Zfh  Player: jesper Game: DCSS trunk Server: crawl.nemelex.cards Filename: 2025-07-03.17:14:02.ttyrec Time: (1751562842) Thu Jul 3 17:14:02 2025 [fh~ [?1051l[?1052l[?1060l[?1061h[fh V)0[?7h[?25l[?1c[fhV [fh [fhv |Welcome, jesper. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Human s - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Humans are natural explorers. Discovering new places refreshes and invigorates them. They are otherwise completely average. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Human Wanderer&fhΥ&fhK<&fhZjesper the TinkererHumanHealth: 15/15 ========================Magic: 2/2========================AC: 2Str: 9EV: 9Int: 13SH: 4Dex: 14&fh3XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +0 daggerThrow: 2 darts (curare)&fh## ### .#. ##.#.#.##.@.##.#.#.#&fh# .#. ### ##&fhړ|Bad channel name 'Jiyva says' for runrest: 'Jiyva says: Divide and consume'&fhWelcome, jesper the Human Wanderer.A smirking vizier told you that the Orb of Zot is just within this dungeon.&fh&fhRPress ? for a list of commands and other information.  Found a staircase leading out of the dungeon.&fh&fha  You begin with the following items: a +0 dagger, a +0 buckler, a potion of  &fhinvisibility, a +0 robe, 2 curare-tipped darts, 5 javelins; and the following  spell memorised: Kinetic Grapnel; and the following spells available to _memorise: Launch Clockwork Bee.)fhe)fhgl  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting)fhbh1.0   2.0   0   i + Spellcasting 1.0   2.4  -1           b - Unarmed Combat   0.0   1.0   0   j + Forgecraft3.0   4.0   0  c + Throwing)fhh^2.0   3.0   0          )fhh*k + Invocations)fhh1.0   1.7  +1   d - Short Blades   0.0   1.0   0   l + Evocations)fhh1.0   2.0   0      )fhi,     e - Armour   0.0   1.0   0  )fh.iT    )fhNiW f - Dodging   0.0   1.0   0      g + Shields)fhni1.0   2.0   0      )fhi h - Stealth   0.0   0.8  +1  )fhi        )fhi        )fhi        )fhj        )fhJj!            )fhlj_    )fhj    The relative cost of raising each skill is in cyan.  )fhjThe species aptitude is in white.  [?] Help)fhjG[=] set a skill target  )fhk[/] auto|manual mode [*] useful|all skills [!] training|cost|targets)fhDF )fh9J )fh#M jesper the TinkererHumanHealth: 15/15 ========================)fhtM Magic: 2/2========================AC: 2Str: 9## ##EV: 9Int: 13# .#. #SH: 4)fhM Dex: 14#.#.#.#XL:  1 Next:  0% Place: Dungeon:1#.@.#Noise: ---------  Time: 0.0 (0.0))fhN }#.#.#.#a) +0 dagger# .#. #Throw: 2 darts (curare)## ##)fh~N ]Press ? for a list of commands and other information.  Found a staircase leading out of the dungeon.  You begin with the following items: a +0 dagger, a +0 buckler, a potion of  invisibility, a +0 robe, 2 curare-tipped darts, 5 javelins; and the following  )fhN spell memorised: Kinetic Grapnel; and the following spells available to _memorise: Launch Clockwork Bee.)fhP )fhQ )fhS )fhlT *fh*fhjesper the Tinkerer (Human Wanderer)Turns: 0, Time: 00:00:03 *fhHealth: 15/15AC:  2 Str:  9 XL: 1 Next: 0% Magic: 2/2*fhWEV:  9 Int: 13 God: Gold: 0*fhSH:  4 Dex: 14 Spells: 1/2 levels left rFire . . .a - +0 dagger *fhrCold . . .c - +0 buckler rNeg . . .*fhJ|e - +0 robe rPois .*fh\(no helmet) rElec .(no cloak) *fhirCorr .(no gloves) SInv .*fh:`(no boots) Will .....(no amulet) *fhStlth +(no ring) HPRegen 0.22/turn (no ring) *fhzMPRegen 0.08/turn %: no passive effects *fh$@: no status effects A: explore regen*fh' *fh- jesper the TinkererHumanHealth: 15/15 ========================Magic: 2/2*fh!. ========================AC: 2Str: 9## ##EV: 9Int: 13# .#. #SH: 4*fhK. {Dex: 14#.#.#.#XL:  1 Next:  0% Place: Dungeon:1#.@.#*fh. Noise: ---------  Time: 0.0 (0.0)#.#.#.#a) +0 dagger# .#. #Throw: 2 darts (curare)*fh/ ## ##Press ? for a list of commands and other information.  Found a staircase leading out of the dungeon.  You begin with the following items: a +0 dagger, a +0 buckler, a potion of  invisibility, a +0 robe, 2 curare-tipped darts, 5 javelins; and the following  spell memorised: Kinetic Grapnel; and the following spells available to *fh/ @_memorise: Launch Clockwork Bee.*fh/ *fh1 *fh2 +fh*  +fh5+Casting: Kinetic Grapnel (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+fh+fh Your spells (cast)TypeFailure Level  a + Kinetic GrapnelForgecraft12% 1 Select a spell to cast[!]/[I] toggle spell headers+fhh +fh +fh +fhM ++fhp ?jesper the TinkererHuman+fh mHealth: 15/15 ========================+fh kMagic: 2/2========================+fh bAC: 2Str: 9+fh: Y## ##EV: 9+fhU .Int: 13+fhp X# .#. #+fh #SH: 4+fh .Dex: 14+fh x#.#.#.#+fh XL:  1 Next:  0% Place: Dungeon:1+fh V#.@.#+fhL sNoise: ---------  Time: 0.0 (0.0)+fhl #.#.#.#a) +0 dagger+fh # .#. #Throw: 2 darts (curare)+fh >## ##+fhU You begin with the following items: a +0 dagger, a +0 buckler, a potion of  invisibility, a +0 robe, 2 curare-tipped darts, 5 javelins; and the following  spell memorised: Kinetic Grapnel; and the following spells available to +fhy G_memorise: Launch Clockwork Bee.  +fh Casting: Kinetic Grapnel (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+fh +fhI +fhw jesper the TinkererHumanHealth: 15/15 ========================Magic: 2/2+fh ========================AC: 2Str: 9## ##EV: 9Int: 13+fh {# .#. #SH: 4+fh Dex: 14#.#.#.#+fh XL:  1 Next:  0% Place: Dungeon:1#.@.#+fh; Noise: ---------  Time: 0.0 (0.0)#.#.#.#+fhY a) +0 dagger# .#. #+fhv 8Throw: 2 darts (curare)+fh ## ##You begin with the following items: a +0 dagger, a +0 buckler, a potion of  +fh Tinvisibility, a +0 robe, 2 curare-tipped darts, 5 javelins; and the following  +fh spell memorised: Kinetic Grapnel; and the following spells available to _memorise: Launch Clockwork Bee.  +fh Casting: Kinetic Grapnel (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+fh  Okay, then. _+fh +fh Spells (Memorise)TypeFailure Level  a - Launch Clockwork Bee Forgecraft36% 3 1 spell level left +fh^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit,fhq ,fh ,fh jesper the TinkererHumanHealth: 15/15 ========================Magic: 2/2========================AC: 2Str: 9## ##EV: 9,fhz Int: 13# .#. #SH: 4Dex: 14#.#.#.#XL:  1 Next:  0% Place: Dungeon:1#.@.#Noise: ---------  Time: 0.0 (0.0)#.#.#.#a) +0 dagger# .#. #Throw: 2 darts (curare)## ##,fh invisibility, a +0 robe, 2 curare-tipped darts, 5 javelins; and the following  spell memorised: Kinetic Grapnel; and the following spells available to _memorise: Launch Clockwork Bee.  Casting: Kinetic Grapnel (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.,fh P  Okay, then.,fh3 ,fhk ,fh . _-fh-fh1jesper the Tinkerer (Human Wanderer)Turns: 0, Time: 00:00:06 Health: 15/15AC:  2 Str:  9 XL: 1 Next: 0% Magic: 2/2EV:  9 Int: 13 God: Gold: 0-fhSH:  4 Dex: 14 Spells: 1/2 levels left rFire . . .a - +0 dagger rCold . . .c - +0 buckler rNeg . . .e - +0 robe rPois .(no helmet) rElec .(no cloak) rCorr .-fhZ&(no gloves) SInv .(no boots) Will .....(no amulet) Stlth +(no ring) HPRegen 0.22/turn (no ring) -fhMPRegen 0.08/turn %: no passive effects @: no status effects A: explore regen/fh*/fh0jesper the TinkererHumanHealth: 15/15 ========================Magic: 2/2/fh0========================AC: 2Str: 9## ##EV: 9Int: 13/fh1# .#. #SH: 4Dex: 14/fh1#.#.#.#XL:  1 Next:  0% Place: Dungeon:1#.@.#Noise: ---------  Time: 0.0 (0.0)#.#.#.#a) +0 dagger# .#. #Throw: 2 darts (curare)## ##spell memorised: Kinetic Grapnel; and the following spells available to _memorise: Launch Clockwork Bee.  Casting: Kinetic Grapnel (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _Okay, then./fh1/fh-2/fh4/fhF5/fhwd/fhfC  Skill  Level Cost  Apt Skill  Level Cost  Apt /fhf)a + Fighting/fhf'1.0   2.0   0   i + Spellcasting 1.0   2.4  -1          /fh)g b - Unarmed Combat   0.0   1.0   0   j + Forgecraft/fhNg3.0   4.0   0  c + Throwing2.0   3.0   0      /fhng    k + Invocations/fhg1.0   1.7  +1   d - Short Blades   0.0   1.0   0   l + Evocations/fhg=1.0   2.0   0           e - Armour   0.0   1.0   0  /fhh.     f - Dodging   0.0   1.0   0  /fh>h}    g + Shields/fh`h1.0   2.0   0      /fhh; h - Stealth   0.0   0.8  +1      /fhh_    /fhh        /fhha    /fhi        /fh!i_    /fh?i        /fh_in    /fh~i        /fhiThe relative cost of raising each skill is in cyan.  The species aptitude is in white.  /fhi[?] Help[=] set a skill target  /fhj[/] auto|manual mode [*] useful|all skills [!] training|cost|targets2fhg9 2fh9 2fh@ 2fh## ##2fhH cspell memorised: Kinetic Grapnel; and the following spells available to 2fhJH G_memorise: Launch Clockwork Bee.  2fhzH Casting: Kinetic Grapnel (safe; 12% risk of failure)  2fhH LConfirm with . or Enter, or press ? or * to list all spells. 2fhH &_Okay, then. 2fhH 6_Okay, then.2fhL 2fhKM 2fhQ 2fhS 3fh3fh Spells (Memorise)TypeFailure Level  a - Launch Clockwork Bee Forgecraft3fh36% 3 1 spell level left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit4fhmq4fh2u4fh9x^jesper the Tinkerer4fhxyHumanHealth: 15/15 ========================4fhxMagic: 2/2========================AC: 2Str: 94fh&y## ##EV: 9Int: 134fhJy{# .#. #SH: 44fhly.Dex: 144fhyx#.#.#.#4fhyXL:  1 Next:  0% Place: Dungeon:14fhyV#.@.#4fh*zsNoise: ---------  Time: 0.0 (0.0)4fhLzy#.#.#.#4fhkz-a) +0 dagger4fhza# .#. #4fhz8Throw: 2 darts (curare)4fhz>## ##4fhzcspell memorised: Kinetic Grapnel; and the following spells available to 4fh{G_memorise: Launch Clockwork Bee.  4fhh{Casting: Kinetic Grapnel (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. 4fh{&_Okay, then. 4fh{6_Okay, then.4fh~%  4fh~+Okay, then.4fhE4fhF4fh. _4fh  4fh Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _Okay, then4fh . 4fh5 Casting: Kinetic Grapnel (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.4fhC4fhj Your spells (cast)TypeFailure Level  a + Kinetic GrapnelForgecraft4fh12% 1 Select a spell to cast[!]/[I] toggle spell headers5fh 5fh 5fh Bjesper the TinkererHumanHealth: 15/15 ========================Magic: 2/2========================5fh AC: 2Str: 9## ##EV: 95fhW Int: 13# .#. #SH: 45fh .Dex: 145fh #.#.#.#XL:  1 Next:  0% Place: Dungeon:15fh/ B#.@.#Noise: ---------  Time: 0.0 (0.0)#.#.#.#5fhh a) +0 dagger# .#. #5fh 8Throw: 2 darts (curare)5fh ## ##Confirm with . or Enter, or press ? or * to list all spells. 5fh L_Okay, then. _Okay, then. 5fh _Okay, then.Casting: Kinetic Grapnel (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.5fh 5fh jesper the TinkererHumanHealth: 15/15 ========================5fh Magic: 2/2========================AC: 2Str: 95fhR ## ##EV: 9Int: 135fh {# .#. #SH: 45fh .Dex: 145fh #.#.#.#XL:  1 Next:  0% Place: Dungeon:15fh; B#.@.#Noise: ---------  Time: 0.0 (0.0)#.#.#.#5fh a) +0 dagger# .#. #Throw: 2 darts (curare)5fh ## ##Confirm with . or Enter, or press ? or * to list all spells. 5fh L_Okay, then. _Okay, then. 5fhr _Okay, then.Casting: Kinetic Grapnel (safe; 12% risk of failure)  5fh \Confirm with . or Enter, or press ? or * to list all spells.5fh %  5fh +Okay, then.5fhr 5fh 5fh . _5fh5fhl  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting5fhv1.0   2.0   0   i + Spellcasting 1.0   2.4  -1  5fhX         b - Unarmed Combat   0.0   1.0   0   j + Forgecraft5fhs3.0   4.0   0  c + Throwing2.0   3.0   0  5fh        5fhk + Invocations1.0   1.7  +1  5fh d - Short Blades   0.0   1.0   0   l + Evocations5fh"1.0   2.0   0  5fhD^    5fhh,     e - Armour   0.0   1.0   0  5fh.     f - Dodging   0.0   1.0   0  5fh}    g + Shields5fh1.0   2.0   0       h - Stealth   0.0   0.8  +1  5fh9                5fhz                                    The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets@fhi  a - Fighting   1.0 i - Spellcasting   1.0 c - Throwing   2.0 k - Invocations   1.0 l - Evocations   1.0 g - Shields   1.0Afhx j * Forgecraft   3.0Bfh p j - Forgecraft   3.0Cfh > j + Forgecraft 3.0Cfhy> i + Spellcasting 1.0Efh&EfhJ*Efh-Ljesper the TinkererHumanHealth: 15/15 ========================Magic: 2/2========================AC: 2Str: 9## ##EV: 9Int: 13# .#. #SH: 4Dex: 14#.#.#.#Efh.8XL:  1 Next:  0% Place: Dungeon:1#.@.#Noise: ---------  Time: 0.0 (0.0)#.#.#.#a) +0 dagger# .#. #Throw: 2 darts (curare)## ## _Okay, then. _Okay, then. _Okay, then.Casting: Kinetic Grapnel (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Efh04Efh3Efhs4EfhEfhEfh[EfhhEfhEfhP _EfhEfh,EfhEfhEfhEfhEfhEfhEfhEfhEfhvEfhEfhEfhEfh;EfhcEfhGEfh}EfhEfh#EfhEfh3EfhEfhEfh,Efh$EfhPEfh*Efh`EfhEfhEfhEfhEfhDEfh.EfhEfhGEfhEfhEfhLEfhEfh&EfhEfhEfhEfhDEfhBEfhEfhNEfhEfhEfh{EfhEfhEfh5Efh0EfhdEfhEfhEfhO,EfhEfh{Efh`EfhEfhEfhIEfh2EfhgEfhEfhEfhEfh+EfhEfhvEfhI,EfhEfhEfh,EfhEfhEfheEfhEfhEfhEfhEfhEfhEfhfEfhbEfhEfhEfhEfhEfh#EfhEfhEfhEfhEfh? Efh Efh Efh EfhS EfhO Efh.EfhvEfhEfh XEfhEfhXEfh Efh[!,Efh "Efh#Efh$Efh%Efh%Efh&Efh'Efh/(Efh(Efh)Efh*Efh+Efh+Efh,Efh-Efh.Efh.Efh/Efh0Efh*1Efh1Efh4,EfhB5EfhB7$ Efhu7_You now have 12 gold pieces.Efhm8Efh8Efh$9EfhD:Efh:;Efhk;Efh;Efh\=Efh>,Efh?EfhC@Efh@,EfhAEfhBEfhC,Efh+DEfhJEEfhF,EfhFEfhGEfh.IBEfhcJEfhJK,EfhKEfhPMEfhuN,EfhNEfhOEfhP,EfhQEfhREfhS,EfhrTEfhXnEfhEY,EfhYEfhZEfh[,Efh \Efhv]Efha^,Efh^Efh_Efh`,EfhaEfhHbEfh1c,EfhcEfhdEfhe,Efh^fEfhkgEfh^h,EfhhEfhiEfhj,EfhzkEfhlEfhm,EfhNnEfhwoEfhp,EfhqEfh(rEfhs,EfhsEfhtEfhu,Efh]vEfhwEfhx,Efh6yEfhIzEfhI{,Efh{Efh-}Efh)~,Efh~EfhEfhŀ,Efh8EfhEfhx....... #######.#. # #.#.#. # #.# #########.# EfhψG#.# #.......#.# #.####.#### . #.........# )# Efh ###.##.##.####.#  ######.##.##....Efhi 70.0 (70.0) ..........##.###..#  Efh .#####.#####.# ##.... .# #.# #.# ##### Efh.# #.. ..# .# #.## ###   .# #.# Efh]  .# #.#   .# #.# EfhЊE EfhgEfhĎ,1.0 (71Efh~Efh-# _Found a whip.Ffh Ffh] Wear or take off which item? Armour (go to first with [)  c - a +0 buckler (worn) Ffh  e - a +0 robe (worn)[?] describe selected [!] equip|wield|wearFfh [tab] equip|unequip Gfh Gfh Gfh& <.......GfhW t  jesper the Tinkerer #######.#.  Human # #.#.#.Gfh !  Health: 15/15 ======================== # #.# #########.#Gfh   Magic: 2/2========================Gfh #.# #.......#.#  AC: 2Str: 9Gfh #.####.#### .#  EV: 9Int: 13Gfh" #.........# )#  SH: 4Dex: 14GfhG s###.##.##.####.#Gfh   XL:  1 Next:  0% Place: Dungeon:1 ######.##.##....@.#Gfh '  Noise: ---------  Time: 71.0 (0.0) ..........##.###..#Gfh   a) +0 dagger .#####.#####.# ##....  Throw: 2 darts (curare) .# #.# #.# #####Gfh j .# #.. ..# GfhM }.# #.## ###   .# #.#   .# #.#   .# #.# Gfhs J  _Okay, then.Gfh Casting: Kinetic Grapnel (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. Gfh y_Okay, then. _You now have 12 gold pieces. _Found a whip.Gfh Gfh] Gfh Gfh Gfh +2.0 (1Gfh> Gfh Gfh +3.0 (2Gfh Gfh Gfh[ +4.0 (3Gfh Gfh> Gfh +5.0 (4GfhR Gfh Gfh +6.0 (5Gfh Gfh - 10Gfh 0 _You start removing your armour. You continue removing your +0 buckler. x5Gfhd Gfh Gfh Z _You finish removing your +0 buckler.Ifhw;  Ifh;Casting: Kinetic Grapnel (safe; 9% risk of failure)  Ifh<\Confirm with . or Enter, or press ? or * to list all spells.JfhwJfhƣo Your spells (cast)TypeJfhUFailure Level  a + Kinetic GrapnelForgecraftJfhI9% 1 Select a spell to cast[!]/[I] toggle spell headersJfhK Jfh Jfh .......  jesper the Tinkerer #######.#.Jfh   Human # #.#.#.Jfhs   Health: 15/15 ======================== # #.# #########.#  Magic: 2/2Jfh ========================#.# #.......#.#  AC: 2Jfhh Str: 9#.####.#### .#Jfh( ,  EV: 10Int: 13#.........# )#  SH: 0Jfh Dex: 14###.##.##.####.#Jfh!   XL:  1 Next:  0% Place: Dungeon:1 ######.##.##....@.#  Noise: ---------  Time: 76.0 (0.0) ..........##.###..#  a) +0 dagger .#####.#####.# ##....  Throw: 2 darts (curare) .# #.# #.# ##### .# #.. ..# .# #.## ###   .# #.#   .# #.#   .# #.# Jfh! z  _You now have 12 gold pieces. _Found a whip. Jfh$" _You start removing your armour. You continue removing your +0 buckler. x5 _You finish removing your +0 buckler.  Jfh" Casting: Kinetic Grapnel (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Jfhl# Jfh * .......  jesper the Tinkerer #######Jfh* .#.  Human # #.#.#.Jfh+   Health: 15/15 ======================== Jfh+ (# #.# #########.#  Magic: 2/2========================Jfh, #.# #.......#.#  AC: 2Jfh, Str: 9#.####.#### .#Jfh,   EV: 10Int: 13#.........# )#Jfh-   SH: 0Dex: 14###.##.##.####.#Jfhb.   XL:  1 Next:  0% Place: Dungeon:1 ######.##.##....@.#Jfh. '  Noise: ---------  Time: 76.0 (0.0) ..........##.###..#Jfh^/   a) +0 dagger .#####.#####.# ##....Jfh/  Throw: 2 darts (curare) .# #.# #.# #####JfhJ0 j .# #.. ..# Jfh0 .# #.## ###   .# #.#Jfhl1 e   .# #.# Jfh1 a  .# #.# Jfh[2 z  _You now have 12 gold pieces. _Found a whip. Jfh2 _You start removing your armour. You continue removing your +0 buckler. x5 _You finish removing your +0 buckler.  JfhG3 Casting: Kinetic Grapnel (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Jfh3 Jfh9 P  Okay, then.Jfh: Jfh? JfhB . _Jfhz JfhQ} $Jfh} Wear or take off which item? Armour (go to first with [) Jfh} / e - a +0 robe (worn)Jfh} .c - a +0 bucklerJfh"~ [?] describe selected [!] equip|wield|wearJfho~ [tab] equip|unequip KfhKfhKfha.......  jesper the Tinkerer #######.#.  Human # #.#.#.Kfhq  Health: 15/15 ======================== # #.# #########.#  Magic: 2/2========================#.# #.......#.#  AC: 2Str: 9#.####.#### .#  EV: 10Int: 13#.........# )#  SH: 0Dex: 14Kfh###.##.##.####.#  XL:  1 Next:  0% Place: Dungeon:1 ######.##.##....@.#  Noise: ---------  Time: 76.0 (0.0) ..........##.###..#  a) +0 dagger .#####.#####.# ##....  Throw: 2 darts (curare) .# #.# #.# ##### .# #.. ..# .# #.## ###   .# #.#   .# #.#   .# #.#   _Found a whip. _You start removing your armour. You continue removing your +0 buckler. x5 _You finish removing your +0 buckler.  Casting: Kinetic Grapnel fhgm(safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.KfhKfh _Kfh,KfhKfh=A7.0 (1KfhGA8.0 (2KfhKfh:Kfh+9.0 (3Kfh\KfhKfh;,80.0 (4KfhKfhKfh+1.0 (5Kfh 0 _You start removing your armour. You continue removing your +0 robe. x5Kfh*KfhW _You finish removing your +0 robe.Kfh Kfh Wear or take off which item? Armour (go to first with [)  c - a +0 bucklerKfhT xe - a +0 robe[?] describe selected Kfh [!] equip|wield|wear[tab] equip|unequip LfhȧLfhϫLfhɯ.......  jesper the Tinkerer #######.#.LfhP  Human # #.#.#.  Health: 15/15 ======================== Lfh7(# #.# #########.#  Magic: 2/2========================Lfhf#.# #.......#.#  AC: 0Lfh,Str: 9Lfh#.####.#### .#  EV: 10Lfh-Int: 13Lfh)#.........# )#  SH: 0LfhU-Dex: 14Lfhs###.##.##.####.#Lfh  XL:  1 Next:  0% Place: Dungeon:1 Lfhٱl######.##.##....@.#Lfh  Noise: ---------  Time: 81.0 (0.0) Lfh/..........##.###..#Lfh[  a) +0 dagger .#####.#####.# ##....Lfh  Throw: 2 darts (curare) .# #.# #.# #####Lfh Lfh `.# #.. ..# LfhIZ.# #.## ### Lfh{a  .# #.# Lfha  .# #.# Lfhг-  Lfh4.# #.# Lfh&o  _You finish removing your +0 buckler.  LfhcCasting: Kinetic Grapnel (safe; 9% risk of failure)  Lfh~Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. Lfh_You start removing your armour. You continue removing your +0 robe. x5 Lfh*B_You finish removing your +0 robe.Lfh:Lfh Lfh,_LfhٻLfh%  LfhAYou start putting on your armour.Lfh<+2.0 (1LfhULfhLfh+3.0 (2LfhLLfhLfh>+4.0 (3LfhLfh Lfh|+5.0 (4LfhILfhLfh+6.0 (5LfhLfh4  94 LfhfT_You continue putting on your +0 buckler. x5LfhLfhLfh\ _You finish putting on your +0 buckler.LfhLt Lfh*w lWear or take off which item? Armour (go to first with [)  c - a +0 buckler (worn)e - a +0 robe[?] describe selected [!] equip|wield|wear[tab] equip|unequip LfhDO LfhX Lfha <.......Lfhb  jesper the Tinkerer #######.#.LfhPb   Human # #.#Lfhb @.#.Lfhb !  Health: 15/15 ======================== # #.# #########.#Lfh1c   Magic: 2/2========================#.# #.......#.#Lfh\c ]  AC: 0Lfhc Str: 9#.####.#### .#  EV: 9Lfh d Int: 13#.........# )#  SH: 4Lfh`d ODex: 14###.##.##.####.#  XL:  1 Next:  0% Place: Dungeon:1 Lfhd l######.##.##....@.#Lfhd '  Noise: ---------  Time: 86.0 (0.0) ..........##.###..#Lfh e   a) +0 dagger .#####.#####.# ##....Lfhhe  Throw: 2 darts (curare) .# #.# #.# #####Lfhe ` .# #.. ..#Lfhe d .# #.## ### Lfhe -  Lfh f 4.# #.# Lfh2f a  .# #.# Lfhf   .# #.#   Lfhf 2_Okay, then. Lfhf _You start removing your armour. You continue removing your +0 robe. x5 _You finish removing your +0 robe.  You start putting on your armour. LfhIg _You continue putting on your +0 buckler. x5 _You finish putting on your +0 buckler.Lfhm Lfh0o _Lfhu Lfh| Lfh~ +7.0 (1Lfhd Lfh Lfhx +8.0 (2Lfh@ Lfhw Lfh3 Lfhd $9.0 (3Lfh Lfh Lfhަ ,90.0 (4Lfh Lfhڳ Lfh Lfh $1.0 (5Lfh Lfh & Lfh 100 Lfhj _You start removing your armour. You continue removing your +0 buckler. x5Lfh4 Lfh Lfh  Lfh= L_You finish removing your +0 buckler.MfhMfhiWield or unwield which item (- for none)?- - Unarmed Mfh`Hand Weapons (go to first with )) Mfh a - a +0 dagger (weapon)[?] describe selected Mfh[!] equip|wield|wearMfhGy[tab] equip|unequip Mfh Mfh Mfhb& .......  jesper the Tinkerer Mfh& %#######.#.  Human # #.#.#.Mfh;' !  Health: 15/15 ======================== # #.# #########.#Mfh'   Magic: 2/2========================#.# #.......#.#Mfh (   AC: 0Str: 9#.####.#### .#Mfht( ,  EV: 10Int: 13#.........# )#  SH: 0Mfh( Dex: 14###.##.##.####.#MfhY)   XL:  1 Next:  0% Place: Dungeon:1 ######.##.##....@.#  Noise: ---------  Time: 91.0 (0.0) Mfh) ..........##.###..#  a) +0 dagger Mfh$* n.#####.#####.# ##....  Throw: 2 darts (curare) .# #.# #.# #####Mfh* .# #.. ..# .# #.## ### Mfh+   .# #.#   .# #.#Mfh+ e   .# #.# Mfh+   _You finish removing your +0 robe.  You start putting on your armour. MfhM, %_You continue putting on your +0 buckler. x5 _You finish putting on your +0 buckler. _You start removing your armour. You continue removing your +0 buckler. x5 Mfh, E_You finish removing your +0 buckler.Mfh@3 P  Okay, then.MfhR4 Mfh-: Mfh; . _Nfh_aNfhbaWear or take off which item? NfhbArmour (go to first with [)  c - a +0 bucklere - a +0 robe[?] describe selected Nfhc[!] equip|wield|wear[tab] equip|unequip NfhANfhENfhI;.......  jesper the Tinkerer #######.#.  Human # #.#.#.  Health: 15/15 ======================== NfhI# #.# #########.#  Magic: 2/2========================#.# #.......#.#  AC: 0Str: 9#.####.#### .#  EV: 10NfhdJInt: 13#.........# )#  SH: 0Dex: 14###.##.##.####.#  XL:  1 Next:  0% Place: Dungeon:1 ######.##.##....@.#NfhK\  Noise: ---------  Time: 91.0 (0.0) ..........##.###..#  a) +0 dagger .#####.#####.# ##....  Throw: 2 darts (curare) .# #.# #.# ##### .# #.. ..# NfhfK}.# #.## ###   .# #.#   .# #.#   .# #.# NfhK You start putting on your armour. _You continue putting on your +0 buckler. x5 _You finish putting on your +0 buckler. _You start removing your armour. You continue removing your +0 buckler. x5 _You finish removing your +0 buckler. Nfh1L6_Okay, then.NfhwONfh$P _Nfh5SNfhkWf  You start putting on your armour.Nfhf[A2.0 (1Nfh^Nfh(_$3.0 (2NfhaNfheNfhye+4.0 (3NfhhNfhokNfhl+5.0 (4NfhoNfhsA6.0 (5NfhvNfhw  94 _You continue putting on your +0 buckler. x5NfhwNfhOzNfhL}\ _You finish putting on your +0 buckler.Nfh Nfh lWear or take off which item? Armour (go to first with [)  c - a +0 buckler (worn)e - a +0 robe[?] describe selected [!] equip|wield|wear[tab] equip|unequip OfhK~OfhOfh.......  jesper the Tinkerer #######.#.OfhP  Human # #.#.#.Ofh!  Health: 15/15 ======================== # #.# #########.#Ofh  Magic: 2/2========================Ofh֋#.# #.......#.#  AC: 0OfhStr: 9#.####.#### .#Ofh)  EV: 9Int: 13#.........# )#OfhQ  SH: 4Dex: 14Ofhzs###.##.##.####.#Ofh  XL:  1 Next:  0% Place: Dungeon:1 ######.##.##....@.#Ofh  Noise: ---------  Time: 96.0 (0.0) ..........##.###..#  a) +0 dagger Ofh.#####.#####.# ##....  Throw: 2 darts (curare) Ofh?.# #.# #.# ##### Ofhg`.# #.. ..# Ofh.# #.## ###   .# #.# Ofha  .# #.# Ofhߍa  .# #.# Ofh  _You start removing your armour. You continue removing your +0 buckler. x5 Ofho_You finish removing your +0 buckler. _Okay, then.You start putting on your armour. _You continue putting on your +0 buckler. x5 OfhG_You finish putting on your +0 buckler.OfhmOfh _OfhQOfhĚOfh+7.0 (1Ofh~OfhkOfhբ+8.0 (2Ofh$OfhOfh|+9.0 (3OfhOfhOfh/0100.0 (4.0)OfhvOfhʽA1.0 (5Ofh׿Ofh 2 _You start putting on your armour. You continue putting on your +0 robe. x5OfhOfhOfhY _You finish putting on your +0 robe.OfhU3OfhOfhOfhOfhs$ _OfhTXOfhOfhmOfh,OfhdOfhOfh,OfhOfhOfh?,Ofh7OfhxOfh,OfhyOfhOfh2,OfhOfh6Ofha,Ofh OfhQOfhq,OfhKOfhbOfh,OfhkOfhOfh,OfhOfhOfhϱ,OfhOfh(OfhQ,OfhOfh5OfhH,OfhOfh9Ofh,OfhfOfh Ofh,OfhOfhOfh,OfhOfh Ofh&,OfhMOfhxOfh,OfhOfhOfh ..#..  #.#.  .# #.#.  .# #########.#r  OfhH.# #.......#.#. #####  .####.#### #.#. #...#  .........# #)#. ##.#.#  ##.##.##.####.#.##..#.#  .##.##......#.@..#..#  ......##.###..#####..##  Ofh&##.#####.# ##.......##   #.# #.# #########   #.. ..#   #.## ###  Ofh  r   rat (asleep)  #.#   #.#   #.# Ofh020.0 (19.0)Ofh+,1.0 (20Ofh%OfhV _A rat comes into view.Pfh]####  ....PfhJ ..#.. #### #.#.# #.# #.#.# Pfh#.# #########.#r# #.# #.......#.#.# ##### #.####.#### #.#.# #...# Pfhȣ.........# #)#.###.#.# #.##.##.####.#@##..#.# ###.##.##......#....#..# Pfh.......##.###..#####..## ###.#####.# ##.......##  Pfhj #.# #.# #########  #.. ..#  #.## ###  #.#  #.# PfhtPfhΨY.rrPfhz12.0 (1.0)Pfh٬PfhPfhK.# ####PfhK#. ### ......#..####Pfh #.#########.#.# Pfh #.......#.#r# ########.#### #.#.# #.. #Pfh.........# #)#@#######.#.##..# Pfhy###.##.##......#....#.. .......##.###..#####..## Pfh=###.#####.# ##.......### #.# #########Pfhip. ..# ###Pfh}Pfhd .Pfh&rPfh,&3PfhPfh-Pfh  Pfh T((((Pfh. ((Pfh[ 5You throw a curare-tipped dart.Pfh2  Pfh$3 PfhS3 .Pfh3 .Pfh3 ..Pfh4 .rPfhI4 MThe curare-tipped dart barely misses the rat.Pfh!5 %=PfhS5 24dart (curare) Pfh5 Pfh< Pfh;>  Pfhu> K_The rat closely misses you.Pfh)Pfh:*-5.1 (1.1Pfh-PfhW/ Pfh/_You barely miss the rat. The rat barely misses you.Qfhe Qfh Quiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: dart (curare) (quivered)b - Throw: 5 javelins Spells ([,] to cycle)  Qfh $c - Cast: Kinetic Grapnel [*/%] inventory [&] all spells[!] focus mode: off|onRfh RfhD#.#  jesper the Tinkerer #####. ###  Human ....Rfh>..#..  Health: 15/15 ======================== #####.#.#  Magic: 2/2======================== #.#Rfh{#.#.#  AC: 2Str: 9 #.# #########.#.#  EV: 9Rfh^Int: 13 #.# #.......#.#.# #####   SH: 4Dex: 14 Rfh#.####.#### #.#r# #...#   XL:  1 Next:  0% Place: Dungeon:1 #.........# #)#@###.#.#   Noise: =--------  Time: 125.1 (0.0) Rfh@###.##.##.####.#.##..#.#   a) +0 dagger ###.##.##......#....#..#   Cast: Kinetic Grapnel .......##.###..#####..##  Rfh}###.#####.# ##.......##  #.# #.# #########   r   rat#.. ..# #.## ### Rfh#.# _You finish putting on your +0 robe. _A rat comes into view.RfhEYou throw a curare-tipped dart.  The curare-tipped dart barely misses the rat. _The rat closely misses you. _You barely miss the rat. The rat barely misses you.RfhRfhRfh(Sfh>*Sfh***SfhSfhQR...rSfhRl1------------6.1 (1SfhUSfhzW SfhWy_The kinetic grapnel misses the rat. The rat bites you but does no damage.Sfho+ Sfh, \4--7.2 (1.1SfhW/ Sfh0  Sfh1 T_You closely miss the rat. The rat bites you.TfhTfh<W5==8.3Tfh _You completely miss the rat. The rat barely misses you.TfhTfh(9.4TfhwTfh{ Tfh_You hit the rat but do no damage. The rat closely misses you.Tfh{TfhN------------30.5TfhSTfh _You barely miss the rat. The rat closely misses you.Tfh8{ 5  You hit the rat.Tfh i.Tfh 011.6Tfh 9Kinetic GrapnelTfh TfhK G _You kill the rat!Tfh) ?MTfhn .#  #####. ### ....Tfhƒ ..#..### #.#Tfh ########.#.# Tfh  #.......#.#.# ########.#### #.#@# #.. #Tfhk >.........# #)#.#######.#.##..# ###.##.##......#....#..#  Tfh #Tfh Tfh Tfh- $==Tfh[ $-2Tfh 0TfhϏ Tfh UfhAUfhUfh UfhUfh,UfhUfhUfhUfhPUfh UfhUfhUfhUfhUfhYUfhX2============Ufh>Ufh4 _Magic restored.UfhUfhUfh:UfhUfhUfhUfhsUfhjUfhUfhUfh?UfhUfhUfh4D============UfhaUfhUfh,UfhtUfhTUfh,UfhaUfhUfhUfhUfhuUfh~Ufh,Ufh@UfhUfh,UfhXUfhUfhUfhUfhUUfh%UfhUfh Ufh|UfhUfhUfhUfhUfhUfh,Ufh UfhUfh Ufh ,Ufh Ufh Ufh Ufh[ Ufh UfhzUfhUfh#UfhBUfh8UfhUfhUfhUfhUfh UfhUfhUfhUfhUfh0Ufh,Ufh(Ufh\UfhUfhUfhUfh UfhUfhUfh,UfhUfh Ufh/!Ufh!Ufhi#M _You now have 22 gold pieces (gained 10).Ufhd$Ufh$Ufh%Ufh &Ufh&Ufh'Ufhd'Ufh )Ufh)Ufh*Ufhd*Ufhk+Ufh.,Ufh_,Ufh,Ufh-UfhF.Ufhw.Ufh.Ufh/Ufh80Ufh0Ufh0Ufh1Ufh2Ufh2Ufh<3Ufh47 _You open the door.Ufh5Ufh5UfhD6Ufh=8@  There is an open door here.UfhY9Ufh9 _Ufh-:Ufh!;Ufh;,Ufh<Ufh=Ufh>Ufh>Ufh?Ufh@UfhA,UfhBUfh#CUfhDUfh9DUfhDUfhEUfhF,Ufh5GUfhHUfhI,UfhLJUfhnKUfhhL,Ufh MUfhNUfhO,UfhOUfhPUfhQ,UfhcRUfhSUfhT,UfhUUfhVUfhW,UfhXUfhYUfhsZ,Ufh[Ufh|\UfhZ],Ufh]Ufh^Ufh_,UfhQ`UfhaUfha,Ufh~bUfhcUfhdUfhdUfheUfhfUfh kK####.#.#.#.#  UfhAk.> ...........#  #. #...#.#.#.#  Ufhpk# #. #.........#  .. ###..##...#.#.#.#  UfhkR####...............##  ....#.###.##.......##  Ufhk #####...##.#.........### .......@..####.####..'..-85.6 (5Ufhld3.0) #####...### #.# #..### ##.## #.# #.## UfhMl  ######### #.# #.# #.. ##.......########## #.# Ufh|l ..# ##..#####.##........ ..# ##.#.#####.#..####### ### Ufhl  #.#.#####.......# #.#  ##.## ##..##.#### #.# ######UfhoUfhp,6.6 (54Ufh-sUfhu; _Found a stone staircase leading down.UfhJ3UfhKUfhNUfhPUfhS,UfhITUfhUUfhRVUfh@WUfhNYUfh[Ufhq[Ufh`\Ufh9^Ufh(`Ufh`Ufh`UfhMbUfhXc,UfhcUfhdUfhe,UfhfUfhgUfh{h,UfhiUfhMkR  There is a stone staircase leading down here.UfhtlUfhl _UfhkmUfh/oUfhatQ##...## #.....#  #.....K  .....  Ufht:#...###  .....######.....# ###.#.............#  #..@#..####.#.#.#.#  #.#..>............#  ###..##...#.#.#.# .# #..##.........# UfhVuz... ###..##...#.#.#.# #####...............## K   kobold (asleep) ......#.###.##.......# ######...##.#......... ...........####.####..Ufhz294.6 (8.0)Ufh{+5.6 (9Ufh~Ufhs _A kobold comes into view. It is wielding a +0 club.UfhFUfhHUfheKUfh M] _A kobold is nearby!VfhDK ##### VfhDj#...####.....KVfhHE..... #####...### VfhEK#.........######VfhE###@#..............#..####.#.#.#VfhHF.#..>........... #.###..##...#.#.### #..##........... ###..##...#.#.#.# VfhF#####.........#......#.###.#########...##.#.......VfhVVfhbZ`.KKVfh[L===6.6 (1Kinetic GrapnelVfh_Vfha Vfha"_The kobold shouts!Vfh.<**Vfh<^VfhaQ.K.Vfhcp1--------------7VfhfVfhh VfhhG_The kinetic grapnel hits the kobold but does no damage.VfhI****Vfh<VfhY...K.Vfh|0--------------------------8Vfh9Kinetic GrapnelVfhUVfh\ _The kinetic grapnel misses the kobold.WfhaC9.7 (1.1WfhWfh _You barely miss the kobold. The kobold barely misses you.WfhT Wfh!U *200.8WfhZ Wfh]  Wfh^ _You hit the kobold but do no damage. The kobold barely misses you.Wfh Wfh8 (1.9Wfh Wfh _You hit the kobold but do no damage. The kobold barely misses you.Wfh}  You hit the kobold but do no damage. The kobold hits you with a +0 club.WfhpWfhO2-----------------Wfh!3.0WfhWfh|= _The kobold hits you but does no damage.Xfh>4.1XfhXfh Xfhk_You barely miss the kobold. The kobold hits you but does no damage.Xfh{p10--------5.2XfhItXfhu~ _You hit the kobold but do no damage. The kobold hits you with a +0 club.XfhXfhw(6.3XfhXfhi Xfht_You hit the kobold but do no damage. The kobold hits you but does no damage.Xfh ( Xfhn  You hit the kobold.  The kobold is moderately wounded.Xfh 7/15 --------7.4Xfh Xfh5 9 _The kobold hits you with a +0 club.Xfh 8  You hit the kobold.Xfh i)Xfh 028.5Xfh XfhS J _You kill the kobold!XfhXfhaXfhAXfh3"^ _You are too injured to fight recklessly!Xfh@MXfhX ##### #...## ####.......XfhR #.....# Xfh ####...### #.....@...#######.####.#............#...#..####.#.#.##.#..>............#..##...##.. Xfh 0.#..##Xfh Xfh8=----1============-90 _XfhXfhM _You see here a +0 club.YfhqYfhYfhYfhYfhX: _YfhYfh YfhYfhYfh_YfhYfhfYfh#=Yfh3============YfhYfhYfh6T9==Yfh YfhnYfhYfhfYfhYfhYfhYfh,YfhYfhWYfh10/15====Yfh{Yfh<,YfhTYfh,YfhYfh,YfhYfh1 Yfhr u==2============Yfhr Yfh Yfh N11=Yfh Yfh,YfhYfhe,YfhTYfhYfhD============YfhYfh$Yfhbk2===YfhJYfh,YfhYfh,YfhYfhYfhYfhYfh&Yfhg:==Yfh5 Yfhn!Yfh!K3=Yfh"Yfh#Yfh$Yfh$Yfh&Yfha&Yfh'YfhQ(Yfh(YfhA)Yfh*Yfh*i4===Yfh+Yfh,Yfh3-Yfh-YfhH/,Yfh'0Yfhk1,Yfh4f==Yfh5Yfh6b5==Yfh7YfhY:1 _HP restored.Yfh;Yfh<Yfh<Yfh,>YfhS?Yfh?Yfh5@YfhSAYfhBYfhBYfh`CYfhDYfhEYfhF:==YfhFYfhHYfhI,YfhJYfhPLYfhUM,Yfh"NYfh;OYfh2PYfhsPYfh#QYfhSRYfheS,Yfh,TYfh UYfhUYfhVYfhJVYfhWYfhWYfhXYfhMXYfhYYfhY,YfhxZYfh)\Yfh\Yfh=]Yfh]Yfh^Yfhx_,Yfh?`Yfh,bYfhc,YfhcYfhdYfhe,YfhwfYfhshYfhiiYfhiYfhiYfhkYfhk,Yfhm,Yfhjn,YfhnYfhoYfhp,YfhFqYfh0rYfhr,YfhQsYfhtYfht,YfhjuYfhvYfhvYfhvYfh*wYfhYxYfh$yYfhbyYfhyYfh|zYfh0{,Yfh{Yfh|YfhE}Yfh}Yfh}Yfh~Yfh,YfhYfhրYfh,YfhHYfh!Yfh,YfhYfhمYfhYfhYfh8YfhYfh,YfhAYfhYfhYfhŎYfhYfh̐Yfh,Yfh7YfhYfh,Yfh YfhWYfh-Yfh~YfhYfh.YfhYfh?YfhwYfhԛYfhYfhʜYfhYfh1Yfh ,YfhYfhߠYfhYfhD,Yfh-YfhYfhZYfhYfhYfhRYfhYfh˦YfhYfhYfhYfh1Yfh=Yfh,YfhYfhYfhZYfhYfhҭYfhYfhǯYfhYfh>Yfh$Yfh  There is an open door here. _YfhYfhYfhYfhYfhxYfh Yfh^YfhYfhYfh{YfhYfhYfhYfhgYfhYfhYfh9YfhYfhYfh/YfhYfhJYfhYfhYfh:YfhYfhTYfhYfhYfhYfh1YfhYfhYfhYfhUYfhYfh=YfhYfh YfhYfh)YfhTYfhYfhYfhYfhtYfh!Yfh<Yfh{YfhYfhoYfhYfhYfhYfhYfhYfhLYfhYfhYfhYfh3YfhYfhYfhYfh Yfh Yfh Yfh Yfh$Yfh YfhYfh>,YfhjYfhYfh?YfhYfh<YfhYfhYfhYfhYfh%  YfhM-There is a stone staircase leading down here.YfhYfh _YfhYfh Yfh "YfhL"Yfh"Yfh#$YfhY%Yfh%Yfh8&Yfho'Yfh(,Yfh)Yfh*Yfh+,Yfh,Yfhz.Yfh/,Yfhk0Yfh1Yfh2,Yfh3Yfh75Yfh_6,Yfh&7Yfhr8Yfh:,Yfh;Yfh>Yfh@BYfhAYfhB,YfhCYfhDYfhE,YfhFYfhGYfhH,YfhIYfhJYfh4L,YfhLYfhNYfhVO,Yfh:PYfhQYfhR,YfhSYfhUYfhpV,YfhWYfh=XYfh`Y,Yfh>ZYfh[Yfh],Yfh^Yfh_YfhE`,YfhaYfhHbYfhfnYfhfYfhOgYfh'iYfhj,YfhjYfhkYfhl,YfhmYfhmYfhn,YfhpoYfhGpYfhq,YfhqYfhwrYfhSs,YfhsYfhtYfhu,Yfh:vYfhwYfhw,YfhnxYfh2yYfh0z,YfhzYfh|Yfh|,Yfhd}Yfh~Yfhs,YfhYfhYfh,YfhIYfhYfho,YfhYfhrYfh=YfhYfhԇYfhYfhYfhYfhYfhUYfh*,YfhYfhYfhɎ,YfhGYfhYfhYfhđYfh'Yfh*YfhYfh=YfhYfhyYfh*YfhcYfhYfhYfhƘYfhYfhcYfhNYfhYfhAYfhYfhhYfhYfh]YfhYfhoYfh.YfhgYfhYfhYfhǡ,YfhOYfh(YfhYfh/YfhYfhҥYfhYfhҦYfh/YfhYfh˨YfhYfhvYfhYfhYfhYfh:YfhYfhPYfhYfhYfh7Yfh]YfhYfhYfh-Yfh YfhDYfhYfhYfhYfhԶYfh:Yfh3Yfh2YfhYfh¹YfhܺYfhYfhYfhFYfhBYfh,,YfhžYfhYfhvYfhYfh1Yfh,YfhYfh)M _You now have 35 gold pieces (gained 13).Yfhy3YfhYfh:Yfh YfhCYfhxYfhYYfh),YfhYfhYfhYfhYfhYfhYfhYfhYfh YfhsYfh[,YfhYfhYfhYfhYfh*YfhYfhYfh YfhMYfh_YfhPYfhYfhYfhYfhYfhYfhzYfhtYfh,Yfh2Yfh+Yfh)YfhcYfhYfhYfh`YfhYfh Yfh%YfhYfhQYfhYfhYfhYfhYfh5YfhYfh,YfhYfh\Yfh#YfhYYfhYfhzYfhBYfhyYfhYfhpYfhYfhTYfhYfhYfh:YfhpYfhYfhmYfhYfhRYfhYfhYfhQYfhYfhYfhYfh,Yfh2Yfh)YfhYfhYfhPYfhOYfh YfhCYfhvYfhUYfhYfhKYfhYfhZYfhYfhKYfh}YfhAYfhYfh#YfhVYfh%YfhYfhYfhIYfh)YfhYfh YfhR Yfh Yfh YfhJ Yfh Yfh{ Yfh) Yfhb Yfh YfhYfhBYfhnYfhgYfh YfhYfhYfhYYfhYfhCYfh ,Yfhs!Yfh #Yfhn$Yfh$YfhX%Yfh&Yfh'Yfh(Yfh0)Yfh1 #.##.##############  #.#..##..........  Yfhj1 #.......#########.  #####.####   #.#  Yfh1 #.#  #######.###  .........  Yfh1D -  Yfh"2V..#..#   #....##   .....# YfhW2 ....#   ....#.#  Yfh2 ##.###.#   .. .#  Yfh514200.0)Yfh`7-101Yfh9Yfh;d _b - a scroll labelled WIRAUXT JILIXTYfhYYfh>ZYfhZYfh[Yfh\Yfh^BYfhS_,Yfh_Yfh`YfhaYfhaYfhKbYfhcYfhd,YfhdYfheYfhf,Yfh"gYfh*hYfh iYfhIiYfhiYfhWjYfh:kYfhrkYfhkYfhlYfhmYfhmYfh>nYfh7oYfhoYfhYfh,YfhbYfh™YfhYfhYfhYfhaYfhYfhYfhBYfhYfhwYfh\,YfhؠYfhtYfhx #.........#  #.###..#..# Yfh #.###....## )  #.##.....# .. Yfh #.##.....# ... #......#.# ..$r #.##.###.# .....Yfh1$ #......#.#...... ####.###@#....#41.5 (31.0) Yfhd> #.# #.###### #.# #.....# Yfh#.# #####.# #.#######.# Yfhݪ#.......# #r   rat (asleep) #########  Yfh)YfhYfh,2.5 (32YfhYfh8# _Found a mace.Yfh Yfho YfhX Yfh Yfhy Yfh YfhN ,Yfh < _The rat squeaks loudly.Yfh Yfhz  #.###....## ...) #.##.....# +..... #.##.....##...... #......#.#....r.g Yfh #.##.###.#.... #......#.#......  ####.###.#....#  #.# #.###### Yfh  #.# #.@...#  Yfh #.# #####.#  #.#######.#  #.......# # ###YfhL  g   hobgoblin (wandering) Yfh| `r   rat Yfh 13.5 (1.0)Yfh S$rYfh +4.5 (2Yfh Yfh \ _A hobgoblin comes into view.Zfh3 ZfhG#.###....## ...) #.##.....# +..... Zfhh#.##.....##...... Zfh*#......#.#....$.g #.##.###.#...r... Zfh #......#.#...... ####.###.#....# ZfhQ#.# #.###### Zfh#.# #..@..# Zfh#.# #####.# #.#Zfh2.# Zfh' Zfh}Zfh$. Zfh Zfh+5.5 (1ZfhZfhZfhZfhZfhZfhYZfh9Zfh ,Zfh}ZfhߑZfh7Zfh ZfhZfhZfhZfhZfhҙZfhZfh,ZfhIZfhǜZfhڝZfhHZfhhZfhZfhZfh#.##....... #......#.#...... ####.###.#r...# ZfhF# #.###### #  #.....# .# Zfh{# #####.# #.####.#######.##......Zfh#.......#.#.....#K#########.@....... Zfh֧d#####.##.. Zfh1K   kobold (missile, asleep)ZfhB,50.5 (5Zfh+1.5 (6Zfh,Zfhz _A kobold comes into view. It is wielding a +0 short sword.ZfhZ     ZfhQ #.# #.###### #  #.# #.....# .#  ZfhO#.# #####.# #.####  #.##......  #.#.....#K  #.@.......  Zfh"#####.##.. Zfh<ZfhIe       #.# #.###### #  #.# #.....# .#  #.# #####.# #.####  Zfhe #.##......  #.#.....#K  #.@.......  #####.##..  Zfh f  Zfhh Zfh j Zfhvl ZfhQn ] _A kobold is nearby!Zfh` O     Zfh W #.# #.###### #  #.# #.....# .# Zfh + #.# #####.# #.####  Zfh Y#.##......  #.#.....#K Zfh  Zfh 4#.@.......  Zfh> "#####.##.. Zfh] Zfh| Zfh Zfh       #.# #.###### #  #.# #.....# .# ZfhB  #.# #####.# #.####  Zfh #.##......  #.#.....#K  Zfh̖ J#.@.......  Zfh #####.##..   ZfhY Zfhƛ Zfh֞ Zfh̠  Zfh O_A kobold is nearby![fh5U4#.##.###.#. #......#.#...... ####.###.#r...# ##.# #.###### .# [fhUg#.# #.....# .# #.# #####.# #.##.#######.##......##.[fhU#.#.....#K###..[fhVl######.##.#[fh+V[fh]B KK[fh^3)  The kobold shouts![fh&a<((((([fh*.....[fhce3----==2.5 (1[fhx[fh͙D _The kobold throws a stone. The stone hits you.[fh0_#......#.#....$.g  #.##.###.#.[fhS_#......#.#......  ####.###.#r...# +# [fho_#.# #.###### .# #.# #.....# .# [fh_#.# #####.###.##### #.#######.#.# [fh_#.......#.#.@...#K# #########.........# #####.##....## ###[fh"`V [fhb[fhdK.K   kobold (missile) [fhfj4==----3[fhfKinetic Grapnel[fhni[fhj[fhM[ *** , grapneled)  The kinetic grapnel hits the kobold.[fh ...  The kobold is severely wounded.[fh M((((((([fh [...@...[fh 1------------=-4[fhT [fh f _The kobold throws a stone. The stone misses you.\fh`h#......#.#....$.g \fh`6#.##.###.#. \fh`6#......#.#...... \fhac####.###.#r...##+# \fhba#.# #.#######.# #.# #.....# #.# \fhb#.# #####.###.##### #.#\fhb.##....K.# #.#.#..@..#.# ##.# #####.##.### #\fhk\fhp9((\fhv'..\fhDC==5\fhZ\fhʳ \fh 6_The kobold throws a stone. The stone hits you.\fh......#.#....$.g .##.###.#.\fh \fh$6......#.#...... \fhZ_.###.#r...##+# \fh#.# #.#######.# \fh#.# #.....# #.# \fh#.# #####.###.##### #.#\fhP.##....K.# #.\fh#.#...@.#.# ##.\fh*# \fhQ#####.##.\fh/W### ##\fht\fh7.K\fh4 )\fh65==\fh'-6\fh\fh \fh=8_The grapnel comes loose from the kobold.\fhr  You barely miss the kobold.The kobold is moderately wounded.\fhsf3----=7.6 (1.1\fhv\fhx@ _The kobold hits you with a +0 short sword.]fhj  You miss the kobold.The kobold is moderately wounded.]fhM------------8.7]fh]fh) = _The kobold barely misses you.]fhd ]fh&  ]fhExYou closely miss the kobold.The kobold is moderately wounded.]fh$----]fh%90]fh]fhP ]fh}2_The kobold hits you with a +0 short sword.]fh \  The kinetic grapnel hits the kobold but does no damage.]fhT p  The kobold is moderately wounded.]fhU ^0------------60]fhV 9Kinetic Grapnel]fh7[ ]fh_ S _The kobold barely misses you.^fhK4^fh]N^fhPK _You are out of magic!^fhʿ8  You hit the kobold.^fh`e)^fhS------------31^fh^fhTJ _You kill the kobold!^fht+#.#....$.g ##.###.#. #.#...... .###.#r...##+#  #.# #.#######.#  #.# #.....# #.#  ^fh+#.# #####.###.#####  #.#.##......#  #.^fh+#.#....@#.#  ##.^fh,# #####.##...... ^fh0D-2^fhR4^fhq8  Things that are here: _a +0 short sword; a stone; a kobold corpse^fh}^fhN}8-^fhz^fh^fh; ^fh ^fhP ^fh ^fh i4== _^fhЩ ^fh ^fh ^fh% ^fh H1============^fh ^fh} ^fh ^fh; ^fh= ^fh± ^fh* :==^fh ^fh ^fh 65==^fh ^fh ^fh˶ ^fh .============^fh ^fh ^fhF ,^fh& ^fh` ,^fhc ^fh ^fh/ :==^fh ^fhT ,^fh ^fh` ,^fh* ^fh ,^fhP ^fh ,^fh\ ^fh 2============^fhm ^fh D============^fh ^fh ^fh 7  You open the door.^fh, 3^fh ^fh R _The hobgoblin shouts! You hear a loud squeak.^fh u ^fh| #.###..#..# .###....###...).....## #.##.....# +.........'.##.....##.......... ^fh| e#......#.#....$..... #.##.###.#......... #......#.#........ ####.###.#r...##g#  #.# #.#######@# ====82.7 (20.0)  #.# #.....# #.# ^fhY} #.# #####.###.##### Kinetic Grapnel#.#######.##......##.......#.#....)#.##########.........#g   hobgoblin#####.##......### ###### ^fh} ^fh9~ ^fhX ^fh ` _A hobgoblin is nearby!_fhK D****_fhY ...gThe kinetic grapnel misses the hobgoblin._fh 1------------=---3.7 (1_fh .0)_fh _fhX"  _fhx" H_The hobgoblin barely misses you.`fh0&  `fhmYYou miscast Kinetic Grapnel.  You are very lightly contaminated with residual magic.`fh^#1`fh -------0`fh=---------------------------`fh4`fh&Kinetic Grapnel`fhContam `fh*`fh`fh `fh:_Nothing appears to happen. The hobgoblin hits you.`fh`fhprr   rat (wandering)`fh%5`fhN`fh  _You closely miss the hobgoblin. The hobgoblin barely misses you.`fhI{ <  The rat squeaks loudly.`fh X.rr`fh k-------====6.8 (1.1`fh `fh u _You hit the hobgoblin but do no damage. The hobgoblin hits you.`fh>::  `fh:~You hit the hobgoblin.  The hobgoblin is heavily wounded.`fh;>10-`fh;U=---7.9`fhC`fh.G `fhtG_The hobgoblin hits you.afh  You barely miss the hobgoblin.The hobgoblin is heavily wounded.afh9/15 ------------------9.0afhOafhn _The hobgoblin hits you. The hobgoblin barely misses you.afh9  You barely miss the hobgoblin.The hobgoblin is heavily wounded.6-------900afhafh afh'_The hobgoblin hits you.afh2 ;  You hit the hobgoblin.afh5 afh9N ? .rafhN Rr   rat  afhN 7You kill the hobgoblin!afhHV #7afhV F==---5afhV 1.1 (1.1afhni afhPq K _Your magical contamination has completely faded away.bfhY4bfhbfh^ _You are too injured to fight recklessly!bfh bfh (2.2bfhbfh` bfh_You hit the rat but do no damage. The rat misses you.bfh bfh9 D6--3.3bfh bfhD  bfhj T_You closely miss the rat. The rat bites you.bfh"* bfhS*/ You hit the rat.bfh2&'bfh3 bfh6%6bfh'7 4.4bfh>bfh@1 _You kill the rat!bfh@cfhxM......#..###.......## #....###...).....####.+'.##.....##..........#cfhà......#.#....$.....###.###.#.........#......#.#........# ####.###.#r...cfh#######......# #.# cfh #.# #####.###.#####.cfh)W.....###cfhcfh4f1============-cfhW50cfhЪcfhg _There is an open door, spattered with blood here.cfh% ###..#..###.......##..###...).....###.....#.+.........'. ##.# cfh.....#.#....$.....# ##.###.#.........# .....#.#........# ###.###.#r...##'#  #.# #.#####....# #.####.###.#####.....###cfhcfh̛v7==-6 _cfhcfhcfhA  ..###...).....###.....#.+.........'. #..........# cfh .....#.#....$.....# ##.##......# .........# cfh ###.###.#r...##'#  #.# #.#######.....# ####.###.######..............cfh& z####.##..###cfh cfhX &7cfh cfh cfh$Y C .....#.+.........'. #..........# .....#.#....$.....# ##.##cfh~Y .....# .....# ###.###.#r...##'# cfhY #.# #.#######.....# #.####.###@######cfhY 9#......#cfhZ ......#.#....)#.#..#cfhEZ .cfhsZ (#cfha cfh`d &8cfh#h cfhLi dfhki.##.....##..# ......#.#....$.....# .##.###.#.........# ......#.#........# dfhBl##.###.#r...##'#  #.# #.#######.# #.# #.....# #.# #.# #####.###.#####dfhll#.#######.##..@...# #.......#.#....)#.# dfhl#########.........#  #####.##......dfhl ### ###### dfhopdfhqM============9dfh udfhudfh....#.#....$.....# ##.###.#.........# ....#.#........# ##.###.#r...##'#  #.# #.#######.#  #.# #.....# #.#  #.# #####.###.######.#######.##......#  #.......#.#....@#.#  #########.........#  #####.##...... ### ######  dfhD dfhdfhj8===500dfhdfhX  Things that are here: _a +0 short sword; a stone; a kobold corpsedfh]dfhԀWield or unwield which item (- for none)?- - Unarmed Inventory Items dfh Hand Weapons (go to first with ))  a - a +0 dagger (weapon) Floor Items ([,] to select) dfhIHand Weaponsa +0 short sword[?] describe selected [!] equip|wield|weardfhry[tab] equip|unequip efhnefhefhSefh.....#.#....$.....#jesper the Tinkerer ##.###.#.........#efhܤHuman .....#.#........#Health: 8/15efh============------------ ##.###.#r...##'#Magic: 1/2efh============------------#.# #.#######.#AC: 2efhEStr: 9  #.# #.....# #.#EV: 9efhfInt: 13  #.# #####.###.#####SH: 4Dex: 14  efhN#.#######.##......#efhXL:  1 Next: 60% Place: Dungeon:1  #.......#.#....@#.#efh Noise: ---------  Time: 500.4 (0.0)  #########.........#a) +0 dagger#####.##......Cast: Kinetic Grapnel### ###### efh/  _You closely miss the rat. The rat bites you.  You hit the rat. efhOq_You kill the rat! _There is an open door, spattered with blood here.  efhoThings that are here: _a +0 short sword; a stone; a kobold corpseefh.@  You unwield your +0 dagger.efhx1.4 (1f) +0 short swordefhNefh3 _f - a +0 short sword (weapon)efh3Iefh4efh6,efh6,efhH7efh8efh9efhW;efh<efh<T9==efh=efh>efh?efh?efh@,efhAefhBefh8CX2============efhCefhEefh8E10/15====efhFefh-GefhKGefhHefhIefh5Iefh5JefhLp============efh/MP==efh*Nefh.OefhXON11=efh9PefhmQ,efh-RefhCS,efhTefh1U,efh VefhWefh;Wk2===efhZBefh8Zefh[,efhH\efh],efhZ^efh_efh_:==efh`efhaefhbK3=efhbefh8d,efhdefhe,efh gefhhBefhiefhii4===efhjefhk,efhlefhm,efhnefho,efhXpefhqefhq:==efhrefhsefh)tL5==efhtefhJwefhNx,efhayefhzefh|,efh}efh\~efh,efhefhefhefh:==efhefhՆefhefhefheefhV  There is an open door, spattered with blood here.efhefhU _efhefh$efhefhefhefhɖefhABefhԛefhefhefhşM _You now have 48 gold pieces (gained 13).efh3efhefhefh- #####.### # #.# S# efhi+#.# .#  #######.### ##'##........# ##...##...efh#.....####..#..###.......##efh....###...).....#####.....#.+...@.....'.efhΫq.##.....##..........##efh#......#.#..........###.##.###.#.........##  efh o#......#.#........##efh*####.###.#....##'##S   ball python (constriction, asleep)efhn_#.# #.#######.##.# #.....# #.# efhv #.# #####.###.#####efh,042.4 (41.0)efha.SS)efh,3.4 (42efhnefh efhP_A ball python comes into view.efh?  #  efh#.# .# efh?2#.# S#  efh_" ##'##  efh" ##...##  efh" ##.....##  efh"##.......##  efh"#...).....###  efhG8+...@.....'.  efh#..........##  #..........##  #.........##  #........##  .#....##'## efh4y #.# #.#######.#  #.# #.....# #.#  #.# .##### efh{  #  #.# .# efh(|#.# S#   ##'## efh|  ##...##   ##.....##  efh|##.......##  #...).....###  +...@.....'.  efhL}#..........##  efh}#..........##  #.........##  #........##  efh~2.#....##'##  #.# #.#######.# efhe~ #.# #.....# #.#  #.# .efh;efhefhΑefhL efhŕ\_A ball python is nearby!efh  #  #.# .# #.# S#   ##'##   ##...##   ##.....##  ##.......##  #...).....###  +...@.....'.  #..........##  #..........##  #.........##  #........##  .#....##'##  #.# #.#######.#  #.# #.....# #.#  #.# .##### efhTO '  #  #.# .# #.# S#  efhO b ##'##  efhO b ##...##  efhO b ##.....##  efh P b##.......##  efh+P l#...).....###  efhHP D+...@.....'.  efhP #..........##  #..........##  efhP #.........##  #........##  efhwQ 2.#....##'##  #.# #.#######.# efhQ  #.# #.....# #.#  #.# .efh3Y efh$^ efhe efhg  efh h T_A ball python is nearby!efh*.......#########. #####.####. #.# S# ######.### ##'##  ##...## ........# ##.....## efh&#..###.......## #....######.+.........'.##.....##..........##...........####.##.efhU...##......#.#........######.###.#....##'##efh#######......# #.#efhefhuefhVJ.SefhR4.4 (1.0)Kinetic Grapnel _efhefhM _You see here a +0 mace.ffh#.#..##.......... #.......#########. #####.### #.# ##.# #.#  ffh;#.# #.# #######.### ##'## #.# ##S..## #.........# ffhy## #.###..### #.####...).....### #.##.....#.+ffhѸ'.. #.##.....#### #......#.#. #.##.###.#. #......#.#........ ffhD####.###.#....##'##.# #.#######.#ffhffhսF.Sffh-5 _ffhffhffh"**ffh"**ffhJ, .'.SThe kinetic grapnel misses the ball python.3----1------------=ffhJ 6ffh`QffhoTT _The ball python bites you. You block the ball python's attack.ffh|i =  You hit the ball python.ffhgq 1.ffh;y S------------77ffhy 9Kinetic Grapnelffhs~ ffh) O _You kill the ball python!gfh*gfhgfhgfh2 _You can't see any susceptible monsters within range! (Use Z to cast anyway.)gfhgfhCgfhgfhgfh : _gfhSgfhgfhgfh4gfh^X4==--gfhgfh,gfhgfh gfh3gfh9gfhr,gfhNgfhP==gfhgfh*gfhSL5==gfhNgfhgfhرgfhgfh@;2gfhѴ3============gfhQgfh~gfhĹ,gfhgfhgfh_gfh:==gfhgfhgfhxgfhgfhgfhdgfheZ============gfhgfhgfhgfhgfhgfhgfhU,gfhgfhgfh,gfh9gfhV  There is an open door, spattered with blood here.gfhLgfh _gfh Bgfhgfh gfh gfh"gfhLgfh gfhgfh,gfhgfhgfhgfh@gfhgfhXz  Things that are here:  a stone; a kobold corpsegfhgfh _gfhgfhpgfh,gfh`gfhWBgfhWgfhdgfhJgfhgfhCgfh0gfhgfhgfhgfhgfh^gfhgfhgfhgfh*gfhZgfhhgfh gfhQ ,gfh gfh gfhy gfh gfh gfhXgfhgfh..........## .........## ### ........## gfh5. ## ....##'#. ######.# .# gfh_...# #.# ##.#g#.###.##### ... gfh#.##......# #.# .#.#....(#.# #@# -gfh#.........#####.#  #####.##........# Kinetic Grapnel gfhP#############  gfhlg   goblin (asleep) gfh,gfh- 79.4 (3gfhj2.0)  A goblin comes into view. It is wielding a +0 dagger.gfh( A.gggfh!L====80.4 (33gfh $gfh&: _The goblin shouts! You hear a shout!gfhCt....##...## ###..## #.. ## '## #.# . .# #.#.#  #.# ##.#..##### ..g....# #.#(#.# #@#..#####.#  ........# gfhDM####gfhI....##gfh...## ###..## #.. ## gfh'## #.# . gfh9.# #.#.#  #.# ##.#.gfh?.##### ..g....# #.#gfhdu(#.# #@#gfhe..#####.#  gfhV........# gfhT####  gfhgfhgfhgfh] _A goblin is nearby!gfhk, ....##...## ###..## #.. ## '## #.# . .# #.#.#  #.# ##.#.gfh, .##### ..g....# #.#(#.# #@#..#####.#  gfh, 3........# ####gfh- &gfh2- gfh I....##gfh a...## ###gfh ..## #.. ## gfh. '## #.# . gfh .# #.#.# gfh #.# ##.#.gfh A.##### ..ggfh ....# #.#gfh u(#.# #@#gfhD e..#####.#  gfh| I........#gfh  gfh T####  gfh gfh gfh: gfh+  gfhN W_A goblin is nearby!gfhg * (grapneled)  The kinetic grapnel hits the goblin.gfha>gfh>hfh. hfhVMg..gg   hobgoblinhfhz`The goblin is moderately wounded.hfh[H1------------hfh_=---1.4 (1.0)hfh<hfh \ _A hobgoblin comes into view.hfhX  The grapnel guides your strike. You hit the goblin.hfhhfhɭT.g hfhP------------8---2.5 (1.1hfhChfhJ _You kill the goblin!hfh&?   You miscast Kinetic Grapnel.  You are very lightly contaminated with residual magic.hfhk? c0------------30hfh? JKinetic GrapnelContam hfhB hfhD q _Nothing appears to happen. The hobgoblin barely misses you.ifhy  You hit the hobgoblin.  The hobgoblin is heavily wounded.ifh!z]3----4.6 (1.1ifh|ifhC~- _The hobgoblin hits you.ifh[  You hit the hobgoblin.  The hobgoblin is severely wounded.ifh\'5.7ifh_ifhaW _The hobgoblin closely misses you.ifhX  You hit the hobgoblin but do no damage.The hobgoblin is severely wounded.ifh D----6.8ifh/ ifh - _The hobgoblin hits you.ifh  You closely miss the hobgoblin.The hobgoblin is severely wounded.ifh P------------70ifh ifh 7 _You block the hobgoblin's attack.jfh  You hit the hobgoblin but do no damage.The hobgoblin is severely wounded.2-jfhD%8.9 (1.1jfhQjfh- _The hobgoblin hits you.jfh1QjfhjtYou hit the hobgoblin but do no damage.The hobgoblin is severely wounded. jfhY_The hobgoblin hits you.closely miss the hobgoblinjfhE.  You block the hobgoblin's attack. x2jfh390.0jfhjfh jfhߟE_Your magical contamination has completely faded away.jfh;  You hit the hobgoblin.jfhhe)jfhXjfh..........##jesper the Tinkerer .........## ###Human ........## #.. ##Health: 13/15 ====================---- ....##'###.# .Magic: 0/2------------------------ ######.##.#.#AC: 2Str: 9 ...# #.###.#.EV: 9Int: 13 ##.###.##### ...SH: 4Dex: 14 ##.##......# #)#XL:  1 Next: 100% Place: Dungeon:1 .#.#....(#.# #@#Noise: =--------  Time: 591.0 (1.0) ##.........#####.#f) +0 short sword#####.##........#Cast: Kinetic Grapnel#####jfht4########   _The hobgoblin hits you.  You closely miss the hobgoblin.The hobgoblin is severely wounded.You block the hobgoblin's attack. x2 _Your magical contamination has completely faded away.  You hit the hobgoblin. _You kill the hobgoblin!You have reached level 2!jfhl/  --more--kfh$u&8/21kfhfuL=42 0% kfhzkfh{ kfh{(_kfhzP 3kfhR kfhT kfhV : _kfhX kfhNX N1======kfhY kfh[ kfh[ kfh] kfh^ kfhE_ K9=kfh` kfhb kfhb kfhc kfhe kfhzf >======kfhg kfhi kfhi kfh/k kfhl kfhl i20==kfhm kfhdo kfho kfhop kfhq kfhq kfhr kfht kfht kfhu kfhMw kfhxw 9=kfhx kfh#z kfhlz q1==2======kfhz kfh{ kfhA} kfhp} kfhE~ kfh kfh kfh̀ kfh ,kfh kfhX kfh Q========kfh kfhԆ kfh kfh kfh' kfhV kfh kfhr kfh kfhk kfh ,kfh kfh$ kfhY kfh' kfhq ,kfhr kfh kfh R3======kfhە kfhn ,kfh kfht kfh kfhk kfhқ kfh kfhΜ kfh kfh7 >======kfh@ kfh kfh kfhS kfh ,kfhe kfh kfhئ kfh kfh kfh kfh kfhG ,kfh Bkfh kfh֯ kfh P4======kfh kfh, kfh} ,kfhn kfh >  You see here a +0 dagger.kfh kfhx  _kfhb kfh kfhD ,kfh> kfh kfhg kfh >======kfh kfh2 kfh ,kfh6 kfh kfhg ,kfh kfhA kfh kfh kfh kfh kfh kfh kfh kfh kfh kfh kfh M _You now have 67 gold pieces (gained 19).kfh} kfh kfh kfhq kfha kfh kfh kfh kfh kfh' kfh kfh kfh ,kfhZ kfh kfhB kfhl kfh5 kfh kfh kfh( kfh kfh kfh kfh kfh kfh kfh kfh kfh kfh kfh kfh$ kfh kfhh kfh kfh kfh kfhp kfh kfh kfh kfh kfhM kfhy kfhi kfh kfhO kfhz kfht ,kfh kfh kfh kfh, kfh kfhH kfh kfh kfh kfh kfh kfh kfh kfh kfhv kfh kfh! kfh! kfh" kfh# kfh % ,kfh% kfh& kfh$( kfhP( kfh( kfh* kfh, ,kfh, kfh- kfh. kfh/ kfh/ kfh#1 kfh2 kfh2 kfh3 kfh+5 kfhp6 kfh6 kfh{7 kfh8 kfhC: kfhk: kfh; kfh< kfh= kfh> kfh> kfh=@ kfhtA kfhA kfhgB kfh8D kfhcE kfhE kfhNF kfhG kfhH kfh%I kfhI kfh+K kfhWL kfhL kfh;M kfhS  #.# #.#.#.#.#.##.##### ###.  ##.##.###.#.###.#.....########. kfh[T  #....# ##.## ##..###.......... kfhT  #.#..# #.#.# #### #..#.#####. kfhT  #..##.###.# .# ##.#.# #. #..##.....# #.### #.#.# #. ..##..##### #.#.# #.kfhT ##.## #.#.#.# #. .kfh U ....# #.#.# #.-#### kfh2U o#.#.# #. ... #kfhXU s..#.. ### ###. .kfh{U I#...# #.kfhU #...###...#kfhU _#...# kfhU D#...#kfh"Y 1665.0 (74.0)kfhCZ F-6.0 (75kfh\ kfh^ Y _g - a murky golden potionkfh{ kfh| kfh9} kfh kfh kfhD ,kfh kfh kfh7 kfh kfh kfha kfh kfh kfh kfhg kfh kfhx kfh8 kfh kfh kfh kfh kfh kfh= kfhՙ kfh kfh kfh kfhn kfh kfhy kfh kfh kfh kfh֡ kfh kfh kfh kfh kfhE kfh kfhͦ kfh kfh kfhz kfh kfh kfh kfh* kfhG kfh] ,kfhݭ kfh/ kfh4 kfhw kfh kfh kfh kfh* kfh kfhi kfhV kfh kfh kfh kfhV kfh| kfh kfh kfh kfh$ kfh kfh kfh kfhǾ kfhP kfh- kfh kfh- kfh kfh kfh kfh kfhL kfh kfh ,kfh\ kfhc kfh kfhD kfh kfh kfh kfh kfhZ kfhZ kfhn ,kfh kfh kfh kfh kfh kfh kfhO Y ##.#.##  kfhw q##...## ## ##.....###kfh { # ####...#####. kfh #. #.....#.###. #.# #..#####.#.###kfhu  #..# #...## ##.## # #.##...####.##.###.#.### g......@.....##.#.#.#. ..##...####.####.#.<.#.# ##.# #.###.#.#.#.#. #. ##.##.###.#.### # #....## ##.## # #.#..# ##.#.## g   goblin (asleep) # #..##.###.###.## #######.#########..##.....## ##.# #....##...........##..##### #..kfh -92.0 (26kfhv 0.ggkfh +kfhT ,3.0 (27kfh kfhu u _A goblin comes into view. It is wielding a +0 dagger.kfh kfh,E    #  kfhE#.  #.#  #..# #...## ##.##  kfhj#.##...####.##. .g.....@.....##. kfhCT..##...####.####.#.< ##.# #.###.#. #. ##.##.###.kfh( #  ##.##  kfh( ##.#.##  # kfh<.###. ##. #..lfhl2  lfhmU   #  lfhrm#.  #.#  lfhm#..# #...## ##.##  #.##...####.##. .g.....@.....##. lfhnM..##...####.####.#.< ##.# #.###.#. lfhxnN#. ##.##.###. #  ##.##   ##.#.##  lfhn# .###. ##. #..lfhgrlfh7tlfhwlfhy] _A goblin is nearby!lfh*$ | ##.#.## ##...## lfh% # ##.....### #. ####...##### #. #.....#.###.# #.# #..#####.#. #..## #...## ##.## #.##...####.##.###.#.lfh@& t#.g....@......##.#.#.#.#lfh& .##...####.####.#.<.#.lfh'  ##.## #.###.#.#.#.# #. ##.##.###.#.lfhX(  #. #....## ##.###. #.#..# ##.#.## ##. #..##.###.###.  #.#########..##.....## ##.  #....##lfh) L.##..##### #.lfh+ lfh51 .g...lfh3 I4.0 (1.0)Kinetic Grapnel lfhB4 _lfhC9 lfh; lfh{9 N *** lfh9 V(grapneled)The kinetic grapnel hits the goblin.lfhi lfho ).g..lfhp a3------=5lfhv lfhy _ _The goblin is severely wounded.mfh ##.#.###. ##...##  #.mfh ##.....mfhH #. ####...##### #. #.....#.###.mfh #.## #..#####.#. #..## #...## ##.##mfhL ##.##...####.##.###.#. #...g.##.#.#.#.mfh-.##...####.####.#.<.#. ##.## #.###.#.#.#.mfh #.# ##.##.###.#. #.mfhb# #....## ##.##mfh& #.# #.#..# ##.#.mfhN # #.# #..##.###.###.mfhr mfh^#.#########..##.....## ##mfhe #....##.##..##### #mfhmfhmfh.gmfhx%-mfh 6mfhMmfhmfha X  The grapnel guides your strike. You hit the goblin.mfhP ")mfh mfh mfhۈ !mfh_ ------4=7.1 (1.1Kinetic Grapnelmfh mfhq J _You kill the goblin!mfh 6 ##.#.##mfh_ z #.# ##...## #.# ##..... #.# ####...mfh  #.# #.....#.### #.## #..#####.#.mfh  7 #..## #...## ##. ##.##...####.##.###.#.mfhb ^ #.....##.#.#.#mfh A.##...####.####.#.<..# ##.## #.###.#.#.#mfh  #.# ##.##.###.#. #.# #....## ##.mfh [ #.# #.#..# ##.#. # #.# #..##.###.### mfh #.#########..##.....##  #....##.##..#####mfh]& mfh") 4-80mfh. mfh3   mfh24 Things that are here: _a +0 dagger; a goblin corpsenfhyGnfhGnfhInfh]LnfhN$ _nfhOnfhQnfh#RnfhSnfh'VnfhgVnfhWnfhdZnfhZnfhE\nfh_,nfh`nfh-c,nfhdnfhTgnfhg#4nfhh-======nfhinfhalnfhmnfhnnfhnnfhpnfhqnfhrnfhrnfh!unfhvnfhvnfhwnfh6ynfhznfhznfh&{7======nfh0|nfh~nfhEnfhunfhqnfhQnfhʄnfhnfhnfhnfh$nfhWnfhOnfhnfhanfhnfhȎnfh=nfh,nfhnfhnfh֕nfhnfhnfh̗nfh٘nfh nfhnfhnfhnfhЛnfhVnfh(nfhAnfhonfh nfh,nfhwX  +  #.>  .   #.# nfhè  #.#   #.# #  nfh###.##### #.#  nfh$ #.......# #.## #  nfhK #@###.#####..## -718.1 (2nfhoy0.0)   #..##.##.##...#### nfh  #.....#....)......  ..#........##...####  nfh#.#.....######.##  nfh#.#.....# #.# ##  nfh?  #.####### #.# #.nfhc    #.... #.# #.nfh    ##### # #.# #..nfhE nfh3nfhݯ,9.1 (21nfhnfhŴ nfh5_Found a stone staircase leading down.nfh3nfhnfhnfh2nfhuBnfhnfhnfhGnfh0nfhnfh4nfhnfhnfhnfhnfh/nfh|nfhnfhnfh]nfhnfhnfh! nfh nfh nfh nfh nfh nfhnfhnfhnfhnfhnfh?nfhmnfhnfhFnfhnfhnfhnfh%nfh&& #.#nfh2&#.# nfh[&5 #.##.nfh&  nfh&; #.##.# nfh&nfh'b ###.##### #.# nfhL'Q####.......# #.# nfh~'k ##....#.###.#####.. nfh'a #..##.#..##.##.##.. nfh'p #.#####.....#....).nfh'  #.@...#........##..nfh$( nfhM( #####.#.....######. nfhw(} #.#.....# # nfh( #.####### #.  #.... #.nfhM)  ##### # #.  #######.#######  #....##....... nfh)V #.#..##########nfh,-29.1 (10nfh--30.1 (11nfh1 nfhT2U_h - a sedimented red potionnfhAF3nfhGnfh...# #.# #.##....####  #..##.#####.## ##.#.## nfh #.###.....#.#. ##...## g   hobgoblin (asleep)  #.# #######.## ##.....## nfh@^ #.# #.# ####...#####  ###.##### #.# #.....#.###.nfhHe 72.1 (42  A hobgoblin comes into view.nfhnfh`.ggnfhF,3.1 (43nfhnfh+ _The hobgoblin shouts!ofh" ofh#.#.#.#.#.#..... .# # #.ofh'#...........#.. .# .# #.ofhQ#..#.#.#.#.. #. g##.# #.ofh..........# . ....# #.# #. ofhأ##..#.#.#.#.# .##### #.# #. ofh............###+.... # #.# #. ofhk #.#.#.#.#.##...###..# #.# #.  #.........#...@....# ###.# ### ofh.###.....#.........### ##.#.# #. .......#######.#########....###.# ofh###......# #.# +............ofhQ##.>...# #.# #.##....######..##.#####.## ##.#.## ofh}7#.###.....#.#. ofh*## ofh#.# #######.## ##..... #.# #.# ####...##ofhDofh#.ofhJ'gofhd14.1 (1.0)ofhofhofhEM ofh%n# #.#.#.#.#.#... ofh}b.........#.. .# .#ofh#.#.#.#.. #. .##.#  #..........# #. g...# ##..#.#.#.#.# .####### ofh+............###+....#.#.#.#.##..@###..# #.# #.  #.........#ofhd..# ###.# ### .###.....#.........### ##.#.# #.. .......#######.#########....###.#.g   hobgoblinofh3#ofhofh &5ofh ofhm ofhGM#ofh54  #ofh`/ #ofh:.#.#.#.#.#... #ofh.........#.. .# .#.#.#.#.. #. .##ofh ofhj #..........# #. g...# ofh##..#.#.#.#.# #.###### ............###+@.....#ofh#.#.#.#.##...###..# #.# #. ofh #.........#........# ###.# ### ofh8.###.....#.........### ##.#.# #..#ofha`g   hobgoblinofh.ofhAofhZ&6ofhofhpfh~ ..##  #..###pfh4  #....#  # .#.#.#.#.#.....#.# # #pfh^ #...........#..#.# .# # #..#.#.#.#.. #.#.##.# # pfh! #..........# #.#g...# #.# #  ##..#.#.#.#.# #@####### #.# #pfhJ............###+......# #.# #pfhp #.#.#.#.#.##...###..# #.# # pfhc....#........# ###.# ## #.###.....#.........### ##.#.# #. #.......#######.#########....###. pfh####......# #.# +...........#.>...# #.# #.##...pfhg.#### #..##.#####.###.##pfh4pfh]&7pfhpfhqfh5Mqfh*# ## . ..## #.#..## qfh .#....# .#.#.#.#.#... qfh.........#..#.# #.#.#.#.. #.#.##qfh69  #.........qfh_#g...#  qfhr##..#.#.#.#.# #.#######qfhH............###+......#qfh#.#.#.#.#.##...###..# #.# #qfh 5# qfhcqfhqfhsqfh&8qfhqfh,qfh @Mqfh) # ## . ..## ###.#..##  qfh ...#....# .#.#.#.#.#...qfhɣ q .........#..#.# qfh #.#.#.#.. #@#.##  #.........qfhW #g...#  qfh ##..#.#.#.#.# #.######............###+......# #.# ##qfh ).qfh qfh &9qfh qfh qfh M# . # .##  . ..## ####.#..##  .....#....# qfh ?.#.#.#.#.#... .........#.@#.# #.#.#.#..##.#.##qfhF ]  #.........g...#  qfhq ##..#.#.#.#.# #.####### #.# #qfh (.###qfhv qfh '80qfh qfh rfhlI@MrfhI6##  .. rfh J# .##  . ..## ####.#..###  rfhsJ.....#....# .#.#.#.#.#... rfhJ.........#..#.# rfhJ#.#.#.#..##.#.##rfh K  rfh0K#..........# #.#g...# #.# #rfhXK..rfhKrfh~QrfhT&1rfhXrfhZrfh### ... rfh3  ##.##  ....## ####.#..###   .....#..@.# #.#.#.#.#.#.....#.# # #.#...........#..#.# .# rfh #.#..#.#.#.#..##.#.##.# #...........# #.#g...# #.# #. rfh 2##..#.#.#.#.# #.####### #.# #. g   hobgoblin ............###+......# #.# #.  #.#.#.#.#.##...###..# #.# #.  #.........#.# ###.# ###rfh rfh >g.rfh=2Kinetic Grapnelrfh.rfhksfh(>**sfhVsfhYS.g.sfhZa3------=3sfhW]sfh^P _The kinetic grapnel hits the hobgoblin but does no damage.sfhɫ M * sfhQ O(grapneled)  The kinetic grapnel hits the hobgoblin.sfh\ sfh @g.sfh q2------------4sfhX sfh a _The hobgoblin is heavily wounded.tfh[  The grapnel guides your strike. You hit the hobgoblin.tfhh†tfh------125Kinetic GrapneltfhDtfh# tfhZ?_You kill the hobgoblin!tfh tfh׆ tfh tfhÉ tfhK ,tfh، tfh' tfh tfh tfh tfhŐ tfhu tfh tfh tfh\ tfh tfhy tfh tfh9 tfh; tfh tfh tfh tfh tfh R3======tfh tfh tfh tfh١ tfh tfh tfh tfhޥ tfh tfh ,tfh T======tfhy BtfhJ ,tfh tfh" tfhW tfhϭ tfh Btfh tfhŰ tfh: tfh7 tfhk tfhR tfh tfh. :4======tfha tfh˴ tfh tfh tfh· tfhO tfh tfh~ tfh tfh- tfh@ tfh0 tfhd tfh tfhɿ tfh tfh (======tfh tfh tfh tfh tfh& tfh tfh tfhi Btfh| tfh ,tfh tfh tfh tfh tfh tfh tfh tfh> tfh tfh tfh, tfha tfh tfh tfh ntfh ,tfhq BtfhI tfh tfh ,tfh tfh tfh tfh6 tfh tfhb tfh[ tfh tfh tfh! tfh( ,tfh tfh tfh tfh tfhk tfh tfh ,tfh tfh Btfhz tfh tfhA ,tfh tfh tfh ,tfh tfh tfh tfh tfhA tfhK tfh Btfh tfh ,tfh$ tfh tfhL ,tfh tfhj tfhM ,tfh tfh tfh ,tfh tfhu tfh ,tfh. tfh tfh ,tfhr tfh tfh tfhH tfh tfh  tfh tfh; tfh tfh tfh tfh tfh tfh! tfh! tfh" tfh$ tfh& tfh?& tfh& tfh( tfh* ,tfh* tfh, tfh". ,tfh/ tfh0 tfh<2 tfhu2 tfh,3 tfh4 tfhH6 tfh6 tfh97 tfh8 tfhr: ,tfh; tfhH< tfh|= ,tfhQ> tfh? tfhA ,tfhA tfh C tfhYD tfhD tfhE tfhF tfhG tfhKH tfh%I tfhwJ tfhQ tfhR ,tfhS tfhT tfhU tfhV tfhV tfhW tfhX tfhX tfhJY tfhXZ tfh6[ tfhe[ tfh[ tfh\ tfh] tfh^ tfh^ tfh_ tfh` tfh` tfhOa tfhd tfhe tfhe tfhMf tfhg tfhh tfh i tfhi tfhk tfh/l tfhel tfhl tfh/n tfhOo tfho tfh p tfh$q tfhjr ,tfhr tfhs tfhzt tfht tfh u tfh v tfh.w tfhw tfhzx tfhy tfhz tfh { tfh | tfh} tfh>~ tfh~ tfhC tfhc tfhŁ tfh tfh‚ tfh tfh) tfh tfh/ tfh  tfhO _ You see here a hobgoblin corpse.tfh tfh  _tfh͋ tfh tfhC ntfh tfhĒ tfh tfhf ,tfh tfh tfhH ,tfh tfhߘ tfh ,tfhE tfhv tfh# ,tfhۜ tfhƟ Xtfh tfhg tfh tfh tfh& tfh tfh tfh{ tfhf Xtfhӧ tfhϩ BtfhU tfh tfhU tfh tfh| ,tfh tfh tfh tfhܰ Btfh# tfh ,tfh tfh tfh ,tfh tfh) tfh tfh2 tfhy tfh Xtfh tfhY ,tfh tfh tfh ,tfhp tfh tfhs ,tfh tfh1 Btfh tfh tfh tfh tfhI ,tfh Btfh tfh ,tfhM tfh] tfh ,tfh tfh XtfhN tfh tfh{ tfh tfh tfh ,tfhm tfh tfh tfh tfh> tfh tfh ,tfh tfh tfh ,tfh tfh tfhs tfh tfh tfh tfh tfh tfh tfh tfhi ,tfhz tfh~ tfh# tfhU tfhi tfh tfh' ...........###+......# #.# #.# ##.#.#.#.#.##...###..# #.# #.. ##.........#........## ###.# #### tfhv C###.....#.........### ##.#.# #... ......#######.#########....###.## ##......# #.# +.............tfh ##.>...# #.# ##.##....######tfh 4#..##.#####.#####..###.#.###.###.....#.#.@...## ##...##tfh -  #.# #######.####### ##.....##tfh,  #.# #.# ####...#####. tfhX ###.##### #.# #.....#.###. #.# #.## #..#####.#.### tfh ..#.###.#####..## #...## ##.## # tfh j#.#..##.##.##...####.##.###.#.### ###.....#....)........##.#.#.#. ..tfh Y##...####.####.#.<.#.tfh 19020.0)tfh F-61tfh tfh  tfh U_i - a scroll labelled REREOSH ISCHEtfhn tfhOo tfhp tfht tfh.v tfhLx ,tfhz tfho} ,tfhN tfh tfhE ,tfh$ tfht tfhۅ tfh9 tfh tfhӉ tfhC Btfh  tfhE 1_You open the door.tfhƘ Itfh tfhB tfh tfhà tfhy tfh tfhU tfhD tfh tfhߨ tfh tfh tfh׬ tfh tfh tfh tfh tfhv tfhô tfhµ tfhB tfh tfhQ tfh, tfh tfhG tfh tfhz tfh! tfh tfhR tfh\ tfhA tfh tfh tfh tfhr tfh tfhP tfhC tfhj tfh tfh/ tfh' tfh@ tfh tfh) tfh tfh tfhE tfh tfhV tfh tfh) tfhb tfh1 tfh tfh tfhl tfh tfh tfh tfh tfh tfh1 tfhw tfh tfhy tfh tfh tfh( tfh tfhtfhtfhtfh|tfh tfh tfh tfh tfhBtfh tfhtfh,tfhmtfhjtfh,tfhtfhUtfhX,tfhtfh&tfh,tfhtfh. tfh!,tfh!tfhc#tfh#,tfhd$tfh%tfh&,tfhM'tfhb(tfhL),tfh*tfhF+tfh\,,tfh,tfh.tfh/,tfh/tfh2Xtfh3tfht4,tfh4tfh5tfh6,tfh*7tfh8tfh8tfh9tfh9tfhZ;Btfh;tfh<tfh=tfh>tfh6>tfh1?tfh?tfh/@tfh@tfhYAtfhCB,tfhBtfhCtfhDtfhDtfh-EtfhEtfhFtfhGtfhGtfhfHtfh8ItfhrItfhItfhJtfhKtfhKtfhdLtfhMtfheNtfhNtfh OtfhPtfhQBtfhRtfhS,tfhBTtfhDUtfhVtfhNVtfhVtfh{WtfhXtfhXtfh(YtfhL]ntfh^Btfh_tfh`tfhGa,tfhbtfhbtfhctfhctfh0dtfhdtfh3etfhwetfhgtfhKhtfhhtfhhtfhitfhj,tfhWktfhltfhmtfhamtfhUntfhntfho,tfh+ptfh1qtfhqtfhr,tfhstfht,tfhttfhutfhvtfhvtfhVwtfh*xtfh"zBtfhztfhU{,tfh{tfh|tfh}tfh}tfh'~tfhtfhwBtfhtfhatfhtfhtfhtfhʄtfhtfhStfhtfhI,tfhƇtfhۈtfhBtfhvtfh9tfhtfh׌tfhtfhtfhtfhftfhitfho,tfh tfhtfhӓtfhtfhtfhtfhpBtfhtfh|,tfhtfhtfhԛtfh.tfhgtfh{tfhUtfhtfhtfhtfhtfh;tfhtfhtfhtfhtfhbtfhӥtfhΦ,tfhntfhtfhtfhЩtfhRtfh.tfh'tfhctfhǬtfh0tfhtfh9tfhtfhΰtfhtfhtfh]tfhMtfh3tfhmtfhʹtfh@tfhtfh@tfhtfhtfhtfh5tfhtfhQtfhtfhtfhetfh|tfhtfhUtfhtfhYtfhtfhtfhtfhtfh[tfhtfh tfh7#.#.# #.## ###tfhx #.#.# #.# ###tfh #tfh.#.# #.# #.. #tfh0.#.#####.# #.# tfhy..#.......## #.#tfh ..#.####...#####.###.#  tfh.##.# #..............#  tfh###.# ##...#####.##..#   ##.## #@# .#   #.# #.# #  tfh..# #.# #.. tfh #.# #+# ####  tfhJ-  tfh-  tfhZ    tfhcD  tfh/1002.1 (96tfha,3.1 (97tfhtfhZ tfhU_j - a scroll labelled LONNA HOSKIKHufh7ufhBufhufhufh,ufhcufhufh,ufh7ufhOufhF,ufhufhufh,ufhhufhufh,ufhCufhVufhHufhufhufhufh,ufhufhufh+##.# #.# #.#  ....## #.# #.#  ##...#####.###.#  #..............# ufh ##...#####.##..#   ##.## #.##..#   #.# #.##..#  ufhx #.# #.....####  +# ####...@.#  12.0) ufh#####.#   .#  .ufh\  .# ># .# ## ufh$ ufhufh/3.1 (10.0)ufh#ufh ; _Found a stone staircase leading down.ufh̘ 3ufhu ufh ufhћ ,ufh Bufh ufh ufh ufhm ufh ufh ufh ufhã ufh ufh ufh} ufhx ufh ufh ufhf ufh* ufhc ufhΩ ufhѪ ufhЫ ufh ,ufh ufh ufh ufh ufh3 ufh ufhD ufh ufh ufho ufh ufh ufh ufh ufh ufhV ufhx ufh^ ufh ufh ufh ufhp ufhû ufh ufhg ufh, ufhb ufh ufh߿ ufh ufh ufh: ufhU ufh" ufhd ufh ufh ufh ufh ufha ufhg ufhG ufh ufh ufh ufh ufh ufhW ufhD ufhO ,ufh ufh ufh ufh ufh ufh ufh ufh ufhe ufhQ ufh/ ufhf ufh ufh ufh ufh ufhX ufhY ufhG ufh ufh ufh ufh ufh ufhh ufhU ufhI ufh ufh ufh ufh ufh ufhO ufh .#######.#.# #.# #.....# ufh ##....#.#.#####.# #.###.# .##.###..#.......## #.# #.# ufh F.##.#....#.####...#####.###.# .##.#.#.##.# #..............# ufh9 .#########.# ##...#####.##..# ufhn .# #.# ##.## #.##..# .# #.# #.# #.##..# ufh .# ..# #@# #.....#### 41.1 (28 .#ufh #.# #'# ####.....# .#####... ufh #####.# .#......... #.# ufh= z.#####....... #.# .#ufh ......... #.# .#+.....>...+ #># .#ufh #.........# #.# .#### ufh 1_You open the door.ufhm Y _Found an escape hatch in the floor.ufha ufh ufh. ufh ufh7ufh: _ufh@  There is an open door here.ufhufh _ufhufhKufhufhufhHufh ufhRufhufh$ufhufhufhPufhufh!ufh"ufh"ufh^#ufh`%ufh*! ufh*#.# ##.## #.##..#  #.# #.# #.##..#  ..# #.# #.....#### ufh* #.# ##'## ####.....# ufh2+## ##...## #####.# ufhg+u. ##.....## #.# ##.......## #.# ufh+ #.........####... #.#  ufh++.....>..@'..g.# #>#  ufh,#.........####.# #.#  ##.......## ufh<,ZKinetic Grapnel ##.....#ufhq,# ##...##ufh- ##+#  g   hobgoblin (asleep) ufh.& ufh1/%7.1 (6.0)  You open the door.ufh2mg.gufh3+8.1 (7ufh6ufh8\ _A hobgoblin comes into view.vfhB #.# ##.##   vfhXD#.# #.#   ..# #.#  vfh< #.# ##'##   ##...## vfhZ  ##.....## #.#  #.......## #.#  vfh< n#.........####... #.#  +.....>..@'.g..# #># vfht & #.........####.# #.# vfh & ##.......## ### vfh  ##.....## vfh>!##...## vfht!##+#vfh!*vfhw #.# ##.##   #.# #.#   ..# #.#   #.# ##'##   ##...##  vfh ##.....## #.#  #.......## #.#  #.........####... #.#  +.....>..@'.g..# #>#  #.........####.# #.#  ##.......## ###  ##.....# ##...#vfh̷n ##+# vfh!vfhtvfh2vfhԿ` _A hobgoblin is nearby!vfh 1 #.# ##.## #.##..# vfhj1 ##.# #.# #.##..# ..# #.# #.....#### vfh1 #.# ##'## ####.....#  vfh1 ##...## #####.# vfh-2 ##.....## #.# vfh2 #.......## ##.# #.vfh2 s.####...##.# vfh3 +.....>...@.g..# #># #.vfhX3 ####.# #.# ##.## vfh3 7### ##vfh3 +#vfh 4 j##+# ..vfh5 vfh; 0g.vfhj= )9.1 (1 vfh= _vfhB vfhEE  vfhwE C_There is an open door here.vfh 4****vfh? g...  The kinetic grapnel misses the hobgoblin.vfhw@ b3------=50vfhC vfhE O _The hobgoblin misses you.wfhwfhn^19---1.2 (1.1wfhwfhl _You barely miss the hobgoblin. The hobgoblin hits you.wfh4****wfhQ g...  wfh)IThe kinetic grapnel misses the hobgoblin.wfhR2------------wfh%20wfht wfho @ _The hobgoblin hits you but does no damage.wfhwfhD&3wfh,wfht wfh_You closely miss the hobgoblin. The hobgoblin closely misses you.wfhwfhb-4.3 (1.1wfhwfh wfhi_You closely miss the hobgoblin. You block the hobgoblin's attack.wfhG ' wfhH ; (grapneled)  wfhAH 'The kinetic grapnel hits the hobgoblin.wfhF ' wfh  wfh LThe hobgoblin is severely wounded.wfhэ 5---1wfh '------------wfh6 5wfhb 0wfh wfhS @ _The hobgoblin barely misses you.wfh wfh [  The grapnel guides your strike. You hit the hobgoblin.wfh $†wfhB !wfh 20=------206Kinetic Grapnelwfh7 wfh( M _You kill the hobgoblin!wfhwfh#.# ##.## #.##..# #.# #.# #.##..# wfh..# #.# #.....#### wfhm#.# ##'## ####.....#  wfh##...## #####.#  wfhy##.....## #.# wfh# #.wfh_S## ###.# wfh#.wfh\####...##.# wfh+.....>...'@...# #># #.####.# #.# ##.wfhy## wfh]### ##.....#wfh!#wfh0##...#wfh?!#wfhX##+#wfhwfhJ%-wfh{ 7wfh`wfh  wfh>!h_You see here a hobgoblin corpse.xfh#.# ##.## #.##..# xfh #.# #.# #.##..# xfh ..# #.# #.....#### xfhM xfh#.# ##'## ####.....#  xfhO##...## #####.# xfh xfh ##.....## # #.#  xfhTz#.......## .###.# xfhu #.####...##.# xfh +.....>...'†@..# #>#  #.xfhLq####.# #.# xfh ##.......## # ### xfh xfhZ##.....##  xfhf##...##  ##+#  xfhR0  xfh0  xfht   xfhQxfh>-8 xfh _xfhxfhxfhbxfhAcxfhMdxfhfxfhh,xfhZixfhi#1xfh jL===2xfh9j5======xfhjxfhlxfhlxfhmxfh4oxfh{oxfh7pxfhqxfh#rxfhrxfhXtxfhtQ========xfhuxfhuxfh)vxfhvxfh`w,xfhwxfhxxfhxxfh@yxfhzxfh4zxfhzxfhL{xfh~{xfh{xfh|xfh|xfh*}xfh}xfh,~R3======xfh~xfhqxfhxfh/xfhxfhIxfhxfhnxfhxfhxfhxfh >======xfh~xfh@xfhpxfhʅxfhxfhxfhxfhxfhxfhlxfh1xfhbxfhxfhxfhxfhxfh֋xfhxfhnxfh1xfhaxfhxfhxfhP4======xfhDxfhkxfh(xfhYxfhxfhxfhOxfhxfhxfhxfhUxfhxfhڕxfhۖxfhxfhח>======xfhOxfhxfhM,xfhxfhxfh5xfhexfhxfhxfhHxfhxxfh̞xfhxfhxfhxfh<xfh:xfhxfh8xfhxfhxxfh;xfhkxfhɥxfhxfhxfhȧxfh7xfh^xfh/xfh_xfhxfh˫xfhxfhĬxfh xfhxfhxfhxfhlxfh8xfhxfhxfhexfhxfhزxfh xfhCxfh xfh´xfhxfhCxfhxfhxfhƶxfhxfhxfhxfhxfhxfhxfh3xfhdxfhxfhxfhTxfhxfhνxfhxfhxfhٿxfh-xfhxfh,xfhxxfhmxfh,xfh6xfh4xfh,xfhsxfhuxfh,xfhxfhxfhW,xfhxfhxfh,xfh1xfhxfh,xfhxfhxfhw,xfhxfhxfhH,xfhxfhxfhD,xfhxfhxfhY,xfhxfhBxfhAxfhb,xfh,xfhxfh,xfhCxfhTe  You see here a hobgoblin corpse.xfhxfh _xfh|xfh@  There is an open door here.xfhqxfh _xfhnxfh~xfh,xfhxfhxfh8,xfhxfhxfhxfhxfhxfhxfh,xfhHxfhxfh,xfh,xfh7 _You open the door.xfhW.#.... ##.....## ### #.# .##### ##.......## ##.###.# xfhE:.# #.........####...##.# .# +.....>...'†...#.##># .# #.........####.#.##.# xfh}z.# ##.......## ###.##### .# ##.....## #.....# xfh.# ##...## ######.# ## ##@## #....#.# #.# #.....#.#xfh #.# #.....#.# ...xfh#.....#.# ...#..#..#.# xfhE..... ##....#......#### ###..#... xfhu xfhU. 126.3 (6xfhd8.0)  A malevolent force fills the Dungeon...xfh./  --more--yfh%  yfhP.You fall into a shaft and drop 1 floor!yfh  --more--yfhyfh       yfh^    ##   .#   yfh ########.######   ........>......  2yfh } .......@.#  ...####..#  .#  .  yfho #.?##   #..#    #.#  yfh   #..    yfh D yfhz yfhZG .7.1 (68.8yfhL yfh}S _The shaft crumbles and collapses. _Found a scroll labelled KIPLIW UBISI. Found a stone staircase leading down.zfhzfh\zfhzfh)zfhzfh: _zfhzfh2zfhszfhkzfhzfhnzfhzfhFzfhӭzfhzfh±zfhzfhU### ..#zfh ########.###### ........>...... .........#  ...####..# zfh^ .....#..######  ......#  zfh####.#.@##.###  #.#..# #zfhŻ # #.##  zfh#..  ..  .#. zfh*W .#. zfh]r # #.  zfh zfh231.1 (4.0)zfhY+2.1 (5zfh zfhb _k - a scroll labelled KIPLIW UBISIzfh zfh zfh zfhć zfhh zfhތ ,zfhʍ zfh zfhe zfh6 zfh zfh zfhr zfh3 zfh zfh* zfh zfhh zfhH zfh zfhp zfh zfh zfh ,zfh zfh zfh¨ ,zfhM zfhS zfh ,zfh zfh zfh= ,zfhկ zfhh zfhu ,zfh/ zfhg zfhV ,zfh zfh" zfhֺ ,zfh zfhC zfhԾ ,zfh} zfh zfh ,zfh zfh zfh zfh zfhv zfh{ zfh& zfha zfh zfh zfh ,zfh> zfh zfh ,zfh- zfh zfh) ]..####.#.# zfhh #.#.#  #.####.#.###.#  zfh #............#  #######.#####.#  ............... zfh " .######.#####.# ###.######.#  S......@...# zfh ###.######.#  zfhK i#.#  #.#zfh #.# #.# S   ball python (constriction, wandering)zfh N #.# zfh 7#.. zfh 050.1 (18.0)zfhw zfh H..Szfh ,1.1 (19zfh zfh  zfh1 X_A ball python comes into view.zfh w .#  #.#.#  .###.#  zfhd *.......#  .zfh   zfhԳ R.  .  ###.######.# zfh Q ..S....@...#  zfh< y###.######.#  #.#  #.#  #.#  zfho 8#.#  #.#  zfh 6#.. {fh" {fhI.#  {fhJV#.#.#  {fh.###.#  .......#  . {fh:  {fhj3. {fh  {fh2. {fh {fh'w###.######.#  {fhWn..S....@...#  {fh###.######.#  {fh<#.#  {fh3#.# {fh?3#.# {fhy<#.#  {fh" i#.# #.. {fh {fh{fhW{fh {fh\_A ball python is nearby!{fhF% {fhGM.#  #.#.#  .###.# {fhRG .......# {fhG .{fhG  {fhG .{fhH  {fhCH .{fhsH  {fhH####.######.#  {fhHL..S....@...#  {fhI ###.######.# {fh0I #.# {fh_I #.# {fhI #.# {fhI #.# {fhI #.# {fh.J #.. {fh]J!{fhW .#  #.#.#  .###.#  .......#  .  .  {fh.  ###.######.#  ..S....@...#  ###.######.#  #.#  #.# #.# #.#  #.# #.. {fh+{fh{fh={fhb _A ball python is nearby!{fhԖ .#  #.#.#  .###.#  .......#  .  .  .{fhe  ###.######.#  ..S....@...#  ###.######.#  #.#  #.#  #.#  {fhn#.#  #.#  #.. {fh*k .#  {fh+#.#.#  .###.#  {fhW+D.......#  {fh+.{fh+-  {fh,3. {fh>,  {fhv,2. {fh,w ###.######.# {fh,n ..S....@...# {fh- ###.######.# {fhW-< #.# {fh-3 #.#{fh-3 #.#{fh.< #.# {fhQ.3 #.#{fh.1 #.. {fh. {fh3{fh+6{fh :{fh$= {fhh=\_A ball python is nearby!{fh ..####.#.# #.#.# #.####.#.###.# #............# #.#####.# .. .######.#####.#.###.######.#.S...@....#.###.######.# #.#  #.#  #.# #.# {fhs #.#  #..{fh{fhH.S{fhNR2.0)Kinetic Grapnel _{fh{fh{fh٨N  The kinetic grapnel hits the ball python.{fhūW**.{fh0...{fh#3{fh=------5={fhfB3Kinetic Grapnel{fh{fhO _You kill the ball python!{fhݎ9 ..####.#.#{fh4 #.#.# #.####.#.###.# #.#{fhpT #.#####.# {fh=.#.######.#####.#{fhݏ~#.###.######.#{fh.#.###.######.#{fh^8# #.# {fh2 #.# {fhϐ\ #.#  #.# {fh2 #.# {fh73 #..{fhk{fhŗ{fh.-4{fhڜ{fh|fh|fh|fh8|fh||fhX|fhɖ|fh|fh-<------|fh|fh,|fh|fhQ,|fhΛ|fh|fh8|fhl|fh,|fh|fh ,|fh{|fh|fhP4======|fhE|fh4 _Magic restored.|fhO ..####.#.# #.#.# #.####.#.###.#|fh #.#########.#####.##..|fhΩF #.######.#####.##.###.######.#......#-63.1 (9|fh .###.######.# #. #.##[ #.##|fh9. #.##. #.#+. #.##|fhnG. #..|fh4|fhȱE4.1 (10.0)|fh( _Found a ring mail.|fh|fh|fh|fhE|fh|fh6,|fh||fh |fhm|fh|fh|fhR #.####.#.###.##............#|fh\U########.#####.##..|fhu.. #.######.#####.#|fhf###.###.######.# |fhf...............# |fh7I....###.######.#|fhl# #@# #.# |fh#[.....#.# #.####.#.#|fh"l #.. #.# +.|fh`. #.# #..w #..|fhjw   ribbon worm (asleep)|fh0 #...|fhQ #...#|fh 16.1 (2.0)|fh- .|fhR  A ribbon worm comes into view.|fh(======|fh$7.1 (3|fh|fh |fh2_The ribbon worm moves out of view.|fh|fh|fh|fhP|fh..........########.#####...............######.#####.####.## |fh0..............###.####### #.###### #@.....#.####. #Kinetic Grapnel+..w#...# #..# w   ribbon worm#|fhL &0|fh +8.1 (1|fh|fhR _You see here a +0 ring mail.|fh` **(grapneled)  The kinetic grapnel hits the ribbon worm.|fh |fh ].w.|fh a3------=9|fh |fh 9 _The ribbon worm is lightly wounded.~fhe####.#.### #...........#######.#####.#.............. ####.####.###.######..............###.######~fhOf#######[....####.#~fhf#.w +... #.## #..~fhf+##...#~fhi~fho<w.~fh5q%-~fhuq 70~fh'w~fhy~fh5m #.#.# ####.#.###~fh6 #...........#######.#####.#.............. #.######.####.###.######................~fhS7....###.######[.....#w####.~fh8#.. +... #.#.# #..#~fhb:~fha><w.~fh)?@-1~fhB~fh3D~fh^n..### #.#.# ~fh_####.#.### #...........#######.#####.#.............. #.######.#####.####.###.######.......@.......~fh`....###.######.#.#####w....####.#.. +... #.#.# #..~fhj<2~fhn~fhp~fh #........#####..### #.#.# ####.#.###~fhj  #...........#######.#####.#.............. #.######.#####.####.###@######...............###.######.~fh =## #.#####w....####.#.. +... #.##..~fhv ~fh k catching breath)  The grapnel comes loose from the ribbon worm.~fh `````The ribbon worm expels a string of sticky webbing.~fh X.@..~fhc .~fh> E------3~fh$ ~fhn W _The stream of webbing misses you.~fh%v 4~fhx ~fhCz fh#####.#.....#........#####..### #.#.# ####.#.### #...........#######.#####.#.............. ####.####.###.######....................###.#### #.#####w....####.#.. +... #.#fh fhX$Zw[fh$4fhi*fh8/fhfh #.#.###.# #.####.#.....# fht#........#####..####.#.#  #.#.# #.####.#.###.#  #............# fhb########.#####.# fh~#.@.............  fh#.######.#####.####.###.######.# fhF...............#....###.#fh## #w######.# #[....fh.#.##.####.#.##.. fhfhc!wfh.fh`&5fh"fhfh#.#.###.# #.####.#.....# #.##### ..####.#.# #.#.# #.####.#.###.# #.# #fh;.#####.# #. #.######.#####.# ###.###.######.# ......###w## #.######.##fhy7#. fhfh_6Kinetic Grapnelfhfh9fhb #.#.###.# #.####.#.....# #.fh ##### ..####.#.# #.#.# #.####.#.###.# #.fh| # #.#####.# #. fh #.######.#####.# ###.###.######.# fh; /fh fhg &7fh  fh| fhG v#.#.###.# #.####.#.....# fhqG f#.##### ..####.#.# fhG #.#.# #.####.#.###.# #.# fh H #fhGH .#####.# #. fhH #.######.#####.# fhH @###.###.######.# fhI fhII fhR <8fhPS fhU fhZ #.#.###.# #.####.#.....# #.fhqZ ##### ..####.#.# #.#.# #.####.#.###.# fhZ f#............# #fh[ y.#####.# #.fhV[ #.######.#####.# ###.###.######.# fh[ fh[ fh5\ fhT^ fhe qww   ribbon wormfhf Y4======9fhj fh-l fhZ#.#.###.# #.####.#.....# #........##### fh..####.#.# #.#.# #.####.#.###.# #............# fh#fhE.#####.# #. fh#w######.#####.# ###.###.######.# fh..#....###w######.#fh## #.######.# #[.....#.#fh^#.####.#.# fh5fh?w.fh'80fhfhjfhڨS#.#..# #   #.#.###.#  #.####.#.....# fh  #........##### ..####.#.#   #.#.#  #.####.#.###.#   #............#  ########@#####.#  fh#.w.............   #.######.#####.# ###.###.######.#  ...............#  fht....###w######.#  ## #.######.#  #[.....#.#  #.####.#.# fhڪ( fhfh$Q.wfh&1fhfhιfh|C####.#..##.###  #.#..# #  #.#.###.#fhC  #.####.#.....#  #........##### fhDc..####.#.# fhVDf #.#.#  fhD #.####.#.###.# fhD~ #....@.......# fhD ########.#####.# fh+E^ #..w............ fh]Ei #.######.#####.#fhE[ ###.###.######.#fhE[ ...............#fhE[ ....###w######.#fhQF## #.######.# #[.....#.#fhMfhP&2fhUfhEXfh ####.#..##.### #.#..# # #.#.###.#fh #.####.#.....# #........##### ..####.#.# #.#.# #.####.#.###.#fhy - #.# ########.#####.# #..w............ #.######.fh y#####.# ###.###.######.# fh8 L..# ....###w######.#fh _ ## #.######.# fh n #[.....#.#fhr fh (======fh; 3fh' fh+. fh+  ####.#..##.### #.#..# # #.#.###.#fh  #.####.#.....# #.##### ..####.#.## #.#.# #.####.#.###.# #fh m.# ########.#####.# #..w............ #.######.#####.#  ###.###.######.#  .#  ....###w######.#  ## #.######.#  #[.....#.#fh fh &4fh fh fh  ####.#..##.###.. #.#..# #fh #. #.#.###.# #.####.#.....###..#####fh  ..####.#.# #. #.#.#fh_ J #.####.#.###.# #.# ########.#####.#fh ! #..w.  #.######.#####.#  ###.###.######.#  .#  ....###w######.# fhu  ## #.######.#  #[.....#.#fh fh! &5fh& fh>) fh( ####.#..##.### ..# #.#..# # #.# #.#.###.# #.####.#.....#fhM) ##........##### ..####.#.# #.# #.#.#fh) #.####.#.###.# #.#fh) ########.#####.# #..wfh). fh5*r #.######.#####.#  ###.###.######.# fhl*5 .# fh*; ....###w######.# fh*[ ## #.######.# fh +` #[.....#.#fhW+fh1fh=5&6fh8fh0;fhfh:fh8fhfh M.............!.####.###..#  #.#.### #.####.#.....##........#####fh q..### #.#.# ####.#.### #...........#######.#####.##..w............fhfh&7fhj _Found a puce potion.fhP@vM#..#####................ !.####.###.. ..# .. #.#.####. #.####.#.....###..##........#####........### #.#.# ####.#.### #...........########.#####.#fhrGfhI&8fhLfhYNfh2A####..# fh3 ......#..###### ...............# !.####.#..##.###fh3 ..# #.#..# #.. #.# #.#.###.#fh3o #. #.####.#.....#####..##........#####.......@.####.#.#fh3@#..#####.# #.#.#  #.####.#.###.# #............#fh-4 ########.#####.# #..w............ #.fha4######.#####.# ###.###.######.# ...............#fh9fh:&9fh)>fh?fh  ...####..#...... ......#..######..... ...#fh# _.[.. !.####.#..##.### ....# ..# #.#..# # .._. #.# #.#.###.# #.. #.####.#.....##..##.#####fhm 4.####.#.##..#####.# #.#.# #.####.#.###.# #.fh˻ }.# ########.#####.#  #..w. fh  #.######.#####.#  ###.###.######.#  .#fh "_.fh '90fh 8_fh, J _Found a robe. Found a faded altar of an unknown god.fhgo ...####..# ...... .......#.. ...... .. ...[.. #!.####.#..##.fhOh ....#...# #.#..# # .._..#.# #.#.###.# #..##.####.#.....#fhh#..##.#####.####.#.#fh3i{#..#####.# #.#.#... #.####.#.###.#. #.#  #.#####.#  #..w. fhi #.######.#####.#  ###.###.######.#  .#fhMsfhvu&1fh}fh^~M....######. ...####..# fh~........#..#####....... ...............#...[.. #!.####.##.....#...# .._..#.# #.#.### fh#..##.####.#.....######.@##........#####...........###fhG ###..#####.# #.#.# .... #.####.#.###.#.....fhfhʅ&2fhvfhΊfh/ pM>.....fh  .....######. ...####..# ....#..#####....... ...............#...[.. #!.####.##fh #......#....# #....._..#.# #.#.### ####.#.....######..##........#####...........###fh ###..#####.# #.#.#.....##.#fh fhծ &3fh fh fh  ########.#### ... ........>.... ..# .........#######.## ...####..# fh .. .......#..####......... .............. #...[..##!.####.#..##.# #......#...# #.#..# ##.....@..#.# #.#.###.#fh8  ######..##.####.#.....# ######..##........##### ...........####.#.# ###..#####.# #.fh~ #.# ..... #.####.#.###.#  ...# #............# fh  ... ########.#####.# .# #..w............ fhC fh &4fh fh  fh/ V_There is a faded altar of an unknown god here.fhUA _Found a robe. Found a faded altar of an unknown god. fhc_There is a faded altar of an unknown god here.  This altar belongs to (a) Uskayaw, (b) Nemelex Xobeh or (c) Cheibriados, but  you can't tell which.  Press the corresponding letter to learn more about a god, or press enter to fhV convert or escape to cancel.fh fhKJ Okay, then.fhfhfh. _fhU #.#... ........>...# .........# .######.## ...####..# .. .......#..#.. .....#...[..##!.####.#..##.##......#...# #.#..# # fhC!#....._@.#.# #.#.###.# ######..##.####.#.....# ######..##.##### ###..#####..... #.####.#.###.#...# #.#... #fh!).#####.#fh!^.# #..w.fh**_fh.-5 _fhb5fh7fh  ..#  ########.######... ..fhu >...... ..# .........# fh .######.###...####..# ......... .......#..######fh ?......... ...............fh $#...[..##!.####.#..##.####......#@..# #.#..# # fhV #....._..#.# #.#.###.# fh ######..##.####.#.....# ######..##........#####...........###fh #.#.####..#####.# #.#.#..... #.####.#.###fhC .#...# #............#fh a... ########.#####.#fh 6_fhX &6fh fh fhda### #.fh ..# #.# ########.###### fhh..... .>......fh7q ...# .........# fhu.######.###...####..# fhЎH.................#..###### .........................# #...[..##@.####.#..##.###fh)#......#...# #.#..# # fh>#....._..#.# #.#.###.# ######..##.####.#.....#fhԏr######..##........#####fh!...........####.#.# w   ribbon wormfh###..#####w# #.#.#..... #.####.#.###fhِa.#...# #...........fh'".#fhfh\_w.fh6&7fhJfhB{ _You see here a puce potion.fh5 fh @w.fh =8Kinetic GrapnelfhU fh$ Q _l - a puce potionfhA#...# fhJ#.# #########.######..... .........>...... fh# #.........# .######.###...####..# .................#..######.........................# fh#...[..##..####.#..##.### fhT#......#..@# #.#..# # fh\#....._..#.# #.#.###.# ######..##.####.#.....# fh0######..##w.......#####...........####.#.#fhZ7###..#####.# #.#.# ..... #.####.#.###.#fhw...# #............#fha... ########.#####.#fhfhp wfh.fh&9fh'_fh%fh3vh _..#*fhvQ(grapneled)  The kinetic grapnel hits the ribbon worm.fhv .catching breath, grapnel…)The ribbon worm is lightly wounded.fhط _..#`The ribbon worm expels a string of sticky webbing.fh5HThe stream of webbing hits you but does no damage.fhn]_..#.fh3------ 4  0 =fh^7200Held fhfh. _You are caught in a web!fhp&_fh--1fh"_fh2fh fh5_You struggle to detach yourself from the web.fhfhz_..#w.grapneled)fhu 9  4 -2fh8_fhb* _The web tears apart.fh  _ catching breath)  The grapnel guides your strike. You puncture the ribbon worm!  The ribbon worm is heavily wounded.fhh  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.fh6 9_fh U 4  0 ==fh <3.2 (1.1Held fh# fh)% . _You are caught in a web!fhA0 _fh B=, grapnel…)The kinetic grapnel hits the ribbon worm.fhs9 _fhStMThe ribbon worm is heavily wounded.fht~2-------------40fh>x&_fhyX _The ribbon worm barely misses you.fhfhk 9  4 -5fhH fhfhHm _The web tears apart. The ribbon worm barely misses you.fh~; _fh~  The grapnel guides your strike. You hit the ribbon worm.  The ribbon worm is heavily wounded.fh -6.3 (1.1fhfhކY _The ribbon worm closely misses you.fhϢk _  The kinetic grapnel hits the ribbon worm but does no damage.fh9_fh-H1------------fht%70fhfhf _The ribbon worm is moderately wounded.fhAC( fhC(catching breath)  You hit the ribbon worm.  The ribbon worm is heavily wounded.fhG&  fhHThe ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.fhJyfhz 4  0 8.4 (1.1Held fh}&_fh~. _You are caught in a web!fh' fhy_ , grapnel…)The kinetic grapnel hits the ribbon worm.fh} _  The ribbon worm is severely wounded.fh$17fhE-----0------------fh-`90Kinetic Grapnelfh"_fhfh0 _The ribbon worm bites you.fhf_14--------1====== 9  4 10Kinetic Grapnelfh8_fhE _The web tears apart. The ribbon worm bites you.fhkW ;  fhX )  The grapnel guides your strike. You hit the ribbon worm.  The ribbon worm is almost dead.fhY `8/21 ----------fhRZ 1fh` fhud  fhd "_The ribbon worm bites you.fh ##. ..# #.# #########.######..... .........>...... ...# #.......fhi######.###...####..# .............#..#####.........................[..##.@####.###....#....# ....._..#w# #.#.#####..##.####.#.....fh######..##........#####...........######..#####.# #.#..####.#.###fhO# #...........fhfhrw. fht9=-------2fhtfhfhW ### fh#. ..# #.# ##########.###### ..... ..fh>...... ...# #.........# fh(.######.###...####..# .fhfP#..###### fh6............@............# #...[..##..####.#..##.###fh:#......#..w# #.#..# # #....._..#.# #.#.###fhY.#######..##.####.#.....fh#######..##........#####fh...........####.#.####..#####.# #.fh?#.#..... #.####.#.###.#fh8_fh@-3fh'_fhfh1### #. ..# #.# #fh###.###### ..... .........>...... ...# #.........# .######.###...####..# .fh#..###### .# fh'#...[..##..####.#..##.### #......#..w# #.#..# # #....._..#.fhh######..##.######..##..#####fh...........###..#####.fh+ fhfhw.w   ribbon wormfh^G======4fh'_fhfhC ### #. ..# #.# ###########.###### fh,D %...............>...... ...# #.........# .######.###...####..# .#..###### .# fhD #...[..##.w####.#..##.### #......#...# #.#..# # #....._..######..######..##.##### . fhD fhK 6(catching breath)fhO ' fh)P ``The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.fh '..fh  4  0 5Held fhƄ fh . _You are caught in a web! fhg <_There is a web here.fh\ fhEw._fh10/21== 9  4 6fh8_fhM* _The web tears apart.fhfhfhfh%fh4^### #. ..# #.# ###########.###### ...............>...... ...# #.........#  .######.###...####..#  .fh^#..######  .w.# #...[..##..####.#..##.### fh_#......#...# #.#..# # #....._..#.# #.#######..##.####.#######..##........##### .fhF_####.#.####..#####.# #.#.# fh`fhch.w_ fhc fhd&7fhg8_fhhfh@ %_fh[A fhD 8_fhH ^ _You are too injured to fight recklessly!fh  Casting: Kinetic Grapnel (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fh\  jesper the Tinkerer ###  Human fh #. ..#  Health: 10/21 ===========-------------  #.# ###########.######  Magic: 0/4------------------------ ...............>......  AC: 2Str: 9 ...# #.........#  EV: 9Int: 13  .######.###...####..#  SH: 4Dex: 14  .................#..######  XL:  2 Next: 25% Place: Dungeon:2 fhX .............w*@.........#  Noise: ---------  Time: 1217.4 (0.0)  #...[..##..####.#..##.###  f) +0 short sword  #......#...# #.#..# #  Cast: Kinetic Grapnel  #....._..#.# #.#.###.#  ######..##.####.#.....#  ######..##........#####  w   ribbon worm  ...........####.#.#  ###..#####.# #.#.# fhos ..... #.####.#.###.# _You are too injured to fight recklessly!  Casting: Kinetic Grapnel (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 11% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (heavily wounded, 89% to hit)fhYHjesper the Tinkerer###Human#...#Health: 10/21 ===========-------------fhYn#.# ###########.######Magic: 0/4------------------------...............>......AC: 2Str: 9fhVZB...# #.........#EV: 9Int: 13  .######.###...####..#SH: 4fhZ*Dex: 14  .................#..######XL:  2 Next: 25% Place: Dungeon:2  fh[.............w*@.........#Noise: ---------  Time: 1217.4 (0.0)#...[..##..####.#..##.###f) +0 short swordfh!\#......#...# #.#..# #Cast: Kinetic Grapnel#....._..#.# #.#.###.#######..##.####.#.....#fh\]######..##........#####w   ribbon worm (grapneled)...........####.#.####..#####.# #.#.#fhi]..... #.####.#.###.#Casting: Kinetic Grapnel (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 11% risk of failure)  fh]Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (heavily wounded, 89% to hit)  The kinetic grapnel hits the ribbon worm.fh|._=8.4 (1Kinetic Grapnel_fh/onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 11% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a ribbon worm (heavily wounded, 89% to hit)  The kinetic grapnel hits the ribbon worm. _The ribbon worm is almost dead.fhCC ### #. ..# #.# ###########.###### ...............>...... ...# #.........# .######.###...####..# .#..###### .w.# #...[..##..####.#..##.### #......#...# #.#..# # #....._..#.# #.#.###.# ######..##.####.#.....# ######..##........##### .####.#.# ###..#####.# #.#.#  ..... #.####.#.###.#fhH ###  #. ..#  #.# ######  ...............> fhI} ...# #...  .###...####..#  ..........#..######  ......w@..........#  #...[..##..####.#..##.###  #...# #.#..# #  _..#.#           #.#.#  .....  fh ###  #. ..#  #.# ######  ...............>  ...# #...  fh^@.###...####..#  ..........#..######  ......w@..........#  #...[..##..####.#..##.###  #...# #.#..# #  _..#.#   fh"         ..... fhi _The ribbon worm bites you!fhhz2/21 ---------=9fh[fh>V _* * * LOW HITPOINT WARNING * * *fh _   The grapnel guides your strike. You hit the ribbon worm.  The ribbon worm is almost dead.fhCc3=---------fh20.5 (1.1fhfh(Y _The ribbon worm closely misses you.fh~ ### #. ..# #.# ###########.###### ...............>...... ...# #.........#  .######.###...####..#  .#..######  .w.fh # #...[..##..####.#..##.### #......#...# #.#..# # #....._..#.# #.#######..##.####.#######..##........##### fh< .####.#.####..#####.# #.#.# fh fh f.w fh }1======--1fh 0Kinetic Grapnelfh &_fhK fhgX### #...#  #.# ###########.###### fhY...............>......  # #.#  .######.###...####..#  .................#..###### .w..........#  #...[..##..####@#..##.###  fhxY#......#...# #.#..# #  #....._..#.# #.#.###.#  ######..##.####.#.....#  ######..##........#####  ...........####.#.#  fhY###..#####.# #.#.#  ..... #.####.#.###.# ...# #............#  fh`>_(catching breath)fhf `The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.fh&.fhl# 4 fhp 0 -2Held fh7_fhk fhd_You are caught in a web! _There is a web here.fhbfh' 9 fh& 4 3fhfh fh6_The web tears apart.fh 3 fh ~#...# ###########.######fh  ...............>......fh  ...# #.........# fh4 .######.###...####..# .................#..######fh 5.....w.......... fh  #...[..##..####.#..##.##fh %...#...# fh B # _..#fh ###.fh[ #####..##.####.#...........####fh {...........####.#.# fh ,...fh  fhA @... ########.#####.# fhk D fh fh 6.wfh Pw   ribbon wormfh> fh fh B=4fhi fh fh3 fh # ###########.###### ...............>......fhD p ...# #...# fhd 9.######.###...####..# .fh ................#..######.w......... fh  #...[..##..####.#..##.##...#...#  # fh _..####.fh !#####..##.####.#...........####fhK! ...........####.#.#  ###..#####.# #.#.##fh!w   ribbon worm#.#.# #..w............ fh!fh #fh 'P.wfhe(s4=======5fh+fh-fhRa ...............>...... ...# #.# .######.###...####................#..######fhRt........  #...[..##..####w#..##.##...#...# #.#..# # _..####.fh SD#####..##.####@#....fh-S#........####...........####.#.#  fhLS1###..#####.# #.#.#..... #.####.#.###.## fhSA.......... ########.###### #..w............ #.######.#####.#fhSfhTfhXm.w fhX&6fh[fh]fh ...# #..#   .######.###...####..#  .................#..######  ...........#  #...[..##..####.#..##.###  #......#...# #w#..# #   fhL #....._..#.# #.#.###.#  ######..##.####.#.....#  ######..##....@...#####  ...........####.#.# fh  ###..#####.# #.#.#  fh ..... #.####.#.###.#  ...# #............#  fh ... ########.#####.#  .# #..w............ fh0#.######.#####.####.###.######.#fh fh#g._wfh|%&7fht(%_fh)fh  ...# #.# .######.###...####..#fh W ..#..###### fhC ..fhg .#fh T #...[..##..####.#..##.###fh ~ #......#...# #.#..# #fh . #....._..#.# #w#.###.# ######..##.####.#.....#fh= : ######..##fh] 7.#####fh}  fh Z.####.#.#fh  ###..#####.# #.#.#fh _ ..... #.####.#.###.#fh@ Q ...# #......fhc ......#fh C ... fh 3#.#####.#fh ; .# #..w.....fh fh 3. #.######.fh; H#####.#  ###.###.######.#fh] fh fh &8fh  9Kinetic Grapnelfh fhE fh \ ...# #.#fh  .######.###...####..# .#..###### fh@ f.# #...[..##..####.#..##.###fhz  #......#...# #.#..# # #....._..#.# #w#.###.#fh 8 ######..##.####.#.....# ######..##.##### fh .####.#.# ###..#####.# #.#.# fh  ..... #.####.#.###.#  ...# #fhP .# fh _ ... #.#####.# fhG f .# #..w. fh s #.######.#####.#  ###.###.######.#fh fh fhь %_fh -.wfh Lw   ribbon wormfhG P5==fh 9fh Kinetic Grapnelfhm fhg fh T ...# #fh .#fhD  .######.###...####..# fh \.........#..###### ....#fh ~ #...[..##..####.#..##.###fh  #......#...# #.#..# #fh*  #....._..#.# #.#.###.#fhi  ######..##.####w#.....#fh : ######..##fh V.##### fh Z.####.#.#fh5  ###..#####.# #.#.#fhV K ..... #fhu .####.#.###.# ...# #fh .fh .#fh r ... ########.#####.# fh X .# #..wfh! . fh@ fhs 7 #.######.#####.# fh S ###.###.######.#fh_ P_(catching breath)fh/ ```The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.fh$(...fh<% 4  0 30Held fh)fh+j _You are caught in a web! _There is a web here.fh8fhDAA.wfhA fhB%1fhH%_fh?L fhxL5_You struggle to detach yourself from the web.fhQfhXQ_w.fhsZB2======fhZ3 9  4 fhZ2fh_afhrd* _The web tears apart.fh4...>...... ...# #.........# .######.###...####..#  ......#..######.........................# #...[..##..####.#..##.### #......#...# #.#..# #fh4 #....._..#.# #.#.###.# ######..##@####.#.....# ######..##...w....##### ...........####.#.# ###..#####.# #.#.# ..... #.####.#.###.# ...# #............# ... ########.#####.#.# #..w............ #.######.#####.#fh97_fh:B=3fhw>fhCfhٟ M#.# ###########.######...............>......fh  ...# #.......fhO ~######.###...####..# .fh #..#####fh .........................[..##..###fh 7#.###.#..fh7 .# ....._..#@# #.#.###fh n####.#.....######..##...w....#####fh E...........####.#.#fhǡ #fh fh fh| !6fh 1=4fhݫ 9Kinetic Grapnelfh] fh fhpM ..# fh"#.# ###########.######...............>...... fh...# #.......######.###...####..# ...........#..#####.........................[..##..####.###.#...# ....._..#.# #.#.######..##.####.#.....######..##...w....#####..fh2#..fh3.###fhfh qww   ribbon wormfh=5Kinetic Grapnelfhfhdfh ##. ..# #.# ###########.######...............>...... ...# #.......fh######.###...####..# .............#..#####.........................[..##.@####.###....#...# ....._..#.# #.#.###fhYZ##..##.####.#.....######..##.w.w....#####...........###fh###..#####.# #.#..####.#.###fhO# #...........fh<6(catching breath)fhR ``fh`The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.fh ([._..#..fh+====== 4  0 6Held fh/8_fh2. _You are caught in a web! fh2<_There is a web here.fhAfhHw.fhΒ%7fhӖfhC _You struggle to detach yourself from the web.fhyF&_fhHq7=== 9 fhFH& 4 8fhN8_fhHR fhnR$_The web tears apart.fhb (fhb  fhb *### fhc #. ..# #.# ###########.###### fhjc h........>......fh!d B ...# #.........# .######.###...####..# ...#..###### ............@............# fh}d S#...[..##..####.#..##.####......#...# #.#..# # fhd #....._..#.# #.#.###.#fhd ######..##w####.#.....#fh6e ######..##...w....#####...........###fhXe #.#.####..#####.# #.fhue b#.#..... #.####.#.###fhe ".#fhg fhl <w.fho &9fhs fhqu fhkc### #. fhj..# #.# ##fh1###.###### fh...............>...... fh=w...# #.........# fhd.######.###...####..# .fhl#..###### .fh)..fh)# fh#...[..##..####.#..##.### #......#...# #.#..# # #....._..#wfh!######..##.######..##...w....#####...........fh a###..#####. fh8_fh`40Kinetic Grapnelfhfhfhq### #. ..# #.# ###########.###### ...............>...... ...# #.........# .######.###...####..# .#..###### ..# #...[..##..####.#..##.### #......#...# #.#..# # #....._..######..######.. fhrfhvqww   ribbon wormfhaw=1Kinetic Grapnelfhmz'_fh{fhkf c### #. fhf *..# fhf h#.# ###########.###### fhf ...............>...... fh.g w...# #.........#  fhSg .######.###...####..#  .fhxg ~#..######  ..fhg )# fhg #...[..##.w####.#..##.### fhh #......#...# #.#..# # fh=h #....._..#w# #.#fhzh \######..##.####.#fhh r######..##...w....##### .fhh &####.#fhh ,.#fhi [###..#####.# #.#fh:i 6.# fh7v 6(catching breath)fhK ' fh &```fh The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.fh Z..._fh۹ 8=== 4  0 2fh ,Held fh fh j _You are caught in a web! _There is a web here.fhw fhf~ wfh~ &._fh %3fh: 7====== 9 fhp  4 fh 3fh !_fh fh  fhF $_The web tears apart.fh> %_fh fh_ 8_fh fhe<%_fhU=fh2C"_fhZCfhFfhLDe### #...#  fhD4#.# ###########.###### ...............>......  # #fhDS.#  fh=E.######.###...####..#  fhEw.................#..###### .fhEw............#  fh F#...[..##..####@#..##.###  fhBF#......#...# #.#..# #  fhF#....._..#w# #.#.###.#  ######..##.####.#.....# fhFw ######..##...w....#####  fhcG...........####.#.#  ###..#####.# #.#.# fhG ..... #.####.#.###.#fhG[ ...# #............# fhH( fh6Pfh|R&4fhTXfhZfhN #...fhS# ###########.###### ...............>......fhv ...# #.........# .######.###...####..# .................#..######fh...w............  #...[..##..####.#..##.##fhYe...#...#  # _..#wfh[###.#####..##.####.#....fh..w....####...........####.#.# fh\D... fh... ########.#####.#  fhfh_5Kinetic Grapnelfh>fhfhx # ###########.######fh ...............>...... ...# #..fh".# fhJ.######.###...####..# .................#..######fh2w............ fh #...[..##..####.#..##.##fh%...#...# fh+ # fh_..#wfh ###.fhf#####..##.####.#......w....####fh_##.#..#fhi ##.#fhJ.# #..w............ fh>D fhLfh?=6fhKfhfh]   ...............>...... ...# #fhM] .# .######.###...####................#..######fhr] 2w............ fh]  #...[..##..####.#..##.##fh] P...#...#  # fh] _..#w###.fh^ D#####..##.####@#....fhz^ #........####...........####.#.# fh^ -...#.######.#####.# fh^ D fh5a fh`h w_w   ribbon wormfhh fh`k 9=======7Kinetic Grapnelfho fhp fhl| ...# #..#   fh.######.###...####..#  .................#..######  fhYw..w.........# fh4- #...[..##..####.#..##.###  #......#...# #.#..# # fhm  #....._..#w# #.#.###.#  fh ######..##.####.#.....#  fhݹ ######..##....@...#####  fh ...........####.#.# fhP  ###..#####.# #.#.#  fh ..... #.####.#.###.#  fh ...# #............#  ... ########.#####.#  fh|% .# #..w............ #.######.#####.####.###.######.#fhfh.ww   ribbon wormfh&8fh2fhfh ...# #.# .######.###...####..# fh2(..#..###### .w.....# #...[..##..####w#..##.### #......#...# #.#..# #fhd #....._..#w# #.#.###.# ######..##.####.#.....# ######..##.##### fh.####.#.# ###..#####.# #.#.# ..... #.####.#.###.# ...# #............#fh61 ... #.#####.# .# #..w...... #.######.#####.#  ###.###.######.#fhfh!fh:_9Kinetic Grapnelfh_ &_fh fh T ...# #fhHb.# .######.###...####..# fhoK.#..###### .wfh.#fhT #...[..##..####w#..##.###fh~ #......#...# #.#..# #fhDr #....._..#w# #.#.###.#fhv ######..##.####.#.....#fh: ######..##fh7.#####fh fhZ.####.#.#fh"n ###..#####.# #.#.# fhQa ..... #.####.#.###.# fh ...# #.#  ... fhp#.#####.#  .# #..wfhQ.  #.######.#####.#  ###.###.######.#fhfh'50fhA&_fhfhh  ...# #.# .######.###...####..# .........#..###### ...w.# #...[..##..####w#..##.### #......#...# #.#..# # 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#%. ...#.# #. #..#.# #.# #fh%n# #.... #.# #.######..#...####.###.######. #..<.fhF%h #.###.######.fh_'.##.# #.######... h.. #[.....#.. #### #.####.#. #.. #. +... #. #...# #  #...#fhR+fh}-_6Kinetic Grapnelfh:1fh2fhو 3 .#### ..#.###..#####.# # ##........# #.#### ...#...#.# # #%.....#.# # #..#.# #.# #fhA s.## #....# #.# #.######.#...####.###.###### #..< #.###.######.##.# #.######fh U. h..# #[.....##.h ##### #.####.#..fh C #.. # h   jackal (asleep). +... # #...# # fh2 C #...#fh h  A jackal comes into view.fh uh.hfh 9======7Kinetic GrapnelfhD fh ' _The jackal barks!fhd P . ..#.###..#####.#  ##........# #. ...#...#.# # #%.....#.# fh  #..#.# #.# ##.### #....# #.# #..#...####.###.fh  #.. #.###.fhR  .....##.# #..hhh..#fh  #[.....#..######fh  #.####..# #.. hh 2 jackals (1 wandering)fhB o#.. +...##fh z #...#  #...#fh? fh fhO fhD th.hhfh E====8fh fho ' _The jackal barks! fh S_There is a stone staircase leading up here.fhfhfh\fhfhCfhHh..fh:4   jackalfhzL----9 _fh\fheR #..........###.#....  ###..#.#.#.#.# #.######  #............###+......  #.##.#.#.#.#.##...###  #.##.........#........  fhSY#.###.....#.........###   #.......#######.##   ####......# #.# #'.1  ##.@...# #.# ##   #..##.#####.#####..   #.###.....#.#.....  fhGS, #.# #######.#######   #.# #.# ##  fhSO ###.##### #.# #.   ####.......# #.## #.fhS&    ##....#.###.#####..## #.    #..##.#..##.##.##...####.fhSD fhTX==----fhWfhg81.0 (2.5Kinetic Grapnelfh֛fh)} _You climb upwards. _There is a stone staircase leading down here.fh fh Level 1 of the Dungeon<>>>>(Press ? for help)fh ##.#.#.#.#.#.....#†##.######.# #.....)...######.....#########.#####.# ##...........#..#.##.# #.# #.####.#.............##.......# fh+ ^#..#.#.#.#..##.#.##.# #.# #.##...#..####.#.#.#.##..#.#..# #..........###.#....# #.# #.##.#..>............##.......#fh  ###..#.#.#.#.# #.####### #.# #.##.###..##...#.#.#.###.#.#.## #............###+......# #.# #.##.# #..##.........##.....#fh  #.##.#.#.#.#.##...###..# #.# #....###..##...#.#.#.###.#### #.##.........#........## ###.# #######...............## ### #.#fh" #.###.....#.........### ##.#.# #.......#.###.##.......## ##.###.##.......#######.#########....###.######...##.#.........####...##.#### fhz ####......# #.# #'......................####.####..'............# ##.@...# #.# ##.##....##########...### #.# #..####...##.##.#fh  #..##.#####.#####..###.#.####.## #.# #.## ##.###.##.# fh #.###.....#.#.....## ##...## ######### #.# #.# #.....##.# #.# #######.####### ##.....###.......############.# #..#####.# #.#fh3 v#.# ####...#####..#####.##...........# #..#...#.# ###.##### #.# #.....#.###.#.#####.#..########### ##.#.#...# fhl ####.......# #.## #..#####.#.#####.......# #.##.#.##### fh ##....#.###.#####..## #...## ##.## ##..##.#### #.# #########.#.##..##.#..##.##.##...####.##.###.#.###.#.##.# #.# #.......#.#.# #####fh  #.#####.....#....)........##.#.#.#.#.##.##.# #.####.#### #.#.# #...# fh #.....#........##...####.####.#.<.#.###....# #.........# #)#.###.#.# #####.#.....######.## #.###.#.#.#.#.##.##### ###.##.##.####.#.##..#.# fh \>@fhfhfh #..........###.#....# jesper the Tinkerer  fh[###..#.#.#.#.# #.###### Human  fh1#............###+...... Health: 19/21 =====================---  fhq:#.##.#.#.#.#.##...###.. Magic: 4/4======================== fh #.##.........#........# AC: 2fh=Str: 9  fhG#.###.....#.........### EV: 9Int: 13 fh #.......#######.####### SH: 4fh>Dex: 14  fh, 6####......# #.# #'. XL:  2 Next: 25% Place: Dungeon:1  fh K##.@...# #.# ##. Noise: ---------  Time: 1281.0 (0.0)  fh #..##.#####.#####.. f) +0 short sword  fh #.###.....#.#.....# Cast: Kinetic Grapnel  fhZ n#.# #######.#######  fh l#.##.# ##  fh ###.##### #.# #.  fh  ####.......# #.## #.fhA     ##....#.###.#####..## #.fh     #..##.#..##.##.##...####. A jackal comes into view. _The jackal barks! fh J_The jackal barks! _There is a stone staircase leading up here. fh, _You climb upwards. fhc U_There is a stone staircase leading down here.fh fh#fh8fh=fhi20= _fh"fhj#fh#fh$fh'fh(fh(fhn)fh-fh-fh.fh.fh*2fhq3fh3fh3b1===fh4fh81 _HP restored.fh9fh9fh:fh >fh>fh(?fh?fhCfhDfh@DfhDfhGfhHfhI$==fh9IfhIfhMfhP,fhNQfh UfhV,fhWfh[fh"],fhc^fhafh4c,fhSdfhgfhh,fhifhVmfhn,fhofhrfht,fh6ufh7{Xfhw  Things that are here:  a +0 dagger; a goblin skeletonfh4fh _fh̃fhÆfhAfhЈfh]fhffh,fhȎfhmfh֒,fhړfhfhW,fhfh1fh,fhfh<fh,fhfhfh,fhfhʪfh,fhnfhtfhY,fhfhfh˲,fhqfh[fhM,fhfh5fh8,fhfhݼfhԽ,fhfhefh,fh=fh fh+,fhfhfhfhfh]fhfh,fhfhjfh\,fhfhfh,fhPfhfh,fhwfhfh,fhfh!fh!fhafhfh6fh>,fhfhfh,fhfhfh,fh1fhfh,,fh\fhBfhXfhfhNfhfhyfhfhy,fhfhwZ ##...## fh#.....########  #............#### fh###### #.....######.##.###### .....# #####...### #.. fh3'####.# #.....)...######.....#  #.# #.####.#.............# fhs #.# #.##...#..####.#.#.#.#  #.# #.##.#..@............# 328.0 (4fha7.0)  #.# #.##.###..##...#.#.#.#  #.# #.##.# #..##.........#  #.# #....###..##...#.#.#.# fh1K ###.# #######...............## ##.#.# #.......#.###.##.......## fhn#....###.######...##.#.........## ....................####.####..' fh#....##########...### #.# #..##fhfhxfh c _There is a stone staircase leading down here.fh- 3fh. fh6 fh08 fh: : _fh= fh>? fhg? fh|@ fhC fhzE fhE fhF fh#J fhK fhK fhM fhHP fhR ,fh5S fh.V fhyW fhW fhzX fh.[ fh|\ fh\ fhn] fh_ fh8a fh`a fhb fhd fhe fhe fhff fhh fhi ,fhj fhl fhm ,fhcn fhNp fhq ,fh`r fhRt fhXu fhu fh(v fhw fhx fhy fhy fhJ{ fh_| ,fh| fh @  There is an open door here.fh fhT  _fh fhq fhj fh fh fh~ fhć ,fh( fh fh| fh fhC fh fh ,fhJ fh fh ,fhD fh% fhs fh fh fh, fh fh fh fhx fhʝ fh fhڞ fh fh֡ fh fh fh fh ,fh fh fh fhj fh fh fh fh fh fh fhB fhx fhX fh <  You see here a +0 whip.fh fh  _fh fh fhɿ fh fh fhI fh fh fh{ fh fh fhB fh fhm fh fh fh fh fhe fh fhY fh fh fh fh fh$ fh` fh fhc fh fh fh fhc fhu fh fh fh fh fh, fhR fh fh= fh fh fh fh fh fh fh fhI fh fh fh fh fhG fhl fh< fh fh fh fh fh fh ,fh fh fhJ ,fh7 fhu fhs fh fh fh fhm fh fh- fh fh ,fh4 fh fh fh fh fh fh fh fhN fh fh ,fh9 fhc fh6 fh^ fh fh  fh ,fh{ fh fhl fh fh fh6 fh fh> fh fh fh fh fhi fh fhi ,fh/# Xfhk# fh$ fhj% fh% fh & fh#' fh( fh7( fh( fh) fh* fh* fh-+ fhU, fhQ- ,fh- fh]/ fh/ fh0 fh0 fh1 fh2 ,fh@3 fhL4 fh,5 fho5 fh5 fh6 fh7 fh7 fh@8 fh>9 fh : fh0: fh: fh; fht< fh< fh9= fh3> fh> fh=? fh? fh@ fhC XfhYD ,fhD fhE fhF ,fh`G fhK fhK fhK fhpL fhM fhN fhN fhiO fhP fhQ fhQ fh$R fh{S fhDT fhlT fhT fh3V fhV fh$W fhW fhX fhY fhY fhDZ fhh[ fh5\ fh\\ fh\ fh] fh^ fh_ fh_ fh` fha fha fhxb fhc fhd fhd fh'e fhf fhFg fhmg fhg fh:i fhj fh8j fhj fhl fhl fhm fhm fho fhp fh/p fhp fhFr fhs ,fhs fhu fhv ,fhv fhw fhx fhy fhy fhz fh{ fh| fh| fh~ fh2 ,fh fh @  There is an open door here.fhՃ fh7  _fḧ́ fh1 fh. fhW fh fh" fh- fhT fh fh fh fh; fhύ fh fh fh fh fh˒ fh: fhb fh fhp #  fh f#...# #.# ##.## #.##..##...# ##.# #.# #.##..#fhў #...# #..# #.# #.....#  #...fh  ##.# ##'## ####... fh ##...#########.# ##...## #### fhC 3.#...#.........###.....## ### ##...############.......## ##.##fh L#...# ####.........####...##...# #%!'@....>...'÷...#.#fh 427.0 (99  #...# ####.........####.#.#fh #...# ##.......## ###.# fh ##...# ##.....## #.. #....# ##...## fh+ #### ..#### ##'## #... #fhN ###.# #....fhp d #.# #...fh  fhɠ o... #.... _You open the door.fhK  fht G_Found a quill talisman.fh 3fhr fh" fhe$ fh( : _fhX) @  There is an open door here.fhS+ fh+  _fh, fh4  #...# #.# ##.## #.##.fh4 V #...# ##.# #.# #.##. #...# #..# #.# #....fh4  #...# ##.# ##'## ######...fh5 ##.# ##...## ..#...#...###.....## ####...fhI5 X####.......## ##.fhq5 n #...# ####..####..fh5  #...# #%@'.....>...'÷.. #...# ####fh5 B..### #...#fh5  ##.......## ####...#fh>6  ##.....## # .##....# ##...## ..####fhh6  ##'## # .####fh6 f #.# # .#fh6  #.# # .# ... #fh7 fh ; 19.0 (2.0)fh`< ,30.0 (3fh? fhzA < _m - a brown potionfhA fh)3fh+fh/fhD2fh5,fh9@  There is an open door here.fh;fh|< _fh>fhAfhCfhCfhEfhHfhKfhjKfhLfhPfhSfhSfhUfhXfh[fh[fh]fhb fhb: There is an open door here.fh ffhf _fhuhfh/lfhyq.# ####.........####...##.# fhYy.# #%.'.....>...'÷...#.##># fhy4.# ####.........####.#.##.# .# ##.......## ###.##### fhy.# ##.....## #..... .# ##...## ######.fh8z ##'## #....#.# fhezr#.# #.....#.# fhzU#@# #.....#fhz fhz.#.#.......# #.....fhW{ .........#.# #..#..#. fh{:.#.#...... # ##....#.. .........#. ### # fh|.#.#..#....#  r   quokka (asleep)fhL| fhw|;......#### . fh|j..###r ## fh| fh+7.0 (7fhrr.fhF+8.0 (8fhfhY _A quokka comes into view.fh...'÷>#  ####.......  ##.......##  ##.....##  ##...##  ##'##  #.#  #@#  .#.#.......#  .........#.#  .#.#...... #  .........#. ###  fhR.#.#..#....#  .....r#### .  ..###. ## fhRfh 7   #%.'.....>...'÷>#  ####.......  ##.......##  ##.....## fh`  ##...##  ##'##  #.#  fh I#@#  fh .#.#.......#  fh [.........#.#  fhj .#.#...... #  fh .........#. ###  .#.#..#....#  fh _.....r#### . fh+ `..###. ## fh fh\ fh fh ] _A quokka is nearby!fhO2 fh2 %.'.....>...'÷...#.##>###.........####.#.##.fh2  ##.......## ###.##### ##.....## #.....fh3  ##...## ###### #fhR3  ##'## .... fh3 .## #.# #......##.####fh3 .#.#...@...#........##fh;4 #.#.......# ##....#..........#... ### ###fht4 #.#..#....#.#fh4 Z....r####.. ..fh4 i###. .## #fh4 L## ###fh7 fh; fh; ?r..fh > C9.0 (1Kinetic Grapnel fh;> _fhA fhB fh5E***fhB fh fh$d.r.fh%..fh&b3------=40fh>*fh,M _The kinetic grapnel hits the quokka but does no damage.fhk.# ####.........####.#.##.# ..# ##.......## ###.#### ..# ##.....## #..... ..# ##...#####. ###. ##'# #....#. fhdo..#### #.#.#.fhc.....##.#### #.....#.#.#.#.......# #.....#....fh#.# #..#..#.#.#.#..r....# ##....#..........#...# ### ##fh#.#.#..#....#.#......####.. ..###. .## #fhB### ## # fhJ fh &1fh0fh fh(E_The quokka barely misses you.fhW' fhW_ (grapneled)  The kinetic grapnel hits the quokka.fhp  The quokka is moderately wounded.fhR2------------fhd2fhfh fh4M_The quokka barely misses you.fhlYX  The grapnel guides your strike. You hit the quokka.fh_P†fhc------333Kinetic Grapnelfh}gfhJiJ _You kill the quokka!fh   #### ###.### ##.....## #.....fh ##...## ###### ##. ##'## .... fh..#### #.# #.....##.####fhR#.#.#.................###.#.#..@....# ##..fh..........#...# ### ##fh<#.#.#..#....#.# ..#####fhf\  fhfh7.-4fhfh*s _You see here a quokka corpse.fhfh$fhyfh+fh: _fhxfhfhSfhfhfhnfhfh;fhfhfhfhfhfh R3======fh fh2 ,fh fh' fhE fhfh],fhw======fh2fhnfhafhfhfhfh, fhb :4======fh fhB!fh$4 _Magic restored.fh%fh%fh&fhi(fh)fh)fh*fhv-fh0/fhQ/fhb0fhN2fhk4fh4>======fh7fh):fh(;fhK;fhN<fh >fh?fh@fh AfhBfh2DfhQDfhEfhgIBfhEJfhKfhUMfhvMfhaNfhfPfhQfhRfhRfhTfh5VfhTVfh=WfhXfhYfhZfhZfh1\fhh]fh]fh^fh8`fh|g# #...# #%.'.....>...' fhg## #...# ####.........# .# #...# ##.......## fhgO.########...# ####### ##.....## .##...##....# #.....# ##...## .##.#....#### #....fhh,#'## fh#h.##.#.#### ###...######.# fh[h.##.#.# ####.......##.#### ......# #.@..#.#.#.......# fhzh- fhh###)### #.##...........#.# #.# #S #.#.#.#..†....#Kinetic Grapnel fhhr###.# #. #.......#... fh&i....# #. #.#.#.#..#....#. fhGi##### #.#.........####... S   ball python (constriction, asleep)#=......###.. .##fhi## ###### ### # fhq 74.0 (30.0)  A ball python comes into view.fhs,5.0 (31fh{wfh0yU _Found a granite ring.fh  #...# #%> #...#  #...#       fhLJ 9 #....## ##'##  ###...######.#  ####......  #.@..#.#.#. )### #.##........  #.# #S #.#.#.#..†....#  #. #...... #. #.#.#.# #...fh!  #=##..  fh߉ 9##  ### # fhd ; #...# #%> #...#  #...#        #....## ##'##  ###...######.#  ####......  #.@..#.#.#. fh )### #.##........  #.# #S #.#.#.#..†....#  #. #...... #. #.#.#.# #... #=##..  ##  ###  fh@$ fh% fh* fh2, b _A ball python is nearby!fh o #...# #%> #...#  #...#  fh1 (     fhY  #....## ##'## fhx 5 ###...######.#  ####......fh  fhͧ 3 #.@..#.#.#. fh )### #.##........fh(  fhb > #.# #S #.#.#.#..†....# fh~  #. #......fh  #. #.#.#.#fh  #...fh  #=fh ##.. fh,  fhF ## fh`  ### # fhx !fh>; #...# #%> #...#  #...#        #....## ##'##  ###...######.#  ####......  #.@..#.#.#. fh? )### #.##........  #.# #S #.#.#.#..†....#  #. #...... #. #.#.#.# #... fh?#=##..  ##  ###  fhCfhDfhHfhEJb _A ball python is nearby!fh!N  The kinetic grapnel hits the ball python.fhU*.fhL...fhAPt3------7=6.0 (1.0)fhtP9Kinetic GrapnelfhSfheUO _You kill the ball python!fh[S### #...# ####......... #.# #...# ## #.########...# ####### ## #.##...##....# #.....# ## fhS#.##.#....#### #....## ##' #.##.#.#### ###...######. #.##.#.# ####.......##.#### #......# #....#.#.#.......# ####)###fhS #@##...........#.#  #.# fhFT #.##.#.#.#..†....# ####.#fhjTq #.##...........#.. .....#fhT #.##.#.#.#..#....# ###### #.#.........####.fhT #=......###.. .#fhT ######### ### fhfYfhZ.-7fh^fh_fhC fhD fhD fh*F fhG ,fhI fh^I fhJ fhgK fhK <------fhL fhM ,fhN fhP ,fhYQ fhR ,fhS fhT fhT fhU fhV fhV fhW fhX fhX P4======fhY fhZ[ fh\ ,fh\] fh_ fh_ ,fh` fh1b fh"c ,fhc fhHe fhSf fhf >======fhZg fhh fhj ,fhj fhq fht #.##.#.#### ###...######.#jesper the Tinkerer fht u#.##.#.#####.......##.#### Human #......##....#.#.#.......# Health: 21/21 ======================== fhu 3####)###fh u #.##...........#.# Magic: 4/4========================#.#fhau =#.##.#.#.#..†....# AC: 2Str: 9 ####.#fhu #.##...........#.. EV: 9Int: 13 .....#fhu 8#.##.#.#.#..#....# SH: 4Dex: 14 ######fhu #.#.........####.. XL:  2 Next: 37% Place: Dungeon:1#@......###.. .# Noise: ---------  Time: 1491.0 (14.0)fhu ######### ### # f) +0 short swordCast: Kinetic Grapnelfhv B   fhLv       _Found a granite ring. fhiv _A ball python is nearby! _A ball python is nearby!The kinetic grapnel hits the ball python. fhv c_You kill the ball python!n - a ring of protection from coldfh{ /  --more--fhfhdfh< 2.0 (15 _fhןfhfhM fh Put on or remove which piece of jewellery? Jewellery (go to first with "=)  n - a ring of protection from cold[?] describe selected [!] equip|wield|wear|put onfh; [tab] equip|unequip fh5N fhOR fhU #.##.#.#### ###...######.#jesper the Tinkerer #.##.#.#####.......##.#### Human fh"V #......#fhCV #....#.#.#.......# Health: 21/21 ======================== ####)###fhgV #.##...........#.# Magic: 4/4========================#.#fhV =#.##.#.#.#..†....# AC: 2Str: 9 ####.#fhV #.##...........#.. EV: 9Int: 13 fhV 8.....##.##.#.#.#..#....# SH: 4Dex: 14 fhW ######fh0W #.#.........####.. XL:  2 Next: 37% Place: Dungeon:1fhOW #@......###.. .# Noise: ---------  Time: 1492.0 (0.0)fhnW ######### ### # f) +0 short swordfhW Cast: Kinetic Grapnel    fhW 9   fhW   _Found a granite ring. fhX _A ball python is nearby! _A ball python is nearby!fhBX The kinetic grapnel hits the ball python. _You kill the ball python! _n - a ring of protection from coldfhY U  n - a ring of protection from cold (worn)fh_ /  --more--fh~fh$! fhP 5 (0.5 fht _fhfh.fhL3fhdfhFfh,fhfhմfhufhv,fhfhfh(,fhfhfhۻ,fhvfhfh,fh<fhfh,fh[fhfh,fhqfhfh,fh,fh:fh,fhfhfh|,fh]fh.fh,fhufhfhK,fhfhfh,fh(fh fhfhfh_fh|fh!...## ##'## #....#.### ..######.# #.#.# fhq.##.#### #.....#.#.# ..#.#.#.......# #.....#.#.# #...........#.# #..#..#.#.# fh.#.#.#..†....### ##....#...# #...........#...# ### ##### .#.#.#..#....#.#######. .........####...) 509.5 (17.fhm0) .....###......# fh!t###### ######## fhMfh{-10.5 (18fhMfh fh_Found a dagger.fh> 3fh fh fhF fh fhY fh ,fh fh fh fh fh fh fh fh fhy fh~ fhm fh fhZ fhU fh fh fhl fh >  You see here a +0 dagger.fh fh'  _fh fhe fhh fh fh@ fh fh fh! fh! fh}# fh$ ,fh% fh& fh' fh( fh( fh?* fh)+ ,fh+ fh1- fh". fhD. fh. fh'0 fh&1 fhH1 fh1 fh83 fh$4 fhF4 fh 5 fh6 fh7 fh7 fh8 fh9 fhl: fh: fh: fh< fh< ,fhT= fh|> fhB? fhd? fh? fhLA fhB fh$B fhB fhC fhD fhD fhoE fhF fhG fhG fhUH fhI fhJ fhJ fhLK fhM fhN fh+N fhN fh-P fhsQ fhQ fhxR fhS fhU fh+U fhU fh,W fhX fhX fhY fhZ fh[ fh,\ fhZ] fh_ fh` fh"a fha fhb fhd fhBd fh(e fhf fhg fhDg fhh fht ,fht fhu fhX{ fh0| fhU| fh} fh< fh fh fhy fh fh fhF fh fh! fh fh- fhْ fh+ fh fh< fhٙ fhȞ fh fhӟ fhj fh/ fh fhL fh fh fh% ,fh fh fh% ,fh fh fh$ ,fh fh @  There is an open door here.fhh fh  _fh fh fh ,fh fh fh ,fh fh fh ,fh fh fh ,fh fh fh ,fh fh fh ,fh fh fh ,fh fh? fhp fh fh fh fh ,fh fh% @  There is an open door here.fhl fh  _fh fh fh ,fh fhb fh ,fh fh  fh ,fh\ fh fh ,fhX fh" fhK# fhp# fhp$ fh:' fh' ,fhe( fh+ fh=, ,fh, fh/ fh40 ,fh0 fho3 fh=4 ,fh4 fh}7 fhA8 ,fh8 fhh; fh"< ,fh< fh1? fh? ,fhs@ fhC fhC ,fh7D fhF fh4G ,fhG fhI fh}J fhJ fhJ fh3M fhN ,fhN fhP fhQ ,fh=R fhqT fh2U ,fhU fhX fhY ,fhY fh[ fhz\ ,fh\ fh_ fh_ ,fh)` fh:b fhb fh c fhc fhe fhf ,fhg fh i fhi ,fhfj fh,l fhl ,fhLm fh4o fho fho fhVp fh.r fhr ,fhzs fh'u fhu ,fh{v fhx fhx ,fhy fh?{ fh| ,fh| fh5~ fh~ fh~ fhS fhр fh ,fhU fh fh% fh{ fh fhN fh fh fhu fh؈ fh ,fh fhZ fh* ,fh fh fh ,fh% fh~ fh9 fh] fh fh fh ,fh fhm fh ,fh fh fh ,fh fhg fh fh5 fh fh fh֝ ,fhj fh fh ,fh fh fhߣ ,fh fh fhϦ fh fht fhۨ fhǩ ,fhm fh fh fhĬ fh4 fhx fh9 fh] fhկ fh fh± ,fhK fhi fh BfhƵ fhj ,fh fh fh ,fh+ fh4 fhͺ ,fhI fhU fh ,fh] fhZ fh( ,fh fh fhQ ,fh fh fhC ,fh fh fh8 ,fh fh fh6 ,fh fh fhW ,fh fh fh1 ,fh fh fh= ,fh fh fh? fhc fh fh fh` ,fh fh fh ,fh fh fh ,fh fhn fh/ ,fh fh fh& ,fh fh fhs ,fh fh\ fh ,fh fh fhp ,fh fh fh ,fh fh{ fhM ,fh fh fh ,fhg fhX fhN ,fh fh fh` ,fh fh# fh fh fh6 fh fh fh fhK fhF fh fh fhn fh fh fh> fh fh fh ,fh fh fh fh fh$ fh fh ,fh3 fh1 fh fh  fhj fhW fh ,fhx fho fh  fh2 fh fhx fh  ,fh fhS fh ,fhZ fh: fh ,fh< fh fh ,fh6 fh"  #.# #....## ##.## ##..###.....  #.# ##.#..# ##.#.## #### #..#.#  #.###..##.###.###.## ##.#.# ######..##.....## ##.########.#.# .##..##### #........#.#.# #########.## ##.#######.#.# fhs" ..........# #.#######.#.# ################## #.##....#.#.# ..........#.....@# #.##.###..#..655.5 (145.0) #########..#####.####.##.#....#.# fh" .......###.# #.##...##.#.#.##.# ######...#.# ####...#########.##.##.#...##...##.#  #.##...#.# #...# ##.# fh#  #.######.# #...# #..#  ##'## #.# #...# ##.# ##...## #.########...#########.#fh# fh& fh)  fh* ?_Done exploring.fhIfhBe.## ##..###................ .................0.0). .......###....#...fh q _Done exploring.fh3fhkfhJfhһE _Done exploring.fh6fhfhfhfh^T3fhtUfhx _There is an open door here. _Done exploring.fhe 3fh fh fh ,fh @ _Done exploring.fhKfhPLevel 1 of the Dungeon<>>>>(Press ? for help)#.....#........##...####.####.#.<.#.###....# #.........# #)#.###.#.# fhQT#####.#.....######.## #.###.#.#.#.#.##.##### ###.##.##.####.#.##..#.# #.#.....# #.# ##.##.###.#.###.#.....########.##.##......#....#..# #.####### #.# #....## ##.## ##..###.............##.###..#####..## fhIQ #.......# #.# ##.#..# ##.#.## #### #..#.#####.#####.# ##.......## #######.# #.###..##.###.###.## ##.#.# #.#####.# ######### fhkQ#######.#########..##.....## ##.########.#.# #.......##....##...........##..##### #........#.#.# #.#######fhQ#.#..###############.####.#######.#.# #.# #######fhQ#.##.................##.#######.#.# #.# #.....#fhQD#.########################### #.##....#.#.#####.# #.###.##.##.................#.....@# #.##.###..#.......## #.# #.#fh R#.##.###############..#####.####.##.#....#.####...#####.###.##.#..##...........###.# #.##...##.#.#.##.# #..............#fh/R#.......#########...#.# ####...#########.# ##...#####.##..#fhPR#####.### #.##.#...##...##.# ##.## #.##..##.#fhpR#.##...#.##...###.# #.# #.##..##.#fhR#.######.##...#fhRc#..# #.# #.....####fhR#######.### ##'## #.##...###.# ##'## ####.....#fhR#.........# ##...## #.########...#########.# ##...## #####.#fh5Sx#.........# ##.....## #........#...#.........###.....## ### #.##.###..#..###.......############...############.......## ##.###.##.###....###...).....####fhoSD#...#####.........####...##.#fhl #.###.........### ##.#.# #.......#.###.##.fh1m## ##.###.#  #.......#######.#########....###.######...##.#.........####...##.#### fhZm####.fhmt#.# #'......................####.####..'......# fhm ##.>...# #.# ##.##....##########...### #.# #..####...##.##.# fhn #..##.#####.#####..###.#.## ##.## #.# #.## ##.###.##.# fh=n #.###.....#.#.....## ##...## ######### #.# #.# #.....##.fhn #.# #######.####### ##.....###.......############.# #..#####.#fhn #.# #.# ####...#####..#####.##...........# #..#...#.#fhnc##.##### #.# #.....#.###.fhoD.#..########### ##.#.#...#fhNo####.......# #.## #..#####.#.#####.......# #.# #.#.#####fhvo##....#.###.#####..## #...## ##.## ##..##.#### #.# #########.#.#fho#..##.#..##.##.##...####.##.###.#.###.#.##.# #.# #.......#.#.# ######.#####.....#....)........##.#.#.#.fhp#.# #.####.#######.#.# #...##.....#........##...####.####.#.<.#.###....# fhApn# #)#.###.#.######.#fhgp.## #.###.#.#.#.#.##.##### ###.##.##.####.#.##..#.#.#.....fhp\ ##.##.###.#.###.#.....########.##.##......#....#..#fhp#.#######fhp #....## ##.## ##..###.............##.###..#####..##fhPq#.......# ##.#..# ##.#.## #### #..#.#####.#####.# ##.......##fhqT #######.# #.###..##.###.###.## ##.#.# #.#####.# ######### #######.#########..##.....## ##.#fhqU.#.# #.......# fhr #....##...........##..##### #........#.#.# #.####### fh(rT #.#..###############.## ##fhOru.#.# #.# ####### fhqr> #.##.................# fhr #.#######.#.# #.# #.....# fh n fhZn fh & fh7 #.# #....## ##.## ##..###..... jesper the Tinkererfh[ #.# ##.#..# ##.#.## #### #..#.# Humanfh k#.###..##.###.###.## ##.#.# Health: 21/21 ======================== ######..##.....## ##.########.#.# Magic: 4/4fh ======================== .......##..##### #........#.#.# AC: 2fh Str: 9 #########.####.#######.#.# EV: 9Int: 13 ..........#fh! #.#######.#.# SH: 4Dex: 14 fhE ################## #.##....#.#.# XL:  2 Next: 37% Place: Dungeon:1 fhj ..........#.....@# #.##.###..#.. Noise: ---------  Time: 1655.5 (0.0) fh #########..#####.####.##.#....#.# f) +0 short sword fh .......###.# #.##...##.#.#.##.# Cast: Kinetic Grapnel ######...#.# ####...#########.#fhړ #.##.#...##...#fh '#.##.##...#.##...###.#fh$ K #.######.##...##..#fh_  ##'## #.##...###.#  ##...## #.########...#########.#fh” t  _There is an open door here. _Done exploring. _Done exploring. _Done exploring. _Done exploring. _Done exploring.fh$ fhĕ fh fht fh` : _fh" fhЩ ,fh. fh> fhN Bfh fh& fh_ fh fh fh fh" fh fh fh fh fhN fh fh ,fh fhd fh: fhe fh fh fh ,fh fh fh ,fh] fh fhi ,fh fh- fh; ,fh fh fh fhD fh fh fh fh+ fh fh fh fh fh fh fh ,fh] fh fh fh fh fh. fh fh= fh fh fh ,fh fh fh! fh! fh+" fh=& fh'' ,fh' fh+ fho, fh, fh- fh 1 fh1 fh1 fhm2 fh[6 fh#7 fhQ7 fh7 fhz; fhf< fh< fh= fh@ fhYA fhA fhA fh\E fhF fh@F fhF fhI fhJ fhJ fh;K fheN fhO fhFO fhO fhR fhpS fhS fhT fhV fhW fhW fhIX fh8[ fh[ fh"\ fh\ fh|_ fh9` fhg` fh` fhc fhd ,fhe fhg fhh fhh fhEi fh3l fhl ,fhm fh*p fhp ,fhq fh-t fht ,fhu fh\x fhFy fhxy fh*z fh| fh} ,fh~ fho fh> ,fh fh fh fh# fh fhS fh ,fh2 fh fh ,fhj fh fh֓ ,fh fh fh ,fhX fh fh[ ,fh fh+ fh ,fh fhܡ fh ,fh fh9 fh ,fh fh fh ,fh fh۫ fhܬ ,fh fh fh ,fh fhB fh fhJ fhô fh] fhȸ ,fhй fhk fh ,fh fh fhV ,fhO fh fh3 ,fhb fh fh/ ,fhX fh fh ,fh fh fhB ,fhF fhi fh fh fh fhm fhz ,fh fh fh fh; fh& fhb fh ,fh fhO j _Done exploring. _ Things that are here: fh{ ? a +0 dagger; a goblin skeletonfh fh!  _fh> fhH fh ,fh fh fh fh fh fh fh6 fh` fhh fh` fh fh fh fh fh ,fh( fh fha fh fhk fh fh fh fhv fh fh ,fhC fh` fhP ,fh  fhE fh/ ,fh fh fh ,fh fh fhW ,fh fh fh ,fhW fh1 fh ! ,fh! fh" fh# ,fhT$ fh~% fh{& ,fh2' fh-   #..........###.#....#   ###..#.#.#.#.# #.##### fh(. T  #............###+......   #.##.#.#.#.#.##...###.. fhO. n  #.##.........#....... fh.   #.###.....#.........##   #.......#######.######   ####......# #.# #'. fh.  ##.@...# #.# ##737.5 (82.0) fh.   #..##.#####.#####..   #.###.....#.#.... fh/   #.# #######.######   #.# #.# # fh>/  ###.##### #.# #. fhi/ 6  ####.......# #.## #.   ##....#.###.#####..## #. fh/ s  #..##.#..##.##.##...####.fhu1 fhy4 fh6 c _There is a stone staircase leading down here.fhofhjesper the Tinkerer (Human Wanderer)Turns: 1740, Time: 00:02:11 Health: 21/21AC:  2 Str:  9 XL: 2 Next: 37% Magic: 4/4fhEV:  9 Int: 13 God: Gold: 67fhSH:  4 Dex: 14 Spells: 3/4 levels left rFire . . .fhf - +0 short sword rCold + . . fh(c - +0 buckler rNeg . . .fhK|e - +0 robe rPois .fhm(no helmet) rElec .(no cloak) rCorr .fhB(no gloves) SInv .fh(no boots) fhmWill .....(no amulet) Stlth +fhn - ring of protection from cold HPRegen 0.23/turn (no ring) fh&-MPRegen 0.09/turn fhK%: no passive effects @: no status effects fhBA: explore regenfh fh"  #..........###.#....# jesper the Tinkerer  fh# )###..#.#.#.#.# #.###### Human  #............###+...... Health: 21/21 ========================  fhe# ##.##.#.#.#.#.##...###.. Magic: 4/4========================  #.##.........#........# AC: 2Str: 9  fh# #.###.....#.........### EV: 9Int: 13  fh# #.......#######.####### SH: 4Dex: 14  fh# ####......# #.# #'. XL:  2 Next: 37% Place: Dungeon:1  ##.@...# #.# ##. Noise: ---------  Time: 1737.5 (0.0)  fh&$ k#..##.#####.#####.. f) +0 short sword  #.###.....#.#.....# Cast: Kinetic Grapnel fhJ$ m #.# #######.#######  fho$ #.##.# ##  ###.##### #.# #.fh$    ####.......# #.## #.  fh$  ##....#.###.#####..## #.  fh$  #..##.#..##.##.##...####.  _Done exploring. _Done exploring. fh$ a_Done exploring.  Things that are here: _a +0 dagger; a goblin skeleton fh:% D_There is a stone staircase leading down here.fh& fh)) fhl* fh fh_Level 1 of the Dungeon<>>>>(Press ? for help)##.#.#.#.#.#.....#†##.######.# #.....)...######.....#########.#####.# fh ##...........#..#.##.# #.# #.####.#.............##.......# #..#.#.#.#..##.#.##.# #.# #.##...#..####.#.#.#.##..#.#..# #..........###.#....# #.# #.##.#..>............##.......# ###..#.#.#.#.# #.####### #.# #.##.###..##...#.#.#.###.#.#.## fh<O#............###+......# #.# #.##.# #..##.........##.....# #.##.#.#.#.#.##...###..# #.# #....###..##...#.#.#.###.#### #.##.........#........## ###.# #######...............## ### #.#fh#.###.....#.........### ##.#.# #.......#.###.##.......## ##.###.##.......#######.#########....###.######...##.#.........####...##.#### ####......# #.# #'......................####.####..'............# ##.@...# #.# ##.##....##########...### #.# #..####...##.##.# #..##.#####.#####..###.#.####.## #.# #.## ##.###.##.# fh#.###.....#.#.....## ##...## ######### #.# #.# #.....##.# #.# #######.####### ##.....###.......############.# #..#####.# #.##.# ####...#####..#####.##...........# #..#...#.# fhy###.##### #.# #.....#.###.#.#####.#..########### ##.#.#...# ####.......# #.## #..#####.#.#####.......# #.##.#.##### ##....#.###.#####..## #...## ##.## ##..##.#### #.# #########.#.#fh#..##.#..##.##.##...####.##.###.#.###.#.##.# #.# #.......#.#.# ##### #.#####.....#....)........##.#.#.#.#.##.##.# #.####.#######.#.# #...# #.....#........##...####.####.#.<.#.###....# #.........# #)#.###.#.# #####.#.....######.## #.###.#.#.#.#.##.##### ###.##.##.####.#.##..#.# fh@>@fhw fh/x fh  #..........###.#....# jesper the Tinkerer  fhl [###..#.#.#.#.# #.###### Human  fhǗ #............###+...... Health: 21/21 ========================  #.##.#.#.#.#.##...###.. Magic: 4/4fh ========================  #.##.........#........# AC: 2fh_ Str: 9  #.###.....#.........### EV: 9fh Int: 13  #.......#######.####### SH: 4fh >Dex: 14  fhP 6####......# #.# #'. XL:  2 Next: 37% Place: Dungeon:1  fh ##.@...# #.# ##. Noise: ---------  Time: 1737.5 (0.0)  #..##.#####.#####.. f) +0 short sword fh( s #.###.....#.#.....# Cast: Kinetic Grapnel  #.# #######.#######  #.##.# ##  fhs ###.##### #.# #.   fh .####.......# #.## #.    ##....#.###.#####..## #.fh     #..##.#..##.##.##...####.  fhS y_Done exploring. _Done exploring. _Done exploring.  fh Things that are here: _a +0 dagger; a goblin skeleton _There is a stone staircase leading down here.fh fh& fh fhݧ fh1 $ _fh ,fh ,fh& fh2 fh ,fh fhf fh ,fh fhm fh ,fh fh_ fh7 ,fhɽ fh[ fh ,fh fh6 fh ,fh fh fh ,fhV fh[ fh ,fhv fhD fhr ,fhr fh fhK ,fh; fh fh^ ,fh fh) fhE ,fh fh| fh ,fhh fh fh ,fh fh fh1 ,fh fhk  Things that are here:  a +0 dagger; a goblin skeletonfh fh%  _fh fh( fhY ,fhH fh fh fh( fh fh6 fhg fh fhy fh fh fh fh fh fh5 fh_ fhJ fho fh fh fh fh fh_ fh fh. fh fh fh fh fh; fh fhY fh fhM fhC fh fh fh fh~! fh" fhX" fh# fh$ fh % fh% fh.' fh( fhb( fh) fh* fh+ fh+ fhm, fh- fh. fh/ fh/ fh"1 fh 2 fhA2 fh2 fh.4 fh 5 fhX5 fh5 fh57 fh,8 fhX8 fh8 fhE: fh ; fhI; fh; fh1= fh> fhY> fh> fh @ fh@ fh?A fhA fhB fhC fh D fhD fhE fhrF fhF fh G fhMH fhuI fhI fhUJ fhqK fhL fhL fhM fhN fhO fh P fhP fhQ fh S fh2S fhS fhU fh0V fhZV fhW fhBX fhdY fhY fh`Z fh` Z ##...## fh` -#.....########  #............#### ###### #.....######.##.###### fh` .....# #####...### #.. fha '####.# #.....)...######.....#  #.# #.####.#.............# fh.a #.# #.##...#..####.#.#.#.# fhSa #.# #.##.#..@............# 84.5 (47.0) fhya  #.# #.##.###..##...#.#.#.#  #.# #.##.# #..##.........# fha #.# #....###..##...#.#.#.# fha ###.# #######...............## fha ##.#.# #.......#.###.##.......## #....###.######...##.#.........## fhb ....................####.####..' #....##########...### #.# #..##fhc fhf fhGh  Things that are here: _a +0 dagger; a goblin skeletonThere is a stone staircase leading down here.  Things that are here: _a +0 dagger; a goblin skeleton fhh K_There is a stone staircase leading down here.fh- fhM fh fh fh 85.5 (1.0) _fh fh ........ ..#.###..### ##........# # ...#...#.#  .## ### #%.....#.# # ...#.# #..#.# #.#  #####.#.#####....# #.# # ............#...####.###2fh| #@# #..<.......... #.# #.h........### ......##.####### # .......h..# # #.##..###### # #....## # #.#... +fh # ##.# #fhȱfhfh-6.2 (1.7fh%fh _There is a stone staircase leading down here.  Things that are here: _a +0 dagger; a goblin skeleton _There is a stone staircase leading down here. _fhSYou climb downwards. _upfh3fhfhmfhM###### ........fh3 ..#.###..### ##.......## ...# ..## ### #%.....fhJ ...#.# #..######.#.#####....# #.# .......@....#...####.########.#<###..h.fh...# #.# #.h........##......##.####### #.....#.##..#fh%h   jackal (wandering)#....### ##.#fh!fh(0.0fhVOh<fh27.2 (1 _fhufhfhgE !fhE fhE   fhF  ## fh)F   fhOF ..## ###  fhuF  fhF ...#.#  #.# fhF  fhF "#####.#.#####....# #.#  fh G (.......@....#fhFG  fhkG 0#####.#<###.h<. fhG # #.# #.h.. fhG ...fhG   fhH .... fh&H  fhLH #.##.. fhrH  fhH #....##  fhH #.#... fhH  # ##.# fh I fh{ E fh  ##   ..## ###  fh  ...#.#  #.#  fh #####.#.#####....# #.#  fhC Y.......@....# fhk #####.#<###.h<. fh # #.# #.h.. ...  fh =....  fh _#.##..  fh #....##  #.#...  fhB Z# ##.# fh fh fh fh2  fhb O_A jackal is nearby!fh)######..#fh!...#.###..###.fh)H# ## fhW2...#...#.# fh..## ### #%.....#.# #fh ...#.# #..#.# #.# #.fhH#####.#.#####....# #.# #..fhs(#...####.###.fh#####.#<###.h<.fh1# #.# #.h..###.fh[9......##.#fh+ #.fhG.......h..# fh(#[fh.x#.##..###### #.fh^P#....## fh#.fhc#.#... +.fhn# ##.# #.fhRfhfhfhfhfh.h 2 jackalsfh>8Kinetic Grapnel fh _fh/fhfh *(1 grapneled)  The kinetic grapnel hits the jackal.fhfhfh`h.h.fhL:3------fh'=9fh%fh- fh-.S_The jackal is moderately wounded.fh(  The grapnel guides your strike. You hit the jackal.  The jackal is almost dead.fhe U h.fhϨ G  The jackal barely misses you.fh6 .90.3 (1.1fh fhD > _The jackal bites you but does no damage.fhT\  The kinetic grapnel hits the jackal but does no damage.fh@i  The jackal is almost dead.fhw2------------10fhfhI> _The jackal bites you but does no damage.fh>8  You hit the jackal.fhM@fhF .   