells.Aim0>g!  0>g!Press: ? - help, Shift-Dir - straight line, f/p - bullfrog: a bullfrog (72% to hit0>gt3)  The stone arrow hits the bullfrog! 0>gʁV_The bullfrog is severely wounded.0>g940>g>0>g!BF _Unknown command.0>g"  0>guCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0>gj  .. ....? malfuriongg the Earth Mage .# .... Gargoyle of Vehumet *.....0>g  .# ..#.# Health: 60/60 ======================== .###.## .#.#. Magic: 10/20 ============------------ 0>g #### #####..†...... T.C.. AC: 15Str: 13 0>gh ....#++#.#.#.##...... #.H.. EV: 11Int: 22 0>g ......................  SH: 0Dex: 12 0>gE .....................##.  XL: 11 Next: 36% Place: Dungeon:9 0>ga j.....†.....@......#..[.  Noise: ==-------  Time: 10202.5 (0.0) ............F...........#  m) +7 sling of the Hierophant {flame, rF-  .##.#..........##..# ..#  Fire: m) +7 sling of the Hierophant {f ........###.........##..##  #.##.#..# ###.........#..### 0>g ....... ###........#.... F   bullfrog #.##.#... . ##........#### # #P.....P...##.##.....##c. ..P...P.P.P........†..#R. _Unknown command.0>g Casting: Stone Arrow (safe; 1% risk of failure)  0>g= Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  0>g^ Press: ? - help, Shift-Dir - straight line, f/p - bullfrogAim: a bullfrog (severely wounded, 72% to hit)0>g  .. ....? malfuriongg the Earth Mage .# .... Gargoyle of Vehumet *..... .# ..#.# Health: 60/60 ======================== 0>gz .###.## .#.#. Magic: 10/20 ============------------ #### #####..†...... T.C.. AC: 15Str: 13 ....#++#.#.#.##...... #.H.. EV: 11Int: 22 0>gč ......................  SH: 0Dex: 12 .....................##.  XL: 11 Next: 36% Place: Dungeon:90>g , .....†.....@......#..[.  Noise: ==-------  Time: 10202.5 (0.0) 0>gQ ............F...........#  m) +7 sling of the Hierophant {flame, rF-  .##.#..........##..# ..#  Fire: m) +7 sling of the Hierophant {f 0>g x........###.........##..##  #.##.#..# ###.........#..### ....... ###........#.... F   bullfrog #.##.#... . ##........#### 0>g? # #P.....P...##.##.....##c. ..P...P.P.P........†..#R.Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  0>g !Press: ? - help, Shift-Dir - straight line, f/p - bullfrogAim: a bullfrog (severely wounded, 72% to hit)  The stone arrow hits the bullfrog!!!  You kill the bullfrog!0>gN w .. ....? .#  .#  .###.##  #### 0>g †......  ....#++.....  ............. 0>g  ............##.  .....†.0>g9 ..#..[.  ...................0>gt  .##.#.##..# ..# 0>g K .......... 0>g ~#.##.#..# ... 0>g! ....... ###....  0>g_ #.##.#... . ##...  # 0>g f.##  0>gϖ W† 0>gp% '.0>g- 373.5 (10>gs2 0>g05  Aiming: Stone Arrow (safe; 1% risk of failure)  0>gY5 KPress: ? - help, Shift-Dir - straight line, f/p - bullfrog0>gz5 Aim: a bullfrog (severely wounded, 72% to hit)  The stone arrow hits the bullfrog!!!  You kill the bullfrog! _Vehumet accepts your kill.0>g5 0>g0>g0>g0>gF _Unknown command.0>g0>gBKVehumet 0>gVehumet is a god of the destructive powers of magic. Followers will gain divine assistance in commanding the hermetic arts, and the most favoured stand to gain access to some of the fearsome spells in Vehumet's library. One's devotion to Vehumet can be proven by the causing of as much carnage and destruction as possible. Title - Scholar of Destruction Favour - Vehumet is aware of your devotion. Granted powers:(Cost)You can memorise Kiss of Death. You can gain magical power from killing. Vehumet aids your destructive spells. 0>g8Vehumet extends the range of your destructive spells. [!]: Overview|Powers|Wrath0>gm0>g`t0>g|......? malfuriongg the Earth Mage.#.... Gargoyle of Vehumet *......#..#.# Health: 60/60 ========================0>g|$.###.## .#.#. Magic: 10/20 ============------------#### #####..†...... T.C.. AC: 15Str: 130>g}:....#++#.#.#.##...... #.H.. EV: 11Int: 220>gJ}t......................SH: 00>gp}vDex: 12.....................##.0>g}0XL: 11 Next: 37% Place: Dungeon:9.....†.....@......#..[.0>g}Noise: ==-------  Time: 10203.5 (0.0)0>g~F........................#m) +7 sling of the Hierophant {flame, rF- .##.#..........##..# ..#0>g~KFire: m) +7 sling of the Hierophant {f0>gs........###.........##..##0>g#.##.#..# ###.........#..###....... ###........#.... #.##.#... . ##........#### # #P.....P...##.##.....##c. ..P...P.P.P........†..#R.0>g4y Press: ? - help, Shift-Dir - straight line, f/p - bullfrog0>g}uAim: a bullfrog (severely wounded, 72% to hit)  0>gThe stone arrow hits the bullfrog!!!  You kill the bullfrog! _Vehumet accepts your kill. _Unknown command.0>g0>g0>g~0>gn0>g0>gn Spells (Memorise)Type0>g.CFailure Level  a - Kiss of Death0>go~Conjuration/Necromancy 2% 1b - PetrifyAlchemy/Earth0>gd2% 4  c - Dazzling FlashHexes/Fire0>ga26% 3  d - Sigil of BindingHexes0>g!L26% 3  e - Anguish0>g^QHexes/Necromancy65% 4  0>g!f - Cause FearHexes0>g\65% 4  g - SilenceHexes/Air0>g*C94% 5  h - Enfeeble0>gf<Hexes100% 7 0>g-8 spell levels left 0>g^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit0>ga 0>gh 0>gEp ......? malfuriongg the Earth Mage.#.... Gargoyle of Vehumet *......#..#.# Health: 60/60 ========================.###.## .#.#. Magic: 10/20 ============------------#### #####..†...... T.C.. AC: 15Str: 130>gq ....#++#.#.#.##...... #.H.. EV: 11Int: 22......................SH: 0Dex: 12.....................##.XL: 11 Next: 37% Place: Dungeon:9.....†.....@......#..[.Noise: ==-------  Time: 10203.5 (0.0)0>gq +........................#m) +7 sling of the Hierophant {flame, rF- .##.#..........##..# ..#Fire: m) +7 sling of the Hierophant {f........###.........##..###.##.#..# ###.........#..###....... ###........#....0>gq  #.##.#... . ##........#### # #P.....P...##.##.....##c. ..P...P.P.P........†..#R. 0>g$r Press: ? - help, Shift-Dir - straight line, f/p - bullfrogAim: a bullfrog (severely wounded, 72% to hit)  The stone arrow hits the bullfrog!!!  You kill the bullfrog! _Vehumet accepts your kill. _Unknown command.0>gx P  Okay, then.0>g(y 0>g} 0>gK . _0>gB 0>gB 0>gF 0>gN 0>g^P k11=--4.5 (1 _0>g/S 0>gY 0>gJY >--5.5 (20>g] 0>gd @6.5 (30>gi 0>g;o @7.5 (40>gs 0>g,y 0>gy F=8.5 (50>g~ 0>gZ 0>g *9.5 (60>g 0>ge 0>g [2=10.5 (70>g 0>g 0>gk *1.5 (80>g! 0>g 0>g3 *2.5 (90>g 0>g 0>g .3.5 (10.0)0>g 0>g 0>g G=4.5 (110>gf 0>g A5.5 (120>g 0>g 0>gl [3=6.5 (130>gq 0>gi 0>g +7.5 (140>g 0>gz 0>g +8.5 (150>g 0>gu A9.5 (160>gm 0>g 0>g H=20.5 (170>g 0>g 0>g +1.5 (180>g 0>g 0>gd [4=2.5 (190>g 0>g 0>g( +3.5 (200>g 0>g 0>g +4.5 (210>g( 0>g8# A5.5 (220>gT' 0>gi, ]=6.5 (230>g0 0>g5 0>g5 +7.5 (240>g9 0>gA 0>gOA 85==0>gyA $8.5 (250>gE 0>gJ 0>g{K +9.5 (260>gGO 0>gT 0>g!U ,30.5 (270>gX 0>g] 0>g^ +1.5 (280>gNb 0>gg 0>g-h H==2.5 (290>g(l 0>gq 0>gq +3.5 (300>gu 0>g9{ 0>g{ #60>g| 6=4.5 (310>gU 0>g 0>g. +5.5 (320>gN 0>g 0>gM +6.5 (330>g| 0>gc 0>g +7.5 (340>g 0>g 0>g7 G=8.5 (350>gF 0>gk 0>gů #70>g 6=9.5 (360>g 0>g B40.5 (370>g 0>g 0>g2 +1.5 (380>g 0>g 0>gX +2.5 (390>g 0>g 0>g G=3.5 (400>g 0>gh 0>g +4.5 (410>g 0>g 0>g Y8=5.5 (420>gE 0>g 0>g3 +6.5 (430>g0>gAA7.5 (440>g 0>g]0>g+8.5 (450>g0>g8P?=9.5 (4650.5 (479=1.5 (482.5 (493.5 (504.5 (510>gT0>gY]=5.5 (520>g]0>gb0>g=c+6.5 (530>g.g0>gl0>gm[20==7.5 (540>gqr0>gb ...#.##.. ....?#.# 0>g...#.# . 0>gک#.###.##. .#.#.##### #####..†...... T.C.0>g....#++#.#.#.## #.H....0>g/M .......0>gWR..##.....†......0>g#..[. .......0>g֪.......# ##.#..........##..# ..#0>g........###.........##..##0>g,#.##.#..# ###.........#..####0>gc ....... ###..0>g3#.....0>g#.##.#... . ##........#####0>g# #P.....P...##.##.....##c.[0>g0>g+8.5 (550>g|0>gmM.#.#.....? .... ..#.#. #.###.##. .#.#.#0>g#### #####..†..T.C#++#.#.#.## #.H.... ................##.†......0>g#..[. ........................#...0>g_..#....0>g\0>gA9.5 (560>g0>g>M# .#.#.....? ....0>g^> ..#.#. #.###.##. .#.#.##### #####..†T.C#++#.#.#@##...... #.H.... 0>g>................##......†............#..[.0>g>5..##....0>g0>g:,60.5 (570>g0>gX=SM## .#.#.....? .... ..#.#. 0>g=#.###.##. .#.#.##### #####@.†...... T.C#++#.#.#.## #.H...0>g=A................. .....................##......#.......0>g>}#.....#..# ###.....0>gC0>gCH==1.5 (580>gnG0>gR~rM##..#0>g~] .#.#.0>g~V....? ....0>gQ ..#.#. 0>g=W#@###.##. .#.#.#0>gg#### #####..†T.C0>g~#++#.#.#.##...... #.H...0>g~......................0>gg.........0>g.........#..........0>g92..0>geE##..###......0>g 0>gY0>g݊+2.5 (590>g0>gtM....#..##0>g` ....#.#.0>gJ....? .... ..#.#.0>gv 0>gW#.###.##. .#.#.#0>g#### #####..†...... T.C0>gm....#++#.#.#.##...... #.H...0>g$.......0>gL`........#........0>g(0>g+3.5 (600>g0>g'oM...... ......##..#..# ...#..##.# .....#.#.#....? .... ..#.#. #.###.##. .#.#.##### #####..†...... T.C...#.....0>g 0>gt!+4.5 (610>g(0>gb8M.... #.###.... ..... .... ...  ##...#..# ..0>gcS#.#..##.#.# #..........#.#.#....?0>gLcH# ....0>gxc7 ..#.#.0>gc#.###.##. .#.#.#...0>g,i0>gyi0>gi$5.5 (620>gm0>g>=.... ##.### .... .... ..... .... .... #..# ## ...#..# .. #.#..##.#.##....#.# #.@# 0>gɟm....?. #.## ..... #.# ..#.#.##.###.##. .#.#.#.0>gu#### #####..†...... 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#.###.##.....#.# #####..†........0>g_ #.#.#.##........#.......#.0>gֽ .............#####.. .........##.#. ##.####........#..[. 0>gc#.(..# .0>g0>g+8.5 (750>g0>gQ.. ..# ###.###.# #.##......#  . ..##......#0>g { ......# #.##.# #..##.####.##....... ...#..##...##.#.......  0>gyz#.#..##.#.##.#....#  #..........#.#....# ..  0>g(###..##.##..?.....##.#.. #.###.##.#.0>g+#.. 0>g#.# #.##.#....#.#.#.....#... #.###.##.....#.#.#.#0>g;..†............0>gj .#.#.##.#.......#.0>g< ..0>gg..#####. ..0>g##.#. ##.####........#..[. 0>g"c#.(..# .0>g 0>gT$9.5 (760>gV 0>gTBq.. ..# ###.###.# #.##......#  . ..##......## 0>gB ......# #.##.......#  #..##.####.##.......#.0>gBG#..##...##.#......... #.#..##.#.##.#....#.. . #....0>gC......#.#....# .. ###..##.##..0>g1C^?.....##.#.. 0>g`C#.###.##.#.#.. 0>gCS#.# #.##.#....#.#.#.....#... #.###.##.....#.#.#.#....†.........0>gC4 #.#.##.0>g"D#.......#. ..0>gPDr..#####... ..0>g}D##.#. ##.####..... 0>gD.......#..[. #.(..# .0>ggK0>gK,80.5 (770>g Q0>gq.. ..# .###.# #.##......# . ..##......##  ......# #.##.......# #  #..##.####.##.......#.##..##...##.#......... + .#..##.#.##.#....#.. ..# ..........#.#....# .. ..##.##..?.....##.#..  #.###.##.#.#..  #.# #.##.#....#.#.#.....#...  #.###.##.....#.#.#.#......##..†0>g...............# .#.##.#.......#....... .....#####......... ..##.#. ##.####..... .......#..[. #.(..# .0>gA1.5 (780>g0>g{.. ..# .###.# #.##......#  ..##......## 0>g=x......# #.##.......# # #..##.####.##.......#.# 0>g#..##...##.#..........+ #..##.#.##.#....#.....# 0>g.......#.#....# .. 0>gY..##.##.......##.#.. #.###.##.#.0>g*#.. 0>g#.# #.##.#....#.#.#.....#... #.###.##.....#.#.#.#....0>g=a..##..†.0>g...............# 0>gp#.##..#.......#....... ......#####... ..0>gUm.##.#. ##.####..... .......#..[. #.(..# .0>g A2.5 (790>gc0>g\0>g,3.5 (800>g0>ge _K - a scroll labelled UNYHYA OCETAYCH0>g ........ #...............0>gW %. .0>g© 0>gI 0>g 1 ..# .###.# #.##......#  ..##......## ## #.##.......#.# ..##.####.##.......#.# ..##...##.#..........+ ..##.#.##.#....#.....# #.#....# .. ..##.##..@....##.#.. .###.##.#.#.. .# #.##.#....#.#.#.....#... .###.##.....#.#.#.#......## 0>g T..†.................# .##........#.......#....... ..#####......... 0>gI f##.#. ##.####..... #..[. #.(..# .0>g 0>gY 04.5 (1.0)0>g 0>g ..#  ..# #.....## ###.# #.##......#  ..##......## # ..# #.##.......#.# ##.####.##.......#.# 0>g] r##...##.#..........+ ##.#.##.#....#.....# ...........#.#@...# .. .##..............##.#.. ###.##.#.......... # #.##.#....#... ###.##.....#.#.#.#......##†...............# ###.......#.....#####.........##.#. ##.####.....0>g!0>g#0>g'g  A harpy comes into view.0>g(+5.5 (20>g+0>g-2 _The harpy moves out of view.0>g"..0>gm0>g0>g  ..# .#....  ..# #.....## ##.# #.##......#  ..##......## # ..# #.##.#.# 0>g\##.####.##.......#.# ##...##.#..........+ ##.#.##.#....#..@..# ...........#.#....# .. .##........0>g##.#.. #.##.#...............#..  #.##.#0>gT.....#... ##.##.....#.#.#.#......## †.0>g..............# ##.......#.....#####.........0>go0>gEH   harpy (wandering)H0>g*6.5 (10>g0>g ;  ..# .#.... 0>g  ..# #.....## #.##......# ..##......## #  #.##.......#.# #.......#.# ..........+ 0>g #..@..# #.#....# .. ......##.#.. ...........#..  0>g% ..#.#.#.....#... .#.#.#.#......## †...............# #.......#...H... 0>gQ % 0>gϞ  ..# .#....  ..# #.....## #.##......# ..##......## #  #.##.......#.# 0>g,#.......#.# ..........+ #..@..# #.#....# .. ......##.#.. 0>g_!..........  0>g..#.#.#.....#0>g'.#.#.#.#......## †...............#.......#...H..0>g0>g%0>g\ _A harpy is nearby!0>go ;  ..# .#.... 0>gݞ ..# #.....## #.##......# ..##......## #  #.##.......#.# #.......#.# 0>g: ..........+ #..@..# #.#....# .. ......##.#.. 0>g ...........#..  ..#.#.#.....#... .#.#.#.#......## †...............# 0>gz Y#.......#...H...  0>g7   ..# .#....  ..# #.....## #.##......# ..##......## #  #.##.......#.# #.......#.# ..........+ 0>g8 #..@..# #.#....# .. ......##.#.. ..........  0>gJ8 [..#.#.#.....#.#.#.#.#......## 0>g8 $†...............#.......#...H..0>g8 0>g> 0>g> 0>gD 0>gI  0>g|I V_A harpy is nearby!0>g 0>g%1A harpy. 0>gA bird-like creature with a human face that roams the coasts endlessly, feared for its sharp claws and harrying strikes. 0>g*Max HP: ~38Will: +AC: +0>gZEV: ++  rF: ... rC: ... rPois: +0>g9rNeg: ... rElec: . Threat: Lethal Class: Natural Size: Medium Int: Human 0>gl4Speed: 250% (normally travels faster than you) 0>gfYou have about 65% to hit with the +7 sling of the Hierophant. It has about 64% to hit you. 0>g*Attacks Max Damage Claw 19 0>gClaw 14 0>g5It can fly. 0>gfz[!]: Description|Quote0>g9 0>g 0>g1 malfuriongg the Earth Mage..# .#....Gargoyle of Vehumet *.....0>g1 ..# #.....##Health: 60/60 ======================== ##.# #.##......#Magic: 20/20 ======================== 0>g.2 .... ..##......## #AC: 15Str: 13 ...# #.##.......#.#EV: 110>gm2 %Int: 22 ##.####.##.......#.#SH: 0Dex: 12 ##...##.#..........+0>g2 kXL: 11 Next: 37% Place: Dungeon:9 ##.#.##.#....#..@..#Noise: ---------  Time: 10286.5 (0.0) 0>g 3 ............#.#....# ..m) +7 sling of the Hierophant {flame, rF- ##.##..............##.#..Fire: m) +7 sling of the Hierophant {f ##.##.#...............#..0>gB3 i#.##.#....#.#.#.....#... ##.##.....#.#.#.#......##0>gv3 H   harpy (wandering) †.......................# 0>g3 [#........#.......#...H... ...........#####......... _Okay, then. _K - a scroll labelled UNYHYA OCETAYCH0>g3 A harpy comes into view. _The harpy moves out of view. _A harpy is nearby! 0>g4 O_A harpy is nearby!0>g4 0>g9 0>gc< 0>gIo..# .#.... ..# #.....## .# #.# #.##......# .# ... ..##......##.## #.##.#.# 0>g J-#.####.##.#.# ...##.#...+ .#.##.#....#.....# ...........#0>gJ# .. #.##..............##.#..♣ #.##.#.........#.. ♣ #.##.#....#.#.#.....#... ♣ #.##.....#0>gJ.## ♣ ................. 0>g K.#.......#...H .0>g[K.#####.........##.#. ##.####.....0>gSl   crocodile shaped shifter (drag, wande…)l0>gT+7.5 (10>gtY0>g\9 _The harpy changes into a crocodile!0>gAM # #.....## .# .# #.##......##.# 0>gM .. ..##......##.# # #.##..# 0>gM `####.##.#.# 0>g1N 6...##.#...+ 0>gtN b.#.##.#....#.....# 0>gN ..........#.#....# ..♣ .0>g O ##.......@##.#..♣♣ .##.#..#.. 0>gSO ♣. 0>gO .##.#....#.#.#.....#....0>gO &♣. .##.....#.0>gO F.###♣ 0>gP +................0>gGP 0>gP x#.......#...l....0>gQ y.#####.......##.#. ##.####.....#..[. #.(..# .........#0>g,T 0>g [ >l.0>g:\ &80>ga 0>gd 0>g`   0>g Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0>g{ 0>g} o Your spells (cast)Type0>g} SFailure Levela - SandblastEarth0%1  b + Stone ArrowConjuration/Earth 1% 3 c - Brom's Barrelling Boulder Conjuration/Earth1%4  d - PasswallEarth0>g0~ _1%3  e - Mephitic CloudConjuration/Alchemy/Air12%0>g~ 3 Select a spell to cast[!]/[I] toggle spell headers0>g+0>g0>g.0>g.# #.....## .#0>gmalfuriongg the Earth Mage .# #.##......##.#0>g- Gargoyle of Vehumet *..... .. ..##......##.#0>gx Health: 60/60 ======================== .# #.##.......#.#0>g Magic: 20/20 ======================== .####.##.......#.#0>g AC: 15Str: 13 ...##.#..........+0>g -EV: 110>g9 Int: 22 .#.##.#....#.....#SH: 00>gi ,Dex: 12 0>g ..........#.#....# ..0>g ♣ XL: 11 Next: 37% Place: Dungeon:9 0>g \.##.............@##.#..0>g# ♣♣ Noise: ---------  Time: 10288.5 (0.0) .##.#...............#..0>gp l♣. m) +7 sling of the Hierophant {flame, rF- 0>g !.##.#....#.#.#.....#....♣. Fire: m) +7 sling of the Hierophant {f 0>g" .##.....#.#.#.#......###♣♣ ..................l...# .......#.......#........l   crocodile shaped shifter (drag, wande…)0>g .........#####.......... .....##.#. ##.####..... ..#..[.#.(..# .........# _The harpy moves out of view. 0>g _A harpy is nearby! _A harpy is nearby! _The harpy changes into a crocodile!  0>g Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0>g 0>gl 0>g4.# #.....## .#malfuriongg the Earth Mage 0>gl.# #.##......##.#Gargoyle of Vehumet *..... .. ..##......##.#Health: 60/60 ======================== 0>g.# #.##.......#.#Magic: 20/20 ======================== 0>g.####.##.......#.#AC: 15Str: 13 0>g...##.#..........+EV: 11Int: 22 .#.##.#....#.....#0>gASH: 0Dex: 12 ..........#.#....# ..0>gr♣ XL: 11 Next: 37% Place: Dungeon:9 .##.............@##.#..0>g^♣♣ Noise: ---------  Time: 10288.5 (0.0) .##.#...............#..♣. m) +7 sling of the Hierophant {flame, rF- 0>g!.##.#....#.#.#.....#....♣. Fire: m) +7 sling of the Hierophant {f 0>g#l.##.....#.#.#.#......###♣♣ ..................l...# .......#.......#........0>gql   crocodile shaped shifter (drag, wande…).........#####.......... .....##.#. ##.####..... ..#..[.0>g#.(..# .........# _The harpy moves out of view. _A harpy is nearby! 0>g?_A harpy is nearby! 0>g_The harpy changes into a crocodile!  Casting: Stone Arrow (safe; 1% risk of failure)  0>gL\Confirm with . or Enter, or press ? or * to list all spells.0>gC.# #.....## .# malfuriongg the Earth Mage .# #.##......##.# Gargoyle of Vehumet *..... .. ..##......##.# Health: 60/60 ======================== .# #.##.......#.#0>g*D Magic: 17/20 ====================---- .####.##.......#.# AC: 15Str: 13 ...##.#..........+ EV: 110>gjDInt: 22 .#.##.#....#.....# SH: 0Dex: 12 0>gD..........#.#....# .. ♣ XL: 11 Next: 37% Place: Dungeon:9 0>gD.##.............@##.#.. ♣♣ Noise: ---------  Time: 10288.5 (0.0) .##.#............*..#.. ♣. m) +7 sling of the Hierophant {flame, rF- 0>g(EE.##.#....#.#.#...*.#.... ♣. Fire: m) +7 sling of the Hierophant {f .##.....#.#.#.#..***.### ♣♣ .................*l*..# 0>g`E.......#.......#.***....  l   crocodile shaped shifter (drag, wande…).........#####.......... 0>gE .....##.#. ##.####..... ..#..[. #.(..# .........# Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0>gEAiming: Mephitic Cloud (dangerous; 12% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - crocodileAim: a crocodile shaped shifter (wandering, hasn't noticed you, chance to  affect: 77%)0>gR.# #.....## .#malfuriongg the Earth Mage .# #.##......##.#Gargoyle of Vehumet *..... 0>gV.. ..##......##.#Health: 60/60 ======================== .# #.##.......#.#Magic: 17/20 ====================---- .####.##.......#.#AC: 150>geStr: 13 ...##.#..........+0>g)YEV: 11Int: 22 0>gaM.#.##.#....#.....#0>gSH: 0Dex: 12 ..........#.#....# ..♣ XL: 11 Next: 37% Place: Dungeon:9 0>gn.##.............@##.#..♣♣ Noise: ---------  Time: 10288.5 (0.0) .##.#............*..#..0>gl♣. m) +7 sling of the Hierophant {flame, rF- 0>gJ.##.#....#.#.#...*.#....0>gK♣. Fire: m) +7 sling of the Hierophant {f .##.....#.#.#.#..###.###♣♣ 0>g)].................###..# 0>g_v.......#.......#.###....0>gl   crocodile shaped shifter (drag) 0>g.........#####.......... .....##.#. ##.####..... 0>g- ..#..[.0>gjL#.(..# .........#0>gMConfirm with . or Enter, or press ? or * to list all spells.0>g Aiming: Mephitic Cloud (dangerous; 12% risk of failure)  0>gLJPress: ? - help, Shift-Dir - straight line, f - crocodile0>gAim: a crocodile shaped shifter (wandering, hasn't noticed you, chance to  affect: 77%)  The ball explodes into a vile cloud!0>g,0>gpAiming: Mephitic Cloud (dangerous; 12% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - crocodileAim: a crocodile shaped shifter (wandering, hasn't noticed you, chance to  0>gfaffect: 77%)  The ball explodes into a vile cloud!stinking cloud engulfs the crocodile.0>g...l.§§..§§0>gR0>gL======9.5 (10>g0>gV0>g/  --more--0>gVd B _The crocodile is engulfed in noxious fumes.0>gv.#....  ## ## .. .# ####.###.#.........+#.##.#....#.  ..0>gv.#.#...@# ..  .##.#♣...........#.. #....#.#.#.....#..... .##.....#.#.#.#...l..###♣♣..........§§...# #.......#..§§........#####.............##.#. ##.####.....0>gRz0>g{>l.0>gH------900>g0>gň0>gb .#....  # .# ## .. .# 0>g, ####.###.#.........+#.##.#....#.  ...#.#....# ..  .##♣...........#.. 0>g #....#.#.#...l.#..... .##.....#.#.#.#......###♣♣..........§§...#0>g #.......#..§§.......#####..........0>g 0>g >l.0>g E------10>g! 0>g$ 0>grm3........0>gm2......................0>gn'......0>gv0>g+fl.☼0>gY&20>g0>g] _You open the door.0>g3  .. ... # .#.... #.#... # #.....###.#.. # #.##......##.#......# ..##......##.#......# 0>g M# #.##.......#.#......# ####.##.#......#.##.#..........@......+ #.##.#....#.....#.....(# ..#.#....#......# ##...l##.#...#♣ 0>g2 I##.#...............#...#♣._ ##.#....#....#♣. 0>g ##.....#.#.#.#......####♣♣♣.0>g3 .§§...##.......#..§☼....0>g. l.....3 _Found 5 stones. _There is an open door here.0>g5..#. .#.... #.#. #.....###.#.  #.##......##.#......#  ..##......##.#......# 0>gV6Z #.##.......#.#......# .##.#.#......# ##.#.'+ 0>g6P.##.#....#.....#.....(# ♣#.#...l#......# ♣ #.0>g6..##.#...# ♣♣. #.#.0>g7L......#...# ♣._. #.#....#.#.#.....#....# ♣.♣0>gU7 0>g7.....#.#.#.#......###...... 0>g>0>g@[8=4 _0>gE0>gG0>gzK..#..#.... #.#.#.....###.#.  #.##......##.#......#  ..##......##.#......#  #.##.......#.#......# .##.#.#......# ##.#.0>gL '.@....+ ##.#....#.....#.....(# ♣#.#...l#......# ♣♣♣. .....##.#...# ♣♣. .#.0>gtL........#...# ♣._.♣ .#....#.#.#.....#....# ♣.♣ .....#.#.#.#......##.....# 0>gS0>g,T&50>gX0>gZ0>gI;..#. .#.... #.#.. #.....###.#.. #.##......##.#......# ..##......##.#......# 0>g;#.##.#.#......# .##.#.#......# .#.0>g><L'..@...+ .#....#.....#.....(# ♣#.#...l#......# 0>g<♣♣♣.....##.#...# ♣♣...♣ #.0>g =...#...# ♣._.♣ #....#.#.#.....#.#.#.#.#......#0>gh=]......# 0>gz?0>gHk.k   wyvern0>gkI&60>gXN0>gQQ _A wyvern comes into view.0>gr  0>g'Casting: Mephitic Cloud (dangerous; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0>g0>gyv0>gx Your spells (cast)TypeFailure Levela - Sandblast0>gyyHEarth0%1  b - Stone ArrowConjuration/Earth0>gzc1%3  c - Brom's Barrelling Boulder Conjuration/Earth1%0>g}z4  d - PasswallEarth1% 3  e + Mephitic Cloud0>gzConjuration/Alchemy/Air 12% 3 Select a spell to cast0>gi{[!]/[I] toggle spell headers0>gj0>g p0>gumalfuriongg the Earth Mage..#.........Gargoyle of Vehumet *.....0>gv.#.... #.#.........Health: 60/60 ========================#.....###.#........Magic: 18/20 =====================--- 0>gv#.##......##.#......#AC: 15Str: 13 0>g#w..##......##.#......#EV: 11Int: 22 0>g_ws#.##.......#.#......#SH: 00>gwDex: 12 #.##.......#.#......#0>gwXL: 11 Next: 37% Place: Dungeon:9 #.#..........'..@...+0>g xNoise: ---------  Time: 10296.5 (0.0) 0>gFx#.#....#....k#.....(#♣♣♣ m) +7 sling of the Hierophant {flame, rF- 0>gxv......#.#....#......#0>gx♣♣♣.. Fire: m) +7 sling of the Hierophant {f .............##.#...#0>gx♣♣...♣ 0>g,y#...............#...#♣._.♣♣ 0>geyd#....#.#.#.....#....#0>gy♣.♣♣♣ k   wyvern ....#.#.#.#......####0>gyR♣♣♣ ..................# 0>gzI...#.......#........ _You open the door. 0>g`z8_Found 5 stones. _There is an open door here. 0>gz5_A wyvern comes into view.0>gzECasting: Mephitic Cloud (dangerous; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0>gc{0>grmalfuriongg the Earth Mage..#.........0>gǁGargoyle of Vehumet *......#.... #.#.........0>g$Health: 60/60 ========================#.....###.#........0>gMagic: 18/20 =====================--- #.##......##.#......#AC: 150>gƂStr: 13 ..##......##.#......#EV: 110>g|Int: 22 #.##.......#.#......#0>g@OSH: 0Dex: 12 0>g}#.##.......#.#......#XL: 11 Next: 37% Place: Dungeon:9 0>g\#.#..........'..@...+0>gNoise: ---------  Time: 10296.5 (0.0) #.#....#....k#.....(#0>g8{♣♣♣ m) +7 sling of the Hierophant {flame, rF- 0>grv......#.#....#......#0>g♣♣♣.. Fire: m) +7 sling of the Hierophant {f .............##.#...#0>gv♣♣...♣ #...............#...#0>gC♣._.♣♣ #....#.#.#.....#....#0>g~♣.♣♣♣ k   wyvern 0>gƅ....#.#.#.#......####♣♣♣ ..................# 0>g_...#.......#........ _You open the door. _Found 5 stones. 0>gQ"_There is an open door here. 0>gԆz_A wyvern comes into view.Casting: Mephitic Cloud (dangerous; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0>g  malfuriongg the Earth Mage0>g͚z ..#.........  Gargoyle of Vehumet *..... 0>g  .#.... #.#.........  Health: 60/60 ======================== 0>gV #.....###.#........  Magic: 15/20 ==================------ 0>g#.##......##.#......#  AC: 15Str: 13 0>g͛..##......##.#......#  EV: 11Int: 22 0>g(#.##.......#.#......#  SH: 0Dex: 12 0>gd#.##.......#.#......#  XL: 11 Next: 37% Place: Dungeon:9 0>g #.#..........***@...+  Noise: ---------  Time: 10296.5 (0.0) 0>g#.#....#....k#.....(# ♣♣♣ m) +7 sling of the Hierophant {flame, rF- ......#.#....#......# ♣♣♣.. Fire: m) +7 sling of the Hierophant {f 0>g.............##.#...# ♣♣...♣ 0>gj+#...............#...# ♣._.♣♣ #....#.#.#.....#....# ♣.♣♣♣  k   wyvern 0>g]....