jackal  You kill the jackal!fhHU------452.4 (1.1fhNfhPT _The jackal closely misses you.fh :  fhM L(grapneled)  The kinetic grapnel hits the jackal.fhR S  The jackal is almost dead.fhR fh!T $18fhQT ----1fhzT <------30fhZ fh^ + _The jackal bites you.fh#X  The grapnel guides your strike. You hit the jackal.fh{i.fh~9=---------544.5 (1.1fh'9Kinetic GrapnelfhfhJ _You kill the jackal!fh 3fh. fhH ,fh fh fh fhl fh fht fh fh fh #=fh fh fh fhr $20fh .=2fh 5======fhK fhM fh fh0 fh fh fh fh fh5 fh fhh fh #1fh g=========fh fhK 1 _HP restored.fh fh fh fh fh fh fh fh fh8 fhk fh 3==fh fh fh fh fh fh fh fhd fh K3======fhn fh fh fh fh ,fh} fh ,fh fh fh >======fh fh! fh " fh" fh$ fh$ fh% fh' fh' fh( fh* fh0+ fh, fh- fh!. fh. fh31 fhk1 fhR2 fh4 fh4 fh5 I4======fh5 fha8 4 _Magic restored.fhK: fh: fh^; fh< fh? fhF? fh'@ fhA fhB fhC fhC fhE fhG fhEG >======fhG fh_I fhJ fhK fhK fhL fhO ,fhO fhQ fhGS fh{S fhS fhGU fhV fhV fhDW fhlX fhY fhZ fhvZ fhg\ fh] fh] fhT^ fhb_ fh;a fhoa fha fhb fhc fh/d fhd fhe fheg fhg fh&h fh=i fhj fhj fhak fhil fhn fh7n fhn fh$p fhtq fhq fh"r fhAs fhu fh9u fhu fhv fhjx fhx fh y fhz fh{ fh{ fh| fh} fh fh fh fh fhb fh fh" fh fh" fhV fh fh fh) . ## ..#### ..###### <..... ...#.#fhn g##....#### #######.#.#......... ............ ###.....##########.#<### fh .........#.#.###-843.5 (49.0)fhՏ U ########........... ###..####.#..... ##.####.#.##..#fh ~ #......#....## fhX #.####.#.#... #.# #.#.##.## fh #.# #.#.# .# #.# #.#.#fh !fh fh !-fhO %4.5 (50fh} fhV  fh 3_Found a stone staircase leading up.fh>fh>fh?fhBfhEfhYG,fh?JfhT#  .. ## fhNU..#### ..###### #<..... ...#.# ##.#.fhU.............##########.#<##..................#.#.##fhUw########...............###..####.#.....fh=V#.####.#.##.. w   ribbon worm (asleep) #......#.... #.####.#.#... #.# #.#.##fhV .#fhP]15.5 (1.0)fh(_+6.5 (2fhbfhd fhdP_A ribbon worm comes into view.fhr  # .. ##  #..####   #<.....   ###....######## .......@....... ####.....######fhss< ........... w########.... ###..# ##.# #... #.## #.# fh  # .. ##  #..####   fhV #<.....   ###....######## .......@....... fh ####.....######< ...........fh  w########.... ###..#fh~  ##.# #... #.##fh G #.# fh fh fh9 fh b _A ribbon worm is nearby!fh  # .. ##  #..#### fhn  #<.....   ###....######## .......@....... ####.....######< ...........fh i w########.... ###..# ##.# fh D#... #.## #.# fh&z 7fhpz  # .. ##  #..####  fhz Q #<.....   fhz ###....######## .......@....... fhz ####.....######< ........... fhR{ w########.... ###..# fh{ ##.# #... fh{ #.##fh{ G #.# fh{ fhg fhA fh  fhX \_A ribbon worm is nearby!fhfh#fh*@.#.fh+.... ###fh #..####. ..######fhu #<.....# ...#.#fh.###....############.#.#........................fh, ####..@..##########.#<#fha>..................#.#.fhew########..............fh fhFQ###..####.#fh| ##.####.#.## #......#..fh5 #.####.#.#..fhn #.# #.#.## #.# #.#.# .fhfhfhhw.wfh27.5 (1 _fhGfh%fhT ##.  .... ## ##  #..####...#### #<.....# ...#.###....############.#.......@................#####.....##########.#< #.w......#.#..########.........###..####.#..#.####.#.##  #......#...  #.####.#.#.  #.# #.#.## fhx".ww   ribbon wormfhl%=8Kinetic Grapnelfhc+fh-fh? 0.gfh w# .#. #.fh #..#. ## .... ##..# ## fh #..####..# ..####fhS  #<.....# ...#fh  ..###.@..############.#........................fh #######.....##########.# #..w.....fh #.#fh/ ..########.........###..####.#.. g   goblin (asleep)fhc #.####.#.#fh y #......#. #.####.#.fh  A goblin comes into view. It is wielding a +0 dagger.fhQ fhu ..ww   ribbon worm  The goblin shouts!fh" /==9fh$ fh&  fh& %_The goblin moves out of view.fhc/ .## ... # .gfh/ #. #.# #..#.. ## ..... ##..# ##  #..####..# ..##fh[0 #<.@...# ... ..###....############fh0 .......................#######.....##########. #...w....#fh1..########.........g   goblin###..####.#.fhW1W#.####.# #......#.fh3fh ;(.g.fh>0--50fhDfhFfh + .### ... #. .. #..#g## #..#..# ## .....# ##..# ##fhf; #..####..# .. #<@....#  ..###....## ...... #######.....# #...wfh.# ..######## ###..####.# ##.####.#fhF #......#fhfhfhE.gwfh1.w   ribbon wormg   goblinfh8A--1fh"fh#fhP# .###fhO #....# #. ...fhY #..#.##fh #..#.g# ##fh+ .....# ##..# ## #..####..# .. #@.....#  ..###....#fhc ....... #######w.... #.......fh ..########g   goblinfh ###..####. ##.####. #......fhfhj*.gfh&2fhfh fh[_There is a stone staircase leading up here.fhs D****fh( fh fh 5...gfh, ww   ribbon wormg   goblinfh, a3------=3fh fh \ _The kinetic grapnel misses the goblin.fh^z fhz fh} fh ' fh: N(catching breath)  The goblin misses you.fh K `fhى The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.fhE &.fh*  4  0 4Held fhE fhb  ##.## #.##..# #.# #.##..#  #.# #.....### ##'## ####.....#fh{c K #...## #####.#  .....## ### #.#  fhc ......## ##.###.#  .......####...##.#  1 fh=f ...>...'÷...#.##@#  .......####.#.##g#  ......## ###.#####  .....##.....#  #...## ######.#  ##'## ##....#.###   g   goblin ##.##.....#.#.#  ##.#### #.....#.#.#  ......# #.....#.#.#  _You are caught in a web!------ 9  4 fhi fh 5-6.0 (2.5fh] fh] } _You climb upwards. _There is a stone staircase leading down here.fh:  fhV(grapneled)The kinetic grapnel hits the goblin.fh'n  The goblin is severely wounded.fhn(fh(0--2------=fh(7.0 (1.0fh+fh- fhT--_The goblin hits you with a +0 dagger.fh X  The grapnel guides your strike. You hit the goblin.fhC f)fh ------88Kinetic Grapnelfh fh J _You kill the goblin!fh`:X[?25h[?0c  Search for what [? for help]? fh [?25l[?1cfh fhY 11 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] fh HResults at your position ([,] to cycle)  a - [right here] a stone staircase leading down Results elsewhere ([,] to cycle) fh  b - [D:1] a +0 dagger (3 further duplicates)c - [D:1] an escape hatch in the floor  d - [D:1] a quill talisman  fh e - [D:1] a +0 whip  f - [D:1] a staircase leading out of the dungeon  g - [D:1] a stone staircase leading down  h - [D:1] a +0 club  i - [D:1] a stone  fh Bj - [D:1] a +0 mace  k - [D:1] a stone staircase leading downfh ALevel 1 of the Dungeonfh <>>>>(Press ? for help) fhJ 8#.##.................#......# #.##.###..#.......## #.# #.# #.##.###############..#####.####.##.#....#.####...#####.###.# fh #.#..##...........###.# #.##...##.#.#.##.# #..............#fh  #.......#########...#.# ####...#########.# ##...#####.##..#fh % fh& #####.### #.##.#...# #...##.# ##.## #.##..#fhZ & fh B#.# #.##...#.#fh _#...###.# #.# #.##..#fh & fh; L#.# #.######.##...#fho b#..# #.# #.....####fh  fh #######.### ##'## #.# #...# ##.# ##'## ####.....#fh   fh@ #.........# ##...## #.########...#########.# ##...## #####.#fht  fh #.........# ##.....## #........#...#.........###.....## ### #.#fh  #.###..#..###.......############...############.......## ##.###.#fh & fhC <#.###....###...).....####fhv -#...#####.........####...##.#fh  fh #.##.....#.+.........'..# #...##%.'.....>...'÷...#.##@#fh fhA (#.##.....##..........#####...#fh 7####.........####.#.##)#fh +#......#.#..........###.##...#fh A##.......## ###.#####fh #.##.###.#.........## #.########...# ####### ##.....## #.....#fhS #......#.#........## #.##...##....# #.....# ##...## ######.#fh fh ####.###.#....##'## #.##.#....#### ##....## ##'## ##....#.### fh  #.# #.#######.# #.##.#.#### ###...######.##.....#.#.#fhe  #.# #.....# #.# #.##.#.#####.......##.#### #.....#.#.#fh o #.# #####.###.######......#fh o#....#.#.#.......# #.....#.#.# fh t#.#######.##......#####)####.##...........#.# #..#..#.#.#fhe  #.......#.#....(#.# #.##.##.#.#.#..†....### ##....#...#fh E fhH!fh!fh."fh#jjesper the TinkererHumanfh$Health: 20/21 ======================--Magic: 2/4============------------AC: 2Str: 9EV: 9fhL$(Int: 13SH: 4Dex: 14XL:  2 Next: 58% Place: Dungeon:1Time:fh$The kinetic grapnel hits the goblin.  The goblin is severely wounded. _The goblin hits you with a +0 dagger.  fh$The grapnel guides your strike. You hit the goblin. _You kill the goblin!Search for what [? for help]? .fh%4fh&fh0fh1fh}3; _fh7fh(9fhZ971==fh9fh :fh?1 _HP restored.fh@fhAfhAfhFfhGfhGfh{HfhtMfhyNfhNfhJOfhgTfhSUfhUp==3======fh_Vfh:[fhU\fh\fh(]fhafhGbfh{bfhbfhQgfhg,fhYhfhlfh/mfh^m?======fhmfhsBfhcsfhwfhx,fhxfhr|fhC},fh}fhfhfhEfhfhfhfhfhEfhfh/fh_fhfhfhۏfhQ4======fhfh:4 _Magic restored.fhfhFfhfhǘfhfhfh%fhfhfhfhfh\fh)fhW?======fhݢfhfhfhfhfhfhWfhfhʪfhhfh fh:fhfh fhfhfhlfhfh,fh}fh^fh,fh|fhټfh,fhfhyfhHfhfhfhfh,fh]fhfh2,fhfhfh,fh-fhfh Bfh1fh,fhlfhfhV,fhfhfh,fh2fhHfhfh'fhwfhXfh,fhfhfh7,fhfhfhhfhfh$fhfh,fh:fh fh,fhJfh(fhfh.fh|fh^fhfhWfhfhfhH,fhfhfh,fh1fhfh,fh*fhfhfhfhfhfhu,fhfhfh,fh)fhfh,fh- fh fh ,fh fh fhE,fhfhsfh,fhfhYfh ,fhfh.fh,fhnfhfh,fhGfhfh,fh4fhfh,fh fh!fh`",fh#fh$fh%,fh &fh'fh(,fh()fh*fh+,fhJ,fh-fh.,fhX/fh0fh1,fhB2fh3fh4,fh5fh6fhM7,fh7fh9fh:fh:fh;fh2=fhD>fh>fh#?fh@fhA,fhBfh$DfhE,fhFfhGfhH,fhgIfhJfhL,fhLfh`NfhOO,fh%PfhQfhR,fhSfh(UfhGV,fh0WfhY>  You see here a +0 dagger.fh[fhh[ _fh-\fh]fh^,fh_fh-afh]bfhbfhgcfhefh'gBfhzifhjfhkfhkfhSnfhGo,fh]pfh:rfhpsfhsfhv,fhw,fhxfhjzfh{,fh|fh3~fh9,fhfhK|  Things that are here:  a stone; a kobold skeletonfh΄fh _fhօfhCfh,fhfhfhfh\fhfhfhfh7fhfhfh9fh|fhcfh@V  There is an open door, spattered with blood here.fh՚fh- _fh^fhfh ,fhhfhfhU,fhdfhfhE,fhRfhfh,fh,fhfh fhOfhfh#.......#########...#.# #########.### #.##.#...###.#fh3#.##...#.###.##.######.##fhu#######.### ##'## #.###.........# ##...## #.#########.........# ##.....## #........##.###..#..###.......############fhC#.###....###...@.....##### Noise: --------- 1955.0 (97.0)  #.##.....#.+.........'..## f) +0 short sword#.##.....##..........####fh'[# Cast: Kinetic Grapnel#......#.#..........###.###.##.###.#.........## #.########fhi0#......#.#........## #.##...##.####.###.#....##'## #.##.#....#.# #.#######.# #.##.#.###fh#.# #.....# #.# #.##.#.#fh8-fh-fh?M _You see here a +0 mace.fh L fh]Q 16.0 (1.0)fhT fhV # _o - a +0 macefhfhLevel 1 of the Dungeon<>>>>(Press ? for help)#.##.................#......# #.##.###..#.......## #.# #.#fh#.##.###############..#####.####.##.#....#.####...#####.###.##.#..##...........###.# #.##...##.#.#.##.# #..............##.......#########...#.# ####...#########.# ##...#####.##..######.### #.##.#...##...##.# ##.## #.##..#fhvJ#.##.##...#.##...###.# #.# #.##..##.##.######.##...##..# #.# #.....####fh#######.### ##'## #.##...###.# ##'## ####.....##.........# ##...## #.########...#########.# ##...## #####.##.........# ##.....## #........#...#.........###.....## ### #.##.###..#..###.......############...############.......## ##.###.##.###....###...@.....####fhi#...#####.........####...##.##.##.....#.+.........'..##...##%.'.....>...'÷...#.##>##.##.....##..........#####...#####.........####.#.##)#fh#......#.#..........###.##...###.......## ###.######.##.###.#.........## #.########...# ####### ##.....## #.....#fh #......#.#........## #.##...##....# #.....# ##...## ######.#####.###.#....##'## #.##.#....#### ##....## ##'## ##....#.### #.# #.#######.# #.##.#.#### ###...######.##.....#.#.# fhx#.# #.....# #.# #.##.#.#####.......##.#### #.....#.#.# #.# #####.###.######......##....#.#.#.......# #.....#.#.# fh#.#######.##......#####)####.##...........#.# #..#..#.#.# #.......#.#....(#.# #.##.##.#.#.#..†....### ##....#...# fh ##.#.#.#.#.#.....#†##.######.# #.....)...######.....#########.#####.#fh ##...........#..#.##.# #.# #.####.#.............# #.......#.#.#.#.#..##.#.##.# #.# #.##...#..####.#.#.#.# #..#.#..#...###.#....# #.# #.##.#..>............# #.......####..#.#.#.#.# #.####### #.# #.##.###..##...#.#.#.# ##.#.#.##fh v#............###+......# #.# #.##.# #..##.........# #.....##.##.#.#.#.#.##...###..# #.# #....###..##...#.#.#.# ##.####fh l.##.........#........## ###.# #######...............## ### ####.........### ##.#.# #.......#.###.##.......## ##.###.fhK #######.#########....###.######...##.#.........####...##.#######......# #.# #'......................####.####..'............#fh  ##.>...# #.# ##.##....##########...### #.# #.##.#fh  #..##.#####.#####..###.#.## ##.## #.# #.## ##.###.##.#fh  #.###.....#.#.....## ##...## ######### #.# #.# #.....##.#fh,  #.# #######.####### ##.....###.......############.# #..#fhf w #.# #.# ####...#####..#####.##...........# #..#...#.# ###.##### #.# #.....#.###.#.#####.#..###########.#.#...#fh ####.......# #.## #..#####.#.#####.......# #.# #.#.##fh ##....#.###.#####..## #...## ##.## ##..##.#### #.# #########.#.# fh #..##.#..##.##.##...####.##.###.#.###.#.##.# #.# #.......#.#.# #####fhG #.#####.....#....)........##.#.#.#.#.##.##.# #.####.#######.#.# #...##.....#........##...####.####.#.<.#.###....# #.........# #)#.###.#.#fh #####.#.....######.## #.###.#.#.#.#.##.##### ###.##.##.####.#.##..#.#fhXfh1Yfh]r3 #.......#########...#.# #### jesper the Tinkerer#####.### #.##.#...#fhr# Human#.##.##...#.#fhr# Health: 21/21 ========================#.##.######.#fhrU# Magic: 4/4========================#######.### ##'## #.## AC: 2fh*sStr: 9  #.........# ##...## #.######## EV: 9fhZsInt: 13  #.........# ##.....## #........# SH: 4fhsDex: 14  #.###..#..###.......############ XL:  2 Next: 58% Place: Dungeon:1  #.###....###...@.....####fhs# Noise: ---------  Time: 1956.0 (0.0)  #.##.....#.+.........'..#fhs# f) +0 short sword#.##.....##..........####fht# Cast: Kinetic Grapnel#......#.#..........###.##fhfv#.##.###.#.........## #.#########......#.#........## #.##...##.####.###.#....##'## #.##.#....#.# #.#######.# #.##.#.####.# #.....# #.# #.##.#.# _You see here a +0 dagger.  Things that are here: _a stone; a kobold skeleton _There is an open door, spattered with blood here. _You see here a +0 mace. _o - a +0 macefhfhBfhfh:fhqfhfhfhfhfhfhWfh,fh`fhfhm,fhfh fhg,fhfh g  Things that are here: _a stone; a kobold skeletonfh\There is an open door, spattered with blood here. _You see here a +0 mace. _o - a +0 mace  There is an open door, spattered with blood here.fhռfhR _fh=fhfhfh6fh"fhfhYfhfh}fhfh,fhfh|fh,fhfh|  Things that are here:  a stone; a kobold skeletonfhfhN _fhfhfhg,fhfh)fhfhfhfhfhfhMfhKfhZfh(fh[fhjfhfhnBfhfh5!fhm!fh"fhR(fh(fh))fh)fh.fh%0fh_0fhs1fhf6fh7fh7fh8fh>>  You see here a +0 dagger.fh@fhA _fhAfhFfhGfh3HfhHfhMfh=PBfhUfhCV,fhGWfh?\fhg]fh]fhc^fh-cfhUdfhdfhNefhifh-kfhikfh8lfhpfh;rfhrrfhLsfhwfhx,fhByfhr}fh|~,fhfhTfh!fhXfhфfhfh,fhΊfhێfh؏fhfhfhfhfhŕfh^fhIfh_,fh"fhfh,fhbfhͤfhfhޥfhPfhfh,fh@fh~fh`fhfhfhHfhfhFfhǴfhfhfhfhsfh#fh fhDfhfhhfhefhfhfhfhnfhfh fhpfhfh2fhfhQfhC,fhfhfh.fhfhfhfhfh$fhfh,fhfh2fhfh%fh,fhfhfhfhfhDfhfhq,fhfhfhfhfhfhfh,fhOfhfhOfhfhcfhfhfhMfhfhfhfhfh=fhfhfh'fhfhfhvfhfhNfhYfh:fhqfhfhfh fh fh fhp fhf fh fhfhfhfhBfhfh>,fhfh`!fhZ"fh"fh`#fh$fh%fh%fhe&fh'fh(,fhV)fh*fh+fh+fh,fh-fh.,fhn/fh1fh2,fhh3fh4fh6,fh7fh9fh:fh;fh;fhz=fh>fh?fh?fhAfhCfh:Cfh@DfhEfhHBfh:P" fhwP##...## #.....########  fhP #............#### ###### #.....######.##.##### .....# #####...### #.......... ####.# #.....)...######.....fhGQ? #.# #.####.#.............#  #.# #.##...#..####.#.#.#.#  #.# #.##.#.......# 2035.0 (7fh~Q 9.0)  fhQW #.# #.##.###..##...#.#.#.#  #.# #.##.# #..##.........#  #.# #....###..##...#.#.#.#fhR##.# #######...............## fhDR##.#.# #.......#.###.##....  #....###.######...##.#.........##fhyR  ....................####.####..'.  fhR#....##########...### #.# #..## fhuTfhFXfhY fh2Z]_There is a stone staircase leading down here.fhb Y  Adjust (i)tems, (s)pells, or (a)bilities? fhvFfhIAdjust which item? Hand Weapons (go to first with ))  f - a +0 short sword (weapon)fh.Ja - a +0 dagger  o - a +0 mace Missiles (go to first with ()C - a curare-tipped dart  J - 5 javelins Armour (go to first with [)  c - a +0 buckler (worn)  e - a +0 robe (worn) fhJJewellery (go to first with "=)  n - a ring of protection from cold (worn) Scrolls (go to first with ?)  b - a scroll labelled WIRAUXT JILIXT  i - a scroll labelled REREOSH ISCHE  j - a scroll labelled LONNA HOSKIKH  k - a scroll labelled KIPLIW UBISI fhJPotions (go to first with !)d - a potion of invisibility  g - a murky golden potion  h - a sedimented red potion  l - a puce potion fh(K[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]fheO fhY ##...##jesper the Tinkerer#.....########HumanfhY #............####Health: 21/21 ======================== ###### #.....######.##.###### Magic: 4/4======================== fh1Z .....# #####...### #.......... AC: 2Str: 9 ####.# #.....)...######.....#### EV: 9Int: 13fhiZ #.# #.####.#.............#SH: 4Dex: 14fhZ #.# #.##...#..####.#.#.#.#XL:  2 Next: 58% Place: Dungeon:1#.# #.##.#..@............#fhZ tNoise: ---------  Time: 2035.0 (0.0)#.# #.##.###..##...#.#.#.#f) +0 short swordfhK[ {#.# #.##.# #..##.........#Cast: Kinetic Grapnel#.# #....###..##...#.#.#.####.# #######...............## ##.#.# #.......#.###.##.......##fh[   #....###.######...##.#.........##  ....................####.####..'.  #....##########...### #.# #..##  fho\ _a stone; a kobold skeleton _You see here a +0 dagger. _There is a stone staircase leading down here.  Adjust (i)tems, (s)pells, or (a)bilities? o - a +0 mace  Adjust to which letter? (? for menu, Esc to quit)fhhfhjfh+mfhn _You see here a +0 dagger. _There is a stone staircase leading down here.(i)tems, (s)pells, or (a)bilities?   fhno - a +0 mace  Adjust to which letter? (? for menu, Esc to quit) _w - a +0 macefh,fhLevel 1 of the Dungeon<>>>>(Press ? for help)#####.#######.#....##############.###.........###...##fh$##.## ##..#####.####.....#########.## ##.........###............######.#####..#####.#..############# #.....######.##.################### ##.##..........#....##........# #####...### #......................# fhy##.#.#.#.#.#.....#†##.######.# #.....)...######.....#########.#####.# ##...........#..#.##.# #.# #.####.#.............##.......# fh~#..#.#.#.#..##.#.##.# #.# #.##...#..####.#.#.#.##..#.#..# #..........###.#....# #.# #.##.#..@............##.......# fhh###..#.#.#.#.# #.####### #.# #.##.###..##...#.#.#.###.#.#.## #............###+......# #.# #.##.# #..##.........##.....# #.##.#.#.#.#.##...###..# #.# #....###..##...#.#.#.###.#### fh)#.##.........#........## ###.# #######...............## ### #.##.###.....#.........### ##.#.# #.......#.###.##.......## ##.###.##.......#######.#########....###.######...##.#.........####...##.#### fhR####......# #.# #'......................####.####..'............# ##.>...# #.# ##.##....##########...### #.# #..####...##.##.# #..##.#####.#####..###.#.####.## #.# #.## ##.###.##.# #.###.....#.#.....## ##...## ######### #.# #.# #.....##.# #.# #######.####### ##.....###.......############.# #..#####.# fh3=@>fh_ fhs '##...##jesper the Tinkerer#.....########Human#............####fh• Health: 21/21 ======================== ###### #.....######.##.###### Magic: 4/4======================== .....# #####...### #.......... AC: 2Str: 9 ####.# #.....)...######.....#### EV: 9Int: 13#.# #.####.#.............#SH: 4Dex: 14#.# #.##...#..####.#.#.#.#XL:  2 Next: 58% Place: Dungeon:1#.# #.##.#..@............#Noise: ---------  Time: 2035.0 (0.0)#.# #.##.###..##...#.#.#.#f) +0 short sword#.# #.##.# #.h m.##.........#Cast: Kinetic Grapnel#.# #....###..##...#.#.#.####.# #######...............## ##.#.# #.......#.###.##.......##  #....###.######...##.#.........##  ....................####.####..'.  #....##########...### #.# #..##  _You see here a +0 dagger. _There is a stone staircase leading down here.  Adjust (i)tems, (s)pells, or (a)bilities? o - a +0 mace  Adjust to which letter? (? for menu, Esc to quit) _w - a +0 macefh͘ fh fhZfh[fh^fhLbfhe26.0 (1 _fh=gfhbW ........ ..#.###..##### ##........#  ##..# ## ...#...#.# fh##..# ..###### #%.....#.# # ..# ...#.# #..#.# #.# ..############.#.#####....# #.# # .....................#...####.###2 ....##########.#@###..<.......... .............#.#.###..........### ####.................##.####### #fh :##..####.#..........# # ##.####.#.##..###### # fhZB#......#....## # #.####.#.#... + fhF#.# #.#.##.## # #.# #.#.# .# fhefhKfh=-7.5 (2.5fhAfhC fhPCn_You climb downwards. _There is a stone staircase leading up here.fh9 fh": fh; fh? fhC fhG : _fhI fhK fhL fhL fhN fhgR ,fhCS fhT fh2W fhxW fh2X fhZ fhC] fh] fh?^ fh_ fh_b fhb fhYc fhe fhh fhah fhWi fhj fhk fhk fh$l fhQm fhn fho fhKo fhp fhq fhq fhCr fhs fht fht fhAu fhzv fh=x fhwx fh y fh]z fh | fhE| fh| fh~ fh Y  ...#  fh7 .######.## .......... ### .......... fhp h### ##.. ##...[..# ##..### ##..##...#......#. #.....###fh ..#....._.. #.....#.#@.......######..# fh /#.....#.#.......######.. #.....#.#................ fh <###..######...#.###..##### #..### ##w.......fhQ Q#  ##..# ###..# ...#...#.# w   ribbon worm (wandering) fh #..######..###### #%.....#.# ## .# ...........#.# #..#.# #.# #. fh .############.#.#####....# #.# #.fh* 050.5 (13.0)fh w.wfh ,1.5 (14fh? Kinetic Grapnelfh fh fh SU# #.######.###fhjSh...........### ..fhS### ###.. .##...[..##fhS ##..### ##..##...#......#..#.....###.....#..#....._..#fhT^#.....#.#........######..##.fhPTS######..##.....#.#.fhT.........###..######.w.#.###..#####fhT## #..### ##........# fh U##..# ###..# ...#...#.# # fhVU..######..###### #%.....#.# ### #fhU ...........#.# #..#.# #.# #.. fhUh############.#.#####....# #.# #.# .fhU=..................#...####.###.#fhXfh_&_fh`8w.fha02.0) fhg8_fh=ifh j _*(grapneled)  fh )The kinetic grapnel hits the ribbon worm.fhB fhv Bw..fh a3------=3fhi 8_fh  fhY 3_The ribbon worm is lightly wounded.fhʪfhoWield or unwield which item (- for none)?fh>&- - Unarmed fhHand Weapons (go to first with ))  f - a +0 short sword (weapon)fh+a - a +0 dagger  fhw - a +0 macefhJM[?] describe selected fh~[!] equip|wield|wear|put onfhy[tab] equip|unequip fh] fh fh fh# ...# # jesper the Tinkerer.######.### Humanfhq ........... Health: 21/21 ========================### ........... Magic: 3/4==================------### ###.. .##...[..##. AC: 2Str: 9fh ##..### ##..##...#......#.. EV: 9Int: 13fh #.....###.....#..#....._..# SH: 4Dex: 14#.....#.#........######..## XL:  2 Next: 58% Place: Dungeon:2#.....#.#@w.....######..## Noise: =--------  Time: 2053.5 (0.0)#.....#.#................. f) +0 short swordfh\ ###..######...#.###..##### Cast: Kinetic Grapnel## #..### ##........# # ##..# ###..#fh C...#...#.# # ..######..###### #%.....#.# ### w   ribbon worm (grapneled) # ...........#.# #..#.# #.# #.. ############.#.#####....# #.# #.# ...................#...####.###.#Adjust to which letter? (? for menu, Esc to quit) _w - a +0 mace _You climb downwards. _There is a stone staircase leading up here.  The kinetic grapnel hits the ribbon worm. _The ribbon worm is lightly wounded.fh E  You unwield your +0 short sword.fh ;  w - a +0 mace (weapon)fh BB   giant cockroach (wandering)fh -4.5 (1w) +0 mace fhF fh  fh8 T_A giant cockroach comes into view.fhG{ Bcatching breath)BfhjH  The grapnel guides your strike. You hit the ribbon worm.  The ribbon worm is lightly wounded.fhgM&  fhMThe ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.fhi|fh{U.B_fh2d 4  0 =5.9 (1.4fh,Held fh7_fh fhc_You are caught in a web! The ribbon worm barely misses you.»fh»fhP._B»fhQH 9  4 -6»fh0»fh7_»fh* _The web tears apart.»fhX... ...#  .######.## . ### ......... ### ###.. .##...[..##»fh_Y  ##..### ##..##...#......#. #.....###.....#..#....._..B......######.. #.....#.#.w.....######..# #.....#.#................ ###..######...#.###..###  ## #..### ##........# »fhZg ##..# ###..# ...#...#.# ..######..###### #%.....#.# ## .# ...........#.# #..#.# #.# #. .############.#.#####....# #.# #.»fh;a»fha819---»fh"b'=7»fhZf»fhh7 _The giant cockroach bites you. x2»fh  ...#.######.# .........### ### ###.. .##...[..#..### ##..##...#......»fh  #.....###.....#..#....._ #.....#.#.B......###### #.....#@#.w.....######.. #.....#.#............... ###..######...#.###..##### #..### ##........»fht ###..# ###..# ...#...#.# ##..######..###### #%.....#.# # B   giant cockroach ..# ...........#.# #..#.# #.# »fh .############.#.#####....# #.# # .....................#...####.###»fh ,»fh wBw   ribbon worm»fh %-»fh 8»fh &_»fhD ûfh) _You miscast Kinetic Grapnel.  You are very lightly contaminated with residual magic.ûfh)20=--2-------9Contam ûfh<-ûfh.0 _Nothing appears to happen.Ļfh6hi. ... .###### ### ........ ### ###.. .##...[.. ##..### ##..##...#..... #.....###.....#..#....._w......###### #.....#.#.B.....###### #.....#.#.............. Ļfhh###..######...#.###..## ## #..### ##........# Ļfhi ##..# ###..# ...#...#.# ###..######..###### #%.....#.#ĻfhNi.# ...........#.# #..#.# #.#Ļfhig############.#.#####....# #.#Ļfh)n%_Ļfh ob60Kinetic GrapnelĻfh=r7_ĻfhPsĻfh,x> .######Ļfhx ......### ### ###.. .##...[##..### ##..##...#... #.....###.....#..#Ļfh5yl #.....#.#.w......###### #....@#.#.B.....###### #.....#.#............ #Ļfhyl ###..######...#.###..# #Ļfhz[## #..### ##........ # ##..# ###..# ...#...#.# ####..######..###### #%.....#.#Ļfhz  ....# ...........#.# #..#.# #.#  Ļfhzw...############.#.#####....# #.# ....................#...####.# Ļfh~Ļfh%1ĻfhɂĻfh Ļfh%5 ?.##### ......### ### ###.. .##...[..### ##..##...#...Ļfh-6 a #.....###.....#..# # #.....#.#.w......##### # #.....#.#.B..... .Ļfh7 Q #...@.#.#............ ## ###..######...#.### .### #..### ##........ .# ##..# ###..# ...#...#. .####..######..###### #%.....#. Ļfh7 [.....# ...........#.# #..#.# #. #w...############.#.#####....# #. ........................#...####. ##w....##########.#<###..<.......Ļfhx; Ļfh= ĻfhI }BB   giant cockroachĻfhJ Ļfh}M ?2Kinetic GrapnelĻfhY ĻfhfZ Żfh< .....### ### ###.. .##..### ##..##...#...Żfh>3 #.....###.....#..# ## #.....#.#.w......#### .# #....B#.#.B..... .. #.....#.#........... .## ###@.######...#.### ..### #..### ##..... ..# ##..# ###..# ...#...# g.####..######..###### #%.....# <.....# ...........#.# #..#.# # ##w...############.#.#####....# # .........................#...#### ###w....##########.#<###..<..... .................#.#.###..ŻfhU?ŻfhD& Żfh6E].BThe giant cockroach attacks as it pursues you!ŻfhAF18--3=======3ŻfhIŻfhK4 _The giant cockroach bites you.Żfh/D### ### ###.. .####..### ##..##...# #.....###.....#..# ### #.....#.#.w......### ..# #.....#.#.B..... ...Żfh #...B.#.#.......... #.## ###..######...#.### #..### #.@### ##......# ##..# ###..# ...# #g.####..######..###### #%..... Żfh#<.....# ...........#.# #..#.# ###w...############.#.#####....Żfh# ..........................#...## ####w....##########.#<###..<..... ŻfhF_..................#.#.###.. .########.........##.####ŻfhŻfhŻfhSw.BŻfh dw   ribbon wormŻfhbZB   giant cockroachŻfh f9=--4ŻfhŻfh3Żfh7### ###.. .####..### ##..##...#.#.....###.....#..#. ##Żfh8/#.....#w#.w......#### .# ..#.#.B.....# #.....#.#........... .#####B.######...#.### ..# ## #..### ##....... ..# ##..# ###@.# ...#...# Żfh8g.####..######..###### #%.....# <.....# ...........#.# #..#.# # ##w...############.#.#####....# # .........................#...##Żfh>9## ###w....##########.#<###..<...... .................#.#.###.... ########.......##.#####Żfh9[ ###..####.#..#Żfh:ŻfhI@ .BB   giant cockroach  The giant cockroach attacks as it pursues you!ŻfhA\7--=5ŻfhDŻfhF4 _The giant cockroach bites you.ƻfh _The giant cockroach bites you.  The giant cockroach attacks as it pursues you! _bites you.  You unwield your +0 maceƻfhO5.  a - a +0 dagger (weapon)  ƻfhz5----6a) +0 dagger _Your magical contamination has completely faded away.ƻfh&r  You hit the giant cockroach but do no damage.ƻfh(G======7ƻfh+ƻfhQ- ƻfh-O_The giant cockroach closely misses you.ƻfh :  ƻfhr You hit the giant cockroach.  The giant cockroach is severely wounded.ƻfh _6=-8ƻfhĖ ƻfh _You block the giant cockroach's attack. The giant cockroach barely misses you.ƻfh  You hit the giant cockroach but do no damage.The giant cockroach is severely wounded.ƻfhj .70.0 (1.1ƻfhv ƻfh G _The giant cockroach bites you but does no damage.ǻfh["A  You hit the giant cockroach.ǻfh#ǻfh3(tww   ribbon wormǻfh+56610ǻfh/ǻfh1S _You kill the giant cockroach!ǻfh (catching breath)  You hit the ribbon worm.  The ribbon worm is lightly wounded.ǻfh%  ǻfh1\The ribbon worm expels a string of sticky webbing.ǻfhMǻfhN-2.1 (1.1ǻfhUǻfh1X ǻfhX0_You block the stream of webbing.ǻfhq ..### ##..##...# #.....###.....#..# ###ǻfh  #.....#w#.w......### ..# #.....#.#.B..... ... #.....#.#.......... #.## ###..######...#.### ǻfh #..### #.w### ##......# ##..# ###..# ...# ǻfh #g.####..######.@###### #%..... #<.....# ...........#.# #..#.# ǻfh X###w...############.#.#####....# ..........................#...## ####w....##########.#<###..<..... ..................#.#.###..ǻfh Q########.........##.####ǻfhZ  ###..####.#....# ##.####.#.##..######ǻfh_ ǻfh[ R7==ǻfh f-30Kinetic Grapnelǻfh ǻfh` ǻfh1#.....###.....#..#. ǻfh{###.....#w#.w......#### .# .#.B.....# ǻfhE#.....#.#........... .#####..######...#.### ǻfhO..# ## #.w### ##....... ..# ##..# ###..# ...#...# ǻfh`g.####..######..###### #%.....# <.....# ........@..#.# #..#.# # #ǻfh#w...############.#.#####....# # .........................#...#### ###w....##########.#<###..<...... ǻfh.................#.#.###.... ########.......##.##### ###..####.#ǻfhA..# ##.####.#.##..#####ǻfhY#......#....##ǻfh-ǻfh,@-4ǻfh)ǻfhȻfh#.....###.....#..#. # #.....#w#.w......# # #.....#.#.B.....# . #.....#.#. ## ȻfhfW###..######...#.###. .# ## #.w### ##. .# ##..# ###..# ...#...#. .####..######..###### #%.....#. .....# .#.# #..#.# #. #w...#.#.#####....# #........#...####.w....#.#<###..<.#.#.###.........##.####..####.#.....Ȼfh!##.####.#.##..###### Ȼfh0Ȼfh""wȻfhLw   ribbon wormȻfhp4======5Kinetic GrapnelȻfh%Ȼfh(Ȼfhr#.....#w#.w......###### .#.B.....#Ȼfhd #.....#.#............. ####..######...#.###..# #ȻfhZ ## #.w### ##........# Ȼfh'# ##..# ###..# ...#...#.# ####..######.w###### #%.....#.# .Ȼfh...# ...........#.# #..#.# #.# Ȼfh4w...############@#.#####....# #.# .......................#...####.# Ȼfh{#w....##########.#<###..<....... ...............#.#.###....Ȼfhn# ######........##.#######Ȼfh-$ ###..####.#..........#  ##.####.#.##..#####Ȼfho#......#....##Ȼfh7#.####.#.#...ȻfhȻfhT.wȻfh4&6ȻfhFȻfhɻfhɻfhWield or unwield which item (- for none)?- - Unarmed Hand Weapons (go to first with )) ɻfhc a - a +0 dagger (weapon)f - a +0 short sword  w - a +0 mace[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip ʻfh3ʻfh]ʻfhI#.....#w#.w......###### jesper the Tinkerer#.....#.#.B.....###### Humanʻfhۤ #.....#.#............. Health: 17/21 ===================----- ####..######...#.###..# Magic: 4/4======================== ### #.w### ##........# AC: 2Str: 9 # ##..# ###..#...#...#.# EV: 9Int: 13 ####..######..###### #%.....#.# SH: 4Dex: 14 ʻfhm/....# ........w..#.# #..#.# #.# XL:  2 Next: 66% Place: Dungeon:2 w...############@#.#####....# #.# Noise: ---------  Time: 2076.1 (0.0) .......................#...####.# a) +0 dagger ʻfhq#w....##########.#<###..<........ Cast: Kinetic Grapnel ...............#.#.###..........# ######.................##.##########..####.#..........#w   ribbon worm##.####.#.##..#######......#....##ʻfhg#.####.#.#...You hit the giant cockroach. _You kill the giant cockroach!You hit the ribbon worm.  The ribbon worm is lightly wounded.  The ribbon worm expels a string of sticky webbing. _You block the stream of webbing.ʻfh@  You unwield your +0 dagger.ʻfhŭQ.wʻfh8=7.1 (1w) +0 mace ʻfhʻfh, _w - a +0 mace (weapon)ʻfh4r' ʻfhr;(grapneled)  The kinetic grapnel hits the ribbon worm.ʻfhbʻfha3------=8ʻfhʻfh%9 _The ribbon worm is lightly wounded.ʻfh 2   ʻfhr The grapnel guides your strike. You hit the ribbon worm.  The ribbon worm is moderately wounded.The ribbon worm bites you but does no damage.ʻfh -9.6 (1.5ʻfho ʻfh  ʻfh J_The ribbon worm barely misses you.˻fh  (grapneled)  The kinetic grapnel hits the ribbon worm.˻fhb˻fh'#2˻fhU------------800˻fhG˻fhf _The ribbon worm is moderately wounded.˻fhW   The grapnel guides your strike. You hit the ribbon worm.  The ribbon worm is heavily wounded.˻fhK I=2.0 (1.4˻fhp ˻fh T _You block the ribbon worm's attack. The ribbon worm bites you.̻fh&  ̻fh YYou miscast Kinetic Grapnel.  You are very lightly contaminated with residual magic.̻fhu1-------------30̻fh.Contam ̻fh̻fh0 _Nothing appears to happen.̻fh@ (catching breath)  ̻fhYou completely miss the ribbon worm.The ribbon worm is moderately wounded.The ribbon worm bites you.̻fh  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.̻fh ̻fh 13------ 4  0 =4.5 (1.5Held ̻fh$ ̻fh . _You are caught in a web!ͻfhh9ͻfh:: 9  4 ͻfhV;!-50ͻfhAͻfhD* _The web tears apart.ͻfhx.#.B.....######.#.....#.#..............###..######...#.###..## ͻfh## #.w### ##........#  ##..# ###..# ...#...#.# ##..######..###### #%.....#.# ...# .........w.#.# #..#.# #.# ͻfhG1############.#.#####....# #.# ................@.....#...####.# ͻfhw....##########.#<###..<......... ..............#.#.###....## #####ͻfh٨........##.#######  ###..####.#..........#ͻfh"& ##.####.#.##..###### ......#....###.####.#.#...#.# #.#.##.##ͻfhȪͻfh_P.wͻfhϰr4==-----6ͻfhͻfhͻfh( d , grapnel…)The kinetic grapnel hits the ribbon worm.ͻfh& grapneled)  The ribbon worm is heavily wounded.ͻfh' L------=7ͻfh ͻfhM 9 _You block the ribbon worm's attack.λfhV  catching breath)  The grapnel guides your strike. You hit the ribbon worm.  The ribbon worm is severely wounded.λfhq  The ribbon worm expels a string of sticky webbing.λfh&E  You block the stream of webbing.λfh'78.9 (1.4λfh+λfh$.K _Your magical contamination has completely faded away.ϻfh}  , grapnel…)The kinetic grapnel hits the ribbon worm.ϻfhp grapneled)  The ribbon worm is almost dead.ϻfhL]0------90ϻfh9Kinetic GrapnelϻfhϻfhC _The ribbon worm bites you but does no damage.ϻfh ]  The grapnel guides your strike. You hit the ribbon worm.ϻfh 1.ϻfh# 15===------8391.3 (1.4ϻfh ϻfh O _You kill the ribbon worm!лfh 3лfhF лfh лfh~ лfh Bлfh лfhU ,лfh лfh 6==лfh лfh ,лfh лfh лfh лfh лfh ,лfh лfh лfh 7==1======лfhf" лfh$ лfh$ лfh>% лfh+' лfh' лfhs( лfhN* ,лfhc+ лfhn- лfh. 8========лfh. лfhz0 ,лfh1 лfh:3 лfh3 лfhK4 лfh6 ,лfh7 лfhq9 лfh9 9=лfh: лfh< K9=лfhc= лfh&> лfhn? лfh? лfh@ лfhNB лfhB B2======лfhB лfhC лfhbG BлfhH лfhH i20==лfhI лfhK лfh2L лfhL лfhN лfh O >======лfhP лfhQ лfhR лfhR лfhU лfhQU #1лfhU F===лfhV лfhX 1 _HP restored.лfh7Y лfh,Z лfh\ ,лfh] лfh_ ,лfh` лfhb лfh>c :==лfhbd лfhf лfhf R3======лfhg лfhi лfhi лfhj лfhl ,лfhm лfhdo лfho лfhp лfhQr лfhr >======лfhs лfhu лfhu лfhv лfhx лfhx лfhy лfh{ лfh{ лfh| лfh~ лfh лfh лfh лfh лfh лfh! ,лfh лfh лfhn P4======лfh лfh $ лfhS _Magic restored.лfh лfhG лfh- лfhٔ P  There is a stone staircase leading up here.лfhD лfh  _лfh` лfhٚ лfh лfhΜ лfh лfhY лfh, лfho >======лfh лfh лfh лfh лfh лfh лfhf лfh лfhB лfhU лfh׬ лfh лfh лfh лfh Bлfh лfho лfhε лfh лfh) лfh̸ лfh лfhj лfhv лfh лfh˻ лfh лfh лfh лfh лfh0 лfh& лfh лfh лfh лfhx лfh лfh# лfhw лfh лfh лfhQ лfh лfh лfh лfh( лfhe лfh лfh лfh лfh> лfh9 лfh лfh лfh" лfh лfha лfh лfh лfh лfhE лfh лfh лfh лfhA лfh лfh! лfhW лfh лfh= лfh~ лfh лfhZ ,лfh лfh лfh лfh лfh лfha лfhK лfh лfhY лfh лfh лfh лfh лfh лfh ?#.# #.#.##.# #.# #.#.##.# лfh ?#.# #.#.##.#  ..# #...##.#  ..# ##.#.##.#  лfhA ..# .>#.##.#  ..#.##.#.##.#  лfh .......#.##.#  ...?#.# -158.3 (67.0)лfh  ..........#.#  ###.#####.#.#  лfh .. #####.#.# # #.......# лfhT V######### лfh лfhfлfhF-9.3 (68лfhлfh; _Found a stone staircase leading down.ѻfhLd ѻfhd ѻfhf ѻfhl ѻfhr X #.# #.#.##.# #.# #.#.##.# #.# #.#.##.# ..# #...##.# ..# ##.#.##.#ѻfhs #..# .>#.##.##..#.##.#.##.#g.#.##.#.?..@...#.##...#.##.#####.#.# .. #####.#.#ѻfhu  ## #.......# #########g   hobgoblin (asleep)ѻfhy ,0.0)ѻfhk~ ,60.3 (1ѻfh ѻfh \ _A hobgoblin comes into view.һfh #.#   #.# #.#.##.#  #.# #.#.##.#  ..# #...##.#  ..# ##.#.##.#  #..# .>#.##.#  #..#.##.#.##.#  һfhHg.......#.##.#  ....?..@...#.#  #..........#.#  ####.#####.#.#  .. #.#  ##    һfhc* #.#   #.# #.#.##.#  #.# #.#.##.#  ..# #...##.# һfh, ..# ##.#.##.#  #..# .>#.##.#  #..#.##.#.##.#  g.......#.##.#  ....?..@...#.#  #..........#.#  ####.#####.#.#  .. # ## һfh-7  һfh3һfh6һfhV<һfh?` _A hobgoblin is nearby!һfhcl #.#   #.# #.#.##.#  #.# #.#.##.#  ..# #...##.#  ..# ##.#.##.#  #..# .>#.##.#  #..#.##.#.##.#  g.......#.##.#  ....?..@...#.#  #..........#.#  ####.#####.#.#  .. һfh)m#.#  ##    һfh #.#   #.# #.#.##.#  #.# #.#.##.#  ..# #...##.#  ..# ##.#.##.#  һfh#..# .>#.##.#  #..#.##.#.##.#  g.......#.##.#  ....?..@...#.#  һfhN#..........#.#  ####.#####.#.#  .. #һfh ##   һfhһfh!һfhһfh;һfh ` _A hobgoblin is nearby!һfhd һfhf QWield or unwield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  w - a +0 mace (weapon)a - a +0 dagger  һfh,g if - a +0 short sword[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip ӻfhӻfhӻfhӻfh`g#.# #.#.##.#jesper the Tinkerer#.# #.#.##.#Human#.# #.#.##.#Health: 21/21 ========================..# #...##.#ӻfh6_Magic: 4/4========================..# ##.#.##.#AC: 2Str: 9#..# .>#.##.#EV: 9Int: 13#..#.##.#.##.#SH: 4Dex: 14g.......#.##.#XL:  2 Next: 83% Place: Dungeon:2....?..@...#.#Noise: ---------  Time: 2160.3 (0.0)#..........#.#w) +0 mace####.#####.#.#Cast: Kinetic Grapnel.. #####.#.#ӻfh## #.......##########g   hobgoblin (asleep) _Magic restored. _There is a stone staircase leading up here. _Found a stone staircase leading down. _A hobgoblin comes into view. _A hobgoblin is nearby! _A hobgoblin is nearby!ӻfh$>  You unwield your +0 mace.ӻfh[.ggӻfhx1.3 (1f) +0 short swordӻfhӻfhY  ӻfh %_f - a +0 short sword (weapon)ӻfh #.# #.#.##.# #.# #.#.##.# #.# #.#.##.# ..# #...##.# ..# ##.#.##.# #..#. .>#.##.#ӻfhצ>#..#.##.#.##.#.g......#.##.#.?.@....#.##.#.# ####.#####.#.# ...#####.#.# ### #.# #ӻfhCӻfhF.gӻfhέ=2Kinetic GrapnelӻfhӻfhHӻfhw ӻfh@x ] #.# #.#.##.# #.# #.#.##.# #.# #.#.##.# ..# #...##.##..####.#.##.# #..#. .>#.##.#ӻfhx .##..#.##.#.##.#ӻfhx ".g.....#.##.#.?@.....#.#.##ӻfhy .#.# ####.#####.#.#ӻfhmy  ...#####.#.# #####.# #ӻfhy ӻfhB| ӻfh/ !.ӻfhv $gӻfh &3ӻfh ӻfh Իfh$ Իfh', :.gԻfhI- &4Իfh2 Իfh4 Իfh  You hit the hobgoblin.  The hobgoblin is heavily wounded.Իfh 5=5.4 (1.1Իfh Իfh 7 _You block the hobgoblin's attack.Իfhm;  You hit the hobgoblin.ԻfhhrC?Իfh,vj916.5Kinetic GrapnelԻfhxԻfhmzM _You kill the hobgoblin!ջfhq #.# #.#.##.# #.# #.#.##.#ջfhjr###.# #.#.##.#...# #...##.# #..####.#.##.# #..#.J.>#.##.#ջfh(s#.##..#.##.#.##.#.#.##.##.......#.##.##ջfhsK.#.# ####.#####.#.# ...#####.#.# #####ջfhgt.# #J   endoplasm (asleep)ջfh}l  An endoplasm comes into view.ջfhA.JJջfhMK-70Kinetic Grapnelջfhջfh`z _The endoplasm quivers.Things that are here: ջfh_a scroll labelled REREOSH ISCHE; a hobgoblin corpseջfhH #.# #.#.##.# #.# #.#.##.# ###.# #.#.##.#ջfh ...# #...##.# #..####.#.##.# #..#...>#.##.#.#.##..#J##.#.##.#.#.##.#ջfh #?......#.# #.##.#.#ջfh> ####.#####.#.# ...#####.#.# #####.# ջfh7(#ջfhջfh*.Jջfhc>-8 ջfh _ջfhջfhu #.#   #.#   ###.#  ջfhY ...#   #..####  #..#...>#.##.#  .#.##..#.##.#.##.#  .......J....#.##.# ջfh #.....@?......#.#  #.##..........#.#  ####.#####.#.#  ...#ջfh;  #####  ջfha? ջfh]  #.#   #.#   ###.#   ...#   #..####  ջfh`^ #..#...>#.##.#  .#.##..#.##.#.##.#  .......J....#.##.#  #.....@?......#.#  #.##..........#.#  ####.#####.#.#  ...# #####ջfh^ T  ջfhb ջfhc ջfhg ջfhj a _An endoplasm is nearby!ջfhD ջfh %  ջfhC :The kinetic grapnel hits the endoplasm but does no damage.ջfh :3------ջfhb '=9ջfh ջfh% 7 _You block the endoplasm's attack.ֻfh  You hit the endoplasm.  The endoplasm is severely wounded.ֻfhw_19---70.6 (1.1ֻfh#ֻfh-&0 _The endoplasm hits you. x2ֻfhaI  You miscast Kinetic Grapnel.  ֻfhbWYou are very lightly contaminated with residual magic.  Nothing appears to happen.ֻfhGc2------------10Contam ֻfhgֻfh l ֻfhWl:_The endoplasm hits you but does no damage.ֻfh&  ֻfhKYou hit the endoplasm but do no damage.The endoplasm is severely wounded.ֻfhB20=--ֻfh%2.7 (1.1ֻfhEֻfh ֻfh92_The endoplasm hits you but does no damage.׻fh8:  ׻fhY9O(grapneled)  The kinetic grapnel hits the endoplasm.׻fhpV  The endoplasm is almost dead.׻fhEq׻fh$sl1------------30׻fhx׻fh | ׻fhO|P_The endoplasm barely misses you.׻fh][  The grapnel guides your strike. You hit the endoplasm.׻fhpe5.׻fhi"#.# #.#.##.#jesper the Tinkerer#.# #.#.##.#Human׻fhrjR###.# #.#.##.#Health: 20/21 ======================--...# #...##.#Magic: 1/4======------------------#..####.#.##.#AC: 2Str: 9#..#...>#.##.#EV: 9Int: 13׻fhj.#.##..#.##.#.##.#SH: 4Dex: 14............#.##.#XL:  2 Next: 100% Place: Dungeon:2#.....@?......#.#Noise: =--------  Time: 2174.7 (1.0)׻fhik#.##..........#.#f) +0 short sword####.#####.#.#Cast: Kinetic Grapnel...#####.#.#Contam #####.......#׻fhkA#########The endoplasm is severely wounded. _The endoplasm hits you but does no damage.  The kinetic grapnel hits the endoplasm.  The endoplasm is almost dead. _The endoplasm barely misses you.׻fhlLThe grapnel guides your strike. You hit the endoplasm.׻fh*m% ׻fhmi_You kill the endoplasm!You have reached level 3!׻fhs/  --more--׻fh/S  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? ߻fh 5/26=5--53 0% Kinetic Grapnel߻fhd ߻fh+ S _You feel clever. x2fh(#.# #.#.##.# #.# #.#.##.# ###.# #.#.##.# ...# #...##.# #..####.#.##.# #..#...>#.##.# .#.##..#.##.#.##.# .#.##.# #.......#.# #.##.#.# ####.#####.#.# ...#####.#.# ### fh*fh!,4-5 _fh.fh]4~  i - 2 scrolls labelled REREOSH ISCHE (gained 1)fh 6D-6.7 (2fhe8fh:V _You see here a hobgoblin corpse.fh<fhl=3fhC16== _Your magical contamination has completely faded away.--fhDfhE92fhHv=====fhHfhM=fhzNS=====fh@OfhNP,fhPfhRfhNRfhRfhT,fhTfhU,fhTVfhWfhWfhXfhcY,fhZfh3[fh[Q3=====fh[fh ],fh]fh_,fh_fh`,fhafhcS=====fhcfhd,fhefhg,fhgfhi,fhifhj,fhkfhl,fhmfhnfh&ofhoofhpfh*qQ4=====fhqfh-sfhysfhsfhvBfhw,fhSxfhuyfhy======fhzfh{,fh|fh#},fh}fhG,fhfhO,fhfh,fhfhC,fhfhCfhO5=====fhfhfhfh fhXfhfh,fhfhfh,fhJfhݒfhRi=====fh˕fh,fhfh}fh;,fhnfhmfhҥ #.# #.#.##.#### #.# #.#.##.#fh@ #.# #.#.##.### ###.# #.#.##.#..K ...# #...##.##.. #..####.#.##.# .. #..#...>#.##.#fh #.#.##..#.##.#.##.# #....@.......#.##.# #.#......†......#.# #.##..........#.#fhݦe#.#####.#####.#.##.......#####.#.##########.......#K   kobold (asleep)#########fh*1219.7 (43.0)fhî-20.7 (44fhfhu _A kobold comes into view. It is wielding a +0 dagger.fhR  #.# #.#.##.## #.# #.#.##.#fh . #.# #.#.##.##. ###.# #.#.##.# ..K. ...# #...##.# #..## #..####.#.##.#fh p ... #..#...>#.##.# #.#.##..#.##.#.##.# #...@..#.##.# #.#......†......#.#fhv n #.##....#.# #.#####.###.#.# #.......#####.#.#fh g ###.#  fhj (#fhD ,fhh Nw.Kfh w   ribbon worm (wandering)K   koboldfh& R===1.7 (1.0)Kinetic Grapnelfh' fhU  fh "_The kobold shouts!fh. C****fh() ,fh+ <.wfhm, ..K.wfh. a4-------2fh3 fh 5 \ _The kinetic grapnel misses the kobold.fh7#.# #.#.##.### #.# #.#.##.# . #.# #.#.##.# ###w ###.# #.#.##.# fhI.... ...# #...##.# #..## #..####.#.##.# .K. #..#...>#.##.# #.#.##..#.##.#.##.# #.#.##.# #.#......†......#.# #.##.#.# fhJu#.#####.####.###.# K   kobold#fhfhfh.w.Kw   ribbon wormfhtK   koboldfhP---3fhofh= #.# #.#.##.### #.# #.#.##.# fh]> . #.# #.#.##.# ###. ###.# #.#.##.# ..w. ...# #...##.# fh> 8#..## #..####.#.##.# ... #..#...>#.##.# fh(? #.#K##..#.##.#.##.# #.fhn? #.##.# #.#......†......#.# fh? y#.##.#.# fh? z#.#####.#####.#.#fh<@ D#.......#fh@ 8#.# fh@ K   kobold#fhC fhI !.fh/J $KfhK @-4fhQ fhFT fhMp #.# #.#.##.### #.# #.#.##.# . #.# #.#.##.# ###. ###.# #.#.##.# ..w. ...# #...##.# fh q #..## #..####.#.##.# ... #..#...>#.##.# #.#.##..#.##.#.##.# #...K.#.##.# #.#......†......#.# #.##.#.# #.#####.#####.#.# ###.# fhu fh v &5fh`y fhz fh$f#.# #.#.##.### #.# #.#.##.# fhf. #.# #.#.##.# ###. ###.# #.#.##.# ..w. ...# #...##.# #..## #..####.#.##.# fhsg... #..#...>#.##.# #.#.##..#.##.#.##.# #...K.fhgO#.##.# #.#......†......#.# #.##.#.# fhjh#.#####.#####.#.# ###.fhh)# fh*jfhmA.KfhnD-----6fhqfhsfh#.# #.#.##.#.## #.# #.#.##.# . #.# #.#.##.# ###. ###.# #.#.##.# fhO-..w. ...# #...##.# #..## #..####.#.##.# ... #..#...>#.##.# #.#.##..#.##.#.##.# #....K.#.##.# #.#......†......#.# #.##.#.# fh`#.#####.#####.#.##.......#####.#.##########.# fhfh]A.Kfh&7fh"fhL$fhp###.# #.#.##.# fh;. #.# #.#.##.# ###. ###.# #.#.##.# ..w. ...# #...##.# #..## #..####.#.##.# fhD ... #..#...>#.##.# #.#.##..#.##.#.##.# #.....K......#.##.# fh_#.#......†@.....#.#  #.##..........#.# fhڨ=#.#####.#####.#.# #.......#####.#.##########.......# fhN:######### fh$fhfhMw.Kfhw   ribbon wormK   koboldfh4&8fhfhfh$W## #.# #.#.##.# fhW. #.# #.#.##.# ###. ###.# #.#.##.# ..w. ...# #...##.# fhX#..## #..####.#.##.# fheX... #..#...>#.##.# #.#w##..#.##.#.##.# fhX#......K.....#.##.# #.#......†.@....#.# #.##.fh3Y#.# #.#####.#####.#.# fhY#.......#####.#.#########fhYQ# fhD[}K   kobold fh\fh]fhLdO.w...fhdKw   ribbon wormK   koboldfh,f&9fhjfhkfhg/## #.# #.#.##.# . #.# #.#.##.#  fhg###. ###.# #.#.##.# ..w. ...# #...##.# #..## #..####.#.##.# ... #..#...>#.##.# fhg"#.#.##..#.##.#.##.# #...w.#.##.# #.#.....K†..@...#.# #.##.fh?h#.# #.#####.#####.#.# #.......####### # fhh}K   kobold fhifhmA.Kfhn'30fhqfh[sfh ## #.# #.#.##.# . #.# #.#.##.# ###. ###.# #.#.##.#  fhA ..w. ...# #...##.# #..## #..####.#.##.# ... #..#...>#.##.# #.#.##..#.##.#.##.# #...w.#.##.# fh #.#......K...@..#.# #.##.#.# #.#####.#####.#.# fh #.......#####.#.##########.......#fhQ E######### fh{ fhU! 5†Kfh" &1fh% fh=' fhx. #.# #.#.##.# ##. ###.# #.#.##.# ..w. ...# #...##.#  fhy#..## #..####.#.##.#  ... #..#...>#.##.# #.#.##..#.##.#.##.# #...w........#.##.# fhRy #.#......†K.....#.#  #.##........@.#.# fhy#.#####.#####.#.# fhz#.......#####.#.# #########.......# fhfzS#########fh]}fhCH.KfhX5=====2fhąfhefhrfhfhfhfh #. ###.# #.#.##.# .w. ...# #...##.# #..## #..####.#.##.#  ... #..#...>#.##.#  #.#.##..#.##.#.##.#  #...w........#.##.#  fha #.#......†......#.#  #.##.....K....#.# #.#####.#####@#.# #.......#####.#.# #########.......#  ######### fh fhF.Kfh&3fhtfhfh H.w. ... fh #..## #..####.#  ... #..#...>#.#.##..#.##...w........#.###......†......  #.##......K.###.#####fhu .....########.......# ######### fh fh _4Kinetic Grapnelfh fh fhP .## #..####.#.##.#  ... #..#...>#.##.# #.#.##..#.##.#.##.# #...w........#.##.# fhZ #.#......†......#.#  #.##......K...#.# #.#####.#####.#.# #.......#####.#.# #########.....@.#  ######### fh fhv KK   koboldfh0 =5Kinetic Grapnelfh fhU fhls ...# #...##.# fh .## #..####.#.##.# ... #..#...>#.##.# .#.##..#.##.#.##.# fhx...w........#.##.# .#......†......#.#  fhʒ#.##......K.K.#.#  #.#####.#####.#.#  fh#.......#####.#@#  #########.......# fhh9######### fhfhF=====6fh9Kinetic Grapnelfhfh|fha| #####. . ...# #.. .## #..####. ... #..#...>#.##..#.## ...w........#.# .#......†...........K.Kfhb#####.......#####.##########.......#########fhdffhg&7fhkfhkfhM  #####. . ...# #.. .fhS## #..####. ... #..#...>#.##..#.## ...w........#.# .#......†...........K.K#####.......#####.##########.......##fhfhKK   koboldfhӷ=8Kinetic Grapnelfhfhfh   #####. . ...# #.. .## #..####. ... #..#...>#.##..#.## ...w........#.# .#......†...........K.K#####fh4 .......#####.##########.....K.#########fhl fh :K.fhq &9fh' fh+ fhH I  The kinetic grapnel hits the kobold.fhH \**)fhA ...fhF _4-----2=fhG C40Kinetic GrapnelfhL fhO  fhP D_You kill the kobold!fhq\fh?^.-1fhbfhefhfhfh'fhfh,fh>,fhfhfh;-----fhfhfhhfhfhfhs,fhjfhfhlfh r-6.7 (5Kinetic Grapnelww   ribbon wormfhsfhvfhVx fhxT_A ribbon worm is nearby!fh7 #.#   #.# #.#.##.#  ###.# #.#.##.# . ...# #...##.# #.# >#.##.##.##.#†#@#  #.#  fh" V#.#  #)#  .# ###fh 3fh M #.# fh! 0  #.# #.#.##.#  ###.# #.#.##.# fh ...# #...##.# #.# fhߓ >#.##.##.#fh, `#.#†fhx A#@#  fh #.#  #.#  fh5 z#)#  .# fh 3### fh˕ fh/ fh۞ fh fh  fhڨ T_A ribbon worm is nearby!fh:  fho: $#.#   fh: h#.# #.#.##.#  ###.# #.#.##.# . ...# #...##.# fh; #.# fh\; 0>#.##.##.##.#fh; 3†#@#  fh; %#.#  #.# fh<< . #)#  .#fh<  ###fh< fh/= !fh fh# w #.#   #.# #.#.##.#  ###.# #.#.##.# fh ...# #...##.# #.# fh >#.##.##.##.#fh+ S†#@#  fhv #.#  #.#  fh z#)#  .# fh M### fh fhy fhP x _A ribbon worm is nearby!fhIA***fh8H ..)fh8j(catching breath)  The kinetic grapnel hits the ribbon worm but does no damage.fhy>R ``fh>`The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.fh~pU..)fhvr3----- 4  0 =7.7 (1Held fhvfhux. _You are caught in a web!fhOfh!wfh..fh' 9 fhA. 4 -8fhfh fhN_The web tears apart.fh R## . ...fh  ## #..####.# ... #..#...>#.##..#.##. ...w....... .#......†...... fht  #.##......K.K###.#####.....w########....... ########fh fh[w)fho@-9fhfhfh-D =  You hit the ribbon worm.fheE Y4======fhE 50.8 (1.1fhK fhN  fhzO 3_The ribbon worm is lightly wounded.fh  (grapneled)  The kinetic grapnel hits the ribbon worm.fh  The ribbon worm is moderately wounded.fh5-3-----10fhnfh0 _The ribbon worm bites you.fh;  fh  The grapnel guides your strike. You hit the ribbon worm.  The ribbon worm is moderately wounded.fh@-2fhfhU0 _The ribbon worm bites you.fh  (grapneled)  The kinetic grapnel hits the ribbon worm.fh)  catching breath, grapnel…)The ribbon worm is severely wounded.fh  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.fhJ fh 2---------- 4  0 3Held fh fh . _You are caught in a web!fhR fh M 9  4 4fh1 fhB m _The web tears apart. The ribbon worm barely misses you.fhK  )  The grapnel guides your strike. You puncture the ribbon worm!fh\L5=5.9 (1.1fhZOfhP_ _The ribbon worm is almost dead.fhwp=  You hit the ribbon worm.fh5vF† fhz> 6=fhI{6------10-7.0Kinetic Grapnel fh{X_You kill the ribbon worm!fhfhm _Your Spellcasting skill increases to level 2!fhb fh+ 8-fh fh _You can't see any susceptible monsters within range! (Use Z to cast anyway.)fh=3fh fh#fh&: _fhZ)fh)fh*fh-fh .fhU/fh1fh2#=fh20-fhg4fh9:fh:V3====fh7<fh>fh>fhG@fhA,fhBfhkDfhDfhmEfhFfh,G<====fhHfhI,fhJfhELfhLfhLMfhN,fhOfhQ,fhRfhETfhTfhLUfhVfhHWP4====fhXfhY,fhxZfhY\,fh ]fh^,fh_fhaR====fhbfhbdfhdfh]efhffh%gfhgfhFifhifhCjfhJlfhlfhMmfhnfh)ofhofhqfhrP5====fhrfht,fhyufhw,fhwfhyfhyfhzfh |fhm|<====fh,}fh~,fhfhfhՁfhfhGfhfh>fh,fhfhfh)fhNJfhVfhN6====fhfhƑfhޒ,fhޓfh}g  You see here a ribbon worm corpse.fhfhI _fh4fh.~  Things that are here:  a +0 dagger; a kobold corpsefhfh _fhfh5fhѥfhZ<====fhtfhYfhĪfhKfhΫfhfhwfhfhfhsfh5,fhvfhGfhv,fhfhBfh,fh,fhfhfh fhfh#fhs,fhfh@fh,fhtfhfh ,fhfh*fh]fhfh%fhwfhfh<fhfh.fhfhfhifhfh,fhfhfhYfhfhfhcfhfhfhDM _You now have 77 gold pieces (gained 10).fh3fhSfhfhfh*fhfh{fhfh`fh3fhDfhOfhfhfhZfh%fhpfhDfhfhfhfhfh=fh,fhfhv n #######w....##########.#< fh @#..................#. ..########............. ###..####.#... # ### ##.####.#.## fh3 E.. .#......#... #. #.####.#.#. #.. #.# #.#.## fh w#...##@## #.# #.#.##- #.......# #.# #.#.## fh )#######..#####.# #.#.## .........# #...##fh7 d..####..####.#.###.......##..#...>#.## #####.#.##..#.##.#.##fh # #............#.## #.#......†......# fhj1318.0 (61.0)fhF-9.0 (62fhfhb _o - a scroll labelled OMANUI WOILIfhyfhfhVfhfhBfhlfhfhJfhfh2fh,fh~fhfh',fh"fhfhS,fhsfh7fhfhfh~ _i - 3 scrolls labelled REREOSH ISCHE (gained 1)fh`fhfh fh,fhfh,fh fh<,fhfhfh,fhfhfhfh,fhfhg,fhfhfh/Xfh #..#..# ##  .....# ##..#  #g.####..#####fh## #<.....# .. .. ..###w...##### #......... #.#######.....##### #.#.###.............. ##...@...########.....fhG*.....# ###.. ####..###.###### ##. #.............# #.. ###.####...##.# #. #. #...##.# #.# g   hobgoblin (asleep) #g #...##.## #.#fh#$ #.......# #.# #######..#####.#fh[ & fh U32.0 (13  A hobgoblin comes into view.fh ,3.0 (14fhA _Found 17 gold pieces.fhk  ##   ##..#  ## #<  ..  #. #.#######. #.#.###..... ##...@...# #..........#  ####..###.######  #.............#  ###.####...##.#  #. #...##.#  #g .##  #$  fh x ' fhx | ##   ##..#  fh>y r## #<  ..  fhy #. #.#######. #.#.###..... fhz }##...@...# #..........#  ####..###.######  fhl{ #.............#  ###.####...##.#  #. #...##.#  #g fhW| .##  #$  fh Jfh ` _A hobgoblin is nearby!fhu fhv .....# ##..#   #g.####..####  ### #<.....# ....  fhiv .....###w...######  # #.................  fhv#.#.#######.....####  #.#.###.............  fh wS###.......########  fhWw=#....@.....# ###   ####..###.###### ##.  fhw #.............# #.  fhw ###.####...##.# #  fh9x #. #...##.# #.   #g #...##.## #.  fhx #$ #.......# #.   #? #######..#####.  fh$yM ...............fhۀ fh5n Found a scroll labelled KIPLIW UBISI.fh~~g.gfhR===4.0)Kinetic Grapnelfhfhl+ _The hobgoblin shouts!fh[ #g.####..####### #<.....# ....# .....###w...######fh[#.#..................#.#######.....######.............###.......########...# #######.@###.###### ## #.............# ###.####...##fh[ #g #...#.#$....fh?\? #######..####. ..............#######..####fh]fha:g.fhc0---5fhgfh-ifh i * (grapneled)fh =The kinetic grapnel hits the hobgoblin.fh6 fh: P.g.fhD; 5----=--6fh> fh)@  fh@ ^_The hobgoblin is moderately wounded.fhf ### #<.....# ...  fhtg#......###w...#####   #.#................  fhg #.#.#######.....###  fh7ho #.#.###............  ###.......########   #..........# ###  fhhh ####..###.###### ##   #..@g.........# #  fhi ###.####...##.# #  fhciH #.# #...##.# #   #.# #...##.## #  fhi #$# #.......# #  fhj #?# #######..#####  fhOj #.. .............   ### #######..####  fhjK #.......##fhsfhu#4fheu2--7fhzfh{- _The hobgoblin hits you.fh)`  The grapnel guides your strike. You puncture the hobgoblin!fh;0e.fh5----48.1 (1.1Kinetic Grapnelfh8fh:M _You kill the hobgoblin!fh3 fh6 C  Skill  Level Cost  Apt Skill  Level Cost  Apt fhO7 S a - Fighting   1.0   2.0   0   j + Spellcasting 2.0   3.6  -1          fh7  b - Maces & Flails   0.0   1.0   0   k + Forgecraft3.6   4.0   0   c - Unarmed Combat   0.0   1.0   0      fhH8  d - Throwing   2.0   3.0   0   l - Invocations   1.0   1.7  +1       m - Evocations   1.0   2.0   0  fh8  e - Short Blades   0.0   1.0   0              fh9  f - Armour   0.0   1.0   0       g - Dodging   0.0   1.0   0       h - Shields   1.0   2.0   0      fh|9  i - Stealth   0.0   0.8  +1          fh9                     fh7:             fh:     The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  fh; [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsfh fh fhfh ### #<.....# ... jesper the Tinkerer  #......###w...##### Human  #.#................ Health: 24/26 ======================--  #.#.#######.....### Magic: 5/6====================----  #.#.###............ AC: 2Str: 9  ###.......########... EV: 9Int: 15  fh8#..........# ###. SH: 4Dex: 14  fh=####..###.###### ## XL:  3 Next: 14% Place: Dungeon:2  fhf8#..@..........# # Noise: =--------  Time: 2338.1 (0.0)  ###.####...##.# # f) +0 short sword  fh% #.# #...##.# # Cast: Kinetic Grapnel  #.# #...##.## #  #$# #.......# #  #?# #######..#####   #.. ..............   ### #######..####.   #.......##.  _The hobgoblin shouts!  The kinetic grapnel hits the hobgoblin. _The hobgoblin is moderately wounded. _The hobgoblin hits you.  The grapnel guides your strike. You puncture the hobgoblin! _You kill the hobgoblin!fh-%fh%fh4)fh*fhw #......###w...######................fh3 #######.....####.###............###.......########..........# ######..###.###### ## #.............# ###@####...## #.# #...# fhTc #####.#.##. fhfhd3-9.1 (1fhfhDfhC  #................#######.....####.#.###............###.......########fh :..........# ######..###.###### ## #.............# ###.####...## #@# #$....fh ~  #...... fh fh  g5=-40fhH" fhT$ fh9d K #######.....####.#.###............###.......########..........# ###fhd ###..###.###### ## #.............# ##.####...## #.# #$fhd ....fhd ?# #######..####  #.#....fhe D fh)j fh=k &1fho fhap fh8VfhVfhWfhZfhw^,fhHa,fhafh-dfhd#6fhdE==fhzffh#ifhiN6====fhjfhHmfhjo,fhLpfhrfhrfhsfhuM _You now have 94 gold pieces (gained 17).fhtwfhw9=fhxfh{fh.|<====fh|fh~$ fh~Y_k - 2 scrolls labelled KIPLIW UBISI (gained 1)fhfh:fh€fh0fh1fhNfhτfhfh+,fh҇fhfhՉ,fhUfhofhrfhfhfhfh}fhfh*fhkfhܒfhfh ,fh,fhfhfhfh;fhfh-fh^,fhfh-fhɟfhfhfhfhĢfhfhfhfh,fhfhjfh,fhLfhfhfh#fhǭfhfhѯfhfhfh6fh}fhfh8fhbfhƶfhfhfh\fhfhfhofhfhfh@fhѾfhfhrfhfh.fh-fhDfhfhfh}fhfhfhPfhVfhwfhfhfhwfhfhfh3fhfhfhfhfhfh;fhffhfhfh,fhfhifhtfhfhfh#fh9fhVfhfhPfhv,fhfhgfhy,fhfhfh,fhfhfhw,fh|fhfhfhfhfhfh-fh,fh.fhpfhfhM _You now have 101 gold pieces (gained 7).fh%fhJfh:XfhfhIfh,fhfhfhfh"fhfhfhdfhfhfh fh ,fh fh fh ,fhfhfh,fhfh0fh!a ##fhW{ .... ....## . fh|G ...... ... fh fh...#.### #####....  #.....###.....#  fh#.....#.#@....#  #.....#.#.....#  fh?#.....#.#...g.# Kinetic Grapnelfh` fh###..######..## fh#..### ### ###..#fh#fhg   goblin (asleep) fhJ##..### fh?L#.....### fh`H#.....#.#fhg!094.1 (53.0)fh",5.1 (54fh%fh) fh*u_A goblin comes into view. It is wielding a +2 dagger of holy wrath.fhB ## fh.... fh.& .  fhQ( ...  fh% #####....  fh֌"#.....#  fh,X.#@....#  #.....#.#.....#  fh~^#.....#.#...g.#  ###..######..##  fh #..### ### fh fh΍###..#fh fh##..###fh8 fhT#..fhm fh fh#..fhŎfh$a ##fh$> .... fhA%& .  fhe%( ...  fh% #####....  #.....#  fh&&s.#@....#  fhg&#.....#.#.....#  fh'#.....#.#...g.#  ###..######..## #..### ### fhk'###..# ##.. #..fh'A #..fh' fh-fh/fh^4fhn7 fh7W_A goblin is nearby!fh[ ## .... fhs .   ...   #####....  fhdP#.....#  .#@....# fhc #.....#.#.....#  #.....#.#...g.#  fh&J###..######..##  #..### ###  fh{/###..# ##..### fh!#.. #..fh"fhۮ4 fh)f## .... fhTfh! .  fhӯ& ...  fhfh!9 #####.... fh@  fhb#.....#  fh.#@....#  #.....#.#.....#  fhk#.....#.#...g.#  fh###..######..## fhq#..### ### fhѱK###..# fh##..fh% fh-<#..fhK! #..fhk fhfhfhfhn] _A goblin is nearby!fh  You miscast Kinetic Grapnel.  You are very lightly contaminated with residual magic.  Nothing appears to happen.fhag.gfh5----===6.1 (1.0)Contam fh3 fh @ _The goblin shouts! You hear an angry hiss.fh@****fhDfh J.g...4----------7fhKfh5N fhbN@_The kinetic grapnel misses the goblin.fhNfh6UX##.... ....##fhU^. .........fhU ...#.### #####....fh V #.....###.....# fhTV #.....#.#..g..# #.....#@#.....#fhVk #.....#.#.....#fhV ###..######..## #..### ###fhVH ###..#fh"W:..### #..fhTW5...### #.....#fhW.##....fhWfhYfh~]0.fh^---8Kinetic Grapnelfhafh#cfh:v ## ....   ....## .... ......#.### #####.... #.....###.....# #.....#.#.....# #.....#.#.....# ###..######..## #..### ### ###..# ##..### #.....### .#.#fh;?-9fh>fh?fh@ K##....fh ....##. .........fh  ...#.### #####....fh)  #.....###.....#  #.....#.#.....#fhb  #....@#.#.....# #.....#.#.....#fh  ###..######..## #..### # ###..###..### #.....### #.....#.##....fh$ fhT) '400fh1 fha3 fh%##.... ....##. ......... ...#.### #####.... #.....###.....# fhg #.....#.#.....# #.....#.#.....# #...@.#.#.....# ###..######..##fh #..### # ###..# ##..###fhd #.....### #.....#.#fhʎ#.... fhG #.#.....#fhtfhzgg   goblinfh̔\----1Kinetic Grapnelfhfhfho;.... ....##. ......... ...#.### #####.... #.....###.....#  #.....#g#.....#fh? #.....#.#.....# #.....#.#.....# ###@.######..## #..### # ###..# ##..### #fh.....### #.....#.##....  #.#.....#fh5g # ###..##fhifh,.gfh02fhyfhEK _Your magical contamination has completely faded away.fh T ....##. ......... ...#.### #####.... #.....###.....#  #.....#.#.....# #....g#.#.....# #.....#.#.....# ###..######..## #.@### # ###..# ##..### #.....### #.....#fh .##....  #.#.....# # ###..##. #..#fhR fh ,.gfh" &3fh fh fh1 ...... ... #.### #####.... #.....###.....# #.....#.#.....# ..#.##...g.#.#.....# ###..######..## #..### ### ###@.# ##..### fht #.....####.....#.##.#...##.#.....# fh # ###..##. #..### #fh  . ###..# ### ###. fh fh _4Kinetic Grapnelfhg fhX fhb ...#.### #####....fhO #.....###.....# fhY #.....#.#.....# #.....#.#.....#fh4n #...g.#.#.....# ###..######..##fhl #..### # ###..# fhL#.@###fh"\ #.....###fh #.....#.##.....#fhr #.#.....#fh # ###..##. #..### .fh ###..# ### ####.#fhn..### ##..### ##.fhfh*Y5====5fh9fhvfh#.....###.....# #.....#.#.....# #...g.#.#.....# ###..######..## fh#..### ### ###..# ##..### #...@.####.....#.# #.fhA #.fh5# ###..##.fhX #..### #. ###..# ### ###.fh|##.# ##..### ##..### ##..fhx#... ###.....# #.....###..fh fhB&6fhfhfh fh fh fhQ fh9! fh# ,fh%+ @gKinetic Grapnelfh[+ <g   goblinfh+ &fh+ fh2 & fh2  fh3 fh33  fhU3  fhx3  fh3  fh3  fh3 fh%4  fhJ4 fhm4 fh4  fh4 fh4  ###  fh5 ###..#fhC5 8 ##.g###fh5 5 #...@.### fh5 7fh5  fh5 "#.....#.#  fh6 #.#.....# fh76 # #.#.....# fhY6  fhz6 # ###..## fh6 ' . #..### fh6 # . ###..# ### fh7  ##.# fh57  fh\7   #... fh7  fh7 I_You start resting.fh             ###  ###..# ##.g### #...@.###  #.....#.#  #.#.....#  #.#.....# # ###..##fhd  . #..###  fh . ###..# ### fh 7 ##.#  fh  fh 2 #... fh*  fhd fhj fh  fh O_A goblin is nearby!fh1*fhgfh4a4----=8fhfh{ _The kinetic grapnel misses the goblin. You block the goblin's attack.fh]6  (grapneled)The kinetic grapnel hits the goblin.fhkp  The goblin is moderately wounded.fh9m2----3--------9fhpfhlrI _The goblin hits you with a +2 dagger of holy wrath.fh@ < fh~ PThe grapnel guides your strike. You hit the goblin.  fh IThe goblin is severely wounded.fh .10.2 (1.1fh fh  fh ._You block the goblin's attack.fhk8  You hit the goblin.fhAe)fh3=-------610Kinetic Grapnelfh^fhdJ _You kill the goblin!fhB4fh{fh% _You can't see any susceptible monsters within range! (Use Z to cast anyway.)fhX R...#.### #####....fhX < #.....###.....# #.....#.#.....# #...g.#.#.....# ###..######..## #..### ###fh>Y O ###..#fhuY  ##.@###  #.....### fhY .# #.#.....#fhY r #.#.....#fhY  # ###..##  .fhUZ [ #..### fhzZ . ###..# ### ##fhZ  ##.# ##..### ##..### ##fh_ fhwb ,-2 fhb _fhf fhj  fhk o_You see here a +2 dagger of holy wrath.fhc=3fh=fh?: _fhBfhfh94fh#x==4====fh*fhofhfhfh,fhfhB ,fh: fh 95fh d======fh fhnfhfhX,fhOfhh6==fhKfh<fh41 _HP restored.fhvfhHfhf5====fhfhT,fhN fh!fh!9=fh"fhf$,fhR%fh&fh'<====fh'fhw)fh)fhd*fh+fh+fh,fh!.fhF.fh/fhz0,fh1fhi3fh3fha4fh6fh?6#6fh^6+====fh8fhr:4 _Magic restored.fh;3fh3=fhp>fh?,fh@fhMBfhkCfhCfh]DfhFfhGR====fhHfhJfhlL,fhXMfhNOfhPfhQfhQfhRfhyTfhTfhbUfhbXfh-Y,fhgZfhn[fh\fh\fhR]fh)^fh_fh:_fh_fhbfhH  #... #..  #(## ####  ...# ##.. #..# #...# ### #..# #...# ##.) #..# .###...###...  ..## .......#.#...  #..#fh={[40m#.###.##.#.#..  #@.##........#.#..-57.2 (45.0)  #..######.######## ####.........# #.. #...........## ### #......####.#### ##.. #......# #.....###...  #......# #..####.#...  ######## #....#.#.#.. #......#.8.2 (46 _Found 4 stones.fhfhѱfhfh fh!fhBfh$Xfh,fhfhfhfhUfhfhfh  ...#  #>. #..  #..  #  #. #.# #... #. .#(## #...# ## .# #...# # fh` #...# ##  #...# ##62.0) fh..# .###...###..  #..## .......#.fh fh, ##..##.###.##.#.#.  #..##........#.#fhjl  #..######.#######fh fh ####.........# # fh7 #...........## ## #......####.#### ##fhHfh+3.2 (5fhTfh] fh5_Found a stone staircase leading down.fh= fh9> fh> fh{@ fh E XfhE fhE fhF fhG fhKI ,fhWJ fhK fh.M ,fhM fhP ;  You see here 4 stones.fhxR fhR  _fhS fhT fhV ,fhHW fhX fhY ,fhZ fh\ fh] ,fh^ fha fh1b ,fhb fhd fh>f ,fhg fhph fhi fhi fhj fhk fhKm ,fhDn fh%p fhq fhq fhr fh}t fhv fh@v fhw fh{x fhy ,fh{ fh} fh ,fhR fhρ fh ,fh fh fhĆ ,fhƇ fh fh ,fhA fhC fhc ,fh fh fh fhA fh fh Xfhؕ fh ,fh$ fhT fh ,fh fh fh fh5 fh fh: fh fh fh fh fh fh fh\ fhۧ fh fh= fhɩ fh fh ,fhԬ fh* ,fhկ fh N _You now have 113 gold pieces (gained 12).fh 3fh fh fh ,fhr  _You now have 118 gold pieces (gained 5).fh fh) fh fh fh ,fh fh fh ,fh fh fh fh fh fh fh2 fh fh{ fh fh ,fh fh fhT ,fh2 fh! fh ,fh fh` fh ,fh fh fh ,fhk fh fh: ,fhL fh0 fh ,fhv fh~ fh fh fh fh fh6 ,fh fh l  You see here a +2 dagger of holy wrath.fh fh  _fhe fh fh ,fh! fh fh> ,fh" fhT fh ,fhj fhp fhk ###.##.#.#.....#.#.....# # #....#.#.....#.#.....# fh T# #...######..######..## # #...# #..### ### # #...# ###..# ##.) # #...# ##.)### #..### ###...###.....###.....# fh ......#.#.....#.#.....# ###.##.#.#.....#@#5152.0) .......#.#.....#.# ###.########..#### ....# #..### ### ...## ###..# ### ###.. .# ##.#### ##..### ##..### ##..##... #.....###.....# #.....###.....#. fh #..####.#.....# #.....#w#.w...... #....#.#.#.....# #.....#.#.B....fh fh ,6.2 (53fh fh} # _Found a mace.fhfh2fhyfhfh)BfhfhέBfhfhv,fhfh fhfhεfhfh fhfhfhƺfhfhfhfhfhfhrfhfhfhfhn,fh*fh^fhfhfhfhfhfhfhfhfhyfhfhAfhfh,fhfh/fh#.....#.#.....# .....#.#.....# .....#.#.....# ###..######..fhT .#..### #..### ##.fh|##..# ###.)# ##.. #fh.)### ##..### ##..##..# #.###.....###......?# #.# ## fh.....#.#.....#.#@....... ...... fh T#.....#.#.....#.#....K.. ...# .....#.#.....#.#.....#.######.## fh6###..######..######............. #..### ..### ####..........fhbw#..# ### ###.. .##...[..## K   kobold (missile, asleep)### ##..### ##..##....#.fh .....# #.....###.....#..#....._.. fhl.....# #.....#w#.w......######..#fh-28.2 (12fh  A kobold comes into view. It is wielding a +0 dagger.fh}K.K)fhM===9.2 (13Kinetic Grapnelfhfh( _The kobold shouts!fh#.#.....# .....#.#.....# .....#.#.....# fh# ..######..## .# ..### #..### ##. ..# ###.)# ###.. .# fh.)### ##..### ##..##..# #. ###.....###......?## #.# ##.#.....#.#.@..K.... . .....#.#.....#.#....# # .....#.#.....#.#.....#.######.#..######..######. ..### ..### ####.fhR..# ### ###.. .##...[..##. ..### ##..### ##..##...#......#.# #.....###.....#..#....._..## #.....#w#.w......######..#fh&_fh0((((fhfhM J.@..J   endoplasm (wandering)fhK   kobold (missile)_The kobold throws a stone. The stone barely misses you.fh:--30.0) fhffh ] _An endoplasm comes into view.fhAM ** fh^AW, grapneled)The kinetic grapnel hits the kobold.fhvu fhug The kobold is heavily wounded.fhvfhY$.fhgJ.K.JfhB#5fhG------1fhfh fhAP_The endoplasm quivers.fh #.#.....# #.#.....# #.#.....# # ..######..## .###### #..### ##. ..fhW ..# ###.)# ###.. .# )### ##..### ##..##J.# #. fh ###.....###......?####.# ##.#.....#.#..@K..#.#.....#.#....# #.fh 2#.#.....#.#.....#.######.###. #..######..######....... .### ..### ####.fh9 3..# ### ###.. .##...[..##. .### ##..### ##..##...#......#.fhn # #.....###.....#..#....._..#.# #.....#w#.w......######..##.fh fh ,.Jfh T5-2fh$ fh ; _The kobold hits you with a +0 dagger.fh]  The grapnel guides your strike. You puncture the kobold!fh:fh}8.JfhK----83fhfh fh D_You kill the kobold!fhjD (grapneled)fhE_  The kinetic grapnel hits the endoplasm.fh4p _The endoplasm is lightly wounded.fhY4----4fhfh!7 _You block the endoplasm's attack.fh  The grapnel guides your strike. You hit the endoplasm.  fh wThe endoplasm is severely wounded.The endoplasm freezes you.fh _4--5fh2 fh 1 _You are frozen. You resist.fh%L  The kinetic grapnel hits the endoplasm.fh))_..#. fh>[9_fh^5=3--------226fh^9Kinetic GrapnelfhbfhCd fhldG_You kill the endoplasm!fh#.#.....# #.#.....# #.#.....# # ..######..## .### ### #..### ##.... fhe..# ###.)# ###....# ### ##..### ##..##..# #. ###.....###......?####.# ##.#.....#.#...@..#.#.....#.#....# #.#.#.....#.#.....#.######.###. fh..######..######....... ### ..### .####... ..# ### ###.. .##...[..##..# ### ##..### ##..##...#......#...## #.....###.....#..#....._..#.#fhM\# #.....#w#.w......######..##.#fh8_fh|y6==-7fh'_fh  Things that are here: _a +0 dagger; 4 stones; a kobold corpsefhTD 3fhPF fh[I fhK : _fhN fhN fhQ fhzS fhS :4====fhS fhU fhY fh/Z 9=fhJ\ fh_ fh1_ fh'a fhc fhc fhGe fh h fh>h <====fhl fh*m fhm fht fh fh fhȆ fhǗ fh fh. fh fh fh fhC fh fh fhE fh %5fh +====fh fh8 fh} fh fh fh fhI fh fh fh fh fh <====fh fhW fh fh fh fh=b-b   bat (wandering)_fh] 0558.0)fh,6.2 (19fh'_fh:V _A bat comes into view.fh# #  b###   ##....  ###.)# ###....#  fh& ##..##..# #. #......?####.# #...@.......#.#.......... ...# #.....#.######....... ..### .####.... ### ###.. .##...[  . _fhw fhoI #  b###   ##.... fhI ###.)# ###....#  fh'J ##..##..# #. fhWJ}#......?####.# fhJT#...@.......fhJ{#.#.......... ...# #.....#.######....... ..### .####....fhUK ### ###.. .##...[  .  fhPfhRfhW'_fhYZ _A bat is nearby!fh##fhO% # fhy/ b### fh fh ##.... fh$ ###.)# ###....# fhC:  ##..##..# #. #......?####.# fhnC#...@.......#.#.......... ...# fh#.....#.###fh###.......fh ..### .####....fh ### ###.. .##...[fh  fh=. fh&_ fhx #  b###   ##.... fhϯ" ###.)# ###....#   ##..##..# #. #......?####.# #...@.......fh#.#.......... ...# #.....#.###fh!###....... ..### .####....fhX ### ###.. .##...[  fh}.  fh4fhUfhffhY fh>_A bat is nearby!fhfhl###.....# #.#.....# #.##.#.....# ..# .#.....# ..# .######.. .b### ## #..### ##.... fhm.# ###.)# ###....# ## ##..### ##..##..# #. ###.....###....@.?####.# ###### .#.#.....#.#...).......fhbm#.#.....#.#..............# #..#.....#.#.....#.######.### .######..######......... ## ..### .####.............. fhm.# ### ###.. .##...[..##..# ## ##..### ##..##...#......#...## #.....###.....#..#....._..#.#fhofh pfhpfh"y.bb_7.0)Kinetic Grapnel _fh~9_fhfh#5 D***fhk < ..b  fhk ~The kinetic grapnel misses the bat. The bat barely misses you.fh6m a4----=8fhq fhs u _The bat hits you but does no damage. The bat barely misses you.fh!fhfh¶fh&9fhdfh fhf_You closely miss the bat. The bat hits you but does no damage.fhRV   bat (grapneled)_  The kinetic grapnel hits the bat.fhk  The bat is severely wounded.fh?fhfhD----60fh9_fh1 _You block the bat's attack.fhZ  The grapnel guides your strike. You puncture the bat!fhfh&  fhYou kill the bat!Natasha, Servant of Life and Death comes into view.fh7/  --more--fh|BfhwL!hfhL†h   Natasha (wandering)fhL_fhcU] 51.3 (1.1Kinetic Grapnel fhU_fh]#_fh^fhZ_fhJ 7.###.....# ..#.#.....#fh c #h#.#.#.....# ..#fh 9.#.#.....# ..# .fh F.######..## ..###fh z# #..### ##....fh? .# ###.)# ###....#fh # ##..### ##..##†.# #. .fh .###.....###...@..?####.# fh .#.#.....#.#...).#.#.....#.#fh 5.# #fhI .#.#.....#.#.....#.######.### .fh .######..######.......# ..### .####....fh  .fh .# ### ###.. .##...[..##..#fh . fh< _# ##..### ##..##...#......#...#fh` .  .fh .# #.....###.....#..#....._..#.# fh fhJ fh 4-20fhy 9_fh fhD.###.....#.#.#.....# #h#.#.#.....# ..#fh.#.#.....# ..# #..######..## ..### .### #..### ##.... fh5{#..# ###.)# ###....# )### ##..### ##..##†.# #.fh.###.....###..@...?####.# .#.#.....#.#...)fh}.#.#.....#.#.# #fh".#.#.....#.#.....#.######.### #..######..######....... fhW.### ..### .####. fh#..# ### ###.. .##...[..##.. fh.### ##..### ##..##...#......#....# #.....###.....#..#....._..#.fhM8_fh!-fh3fh'_fh+fh5a.###.....#.#.#.....# #h#fhr.#.#.....# ..#.#.#.....# ..##..######..## ..### .fh.### #..### ##.... ##..# ###.)# ###....# fhG.)### ##..### ##..##†.# #..###.....###.@....?####.# .#.#.....#.#...).#.#.....#.#.# #fh@>.#.#.....#.#.....#.######.### ##..######..######.### ..### .####fht#..# ### ###.. .##...[..## ..### ##..### ##..##...#......#fh[.# #.....###.....#..#....._..#fht fh&4fhSfhufhX/.#.#.....##h# fh#.....#.#.....# ..# #.....#.#.....# ..# ###..######..## ..### #..### #..###.... ###..# ###.)# ###....#fh>q.)### ##..### ##..##†.# #. .....###.....###......?####.# ##.#.#.....#.#@..)............. #.....#.#.....#.#..# fhq#.....#.#.....#.#.....#.######.# ###..######..######.............. #..### ..### .#### ###..# ### ###.. .##...[..## #..### ##..### ##..##...#......fh...# #.....###.....#..#....._.# #.....#w#.w......######fh8_fh\&5fhp'_fhfh Q E#.....#.#.....# ..# .#.....#.#.....# ..# ####..######..## ..###  #..### #..#fhQ J##....  ###..# ###.)# ###....#.)### ##..### ##..##†.# #.....###.....###......?####.# # #.....#.#.....#.#...)............ .#.....#.#.....#@#......fhR # .#.....#.#.....#.#.....#.######.# ####..######..######.............  #..### ..### .####  ###..# ### ###.. .##...[..#..### ##..### ##..##...#.........# #.....###.....#..#....._ #.....# #.....#w#.w......###### .fhER ]#.....# #.....#.#.B.....######..fhW fhW &6fh\ fh-] fh1 #h# #.#.....#.#.....# ..# #.#.....#.#.....# ..# #####..######..## ..###fh7 #..### #..### ##....  ###..# ###.)# ###....# fh  ##.)### ##..### ##..##†.# #. #.....###.....###......?####.# ). #.#.....#.#.....#.#.............. #.#.....#.#.....#.#.....#.###### #####..######..######...fhe #..### ..### .####........  ###..# ### ###.. .##...[..  ##..### ##..### ##..##...#..... ##.....# #.....###.....#..#....._fh-w#.w......######fhfh &7fhfhfhfhCfhfhfhfhfhfh1fh1fhfh %5fhJ +====fh fhH fhs fhfh^fhfhfh{fhfh}fhlfh5====fhfh fhH fh!fhP$fh$fh&fh(fh(fh\*fh,fh,fh.fh80fhj0fhI1fhc>i _ _You start resting.fh;E0792.0)fh G^6====80.3 (13fh&Kfh M% _Magic restored.fh ..# .#.....#.#.....# ..# ###..######..## ..###  #..### #..### ##....  ###..# ###.)# ###....# fh ##.)### ##..### ##..##†.# #. #.....###.....###......?####.# # #.....#.#.....#.#...).............# .#.....#.#.....#.#.....#.######.# ####..######..######............  #..### ..### .#######..# ### ###.. .##...[..# fh C##..### ##..### ##..##...#......# #.....# #.....###.....#..#....._.....# #.....#w#.w......######...#.B.....######.fh" fh 11.0)fh͝ 9_fh fh 3fhG fhA fh ,fhJ fh fh fh fh fh fh fhn <====fh fh fhifhfhPfhfhfhfhzfh fh fh fhQfhefh,fhfh:!#   ...#.# fhs!F.#.....# ....# #.#.....# ....# #####..## ## ...### fh! #..### ..##.... fh!s ###.)# ###....#  ##..### ##..##†.# #. #fh!~##......@####.# #######fh""#...)................... #.#.....#.#..............# # fhK"{#.#.....#.#.....#.######.###...## fhs"#####..######....................  ..### .####.......... fh" ### ###.. .##...[..##..#### fh" ##..### ##..##...#......#...# #  #fh#N.#....._..#.# #fh)+8.3 (7fh,+9.3 (8fh0'_fhz2a _p - a scroll labelled SIATWE VAEDfhnfhЦ Spells (Memorise)TypeFailure Level  a - Launch Clockwork Bee Forgecraftfh22% 3 5 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitfh fh fh fh- n##.....#jesper the Tinkerer fhh. .#.....# ...#.#Human #.#.....# ....#fh. Health: 26/26 ======================== #.#.....# ....#fh/ WMagic: 6/6======================== fhi/ #####..## ## ...###AC: 2fh/ Str: 9#..### ..##....fh/ ZEV: 9Int: 15fhE0 ###.)# ###....#SH: 4fh0 -Dex: 14  fh0 ##..### ##..##†.# #.fh:1 XL:  3 Next: 25% Place: Dungeon:2 fh1 !##.....###......@####.# ######## Noise: ---------  Time: 2589.3 (0.0) fh1 .#.....#.#...)................... f) +0 short sword fh#2 #.#.....#.#..............# #..... Cast: Kinetic Grapnel fhm2 {#.#.....#.#.....#.######.###...## fh2 #####..######......................### .####................fh3 . fhQ3 ### ###.. .##...[..##..#### fh3 ##..### ##..##...#......#...# # fh3 n#.....###.....#..#....._..#.# # fh54 RThe grapnel guides your strike. You puncture the bat!  fh}4 You kill the bat! _Natasha, Servant of Life and Death comes into view. fh4 e_You start resting. _Magic restored. fhY5 L_p - a scroll labelled SIATWE VAEDfhZJ fhP Memorise Launch Clockwork Bee, consuming 3 spell levels and leaving 2? Y - Yes fhGQ ' N - Nofh# fhA$ fh@ ##.....#jesper the Tinkerer .#.....# ...#.#Human #.#.....# ....#Health: 26/26 ======================== #.#.....# ....#fh@ Magic: 6/6======================== #####..## ## ...###AC: 2Str: 9#..### ..##....fhA EV: 9Int: 15###.)# ###....#SH: 4fhdA PDex: 14  ##..### ##..##†.# #.XL:  3 Next: 25% Place: Dungeon:2 ##.....###......@####.# ######## Noise: ---------  Time: 2589.3 (0.0) .#.....#.#...)................... f) +0 short sword fhA X#.#.....#.#..............# #..... Cast: Kinetic Grapnel #.#.....#.#.....#.######.###...## #####..######......................### .####................ fh B ### ###.. .##...[..##..#### ##..### ##..##...#......#...# # #.....###.....#..#....._..#.# # fhbB The grapnel guides your strike. You puncture the bat!  You kill the bat! _Natasha, Servant of Life and Death comes into view. _You start resting. _Magic restored. _p - a scroll labelled SIATWE VAEDfh_D ,90.3 (1fhAH fhM _ _This spell is extremely dangerous to cast!fhO +1.3 (2fhS fhY 9_fhZ +2.3 (3fh^ fh3c fhd +3.3 (4fhi '_fhk _You start memorising the spell. You continue memorising. x3fhm fhq fh s c _You finish memorising. Spell assigned to 'b'.fhG3fhیfhȐfhfh$ _fhfhfh,fhhfhfhfhfh8fhfhyfhfhبfhOfhlu.# ## ..... ... fhŴ..........h  #####.........#.....# #.....#.# .#.....# #.....#.# fh+#.#.....# #.! #.#.....# #......# ###..## ###....#  #..### #..##... fh ###.)# ###....####.#..  ##..### ##..##†.# #.fhC.....###.......####.# ######## .#.....#.#...)......h   Natasha (wandering) #.#.....#.#..............# #..... fhF#.#.....#.#.....#.######.###...## #####..######....................fh 5h7hfh]5   cerulean imp (polearm, summoned)Natasha hisses angrily.fh+8.3 (5fhfh fhSU_Natasha mumbles some strange words.fh ..... .5. ..........h  ......#.# #.....#.# #.....#.# #.!....# #......#fh  ###...@#   #..##..........  ###.)# ###....####.#..   ##..##†.# #. #.......####.# #...).....#....... ....#.fh@ ..... .5. ..........h  ......#.#fhxj #.....#.# #.....#.# #.!....#fh< #......# ###...@# fhޚ  #..##.......... fhw ###.)# ###....####.#..  fh ##..##†.# #.......####.# fhÜ#...).....#....... ....#.fhS _There are monsters nearby!fh,'I#..... .5. ..........h#####..#.# ##.....# # .fh'H#.#.....# #.!....####..## ###....####.#.#  #..### #..##.@........##.)# ###....####.###..### ##..##†.# #. fh[(##.....###.......####.# ######## ..#...)................... #.#.....#.#...# #.#.....#.######.###...######..######....................  ..### .####fh)fhG*fh /.5h5   cerulean imp (polearm, summoned)fh$129.3 (1 _fhx5fh6fh! fh..........5#####.#h# ##.....# #. .fh#.#.....# #.!...#..fhF####..## ###....####.#.#  #..### #..##..........fh-##.)# ###...@####.#.fha;##..### ##..##†.# #. ##.....###.......####.# ######## fh..#...)................... #.#.....#.#...fh 0# ##.....#.######.###...## #####..######.................... fhD ..### .####### ###.. .##...[..##..####fhfhÿfh4U.5hfh5   cerulean imp (polearm, summoned)fh(600fhfhDfhk:# ######5# ###.....# #.....#h#.#.....# #.....#.#fhS#.....# #.!....# .#.#.....# #......######..## ###....####.#.# #fh #..### #..##.......... # ###.)# ###....####.#.. # ##..### ##..##@.# #. fh2###.....###.......####.# ####### #.#.....#.#...)..................#.....#.#..............# # fhwH.#.#.....#.#.....#.######.###...# ######..######................... # ..### .####... fhb# ### ###.. .##...[..##..### # ##..### ##..##...#......#...#fh fh fh .5h5   cerulean imp (polearm, summoned)fhUfhI&1fhfhHp _You see here a bat corpse.fhx .###.....# #.....#5# .#.#.....# #.....#h# fhˑ ..#.#.....# #.!....#.#.#.....# #......######..## ###....####.#.# #..### #..##.......... fh .# ###.)# ###....####.#.. #fh {# ##..### ##..##†.# #. .###.....###....@..####.# ###### .#.#.....#.#...)................. ..#.#.....#.#..............# # .fhђ 9.#.#.....#.#.....#.######.########..######.................. ..### .####.... fh .# ### ###.. .##...[..##..### ##..### ##..##...#......#...fh= # .# #.....###.....#..#....._..#.#fh- fhL ******_  Natasha casts a spell at you.fh fh G.....†fh `1-----=2fh fh . _The magic dart hits you.fhm.###.....# #.....#5# ..#.#.....# #.....#h#.#.#.....# #.!....#.#.#.....# #......# ..######..## ###....####.#.## #..### #..##.......... ..# ###.)# ###....####.#..# ##..### ##..##†.# #. .fhS.###.....###...@...####.# .#.#.....#.#...).#.#.....#.#.# #.#.#.....#.#.....#.######.### ..######..######.......# ..### .####....fh ..# ### ###.. .##...[..##..# # ##..### ##..##...#......#...#  .fhx.# #.....###.....#..#....._..#.# fhfh7"a2=-----fh" 3fh+fh,fh.###.....# #.....#5#.#.#.....# #.....#h#.#.#.....# #.!....#fhp.#.#.....# #......# #..######..## ###....####.#.# .### #..### #..##.... fh#..# ###.)# ###....####.#.. )### ##..### ##..##†.# #.fh*?.###.....###..@....####.# .#.#.....#.#...).#.#.....#.#fh.# #.#.#.....#.#.....#.######.### fh#..######..######....... .### ..### .####. fh17#..# ### ###.. .##...[..##.. .### ##..### ##..##...#......#...fh|.# #.....###.....#..#....._..#.fhbfh@-4fhfhX.#.#.....# #.....#h#..#.#.....# #.!....#.#.#.....# #......# ##..######..## ###....####.#.# ..### #..### #..##.......... fh##..# ###.)# ###....####.#.. .)### ##..### ##..##†.# #. ....###.....###.......####.# ###.#.#.....#.#.@.)................#.#.....#.#..# #.#.#.....#.#.....#.######.### ##..######..######.............. ..### ..### .#### ##..# ### ###.. .##...[..## ..### ##..### ##..##...#...... .fh...# #.....###.....#..#....._..#.# #.....#w#.w......######..##fhD&_fhZ&5fh9_fhfh .#.#.....# #.....#h# #.....#.#.....# #.!....# #.....#.#.....# #......#fh #..######..## ###....####.#.# #..### #..### #..##h.#..# ###.)# ###....####.#.. fh n#.)### ##..### ##..##†.# #..###.....###.......####.# .#.#.....#.#@..) #.....#.#.....#.#.# #.....#.#.....#.#.....#.######.#..######..###### #..### ..### .####fh 9#..# ### ###.. .##...[..## h   Natasha #..### ##..### ##..##...#......#..# #.....###.....#..#....._..fh g.# #.....#w#.w......######..#fh  Natasha howls an incantation.You feel troubled.fhZ A*_fhT  Natasha casts a spell at you.You feel yourself slow down.fh /  --more--fhAfh/ @_ 6Slow _fh #.....#.#.....# #.!....# .#.....#.#.....# #......# #fhC ###..######..## ###....####.#.#  #..### #..### #..##h.........  ###..# ###.)# ###....####.#...)### ##..### ##..##†.# #. fh{ y....###.....###.......####.# # #.....#.#.....#.#...)............ .#.....#.#.....#@#......fh # .#.....#.#.....#.#.....#.######.# ####..######..######............. fh : #..### ..### .####  ###..# ### ###.. .##...[..#fh ..### ##..### ##..##...#.........# #.....###.....#..#....._ fh@ #.....# #.....#w#.w......###### .#.....# #.....#.#.B.....######..fh \  Natasha mumbles some strange words.fh fhD fh 5h5   cerulean imp (polearm, summoned)fh w3==7.8 (1.5fh 8_fh  b _Natasha extends her claws.fh6....#h# #.#.....#.#.....# #.!....# #.#.....#.#.....# #......# #####..######..## ###....####.#.#fh+ #..### #..### #..##5.........  ###..# ###.)# ###.h..####.#.. fhu ##.)### ##..### ##..##†.# #. #.....###.....###.......####.# ). #.#.....#.#.....#.#.............. #fh!p.#.....#.#.....#.#.....#.###### #####..######..######... #..### ..### .####........ fh ###..# ### ###.. .##...[..  ##..### ##..### ##..##...#..... ##.....# #.....###.....#..#....._fh w#.w......######. fh&_fh'9.3fh6 fh  fhh#.....#.#.....# #.!....# .#.#.....#.#.....# #......# ######..######..## ###....####.#. # fh+P #..### #..### #..##5........ # ###..# ###.)# ###.h..####.# # ##.)### ##..### ##..##†.# #.  fh###.....###.....###.......####.# #.#.....#.#.....#.#...).......... fh #.....#.#....@#.#.. .#.#.....#.#.....#.#.....#.###### ######..######..######..........  fhH #..### ..### .#### fh= ###..# ### ###.. .##...[ # ##..### ##..### ##..##...#...  fh###.....# #.....###.....#..# #.#.....# #.....#w#.w......#######.....# #.....#.#.B.....###### fhI fh fh s4==10.8 fhF fh fh0.#.#.....#.#.....# #......######..######..## ###....####.# .# #..### #..### #..##5...... .# ###..# ###.)# ###.h..####.# .# ##.)### ##..### ##..##†.# #.  fh.###.....###.....###.......####.# .#.#.....#.#.....#.#...).........#.....#.#.....#.#.. ..#.#.....#.#...@.#.#.....#.##### #######..######..######..........  #..### ..### .#### ###..# ### ###.. .##...[ ## ##..### ##..### ##..##...#... .###.....# #.....###.....#..#.#.....# #.....#w#.w......######.....# #.....#.#.B..... ..#.#.....# #.....#.#............ fh fh'2.3 fh& fh fhm #####..######..## ###....####. ..# #..### #..### #..##5...... ..# ###..# ###.)# ###.h..#### ..# ##.)### ##..### ##..##†.# #. . fh+n .###.....###.....###.......####. ..#.#.....#.#.....#.#...)........ ##.#.#.....#.#.....#.#.. ...#.#.....#.#.....#.#.....#.#### ########..######@.######......... # #..### #..### .####  fhn # ###..# ### ###.. .## ### ##..### ##..### ##..##...#... ..###.....# #.....###.....#..# ###.#.....# #.....#w#.w......#### .#.#.#.....# #.....#.#.B..... ...#.#.....# #.....#.#........... .#######..## ###..######...#.### fho  fh[p  fhVt hh   Natasha fhS| ^3.8Kinetic Grapnel fh   fh Casting: Kinetic Grapnel (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. fhY  fh]5 fh}6( Your spells (cast)TypeFailure Level  a + Kinetic GrapnelForgecraft8% 1 b - Launch Clockwork BeeForgecraft fh622%3 Select a spell to cast[!]/[I] toggle spell headers fh  fh fh˭..######..######..## ###....####. jesper the Tinkerer  fh@..# #..### #..### #..##5...... Human ..# ###..# ###.)# ###.h..####. Health: 24/26 ======================--  fhr..# ##.)### ##..### ##..##†.# #. Magic: 6/6========================  fh..###.....###.....###.......####. AC: 2Str: 9 ..#.#.....#.#.....#.#...)........ EV: 9 fhInt: 15 ##.#.#.....#.#....h#.#........... SH: 4Dex: 14  fh...#.#.....#.#.....#.#.....#.#### XL:  3 Next: 25% Place: Dungeon:2  fhE########..######@.######......... Noise: ---------  Time: 2613.8 (0.0) # #..### #..### .####..... f) +0 short sword  fh# ###..# ### ###.. .##... Cast: Kinetic Grapnel ### ##..### ##..### ##..##...#... Slow  fhY..###.....# #.....###.....#..#... ###.#.....# #.....#w#.w......#### h   Natasha  fh.#.#.#.....# #.....#.#.B.....#### ...#.#.....# #.....#.#........... .#######..## ###..######...#.###. fh+Natasha casts a spell at you. _You feel yourself slow down.Natasha mumbles some strange words.  fh@_Natasha extends her claws.Casting: Kinetic Grapnel (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. fh fh..######..######..## ###....####. jesper the Tinkerer ..# #..### #..### #..##5...... Human  fh L..# ###..# ###.)# ###.h..####. Health: 24/26 ======================--  fhK..# ##.)### ##..### ##..##†.# #. Magic: 6/6======================== ..###.....###.....###.......####. AC: 2Str: 9  fh,..#.#.....#.#.....#.#...)........ EV: 9Int: 15 ##.#.#.....#.#....h#.#........... SH: 4Dex: 14  fh ...#.#.....#.#.....#.#.....#.#### XL:  3 Next: 25% Place: Dungeon:2 ########..######@.######......... Noise: ---------  Time: 2613.8 (0.0) # #..### #..### .####..... f) +0 short sword  fhѼ# ###..# ### ###.. .##... Cast: Kinetic Grapnel ### ##..### ##..### ##..##...#... Slow ..###.....# #.....###.....#..#...  fhCc###.#.....# #.....#w#.w......#### h   Natasha .#.#.#.....# #.....#.#.B.....#### ...#.#.....# #.....#.#...........  fh.#######..## ###..######...#.###.Natasha casts a spell at you. _You feel yourself slow down. fh!Natasha mumbles some strange words. _Natasha extends her claws.Casting: Kinetic Grapnel (safe; 8% risk of failure)  fh\Confirm with . or Enter, or press ? or * to list all spells. fh P  Okay, then. fh fhw fhe. _ fh  Casting: Kinetic Grapnel (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fh$OfhNPfh*WfhNZ fhZB_You don't know that spell.fh?fhfhfhYF _Unknown command.fhTfh_Read which item? Scrolls  b - a scroll labelled WIRAUXT JILIXT  i - 3 scrolls labelled REREOSH ISCHE  j - a scroll labelled LONNA HOSKIKH  k - 2 scrolls labelled KIPLIW UBISI  o - a scroll labelled OMANUI WOILI fh p - a scroll labelled SIATWE VAED [!] read|quaff[?] describe selectedfh5fhfh\..######..######..## ###....####. jesper the Tinkerer fh..# #..### #..### #..##5...... Human ..# ###..# ###.)# ###.h..####. Health: 24/26 ======================-- ..# ##.)### ##..### ##..##†.# #. Magic: 6/6======================== fh..###.....###.....###.......####. AC: 2Str: 9 ..#.#.....#.#.....#.#...)........ EV: 9Int: 15 ##.#.#.....#.#....h#.#........... SH: 4Dex: 14 ...#.#.....#.#.....#.#.....#.#### XL:  3 Next: 25% Place: Dungeon:2 ########..######@.######......... Noise: ---------  Time: 2613.8 (0.0) fhc# #..### #..### .####..... f) +0 short sword # ###..# ### ###.. .##... Cast: Kinetic Grapnel ### ##..### ##..### ##..##...#... Slow ..###.....# #.....###.....#..#... ###.#.....# #.....#w#.w......#### h   Natasha .#.#.#.....# #.....#.#.B.....#### ...#.#.....# #.....#.#........... .#######..## ###..######...#.###.fhConfirm with . or Enter, or press ? or * to list all spells. _Okay, then.Casting: Kinetic Grapnel (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't know that spell. _Unknown command.fhP  Okay, then.fhfhfhm. _fhfhDrink which item? Potions  d - a potion of invisibility  g - a murky golden potion  h - a sedimented red potion  l - a puce potion  m - a brown potion [!] read|quaff[?] describe selectedfh<,fh\4fh9..######..######..## ###....####. jesper the Tinkerer ..# #..### #..### #..##5...... Human fh#:..# ###..# ###.)# ###.h..####. Health: 24/26 ======================-- ..# ##.)### ##..### ##..##†.# #. Magic: 6/6======================== fh:..###.....###.....###.......####. AC: 2Str: 9 ..#.#.....#.#.....#.#...)........ EV: 9Int: 15 ##.#.#.....#.#....h#.#........... SH: 4fh:-Dex: 14 ...#.#.....#.#.....#.#.....#.#### XL:  3 Next: 25% Place: Dungeon:2 ########..######@.######......... Noise: ---------  Time: 2613.8 (0.0) fh;# #..### #..### .####..... f) +0 short sword # ###..# ### ###.. .##... Cast: Kinetic Grapnel ### ##..### ##..### ##..##...#... Slow ..###.....# #.....###.....#..#... ###.#.....# #.....#w#.w......#### h   Natasha fh;.#.#.#.....# #.....#.#.B.....#### ...#.#.....# #.....#.#........... .#######..## ###..######...#.###. _Okay, then.fhv<XCasting: Kinetic Grapnel (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't know that spell. _Unknown command. _Okay, then.fhA fhTBg Okay, then.fh GfhH. _fhD..######..######..## ###....####. jesper the Tinkerer ..# #..### #..### #..##5...... Human ..# ###..# ###.)# ###.h..####. Health: 24/26 ======================-- fh^E-..# ##.)### ##..### ##..##†.# #. Magic: 6/6======================== ..###.....###.....###.......####. AC: 2Str: 9 ..#.#.....#.#.....#.#...)........ EV: 9Int: 15 ##.#.#.....#.#....h#.#........... SH: 4Dex: 14 ...#.#.....#.#.....#.#.....#.#### XL:  3 Next: 25% Place: Dungeon:2 fhE########..######@.######......... Noise: ---------  Time: 2613.8 (0.0) # #..### #..### .####..... f) +0 short sword fhE# ###..# ### ###.. .##... Cast: Kinetic Grapnel ### ##..### ##..### ##..##...#... Slow ..###.....# #.....###.....#..#... fh#F###.#.....# #.....#w#.w......#### h   Natasha .#.#.#.....# #.....#.#.B.....#### ...#.#.....# #.....#.#........... .#######..## ###..######...#.###. fhF_You don't know that spell. _Unknown command. _Okay, then. _Okay, then.Press: ? - help, v - describe, . - travelThe floor.fhK9.@fhv` h.Unknown command.Okay, then. fh` h Press: ? - help, v - describe, . - travelHere: Natashafh6JNatasha, Servant of Life and Death fh6A fast-moving magical cat. Once a powerful wizard's familiar, Natasha was abandoned after her master was consumed by the very necromantic forces he soughtfh(7Rto control. Now she patrols the dungeon, taking a bloody vengeance with spell fh_7Aand claw upon any adventurer who crosses her path. fh7VThis cat doesn't have nine lives, but just one death isn't going to be enough tofh7'put her down for good. fh18Max HP: ~15 Will: + AC: + EV: +++ Threat: High Class: Natural Size: V. Small Int: Human fh8KSpeed: 100% (travel: 125%) (normally travels faster than you) fh8gYou have about 53% to hit with your +0 short sword. She has about 56% to hit you. fh9+Attack Max Damage Claw 10 fh99'She can see invisible. fhp91Despite her appearance, she can open doors. fh9[!]: Description|Quotefhj..######..######..## ###....####. jesper the Tinkerer ..# #..### #..### #..##5...... Human fhj..# ###..# ###.)# ###.h..####. Health: 24/26 ======================-- ..# ##.)### ##..### ##..##†.# #. Magic: 6/6fhk ======================== ..###.....###.....###.......####. AC: 2Str: 9 fhLk..#.#.....#.#.....#.#...)........ EV: 9Int: 15 ##.#.#.....#.#....h#.#........... SH: 4Dex: 14 fhk...#.#.....#.#.....#.#.....#.#### XL:  3 Next: 25% Place: Dungeon:2 ########..######@.######......... Noise: ---------  Time: 2613.8 (0.0) fhk# #..### #..### .####..... f) +0 short sword fhl# ###..# ### ###.. .##... Cast: Kinetic Grapnel ### ##..### ##..### ##..##...#... Slow fhFl..###.....# #.....###.....#..#... ###.#.....# #.....#w#.w......#### h   Natasha fhyl.#.#.#.....# #.....#.#.B.....#### ...#.#.....# #.....#.#........... fhl.#######..## ###..######...#.###. _Unknown command. _Okay, then. _Okay, then.fhlkPress: ? - help, v - describe, . - travelHere: Natasha  The floor.fh'3..######..######..## ###....####. jesper the Tinkerer ..# #..### #..### #..##5...... Human ..# ###..# ###.)# ###.h..####. Health: 24/26 ======================-- ..# ##.)### ##..### ##..##†.# #. Magic: 6/6fh3======================== ..###.....###.....###.......####. AC: 2Str: 9 ..#.#.....#.#.....#.#...)........ EV: 9Int: 15 ##.#.#.....#.#....h#.#........... SH: 4Dex: 14 fh3...#.#.....#.#.....#.#.....#.#### XL:  3 Next: 25% Place: Dungeon:2 ########..######@.######......... Noise: ---------  Time: 2613.8 (0.0) # #..### #..### .####..... f) +0 short sword fhq4/# ###..# ### ###.. .##... Cast: Kinetic Grapnel ### ##..### ##..### ##..##...#... Slow ..###.....# #.....###.....#..#... ###.#.....# #.....#w#.w......#### h   Natasha .#.#.#.....# #.....#.#.B.....#### fh4L...#.#.....# #.....#.#........... .#######..## ###..######...#.###. _Unknown command. _Okay, then. _Okay, then.Press: ? - help, v - describe, . - travelHere: Natasha  The floor.fh5fh;9fh:. _fh6fh97fh';fh<F _Unknown command.fhfhptDrink which item? Potions fh d - a potion of invisibility  g - a murky golden potion  h - a sedimented red potion fh  l - a puce potion fhH m - a brown potion [!] read|quafffh][?] describe selectedfhfhifhbfh!..######..######..## ###....####. jesper the Tinkerer fh!..# #..### #..### #..##5...... Human ..# ###..# ###.)# ###.h..####. Health: 24/26 ======================-- fhD"Q..# ##.)### ##..### ##..##†.# #. Magic: 6/6======================== ..###.....###.....###.......####. AC: 2Str: 9 ..#.#.....#.#.....#.#...)........ EV: 9Int: 15 fh"##.#.#.....#.#....h#.#........... SH: 4Dex: 14 fh"...#.#.....#.#.....#.#.....#.#### XL:  3 Next: 25% Place: Dungeon:2 ########..######@.######......... Noise: ---------  Time: 2613.8 (0.0) # #..### #..### .####..... f) +0 short sword fh## ###..# ### ###.. .##... Cast: Kinetic Grapnel ### ##..### ##..### ##..##...#... Slow ..###.....# #.....###.....#..#... ###.#.....# #.....#w#.w......#### h   Natasha .#.#.#.....# #.....#.#.B.....#### ...#.#.....# #.....#.#........... .#######..## ###..######...#.###. _Okay, then. _Okay, then.Press: ? - help, v - describe, . - travelHere: Natasha _The floor. _Unknown command.fh)P  Okay, then.fh)fh`.fh0. _fh^I fhI Casting: Kinetic Grapnel (safe; 8% risk of failure)  fhJ\Confirm with . or Enter, or press ? or * to list all spells.fh`$fh*fh@} _You resist with significant effort. The cerulean imp barely misses you.,fh  You puncture Natasha!  Natasha is heavily wounded.Natasha claws you but does no damage.,fh10======--4=====4.3,fh0,fhJ _The cerulean imp hits you from afar with a +1 spear.-fh"Natasha claws you but does no damage. _The cerulean imp hits you from afar with a +1 spear.completely miss Natasha.  The cerulean imp misses you. Natasha claws you.  You block the cerulean imp's attack-fhK.-fh       ###.)#  ##.)###  †.# )§§§§§-fh§§§#@§#  #§§### #  ### ###..       -fhV  Natasha casts a spell at you.-fh,Tv      ###.)#  ##.)###  †.# )§§§§§§§§#@§#  #§§###   ### ###..   -fhT-      -fhY=  The magic dart hits you.-fhގ-fhu6/26 -------5.8-fh-fhΖV _* * * LOW HITPOINT WARNING * * *-fhoF    -fh,p   ###.)#  ##.)###  †.# )§§§§§§§§#@§#  #§§### # -fhnp1 ### ###..  -fhpJ       -fhpv You hit Natasha.  Natasha is almost dead.-fhO@      ###.)#  ##.)###  †.# )§§§§§-fh0§§§#@§#  #§§###   ### ###..  -fh#     -fhO  -fh 5#§.#5 2 cerulean imps (pole-fhTarms, summoned)The cerulean imp hits you from afar with a +1 spear.  * * * LOW HITPOINT WARNING * * *-fhze4------=7.5 (1.7-fh8-fhkc _Natasha mumbles some strange words..fhY  You puncture Natasha!  You kill Natasha!Moaning pathetically, Natasha's spirit plunges into the ground..fh4,.fh§§§§#§§#.fh.fhY&====.fhm97-9.2Kinetic Grapnel.fh.fhh _The cerulean imp disappears in a puff of smoke! x2/fh1.# #..### #..### #..##5.....# ###..# ###.)# ###.h..####.# ##.)### ##..### ##..##†.# #.###.....###.....###.......####.#.#.....#.#.....#.#...)...... .##.#.#.....#.#§§§§§#.#.. ....#.#.....#.#§§§§§#.#.....#.### ./fhz2X########..######§§######........ .# #..### #§@### .#### ## ###..# ###..# ###.. .## #### ##..### ##..### ##..##...# ...###.....# #.....###.....#..# ####.#.....# #.....#w#.w......### ..#.#.#.....# #.....#.#.B..... ....#.#.....# #.....#.#.......... #.#######..## ###..######...#.### #..# ### #.w### ##...../fhg7/fh7V--30.7 (1.5/fhC/fhD0fhM # ###..# ###.)# ###.h..##### ##.)### ##..### ##..##†.# #.###.....###.....###.......####.0fh _#.#.....#.#.....#.#...)........ ##§§§§§. ...#.#.....#.#§§§§§#.#.....#.#### ########..######§§######......... # #..### #§.### .#### 0fh. 1# ###..# ###@.# ###.. .### ##..### ##..### ##..##...#. ..###.....# #.....###.....#..#. ###.#.....# #.....#w#.w......#### .#.#.#.....#.#.B.....#.#.#.....#.#.....#.#........... .0fh ~#######..## ###..######...#.### ..# ### #.w### ##....... ..# ##..# ###..# ...#...#0fh#.0fhf6==-2.20fh0fh0fhT0fhcL.# ##.)### ##..### ##..##†.# #.###.....###.....###.......####.#.#.....#.#.....#.#...)...... .##.#.#.....#.#§§§§§#.#.. ....#.#.....#.#§§§§§#.#.....#.### .########..######§§######........ .# #..### #..### .#### #0fh9# ###..# ###..# ###.. .## #### ##..### ##.@### ##..##...# ...###.....# #.....###.....#..# ####.#.....# #.....#w#.w......### ..#.#.#.....#.#.....#.#.B..... .0fhf...#.#.....#.#.....#.#.......... #.#######..## ###..######...#.### #..# ### #.w### ##......# ##..# ###..# ...# #..####..######..###### #%.....0fhh0fhZ5====3.70fh0fh0fh*r#...###.....###.....###.......##.#.#.....#.#.....#.#...)...... 0fh.#.##.#.#.....#.#§§§§§#.#.. .....#.#.....#.#§§§§§#.#.....#.## #.########..######§§######....... ..# #..### #..### .##### ###..# ###..# ###.. .## .#### ##..### ##..### ##..##...# ....###.....# #.@...###.....#..# .####.#.....# #.....#w#.w......## ...#.#.#.....#.#.....#.#.B.....0fh...#.#.....#.#.....#.#......... .#.#######..## ###..######...#.## .#..# ### #.w### ##..... 0fh:[....# ##..# ###..# ...# .#..####..######..###### #%. .#<.....# ...........#.# #..#.#0fhr0fhʦ'5.20fh:0fh1fh@,1fhe82Level 2 of the Dungeon <<<>>>_(Press ? for help)1fh8#....##..# #...# #..### #..### #..##5......... ###..##..# #...# ###..# ###.)# ###.h..####.#..  ###1fh9:#..##..# #...# ##.)### ##..### ##..##†.# #.  ..##..##..###...###.....###.....###.......####.# ###########.###### #..###.......#.#.....#.#.....#.#...)......................>...... ##..##.###.##.#.#.....#.#§§§§§#.#..............# #.........# 1fh]9:#..##........#.#.....#.#§§§§§#.#.....#.######.###...####..##..######.########..######§§######.....................#..##########.........# #..### #..###  .####.........................#1fh9#...........## ###..# ###..# ###.. .##...[..##..####w#..##.####......####.#### ##..### ##..### ##..##...#......#...# #.#..# #1fh(:i#......# #.....###.....# #.@...###.....#..#....._..#.# #.#.###.##......# #..####.#.....# #.....#w#.w......######..##.####.#.....######### #....#.#.#.....#.#.....#.#.B.....######..##........######......#.#.....#.#.....#.#..................####.#.##..#.#######..## ###..######...#.###..#####.# #.#.#  1fht:#..#..#  ### #.w###  ##........# #.####.#.###.##.....#  ##..# ###..#  ...#...#.# #............###.#..####..######..######  #%.....#.# ########.#####.# 1fh:######.#<.....# ...........#.# #..#.# #.# #............... #......###....############.#.#####....# #.# #.######.#####.# #.#..............................#...####.###.######.#  1fh;;|#.#.#######.....##########.#<###..<..................#1fhn ###...###.....###.....###.......####.# ###########.###### 1fhX #..###.......#.#.....#.#.....#.#...)......................>...... #..##.###.##.#.#.....#.#§§§§§#.#..............# #.........#  #..##........#.#.....#.#§§§§§#.#.....#.######.###...####..# #..######.########..######§§######.#..##########.........# #..### #..###  .####........#1fhG#...........## ###..# ###..# ###.. .##...[..##..####w#..##.####......####.#### ##..### ##..### ##..##...##...# #.#..# #1fhɴ}......# #.....###.....# #.@...###.....#..#....._..#.# #.#.###.## #..####.#.....# #.....#w#.w......######..##.####.#.....#1fhP####### #....#.#.#.....#.#.....#.#.B.....######..##........#### .#.#.....#.#.....#.#..................####.1fh͵#.# #..#.#######..## ###..######...#.###..#####.# #.#.#   1fhP#..#..#  ### #.w###  ##........# #.####.#.###.#  ##..# ###..#  ...#...#.# #............#1fh#.#..####..######..######  #%.....#.# ########.#####.# ######.#<.....# ...........#.# #..#.# #.# #............... #......###....############.#.#####....# #.# #.######.#####.# 1fhݷ#.#..............................#...####.###.  .#.#######.....##########.#<###..<..........##.###............................#####.......########1fhe#.####### #..........# ###..####.#..........# #[.....#1fhn 1fho 1fh $1fh #...###.....###.....###.......### jesper the Tinkerer ....#.#.....#.#.....#.#...)...... Human 1fh7 @#.##.#.#.....#.#§§§§§#.#......... Health: 6/26=====------------------- .....#.#.....#.#§§§§§#.#.....#.## Magic: 5/61fhz ====================---- #.########..######§§######....... AC: 21fh +Str: 9 1fh ..# #..### #..### .####... EV: 9Int: 15 1fhJ .## ###..# ###..# ###.. .##. SH: 41fh ,Dex: 14 1fh y.#### ##..### ##..### ##..##...#. XL:  3 Next: 97% Place: Dungeon:2 ....###.....# #.@...###.....#..#. Noise: ---------  Time: 2635.2 (0.0) 1fhc .####.#.....# #.....#w#.w......## f) +0 short sword 1fhڙ ...#.#.#.....#.#.....#.#.B.....## Cast: Kinetic Grapnel .....#.#.....#.#.....#.#......... Slow Might .#.#######..## ###..######...#.## .#..# ### #.w### ##.....  1fh ....# ##..# ###..#...#..  .#..####..######..###### #%....1fhU   .#<.....# ...........#.# #..#.# 1fh * * * LOW HITPOINT WARNING * * * _Natasha mumbles some strange words.You puncture Natasha!  1fhښ You kill Natasha!Moaning pathetically, Natasha's spirit plunges into the ground. _The cerulean imp disappears in a puff of smoke! x21fhv 1fhC 1fh8 1fhk 1fh _7=1fh 1fhª 1fh )1fh 1fh  1fh­ _Natasha mumbles some strange words.  You puncture Natasha!  You kill Natasha!  1fh Moaning pathetically, Natasha's spirit plunges into the ground. _The cerulean imp disappears in a puff of smoke! x2 _1fh< HYou feel yourself speed up.1fh 1fhA 1fh 1fh 1fhx 1fh !81fhA E==1fhٴ 1fhͶ 1fh 1fh9 1fh 1fhݹ 1fh ,1fhU 1fhֽ 1fhc 1fh 86====1fh: 1fh 1fhB 1fh 1fh !91fh E==1fh 1fh 1fhC 1fh 1fh 1fh5 1fh ,1fht 1fh 1fh 1fh" <====1fh@ 1fh 1fhT 1fh j10/26==1fh 1fh 1fhz K .#.....#.#.....#.#........ 1fh ####..## ###..######...#.###..###  ### #..### ##..# 1fh ##..# ###..# ...#...#.# #..1fh< .###### #%.....#.# #1fh d...........#.# #..#.# #.# # ..############.#.#####....# #.# # .....................#...####.##########.#@###..<.........48.2 (11fh 3.0)............#.#.###..........# ####.................##.####### 1fha  ###..####.#..........# # ## ##.####.#.##..######  #......#....#######. # .1fh u# #.####.#.#.......... + #.# #.#.##.#######. #1fh |# #.# #.#.##.# 1fh 1fh3 1fh4  1fh S_There is a stone staircase leading up here.2fh+J2fhKM2fhQ2fhU2fhbM9.0) _2fhv@ ##...## #.....########  #............#### ###### #.....######.##.###### .....# #####...### #.......... ####.# #.....)...######.....###  #.# #.####.#.............#  #.# #.##...#..####.#.#.#.# 1  #.# #.##.#..@............#  #.# #.##.###..##...#.#.#.#  #.# #.##.# #..##.........# .# #....###..##...#.#.#.#  ###.# #######...............## ##.#.# #.......#.###2fhYA[34m.##.......## #....###.######...##.#.........## ....................####.####..'. #....##########...### #.# #..#=2fhÕ-50.7 (2.52fhm2fh} _You climb upwards. _There is a stone staircase leading down here.3fhI3fh 3fh411=3fh3fh/3fh3fh3fh,3fha3fh,3fh=3fhz2==3fh,3fh 3fhg3fh3fh3fh),3fh3fh3fh#33fh ;==3fh3fh3fh3fh3fhe3fh3fh3fh 3fhC 3fh/ 3fh 3fh 9=3fh 3fhu3fh943fh3fh3fh3fh3fh-3fhr3fhc3fh#3fhB$j 67.7 (17.0) _You start resting.3fh$68.7 (183fhx(3fh-b _You feel a little less mighty now.4fhE4fh ,4fh? 4fhm ,4fhk 4fh 4fh a1==4fh 4fh޻ 4fh 4fhļ 4fh 4fhA 4fh 4fh 4fhV 4fh 4fha 4fh h2==4fh 4fh 4fh 4fh 4fh 4fhI 4fh 4fh+ 4fh 4fh> 4fhm 4fh h3==4fh 4fh ,4fh X4fh: ,4fh 4fhH 4fh h4==4fh} 4fh 4fh 4fh 4fh 4fh 4fh 4fh 4fhL 4fh 4fhB 4fh h5==4fhe 4fh 4fh 4fh 4fh6 4fhv 4fh3 4fhn 4fh 4fh 4fh 4fho 9=4fhI 4fh I _You start resting.4fh! 4fhp .714.7 (464fh Z6=5.7 (474fh_ 4fhu " _HP restored.5fhӂ5fhURead which item? 5fh҄FScrolls  i - a scroll of identify 5fhx j - a scroll labelled LONNA HOSKIKHk - 3 scrolls of enchant weapon 5fh\< o - a scroll labelled OMANUI WOILI 5fh p - a scroll labelled SIATWE VAED [!] read|quaff[?] describe selected6fhޱ6fh6fhs'##...##jesper the Tinkerer#.....########Human#............####6fhHealth: 26/26 ======================== ###### #.....######.##.###### Magic: 6/6======================== .....# #####...### #.......... AC: 2Str: 9 ####.# #.....)...######.....#### EV: 9Int: 15#.# #.####.#.............#SH: 46fhxDex: 14#.# #.##...#..####.#.#.#.#XL:  3 Next: 97% Place: Dungeon:1#.# #.##.#..@............#Noise: ---------  Time: 2715.7 (0.0)6fhP#.# #.##.###..##...#.#.#.#f) +0 short sword#.# #.##.# #..##.........#Cast: Kinetic Grapnel#.# #....###..##...#.#.#.####.# #######...............## ##.#.# #.......#.###.##.......##  #....###.######...##.#.........##  ....................####.####..'.  #....##########...### #.# #..##  _There is a stone staircase leading down here. _You start resting. _You feel a little less mighty now. _Unknown command. _You start resting. _HP restored.6fhþIdentify which item? (\ to view known items) Scrolls (select first with ?)  j - a scroll labelled LONNA HOSKIKH  o - a scroll labelled OMANUI WOILI  p - a scroll labelled SIATWE VAED Potions (select first with !) 6fh޿ l - a puce potion  m - a brown potion[?] describe selected6fh: 6fh 6fhL ##...##jesper the Tinkerer#.....########6fh Human#............####Health: 26/26 ======================== ###### #.....######.##.###### Magic: 6/6======================== 6fh .....# #####...### #.......... AC: 2Str: 9 ####.# #.....)...######.....#### EV: 96fhQ Int: 15#.# #.####.#.............#SH: 4Dex: 146fh #.# #.##...#..####.#.#.#.#XL:  3 Next: 97% Place: Dungeon:1#.# #.##.#..@............#6fh &Noise: ---------  Time: 2715.7 (0.0)#.# #.##.###..##...#.#.#.#f) +0 short sword#.# #.##.# #..##.........#6fh Cast: Kinetic Grapnel#.# #....###..##...#.#.#.####.# #######...............## ##.#.# #.......#.###.##.......##  6fh =#....###.######...##.#.........##  ....................####.####..'.  #....##########...### #.# #..##6fh'   _There is a stone staircase leading down here. _You start resting. _You feel a little less mighty now. 6fhq _Unknown command. _You start resting. _HP restored.6fh %  6fh 8As you read the scroll of identify, it crumbles to dust.6fhU +6.7 (16fh 6fhg  6fh O_j - a scroll of teleportation7fhB ##...## #.....# #.....#### 7fh  #.....######.##.## #####...### #..# #.....)...######.....##.# #.####.#.....# 7fh #.# #.##...#..####.#.#.#.# #.# #.##.#..># 7fhG .#.# #.##.###..##...#.#.#.# #.# #.##.# #..##.........# #.# #....###..##...#.7fh #.#.# .#.# #.......#.###.##.## ....###.######...##.#.#.....####.####..'. ....#7fh n...### #.# #..#7fhn 7fhj &77fhz 7fhq 7fh6 ##...##7fhT #.....#7fh:V #.....####7fh\# #.....######.##.7fhy.# #####...### #7fh2j#.# #.....)...######.....7fhw #.# #.####.#....7fh.#7fhs] #.# #.##...#..####.#.#.#.# #.# #.##.#..7fh.#7fhE #.# #.##.###..##...#.#.#.#7fh #.# #.##.# #..##.........#7fh  #.# #....###..##...#.#.#.#  ###.# #.....7fh.## ##.#.# #.......#.###.##7fhP.## #....###.######...##.#.7fh_E......####.####..' #....7fhn#...### #.# #..7fh7fh/&87fh7fh 7fh2]_There is a stone staircase leading down here.8fh8fhj8fh8fh\&08fh 8fhL8fhE _Done exploring.9fhR [?25h[?0c9fhP  Search for what [Enter for "."]? 9fh{ [?25l[?1c9fhe9fh$9fh510 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle) 9fha a - [right here] a stone staircase leading down Results elsewhere ([,] to cycle)  b - [D:1] a +0 club9fhc - [D:1] a staircase leading out of the dungeon  d - [D:1] a +0 whip  e - [D:1] a +0 dagger (3 further duplicates)  f - [D:1] a stone staircase leading down  g - [D:1] a quill talisman  9fhmh - [D:1] a stone staircase leading down  i - [D:1] an escape hatch in the floor  j - [D:1] a stone:fh:fhj:fhv##...##jesper the Tinkerer:fh7#.....########Human#............####Health: 26/26 ======================== :fh###### #.....######.##.###### Magic: 6/6======================== .....# #####...### #.......... AC: 2:fh@Str: 9 ####.# #.....)...######.....#### EV: 9Int: 15:fh#.# #.####.#.............#SH: 4Dex: 14:fh*#.# #.##...#..####.#.#.#.#XL:  3 Next: 97% Place: Dungeon:1#.# #.##.#..@............#:fhjNoise: ---------  Time: 2718.7 (0.0)#.# #.##.###..##...#.#.#.#f) +0 short sword:fh#.# #.##.# #..##.........#Cast: Kinetic Grapnel:fh|#.# #....###..##...#.#.#.####.# #######...............## ##.#.# #.......#.###.##.......##  :fh<j#....###.######...##.#.........##  ....................####.####..'.  #....##########...### #.# #..##  :fh_HP restored.  As you read the scroll of identify, it crumbles to dust. _j - a scroll of teleportation :fh?_There is a stone staircase leading down here. _Done exploring.  Search for what [Enter for "."]? .:fh:fhy:fh@:fh. _:fh* :fh - :fh2 :fh5 :fh9 29.7 (1 _:fhd: :fhb .#.....#.#.....#.#............... ####..## ###..######...#.###..###### #..### ##........# :fh  ##..# ###..# ...#...#.# ##..######..###### #%.....#.# # ..# ...........#.# #..#.# #.# ..############.#.#####....# #.# # .....................#...####.###2 ....##########.#@###..<.......... .............#.#.###..........### ####.................##.####### ###..####.#..........# :fh] < # ## ##.####.#.##..###### # .# #......#....#######. # .# #.####.#.#.......... + .:fh A# #.# #.#.##.#######. # .## #.# #.#.##.# :fhU :fh :fh. .21.2 (2.5:fhI2 :fh=4 } _You climb downwards. _There is a stone staircase leading up here.;fh(3;fhc*;fh@2;fh4;fh8: _;fho:;fh<,;fh=;fhoE;fh[G;fhH,;fhI;fh;K;fhMB;fhlO;fhQ,;fhQ;fh2S;fhwT,;fh_U;fhi\;fhy^;fh`;fha,;fhb;fhd;fhe,;fh3g;fh[h;fhi,;fhj;fhk;fhl,;fhm;fh"r;fhQs;fhs;fh$t;fh)u;fhwwB;fhz;fh{,;fh|;fh};fhz;fh;fhP;fh;fh<;fh;fh;fhx;fh؆;fh;fhʇ;fhP;fh͊;fh;fh;fhh;fh;fh/;fh;fh;fhX;fh;fh;fh ;fh;fhߗ;fh;fh;fhT;fh;fhw;fh;fh. #..### #..##5...  ###.)# ###....####.#.. ;fhө##..### ##..##†.# #. #.....###.......####.# ######### #.....#.#h..(.................... .;fh:#§§§§§#.#..............# #...... .#§§§§§#.#....#.###...## ####§§######............  #..### #..####@.......  ###..# ###....##...[..##..####w;fh}..### ##..##...#......#...# #. #.....###.....#..#....._..#.# #. #.....#.#........######..##.####.;fh.....#.#.......######..##...... h   Natasha (wandering).....#.#...........####. ;fhH ###..######...#.###..#####.# #.  #..### #..##........# #.####.;fh8 46.2 (25.0)  ;fhӭeNatasha, Servant of Life and Death comes into view.;fhu/  --more--fh^..#.#.....# #......# .######..## ###....####.#.# ## #..### #..##.......... >fhV.# ###.)# ###....####.#.. ##..### ##..##†.# #.# .###.....###.......####.# ######.....>fh/(............. ..#.#§§§§§#.#..............# #... ..#.#§§§§§#.#...@.#.######.### >fhN.######§§######...# #..### #..####.............. .# ###..# ###....##...[..##.>fh.## ## ##..### ##..##...#......#...# .# #.....###.....#..#....._..#.#>fh  .######..##.##  ..#.#.....#.#>fh:######..##...  ..#.#.....#.#..................## >fh\>fh"h>fhԭ_h   Natasha (wandering)>fhX>50Kinetic Grapnel>fhA'_>fhҵ>fh;.#.#.....# #......# ..######..## ###....####.#.## #..### #..##.... ..# ###.)# ###....####.#..# ##..### ##..##†.# #.# ..###.....###.......####.# .#.#.....#.#h..(.#.#§§§§§#.#.# #.#.#§§§§§#.#..@..#.######.### ..######§§####### #..### #..####.# ###..# ###....##...[..##..# ##..### ##..##...#.....#...# .>fhm.# #.....###.....#..#....._..#.# ..# #.....#.#.######..##..#.#.....#.#.######..##.#.#.....#.#.>fh">fhR>fh..h_h>fh/==1>fh'_>fh- _Natasha hisses angrily.>fhb _ (grapneled)The kinetic grapnel hits Natasha.>fhǗ w _  Natasha is moderately wounded.>fhߘ f5-5---->fhd '-2>fh? 9_>fh{  >fh "_Natasha claws you.?fhr  The grapnel guides your strike. You hit Natasha.  Natasha is heavily wounded.Natasha extends her claws.?fhƲl  Natasha casts a spell at you.?fh'_?fhA3---?fh.-3.3 (1.1?fh9_?fh. _The magic dart hits you.@fh4  (grapneled)The kinetic grapnel hits Natasha.@fhlf  Natasha is almost dead.@fhmd4--------4@fhVn 0@fhEu@fhw @fhwK_Natasha closely misses you.@fh _The grapnel guides your strike. You hit Natasha but do no damage.@fh!ANatasha is almost dead.@fh:-5.4 (1.1@fhj@fhT @fh#_You block Natasha's attack.@fh, &  @fh- YThe kinetic grapnel hits Natasha.  You kill Natasha!@fh3 *.@fh4 1@fhp K._@fhs @fh~ ...#.#.....# #......#jesper the Tinkerer @fh ..######..## ###....####.#.#Human @fhZ ### #..### #..##..........Health: 23/26 =====================--- @fh ..# ###.)# ###....####.#..Magic: 3/7@fh ===========-------------- ### ##..### ##..##†.# #.#AC: 2@fhS Str: 9 ..###.....###.......####.# ##### EV: 9@fh ,Int: 15 @fh ..#.#.....#.#...(................ SH: 4Dex: 14 @fhG ...#.#§§§§§#.#..............# #.. XL:  3 Next: 170% Place: Dungeon:2 @fh <...#.#§§§§§#.#..@..#.######.###.. Noise: =--------  Time: 2756.4 (1.0) @fh ..######§§######................. f) +0 short sword ### #..### #..####............. Cast: Kinetic Grapnel @fh; ..# ###..# ###....##...[..##..# @fh ### ##..### ##..##...#......#...# ..# #.....###.....#..#....._..#.#@fh   ..# #.....#.#........######..##.#  ...#.#.....#.#.......######..##..  ...#.#.....#.#..................# The grapnel guides your strike. You hit Natasha but do no damage.Natasha is almost dead. _You block Natasha's attack.  The kinetic grapnel hits Natasha.  You kill Natasha! _You hear a faint echoing roar filled with hate and sorrow!@fh @fhJ M_You block Natasha's attack.  The kinetic grapnel hits Natasha. @fh You kill Natasha! _You hear a faint echoing roar filled with hate and sorrow!@fh zYour Forgecraft skill increases to level 4!You have reached level 4!@fhV /  --more--Afh 9/328-------5440% Afh  9Kinetic GrapnelAfh- Afh! O _You feel agile.Cfh/Cfhw3C  Skill  Level Cost  Apt Skill  Level Cost  Apt Cfh4 a - Fighting   1.0   2.0   0   j + Spellcasting 2.7   3.6  -1      Cfh4     b - Maces & Flails   0.0   1.0   0   k + Forgecraft4.1   5.0   0  CfhS56 c - Unarmed Combat   0.0   1.0   0      Cfh5 d - Throwing   2.0   3.0   0   l - Invocations   1.0   1.7  +1      Cfh}6 m - Evocations   1.0   2.0   0   e - Short Blades   0.0   1.0   0      CfhP7         f - Armour   0.0   1.0   0  Cfh7     g - Dodging   0.0   1.0   0      Cfh~8 h - Shields   1.0   2.0   0       i - Stealth   0.0   0.8  +1  Cfh9            Cfh9        Cfh::        Cfh:            Cfhi;    The relative cost of raising each skill is in cyan.  Cfh;The species aptitude is in white.  [?] Help[=] set a skill target  Cfh<[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsCfh/ Cfh50 Cfhp? CfhR ...#.#.....# #......#jesper the Tinkerer Cfh S ..######..## ###....####.#.#Human CfhS ### #..### #..##..........Health: 29/32 =====================--- CfhS ..# ###.)# ###....####.#..Cfh-T DMagic: 3/8Cfh~T =========--------------- ### ##..### ##..##†.# #.#CfhT XAC: 2Str: 9 CfhU ..###.....###.......####.# ##### EV: 9CfhgU ,Int: 15 CfhU ..#.#.....#.#...(................ SH: 4Dex: 15 CfhhV ...#.#§§§§§#.#..............# #.. XL:  4 Next: 40% Place: Dungeon:2 CfhV <...#.#§§§§§#.#..@..#.######.###.. Noise: =--------  Time: 2756.4 (0.0) CfhW ..######§§######................. f) +0 short sword CfhrW ### #..### #..####............. Cast: Kinetic Grapnel CfhW ..# ###..# ###....##...[..##..# CfhX ### ##..### ##..##...#......#...# ..# #.....###.....#..#....._..#.#Cfh[X n  ..# #.....#.#........######..##.#CfhX N  ...#.#.....#.#.......######..##..CfhX N  ...#.#.....#.#..................#CfhFY l The kinetic grapnel hits Natasha.  CfhY !You kill Natasha! CfhY _You hear a faint echoing roar filled with hate and sorrow!Your Forgecraft skill increases to level 4!Cfh;Z YYou have reached level 4! _You feel agile.Cfhj CfhQr Cfhy Cfhz Cfh Cfh Cfh+ Cfhv Cfh $ _CfhV Cfh Cfh( CfhC CfhP Cfh 630=Cfh  Cfh Cfh? Cfh Cfh Cfh Cfh U4===Cfh" Cfh# ,Cfh$ Cfh* 1==Cfh$, Cfh, 4===Cfh- Cfh. ,Cfh0 Cfh/2 Cfh2 h2==Cfh3 Cfh5 1 _HP restored.Cfh6 Cfh7 Cfh8 Cfh8 Cfh9 CfhM; Cfh; O5===Cfh< Cfhm> Cfh> 9=Cfh? CfhA ,CfhB CfhD CfhD CfhE CfhG Q===CfhI CfhT CfhUU ,CfhV CfheX CfhX O6===CfhY Cfh[ Cfh*\ Cfh] Cfh^ Cfh_ Cfh` Cfhye ===Cfhe Cfhg ,Cfhh CfhHj Cfhj Cfh}k Cfhm ,Cfh,n Cfhp ,Cfh3r Cfhs Cfht M7===Cfhu Cfhv ,CfhEx Cfhy ,Cfhz Cfh4} ,CfhG~ Cfh Q===CfhY Cfh ,Cfh Cfh ,Cfh CfhC ,CfhG Cfh ,Cfh. Cfh Cfhh M8===Cfh Cfh 4 _Magic restored.Cfh Cfh Cfh Cfhݗ Cfhz CfhЙ Cfh CfhϜ Cfh Cfh Cfh' Cfh CfhΣ Cfh% ;===CfhM Cfh ,Cfh$ Cfhe Cfh) Cfh ,Cfh] Cfh' Cfhճ Cfh* Cfh+ Cfh޶ Cfhظ ,Cfh Cfh Cfh̾ ,Cfh" Cfh }..#...# #............. .....# #............ ###### #............ CfhV .# ........... ### #####.........#.# .###.....# #.....#.# .....# #.# Cfh .#.#.....# #.@....# -..#.#.....# #......# ..######..## ###....####.#.# Cfh ### #..### #..##............# ###.)# ###....####.#.. )### ##..### ##..##÷.# #.# CfhU .###.....###.......####.# ###.(..............#.#§§§§§#.#..# #.CfhL 18050.0)Cfh F-7.4 (51CfhW Cfh W _b - a fizzy cyan potionDfhKDfhLDfhNDfhSDfhVDfh$WDfhZDfh\DfhJ_Dfh_DfhaDfhiBDfhkDfhMrDfhbs,Dfh+tDfhuDfhw,DfhxDfhyDfho{,Dfhu|Dfh}DfhDfhDfhDfhDfhi,DfhDfh<Dfhf,Dfh΋DfhӌDfhK,DfhDfhEDfhZ,DfhDfhDfh ,DfhDfhDfh.,DfhDfhޙDfh,DfhDfhDfh,Dfh*DfhDfhӢ,DfhgDfhDfh,DfhDfhϧDfh,DfhDfhɪDfh,DfheDfhDfhܯ,DfhDfhDfh,Dfh Dfh)DfhJ,DfhʵDfhǶDfh,DfhiDfhDfh,DfhJDfh`Dfhb,DfhϾDfhDfh,DfhLDfhDfh,Dfh)DfhQDfh*,DfhDfhDfh|,DfhDfhBDfhDDfh]DfhN,DfhDfhDfhj,DfhDfhDfh,DfhGDfhXDfh,DfhDDfhDfh,DfhyDfhDfhDfhkDfhDfhDfh",DfhDfh2Dfhk,Dfh,DfhiXDfhGBDfhDfh,DfhEDfh>Dfh%,DfhDfhDfhe,DfhDfhDfh,DfhDfhDfh,DfhDfhDfh,DfhCDfh4DfhA,DfhDfhDfh,DfhDfhDfh,DfhUDfhDfh,Dfh Dfh Dfh ,Dfh DfhB Dfh ,Dfh Dfh^DfhS,DfhDfhDfhT,DfhDfhDfhM,DfhDfhDfh},DfhDfhDfh,DfhCDfhDfh,Dfh^DfhDfh,Dfh\DfhDfh,DfhyDfh= Dfh ,Dfhk!Dfhp"Dfh#,Dfh#DfhK%Dfh8&,Dfh&Dfh'Dfh(,Dfh)Dfh)Dfh*,DfhJ+Dfh+,Dfh,,DfhQ-Dfh0.Dfh./,Dfh/Dfh0Dfh1,Dfh(2Dfh'3Dfh94,Dfh4Dfh7Dfh 8,Dfh8Dfh9Dfh;,Dfh;Dfh<Dfh=,DfhZ>DfhU?Dfhl@,Dfh@DfhADfhB,DfhrCDfhODDfhHE,DfhEDfh4IDfh:J,DfhJDfhKDfhL,DfhLDfhvOXDfhlPDfhqQ,DfhRDfhRDfhS,Dfh@TDfhBUDfh@V,DfhVDfhWDfh YBDfhZDfh [,Dfh[DfhE\Dfhp],Dfh]Dfh^Dfh_,Dfh`DfhcnDfhh #.#   #.# Dfh......@..#  #.........#######.##  .####..# B#  Kinetic Grapnel......#..###### .#  ...............# .#  Dfh`j!..####.#..##.### .#   B   giant cockroach (asleep)# #.#..##.# .#  #.# #.#.###.# .#  #.####.#.....# DfhpY93.4 (864.4 (87Dfh(sDfhNtb _A giant cockroach comes into view.Dfh{$ #.# Dfh|= #.#  #.#  #.# # #.# #DfhU|I #. # #.......# .########## Dfh|>>......@..# .#######.## Dfh@}h.# B# . .# .....# .#  .#  Dfh}8 .#   .#  Dfh}Dfha\ #.# Dfh) #.#  #.#  #.# #.# #.Dfh)' Dfhu #.......# .########## >......@..# Dfh.#######.## .# B# .Dfh. .# .....# .#  .#  Dfhzx .#   .#  DfhDfhrDfheDfhO!f _A giant cockroach is nearby!Dfh `*BDfhX Dfh# >B.Dfh% Dfh;& T7---=5.4 (1Dfh& .0) Dfhm+ Dfh./ V _The kinetic grapnel hits the giant cockroach but does no damage.Dfh $  You barely miss the giant cockroach.The giant cockroach waves its antennae.Dfh%-6.5 (1.1Dfhf'Dfh(G _The giant cockroach bites you but does no damage.Efhy  (grapneled)The kinetic grapnel hits the giant cockroach.Efhw  The giant cockroach is severely wounded.EfhD6------Efha%70EfhEfh Efh/_You block the giant cockroach's attack.Efh The giant cockroach is severely wounded. _You block the giant cockroach's attack.  The grapnel guides your strike.  Efh You hit the giant cockroach but do no damage.  The giant cockroach bites you but does no damage.Efh@\0--8.6 (1.1Efh J _The giant cockroach bites you.Efh=w  You barely miss the giant cockroach.The giant cockroach is severely wounded.Efhw Efhx ,90Efh{ Efhy} = _You block the giant cockroach's attack.FfhR  The kinetic grapnel hits the giant cockroach.Ffhh†FfhRMFfhHPo5------2900FfhP9Kinetic GrapnelFfhRFfh)T FfhqTM_You kill the giant cockroach!Ffho#.#  #.#  #.#  #.#   #.#######  #.......#  #FfhI#######.##########  ........>.........#  #######@##  ...####..# #.#  ......#..#######.#  .......##.#  .####.#..##.####.#  .Ffh# #.#..##.# #.#  .# #.#.###.# #.#  .####.#.....# #.#  ........#####  Ffh,FfhA]2==-1FfhFfh!| _You see here a giant cockroach corpse.FfhFfh8-Ffh*FfhyFfhq>3Ffh>Ffh?Ffhw@$ _FfhxB{6===FfhBFfhC,FfhEDFfhEFfhhE:==FfhEFfhF,Ffh+GFfhrHQ===FfhJIFfhI,FfhJFfhFK,FfhKFfhmL,FfhMFfhM,Ffh=NFfh!OM7===FfhO,FfhP,FfhRXFfhZS,FfhSFfhTQ===FfhxUFfhQV,FfhVFfhyW,FfhXFfhX,FfhqYFfhUZ,FfhZFfh[FfhY\\8===Ffh]FfhY^,Ffh^Ffh_FfhJ`,Ffh`FfhaFfhb,FfhcFfhdFfhe;===Ffhe,FfhfFfh*g,FfhgFfh~hFfh2i,FfhiFfhWjFfhNk,FfhkFfhlFfhzm,FfhmFfhnFfhyo,FfhpFfhpFfh6qFfhq,Ffh\rFfhs,FfhsFfhCtFfh4u,FfhuFfhvFfh#w,FfhwFfh_xFfhNy,FfhyFfhzFfh{,Ffhn|Ffh)}Ffh}Ffhe~,Ffh6Ffh%,FfhFfhlFfhQ,FfhFfhFfh,Ffh=FfhFfhІ,FfhTFfhFfh9Ffh׉,FfhÊFfhUFfh,FfhЌFfh,FfhFfhFfh,Ffh)FfhFfh,Ffh Ffh$FfhǓ,FfhOFfh:Ffh@,FfhϖFfhzFfhFfh,FfhYFfhFfh,Ffh>Ffh,FfhFfh7Ffhߝ,FfhrFfhFfh,FfhFfhdFfhF,FfhˢFfhFfhMFfhФ,FfhFfh,FfhFfhvFfh,FfhFfh,Ffho,FfhYFfhFfh԰,FfhFfh{Ffh,FfhFfh FfhR,Ffh:FfhFfh,FfhFfhFfh.###.# #...................#   jesper the Tinkerer # #.# #.######.#####.#######   Human ###.###.######.# #.......#   Health: 32/32 ======================== ...............# #####.###   Magic: 8/8Ffh======================== ....###.######.##.#   AC: 2Str: 9 ##### #.######.##.#   EV: 9Int: 15#[.....#.##.#   SH: 4Dex: 15#.####.#.##### #.#   XL:  4 Next: 42% Place: Dungeon:2Ffh#.. #.#@..# #.#   Noise: ---------  Time: 2962.6 (61.0)+... #.#.#.#####.#   f) +0 short sword#...# #...........#   Cast: Kinetic Grapnel#...# ###.#.#######  #...# #.#.# Ffh!c#...# #.#.#  ....#  #.###    The giant cockroach is severely wounded. _You block the giant cockroach's attack.  The kinetic grapnel hits the giant cockroach. Ffh_You kill the giant cockroach! _You see here a giant cockroach corpse.  g - a +4 ring of slayingFfh/  --more--GfhGfhGfh< 3.6 (62 _GfhGfhHfh?fPut on or remove which piece of jewellery? Jewellery (go to first with "=)  n - a ring of protection from cold (worn)g - a +4 ring of slaying[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip HfhPHfhiHfh###.# #...................#   jesper the Tinkerer # #.# #.######.#####.#######   Human ###.###.######.# #.......#   Health: 32/32 ======================== Hfh...............# #####.###   Magic: 8/8======================== ....###.######.##.#   AC: 2Str: 9 ##### #.######.##.#   EV: 9Int: 15HfhY#[.....#.##.#   SH: 4Dex: 15Hfh#.####.#.##### #.#   XL:  4 Next: 42% Place: Dungeon:2#.. #.#@..# #.#   Noise: ---------  Time: 2963.6 (0.0)+... #.#.#.#####.#   f) +0 short sword#...# #...........#   Cast: Kinetic GrapnelHfh O#...# ###.#.#######  #...# #.#.# #...# #.#.#  ....#  Hfh#.###    The giant cockroach is severely wounded. _You block the giant cockroach's attack.  The kinetic grapnel hits the giant cockroach. _You kill the giant cockroach! _You see here a giant cockroach corpse. _g - a +4 ring of slayingHfh_You block the giant cockroach's attack.  The kinetic grapnel hits the giant cockroach. _HfhYou kill the giant cockroach! _You see here a giant cockroach corpse.  g - a +4 ring of slaying (worn)Hfh/  --more--IfhrIfhs8 4.1 (0.5 _IfhzvIfh|wIfh03IfhIfhǫIfhIfhIBIfh,IfhIfhIfh,IfhzIfhqIfh,,IfhIfhIfhжIfh)Ifh{IfhSIfhqIfhɹIfhIfh Ifh~IfhռIfh'IfhIfh̾Ifh$IfhvIfhh,IfhIfh-M _You now have 122 gold pieces (gained 4).Ifha3IfhIfhIfh,IfhFIfhIfh,IfhIfhIfhqIfhIfh6IfhIfh,IfhIfhIfh,Ifh>IfhIfh,IfhsIfh7IfhC,IfhIfhrIfhL,IfhIfh;Ifh,Ifh`IfhdIfhY,IfhIfhIfhG,IfhIfh}IfhA,IfhIfhIfhd,IfhIfhIfhS,IfhqIfh+Ifh,Ifh?IfhIfhq,IfhIfhIfh,Ifh+IfhIfh,IfhIfhUIfhV,Ifh0IfhBIfh,IfhKIfhpIfh ,IfhIfhIfhIfh[IfhIfhZIfh}IfhIfhIfh7 _You open the door.Ifh3Ifh}IfhIfhqIfhIfhbIfh @  There is an open door here.Ifh7 Ifh  _Ifh^IfhXIfhIfhIfhIfh IfhH$Ifh%Ifh%Ifhz&Ifh)Ifh+,Ifh+Ifh/Ifh0,Ifh1Ifh4Ifh5,Ifh96Ifh8Ifh9IfhH:Ifh:Ifh=Ifh=,Ifhh>Ifh@IfhAIfhAIfhBIfhDIfh HXIfhH,IfhIIfhJIfhKIfhKIfh>>_(Press ? for help)###..##..# #...# ###..# ###.)# ###....####.#....# #.########..##..# #...# ##.)### ##..### ##..##÷.# #.###### #.......#Jfh׆ #..##..###...###.....###.....###.......####.##############.########## #..###.......#.#.....#.#.....#.#...(......................>.........# ##..##.###.##.#.#.....#.#§§§§§#.#..............###.........#######†## #..##........#.#.....#.#§§§§§#.#.....#.######.###...####..# #.# #..######.########..######§§######.....................#..#######.# ####.........# #..### #..### #..####.........................##.# Jfh #...........## ###..# ###..# ###....##...[..##..####.#..##.####.# #......####.#### ##..### ##..### ##..##...#......#...# #.#..##.# #.# #......# #.....###.....###.....###.....#..#....._..#.# #.#.###.# #.# JfhA #......# #..####.#.....#@#.....#.#........######..##.####.#.....# #.# ######## #....#.#.#.....#.#.....#.#.......######..##........##### #.# #......#.#.....#.#.....#.#..................####.#.# ### #.# #..#.#######..######..######...#.###..#####.# #.#.# #.# #.# Jfhˈ #..#..# #..### #..### #..##........# #.####.#.###.# #.# #.....# ###..# ###..# ###....#...#.# #............# #.# JfhQ .##.#..####..######..######..##%.....#.# ########.#####.####.# ######.#<.....##...........#.#####..#.###.# #...................# JfhՉ >#......###....############.#.#####....# #.# #.######.#####.####### #.#..............................#...####.###.######.# #.......# JfhZ #.#.#######.....##########.#<###..<..................# #####.### #.#.###..................#.#.###..........###.######.##.#Jfh E Jfh  #..#..### #..### #..##........# #.####.#.###.# #.#Jfh q #.....# ###..# ###..# ###....#...#.# #.....# #.# ##.#..####..######..######..##%.....#.# Jfhj .#####.####.#  ######.#<.....##...........#.#####..#.###.# #.Jfh #  #......###....############.#.#####....# #.# #.######.#####.#####Jfh  #.......................#...####.###.######.# #.......# #.#.#######.....##Jfh ~##.#<###..< #####.### Jfh #.#.###..................#.#.###....###.######.# #.#  ###Jfh- .########.................##.####### #.## #.# Jfh} #..........# ###..####.#..........#########[.....#.# #.# Jfh  ####..###.###### ##.####.#.##..######.......#.####.#.##### #.#  #.............# #......#....#######.......#...##.Jfh # #.#  ###.####...##.# #.####.#.#..Jfhg .......'...##.#.#.#.#####.# #.# #...##.# #.# #.#.##.#######Jfh #...##.#...........# #.# #...##.## #.# #.#.##.# #.......#...##.###.#.####### Jfh #.# #.......# #.# #.#.##.# #.......#...##.# #.#.# JfhS P#.#########..#####.# #.#.##.# #.......#...##.###.#.# #..................# #...##.# #.......#...##.......# Jfh ###########..####..####.#.##.# #########...######.###  Jfh #.......##..#...>#.##.# ##.#######.#  #####.#.##..#.##.#.##.#Jfh9 #.........#  #............#.##.#Jfh T###########  #.#Jfh N†......#.# Kfh7KfhL8KfhN.......#.#.....#.#.....#.#...(... jesper the Tinkerer KfhKO.###.##.#.#.....#.#§§§§§#.#...... Human ........#.#.....#.#§§§§§#.#.....# Health: 32/32 ======================== ####.########..######§§######.... Magic: 8/8======================== KfhO.....# #..### #..### #..#### AC: 2Str: 9 ....## ###..# ###..# ###.... EV: 9Int: 15 ###.#### ##..### ##..### ##..##.. SH: 4Kfh TDex: 15  #.....###.....###.....###.....#. XL:  4 Next: 42% Place: Dungeon:2  #..####.#.....#@#.....#.#....... Noise: ---------  Time: 3038.1 (0.0)  #....#.#.#.....#.#.....#.#...... f) +0 short sword#......#.#.....#.#.....#.#...... Cast: Kinetic Grapnel#..#.#######..######..######...##..#..# #..### #..### #..##..#.....# ###..# ###..# ###.... ##.#..####..######..######..##%.  ###.#<.....##...........#.#####..  ....###....############.#.#####..  _You now have 122 gold pieces (gained 4). _You open the door. _There is an open door here. _Done exploring. _Done exploring. _Done exploring.KfhZKfh[KfhZ\$ _Kfh^Kfh_Kfh`,KfhaKfhdKfh"e,KfheKfhhKfh`i,KfhiKfh!lKfhlm,KfhnKfh8pKfhqKfhjqKfhqKfhsKfht,Kfh$uKfhxXKfhfzKfhJ{Kfh{Kfh|Kfh}Kfhv~Kfh~Kfh&KfhKfhŁKfh KfhKfhKfhFKfhKfhKfhjKfhLjKfh#KfhwKfhKfhKfhrKfhȌKfh[KfhKfhKfhvKfh Kfh,KfhѓKfh&KfhKfhKfhRKfhKfhKfhKfh\KfhKfhKfhKfhQKfhqKfh,Kfh5KfhLKfhgKfh¢Kfh*Kfh=Kfh8KfhKfhKfhKfhKfhFKfhKfhKfhKfh KfhcKfhKfhyKfhKfhKfhޱKfh,KfhŹKfh!U# #......#....#######. ..##.# #.####.#.#.......##.# #.# #.#.##.#######.... Kfh..##.## #.# #.#.##.# .# #.# #.#.##.# #.... ####..#####.# #.#.##.# ............# #...##.# #.. Kfh####..####..####.#.##.# ##### #.......##..#...@#.##.# 64.1 (26.0) #####.#.##..#.##.#.##.#  #............#.##.#  KfhO #.#......†......#.#  ###.##..........#.# Kfh#.#####.#####.#†# #.......#) KfhAf########## KfhKfhKfh*0open the door. _There is an open Kfhdoor here. _Done exploring. __There is a stone staircase leading down here.Kfh Kfh, jesper the Tinkerer (Human Wanderer)Turns: 3050, Time: 00:04:52 Health: 32/32Kfhņ wAC:  2 Str:  9 XL: 4 Next: 42% Magic: 8/8EV:  9 Int: 15 God: Gold: 122SH:  4 Dex: 15 Spells: 4/8 levels left rFire . . .f - +0 short sword Kfhn ?rCold + . . c - +0 buckler rNeg . . .e - +0 robe rPois .(no helmet) Kfhb 1rElec .(no cloak) rCorr .(no gloves) SInv .(no boots) Will .....(no amulet) Stlth +Kfh &n - ring of protection from cold HPRegen 0.25/turn g - +4 ring of slaying MPRegen 0.11/turn Kfht %: no passive effects @: no status effects A: explore regenLfhLfhD.....# #......#....#######.... jesper the Tinkerer ..##.# #.####.#.#............. Human Lfh..##.# #.# #.#.##.#######.... Health: 32/32 ======================== ..##.## #.# #.#.##.# #.... Magic: 8/8======================== ......# #.# #.#.##.# #.... AC: 2Str: 9 ####..#####.# #.#.##.# #.... EV: 9Int: 15 ............# #...##.# #.... SH: 4Dex: 15 Lfh####..####..####.#.##.# ##### XL:  4 Next: 42% Place: Dungeon:2 #.......##..#...@#.##.#Noise: ---------  Time: 3064.1 (0.0) #####.#.##..#.##.#.##.#f) +0 short sword#............#.##.#Cast: Kinetic Grapnel#.#......†......#.####.##..........#.#Lfha#.#####.#####.#†##.......#####.#)##########.......########## _You open the door. _There is an open door here. _Done exploring. _Done exploring. _Done exploring. _There is a stone staircase leading down here.LfhM;LfhGLfh?ILfh)OLfhRLfh\U25.1 (1 _LfhWLfhF  #######  .......  .......  ##....... Lfh 3 #@....... ######.## Lfh Lfh LfhDV +9 (1.8Lfh*Y Lfh][ * _You climb downwards. Lfh[ S_There is a stone staircase leading up here.MfhmNMfhKOMfhPMfhIUMfhi[Mfh^: _MfhcMfh|hMfhhMfhjMfhpMfhC####..MfhG+#.# #.# #.### #.########MfhY#.....#.#.......+7.9 (2.0.>.##.##.......#Mfhr# #<........######.##...Mfh߈4##MfhΔMfh +8.9 (3MfhMfh; _Found a stone staircase leading down.Mfh2MfhMfhMfhnMfh< ###MfhA #.. #.# #.# #.#####.#Mfhm#.....#.#..+MfhU.>.##.##.## #.#<....######.Mfh0#.... ...S## ##MfhS   ball python (constriction, asleep)....#..Mfh&0Mfh+9.9 (1MfhMfh MfhP_A ball python comes into view.Mfh ### #.. #.# #.# MfhUn#.#####.########  ##.....#........#  .......@........+  ..>.##.##.......#  # #.#<........  ..######.##.  ... ..  .S## ##  ... .#..Mfh MfhCO ### #.. #.# #.# MfhID#.#####.########  ##.....#........#  .......@........+  ..>.##.##.......#  # #.#<........  ..######.# ... . .S## ##  ... MfhD7.#.. MfhGMfhIMfhKMfhM MfhMT_A ball python is nearby!Mfh ####Mfh<  #.. #.## #.##.#####.########Mfh ###.....#........#.........+Mfh 9 ..>.##@##.......# # #.#<........ Mfhv ..######.##... .S### ##Mfh V..  #..Mfh5 J#.#Mfh) Mfhg '70Mfh !Kinetic Grapnel _Mfh Mfh9 Nfh"###..####.#####.########Nfh###.....#.........................+ ..>.##.##.......## #@#<.Nfh ........######.##......... .. ####.S#### ##Nfh....#.##.#.. NfhNfhu?S.Nfh(>S)Nfh\/==1NfhYNfh Nfh/_The ball python hisses angrily.NfhK"j * , grapneled)Nfh#?The kinetic grapnel hits the ball python.NfhVNfh[; .SNfh\.  The ball python is heavily wounded.The ball python closely misses you. The ball python grabs you.Nfh]51-Nfh^k7--- 0 -2Nfhd^8Constr NfhCcNfhhf NfhfQ_The ball python constricts you.Nfh>(  Nfh( W The grapnel guides your strike. You hit the ball python.Nfh/ 2.Nfhm6 ]--- 9 3-Nfh6 l4.0 (1.1Kinetic GrapnelNfh9 Nfh;  Nfhl; A_You kill the ball python!OfhI3OfhLJOfh'LOfh4Na2=OfhuO1 _HP restored.OfhOOfhcPOfhQOfhROfhqROfhSOfhYP-Kinetic GrapnelKOfhZZwK   kobold (wandering)Ofh^-7.0 (3.0Ofh`E-8.0 (4Ofh/cOfh[g Ofhge_A kobold comes into view. It is wielding a +0 club.OfhL Ofhv###  #..  #.#  # #.#  Ofhx<#.#####.#  ###.....#. Ofh& ...  Ofh7E..>.##.#  # #@#<Ofh0  ........# Ofhb ......... ..  ####.K#### ##  Ofhq-.... #.#.. Ofh'#.#. . #.Ofhb !Ofh@" Ofhb###  #..  #.#  # #.#  #.#####.#Ofh  ###.....#. Ofh% ...  ..>.##.#  # #@#<Ofh  ........#  ......... ..  Ofh}.####.K####  .... #.#.. #.#. Ofh$7. #. Ofh OfhOfhOfh OfhZW_A kobold is nearby!Ofh~r ###  #..  #.#  Ofh~# #.#  #.#####.#  ###.....#.  ...  ..>.##.#  Ofh~# #@#<  ........#  ......... ..  ####.K#### ##  ....Ofhd #.#.. #.#. . #.Ofh ###  #..  #.#  # #.#  #.#####.#  ###.....#.Ofh7  ...  ..>.##.#  # #@#<  ........#  ......... ..  ####.K####  .... #.#.. #.#. . #. Ofh _A kobold is nearby!OfhU #.. #.## #.# #.#####.########Ofhd.###.....#........#..........+ ...>.##.##.#Ofh) ####..##.#<.........@.######.##........ .Ofh5#####.K######## ## ....#.#.. #.#.. . Ofh3#.. ...OfhOfh>K.Ofh=KOfh\=====9.0 (1OfhOfhJ Ofh4_The kobold shouts! You hear a shout!Ofh( 2*Ofh Ofh @ KKOfhL K 2 kobolds (1 missile)The kinetic grapnel misses the kobold. The kobold misses you.Ofh^ 6---=---80Ofh4 Ofh/ s _A kobold comes into view. It is wielding a +0 club.PfhI  You miscast Kinetic Grapnel.  You are very lightly contaminated with residual magic.PfhO@K.PfhPz------1Contam PfhsTPfhsV PfhVh_Nothing appears to happen. The kobold barely misses you.Pfh5  You hit the kobold but do no damage. The kobold closely misses you.Pfh;<(((((Pfhq*.....PfhrZ1-2.1 (1.1Pfh vPfhwD _The kobold throws a stone. The stone hits you.Pfh{ 2*PfhR Pfh J.KKPfha g2=5---Pfh $30Pfh* Pfh _The kinetic grapnel misses the kobold. The kobold closely misses you.PfhPfhB.KPfhb%4PfhSPfh{q _You closely miss the kobold. You block the kobold's attack.Qfhk%  QfhOl$The kinetic grapnel hits the kobold.Qfho)   kobold (QfhҞQfh4G.KQfhͥL4------Qfh[&45QfhQfh/J _You kill the kobold!Qfhq####.#####.########.###.....#..................+ ...>.##.#######..##.#<.QfhB....K....######.##...@....... .. #####..######## ## #.... #.#.. . . ###QfhQfh;3((Qfh"=!..Qfh'@T0--6QfhqFQfhLE _The kobold throws a stone. The stone hits you.  QfhM}Things that are here: _a +0 club; a kobold corpseQfhj 2 #.#Qfhj  #. #.## #.#####.##Qfhj #.###.....#..#QfhGk y ...........+Qfhk  ...>.##.##.#Qfhk a#..##.#<QfhPl s..K....######.##.Qfhl n). ..#..Qfhm |# ## #.....QfhTm s #.#.... #.Qfhm t#..... . #...... . ........Qfhn >.. ######.##Qfhln Qfhy~ Qfh ,((Qfhc  Qfh .@The kobold throws a stone. The stone closely misses you.Qfh U2==7Qfh QfhL Qfh  Qfh E_Your magical contamination has completely faded away.RfhVI  The kinetic grapnel hits the kobold.RfhYN)*Rfh&.Rfh3------58Kinetic GrapnelRfhʒRfh+J _You kill the kobold!RfhD( #.# #. #.#Rfh( # #.#####.# #.###.....#.# ..........+ ...>.##.##.#Rfh;)#..##.#<..)....######.##..). ...######..# ## #......Rfh) #.#...... #.#........ . #......## .. Rfh)e..  .. ######.##RfhQ/Rfh2c5======-9Rfh6Rfh8Rfh RfhI Rfhб Rfh Rfh/ 6===========RfhL Rfh ,Rfhm Rfh ,Rfh Rfh Q===RfhR Rfh[ ,Rfh Rfh ,Rfh Rfh ,RfhR Rfh4 ,Rfh Rfh M7===Rfh} Rfh Rfh ,RfhN Rfh9 Rfh Rfh Rfhh ,Rfh Rfh Q===Rfh+ RfhD ,Rfh0 Rfh ,Rfh Rfh RfhC Rfh RfhK Rfh Rfh Rfh Rfh= M8===Rfh Rfh 4 _Magic restored.Rfh Rfhs Rfh! Rfh$ Rfh' ,Rfh* RfhE, Rfhm ,Rfhqn Rfho Rfhq ,Rfhq Rfhs Rfhlt ,RfhQu Rfhnv Rfhw ,Rfhx Rfhz Rfh6| Rfh| Rfh>} Rfh ~ Rfh Rfhy Rfh Rfh Rfhn Rfhс Rfh1 Rfh RfhՃ ,Rfh: Rfh= Rfh' Rfh ,Rfh Rfh: Rfh ,RfhĊ Rfh ,Rfh ,Rfh ,Rfhy Rfh Rfh Rfhǖ ,Rfh Rfh Rfh Rfh Rfh] RfhT Rfh| Rfh RfhL Rfh RfhZ Rfhş Rfh? Rfh2 Rfh0 Rfh Rfh$ Rfh RfhG Rfh Rfh Rfh Rfh E#.####.#...........Rfh #####.##...#......######.................... #.###....########.### RfhY #............. ... #.############ #..# Rfhӯ 2#.# #.. #.################ #.........@....... -Rfh9 140.1 (51.0)######...###  Rfh ^..# .# Rfh 1.[ Rfh] .. Rfh/ Rfhr ,1.1 (52Rfh RfhH # _Found a robe.Rfhs 3Rfh8 Rfh RfhX Rfhq ,Rfh Rfh Rfh_ Rfh8 nRfh Rfh Rfh Rfh\ Rfh RfhH Rfh Rfh# RfhU Rfh Rfh  Rfh Rfh Rfh RfhU Rfh  Rfh= Rfh ,Rfh Rfh! <  You see here a +0 robe.Rfh Rfh  _Rfh Rfh0 Rfh! Rfh>" Rfh" Rfh$ 7 _You open the door.Rfh#' 3Rfh") Rfh, @  There is an open door here.Rfh. Rfh|.  _Rfh/ Rfh%1 Rfh2 ,Rfh3 Rfhm5 Rfh+7 Rfh7 Rfh 8 RfhB RfhH ##...#......#####jesper the Tinkerer ...............Human ...########.###Health: 32/32 ======================== RfhI p..............Magic: 8/8======================== ########## #..##AC: 2Str: 9#..#EV: 9Int: 15 ##############.#########SH: 4Dex: 15 ........................XL:  4 Next: 45% Place: Dungeon:3 ########...###..@.####Noise: ---------  Time: 3155.1 (14.0)RfhJ #...##...........f) +0 short sword#...##'####.#####Cast: Kinetic Grapnel#....[..# ..#####....# ...#....# ....#....# ....#....# ....#....# RfhYJ _Magic restored. _Found a robe. _You see here a +0 robe. _You open the door. _There is an open door here.  h - a +0 pair of glovesRfhP /  --more--Sfhp Sfh Sfh 3 6.1 (15 Sfh _Sfh Sfh Tfh?TfhWear or take off which item? Armour (go to first with [) Tfh  c - a +0 buckler (worn)  e - a +0 robe (worn)h - a +0 pair of gloves[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip Tfhl Tfh Tfh Tfh F##...#......#####TfhO jesper the Tinkerer ...............Human ...########.###Tfh Health: 32/32 ======================== ..............Tfh Magic: 8/8======================== ########## #..##Tfh ^AC: 2Str: 9#..#EV: 9Int: 15 ##############.#########SH: 4Tfh uDex: 15 ........................Tfh XL:  4 Next: 45% Place: Dungeon:3 ########...###..@.####Tfh Noise: ---------  Time: 3156.1 (0.0)#...##...........TfhF f) +0 short sword#...##'####.#####Tfh Cast: Kinetic Grapnel#....[..# ..#Tfh ####....# ...#....# ....#....# ....#....# ....TfhD t#....# _Magic restored. _Found a robe. _You see here a +0 robe. Tfh S_You open the door. _There is an open door here. _h - a +0 pair of glovesTfh Tfh TfhL Tfh `_Found asee here a +0Tfh robe. _You open the door. _There is an open door here.  You start putting on your armour.Tfh +7.1 (1Tfh Tfh Tfh +8.1 (2Tfh Tfh Tfh +9.1 (3Tfhs Tfhs Tfh4 ,60.1 (4Tfh Tfh Tfh_ +1.1 (5Tfh0 Tfh & Tfh" b3 _You continue putting on your +0 pair of gloves. x5Tfh Tfh Tfh  Tfh ]_You finish putting on your +0 pair of gloves.TfhHr3TfhvtTfhxTfhL{TfhP _Tfh TfhTfhTfh…TfhهTfhnTfh~TfhTfhTfhTfhTfhTfh,Tfh Tfh|TfhTfh'TfhTfh^Tfha,TfhGTfhTfhTfh{TfhGTfh)TfhBTfhTfhTfhTfhTfhTTfhhTfhTfhTfhTfhTfhTfhTfh;Tfh>Tfh TfhTfhaTfhTfhSTfhTfh\Tfh#TfhKTfhlTfhTfh@Tfh TfhTfhDTfhTfhTfh|TfhTfhRTfhpTfhTfh:TfhTfh{TfhTfh3TfhTfhTfh9TfhTfhfTfhTfhTfhHTfh#TfhTfhTfhTfhTfh^TfhTfhTfh Tfh Tfh TfhZ Tfh TfhTfhTfhTfh$ TfhpH_l - 2 puce potions (gained 1)Tfh3TfhTfhQTfhTfhWTfhTfhTfhTfhTfhPTfh Tfh#BTfh$Tfh &Tfhy&Tfh&Tfh[(Tfh)Tfh$*Tfh*Tfh&-Tfh-Tfh(.Tfh.Tfh+0Tfh1Tfh2Tfh2Tfh4Tfha8Tfh8Tfh9Tfh=Tfh?Tfh|@TfhAUfhUfhUfhUfhKUfhCUfh} Ufh Ufh Ufh UfhUfhUfhUfhfUfhUfh UfhAUfh C###.######## UfhI!#........# ..........+ ##.##.......# .##.#<........ Ufh!;....######.##. # ..).......... .# #########.######..# Ufh!v................@...# ............######.## .................# # UfhQ"......##########.# .................# Ufh"#####.############ ............... ######..######Ufh"D##..#Ufh'1200.1 (39.0)Ufh),1.1 (40Ufh-Ufh/ Ufh/0C_i - a blue potionUfhUfhwUfhUfhwUfhUfh,Ufh?UfhٱBUfhUfhh,UfhLUfhnUfhUfhUfh=UfhUfhUfh,UfhUfhWUfh;UfhUfhdUfhUfh,UfhUfh|Ufh,UfhUfhUfhUfhTUfhUfhUfh,UfhrUfh0Ufh ,UfhUfhUfhmT#.##..###.##....# . Ufh#######.######..# . # ..........# .##.# .UfhW.......######.###b.. #.........#.#.######.##########.#.....................#.........# UfhH#.############.#@...###......#####.... ##..############ ..#### Ufh: ##..# .... ####.######### ... .............. ###.UfhTb   bat (asleep) .###....######## .##............+ .##'####.Ufh%#######Ufh9fb12.1 (11bUfh,3.1 (12UfhUfhV _A bat comes into view.Ufh12D<........ #.# #####.##..###.## ## ...............# .. ######.######..# .. # .......# .##.# ######.###b.. # Ufh%3..........#.#.################.#.... ............#...@.....#############.#....#### ..............#####.... #..############ ..####..# [....# ###.######### ......g   goblin (asleep) ............. #####..b   bat ######### .. g# Ufh39##............+Vfh`  A goblin comes into view. It is wielding a +0 club.Vfh14.0)Vfh Vfh V _Found a glowing scarf.Vfh. #.# .##..###.#####. ##.. .######..#... # #..##.# Vfh######.###b.. # .#.#.######. #.#.##.# ##.#....#### #####.... ..# ...####..# .[..Vfh.#.# ......... b   bat .######.......####.. g##.. VfhVfh%&5Vfh8#VfhV%VfhN #.# .##..###.#####. VfhO##.. .######..#... # #..##.# .######.###b...# ..g#.#.######...#.#.VfhO# #.# #.#....#### #####.... #Vfh]PV ...####.. ..# ..[....# #..#VfhP #......... g   hobgoblin (wand, wandering) ..######... VfhAQb   bat #....##########.. VfhUZVfhMa..Vfhd&6VfhjVfh'm| _A hobgoblin comes into view. It is carrying a wand of flame.Wfh d #.# .##..###.#####...##.. ...######..#... ## ##WfhŷW#..##.# ..#######.###....# ..g##.#.######...# .#.# #.# #.#....#### #####.... #....####..# Wfh ...[....# #. .##.#......... .. ..######... Wfhxg   goblin (asleep) ....##########.. g##..+WfhlWfh=g.Wfh&7WfhWfhWfhbI #.# Wfh0.##..###.#####... ##..... #.######..#...### .## #..##.# ..g# Wfh######.###....##...# #.#.######...# .#.# #.# Wfh0.#....#### #####.... ....####.. # ...[....# #.. WfhW#.#......... .  ..######... #...g##WfhN..+Wfh&ZggWfh&8Wfh&Wfh( _The goblin shouts!Wfhw)[# #.# Wfh *b.... #.# ## ##..###.#####... ..........##..... ## Wfhn*#.######..#...### .## .......#..##.# ..g# ######.###.b..# Wfh*.......#.#.###### ######.#..# Wfh+.......#.........### ########.#....#### .. Wfhp+l.........#####.... ..##########....####.. ##?Wfh+ Wfh+,,...[....# #.. ########.#......... .Wfh,b   bat..... ..######.Wfh,[..##########...g##..Wfh1Wfh2Wfh(4Wfhh=?g...bWfh>=9Kinetic GrapnelWfh(DWfhF WfhGR_Found a scroll of teleportation.Xfhi,\+ #.# Xfh8-# #.# .. #.# ## ##..###.#####... ## .........##..... .## ######..#...### ..## Xfh-.......#..##.# .g.# ######.###...b# ......#.#.###### #####.#..# Xfh.......#.........### #######.#....####... ........#####........# Xfh.<#########....####...##? ...[....###.. #######.#.........##..Xfh.[..... ..######...Xfh80XfhB5K.gXfhu6'20Xfh;Xfh<Xfh(U g  grapneledThe kinetic grapnel hits the hobgoblin.Xfh gThe hobgoblin is moderately wounded.Xfh^7---=1XfhXfhV _The hobgoblin barely misses you.Xfh~ `  The grapnel guides your strike. You puncture the hobgoblin!Xfh C/Xfh ---82.2 (1.1Kinetic GrapnelXfh # Xfh$ M _You kill the hobgoblin!Yfh((# #.# + #.# # #.# .. #.# ### #..###.#####...### .......##.......## Yfhx)######..#...###...## .......#..##.##...# ######.###...b .....#.#.###### ####.#...........# .....#.........### ######.#....####... .......#####........# ########....####...##? ...[....###.. ######.#.........##..Yfh..Yfh/4-30Yfh2Yfh;=  F - a wand of flame (16)Yfhm<E-4.2 (2Yfh7AYfhBV _You see here a hobgoblin corpse.Yfhr:M##+# .. #.# #### #..###.#####...### ........##.......## ######..#...###...# Yfh;8........#..##. ######.###...b##†.. .....#.#.######...## ####.#...........##.....##.....###.Yfh?Yfhu@+5.2 (1YfhEYfh  ### #.# ..# #.# .Yfh 7.+ #.## #.# ... #.# #### ##..###.#####...# Yfh b.........##....######..#...## Yfh .........#..##.##...#######.###...b##†..# ......#.#.#####Yfh F#...## #####.#....Yfh r.## ......#.........### Yfhj #######.#....####.. ........#####........# Yfhʗ H#########....####...##?Yfh Yfh &6Yfh Yfh` Yfh Yfh Yfhz YfhA Zfhx #### #.#.# #.#.+ #.## #.# .... #.# ##### ##..###.#####...#.........##.... #.######..#...###...## ..........#..##.##...#######.###...b##†..# .......#.#.######...## ######.#.....##Zfh,b   bat .......#.........### ########.#....####... .........#####........#ZfhZfhf(b.Zfh!&7ZfhZfhZfhns# #.#.# #.#Zfho.+ #.#.# #.#. #.# ##### #.##..###.#####...###.##Zfho.## ##.######..#...###...##Zfhpp".#..##b##...#.######.###....##†..#Zfhp.#.#.######...###.#...........##.#.........###Zfh,qa#.#....####... .#####Zfhq.#ZfhyZfh=|&8Zfh<ZfhZfh < #.#Zfh d #.# #.# #.# #.# ########...### #...@...## #...###...## #..##b##...# ##....##†..# ###...## .....## ...### Zfh6 @####...  Zfh: /Zfhݞ  #.# #.# #.# #.# #.# ########...### #...@...## Zfh: #...###...## #..##b##...# ##....##†..#Zfh( ###...##.....## ...###Zfhl Zfh Zfh{ ZfhK  Zfh T_A bat is nearby!ZfhpZfh rZfh&uZfh3v[fh]# #.#.# #.#.+ #.#.# #.#[fh^. #.# ######.##..###.#####...###.##.###.######..#...###...##.#..##b##...#.######.###....##†..#.#.#.######...###.#...........##.#.........###[fhU_v#.#....####... .#####.#[fh_[fh`[fhdQb##.[fhRfw8===9Kinetic Grapnel _[fhj[fhMl[fh # #.#.# #.#.+ #.#.# #.#[fh . #.# ######.##..###.#####...###.##.###.######..#...###...##.#.b##.##...#.######.###....##†..#.#.#.######...###.#...........##.#.........####.#....####... .#####.#[fh [fh> [fh [fh /=30[fh [fh P _The bat barely misses you.[fh1 ######### #.# .......# #.#.+ #.#[fh .# #.#.. #.# ##### ####.##..###.#####...### ..............##.......## #####.######..#.@.###...## ..............#.b##.##...#######.###....##†..#......#.#.######...## ##########.#........ [fh 8...........#.........# ############.#....####... .............#####........#############....####...##?[fh [fh "b.[fh &1[fh8 [fh  [fh g_The bat closely misses you. You block the bat's attack.[fht5  You hit the bat.[fhi2.[fh9===92Kinetic Grapnel[fh[fh G _You kill the bat!\fh^\fhb\fhFf\fhMiH _No target in view!\fhv\fh\fh\fhH _No target in view!\fh\fh\fh\fh\fh\fh : _\fh{ \fh,\fh,\fhX\fhB\fh\fh\fh7 \fh \fh#\fh%\fhv&\fh'\fh)\fhE+\fh+\fhb,\fh/e  You see here a hobgoblin corpse.\fh1\fh1 _\fh83\fh5\fh6\fh\7\fhJ8\fh:\fhB..... #.# ##### #.##..###.#####...###....##.......## \fhBl##.######..#...###...##....#..##.##...#######.###....##†..# ........#.#.######...## #######.#...........## ........#...... - \fh>C#########.#....####... ....#####........# ###########....####...##? ...[....###.. #########.#...##..\fhCg   goblin ......... ..######...##########...g##..\fhD4........+\fh(L,41.2 (9\fhNI-2.2 (10.0)\fhTS\fhU\fh  #.# #####...### ......## ..###...## \fh #.##...# #....##†..# .#.######...## ...........## .......@.### .#....####... #####... \fh' ....####...##? # ...[....###.. .#.......  ..######... ###...g##.. \fh \fhI = #.# #####...### ......## ..###...## #.##...# \fhJ #....##†..# .#.######...## ...........## .......@.### .#....####... #####... ....####...##? ...[.....#.......\fhK ,  ..#########...g#\fhrR \fhT \fh!\ \fhG^  \fh^ O_A goblin is nearby!\fh  #.# #####...### ......## ..###...## #.##...# \fh9 #....##†..# .#.######...## ...........## .......@.### .#....####... #####... ....####...##? # ...[....###.. \fh .#.......  ..######... ###...g##.. \fh|$ #.# #####...### ......## ..###...## \fh+%g#.##...# #....##†..# .#.######...## ...........## \fh%.......@.### .#....####... \fh&R#####... ....####...##? ...[....\fhi&t.#....... \fh& ..######\fh#'l###...g#\fh;0\fh12\fh6\fh8 \fh9O_A goblin is nearby!]fhR]fhC  Skill  Level Cost  Apt Skill  Level Cost  Apt ]fhS a - Fighting   1.0   2.0   0   j + Spellcasting 2.7   3.6  -1          ]fh b - Maces & Flails   0.0   1.0   0   k + Forgecraft4.2   5.0   0   c - Unarmed Combat   0.0   1.0   0      ]fh3 d - Throwing   2.0   3.0   0   l - Invocations   1.0   1.7  +1       m - Evocations   1.0   2.0   0  ]fh e - Short Blades   0.0   1.0   0          ]fh     f - Armour   0.0   1.0   0      ]fhY g - Dodging   0.0   1.0   0       h - Shields   1.0   2.0   0  ]fhF     i - Stealth   0.0   0.8  +1                                              The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help]fh9*[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets^fhq^fhf^fh|..... #.# #####jesper the Tinkerer #.##..###.#####...###Human ...........##.......##^fh? Health: 32/32 ======================== ##.######..#...###...##Magic: 8/8======================== ...........#..##.##...#AC: 3^fhStr: 9 ...######.###....##†..#EV: 9Int: 15 ........#.#.######...##SH: 4Dex: 15 #######.#...........##^fh5XL:  4 Next: 49% Place: Dungeon:3 ........#.......@.###Noise: ---------  Time: 3242.2 (0.0) #########.#....####...f) +0 short sword ..........#####........#Cast: Kinetic Grapnel ^fh ###########....####...##? #...[....###.. #########.#.........##..g   goblin ^fhh......... ..######... ...##########...g##.. ..........+ _You kill the bat! _No target in view! _No target in view! _You see here a hobgoblin corpse. _A goblin is nearby! _A goblin is nearby!^fhb^fh^fh^fh^fh^fh  ^fhCasting: Kinetic Grapnel (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^fhj^fhk Your spells (cast)TypeFailure Level  a + Kinetic GrapnelForgecraft^fhlx5% 1  b - Launch Clockwork Bee Forgecraft17% 3 Select a spell to cast[!]/[I] toggle spell headers_fhS#_fhs(_fh-..... #.# #####jesper the Tinkerer _fh$.#.##..###.#####...###Human ...........##.......##_fh.XHealth: 32/32 ======================== ##.######..#...###...##Magic: 8/8======================== _fhR/d...........#..##.##...#AC: 3Str: 9 ...######.###....##†..#_fh/dEV: 9Int: 15 ........#.#.######...##SH: 4_fh.0$Dex: 15 #######.#...........##XL:  4 Next: 49% Place: Dungeon:3 _fh0........#.......@.###Noise: ---------  Time: 3242.2 (0.0) _fh1T#########.#....####...f) +0 short sword ..........#####........#_fhw1aCast: Kinetic Grapnel ###########....####...##? #...[....###.. _fh1#########.#.........##..g   goblin _fhO2T......... ..######... ...##########...g##.. ..........+ _No target in view! _fh2G_You see here a hobgoblin corpse. _fh73e_A goblin is nearby! _A goblin is nearby!Casting: Kinetic Grapnel (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells._fh3_fh;..... #.# #####_fh;jesper the Tinkerer #.##..###.#####...###Human _fh<X...........##.......##Health: 32/32 ======================== ##.######..#...###...##_fh<3Magic: 8/8======================== ...........#..##.##...#AC: 3Str: 9 _fh<...######.###....##†..#EV: 9Int: 15 _fhj=........#.#.######...##SH: 4Dex: 15 #######.#...........##_fh=XL:  4 Next: 49% Place: Dungeon:3 ........#.......@.###_fhl>Noise: ---------  Time: 3242.2 (0.0) #########.#....####...f) +0 short sword ..........#####........#_fh>aCast: Kinetic Grapnel ###########....####...##? #...[....###.. _fhn?#########.#.........##..g   goblin ......... ..######... _fh?...##########...g##.. ..........+ _No target in view! _fhI@_You see here a hobgoblin corpse. _A goblin is nearby! _A goblin is nearby!_fh@Casting: Kinetic Grapnel (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells._fhF:  Okay, then._fhF_fhG_fh1L_fhEN. __fhg #.# #####...### ......## ..###...## #.##...# #....##†..# .#.######...## ...........## .......@.### .#....####... #####... _fh....####...##? # ...[....###.. .#.......  ..######... ###...g##.. _fh} #.# #####...### ......## ..###...## #.##...# #....##†..# .#.######...## ...........## .......@.### _fh~q.#....####... #####... ....####...##? ...[.....#.......  ..#########...g#_fh5_fh_fh_fh] _A goblin is nearby!_fhZ #.# #####...### ......## ..###...## #.##...# #....##†..# .#.######...## _fh[v...........## .......@.### .#....####... #####... ....####...##? # ...[....###.. .#.......  ..######... ###...g##.. _fh  #.# #####...### ......## _fh ..###...## #.##...# #....##†..# .#.######...## ...........## .......@.### .#....####... #####... ....####...##?_fh~  ...[.....#.......  ..#########...g#_fh _fh _fh _fh ] _A goblin is nearby!_fh#. #.# ##### ##.##..###.#####...###.##.......###.######..#...###...##.#..##.##...#.######.###....##†..#.#.#.######...###.#....##.#.####.#....####....#####........##....####...##? .# ...[....###.. .#.#.........##... ..######....#...g##.. .+_fh#_fh])1._fhr-23.2 (1 __fhw2_fh3`fhv'x###.##..###.#####...### .............##.......## `fh$(B####.######..#...###...## .............#..##.##...#######.###....##†..#......#.#.######...## #########.#........ ..........### ###########.#...@####... `fh(............#####........# .############....####...##? ..# ....[....###.. `fh)#.#########.#.........##.. ........... ..######... #....##########....##...........+ .. ... '####.#######`fh.`fh0&4`fh5`fh6`fh Y  Adjust (i)tems, (s)pells, or (a)bilities? `fh `fhډ a Your spells (adjust)`fhM TypeFailure Level  a - Kinetic GrapnelForgecraft5% 1 `fh bb - Launch Clockwork BeeForgecraft17%`fhc =3 Select a spell to adjust`fhҋ J[!] toggle spell headersafh afh afhj ###.##..###.#####...###jesper the Tinkerer .............##.......##afh Human ####.######..#...###...##Health: 32/32 ======================== .............#..##.##...#Magic: 8/8======================== afh a.....######.###....##†..#AC: 3Str: 9 ..........#.#.######...##EV: 9Int: 15 afh #########.#...........##SH: 4Dex: 15 ..........#.........###XL:  4 Next: 49% Place: Dungeon:3 ###########.#...@####...Noise: ---------  Time: 3244.2 (0.0) ............#####........#afh :f) +0 short sword .############....####...##?Cast: Kinetic Grapnel ..#afh S....[....###.. #.#########.#.........##.. ........... ..######... #....##########....##... ............+ .. ... afh; P'####.#######Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _A goblin is nearby! _A goblin is nearby!Adjust (i)tems, (s)pells, or (a)bilities? afh *Adjust which spell? afh  _afh. _A goblin is nearby!(i)tems, (s)pells, or (a)bilities? Adjust which spell? b - Launch Clockwork Bee  Adjust to which letter? bfhbfh$ bfht bfhAN _z - Launch Clockwork Beebfh[bfhbfhΑbfhbfhbfh$ _bfhbfhbfh/,bfhvbfh bfhbfhbfhMbfh..............#..##.##...#######.###....##†..# bfhּe...........#.#.######...## ##########.#...........#......#.........### . ############.#....####...# .............#####........#bfh;############....####...##?..# #....@....###.. ##.#########.#...##.. ...............######...# ##....##########....##...#...........+ ..# !# ...# #'####.####### ... ## .## [..###..##### ##bfh..## ### ...#........bfh+7.2 (3bfh+8.2 (4bfh5bfhN _q - a scarf of repulsionbfhIbfhbfh,bfhXbfhbfh bfh ,bfh bfhbfhu"######.###....##†..# .#.#.######...## ######.#...........## .......#.........### . ########.#....####...##) .........#####........# ##########....####...##?  #.........###.. #######.#......@..##.. ...........######...# ##########....##...# .........+ .g##!# ...##.########.fh8$0m..### .###..##### ##..... ## g   goblin ........# ###........# ### 51.2 (3.2.2 (4 _Found a hand axe.bfhQ 3bfhR bfhT bfhX BbfhZ bfh[ ,bfh\ bfh5^ bfhA` bfha bfhZb bfhUc bfhOd bfh7 bfh G####.#...........##.. #.........###.. ####...##)bfh 9####........# ...####...##?  bfh #.........###.. .#.........##.. bfh .........######...## ##....##@..# 5.2 (3+ ..##!##...# bfh t#...###...## Kinetic Grapnelbfh[ ##### ##....g..## ......# ###...### bfh ......# ### g   goblinbfh, v###bfh bfh bfh  bfh` W_A goblin is nearby!cfhU I  The kinetic grapnel hits the goblin.cfhk[ T**)cfhC /..cfh ^7---50=cfh G6.2 (1Kinetic Grapnelcfh0 cfh  cfhx <_You kill the goblin!dfhspi ....###.. dfhNq)######.#....####...##) .......#####........# ########....####...##? #.........###.. dfhoq######.#.........##.. .........######...## dfhq##########....##... .......+ ..##!dfh r########...###...#.##### ##....)..## dfh-r)#.dfhIr# dfhdr.......#dfh6{dfh:~.-7dfh{dfhdfh8dfh9dfh;dfh?dfhBdfh)CdfhIdfh:JdfhLdfhPdfhP#---dfhPdfh+SdfhIVdfhVdfhXdfh\dfhY\dfh^dfhadfhadfhcdfhedfhCfF8===dfhgdfh'jdfhk,dfh^mdfhbodfh@q,dfhrdfhv<  You see here a +0 club.dfhwdfhtx _dfhydfh\{dfh|Q===dfhZ~dfhdfhm,dfhdfhdfh,dfhdfhdfhA,dfhodfhdfhdfhΐdfhdfhdfh,dfh<dfhK,dfh_dfh@m _m - 2 brown potions (gained 1)dfh 3dfh$dfhdfhq,dfh{dfhAdfh,dfhdfh[dfh,dfhdfhsdfhIJ,dfh˳dfhڵdfh;,dfhXdfh dfh,dfhdfh<  You see here a +0 club.dfhdfh _dfhdfhOdfh,dfhdfhdfhe,dfhdfhdfh,dfhEdfhdfh,dfhkdfh*dfhdfhdfhdfhdfh,dfh dfh=dfh,dfhdfhdfhP,dfh_dfhdfhs,dfhdfhdfh,dfhdfhdfh ....##.......## .######..#...###...## ..#..##.##... .dfhB .###....##†..# ## ......#.#.######...##...dfhz ).#...........##....#.........###..#dfh .#....####...##)J.#####...@....##dfh - #dfh ....####...##?w dfhL W#.........###..# #######.#.........##....dfh D....######...##...##########....##...# ##dfh w   dart slug (asleep)..+#..##.##...#dfh J   endoplasm (asleep) #.########...###...## #..###dfh j## ##....)..##dfh 92.2 (35.0)  An endoplasm and a dart slug come into view.dfh [J.Jdfh ,3.2 (36dfh dfhC ^ _The endoplasm quivers.dfh  ..## ...# #†..# ## .######...##... ........##.... dfha .......###..# ....####...##J. #...@....## ....####...##?w  dfh ##.........###..# dfh ?........##.... .######...##... dfh #....##...# ## dfh) p.##.##...# .###...##  ##....)..## dfh`  ..## ...# #†..# ## .######...##... dfhwa ........##.... .......###..# ....####...##J. #...@....## dfha ....####...##?w  #.........###..# dfhb w........##....dfhQb .######...##...dfhb -#....##...# ## .##.##...# dfhb I.###...#dfhb K ##....)dfhc dfhl dfho dfh.x dfh |  dfh_| ^_There are monsters nearby!dfh ~ ..## ...# #†..# ## .######...##... ........##.... .......###..# ....####...##J. #...@....## ....####...##?w  dfh #.........###..# ........##.... .######...##... #....##...# ## .##.##...# .###...##  ##....)..## dfha ..## ...# #†..# ## .######...##... ........##.... .......###..# dfh....####...##J. #...@....## ....####...##?w  dfh #.........###..# ........##.....######...##...#....##...# ## dfhK.##.##...# .###...#dfhpk ##....)dfhodfhdfh"dfht% dfh%V_There are monsters nearby!efhJ ##.efh;## ######..#...###...## #..##.##...# ######.###....##†..###efhW#.#.######...##...#.#...........##.... #.........###..# .#....####...##J.#####....@...## efh....####...##?w.efh#.........###..# .#.........##....efh######...##...# #....##...###efh+#..##.##...# .#...###.efhA..## ..##### ##....)..##efh<Lwwefh84.2 (1.0) _efhlefhefhY J##.## ..#...###...## #..##.##...# .###....##†..##### efhZ #.#.######...##...# .#...##.... #.###..# wefhZ .#....####...##J..######.efh[ F## efhM[ ....####...##?w.##.efh[ ###..# r.#.efh[ #..#efh[ #....######...##...#efh'\ k....##...##### efh[\ w   ribbon worm (asleep)+#..##.##...# efh\ ew   dart slug #efh\ ...###...## J   endoplasm .efh'] ##### ##....)..## r   rat (asleep)efhd efhj 9w.efhk &5efhnp efhr g _A ribbon worm and a rat come into view.efh8 ###.#####...### ......##.......## ####..#...###...## efh P......#..##.##...# efhڻ ####.###....##†..##### ...#.#.######...##...# efh ##.#....##.... efh\ ...#.........###..# w ####.#....####..@##J..# efh z.....#####........## efh ######....####...##w..#  #...efh= ###..# #.r# efh~ ####.#.........##.... ## efh .......######...##...# w   dart slug efh P########....##...#####efh, r   rat (asleep) .....+#..##.##...# efh_ <#######...###...##efh efh ?r.efh :refh &6efhO efh ffhA #.# ##### ###.#####...### .....##.......## ###..#...###...## .....#..##.##...# ###.###....##†..##### ..#.#.######..## ffhZB#.#..##.....# ..#.........###.@# w ###.#....####...##J..# ....#####........## ffhB_#####....####...##w.r#  #.........###..# #..# ffhB###.#.........##.... ## ......######...##...# ffh(Cj#######....##...##### ....+#..##.#ffhGffhI&7ffhTLffh{Mffh\n#.#  #.# ##### ##.#####...### ....##.......## ##..#...###...## ....#..##.##...# ffhM]###.###....##†..##### .#.#.######## #..##.@...# ffh]+.#.........###..###.w# ##.#....####...##J..## ...#####........#ffh<^<# ####....####...##w.r#  #...###..# #..# ffh^w   ribbon worm (asleep) ##.#.........##.... ## ffh^w.....######...##...# ######....##...#ffh_!####ffhfffh!i=8Kinetic Grapnelffhnffhpgfh;#.# #.# ##### .#####...### ##.## ..#...###...## #..##.##...# .###....##†..##### #.#.######...##...## #.##..@..# #.###..###.w# .#....####...##J..## #####........##....####.. #.###..# #..# .#..######. gfhgfh{w.wgfh]&9gfh8gfhhfhĨ#.# jesper the Tinkerer #.# ##### Human #.#####...### Health: 32/32 ======================== ...##.......## Magic: 5/8===============--------- #..#...###...## AC: 3hfh;Str: 9 ...#..##.##...# EV: 9Int: 15 #.###....##†..##### SH: 4Dex: 15 #.#.######...##...##  XL:  4 Next: 50% Place: Dungeon:3 #...........##..@.w#  Noise: ---------  Time: 3299.2 (0.0) hfhЩL#.........###..###..#  f) +0 short sword #.#....####...##J..##  Cast: Kinetic Grapnel ..#####........## ###....####...##w.r# #.........###..# #..#  w   ribbon worm #.#.........##.... ## ....######...##...# #####....##...#####hfhCasting: Kinetic Grapnel (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (quite dangerous; 17% risk of failure)  Press: ? - help, Dir - move targethfhRqAim: a ribbon worm  You lock target on the ribbon worm and prepare to deploy your bee.hfhh #####†hfh w.#    #..# hfhh@ ##hfhe==300.2 (1Winding hfhhfh^onfirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (quite dangerous; 17% risk of failure)  Press: ? - help, Dir - move target  Aim: a ribbon worm  hfhYou lock target on the ribbon worm and prepare to deploy your bee. _(Press . to continue winding your bee.)ifhbO  You continue winding your clockwork bee...ifhV.-1ifh). ifh9ifhFY _The ribbon worm closely misses you.ifhUO O  You continue winding your clockwork bee...ifh}P T-2.. ifhP ifhV ifhX  ifh"Y R_The ribbon worm barely misses you.jfhc y (ally target)y   clockwork bee (minion)With a metallic buzz, your clockwork bee launches itself at the ribbon worm.jfhg8=3jfh.jfh@ _Your clockwork bee stings the ribbon worm!jfh( jfhcatching breath, ally ta…)You hit the ribbon worm.  The ribbon worm is severely wounded.jfh%&  jfhQThe ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.jfh9=  You are caught in a web!jfhx:d 4  0 -4.3 (1.1jfh:,Held jfh ?jfhA jfhBY_Your clockwork bee barely misses the ribbon worm.jfh3( k  The web tears apart.  Your clockwork bee stings the ribbon worm!jfh , .y   clockwork bee (minion)jfh/ o 9  4 5-5jfh/ O0Kinetic Grapneljfh2 jfh3 5 _The ribbon worm dies!jfh"4 kfh.# .# ##### .#####...### kfh0##.## kfhg..#...###...## #..##.##...# kfh<X.###....##†..##### kfh\.#.######...##.y.## .kfhy##...@.# .###..###..# kfh.#....####...##J..## kfh#####........## ##....####. kfh.kfhH###..# #..# kfhkfh **   dormant clockwork bee (minion)kfh<.-6kfhkfhL _Your clockwork bee winds down and falls to the ground.kfh y# ##### #####...###....... .#...### .#..##.kfh  ###....##†..##### #.######...##.*.kfhR .........##....###..### #....####...##J..## kfhx #####........##### #....####...##w.r# kfh ........###..# #.. #.##.... ## kfh rJ   endoplasm ..####### kfh *   dormant clockwork bee (minion) ###....### kfh> 7+#..##.##...#kfh kfh m)J(ally target)kfh W-7Kinetic Grapnelkfh kfhJ lfhF.# .# ##### ###...# ..##.... ..#...## ..#..##.##...# lfh.###....##†..####.######...##.*...##...@.## lfh3.........###..###..# .#....####...##)J.## .#####........##### lfh^##....####...##w.r .###..# #..#lfh*   dormant clockwork bee (minion)#....... ## ...####..lfh:7.# ####....##...#####lfhlfhJ.J   endoplasm*   dormant clockwork bee (minion)lfhYX6===8lfhPlfhlfhn yy   lfh P5---lfhr  _You wind your clockwork bee back up and it locks its sights upon the endoplasm!lfh#.# #.# ##### #.#####...###.##.## #..#...###...##.#..##.##...# #.###....##†..##### #.#.######...##.y.## #.##..@..## #.###..###J.# #.#....####...##)..##.#####........######....####...##w.r# #.###..# #..# #.#.##.... ## ....######...##...# #####....##...#####lfh`lfhXj  The endoplasm completely misses your clockwork bee.lfh>Your clockwork bee stings the endoplasm.lfh [.y.lfh y   clockwork bee (minion)lfhR---6=9lfh(9Kinetic Grapnellfh_ _The endoplasm dies!mfhh .# .# ##### mfhi ".#####...### ##.## ..#...###...## #..##.##...# .###....##†..##### mfhHi u.#.######...##...## .mfhti ##..y@.## .###..###..# mfhi F.#....####...##)..## #####........#####....####. .mfhi e###..# #..# mfho **   dormant clockwork bee (minion)mfh/o &You swap places.mfh>p /-10mfhbs mfht  mfh u F_Your clockwork bee winds down and falls to the ground.mfh y# ##### #####...###....... .#...### .#..##.mfhy  ###....##†..##### #.######...##............##..*mfh ###..###@.# #....####...##)..## mfhA #####........##### #....####...##w.r# ........###..# #.. #.##.... ## .######mfh X# ###....### mfh 7+#..##.##...#mfh mfhf @-1mfh mfh nfh4.#####...### ..##.......## ..#...###...## ..#..##.##...###....##†..##### .#.######...##...## ...........##..*..#####..###..##....####...##)@.## .#####........###....####...##w.r# .........###..# #..# .#...##.... ## ...######...##...# ####....##...##### .+#..##.##...# ###...###nfhnfh"nfh0#&2nfh&nfh&(nfh, # ##### #####...### ##.......## #...###...## ..##.##...# ###....##†..##### #.######...##...## nfh,- .##..*..## .......###..###@.# #....####...##)..###........##### #....####...##w.rnfhy- #.###..# #..nfh- +# #.........##.... ##*   dormant clockwork bee (minion) ..######...##...# ###....##...#nfh. 7#### +#..##.#nfh2 nfhK4 &3nfh7 nfh$9 nfh nfh nfh nfh nfhG.# .# ##### ###...# ..##.... ..#...## ..#..##.##...# .###....##†..####.######...##....##..*@.## .........###..###..# nfh.#....####...##)..## .#####........##### ##....####...##w.r .###..# #..# .#....... ## ...####...# ####....##...#####nfh:nfh<4nfhnfhofhofhofh( ofh   You need a visible target to rewind your bee! (Use ctrl+direction or * _direction to deconstruct it instead.)ofhofhofhgofh~  You need a visible target to rewind your bee! (Use ctrl+direction or * _direction to deconstruct it instead.)ofh" Iofh{# ofhp% : _ofhh& ofh& ofhT' ofh) ofhW) O6===ofhK* ofh+ ofh+ ofh, ofh>. ofhi. ofh// ofh0 ofh0 ofh2 ofhqI ofhJ Q===ofhxK ofhCM l _Your dormant clockwork bee falls apart.ofhM ofhLN ofhO ,ofhjP ofhdR ,ofhAS ofhT ,ofh#W ofhSX ofhX M7===ofhZ Bofh\[ ofh\ ,ofhX] ofhv^ ,ofh@_ ofhn` ofh` ;===ofhOa ofhb ,ofhuc ofhd ,ofhSe ofhyf ,ofh:g ofhjh ,ofhpi ofhlj ,ofh5k ofhml c8===ofh?m ofho ofh4p ,ofh0r ,ofh&s ofhVs ofht ofhu ofhHv ofhqv ofh.w ofhZy ofh~ ##.#####...### ......##.......## ####..#...###...##....#..##.##...# ofh~ ####.###....##†..#####.#.#.######...##...## ofh~ m##.#...........##.....## ...#.........###..###..# ####.#....####..@##)..##ofh h#####........##### ofh< |######....####...##w..#  #.........###..# #..#ofh ##.#.........##.... ########...##...#w   dart slug ########....##...#####..+#..##ofh *###...###...ofh5 039.3 (25.0)ofh K===40.3 (26ofh ofhQ ofh###...##†..##### ###...##...## ...##.....## ###..###..# #..@##)..## ofh##........##### .####...##w..#  ###..# #..# ..##.... ## #...##...# ofh]I##...##### pfhIf #...##†..##### ###...##...## ...##.....## ###..###..# #..@##)..## pfhgU#........##### .####...##w..#  ###..# #..#..##.... ###...##...# ##...##pfhjpfh#lpfhopfhq` _A dart slug is nearby!pfh9##pfhS#...##†..##### ###...##...## pfhb...##.....## ###..###..# #..@##)..## #........##### .####...##w..#  ###..# #..# ..##.... ## #...##...# ##...##### pfh W#...##†..##### pfhW5###...##...## ...##.....## ###..###..# #..@##)..## pfhW4#........##### .####...##w..# pfhIX ###..# #..#pfhzXv..##.... ##pfhX#...##...# ##...##pfhX)pfhY pfh`pfhcpfhOhpfhLps .....##.......## ####..#...###...## pfhp......#..##.##... ####.###....##†..##### ...#.#.######...##...## ##.#...........##.....## ..pfhp.###..###..# ####.#....####...##)..# .....#####......@.##### pfhVqn######....####...##w..#  #.........###..# #..#...##.... ###...##..pfhxq..pfhqi##w   dart slugpfhq# pfhq##### ##....)..## _A dart slug is nearby!pfhxpfh!{/1.3 (1.0) pfhG{ _pfhTpfhłpfhm! Qpfht  ####..#...###...## ......#..##.##... ####.###....##†..##### pfh ...#.#.######...##...## ##.#...........##.....## pfh ..pfh .###..###.. pfhD ####.#....####...##)..## pfhn .....#####........##### pfh d######....####..@##w.. pfh߃  #.........###..# #..# ####.#pfh ...##..r. ##pfh1 C###.pfhK *.#pfhc ##pfh ,#pfh fr   rat (wandering) pfh 7....# ###...###pfh pfh pfh 9r.pfhĐ pfh 2pfh Kinetic Grapnelpfhܕ pfh9 pfh5.....#..##. ###.###....##†..##### ..#.#.######...##... #.#...........##... pfh6..#.........###..###..# ###.#....####...##)..## ....#####........##### #####....####...##w..# pfh6x #.........###.@# # ###.#.##.r...## ......######...##...## #######....##...##### ....+#..##.##...# ######...###...##  ##....)..## pfh 7...# ###...#### ###pfh5@ rrThe rat squeaks loudly.pfhFAE====3pfhGpfhHP _The rat barely misses you.qfhZ###.###....##†..##### ..#.#.######...##...## #.#...........##.....## ....###..###.. qfh###.#....####...##)..# ....#####........##### #####....####...##w.. qfh #.........###..###..# ###.#..##@r...# qfh:g......######...##...## qfhX~#######....##...##### ....+#..## qfhv######...###...# ##....)..## qfhg...# ###...### ##qfh-###qfhMqfhӆE----4qfhÊqfhqfh2.#.#.######...##... .#...........##.. .#.###..###..# qfhb/##.#....####...##)..## ...#####........##### ####....####...##w..## qfh #.........###..###..# ##.#.##.r...## .....######..## ######....qfh### ...+#..##.##...# #####...###...## ##....)..## qfh..# ###...### # #####qfh%qfhQ=---5qfhcqfh P _The rat barely misses you.qfh35  You hit the rat.qfh 91.qfh<g76Kinetic Grapnelqfh@qfhFG _You kill the rat!qfhW _No target in view!qfh'qfh(qfh,qfh/.H _No target in view!qfh qfh qfh° qfhL  qfhm :_No target in view!qfh #.#.######...##...## #...##.....## #.###..###..# .#....####...##)..## #####........##### ....####...##w..## #.###..###..# .#.##.....## ######...##.@.## ....##...##### +#..##.##...# ##qfh+ 5-7 _qfh\ qfh qfhE qfh "-qfh qfh qfh  qfh qfh5 :_No target in view!qfhO3 3qfhV4 qfh<6 qfhx7 qfh': : _qfhs: qfh> p.#..##.##...# ##....##†..##### ######...##...## ..........##.....## ......###..###..# qfhp? ....####...##)..## ####........##### ...####...##w..## ....###..###@.# .........##.....######...##...##Kinetic Grapnel....##...##### +#..##.##...# ##...###...w   dart slug  ##....).qfh? .##  ###...###  #####qfhUA &8qfhKE M?wqfhF +9.3 (2qfhI qfhJ rfh,Z _No target in view! rfh,d_No target in view! __ You hit the dart slug. rfh8-L The dart slug is heavily wounded.rfh.6=50.4 (1.1rfh{2rfh04 rfhM4A_The dart slug misses you.rfhb†####rfh...##)..##..######?w.###@.##.....####...#######rfhV`  )..##    #####rfhix)rfhx†rfhx"rfhxrfhyQ##rfhkyT...##)..##rfhyO..#####rfhyx#?w.##rfhy[#@.#rfh6zu#.....##rfhz##...#######  )rfh}/    rfhrfh_rfhrfhM` _A dart slug is nearby!rfhm  You hit the dart slug.  rfhLThe dart slug is severely wounded.rfhԝ829---rfh%10rfh/rfh). _The dart slug bites you.rfhQg  You completely miss the dart slug.rfh&2rfhwrfh rfh0T_The dart slug is severely wounded.rfhhm  You hit the dart slug.  rfhGiGThe dart slug is almost dead.rfhGn%  rfhmnOThe dart slug launches a dart at you.rfhӠrfhr-3.5 (1.1rfhrfh@ _The slug dart hits you but does no damage.rfh  You hit the dart slug but do no damage.The dart slug is almost dead.rfhZrfhc30=--4.6rfhrfh^ rfhI_The dart slug closely misses you.rfhԮ @  You puncture the dart slug!rfh 1.rfh n6250Kinetic Grapnelrfh rfh* M _You kill the dart slug!rfh2 rfh<3 rfh4 rfhy7 rfhn9 rfh9 rfh#< rfh< rfh> rfht@ rfh@ #1rfh$A E==rfhB rfhDE rfhE rfhF rfhG rfh H rfhH rfh$J rfhOJ rfh.K rfhL rfhL rfhM a2==rfhRN rfhqP rfhQ rfhR rfhR rfhT rfhV rfh W rfhxX rfh[ rfh \ rfhE] rfhc x _j - 2 scrolls of teleportation (gained 1)rfhe rfhre 9=rfhZf rfhWi rfhj rfhj rfhk rfhfn rfho rfho rfhp rfhrt rfhCv rfhdv rfhw rfh{ rfhC} ,rfh~ rfh rfh ,rfhz rfh: rfh ,rfh` rfh! rfhʏ Brfh} .........####..#...###...## .......#..##.##...# #####.###....##†..#####rfh #.#.######...##...## ###.#...........##.....## ....rfh ...###..###..# #####.#....####...##)..#######.....@..#####-738.0)rfhg ######....####...##...## rfh  #.........###..###..###.#.........##.....## ........######...##...#########....##...##### ......+#..#rfh #.##...# ########...###...## .##### rfh+ S##....)..##rfhG 8-rfhf rfh j _Key pressed, stopping explore.rfh rfh- rfh H _No target in view!sfhgNsfhyQsfh!XsfhD[H _No target in view!sfhgsfhgsfhisfh$rsfhssfhnt$ _sfhwsfhGxsfhy,sfh{sfhO}sfh~,sfh,sfh!sfhÃ,sfhτsfhdžsfh6,sfhAsfhbsfhȌ,sfhsfhGsfh,sfhksfhsfh:,sfhsfhsfh,sfhsfhޙsfh ,sfhʛsfhsfh,sfhǞsfhڟsfhԠ,sfhsfhsfh,sfhZsfhOsfhd,sfhsfh$sfh,sfhsfhsfhګ,sfh~sfhsfh,sfhMsfhisfhe,sfh2sfhsfh,sfhWsfh]sfh^,sfh$sfhsfh,sfhsfhsfh,sfhpsfhsfh,sfh/sfh3sfh,sfhsfh}sfhX,sfhsfhBsfhsfh^sfh@,sfhsfhsfh,sfh4sfh+sfh,sfhsfhsfhi,sfhsfhsfh,sfhpsfhsfh,sfh5sfh?sfh,sfhsfh;XsfhbsfhO,sfhsfhsfh,sfh@sfhsfhsfhsfhHsfhsfhsfhsfhAsfhsfhsfhsfh%sfhsfhfsfhsfh5sfhsfhrsfh,sfhOsfh5sfh^sfhsfhsfh sfh4sfh/sfhsfh}sfhsfhsfhsfhJsfhrsfhsfh sfhv sfh sfh sfhsfh ,sfhsfhsfhp,sfhsfhsfh,sfh&sfhsfh ,sfh;"sfhH$sfh'Bsfh*sfh(,,sfh-sfhW0sfh1,sfh3sfh6sfh8sfh%9sfhl:sfhh<sfhI>,sfh?sfhAsfhC,sfhEsfh~GsfhR ..#   #. #.# sfhpRN  #. #.# #########   #. #.# #........   #. #.# #.#######   #. #.# #.# sfhR  #= #.#####.#######   #.###.....#........   #.@................429.6 (56 sfh.##.##.......   #.#######..##.#<.......   #......)....######.## sfhS  ..........)..........   #.######..#########.#    #.# #...............  sfhS  #.# #.#............#    #.####.#............. sfh&YsfhZ-30.6 (57sfhH_sfha1 _Found a +4 ring of slaying.sfhFgsfhgsfhvjsfhqsfhTusfh)wsfhxsfh|sfhF,sfhTsfhjsfhsfh2sfhsfhsfhݘ,sfh͚sfhsfh,sfh+sfh-sfh,sfh}sfhsfhsfhisfhsfhtsfh4sfhsfhµsfh|sfh,sfhsfh3sfh,sfh`sfh^sfh,sfhsfhsfh,sfhs  You see here a +4 ring of slaying.sfhE _sfhsfhsfhb,sfhsfhmsfh,sfhsfhsfh,sfh\sfhsfh`n  sfh  ###  sfh #.#####   #..)..#   #@# #.# 46.6 (16sfhH9  #.# #.# ########  #.# #.# # sfhS #.# #.# #.####  #.# #.# #.#  #=# #.#####.#####  #.###.....# #####..... sfhJp#........>.##.##sfhGsfh^,7.6 (17sfhsfh# _Found a mace.sfhgsfh4hsfhxjsfhosfhrsfhcu,sfhsfh+,sfhsfh.sfh/,sfhƏsfh+sfhBsfhsfh",sfhsfhsfhsfh%sfhsfhsfhά,sfhsfh̲%  sfh"You see here a +4 ring of slaying.sfhosfh _sfh˷sfh/Bsfhsfhsfhtsfhsfhsfh,sfhsfhsfhZsfh?,sfhsfhsfhsfhsfhsfhsfhsfh sfhsfh@sfh sfhHsfhsfhsfh,sfhtsfhsfhr,sfhgsfhsfh<sfhisfh7sfhsfhsfh8sfh(sfhsfh,sfhsfhPsfhsfhsfhsfhsfh ,sfhsfhsfh~,sfhsfhsfh,sfhbsfhUsfhsfhCsfhsfhsfhzsfhsfhsfhsfhsfhsfhqsfhlsfh, ,sfh sfh sfh sfh sfh9 sfhs sfh #####.##...#...... #................. #.###....########.  #.#...............  #.#.##############  #.#.##  #.#.##############  #.#............... ###########...#  #.# #...  #.# #...#  #.# #.... sfh~ #.# ####.  #.# #. J   endoplasm (asleep)  #.# #.  #J# #. #.sfhd| 76.6 (29  An endoplasm comes into view.sfhbJJ.sfh,7.6 (30sfh sfh"^ _The endoplasm quivers.sfhYH #####. #.... #.#sfhF #.# #.# #.#.#  #.#sfhȝ #.#sfh< #@# #.# sfh2 #.#  #.# sfh= #.# sfhb #.# sfh< #J# sfh% #.# sfh֞sfhx1b #####. #.... #.# #.# #.#sfhe2 #.#.#  #.# #.# #@# #.#  #.#  #.#  #.#  #.#  #J#  #.# sfhr5sfh6sfhQ9sfhB; sfh;S_An endoplasm is nearby!sfh? #####. #.... #.# #.# #.# #.#.# sfh} #.# #.#sfh# #@#sfh #.# sfhK #.#  #.#  #.# sfhPX #.#  #J# sfht; #.# tfhi@ #####. #.... #.# #.# #.# #.#.#  #.# #.# #@#tfh@ #.#  #.#  #.#  #.#  #.#  #J#  #.# tfh&Dtfh EtfhGtfhI tfhJ[_An endoplasm is nearby!tfh}...........###....########.#...............#.##############.#.# .#.#############.#................############...# .### J.#tfhtfh(J.tfhzR8.6 (1.0)Kinetic Grapnel _tfhtfhwtfhD' tfh4*** tfhcY(grapneled)The kinetic grapnel hits the endoplasm.tfhtfhQ<..J.tfh5^7---=9tfhtfhaa _The endoplasm is heavily wounded.tfh L  The kinetic grapnel hits the endoplasm.tfh t**.tfh7M 5...tfh;P 6------580Kinetic GrapneltfhR tfhT M _You kill the endoplasm!tfh4 ###....########..............############## tfhw H############..............###########...#tfh ( tfh .###tfh ! tfhS tfh 5#tfh tfh .-1tfhg tfh tfh8---7======8===tfhtfh_tfhk,tfh5tfhTtfhi,tfhQtfhPtfhT,tfh6tfh1tfhdtfh;===tfhwtfhtfhtfhtfhɓtfh tfh,tfhtfhtfh,tfhؙtfhtfh$,tfhtfhotfhMtfhtfh6tfhhtfhtfhã,tfhʤtfhڥtfh!tfhtfh٧tfhި,tfhtfhtfhītfhh,tfhtfh.# .# ##.#.#  .#.#.#.  -509.6 (28.0)  )#tfhqtfh-10.6 (29tfhYtfh=& _Found a trident.ufh3ufhufhϼufh1ufhBufhufhPufhufhufhufh.ufhufhXufhufhufhufhufh#ufhQufhufh~ufhufhufhufhufhufh5ufhufh?  You see here a +0 trident.ufhGufh _ufhufhSufhufhAufh;ufhVufhufh,ufhufhufh.ufhufhuufhmufhufhufhufh,ufhufh ufh8ufh_ufh(ufhBufh-ufhufhufhufhufh<ufhPufhyufhYufhufhufh ufhufh0ufh,ufhufhufh6 ufh_ ufh0 ufh ufh ufh ufh ufh ufhufhufh%ufhufhuufhufhufhufhufhufh_ufhEufh ufh3ufhufhufhufhufh!ufh ufhufhufhufhufhufhufh+ufh' ufh"ufh/"ufh"ufh~#ufh$,ufh0%ufh%&ufh'ufh:'ufh'ufh(ufh)ufh)ufhM*ufh9+ufh;,ufh`,ufh,ufh9.ufh/ufh;/ufh/ufh0ufh1ufh1ufhg2ufh3ufh4ufh4ufh\5ufh6ufhe7ufh7ufh 8ufh#9ufh:ufh%:ufh:ufh;ufh<ufh<ufhD=ufhA>ufh?ufhE?ufh?ufh@ufhAufhAufhXBufh>Cufh0DufhVDufhDufhEufhFufhGufhGufhHufhIufhIufhCJufh4Kufh2L,ufhLufhMufhN,ufh:Oufh%PufhQ,ufhQufhRufhSufhSufhTTufhaUufhEVufhlVufhVufhXufhXufhYufhoYufh\Zufh$[ufhw[ufh[ufh\ufh]ufh]ufh(^ufh_ufhMeM.# #######ufhye .# ##..... ufhe.# #...## .# #...# ufhe.# #...# .# #...# ufhe[.# #...# ufhf.# #...# )# #...## ufh8f.# #.....#.....@.. .# #...#.######### ufh_fw.# #####.# ufhf.# #.# .#############.# ufhfq@   Jessica (asleep) ufhf...............# ################ ufhf ufh>i5 62.6 (52  ufhti}Jessica the Apprentice Sorceress comes into view. She is wielding a +0 club.ufhus/  --more--vfhdvfhYf@.@vfhOQ 3.6 (53Kinetic Grapnel _vfhvfh2vfh<u.# ######## jesper the Tinkerer .# ##......# Human .# #...###.#vfh= Health: 32/32 ======================== .# #...# #.# Magic: 5/8===============--------- .# #...# #.# AC: 3vfh>Str: 9 .# #...# #.# EV: 9vfh>Int: 15 .# #...# #.# SH: 4vfh>Dex: 15 .# #...# #.# XL:  4 Next: 65% Place: Dungeon:3 vfha?)# #...###@# Noise: ---------  Time: 3563.6 (0.0) vfh@j.# #.....#....@...  f) +0 short sword .# #...#.#########  Cast: Kinetic Grapnel .# #####.# vfhz@.# #.# .#############.# @   Jessica ...............# vfh@################Casting: Kinetic Grapnel (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.vfhcAAiming: Launch Clockwork Bee (quite dangerous; 16% risk of failure)  Press: ? - help, Dir - move targetvfhAAim: Jessica, wielding a +0 club and wearing a +0 robe  You lock target on Jessica and prepare to deploy your bee.vfhuFQ  .# ##......# .# #...###.# vfhG\.# #...# #.# .# #...# #.# vfhG .# #...# #.# .# #...# #.# .# #...# #.# vfh>Hs)# #...###@# .# #.....#...@.... .# #...#.vfhHu .# #####.vfhI .# #. .vfhkIg.# ...............vfhI vfhOKc==4.6 (1Winding vfhwOvfhQSonfirm with . or Enter, or press ? or * to list all spells.vfhERAiming: Launch Clockwork Bee (quite dangerous; 16% risk of failure)  Press: ? - help, Dir - move target  Aim: Jessica, wielding a +0 club and wearing a +0 robe  vfhRYou lock target on Jessica and prepare to deploy your bee. _(Press . to continue winding your bee.)wfhHO  You continue winding your clockwork bee...wfhK8*wfh  Jessica points at you and mumbles some strange words.wfh8@wfh27------5. wfhwfh wfh._Pain shoots through your body!wfhwfhD'@.wfhwfhFD8=-----wfho36.. wfhwfhwfh wfh2_You continue winding your clockwork bee...wfhFR y(ally target)y   clockwork bee (minion)wfhR With a metallic buzz, your clockwork bee launches itself at Jessica.  Jessica looks very angry.wfh}U ;*wfhܞ fast, ally target)Jessica gestures wildly while chanting.wfhe b  Jessica seems to speed up. Your clockwork bee stings Jessica!wfh )y   clockwork bee (minion)wfh wfh .#########jesper the Tinkerer .###......#Human .##...###.#Health: 28/32 =====================--- .#wfhW #...# #.#Magic: 5/8===============--------- .##...# #.#AC: 3Str: 9 .#wfh =#...# #.#EV: 9Int: 15 .##...# #.#SH: 4wfh Dex: 15 .##...# #.#XL:  4 Next: 109% Place: Dungeon:3 wfha )##...###@#Noise: ===------  Time: 3567.6 (1.0) .##.....#.y).....wfh f) +0 short sword .##...#.#########Cast: Kinetic Grapnel .#wfh #####.# .##.# .#############.#y   clockwork bee (minion) wfh= ...............# ################ _You continue winding your clockwork bee...  With a metallic buzz, your clockwork bee launches itself at Jessica.  wfh Jessica looks very angry.Jessica gestures wildly while chanting.Jessica seems to speed up. Your clockwork bee stings Jessica! wfh ._Jessica dies!wfh v  Jessica looks very angry.  wfh 1Jessica gestures wildly while chanting.  Jessica seems to speed up. Your clockwork bee stings Jessica! _Jessica dies!Your Spellcasting skill increases to level 3!You have reached level 5!wfh /  --more--xfh '32/37xfh 0-9xfhp --xfh (5 5% xfh* 9Kinetic GrapnelxfhH xfhݖ  _xfh yfh# ##......# # #...###.# yfh# #...# #.# # #...# #.# # #...# #.# # #...# #.# # #...# #.# # yfh#...###y######## # #.....#.@)...... # yfh#...#.########## # #####.# #  #.# #############.yfhg# ..............# ############### yfh  **   dormant clockwork bee (minion)You swap places.yfh 3=6===---8yfhyfhKL _Your clockwork bee winds down and falls to the ground.yfh{V ##......#  yfh#...###.#  #...# #.#  #...# #.#  yfh#...# #.#  #...# #.#  yfh%_#...# #.#  yfhR#...###*# #.....#..@.yfh|' #...#.#yfhP #####.#  yfh C#  .yfhEyfhEf4==---yfht9yfhyfh+  Things that are here: yfh<_a +0 club; a +0 robeyfhP@ yfh@ yfhgB yfhE yfhH : _yfhlJ yfhJ yfhK yfhMM yfhM %7yfhM H=====yfhN yfhR yfh6S U5=yfhXT yfhW ByfhX ,yfhY yfhn[ yfh[ #6yfh[ E===yfh\ yfhv yfhw ,yfhw yfhy l _Your dormant clockwork bee falls apart.yfhz yfhz yfhs| ,yfh(} yfh~ yfh~ h7==yfhĀ yfh1 yfhf M8===yfh` yfh ,yfh yfhɆ ,yfh yfh yfhf 9=yfh' yfh yfhɋ ;===yfh yfhҍ ,yfh yfh ,yfh yfh+ ,yfh yfhb ,yfh7 yfh yfh M9===yfh yfh yfhg yfh yfhW yfhН yfh yfhC yfh? yfh yfh yfh> yfh yfh\ yfh yfh ;===yfhӧ yfh0 yfh ,yfh| yfhѬ yfh ,yfh yfhS yfh yfhű yfh yfhd yfh< yfho yfh yfh yfhɷ yfh yfhb yfhP yfhC yfhu yfh׺ yfhǻ yfh ,yfh. yfhF yfh yfhB yfh yfh yfh^ yfh yfh yfh yfh yfh yfh( yfh yfhe M# #yfh  # # # #yfha  # # ##################. .)..............>604.6 (35.0) ############# yfh yfh yfh ,5.6 (36yfhs yfh< ; _Found a stone staircase leading down.yfh yfhA yfh yfh yfhI yfh yfhP ,yfh yfh_ yfh yfh yfhn k ..#... .....yfh c ([.. ... ..##yfh  ..#  #.# ################@#####..7.6 (2yfhB .0) .....................>. yfh G########################yfh} yfh +8.6 (3yfh yfh4 0 _Found a robe and 4 stones.zfhzfhhzfh/zfh<zfhHzfh-,zfh zfh zfh/ zfhzfhzfh,zfh{zfhlzfhAzfhozfhzfhzfhm'j#######+###K #zfh'/#.. ##.# #.##### ##$.##.....# #zfh'#..#.....# ##.......# #zfh(#####([....# .......@...# zfh?(# #######..### ##..# #zfh(c##.# ##################.#####.. .).....................>.#K   kobold (missile, asleep) zfh(L##########################zfh4 K12.6 (4K)A kobold comes into view. It is wielding a +0 dagger.The kobold shouts!zfhl8R((((((zfhrm`.....[zfhEp4==3.6 (5zfhtzfhjzE _The kobold throws a stone. You block the stone.zfhzfhڡzfhۥzfh _You can't see any susceptible monsters within range! (Use Z to cast anyway.){fhD{ #........########+## #.# #K #.#. #.#  {fh˂#.# #.######$.##.....# .##.....# .# #.......# .#{fh>6 #####(@....# .#............# .#########..### .#..# {fh).###.###################.#####.. ..).....................>.# ###########################{fh{fh܏4.K{fh {fh̒;--4.6 (1 _{fhc _You see here a +0 robe.{fho{fhHq9--{fhu{fhv {fhv_You can't see any susceptible monsters within range! (Use Z to cast anyway.){fhm {fho {fhas {fh#u _You can't see any susceptible monsters within range! (Use Z to cast anyway.){fhs ###+##{fhǚ .# #........# .########+## #.#{fh p #. #.#{fh fK #.# {fhF  {fhm #.# #.##### ###{fh $.##.....#.#{fh 6#.....# {fh #.# #.@.....# {fh@ #.#{fh  #####([....# #.# ............# #.#{fh ]########## #.#..# {fh c#.###.# #.##################.#####.. #..).....................>.# {fh9 9############################{fh[ {fhg K.K{fh G5Kinetic Grapnel _{fh {fhҫ |fh+Q ** |fh+W, grapneled)The kinetic grapnel hits the kobold.|fh^| ..  The kobold is severely wounded.|fh4b=((|fhK+..|fhE5--8---=6|fhd|fh֠ |fh>_The kobold throws a stone. The stone hits you.|fh$  .# #+## #.# #. #.# #.. #.# #K# #.#####  #$.##.....# |fh'% #..#.....#  #.@.....#  #####([....#  ............#  ########..### ##..# |fh[%i##.# .# )....>.#  |fhx]  .# #+## #.# #. #.# #.. #.# #K# #.##### |fh #$.##.....#  #..#.....#  #.@.....#  #####([....#  ............#  ########..#####..###.# .#|fh,3)|fhVn....>|fh|fhm|fh|fh] _A kobold is nearby!|fhI  The kinetic grapnel hits the kobold.|fhBW)**|fh+..|fh 7------7Kinetic Grapnel|fh |fh |fh |fhGD_You kill the kobold!|fh |fhA |fh |fh |fh ,|fhN |fh V6=-|fh |fh ,|fh |fh |fh 9---|fh |fhl ,|fh |fh |fh #7|fh E==|fhl |fh> M8===|fho |fh |fh ,|fhB |fh. |fh\ |fh |fhE |fh 9=|fh |fhw |fh ;===|fh |fh |fh |fha |fh0 |fh_ |fh |fhg ,|fh |fh |fh |fh |fh |fh M9===|fhd |fh |fh> |fhj |fh! |fhv# |fh*% |fhg% |fh& |fh;( |fh) |fh* |fhb+ |fh, |fh. |fh. ;===|fh:1 |fh3 ,|fh5 |fh8 M _You now have 127 gold pieces (gained 5).|fh9 |fh9 |fh: |fh> B  Things that are here:  |fh> Fa +0 dagger; 3 stones; a kobold corpse|fh5@ |fh@  _|fhA |fhD |fh&F |fhSF |fhSG |fh9K  Things that are here:  a +0 dagger; 3 stones; a kobold corpse|fh7M 5 _|fhN |fhO |fhQ |fhQ |fhR |fhT |fhV ,|fhWX |fhGZ |fh\ ,|fhy] |fhU` ;  You see here 4 stones.|fh)b |fhb  _|fhc |fhoe |fhf ,|fhi |fhk |fhl ,|fhm |fh?o |fhp ,|fhq |fhHs |fht ,|fhu |fhx |fhz ,|fh| |fh} |fh~ |fhQ |fh` |fh |fh܂ ,|fh |fhf |fh ,|fh |fh* |fhW |fh |fhq |fh |fhs ,|fh6 |fh |fh ,|fh |fhӒ |fh ,|fh۔ |fh |fhQ ,|fh |fh |fh ,|fhk |fh |fhѡ ,|fh |fh |fh ,|fh֥ |fh |fh |fh( |fh |fh |fh9 ,|fh{ |fh |fh ,|fh |fhW |fhp ,|fhU |fh |fhh ,|fh |fhO |fh ,|fhV |fhȾ |fh |fhF |fhE |fh |fh ,|fh |fh |fh ,|fh |fhr |fh |fh |fh1 |fh |fh ,|fhD |fh |fh ,|fh; |fh %  |fhF You see here 4 stones.|fh |fhi  _|fh |fh |fhP ,|fh |fh |fh |fh: |fhv |fh |fh ....#.# ....#.# #<# |fh i....#........# #.# ##+##........# #.#  #.##........# #.#  |fh #.########+## #.#  #.##.## #.#  #.##..# #.#  #.#|fh0 ##)###@##### -77.6 (60.0)#.#|fhX 0..##.....# .#.# ##..#.....# .#.#|fh  ##.......# .#.############([.. |fh v.#.................. .####..### .###..# .###.|fh "#|fh |fh F-8.6 (61|fh |fh _a +0 dagger; 3 stones; a kobold corpse  Things that are here: _a +0 dagger; 3 stones; a kobold corpse|fh ^You see here 4. _Found a stone staircase leading up.|fhk-|fh.|fhL0|fh6|fh%9|fh;|fh;}fh}fh}fh}fhC}fh}fh}fh}fh }fh }fh>}fhq}fh}fh*}fh%}fhX}fh}fh}fh}fh*}fh}fh}fhz#}fh#}fhP%}fhD'}fh=)}fho)}fh*}fh,}fhx.}fh.}fh/}fh1}fh2}fh3}fh4}fh5}fhV7}fh7}fh8}fh5:}fh;}fh;}fh=}fh>}fh#@,}fh[A}fhC}fhD}fhD}fhE}fhAG}fhH}fhH}fhuI}fhJ}fhK,}fhL}fhOR  There is a stone staircase leading down here.}fhP}fhQ _}fhQ}fhR}fhS,}fh\T}fh{V}fhiW,}fh0X}fhZ}fh[}fh[}fh\}fhY_}fh`}fh`}fhDa}fhb}fhc}fhd}fhd}fhe}fhf}fhf}fhig}fhh}fhi}fhi}fhCj}fh{p# #.# ## #.# }fhp## #.# .# #.# )###.##### }fhp..##.....# #..#.....# }fhq+##.......# ##+####### ###([....# #.@....... }fhBq.........# #......... }fhqq4#####..### #.........  ##..# ##......... }fhq##.# ##.......... #######.#####.}fhqZ..............>.#####}fhqW##### ############### }fh(r }fhw#.###.##..}fhxB#..'702.6 (24}fhW~}fhM======3.6 (25}fh}fhO _As you open the door, it creaks loudly! You hear a shout!}fhr}fhLs}fht}fhv}fhw}fhM. ## #.}fh  # . .# #.#  .##.K }fh|)###.#### ##... ..##...}fh#.....#... #..# .....}fh}##@####### ###([.. .......... }fh#####..### #...........}fhU..K   kobold (wandering).#####..}fhs....>.##}fhɖA0.0)}fh1}fhxL------4.6 (1}fh؟}fh _A kobold comes into view. It is wielding a +0 dagger. _There is an open door here.}fh$o #.# #.# #.# #.## .  #.# .##.K ) ##...  ##...  #..# ##@# ([....# #.........  #......... }fh #.........  ##..# ##.........  ##.# ##.......... .......... >.########## }fh} #.# #.# #.# #.## .  #.# .##.K ) ##...  ##...  #..# ##@# ([....# #.........  #.........  #......... }fh<~ ##..# ##......... ##.# ##.......... ..........}fh~s>.##########}fhȂ}fhS=------}fh}fh] _A kobold is nearby!}fh! # #.# # #.# }fh" #.#  #.#  # #.# # .. }fhj" # #.#  .##.K. ###.##### }fh" #.... .##.....# ##...# }fh# ..#.....# #.@# .......# ##'####### }fhn# ##([....# #......... }fh# ........# #......... }fh$ ####..### #.........}fh`$ ##..# ##.........  ##.# ##.......... }fh$ ######.#####........... ...........>.##########}fh& }fh- 8K.}fh0 -5 _}fh8 }fh: }fh #<#  #.# .# }fh #.# .#  #.# .# }fh m #.# .# }fhTV #.# .# . }fh. #.# }fhγ\ .##K... ##.##### }fh5#....# }fh2##.....# ##.@.# }fhd}.#.....# #..### }fh.......# ##'####### #([}fhȴy .......# #..}fh  }fh;}###..### #... }fhkK##..# ##..}fhY  ##.# ##...}fhε` #####.#####...........}fh}fh $.}fhT(K}fh=6Kinetic Grapnel}fhh}fh~~fh^#**~fh^~fh;~fh;K..~fh^8---=7~fhӞ~fh̠M _The kinetic grapnel hits the kobold but does no damage.~fhG[ L * ~fh[ V(grapneled)The kinetic grapnel hits the kobold.~fh ~fhl N..K~fh< c7------8~fh ~fh _ _The kobold is severely wounded.fh۩ fhW The grapnel guides your strike. You puncture the kobold!fhC)fhy#---fh'69fh۷9Kinetic Grapnelfh/fhѼJ _You kill the kobold!fh{)fhJ*fh8-fh.H _No target in view!fhsfhfhPfhfh: _fht,fhFfhXfhfhSfhEfhfhB fhS fh fh5 fh y8===fh,fhXfh===fhfh]fh\fhfh<fh{M9===fhfhYfh!fh2)#<# #.# #....# #.# #....# . #.# #.?..# .. #.# ....# .. fhr)#.# ...# ...[ #.# ..##.fh)!.##### ###....# .....# ##..@# -245.0) fh *#.....# #..### # ##'####### ([....# #..# #.fh;*..### #.  ##..# ## fh* fhr.fh/F-5.6 (16fh3fh6n _Found a leather armour. _You see here a +0 dagger.fh 3fhx fh- fh fhf $ _fh? Xfhg fh fh fh 4===fhr fh< fh{  ##....)..## # ###...### .l... ##### ###....  ### #..... fh f #<# #....#  #.##....#  #.##....# . #fh@ ' #.#  #.?..# .. # #.# #.@..# ... # #.# #....# ...[ fh A# #.# #....##..... ###.##### ####....# .##.....# ##..)#### ..#.....# #..### l   frilled lizard (asleep) fh #.......# ##'####### ##([....# #.. ........# #..fh 18.6 (3.0)fh] k.llfh +9.6 (4fh fh a _A frilled lizard comes into view.fhy 6 )..## # fh { ..... # ##### ###l... # ### #..... #fhQ L #<# #....# # #.# #....# #fh L #.# #....# . # #.# #.?..# .. #fh b #.# #.@..# ... # #.# #....# ...[ #fh9 g #.# #....#  ####....#  ##..)#### fh n #..###   ([....#   fh ' fhU  )..##  .....  ##### ###l...  ### #.....  #<# #....#  #.# #....#  #.# #....# .  #.# #.?..# .. fh 4 #.# #.@..# ...  #.# #....# ...[  #.# #....#  ####... ##..)### #..###  fh h([....#  fh fhɛ fh fh:  fhs W_A frilled lizard is nearby!fhh0##...###...####....)..## #########...### .....fh0 ##### ###l...#.< .fhE1L  ...# ...fh1..# ...[ #.# fh2t....##..... ###.########.... .#fhX27#..)#### ..#fh2u #..###...#'####### fh25##([fh>5fh=J.lfhOCM30.6 (1Kinetic Grapnel _fhHfhJX _You see here a scroll of identify.fh%  fhq i - a scroll of identifyfh/  --more--fh fh M.lfh &1fh fh[  fh !_r - a blue potionfh#Q  The kinetic grapnel hits the frilled lizard.fh*[†**fhI,..fhf8---7=2fh"9Kinetic Grapnelfh fhR _You kill the frilled lizard!fhq4Mfh.+#..##.##... ###...###...## ##....)..## ##########...### .......fh ##### ###.....#.....<†fhZn    ... # #.#fh}#....# ...[fhUfh.-3fhqfhfhͥ SM####...#### fh U.+#..##.##... ###...###...## ##....)..## ##########...### ....... ##### ###.......#fhL 4......<fhz 7†   fh # #.##....# ...##fhѦ fh fh @-4fh fh@ fh fh fh3 fhD ,fh fh 9---fh fhi ,fh fh fh- fh fh fh fh fhX fh M9===fh fh fh fhN fh fh> fhS fh fh% fh fhS ,fh^ fh fhb fh ;===fh fh2 fh fh fh fhD fh fh fh fhG fh fh fh fh fh fh& fhi fh1 fh fh  fhM fh fhu ,fh fhk fh ,fh! fh$$ fh) BfhJ+ fh- ,fh / fh>1 fh3 fh3 fh4 fh3? fhXL fhLQ #.#  jesper the Tinkerer#..#  Human#########.#fhQ  Health: 37/37 ========================#.........#fhQ   Magic: 9/9======================== ###.........#######  AC: 3fhQ Str: 9 #.................#  EV: 9Int: 15 fh&R #.†..####.........#  SH: 4Dex: 15 fhZR D#....# #.........#  XL:  5 Next:  7% Place: Dungeon:3 fhR (#....# #.......@.#  Noise: ---------  Time: 3756.6 (22.0) fhR #....# #......####  f) +0 short sword fhR 8#....# #......#  Cast: Kinetic Grapnel #....# #...[...# fhS x#....##........# ####....#......# fhES   ##..)####......#   #..### ######## fhS   #'#######   _r - a blue potion  fhS The kinetic grapnel hits the frilled lizard. _You kill the frilled lizard!You pick up a book of the Grave and begin reading...  fhT ]You add the spells Grave Claw, Animate Dead and Borgnjor's Vile Clutch to your  library.fhS[ /  --more--fhv fh fhݝ & fh 7.6 (23 _fh fhZ fhV\  Casting: Kinetic Grapnel (safe; 4% risk of failure)  fh\\Confirm with . or Enter, or press ? or * to list all spells.fhfhL Your spells (cast)TypeFailure Level  a + Kinetic GrapnelForgecraft4% 1  z - Launch Clockwork Bee Forgecraftfh`14% 3 Select a spell to cast[!]/[I] toggle spell headersfh,fh3fh;?#.#fh;  jesper the Tinkerer#..#  HumanfhS<#########.#  Health: 37/37 ========================#.........#fh<  Magic: 9/9======================== ###.........#######fh='  AC: 3Str: 9 #.................#  EV: 9fhS=,Int: 15 fh=#.†..####.........#  SH: 4Dex: 15 #....# #.........#fh>  XL:  5 Next:  7% Place: Dungeon:3 #....# #.......@.#  Noise: ---------  Time: 3757.6 (0.0) fhW>#....# #......####  f) +0 short sword fh>#....# #......#  Cast: Kinetic Grapnel fhE?$#....# #...[...# #....##........# ####....#......#   fh##..)####......#   #..### ########   #'#######   _You kill the frilled lizard!You pick up a book of the Grave and begin reading...  You add the spells Grave Claw, Animate Dead and Borgnjor's Vile Clutch to your _library.  Casting: Kinetic Grapnel (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#.#  jesper the Tinkerer#..#  Human#########.#  Health: 37/37 ========================#.........#  Magic: 9/9======================== ###.........#######  AC: 3Str: 9 #.................#  EV: 9Int: 15 #.†..####.........#  SH: 4Dex: 15 #..h/4m..# #.........#  XL:  5 Next:  7% Place: Dungeon:3 #....# #.......@.#  Noise: ---------  Time: 3757.6 (0.0) #....# #......####  f) +0 short sword #....# #......#  Cast: Kinetic Grapnel #....# #...[...# #....##........# ####....#......#   ##..)####......#   #..### ########   #'#######   _You kill the frilled lizard!You pick up a book of the Grave and begin reading...  You add the spells Grave Claw, Animate Dead and Borgnjor's Vile Clutch to your _library.  Casting: Kinetic Grapnel (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. fh> Okay, then.fhnfhfh. _fh 3fh fh fhX" fh'& : _fh) fhJ+ fh+ fh;- fh2 fh3 fh3 fh-5 fh6 fh8 ,fh9 fh1= fh? fhH? fh@ fhD fhG fh;G fhH fhQ F  You see here a +0 leather armour.fh.T fhrT  _fh%V fhvX fhZ fh[ fh\ fh_ fh` fh#a fhb fhuf fhh fh i fhj fhl fhUn ,fho fhcq fhs fhEs fh;t fhv fhw fhw fhx fhz fh){ ,fh{ fh} fh~ fhD~ fh~ fh fh fhހ fh fhp fh` fh fh fh6 fh fh@ fh fh fh ,fh fh/ fh ,fh fh fh fh fh fh fh ,fhM fh fh ,fhė fh fh fh fh fh? fhg ,fh# fh fhT Bfh fh #  # <.. ##### ##.# fh] #...## #... .....## # #..#  .###..# #.#..# #)..## #. ...  .##### #.##.######## #...## #.#...@.......# 83.6 (26.0) .###..# #.............#fhѪ  .....## #####..######## ## ###.##fh> #### #...# ##.### #..#  #########.  #.........#fhٮ fh ,4.6 (27fhӳ fh 9 _Found a stone staircase leading up.fhfh-fhfh:fh,fh,fhfh#4  fhsj .>  fhs ...   fh[<..  fhA#### ##.#  .fhpo..## #... fh fh....## # #..#  fh ###..fh%s#.#..###.# fhQ #fhp)..## #.## fh. 5.6 (1fh .0) fh-##### #.##.######## fh\ fh#...## #.#...........#  #fh_##..# #.............#fh fhKq....## #####..######## fhwB...###. fhf  ####...# fh J  fh:-##.### fhf/ fh1 #.. fhE fhdfh +6.6 (2fh@fhq fh-_Found a stone staircase leading down.fh3fhfh՘fhޙfhBfhfhfh^fhNfh%fhufh`fh fhڡfhfhfhfhfhfhefhnfh=fhpfhfh'fh6fhkfht,fhfh˭fhcfhfh̰fhfhfhѲfh3fhifh&fhfhfh(fhոfh9fhYfhfhQfhfhfhfhfhfh"fhVfhfhhfhffhfhIfhfhfh fhufhs,fhfhN _You now have 138 gold pieces (gained 11).fh3fhWfhfh,fhfhDfh,fhfhfh          ########  #......##  fh)7#.#.....#  ####.#@#...#  ............#   @.....####..#   fhr.....>......#   .#........#.#   #.#<...#.#.#  @   Sigmund (polearm, asleep) fh^#.##.#.#.#.#  ..### #....#.#.#  ...## #..#.#.#.#fh8# fh9 800.0)  fhSigmund the Dreaded comes into view. He is wielding a +0 scythe and wearing a+2 robe of willpower.fh/  --more--fhfh@.@)fh5==7.6 (21fhfh2 fhw_Sigmund shouts!fh)   jesper the Tinkerer  Human  Health: 37/37 ========================  Magic: 6/9fh'* ================--------  AC: 3Str: 9########  EV: 9Int: 15#......##fhu*   SH: 4Dex: 15#.#.....#  XL:  5 Next:  7% Place: Dungeon:3fh* ^####.#@#...#  Noise: ==-------  Time: 3807.6 (0.0).@..........#fh*   f) +0 short sword......####..#  Cast: Kinetic GrapnelfhJ+ .....>......# .#........#.# fh+ |#.#<...#.#.#  @   Sigmund (polearm) ####.##.#.#.#.# fh, ..### #....#.#.# ...## # #..#.#.#.# fh], Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (quite dangerous; 14% risk of failure)  Press: ? - help, Dir - move targetAim: Sigmund, wielding a +0 scythe and wearing a +2 robe of willpower  fh, You lock target on Sigmund and prepare to deploy your bee.  (Press . to continue winding your bee.)fh0 *****Aiming: Launch Clockwork Bee (quite dangerous; 14% risk of failure)  Press: ? - help, Dir - move target  Aim: Sigmund, wielding a +0 scythe and wearing a +2 robe of willpower  You lock target on Sigmund and prepare to deploy your bee.  (Press . to continue winding your bee.)  Sigmund gestures at you while chanting.fhb +.....fhd 2----8.6 (1Winding fhg fh#k 1 _The puff of flame hits you.fh fh Q.@fh X--9. fh fh @ _You continue winding your clockwork bee...fhg@fhDQ.@fhlF--10Kinetic Grapnel.. fhJfhK@ _You continue winding your clockwork bee...fhBfhfhOy.@, ally target)y   clockwork bee (minion)fh#k3=---1fhfhZ _With a metallic buzz, your clockwork bee launches itself at Sigmund.fhA########......###.#y....#####.#.#.......@..@....#..####..>......fh4|#........#.# #.#<...#.#.# ###.##.#.#. ..### #....#..## # #..#.#. ##...#..###.fhfhfhU.y.@fh>&2fhfhfhd fhX   ######## fhG #......##  fh.#.#.....#  #####.#y#...#  fhK.....@..@...#  ......####..#  .....>......# fh .#........#.#  #.#<...#.#.# fh.  fhqG#.##.#.#.#.#  .fh## # #....#.#.#  fh ## # #..#.#.#.#  #fhr{..# #.#..###.#.#  fhfh}- .fhqySigmund completely misses your clockwork bee.fh&3fhfh fh_1_Your clockwork bee barely misses Sigmund.fh@G      ########  #......##  #.#.....#  #####.#.#...#  .....@y@....#  ......####..#  .....>......#  .#........#.#  #.#<...#.#.# # #.##.#.#.#.# .## # #....#.#.# .## # #..#.#.#.# #..# #.#..###.#.# fhM Z  Your clockwork bee stings Sigmund but does no damage.fhN k24------==4fhR fhT B _Sigmund hits you from afar with a +0 scythe!fh    ########  #......##  #.#.....#  fh#####.#.#...#  .....@y.@...#  ......####..#  .....>......#  .#........#.#  #.#<...#.#.#   #.##.#.#.#.#  .## # #....#.#.# fh) ## # #..#.#.#.#  #..# #.#..###.#.#  fhJ  Your clockwork bee closely misses Sigmund.5=-------5fhfh8 _Your clockwork bee stings Sigmund.fh%  fh|  ########  #......##  fhl#.#.....#  fh#####.#.#...#  fh4.....@y..@..#  fhkl......####..# fh .....>......# fhޟ fhf.#.#.#  fhD_#.#<...#.#.# fhu- # fhU#.##.#.#.#.# fhؠ ## # #....#.#.# fh  .fh<## # #..#.#.#.#  fhn{..# #.#..###.#.#  fh fhFa Sigmund misses your clockwork bee.fh<"--fh6fhPfh3 fhj9_Your clockwork bee barely misses Sigmund.fh&p fhwp h     ########fhp  fhp y #......## fh q #.#.....# fh;q #####.#.#...#fhiq  fhq .....@y.@...# fhq ` ......####..#fhq  fh!r .....>......# fhOr  .#fh|r >.#.# fhr Q #.#<...#.#.# fhr #fhs R #.##.#.#.#.# fh4s g.## # #....#.#.#fhas  fhs .## # #..#.#.#.# fhs e#..# #.#..###.#.# fhOz ( fhz   Your clockwork bee stings Sigmund.  Sigmund hits your clockwork bee with a +0 scythe!fhL{ _7===7fhr~ fh  fh2 :_Your clockwork bee closely misses Sigmund.fhb# fh`    ######## fh #......##  #.#.....# fh2 #####.#.#...#  .....@y@....#fhe^  ......####..#fhl  .....>......#fh  .#........#.#  #.#<...#.#.#fh. #fh/ #.##.#.#.#.# .## # #....#.#.# fhd.## # #..#.#.#.# #..# #.#..###.#.# fh"s **   fh"zdormant clockwork bee (minion)Your clockwork bee stings Sigmund but does no damage.fh#.-8fh&fhe( fh(>_Your clockwork bee winds down and falls to the ground.fhpZ Xyy   fhZ +fh[ %6fh-\ <---fhb fh+e  fhne y_You wind your clockwork bee back up and it locks its sights upon Sigmund!fhy  Your clockwork bee stings Sigmund.  fhE,Sigmund hits you from afar with a +0 scythe.fh:[4-=fh{ 9fhQfh8 _Your clockwork bee stings Sigmund.fh q  Your clockwork bee stings Sigmund.fhe 9 *fh Sigmund gestures at you while chanting.The puff of flame misses your clockwork bee.fhL c  The puff of flame hits you! Your clockwork bee stings Sigmund!fhQ )**   dormant clockwork bee (minion)fhQ M  Sigmund dies!fhS fh,W   jesper the Tinkerer  Human  Health: 16/37 ==========--------------fhhW  Magic: 6/10==============----------########fhW   AC: 3Str: 9#......##  EV: 9Int: 15#.#.....#  SH: 4fhW Dex: 15#####.#.#...#  XL:  5 Next: 154% Place: Dungeon:3.....)*@....#fh X   Noise: ==-------  Time: 3820.6 (1.0)......####..#  f) +0 short sword.....>......#fhX   Cast: Kinetic Grapnel.#........#.# #.#<...#.#.# ####.##.#.#.#.#  *   dormant clockwork bee (minion) ..### #....#.#.#fhX ...## # #..#.#.#.# ##..# #.#..###.#.# fhX Your clockwork bee stings Sigmund.  Sigmund gestures at you while chanting.The puff of flame misses your clockwork bee.fh'Y The puff of flame hits you! Your clockwork bee stings Sigmund!  Sigmund dies! _Your clockwork bee winds down and falls to the ground.fhY w  The puff of flame misses your clockwork bee.  fh#Z The puff of flame hits you! Your clockwork bee stings Sigmund!  Sigmund dies! _Your clockwork bee winds down and falls to the ground.  Your Forgecraft skill increases to level 5!You have reached level 6!fhXZ fh_ /  --more--fhr 9/43-----1---628% Kinetic Grapnelfh% fh' 4 _fhUfhDXfh^fh6a  fhaYou need a visible target to rewind your bee! (Use ctrl+direction or * _direction to deconstruct it instead.)fh\|fhub.fh/--1fh|fh A _You deconstruct your dormant clockwork bee.fhg      ########  #......##  #.#.....# fh?h P#.#.#...# #.....)@.....# .####..# .>......# #.#........#.# # #.#<...#.#.# # #.##.#.#.#.# .## # #....#.#.# fhh .## # #..#.#.#.# #..# #.#..###.#.# fhl fhm p21=--2fhp fhq fh  ########  #......## fh  #.#.....#  ######.#.#...#  #.....@......# fh6 .####..# .>......#fhm  ##.#........#.# fh # # #.#<...#.#.##fhݩ  #.##.#.#.#.# fh s#...## # #....#.#.#.## # #..#.#.#.# fhE b.###..# #.#..###.#.#fh{ fh H2==fh 3fho fh  fh  Things that are here: _a +0 scythe; a +2 robe of willpowerfh.R3fhTfhWfh\3=- _7==fh]fh^,fh_fh9ai4=fhnbfhc,fhdfhfP==fhtgfhh,fhifhja5=fhlfhRm,fhCnfho,fhpfhqd8==fhsfhati6=fhufhw,fhwfhy,fh-zfhu{:==fh{fh|fh}97fh]~;==fhfhL,fh1fh,fhfh͆fh(z8=9==fhfh`,fhsfh,fhfh,fhՎfhfhNp9===fhHfh,fhfhҔ,fhfh,fh fhgfh30=10/11==fhfh,fhfh2,fhfhSfhN31=fhfh:==fh!fhfh7,fh,fhj,fh]fhfhW2=fhĪfh,fh%fhnfhǮM1===fhfh ,fhfhAfhK3=fhifhfhfhfhfh&;===fh@fh~fhN4=fhfh,fhfh),fh.fh,fhpfhfhK5=fhfh5,fh*fh,fhfhfhfhfhfhSh6==fhOfh,fhfh,fhfh@,fhfh^fhU7=fhfh7,fhfh3,fh<fhfhK8=fhfh_fhfhrfhfhfhfh2,fhIfhfhUU9=fh_fh,fhfh,fhfhd,fhZfhfhL40=fhfhx,fhfh,fhfhfh6U1=fh2fh,fhqfhfhfh fh@ ,fh fh{ 92fh (=fh fh> ,fh fh' ,fh3 fh ,fh fh ~3==fhB fhh fh ,fh fh1 Xfh BfhO {=fh fhP" fh# ,fhb$ fh& fh' ,fh( fhA* fh]+ ,fh9, fh#- fh- ,fhs. fh'0 fh0 ,fhX1 fh72 fh2 ,fh13 fhw4 fh5 ,fh5 fh6 7 _You open the door.fh7 3fhD8 fh: @  There is an open door here.fhr; fh;  _fh)< fh> fh? ,fh@ fh@ fhA fhA fhYB fhC fh6D ,fhD fhG 7 _You open the door.fhG 3fhsH fhJ @  There is an open door here.fhJ fh%K  _fhK fhpL fhM ,fhM fh[N fhN ,fhmO fh+P fhP fh Q fhFQ fhQ fhR ,fhS fh T fhT ,fhU fhU fhhV ,fhV fhW fhX ,fhX fhcY fh4Z ,fhZ fh[ fhQ\ ,fh\ fh] fhK^ ,fh^ fh_ fhG` ,fh` fha fhlb ,fh c fhc fhd ,fhe fhe fhf ,fh#g fhg fhh ,fhi fhj ,fhk fhl M _You now have 143 gold pieces (gained 5).fhFr    fhr n ###  #.######fhr x########  #.............@.......  93209.0)#.###################[  #.# fhs  #.# ###'## .....# fh@s   .....# ########   fh|s Y..# #......##    ###'## #.#.....#   fh]v fhw -3.6 (110fhy fhz - _Found a leather armour.fh [?25h[?0cfh  fh& J Search for what [Enter for "."]? fh [?25l[?1cfhfhW$fh18 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:3] a leather armourb - [D:3] a +0 scythe  c - [D:3] a +2 robe of willpowerd - [D:3] a stone staircase leading down  e - [D:3] a stone staircase leading up  fhJf - [D:3] a hand axe  g - [D:3] a +0 club (3 further duplicates)  fhKh - [D:3] a stone staircase leading up  i - [D:3] a +0 leather armour  j - [D:3] 3 stones (7 further duplicates in 2 piles)  k - [D:3] a +0 dagger (1 further duplicate)  l - [D:3] a +0 robe (2 further duplicates)  m - [D:3] a stone staircase leading up  n - [D:3] a stone staircase leading down  fhvo - [D:3] a stone staircase leading down  p - [D:3] a mace  q - [D:3] a +4 ring of slaying  r - [D:3] a +0 tridentfh Level 3 of the Dungeon<<<>>>fhQ (Press ? for help) #.##### #.#################### fh  #..)..# #.............@....... fh N #.###.#fh P#.###################[ fhB  #.# #.# ################ fhw 0#.# fh  #.# #.# #..............# fhޟ C#.# fh k#.# #.# #.############.#fho ####'## #.# #.# #.# #.# fh ,#.....#fhؠ  #=# #.#####.######## #.# fh Y#.....# ########fh> g #.###.....#........### #.#fhp O#.....# #......##fhȡ  #####..................+.# #.#####'## #.#.....#fh  #........>.##.##.......#.# #.# fh5 6#.#######.#.#...#fhh  #.#######..##.#<.........# #.# #####fh @#.##.....)......#fh͢  fh #.#......)....######.##..###.#####...###  #####.........####..# fh2 #...........).................##.......## ...............>......#fhe  ###.######..#########.######..#...###...############.#........#.#fh  fhʣ #.# #......................#..##.##...##.#.#<...#.#.#fh<  #.# #.#............######.###....##†..##### #.#.##.#.#.#.# fht p#.####.#.................#.#.######...##...## #.#.#....#.#.#fh j#####.##...#......##########.#...........##.....## #.#.#..#.#.#.#fhڤ #............................#.........###..###..# #.#.#..###.#.# #.###....########.############.#....####...##)..## #.#.#......#.. fh k#.#............................#####........##### #.#.##.########fh? #.#.##############..############....####...##...## #.#...........#fhfhxfhEjjesper the TinkererHumanfhHealth: 43/43 ========================Magic: 11/11 ========================AC: 3Str: 9EV: 9Int: 15SH: 4fhDex: 15XL:  6 Next: 28% Place: Dungeon:3Time: _There is an open door here. _You open the door. fh_There is an open door here. _You now have 143 gold pieces (gained 5). _Found a leather armour.  Search for what [Enter for "."]? .fhfh?fhfh fh fh; _fhfh,fhCfhfh5,fhfhfhfh,fhTfh,fhofhfh/,fhfhfh,fhfh#fhfhfhfh6fh,fhK fhJ!fh!,fh?"fhR#fh#,fhX$fhS%fh%,fhV&fhv'fh"(,fh|(fh)fh(*,fh*fh+fhj,,fh,fh-fh.,fh5/fh]1@  There is an open door here.fhY2fh2 _fh3fhK4fh 5,fh5fh6fh7,fh 8fh#9fh9fh :fhT:fh0<@  There is an open door here.fh$=fh|= _fh=fh?fh?,fh^@fhAfh1C,fh'DfhEfhG,fhGfhdIfhJ,fhKfhMfhfNfhNfhdOfhPfh;RfhuRfh......#fhj+Cast: Kinetic Grapnel ###########.#........#.# ##.#.#<...#.#.# fh:j.##### #.#.##.#.#.#.# #...## #.#.#....#.#.# fhj.....## #.#.#..#.#.#.# .###..# #.#.#..###.#.#Things that are here:fh3lfh ofhsp fhps_a +0 scythe; a +2 robe of willpowerfhfhPWear or take off which item? Inventory Items Armour (go to first with [)  c - a +0 buckler (worn)  e - a +0 robe (worn)  h - a +0 pair of gloves (worn)  q - a scarf of repulsion Floor Items ([,] to select) Armour a +2 robe of willpowerfh c[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip fhfhfhffh#.#jesper the Tinkerer#.#fh+Human####'##Health: 43/43 ========================#.....#fhdMagic: 11/11 ========================#.....# ########AC: 3fhStr: 9#.....# #......##EV: 9Int: 15####'## #.#.....#SH: 4fhDex: 15#.#######.#.#...#fhDXL:  6 Next: 28% Place: Dungeon:3#.##.....@......#Noise: ---------  Time: 3963.6 (0.0)#####.........####..#fh~f) +0 short sword...............>......#Cast: Kinetic Grapnel fh###########.#........#.# ##.#.#<...#.#.# ##### #.#.##.#.#.#.# fh2#...## #.#.#....#.#.# .....## #.#.#..#.#.#.# .###..# #.#.#..###.#.# _Found a leather armour. _Search for what [Enter for "."]? . _There is an open door here. _There is an open door here.  fhhThings that are here: _a +0 scythe; a +2 robe of willpowerfhќfh, _fh֢fhfhܩ+4.6 (1fhjfhfh+5.6 (2fhfhfhT+6.6 (3fhfhfh+7.6 (4fhfhcfh+8.6 (5fh fh& fh1 _You start removing your armour. You continue removing your +0 robe. x5fhfhfhvy  You finish removing your +0 robe.  You start putting on your armour.fhfh+9.6 (6fhfhfh,70.6 (7fhqfhfh+1.6 (8fhfhjfh+2.6 (9fh/ fhfh/3.6 (10.0)fhfhH. 5 fh_You continue putting on your +2 robe of willpower. x5  You finish putting on your +2 robe of willpower.fhfhfhq! fh!G_You feel strong-willed.fhkfhXlfhnfhsfhtfhu$ _fh x,fhx,fhyfhzfh{,fhG}fh5~fh~,fhfhfh,fhAfhfh,fhfh5fh ,fhfh8fhM,fhfh^fhW,fhfhAfht,fhfhfh,fhߕfhfhBfhŘfh@,fhəfh~fhfh%fhbfh֝,fhfhfhWfh,fh fhfh],fhءfhfh=,fh~fhIfh,fhHfhfh,fhQfhfh,fhUfh۩fhy,fhx,fhfh?fh{fh=fh­fhfhCfhfh,fhfh}fhrfhfh,fhǵfhfhC,fhfhfh,fhfhfhBfh'fh,fhfhHfh,fhNfhofh<fh{fhfhfh,fhfh}fhBfh fht,fhfhF  You see here a +0 leather armour.fhfh _fhfhfhfhfhWfh%fh,fhfh$fh,fhfhKfh ,fhfhfh,fh8fhpfhE,fhfh|fhP,fhfh.fh,fhfh0fh,fhlfhfhBfhfh&,fhfhfhO,fhfhfhWfhfhfhfhe,fhfhfh]fhfhfhfh^,fhfh 4fhk fh fh fh- ,fh fhe fh ,fh fhKfh ,fhfh6@  There is an open door here.fhfhv _fhfhfhmfhfhfhfh]fhfhfhfhfhfhCfh@  There is an open door here.fhfh _fhcfhfhfh%fhffhffh( fha fh fh!fh#fhW#fh#fh%fh &fhZ&fh&fh:,fhB-fh|-fh2.fh1fh2fh2fh3fh}6fh7fh8fh8fh;fh<fh=fh=fhI@fhAfhAfhBfh EfhwFfhFfh|GfhJfhKfhLfhLfhkOfhPfhPfhQfhTfhU,fhVfhKYfh+ZfhdZfh[fh6]fh/^fhh^fh_fh`fh_afhafhafhwcfh dfhZdfhdfhIffhffh2gfhfgfh/ifhifh"jfhfjfhlfhlfhmfhimfh ofho,fhxpfhqfhrfhrfh,sfhtfhRufhufhufh!wfhw,fhUxfhyfhPzfhzfhzfh|fho}fh}fh}fhzfhffhfh fhfh,fhmfhfh?fhxfh1fhfhfhBfh,fhfhfhfhfhfh,fhԗfhљfh^,fhfhfhfh<fhm,fhRBfhfhfh.fhfhfhfhfhͭfh?fhfh°fhfh3fhifhfhfh>  You see here a +0 dagger.fhHfh _fhifhfh,fhWfhfh6fhqfh)fh>@  There is an open door here.fhfh _fhfh# #.# #....# #......#### # #.# #....# ##......# # #.# #....###...[...# # #.# #....##........# ###.##### ####....#......# fh.##.....# ##..)####......# ..#.....# #..### ######## #.......# ##'####### ##([....# #..@..4082fh0U9.0) ........# #....... ####..### #.........#  ##..# ##.........# fhi ##.# ##..........##.#####...........# fh...........>.########### ############## fh"fh\fh fh?_Done exploring.fhfhfhHfhj.......).'0.0)fhfhfhE _Done exploring.fh(>fh?Wear or take off which item? Armour (go to first with [)  c - a +0 buckler (worn) fh{@  h - a +0 pair of gloves (worn)  s - a +2 robe of willpower (worn)e - a +0 robe  q - a scarf of repulsion[?] describe selected fh@[!] equip|wield|wear|put on[tab] equip|unequip fhfhxfh+A# #.##....# #......#### jesper the Tinkerer # #.##....# ##......#Human # #.##....###...[...#Health: 43/43 ======================== # #.##....##........#Magic: 11/11 ======================== ###.##### ####....#......#AC: 5Str: 9 .##.....# ##..)####......#EV: 9Int: 15 ..#.....# #..### ########SH: 4Dex: 15 #.......# ##'########XL:  6 Next: 28% Place: Dungeon:3 ##([....# #..@......#Noise: ---------  Time: 4082.6 (0.0) fh........# #.........#f) +0 short sword ####..### #.........#Cast: Kinetic Grapnel##..# ##.........###.# ##..........# fhѸX######.#####...........# ...........>.########### ############## _There is an open door here. _There is an open door here. _You see here a +0 dagger. fh_There is an open door here. _Done exploring. _Done exploring.fhP  Okay, then.fhsfhufh. _fhfh/Drop what?23/52 slots (_ for help) Hand Weapons (select all with )) fh f - a +0 short sword (weapon)a - a +0 dagger  w - a +0 mace Missiles (select all with ()C - a curare-tipped dart  J - 5 javelins Armour (select all with [)  c - a +0 buckler (worn) fhk h - a +0 pair of gloves (worn)  s - a +2 robe of willpower (worn)e - a +0 robe  q - a scarf of repulsion Jewellery (select all with "=)  g - a +4 ring of slaying (worn)  n - a ring of protection from cold (worn) Wands (select all with /)F - a wand of flame (16) Scrolls (select all with ?)i - a scroll of identify  j - 2 scrolls of teleportation fh[Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle [.|Space] toggle selected[top]fhcufhu)(1 turn) fhvN f - a +0 short sword (weapon)  e + a +0 robefhvf[Enter] accept (1 chosen)fh fh\ # #.##....# #......#### jesper the Tinkerer # #.##....# ##......#Human # #.##....###...[...#Health: 43/43 ======================== # #.##....##........#fh Magic: 11/11 ======================== ###.##### ####....#......#AC: 5Str: 9 .##.....# ##..)####......#EV: 9Int: 15 ..#.....# #..### ########SH: 4fhd 9Dex: 15 #.......# ##'########XL:  6 Next: 28% Place: Dungeon:3 ##([....# #..@......#Noise: ---------  Time: 4082.6 (0.0) ........# #.........#f) +0 short sword ####..### #.........#fh MCast: Kinetic Grapnel##..# ##.........###.# ##..........# ######.#####...........# ...........>.########### ############## _There is an open door here. _You see here a +0 dagger. _There is an open door here. fhz _Done exploring. _Done exploring. _Okay, then.fh +3.6 (1fh/fh) _You drop a +0 robe.fh0fh3Wear or take off which item? Inventory Items Armour (go to first with [) fh4 c - a +0 buckler (worn)  h - a +0 pair of gloves (worn)  s - a +2 robe of willpower (worn)  q - a scarf of repulsion fhZ4Floor Items ([,] to select) Armourfh4'a +0 robefh4M[?] describe selected fh 5[!] equip|wield|wear|put on[tab] equip|unequip fhfh fh~fhZ# #.#fh#....# #......#### jesper the Tinkerer # #.#fh&5#....# ##......#fh_\Human # #.#fh#....###...[...#Health: 43/43 ======================== fh># #.#fhx#....##........#Magic: 11/11 ======================== fh9###.##### ####....#......#AC: 5fhStr: 9 .##.....# ##..)####......#fhYEV: 9Int: 15 fh..#.....# #..### ########fhm?SH: 4Dex: 15 #.......# ##'########XL:  6 Next: 28% Place: Dungeon:3 fh##([....# #..@......#fhNoise: ---------  Time: 4083.6 (0.0) ........# #.........#fh#f) +0 short sword ####..### #.........#fhY+Cast: Kinetic Grapnelfh##..# ##.........###.# ##..........# fh######.#####...........# ...........>.########### fh*2############## fh`X_You see here a +0 dagger. _There is an open door here. fhl_Done exploring. _Done exploring. fh&_Okay, then. fh*_You drop a +0 robe.fhfhfhfh fhQ` You start putting on your armour.fh+4.6 (1fhfh+fh~+5.6 (2fh5fhfh+6.6 (3fhfh A7.6 (4fh fhm fhD +8.6 (5fh fh % fh _You continue putting on your scarf of repulsion. x5  You finish putting on your scarf of repulsion.fh fh$ fh3'  fh' P_You are surrounded by a repulsion field.fh`3fhafh8x&0fh{fhI}fh~ fh~?_Done exploring.fhpWear or take off which item? Inventory Items Armour (go to first with [) fhq3 c - a +0 buckler (worn)  h - a +0 pair of gloves (worn)  q - a scarf of repulsion (worn)  s - a +2 robe of willpower (worn) Floor Items ([,] to select) ArmourfhWrta +0 robe[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip fhdfhfh7# #.##....# #......#### jesper the Tinkerer # #.##....# ##......#Human # #.##....###...[...#fh{Health: 43/43 ======================== # #.##....##........#Magic: 11/11 ======================== ###.##### ####....#......#AC: 5Str: 9 fh~.##.....# ##..)####......#EV: 9Int: 15 ..#.....# #..### ########SH: 4fh-Dex: 15 #.......# ##'########XL:  6 Next: 28% Place: Dungeon:3 ##([....# #..@......#Noise: ---------  Time: 4088.6 (0.0) fh.7........# #.........#f) +0 short sword ####..### #.........#Cast: Kinetic Grapnelfhgv##..# ##.........###.# ##..........# ######.#####...........# ...........>.########### fh############## _You drop a +0 robe.  You start putting on your armour. _You continue putting on your scarf of repulsion. x5  fhސYou finish putting on your scarf of repulsion. _You are surrounded by a repulsion field. _Done exploring.fhP  Okay, then.fhŗfhޛfh. _fh3fhfhd fhu fhGfhE _Done exploring.fhfhBfhfhL94fh<fh=E _Done exploring.fhQ fh7[ Level 3 of the Dungeon<<<>>>(Press ? for help)#.##....#........# #<##.÷..####.........##.##....#........# #.##....# #.........#fh[ F#.####+##........# #.##....# #.........##.##.##........# #.##....# #......#####.##.########+## #.##....# ##......##.##.##.## #.##....###...[...##.##.##..# #.##....##........#fhZ\ #.##.###)###.##### ####....#......##.#########.##..##.....# ##..)####......##.###......#.###..#.....# #..### #########.#fh\ #...###.#.###.......# ##'#########.##...# #.#.############([....# #..@......##.##...# #.#...................# #.........##.##...# #.################..### #.........##.#fh8] D#...# #.###..# ##.........##.##...# #.###.# ##..........##)##...###.##################.#####...........##.#fh] 0#.....#..).....................>.############.##...#.#############################.######.##.##.##.#############.##...............#fh O@>fhfhK03# #.##....# #......#### jesper the Tinkerer # #.##....# ##......#Human # #.##....###...[...#Health: 43/43 ======================== fh0 # #.##....##........#Magic: 11/11 ======================== ###.##### ####....#......#AC: 5Str: 9 .##.....# ##..)####......#EV: 9Int: 15 ..#.....# #..### ########SH: 4Dex: 15 fh1#.......# ##'########XL:  6 Next: 28% Place: Dungeon:3 ##([....# #..@......#Noise: ---------  Time: 4088.6 (0.0) ........# #.........#f) +0 short sword ####..### #.........#Cast: Kinetic Grapnel##..# ##.........###.# ##..........# ######.#####...........# ...........>.########### ##############You finish putting on your scarf of repulsion. _You are surrounded by a repulsion field. _Done exploring. fh2_Okay, then. _Done exploring. _Done exploring.fh!3fh88fh9fh :$ _fh}=Bfh>,fh?fh%A,fhBfhTCfhD,fhEfhFfhZG,fhH,fhI,fhJfhZO ##..#.....# #..### ##  ##.......# ##'######## fhOk######([....# #..[......# .............# #.........# ######..### #.........#  ##..# ##.........#  ##.# ##..........# ##########.#####...........# fhP................@.###########94.6 (6 ###################  fhQfhUfh7Wc _There is a stone staircase leading down here.fh fh( fh fh- fhF 25.6 (1 _fh@ fh  .  ## #####..  ##. ..... .  # # ..#....... #..#. ....#...#  fh }#.....#.. 4 #......  #.......###....##..#...# .#.....>##.....$#......##............fh fh fhB -6.3 (1.7fhkF fhI + _You climb downwards.  fh0J Found 4 gold pieces. Found a stone staircase leading down. _There is a stone staircase leading up here.fh&3fhWfhbfh3fhj: _fh!fhz,fhafhBfh fhLfhSfhR  There is a stone staircase leading down here.fhfh _fhYfhfh,fhfhQfhfhVfh)M _You now have 147 gold pieces (gained 4).fhfhXfh+fhfhfhfhfhfhfhYfhfhfhfhffhfhfh,fhfhfhpfhfh7fhfhI,fhN _You now have 165 gold pieces (gained 18).fh;fh}fh-fhfhWfhfhfhfhhfhfhfhfhfhfhfh:$ fhx_You open the large door.fha###......###........###..fh#..........#.##...#..#...fh~#....#..##...fh ##...#..# ##...........fhe #.......$.? ####@'######fh:≈≈≈≈≈≈≈..≈≈≈≈≈≈≈.............≈.♣##♣....♣##♣.fh  #....# #....#B   bombardier beetle (asleep)fh  ♣....♣S   ball python (constriction, asleep) .SfhX *B.fh113.3 (17.0)BBfh%,4.3 (18fhfh _A ball python and a bombardier beetle come into view. _There is a large open door here.fhk ###......##  #........###..  #..........#..  ##...#..#.....  #....#..##....  fh##...#..#.....  ##...........  #.......$.?.  ####@'######  ..  ≈..............  ≈.♣##♣....♣##♣.  fhNd#....#  #....#  ♣....♣  fht.S..B. fhm ###......##  #........###..  #..........#..  ##...#..#.....  #....#..##....  ##...#..#.....  ##...........  fhn#.......$.?.  ####@'######  ..  ≈..............  ≈.♣##♣....♣##♣. #....# #....#  ♣....♣ fh oh .S..B. fhsfhufhyfh{d _There are monsters nearby!fh _ ###......##  #........###.. fh?  #..........#..  ##...#..#.....  #....#..##....  ##...#..#.....  ##...........  #.......$.?. fh  ####@'######  ..  ≈..............  ≈.♣##♣....♣##♣.  #....#  #....#  ♣....♣  fh t.S..B. fhM  ###......##  #........###..  #..........#..  ##...#..#.....  #....#..##....  fh <##...#..#.....  ##...........  #.......$.?.  ####@'######  fh5 b..  ≈..............  fhu ≈.♣##♣....♣##♣. #....# fh #....#  ♣....♣  fh c.S..B. fh' fh fh# fh%  fh & ^_There are monsters nearby!fh^  #........# ###......##  #........###.. #..........#..fh_  ##...#..#..... #....#..##.....#..#.....##........... #..@....$.?. ####''###### ≈≈≈≈≈≈≈..≈≈≈≈≈≈ ≈..............fh$` ≈.♣##♣....♣##♣. #....# #....# ♣....♣.S..B.fha fhhf B   bombardier beetleB.fhHi 85.0) _fhm fho fhq|##.# #........#fh0r ###......##  #........###..fhr #..........#.. ##...#..#..... #....#..##....#..#.....fhr>##.....fh9s #.......$.?. ####''######fhs ≈≈≈≈≈≈≈..≈≈≈≈≈≈ ≈..............fhs≈.♣##♣....♣##♣. #....#fh t #....# ♣..B.♣fh_{fh~&6fhfh‚fh{(5Mfh(.....>##...#.# #........fh')f##......## #fhh)E##..........#fh)#...#..#.#....#..##..fh)##..@#..#...#...fh4*y.......$.?.fhr*v####''######......fh*/..#fh+fh2fh5&7fh;fh=fhWM##..#...# .........>##...#.#. #........##......## ...##..........##.#.###...#..#...##..........fh6#.......$.?.####.#..#fhfh&8fhfh;fhz<M.......#####..#...# .........>##...fhz###.# #........###......## ...###..........###..###...#..###...........fhz@.'.....♣#fhs~fhP&9fhZfhfhM#.....<..........###..##..#...# .........>##...###fh #..#### ###...@......##...#..#.......#..####...#..#.....'fhC&...fhfhX'20fhfhDfh= M.....#.##.....<..........###..##..#...# ....fh> n.....>##...### #..#### ###..........#fh> K#...#..#...#....#..##.........###fhHC fh)F &1fhI fhdK fhj #..#......#...# #.....#........ fh ##.....<....... #.......###.... fh ##..#...# ....#.....>##...##......#.# ..fhi R ##### fh _#.###.. fh #..........#.. ##...#..#.....fhA #....#..##....fh ##...#..#.....##..........fh .#.......$.?.fh 8 ####''######fh fh &2fh fhF fhq TM####..#.......fh #..#......#...##.....#.fh [#.....<...fhb #.......###...##..#...# ....fh q#.....>##...#fh d# #..#fh >#### fh` _####..........#..fh 5##.fh 8.#.......fh fh &3fh fh fhM ##. ####..#........#......#...##.....#...fh6#.....<...#.......#####..#...# ....#.....>##...##.# #.fhG.#### fh{#........###...##..........fhfhC&4fhj fhZ fh%vM #####.. fhvD ##. ....... #####..#....... #..#......#...# fhv#.....#........ ##.....<....... fh-wa#.......###.... fhvw##..#...# ....#.....@##...fhw##......#.# #..fhwF# ###fh8xJ###.fhxx:###..fhxY#..........#..fhx##...#..#.....fh8y#....#..##....##...#..#fhy%.....fhfhȄ&5fh͉fhX fh]_There is a stone staircase leading down here.fh@M ## ##### ##. ....####..#.......fh#......#...##.....#...##.....<...#.......#####..#..@# .........>##...##.#........##.#....#..##..fh3fhR-6 _fhfhgfhU M ## #####.. ##. .......####..#.......fh {#......#...#.....#........#.....<.......#......@#####..#...# ....#.....>##...##......#.#.#fh 1###...#..#..fh fh &7fh+! fh# fh3fhofhBfh,fh fhU,fhfhKfhfh1fhmfhfh1fh,fhtfh,fhTfh¢fh֣fh'fhfhB   bombardier beetleBfhtu  .  ## #####..  fhͯ##. .......  #####..#.......  #..#......#...#  #.....#........  ##.....<.......  fh#......@# 35.3 (8 ##..#...# ....  #.....>##...  ##......#.#  #........# fho ###......##  #........###..  #.....B....#..   fhFI_You start waiting.fh@ .  ## #####..  ##. .......  #####..#.......  fhIAE#..#......#...#  #.....#........  ##.....<.......  #......@#  ##..#...# ....  #.....>##...  ##......fhA #...... ###......##  #........fhA #.....B... fhEfhHfhJh _A bombardier beetle is nearby!fhF  jesper the Tinkerer .  Human fhUG4## #####..  Health: 43/43 ======================== ##. .......  Magic: 8/11=================------- #####..#.......  AC: 5Str: 9 #..#......#...#  EV: 9Int: 15 fhG#.....#........  SH: 4Dex: 15 ##.....<.......  XL:  6 Next: 28% Place: Dungeon:4 #......@###....  Noise: ---------  Time: 4135.3 (0.0) fh4H.##..#...# ....  f) +0 short sword #.....>##...  Cast: Kinetic Grapnel ##......#.#  #........#  fhH###......##  B   bombardier beetle #........###..  #.....B....#..  ##...#..#..... Casting: Launch Clockwork Bee (dangerous; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fhHAiming: Launch Clockwork Bee (dangerous; 10% risk of failure)  Press: ? - help, Dir - move targetAim: a bombardier beetle  You lock target on the bombardier beetle and prepare to deploy your bee.fh\L .  ##  fhL ##.       fhL       ....  fhDMP    fhMk  B fhM). fhOc==6.3 (1Winding fhRfhTlonfirm with . or Enter, or press ? or * to list all spells.  fhTtAiming: Launch Clockwork Bee (dangerous; 10% risk of failure)  Press: ? - help, Dir - move target  Aim: a bombardier beetle  fh2UYou lock target on the bombardier beetle and prepare to deploy your bee. _(Press . to continue winding your bee.)fhfh/B--7. fhfhofh@ _You continue winding your clockwork bee...fhA&fh*<B.fh-k--8.. fhN1fhs3 fh32_You continue winding your clockwork bee...fhfhy(ally target)y   clockwork bee (minion)fh09fhfh  fh_With a metallic buzz, your clockwork bee launches itself at the bombardier _beetle.fh.## #####.##. .......#####..#.........#......#...#...#........#.....<..............###....##..#..@# fhL k #.....y##... ##......#.#  .###...B..#........###.....##...#..#....#fh:!fh!fh,%f>yB.fh&>40Kinetic Grapnelfh)fh~*fhz## #####.##. .....#####..#......#......#...#...#........##.....<..fh{c#.......#####..#...#  #.....@##... #....y.#.#  #....B...###......##..fh]{&#..#...##...#..#...#.#..#fh{.fh}h  Your clockwork bee stings the bombardier beetle but does no damage.fhy , burning)The bombardier beetle sprays incendiary fluid at you.fhܽO  The burning spray hits your clockwork bee.fhɾ0===1fhfh _Your clockwork bee stings the bombardier beetle. _There is a stone staircase leading down here.fh`##. ....... #####..#....... fha_#..#......#...# #.....#........ #<....... #.......###.... ##..#...# .... #.....>##... ##....y@#.# fhob`....B...# ###......## #........###..#..#..##...#..#..... #....#..##.... ##...#..#.............fh4ih  Your clockwork bee burns!fhj.-2fhpnfhpF _Your clockwork bee stings the bombardier beetle!fh5=C  You hit the bombardier beetle.fhDW *†fhCE*   dormant clockwork bee (minion)  You kill the bombardier beetle!Your clockwork bee burns!fhPJ` 9/12=43fhJ--3.4 (1.1Kinetic Grapnel _Your clockwork bee winds down and falls to the ground.fhqNfh+P fhP__Your Spellcasting skill increases to level 4!fhfh8-fh<fhfhӕ#####..#. #..#......#...###.....#........#.#<.........#.......###......fh\##..#...# #.... .....>##... ##....*.#.# #....†.@.# ###......## #........###..#..#..##...#..#...fh..#....#..##.... ##...#..#...........fh......$.?.fh@fhZ;-40 _fhfh fh_W p ##. . fhW #####..#....... #..#......#...## ##.....#........###.....<....#.......###.......##..#...###.......fh"X C#.....>##......###....*.#@# ....†...# ###fhX -## #.###..#..........#..##...#..#.....#....#..##....##...#..#.....fhY 5##....fh_ fh9a @-5fhd fhLe fh 9 #####..  ##. ....#####..#....... #..#......#...## ##fh#.....#........##<....#.......###.##..#...##..#.....>##.@....#fh##....*.#.#..#........†...#..# .###......##....#.###....fhNK#..........#......##...#..#.........#....#..##........fh8##...#..#.....fhYfhz12/12=======6fhzfhfhifhWjfhjfh nfhpfhqfh{u,fh|D#####..#....... .#..#......#...##.##.#.....#........#....fhE}N##.....<...........# #..##......... ##..#...###......... #.....>##......# ##....*.#.#..#.... fh}#....†...#.@# .7###......##.....#........###....?..#..........#........##...#..#..........ßfhL~[#....#..##....##...#..#........ß.∩##..................$.?.fhfhs+8.4 (2fhfh0 _Found Padir's Armour Shop.fh] fh fh fh/fh\fhfhfh$fh3[#.....#..#....##.....<...........###.......###.........#.##..#...###...........>##......#....?..*.#.#..#.......†...#..#.......#fh!4y..##.........K#........###.@..?....#....##...#..#..........ß#....#..##...fhy41##...#..#........ß.∩<#.........K   kobold (missile, asleep)fh4W #.......$.?......ß.##''########≈≈≈≈≈≈≈..≈≈≈≈≈≈fhI= 9.4 (1  A kobold comes into view. It is wielding a +0 dagger.fh=Found a scroll labelled FEGHINEXOPN. Found an escape hatch in the ceiling.fh*DxK.K)fhZFU========50.4 (2fh-LfhQ fhQ"_The kobold shouts!fh} #.....#........#....jesper the Tinkererfhw###.....<...........##Human#.......###.........#.Health: 43/43 ========================##..#...###...........fhMagic: 9/12==================------#.....>##......#....?AC: 5Str: 9##....*.#.#..#.......EV: 9Int: 15#....†...#..#.......SH: 4fh^Dex: 15###......##........K.XL:  6 Next: 43% Place: Dungeon:4#........###.@..?....Noise: ==-------  Time: 4150.4 (0.0)#..........#.........f) +0 short sword##...#..#..........ß.Cast: Kinetic Grapnel#....#..##...........##...#..#........ß.∩<##..................K   kobold (missile)#.......$.?......ß.####''########.....≈≈≈≈≈≈≈..≈≈≈≈≈≈Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (dangerous; 9% risk of failure)  Press: ? - help, Dir - move targetAim: a kobold, wielding a +0 dagger and quivering stones  You lock target on the kobold and prepare tfhro deploy your bee.  (Press . to continue winding your bee.)fhE(((((((fh=,S....@..fh.Z1.4 (1Winding fhm3fho5  Aiming: Launch Clockwork Bee (dangerous; 9% risk of failure)  Press: ? - help, Dir - move target  Aim: a kobold, wielding a +0 dagger and quivering stones  You lock target on the kobold and prepare to deploy your bee.  fh5(Press . to continue winding your bee.) _The kobold throws a stone. The stone is repelled.fhFfh:MJ.KfhOX--2. fhTfhV@ _You continue winding your clockwork bee...fh-a fhk 4K.fh"l "--fhkl c3Kinetic Grapnel.. fhAu V _You continue winding your clockwork bee...fh ,fhV yK., ally target)y   clockwork bee (minion)fh 04fh fh ] _With a metallic buzz, your clockwork bee launches itself at the kobold.fh#.....#.#....  ##.....<...........##..  #.###.........#.  ##..#...###.....#.....>##......#....?.##....*.#.#..#.#....†...#..#.###......##..y.#.###..@.K.#.#.##...#..#..ß.#....#..##.##...#..#.ß.∩<ß##.....#.$.?......ß.#####''#.....# fh^fh<K.yfhfh.((((fhB>..@.fh%=fh 5fhdfhf _The kobold throws a stone. The stone misses you.fhq4#.....#.#.... ##.....<...........##. #.###.........#. ##..#...###......(fh4#.....>##......#....?.  ##....*.#.#..#.#....†...#..#.  ###......##...y.  #.###...@K.  #.#.  ##...#..#.fh5:ß.  #....#..##.$##...#..#.ß.∩<ß.##.#.$.?......ß.#.####'' fhq7fh>D .yfhD?z Found 17 gold pieces and 5 stones. The kobold hits you but does no damage.fh?]12/12======6fhFfhG; _Your clockwork bee stings the kobold.fh 8  You hit the kobold.fh *)*   dormant clockwork bee (minion)fh T  You kill the kobold!fho ======7.5 (1.1Kinetic GrapnelfhK fh L _Your clockwork bee winds down and falls to the ground.fhYfhfh}fhH _No target in view!fh.....#.#.... .....<...........##. .###.........#...#...###............(. #.....>##......#....?. ##....*.#.#..#.##....†...#..#.# ###......##....*. #.fhU###....@. #.#. ##...#..#.ß. #....#..##.$# ##...#..#.ß.∩<ß.  ##.#.fh$.?......ß.#.#####''#.....#.. fh_fh;-80 _fhfh  e - a scroll labelled JODDERPH LAARThings that are here:fhE-9.5 (2fhfh+ _a +0 dagger; 2 stonesfh : fh: fh= fh@ fhC fhfF fh8G fhJ fh"M fh{M fhfO fh)R fhU fh`U fhyX fhZ fh] fh] fh_ fhc fhg Welcome to Padir's Armour Shop! What would you like to do? fh>h  a -  322 gold a +0 bardingb -  84 gold a +0 chain mail  c - 1288 gold +2 golden dragon scalesd -  56 gold a +0 hat  e -  56 gold a +0 ring mail  f -  56 gold a +0 ring mail  fhh g -  56 gold a +0 ring mail  h -  12 gold a +0 robe  i -  12 gold a +0 robe  j -  138 gold a +1 robe of positive energy You have 165 gold pieces. [Esc] exitfhh [!] buy|examine items[a-j] mark item for purchase [/] sort (type)[A-J] put item on shopping listfhjc $  You are short 1123 gold pieces for the purchase.[Enter] buy shopping listfh,-fh-fh6fh=(...>##......#....?....jesper the Tinkerer ...*.#.#..#.........#fh;>jHuman ...†...#..#.........##Health: 43/43 ======================== ......##....*........##Magic: 12/12 ======================== ......###....)........#AC: 5fh>aStr: 9 ........#............##.EV: 9Int: 15 ..#..#..........ß.......SH: 4Dex: 15 ..#..##............$#...fh>XL:  6 Next: 43% Place: Dungeon:4 ..#..#........ß.@<ß....#Noise: ---------  Time: 4163.5 (4.0) .....................#.#fhC?f) +0 short sword .......$.?......ß.#.##Cast: Kinetic Grapnel ###''########.....#... fh?≈≈≈..≈≈≈≈≈≈ #...... ..# ........... #.....## ##*   dormant clockwork bee (minion) fh?#♣....♣##♣. #!.....  #....# #....###....# fh@*_Your clockwork bee winds down and falls to the ground. _No target in view!  e - a scroll labelled JODDERPH LAARThings that are here: _a +0 dagger; 2 stones  There is an entrance to Padir's Armour Shop here.fhDfhJfhALd _No target in view!  e - a scroll labelled JODDERPH LAAR fhL Things that are here: _a +0 dagger; 2 stones  There is an entrance to Padir's Armour Shop here. _You can access your shopping list by pressing '$'.fhfhfh"fhfhfh : _fhfh2fhfhfhfhfh{fhfh$  You now have 182 gold pieces (gained 17).fhC&fh+l _Your dormant clockwork bee falls apart.fh-3fh/fhH3fh6,fh8fh2;fh=fhR>fh@fhCfhEfh"FfhvHfhKfhN,fhQfhTfhnWfhWfhYfhR\fh _fhb_fhafhn## #####.. #. ........ .. #..###.......... .###.....#...##.##.fhen...#........#......<...........##........##fhn+#..###...(..>##......#....@.......*.#.#..#fho]...#..#†...#..#...## .....##.............## fhho.....###....)........# .##............##.... .#..#..........ß.........# .#..##.............#...## fhoY.#..#........ß.∩<ß....#..fhNw074.5 (11.0)fhoz,5.5 (12fhrfh a _t - a scroll labelled FEGHINEXOPNfhc fh fh fh fh fh fh fh fh{ fh fh fh fh fh fhG fh fhZ fh fh fh &  fh 1Things that are here:  a +0 dagger; 2 stonesfh fh  _fh fh fhG fh fhS fh fhk fh fh fh fhp fh fh fh fh' fhr fh9 fh0 fh fh\ fh fh'  #....†...#..#.........## fh' i ###......##.............##  #........###....)........# . fh<(  #..........#............##...  ##...#..#..........ß.........  #....#..##.......#...## fh( ) ##...#..#........ß.∩<ß....#.. ##fh( ............#.# #.......$ß.#.## .. fhA) C####''########.....#... ..  ≈≈≈≈≈≈≈..≈≈≈≈≈≈ #.........# .  ≈.............. #.....##.##  ≈.♣##♣....♣##♣. #!..fh) ... .# #....# #....## #....# fh) G♣..B.♣ .S..fh* #..fh/ ,80fh;1 ,6.5 (11fh6 fh 8 a _u - a scroll labelled OTSEAQEROSTfhNfh|OfhQfh~VfhqZfh^,fhcfhefh$ffhIhfhm,fhopfhxM _You now have 189 gold pieces (gained 7).fh|3fhfhfh,fhfh؉fh ,fhfhfh,fhfhBfhz,fhfhVfh,fhyfhefh,fhfhgfh/,fhTfhfhݰ,fhfh##...#..#..........ß.........# #....#..##.......#...## fhE##...#..#........ß.∩<ß....#..  ##..............#.# #................ß.#.## .. ####''########.....#... ... ≈≈≈≈≈≈..≈≈≈≈≈≈ #.........# .. .............. #.....##.## . .♣##♣....♣##♣. #fhڻ`.# #....# #....##.#  #....# ##....# .  ♣..B.♣ ....... .S.... ....... ....##. ..... fhm...... fh-98.5 (12fh,9.5 (13fhfhQ _v - a grey potionfh*fh3fhfhfhnfhvfhfh~,fhcfhfhfhfhmfhfh[fhfhfhfh;fhfhXfhfh,fhfh= _You open the large door.fhu  ####''########.....#... ... ≈≈≈≈≈≈≈..≈≈≈≈≈≈≈#.........# .. ≈..............≈#.....##.## . ≈.♣##♣....♣##♣.≈#........#  #....# #.≈#....##.##  #....# #.≈##....#...  ♣..B.♣##♣.≈##..  .S........≈#........#  .......@.....##.# .......'......# . h.....≈#......... .♣##♣.≈#.. #.≈#...##....#.≈#.... #...fh Ph   howler monkey (asleep)♣.≈##.... ....^≈ fh] 3206.5 (7.0)fh+7.5 (8fhfhQJ _A howler monkey comes into view. fhP_There is a large open door here.fh*O  ... ......# .. ..≈#.....##.## . ♣.≈#........#  fhP #.≈#....##.##   #.≈##....#...  ♣..B.♣##♣.≈##........  .S........≈#........#  .......@.....##.#  .......'......# .  h.....≈#.........  .♣##♣.≈#.........  #.≈#...##....  #.≈#.... #...  ♣.≈##.... ...  .^≈ ..... fhPfh/   ... ......# .. ..≈#.....##.## . ♣.≈#........# fh   #.≈#....##.##  fh"  #.≈##....#...  ♣..B.♣##♣.≈##........  fhm .S........≈#........#  fh .......@.....##.#  .......'......# . fh  h.....≈#......... fhW  .♣##♣.≈#.......fh  #.≈#...##..fh.  #.≈#.... #...  fh m♣.≈##....  fh [.^≈ ..... fh fh4 fh fhC  fh V_A howler monkey is nearby!fhfh4fhYfh' _You can't see any susceptible monsters within range! (Use Z to cast anyway.)fhS ####''########.....#... ...jesper the Tinkerer ≈≈≈≈≈≈≈..≈≈≈≈≈≈≈#.........# ..Human fh≈..............≈#.....##.## .Health: 43/43 ======================== ≈.♣##♣....♣##♣.≈#........#Magic: 9/12==================------#....# #.≈#....##.##AC: 5Str: 9#....# #.≈##....#...EV: 9Int: 15♣..B.♣##♣.≈##........SH: 4fh}Dex: 15.S........≈#........#XL:  6 Next: 43% Place: Dungeon:4.......@.....##.#Noise: ---------  Time: 4207.5 (0.0).......'......# .f) +0 short swordh.....≈#.........Cast: Kinetic Grapnel.♣##♣.≈#.........#.≈#...##....#.≈#.... #...h   howler monkey (asleep)♣.≈##.... ....^≈ .....  Confirm with . or Enter, or press ? or * to list all spells.fhpAiming: Launch Clockwork Bee (dangerous; 9% risk of failure)  Press: ? - help, Dir - move targetAim: a howler monkey (asleep)  You miscast Launch Clockwork Bee.  You are very lightly contaminated with residual magic.fh:10/12==fhR8.5 (1Contam fhPfh8  Aiming: Launch Clockwork Bee (dangerous; 9% risk of failure)  Press: ? - help, Dir - move target  fhKAim: a howler monkey (asleep)  You miscast Launch Clockwork Bee.are very lightly contaminated with residual magic. _Nothing appears to happen.fhJTX9fhofhpfh-yah.hfhy*fh}&==fhA~ 10fhWfh fh_ _The howler monkey howls!fh fhR >h.fh[ H--1Kinetic Grapnelfhb fhj fh3fh gg   goblinThe howler monkey hoots and howls with incredible vigour!A goblin comes into view. It is wielding a +0 club.fhVThe goblin shouts! You hear an angry hiss. x4; You hear a shout!fhjc==========2fhGfh!& _You hear a bark!fh`h fh7i fhm W.h.gfhn T==------3fhr fht fh? ####''########.....#... ...  jesper the Tinkerer ≈≈≈≈≈≈≈..≈≈≈≈≈≈≈#.........# ..  Human ≈..............≈#.....##.## .  Health: 43/43 ======================== fh&≈.♣##♣....♣##♣.≈#........#  Magic: 7/12==============---------- #....# #.≈#....##.##  AC: 5Str: 9 #....# #.≈##....#...  EV: 9Int: 15 fh%♣..B.♣##♣.≈##........  SH: 4Dex: 15 .S........≈#........#  XL:  6 Next: 43% Place: Dungeon:4 ....h..@.....##.#  Noise: ==-------  Time: 4213.5 (0.0) fh.......'......# .  f) +0 short sword .g....≈#.........  Cast: Kinetic Grapnel .♣##♣.≈#.........  Contam  #.≈#...##....  #.≈#.... #...  h   howler monkey fhy♣.≈##.... ...  g   goblin .^≈ ..... Casting: Launch Clockwork Bee (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fhAiming: Launch Clockwork Bee (dangerous; 9% risk of failure)  Press: ? - help, Dir - move targetAim: a howler monkey  You lock target on the howler monkey and prepare to deploy your bee.fhfhfh   ...  ..  . .  fh  #.≈#..         fh .....h   .  S.g    fh w  #...   ...  .^≈ .....S   ball python (constriction) fhh !fh Z4.5 (1Winding fhfhonfirm with . or Enter, or press ? or * to list all spells.  Aiming: Launch Clockwork Bee (dangerous; 9% risk of failure)  Press: ? - help, Dir - move target  fh?Aim: a howler monkey  You lock target on the howler monkey and prepare to deploy your bee. _(Press . to continue winding your bee.)fh&= fh= fh> fh? fh ¼fh>>_Your clockwork bee winds down and falls to the ground.¼fhv,  (ally target)You hit the hound.  The hound is moderately wounded.¼fh-V9-8.0¼fh2¼fh#4V _The hound closely misses you. x2üfhYDyy   üfhS.ļfho l40=2Kinetic Grapnelļfh ļfh; ļfhM3 ''#.....#... ... ..≈#.........# .. ≈#.....##.## . ♣....♣##♣.≈#........# #....# #.≈#....##.# #....# #.≈##....#. ♣..B.♣##♣.≈##.# ļfh)4 .S.≈#.# .......'....@##.# .'†.....#.. ......≈#).*....... .♣##♣.≈#.. ļfh4 q#.≈#.....#..... ♣.≈##.......^≈ #...... ļfh 8 ļfh@ >S.ļfh>C &3ļfhI ļfhuK żfhi≈≈≈..≈≈≈≈≈≈≈#.........# .. żfhO...........≈#.....##.## . #♣....♣##♣.≈#........#  #....# #.≈#....##.##### żfh #....# #.≈##....#......  ♣..B.♣##♣.≈##..........#  .S........≈.#  .......'.....##.# .......'†..@..#..żfh1 ≈#).*........żfh .♣##♣.≈#......S.... #.≈#..†##....##żfh2 #.≈#.....#..... ♣.≈##...........żfh8 .^≈ #........... #(..... ##żfh!żfhżfh Sżfh9.żfh&4żfhGżfhżfhgyy   żfhU O7--żfh%żfh&_  You wind your clockwork bee back up and it locks its sights upon the ball żfh'/_python!ƼfhC Z≈..≈#.# ..ƼfhӋ _.≈#.....##.## . ##♣....♣##♣.≈#........# #....# #.≈#....##.##### #....# #.≈##....#...... ♣..B.♣##♣.≈##...# .S.≈#..# .......'.....##.# .'†.@...#..Ƽfh8 s ......≈#).y..S..... .♣##♣.≈#. #.≈#..†##....## #.≈#.....#..... ♣.≈##........... .^≈ #........... #(.........  ##......Ƽfh ƼfhK Ƽfhѕ Ƽfh hS.y..Ƽfh ?1=Ƽfhn 5Ƽfhئ Ƽfhب g _Your clockwork bee barely misses the ball python.Ǽfh2C  You hit the ball python. .**   dormant clockwork bee (minion)  You kill the ball python!ǼfhX n=6.1 (1.1Kinetic GrapnelǼfhǼfhL _Your clockwork bee winds down and falls to the ground.ǼfhYn..≈#.# .. ǼfhZ≈#.....##.## . ♣....♣##♣.≈#........#  #....# #.≈#....##.#####  #....# #.≈##....#......  ♣..B.♣##♣.≈##...#  Ǽfh-[.S.≈#..# .......'.....##.# .'†..@..#.. Ǽfh[......≈#)..*. .♣##♣.≈#. Ǽfh[#.≈#..†##....###.≈#.....#.....Ǽfh@\♣.≈##........... .^≈ #..........Ǽfh\w.#(.........Ǽfh\ ǼfhfǼfhi4-70ǼfhnǼfhopǼfh+..≈#.Ǽfhp&# .. ≈#.....##.## . ♣....♣##♣.≈#........# #....# #.≈#....##.##### Ǽfh,#....# #.≈##....#...... ♣..B.♣##♣.≈##..........# .S.ǼfhIT≈#........# Ǽfh.......'.....##.# .'†...@.#.. ......≈#)..*..♣##♣.≈#.#.≈#..†##....# Ǽfh\L♣.≈##........... .^≈ #...........#(...... ǼfhǼfhw I---8Ǽfh Ǽfh Ǽfh$\ 6.........≈#.....##.## . ♣##♣.≈#........# ....# #.≈#....##.##### ....# #.≈##....#...... ..B.♣##♣.≈##..........# Ǽfh\ S........≈#........# #  .'.....##.#.##.'†....##......≈#)..*.@........♣##♣.≈#..... #.≈#..†##....####Ǽfh] r#.≈#.....#.....♣.≈##.............^≈ #...... #(.....##......[ Ǽfhf Ǽfhh 2=8==9Ǽfhn ǼfhKp # _Found a robe.ȼfhxg.≈#.....##.## . ♣....♣##♣.≈#........# ȼfh:h#....# #.≈#....##.##### #....# #.≈##....#...... ♣..B.♣##♣.≈##..........# .S.≈#........# #ȼfhh .......'.....##.#.## .'†.....#....## ......≈#)..*.ȼfhZir .♣##♣.≈#. #.≈#..†##....#### #.≈#.....#......ȼfhj ♣.≈##...... .^≈ #......ȼfhj  #(........... ##......[....  ......ȼfh zȼfhP~'40ȼfh2ȼfhȼfhYqȼfhsȼfhyȼfh^{  ȼfh{You need a visible target to rewind your bee! (Use ctrl+direction or * _direction to deconstruct it instead.)ȼfhO 3ȼfh ȼfh ȼfh۸ : _ȼfh ,ȼfh> ȼfhr 3====ȼfhL ȼfh N _HP restored.ȼfh ȼfh& ȼfh h   jackal (wandering)h*   dormant clockwork bee (minion)ȼfh a4.1 (4, ally target)ȼfh +5.1 (5ȼfh ȼfh C _A jackal comes into view.ȼfh ɼfh] . #........#  #.≈#....##.#####  #.≈##....#...... .≈##..... .≈#........# #  .......'.....##.#.##  .......'†.....#....##  #)..*@........  ɼfh3#.............  #.≈#..†##....####  #.≈#.....#......  ♣.≈##............  .^≈ #............  #(.....  .[....   ɼfh]+ . #........#  #.≈#....##.#####  #.≈##....#...... .≈##..... .≈#........# #  .......'.....##.#.##  .......'†.....#....##  #)..*@........  #.............  ɼfh[#.≈#..†##....####  #.≈#.....#...... ♣.≈##........... .^≈ #............  #(.....  .[... ɼfhɼfhɼfh߿ɼfh{ɼfh] _A jackal is nearby!ɼfh ɼfh< ydistracted, ally target).hɼfhڶ c9==6.1 (1 _ɼfh ɼfhA ɼfh ɼfh ɼfh ɼfh 5Khɼfh 7h.K   kobold (distracted)*   dormant clockwork bee (minion)ɼfh Y=7Kinetic Grapnelɼfh ɼfh u _A kobold comes into view. It is wielding a +0 dagger.ʼfh?ʼfh}BʼfhCʼfh\EʼfhN# .K.h.hh 2 jackals (1 wandering)K  ʼfhSOGYour dormant clockwork bee falls apart.ʼfhyQ&8ʼfhWʼfhYY _A jackal comes into view.ʼfhI.≈#.....##.## . #♣....♣##♣.≈#........#  #....# #.≈#....##.#####  #....# #.≈##....#......  ♣..B.♣##♣.≈##..........#  .S.≈#........# # .......'.....##.#.## ......K'†.....#....## ......≈#).. .♣##♣.≈#. #.≈#..†##....#### #.≈#.....#h..... ♣.≈##....... .^≈ #.....h......  [4ʼfha0m jackal #(........... ##......[..  ......ʼfhbʼfhʼfh ʼfh}&1.Kʼfh&h#..hh 2 jackals (1 wandering)ʼfh4(&9ʼfh.ʼfhQ0̼fh;G...........≈#.....##.## .  jesper the Tinkerer #♣....♣##♣.≈#........#  Human  #....# #.≈#....##.#####  Health: 43/43 ========================  #....# #.≈##....#......  Magic: 6/12̼fh3j============------------  ♣..B.♣##♣.≈##..........#  AC: 5Str: 9  .S........≈#........# #  EV: 9Int: 15 .......'.....##.#.##  SH: 4Dex: 15 .......K†.....#....##  XL:  6 Next: 88% Place: Dungeon:4 ......≈#)..@.........  Noise: ---------  Time: 4249.1 (0.0) .♣##♣.≈#....h........  f) +0 short sword ̼fh(#.≈#..†##....####  Cast: Kinetic Grapnel #.≈#.....#......  ♣.≈##............  .^≈ #......h.....  hh 2 jackals (1 wandering) #(...........  K   kobold ##......[....  ...... Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (dangerous; 8% risk of failure)  Press: ? - help, Dir - move targetAim: a jackal  ̼fhYou lock target on the jackal and prepare to deploy your bee.  (Press . to continue winding your bee.)̼fhS̼fhcAiming: Launch Clockwork Bee (dangerous; 8% risk of failure)  Press: ? - help, Dir - move target  Aim: a jackal  You lock target on the jackal and prepare to deploy your bee.  ̼fh(Press . to continue winding your bee.)  The jackal barks! You hear a bark!̼fh .         ̼fh2D   #    'K        h ̼fh .^≈ ...... hh    ̼fhݶe===50.1 (1Winding ̼fh̼fhL _The jackal misses you.ͼfhXO  You continue winding your clockwork bee...ͼfhYͼfh`X†Kh.ͼfh3aX--1. ͼfh+gͼfh jL _The jackal misses you.ͼfh(bO  You continue winding your clockwork bee...ͼfhJcͼfhdͼfhkn_.K@h.ͼfho0----2.. ͼfhsvͼfhbx ͼfhxd_The jackal bites you. The jackal closely misses you.ͼfh= ͼfhA  With a metallic buzz, your clockwork bee launches itself at the jackal.  A jackal comes into view.ͼfhL D yͼfhM Lhh 3 jackals (1 ally target)y   clockwork bee (minion)You block the kobold's attack. The jackal barely misses you. x2ͼfhM 03ͼfhXT ͼfhV ; _Your clockwork bee stings the jackal.μfh block the kobold's attack. The jackal barely misses you. x2 _Your clockwork bee stings the jackal.  You barely miss the jackal.  The jackal is almost dead.The jackal bites you but does no damage.  The jackal barely misses you.μfh  The jackal stops to sniff the ground.The kobold hits you with a +0 dagger. Your clockwork bee stings the jackal.μfh.h. 2 jackalsμfh38---7==94.2 (1.1μfhAμfhUF _The jackal dies!μfhŒ  You hit the jackal.  The jackal is moderately wounded.Your clockwork bee locks its sights upon the jackal.μfhr μfhğ yThe jackal is moderately wounded.  Your clockwork bee locks its sights upon  The jackal closely misses you. The kobold hits you but does no damage.block the jackal's attack.  The jackal closely misses your clockwork bee.stingsμfh[ μfhç .y†.   jackal (ally target)The jackal dies!μfh̪ N==905.3μfhٯ μfh S _The kobold barely misses you.ϼfh_8  You hit the jackal.ϼfh]Y  You kill the jackal!ϼfh8Y  Your clockwork bee locks its sights upon the kobold.ϼfh5 .y.hh  distracted)ϼfhW(ally target)A jackal comes into view.ϼfhf5---60ϼfh*ϼfh ϼfhn5_The kobold hits you with a +0 dagger.ϼfh6 8  You hit the kobold.ϼfhC k)*hhally target)ϼfh-D *   dormant clockwork bee (minion) _The kobold hits you with a +0 dagger.  You hit the kobold.  You kill the kobold!  Your clockwork bee locks its sights upon the jackal.  Your clockwork bee stings the jackal but does no damage.r clockwork bee winds down and falls to the ground.ϼfhH g6=-17ϼfhN ϼfhO  ϼfh=P R_The jackal bites your dormant clockwork bee but does no damage. x2мfhކb##♣....♣##♣.≈#........#  #....# #.≈#....##.##### #....# #.≈##....#...... ♣..B.♣##♣.≈##....#мfh; .S........≈#  .......'.....##.#.## .......'†.....#....## ......≈#).).......... .♣##♣.≈#..@*. #.≈#..h##†...#### #.≈#.....#...... ♣.≈##........мfh... .^≈ #............ #(........... ##......[.... ........ мfh"мfhv&8мfhмfh 4 _You block the jackal's attack.мfh3/ &  мfh/ sYou hit the jackal but do no damage.The jackal bites you but does no damage.мfhL0 -9.4 (1.1мfh7 мfh8 4 _You block the jackal's attack.мfhUyy   мfh3#6мfh2--мfh9мfhE мfht_You wind your clockwork bee back up and it locks its sights upon the jackal!Ѽfh)  You hit the jackal but do no damage. Your clockwork bee stings the jackal!Ѽfh%3†y   clockwork bee (minion)Ѽfh_8--600Kinetic GrapnelѼfhBѼfhDF _The jackal dies!Ѽfh Ѽfh. Ѽfh Ѽfh H _No target in view!Ѽfhc/  #....# ###.#####.≈##....#......♣..B.♣##♣.≈##..........#.S........≈#........# #  .......'.....##.#.##....'†.....#....##Ѽfh:0 .≈#).)..........♣##♣.≈#...y ###†...####...#...... ♣.≈##.............^≈ #........ #(........#......[. ....Ѽfh@9 **   dormant clockwork bee (minion)Ѽfh< 7=9======-1ѼfhB ѼfhE _Your clockwork bee winds down and falls to the ground.  Things that are here: _a jackal corpse; an iguana corpseѼfh Ѽfh " 8-Ѽfh+ Ѽfh/ H _No target in view!ѼfhXѼfhѼfhѼfh ѼfhY$ _ѼfhѼfhѼfhyѼfh(ѼfhO#Ѽfh#Ѽfh%Ѽfh')Ѽfh)l8=======Ѽfh+Ѽfh/Ѽfh/Ѽfh'7Ѽfh7Ѽfh8Ѽfh:Ѽfh=Ѽfh&>U9=Ѽfh!@ҼfhҼfhP10/12==Ҽfh ҼfhҼfhXҼfhT Ҽfh Ҽfh5ҼfhҼfhh(Ҽfh+b40=Ҽfh-Ҽfh2l _Your dormant clockwork bee falls apart.Ҽfhx2:==Ҽfh4Ҽfhb8,Ҽfh:Ҽfh+>Ҽfh>Ҽfh@ҼfhDҼfhEU1=ҼfhGҼfhKb1==ҼfhMҼfhQ,ҼfhSҼfh\VҼfhVK2=Ҽfh)YҼfh^,Ҽfh`ҼfhcҼfhd:==ҼfheҼfhiҼfhiҼfhkҼfhnҼfh%oh3==ҼfhpqҼfhub2==ҼfhwҼfhN|$ Ҽfh|_Magic restored.ҼfhҼfh+ҼfhҼfh!ҼfhCҼfhҼfh@ҼfhҼfh|Ҽfhܑ9=ҼfhbҼfhҼfhܚҼfh9:==ҼfhCҼfhRҼfhɣҼfh&ҼfhҼfh]ҼfhwҼfhҼfh,ҼfhpҼfh .♣##♣......... #.≈#..†##†...#### Ҽfh.y#.≈#.....#...... ♣.≈##............ .^≈ #............ #(........... #######......[ #........ ##...#.@....... 90.4 (2Ҽfh˻9.0). ##........ ... #.. ... .. ..###. .... .!...... ...<. ҼfhҼfh:,1.4 (30ҼfhҼfh9 _Found a stone staircase leading up.ҼfhsQ3ҼfhVSҼfhUҼfh] #.≈#..†##†...#### #.≈#.....#...... ♣.≈##.......^≈ #...  #(.. Ҽfh^#######......[.... #............... ##...#.. #... #.... #.... ....###. #..... .! #..... ..r   quokka (wandering)#...<. r.... .#Ҽfhb,0.0)ҼfhhR.rҼfhl+2.4 (1Ҽfh4oҼfhpY _A quokka comes into view.Ҽfh/ †##†Ҽfh  #.≈#.....#......  ♣.≈##............  .^≈ #............  #(...........  #######......[....  ҼfhE#...............  ##...#..........  #.. ##.@.......  Ҽfhq... #.........  ... #..........  .. ....###.....  Ҽfhqm. #..... .!...  #..... ....  #...<. ...  Ҽfh)c.r... .#. Ҽfhɛ †##†  #.≈#.....#......  Ҽfh♣.≈##............  .^≈ #............  #(...........  Ҽfho#######......[....  #...............  ##...#..........  #.. ##.@.......  Ҽfh+... #.........  ... #..........  .. ....###..... Ҽfh. #..... .!... #..... ....  #...<. ... .r... .#. ҼfhҼfhҼfhzҼfh,] _A quokka is nearby!ҼfhT  †##†  #.≈#.....#......  ♣.≈##............  ҼfhxU .^≈ #............  #(...........  #######......[....  #...............  ##...#..........  #.. ##.@.......  ... #.........  ... #..........  .. ....###.....  . #..... .!...  #..... ....  #...<. ...  .r... .#. ҼfhU Ҽfht  †##†  #.≈#.....#......  ♣.≈##............  .^≈ #............  Ҽfh ;#(...........  #######......[....  #...............  Ҽfhb ##...#..........  #.. ##.@.......  Ҽfh ... #.........  ... #.......... Ҽfh e .. ....###..... Ҽfh . #..... .!... #..... .... Ҽfh l #...<. ... Ҽfh' j.r... .#. Ҽfh Ҽfh Ҽfh Ҽfh  Ҽfh O_A quokka is nearby!Ӽfh...#...... ♣.≈##.......^≈ # #(ӼfhX-#######[......... #...# #.. ##.... ... #. .....### ..#..... .!  .<. ..r... .#.#....ӼfhvӼfh(qrr.Ӽfh-3 _ӼfhEӼfhӼfh} #.≈#.....#......  jesper the Tinkerer ♣.≈##............  Human .^≈ #............  Health: 43/43 ======================== #(...........  Magic: 9/12Ӽfh ==================------ #######......[....  AC: 5Str: 9 #...............  EV: 9Int: 15 ##...#..........  SH: 4Dex: 15 #.. ##.........  XL:  6 Next: 91% Place: Dungeon:4 ... #.@.......  Noise: ---------  Time: 4293.4 (0.0) ... #..........  f) +0 short sword .. .....###.....  Cast: Kinetic Grapnel . ..#..... .!...  #..... ....  ӼfhJ#.r.<. ...  r   quokka ..... .#.  .#....Casting: Launch Clockwork Bee (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (dangerous; 8% risk of failure)  Press: ? - help, Dir - move targetAim: a quokka  You lock target on the quokka and prepare to deploy your bee.Ӽfh     .^≈    ӼfhR%       #..   ...   ...   ..   .   #..r.. Ӽfhj #...<. ...  .....   Ӽfh{}==4.4 (1Kinetic GrapnelWinding ӼfhӼfhonfirm with . or Enter, or press ? or * to list all spells.  Aiming: Launch Clockwork Bee (dangerous; 8% risk of failure)  Press: ? - help, Dir - move target  Aim: a quokka  You lock target on the quokka and prepare to deploy your bee. Ӽfhd_(Press . to continue winding your bee.)Ӽfh ӼfhI Ӽfh Fr..Ӽfh B--5. Ӽfh Ӽfh ӼfhJ @ _You continue winding your clockwork bee...ӼfhbӼfhWhDr.Ӽfhhk--6.. ӼfhJmӼfhPo@ _You continue winding your clockwork bee...Լfh[_ y Լfh<\#(ally target)y   clockwork bee (minion)With a metallic buzz, your clockwork bee launches itself at the quokka.  The quokka bites you but does no damage.Լfh0]8=7ԼfhbԼfhd Լfh e5_Your clockwork bee stings the quokka.Լfhf  You hit the quokka but do no damage.The quokka is almost dead.The quokka bites you. Your clockwork bee stings the quokka.Լfhm†y   clockwork bee (minion)Լfhq1--28Kinetic GrapnelԼfhuԼfhw Լfhw@_The quokka dies!Լfh4Լfh=Լfh;ԼfhH _No target in view!Լfhg? ԼfhVA ԼfhH ԼfhI H _No target in view!Լfhݖ 3Լfh. Լfh Լfh Լfh ԼfhQ [ _Your clockwork bee winds down and falls to the ground.Լfhm Լfh6 Լfh Լfh" P10/12==Լfh ԼfhX l2=-Լfh# Լfh Լfh Լfh Լfh* ,Լfh3 Լfh ԼfhA 3====Լfh Լfh Լfh Լfh Լfh ,Լfh! Լfh Լfh ,Լfh Լfh V _Your dormant clockwork bee falls apart.ԼfhJ Լfh #=Լfh E1==Լfh Լfh ,Լfh Լfhx ,Լfhl Լfh Լfh6 Լfh Լfh P==Լfh Լfh2 ,Լfh| Լfh" Լfh# Լfh6% ԼfhK( Լfh( L2==Լfh* Լfh- Լfh0 ԼfhK1 Լfh2 ԼfhW5 ԼfhA8 Լfh8 ԼfhJ: Լfh> ԼfhB Լfh C ԼfhD ԼfhG ԼfhJ Լfh K :==Լfh M ԼfhvO ԼfhQ ԼfhXR ԼfhT ԼfhW Լfh X ԼfhZY ԼfhP\  Լfh\ f_l - 3 puce potions (gained 1)Լfh _ Լfhs_ Լfh` Լfhb Լfhd Լfh[e Լfhf Լfhvh Լfhj Լfh k Լfh5l Լfhgn Լfhp Լfhq Լfhfr Լfh(t Լfhv Լfh!w ԼfhQx Լfh{ ԼfhG| Լfh/} Լfh"  Լfh v_t - 2 scrolls labelled FEGHINEXOPN (gained 1)Լfh Լfh: Լfh5 Լfh Լfh Լfhn Լfh= ԼfhЋ %  Լfh< +There is a stone staircase leading up here.Լfh Լfh}  _Լfh ԼfhW Լfhl Լfhד Լfh Լfh̖ Լfh ,Լfh Լfh Լfh  .^≈ ....... #(.............Լfh 0' #######......[.....#.. #.................. ...###...#............# .....#.. ##.........# .......####.........##Լfho ^.......$##..†........# .......@....###......#- .......#......#......## .......#..............#Լfhا B .......#...<...........#.?............##..#...##.......#.........###### S   adder (wandering)#...........#..###.S.......##.#..#Լfh| K.....# ##...#ԼfhH 1333.4 (35.0)Լfh CS.Լfhs F-4.4 (36ԼfhE ԼfhR  Լfh K_An adder comes into view.Լfhh'E .^≈   #( ԼfhJ(k' ###[ .. #..  ...###.  .....#.. ##.... Լfh)J .......####....  .......$##..†...  Լfh)x.......@....###......#  .......#......#..  .......#........ Լfh<*Z .......#...<... .?............# .......#....... Լfh*t #.S.........#..###  .........##.#..#  Լfh+0  ռfhā< .^≈   #( ' ###[ .. #.. ռfh ...###.  .....#.. ##....  .......####....  .......$##..†...ռfh7  .......@....###......#  .......#......#.. ռfhG .......#........  .......#...<...ռfh .?............# .......#.......  #.S.........#..ռfhx .........##.#..  ռfhvռfhռfhռfh.] _An adder is nearby!ռfh4m .^≈   #( ' ###[ .. #..ռfh5\  ...###.  .....#.. ##....  .......####....ռfh$6i  .......$##..†...  .......@....###......#  ռfh6v.......#......#..  .......#........  .......#...<... .?............#ռfh7s .......#.......  #.S.........#..###  ռfh8U.........##.#..#    ռfhv .^≈   #( ' ###[ռfh .. #..  ...###.  .....#.. ##....  ռfhK.......####....  .......$##..†... ռfh .......@....###......#  ռfh.......#......#..  .......#........ ռfh .......#...<... .?............#ռfh .......#.......  ռfhb*#.S.........#.. .........##.#..ռfh=  ռfhռfhvռfh ռfhr ռfhW_An adder is nearby!ռfh  .^≈ #.............  jesper the Tinkerer #(............. Human ռfh ' #######......[.....# Health: 43/43 ======================== .. #..................  Magic: 9/12==================------ ...###...#............#  AC: 5Str: 9 .....#.. ##.........#  EV: 9Int: 15 .......####.........##  SH: 4Dex: 15 ռfhf .......$##..†........#  XL:  6 Next: 92% Place: Dungeon:4 .......@....###......#  Noise: ---------  Time: 4334.4 (0.0) .......#......#......##  f) +0 short sword .......#..............#  Cast: Kinetic Grapnel .......#...<...........# .?............##..#...## ռfh .......#.........######  S   adder (wandering) #.S.........#..###  .........##.#..#  .....# ##...# Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (dangerous; 8% risk of failure)  ռfh Press: ? - help, Dir - move targetAim: an adder (wandering, hasn't noticed you)  You lock target on the adder and prepare to deploy your bee.  (Press . to continue winding your bee.)ռfh  .^≈   #( ' [ .. ռfhX         .  .....#  .ռfh" U  .  ...S S #..   ռfh c==5.4 (1Winding ռfh` ռfh 8  Aiming: Launch Clockwork Bee (dangerous; 8% risk of failure)  Press: ? - help, Dir - move target  ռfh- Aim: an adder (wandering, hasn't noticed you)  You lock target on the adder and prepare to deploy your bee.  (Press . to continue winding your bee.) _The adder hisses angrily.ּfh/ּfh0ּfh8BS.ּfh^9r--6Kinetic Grapnel. ּfh=ּfh?@ _You continue winding your clockwork bee...ּfhּfhF@S...ּfhk--7.. ּfhּfh  ּfh2_You continue winding your clockwork bee...ּfhּfh4 yS.(ally target)ּfhy   clockwork bee (minion)With a metallic buzz, your clockwork bee launches itself at the adder.ּfh8=8ּfhּfha _Your clockwork bee barely misses the adder.ּfhz)  You closely miss the adder. The adder bites you but does no damage.ּfh+ -9.5 (1.1ּfh1 ּfhk4 b _Your clockwork bee stings the adder. The adder bites you but does no damage.ּfh! &  You closely miss the adder. The adder bites you but does no damage.r clockwork bee stings the adder. The adder bites you but does no damage.  You closely miss the adder.  The adder is heavily wounded.r clockwork bee misses the adder. The adder bites you.  You are poisoned.ּfh 2===-40.6Pois ּfh_ ּfh Q _The adder poisons you! Your clockwork bee stings the adder.׼fh  You are poisoned. _The adder poisons you! Your clockwork bee stings the adder.  You hit the adder but do no damage.׼fhThe adder is severely wounded.  You feel sick. You block the adder's attack.  Your clockwork bee closely misses the adder.׼fh#0׼fh=--1.7׼fh!׼fh$ ׼fhe$M_The adder closely misses you.׼fht M Your clockwork bee closely misses the adder. _The adder closely misses you.Your clockwork bee misses the adder.  Your clockwork bee stings the adder!׼fhx†y   clockwork bee (minion)׼fh-10/12==62.8Kinetic Grapnel׼fh׼fhwE _The adder dies!׼fh> ׼fhA ׼fhE ׼fhG H _No target in view!׼fhI ׼fh ׼fh ׼fh   You feel sick.39-׼fh ׼fh [ _Your clockwork bee winds down and falls to the ground.׼fhj K8-׼fh3 ׼fh 3 _You feel sick.׼fh K7-׼fhT ׼fh I _You feel sick.  You feel sick.׼fhU _-==׼fh ׼fhr j _You are no longer poisoned.׼fh ׼fh ׼fh ׼fh ׼fhh ׼fh ׼fh d8=1==׼fhS ....O.....*@..-........׼fh <......O   ogre (distracted)׼fh *   dormant clockwork bee (minion)׼fh -8.8 (6.0׼fh] E-9.8 (7׼fh ׼fh  ׼fh) j_An ogre comes into view. It is wielding a +0 giant club.ؼfh$ .^≈   #( ' ###[ .. #..  ...###.ؼfhR  .....#.. ##....  .......####....  .......$##..†..  O.....*@....#  ......†#......#  .......#.......  .......#...<... .?............# .......#.......  #...........#..###  .........##.#..#    ؼfh .^≈   #( ؼfh' ###[ .. #..  ...###.  ؼfhB.....#.. ##....  .......####....  ؼfh.......$##..†..  O.....*@....#  ؼfh......†#......#  .......#.......ؼfh،8  .......#...<... .?............# .......#.......  #...........#..###  .........##.#..  ؼfhE ؼfh3ؼfh"ؼfhؼfh\ _An ogre is nearby!ؼfh/@ .^≈   #(ؼfh0 ' ###[ .. #..  ...###.  .....#.. ##....  .......####....  .......$##..†..  O.....*@....#  ......†#......#  .......#.......  .......#...<... .?............# .......#.......ؼfh1  #...........#..###  .........##.#..#    ؼfh .^≈   #(ؼfh; ' ###[ .. #..  ...###.  .....#.. ##....  .......####....  .......$##..†..  ؼfhRO.....*@....#  ......†#......#  .......#.......  ؼfhp5.......#...<... .?............# .......#.......  #...........#..###  .........##.#..  ؼfhؼfhؼfhؼfh\ _An ogre is nearby!ټfh"Yyy   ټfhd]L0--ټfhfټfhj _You wind your clockwork bee back up and it locks its sights upon the ogre!ټfhC ټfhD ټfhE ټfhO .O..y..Oally target)ټfhT 350.8 (1 _ټfh_ ټfha ټfh  .^≈ #... #('# #######......[......# #......###...#ټfhQ.#.#.. ##.........#.####...###.$##..†.#.O..y.###......#.†#......#......##ټfht.#..#.#...<..?............##..#...ټfh9 .#.........######.#...........#..### ...##.#.ټfh{.#  .....# ##...#ټfhټfhټfhbT.Oy..ټfh40==2====1ټfhKinetic Grapnelټfh ټfh9 _Your clockwork bee stings the ogre.ڼfh+u9 .^≈ #≈.. #(#''# #######......[.# #......###...#..#.. ##.#.####...##.#.$##..†.#ڼfh$v=.Oy.###......#.†#......#.......#....#...<.?............##..#...#.#.........#.#.....#..#####..##.#..#  .....# ##...#ڼfh}  The ogre hits your clockwork bee with a +0 giant club!!ڼfh~/==2ڼfhڼfhل9 _Your clockwork bee stings the ogre.ڼfh  .^≈ # ≈.. #(#''# #######......[.# #.......###...#ڼfhb B.#..###.#.####..#.$##..†..Oy.###.......†#......#.......#....#...<.?............##..##.#.ڼfh b. #.#....#..### ##..##.#..#  .....# ##...#ڼfh[  Your clockwork bee stings the ogre.  Your clockwork bee barely misses the ogre.ڼfh y2==-3ڼfh ڼfh ` _The ogre barely misses your clockwork bee.ۼfh O .^≈ # ≈.. #(#''# #######......[.# #.......###...#.#..###..####..#ۼfhP.$##..†.O@y.###.†#......#.#....#...<.?............##..#.##.#... #.#...#..###  ##.##.#..#  .....# ##...#ۼfhQۼfhWP.yۼfhX3==--4ۼfh^ۼfhJa& _You swap places.ۼfh A _The ogre barely misses your clockwork bee. swap places. hit  The ogre is heavily wounded.  Your clockwork bee stings the ogre but does no damage.  You block the ogre's attack.ۼfh T=====5.9 (1.1ۼfh ۼfhb  ۼfh R_Your clockwork bee barely misses the ogre.ܼfh96Mܼfh* *   dormant clockwork bee (minion)You block the ogre's attack. _ܼfh%tYour clockwork bee barely misses the ogre.The ogre is severely wounded.ܼfh.r clockwork bee winds down and falls to the ground.0--60ܼfhܼfh ܼfhC7_The ogre hits you with a +0 giant club.ܼfh yy   ܼfh M1--ܼfha ܼfh _You wind your clockwork bee back up and it locks its sights upon the ogre!ݼfhE6  You hit the ogre.ݼfhY )**   dormant clockwork bee (minion)  You kill the ogre!ݼfh,ݼfh.^≈ #.......... jesper the Tinkererݼfh4≈..#(......... Human###''# #######......[.. Health: 41/43 ======================--......# #............... Magic: 11/13 ====================----.......###...#.......... AC: 5Str: 9ݼfh\.........#..###......... EV: 9Int: 15...........####......... SH: 4Dex: 15...#.......$##..†....... XL:  6 Next: 136% Place: Dungeon:4......)@........###..... Noise: =--------  Time: 4357.9 (1.0).......*..†#......#..... f) +0 short sword...........#............ Cast: Kinetic Grapnel...........#...<........ݼfho.....?............##..#..##........#.........### *   dormant clockwork bee (minion)#.#...........#..###ݼfh##.........##.#..#.....# ##...#Your clockwork bee winds down and falls to the ground. _The ogre hits you with a +0 giant club. _You wind your clockwork bee back up and it locks its sights upon the ogre!  You hit the ogre.  ݼfh8oYou kill the ogre! _Your clockwork bee winds down and falls to the ground.ݼfh ݼfhrx_You wind your clockwork bee back up and it locks its sights upon the ogre!  You hit the ogre.  You kill the ogre! _Your clockwork bee winds down and falls to the ground.  Your Forgecraft skill increases to level 6!You have reached level 7!ݼfh/  --more--޼fhl6/48=4----78% ޼fh9Kinetic Grapnel޼fh޼fh4 _޼fhL޼fh޼fh޼fh޼fh$ _޼fh޼fh޼fh޼fh ޼fh#޼fh޼fh޼fh޼fh,#7޼fhM=--޼fh޼fhd޼fh޼fh޼fh+ ޼fh L2==޼fh ޼fh,޼fh8=޼fh/,޼fh+޼fhV6޼fh8P==޼fh;޼fh@?$ ޼fh?H_Your dormant clockwork bee falls apart.޼fh?޼fh9B޼fhE޼fh}E9=޼fhzG޼fhJb3==޼fhL޼fhO޼fhO޼fhQ޼fh;T޼fhT޼fhV޼fhZ,޼fhZ]޼fh_޼fh`:==޼fhb޼fhd,޼fhf޼fhGi,޼fh k޼fhm޼fhHnL4==޼fh.p޼fh/s޼fhu޼fhv޼fhw޼fhCz޼fh},޼fhc޼fh޼fh_޼fh޼fhI޼fh޼fh?޼fh:==޼fhg޼fh ޼fhh޼fhl޼fh$ ޼fh*_You now have 205 gold pieces (gained 16).޼fh޼fhG޼fh޼fh޼fh޼fh޼fhi޼fh޼fh޼fh޼fhm޼fh޼fh޼fhl޼fh˯޼fh޼fh޼fh޼fh9޼fh޼fh޼fhm޼fh޼fhz,޼fh޼fhI _i - 2 scrolls of identify (gained 1)޼fh޼fh޼fh_޼fhz޼fh,޼fh6޼fh޼fh޼fhm޼fh<޼fhuX޼fh ޼fh޼fh޼fhm޼fh޼fhO޼fh޼fh޼fhE޼fhd޼fh޼fh3޼fhd޼fh޼fh޼fhP޼fh޼fh ޼fhh޼fh޼fh޼fh.޼fh޼fh޼fh!޼fhZ޼fh޼fh޼fhN޼fh,޼fh/޼fho޼fh޼fh޼fhC޼fht޼fh޼fh޼fhC޼fh޼fhC޼fh޼fh޼fhw޼fh޼fh޼fh޼fh޼fh5 ޼fh ޼fh ޼fh ޼fh ޼fhM ޼fh ޼fh.޼fhL޼fh޼fh޼fh޼fh޼fht޼fh޼fhQ޼fh}޼fh޼fh/޼fh޼fh޼fh:޼fh޼fh޼fhJ!޼fh!޼fhL"޼fh#޼fh%޼fhq%޼fh%޼fh\'޼fh(޼fh )޼fh)޼fh+޼fhi,޼fh,޼fh3-޼fh.޼fh0޼fhx0޼fh0޼fh5޼fh;7޼fh7޼fh:8޼fh:޼fh;޼fh;޼fhs<޼fhk>޼fhE@޼fh@޼fhB޼fhC޼fhE޼fhE޼fhF޼fhH޼fhJ޼fhJ޼fhK޼fhM޼fhO޼fhO޼fhP޼fhS޼fhT޼fhNU޼fh^V޼fh|X޼fhaM##♣.≈#.............޼fhTb#.≈#..†##†...####.>#.# #.≈#.....#......#..... ♣.≈##........... .^≈ #..޼fhbH........ #(.....  #######......[  #...........# ޼fhc###...#...@..# -423.9 (66.0) ..#..###.޼fhoc:.### ....####..## .....##..†..# ޼fhcA.........###......# ...†#......#......## ....#...........## ....#...<......޼fh$d.# ...........##..#...##޼fhi޼fhElF-4.9 (67޼fhjq޼fhUs; _Found a stone staircase leading down.޼fh1; 3޼fh; ޼fh\D ޼fhH ޼fhJ ޼fhCK ޼fhS ޼fhV ޼fhW ޼fhEY ޼fh\ ޼fh_ ޼fh>` ޼fha ޼fhc ޼fh|e ,޼fhg ޼fh[k ޼fhl ޼fhm ޼fhAn ޼fhZp ޼fhcr ,޼fhCu ޼fhv ޼fhx ,޼fhy ޼fh)| ޼fh} ޼fh_~ ޼fh ޼fh ޼fhŃ ,޼fh ޼fh ޼fhÈ ,޼fh ޼fh ޼fh ,޼fh ޼fh` ޼fh ,޼fh ޼fh ޼fh ,޼fhz ޼fh ޼fh ,޼fh/ ޼fhШ ޼fh2 k.# #  jesper the Tinkerer .#.## ##.......##..  Human ޼fh /....## #............  Health: 48/48 ======================== ......##..#.......#  Magic: 14/14 ======================== .......#..#.......#  AC: 5Str: 9 ..####.>#.##......##޼fh7   EV: 9Int: 15 .....#.............#  SH: 4Dex: 15 ...................#  XL:  7 Next: 18% Place: Dungeon:4 ................@#޼fh   Noise: ---------  Time: 4438.9 (14.0) .............##.##  f) +0 short sword .[.....##..######  Cast: Kinetic Grapnel .......##.## ......##### ....###޼fh G   ....##   .....#   .....#   _You have reached level 7! _Your dormant clockwork bee falls apart. _You now have 205 gold pieces (gained 16). _i - 2 scrolls of identify (gained 1) _Found a stone staircase leading down.  x - a +2 cloak of stealth޼fh% /  --more--߼fh߼fh߼fh< 9.9 (15 _߼fh ߼fh;fhfhs Wear or take off which item? Armour (go to first with [)  c - a +0 buckler (worn)  h - a +0 pair of gloves (worn)  q - a scarf of repulsion (worn)  s - a +2 robe of willpower (worn)  x - a +2 cloak of stealth[?] describe selected fh:[!] equip|wield|wear|put on[tab] equip|unequip fh; fh%@ fhC k.# #  jesper the Tinkerer .#.## ##.......##..  Human fhD D....## #............  Health: 48/48 ======================== ......##..#.......#  Magic: 14/14 ======================== .......#..#.......#  AC: 5Str: 9 ..####.>#.##......##  EV: 9Int: 15 .....#.............#  SH: 4fhSE Dex: 15 ...................#  XL:  7 Next: 18% Place: Dungeon:4 ................@#  Noise: ---------  Time: 4439.9 (0.0) .............##.##  f) +0 short sword .[.....##..######  Cast: Kinetic Grapnel .......##.## ......##### ....###   ....##   .....#fhE    .....#   _You have reached level 7! _Your dormant clockwork bee falls apart. _You now have 205 gold pieces (gained 16). _i - 2 scrolls of identify (gained 1) _Found a stone staircase leading down. _x - a +2 cloak of stealthfhJ 4fhM fhQ _Your dormant clockwork bee falls apart. _You now have 205 gold pieces (gained 16). _i - 2 scrolls of identify (gained 1) fhGR l_Found a stone staircase leading down.  You start removing your armour.fhT ,40.9 (1fhNV fhY fh[ +1.9 (2fh] fh0a fhb +2.9 (3fhe fhh fhi +3.9 (4fhjl fho fhWq +4.9 (5fht fhov _You continue removing your scarf of repulsion. x5  You finish removing your scarf of repulsion.fhw fhz fh~  The haze of the repulsion field disappears.  You start putting on your armour.fh0 +5.9 (6fhЂ fh fhq +6.9 (7fh( fh fh5 +7.9 (8fhx fh fh8 +8.9 (9fh fh fh /9.9 (10.0)fh fh| 8 _You continue putting on your +2 cloak of stealth. x5  You finish putting on your +2 cloak of stealth.fh fh fh H _You feel stealthy.fhfh% fh Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   1.0   2.0   0   j + Spellcasting 4.7   5.9  -1  fh        fhr b - Maces & Flails   0.0   1.0   0   k + Forgecraft6.0   7.0   0  fh6 c - Unarmed Combat   0.0   1.0   0      fhL d - Throwing   2.0   3.0   0   l - Invocations   1.0   1.7  +1      fh m - Evocations   1.0   2.0   0   e - Short Blades   0.0   1.0   0  fh"         fh      f - Armour   0.0   1.0   0      fh . g - Dodging   0.0   1.0   0      fh^ . h - Shields   1.0   2.0   0      fh ; i - Stealth   0.0   0.8  +1      fhY             fh         fh*         fh         fh     The relative cost of raising each skill is in cyan.  fha The species aptitude is in white.  [?] Helpfh G[=] set a skill target  fh9[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsfh<fh=fhJDfhLKY.# #fhKL  jesper the Tinkerer fhXL.#.## ##.......##..fhL  Human ....## #............fhgM~  Health: 48/48 ======================== fhM......##..#.......#  Magic: 14/14 ======================== fhKN.......#..#.......#  AC: 8Str: 9 fhNV..####.>#.##......##  EV: 9Int: 15 .....#.............#fh/O  SH: 4Dex: 15 ...................#fhO  XL:  7 Next: 18% Place: Dungeon:4 ................@#  Noise: ---------  Time: 4449.9 (0.0) fhPP.............##.##  f) +0 short sword .[.....##..######  Cast: Kinetic Grapnel .......##.##fhPE ......##### ....### fh2Qx  ....##   .....# fhQj  .....#  fhRYou finish removing your scarf of repulsion.  The haze of the repulsion field disappears.  You start putting on your armour. _You continue putting on your +2 cloak of stealth. x5  fhRhYou finish putting on your +2 cloak of stealth. _You feel stealthy.fhWfhfZfh`fhbfh  fhBCasting: Launch Clockwork Bee (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fh{ fh"  Your spells (cast)TypeFailure Level  a - Kinetic GrapnelfhQ# Forgecraft2% 1  z + Launch Clockwork Bee Forgecraft6% 3 Select a spell to castfh$$ [!]/[I] toggle spell headersfh>fh{fh)Y.# #fh  jesper the Tinkerer .#.## ##.......##..  Human ....## #............fh/  Health: 48/48 ======================== ......##..#.......#  Magic: 14/14 ======================== .......#..#.......#  AC: 8Str: 9 fhb..####.>#.##......##  EV: 9Int: 15 .....#.............#  SH: 4Dex: 15 ...................#  XL:  7 Next: 18% Place: Dungeon:4 ................@#fhp)  Noise: ---------  Time: 4449.9 (0.0) .............##.##  f) +0 short sword .[.....##..######  Cast: Kinetic Grapnel .......##.## ......##### ....###   ....##   .....# fh r  .....#  You start putting on your armour. _You continue putting on your +2 cloak of stealth. x5  You finish putting on your +2 cloak of stealth. _You feel stealthy.  fhFCasting: Launch Clockwork Bee (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fh2.# #  jesper the Tinkerer .#.## ##.......##..fhp  Human ....## #............  Health: 48/48 ======================== ......##..#.......#  Magic: 14/14 ======================== .......#..#.......#  AC: 8fhDStr: 9 ..####.>#.##......##  EV: 9Int: 15 .....#.............#  SH: 4Dex: 15 ...................#fh  XL:  7 Next: 18% Place: Dungeon:4 ................@#  Noise: ---------  Time: 4449.9 (0.0) .............##.##  f) +0 short sword .[.....##..######fhI4  Cast: Kinetic Grapnel .......##.## ......##### ....###   ....##   .....# fh  .....#  You start putting on your armour. _You continue putting on your +2 cloak of stealth. x5  fh1You finish putting on your +2 cloak of stealth. _You feel stealthy.  Casting: Launch Clockwork Bee (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fhP  Okay, then.fhfhfh. _fhb fh. C  Skill  Level Cost  Apt Skill  Level Cost  Apt fh  a - Fighting   1.0   2.0   0   j + Spellcasting 4.7   5.9  -1           b - Maces & Flails   0.0   1.0   0   k + Forgecraft6.0   7.0   0   c - Unarmed Combat   0.0   1.0   0      fhб g d - Throwing   2.0   3.0   0   l - Invocations   1.0   1.7  +1       m - Evocations   1.0   2.0   0   e - Short Blades   0.0   1.0   0          fhҲ x     f - Armour   0.0   1.0   0       g - Dodging   0.0   1.0   0       h - Shields   1.0   2.0   0       i - Stealth   0.0   0.8  +1          fh                                     The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsfhPfh1fhmfhGY.# #fh  jesper the Tinkerer .#.## ##.......##..  Human ....## #............fh,\  Health: 48/48 ======================== ......##..#.......#  Magic: 14/14 ======================== fh.......#..#.......#  AC: 8Str: 9 fhV..####.>#.##......##  EV: 9Int: 15 .....#.............#fh  SH: 4Dex: 15 ...................#fh  XL:  7 Next: 18% Place: Dungeon:4 ................@#  Noise: ---------  Time: 4449.9 (0.0) fhZR.............##.##  f) +0 short sword .[.....##..######fh  Cast: Kinetic Grapnel .......##.## ......##### ....### fhU  ....##   .....#   fh.....#   _You continue putting on your +2 cloak of stealth. x5  fh#oYou finish putting on your +2 cloak of stealth. _You feel stealthy.  fhhCasting: Launch Clockwork Bee (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.fh_fhfhfh.fh fh jesper the Tinkerer (Human Wanderer)Turns: 4438, Time: 00:07:25 Health: 48/48fhK AC:  8 Str:  9 XL: 7 Next: 18% Magic: 14/14EV:  9 Int: 15 God: Gold: 205SH:  4 Dex: 15 Spells: 11/15 levels left rFire . . .fh cf - +0 short sword rCold + . . c - +0 buckler rNeg . . .s - +2 robe {Will+} fh> rPois .(no helmet) rElec .x - +2 cloak {Stlth+} rCorr .h - +0 pair of gloves SInv .(no boots) Will +....(no amulet) fh Stlth ++n - ring of protection from cold HPRegen 0.28/turn g - +4 ring of slaying MPRegen 0.14/turn %: no passive effects fh @: no status effects A: explore regenfhfh.# #  jesper the Tinkerer .#.## ##.......##..  Human ....## #............  Health: 48/48 ======================== ......##..#.......#  Magic: 14/14 ======================== .......#..#.......#  AC: 8Str: 9 fh;..####.>#.##......##  EV: 9Int: 15 .....#.............#  SH: 4Dex: 15 ...................#  XL:  7 Next: 18% Place: Dungeon:4 ................@#  Noise: ---------  Time: 4449.9 (0.0) .............##.##  f) +0 short sword .[.....##..######  Cast: Kinetic Grapnel .......##.## ......##### ....###   ....##   .....# fh  .....#   _You continue putting on your +2 cloak of stealth. x5  You finish putting on your +2 cloak of stealth. _You feel stealthy.  Casting: Launch Clockwork Bee (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.fh;fhfhfh}fhLC  Skill  Level Cost  Apt Skill  Level Cost  Apt fh a - Fighting   1.0   2.0   0   j + Spellcasting 4.7   5.9  -1           b - Maces & Flails   0.0   1.0   0   k + Forgecraft6.0   7.0   0   c - Unarmed Combat   0.0   1.0   0      fh d - Throwing   2.0   3.0   0   l - Invocations   1.0   1.7  +1       m - Evocations   1.0   2.0   0   e - Short Blades   0.0   1.0   0              fhт f - Armour   0.0   1.0   0       g - Dodging   0.0   1.0   0       h - Shields   1.0   2.0   0       i - Stealth   0.0   0.8  +1      fh                    fhڄ                    The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsfhlfh:tfhzY.# #fh{  jesper the Tinkerer .#.## ##.......##..  Human ....## #............fhN|  Health: 48/48 ======================== ......##..#.......#  Magic: 14/14 ======================== .......#..#.......#  AC: 8fh|<Str: 9 ..####.>#.##......##  EV: 9Int: 15 fh.....#.............#  SH: 4Dex: 15 ...................#  XL:  7 Next: 18% Place: Dungeon:4 ................@#  Noise: ---------  Time: 4449.9 (0.0) .............##.##  f) +0 short sword .[.....##..######  Cast: Kinetic Grapnel .......##.## ......##### ....###   ....##   .....#   .....#   _You continue putting on your +2 cloak of stealth. x5  You finish putting on your +2 cloak of stealth. _You feel stealthy.  Casting: Launch Clockwork Bee (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.fh̆fhfhlfhPfh/ fh!oPut on or remove which piece of jewellery? fh"AJewellery (go to first with "=)  g - a +4 ring of slaying (worn)  n - a ring of protection from cold (worn)[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip fh} fh< fhZ .# #  jesper the Tinkerer .#.## ##.......##..  Human ....## #............  Health: 48/48 ======================== ......##..#.......#fh m  Magic: 14/14 ======================== .......#..#.......#  AC: 8Str: 9 ..####.>#.##......##  EV: 9Int: 15 .....#.............#  SH: 4Dex: 15 ...................#  XL:  7 Next: 18% Place: Dungeon:4 ................@#fh +  Noise: ---------  Time: 4449.9 (0.0) .............##.##  f) +0 short sword .[.....##..######  Cast: Kinetic Grapnel .......##.## ......##### ....###   ....##   .....#   .....#   _You continue putting on your +2 cloak of stealth. x5  You finish putting on your +2 cloak of stealth. _You feel stealthy.  Casting: Launch Clockwork Bee (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.  Okay, then.fhS fh fh . _fh8fhT9fh:fh<fh?fhA: _fhjEfhYGfhGfhHfh Kfh"MfhMfhwOfhPfhQfhSRfhRfhSfhTfh[UfhUfhVfhWfh@XfhXfhYfhZ,fh[fh]fh(^fh^fh^fhz`fhta,fh-bfhjcfhd,fhyefhffhgfhHhfhhfh:rM..#..  fhr## .. .......  ... ..#.... # .. .......#### . ...# .# ##### fhsK .......@..## ..........#### .# # .............# .#.## ##.......##....#.## #..............#fh|s..##..#.......#.....#...#..#.......##...######.>#.##......######.............#fh&w060.9 (11.0)fhy,1.9 (12fh{fh}* _Z - 4 poisoned dartsfh,fhfhZfhڏfhsW#...## ...#..fh#.... ..#.# . ....... ## .. ......... . ... ...#.....  ..# ..# fhb^#.## . ..# ..# #.# #####.# 0fhә.0)......#  ....# >...#### .# # #.......# fhD#.#.## ##.##....# #....## #..............##..#.......#.....#fh......#..#.......##...######.>#.##......######fhfh+2.9 (1fhfhT; _Found a stone staircase leading down.fh fh fh fh fhg fhY ,fh^ fh5 fh fh fh fho ,fh fh6 fh fh fh fhi fh fh  fhv fh! fh# ,fh# fh3% fh& fh& fh' fh( fhI* fh* fh&+ fh, fh- fh@. fh. fh0 fhQ1 ,fh4 fh4 fhK6 ,fh(7 fh8 fh): fh: fh/; fhe< fh= fh> fh> fhlC fhD fh E fhwE fhG fhqH ,fhOI fh^L fh@N fhN fhO fhU fhW fhW fhJX fhIZ fh\ fh\ fhA^ fh_ fhOb fhb fh(d fhg fhi fhj fhk fho fhXs fhs fhu fhy fh| fh| fh  fh fh3 ,fh fh fh Bfhk fh^ fh fh fh# fh] fh fhţ fhW } #.#  .. ##..#### .. ..###......# fh #.##...........### #.........# ....##....# ...#..........## .......(.......@# #..............## fh !....#..##### .......##..### ..........##...# ..)........#...##...##....###ß.........##.####fhR V......#...##...#..########fhV 088.9 (26.0)fh ,9.9 (27fh fh V _z - a potion of curingfh3fhfh3fhLfhWBfhbfh%fhڱfhofhb,fhfhfh;fhfhfhMfh,fhZfhfhU,fhfhfhfh\fh fhZfhfhMfhfhfhfhkfhYfh%fhUfhfhbfhfhfhUfhfhyfhfhfh`fh%fh),fhfhfh  ### ### #.## fh S..# ##..## ...[##....## ....# ...?.......## .....####  ## #####.....@....##.##  ##. .........##..#### ###..#.............###......# .#fhn $#...##.##...........####........#................#...<...........##...........#S   adder (asleep)###.........#..........###...###............fhO (........#>##......#..............##fhny 502.9 (13  An adder comes into view.fh,3.9 (14fh fh0"; _Found an escape hatch in the ceiling.fh  ### ### #.## S..# ##..##  ...[##....## fh ...........#  ...?.......##  ............####  ## #####.....@....##.##  ##. ...............##..#### ..........###......# ...##.##...........### ....#................# <...........##...........# ......#..........## ..........(........# > fh}n7 ### ### #.## S..# ##..##  ...[##....##  ...........#  fho...?.......##  ............####  ## #####.....@....##.##  ##. ...............##..#### ..........###......# ...##.##.............#.............fhp<...........##...........# ......#....................(........>fhufhxfh|fh~] _An adder is nearby!fho/v ##### ##S..# ###...[##....##..?#  #..## ## #####..........##.##  ##. ....##..#### ####..#.............###......##......#...##.##...####........#................# fh0i#.....<...........##...#.....###.........#...## #..#...###.....(..#fh5fhu884.0) _fh>fhjesper the TinkererHuman###Health: 48/48 ========================#### #.##Magic: 11/14 ==================------#S..# ##..##AC: 8Str: 9fh!#...[##....##EV: 9Int: 15............#SH: 4Dex: 15....?.......##XL:  7 Next: 18% Place: Dungeon:4#......@.....####Noise: ---------  Time: 4504.9 (0.0)## #####..........##.##f) +0 short sword##. ...............##..####Cast: Kinetic Grapnel ####..#.............###......# ..#......#...##.##...........### fh0.....#........#................# S   adder (asleep) #.....<...........##...........# .......###.........#..........## #..#...###............(........#Casting: Launch Clockwork Bee (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (dangerous; 6% risk of failure)  Press: ? - help, Dir - move targetAim: an adder (asleep)  You lock target on the adder and prepare to deploy your bee.fhc==5.9 (1Winding fhfhWonfirm with . or Enter, or press ? or * to list all spells.  Aiming: Launch Clockwork Bee (dangerous; 6% risk of failure)  Press: ? - help, Dir - move target  Aim: an adder (asleep)  fhYou lock target on the adder and prepare to deploy your bee. _(Press . to continue winding your bee.)fh1 O  You continue winding your clockwork bee...fh a<SSfh X--6. fh* fh / _The adder hisses angrily.fh ,fhU..Sfh--7Kinetic Grapnel.. fh"fh$@ _You continue winding your clockwork bee...fhVvfhQwfh;}[S.y(ally target)fh}y   clockwork bee (minion)fh08fhJfhD\ _With a metallic buzz, your clockwork bee launches itself at the adder.fh fh P.Sfh+ .=9fhˡ fhH a _Your clockwork bee barely misses the adder.fh With a metallic buzz, your clockwork bee launches itself at the adder. _Your clockwork bee barely misses the adder.  You miss the adder. The adder bites you but does no damage.  Your clockwork bee closely misses the adder.  The adder bites you.  You are poisoned.fh6===-=11.0 (1.1Pois fhfh) fhK_The adder poisons you! Your clockwork bee stings the adder!fhf7  You hit the adder.fho *†*   dormant clockwork bee (minion)fhXph  You kill the adder!You feel sick.fhUv@5--fhv2==20-2.1Kinetic Grapnelfhi|fh~ fh~>_Your clockwork bee winds down and falls to the ground.fh? #fh(f #### # #<..# ####...[##....###.......*....?  ##..## ## #####.##.##  ##. ......##..#### #####..#.............###......fh# #..#......#...##.######........#.........# ##.....<...........##.fh#C.#.....####..##fh2 fhn---30fhfh7 _You feel sick. _You see here an adder corpse.fh*###fhJ#### #.#<..# ##.##...[##..#.......*....# fh-#....?.†.....###.....#### #######.fhT##. ......##..#### ####..#....###......# fhŬ..#......#...##.##...........### .....#........#....fh3.# <...........## fh.......###.........#.###...###.fh@..(#fh׸fh!U4-4fhTfhm$ _You feel sick.fh}fh% fhq Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   1.0   2.0   0   j + Spellcasting 4.7   5.9  -1          fh~ b - Maces & Flails   0.0   1.0   0   k + Forgecraft6.0   7.0   0   c - Unarmed Combat   0.0   1.0   0      fh d - Throwing   2.0   3.0   0   l - Invocations   1.0   1.7  +1       m - Evocations   1.0   2.0   0  fhW e - Short Blades   0.0   1.0   0  fh         fh     f - Armour   0.0   1.0   0      fhu\ g - Dodging   0.0   1.0   0       h - Shields   1.0   2.0   0      fhDZ i - Stealth   0.0   0.8  +1                  fh                fh            fh.The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsfh0  k * Forgecraft   6.0fhxp k - Forgecraft   6.0fhfh1fhfh7jesper the TinkererHuman###fh~Health: 44/48 ======================--#### #.##Magic: 12/14 ====================----#<..# ##..##AC: 8Str: 9##...[##....##EV: 9Int: 15#.......*....#SH: 4Dex: 15fh>#....?.†.....##XL:  7 Next: 20% Place: Dungeon:4##......@.....####Noise: ---------  Time: 4514.1 (0.0)## #####..........##.##f) +0 short sword##. ...............##..####fh|\Cast: Kinetic Grapnel ####..#.............###......#Pois ..#......#...##.##...........### .....#........#................# *   dormant clockwork bee (minion) fh#.....<...........##...........# .......###.........#..........## #..#...###............(........#You kill the adder!You feel sick. _Your clockwork bee winds down and falls to the ground. _You feel sick. fh^s_You see here an adder corpse. _You feel sick.fhfh8fhfh)fhGfhHfh:KfhRfhRfhMWfh]3 _You feel sick.fh]K3-fhafhg3 _You feel sick.fhhK2-fhjfh.nI _You feel sick.  You feel sick.fhnV1-fhopfhsj _You are no longer poisoned.fh`tz2=3==fhvfhx,fhzfhrfh4,fhЖfh _Your dormant clockwork bee falls apart.fhfhfhf3===fhfh.,fhfhpfhfhhfhɬfhz4=4==fhfh,fhsfh-,fh*fh,fhfhԼ95fhB===fhfh,fhmfh,fh[fhw6=fh,fhfh,fh?fh,fhfh97fh2=fhfhLfhfhfhCfhfhfhfhfK8=fh fhfhQfhfhfh@%  fh=You see here an adder corpse.fhfhd _fhfhfhfhfh& fh! &fh  ### #### #.## #<..####..##fha  ##...[##....## #............#fh  #....@.†..... ##fht ......#### ## #####...##.fh R ##. ....fhQ 3.....##..#### fh  #####..#.............###......#  #fh+ ...#...##.##....#fh   #.....#........#.....fh -  fh  ##.....<...........##...   #.......####fh G.. fh" 043.1 (29.0)fhF% H=4.1 (30fh) fhW+ e _y - a scroll labelled HITA UNYAQEIPRAfh3fh(fh_fh*fhEBfh,fhfhfh  jesper the TinkererHumanfhGHealth: 48/48 ========================Magic: 14/14 ========================AC: 8Str: 9###EV: 9Int: 15#### #.##SH: 4Dex: 15#<..####..##XL:  7 Next: 20% Place: Dungeon:4##...@##....##Noise: ---------  Time: 4546.1 (2.0)#............#f) +0 short swordfhc#......†.....##Cast: Kinetic Grapnel##............###### #####..........##.####. ...............##..#### #####..#.............###......# #..#......#...##.##...........# #.....#........#............... You feel sick. _You are no longer poisoned. _Your dormant clockwork bee falls apart. _You see here an adder corpse. _y - a scroll labelled HITA UNYAQEIPRAA - a +0 helmetfh/  --more--fh fh fh ; 7.1 (3 _fh; fh_ fh0fhD3Wear or take off which item? Armour (go to first with [)  c - a +0 buckler (worn)  h - a +0 pair of gloves (worn)  s - a +2 robe of willpower (worn)  x - a +2 cloak of stealth (worn)  q - a scarf of repulsionfh3zA - a +0 helmet[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip fh39 fh~< fhu? : fh\@ y jesper the TinkererHumanHealth: 48/48 ========================Magic: 14/14 ========================AC: 8Str: 9###EV: 9Int: 15#### #.##SH: 4Dex: 15#<..####..##XL:  7 Next: 20% Place: Dungeon:4##...@##....##Noise: ---------  Time: 4547.1 (0.0)#............#f) +0 short sword#......†.....##fhC ICast: Kinetic Grapnel##............###### #####..........##.####. ...............##..#### #####..#.............###......# #..#......#...##.##...........# #.....#........#............... You feel sick. _You are no longer poisoned. _Your dormant clockwork bee falls apart. _You see here an adder corpse. _y - a scroll labelled HITA UNYAQEIPRA _A - a +0 helmetfhD fh7F fhH fhL fhDR A8.1 (1fhsY W9.1 (2fhc\ fh] ,50.1 (3fh` fhc fhXe +1.1 (4fhg fhk fhm +2.1 (5fho fhp ,9 _You are no longer poisoned. _Your dormant clockwork bee falls apart.You see here an adder corpse. fhq _y - a scroll labelled HITA UNYAQEIPRA _You start putting on your armour. You continue putting on your +0 helmet. x5fhr fhu fhIw [ _You finish putting on your +0 helmet.fhQfhtfhfhf _fhCBfhfhfh ,fh̚fhfh#,fhfhfh:,fhfh:fh,fhfh;fh,fhpfhfh,fhLfhfh ,fhŲfhfh5,fhfhйfh,fhfhfhfhfhfh#fhfhwfh=fhfhs,fh%fhifh0fhfhfhfh(,fh}fhBfhfh fhO,fhfhfhq ,fh fhK fh0 ,fh6 fhq fht ,fhA fhC fhE ,fhG fh`K fhM ,fh P fhS fhzV ,fhMX fhb[ fh_ fh_ fh7a fhc fhe ,fhVg fhk R  There is an escape hatch in the ceiling here.fhn fhn  _fho fhor fhSt fht fhu fhw fhy ,fhz fhT| fh{} ,fhG~ fh fh= ,fh fh fh ,fhx fhՉ fh ..##.............#...##...#..#### ..#........ß.∩<ß....#.........#.. ..................#.#............ fh L.............ß.#.##.............. ''########.....#............#.... ..≈≈≈≈≈≈≈#.........##............ ........≈#.....##.#####.......... ...♣##♣.≈#........# #....#..... ...# #.≈#....##@#####........... ...# #.≈##....#.fh ......... .B.♣##♣.≈##..........### >....... ........≈#........#.## #..............'.....##.#.## ##.......fh s.......'†.....#....## #........ K   kobold (missile, wandering)......≈#).)..........##..#......♣##♣.≈#...K..........#..#..... #.≈#..†##†...####.>#.##....fhڡ  84.1 (32.0)K)KA kobold comes into view. It is wielding a +0 short sword and quiveringpoisoned darts.The kobold shouts!fhe o(((((((fh @......fh 5==5.1 (33fh fh ~ _The kobold throws a poisoned dart. The poisoned dart closely misses you.fh& #...ß.........##.#### #..##.......#...##...#..### #..#fh Hß.∩<ß....#..#......#.#.. ..............ß.#.##......... #''########.....#.....# ≈..≈≈≈≈≈≈≈#.........##.......≈#.....##.#####.....♣##♣.≈#.....@..# #....#fh [.# #.≈#....##.#####. ....# #.≈##....#.........B.♣##♣.≈##..........### > S.≈#........#.## # .'.....##.#.## ##fhP N .......'†.....#....## #..  ......≈#).)..........##..#.... .♣##♣.≈#...K..........#.. fh fh, :--6.1 (1.0)fhG fhy fhQ  fhRBCasting: Launch Clockwork Bee (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fh9fh; Your spells (cast)TypeFailure Level  a - Kinetic GrapnelForgecraft2% 1 fh~;- z + Launch Clockwork Bee Forgecraft6% 3 Select a spell to cast[!]/[I] toggle spell headersfhR fh fhZ fh #..#..........ß.........##.####jesper the Tinkerer #..##.............#...##...#..### Human fh? #..#........ß.∩<ß....#.........#. Health: 48/48 ======================== ...................#.#........... Magic: 14/14 ======================== ..............ß.#.##............. AC: 9Str: 9 #''########.....#............#... EV: 9Int: 15 fh2 ≈..≈≈≈≈≈≈≈#.........##........... SH: 4Dex: 15 .........≈#.....##.#####......... XL:  7 Next: 20% Place: Dungeon:4 ....♣##♣.≈#.....@..# #....#.... Noise: ---------  Time: 4586.1 (0.0) ....# #.≈#....##.#####.......... f) +0 short sword ....# #.≈##....#................ Cast: Kinetic Grapnel ..B.♣##♣.≈##..........### >...... fh S........≈#........#.## #.............'.....##.#.## ##...... .......'†.....#....## #....... ......≈#).)..........##..#.... .♣##♣.≈#...K..........#..#.... fh؛ FA kobold comes into view. It is wielding a +0 short sword and quiveringpoisoned darts.The kobold shouts! _The kobold throws a poisoned dart. The poisoned dart closely misses you.Casting: Launch Clockwork Bee (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fhB I#..#..........ß.........##.####jesper the Tinkerer #..##.............#...##...#..### Human #..#........ß.∩<ß....#.........#. Health: 48/48 ======================== fh3 ...................#.#........... Magic: 14/14 ======================== ..............ß.#.##............. AC: 9Str: 9 #''########.....#............#... EV: 9Int: 15 ≈..≈≈≈≈≈≈≈#.........##........... SH: 4Dex: 15 .........≈#.....##.#####......... XL:  7 Next: 20% Place: Dungeon:4 fh n....♣##♣.≈#.....@..# #....#.... Noise: ---------  Time: 4586.1 (0.0) ....# #.≈#....##.#####.......... f) +0 short sword ....# #.≈##....#................ Cast: Kinetic Grapnel ..B.♣##♣.≈##..........### >...... S........≈#........#.## #.............'.....##.#.## ##...... fhߤ .......'†.....#....## #....... ......≈#).)..........##..#.... .♣##♣.≈#...K..........#..#.... A kobold comes into view. It is wielding a +0 short sword and quiveringpoisoned darts.The kobold shouts! _The kobold throws a poisoned dart. The poisoned dart closely misses you.fhϥ BCasting: Launch Clockwork Bee (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fh P  Okay, then.fh fh fh . _fh3fhfhqfhſ,fh,fhgfhfhfhGfhfhfhufhS,fhfhfh,fhofhMKKinetic GrapnelK   kobold (missile)fhfh&G  .......fh^...ß.∩<...............ß.#.##...#.....#.....#.........##.....##.##.....@..# 92.1 (6 #.≈#....##.## #.≈##....#K..#..........### >#........#.##  .'#.#.## fhL .'†....##  ).).........  _You start waiting.fh /4 .......fh/1...ß.∩<...............ß.#.##...#.....#.....fh0@#.........##.....##.##.....@..#  #.≈#....##.## #.≈##....#K..#..........### >#........#.##  fhq1.'#.#.##  .'†....##  ).).........  fhg4fh9fh; fh5<W_A kobold is nearby!fho&#..#..........ß.........##.####  jesper the Tinkerer #..##.............#...##...#..### Human fhr<#..#........ß.∩<ß....#.........#. Health: 48/48 ======================== ...................#.#........... Magic: 11/14 ==================------ ..............ß.#.##............. AC: 9Str: 9 #''########.....#............#... EV: 9Int: 15 ≈..≈≈≈≈≈≈≈#.........##........... SH: 4Dex: 15 .........≈#.....##.#####......... XL:  7 Next: 20% Place: Dungeon:4 fh;....♣##♣.≈#.....@..# #....#.... Noise: ---------  Time: 4592.1 (0.0) ....# #.≈#....##.#####.......... f) +0 short sword ....# #.≈##....#K............... Cast: Kinetic Grapnel ..B.♣##♣.≈##..........### >...... S........≈#........#.## #......  .......'.....##.#.## ##...... K   kobold (missile)  .......'†.....#....## #....... fh$w ......≈#).)..........##..#....  .♣##♣.≈#...K..........#..#....Casting: Launch Clockwork Bee (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (dangerous; 6% risk of failure)  Press: ? - help, Dir - move targetAim: a kobold, wielding a +0 short sword and quivering poisoned darts  You lock target on the kobold and prepare to deploy your bee.fhu   K .fhp >    †  ).)  fh}c==3.1 (1Winding fhfhٚlonfirm with . or Enter, or press ? or * to list all spells.  fhǛGAiming: Launch Clockwork Bee (dangerous; 6% risk of failure)  Press: ? - help, Dir - move target  Aim: a kobold, wielding a +0 short sword and quivering poisoned darts  You lock target on the kobold and prepare to deploy your bee. _(Press . to continue winding your bee.)fhJR O  You continue winding your clockwork bee...fh2V W-4. fh_] fhR`  fh` /_The kobold hits you but does no damage.fhAO  You continue winding your clockwork bee...fhkj-5.. fhfh= _The kobold hits you but does no damage.fhٵ=  You puncture the kobold!fhT $fhFYou kill the kobold!fhS6.2 (1.1Kinetic Grapnelfh fhfhd= _You stop assembling your clockwork bee.fh]fhfhfh fhw:_No target in view!fh 3fh fhv fh$ $ _fh fhѣ ,fhi fhn fh L2==fh fhի ,fhɬ fh ,fh fhg fh fh fhe fh :==fh˵ fh ,fhӸ fh ,fhǻ fh fhd L3==fhX fh fhq fhG fh ,fhC fh ,fh fh fh' :==fh7 fh fhx fh fh\ fh fh fh fhz L4==fh fhH 4 _Magic restored.fh) 3fho fh2 7 ..#fh ...#...##...#..#### ..#..ß.∩<ß....#.........#.. ....fh, ......#.#....ß.#.##..... ''########.....#............# fh {..≈≈≈≈≈≈≈#.........##.. ........≈#.....##.#####♣##♣.≈#........# #....#fh# # #.≈#....##@#####.......-# #.≈##....#........fh 2B.♣##♣.≈##..........### >......≈#........#.## #.  fh& b'.....##.#.## ##..'†.....#....## #..fh ......≈#).)..........##..#.♣##♣.≈#..............#..#. #.≈#..†##†...####.>#.#fh nYou now have 216 gold pieces (gained 11).  Z - 13 poisoned darts (gained 9)fh 1614.2 (18.0)fh F-5.2 (19fhf fh  fhe ._You see here a +0 short sword.fh fh fhi fh4 fh/ fh fh} fh fh1 fh :==fh fh fh ,fh fhP fh ,fh  ,fh ,fh fh fhL ,fh@ fhF# fhu$ fh$ fht% fh' fh( ,fhp) fh* fh+ ,fh, fh42 fh3 ,fh<4 fh6 fh27 ,fh7 fh9 fh~: ,fhU; fh< fhm= ,fh> fh&@ fhLA ,fh+B fhC fhD fhE fh|E fhAG fhH ,fhI fhFL R  There is a stone staircase leading down here.fhM fhZN  _fhaO fhP fhR ,fhS fhZ fh\ ,fh!] fh-_ fh` ,fha fh\d R  There is a stone staircase leading down here.fhe fhZf  _fh'g fhh fhi ,fhfj fhl fhm ,fh8n fhp ,fhq fhr fhs fht ,fhu fh2w fhHx ,fh)y fhz fh{ fh2| fh| fh~ fh? ,fh fhs fhz ,fhC fh fh ,fh( fh+ fh fh fh fh҉ fh fh ,fh fh ,fh] fhə fh fh6 fh fh fh fh fh fh fh fh+ fh fh fh fh fhz fhQ fh[ ,fh fh fh fh' fh fh fh fhc fh fh fh fhl fh fh fhܾ fhT fhտ fh fh ,fh fh fh fhj fh fh fh: fh fh fh fhP fh fh fhK fh fhT fh5 fh fh ,fh fhy fh fh\ fh fh fh ,fhM fh" fh fh fh fh4 fh* ,fh fh fh fh+ fh fhr fh! fh fh fh fh fh fh fh fh fh* fh fh fhi fh fh fh? fh ,fh fh fh fh fh" fh" fhv# fh$ fh$ fh& fhJ( fh( fh) fhq, fh4. fh. fh/ fhu1 fh2 fhs3 fh=4 fh6 fh7 ,fh9 fhW; fh< fh|= fh8> fh? fhTB fhB fhC fhF fhI ,fheJ fh/L fhM fh7N fhO fh[Q fhR fhgS fhQT fhYV fhW fhvX fhwY fhq\ %  fh\ There is a large open door here.fh_ fhW`  _fha fhtc fhd fh>e fhe fhg fhfh ,fhXi fhr  ♣..B.♣##♣.≈##....... .............≈#...... .............'.....## fhs d............'÷.....# ..........≈#).). ♣....♣##♣.≈# #....# #.≈#..÷##÷ #....# #.≈#.....# fhs .♣##♣..@.♣##♣.≈## .............^≈ # ≈≈≈≈≈≈..≈≈≈≈≈≈≈ #( fht ######''########## .........###............ ..........###...# ............#..###. fht ..............####. ......#........##..÷fhx -88.2 (73fhyz ,9.2 (74fh~ fh E _B - a fizzy amethyst potionfh1 fh3fhfhZfh,fh,fhXfh!fh,fhݿfhfhfh]fhfhfhfh fhfhfhfh`fhfhfhfh fhfh^fhTfhfhHfhfhfh|,fhnfhw,fh6fhbfh,fhNfhE  There is a large open door here.fh(fh _fhfh/fhZ6 ##.fh> #### ####''### ##..## ≈≈≈≈≈≈≈..≈≈≈#...<# #≈......#....###≈.♣##♣....♣##......#≈.# #....#  #..##.#≈.# #....#  ###@#..#≈.♣##♣....♣#703.2 (1fh]% #......#≈.... #......'...... #........'...... ..........#≈......................#≈.♣##♣....♣#...........#≈.# #....# ...fh.#≈.# #....#  #........##≈.♣##♣....♣#fhfh^,4.2 (15fhfh^9 _Found a stone staircase leading up.fhfhDfh*fhfhfhJfh,fhufhfhvfhfhOfhfh|fhfhfhfhfhfhfhfh,fhfhS fh fh fh fh fh? fh fhB fho fh fhl fhb fh fh  fh fh fh fh fh fh fh fhz ,fh fh fh fh~ fh fhK fh fh2 fho fhX fh fhD fhE! fhR" fh" ,fh8$ fhY% fh% fhN& fht' fhl( fh( fhQ) fhu* fhC+ ,fh+ fh- fh. fh / fhz/ fh0 fhf1 fh1 fhm2 fh3 fh4 fh>5 ,fh6 fh7 ,fh*8 fh9 fhL: ,fh; fh; fh< ,fh= fhW? fh_E e #............#≈  fhF $#............#≈.♣##♣  ##............#≈.# #.  #.............#≈.# #.  ##..##........##≈.♣##♣  #...###.......##≈......  ##...#...###..##≈≈≈≈≈≈≈  fhF {#.....#####...########  ####.@....# ......28.2 (24   ###.......   ####...   .>  . fhG ##....  ......  #.....  fhI -.....fhJ fhL ,9.2 (25fhO fhP 9 _Found an escape hatch in the floor.fhI fh# fh fhD fh fhf fh fh fh fhm fh fhJ fh fh fh fh fh fhZ fh fhH fh fh ,fh fhG fh fhH fh fh fh fh fh. fh fh fh fh fh fh fhZ fh fh fh fh fhE fh fhw fhJ fh fhw fh fhj I _i - 3 scrolls of identify (gained 1)fh l #...###.......##≈.......^  ##...#...###..##≈≈≈≈≈≈≈..≈≈≈≈≈≈  #.....#####...########''###### fh  ####......##.............###. ###....................### #####...##.............# #....>................. ##.............#....... #####@..##.......)41.2 (12fh[ % #.........÷ ....#....... ##...#.......fh  #........... ........##.... #.##...###.# ._. ..#####..fha H #....fhK fh ,2.2 (13fhE fh  fhg =_Found an ancient bone altar of Kikubaaqudgha.fh7fh8fh:fh;fhZ=fh?,fhx@fh`AfhAfhuBfhEfh6FfhFfhGfhHfhIfhK,fhKfhLfh=MfhMfhNfhOfh=PfhPfhRfhTfhTfhTfhUfhVfhqWfhWfhY fh\ZT There is an ancient bone altar of Kikubaaqudgha here.fh[fh[ _fh\fhjfhjfhk,fhnfhjofhofhjpfhrfhsfhYtfhtfh)wfhExfhxfh`yfh{fh$~,fhfhfhӄfhTfh^fh\fhHfhȋfhfhUfh3fhfhfhfhޗfhwfhefhfhvfhfhfh2fh~BfhfhjfhfhϩfhëfhxfhfhڮfhfhTfhղfhڳfhfhCfhܷfhfhǻE  There is a large open door here.fhfh _fhOfhfhfhZfhfhfhfhfhfhfhBfhfh>fhffhfhfhfhfh ,fhfh4fhzfhfh{fhfhfh|fhfh"fh@fhfhKfhpfhfh fhfhNfhffhfhfh  ##. #.............. fh3#### ########''########. ##..## #≈≈≈≈≈≈≈..≈≈≈≈≈≈≈# #...<# #≈..............≈#....###≈.♣##♣....♣##♣.≈#......#≈.# #....# #.≈#fh3##..##.#≈.# #....# #.≈##### ###.#..#≈@♣##♣....♣##♣.≈##77.2 (35  ##.## #......#≈..≈#.#...###......'.....'fhg#...#........'......'÷  #............#≈.......≈#)  #............#≈.♣##♣....♣##♣.≈# ##............#≈.# #....# #.≈# fhG#.............#≈.# #....# #.≈# #..##........##≈.♣##♣....♣##♣.≈##fhfhfh fh7_Done exploring.fhQ fh( fh fh 0.0)........fht fh fh  fhm 7_Done exploring.fh fh fh fhR1 fh}4 fh7 fhf8 E _Done exploring.fh]fh1&xLevel 4 of the Dungeon <<<<<>>>>_∩(Press ? for help)##...#..#..........ß.........##.#####....#..##.............#...##...#..##########...#..#........ß.∩<ß....#.........#.....####.....................#.#................##................ß.#.##..................##### ########''########.....#............#.....#.####..## #≈≈≈≈≈≈≈..≈≈≈≈≈≈≈#.........##............####fhp'#...<# #≈..............≈#.....##.#####............###....###≈.♣##♣....♣##♣.≈#........# ##....#........##......#≈.# #....# #.≈#....##)#####..............###..##.#≈.# #....# #.≈##....#....................#### ###.#..#≈@♣##♣....♣##♣.≈##..........####>..........######.## #......#≈..............≈#........#.## ##.............##...###......'................'.....##.#.## ##.......##....##...#........'................'÷.....#....####..............####............#≈..............≈#).)..........##..#.......#.....##............#≈.♣##♣....♣##♣.≈#..............#..#.......##...####............#≈.# #....# #.≈#..÷##÷...####.>#.##......#######.............#≈.# #....# #.≈#.....#......#.............###..##........##≈.♣##♣....♣##fh(.≈##.........................##...###.......##≈.............^≈##.......................#####...#...###..##≈≈≈≈≈≈≈..≈≈≈≈≈≈≈##(..................##.###.....#####...########''##########......[.....##..######fh #...<# #≈..............≈#.....##.#####............##fh׽ #....###≈.♣##♣....♣##♣.≈#.# ##....#........#......#≈.# #....# #.≈#....##)#####.###..##.#≈.# #....# #.≈##....#....fh] ### ###.#..#≈@♣##♣....♣##♣.≈##..........####>####fhԾ ##.## #......#≈..............≈...#.## ##.............#fhR #...###......'................'.....##.#.## ##....##...#........'..'÷.....#....####....###fh #............#≈..............≈#).)..........##....#.....##......♣##♣....♣##♣fh e..........#..###...####.............÷##÷...####.>#.#########.............#≈.# #....# #.≈#.....#......#...fh& ###..##........##≈.♣##♣....♣##♣.≈##.....fh #...###.......##≈^≈##................###fh ##...#...###..##≈≈≈≈≈≈≈..≈≈≈≈≈≈≈##(..................##.###.....#####...########''##########......[.....##..#####fh x#######.............###....#.##fh ###............###...#............##### #####...##.............#..###.........##fhj i# #....>.................#####fh k# ##.......#..##..÷fhb # #####...##.......).........####fh t ##................÷#......#......##fh8 fh: fhLG ##.............. jesper the Tinkerer#.............. HumanfhH #### ########''########. Health: 48/48 ========================##..## #≈≈≈≈≈≈≈..≈≈≈≈≈≈≈#. Magic: 14/14 ========================#...<# #≈..............≈#. AC: 9Str: 9fhH #....###≈.♣##♣....♣##♣.≈#. EV: 9Int: 15#......#≈.# #....# #.≈#. SH: 4fh(I kDex: 15##..##.#≈.# #....# #.≈## XL:  7 Next: 20% Place: Dungeon:4fhI ### ###.#..#≈@♣##♣....♣##♣.≈## Noise: ---------  Time: 4777.2 (0.0)  ##.## #......#≈..............≈#. f) +0 short swordfhcJ u#...###......'................'. Cast: Kinetic Grapnel#...#........'................'÷  #............#≈..............≈#)  #............#≈.♣##♣....♣##♣.≈#.  fhK ##............#≈.# #....# #.≈#.  #.............#≈.# #....# #.≈#.fhK   #..##........##≈.♣##♣....♣##♣.≈##  _Found an ancient bone altar of Kikubaaqudgha. _There is an ancient bone altar of Kikubaaqudgha here. fh L _There is a large open door here. _Done exploring. _Done exploring. _Done exploring.fhO fhU fhW fhO[?25h[?0c _There is an ancient bone altar of Kikubaaqudgha here.fh large open door _Done exploring.  Search for what [Enter for "."]? fhO [?25l[?1cfh[fh]23 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:4] a stone staircase leading upfhr^3b - [D:4] a teleport trap  c - [D:4] an escape hatch in the floor  d - [D:4] 2 stones (9 further duplicates in 2 piles)  e - [D:4] a +0 club  f - [D:4] a +0 dagger (1 further duplicate)  g - [D:4] a stone staircase leading down  h - [D:4] +2 golden dragon scales (1288 gold)i - [D:4] Padir's Armour Shop  j - [D:4] a +0 chain mail (84 gold)  k - [D:4] a +0 hat (56 gold)  l - [D:4] a +0 ring mail (56 gold) (2 further duplicates)  m - [D:4] a +0 robe (12 gold) (1 further duplicate)  n - [D:4] a +1 robe of positive energy (138 gold)o - [D:4] a stone staircase leading up  p - [D:4] a stone staircase leading up  q - [D:4] an escape hatch in the ceiling  fh _r - [D:4] a +0 short sword  s - [D:4] a robe  t - [D:4] an ancient bone altar of Kikubaaqudgha  u - [D:4] a stone staircase leading down  v - [D:4] an escape hatch in the ceiling [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]fh  b - [D:4] a teleport trap  cn escape hatch in the floor  d2 stones (9 further duplicates in 2 piles)  e - [D:4] a +0 club  fdagger (1 further duplicate)  gstone staircase leading down  h - [D:4] +2 golden dragon scales (1288 gold)  i - [D:4] Padir's Armour Shop  ja +0 chain mail (84 gold)  khat (56fhU  lring mail (56 gold) (2 further duplicates)  mobe (12 gold) (1 further duplicate)  n - [D:4] a +1 robe of positive energy (138 gold)  o - [D:4] a stone staircase leading up  pqn escape hatch in the ceiling  r +0 short sword  srobe  tn ancient bone altar of Kikubaaqudgha  u stone staircase leading down  vn escape hatch in the ceiling  w stone staircase leading downbotfhfhF fhM fhpV ##.............. jesper the Tinkerer#.............. Human#### ########''########. Health: 48/48 ========================##..## #≈≈≈≈≈≈≈..≈≈≈≈≈≈≈#. Magic: 14/14 ========================#...<# #≈..............≈#. AC: 9Str: 9#....###≈.♣##♣....♣##♣.≈#. EV: 9Int: 15#......#≈.# #....# #.≈#. SH: 4Dex: 15##..##.#≈.# #....# #.≈## XL:  7 Next: 20% Place: Dungeon:4### ###.#..#≈@♣##♣....♣##♣.≈## Noise: ---------  Time: 4fh@W =777.2 (0.0)  ##.## #......#≈..............≈#. f) +0 short sword#...###......'................'. Cast: Kinetic Grapnel#...#........'................'÷  #............#≈..............≈#)  #............#≈.♣##♣....♣##♣.≈#.  ##............#≈.# #....# #.≈#.  #.............#≈.# #....# #.≈#.fhgX   #..##........##≈.♣##♣....♣##♣.≈##  _There is an ancient bone altar of Kikubaaqudgha here. _There is a large open door here. _Done exploring. _Done exploring. _Done exploring.  Search for what [Enter for "."]? .fh] fh|` fh4e fhf . _fhmfhLLevel 4 of the Dungeon <<<<<>>>>_∩(Press ? for help)##...#..#..........ß.........##.#####....#..##.............#...##...#..##########...#..#........ß.∩<ß....#.........#.....####.....................#.#................#fh #................ß.#.##..................##### ########''########.....#............#.....#.####..## #≈≈≈≈≈≈≈..≈≈≈≈≈≈≈#.........##............#####...<# #≈..............≈#.....##.#####............###....###≈.♣##♣....♣##♣.≈#........# ##....#........##......#≈.# #....# #.≈#....##)#####..............###..##.#≈.# #....# #.≈##....#....................#### ###.#..#≈@♣##♣....♣##♣.≈##..........####>..........######.## #......#≈..............≈#........#.## ##.............##...###......'................'.....##.#.## ##.......##....##...#........'................'÷.....#....####..............###fh#............#≈..............≈#).)..........##..#.......#.....##............#≈.♣##♣....♣##♣.≈#..............#..#.......##...####............#≈.# #....# #.≈#..÷##÷...####.>#.##......#######.............#≈.# #....# #.≈#.....#......#.............###..##........##≈.♣##♣....♣##♣.≈##.........................##...###.......##≈.............^≈##.......................#####...#...###..##≈≈≈≈≈≈≈..≈≈≈≈≈≈≈##(..................##.###.....#####...########''##########......[.....##..######fhq#...<# #≈..............≈#.....##.#####............##fhr_#....###≈.♣##♣....♣##♣.≈#.# ##....#........#......#≈.# #....# #.≈#....##)#####.#fhs##..##.#≈.# #....# #.≈##....#....### ###.#..#≈@♣##♣....♣##♣.≈##..........####>#fhvs#####.## #......#≈..............≈...#.## ##.............#fhs#...###......'................'.....##.#.## ##....##...#........'..'÷.....#....####....###fht#............#≈..............≈#).)..........##....#.....##......♣##♣....♣##♣..........#..###...####...........fhu...÷##÷...####.>#.#########.............#≈.# #....# #.≈#.....#......#...fhu###..##........##≈.♣##♣....♣##♣.≈##.....fhv#...###.......##≈^≈##................###fhv4##...#...###..##≈≈≈≈≈≈≈..≈≈≈≈≈≈≈##(..................##.###.....#####...########''##########......[.....##..######fhvn######.............###....#.## ###fhbwJ............###...#............##### fhw#####...##.............#..###.........### #....>.................#####fh;x# ##.......#..##..÷# fhxt#####...##.......).........#### fhyo##................÷#......#......##fh" ##.....<....##...........# #.......###.........#..........## ##..#...###............(fhd# #.....>##......#......## ##......#.#..#...#..##### #....†...#..#..##..### #####.............##...# ####....)........#...## ##............##....### fh i##...#..#..........ß##.#### #....#..##.............#...##...#..## ##...#..#........ß.∩<ß....#..### ##..............#.#.#fh #......ß.#.##...# #### ########''########.....##.....#.## ##..## #≈≈≈≈≈≈≈..≈≈≈≈≈≈≈#...##............#### fh #...<# #≈.....≈#.....##.#####............## #....###≈.♣##♣....♣##♣.≈#.# ##....#........# #......#≈.# #....# #.≈#....##)#####..............##..##.#≈.# #....# #.≈##....#......fh!..............#### ###.#..#≈@♣##♣....♣##♣.≈##...####>..........######.## #......#≈.......≈#........#.## ##.............##...###......'..'#.#.## ##.......##....#fhfhe##.............. jesper the Tinkerer#.............. Human#### ########''########. Health: 48/48 ========================##..## #≈≈≈≈≈≈≈..≈≈≈≈≈≈≈#. Magic: 14/14 ========================#...<# #≈..............≈#. AC: 9Str: 9fhq#....###≈.♣##♣....♣##♣.≈#. EV: 9Int: 15#......#≈.# #....# #.≈#. SH: 4Dex: 15##..##.#≈.# #....# #.≈## XL:  7 Next: 20% Place: Dungeon:4### ###.#..#≈@♣##♣....♣##♣.≈## Noise: ---------  Time: 4777.2 (0.0)  ##.## #......#≈..............≈#. f) +0 short sword#...###......'................'. Cast: Kinetic Grapnel#...#........'................'÷  #............#≈..............≈#)  fht#............#≈.♣##♣....♣##♣.≈#.  ##............#≈.# #....# #.≈#.  #.............#≈.# #....# #.≈#.  #..##........##≈.♣##♣....♣##♣.≈##  _There is an ancient bone altar of Kikubaaqudgha here. _There is a large open door here. _Done exploring. _Done exploring. _Done exploring. _Search for what [Enter for "."]? .fh3fh|fhNfh$ _fh!,fhHfh,fhyfh,fh:fhfh,fhVfhfh,fh:fhfhfhfhqfh fh ,fhk fh fh,fhfh8fh|fhfhYfhfhfhpfhfh#E  There is a large open door here.fhfh _fhfh fh"Bfh$fh%,fh&fh(fh)fh),fh+fh,,fhy-fh)/fhv0,fhM1fh2fhq4,fhD5fh7fh_8fh49fh:fh;fhg<,fh<=fh>fh(@,fh@fhFBfh~C,fhkDfhK##.########.....# #####..#.............### #..#......#...##.##.... #.....#fhL#....... ##.....<...........##.. #.......###.........#.. ##..#...###............( #.....@##......#.......98.2 (21.0) ##......#.#..#.. #........#..#. ###......##..... fhP#........###....)...... #..........#.......... ##...#..#..........ß.. #....#..##............ ##...#..#........ß.∩<ß.fhSfhzUc _There is a stone staircase leading down here.fhdfhlffhjfh ofhq89.2 (1.0) _fhufh#$ 5 #....  #... ..). ###.. #.... #...# # .  #...#.#.... fhg% y5 #..@.......  #+###.#....  .. .  ## fh( fhl /800.0 (1.8fh`o fh r _You climb downwards.  Found a spear. _There is a stone staircase leading up here.fhG~fh3fh_fhNfh$ _fhfh^fh"fhfh0fhčfh,fhJfhJfhĕ,fh4fh/fh,fh?fhfh,fhfhfh5,fhPfhc###.. ....#.... #....#...#+#....##...#.#....#fh#..<.......##+#+###.#....##........................######.............#######........# ........####+#####fhD-7.0 (7.0fho+8.0 (8fhչfhe fhX_D - a scroll labelled RIFEL ARUILESYKIfh3fhfhfhfhBfhpfh,fh]fhfhFfhfhafhfh6fhfh-7 _You open the door.fhfhifhfhfh,fhfh@@  There is an open door here.fhVfh _fhfh fh,fhfhfhz,fhfhfh? #...#.#....#fh #.# #..<.......# #.#+#+###.#....## #................ #..........###### #................ #.........#######fh`; #.........# #@........# #.###'##### #.# #.# #.# #.# ... #.##.F #.#F   marrowcuda (dormant)fh... ..#...#.##.fh ,17.0 (9fh/8.0 (10.0)fhgfh ] _A marrowcuda comes into view. fh* fh5+% fh2, Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   1.0   2.0   0   j + Spellcasting 4.7   5.9  -1   fh-         fh- b - Maces & Flails   0.0   1.0   0   k - Forgecraft   6.0   7.0   0   c - Unarmed Combat   0.0   1.0   0       fh. d - Throwing   2.0   3.0   0   l - Invocations   1.0   1.7  +1       fh/  m - Evocations   1.0   2.0   0   e - Short Blades   0.0   1.0   0       fh0         fh1 f - Armour   0.0   1.0   0       g - Dodging   0.0   1.0   0   fhp2     h - Shields   1.0   2.0   0       fh<3; i - Stealth   0.0   0.8  +1       fhK4                     fh5                     fh5KThe relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  fh6[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsfho j - Spellcasting   4.7 g + Dodging 0.0fhf7> i + Stealth 0.0fh1fh/fhfhy#...#.#....#jesper the Tinkererfhk#.# #..<.......#Human#.#+#+###.#....## Health: 48/48 ========================#................ Magic: 14/14 ========================fhY#..........###### AC: 9Str: 9#................ EV: 9Int: 15#.........####### SH: 4Dex: 15#.........#XL:  7 Next: 20% Place: Dungeon:5#@........#fh|Noise: ---------  Time: 4818.0 (0.0)#.###'#####f) +0 short sword#.# #.#Cast: Kinetic Grapnel#.# #.#... #.##.F #.#F   marrowcuda (dormant)fhz... ..#...#.##.Found a spear. _There is a stone staircase leading up here. _D - a scroll labelled RIFEL ARUILESYKI _You open the door. _There is an open door here. _A marrowcuda comes into view.fhfhfhyfhfh #...#+#....# #. #...#.#....# #.# #..<.......# #.#+#+###.#....## #.fh P..... #..###### #......... #...########.@.......# #.........# #.###'######.# #.##.# #.#... #.##.F #.#... ..#fhv ....#.##fh fh= +9.0 (1fhm fh fhd#.... #....#. #...#+#....# #. #...#.#....# fh+#.# #..<.......# #.#+#+###.#....## #...... fh#.###### #....... #.########.# #.........# #.###'#fh&&#####.# #.##.# #.#fh ... #.##.F #.#... ..#fhfh'20fhyfh-fh!u###.. ....  #.... #....#. #...#+#....# #. #...#.#....# fh #.# #..<.......# #.#+#+###.#....## #...... #.###### #....... #.########.fhm<# #.........##.###'##### #.# #.#... #.##.F #.#fhpfh7&1fhEfhzfh# ..) ###.. ....  #.... #....#. #...#+#....# #. #...#.#....# #.# #..<.......# #.#+#+###.#....## #...... #.fh$###### #....... #.####### #.........##.###'######.# #.##.# #.#... #.#fh(fh*&2fh{-fh.fh 5Mfh %#...  ..). ##..  . #....+#..#. #...#.#.#.# #..<.......# #+#+###.#....##fhM ......######.......#.........########.# #.#fh fh &3fh fh fhCaH.)..fhPb###...#....#...##...#..'fhifhn&4fh@tfhGw( _You open the door.fhpqM. #....#  ..).. ##...  . #....#+fhqB #...#.#..#.# #..<.......# #.#+#@###.#....##......#######................#.# #.#fhvfhYy&5fhA}fhQ _There is an open door here.fh(fhXl#....# #....# ..  ..) ###....  #.... #....#. #...#+#....# #. #...#.#....# #.# #.@<.......# fh #.#+#'###.#....## #................ #..........#######................#.........########.........##.........##.###'#####fhfhK-6 _fhYfhfh #....# #....# .. ..).. ... ###... .... #.... #.... fh#. #...#+#....# #. #...#.#....# #.# #..@.# #.#+#'###.#....## #................ #..........#######.....#.....#.........##.....fhij/....# fhgfh9&7fhfha _There is a stone staircase leading up here.fhK :M#.# #....#  ..).. ##... fhL  . #....+#.... #..@#.#.... #..<.......# #+#'###.#....###.....................................##...fhHP fh5R -8 _fhU fhYV fhM #....## fh^ ..)...# ##.....# ....#....+ #...#.#.... #..<.......# #.#+#'###.#....##.........##.#....#...fh#fh&9fhfhfh3(M ##....## fh); ..)...# ## ....#....+#.... #...#.#....#.# #..<.......#....#...........##fh(1fh4'30fh;fh?=fhOJM  #####....## #.....)...# ### fhU=....#....+#...#. #...#.#....#.....fh"fh&1fh{fhfhvvM..###  fhPR####....## #....@)...# #.### #.......#....#. #...#+#....#.....fhf<2fhCfhpfhs UM ..###fhћ   #####@...## ....)...# #.####.......#......#.#....fhv fhw &3fh fh fhg M ..###  #####....## fhh #.....)...# #.###.....#.....#'###.#....fhl fh{n &4fhq fhr fh^M. ..###fhҝh  ####....## #.....)...# ...#....<.......fhufh&5fh fhYfh@M..fh. ..###  #####....## ....#.#...fhfhb&6fhfh fhzM.######.......fh...# ..####....##..#+#..fh'fh?&7fhfh/ fh&M#. #.######....................# ........####....#......#fh,fhF.&8fh2fhR3fhW g # #. #.#######.#.#.#.# fhDY W.......@.####.#....##....##... #....##.. #....##. #....## #....# #####....## .. #.....)...# ...#.###.....#....fhB^ fhD` &9fh c fhNd fh=5 # #. $.#.#######.#.#fh>.#.# .........####..#....##....# #.... #....# #.... #....# #.### #....##. #....## #####....## .. #.....)...# ...fhCfhE'40fhHfhJ+ _Found 18 gold pieces.fh6 #.. #. $.#.#######.#.#.#.# .........####...#....##....#.. #....##....#. #....##....# #.#####....# #. #....## #####....## fh* ..fhfh&1fhfhfh(D#. #.. #. $.#.#######.#.#.##.# #...........####..#....##....#fhI...#....##....#... #....##....##. #.#####....# #. #....#fhJ&2fhMfhNfh} #.#.# #.#. #.. #..$.#.#.#.#.##.#  #.####.....#....##....#.#....##..#. #....##...##.# #.#####....#  #. #....#fh fhƃ &3fh fh# fh3fhfhfh}%Xfh&,fh'fh(fhe*,fhB+fh,fh.,fh.fh1,fh_2fh4N _You now have 234 gold pieces (gained 18).fh 63fh6fh7fh9,fhh:fh5;fh<,fhq=fhC>fhV?,fh@fhnAfhK,fh"fh+fhp,fh1fhfh,fhfhfh& ,fh fh fh ,fhy fh1fhfh3,fhfh$fhfhMfhfhtfhfhfhIfh,fhmfhfh<,fhfh4!fh",fh#fh%fh%'fh'fh9(fh)fh<+fh+,fh9-fh.,fhZ/fho0fh2fh2,fh3fh5,fh5fh+7fh'8fh8,fhk:7 _You open the door.fh<<3fh<fh=fhs?,fh@fh;B@  There is an open door here.fhCfhvD _fhDfhEfhFfh\G,fhHfhKfh(LfhLfh-Nfh+PfhPfhRQfhSfh(UfhUfh;VfhWfhYfh$ZfhZfh\fh^fh_fh_fh1afhcfhcfh?dfhefhgfh;hfhhfhjfhk,fhlfhmfhofh"pfhpfhVx .. ######### ###.# ........# ######... fh y........# #......# ........# #......# ......### #......# ......# ## ......# #.....@# ......#####......## ......'........ ......#######.# fhy####### #......# #......# ######.# .... ###### ..fh|082.0 (39.0)fh~,3.0 (40fhfha _E - a scroll labelled YSYCHA VIVEfh fhм fh fh fh fh Bfh fh@ fh fh fh? fh fh3 fh fh~ *#########.# fh R.....# ######... .....# #......# # #......# ### #......# fh .# #......# ...# #......# #####......######.###'............@......>6.0 (3fh .0)#####......###.###### #### #......# .#  #......#  ######.# .... ###fhz  .... ..#.. ..#fh fhO +7.0 (4fh fh ; _Found a stone staircase leading down.fhDfh33fhfhfhm fh ,fhfhfh2fhfhMfhfhUfh&fhmfhfhfhfhg#b......# #......# fh#### #......## #......## #......##.#####......######.####.'...................>#.#####......###.####### ##### #......##..#  #......#@.## 91fh$ ######.#.##  ....( #### ....... ...# .......... ...#........... ...#............fh$h.#..............####fh*fh ,+2.0 (5fh/fhq0 fh0_Found 5 stones.fhz 3fh fh fh Bfh fh9 fh4 fho fh ;  You see here 5 stones.fh {# #......# ######......######.####'.............>######......###.####### ### #......##..# fh x #......#..##  ######.#.######  ........(....# ## .........@...#4.0 (2 .# .............# .# .............# .# .............## ........#### .....###.# ...# ..)fh Y##.#fhw fhM +5.0 (3fh fh@ # _Found a club.fh=*fh.C  Skill  Level Cost  Apt Skill  Level Cost  Apt fhZ/) a - Fighting   1.0   2.0   0   j - Spellcasting   4.7   5.9  -1           b - Maces & Flails   0.0   1.0   0   k - Forgecraft   6.0   7.0   0   c - Unarmed Combat   0.0   1.0   0      fh3 d - Throwing   2.0   3.0   0   l - Invocations   1.0   1.7  +1       m - Evocations   1.0   2.0   0   e - Short Blades   0.0   1.0   0               f - Armour   0.0   1.0   0      g + Dodging0.0   1.0   0       h - Shields   1.0   2.0   0  fh4[40m    i + Stealth0.0   0.8  +1                                              The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|[0;10;1fhe5[mcost|targetsfhP= a + Fighting 1.0fhL  a * Fighting   1.0fhr7o a - Fighting   1.0fh= a + Fighting 1.0fh a * Fighting   1.0fho a - Fighting   1.0fh6 = e + Short Blades 0.0fh{TargetTarget--  --  --  --  fh--  --  --  --  --  --  --  --  --  fha-z] set[-] clear selected targetcost|targetsfh [?25h[?0cfh10 fh " fh5 [?25l[?1cfh 2.0   0 current training targets, if anyfh \.=] set aall targetsfh=1fh6fhp<..# #......##jesper the Tinkerer ..#####......######.####fh=Human ..'...................>#Health: 48/48 ======================== ..#####......###.#######Magic: 14/14 ======================== ### #......##..#AC: 9Str: 9#......#..##EV: 9Int: 15######.#.######SH: 4Dex: 15........(....#XL:  7 Next: 20% Place: Dungeon:5 ## .........@...#fha>cNoise: ---------  Time: 4895.0 (0.0) .# .............#f) +0 short sword .# .............#Cast: Kinetic Grapnel .# .............# .# ............... .#### .............### ....# ............. ....# ..)........## fh.? ....# _There is an open door here. _E - a scroll labelled YSYCHA VIVE _Found a stone staircase leading down. _Found 5 stones.  You see here 5 stones. _Found a club.fhKCfhEfhJfhKfh3fhfh,fh#####......######.#### .'.............># ########.####### fh$## #......##..#  #......#..## ######.#.######........(....# # .....#  .# # .# # .# # .. #### .###..#  B   bombardier beetle (asleep)# ..)fh ### .B##fhfh+6.0 (1fhfhsd _A bombardier beetle comes into view.fhB l >#   #......##..# fh #......#..## ######.#.######  ........(....# # .............# # ..........@..# # .............# # .............# # ...............  .............###  .............  ..)........##  ...B......# fh[I & >#   #......##..# #......#..## ######.#.######  ........(....#  .............# fhJ  ..........@..#  .............#  .............#  ............... .............### .............  ..)........## ...B......#fh2O fhQ fh2V fh~X h _A bombardier beetle is nearby! fh_.#####......######.####jesper the Tinkerer .'...................>#Human .#####......###.#######Health: 48/48 ======================== ## #......##..#Magic: 11/14 ==================------ fh`#......#..##AC: 9Str: 9######.#.######EV: 9Int: 15........(....#SH: 4Dex: 15 # .............#XL:  7 Next: 20% Place: Dungeon:5 # ..........@..#Noise: ---------  Time: 4896.0 (0.0)  fhaA# .............#f) +0 short sword # .............#Cast: Kinetic Grapnel # ............... #### .............### ...# ............. fhDbB   bombardier beetle (asleep) ...# ..)........## ...# ...B......# ...#Casting: Launch Clockwork Bee (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. fhTdAiming: Launch Clockwork Bee (dangerous; 6% risk of failure)  Press: ? - help, Dir - move targetAim: a bombardier beetle (asleep)  You lock target on the bombardier beetle and prepare to deploy your bee. fh{ic==7.0 (1Winding  fhn fho fh|p/onfirm with . or Enter, or press ? or * to list all spells.  Aiming: Launch Clockwork Bee (dangerous; 6% risk of failure)  Press: ? - help, Dir - move target  Aim: a bombardier beetle (asleep)  You lock target on the bombardier beetle and prepare to deploy your bee.  fh6qd_(Press . to continue winding your bee.) fh  fh X--8.  fhe  fh% @ _You continue winding your clockwork bee...!fh/!fhH5iBB.!fh_7k--9.. !fh;!fht=@ _You continue winding your clockwork bee...!fh-!fhb!fhoyB(ally target).!fh[y   clockwork bee (minion)!fh/2900!fh!fh  !fhi_With a metallic buzz, your clockwork bee launches itself at the bombardier _beetle.!fhE *.'.............># ..#####......###.####### ### #......##..#  !fhF #......#..## ######.#.###### ........(....# ## ......# .# .y...# .# .@...# .# .# .# ..... .#### #### ....# .....B.........# ..).###.# ....#.# ....#!fhNH !fh4 #......#..## ######.#.###### ........(....# ### ......# ..# .#.# y....#.# .@....#.# ..... ..#### #### "fh#....# .....B......... #....# ...).### #....# ....# #....#.# #....#.# #....## .."fh"fh"fhl"fh[<.y"fh.B.."fh#3"fh4====2"fh˕"fh_"fh 9#### "fhu ..#  #......#..######.#.###### ........(.... ###. ..##y@........###"fhf 1B.....#### #....# ......... )###.##$##### "fh d..)...# ."fh %  "fhT Found 3 gold pieces."fh }4=======3"fh. "fh Y _Your clockwork bee stings the bombardier beetle but does no damage.#fh  You hit the bombardier beetle but do no damage.Your clockwork bee stings the bombardier beetle.  You block the bombardier beetle's attack.#fh&4#fh!#fh#F _Your clockwork bee stings the bombardier beetle.#fh  You hit the bombardier beetle.  The bombardier beetle is heavily wounded.Your clockwork bee closely misses the bombardier beetle.#fh1 56-#fh& 5#fh& #fhK 6 _The bombardier beetle bites you.$fh2 * *   dormant clockwork bee (minion)You barely miss the bombardier beetle.The bombardier beetle is heavily wounded.Your clockwork bee stings the bombardier beetle.6.1 (1.1$fh6$fhy8L _Your clockwork bee winds down and falls to the ground.$fhs{  You completely miss the bombardier beetle.The bombardier beetle is severely wounded.The bombardier beetle waves its antennae.$fh~ v  The bombardier beetle sprays incendiary fluid at you.$fhc 1The burning spray hits you.$fh $fhs z====7.2Fire $fh $fh m _You are covered in liquid fire! Move or burn!$fhB%fhyy   %fh!#3%fh)--%fh%fh  You wind your clockwork bee back up and it locks its sights upon the bombardier_beetle!%fhw@ _beetle!  %fhgx]You hit the bombardier beetle.  The bombardier beetle is almost dead.  The liquid fire burns you!  Your clockwork bee barely misses the bombardier beetle.  Your clockwork bee stings the bombardier beetle.%fhk~†y   clockwork bee (minion)%fhb3---4==8--8.3%fh;Kinetic Grapnel%fh%fhQ _The bombardier beetle dies!%fh| ..######.#.###### ........(.... %fhb}###. ..##y.........###†@....#### #....# ......... )###. #$##### ..)...# .%fh} . %fh{~/#.....#.%fht **   dormant clockwork bee (minion)You shake off some of the fire as you move.  %fhtDThe liquid fire burns you!%fhm1------90%fh%fh/L _Your clockwork bee winds down and falls to the ground.&fhY ######.#.###### ........(....# #### ......# ...# .#.# .#.# .###.# *..........#### .†.....#### ##....# .@........ ##....#)&fh.\### ##....# .....# #....#.#  #....#.##....## #$###### ...)...#..# ##.....#.# .......#....&fh&fhq2=-10&fhT&fhH _You shake off the liquid fire.&fh&fh ........(.... ####. ...##*.........###†.....#### ##............. )###.  ## #$##### ...)...# ..# ##.....#. ...#+#....#&fh&1&fh6&fhW&fhȦ ####. ...##*.........###†.....#### ##............. )###.  ## #$##### ...)...# ..# ##.....#. ...#+#....#######.&fh &fhV q3===2&fh &fh &fhg ...##*.........###†.....#### ##....&fhh -......... )###.  ## #$##### ...)...# ..# ##.....#. ...#+#....#######.#....#<...&fhp &fhr &3&fhv &fhz &fhW##*.........###†.....#### ##............. )###.  ## #$##### ...)...# ..# ##.....#. &fh...#+#....#######.#....#<... '###.#....##&fht&fh&4&fh&fh 'fhNi##*.........###†.....#### ##............. )###.  #'fh# ####### ...)...# ..# ##.....#. ...#+#....#######.#....# <... '###.#....## ............'fhd'fhET4=5'fhN'fh'fh+6.3 (2'fh'fh> _You now have 237 gold pieces (gained 3).'fh # .# # .'fh .....### # .*......... ..#### .†.....#### #....# ........ ....# ....)### #....# .# #....# .# ....# ......# #....## ####### ..)...# 'fhx # #.....#.#...#.........##+#....#########.#....# .<.......# ###.#....##'fhZA7.3 (1'fh'fhw # .# # .# # .'fh 8.....### # .*......... .#### .†.....#### ....# ........ ....# ....)### ....# .# ....# .# ....# ......# ..## ####### .)...# #..#'fhX ...#.........# #+#....######## .#.#....# <.......#'fh! 'fh &8'fh 'fh 'fh2 a# .# # .# # .# # ......### # .*......... #### .'fh2 †.....##### ........ # ....)#### .# # .# # ......# ..## ####### )...# ##..# ...#.........# #+#....######## #.#....#'fh- 'fh 0.'fhM ^5=9'fhͬ 'fh_ ] _Your dormant clockwork bee falls apart.'fhM x .(....#  .#  .#  .#  .###  'fh] .......... ### .†.....####### ..........## ....)#### .# # .# # ......# ..## ######## ##..# ...#.........# +#....#'fh $#######'fh 'fh U6=20'fh% 'fhJ (fh[r.######.#.######  .(....#  .#  .# (fhs} .#  .###   ..........  ## .†.....######  .# ..........# .# ....)####.# .# .#  .# .# (fh[t .# ......#  .## #######  # #   #.#    ..#.........# (fhtO  (fhz(fhF}&1(fh(fh(fh'F(fh G(fhG(fh M7=(fh2O(fhO(fhP(fhR(fhaS(fh7U(fhW(fh/X(fh3Y(fh[(fhh\K8=(fh](fhb1 _HP restored.(fhe3(fhg(fhi(fhk(fhyl(fh"m(fhn(fhq(fhq(fh1r(fhs(fhv(fh'w9=(fhw(fhz(fht|(fh},(fhA~(fh(fht,(fh(fho(fh,(fht(fhM(fh,(fh(fh(fh#,(fh!(fh(fhk,(fhI(fh(fhR,(fh(fh(fh,(fh(fh(fh,(fh(fhH(fh,(fh(fhZ(fh,(fhӟ(fh(fh,(fh(fh(fh,(fha(fh¦(fhU,(fh:(fh_(fh,(fh(fhM(fh߬,(fh(fh!(fh,(fhѰ(fh!(fh,(fh(fh(fh,(fh(fhɷ(fh\,(fhS(fh(fh@,(fh=(fh̽(fh`,(fhf(fh,(fh|(fh(fhW(fh,(fh(fhi(fh,(fhE(fh(fhT,(fh(fh[(fh,(fh/(fh(fh,,(fh(fh (fh,(fh(fhD(fh,(fho(fh{(fh(fh(fh(fh(fh(fh:(fh(fhI(fh(fhi(fh(fhM(fh(fh(fh(fh(fhH(fhz(fh (fh (fhD (fh](fh8(fh(fh(fh(fh(fh,(fhZ(fh(!(fh0$(fh$(fh&(fh((fh,(fh,(fh-(fh0(fh3(fh*4(fht5(fh;(fh/>(fh>(fh?(fhH<  You see here a +0 club.(fhK(fh]L _(fhM(fh)T(fhV(fh#W(fhX(fh[(fh^(fhR_(fh`(fhc(fhSf(fhf(fhh(fhoj(fhl(fhm(fhn(fhq(fhs(fh0t(fhsu(fhw(fh"|B(fh(fh(fh(fh\(fhK(fh(fh(fh(fh(fhG(fhڎ(fh(fh(fh(fh(fh(fhƗ(fhǙ(fhu(fh(fhϜ(fhT# #####....##.#.......###### #.#(fhC#.....)...#.........##.##.###.....#.........##..#.#.........#### #. #...#+#....######## #. #...#.#....#  #.# #..<.#  (fh.#+#'###.#....### #....@....!.B #..........############# #................  #.........####### (fh#.........# #.........#  B   bombardier beetle (asleep) #.###'##### #.# #.# #.# #.#(fhڬ084.3 (63.0)(fh#,5.3 (64(fh9(fhQ (fh!V_A bombardier beetle comes into view.)fh8# #####....##.#.......###### #.# jesper the Tinkerer#.....)...#.........##.# Human)fh9I#.###.....#.........##.. Health: 48/48 ========================#.......#.........#### Magic: 11/14 ==================------ #. #...#+#....########AC: 9Str: 9 #. #...#.#....#EV: 9Int: 15 #.# #..<.......#SH: 4)fh:Dex: 15 #.#+#'###.#....#########XL:  7 Next: 28% Place: Dungeon:5 #...............@....!.BNoise: ---------  Time: 4985.3 (0.0) #..........#############f) +0 short sword #................Cast: Kinetic Grapnel #.........####### )fh9;^#.........# #.........#B   bombardier beetle (asleep) #.###'##### #.# #.# #.# #.#Casting: Launch Clockwork Bee (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (dangerous; 6% risk of failure)  Press: ? - help, Dir - move target)fh;Aim: a bombardier beetle (asleep)  You lock target on the bombardier beetle and prepare to deploy your bee.)fh<c==6.3 (1Winding )fh@)fhClonfirm with . or Enter, or press ? or * to list all spells.  )fhC.Aiming: Launch Clockwork Bee (dangerous; 6% risk of failure)  Press: ? - help, Dir - move target  Aim: a bombardier beetle (asleep)  You lock target on the bombardier beetle and prepare to deploy your bee. _(Press . to continue winding your bee.))fhU )fh0 X--7. )fh )fh @ _You continue winding your clockwork bee...*fh*fhIk--8.. *fh*fh@ _You continue winding your clockwork bee...*fh*fhBy, ally target)*fhy   clockwork bee (minion)*fhA09*fh*fhԶ *fhi With a metallic buzz, your clockwork bee launches itself at the bombardier _beetle.*fhor *fhx K.y*fhx '90*fh6| *fh\} *fhE  #####....##.#.......###### #.#  #.....)...#...*fh: # #.##.###.....#...# #...#.......#...# # . #...#+#....# . #...#.#....# .# #..<.......# .#+#'###.#....# ..@.y.!.B. .#. . *fh .# .###'##### *fh *fhx *fhM..y*fh;U2==1*fhL*fh+fhH#####....##.#.###### #.# #.....)...#.+fh# #.# #.###.....#.# #.#.#.# #  #...#+#....#+fh9  #...#.#....# # #..<.......# #+#'###.#....#+fhԍy.B.##.# +fhm## ###'##### +fh# #.# # #.#+fh~+fhl!yBB+fha&2+fh+fhE _The bombardier beetle bites your clockwork bee.+fhx....##.#.###### #.# .....)...#.# #.# .###.....#.# #.#.#.# ##...#+#....#  #...#.#....# +fhO #..<.......# +#'###.#....# !yB.# #.#  ## '#####  #.#  #.#+fh  Your clockwork bee stings the bombardier beetle but does no damage.  Your clockwork bee stings the bombardier beetle.+fh3====3Kinetic Grapnel+fh+fhWn _The bombardier beetle closely misses your clockwork bee.+fh....##.#.###### #.# #)...#.# #.# ###.....#.# #. #.#.+fhc# # #...#+#....# #...#.#....# #..<.# #'###.#....# !yB.# #.# +fhR ## '##### #.# #.#+fh8 +fh&4+fhI+fhF _Your clockwork bee stings the bombardier beetle!+fh& ....##.#.###### #.# #.)...#.# #.#####......#.+fhZ' # #. .#.# # ...#+#....# ...#.#....# ..<.# '###.#....# yB.# #+fhJ( ).#  ## '##### .# .#+fh6B U  Your clockwork bee stings the bombardier beetle!+fhJ .y   clockwork bee (minion)+fhtQ q10365Kinetic Grapnel+fhXX +fhe ! **   dormant clockwork bee (minion) _The bombardier beetle dies!G - an inky potion+fhf +6.3 (2+fhi +fhuk L _Your clockwork bee winds down and falls to the ground.,fh+,fhU-,fh2,fhD5 ,fh5@_There are no items here.,fh,fh,fh ,fh   ,fh3 You need a visible target to rewind your bee! (Use ctrl+direction or * _direction to deconstruct it instead.),fh ,fh ,fh0 ,fh  You need a visible target to rewind your bee! (Use ctrl+direction or * _direction to deconstruct it instead.)-fh-fh`,.-fhOH==7.3 (1-fh-fh2A _You deconstruct your dormant clockwork bee.-fh:3-fh;-fh<-fhz?n-fh@-fhAb4==-fhC -fhcD._Magic restored.-fhF-fhF-fhXG-fhH-fhJ-fhUK-fhK-fhM-fh8O-fhO-fhP-fhQ-fhS-fhbT:==-fh"U-fhW-fh)Z,-fh[-fh\-fh^,-fh_-fh`-fh'c,-fhc-fhUe-fhPh-fh i,-fhj-fhk-fh@l,-fhl-fhTn,-fhn-fho-fhp-fhq,-fhr-fh/t,-fht-fhSu-fhv,-fh~w-fhx-fh6y,-fhy-fhz-fh|-fh|,-fhY}-fh~,-fhz-fh -fhg-fh#,-fhH-fh #.# #.# -fhu #.#  #.#  #.# #.# #.# #.#  #@# 5017.3 (20.0) #.#  #.#-fhD #.# #.# #.# #.# #[# -fh-fh},8.3 (21-fhM-fh -fh(_Found a buckler.-fh -fh -fh -fh -fhx& ,-fh) -fhW1 -fhej -fhk -fhn -fhu -fh} -fho~ -fh -fh -fhŔ -fhe -fh -fh٤ -fh -fh] -fhѯ -fh -fhN -fh -fh~ -fhf -fh0 -fh -fho -fh ?  You see here a +0 buckler.-fhH -fh  _-fh -fh= -fh ,-fh -fhn -fha ,-fhb -fh -fh ,-fh -fhx -fhI ,-fh, -fh -fhD ,-fh -fhF -fhE ,-fhs -fh -fh -fh -fhL -fhy -fh~ -fh\ -fhE -fh -fh ,-fh -fh -fh1 e #.# -fh )#.# #.# #.# #.# #[# #.#)##############.#.......@........#35.3 (17-fh P#################         -fh -fh ,6.3 (18-fh -fhs  -fh _Found a dagger..fh>3.fh%@.fhA.fhFB.fh@H.fhM #.# #.# #.# #.#.fhO #.# #[# #.#o.)##.##........###o   orc priest (asleep).fhT17.0).fhU+8.3 (2.fhX.fh]x _An orc priest comes into view. It is wielding a +0 whip..fh| i #.#  #.#  #.#  #.#  #.#  #[#  #.#  o.)##############.#  #......@..........#  ################### .fhD  #.#  #.#  #.#  #.#  #.#  #[#  #.#  o.)##############.#  .fhE #......@..........#  ###################  .fhK .fh8M .fhS .fh$V L _An orc priest is nearby!.fh!W /fh&#.#jesper the Tinkerer#.#Human#.#Health: 48/48 ========================#.#Magic: 11/14 ==================------#.#AC: 9Str: 9/fh #[#EV: 10Int: 15#.#SH: 4Dex: 15o.)##############.#XL:  7 Next: 36% Place: Dungeon:5#......@..........#Noise: ---------  Time: 5038.3 (0.0)###################f) +0 short swordCast: Kinetic Grapnel  o   orc priest (asleep)Casting: Launch Clockwork Bee (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (dangerous; 6% risk of failure)  Press: ? - help, Dir - move targetAim: an orc priest, wielding a +0 whip (asleep)  You lock target on the orc priest and prepare to deploy your bee./fh c==9.3 (1Winding /fh /fh:onfirm with . or Enter, or press ? or * to list all spells.  Aiming: Launch Clockwork Bee (dangerous; 6% risk of failure)  Press: ? - help, Dir - move target  /fh2Aim: an orc priest, wielding a +0 whip (asleep)  You lock target on the orc priest and prepare to deploy your bee. _(Press . to continue winding your bee.)/fh O  You continue winding your clockwork bee.../fh /fh e .ooo/fh o   orcThe orc priest shouts!/fh P40. /fh /fh- u _An orc comes into view. It is wielding a +0 hand axe./fhW( /fh))I You continue winding your clockwork bee.../fh-/fh4[/fhcQ.o/fhfY--1.. /fhk/fhn /fho[_The orc priest looks braver for a moment.0fhz0fhc0fh )0fh.oo...@y(ally target)y   clockwork bee (minion)0fhuA--20fh_"Kinetic Grapnel 0fh0fh 0fhN[_With a metallic buzz, your clockwork bee launches itself at the orc priest.0fh#.# #.# #.# #.# #.# #[# #.# ..)#.# 0fh!#.oo...y@..# # 0fh("0fh3&t.o.y.0fh8'&30fhr*0fh ,& _You swap places.1fhW #.# #.# #.# #.# #.# #[# #.# o.)#.# #.o.o.y.# 1fhXv#o   orc wizard (wandering)o   orcy   clockwork bee (minion)1fha1fhb1fhc1fhs&  1fhsAn orc wizard comes into view. It is wielding a +1 vampiric dagger.The orc hits your clockwork bee with a +0 hand axe.  Your clockwork bee stings the orc!1fhy.o.o)y.o1fhzy   clockwork bee (minion)1fh}- 4 1fh~6_The orc dies!1fh1fh 1fhb_Your Stealth skill increases to level 1!1fh? s #.# #.# #.# #.# #.# #[#≈ #.#.o)#.# #..o)y.# #1fh 1fh 1fh d.ooy.1fh W3====51fhs 1fh L _The orc priest hits your clockwork bee with a +0 whip.2fh #.# #.# #.# #.# #.#§2fh #[#§≈≈ #.#§...)#.# #.ooy.# #2fh"  Your clockwork bee stings the orc priest!  The orc priest completely misses your clockwork bee.Your clockwork bee stings the orc priest!2fh( §)2fh/ 44=6 _The orc priest dies!Your Short Blades skill increases to level 1!2fh32fh5h _Your Dodging skill increases to level 1!3fhr"3fh) .≈.§y)3fhJ)v(ally target)Your clockwork bee locks its sights upon the orc wizard.3fh*.-73fh-3fh0P _The orc wizard hits your clockwork bee but does no damage.3fha_  #.# #.#. #.#.≈ #.#≈≈.3fh_ #.#§..≈ #[#§≈≈§. #.#§.§..)#.# #.oy.# 3fh*`(#3fh}h .§.§.  Your clockwork bee barely misses the orc wizard.The orc wizard hits your clockwork bee but does no damage.3fhbi}4=======83fh$m3fho _Your clockwork bee closely misses the orc wizard.Things that are here: _a +0 hand axe; a +0 leather armour4fh& 4fh≈≈≈4fhp.§Your clockwork bee barely misses the orc wizard.4fh&94fh4fhP _The orc wizard hits your clockwork bee but does no damage.4fh .  Your clockwork bee barely misses the orc wizard.The orc wizard misses your clockwork bee.4fh '504fhn 4fh) _ _Your clockwork bee misses the orc wizard.5fh͟M §§≈5fhPYour clockwork bee barely misses the orc wizard.5fh&15fh5fh 5fh=Q_The orc wizard misses your clockwork bee.5fhS ' 5fhUS .≈Your clockwork bee barely misses the orc wizard.The orc wizard closely misses your clockwork bee.5fh;U C==25fh[ 5fh\ _ _Your clockwork bee misses the orc wizard.6fhDN  Your clockwork bee stings the orc wizard.6fh>? *******6fh{The orc wizard gestures at you while chanting.The puff of flame misses your clockwork bee.6fhRy@.....6fhT&36fh6fh;S _The puff of flame misses you.6fh **   dormant clockwork bee (minion)Your clockwork bee stings the orc wizard.  6fh 6Your clockwork bee winds down and falls to the ground.6fh }  The orc wizard gestures at you while chanting.6fh+ D=46fh 6fh [ _The puff of flame hits your dormant clockwork bee but does no damage.7fh7fh%-7fh 57fhl!7fh=#X _The orc wizard hits your dormant clockwork bee but does no damage.7fhdyy   3---7fh7fh  7fh}You wind your clockwork bee back up and it locks its sights upon the orc _wizard!7fh #.#..≈.≈. #.#_.≈.≈.7fhX #.#.≈.≈.# #.#7fh[≈.≈.. #.#7fhݻl.≈.. #[#7fhA≈.. #.#7fh@=.)#.#7fhpk #.o@y7fh;.# 7fhм(#7fhM8 _7fhKYou swap places. Found a basalt altar of Yredelemnul.7fhJ_*7fh _The orc wizard mumbles some strange words.The orc wizard flickers and vanishes!8fhD 8{8fh 4======6Kinetic Grapnel8fh)8fhxv _Deactivating autopickup; reactivate with Ctrl-A. 8fhG_You see here a +0 whip.8fh:§§8fhb=---7.4 (1.18fh8fh 8fhk_You hit something. Something hits you but does no damage.9fh1#.# ..≈.≈. #.# _.≈.≈. #.# ..≈.≈.# #.# ≈≈≈.≈.. #.# ....≈.. #[# ≈§§≈≈.. #.# ......)#.# 9fh #.{y@.# # 9fh4 _§§You swap places.  Your clockwork bee closely misses something.9fhH---809fh9fh _Something barely misses your clockwork bee.Things that are here: _a +0 hand axe; a +0 leather armour9fhP8 k#.# ..≈.≈. 9fh8 #.# _.≈.≈. #.# ..≈.≈.# 9fhG= #.# ≈≈≈.≈.. #.# ..§.≈.. #[# ≈§§≈≈.. #.# ..§...)#.# #.{y)# # 9fhA Q  Your clockwork bee closely misses something.9fh^C .-99fhG 7_9fhI  9fhI _Something misses your clockwork bee. Your clockwork bee stings something.9fhB #.# ..≈.≈. #.# _.≈.≈. #.# ..≈.≈.# #.# ≈≈≈.≈.. #.# 9fh S..§.≈.. #[# ≈§§≈≈.. #.# ..§...)#.# 9fhӀ #.{y).# # 9fh s §Your clockwork bee misses something.9fh ^==-609fh 9fhĐ u _Something hits your clockwork bee but does no damage.:fhU#k#.# ..≈.≈. :fh##.# _.≈.≈. #.# ..≈.≈.# :fh#a#.# ≈≈≈.≈.. :fh$*#.# :fh!$2..§.≈.. :fhL$>#[# :fhh$6≈§§§≈.. :fh$*#.# :fh$D..§...)#:fh$*.# :fh$s#.{y).:fh%*# :fh1%#:fhI% :fhh2  Your clockwork bee closely misses something.  Something closely misses your clockwork bee.:fhZ4&1:fh97_:fh: :fh;3_Your clockwork bee barely misses something.:fh2#.# ..≈.≈. #.# _.≈.≈. #.# ..≈.≈.# #.# ≈≈≈.≈.. #.# ..§.≈.. #[# ≈§§§≈.. #.# ..§...)#.# #.{y).# #:fh2 :fh =  Your clockwork bee stings something but does no damage.2:fh?7_:fh@b _Something hits your clockwork bee.:fhY#.# ..≈.≈. #.# _.≈.≈. #.# ..≈.≈.# #.# ≈≈≈.≈.. #.# ..§.≈.. :fh[#[# ≈§§§≈.. #.# ..§...)#.# #.{y).# # :fhk  Your clockwork bee misses something. Something hits your clockwork bee.Your clockwork bee stings something.:fhu7 _:fhug) Reactivating autopickup.:fhy/503:fh0~:fh6 _You feel a bit more experienced.:fh #.# ..≈.≈. #.# _.≈.≈. #.# :fh4 ..≈.≈.# #.# ≈≈≈.≈.. :fh #.# ..§.≈.. #[# ≈§§§≈.. :fh X#.# ..§...)#:fhB .# #.)y).:fho )# :fh 1# :fh: **   dormant clockwork bee (minion):fh &4:fh  :fh L _Your clockwork bee winds down and falls to the ground.;fhc #.# ..≈.≈.;fh #.# _.≈.≈. #.#;fh] ..≈.≈.# #.#;fhSa ≈≈≈.≈.. #.#;fhp ..§.≈.. #[#;fh6 ≈§§§≈..;fh* #.#;fh: ..§...);fh#.#;fh>K #.)*);fh\.#;fh{ ;fh(#;fh'6_;fha)&5;fh-;fh.;fhgt  #.# ..≈.≈. #.# _.≈.≈. #.#;fht  ..≈.≈.# #.# ≈≈≈.≈..;fht J #.# ..§.≈.. #[# ≈§§§≈.. #.# ..§...);fht #.# #.)*).#;fh.u G #;fhz 6_;fh{ &6;fh 7_;fh- ;fhC } #.# ..≈.≈. #.# _.≈.≈. #.# ..≈.≈.# #.# ≈≈≈.≈..;fhC  #.# ..§.≈.. #[# ≈§§§≈.. #.#;fhD  ..§...)#.# #.)*);fhUD Z.# #;fhK 6_;fh M &7;fhQ 7_;fh1S =fhB,=fhC=fhF,=fhH=fhK,=fhYM=fhP,=fhR=fh'U,=fhV=fhY=fhY=fh2\=fh__=fh_=fha=fhd=fhd=fhf=fh4i,=fhk=fh=n=fh~n=fhp=fhr=fhs=fh@w=fhky=fhy=fhR{=fh~=fhD~=fh=fh=fh=fhK=fh?=fh}=fh=fhы=fh=fh=fhW=fh=fhH=fhL=fh=fh,=fh =fh3=fh֛=fh՞,=fh=fh=fh@=fhT=fhz=fh=fhi=fh5=fh`=fh=fh=fh)=fh=fh=fh%=fhC=fhn=fh=fhY=fh$=fhH=fh=fh,=fh=fh,=fh=fh=fh=fh=fhA=fhl=fhD=fh,=fh=fh=fh=fh=fhg=fh=fhB=fhl,=fh=fh,=fho=fh,=fh=fh=fh>=fh=fh=fhO=fh=fh =fh =fha =fh ,=fh =fh ,=fh =fhs ,=fhW =fh ,=fh =fh ,=fh =fh< =fhh =fh" =fh$ =fh% =fh& =fh'* =fhP* =fh , =fh. =fh"/ =fh0 =fhb4 =fh4 =fh6 =fhX: =fh: =fhI< =fhd? =fh? =fhHA =fhgD =fhD =fhZF =fhLI =fhsI =fh.K =fhO =fhO =fhQ =fhT =fhT =fhPV =fh|Y =fhY =fhF[ =fh] =fh^ =fh_ =fhh < ..170.4 (9=fhh '9.0) _You start waiting.=fhh =fhfj -1.4 (100.0)=fhn =fh]p # _Done waiting.=fh  #.# ..≈.§. #.#=fh  _.≈.≈. #.#=fh s ..≈.≈.#=fh/ * #.#=fhi  ≈≈≈.≈.. #.#=fh o ....≈.. #[#=fh c ≈≈≈≈≈.. #.#=fh C ......)#.#=fhD  #.)@).# =fhg (#=fh §.≈§≈§§§§=fh 12.0)=fh 8_=fhV  =fh ?_You see here a +0 whip.=fh 2 #.#=fh §.≈§≈§ #.#._.≈§§§ #.#=fhr @.≈.≈.## #.#.≈≈≈.≈..# #.#=fh N.≈..#=fh  #[#.≈≈≈≈≈..# #.#.)=fh #.# #.@))=fh+ E.# #=fhN =fhL k..§§§§.§§=fh =fh -3 _=fh3 =fhn +  Things that are here: =fh Q_a +1 vampiric dagger; a +0 robe>fh[>fhPick up what? 35/52 slots (_ for help) Hand Weapons (select all with )) >fh o a - a +1 vampiric dagger Armour (select all with [)b - a +0 robe [Up|Down] select[Esc] exit >fhqLetters toggle [.|Space] toggle selected[top]?fhj?fhns?fh|#.# jesper the Tinkerer?fh|..§§§≈§#.# Human§§.§§§§?fh?}#.# Health: 48/48 ========================?fh}...≈.≈.###.# Magic: 14/14 ========================?fh}.≈≈≈.§..##.# AC: 9?fh~iStr: 9.....≈..#?fh@~#[# EV: 10Int: 15?fh~.≈≈≈≈≈..##.# SH: 4Dex: 15?fh~.......)##############.# XL:  7 Next: 50% Place: Dungeon:5?fhs#.@)).............# Noise: ---------  Time: 5173.4 (0.0)################### f) +0 short swordCast: Kinetic Grapnel ?fh4  ?fh4  ?fh:4  ?fhwf  _You start waiting. ?fhI_Done waiting. _You see here a +0 whip.  ?fhThings that are here: _a +1 vampiric dagger; a +0 robe  Okay, then.?fh9?fh?fh?fhV?fh. _?fh?fh?fh8 ?fh?fh?fh2$ _?fh[?fhb"?fh!(?fhM(?fh*?fh/?fh3?fh3?fh5?fh8?fhR<?fh<?fh??fh+C?fhF,?fhH?fh{K?fhN?fhN?fhP?fhd[?fhc3.≈≈≈≈≈§§.#jesper the Tinkerer##.§.≈...≈.≈.#Human?fhc...≈.≈._.§§≈§#Health: 48/48 ========================?fhd##.≈.≈...≈§§.##Magic: 14/14 ========================...≈.≈.≈≈≈§§..#AC: 9Str: 9?fhEd#.≈....§.§≈..#EV: 10Int: 15#.≈§≈.≈§§§≈..#SH: 4Dex: 15?fhd7#......§....)########## XL:  7 Next: 50% Place: Dungeon:5..#@...#.)))........ Noise: ---------  Time: 5179.4 (6.0)?fhd\####.############# f) +0 short sword###Cast: Kinetic Grapnel     ?fh3e   Things that are here: ?fhoe_a +1 vampiric dagger; a +0 robe _Okay, then.You pick up a book of the Tundra and begin reading...  You add the spells Hailstorm, Summon Ice Beast and Permafrost Eruption to your  library.?fhk/  --more--@fhu:8_@fh> .≈.#.§.#.§.....≈≈≈@fh5?.@fhMA< 80.4 (7 _@fhE@fhbGCfh Spells (Memorise)TypeFailure Level  a - Grave ClawNecromancy36% 2b - HailstormConjuration/Ice58% 3  c - Summon Ice BeastIce/Summoning58% 3  d - Animate DeadNecromancy94% 4  e - Borgnjor's Vile ClutchNecromancy/Earth100% 5  f - Permafrost EruptionIce/Earth100% 6 11 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitCfhB Cfh CfhIS.≈≈≈≈≈§§.#jesper the Tinkerer##.§.≈...≈.≈.#CfhVHuman...≈.≈._.§.§.#Health: 48/48 ========================Cfh##.≈.≈...≈.§.##Cfh: Magic: 14/14 ========================...≈.≈.≈≈≈.§..#Cfh $AC: 9Str: 9#.≈.......≈..#EV: 10Int: 15Cfh& #.≈§≈.≈≈≈≈≈..#SH: 4Cfha 0Dex: 15#...........)########## XL:  7 Next: 50% Place: Dungeon:5Cfh ..#@...#.)))........ Noise: ---------  Time: 5180.4 (0.0)Cfh ####.############# f) +0 short sword###Cfh 6Cast: Kinetic GrapnelCfhH 9   Cfh c   Cfh 3  Cfh Things that are here: _a +1 vampiric dagger; a +0 robe Cfho o_Okay, then.You pick up a book of the Tundra and begin reading...  Cfh ]You add the spells Hailstorm, Summon Ice Beast and Permafrost Eruption to your _library.Cfh+P  Okay, then.CfhCfhHCfh. _DfhQ  DfhvRBCasting: Launch Clockwork Bee (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Dfh\Dfhh]o Your spells (cast)TypeDfh]Failure Level  a - Kinetic GrapnelForgecraft2% 1 Dfh^O z + Launch Clockwork Bee ForgecraftDfhP^6% 3 Select a spell to cast[!]/[I] toggle spell headersDfhѿ Dfha DfhP x.≈≈≈≈≈§§.#jesper the Tinkerer##.§.≈...≈.≈.#Human...≈.≈._.§.§.#Health: 48/48 ========================##.≈.≈...≈.§.##Dfh 3Magic: 14/14 ========================...≈.≈.≈≈≈.§..#AC: 9Str: 9#.≈.......≈..#EV: 10Int: 15#.≈§≈.≈≈≈≈≈..#SH: 4Dex: 15Dfh/ #...........)########## XL:  7 Next: 50% Place: Dungeon:5..#@...#.)))........ Noise: ---------  Time: 5180.4 (0.0)####.############# f) +0 short sword###Cast: Kinetic Grapnel Dfh        You pick up a book of the Tundra and begin reading...  You add the spells Hailstorm, Summon Ice Beast and Permafrost Eruption to your _library. _Okay, then.Dfh 8Casting: Launch Clockwork Bee (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.DfhB Dfh s.≈≈≈≈≈§§.#jesper the Tinkerer##.§.≈...≈.≈.#HumanDfhJ `...≈.≈._.§.§.#Health: 48/48 ========================##.≈.≈...≈.§.##Magic: 14/14 ========================Dfh ...≈.≈.≈≈≈.§..#AC: 9Str: 9#.≈.......≈..#EV: 10Int: 15#.≈§≈.≈≈≈≈≈..#SH: 4Dex: 15Dfh #...........)########## XL:  7 Next: 50% Place: Dungeon:5..#@...#.)))........ Noise: ---------  Time: 5180.4 (0.0)Dfh ####.############# f) +0 short sword###Cast: Kinetic Grapnel        You pick up a book of the Tundra and begin reading...  You add the spells Hailstorm, Summon Ice Beast and Permafrost Eruption to your _library. _Okay, then.Casting: Launch Clockwork Bee (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Dfh P  Okay, then.Dfh Dfhs 8_Dfh] . _DfhDfhDfhPDfh8DfhDfh$ _Dfh9Dfh,DfhDfhDfhDfh3DfhDfhDfhjDfhDfh,DfhϷDfhDfh'DfhODfh׺Dfh-Dfh̽DfhDfhDfh[DfhA . #..@§.... #.≈§≈§≈≈§ Dfh#.≈§.§... ..≈.≈≈≈≈≈.≈.#DfhPS ###.≈.≈...≈§≈.# ...≈.≈._.≈§§.# #####§≈§≈...≈.≈.## #....@≈.≈.≈≈≈.≈..# #.###§§.......≈..# Dfhy#.§≈§.≈≈≈≈≈..#####§..........)#####Dfh..........#....#.)))... .#############.######## @   Edmund (asleep) Dfh?### Dfh3 6.4 (6  Dfh}Edmund the Younger comes into view. He is wielding a +3 flail of holy wrath.Dfh/  --more--FfhO§§≈§_FfhG.≈..≈≈.....##Ffh#6 7.4 (7 _Ffh FfhFfh6$.jesper the Tinkerer#..@...§§Human#.≈≈≈≈≈≈≈Health: 48/48 ========================#.≈....§.Ffh6#Magic: 11/14 ==================------..≈.≈≈≈≈≈.≈.#AC: 9Str: 9###.≈.≈...≈§≈.#EV: 10Int: 15...≈.≈._.≈§§.#SH: 4Dex: 15FfhT7#####.≈.≈...≈.≈.##XL:  7 Next: 50% Place: Dungeon:5#....@≈.≈.≈≈≈.≈..#Noise: ---------  Time: 5187.4 (0.0)#.###.≈.......≈..#f) +0 short sword#.≈≈§.≈≈≈≈≈..#Cast: Kinetic Grapnel####...........)#####..........#....#.)))....#############.######## @   Edmund (asleep)Ffh7w###Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (dangerous; 6% risk of failure)  Press: ? - help, Dir - move targetFfh7Aim: Edmund, wielding a +3 flail of holy wrath and wearing a +0 scale mail  (asleep)  You lock target on Edmund and prepare to deploy your bee.Ffh::c==8.4 (1Winding Ffh=7_FfhB@^  Aiming: Launch Clockwork Bee (dangerous; 6% risk of failure)  Press: ? - help, Dir - move target  Aim: Edmund, wielding a +3 flail of holy wrath and wearing a +0 scale mail  (asleep)  You lock target on Edmund and prepare to deploy your bee. _(Press . to continue winding your bee.)Gfhm..§§._§≈Gfh X--9. Gfh7_Gfhe@ _You continue winding your clockwork bee...GfhsQ `≈§...._GfhQ x§≈§≈§§§§Gfh}T B--90GfhT *.. GfhY Gfh0] @ _You continue winding your clockwork bee...HfhHfhG?§yHfh} , ally target)Hfhy   clockwork bee (minion)Hfh01Hfh)7_Hfh9" Hfhl"K_With a metallic buzz, your clockwork bee launches itself at Edmund.Hfhp Hfhv yHfhv .Hfhuy U2==2Hfh~ Hfh` Hfhy8'...#.##Hfh9###>.#.@.....HfhD99≈≈≈≈≈§≈Hfhp9U#.§...... Hfh9I ..≈.≈≈≈≈≈.Hfh9#######y≈.≈...≈§≈Hfh9#.......≈.≈._.≈§§.# Hfh:t#####@≈§≈...≈.≈.#HfhB:h....≈§≈.≈≈≈Hfhk:m#.###§§§......Hfh: #.≈≈≈.≈≈≈≈≈..Hfh;X# ####...........)#####.........#....#.)))....#############.###########Hfh7;HfhA@HfhBIfh,####..Ifh1J§§≈≈≈≈§§yIfh[7§§.Ifh§.≈._..IfhS.≈.§Ifh T3====Ifh 3IfhIfh; _Found a stone staircase leading down.Ifh .. ...#.##Ifh%###>.##..@.....§§≈≈≈≈§§##.y...... Ifh .§§.≈≈≈≈≈.######.≈.≈...≈§≈#......@§.≈._.≈§§.# Ifh,#.#####.≈.≈...≈.≈.##.....≈.≈.≈≈≈Ifh0#.###.≈....... #.≈≈§.≈≈≈≈≈..Ifhw# ####...........)#####Ifh.........#....#.)))....############Ifh<#.###########IfhIfhz!####...≈y≈≈≈≈≈Ifh!^.≈§§Ifh$&4Ifh)Ifh}+Jfh]yG  Your clockwork bee stings Edmund!!JfhC ..#.@§§§..§§§§...§≈@  Edmund shouts!Jfh0===5JfhJfh&7 _Your clockwork bee stings Edmund.Jfho<#.#####>.#.. .@§§§..§Jfh<≈y§≈≈≈##.≈§§...Jfh= ..≈.≈≈≈≈≈.≈.########.≈.≈...≈§JfhQ=.......§.≈._.≈§§Jfh=#.#####@≈.≈...≈.≈.##Jfh=? #.....≈.≈.≈≈≈.≈..#.###.≈.§....Jfh= #.≈§≈.≈≈≈≈Jfhz>####...........)#####..........#....#.)))...Jfh>M#############.######## Jfh>6### JfhEJfhO .JfhPU@≈y≈≈≈≈≈§JfhDP.JfhrPr≈§.≈≈§§Jfh U0---6Jfh]JfhaJ _Your clockwork bee stings Edmund but does no damage.Kfh[KfhKfhN  Your clockwork bee stings Edmund.  KfhlYour clockwork bee winds down and falls to the ground.  Your dormant clockwork bee falls into the lava!Kfh^cF.#..KfhB.§§.§..§§§≈≈§@≈.§....≈.≈≈≈§§.Kfh2F   marrowcuda (unaware)Kfhv==---7Kinetic GrapnelKfhKfh^` _Your dormant clockwork bee is incinerated.Lfh2C####F.#.. ...§§.§.§§§≈≈§≈##@≈.§.... ..≈.≈≈≈§§.≈.########.≈.≈...≈§#.......§.≈._.≈§§#.#####.≈.≈...≈.≈.##Lfh  #....@≈.≈.≈≈≈.≈..###.≈...... #.≈≈§.≈≈§≈####...........)#####..........#....#.)))...#############.######## ### LfhLfh LfhY>F....≈≈≈§≈≈.≈.....§@≈.≈≈≈≈≈≈.≈._F   marrowcuda (wandering)Lfh&8Lfh8_LfhcMfh..F...≈≈≈§≈≈≈##.≈.....§ .@≈.≈≈≈≈≈.≈.########.≈.≈...≈§.......≈.≈._.≈§§#####.≈.≈...≈.≈.## #.....≈.≈.≈≈≈.≈..#.###@≈...... #.≈≈§.≈≈§≈####...........)#####..........#....#.)))...#############.######## ### MfhMfh MfhܣMfh.§§≈F§.§....@§MfhL≈F   marrowcuda (wandering)MfhU4==9MfhMfhMfh ≈§§≈≈≈≈##.F§.§... ..≈.≈≈≈≈≈.≈.########@≈.≈...≈§Mfh5 %.......≈.≈._.≈§§#####.≈.≈...≈.≈.## #.....§.≈.≈≈≈.≈..#.###.≈......Mfhg  #@≈≈§.≈≈≈≈####...........)#####..........#....#.)))...#############.######## ###Mfh 7Mfh Mfh: Mfh &≈§..§F≈.§.@≈.≈._§§MfhJ x≈.§§.§Mfh" (200Mfhl 8_Mfh Nfh1##.≈§..§.. .F≈.§≈≈≈≈.≈.#Nfh'#######.≈.≈...≈§......@≈.≈._.≈§§Nfh#####.≈.≈...≈.≈.##Nfh #.....§.≈.≈≈≈.≈..###.≈....§§NfhN #.≈≈≈.§≈≈≈Nfh~####@....§.§...)#####Nfh#..........#....#.)))...Nfho#.#############.######## Nfh ,### Nfh; NfhiNfhGNfhNfhj..≈.§≈≈§#F≈...≈.@§§Nfh_§§§§≈≈.§≈§NfhR.§Nfh4&1NfhNfh a _Edmund clears his throat.Nfhx D ..≈.§≈≈§≈.≈.########F≈.≈...≈§≈.# #.......≈.≈._.≈§§.# #.#####@§§≈...≈.≈.## #....§§§≈.≈≈≈.≈..# #.###.≈....§§.≈..# #.§≈≈.§≈§≈≈..##.#####.....§.....)#####.....@....#.§..#.))).. #.#############.####### ### Nfh: Nfh Nfh] F...§§.≈.F≈§≈..§§§§F   marrowcuda (wandering)Nfh2 _2Kinetic GrapnelNfhA ?_OfhKFd ..≈.§≈≈§≈.≈.# OfhF#F≈.≈...≈§≈.# #......§§.≈._.≈§§.# #.#####F≈§≈...≈.≈.##OfhF #.....§§≈.≈≈≈.≈..# #.###§§§...§§.≈..#OfhF #.§≈≈.§§§≈≈..# #.#####.....§.....) #OfhG.#.§..#.))) #.OfhSGU####. ###OfhGOfhGOfhzM=_.OfhMm§.≈≈≈.≈OfhM-§....OfhOC==3OfhROfh8VOfh  ..≈.§≈≈§≈.≈.# #F≈.≈...≈§≈.# #......§§.≈._.≈§§.# #.#####F≈§≈...≈.≈.##Ofho j #.....§§§.≈≈≈.≈..# #.###§§....§§.≈..# #.≈≈≈.≈§§≈≈..# #.#####.§.) #.#.§..#.))) #.Ofh b####. ###Ofh! 9§.Ofhf &4Ofh OfhF Pfh ..≈.§≈≈§≈.≈.# #F≈.≈...≈§≈.# #......§§.≈._.≈§§.#PfhPB #.#####F≈§≈...≈.≈.### #.....§§§.≈≈≈.≈..##. #.###§§....§§.≈..#.. #.≈≈≈.≈§§≈≈..#Pfh #.#####§.) #Pfh .#.§..#.)) #.#.PfhI T# ###Pfh #Pfh*@@   EdmundPfhi+0PfhL0=5Kinetic GrapnelPfhd9Pfh:PfhW ..≈.§≈≈§≈.≈.# #######F≈.≈...≈§≈.# #......§§.≈._.≈§§.## #.#####F≈§≈...≈.≈. #<#.#.....§§§.≈≈≈.≈.. #.#.#.###§§....§§.≈.. ... #.≈≈≈.≈§§≈≈.. #.#####@.) #.#.§..#.) #.#.Pfhl ## ###PfhPfh`_<.@PfhPfh,&6Pfh PfhI9 _Found a stone staircase leading up.Pfh #######F≈.≈...≈§≈. #.F....§§.≈._.≈§§.# #.#####F≈§≈...≈.≈. #<#.#.....§§§.≈≈≈.≈. #.#.#.###§§....§§.≈ .... #.≈≈≈.≈§§≈≈ #.#####.........Pfh  #.....@....#.§..#. #@#############.## ### ### F   marrowcuda (wandering)Pfh Pfh9 PfhO ._F@.FPfh Pfh &7Pfh 8_Pfh Sfh(N #######F≈.≈...≈§≈. jesper the Tinkerer #......§§.≈._.≈§§. Human Sfh# #F#####F≈§≈...≈.≈. Health: 48/48 ======================== #<#.#.....§§§.≈≈≈.≈. Magic: 11/14 ==================------ Sfh9#.#.#.###§§....§§.≈. AC: 9Str: 9 .... #.≈≈≈.≈§§≈≈. EV: 10Int: 15 #.#####........... SH: 4Sfh1LDex: 15 #....@.....#.§..#. XL:  7 Next: 50% Place: Dungeon:5 Sfh{v#@#############.## Noise: ---------  Time: 5207.4 (0.0) ### ###  f) +0 short sword Sfh× Cast: Kinetic Grapnel  @   EdmundSfhiM  F   marrowcudaAiming: Launch Clockwork Bee (dangerous; 6% risk of failure)  Press: ? - help, Dir - move targetAim: Edmund, wielding a +3 flail of holy wrath and wearing a +0 scale mail  Sfh(severely wounded)  You miscast Launch Clockwork Bee.  You are very lightly contaminated with residual magic.SfhSfhʝ # #. Sfha#<#F  Sfh_....  § #...@. Sfho### ###  SfhY8.4 (1Contam SfhJSfhE  Press: ? - help, Dir - move target  Aim: Edmund, wielding a +3 flail of holy wrath and wearing a +0 scale mail  Sfh(severely wounded)  You miscast Launch Clockwork Bee.are very lightly contaminated with residual magic. _Nothing appears to happen.Tfh@ #######F≈.≈...≈§≈. jesper the Tinkerer Tfh|#......§§.≈._.≈§§. Human # #.#####F≈§≈...≈.≈. Health: 48/48 ======================== Tfh#<#F#.....§§§.≈≈≈.≈. Magic: 8/14=============----------- Tfh#.#.#.###§§....§§.≈. AC: 9Str: 9Tfh- .... #.≈≈≈.≈§§≈≈. EV: 10Int: 15TfhZ #.#####.§......... SH: 4Dex: 15Tfh Tfh#...@......#.§..#. XL:  7 Next: 50% Place: Dungeon:5 #@#############.## Noise: ---------  Time: 5208.4 (0.0)Tfh  ### ###  f) +0 short sword  Cast: Kinetic Grapnel Tfh;A Contam  Tfhj @   Edmund Tfh F   marrowcudaTfhsConfirm with . or Enter, or press ? or * to list all spells.TfhAiming: Launch Clockwork Bee (dangerous; 6% risk of failure)  Press: ? - help, Dir - move targetTfhAim: Edmund, wielding a +3 flail of holy wrath and wearing a +0 scale mail  (severely wounded)  You lock target on Edmund and prepare to deploy your bee.TfhQTfhTfho%Tfh= #  TfhM#<#.  Tfh X..F. Tfh5g #..@. Tfhbo### ### TfheM==9.4 (1Winding TfhTfhTfhMTfhAiming: Launch Clockwork Bee (dangerous; 6% risk of failure)  Tfh!Press: ? - help, Dir - move target: Edmund, wielding a +3 flail of holy wrath and wearing a +0 scale mail  Tfh](severely wounded)  You lock target on Edmund and prepare to deploy your bee. Tfhd_(Press . to continue winding your bee.)Tfhd Tfh3f Tfh"m .F.@.Tfhn 0--10Tfhn ). Tfht 7_TfhJw  Tfh}w 2_You continue winding your clockwork bee...UfhqUfhv _.FYou continue winding your clockwork bee...Ufhwy=-1.. UfhzUfh$|O _Edmund barely misses you.Vfh9 _Vfh8y Vfh5L(ally target)y   clockwork bee (minion)With a metallic buzz, your clockwork bee launches itself at Edmund.  The marrowcuda misses you. You block Edmund's attack.VfhE02Vfh7_Vfhz _The marrowcuda closely misses you. Your clockwork bee stings Edmund.Vfh e _You hit Edmund.  VfhR oEdmund is almost dead.Your clockwork bee barely misses Edmund.VfhH ,3.5 (1.1Vfh% 7_Vfh  Vfh" e_You block Edmund's attack. The marrowcuda closely misses you.WfhH _You block Edmund's attack. The marrowcuda closely misses you.You hit Edmund but do no damage.sting Wfhe The marrowcuda bites you but does no damage.  Edmund hits you with a +3 flail of holy wrath.Wfhl4--9==4Wfh0WfhWfh47 _Your clockwork bee misses Edmund.Wfhs4  You hit Edmund.Wfh| _)(ally target) _misse  Wfh=}You hit Edmund.  You kill Edmund!  Your clockwork bee locks its sights upon the marrowcuda.  The marrowcuda bites you but does no damage.r clockwork bee stings the marrowcuda.WfhU 5--795 _The marrowcuda misses you.Wfh7_Wfhh _Your Stealth skill increases to level 2!Xfhu§FF 2 marrowcudas (1 summoned, 1 ally tar…)_Your Stealth skill increases to level 2! hitXfhWvjis lightly damaged.  Your clockwork bee barely misses the marrowcuda. Xfhvc The marrowcuda bites you.  Another marrowcuda is drawn to the feast!XfhLx446.4 (0.9Xfh`~Xfhj XfhY_Your clockwork bee closely misses the marrowcuda.Xfh Another marrowcuda is drawn to the feast! _Your clockwork bee closely misses the marrowcuda. hit the marrowcuda but do no damage.is lightlXfh vy damaged.  Your clockwork bee stings the marrowcuda  Your clockwork bee winds down and falls to the ground.XfhQ$ *.F.*   dormant clockwork bee (minion)The marrowcuda barely misses you.=7.3 _ _Your magical contamination has completely faded away.Xfh m _You hit the marrowcuda.  Xfh* uThe marrowcuda is heavily damaged.You block the marrowcuda's attack.Xfh R==-8.3 (1.0Xfh Xfh  Xfh 4_The marrowcuda bites you but does no damage.Yfh}j W  You closely miss the marrowcuda.Yfhj LThe marrowcuda is heavily damaged.YfhLk V5-9Yfh(n Yfho E _The marrowcuda bites you but does no damage. x2ZfhZD  You hit the marrowcuda.  Zfh$[The marrowcuda is severely damaged.The marrowcuda barely misses you. The marrowcuda closely misses you.Zfh\.20.2 (0.9ZfhbZfhe Zfh?eI_The marrowcuda barely misses you.Zfh D  You hit the marrowcuda.  Zfh The marrowcuda is severely damaged.The marrowcuda bites you but does no damage. x2ZfhK -1.2 (1.0Zfh| Zfhک  Zfh Q_The marrowcuda barely misses you.[fh_FF 3 marrowcudas (2 summoned, 1 ally taThe marrowcuda bites you but does no damage. x2  You barely miss the marrowcuda.[fhφJ.  Another marrowcuda is drawn to the feast![fh$37[fḣp----10/14==2.1 (0.9[fh׊8_[fh/ _The marrowcuda bites you.[fhc8  You hit the marrowcuda but do no damage.The marrowcuda is severely damaged.[fh8J----3.1 (1.0[fh;[fh>u _The marrowcuda completely misses you. The marrowcuda bites you.[fhc The marrowcuda is severely damaged. _The marrowcuda completely misses you. The marrowcuda bites you.  You barely miss the marrowcuda.The marrowcuda is severely damaged.  The marrowcuda bites you. x2  The marrowcuda bites you but does no damage.[fh _31---4[fh [fh P _The marrowcuda misses you.\fhVe _You closely miss the marrowcuda.The marrowcuda is severely damaged.\fh1f&5\fhi8_\fhkz _The marrowcuda barely misses you. You block the marrowcuda's attack.\fh9 j _You closely miss the marrowcuda.\fhn MThe marrowcuda is severely damaged.\fhǻ K29----\fh ==\fh_ &6.0 (0.9\fh~ "_\fh \fh  \fh< D_You block the marrowcuda's attack. The marrowcuda bites you.]fh*S  ]fhS,Casting: Launch Clockwork Bee (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.]fhS]fhi: ]fhi#######F≈.≈...≈§≈. jesper the Tinkerer ]fhjk#......§§.≈._.≈§§. Human ]fhGj# #.#####F≈§≈...≈.≈. Health: 29/48 ==============---------- ]fhgjj#<#.#.....§§§.≈≈≈.≈. Magic: 9/14]fhjT===============--------- ]fhj#.#.#.###§§....§§.≈. AC: 9Str: 9 ]fhj.... #.≈≈≈.≈§§≈≈. EV: 10Int: 15 ]fhk#*#####........... SH: 4Dex: 15 ]fhRk #FFF.......#.§..#. XL:  7 Next: 79% Place: Dungeon:5 ]fhvk#@#############.## Noise: =--------  Time: 5226.0 (0.0) ]fhk### ###  f) +0 short sword  Cast: Kinetic Grapnel]fhk]fhk ]fhk FFF 3 marrowcudas (2 summoned, 1 ally ta…) ]fhl *   dormant clockwork bee (minion)]fh/l  ]fhNlZ_You block the marrowcuda's attack. The marrowcuda bites you.  ]fhllCasting: Launch Clockwork Bee (dangerous; 6% risk of failure)  ]fhlConfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line]fhlAim: a marrowcuda (severely damaged, ally target, 73% to hit)^fh`7#######F≈.≈...≈§≈. jesper the Tinkerer#......§§.≈._.≈§§. Human^fh# #.#####F≈§≈...≈.≈. Health: 29/48 ==============----------#<#.#.....§§§.≈≈≈.≈. Magic: 9/14===============---------#.#.#.###§§....§§.≈. AC: 9^fhStr: 9.... #.≈≈≈.≈§§≈≈. EV: 10Int: 15^fh#*#####........... SH: 4Dex: 15^fhRa#*FF.......#.§..#. XL:  7 Next: 79% Place: Dungeon:5#@#############.## Noise: =--------  Time: 5226.0 (0.0)###### f) +0 short sword^fhCast: Kinetic Grapnel  FFF 3 marrowcudas (2 summoned, 1 ally ta…)^fh  *   dormant clockwork bee (minion) ^fhZ_You block the marrowcuda's attack. The marrowcuda bites you.  ^fh;Casting: Launch Clockwork Bee (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line^fhs}Aim: a marrowcuda (severely damaged, ally target, 73% to hit)^fhe_F  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2%  Press: ? - help, Shift-Dir - straight line: a marrowcuda (severely damaged, ally target, 73% to hit)  The kinetic grapnel misses the marrowcuda.The marrowcuda barely misses you.^fh+7.0 (1^fh^fhB _The marrowcuda bites you but does no damage.^fh'  ^fhvCasting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells._fh:: _fhi#######F≈.≈...≈§≈. jesper the Tinkerer _fhk#......§§.≈._.≈§§. Human _fh1# #.#####F≈§≈...≈.≈. Health: 29/48 ==============---------- #<#.#.....§§§.≈≈≈.≈. Magic: 8/14_fhT=============----------- _fh=#.#.#.###§§....§§.≈. AC: 9Str: 9_fh _fh.... #.≈≈≈.≈§§≈≈. EV: 10Int: 15 _fha#*#####........... SH: 4Dex: 15 _fh #FFF.......#.§..#. XL:  7 Next: 79% Place: Dungeon:5 _fh͒#@#############.## Noise: =--------  Time: 5227.0 (0.0) ### ###  f) +0 short sword  Cast: Kinetic Grapnel  FFF 3 marrowcudas (2 summoned, 1 ally ta…)  *   dormant clockwork bee (minion) _The marrowcuda bites you but does no damage.  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a marrowcuda (severely damaged, ally target, 73% to hit)_fhz#######F≈.≈...≈§≈. jesper the Tinkerer#......§§.≈._.≈§§. Human# #.#####F≈§≈...≈.≈. Health: 29/48 ==============----------#<#.#.....§§§.≈≈≈.≈. Magic: 8/14_fh=============-----------#.#.#.###§§....§§.≈. AC: 9Str: 9.... #.≈≈≈.≈§§≈≈. EV: 10Int: 15_fh#*#####........... SH: 4Dex: 15#FFF.......#.§..#. XL:  7 Next: 79% Place: Dungeon:5_fhc#@#############.## Noise: =--------  Time: 5227.0 (0.0)###### f) +0 short sword_fh@]Cast: Kinetic Grapnel _fhdH FFF 3 marrowcudas (2 summoned, 1 ally ta…)  *   dormant clockwork bee (minion)_fhCasting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells._fhwAiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a marrowcuda (severely damaged, ally target, 73% to hit)  The kinetic grapnel hits the marrowcuda but does no damage._fh 7_fh# Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line_fh Aim: a marrowcuda (severely damaged, ally target, 73% to hit)  The kinetic grapnel hits the marrowcuda but does no damage.  The marrowcuda is severely damaged._fhn9 __fh?.)_fh  Your dormant clockwork bee falls apart.You block the marrowcuda's attack. The marrowcuda closely misses you._fh+8.0 (1_fh_fh _fh)m_You block the marrowcuda's attack. The marrowcuda closely misses you._fh1   _fh Casting: Kinetic Grapnel (safe; 2% risk of failure)  _fh \Confirm with . or Enter, or press ? or * to list all spells._fhA : _fh #######F≈.≈...≈§≈. jesper the Tinkerer _fh ~#......§§.≈._.≈§§. Human_fh  _fh # #.#####F≈§≈...≈.≈. Health: 29/48 ==============---------- _fhx #<#.#.....§§§.≈≈≈.≈. Magic: 5/14========---------------- _fh #.#.#.###§§....§§.≈. AC: 9Str: 9_fhկ  .... #.≈≈≈.≈§§≈≈. EV: 10_fh$ Int: 15 #.#####........... SH: 4Dex: 15_fh  #FFF.......#.§..#. XL:  7 Next: 79% Place: Dungeon:5 _fh #@#############.## Noise: =--------  Time: 5228.0 (0.0) ### ###  f) +0 short sword _fh{ x Cast: Kinetic Grapnel _fh  FFF 3 marrowcudas (2 summoned)_fh5  _You block the marrowcuda's attack. The marrowcuda closely misses you.Casting: Kinetic Grapnel (safe; 2% risk of failure)  _fh\ MConfirm with . or Enter, or press ? or * to list all spells._fhɲ Aiming: Launch Clockwork Bee (dangerous; 6% risk of failure)  Press: ? - help, Dir - move target_fh kAim: a marrowcuda (severely damaged)`fhf #######F≈.≈...≈§≈. jesper the Tinkerer#......§§.≈._.≈§§. Human# #.#####F≈§≈...≈.≈. Health: 29/48 ==============----------#<#.#.....§§§.≈≈≈.≈. Magic: 8/14=============-----------#.#.#.###§§....§§.≈. AC: 9Str: 9.... #.≈≈≈.≈§§≈≈. EV: 10Int: 15#.#####........... SH: 4Dex: 15#FFF.......#.§..#. XL:  7 Next: 79% Place: Dungeon:5#@#############.## Noise: =--------  Time: 5228.0 (0.0)###### f) +0 short swordCast: `fh~g Kinetic Grapnel  FFF 3 marrowcudas (2 summoned)Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (dangerous; 6% risk of failure)  Press: ? - help, Dir - move targetAim: a marrowcuda (severely damaged)  Okay, then.__ _afh>R  Casting: Launch Clockwork Bee (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.afh( #######F≈.≈...≈§≈. jesper the Tinkerer afh\-#......§§.≈._.≈§§. Human # #.#####F≈§≈...≈.≈. Health: 29/48 ==============----------afh #<#.#.....§§§.≈≈≈.≈. Magic: 7/14============------------ afh#.#.#.###§§....§§.≈. AC: 9Str: 9 afh.... #.≈≈≈.≈§§≈≈. EV: 10Int: 15 afh#.#####........... SH: 4Dex: 15 #FFF.......#.§..#. XL:  7 Next: 79% Place: Dungeon:5 afh?#@#############.## Noise: =--------  Time: 5228.0 (0.0) afh ### ###  f) +0 short sword  Cast: Kinetic Grapnel afh FFF 3 marrowcudas (2 summoned) _Okay, then.afh Casting: Launch Clockwork Bee (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  afh[Press: ? - help, Shift-Dir - straight lineAim: a marrowcuda (severely damaged, 73% to hit)afhU#######F≈.≈...≈§≈. jesper the Tinkerer#......§§.≈._.≈§§. Human# #.#####F≈§≈...≈.≈. Health: 29/48 ==============----------afh;#<#.#.....§§§.≈≈≈.≈. Magic: 7/14============------------afha#.#.#.###§§....§§.≈. AC: 9Str: 9.... #.≈≈≈.≈§§≈≈. EV: 10Int: 15afh#.#####........... SH: 4Dex: 15afh#FFF.......#.§..#. XL:  7 Next: 79% Place: Dungeon:5afhc#@#############.## Noise: =--------  Time: 5228.0 (0.0)###### f) +0 short swordafh Cast: Kinetic Grapnel  FFF 3 marrowcudas (2 summoned)afhDafhCasting: Launch Clockwork Bee (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineafhûAim: a marrowcuda (severely damaged, 73% to hit)  The kinetic grapnel hits the marrowcuda but does no damage.afhFF 4 marrowcudas (3 summoned)Press: ? - help, Shift-Dir - straight line  afh^lAim: a marrowcuda (severely damaged, 73% to hit)  The kinetic grapnel hits the marrowcuda but does no damage.  The marrowcuda is severely damaged.  The marrowcuda bites you.  Another marrowcuda is drawn to the feast!afhZ7-8=9.0 (1afh8_afh: _The marrowcuda misses you.afhFbfh&  bfh_Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.bfhvi #######F≈.≈...≈§≈. jesper the Tinkerer #......§§.≈._.≈§§. Human # #.#####F≈§≈...≈.≈. Health: 27/48 =============----------- #<#.#.....§§§.≈≈≈.≈. Magic: 7/14bfhEv%============------------ #.#.#.###§§....§§.≈. AC: 9Str: 9 bfhmv.... #.≈≈≈.≈§§≈≈. EV: 10Int: 15 bfhv#F#####........... SH: 4Dex: 15 bfhv#FFF.......#.§..#. XL:  7 Next: 79% Place: Dungeon:5 #@#############.## Noise: =--------  Time: 5229.0 (0.0) ### ###  f) +0 short sword bfhwx Cast: Kinetic Grapnel bfh7w FFFF 4 marrowcudas (3 summoned)bfhWwL _The marrowcuda misses you.bfhwCasting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.bfhw/Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a marrowcuda (severely damaged, 73% to hit)bfh########F≈.≈...≈§≈. jesper the Tinkerer#......§§.≈._.≈§§. Humanbfhr# #.#####F≈§≈...≈.≈. Health: 27/48 =============-----------#<#.#.....§§§.≈≈≈.≈. Magic: 7/14bfhE============------------bfh#.#.#.###§§....§§.≈. AC: 9Str: 9bfh.... #.≈≈≈.≈§§≈≈. EV: 10bfh.Int: 15bfh#F#####........... SH: 4Dex: 15bfhU#FFF.......#.§..#. XL:  7 Next: 79% Place: Dungeon:5bfhz#@#############.## Noise: =--------  Time: 5229.0 (0.0)###bfhd### f) +0 short swordbfhECast: Kinetic Grapnelbfh bfh FFFF 4 marrowcudas (3 summoned)bfhbfh0bfhtAiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight linebfhAim: a marrowcuda (severely damaged, 73% to hit)  You miscast Kinetic Grapnel.  bfhYou are very lightly contaminated with residual magic.  Nothing appears to happen. The marrowcuda closely misses you.bfhbfhJ#8bfhm=30.0 (1Contam bfh:7_bfh[  Press: ? - help, Shift-Dir - straight line  bfh)Aim: a marrowcuda (severely damaged, 73% to hit)  You miscast Kinetic Grapnel.are very lightly contaminated with residual magic.  bfhONothing appears to happen. The marrowcuda closely misses you. _The marrowcuda bites you but does no damage.cfhq5  cfh5Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.cfhV: cfh#######F≈.≈...≈§≈. jesper the Tinkerer #......§§.≈._.≈§§. Human cfhӻ# #.#####F≈§≈...≈.≈. Health: 28/48 ==============---------- cfh#<#.#.....§§§.≈≈≈.≈. Magic: 6/14==========-------------- cfhI#.#.#.###§§....§§.≈. AC: 9Str: 9 cfh.... #.≈≈≈.≈§§≈≈. EV: 10Int: 15 #F#####........... SH: 4Dex: 15 cfhͼ #FFF.......#.§..#. XL:  7 Next: 79% Place: Dungeon:5 cfh#@#############.## Noise: =--------  Time: 5230.0 (0.0) ### ###  f) +0 short sword cfh" Cast: Kinetic Grapnel  Contam cfhV cfh{ FFFF 4 marrowcudas (3 summoned)cfh] _The marrowcuda bites you but does no damage.  cfhCasting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.cfh/Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a marrowcuda (severely damaged, 73% to hit)cfh+cfhp#######F≈.≈...≈§≈. jesper the Tinkerer#......§§.≈._.≈§§. Human# #.#####F≈§≈...≈.≈. Health: 28/48 ==============----------#<#.#.....§§§.≈≈≈.≈. Magic: 6/14==========--------------cfh#.#.#.###§§....§§.≈. AC: 9Str: 9.... #.≈≈≈.≈§§≈≈. EV: 10Int: 15#F#####........... SH: 4Dex: 15#FFF.......#.§..#. XL:  7 Next: 79% Place: Dungeon:5#@#############.## Noise: =--------  Time: 5230.0 (0.0)###### f) +0 short swordcfhLTCast: Kinetic GrapnelContam   FFFF 4 marrowcudas (3 summoned, 1 grapne…)Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a marrowcuda (severely damaged, 73% to hit)  The kinetic grapnel hits the marrowcuda.cfhTPress: ? - help, Shift-Dir - straight line  Aim: a marrowcuda (severely damaged, 73% to hit)  The kinetic grapnel hits the marrowcuda.  The marrowcuda is severely damaged.  The marrowcuda bites you.marrowcuda bites you but does no damage.7-1.0 (1cfhXcfh[P _The marrowcuda misses you.dfh h : _dfhkh )The grapnel guides your strike. You hit the marrowcuda.  The marrowcuda is almost destroyed.dfhgi %2dfhl 7_dfhPn  dfhn o_You block the marrowcuda's attack. The marrowcuda barely misses you. x2efh|M  efhMCasting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.efhM: efh#######F≈.≈...≈§≈. jesper the Tinkerer #......§§.≈._.≈§§. Human efh# #.#####F≈§≈...≈.≈. Health: 27/48 =============----------- #<#.#.....§§§.≈≈≈.≈. Magic: 5/14========---------------- efh2#.#.#.###§§....§§.≈. AC: 9Str: 9 .... #.≈≈≈.≈§§≈≈. EV: 10Int: 15 efh#F#####........... SH: 4Dex: 15 efh#FFF.......#.§..#. XL:  7 Next: 79% Place: Dungeon:5 #@#############.## Noise: =--------  Time: 5232.0 (0.0) efh### ###  f) +0 short sword efhf Cast: Kinetic Grapnel efh3A Contam  efhW FFFF 4 marrowcudas (3 summoned)efhx$efh _You block the marrowcuda's attack. The marrowcuda barely misses you. x2  efhCasting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a marrowcuda (almost destroyed, 73% to hit)efh| $ #######F≈.≈...≈§≈. jesper the Tinkerer #......§§.≈._.≈§§. Human efhe| # #.#####F≈§≈...≈.≈. Health: 27/48 =============----------- #<#.#.....§§§.≈≈≈.≈. Magic: 5/14========---------------- efh| #.#.#.###§§....§§.≈. AC: 9Str: 9 .... #.≈≈≈.≈§§≈≈. EV: 10Int: 15efh|  #F#####........... SH: 4Dex: 15 efh} #FFF.......#.§..#. XL:  7 Next: 79% Place: Dungeon:5 #@#############.## Noise: =--------  Time: 5232.0 (0.0) efh?} ### ###  f) +0 short sword  Cast: Kinetic Grapnelefhh} K  Contam efh}   FFFF 4 marrowcudas (3 summoned)efh} |Confirm with . or Enter, or press ? or * to list all spells.efh} Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineefh ~ Aim: a marrowcuda (almost destroyed, 73% to hit)  The kinetic grapnel hits the marrowcuda.  efhH~ ;You destroy the marrowcuda!efh efh ,efh  #.. # #.# #<#.#  ....  #§#####.. #.§§.....efh  ### ###  efh efh< efh _.#####...§§.....efh+ r8=1913.0 (1efhk Kinetic GrapnelAim: a marrowcuda (almost destroyed, 73% to hit)  efh vThe kinetic grapnel hits the marrowcuda.  You destroy the marrowcuda! efh _The marrowcuda disappears in a puff of smoke! x3raining target 2.0 for Short Blades reached!  Your Short Blades skill increases to level 2!efh> efh 7_efh  efh: Z_Your Dodging skill increases to level 2!ffh*}ffhk}ffh[~ffh`ffhÂ: _ffhffhVffh>ffhs6== ffhffhW$ ffh6_Your magical contamination has completely faded away.ffhK9=ffhffh}ffhݏffhffhOffhffh\ffh ffh`>30=ffh3==ffh{ffhffh,ffhffhffhffh\ffhffh3>7==ffhbffh4ffhffhK1=ffh͠ffhffhffhԣffhffh٥ffhffh@ffho:==ffh_ffhffhSS2=ffhIffhG,ffhܮffhffhM8=ffẖffhffhK3=ffhffhx,ffhuffhN,ffh/ffhffhO9=ffh^ffhffh%S4=ffh ffh ffh=ffhffh,ffhffhffhs35=9==ffhffhffh,ffhffhV,ffh@ffh5,ffh%ffhQffha6===ffhffh,ffhXffh$ffhSffh ffhffhG7=10/14==ffhffhffh&ffhffhffhffhffh,ffhffh~8===ffhffh,ffhffh,ffhhffh91ffhO(=ffh ffhffhU9=ffh,ffhFffhffhffhffhffhRffhR40==ffhffhffh,ffhffhffhffhffhffhL2==ffhgffhffh;U1=ffhffhv ffh ffh\ ffh ,ffh ffhffh952=ffh3==ffhffhnffhQ3==3=ffh,ffh!4===ffh"ffh&$,ffh %ffh&ffh*'ffh=(ffhJ*ffh}*L4==ffhW+ffh-4 _Magic restored.ffh*.?5=ffha.ffhA/ffh 1ffh<1ffh2ffh$4ffhW4ffh5ffh6ffh17:==ffh8ffh9ffh;:ffhk:D6=ffhw;ffh =ffh@=ffh=>ffhw@ffh@ffhAffh^CffhC#7ffhC2=ffhDffhFffh3GffhGffhIffhIffhJffh0LffhcLffh MffhOffh,PK8=ffhQffhbS1 _HP restored.ffhUffh Vffh Wffhs]&  ffh]eThings that are here:  a +3 flail of holy wrath; a +0 scale mailffh_ffh` _ffhvaffhcffheffheffhfffhiffhkffhVl9=ffhjmffh/offhqffh@rffh1sffhtffhAvffhvffhwffhyffhr{ffh{ffh|ffh}ffhffh?ffhffhQffhffhffhffhffhoffhffhdffhҋffhTffhffhEffhsffhِffhffhffhffhBffhYffh ,ffhffh/ffhffhffh̞ffhffh6,ffhffhffh]ffhffhffh˦ffh,ffhsffh=ffh4ffhjffhffhffhffhެffh ffhffh'ffh_ffhɯffhffhx,ffhffhffh!ffhXffhѴffhXffhffhܶffhffhffhffhMffh{ffheffhĻffhffh5ffh(ffhjffhhffhffhffh,ffhVffh\ffhuffhffhffhffhffhAffhffh\ffh{ffhffhffhffhXffh,ffhoffh5ffhqffhffhffhffhkffhffhffhffh ffh=ffhzffhmffhffhffh$ffhffhffhffhqffh;ffhffhffhffhffhc,ffhffhffhffhffh"ffh#ffh*ffh[ffhffhoffhffhffhffhffhffhGffhffhUffhffhffhqffhEffhzffhffh}ffh>ffh?ffhffhffhffh,ffhOffh ffh,ffhffhffh[,ffhffhwffhffhffhHffhKffhjffhffhffhBffhffhffhffhGffhffhpffhffhD ,ffh! ffhP ,ffh ffh ffh ffh ffh$ffhQ,ffhffh.M _You now have 246 gold pieces (gained 9).ffheffhffhffhffhffhJffhxffhPffhffhffhffhffh,ffh`ffhffhffh,ffhffhpffh8ffh9ffh~:,ffh;ffh<ffh>ffhT>ffh>ffh@ffhA,ffhCBffhCffhVEffhEffh Fffh)GffhHffhHffhKIffh^JffhKffhLffhLffhMffhTu    ffh U  .##   ...  ffh:U# ..##  #. ..5  ffhkUC#.###.####.  #..........   ##########@....... ffhU-   #........#........   ##.#####.#........ffhUKinetic Grapnel   #.# #..........ffhU #.# ###.....### #.# #.....#5   white imp (asleep)ffhIV #.# #.....# #.# #.....# #.# #.....#ffh] 37744.0)  A white imp comes into view.ffh_:  The white imp shouts!ffhb5.ss   scorpion (wandering)ffhb]5   white impffhc6===85ffhfffhUh[ _A scorpion comes into view.hfhf  jesper the Tinkerer  Humanhfhf .##  Health: 48/48 ======================== hfh?g...  Magic: 11/14 ==================------ # ..##  AC: 9Str: 9 hfhsg#. .5.  EV: 11Int: 15 #.###.####s  SH: 4hfhg,Dex: 15 #..........  XL:  7 Next: 91% Place: Dungeon:5 hfhg##########@.......  Noise: ===------  Time: 5378.0 (0.0) #........#........  f) +0 short sword hfh?h##.#####.#........  Cast: Kinetic Grapnel #.# #..........  hfhohd#.# ###.....###  hfhh#.# #.....#  s   scorpion (wandering) #.# #.....#  5   white imphfhi #.# #.....#  #.# #.....# Casting: Kinetic Grapnel (safe; 2% risk of failure)  hfh6iMConfirm with . or Enter, or press ? or * to list all spells.hfhii{Aiming: Launch Clockwork Bee (dangerous; 6% risk of failure)  Press: ? - help, Dir - move targetAim: a white imp  You lock target on the white imp and prepare to deploy your bee.hfhn[onfirm with . or Enter, or press ? or * to list all spells.hfhnaAiming: Launch Clockwork Bee (dangerous; 6% risk of failure)  Press: ? - help, Dir - move target  Aim: a white imp  hfhoYou lock target on the white imp and prepare to deploy your bee.  (Press . to continue winding your bee.)hfhOs:hfhs.## ...  # ..## hfhs #. ...  #.###5####.  hfhs{s.    #........hfhta  ##.#####.hfhEt  #.# #. #.# hfhttx #.# shfht #.#   #.# hfhtY #.# hfh?vb-9.0 (1Winding hfhyhfh{o _The white imp summons a swarm of flies.ifhw  jesper the Tinkerer  Human .##  Health: 48/48 ======================== ifhw>...  Magic: 8/14=============----------- # ..##  AC: 9Str: 9 #. ...  EV: 11ifhWxfInt: 15 #.###5####.  SH: 4Dex: 15 #........s.  XL:  7 Next: 91% Place: Dungeon:5 ifhx##########@.......  Noise: ==-------  Time: 5379.0 (0.0) #........#........  f) +0 short sword ifhx:##.#####.#........  Cast: Kinetic Grapnel #.# #..........  Winding  ifhyd#.# ###.....###  ifh?y#.# #.....#  s   scorpion #.# #.....#  5   white imp ifhky{#.# #.....#  #.# #.....# ifhy3Casting: Launch Clockwork Bee (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ifhyRestarting spell: Launch Clockwork Bee (dangerous; 6% risk of failure)  Press: ? - help, Dir - move targetAim: a white imp  You lock target on the white imp and prepare to deploy your bee.ifhxzifhzifh~.## ifh~...  # ..##  #. ... ifh; #.###.####.  #...5..s...   ifht #........  ##.#####.  #.# #.  #.#  #.#  ifh #.#   #.# ifh #.# 80.0 (1ifhŃifhKMifhponfirm with . or Enter, or press ? or * to list all spells.  Restarting spell: Launch Clockwork Bee (dangerous; 6% risk of failure)  ifh-Press: ? - help, Dir - move target  Aim: a white imp  You lock target on the white imp and prepare to deploy your bee. _(Press . to continue winding your bee.)ifh   jesper the Tinkerer  Human ifh7 .##  Health: 48/48 ======================== ifhj ...  Magic: 5/14========---------------- ifh # ..##  AC: 9Str: 9 ifhˤ #. ...  EV: 11Int: 15ifh  #.###.####.  SH: 4Dex: 15ifh+  ifh\ K#...5..s...  XL:  7 Next: 91% Place: Dungeon:5 ifh ##########@.......  Noise: ==-------  Time: 5380.0 (0.0) ifh #........#........  f) +0 short sword ifh3 :##.#####.#........  Cast: Kinetic Grapnel #.# #..........  Winding  ifhf d#.# ###.....###  ifh #.# #.....#  s   scorpion ifhƦ #.# #.....#  5   white impifh i #.# #.....#  ifh$ !#.# #.....# ifhU 3Casting: Launch Clockwork Bee (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ifh >Restarting spell: Launch Clockwork Bee (dangerous; 6% risk of failure)  Press: ? - help, Dir - move targetifhڧ mAim: a white imp  You lock target on the white imp and prepare to deploy your bee.ifhc :ifh .## ... ifhʰ # ..##  #. ...  ifh   ifh' [....  s.... ifhU M #........ ifh a ##.#####. ifh± #.# #.  #.# ifh N #.# ifh! V  #.# ifhP V  #.# ifh N #.# ifh oonfirm with . or Enter, or press ? or * to list all spells.  ifh Restarting spell: Launch Clockwork Bee (dangerous; 6% risk of failure)  ifh' Press: ? - help, Dir - move target  Aim: a white imp  ifhW You lock target on the white imp and prepare to deploy your bee.  (Press . to continue winding your bee.)ifhZ *1.0 (1ifh> ifh5  ifhj :_The white imp hits you but does no damage.kfh[kfha s.  You continue winding your clockwork bee...kfhbW-2. kfhfkfhh7 _You block the white imp's attack.kfh\ kfh6t s.  You continue winding your clockwork bee...kfhu !-kfhv 33.. kfh/v kfho kfh'  kfhY kfh 2_The white imp hits you but does no damage.lfh y(ally target)y   clockwork bee (minion)With a metallic buzz, your clockwork bee launches itself at the white imp.  The scorpion closely misses you.lfhm  The white imp gestures at you.lfhlfhQ.ylfh8=4lfh!lfhD _The puff of frost hits you but does no damage.lfhL :  lfh You completely miss the white imp. The scorpion closely misses you.Your clockwork bee stings the white imp.lfh m  The white imp gestures at you.lfh$ S  The puff of frost hits you but does no damage.lfh% [6==5lfh * lfhe, A _The scorpion stings you but does no damage.mfhV  _The scorpion stings you but does no damage. hit  The white imp is moderately wounded.Your clockwork bee stings the white imp but does no damage.  mfh2m  The white imp gestures at you.mfh:L  The puff of frost hits you. You resist.mfhT6-6mfhCmfh> _Your clockwork bee stings the white imp.mfha> @  You puncture the white imp!mfhE  .(ally target)y   clockwork bee (minion)  You kill the white imp!mfh@F Your clockwork bee locks its sights upon the scorpion.  Your clockwork bee closely misses the scorpion.mfhI d7-3-7mfhL mfhN 6 _You block the scorpion's attack.ofh ofhg   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   1.0   2.0   0   k - Spellcasting   4.7   5.9  -1          ofh  b - Maces & Flails   0.0   1.0   0   l - Forgecraft   6.0   7.0   0   c - Unarmed Combat   0.0   1.0   0       d - Throwing   2.0   3.0   0   m - Invocations   1.0   1.7  +1      ofhC  n - Evocations   1.0   2.0   0   e - Short Blades   2.0   3.0   0       f - Long Blades   1.1   1.0   0          ofh      g - Armour   0.0   1.0   0      h + Dodgingofh 2.3   3.0   0       i - Shields   1.0   2.0   0      j + Stealth2.4   2.5  +1  ofh] @                        ofh             ofh3 The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  ofh [!] training|cost|targetsrfh j * Stealth   2.4rfhg p j - Stealth   2.4ufh(g= a + Fighting 1.0vfhT)TargetTarget--  --  --  --  --  -- vfh)x --  --  --  --  --  --  vfh)&--  --  vfh2*a-z] set[-] clear selected targetcost|targetsvfh [?25h[?0cvfhc10 vfh" vfh [?25l[?1cvfh3.0   0 current training targets, if any.=] set aall targetsvfh vfh vfhy  jesper the Tinkerer  Human  .##vfh "Health: 47/48 =======================-  ...Magic: 6/14==========--------------  # ..##AC: 9Str: 9  #. ...EV: 11Int: 15  #.###.####.SH: 4vfh Dex: 15  #..y.......XL:  7 Next: 93% Place: Dungeon:5   ##########@s......vfh Noise: =--------  Time: 5387.0 (0.0)   #........#........f) +0 short sword   ##.#####.#........Cast: Kinetic Grapnel   #.# #.......... vfh+ q  #.# ###.....###   #.# #.....#s   scorpion (ally target)   #.# #.....#vfhw y   clockwork bee (minion)   #.# #.....#   #.# #.....# vfh Y_Your clockwork bee stings the white imp.  You puncture the white imp!  You kill the white imp!Your clockwork bee locks its sights upon the scorpion.  Your clockwork bee closely misses the scorpion. _You block the scorpion's attack.vfh+ vfh vfhf vfh wfh7* *   dormant clockwork bee (minion)  Your clockwork bee closely misses the scorpion. _You block the scorpion's attack.  You hit the scorpion.  The scorpion is moderately wounded.  wfhgYour clockwork bee stings the scorpion!  Your clockwork bee winds down and falls to the ground.wfh43=8.0 (1wfhVwfh6 _You block the scorpion's attack.wfhF ?  You puncture the scorpion!wfhP $ †#.....#   #.# #.....#wfhQ wfhcW  jesper the Tinkerer  Human  .##wfhW )Health: 47/48 =======================-  ...Magic: 6/14==========--------------  wfhW # ..##AC: 9Str: 9  wfhW \#. ...EV: 11wfhW Int: 15  #.###.####.SH: 4Dex: 15 wfhX g #..*.......wfh2X XL:  7 Next: 107% Place: Dungeon:5   ##########@†......wfhbX LNoise: =--------  Time: 5389.0 (1.0)   #........#........f) +0 short sword wfhX {  ##.#####.#........Cast: Kinetic Grapnel   #.# #.......... wfhX   #.# ###.....###   #.# #.....#*   dormant clockwork bee (minion) wfhX   #.# #.....#   #.# #.....#   #.# #.....#wfhLY 2You hit the scorpion.  The scorpion is moderately wounded.Your clockwork bee stings the scorpion!  Your clockwork bee winds down and falls to the ground. _You block the scorpion's attack.  You puncture the scorpion!wfhQZ - _You kill the scorpion!You have reached level 8!wfh_ /  --more--xfhM (53/54xfh 85-6xfh 8 3% xfh 9Kinetic Grapnelxfhxfh xfhxfhB_You feel clever.xfh[?25h[?0c xfhJ Search for what [Enter for "."]? yfh@L [?25l[?1cyfhQyfhS17 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] yfhS a - [D:5] a stone staircase leading upb - [D:5] a +0 scale mail  c - [D:5] a +3 flail of holy wrathd - [D:5] a stone staircase leading down  yfhSpe - [D:5] a basalt altar of Yredelemnul  f - [D:5] a stone staircase leading up  g - [D:5] a spear  yfh*TIh - [D:5] a +0 robe  i - [D:5] a +1 vampiric daggeryfhaTj - [D:5] a dagger  k - [D:5] a +0 whip  l - [D:5] a +0 hand axe  m - [D:5] a +0 leather armour  yfhTxn - [D:5] a +0 club  o - [D:5] 5 stones  p - [D:5] a +0 buckler  q - [D:5] a stone staircase leading downzfhLevel 5 of the Dungeon<<>>_(Press ? for help)zfh)h #.# #.......... #.........##.# #.# ###.....###  #.###'#####zfhP#.#  #.# #.....##.# #.##.#zfht #.# #.....# #.# #.##.#zfh #.# #.....# ... #.##.#zfh #.# #.....# #.F #.##.#zfh 2 #.# #.....# ... ..##.# #.# #.....# ####### ...#.###.# zfh. #.# ####### #.....# ####>.#.. #.#zfhO #.#################.###.##........ #.#zfhq #...................# #.##.≈§§≈≈≈≈ zfh#.# ##################### #.##  ##.≈§..§.. #.#zfh zfhѮ#.#..   ..≈.§≈≈§≈.≈.##.#zfh #.#.#######F≈.≈...≈§≈.#zfh&#.# #.#.#......§§.≈._.≈§§.##.#zfhD zfhc#.#.#.#####F≈§≈...≈.≈.###.#zfh #.#<#.#.....§§§.≈≈≈.≈..##.#zfhm#.#.#.#.###§§....§§.≈..##[#zfh#.#.....# #.≈≈≈.≈§§≈≈..##.#zfhگ#.#.#.#####..§........)##############.#zfh+#...#.)........#.§..#.))).............##.###.#############.###################### ######zfhzfh0zfhjesper the TinkererHumanHealth: 53/54 =======================-zfhMagic: 6/15=========---------------AC: 9Str: 9EV: 11Int: 16SH: 4Dex: 15zfhT$XL:  8 Next:  3% Place: Dungeon:5Time: _You block the scorpion's attack.  You puncture the scorpion! _You kill the scorpion!zfhYou have reached level 8! _You feel clever.Search for what [Enter for "."]? .zfhn4zfh/zfh_zfha zfhO ; _zfh zfho x4=zfh zfht ,zfh> zfh# zfh 97zfh  2==zfhn zfh zfh| ,zfh zfh zfh* zfhc :=zfh zfhI zfh ,zfh! zfh^# zfh$ zfh% ;==zfhc% zfh' zfh( ,zfh) zfh+ zfh, ,zfhF- zfhv/ zfh0 ;8zfh0 )=zfh1 zfh3 zfh4 ,zfh5 zfhZ7 zfh8 ,zfh8 zfh; ,zfh< zfhu< zfh:> zfh? zfh? :=zfh@ zfhB zfhB ,zfh?C zfh^E zfhPF BzfhH zfh~I zfhI O9==zfhJ zfhK zfhL ,zfh=M zfhN zfhO ,zfh'P zfhQ zfhR ,zfh!S zfhT zfhU zfh V ;==zfhV zfhW zfh Y ,zfhY zfhZ zfh\ zfh1\ zfh\ zfh] zfh^_ i10/15==zfh_ zfh-a zfhfb zfhb zfhb zfhEd zfhce ,zfhe zfh0g zfhqh ,zfhh zfh j zfhk zfh6k ;==zfhk zfhMm zfhXp Xzfh-q zfhSq zfhq zfhr zfhs zfht N1=zfht zfhu zfhv ,zfhw zfh,x zfh,y zfhJy zfhy zfhz zfh{ zfh{ zfh | zfhV} zfhA~ zfhb~ :=zfh~ zfh zfhӀ zfh zfhP zfhm zfh6 zfhb zfhʃ zfhƄ zfh zfhޅ #2zfh *==zfhS zfhb zfhD zfhd zfh zfhƌ nzfh( zfh] zfh zfh zfhď zfh %==zfhƑ Bzfh` ,zfhؒ zfh zfhݔ zfh zfhY zfh zfhN zfh L3=zfh[ zfh zfh zfh/ zfh zfh! zfhʟ zfh zfh zfh zfh zfh zfhi zfh zfhզ zfh :=zfh zfh zfh zfhĪ zfh zfh zfh zfh zfhڮ zfh zfhv zfh zfh` zfh zfh5 zfhb M4==zfhf zfh zfhv zfh zfh zfh˻ zfh zfh$ zfh zfhr zfhU zfht zfhp zfh #.#.. ..≈.§≈≈§≈.≈.##.#.#######F≈.≈...≈§≈.#zfh #.#.#......§§.≈._.≈§§.##.#.#.#####F≈§≈...≈.≈.#zfh #.#<#.#.....§§§.≈≈≈.≈..#.#.#.#.###§§....§§.≈..zfh #.#.....# #.≈≈≈.≈§§≈≈..zfh #.#.#.#####...........)zfh< #...#.@........#.§..#.) Noise: --------- 5446.0 (57.0)zfhY #.###.#############.### f) +0 short sword### ######zfh Cast: Kinetic Grapnel       zfh . zfh 3Things that are here:zfh 8-zfh. zfh[ i _a +3 flail of holy wrath; a +0 scale mailzfhgrzfhsPick up what? 35/52 slots (_ for help) Hand Weapons (select all with )) zfhs a - a +3 flail of holy wrath Armour (select all with [)zfhsb - a +0 scale mail [Up|Down] selectzfht [Esc] exit Letters toggle [.|Space] toggle selected[top]{fh  a + a +3 flail of holy wrath[Enter] accept (1 chosen){fh|h{fhgm{fhrz#.#.. ..≈.§≈≈§≈.≈.# jesper the Tinkerer#.#.#######F≈.≈...≈§≈.# Human#.#.#......§§.≈._.≈§§.# Health: 54/54 ========================#.#.#.#####F≈§≈...≈.≈.# Magic: 14/15 ======================--{fhr#.#<#.#.....§§§.≈≈≈.≈.. AC: 9Str: 9#.#.#.#.###§§....§§.≈.. EV: 11Int: 16{fh s#.#.....# #.≈≈≈.≈§§≈≈.. SH: 4Dex: 15{fh4sN#.#.#.#####...........) XL:  8 Next:  3% Place: Dungeon:5#...#.@........#.§..#.) Noise: ---------  Time: 5446.0 (0.0){fhYs#.###.#############.### f) +0 short sword### ###{fh}sC###Cast: Kinetic Grapnel {fhsh    {fhs4  {fhs  _You kill the scorpion!You have reached level 8! {fh t_You feel clever. _Search for what [Enter for "."]? .  {fh,toThings that are here: _a +3 flail of holy wrath; a +0 scale mail{fh{8_{fh2}+7.0 (1{fh{fh {fhD_H - a +3 flail of holy wrath|fh|fh.|fh|fh,|fh|fh|fh|fh|fh|fh1L5==|fh2 |fhD&|fhL(|fht(|fhE)|fh+|fh,|fh,|fh-|fh /|fh0|fh0|fh1|fh2|fh4|fh4:==|fh5|fh 8%  |fh78+There is a stone staircase leading up here.|fh9|fh[: _|fhG;|fh<|fhn>|fh>|fhd?|fh@|fhB|fhB|fhC|fh/E|fhaG,|fhG|fhI|fhJ|fhJ|fhK|fh.N|fhTN|fhN|fhQM _You now have 254 gold pieces (gained 8).|fhR3|fhS|fhT|fh(V|fhRV|fhV|fh:X|fh~Y|fhY|fh7Z|fh[|fh^]|fh]|fh/^|fh_|fha|fh b|fhb|fhjd|fhDf|fhf|fh&g|fhh|fhoj|fhj|fh;k|fhl|fhn|fhn|fhoo|fh#q|fhr|fh#s|fhs|fhu|fhx|fh5x|fh0y|fh{R  There is a stone staircase leading down here.|fh~|fhz~ _|fhD|fhf|fh|fh|fh̃|fh`|fh|fh;|fh|fhO|fhӊ|fh|fh|fhƎ|fhX|fh|fh*|fh|fh{|fh|fh|fh|fhȘ|fh|fh|fh6|fh|fh|fh֝|fh|fhH|fho|fh|fh|fh|fh|fhx|fh2|fhթ|fh|fh|fh|fh,|fhȰ|fh|fh.|fhX|fh|fh׵|fha|fh|fh |fh$|fh,|fh;|fh|fh|fh|fh4|fhS|fh|fh|fh|fh|fh|fh|fh|fh|fhr#.........# #.# |fh!}#.........# #.# #.###'##### #.# #.# #.##.# ####.###.#|fhd#.# ......##.##.# |fhz..##..##.# . #.# |fh.........###########...[ #.# ###...#.###.....|fhW #.# 88.0 (41.0) |fh ####>.#..##§########.... #.# #...........# |fh=r. #.# #.≈≈≈≈≈≈≈§≈.#|fha?#.# #.≈.......≈.##.# |fh..≈.≈≈≈≈≈.≈.# #.# #.≈.≈...≈.≈.# #.# |fh..§.≈._.≈.≈.# #.# #.≈.≈...≈.≈.## #.#|fh9.|fhU,9.0 (42|fh|fhZ |fh_Found a robe.|fhf3|fh|fh|fhp|fh B|fh,|fh|fh!|fh#...# #.# #...# .....##.# #.###'##### .....##.# #.# #.# .....##.# |fh\v.###.# .....##.# ##.# .....##.# #..##.# [....##.# ..####...[.##.# ...#.###.....##.# 91.0 (2.0)|fh%>.#..##.########.....##.# .........# .....##.# ≈≈≈≈≈≈§≈.# .|...##.# .......≈.# #######.# |fh|fh8_|fhK+2.0 (3|fh|fh) _Found a scale mail.}fhD 3}fh}fho}fh)B}fh`}fh,}fh}fh}fh}fh}fhL}fh!}fh#}fh$}fh%%}fh,{ #.# #.....##.# }fh,##.# #.....##.# .##.# #.....##.# }fh,.##.# #[....##.# }fh#-....###########...[.##.# #.###..............##.# }fhI-7.#..##.########.....##.# .# #.....##.# }fhq-≈≈≈≈§≈.# #.@...##.# }fh-l.....≈.# ########.# }fh-h≈≈≈≈.≈.#  #.# }fh+....≈.≈.#  #.#_.≈.≈.#  #.#..≈.≈.##≈≈.§..#}fhU.j....≈..# #[}fh}.e#≈≈≈≈..}fh2+6.0 (4}fh]4+7.0 (5}fh7}fh71_}fh>I _I - a staff of cold~fh~fhܷ~fh9~fh~fhC~fhM,~fh~fh~fh~fh~fh~fh0~fhX~fhb~fh~fh~fh~fh~fhB~fh,~fh~fh~fh'~fha~fhC~fh~fhB~fhd~fhS~fh~fhj~fh~fh~fh~fh~fh~fhm~fh~fh~fh~fh~fh~fh~fh~fh~fhU~fh-~fhO~fh ~fh~fh~fh~fhV~fh~fh~fhZ~fh~fh~fh~fh~fh~fh~fh~fh~fh4~fh`~fh~fh~fh8 ~fhm ~fh ~fh ~fh ~fh:~fh,~fh~fh~fh~fh=,~fh~fh~fh~fh~fhx~fh,~fh~fh9!~fhO#~fhr#~fh\$~fh)&~fhh)~fh)~fh +~fh,~fh.~fh.~fh/~fh1~fh3~fh3~fh4~fhr87 _You open the door.~fh:~fh:~fh;~fha=~fhE?~fhi?~fhE@~fhA~fhC~fhC~fhyD~fhE~fhG~fhG~fhaH~fhL~fhM~fhM~fhN~fh)P~fhQ~fhQ~fhdR~fhS~fh4U~fhnU~fhV~fhW~fhX~fhX~fhY~fh [~fht\~fh\~fhP]~fh^~fh`~fh2`~fh a~fhb~fhc~fhd~fhd~fh>f~fhg~fhg~fhh~fh j~fhk~fhk~fhl~fh8n~fho~fho~fhp~fhyr~fhEt~fhft~fh|u~fhv~fhVx~fhx~fh@y~fh}z~fh|~fh2|~fh}~fh~~fhZ~fh|~fh ~fh~fh~fh~fh1~fh%~fh  #.....#.####### #. #.............# #. ~fh3#.............# #. ~fhQ#.............# #. ~fho###...........# #. ######...........#### #. ~fh.........#....##....# #. ~fha.........#....##....###. ~fh.......@.#....##....##.. ######.#.#.#####....##.. ~fh#.#.#.# #....##..~fh2 #.#.#.#####....##.#~fhR #.#.#.#.....)...#.. ~fh##.#.#.#.###.....#.. B   bombardier beetle (asleep) ~fhьB.#.#.#.#.......#.. ###.#.#.#...#+#.... ~fhK#.#.#...#.#....~fh1542.0 (45.0)~fh,3.0 (46~fh~fhq ~fhV_A bombardier beetle comes into view.fhWX#.....#.####### #. jesper the Tinkerer#.............# #. HumanfhW#.............# #. Health: 54/54 ========================#.............# #. Magic: 12/15 ===================-----###...........# #. AC: 9Str: 9fh#X######...........#### #. EV: 11Int: 16.........#....##....# #. SH: 4Dex: 15fhJX.........#....##....###. XL:  8 Next:  3% Place: Dungeon:5fhsX.......@.#....##....##.. Noise: ---------  Time: 5543.0 (0.0)######.#.#.#####....##.. f) +0 short swordfhXb#.#.#.# #....##.. Cast: Kinetic Grapnel#.#.#.#####....##.#fhXy#.#.#.#.....)...#..#.#.#.#.###.....#.. B   bombardier beetle (asleep)B.#.#.#.#.......#..###.#.#.#...#+#....fhY*#.#.#...#.#....fhDY3Casting: Launch Clockwork Bee (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fhmYLAiming: Launch Clockwork Bee (dangerous; 6% risk of failure)  Press: ? - help, Dir - move targetAim: a bombardier beetle (asleep)  fhYHYou lock target on the bombardier beetle and prepare to deploy your bee.fhC[c==4.0 (1Winding fh^fh`lonfirm with . or Enter, or press ? or * to list all spells.  fh;`1Aiming: Launch Clockwork Bee (dangerous; 6% risk of failure)  Press: ? - help, Dir - move target  fh_`Aim: a bombardier beetle (asleep)  You lock target on the bombardier beetle and prepare to deploy your bee. _(Press . to continue winding your bee.)fh fhТ X--5. fhԦ fh @ _You continue winding your clockwork bee...fhfhk--6.. fhfhڳ fh2_You continue winding your clockwork bee...fh@fhEy, ally target)fh y   clockwork bee (minion)fh07fh2fhm fhi With a metallic buzz, your clockwork bee launches itself at the bombardier _beetle.fhl #.....#.# # #.....#.####### # #......# # #.......# # #.............# # ###...........# ########...........#### #fh..#....##....# #..#....##....###..........#....##....#########.#y#.#####....## #.#.#.# #....##. #.#.#.#####....## #.#.#.#.....)...# #.#.#.#.###.....# B.#.#.#.#.......####.#.#.#...#+#fhfh@y.fh&8fhfhܠfhufh2fhfh:N.yfh&9fhfhWfh fh R.yfh! U3=50fhy fh fh]AZ######.............fhAT##..######......####fhAR..........#....##....##.fh)B#######.#.#.### fhB#.#.#.# y#.#.####.#.#.#.....)...###..B..###+#.. .fhCfhEfhFfhL".fh'M0yfhfP&1fhjVfh{Xfh (........fh[...##........#######......fhN###..........#....##....#fhL#.#######@#.#.###fh fh@#.#.#.# #.####.....)...fh9y###..fh;B...fh##fh9#+#.. fh+.fhM5<...fh&o BB  fh"'eYour clockwork bee stings the bombardier beetle!fh*&2fh1fh5 fhk5h_The bombardier beetle closely misses your clockwork bee.fh  Your clockwork bee stings the bombardier beetle but does no damage.  Your clockwork bee stings the bombardier beetle.fh †y   clockwork bee (minion)fh76/56 73fhfhQ _The bombardier beetle dies!fh+ *fh_ *   dormant clockwork bee (minion)fh #=fh; 4fh_ fh L _Your clockwork bee winds down and falls to the ground.fhYIfh6[fh],fh^fh^fh_fhafhaL4==fhd,fh_efhefh4hfhlhfhifhyk,fh_lfhmfh1n:==fhofh&q,fhqfhs,fhtfhvfh*wL5==fh xfhzfhF},fh%~fhfhVfhfh fhfh[,fh fhbfhP==fhRfhfhu" fh}#.....#.######..# #.............fh”#.. #.............#... #.............fh...S ###...........#######........... #.....#....##.. #..........#....##.fh8 #..@.......#....##.fh[########.#.#.#####. fh~s#.#.#.# #.Kinetic Grapnel fhb#.#.#.#####. #.#.#.#.....)fhĕ fh#*#.#.#.###.. S   adder (asleep) †.#.#.#.#.fh*J.## ###.#.#.#...# ...fhLL #.#.#...#fhʜ- 68fh84.0)  An adder comes into view.fhfhB@.Sfhj*Sfh4=9.0 (15fhfh fh)_The adder hisses angrily.fhj #.....#.####### jesper the TinkererfhAk ..# #.............# Humanfhlk fhk#.. #.............# Health: 56/56 ======================== fhk#... #.............# Magic: 12/15 ===================----- fh$l#.... ###...........# AC: 9Str: 9fhHl fhll....S#######...........# EV: 11fhl.Int: 16fhl fhl~#.............#....##.. SH: 4fhl.Dex: 15fhm fh8m#..........#....##.. XL:  8 Next:  7% Place: Dungeon:5fhZm fhm#..@.......#....##.. Noise: =--------  Time: 5569.0 (0.0) fhm########.#.#.#####.. f) +0 short sword fhnd#.#.#.# #.. Cast: Kinetic Grapnelfh=n$ #.#.#.#####..fh`n #.#.#.#.....)fhn fhn#*#.#.#.###.. S   adder †.#.#.#.#.... fhn .##fhn3###.#.#.#...# ...#.#.#...#fh o3Casting: Launch Clockwork Bee (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fh/o8Aiming: Launch Clockwork Bee (dangerous; 6% risk of failure)  Press: ? - help, Dir - move targetAim: an adder  fhQo<You lock target on the adder and prepare to deploy your bee.fhofhs, fh"t4..