#.#.#.#......#### ♣♣♣ ..................# 0>gr...#.......#........ _A wyvern comes into view.0>g=Casting: Mephitic Cloud (dangerous; 12% risk of failure)  0>gzConfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  0>gPress: ? - help, Shift-Dir - straight line, f/p - wyvernAim: a wyvern (78% to hit)0>ggD y..#.........Gargoyle of Vehumet *.....0>gD w.#.... #.#.........0>gE Health: 60/60 ========================#.....###.#........0>gE Magic: 15/20 ==================------ #.##......##.#......#0>gXF OAC: 15Str: 13 0>gF s..##......##.#......#EV: 110>gF ,Int: 22 0>gG s#.##.......#.#......#SH: 00>gLG ,Dex: 12 0>gG #.##.......#.#......#0>gH XL: 11 Next: 37% Place: Dungeon:9 #.#..........```@...+0>gH Noise: ---------  Time: 10296.5 (0.0) 0>gH #.#....#....k#.....(#0>gI {♣♣♣ m) +7 sling of the Hierophant {flame, rF- 0>ggI v......#.#....#......#0>gI y♣♣♣.. Fire: m) +7 sling of the Hierophant {f 0>gJ .............##.#...#♣♣...♣ 0>g\J Z#...............#...#0>gJ 0♣._.♣♣ 0>gJ d#....#.#.#.....#....#0>gEK ♣.♣♣♣ k   wyvern 0>gK V....#.#.#.#......####0>gK R♣♣♣ ..................# 0>gL ...#.......#........0>gL Casting: Mephitic Cloud (dangerous; 12% risk of failure)  0>gL MConfirm with . or Enter, or press ? or * to list all spells.0>gLM yAiming: Stone Arrow (safe; 1% risk of failure)  0>gM Press: ? - help, Shift-Dir - straight line, f/p - wyvernAim: a wyvern (78% to hit)  0>gM !The stone arrow hits the wyvern!!0>g} 0>g 0>g {'k..0>g 4==7.5 (10>g 0>g Sonfirm with . or Enter, or press ? or * to list all spells.0>g Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - wyvernAim: a wyvern (78% to hit)  0>g vThe stone arrow hits the wyvern!! _The wyvern is almost dead.0>g  0>gCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0>ga  malfuriongg the Earth Mage ..#.........  Gargoyle of Vehumet *..... 0>g .#.... #.#.........  Health: 60/60 ========================  #.....###.#........  Magic: 12/20 ==============---------- #.##......##.#......#  AC: 15Str: 13 ..##......##.#......#  EV: 11Int: 22 #.##.......#.#......#  SH: 0Dex: 12 0>g#.##.......#.#......#  XL: 11 Next: 37% Place: Dungeon:9 #.#..........'k*@...+  Noise: ==-------  Time: 10297.5 (0.0) #.#....#.....#.....(# ♣♣♣ m) +7 sling of the Hierophant {flame, rF- ......#.#....#......# ♣♣♣.. Fire: m) +7 sling of the Hierophant {f .............##.#...# ♣♣...♣ #...............#...# ♣._.♣♣ 0>g#....#.#.#.....#....# ♣.♣♣♣  k   wyvern ....#.#.#.#......#### ♣♣♣ ..................# ...#.......#........ _The wyvern is almost dead.0>gk Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - wyvernAim: a wyvern (almost dead, 78% to hit)0>gj  malfuriongg the Earth Mage ..#.........  Gargoyle of Vehumet *.....  .#.... #.#.........  Health: 60/60 ========================  #.....###.#........  Magic: 12/20 ==============---------- #.##......##.#......#  AC: 15Str: 13 ..##......##.#......#  EV: 11Int: 22 0>gk#.##.......#.#......#  SH: 0Dex: 12 #.##.......#.#......#  XL: 11 Next: 37% Place: Dungeon:9 #.#..........'k.@...+  Noise: ==-------  Time: 10297.5 (0.0) #.#....#.....#.....(# ♣♣♣ m) +7 sling of the Hierophant {flame, rF- ......#.#....#......# ♣♣♣.. Fire: m) +7 sling of the Hierophant {f .............##.#...# ♣♣...♣ #...............#...# ♣._.♣♣ #....#.#.#.....#....# ♣.♣♣♣  k   wyvern ....#.#.#.#......#### ♣♣♣ ..................# 0>g_l...#.......#........ Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - wyvernAim: a wyvern (almost dead, 78% to hit)  The stone arrow hits the wyvern!  You kill the wyvern!Vehumet accepts your kill.0>gn ..#.........   #.#.........  0>go#........    ..# ....'.`@...+ ... .   ♣._..#....# 0>gHpf....#### ...0>g'..0>gXc3=98.5 (10>g0>g0>g/  --more--0>g 5 _You feel your power returning.0>g:P0>gP0>gR0>gXB0>gZ0>gl[j4==0>g\0>g'^,0>g5_0>g{a0>ga0>gb0>gd0>gd0>ge0>gg0>gg9=0>gh0>gj,0>gk0>gm0>g+nN5==0>gn0>gp0>gq0>gq0>gs0>g:t0>gu0>gv0>gw0>gw0>gy0>g=z:==0>g9{0>g }0>gG}0>g#~0>g_0>gK6=0>gƁ0>gă0>g 0>gȄ0>g0>gX0>gˉ0>g,0>g0>g0>g B--B   boulder beetle (wandering) _You start resting.0>g13157.0)0>g(c=--6.5 (180>g]0>gY _A boulder beetle comes into view.0>g<  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0>g0>g{ Your spells (cast)TypeFailure Level  a - SandblastEarth0% 1 0>g b + Stone ArrowConjuration/Earth 1% 3 c - Brom's Barrelling Boulder Conjuration/Earth1%4  d - PasswallEarth1% 3  e - Mephitic Cloud0>g; Conjuration/Alchemy/Air 12% 3 Select a spell to cast[!]/[I] toggle spell headers0>gc0>gׅ0>gmalfuriongg the Earth Mage..#........B0>g&oGargoyle of Vehumet *......#.... #.#.........Health: 60/60 ========================#.....###.#........Magic: 16/20 ===================----- #.##......##.#......#AC: 15Str: 13 0>gA..##......##.#......#EV: 11Int: 22 #.##.......#.#......#SH: 0Dex: 12 #.##.......#.#......#XL: 11 Next: 39% Place: Dungeon:9 0>g#.#..........'..@...+Noise: ---------  Time: 10316.5 (0.0) #.#....#.....#.....(#♣♣♣ m) +7 sling of the Hierophant {flame, rF- 0>g~v......#.#....#......#0>g♣♣♣.. Fire: m) +7 sling of the Hierophant {f .............##.#...#♣♣...♣ #...............#...#♣._.♣♣ #....#.#.#.....#....#♣.♣♣♣ B   boulder beetle (wandering) ....#.#.#.#......####♣♣♣ 0>gN..................# ...#.......#........ _You feel your power returning. _You start resting. _A boulder beetle comes into view.0>gCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0>g0>gmalfuriongg the Earth Mage..#........BGargoyle of Vehumet *......#.... #.#.........Health: 60/60 ========================0>g#.....###.#........Magic: 16/20 ===================----- #.##......##.#......#AC: 15Str: 13 ..##......##.#......#EV: 110>grQInt: 22 #.##.......#.#......#SH: 0Dex: 12 #.##.......#.#......#0>gDXL: 11 Next: 39% Place: Dungeon:9 #.#..........'..@...+Noise: ---------  Time: 10316.5 (0.0) #.#....#.....#.....(#♣♣♣ m) +7 sling of the Hierophant {flame, rF- 0>gT ......#.#....#......#♣♣♣.. Fire: m) +7 sling of the Hierophant {f .............##.#...#♣♣...♣ #...............#...#♣._.♣♣ 0>gg#....#.#.#.....#....#♣.♣♣♣ B   boulder beetle (wandering) ....#.#.#.#......####0>g♣♣♣ ..................# ...#.......#........ _You feel your power returning. _You start resting. _A boulder beetle comes into view.0>gJCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0>g:Okay, then.0>g0>g 0>g . _0>g..#.B .#.... #.#.. #.....###.#.. .##......##.#......# 0>g)##......##.#......# .##.#.#......# .##.#.#......# .#.'...@..+ .#....#.....#.....(# 0>gߞi♣#.#....#......# 0>g$V♣♣♣.##.#...# ♣♣...♣ ...# ....#.#.#.....#....# ♣.♣♣♣ #.#.#.#.............# 0>gɥ0>gHj.BB0>g27.5 (1 _0>g0>g 0>g  ..#.........   #.#.......B.  0>g #........ #......# #......# #......# .#.#......# ...'...@..+ ...#.....(# #......# ##.#...# ..#...# ♣._.♣♣ ..#....# ♣.♣♣♣ .....#### ♣♣♣ .......#.0>ǵ 0>g y ..#.........  0>g #.#.......B.  #........ 0>gp #......# #......# 0>g #......# .#.#......# 0>g @...'...@..+ 0>g0 ...#.....(# #......# 0>gm v##.#...# 0>g ..#...# ♣._0>g ..#....# ♣.♣♣♣ 0>g  _.....#### 0>g @......0>g 0>g 0>g$ 0>gf. B ..#.........0>g. 0.#.... #0>g. TB.#.....##. 0>g// A.#.# 0>gk/ .0>g/ m.#....'0>g/ +0>g 0 #.....#...@.(#♣♣♣♣ .0>g\0 /....#.#.....0>g0 ♣♣♣...0>g0 ~.......##.#♣♣...♣♣..0>g 1 ._0>g\1 1.♣♣0>g1 #.#.#.....#.♣♣♣#.#.#.#......###0>g1 /♣♣ 0>g2 ..............##0>ga2 q.#........0>g2 \..#####.. _A boulder beetle is nearby!0>g> eBB(rolling)0>g? T7=80>gE 0>gdH  0>gH H_The boulder beetle curls into a ball and begins rolling!0>gv .#.... #B#.....##. .#0>g}w .# .#.#....'+#.....#.....(#0>gwH♣♣♣♣ .....#.#.0>gw{♣♣♣..........##.#♣♣...♣♣0>gwf...._.♣♣ 0>gxa#.#.#.....#.♣0>gx&♣♣0>g=x#.#.#.#......###♣♣♣0>g[x>....#..0>gxxz... ##.#. ##.####.....0>gd~0>g &90>g0>g0>g  #.....##. .#.0>g7 # .#.....'+0>gr I#.....#.....(#0>g ♣♣♣♣ .....#.#.♣♣♣..........##.#♣♣...♣♣...0>g8 o._.♣♣ #.#.#.....#.0>gg 2♣♣♣ 0>g [#..........0>g -.#...0>g ..0>g$ G.####. [.0>gS b#.(..# .........#0>g 0>g "○0>g %B0>g B   boulder beetle (rolling)0>g '200>g5% aBB0>g' 0>g 3 0>g  O.#.B# ..0>g+ 2#...'+0>gr #.....#.....(#♣♣♣♣ .....#.#....#......♣♣♣..........##.#0>g d♣♣...♣♣..._.♣♣ 0>g o#.#.#.....#.♣♣♣ 0>g q#.#.#.#......###♣♣ 0>g i..............##0>g  #..........#0>gB z#.(..#.0>gd  ...# #..#.#..........# ## 0>g 0>gg 0>g( ○°BB   boulder beetle (rolling)0>g:( 0>gZ) &10>gU/ 0>gG2 0>g  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0>gh0>g Your spells (cast)TypeFailure Level  a - Sandblast0>g5Earth0% 1  b + Stone ArrowConjuration/Earth 1% 3 c - Brom's Barrelling Boulder Conjuration/Earth0>g^1%4  d - PasswallEarth1%0>g/3  e - Mephitic Cloud0>g Conjuration/Alchemy/Air 12% 3 Select a spell to cast[!]/[I] toggle spell headers0>gV@0>gDK0>geW.##......##.#.....○#malfuriongg the Earth Mage .##......##.#.....°#Gargoyle of Vehumet *..... 0>gW.##.......#.#....B.#Health: 60/60 ======================== .##.......#.#......#Magic: 17/20 ====================---- .#..........'......+AC: 150>gX=Str: 13 .#....#.....#.....(#♣♣♣♣ EV: 11Int: 22 .....#.#....#......#0>gBX♣♣♣... SH: 0Dex: 12 ............##.#...#0>g{X♣♣...♣♣ XL: 11 Next: 39% Place: Dungeon:9 ...............#@..#0>gX-♣._.♣♣ Noise: ---------  Time: 10321.5 (0.0) ....#.#.#.....#....#♣.♣♣♣0>gXm) +7 sling of the Hierophant {flame, rF- ...#.#.#.#......####♣♣♣0>g"YFire: m) +7 sling of the Hierophant {f .................# ..#.......#........ ....#####..........0>gYB   boulder beetle (rolling) ##.#. ##.####..... [.#.(..#..........# 0>gY...# #..#.#..........# ##Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. 0>gY_A boulder beetle is nearby! _The boulder beetle curls into a ball and begins rolling!  0>gbZCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0>gZ0>gObG.##......##.#.....○#malfuriongg the Earth Mage .##......##.#.....°#Gargoyle of Vehumet *..... .##.......#.#....B.#Health: 60/60 ======================== .##.......#.#......#0>gbcMagic: 17/20 ====================---- .#..........'......+AC: 15Str: 13 .#....#.....#.....(#♣♣♣♣ EV: 11Int: 22 .....#.#....#......#♣♣♣... SH: 00>g4c3Dex: 12 ............##.#...#♣♣...♣♣ XL: 11 Next: 39% Place: Dungeon:9 0>goc...............#@..#♣._.♣♣ Noise: ---------  Time: 10321.5 (0.0) 0>gci....#.#.#.....#....#♣.♣♣♣0>gcm) +7 sling of the Hierophant {flame, rF- ...#.#.#.#......####♣♣♣0>gdFire: m) +7 sling of the Hierophant {f .................# ..#.......#........ 0>gGd....#####..........B   boulder beetle (rolling) 0>gyd##.#. ##.####..... [.0>gd)#.(..#..........# ...# #..#.#..........# ##Confirm with . or Enter, or press ? or * to list all spells. 0>gdr_Okay, then. _A boulder beetle is nearby! 0>ge_The boulder beetle curls into a ball and begins rolling!  Casting: Stone Arrow (safe; 1% risk of failure)  0>gLe\Confirm with . or Enter, or press ? or * to list all spells.0>gkP  Okay, then.0>gl0>g%rI°BB0>ghu. _0>g n##......##.#.....○# ##......##.#.....°# ##.#.#....B.# ##.0>g #.#......# #..'......+ #....#.....#.....(# ♣0>gG #.#....#......# ♣♣♣.##.#...# ♣♣...♣#.@.# ♣._.♣♣ 0>gې #.#.#.....#....# ♣.♣♣♣ #.#.#.#......#### ♣♣♣ .#.#........#####.......... B0>g .#. ##.####..... . 0>g/ #.(..#.# #..#.#.0>gQ D# #0>g; 0>g 0>g t.°°B0>g@ 22.5 (1 _0>g &B0>g{ 0>gj  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0>g0>gk Your spells (cast)TypeFailure Levela - SandblastEarth0%1  b + Stone ArrowConjuration/Earth 1% 3 c - Brom's Barrelling Boulder Conjuration/Earth0>gl1%4  d - PasswallEarth1% 3 e - Mephitic CloudConjuration/Alchemy/Air12%3 Select a spell to cast[!]/[I] toggle spell headers0>g-L0>gS0>gX##......##.#.....○#malfuriongg the Earth Mage 0>gXm##......##.#......#Gargoyle of Vehumet *..... ##.......#.#....°.#Health: 60/60 ======================== 0>gXd##.......#.#....°.#Magic: 17/20 ====================---- #..........'....B.+0>gUYAC: 15Str: 13 #....#.....#.....(#♣♣♣♣♣ EV: 11Int: 22 ....#.#....#......#♣♣♣.... SH: 00>gyYxDex: 12 ...........##.#...#0>gY)♣♣...♣♣♣ XL: 11 Next: 39% Place: Dungeon:9 ..............#.@.#0>gY♣._.♣♣Noise: ---------  Time: 10322.5 (0.0) 0>gY...#.#.#.....#....#♣.♣♣♣m) +7 sling of the Hierophant {flame, rF- ..#.#.#.#......####♣♣♣0>g7ZFire: m) +7 sling of the Hierophant {f ................# .#.......#........ ...#####..........B   boulder beetle (rolling) 0>g^Z#.#. ##.####..... .#.(..#..........# 0>gZ..# #..#.#..........# ### _The boulder beetle curls into a ball and begins rolling!  0>gZCasting: Stone Arrow (safe; 1% risk of failure)  0>gZConfirm with . or Enter, or press ? or * to list all spells. _Okay, then.0>gZCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0>g][0>g` ##......##.#.....○#malfuriongg the Earth Mage ##......##.#......#Gargoyle of Vehumet *..... 0>g a##.......#.#....°.#Health: 60/60 ======================== 0>g1a_##.......#.#....°.