#  fhFt4#..  fht#...  #....  ..... fhtn#.S fht&  fhu)fh%u$ fhHuo†  .##fhvc=70.0 (1Winding fhyfh{lonfirm with . or Enter, or press ? or * to list all spells.  fh{1Aiming: Launch Clockwork Bee (dangerous; 6% risk of failure)  Press: ? - help, Dir - move target  fh|7Aim: an adder  fh*|BYou lock target on the adder and prepare to deploy your bee. fhM|d_(Press . to continue winding your bee.)fh  fhĸ I You continue winding your clockwork bee...fh W-1. fh fh  fh L_The adder barely misses you.fh%cO  You continue winding your clockwork bee...fhdj-2.. fhhfhaj3 _You block the adder's attack.fh8{k  With a metallic buzz, your clockwork bee launches itself at the adder.fhy(ally target)y   clockwork bee (minion)fh03fhцfh܈{ _The adder closely misses you. The adder bites you but does no damage.fhT ] , grapneled)  The kinetic grapnel hits the adder.fh=  The adder is lightly wounded.  Your clockwork bee closely misses the adder.fh? U1--4fhC fhE = _The adder bites you but does no damage.fhO  The grapnel guides your strike. You hit the adder.  The adder is heavily wounded.Your clockwork bee stings the adder!fh†y   clockwork bee (minion)fhl99 (0.9Kinetic Grapnelfh1fhE _The adder dies!fhbu #.....#.# . #.....#.#####...# #. #... #..... # #.....##.... ###.........#######.........#......#....##fh #.@y.......#....## #..........#....##########.#.#.##### #.#.#.# # #.#.#.#####. #.#.#.#... #*#.#.#.### †.#.#.#.#... fhV .#####.#.#.#...fh<**   dormant clockwork bee (minion)fhld2==-5.9 (1.0fh+"fh$ _Your clockwork bee winds down and falls to the ground. _You see here an adder corpse.fh fh> fh fh? P _fh6 fhy fh fh fh, fh2 fh fh  :==fhD fh fh fh3 fh fh fh" fho% fh & #3fh:& (=fhX' fh* fh+ fh , fhB. fhr. fh/ fhQH fhI fhI fhiJ fhEL $ fhL H_Your dormant clockwork bee falls apart.fh4S !hfhfS .-h   black bear (wandering)fhBY /80.0)fhZ H=6.9 (11fhQ^ fhW` ] _A black bear comes into view.fhh 0  fh Y ...  ...#  #...  #...  fhޯ ]##....  .h....#######.. #............ fhJ {#.@....... #......... ########.#  fh{ ( †  .##fh fhA   ...  ...#  fh#...  #...  ##....  fh=.h....#######.. #............ #.@....... fhm#......... ########.# fh fh+ † fhG .##fhfh[fh fh  fh [_A black bear is nearby!fh0  fhE ...  ...#  #...  fhB#...  ##....  .h....#######.. #............ #.@....... #.........fhG ########.#  fh25 †  .##fhj) fhij[  ...  ...#  fhji#...  #...  fhj##....  .h....#######..fh!k fhMk9#............ fhxkW#.@....... fhk7#......... fhk<########.#fh#l=  fhlr †  .##fhrfhufh{fh@a _A black bear is nearby!fh 3 #.....#.#  jesper the Tinkerer ... #.....#.###### Human fh c...# #............. Health: 56/56 ======================== #... #............. Magic: 10/15 ================-------- #... #............. AC: 9Str: 9fhk  ##.... ###........... EV: 11Int: 16fh  .h....#######........... SH: 4Dex: 15fh  #.............#....##. XL:  8 Next:  9% Place: Dungeon:5 fhT #.@........#....##. Noise: ---------  Time: 5586.9 (0.0) fh #..........#....##. f) +0 short sword fh ########.#.#.#####. Cast: Kinetic Grapnel #.#.#.# #. #.#.#.#####.fh4  #.#.#.#..... h   black bear (wandering) fh ?#*#.#.#.###. †.#.#.#.#...  .##fh `###.#.#.#...Confirm with . or Enter, or press ? or * to list all spells.fh Aiming: Launch Clockwork Bee (dangerous; 6% risk of failure)  Press: ? - help, Dir - move targetfh\ Aim: a black bear (wandering, hasn't noticed you)  You lock target on the black bear and prepare to deploy your bee.  (Press . to continue winding your bee.)fh N   ...  fhR ...#  #...  #...  fh '  ..hfh D fh w  hfh j †  .##fh c==7.9 (1Winding fhM fh:   fh Aiming: Launch Clockwork Bee (dangerous; 6% risk of failure)  Press: ? - help, Dir - move target  Aim: a black bear (wandering, hasn't noticed you)  You lock target on the black bear and prepare to deploy your bee.  fh (Press . to continue winding your bee.) _The black bear growls angrily.fhIfhO  You continue winding your clockwork bee...fh:fh S.hS   adder (wandering)fhr--8Kinetic Grapnel. fhfhY _An adder comes into view.fh fh fhE ".fh XS.hfhH k--9.. fh fh  fh :_You continue winding your clockwork bee...fh7fhfhfhn ".fh S.hy(ally target)Sfh y   clockwork bee (minion)fh a1=90fh#fha _With a metallic buzz, your clockwork bee launches itself at the black bear.fh,~9 *fhp~e, grapneled)The kinetic grapnel hits the black bear.fh^fhifhG  The black bear is lightly wounded.fh=..SfhjD.hfhL70-fh}'=1fhofh? fhla_Your clockwork bee closely misses the black bear.fh# fh)Your clockwork bee closely misses the black bear.  The grapnel guides your strike. You hit tfh:he black bear. fhu The black bear is moderately wounded.  Your clockwork bee stings the black bear.bites you. The black bear claws you. The black bear misses you. fh@f The adder closely misses your clockwork bee.fh62--fhb2fhfh fh 9_Your clockwork bee stings the black bear.fh  _Your clockwork bee stings  You miscast Kinetic Grapnel. are very lightly contaminated with residual magic.  Nothing appears to happen. The black bear barelyblack bear closely misses you. The black bear misses you.  The adder bites your clockwork bee.fh 3--9/15 ---3Contam fh” fh j _Your clockwork bee completely misses the black bear.fh :  fh e, grapneled)The kinetic grapnel hits the black bear.fh &  fh The black bear is severely wounded.The adder bites your clockwork bee.  Your clockwork bee stings the black bear!fh & fh( .S   adder (ally target)y   clockwork bee (minion)  fh 4The black bear dies!fh 4/578----20=4 _The adder bites your clockwork bee but does no damage.  fh PYour Fighting skill increases to level 2!fh fh h _Your Dodging skill increases to level 3!fh<W #.....#.# ...#.. #.....#. ...#.. # #.... #fhƏj #.... #.##.... ###.S# #...y.#....##fh #@†.#....## #fhc.#....## ########.#.#.##### #.#.#.# # #.#.#.#####fhd #.#.#.# #*#.#.#.###fh †.#.#.#.# .## ###.#.#.#fhq * *   dormant clockwork bee (minion)Your clockwork bee locks its sights upon the adder.  Your clockwork bee stings the adder.  Your clockwork bee winds down and falls to the ground.fh[5=-5fh fh A _The adder bites your dormant clockwork bee.fhK  ###.#.#.#.#.... #.....#.# fh͑  ...#... #.....#.####...#... # #..... # #....# #.##....# ###fh .......S#######.........#..@*.#....fhj U####.†.#....fh  #..........#....########.#.#.### #.#.#.# #.#.#.####fh  #.#.#.#... #*#.#.#.## †.#.#.#.#fhd fhX fh 7==9==-6fh fh = _The adder bites you but does no damage.fhPH  The kinetic grapnel hits the adder.fh0†*   dormant clockwork bee (minion)fhA0fhi:===17Kinetic Grapnelfh[;I _You kill the adder!fhoi! #### #..... ###.#.....#.... ...#.####...#. ..##....# ###.......@#######.........fhiC.$.##...*.####.†..........#....############fh,jF ###...fhyj%#*#fhapfhrb10/15==-8fhvfhy+ _Found 15 gold pieces. fhye_You see here an adder corpse.fh fh fh= fh fh5 >fh $ fh 6_Your magical contamination has completely faded away.fh fh fhg fh fh+ fh fh $==fhZ fh fhR fh fh fh fhg M1=fh fh fh fh fh fh fh fh fhv fh fh fh l _Your dormant clockwork bee falls apart.fhS 9=fh fh ,fh fhw fh fh fhJ fh L2==fhj fhV ,fhE! fh1# ,fhT$ fh& ,fh& fh( fh<) :==fh* fh+ ,fh, fhE. ,fhH/ fh0 fh>1 K3=fh2 fh3 ,fh4 fh6 ,fh7 fh9 fh9 fh: fhf< fh< 9=fhy= fh? ,fh@ fhdB ,fh C fh'E L4==fhE fhsF fhJH ,fh I fhJ ,fhK fhM ,fhN fhP P==fhQ fh~S ,fhyT fhbV ,fh6W fhY b5==fhXZ fh \ fh] ,fh^ fh` fhb ,fhc fhe fhl  #.#.#.# ####.#.....####.#.#.#fhl  .....#.....##.....#.# ....#.....##.....#. ...#.....##. #...... #fhCm ... #....# #...##....# ###..†#######-...$.##....#..fhm h..... ####.†........#...... #....#...l. ########.#.#...fhn , #.#.#.# l   iguana (wandering). #.#.#. #.#.#.# #*#.#.fhq 1634.9 (36.0)fhv :l.fhx ,5.9 (37fh| fh~ Z _An iguana comes into view.fhOuA ####.#.....# fhu^.....#.....# ....#.....# ...#.....# . #......  fhub... #....#  .....##....#  .......@..†# fh~v....$.##....... ..... ####.†.. .... #.... l.. ##### .. .fhr  ####.#.....#fh  .....#.....# fh w....#.....# fhM Z...#.....#fhx P . #...... fh  fh U... #....# fh  fh Z.....##....#  fhy N.......@..†# fh `....$.##.......fh  fh e..... ####.†.. fh@ ;.... #.... fhl Vl.. #####fh  fh ..fh  .fhA  fhqfhxfhfh fhP_An iguana is nearby!fhbj  #.#.#.# jesper the Tinkerer fhj ####.#.....####.#.#.# Human fhj .....#.....##.....#.# Health: 57/57 ======================== fh:k ....#.....##.....#.# Magic: 12/15 ===================----- fhok ...#.....##........ AC: 9fhk ;Str: 9 fhk . #...... #........ EV: 11Int: 16fhl  fhUl ... #....# #........ SH: 4Dex: 15fhl  fhl .....##....# ###...... XL:  8 Next: 21% Place: Dungeon:5fhl  fhm .......@..†#######...... Noise: ---------  Time: 5635.9 (0.0)fhFm  fhum ....$.##.............#.. f) +0 short swordfhm  fhm ..... ####.†........#.. Cast: Kinetic Grapnel fh'n d.... #..........#.. fh[n nl.. ########.#.#.# fhn /..fhn ~#.#.#.# l   iguana (wandering)fhn  fh>o V.#.#.#.# #.#.#.# fhno #*#.#.#fho MConfirm with . or Enter, or press ? or * to list all spells.fh>p Aiming: Launch Clockwork Bee (dangerous; 6% risk of failure)  Press: ? - help, Dir - move targetAim: an iguana (wandering, hasn't noticed you)  You lock target on the iguana and prepare to deploy your bee.  (Press . to continue winding your bee.)fh;v Q   fhxv 1.   ...   fhv " fhv _ .....  ....  .l. fhw G ..lfh7w ( .fhy c==6.9 (1Winding fh} fh   fhI 1Aiming: Launch Clockwork Bee (dangerous; 6% risk of failure)  Press: ? - help, Dir - move target  fhy Aim: an iguana (wandering, hasn't noticed you)  You lock target on the iguana and prepare to deploy your bee.  fh (Press . to continue winding your bee.) _The iguana hisses angrily.fhDfhJ@l.fhKX--7. fhOfh4Q@ _You continue winding your clockwork bee...fhfh"lfh.fhA--8fhDKinetic Grapnel.. fhKfh  fh :_You continue winding your clockwork bee...fhEfh}FfhPy.l(ally target)y   clockwork bee (minion)fhT09fh \fh_] _With a metallic buzz, your clockwork bee launches itself at the iguana.fhfh@l.fh( fhy/=40fhfh( fhY-_Your clockwork bee stings the iguana!fhD #.#.#. ####.#.....####.#.#.. .....#.....##.....#.fh3S#. ....#.....##.....#.#.. ...#.....###... #....... ##.... #....# ##.....##....# ####......@y..†########....$l##.##...... ####.†.##...... #...#fh.... ########.#.#...... #.#.#.....#. #.#.#....#.#. #.#.#. #*#.#.fhfhJT3=1fh0fh E _You swap places. You block the iguana's attack.fh #.#.#.....####.#.....####.#.#.........#.....##.....# #........#.....##.....# #........#.....## #..... #....... # #..... #....# # #.....##....# ### #.y..†####### #....$l##.# #......#####.†.# #....... #...#.. #.#.#..# #.#.#.#.## #.#.#.#.#.# #.#.# #*#.#fhmfh%2y.fh#4fhO===2fhfh fhE_The iguana barely misses you.fh+=  You barely miss the iguana.The iguana is heavily wounded.Your clockwork bee stings the iguana. The iguana completely misses you.fh>s5====3fhpCfhD fhEE]_Your clockwork bee closely misses the iguana.fhW  Your clockwork bee stings the iguana. The iguana completely misses you.Your clockwork bee closely misses the iguana.hit the iguana but do fhW no damage.The iguana is almost dead.  The iguana bites you but does no damage.  Your clockwork bee stings the iguana.fh-^ †y   clockwork bee (minion)fhxc g44Kinetic Grapnelfhh fhi  fhj 8_The iguana dies!fhr.....####.#.....####.#. ..........#.....##..... #........#.....##..... #........#.....##..... #.....##....... # #.....##....# # #.....##....# ### #......y...†####### #....@†##.........fhҸ #......#####.†. #.......# #.....# ########.#..# #.#.#.## #.#.fh(M#.#.# #.#.####.#. .. #*#. †.#.fh**   dormant clockwork bee (minion)-5fhfh[ _Your clockwork bee winds down and falls to the ground.fhqE-6.9 (2fhfh? _You now have 269 gold pieces (gained 15).fh)VIfh.Yfh\fh!_P==fh`fhbfhbfhcfhefhgfhgfhhfh"jfhlfhllfh/mfhGrXfhtfh(vfhgvfhwfhxfh8z,fh{fh}fh|,fhYfh݁fh=fhxfhfh%fhfhfh*fhsfhщ,fhfhfhgfhfhAfhfhUL  fh .>.......   #..........####.# fh ................#  #.....##........# fh #.....##........#  #.....##..... fhk #.....##..... fhT #@## #.....##58.9 (12.0)  ##..fh.....* fh #......##.....†## fhؗk #......##......####  #......##.......# fh #...............# fhG #...............#  #####........#.## .........#.#.#fhQfh%,9.9 (13fh͡fhA; _Found a stone staircase leading down.fhm fh fh fh fh fhM fh{ ,fh fh- fhK ,fh fh fh- ,fh fh fhJ ,fhQ fhQ fh ,fh[ fh= fh! fh! fh7# fh$ fh& ,fhM' fhH( fh{) ,fh* fh* fhW, ,fh^- fh- fhl/ ,fh/ fh0 fh1 ,fhk2 fhJ3 fh_4 ,fh4 fh5 fhc6 ,fh6 fhK8 fh9 Bfhv: fh<; ,fh; fh< fh= ,fh= fh> fh? ,fh? fhLE fhE fheF ,fhG ,fhH ,fh?I fh J fhJ ,fhBL ,fh M ,fhM fh5N fhO ,fhO fhLP fhzQ ,fhQ fhoR fhS ,fhS fhT fhU fhV ,fh W fhX ,fhX fhcY fhK[ Xfh\ ,fh\ fh] fh^ ,fhX_ fh;` fhr` fh` fh a fh b fh7g $ #########  .h. ..#  #@# #.#  #.# #.### #.# #. #.# #.#.. #.# #.#.. fh{g d################.# ###.#.. h   black bear (asleep) #................# #...... fhg #.################ #.#.#.. #.######## .####.#.#..fh-m -93.9 (34fh n ,4.9 (35fhx s _A black bear comes into view.fhv <fhw # #########  fhw #......h. ..#  #@# #.#  #.#  #.#  fhw /#.#  #.# fhw #.# #fhx ;................# #.### #fhHx . fhsx fhg@fhC #########  fhB~#......h. ..#  fhs#@# #.#  fh#.#  #.# fh #.#  #.# fhZ#.# ................# .fhn### . fhRfhMfhlfhH fhS_A black bear is nearby!fhu   jesper the Tinkerer  Humanfhv Health: 57/57 ========================Magic: 12/15 ===================-----AC: 9fhv Str: 9EV: 11Int: 16#########SH: 4Dex: 15fhv _#......h. ..#fhv XL:  8 Next: 24% Place: Dungeon:5#@##.#fhw Noise: ---------  Time: 5694.9 (0.0)#.#fh.w #.### f) +0 short sword#.#fhVw _#.#.. Cast: Kinetic Grapnelfhw i#.##.#..#.#fhw M#.#.. ################.#fhw ###.#.. h   black bear (asleep) #................#fhx f#...... #.#################.#.#.. fhHx 8#.########.####.#.#..fhx 3Casting: Launch Clockwork Bee (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fhx Aiming: Launch Clockwork Bee (dangerous; 6% risk of failure)  fhx jPress: ? - help, Dir - move targetAim: a black bear (asleep)  fh$y AYou lock target on the black bear and prepare to deploy your bee.fhz &==fhz =5.9 (1Winding fh~ fhG lonfirm with . or Enter, or press ? or * to list all spells.  fh uAiming: Launch Clockwork Bee (dangerous; 6% risk of failure)  Press: ? - help, Dir - move target  Aim: a black bear (asleep)  fhق You lock target on the black bear and prepare to deploy your bee. _(Press . to continue winding your bee.)fh`######### .....h. ..####### .##fh-.. #. ###############.##.# #................... #.######## fhdfh/9--6fhcfh>= _You stop assembling your clockwork bee.fh&t--7fh s  jesper the Tinkerer  Human  Health: 57/57 ========================Magic: 9/15==============----------AC: 9Str: 9EV: 11fh Int: 16SH: 4Dex: 15#########XL:  8 Next: 24% Place: Dungeon:5#@.....h. ..#Noise: ---------  Time: 5697.9 (0.0)#.####### #.#f) +0 short sword#.##.### Cast: Kinetic Grapnel#.##.#..fh6 #.##.#..#.##.#.. h   black bear (asleep) ################.####.#.. #................##...... #.#################.#.#..fh Casting: Launch Clockwork Bee (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (dangerous; 6% risk of failure)  Press: ? - help, Dir - move targetAim: a black bear (asleep)  You lock target on the black bear and prepare to deploy your bee.fh3 c==8.9 (1Winding fh fh*MConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Dir - move target: a black bear (asleep)  You lock target on the black bear and prepare to deploy your bee. _(Press . to continue winding your bee.)fhfhX--9. fhfhj@ _You continue winding your clockwork bee...fhtfh6m--700.. fhfh~@ _You continue winding your clockwork bee...fhfh|y, ally target)y   clockwork bee (minion)fhve10/15==1fh% fh!a _With a metallic buzz, your clockwork bee launches itself at the black bear.fh{ fhC H.yfhV &2fh fhZ fh(yF##.@y...h.. ..# #.##.# #.# #.##.# #.#.#.# #.#.fhyn#.# #.#.#.# ###.#. ...# #. .# #.#.#.fhzfh{fh~J..yfh~&3fh_fhfh#fhB#..@.y.h... ..# #.##.# fhm#.# #.##.# fh8#.#.#.# fhN#.#.#.# #.#.fh'6.# ###.#.fh^.# fh7#. # fh-#.#.#.fhfh/5.yfhvfh=4Kinetic Grapnelfhfhfht#fhut#...@.yh.... ..# fhta#.##.# fhtc#.# #.##.# fhu8#.#.#.# fhqu#.#.#.# #.#..# ###.#.fhud# #. #.#.#.fh vfhfhFhh  fh fha_You continue winding your clockwork bee... _With a metallic buzz, your clockwork bee launches itself at the black bear. fhΉ The black bear growls angrily.  Your clockwork bee stings the black bear.  The black bear bites. fh8B The black bear claws your clockwork bee but does no damage. x2fh#$==fhW4====5fhEfht? _Your clockwork bee stings the black bear!fhN #fh "#....@yh.......# #.##.# #.# fh; #.##.# #.#.#.# #.#.#.# fh L#.#..# ###.#.fh 1# #.fh  fh+ -#.#.#.fhr |  The black bear closely misses your clockwork bee.fh The black bear claws your clockwork bee but does no damage.  The black bear barely misses your clockwork bee.fh< [=---6fh fh ? _Your clockwork bee stings the black bear!fh\; ---Your clockwork bee stings the black bear.  fh <Your clockwork bee winds down and falls to the ground.  The black bear goes berserk!fhXE/  --more--fhXV *hhberserk, ally target)*   fhV Fdormant clockwork bee (minion)fhgW 9 -7 _fh Z fh'[ fhxg  The black bear bites your dormant clockwork bee.  The black bear claws your dormant clockwork bee but does no damage. x2  The black bear bites your dormant clockwork bee.fh6h^1==8fhjfhRl\ _The black bear claws your dormant clockwork bee but does no damage. x2fh ! yy   fh! N0-fh$ fh&  fh&  You wind your clockwork bee back up and it locks its sights upon the black _bear!fhON  Your clockwork bee stings the black bear!fh_T.y   clockwork bee (minion)fhZ 8/582359Kinetic Grapnel _The black bear dies!Training target 3.0 for Fighting reached!fh\fh^i _Your Fighting skill increases to level 3!fh^k##....y@.# #.#.# #.# #.##.# fh#.#.#.# #.#.#.# #.#..# ###.#.fhTd# #. #.#.#.fhfh}& fh**   dormant clockwork bee (minion)You swap places.fhh/-10fhfh fhF_Your clockwork bee winds down and falls to the ground.fhG ##....*.# #.#.# #.# #.##.# #.#.#.# #.#.#.# #.#..# fhH ###.#.# #. #.#.#.fhLK fhL @-1fh fh43fhեfhw,fhBfhfhfhQM1=fhfh,fhnfh,fhxfhZfhB,fhfhO=fhmfh` _Your dormant clockwork bee falls apart.fhBfh fhb2==fhfhr,fhfh,fhfh,fh]fhW:==fhfhfh,fh)fhN,fhfhfhK3=fhFfhV,fhfh,fh#fh ,fhufhOfh9=fhfhfhfhWfhS,fhfhfh64==fh$fh~fhfhfhfhfhHfhfh,fh5fhLfh|:==fhfhfh.fh]fhSfhfhfhfhfh>fh3fheL5==fhfhfh,fhXfhfhufhfhfh,fhfh fhFfhefhAfhq:==fhfhfhfhfh8fhjfhAfhqfhfhfh,fh(fh"fhfhJfhfh|fhmfhfhfhfhfhfhcfh}fhfhfh%fh fh1 fhc fh fh fh ,fhl fhjfhqfhfhfhfh^fhfhfhfh?fhpfhfhfh"fh]fhfhfh fhRfhfhfh,fhfh fh"fh3"fh"fh#fh%,fh%fh&fh,(,fh(fh)fh++,fh+fhC-fhL.fh.fh.fhj07 _You open the door.fh1fh42fh2fhX5@  There is an open door here.fh6fh 7 _fh7fh8fh9fh:fhW:fhO;fhe<fh<fh<fh=fh>fh?fhl?fh@fh #.# # #.# #fh #.# ##.####### #################.#.....# ####................#.....# #..fhI/#.################.^...# #.##.##.....####.##...........@....'...........fhx#...............####.# #####..........hfh....# #.Kinetic Grapnel ......>.............# #.# fh.#####..........####.#.....####.# .....................#.....##h   hound (asleep) ..####.....##........#.....##.... fh#.....##........#.....##.... #.....##.....##....... #....fh 073.9 (61.0)fh^ ,4.9 (62fhUfhX _A hound comes into view.fhΔp #.#  #.#  #.#  fhl     #..  ^...# #.  #.################... fh[ #...........@....'.........  #...........######........h  >.........  .......fhI.........##... #.....##...  fhfh& #.#  #.#  #.#  fhH'0     #..  ^...# #.  #.################... fh') #...........@....'.........  #...........######........h  fh'>.........  ................##... #.....##... fhf( fh+fh-fhd1fh%3 fh3N_A hound is nearby!fh(pP #.# fhp #.#  #.####### ################.#.....# #fh.qY #................#.....# #. #.################.^...# #. #.################.....####.fhq #................'.......... #######.....#### ######fhqh# #.....# #. #......>fhrR..+ #.....# #. #.#####.####.#.....####. #...........#.....##... #..####.....##........#.....##fhr #.....##........#.....##fh.........+ #.....# #. Cast: Kinetic Grapnel #.#####..........####.#.....####. #.....................#.....##... #..####.....##....hm....#.....##... h   hound#.....##........#.....##...#.....##.....##....... #...#.....##.....##....# #...Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (dangerous; 6% risk of failure)  Press: ? - help, Dir - move targetAim: a hound (lightly wounded)  You lock target on the hound and prepare to deploy your bee.  (Press . to continue winding your bee.)fh%=fh/=8.9 (1Winding fhfhc  fhyAiming: Launch Clockwork Bee (dangerous; 6% risk of failure)  Press: ? - help, Dir - move target  Aim: a hound (lightly wounded)  fhԛYou lock target on the hound and prepare to deploy your bee.  (Press . to continue winding your bee.) _The hound bites you but does no damage. x2fh O  You continue winding your clockwork bee...fhW-9. fhfh fhM_The hound closely misses you.fhO  You continue winding your clockwork bee...fhk-80.. fhhfh$ fhO_The hound barely misses you. x2fhk  With a metallic buzz, your clockwork bee launches itself at the hound.fhoy(ally target)y   clockwork bee (minion)fh101fhfh= _The hound closely misses you.fh,fhn  The hound barely misses you.Your clockwork bee barely misses the hound.fh T7-2fh fh * _The hound bites you.fhpJ  You miss the hound.fhpThe hound is lightly wounded.  Your clockwork bee misses the hound. The hound bites you.fh9q!-fh}q3fhptfhu fhvW_Your clockwork bee completely misses the hound.fhX  You miss the hound. The hound misses you. Your clockwork bee misses the hound.fhYT3=4fhZ]fhx^S _The hound closely misses you.fh bThe hound misses you. Your clockwork bee misses the hound. _The hound closely misses you.You hit the hound.  The hound is lightly wounded.r clockwork bee barely  fh /barfh &5fhfhFO _Your clockwork bee completely misses the hound.fh|fhv  You puncture the hound!  The hound is heavily wounded.The hound closely misses you. Your clockwork bee stings the hound!fhq.y   clockwork bee (minion)fh 8=9=6Kinetic Grapnel _The hound dies!fhfh:h _Your Dodging skill increases to level 4!fhvd fhdf fh j fhk  fhk B_No target in view!fhK fhg fh fh H _No target in view!fh#3fhR%fh),fh, _Your clockwork bee winds down and falls to the ground.=fhT.fhi/,fhK0fh2fhz29=fh73fh$5fh5L4==fh?6fh7,fh8fhk:,fh;fhQ=,fh>fh?fh@:==fh@fhfhu,fhGfh_l _Your dormant clockwork bee falls apart.fhfhnfhfh<L5==fhfhfh1!fh!fh1"fh#fhb%,fh7&fh.(7 _You open the door.fh*3fh*fhZ/fh0fh91:==fh1fh3fh5,fh6fhP8fh :,fh:fh<fhv>,fh?fh@fh)B,fhBfhDfhMF,fhFfhJfhcL,fh]MfhOfhP,fhQfhSfhbUfhUfhVfhXfh Z,fh[fhc_c  You see here an iguana corpse.fhla5 _fhbfh6dfhe,fhffhChfhi,fhjfh;lfhm,fhtnfhpfhsq,fhrfhsfhu,fhufh wfhUx,fhxfhzfh;|,fh|fh~fhfhfhGfh'fhpfhȂfh6fhfhPfhfhfh;fhωfh fhfhfh:fhfh fhJfhfh/fhfh fhfh֕fhlfhUfhfh͙fhSfhfhSfhfhfh&fhDfhfhfhfhp,fh!fhfhfh%fhШfh fhl.##.#.#### ###.#.#fhѰU.....#.#....# #.#fh =# ....##...##### +# #.##. .............# .. # #.fhG1#.###.####.###### .#.# #.#...............#<...#. #. fh6####........##...#...... #. ...#........... # ##.#........####@....... #.fhȱ1--831.9 (45.0) fh #........... #.#.##... #.  ###.....#### #.#.# # #.# fh=n #.....# #.# # #.#  #.....# #.# ########.# fh #.....# #.. .......#.....# ### ......##.. fhв#.....# .......... #.....# ####### #######...fh E fhfhG--2.9 (46fhAfh9 _Found a stone staircase leading up.fh fh  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   3.0   4.0   0   l - Spellcasting   4.7   5.9  -1  fh\        fh6 b - Maces & Flails   0.0   1.0   0   m - Forgecraft   6.0   7.0   0   c - Staves   0.0   1.0   0   n - Ice Magic   0.0   1.0   0  fhd6 d - Unarmed Combat   0.0   1.0   0      fh e - Throwing   2.0   3.0   0   o - Invocations   1.0   1.7  +1       p - Evocations   1.0   2.0   0  fhC7 f - Short Blades   2.0   3.0   0      fh g - Long Blades   1.1   1.0   0              fh^W h - Armour   0.0   1.0   0      i + Dodgingfh4.0   5.0   0       j - Shields   1.0   2.0   0  fh     k - Stealth   2.4   2.5  +1      fh                        The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsfh i * Dodging   4.0fh&p i - Dodging   4.0fh7 > i + Dodging 4.0fhvfhxfhO.##.#.#######.#.# jesper the Tinkererfh0.....#.#....##.# Human# ....##...##### +##.# Health: 58/58 ========================#. .............# .. ##.# Magic: 15/15 ========================#.###.####.###### .#.#fhU#.. AC: 9Str: 9  #...............#<...#.#.. EV: 12Int: 16 fhd####........##...#......#.. SH: 4Dex: 15 ...#....................fh#.. XL:  8 Next: 39% Place: Dungeon:5 ##.#........####@.......#.. Noise: ---------  Time: 5832.9 (0.0)  #........... #.#.##...#.. f) +0 short sword###.....#### #.#.# ##.# Cast: Kinetic Grapnel#.....# #.# ##.#fh#.....# #.# ########.##.....# #.. .......... #.....# ### ......##.. #.....#fhV.......... #.....# ####### #######...  _No target in view! fh _Your clockwork bee winds down and falls to the ground. _Your dormant clockwork bee falls apart. _You open the door. _You see here an iguana corpse. _Found a stone staircase leading up.fhfhfhXfhfh{h fh)l Wield or unwield which item (- for none)?- - Unarmed fhl Hand Weapons (go to first with ))  f - a +0 short sword (weapon)a - a +0 dagger  w - a +0 mace  H - a +3 flail of holy wrath fh6m Magical Staves (go to first with |)  I - a staff of coldfhm [?] describe selected [!] equip|wield|wear|put onfhm y[tab] equip|unequip fhG\ fh ` fhc 7.##.#.#######.#.# jesper the Tinkerer.....#.#....##.# Human# ....##...##### +##.# Health: 58/58 ========================fhc ##. .............# .. ##.# Magic: 15/15 ========================#.###.####.###### .#.##.. AC: 9Str: 9  fh$d #...............#<...#.#.. EV: 12Int: 16 ####........##...#......#.. SH: 4fhWd Dex: 15 ...#....................fhd #.. XL:  8 Next: 39% Place: Dungeon:5 ##.#........####@.......fhd F#.. Noise: ---------  Time: 5832.9 (0.0)  #........... #.#.##...#.. f) +0 short sword###.....#### #.#.# #fh%e D#.# Cast: Kinetic Grapnel#.....# #.# ##.##.....# #.# ########.##.....# #.. .......... #.....# ### ......##..fhe < #.....#.......... #.....# ####### #######...  _No target in view! _Your clockwork bee winds down and falls to the ground. _Your dormant clockwork bee falls apart. _You open the door. _You see here an iguana corpse. _Found a stone staircase leading up.fh,i P  Okay, then.fhj fh?m fhn . _fh fh\Drop what?37/52 slots (_ for help) Hand Weapons (select all with )) fhu f - a +0 short sword (weapon)a - a +0 dagger  w - a +0 mace fh H - a +3 flail of holy wrath Missiles (select all with ()fhC - a curare-tipped dart  J - 5 javelins  Z - 13 poisoned darts Armour (select all with [)  c - a +0 buckler (worn) fh4 h - a +0 pair of gloves (worn)  s - a +2 robe of willpower (worn)  x - a +2 cloak of stealth (worn)  A - a +0 helmet (worn) fhd1 q - a scarf of repulsion fh`Magical Staves (select all with |) fh$ I - a staff of cold fhaJewellery (select all with "=) fh*: g - a +4 ring of slaying (worn) fh0 n - a ring of protection from cold (worn) fh[Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit fh+Letters toggle [.|Space] toggle selected[top]fhg(1 turn)  f - a +0 short sword (weapon)  a + a +0 dagger[Enter] accept (1 chosen)fhx 2 turns)  a + a +0 dagger  w + a +0 mace2fh]fhR7.##.#.#######.#.# jesper the Tinkerer.....#.#....##.# Human# ....##...##### +##.# Health: 58/58 ========================fh#. .............# .. ##.# Magic: 15/15 ========================#.###.####.###### .#.##.. AC: 9Str: 9  #...............#<...#.#.. EV: 12Int: 16 ####........##...#......#.. SH: 4Dex: 15 ...#....................fh#.. XL:  8 Next: 39% Place: Dungeon:5 ##.#........####@.......#.. Noise: ---------  Time: 5832.9 (0.0)  #........... #.#.##...#.. f) +0 short swordfh###.....#### #.#.# ##.# Cast: Kinetic Grapnel#.....# #.# ##.##.....# #.# ########.##.....# #.. .......... fhP#.....# ### ......##.. #.....#.......... #.....# ####### #######...  _Your clockwork bee winds down and falls to the ground. fh _Your dormant clockwork bee falls apart. _You open the door. _You see here an iguana corpse. _Found a stone staircase leading up. _Okay, then.fhfh'fhA"fh%&+3.9 (1fhP'fh,: _You drop a +0 dagger.fho.+4.9 (2fh1fh2fhy5fh7) _You drop a +0 mace.fh߆  fhkJAdjust (i)tems, (s)pells, or (a)bilities? fh'fhAdjust which item? Hand Weapons (go to first with )) fh1 f - a +0 short sword (weapon)  H - a +3 flail of holy wrath Missiles (go to first with ()fhC - a curare-tipped dart  J - 5 javelins  Z - 13 poisoned darts Armour (go to first with [) fh c - a +0 buckler (worn)  h - a +0 pair of gloves (worn)  s - a +2 robe of willpower (worn) fhXu x - a +2 cloak of stealth (worn)  A - a +0 helmet (worn)  q - a scarf of repulsion fhMagical Staves (go to first with |)  I - a staff of cold Jewellery (go to first with "=) fhj g - a +4 ring of slaying (worn)  n - a ring of protection from cold (worn) fhsWands (go to first with /)F - a wand of flame (16) Scrolls (go to first with ?) fh[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]fh0 fh> .##.#.#######.#.# jesper the Tinkerer.....#.#....#fhl? S#.# Human# ....##...##### +##.# Health: 58/58 ========================fh? "#. .............# .. ##.# Magic: 15/15 ========================fh_@ #.###.####.###### .#.##.. AC: 9Str: 9  fh@ #...............#<...#.#.. EV: 12Int: 16 fhGA ####........##...#......#.. SH: 4Dex: 15 fhA \...#....................#.. XL:  8 Next: 39% Place: Dungeon:5 ##.#........####@.......fhbB #.. Noise: ---------  Time: 5834.9 (0.0)  #........... #.#.##...#.. f) +0 short swordfhB ###.....#### #.#.# ##.# Cast: Kinetic GrapnelfhiC #.....# #.# ##.##.....# #.# ########.#fhC #.....# #.. .......... #.....# ### ......##.. fh]D #.....#.......... #.....# ####### #######...fhD   _Okay, then. _You drop a +0 dagger. _You drop a +0 mace.  fhEE uAdjust (i)tems, (s)pells, or (a)bilities? f - a +0 short sword (weapon)  fhE Adjust to which letter? (? for menu, Esc to quit)fhP fh 9afhv fh ) _You drop a +0 dagger. fhF _You drop a +0 mace.(i)tems, (s)pells, or (a)bilities?   f - a +0 short sword (weapon)  fh Adjust to which letter? (? for menu, Esc to quit) _a - a +0 short sword (weapon)fhAC  Adjust (i)tems, (s)pells, or (a)bilities? fh>fh1fh6WAdjust which item? fh64Hand Weapons (go to first with ))  a - a +0 short sword (weapon)  H - a +3 flail of holy wrath Missiles (go to first with ()fh!7bC - a curare-tipped dart  J - 5 javelins  Z - 13 poisoned darts fhq7Armour (go to first with [)  c - a +0 buckler (worn)  h - a +0 pair of gloves (worn)  s - a +2 robe of willpower (worn) fh7 x - a +2 cloak of stealth (worn)  A - a +0 helmet (worn)  q - a scarf of repulsion Magical Staves (go to first with |)  I - a staff of cold fh8Jewellery (go to first with "=)  g - a +4 ring of slaying (worn)  n - a ring of protection from cold (worn) Wands (go to first with /)F - a wand of flame (16) Scrolls (go to first with ?) fhm8[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]fh2fhfh[#.##.#.#######.#.# jesper the Tinkerer.....#.#....#fh##.# Human# ....##...##### +#fh($"#.# Health: 58/58 ========================#. .............# .. #fh$#.# Magic: 15/15 ========================#.###.####.###### .#.##.. AC: 9Str: 9  fh %#...............#<...#.#.. EV: 12fhp%3Int: 16 ####........##...#......#.. SH: 4Dex: 15 fh% ...#....................#.. XL:  8 Next: 39% Place: Dungeon:5 fh:&##.#........####@.......#.. Noise: ---------  Time: 5834.9 (0.0)  fh&#........... #.#.##...fh'#.. a) +0 short sword###.....#### #.#.# ##.# Cast: Kinetic Grapnel#.....# #.# ##.#fh'#.....# #.# ########.##.....# #.. .......... #.....# ### ......##.. #.....#fh(.......... #.....# ####### #######... fhk(f - a +0 short sword (weapon)  Adjust to which letter? (? for menu, Esc to quit) fh(_a - a +0 short sword (weapon)  Adjust (i)tems, (s)pells, or (a)bilities? H - a +3 flail of holy wrath  fh))Adjust to which letter? (? for menu, Esc to quit)fh+fhV/fh3fh6 fh6to which letter? (? for menu, Esc to quit) _a0 short sword (weapon)fh6p(i)tems, (s)pells, or (a)bilities?   H - a +3 flail of holy wrath  fhS7Adjust to which letter? (? for menu, Esc to quit) _b - a +3 flail of holy wrath; H - a fizzy cyan potionfhb3fhdfhgfhBjfhoP _fhqfh{qfhmrfh3tfh2vfhtvfhwwfhzfh$|fhe|fh<}fh_~fhX,fhfh-fhN,fhقfh:fh!fhafhfhfhч,fhTfhBfhZfhfhUfh9fhMfhfhʍfhfhÐ,fhMfhSfhDfhfhfhfh,fhfhݖfh,fhdfhfhfh2fhofhAfhCfhfhfhyfhfhϞfh fhfhĢ,fhfh^fhy,fhfh'fh,fhfhfhfh,fhfh,fhdfhfhfhίfh fhWfh=fhfhٲfh;fhV,fhfhOfhƸfh fhfh׺fhfh<fhfh׽fhh,fhؿfhfh,fhfhfh*,fhfhfh ,fhfhsfh^fhfhfh^fh=fhtfhfhfh,fhIfhfhfhHfhfhfh,fhefhfh,fh3fhKfh,fhmfhDfh,fh.fhfh&fh^fhfhfhfhfh-fhfh,fhfh fh2,fhfhH fh4 ,fh fh fh ,fh fh fh,fhRfhfhXfhBfhfhwfh,fh,fhrfhfh,fh_ fh!fh"Bfh#fh$fh %fhK%fh&fh3(Bfh(fh),fh +fh?/fh/,fh0fhR2fhV4Bfh(6fh6,fhJ7fh9fh:Bfh<fh=Bfh?fhBA,fhAfh!DfhDfhDfh)EfhFfhGfhHfh^HfhJfhKBfhaMfh/NBfhOfhPBfhlRfhS,fhSfhSUfhUfhUfhVfhWfhX,fhIYfhZfh\Bfh]fhU_,fh`fhafhb,fhVcfhdfhifhjfhkfh/m,fhmfh/ofh]p,fhqfhsfhpsfhsfh&tfhufhv,fhRwfhbxfhyfhyfh1zfhE{fho|,fh}fh~nfh,fhȂfhvX  Things that are here:  a +0 mace; a +0 daggerfhfh- _fhʇfh߈fh,fhfhfh,,fhԍfhfhB,fhfhfh,fhLfh?fh,fhfhfhL,fhfhfhR,fhfhfh3,fhРfhѡfh,fhfhfh,fhfhfh,fhFfhIfh*............# #.#.#.# #...#.......# #.#.#.#### fhu.......#.#.##..W.)..# #.#.#.#.... ######.#.#..#...#...# #*#.#.#.## .....#.#....#.....$. †.#.#.#. .##.##.#.#### ..... ###.#.#. fh|.....#.#....# ... #.#. ....##...#######'#### #.#. .....#..@.#.# #.#'#'# fh##.####.######..#.#.# #.... .............#<...#.# #...... ........##...#......# #...... ....................# #...... fhk........####).......# #W   phantom (dormant) ...........#.#.##...# #...... .....#####.#.#.##..## #.###'# fh.....# #.#.#.##...# #.# #.#fhWK 930.9 (96.0)  You open the door.fh,1.9 (97fhfh _A phantom comes into view. _Found 15 gold pieces and a falchion.fhY4########## .... #....#### .......#.#.##..W.)..# #.... fh######.#.#..#...#...# #*## .....#.#....#.....$.# †. .##.##.#.####.......# ###. .....#.#....#.......# ....##...#######@###.#.. .............#....#'#'# ##.####.######..#. .............#<...#fh!.......##...#...................#####).......#fh6......#.#.##........####.#.#.##..###'fhlfhfh/2.9 (1.0) fh[ _fh6fh fhC_There is an open door here.fhTZ##.# #..........#....fhU.###########.#.#.### .....#.# #.#.#.# fh{U##........#.##.......# #.#.#.#### ........#.#.##..W.)..# #.#.#.#... fhUp#######.#.#..#...#...# #*#.#.#.## fhU#.....#.#....#.....$.# †.#.#.#.# #.##.##.#.####fh%V.# ###.#.#.# fh\Vf#.....#.#....#..@....# #.#.# fhV#....##...#######'#### #.#.#. #.............#....#.# #.#'#' fhVw###.####.######..#.#.# #fhW......#<...#.# # #fhaW##...#......# # #.............# # #fhW####).......# #.......#.#.##...# #.....fhXfhdfh$e&3fhfe!Kinetic Grapnel _fhmfhpfh #####.÷### #..........#....#########fh o### ..... ##....fh2 ### ........#.#.##..W.)..# #... #fh P######.#.##...# #*fh #....#.#....$.# †.##.##.#.###fh; ###.fhr f.#.#....#.......##...#######'####fh O.#. #.............#....#fh #'#' fh* 5###.####.######..# .fha .....#<...###...#......fh 9.......... #fh :####)....fh fho <.WWfh 4fh &4fh fh fh †##.....#####.÷### #..........#....############ ..... ##..### ........#.#.##....)..# #... #######.#.#..#..W#...# #*#....#.#....$.# †.##.##.#.######..#.#....#.......##...#######'####.#. #.............#....##'#' ###.####.######..# ......#<...###...#...........=5 _The phantom completely misses you.fh ....##.....†##.............#....# jesper the Tinkerer fh \....##......#####.÷........#....# Human ....##.......# #..........#....# Health: 58/58 ======================== fhO %.............###########.#.#.#### Magic: 12/15 ===================----- .............#.......# #.#.#.#fh XAC: 9Str: 9 fh+ ##........#.##.......# #.#.#.#### EV: 12Int: 16 ........#.#.##....)..# #.#.#.#... SH: 4Dex: 15 #######.#.#..#..W#...# #*#.#.#.## XL:  8 Next: 39% Place: Dungeon:5 #.....#.#....#..@..$.# †.#.#.#.#. Noise: =--------  Time: 5935.9 (0.0) #.##.##.#.####.......# ###.#.#.#. a) +0 short sword #.....#.#....#.......# #.#.#. Cast: Kinetic Grapnel #....##...#######'#### #.#.#. #.............#....#.# #.#'#' ###.####.######..#.#.# #..... W   phantom ..............#<...#.# #..... #........##...#......#fh  #..... #....................# #.....Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (dangerous; 6% risk of failure)  fh ^Press: ? - help, Dir - move targetAim: a phantom  fh You lock target on the phantom and prepare to deploy your bee.  (Press . to continue winding your bee.)fh 3=6.9 (1fhP /Winding fh. fh   fh Aiming: Launch Clockwork Bee (dangerous; 6% risk of failure)  Press: ? - help, Dir - move target  Aim: a phantom  You lock target on the phantom and prepare to deploy your bee.  fh7 (Press . to continue winding your bee.) _The phantom hits you but does no damage.fhWfO  You continue winding your clockwork bee...fhq% fhHr..##......#####.÷..#.....##.......# #fhrM..#.......###########.#.#.#fhrd..#.......# #.#.#.# ####fh2sC#.##.......# #.#.#.## ..fhssd.##....)..# #.#.#.#.fhs#######.#.#..#..§#...# #*#.#.# #.#......#.....$.# †.fh't`#.##.##.#.####@......# ##fhht.....#.#....#W......# #....##...#######'#### fhtz#.............#....#.# #.#'fht###.####.######..#.#.# #... #...............#<...#.# # ###fh-u9##...#......# # fhouM..#..............# ##fhu####).......# #The phantom hits you. The phantom blinks! You blink.fh+|M.§fh|g7---7fhʁfh= _You stop assembling your clockwork bee.fh-4fh4^8==-fh<58fh7=j _The phantom barely misses you.fh......##......#####.÷........#... jesper the Tinkerer fh><......##.......# #..........#... Human ...............###########.#.#.## Health: 58/58 ======================== ...............#.......# #.#.#.# Magic: 9/15==============---------- fh####........#.##.......# #.#.#.## AC: 9Str: 9 ..........#.#.##....)..# #.#.#.#. EV: 12Int: 16 fh..#######.#.#..#...#...# #*#.#.#. SH: 4Dex: 15 fhM#.#.....#.#....#.....$.# †.#.#.#. XL:  8 Next: 39% Place: Dungeon:5 #.#.##.##.#.####@......# ###.#.#. Noise: =--------  Time: 5938.9 (0.0) fh>=#.#.....#.#....#W......# #.#. a) +0 short sword #.#....##...#######'#### #.#. Cast: Kinetic Grapnel #.#.............#....#.# #.#' #.###.####.######..#.#.# #... fh #...............#<...#.# #... W   phantom ###........##...#......# #... ..#....................# #... #.#........####).......# #...Confirm with . or Enter, or press ? or * to list all spells.fh߁9Aiming: Launch Clockwork Bee (dangerous; 6% risk of failure)  Press: ? - help, Dir - move targetAim: a phantom  fhYou lock target on the phantom and prepare to deploy your bee.  (Press . to continue winding your bee.)fhOb=9.9 (1Winding fh-fhc8  Aiming: Launch Clockwork Bee (dangerous; 6% risk of failure)  Press: ? - help, Dir - move target  fh Aim: a phantom  You lock target on the phantom and prepare to deploy your bee.  (Press . to continue winding your bee.) _You block the phantom's attack.fh%  fhD*You continue winding your clockwork bee...fhԽX-40. fhfhf> _The phantom hits you but does no damage.fhD  fhHE I You continue winding your clockwork bee...fhK ##......#####.÷........#....# ##.......# #..........#....############.#.#.#####...fhL #.......# #.#.#.# #... ......#.##.......# #.#.#.#####...fhL #.#.##....)..# #.#.#.#.....) ###.#.#..#...#...# #*#.#.#.###.. ..#.#....#.....$.# †.#.#.#.#.... .##.#.####......@# ###.#.#.#...#+ fhL ..#.#....#§.....W# #.#.#.. fhM b.##...#######'#### #.#.#..<. ...fhRM #....#.# #.#'#'###. ####.######..#.#.# #...... .fhM #<...#.# #...... .....##...#......# #.......fh6N # #...... .....####).......# #......The phantom hits you. The phantom blinks! You blink.fhS @§.fh\T 73---fhT R--1fhX fhY  fhBZ 7_You stop assembling your clockwork bee.fhy 3.fhz 4=--10/15===fh{ 2fh fh^ > _The phantom hits you but does no damage.fhF##......#####.÷........#....##... jesper the Tinkerer ##.......# #..........#....##... Human fh".........###########.#.#.#####... Health: 54/58 ======================-- .........#.......# #.#.#.# #... Magic: 7/15===========------------- ......#.##.......# #.#.#.#####... AC: 9Str: 9 ....#.#.##....)..# #.#.#.#.....). EV: 12Int: 16 fhU###.#.#..#...#...# #*#.#.#.###... SH: 4Dex: 15 ..#.#....#.....$.# †.#.#.#.#..... XL:  8 Next: 39% Place: Dungeon:5 .##.#.####......@# ###.#.#.#...#+ Noise: =--------  Time: 5942.9 (0.0) fh]..#.#....#......W# #.#.#...#. a) +0 short sword .##...#######'#### #.#.#..<.. Cast: Kinetic Grapnel ..........#....#.# #.#'#'###. ####.######..#.#.# #......... fh}..........#<...#.# #......... W   phantom .....##...#......# #......... .................# #......... .....####).......# #.........fh5$Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (dangerous; 6% risk of failure)  Press: ? - help, Dir - move targetAim: a phantom  You lock target on the phantom and prepare to deploy your bee.  (Press . to continue winding your bee.)fh>b=3.9 (1Winding fh:fh9p  Aiming: Launch Clockwork Bee (dangerous; 6% risk of failure)  Press: ? - help, Dir - move target  Aim: a phantom  fhYou lock target on the phantom and prepare to deploy your bee.  (Press . to continue winding your bee.) _The phantom barely misses you.fho(  You continue winding your clockwork bee...-4. fh)  fh** 0_The phantom hits you but does no damage.fhp O  You continue winding your clockwork bee...fhq 5-5.. fhu fh:w > _The phantom hits you but does no damage.fh3m  With a metallic buzz, your clockwork bee launches itself at the phantom.fhCy(ally target)fh{y   clockwork bee (minion)fh06fh fh5 _You block the phantom's attack.fh 6  You barely miss the phantom. The phantom closely misses you.fh6 -7.8 (0.9fhW< fh= < _Your clockwork bee stings the phantom.fh3?  You hit the phantom but do no damage.The phantom is lightly damaged.fh@(8.7fheHfhJt _The phantom misses you. Your clockwork bee stings the phantom.fh &  fhYou closely miss the phantom.The phantom is moderately damaged.Your clockwork bee barely misses the phantom.fhE5=9.7 (1.0fhfhqR _The phantom hits you. Your clockwork bee stings the phantom!fh{( fh| You hit the phantom.  The phantom is severely damaged.fh}53-fh9~N8=-fh~ 50fhfhW fhfhD_The phantom hits you. Your clockwork bee stings the phantom.fh7\  You closely miss the phantom.The phantom is severely damaged.Your clockwork bee barely misses the phantom.fha .....##.......# #..........#. .......###########.#.#.###.....#.......# #.#.#.# ###..#.##.......# #.#.#.###...#.#.##....)..# #.#.#.# .#######.#.#..#...#...# #*#.#.#.# fhmb .#.....#.#....#.....$.# †.#.#.#.# .#.##.##.#.####W....y.# ###.#.#.#.....#.#....#.@....§# #.#.# .#....##...#######'#### #.#.#.............#....#.# #.#'# .###.####.######..#.#.# #... ...............#<...#.# # ####...#......# # .#..............# # .#####).......# #fhb V........#.#.##...# #fhc fhh cy.§.fhi g0---1fhp fhq J _The phantom hits you. The phantom blinks! You blink.fh  You completely miss the phantom.The phantom is severely damaged.fh`##.....##.......##....# .##.....##....#####............. fh(###.....##....# ###...........#..÷#######........... .##.....†##.............#....#fha......#####.÷........#....##..#.......# #..........#....##.. ..........###########.#.#.#####.. ..........#....W@.# #.#.#.# #.. .fh;......#.##.......# #.#.#.#####.. .....#.#.##....)..# #.#.#.#.....) ####.#.#..#...#...# #*#.#.#.###fh#.#....#.....$.# †.#.#.#. #.##.#.####§...y.§# ###.#.#.#...# ...#.#....#.......# #.#.#...# .fh.##...#######'#### #.#.#..<#....#.# #.#'#'###fhfh@$Dy...fh%@-2fh*fh+J _The phantom hits you. The phantom blinks! You blink.fh g  You closely miss the phantom.  The phantom is severely damaged.fhjky..fh,l&3fh*ofhqT _The phantom barely misses you.fhr  You completely miss the phantom.The phantom is severely damaged.fhLy)fhI=4.6 (0.9fhfhM5 _You block the phantom's attack.fh0N The phantom is severely damaged. _You block the phantom's attack.  You barely miss the phantomfhN .  The phantom is severely damaged.Your clockwork bee barely misses the phantom.  The phantom barely misses you. Your clockwork bee stings the phantom!fh^U  .**   dormant clockwork bee (minion)  The phantom is destroyed!fhlY o485.6 (1.0Kinetic Grapnelfh] fh3_ L _Your clockwork bee winds down and falls to the ground.fh4 fh6 fh; fh=  fh= :_No target in view!fhV3fhWfh.ZfhZR1= _fh{`,fhaN9==fhbfhe,fhaffhh92fhSi2=fh\r==fhu,fhYvfh{y;3fh^{fh~fhvR10/15==fhfhXfhl _Your dormant clockwork bee falls apart.fhK4=fhfh3,fhfhfh=3==fhfhfhN5=fhxfh^,fhfhk;1fh(=fhfh,fhжfh˸96fhu(=fhyfhS,fhֽfhԿO=fhe7=fhbfh,fhMfhfhE2==fhfh:,fh:fhfhD8=fhRfh,fh=fhP==fhfh,fh{fhfhp9=fhfhZa3=fhfhf,fhfhX,fhfhi,fhXfhnO=fhVfh,,fhLfh>,fhpfhW94fh)==fhfh,fhfh%,fhfh,fhfhfh%:==fhdfh,fh*fh ,fhX fh ,fh fh95fhJ)==fh"fh-fh,fhfhfh,fh2 fh"fh$,fh&fh@(fhF*fh*:==fh+fhV/,fh0fheAN _You now have 284 gold pieces (gained 15).fhC3fh2EfhKfh[M,fh)OfhlWfhX,fh2ZfhRa@  There is an open door here.fhIcfhc _fh*efh8kfhlfh$mfhmfhsfht,fhufh{P  There is a stone staircase leading up here.fh~5 _fh~fh5fh,fhfhًfhF,fhfh͒fh,fhfhfh4,fhfh9fhfhfhsfhfh,fhfhCXfhsfhƴ,fhfh5fh_,fhfhfh,fh{fhfh,fhfhfh,fhfhfhfhRfh fh=fh,fhRfhfh,fhfhfh,fhfhfh=,fhmfh"fh,fh%fhfh,fhfhfhfhfhfh e  You see here an iguana skeleton.fh^fh _fhOfhfh,fh5 fhV fh- fh fhWfhfhifhfhfhfh,fhfhfhifhfhfhfhJ!,fhK"fh($fh &fhJ&fh0'fh4)fh*fh++fh,fh-fh/fh30fh1fh2fh4fh5fh5fh8fhc:,fh;fhu=fhX?fh?fh@fhBfhDfhDfhEfh GfhH,fhSIfhyJfhK,fh:LfhHMfhDN,fhNfhPfh+Q,fhQfhRfh+T,fhTfhUfhV,fhWfhXfhY,fhgZfh\fh7],fh]fh_fh`,fh`fhafhpb,fhcfhEdfhe,fh%ffhgfhi,fhifhhlBfhlfhmfhqo,fhofhqfhNr,fh)sfhsfht,fhsufhvfhxfhxfhyfh%{fh|fh}fh}fhffh+fhjfh3fhRfh8fh{fhfh .....#....#.# #.#.#'#'###.#... .######..#.#.# #.#. fh ......#<...#.# #.#.## .##...#......# #.#.. .fh|............# #.#.....####).......# #.#.........# ...#.#.##...# #.#.........# fhh!###.#.#.##..##.###.#.###'#####  #.#.#.##...#..@..#.# #.# -  #.#.#..###########.###.#  #.#.................##.#  #.#######.......##..##.#  #......................########  #################...#.###......  #.....# ####>.#..##.#### ###.###.# #...........## #.# #.≈≈≈≈≈≈≈§≈.#fh̕36066.6 (111.0)fhF-72fhQfhS _f - a scroll of fogfh3fhfhfhXfh/Bfhfh,fhfhfh#,fhfhfhw,fh?fhfh,fh[fh(fh#,fhfhfhO,fhfh*fhk,fh8fhfhHfhfh"fhfh,fhfhfhF,fhfh fh!,fh"fh'fh(fh*)fh)fh,fh.,fh.fh1fh2,fh3fh6fh7,fhi8fh;fh<,fhS=fhL@fhA,fhBfhQEfhF,fhGfh'Jfh?K,fhKfhNfhiP,fh"QfhSfhT,fhUfhYXfhY,fhoZfh\fh]fh:^fh^fhafh=b,fh!cfhDefhEf,fhgfh&ifhj,fhjfhlfhm,fh$nfhofhpfhpfh-qfhrfhs,fhtfhufhv,fh/wfhxfh)zfhszfhzfh}|fh},fhy~fhfh7fhfhfhufhfhfhYfhfh,fhxfhΈfh>fhj,fh fh*fhGfhfhfhfhfh6fhfhz@  There is an open door here.fhfh _fhfhlfhpfhfhfhfhfh>fhfhfhfhfh[fhNfhYfhfhfh|fhҢfhfhӣfhfh%,fhfhܧfhfh/fhufhfh,fh'fh+fh!,fhfhfhfhfh(fhfhƲfhfhVfhffhb,fh˵fhfhr,fhfhfh,fh(fhUfhfhHfhfhefh,fhxfh'fhۿ,fh'fhfh,fh<fhfhfhfhIfhV  fh         fh_########  #.....@#  127.6 (60fhc.0) ## ###.####.#  .# ######...# #.# fh .# #......### #.#  fh:.# #......# #.# ## #......# #.#  fhZ #......# #.#    #......# #.#   ####......######.####   fhfhfh  fhS7_Done exploring.fh 3fh fh".....0.0)..........fh&q _Done exploring.fhfh$fh0Level 5 of the Dungeon <<<>>>_(Press ? for help)################fh=#..............##########.############.#fhW[#.....@##.##.###############.####.##.#fho#.#..........# ######...# #.##.#fh#.#..........# #......### #.##.####### #.#..........# #......# #.#fh B################.#.....# ###.#........### #......# #.##................#.....# #............# #......# #.#fhd#.################.^...# #.#.#........# #......# #.#fh#.################.....####.#.#........#####......######.#####................'.....................'...................>##...........######.....####.#.#........#####......###.#######fh######...........######.....# #.#.#.######## #......##..#fhR#......>.........'....#.....# #.#.#.##......#..###.#####..........####.#.....####.#.#.#fhn######.#.#######.....................#.....##.....#.##........(....#fhf#..####.....##........#.....##.....#.####### #.............#fh #..# #.....##........#.....##.............# #.............##..# #.....##.....##.......##.............# #.............#fhD#..# #.....##.....##....#####.............# #.............##############..# #.######.....##....# ###...........# #.........................#fh#..# ##..#####..........÷#######...........#### #.......†.....##########.##fh@h O@>fh fh fh1  jesper the Tinkerer fh Human  Health: 58/58 ========================  Magic: 15/15 ========================  AC: 9fhFStr: 9  EV: 12Int: 16  SH: 4Dex: 15########fh   XL:  8 Next: 48% Place: Dungeon:5#.....@#  Noise: ---------  Time: 6127.6 (0.0) ##fhX G###.####.#  a) +0 short sword .# ######...# #.#fh ^  Cast: Kinetic Grapnel .# #......### #.# .# #......# #.#fh  ## #......# #.#  fh)!#......# #.#  #......# #.# fhj!  ####......######.####   _There is a stone staircase leading up here. fh!_You see here an iguana skeleton. _f - a scroll of fog _There is an open door here. _Done exploring. fh!7_Done exploring.fh;"fh"fh**fh+fh--P _fh/.fh{.fh.fh/fh0fh1fhD1fhH2fh@3fh3fh3fh4fh5fh5fh)6fh@7fh(8fhm8fh8fh~:fh;fh<fh<fhH>fh?fh'@fh@fhBfh'DfhkDfh3EfhFfh HfhPHfh IfhqJfhKfhLfhFMfhT! fhT###.####.# ######...# #.# #......### #.# fh?U@#......# #.# #......# #.# #......# #.# #......# #.#fhU #......######. ................ 38.6 (11.0)fhU......###.###### #......##..#  fhV#......#..##  ######.#.######  #fhTV........(....#  #.......#  fhVK#.......#  #...fhVT....#  fhWfhZfh:\ fh\U_There is a stone staircase leading down here.fhrfh-v  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   3.0   4.0   0   l - Spellcasting   4.7   5.9  -1           b - Maces & Flails   0.0   1.0   0   m - Forgecraft   6.0   7.0   0   c - Staves   0.0   1.0   0   n - Ice Magic   0.0   1.0   0   d - Unarmed Combat   0.0   1.0   0     fhv   e - Throwing   2.0   3.0   0   o - Invocations   1.0   1.7  +1       p - Evocations   1.0   2.0   0   f - Short Blades   2.0   3.0   0      fhw g - Long Blades   1.1   1.0   0              fhWw h - Armour   0.0   1.0   0      i + Dodging4.5   5.0   0  fhw     j - Shields   1.0   2.0   0      fh>x k - Stealth   2.4   2.5  +1          fhx                fhxT    The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Helpfh/y[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsfh9M i * Dodging   4.5fhp i - Dodging   4.5fh/> l + Spellcasting 4.7½fh TargetTarget--  --  --  --  -- ½fhX  --  --  --  --  --  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targets½fh ½fhߪ <[?25h[?0c0 ŽfhǕ [?25l[?1cŽfh6.0 current training targets, if any.=] set aall targetsŽfh\Žfh]ŽfhcŽfhsj###.####.#  jesper the Tinkerer ######...# #.#Žfhku  Human #......### #.#  Health: 58/58 ======================== #......# #.#Žfhk  Magic: 15/15 ======================== #......# #.#  AC: 9Str: 9 #......# #.#Žfh?lB  EV: 12Int: 16 #......# #.#  SH: 4Dex: 15 Žfhl#......######.####  XL:  8 Next: 48% Place: Dungeon:5 ................@#  Noise: ---------  Time: 6138.6 (0.0) Žfhm<#......###.#######  a) +0 short sword #......##..#  Cast: Kinetic Grapnel #......#..##Žfh3n ######.#.###### #........(....#   #.............#Žfhn   #.............#   #.............# Žfheo&  _You see here an iguana skeleton. _f - a scroll of fog _There is an open door here. _Done exploring. Žfhod_Done exploring. _There is a stone staircase leading down here.ŽfhtŽfhvŽfh){Žfh|Žfh~ Žfh Žfh! Žfh Žfh5 29.6 (1 _Žfh- ŽfhT X ##Žfh   #.#  Žfh ## #..#...  ##.#....... 6 #..  #...  #....Žfh  ....... ......... ............ ...###....... Žfh !... ......... Žfh Žfh ŽfhG .40.3 (1.7ŽfhlK ŽfhTN } _You climb downwards. _There is a stone staircase leading up here.ƽfhzƽfh!C  Skill  Level Cost  Apt Skill  Level Cost  Apt ƽfh}S a - Fighting   3.0   4.0   0   l + Spellcasting 4.7   5.9  -1          ƽfhǐ b - Maces & Flails   0.0   1.0   0   m - Forgecraft   6.0   7.0   0   c - Staves   0.0   1.0   0   n - Ice Magic   0.0   1.0   0   d - Unarmed Combat   0.0   1.0   0  ƽfhQ     e - Throwing   2.0   3.0   0   o - Invocations   1.0   1.7  +1      ƽfhV p - Evocations   1.0   2.0   0   f - Short Blades   2.0   3.0   0      ƽfh g - Long Blades   1.1   1.0   0          ƽfh     h - Armour   0.0   1.0   0       i - Dodging   4.5   5.0   0      ƽfh j - Shields   1.0   2.0   0       k - Stealth   2.4   2.5  +1  ƽfhb                ƽfh            ƽfhGThe relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  ƽfh6}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsƽfh = a + Fighting 3.0ǽfh!;TargetTarget--  6.0 --  --  --  --  --  --  --  --  --  ǽfhv--  --  --  --  --  a-z] set[-] clear selected targetcost|targetsǽfh? [?25h[?0cǽfh10 ȽfhF [?25l[?1cȽfh6.0   0 current training targets, if any.=] set aȽfh˴all targetsȽfhȽfhϧȽfh.Ƚfh^jesper the TinkererȽfhIyHumanHealth: 58/58 ========================ȽfhMagic: 15/15 ========================##AC: 9Str: 9Ƚfh#.#EV: 12Int: 16## #..#...SH: 4Dex: 15##.#.......ȽfhVXL:  8 Next: 48% Place: Dungeon:6#..@#ȽfhNoise: ---------  Time: 6140.3 (0.0)#...#Ƚfha) +0 short sword#....Cast: Kinetic Grapnel............................ȽfhNI...###.......... ......... Ƚfhn_There is an open door here. _Done exploring. _Done exploring. ȽfhO_There is a stone staircase leading down here. _You climb downwards. Ƚfh?L_There is a stone staircase leading up here.ȽfhȽfhqȽfhȽfhUȽfh] ȽfhO^ Ƚfh^ Ƚfhg` Ƚfh>b Ƚfhd : _Ƚfhzh XȽfhj Ƚfhl Ƚfhm Ƚfhm Ƚfhp Ƚfhy P###[..Ƚfhuy #.#...#......#......####......###.#......#####..#Ƚfhy ##.#...@......#3.3 (3#..<#.........#Ƚfh(z g#...#........!.#......#.....##...#..........#Ƚfhmz ...###...#... .........Ƚfh Ƚfh +4.3 (4Ƚfh2 Ƚfh ) _Found a chain mail.Ƚfh Ƚfh Ƚfhڲ Ƚfh8 Ƚfhз Ƚfh6 Ƚfh? Ƚfh Ƚfh! (##.#...#Ƚfht #......# #......# ###......# Ƚfh ##.#......# ####..#......# ##.#..........# #..<#.........#..Ƚfh #...#....@...!...#......#........## ..........ȽfhX #...#### D   steam dragon (asleep)... Ƚfh | .....$...D Ƚfh | 5.3 (1  A steam dragon comes into view.Ƚfh +6.3 (2Ƚfh Ƚfh + _Found 16 gold pieces.Ƚfh   #......#  #......#  ###......#  Ƚfh##.#......#  ####..#......#  ##.#..........#  #..<#.........#..  #...#....@...!...  #.............#.#  ..............##  ...............#  ...........#  ...........#  ... ............#  .....$...D.. ɽfh6n   #......#  #......#  ###......# ɽfh7 ##.#......#  ####..#......#  ɽfh;8##.#..........#  #..<#.........#..  #...#....@...!...  #.............#.#  ..............##  ɽfh8...............#  ...........#  ...........#  ... ............# .....$...D.. ɽfh=ɽfh_@ɽfhDɽfhFc _A steam dragon is nearby!ɽfh & ##.#...#  jesper the Tinkerer #......#  Human #......#  Health: 58/58 ======================== ɽfh" ###......#  Magic: 12/15 ===================----- ##.#......#  AC: 9Str: 9 ####..#......#  EV: 12Int: 16 ##.#..........#  SH: 4Dex: 15ɽfhx D #..<#.........#..  XL:  8 Next: 48% Place: Dungeon:6 ɽfh #...#....@...!...  Noise: ---------  Time: 6146.3 (0.0) #.............#.#  a) +0 short sword ..............##  Cast: Kinetic Grapnel ɽfhF i...............#  .................#  ...###...........#  D   steam dragon (asleep)  ... ............#  .....$...D.. ɽfh Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (dangerous; 6% risk of failure)  Press: ? - help, Dir - move targetAim: a steam dragon (asleep)  You lock target on the steam dragon and prepare to deploy your bee.  ɽfh Y(Press . to continue winding your bee.)ɽfh ;  ɽfh f       ɽfhZ :    ɽfh f  #..<  ɽfh Y      ɽfh  e    D ɽfha  ... D ... ɽfh" c==7.3 (1Winding ɽfh ɽfhx   ɽfh NAiming: Launch Clockwork Bee (dangerous; 6% risk of failure)  Press: ? - help, Dir - move target  Aim: a steam dragon (asleep)  You lock target on the steam dragon and prepare to deploy your bee.  (Press . to continue winding your bee.) _The steam dragon hisses angrily.ʽfhAZ (catching breath)You continue winding your clockwork bee... ******..#  The steam dragon breathes steam at you.ʽfh @§§§.§§.......D.......The ball of steam hits you!!ʽfhE39--------ʽfh g====8. ʽfhʽfh' _You hear a shout!ʽfh2Z §§§.##ʽfh@You continue winding your clockwork bee...ʽfh8---------==--9.. ʽfh{ʽfh!ʽfh~#D _You are engulfed in a cloud of scalding steam.˽fh& ˽fh]B*..§.§.˽fh...§.§..#*   dormant clockwork bee (minion, unaware)˽fh..§§#˽fh\[§...  Without a target, your clockwork bee falls to the ground.˽fh\----50˽fhح˽fh ˽fhj>_You are engulfed in a cloud of scalding steam.̽fhr[ #......# #......####......##.#......#####..#......#.#....# #..<#...#.. #...#...*....!... #.......@.....#.#.§...## .§.§.......# ...###̽fh@s`§§§..# ... ..F.§§#F   Jeremiah (wand, polearm, wandering) $..§...D   steam dragon (wandering)##....D. ̽fhs*   dormant clockwork bee (minion, unaware)̽fh  Jeremiah, Barachi Dreamer comes into view. They are wielding a +2 vampirictrident, wearing an orb of guile and carrying a wand of warping.̽fh̽fhiV  Jeremiah shouts! The steam dragon hisses angrily.̽fh§.§.§.§§§.§#b.b§.#F.§.§#F)D...ally target)s.. ..s   scorpion (wandering)*   dormant clockwork bee (minion)̽fh0===1̽fhgb.b̽fhW[ _A scorpion comes into view.̽fh5 [yb.b̽fh yy   ̽fh #1̽fh *--̽fh} %b̽fh ̽fh  You wind your clockwork bee back up and it locks its sights upon the steam _dragon!ͽfhvcb.bͽfh{ͽfh?[b.bͽfhmF _Unknown command.ͽfh V#.#  ##ͽfhF s ## ####..##.#. ..<#.........#...#!...ͽfhɂ  #y.....#.# §§.§## .§.§#ͽfhd ....§§§§####b.b§....ͽfh .F.§.§#....$.D....y   clockwork bee (minion)..##...s.. ..ͽfhڅ ͽfhl ͽfh ,ͽfh ͽfhq  You swap places.  The butterfly is engulfed in a cloud of scalding steam.  The butterfly dies!ͽfhx ͽfh ͽfh& ͽfh r.....y.......ͽfhq bbFb...#.D..§#s.....s   scorpion.y   clockwork bee (minion)ͽfh f9=---2ͽfh, lbbFbͽfh e _The butterfly disappears in a burst of colours!Ͻfh3 ##.#...# #......# #......# ###......#Ͻfh ##.#......# ####..#......# ##.#.# #..<#.#.. #...#.!... #.#.# .## ..Ͻfh.y...# .....#ϽfhE ...###....bbFb...# ... #.D..§#.$s.....ϽfhU ..##...... ..ϽfhqϽfhϽfhtϽfhћϽfhܜϽfhϽfhϽfh.Ͻfh,Ͻfh$b...bbb..Fys.D...b.Ͻfho_2==---3Ͻfh<#bϽfhObbbbϽfhR _Jeremiah hits your clockwork bee with a +2 vampiric trident.Ͻfh , ###[.. ##.#...# #......# #......# ###......# ##.#......#Ͻfh֒  ####..#......# ##..#  #..<#..#.. #...#!... #....#.# ........## .b......# ..........bbb....# ...###......Fy...#... #......s.D...#.....b......Ͻfh Ͻfh Ͻfh Ͻfh Ͻfh Ͻfh O  The steam dragon bites your clockwork bee.Ͻfhm ,Ͻfh Ͻfh {  The steam dragon completely misses your clockwork bee.Ͻfh Ͻfh bbb.bFbs..Ͻfh3 .Ͻfh &4Ͻfh bbbb.bϽfh A _Your clockwork bee stings the steam dragon.нfh ###[.. ##.#...#нfh{9 #......# #......# ###......# ##.#......# ####..#......# ##.#нfh.# #..<#.#.. #...#нfh.!... #....#.# .......b......##нfhL ........bb.....# .........b.bFb...#нfh ...###....s..y...# ... #.D...# .b......нfhнfhнfhdнfhнfhнfhнfhUнfhLнfhнfh>нfh нfh& Your clockwork bee barely misses the steam dragon.The steam dragon misses your clockwork bee.нfhjнfh1нfhнfhнfhb  The steam dragon claws your clockwork bee but does no damage.нfh!нfh[.s..нfhY.bbF.b.bybb.b$нfhнfh=5Kinetic Grapnelнfhbbb.bybнfh6Ub.bнfhwh _Your clockwork bee barely misses the steam dragon.нfhPY ###[.. ##.#...# #......#нfhY #......# ###......# ##.#......# ####..#......# ##..#  #..<#..#.. #...#!... #......#.#нfhZ .......## .......s.......# ..........bbF....#s   scorpion ...###....b.byb..#y   clockwork bee (minion)... #.....b.bD...#нfh[нfht\нfh\нfh ]нfhT]нfh]нfh]нfh`r  Something bites your clockwork bee.нfhQaнfhdnнfhgb..bFbb...b.нfh,hy   clockwork bee (minion)b...y.нfhi40=6Kinetic GrapnelнfhmbbFbb...bbнfhpl _Something closely misses your clockwork bee.нfh` ###[..##.#...# #......# #......####......#.#......#нfhoa ####..#......###.#....# #..@#.........#.. #...#........!... #.............#.#.....s.b......##....bFb...нfhb .bb..b.....#D   steam dragon ...###...b...y...#s   scorpion ... #........D...# .......$......нfhb нfhd Bнfh`e нfhe нfhf нfhHg нfhg нfh_h нfhw Xнfh{ ;s.нfh| bb......s   scorpionb.by   clockwork bee (minion)yнfh} Z==7Kinetic Grapnelнfh bbb.bнfh a _There is a stone staircase leading up here.ҽfhҽfhVҽfhAҽfhҽfhҽfhpҽfhҽfh-ҽfhҽfhҽfh(ҽfhҽfh sҽfh.ҽfhEQb...bҽfhl....yb.....ҽfh:$8 ҽfh _ҽfh8Vbbҽfhyҽfh!I:bҽfh;JҽfhO#bҽfhPNbbҽfhYR,ҽfhRҽfhSҽfhpSҽfhSҽfh\U,ҽfhUҽfhWҽfh]b.b.b.ҽfhe^>bҽfhbJ1=9ҽfhDebb.bbҽfh' ###.####.#  ######...# #.# #......### #.# #......# #.# #......# #.# #......# #.# #......# #.#ҽfh([ #......######.####  5 ...............s@#  #......###.#######  #......##..# #......#..## ######.#.###### #........(....# #.............# #.............# ҽfh))#.............# _The scorpion completely misses you.ҽfh)ҽfh,ҽfhNyd3=-60.8 (2.5ҽfh|ҽfh} _You climb upwards. _There is a stone staircase leading down here.ӽfh  (grapneled)The kinetic grapnel hits the scorpion.ӽfhr  The scorpion is moderately wounded.ӽfhc2-=1.8 (1.0ӽfh#ӽfh & _The scorpion barely misses you. The scorpion closely misses you.ӽfh&I The grapnel guides your strike. You hit the scorpion but do no damage.The scorpion is moderately wounded.ӽfhIW42=2ӽfhaMӽfhNV _The scorpion closely misses you.Խfh (grapneled)The kinetic grapnel hits the scorpion.Խfh;o  The scorpion is heavily wounded.Խfh<`1---3Խfh?Խfh@U _The scorpion barely misses you.ԽfhL The grapnel guides your strike. You hit the scorpion.  The scorpion is heavily wounded.Խfh &4Խfh Խfh A _The scorpion stings you but does no damage.սfhay0****սfh] ...sThe kinetic grapnel misses the scorpion.սfh߬b0---5սfhսfh?A _The scorpion stings you but does no damage.սfhV# The scorpion stings you but does no damage.  The scorpion is severely wounded.  .  սfh#\You are poisoned.  poisons you!սfhq$C40=====-սfh$U6Pois սfh](սfh* սfhn*3_The scorpion stings you but does no damage.սfh `  (grapneled)սfh <The kinetic grapnel hits the scorpion.սfhnG  The scorpion is almost dead.You feel very sick.սfh2H m37---7սfhK սfhM V _The scorpion closely misses you.ֽfh( ֽfhThe grapnel guides your strike. You hit the scorpion but do no damage.The scorpion is almost dead.You feel very sick.ֽfhֽfh#4ֽfhWC--8ֽfhֽfh ֽfh;_The scorpion stings you but does no damage.ֽfhֽfh97-ֽfh@ֽfhӭ ֽfh-P_You are too injured to fight recklessly!ֽfh`ֽfhTֽfhֽfh: ^ _You are too injured to fight recklessly!׽fh-a  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.׽fhl ###.####.# jesper the Tinkerer ######...# #.# Human ׽fhm#......### #.# Health: 34/58 ==============---------- #......# #.# Magic: 9/15==============---------- #......# #.#׽fhfn/ AC: 9Str: 9 #......# #.# EV: 12Int: 16 #......# #.#׽fho9 SH: 4Dex: 15 #......######.#### XL:  8 Next: 48% Place: Dungeon:5 ...............s@# Noise: =--------  Time: 6168.8 (0.0) #......###.####### a) +0 short sword #......##..# Cast: Kinetic Grapnel #......#..## Pois ######.#.###### #........(....#׽fhp0 s   scorpion #.............# #.............# #.............# _You are too injured to fight recklessly!  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion (almost dead, 76% to hit)׽fh###.####.#  jesper the Tinkerer ######...# #.#  Human ׽fh#......### #.#  Health: 34/58 ==============---------- #......# #.#  Magic: 9/15==============---------- #......# #.#  AC: 9Str: 9 #......# #.#  EV: 12׽fhRHInt: 16 #......# #.#  SH: 4Dex: 15 #......######.####  XL:  8 Next: 48% Place: Dungeon:5 ...............s@#׽fh   Noise: =--------  Time: 6168.8 (0.0) #......###.#######  a) +0 short sword #......##..#  Cast: Kinetic Grapnel #......#..##׽fh'w  Pois ######.#.###### #........(....#  s   scorpion #.............# #.............# #.............# Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.׽fhwaAiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion (almost dead, 76% to hit)  The kinetic grapnel hits the scorpion but does no damage.׽fhAim  Press: ? - help, Shift-Dir - straight line: a scorpion (almost dead, 76% to hit)  The kinetic grapnel hits the scorpion but does no damage.  The scorpion is almost dead.  You feel sick.׽fh*9.8 (1׽fh׽fhLA _The scorpion stings you but does no damage.׽fh &  ׽fh" You barely miss the scorpion.The scorpion is almost dead.You feel sick.׽fh #2׽fh 9-70׽fhF ׽fh A _The scorpion stings you but does no damage.ؽfhH  ؽfhCasting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ؽfh ###.####.# jesper the Tinkerer ######...# #.# Human #......### #.# Health: 32/58 =============----------- #......# #.#ؽfhs Magic: 8/15============------------ #......# #.# AC: 9Str: 9 #......# #.# EV: 12Int: 16 #......# #.#ؽfh SH: 4Dex: 15 #......######.#### XL:  8 Next: 48% Place: Dungeon:5 ...............s@#ؽfhJ Noise: =--------  Time: 6170.8 (0.0) #......###.####### a) +0 short sword #......##..# Cast: Kinetic Grapnel #......#..##ؽfhn Pois ######.#.###### #........(....# s   scorpion #.............# #.............# #.............# ؽfh_The scorpion stings you but does no damage.  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  ؽfhNPress: ? - help, Shift-Dir - straight lineAim: a scorpion (almost dead, 76% to hit)ؽfhHC###.####.#ؽfh  jesper the Tinkerer ######...# #.#  Human #......### #.#  Health: 32/58 =============----------- #......# #.#ؽfha  Magic: 8/15============------------ #......# #.#  AC: 9Str: 9 #......# #.#  EV: 12Int: 16 #......# #.#  SH: 4Dex: 15 ؽfh#......######.####  XL:  8 Next: 48% Place: Dungeon:5 ............****@#  Noise: =--------  Time: 6170.8 (0.0) #......###.#######  a) +0 short sword #......##..#  Cast: Kinetic Grapnel #......#..##  Pois ######.#.###### #........(....#ؽfh  s   scorpion #.............# #.............# #.............# _The scorpion stings you but does no damage.  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  ؽfhPress: ? - help, Shift-Dir - straight lineAim: a scorpion (almost dead, 76% to hit)ؽfh4...s  Casting: Kinetic Grapnel (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a scorpion (almost dead, 76% to hit)  The kinetic grapnel misses the scorpion.1-1.8 (1 _You feel sick. The scorpion misses you. You block the scorpion's attack.ؽfh  ؽfhCasting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ٽfhy7 ٽfhz###.####.# jesper the Tinkerer ######...# #.#ٽfh_z8 Human ٽfhz-#......### #.#ٽfh{ Health: 31/58 ============------------ #......# #.#ٽfhd{_ Magic: 7/15ٽfh{h===========------------- #......# #.#ٽfh!|r AC: 9Str: 9 ٽfhp|l#......# #.# EV: 12ٽfh|QInt: 16 #......# #.#ٽfh4}s SH: 4Dex: 15 ٽfh}\#......######.####ٽfh} XL:  8 Next: 48% Place: Dungeon:5 ٽfh%~f...............s@#ٽfht~ Noise: =--------  Time: 6171.8 (0.0) ٽfh~#......###.####### a) +0 short sword ٽfh6+#......##..#ٽfhx Cast: Kinetic Grapnel #......#..##ٽfhe Pois ######.#.###### ٽfh>#........(....#ٽfh s   scorpion #.............# ٽfh4#.............# #.............# ٽfhb_You feel sick. The scorpion misses you. You block the scorpion's attack.  ٽfhCasting: Kinetic Grapnel (safe; 1% risk of failure)  ٽfhMConfirm with . or Enter, or press ? or * to list all spells.ٽfhZ}Aiming: Kinetic Grapnel (safe; 1% risk of failure)  ٽfhPress: ? - help, Shift-Dir - straight lineAim: a scorpion (almost dead, 76% to hit)ٽfh* ###.####.# jesper the Tinkerer ######...# #.# Human #......### #.#ٽfhc Health: 31/58 ============------------ #......# #.# Magic: 7/15===========------------- #......# #.# AC: 9Str: 9 #......# #.# EV: 12ٽfh<9Int: 16 #......# #.# SH: 4Dex: 15 #......######.#### XL:  8 Next: 48% Place: Dungeon:5 ...............s@#ٽfh Noise: =--------  Time: 6171.8 (0.0) #......###.####### a) +0 short sword #......##..# Cast: Kinetic Grapnel #......#..##ٽfhb Pois ######.#.###### #........(....# s   scorpion #.............# #.............# #.............#Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion (almost dead, 76% to hit)  The kinetic grapnel hits the scorpion.ٽfhe  #.#ٽfh+ #.# #.# #.# #.# #.#### .......@# #.#ٽfhʯ (....#  ٽfhKR ٽfh_+.onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a scorpion (almost dead, 76% to hit)  The kinetic grapnel hits the scorpion.  You kill the scorpion!ٽfh0552.8 (1Kinetic Grapnelٽfhٽfho$ _You feel sick.ٽfhJO ###.####.#  ######...# #.#  #......### #.#  #......# #.#ٽfh0K  #......# #.#  #......# #.#  #......# #.# #......######.#### ># ٽfhK#......###.#  #......##..#  #......#..##  ######.#.######ٽfhK   #.(....#  #.#  #.#  #.# ٽfh QC-3ٽfhSSٽfhU$ _You feel sick.ٽfhI 3ٽfhJ ٽfhL ٽfh"O 298=ٽfhT f8--ٽfh`Y r 4 _You start resting. You feel sick. x2ٽfh(Z O-5.8 (2ٽfh\ ٽfhw^ [ _You are no longer poisoned.ڽfhLڽfh{MڽfhMڽfhOڽfhQi9=ڽfhSڽfhlSڽfhMTڽfhU9=ڽfhuVڽfhVڽfhX,ڽfhYڽfh[b30=ڽfh\ڽfh^d9==ڽfh_ڽfhTa,ڽfhbڽfhcO1ڽfhdڽfhMf,ڽfh/hf==ڽfhiڽfhHki2=ڽfhlڽfhm,ڽfhnڽfhph10/15==ڽfh]rڽfhs,ڽfhtڽfhKva3=ڽfhrwڽfh"y,ڽfhGzڽfhl{P==ڽfhk|ڽfhG~i4=ڽfhiڽfhs,ڽfhڽfhڽfhM1=ڽfhڽfhڽfhqڽfhڽfhڽfhֈK5=ڽfhڽfh,ڽfhhڽfh֍ڽfh99=ڽfhڽfhyڽfhː96ڽfhڽfh ڽfh]ڽfhڽfhbڽfhL2==ڽfhڽfhC,ڽfhڽfhڽfhS7=ڽfhڽfhe,ڽfhgڽfhٟڽfh2:==ڽfhڽfhڽfhK8=ڽfhʣڽfhUڽfhڽfhڽfhШڽfh 53=ڽfhڽfhVڽfhڽfhMڽfh`ڽfhڽfhGS9=ڽfhTڽfhDڽfhڽfhJڽfhڽfhS9=ڽfhڽfhuڽfhL40=ڽfhڽfh,ڽfh4ڽfhվ,ڽfhڽfhڽfhf14==ڽfhڽfh*,ڽfhڽfh&,ڽfhڽfh ,ڽfhڽfh<42ڽfhPE===ڽfhڽfh,ڽfh-ڽfh,ڽfhڽfh 3= _You start resting.223.8 (48.0)ڽfh[5==4.8 (49ڽfhڽfh9% _Magic restored.۽fhN۽fhLevel 5 of the Dungeon <<<>>>_(Press ? for help)#################..............##########.############.##......##.#۽fhh#.###############.####.##.##.#..........# ######...# #.##.##.#..........# #......### #.##.####### #.#..........# #......# #.#################.#.....# ###.#........### #......# #.##................#.....# #............# #......# #.##.################.^...# #.#.#........# #......# #.##.################.....####.#.#........#####......######.####۽fh#................'.....................'..................@>##...........######.....####.#.#........#####......###.#############...........######.....# #.#.#.######## #......##..##......>.........'....#.....# #.#.#.##......#..##۽fh#.#####..........####.#.....####.#.#.#######.#.#######.....................#.....##.....#.##........(....##..####.....##........#.....##.....#.####### #.............#۽fh#..# #.....##........#.....##.............# #.............##..# #.....##.....##.......##.............# #.............##..# #.....##.....##....#####.............# #.............#############۽fh#..# #.######.....##....# ###...........# #.........................##..# ##..#####..........÷#######...........#### #.......†.....##########.##۽fh4'G@>۽fhM##......#######.#.#..#...#...#.#.#.#.#.###.....#.........##.......#######.#.....#.#....##...#.#.#.#.......#.........# #########۽fhٚ#.#.##.##.#.####.......#.###.#.#.#...#+#....#########.#.....#.#....#.......#.# #.#.#.#...#.#....##.#....##...#######'####.# #.#.#.#..<.......##.#.............#....#.#.# #.#.#'#'###.#....############.###.####.######..#.#.#.#........# #...............#<...#.#.# ..############۽fh6"#.#############.#.# #.#...#........#....................#.# .#######.######.#۽fh##.#####.#........####).......#.# .# #.....##.##.# ##.#.##...#.# #.#.# #.....##.##.# ###.....#####.#.#.##..##.###.#.###'##### #.....##.#.# #.....# #.#.#.##...#.....#.# #.# #.....#۽fhC#.## #.....# #.#.#..###########.###.# #.....##.# #.....# #.#.................##.# #.....##.۽fhi## #.....# #.#######.......##..##.# #[....##.## #.....# #......................###########...[.##۽fh.## #.....# #################...#.###......##.## ####### #.....# ####>.#..##.########.....##.#۽fh#################.###.# #.# #.....##.#.................# #.# #.≈≈≈≈≈≈≈§≈.# #.....##.##################### #.#۽fh~t#.≈≈.# ########.#۽fhܙ۽fh]###.####.#  jesper the Tinkerer######...# #.#  Human#......### #.#  Health: 43/58 =================-------۽fhɻ#......# #.#  Magic: 15/15 ========================#......# #.#  AC: 9Str: 9  #......# #.#  EV: 12۽fh;Int: 16  #......# #.#  SH: 4Dex: 15 ##......######.####۽fh  XL:  8 Next: 55% Place: Dungeon:5 ................@>#  Noise: ---------  Time: 6224.8 (0.0) ##......###.#######۽fhG  a) +0 short sword#......##..#  Cast: Kinetic Grapnel#......#..## ######.#.###### #........(....# ۽fh} #.............#  #.............#  #.............# ۽fhоq  _You feel sick. _You feel sick. _You start resting. You feel sick. x2 _You are no longer poisoned. _You start resting. _Magic restored.۽fhh۽fhs۽fh!۽fh,۽fh۽fh#۽fh|۽fh.۽fh=۽fhu,۽fh/۽fhJ۽fhkw4=۽fh۽fhz,۽fh۽fh۽fh*۽fh۽fh}۽fh۽fhk5=۽fh ۽fh۽fh ۽fhT ۽fh ۽fhB۽fh ,۽fhP۽fh1۽fh,۽fh۽fh#$۽fhR&۽fh&K6=۽fh(۽fh-۽fh/۽fh[0۽fh1۽fhq7۽fh9۽fh9۽fh=;۽fhEAܽfhܽfhvU7=ܽfhܽfhܽfh ܽfhb ܽfh ܽfhܽfhܽfhܽfhܽfh}ܽfhܽfh\ܽfhܽfh^$ܽfh&;8ܽfhk(ܽfh,,ܽfhA.,ܽfh/ܽfh3ܽfh5ܽfh5ܽfhE7ܽfh ;ܽfhc=a9=ܽfh?ܽfhBܽfhJEܽfhEܽfhFܽfh LܽfhNܽfhdNܽfhOܽfhRܽfh(Uܽfh}UܽfhVܽfh\ܽfh^ܽfh_V50=ܽfhR`ܽfhcܽfh-eܽfheܽfhfܽfh.iܽfh;kܽfhkܽfhlܽfh>oܽfh5qܽfhqK1=ܽfhrܽfhMuܽfhNw,ܽfhxܽfhzܽfh,|ܽfh|ܽfhV}ܽfhܽfhܽfhU2=ܽfhܽfhܽfhR,ܽfh6ܽfh,ܽfhܽfhjܽfh>ܽfhܽfh,ܽfhܽfh2ܽfhܽfh%3ܽfhwܽfhܽfhfܽfhܽfh`ܽfhܽfh@,ܽfhܽfhܽfh3ܽfhK4=ܽfh3ܽfh۝ܽfh,ܽfhܽfh ܽfhHܽfh,ܽfhܽfh ܽfh,ܽfhܽfhѨܽfh95ܽfh 2=ܽfhܽfheܽfhܽfhܽfh(ܽfh7#.#.##...#.# #.#.........# #. #.#.##..##.###.#.###'##### #. #.#.##...#.....#.# #.# #. ܽfh6D#.#..###########.###.# #. #...........##.# #. #######.......##..##.# #[ ...............###########.#############...#.###..........# ####@.#..##.########.67.8 (43.0)#.# #...........# #. ܽfh޹m# #.# #.≈§≈≈≈≈§≈≈.# #. # #.#########.≈.......≈.# ## #.#.........§§≈≈≈≈§.§§#  #.#.#######.§.≈...≈.≈.#  ܽfhV  #.#.#.......≈.≈._.≈.§§#  #.#.#.#####.≈§§...≈.§.##  #.#<#.#.....≈.≈.≈≈≈.§..#ܽfhܽfh|ܽfh _You start resting. You feel sick. x2 _You are no longer poisoned. _ܽfhvYou start resting. _Magic restored. _There is a stone staircase leading down here.ܽfhZ8_ܽfh)ܽfh9_ܽfhI§≈§≈≈≈≈§≈.≈≈≈≈≈.§...ܽfh3.≈..ܽfh88.8 (1.0) _ܽfh9_ܽfht  ..#...###..  ܽfh,&#...#.....#   ..#.......#####  #.........$....  ..#............  #.......F...###  ..#...........# 6 #......@# ܽfh1.....####   ##.   F   sky beast (asleep)ܽfhYou climb downwards.  Level annotation: JeremiahܽfhM8==ܽfh8`FFܽfhD9.5 (1.7Kinetic Grapnelܽfh= ܽfh  _HP restored.  Found 7 gold pieces. _There is a stone staircase leading up here.ݽfhI  jesper the Tinkerer ݽfh֜..#...###..  Human #...#.....#  Health: 58/58 ======================== ..#.......#####  Magic: 12/15 ===================----- #.........$....  AC: 9Str: 9 ݽfh-..#............  EV: 12Int: 16 #.......F...###  SH: 4Dex: 15 ݽfhz..#...........#  XL:  8 Next: 55% Place: Dungeon:6 #......@#ݽfh Noise: ---------  Time: 6269.5 (0.0) .....#### a) +0 short sword ##. Cast: Kinetic Grapnelݽfh#  F   sky beastConfirm with . or Enter, or press ? or * to list all spells.ݽfh۞Aiming: Launch Clockwork Bee (dangerous; 6% risk of failure)  Press: ? - help, Dir - move targetAim: a sky beast  You miscast Launch Clockwork Bee.  You are very lightly contaminated with residual magic.ݽfh] .  #.  ݽfh      .  Fݽfh[    ݽfhVM##. ݽfhdZ70.5 (1Contam ݽfhݽfh8  Aiming: Launch Clockwork Bee (dangerous; 6% risk of failure)  Press: ? - help, Dir - move target  ݽfhiAim: a sky beast  You miscast Launch Clockwork Bee.are very lightly contaminated with residual magic. _Nothing appears to happen.޽fhrl .jesper the Tinkerer..#...###..Human#...#.....#Health: 58/58 ========================..#.......#####Magic: 9/15޽fhm v==============----------#.........$....AC: 9Str: 9..#............EV: 12Int: 16#...........###SH: 4Dex: 15..#....F......#XL:  8 Next: 55% Place: Dungeon:6#......@#޽fhm Noise: ---------  Time: 6270.5 (0.0).....####a) +0 short sword##.Cast: Kinetic GrapnelContam F   sky beast޽fhn Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (dangerous; 6% risk of failure)  Press: ? - help, Dir - move targetAim: a sky beast  You lock target on the sky beast and prepare to deploy your bee.  ޽fhvn Y(Press . to continue winding your bee.)޽fhSo 5--==1.5 (1Winding ޽fhs ޽fhu   ޽fh6v Aiming: Launch Clockwork Bee (dangerous; 6% risk of failure)  Press: ? - help, Dir - move target  Aim: a sky beast  You lock target on the sky beast and prepare to deploy your bee.  (Press . to continue winding your bee.) ޽fhv F_The sky beast hits you. The air twists around and strikes you.߽fhGY ߽fhYI You continue winding your clockwork bee...߽fhZW-2. ߽fhY^߽fh|` ߽fh`I_The sky beast closely misses you.߽fhZO  You continue winding your clockwork bee...߽fh![44-------3.. ߽fh[߽fh^߽fh`T _The sky beast hits you. The air twists around and strikes you!߽fh5 c y(ally target)߽fh6 y   clockwork bee (minion)With a metallic buzz, your clockwork bee launches itself at the sky beast.  The sky beast closely misses you.߽fh7 04߽fh= ߽fh@  ߽fhJA [_Your clockwork bee completely misses the sky beast.fh , grapneled)The kinetic grapnel hits the sky beast.fh  The sky beast is lightly wounded.  The sky beast hits you.  The confined air twists around weakly and strikes you.fh( 39------8--=5fhK# fh$ > _Your clockwork bee stings the sky beast!fh)Your clockwork bee stings the sky beast!grapnel guides your strike. You puncture the sky beast!  The sky beast is heavily wounded.Your clockwork bee misses the sky beast.The sky beast closely misses you.  Your clockwork bee misses the sky beast.fh40--9==-6 fh fhoK _Your magical contamination has completely faded away.fh?  , grapneled)The kinetic grapnel hits the sky beast.fh@z  The sky beast is severely wounded.The sky beast hits you.  The confined air twists around weakly and strikes you.fht{34--8---7fhfhH> _Your clockwork bee stings the sky beast.fh `  The grapnel guides your strike. You puncture the sky beast!fh & fh .**   dormant clockwork bee (minion)  You kill the sky beast!fh j ----668fh yKinetic Grapnel _Your clockwork bee winds down and falls to the ground.fhs fh m _Your Spellcasting skill increases to level 5!fhH   You need a visible target to rewind your bee! (Use ctrl+direction or * _direction to deconstruct it instead.)fh"fhfhfhhfh,fhfh495fhifh fh- fh fh fh fhfhofh@69fh$)==fhfhh,fh9fh,fhnfh,fhfh1W _You start resting.fh3fhq3p7===fh3fh5,fh6fh8,fhb9fh;fh%<8=10/15==fh<fh>fh?fh?fhA,fhjBfh(D,fhDfhFfhoGo9===fhGfhI,fh{JfhL,fhiMfh%OfhO|40=1=fh?PfhR,fhRfhT,fhUfhZW,fhXfhYfhZK1=fh[fh\,fh]fh_,fh_fhaN42=fhbE2==fhcfhhd,fh4efh2g,fhgfhifhiW3=fhjfh&lfhl:==fh&mfhnfh6ofhofh\qfhqfhOrfhsfh,tK4=fhtfhvfhwK3=fhwfhHyfhyfhyfh{fh|U5=fh|fhfhfhfhfhb9=fh fhDžfhfhfhDfhK6=fh[fhS94fh)==fh;fh],fhfhܐfh1U7=fhfh,fhfh4fh:==fhfhۘ,fhfhfh:fh%8fhufh<HF.-fhF   Jeremiah (wand, polearm, wandering)fhfv  .F#...###..  fh#...#.....#  ..#.......#####  #.........$....  ..#............  #...........###  ..#...........#  fh#......@#325.5 (47.0) .....#### ##.fhch _Your dormant clockwork bee falls apart.fh; .F#...###..  fh<q#...#.....#  ..#.......#####  #.........$....  fh<'..#............  #...........###  ..#...........#  fh"=#......@# .....#### ##. fh1@8-fhXCfhD] _Jeremiah is nearby!fh5m_ .F#...###..  #...#.....#  ..#.......#####  #.........$....  ..#............  #...........###  ..#...........#  #......@# fhn].....#### ##.fh .F#...###..  fh#...#.....#  ..#.......#####  fh#.........$....  ..#............  fhN#...........###  ..#...........#  fh#......@# .....#### ##. fhjfhfhfhI ] _Jeremiah is nearby!fh  .F#...###..  #...#.....#  ..#.......#####  #.........$....  ..#............  #...........###  fh0 ..#...........#  #......@# .....#### ##.fh  .F#...###..  #...#.....#  ..#.......#####  #.........$.... fhϒ  ..#............  #...........###  ..#...........#  #......@# .....#### ##. fh fhM fh= fh ] _Jeremiah is nearby!fh |jesper the Tinkerer.F#...###..Human#bb.#.....#fh!Health: 48/58 ===================-----..#.......#####Magic: 11/15 =================-------#.........$....AC: 9Str: 9..#............EV: 12Int: 16#...........###SH: 4Dex: 15..#...........#XL:  8 Next: 66% Place: Dungeon:6#......@#Noise: ---------  Time: 6325.5 (0.0).....####fhZ"*a) +0 short sword##.Cast: Kinetic GrapnelF   Jeremiah (wand, polearm)Aiming: Launch Clockwork Bee (dangerous; 5% risk of failure)  fh#Press: ? - help, Dir - move targetAim: Jeremiah, wielding a +2 vampiric trident, wearing a +0 robe, wearing an  orb of guile and carrying a wand of warping (wandering, hasn't noticed you)  You lock target on Jeremiah and prepare to deploy your bee.  (Press . to continue winding your bee.)fh%2====6.5 (1Winding fhR)Lbbfh+  Press: ? - help, Dir - move target  Aim: Jeremiah, wielding a +2 vampiric trident, wearing a +0 robe, wearing an  fh,orb of guile and carrying a wand of warping (wandering, hasn't noticed you)  You lock target on Jeremiah and prepare to deploy your bee.  (Press . to continue winding your bee.) _Jeremiah shouts!fhu: fh; fh< fhhB  fhB I You continue winding your clockwork bee...fhQ ' fhR @fbbfhR f   sleepcap (wandering)  A sleepcap comes into view.Jeremiah cries, "Fearful master, protect me!"fhOV 37------7. fh/[ Ibbbfh]  fh_^ G_Something smites you!fhfh`,fh,fh6fhjBfhnbfbbfh.fhuh8------8fh*.. fh Kbbfh @ _You continue winding your clockwork bee...fh?fh,fhfh6fhJfhfhlfhfh&bbbfhBPf#.by, ally target)fy   clockwork bee (minion)fhf.9 fhdfbbbfh[ _With a metallic buzz, your clockwork bee launches itself at Jeremiah.fh0,fh1,fh1fh3fh'5fhz5fh5fh6fh;.F#zb..fh/<.#.bfy.z   wighty   clockwork bee (minion)fhD?D==30fhFBbfhLy _A wight comes into view. It is wielding a +0 short sword.fho fh ,fhZ fh fh fh8 fh fhq ,fh fh. fh? bF#..bfh b.z#bb.#b...yf.fh =1Kinetic Grapnelfhk ubb.z#bfh ^b.#bfh fhfh$,fhfhJfhfh=,fhfhfh..F#z.bbbz#...#yfhbb..fz 2 wightsfh\9=2fhFbbbfhFFbbfh޽c _A wight comes into view. It is wielding a +0 morningstar.fhDfh5( ,fh( ,fhc) fh) ,fh+ fh+ fh?- x  Your clockwork bee completely misses the butterfly.fh4 b  The wight barely misses your clockwork bee.fht4 ]A wight comes into view. It is wielding a +0 flail.fh4 ,fh6 3  Jeremiah hops!fh; z○#z..bbbfh2< ..b...F.fz 3 wightsfh@= T3=3fhA ~○bbbbfhB fhG ^ _Your clockwork bee misses the butterfly.fh܄fh,fh<fhfh#fhʈ,fhщfh~fhtfhfhfh(fhfh7fhƏfh .b.bbb#.z.byfhP.....bbF.f 2 wights (1 polearm)fho&4fh#bbbb#.z.bbbfhfhC _A wight comes into view. It is wielding a +0 halberd.fh<bbbb#.z.bbbfhbbbb#.z.bfhQ2bbfh,fha,fhBfh,fh,fh% fh2n The butterfly disappears in a burst of colours!fhr  Your clockwork bee closely misses the butterfly.The sleepcap releases spores at you but does no damage.fhfh,fh{"p  The wight barely misses your clockwork bee.fhI#,fh#fh*b.bbb#..bz.#.z..fh*.....byb...bbz 3 wights (1 polearm)fh.]40==5fh1bbbb#..bbbbbfh7J _Jeremiah hits you but does no damage.fh^#.#.##...#.# #.#.........# #. #.#.##..##.###.#.###'##### #. #.#.##...#.....#.# #.##. #.#..###########.###.# #. #.................##.# #. #######.......##..##.# #[ .....................###########. ###############...#.###..........5 fh[T....# ####@.#..##.########. ###.# #...f.......##. # #.# #.≈≈≈≈≈≈≈≈≈.##. # #.#########.≈.......≈.####.#.........≈.≈≈≈≈≈.≈.##.#.#######.≈.≈...≈.≈.#f   sleepcap fhb #.#.#.......≈.≈._.≈.≈.#  #.#.#.#####.≈.≈...≈.≈.##  #.#<#.#.....≈.≈.≈≈≈.§..#fh:=fhJ§§§§§fhv5-7.0 (2.5fh{fh} _You climb upwards. Your mindless puppet stays behind. _There is a stone staircase leading down here.fhm &  fh" BCasting: Launch Clockwork Bee (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fh 8-fh 9_fh P _You don't know that spell.fhT (grapneled)_The kinetic grapnel hits the sleepcap.fhe. §§§≈§§≈.§.The sleepcap is lightly damaged.2-=8.0 (1.0fhܑfh6 _You block the sleepcap's attack.fhk ...§..≈..≈._.  fh The grapnel guides your strike. You hit the sleepcap but do no damage.The sleepcap is lightly damaged.fh{ B19fh 9_fh M _The sleepcap releases spores at you but does no damage.fh  (grapneled)_The kinetic grapnel hits the sleepcap.fh  ≈§_The sleepcap is moderately damaged.fh 35--1---40fhjfh: _The sleepcap releases spores at you.fhSr §.≈fh The grapnel guides your strike. You hit the sleepcap but do no damage.The sleepcap is moderately damaged.fhU2==1fhfhgN _The sleepcap misses you.fh _ (grapneled)  The kinetic grapnel hits the sleepcap.fh r  The sleepcap is moderately damaged.fh 6--1--2fh fh 6 _You block the sleepcap's attack.fh>; §§§§§...≈§###.≈§§§..≈.≈._.≈§≈§##.fh?§§§The grapnel guides your strike. You hit the sleepcap.  The sleepcap is heavily damaged.fh@&3fhC9_fhQE6 _You block the sleepcap's attack.fh} p#.#.##...#.# #.#.........# #. jesper the Tinkerer #.#.##..##.###.#.###'##### #. Human #.#.##...#.....#.# #.##. Health: 36/58 ==============---------- #.#..###########.###.##. Magic: 8/15============------------ #.................##.##. AC: 9fh` RStr: 9 #######.......##..##.##[ EV: 12Int: 16 .....................###########. SH: 4Dex: 15 ###############...#.###.......... XL:  8 Next: 66% Place: Dungeon:5 ....#####@.#..##.########. Noise: =--------  Time: 6343.0 (0.0) ###.##.§§f.......##. a) +0 short sword # #.##.§≈§≈≈≈≈≈≈.#fh Y#. Cast: Kinetic Grapnel # #.#########§§§......≈.####.#.........≈§≈≈≈≈≈.≈.##.#.#######.≈.≈...≈§≈§#f   sleepcap#.#.#.......≈.≈._.≈§≈§##.#.#.#####.≈.≈...≈§§§###.#<#.#.....≈.≈.≈≈≈.§..#Confirm with . or Enter, or press ? or * to list all spells.fh Aiming: Launch Clockwork Bee (dangerous; 5% risk of failure)  Press: ? - help, Dir - move targetAim: a sleepcap (heavily damaged)  You lock target on the sleepcap and prepare to deploy your bee.  (Press . to continue winding your bee.)fhi b=4.0 (1Winding fh fhȰ   Aiming: Launch Clockwork Bee (dangerous; 5% risk of failure)  Press: ? - help, Dir - move target  Aim: a sleepcap (heavily damaged)  You lock target on the sleepcap and prepare to deploy your bee.  (Press . to continue winding your bee.) _You block the sleepcap's attack.fh( §§§._.§§§.  fh)*You continue winding your clockwork bee...fh*W-5. fh5-fh. fh /0_You block the sleepcap's attack.fh{f #...f§#§≈§≈#§≈§...§≈###.≈.≈...§§≈..§≈§≈._.≈.§.fh|##.≈.≈...§§≈You continue winding your clockwork bee...fh|}7=-6.. fhfhM _The sleepcap releases spores at you but does no damage.fhH` y.fh6..≈.§....§§.≈.≈≈≈≈§. (ally target)§§≈._.§§≈y   clockwork bee (minion)fh§§.≈...≈.§.  With a metallic buzz, your clockwork bee launches itself at the sleepcap.fhf4-7fh8_fhb _The sleepcap releases spores at you. Your clockwork bee stings the sleepcap.fh _You are too injured to fight recklessly!fha8_fhbfh)j9_fhm fhInX_You are too injured to fight recklessly!fhR  Casting: Launch Clockwork Bee (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fhX #.#.##...#.# #.#.........# #. jesper the Tinkerer fh/ #.#.##..##.###.#.###'##### #. Human #.#.##...#.....#.# #.# #. Health: 34/58 ==============---------- #.#..###########.###.# #. Magic: 7/15===========------------- fh #.................##.# #. AC: 9Str: 9 #######.......##..##.# #[ EV: 12Int: 16 fhx .....................###########. SH: 4Dex: 15 ###############...#.###.......... XL:  8 Next: 66% Place: Dungeon:5 fh ....# ####@y#..##.########. Noise: =--------  Time: 6347.0 (0.0) ###.# #...f.......# #. a) +0 short sword # #.# #.≈§≈≈≈≈≈≈≈.# #. Cast: Kinetic Grapnel fh # #.#########.≈.§....§§.# ##  #.#.........≈.≈≈≈≈§.§.#  #.#.#######.≈.≈...§.≈.#  f   sleepcap (ally target) fh^ u #.#.#......§§§≈._.§§≈.#  y   clockwork bee (minion)  #.#.#.#####§§.≈...≈.§.##  #.#<#.#.....≈.≈.≈≈≈.§..# _You are too injured to fight recklessly!  fh Casting: Launch Clockwork Bee (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  fh Press: ? - help, Shift-Dir - straight lineAim: a sleepcap (severely damaged, ally target, 100% to hit)fh] #.#.##...#.# #.#.........# #. jesper the Tinkerer #.#.##..##.###.#.###'##### #. Human #.#.##...#.....#.# #.##. Health: 34/58 ==============---------- #.#..###########.###.#fh^ #. Magic: 7/15===========------------- #.................##.##. AC: 9Str: 9 #######.......##..##.##[ EV: 12Int: 16 .....................###########. SH: 4Dex: 15 ###############...#.###.......... XL:  8 Next: 66% Place: Dungeon:5 ....#fhS_ ####@y#..##.########. Noise: =--------  Time: 6347.0 (0.0) ###.##...f.......##. a) +0 short sword # #.##.≈§≈≈≈≈≈≈≈.##. Cast: Kinetic Grapnel fh'` # #.#########.≈.§....§§.####.#.........≈.≈≈≈≈§.§.##.#.#######.≈.≈...§.≈.#f   sleepcap (ally target)#.#.#......§§§≈._.§§≈.#y   clockwork bee (minion)fha #.#.#.#####§§.≈...≈.§.###.#<#.#.....≈.≈.≈≈≈.§..#Casting: Launch Clockwork Bee (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a sleepcap (severely damaged, ally target, 100% to hit)  The kinetic grapnel hits the sleepcap but does no damage.fh §≈≈§≈≈§§§§..§≈≈≈≈≈.≈≈≈.≈≈Aiming: Kinetic Grapnel (safe; 1%fhR   Press: ? - help, Shift-Dir - straight line: a sleepcap (severely damaged, ally target, 100% to hit)  The kinetic grapnel hits the sleepcap but does no damage.  The sleepcap is severely damaged.  The sleepcap closely misses you.fhH [8=8.0 (1fh fh P _Your clockwork bee stings the sleepcap but does no damage.fh2, §§§..§§§.≈≈≈≈≈§≈.§≈._.≈.≈..You hit the sleepcap.  fh3The sleepcap is severely damaged.Your clockwork bee stings the sleepcap but does no damage.fh4G59 (0.9fh7fhB9V _The sleepcap closely misses you.fh ` , grapneled)  The kinetic grapnel hits the sleepcap.fhK  The sleepcap is severely damaged.Your clockwork bee stings the sleepcap. You block the sleepcap's attack.  Your clockwork bee stings the sleepcap!fh V *..§§§*   dormant clockwork bee (minion).≈.≈._fh .§.§The sleepcap is destroyed!fh% 6/607-709.9 (1.0Kinetic Grapnelfh fh L _Your clockwork bee winds down and falls to the ground.fh 8_fh: fhn fh   fh4 You need a visible target to rewind your bee! (Use ctrl+direction or * _direction to deconstruct it instead.)fh{fh3Level 5 of the Dungeon <<<>>>_(Press ? for help)##########........##...#......#.# #.#.................# #.#fh"#........#....................#.# #.#.........#######.######.###.#####.#........####).......#.# #.#.........# #.....##.##.# #.............#.#.##...#.# #.#.........# #.....##.##.# ###.....#####.#.#.##..##.###.#.###'##### #.....##.#fh#.# #.....# #.#.#.##...#.....#.# #.##.....##.##.# #.....# #.#.#..###########.###.##.....##.##.# #.....# #.#.................##.##.....##.#fh/A#.# #.....# #.#######.......##..##.##[....##.##.# #.....# #......................###########...[.##.#fhʊN#.# #.....# #################...#.###..............##.##.# ####### #.....#####@*#..##.########.....##.##.#################.###.##.....§§§§..#fhb#.....##.##...................# #.##.≈≈≈§≈§§§§§##.....##.###################### #.#########.≈....§§§§.#fh########.##.#.........≈.≈≈≈≈≈§≈.##.##.#.#######.§§≈...≈§≈.##.#fhV#.#.#.......≈.≈._.≈.≈.##.##.#.#.#####.§.§...≈.≈.###.##.#<#.#.....≈.≈.≈≈≈.§..#fhR#.##.#.#.#.###.≈.......≈..##[##.#.....# #.≈≈≈.≈≈≈≈≈..##.##.#.#.#####...........)##############.#fhT #.....# #....# fhB #......# #.# #.################.^...# #.# #......# #.# fhy#.################.....####.#####......######.#### #...'.............fhK'...................># fhC#...........######.....####.#.#........#####......###.############...........######.....# #.#.#.######## #......##.fh.#.....>.........'....#.....# #.#.#.# #......#..#fh#####..........####.#.....####.#.#.# ######.#.###fhv###....................#.....##.....#.# #........(.fho...#.####.....##........#.....##.....#.####### #.............#fhK.# #.....##........#.....##.............# #.....#.# #.....##.....##.......##.............# #..........fh...#.# #.....##.....##....#####.............# #.............#############fh,# #.######.....##....# ###...........# #.........................#..# ##..#####..........÷fh...........#### #.............##########.###..# #......##.....÷##...fh.#....##....# #..................# #.##..# #......##......#####.÷........#....##....###....).fhQ.......####.# #.##..# #......##.......# #...#....##....##.......fh .......# #.# #.##..# #...............###########.#.#.#####....##..............# #.# #.#fh0#..# #...............#.......# #.#.#.# #....##..............# #.# #.#fh\#..#######........#.##.......# #.#.#.#####....##.#.......###### #.# #.##...............#.#.##....)..###.#.#.#.....)...#.........# #.#####.#fh###......#######.#.#..#...#...#.#.#.#.#.###.....#.........# #.......#fh$K<>>fhfhK#.#.##...#.# #.#.........# #. jesper the Tinkerer #.#.##..##.###.#.###'##### #. Human #.#.##...#.....#.# #.##. Health: 36/60 ==============---------- #.#..###########.###.#fht#. Magic: 7/15===========------------- #.................##.##. AC: 9Str: 9 #######.......##..##.##[ EV: 12Int: 16 .....................###########. SH: 4Dex: 15 ###############...#.###.......... XL:  8 Next: 70% Place: Dungeon:5 ....#####@*#..##.########. Noise: =--------  Time: 6349.9 (0.0) fh###.##.....§§§§..##. a) +0 short sword # #.##.≈≈≈§≈§§§§§##. Cast: Kinetic Grapnel # #.#########.≈....§§§§.####.#.........≈.≈≈≈≈≈§≈.##.#.#######.§§≈...≈§≈.#*   dormant clockwork bee (minion)fhq#.#.#.......≈.≈._.≈.≈.##.#.#.#####.§.§...≈.≈.###.#<#.#.....≈.≈.≈≈≈.§..#Your clockwork bee stings the sleepcap. You block the sleepcap's attack.  Your clockwork bee stings the sleepcap!  The sleepcap is destroyed! _Your clockwork bee winds down and falls to the ground.  You need a visible target to rewind your bee! (Use ctrl+direction or * _direction to deconstruct it instead.)fhfhcfhfh: _fh+,fhO7fhfhfh,fhfhfh,fhfhfh^q8=8fh>=fh\fhfh,fhWfh&,fhfhfh,fhNfhefh99fhP==fh5fh!,fhfhfh,fhfhr fhE 40=9==fhD fh fh,fh+fhfh ,fhfhCfhfhK1=fhfhfh:==fh4fhfhBfh#Xfh&Bfh (fh)fh)m210/15==fh*fh,fhD-,fh-fh.0fh81,fh1fh^4fh5fh#6N43=fh6fh8fh9fh|::==fh:fhR=fh[>,fh?fh@fhAfh@BW4=fhBfhDfhEfh2FM1=fhFfhHfhJ,fhJfhLfhM,fhhNfhBPfhQfhQK5=fhnRfhLTfhU9=fhVfhxVfh[XfhYfhYfhLZfh\fh]fh`]U6=fh]fhU_fh`,fhafhbfhcL2==fh,dfhdfhefhffhMg%7fhgfhhfh3j,fhjfh fh>_Found a trident.fhfhfhjfhfh{Bfhfh/###... #..#...b##.... ..........b....#..#.......###...#.........b#...)......###fh. ##...<......##...b.....#.....##............$#.......## ... ..##fh#..##..@# . 7.. #....).....[ ......##.##.... #..... .. ..#.#... ...######.... fh~.#.~~ ..~~~~fh?§~§§fh8========fhX$8.6 (2fh!S§~§§fhp% _Found a helmet.fh5.... ..........b ....#..#.fh3M# ###...#..b.b.. #...)......###....... ##...<......##...b ...#.....##......... #.......## ... ..##.. #..##...##.... .  .. #..@.).....[.......##.##....##..... ..# .. #.#... ..fh)/.. ###### ....~ .#.~~§ ..§~§§ fh9§fh? +9.6 (1fh:§fhfh  ##.... . ....#..#fh > # ###...#...b. .. #...)......### ... ##...<......##...b ...#.....##fhJ  #.......## ... ..## #..##...##.... . .. #.@..).....[#.##.##....fh {#...... ..# .. #.#......... ########....~ .#.~§§fhU z ..§~§§~fh @§§fh (400fh :§fh fhH 9§fhfhfhfh1}M ###... #..#...b##.... .. ....#..#.## ###...#.........bfh~#.. #...)......###...#... ##...<......##...b#....#.....##..........#.......## ... ..##.#..##@..##.... . .. #....).....[#.......##.##..###...... ..# .......#....~.#.~~§§fhJ9§fh&1fhfhvfhS ##.# ##..s# ###... #..#...b##...... ....#..#......fhp ## ###...#.........b #.. #...)......###.. #... ##...<......##...b#....#.....##......... #...@...## ... ..## #..##...##.... . #.. #....).....[ #.......##.##....###...... ..# ..fhU #.#.........########.... .#.~~§.§§~§§fhfhÙ&2fhfhfh;a   ##.# ##..s   ###... #..#...  fhDb  ##.   ....#..#   ##### ###...#.   #.... #...)......###  fhb  #....##...<......##...   #....#.....##   #.## ... ..   #..##...##.... .  fhc  #...#....).....[   #.......##.##....   ###.....fhDd F. ..# ..   #.#.........   ########....§  fh e  .#.~~§   .§§~§§fho fhr &3fhu fhcw fhk`  ## #..   ##.# ##   ###... #..#  ##......   ....#..#  fh\a #########...#......   #....##...)......###   #....##...<......##  #...@#.....##........  ###.......## ... ..   #..##...##.... .   #...#....).....[ fh%b* #.......##.##....  ###...... # ..   #.#.........  ########....   .#.~~§fhifhk&4fh=ofh}pfhy|V ##.# ## fh`}:###... #..# .........  ....#..# #########...#..  #....##...)......### fh~ #....##...<......  #....#.....##.....  ###@......## ...  fh~~ #..##...##.... .  #...#....).....[ ....##.##.... fhUD ###...... ..# ..  #.#......... fh ########....§  .#.~~§  .§§~fh!§§fhfh&5fhYfhߓfh]fh`rDungeon Overview and Level Annotations fh@Branches: (press G to reach them and ?/b for more information) Dungeon (6/15) Temple: D:4-7 Altars: (press _ to reach them and ?/g for information about gods) fh|AshenzariCheibriadosDithmenosElyvilon FedhasGozag ($104)HepliaklqanafhKikubaaqudgha MakhlebNemelex XobehOkawaruQazlal RuSif MunaTrogfhAcUskayaw VehumetWu JianXomYredelemnul fhޭZinThe Shining One Shops: (press $ to reach them - yellow denotes antique shop) fh|D:4 [ Annotations: (press ! to add a new annotation) fh6D:6 JeremiahfhmfhI ##.# ##. jesper the Tinkerer  ###... #..#. Human  ##........... Health: 60/60 ========================  ....#..#.... Magic: 15/15 ========================  fh#########...#....... AC: 9Str: 9  #....##...)......### EV: 12Int: 16  #....##...<......##. SH: 4Dex: 15  fh!#....#.....##....... XL:  8 Next: 70% Place: Dungeon:6  ###@......## ... . Noise: ---------  Time: 6405.6 (0.0)  #..##...##.... .a) +0 short sword fh #...#....).....[Cast: Kinetic Grapnel  #.......##.##....  ###...... ..# ..  fh #.#.........  ########....§  .#.~~§  .§§~§§Level annotation: Jeremiah _Magic restored. HP restored.  Found a hand axe. _There is a stone staircase leading up here. _Found a trident. _Found a helmet.fh!fh %fhG&fhfhfh0fhifh\fhtfhfhAfhM ###... #..##.......... ....#..#fhsO#########...#.......##...)......####...<.#....#.....##......###.......## ...  #@.##...##.... . #...#....).....[ fhOk#.......##.##.........fhOF#.  §fhPfhZfh ^+6.6 (1fhdfh$gfhs  .........  ....#..# #########...#.. fhӥ * #....##...)......##  #....##...<...... fh  #....#.....##..... fhD  ###.......## ...  fh  ##..##...##.... .  fh o.#....).....[ fh G....##.##.... fhg  ###.........# .. fh  #.#.........fh f  ########....§ fh  .#.~~§  .§§~§§  § fhj fh &7fhK fh fhFZ ....#..# fh#########...#.... #....##...)......### fh#....##...<......##. fh!#....#.....##....... ###.......## ...  fh~##..##...##.... .  ##...#....).....[  #..@....##.##....  ###...# ..   #.#fh .  ########....§  .#.~~ .§§~§§  fh<§ fhfh%&8fhfhfh ....#..#. #########...#. #....##...)......###. #....##...<......##. fhf#....#.....##. ###.......## ... . fhF##..##...##.... .  ##...#....).....[  #.##.##....  fh~###.# ..  #.#.  fh########....§ .#.~~§ fh%  fhfh3&9fhfhfhTn ....#..#.   #########...#.   #....##...)......###.   #....##...<......##.   #....#.....##.   ###.......## ... ..#   fhy##..##...##.... .  ##...#....).....[  #.##.##....  ###.# ..  #.#.  ########....§ .#.~~§ fhC#  fhfh'10fht"fh#fhD #########...#.........b #....##...)......### #....##...<......##...bfhņ #....#.....##....... ###.......## ... ..## ##..##...##.... .  fh##...#....).....[  #.......##.##....  fh@###...# ..  #.#fhtr.  ########....§fh .#.~~ fhهN.§§~§§ fhIE§ fh9§fh&1fhÔfhIfh: Q#....##...)......###....#....##...<......##...b#....#.....##...........###.......## ..... ..####..##...##.... . ##...#....).....[ fh .#.......##.##.... ###...#[...  #.#fh .. ########....~ fh .#.~~.§§§~§ fhY 5§ fh W§§§fh &2fh C§§fh0 # _Found a robe.fhD #....##...)......###.#....##...<......##...b.#....#.....##..###.......###..... ..##.##..##...##.... . fh ##...#....).....[ #.##.##.... ###.#[... #.#.fh ########....~.#.§§§ fh) .§§~§~§ >fh U§~~§fh &3fh fh A _Found a staircase to the Ecumenical Temple.fhG#....##...)......###.fhݷ3#....##...<......##...b.#....#.....##....$###.......###..... ..##.fh@s##..##...##.... . ##...#....).....[ #.fhhZ##.##.... fhl###.#[... fh6#.#.fhϸ########....§~.#.~~§~fhI..§§§~#.~ ~>~#~~ ~~.~~ ~fhA..~~fh~§§>§§fh&4fhN§§fhfho#....##...<......##...b#....#.....##............$###.......###..... ..##......##...##...... fh؊m##...#....).....[. #.......##.##.....###fh...#[... #.#..fhX########@...~~~ #.#.~~§fh[#..§§§~~fhË##.~ §>§§fhA~~ ~§~.~~ ~~..~~ ...fhU§§~§§§ §>~§§fh&5fh{w§§>~§fh<fh @.....##............$##.......###..... ..##... ##..##...##...... ##...#....).....[.......##.##....##.........#[ #.#.........#######....~§~fhe!  #@#.~~§~~.~~§§#.§~§>~§ #~~~~§§ .~~§§~.~~~. .....fh:( ~~§§~§§>~~§~§~~~~§fh) &6fh- :§fh. fh% ###.......###..... ..##......##...##......# fhp ##...#....).....[#.......##.##.....fh z###...#[ #.#fh ....########....~§~ fh #.#.~~~~#.@~~~~§§~fh+ ##.~§§>~~~§~§~~§.~~~~~...~~§..fhQ ..........fh< z§§§~~~~~>~§~~~~~~§fh (§§~fhq &7fhX :§fh fhpSU###.###..... ..##.fhS##..##...##......###...#....).....[..##.fhSk##.##.###.fhSs#[.#.#..#fh.T#....~§~.#.#.~~§~~.fhzT#..@§~~~~~.##.~§~>~§~.##~~~~~~§.#.~~§§~.fhTO#..~~~.fhTR#.#.fhT)#.fhf^& fh^ ~~~§fh^Y§~>§§§§~~~fh^<§~You enter the shallow water.fha]8Water fhTf5§§fhf)§fh}h fhh9_Moving in this stuff is going to be slow.fhb###.###..... ..##...... ##..##...##......## ##...#....).....[..##.......##.##.###.........#[......##.#......#fhtc....~~~.#.#.~~~~~.#..~@~~~§~.##.~§~>§§~.##~§§§~~~.#.~~§~~.#..~~~.#.@@   Eustachio (asleep)fhcW#.#.fhf  Eustachio the Magnificent comes into view. He is wielding a +5 rapier of speed.fhl/  --more--fh§§@§~§~§~>~~~~§§§§fh8 20.2 (1.6 _fhl§§§§§fhHfh@..##...##......## ##...#....).....[..####.......##.##.........###...#[# #.#...........fh1########....~~~ #.#.~~~§#..§~§~§~##.~§@>~~~.~~~§§§~..~~§~~..#..~~~..#........@#..#.fh+####fhWx  Eustachio gestures wildly while chanting.fh\~~~~§§@~~~§§@fhLA1.8Kinetic Grapnelfh?§§fh' _Eustachio blinks!fh K##..##...##......##  ##...#....).....[..###  #.##.##.fh_ v.###.#[......#.fh >#.#.....#fh E....~~~.fh q#.#.~~~~~.fh8 T#..§~~~~§~.fh[ }##.~§~@~§@.fhy ##~fh .fh Q#.~~§~~.fh P#..~~§.fh '#.fh +§.fh4 )#.fhb )#.fh ,####.fh fh §§fh §§fh' 7§@§@~fhJ §~§§fh .fhq 23.4fh ;§~~~~§§fh )§fhY i _There is a staircase to the Ecumenical Temple here.fhvN fho m§~~~~~~§§§§§@@§fho 9~~§~fhr 340 _fh A§§fh fh8§fhfhk§§§~§fhK _You can't go up here!fh:§§§~§§fh9§fhś#~~§fh§§~~~fh?)~§~§~~fhu §§fh~fh.=5fh#o§§~@@§§fh3e G fh|e Z ### fhe Temple  ####### #######@####### ####### fhe F##.....###.......@.....###.....## #..._...####.........####..._...# fh.f >.........####._..._.####......... ..........# #.......# #.......... fhhf ..........# ##.._..## #.......... fhf ._........# ##.....## #........_. ..........###...#...###.......... ..............#####.............. fhf _Eustachio closely misses you.You climb downwards. Welcome to the Ecumenical Temple! Found three altars.fhg fhk Z__fhݼ 5-6.2 (1.8fh4 V__fhj  fh _Found a staircase back to the Dungeon. _There is a staircase back to the Dungeon here.fhP8jesper the TinkererHumanHealth: 60/60 ========================Magic: 12/15 ===================-----AC: 9Str: 9EV: 12Int: 16SH: 4fh Q'Dex: 15###XL:  8 Next: 70% Place: Temple  ####### #######@####### ####### Noise: ---------  Time: 6426.2 (0.0) fh.Q##.....###.......@.....###.....## a) +0 short sword fhTQV#..._...####.........####..._...# Cast: Kinetic Grapnel .........####._..._.####......... ..........# #.......# #.......... fhQ..........# ##.._..## #.......... @   Eustachio ._........# ##.....## #........_. ..........###...#...###.......... ..............#####..............fhQMConfirm with . or Enter, or press ? or * to list all spells.fh RxAiming: Launch Clockwork Bee (dangerous; 5% risk of failure)  Press: ? - help, Dir - move targetAim: Eustachio, wielding a +5 rapier of speed and wearing a +0 leather armour  fh)RYou lock target on Eustachio and prepare to deploy your bee.  (Press . to continue winding your bee.)fhS57--==7.2 (1Winding fh$VC__fhW  Aiming: Launch Clockwork Bee (dangerous; 5% risk of failure)  Press: ? - help, Dir - move target  Aim: Eustachio, wielding a +5 rapier of speed and wearing a +0 leather armour  You lock target on Eustachio and prepare to deploy your bee.  fhW(Press . to continue winding your bee.) _Eustachio hits you with a +5 rapier of speed.fhb : 5fh>c _fh{c _. 5   shadow imp (summoned)  You continue winding your clockwork bee...fhd @8=-fh>e H8. fhEk ?__fhk fhUn  fhn __Eustachio mumbles some strange words.fhM2 __You continue winding your clockwork bee...  Eustachio hits you with a +5 rapier of speed.  The shadow imp hits you but does no damage.fhL30---3=-9.. fht68_fh7C _Eustachio hits you with a +5 rapier of speed.fh _Eustachio hits you with a +5 rapier of speed.  With a metallic buzz, your clockwork bee launches itself at Eustachio.  Your clockwork bee stings the shadow imp!  The shadow imp dies!fh4fh4ty._(ally target)fhfy   clockwork bee (minion)fhjl46-----=30fh fhS8_fhc _The shadow imp disappears in a puff of smoke!fhM__fhO[  The kinetic grapnel hits Eustachio but does no damage.fh§y__fh 38-----2-1fh V__fh C _Eustachio hits you with a +5 rapier of speed!fh .§§_..._# _Eustachio hits you with a +5 rapier of speed!fh hit Eustachio.  Eustachio is lightly wounded.  Your clockwork bee stings Eustachio but does no damage.  Eustachio closely misses you.  .fh q5-----2fhM V__fh A _Your clockwork bee barely misses Eustachio.fh*U__fh̎8-fhʑ6_fh^ _You are too injured to fight recklessly!fhE########## #######§####### #######.....###.....@y@.....###.....#_...####...§§....#fh_.........####._..._.####..........# #.......# .# ##.._..## #_fhţ.# ##.....## #_fhx..###...#...###. #fhT.....#####... ##fh'N####### #######fhXC <fh}N§.._fh_ fhЮ Eustachio utters an oath, "I will die for my friends!"Eustachio hits your clockwork bee with a +5 rapier of speed!fh.=3fhʲU_.._fh: _Your clockwork bee stings Eustachio.fh  Casting: Kinetic Grapnel (safe; 1% risk of failure)  fh\Confirm with . or Enter, or press ? or * to list all spells. fhT __Okay, then. fhyU fhXD__ fhY. _ fhIw########## #######<####### ####### ##.....###....§.y@.....###.....  fh-J#..._...####....@....####..._ .........####._..._.####...... . #.......# #.. fhJ# ##.._..## #. ._# ##.....## #._ fhKq.###...#...###.. fhgK...#####.....####### ######## fhKZ#.##########.### fh9Z|..*@__@distracted, ally target)*   dormant clockwork bee (minion)Confirm with . or Enter, or press ? or * to list all spells.  fhZ_Okay, then.   but does no damage.  You block Eustachio's attack.  fhZEustachio yells, "Perjured traitor, DIE!"  Eustachio misses you. Your clockwork bee stings Eustachio! fh\&4 fh3`M__ fhDbL _Your clockwork bee winds down and falls to the ground. fh2  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. fhn  jesper the Tinkerer  Human fho fhGo Health: 35/60 ==============----------  Magic: 11/15 =================-------  AC: 9Str: 9 fho ### EV: 12 fho,Int: 16  fh p ####### #######<####### #######  SH: 4Dex: 15  fhup##.....###......*@.....###.....## XL:  8 Next: 70% Place: Temple #..._...####....@....####..._...# Noise: ==-------  Time: 6434.2 (0.0) .........####._..._.####......... a) +0 short sword  fhbq..........# #.......# #.......... Cast: Kinetic Grapnel ..........# ##.._..## #.......... ._........# ##.....## #........_. ..........###...#...###.......... @   Eustachio (distracted, ally target) ..............#####.............. *   dormant clockwork bee (minion) #.......####### #######.......# ###.##### fhqb#####.###Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  fh1rPress: ? - help, Shift-Dir - straight lineAim: Eustachio, wielding a +5 rapier of speed and wearing a +0 leather armour  (heavily wounded, not watching you, ally target, 67% to hit) fhjesper the TinkererHumanHealth: 35/60 ==============----------Magic: 11/15 =================-------AC: 9 fh)Str: 9###EV: 12Int: 16  fh|####### #######<####### ####### SH: 4Dex: 15  fh3##.....###......*@.....###.....## XL:  8 Next: 70% Place: Temple  fh_#..._...####....@....####..._...# Noise: ==-------  Time: 6434.2 (0.0)  fhN.........####._..._.####......... a) +0 short sword  fh..........# #.......# #.......... Cast: Kinetic Grapnel ..........# ##.._..## #.......... ._........# ##.....## #........_.  fhK..........###...#...###.......... @   Eustachio (ally target, grapneled)  fh..............#####.............. *   dormant clockwork bee (minion) #.......####### #######.......#  fh!###.##########.### fhConfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  fh`Press: ? - help, Shift-Dir - straight lineAim: Eustachio, wielding a +5 rapier of speed and wearing a +0 leather armour  fh(heavily wounded, not watching you, ally target, 67% to hit)  The kinetic grapnel hits Eustachio. fhL-@55_5   white imp (summoned)5   shadow imp (summoned) fhL*   dormant clockwork bee (minion)Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: Eustachio, wielding a +5 rapier of speed and wearing a +0 leather armour  (heavily wounded, not watching you, ally target, 67% to hit)  The kinetic grapnel hits Eustachio.  Eustachio is severely wounded. fhMG65.2 (1 fhQM__ fhUSi _Eustachio gestures wildly while chanting. fh  The grapnel guides your strike. You hit Eustachio.  Eustachio is severely wounded.Eustachio casts a spell. fh  fhZ  fh~ @*§._5_) fh  fh P52== fh 6 fhO M__ fh @ _Eustachio blinks! The shadow imp hits you. fhw  fh*xCasting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. fh: fhtZ jesper the Tinkerer  Human  Health: 35/60 ==============---------- fh̕  Magic: 11/15 =================------- fh  AC: 9Str: 9 ### EV: 12 fhsInt: 16  ####### #######<####### #######  SH: 4 fh(Dex: 15 ##.....###.....@*§.....###.....## XL:  8 Next: 70% Place: Temple  fh#..._...####....@5...####..._...# Noise: ==-------  Time: 6436.2 (0.0)  fh.........####._..5_.####......... a) +0 short sword ..........# #.......# #.......... Cast: Kinetic Grapnel  fh..........# ##.._..## #.......... ._........# ##.....## #........_.  fh;p..........###...#...###.......... @   Eustachio (ally target) ..............#####.............. 5   white imp (summoned)  fh#.......####### #######.......# 5   shadow imp (summoned) ###.##### fhܘ!#####.### *   dormant clockwork bee (minion)Casting: Kinetic Grapnel (safe; 1% risk of failure)  fh(Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  fhPress: ? - help, Shift-Dir - straight lineAim: Eustachio, wielding a +5 rapier of speed and wearing a +0 leather armour  (severely wounded, ally target, 67% to hit) fh( tjesper the TinkererHumanHealth: 35/60 ==============----------Magic: 11/15 =================------- fh( AC: 9Str: 9###EV: 12Int: 16  ####### #######<####### ####### SH: 4Dex: 15  fha) ##.....###.....@*§.....###.....## XL:  8 Next: 70% Place: Temple #..._...####....@5...####..._...# Noise: ==-------  Time: 6436.2 (0.0)  fh) #.........####._..5_.####......... a) +0 short sword  fh) ..........# #.......# #.......... Cast: Kinetic Grapnel  fh* ..........# ##.._..## #..........  fhp* ._........# ##.....## #........_.  fh* ..........###...#...###.......... @   Eustachio (ally target)  fh* H..............#####.............. 5   white imp (summoned) #.......####### #######.......# 5   shadow imp (summoned) ###.##### fh + #####.### *   dormant clockwork bee (minion)Confirm with . or Enter, or press ? or * to list all spells. fh+ Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Eustachio, wielding a +5 rapier of speed and wearing a +0 leather armour  (severely wounded, ally target, 67% to hit)  The kinetic grapnel hits Eustachio but does no damage. fh j _55   iron5   white5   shadow imp (summoned)(…)Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: Eustachio, wielding a +5 rapier of speed and wearing a +0 leather armour  (severely wounded, ally target, 67% to hit)  The kinetic grapnel hits Eustachio but does no damage.  Eustachio is severely wounded. fhm 9 _ fhOn _Eustachio mumbles some strange words. The white imp gestures at you. fh1 .__The puff of frost hits you. You resist. fh̠ b1--7.2 (1 fhk ;_ fh" A _The shadow imp hits you but does no damage. fh ,ly__ fh,N0- fh|1M__ fh]3 _You wind your clockwork bee back up and it locks its sights upon Eustachio! fh}  Casting: Kinetic Grapnel (safe; 1% risk of failure)  fh|} \Confirm with . or Enter, or press ? or * to list all spells. fhi)   jesper the Tinkerer  Human fh) I Health: 31/60 ============------------  Magic: 9/15==============---------- fh)  AC: 9Str: 9 ### EV: 12 fh* Int: 16  ####### #######<####### #######  SH: 4Dex: 15  fh* ##.....###.....@y......###.....## XL:  8 Next: 70% Place: Temple #..._...####....@5...####..._...# Noise: ==-------  Time: 6437.2 (0.0)  fh* -.........####._.55_.####......... a) +0 short sword  fh* w..........# #.......# #.......... Cast: Kinetic Grapnel ..........# ##.._..## #..........  fh+ s._........# ##.....## #........_.  fh=+ ]..........###...#...###.......... @   Eustachio (ally target) ..............#####.............. 5   iron imp (summoned)  fh|+ #.......####### #######.......# 5   white imp (summoned) ###.##### fh+ #####.### 5   shadow imp (summoned)(…) fh+ Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. fh, Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line fhD, Aim: Eustachio, wielding a +5 rapier of speed and wearing a +0 leather armour  (severely wounded, ally target, 67% to hit) fh jesper the TinkererHumanHealth: 31/60 ============------------Magic: 9/15==============----------AC: 9 fh] Str: 9###EV: 12Int: 16  ####### #######<####### ####### SH: 4Dex: 15  fh ##.....###.....@y......###.....## XL:  8 Next: 70% Place: Temple #..._...####....@5...####..._...# Noise: ==-------  Time: 6437.2 (0.0) .........####._.55_.####......... a) +0 short sword  fh' ..........# #.......# #.......... Cast: Kinetic Grapnel ..........# ##.._..## #.......... ._........# ##.....## #........_.  fhY >..........###...#...###.......... @   Eustachio (ally target, grapneled) ..............#####.............. 5   iron imp (summoned) #.......####### #######.......# 5   white imp (summoned) ###.##### fh #####.### 5   shadow imp (summoned)(…)Confirm with . or Enter, or press ? or * to list all spells. fh ~Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Eustachio, wielding a +5 rapier of speed and wearing a +0 leather armour  (severely wounded, ally target, 67% to hit)  fh #The kinetic grapnel hits Eustachio. fh8 Aim: Eustachio, wielding a +5 rapier of speed and wearing a +0 leather armour  (severely wounded, ally target, 67% to hit)  The kinetic grapnel hits Eustachio.  Eustachio is almost dead.  Your clockwork bee stings Eustachio but does no damage.  Eustachio casts a spell. fh9  fh y.@__Eustachio blinks! fh7 *__The white imp gestures at you.The puff of frost misses you. fh  fhxR @__The puff of frost hits your clockwork bee! fhS G28.2 (1 fh[ :_ fh^   fhS^ ;_The shadow imp hits you but does no damage. fh^ ###  fh;# #<# #  ##.....###.....y.......###..... # fh#..._...####@..@.5...####..._... # fhK.####._.55_.####.# #.# # fh>.# ##.._..## # .._ fhc8.# ##.....## #._.###...#...### # fhP...#####..# fh.####### #######.  ###.##### fhD #####. fh( fh8 fh<;  You block the iron imp's attack. Your clockwork bee stings Eustachio!  Eustachio dies! fhEq  The white imp disappears in a puff of smoke! fhP  The shadow imp disappears in a puff of smoke! fhU..)y@.._§. fhU_y   clockwork bee (minion) fhZg 6-87- fh[-9Kinetic Grapnel  fh=[j_The iron imp disappears in a puff of smoke! fh^8_ fhl`  fh`[_Your Fighting skill increases to level 4!fhL ### # #<#  ##.....###.......###..... fhM ##..._...####.)@y.....####..._#.####._.§._.#### #.# #.# # #.# ##.._..## # #.._fh.# ##.....## #. #.###...#...### ##..#####...  ##fh.####### ####### ###.##### #####.fhfhr *_.*   fhUdormant clockwork bee (minion)You swap places.fhP--40fh8_fhL _Your clockwork bee winds down and falls to the ground.fha ### fh>|# #<# fh. ##.....###fh .......### ##..._...####.@.*.....####..._ fh< ##.####._..._.#### fh] #.# #fhz.# #  #fh,.# ##.._..## #  #.._fhr.# ##.....## #  #fh.###...#...###  ##..#####fh ##.####### ####### ###.#####fhD #####.fhH%_fhw@-1fhfh[ fh% Things that are here: fh_a +5 rapier of speed; a +0 leather armour; the human corpse of EustachiofhfheoWield or unwield which item (- for none)?fh&- - Unarmed fhXInventory Items Hand Weapons (go to first with )) fhk a - a +0 short sword (weapon)  b - a +3 flail of holy wrath fheMagical Staves (go to first with |)  I - a staff of cold fh}Floor Items ([,] to select) fhO,Hand Weapons fha +5 rapier of speed[?] describe selected fh9[!] equip|wield|wear|put onfhy[tab] equip|unequip fhfhrfh^jesper the TinkererfhF HumanfhnHealth: 32/60 ============------------fh1Magic: 9/16fhr=============-----------AC: 9fhߘ-Str: 9fh(###fh(bEV: 12Int: 16fh ####### #######<####### ##### SH: 4Dex: 15fh ##.....###.............###.... XL:  8 Next: 87% Place: Templefh2@##..._...####.@.*.....####..._. Noise: ---------  Time: 6441.2 (0.0)  fh##.........####._..._.####...... a) +0 short swordfh#...........# #.......# #....... Cast: Kinetic Grapnelfh#...........# ##.._..## #.......fhb#.._........# ##.....## #.......#...........###...#...###....... *   dormant clockwork bee (minion)fha##..............#####...........fh}##.......####### #######.....###.#####fh #####. fh R_The iron imp disappears in a puff of smoke! fh0;_Your Fighting skill increases to level 4!fhU,You swap places. fhy>_Your clockwork bee winds down and falls to the ground.  fhThings that are here: fhœ_a +5 rapier of speed; a +0 leather armour; the human corpse of Eustachiofhĩ _You unwield your +0 short sword. Your hands tingle!fhz3=2.2 (1w) +5 rapier (speed)fh:_fhn7 _w - a +5 rapier of speed (weapon)fhj]### #fhEk #<# ###.....###.......###.fhk##..._...####.[@*.....####..._. ##.fhk####._..._.####. #.# #.fh8lH# #. #.fhl# ##.._..## #. #.._.fhl# ##.....## #. #.fhm###...#...###. ##..#####.##.fh[m####### #######.###.##### #####.#fhu9_fhw[10/16==3fhz&_fh{fhs3########## #######<####### #########.....###.............###..... ##..._...####.[.*.....####..._ #......fhitk_@.._.####...... .. #.......# #.. .# ##.._..## #. .._# ##.....## #._ ....###...#...###....#####.....####### ########.##########.## ##......## fht/##......fhxB__fh){&4fh}T_.._fhfhJ########## #######<####### #########.....###.............###..... ##..._...####.[.*.....####..._... #.........####._..._.####..... .fhK.# #..@....# #.#.._..#_##.....##_.##...#...##. #....#####.... ######### #######  ###.##########.## ##......fhK...... #..## ######### ##.fhPB__fhIRT4=5fhUR__fhVfhu 9########## #######<####### ####### ##.....###.............###..... #..._#.[.*.....####..._ ......_..._.####...... .fhv  #.......# #..# ### #. ._# ##.....## #._.###...#...###.....#####.....####### #########.##########.### #......## ##...... ..######### ##.. . ##.......## #..fhz 9_fh| &6fh :_fh i _There is a snail-covered altar of Cheibriados here.fhW fh fhq fhT fhP P==fh fh S5=fh fh fh fh fh$ W _You start resting.fhF% fhv% M1=fh' Bfh( fh** fhY* #6fh* (=fhr+ fh, ,fh- fh. fh/ #=fhA/ fh0 fh1 fh1 97fh2 fh3 fh44 N2==fh25 fh6 ,fhk7 fh8 fh9 S8=fh: fhG; fhr; fh\< fh= fh%> :==fh> fhL@ ,fhRA fhB fhB K9=fhC fhE fhZE K3=fh9F fhG fhG fhWI fhJ fhJ >40=fh K fhK fhM fhM fhN fhP O=fhQ fh S fh:S #1fhbS (=fhTT fhU fhU fhV fhW fhX 64==fhBX fhY fh[Z fhZ fh>[ fh\ fh\ 92fh] fh_ ,fh` fhfa fha :==fhxd z43=fhe fh^f fhf K5=fhg fh>j ,fh.k fhl fhl W4=fhm fhn fho fho fh]q fhq 9=fhsr fhs fhs fht fhv fh-v 55=fhTv fhw fh^~ U ._fh~ =_fh~ o _Your dormant clockwork bee falls apart.fh L_82.2 (36.0)fhЅ [6==3.2 (37fh M__fh`  fhP _Magic restored.fhfhNfhfh:fhfhfhfhS#6fh2=fh,fhƐfhfhfhʕfh'3==fhfhfhә%7fhКfhc,fhfhfhKfh8fhڡfhfhfha8=fh:fhfhfhfhfhɪfhfhifh#9fhӭ2=fhfhfhʰfhfh,fhfh[fh650=fhfhfhNfh{fhqfh;fhjfhlfh',fh8fhfh+U1=fhafhfhCfh2fhfhfhfhqfh%2fhfhfhfhIfhfh#fhfhta3=fh=fhfhfhfh,fhfhefhfhfh.fh#4fh2=fhfhfhfhfhTfhfhfhQfhK5=fhfhzfhfhfhfhfhfh~fh?6=fhfhfhYfhfhfh@fhnfhSfhfh.fhfhfh%7fh fh fh fh fhI fh fhl fh fhC K8=fhj fh fh fh fh fh fh fhb fh fh N9=fh fh0 fh` fhZ fh fh fh. fh fh fh" fh I _ fh+! Q_You start resting.fh& J_531.2 (48fh) 660=fh) %2.2 (49fhJ- Y__fh&/ " _HP restored.fhOfhSjesper the Tinkerer (Human Wanderer)Turns: 6520, Time: 00:12:28 fhSHealth: 60/60AC:  9 Str:  9 XL: 8 Next: 87% fhGTMagic: 16/16EV: 12 Int: 16 God: Gold: 284fhTSH:  4 Dex: 15 Spells: 13/17 levels left rFire . . .fhTw - +5 rapier (speed) rCold + . . fh,Uc - +0 buckler rNeg . . .s - +2 robe {Will+} fhyUrPois .A - +0 helmet rElec .fhUx - +2 cloak {Stlth+} rCorr .h - +0 pair of gloves fh.VlSInv .(no boots) Will +....fhV(no amulet) Stlth +++n - ring of protection from cold fhWSHPRegen 0.30/turn g - +4 ring of slaying MPRegen 0.15/turn %: no passive effects @: no status effects fhrWBA: explore regenfhfhfh2+fhɳjesper the TinkererHuman###Health: 60/60 ========================fh@####### #######<####### ####### Magic: 16/16 ======================== ##.....###.............###.....## AC: 9Str: 9 fh8#..._...####.[.......####..._...# EV: 12Int: 16 fh.........####._..._.####......... SH: 4Dex: 15 fh{9..........# #.......# #.......... XL:  8 Next: 87% Place: Temple fhʵc..........# ##..@..## #.......... Noise: ---------  Time: 6532.2 (0.0) fh0Z._........# ##.....## #........_. w) +5 rapier (speed) fhz..........###...#...###.......... Cast: Kinetic Grapnel ..............#####.............. fh#.......####### #######.......# ###.##########.###fhaG  #......####......#fh  ........## ######### ##........  fh.........# ##.......## #.........  _There is a snail-covered altar of Cheibriados here. fhEq_You start resting. _Your dormant clockwork bee falls apart. fhO_Magic restored. _You start resting. fh#_HP restored.fh fhfh~.fh .fhu .fh .fh? .fh[ .fhI ,.fh .fh .fh! .fh .fh .fh .fhg .fh2 .fh .fh .fhG .fh .fhN .fh0 .fh .fhK .fh> G _Found a broken altar of Ashenzari..fh .fh+ .fh .fh .fh^ .fh .fh .fh. .fh?! .fh! .fh" .fh$ H _Found a hazy altar of Hepliaklqana..fh& .fh& .fh' .fh) .fh%+ ,.fh>, .fh. .fh5/ .fh/ .fh0 .fhF2 .fh4 .fhj4 .fh5 .fhQ7 H _Found a bloodstained altar of Trog..fh8 .fh29 .fh9 .fhv; .fh= .fh= .fh> .fh@  .fh@ E_Found a hide-covered altar of Uskayaw..fhHB 3.fhC .fhD .fhE .fhF .fhF .fh,H .fh`I .fhI .fhKJ .fhK .fh>M .fhM .fh0N .fhO  .fh.P >_Found a stormy altar of Qazlal..fhQ .fh#R .fhR .fhT  .fhT i_Found a blossoming altar of Fedhas and a sparkling altar of Nemelex Xobeh..fhU .fh(V .fhV .fh;X .fhY .fhZ .fhZ .fh]\ 6 _Found two altars..fh] .fh] .fh/^ .fh1_ .fh` .fhS` .fh` .fhe #...........###...#...###.......##..............#####............fh f ##.......####### #######..... ###.#####.fh>f #####. .fhpf b ##......##.fhf ##.... .fhf  ##........## ######### ##.....  #.fh?g ...# ##.......## #  #..._......# #.._..._..# # .fhsg ( ##.fhg ..###.@.......###55.2 (23.0) .fhg #.........._.....  #.fh&h R...###.........### .fh\h  ##...._...## #.._..._..# ##..._  ##......## ##.......## ##....  ######## ######### ##### .fhh .fhBj .fhl ;_.fhm 7fh0 ##7fh<.....#####... ##7fh8.####### #######7fh,M ###.#####7fhU$#####......##7fh+ ##..7fh.....## ######### .....# ##.......##  7fhR  #..._......# #.._..._..# #7fh ##.........###.........### 7fhU.......@..._......7fh* #7fhQ.###.........###7fhF) ##...._...## #.._..._..# ##..._7fhq ##......## ##.......## ##..7fh ######## ######### #### 7fhJ__7fhs#6.2 (17fh.0)7fhER__7fhF8fhI_ ##.##### ##.# # ###.#####  ##......##8fh_ ## ##.## ## ##8fh(` #..........# ##.## #8fh|`v #..._......# #.._..._..# # ##.###.###8fh`p #._ #8fh[a/.###.### ##...._...## #.._..._..# ##...8fha/ ##......## ##.## ## # ## 8fhid_..._8fh2o&78fhs6_8fhu8fh2  ##.##### ##.# # ###.#####  ##......## ## ##........## ######### ## #..........# ##.......## #8fh ' #..._......# #.._..._..# # ##8fh n.###.### #8fh G._ #8fhL G.###.###8fh  ##...._...## #.._..._..# ##8fh  ##......## ##.......## ##8fh ######## ######### 8fh#_8fh(_8fh&&88fh8fh8fh*< ##.#####8fhs ##.......# #8fh ###.#####  ##......## ##8fhY ##........## ######### ## #...# ##.......## #8fhml #..._......# #.._..._..# # ##.###.###8fh #._ #.###8fhN.###8fh ##...._...## #.._..._..# ##8fh ##......## ##.......## ##8fhj ######## ######### 8fhw__..._8fh&98fh8_8fhD8fh  ###...#...###.......#####............####### ##### ###.#####  ## # ##8fh ## ######### ## #....# ##.......## # #..._......# #.._..._..# # #####.........### #........_...... #..........###.........#_...## #.._..._..#8fhY ......## ##.......########## #########8fhm w__..._8fhI '608fh V__8fh 8fh O #.._.# ##.....## # ###...#...###.......#####.....#.......####### #####8fh  ###.#####  ##  ### ######### # #....# ##.......## #8fh*  #..._....@.# #.._..._..# # #####.........### #8fh] ........_...... #..........###.........#8fh o_...## #.._..._..#......## ##.......########## #########8fh !_..8fh 8fh &18fhk c_..._8fh 9fh #...# ##.._..## # #.._9fh .# ##.....## # ###...#...###.......#####....##.......####### #####9fhW ###.##### ##  ### #########  #....# ##.......## 9fh #..._......# #.._..._..#  ##9fhͬ###.........## #........_......9fh #..........###.........#_...## #.._..._..#9fh-[......## ##.......##9fh[f######## #########9fhL9fh&29fh;_9fhJ9fh! #.# #.......#  #....# ##.._..## 9fh<U #.._.# ##.....##  #....###...#...##.......#####...##.......####### ####9fh8 ###.##### ##  ### #######9fh #....# ##.......##9fhb #..._......# #.._..._.. #####.........# #9fh........_..... #..........###.........#9fh)_...## #.._..._..#......## ##.......########## #########9fhk9fh8_9fh&39fh9fh>9fhw #####._..._.#9fh #...........# #.......# #...........# ##.._..## #.._........# ##.. #.....###...#...##..............#####..9fh=+##.......####### ### ###.##### ## 9fhqm ### #######9fh #....# ##.....9fh #..._......# #.._..._.. #####.... #........_....9fh/ 9fh8 #..........###......... _...## #.._..._.. ......## ##.......#9fhoD 9fhp5_9fh&49fh#_9fhI9fhV9fhG( ##..._[...... ##.........####._..._.9fh8HA #...........# #....... #...........# ##.._..9fhH #.._........# ##.. #...........###...#.#..............#####.##.......####### ## ###@#####9fhH ##  ### #######9fh%I #....# ##..... #..._......# #.._..._ #####.... #9fhWII........_ #..........###......_...## #.._..._.9fh!N8_9fhP&59fhTV__9fhU9fh(  ##..... ##..._[.... #####._..._ #.# #...... #...# ##.._.. #.._.# ##..9fh  ###...#........####.@.....####### # ###.##### ##......##  ##........## ####### #..........# ##.....9fh  #..._......# #.._..._ ##...###.... #................._ #..........###......9fh 9fhэ &69fh 9fhz 9fh M ####### #######<## ##.....###.... ##..._...####.[.....#####._..._.....__ ##...9fhp ,#.###...#..##.......######.......####### # ###.#######......##....# .##.......9fh; 9fh) &79fh\ 9fh :fh#M ###  ####### #######<## ##.....###.... ##..._...####.[.....#####._..._.....__ ##...#.:fhÎ###...#..##.......######.......####### ####.#####........:fhe:fh&8:fh:fho:fh. # ####### #######<# ##.....:fh  ##..._[.... #####._ #:fhڥ.# #... #...# ##.._ #:fh`.# ##.. :fhP@###...#........###:fh.......####### ###.#####:fhĦS ##.. :fh ##........## ###### #..........# ##.....:fh8 #..._......# #.._:fh:fh&9:fhI:fha _There is a hazy altar of Hepliaklqana here.;fh?S  You kneel at the altar of Hepliaklqana.;fh/  --more-- :_=fhW =fh ;_=fh" N__=fh0% 990.0) _=fh( V__=fhX G  ##..##...##......##=fh ##...#....).....[..####.......##.##..........  ###.........#[......#..#.#..................=fh +########....~~~......#.#.~~§§~.....#..~~§§§~~....=fh, Dungeon:6 ##.~§~@~§~.... =fh] S ##~§~~~~~....  =fh c#.~~§~~.....  =fh #..~§~...... #........... #........... =fh q#........... ####........ =fh ? You climb upwards. Welcome back to the Dungeon!=fh =fh z§§~§§~§§§§=fhk^ -1.7 (2.5=fhc y§§~@~§=fhf _Level annotation: Jeremiah _There is a staircase to the Ecumenical Temple here.>fh3>fhu>fh>fhA  You enter the shallow water.>fhԥ?Water >fh>fh6N _Moving in this stuff is going to be slow.>fhʲ>fh >fh>fh>fh>fhC(>fh>fh>fha>fh>fhK>fhj>fhX.##...)......###.......y...# .##...<......##...b........# .>fh##............$...... ......###........##...... .. >fh.##...#### # .#....).....[..### >fhV....##.##.......... ........#[......#... #...............@... ######....~~~.......>fh#.#.~§§~~.....#..~~~~~~~...##.~§~>~§~>fh##§~§~§~~D   steam dragon (wandering)#.~~§~~>fh D#..~~~...#..............>fhD>fh-6.9 (5.2>fhN~~§§§~~>fhG.D>fh+7.9 (6>fh-§§>fh>fh>fh )>fh%H <.............# .....$...... >fhy_........##...... .. .....## #..... ).....[..###...... >fhr............... [......#....... .......@....... >fh!$.~~~...........  >fhsR#.#.~~~~~..........  #..~~§§~~~.........  >fh*##.~§~>~§~.........  >fhK##§~§~~~~.........  #.~~§~~.......... >fhf? #..~~~.........D.  >fh0 >fh) <.............# ....>fh2.$...... ........##...... .. .....## #..... ).....[..###...... ............... [......#....... .......@....... >fh,.~~~...........  #.#.~~~~~..........  #..~~§§~~~......... >fh߱##.~§~>~§~......... ##§~§~~~~.........  #.~~§~~.......... >fh4#..~~~.........D. >fhS§§§>fh>fhq§~>~§§>fh- >fh]_A steam dragon is nearby!?fhi\.##...)......###.......y...#  jesper the Tinkerer .##...<......##...b........#  Human of Hepliaklqana ...... ?fh8j.#.....##............$......  Health: 60/60 ======================== ......###........##...... ..  Magic: 13/16 ===================----- .##...##......## #.....  AC: 9?fhj=Str: 9 .#....).....[..###......  EV: 12Int: 16 ?fhj....##.##...............  SH: 4Dex: 15 ?fhj........#[......#.......  XL:  8 Next: 87% Place: Dungeon:6 #...............@.......  Noise: ---------  Time: 6597.9 (0.0) ?fh'k######....~~~...........  w) +5 rapier (speed) ?fhek #.#.~~~~~..........  Cast: Kinetic Grapnel #..~~§§~~~.........  ?fhkh##.~§~>~§~.........  ?fhkC##§~§~~~~.........  D   steam dragon (wandering) #.~~§~~..........  ?fhl#..~~~.........D.  #.............. ?fhJlAiming: Launch Clockwork Bee (dangerous; 5% risk of failure)  ?fhlPress: ? - help, Dir - move targetAim: a steam dragon (wandering, hasn't noticed you)  You miscast Launch Clockwork Bee.  You are very lightly contaminated with residual magic.  Nothing appears to happen.?fhEm?fhu) <   ..   )  ?fh7v  §  §  #..~§~~§§?fhv/ ~ ##§~§§ D #.~~§?fhvD. S   adder (wandering) #..~§S?fhw   Press: ? - help, Dir - move target  Aim: a steam dragon (wandering, hasn't noticed you)  ?fhswYou miscast Launch Clockwork Bee.are very lightly contaminated with residual magic.  Nothing appears to happen.  The steam dragon hisses angrily.?fhzY8.9 (1Contam ?fhxd§~~§§?fhkY _An adder comes into view.?fhS §§§§~>~§(catching breath)§§?fhY  *§~....**§*§~>~§*?fhLZ *S   adder (wandering)§§§The steam dragon breathes steam at you.?fh~ ?fh- ?fhW @.§§§§§~~..§.§?fhƕ ~§~.....§~......~~~~.......s   scorpion.?fh) (S   adder (wandering)§§........Ss.The ball of steam hits you!?fhy v52----====9?fh V§§§§§?fh ?fh [ _A scorpion comes into view.@fh@fhl@fh]9§§@fh~~§..§.§~~........§§~~~...........s§~~..........@fh-w1--------600@fhC§§@fhD _You are engulfed in a cloud of scalding steam.@fhD.@§.§~~.....§§~~~....§.....§§..§§~§.ss   scorpion......@fhGX2----1@fhKv§§§~§§§@fhMD _You are engulfed in a cloud of scalding steam.AfhI######...#.........b.b......# ..##...)......###.......y...# ..##...<......##...b........##.....##............$...... .......###........##...... .. .Afh.##...##......## #.....#....).....[..###......##.##... .#[.....@#§...... .#...............§§...... #######....§~~.....§§.... #.#.~~~..... #..~§~~~~~....§.....~§~>~§~.........Afh`=#~§§~§~~.....s... #.~~§~~D. #..§~~...AfhSAfh§.......~~~...§..........~~~§~§....D...~s...D   steam dragon (catching breath)Afhh§§~~§...s   scorpion§Afh?2Kinetic GrapnelAfhM§§AfhBfhZ! Bfh....#..#..........Fb...# #######...#.........b.b......#.##...)......###.......y...#BfhV.##...<......##...b........#BfhA#.....##............$...... #.......###........##...... .. Bfhx#..##...##......## #.....Bfh#....).....[..###......##.##Bfh/......... BfhK#..