#Magic: 17/20 ====================---- #..........'....B.+AC: 150>gTazStr: 13 #....#.....#.....(#0>gaX♣♣♣♣♣ EV: 11Int: 22 ....#.#....#......#♣♣♣.... SH: 0Dex: 12 0>ga ...........##.#...#♣♣...♣♣♣ XL: 11 Next: 39% Place: Dungeon:9 0>gal..............#.@.#0>ga/♣._.♣♣0>gbNoise: ---------  Time: 10322.5 (0.0) 0>g}b...#.#.#.....#....#♣.♣♣♣m) +7 sling of the Hierophant {flame, rF- 0>gb..#.#.#.#......####♣♣♣Fire: m) +7 sling of the Hierophant {f 0>gb................# .#.......#........ ...#####..........B   boulder beetle (rolling) #.#. ##.####..... .#.(..#..........# 0>ghc..# #..#.#..........# ### _The boulder beetle curls into a ball and begins rolling!  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.0>gcCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0>g{E##......##.#.....○# malfuriongg the Earth Mage ##......##.#....*.# Gargoyle of Vehumet *..... 0>g{?##.......#.#....*.# Health: 60/60 ======================== ##.......#.#....*.#0>g|_ Magic: 13/20 ===============--------- #..........'....B.+ AC: 15Str: 13 0>gi|#....#.....#....*(# ♣♣♣♣♣ EV: 11Int: 22 ....#.#....#....*.# ♣♣♣.... SH: 00>g|LDex: 12 ...........##.#.*.# ♣♣...♣♣♣ XL: 11 Next: 39% Place: Dungeon:9 0>g|..............#.@.# ♣._.♣♣  Noise: ---------  Time: 10322.5 (0.0) ...#.#.#.....#....# ♣.♣♣♣  m) +7 sling of the Hierophant {flame, rF- 0>g(}..#.#.#.#......#### ♣♣♣  Fire: m) +7 sling of the Hierophant {f ................# .#.......#........ ...#####..........0>gQ} B   boulder beetle (rolling) #.#. ##.####..... . #.(..#..........# 0>gw}!..# #..#.#..........# ### _Okay, then.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0>g}pAiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target, f - boulder beetleAim: a boulder beetle (rolling, 100% to hit)0>g##......##.#.....○# malfuriongg the Earth Mage 0>gU##......##.#......# Gargoyle of Vehumet *..... ##.......#.#....°.# Health: 60/60 ======================== ##.......#.#....°.#0>g Magic: 13/20 ===============--------- #..........'....B.+0>gs AC: 15Str: 13 0>g#....#.....#.....(# ♣♣♣♣♣ EV: 11Int: 22 0>g....#.#....#......# ♣♣♣.... SH: 0Dex: 12 0>g[...........##.#...# ♣♣...♣♣♣ XL: 11 Next: 39% Place: Dungeon:9 ..............#.@.# ♣._.♣♣  Noise: ---------  Time: 10322.5 (0.0) 0>g...#.#.#.....#....# ♣.♣♣♣  m) +7 sling of the Hierophant {flame, rF- 0>g3..#.#.#.#......#### ♣♣♣  Fire: m) +7 sling of the Hierophant {f ................# 0>g|.#.......#........ ...#####..........0>g B   boulder beetle (rolling) 0>gk#.#. ##.####..... . #.(..#..........# 0>g5Z..# #..#.#..........# ### _Okay, then.0>gVzCasting: Stone Arrow (safe; 1% risk of failure)  0>gxMConfirm with . or Enter, or press ? or * to list all spells.0>g'Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target, f - boulder beetle0>gBAim: a boulder beetle (rolling, 100% to hit)0>g0>g j  Confirm with . or Enter, or press ? or * to list all spells.0>g7:Aiming: Brom's Barrelling Boul0>g\Nder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target, f - boulder beetle: a boulder beetle (rolling, 100% to hit0>g )  0>g]You send a boulder barrelling forward!  Your boulder barrels into the boulder beetle!0>g"]#......##.#......##.#......#0>g>".'....°.+#....B(# ...*.# 0>gc"#.○.# @.# ♣._.♣♣ 0>g"3#....# ♣.♣♣♣ ....#### ♣♣♣ ......#....0>g".........B, ally target) ##.###0>g##*   boulder (rolling)0>gF#i #.( 0>gg# 0>g3$W4====0>g[$3.5 (10>g1*rBB*0>gh-< _The boulder beetle is lightly wounded.0>gx+W  Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0>g0>gpo Your spells (cast)Type0>gQFailure Levela - SandblastEarth0%0>g51  b - Stone ArrowConjuration/Earth0>g4 1%3 0>gn c + Brom's Barrelling Boulder Conjuration/Earth 1% 4 0>ge d - PasswallEarth1% 3 0>gKe - Mephitic CloudConjuration/Alchemy/Air0>g12%0>gO3 0>gSelect a spell to cast[!]/[I] toggle spell headers0>g 0>g 0>g +##......##.#.....○#malfuriongg the Earth Mage ##......##.#......#Gargoyle of Vehumet *..... ##.......#.#......#Health: 60/60 ======================== ##.......#.#......#Magic: 14/20 ================-------- #..........'....°.+AC: 15Str: 13 #....#.....#....B(#♣♣♣♣♣ EV: 110>gu MInt: 22 ....#.#....#....*.#♣♣♣.... SH: 0Dex: 12 ...........##.#.○.#♣♣...♣♣♣ XL: 11 Next: 39% Place: Dungeon:9 0>g ..............#.@.#♣._.♣♣Noise: ===------  Time: 10323.5 (0.0) ...#.#.#.....#....#♣.♣♣♣m) +7 sling of the Hierophant {flame, rF- ..#.#.#.#......####♣♣♣Fire: m) +7 sling of the Hierophant {f ................# 0>g[ .#.......#........ ...#####..........B   boulder beetle (rolling, ally target) #.#. ##.####.....*   boulder (rolling) .0>g F#.(..#..........# ..# #..#.#..........# ###Aim: a boulder beetle (rolling, 100% to hit)  You send a boulder barrelling forward!  Your boulder barrels into the boulder beetle! 0>gأ ._The boulder beetle is lightly wounded.  0>g GCasting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0>gh 0>g ##......##.#.....○#malfuriongg the Earth Mage ##......##.#......#0>g4 Gargoyle of Vehumet *..... ##.......#.#......#Health: 60/60 ======================== 0>gU _##.......#.#......#Magic: 14/20 ================-------- #..........'....°.+AC: 150>gw Str: 13 #....#.....#....B(#♣♣♣♣♣ EV: 110>g ,Int: 22 0>g ....#.#....#....*.#♣♣♣.... SH: 0Dex: 12 0>g n...........##.#.○.#0>g U♣♣...♣♣♣ XL: 11 Next: 39% Place: Dungeon:9 ..............#.@.#♣._.♣♣Noise: ===------  Time: 10323.5 (0.0) ...#.#.#.....#....#♣.♣♣♣0>gZ m) +7 sling of the Hierophant {flame, rF- ..#.#.#.#......####♣♣♣Fire: m) +7 sling of the Hierophant {f 0>g ................# .#.......#........ 0>g ...#####..........B   boulder beetle (rolling, ally target) 0>gū #.#. ##.####.....*   boulder (rolling) .0>g #.(..#..........# ..# #..#.#..........# ###0>g4 Aim: a boulder beetle (rolling, 100% to hit)  You send a boulder barrelling forward!  Your boulder barrels into the boulder beetle! _The boulder beetle is lightly wounded.  0>g GCasting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0>gd ##......##.#.....○# malfuriongg the Earth Mage ##......##.#......# Gargoyle of Vehumet *..... ##.......#.#......# Health: 60/60 ======================== ##.......#.#......#0>g l Magic: 11/20 =============----------- #..........'....°.+ AC: 15Str: 13 0>g #....#.....#...*B*# ♣♣♣♣♣ EV: 11Int: 22 0>g ....#.#....#...***# ♣♣♣.... SH: 0Dex: 12 0>g ...........##.#***# ♣♣...♣♣♣ XL: 11 Next: 39% Place: Dungeon:9 0>g 4..............#.@.# ♣._.♣♣  Noise: ===------  Time: 10323.5 (0.0) 0>g\ ...#.#.#.....#....# ♣.♣♣♣  m) +7 sling of the Hierophant {flame, rF- ..#.#.#.#......#### ♣♣♣  Fire: m) +7 sling of the Hierophant {f ................# 0>g~ .#.......#........ ...#####.......... B   boulder beetle (rolling, ally target) 0>g 2#.#. ##.####.....0>g  *   boulder (rolling) . #.(..#..........# ..# #..#.#..........# ###0>g 8Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0>g 'Aiming: Mephitic Cloud (dangerous; 12% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - boulder beetle0>gf Aim: a boulder beetle (sparse dust, lightly wounded, rolling, ally target,  chance to affect: 43%)0>gk °B0>g>.°B*Out of range.0>gJ .°0>g5OB*0>gp 0>g~ u##......##.#.....○#malfuriongg the Earth Mage ##......##.#......#Gargoyle of Vehumet *..... ##.......#.#......#0>g~ Health: 60/60 ======================== ##.......#.#......#Magic: 14/20 ================-------- #..........'....°.+AC: 15Str: 13 #....#.....#....B(#♣♣♣♣♣ EV: 110>g~ Int: 22 ....#.#....#....*.#♣♣♣.... SH: 0Dex: 12 ...........##.#.○.#♣♣...♣♣♣ XL: 11 Next: 39% Place: Dungeon:9 ..............#.@.#0>g r♣._.♣♣Noise: ===------  Time: 10323.5 (0.0) ...#.#.#.....#....#♣.♣♣♣m) +7 sling of the Hierophant {flame, rF- ..#.#.#.#......####♣♣♣Fire: m) +7 sling of the Hierophant {f ................# 0>g .#.......#........ ...#####..........B   boulder beetle (rolling, ally target) #.#. ##.####.....*   boulder (rolling) .0>gR #.(..#..........# ..# #..#.#..........# ###0>g ~Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Mephitic Cloud (dangerous; 12% risk of failure)  Press: ? - help, Shift-Dir - straight line, p - boulder beetleOkay, then.0>g uB*○B0>gj 0>g TB*0>g . _0>g;0>gV 0>g\Vz Your boulder barrels into the boulder beetle!  The boulder beetle hits your boulder!!!0>gq 0>gq&B0>g&r.0>gRrD°°B0>g|r0>grD  Your boulder is destroyed!0>gr0>gtJ====4.5 (10>g0>gۇ2°0>gOC _The boulder beetle stops rolling and uncurls.0>gM  Casting: Mephitic Cloud (dangerous; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0>g 0>gr  Your spells (cast)TypeFailure Levela - SandblastEarth0>g J0%1  b - Stone ArrowConjuration/Earth1%3  0>g_ c - Brom's Barrelling Boulder Conjuration/Earth1%4  d - PasswallEarth0>g Y1% 3  e + Mephitic Cloud0>g Conjuration/Alchemy/Air 12% 3 Select a spell to cast0>gT [!]/[I] toggle spell headers0>gF0>gP0>g\##......##.#.....○#malfuriongg the Earth Mage ##......##.#......#Gargoyle of Vehumet *..... ##.......#.#......#Health: 60/60 ======================== 0>g\##.......#.#......#Magic: 14/20 ================-------- #..........'....B.+0>g*]AC: 15Str: 13 #....#.....#.....(#0>gV]M♣♣♣♣♣ EV: 11Int: 22 ....#.#....#....°.#♣♣♣.... SH: 00>g|]Dex: 12 ...........##.#.°.#0>g])♣♣...♣♣♣ XL: 11 Next: 39% Place: Dungeon:9 ..............#.@.#0>g]/♣._.♣♣0>g]Noise: ====-----  Time: 10324.5 (0.0) ...#.#.#.....#....#0>g ^j♣.♣♣♣m) +7 sling of the Hierophant {flame, rF- 0>gC^e..#.#.#.#......####♣♣♣0>gf^Fire: m) +7 sling of the Hierophant {f ................# 0>g^|.#.......#........ ...#####..........0>g^eB   boulder beetle 0>g^z#.#. ##.####..... .0>g^#.(..#..........# ..# #..#.#..........# ###0>g_xYour boulder barrels into the boulder beetle!  The boulder beetle hits your boulder!!!  0>g<_*Your boulder is destroyed! 0>g__K_The boulder beetle stops rolling and uncurls.  0>g_=Casting: Mephitic Cloud (dangerous; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0>g_0>gMg##......##.#.....○#malfuriongg the Earth Mage ##......##.#......#0>gglGargoyle of Vehumet *..... ##.......#.#......#Health: 60/60 ======================== ##.......#.#......#0>ggBMagic: 14/20 ================-------- #..........'....B.+AC: 15Str: 13 #....#.....#.....(#0>gg♣♣♣♣♣ EV: 11Int: 22 0>g.h....#.#....#....°.#♣♣♣.... SH: 0Dex: 12 0>gRhm...........##.#.°.#0>gxh)♣♣...♣♣♣ XL: 11 Next: 39% Place: Dungeon:9 ..............#.@.#0>gh♣._.♣♣Noise: ====-----  Time: 10324.5 (0.0) 0>ghh...#.#.#.....#....#♣.♣♣♣0>g im) +7 sling of the Hierophant {flame, rF- ..#.#.#.#......####♣♣♣0>g.iJFire: m) +7 sling of the Hierophant {f 0>gRi................# .#.......#........ ...#####..........0>giB   boulder beetle #.#. ##.####..... .0>gi#.(..#..........# ..# #..#.#..........# ###0>gixYour boulder barrels into the boulder beetle!  The boulder beetle hits your boulder!!!  0>gjuYour boulder is destroyed! _The boulder beetle stops rolling and uncurls.  0>gRj=Casting: Mephitic Cloud (dangerous; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0>gi##......##.#.....○# malfuriongg the Earth Mage ##......##.#......#0>g Gargoyle of Vehumet *..... ##.......#.#......# Health: 60/60 ======================== ##.......#.#...***# Magic: 11/20 =============----------- 0>g #..........'...*B*+ AC: 15Str: 13 0>g3#....#.....#...***# ♣♣♣♣♣ EV: 11Int: 22 0>gY....#.#....#....*.# ♣♣♣.... SH: 0Dex: 12 0>g4...........##.#.*.# ♣♣...♣♣♣ XL: 11 Next: 39% Place: Dungeon:9 0>gم ..............#.@.# ♣._.♣♣  Noise: ====-----  Time: 10324.5 (0.0) ...#.#.#.....#....# ♣.♣♣♣  m) +7 sling of the Hierophant {flame, rF- 0>g..#.#.#.#......#### ♣♣♣  Fire: m) +7 sling of the Hierophant {f 0>g&................# .#.......#........ ...#####..........0>g[ B   boulder beetle #.#. ##.####..... 0>gN. #.(..#..........# ..# #..#.#..........# ### 0>g,_The boulder beetle stops rolling and uncurls.  Casting: Mephitic Cloud (dangerous; 12% risk of failure)  0>gMConfirm with . or Enter, or press ? or * to list all spells.0>g(Aiming: Mephitic Cloud (dangerous; 12% risk of failure)  0>gMPress: ? - help, Shift-Dir - straight line, f/p - boulder beetleAim: a boulder beetle (lightly wounded, chance to affect: 43%)0>g ...B****0>g]O l.B.*****0>g_D*B**0>go`Z*.*.0>g ##......##.#.....○#malfuriongg the Earth Mage 0>gc ##......##.#......#Gargoyle of Vehumet *..... ##.......#.#......#0>g Health: 60/60 ======================== ##.......#.#......#0>g Magic: 11/20 =============----------- #..........'...###+AC: 150>g Str: 13 #....#.....#...####♣♣♣♣♣ EV: 11Int: 22 0>gj ....#.#....#...####♣♣♣.... SH: 0Dex: 12 0>g ...........##.#.*.#♣♣...♣♣♣ XL: 11 Next: 39% Place: Dungeon:9 ..............#.@.#♣._.♣♣0>g Noise: ====-----  Time: 10324.5 (0.0) ...#.#.#.....#....#0>g ♣.♣♣♣m) +7 sling of the Hierophant {flame, rF- ..#.#.#.#......