#[.....§#BfhP:. #.#...........Bfh]...... ########....Bfh:§.......Bfh #.#.~~~~~....§.....BfhN #..~~~~§~§....D....Bfhus   scorpionBfh .~~~>~§~....s....#§§~~§~~Bfh...Bfh&: #.~~§~~D.Bfh[BfhBfhBfhBfh{§.§..§.§~~...§DBfhc§§~~....sD   steam dragon..§Ss   scorpion§~~~§§S   adder (wandering)Bfh%3Bfh9§BfhW Bfhj ##......b......## ....#..#..........Fb...# Bfhk e########...#...........b......#.##...)......###.......y...#.##...<......##...b..# BfhGl ....#.....##............$...... ##.......###........##...... .. ##..##...##......## #..... #...#....).....[@.###...... Bfhl ^.##.##§. #Bfhl s#...#[......#....... Bfh5m d #.#.............§..§......Bfhim c########....~~~..........Bfhm l #.#.~~Bfhm §D..... #..~~~§§~~....s....Bfh3n .~~~>~§~.....§S..#§~~~§§~Bfhgn ...Bfhn BfhSr Bfht Bfhv Bfhz Bfh{ Bfh X.....DsBfh( §~~......S§~§§~. Bfh] §§>~§..S   adder (wandering)Bfh 3=4==4Bfh BfhV L _The scorpion is engulfed in a cloud of scalding steam.Cfh ###... #..#...b...###...............b......## CfhT,....#..#..........Fb...# #########...#...........b......# Cfh#....##...)......###.......y...# #....##...<......##......# #Cfhu....#.....##............$......Cfh)w#.......###........##...... .. Cfh^ ##..##...##....@.## #..... Cfh##...#....).....[..###...... #.Cfhc##.##......... Cfh7###.........#[#CfhP.Cfh #.#.......................########....~Ds.....Cfhq #.#.~~§CfhS... #..§~§§~~~CfhLw..~§§>~§~.CfhCfh(j(catching breath)§§§Cfh1 ******  The steam dragon breathes steam at you.Cfhm §@§§...s..~Cfh]na.The ball of steam hits you.  You hear an angry hiss.Cfhs2-=====5Kinetic GrapnelCfh}9§Cfh5K _Your magical contamination has completely faded away.Cfh! ##.# ##..s#! ###....#..#...b...Cfh% ##...............b......# ....#..#..........Fb...# Cfho> #########...#...........b......#  #....##...)......###y...# Cfh #....##...<......##......# Cfh #....#.....##............$......Cfhi#.......###..@.....##...... ..  ##..##...##....§.#####.....  ##...#....).....[§.###...... Cfh #.##.##.....§....Cfhc.....###.........#[#Cfh, .....Cfh  #.#......................########....~Ds.Cfh .... #.#.~~§S... #..§~§~~Cfh?!.Cfh(Cfhh1§§§§#§.§..§.#..Cfh1_...s§.....Cfh$547--------6Cfh|:Cfhq< Cfh<6_You are engulfed in a cloud of scalding steam.Cfh% ## #..<#. ##.#####...# ###....#..#...b..##...............b...... Cfh&T#....#..#..........Fb... #########...#...........b...... #....##...)......###.......y... #....##...<......##...... #....#.....##.....$...#.......###..§.....##...... .Cfh& ##..##...##....§§#####..... ##...#....).....§§§###...... #.......##.##...§.§..###.........#[....§.#.CfhW'U...... #.#.................s.....########....~~§....Ds..... #.#.~S...Cfhx1Z§§§..§..Cfh2N§§...Cfh4D-----7Cfh:Cfhg<Cfh " Cfh |##. ### #..<#Cfh|  ##.#####...#Cfh  ###....#..#...b.CfhZ  ##...............b.. Cfh #....#..#..........FbCfh  #########...#...........b..Cfhq  #....##...)......###.Cfh͎ yCfh*  #....##...<..@...##......Cfh  #....#.....##..§.........$...Cfh #.......###.§§.....##...... ##..##...##....§§####Cfh? #.....Cfh m ##...#....).....§§§##CfhM t#...... #.......##.##...§.§.Cfh .Cfhё K###.........#[....§.#.Cfh1 b...... #.#............§...Cfh 1.s.....########....~§§....Ds.....Cfh̒ Cfh $.Cfh8 .Cfhl .§...Cfh us   scorpionCfhӢ x.§.#...sCfh] >8=-Cfh <==8Cfh Cfh DfhZ' ##.# ### #..<####.#####...# ###....#..#...b ##........DfhJ[.b #....#..#.Fb #########...#.b #....##...)......###.yDfh[g #....##...<.@....## #....#.....##..§.$ ###.......###.§......##...... ##..##...##.....§###.....DfhB\( ##...#....).....§.§###...... #.......##.##...§.... ###.........#[....§.#. #.#..Dfh\l.s.s.....  #....~§§....Ds.....Dfhb^Dfh`Dfhf.....[..#..s§Dfh3gs   scorpion§.§....Dfhi^9=9DfhnDfhpDfh~q  ##.#....... jesper the Tinkerer ### #..<#...... Human of Hepliaklqana ......Dfhr = ###.#####...#...... Health: 49/60 ===================----- ###....#..#...b...... Magic: 11/16 ================-------- DfhRr ##...............b.... AC: 9Str: 9 #....#..#..........Fb. EV: 12Dfhr 4Int: 16  #########...#...........b.... SH: 4Dex: 15  #....##...)......###.......y. XL:  8 Next: 87% Place: Dungeon:6 Dfhs  #....##...<.@....##.......... Noise: ---------  Time: 6609.9 (0.0)  #....#.....##............$... w) +5 rapier (speed) DfhVs = ###.......###........##...... Cast: Kinetic Grapnel ##..##...##......#####..... Dfhs  ##...#....).....[..###......  #.......##.##.....s§........  s   scorpion Dfhs  ###.........#[...§..#.......  #.#...........§.....s.....  ########....~§§....Ds..... Dfh t 3Casting: Launch Clockwork Bee (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Dfhbt Aiming: Launch Clockwork Bee (dangerous; 5% risk of failure)  Press: ? - help, Dir - move targetDfht Aim: a scorpion (moderately wounded)  You lock target on the scorpion and prepare to deploy your bee.DfhX~ - Dfh~ ### #..<   Dfh~ r  $     Dfh' ~)s  ..  .Dfhh * .Dfh  Dfh 2====10.9 (1Winding DfhL Dfhk Dfh onfirm with . or Enter, or press ? or * to list all spells.  Aiming: Launch Clockwork Bee (dangerous; 5% risk of failure)  Press: ? - help, Dir - move target  Dfh Aim: a scorpion (moderately wounded)  You lock target on the scorpion and prepare to deploy your bee. _(Press . to continue winding your bee.)EfhEfh_;s.Efh^50=--1EfhCKinetic Grapnel. EfhEfh5 Efh|2_You continue winding your clockwork bee...Efh[wEfh<s[EfhEfh5k--2.. EfhEfh8 Efhx:_You continue winding your clockwork bee...Efh-t Efh)v Efhy  Efh@z h With a metallic buzz, your clockwork bee launches itself at the scorpion.Efh $yEfh s.S   water moccasin (wandering)SEfhS s   scorpion (ally target)y   clockwork bee (minion)Efh EfhՉ 03Efh Efh a _A water moccasin comes into view.Ffh ### #..<###.#####...#.Ffh ###....#..#...b.##...............bFfhe #....#..#...FbFfh m#########...#...........b....Ffh #....##...).y....###.......yFfh0 #....##...<......##...Ffhs #....#.....##@...........$###.......###.sFfh 8##...... Ffh l..##...##......#####..... Ffh6 ##...#....).....[..###......Ffh #.......##.##.........###.........#[.....S#Ffh  Ffh*  #.#.................s..... ########....~~~....Ds..... Ffhl  #.#.~~§~~......SFfh #...Ffh Ffh Ffh U.ySFfh? n.S§§Ffh Ffh ]====4Ffh :§Ffh n _The scorpion stings you. The scorpion barely misses you.Gfh/:  You hit the scorpion.Gfhg0Gfhs2r  The scorpion is moderately wounded.GfhA;.yS.§§Gfh<-5.8 (0.9GfhB:§GfhDN _The scorpion misses you.Gfh &  Gfh You barely miss the scorpion.The scorpion is moderately wounded.Your clockwork bee stings the scorpion!Gfh Gfh .S.y   clockwork bee (minion)~Gfh >91=6.6 (0.8Gfh ^ _The scorpion dies!Hfh3 Q (ally target)Hfh §Your clockwork bee locks its sights upon the water moccasin.  The water moccasin closely misses your clockwork bee.Hfh S3=-Hfh 7.6 (1.0Hfh Hfh n _Your clockwork bee completely misses the water moccasin.Ifh  ~~The water moccasin barely misses your clockwork bee.Your clockwork bee stings the water moccasin.  IfhsUThe water moccasin closely misses your clockwork bee.Ifh݅V1-8IfhTIfhC _Your clockwork bee stings the water moccasin!Ifhw §§Your clockwork bee barely misses the water moccasin.Ifh &9Ifh_ :§Ifhm n _The water moccasin completely misses your clockwork bee.Jfhn ~~§Your clockwork bee misses the water moccasin.The water moccasin completely misses your clockwork bee.Your clockwork bee stings the water moccasin.Jfhoo'20JfhuJfhwB _The water moccasin bites your clockwork bee.JfhQ @ * *   dormant clockwork bee (minion)Your clockwork bee stings the water moccasin!  Your clockwork bee winds down and falls to the ground.Jfh@S h2==1JfhoX Jfh*Z ] _The water moccasin bites your dormant clockwork bee but does no damage.Kfh(Zyy   Kfh+KfhL2-KfhKfh  KfhYou wind your clockwork bee back up and it locks its sights upon the water _moccasin!Kfh5 m  Your clockwork bee stings the water moccasin but does no damage.  Kfh TThe water moccasin barely misses your clockwork bee.Kfh .-2Kfh KfhI j _Your clockwork bee barely misses the water moccasin.Lfh  The water moccasin barely misses your clockwork bee. _Your clockwork bee barely misses the water moccasin. Lfh5  The water moccasin bites your clockwork bee but does no damage.  Your clockwork bee closely misses the water moccasin.  The water moccasin bites your clockwork bee.  Your clockwork bee stings the water moccasin!Lfh^†y   clockwork bee (minion)§§~LfhLfh### #..<#....... jesper the Tinkerer###.#####...#....... Human of Hepliaklqana ......Lfhr###....#..#...b....... Health: 53/61 ====================----##...............b..... Magic: 12/16 ==================------Lfh#....#..#..........Fb.. AC: 9Str: 9#########...#...........b..... EV: 12LfhQInt: 16#....##...)......###.......y.. SH: 4Dex: 15#....##...<......##........... XL:  8 Next: 105% Place: Dungeon:6Lfh#....#.....##@y..........$.... Noise: =--------  Time: 6623.6 (1.0)###.......###..†.....##...... w) +5 rapier (speed)LfhS##..##...##......#####.....Cast: Kinetic Grapnel##...#....).....[..###......Lfh#.......##.##...............###.........#[......#.......LfhQy   clockwork bee (minion)#.#.................s.....########....§§~....Ds.....#.#.~~§~~......S...LfhThe water moccasin barely misses your clockwork bee. _Your clockwork bee barely misses the water moccasin.The water moccasin bites your clockwork bee but does no damage.  LfhYour clockwork bee closely misses the water moccasin.The water moccasin bites your clockwork bee.  Your clockwork bee stings the water moccasin!Lfh=% Lfhj_The water moccasin dies!You have reached level 9!Lfh/  --more--Lfh^   Lfh+_ Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? Qfh7/667--79 2% Kinetic GrapnelQfhF§§QfhR _You feel agile. x2QfhOt Qfhu @  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting4.6   5.0   0   l + Spellcasting 5.8   7.1  -1      Qfhv      b - Maces & Flails   0.0   1.0   0   m - Forgecraft   6.0   7.0   0   c - Staves   0.0   1.0   0   n - Ice Magic   0.0   1.0   0   d - Unarmed Combat   0.0   1.0   0       e - Throwing   2.0   3.0   0   o - Invocations   1.0   1.7  +1      Qfhx  p - Evocations   1.0   2.0   0   f - Short Blades   2.0   3.0   0       g - Long Blades   1.1   1.0   0               h - Armour   0.0   1.0   0       i - Dodging   4.5   5.0   0       j - Shields   1.0   2.0   0       k - Stealth   2.4   2.5 fhx 49m +1                              The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsTfh = f + Short Blades 2.0UfhTargetTarget6.0  6.0 -- UfhXu --  --  --  --  --  --  Ufhׄ8--  --  --  --  --  --  --  a-z] set[-] clear selected targetUfhccost|targetsUfh < [?25h[?0cUfht<10 Vfh@ [?25l[?1cVfhD14.0   0 current training targets, if any.=] set aVfh]Dall targetsVfhIVfhOVfh.V### #..<#....... jesper the TinkererVfhV###.#####...#....... Human of Hepliaklqana ......###....#..#...b....... Health: 57/66 ====================----##...............b..... Magic: 12/17 ================--------#....#..#..........Fb.. AC: 9Str: 9VfhV#########...#...........b..... EV: 12Int: 16#....##...)......###.......y.. SH: 4Dex: 17VfhWy#....##...<......##........... XL:  9 Next:  2% Place: Dungeon:6#....#.....##@y..........$.... Noise: =--------  Time: 6623.6 (0.0)VfhY###.......###..†.....##...... w) +5 rapier (speed)##..##...##......#####.....Cast: Kinetic Grapnel##...#....).....[..###......#.......##.##...............###.........#[......#.......y   clockwork bee (minion)#.#.................s.....########....§§~....Ds.....#.#.~~§~~......S...Your clockwork bee stings the water moccasin! _The water moccasin dies!You have reached level 9!Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? _You feel agile. x2Vfhx]7§Vfh~`VfheVfhgVfh 6 Vfh<; URead which item? Vfh; Scrolls  e - a scroll labelled JODDERPH LAAR  f - a scroll of fogi - 3 scrolls of identify Vfh; 9 j - 2 scrolls of teleportationVfh< k - 3 scrolls of enchant weapon  o - a scroll labelled OMANUI WOILI  p - a scroll labelled SIATWE VAED Vfh<< t - 2 scrolls labelled FEGHINEXOPN  u - a scroll labelled OTSEAQEROST  y - a scroll labelled HITA UNYAQEIPRA  D - a scroll labelled RIFEL ARUILESYKI Vfh< ( E - a scroll labelled YSYCHA VIVE Vfh< [!] read|quaff|evoke[?] describe selectedXfh&XfhXfhXfh#### #..<#....... jesper the Tinkerer###.#####...#....... Human of Hepliaklqana ......###....#..#...b....... Health: 57/66 ====================----##...............b..... Magic: 12/17 ================--------XfhDz#....#..#..........Fb.. AC: 9Str: 9#########...#...........b..... EV: 12Int: 16#....##...)......###.......y.. SH: 4Dex: 17#....##...<......##........... XL:  9 Next:  2% Place: Dungeon:6Xfh#....#.....##@y..........$.... Noise: =--------  Time: 6623.6 (0.0)###.......###..†.....##...... w) +5 rapier (speed)##..##...##......#####.....Cast: Kinetic Grapnel##...#....).....[..###......#.......##.##...............###.........#[......#.......Xfhy   clockwork bee (minion)#.#.................s.....########....§§~....Ds.....#.#.~~§~~......S...Your clockwork bee stings the water moccasin! Xfhj_The water moccasin dies!You have reached level 9!Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? _You feel agile. x2XfhڵXfhoEnchant which weapon? Hand Weapons  w - a +5 rapier of speed (weapon)a - a +0 short sword Xfh b - a +3 flail of holy wrath[?] describe selectedYfh^Yfhi^YfhrYfh### #..<#....... jesper the TinkererYfh###.#####...#....... Human of Hepliaklqana ......Yfh-###....#..#...b....... Health: 57/66 ====================----Yfhݑ##...............b..... Magic: 12/17 ================--------Yfhk#....#..#..........Fb.. AC: 9Str: 9Yfhے#########...#...........b..... EV: 12Yfh-Int: 16Yfh[#....##...)......###.......y.. SH: 4Yfh-Dex: 17Yfh4#....##...<......##........... XL:  9 Next:  2% Place: Dungeon:6YfhE#....#.....##@y..........$.... Noise: =--------  Time: 6623.6 (0.0)Yfh###.......###..†.....##...... w) +5 rapier (speed)Yfhe\##..##...##......#####.....Yfh5Cast: Kinetic GrapnelYfhw##...#....).....[..###......Yfh#.......##.##...............###.........#[......#.......Yfhϖxy   clockwork bee (minion)Yfh-#.#.................s.....########....§§~....Ds.....Yfhk#.#.~~§~~......S...YfhsYour clockwork bee stings the water moccasin! _The water moccasin dies!Yfh*You have reached level 9!Yfh?Your experience leads to an increase in your attributes!YfhYEIncrease (S)trength, (I)ntelligence, or (D)exterity? Yfh=_You feel agile. x2Yfh: *YfhIj*   dormant clockwork bee (minion)Yfh~YfhAs you read the scroll of enchant weapon, it crumbles to dust.  Your +5 rapier of speed glows red for a moment.YfhS8=3Yfh?==-4.6 (1YfhN36YfhYfhZ Yfh>_Your clockwork bee winds down and falls to the ground.Yfh 8-YfhRYfhYfhYfh Yfh### #..<#....... jesper the Tinkerer###.#####...#....... Human of Hepliaklqana ......###....#..#...b....... Health: 58/66 =====================---##...............b..... Magic: 13/17 ==================------Yfh#....#..#..........Fb.. AC: 9Str: 9#########...#...........b..... EV: 12Int: 16#....##...)......###.......y.. SH: 4Dex: 17#....##...<......##........... XL:  9 Next:  2% Place: Dungeon:6Yfh#....#.....##@*..........$.... Noise: ---------  Time: 6624.6 (0.0)###.......###..†.....##...... w) +6 rapier (speed)##..##...##......#####.....Cast: Kinetic Grapnel##...#....).....[..###......Yfhi#.......##.##...............###.........#[......#.......*   dormant clockwork bee (minion)#.#.................s.....########....~§~....Ds.....#.#.~~§~~......S...YfhYour experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? _You feel agile. x2  As you read the scroll of enchant weapon, it crumbles to dust.  Your +5 rapier of speed glows red for a moment. _Your clockwork bee winds down and falls to the ground.YfhYfhQYfhYfh!### #..<#....... jesper the Tinkerer###.#####...#....... Human of Hepliaklqana ......###....#..#...b....... Health: 58/66 =====================---##...............b..... Magic: 13/17 ==================------Yfhd"##....#..#..........Fb.. AC: 9Str: 9#########...#...........b..... EV: 12Int: 16#....##...)......###.......y.. SH: 4Dex: 17#....##...<......##........... XL:  9 Next:  2% Place: Dungeon:6#....#.....##@*..........$.... Noise: ---------  Time: 6624.6 (0.0)Yfh"###.......###..†.....##...... w) +6 rapier (speed)##..##...##......#####.....Cast: Kinetic Grapnel##...#....).....[..###......#.......##.##...............###.........#[......#.......YfhZ#E*   dormant clockwork bee (minion)#.#.................s.....########....~§~....Ds.....#.#.~~§~~......S...Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? _You feel agile. x2  Yfh#As you read the scroll of enchant weapon, it crumbles to dust.  Your +5 rapier of speed glows red for a moment. _Your clockwork bee winds down and falls to the ground.Yfh*. §§§As you read the scroll of enchant weapon, it crumbles to dust.Yfh1^5.6 (17Yfh5Yfh7E _Your +6 rapier of speed glows red for a moment.Zfh>Zfh:§ZfhZfh ### #..<#....... jesper the TinkererZfh ###.#####...#....... Human of Hepliaklqana ......###....#..#...b....... Health: 58/66 =====================---##...............b..... Magic: 13/17 ==================------Zfh!#....#..#..........Fb.. AC: 9Str: 9#########...#...........b..... EV: 12Int: 16Zfh_!$#....##...)......###.......y.. SH: 4Dex: 17#....##...<......##........... XL:  9 Next:  2% Place: Dungeon:6Zfh!#....#.....##@*..........$.... Noise: ---------  Time: 6625.6 (0.0)###.......###..†.....##...... w) +7 rapier (speed)Zfh!k##..##...##......#####.....Cast: Kinetic Grapnel##...#....).....[..###......#.......##.##...............Zfh+"###.........#[......#.......*   dormant clockwork bee (minion)Zfhj"8#.#.................s.....########....§§§....Ds.....#.#.~~§~~......S... _You feel agile. x2  Zfh",As you read the scroll of enchant weapon, it crumbles to dust.  Your +5 rapier of speed glows red for a moment. _Your clockwork bee winds down and falls to the ground.  As you read the scroll of enchant weapon, it crumbles to dust. _Your +6 rapier of speed glows red for a moment.Zfh#Zfh$Zfh%Zfh(Zfhf.### #..<#....... jesper the TinkererZfh.###.#####...#....... Human of Hepliaklqana ......###....#..#...b....... Health: 58/66 =====================---##...............b..... Magic: 13/17 ==================------#....#..#..........Fb.. AC: 9Str: 9Zfh/#########...#...........b..... EV: 12Int: 16#....##...)......###.......y.. SH: 4Dex: 17Zfha/Y#....##...<......##........... XL:  9 Next:  2% Place: Dungeon:6#....#.....##@*..........$.... Noise: ---------  Time: 6625.6 (0.0)Zfh/]###.......###..†.....##...... w) +7 rapier (speed)##..##...##......#####.....Cast: Kinetic GrapnelZfh/Y##...#....).....[..###......#.......##.##...............###.........#[......#.......Zfh 0*   dormant clockwork bee (minion)#.#.................s.....########....§§§....Ds.....#.#.~~§~~......S... Zfh`0_You feel agile. x2  As you read the scroll of enchant weapon, it crumbles to dust.  Your +5 rapier of speed glows red for a moment. _Your clockwork bee winds down and falls to the ground.  Zfh0tAs you read the scroll of enchant weapon, it crumbles to dust. _Your +6 rapier of speed glows red for a moment.Zfhm:9 ~Zfh:TAs you read the scroll of enchant weapon, it crumbles to dust.Zfh=^6.6 (18ZfhkBZfhCE _Your +7 rapier of speed glows red for a moment.[fh###.#####...#.###....#..#...b.##...............b#....#..#..........Fb[fh#########...#...........b....#....##...)......###.......y#....##...<......##....#....#.....##.*..........$###.......###.@†.....##...... [fh%b..##...##......#####..... ##...#....).....[..###...... #.......##.##.........###.........#[# #.#..........[fhL.s..... ########....§~§ #.#.~~~~~......S...#..§~§[fh,#...[fh.U~~§§[fh.97[fh:§[fh[fh###.#####...#.!###....#..#...b.[fh ##...............b......##....#..#....Fb...##[fh#...#...........b......##....##...)......###.......y...##....##...<......##.##....#.....##.*.$.###.[fh###..@.....##...... .##..##...##......#####.....  ##...#....).....[..###......  #.##.##..  ###.........#[......#..[fhJ.....#.#............. ########....~~§......#.#.~~§~~......S... [fhBH§§[fh&8[fh[fh|{ _You see here a water moccasin corpse.[fh63[fhe[fhI[fh$ _[fh*[fhS[fh޸&60[fhr[fh94[fh(=[fh[fh,[fh[fhf,[fh[fh[fh[fh@K1=[fh[fhl _Your dormant clockwork bee falls apart.[fh9=[fh?[fh [fhX [fh [fh [fhx 2=5==[fh [fhu [fh [fh [fh [fhw [fh [fhz! [fh$ %3[fhi% [fh4+ [fh+ :==[fh- [fh32 [fh\< .hh   black bear (wandering)[fh< S§~~§§[fhuG Z413.0)§[fh$J ,2.6 (14[fh5P [fh\R ] _A black bear comes into view.\fh###....#..#...b.###...............b###....#..#..........Fb...# #########...#...........b......# \fh#....##...)......###.......y...# #....##...<......##.....# #....#.....##............$ ###.......###..†.....##...... .. ..##...##....@.#####..... ##...#....).....[..###...... #.......##.##.......h....... ###...#[#.......  \fhl #.#.................########....§~~  #.#.~~§§S...#..~~~~~~\fh{...##.~§§>\fh\fh.h§~§~§~§\fh5v4=3.0)Kinetic Grapnel\fh:§\fh\fh_y  ###....#..#...b.........# jesper the Tinkerer ##...............b......## Human of Hepliaklqana ...... #....#..#..........Fb...#  Health: 64/66 =======================- #########...#...........b......#  Magic: 12/17 ================-------- #....##...)......###.......y...#  AC: 9Str: 9 \fh#z #....##...<......##............#  EV: 12Int: 16 #....#.....##............$......  SH: 4Dex: 17 ###.......###..†.....##...... ..  XL:  9 Next:  2% Place: Dungeon:6  ##..##...##....@.#####.....  Noise: ---------  Time: 6643.6 (0.0) ##...#....).....[..###......  w) +8 rapier (speed) \fhz #.......##.##...............  Cast: Kinetic Grapnel ###.........#[.....h#.......  #.#.......................  ########....§~~...........  h   black bear (wandering) #.#.~~§~~......S...  #..~~§~§~§.........  ##.~§§>~§~......... \fhh{ Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (dangerous; 5% risk of failure)  Press: ? - help, Dir - move targetAim: a black bear (wandering, hasn't noticed you)  You lock target on the black bear and prepare to deploy your bee.  \fh{ Y(Press . to continue winding your bee.)\fh ?  \fh v  < $ \fh ..    h .  \fhg   ~ h \fhՆ  #..§~~~§~~ >\fh2 3======4.6 (1Winding \fh \fh 9§\fhf 8  Aiming: Launch Clockwork Bee (dangerous; 5% risk of failure)  Press: ? - help, Dir - move target  \fhΑ +Aim: a black bear (wandering, hasn't noticed you)  You lock target on the black bear and prepare to deploy your bee.  (Press . to continue winding your bee.) _The black bear growls angrily.]fhWg]fhph.§~§~~§~§]fhIrn----5. ]fh{M§§~§]fh}@ _You continue winding your clockwork bee...]fh §~~§~§You continue winding your clockwork bee...]fh&5=---6.. ]fhk9§]fhF[ _The black bear closely misses you. x3]fhx  With a metallic buzz, your clockwork bee launches itself at the black bear.  ]fhc\The black bear bites you. The black bear closely misses you.]fh*>y§]fh}(ally target)~y   clockwork bee (minion)]fh*§]fh#3]fh#;-7]fh$§]fh1)§]fh ]fh<_The black bear claws you but does no damage.^fh  The black bear bites you. The black bear closely misses you. _The black bear claws you but does no damage.  You hit the black bear.  The black bear is lightly wounded.^fh-& but does no damage.  ^fh.y§§§§§~§§^fhMJ==8.5 (0.9^fhH§§§^fh8 _You block the black bear's attack.^fh5§ ^fhs~You block the black bear's attack.puncture the black bear!  ^fhThe black bear is moderately wounded.Your clockwork bee stings the black bear!bite.  The black bear claws you but does no damage.^fhc1-=9.3 (0.8^fh/:§§§^fh^fhX _The black bear closely misses you.^fh A  You puncture the black bear!^fh ' ^fhT *†~*   dormant clockwork bee (minion)~~~§~~^fh 8You kill the black bear!^fh s3/67 850.1Kinetic Grapnel^fh4 :§^fh* L _Your clockwork bee winds down and falls to the ground.^fh##...............b## #....#..#..........Fb...# ########...#...........b......# ....##...)......###.......y...# ....##...<......##............# ^fhG....#.....##............$ #.......###..†.....##...... .. ..##...##......#####..... #...#....).....*@.###...... .......##.##............... #...#[#.......  #.#..............^fh~...  ########....~~~.... #.#.~~ #..~~§~~§...^fh.##.~§~>~§~....§~~~§^fhJ§§~~~§^fhd4=--1.1 (1.0^fh^fhw _You see here a black bear corpse._fhG_fh_fhA_fhs_fh_fhc$ __fh,_fhd_fhA--2~~F   Jeremiah (wand, polearm)~*   dormant clockwork bee (minion)§§~>~§§.F_fh_fh _fh] _Jeremiah is nearby!_fhe   #....#..#........ ..#.........._fh )......###.. <......##.. #............$ ##..†... .. ##......##_fh] ).....*@.# .##............... #[......#.......  ..................  ....~~~...........  #.#.~~~~~.......... _fh #..~~~~~~~.........  ##.§§~>~§§.F.......   _fhsz Z   #....#..#........ ..#.......... )......###.. <......##.. #............$ ##..†... .. ##......## ).....*@.# .##............... #[......#.......  ...............  ....~~~........_fh1{  #.#.~~~~~..........  #..~~~~~~~.........  ##.§§~>~§§.F.... _fhj _fh _fh _fh ] _Jeremiah is nearby!_fh) /   #....#..#........ ..#.......... )......###.. <......##.. #............$ ##..†... .. ##......## ).....*@.# _fh B.##............... #[......#.......  ..................  ....~~~...........  #.#.~~~~~..........  #..~~~~~~~.........  ##.§§~>~§§.F.......   _fh 2   #....#..#........ ..#.......... _fh )......###.. <......##.. #............$ ##..†... .. ##......## ).....*@.# .##............... #[......#.......  ...............  ....~~~........ #.#.~~~~~.......... _fhq r #..~~~~~~~.........  ##.§§~>~§§.F.... _fhن z§~>~§§_fhT _fh :§_fh ] _Jeremiah is nearby!`fh ##...............b......##  jesper the Tinkerer #....#..#..........Fb...#  Human of Hepliaklqana ...... ########...#...........b......#  Health: 63/67 ======================-- ....##...)......###.......y...#  Magic: 11/17 ===============--------- ....##...<......##............#  AC: 9Str: 9 `fhX....#.....##............$......  EV: 12Int: 16 ##.......###..†.....##...... ..  SH: 4Dex: 17 ##..##...##......#####.....  XL:  9 Next:  8% Place: Dungeon:6 #...#....).....*@.###......  Noise: ---------  Time: 6652.1 (0.0) .......##.##...............  w) +8 rapier (speed) `fhD##.........#[......#.......  Cast: Kinetic Grapnel  #.#.......................  ########....~~~...........  #.#.~~~~~..........  F   Jeremiah (wand, polearm) #..~~~~~~~.........  *   dormant clockwork bee (minion) ##.§§~>~§§.F.......  ##§~~~§§~......... `fhNAiming: Launch Clockwork Bee (dangerous; 5% risk of failure)  Press: ? - help, Dir - move targetAim: Jeremiah, wielding a +2 vampiric trident, wearing a +0 robe, wearing an  orb of guile and carrying a wand of warping  You lock target on Jeremiah and prepare to deploy your bee.  (Press . to continue winding your bee.)`fh`fh      < `fh$  ..  [      §`fhY §  #..~~§~§~§bFb ##.~~~>~~§.. `fh}`fhkc==3.1 (1Winding `fhq§§~§bFb`fh=  Press: ? - help, Dir - move target  Aim: Jeremiah, wielding a +2 vampiric trident, wearing a +0 robe, wearing an  orb of guile and carrying a wand of warping  You lock target on Jeremiah and prepare to deploy your bee.  `fh(Press . to continue winding your bee.) _Your existing bee falls apart.`fh% ,`fh& `fhC' `fh* `fhk: u~~~~.bFb`fh: §§~§~~b..b§~>~§~`fh? 74--4`fh-@ ). `fhJ bb..b§`fh-M @ _You continue winding your clockwork bee...afhȶ,afhBafh,afhafhafh1afhj%§....b§~~..Fbb~~~~§b~...afh^§>§§afhk--5.. afhIbbb§b§afh]@ _You continue winding your clockwork bee...afh afhz afh afhh afh afh afh afhF afh7 afh@ BafhY. yafh. ~..bb.bF..., ally target)afh/ b§~~~~b..bafho/ y   clockwork bee (minion)b~§afha4 06afh< bb.b§bafhw= 0bafh? [ _With a metallic buzz, your clockwork bee launches itself at Jeremiah.bfh]L#....#..#.Fb...# bfh i#######...#...........b......# ...##...)......###.......y...# ##...<......##............# bfh΅#.....##............$ #.......###..†.....##...... .. ..##...##......#####..... bfh^...#....).....y†.###...... bfh......##.##.....@......... #...#[#bfhh .#........... bfhׇ########....~~~..bb.b.... bfh?X#.#.~~§~~.F........#..~~§~~~~b..b..... bfh ##.~§§>b~§......... ~~~~~~~...bfh4:.~~§~~..D.bfh bfh}bfhbfhPbfhXbfhӜbfhbfhbfhLbfhbfhΞbfh,bfh9[ybfhb§~~.bFbbb~~~...bb~....~>§§~§bfhk5=7Kinetic GrapnelbfhbFbbbbbfhbfh5u #######.b... ...##...)......###.......y<##..bfhu Y.....##......$...... #.......###..†.....##...... ##...##......#####..... ...#....).....[†.###...bfhPv ...##.##....y.... #.........#[....@.#.....#....#######....§~~.bFbbb.bbfhv  #.#.~~~~~...b....~~§~~b~...#.~§~>§§ ##~~§~~~bfhv  #.~~b~~.D.§~~..bfh(y bfhy bfhz bfhTz ,bfhz bfh{ ,bfh{ bfh{ bfhQ| bfh| bfh| bfh@} ,bfh} bfh~ bfh %  bfhm fJeremiah mumbles a slurred invocation.bfh bfh d  Something smites you!bfh .ybb...bb~~~..F.....bbfh §~~~b.b.§bb§§b§§bfh: 53-----2===8bfhĒ bb...bbbfh& §~~~b.bbb§§bbfhL  bfh [_Your clockwork bee completely misses the butterfly.cfhhH  You puncture the butterfly!  cfhi7You kill the butterfly!cfhk,cfhDlcfhl,cfhmcfhkm,cfhmcfh=n,cfhncfhncfh0ocfhrt  The butterfly disappears in a burst of colours!cfhrcfh=scfhscfhscfh|.byb..b.bb.§§~~b.b....b§~§§~bbcfhW}K§§§§§bcfhq48-------9 (0.8cfh"byb..b.bb§§~~b.bcfh§~§§§~>~bb§§bcfh M _Jeremiah hits you from afar with a +2 vampiric trident.cfhe z  You hit the butterfly.  You kill the butterfly!cfh cfhA ,cfh ,cfh cfhM ,cfh cfh cfhcfhM,cfhw  The butterfly disappears in a burst of colours! x2cfh cfhXcfhcfhXS  Your clockwork bee completely misses Jeremiah.cfhcfh-.ybb....bbbFb~§§~..b.....§§~>b§~§§§~§§bb§cfhz^9--9.7cfhb$$bbbbb§~..b§b§§~§§bbcfhV&; _Jeremiah hits you but does no damage.dfh dfh; ,dfhʭ dfhD dfh dfh4 dfh dfhO dfh %  dfh- ?You closely miss the butterfly.dfh dfh dfh dfh$ dfh ,dfh Bdfh .b~.bFbb§§~...§~~bbbb§§~>~b§~~§§~~b.dfh )60.5dfh {bbFbbdfh 7§§~~bbbb§~>~b§§§~~b§dfhB L _Your clockwork bee stings Jeremiah but does no damage.efhуM..##...)......###.......y...# ##...<......##.....# #.....##............$...... ....###..†.....##...... .. efh..##...##......#####..... ..#....).....[†.###...... ..##.##.............b. ...#[# .#......y@b....... ######....~~~.bFbb  efh7#.#.~~§§~.......... #..~~§~~bbbb.##.§§~>~b§....~~§§~~b. efh.~~§§~.. #..~~~...#...efh,efhefh3,efh,efhI,efh,efhefh֎efh[,efh,efhqefh}efhefhšn  Your clockwork bee stings Jeremiah. Jeremiah hits you but does no damage.efhA,efhGLb..b.bF.bb§§b~.b.befhڪ.~§~~b..b~§~>b~b§~~~~§~ ~befh2Q==1.5 (1.0efhbb.bF.bb§b~.b.bb..bbefh"1befh39 _Your clockwork bee stings Jeremiah!efh!  You hit Jeremiah but do no damage.Jeremiah is moderately wounded.efhY" efh" ,efhN# ,efh# efh$$ ,efh$ ,efhF3 efh3 efh : &  efhk: The butterfly disappears in a burst of colours!Jeremiah whispers, "I obey. I obey. I obey."efh: efh; efhX; efh; efh? %  efh@ `Jeremiah closely misses you. Your clockwork bee stings Jeremiah!efhY@ efh@ efh@ ,efhI .*@b.....b~bbFbb.befh9J bb~b.b..§§§~~...§§~>~§b§~~~§§~.bb*dormant clockwork bee (minion)§.efhK -2.3 (0.8efhR b.....bbFbb.befh(S bb~b.b§b§bbefhS 2§efhU L _Your clockwork bee winds down and falls to the ground.efh-6  You hit Jeremiah.efh9,efh!:Befh{:efh:efh;,efh_;efh;efh;,efh<efh<,efh'=efhp=,efh=ffhl  Jeremiah is severely wounded.ffh1ffhffhJffhffh:ffh hb...b...ffh vb.bFb..b..bb§~b.bb~§~b.bffh b~~~b. .~..bffh ffhg46--3.1ffhqbbb.bFb..b..bb§~b.bbb.bbb§bffhC _Jeremiah hits you with a +2 vampiric trident.gfhU_cby@...bb.bFb..b..bb§~b.bbb.bb§b§y1--bbb.bFb..b..bb§~b.bbbb§~~~§~~b _You wind your clockwork bee back up and it locks its sights upon Jeremiah!gfhUQ  You puncture Jeremiah!gfhdgfhFeBgfhg}  Jeremiah is almost dead.gfhhngfhAjgfhk,gfho  Your clockwork bee misses Jeremiah.  Your clockwork bee barely misses Jeremiah.  Jeremiah hits you with a +2 vampiric trident.gfh,p,gfhp,gfhqBgfh$bbby@b..bb§..Fb......~§~~bb...bb~~..~§~>bbbb..b~~~~§~§.b§b..1---=9bbby@b..bb§..Fb§~~bb...bbbb..b§bb _Jeremiah draws strength from your wounds!gfh %  gfh& 'You hit Jeremiah.gfh gfhx gfh gfh gfhN gfh gfh gfhF gfh gfhM gfh gfh gfh gfh gfhh gfh gfh gfh gfh! gfh gfhv gfh gfh  gfh> a Jeremiah is almost dead.gfh gfh gfhB gfh gfh  gfh ] Your clockwork bee stings Jeremiah but does no damage.  gfhy JJeremiah lets out a twisted cry.gfh gfh gfh> gfh] gfh gfhgb.b...gfhr.y@b.b.~§bbF.gfhbb~...b§~~§bbb.b§§>~§~b.b.~§b gfh`S..bgfhh!{3-----2=gfh!)=4.7gfh-;#bgfh;bb.b§bbgfh<bb~...b.b§~~§bbb.bgfh<§§>~§~b.bgfh<LbbgfhD gfhDG_Something smites you!hfh#u  You puncture Jeremiah!  You kill Jeremiah!hfh!0hfhq;hfhKGhfhShfhX_hfhlkhfhwhfh'hfh&hfhhfhhfhhfhhfhhfhhfh'hfhhfhMhfhX †.*@...~..)§§~~......§~§~~~§...~>~§~...hfh§~~*   dormant clockwork bee (minion)§.  The butterfly disappears in a burst of colours! x18hfh 2/68---8=24--5.4 (0.7hfhKinetic Grapnel _Your clockwork bee winds down and falls to the ground.  Training target 6.0 for Spellcasting reached!  Your Fighting skill increases to level 5!hfh K§§hfh m _Your Spellcasting skill increases to level 6!hfh!<.......##............$...........###..†.....##...... ##...##......#####..... hfhX9....).....[†.###.....##.##..............#[#.#......*.. #######....~~~.. #.#.~§§~~..hfh.§~§~~~§#.~§~>~§~ ##~~~~§~ #.~§§~~.hfh oS   adder (wandering).~~§.*   dormant clockwork bee (minion)........S hfhlhfh§§Sally target)~....S.hfhz3---6.4 (1.0 _hfh:§hfh hfhK_Items here: ) / [[ †.jfhjfh wPick up what? 36/52 slots (_ for help) jfh ;Hand Weapons (select all with ))  a - a +2 vampiric trident Armour (select all with [)b - a +0 robe  c - an orb of guile jfh Wands (select all with /)d - a wand of warping (11) Carrion the barachi corpse of Jeremiah jfhX [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]kfh?  c + an orb of guile[Enter] accept (1 chosen)lfh lfh~ c + an orb of guile  d + a wand of warping (11)2mfhmfhmfhOv..##...<......##............#jesper the Tinkerer ..#.....##............$......Human of Hepliaklqana ...... mfh.......###..†.....##...... ..Health: 33/68 ===========------------- ..##...##......#####.....mfhjMagic: 12/18 ================-------- ..#....).....[†.###......AC: 9Str: 9 .....##.##...............mfh0EV: 12Int: 16 .........#[......#.......SH: 4Dex: 17 mfh| {.#.............*.........XL:  9 Next: 24% Place: Dungeon:6 #######....~~~..@........mfh ~Noise: ---------  Time: 6666.4 (0.0)#.#.~§§~~..........w) +8 rapier (speed)#..§~§~~~§.........mfh iCast: Kinetic Grapnel##.~§~>§§~.........##~~~~§~~.........#.~§§~~..........mfh_ S   adder (ally target)#..~~~....S......*   dormant clockwork bee (minion)#...............#.............The butterfly disappears in a burst of colours! x18 mfh _Your clockwork bee winds down and falls to the ground.  Training target 6.0 for Spellcasting reached!  Your Fighting skill increases to level 5! _Your Spellcasting skill increases to level 6! mfhi _Items here: ) / [[ †.mfh(mfh)mfhC$o§~§~~§~§§mfh$§§>~§~~~§~~.S~§.mfh)B7.4 (1Kinetic Grapnelmfhb0r§~~§~§§§§§~~~§mfh2e _k - an orb of guile; K - a wand of warping (11)mfhQc#.....##............$ mfh....###..†.....##....D. .. ##...##......#####..... #....).....[†.###...... ..##.##............... ...#[# #.....*... mfh,######....§~~..)  #.#.~~ #..§~~§~§§ ##.~§§>~§~. §~~~§~~.S.~§~§~....mfh,#..~~~.. D   steam dragon (wandering)mfh@#...... mfh`!S   adder (ally target)#.*   dormant clockwork bee (minion)#mfhmfhmfh.~~§~~~~~>§§~.S.§S   adder (ally target)*   dormant clockwork bee (minion)5=mfh8mfhO§§~§mfhnfhnfh<§Snfhua.§~~§~~~§nfh&9nfh,$D§§nfh%nfh& b §§§nfh#'  You puncture the adder!  The adder is almost dead.nfh) 7==70.1 (0.7nfh4 8§§nfhm5 nfh8 = _The adder bites you but does no damage.nfh4I <  You puncture the adder!nfhR k§~§~§..§§nfh_S §§~§~§§~*   dormant clockwork bee (minion)nfhZ ` =3nfh/[ =5-9 (0.8Kinetic Grapnel _You kill the adder!nfha =§§§nfhBb §§~§nfhb §nfhd  nfhe g_Your Short Blades skill increases to level 3!ofhGofhgHofhnOofhMVofhV@6 _ofhWYofhJ],ofhU_ofhcofh'dofheofhiofhPjo7==ofhslofhp,ofhvrofh2wa4=ofhLyofh9ofhۓw8=ofhl _Your dormant clockwork bee falls apart.ofhofhofhʞ,ofh٠ofhofh,K9=ofhofhA,ofhofhQofhL5==ofhofhofh ofhcofh.ofh*ofhMofhbRD.§ofhc--83.9 (13.0)~~§~~~~>~ofhmc~~~~§ofhcD   steam dragon (wandering)ofhh8-ofhws!§ofhs)§§ofh$vc _A steam dragon is nearby!pfhĢ##...<......##.....# #............$...... ....###..†.....##...D.. .. ##...##......###pfhp^ #....).....[†.#####.##... .#[# ................ #####....~~§..)#.#.~~§~~..#..§~~~§~~.##.~~~>~§~.##§~~~~#.~§§~~#..~~§pfh=#.#....pfh_pfh+D.§~§~~~§§>~~§~41=4.0) _pfhǴH§§§pfhOpfh`...)......#y...# pfhW<......##............# ............$.D.... ....###..†.....##.........##......##^.).....[†.#####.##.........#[# ...............# pfh####....~~§..)#.#.~§~~~..#..§~§~~~§.##.~~§>~~~.##§~~§~#.~~§~~#..~~§#.pfhpfh}.D§§~§~§~pfh>GDpfh!&5pfh(:§pfh*pfhU .#...)......###.......y...#jesper the Tinkerer #...<......##............#Human of Hepliaklqana ...... .....##............$......Health: 41/68 ==============---------- ....###..†.....##...D.....Magic: 12/18 ================-------- #...##......#####.....^.AC: 9pfh [Str: 9 ....).....[†.###........EV: 12Int: 16 ..##.##.................SH: 4Dex: 17 ......#[......#.........XL:  9 Next: 25% Place: Dungeon:6 ................@......#Noise: ---------  Time: 6685.9 (0.0) ####....~~§..)..........w) +8 rapier (speed)pfh #.#.~§§~~............Cast: Kinetic Grapnel#..§~§§§§~...........##.~~§>~§§...........##§~~§~§~...........D   steam dragon (catching breath)#.~~§~~............#..~~§.............#.................Confirm with . or Enter, or press ? or * to list all spells.pfhw Aiming: Launch Clockwork Bee (dangerous; 5% risk of failure)  Press: ? - help, Dir - move targetAim: a steam dragon  You lock target on the steam dragon and prepare to deploy your bee.  (Press . to continue winding your bee.)pfh Y******§pfh$ §§  Aiming: Launch Clockwork Bee (dangerous; 5% risk of failure)  Press: ? - help, Dir - move target  Aim: a steam dragon  You lock target on the steam dragon and prepare to deploy your bee.  pfh (Press . to continue winding your bee.)  The steam dragon breathes steam at you.pfh .........§.§§§§§@§§§~~§§pfh  :§~§pfh z=====6.9 (1Winding pfh S§§§pfh^ S _The ball of steam misses you.qfhj: ......D.........qfh ;........#§§§§.....§~§§§~~~D   steam dragon (catching breath)§~You continue winding your clockwork bee...qfh9?32--------7Kinetic Grapnel. qfhE9§qfhGD _You are engulfed in a cloud of scalding steam.rfhrfhk.............#####§.§..[†.###..D.........§§.§§..rfhm.....#§.§.§.§@.~~..§§.§~~~§~§§rfhn-----8.. rfhP§~§rfh9@ _You continue winding your clockwork bee...rfh] rfh rfh  ...........#####..§..###........D...y§.~~.§)...§~~§.§§§~~~~(ally target)~y   clockwork bee (minion)§§rfh `3=9rfh M§§§rfh c _With a metallic buzz, your clockwork bee launches itself at the steam dragon.sfh-##...#...........b...)# #...<......##......#.##............$ sfh.....###..†.....##......... #...##......#####..§..^..).....[†.###..##.##....Dsfhd.!#[......#.@y...... .............§§# ####....~~~.§).sfh.#.~§§~~§.§..§~§§§~##.~~§>~§##§~~~~~~sfh/U~~~~~~§§.sfh+<i .......~~..sfh<l§~~...§§§§§sfh<VYou block the steam dragon's attack. The steam dragon claws you.sfh$>J0----sfhu>(=90sfhDH§§§sfhG sfhVG[_Your clockwork bee closely misses the steam dragon.sfhŶ _ §§§ sfh §§~§You puncture the steam dragon!  The steam dragon is heavily wounded.Your clockwork bee stings the steam dragon.sfh 6==1.6 (0.7sfh& "§sfh A§§§§sfhE  sfh V_The steam dragon barely misses you. x2sfh`ZP§~§~§§ §§§r clockwork bee stings the steam dragon. _The steam dragon barely misses you. x2  You barely miss the steam dragon.sfhZThe steam dragon is severely wounded.!  completely misses your clockwork bee.sfh[5-2.4 (0.8sfh#aP§§§sfhcK _The steam dragon misses your clockwork bee.sfhoctfhC  You puncture the steam dragon!tfhzj †*~~§tfh§§*   dormant clockwork bee (minion)§~~  You kill the steam dragon!tfh1/69-=33--3.2tfhC9Kinetic GrapneltfhN§§§§tfh"§§tfh tfh^F_Your clockwork bee winds down and falls to the ground.tfh '....#..#tfh.Fb...# #...#...........# ...)......###....# tfhr<......##............# ............$ ...###..†.....##.........##......###^.).....[†.###...##.##..........@......##[#..* ..............## ###....~~~..)##.#.~§§~~..#..§~§§§~~.##.~~§>§§§.##§~~§§~#.~~§§~tfhpk§§§~§tfh3=--4.2 (1.0tfh@A§§tfhy _You see here a steam dragon corpse.tfhKX ....b......# ....#..#......# #...#..........# )......###...tfh1Y # <......##............# ............$ ###..†.....##.......##......###^.).....[†.###tfhY . ##.##....†......#.#[......#..* .............#tfhZ # ##....~~§..)#  #.#.~§§~~..  tfh[ #..§~§§§~~.  ##.~~§>§§~.##§~~§tfhi K§§tfhHo 4=4=-5 _tfh u :§tfhv tfh<##....#..#...b...#.# #.........# .#... #...#.......)##.<......##............#.##............$#..†.....#.##......#####.@...^ ..).....[†.###..tfhM. ##.##..........†.#[......#..*...... ............# ##....~~§..)# #.~§§~~...§~§§##.~~§>.tfh%:~§tfh>(5=5===6tfh-:§tfhM.ufhDufhEufhjHufhrMufhCP,ufhR,ufh@Tufh#XufhuXK6=ufhYufh^ufh^^:==ufh_ufhc,ufh'eufhCi77ufhiD6=ufhkufhn,ufh]pufh8sufhsufhtufh&ufhWi8=ufhufh$ ufh_Your dormant clockwork bee falls apart.=ufhufh,ufh<ufhufhܙK7=ufhufh՝ufh)K9=ufh`ufh]ufhufhufhLufhufhufh)ufh{L40=ufh7ufh ufh`ufhufhufh4L8==ufhufh>4 _Magic restored.ufhS1=ufhufh,ufhufhB,ufhufhufh/^2===ufhufhe,ufhufhi+3ufh,ufh>ufhi4=ufhhufh,ufh?ufh,ufh1ufh#a5=ufhufh,ufh?ufh,ufh2ufh96ufh0=ufhoufh ,ufhX ufh,ufhmufha7=ufhufh,ufh"ufh_,ufhufh ufh~!ufhg"ufh%98ufhn&ufh`'ufh*,ufh!,ufh/,ufhL1ufh4ufh;5N49=ufhY6ufh9,ufh:ufh=,ufhI?ufhABn50=ufhCufhF,ufhHufhJ,ufh>LufhN;1ufhpPufhS,ufhTufhWufh-Xufh'Yufh\,ufh ^ufhmaK2=ufhaufh0cufhHf,ufhgufhj,ufh9lufh$oufhoU3=ufhpufhs,ufhtufhKx,ufhyufh}ufh}%4ufh~ufh=,ufhufh],ufhÈufhEufhK5=ufhufh,ufh ufhUufhufhTufhufhU6=ufhfufhufh[ufh_ufhufh}ufhufhҪ,ufh<ufhufh]%7ufhsufh/,ufhufhk,ufhظufhufhK8=ufhufh,ufhufhY,ufhufhufhDU9=ufhufh,ufh ufh,ufhufhxufh&60ufhufh,ufhPufhufhrufhufh"ufhufhufh}ufhK1=ufh#ufhufhDufh<ufh0ufhufhufhufhvU2=ufh&ufhs,ufhufhk,ufhufhP;3ufhufh,ufh ufh ufh' ufh1ufhQufhK4=ufhufh(ufhufhufhufhufh.ufh!ufhyU5=ufh !ufh#ufh=$ufhj%ufhE(ufh(ufh)ufh,,ufh-ufh0ufh@1%6ufht2ufh 5ufhb5ufh6ufhb9ufh9ufh:ufh>ufh`>D7=ufh?ufhBufhMCufhdDufh]GufhGufhHufhKufhVLU8=ufhMufhQufhQufhSufhpVufhVufhWufhZufh[[K9=ufhT\ufh_1 _HP restored.ufhb3ufh/dufhbfufhdiufhiufhjufhnufhoufhHpufh\sN _You now have 300 gold pieces (gained 16).ufhvufhYv9=ufh]wufhyufh|ufh|ufh}ufhHufh,ufhufhۄufh?ufhufhQufh!ufh#ufhzufh(ufhufh,ufhufh2ufhnufhƕufhdufhV,ufhufh͡ _B - 2 fizzy amethyst potions (gained 1)ufhӣ,ufhufhufhCufhufhufhufhѬufh*ufhufhIufhufhufhufh|ufhufhufhufhWufhVufhufhVufhufhIufhufhMufhufhxufhufhufhufhFufhufhYufhufh...............# .# ....# .#### ###...........# #.... ufhE..##............##..# ...........# †.....##...........# ufh###.....^.....#...#[†.###...............$#......†......#@##..#.#8230.0)ufh)S...#.........#.!..## ........##> ~§..)..........##. §~~........ §§~§.................# >§§~.................. §§§~............ ufh; §§~ufh?ufh,71ufh=ufh; _Found a stone staircase leading down.ufh3ufhufhufh5ufh^,ufh~ufh ufhufh?l _l - 4 puce potions (gained 1)ufhU3ufh5ufhufh,ufhufhufh,ufhufhufh,ufhUufhvufh,ufhKufh ,ufh ufh N _You now have 318 gold pieces (gained 18).ufh3ufh=ufhufhx,ufhufhgufh,ufhufh4R  There is a stone staircase leading down here.ufh|ufh _ufhufhufh%.##..##.# ......###.# #..... .........##..# .....#ufh&%...^.....#...# .....#.......# ....#.♣ †......#.##..#.##.....# ....#....##.#......##.....##>........###.....#.@.......39.2 (12.0)ufh_'.###........# >. .............. .....##....... ........ #..#... ........ ...... ...... #... ..##.. .....ufh+ufh--40.2 (13ufh0ufh2; _Found a stone staircase leading down.ufhCrufhsufh tufh7xufhd|ufh}ufh,ufhBufhR  There is a stone staircase leading down here.ufhufh _ufhufhufh_Z^.....#...# .....#...##....#.♣#.##..#.##.....# ufh.#....##.#......## ##......>........## ......##.....#.........#.....###...ufh......#.>.s..............ufha......##..#..... # ..#.... ..##..ufhd . ##... ... s   scorpion (asleep) ##.. .... # ufh9..### ufh13.2 (3.0)ufh++4.2 (4ufhufh[ _A scorpion comes into view.vfhq^  ..##....#.♣ #.##.....# vfhS#.#......## >........## .........# ###......... ...#.>........s .......@....... .....##........ ......##..#.... ..... ......#   ..##...  . ##... ... ..  ##.. .... #  ..### vfht^  ..##....#.♣ #.##.....# #.#......## vfhu>........## .........# ###......... ...#.>........s .......@....... .....##........ ......##..#.... ..... ......#vfh8v  ..##... . ##... ... ..  vfhw##.. .... # ..### vfh}vfhvfhvfh%_ _A scorpion is nearby!vfh&^ vfh ..##....#.♣ #.##.....# #.#......## >........## vfh{.........# ###......... ...#.>........s vfhvt.......@....... .....##........ ......##..#.... vfhe..... ......#   ..##...  . ##... ... .. vfh2 ) ##.. .... #  vfh 7..### vfhW^  ..##....#.♣ #.##.....# #.#......## vfhж4>........## .........# ###......... ...#.>........s .......@....... .....##........ ......##..#.... ..... ......#  ..##... . ##... ... ..  ##.. .... # ..### vfhDvfhvfh\vfhb ^  ..##....#.♣ #.##.....# vfh#.#......## >........## .........# ###......... ...#.>........s .......@....... .....##........ ......##..#.... ..... ......#   ..##...  . ##... ... ..  ##.. .... #  vfhg..###  _A scorpion is nearby!vfh7bS^  ..##....#.♣ #.##.....# vfhfcR#.#......## >........## .........# ###......... ...#.>........s .......@....... vfhc.....##........ ......##..#.... ..... ......#vfhd  ..##... . ##... ... .. vfhec ##.. .... # vfhe8..### vfhuvfhNvfh+vfh vfh'Q_A scorpion is nearby!vfh_ }^.....#...# .....#. vfhC ..##....#.♣ #.##..#.##.....# #....##.#......## ##......>.## vfh ##.....#...####..#.>.s..vfhw n##.....##..#....#.... .......# ..#.... ...##...vfh L . ##... ##... .##.. #.... #....###vfhO vfh 25.2 (1 _vfhs vfh wfh6m...^.....#...# .....#.jesper the Tinkerer .............##....#.♣Human of Hepliaklqana ...... .....#.##..#.##.....#Health: 69/69 ======================== wfh.....#....##.#......##Magic: 15/18 ====================---- ....##......>........##AC: 9Str: 9 .....##.....#.........##EV: 12Int: 16 ...........###..........SH: 4Dex: 17 ...........#.>........s.XL:  9 Next: 33% Place: Dungeon:6 ................@.......Noise: ---------  Time: 6845.2 (0.0) .............##.........wfhrw) +8 rapier (speed) ..............##..#....#Cast: Kinetic Grapnel ............. .......## .... ..#.... ...##.... ... . ##... ##... ...s   scorpion (asleep)##.. #.... #....###wfh/Casting: Launch Clockwork Bee (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (dangerous; 5% risk of failure)  Press: ? - help, Dir - move targetAim: a scorpion (asleep)  You lock target on the scorpion and prepare to deploy your bee.wfhc==6.2 (1Winding wfhZwfhlonfirm with . or Enter, or press ? or * to list all spells.  wfhAiming: Launch Clockwork Bee (dangerous; 5% risk of failure)  Press: ? - help, Dir - move target  Aim: a scorpion (asleep)  You lock target on the scorpion and prepare to deploy your bee. _(Press . to continue winding your bee.)wfh,wfhX--7. wfhwfh@ _You continue winding your clockwork bee...wfhbwfhFjk--8.. wfhnwfhfq wfhr2_You continue winding your clockwork bee...wfh wfhE y, ally target)y   clockwork bee (minion)wfh 09wfh* wfh _ _With a metallic buzz, your clockwork bee launches itself at the scorpion.wfhp wfhC' O.ywfh+ '50wfh2 wfh4 xfh^.....#...# .....#. ..##....#.♣ xfhG#.##..#.##.....# #....##.#......## ##......>.## ##.....#.##.xfh6###.##.>....y...s.##.#xfh=....##..#....# .......## ..#.... #...##....xfh4 . ##... ##... ...##.. #.... ##.#...### $.xfh;xfhgxfhxfh`z.....yssxfh&=1Kinetic Grapnelxfhxfh* xfh_Found 7 gold pieces.xfhL^.....#...# .....#. .##....#.♣ #.##..#.##.....# #....##.#......## ##......>.## .##.....#.xfhM##.####.#.#.>.ys.##.#.##..#....##  #.......## ..#.... #...#.... . ##... ##... ..... ##.. #.....##.#...#### $.xfhi_  The scorpion stings your clockwork bee but does no damage.xfhl67==xfh6m2xfh{xfh+P _Your clockwork bee stings the scorpion but does no damage.xfh9^.....#...# .....#. ##....#.♣ #.##..#.##.....# #....##.#......## .xfh:c##......>.## .###.....#.##.# ###.#.#.>.ys....###.#.###..#....##  #.......## ..#.... #...##....  . ##... ##... ..... ##.. #.....##.## ...xfhD xfhE_ Your clockwork bee barely misses the scorpion.xfhEThe scorpion completely misses your clockwork bee.Your clockwork bee stings the scorpion but does no damage.xfhMG%=xfhG 3xfhUxfhp\ xfh\/_The scorpion stings your clockwork bee.yfh.........##....#.♣ #.##..#.##.....# #.yfh‰#....##.#......## #.# ##......>..⌠.###..#.....##.#...#.>..yfhO........ys....# ##...#.# .##..#....##  #.......##  ..#.... #...##....  . ##... ##..... ##.. #.....##.## yfh...#### $. .. .##yfht  Your clockwork bee closely misses the scorpion.yfh#8yfhxP====4yfhӖyfh yfh K_The scorpion completely misses you.yfhu\  You barely miss the scorpion.Your clockwork bee stings the scorpion but does no damage.yfh]+9 (0.7yfh?ayfh cA _The scorpion stings you but does no damage.yfhal* *   dormant clockwork bee (minion)  Your clockwork bee stings the scorpion but does no damage. _The scorpion stings you but does no damage.  You closely miss the scorpion. Your clockwork bee stings the scorpion!  Your clockwork bee winds down and falls to the ground.  The scorpion stings you.  You are poisoned.6==--=5.7 (0.8yfhFm6Pois yfhpyfhAr/ _The scorpion poisons you!yfhz ?  You puncture the scorpion!yfh  †*   dormant clockwork bee (minion)  You kill the scorpion!yfh. 4--6-6.6 (0.9Kinetic Grapnelyfhę yfhO $ _You feel sick.yfhC yfhcG 7-yfhJ yfhFL H _No target in view!zfhzfhzfhSzfhzfh{3-==zfh3 _You feel sick.zfh6K2-zfhFzfh3 _You feel sick.zfhK%1zfhvzfh13 _You feel sick.zfhzfhzfh _You feel sick.0=-zfhzfh% _You feel sick.  59=-zfhczfhj _You are no longer poisoned.zfh&60zfhzfhRzfh5,zfhzfhl _Your dormant clockwork bee falls apart.zfhzfh3zfha1=zfhzfh,zfhzfh,zfhzfh@zfhU2=zfhXzfhzfh zfh zfh zfhI zfh zfhzfhzfh{zfhzfh%3zfhzfh,zfhzfhzfh-zfhzfhzfh2K4=zfhzfh)zfhzfh! zfhK"zfh"zfhQ#zfh|%zfh%U5=zfh&zfh )zfha)zfh*zfhP,zfh,zfhH-zfhf/zfh/%6zfhy0zfh2zfh23zfh3zfh5zfhA6zfh6zfh9zfhf9zfh :zfhh<zfh<K7=zfh=zfh-@zfh@zfh&AzfhCzfhADzfhDzfhGzfhTHU8=zfh#Izfh7LzfhLzfh7MzfhPzfhYPzfhPzfhSzfh9TK9=zfhUzfhVzfhiYzfhYzfhZzfh[zfh^zfhC_zfh_zfhazfh d,zfhdzfhfzfhhzfh1i9=zfhizfhkzfhtmzfhmzfh;nzfhsozfh rzfherzfhszfhHv,zfhvzfhxM _You now have 325 gold pieces (gained 7).zfh{zfhj{zfh{zfhW}zfhzfh3zfhzfhFzfh8#....## ........ #.......### zfhg ..#.... #...##....##  . ##... ##.........#  ##.. .#.....##.##  ....####...#  zfh......##..##  ..##  ..# - zfhI2.........#  ...#.!..##  .. #....# zfh##...# ...## h   hound (asleep) ###.. ...zfh. .b..# ...h. ....#####zfh1901.6 (45.0)zfhF-2.6 (46zfhzfhS zfhJ_A hound comes into view.zfhY..##  .###   zfhz...##  . ##... ##..#  ##.. .#.....##.##  ....####...#  ......##..##  .........##  .......@.# .........# ...#.!..##zfh .. #....# ##...# ...## .... ...h.zfh|v..##  .###   zfhw ..##  . ##... ##..# zfhnw2 ##.. .#.....##.##  ....####...# zfhw| ......##..##  zfh/x.........##  .......@.#zfhx@ .........# zfhx...#.!..## .. #....#zfh4y[ ##...# zfhyF...## ....zfhyJ ...h.zfhozfh҃zfhzfh \ _A hound is nearby!zfh^ '..##  .###   ..##  . ##... ##..#  ##.. .#.....##.##  ....####...#  ......##..##  .........##  zfh .......@.# .........# ...#.!..## .. #....# ##...# ...## .... ...h.zfh zfhh ..##  .###   ..## zfh . ##... ##..# zfh4 ##.. .#.....##.##  zfh ....####...#  ......##..##  zfh۟ .........##  .......@.#zfhU  .........# ...#.!..## zfh y.. #....# zfh ##...# ...##zfha _ .... ...h.zfh zfh& zfhس zfh+ \ _A hound is nearby!{fhD #.......###  ..#.... #...##....##{fhE . ##...###.........# ##..#.#.....##.## .....####...#...##..##.....#.#{fhEH#.!..##.. #.... ##...# ...## .###.... {fhuF..b..#..h......##### ......b$....{fhrM{fhS83.6 (1.0) _{fhV{fhqX{fhfb ..#.... #...##....##{fh` . ##...###.........# ##..#.#.....##.##{fh ......####...#...##..##....#.# ....#.@..##{fh ... #.... ##...# ...{fhb_## ..###....... #..b..#{fhҪB...h..# z.....##### ......#b$.... .##...#{fhs........{fhN{fh2&4{fhp{fhi {fhm_You see here a puce potion.{fh_ . ##...###.........{fhn ##..#.##.## ......####...#..##..##...## ..{fh .... ....#.!..## {fh9a  ## ...# ..###..{fh..... #..b..#...h..# {fhz.....##### ..... .....b$.......##{fho......##. #.## b...F...###{fh{fhG5Kinetic Grapnel _{fhW{fh{fh  ##..#.##.# ......####...#........##..#...........## .... ...{fhW  ....#.!..## #....#  ###.......# ..###.. #........ #..b..# ##....h..# z.....#####...... .....b$.......##......##. #.## b...F...### .. ### ...bb.....{fh {fh h.h6{fh, {fhs {fhy  ......####..........##..#.........## {fhkz. .# ....#.!..## #....# #.#####.....@.## ..###..h.. #..b..# ##.....h   hound{fhz# ..#. ..f<#{fh{fh4\8-=7{fh{fhT {fhZ_The hound closely misses you. The hound bites you.|fh+|fh@-[9=8.4 (0.8|fh3|fh=7y _You closely miss the hound. The hound bites you but does no damage.|fhZ  You puncture the hound!  The hound is almost dead.|fh0=9.2|fh|fh3 _You block the hound's attack.|fhf7  You hit the hound.|fh8lD.|fhp=8-10.0Kinetic Grapnel|fh.t|fhjuI _You kill the hound!|fh_. |fh0 8-|fh6 |fh8 H _No target in view!|fhh |fh |fh |fh| |fh |fhA : _|fh[ |fh |fh |fh |fh= |fhܫ |fh |fh |fha |fh |fhJ |fhF $ |fhk H_l - 5 puce potions (gained 1)|fh_ |fh |fh` |fhO |fh |fh9 |fh |fh |fh f ......####...# ........##..## ...........## ...........#|fh  ...........# ....#....## ... #....# #.####...#|fh4  #....@..##- |fhT z..###.. #........# b#..b..# ##.# |fhs M.z.....#####.# |fh ......b$.......##...#z..##. #.###|fh z   wight (polearm, wandering) .b...F...### .. |fh Z###.bb.....##.. |fh B...f<#|fh -6.0 (6.0|fho 2.|fh !-|fh $7.0 (7|fh |fh\ }fh}fh }fh }fh?}fh ........##..## .....## .....#}fh.......##......#....##}fh.... #....# #.####...# #.......## #z..###.. #...@....# }fhR bb#..b..# ##.......# #.z.....####.#......b$.......#}fh#...# #........z...##. #.###b...F...### .. ### z   wight (polearm, wandering) }fh#....bb.....##..f<# ...}fh ,####}fh&0}fh"/.}fh$+8.0 (1}fh(}fh)}fh}fh }fh^}fh }fh, ..#......# ....}fhK,5...#}fh, #......#....##}fh, .... #....# #.####...#}fh-P #.......## }fhU-.#z..###.. #........# }fhx-bbb#..b..# ##.@.....# }fh-.#.z.....####}fh-(.# }fh-........b$.......##...#}fh.r#.......z....##..#.#}fh<.## }fh[....b...F...### ...###}fh.{#....bb.....##..## }fh.{z   wight (polearm, wandering) }fh.J.....f<# }fh.U....#### }fh./*.#.. }fhN/-#.}fh5&0}fh5}fh{9Xz}fh;+9.0 (1}fh>}fh@}fh  }fh  }fh  #...}fh !..#  ....}fh: ..#  }fh\ ##......#....##  }fh{ .... #....# }fh   #.####...# }fh   #.......## }fh  #........# }fh 3 ##.@.....# }fh9 <#........# $.......##...# }fhj ....##..#.### }fh  ..### ...### }fh ....##..##}fh <# ....}fh " .#..}fh }fh   #.....#  ....}fh>8..#  }fh)#......#....##  .... #....# }fh #.####...# }fhɥ` #.......## }fhF' #........#  ##.@.....# }fh#........# $.......##...# }fh̦....##..#.###..### ...}fh V....##..##}fhV<# .... .#..}fhV}fh(}fhĸ}fh2 }fhV_A wight is nearby!}fh   #.....#  ......#  #......#....##  }fh\.... #....#  #.####...#  #.......##  #........#  ##.@.....# #........# $.......##...# }fh....##..#.### ..### ...### ....##..##<# .... .#..}fhJH    #.....#  ......#  }fhH #......#....##  .... #....#  #.####...#  }fhH #.......##  #........#  ##.@.....# #........# }fhLI 7$.......##...# ....##..#.###..### ...}fhI ....##..##<# .... .#..}fh J }fh`N }fhP }fhU }fhX \ _A wight is nearby!}fh݇ )#.}fh8  .............# #......#....##}fh  .... #....#}fhֈ  #.####...# #.......## }fh9 b.#z..###.. #........# }fh #bbb#..b..# ##.......# z.#.z.....###}fhЉ .# #.........$.......##...#}fh #......zz....##..#.### }fhd /#...b...Fz..### ...####....bb.....##..## }fh y#.....f<## ....}fh ^zz 3 wights (1 polearm, wandering)}fhB \#### .#.. }fh c##.  #.. }fh# }fh }fh \.z.z}fh Gz 2 wandering)}fh} .20 _}fh }fh ~fh% ~fh ~fh ~fho fhW* ; ##................#......#....##.... #..####... #.......# b.#z..###.. #...... fh* #bbb#..b..# ## z.#.z.....#####..... #..fh* .$.......##... ..#......z.z...##..#.### fh* #...b...F.z.### ...### ..#....bb.....##..##fh+ z 2 wights (1 #.....f<##. .....####.#.. ##.#..fh, fh- fh(1 [.z.zfhI1 fhA3 =1Kinetic Grapnelfh7 fhF8 fh2< ##..##fhd #...........## #............# .............#fh#......#....##.... #....# #.####...#fh^ #.......## fh  b.#z..###.. ...#  #bbb#..b..# ##.# fhg z.#.z.....#####........#  #...$.......##...#  ..#......z..z..##...### fh #...b...F..z### ...###  ..#....bb.....##..##  #.....f<## ....  .....####.fh,fhI2Kinetic Grapnelfhfh!fhfhXM####.....##..##fhYp##...........###........fh~Y.............#......#....##.... #....fhYL####... ..#fhZb.#z..###.. #......#bbb#..b..# ##fh`Ziz.#.z.....#####........#..fh#cfhSf&3fhkfhnfhy(FM.fh(W##..#.#.....##.#####... fh(U##..#### ##fh8)....##...#................fh)#......#....###......#....####...fh) fh)..#fh*fb.#z..###.. #......fh(*j#bbb#..b..# ##.......#fhF*.fh*=#.##fh/fh1&4fh4fh5fhM.... . ##...##.... .##..#.#.....##.#fh####... ##..#### ##fhw...##...#...fhU%..........#fhe#...@..#.fh#...#.####... fh#.. #.......#b.#z..###... #........#..#.....fh4.....fhY+#..###fhfhݩ&5fhTfhfh 4Mfh f. ..#.... #...##....# .fh: .... . ##...###......... .fhy ##..#.#.....##.#####... fh ##..#### ####fh E............#fh \ #......#.fh \.#.####...fhq #..##.......### #...fh /..fh) #fhm ..fh #.#..#.#fh fh fh4. zz   wightfh2 &6fh9 fh ; fhW .........### . ..#.... #...##....# .fh a.... . ##...###......... .##..#.#.....##.#####... fh; q##..#### ####fh} X.............fh ....## #......#....fh .#.####... #..#fhA #b.#z..###...# #...fh m#bbb#..b..#. ##z.fh¡ z.#.z.....#####.....#...$.......##...fhD fh ;z.fhn &7fh fh fh?.##..#.............### . ..#.... #...##....# .fhф.... . ##...###......... .##..#.#.....##.#####... ##..#### ##fhZ#...#.......fh%9.......##fhIw. #......#....fh{.#.####... #..##.#fhb.#z..###...# #z#bbb#..b..#. ##..z.#.z.....#####.....fh˅fhfh:z.fh&8fhfhfh{##.........#.#.......##..#............. #.......### . ..#.... #...##....# ..... . ##...###......... fhf.##..#.#.....##.#####... ##..#### ###...#.fh*P............##fhT.. #......#.... #...#.####...fhxD #..##zfh#fhb.#z..###...# #.  #bbb#..b..#. ##fhfh:z.fh&9fh fhfhL..†....#..##.........#.#...##..#....##.......... #.......#fhZ.. ..#.... #...##....## ...... . ##...###.........# ..fh+##..#.#.....##.## . #####...#fhE ###..##fh ## ##.## ...#fh5m.# ..........#fh ...#......#.##..##......#....#fh...#...#z####...# fh^l.. #..##..##fhv b.#z..###...# .#fhfh?z.fh '30fh$fhZ*fhe#.>..........fh~†...##.........#.#..##..#....fhP.........### fh. ..#.... #...##....#fh.... . ##...###......... ..fh##..#.#.....##.# .####...fhJD ##..##fhT## ###.#fh6.........fh ...#......#....##fhQ7...##...z..#.....#...#.####...fhT .. #..#fh#fhPfhm&1fhfhfhb.####....#.>...........fhd†....#.##.........#.#...##..#....##..........##.......#.. ..#....##...##....##fh%(..... . ##...###.........# ...##.@#.#.....##.## ..#####...#fhb ###..## ## ##.##fh ...#...# ................# ...#......#.##fh ...##...z..#..# ...#...#.####...#fhfhfhsfh>z.fh&2fh\fhfh ##.....#.##.#.#####.>fh ..........†...##.........#.#..fh٬ <.##..#.........fh\ F....### . ..#....##...##....#.... . ##..@##....fh S.##..#.#.....##.# fhح K..##......####...fh [ #........##..##fhM d## ##...........##fh #............z.........fh 0 ...#...fh 0###......#.fh fhӹ ;z.fh &3fh fh: fh D##......>fh ## ⌠.## ##.....#.##.#.###fh w##.>........fh Z..†...fh {##.........#.#.##..#.........fh4 .....### fhS . ..#...@##...##....#fhr .... . ##...##.....fh ##..#.#.....##.# ..##......####...fh [ #........##..##fh b## ##.....#fh  #.z.................. ...fh+ ##fh fh" fh# 5z.fh'% &4fh]) fhY+ fh/T.#....##.### .#.fh/,##......>........## ⌠.## ##.....#..##.#.#fh 0<##.#fh+0e#.>........fhI0Z..†...fhy0##.........#.#.##..#.........fh0....### . ...#....##...##....#fh1.... . ##...##.....##..#.#.....##.# ..#fh=1t####... #........##..##fh_1n## ##z..##fh1W#............fh3fh8:z.fh:&5fh>fh/@fhF†##..#.## #..#....##.#......## .#.##......>........## ⌠.## ##.....#.........##.#.###..fh9D##.>...........†...##.........#.#.##..#....fhX.........##.......### . ...#....##...##....#.... .. ##...##....fhO.##..#.#.....##.# ..##......####... #z##..#### ##...##fh<#fhP fh$:z.fh'&6fh+fhy-fh%$fhh..†......#.##..#.##.....# #. jesper the Tinkerer fh.........#....##.#......## .#.# Human of Hepliaklqana ...... fhJ........##......>........## ⌠.## Health: 69/69 ======================== fh& .........##.....#.........##.#.#. Magic: 15/18 ====================---- fhU...............###..........#.... AC: 9fh+Str: 9 fh...............#.>............... EV: 12fh#,Int: 16 fhdv.........................†....#fh-SH: 4fh,Dex: 17 fhX.................##.........#.#fhuXL:  9 Next: 38% Place: Dungeon:6 fhx................@.##..#....##fh~Noise: ---------  Time: 6936.0 (0.0) fh}Y.................##.......###fh=w) +8 rapier (speed) fh1........ ...#....##...##....##fh_4Cast: Kinetic Grapnel fh....... .. ##...###.........# ...fhU##..#.#.....##.## ..fh`I##z.....####...#fhhz   wightfhI#........##..##fhd## ##...........##fh%...#............#fhCasting: Launch Clockwork Bee (dangerous; 5% risk of failure)  fhMConfirm with . or Enter, or press ? or * to list all spells.fhzAiming: Launch Clockwork Bee (dangerous; 5% risk of failure)  fh3Press: ? - help, Dir - move targetfhZAim: a wight, wielding a +0 morningstar and wearing a +0 robe  fh0<You lock target on the wight and prepare to deploy your bee.fh4==7.0 (1fh/Winding fhfhlonfirm with . or Enter, or press ? or * to list all spells.  fhAiming: Launch Clockwork Bee (dangerous; 5% risk of failure)  fhCLPress: ? - help, Dir - move target  fhqdAim: a wight, wielding a +0 morningstar and wearing a +0 robe  fhEYou lock target on the wight and prepare to deploy your bee. fhd_(Press . to continue winding your bee.)fh+ fh6 :z.fhm8 I--8Kinetic Grapnelfh8 ). fh? fh C  fhYC :_You continue winding your clockwork bee...fh( fh :z.fh A--9fh *.. fh fh  fhJ :_You continue winding your clockwork bee...fhfhfh |yz.(ally target)fha y   clockwork bee (minion)fh+ 140fhBfh fhN_With a metallic buzz, your clockwork bee launches itself at the wight.fh 2*fh fh2 z.  The kinetic grapnel hits the wight but does no damage.fh .=1fh fh  fh L_Your clockwork bee misses the wight.fhSe  You closely miss the wight. The wight barely misses you.fhf+7 (0.7fhkfhma _Your clockwork bee barely misses the wight.fh%**fhJ#**fhS z... The kinetic grapnel misses the wight. Your clockwork bee stings the wight!  You block the wight's attack.fhTd4--=2.7 (1.0fhXfhqZ fhZT_Your clockwork bee closely misses the wight.fh  You block the wight's attack. _Your clockwork bee closely misses the wight.  You closely mis  fhThe wight is heavily damaged.  The wight hits you with a +0 morningstar!  You feel drained.fhP: 61/67 (69)----3.4 (0.7Drainfh<fh a _Your clockwork bee barely misses the wight.fh <  You puncture the wight!fh *)*   dormant clockwork bee (minion)  fh 6You destroy the wight!fh~ u 2/68---41-fh 4.1Kinetic Grapnel _Your clockwork bee winds down and falls to the ground.  Training target 6.0 for Fighting reached!fh fh i _Your Fighting skill increases to level 6!fh-....##.#.fhe-# .#.#fh##......>........## ⌠.#fh.##.....#.........##.#.#.......###..........#....>..fh.fh+)....fhN^†....# ##fh...#fh*..##..#....## .@##.......#fhg ...#....##...##....##fh) .. ##...###.........fhM_ ##..#.fhn*##.# fh] ##......####... fh..##..### #...##...#....#.fhfh%-fh5.1 (1.0 _fhKfhn  Things that are here: _a +0 morningstar; a +0 robefhx"3fh#fh%fhm'fh(pP: 14/18 -- _fh*,fh&fho-6z   wight (polearm, wandering, ally target)*   dormant clockwork bee (minion)zfhfh fh\ _A wight is nearby!fhfhfhTfh fh_You can't see any susceptible monsters within range! (Use Z to cast anyway.)fhCyy   fh#K3-fh fh  fh s_You wind your clockwork bee back up and it locks its sights upon the wight!fhfhfhfh.yy   clockwork bee (minion).fh3=4=7 _fhfhyfh` 9 ##......>..## ⌠.#.##.....#.........##.#.#.......###...#...fhי .>.....†....# ##...#..##..#....## )##.......# ...#..yfh 1##....## .. ##...###......... ##..#.##.# fhY b ##......####... fh> ..##..#zz   wight (polearm, ally target)y   clockwork bee (minion)........#......#....##fhޣ m.yz.fhw ?8Kinetic Grapnelfh fh fhI'Y.##.....#.##.#.#.......###..#....>....†....# ##...#..##..#....## )##.......# ...#....##...##....##fh' .. ##..@###......... ##.y#.##.#  ##......####... fh'E#.z......##..### ##...........##...#...... ........fh'#......#....#...##fhT)fh1*fh*fh /g.zy.fho/z 2 wights (1 polearm, 1 ally target)zfh 0%9fhB4fhz5fh......###..#....>.fh_...†....# ##...#fh..##..#....## .......)##.......#fh6p ...#....##...##....##fh .. ##...###.........fh ##.@#.##.# fhH ##zy....####... fh@#........##..#fh## ##...........## ...#.........fhm]#....fh˳gz 3 wights (1 polearm, 1 wandering, 1 …)fh&#....z.#....#...##z.....#..fh~\#...#.####fhxfh&  fh+Your clockwork bee stings the wight.  fhhA wight comes into view. It is wielding a +3 mace of freezing.fhkfhC zzz 4 wights (1 polearm, 1 ally target)fhkz......zThe wight barely misses you.fhb.=50fhfh! fhT?_Your clockwork bee stings the wight but does no damage.fh   You hit the wight but do no damage.The wight is moderately damaged.fh t4==9 (0.8fh$fh, fh,W_Your clockwork bee completely misses the wight.fh  You hit the wight.  The wight is heavily damaged.fh fh fh  The wight closely misses you. Your clockwork bee stings the wight!fhY )zz... 3 wights..z.fh ealth: 64/69 5=1.7 _The wight is destroyed!fhJ PYour life force feels restored.fh fh' m _Your Short Blades skill increases to level 4!fhke##.....#.##.#.#####.>..........†....##.........#.#.........##..#....fhez........)##.......### . ...#....##...##....#.... .. ##..@##.....##..#.#.....##.# ..##)y....####... #........#fhfq#..#### ##...........##fhFf#...z.......z..........fhzf ...#...z..#....###......#.fhhfhAifh}ifhifhn.yzz..(1 ally target)fh9oE.z.fhq6--2.7 (1.0fhvfh[xI _Your clockwork bee locks its sights upon the wight.fhDfhfhfhkfhS|zy.z..fhV5agic: 15/18fh6;==--3fh fhV fh|T_Your clockwork bee closely misses the wight.fhك ##......>## ⌠.## ##.....#.##.#.####fh#.>..........fh8s†....##.........#.#fhn..##..#............)##.......### fh". ...#...@##...##....#.... .. ##...##.....##..#.#.....##.# ..##).....####... #zy......##..##fh݄l## ##z....#fh#.z.................. ...##fh fhk Your clockwork bee closely misses the wight.fh%fh'nz.z.fh&4fhfhhe _The wight completely misses your clockwork bee.fh .#....##.### .#.##......>........## ⌠.## ##.....#..##.#.###.##.>..........†....##.........#.#..##..#.............### . ...#....##...##....#fhY .... .. ##...##.....##..#.#.....##.# ..##z.....####... #.y......##..#### ##zz.#fh W#............fh fh fh \  Your clockwork bee stings the wight but does no damage.fh vzyz..fhi &5fhM fh] _The wight misses your clockwork bee.Things that are here: _a +0 morningstar; a +0 robefh`~\†##..#.## #.fh~.#....##.#......## .#.fh##......>........## ⌠.## fh_##.....#.........##.#.###..#fht#.>.........fh'..fh3†...fh@.##.........#.#fh;.##..#....fh^g........)##.......### fhq. ...#....##...##....#fh.... .. ##...##fhƀ.....fhT##.z#.#.....##.# fh ..fh-U##y.....####...fhUL #z.fhq##..##fhd## ##.z.fh ##fhƁ#fh߁fhم%  fhLYour clockwork bee closely misses the wight.fhfh!zfhL.z.fh.66fh=fh fhT_The wight misses your clockwork bee.fhWO #.........#.♣ †##..#.##.....# #.fhO W.#....##.#......## .#.##......>........## ⌠.## fhO ##.....#.........##.#.###..........#fhO #.>.......................†...fhO p##.........#.#..##..#....fhP ........)##.......### . ...#....##...##....#fhIP .... .. ##..z##...... ##..#.#.....##.# ..fhkP ##y.....####... #zz##..##fhP L## ####fhS fhS fh0T fhT fhT fhZ szyzz..fh[ C==7fh2d fhe fh ^^.....#...# .fh  ........##....#.♣ †fh #.##..#.##.....# #. ....##.#......## .#.# fh; ##......>..## ⌠.## ##.....#..fh] ##.#.#. ..###.#.... fh~ f#.>.......fh .......†....# ##.........#.#fh ..##..#....## .......)##.......###fh ...#...z##...##....##fh ... .. ##..y###.........#  2fhr . ##..#.#.....##.## .##zz....####...# #.##fh I  Your clockwork bee stings the wight.fh fh fh 8z.*z 3 wights (1 ally target)zz*dormant clockwork bee (minion)).fh? &8fhk b _Your clockwork bee winds down and falls to the ground.fhJB.# fhJJ#.....^.....#...# .....#. ..........##....#.♣ †fhiJD##..#.## #.fhJ|.#....##.### .#.##......>fhJ## ⌠.## ##.....#.##.#.#.....####fhJN.....#..........fhK†....##.........#.#..##..#....fh!K........z##.......###fh?K. ...#....##...##....#fh\K.... .. ##..*###......... ..fhyKw. ##zz#.#.....##.# .fhK@##).....####...fhOj  The wight hits your dormant clockwork bee with a +3 mace of freezing.fhCW z) The wight freezes your dormant clockwork bee.fhYT6=9fh^fha _The wight hits your dormant clockwork bee but does no damage. _There is a stone staircase leading down here.fh e.###.# #..... fh ...........##..# .....# ^.....#...# .....#. ........##....#.♣ †fh E#.##..#.##.....# #. ....##.#......## .#.# fh b##......>..fh= ## ⌠.## ##..##.#.#. ###fh[ #.... ....#.>fhz .....................†....# ##.....fh ^.#z.##..#fh ##.......)##.......###    wightfh ...#....##...##....##... .. ##..*###.........#. ##zz#.#.....##.##fhm fh Hz.fh \7=60 _fhI fh fh*##..##.# .....###.# #..... fh+.#...........##..# .....# #.....^.....#...# .....#. .fh+.........##....#.♣ fh+†......#.##..#.##.....# #.fh+R..#....##.#fh+l .#.#......>fh,- ⌠.##fh,##.....##.#.#.fh<,.###fhX,#....fhu,'...#.>fh,1.........fh, ........fh,+†..fh, ..#fh-G......z##.........#.#fhT-}........##..#....##fhw-y.........)##.......#fh-W.. ...#....##...##fh-## .fh-Z..... .. ##..*###........fh-.#fh7fh;_1Kinetic GrapnelfhBfh(Dfhm= 2.###..... ##..##.# .... ..###.# #..... #fh= #...........##..# .....# ##.....^.....#...# .....#. #..........##....#.♣ †......#.##..#.##.....# #.fh> s..#....##.# .#.##...... ⌠.####.....##.#.#.......####....fh> ......#.>...................†....#.......z##.........#.#.........##..#....##.........)##.......#fh? U.. ...#....##...##....##fhv@ fhRE zz   wightfhGH =2Kinetic Grapnelfh[L fhN c _There is a stone staircase leading down here.fh(l .######..... ##..##.# ... ..#.# #...........##...# fha(#.....^.....#...# .....#. #..........##....#.♣ †fh($#.##..#.##.....# #..#....##@#......## .#.##......>fh(## ⌠.## ##.....#.##.#.####.#.#.>z.............fh)4†......z##.........#.#.....##..#............)##.......#fh@)"##fh*fh.?z.fh@0Q8==fhm0&3 _fhO4fh5fhl  .######..... fhm##..##.# ..fh\###.# #.....fh9......##fh= fh#.....^.....#...# .....#. #..fh.......#.♣ †##..#@## #.fh.#....##.#......## .#.##......>........## ⌠.## fh)##.....#.........##.#.#......###z.........#fhR......#.>...............................†...fhxO.z##.........#.#..##..#....fhfhofh!zfh.fh&4fhfhfhlc# #   .######..... ##..##.# fhc......###.# #...........## fhc#.....^.....#...# .....#. #.........#.♣ †fhc#.##..#.## #.fhd.#....##.### .#.fh/d##......>..## ⌠.##fhOd##.....#.z.##.#.#fhpd......###...#....fhd......#.>...............fhd...............†...z##.........#.#fh!ffh-jz.z   wightfhkT7=5fhofhpfhG2 ..........## # jesper the Tinkerer ..........# .# Human of Hepliaklqana ...... ..........# .##### Health: 68/69 =======================- ..........###..... Magic: 14/18 ==================------ fh2 ..........##..##.# ....  AC: 9Str: 9 .............###.# #.....  EV: 12Int: 16 ##...........##..# .....#  SH: 4Dex: 17 fh3 ##.....^.....#...# .....#.  XL:  9 Next: 45% Place: Dungeon:6 #...............@##....#.♣  Noise: ---------  Time: 6965.7 (0.0) fhC3 ..†......#.##..#.##.....# #.  w) +8 rapier (speed) .........#....##.#......## .#.#  Cast: Kinetic Grapnel fhk3 ........##......>z.......## ⌠.## fh3 .........##.....#.........##.#.#. fh3 ...............###..........#.... z   wight ...............#.>............... fh3 .........................†....# ................z##.........#.# fh3 Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fh/4 Aiming: Launch Clockwork Bee (dangerous; 5% risk of failure)  Press: ? - help, Dir - move targetfhR4 Aim: a wight, wielding a +0 short sword and wearing a +0 robe (lightly damaged)You lock target on the wight and prepare to deploy your bee.fh9  # .# fhl9  ....     ^  fh9  fh9 #. z .#.# .fh:  fh7: 7>†fhV: )fh; {9===6.7 (1Winding fh; fh(@ fhYB Sonfirm with . or Enter, or press ? or * to list all spells.fhB Aiming: Launch Clockwork Bee (dangerous; 5% risk of failure)  fhB kPress: ? - help, Dir - move target  Aim: a wight, wielding a +0 short sword and wearing a +0 robe (lightly damaged)You lock target on the wight and prepare to deploy your bee. _(Press . to continue winding your bee.)fhVfh^zfh^.fhM`&--fhy`7. fh`fhgfhj fhj2_You continue winding your clockwork bee...fha fhE zz 2 wightsYou continue winding your clockwork bee...fh&y=-8.. fhfh3 _You block the wight's attack.fhfh7,{ yz.fh,#(1 ally target)y   clockwork bee (minion)With a metallic buzz, your clockwork bee launches itself at the wight.  The wight closely misses you.fh,fh.09fh2fh4 fh4T_Your clockwork bee closely misses the wight.fh <  You puncture the wight!fh8 [  You destroy the wight!fh $z.   wightfhI Z=8=70.3 (0.6fh fh I _Your clockwork bee locks its sights upon the wight.fh- Z  What are your orders?  t - Shout! fh n Orders for allies: a - Attack new target. r - Retreat!s - Stop attacking. fhޮ Dg - Guard the area.f - Follow me.  Anything else - Cancelfh .fh fh. fh^ .y(ally target)Follow me!fhK 6--1.3 (1.0fh fh a _The wight barely misses your clockwork bee.fh$I fhQ n zz 2 wightfhQ ks (1 ally target)Your clockwork bee barely misses the wight.fhR ^5==--2fhW fhY b _The wight closely misses your clockwork bee.fhGI  Your clockwork bee stings the wight.fhNNn .   wight (fhN^Your clockwork bee barely misses the wight.fhO&3fhTfhV fh2VT_The wight closely misses your clockwork bee.fhbHs .#######..... fhH..##.# .......###.# #. ##fh,I....##..# .....#^.....#.fhoIe. #................##....#.♣ ..†fhI#.##..#fhI@.# #..fh/Jw#....##y#.# .#.#fhmJ##......z..## ⌠.#fhJj.##.....#.z.##.#.#.fhJr......###....#...fh@Kv......#.>....fhKWz 2 wights (1 ally target)fhK................†....# ......z##.........#fhL-..##..#....##fh.PfhXV z.fhX_ Your clockwork bee stings the wight but does no damage.fhY/==4fh^fhc fhc_The wight hits your clockwork bee with a +0 flail!  Things that are here: _9 gold pieces; a +0 short sword; a +0 robefhW Things that are here: _9 gold pieces; a +0 short sword; a +0 robe  Your clockwork bee barely misses the wight.  Your clockwork bee stings the wight!fhX je wight hits your clockwork bee with a +3 mace of freezing!  The wight freezes your clockwork bee!fhX fh^ |z>fhw_ &5fhc fhFe V _Your clockwork bee is destroyed!fh:7  You hit the wight.fh <fhZA.   wight==51-6.0 (0.7 _You destroy the wight!fh{kf  You puncture the wight!fhl%=fhml 7fhpfhxr fhrP_The wight is almost destroyed.fhY<  You puncture the wight!fh_D)fhcq4-7.4Kinetic GrapnelfhBgfhhL _You destroy the wight!fhn ######..... fhT'..##.# .......###.# #. ####..# .....#fhzK^.....#.fhe. #................##....#.♣ ..†fh#.##..#$.# #.....##@#.# .#.#fh##......>........## ⌠.#.##.....#.........##.#.#.fh+........fhɇ......fh.....fh .fh2_.........##..#. fhQX................)##.......###fhfh56=fhO--8.4 (1.0fhfhT _Items here: )) [[.fh]z fhz fh| fh fh/ $ _fh fh fh fh> fh܍ fh fh fh fh 9=fh fh fh՗ fhJ fhi fh K7=fh1 fhg fh fh fh fh@ fh fhĦ fh fhU fhv fhƪ 9=fh fhI fh fh fh fhO 68==fhn fh fh޶ fh fh- fhs fh &  fh DYou now have 334 gold pieces (gained 9).  Things that are here:fhI fh fhi @ _a +0 short sword; a +0 robefh? 3fh fh %  fh VItems here: )) [[.fh fhw A== _fh fh fh fh fh fh fh fh fh} fh fh fhU fh fhR fh fh fh~ fh fh9 fhd fh fh fhu fh fh fh fh fh  fh fhG fh fh fh fh fh fh fh: fh! fh_# fh# fh?$ fh% fh>' fh]' fh( fh+ fh- fh. fh. fh 3 fh4 ,fhz5 fh6 fh8 fh8 fh|9 fhd> fh? fh@ fh@ fh.B fhC ,fhsD fhE fhG ,fhG fhjK fhL ,fhM fhN fhO ,fhP fhR fh2Y  # #....  #....# #..## fhaY  #....###...## # #####...........##...# ..fhY i#..#.....# fhY {.##.......##.###.#.# fhY *###.....##.⌠.## .⌠ #......####.#.## .# fhY ##.....#. ##.#@#-fhZ ##....#.♣ ##W⌠.# fhJZ #)##.....#.# ##.#.# Kinetic Grapnel fhZ #)#......### .#.#.#.#>..## ⌠.### ß.##fh[ ..##.#.#. ## W   phantom (dormant) ###....#.... #.>.........†....fhC[ "#fhpa 27013.4 (35.0)fh9b ,4.4 (36fh;f fh8h D _A phantom comes into view.fhhh fh>  #....   #..##  #....###...## # .... ..#.....# .....##.# ..## .⌠ .#.## .# ....#. ##.#@#.fh ##W⌠.# #)##. ##.#.# #)#. .#.#.#.# .>. ⌠.### ß.#  ## >†....#fh  #....   #..##  #....###...## # .... ..#.....# .....##.#fhj ..## .⌠ .#.## .# ....#. ##.#@#. ##W⌠.#)##.fh ##.#.# )#.fh? .#.#.#.#>.fh ⌠.### ß.# ## >fh=†fhn fhfhfh%fh(^ _A phantom is nearby!fh=a6  #....  fh{aC #..##  #....###...## # ....fha fha..#.....# fhb.....##.#fh9b .fh|b#.## .⌠ .fhb#.## .# fhb-....#. ##.#@#fhc.fhRc* ##W⌠.# #fhrc )##.fhcM ##.#.# #)#. .#.#.#.# .>.fhXd7 ⌠.### ß.#  ## fhdL>†....#fh Q  #.... fhK   #..##  #....###...## # ....fh  ..#.....# fhE h.....##.# fh ..## .⌠ .fh*m#.## .# fh....#. ##.#@#.fh9 ##W⌠.#)##.fhd ##.#.# )#. .#.#.#.#fh{8>.fh ⌠.### ß.# ## fhrb>†fh fhfhfhfhq%M   #....  fh%q #..##  #....###...## # .... ..#.....# fhN&(.....##.# .fh&i.## .⌠ .#.## .# ....#. ##.#@#fh&0. ##W⌠.# #fhF'0)##. ##.#.# #)#.fh'] .#.#.#.# .>. ⌠.### ß.#  ## fh'">fh4(C†....# _A phantom is nearby!fhp(fh%q  #....   #..##  #....###...## # .... ..#.....# .....##.# ..## .⌠ .#.## .# ....#. ##.#@#. ##W⌠.#)##.fhüH ##.#.# )#. .#.#.#.#>. ⌠.### ß.#fh ## >†fhfhfhfh]^ _A phantom is nearby!fh *WW   _A phantom is nearby! _A phantom is nearby! _is nearby!  The helpless phantom fails to defend itself.  You puncture the phantom!  The phantom is severely damaged.=5.2 (0.8) fh, fh8"  fhd" '_You block the phantom's attack.fh  You barely miss the phantom.The phantom is severely damaged.fhW6--6.0fhfhz+ _The phantom hits you.fh3h  You puncture the phantom!fhh4+7 (0.7fh~7fh8 fh9R_The phantom is almost destroyed.fhF  You barely miss the phantom.The phantom is almost destroyed.fhى(7.4fhUfh' fhfN_The phantom barely misses you.fh-  #.... fh  #..##  #....###...## # .... ..#.....# .....##.# ..## .⌠ fh5s.#.## .# ....#. ##.#@#. ##W⌠.# #)##.fhm ##.#.# #)#. .#.#.#.# .>. ⌠.### ß.#  ## >fh7†....#fh~7  #....   #..##  #....###...## # fh7.... ..#.....# .....##.#fh&8: .fhb8.## .⌠ .fh8m#.## .# fh8....#. ##.#@#.fh 9 ##W⌠.#fh@9')##.fht9 ##.#.# )#.fh9 .#.#.#.#fh98>.fh: ⌠.### ß.# ## fh:l>†fh: fh[AfhBfh(Ifh$L^ _A phantom is nearby!fhl  #....   #..##  #....###...## # .... ..#.....# .....##.# fhq..## .⌠ .#.## .# ....#. ##.#@#fh. ##W⌠.# #fhM0)##. ##.#.# #)#.fh& .#.#.#.# .>.fh7 ⌠.### ß.#  ## fh>fh%!†....#fhZfhg g  #....   #..##  #....###...## # .... ..#.....# .....##.# ..## .⌠ .#.## .# ....#. ##.#@#. ##W⌠.#)##.fhoh  ##.#.# )#. .#.#.#.#>. ⌠.### ß.# ## >†fh]l fhl fh\p fh} _A phantom is nearby!You puncture the phantom!fh 2.fh & fh݅ 7=-98.1Kinetic Grapnel _You destroy the phantom!fh fh܊ m _Your Short Blades skill increases to level 5!fhT 3fh'U fhV fhW $ _fhZ fh[ 98fh[ 2=fhR\ fh7] ,fh] fh^ ,fhF_ fh9` fhx` K9=fh` fhb fhc ,fh{d fhpg %  fhg -There is a fountain of clear blue water here.fhh fhi  _fhyi fhj fhk fhk fhl fhm fhn fhn 9=fhYo fhp fhq fhq fhfr fhs fht fht fh-u fh[v fhw ,fhw fhLy fhGz ,fhz fh{ fh| ,fh4} fh8~ fh ,fh fh fh fh fh fh fh ,fh{ fh fh fh fh fh% w..# #..##  fhH ..###...## #  .........##...#  fhf ...#..#.....# ##  ##.###.#.# .# fh ...##.⌠.## .⌠ #.## fh z..####.#.## .### ...# fh͑  ##.#.###.#.#...# .fh #.♣ ##.⌠.###.⌠@#..# -fh .# ##.#.###.#..# fh& ..### .#.#.#.####.## fhC ...## ⌠.###.ß.##.##  .fh} ....##.#.#.#.##.##  ......#.....#..##    ....##  fh   ...†....#....##  fh f #.#####  fh֒ E fh 038.1 (20.0)fhJ F-9.1 (21fh fh?  fha T_L - a scroll labelled ZUKKOTHUURGHfhP fhQ fhoT fhU H _No target in view!fh8 fh fh6 fh}fhfh7| _fhfhfh,fh/fh'fh ,fhfhfh,fhdfh>fh<,fhfh!fh)",fh"fh$fh%,fh%fh&fh}',fh(fhl)fho*,fh*fh+fh9-,fh-fh.fh/fh/fh0fh/2fhQ3,fh3fh 5fh6fh=6fh6fh^8fh9fh9fhI:fh;fh<fh<fhy=fh>fh?fh1@fh@fhAfhfh(fhfhfh4fh[fhfhsfhfhfh fh fh fh> fh fhfh1fhYfhfhQfh,fh,fhfh#,fhfhfh,fhfhfh,fhfhfh,fhfh fh!,fhk"fhx#fh$,fhP%fh-'fhO(,fh)fhe*fh+,fhd,fh-fh.,fh/fh0fh2,fh2fh3fh?5,fh5fh6fh$8,fh8fh:fh;,fhw<fh{=fh>,fhM?fh@fhB,fhBfh!,fh"fh%fh&fh'fhB(fh*fh,fh,fh`.fh0fh2fh2fh3fh6fh9fh89fh:fh3=fhV?fh~?fh@fhCfhGJ`.................)##.......### fhrJC......... ...#....##...##....## ........ .. ##...###.........# ....fhJ. ##..#.#.....##.## ...##).....####...#fhJ.#........##..##...## ##...........##fhK[ #[...#............# #.....@...........# 170.1 (87.0) fhBK#....#......#....##  fhfK##...##......#....#  .....#...#.####...# fhK.... #..##.......##  b.#z..###...###.fhKn#  #bbb#..b..#. ##.fhK # fhL z.#.z.....#####..#  #.........$.......##...#fhQfhR,1.1 (88fhVfhX& _Found a +0 robe.fhfh-fhcfhbfhʼfh/,fhfhfhJfhfhfhfhfh5fhfhfhfhfhfhfhfhfhfh-fhYfhfhfhfhfh"fhfhfh@fh8fhfhdfhfhhfh8fhdfhfh$ fh)_You now have 341 gold pieces (gained 7).fhfhfhfhfh #.#...##......#....#  #.#.....#...#.####...# fh ........#..##.......##  fh"cb.#...###...###........#  #b..#.....#.# ##.......# fhz.#.......#####........# #.................##...# ..#............##..#.###.....fhL####...### 82.1 (11fh..#...........##..## #......<##....<.... fh#.....#####.###..#..##..# ### .###..fh9c # fh`. fh_  fhfh,3.1 (12fh fh;; _Found an escape hatch in the ceiling.fh 3fhfhfhfhBfh,fhmfhfhfhfh{fh4R  There is an escape hatch in the ceiling here.fhfh _fhlfhfhfhfhwfh3fh,fhfhtfh\fhfhfhXfhzfh,fh+fh<fhCfhqfhfhfhfhfh|fh R  There is an escape hatch in the ceiling here.fh fh4  _fh fh fh fh fhffhfhfhfhZfhofh,fhzfhfh,fhfhfhfhfhvfhfhfhfhbfh+ P  There is a stone staircase leading up here.fh!fh! _fh"fh#fh%fh4%fh%fh'fh(,fh)fh*fh+fh+fh,fh-fh'/fhU/fh/fha3fh4,fhJ5fh6fh7fh8fh8fh9fh:fh;fh;fh<fh=fh=fhZ>fhz?fh@fh AfhAfhBfhCfhDfhDfhFfh)K\ # #....#..fhYK ..... #.#...##.. >.... #.#.....#... fhK #$... ...#.........#..# #.... ....#...###...## ....# #.#...#.....#.#fhK ...##...#.......#### #..#.#.............fhK #@#...#...........212.1 (29 fhL#.#.#...........## #.....#........... fh3L#.#.#......<##.... #........#####.#########..## ### #fh_L>##### fhL fhOfhP,3.1 (30fhSfhU; _Found a stone staircase leading down.fh3fhɷfh`fhfhм,fhfhUfhfhfhRfhfhfhzfhfhfhfhfhfh ...### .....###... #[.fhE9 #....#...> .. #.......... ... # #....fhnm ........ ..#. #.#... >.....##....#.#.....##$.......#...fh?#.....#....#...####..@.###.#...#.....#7.1 (4.0)##....##...#.......fh####..#.#.......... ##.#...#........fhW #.#.#.......... #.....#........ #.#.#......<##. fh#........#####. ######..## ##fh>E fhfhP+8.1 (5fh8fh9 _Found an escape hatch in the floor.fhcfhʫfhfh%fh],fh*fhӷfh,fhfh',fhνfh M _You now have 345 gold pieces (gained 4).fhj3fhfhFfhx,fh#fhgfh,fh-fhfh+,fhfhyfhfhfh>fhafhfhfh<fhEfh,fh*fhfh,fh,fh,fhfhfhRfhfh0fh=fhfhfhfhfhEfhmfhfhfhfhfhfhfhfh&fhfh:fh.Xfh/,fhfhfhfhfhfhfhfhfhfh fh% fhf fhfh fhfh'fh2fhfh,fh2fh fh"fh"fh#fhH+fh4-,fhT.fh(0fh1fh2fh3fh,5fh07fhX7fh8fh:fh<fh=fh>fhxfhRfhfhfh <  You see here a +0 robe.fh fh _fhfhifh,,fh0fhfhBfhkfhbfhfh{fhfhfh2.................## ##..#.#..... fh2z#................# ##).....#### #....#...........## #........## ....##............#####...... fh3B...###.........##[...#........... ...#...>......###................ ..............###....#......#.... fhH3..........#...#.#...##......#.. fh3>.....##....#.#.@...#...#.####...52.1 (34.0) ##........#.........#..##.....#....#...###...###fh3e#....###.#...#.....#.# ####....##...#.......#####fh3####..#.#.................##...fh148##.#...#............##..#.###.#.#...........####...####.....#...........##..####fhW4!fh5fh9fh:E _Done exploring.fh|sfhsfhZufh............... #..... ..[.. ....0.0)...fhyfhxfhE _Done exploring.fh3fhcfhjfhfhkfhE _Done exploring.fh<fhG=fh?fhdfhhfhtq[ _Done exploring.fh//fh5Level 6 of the Dungeon <<<<>>>>>(Press ? for help)#..~~~....................)##.......####.....................#....##...##....##fh5#....................###...###.........##...................## ##..#.#.....##.######................# ##).....####...####....#...........## #........##..####.....##............#####...........###.....###.........##[...#............###....#...>......###.................#fh96/#...............###....#......#....###...........#...#.#...##......#....###>.....##....#.#.@...#...#.####...####........#.........#..##.......###.....#....#...###...###........#fh6#....###.#...#.....#.# ##.......###....##...#.......#####........#####..#.#.................##...###.#...#............##..#.####.#.#...........####...####.....#...........##..#####.#.#......<##....<......###........#####.###..#.....#######..## ### #.###..###fh7fh^>@fh@=>>fhsfh*tfh.................## ##..#.#.....# jesper the Tinkerer #................# ##).....#### Human of Hepliaklqana ...... #....#...........## #........## Health: 69/69 ======================== ....##............#####.......... Magic: 18/18 ======================== ...###.........##[...#........... AC: 9Str: 9 ...#...>......###................ EV: 12Int: 16 ..............###....#......#.... SH: 4Dex: 17 ..........#...#.#...##......#.... XL:  9 Next: 59% Place: Dungeon:6 >.....##....#.#.@...#...#.####... Noise: --------- h540m Time: 7252.1 (0.0) ##........#.........#..##.......# w) +8 rapier (speed)#.....#....#...###...###........ Cast: Kinetic Grapnel#....###.#...#.....#.# ##.......##....##...#.......#####........####..#.#.................##...##.#...#............##..#.###.#.#...........####...####.....#...........##..#### _You now have 345 gold pieces (gained 4). _You see here a +0 robe. _Done exploring. _Done exploring. _Done exploring. _Done exploring.fh^fhfh$ _fhfhKfhfhfh!fhfh,fhCfhfhfhfhDfhfhfhfhBfhfh,fhRfhPfhfhfh[fhfh!fhUfh7fhkfh6fhjfhGfhfhfhfhfhfhKfhfhSfh fh,fhfhXfhfh.fhfhIfhfh fhfhfh9fhmfh*fh{fhfhfhfh b #................... fh ####................ ###....#... ##.....##.fhO  #.....#### fh %##....#...>### #...............### #...........#...#.# ##@.....##....#.#..68.1 (16.0) fh ###........#...... #.....#....#...#fh) #....###.#...# ##....##...#fhX ####..#.#......  ##.#...#....fhJ  fht#.#.#......  #.....#.... fh _There is a stone staircase leading down here.fhI[ fhv` C  Skill  Level Cost  Apt Skill  Level Cost  Apt fh+a ] a - Fighting   6.0   7.0   0   l - Spellcasting   6.0   8.3  -1          fhc  b - Maces & Flails   0.0   1.0   0   m - Forgecraft   6.0   7.0   0   c - Staves   0.0   1.0   0   n - Ice Magic   0.0   1.0   0   d - Unarmed Combat   0.0   1.0   0       e - Throwing   2.0   3.0   0   o - Invocations   1.0   1.7  +1       p - Evocations   1.0   2.0   0  f + Short Blades 5.0   6.0   0  fhd [20X     g - Long Blades   3.0   1.0   0               h - Armour   0.0   1.0   0       i - Dodging   4.5   5.0   0       j - Shields   1.0   2.0   0      fhe  k - Stealth   2.4   2.5  +1          fhie n    fhf         fhPf         fhf The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  fhf [?] Help[=] set a skill target  fhg }[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsfh fhY fhi fh +fh0 #................... jesper the Tinkerer####................ Human of Hepliaklqana ......fhW ###....#........... Health: 69/69 ========================##.....##........... Magic: 18/18 ========================fh #.....###.........## AC: 9Str: 9##....#...>......### EV: 12Int: 16fh #...............### SH: 4Dex: 17#...........#...#.# XL:  9 Next: 59% Place: Dungeon:6##@.....##....#.#.. Noise: ---------  Time: 7268.1 (0.0)fh* ###........#...... w) +8 rapier (speed)#.....#....#...# Cast: Kinetic Grapnel#....###.#...#..##....##...#....####..#.#......fhQ  ##.#...#.... #.#.#...... #.....#....fh   _You see here a +0 robe. _Done exploring. _Done exploring. fh _Done exploring. _Done exploring. _There is a stone staircase leading down here.fh fh fh~ fhi fh3fhfhfhfh\)9.1 (1 fh _fh[fh90 . ##########+##.. ..............# ..............# ......fh# .......# 7$......@.#....$....########### fhfhfhfh+9 (1.8fh'fh1 _You climb downwards.  Found 18 gold pieces. _There is a stone staircase leading up here.fh4fh4fh5fh7fh:fhl<: _fh=fh?fh@fh@fhAfhqD,fh.. fhMD5.fhKfh{LfhSfhGW fhWV_There are monsters nearby!fhmZ #+## ###. #.# .o... #.#..oo.. +......@.'.o....fhYn #..####.###.###. ##.### +....# #....# ##+# ##..## ##...####..# #....# #..........#fhnfhqfhIrfh sfhsfhw.o..o.oooo 3 orcs (1 missile)fh y84.9 (1.0) _fhS|fh}fh  jesper the Tinkerer  Human of Hepliaklqana ......  Health: 69/69 ======================== fhq' Magic: 15/18 ====================----  AC: 9Str: 9 #######+## ###.  EV: 12Int: 16 #........# .....  SH: 4Dex: 17 #........#.o....  XL:  9 Next: 59% Place: Dungeon:7 fh+......@.'o.o...  Noise: ===------  Time: 7304.9 (0.0) #..####.###.###.  w) +8 rapier (speed) ##.###  Cast: Kinetic Grapnel +....#  #....#  fh##+# ##..##  ooo 3 orcs (1 missile) ##...####..# #..........# #..........#Casting: Launch Clockwork Bee (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fhՑAiming: Launch Clockwork Bee (dangerous; 5% risk of failure)  Press: ? - help, Dir - move targetAim: an orc, wielding a +0 club and wearing a +0 leather armour  You lock target on the orc and prepare to deploy your bee.fhfhfh*fhfh/  ###.  fhu .o...  o.....  ooo....      fhL  ##+# o   orc wizard oooo 4 orcs (1 missile) fh onfirm with . or Enter, or press ? or * to list all spells.  Aiming: Launch Clockwork Bee (dangerous; 5% risk of failure)  Press: ? - help, Dir - move target  Aim: an orc, wielding a +0 club and wearing a +0 leather armour  fhYou lock target on the orc and prepare to deploy your bee.  (Press . to continue winding your bee.)fhjb-5.9 (1Winding fh1fhx _An orc comes into view. It is wielding a +0 short sword.fhrfhLfhfhefhA..ooo 3fhy!fh2c---6. fhafhfh fh:_You continue winding your clockwork bee...fhN! O  You continue winding your clockwork bee...fh! fh<- o#o'o.  The orc hits you but does no damage.fh10 8*fhsy  ooo 3 orcs (1 missile)  The orc wizard casts a spell.The orc wizard flickers and vanishes!fhî 8{fh 0===7fhݯ *.. fh fhӹ _Deactivating autopickup; reactivate with Ctrl-A.fhX_  You hit the orc.  The orc is heavily wounded.fh>`@--8.6 (0.7fhXdfhf fhg7_You stop assembling your clockwork bee.fh@:  You puncture the orc!fhfh o). 2fh1 <You kill the orc!fhj ((The orc throws a boomerang.fh;@,fhCo.'.o 3 orcs (1 missile)fhTGC--9.3fhKfhL@ _The boomerang hits you but does no damage.fh&  fh 2You hit the orc.  The orc is lightly wounded.fhfh fh fh# W.ofh )10.0fh@ 8{fh  fhG __The orc closely misses you. The orc throws a boomerang.fhQ" 5  You hit the orc.fh" +6 (0.6fh' fh) [ _The orc is heavily wounded.fh  You hit the orc but do no damage.The orc is heavily wounded.fhW.ofh"V6=1.2fhR fh7 _The orc hits you but does no damage. Something barely misses you.fh&  fh=oYou closely miss the orc.The orc is heavily wounded.fhfhé@oo.fh57-fhU$9 (0.7fhűfhȵ _The orc misses you. Something hits you.fh" :  You puncture the orc!fhM) g) 2fh, -2.7 (0.8fh0 fh[3  fh3 A_You kill the orc!fh: fh fhͶ 9o'fh! -3.4 (0.7fh fh' l _You barely miss the orc. You block something's attack.fhC %  fhNC lYou barely miss the orc. The orc misses you.fhE }6--=4.1fhK fh1N [ _The orc hits you with a +0 short sword. You block something's attack.fh fh fhf M7=8fh fh; N _You barely miss the orc.fhN :  You puncture the orc!fhZ )   orcYou kill the orc!fh^ (5.5fhb fh e _The orc closely misses you. Something hits you but does no damage.fh :  You puncture the orc!fh; )  You kill the orc!fh] 4-6.3 (0.8Kinetic Grapnelfh fh  fh( M_Something hits you.fh\S fhyU fhX fhZ  fhB[ :_No target in view!fh fh fh fh! H _No target in view!fh! fh# fh.' fho)  fh) B_No target in view!fh fh fh fh$ H _No target in view!fh9fh;fh~>fhU@H _No target in view!fhQfhfhfhͽC _No target in view!fhfhfhufhTfhrfhatfh5wfhyfhfhfhCfhfh3fhyfh(fhFfhbfhfh2fh1fhfhnfhfhfh}fh;fhfhfh?fh fhfh#...# fh"`fhb7==8===--fhXc'20 _fh5mfhyoQ _There is an open door here.fh+WfhWfh/Zfh_fh1d\8= _fhdfhifhifhRlfhqfhYqfhsfhAyfhy:==fh?|fh<fhK9=fhfh1 _HP restored.fh3fh=fh]  Items here: )) [ ††.fhR5 _fh>fh,S  B - 2 boomerangs; M - 2 fizzy amethyst potionsfhåfhfhDZ _Items here: )) [ †.fhgfh:=fh,fhkfh,fh fh .###.## ..... [.... ..... ..  fhx... ..  #.# .# # #######'###.###.# #......@.#.......fh30.0) #......))#.......+.......)'.......#..####.###.###.#fh#. ##.### # . +....# #fhj....# ##+# ##..## ##...##fh<##..# _You open the door.fh4E _Found a helmet.fh3fhfh fhfhr: _fh@  There is an open door here.fh5 _fhfhfh .F  #+ .# ##.###.## #.......# fh#..[....# ..  #.......+ ..  #.#..  #####.###.# #fh<J#######'###.###.##........#.......#......))#.......+.......)'.......fhs*F   sky beast (asleep)#..####.###.##.#. +...fh\12.3 (2.0)fh+3.3 (3fhefhx\ _A sky beast comes into view.fh[c .F .. fh#+ .# ##.###.##  #.......#  #..[....# ..  #.......+ ..  fh;#....@..#..  #####.###.# #  #'#  fh<...  .)) fhI +.......)'  #..####.##  fh3X#. ##.### #  .  fhC .F .. #+ .# ##.###.##  #.......#  #..[....# ..  #.......+ .. fhؑ #....@..#..  #####.###.# #  #'#  ... fh7.)) +.......)'  #..####.##fh #. ##.###  . fhfhfhfhV` _A sky beast is nearby!fhi  jesper the Tinkerer .F Human of Hepliaklqana ...... .. Health: 69/69 ======================== #+ .#fhPQ Magic: 15/18 ====================---- ##.###.##  AC: 9Str: 9 #.......#  EV: 12Int: 16 fh#..[....# ..  SH: 4Dex: 17 #.......+ ..  XL:  9 Next: 61% Place: Dungeon:7 fh#....@..#..  Noise: ---------  Time: 7333.3 (0.0) #####.###.# #  w) +8 rapier (speed) fhP#######'###.###.#  Cast: Kinetic Grapnel #........#.......  #......))#.......  fh"+.......)'.......  F   sky beast (asleep) #..####.###.###.#  #. ##.### #  . +....# fh_3Casting: Launch Clockwork Bee (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fhAiming: Launch Clockwork Bee (dangerous; 5% risk of failure)  Press: ? - help, Dir - move targetAim: a sky beast (asleep)  You lock target on the sky beast and prepare to deploy your bee.fh .. .F #+ .# fh     ..  fhY ..     #    fh   F fhG #.  fh: . fhc==4.3 (1Winding fh>fhLlonfirm with . or Enter, or press ? or * to list all spells.  fhAiming: Launch Clockwork Bee (dangerous; 5% risk of failure)  Press: ? - help, Dir - move target  Aim: a sky beast (asleep)  You lock target on the sky beast and prepare to deploy your bee. fhd_(Press . to continue winding your bee.)fhfhK.FfhXX--5. fhfh@@ _You continue winding your clockwork bee...fhڊ fh[ 4.Ffh fh^ --6Kinetic Grapnel.. fh fh @ _You continue winding your clockwork bee...fh' fh fh .Fy(ally target)y   clockwork bee (minion)fh 07fh fh  fh] R_With a metallic buzz, your clockwork bee launches itself at the sky beast.fhc}jesper the Tinkerer..Human of Hepliaklqana ........fh}9Health: 69/69 ========================#+ .#Magic: 15/18 ====================----##.###.##AC: 9Str: 9#....F..#EV: 12fh}mInt: 16#..[....# ..SH: 4Dex: 17#....y..+ ..fh~OXL:  9 Next: 61% Place: Dungeon:7#....@..#..Noise: ---------  Time: 7337.3 (0.0)fhH~#####.###.# #w) +8 rapier (speed)#######'###.###.#Cast: Kinetic Grapnel#........#.......fhv~#......))#.......+.......)'.......fh~F   sky beast (ally target)#..####.###.###.#y   clockwork bee (minion)#. ##.### #fh~ . +....# _(Press . to continue winding your bee.) _You continue winding your clockwork bee... _You continue winding your clockwork bee... fh)_With a metallic buzz, your clockwork bee launches itself at the sky beast.  Press: ? - help, v - describe, . - travelThe floor.fhyfhMO@You continue winding your clockwork bee... _With a metallic buzz, your clockwork bee launches itself at the sky beast.  Press: ? - help, v - describe, . - travel  Here: a clockwork bee (minion, friendly)fh#;kA clockwork bee. A mechanical insect powered by an intricate array of gears and springs. It is vicious and resilient to damage, but its clockwork naturally winds down as it attacks, eventually leaving it unable to move until its creator winds it again. Max HP: ~33 Will: ∞AC: ++ fh;EV: ++++rF: +..  rC: ... rPois: ∞ rNeg: ∞ rElec: + Threat: High Class: Nonliv. Size: Tiny Int: Mindless Speed: 150% (normally travels faster than you) You have about 63% to hit with your +8 rapier of speed. It has about 51% to hit you. Attack Max Damage Sting 13 fh9<(It is immune to torment; and resistant to steam, miasma and drowning. It can fly. It is currently targeting the sky beast. This monster has been created by magic and is temporary. Killing it yields no experience or items; it is incapable of using stairs.fh jesper the Tinkerer..Human of Hepliaklqana ........Health: 69/69 ========================#+ .#Magic: 15/18 ====================----##.###.##AC: 9Str: 9#....F..#EV: 12Int: 16#..[....# ..SH: 4Dex: 17#....y..+ ..XL:  9 Next: 61% Place: Dungeon:7#....@..#..Noise: ---------  Time: 7337.3 (0.0)#####.###.# #w) +8 rapier (speed)#######'###.###.#Cast: Kinetic Grapnel#........#.......#......))#.......+.......)fh '.......F   sky beast (ally target)#..####.###.###.#y   clockwork bee (minion)#. ##.### #. +....# _You continue winding your clockwork bee... _You continue winding your clockwork bee... _With a metallic buzz, your clockwork bee launches itself at the sky beast.  Press: ? - help, v - describe, . - travelHere: a clockwork bee (minion, friendly)  The floor.fh8jesper the Tinkerer..Human of Hepliaklqana ........Health: 69/69 ========================fhG*#+ .#Magic: 15/18 ====================----##.###.##AC: 9fhStr: 9#....F..#EV: 12Int: 16fh#..[....# ..SH: 4Dex: 17fh;#....y..+ ..XL:  9 Next: 61% Place: Dungeon:7fhE#....@..#..Noise: ---------  Time: 7337.3 (0.0)#####.###.# #fhܸw) +8 rapier (speed)#######'###.###.#fh!Cast: Kinetic Grapnel#........#.......fhd#......))#.......+.......)'.......fhzF   sky beast (ally target)fh#..####.###.###.#y   clockwork bee (minion)fh1#. ##.### #. +....# fhtx_You continue winding your clockwork bee... _You continue winding your clockwork bee... fh_With a metallic buzz, your clockwork bee launches itself at the sky beast.  Press: ? - help, v - describe, . - travelfhOHere: a clockwork bee (minion, friendly)  The floor.fhfhfh. _fhtb ... ... ..fh؄ #+ . ##.###.## #....F..#  #..[....# ..fh #...@y..+ .. #.......#.. fhCn #####.###.# #fhӅ: #######'###.###.# #........#. #......))#. +.......)'....... #..####.###.###.# #. ##.#fh%A## #fh-fhfhb.Fy.fh;`6=8.3 (1 _fhfhyfhƻ  Here: a clockwork bee (minion, friendly) _The floor. fhP You puncture the sky beast!  The sky beast is heavily wounded.  Your clockwork bee stings the sky beast!  The sky beast hits you.fhc7-===9 (0.6fhfhV fh=_The open air twists around violently and strikes you.fh@  You puncture the sky beast!fhR †**   dormant clockwork bee (minion)fhW  You kill the sky beast!fhv6-9.6 (0.7Kinetic Grapnelfh%fh'L _Your clockwork bee winds down and falls to the ground.fhL ... ...... fhAM.. #+ .# #.###.#fhvMF.....# fhM[@*..#+ .........#.. fhM #####.###.# ######'###.###.#fh'NZ..##))#fhNx+.......)'........##.###.#fhYfhZ8-7==---40.6 (1.0fhD_fha fhah_You see here a sky beast corpse.fh;fhfh;fhQfh,"$ _fh#fhg*,fh-fh1fh1i8===fh3fh)84 _Magic restored.fh8#9fh8(=fh:fh'?fhSH}.....#c...... .. fhHI#+ .# ##.###.## #....@..# --fhH#..[†*..# .. #.+ fhH#.......#.. #####.###.# fhI ########'###.###.# c   centaur (asleep)fhGI #........#. *   dormant clockwork bee (minion)#......))#fhuIr+.......)'.......fhQk4.6 (4, ally target)fhS+5.6 (5fhWfh]Z _A centaur comes into view.fhv .....#  c....  ....  fhB...  .. #+ .#fh ##.###.##  #....@..#  #..[†*..# ..  fhPc#.......+ ..  #.......#..  #####.###.# # fh[ #'#  ...  .))fhH  ) fh6H .....#  c....  ....  ...  .. #+ .# fh6Q##.###.##  #....@..#  #..[†*..# ..  #.......+ ..  #.......# #####.###.#  #'#  fh\7...  .)) )fh<fhJ>fhBfhD^ _A centaur is nearby!fh+  What are your orders?  t - Shout!  Orders for allies: a - Attack new target. r - Retreat!s - Stop attacking.fhJ g - Guard the area.f - Follow me.  Anything else - Cancel.fh6hfhr?.ccfhr6fhnvL======6.6 (1fh&fhÄB _You shout for attention! The centaur shouts!fh9 .....# ..... c... ... ..fhE: #+ .# ##.###.## #.# #..[†*..# ..fh: #.+ ..  #fh;.#..  #####.###.# #fhv; #######'###.###.#*   dormant clockwork bee (minion)fh; #........#. #......))#.  +.)'.fhX<fhPfhUZ==------7fh%`fhcfh JfhM=------fhYfh\  You need a visible target to rewind your bee! (Use ctrl+direction or * _direction to deconstruct it instead.)fh9VfhWI=8 _fhR\fh]fhgDfhS fhS3cfhTxc   centaur (launcher, ally target)fh1T~*   dormant clockwork bee (minion)fhcT@The centaur wields a +0 orcbow of flaming.fhX\ fh\ fh\(It bursts into flame! The centaur shoots an arrow. The arrow hits you.fhҕ&.fh^7-===9fhKinetic Grapnelfh!fh* _The arrow burns you.fhi yy   fhB M7--fh! fh _You wind your clockwork bee back up and it locks its sights upon the centaur!fh!d.....# ..... .... fh... .. #+ .# ##.###c## #.# fhݹ#..[†y..# .. #.fh4+ .. fhTz#######'###.###.# fhY#........#. fhǺ<#...... fhfh]' fh[y.fhoYour clockwork bee stings the centaur.  The centaur unwields a +0 orcbow of flaming.fh=^8---50fhfh  fh`_It stops flaming. The centaur closely misses you. The centaur misses you.fh,  fh~ i You impale the centaur!!  fh The centaur is almost dead.Your clockwork bee barely misses the centaur.fh"T6-==fh#1.3 (0.7fh+fh=. fh|.E_The centaur hits you. You block the centaur's attack.fhA  You hit the centaur but do no damage.The centaur is almost dead.Your clockwork bee stings the centaur.fh )y   clockwork bee (minion)fh =71--9 (0.6fh 9Kinetic Grapnelfh fh" G _The centaur dies!fhz0#..######## #..>......#............ ... #+ #.# ##.###@## #.....y.# #..[†...# .. #.+ fhS{#.......#.. #####.###.# # #######'###.###.##........#......))#fhȄ **   dormant clockwork bee (minion)Found a stone staircase leading down.fh19==8==---fh&2.9 (1.0fhgfh3h _Your clockwork bee winds down and falls to the ground.  Things that are here: fhz_a +0 orcbow of flaming; a centaur corpsefhg~3fhfhfhfh$ _fhfhfh,fh3fhfhofhfhfh"fh^fhش#==fh)==fhffhɿfh8fh|fhOfhfhfhRfhfhfh<,fhffhpfhfhCfhfh& fh>fhyt#.. #.. ###fh#..######## #...##..>......#......#........@'......-60.9 (8#.........#......fhP#.........# .....#.........# ....fh#+###.##.## ..###.###)#### .#fh&#.....*.# [#..[†...# ..#.......+ fhF.. _You open the door.fhI _Found a chain mail.fh23fh6fhB=fhDfheG$ _fhGfhYO@  There is an open door here.fhV#..#.. #####..##########...## #..>......#......# #.........'......# fh'Wr#.........#@.....# #.........#......# #.........#......# #+###.##.###....####.###)#### ....##.....*.# ....[. fhWs   scorpion (asleep)#..[†...# .. ..../..#.......+ .. ......s#.......#..fh_+1.9 (1fha+2.9 (2fhwffhg[ _A scorpion comes into view.fhN { #.. #.. ####  #..##########...##  #..>......#......#  #.........'......#  #@.....#  #......#  #......#  ##....##  )#### ....#   ....[.  #..[†...# .. ..../..   .. ......s  fh[  #.. #.. ####  #..##########...##  #..>......#......#  #.........'......#  #@.....#  #......#  #......#  fh[ ##....##  )#### ....#   ....[.  #..[†...# .. ..../..   .. ......  fh` fhb fh/f fhBh _ _A scorpion is nearby!fhgo 3fhIp ? #.. #.. ####  fhp N#..##########...##  #..>......#......#  fhq [#.........'......#  #@.....# fhgr 3 #......#  fhs d#......#  ##....##  )#### ....# fh:t [  ....[.  #..[†...# .. ..../..  fht n .. ......s  fh < fhG3#.. fh#.. ####  #..##########...##  fh*#..>......#......#  #.........'......#  fhfhMp#@.....#  fhf#......#  fhf#......#  fhZ##....##  fh7)#### ....#   ....[. fh #..[†...# .. ..../..  fh6 .. ...... fh fhfh fh(*fh. fhV.Q_A scorpion is nearby!fhP jesper the TinkererHuman of Hepliaklqana ......fhQ lHealth: 69/69 ========================#..Magic: 15/18 ====================----#..####AC: 9Str: 9fh^Q ?#..##########...##EV: 12Int: 16#..>......#......#SH: 4fhQ Dex: 17#.........'......#fhQ JXL:  9 Next: 71% Place: Dungeon:7#.........#@.....#Noise: ---------  Time: 7362.9 (0.0)fhR #.........#......#w) +8 rapier (speed)#.........#......#fhLR nCast: Kinetic Grapnel#+###.##.###....##fhR 9##.###)#### ....##.....*.# ....[.s   scorpion (asleep)fhR #..[†...# .. ..../..#.......+ .. ......sfhR #.......#..Casting: Launch Clockwork Bee (dangerous; 5% risk of failure)  fh.S (Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (dangerous; 5% risk of failure)  fhfS Press: ? - help, Dir - move targetAim: a scorpion (asleep)  You lock target on the scorpion and prepare to deploy your bee.fhU c==3.9 (1Winding fh] fh` lonfirm with . or Enter, or press ? or * to list all spells.  fh` Aiming: Launch Clockwork Bee (dangerous; 5% risk of failure)  Press: ? - help, Dir - move target  Aim: a scorpion (asleep)  You lock target on the scorpion and prepare to deploy your bee. fh/a d_(Press . to continue winding your bee.)fhS fhU X--4. fhZ fh&] @ _You continue winding your clockwork bee...fhfhk--5.. fhAfh@ _You continue winding your clockwork bee...fhfh@y, ally target)fhFy   clockwork bee (minion)fh^6=6fhmfh_ _With a metallic buzz, your clockwork bee launches itself at the scorpion.fhXPfhPfhzW[.ysfhW$s.fhY&7fhl^fh`fh &#..##############...##>......#.............'fh x......#y.+###.##.###....###.###)#### ....#.....*.# [.fhͶ P[†...# .. ..../s......+..#.. ####.###.# #fh1 fhѸ fh fhں fh n..ys.fh =8Kinetic Grapnelfh fhq fhЧ #..#.. #####..##########...#..>......#......# #.........'......# #.#......# #.fhp#......# #.#.@....# #+###.##.###...y## ##.###)#### #....# #.....*.# ....s[.#..[†...# ......./...#.......+ .........#.#.....#####.###.###.##############'###.###.#fhfhXfhcj.sy.fhq7==9fh6fhݹfh0<W#..#.. #####fh<S#..##########...#..>......#......# #.........'......# #.fh=V#......# #.#......# #.#......# #+###.##.###.@..## ##.###)#### #..sy# fha>8#.....*.# ......[..#..[†...#......../....#.......+..........#.#...fh>9#####.###.###.######## #######'###.###.# #........#.......fh/K  Your clockwork bee stings the scorpion.  The scorpion stings you but does no damage.fh~L/=70fhQfh1Td _Your clockwork bee barely misses the scorpion.fh_q  You puncture the scorpion!  fhŮxThe scorpion is almost dead.The scorpion stings you but does no damage.fh5=1.6 (0.7fh'fh= _Your clockwork bee stings the scorpion.fh) ?  You puncture the scorpion!fh%2  †**   dormant clockwork bee (minion)  You kill the scorpion!fh.7 q5-2.3Kinetic Grapnelfhp; fh= L _Your clockwork bee winds down and falls to the ground.fh#.. ######..##########...#..>......#......# #.........'......# #.#......# #.fh=#......# #.#......# #+###.##.###....##  ##.###)#### #..@*#  #.....*.#........[.....  #..[†...#......../.....  #.......+.fh.  #.#.  #####.###.###.######### ######'###.###.# ........#....... ......))fh!!fhNfh8===--3.3 (1.0fh4fhou _You see here a scorpion corpse.fhDfhEfhYFfhHfhLfhN: _fhPfhUfhUfh=YfhA`fh`fhbfhl fh,mL_K - a wand of warping (20) (gained 9 charges)fhptfht$==fh+ufhWwfhazfhnfhfhWfhfhՅfhfhfhjfhfhfhڌfh[fhfh:fhKfh fhfhfh4fhfh&fhfhZfhޣfhfhfh˦fh[fhofhfhqfhfhfh,fhfh'|...'......#.....# ...#......#.....# fha...#......#.....# ...##.....# fh#.###....##..##+# #####..†.##..##.## fhж#........[.......# #................# +...............@+ fhc- #.........# fh;#.###.############ #.###.# .. fhp`....... ....... fh~#.###.# # #fh߼ #fh~.#..#...#fhP....#'....#863.0)fhm....#...#..#fhG.##fhfhM======7.3 (14fhfh fh/_As you open the door, it creaks loudly!fhfhDfhΙfhfhfhl  There is an open door here.fhfhЧ _fhfhfhRfhfhgfhܮfhfhfhfhfh[fhfhTfhufhEfh~fh1fh ....  ##### ##+#... fh)x#####...########.....# ..#......#.....#.....# ..'......#.....#.....# ..#......#.....#.....+ fhp..##.....#.....# ..##.....#@....# ------ .###....##..##+#.....# fh###..†.##..##.##....# ........[.......#....#.........#....#.........'....fh+#fh.........#....# .###.############....# .###.#.....#fh@293.3 (6.0)fhJ------4.3 (7fhfh]L _N - a scroll labelled XOUSMA FAITAfhfh3fhfhfhNXfhw...> .. .... fhM ##### ##+#... ###...########.....# #......#.....#.....# '......#.....#.....# #......#.....#..@..+ 5.3 (1 #......#.....#.....# ......#.....#.....# ##....##..##+#..fh ...# ##..†.##..##.##....#[#....##....#.............'....#.............#fhx&....#fhfh+6.3 (2fhfh; _Found a stone staircase leading down.fh9fhW:fh:fh<fh3?fh{?fhAfhCfh8EfhEfhFfhxHfh#KfhcKfhdLfhMfh8QfhzQfh_RfhUfh XfhEXfhBYfh[fhxdi#.....<.#fhd#.......##.......# #.......# fhd###.....?.# .....fh%en #...>...... fhZe&.....401.3 (5 fhe+..........### ##+..... fhe~...########.....####.... fhe....#.....#.....# ...#.....#.....# ..fh0f#.....#.....+ .#.....#.....##.....#.fhmf&....#fhkfh!n+2.3 (6fh1rfhot fht+_Found a stone staircase leading up.fhg3fhZfhVfh(fh/,fhR  There is a stone staircase leading down here.fhfh _fhfhfh,fhfhfh,fhfhfh,fh]fh,fhfh} _o - 2 scrolls labelled OMANUI WOILI (gained 1)fh@3fhfhfh,fh6fhfh,fhfhfhZ #########  #.......# .  #.....<.# ..  fh#.......# $..  #.......# ....  #.......# fhx4 ###.......#### #........... 11.3 (9#...>.......fh  #..........  +............... fhG ##+#..................)  ##.....####....####...   .fh\#.....# #....# .....    .#.....# #....# .....    .fh<#.....+ ...#   fh]fh/2.3 (10.0)fhCfh & _Found a longbow.fht3fhfhfhfh,fhfhn,fhfhMfhG,fhfhfhBfhfhC,fhufhfhA,fhIfh,fhfh+M _You now have 372 gold pieces (gained 9).fh33fhfhfh;,fhfh{fhfhfhfh         fh######### ########  #.......# #......#  .....<.# #......#  ...# #@.....#  ....# #......#  .....# #......#  ###.......####......#   #...................#   #...>...............#   #...................#   +...................#  fh/ Z#+#..................)#  fh &2fh,3.3 (11fhfh,d _O - a scroll labelled MEJIRE TEBRESUfhfh[3fhfh8Xfh fhPfhfhmfhnfhfhܥfhfh9fhsfhfhůfh,fh-fhyfhfhefhfhfhz,fhfh#fh,fh2fh fhfhfhfh&fhVfhfhfh7 _You open the door.fhfh\fhfh#@  There is an open door here.fhfh  _fhfh{fhfh!fhfh8fhfh fhfh*fhfh>fhfh-fhfhfhfh7 _You open the door.fhfhfhJfh@  There is an open door here.fh$fh5 _fhfh3 fhx fh fh[ fhfhfhfhfhBfhfh fhDfhQfhfhfh3fhfh3fhvfhfhfh? fh fhp"$ fh"_You open the door.fh$3fh%fh'lYou open the door. _There is an open door here. _You open the doorfhB(d. _There is an open door here. _You open the door.  There is an open door here.fha*fh* _fht+fh,fh.fh.fhk/fh;5.#.....# #....#..####### fh5.#.....# +....'...# +#.....# #....#...# fh5.##....# #....######### ..#....# #####......... fh 6..#....# +..#......... ..'....# #..#... ..#....# #..'... fhL6###....# ####.@....... .....# ##+####### fh6.....#.....#  ......# ....#fh6fh;M50.3 (27'........fh<......#......##..#######.#fhS@fhBM======1.3 (28fhEfhGx _There is an open door here. _You open the door. _There is an open door here. _You open the doorfh)H[. _There is an open door here. _As you open the door, it creaks loudly!fh:3fhfhfhfh,fh@  There is an open door here.fhfhC _fhfhLfh_fhfhfhfh,fhfhfh,fhfhfhP,fhfhAfhps.....#....# +..#......... fh .....'....# #..#......... ......#....# #..'......... fh*#######....# ####.........  .....# ##..##'#######  .....# #........#  fh&.....# #........#  ......# #........#  ....# ##@.....## ------7.3 (6fh,.0) #..  #.##  #. fh  ..   .._   #.ß.  fhP ###+  fhqfhjJ------8.3 (7fhfh. @ _Found a shimmering blue altar of Sif Muna.fh fh fh: fhfhfh,fhfhtfhfhfhvfh,fh fhn"fh$,fhB%fh&fh(,fhw)fh&+fh,fh-fh-fh0fh8 .....# #........#  ......# #........#  ....# ##......##  fh"9 #..######  #.## ##.##   fh9##...##   #.._..#   #.ß@ß.#  ###'###  fh9 ... #...##≈≈≈#fh : #o>o# oo 2 orc wizards (asleep) ##### fhB: fh}D& fhD 64.3 (6  You open the door.fh\F+5.3 (7fhJ8_fhdT fhT_2 orc wizards come into view. _Found Sif Muna's Monograph on Misery. Found an escape hatch in the floor.fhC+  fhC5   #..  fhD@....# ##.  #..  fhsDK#.## ##.## ##...##  fh>E#.._..#  #.ß@ß.#  ###'###  ... #...# #≈≈≈#fhF #o>o# #####fh8     #..  ....# ##.  #..  fhQ-#.## ##.## ##...##  #.._..#  #.ß@ß.#  ###'###  fh~... #...# fh #≈≈≈# #o>o# ##### fhfhLfh:_fh9d _There are monsters nearby!fh>    fh #..  ....# ##.  #..  #.## ##.## fh_##...##  #.._..#  #.ß@ß.#  ###'###  ... #...#fh #≈≈≈# #o>o# #####fh"      #..  fhV# ....# ##.  #..  #.## ##.## ##...##  fh# (#.._..#  #.ß@ß.#  ###'###  fh# ... #...# #≈≈≈# fh$ #o>o# ##### fhy$ fh ( fhi) fh%- fh2 d _There are monsters nearby!fh .....# #........#jesper the Tinkerer......# #........#Human of Hepliaklqana ..........# ##......##Health: 69/69 ========================fhs ]#..######Magic: 15/18 ====================----#.##AC: 9Str: 9##.##EV: 12Int: 16##...##SH: 4Dex: 17#.._..#XL:  9 Next: 75% Place: Dungeon:7#.ß@ß.#fh Noise: ---------  Time: 7465.3 (0.0)###'###w) +8 rapier (speed)...Cast: Kinetic Grapnel#...##≈≈≈##o>o#oo 2 orc wizards (asleep)fh #####Casting: Launch Clockwork Bee (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (dangerous; 5% risk of failure)  Press: ? - help, Dir - move targetAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (asleep)  You lock target on the orc wizard and prepare to deploy your bee.fh. c==6.3 (1Winding fh0 fh onfirm with . or Enter, or press ? or * to list all spells.  Aiming: Launch Clockwork Bee (dangerous; 5% risk of failure)  Press: ? - help, Dir - move target  fh Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (asleep)  You lock target on the orc wizard and prepare to deploy your bee. _(Press . to continue winding your bee.)fhb _oo1 asleep)  You continue winding your clockwork bee...fhS *_*fh%*****fhXThe orc wizard gestures at you while chanting.fhR..@'fhs..§oowandering)fhW-7. fh fh  fh E_The puff of flame misses you.fh$fh0U.ooofh2y--8.. fh5fh8 fhs8:_You continue winding your clockwork bee...fhfY`yooally targfhYet)y   clockwork bee (minion)fhO[J-9fh^fh^a fha[_With a metallic buzz, your clockwork bee launches itself at the orc wizard.fhv 5≈fh '70fh_ fh4 fhܫ ...#............# ##......##fhj..###### #.## ##.## #...#.@..ßyß.###'### ...fhͬ#...#≈≈≈#.oo######fhNfhfhN.yfhT6=1fhqfh _You swap places. _There is a shimmering blue altar of Sif Muna here.fhfh>N.yfhܝ-2 _fh\fhfhc fhl 8 .fh5m lyThe orc wizard hits your clockwork bee but does no damage.fhn &3fhjs fh0v P _Your clockwork bee barely misses the orc wizard.fhpv fh U.. ##fhs d# #..###### ## ##.####...##.._..ß@ß##'##fh  ... #...##≈y≈#.oo##### fh fh _Your clockwork bee stings the orc wizard!fh &4fh" 8_fh$ i _The orc wizard barely misses your clockwork bee. x2fhC _fhYYour clockwork bee stings the orc wizard.  The orc wizard barely misses your clockwork bee.The orc wizard completely misses your clockwork bee.fhB=5fhN8_fhg _Your clockwork bee closely misses the orc wizard.fhN  Your clockwork bee stings the orc wizard.fhkfhq.   orc wizardfh$. 7fhD6 _The orc wizard dies!fh<fhFm _Your Short Blades skill increases to level 6!fhI _The orc wizard dies! _Your Short Blades skill increases to level 6!  Your clockwork bee locks its sights upon the orc wizard.! fhJn Your clockwork bee winds down and falls to the ground.  Your dormant clockwork bee falls into the water!fh.P8≈ fhnP!fhQ&7fh}U:_fhnc] _Your dormant clockwork bee falls apart.fhA`fhaT7=8fhee8_fhgfhJK fhL &9fhO 8_fhQ fh; fhP< 0_fh= '80fhA 8_fhD ¾fh.....# #........#jesper the Tinkerer......# #........#Human of Hepliaklqana ..........# ##......##¾fhqHealth: 69/69 ========================#..######Magic: 14/18 ==================------#.##AC: 9Str: 9##.##EV: 12Int: 16##...##SH: 4Dex: 17#.._..#¾fhXL:  9 Next: 77% Place: Dungeon:7#.ß@ß.#Noise: ---------  Time: 7480.3 (0.0)###'###w) +8 rapier (speed)...Cast: Kinetic Grapnel#...#¾fhq#≈≈≈##.o.#o   orc wizard#####Aiming: Launch Clockwork Bee (dangerous; 5% risk of failure)  Press: ? - help, Dir - move target¾fhAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (heavilywounded)  You miscast Launch Clockwork Bee.  You are very lightly contaminated with residual magic.¾fhY1.3 (1Contam ¾fh¾fhU%  Press: ? - help, Dir - move target  Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (heavilywounded)  You miscast Launch Clockwork Bee.¾fh!]are very lightly contaminated with residual magic. _Nothing appears to happen.¾fh ¾fhU %2¾fh ¾fh ¾fh' ¾fh%3¾fh<¾fh}þfhD<1_þfh=T5==4þfhA7_þfhBþfht 1_þfhG %5þfh 7_þfh: ľfhw.....# #........#jesper the Tinkerer......# #........#Human of Hepliaklqana ..........# ##......##ľfhHealth: 69/69 ========================#..######Magic: 12/18 ================--------#.##AC: 9Str: 9##.##EV: 12Int: 16##...##SH: 4ľfhDex: 17#.._..#XL:  9 Next: 77% Place: Dungeon:7#.ß@ß.#Noise: ---------  Time: 7485.3 (0.0)###'###w) +8 rapier (speed)...ľfh6Cast: Kinetic Grapnel#...#Contam #≈≈≈##.o.#o   orc wizardľfhƊO#####Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (dangerous; 5% risk of failure)  Press: ? - help, Dir - move targetAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (heavilywounded)  You lock target on the orc wizard and prepare to deploy your bee.ľfhzc==6.3 (1Winding ľfh9_ľfh_Mľfh7Aiming: Launch Clockwork Bee (dangerous; 5% risk of failure)  Press: ? - help, Dir - move target: an orc wizard, wielding a +0 dagger and wearing a +0 robe (heavilywounded)  You lock target on the orc wizard and prepare to deploy your bee. _(Press . to continue winding your bee.)ľfhpB1_ľfhCX--7. ľfhoGľfh#J ľfhjJ:_You continue winding your clockwork bee...ľfhH3_ľfhjk--8.. ľfhP7_ľfh@ _You continue winding your clockwork bee...ľfh ľfh4 y(ally target)y   clockwork bee (minion)ľfhX 09ľfh0 ľfh  ľfhR [_With a metallic buzz, your clockwork bee launches itself at the orc wizard.žfh4žfh'8.yžfhžfha3=90žfh|žfhyK _Your magical contamination has completely faded away.žfhʉžfh .yThe orc wizard closely misses your clockwork bee.žfh&1žfhyžfhCf _Your clockwork bee barely misses the orc wizard.žfh 9  žfh2 ?Your clockwork bee stings the orc wizard.žfh' ;*žfh y   clockwork bee (minion)žfh   The orc wizard mumbles some strange words.The orc wizard flickers and vanishes!žfhJ #{žfhJ žfhM &==žfhM 2žfhGS žfhHW  žfhW _Deactivating autopickup; reactivate with Ctrl-A.žfhf&  žfhǻYour clockwork bee misses something. Something hits your clockwork bee.Your clockwork bee stings something!žfh{ >Reactivating autopickup.žfhoZCutter 8--3žfhužfhA6 _You feel a bit more experienced.ƾfh   Your clockwork bee winds down and falls to the ground.  Your dormant clockwork bee falls into the water!ƾfhVF≈ƾfh}]=--4ƾfh0ƾfhn ƾfhW_Your dormant clockwork bee falls apart.ƾfhrƾfh2sƾfhNtƾfhQxƾfhxƾfh|ƾfh ~ƾfh~K4=ƾfhƾfhƾfh)ƾfhƾfh,ƾfhƾfhY,ƾfh#ƾfhߒƾfhc9=ƾfhƾfh',ƾfhƾfhG,ƾfh.ƾfhb5==ƾfhƾfh,ƾfhҠƾfh>,ƾfhƾfh,ƾfh0ƾfhsP==ƾfhƾfh,ƾfhrƾfha6=ƾfhڰƾfh)nƾfhƾfhCƾfhƾfh,ƾfh)ƾfhl9=ƾfh,ƾfhBƾfhƾfhK7=ƾfhƾfhZƾfhƾfhQƾfhƾfhCƾfhƾfhƾfhMƾfhƾfhƾfh=9=ƾfh%ƾfh"ƾfhcƾfh2ƾfh"ƾfhcL8==ƾfhRƾfh>ƾfh(ƾfhkƾfh?ƾfhe@  There is an open door here.ƾfhƾfhg _ƾfh1ƾfhƾfh(,ƾfhƾfh,W  There is a shimmering blue altar of Sif Muna here.ƾfhƾfhA== _ƾfhƾfhƾfh\ƾfhƾfhƾfh'ƾfhvƾfhƾfhƾfh5ƾfh,ƾfh ƾfhEƾfhƾfh ƾfh\ƾfhƾfhn,ƾfhƾfhƾfh,ƾfhƾfhƾfh8ƾfhvƾfhƾfhƾfhp,ƾfh#ƾfh@  There is an open door here.ƾfh ƾfh  _ƾfhg ƾfh[ ƾfh ƾfh ƾfhs ƾfh@  There is an open door here.ƾfhoƾfh _ƾfhIƾfh!ƾfh_ƾfhƾfhƾfh{.....#.....# #....#..'.....#  ƾfh.....#.....# #....#..#.....#  .....#.....+ #....#..#.....#  .....#.....# #....#..#######  .....#.....# +....'...# ..##+#.....# #....#...#ƾfhw ..##.##....# #....#########  ......#....# #####.........  ......#....# +@.#.........  ƾfhIB......'....# #..#.........  ......#....# #..'.........  ƾfh#######....# ####.........  .....# ##..##'#######  .....# #........#  ƾfh!.....# #........#  ......# #........# ƾfh ....# ##......##  ƾfhaJ##..#ƾfh#...'537.3 (43.0)#...#..ƾfhR#.#ƾfh!ƾfh"M======8.3 (44ƾfh %ƾfh& ƾfh'/_As you open the door, it creaks loudly!ɾfh(ɾfhrDungeon Overview and Level Annotations ɾfhBranches: (press G to reach them and ?/b for more information) Dungeon (7/15) Temple (1/1) D:6 Altars: (press _ to reach them and ?/g for information about gods) AshenzariCheibriadosDithmenosɾfh\Elyvilon FedhasGozag ($137)HepliaklqanaKikubaaqudgha MakhlebNemelex XobehOkawaruQazlal RuɾfhSif MunaTrogUskayaw VehumetWu JianXomYredelemnul ZinThe Shining One ɾfhShops: (press $ to reach them - yellow denotes antique shop) D:4 [ɾfh ɾfhf .....#.....# #....#..'.....#   jesper the Cutter ɾfh .....#.....# #....#..#.....#   Human of Hepliaklqana ...... ɾfh .....#.....+ #....#..#.....#   Health: 69/69 ======================== ɾfhV .....#.....# #....#..#######   Magic: 18/18 ======================== .....#.....# +....'...#  AC: 9ɾfh Str: 9 ..##+#.....# #....#...#  EV: 12ɾfh֚ ,Int: 16 ɾfh ..##.##....# #....#########   SH: 4Dex: 17 ɾfhS ......#....#..#####.........   XL:  9 Next: 78% Place: Dungeon:7 ɾfhƛ S......#....#...'@.#.........   Noise: ======---  Time: 7538.3 (0.0) ɾfh ......'....#...#..#.........   w) +8 rapier (speed) ɾfhB ......#....#.. #..'.........   Cast: Kinetic Grapnel ɾfh #######....#. ####.........  ɾfh .....# ##..##'#######  .....# #........# ɾfh  .....# #........#ɾfh[  ɾfh  ......# #........# ɾfh՝ | ....# ##......## ɾfh {  _Your dormant clockwork bee falls apart. ɾfhc q_There is an open door here. _There is a shimmering blue altar of Sif Muna here. ɾfh l_There is an open door here. _There is an open door here. _As you open the door, it creaks loudly!ɾfh3 ɾfhd ɾfh) ʾfh?ʾfhu?ʾfhd@ʾfhRDʾfhFʾfhI,ʾfh"L ʾfhkL: There is an open door here.ʾfhOʾfhP _ʾfhQʾfhVVʾfhYʾfh&Zʾfh[ʾfh]ʾfhIaʾfhaʾfhabʾfh}iʾfhAlʾfhlʾfhxmʾfh?pʾfh^sʾfhsʾfh|tʾfhvʾfh>zʾfhzʾfh{ʾfh}ʾfh-ʾfhʾfh`ʾfhhʾfhʾfhʾfh#ʾfhɌ$ ʾfh'_You open the door.ʾfhGʾfhʾfhȒʾfh ʾfhܖ: There is an open door here.ʾfhʾfh _ʾfhԜʾfh>ʾfhAʾfhʾfhͤʾfh]ʾfh#ʾfh{ʾfhʾfh:ʾfhVʾfhʾfh+ʾfhl ʾfh1_You open the door.ʾfhBʾfhٽʾfhʾfh%@  There is an open door here.ʾfhGʾfh _ʾfhʾfhʾfh8ʾfhyʾfhpʾfhWʾfhʾfhʾfh ʾfhSThere is an open door here. _You open the doorʾfh>. _There is an open door here. _You open the doorʾfh-B. _There is an open door here. _You open the door.ʾfh" ʾfhK#.....<.#  ʾfhQ_#.. ..#  ʾfhZ#.. ..# ʾfhe #.. #.......#  ʾfhw####.. #####.......### ʾfhB#.....###.#............ ʾfh~#....D#...#...>........ ʾfhZ#.....#...#ʾfh..... #.....@...+ʾfh37.....------ʾfhnw #####.....###'#ʾfhf..... #######...########.....####....##ʾfhsKinetic Grapnel ....#......#.....#.....#..#....#. ʾfh@F....'......#.....#.....#..#....#. ....#.ʾfh~.....#.....'..#....#. D   steam dragon (asleep) ....#.ʾfh\.....#.....#..#....#. ....#ʾfhH.....#.....#..+....'. ʾfh7`##.###....##..##+#.....#..#....#.ʾfh~056.3 (18.0)ʾfhsK------7.3 (19ʾfhʾfh  _ʾfh A steam dragon comes into view. _There is an open door here.ʾfh9 <.#  #..   #..   #..   ʾfh####.. ### #.....###.# #....D#...#...> #.....#...# #.....@...+ #####.....###'#########.....'...ʾfh(ʾfhZ <.#  #..  ʾfh[ #..   #..   ####.. ### ʾfh5\,#.....###.# #....D#...#...> ʾfh\-#.....#...# #.....@...+ #####.....###'#ʾfh]b########.....'...ʾfhcʾfhPgʾfhGmʾfhpc _A steam dragon is nearby!ʾfh <.#  #..   #..   #..   ####.. ### ʾfh+#.....###.# #....D#...#...> #.....#...# #.....@...+ #####.....###'#########.....'ʾfhj,...ʾfhY5 <.#  #..   #..   #..   ####.. ### #.....###.# ʾfh6:#....D#...#...> #.....#...# #.....@...+ #####.....###'#########.....'...ʾfh19ʾfh;ʾfh=ʾfh@c _A steam dragon is nearby!ʾfhU( #.......# #....# #.....<.# #.... #.# #.... #.# #... #.#  ####... ####### #.....###.#... #....D#...#...> #....@#...# ʾfh*)#.....'...+ #####.....###'#........... ########...########.....####....#.#......#.....#.....#..#....#.'......#.....#.....#..#....#.#......#.....#.....'..#....#.#......#.....#.....#..#....# .....#......#.....#.....#..+....'ʾfhR@ DDThe steam dragon hisses angrily.  The steam dragon completely misses you.===8.0) ʾfh&CʾfhDD _The steam dragon claws you but does no damage.˾fhC ˾fh (catching breath)You puncture the steam dragon!  The steam dragon is moderately wounded.˾fh& ˾fh<**˾fhY*  The steam dragon breathes steam at you.˾fh5?[§§@§§§˾fh?Q§##˾fhAY0----======˾fhSB&9.0 (0.7˾fhG˾fhZK ˾fhK#_The ball of steam hits you!˾fh(m  You puncture the steam dragon!˾fh)]===---7˾fhh-˾fh/e _The steam dragon is severely wounded.̾fh+;  ̾fh(catching breath)You puncture the steam dragon!  The steam dragon is almost dead.̾fh- *̾fh`**  The steam dragon breathes steam at you.̾fh.b.@.§'§§̾fh/39-----------======60.3 (0.6̾fhE3̾fhO52 _The ball of steam hits you!!̾fhtC  You puncture the steam dragon!̾fh §..§.##You kill the steam dragon!̾fh686=-----1.0 (0.7Kinetic Grapnel̾fh=̾fhD _You are engulfed in a cloud of scalding steam.̾fh xM#######.#<̾fhR O#.# #....  ###... #######..###.#....§>̾fh .§#...# #...§.'...+#####...§§###'#...........###̾fh ̾fh 2..§.§̾fh ,.#̾fh 40-------------2.0 (1.0̾fh ̾fh ;fhY;fh ;fh;fh1=;fhr,;fh;fh,;fh*;fh-;fhK2=;fh ;fh},;fh ;fhw,;fh;fh~;fh93;fh];fhݮ,;fh};fh@,;fh˱;fhh;fhٳL4=;fhD;fh,;fh9;fh,;fh2;fh,;fhv;fh95;fhc(=;fh̼;fh8,;fh;fhn,;fh;fhP;fhS6=;fh;fh;fh;fh;fh;fh;fhJ;fh;fh.K7=;fh;fh!;fh};fh;fh,;fh);fh;fhB98;fh;fh;fhF;fh;fh ;fhi;fh;fh^;fhN49=;fh,;fh;fh/;fhu;fh;fhC;fh;fh;fh=;fh;fh+;fhuX50=;fh;fhC;fh;fh;fh;fh;fh<;fh;fh8%1;fh;fh-;fh;fh;fhD;fh;fh;fhK2=;fh;fh;;fh,;fhi;fh,;fh;fh;fhYU3=;fh;fh+;fht;fh;fh ,;fh;fh,;fhb;fh;fhP%4;fh;fh,;fh;fh ,;fh;fh;fhK5=;fh;fh}B;fhQ,;fh;fh6;fhU6=;fh;fh ,;fh ;fhh ;fh ;fhL ;fhd ;fh %7;fh;fh;fh;fhL;fh,;fh8=;fh ;fh\;fh`,;fh;fhv;fh;fh;fh;fhU9=;fhL;fh;fh;fh ;fh!;fh!;fh8";fh#;fh#&60;fh0$;fh%;fh&;fhb&;fh(;fhN(;fh(;fh>*;fh*K1=;fh*;fh,;fh,;fh&-;fh.;fh/;fhF/;fh0;fh1U2=;fh1;fh2,;fh93;fh4,;fh_5;fh6;fh6;fh57;fh8;fh9%3;fhM9;fh:;fh:;fh.;;fh=B;fh>;fh>K4=;fh?;fh(A;fhrA;fhA;fhUC,;fhC;fh%E;fhoEU5=;fhE;fhiG;fhG;fhH;fhI;fhI;fh@J;fhK;fhL%6;fhL;fhM;fhM;fh3N;fh{O;fhO;fhP;fhQ;fhR;fhcR;fhS;fhITK7=;fhT;fh^V;fhV;fhV;fhX;fhX;fh:Y;fhlZ;fhZU8=;fh<[;fh`\,;fh\;fh^;fh^;fh_;fh`;fh`K9=;fhWa;fhb;fhd;fhe;fhFe;fhi;fhk,;fhk;fhXm;fhn,;fh0o;fhp;fhr;fhr9=;fh=s;fhu@  There is an open door here.;fhw;fhw _;fhx;fhy;fh{;fh|;fhI|;fh};fh7;fh;fh;fh@  There is an open door here.;fh;fh _;fh;fh;fh2;fh|;fh݈;fhG;fhҋ;fh;fh};fhՍ;fh,;fhG;fh;fhj;fh;fh;fh;fhQ;fh;fh;fh);fh;fh.;fh;fh;fh;fh̞;fh;fhJ;fh;fhC;fh;fhƣ;fhU,;fh;fh;fh;fh,;fhԪ;fh;fhZ.#......#.....#.....'..#....#..#. .#......#.....#.....#..#....#..## .#......#.....#.....#..+....'...# ###....##..##+#.....#..#....#...# ;fhdz###..†.##..##.##....#..#....##### .......[.......#....#..#####..... ...............#....#...'..#..... ...............'....#...#..# ...............#@...#...#..'-67;fh%10.0) ###.############....#..##### ###.# .....#####..##'### ..... >.....# ## ..... .......# #....;fh ........# #.... ###.# ...?.....# ##......## # ...######## #..###### ;fh/#.##;fhB;fhE,31;fhԾ;fh9 _Found an escape hatch in the floor.;fh;fh;fhJ;fhA;fh;fh9;fh;fh;fho;fh;fh;fh;fh;fh&;fh;fh& %  ;fh +There is an escape hatch in the floor here.;fh5 _;fhQ;fh;fh,;fh;fhE;fh,;fh;fh,;fh;fh _O - 2 scrolls labelled MEJIRE TEBRESU (gained 1);fh!3;fh!;fh~#;fh%;fh%;fh&;fhV);fh+,;fh-;fhb.;fh/,;fh0;fh2;fh3;fh3;fh4;fh;]..#.....#.....#..+. ###.##.###....##..##+#.....#..#.. ;fh,<H###)######..†.##..##.##....#..#.. ...*.#........[.......#....#..## [†...#................#....#...'.+................'....#...##................#..# ;fhr<##.###.###.############....#..### ##'###.###.# #@..........##### ....#....... #.....>.....# # ;fh<y..))#....... +...........# #..)'....... #...........# #.. ##.###.###.# #...........# ##. ##.### # #.;fh<|####### #..  +....# +. #.#  #....# #......# ##.#;fht=  ##..###......# ##... ;fhB385.0 (12.0);fhQD,6.0 (13;fhH;fhI ;fhI(_Z - 15 poisoned darts (gained 2);fhv3;fhw;fhy;fh9|;fh~,;fh;fhl;fh;fh;fh,;fh#;fht;fhy;fho7 _You open the door.;fhڏ3;fhϐ;fh@  There is an open door here.;fh;fh/ _;fh*;fh;fh;fh;fhN _You now have 386 gold pieces (gained 14).;fh3;fhs;fhfX;fh;fh?,;fh;fh;fhy;fhͯ;fh;fh˲;fh?;fh;fh;fh;fh;fhH;fh;fhw;fhs;fh;fh;fhE;fh;fh;fh;fhZ;fhH;fh;fh;fhJ$ ;fh_You open the door.;fhj3;fh;fh@  There is an open door here.;fh;fha _;fhj;fhc;fhk;fh;fh;fh;fh;fhE;fh;fh;fh;fh;fh2;fhq;fh,;fh;fh;fh,;fh_;fhf;fhS;fh;fh!;fh! ;fh) ;fhw ;fh ;fh^ ;fh,;fhY;fh1 _You open the door.;fh ##+# ##..##..##'###. ...####..######.# ....#### ..........#......# .... #..........#......#).... ###..##.######..###....  ##..##.##.###..#....#  #..............#....#  #..............#....#  #..............@....# ;fh+ 9712.0 (26  #..##########+##....#  #.........#+##  #...;fh~ p......#  #................#  #................#  #.........<.# # ;fh u #...........# .  #############;fh&;fh8),3.0 (27;fh+;fh.i _Found a longbow. _There is an open door here.ξfhξfhξfh$ξfhKξfhM ξfh[: _ξfhξfhξfh;ξfhξfhξfh1ξfhξfhξfh7 _You open the door.ξfhF"3ξfh\#ξfh&@  There is an open door here.ξfh(ξfhM) _ξfh*ξfh+ξfh,,ξfh-ξfh/ξfh1ξfh2ξfhe2ξfh3ξfhv5ξfh5ξfh6ξfhC7ξfh9ξfh :ξfh[:ξfh;ξfh>ξfh_>ξfh"?ξfhAξfhCξfh8DξfhEξfhFξfh-N#..##..##'###......# ##...# #..######.# ....#### #.._.. ξfhN...##..... #.ß.ß. ...##).... .. ###'##ξfhN###..###.... +## ..# #...# ##.###..#....####..##..# #...# ..#....#.........# #≈≈≈# ..ξfhO:#....#........F# #.>.# ..'....#..@..# ##### ξfhmO######+##....###...# ..#'####...# ..#........# ..#......ξfhO..# ..##########F   Prince Ribbit (asleep) ...<.#####.ξfh8P .....#  ###### .ξfhR 24.0 (11  Prince Ribbit comes into view.ξfhd[/  --more--ϾfhϾfht7 5.0 (12 _Ͼfh*ϾfhϾfh..##..##'###......# ##...# ..######.# ....#### #.._..##......#..... + #.ß.ß.#Ͼfh#......#).... ..# ###'#..###.... #+## ..# #...# .###..#....####..##..# #...# #....#.# #≈≈≈# #....#.F# #.>.# '....#...@.# ##### Ͼfh:+##....###...# #'####...# #........##........########### ϾfhϾfhDL  Prince Ribbit gives a loud, deep croak!ϾfhF..FϾfhGR===6.0)Kinetic GrapnelϾfhϾfhoz _Prince Ribbit catches a centipede with his tongue.Ͼfh ##..##'###......# ##...## ######.# ....#### .# #.._..# Ͼfh ^#......#..... .+ #.ß.ß.# #......#).... ..# ###'### ..###.... #+## ..# #...# .###..#....####..##..# #...# Ͼfh W#....#.# #≈≈≈# #....#......F..# #.>.# Ͼfh t'....#....@# ##### +##....###...# #'####...# #....Ͼfh> ^....##...Ͼfh W#### Ͼfh Ͼfh% r_F.....§Ͼfh 0---7Ͼfh= 8_Ͼfh  ϾfhQ %_Prince Ribbit blinks!оfhpw _Casting: Launch Clockwork Bee (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.оfhpоfhr:---оfh u8_оfhFwP _You don't know that spell.ѾfhN? ***ѾfhSOc(grapneled)The kinetic grapnel hits Prince Ribbit.ѾfhѾfh5 Ѿfh@ Prince Ribbit is lightly wounded.Ѿfhi..F.Ѿfh!]7--=8ѾfhϓѾfhy _Prince Ribbit sighs, "It's not easy being green!"ѾfhK _* The kinetic grapnel hits Prince Ribbit.ѾfhѾfhEs_..FѾfhH`6---9Ѿfh:_Ѿfh_ ѾfhV_Prince Ribbit is moderately wounded.ҾfhP# _ The grapnel guides your strike. You puncture Prince Ribbit!  Prince Ribbit is severely wounded.Ҿfh$4==7 (0.7Ҿfha'Ҿfh)Z _Prince Ribbit completely misses you.Ҿfhc &  Ҿfhc jYou miss Prince Ribbit.  Prince Ribbit is severely wounded.Ҿfhcd &--Ҿfhd 30.4ҾfhDk Ҿfhn  Ҿfh o 1_You block Prince Ribbit's attack.ӾfhԚ  You barely miss Prince Ribbit.  Prince Ribbit is severely wounded.Ӿfhj4----1.1ӾfhӾfh Ӿfh=_Prince Ribbit hits you.Ӿfh  You closely miss Prince Ribbit.  Prince Ribbit is severely wounded.Ӿfh*F§-8ӾfhӾfh/ Ӿfhw%_Prince Ribbit blinks!Ӿfh{= J.##..##'###......# ##...## ..######.# ....#### .# #.._..# ..#......#..... .+ #.ß.ß.# .Ӿfh= g.#......#).... ..# ###'####..###.... #+## ..# #...# #.###..#....####..##..# #...#.#....#.# #≈≈≈#.#....#.Ӿfh=> .F# #.>.#.'....#...@.# ######+##....###...#.#'####...#.#...Ӿfh> 2.....#.#........#.#### ..<.#####. ....# . ##### .Ӿfh@ ӾfhD :F.ӾfhF 5-2.8 (1.0ӾfhI ӾfhK Ծfho.......#......# ## Ծfh##..##'###......# ##...## ######.# ....#### .# #.._..# #......#..... + #.ß.ß.# .#......