####♣♣♣0>gO Fire: m) +7 sling of the Hierophant {f ................# .#.......#........ ...#####..........0>g B   boulder beetle #.#. ##.####..... .0>gֺ #.(..#..........# ..# #..#.#..........# ###Casting: Mephitic Cloud (dangerous; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0>g Aiming: Mephitic Cloud (dangerous; 12% risk of failure)  Press: ? - help, Shift-Dir - straight line, p - boulder beetleThe ball explodes into a vile cloud!  The stinking cloud engulfs the boulder beetle.0>g 0>g’ 0>g §..§B(§§§0>g .0>gj '=======0>g $5.5 (10>gJ 0>g {onfirm with . or Enter, or press ? or * to list all spells.Aiming: Mephitic Cloud (dangerous; 12% risk of failure)  Press: ? - help, Shift-Dir - straight line, p - boulder beetle0>gq The ball explodes into a vile cloud!stinking cloud engulfs the boulder beetle. _The boulder beetle is lightly wounded.0>g ##.#......○. .##......##.#......# .##0>g8##.#......# .##.#.#......# .##0>gk,#.#......# .#..........'...§..+ #....#...§B(#0>g ♣♣♣♣#.#....#...§§§# ♣♣♣...0>gx##.#@..# ♣♣...♣♣0>g............#...# ♣._.♣♣....#....# ♣.♣♣♣0>g"V#.#.#.#......####♣♣♣ ..0>gOg........##.......#........ 0>gy....#####....... ##.#. ##.####.0>g [. #.(..#.#0>gU  The boulder beetle is engulfed in noxious fumes.0>gB☼B(confused)0>gF-------60>g%0>g 0>g4_The boulder beetle appears confused.0>g].#.... .B.  #..##.#.#.#......#......'...§B.+ #....#.☼( ♣♣♣♣#.#....#...@§§ ♣♣♣...##.♣...♣♣...........#0>g^_.♣♣.#.#.#.....#....♣.♣♣♣#.#.#.#......####♣♣♣.........# #.......#... ....#####.......... ##.#. ##.###0>g0>gmJ.B0>g=F-------70>g%0>ga0>g.#.... #.#.B.  #.....###.#.. 0>g##......##.#......# ##......##.#......# ##.#.#......# ##.#.#......# #.0>g'...§..+ #....#.....#...§☼B# ♣0>gH#.#....#...§@§# ♣♣♣.0>gx4##.#...# ♣♣...♣..#...# ♣._.♣♣ #.#.#....0>gM#.#.#.#.....0>gm.......# #.0>gI#........0>g->#####.... 0>g 0>gE&K○(B0>g'&80>g,0>g.0>g  You shoot a sling bullet.  The sling bullet hits the boulder beetle but does no damage.0>g  The boulder beetle is lightly wounded.  The boulder beetle is engulfed in noxious fumes.  The boulder beetle appears confused. The boulder beetle bites you.0>gX☼°B§0>gK57--2====9.9 (1.40>g­0>gvF _The boulder beetle is engulfed in noxious fumes.0>gb d 0>g LThe boulder beetle is engulfed in noxious fumes.  The boulder beetle appears confused. The boulder beetle bites you. _The boulder beetle is engulfed in noxious fumes.  You shoot a sling bullet.sling bullet hits the boulder beetle!  The sling bullet burns the boulder beetle.0>g4 0>gQ< l☼.B(0>g= b8=-31.30>g!C 0>gF  0>g%G [_The boulder beetle is moderately wounded.0>g: ..0>gc.#.... B.  #0>g/..##0>g5#. #0>ga`##.#......#0>g......'...☼.B+ 0>gB#....#.☼@(0>g8 ♣♣♣♣♣0>gAw#.#....#...§☼§ ♣♣♣....0>go+##.0>g ♣...♣♣♣0>gI...........#_0>g.♣♣0>gi.#.#.#.....#....♣.♣♣♣0>gSV#.#.#.#......####0>g♣♣♣ .0>gn........#0>gM#.......#.. ...#####..........0>g0>g9B.0>g/○○0>g6---200>gu0>g=0>gA 3 ..  .#.... B.  #..##.#.....#0>g.B #.#....B.#......'...☼@.+ #....#.....#...○.( ♣♣♣♣♣0>gYB #.#....#...§○§ ♣♣♣....##.♣...♣♣♣...........#0>gB _.♣♣.#.#.#.....#.....♣♣♣0>gB v#.#.#.#......####♣♣♣ ..0>gB .......##.......#0>gD 0>gdI X.B☼0>gDJ z9=---30>g_N 0>gP 0>gH&  0>g\You shoot a sling bullet.  The sling bullet hits the boulder beetle but does no damage.0>gP °○°☼The boulder beetle is moderately wounded.The boulder beetle is engulfed in noxious fumes.0>g6-====4.7 (1.40>gn0>gX _The boulder beetle appears confused. The boulder beetle bites you.0>gԥ  You shoot a sling bullet.  The sling bullet hits the boulder beetle but does no damage.0>g&%  0>g@'SThe boulder beetle is moderately wounded.0>gOX  The boulder beetle is engulfed in noxious fumes. x20>gV^B°..○0>gV0>g6a3=6.1 _The boulder beetle wildly waves its antennae.0>g ..#..  .#.... #.#... #.....###.#.. .##......##.#......# .##......##.#......# .##.#.#......# .##.#.#......# .#.'..B@..+ 0>g=.#....#.....#.....(# .#.#....#...○.○# ♣♣♣.##.#...# ♣♣.......#...# ♣._.♣♣.#.#.#.....#....# ♣.♣♣♣.#.#.#.#...0>g...#### ♣♣♣........# ..#.#.0>g`4°0>gc7---700>gL 0>g| _The boulder beetle barely misses you. The boulder beetle bites itself.0>g=  You shoot a sling bullet.  The sling bullet hits the boulder beetle but does no damage.0>gJ..°0>g*6==8.5 (1.40>gB0>gi _The boulder beetle is moderately wounded.0>g0>gdInventory: 37/52 slots Hand Weapons (go to first with )) 0>g m - the +7 sling of the Hierophant (weapon) {flame, rF- rN+ Dex+2 Stlth+}  y - a +3 dagger Armour (go to first with [)  a - a +0 robe (worn)  h - a +1 helmet of intelligence (worn)  v - a +2 pair of boots (worn)  H - a scarf of harm 0>gY Magical Staves (go to first with |)  x - a staff of air Jewellery (go to first with "=)  s - a ring of willpower (left hand)E - a ring of fire Wands (go to first with /)0>g k - a wand of flame (30)  D - a wand of polymorph (8)  J - a wand of quicksilver (7) Scrolls (go to first with ?) 0>g  f - a scroll of tormentg - 4 scrolls of revelation  i - 2 scrolls of noisel - 2 scrolls of silence 0>gh [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]0>g0>g0>gemalfuriongg the Earth Mage0>gN..#.........Gargoyle of Vehumet *......#.... #.#.........Health: 57/60 ======================--#.....###.#........0>gMagic: 13/20 ===============--------- .##......##.#......#AC: 15Str: 13 .##......##.#......#EV: 11Int: 22 .##.......#.#......#0>gSH: 0Dex: 12 .##.......#.#......#0>g/wXL: 11 Next: 39% Place: Dungeon:9 .#..........'..B@..+Noise: ===------  Time: 10338.5 (0.0) 0>gxN.#....#.....#.....(#♣♣♣♣ m) +7 sling of the Hierophant {flame, rF- .....#.#....#.....°#0>g♣♣♣... Fire: m) +7 sling of the Hierophant {f ............##.#...#♣♣...♣♣ 0>geT...............#...#♣._.♣♣ ....#.#.#.....#....#♣.♣♣♣B   boulder beetle (confused) ...#.#.#.#......####♣♣♣ .................# 0>g..#.......#........The boulder beetle is engulfed in noxious fumes. x2 _The boulder beetle wildly waves its antennae. 0>g_The boulder beetle barely misses you. The boulder beetle bites itself.  You shoot a sling bullet.  The sling bullet hits the boulder beetle but does no damage. 0>g@T_The boulder beetle is moderately wounded.0>g0>gM0>g0>g0>g t #.#####...  0>g1 [..#..  0>g .#.... #.#.  #.....###.#.0>g$ . ##......##.#......# ##......##.#......# ##.0>g H#.#......# ##.#....@.# #..........'..B...+  #0>gZ....#.....(#  ♣♣♣♣♣#.#....#.....°# ♣....##.#...# ♣♣...♣♣♣.....# ♣._.....#....# ♣.♣♣♣#.#.#.#......####♣♣♣.......#.B.---9.5 (10>gV#.#####.....#..........#.... #0>g2W3.#.....##. 0>giW?#.# 0>gW7.#.0>gW6...'+0>g$X#.....#..B..(#♣♣♣♣♣ ....#.#....#......0>gX[♣♣♣...........##.#0>g[Y♣♣...♣♣♣..._♣♣#.#.#.....#.♣♣♣ #.#.#.#......###♣♣♣0>g"Z..............###..0>g=^0>g3j6B..0>gBk#80>g{k&=---0>gk 400>gs0>g00>g..#.......#.... #.#.....## #.0>g)# .#....'+#.....#.B..@(#0>gw♣♣♣♣♣ ....#.#....#......♣♣♣....0>g.......##.#♣♣...♣♣♣...._0>gU♣♣#.#.#.....#.♣♣♣#.#.#.#......###0>g♣♣ ..............#0>gP##........ ...#####..0>g90>ge BBrolling0>g=H)The boulder beetle seems less confused.0>gV4=10>g0>gN _The boulder beetle curls into a ball and begins rolling!0>g0>gMInventory: 37/52 slots Hand Weapons (go to first with ))  m - the +7 sling of the Hierophant (weapon) {flame, rF- rN+ Dex+2 Stlth+}  y - a +3 dagger 0>g Armour (go to first with [)  a - a +0 robe (worn)  h - a +1 helmet of intelligence (worn)  v - a +2 pair of boots (worn)  H - a scarf of harm 0>g!%Magical Staves (go to first with |)  x - a staff of air Jewellery (go to first with "=)  s - a ring of willpower (left hand)0>ge.E - a ring of fire 0>gWands (go to first with /)k - a wand of flame (30)  D - a wand of polymorph (8)  J - a wand of quicksilver (7) 0>gScrolls (go to first with ?)  f - a scroll of tormentg - 4 scrolls of revelation  i - 2 scrolls of noisel - 2 scrolls of silence 0>g-[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]0>gK0>g0>gI0>gH..#.........0>g9malfuriongg the Earth Mage0>g?w.#.... #.#.........0>gGargoyle of Vehumet *.....#.....###.#........0>gHealth: 58/60 =======================- ##......##.#......#0>gMagic: 14/20 ================-------- ##......##.#......#0>g7#AC: 150>g_,Str: 13 0>gq##.......#.#......#EV: 110>g,Int: 22 0>gn##.......#.#......#0>g$#SH: 00>gX,Dex: 12 0>g#..........'......+XL: 11 Next: 39% Place: Dungeon:9 0>g#....#.....#.B..@(#0>gӐ♣♣♣♣♣ Noise: ---------  Time: 10341.5 (0.0) ....#.#....#......#0>g♣♣♣.... m) +7 sling of the Hierophant {flame, rF- ...........##.#...#0>gC|♣♣...♣♣♣ Fire: m) +7 sling of the Hierophant {f ..............#...#♣._.♣♣ ...#.#.#.....#....#0>g|♣.♣♣♣ ..#.#.#.#......####♣♣♣0>gB   boulder beetle (rolling) ................# 0>gΑP.#.......#........ ...#####.......... 0>g$+_The boulder beetle barely misses you. The boulder beetle bites itself.  You shoot a sling bullet.  The sling bullet hits the boulder beetle but does no damage. _The boulder beetle is moderately wounded.0>gM|The boulder beetle seems less confused. _The boulder beetle curls into a ball and begins rolling!0>g0>gS0>gy0>gE0>gG  0>g:H'Casting: Mephitic Cloud (dangerous; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0>gqH0>g' 0>g  Your spells (cast)TypeFailure Levela - SandblastEarth0%1  b - Stone ArrowConjuration/Earth1%3  c - Brom's Barrelling Boulder Conjuration/Earth1%4  d - PasswallEarth0>gB 1% 3  e + Mephitic CloudConjuration/Alchemy/Air 12% 3 Select a spell to cast0>g [!]/[I] toggle spell headers0>g0>g+0>g..#.........malfuriongg the Earth Mage.#.... #.#.........Gargoyle of Vehumet *.....#.....###.#........Health: 58/60 =======================- ##......##.#......#Magic: 14/20 ================-------- ##......##.#......#AC: 15Str: 13 ##.......#.#......#EV: 110>g2Int: 22 ##.......#.#......#SH: 0Dex: 12 #..........'......+XL: 11 Next: 39% Place: Dungeon:9 #....#.....#.B..@(#♣♣♣♣♣ Noise: ---------  Time: 10341.5 (0.0) ....#.#....#......#0>ge♣♣♣.... m) +7 sling of the Hierophant {flame, rF- ...........##.#...#♣♣...♣♣♣ Fire: m) +7 sling of the Hierophant {f ..............#...#♣._.♣♣ 0>g1...#.#.#.....#....#♣.♣♣♣ ..#.#.#.#......####♣♣♣B   boulder beetle (rolling) ................# .#.......#........ ...#####..........The sling bullet hits the boulder beetle but does no damage. _The boulder beetle is moderately wounded.The boulder beetle seems less confused. _The boulder beetle curls into a ball and begins rolling!  0>gC=Casting: Mephitic Cloud (dangerous; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0>g0>gT..#.........malfuriongg the Earth Mage.#.... #.#.........Gargoyle of Vehumet *.....#.....###.#........Health: 58/60 =======================- ##......##.#......#Magic: 14/20 ================-------- ##......##.#......#0>gAC: 15Str: 13 ##.......#.#......#EV: 11Int: 22 ##.......#.#......#SH: 0Dex: 12 #..........'......+XL: 11 Next: 39% Place: Dungeon:9 #....#.....#.B..@(#0>g~m♣♣♣♣♣ Noise: ---------  Time: 10341.5 (0.0) ....#.#....#......#♣♣♣.... m) +7 sling of the Hierophant {flame, rF- ...........##.#...#♣♣...♣♣♣ Fire: m) +7 sling of the Hierophant {f ..............#...#♣._.♣♣ ...#.#.#.....#....#0>g-♣.♣♣♣ ..#.#.#.#......####♣♣♣B   boulder beetle (rolling) ................# .#.......#........ ...#####..........The sling bullet hits the boulder beetle but does no damage. 0>g_The boulder beetle is moderately wounded.The boulder beetle seems less confused. _The boulder beetle curls into a ball and begins rolling!  Casting: Mephitic Cloud (dangerous; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0>g% ..#.........  malfuriongg the Earth Mage  .#.... #.#.........  Gargoyle of Vehumet *.....  #.....###.#........  Health: 58/60 =======================- ##......##.#......# Magic: 10/20 ============------------ 0>g##......##.#......# AC: 15Str: 13 0>gU##.......#.#......# EV: 11Int: 22 0>g##.......#.#......# SH: 00>guDex: 12 #..........'......+0>g] XL: 11 Next: 39% Place: Dungeon:9 #....#.....#*B**@(# ♣♣♣♣♣ Noise: ---------  Time: 10341.5 (0.0) 0>g....#.#....#......# ♣♣♣.... m) +7 sling of the Hierophant {flame, rF- ...........##.#...# ♣♣...♣♣♣ Fire: m) +7 sling of the Hierophant {f 0>g..............#...# ♣._.♣♣ ...#.#.#.....#....# ♣.♣♣♣ 0>gp..#.#.#.#......#### ♣♣♣  B   boulder beetle (rolling) ................# 0>g:.#.......#........ ...#####.......... 0>g7_The boulder beetle curls into a ball and begins rolling!  Casting: Mephitic Cloud (dangerous; 12% risk of failure)  0>g6MConfirm with . or Enter, or press ? or * to list all spells.0>ghAiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  0>gIPress: ? - help, Dir - move target, f/p - boulder beetle0>gAim: a boulder beetle (moderately wounded, rolling, 100% to hit)0>g0  ..#.........  malfuriongg the Earth Mage  .#.... #.#.........  Gargoyle of Vehumet *.....  #.....###.#........  Health: 58/60 =======================- ##......##.#......# Magic: 10/20 ============------------ ##......##.#......# AC: 15Str: 13 ##.......#.#......# EV: 11Int: 22 ##.......#.#......# SH: 0Dex: 12 #..........'......+ XL: 11 Next: 39% Place: Dungeon:9 #....#.....#.B..@(# ♣♣♣♣♣ Noise: ---------  Time: 10341.5 (0.0) ....#.#....#...[0>g0 39;49m...# ♣♣♣.... m) +7 sling of the Hierophant {flame, rF- ...........##.#...# ♣♣...♣♣♣ Fire: m) +7 sling of the Hierophant {f ..............#...# ♣._.♣♣ ...#.#.#.....#....# ♣.♣♣♣ ..#.#.#.#......#### ♣♣♣  B   boulder beetle (rolling) ................# .#.......#........ ...#####.......... _The boulder beetle curls into a ball and begins rolling!  Casting: Mephitic Cloud (dangerous; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target, f/p - boulder beetleAim: a boulder beetle (moderately wounded, rolling, 100% to hit)  Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target, f/p - boulder beetleAim: 0>g/1 [39;49ma boulder beetle (moderately wounded, rolling, 100% to hit)  You send a boulder barrelling forward! The boulder beetle hits your boulder!!  The boulder beetle stops rolling and uncurls.  Your boulder barrels into the boulder beetle!    #.#.........  #........ ......##......##......##.#......#..'......+B*°@(# #......# ##.#...# ...#...# ♣._....#....# ......#### ♣♣♣ Bally target).......#*   boulder (rolling)...====2.5 (1°0>g1 |[15;38H*  --more--0>g, j _The boulder beetle is moderately wounded.0>g6 0>gH< Inventory: 37/52 slots Hand Weapons (go to first with )) 0>g<  m - the +7 sling of the Hierophant (weapon) {flame, rF- rN+ Dex+2 Stlth+}  y - a +3 dagger Armour (go to first with [)  a - a +0 robe (worn)  h - a +1 helmet of intelligence (worn)  v - a +2 pair of boots (worn)  H - a scarf of harm 0>g< %Magical Staves (go to first with |)  x - a staff of air Jewellery (go to first with "=)  s - a ring of willpower (left hand)0>g< E - a ring of fire Wands (go to first with /)k - a wand of flame (30)  0>g4= D - a wand of polymorph (8)  J - a wand of quicksilver (7) Scrolls (go to first with ?)  f - a scroll of torment0>gm= g - 4 scrolls of revelation  i - 2 scrolls of noisel - 2 scrolls of silence 0>g= [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]0>g y - a +3 dagger. A double-edged fighting knife with a sharp point. Base accuracy: +6 Base damage: 4 Base attack delay: 1.0 This weapon's minimum attack delay (0.5) is reached at skill level 10.  Your skill: 0.0; use (s) to set 10.0 as a target for Short Blades.  At 100% training you would reach 10.0 in about 1.3 XLs. Damage rating: 7 (Base 4 x 105% (Dex) x 105% (Skill) + 3 (Ench)). 0>gރrIf you switch to wielding this weapon: Your EV would decrease by 0.1 (11.1 -> 11.0). This weapon falls into the 'Short Blades' category. It is extremely good for stabbing helpless or unaware enemies. It is a one-handed weapon. It can be maximally enchanted to +9. You took it off a goblin on level 4 of the Dungeon. 0>gStash search prefixes: {inventory} {Short Blades} {one-handed} {melee weapon} Menu/colouring prefixes: identified enchanted melee weapon (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.0>gqj0>gp0>gہ..#.........malfuriongg the Earth Mage.#.... #.#.........Gargoyle of Vehumet *.....#.....###.#........Health: 58/60 =======================- ##......##.#......#Magic: 10/20 ============------------ ##......##.#......#AC: 15Str: 13 ##.......#.#......#EV: 11Int: 22 ##.......#.#......#SH: 0Dex: 10 #..........'......+XL: 11 Next: 39% Place: Dungeon:9 #....#.....#.B*°@(#♣♣♣♣♣ Noise: ====-----  Time: 10342.5 (0.0) ....#.#....#......#♣♣♣.... y) +3 dagger ...........##.#...#♣♣...♣♣♣[39;0>g149m Cast: Sandblast ..............#...#♣._.♣♣ ...#.#.#.....#....#♣.♣♣♣ ..#.#.#.#......####♣♣♣B   boulder beetle (ally target) ................#*   boulder (rolling) .#.......#........ ...#####.......... _The boulder beetle is moderately wounded.The +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+} stops flaming.y - a +3 dagger (weapon)  Your boulder barrels into the boulder beetle!0>geB*°0>gK----3.0 (0.5 0>g9°0>g^ _The boulder beetle is heavily wounded.0>g? +°0>gێ %----0>g$ 0>g #°0>g@ 0>g7 ( _Unknown command.0>gx 0>gV  0>g '...#####..........  Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  0>g; \Confirm with . or Enter, or press ? or * to list all spells.0>gzg0>gGlo Your spells (cast)Type0>glQFailure Levela - SandblastEarth0%0>gl51  b - Stone ArrowConjuration/Earth0>g m 1%3 0>gm c + Brom's Barrelling Boulder Conjuration/Earth 1% 4  d - PasswallEarth0>gm|1% 3 e - Mephitic CloudConjuration/Alchemy/Air0>g)n12%0>g|n;3 Select a spell to cast0>gn[!]/[I] toggle spell headers0>g0>g0>gM..#.........malfuriongg the Earth Mage.#.... #.#.........Gargoyle of Vehumet *.....#.....###.#........Health: 58/60 =======================- ##......##.#......#Magic: 10/20 ============------------ ##......##.#......#AC: 15Str: 13 0>g.##.......#.#......#EV: 11Int: 22 ##.......#.#......#SH: 00>gGwDex: 10 #..........'......+XL: 11 Next: 39% Place: Dungeon:9 #....#.....#B*°°@(#0>gd♣♣♣♣♣ Noise: ---------  Time: 10343.0 (0.0) ....#.#....#......#♣♣♣.... y) +3 dagger 0>go...........##.#...#♣♣...♣♣♣ Cast: Sandblast ..............#...#♣._.♣♣ ...#.#.#.....#....#♣.♣♣♣ ..#.#.#.#......####♣♣♣B   boulder beetle (ally target) ................#*   boulder (rolling) .#.......#........ ...#####..........0>gy - a +3 dagger (weapon)  Your boulder barrels into the boulder beetle! _The boulder beetle is heavily wounded. _Unknown command.0>gGCasting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0>g0>g..#.........malfuriongg the Earth Mage.#.... #.#.........Gargoyle of Vehumet *.....#.....###.#........0>gHealth: 58/60 =======================- ##......##.#......#Magic: 10/20 ============------------ ##......##.#......#AC: 150>g:ZStr: 13 ##.......#.#......#EV: 11Int: 22 ##.......#.#......#SH: 00>grDex: 10 #..........'......+XL: 11 Next: 39% Place: Dungeon:9 0>gb#....#.....#B*°°@(#♣♣♣♣♣ Noise: ---------  Time: 10343.0 (0.0) ....#.#....#......#♣♣♣.... y) +3 dagger ...........##.#...#0>g ♣♣...♣♣♣ Cast: Sandblast ..............#...#♣._.♣♣ 0>gY...#.#.#.....#....#♣.♣♣♣ ..#.#.#.#......####♣♣♣0>gB   boulder beetle (ally target) ................#*   boulder (rolling) .#.......#........ 0>g...#####..........y - a +3 dagger (weapon)  Your boulder barrels into the boulder beetle! _The boulder beetle is heavily wounded. _Unknown command.0>gDGCasting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0>g ..#.........  malfuriongg the Earth Mage  .#.... #.#.........  Gargoyle of Vehumet *.....  #.....###.#........  Health: 58/60 =======================- ##......##.#......# Magic: 7/20========---------------- ##......##.#......#0>g AC: 15Str: 13 ##.......#.#......# EV: 11Int: 22 ##.......#.#......# SH: 0Dex: 10 0>g#..........'***...+ XL: 11 Next: 39% Place: Dungeon:9 #....#.....#B***@(# ♣♣♣♣♣ Noise: ---------  Time: 10343.0 (0.0) 0>g....#.#....#***...# ♣♣♣.... y) +3 dagger ...........##.#...# ♣♣...♣♣♣ Cast: Sandblast ..............#...# ♣._.♣♣ ...#.#.#.....#....# ♣.♣♣♣ ..#.#.#.#......#### ♣♣♣  B   boulder beetle (ally target) ................# *   boulder (rolling) .#.......#........ 0>gm...#####.......... _Unknown command.Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0>gIAiming: Mephitic Cloud (dangerous; 12% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - boulder beetleAim: a boulder beetle (heavily wounded, ally target, chance to affect: 43%)0>g]  ..#.........  malfuriongg the Earth Mage 0>g  .#.... #.#.........  Gargoyle of Vehumet *.....  #.....###.#........  Health: 58/60 =======================- ##......##.#......# Magic: 7/200>gh ========---------------- ##......##.#......# AC: 150>g Str: 13 ##.......#.#......# EV: 110>g1 Int: 22 ##.......#.#......# SH: 00>g uDex: 10 #..........'......+0>g  XL: 11 Next: 39% Place: Dungeon:9 #....#.....#B*°°@(# ♣♣♣♣♣ Noise: ---------  Time: 10343.0 (0.0) 0>gv ....#.#....#......# ♣♣♣.... y) +3 dagger ...........##.#...# ♣♣...♣♣♣ Cast: Sandblast ..............#...# ♣._.♣♣ 0>g '...#.#.#.....#....# ♣.♣♣♣ ..#.#.#.#......#### ♣♣♣  B   boulder beetle (ally target) ................#0>g  *   boulder (rolling) .#.......#........ ...#####..........0>g 1Aiming: Mephitic Cloud (dangerous; 12% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - boulder beetle0>g9 Aim: a boulder beetle (heavily wounded, ally target, chance to affect: 43%)  The ball explodes into a vile cloud!  The stinking cloud engulfs your boulder.  0>g RYour boulder is severely damaged.0>g[ /  --more--0>gaG    0>g6bd #.#.........  #........ #......###0>gb#.#..'###...+####*@(# 0>gEc####...# # . ♣._...0>gc ......#### ♣♣♣ 0>gd.......#...  The stinking cloud engulfs the boulder beetle.0>gP0>gAThe boulder beetle is heavily wounded.Your boulder barrels into the boulder beetle!  Your boulder crushes the boulder beetle against a rock wall and falls apart!0>gB0>g?I§§§.B☼....0>gbJa9=======4.0 (10>gO0>gR^ _The boulder beetle is heavily wounded.0>g-c #.##### .0>go-.  .#.... .  #..0>g- ##. #0>g-#0>g.#.#......#......'§§§.@.+ 0>g~.#....#.....#.B☼..(0>g.k ♣♣♣♣♣#.#....#...0>g.K ♣♣♣....##.0>g / ♣...♣♣♣0>gV/?...........#_0>g/f.♣♣.#.#.#.....#....0>g/.♣♣♣0>g/p#.#.#.#......####♣♣♣ .0>g.0n........#0>gb00#.......#0>gw9BB(confused)The boulder beetle is engulfed in noxious fumes.0>g:F-------50>g@0>g7B: _The boulder beetle appears confused.0>gk H #.#####... ..#..  .#.... #.#... #.....###.#.. .##......##.#......# .##......##.#......# .##.#.#......# .##0>gJl .#.#......# .#.'§§§@..+ .#....#.....#.B☼..(# .#.#....#......# ♣♣♣.##.#...# ♣♣....0>gl ...#...# ♣._.♣♣.#.#.#.....#....# ♣.♣♣♣.#.#.#.#......#### ♣♣♣........# ..#0>gm %.#.0>gp 0>gv CB§○0>gtw F-------60>g| 0>g< F _The boulder beetle is engulfed in noxious fumes.0>g #.#####... ..#. .#.... #.#0>gV.. #.....###.#.. #.##......##.#......#.##......##.#......# 0>g`#.##.#.#......# #.##0>g.#.#......# #.#.'B§@...+ 0>gM#.#....#.....#.§○..(# .#.#....#......# ♣♣♣0>g.##.#...# ♣♣... #...0>gL{#...# ♣._.♣♣ 0>gz #....#.#.#.....#....# ♣.♣♣♣.#.#.#.#......#### ♣♣♣0>gG........# ...#.#.0>g֫0>gQU  The boulder beetle is engulfed in noxious fumes.0>gc§B60=8=7 _The boulder beetle appears confused.0>g°The boulder beetle appears confused.  You strike the helpless boulder beetle from behind! 0>gt= You hit the boulder beetle but do no damage. 0>g The boulder beetle is heavily wounded.  The boulder beetle barely misses you.0>g[.=80>g0>g 0>g;_The boulder beetle bites itself but does no damage.0>gۍ t ☼.  You hit the boulder beetle.0>g &90>g 0>gb P _The boulder beetle is heavily wounded.0>g 0>gp  You hit the boulder beetle but do no damage.The boulder beetle is heavily wounded.The boulder beetle is engulfed in noxious fumes.0>g8'500>g0>gc 0>g{_The boulder beetle appears confused. The boulder beetle closely misses you.0>gf  You hit the boulder beetle but do no damage.The boulder beetle is heavily wounded.0>glN○○B0>g5nT==10>gs0>gtF _The boulder beetle is engulfed in noxious fumes.0>g]&  0>gYou hit the boulder beetle but do no damage.The boulder beetle is heavily wounded.0>g7B°☼0>gL0>g&20>g0>g!  You hit the boulder beetle but do no damage.  The boulder beetle is heavily wounded. _The boulder beetle is engulfed in noxious fumes.  You hit the boulder beetle but do no damage.  The boulder beetle is heavily wounded. _The boulder beetle is engulfed in noxious fumes.0>g` #.#####... ..#. .#.... #.#..0>ga #.....###.#..  #.##......##.#......#  ..##......##.#......#  #.##.#.#......##.##.#.#......##.#0>ga.'B@○...+#.#....#.....#.☼...(# .#.#....#......# ♣♣♣0>gHb.....##.#...# ♣♣... .#...#...# ♣._. .#....#.#.#.....#....# ♣.♣♣♣.#.#.#.#......0>gb#### ♣♣♣.......# ....#.#.0>ge0>gWkX°@°B0>gld9=-30>gs0>gv  The boulder beetle is heavily wounded. _The boulder beetle is engulfed in noxious fumes.  You hit the boulder beetle but do no damage.  0>g6wThe boulder beetle is heavily wounded. _The boulder beetle is engulfed in noxious fumes.0>g/ uM_The boulder beetle is engulfed in noxious fumes.  0>g nB@.○0>g .=40>g 0>g : _The boulder beetle appears confused.0>g$  You hit the boulder beetle but do no damage.The boulder beetle is heavily wounded.0>g m42--------==50>g0>gs4 _The boulder beetle bites you!!0>g °You hit the boulder beetle but do no damage.The boulder beetle is heavily wounded.0>g/--60>g0>g\ _The boulder beetle closely misses you.0>g` q  You hit the boulder beetle but do no damage.0>g! DB..0>g 43=-------=--70>g 0>g f _The boulder beetle is heavily wounded.0>gc  You hit the boulder beetle but do no damage.0>gCPThe boulder beetle is heavily wounded.0>g&80>gU0>g 0>g(_The boulder beetle bites itself.0>g&  0>gtYou hit the boulder beetle but do no damage.The boulder beetle is heavily wounded.0>g>41-0>gg10/20==90>g 0>g3 _The boulder beetle bites you.0>g  You catch the helpless boulder beetle completely off-guard!  