#).... ###'## ####..###.... #+## ..# #...# ###..#....####..##..# #...# #....#...# #≈≈≈# #....#....@..F.# #.>.# ......'....#...§.###+# ##### ####+##....###...# ԾfhJ#'####...##........##........# ......##########<.#####Ծfh6N. ...ԾfhRԾfhԾfhsJ_F..Ծfh=7=-Ծfhg3Ծfhq!Ծfh"ԾfhJE& ԾfhE_ (grapneled)The kinetic grapnel hits Prince Ribbit.Ծfhx .Prince Ribbit is almost dead.Ծfh'y57-----6-==Ծfhpy 4Ծfh|ԾfhN~- _Prince Ribbit hits you!Ծfh  The grapnel guides your strike. You puncture Prince Ribbit!  You kill Prince Ribbit!Ծfh 3†Ծfh; 98-5.4 (0.6Kinetic Grapnel _Prince Ribbit returns to his original shape as he dies.Ծfho Ծfhg m _Your Short Blades skill increases to level 7!ԾfhԾfhԾfh6Ծfh Ծfh\$ _ԾfhԾfh W8=--ԾfhF Ծfh Ծfhv Ծfh 7-ԾfhԾfhԾfhԾfhԾfhԾfhjK7=Ծfh_Ծfh899Ծfh2=ԾfhCԾfha,ԾfhRԾfhCԾfhԾfh9 Ծfh~"Ծfh"X60=Ծfh#Ծfhx%Ծfh%Ծfhs&Ծfh^(Ծfh(L8==Ծfh)Ծfh+ԾfhX+K1=Ծfh0,Ծfh.Ծfh.Ծfh/ԾfhD1Ծfh1Ծfh:2Ծfh4ԾfhP4R2===Ծfh4Ծfh^5Ծfh7Ծfh7Ծfh8Ծfhz;Ծfh;Ծfh<Ծfh ?ԾfhY?Ծfh?վfhOվfh%3վfheվfhվfhhվfh վfhվfhKվfhվfhk վfh K4=վfh վfhվfhվfhվfh,վfhTվfhվfhtU5=վfh?վfh,վfhվfh%,վfh վfh!;6վfh"վfh$,վfh%վfh',վfh(վfh*,վfh+վfh.K7=վfh.վfh 0վfhp1,վfhk2վfhi4վfh4վfh5վfh7վfh8U8=վfh9վfh>;,վfh=վfh>,վfh?վfh~Dw9=վfhDվfhGվfh[GվfhGվfhHվfhKվfhiKվfhKվfhLվfh6OվfhOվfhOվfhPվfhSվfhZS9=վfhTվfhVUվfhW,վfhjXվfhLYվfhs[վfh[վfh&\վfh]վfh_վfh`վfh_`վfhgaվfhcվfhdվfhdվfh;fվfh2h,վfhiվfh*kվfhmվfhnվfhnվfhq7 _You open the door.վfhWtվfhtվfhuվfhx@  There is an open door here.վfh{վfh0| _վfh}վfhI ...#.....>#........# ....'.....#........# ....#...........# #........# վfh####...........# ##......## ##......######## #..###### ...+......# #.## ..#......# ##.## '###......##########...## վfh# ....#####...#@.#.._..# -- .#.....#.......'..#.ß.ß.# .#)....#.......#..###'### վfhlo##.... #+###..##..##...#####..##..#...##...##.........#...##≈≈≈##.....†...#...##.>.# ....#.....###+#...######.###.վfhI..# ...վfh#085.4 (50.0)վfh^F-6.4 (51վfh{:_վfh\ վfh;_P - a staff of fireվfhվfhվfhվfh*վfhdվfhվfhվfhվfh7վfhq*. .####### .վfh###......############# ..+......# #.## ..վfh~# ##.## '############...## .# ....#####...#..#.._..# վfh'.#.....#.......'..#.ß.ß.)....#....##'## ##.... #+###..##..##...# ...####..##..#...##...# ....#վfh{.†...#.##F   sky beast (asleep)..... .#'####...# F.... .#........#վfh17.4 (1.0)վfhO+8.4 (2վfhվfh վfhdV_A sky beast comes into view.վfh       #.##  ##.## ########  ###...#..# վfhq.......'..# #@.#  #..##...# ...##...# #...##≈≈≈# †...#...##.>.# #...######  ..... F....վfhվfhe L     վfhf   #.##  ##.## ########  ###...#..#.._..# ......'..# #@.#  #..##...# ...##...# վfhf 6#...#†...#...##.>#...###### վfh)g P ..... F....վfhk 7_վfhOm վfhbr 8_վfht  վfhft Z_A sky beast is nearby!վfh8 ?    վfho9   #.##  ##.## ########  ###...#..# վfh9 ......'..# վfh9 O#@.#  #..##...# վfh@: w...##...# #...##≈≈≈# †...#...##.>.# #...###### վfh: > ..... F....վfh: "վfh# W      վfh C #.##  ##.## ########  ###...#..# վfhh -......'..# #@.#  #..##...# վfh- ...##...# #...#†...#...##.>վfh #...######  ..... F....վfh 7_վfhV վfhI :_վfh ` _A sky beast is nearby!־fha######......######## #..###### ..+ #.## #־fha# '###########...## .# ....#####...#..#.._.......#.......'..#.ß.ß)......#..###'## ##.... #+###..##@.##...# ....####..##..#..........#...##≈≈≈†.>.־fhb###+#####...# ..... #'#F..........!#־fhj7_־fhHl+9.4 (1־fhp־fhrY _Found a potion of curing.־fh......######## #..###### ..+־fhK #.## ## '###########...## .# ....#####...#..#.._.......#.......'..#.ß.ß)#..###'## ##.... #+###..##..##...# ....####..##..#........≈≈≈†.>.###+־fhM#####...# .....#'#.F....#..........!#.......########־fhs־fhdR_F.־fhGF־fhf'90־fhKinetic Grapnel־fh8_־fh־fh9 _־fh&H***(grapneled)־fh=The kinetic grapnel hits the sky beast.־fhH=־fhG-..־fhG1F.־fhJ67--־fhJ'=1־fh?@  You puncture the sky beast!پfh^AپfhVI†YY   iceپfh3Jپfh.#Cast: Kinetic Grapnel ....#.....###+#...###### ....###...# Y.... پfh Q^.#'####...# ......#Y   ice beast .#........# .....!# .#........# .......# .##########You puncture the sky beast!  The sky beast is almost dead. _The sky beast closely misses you.You barely miss the sky beast. پfhQ_The sky beast is almost dead.You puncture the sky beast!پfh$R% پfhRj_You kill the sky beast!You have reached level 10!پfh X/  --more--ھfh g5/769-10 2% ھfh'8_ھfh)4 _ھfh-.###......######## #..######  jesper the Cutter ...+......# #.##  Human of Hepliaklqana ...... ...#......# ##.##  Health: 55/76 =================------- ھfh'###......##########...##  Magic: 13/19 ================-------- .# ....#####...#..#.._..#  AC: 9Str: 9 .#.....#.......'..#.ß.ß.#  EV: 12Int: 16 .#)....#.......#..###'###  SH: 4Dex: 17 ##.... #+###..##..##...#  XL: 10 Next:  2% Place: Dungeon:7 ....####..##..#.@.##...#  Noise: =--------  Time: 7797.2 (0.0) ....#.........#.†.##≈≈≈#  w) +8 rapier (speed) ....#.....†...#...##.>.#  Cast: Kinetic Grapnel ھfh....#.....###+#...###### ....###...# Y.... .#'####...# ......#  Y   ice beast .#........# .....!# .#........# .......# .##########Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (dangerous; 5% risk of failure)  Press: ? - help, Dir - move targetAim: an ice beast  You lock target on the ice beast and prepare to deploy your bee.ھfh)   #.##  ##.##   ھfh_..#       †>.# Y .....    ھfh\ ھfhb=8.2 (1Winding ھfhe7_ھfhczonfirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (dangerous; 5% risk of failure)  Press: ? - help, Dir - move target  ھfh,Aim: an ice beast  You lock target on the ice beast and prepare to deploy your bee. _(Press . to continue winding your bee.)ھfh ھfh <Y.ھfh `6--9. ھfh6 7_ھfh  ھfh 2_You continue winding your clockwork bee...۾fh̗۾fh8Y_Y.۾fhm--800.. ۾fh۾fh@ _You continue winding your clockwork bee...۾fhQ o  With a metallic buzz, your clockwork bee launches itself at the ice beast.۾fhV _y(ally target)y   clockwork bee (minion)۾fhV 8=1۾fhZ ۾fh\ 7 _You block the ice beast's attack.۾fh ]_****۾fhf:o Y...  ۾fhQ;xThe kinetic grapnel misses the ice beast.Your clockwork bee stings the ice beast.۾fh<7=2-2۾fh@:_ܾfhV _The ice beast barely misses you.ܾfhm _You barely miss the ice beast.The ice beast is lightly wounded.ܾfho[3=8 (0.6ܾfhIw:_ܾfhz ܾfh*{__Your clockwork bee barely misses the ice beast.ܾfhs : _ܾfh=t  You hit the ice beast.  The ice beast is lightly wounded.  The ice beast barely misses you.ܾfhu %=ܾfhu 3.5 (0.7ܾfhx} ܾfh#  ܾfhn 8_Your clockwork bee stings the ice beast!ݾfh(  You hit the ice beast.  The ice beast is heavily wounded.Your clockwork bee stings the ice beast.ݾfh5-4.1 (0.6ݾfhݾfh@ _The ice beast barely misses you.ݾfhݾfh:%M* *   ݾfh%'dormant clockwork bee (minion) _The ice beast barely misses you.  You hit the ice beast.  The ice beast is severely wounded.Your clockwork bee stings the ice beast.ݾfh&}8=-8 (0.7ݾfhZ1_ _Your clockwork bee winds down and falls to the ground.ݾfh@  You puncture the ice beast!ݾfh_†*   dormant clockwork bee (minion)ݾfh=55.3 (0.5Kinetic GrapnelݾfhݾfhM _You kill the ice beast!ݾfhz ..+ #.## ## '###########...## .# ....#####...#..#.._.......#.......'..#.ß.ß)#..###'## ##.... #+###..##..##...# ....####..##..#..*.........#.@.##≈≈≈†...#...##.>.ݾfh{{ b###+#####...# .....#'#......#........# ......!........#########.+ #.ݾfh) 7_ݾfh k94=-6.3 (1.0ݾfh :_ݾfh* v _You see here a sky beast corpse.޾fhnr3޾fhs޾fhTv޾fhv$ _޾fhz޾fh@|<60޾fh}޾fh;5޾fh#E==޾fh́޾fh ,޾fhA޾fhԇ91޾fho(=޾fh5޾fh6,޾fh{޾fh޾fh 9=޾fhߏ޾fh_޾fhU2=޾fh޾fhO޾fh"96޾fh)==޾fhe޾fh@l _Your dormant clockwork bee falls apart.޾fhɭ޾fh`޾fh`;3޾fh޾fh,޾fh9޾fh&޾fh3==޾fh޾fh޾fh1D4=޾fhȺ޾fh޾fh~D7=޾fh޾fh^,޾fhn޾fhk5=޾fh޾fh ,޾fh޾fh޾fh9=޾fh޾fhR,޾fhE޾fhs޾fh%6޾fh޾fh޾fhD8=޾fh"޾fh6,޾fhM޾fh0޾fhD7=޾fhd޾fh,޾fh޾fh,޾fh2=޾fh޾fh޾fh^N8=޾fhV޾fhb9==޾fh޾fh޾fh6޾fh޾fh޾fh-%9޾fh ޾fh:޾fh޾fhL޾fhe޾fh:==޾fh޾fhn޾fhL70=޾fh޾fh,޾fh޾fhU޾fh޾fh޾fh޾fh U1=޾fh޾fh?޾fh޾fhH޾fhU ޾fh ޾fha ޾fh ޾fh %2޾fh޾fh޾fh޾fh޾fh޾fh[޾fh޾fh ޾fhyK3=޾fh<޾fh޾fhb޾fh"޾fhI޾fh޾fhT޾fh: ޾fh ޾fhg!޾fh5#޾fh#U4=޾fhj$޾fhr&޾fh&޾fhs'޾fh),޾fh*޾fh,޾fh3-%5޾fh.޾fh/޾fhG0޾fh#1޾fh;3޾fh3޾fhW4޾fh6޾fhR6K6=޾fhg7޾fhj9޾fhB;޾fh;޾fhy<޾fh">޾fhf@޾fh@޾fhA޾fh5C޾fh4E޾fhE޾fhF޾fhOH޾fh KO=޾fhK޾fhM޾fhO޾fhP޾fh Q޾fh\T޾fhT޾fhWU޾fhWq _z - 3 potions of curing (gained 1)޾fhY3޾fhZ޾fh\޾fhU^޾fh^޾fhb_޾fha7 _You open the door.޾fhc޾fhc޾fhd޾fhe޾fhg޾fhh޾fhh޾fhk@  There is an open door here.޾fhr#.޾fhsF..#.†.##≈≈≈# ޾fhas#.....†...#...##.>.# ..#.....###+#...###### .###...#........# '####...#........# .......#........###### ........#........#....# ޾fhs#########........'....#  ........@#....# - .####....####+#  #..... Kinetic Grapnel޾fh.t8 ###+#.h ... ....h   black bear (asleep) ..... ޾fh|tW###+## ޾fh{068.3 (62.0)޾fh2~,9.3 (63޾fh޾fh]] _A black bear comes into view.޾fh\s† †...#...##.>.# ##+#...###### ޾fh8]........#........#........###### ........#....# ........'....#  ........@#....#  ޾fh].####....####+#  #..... ###+#.h ...  ....  .....  ###+## ޾fh:† †...#...##.>.# ޾fh##+#...###### ........#........#........###### ........#....# ޾fh?c........'....#  ޾fh........@#....#  .####....####+# ޾fh= #..... ޾fh:g###+#. ...޾fh" ....  ޾fhd..... ###+## ޾fh- ޾fh޾fhh޾fh ޾fh: ޾fhS_A black bear is nearby!޾fhH† †...#...##.>.# ##+#...###### ........#޾fh#JT........#........###### ........#....# ........'....#  ........@#....#  .####....####+#  #..... ###+#.h ...  ....  ޾fhJT.....  ###+## ޾fh† †...#...##.>.# ##+#...###### ........#........#޾fh........###### ........#....# ........'....#  ........@#....#  .####....####+#  #..... ###+#.޾fhJ ... ....  ..... ޾fh Y###+## ޾fh޾fh=޾fh(޾fhya _A black bear is nearby!߾fheM..#.........#.†.##≈≈≈#  jesper the Cutter ..#.....†...#...##.>.#  Human of Hepliaklqana ...... ..#.....###+#...######  Health: 76/76 ======================== ..###...#........# Magic: 16/19 ====================---- '####...#........# AC: 9Str: 9 ߾fh1N........#........######  EV: 12Int: 16 ........#........#....#  SH: 4Dex: 17 #########........'....#  XL: 10 Next:  5% Place: Dungeon:7 ........@#....#  Noise: ---------  Time: 7869.3 (0.0) .####....####+#  w) +8 rapier (speed) #..... Cast: Kinetic Grapnel ###+#.h ... ߾fhO ....  h   black bear (asleep) .....  ###+## Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (dangerous; 5% risk of failure)  Press: ? - help, Dir - move targetAim: a black bear (asleep)  You lock target on the black bear and prepare to deploy your bee.  (Press . to continue winding your bee.)߾fhU† †>.#    ߾fh-V      #....h . ... ....h߾fhVh .....  ߾fhOXz====70.3 (1Winding ߾fh[߾fh]|  Aiming: Launch Clockwork Bee (dangerous; 5% risk of failure)  Press: ? - help, Dir - move target  Aim: a black bear (asleep)  ߾fhJ^You lock target on the black bear and prepare to deploy your bee.  (Press . to continue winding your bee.) _The black bear growls angrily. You hear a shout!߾fhW߾fh:h.߾fh;n----1. ߾fh߾fh@ _You continue winding your clockwork bee...߾fhj W  You continue winding your clockwork bee...  ߾fh ,The black bear bites you but does no damage.߾fhg 54-߾fh÷ t=---2.. ߾fh( ߾fh  ߾fh d_The black bear closely misses you. The black bear claws you.fhV4hy (ally target)y   clockwork bee (minion)The black bear bites you but does no damage. _The black bear closely misses you. The black bear claws you.  With a metallic buzz, your clockwork bee launches itself at the black bear.  The black bear closely misses you.claw  barely misses you.fh 5^5-3fh{9fhW;? _Your clockwork bee stings the black bear.fh`  The kinetic grapnel hits the black bear but does no damage.fh  The black bear is moderately wounded.Your clockwork bee stings the black bear!  The black bear barely misses you. You block the black bear's attack.fh]5--=4fh fh  fh J_The black bear misses you.fh A  You puncture the black bear!fh<  *†*   dormant clockwork bee (minion)  You kill the black bear!fh #6fh d==75.0 (0.7Kinetic GrapnelfhK fhD fh  fh F_Your clockwork bee winds down and falls to the ground.fh=q I†...#...##.>.###+#...#######...#........# '#. .....fhr .######.#....# ########.'....# ..#....#####..*@####+ #...........##+#....@.. ..............@   Maggie (distracted)###+##.*   dormant clockwork bee (minion) fhu Z 6=8fhu ====Maggie the Vainglorious comes into view. She is wielding a +0 war axe.fh| /  --more--fhf fh| f@., ally target)fh fh * --fhd 16.0 (1.0Kinetic Grapnel _fh fh! w _You see here a black bear corpse.fh Xyy   fh +fhp #7fh Y=---fhfhB fhx_You wind your clockwork bee back up and it locks its sights upon Maggie!fhG #.....###+#...###### ###...#........# ####...#.# fh; '.......#.#######.#....# ########.'....#  ..#....# .####..y†####+#.. #....@.......###+#...@fhʮ  #.....+.#.####+##fhݯ fhm fh fhs .y@.@.@fh [8=7 _fh5 fh fhT ##...#........# #....#####.... #######' .#fh ####...†####+#.. #...y..@...###+#@.. +####+##fh- fh fh N.y..fh -@fhD %=fh 8fh fh  fh 1_Your clockwork bee stings Maggie!fhc  You puncture Maggie!fhP===6 (0.6fhfhED _Maggie is heavily wounded.fhfh/ ( fh*0 x You puncture Maggie!  Maggie is heavily wounded.fh0 ZYour clockwork bee stings Maggie. Maggie hits you with a +0 war axe!fh1 $68fh1 =----9.2fh8 fhu<  fh< X_Maggie barely misses your clockwork bee.fh fhy You hit Maggie.  Maggie is severely wounded.Your clockwork bee stings Maggie but does no damage.fh& fhTb*Maggie gestures at you while chanting.fh8@fh$38fhS`------------=====fh$9 (0.7fh+fh4 fh65+_The bolt of fire hits you!!fh  You barely miss Maggie.  Maggie is severely wounded.fh^=---80.6fhfhY _Your clockwork bee stings Maggie. Your clockwork bee misses Maggie.fhV .......#....... ....... fh .......  .........  .####...†####+#..  #....y.......  ###+#@@......  fhG #........  +........  #........  fh ####+##..  . fh You barely miss Maggie.  Maggie is severely wounded.Maggie casts a spell.fh" .......#....... ....... .......  fh # .........  .####...†####+#..  #....y.......  ###+#@@......  fh# ]#........  +........  #........ ####+##.. .   Maggie attempts to bespell you! You resist with almost no effort.fh$ 9====-1.3fh ) fhb+ > _Your clockwork bee barely misses Maggie.fh  Maggie attempts to bespell you! You resist with almost no effort. _Your clockwork bee barely misses Maggie.  You closely miss Maggie.  Maggie is severely wounded.fhYour clockwork bee closely misses Maggie.  Maggie barely misses you.fh1--2.0fhfh_ _Maggie closely misses your clockwork bee.fh <  You barely miss Maggie.fh V-----------5 (0.5fh fhщ [ _Maggie is severely wounded.fh([* *   dormant clockwork bee (minion) _ hit  Maggie is severely wounded.  Your clockwork bee stings Maggie!r clockwork bee winfhJds down and falls to the ground.  Maggie hits you but does no damage.fh2Q9=3.1 (0.6fh{fhDP _Maggie hits your dormant clockwork bee but does no damage.fhjyy   fhM8--fh fh  fh" p_You wind your clockwork bee back up and it locks its sights upon Maggie!fh29  You puncture Maggie!fh  *)*   dormant clockwork bee (minion)  You kill Maggie!fhd Slic16fh -7Kinetic Grapnel _Your clockwork bee winds down and falls to the ground.fh2fhWm _Your Short Blades skill increases to level 8!fh{q S###...#.# ...#........# #........###### #..#....# ..'....# fh@r l.#....# ..####...†####+#.#....*.###+#.@.fhr #.+.#.####+##...fh.x fhOz 43=9==--fhz -4.7 (1.0 _fh} fh  Things that are here: _a +0 war axe; +1 acid dragon scales; the human corpse of MaggiefhO3fhQfhBWfh[: _fh^fhg_K4=fhafhQdfhdfhgefhThfhh:==fhjifh3li5=fhnmfhp,fhpfhXs,fhjtfhvfhwK6=fh"xfhz,fh{fhfhL,fh@fhl _Your dormant clockwork bee falls apart.fh>97fhfh:,fhEfh0,fh!fh%fhS8=fhNfh,fhfh,fhfhڧfhhK9=fh7fh,fhfh,fhfhfh350fh8fh,fh'fh,fhfhfhS1=fhfhk,fhefhQ,fhfh[,fhWfh]92fh(=fhifh,fhqfh,fhfh93fhfhOfh1,fhUfh],fhfhFd54=fhKfh(fhfh2fhfhofhfhgfhW5=fhfhfhfhfhfhfhfh~fh%6fhfhfhfhfhfhfhfhfhK7=fhfho,fhfhfhZfh0fhfhMU8=fh7fh9fhKfh ,fh fhz fh fhv fhfh;fhfh+fh&60fhffh,fhfhfhfhfhNfhK1=fhlfhfhX fh fh"fhH#fh#fh^&fh&U2=fh'fh)fhU*fh*fh-fhi-fh.fh20fh0%3fhW1fh3fhG4fh6fhH8,fh29fhe;fh;K4=fh<fh[?,fh@fhBfhxBfhCfhwEfhEN5=fhFfhH,fhIfhK,fhLfh$O;6fhQ,fhUXfhmVfhWfh:XK7=fh-Yfh[fh[fh\fh2_,fh`fhcfh~cfhdfhffhVg#8fhg2=fh[hfhjfh kfh lfhanfhnfhnofhqfh%r%9fhrfhtfhTufhufh>70=fhfhU1=fhfh_fhfhfhfh fhfhэfh23=fhfhU4=fh;fhfh",fh(fh4,fh-fhn;5fhyfh,fhvfhZfhfh|fhA,fh<fhfhK6=fh,fhfhafhfhfhfh,fhfhtfhfhNfhfh17 _You open the door.fhO=fh}fh@  There is an open door here.fhfh  _fhfhfhmfhfhfhfh,fhfhPfhk,fhrfh....#..#....# ##........'....#....#  ...#....#....# fh .####...†####+#....#  #..............#  ###+#.)........#  +...#..........# #...'...# ##..#...# -#######+##....#  fh4...#  . #            fhE fhn[9910.0)'.......#fh.....########======51fh-= _As you open the door, it creaks loudly!fhv.#.###### .....#..#....# .. ######.'....#....#  .........#....#....# fhƺ.####...†####+#....#  #......#  ###+#.).#  +...#.#  #...'...# ##..#..........# #######'##....#  ... ...# ....# ..# .....######## fhnfhR------6.7 (1.0)fhfhyfh݉Y###...#.# .#..###### ......#..#....# .. #######.'....#....# .........#....#....#.####...†####+#....# #......# ###+#.).# +...#fhŠ~.# #...'.###..#..........########'##.# ... ...# ....# ..# .....########fhmfhaE------7fhfhfhL# WM###..# ..###### .......#....# .. #######.'..........#....#..fh# .####...†####+##......###++...##...'##..#..........##.##fh) fh+ &8fh/ fh4  Things that are here: _a +0 war axe; +1 acid dragon scales; the human corpse of Maggiefh%fh9'Wear or take off which item? Inventory Items Armour (go to first with [)  c - a +0 buckler (worn)  h - a +0 pair of gloves (worn)  s - a +2 robe of willpower (worn)  x - a +2 cloak of stealth (worn)  A - a +0 helmet (worn) fh'n k - an orb of guile  q - a scarf of repulsion Floor Items ([,] to select) Armour +1 acid dragon scales[?] describe selected fh'[!] equip|wield|wear|put on[tab] equip|unequip fh\fh˴fhfhnE###...#........#fhjesper the Slicer ###...#........#Human of Hepliaklqana ...... fh0#......#........######Health: 76/76 ======================== ......#........#....# ..fhMagic: 19/19 ======================== #######........'....#....#fhAC: 9Str: 9.........#....#....#fh<EV: 12Int: 16.####...†####+#....#fhSH: 4Dex: 17#..............#fhXL: 10 Next: 16% Place: Dungeon:7###+#.@........#fhDNoise: ---------  Time: 7998.7 (0.0)+...#..........#w) +8 rapier (speed)#...'..........#Cast: Kinetic Grapnelfht##..#..........########'##....#... ...#....# ..#.....#fh ####### _Your dormant clockwork bee falls apart. _You open the door. _There is an open door here. _As you open the door, it creaks loudly!  Things that are here: _a +0 war axe; +1 acid dragon scales; the human corpse of MaggiefhP  Okay, then.fhfhfh _fhfh+  fhCasting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fh@ Your spells (cast)TypeFailure Level  a + Kinetic GrapnelForgecraft1% 1  z - Launch Clockwork Bee Forgecraft5% 3 Select a spell to cast[!]/[I] toggle spell headersfh@jfh*kfhqfhqyE###...#........#fhyjesper the Slicer ###...#........#Human of Hepliaklqana ...... fh6z#......#........######Health: 76/76 ======================== ......#........#....# ..fhzMagic: 19/19 ======================== #######........'....#....#AC: 9fh{Str: 9.........#....#....#EV: 12fh`{Int: 16.####...†####+#....#fh{SH: 4Dex: 17#..............#fh|tXL: 10 Next: 16% Place: Dungeon:7###+#.@........#Noise: ---------  Time: 7998.7 (0.0)fhx|+...#..........#w) +8 rapier (speed)#...'..........#fh|Cast: Kinetic Grapnel##..#..........########'##....#fhb}... ...#....# ..#.....######## fh}_As you open the door, it creaks loudly!  Things that are here: _a +0 war axe; +1 acid dragon scales; the human corpse of Maggie fh~_Okay, then.Casting: Kinetic Grapnel (safe; 1% risk of failure)  fh~\Confirm with . or Enter, or press ? or * to list all spells.fh~fh^E###...#........#fhĆjesper the Slicer ###...#........#Human of Hepliaklqana ...... fh"......#........######Health: 76/76 ======================== fhU......#........#....# ..Magic: 19/19 ======================== #######........'....#....#AC: 9fhއStr: 9.........#....#....#EV: 12Int: 16.####...†####+#....#fh>SH: 4Dex: 17#..............#XL: 10 Next: 16% Place: Dungeon:7###+#.@........#fhNoise: ---------  Time: 7998.7 (0.0)+...#..........#w) +8 rapier (speed)#...'..........#Cast: Kinetic Grapnel##..#..........#fh)#######'##....#... ...#....# ..#.....######## fhU _As you open the door, it creaks loudly!  Things that are here: _a +0 war axe; +1 acid dragon scales; the human corpse of Maggie _Okay, then.fhCasting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fhL fhJ Okay, then.fhސfhfh. _fhAfh^F% fhF Skill  Level Cost  Apt Skill  Level Cost  Apt fhG  a - Fighting   6.0   7.0   0   l - Spellcasting   6.0   8.3  -1      fhiGS    fhG b - Maces & Flails   0.0   1.0   0   m - Forgecraft   6.0   7.0   0  fh4H c - Staves   0.0   1.0   0   n - Fire Magic   0.0   1.0   0  fhH d - Unarmed Combat   0.0   1.0   0   o - Ice Magic   0.0   1.0   0   e - Throwing   2.0   3.0   0  fhH        fh2I p - Invocations   1.0   1.7  +1  fhIf + Short Blades 8.3   9.0   0   q - Evocations   1.0   2.0   0   g - Long Blades   5.1   1.0   0  fhI        fh/J.     h - Armour   0.0   1.0   0  fhJ.     i - Dodging   4.5   5.0   0  fhJ.     j - Shields   1.0   2.0   0  fhKK.     k - Stealth   2.4   2.5  +1  fhK        fhL        fhdL        fhL    The relative cost of raising each skill is in cyan.  fh MSkills enhanced by cross-training are in green.  [?] Help[=] set a skill target  fhM[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  fhM[!] training|cost|targetsfhTargetTarget--  --  --  --  --  --  --  --  fht --  --  14.0 --  --  --  --  --  --  fh a-z] set[-] clear selected targetcost|targetsfh [?25h[?0cfh@114.0 fhO ( fhG [?25l[?1cfh 9.0 current training targets, if any.=] set aall targetsfh"j fhk fhr fhNz ###...#........#jesper the Slicer ###...#........#Human of Hepliaklqana ...... fh]{ ......#........######Health: 76/76 ======================== ......#........#....# ..Magic: 19/19 ======================== #######........'....#....#AC: 9Str: 9.........#....#....#fh{ ZEV: 12Int: 16fh| .####...†####+#....#SH: 4Dex: 17#..............#XL: 10 Next: 16% Place: Dungeon:7###+#.@........#Noise: ---------  Time: 7998.7 (0.0)fh} +...#..........#w) +8 rapier (speed)#...'..........#Cast: Kinetic Grapnel##..#..........########'##....#... ...#....# ..#.....########Things that are here: fh8~ _a +0 war axe; +1 acid dragon scales; the human corpse of Maggie _Okay, then.Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.fh% fhg fh( fh fhfhBfhfhfhfh: _fhMfhfhfh2 fhK"fh$fh3%fhq&fh(fh0fh00..#........#....# ...# .....'....#....#  .........#....#....# fhE1 .####...†####+#....#   fh1.......#  ###+#.)........#  +...#..........#  #...'....#  ##..#.....@....#  8001.7 (3fh2#######'##....#   .... ....#  fh^2#.....#....#  #.....#....#  #######..<.#    #####  fh2      fh3E fh)8fh:+2.7 (4fh>fh@; _Found an escape hatch in the ceiling.fh .#.######  ...#.#....#....# ####.'....#....#  .........#....#....# fh .####...†####+#....#  #......#  ###+#.).#  +...#....#  #...'....@.....# fh> ..#..........# #######'##....#  .... ....#  #.....#....#  #.....#....# #######..<.# fh C#####  fhg fh/ +3.7 (1fh@ fh fhM Z#...#.#  .#fhJN .###### +## ....#.#....#....# #####.'....#....#  .........#....#....# .####...†####+#....#fhO   #......#  ###+#.).#  +...#.#  #...'.# #..#..........# #######'##....#  .... ....#  #.....#....# fhlO % #.....#....# #######..<.# ##### fh9U fhoV &4fhZ fhk[ fh#...#.# ##...#.#  .#.###### +## .....#.#....#....# ######.'....#....# fh .........#....#....# .####...†####+#....#  #......#  ###+#.).#  +...#.#  #...'.# ##..#..........########'##....# .... ....# #.....#....# #.....#....########..<.#fhÌfh}&5fh0fh fhC7;.....###+#...#######...#fh8.# ###...#.# .#.###### +## ......#.#....#....# #######.'....#....#fh8 .........#....#....#.####...†####+#....# #......# ###+#.)fh+9.# +...#.# #...'.#fh9##..#..........########'##.# .... ....#fh!: #.....#.# #.....#....#fhCfhF&6fhGMfhwOfh ##...#........# .... ...fhz .....###### +##....#....#.... ######...' ...#.####...†####+#... #..........###+#+...#..#...'#.#....#fh G#######..<.#fh=fh&7fhHfhi  Things that are here: _a +0 war axe; +1 acid dragon scales; the human corpse of Maggiefhy fh Pick up what? 43/52 slots (_ for help) Hand Weapons (select all with ))a - a +0 war axe Armour (select all with [)  b - +1 acid dragon scales Carrion fht the human corpse of Maggie [Up|Down] select[Esc] exit fh Letters toggle [.|Space] toggle selected[top]fhp  b + +1 acid dragon scales[Enter] accept (1 chosen)fhfh-fhefhkE###...#........#fh̰jesper the Slicer ###...#........#Human of Hepliaklqana ...... fh......#........###### +##Health: 76/76 ======================== fhS......#........#....#....#fh#Magic: 19/19 ======================== #######........'....#....#fh?YAC: 9Str: 9fhZ.........#....#....#EV: 12Int: 16fh7.####...†####+#....#SH: 4Dex: 17#..............#fhıXL: 10 Next: 16% Place: Dungeon:7fhk###+#.@........#fhNoise: ---------  Time: 8007.7 (0.0)+...#..........#fh?w) +8 rapier (speed)fh1#...'..........#Cast: Kinetic Grapnelfh\b##..#..........#fhy#######'##....#.... ....#fh^#.....#....#fhe#.....#....########..<.#fhCasting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. fh 2_Okay, then. fh%^_Found an escape hatch in the ceiling.  Things that are here: fhW_a +0 war axe; +1 acid dragon scales; the human corpse of Maggiefhfh +8.7 (1fhfhO _Q - +1 acid dragon scalesfh 3fh fh fh{ fh fh fhz fhA# fhh# fhw% fh+ fh/ fh)0 fhF2 fh.7 fhy7 fh7 fh8 fh: fh< fh!= fh> fhA fhC fhC fhE fhF fh%I fhHI fhsJ fhBL fhN fhO fh!P fhT %  fh)T There is an open door here.fhTV fhV  _fhW fhkY fh[ ,fh\ fh_ fh!b ,fh2c fhEe fhHh ,fhqi fhl @  There is an open door here.fhXo fho  _fhp fhr fhu fhu fh w fh0y fh{ ,fhe} fh fh fhɃ fh fh fhE ,fh[ fhP fh fh fh fhڑ fha fh fh fh% fh= fh_ fh fhs fh fhߟ fh fh' ..##..##...#  #..#...##...#  fhT #.†.##≈≈≈# #...##.>.# fht m+#...###### ........#fh @ ........#fh  ........########+##  fh "........#....#..@.#  ........'....#....#  fh ........#....#....#  fhC ####...†####+#....#  fh_ #..............#  ###+#.)........#  fh  +...#..........#  fhǨ  #...'..........#   fh R##..#..........#  fh E fhǮ ###.##...##...##...#fh S...##...'fh' 29.7 (21.0)fh fh N======30.7 (22fhm fh\  fh| D_As you open the door, it creaks loudly! You hear a shout! x6fh3fhfhfhhM....#..###'#### #j fh#..#...##...####†.##≈≈≈ ....>. ##+#...#######...# ........##fh.........#######@###'. fh........#....#....# ..fhCj   gnoll (wandering)......fhw>........#fh 0.0)  A gnoll comes into view. It is wielding a +0 whip.fhfh jjbouda  The gnoll shouts!fhb==----1.7 (1fh?fh^  _The gnoll moves out of view.  A gnoll bouda comes into view. It is wielding a +0 club. _There is an open door here.fh@n  #j# ###.# †#...# >.##...# #####...# ........## .........# #@## #....# #....# #....# fhFA#....#  .....#  )........#  .......#   fh1 fh #j# ###.# fhqg†#...# fhl>.##...# fh[#####...# ........## .........# fh#@## #....# #....# #....# #....#  .....#  )........#  .......#   fh.fh;----fhfhp fhfhT_A gnoll bouda is nearby!fh ('..#.ß.ß. fhS ....#..###'### jjj# #j fh 2#..#...##...####fh (†.##≈≈≈ fh %....>.# fh Y##+#...#######...# fhP d#.......@.#fhq 0#######'#fh H#....#....#'....# fhݗ ........#.... fh <####...†####+#.........fh8 kjjj 3 gnolls (1 missile, 2 wandering)fhS .###+#.)..fh} "+...#fh] ' fh M)  2 gnolls come into view.fh, &--fh~ 2fh fhk  A gnoll is wielding a +0 whip and quivering 2 throwing nets. A gnoll is _wielding a +0 flail of protection.fh ....'..#.ß.ß.# jesper the Slicer fhK`....#..###'### jjjfhqO Human of Hepliaklqana ...... fhr#..##..##...# #j#fh} Health: 76/76 ======================== fhd#..#...##...####.#fh! Magic: 16/19 ====================---- ...#.†.##≈≈≈##...#fh]G AC: 9fh+Str: 9 fh\...#...##.>.##...#fh EV: 12Int: 16 ##+#...#######...# SH: 4fh\,Dex: 17 fhS........#........##fh XL: 10 Next: 16% Place: Dungeon:7 fhĤs........#.......@.#fh Noise: ---------  Time: 8032.7 (0.0) fh^........########'##fh:W w) +8 rapier (speed) fhZR........#....#....#fhyN Cast: Kinetic Grapnel fhH........'....#....# fhΥR........#....#....# fhV####...†####+#....#fh j   gnoll bouda fh1T #..............#fhnw jjj 3 gnolls (1 missile) fhR ###+#.)........# fh +...#..........#fhҦCasting: Kinetic Grapnel (safe; 1% risk of failure)  fhMConfirm with . or Enter, or press ? or * to list all spells.fh?Aiming: Launch Clockwork Bee (dangerous; 5% risk of failure)  fhPress: ? - help, Dir - move targetAim: a gnoll bouda, wielding a +0 club and wearing a +0 robe  You lock target on the gnoll bouda and prepare to deploy your bee.fhPfhqfhc  jjj  #j# j# † fhMe>    fh0   fh fhDz)   fhLjjj 4 gnolls fh$7(1 polearm, 1 missile)  )fhG/  fhx fhLonfirm with . or Enter, or press ? or * to list all spells.fhAiming: Launch Clockwork Bee (dangerous; 5% risk of failure)  fh,Press: ? - help, Dir - move target  Aim: a gnoll bouda, wielding a +0 club and wearing a +0 robe  fhOIYou lock target on the gnoll bouda and prepare to deploy your bee.  fhp\(Press . to continue winding your bee.)fh2c==3.7 (1Winding fh$fhu _A gnoll comes into view. It is wielding a +0 halberd.fh/fh0fhZ1fh3fh?<.jfh?NjjjfhBr--4Kinetic Grapnel. fhHfhMJ@ _You continue winding your clockwork bee...fh %  fh *You continue winding your clockwork bee...fh* fh3 fhC fh8 fh<  fh e The gnolls pick up the pace!fhu jj.j.jjjjj 5 gnolls (1 polearm, 1 missile, sw…)fh Z===5.. fh7 fhc s _A gnoll comes into view. It is wielding a +0 flail.fh* fh+ fh, fh, fhr- fh : .j.jjjy(ally target)y   clockwork bee (minion)---6fhA@ fhB  fhB \_With a metallic buzz, your clockwork bee launches itself at the gnoll bouda.fh  What are your orders?  t - Shout!  Orders for allies: a - Attack new targetfh-E. r - Retreat!s - Stop attacking. fhVIg - Guard the area. f - Follow me.  Anything else - Cancel.fh$ fhI& fh ' fh' fhm( fh) fh7 + .fh7 Fjj.fh 8 )jyfh_8 (.  Follow me!fhL: P=--7fhD fhG b _The gnoll closely misses your clockwork bee.fhT #..###'### .j. #..##..##...# #.#fh .###j ...#.†.##≈≈≈##.jfh ..##.>.##..j ##+fh1 A#####..j fhS h........#.......y##fhs ..fh D#######@##fh 0....#....fh F'....#....#fh #....# fh ####...†####+ fhG  #..........##+#.)...fh \ 4 gnolls (1 polearm, 1 missile, swi+...#....fh #...'fh fh ,fh" fh .jjjj 5 gnolls (1 polearm, 1 missile, swfh Z ((, caught)fhP! Your clockwork bee stings the gnoll. The gnoll throws a throwing net.  The throwing net hits your clockwork bee.fhSP ,fhP fhY P ..jfhY QjjYour clockwork bee is caught in the net!fhZ S7=-fhZ 8fh*d fhh  fh[i w_Your clockwork bee struggles against the net. _There is an open door here.fhJW #..##..##...# #j#.###. ...#.†.##≈≈≈##.jj..##.>.##.. ##+#####.jj ........#.......y##.........########'#....#..@.#'# fhW [####...†####+  #..........##+#.)...+...#.... 4 gnolls (1 polearm, 1 missile, swi#...'...#..#fhiY fh,Z fhoZ fh\ R  Your clockwork bee struggles against the net.fh] fhc ..jjj 5 gnolls (1 polearm, 1 missile, sw fhd @-9fh^j fh?l V _The gnoll hits your clockwork bee with a +0 flail of protection!fh~ M#..##..##...# #.# jesper the Slicer #..#...##...####.# Human of Hepliaklqana ...... ...#.†.##≈≈≈##..j# Health: 76/76 ======================== fh` ...#...##.>.##j.j# Magic: 14/19 =================------- ##+#...#######jjj# AC: 9Str: 9 fh ........#.......y## EV: 12Int: 16 ........#.........# SH: 4Dex: 17 ........########'##fh8 & XL: 10 Next: 16% Place: Dungeon:7 ........#....#..@.# Noise: ---------  Time: 8039.7 (0.0) ........'....#....# w) +8 rapier (speed) ........#....#....# Cast: Kinetic Grapnel fh ####...†####+#....#  #..............#  ###+#.)........# j   gnoll bouda (ally target)  +...#..........#fh  jjjjj 5 gnolls (1 polearm, 1 missile, sw…) #...'..........# y   clockwork bee (minion, caught)  ##..#..........#Confirm with . or Enter, or press ? or * to list all spells.fhv Aiming: Launch Clockwork Bee (dangerous; 5% risk of failure)  Press: ? - help, Dir - move targetAim: a gnoll bouda, wielding a +0 club and wearing a +0 robe (ally target)  You lock target on the gnoll bouda and prepare to deploy your bee.  (Press . to continue winding your bee.)fhc fh fh^ fhDž fh, fh fh( a #.#  † >.##...# .jj# fh jjj##          ) fh ^        fh( d==40.7 (1Winding fh< fh   Aiming: Launch Clockwork Bee (dangerous; 5% risk of failure)  Press: ? - help, Dir - move target  Aim: a gnoll bouda, wielding a +0 club and wearing a +0 robe (ally target)  fh You lock target on the gnoll bouda and prepare to deploy your bee.  (Press . to continue winding your bee.) _Your existing bee falls apart.fhwO  You continue winding your clockwork bee...fhx:*fh  The gnoll bouda calls upon its god to heal the gnoll.fhNfhfhRfhfh#fh#.fhgj..jjjfh! fh W=1. fhfhv _The gnoll's wounds heal themselves! The gnoll barely misses you.fh ,fho fh fh ,fh / .fh .jjjj 4 gnolls (1 polearm, 1 missile, swi  You continue winding your clockwork bee...  fhH 1The gnoll hits you with a +0 flail of protection.fh$ r1----2.. fhP fh fh < _The gnoll hits you but does no damage.fh' ,fhy fh ,fh & fhZ D.jjjjfh >y(ally target)fh] y   clockwork bee (minion)With a metallic buzz, your clockwork bee launches itself at the gnoll bouda.fh "--fh )3fh fhf  fh E_The gnoll closely misses you.fh' fhE You puncture the gnoll bouda!fh5=4.2 (0.5fhfhd _The gnoll bouda is severely wounded.fh B  You puncture the gnoll bouda!fh ^  You kill the gnoll bouda!fh fh y jy.jjjjj 5 gnolls (1 polearm, 1 missile, sw…)y   clockwork bee (minion)  fhB 3Your clockwork bee locks its sights upon the gnoll.fh± a5=78 (0.6fh fhY V _The gnoll completely misses you.fh(=.## ...#.†.##≈≈≈##....##.>.## ##+##### ........#......jj##.jjj#fh#######y##....#....'# ####...†####+ fh #..........##+#.)...+...#....#...'...fh_#..#.. #######'##fhX  Your clockwork bee barely misses the gnoll.The gnoll barely misses your clockwork bee.fh . 4 gnolls (1 polearm, 1 missile, swi The gnoll hits your clockwork bee with a +0 flail of protection!  fh$Your clockwork bee stings the gnoll.fh\2--5.8 (1.0fhfhb _The gnoll closely misses your clockwork bee.fh =# fh% *#..#...##...####fh F†.##≈≈≈## ...fh .>.## ##+#...#######...# fh 2..j##fh= A......jjj#fh^ ?#######y#fh #' fhɬ ........#.... fh ;####...†####+#.........fh+ 3###+#.)..+...#...fhO ...'..fhn (##..#......fh fh  fh T The gnoll barely misses your clockwork bee.fh fh %  fh iYour clockwork bee stings the gnoll. The gnoll misses your clockwork bee.fhR %-fh 6fh? fh  fh H_The gnoll completely misses you.fh86  Your clockwork bee closely misses the gnoll.The gnoll hits your clockwork bee with a +0 flail.fh? C jfh? j 5 gnolls (1 polearm, 1 missile, sw The gnoll hits your clockwork bee with a +0 flail of protection.fh@ @-7fhF fh(I  fhNI i_Your clockwork bee stings the gnoll. The gnoll barely misses you.fh7....#..###'### ...# #..#...##...####fhB8†.##≈≈≈ ....>. ##+#...#######...# fhr8......jj##......jjj#######@###fh8iy' ........#.... ####...†####+#fh8M.........###+#.)..+...#...fh8!...'fh<\  You swap places. The gnoll is no longer moving quickly.fh=fh>%  fh>DThe gnoll hits you but does no damage. You block the gnoll's attack.fh:E\.y4 fh8F53=fhfF;=8fhLfhQ^  You swap places. The gnoll is no longer moving quickly. but does no damage. You block the gnoll's attack. _The gnoll closely misses you.  There is an open door, spattered with blood here.  Things that are here: _a +0 club; a +0 robefh<  You puncture the gnoll!fhՒX  You kill the gnoll!fhfh.jjjjj 4 gnolls (1 polearm, 1 missile, 3 sfh[0-9.4 (0.6fhNfhfG _The gnoll hits you with a +0 flail of protection.fh$##..##..##...# #.# #..#...##...####.# ....#.†.##≈≈≈##...# †...#...##.>.##...# ###+#...#######...# ........#.......j## #.#......jjj# #.########)## #.#....#.@.y# #.'....#....# .#....#....# ####...†####+#....#  #..............#  ###+#.).#  3 gnolls (1 missile, 2 swift, 1 ally +...#..........#  #...'....#  ##..#.# fhr%  Your clockwork bee locks its sights upon the gnoll.  Something misses your clockwork bee.fhM' (y. 2 gnolls (1 missile, 1 swift) The gnoll hits your clockwork bee with a +0 whip.fh<(.50.4 (1.0fh-fh0 _The gnoll misses your clockwork bee. Your clockwork bee stings the gnoll!fh$v....#..###'### ...  #fh..##..##...# #.#  fhj#..#...##...####.#  fh...#.†.##≈≈≈##...#  fhn...#...##.>.##...# fh= #fhjh#+#...#######...#  fhr.#......j(## fhݸ .fh$}#......jjj#  fhIT.########@## fhy .fh#....#.y..#  fhQ'....#....# fh .fh1X.......#....#....# fh~ ####...†####+#....#  fh #.......fhƺ'# fh fh\jj 4 gnolls (1 polearm, 1 missile, 2 s…)fhCj###+#.)........# fhh fhK+...#....# fh  #...'.fhE#  fhQfhfhC .jfhz.yYou swap places. You block the gnoll's attack. x2fhd1-6==fh1fhfh. _The gnoll misses your clockwork bee. Your clockwork bee stings the gnoll! swap places. You block the gnoll's attack. x2 _The gnoll hits you but does no damage.re is an open door, spattered with blood here  Things that are here: fh?_a +0 club; a +0 robefho <  You puncture the gnoll!fhq fhy ( 3 gnolls (1 polearm, 1 missile, 2 sw  You kill the gnoll!fh| [66--9 (0.5fh fh ; _The gnoll hits you with a +0 halberd.fh: 1  You puncture the gnoll!  The gnoll is severely wounded.fh 5=2.5 (0.6fh fh } _The gnoll is no longer moving quickly. The gnoll closely misses you. x2 fh'  fh jal  You barely miss the gnoll. The gnoll is no longer moving quickly. fhJ 0-3.1 fh) fhv-} _The gnoll completely misses you. The gnoll hits you but does no damage. fhK<  You hit the gnoll.  The gnoll is moderately wounded. fhj= ]==-7 fhpC  fhE   fhF _The gnoll closely misses you. The gnoll misses you. fh6H  You barely miss the gnoll.The gnoll is severely wounded. fhMIH--4.4 (0.7 fhO fhbQ  fhQl_The gnoll closely misses you. The gnoll hits you but does no damage. fh<  You puncture the gnoll! fh   You kill the gnoll!Your clockwork bee locks its sights upon the gnoll. fh+)y.jj 2 gnolls (1 polearm, 1 missile, 1 all…) fh.57= fh.)85.1 fhs5 fh7  fh7[_The gnoll misses you. You block the gnoll's attack. fhf;  You impale the gnoll!! fhRX  You kill the gnoll! fh ).y   gnoll (missile, ally target) fh.=8 fh_ _Your clockwork bee locks its sights upon the gnoll. fh#  You puncture the gnoll!  The gnoll is almost dead. fhϻ ~.y   fh [5-6.4 (0.6 fh  fh %  fh e_The gnoll hits you with a +0 whip.  You closely miss the gnoll. fhK y.  The gnoll is almost dead. fh- 4-7=- fhV 7.0 fh  fh+ 8 _The gnoll hits you with a +0 whip. fhIl _  You barely miss the gnoll. fhNm @-6 fhr  fh't Y _The gnoll is almost dead. fh <  You puncture the gnoll! fh  )**   dormant clockwork bee (minion)  You kill the gnoll! fh i58.2Kinetic Grapnel fhZ b _Your clockwork bee winds down and falls to the ground. fh  fh  fh#  fhs H _No target in view! fhp  fh  fh  fhr H _No target in view! fhO 4 fhT  fhV   fh?V :_No target in view! fhN  fh§  fh  fh   fh B_No target in view! fhQZ  fh[  fh`  fh1b   fhZb B_No target in view! fh  fh  fh fhOC _No target in view! fhj fhk fhr fh't fh fht fhZ fh fh/3 fh fh1  fhH $ _ fh  fhN fh9= fh fhi fh%6 fh? fh" fh# fh% fh) fh8*K8= fh, fh0 fh=1#7 fhc1(= fh5 fh9 fh9 fhA< fh\@ fh@ fh.##...# ##+#...#######...# ....... fhH293.2 (35.0) fh{2......)))########)# ........#....#....# fh2^ ........'....#....# # fh28 # fh2F ......# fh 3.  fh.3Hepliaklqana forms a fragment of your life essence into the memory of yourancestor, Sugats!You can now recall your ancestor. fh;RR   Sugats the ancestor fh=F-4.2 (36 fh(C fhCM _ _You can now remember your ancestor's identity. fh9O,5.2 (37 fhV8_ fhX  fhXL_R - a throwing net fh&3 fh fh fhy fh, fh fh  R - 2 throwing nets (gained 1)  Things that are here: fh< fh fh[  fh4_a +0 whip; a +0 flail fh fh fh3 fh  fh fh fh fh fh fh[ fh fh: fhd fhZ fhs fh, fh` fh fh^ fh, fh fh9 fhZ fh, fh fh fh fh=, fh` fh/ fh, fh fh 5 _You swap places. fh fh  fhV fhK fhw fh fh#, fh>% fhx( fh+ fh., fh0 fh4 fh47 fh9 fh9 fh; fh!? fhB fh E, fheJ fhK fhoO fhS, fhV fh]  Things that are here:  a +0 whip; a +0 flail of protection; a gnoll corpse fh^a fhc fhHd _ fh8h fhQo  There is an open door, spattered with blood here.  Things that are here:  a +0 club; a +0 robe fhs fh(v fh~v _ fhx fh{ fh` fh, fha fhӇ fh΋ fh, fhe fh fh fh, fhl fh fh fh, fhm fh fh  fh fh= fhn fh" fh fh fh8 fh fh fhd fh fhJ fh fhk fh fh fh fh fh fh fhV fh fh fhQ fh< fh fh fh fh@  There is an open door here. fhl fh fh _ fh fh fh fh fh fh fhk fh fh fh fh fh fhQ fh fh fh7 _You open the door. fh? fh fh fh fhu@  There is an open door here. fh fh^  fh  _ fh  fhP  fh fh fhM fh[ fh fh fh fh* fh fhB fh4 fh, fh_ fh( fhO fh1  fhx  fh*! fhV# fh%% fh1& fhb& fh!' fhv( fh* fhs+ fh+ fhZ, fh. fh0 fh1 fh2 fh2 fh3 fhj6 fh6 fh@7 fh>9 fh; fh; fh< fh>7 _You open the door. fhA fhB fhC fhD fh!H@  There is an open door here. fhJ fh L fhL _ fh|M fhO fh-Q fh>R, fhS fhT fhW fhFX fhX fh"Y fhkZ fh5] fh%^ fhX^ fh _ fhi` fhUc fhbd fhd fhOe fhf fhtn...............#'####...#...................#........#........ fhn...........#........#........ ...............##########........  fhne........<.#####.................. fh?of.......# #..........####...÷ ########### #..........#..#.... #..........#..###+# fhoy#.@.R......#..'...# #......#+####'###..#...' fhoP.......#.......##..##..# .......#.......##..##### .......#...........# # fh4p.......#...............# .......+...............# F   sky beast (asleep) fhipi.F.....#################  fhu.144.2 (49 fhzwR., ally target) fho|,5.2 (50 fh fhV _There is an open door here. _You open the door. _There is an open fhgdoor here. _You open the door. _There is an open door here. _A sky beast comes into view. fh-~....#########<.#####......... #.........÷ #......... fh #......... #.@R.......#..'... #......#+####'###..#...' .........##.. fhV .........##. ............#  ....... fh2W....... .F..... fh86....#########<.#####......... #.........÷ #......... #......... fh= #.@R.......#..'... #......#+####'###..#...' .........##.. .........##. ............#  ....... ....... .F.....  fhGI fh~Q fhZ fh\` _A sky beast is nearby! fh....#########<.#####......... #.........÷ #......... fhW#......... #.@R.......#..'... #......#+####'###..#...' .........##.. ....... fh..##. ............#  ....... ....... .F..... fhc....#########<.#####......... #.........÷ #......... fhc#......... #.@R.......#..'... #......#+####'###..#...' fhcR .........##.. fhAdQ .........##. fhd' ....... fhdM.....#  ....... fhe ....... fhxe7.F.....  fhl fhp fhgw fh{J _A sky beast is nearby! fho{ fhz@ a....#########<.#####......... #......... fh@ ÷ #......... #......... #.@R.......#..'... #......#+####'###..#...' fh'A .........##.. fhXA ).........##. ....... fhA .....#  fhA &....... ....... fhA D.F..... fh ....#########<.#####......... #.........÷ #......... fh #......... #.@R.......#..'... fh #......#+####'###..#...' fh ....... fh% F..##.. fhS 6.........##. fh  fh F............#  fh  ....... fh  ....... fh2  fh^ 7.F.....  fh  fh  fhI  fh ` _A sky beast is nearby! fham].#........#...#.# fhm..##########<.#####......... fhmy...# ##### ############ # fhn.#..#... fhBnF #.#..###+ fh}nB######..R fhn.#..'...#.....@#+####'###..#.... fho-.#.......##..##.. fh8oy.#.......##..###.#........... fh_o"# fhoM.#................+ fho. fhoF.....######################## fhPt fh{9R. fh1~#6.2 (1 fh~.0) _ fh fh! fh1`#.#.# #..########## # fh<.#####......... #...# ##### ############# #.#..# #..........#..#########.R........#..'.. fh###......#+####'###..#...#.......##..##.#.##..### fhN.#.....# .#.....+ fhF.....#########################  fh fh fh.RF.F fh5 fh=7Kinetic Grapnel fh fhx fh #.##########  #<.#####.........  #...# #.####  ############# #.#..# #..........#..########..........#..'. fh####.....R#+####'###..#..........#.......##..##.#.##..##.#.....# .#...F....+......#########################  fh, fhLw.RF.. fh&8 fh fh  fh!<.#####............# #..........#### fh############ #..........#.. #......#######....'. fh####......#+####'###..#........R.#.......##..##. fhA....# F fhG5......+ fhm?######################### fh- fh fh fhr  fh6 The sky beast hits you. fhW.R fh:U2---= fhi 9 fh  fh(K _The open air twists around violently and strikes you. fh< j  You puncture the sky beast! fh,= +7 (0.5 fh@  fhC d _The sky beast is moderately wounded. fh  You hit the sky beast.  The sky beast is heavily wounded. fh W.R fhF c3=--50.2 fh"  fh5 W _The sky beast closely misses you. fhc  You barely miss the sky beast. fh+8 (0.6 fh! fh#a _The sky beast is heavily wounded. fhm  You hit the sky beast.  fhdLThe sky beast is severely wounded. fh(1.4 fhR fhż  fhn_You block the sky beast's attack. Sugats closely misses the sky beast. fh  You hit the sky beast but do no damage.The sky beast is severely wounded. fh%(2.0 fh  fh'  fh^)_You block the sky beast's attack. fh?@  You puncture the sky beast! fh6ED†  fhJ=21=7 (0.7Kinetic Grapnel fhN fh[P  fhP?_You kill the sky beast! fh^  fha  fhd  fhzf H _No target in view! fhĕ  fh  fhʟ  fhآ   fh B_No target in view! fh#  fh#  fh%  fh(  fh , B4 _ fh/  fhh/  fh0  fh5  fh6  fh37  fh:  fhK; %5 fh<  fh? , fh@  fhB , fhC  fhyF , fhYG  fhI  fhI K6= fhJ  fhJM  fhM  fhGN  fhP  fhP  fhQ  fh T  fhET U7= fh?U  fhW  fhW  fhX  fhZ  fh [  fh[  fh^  fh_ K8= fh `  fhc  fhe  fhe  fhf  fh1m 5 _You swap places. fho 3 fhp  fhr  fht  fh:v  fhov  fh/w  fhx  fh{  fhP{ 9= fh'|  fh~  fh&  fhY  fh$  fhƄ 7 _You open the door. fh)  fh*  fh_  fh(  fh @  There is an open door here. fhF  fh8  fh  _ fhl  fh  fhZ  fhd , fh;  fh  fh  fh  fh  fh͛  fh5  fh  fh  fhӠ  fh  fh  fhN  fh  fh  fhj  fhĨ  fh!  fh  fhT  fh  fhɮ  fh  fhֱ  fh"  fh  fhE  fh۶  fh  fhB  fh  fh  fha , fh  fh|  fho  fh , fh  fh  fh:  fhV , fh  fhl  fh+  fh`  fh  fh  fh @  There is an open door here. fh  fh  fh  _ fh  fht  fh  fh  fh  fh  fh,  fh?  fh , fh  fh:  fhg X fh;  fh&  fhM  fh  fhU fhU fh  fh% fhZ fh fh fh  fh, , fh4  fh  fhK fhE fh fh1 fh fh fh, fh1 fh fh fh, fh| fh fh! fh#, fh % fhQ' fh) fh!+ fhV+ fh, fh. fhV1 fhZ5 fh5 fh6 fh8 fh: fhr< fh< fh= fh? fhB fhND fhD fhE fhG fhJ fhK fhK fhM fhV fhY, fhZ fhM] fh_ fha fha fhb fhye fh h fhi, fhdk fhm fhUp fh"r, fhzs fhv@  There is an open door here. fh4y fhz fh-{ _ fhK| fho~ fhɀ fhA fhu fhЃ fhυ fh݇ fh, fhˊ fhƌ fh* fh, fh fhg fh fh fh fh_ fh fhК fh fh( fhٜ fh4 fh fh fhա fh| fh fhӥ fhϦ fh fh fhb fhƫ fh fh* fhޭ fhA fhd fhe fh fh_ fh fh fhη fh fh fhN fhݼ fhH fh fhڿ fhr fh fhn, fh fh fh% fh fhB fh fh fh, fh fh7 _You open the door. fh3 fh fhyopen the door. _There is an open door here. _You open the door.  There is an open door here. fh fht fh _ fh fhS fh, fh fh fh, fh fhi fhH , fh  fh lThere is an open door here. _You open the door. _There is an open fh?&door here. _You open the door. fhpI fh: fh&You open the door. _There is an open door here. _You open the door.  There is an open door here. fh~ fh fh* _ fh fh_ fh%A #+ #.....#.......#.. ##.... #####.###.###....#######'### fh-&. +....#. #....#......))#... #....+)'.... fh& #######.### #.$.@.##..####.###.##--226.7 (74.0) #.....#.....+....# #.....R.....#....# fh;'> #.....##'#####..##.. ....#+###...####..#####...> #..........#....#... #..........#.... fh'#... ###..##.######.. ##..##.##.###.. fh( fh-PR' fh/G--7.7 (75 fh26 fh7 _You open the door. _There is an open door here. _You open the door. _There is an open door here. _Found a stone staircase leading down.fh ufhV fh Bfhgfh,fhfh,fh?fhTN _You now have 402 gold pieces (gained 16).fh,fhc3fhD fh!fhF$,fh<%fh&fhj(fh),fh*fh+fh-fh.,fh/fh2fh5,fh|6fh8fh-;,fh<fhUA7 _You open the door.fhC3fhVEfh.GfhHfhI,fhzJfhKfhMfhNfhOfhOfhVQfhLSfhoTfhTfhYUfhyVfhQXfhY,fhZfhs\fhS^fhX_fh_fhL`fhafhcfhdfhefhefhgfh$ifh(jfh[jfhkfhwlfh?nfhofhofhmpfhqfhsfhsfhtfhvfhUyfhyfhKzfh{7 _You open the door.fh~fhfhfhfh@  There is an open door here.fhBfhSfh̆ _fhfhfhfh,fhfh?fhC,fhސfh 5 _You swap places.fh#fh 3fhfh.@  There is an open door here.fhfhfhϜ _fhfh/fh8fhAfhfhCfhfhfh,fhɨfhfhfhfh/fhfhfh@fhfhfhfhfhfh6fhrfhkfhfhfhfhfh fhfhfhfhfhfh]$#......#'##..#......######....####..####### #....# #......... #....# #.........########....# #.....fhD.........#### #.............R# #..............# #.................@# ########.........#####......fhh9#....... ## #....?..# #.. #.......# # ######... #h   howler monkey (asleep) fhI.h.. fh-60.7 (33fhh.R, ally target)fh,1.7 (34fhfh` _A howler monkey comes into view.fhG .#' ######... #....#  #....#  ########....#  .........####  .........#  ........R#  ........@# fhG .........# ####...... #.......  #....?..#  #.......#  fhHz######...  .h.. fh .#' ######... #....#  fhA#....#  ########....#  fh}n.........####  fhd.........#  fhv........R#  fh1e........@#  fhe[.........# fhF####...... fh@#.......  fh#....?..#  fh`#.......#  ######...  fhH.h.. fhfhfhtfh fhV_A howler monkey is nearby!fh32 .#' fhV######... #....#  #....#  ########....#  fh84.........####  .........#  fhD........R#  ........@# fh .........#fh! ####...... fhf;#.......  #....?..# fh% #.......#  fhY######...  .h.. fhf!fhxO .#'fhx ######... #....#  fhx#....#  ########....# fh fh{? fh? fh,@ fh A fhiB fh.C ,fhC fhE fh]K  +....  #..l #.... fhK  #...#....  #..####.... fhK z #..## #.....#  #...# #.....#  ... #.....'  ###'#### ####.....#  #..@...# #....#'###fhYL   #...R..# #...>#..#  #......# #....#..#  #......####.... fhL #######......###..## #......#.....# fhL #......#.....# l   iguana (asleep) #......#'##..#fhL m ######....####fhQ K 305.5 (28.0)  You open the door.fhXU iR., ally target)fh4W ,6.5 (29fhZ fh^^ Z _An iguana comes into view.fh%W #..l  fh%2#...  #..#  fh-&+#..##  #...# fhi& fh&-...  ###'####  fh'+#..@R..#  fh7'#......# #...> fhk'#......#  fh'#......# fh'#######.. fh(#... fh8(#.... fhk(#..... fh(#.fhS} #..[30ml fh}< #... fh}Z #..# fhF~Z #..## fh~t #...#  ... fhW ###'#### fh #..@R..# fh #......# #...>fhI #......# fhJ #......#fhA #######..fh,X #...fhbY #....fhZ #.....fh: .fh$fhfhfhfh fhΒX_An iguana is nearby!fh%) fhC#..l  #... fh #..#  fh#..##  fh2*#...#  ... fh ###'#### fhc #..@R..#  #......# #...> #......#  fh+#......# #######.. fh'6#... #.... #..... fh]#.fh5o #..l  #...  #..#  #..##  #...#  ... fhoP ###'####  #..@R..#  #......# #...> #......#  #......# #######.. #... #....fhp #..... .fh]sfhufhwfhy^ _An iguana is nearby!fh+ #..l  #...  #..#  #..##  #...#  ...  fh###'####  #..@R..#  #......# #...> #......#  #......# #######.. #... #.... #.....fh( .fh4 #..l fhJ #...  #..#  #..##  #...# fh ...  ###'####  #..@R..# fh{ #......# #...> #......#  #......#fh& #######.. #...fh~ #.... #..... .fhfhfhGfhܽfh"^ _An iguana is nearby!fhLKa#.+lfhK.  ##....##...##fhBL #...# '###@#### ####.....RfhL.#'###.>.# fhL..#.......####....##########......###..#fhAM.........#.........#'##..fhxSfhUfhX.lR.lfhV[17.5 (1.0)fh^fhas _The iguana hisses angrily. _There is an open door here.fh52 ####+.l.  fh2 ##....## #.@.# '###'#### ####.....#..R...#.#'###fh2 #......#># ..#.......####....###fh3 #######......###..#......fh3 fh5 fh7 h.lR.fh9 G8Kinetic Grapnel _fh3< fh\= fh   ####.+.. l# ##....#fh y# #...# '##R#### ####...........#'####......>#......# ..#.#......####....##########......###..#fh fh\ fh h.lR'fh &9fh fhB fh2z  You hit the iguana.  The iguana is heavily wounded.fhzfh|6=10.0 (0.5fh|fh fh M_The iguana barely misses you.fh5=  You puncture the iguana!fh;E†fh@o3=5Kinetic GrapnelfhDfhFJ _You kill the iguana!fhX .  ######..+.. .# ##....fhwY##.# #.R.# '##'#### ####......#'###.....>......# ..#.#......####....###########..#fh[fh^<R.fhh`6--1.5 (1.0fhucfh7ft _You see here an iguana corpse.fh fh]9--fh=^ _No target in view!fhd\ .  #######..++...#....#  ##....†##R.## #...# '##'#### ####......#'###>......# ..#.......####....###fhffh9j<R.fh^l-2 _fhyofhAqfh4 3fh5 fh 7 fhc8 fhu9 fh= Bfh;> fh@ BfhA fhC fhD ,fhE fhNG fhH fhI fh:J fhJ fh6L fh"N fhBO ,fh P fh!Q fhR fhS fhT fhT fhsV fhFX fhY fhTY fhY fhX[ fhi] fh^ fhS^ fh^ fh:` fhb fhb fh,c fhc fhe fhf fhg fhh fhh fhj fhk fhl fhl fhm fhp @  There is an open door here.fhq fhr fh.s  _fhs fhu fh|w fhex fhx fh=y fhz fh| fh} ,fh~ fh; fh Xfh fh   #. #........ #..#....... fhG  #..#......  #..#.....  fh  ###'#....   #.....#'#####  #.....#.....#.  #.....@.....'. 275.0)fh 0 #....R#.....#.  #.....#....## fh: " #.....#....# ###'####'###fhn  #...# ).  #...# ... #fh  #...# ... # #...#fh fho ,8.5 (16fhӞ fh m _Found a short sword. _There is an open door here.fhR fh fhK fh! fh fh fh $ _fh* fh fh= fh fh% fh fh  fh : There is an open door here.fh fh fh"  _fh fh fh %fh P ############# fh2 #. #............ #..#............ fhk #..#...........F #..#...........fh j#.. ###'#.fh #.. #.....#R#########fh /#.. fhE #.....#.....#. #.. #.....'.....'..fh #.. #.....#.....#..#.. #.....#....##fh #.. #.....#....# #.. F   sky beast (asleep) fh! d###'####'### #+ fhl f#...# ).##.fh&" 231.5 (3.0)fha& hR', ally target)fh& fh( +2.5 (4fh, fh.  fh1/ N_A sky beast comes into view.fh #############  #. #............  #..#............  #..#...........F  fh#..#............  ###'#...R@.......  #.....#'#########  #.....#.  '    fh      #...# ). fhM #############  #. #............  #..#............  #..#...........F  #..#............  fh;N###'#...R@.......  #.....#'#########  #.....#.  '      fhN    #...# ). fhERfhTfhZWfhY` _A sky beast is nearby!fh #############'#. #.#..#..#..#.F ..#.....#.. ###'#...R......... #.. #.....#'#########. #..##.....#.....#. #..>#.....'.....'.. fh#.#.....#.....#..#.#.....#....##.#.....#....# #...###'####'###+#fh݅fh^L.Rfh23.5 (1 _fhfhfhc 0  jesper the Slicer  Human of Hepliaklqana *.....  Health: 68/68 ========================  Magic: 16/19 ====================---- fh f#############'  AC: 9Str: 9 #. #.............  EV: 12Int: 16 #..#.............  SH: 4Dex: 17 #..#...........F.  XL: 10 Next: 23% Place: Dungeon:7 fh ;#..#.....@....... #..  Noise: ---------  Time: 8333.5 (0.0) ###'#....R........ #..  w) +8 rapier (speed) #.....#'#########. #..# Cast: Kinetic Grapnel #.....#.....#. #..> #.....'.....'.. #... fhG #.....#.....#.. #... R   Sugats the ancestor #.....#....## #... F   sky beast (asleep, ally target) #.....#....# #... ###'####'### #+##fhΞ Casting: Launch Clockwork Bee (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (dangerous; 5% risk of failure)  Press: ? - help, Dir - move targetAim: a sky beast (asleep, ally target)  You lock target on the sky beast and prepare to deploy your bee.fhY `   fhӢ &#.        #..  .R #..  fh   #..>          fhߦ c==4.5 (1Winding fh fhت lonfirm with . or Enter, or press ? or * to list all spells.  fh% (Aiming: Launch Clockwork Bee (dangerous; 5% risk of failure)  Press: ? - help, Dir - move target  Aim: a sky beast (asleep, ally target)  You lock target on the sky beast and prepare to deploy your bee. _(Press . to continue winding your bee.)fh/fh:R.fhgX--5. fhefhZ@ _You continue winding your clockwork bee...fhSwfh~H.RfhAA--6fh|*.. fhfh fh2_You continue winding your clockwork bee...fh.fhfhMy.RfhD.y   clockwork bee (minion)fh)F7fhT` _With a metallic buzz, your clockwork bee launches itself at the sky beast.fh<,fhA{.y.RfhC&8fhFfhnHfhef.#'##. #.#..#.#..#.y.R.F.#..#.fhf#.. ###'#.#.. #.....#'#.. #..##.....#.....#. #..>.#.....'.....'.. #.#.....#.....#.. #.#.....#....## #.#.....#....# fh]gh#.###'####'### #+#fh0hfhZifhifhrmQ..yRfhooT7=9fhrfhLtfh#.##'#fhk$#. #.#..#.#..#.yRF.#..#.#.. ###'#.#.. #.....#'#... #..#fh#.....#.....#. . #..>.#.....'.....'.. #.#.....#.....#.. #.#.....#....## fhx#.#.....#....# #.###'####'### #+###.fh.fhy.RFF  fh{r8==40fhKinetic GrapnelfhfhT0 _Sugats hits the sky beast!fh+_#.# ..# #'##.#. #.#..#.y.#..#.RF.#..#.#.. ###'#.#.. #.....#'#fhT,.... #..##.....#.....#. ... #..>.#.....'.....'.. . #.#.....#.....#.. #.#.....#....## #.#.....#....# #.###'####'### #+###.#fhv.fh0M  Your clockwork bee stings the sky beast.fh3.yR.Ffh4r9===1fh7fh9Y _Sugats barely misses the sky beast.fh :.# .# ..# .#'##.#. #.#..#.#..#.fhf yR.#..#.F.#.. ###'#.#.. #.....#'#..... #..##.....#.....#. .... #..>.#.....'.....'.. ... #.fh #.....#.....#.. .. #.#.....#....## . #.#.....#....# fh l#.###'####'### #+###.#fh :  fh The sky beast hits you. The air twists around and strikes you.  Your clockwork bee stings the sky beast.fh ^0---=2fh fh;  fhz "_Sugats hits the sky beast.fh* @  You puncture the sky beast!fh " *.*   dormant clockwork bee (minion)  You kill the sky beast!fh n63.1 (0.6Kinetic Grapnelfh fh L _Your clockwork bee winds down and falls to the ground.fh( fh+ fh. fh\0 H _No target in view!fhfhfhXfh fh£B_No target in view!fh!'..# ..# ...# .#'##.#. #.fh#..#.#..#.*R.#..#.#..  ###'#.#..  #.....#'#......#..##.....#.....#. <.....#..>.fhэ#.....'.....'.. .....#.#.....#.....#.. .....#.#.....#....## ....#.#.....#....# fh r....#.###'####'### #+###.##.fhJ8<fho5=---4.1 (1.0fhfh9 _Found a stone staircase leading up.fh9fh fhfh_fhP==fh,fhfh 96fhB E==fh fh8,fh(fh>,fh-fhfhzU7=fhJfhK,fh/fhC,fh-,fh.fh*1l _Your dormant clockwork bee falls apart.fh1fhM2fh04fh4D8=fh5fhM7fh8fh-:,fh;fh<fh>,fh?fh@fh.CfhD,fhDfhGfh`HfhJfh_J9=fh Kfh=N@  There is an open door here.fhOfhFQfhQ _fhRfhWXfh*XfhYfh[,fh\fh^7 _You open the door.fhs`fhafhbfhcfh)f@  There is an open door here.fhgfhBifhi _fhjfh lfhymfhnfh8ofhpfhKqfhrfhpt,fhtufh xfhtyfh0{fhe{fh3|fh}fhfhOfhfhfh8fhafhfhnfhfhsfhfhfhfhkfhfh’fhfhfhVfhfhfhfhfhfhfhQfhfhifhfh9fhۣfhfhfh4fhfh,fhzfhNfhpfhfhfhfh׵fh fhfhhfhfhfhfhfh fhL,fhzfh7 _You open the door.fhCfh3fhfh@  There is an open door here.fh3fhfh15 _You swap places.fhfhbfhfhfhfhfhfhUfh@fhfhfh,fhfhfhfh,fhfhwfhpfh,fhHfh1fh!fh*,fhfht#...#.....##...#.....#..[†.#...#..........'.....#.....#...#..........#.....#.....#..###.#####..##.....#####.fh3 #..######.##..#....#######' #......+......+....#....... #......#......#....#......) #......#..R...#....+....... #..#######@.###....#..####.- fh#.†## #+##.....##..####. #...# #.....#.....+.. #...# #.....'.....# ###'#### ####.....##'##### #......# #....#'###...#### #......# #...>#..#.  #..fh(o#....#..#. #......####....######..##.##fhU86.1 (42.0)'...!...#fhD+#####fhfh@M======7.1 (43fhfh = _As you open the door, it creaks loudly! fh[ h_Found a golden potion.fhp3fhfhˉfhfhfha: _fhȏ%  fhThere is an open door here.fh͑fh fhg _fhfhוfh)fhfhĘfhfhfh fhafhfh #..###.#####..##.....#### #..######.##..#....###### #......+......+fh¤ #......#......#....#.... #......#......#....+.....fh #..#######..###....#..### #.†##..###'##.....##..### #...#....R..#.....+fh7- #...#...@...#.....'.....#------ ###'####+#####.....##'####fhg #......# #....#'###...### #......# #...>#..#.....fh #......# #....#..#...... #......####....######..fhɥ #######......###..###..## #.....# #......#.....#......fh291.0)fh J------2.1 (5fhfhKS _S - a golden potionfhNfhr3fhfh fhfh)fhё$ fh>_You open the door.fhfh`fh—fh'fhfhfhfhfhfhfh fhTfhfhfhy,fhcfh@  There is an open door here.fhfhfhN _fhfh fhfh(fh},fhsfhfhfhfhrfhfhfhfhVfhxfh fhfhfhfhDfhfhfh,fh~fhfhfh,fhhfhfhfh,fh fh2 fh fhq fh fhp fh fh Bfh fhB fh/ fhO ,fh fh& C  You see here a +0 short sword.fhz( fh * fh*  _fhU+ fh- @  There is an open door here.fh/ fh1 fh02  _fhM3 fh=5 fh7 fhC9 ,fh: fhp< fh> fh@ ,fh=B fhD fhG fhFI ,fhJ fhM @  There is an open door here.fhO fhQ fhsR  _fhS fhU fhW fhY ,fh[ fh\ fh] fh_ ,fht` fhb @  There is an open door here.fhc fhe fhAf  _fhf fh9h fhVi fhj fhj fhwk fhl fhm fhn fh+o fho fhq fhs fht fhu fhu fhv fh+x fhly fhy fh2z fhX fh; fhu fh fh 5 _You swap places.fh _fhQ fhT fhʌ fh fh fht fh fh fh; fh fh fh fh ,fh֘ fh @  There is an open door here.fh fh| fh  _fhL fh. fh fhƧ fh fhƨ fh fh= fh fh fh' fh fh fh1 fhl fh! fh fh\ fhԹ fh fh fh~ fh fh fhտ fh fh> fh fh fh0 fh fh fh fh fhA fh fhy fh fh7 fh fhK fh fh@ fhp fh fhe fh fh fh fh fh fh fh fh+ fha fh/ fh fh %fhD   ###### ###  #....# ..#  fhw #....# ..#  #....# ...#.....  fh #....# ...#.....  fh Y#..#############'##...K.  #..#.........R.@......#  fh #..#..................#  fhD ##..#..................#  #..#..................#.. fhw ###R#..................#.. #.....#'#########......#..####### fh #.....#.....#...'<.....#..>...... K   kobold (missile, wandering) #.....'.....'...#......#... fh M#.....#.....#...#......#...fh 1438.1 (46.0)fh. fh J..Rfh [Kdistracted, ally tar…)fh ,9.1 (47fh fh s _A kobold comes into view. It is wielding a +0 mace.fhR * fh?S )  ###  fhS C ..#   ..# fhS n  ...#.....   ...#.....  #..#############'##..... fhT v #..#..........R@.....K#  #..#..................# fhT t #..#..................#  #..#..................#.. R#..................#.. fhT $..#'#########......#.fhT F<.....#..>'......#.fhG w   ###  fh  ..#   ..#   ...#.....   ...#..... fh  #..#############'##.....  #..#..........R@.....K#  #..#..................#  #..#..................#  #..#..................#fhV jR#..................#..#'#########......#.<.....#..>'fh V......#.fh fh fh" s _A kobold is nearby!fh/U ###### ###### #....# #....# #....# #....# fh #....# ....#..... #....# ...#..... #..#'##....K #..#..........R.@....K# #..#.....fh# #..#....# #..#.....R#..... fhx.....#'#......#..# .....#.....#...'<.....#..>......# KK 2 kobolds (1 missile, 1 wandering, 1 .....'.....'...#......#.fhE' .....#.....#...#......#.#fhfhfhL ..RfhC   kobold (missile, distracted, ally tarA kobold comes into view. It is wielding a +0 short sword.fhq& fh(((((The kobold throws a stone. The stone barely misses you.fhM{ @....  The stone hits Sugats but does no damage.fht,=40.1 (1fh.0)fhfhX fh%_The kobold moves out of view.fh0  ###### . ....# fh #....# .. ....# #....# ... ....# #....#..... ....# ....#... ..#fh '##. ..#.R.@...K# ..#.# fh ..#.# ..#.R#.fh[ q#'#......#..#fh .#.....#...'<.....#..>......#.'.....'...#......#.'.#.....#...#......#.#.fh fh fh .R@..K.Kally target)fh E-1Kinetic Grapnelfhu fh$ fh- -####### ######......# #....#.....# #....#....fh v# #....#...fh f# ....#..#fh0 S'##.#.fho R.@.K.# #.fh =# #.fh Z# #. fh$ KR#.#.. fh_ ##'#fh ;......#..#fh #.....#...'<.....#..>......#.'.....'...#......#.fh' -'.#.....#...#......#.#.fhd fh? fh fh fh d.R@K.fhs @-2fh fhF fh =  You puncture the kobold!fh C$fha l=8 (0.7Kinetic Grapnelfhש fh  fh <_You kill the kobold!fhHt## ######.fh^# #....#.fh# #....#.# fh4^#....#.# fhh....#. #'##. #.fhR.@..# #.fh<# #.fh9# #.fh4j #.#.. fhl##'#fhD......#..#.fh#.....#...'<.....#..>......#.'.....'...#......#.fh6$'.#.....#...#......#.fhi#.fhfhwD.Rfh5-3.8 (1.0fhfh fh/e You now have 429 gold pieces (gained 27).  Things that are here:fhE-4.8 (2fhfh( _a +0 mace; a stonefhfhfhfh fh B_No target in view!fhbfhcfhdifhs}fh~fhlfh : _fhɄfh?fh,fhnfhfhdfhfhFfhfhfho ##########  ######........#  fhܜF#....#........#  #....#........#  #....#........#  ....#........# ########'##..R.@...### .fhZu)..##'##....#. ..# .#. ...# ..# #. ....#...# fh..............#..## fh #########......#..##########...## K   kobold (wandering)..#...'<.....#.K>......#......#..'...#.........'......#fh+7.8 (3fh^fha.R.fhC+8.8 (4fhyfhfhfhfhfhfh># fhi######.# #....#.# #....#.fh# #....#.# fh*]....#.# fhj'##...R.@..# #fh)..##'##.#.fhZ..#...# ..#.fh(....#...# .#......#...# fh{#......#..## #####.fhZ......#K.##...#fhLZK   kobold brigand (missile, wandering)#...'<.....#..>......#......#.'...#......#.'......#.fh% 0  A kobold brigand comes into view. It is wielding a +0 whip and quiveringcurare-tipped darts.fh?fhn.RK.Kfhally target)KK   kobold (wandering)fhg4==9.8 (1fh "fh*0 _The kobold brigand shouts!fhDz ##########  ######........#  fhE#....#........#  #....#........#  #....#........#  ....#........# #....R@..# fhiE:..)..##'##..... .....#...# ... fhEo.....#...# . #...# #.K## fhEF#..#<.....#K.>fh  ##########  ######........#  #....#........#  #....#........#  fh O#....#........#  ....#........# #....R@..# ..)..##'##..... .....#...# ... fh+ /.....#...# . #...# #.K## fhb #..#<.....#K.>fh fh fh fh  fhY V_There are monsters nearby!fhx 1 fhax I##########  ######........#  fhx '#....#........#  fhx '#....#........#  fh y I#....#........#  ....#........# fh\y M#....R@..# ..)..##'##..... fhy :.....#...# ... .....#...# . fhy R#...# #.K## fh1z F#..#<.....#K.>fh w ##########  fh* ######........#  #....#........#  fhq q#....#........#  fh #....#........#  ....#........# fhX r#....R@..# ..)..##'##..... .....#...# ... fh .....#...# . #...# fh p#.K## fh #..#<.....#K.>fhT fh fhJ! fhV) fh+  fh+ V_There are monsters nearby!fh################............ ########'##....R### fh............)..##@##............#...# ........#...# ..fhE K##### ########.##########...### ...#...'<K.>......#......#.'...#....'##fh_fhfhfhDfhC.RK.K.--50Kinetic Grapnel _fhfhQ _There is an open door here.fhE #################........# #fh~E #....#........# ##....#........# ##....#........# #....#........# fhE # #######'##.....R..# #### fhE ..........)..##'##.....#.....#..@# ... #.fh6F ]#...# . #.#.K.# #.#..## fhF I#####. ########K.##########...#### ..#...'<.....#..>......#......#..'...#......#.........'......#.fhF #...#......#.........#......#. .###'##......#.#......#.fh H fhH fhI fhN M.RKfhO a.K.KfhSO *fhP H--1 _fhU fhV fhM E  You puncture the kobold brigand!fhN fhyO fh^ [ K.fhX_ K.K K 2 kobolds (1 missile)fh_ The kobold brigand is moderately wounded.A kobold comes into view. It is wielding a +0 dagger.fh` 5=2.3 (0.5fh i fhy W _Sugats misses the kobold brigand.fh   You puncture the kobold brigand!=8fh%fh&g _The kobold brigand is severely wounded.fh'k  You puncture the kobold brigand!  The kobold brigand is almost dead.fhkfh}  The kobold brigand misses you. Sugats hits the kobold brigand!fh)K.K.KK 2 kobolds (1 missile, 1 ally target)fhf583.2 (0.4fhfh8 _The kobold brigand dies!fhfh=  You puncture the kobold!fhfh 3$Kfh. }.   kobold (missile)fh3-9 (0.7fhfh fh<_You kill the kobold!fhy1G######............##.#..fh1K ....#... #######'##....### fh/2t..........)..##R##........fhh2q...#.).# fh2.@# .# K##### #######fh2R.##########...#### ..#...'<fh23T>......#......#..'...#.fhj3.'fh3## .fh3,###'#...fh5fh7>>'Rfhu>=, ally target)fhwD4((fhz4@.fh|G-4.9 (1.0fhyfh$ _The kobold throws a stone. The stone barely misses you.Things that are here: _12 gold pieces; a +0 short sword; a kobold corpsefh) ....#.... . #######'##....### ..........)..##'##...........#.R.# .$#  K##### #######fhʀ .##########...#### ..#...'<>......#......#..'...#..'## .###'#... #+###.##.###....#fh fh L)Rfh T6-5fh~ fhې ; _The kobold hits you with a +0 dagger.fh =  You puncture the kobold!fhQ D)fh [7-6.6 (0.7fh 9Kinetic Grapnelfhv fh J _You kill the kobold!fhfhfhfhpH _No target in view!fh<fhxfhfhH _No target in view!fhuEfhEfhRHfh{L: _fhNfhPQfhQfhTSfh7VfhVfhXfhZfh.[58=fhm[fh%]fhafhd,fhefh8lk  You now have 441 gold pieces (gained 12).  Things that are here:fhlfhnfhArf _a +0 short sword; a kobold corpsefh2vfhyvfhxfhcF  ##########fhĂ@  ######........#  #....#........# #....#........# fh  #....#........#  ....#........#  fhV########'##........#  ###)..##'##..... #fh.#.@.# ... #-fh׃-.#.R)# . # ........#...# #..fhY............#.)## #### ########......#..##########...###.#...'<.....#..>......#......# .fhi..'...#......#.........'......# ...#...#......#.........#......# fhi..###'##......#.........#......#C - 2 curare-tipped darts (gained 1)fh.63.6 (7.0fha=-4.6 (8fh6fh;- _You see here a +0 whip.fh3fhfh>fhfhfhpfhpfh fh  fhdThere is an open door here.fhfhfhA _fhfhfhfhfhfh^fhsfhefhfhfhWfhtfhfhfhfhffhfhfh,fhafhfhfh fh fhu fhfh:fhOfhfh=fhfhfhfhfhfhfhfh+fhg fh+fh.,fh0fh84$ fh4_You swap places.fh6fh8fh8fhp:fhB=fh?fhBfh CfhDfh[Gfh{IfhLKfhKfh!MfhOfhRfhTfhJTfhUfhXfhR[fh]fh]fh_fhbfhjefhg,fh!jfhlfhofh rfhrfhCtfhlwfhzfhw}fh}fhfhfhBfhfhfhfh[fhGfhfhڕfh_fhzfhefhfhFfh2fhfhfhfhWfhhfhRT  Things that are here:  a +0 mace; a stonefh"fh7fh _fhfhfhfhfhfhfhfhfh^,fhfh8@  There is an open door here.fh3fhifh5 _You swap places.fhfhhfhfhvfhfhfhfhfhfh}fhXfhfhfh1!fh}!fht#fh~)fhL,fh.fh/fh0fh7fh9fh#<fhj<fh>fhDfhGfhJfhJfhLfhcS@  There is an open door here.fh/VfhQXfhX _fhZfha<  You see here a +0 whip.fhffhgfh4h _fhifh-ofhqfhsfh:tfhufh{fh}fhfhfhfh  Things that are here:  a +0 dagger; 4 stones; a kobold corpsefhfhfh _fhNfh fhܚfhwfhfhYfhR  There is a stone staircase leading down here.fhgfhhfhԯ _fhfhYfhfh+,fhDfhfhfh,fh-fhfhfh?fhfhfhfhfhfhfhmfhW##'##........#####......####....# .....)..##'##.......#####.....### ........#.).#.......# #.....#.. ........#..)#.......# #.....#.. ........#...#.......# #.....'.. fhf........#.)##.......#####.....###......#..##########...########. .'<.....#..>......#......#.....# .#fh#......R@.'......#.....#509.6 (45.0)#fh6:#.........#......#.....# ###.........#......#.....# .##.........#......#.....# fhp.#......#+###.##.###....##..##+#. .fh#.....##.###)######..†.##..##.## .#.....#..[fh.# .#..[....#....# .'......+.fhH .'fhfhfh!j _Key pressed, stopping explore.fhfh fh fhj fh#fh $$ _fh&fh+fh-fh 0fhW0fh1fh7@  There is an open door here.fh9fhd;fh; _fhi=fhAfhDfhEfh;FfhHfhLfh`NfhOfh.....# #........#  ......# #........#  .fhD ~.....# #........#  fhiF fh'J fhK ^ _Partly explored, can't reach some items.fhM 3fhaN fhTw 'R#..#..'.#..#.fhw ~......0.0). fhw .'fh?z fh;} fhG  fh P_Partly explored, can't reach some items.fh3fhfh*6fh;,fhE<^ _Partly explored, can't reach some items.fh fhr Level 7 of the Dungeon <<<<>>>>>_(Press ? for help)#..#..................#..)#.......# #.....#...#...................# #..#..................#...#.......# #.....'...+...................# ###R#..................#.)##.......#####.....###'#..................)#fh | #.....#'#########......#..##########...########.....####....####.....# #.....#.....#...'<.....#..>......#......#.....#.....#..#....#..'.....# #.....'.....'...#......#.........'......#.....#.....#..#....#..#.....# #.....#.....#...#......#.........#......#.....#.....'..#....#..#.....# #.....#....###'##......#.........#......#.....#....R#..#....#..#######fhk  #.....#....##...#......#.........#......#.....#.....#..'....'...####'####'####...#......#+###.##.###....##..##+#.....#..#....#...##...#..).......#.....##.###)######....##..##.##....#..#....########## #...#.....##...#.....#.......#........[.......#....#..#####.R@......# #...#.....##...#.....#..[....#................#....#...'..#.........# #...#..........'.....#.......+................'....#...#..#.........# fh S#...#..........#.....#.......#................#....#...#..'.........# #..###.#####..##.....#####.###.###.############....#..#####.........# #..######.##..#....#######'###.###.##.##...........#####..##'######## #......+......+....#........#..........#.....>.....# #........##......#......#....#......))#..........'...........# #........#fh #......#......#....+.......)'..........#...........# #........##..#######..###....#..####.###.###.#####...........# ##......###.†##..###'##.....##..####.###.###.###......######## #..#######...#.......#.....#.....+....#.......+......##.##fhL ..# #....#........# #......# #....# ## #############'##........#####......####....######### #..)..##'.fh&M I. #..#............).#.......# #.....#...#...>.......... #..#.............)#.......# #.....#...#.............. #..#............#.......# #.....'...+..............##R#............)##.......#####.....###'#..................)'#######fhhM p##########...########.....######......#...'<>fhM #....#..'.....#.....'.....'.........'......#.....#.....##.....#.....#.#.........#......#.....#.....'..#.....#.....##'#fhM .#...#......#.....#....R#..#....#..#######.....#.#.........##.....#.'....'...# fhON *###'####'####...#......#+###.##.###....##..##+#.#....#...# )#.###)######....##..##.##....#########.#.....##..........#........[.......fhN R@.#.....##...#.....#..[....#..........#....#...'..#.........#....'.....#.+.......'....#...#..#.........#fhN #....#.....#.......#.#....#...#..'.........####.#####..##.....#####.###.###.############....#..#####.........#.##..######'.####..##'########fh O .....+......+....#........#..........#.....>...........#...#......#....#......))#...'...........# #........#fh(fh(fhU`#.....####....####.....#   jesper the Slicer #.....#..#....#..'.....#   Human of Hepliaklqana *..... #.....#..#....#..#.....#   Health: 68/68 ======================== #.....'..#....#..#.....#   Magic: 19/19 ======================== #....R#..#....#..#######   AC: 9Str: 9 #.....#..'....'...#  EV: 12Int: 16 #.....#..#....#...#  SH: 4Dex: 17 ##....#..#....##########   XL: 10 Next: 28% Place: Dungeon:7 .#....#..#####.R@......#   Noise: ---------  Time: 8543.6 (0.0) .#....#...'..#.........#fhNa[40m   w) +8 rapier (speed) .'....#...#..#.........#   Cast: Kinetic Grapnel .#....#...#..'.........#  ##....#..#####.........#  ......#####..##'########   R   Sugats the ancestor >.....# #........# ......# #........# ......# #........# _There is an open door here. _You open the door. _There is an open door here. _Partly explored, can't reach some items. _Partly explored, can't reach some items. _Partly explored, can't reach some items.fhafhmfh2ofhjsYou open the door. _There is an open door here. _Partly explored, can't reach some items. _You swap places.fhtfhgu3fhjvfhNxfhyfhz,fh{fh}fhBfhU,fh2fhBfhfh˅,fhfhfhfh0fhfhfhߍfhMfhZfhfhIfhfhcfhfhfhfhAfhfh-fhfhCfhfhfh&,fh?fhۣfhfh,fh fhũfhyfh٬fh0fhfhfhfhŲ,fhfhfhMfhƸ,fhfh## ###### ######### ######## fh)..# #....# #.......# #......# ..# #....# #.....<.# #......# ..# #....# #.......# #......# ..# #....# #.......# #......# fh..# #....# #.......# #......# ..####....#####.......####......##.....###.#...................#  #.....#...#............#57.6 (14.0) fh | #.....#...#...R.........#  #.....'...+...................# ###.....###'#..................)# fhM..########.....####....####.....##.....#.....#..#....#..'.....# ...#.....#.....#..#....#..#.....##.....#.....'..#....#..#.....##.....#....R#..#....#..#######fhgfhfhc _There is a stone staircase leading down here.fhU [?25h[?0cfhMV   fhV ASearch for what [Enter for "."]? fh# [?25l[?1cfh8fh828 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [right here] a stone staircase leading down fhNResults elsewhere ([,] to cycle)  b - [D:7] a stone staircase leading upc - [D:7] a +0 chain mail  d - [D:7] a longbow (1 further duplicate)  e - [D:7] an escape hatch in the floor  f - [D:7] a +0 dagger (3 further duplicates)  g - [D:7] a +0 leather armour (1 further duplicate)  h - [D:7] a +0 morningstar  i - [D:7] a +0 orcbow of flamingj - [D:7] a +0 robe (3 further duplicates)  fhWk - [D:7] a +0 short sword (2 further duplicates)  l - [D:7] a +0 club (1 further duplicate)  m - [D:7] a +0 flail (1 further duplicate)  n - [D:7] a shimmering blue altar of Sif Muna  o - [D:7] a stone staircase leading down  p - [D:7] 4 stones (1 further duplicate)  q - [D:7] a +0 whip (2 further duplicates)  r - [D:7] a helmet  s - [D:7] Sif Muna's Monograph on Misery  t - [D:7] an escape hatch in the floor fh[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]fh ?  g - [D:7] a +0 leather armour (1 further duplicate)  h - [D:7] a +0 morningstar  i - [D:7] a +0 orcbow of flaming fh? j - [D:7] a +0 robe (3 further duplicates)  k - [D:7] a +0 short sword (2 further duplicates)l+0 club  m +0 flail (1 further duplicate)  nshimmering blue altar of Sif Muna  ostone staircase leading down  p4 stones (1 further duplicate)  q - [D:7] a +0 whip (2 further duplicates)  fh?xrhelmet  sSif Muna's Monograph on Misery  tn escape hatch in the floor  fh.@lumace  v - [D:7] a +0 flail of protection  wfhm@K+0 halberd  xa staircase leading up  yfh@stone staircase leading down  zstone staircase leading up  Aa +0 war axe  Bceilingfh A8bot fh  fh&  fh/ ### ###### ######### ######## jesper the Slicer ..# #....# #.......# #......# Human of Hepliaklqana *..... ..# #....# #.....<.# #......# Health: 68/68 ======================== ..# #....# #.......# #......# Magic: 19/19 ======================== ..# #....# #.......# #......# AC: 9Str: 9 ..# #....# #.......# #......# EV: 12Int: 16 ..####....#####.......####......# SH: 4Dex: 17 ###.....###.#...................# [ fhm0 33mXL: 10 Next: 28% Place: Dungeon:7#.....#...#...@...............# Noise: ---------  Time: 8557.6 (0.0)#.....#...#...R...............# w) +8 rapier (speed)#.....'...+...................# Cast: Kinetic Grapnel ###.....###'#..................)# ..########.....####....####.....# ...#.....#.....#..#....#..'.....# R   Sugats the ancestor ...#.....#.....#..#....#..#.....# ...#.....#.....'..#....#..#.....# ...#.....#....R#..#....#..####### _Partly explored, can't reach some items. _Partly explored, can't reach some items. _Partly explored, can't reach some items. _You swap places. _There is a stone staircase leading down here.  Search for what [Enter for "."]? . fh3  fh6  fh:  fhL< . _ fhi  fh`  fh  fh  fh 28.6 (1 _ fh@  fh n # .......  fh k. #. .......  ..#.####.......  ........  .#.#..!.  .........F.....  fh ,........R..# 8 .>.....@/?.#  ........ fh   .............<.  ...........### fhh ............. ............>#  .............# fh F   sky beast (asleep) .............#  fh fh9< fhkD9.3 (1.7Kinetic Grapnel fh r fhv.There is a stone staircase leading down fh\w here. _Search for what [Enter for "."]? . _You climb downwards.  Found three items.  Found two stone staircasesand fhwva stone staircase leading up. _There is a stone staircase leading up here."fh= .###### #  #. "fh+>j#.####....."fhx>#.#.........!.F......R.>.....</?.# ...<#"fh>##.. >#.............#"fh,H F Flly target)Sugats hits the sky beast. The sky beast hits Sugats."fhI5=600"fhiO"fh-QN _The open air twists around violently and strikes Sugats!"fhK###  ..####### # #."fh. #. #...#.####.......#.#...!.F..............R..#.....>.....</?.# ...."fh\H.<..###.$.. #.># "fh "fhyB  Found 16 gold pieces.  "fh-Sugats hits the sky beast but does no damage."fh[&1"fh>"fh*W _The sky beast closely misses you."fhdir  You puncture the sky beast!  "fhiNThe sky beast is moderately wounded."fh-j3=9 (0.6"fh2o"fhMqY _Sugats barely misses the sky beast."fhwC &  "fhC You hit the sky beast but do no damage.The sky beast is moderately wounded."fhOF 0-2.5"fhd "fhl  "fh,m ;_The sky beast closely misses you."fhm "fhk  You hit the sky beast.  The sky beast is heavily wounded."fhk G-3.0 (0.5"fhNp "fh r  "fh^r D_Sugats misses the sky beast."fh;fY  You completely miss the sky beast."fhfiThe sky beast is heavily wounded.The sky beast hits you."fhAg72---"fhg$6 (0.6"fhl"fhEo "fho=_The open air twists around violently and strikes you.#fh  You puncture the sky beast!  The sky beast is almost dead.Sugats hits the sky beast.#fh-1.#fh31=4.2  The sky beast is almost dead.  Sugats hits the sky beast. _The sky beast dies!  Training target 9.0 for Sh#fhtort Blades reached!  Your Short Blades skill increases to level 9!You need to enable at least one skill for training.#fh/  --more--#fh ) #fh1 A  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   6.0   7.0   0   l - Spellcasting   6.0   8.3  -1      #fh"2      b - Maces & Flails   0.0   1.0   0   m - Forgecraft   6.0   7.0   0   c - Staves   0.0   1.0   0   n - Fire Magic   0.0   1.0   0  #fh2  d - Unarmed Combat   0.0   1.0   0   o - Ice Magic   0.0   1.0   0   e - Throwing   2.0   3.0   0  #fho3 K         p - Invocations   1.0   1.7  +1   f - Short Blades   9.0  10.5   0   q - Evocations   1.0   2.0   0   g - Long Blades   5.5   1.0   0               h - Armour   0.0   1.0   0      #fh3 6 i - Dodging   4.5   5.0   0       j - Shields   1.0   2.0   0       k - Stealth   2.4   2.5  +1  #fhU4         #fh4                     You need to enable at least one skill.[?] Help[=] set a skill target  #fh65 }[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets2fh3> i + Dodging 4.53fhG= f + Short Blades 9.03fh>K > k + Stealth 2.44fhc = e + Throwing 2.04fh  f * Short Blades   9.06fhD e * Throwing   2.06fh o e - Throwing   2.07fh0  i * Dodging   4.5:fhK &Target:fh UTarget--  --  --  --  :fh $--  --  :fhA ---  --  -- :fh  --  :fh 8--  --  --  :fh --  -- :fh:  --  :fhx --  :fh a-z] set[-] clear selected targetcost|targets:fh <[?25h[?0c0 .....</?.# .Cast: Kinetic Grapnel...............FfhD .............<............###.$R   Sugats the ancestorFfh-E............. #............>#.............#FfhEThe sky beast is almost dead.Sugats hits the sky beast. _The sky beast dies!Training target 9.0 for Short Blades reached!  FfhFYour Short Blades skill increases to level 9!You need to enable at least one skill for training.Ffh[OIKinetic GrapnelFfhWFfhqZ _FfhZFfh"3Ffh^$Ffhn'Ffh'$ _Ffh+Ffh,93Ffh(-(=Ffh.FfhT1,Ffh3Ffh5,Ffh7Ffh:,Ffh=Ffh1@94Ffh@2=FfhBFfhE,FfhhGFfhJFfhJFfhLFfhNFfh\O%5Ffh>QFfhS: _Ancestor HP restored.Ffh`TFfhUFfhY,Ffh \Ffh^Ffh_K6=Ffh`Ffh)c,FfhdeFfhg,FfhSiFfh#lk7=FfhmFfhp,FfhvBFfhvFfhy,FfhE{Ffh~Ffh~D8=Ffh%Ffh1 _HP restored.Ffh3FfhFfh5 _You swap places.Ffh_Ffh..######## #......... #. #..........#.###.......#.#.........!Ffh#...............R..#....>.....<@?.# .--................<.###.$. #.>#  .#.# Ffh085.2 (21.0)Ffh G--6.2 (22Ffh Ffh[/ _T - a wand of digging (7)Ffh[Ffh+FfhFfh'Ffh..# # #.FfhF. #. #.[..#.####...#.#.Ffh!.. ........ .Ffh!R..#.... .>.....<.@.# . FfhV..<..Ffh$###.$S.. #.># .# S   water moccasin (asleep)..Ffh 0.0)  A water moccasin comes into view.Found a chain mail.FfhFfh.RS.Slly target)Ffh;G=7.2 (1FfhiFfh_ _The water moccasin hisses angrily. _You see here a scroll labelled ZUKKOTHUURGH.Ffh   # #.........  . #. #........[  ..#.####.........  .................  .#.#.........!.. Ffh| ................  .........R.#....  .>.....<.@.# .  .................  .............<...  ...........###.S.  ............. ##  ............>#  .............#  .............# Ffh.....<.@.# .  .................  .............<...  ...........###.S. ............. ## ............>#  .............# Ffh]f .............# Ffh^`Ffh*bFfh~fFfhVhe _A water moccasin is nearby!Gfh%Gfh:&Gfh0(Gfhp2R.RSGfh22$Gfh5=8Kinetic GrapnelGfh>Gfh)An _L - 2 scrolls labelled ZUKKOTHUURGH (gained 1)Gfh# #.......... #. #........[ ..#.####.........#.................#.#.#Gfh".!...#............R#.......>.....<...#................@..S.....<..###.$.#.. ###Gfh,.>#.# .#  GfhGfhxGfhj.RS.Gfh&9Gfh Gfh GfhW # #. . #. #........[#..#.####.........# .......# .#.#...!...#......#...>.....<..R#..S..<..###.$.#....>#...# ...# ...#Gfh I .RGfhZ The water moccasin closely misses you. The water moccasin bites you!  You are poisoned.GfhI y1======---=Gfh @90Pois Gfhj Gfh 5 _The water moccasin poisons you!Gfht'  You puncture the water moccasin!  The water moccasin is moderately wounded.Gfh/(f58----8 (0.6Gfhh-Gfh0S _You feel very sick.Hfh  You puncture the water moccasin!  The water moccasin is severely wounded.You feel sick.Hfh,q.R Hfhm6--=1.5 (0.7HfhHfhWF _The water moccasin bites you but does no damage.HfhyE  You puncture the water moccasin!HfhL .  You kill the water moccasin!Hfh|5-42.0 (0.5Kinetic GrapnelHfhjHfh^$ _You feel sick.HfhU# #. . #. #........[# Hfh..#.####.........# ...........# .#.#.........!...##........#..>.....<...#........).HfhNR.<..###.$.##.... #### ..HfhH.>#....# .....#..........#HfhHfh*}7=====--3.0 (1.0HfhHfhF5 _Found a war axe. You feel sick.Hfh:Hfh8--Hfh Hfh  Hfh B_No target in view!HfhHfhUHfhHfh4Hfha5-Hfh\ _You feel sick.3--HfhuHfh3 _You feel sick.HfhҐ7-HfhHfh@3 _You feel sick.Hfh%2HfhdHfh3 _You feel sick.Hfh%1HfhНHfh3 _You feel sick.Hfh6Hfh HfhX3 _You feel sick.Hfhj0=-HfhHfh\%  Hfhv49=-HfhHfhj _You are no longer poisoned.Hfh=&50HfhڶHfhHfh1HfhHfh,HfhfHfhMHfhK1=HfhHfh%HfhsHfhHfhGHfhHfhHfhjHfhHfhmHfhHfh^U2=HfhHfhsHfhHfhHfhHfhHfhtHfh-Hfh{%3Hfh Hfh,HfhHfh,HfhHfhHfhK4=HfhHfhVHfhHfhHfhHfhHfhvHfhHfhTU5=HfhHfhxHfhHfh_Hfh| Hfh Hfh Hfh&Hfh%6HfhPHfhHfh*HfhHfhaHfhHfhvHfhHfhHfhW Hfh#Hfh#K7=Hfh%Hfh\(Hfh(Hfh-*Hfh,Hfh+-Hfh.Hfh1Hfhp2U8=Hfhg4Hfh;7,Hfh 9Hfh<,HfhDHfhOHfh:P%9HfhWHfhkbHfhbHfhiHfhsHfhsHfhyHfhHfhHfheE60=HfhMHfhIHfhHfhHfhHfh>HfhHfhaHfhHfhHfhRHfhU1=HfhrHfhHfhHfhJHfhHfhLHfhHfhHfh"%2HfhHfh]HfhHfhHfhHfhJHfhHfhHfhԺK3=HfhHfhKHfhHfh(HfhHfhHfhHfhAHfhU4=HfhgHfh,HfhuHfhHfhHfh HfhHfhHfh%5HfhHfhHfheHfhHfhLHfhHfhHfh,HfhHfh`HfhK6=Hfh&HfhHfhCHfhHfhgHfhHfh$Hfh+Hfh|U7=Hfh4HfhHfhbHfh Hfh@ Hfh Hfh$ Hfh Hfh7 K8=Hfh Hfh Hfh Hfh{ Hfh Hfh1 HfhH %  Hfh +There is a stone staircase leading up here.Hfh Hfh 5 _Hfh/ Hfh Hfh#! Hfh" Hfh(# Hfh7$ Hfh^' Hfh' 9=Hfh( Hfh, $ Hfh0- *_You now have 457 gold pieces (gained 16).Hfh/ Hfh/ Hfh0 Hfh3 Hfh5 Hfh7 ,Hfhv9 Hfh; Hfh= Hfh@ HfhL@ HfhA Hfh5D HfhG HfhRI ,HfhJ HfhL HfhO HfhYQ ,HfhR HfhX ,Hfh|Z ,HfhG[ HfhTe _    Hfhe [ .###   ...#########   # #.........# Hfhe  . #. #........[#  ..#.####.........#  .................# ####Hfh:f .#.###...# ..R... .Hfhf ?#........... .>.....<...#........... Hfhf ...........)... ......<.........HfhJg  .....###...##... .............##### ## ............># Hfhl 1670.0 (77.0)Hfho ,1.0 (78Hfh_t Hfhv + _U - a potion of mightHfhL HfhxM HfhN HfhR HfhT ,HfhW HfhX HfhZ Hfh\ Hfh] HfhR^ Hfh`` Hfhb Hfhf HfhRf Hfhg Hfhi Hfhk Hfhm Hfhn Hfh.o Hfhp Hfhr Hfhjt ,Hfhu Hfhbw HfhGy Hfh{ ,HfhQ| Hfh HfhՀ HfhƂ ,Hfh Hfh/ HfhH ,Hfh Hfh Hfh ,Hfh Hfh Hfh Hfh ,Hfhȗ Hfh Hfh Hfh ,Hfha Hfh Hfh Hfh= ,Hfh Hfh Hfh Hfh֭ ,Hfh@ Hfh( Hfh Hfh ,Hfh> Hfh Hfhy Hfh׺ ,Hfh Hfh Hfh Hfh ,Hfh Hfhz Hfh\ Hfh% BHfh Hfh Hfh5 ,HfhL Hfhj Hfh Hfh ,Hfho HfhP Hfhv Hfhr ,Hfh8 Hfh Hfh" Hfh ,Hfh Hfh Hfhc ,Hfh Hfh Hfh/ Hfh HfhS Hfh Hfh Hfh HfhP Hfh Hfhc HfhP Hfhs ,Hfhd Hfh Hfh, hh.#  ...#  ...    ...  ##...   #..#   .. ###@#   ...#####.R.#   .........###   ..##...### #.#.R.######### ##.###.........#  Hfh  . #. #........[# hh 2 howler monkeys (asleep) ..#.####.........# .........######HfhE -97.0 (26Hfh2 g.R, 1 ally targ…)HfhS ,8.0 (27Hfh Hfh{ J _2 howler monkeys come into view.Hfh Hfhe  hh.#  ...#  ...#  Hfh=f ...#  ...#  ##...  #..# .. ###@# #..R# Hfhf .........### ..##...### #.#.R.  ##.###.........#  . #. Hfhf g...[#  ...#  . Hfh - Hfhj fhh.#  Hfh <...#  Hfhf s...#  ...# Hfh A ...#  HfhQ 9##... Hfh Y #..# Hfh: {.. ###@# Hfh f#..R#Hfh$ g .........###Hfh q ..##...#Hfh@q #.#.R.Hfh ##.###.........# HfhmQ . #. Hfh...[#  .HfhY- Hfh0.Hfh Hfh@ HfhHfhw Hfh^_There are monsters nearby!Ifh߭  hh.#  ...#  ...#  ...#  ...#  ##...  #..# Ifh.. ###@# #..R# .........### ..##...### #.#.R.  ##.###.........#  . #. ...[#  ...#  Ifh-&. IfhC  hh.#  ...#  ...#  IfhD...#  ...#  ##...  #..# .. ###@# Ifh\E>#..R# .........### ..##...# IfhE#.#.R. ##.###.........# IfhkF . #. ...[#  .IfhF] .IfhMIfh3PIfhXIfhl[d _There are monsters nearby!Ifh ##### #hh.# #...# IfhC ....# #...# ...###...# #.Ifh g.. ###.#Ifh ...#####..R# .........##..##...###Ifh' #.#.R.#########  ##.###.........# Ifh . #. #..[#..#.####.#Ifh Ifh <R.Ifh 89.0 (1.0) _Ifh2" Ifh$ Jfh<*  jesper the Slicer #####  Human of Hepliaklqana *..... Jfh=U#hh.#  Health: 68/68 ======================== #...#  Magic: 16/19 ====================---- ....#  AC: 9Str: 9 #...#  EV: 12Int: 16 Jfh~=#...#  SH: 4Dex: 17 ##...#  XL: 10 Next: 34% Place: Dungeon:8 #.@# Noise: ---------  Time: 8699.0 (0.0) Jfh=.. ###R## w) +8 rapier (speed) ...#####...#JfhT> Cast: Kinetic Grapnel .........### ..##...### #.#.R.#########  R   Sugats the ancestor ##.###.........#  hh 2 howler monkeys (asleep, 1 ally targ…) . #. #........[# Jfh>` ..#.####.........# Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (dangerous; 5% risk of failure)  Press: ? - help, Dir - move targetAim: a howler monkey (asleep)  You lock target on the howler monkey and prepare to deploy your bee.  (Press . to continue winding your bee.)Jfh?Jfh@JfhOD #####  #...#  JfhD#hh.#  ....#  JfhD#...#  #...#    #R@# .. ###.##  Jfh`E     hh1 ally target) . #. JfhEP[ JfhGe==700.0 (1Winding JfhJJfhML8  Aiming: Launch Clockwork Bee (dangerous; 5% risk of failure)  Press: ? - help, Dir - move target  JfhLAim: a howler monkey (asleep)  You lock target on the howler monkey and prepare to deploy your bee.  (Press . to continue winding your bee.) _The howler monkey howls!Jfh>O  You continue winding your clockwork bee...Jfh6@JfhI=.hJfhUJMR.catching breath, …)JfhKG========1Jfh LCKinetic Grapnel. JfhSJfh"V JfhVv_The howler monkey hoots and howls with incredible vigour! x2Jfh\JfhJfhSJfht` ..hhRJfh.  You continue winding your clockwork bee...  The howler monkey hoots and howls with incredible vigour!JfhP2.. JfhJfh' _You hear a shout!Jfh Jfhwm With a metallic buzz, your clockwork bee launches itself at the howler monkey.Jfh %  Jfh1 cThe howler monkey hoots and howls with incredible vigour!JfhA , .Jfh ^hycatching breath, alJfh y   clockwork bee (minion)Sugats hits the howler monkey!JfhF 03Jfh> Jfh ' _You hear a shout!Kfhi##### #...# Kfhi##...# ....# #hh.# Ry.# ##.@.#Kfhij #..###.. ###.#...#####...Kfhj"#.........##...### .#.R.#########  ##.###.Kfhk# . #. #.[#Kfh|B 1 catching breath,  Kfh|The howler monkey hits your clockwork bee.  The howler monkey closely misses your clockwork bee.Your clockwork bee barely misses the howler monkey.Kfh~57=Kfh~N=-------4KfhۄKfh Kfh&_Sugats hits the howler monkey.Kfhd##### ...# ..###...# Kfh......# #hh.# #Ry@# Kfh ^##...#  Kfhe#..###.. ###.#KfhV...#####...#Kfhr.........##...### Kfh+z.#.R.#########  ##.###.Kfhl!#Kfhd |Your clockwork bee barely misses the howler monkey.Sugats hits the howler monkey.  Your clockwork bee stings the howler monkey!ompletely misses your clockwork bee.The howler monkey misses you. Sugats hits the howler monkey.  Your clockwork bee stings the howler monkey!Kfh'o.   howler monkey (ally target)KfhL8==5=------5KfhM _The howler monkey dies!Kfh81 + ##### #...# ..###...# ......#Kfh1 } #h..# #R@y# ##...# #..###  .. ###.## ...#####...# Kfh2 O...### ..##...### #.#.R.#  ##.###.#Kfh5 &  KfhV5 RYou swap places.  Your clockwork bee locks its sights upon the howler monkey.KfhG y  The howler monkey hits you but does no damage.  Sugats hits the howler monkey.KfhK †y.y   clockwork bee (minion)KfhO o7-6Kinetic GrapnelKfhR KfhT  KfhU ?_The howler monkey dies!Kfhx$ Kfh% 8-Kfh( KfhF* H _No target in view!Lfh4LfhHLfhVH _No target in view!Lfh3LfhsLfhA,LfhLfh. LfhU_Your clockwork bee winds down and falls to the ground.LfhȝLfhLfhLfhD9=LfhxLfhLfh]LfhE9==LfhLfhR Lfh._Magic restored.LfhLfhgLfhnLfhi  You see here a howler monkey corpse.Lfhw _LfhBLfhLfhRLfh!f==LfhLfhLfh,LfhPLfh9 ######## #...#######.@###...#-Lfh10.0)........R.....###....#####†*.# #.##. #...# .. # ##...# > #..### .. ###.##*LfhRdormant clockwork bee (minion) ...#####...# .........###LfhJ  Found a stone staircase leading down.Lfh2.LfhF-7.0 (11LfhLfh>] _Your dormant clockwork bee falls apart.LfhLfhLfhYLfhLfhLfh#LfhB,LfhLfhLfh ,Lfh Lfhp Lfh LfhPLfhLfh*LfhLfhnLfhLfh]LfhLfhLfhLfhy,Lfh1LfhLfh& ,Lfhq!Lfh>#Lfh+%Lfh ,XLfh,Lfh0.Lfh.LfhZ/Lfh-1LfhN3Lfh]5,Lfhq6LfhK8Lfhf:Lfh<LfhX<Lfh0=Lfh?LfhgALfhqCLfhCLfhDLfhHLfhKLfhKLfhLLfhPLfhQLfhQLfhT$ LfhUH_r - 2 blue potions (gained 1)LfhWLfhtXLfhXLfhYLfh[Lfh]Lfh_Lfh_Lfh`LfhdcLfh\eLfhGgLfhgLfhohLfhjLfhrf#......##.# ##...LfhsE####>.....# #..####....######.####....#####...#Lfh~s#...........######.....##...#######.R.....##.#.R.#####.......#..##.###.....Lfhs #..###@.....#. #.....33.0 (16 #..[........#.####..... #......................Lfh tT.....##..#..#.#.........###.# #..#..............LfhRtU #. ...#............#. # .... .>.....<...#. Lfht.... ............. .............LfhuLfhz#.Lfhz3RLfh~},4.0 (17Lfh́LfhՃ# _Found a robe.LfhG Lfh Lfh Lfh Lfh/ Lfhn Lfh/ ,Lfh Lfh}$ Lfhr' Lfh' Lfh|) Lfh1, Lfh. Lfh0 Lfh1 LfhC2 Lfh}4 Lfh7 Lfh7 Lfh*9 Lfh; Lfh#> Lfhr@ Lfh@ LfhB LfhD LfhG ,LfhJI LfhtK LfhN Lfh)P ,LfhU ,Lfh)V LfhQY ,Lfh [ Lfh] Lfh` Lfhb ,Lfhd Lfhf Lfhj ,Lfhk Lfhs #.......#..##.###..###......#. #..[........#.####LfhBt .###.##..........................##..#..#.#....##..###.###..#.........# #.##...#.........##..####R........>.....<Lfht ^.......@..............######.......... .## .# ... Lfht .# ..# .. .. .. .......Lfh;u T .. Lfhz ,40Lfh?| ,5.0 (11Lfh LfhS  Lfh <_V - a staff of deathMfhIMfhMfhMfhBMfh,Mfh8MfhMfh Mfh ,Mfh MfhMfhS,MfhMfh;Mfh U#..##. #....Mfh=!k#..[........#.####....###.##........................##..#..#.###..###.###..#.........# #.##...#....#Mfh!##..####.........>.....<...#.........R.............######..@.9.0 (4.0) #.##.##.# ....Mfh`"e#.# ...#..... ........... ........... ...<..............!.Mfh_#Mfh)Q.RMfh+,50.0 (5Mfh2Mfh29 _Found a stone staircase leading up.MfhK3MfhMMfhPMfhiRMfhUMfh Y,Mfh7ZMfh8]Mfha,MfhbMfheMfhhMfhkMfhilMfhmMfhyqMfht,Mfh.....<...#.. MfhxD............................. ..######....................< #.##...............###...#MfhϘw #.##..........#####.##...#.....>#  ........RMfh#......#  ....c....#  ........<.MfhH# ..........! ........... ....##.######.....Mfh....$.( ....$. .... ### ... c   centaur (wandering) ..Mfhe+6.0 (6Mfhm.R, ally target)Mfh+7.0 (7Mfh[MfhfZ _A centaur comes into view.Mfh/>.....<..................................< #.##............. #.##............. #.##...#............>#  Mfh.........R............#  .................  ........<.@...........#  ..........!.......  ..................  ....##.######.....  ....$.( .....  ....$. ....  ### ...  ... Mfh3 M>.....<..................................< #.##.............Mfh3 " #.##............. #.##...#............>#  .........R............#  .................Mfh4  ........<.@...........#  Mfh5 ..........!.......  ..................  Mfh5 ....##.######..... ....$.( ..... Mfh6 ....$. ....  ### ...  ... Mfh6 Mfh ? MfhC Mfh.....<..................................< #.##............. #.##............. #.##...#............>#  .........R............#  .................  Mfho U........<.@...........#  ..........!.......  ..................  ....##.######.....  ....$.( .....  ....$. ....  ### ...  ... Mfh8 >.....<..................................< Mfh #.##............. #.##............. #.##...#............># Mfh  .........R............#  .................Mfh#  ........<.@...........# Mfh l ..........!.......  Mfh& ..................  ....##.######..... Mfh ....$.( ..... Mfh> ....$. ....  ### ...  Mfh ... Mfh Mfh' Mfh, Mfh.  Mfh ..####.>.....<...#.. .######......Nfh.? f<.#.##...###...##.##....##.##...#.># .R.# ..c....# Nfh? .<.# .!......##.######.Nfh? '....$.( .....$. ..### ....NfhA NfhB NfhEC Nfh6I .Rc..cNfhK L8.0 (1Kinetic Grapnel _Nfh-Q NfhR Nfh ####.>.....<...#..) ######.....<.#.##...###...##.#.##....##.##...#.Nfh O># .R.# .c......# .<.# .!......##.######.....$.( .....$. .### ..#.Nfhy Olauncher, ally target)Nfh ((The centaur wields a +0 shortbow. The centaur shoots an arrow.NfhwB NfhZI _.R....NfhK ^3--==9NfhP NfhR ) _The arrow hits you.Ofh_####.>.....<...#.)..<.Ofh>` #.##.###...##.#.##.##.##...#.># .# .R...c......# .<.# .Ofh`!......##.######.....$.( #.Ofhaa....$. ..### ..##.Ofh oOfhvO((((((OfhSOfhg.R@.Ofhq......OfhY^5--=60OfhOfh6 Ofhb_The centaur shoots an arrow. The arrow closely misses you.Ofhl .Ofhl>.....<...#..)..<.#.##.###...##.Ofhl#.##.##.##...#.># OfhEm.# .R..c......# .Ofhme<.# .Ofhm:!..Ofhn....##.######.....$.( #.Ofh\n....$. .### .Ofhn+###.Ofhw  The centaur unwields a +0 shortbow. The centaur barely misses you.The centaur kicks you but does no damage.  The centaur hits you but does no damage.Ofhw;.ROfhÁ-OfhO#6Ofh:=--1Ofh*Ofh Ofh1_The centaur kicks you but does no damage.Ofh ' Ofh9 A You puncture the centaur!Ofh\ T=-5 (0.5Ofh Ofh!  Ofh! Y_The centaur is heavily wounded.Ofh \  You hit the centaur but do no damage.Ofh xThe centaur is heavily wounded.The centaur hits you but does no damage.Ofh̠ Q.ROfh 5-2.1 (0.6Ofh Ofh ? _The centaur kicks you but does no damage.Pfh  You puncture the centaur!  The centaur is almost dead.Pfh 3=5 (0.4PfhEPfh# _The centaur misses you. The centaur closely misses you.Pfh>  You puncture the centaur!PfhƲC)Pfh7=9-3.1 (0.6Kinetic GrapnelPfhPfhoK _You kill the centaur!Pfh=Pfh~8-PfhݺPfhH _No target in view!PfhPfh3PfhPfhH _No target in view!Pfh 3Pfh Pfh Pfh $ _Pfhk Pfh ,Pfh PfhE ,Pfhޥ Pfh a8=Pfh Pfh` Pfhί Pfh ,Pfh Pfh Pfh Pfhm Pfh Pfh Pfhw Pfh~ ,Pfh= Pfh5 Pfh Pfh Pfh 9=Pfhl Pfh = ..............######.......<.. #.##.....###...# #.##Pfh ......##### #.##...#...>#  ..........# )......# <.............# .....R..........- .....Pfh " ....##.######......... ....$.( #......... ....$. .......... ### .......... ###........ Pfh a.......W - a smoky dark potionPfh .71.1 (8.0Pfhw E-2.1 (9Pfh Pfh y _X - the +4 flail of Roejewyl {speed, Int+2 Dex+5}PfhW 3Pfh5 Pfh Pfh PfhZ Pfh ,Pfh? Pfh( PfhN! Pfh! Pfh$ PfhW' Pfh* Pfh+ ,Pfh, Pfh}. Pfhf0 Pfh1 ,PfhY3 Pfh4 Pfhh7 ,Pfh8 Pfh: Pfh; Pfh= ,Pfh> PfhE ] #.### ###.##...#............># .....Pfh2F ....... .......)...... .........<.............# ....................... ....................... .....##R######......... .....$.@# #......... $PfhF l.... ....... .!. ####........ .. ........  Pfh}K +8.1 (6PfhM +9.1 (7PfhP Pfh_R 6 _Z - 21 poisoned darts (gained 6)Pfh%3PfhPfh|PfhPfhPfh!,Pfh%$,Pfh%PfhT(N _You now have 469 gold pieces (gained 12).Pfh++Pfh+Pfh-Pfh0,Pfh1PfhY5N _You now have 479 gold pieces (gained 10).Pfh7Pfh9Pfh7:PfhO;PfhM=Pfhu?Pfh-APfhAPfhBPfh|DPfhFPfhH,Pfh-JPfhKPfhrNPfhP,PfhRPfhVV,PfhWPfhZq _z - 4 potions of curing (gained 1)Pfh-]Pfhh_3Pfh`Pfhf:*Pfhgj 89.1 (10.0)  You may now remember your ancestor's life.Pfhhs/  --more--Qfh+  #####.##...#...... ................ ...Qfh1 .##.....<......................##..............#............##.######..#.............######..Qfh !?....@........###......R..######......Qfh  #.........# ####. #.........# .Qfhe  #........## ##########Qfh Qfh ?R.Qfh = 90.1 (11 _Qfhr( Qfh* Qfh 3QfhQfhQfhQfhQfh,QfhQfh #####.##...#.. ...  #.##..<QfhU  ## #..##.######c...#.....######..?..@.R.....Qfh 5##.........###### #.........# ### #..# Qfh  #..## ##c   centaur (asleep)Qfh4 Qfh11.1 (1.0)QfhwR., ally target)Qfh+2.1 (2QfhQfh"Z _A centaur comes into view.RfhE= .. ............RfhFk ... ........... #.##..............< ............. ##...........RfhFM # #............ c...#.......... Rfh-GK....?..@R...... #####.........# RfhyG:#.........#  #.........# RfhG@ #........##  ########## Rfh@HRfhHRfh{'Rfh .. ............ ... ........... #.##..............<Rfhg4 ............. Rfh##........... # #............ c...#..........Rfh8f ....?..@R...... Rfh#####.........# #.........# Rfh` #.........# Rfh:#........## ########## Rfh Rfh Rfh<RfhRfhRfh RfhiP_A centaur is nearby!RfhpRfh% Rfh2Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNoneRfhu0% G - Ancestor Life: KnightNone0%  H - Ancestor Life: BattlemageRfhjNone0%  I - Ancestor Life: HexerNone0%  a - Recall Ancestor2 MPRfhY20%  J - Ancestor IdentityInstantRfho0% [?] toggle between ability selection and description.UfhT Ufh Ufhi Ufhf #####.##...#.... jesper the SlicerUfh .. ..................... Human of Hepliaklqana **....Ufh+ ... .................... Health: 68/68 ========================Ufh #.##..............<.... Magic: 19/19 ========================...................... AC: 9Str: 9Ufh ##.................... EV: 12Int: 16UfhV # #............##.###### SH: 4Dex: 17Ufh c...#.............###### XL: 10 Next: 39% Place: Dungeon:8UfhH ....?..@R............... Noise: ---------  Time: 8792.1 (0.0)Ufh #####.........######.... w) +8 rapier (speed)Ufh4 #.........#### Cast: Kinetic GrapnelUfh =#.........#Ufh E#........############Ufh, vR   Sugats the ancestorUfh{ ~c   centaur (asleep, ally target) Ufh v_You now have 469 gold pieces (gained 12). _You now have 479 gold pieces (gained 10). Ufh= S_z - 4 potions of curing (gained 1) Ufh E_You may now remember your ancestor's life. Ufh _A centaur comes into view. _A centaur is nearby!UfhS Ufh Are you sure you want to remember your ancestor as a hexer? Ufh "Y - Yes Ufh_ ' N - NoVfhmVfhVfhm#####.##...#.... jesper the Slicer.. ..................... Human of Hepliaklqana **....... .................... Health: 68/68 ========================#.##..............<.... Magic: 19/19 ========================Vfh...................... AC: 9Str: 9##.................... EV: 12Int: 16# #............##.###### SH: 4Dex: 17c...#.............###### XL: 10 Next: 39% Place: Dungeon:8....?..@R............... Noise: ---------  Time: 8792.1 (0.0)#####.........######.... w) +8 rapier (speed)Vfh#.........#### Cast: Kinetic Grapnel#.........##........############R   Sugats the ancestorc   centaur (asleep, ally target) _You now have 469 gold pieces (gained 12). _You now have 479 gold pieces (gained 10). _z - 4 potions of curing (gained 1) _You may now remember your ancestor's life. _A centaur comes into view. _A centaur is nearby!Vfh]Vfhv.RhexerVfh&+3.1 (1VfhVfhI _It is so.Vfh´ #####.##...# .. . ...  #.##.< . ##.###Vfh3.##..c...#..?.@..#..R......###### #.#  #Vfh.# #.## #Vfh8Vfh96R.Vfhv&4Vfh*VfhWfh #####.##...# .. . ...  #.##Wfh;.< . ###.###..##..c...#..?.######.R.###### #.#  #.#Wfh #.## #WfhWfh6R.Wfh:&5WfhWfhWfhpr #####.##...# .. ..Wfh?s ... . #.##.< ... ##.#.###...##..c...#..Wfhx#.######R.###### #.#  #..# #.## ##R.Wfhz=6Kinetic GrapnelWfh~Wfh+X _You see here a scroll of identify.Wfh WfhW 9R.Wfh &7Wfhf Wfh>  Wfh ,_i - 4 scrolls of identify (gained 1)Wfh #####.##...# .. ........ ... ...... #.##.....< ......# ##...#.###....##..c...#R..#.######.###### #.Wfhĵ.# #.....# #.....## ##########WfhָWfhOWfh@ ....#.c.@Rclauncher, ally target)Wfh)The centaur shouts!Wfh5 (((((((The centaur wields a +0 shortbow. The centaur shoots an arrow.Wfh`.@R....WfhAE====8Wfh@Wfh Wfhdq_The arrow closely misses you. The arrow completely misses Sugats.Xfh< #####.##... .. ....... ... ..... #.##.... ..... # ##......###.###.....##..#.Xfh=.c@.R.#.######. #...# #........# #........## ##########Xfh;@&  Xfh@RThe centaur unwields a +0 shortbow.  The centaur hits you but does no damage.XfhCrR.XfhD[=---9XfhGXfhhI? _The centaur kicks you but does no damage.Xfhݠ # You puncture the centaur!  Xfh}The centaur is almost dead.The centaur closely misses you.Xfh_U==-7 (0.6XfhwXfhӫ Xfh/1_The centaur kicks you but does no damage.Xfh%  XfhYou puncture the centaur!XfhA) Xfh}341--800.3Kinetic GrapnelXfhXfhmK _You kill the centaur!XfhL Xfh#M / #####.## .. ... ... .. #.### ..XfhvM  #$ ##.....###.###......##.XfhM .#..@.RXfhN x.#.######.XfhdN  #.........# #.........# XfhN : #.##XfhO G #XfhS XfhBb 2R.Xfhd W---1.3 (1.0Xfhi XfhIm F _Found 5 gold pieces.  Things that are here: Xfhm g_a +0 shortbow; a centaur corpseXfhN Xfh Xfhc 1-Xfhd Xfh H _No target in view!Yfh|dYfheYfhfYfhWkYfhlYfh7oYfhp$ _YfhuBYfh{XYfh|,Yfh~Yfh YfhYfh,YfhąYfh܈,YfhuYfhbM _You now have 484 gold pieces (gained 5).Yfh3YfhYfhBYfhYfhԔ,YfhԕYfh/YfhݙYfhIYfhYfhYYfhYfhYfh#YfhwYfhkYfhȣYfhcYfh(Yfh}YfhMYfhYfhYfhdYfhYfhYfhYfhײYfh(YfhYfhoYfh Yfhظ,YfhYfhYfhcYfh̾BYfhYfhYfh,YfhqYfhfYfh,YfhYfhpYfh#Yfh,YfhYfh&YfhYfh,YfhYfhYfhsYfh"YfhYfh=YfhYfhYfh8YfhYfhtYfhYfhYfhiYfhYfh.,YfhkYfhYfhmYfhYfh(Yfh{Yfh=YfhgYfhYfhYfh;YfhYfhYfhYfhYfhFYfhYfhYfh:Yfh_YfhYfhYfhhYfhYfhAYfhYfhYfh[YfhH Yfh Yfh YfhM YfhYfhYfh.Yfh}YfhYfhYfh!YfhsYfhYfhYfhYfhYfhNYfhYfhYfhYfh^YfhYfhYfhYfhYfh Yfh` Yfh!Yfh"Yfh$YfhW$Yfh$Yfh&Yfh)Yfhp)Yfh*Yfh+Yfh-Yfh/Yfh 0Yfh0Yfh2Yfhn4Yfh5YfhN6Yfh 7Yfh8Yfh:YfhK<Yfh<Yfhm=Yfh7?YfhAYfh!CYfhsCYfhFDYfhEYfhHYfhIYfh7JYfhKYfhNYfhPOYfhOYfhOR| _t - 3 scrolls labelled FEGHINEXOPN (gained 1)YfhNUYfhUYfhVYfh^#......≈≈. #.....≈§.. YfhU_#.....≈≈§§  #....≈ß..5 #..### #.....§§§§ # Yfh_#.....≈≈§ ## ### ##....§§≈§. #..### #..@...$§§ # #.R.......≈ ####>Yfh&`#.......... ##.#.######### ##..#.#.# .# #...#...# #.# ###...##..# #.# ####..... 5   iron imp (launcher, asleep)#.## #.###.......#Yfhy`e#.# #.##..###....Yfhpk 43.3 (4Yfhk}2.0) _An iron imp comes into view. It is wielding a -2 sling.Yfh6G #......≈≈. Yfhw #.....≈§..  #.....≈≈§§  #....≈ß..5 YfhD #.....§§§§  #.....≈≈§ ##  Yfh}##....§§≈§.  Yfh^#..@...$§§  #.R.......≈ ####> #..........  #.#########  #.#.# .#  #...# #.#  ##..# #.#  #.##  #.# YfhYf #......≈≈.  Yfhf#.....≈§..  #.....≈≈§§  #....≈ß..5  #.....§§§§  #.....≈≈§ ##  ##....§§≈§.  YfhSg#..@...$§§  #.R.......≈ ####> #..........  #.#########  Yfhg#.#.# .#  #...# #.#  ##..# #.#  #.##  Yfh+hA#.# YfhlYfhmYfhqYfht YfhqtR_An iron imp is nearby!YfhׇG #......≈≈. Yfh #.....≈§..  #.....≈≈§§  #....≈ß..5  #.....§§§§ YfhE #.....≈≈§ ##  ##....§§≈§.  Yfh=U#..@...$§§  #.R.......≈ ####> Yfh;#..........  #.#########  YfhK#.#.# .#  #...# #.#  ##..# #.# Yfhz; #.##  #.# Yfh - Yfh #......≈≈.  #.....≈§..  #.....≈≈§§  #....≈ß..5  #.....§§§§  #.....≈≈§ ##  ##....§§≈§.  Yfh #..@...$§§  #.R.......≈ ####> #..........  Yfh 9#.#########  #.#.# .#  #...# #.#  ##..# #.#  #.##  #.# YfhZ% YfhA' YfhU+ YfhT- ` _An iron imp is nearby!Zfh@#......≈≈. #.....≈§.. ZfhW#.....≈≈§§ #....≈ß..5 #..##.....§§§§ #.#.....≈≈§ . ## ###....§§≈§.. #..##...@..$§§ #.#.R.Zfh(u≈≈ ####>.#...##.#.###.#.#.# .# #.#...# #.# ###.##..# #.# ####.#.## #.###.ZfhyW#.#.# #.##..###.ZfhZfh§≈..≈§..ZfhB§≈..._≈≈..§.§..§§§§ZfhR@..$.≈§≈., ally targ…)Zfh84.3 (1.0) _Zfh4"8_Zfh6% Zfh%I_Found a burning altar of Makhleb.Zfhwq #.≈≈§≈#......§≈.#.....≈≈§Zfhr#.....§≈.... #....≈ß..5_. #..######.....≈≈..§. #...........≈≈.§.. ## ####.##...@.§§§§. #..#####..R...$.≈§≈≈ #.....#.Zfh`r≈≈≈ ####>#............#.########### ##.#.# .# #.#...# #.# #####..# #.# ####......#.## #.###.......#Zfh}z.§≈.§..§Zfh7*ZfhL^ _5Zfh}distracted, slow,  Sugats casts a spell at the iron imp.Zfh^H≈≈.ZfhG≈5_..§...≈≈.§≈§§ZfhZfhY&5Zfh:_Zfhh  Zfh (_The iron imp seems to slow down.Zfh͘ |..≈≈≈≈.≈≈.≈≈.... ≈ß..5_. #..#####≈≈.... #.....Zfhw D §... ## ##.....§≈≈.§ #..####R...$.≈§≈≈ #....≈§§ ####>........... ############# ##.#.#  #. #####..Zfh G ####.....Zfhh E§§_ZfhӠ 1§Zfh N_((((((Zfh Zfh Zfh` l_≈..§≈....R...≈≈.§§.≈§≈§§§#Zfh .=6ZfhC :_Zfh W _The iron imp shoots a sling bullet. The sling bullet hits Sugats.ZfhBU#....$.......#..#.≈≈#......≈ZfhU#.....§≈.#.....§≈..... #....≈ß..5_..#..#######....@§≈.......#.....§≈.....## ####.##..R...≈≈.§§§#..####.#ZfhNV#......$.≈≈≈≈§ #......##.§≈§§ ####>#.........§§§ #.########### ##....#ZfhV#.#.# .# #.#...# #.# ###.....#Zfh+YZfh.ZZfh-_$....Zfh_....≈...≈.§§§≈§§§§._5RZfh_.≈....##5slow, ally target)Zfh`E-7Kinetic GrapnelZfhmeZfhg* _Found 7 gold pieces.[fh7_[fhU 8-[fh'[fh*[fhi9_[fhlj[fh}n8_[fhpT _Why would you want to do that?[fhS@9_[fh3A[fhgE8_[fhzGR _No reachable target in view![fh 9_[fh [fh [fh \fh #....$...........≈≈≈≈≈§§≈...\fhT =§≈§.§≈ß..._..#..######.§≈5.... #.......\fh R@§≈.....## ######......≈≈.§§§#..####.##......$.≈≈≈≈§ #.....\fhf ...≈≈§§ ####>....... ##.\fh ############ ##....##.# .# #.........# #########..\fh. G§_\fh2 S_*\fh>~ _5confused, distrac…)Sugats gestures at the iron imp while chanting.\fh! §_5..§..\fh7 /==8\fh :_\fhR 4 _The iron imp appears confused.\fhIy#........≈≈≈. #.......≈§≈≈.##.....§§≈....##....§§§.....##....§§§.....##....≈ß..._..#..#######\fhz #.....§≈5....##........#...R.§≈.....## ######.....@≈≈...§#..####.###......$.≈≈≈§.##......##...≈≈§.#####>....#....# ##....##.############# ##....##\fhz#.#.# .# #.......#...# #.# ###.....####..# #.# ####.......#.## #.###.......#..#\fh}\fh~\fho  The iron imp falls into the lava!  The iron imp drowns.\fhe§§§§.§≈\fhp§ß§.._R§≈...§≈≈§\fhp2--9Kinetic Grapnel\fh:_\fh1 _You hear a sizzling splash.]fh §§§≈.#§§≈§..§§§..]fh <.§≈§ß§.._..#..#######R§≈.....##......... #####.≈≈....#..####.###..≈≈§≈.##.....]fhe ...≈≈≈§#####>........# ##....############## ##....#.#.# .# #.......#...# ######]fh ####.. #.###.......# ..###......#.]fhD ]fh .§≈§.§≈]fh .R§§≈§.]fhֶ B--50]fhԺ :_]fhd ]fhm $.≈≈≈≈..._≈R≈≈.≈§≈≈§§]fh #]fh +1.3 (2]fhy :_]fh2 ? _You now have 497 gold pieces (gained 13).]fh47_]fh8]fh>$_]fhY?]fh)B ^fhlH_There are no items here.^fh+^fhȺ^fhֻ^fh^fh^fhN$ _^fh^fh^fh^fh^fh^fh^fhF^fh,^fh^fhE^fh.^fhi^fh^fh^fh,^fh,^fhB^fh^fh'^fh^fh^fh!^fh^fhX^fh-^fh^fh^fh!^fh^fh,^fh^fh ^fh ^fhA^fh^fhx ^fhX ^fhC ^fh^fh^fh^fh?^fh^fhD^fh M _You now have 504 gold pieces (gained 7).^fh3^fh^fh#^fhw%^fh%^fh&^fh*$ ^fh;+_You swap places.^fh--^fh6/^fh/^fh]0^fh3^fh5^fh7^fh8^fh8^fh}<^fhp>^fhP@^fh@^fhZA^fhD^fhJF^fhH^fhgH^fh?I^fhUL^fhN^fhP^fhP^fhQ^fhT^fhV^fhX^fhY^fhY^fh^\^fhl^^fh_^fhY`^fh a^fh}c^fhue^fhUg^fhg^fh]h^fhj^fhxl^fhn^fh/o^fho^fhq^fhs^fhu,^fhv^fhx^fh@z^fh)|^fh|^fh,}^fh^fh^fh,^fh~^fha^fhφ^fhf^fhш^fh1^fh^fhD^fh,^fh^^fh(^fhT^fh,^fhn^fh^fh~^fh^fh\^fh^fh:^fhƛ^fh^fhE^fh^fh#^fh}^fhġ^fh(^fh^fh<^fh ^fh3^fh^fh^fh^fh^fh%^fh^fh7^fh^fh^fh^fh^fhõ^fh^fh #...# #.# ###. ^fhg##..# #.# ####... #.## #.###...... #.# #.##..###..########.# #.##..[....#.....#..#####.##.......R............##^fhg........#####..###.###...# ##.## #.##...85.3 (34.0).###..####................^fh0C.............######................### #.###.......#.## #.##..##.###.##.#########.##..#[ #...........^fhS #...........^fh^fh.^fh3R^fhS,6.3 (35^fhgC _Found a leather armour.^fh^fh߈^fhn^fh/^fh\^fh^fh~,^fh^fhў^fh^fh}^fh^fh^fh^fhܫ^fh<^fhl^fh^fh^fh'^fh^fh^fhԷ^fh/^fhz^fhؼ^fh.^fh.^fh^fhQ^fh^fh^fh^fh;^fh^fh^fh^fh6^fh^fh!^fhp^fh^fh^fh?^fh^fh^fhI^fhz^fh^fhs^fh^fh3^fh|^fhy^fh^fh^fh3^fhK^fh^fha^fh^fho^fh^fhb^fhF$ ^fh%_i - 5 scrolls of identify (gained 1)^fh^fh^fhb^fh ^fh# ^fh^fhB^fha^fh?^fh^fh^fh$^fh!^fh#^fh^fh<^fhk ^fha"^fh$^fh&^fh'^fh"(^fh*^fhE,^fh.^fh}.^fh/^fhy1^fhI5^fh7^fh8^fh"9^fh:^fh<^fh>^fh>^fh?^fh0C^fhD^fhF^fh G^fhKH^fhRF  You see here a +0 leather armour.^fhT^fh}V^fhW _^fhX^fhY^fhT\^fh\^fh]^fh`^fhc^fh0e^fhe^fhgg^fhi^fhNl^fhn^fhn^fho^fhq^fh `fh? `fh<@ `fh@ `fhfD `fhF `fhH `fh2I `fh\J `fhM `fhO `fhR `fhlR `fhS `fhV `fhX `fhZ `fh[ `fh\ `fh6_ `fha `fhc ,`fhPd `fh/g `fh'i `fhj `fh7k `fhVl `fhn `fhp `fhQr `fhr `fhs `fhv `fhw `fhy ,`fhz `fh} `fh~ `fh `fh݀ `fh; `fh `fhY `fhS `fh `fhΉ `fh؋ `fh `fh `fh `fh] `fh `fh `fh `fh `fh4 `fh˙ `fh^ `fhF ,`fh `fh ,`fh `fh{ `fh: `fh `fh `fh `fh `fh `fh `fh@ `fh ,`fh `fh `fh `fhI `fh `fh `fh `fh[ `fh `fhm `fh `fhd `fh `fh `fh `fh `fh( `fh `fhM ,`fhV `fh `fh `fhc `fh `fhs `fh `fh{ `fh `fh `fh@ `fh `fh `fh! `fh `fh* `fh `fh `fh `fh `fh* `fh `fh `fhB `fh- `fhT `fh `fh `fh1 `fh `fh `fh `fh `fh `fh `fh `fh `fh( `fh `fhQ `fh `fh `fh `fhJ `fhF `fh `fh~ q.............# ##....######.## `fh .############# ##....#####...# .#.# #.##.....f.....### ...# #.# ###.....##...### `fh7 #..# #.# ####.......##.#.R.##### #.## #.###.......#..##.###. #.# #.##..###......#. #.... #.# #.##..[........#.####.... ..#####.##....R.`fh ......... .............##..#..#.#........ .#####..###.###..#............... `fh .## ##.## #.##...#............#.. ..###..####.........>.....<...#.. ........................... ......#####..............< f   Maurice (wand, wandering) ....###`fh_ ##...............### .#.###.##.................#`fh 54.8 (32.0)  Maurice the Thief comes into view. He is wielding a +0 dagger, wearing a +0cloak of willpower and carrying a wand of charming.`fh$ /  --more--afh\afhS fRafh6z.fally target)Maurice shouts!afhV8*afho=9  Maurice zaps a wand.afh}8@afhv~ 0 ==5.8 (33Conf afhafh _Your will is overpowered! You are confused.afhq +  afh ##....##  #.# #....  #.# ###.....#  #.# ####.......# #.###.......#..# #.##..###......#.  #.##..[..R.....#.#afhq Y#......@.............##..#..#.#..###.###..#.....afh P ##.## #.##...#..............>.....<.............afh .#............afhi E<.### #.##.....## afhk    ##....##  #.# #....  #.# ###.....#  #.# ####.......# #.###.......#..# #.##..###......#.  #.##..[..R.....#.##......@.............##..#..#.#..###.###..#..... ##.## #.##...#..............>.....<..............#............<.### #.##.....## afhm 3afhcr afht \ _Maurice is nearby!afh y   ##....##  #.# #....  #.# ###.....#afh f  #.# ####.......# #.###.......#..# #.##..###......#.  #.##..[..R.....#.##......@.............##..#..#.#..###.###..#..... ##.## #.##...#..............>.....<..............#............<.### #.##.....## afh bfh'   ##....## bfh!(M #.# #....  #.# ###.....#  #.# ####.......#bfh(3 #.###.......#..# #.##..###......#. bfh) #.##..[..R.....#.##......@.......bfhe)K......##..#..#.#..###.###..#.....bfh)5 ##.## #.##...#..............>.....<.bfh@*.............#............bfh*<.### #.##....bfh*:.## bfh3bfh4bfh<bfh? bfh+@V_Maurice is nearby!bfh" bfhW  ##....##  #.# #....  #.# ###.....#bfhs  #.# ####.......# #.###.......#..# #.##..###......#.  #.##..[..R.....#.#bfh*#......@.......bfhŋ......##..#..#.#..###.###..#..... ##.## #.##...#..............>.....<..............#............<.### #.##.....## bfh g   ##....##bfh!  #.# #....  #.# ###.....#  #.# ####.......# #.###.......#..# #.##..###......#.  #.##..[..R.....#.##......@.............##..#..#.#..###.###..#..... ##.## #.##...#.......bfh~".......>.....<..............#............<.### #.##.....## bfh&bfh'bfh+bfht-\ _Maurice is nearby!bfhe}bfhR~bfhbfh/ bfhB_Sugats avoids your attack.bfh^ ≈≈≈.#####>.....# #..### .............# ##....######.##bfh G############ ##....#####... .# f.....### . ###.....##...### .bfhV  ####.......##.#.R.###### #.###.......#..##.##bfh R###.. bfh #.# #.##..[..R@....#.#########.##.............bfhg ............##..#..#.#.bfh ###..###.###..#....... .## ##.## #.##...#.........###..####...>.....<...#bfh Z.............bfh} ...######..............<...#####bfh bfh @--6.8 (1.0) _bfh " bfh^# cfhUFN--cfhKcfhKP _Sugats avoids your attack.cfh^ ≈≈≈.#####>.....# #..### cfht_ # ##....######.## # ##....#####...# cfh` #.# #.# #...........### cfhr` # #.# ###....f##...### cfh` ..# #.# ####.......##.#.R.# cfhFa 4.## #.###.......#..##.###. .# #.##..###......#. #. cfha .# #.##..[..R.@...#.####. .#####.##...cfhEb ##..#..#.#. cfhb {#####..###.###..#...... cfhc ## ##.## #.##...#......#. .cfhc ###..####.........>.....<...#.cfhc G.........cfh]d f   Maurice (wand)######.........cfhd <.cfh*e U### #.##.###.cfhni cfhq 6.Rcfh1r 5, ally target)cfhx cfẖ ;7cfh/ cfhc V _Maurice is nearby! cfhڿ _Sugats avoids your attack. __Maurice zaps a wand. You resist with almost no effort.dfh8dfhe≈≈≈≈.##......##.# ##...# ≈≈≈.#####>.....# #..### ...........# ##....######.# #dfhG########### ##....#####...# # #.# #........ .dfh# #.# ###....f##...### dfhZ #.# ####.......##.#.R.####### dfh=## #.###.......#..##.###. # #.##..###...@..#. #. dfh"# #.##..[...R....#.#### dfh{>#####.##................ dfh9...........##..#..#.#...##..###.###..#.......dfhO. # ##.## #.##...#............#. dfh ###..####.........>.....<...#............dfhY..######.....<.dfh dfh:R.dfh!9*dfhh2   dfhHieMaurice casts a spell.Maurice flickers and vanishes!dfh {===8 _Deactivating autopickup; reactivate with Ctrl-A.dfh-6 dfhC7 dfh@ %.dfh@ 1R.dfh.A /---9dfhE 7{dfhF dfh4..≈≈≈.#####>.....# #..###.....# ##....######.## dfh4############# ##....#####... #.# #.# #...........### ..# #.# ###.....## ..# #.# ####.....{.##.#.R.####### #.###......R#..##.###....... .# #.##..###......#. # .# #.##..[.dfh)5<.#.#### .#####.##........ ............##..#..#.#.. #####..###.###..#....... ##.## #.##...#......# dfh5.###..####.........>.....<...# .............................######......<### #.#####dfh6dfh="Rdfh=.efh4  You hear a zap.efh4efhD5B---60efh9efh;n _Something tries to affect you, but you resist.efh....# ##....######.## ############# ##....#####...# efh.# #.# #...........## .####...### ####....R{.##.#.R.###### .###.......#..##.###....... ..###......#. [...######.efh ...... ............##..#..#.# #####..###.###..#....... ##.## #.##.......# efhx.###..####.........>.....<......................######<### #.##### #.## ..##efhefh_, .efhϦ[{Sugats hits something with a +0 dagger of draining.efh2%1efhܫefhέ6 _Sugats closely misses something.ffhH_≈≈≈.#####>.....# #..### ffh_...........# ##....######.# ############ ##....#####...# # #.# #........ .ffhv`# #.# ###.....##...###  #.# ####....R..##.#.R.####### ## #.###.......#{.##.###. ffh(a,# #.##..####. #. # #.##..[#.#### #####.##.............. ffhaT...........##..#..#.#...##..###.###..#........ ffhb# ##.## #.##...#............#. ###..####.........>.....<...#ffhnb.................... ffhb.######..............<..  ..### #.##.###..ffhscD ffhdffhgi%  ffhiAYou feel less confused.ffhkn\.R#§ffhnR   Sugats the hexerffhqK 4 =2ffhuffhw; _You hear some strange, mumbled words.ffh1 v≈≈≈≈.##......##.# ##...# ffh' I≈≈≈.#####>.....# #..### ..........# ##....######.# ########### ##....#####...# # #.# #........ # #.# ###.....##...###  #.# ####.......##.#.R.#########.###......R#{.##.###.  #.##..####. #.ffh [  #.##..[#.#### ####.##................. ..........##..#..#.#.... ###..###.###..#..  ##.## #.##...#............#. ffh ]##..####.........>.....<...#.............######.....<.ffh ffh ffh .#.-3ffh ffh gfhOM≈§....#..#### ≈......##.# ##...≈≈≈.#####>.....# #..### ..........# ##....######.## #gfhV########## ##....#####... #...........### ###....###  ####...R..R.######## ##.......#@.##.##.### [  [#.#### ####.##...............................R   Sugats the hexer#..........>...............gfhޒgfhugfh9>R.gfhZ@-4gfh8{gfh gfh܈ o≈§.....## ####....#####†gfh ≈§....#..####.##.# ≈......##.# ##...gfh ≈≈≈.#####>.....# #..### ..........# ##....######.## ########### ##..{.#####... #...........###gfh  ###.R..### gfhދ T ####......R.######## gfhO #gfh #.......#..##.##.###......#. gfh [ gfh_  gfh [........#.#### ####.##............. gfh+ ..........##..#..#.# gfh M###..###.###...gfh .  ##.## #.##...#......... ##..####gfhu j>.....<...#gfh; gfh’ gfh gfhU .gfhě KR{..gfh* &5gfhǧ gfh hfhZ≈...............≈§.....## ####....#####†≈§....#..####.##.# hfh8≈......##.# ##...≈≈≈.#####>.....# #..### ..........# ##....######.## ########### ##....#####... #..R{.......### ###hfh..###  ####......R.######## ##.......#..##.##hfh.###.. [  [........#.#### hfhT####.##............. ..........##..#..#.# ###..###.###.. hfhu ##.## #.##...#.........hfh  Sugats misses something. Something barely misses you.hfh=!.=6hfh&hfh' _Something bites you but does no damage. Sugats closely misses something.hfh6 #misses something. Something barely misses you.Something bites you but does no damage. Sugats closely misses something.  You closely miss something. Sugats barely misses something. Something hits you. Something steals the +4 flail of Roejewyl {speed, Int+2 Dex+5}!  Something bit  You feel your power leaking away.hfh8 g1---7---hfh'9 &7.4 (0.6hfh< hfh>  hfh> g_Something drains your magic. Sugats misses something.ifh,5ifh73=9 (0.5ifh<ifh>N _You puncture something! Sugats closely misses something.ifh<  You puncture something!ifh4  You hear a zap.ifh6}  Something tries to affect you, but you resist.ifhC-8.5 (0.6ifhifhAI _Sugats hits something with a +0 dagger of draining.ifhi<  You puncture something!ifhD(9.1ifhifheI _Sugats hits something with a +0 dagger of draining.ifh &  ifh4 You hit something. Something hits you but does no damage.Something completely misses you.ifha #2ifh E-------7ifhe ifh]  ifh ;_Sugats hits something with a +0 dagger of draining!jfh`;  You impale something!!jfhl& jfhcmT$Reactivating autopickup.jfhw/ 56jfhw7-70.2 (0.5 jfhZx)_You feel a bit more experienced.jfhE}jfh%h _Your Stealth skill increases to level 3!jfhjfh 3-6 (0.4jfh!jfh:+ _You swing at nothing.jfh v≈ß..._..#..########..###≈...............≈§.....## ####....#####†≈§....#..####.##.# ≈......##.# ##...≈≈≈.#####>.....# #..### ..........# ##....######.## ########### ##....#####... #..R@.......### ###jfh +#...###  ####........######## ##.......#..##.##.###......#. [  [#.#### ####.##............. ..........##..#..#.# ###..###.###.jfhA 8_jfh G-1.6 (1.0jfh2 9_jfh  You now have 522 gold pieces (gained 18).  X - the +4 flail of Roejewyl {speed, Int+2 Dex+5}jfhO KY - a +0 cloak of willpowerjfh\ /  --more--kfh9 T  Your pack is full.  Things that are here:kfhw +2.6 (2kfh 7_kfh : _a +0 dagger; a wand of charming (11)mfh(3mfhpmfhw3=mfha8=mfhtmfh3,mfhmfheU4=mfhmfh>mfh,mfhmfhO=mfhVmfh*;5mfhmfh mfh L9==mfh mfh/ ,mfhmfhmfhfK6=mfh}mfhmfh%mfh7mfhmfh:==mfh6mfhmfhmfh*mfh mfh U7=mfhE"mfh$,mfh@&mfh(,mfh3*mfh-a8=mfh/mfh :\  Your pack is full.  Things that are here:mfhM<089.6 (17.0)mfhd@9_mfhA  Your pack is full.  Things that are here: _a +0 dagger; a wand of charming (11)  Your pack is full.  mfhNBgThings that are here: _a +0 dagger; a wand of charming (11)mfhmfhmfhDmfhmfhCould not pick up a wand of charming (11) here; Ignore it? Y - Yes  N - No  A - Alwaysmfh mfhT ..≈ß..._..#..########..###...#jesper the Slicer mfhΪ Q...≈≈.....##.................#Human of Hepliaklqana **.... ...≈§.....## ####....#####†..#Health: 68/68 ======================== ....≈§....#..####.##.# #...#mfh7 Magic: 19/19 ======================== .....≈≈≈≈.##......##.# ##...#AC: 9Str: 9 ......≈≈≈.#####>.....# #..###mfh EV: 13Int: 16 ..........# ##....######.##SH: 4Dex: 17 ########### ##....#####...#mfh XL: 10 Next: 56% Place: Dungeon:8 # #.##..R@.......###Noise: ---------  Time: 8989.6 (0.0) mfh # #.# ###.....##...###w) +8 rapier (speed) # #.# ####.......##.#...######## Cast: Kinetic Grapnel # #.###.......#..##.###.........#.##..###......#. #........[#.##..[........#.####......... R   Sugats the hexer ####.##.......................... ..........##..#..#.#............. ###..###.###..#..................Things that are here: _a +0 dagger; a wand of charming (11)  Your pack is full.  Things that are here:  mfhG ^a +0 dagger; a wand of charming (11)  Okay, then.mfh mfh mfh1 . _nfhnfh;nfh nfh*nfh+Could not pick up a wand of charming (11) here; Ignore it? Y - Yes  N - No nfh.,+ A - Alwaysofhofh$ ..≈ß..._..#..########..###...#jesper the Slicer ...≈≈.....##.................#Human of Hepliaklqana **.... ...≈§.....## ####....#####†..#Health: 68/68 ======================== ....≈§....#..####.##.# #...#Magic: 19/19 ======================== .....≈≈≈≈.##......##.# ##...#AC: 9Str: 9 ......≈≈≈.#####>.....# #..###EV: 13Int: 16 ..........# ##....######.##SH: 4Dex: 17 ########### ##....#####...#XL: 10 Next: 56% Place: Dungeon:8 # #.##..R@.......###Noise: --------- fhw#m Time: 8989.6 (0.0) # #.# ###.....##...###w) +8 rapier (speed) # #.# ####.......##.#...######## Cast: Kinetic Grapnel # #.###.......#..##.###.........#.##..###......#. #........[#.##..[........#.####......... R   Sugats the hexer ####.##.......................... ..........##..#..#.#............. ###..###.###..#..................a +0 dagger; a wand of charming (11) _Okay, then.Your pack is full.  Things that are here:  a +0 dagger; a wand of charming (11)  Okay, then.ofh%9_ofhv*. _ofh[ ofh Drop what?52/52 slots (_ for help) Hand Weapons (select all with )) ofh  w - a +8 rapier of speed (weapon)a - a +0 short sword  b - a +3 flail of holy wrath  X - the +4 flail of Roejewyl {speed, Int+2 Dex+5} Missiles (select all with ()B - 2 boomerangs  C - 2 curare-tipped darts  ofhg J - 5 javelins  R - 2 throwing netsZ - 21 poisoned darts Armour (select all with [)  c - a +0 buckler (worn) ofh h - a +0 pair of gloves (worn)  s - a +2 robe of willpower (worn)  x - a +2 cloak of stealth (worn)  A - a +0 helmet (worn)  k - an orb of guile  q - a scarf of repulsion ofh  Q - +1 acid dragon scales  Y - a +0 cloak of willpower [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit ofh[ Letters toggle [.|Space] toggle selected[top]qfhE(1 turn)  w - a +8 rapier of speed (weapon)  a + a +0 short sword[Enter] accept (1 chosen)qfhO J2 turns)  a + a +0 short sword qfh S b + a +3 flail of holy wrath2sfh3  b + a +3 flail of holy wrath  X + the +4 flail of Roejewyl {speed, Int+2 Dex+5}3tfhItfhtfh]..≈ß..._..#..########..###...#jesper the Slicer ...≈≈.....##.................#Human of Hepliaklqana **.... ...≈§.....## ####....#####†..#Health: 68/68 ======================== ....≈§....#..####.##.# #...#Magic: 19/19 ======================== tfh#.....≈≈≈≈.##......##.# ##...#AC: 9Str: 9 ......≈≈≈.#####>.....# #..###EV: 13Int: 16 ..........# ##....######.##SH: 4Dex: 17 ########### ##....#####...#XL: 10 Next: 56% Place: Dungeon:8 # #.##..R@.......###Noise: ---------  Time: 8989.6 (0.0) # #.# ###.....##...###w) +8 rapier (speed) # #.# ####.......##.#...######## Cast: Kinetic Grapnel # #.###.......#..##.###.........tfh}#.##..###......#. #........[#.##..[........#.####......... R   Sugats the hexer ####.##.......................... ..........##..#..#.#............. ###..###.###..#..................a +0 dagger; a wand of charming (11) _Okay, then.Your pack is full.  Things that are here:  a +0 dagger; a wand of charming (11) _Okay, then.tfh0tfh79_tfhtfh,90.6 (1tfh7_tfh"_ _Okay, then.  Your pack is full.  Things that are here:  a +0 dagger; a wand of charming (11) _Okay, then. _You drop a +0 short sword.tfh+1.6 (2tfhDtfhTo _ _You drop a +3 flail of holy wrath.tfhq+2.6 (3tfh9_tfhtfh9_tfhM _You drop the +4 flail of Roejewyl {speed, Int+2 Dex+5}.tfhYtfh_%Drop what?49/52 slots (_ for help) Hand Weapons (select all with ))  w - a +8 rapier of speed (weapon) Missiles (select all with ()B - 2 boomerangs  C - 2 curare-tipped darts  J - 5 javelins  R - 2 throwing netsZ - 21 poisoned darts Armour (select all with [)  c - a +0 buckler (worn)  h - a +0 pair of gloves (worn)  s - a +2 robe of willpower (worn) tfh%` x - a +2 cloak of stealth (worn)  A - a +0 helmet (worn)  k - an orb of guile  q - a scarf of repulsion  Q - +1 acid dragon scales  Y - a +0 cloak of willpower Magical Staves (select all with |)  I - a staff of cold  P - a staff of fire [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle [.|Space] toggle selected[top]ufh a(1 turn)  w - a +8 rapier of speed (weapon) ufh  J + 5 javelins[Enter] accept (1 chosen){fh] {fh~^ {fh>m ..≈ß..._..#..########..###...#jesper the Slicer ...≈≈.....##.................#{fhm Human of Hepliaklqana **.... ...≈§.....## ####....#####†..#Health: 68/68 ======================== ....≈§....#..####.##.# #...#{fhn Magic: 19/19 ======================== .....≈≈≈≈.##......##.# ##...#AC: 9Str: 9 ......≈≈≈.#####>.....# #..###{fhyn )EV: 13Int: 16 ..........# ##....######.##SH: 4Dex: 17 {fhn B########### ##....#####...#XL: 10 Next: 56% Place: Dungeon:8 # #.##..R@.......###Noise: ---------  Time: 8992.6 (0.0) {fhvo 1# #.# ###.....##...###w) +8 rapier (speed) # #.# ####.......##.#...######## Cast: Kinetic Grapnel # #.###.......#..##.###.........#.##..###......#. #........[{fho #.##..[........#.####......... R   Sugats the hexer {fhIp Z####.##.......................... ..........##..#..#.#............. ###..###.###..#..................Things that are here:  a +0 dagger; a wand of charming (11) _Okay, then. _You drop a +0 short sword. _You drop a +3 flail of holy wrath. _You drop the +4 flail of Roejewyl {speed, Int+2 Dex+5}.{fhr +3.6 (1{fhx {fhz * _You drop 5 javelins.{fhu{fh[Drop what?48/52 slots (_ for help) {fh@Hand Weapons (select all with ))  w - a +8 rapier of speed (weapon) Missiles (select all with ()B - 2 boomerangs  C - 2 curare-tipped darts  R - 2 throwing netsZ - 21 poisoned darts Armour (select all with [)  c - a +0 buckler (worn)  h - a +0 pair of gloves (worn)  s - a +2 robe of willpower (worn)  x - a +2 cloak of stealth (worn)  A - a +0 helmet (worn)  k - an orb of guile  q - a scarf of repulsion  Q - +1 acid dragon scales {fhɶh Y - a +0 cloak of willpower Magical Staves (select all with |)  I - a staff of cold  P - a staff of fire  V - a staff of death [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle [.|Space] toggle selected[top]|fhk  B - 2 boomerangs  C - 2 curare-tipped darts  R - 2 throwing nets  Z - 21 poisoned darts |fh Armour (select all with [)  c - a +0 buckler (worn)  h - a +0 pair of gloves (worn)  s - a +2 robe of willpower (worn)  x2 cloak of stealth (worn)  Ahelmet  k - an orb of guile  q - a scarf of repulsion |fhh d Q - +1 acid dragon scales  Y - a +0 cloak of willpower Magical Staves (select all with |)  I - a staff of coldP - a staff of fire  V - a staff of death |fh Jewellery (select all with "=)  g - a +4 ring of slaying (worn)  n - a ring of protection from cold (worn) 8%|fh  I - a staff of cold  g - a +4 ring of slaying (worn) Wands (select all with /)|fh F - a wand of flame (16)  K - a wand of warping (20)17|fhӭ  T - a wand of digging (7)20}fh](1 turn)  P + a staff of fire }fhA< g - a +4 ring of slaying (worn)}fhf[Enter] accept (1 chosen)}fhn= 2 turns)  P + a staff of fire  V + a staff of death2~fh3  I + a staff of cold  V + a staff of death3~fhK I + a staff of cold  g - a +4 ring of slaying (worn) ~fhSLScrolls (select all with ?)  e - a scroll labelled JODDERPH LAAR ~fhLU f - 2 scrolls of fog8~fhC4~fhl g - a +4 ring of slaying (worn)  i - 5 scrolls of identify ~fh9 j - 2 scrolls of teleportation ~fh\ o - 2 scrolls labelled OMANUI WOILI  p - a scroll labelled SIATWE VAED ~fh, t - 3 scrolls labelled FEGHINEXOPN  u - a scroll labelled OTSEAQEROST  y - a scroll labelled HITA UNYAQEIPRA  D - a scroll labelled RIFEL ARUILESYKI ~fhZY E - a scroll labelled YSYCHA VIVE54fh{ fh fh ..≈ß..._..#..########..###...#jesper the Slicer fh! B...≈≈.....##.................#Human of Hepliaklqana **.... ...≈§.....## ####....#####†..#fh[ rHealth: 68/68 ======================== ....≈§....#..####.##.# #...#Magic: 19/19 ======================== fh{ .....≈≈≈≈.##......##.# ##...#AC: 9Str: 9 fh ......≈≈≈.#####>.....# #..###EV: 13Int: 16 fh \..........# ##....######.##SH: 4Dex: 17 ########### ##....#####...#fh 8XL: 10 Next: 56% Place: Dungeon:8 # #.##..R@.......###fh5 ~Noise: ---------  Time: 8993.6 (0.0) fhY # #.# ###.....##...###w) +8 rapier (speed) fh 4# #.# ####.......##.#...######## Cast: Kinetic Grapnel # #.###.......#..##.###.........#.##..###......#. #........[fh `#.##..[........#.####......... R   Sugats the hexer ####.##.......................... fh ..........##..#..#.#............. ###..###.###..#..................a +0 dagger; a wand of charming (11) fh@ _Okay, then. _You drop a +0 short sword. _You drop a +3 flail of holy wrath. _You drop the +4 flail of Roejewyl {speed, Int+2 Dex+5}. _You drop 5 javelins.fhM fh 7_fh 9_fh~ +4.6 (1fh fh p _ _You drop a staff of cold.fh +5.6 (2fh 9_fhQ > _You drop a staff of fire.fhY +6.6 (3fh 7_fh fh fh 0 _You drop a staff of death.fhIfhNURead which item? fh OScrolls fh*O3 e - a scroll labelled JODDERPH LAAR fhEO/ f - 2 scrolls of fogfhOli - 5 scrolls of identify  j - 2 scrolls of teleportation fhO3 o - 2 scrolls labelled OMANUI WOILI fhO' p - a scroll labelled SIATWE VAED fhBP t - 3 scrolls labelled FEGHINEXOPN  u - a scroll labelled OTSEAQEROST  y - a scroll labelled HITA UNYAQEIPRA  D - a scroll labelled RIFEL ARUILESYKI  E - a scroll labelled YSYCHA VIVE fhfPS L - 2 scrolls labelled ZUKKOTHUURGH  N - a scroll labelled XOUSMA FAITA fhP O - 2 scrolls labelled MEJIRE TEBRESU [!] read|quaff|evokefhPG[?] describe selectedfhafhfh<%..≈ß..._..#..########..###...#jesper the Slicer ...≈≈.....##.................#Human of Hepliaklqana **.... fhm...≈§.....## ####....#####†..#Health: 68/68 ======================== ....≈§....#..####.##.# #...#fh-Magic: 19/19 ======================== .....≈≈≈≈.##......##.# ##...#AC: 9fh+Str: 9 fh֥......≈≈≈.#####>.....# #..###EV: 13fhInt: 16 ..........# ##....######.##SH: 4fhDex: 17 ########### ##....#####...#fh]XL: 10 Next: 56% Place: Dungeon:8 # #.##..R@.......###Noise: ---------  Time: 8996.6 (0.0) fh# #.# ###.....##...###fh=w) +8 rapier (speed) fh# #.# ####.......##.#...######## Cast: Kinetic Grapnel fh# #.###.......#..##.###.........#.##..###......#. #........[fh`#.##..[........#.####......... R   Sugats the hexer ####.##.......................... fh9 ..........##..#..#.#............. ###..###.###..