You hit the boulder beetle.  The boulder beetle is heavily wounded.0>gИ]2-600>g0>g=[ _The boulder beetle barely misses you.0>gq  You hit the boulder beetle but do no damage.0>gG.B0>g0>g>10>gH0>g 0>g`X_The boulder beetle is heavily wounded.0>g?  You hit the boulder beetle but do no damage.The boulder beetle is heavily wounded.0>g̃ &20>g 0>go [ _The boulder beetle barely misses you.0>g] BBYou hit the boulder beetle but do no damage.The boulder beetle is heavily wounded.0>g-^0>gW_B==30>gRd0>g-g 0>gvgu_The boulder beetle seems less confused. The boulder beetle barely misses you.0>gv- 0>gO0 eDungeon Crawl HelpManual Contents 0>g0 Press one of the following keys to*Table of contents obtain more information on a certain A.0>g0 Overview aspect of Dungeon Crawl.B.Starting Screen ?: List of commandsC.0>g 1 Attributes and Stats ^: Quickstart GuideD.Exploring the Dungeon 0>gB1 =:: Browse character notesE.Experience and Skills #: Browse character dumpF.Monsters 0>g{1 ~: Macros helpG.Items &: Options help0>g1 1H.Spellcasting %: Table of aptitudesI.Targeting /: Lookup description0>g1 J.Religion Q: FAQK.0>g 2 Mutations V: Version informationL.0>gW2 Licence, Contact, History !: Display diagnosticsM.0>g2 Macros, Options, Performance Home: This screenN.Philosophy1.List of Character Species0>g2 2.List of Character Backgrounds3.List of Skills0>g3 4.List of Keys and Commands5.Inscriptions0>gF3 M6.Dungeon sprint modes0>g6(0>ga10>g;#.#####...malfuriongg the Earth Mage0>g|;..#.........Gargoyle of Vehumet *......#.... #.#.........0>g;Health: 42/60 ================--------#.....###.#........0>gx<pMagic: 10/20 ============------------#.##......##.#......#AC: 15Str: 13  ..##......##.#......#0>g<EV: 11Int: 22  #.##.......#.#......#0>g+=SH: 0Dex: 10 ##.##.......#.#.B....#0>g=XL: 11 Next: 39% Place: Dungeon:9 ##.#..........'.@....+0>g=Noise: =--------  Time: 10363.0 (0.0) ##.#....#.....#.....(#0>gO>♣♣ y) +3 dagger .......#.#....#......#0>g> ♣♣♣. Cast: Sandblast ..............##.#...#♣♣... 0>g>.#...............#...#♣._.♣ 0>gT?.#....#.#.#.....#....#♣.♣♣♣ B   boulder beetle 0>g?.....#.#.#.#......####♣♣♣ ...................# 0>g?O....#.......#........You hit the boulder beetle but do no damage.0>gU@The boulder beetle is heavily wounded. _The boulder beetle barely misses you.You hit the boulder beetle but do no damage.0>g@The boulder beetle is heavily wounded. _The boulder beetle seems less confused. The boulder beetle barely misses you.0>g~G0>gH0>gmM0>gO0>g@ M  Casting: Mephitic Cloud (dangerous; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0>g 0>g^  Your spells (cast)TypeFailure Levela - SandblastEarth0>g C0%1  b - Stone ArrowConjuration/Earth1%0>g"! \3  c - Brom's Barrelling Boulder Conjuration/Earth1%0>g! 4  d - PasswallEarth1% 3 0>g "  e + Mephitic CloudConjuration/Alchemy/Air 12% 3 Select a spell to cast0>gz" [!]/[I] toggle spell headers0>g&w0>gtw0>g}0>g#.#####...malfuriongg the Earth Mage0>g#..#.........Gargoyle of Vehumet *......#.... #.#.........Health: 42/60 ================--------#.....###.#........0>gMagic: 10/20 ============------------#.##......##.#......#AC: 15Str: 13  ..##......##.#......#EV: 110>gInt: 22  #.##.......#.#......#SH: 0Dex: 10 0>g##.##.......#.#.B....#XL: 11 Next: 39% Place: Dungeon:9 0>gd##.#..........'.@....+Noise: =--------  Time: 10363.0 (0.0) ##.#....#.....#.....(#0>gP♣♣ y) +3 dagger .......#.#....#......#0>g♣♣♣. Cast: Sandblast ..............##.#...#0>g♣♣... .#...............#...#♣._.♣ 0>gk.#....#.#.#.....#....#♣.♣♣♣ B   boulder beetle .....#.#.#.#......####♣♣♣ 0>gu...................# ....#.......#........ 0>gE_The boulder beetle barely misses you.You hit the boulder beetle but do no damage.0>guThe boulder beetle is heavily wounded. _The boulder beetle seems less confused. The boulder beetle barely misses you.0>g=Casting: Mephitic Cloud (dangerous; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0>g0>gf#.#####...malfuriongg the Earth Mage..#.........Gargoyle of Vehumet *......#.... #.#.........0>g`NHealth: 42/60 ================--------#.....###.#........Magic: 10/20 ============------------0>gi#.##......##.#......#AC: 150>gčlStr: 13  ..##......##.#......#EV: 11Int: 22  #.##.......#.#......#SH: 0Dex: 10 0>ga##.##.......#.#.B....#XL: 11 Next: 39% Place: Dungeon:9 ##.#..........'.@....+0>g4Noise: =--------  Time: 10363.0 (0.0) ##.#....#.....#.....(#0>gf♣♣ y) +3 dagger .......#.#....#......#0>g ♣♣♣. Cast: Sandblast ..............##.#...#♣♣... 0>gƎ.#...............#...#♣._.♣ .#....#.#.#.....#....#0>g♣.♣♣♣ B   boulder beetle .....#.#.#.#......####♣♣♣ 0>g(...................# ....#.......#........ _The boulder beetle barely misses you.You hit the boulder beetle but do no damage.0>g\The boulder beetle is heavily wounded. _The boulder beetle seems less confused. The boulder beetle barely misses you.0>g=Casting: Mephitic Cloud (dangerous; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0>g #.#####...  malfuriongg the Earth Mage 0>gƨ8..#.........  Gargoyle of Vehumet *.....  .#.... #.#.........  Health: 42/60 ================-------- 0>g_ #.....###.#........  Magic: 7/20========----------------  #.##......##.#......#  AC: 150>g8Str: 13  ..##......##.#......#  EV: 11Int: 22 0>gk #.##.......#.#......#  SH: 0Dex: 10 0>g6##.##.......#.#.B....#  XL: 11 Next: 39% Place: Dungeon:9 0>gҩ##.#..........'.@....+  Noise: =--------  Time: 10363.0 (0.0) ##.#....#.....#.....(# ♣♣ y) +3 dagger 0>g1.......#.#....#......# ♣♣♣. Cast: Sandblast ..............##.#...# ♣♣... 0>g8.#...............#...# ♣._.♣ .#....#.#.#.....#....# ♣.♣♣♣ B   boulder beetle 0>gi.....#.#.#.#......#### ♣♣♣ ...................# ....#.......#........ 0>gV_The boulder beetle seems less confused. The boulder beetle barely misses you.Casting: Mephitic Cloud (dangerous; 12% risk of failure)  0>gConfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  0>g0Press: ? - help, Shift-Dir - straight line, f/p - boulder beetleAim: a boulder beetle (heavily wounded, 100% to hit)0>g#.#####...malfuriongg the Earth Mage..#.........0>g`Gargoyle of Vehumet *......#.... #.#.........Health: 42/60 ================--------#.....###.#........Magic: 7/200>gߌ========----------------#.##......##.#......#AC: 15Str: 13  ..##......##.#......#EV: 11Int: 22  #.##.......#.#......#0>g%SH: 0Dex: 10 ##.##.......#.#.B....#0>gbXL: 11 Next: 39% Place: Dungeon:9 ##.#..........'.@....+0>gƍfNoise: =--------  Time: 10363.0 (0.0) ##.#....#.....#.....(#♣♣ y) +3 dagger 0>g.......#.#....#......#♣♣♣. Cast: Sandblast ..............##.#...#♣♣... .#...............#...#0>gZ♣._.♣ .#....#.#.#.....#....#♣.♣♣♣ B   boulder beetle 0>g.....#.#.#.#......####♣♣♣ ...................# ....#.......#........0>gӎ.Casting: Mephitic Cloud (dangerous; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0>gAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - boulder beetle0>gIAim: a boulder beetle (heavily wounded, 100% to hit)  The stone arrow hits the boulder beetle!!0>g-onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - boulder beetleAim: a boulder beetle (heavily wounded, 100% to hit)  The stone arrow hits the boulder beetle!!  The boulder beetle is severely wounded.0>gl34---=4.0 (10>gK&0>g*3 _The boulder beetle bites you!0>g  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0>gy3  #.#####...  malfuriongg the Earth Mage 0>g3 ..#.........  Gargoyle of Vehumet *.....  .#.... #.#.........  Health: 34/60 =============-----------  #.....###.#........  Magic: 4/20====-------------------- 0>g 4 Z #.##......##.#......#  AC: 15Str: 13  ..##......##.#......#  EV: 110>gB4 ,Int: 22 0>gw4  #.##.......#.#......#  SH: 0Dex: 10 0>g4 6##.##.......#.#.B....#  XL: 11 Next: 39% Place: Dungeon:9 0>g 5 ##.#..........'.@....+  Noise: ==-------  Time: 10364.0 (0.0) 0>gK5 ##.#....#.....#.....(# ♣♣ y) +3 dagger .......#.#....#......# ♣♣♣. Cast: Sandblast ..............##.#...# ♣♣... 0>g~5 .#...............#...# ♣._.♣ .#....#.#.#.....#....# ♣.♣♣♣ B   boulder beetle 0>g5 .....#.#.#.#......#### ♣♣♣ ...................# ....#.......#........ 0>g5 _The boulder beetle bites you!  Casting: Stone Arrow (safe; 1% risk of failure)  0>g6 MConfirm with . or Enter, or press ? or * to list all spells.0>gQ6 FAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - boulder beetleAim: a boulder beetle (severely wounded, 100% to hit)0>g;I f#.#####...malfuriongg the Earth Mage..#.........Gargoyle of Vehumet *......#.... #.#.........0>gJ Health: 34/60 =============-----------#.....###.#........Magic: 4/20====--------------------#.##......##.#......#AC: 15Str: 13  ..##......##.#......#EV: 11Int: 22  #.##.......#.#......#SH: 00>gnJ "Dex: 10 ##.##.......#.#.B....#XL: 11 Next: 39% Place: Dungeon:9 ##.#..........'.@....+Noise: ==-------  Time: 10364.0 (0.0) 0>gJ ##.#....#.....#.....(#♣♣ y) +3 dagger .......#.#....#......#♣♣♣. Cast: Sandblast 0>g9K 0..............##.#...#♣♣... .#...............#...#♣._.♣ 0>gK k.#....#.#.#.....#....#♣.♣♣♣ B   boulder beetle .....#.#.#.#......####♣♣♣ 0>giL ...................# ....#.......#........Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - boulder beetleAim: a boulder beetle (severely wounded, 100% to hit)  The stone arrow hits the boulder beetle!!0>g )onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - boulder beetleAim: a boulder beetle (severely wounded, 100% to hit)  The stone arrow hits the boulder beetle!!  The boulder beetle is almost dead.0>g 25---5==5.0 (10>g 0>g  0>gA %_The boulder beetle bites you!0>g{O  0>gPCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0>g #.#####...  malfuriongg the Earth Mage ..#.........  Gargoyle of Vehumet *.....  .#.... #.#.........  Health: 25/60 ==========--------------  #.....###.#........  Magic: 2/20==---------------------- 0>g4 #.##......##.#......#  AC: 15Str: 13  ..##......##.#......#  EV: 11Int: 22  #.##.......#.#......#  SH: 0Dex: 10 ##.##.......#.#.B....#  XL: 11 Next: 39% Place: Dungeon:9 0>g##.#..........'.@....+  Noise: ==-------  Time: 10365.0 (0.0) ##.#....#.....#.....(# ♣♣ y) +3 dagger .......#.#....#......# ♣♣♣. Cast: Sandblast ..............##.#...# ♣♣... 0>g.#...............#...# ♣._.♣ .#....#.#.#.....#....# ♣.♣♣♣ B   boulder beetle .....#.#.#.#......#### ♣♣♣ ...................# ....#.......#........ 0>gi_The boulder beetle bites you!  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  0>gPress: ? - help, Shift-Dir - straight line, f/p - boulder beetleAim: a boulder beetle (almost dead, 100% to hit)0>g#.#####...malfuriongg the Earth Mage..#.........Gargoyle of Vehumet *......#.... #.#.........Health: 25/60 ==========--------------0>g'b#.....###.#........Magic: 2/20==----------------------#.##......##.#......#AC: 15Str: 13  ..##......##.#......#EV: 11Int: 22  #.##.......#.#......#SH: 00>gmDex: 10 ##.##.......#.#.B....#XL: 11 Next: 39% Place: Dungeon:9 ##.#..........'.@....+0>gfNoise: ==-------  Time: 10365.0 (0.0) ##.#....#.....#.....(#♣♣ y) +3 dagger 0>g.......#.#....#......#♣♣♣. Cast: Sandblast 0>g-..............##.#...#♣♣... .#...............#...#♣._.♣ .#....#.#.#.....#....#0>glj♣.♣♣♣ B   boulder beetle .....#.#.#.#......####♣♣♣ ...................# 0>g....#.......#........Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0>gAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - boulder beetle0>g&Aim: a boulder beetle (almost dead, 100% to hit)  The stone arrow hits the boulder beetle.0>gU   ..#.........   #.#.........  #........  #......#  #......#  #......# ...#.#.B....# 0>gU .....'.@....+ .....#.....(# #....#......# .....##.#...# ..#...# ♣._.#....# ...#### ♣♣♣ .....#  0>gFVonfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - boulder beetleAim: a boulder beetle (almost dead, 100% to hit)  The stone arrow hits the boulder beetle.  The boulder beetle is almost dead.0>gO'   ..#.........   #.#.........  #........  #......#  #......#  0>g'#......# ...#.#.B....# .....'.@....+ .....#.....(# #....#......# .....##.#...# ..#...# ♣._0>g(.#....# ...#### ....0>g.B  The boulder beetle bites you!0>gf09/60 -------=6.0 (10>g[50>g.60>g=/  --more--0>g| 0>g| K_* * * LOW HITPOINT WARNING * * *0>g7  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0>gC0>gE0>gM0>gR] _You don't have enough magic to cast this spell.0>g0>g0>g0>g> _Unknown command.0>g; 0>g 0>g 0>g~ > _Unknown command.0>gw6S  Confirm with . or Enter, or press ? or * to list all spells. 0>g6_You don't have enough magic to cast this spell. _Unknown command.Unknown command.  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0>gP0>g Your spells (cast)TypeFailure Levela - Sandblast0>gPEarth0%1  b + Stone ArrowConjuration/Earth 1% 3  c - Brom's Barrelling Boulder Conjuration/Earth 1% 4  d - PasswallEarth0>gJ1% 3  e - Mephitic CloudConjuration/Alchemy/Air 12% 3 Select a spell to cast0>g[!]/[I] toggle spell headers0>g5Q0>gZ0>g`#.#####...malfuriongg the Earth Mage..#.........Gargoyle of Vehumet *......#.... #.#.........Health: 9/60===---------------------0>g-a?#.....###.#........Magic: 2/20==----------------------#.##......##.#......#AC: 15Str: 13  ..##......##.#......#EV: 11Int: 22  #.##.......#.#......#0>gaSH: 0Dex: 10 ##.##.......#.#.B....#XL: 11 Next: 39% Place: Dungeon:9 ##.#..........'.@....+0>g bJNoise: ===------  Time: 10366.0 (0.0) ##.#....#.....#.....(#♣♣ y) +3 dagger .......#.#....#......#♣♣♣. Cast: Sandblast 0>gb ..............##.#...#♣♣... .#...............#...#♣._.♣ .#....#.#.#.....#....#♣.♣♣♣ B   boulder beetle 0>gb.....#.#.#.#......####♣♣♣ ...................# ....#.......#........Confirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell. 0>gc_Unknown command. _Unknown command.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0>gDj#.#####...malfuriongg the Earth Mage..#.........Gargoyle of Vehumet *......#.... #.#.........Health: 9/600>g-k:===---------------------#.....###.#........Magic: 2/20==----------------------#.##......##.#......#AC: 15Str: 13  ..##......##.#......#EV: 11Int: 22  #.##.......#.#......#SH: 0Dex: 10 ##.##.......#.#.B....#XL: 11 Next: 39% Place: Dungeon:9 ##.#..........'.@....+Noise: ===------  Time: 10366.0 (0.0) ##.#....#.....#.....(#0>g l♣♣ y) +3 dagger .......#.#....#......#♣♣♣. Cast: Sandblast ..............##.#...#♣♣... .#...............#...#♣._.♣ .#....#.#.#.....#....#♣.♣♣♣ B   boulder beetle .....#.#.#.#......####♣♣♣ 0>gl...................# ....#.......#........Confirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell. _Unknown command. _Unknown command.Casting: Stone Arrow (safe; 1% risk of failure)  0>gl\Confirm with . or Enter, or press ? or * to list all spells.0>grP  Okay, then.0>gt0>gx0>gT{. _0>g0>gi&[Inventory: 37/52 slots 0>g&Hand Weapons (go to first with ))  y - a +3 dagger (weapon) 0>g' m - the +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+} Armour (go to first with [) 0>gF'Z a - a +0 robe (worn)  h - a +1 helmet of intelligence (worn) 0>g'O v - a +2 pair of boots (worn)  H - a scarf of harm 0>g'Magical Staves (go to first with |)  x - a staff of air 0>g(bJewellery (go to first with "=) 0>gX(m s - a ring of willpower (left hand)E - a ring of fire 0>g(Wands (go to first with /)k - a wand of flame (30)  0>g(ED - a wand of polymorph (8)  J - a wand of quicksilver (7) 0>g)Scrolls (go to first with ?)  f - a scroll of torment0>gT)_g - 4 scrolls of revelation  i - 2 scrolls of noise0>g)4l - 2 scrolls of silence 0>g)[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit0>g*7[top]0>g   v - a +2 pair of boots (worn)  H - a scarf of harm Magical Staves (go to first with |)  x - a staff of air Jewellery (go to first with "=)s - a ring of willpower (left hand) 0>gn = E - a ring of fire Wands (go to first with /)  k - a wand of flame (30)  D - a wand of polymorph (8)  J - a wand of quicksilver (7) Scrolls (go to first with ?)  f - a scroll of torment  g - 4 scrolls of revelation  i - 2 scrolls of noise  l - 2 scrolls of silence  0>g o - 3 scrolls of identify  p - 3 scrolls of fogrvulnerabilityt - a of amnesia 0>g^  u - a scroll of poison  w - a scroll of teleportation26%0>g]& 0>g& q u - a scroll of poison  z - a scroll of immolation0>g' :B - a scroll of enchant armour 0>gL'  G - a scroll labelled GADWORIMIFF  K - a scroll labelled UNYHYA OCETAYCH430>g50>gjc G - a scroll labelled GADWORIMIFF Potions (go to first with !)  b - a potion of magic  c - 2 silvery potionsd - 2 potions of enlightenment600>g0>gh50>gwi c - 2 silvery potions  e - 3 potions of curing  j - 2 fuming inky potions  n - 3 potions of lignification730>gV  e - 3 potions of curing  n - 3 potions of lignification  q - a grey potion 0>g O A - a fizzy cyan potion820>g F e - 3 potions of curing. 0>gU A potion which restores a small amount of health, and cures poison and confusion. It is a very common potion. Stash search prefixes: {inventory} {potion} Menu/colouring prefixes: identified emergency_item good_item potion 0>g $“But if when you say ‘whiskey’ you mean the oil of conversation,  the philosophic wine, the ale that is consumed when good fellows  get together, that puts a song in their hearts and laughter on  their lips, and the warm glow of contentment in their eyes... 0>g then certainly I am for it.”  -Noah S. Sweat, Jr. “If By Whiskey”. 1952 (q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe.0>gt30>g'90>gX?#.#####...malfuriongg the Earth Mage..#.........0>g? Gargoyle of Vehumet *......#.... #.#.........Health: 16/60 ======------------------#.....###.#........Magic: 2/20==----------------------#.##......##.#......#0>gS@cAC: 15Str: 13  ..##......##.#......#EV: 11Int: 22  #.##.......#.#......#SH: 00>g@Dex: 10 ##.##.......#.#.B....#XL: 11 Next: 39% Place: Dungeon:9 ##.#..........'.@....+Noise: ===------  Time: 10366.0 (0.0) ##.#....#.....#.....(#0>g*A♣♣ y) +3 dagger .......#.#....#......#♣♣♣. Cast: Sandblast ..............##.#...#♣♣... 0>gAh.#...............#...#♣._.♣ .#....#.#.#.....#....#♣.♣♣♣ B   boulder beetle .....#.#.#.#......####♣♣♣ ...................# ....#.......#........ 0>ggB6_Okay, then.0>gJ0>gKN7--7.0 (10>gXQ0>gTOUnknown command.  Casting: Stone Arrow (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _Okay, then. 0>g}T__You feel better. The boulder beetle closely misses you.0>g{ I #.##### ..#..#.... #.#.  #.....###.#.0>g36. #.##......##.#......# ..##......##.#......# .##.......#.#......# 0>g.#..#.#.B@...# .#..........'......+  0>g#.#0>gz....#.....(#  ♣♣♣#.#....#......# ♣ ......##.#...# ♣♣.. 0>g!#...............#...# ♣._. #....#....# ♣0>gHQ.♣♣♣#.#.#.#......####0>gG♣♣♣.......#0>g0>gn"--0>g80>g(0>g[+\ _The boulder beetle closely misses you.0>g0>gβ[Inventory: 37/52 slots 0>goHand Weapons (go to first with ))  y - a +3 dagger (weapon)  m - the +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+} Armour (go to first with [)  a - a +0 robe (worn)  h - a +1 helmet of intelligence (worn)  v - a +2 pair of boots (worn)  H - a scarf of harm 0>gӳSMagical Staves (go to first with |)  x - a staff of air Jewellery (go to first with "=)  s - a ring of willpower (left hand)E - a ring of fire 0>g2Wands (go to first with /)k - a wand of flame (30)  D - a wand of polymorph (8)  J - a wand of quicksilver (7) Scrolls (go to first with ?)  f - a scroll of tormentg - 4 scrolls of revelation 0>g8 i - 2 scrolls of noisel - 2 scrolls of silence [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]0>gf  h - a +1 helmet of intelligence (worn)  v2 pair of boots (worn) 0>g0 H - a scarf of harm Magical Staves|  x - a staff of air 0>g,Jewellery (go to first with "=)s - a ring of willpower (left hand)  E - a ring of fire Wands / 0>g$ k - a wand of flame (30)  D - a wand of polymorph (8)  J - a wand of quicksilver (7) Scrolls (go to first with ?)  f - a scroll of torment  0>gzg - 4 scrolls of revelation  i - 2 scrolls of noise  l - 2 scrolls of silence0>gH  o - 3 scrolls of identify  p - 3 scrolls of fog  r - a scroll of vulnerability 0>g^ t - a scroll of amnesiau - a of poison0>g821%0>g|50>g} t - a scroll of amnesia  w - a scroll of teleportation  z - a scroll of immolation0>gi}9300>g w - a scroll of teleportationB - a scroll of enchant armour  G - a scroll labelled GADWORIMIFF 0>g K - a scroll labelled UNYHYA OCETAYCH Potions (go to first with !)470>g~[ K - a scroll labelled UNYHYA OCETAYCH  b - a potion of magic  c - 2 silvery potions  d - 2 potions of enlightenment  e - 2 potions of curing650>g7P b - a potion of magic. A valuable potion which grants an infusion of magical energy. It is a rare potion. 0>gPStash search prefixes: {inventory} {potion} Menu/colouring prefixes: identified emergency_item good_item potion (q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe.0>g 0>g 0>g9 :malfuriongg the Earth Mage#.#####....Gargoyle of Vehumet *.......#..........0>g Health: 17/60 ======------------------.#.... #.#.........Magic: 20/20 ========================#.....###.#........AC: 15Str: 13 #.##......##.#......#EV: 11Int: 22 ..##......##.#......#SH: 00>g Dex: 10 #.##.......#.#......#XL: 11 Next: 39% Place: Dungeon:9 #.##.......#.#.B@...#Noise: =--------  Time: 10368.0 (0.0) #.#..........'......+y) +3 dagger #.#....#.....#.....(#0>g ♣♣♣ Cast: Sandblast ......#.#....#......#♣♣♣.. .............##.#...#♣♣...♣ #...............#...#♣._.♣♣ B   boulder beetle #....#.#.#.....#....#♣.♣♣♣ ....#.#.#.#......####♣♣♣ ..................# _Unknown command.Casting: Stone Arrow (safe; 1% risk of failure)  0>g -Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _You feel better. The boulder beetle closely misses you. _The boulder beetle closely misses you.0>g   Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _You feel better. The boulder beetle closely misses you. _The boulder beetle closely misses you.  Magic courses through your body. The boulder beetle bites you!  You die...0>gq f0/60 ------0>g /  --more--0>g2< 0>g{F [Inventory: 36/52 slots 0>g"G hHand Weapons (go to first with )) 0>gG  y - a +3 dagger (weapon)  m - the +7 sling of the Hierophant {flame, rF- rN+ Dex+2 Stlth+} 0>gH Armour (go to first with [)  a - a +0 robe (worn) 0>g}H O h - a +1 helmet of intelligence (worn)  v - a +2 pair of boots (worn) 0>gH , H - a scarf of harm 0>gCI aMagical Staves (go to first with |) 0>gI # x - a staff of air 0>gI bJewellery (go to first with "=) 0>gJ ? s - a ring of willpower (left hand)0>ghJ .E - a ring of fire 0>gJ bWands (go to first with /)0>gJ 5k - a wand of flame (30)  0>g6K "D - a wand of polymorph (8)  0>gzK #J - a wand of quicksilver (7) 0>gK aScrolls (go to first with ?) 0>g L ) f - a scroll of torment0>gQL 7g - 4 scrolls of revelation 0>gL ( i - 2 scrolls of noise0>gL 4l - 2 scrolls of silence 0>gQM [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]0>gS   v - a +2 pair of boots (worn)  H - a scarf of harm Magical Staves (go to first with |)  x - a staff of air Jewellery (go to first with "=)s - a ring of willpower (left hand0>gf)  E - a ring of fire Wands (go to first with /)  k - a wand of flame (30)  D - a wand of polymorph (8)  J - a wand of quicksilver (7) Scrolls (go to first with ?)  f - a scroll of torment  g - 4 scrolls of revelation 0>g i - 2 scrolls of noise  l - 2 scrolls of silence  o - 3 scrolls of identify  p - 3 scrolls of fogrvulnerabilityt - a of amnesia  u - a scroll of poison  w - a scroll of teleportation27%0>g{k  o - 3 scrolls of identify  p - 3 scrolls of fog 0>g r - a scroll of vulnerability  t - a scroll of amnesia  u - a scroll of poison  w - a scroll of teleportation 0>g= z - a scroll of immolation  B - a scroll of enchant armour  G - a scroll of fear {unknown}0>gAK - a scroll of butterflies {unknown} 0>gΰPotions (go to first with !)  c - 2 potions of heal wounds {unknown} 0>g d - 2 potions of enlightenment  e - 2 potions of curing 0>g\z j - 2 potions of degeneration {unknown}  n - 3 potions of lignification0>gvq - a potion of might {unknown}A - a potion of haste {unknown}0>g~C - 2 potions of mutation {unknown}I - a potion of invisibility {unknown} 0>g/Miscellaneous (go to first with })  F - a condenser vane0>gt8bot0>gR0>g 0>g,0>g 0>gtGoodbye, malfuriongg.9010 malfuriongg the Earth Mage (level 11, 0/60 HPs)Began as a Gargoyle Earth Elementalist on Nov 20, 2024.Was a Follower of Vehumet.0>g~?Slain by a boulder beetle (17 damage)... on level 9 of the Dungeon.The game lasted 00:20:59 (10093 turns). Best Crawlers -1.52748925 Tanach HuEE-27 escaped with the Orb2.46791038 acrobatsim MfIE-27 escaped with the Orb3.45287492 ww7DrMo-27 escaped with the Orb0>g4.38730385 sasameki GnEE-27 escaped with the Orb5.31095963 LifeFF FoFi-27 escaped with the Orb6.30574874 katc12 DECj-27 escaped with the Orb7.22255157 ssteam HuHu-27 escaped with the Orb8.21193252 Tanach MiFi-27 escaped with the Orb9.21013882 minofi MiFi-27 escaped with the Orb  10.20793694 OnlyOctopu OpSh-27 escaped with the Orb  11.20699203 gmalak DECj-27 escaped with the Orb  12.20293746 prohare DjCj-27 escaped with the Orb  0>g313.20060347 acrobatsim GrEE-27 escaped with the Orb0>gK0>g R0>g'U? [?25h[?0c [?1051l[?1052l[?1060l[?1061l