#.................. _You drop a +3 flail of holy wrath. fh\y_You drop the +4 flail of Roejewyl {speed, Int+2 Dex+5}. _You drop 5 javelins. _You drop a staff of cold. fh;_You drop a staff of fire. _You drop a staff of death.fhfh(qIdentify which item? (\ to view known items) Scrolls (select first with ?)  e - a scroll labelled JODDERPH LAAR  o - 2 scrolls labelled OMANUI WOILI  p - a scroll labelled SIATWE VAED fhZ t - 3 scrolls labelled FEGHINEXOPN  u - a scroll labelled OTSEAQEROST  y - a scroll labelled HITA UNYAQEIPRA  D - a scroll labelled RIFEL ARUILESYKI fh~ E - a scroll labelled YSYCHA VIVE  L - 2 scrolls labelled ZUKKOTHUURGH  N - a scroll labelled XOUSMA FAITA  O - 2 scrolls labelled MEJIRE TEBRESU fhPotions (select first with !)  l - 5 puce potions  m - 2 brown potions fhůJ r - 2 blue potions  v - a grey potion  G - an inky potion fh{ H - a fizzy cyan potion  M - 2 fizzy amethyst potions  S - a golden potion  W - a smoky dark potionfh][?] describe selectedfh$, fh1 fhc6 ..≈ß..._..#..########..###...#jesper the Slicer ...≈≈.....##.................#fh6 LHuman of Hepliaklqana **.... ...≈§.....## ####....#####†..#Health: 68/68 ======================== fh6 ....≈§....#..####.##.# #...#Magic: 19/19 ======================== .....≈≈≈≈.##......##.# ##...#AC: 9Str: 9 ......≈≈≈.#####>.....# #..###fh%7 EV: 13Int: 16 ..........# ##....######.##fhT7 SH: 4Dex: 17 ########### ##....#####...#fhv7 XL: 10 Next: 56% Place: Dungeon:8 # #.#fh7 #..R@.......###Noise: ---------  Time: 8996.6 (0.0) fh7 # #.# ###.....##...###w) +8 rapier (speed) fh7 # #.# ####.......##.#...######## Cast: Kinetic Grapnel # #.###.......#..##.###.........fhN8 #.##..###......#. #........[#.##..[........#.####......... R   Sugats the hexer ####.##.......................... fh}8 ..........##..#..#.#............. ###..###.###..#.................. _You drop a +3 flail of holy wrath. fh8 _You drop the +4 flail of Roejewyl {speed, Int+2 Dex+5}. _You drop 5 javelins. _You drop a staff of cold. _You drop a staff of fire. _You drop a staff of death.fhD ]  As you read the scroll of identify, it crumbles to dust.fh=G +7.6 (1fh=K 9_fhL  fhL _e - a scroll of amnesiafh= fhF fhF 3_fhM fhP fh T fhX ..≈ß..._..#..########..###...#jesper the Slicer ...≈≈.....##.................#Human of Hepliaklqana **.... ...≈§.....## ####....#####†..#fh?Y YHealth: 68/68 ======================== ....≈§....#..####.##.# #...#Magic: 19/19 ======================== .....≈≈≈≈.##......##.# ##...#AC: 9Str: 9 ......≈≈≈.#####>.....# #..###EV: 13Int: 16 fh~Y \..........# ##....######.##SH: 4Dex: 17 ########### ##....#####...#fhY XL: 10 Next: 56% Place: Dungeon:8 # #.##..R@.......###Noise: ---------  Time: 8997.6 (0.0) # #.# ###.....##...###w) +8 rapier (speed) fhZ # #.# ####.......##.#...######## Cast: Kinetic Grapnel # #.###.......#..##.###.........#.##..###......#. #........[#.##..[........#.####......... R   Sugats the hexer ####.##.......................... ..........##..#..#.#............. ###..###.###..#.................. _You drop 5 javelins. _You drop a staff of cold. fhZ _You drop a staff of fire. _You drop a staff of death.  As you read the scroll of identify, it crumbles to dust. _e - a scroll of amnesiafh^ fh` fh[f fhzi <..≈ß..._..#..########..###...#jesper the Slicer ...≈≈.....##.................#Human of Hepliaklqana **.... ...≈§.....## ####....#####†..#Health: 68/68 ======================== fhIj ....≈§....#..####.##.# #...#Magic: 19/19 ======================== .....≈≈≈≈.##......##.# ##...#AC: 9Str: 9 ......≈≈≈.#####>.....# #..###EV: 13Int: 16 ..........# ##....######.##SH: 4Dex: 17 ########### ##....#####...#XL: 10 Next: 56% Place: Dungeon:8 # #.#fhj #..R@.......###Noise: ---------  Time: 8997.6 (0.0) fhj # #.# ###.....##...###w) +8 rapier (speed) # #.# ####.......##.#...######## Cast: Kinetic Grapnel fhCk M# #.###.......#..##.###.........#.##..###......#. #........[#.##..[........#.####......... R   Sugats the hexer ####.##.......................... ..........##..#..#.#............. ###..###.###..#.................. fhk _You drop 5 javelins. _You drop a staff of cold. _You drop a staff of fire. _You drop a staff of death.  As you read the scroll of identify, it crumbles to dust. _e - a scroll of amnesiafhk| A _fh| NAs you read the scroll of identify, it crumbles to dust.fh~ +8.6 (1fh~ 7_fh* L _o - 2 scrolls of noisefh-fh2fhl9 fh;fh{@..≈ß..._..#..########..###...#jesper the Slicer ...≈≈.....##.................#fh@Human of Hepliaklqana **.... ...≈§.....## ####....#####†..#Health: 68/68 ======================== ....≈§....#..####.##.# #...#fhAXMagic: 19/19 ======================== .....≈≈≈≈.##......##.# ##...#AC: 9Str: 9 fhAN......≈≈≈.#####>.....# #..###EV: 13Int: 16 ..........# ##....######.##SH: 4Dex: 17 ########### ##....#####...#fhBXL: 10 Next: 56% Place: Dungeon:8 # #.##..R@.......###Noise: ---------  Time: 8998.6 (0.0) # #.# ###.....##...###w) +8 rapier (speed) # #.# ####.......##.#...######## Cast: Kinetic Grapnel fhB&# #.###.......#..##.###.........#.##..###......#. #........[#.##..[........#.####......... R   Sugats the hexer ####.##.......................... ..........##..#..#.#............. fhBQ###..###.###..#.................. _You drop a staff of fire. _You drop a staff of death.  As you read the scroll of identify, it crumbles to dust. _e - a scroll of amnesia  As you read the scroll of identify, it crumbles to dust. _o - 2 scrolls of noisefhGfhHfhLfh3Q7..≈ß..._..#..########..###...#jesper the Slicer ...≈≈.....##.................#Human of Hepliaklqana **.... fhQ&...≈§.....## ####....#####†..#Health: 68/68 ======================== ....≈§....#..####.##.# #...#Magic: 19/19 ======================== fh5R.....≈≈≈≈.##......##.# ##...#AC: 9Str: 9 ......≈≈≈.#####>.....# #..###EV: 13Int: 16 ..........# ##....######.##SH: 4fhwR.Dex: 17 ########### ##....#####...#XL: 10 Next: 56% Place: Dungeon:8 # #.##..R@.......###Noise: ---------  Time: 8998.6 (0.0) # #.# ###.....##...###fhRqw) +8 rapier (speed) # #.# ####.......##.#...######## Cast: Kinetic Grapnel # #.###.......#..##.###.........#.##..###......#. #........[fhJS#.##..[........#.####......... R   Sugats the hexer ####.##.......................... ..........##..#..#.#............. ###..###.###..#.................. _You drop a staff of fire. _You drop a staff of death.  As you read the scroll of identify, it crumbles to dust. fhS_e - a scroll of amnesia  As you read the scroll of identify, it crumbles to dust. _o - 2 scrolls of noisefh_]  As you read the scroll of identify, it crumbles to dust.fh b+9.6 (1fhefh gQ _p - a scroll of acquirementfhʡfh7_fhfhfh#fh..≈ß..._..#..########..###...#jesper the Slicer ...≈≈.....##.................#fhŵLHuman of Hepliaklqana **.... ...≈§.....## ####....#####†..#Health: 68/68 ======================== fh....≈§....#..####.##.# #...#Magic: 19/19 ======================== .....≈≈≈≈.##......##.# ##...#AC: 9fh8Str: 9 ......≈≈≈.#####>.....# #..###EV: 13Int: 16 ..........# ##....######.##SH: 4fhtDex: 17 ########### ##....#####...#XL: 10 Next: 56% Place: Dungeon:8 # #.#fh˶#..R@.......###Noise: ---------  Time: 8999.6 (0.0) # #.# ###.....##...###w) +8 rapier (speed) fh4# #.# ####.......##.#...######## Cast: Kinetic Grapnel # #.###.......#..##.###.........#.##..###......#. #........[fhq#.##..[........#.####......... R   Sugats the hexer ####.##.......................... ..........##..#..#.#............. fh###..###.###..#..................As you read the scroll of identify, it crumbles to dust. _e - a scroll of amnesia  As you read the scroll of identify, it crumbles to dust. fhӷ_o - 2 scrolls of noiseAs you read the scroll of identify, it crumbles to dust. _p - a scroll of acquirementfhfhfhfhi7..≈ß..._..#..########..###...#jesper the Slicer ...≈≈.....##.................#Human of Hepliaklqana **.... fh&...≈§.....## ####....#####†..#Health: 68/68 ======================== ....≈§....#..####.##.# #...#Magic: 19/19 ======================== fh.....≈≈≈≈.##......##.# ##...#AC: 9Str: 9 ......≈≈≈.#####>.....# #..###EV: 13fhPInt: 16 ..........# ##....######.##SH: 4Dex: 17 ########### ##....#####...#fhXL: 10 Next: 56% Place: Dungeon:8 # #.##..R@.......###Noise: ---------  Time: 8999.6 (0.0) fh1# #.# ###.....##...###w) +8 rapier (speed) # #.# ####.......##.#...######## Cast: Kinetic Grapnel # #.###.......#..##.###.........#.##..###......#. #........[fh>`#.##..[........#.####......... R   Sugats the hexer ####.##.......................... fh..........##..#..#.#............. ###..###.###..#..................As you read the scroll of identify, it crumbles to dust. _e - a scroll of amnesia  As you read the scroll of identify, it crumbles to dust. _o - 2 scrolls of noiseAs you read the scroll of identify, it crumbles to dust. fh<_p - a scroll of acquirementfhE% fhs`_As you read the scroll of identify, it crumbles to dust.fh.9000.6 (1fh}9_fh7 _t - 3 scrolls of poisonfh1fh]fhfhfhfh fhfh..≈ß..._..#..########..###...#jesper the Slicer fhB...≈≈.....##.................#Human of Hepliaklqana **.... fhc...≈§.....## ####....#####†..#Health: 68/68 ======================== fh....≈§....#..####.##.# #...#Magic: 19/19 ======================== fh.....≈≈≈≈.##......##.# ##...#AC: 9Str: 9 fh......≈≈≈.#####>.....# #..###EV: 13Int: 16 ..........# ##....######.##SH: 4Dex: 17 fh.########### ##....#####...#XL: 10 Next: 56% Place: Dungeon:8 # #.##..R@.......###fho{Noise: ---------  Time: 9000.6 (0.0) # #.# ###.....##...###w) +8 rapier (speed) fh4# #.# ####.......##.#...######## Cast: Kinetic Grapnel # #.###.......#..##.###.........#.##..###......#. #........[fh#.##..[........#.####......... R   Sugats the hexer ####.##.......................... ..........##..#..#.#............. ###..###.###..#..................As you read the scroll of identify, it crumbles to dust. _o - 2 scrolls of noiseAs you read the scroll of identify, it crumbles to dust. _p - a scroll of acquirementAs you read the scroll of identify, it crumbles to dust. fha8_t - 3 scrolls of poisonfhfhfh fhAN..≈ß..._..#..########..###...#jesper the Slicer ...≈≈.....##.................#Human of Hepliaklqana **.... ...≈§.....## ####....#####†..#Health: 68/68 ======================== fh....≈§....#..####.##.# #...#Magic: 19/19 ======================== .....≈≈≈≈.##......##.# ##...#AC: 9Str: 9 ......≈≈≈.#####>.....# #..###EV: 13fhInt: 16 ..........# ##....######.##SH: 4Dex: 17 fh&########### ##....#####...#XL: 10 Next: 56% Place: Dungeon:8 # #.##..R@.......###fhNoise: ---------  Time: 9000.6 (0.0) # #.# ###.....##...###w) +8 rapier (speed) # #.# ####.......##.#...######## Cast: Kinetic Grapnel # #.###.......#..##.###.........#.##..###......#. #........[#.##..[........#.####......... R   Sugats the hexer ####.##.......................... fhpX..........##..#..#.#............. ###..###.###..#..................As you read the scroll of identify, it crumbles to dust. _o - 2 scrolls of noiseAs you read the scroll of identify, it crumbles to dust. _p - a scroll of acquirementAs you read the scroll of identify, it crumbles to dust. _t - 3 scrolls of poisonfh _As you read the scroll of identify, it crumbles to dust.fhW+1.6 (1fh i_ _u - a scroll of revelationfh"fhO7_fh"S _No previous command to re-do.fh13fh`4fhEDz _a - a wand of charming (11)fhOMQ02.6 (1fhaOfhP _Items here: ( )))) |||.fh3fh'fhfhvfhBfhfhZ,fhfhofhfhofhfhjfh}R  There is a stone staircase leading down here.fhSfhfh9 _fhfhgfhfh,fhfhE fh> ,fh fh5 _You swap places.fhfh3fhfhFR  There is a stone staircase leading down here.fhfh8fh _fhfhfh| fh=",fhE#fh$fh&fh',fh(fhJ*fh+fh=-,fhH.fh4fh 6,fh6fh295 _You swap places.fh:fh[<fh<fhs=fh>fh@fh&B,fhCfhDfh\FfhG,fhHfhbJfhKfhWM,fh>NfhOfh]QfhR,fhSfhUfhVfhX,fhYfh[Zfh[fh\,fh]fh^fh `fhMa,fhbfhdcfhdfhe,fhffh"hfhoifhk,fhkfhmfh\nfho,fhlpfhzfh|,fh}fh,5 _You swap places.fhfh+3fhfhfhjfh,fhfhfhfh),fhfhfhfh ,fhfhfhfhG,fh+fh]fhfh,fhfhfhofh,fhfhfh fhL,fhFfh?fhfhQ,fh;fh/fhfhafhfhfhRfh fh5fhefhUfhfhfh,fhfhfhfhfhfhfhfhfhfh`fh-fhfhfhfhFfhAfhfhfhZ,fhzfhfhfhfh fhfhfhzfh fh;fh;fhfhfh,fhfhfhQfhG fhv fh fh fh.fhfhfh_fhfhVfhkfhfh.fhfh"fh`$fh$fh&fhr(fh*fh,fh-fh.fh0fh2fh5fh35fh6fh8fh;fh<fh=fh>fh@fhBDfh5GBfhIfhR...>.....<...#............# fhR*....................)....# ..............<.........## fhR...........###...##...## ............########## fhLS##............># ......R.# ..........)......# ...<............@# 53.6 (51.0) fhS.................# ............###fhS~...# ..######..... fhS............ ........ fh(Tn####.........#†. fh6UfhZQ.Rfh],4.6 (52fhbfhc _There is a stone staircase leading down here. _You swap places. _There is a stone staircase leading down here. _fhdVYou swap places. _Found a human corpse.fh3fhfhfhfh(fha,fhfhj^............<#.....###...##...## ......########## #....># ....# .)......<.R.......##.fhF.#5.6 (1.0) #.######.#######.. ...........∩ ####....fh6'...... #####†.... ##...# fh|. .... fh|fhR.Rfh+6.6 (2fhyfhj4 _Found Durph's Weapon Emporium.fh9d3fhffhhfhqS###...##...##  fhq.##########  #># fhTr.#  )#  <......# fhr .R# ..#  .#######  0 .######.....). fhs1.........∩... ###.......  ####fhEs#†....#  .fhjs##...## . .....fhs ### ..###  fhtfhzU.Rfh~+7.6 (1fhfh$ _Found a spear.fh2.##########  .#># ..#  )# fh2 .<......#  .fh)3## #### R##...##fhP3 ######.#.....##fht3 ######.fh3l....).# .......fh3...∩...# ##fh3^........ fh4 #####†....#fhA4>  .fhy4r##...##  .fh45. .....  fh4r###...... ..#### fh4j ###### ### fh5/  fh6fh<P.Rfh>&8fhXfhfht:fh;fhp=fh=AfhBfh(FfhyK,fhLfhOfhRfh+Sfh!UfhXfhr[fh?^fh^fh`fhhfh6nWelcome to Durph's Weapon Emporium! What would you like to do?  a -  328 gold a +1 arbalest of freezingfhnb -  32 gold a +0 dagger  c -  96 gold 5 curare-tipped darts  d -  48 gold a +0 falchion  e -  278 gold a +2 heavy hand axef -  48 gold a +0 mace  g -  48 gold a +0 mace fh{o h -  883 gold the +4 orcbow of Calculation {freeze, rElec Will- rCorr Dex+6}  i -  249 gold a +2 spear of venomj -  4 gold 3 stones You have 522 gold pieces. [Esc] exit[!] buy|examine items[a-j] mark item for purchase fho[/] sort (type)[A-J] put item on shopping listfh ~  a -  328 gold a +1 arbalest of freezing  c +  96 gold 5 curare-tipped darts After the purchase, you will have 426 gold pieces.[Enter] buy marked itemsfhFX Purchase items for 96 gold? (y/N)fh3fh$m-  48a +0 falchion  d -  278 gold a +2 heavy hand axe  e -  48 gold a +0 mace  g -  883 gold the +4 orcbow of Calculation {freeze, rElec Will- rCorr Dex+6} fhsm. h -  249 gold a +2 spear of venom  i -  4 gold 3 stones ifhm8Ifh"fh#fh(...........>#  jesper the Slicer ............#fh("  Human of Hepliaklqana **.... .....)......#  Health: 68/68 ======================== ............#fh(Y  Magic: 19/19 ======================== ............#######  AC: 9Str: 9 fhQ).............##...##  EV: 13Int: 16 ###..........#.....##  SH: 4Dex: 17 ###...............).#fh)  XL: 10 Next: 56% Place: Dungeon:8 ...............R@...#  Noise: ---------  Time: 9061.6 (3.0) fh).....................#  w) +8 rapier (speed) fh* ####.........#†....#.#  Cast: Kinetic Grapnelfh;*.........##...## # ................ fhf*###.........####  R   Sugats the hexer###########fh*/   fh*_You swap places. _You swap places. _Found a human corpse. _Found Durph's Weapon Emporium. _Found a spear.  fh*5There is an entrance to Durph's Weapon Emporium here.fh.Found a human corpse.Durph's Weapon Emporium.a spear.  There is an entrance to Durph's Weapon Emporium here.  C - 7 curare-tipped darts (gained 5)fhX2fh3 fh3Z_Thank you for shopping at Durph's Weapon Emporium!fh 3fh fh fhm fh fhW : _fh} fh fhu fh fh fho fh, fh fh fh fh fh> fhi fh\ fh fhA fh5 fhc fhd fhb fh fh fh fh fh fh ,fh) fh fh fh  fhO fhA fh fh fh fhB fh8 fh fh| fh fh" fh>! fh" fh$ fh1& ,fh' fh:) fh- Xfho0 fh1 fh`3 ,fhD4 fh5 fht7 fh: fh8: fh$; fh= fh? fhA fhB fhmC fhGE fhbG fhaI fhI fhK fhL fhN fhP fh"Q fhRR fh,T fhU fh,W fhZW fhkX fhY fh\ fhB] ,fh^ fh` fhna fhb fhc fhc fhee fhf fhh ,fhi fhj fhll fhm fhm fhn fhtq fh_v Xfhv fhx fhx fhy fh5} fhH~ fhO fh| fh fh F#....<.............# .................####...................##.##.######..........#.. #.....######..................................... #..fh> .######................. #...# ####R####.........#†. #fhi .# #...@..##.........##.86.6 (25.0) #fh˒ ## #......##............###### #......######........ #......# ######### #......# fh #......#   #......#fh <######## fh fhї fh2  fh_ ?_Done exploring.fh*c3fhdfhu...........0.0)......fhxfhzfhF|E _Done exploring.fhefhfh_fhfhfhfhE _Done exploring.fh|cfhcfh:efh4fhfhE _Done exploring.fhQfhvLevel 8 of the Dungeon <<<>>>_∩(Press ? for help)#....................######....................<.........## ##.................### #.##...............###...##...## ##.....#.......#.###.##.................##########fhp########.###.##.#########.##...#............>###[# #.................................##..# #..........................)......##.## #.#.##..............<.............##.# ##.#...............................#########.# #..###..............................##...#######..###.###............##.######..........#.....##fh#..............#.............######...............).##...........)...................................∩...#######.......#.######.........######......................##.............# #.........# ####R####.........#†....#.#fh#..........#### #.........# #...@..##.........##...##.##..........##........## #......##.................#fhe3#..........########### #......######.........######..........##......# ############..........##......##..........##......##..........##......#fh|#......)...#####################fhXF>@fhfh,fh >e#..............<.............#fhN>jesper the Slicer .............................#### Human of Hepliaklqana **.... fh|>..............................##. Health: 68/68 ======================== fh>...........##.######..........#.. Magic: 19/19 ======================== fh>K#.............######............. AC: 9Str: 9 ................................. EV: 13fh>,Int: 16 fh?#.........######................. SH: 4Dex: 17 fhU?>#.........# ####R####.........#†. XL: 10 Next: 56% Place: Dungeon:8 fh?-#.........# #...@..##.........##. Noise: ---------  Time: 9086.6 (0.0) fh?#........## #......##............ w) +8 rapier (speed) fh?4########## #......######........ Cast: Kinetic Grapnel#......# #########fh@j#......##......#fho@R   Sugats the hexer#......#fh@O########C - 7 curare-tipped darts (gained 5) fh@9_Thank you for shopping at Durph's Weapon Emporium! fh@l_Done exploring. _Done exploring. fh Am_Done exploring. _Done exploring.fhhAfhBfhJfhLfhN,fhQ5 _You swap places.fhSfhVfhqVfhWfhZfh,^fh>`fh`fhbfhefh>gfh(ifhcifhjfhmfhnfhs,fhtfhvfhxfhz,fhb|fh~fhπfhقfhfhLfhcfhmfh3fh]fhfhfhZfhfhԒfhfhjfhfhΚfhfhcfhkfhjfh,fh?fhIfhfh`fhfhfhfhfhefhfhAfh~..#..#.#......##...## #....fh,j## #......#fht# >.....<...#....fh2# .fh<:..............)....# ........<.## .......###...##...## .fh........########## ...#...........R@#99.6 (13.0) .fhj........# fh,..........)......# ...<.............# fhc.................####### ..................##...## fh#.######..........#.....## ..######...............).# fhu.....................∩...##fhfh{fh fhcU_There is a stone staircase leading down here.fhfh;fhfh1fh:100.0) _fhfh ##+##  ##...##  ##.....##  ##.......##  #...R.....# 9 +>...@....+ #....(....# ##.......## ##.....##fhP1 ##...## ##+.#  .# .# fhfhfh;-1.3 (1.7fh...<....+fhś E#....(....##....R..## ##.....##  ##..@## 4.3 (3.0 ##+.# fh ' #.#  ..# ..###.. ...._.fh fh R.Rfh +5.3 (4fh fh= 6 _Found an opulent altar of Gozag.fhfh2fhbfh:<.fh .fh)_fh.0'fh)#fhYfh j   gnoll boudafhvjAs you open the door, it creaks loudly! You hear a shout! x3fhL======6.3 (1fhfhx _A gnoll bouda comes into view. It is wielding a +0 club.fh  ##.....##  ##.......##  #.........#  +>...<....+  #....(....# fh'J ##.......##  ##...R.##  fhD##..@## ##'.# fh!+##.# ..# fhy&..# ##..fhſ ...fhN .j.fhYfh;U8  fhU##.....##  ##.......##  fhUc#.........#  fhVc+>...<....+  fhbV#....(....#  fhVr##.......## fhV ##...R.##  fhW##..@## ##'.#fhLW fhW##.# ..#fhW fhW3..# fhX6##.. fh9X... fhqXH.j. fhd`fhdfhkfho fho\_A gnoll bouda is nearby!fh ##.....####.......##..+>...<....+#....(....###.......## ##...R.##  ##...##  ##'@#  ##.#fh ` ...##.... .fhѳ .. .j.# ...#fh fh fhG  fhy &.fh eR(ally target)jfh j   gnoll (polearm, swift)  A gnoll comes into view. It is wielding a +0 halberd.fh6 fhT >==----fh 7fh fh: \ _The gnoll picks up the pace!fh##.......##..#+>...<....+fh8#....(....###.......# ##.....##  ##..R##  ##'.#  ##@##....#...#..##..#.. .fh}... .j..#.# .j.#.. .j.#j 2 gnolls (1 polearm, 1 wandering, swi…)fhfhBfh  A gnoll comes into view. It is wielding a +0 club.fh.Rj_jj..jfh,?j 3 gnolls (1 polearm, swift)fhj------8Kinetic Grapnelfhj9_fhms _A gnoll comes into view. It is wielding a +0 flail.fh?\ ##.......##  jesper the Slicer #.........#  Human of Hepliaklqana **.... fhW@+>...<....+  Health: 68/68 ======================== #....(....#  Magic: 16/19 ====================---- ##.......##  AC: 9Str: 9 ##.....##  EV: 13Int: 16 ##...##fh@ SH: 4Dex: 17 ##'R#fh@ XL: 10 Next: 56% Place: Dungeon:9 ##@# Noise: ---------  Time: 9108.3 (0.0) fh@W#.....# w) +8 rapier (speed) #.....# Cast: Kinetic Grapnelfh.A #..##.. #.. .j.fh_A  ... ._j. R   Sugats the hexer fhA(#.# j..# j   gnoll bouda (ally target) fhA.. ..j## jjj 3 gnolls (1 polearm, swift)fhAACasting: Launch Clockwork Bee (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (dangerous; 5% risk of failure)  Press: ? - help, Dir - move targetfh%BAim: a gnoll bouda, wielding a +0 club and wearing a +0 robe (ally target)  You lock target on the gnoll bouda and prepare to deploy your bee.fhBfhCfh`K[    fhKJ     fhKN     fhK##'R# ##@# fh6L>   fhhL#.. .jj ... .j.. fhL#.# .j.# .. ...## fh[Md===9.3 (1Winding fhQfhSlonfirm with . or Enter, or press ? or * to list all spells.  fhTAiming: Launch Clockwork Bee (dangerous; 5% risk of failure)  Press: ? - help, Dir - move target  Aim: a gnoll bouda, wielding a +0 club and wearing a +0 robe (ally target)  You lock target on the gnoll bouda and prepare to deploy your bee. fhDTd_(Press . to continue winding your bee.)fhN O  You continue winding your clockwork bee...fhn ;*fhK ' fh5L jfhL confused, ally target)  Sugats points at the gnoll bouda and mumbles some strange words.fhL fh߈ fh. fh fh fhh ( fh Gjjj.fhԗ j_.j.j 4 gnolls (2 polearfh ms, swift)  The gnoll bouda appears confused.  A gnoll comes into view. It is wielding a +0 spear.fh /-10fhV ). fh fh H _The gnoll bouda hits the gnoll but does no damage.fh ,fh3 fh fht O  You continue winding your clockwork bee...fh fhc fh- jjj.j._..fh0 3----1.. fh _ _The gnoll hits you from afar with a +0 halberd.fh3H y, 1 ally…)y   clockwork bee (minion)With a metallic buzz, your clockwork bee launches itself at the gnoll bouda.fh;*fh9 _fhdRSugats casts a spell at the gnoll bouda.fh<fhfhwfh^Sugats casts a spell at the gnoll bouda.  resists with significant effort.  The gnoll barely misses you.  The gnoll bouda laughs crazily.  The gnoll bouda hits the gnoll with a +0 club.  Your clockwork bee stings the gnoll!fhf j.)j.j._ 3 gnolls (1 polearm, swift)fhOkg4---2fhq8_fh!tE _The gnoll dies!fh  fh 6 You puncture the gnoll!fh fh ( fh 8j.fhM _The gnoll is almost dead.The gnoll hits you but does no damage.fh# J*_fh&s D _fhs j, 1 distra…)Sugats gestures at the gnoll bouda while chanting.fhQ Jj_fhٱ 3=8 (0.5fhO fh  fhs 2_The gnoll resists with significant effort.fh/Fm  You strike the helpless gnoll from behind!  You impale the gnoll!!fh'O  )jj 2 gnolls (1 polearm, swift)  You kill the gnoll!Your clockwork bee stings the gnoll! The gnoll hits you but does no damage.fh9R0-3.3fh8W;_fh*Y_ _The gnoll bouda closely misses the gnoll.fhC}..+>...<....+#....(....###.......# ##.....##  ##...##  ##'R# #####.#fh}j#...y.j##jj. ....... ._...#.# ....#.... ...##..# ###.. .#fh-fh\  Your clockwork bee stings the gnoll. The gnoll hits you with a +0 spear.  The gnoll bouda looks very confused.The gnoll bouda hits the gnoll with a +0 club!fh..R.y   gnoll (fhݫ7=7-4.3 (1.0fh*;_fhJs _The gnoll is killed! _You see here a +0 club.fhb +>...<....+#....(....##.......# ##.....##  ##...##  ##'.# #####R#....y##jj.#.. ....#... .fhwc ._....#.# #....#..#.. #...##..# ###..  fhd fh[e fhgm _ .R)fhm y_You swap places. The gnoll misses you.fhn T6=5fht ;_fh'y Z _The gnoll bouda hits you with a +0 club.  Things that are here: fh{y p_a +0 spear; a +0 halberd; a gnoll corpsefhxm  You puncture the gnoll bouda!  The gnoll bouda is severely wounded.fh"s}.R_ fh t3=9 (0.6fhhxfhJzS _Your clockwork bee stings the gnoll bouda but does no damage.fhs  The gnoll bouda is severely wounded. _Your clockwork bee stings the gnoll bouda but does no damage.  You barely miss the gnoll bouda.  fhtThe gnoll bouda is severely wounded.The gnoll bouda seems less confused. The gnoll barely misses you.  !fhG *)fh f_##t, ally target)fhI#.. .#*fhדMdormant clockwork bee (minion)  fh*5The gnoll bouda dies!fh0=8-6.4 (0.5fh79_fhҿL _Your clockwork bee winds down and falls to the ground.fh _You hit the gnoll.  The gnoll is lightly wounded.fhK*_fh] _, slow, ally target)  Sugats points at the gnoll and mumbles some strange words.fh Uj_fhc=-7.0 (0.6fh|;_fhg3 _The gnoll seems to slow down.fh <  You puncture the gnoll!fh#)_*   dormant clockwork bee (minion)fh ==5 (0.5Kinetic Grapnelfhfh4I _You kill the gnoll!fhd fhq __ _No target in view!fh3fhfhrfh,7 _fhfh~,fhfhyfhɲK8=fh fhfh;fhӺ.8=fhfhfh<N _HP restored.fh3fhfh9fhfhfh<9=fhcfhO=fh@fhJfhE9==fhLfhR4 _Magic restored.fhTfhQW3fhRYfh^  Things that are here:  a +0 club; a +0 robe; a gnoll corpsefhwfhyfh9zfh{fh% fhg_Your dormant clockwork bee falls apart.You see here a +0 flail.fhfhfhj _fh<fhȌfh.f==fhfhfh,fhMfh`fhffhk,fh\fhUfhkw##.....## ##...## fh##'.# #####.# #....)# fhS#....)### #..##)).# #..#....#####fh......_..R.@.#--32.5 (15.fh 0)fh8#.###....#..#......)fhm.. #...##..###.####fh_###.....# #fh #.....# #.##### ...fh] ..fhfhM.Rfh "--fh^%3.5 (16fhfh+ _Found a quarterstaff.fhNHfhHfhHLfh UfhmVfhgZfh\fh^fhdfh@gfhj,fhmfhrfhufh5w,fhxfhzfhu~,fhfh/fh͈Bfhfh,fhfhfhXfhӜfhfh,fháfhfh7,fhBfh`,fhfh!fhʹfhf,fhfhfh,fhfhfhPfhfhXfh.fhfhT........# ...<....+ .Y. ...(....# #.# .......## #.# #.....## #.# ##...## ####.####'.# #.....# ####.# #.##.. ....)# #.## ....)### ####.##..# ..##)).# #....##R.# ..#....#####......fh # ...._......#.###.## ##....#..#......)##...##..###.#####Y   yak (asleep)fhmO###.....#...##.....#####fhc-46.5 (13fh7~R., ally target)fh\,7.5 (14fh/8_fhV _A yak comes into view.fhR<....+ .Y.fhۢZ(....# #.# #.# #.# ####.## fh6 ##'.# #.....# #.##..#fha9)# #.##@.#)### fh,#R.#)).# #....##..#fh/......#_......#.###.##fh......)#  fh.##### fhF  fht- fh:e<....+ .Y.(....# #.# #.#fh: #.# ####.##  ##'.# #.....# #.##..#)# #.##@.#)### #R.#)).# #....##..#......#_......#.###.##......)#  fht;l.#####    fh@9_fhBfhHfh[J fhJL_A yak is nearby!fh]#.....##.#fh^<....+.Y.fh-(.... .......## #fhm.....## #.# fh˱##...## ####.#  ##'fh)#... fh,####.fht)# #.##.fhòr..)### ####.##Rfh6#)).# #....##.fhw6#....#####...... fh׳s...._......#.###.## fh B##....#..#......)fh;+...##..###.#####fhi1##...fhfhfh fh / The yak bellows!fhRY.YR.fhYY 2 yaks (1 distracted, 1 ally target)fhj&==fh8.0)fh~fh31_fh# fh#P_A yak comes into view.fhV#.....## #.....#fh#.#<....+Y..(....Y fh.......## #.....## #.# ##...##fh4###.#  ##'#... fh`####.#.##.fh)# #.##R..)### ####fhI#)).# #....###....#####...... fh...._......#.###.## ##....#..#......)fh7...##..###.#####fh,fh,fh fh DY.YfhLqR._Yfh6fhn/--9fhKinetic GrapnelfhfhSV _A yak comes into view.fh  What are your orders?  t - Shout!  Orders for allies: a - Attack new target. fh>yr - Retreat!s - Stop attacking. g - Guard the area.f - Follow me.  Anything else - Cancel.fh>fhfhfhZ Y.YY 3 yaksFollow me!fh.B--50fhfh'V _A yak comes into view.fh #.....## jesper the Slicer .......## #.#fh  Human of Hepliaklqana **.... ........# #.# Health: 68/68 ======================== ...<....+ Y..fh  3 Magic: 16/19 ====================---- ...(....# #Y# AC: 9Str: 9 fhY .......## #.# EV: 13Int: 16 fh #.....## #Y# SH: 4Dex: 17 ##...## ####.##fh Z XL: 10 Next: 58% Place: Dungeon:9  ##'.# #...@.# Noise: ---------  Time: 9150.5 (0.0) ####.# #.##R.# w) +8 rapier (speed) ....)# #.##..# Cast: Kinetic Grapnel fhd ....)### ####.##..# ..##)).# #....##..# ..#....#####......#fh K R   Sugats the hexer ...._......#.###.## YYY 3 yaks fh ##....#..#......)#  #...##..###.#####Casting: Launch Clockwork Bee (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fh1 Aiming: Launch Clockwork Bee (dangerous; 5% risk of failure)  Press: ? - help, Dir - move targetfha aAim: a yak  You lock target on the yak and prepare to deploy your bee.fh fh! fh( (fh(  #.# #.#<....+ ...(....# #Y# #Y# #.#fh,) ~ ####Y##  ##'.#  fh]) |)# )### fh) k)).# fh) [_  fh+ c==1.5 (1Winding fh*0 !_fh]0 fh2 lonfirm with . or Enter, or press ? or * to list all spells.  fh3 1Aiming: Launch Clockwork Bee (dangerous; 5% risk of failure)  Press: ? - help, Dir - move target  fh3 Aim: a yak  You lock target on the yak and prepare to deploy your bee. _(Press . to continue winding your bee.)fhNX  You hit the yak.  The yak is lightly wounded.fhR._(1 ally target)fhw?-2.1 (0.6fh 7_fh= _You stop assembling your clockwork bee.fh>:  You puncture the yak!fh@%  fhDAEThe yak is heavily wounded.fhAfh Q Y.Y_fhQY 4 yaks (1 ally target)You block the yak's attack.fhwT/==7fhcX8_fhVZG _Sugats hits the yak with a +0 dagger of draining!fh6:  You puncture the yak!fhfh=R. 3fh>62-3.2 (0.5fhfhIG _You kill the yak!fhG-  What are your orders?fh t - Shout!  Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area.f - Follow me. fh( Anything else - Cancel.fh #.....##jesper the Slicer .......###.#Human of Hepliaklqana **.... fhG P........##.#Health: 68/68 ======================== ...<....+Y..Magic: 16/19 ====================---- ...(....##.#AC: 9Str: 9 .......###Y#fh 3EV: 13Int: 16 #.....###Y#SH: 4Dex: 17 ##...## ####R##fh% RXL: 10 Next: 62% Place: Dungeon:9  ##'.##...@.#Noise: ==-------  Time: 9153.2 (0.0) ####.##.##..#w) +8 rapier (speed) ....)#fh #.##..#Cast: Kinetic Grapnel ....)### ####.##..# ..##)).# #....##..# ..#....#####......#R   Sugats the hexer ...._......#.###.##YYY 3 yaks (1 ally target) fh 8##....#..#......)##...##..###.#####Orders for allies: a - Attack new target.r - Retreat!s - Stop attacking.g - Guard the area.f - Follow me.Anything else - Cancel.  fhj kRetreat in which direction?Press: ? - help, Dir - move targetfhN.@_fhAl#.....##jesper the Slicer fhA.......###.#Human of Hepliaklqana **.... ........##.#fh-BHealth: 68/68 ======================== ...<....+Y..fh\BMagic: 16/19 ====================---- ...(....##.#AC: 9Str: 9 fhB{.......###Y#EV: 13Int: 16 fhBz#.....###Y#SH: 4Dex: 17 fhB##...## ####R##XL: 10 Next: 62% Place: Dungeon:9  ##'.#fhCZ#...@.#Noise: ==-------  Time: 9153.2 (0.0) ####.##.##..#fhMCw) +8 rapier (speed) ....)##.##..#fhyCCast: Kinetic Grapnel ....)### ####.##..# fhCM..##)).# #....##..# ..#....#####......#R   Sugats the hexer fh*D(...._......#.###.##YYY 3 yaks (1 ally target) ##....#..#......)##...##..###.#####fhYDOrders for allies: a - Attack new target.r - Retreat!s - Stop attacking.g - Guard the area.f - Follow me.fhDAnything else - Cancel.  Retreat in which direction?Press: ? - help, Dir - move targetfhJEfhI8 g - Guard the area. fhJ: f - Follow me.Anything else - Cancel.  fhCJxRetreat in which direction?  Press: ? - help, Dir - move targetfh{JmFall back!  A yak comes into view.fhPYfhP.R(retreating)Y 4 yaksfhQ3-4.2 (1fhrWfh[+ _The yak gores Sugats.fhU  What are your orders?  t - Shout!  Orders for allies: a - Attack new target. r - Retreat!s - Stop attacking. fhɇEg - Guard the area.f - Follow me.  Anything else - Cancel.fhfhfh:fh..Y 3 yaksfhO--5fh`:_fh _Follow me!fhʸ %  fh+ You puncture the yak!fh fh d Y.Yfh hY 4 yaks (1 ally target)The yak is moderately wounded.fh fh 4==8 (0.6fh1 8_fh* ; _The yak closely misses you.fha fh _You puncture the yak!  The yak is heavily wounded.fhUT*_fhT& fhT|_1 slow, 1 ally target)Sugats points at the yak and mumbles some strange words.fh%Ufhfh͈fhHfh?".fh;Y.YfhǖY_fhfhF5-6.3 (0.5fh2:_fhߣ1 _The yak seems to slow down.fh2& fh8_You hit the yak.fh#7fh3=-fhm8fh*fh+ fh9,M_The yak is heavily wounded.fhR:  You puncture the yak!fh R.Rfh5=7.2 (0.4fh':_fh6\ _The yak is severely wounded.fhK 5  You hit the yak.fh fhY fh , .fhl 3Y.Yfh I_The yak is almost dead.fh %-fh 7 (0.5fhu fh ; _The yak closely misses you.fhH fh#~  You hit the yak.  The yak is almost dead.fhJT*_fhRL _YfhRconfused, 1 slow, 1 ally …)Sugats points at the yak and mumbles some strange words.fh.fh>  The yak appears confused.fh6, .fhvYYThe yak snorts and paws the ground.fhؙS7-=fh8.4 (0.7fh}:_fh( _The yak gores you.fh- q  You catch the helpless yak completely off-guard!  You impale the yak!!fh5 †_YYY 3 yaksfhS9 X=7--9 (0.5fh> :_fh A G _You kill the yak!fhB5 (1 ally target)You puncture the yak!  The yak is moderately wounded.Sugats hits the yak but does no damage. The yak barely misses you.fh6==9.5 (0.6fh8_fh; _The yak gores you but does no damage.fh*  1 drained, 1 ally target)You hit the yak.  The yak is heavily wounded.Sugats barely misses the yak. Sugats hits the yak but does no damage.8=-60.1fh0 fh<2  fh{2 &_Sugats drains the yak.fhSugats barely misses the yak. Sugats hits the yak but does no damage. _Sugats drains the yak.impale the yak!!  The yak is almost dead.  The yak closely misses you. The yak gores you!  hits the yak with a +0 dagger of draining!fh0#._ 2 yaks (fh֡h1---71==7fh8_fhC _The yak dies!fh5  You hit the yak.fh3{ R.  The yak is lightly wounded.fhL1--1.3fhfh̤I _The yak misses you.fhn m _You puncture the yak!fh O=-9fhШ fh ^ _The yak is moderately wounded.fh  You puncture the yak!  The yak is severely wounded.fh-J*_fhK#` _1 slow, 1 ally target)fh#JSugats gestures at the yak while chanting.fhb@Y_fhd(2.5fhp:_fhxtl _The yak seems to slow down. The yak barely misses you.fhrZ fhZb You hit the yak.  The yak is almost dead.fh[fh^#2fh _0---8fhI_0=-fh_ 3.1fh`ofho1_fhv{= _Sugats hits the yak but does no damage.fhkh :  You puncture the yak!fhi fhr / .fhr   yak (You kill the yak!fhw [6-8 (0.7fh,| fhg~ G _Sugats hits the yak with a +0 dagger of draining.fhΗ _ You puncture the yak!  The yak is moderately wounded.Sugats hits the yak with a +0 dagger of draining!fh5=4.4 (0.6fhfh; _The yak gores you but does no damage.fhc  You puncture the yak!  The yak is severely wounded.fhPdfhog:*fhв _Yconfused, distracted, ally target)Sugats points at the yak and mumbles some strange words.fhYYfh(5.0fhqfh< fhq!_The yak appears confused.fh:  You puncture the yak!fhG E†fh =805 (0.5Kinetic Grapnel _You kill the yak!fh! :_fh' h _Your Dodging skill increases to level 6!fh@ 7_fh 6--6.1 (0.6fhk# :_fh% + _You swing at nothing.fha}#...## #.....## #.....##.#<....+fh}...(.... .......## #.....## #.# ##...## ####@##  ##'...R ####.fh~#.#)# #..)### ####fhD~S#)).# #....###....#####...... ...._......#.###.## ##....#..#......)fh7_fhd3=9==fh5/--7.1 (1.0fh:_fhË fhj_You see here a yak corpse.fhefh ffhvgfhm: _fhofhsfhsfhtfhxfhyyfhyN4=fh{fhfh)fhw3==fhfhfhLfh9fhfhӊ%5fhfhffhfhOfhΑfhAfhݒfhfhfh D6=fhfhcfhfhFfhwfhfh\fhfhU7=fhfh+fhcfhfh fhDfhfhfh9fhfhfhز58=fh fhfhfhfhs,fh[fhûfhfh6,fh fhrfh\U #.. fhJ ##+## ... ##...## ... #.....## ## #.#....## ##.#fh.####...#.####### ...<....+..>............ ...(....# #@# 858.0) fh|Y.......## #.# .....## #R# ##...## ####†## fhu ##'.# #....†# ####.# #.##..#..)# #.##..#fh/)### ####.##.. ..##)).# #....##..#fhJfh{QR.fh^,6.1 (19fhfhL; _Found a stone staircase leading down.fhIfh3fhfh;fhfhe=fh,fhfhֲfhfhfhfhfhPfhfhQfhfhfhfhpfhfh"fhofhfhfhfhfh,fhfh5fhifhfh`fhfhfhCfhfhLfhEfh#. #..(# #..#...# fh 5#..#...# ..#...#  ##+## ..... ##...## ... fhK#.....## ####.# ....## ##.#95.1 (9.0)fh.####...#.######## ...<....+..>...R......... fh...(....####...#.####### .......## ##.##.#fh.....## ####.# ##...#####†# fhQ ##'.# #....†# ####.# #fhGfhG$Rfh..fh/6.1 (10.0)fhpfh% _Found 6 stones.fhfhYfhfh~fhfhfh,fhfhfh',fhfhfh! Q.. .#  ..#.# #. ....# #. #..(#  fh@#..#...# #..#...# #..#...# ##+## #....@.# #...## ##....## fh\g..## ####R## ...## ##.##.###...#.######## ..<....+..>............. ..(....####...#.########Q   tengu warrior (asleep) ......## ##.##.# .....## ####fh#.#fh 8.1 (2.0)  A tengu warrior comes into view. It is wielding a +2 long sword of protection.fh_~R., ally target)fhp+9.1 (3fh fh3 ) _Found a chain mail.fh j Q.. .# ..#.# fhi #. ....# fh 2#. #..(# #..#...# fhߨ ,#..#...# #..#...#fh ^ #....@.# ##..R.## ####.##fhD D ##.##.##. <>.....fhv 3 (#. fh @ ##.##.# fh>  Q.. .#fhe>  ..#.# #. ....#fh>  #. #..(# #..#...#fh0? m #..#...#fhc?  fh? s#..#...#fh? z #....@.#fh? ##..R.## ####.##fh,@ ) ##.##.fh_@ K#.fh@ <fh@ b>..... fh@ 3(#.fhQA O  ##.##.fhA  fhH fhK fh9S fh`V d _A tengu warrior is nearby!fhջ#### #Q..  ...#.... #..(#fh/z#.. #..##+## ...... fhg-#...## ##..R.#### ####.#### ##.#fh#.....####...#.########<....+..>.............fhμy(....####...########.## ##.fhfh<R.fh24200.1 (1 _fhfhfh ####### Q....# ...#.# #. ....# #. #..(# #..#...# #..#@..# #..#...#  ##+fh #...R..# ## ##....## # ####.## ##.##.# ......####...#.########.<....+..>.............(....####...#.########fhfh3<R.fh&1fh/fh @#######fhbz.Q... ...#....fh[ #..(. fhu#..#R  ##+## fh4|......#...## ##..fhk..## #.....## ####.##fh˾S## ##.##.# .....####...#.########<....+..>.............fh_fh<R.fh=2Kinetic Grapnelfhfh fhu###########.Q...fh}v........##...... #@.(.fhvVR #..# fhJw ##+## ......#...## ....## fhw#.....## ####.#### ##.#fhx].....####...#.########fhfh8*fh Qconfused, distracted, …)Sugats gestures at the tengu warrior while chanting.fh8Qfh/==3fh fh 9 _The tengu warrior appears confused.fhz;  #############.Q....#.........#.#fh; u #..@...# #..#..(# #..#...# #..#R..# #..#...#  ##+fh<  #......#  ## ##....## ## ####.## # ##.##.#fh= fh\? fhC U[QRfhC _.ally target)fh8E /--4fh=I fhJ fhg  You strike the helpless tengu warrior from behind!  You impale the tengu warrior!!  The tengu warrior is moderately wounded.fhnV.Q fhnF--5 (0.4fhsfhul _The tengu warrior mumbles something.fh }  You strike the helpless tengu warrior from behind!  You impale the tengu warrior!!fh kR. fh -5.0 (0.5fhd fh  fhb [_The tengu warrior is almost dead.fh+*}  You strike the helpless tengu warrior from behind!  You impale the tengu warrior!!fh3C)fh9F 4986 (0.6fh(:Kinetic Grapnel _You kill the tengu warrior!Your Short Blades skill increases to level 10!fh ?fhAA fhAZ_Your Stealth skill increases to level 4!fh  #############.[..........@.#.######......#R.( #..# ##+## ......  ##...## ##....##fh Z#.....## ####.##fh fh <R.fh4 46.6 (1.0 _fh fh  Things that are here: _a +2 long sword of protection; a +0 ring mail; a +0 kite shieldfh 3fh fhI fh_ fh : _fh fh fh^ fh fhZ fh fh{ fhJ fh fha fh fh fh fh/ fh fh fh fh fh fh fh fh fhe fh fh fh fh fh- fhp fh fh fh` fh fh fh fh fh1 fh fh@ fh fh fh fh fh fh fh fh fh fh fh fh fh> fhK ,fh fh fh fh{ fh fh+ fh fh fh fh! fh! fhT# fh% fh& fh"' fh' fh) fh@, fh, fh, fh. fh0 fhs1 fh1 fh52 fh3 fhd5 fhD6 fh|6 fh 7 fh38 fh&: fh9; fhs; fh; fh> fh@ fhA fhA fhB fhgC fhUG BfhG fh,J fh)L fhL fh"M fhM fhP fhuS fhT fhT fhU fh] fh^ fh8_ fh_ fh\a 5 _You swap places.fhc fhc fh-d fhd fhe fhg fhh fhh fhi fhej fhl fhym fhn fh$o fh p fhlr fhDs fh|s fhs fht fhw fhkx fhx fh fh fh fh2 fh8 ,fh fh fh fh fhw Bfh ,fh fhB fh fh fh ,fhU fho fhP fhJ fh fh fh6 fh0 fh' ,fh fh fh fh ,fh fhK fhc ,fh fh fh# fh# ,fhj$ fhA% fh& fhj' fh' fh( fh( fh* fh++ fhd+ fh+ fh, fh8/ fho/ fh/ fh0 fh3 fh3 fh3 fhZ4 fhi5 fh8 fh8 fh 9 fh9 fh: fh< fh> BfhI? fhMA fhA fhA fhfC fhGJ  #.# #.# #.####.## ##....  fhJ #.###.###.......## ##.####  #.........######.###.##  fhJ #####.##### ##.#R##  #.##..##  #.##### #.##  fhJ #...R.# ##+##   #####.# ##...##  fh'K z #@# ##.....##   #.# ##.......## #   ..# #.........####fh_K Kinetic Grapnel   ..$. +>...<....+..>  fhK T...# #....(....####  ##.#.# ##.......## #   ....# ##.....##4   rust devil (asleep) fhK k  ..4..# ##...##T   troll (asleep)   ##'.#fh&Q 078.6 (72.0)fhT q.R, ally target)fhVV ,9.6 (73fhY fh\ h _A rust devil and a troll come into view.fhQ #.# #.# #.####.## ##.... #........## ##. #..........###.##  #####.##### ##.#R##  #.# #..##  #.##### #.##  #.....# ##+##  #####R#   #@# fh  #.#   ..#  ..$. +>...<> T...# #....( ##.#.#   ....#   ..4..#   fh;(##'.# fhzp #.# #.# #.####.## ##.... #........## ##.fhpz #..........###.## fhz #####.##### ##.#R## fh{ #.# #..## fh[{ #.##### #.##  #.....# ##+## fh{ #####R#  fh{#@#  #.# fh|A ..# fhN|o ..$. +>...<fh|> T...# #....(fh| ##.#.#  fh+} ....#   ..4..# fhf}# fhSfhSfhfhd _There are monsters nearby!fh #.# #.# #.####.## ##.... #........## ##. #..........###.##  fh #####.##### ##.#R##  #.# #..##  #.##### #.##  #.....# ##+##  #####R#   #@#   #.#   ..#  fh!..$. +>...<> T...# #....( ##.#.#   ....#   ..4..#  fh- ##'.# fha #.# #.# #.####.## ##.... #........## ##. #..........###.## fha8 #####.##### ##.#R##  #.# #..##  #.##### #.##  #.....# ##+## fh6b #####R#  #@# fhob #.#  ..# fhb ..$. +>...<>fhb} T...# #....( ##.#.#   ....# fh c  ..4..#  fhgfhifhmfh/pN _There are monsters nearby!fhpfh W.###.###.......## ##.####fh .........######.###.## ####.##### ##.#R##  #.# #..## .####### .....# ##+####R# ##...## #.# ##.....####.......## #fhG D#....# #..####.O..$. +>...<....+..>fh ##T...###....(....######.#.# ##.......## fh } ....# ##.....## fh ..4..# ##...## O   two-headedfh, 5 ogre (asleep)....fhc / ##'.# fh 4   rust devil (asleep)#####fh T   troll (asleep, ally target)fh fh fh8 .R4.4fh 4fhS 180.6 (1.0) fh fh  A two-headed ogre comes into view. It is wielding a +0 giant club and a +0 _giant spiked club.fho  #.# #.####.## ##....###.###.......## ##.####.........######.###.#######.##### ##.#R## .####### #......# ##+## #####.# ##...##  ##.....##  #R# ####  #....# #.........#####.O..$. +>...<....+..>##T...###....(....###fh ##.#.# ##.......## # .4..# ##.....##4   rust devil ##...##T   troll (asleep, ally target)......# ##'.#fhJ fh fh v.R4.fh &1fh fh' & _You swap places.fh&  What are your orders?  t - Shout!  Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. fhEg - Guard the area.f - Follow me.  Anything else - Cancel.fhfhfhrR.4.fhD6)fh]&2fh/fhK fh_Follow me!fhn /##.# ##.## ##.#### #.# #.####.## ##....###.###.......## ##.####fh 4.........######.###.#######.##### ##.#R## .###.##### #.#.....# ##+## #####@# ##...## .# ##.....## fh2  #R# ####  #....# #.........####.O..$. +>...<....+..>fhz ##T.4.###....(....#####.#.# ##.......## # ....# ##.....## fh .##...##fh fho fh OR.4fht .fh &3fhY fh fh{  #.# #.....# ##.###.## fh  #.# #.###.# ##.## ##.###   #.# #.# #.####.## ##...   #.###.###.......## ##.###  fh  #.........######.###.##  #####.##### ##.#R##   #.# #..##  fh&  #.##### #.##   #...@.# ##+  fh #####.# ##   #R# ##  fh;* #.# ####  #....# #.........###  fh #.O.4$. +>...<....+..  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####### fh\#.# #.###.# ##.## ##.#####.[.... #.# #.# #.####.## ##.......).# #.###.###..4..R.## ##.#####...... #.........######@###.## #..#..( #####.##### ##.#R## #..#.fhJ #.# #..## #..#.#.##### #.## #..#.#.....# ##+## #....#####4# ##...##....#fh #.# ##..####.###.# ##..##.##.##...4# #..##...#.#fhfh#fhp.4..Rfhy(300fh]&fh'fh] .#######.# ### .# #.# ##. .# #####.# ##.#R .# #.....# ##.###.## ######## .# #.###.# ##.## ##.#####.[.... .# #.# #.####.## ##.......).#.# .###.###...4..R## ##.#####......# .........######.###.## #..#..(# #fhE|###.##### ##@#R## #..#...#  #.# #..## #..#...##.##### #.## #..#...##.....# ##+## #......######4# ##...###....## #.# ##..####.## #.# ##..##.##.#fh$#...4# #..##...#.####.O..$. +>...<....+..>........fhfhP.Rfh&1fhU9Kinetic Grapnelfhjfh  ##.########.#R##.....# ##.###.## ###########.# ##.## ##.#####.[.... #.####.## ##.......).#fh z##.###...4...## ##.#####..... .........######R###.## #..#..( ####.##### ##.#.## .  #.# #@.## ###### ....# ##+##.####4# ##...###....# #.# ##.....####.####.......## ##.##.# fh E#...4# #..####...#.####.O..$. +>...<....+..>........#T...###....(....####...#.###fhY fh fh P.Rfh &2fh fh֓ fhvZ ######.#R##.....# ##.###.## ###########.# ##.## ##.#####.[.... #.####.## ##.......).###.###...4...## ##.#####..... .........######.###.## #..#..( fh_[ O####.##### ##R#.## .  #.# #..## ###### ....# ##+##.####4# ##...###....# #.# ##.....####.####.......## ##.##.##...4# #..####...#.####.O..$. +>...<....+..>........fh[ #T...###....(....####...#.### ##.#.# ##.......## ##.##.#fh8_ fh4c P.Rfhgd &3fhMh fhi fh6 '........................+>...<....+#....(....#fhS fh 44   rust devilfhh =4Kinetic Grapnelfh fh  fh "_You open the door.fh7.....# ##.###.## ###########.# ##.## ##.#####.[.... #.####.## ##.......).#fh-8h##.###...4...## ##.#####..... .........######4###.## #..#..( ####.##### ##.#.## .  #.# #R.## ####fhu8.## ....# #.####4# ##...###....#fh8 #.# ##.....####.## ##.......## ##.##.##...4# #..####...#.####.O..$. +>...<....+..>........fh9#T...###....(....####...#.### ##.#.# ##.......## ##.##.# ....# ##.....## ##fh:fh!=fhA|.4.RfhB&5fhFfhIQ _There is an open door here.fhr b###.# ##.## ##.#####.[.... #.####.## ##.......).###.###...4...## ##.#####..... .........######.###.## #..#..( ####.##### ##4#.## . fh?s  #.# #..## ####R## ....# ##'##.####4# ##.@.##fhs L#....# #.# ##.....####.## ##.......## ##.##.# fhQt v#...4# #..####...#.###fht Q#.O..$. +>...<....+..>........#T...###....(....####...#.###fh4u I ##.#.# ##.......## ##.##.#  ....# ##.....## ##.fhu } ##...## †##fhw fhx fh} L.4.fh)~ 0Rfh $6 fh _fh fhi fhfH #.####.## ##.......).###.###...4...## ##.#####..... .........######.###.## #..#..( fh####.##### ##.#.## .  #.# #4.## ####.## fh....# ##R##.####4# ##...###....#fh #.# ##..@..####.## ##.......## ##.##.# #...4# #.fh.####...#.####.O..$. +>...<....+..>........fh#T...###....(....####...#.### ##.#.# ##.......## ##.##.#  ....# ##.....## ##.fh ##...## †##fh. ##'.# ....†fhfhfhPL.4'fh0Rfh&7fhlfhfhF##.###...4...## ##.#####..... .........######.###.## #..#..( ####.##### ##.#.## .  #.# #..## ####fhoG4## ....# ##'##.####4# ##.R.###....# #.# ##.....####.## ##...@...## ##.##.# fhH#...4# #..####...#.####.O..$. +>...<....+..>........#T...###....(....####...#.### ##.#.# ##.......## ##.##.# ....# ##.....## ##.fhH0 ##...## †##. ##'.# ....† fhH8#######..fhJfhXMfhRL.4.fh'S0Rfh'T&8fh(Yfh[fhZ? .###.###...4...## ##.#####......# jesper the Slicer .........######.###.## #..#..(# Human of Hepliaklqana **.... ####.##### ##.#.## #..#...# Health: 68/68 ========================  #.# #..## #..#...# Magic: 16/19 ====================----  #.##### #.## #..#...# AC: 9Str: 9 fh$@  #.....# ##4## #......# EV: 14Int: 16  #####4# ##...## ##....## SH: 4Dex: 17 #.# ##..R..## ####.##  XL: 10 Next: 98% Place: Dungeon:9 #.# ##...@...## ##.##.#  Noise: ---------  Time: 9308.6 (0.0)  #...4# #.........####...#.### w) +8 rapier (speed)  #.O..$. +>...<....+..>........ Cast: Kinetic Grapnel  ##T...###....(....####...#.### fh@ d ##.#.# ##.......## ##.##.#  ....# ##.....## ####.#  R   Sugats the hexer  .....# ##...## ####†##  4   rust devil  ......# ##'.# #....†#  #####.# #.##..# Casting: Launch Clockwork Bee (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (dangerous; 5% risk of failure)  Press: ? - help, Dir - move targetAim: a rust devil  You lock target on the rust devil and prepare to deploy your bee.fhmG g  (  fhG H #.# #..##   #.##   ##'##  fhH ##.4.##  #.#    #.#    fhH   #.O..$. >      ....#   fhH   ####†##   ##'.# #....† fhKI  fh3J c==9.6 (1Winding fhhN fhpP onfirm with . or Enter, or press ? or * to list all spells.  Aiming: Launch Clockwork Bee (dangerous; 5% risk of failure)  Press: ? - help, Dir - move target  fhP Aim: a rust devil  You lock target on the rust devil and prepare to deploy your bee. _(Press . to continue winding your bee.)fh$ (corroded)You continue winding your clockwork bee...fh'X-10. fh1fh fhC_The rust devil hits Sugats. The rust devil corrodes Sugats!fh~  fh] I You continue winding your clockwork bee...fhI j-1.. fh fh- : _The rust devil barely misses Sugats.fh7 y(ally target)y   clockwork bee (minion)fh48With a metallic buzz, your clockwork bee launches itself at the rust devil.  The rust devil hits Sugats. Sugats seems to be corroded for longer.fh!9^7=2fh.>fho@R _Your clockwork bee stings the rust devil but does no damage.fh\ fh\ # #.# #.####.## ##.......).#.# ###.###...4...## ##.#####......# ........######.####..#..(# fh\ ###.##### ##.#.#..#...# fh] #.# #..##..#...# fhf] J#.##### #.## #..#...# #.....# ##'## #......# fh] #####4# ##.4.## ##...fh] #.# ##.yR@.## ####.# #.# #fhC^ ## ##.##.# ..4# #.........####...#.####fh^ #.O..$. +>...<....+..>.........fh_ ##T...###....(....####...#.######.#.# ##..fhM_ ##.##.# # ##..####.# fh_ # ##...#####†## fh_ ......# ##'.# #....†#fhq G  You block the rust devil's attack.fht &3fh3~ fh  fh: `_Your clockwork bee barely misses the rust devil.fh  You barely miss the rust devil. The rust devil closely misses you.fhC-4.1 (0.5fhfhj _Your clockwork bee completely misses the rust devil.fhQ <  You hit the rust devil.fhS +5 (0.4fhiW fhhY 8 _The rust devil is lightly wounded.fh= _The rust devil is lightly wounded  You puncture the rust devil!  fh=#The rust devil is moderately wounded.  Your clockwork bee stings the rust devil!  Sugats hits the rust devil with a +0 dagger of draining.  hits you. The rust devil corrodes you!fhA8*fhN  Sugats gestures at the rust devil while chanting.fh84fh֋H= 5 fhN}=5.1 (0.6+4 rapier (speed)Corr (-4) fhfhC _The rust devil resists with almost no effort.fhv$  You hit the rust devil.  The rust devil is severely wounded.fhS%2-6 (0.5fh)fh{+R _Your clockwork bee stings the rust devil but does no damage.fh  The rust devil is severely wounded. _Your clockwork bee stings the rust devil but does no damage.  You hit the rust devil but do no damage.  The rust devil is severely wounded.The rust devil barely misses you.  .fhv A-6.1fh@ fh N _Sugats hits the rust devil with a +0 dagger of draining.fh}m  You hit the rust devil but do no damage.fh*5 (0.4fhfhE^ _The rust devil is almost dead.fhF A  You puncture the rust devil!fh  .**   dormant clockwork bee (minion)  You kill the rust devil!fh fh # #.# #.####.## ##.......).#.# jesper the Slicer ###.###...4...## ##.#####......# Human of Hepliaklqana **.... ........######.###.## #..#..(# Health: 68/68 ======================== fh ###.##### ##.#.## #..#...# Magic: 17/19 =====================---#.##..## #..#...# AC:  5  Str: 9#.##### #.###..#...# EV: 14Int: 16#.....# ##'###......# SH: 4Dex: 17fh q#####4# ##...## ##....## XL: 10 Next: 108% Place: Dungeon:9#.# ##.*R@.## ####.##Noise: =--------  Time: 9317.1 (0.6)#.# ##.......## ##.##.#w) +4 rapier (speed)fh Z#...4# #.........####...#.#### Cast: Kinetic Grapnel#.O..$. +>...<....+..>......... Corr (-4) ##T...###....(....####...#.######.#.# ##.......## ##.##.#R   Sugats the hexer (corroded)....# ##.....## ####.#*   dormant clockwork bee (minion)fhJ z.....# ##...## ####†##......# ##'.##....†#Your clockwork bee stings the rust devil. _Sugats hits the rust devil with a +0 dagger of draining.  You hit the rust devil but do no damage. _The rust devil is almost dead.You puncture the rust devil!  You kill the rust devil!fh _Your clockwork bee winds down and falls to the ground.  You have reached level 11!fh /  --more--fh-+ 72/7220-1 4% Kinetic Grapnelfh1 fh3 4 _fh3fhfhw8=fh,fhfh,fhwfh ,fh fh fht9=fhqfh,fhafha9=fh"fh,fhfh&!fhy!fho"fhK7W _You start resting.fh:3fh;fh>fhL?9=fh@fhG9.-fhO 28.1 (11.0) _Your dormant clockwork bee falls apart.fhQ 9 -9.1 (12+8 rapier (speed)fhUfhW[ _You are no longer corroded.fh? r#.###...4...## ##.#####......# fh .......######.###.## #..#..(# ##.##### ##.#.## #..#...# fh K #.# #..## #..#...#  #.##### #.## #..#...#  fh +#.....# ##'## #......#  #####4# ##...##....##  #.# ##..R####.## #.# ##.....fh ##.##.# #...4# #..##...#.#####fh #.O..$. +>...<....+..>..........fhN B##T...###....(....####...#.#####.#.# ##.......## ##.##.#....# fh ## ####.# .....# fh ## ####†#......# ##'.# #....# fh2 ^#####.# #.##..#fh fhG K.RfhA T20==30fh .0)fhc fh ¿fh'C......######.###.## #..#..(# #.##### ##.#.## #..#...# ¿fhC1.# #..## #..#...# #.##### #.## #..#...# ¿fhC#.....# ##'## #......# #####4# ##...¿fhED##....##  #.# ##..¿fhD/####.## ¿fhD#.# ##....R##.##.#  ¿fhHE#...4# #.......@.####...#.###### #.O..$. +>...<....+..>........... ¿fhE##T...###....(....####...#.######.#.# ...## ##.##.¿fhEO#....# ¿fhHF)## ¿fhF.##.#  ¿fh G,.....# ¿fhRG## ####†# ......# ##'.# #....¿fhG# #####.# #.##..#¿fhG1#....)¿fhM¿fhDWK.R¿fhX&1¿fh\¿fhv^¿fhI##.##### ##.¿fhO2 #..#...#  #.# #. #..#...#  #.##### #. #..#...# ¿fh #.....# ##'## #......# ¿fhq #####4# ##...## ##....##¿fh- #.#¿fh`}..## #### #.#¿fhR..## ##.##.¿fhRw#...4# R..####...#.#####¿fhO..$. +>...<.@..+..>.......... ¿fh> ##T...###....(....####...#.##### ¿fh ##.#.# ##.......## ##.##.#  ....# ##¿fh2^ ####.#.# ##¿fhtE ####†##¿fhu.# ##'. #....†#¿fh #####.# #.##..#¿fhY #...)# #.##..#¿fh #....)### ####.##..#¿fh3¿fh5&2¿fh¿fh¿fh@ #.# #..## ###### ....# ##'#.####4# ##...###....# #.# ##.....####.## ##.......## ##.##.# #...4# #......R..####...#.#####¿fhn#.O..$. +>...<....+..>..........#T...###....(.@..####...#.##### ##.#.# ##.......## ##.##.#  ....# ##.....## ##. ##...## †##. ##'.# ....† #######......))### ###¿fhʺr##)).# #...¿fhb¿fh#P.R¿fh&3¿fh$¿fh¿fhb ###### ....# ##'#.####4# ##...###....#¿fhc  #.# ##.....####.## ##.......## ##.##.# #...4# #..####...#.######.O..$. +>...<.R..+..>..........#T...###....(....####...#.#####¿fhjc  ##.#.# ##.....@.## ##.##.#  ....# ##.....## ##. ##...## †##.¿fh d  ##'.# ....† #######......))### #####)).# #.......#####....¿fhf ¿fhl P.R¿fhmn C==4¿fhs ¿fht ¿fhϛ ....# ##'.####4# ##...##¿fhk 5#....# #.# ##.....####.## ##.......## ##.##.# ¿fh Q#...4# #..####...#.######.O..$. +>...<....+..>..........¿fhK #T...###....(.R..####...#.#####¿fh | ##.#.# ##.......## ##.##.#  ....# ##....@## ##.¿fh  ##...## †##¿fh; k. ##'.# ¿fh ....† #######......))### #####)).# #...#....#####.........._......#.###.#¿fh P.R¿fhɪ &5¿fh 9_¿fh ¿fh5 #####4# ##...## ##....## #.#..## #### #.#¿fh..## ##.##.#...4# ..####...#.####O..$. +>...<....+..>......... ##T...###....(....####...#.####¿fh \ ##.#.# ##.....R.## ##.##.#  ....# ##.....## ####.#.# ## ####†##.# ##'.¿fhw #....†# #####.# #.##..# #....)¿fhb# #.##..# #....)### ####.##..# #..##)).# #....##..#¿fh  #..#....#####......#......_......#.###.###.###....#..#......)¿fhx¿fh A.R¿fhL!E_¿fh$&6¿fh+¿fhL- ¿fh-%_Sugats is no longer corroded.ÿfhE #.# ##.....####.## ##.......## ##.##.# #...4# #..####...#.#####.O..$. +>...<....+..>.........#T...###....(....####...#.#### ##.#.# ##.......## ##.##.#  ....# ##...R.## ##. ##...## †##.ÿfhi ##'@# ....† #####.###......)..)### ###.##)).# #.....#....#####.........._......#.###.##.###....#..#......)#.. #...##..###.####ÿfh&ÿfhŏP.Rÿfh&7ÿfh"ÿfhÿfhj##.......## ##.##.# ÿfh+E#...4# #..####...#.#####.O..$. +>...<....+..>.........ÿfh3#T...###....(....####...#.#### ##.#.# ##.......## ##.##.# ÿfh- ....# ##.....## ##. ##..R## ÿfh0†##. ##'.# ÿfhs....† #####@#ÿfhD##..#....)ÿfh`#....)### ####..##)).# #...#..#....#####....ÿfhl......_......#.###.##.###....#..#......)ÿfh|#.. #...##..###.####ÿfh Q ###.....#...#ÿfhÿfhi.R_ÿfho&8ÿfhÿfhÿfhiJ3#...4# #..####...#.#####.O..$. +>...<....+..>.........ÿfhJ#T...###....(....####...#.#### ##.#.# ##.......## ##.##.# ÿfhK$ ....# ##.....## ##. ##...## †##.ÿfhK2 ##'R# ....† #####.###..#....ÿfh-L)### #####)).# #...ÿfhL.#....#####.........._......#.###.#ÿfhL#.###....#..#......)# ÿfh"M3.. #...##..###.#### ###.....#...# ÿfhM*###ÿfhSÿfh_P.Rÿfh5c&9ÿfhm;_ÿfhrM _You see here a +0 club.ÿfhO..$. +>...<....+..>........ ##T...###....(....####...#.### ##.#.# ##.......## ##.##.#  ....# ##.....## ####.#ÿfh.# ##...## ####†##.# ##'.# #....†# #####R# #.##..# #....)# #.##..# #...@)### ####.##..#ÿfh/ #..##)).# #....##..# #..#....#####......#......_......#.###.###.###....#..#......)ÿfh... #...##..###.###### ###.....#...# #.....##### #ÿfhAÿfhT.RÿfhU.40 _ÿfhh;_ÿfhCÿfhg 7_ÿfhHk ÿfh'y ;_ÿfh{ ÿfhPqÿfhq #.O..$. +>...<....+..> ##T...###....(....####...#. ##.#.# ##.......## ##.##.#ÿfh0r. ....# ##.....## ####.# .....# ##...## ####†##ÿfhr7 ......# ##'.# #....†# #####.# #.##..#ÿfhr #...R)# #.##..#ÿfh%sX #..@.)### ####.##..# #..##)).# #....##..#ÿfhts #..#....#####......#ÿfhs* ......_......#.###.## #.###....#..#......)#ÿfht ... #...##..###.####### ###.....#...# #.....ÿfhbtX#####  #.#####ÿfh}ÿfh%&1ÿfh9_ÿfhĿfh~ ##T...###....(....####...#.# ##.#.# ##... ##.##. ....# ## ####.#.# ##...## ####†#.# ##'.# #....† #####.# #.##..Ŀfh?p #...R)# #.##.. #....)### ####.##.. #.@##)).# #....##.. #..#....#####............_......#.####.###....#..#......)... #...##..###.#####ĿfhT### ###.....#...#  #.....##### #.#####...ĿfhĿfhU.RĿfh&2Ŀfh ĿfhVĿfh ##.#.# ##... ##.##. ....# ## ####.Ŀfh.# ##...## ####†.# ##'.# #.... Ŀfh#####.# #.##. #....)# #.## #..R.)### ####.##Ŀfh #..##)).# #....## #@.#....#####...#......_......#.####.###....#..#......)Ŀfh#... #...##..###.###### ###.....#...# #.....##### #.#####Ŀfh~6... Ŀfh]Ŀfhi.R_Ŀfh&3Ŀfh9_ĿfhĿfhn ....# ## ####.# ##...## ####.# ##'.# #... Ŀfh1#####.# #.## #....)# #.## #....)### ####.## #.R##)).# #....##ĿfhV###..#....#####...#.@...._......#.###Ŀfh' #.###....#..#........ #...##..###.######. ###.....#...Ŀfh$# ## #.....##### #.##### ... Ŀfh ĿfhĿfhk@.RĿfh&_Ŀfh[&4ĿfhJ8_Ŀfh Ŀfh~ .# ## .# ##'.# #..Ŀfhb $ #####.# #.# #....)# #. #....)### ####. #..##)).# #....###R.#....#####... #......_......#.##Ŀfh  #@###....#..#.............# #...##..###.#########.# ###.....#...#  ### #.....##### #Ŀfh> @...  Ŀfh Ŀfh U.RĿfh &5Ŀfh Ŀfh ſfhə. ##'.# .. #####.##....)#ſfhP.)### ###..##)).# #...###..#....#####....R...._......#.#########.###....#..#............@# #...##..###.#########.# ###.....#...#  ### ###ſfh #... ſfh8ſfhDT.Rſfhy&6ſfh8_ſfhſfhſfhſfhZ:_ſfhſfh ......# ##'.# # #####.# #. #....)# #. #....)### ####.ſfhd* #..##)).# #.... ###..#....##### #......_......#.$#R###....#..#.# #...##..###.#.# ###.....#...# ### #.....##### ſfh #.#####  ... ..ſfh 9_ſfh &7ſfh8_ſfh+ _Found 13 gold pieces.ſfh4r ......# ##'.# # #####.# # #....)# # #....)### #### #..##)).# # ###..#....##### #......_......#.#$#R###....#..##.# #...##..###.#.# ###.....#... ### #.....  #.#####  ... ..ſfht@_.ſfh}u-RſfhFv&8ſfhyſfh+{ſfh8   ......# ##'.# ſfh~8 T  #####.#   #....)#   #....)###  ſfh8  #..##)).# #   ###..#....#####  ſfh9 [ #......_......# ſfhV9  #$#.###....#..#  ſfh9  #.R.# #...##..###  ſfh9  ſfh%: #.# ###.....#   ### #.....  ſfhi: 7 #.#####  ſfhQ;  ...   ..    ſfhY? ſfhgD P_R.ſfh@F &9ſfhJ ſfhL ſfh4x  ......# ##'.#   #####.#   #....)#   #....)###  ſfh3 #..##)).# #   ###..#....   #......_......   #$#.###....#..#   #....@.R..# #...##..   #.# ###.....#   ### #.....   #.#####   ...   ..    ſfhſfhH_R.ſfh9'50ſfhlſfhƿfh   ......# ##'.#  #####.# ƿfh͝ #....)#  #....)###   #..##)).# #  ###..#.... ƿfhW #......_  #$#.###....#..# ƿfh؞U #...@.R...# #...##..  #.# ###.....# ƿfhX ### #.....   #.#####   ...  ..ƿfh,   ƿfhƿfhH_R.ƿfh4&1ƿfh<ƿfhƿfhBVƿfhWƿfhXƿfh[ƿfhcƿfheƿfhvfƿfhhƿfhjƿfhsƿfh;tƿfhtƿfhuƿfhxƿfhƿfhƿfhƿfh]ƿfhtƿfhrƿfhĎƿfhƿfhƿfhۙƿfhƿfhN _You now have 439 gold pieces (gained 13).ƿfhRƿfhXƿfhƿfh1ƿfhƿfh'  ##.#.# ##....... ƿfhz#S.....# ##.....# #......# ##...## ##......# ##'.#  ƿfh̭#..... #####.#  #...$ #....)#  ... #....)## ƿfh% #.# #..##)).  #@# ###..#.... ƿfhi #.# #......_.. #R#######.### ƿfh#.........# #... #########.# ###... ### #... ƿfh#.## S   water moccasin (asleep) ... ..ƿfh3 7.1 (6  ƿfhKA water moccasin comes into view.ƿfhySR_.ƿfhɺ@, ally target)ƿfh+8.1 (7ƿfh,;_ƿfh+ _Found 15 gold pieces.ȿfh ȿfh +9.1 (1ȿfhD 9_ȿfh ȿfhWȿfhX'60ȿfh_;_ȿfhbɿfhɿfhq.SSɿfh&1ɿfh9_ɿfhɿfh #......# ##.....#S.....# ##...###......# ##'.# ..... ######...$ ....) ... )##ɿfh Y#.###)).R###..#........._.#######.###....#.........# #...#########.# ###... ###  #.##...  ɿfh ɿfh] ɿfh ɿfh^ f.SR.ɿfh &2ɿfh 8_ɿfh & _You swap places.ʿfh   What are your orders?  t - Shout!  Orders for allies: a - Attack new target r - Retreat! s - Stop attacking. g - Guard the area.f - Follow me.  Anything else - Cancel.ʿfhMxʿfhxʿfh.S.Rʿfh=3Kinetic Grapnelʿfh)ʿfh _Follow me!ʿfhZa  ##...###.... ##'.# #..... #####ʿfh2b #.S.$ ....) ... )###.###)).R###..#.........._######.###....#........# #...#########.# ###...ʿfhb  ###  #.##...  ʿfhc ʿfh(f ʿfhf ʿfhk h.S.Rʿfhak 0_ʿfhl &4ʿfh)p ʿfhr ˿fh# ##'.# #..... #####$ ....) ... )###S###))..###..#...R......_.#######.###....#........# #...#˿fhS########.# ###... ###  #.##...  ˿fho˿fh ˿fhQj.S._˿fh&R˿fh|&5˿fhz˿fh9˿fh2  ##......# ##'.#  ˿fh #..... #####.#  #...$ #....)#  ... #....)# #.# ˿fh #..##)).# #S# ###..#....# ˿fhI #.# #......_. #R#.###....#.˿fh  #.# #...##. #˿fh .# ###. ### #. #.# ˿fh# j ..    ˿fhs ˿fhB 3.S˿fh _˿fh .=6˿fh ˿fh > _The water moccasin barely misses Sugats.̿fh]/ ##......# ##'.#  #..... #####.#  #...$ #....)#  ... #....)###  #.# ̿fh/w#..##)).#  #.# ###..#....# #S# #......_. #R#.###....#. #.# #...##. #̿fh70,.# ###. ### #. #.#  .. ̿fh0  ̿fh3̿fh4̿fh77._S̿fh7RS   water moccasin̿fh8.-7̿fhO<̿fh=̿fh2   ##......# ##'.#  #..... #####.#̿fh y  #...$ #....)#  ... #....)###  #.#̿fhB  #..##)).#  #.# ###..#.... ̿fh  #.# #......_  #S̿fh$ #.###....#  #.@R......# #...##  ̿fh #.# ###  ### # ̿fh 6 #.  ̿fh  ...  ..   ̿fhi ̿fh .=8̿fh :_̿fh  ̿fhc ^_You swap places. The water moccasin barely misses you.Ϳfh  ##......# ##'.#  #..... #####.#  #...$ #....)#  ...Ϳfh #....)  #.# #..##)).  #.# ###..#....  #.# #......_ ͿfhnJ #S#.###....# Ϳfhy #@.R......# #...##  #.# ###  ### # Ϳfh~ #.   ...  ..  Ϳfh Ϳfh1ͿfhP_R.Ϳfhs&9ͿfhXͿfh _You block the water moccasin's attack. The water moccasin barely misses you.Ϳfh`N_(ally target)Ϳfh7+6 (0.5ͿfhͿfh) Ϳfh_You miss the water moccasin. Sugats misses the water moccasin.ͿfhbR drained, ally target) Ϳfhkcr_You block the water moccasin's attack. The water moccasin barely misses you.You miss the water moccasin. Sugats misses the water moccasin.  You puncture the water moccasin!  The water moccasin is heavily wounded. Ϳfhc] The water moccasin bites you!  Sugats hits the water moccasin but does no damage.Ϳfhje864---Ϳfhe*=70.1ͿfhkͿfhoo Ϳfho1_Sugats drains the water moccasin.Ϳfh? _ Sugats hits the water moccasin but does no damage. _Sugats drains the water moccasin.  You puncture the water moccasin!  The water moccasin is almost dead.The water moccasin bites you but does no damage.ͿfhA :*Ϳfh*a slow, drained, ally t…)Sugats gestures at the water moccasin while chanting.Ϳfh5 T_SͿfh0 &6Ϳfh Ϳfh < _The water moccasin seems to slow down.Ϳfh %  ͿfhG DYou closely miss the water moccasin.Ϳfh #5Ϳfhߛ =----1.1Ϳfh ͿfhS  Ϳfh T_The water moccasin is almost dead.Ϳfh4^ E  You puncture the water moccasin!Ϳfhoe C.Ϳfhj 5-7 (0.6Kinetic GrapnelͿfhn Ϳfhq  Ϳfh ..# ##..... #......# ##...###......# ##'#.....####.ϿfhC #...$)# .....)## #..##))##..#...# #......_..R#######.###.............# #...###########.# ##### #... #.##...ϿfhE ϿfhmL 5R_ϿfhL ..ϿfhN Ͽfh@O *3.0)ϿfhU 9_ϿfhZX пfhfi##T...###....(###.#.# ##.........# ##..... .# ##...###......# ##'.... #####.#...$.)# #...#пfh...<. ##T...###....( ####.#.# ##.. #......# ##.. ......# ##...# ѿfho##......# ##'.#  #.......# #####.#  #...$...# #....)#  #..#....)### ##.# #..##)).# #R# ###..#....# ѿfh>p#.# #......_... #.#######.###....#. #.........# #...## #########.# ###. ѿfhp### #.... #.###ѿfhsѿfh@xhR._ѿfh3z&5ѿfh~;_ѿfhjѿfh  ##T...###....( ####.#.# ##... ѿfh #......# ##  #......# ## #......# ##'.  #.......# #####.# ѿfhd& #...$...# #....)#  #..R# #....)##  ##@## #..##)).ѿfha  #.###..#....  #.# #......_..  #.#######.###....# ѿfh #.........# #...##  #########.# ###..  ### #  #.## ...ѿfh:_ѿfhB=6ѿfhw 6_ѿfh& _You swap places.ѿfh }####.#.# ##..........# ##.....#..# ##...##.# ##'.# ѿfh .......# #####$...# #....)#..R# )####.####)). #@# ###..#........._.#######.###....#........# #...#########.# ###...ѿfh  ###  #.##... ѿfh ѿfhC T.Rѿfh &7ѿfh! ;_ѿfhh# ѿfh/......# ##.....#..# ##...###......# ##'.# ѿfh/+.......# ######...$.....)#...# )###R###)). #.# ###..#........._ѿfh0K.#######.###....#........# #...#########.# ###... ###  #.##ѿfh 15... ѿfh)5ѿfh;V.R_ѿfhE<ѿfh=&8ѿfhCѿfhPFҿfhL~ ##...###.... ##'.# ҿfh#....######...$....)# )##ҿfh;#.###)). #R# ###..#.........._ҿfh5######.###....#........# #...#########.# ###... ###  #.##ҿfhk6...  ҿfhҿfh:.Rҿfhҿfh&9ҿfhǎҿfhWҿfh9F  What are your orders?  ҿfhͬ t - Shout!  Orders for allies: a - Attack new target. r - Retreat!s - Stop attacking. g - Guard the area.ҿfhR-f - Follow me.  Anything else - Cancel.ҿfh{8_ҿfhnI======400ҿfhҿfhU _You shout for attention! You hear a shout! You hear two shouts!ҿfht 3ҿfhvv ҿfh} ,ҿfh ҿfhʂ ,ҿfh܃ ҿfh# ҿfh, m _You start waiting.ҿfh T------T   troll (ally target)ҿfhN 2.7 (2  Sugats points at the troll and mumbles some strange words.ҿfh ҿfhJ X=-----3.7 (3ҿfh :_ҿfhY 9 _The troll resists with some effort.ӿfh~>Y  What are your orders?t - Shout! ӿfhC? Orders for allies: a - Attack new target. r - Retreat!s - Stop attacking. g - Guard the area. f - Follow me.  Anything else - Cancel.ӿfhE ӿfhL Y._ӿfhN 3-4.7 (1ӿfhPR $_ӿfhR ӿfhsV _Follow me!ӿfhVU  ##......# ##'.#  #.......# #####.#  ӿfhDV }#...$...# #....)#  #...# #....)### ##.## #..##)). #.# ###..#....# #R# #......_ #.#######.###....#ӿfhW 2 #.@.......# #...##. #########.# ###....  ### #.  #.### ... .. ӿfhW   ӿfh[ ӿfhb d._Rӿfh j ]-5ӿfh ##......# ##'.#  #.......# #####.#  #...$...# #....)#  ӿfh>#...# #....)###  ##.## #..##)).#  #.# ###..#....# #.# #......_. #R#.###....#. ӿfh #..# #...##. #.# ###. ӿfh### #. #.#  ӿfhi@..    ӿfhӿfh![_.RӿfhC&6ӿfhӿfhnԿfh T" ԿfhT##......# ##'.#  #.# #####.#  ԿfhT#...$...# #....)#  ԿfhUU&#...# #....)### # ##.## #..##)).# #ԿfhU #.# ###..#....# #.# #......_. Կfh@V#.#.###....#..# ԿfhV#.R.# #...##..# ԿfhV#.# ###.....# ԿfhHWp### #.....# #.# ԿfhXb ..   ԿfhX ԿfhD^Կfhdc_.RԿfhf&7Կfh@k:_ԿfhlԿfh}g ##......# ##'.#  #.# #####.#  #...$...# #....)#  #...# #....)### # ##.## #..##)).# #. ԿfhPhg#.# ###..#....# #.# #......_. #.#.###....#..#. #..R.@....# #...##..# #.# ###.....#. ### #.....#  ..  Կfhh  ԿfhhkԿfhnD.RԿfho&8Կfhr8_ԿfhsԿfh! ##......# ##'.#  #.# #####.#  Կfh#...$...# #....)#  #...# #....)### #   ##.## #..##)).# #.   #.# ###..#....#   #.# #......_......#   #.#Կfh%.###....#..#.   #...R.@...# #...##..#   #.# ###.....#.   ### #.....# ԿfhT ..    ԿfhԿfhde_.RԿfhԿfh79ԿfhԿfheԿfhy( ##......# ##'.# # #.# #####.# # Կfhr#...$...# #....)# # #...# #....)### # ##.## #..##)).# #. #.# ###..#....#####. Կfh#.# #......_......#. #.#.###....#..#. Կfh#....R.@..# #...##..###. #.# ###.....#. ### #.....#  ԿfhT .. ԿfhԿfh _TT   troll (ally target)Կfh 7*Կfh S slow, ally target)Sugats casts a spell at the troll.Կfh΋ 8TԿfhb '10ԿfhK Կfh 3 _The troll seems to slow down.Կfh& ##......# ##'.# #.#.# #####.# #.#...$...# #....)# #.Կfh y#...# #....)### ####.##.## #..##)).# #.#.# ###..#....#####.#.# #......_......#.##T#.###....#..#.Կfh #....R..@.# #...##..###.##.# ###.....#...#### #.....# .. Կfh Կfh_ D.TԿfh 3*ԿfhR Tconfused, distracted, slow, al…)Sugats gestures at the troll while chanting.Կfh' iTslow, ally target)Կfhs) .=1Կfh1 :_Կfh5 1 _The troll appears confused.Կfh\......# ##...###### ##'.# #.#.......# #####.# #.##...$...# #....)# #.##...# #....)### ####.###.# #..##)).# #....##.# ###..#....#####...#.# #......_......#.###.#######@###....#..#.....#.T..R....# #...##..###.##########.# ###.....#...# ### #.....######.#####Կfh(&...ԿfhԿfh&U_R.ԿfhN-.-2Կfh]1Կfh4տfh+M##.....## ##...#####տfh, ##'.#..####.#$...# #....)# .......)### ####տfh-##.## #..##)).# #....###..#....#####... #@....._......#.#########.###....#..#.....տfh'.).T.R.....# #...##..###.###########.# ###.....#...#..տfh|;տfh=@-3տfhDտfhFտfh+ 5_տfh}- տfh4 8_տfh7 տfh ;  ##...## # ##'.# ...#####.##տfhQ K$....)## #....)### ####.#..##)).# #... #.# ###..#....#####........._......#.########@###....#..#........R....# #...##..###.##########.# ###.....#...# R   Sugats the hexerտfhE տfh _.R4ֿfh#......# ##'. #. .# #####.# # #...$...# #....)# #. #...# #....)### ####. ##.## #..##)).# #.... #.ֿfh###..#....#####.. #.# #......_......#.# #.#######.###....#..#.... #T....R.@.# #...##..###.# #########.# ###.....#... ### #.....##### #...  ֿfhT   troll (confused, slow)ֿfh,ֿfh$.T..R., ally target)ֿfh%&5ֿfhL*ֿfh+ֿfhxu ##......# ##'.# # #.# #####.# # #...$...# #....)# # #...# #....)### ####ֿfhY ##.## #..##)).# # #.# ###..#....#####ֿfh+ #.# #......_......#. #.#.###....#..# #.T..R.@..# #...##..###. ֿfhg#.# ###.....#... ### #..... ֿfh #.#####  ... ..ֿfh7_ֿfh%I_*ֿfhbq  Sugats casts a spell at the troll.ֿfhɝJ_Tֿfhɟ&6ֿfh:_ֿfh ֿfh֪+_The troll resists with some effort.ֿfh  ##......# ##'.#   #.# #####.#   #...$...# #....)#   #...# #....)###   ##.## #..##)).# #   #.# ###..#....##### ֿfho  #.# #......_......#   #.#.###....#..#   #.T..R@...# #...##..###   ֿfh#.# ###.....#   ### #.....   #.#####  ֿfhc ...   ..  ֿfh%  ֿfhֿfh.R.ֿfhd=7Kinetic Grapnelֿfh:_ֿfhֿfhCJ  ##......# ##'.#   #ֿfhJ7.# #####.#  ֿfhJ #...$...# #....)#  ֿfh K #...# #....)###  ֿfhbK ##.## #..##)).# #  ֿfhKa #.# ###..#....  ֿfhK #.# #......_......   #.ֿfhLO#.###....#..#  ֿfhbL #.T.R@....# #...##..   ֿfhLg#.# ###.....#  ֿfhL ### #.....   #.#####  ֿfhlMt ...   ..    ֿfhNֿfhTֿfh]K.T ֿfhU_.=8ֿfhfֿfhtj ֿfhj;_Sugats hits the troll with a +0 dagger of draining!׿fhY ׿fh:YY ##......# ##'.#׿fhWY ׿fhsY' #׿fhY1.# #####.#׿fhY ׿fhY #...$...# #....)#׿fhZ ׿fh*Z #...# #....)### ׿fhEZ ׿fh}Z ##.## #..##)).# # ׿fhZa #.# ###..#.... ׿fhZk #.# #......_׿fh[L  #.׿fhB[O#.###....#..# ׿fh[ #..T@R....# #...##.. ׿fh[ ׿fh\g#.# ###.....# ׿fh/\S ### #..... ׿fhK\ ׿fhd\. #.##### ׿fh~\ ׿fh\+ ...׿fh\ ׿fh\* ..׿fh\ ׿fh] ׿fh'] ׿fh`m& ׿fhmTTYou swap places. The troll seems less confused.׿fhqJ_*׿fhs Tdistracted, slow, ally target)׿fh_LSugats gestures at the troll while chanting.׿fh6~_TT׿fhR%=׿fh{ 9׿fh$8_׿fh9 _The troll resists with some effort.׿fh>T  You puncture the troll!  The troll is severely wounded.The troll bites you. You block the troll's attack.׿fhT\0-20.2 (0.5׿fhrX׿fh=Z= _The troll claws you but does no damage.׿fhPF `  You closely miss the troll.׿fhF .-7׿fh5K :_׿fh:M G _The troll is heavily wounded.׿fhcM ׿fhù f  You puncture the troll!׿fh #1׿fhJ ;-=1.2׿fh| ׿fh  ׿fh S_The troll is almost dead.׿fh w  You puncture the troll!  You kill the troll!׿fh5U_[׿fht9-6 (0.4Kinetic Grapnel׿fh׿fhH _The troll leather armour is intact enough to wear.ؿfh]  ##......# ##'.#  #.# #####.# ؿfh\^ #...$...# #....)#  #...# #....)###   ##.## #..##)).#  ؿfh^ #.# ###..#....  #.# #......_  #.ؿfh^N#.###....#.. ؿfh^ #..@.R....# #...##..  ؿfh^#.# ###.....  ### #..... ؿfh_i #.   ... ؿfh>_* ..ؿfh]_,   ؿfh`ؿfhfH_R.ؿfhgV--2.6 (1.0ؿfhhk8_ؿfhon  ؿfhnThings that are here: _a +0 troll leather armour; a troll corpseؿfhs4ؿfhM58-ؿfh9ؿfh;H _No target in view!ؿfh   ##......# ##'.#  #.......# #####.# ؿfhL Z #...$...# #....)#  #...# #....)### ؿfh 8 ##.## #..##)).#  #.# ###..#.... ؿfh  #.# #......_  #.#.###....#ؿfh  ؿfh4  #.@[R.....# #...##  ؿfhW a#.# ### ؿfhx X ### # ؿfh j #.   ... ؿfh V ..   ؿfh ؿfh2R.ؿfh-3 _ؿfh8_ؿfhؿfh3ؿfh ؿfhǼؿfha2=ؿfh1 _HP restored.ؿfhؿfhؿfhؿfhؿfhؿfh4ؿfh:ؿfhQؿfh{ؿfhzؿfhؿfhg^ؿfh=q ؿfhkqZ #......# ##.....#ؿfhq ؿfhq #......# ##...## ؿfh]r ##......# ##'.# ؿfhr #...O...# #####.# ؿfhr ؿfh%s #...$...# #....)#  ؿfhst#...# #....)# ؿfhs##.## #..##)) ؿfhs #.# ###..#... ؿfht* #@# #......_.6.6 (3  #R#######.###....# ؿfhLu#..[......# #...## #########.# ###... ###ؿfhuc #...  #.##ؿfhy ...O   two-headed ogre (wandering) .. ؿfhYzؿfhؿfhقf _A two-headed ogre is nearby!ڿfhޣ   What are your orders?  t - Shout!  Orders for allies: a - Attack new target. r - Retreat!s - Stop attacking. g - Guard the area.f - Follow me.  Anything else - Cancel.ڿfhڿfh ~O.Oڿfh +7.6 (1ڿfh:_ڿfh _Follow me!ڿfhF  ##...###..O. ##'.# #....######...$....)# ڿfhF )###.###)).ڿfhPG y #.# ###..#...ڿfh|G DR......_ڿfhG ######.###....#..[......# #...#ڿfhG M########.# ###...ڿfhG h ###  #.##ڿfhH ,...  ڿfh;H ڿfhJ ڿfh~P 0.ڿfhQ B=8ڿfhV ڿfh}X & _You swap places.ڿfh I ##......# ##'.#  #.......# #####.#  ڿfhWI#...$...# #....)#  ڿfhIx#...# #....)###ڿfhI ڿfhJ##.## #..##)). #.# ###..#....#ڿfhDJ ڿfh{J#R# #......_ ڿfhJV#.#######.###....#ڿfhJ ڿfh:K$#.@[......# #...##. #########.# ###.... ڿfhlK ### #.  #.### ڿfhKa... .. ڿfhK  ڿfhMڿfhX!.ڿfh=X/RڿfhDZ&9ڿfhd:_ڿfhgۿfh<{ ##......# ##'.# ۿfh<e #.......# #####.#  ۿfh<#...$...# #....)# ۿfh=u #...# #....)### ۿfh7= ۿfho=##.## #..##)).#  ۿfh=a#.# ###..#....# ۿfh=#.# #......_. ۿfh >8#R#ۿfhC>X.###....#. ۿfhx>#..@......# #...##. ۿfh>#ۿfh>m.# ###. ۿfhr?k### #. #.# ۿfh?* ۿfh?1..  ۿfh#@  ۿfhWAۿfhmG[_.RۿfhH'30ۿfhL:_ۿfhP  Things that are here: _a +0 troll leather armour; a troll corpseۿfhG ##......# ##'.#  ۿfh^#.# #####.#  ۿfh#...$...# #....)#  ۿfhD#...# #....)### # ##.## #..##)).# # ۿfhQ#.# ###..#....# #.# #......_. #.#.###....#..# #.R[# #...##..# #.# ###.....# ### #.....# #.#  ..    ۿfhۿfhe_.Rۿfh]-1 _ۿfh48_ۿfhJۿfh|_  ##......# ##'.#  #.ۿfh_ M# #####.#  ۿfh` #...$...# #....)#  ۿfhd` #...# #....)### # ۿfh` ##.## #..##)).# #. ۿfh` a#.# ###..#....# ۿfha #.# #......_. ۿfh8a &#.#ۿfh\a =.###....#..#.ۿfha  ۿfha #..R.@....# #...##..#ۿfha 2 #ۿfhb T.# ###.....#.ۿfh%b  ۿfhHb \### #.....# ۿfhkb ۿfhb ۿfhb *.. ۿfhb   ۿfhb  ۿfh+e ۿfhVl W_[Rۿfhm &2ۿfhq ۿfhWs ۿfhn  ##......# ##'.#  #.# #####.#  ۿfh ;#...$...# #....)#  #...# #....)### #   ۿfh ##.## #..##)).# #.   #.# ###..#....#   ۿfh> #.# #......_......#   #.#ۿfhj [.###....#..#.   ۿfh #..[R.@...# #...##..#   #ۿfh .# ###.....#.   ### #.....# ۿfh 3 ۿfh @..    ۿfhT ۿfh e_.Rۿfh &3ۿfh 8_ۿfh ܿfhX<( ##......# ##'.# # #.# #####.# # ܿfh<#...$...# #....)# # ܿfh=#...# #....)### # ܿfhT=c##.## #..##)).# #. #.# ###..#....#####. ܿfh=#.# #......_......#. #.#.###....#..#.ܿfh= ܿfhT>`#..[.R.@..# #...##..###. #.# ###.....#.ܿfh> ### #.....# ܿfh>"  ܿfh ?1.. ܿfhE?ܿfh`AܿfhBܿfhLO.RO   two-headed ogreܿfh)O&4ܿfhV:_ܿfhXܿfh ##......# ##'.# #.#.# #####.# #.#...$...# #....)# #.ܿfhS#...# #....)### ####.ܿfh-##.## #..##)).# #.#.# ###..#....#####.ܿfh#.# #......_......#.##O#.###....#..#.ܿfh6#..[..R.@.# #...##..###.##ܿfh].# ###.....#...#### #.....# ܿfh6.. ܿfhQܿfh)ܿfh1 _.O[.R.(ally target)ܿfhY!&5ܿfh.(:_ܿfh(ܿfhZ##......# ##'.# #.#.# #####.# #.#ܿfhO#...$...# #....)# #.##...# #....)### ####.###.## #..##)).# #....##.# ###..#....#####.ܿfh#.# #......_......#.##.#.###....#..#.ܿfh#.O[.R...@# #...##..###.##ܿfh.# ###.....#...# ### #.....##### ܿfh6*.. ܿfhܿfh 5*ܿfh RV _OܿfhR}confused, ally target)Sugats gestures at the two-headed ogre while chanting.ܿfhpܿfh.I_. ܿfh:&6ܿfh~ܿfh ܿfhl5_The two-headed ogre appears confused.ݿfhT ##......# ##'.# #ݿfh #.# #####.# #.ݿfhr #...$...# #....)# #. #...# #....)### ####.ݿfheq ##.## #..##)).# #.... #.# ###..#....#####ݿfh #.# #......_......#. #OݿfhO#.###....#..#ݿfh6 #..[.R..@.# #...##..###. ݿfh|#.# ###.....#...# ### #.....##### ݿfh6 #.##### ݿfhݿfhW ... ..ݿfh9O   two-headed ogre (confused, ally target)ݿfhݿfh-ݿfh.O.[R...ݿfh-&7ݿfhݿfhݿfh$ ##......# ##'.# # #.# #####.# # #...$...# #....)# #ݿfh #...# #....)### #### ##.## #..##)).# # #.# ###..#....##### #.# #......_......#. #.#.###....#..# #O.[R..@..# #...##..###. #.# ###.....#... ### #..... ݿfh  #.#####  ... ..ݿfh ݿfh9ݿfhQ.OR...ݿfh&8ݿfhϒ:_ݿfh޿fh  ##......# ##'.#   #.# #####.#  ޿fh_ #...$...# #....)#   #...# #....)###   ##.## #..##)).# #   #.# ###..#....#####   #.# #......_......#   #.޿fh<#.###....#..#   #.OR..@...# #...##..###   ޿fh#.# ###.....#   ### #.....  ޿fh #.#####   ...   ..    ޿fh ޿fh޿fh g_OR[޿fh$&9޿fhN8_޿fhS _Sugats hits the two-headed ogre with a +0 dagger of draining!޿fhuw }  ##......# ##'.#  ޿fhw ^ #.# #####.#  ޿fh(x  #...$...# #....)#  ޿fhVx  #...# #....)###  ޿fhx  ##.## #..##)).# #  ޿fhx  #.# ###..#....   #.# #......_......  ޿fhx  #.#.###....#..#  ޿fhNy [ #OR[.@....# #...##..   #.# ###.....#  ޿fhy  ### #.....   #.#####   ...  ޿fhy V ..    ޿fh% _ The two-headed ogre hits Sugats with a +0 giant club!  ޿fhg <The two-headed ogre hits Sugats with a +0 giant spiked club!޿fh6 F=40Kinetic Grapnel޿fh[ :_޿fh  ޿fhD Y_Sugats barely misses the two-headed ogre.߿fh  ##......# ##'.#  #.# #####.#  #...$...# #....)#  #...# #....)###  ߿fhP ##.## #..##)).# #  #.# ###..#....  #.# #......_  #.#.###....#..#  #OR[@.....# #...##..  #.# ###.....#  ### #.....   #.#####   ...  ..߿fh߯,   ߿fh  drained, a…Sugats completely misses the two-headed ogre.Sugats hits the two-headed ogre with a +0 dagger of draining.߿fhF.-1߿fh5߿fhd8 _Sugats drains the two-headed ogre.߿fhzy   ##......# ##'.#  #.# #####.#߿fhy  #...$...# #....)# ߿fhCz  #...# #....)###  ߿fhz  ##.## #..##)).#   #.# ###..#.... ߿fhz  #.# #......_ ߿fh{  #.#.###....#.. ߿fhm{  #OR.# #...##..  ߿fh{ f#.# ###..... ߿fh{  ### #.....  #.  ߿fh-| ^ ...  ..߿fhj|    ߿fh| ߿fh} ߿fhW g_O.߿fhn K_*߿fh]  Sugats points at the two-headed ogre and mumbles some strange words.߿fh T_O߿fh /==2߿fhw ߿fh _The two-headed ogre appears confused.  Things that are here: _a +0 troll leather armour; a troll corpsefh]  ##......# ##'.#  #.......# #####.#  #...$...# #....)# fh #...# #....)###  ##.## #..##)).#  #.# ###..#....  #.# #......_  #O#.###....# fhSC #.@R......# #...##  #.# ###  ### #  #.   ...  ..   fhfhi.O fh7/--3fhfhڕ& _You swap places.fh  You swap places.  You strike the helpless two-headed ogre from behind!  You impale the two-headed ogre!!  The two-headed ogre is severely wounded. fhu  The two-headed ogre hits you with a +0 giant club!!  The two-headed ogre closely misses you.fh> :*fh:a  Sugats gestures at the two-headed ogre while chanting.fh :Ofh e47---------====fhm &4.1 (0.5fh= :_fh̥ 9 _The two-headed ogre easily resists.fhpY9 _fhYI You puncture the two-headed ogre!fh[<==--fhp[6fh^fh`c _The two-headed ogre is almost dead.fhOF  You puncture the two-headed ogre!fhSC)fh 18---5.0 (0.4Kinetic Grapnel _You kill the two-headed ogre!fh?:_fhkh _Your Dodging skill increases to level 7!fhm[  ##......# ##'.#  #.......# #####.# fh[M #...$...# #....)#  #...# #....) fh\A ##.## #..##)).  #.# ###..#.... fh\ #.# #......_  #.#.###....#fhX]  #@.R......# #...##  fh]K#.# ### fh"^ ### #  #.  fh^^ ...  ..fhJ_,   fh`fhTgZ_R[fhKi8=----------6.0 (1.0 _fhn8_fhs  Things that are here: _a +0 giant club; a +0 giant spiked club; a two-headed ogre corpsefh@ fh@ fhxC fhL fhDP : _fh$Y fhzY fh[ fhc fh fhH fhPI U5=fhK fhU fhKU fhW fh` fhOa fhd fhWm fhm %6fhp fh w fh|w fhy fh ,fhZ fh fhC K7=fh fh Bfhܗ ,fh fh fh+ #8fhW 2=fh fh fh fh5 fh fh: fh fh۱ fh fhO fh fh %9fh fh ,fh fh fhP fh fh4 fh L60=fh fhd fh fh fh fh^ fh fhx fh #1fh 2=fh< fh fh fhc fh fh fh' fhF fhu %2fhZ fhe fh fhK fh fh> fh fh fh6 K3=fh fhO ,fh fh fh fh" fh fhA U4=fh fh1 ,fh fh# ,fh$ fh) fhc) %5fh* fh/ fh/ fhi1 fh7 ,fh@8 fh< fh< K6=fhD> fhC fhC fhE fhxI ,fhJ fh'O ,fhP fhU fh`U U7=fhV fh-\ ,fh] fh9c ,fhd fhi fhgi %8fhj fho ,fh  #.. ##P≈≈  fhH#.. #..≈≈  #..##.P..  fh77#...#.#.###  ......#.#fh\ #.......# fhD##....R.## #.....@.#fh  .........# fh##.......# fh#.......##fh .......##fh> ......#fh ...... fhH...Y..fh^ #..  fhO+ #.. ##P≈≈  #.. #..≈≈  fh#..##.P..  #...#.#.###  ......#.# #.......#fhF ##....R.## fh#.....@.# .........#fh` ##.......# fh/Y#.......## fhp.......## ......# fhP...... ...Y.. fh!DPPfh%fh,@PPfh80 fh0L_A yak is nearby!fhe #..   #.. ##P≈≈  fh1f#.. #..≈≈  #..##.P..  #...#.#.### fh ......#.# fh4#.......# ##....R.## fh3.#.....@.# fhz1.........# ##.......#fh  #.......## fh-.......## ......#fhK ...... fhH...Y..fhI #..   #.. ##P≈≈  #.. #..≈≈  #..##.P..  #...#.#.###  fhhI=......#.# #.......# ##....R.## fhI #.....@.# .........# ##.......#fhI^ #.......## fhJ.......## ......# ...... fhJ9...Y.. fh$N2PfhOfhSRPPfh,U fhZUL_A yak is nearby!fh #.. ##P≈≈.####### #.. #..≈≈.......#fh/ #..##.P...#####.#fh`#...#.#.### ...#.# fh; #.......#fh͗ ##....R.##fho.##.......#..fh.###fhYI.# fh]#.Y..fh`Y 2 yaks (wandering, 1 ally target)fh֘A....Y..fhWe  A yak comes into view.fhfh\fh.RYY.YY.fhi/==3fhfh& _The yak bellows!fh3 #.. #..≈≈.......# #..##.P...#####.##...#.#.###  #......#.# fht< #.......#fh\ ##......##fh..##....R..#..........#fh3 .##fh"].# #fh]^(....Y...........fh>Y 3 yaks fh$(1 wandering, 1 ally target)fhy#....Y..##fh%  fh9@A yak comes into view.fh7fh9fhfhoP§.Rfh9YY.fh".YYfhP@.fhz/--4fhKinetic Grapnelfh:Pfh fh_Found 6 stones.fhL  #..##.P§..#####.##...#.#.### fh  #......#.# # #.......##. ##......##...##.......#fh  ........R..# .##.......# #Y(..+.........'#.....Y...##fh s##.......## ##fhr fh fh fh fh [.RYfhJ SY...Y.fhq A--5fh fh! fh%  fhRYou puncture the yak!fhZfhfhJ .RfhY..Y.  The yak is moderately wounded.fhDfh+4==5 (0.5fhV fh=  fhp B_The yak barely misses you.fhX\ 1 drained, 1 ally target)fhYou puncture the yak!  The yak is heavily wounded.Sugats hits the yak with a +0 dagger of draining!fhۑ-6.1 (0.6fhfh, _Sugats drains the yak.fh6 5  You hit the yak.fhF   The yak is almost dead.The yak barely misses you. The yak closely misses you.Sugats hits the yak with a +0 dagger of draining!fhL †Y. 2 yaks (fhP <20-6 (0.5fhT fhV C _The yak dies!fh:  You puncture the yak!fhX.Rfh5=7.2 (0.6fhfh^ _The yak is moderately wounded.fh(gB  You puncture the yak!  fhhgEThe yak is heavily wounded.fho  jj   gnollThe yak gores Sugats! You block the yak's attack.fh-p&8fhtfh}r _A gnoll comes into view. It is wielding a +0 whip.fh  You puncture the yak!  The yak is severely wounded.Sugats hits the yak with a +0 dagger of draining.fhej1 drained, 1 ally target).fh-8.3 (0.5fh]fhl^ _Sugats drains the yak. The yak gores Sugats. You block the yak's attack.fht5  You hit the yak.fh  .   yak (You kill the yak!fhN9*fh Ydistracted, ally target)Sugats gestures at the yak while chanting.fh7cYYfh 62-8fh fh 7 _The yak resists with some effort.fhú 3##...#.#.### #......#.# # #....... ###...#. .... .####...R...##fh" "#....@..## #.....Y.## #(........+..'.#####.....j.##  ##.....## fhY P ##...## fh$ fh fhI K.Rjfh .fh o66---9.8 (1.0fh# fh 9 _You swap places. The yak gores you. fh' b_You see here a yak corpse.fhO X  You hit the yak.  The yak is lightly wounded.fhT 7  The yak gores you!fhx_ j..'j.j 2 gnolls (1 polearm)fhb s57-----=80.4 (0.6fhbh fhn s _A gnoll comes into view. It is wielding a +0 spear.fh  You hit the yak.  The yak is lightly wounded.fhl+9 (0.5fh5fhG _Sugats hits the yak with a +0 dagger of draining!fh  You puncture the yak!  The yak is severely wounded.fhv;*fh-Z Yconfused, ally target)Sugats points at the yak and mumbles some strange words.fhg  The yak appears confused. The yak gores you! The yak gores itself!fhfh~fh.j...j.jj 2 gnolls (1 polearm)fhx43--------41.4fhfhϿH _The yak is killed!fhG6fhe7fhd@fh0D fhbDfhDP_You are too injured to fight recklessly!fh fh fhƿ fh ^ _You are too injured to fight recklessly!fh_@fh@fhEfhG^ _You are too injured to fight recklessly!fhSfhfhfh^ _You are too injured to fight recklessly!fh?......#.# # #......#. ###...#. ....fhO .####.####...R†..## fh7#.....@.## #(.....j..+.........j..#####fh|### ##.....## fh؃] ##...##  ....fhG, 1 ally target)fhN2*fh?{  Sugats gestures at the gnoll while chanting.fhO  The gnoll resists with significant effort.fhmj.j'fh-2.4 (1.0fhf'fh* fh1+E_The gnoll closely misses you.fh8[fh[fhW`fhb^ _You are too injured to fight recklessly!fh}fhLfhbfhƷ fhP_You are too injured to fight recklessly!fh fh 3-9 (0.5fh fh  fh C_You closely miss the gnoll.fh݂ fh 8-fh fh ^ _You are too injured to fight recklessly!fhR fhNT fh ] fh` ^ _You are too injured to fight recklessly!fh<  You puncture the gnoll!fhM .RThe gnoll is almost dead.fhj4-----=3.4fhfhA fhzP_The gnoll closely misses you. x2fhM`  You closely miss the gnoll.fhN.-9fh[fhY_ fh_S_The gnoll is almost dead.fhߢ <  You puncture the gnoll!fh fhǪ .R    gnoll (polearm,You kill the gnoll!fh X5-4.4fhDz fh R _The gnoll barely misses you.fhW#.# #. ###...##. ..# ### ##.......## ##....†..## #.......## #(.....R@j# +.........'...!.#.####..#fhX#### .... ###..fhZfh\fhac R)j   gnoll bouda (wand, wandering)jj   gnoll (polearm, ally target)Found a golden potion. The gnoll closely misses you.fhYdc5=5.4 (1.0fhFifhp  A gnoll bouda comes into view. It is wielding a +0 whip and carrying a wand of _warping.fh 7E jfh7)j The gnoll bouda shouts!  You puncture the gnoll!  fhJ8HThe gnoll is severely wounded.fh93=9 (0.5fhRDfhF' _You hear a shout!fha<  You puncture the gnoll!fh( fh  You kill the gnoll!The gnoll bouda gazes fiercely through you!fh.R@)j, ally target).fh6=-6.4Kinetic GrapnelWeak fh,%fh&b _You feel your attacks grow feeble.fh`# #.# fh#. ##......## ...##.......# ...........# .##.......# ##.......## fh$+##....†..## #.......## #(.....R.@# +.'...!.#.####.fhU##.## ##.....####...## ....j fhHfh R)Rfhp#  # #.......# #. ##......## ...##.......# ...........# .##.......# ##.......## ##....†..## ##.......## #(....@).)# +.....R...'...!.. #...####... ##.......## ##.....## ##...## ....j# ###..#The gnoll bouda zaps a wand. Space twists violently!  The rupture engulfs you but does no damage.fhfhv*/  You blink.fh/L=======7.4 (1.0fhQ8fhL:* _You hear a shout! x2fhd!. ###.... .... .####.##fh!##....†..## ##.......## (....R).)####+.....@...'...!..#.........####.###  ##.....##  ##fhE"...##....j# ###.. fh/$fh%fhl-g.Rj.fh._-------8Kinetic Grapnelfh^3fh5& _You swap places.fh...##. ..# ##.# ##.......## ##....†..## fh$##.......## #(.....).)####.+......R..'...!..#...####... fh### ## j## fh.....#####..#  #..# fhD*#..fhfhfhg.Rj.fh&E-------9fh_fh[fhN2 .... .##.##.......###....†..## fh##.......## (.....).)####.+.........'...!..#.....R...####.fhC##.....@.##  ##....j##  ##...## fhޭf.....# #### fh0 .fhfh4*fh  jconfused, distract…)Sugats gestures at the gnoll bouda while chanting.fhAUjally tarfhCK7==90fhALfhO7 _The gnoll bouda appears confused.fhg  You hit the gnoll bouda.fh2-9 (0.5fhtfhpf _The gnoll bouda is moderately wounded.fhLE  fhE 7 You hit the gnoll bouda.fhG fhY - .fh Z .RjfhFZ j   gnollThe gnoll bouda is moderately wounded.A gnoll comes into view. It is wielding a +0 club.fhI[ F-1.5 (0.6fha fh7j Y _The gnoll bouda closely misses you.fhH^   very draYou hit the gnoll bouda.  The gnoll bouda is heavily wounded.Sugats hits the gnoll bouda with a +0 dagger of draining.fh%_ '2.1fhd fhe 4 _Sugats drains the gnoll bouda.fh B  You puncture the gnoll bouda!fhT fh˥ fh .R)j.j   gnoll (ally target)fh< !fh˰ 8=6 (0.5Kinetic Grapnelfh fhY O _You kill the gnoll bouda!fh:  .####.......###....†..## fh ##.......## (.....).)####.fh  +.........'...!..#####.##fhr /## fh ##...R@##  ##...## fh H.......# .####fh^ ~ #.j. .fh fh fh .fh6 ,Rjfh .fh\! O-3.6 (1.0Kinetic Grapnelfh! fh' fh, _Your attacks no longer feel as feeble. _Items here: ) / [ †.fhu #.†......## #(.....).)####. +.........'...!.. #.####... ##  ##....Rfhn ###.......#.####.j# #..# #..# ...j ....j 2 gnolls (1 wandering, 1 ally target).#fh  You swap places.  A gnoll comes into view. It is wielding a +0 whip.fh,fh3 j.j.fhs=The gnoll shouts!fhԮ;*fh  Sugats points at the gnoll and mumbles some strange words.fh 0;jfh:1_50====4fh7fh9@ _The gnoll resists with significant effort.fhp†....##fhP #(.....).)####. +.........'...!.. #.####... ##  ##....R#####...#.....@j# #.####..# fh#..# #.j# .... .....fh....#. ....#.#fhrfhfhi)Rj.fh[e1=--5fhWfh{< _The gnoll hits you but does no damage.fhP;  You impale the gnoll!!fh&)fhGV   gnoll (fhh52==-6.1 (0.5fhfhʹ fhC_You kill the gnoll!fh"7##.......## (.....).)####.+.........'...!..#####.####  ##....)## #####..R## ......)# fhI#.####@. #j..........#.#....#.######fhfhB  You block the gnoll's attack.fh+.Rjj 2 gnolls (1 ally target)fh@=3-7.1 (1.0fh fhn _A gnoll comes into view. It is wielding a +2 flail of protection.fh fh @j.fhR E-5 (0.4fh fh2 _You completely miss the gnoll. The gnoll barely misses you.fh6 _  You barely miss the gnoll.fhF ;*fhB$ {  Sugats gestures at the gnoll while chanting.fh^ ;jfh_ -8.1 (0.6fhj fhm @ _The gnoll resists with significant effort.fh ;  You impale the gnoll!!fh2 fh }.   gnoll (fh9 3=5 (0.4fh fh I _You kill the gnoll!fh߉%  fh3You hit the gnoll.fh&Z.R fhafhW#4fh=fh-fh9.1 (0.6fhfh1 fhW_The gnoll is heavily wounded.fhmYou hit the gnoll. _The gnoll is heavily wounded.  You hit the gnoll but do no damage.  The gnoll is heavily wounded.The gnoll barely misses you.  Sugats hits the gnoll with a +0 dagger of draining!fhD)fh 6-7Kinetic Grapnel fhN_The gnoll dies!fhLfhch _Your Stealth skill increases to level 5!fhfhfhfh$H _No target in view!fhujfh"lfhrfhtH _No target in view!fhz(.....).)####.+.........'...!..#..####.###  ##....)## #####...## #......)# #.####.R #@.fh{...................#.#.#..#########. fhofhv5=-600.7 (1.0 _fh׉fhm+  Things that are here: fhȎU_a +2 flail of protection; a +0 whipfh8d-fh fhB_No target in view!fhBfhfhfhfh*$ _fhfhfh%6fhfhdfhfht fh ,fh fhR fh #7fh (=fh' fh fh fho fh fhL fh fh` fh ?8=fh fhW fh fh* fh) fh fh fh! fh!$ fhR$ %9fh% fh;( fhl( fh) fh, fh, fh`. fh0 fh0 fh 1 E60=fh2 fhQ5 ,fh7 fh9 ,fh:; fh= fh-> ?1=fhY> fh? fhOB fhB fhD fhF fhF fhpH fh+K fh[K %2fhL fhO fhO fheQ fhT fhAT fh fhA @  There is an open door here.fhE fhwG fhG  _fhI fhJL fhO fhUQ ,fhoS fhU fhX fh&[ ,fh\ fh_ fhBa fhj #. ##......## ...##.......#.## .# ...........#... . .##.......#..# O# fhk ##.......##..##.##....†..## .....##.......## #..###(.....).)####...#####+.........'.R.@.......fhnk #.........####...#######.......## #..####....)## #.##  #####...## ...  fhk #......)# .#.  #.####..# . .# O   two-headed ogre (wandering)#).# ## ###..#fhn 063.7 (63.0)fht n.R, ally targ…)fhv ,4.7 (64fh{ fh .  A two-headed ogre comes into view. It is wielding a +0 giant spiked club and a _+0 giant club. _You see here a golden potion.fh y #.   #.## .#  #... .  fhy #..# O#  ..##.#  †..## .....   #..##  #(.....).)####...#####  fh϶ ...'..R@.......  ...####...#####  .## #..##  )## #.##  .## ...  )# .#.  .# . .# #).# ## ##fh8 + #..#fhL X #.   fhM #.## .#  #... .  fhM p#..# O#  ..##.#  †..## .....  fhM Y #..## fhN #(.....).)####...#####  fhRN k...'..R@.......  fhN ...####...#####  .## #..##  fhN })## #.## fh!O B .## ... fhPO  fh~O d)# .#.  fhO a.# . .#fhO  fhEP #).# ## ## #..#fh$Z fh] fhRg fhi f _A two-headed ogre is nearby!fh?  #.   #.## .#  #... .  #..# O#  ..##.#  †..## .....  fh #..##  #(.....).)####...#####  ...'..R@.......  ...####...##### fh©D .## #..##  )## #.## fh9 .## ...  )# .#.  fh#`.# . .# #).# ## ## #..#fh #.   #.## .#  #... .  fhp#..# O#  ..##.#  †..## .....  fhDo #..##  #(.....).)####...#####  ...'..R@.......  fh...####...#####  .## #..##  fh)## #.##  .## ...  fhd)# .#.  fh-f.# . .# fhe#).# ## ## #..#fhfhfh" fhK  #.   fho#.## .#  #... .  #..# O#  ..##.#  fh†..## .....   #..##  #(.....).)####...#####  ...'..R@.......  fhb...####...#####  .## #..##  )## #.## fh9 .## ...  )# .#.  fhR.# . .# fh-#).# ## ## #..# fhN_A two-headed ogre is nearby!fh #.   #.## .#  #... .  fht#..# O#  ..##.#  †..## .....   #..##  #(.....).)####...#####  fh ...'..R@.......  ...####...#####  fh|.## #..##  )## #.##  fh.## ...  )# .#.  fhy$.# . .# #).# ## ## #..#fhtfh̺fhfhUf _A two-headed ogre is nearby!fhq ,fhӣ .OR.distracted, ally tarfhJ H5.7 (1.0)Kinetic Grapnelfh fh _ _S - 2 golden potions (gained 1)fh_   What are your orders?  t - Shout!  Orders for allies: a - Attack new target. r - Retreat!s - Stop attacking. g - Guard the area.f - Follow me.  Anything else - Cancel.fhE$ fh/ 1.fh2 _6Kinetic Grapnelfh< fhG@ _Follow me!fhl....#.## .# ...... .  .###..# .###.##..##.###....†..## ..... fhԿ##.......## #..##(.....).)####R..#####+.........'...........#...####@..######.......## #..## fhPY ##....)## #.##  #####...## .........)# .#####..# #. .# #).# ## ##..#.....fhfhfhKfh7O.RO   two-headed ogrefh=7Kinetic Grapnelfh7fhfh ...##.......#.## .#  jesper the Slicer  ...........#... .  Human of Hepliaklqana **....  .##.......#..# .#  Health: 72/72 ========================  ##.......##..##.#  Magic: 17/20 ====================----  ##....†..## ...O.  AC: 9Str: 9  ##.......## #..##  EV: 14Int: 16 fh #(.....).)####...#####  SH: 4Dex: 17  +.........'...R.......  XL: 11 Next: 26% Place: Dungeon:9  #.........####@..#####  Noise: ---------  Time: 9667.7 (0.0)  ##.......## #..##  w) +8 rapier (speed) fh ##....)## #.## Cast: Kinetic Grapnel  #####...## ...  #......)# .#.  #.####..# #. .#fh R   Sugats the hexer #).# ## ## O   two-headed ogre #..# .....Casting: Launch Clockwork Bee (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fhAiming: Launch Clockwork Bee (dangerous; 5% risk of failure)  Press: ? - help, Dir - move targetAim: a two-headed ogre, wielding a +0 giant spiked club and a +0 giant club  You lock target on the two-headed ogre and prepare to deploy your bee.fh  .#   .   .#    fhc†..## .....   #.O##  #(      fho= #..##  )## #.##   ...  )#   fhźO #. .# #).# ## ## #..# .....fhc==8.7 (1Winding fhfhonfirm with . or Enter, or press ? or * to list all spells.  Aiming: Launch Clockwork Bee (dangerous; 5% risk of failure)  Press: ? - help, Dir - move target  fh%Aim: a two-headed ogre, wielding a +0 giant spiked club and a +0 giant club  You lock target on the two-headed ogre and prepare to deploy your bee. _(Press . to continue winding your bee.)fhtbfhhT.OfhiX--9. fhnfhp@ _You continue winding your clockwork bee...fh  You continue winding your clockwork bee...  The two-headed ogre hits Sugats with a +0 giant spiked club!fh*Z==70.. fhfh?K _The two-headed ogre hits Sugats with a +0 giant club!fhK  With a metallic buzz, your clockwork bee launches itself at the two-headed  ogre.  The two-headed ogre hits Sugats with a +0 giant spiked club!fhULfhW)yO   two-headed ogre (ally target)y   clockwork bee (minion)fh#Y01fh`fh9bJ _Sugats is destroyed!fh i#. ##......##  ...###.## .#.....#... . .fh 2#..# .# ...##..##.#†..## .....  ##.......## #..##  #(.....).)####O..######fh +...'...y@.......  #.........####...######fh %##.......## #.  ##....)## #.## #####...## ... fhI #......)# #.#. #.####..# #. .# fh #).# ## ###..#fhfha.-2fhfh fh*>_Your clockwork bee stings the two-headed ogre.fhiSugats is destroyed! _Your clockwork bee stings the two-headed ogre.  You hit the two-headed ogre but do no damage.is lightly wounded.  The two-headed ogre hits you with a +0 giant spiked club!  The two-headed ogre hits you with a +0 giant club!fhZ50--------8==3.2 (0.5fhfh?D _Your clockwork bee stings the two-headed ogre!fh[ ' fh I You puncture the two-headed ogre!fh1 +6 (0.4fh fh'  fhd \_The two-headed ogre is moderately wounded.fh  You puncture the two-headed ogre!  The two-headed ogre is heavily wounded.fh|t1=-------4.2 (0.6fhfhD _Your clockwork bee stings the two-headed ogre.fhE * *   dormant clockwork bee (minion).  The two-headed ogre is almost dead.r clockwork bee stings the two-headed ogre.  Your clockwork bee winds down and falls to the ground.  The two-headed ogre barely misses you.fhG &8fhL fhN  fhO R_The two-headed ogre completely misses you.fh]i  You barely miss the two-headed ogre.fh_Q=-5.3 (0.5fhdfhf fhg]_The two-headed ogre is almost dead.fhtyy   fhw^7--fhufhЃ  You wind your clockwork bee back up and it locks its sights upon the two-headed_ogre!fhv F  You puncture the two-headed ogre!fh} )y   clockwork bee (minion)fhC <35=7 (0.4fh 9Kinetic Grapnelfhچ fh S _You kill the two-headed ogre!fhH53fh6fh5;fhR?O=fh|@[ _Your clockwork bee winds down and falls to the ground.fh@&52fh4DfheEfhE7-fhWGfhJfhxKK8=fhLfh,PfhP%3fhRfhlT,fhUfhdX,fhYfh&\fh\g4==fh]fhbBfhdfhdK9=fhAffh~fhk5=fhfhJl _Your dormant clockwork bee falls apart.fhfh݅fhЉ,fh%fh%fhP6=fhŎfh/fhM20==fhɒfh4 _Magic restored.fhfhfhfhK7=fhBfh(,fhzfhbfhŸ:==fh٠fhfhU8=fh)fh5,fhfhE,fhfhj,fhԭfhfh%9fh*fh+,fhqfhD,fhfhfhL60=fh[fh:,fhfhn,fhfhfhU1=fhPfhffhfhfh,fh5fhfhZ%2fhfhfhAfhfh,fhfhfhK3=fh7fhjfhfhfh,fh&fh.--RR   Sugats the hexerfh1713.7 (38.0)fh4=--4.7 (39fhIfhc> _Sugats emerges from the mists of memory!fhJfhJfhMfhQfhSfhPTfhyYfhYfh[fh?`fh`%5fhbfhgfh?gfhifhmfhTnfhcpfhtfh/u#6fhlu(=fhwfht{fh{fh}fhjfhԀfh1fhfh?fhfh%fha?7=fhfhfh<fhwfh֎fhifhfhfhwfh%8fh+fhfhfhJfhfhޝfh/fhfhK9=fhfhܥfhfhtfhfh%fh0fhfhӮ@70=fh fhfhfh=fhfhifhfhfhfh%1fhmfhRfhfhfhfhfhfhEfh52=fhfhfhfhbfhfhfhfh&  fh2Things that are here:  a +0 giant spiked club; a +0 giant club; a two-headed ogre corpsefhfhfh= _fhfh+fhfhfh fhfhfh>fhz9=fhqfhfhfhfhfh@fhfhE fh fh[ fhfh6fhfhfhfhFfhofhfh1fhU fh"fh$fhX&fh&fh'fh)fhO+fh,,fh-fh1fh3fh:4fh5fh6fh]8fh9fh9fh:fh;fh-=fh!>fh\>fh>fh@fheAfh=BfhxBfhCfh9JfhLfhVLfhMfh>O5 _You swap places.fh.QfhORfhRfhSfhXUfhVfh`X,fhuYfh#[fh\fh6^fhq^fh_fh8afhccfhdfh!efh ffhgfhifh`kfhkfhlfhnfhpfhrfhrfh4tfhvfhyfh{fh@{fh|fhfhfhʄ,fhfh&  fhThings that are here:  a +0 giant spiked club; a +0 giant club; a two-headed ogre corpsefhďfhّfhh _fhfh'fhƚfhԜfhfhܞfhfhޣfhMfhfh,fhժfhwfhfhϯfhfhvfhYfhfhOfhfh~fhfhfhfhfhhfhfh"fhtfh/fhfhSfhfhsfhfhfhfh[fh3fhfhfhfhfhfhcfhf,fhfh.fhhfhZfhfhfhfh4fhfh8fhfhfhfhfhfhafh\fhjfhFfhfhfhfhfhfhIfh fh;  There is a shaft here.fhMfhfhq _fhfhfhs,fh"fhOfhfhfhfhKfhfhfhgfhfhfh/fhYfhC fh~ fh fh fh[ fhI fh fhfhfhfh0,fh_fhfhfh!fh*fhfhfhfh fhY fhe!fhq"fhK#fh#fh#fh&fh(fhV(fh(fhf*fhj+fh,fhP,fh,fh-fh.fhz/fh/fh 0fh0fh1fh2fh3fho3fh7fhz9fh ;,fh <fh=fhm?fh@fh@fhAfhCfhEfhGfhGfh.Ifh:KfhtMfh>Ofh|OfhPfh4SfhUfhWfhXfhYfh_fhbfhbfhdfhygfhjfhjfh)mfh`ofhrfh tfhUtfhvfhDxfh~zfh|fh|fh9~fhbfhfhkfhfhfh>fhhfhUfhfhfh8fhfh,fhfhߛfhfhǟfh fhVfhPfhzfh%fhcfhըfhέfhfhfhfhQfhfhʶfh-fhifhjfhxfhfhfhfh`fhZfhfhVfhfh fhfh5fhfhRfhfhfhfhfhfhfhxfhfhfhfhFfhyfhfhEfh,fh3fhfh4fhfh fh #.........  . ##.......#fh7  .## ##....)## fhr  ..# #####...##  #.# #......)# fh@ #.# #.####..#  #.# #.# #).### fh( #.# #.####..##.  #@# #.##.......815.7 (101.0)fhL  #R######.##....... fh #..............#R#  ########.......#.# fh#########.#  fhX#.#  fhH#.#  #..  fh4 ###fhfhfhh$ fhF_Key pressed, stopping explore.fhfhffhfhfhifhP _fhfhfhfhzfhfhfhfhfhsfhfhfhfhfhAfh1fhlfhfhfhAfhqfh;fhyfhfh>fhvfhufhfh3fhtfhfhfhfhfh fh% fh fhM fh fh\fhfhfhfhfh1fhHfhfh]fh>fh8fh1fhnfhfh fh"fh$fh$fh%fh)fhB)fh3*fhL/K _u - 2 scrolls of revelation (gained 1)fh1fh2fh2fh=4fh5,fh6fh7fh9fh9fh+:fh:fh<fh0=fh!>fh^>fh>fh@fhBAfhBfhSBfhBfhDfhFEfh?Ffh|Ffh Gfh:HfhIfhuJfhJfhHKfhLfhNfhKNfhNfhPfhjRfhTfhETfhJUfh WfhZfh=\fh{\fh]fh;_fhafhafhbfhdfhffhGhfhhfhifh{kfhJmfhnfhofh}pfhqfh,sfh5tfhstfhufh7vfhwfhxfhxfheyfhzfh{fh}fh@}fh ~fh?fh|fhfhN _You now have 493 gold pieces (gained 12).fhUfhfh߅fhfh,fhӉfhem _m - 3 brown potions (gained 1)fhfhkfhÍfh2fh[fhfhfhUfh[fhYfhfhWfhfhfhfhO,fhfhfhfhdfhfhfhЛfhœfhfhfhfhfhfh,fhLfhfhfh=fhfh5 _You swap places.fhfhfhfh`fh<fhfhѪfhfhkfhfhfhfh(fhfh~fhjfhO,fhfhܲfhγfhfhմfhFfhJfhRfhfhMfhиfh¹fhغfhӻ,fhfh}fhfh<fhyfh޿fhfhfhfhfh,fhfhfhV,fhfhfhfhfhfhJfh;fhfhBfhfh9fh~fh2fh'fh:fhfh#fh~fhtfhofhKfhfhfhYfh&fhyfhfhfhGfhfhoBfhjfhfh,fhfhfh,fhrfhfhfh1,fhfh_fhOfh,fh. fhV fh fhBfhfBfh8fh !fh#fh&fhD'fh(fh+fh .fh0fh0fh#3fh6fh9fh":fh;fh>fhWAfhCfhCfhFfhRJfh MfhOfhOfhRfhW,fhVY,fh%[fh^=  You see here a +0 spear.fhafhDdfhd _fhffhi@  There is an open door here.fhSmfhIpfhp _fhsfhufhxfhz,fh1}fhfhfh1,fh,fhAfhfhIfhfhBfhfhJ,fhfhfhƗfh',fhOfhfhcfhfhfh՟fhfhfh,fhfhfhfhfh-fhfh7fhfh{fhfhefhfhfh,fhfhӳfhӴfh|fhfhfhfh!fh ,fhfhfhfhr,fh fh fh fh,fhxfhfh.##.# #..# ..#.###..#  ..#......# # fh^..#..##.## #.. ## .##..##.#... ###.....#..# # ##..###fh{B...# ####)..#########.#....## '.............R.@......< 901.7 (86.0) ####...###########...### # #..##fh .##  ##.## #  #...###fh#  #.#....#  #...##.# ########.# fh/U..# #.#fhfhM.Rfh,2.7 (87fh_fh fh6-_Found an escape hatch in the ceiling.fh1 fh fh fh fhq fhi fh ,fh8 fhp fh fh^ fh~ fh fh5 fh  fho fhf fhR fhn! fhB" fh" fh" fh&$ fh* ####.# ...# #.# ###..# fhO* . # #..# # ###..#  .....# #####.# .##.## #.. <.####### fh* .##.# #.###........ ....# #.##.@.# 6.7 (4.0) fh* ..### #.#.R..# )..#########.#....### ...................<+ ...######fh + #####...#### ..## #..## .## #.## ..#### #.# #....# ..#fhp+ fh. fh0 +7.7 (5fh3 fh5 9 _Found a stone staircase leading up.fhd& fh!) fh. fh2  fh2 _You can't see any susceptible monsters within range! (Use Z to cast anyway.)fh> 3fh? fh1B fhD fhE fh@K P _fhL fhN fhN fhO fhT P  There is a stone staircase leading up here.fhU fhV fhW  _fhW fhX fhZ fh[ ,fh\ fh] fh_ fh ` ,fh` fhb fh[c fh9d ,fhe fhIf fhg fhh ,fhei fhj fhk fhl ,fhm fho fhp fh%r ,fhs fht fh_v fhw ,fhvx fhy fh%{ fh+| ,fh%} fh ,fh0 fh S _a - a wand of charming (15) (gained 4 charges)fh 3fhp fhą fh fh ,fh fhŊ fh fh ,fh fh fhg  ######### #.......# #.......# # ##.......# fhԕ # #........#.♣.4 # #...R.@....P♣ # #.#######...# # #.# ... fhV # #.# . # #.# # #.# # #####.# 4   red devil (polearm, asleep) # #...<.#######fh d #.###........fh 022.7 (15.0)fhO fh R...#.♣4..♣4lly target)fhM fh ,3.7 (16fhf W♣P♣fhi  fh k_A red devil comes into view. It is wielding a +0 trident.fh)[ #########  fhu)#.......#  #.......# # ##.......# # #....R...#.♣4. #fh) #.....@....P♣ # #.#######...# # #.# ... #fh)W #.# . # #.# # #.# #fh8*; #####.# # #...< fhu*-#.###.fh|8fh| #########  #.......# fh#} #.......#  ##.......# fhW} #....R...#.♣4. fh}s #.....@....P♣  #.#######...#  #.# ... fh} #.# . #. #.#fh~ #####.# #...< #.###.fh߂b♣P♣fhfhA♣♣fhJ _A red devil is nearby!fh+fhk #########  #.......#  #.......# #fhn ##.......# # #....R...#.♣4. # #.....@....P♣ # #.#######...# # #.# ... # #.# . # #.# # #.# # #####.# # #...<fhH> #.###.fhXa #########  #.......#  #.......#  ##.......# fha #....R...#.♣4.  #.....@....P♣  #.#######...#  #.# ...  #.# . #.fhb" #.# #####.# #...< #.###.fhgRP♣fhifhlW♣P♣fho` _A red devil is nearby!fh  What are your orders?  t - Shout!  Orders for allies: a - Attack new target. fhK ~r - Retreat! s - Stop attacking. g - Guard the area.f - Follow me.  Anything else - Cancel.fhfhCn♣.♣fh14.0)fhY♣P♣fhõ fh_Follow me!fhk # #.# #.##fh9 ##.# .# #....R...#.♣.. .# #....@.....P♣ .# #.#...# .# #.# ... .# #.# . .# #fh .# .# #.# .# #####.# ## #...<.# # #.###.fhfh_4♣P♣4   red devil (polearm)fh&5fhc_♣P♣fhͮfh, # #.#fha #.##fhP ##.#fh$.#fh` #....R...#4♣.. #.#fhi #.P♣ #.#fh> #.fh @#...# ..#fhG^ #.# ... ..#fh~, #.#fh3 . ..#fh5 #.# ..#fh&_ #.# ..# #####.# fh^N.## #...<.# fhP.# #.###.fhAfh.♣4.Pfh&6fh^"!♣fh"PfhG(fh fhB ♣4..Pfh =7Kinetic Grapnelfh <♣fh fh-u  jesper the Slicer  Human of Hepliaklqana **.... fhu Health: 72/72 ======================== #########  Magic: 17/20 ====================---- #.......#  AC: 9Str: 9 #.......#  EV: 14Int: 16 fhu0### ##.......#  SH: 4Dex: 17 ..# #....R...#.♣..  XL: 11 Next: 35% Place: Dungeon:9 fh2v#.# #...@...4..P♣  Noise: ---------  Time: 9927.7 (0.0) #.# #.#######...#  w) +8 rapier (speed) fhnv..# #.# ...  Cast: Kinetic Grapnel ..# #.# . ..# #.# ..# #.#fhv R   Sugats the hexer ..# #####.# 4   red devil (polearm) .## #...<.####### .# #.###........ fhv3Casting: Launch Clockwork Bee (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fh1wRAiming: Launch Clockwork Bee (dangerous; 5% risk of failure)  Press: ? - help, Dir - move targetAim: a red devil, wielding a +0 trident  fhtw@You lock target on the red devil and prepare to deploy your bee.fh"{8fhc{A     fh{{    ♣.. fh{ 4...P♣   fh!| #.# ...  #.#  fh| #.#  #...< fh}M==8.7 (1Winding fh]}fhg;♣fh=lonfirm with . or Enter, or press ? or * to list all spells.  fh)Aiming: Launch Clockwork Bee (dangerous; 5% risk of failure)  Press: ? - help, Dir - move target  Aim: a red devil, wielding a +0 trident  You lock target on the red devil and prepare to deploy your bee. _(Press . to continue winding your bee.)fh ♣PCasting: Launch Clockwork Bee (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fh_fhKM♣PfhP _You don't know that spell.fhj fhEo ♣4....Pfhp X--9. fh>s ?♣Pfh$u @ _You continue winding your clockwork bee...fhl8 ♣fh߻RPYou continue winding your clockwork bee...fh0=-fh-J30.. fh+♣fhZPfhfh fh9A_The red devil misses you.fhxo  With a metallic buzz, your clockwork bee launches itself at the red devil.fh}xy♣P, ally target)fh7~y   clockwork bee (minion)fh~01fhI♣Pfh7 _You block the red devil's attack.fh0h# #.# #.#  fhhc##.# # #...yR...#.♣.. .# fh?i#....@4....P♣ .# fhi#.#...# # #.# ... fhj># fh#k#.# # #####.# ## #...<.# fhlfhTq.♣yP♣fh>r&2fhtv[♣P♣fhx7 _You block the red devil's attack.fh | ♣P♣ fh/ 1You puncture the red devil!fh 5=3.1 (0.4fh| a♣P♣fh d _The red devil is moderately wounded.fhxc ♣P♣fhݨ fh@uYou puncture the red devil!  The red devil is severely wounded.fh?The red devil hits you with a +0 trident.fh0768--fh.8=fh֬;6 (0.5Barbs fhfhm`♣P♣fh?? _Barbed spikes become lodged in your body.fhw ♣P♣You closely miss the red devil.The red devil is severely wounded.fh%{♣*....P♣fh ♣P♣Sugats gestures at the red devil while chanting.fh,=♣4....P♣4.1♣P♣ _The red devil resists with almost no effort.fh,  ♣P♣You closely miss the red devil.The red devil is severely wounded.The red devil hits you with a +0 trident!fh- `0----6fh0 j♣P♣fh2 D _More barbed spikes become lodged in your body.fh6j ♣P♣ You hit the red devil.  fhjLThe red devil is severely wounded.fhk/-5.1fhAn`♣P♣fhp fhOpG_Sugats hits the red devil with a +0 dagger of draining.fh2P k _Sugats hits the red devil with a +0 dagger of draining.  You hit the red devil but do no damage.  The red devil is almost dead.  The red devil hits you with a +0 trident!!  More barbed spikes become lodged in your body.  fhU ♣)....P♣y   clockwork bee (minion)fhZ 38----------=8==7 (0.6Kinetic GrapnelfhD^ V♣P♣fh_ I _The red devil dies!fhdq3fhjrfhOvfhIyz9=-------fhGz[ _Your clockwork bee winds down and falls to the ground.fhzfh{fh}fh0~fh0fh fhjd40=9=fhfhfhfh.fh#fh,fhfhfhfh֋91fh fhfh`9=fhfhfhfhfhfhN=2=fhF20==fhfhtfhfhfh  You carefully extract the barbed spikes from your body.fh>fhfh-l _Your dormant clockwork bee falls apart.fhyfh}fhzfhø^3===fhfhлfhfhfhfhfhfhfh94fhfhTfhfhfhxfhfhfhfhS5=fh*fhY,fhfhS,fhfhsfhK6=fhfh,fhfh,fhfhfh97fhfh,fhfh,fhfhfhS8=fhfh,fhfh,fhsfh99fhi(=fhfhd,fhufhH,fhofhMfh:50fhfh,fhfh,fhfh1=fhfh fh fh fh fh fhfh~fhX52=fhfhfhfhfh,fhfhfh %3fhfhfh)fhfhfhfh fh"fh"K4=fh#fh%fh&fh&fh(fh(fh)fh+fh+U5=fh-fh/fh/fh0fhn2fh2fh3fhJ5fh5%6fh6fhA8fh8fhe9fh;fh[;fh0<fh=fh7>K7=fh;?fhAfhcAfhMBfhDfhPDfhBEfhFfhCGU8=fhQHfh JfhRJfh'KfhLfh1MfhNfhOfh-PfhQfhRfhS%9fh!TfhUfhFVfh$WfhYfhXYfhLZfhC\fh\L60=fh]fhO_fh_fh`fh:bfhbfhwcfh6efheU1=fhffhShfhhfhwifhBkfhkfhvlfh$nfhn%2fhofhq,fhrfh>tfhtfhVufh wfhjwK3=fhsxfhhz,fh{fh}fh ~fhfh߀fh'U4=fh;fh9fhfhfḣ,fhfh݊fh&%5fh8fhfhZfh/fhfh1fhfhߓfhIK6=fhefh&fhofhPfhfh`fhHfhfh`fhPfhk7=fhfhۣ,fhfh,fhfh;8fh+fh,fh+fh,fhfhȲK9=fhSfh0fh,fhEfh,fhqfhNfhٽV70=fhϾfh|,fhfhffhfhxfh;1fhfh,fhfh,fhfhfh1K2=fhfhfh,fhfh?  You see here a +0 trident.fhfhCfh _fhYfhfhfh6fh~fhxfhfhfhSfh9=fhfhfh ###########.......# ######.......# ....#fh[##.......#♣.$4.# #........#.♣...# fh=#.....).R..P♣  #.#######@..# --- #.# #........ #.# #...#.### fh1Kinetic Grapnel #.# #..## # #.# #..# fhy #####.# #..#  #...<.#######..#4   orange demon (reaching, asleep)  #.###...........  #.##...#####fh".fhH410043.7 (108.0)fh♣♣.R.P♣, ally …)fhIG---49 fhr♣♣P♣fh` _An orange demon comes into view.fh######### #.......# ##### fh!.......# ....# #.#♣.$4.# #........#.♣...#fh#.....)..R@P♣ #.#######...# fh.F#.# #........ #.# #...#.####.# #..fhF##.# #.# #..# ######.# #..# fh#...<.#######..##.###...........fhBfhs?♣R♣fh].@P♣fh#5fhC .0) fh-W♣P♣fhifh ######## ......# #### #.......# ...fh8 #.......#♣.$4......#@♣...#....)...RP♣######...# .....fh .#.####. #####.# ..<.#######..#fhH' ' fh' f♣.$4♣fh' GP♣4lly targetfh ( 8)You swap places.  fhF( Sugats hits the demonic plant with a +0 dagger of draining!  The demonic plant begins to die. Sugats drains the demonic plant.fhb* /==6fhY0 {♣♣P♣fh2 1 _The orange demon screeches!fhw{..#.#. fh[x#.#########. #.#.##### .fhx#.....# ##♣@$4.# fhxZ#........#.♣...##.....)...RP♣⌠.#fh$y #.#######...##.##.# #........fh`y#.# #...#.#####.# #..##.# fhy #.# #..# ######.# #..#fh;{fhŁ♣R♣.P♣fhĂ768--fh >====7fh$m♣♣♣fh< _The orange demon stings you from afar.fhc.. #. fh#. #. ##. #.fhұ_#.##### #.fh`#.....# ##.fh##♣.@4.# #.#R♣...# fh1#.....)....P♣⌠.# #.#######.##.#fh:#.# #........fh"#.# #...#.#### #.# #..##.# fhjX♣♣♣fhi♣.@*♣P♣fhy  ♣♣P♣Sugats gestures at the orange demon while chanting.fh? ♣.@4♣P♣fh@EThe orange demon resists with almost no effort.fh.A67--fhAT=---8fhmH5♣♣fhH0♣fh)N _The orange demon stings you. The orange demon barely misses you. _You see here 20 gold pieces.fhO C  You puncture the orange demon!fh. ♣R.♣P♣fh 98=--fh %9.2 (0.5 fh v♣♣Pfh : _The orange demon is lightly wounded.fh@♣♣P You puncture the orange demon! _is lightly woundedfh.  You puncture the orange demon!  The orange demon is heavily wounded.The orange demon stings you.  You are poisoned.fhMx3======-7fh6Pois fh#♣fhUP♣P♣fh/x _The orange demon poisons you! The orange demon closely misses you.fhf&  fh΂tYou puncture the orange demon!  The orange demon is severely wounded.fh♣.♣RP♣ fha0--50.2fhW♣♣P♣fh fhM_You feel very sick.fhca  You hit the orange demon but do no damage.fhdThe orange demon is severely wounded.You feel sick.fhX ♣.♣A nearby demonic plant withers and dies.fhfThe orange demon stings you but does no damage.  The orange demon hits you.fhA58--fhxX-6 (0.4Weak fhA=♣♣fh*♣fh fh\_You feel your attacks grow feeble.fhQ  ♣♣♣You puncture the orange demon!  The orange demon is severely wounded.fhѸ m6---1.1 (0.5fh g♣♣♣fhZ $ _You feel sick.fh Y ♣♣fh|  You puncture the orange demon!  The orange demon is almost dead.You feel sick.fh!♣.@*♣♣fhL ♣♣♣Sugats gestures at the orange demon while chanting.fh? ♣.@4♣♣  The orange demon resists with almost no effort.  The orange demon barely misses you.fh=[5-=6fhU♣♣fhC _The orange demon hits you but does no damage.fhC  You puncture the orange demon!fh t ♣.@.fh~u♣♣  You kill the orange demon!fhfh(^43-2.1Kinetic Grapnelfhfh]♣♣♣fh$ _You feel sick.fh MX.. #. #. #. ##. #.#.##### fhM\#.#.....# ##.#♣.$@.# #.#.♣R..# #.....).....♣⌠.# #.#...##.# #.# #........fhN#.# #...#.#### #.# #..##.##.# #..# # fhS`♣♣♣fhT2---3.1 (1.0fhhXg♣♣♣fhWZS _You feel very sick.fh3(X♣♣fh*?--fhh2♣♣ _No target in view!fh 3fhfhWfhP51fh3 _You feel sick.fhS0-fhfh3 _You feel sick.fh7T49-fhtfh"3 _You feel sick.fh#98fhw$fhk'3 _You feel sick.fh%(T7=-fhT)fhn,3 _You feel sick.fh,7-fh.fh$2= _You feel sick.  fh2m6=Weak fh3fhD6j _You are no longer poisoned.fh6fh7fh9fh997fh:fhk<fh<fh=fh+?,fh<@fhAfhBS8=fhCfhDfhDfhEfh|GfhGfhHfh"JfhjJK9=fhtKfh MfhRMfh!NfhOfh/PfhQfhRfhR:50fhSfhUfhUfhVfh^XfhXfhYfh\t1=fhO]fh}_u _Your attacks no longer feel as feeble.fh_fh`fhjb,fhcfh6efheX52=fhffh"h,fh:ifhk,fhlfhmfhsn%3fhIofhp,fhrfhs,fhtfhv,fh4yfh0za4=fh{fh]},fh~fh,fhfhk5=fhfh,fhfhJ,fhofh;6fh$fh,fhfh,fhƒfhwfhؔK7=fh֕fh,fhfhZ,fhrfh%fhU8=fhfh,fhfh,fhfho;9fhfhq,fh[fhE,fhEfh:60fhw(=fh@fh,fhfh,fhfhwU1=fh׸fhfh],fhVfh,fhfh,fhfhmfh%2fhfh,fhLfh(fhpfh@fhfh>K3=fhRfh,fhfh,fhfhfhU4=fhfhfhfhfhfhfhfhfh%5fhfh,fhfh,fhfha6=fhfh,fhfhN,fhSfhfh?U7=fhfh,fhfh$,fhtfhP;8fhgfhW,fh]fh!,fh; fh fh D9=fhM fh ,fh fh ,fh fh ,fh fh l70=fh fh ,fh fh{ ,fh fhG fh %1fh fh ,fh fh` ,fh fhK fh D2=fh! fh# fh$ ,fh% fh( ,fhL) fh+ N _You now have 513 gold pieces (gained 20).fh&2  #< .. #.fh|2 #. #. #########.  #.......#.#####fh2 k #.......#.@...#142.1 (89.0) ##.......#♣....# #........#.♣R..# #.....).....♣⌠.#fh>3  #.#######...##.# #.# #........ #.# #..#.####fh3  #.# #..##.# #.# #..# #fho4 fh8 ♣R♣.♣fhF9 ,3.1 (90fhc< _♣♣♣fhY> 9 _Found a stone staircase leading up.fhi fhj fhbk fhm fh"p fh t e=fhBu fhv ,fhw fh5z fh| fh} ,fh~ fhp fhD fh ,fh fh҆ fh # ♣3. . .P .♣.$##...fh .#<. ..# #.#  #@#  #.#  #########R# fh  #.......#.##### #.......#.....# ##.......#♣....# #........#.♣...# 3   ynoxinul (asleep) #.....).....♣⌠.# #.#######...##.#fh ~ 7.1 (4.0)  A ynoxinul comes into view.fh N♣P♣Rfhk .♣♣, ally target)fh +8.1 (5fh ♣P♣♣♣fh * _Found 7 gold pieces.fh fh y ## ♣3.  . .PfhY - .♣.$ ##...fh ) .#<. ..#fh  #.# fh[ )#@# fh #R# fh B#.# #.#####  fhr N#.....#  #♣....#  fh 7  ) fh'   fhr fhnL ## ♣3.  . .P .♣.$ fhn##... .#<. ..# #.# fhGo#@# #R# fho~#.# #.#fh/pi #..fhpm #♣....#  fh(qh♣...#  )fhq7 fhXyu♣P♣♣fhy*♣fh{fhJl♣P♣♣fh fhE fhQ_A ynoxinul is nearby!fhR ##### ♣3.###. .P.. .♣.$.#####........#<.#... #R########..#### .#fh'#♣....#.♣......).....♣⌠fhѳfh}P♣R.♣♣fh;29.1 (1 _fh9♣P♣♣♣fhܐ W ### fhQ # ♣3.####. .P..#fh ? ..♣.$..#######......###......#<.......fh r#..###.RfhA V#######fh V#### .#fh͒ ^#♣....#.♣..fho fh `♣P♣RfhF Y.♣fh' '50fh yP♣♣fh, fh }  What are your orders?  t - Shout!  Orders for allies: a - Attack new fha target. r - Retreat!s - Stop attacking. g - Guard the area.f - Follow me.  Anything else - Cancel.fhg♣P♣)♣fhi&1fhlU♣P♣fhl5♣fhn _Follow me!fhj ###  ## ♣3.###. .P #..♣.$..# ######......###......#@..........##########RfhYk########.# #### .#♣.fh1lfho<♣PfhpJ♣R.fhq=2Kinetic Grapnelfhto♣P♣fh.wa _There is a stone staircase leading up here.fhY#+#. . ### ##(♣3.## ##.P.P..#  #..♣.$..# fhB######..@...### ......#<........####..R###########.##.# #.# fhJ#########.# #.#.#####.#.fh%....#fh%fhfP♣R.fh&3fhRP.Pfh#% _Found 5 stones.fh#+ #. fh#.#### (♣3.## fh0##.P.P..# fh #..♣.@..# fh ######......### fh......#<R....... ####...##########fh##.##.# fhN #.# #########.fhr8##.#.####fh߱!#fhfhSfh@♣.fhk'P3fhX♣R.fhBG3fh`&====fh4fh$♣fh/NP.Pfh+♣fhM fhh_The ynoxinul bellows! _You see here 7 gold pieces.fh :  You hit the ynoxinul.fh ♣P.P♣.@R.fh; ^(ally target)The ynoxinul is lightly wounded.fhz _=---5 (0.4 fhy o♣P♣fh  fh O_The ynoxinul barely misses you.fh ♣P.P♣ You puncture the ynoxinul!fhV=--5.0 (0.5 fhg♣P♣fh` _The ynoxinul is heavily wounded.fh8O ♣P.P♣ fhO}You hit the ynoxinul.  The ynoxinul is severely wounded.fhR♣P.P*♣fh.& fh♣P.P♣3fh;distracted, ally target)Sugats points at the ynoxinul and mumbles some strange words.fh♣P.P3♣3fh.-5fh/♣P.P♣fhL _The ynoxinul easily resists. The ynoxinul hits Sugats.fhm ?  You puncture the ynoxinul!fhx ♣P.P.♣fhn y55=6.0Kinetic Grapnelfho {♣P.P♣fh L _You kill the ynoxinul! fh##+ #. #.#### ##(♣..## ##.P.P@.#  #..♣.$R.#  fhʹ$######......### ......#<........####...###########.#  #.##########.# fhQ♣P♣ fhº6--7.0 (1.0 fhg♣P.P♣ fh fh! fh© fhE fhH fh+ fh, fh fh  fh fh<M _You now have 520 gold pieces (gained 7). fh fh3 fh fh fh fhS fh fh> fh7;  You see here 5 stones. fh| fh> fh _ fh2 fh+ fh fh fh fh fh fhm, fh fh.  #####..>.>....# ....+.........+ #### fhI ......... ....... ..... ... #'#  #@# --64.0 (7 fh#R#### ##(♣..## ##.P.P..# #..♣....######......###......#<........####...######## fh a ###.# _You open the door. fh^ _Found two stone staircases leading down. fhy 3 fhz  fhr}  fh ~  fhN  fh $ _ fh-  fh @  There is an open door here. fh  fh  fh{  _ fhW  fh  fhA  fh׍ , fh  fhL  fhْ  fhZ , fhޕ  fhʗ  fhe  fhݚ , fh  fh؝  fh  fh , fh  fht  fhߣ , fh  fh9 7 _You open the door. fh 3 fhͨ  fh7 @  There is an open door here. fh  fh  fh߭  _ fh  fhۯ  fhW  fhl  fh  fh  fh^  fh  fhK  fhж  fh=  fh  fh  fh˺  fhf  fhȼ  fh  fh , fhտ  fh  fh"  fhB  fh  fh-  fh,  fh , fh  fh  fhI  fh  fh N _You now have 542 gold pieces (gained 22). fh  fh  fh  fh  fh  fh  fh , fh0  fh}  fho  fhB  fh  fh  fh  fh  fh  fh;  fh  fh?  fh  fh  fh$  fhq  fhi  fh:  fh  fh  fh  fh  fh , fh^  fh2  fh  fh , fht  fh\  fh^  fh> , fh  fh  fh  fh` , fh  fh  fh  fh,  fhu  fh  fh  fhX  fh  fh  fh  fh  fh  fh  fh.  fhT  fh l   fhd        #   fh #####.####### z......@.R..# ..###.#####.# z. #.  fh Kinetic Grapnel## ##.  ##..  fhB  #...#  ##+# ##.##   zz 2 wights (dormant)##...## #####.  fh n##.....## #.........#  fhy z 93.0 (29.0)  2 wights come into view. fh fR.t, 1 ally target) fh ,4.0 (30 fh[  fh  A wight is wielding a +3 flail and wearing a +2 robe of willpower. A wight is _wielding a +4 battleaxe of freezing. fh >  ## fh / .. #.  #. .#####.# .z.R...# .###.#####.#  z.. #.# fhr   #### ##.#  ##..#  #...#  ##+# ##.##  ##...## #####.#####  ##.....## #.........#  fh  fh5 2R. fhk /5.0 (1.0) fhY  fh   fhS'D### fh(u  ..#  #.#  #.# #.#####.#######  fhr(.z......R....#  ...###@#####.# zzz..# #.# #.####### ##.# fh(  ##..# #...# fhI)e##+# ##.## ...## #####.##### zz 4 wights (dormant, 1 ally target)..## #.........# fh)9..###.##..###.# fh6 fh;9R. fh<&6 fh@ fhqCX _2 wights come into view. fh}### ..# #.# #.###.#####.#######.z.....R.....#z...###.#####.##...zzz@.# #.# fhv##.####### ##.# ##..# #...###+# ##.##...## #####.#####..## #.........#1 polearm, dormant, 1 all…)..###.##..###.# #..>.>....##.#...## fh fhNU.R fhؗ&7 fhc fh%  fh~g_A wight comes into view. It is wielding a +3 trident. fh$] &  fh] QThe helpless wight fails to defend itself.  You spit the wight like a pig!!! fhs 9 ) fhjs y 3 wights (1 polearm, dormant, 1 ally  You destroy the wight! fhBy :* fh z1 confused, 2 d  Sugats gestures at the wight while chanting. fh%  fh G.z fh ;6==5 (0.5 fh*  fh 1 _The wight appears confused. fhu  You catch the helpless wight completely off-guard!  You impale the wight!! fh`z)zz 2 wights (1 polearm, 1 dormant) fh97--8.0 fh  fh.  fh>_You destroy the wight! fh^ / ### fh S ..# #.## #.# ##.#####.########..z...........#.z...###R#####.# #...z.@..# #.# ##.# ##.# ##..#  fhQ  #...#  ##+# ##.## ##...## #####.##### ##.....## #.#z 3 wights (1 polearm, 2 dormant)  fh ##.###.##..###.#  #..>.>....##.#...## fh  fh  fh +.. fhT z.z.@R, 1 al…) fh G--9.0 (1.0 fh  fh   fh ~_Items here: )) [[. fhJr ### ..## #.# #. #.# ##.#####.########..z...........#.###.#####.# #.z.z@)R.# #.# ##.# ##.# ##..#  fh(s6 #...#  ##+# ##.## ##...## #####.##### ##.....## #.#  ##.###.##..###.# # #..>.>....##.#...## fh`t fhu fhlxj.zz@R. fhy/200 _ fh| fh} fh  The helpless wight fails to defend itself.  You stick the wight like a pincushion!!! fh )zz 2 wights (1 polearm, 1 dormant, 1 al  You destroy the wight! fhi2=5 (0.5 fhL fh*3 _You block the wight's attack. fhն X ### fh @..# # #.# #. #.#  ##.#####.####### fh ####..z...........#.......@###.#####.# fh Z####..z).R..# #.###.####### ##.##. ##..# fh` W #  #...# fh  ##+# ##.##  ## #####.##### fho \ ## #.........# fh W ##...#.##..###.# fho  fh 9 z fhX dR)zally target fh T)  The wight hits you with a +3 flail! The wight hits you with a +3 trident! fh P: 46/70 (72)---------=1.5 (1.0Drain fhM  fh  fh^C_You feel drained.fhm<  You puncture the wight!fhmt7=--------2.0 (0.5fhsfhu^ _The wight is severely damaged.fh~ <  You puncture the wight!fh fhم )R.   wight (polearm,  You destroy the wight!fhb fh͉ j1-8-6 (0.6fh fh V _The wight completely misses you.fh7  You hit the wight.fhF-3.1 (0.5fhfh3 _The wight is lightly damaged.fhme  You closely miss the wight.The wight is lightly damaged.  Sugats hits the wight with a +0 dagger of draining.fhf%6fhjfhlS _The wight closely misses you.fh<  You hit the wight.  The wight is severely damaged.4.0 (0.4 _Sugats hits the wight with a +0 dagger of draining.fh1U fhU You barely miss the wight.The wight is almost destroyed.fhUISugats hits the wight with a +0 dagger of draining.fhD^#)fh^!fh>e ealth: 47/72 -95 (0.5fheKinetic Grapnel _The wight is destroyed!Your life force feels restored.fhjfhln _Your Short Blades skill increases to level 11!fhN fh fh fh7 H _No target in view!fh fhfhfh;!8= _fh+%Bfh%,fh'fh)a9=fhS+fh-,fh/fhL1fh1fh2fh5:50fh5fh6fh8,fh:fh<,fh_>fh@fhAS1=fhfh6,fhfhfhfh8fh fhh fh fh>fhX52=fhfh@,fhfh,fhfhfh %3fhIfhlfhfh fh#,fhO%fh;'fh'D4=fh(fh*,fhH,fhb.,fh/fh42k5=fh3fh5,fh7fh>9,fh:fh<;6fhY>fh^@,fhAfhC,fhEfhGa7=fhIfhK,fhLMfhO,fhPfhRfh|SU8=fhfhL,fhęfhfhmN4=fhfhD,fhfh\,fhfhfh%5fhfh,fhPfh,fhfhwK6=fhfh fhd,fhKfhQ,fhfhfhoN7=fhfh,fhfh,fh~fh,fhfh;8fhfh,fh3fh=,fhfhK9=fhYfhfh,fhfh,fhfhfhV70=fhfh,fhfh,fhfh;1fhfh,fh\fh,fhfh8fhD2=fhfhfho,fh1fh  _You swap places.  Things that are here:  a +3 dire flail; a +0 robefh 5 _fhfhfy  Things that are here:  a +3 trident; a +0 robefhfh _fhfhfhkO=fh3fh%  Things that are here:  a +3 flail; a +2 robe of willpowerfhc(fhg*fh6+ _fhb,fh0fh3,fh4fh6fh9fh;,fh*=fh?fhAfhB,fhaDfh&FfhoHfh/J,fhKfhPfh.SfhSfhUfhW5 _You swap places.fhYfhe[3fh]fh_fh+bfhd,fhefhQhfh?kfhzm,fhofhsfhvfhWx,fh4zfhp|fh~fh<,fh(fh^fhfhx,fh<fh|fhfh,fhpfh]fhgfhҙ,fhfhfh fhj,fhfhfh٦fhR,fh[fh9fhdjesper the SlicerHuman of Hepliaklqana **....######### Health: 72/72 ========================### #.......# Magic: 20/20 ========================# ..# #.#####.# AC: 9Str: 9 ####### #.####.# #.# #.# EV: 15Int: 16 fh.[....#...#.# ##.#####.## SH: 4Dex: 17 ..).#.##.#.####..)....... XL: 11 Next: 49% Place: Dungeon:9 ......##@R.........###.## Noise: ---------  Time: 10300.5 (96.0) fh..#..(# .......##.####..)).)..# w) +8 rapier (speed) ..#...# ....... #.# ##.####### Cast: Kinetic Grapnel ..#...# ....... #.# #.# ..#...# ....... ..# #.# ......# ..$.... ### ##+#R   Sugats the hexer #....## ###.### ##...## ### ###.## #?##.....## #.. .##.#fh=##.......###.#Things that are here: _a +3 trident; a +0 robe  Things that are here: _a +3 flail; a +2 robe of willpower _You swap places.  b - an amulet of the acrobatfh/  --more--fh8-fhafh< 1.5 (97 _fhfhfhX 3fh fhj fh~ fhc fhS fhY nfh  fh: fh fh6 ,fhJ fh fh fh ,fh fh fh fh ,fh: fhM ,fh# fh _a +3 trident; a +0 robe  Things that are here: _a +3 flail; a +2 robe of willpower fh W_You swap places. _You now have 558 gold pieces (gained 16).fh fhP! fh! fh" fhC$ fh% fhJ' fh' fh}( fh!+ fhy+ fh^, fh. g _t - 4 scrolls of poison (gained 1)fh#0 fhn1 fh1 fh2 fh3 fh4 fh5 fh 6 fh]6 fhS7 fh8 fh9 fhr9 fh; fh< fh>= ,fh= fho? fh@ fh~A fhA fh,B fh^C fhsD fhzE fhE fh'F fhNG fh0H fhI fhrI fhI fhL ,fhqM ,fh1N fhO fhP fhP ,fhzQ fhLR fh6S fh;T ,fhT fhV fhW fhX ,fhX fhY fhZ fhM[ ,fh[ fh] fh^ fhv_ ,fh,` fh$a fhb fhb ,fhXc fhe fhf ,fhVg fh i 5 _You swap places.fhj fhj 3fhLk fh.l fh(m fhn ,fhn fh[o fhSp fh2q ,fhq fhr fh}s fh?t fht fht fhv fhlw fhx fh:y fh`{ fh| fh} fh- fh fh$ fhV fh fh fh fh fhɈ fh ,fhk fh= fhy fh ,fh{ fh& fh{ fhq ,fhT fh fhȗ fh fhИ fh fhp fh fh4 ,fh˜ fh fh fh ,fh fh fhŢ fh ,fh3 fhc fh fh ,fh6 fho fh fhp fh fh/ fh4 fh< fh" fhh fhٯ fh fh fhڲ fh fh fhu fh fhq fh fh& fh# fh fhй fh fho fha fhP fh fhV fh fh< fh fh fhf fh 7 _You open the door.fh\ fh/ fh fh fh @  There is an open door here.fh@ fhH fh  _fhP fh fh fh fhT fh) fh fh fh fhG fh# fh fh fh fh\ fhh fh fh fhd fh fh fhH fhK ,fho fh @  There is an open door here.fh fh fh  _fh% fh fh6 fh fh fh fh1 fh fh fhP fh6 fh ;  You see here 5 stones.fh. fh3 fh  _fhP fhp fh fh] fh fh fh^ fh fhy fh fh fhC fh fh fh fh fh fh! fhK fh fhz fh fhn fh ,fh! fh # fhx$ fh% fh% fh& fh' fh|( fhT) fh) fh) fh* fh+ fh, fh, fh'- fh. fh / fh/ fh00 fhr0 fhH2 fh3 fh3 fh<4 fhN5 fh?6 fh6 fh,7 fh7 fhs8 fhY9 fh: fhc: fh: fh; fh< fh0= fhu= fh= fh> fh? fhp@ ,fh@ fhA fhB fhC fhC fh D fhE fhF fhG fhGG fhG fhxH fh}I fhPJ fhJ fhK fh>L fh)M fhM fhON fhN fhO fhP fh8Q fh}Q fhQ fhR fhS fhT ,fh4U fhV fh W fhW fhX fhcX fh` fhCa fha fha fhd 5 _You swap places.fhe fhe fhf fhf fhg fhh fhpi ,fhj fhk fhl fh9m ,fhm fho fhp fhq fhq fhOr fhs fht fhu ,fh~v fhx fh y fhy fhCz fhz fh | fh } fh~ ,fh~ fh8 fhK fh# ,fh fhY fhp fhF ,fh fha fh fhl ,fh0 fhd @  There is an open door here.fh fh fh  _fh fh fh fh fh fh0 fhw fh fh- fh fh fhA fhB fh@ ,fh fh fhT ,fh fhDZ 7 _You open the door.fhR fhl 3fh9 fh? @  There is an open door here.fh׽ fh fh0  _fh7 fh fh^ fhU fh fh fh9 fhs fhu ,fh> fhw fh fh fhi fh fh fh fh fh fhG fh* fha fh fh fh fh fhq fh ,fh fhP fhG fh ,fh^ fh fh fh] fh fh fh- fh& fh ,fh: fh fhO fh fh! fh fh fh ,fh fh 5 _You swap places.fh fh$" 3fhd# fhF& fh ( fh) fh) fh+ fh. fh/ fhD1 ,fh2 fh5 fh7 fhm9 fhk: fh; fh> fh@ fhA ,fhC fhF fhMI fhK ,fhM fhP fhR fhT ,fhUV fhFY fhB[ fhr] ,fh;` fhc fhCe fhg ,fhh fhwk fhm fh|o fho fh;q fht @  There is an open door here.fhNw fh6y fhy  _fhV{ fh ~ fh9 fh6 ,fhރ fh{ fh fha ,fh fh fhB fhH ,fh fh R  There is a stone staircase leading down here.fhJ fh* fh  _fhN fhf fhm fhޜ ,fh fh< fh fh fhۣ fhҤ fh fh fh ,fh fh fh fh ,fhF fhH fh͵ fh" ,fhE fhe @  There is an open door here.fhǼ fh fh{  _fhf fh, fh fh ,fhM fh fhA fh ,fh fh ;  You see here 5 stones.fh fh fhU  _fh fhY fh fh ,fhL fh fh fh8 ,fhh fh fh fh ,fh fhZ P  There is a stone staircase leading up here.fh7 fhc fh  _fh fhT fh fh ,fh fh fh fh ,fh fhq fh fh ,fh fhI fh fh ,fh fhhfhfh,fhfhOfhfh,fhfh; fh fh ,fh fh4fhfh,fhfhfhfh,fh0fh`fh~fhc,fh-fh-fhWfh-,fhfh fh!fh",fh#fhJ%fh&fh',fh(fh)fh=+fh`,fh,fhS-fh/fh5##.......#♣....##........#.♣...##.....).....♣⌠.# fh6#.#######...##.####### #.# #............#  #.# #...#.######.#  #.# #..##R#  #.# #..##.# fhZ6####.# #..##@#450.5 (149.0).<.#######..##.####.............###...#####. ..###.fh6' )#....### .... .......<+ ........#### ......  #..#fh 7"#fh7fh_;R.Rfhi<-1.5 (150fh@fhA' _Found a falchion.fh fh Put on or remove which piece of jewellery? Jewellery (go to first with "=) fh  g - a +4 ring of slaying (worn)  n - a ring of protection from cold (worn)b - an amulet of the acrobat[?] describe selected fhq [!] equip|wield|wear|put on[tab] equip|unequip fhh fh$n fht n ##.......#♣....#jesper the Slicer#........#.♣...#Human of Hepliaklqana **....#.....).....♣⌠.#fht Health: 72/72 ========================#.#######...##.#######Magic: 20/20 ========================#.# #............#AC: 9Str: 9#.# #...#.######.#EV: 15fh}u *Int: 16#.# #..##.#SH: 4Dex: 17#.# #..##R#XL: 11 Next: 49% Place: Dungeon:9 ####.# #..##@#Noise: ---------  Time: 10451.5 (0.0) ...<.#######..##.#w) +8 rapier (speed) .###.............#Cast: Kinetic Grapnel .##...#####. ..## .#....#).. fhv ..#....### ....R   Sugats the hexer .......<+ ..... ##...#### ......  #..## _There is an open door here. _There is a stone staircase leading down here. _There is an open door here. _You see here 5 stones. _There is a stone staircase leading up here. _Found a falchion.fhz{ fhn| fh fh f  You start putting on your amulet.fh8 +2.5 (1fh fh fh +3.5 (2fh^ fh fh +4.5 (3fhÝ fhP fh2 +5.5 (4fhզ fhS fh +6.5 (5fh fh Found a falchion.  You start putting on your amulet.You continue putting on your amulet of the acrobat. x5  You finish putting on your amulet of the acrobat.  You feel ready tfh% Uo tumble and roll out of harm's way.  b - an amulet of the acrobat (worn)fh /  --more--fhfh(fh£fho4 _fhЮ ..♣.).....♣⌠.########...##.####### #............#.########.# R ###fh \. ...<.###### .###...............#####.....#....# #...)##...........<+... ##...####).  #..## #.##fhα fh P.Rfh I30 7.5 (1fh fhU & _Found a trident.fh{#fh$fh)fh6fh%:fh?fh@fhEfhLfhTfh;[fh[fh`fhnfhvfh}|fhs}fh1fhfhBfhBfhfhfhfh8fhԹfh"e#.# #..##.# fhsv#.# #..##.# fh~###.# #..##.# fh..<.#######..##.# fhR###.............# ##...#####.....## fh#....# #...)...#fh?....###........fha...<+........@+ #...####) fhQ#..## ##.. fh#.## ##.....## #.# ##...##fh?j# ##+# fh4.## fh fh###...'......62.5 (5.##...#fhfh!E15 ======fh$3.5 (6fhfh= _As you open the door, it creaks loudly!fhz 3fh fh fh" fh Q30 fh  fh : There is an open door here.fh1 fhԢ fhz  _fhz fh fh fh fhF fh Bfh fhM fhz fh fh۵ fh fh, fhJ fh fh fhT fh fh fh fh^ fh fh fh fhe fhj fh fhD fhr fh fh fh fhs fh fh fh fh fh fhu fh fh; fh fhT fh fh fh fhl $ fh _You swap places.fh fh fh fh fh fh) fh$ fhm fh fhY fh fh fh fh fh fh; fh+ fh fh% fhF fh} fh fh fh fh fh fh fh fhm fh fh fh fh: fh fh fhQ fh7 fh fh fhL fh fh fh fho fh fh fh fh( fh fh fhE fh fh! fh fh fh fh fh fh fh fh fh fh fh8 fh fh fhw fh 5 _You swap places.fhr! fh[" fh" fhC# fhh$ fh% fh& fh!' fh' fh( fh0* fh+ fhc+ fh+ fh, fh). fh/ fh\/ fh/ fhE3 Xfh3 fh4 fh5 fh6 fh7 fh7 fh|8 fh9 fh: fh: fhI; fh< fh= fh= fh^> fh? fhA fhB fh\B fhB fhC fhD fhE fhF fhF fhxG fhH fhI fhI fh^J fh[K fhL fh]M fhM fh$N fh O fh=P fh(Q fhqQ fhQ fhS fhTT fh5U fh}U fhV fhV fh>X fh fh fh fh" fhk fh fh fh= fhT fh fhI fh fh fh% fho fh fhE fh fh ,fh fh fh fh fh fh fh fh@ fh5 fh fh3 fhW fhu fh fh fhV fhH fh fh ,fh fh fh fhd fh fh fh fh fhZ fh fh fhI fhM fh fhK fh[ fh fhK fh fh5 _You swap places.fhfhA3fh fh[fhfh fhS fh fh> fh fh fhfhfhfh1'15 fhfh$ fhM_z - 5 potions of curing (gained 1)fhfhfhZ;30 fhfh1fh)fh,fhfhfhfhfhkfhfhL fh_!fh?"fh"fh#fhL$fh&BfhT'fhg+Xfh+fh-fhB/fh/fh0fh>1fh_2fhA3fh3fh 4fh5fh96fhE7fh7fh8fh9fh=:fh$;fhn;fh;fh=fh9?fh?fh@fhAfhHBfh*CfhtCfhCfhDfhEfhFfhGfhGfhzHfhIfhoJfhJfh-KfhDLfhMfhNfhNfhOfhPfhQfhSfh:TfhTfh%[fh\fh\fh]fh^fh!`fh`fh:afhafh dfhkd'15 fhdfh'   #...##.# #.###.# #########.# #####.#####.# ...# #.# #........########.## .#.## #.# #.###.##.#.........# fhj....# #.# #.# #.##.#.####..... #.#.# #.# #.# #.##.#.## ##....#.#####^# #.# #.....#R# #.........# #.######.#.## #.... ###.####### #.R@.....### ##...------557.5 (9fhZ4.0)##.# ########## #### ....#####fh% fhgH_You now have 582 gold pieces (gained 24).fh=------fhfh fh"7_Done exploring.fh3fhzfh.........###.##.#..........# #.##.#.fhq..# #.##.#...# #.....#R....0.0)fhfhUfh5 fh7_Done exploring.fh\fh2 Level 9 of the Dungeon <<<<>>>>^_(Press ? for help)#........# #...##.......#..##.## #...<.#######..##.# #..#fh#####.#### #####.......##..##.##.###.............# #.###.#### ##....÷..###.....##.##...#####.....## #.###.##.## ##.......## ##..####.#....# ##...)...## #..########.#...####(.....).)####)..#########.#....###.........####........##........+.........'......................<+.........'........##.#fh=#.#...####.........####...###########...####)........#.##...#.##.##.##.## ##.......## #..###..## ##.......##.##..##.##.##.#### ##....)## ##.###.## ##.....###.##.....##.##..# #####...## #...######.###...## #.##.###.##.###.# #......)# #.#....##..#fh##'## #.##.###.##.##.# #.####..# #...##.##.###.# #.##........##.# #.# #).###########.# #####.#####.# #........####fh#.# #.####..##...# #.# #........########.## ########.##.# #.##.......#.## #.# #.###.##.#.........###.##.######.##..........# #.# #.# #.##.#.####.....###.#fh0#..............#R#.#.# #.# #.# #.##.#.## ##.....#########.#########.......#.#.#.#####^# #.# #.....#R# #...............##########.#.........# #.######.#.## #.....############.###.####### #.R@.....### ##...###.###.#fh~P################.....########fh #####.# ##...## ##....## ####.#### ##...## #####.#####fh0  ###.# ##.....## ####.## #.### ##.....## #.........#fh ##.#.# ##.......## ##.##.# #.#.## ##.......###.##..###.#fh ##....###..####...#.########....####..>.>....##.#...###.#fhT #.......'>...<....+..>....................''.......##.# ##....###....(....####...#.########....######.#...#fh##.####.#.# #### ##.##.# #####.#.## #####.##.## fh-#.#fhH .....# ##.....## ####.# #........# ##.....## #.##.####.#fh.....# ##...## ####†## #.###.##.# ##...## #.........#fhB##......# ##'.# #....†# #.# #.##.# ##'## ####.######fh='#.......# #####.# #.##..# #.# #....# #.# #.#fh#.......# #....)# #.##..# #.######.#### #.#fh#...##### #....)### ####.##..# #........##(♣..## #.fh?!#fh##.## #..##)).# #....##..# ########.# ##.P.P..# #.##.# ###..#....#####......# #.# #..♣....#fhu#.# #......_fh1.###.## #.#######......#####.##.#######.###....#..#......)# #........#<.........fh.##).[......# #...##..###.##### ########...##########fh##########.# ###.....#...####.fh7#### #.....######fhM###.#####  .fhU##.......# fh%C#########.##..###..#.......#.#####fhtfhK fha : #...##.##.###.# jesper the Slicer #########.# #####.#####.# Human of Hepliaklqana **.... ...# #.# #........########.## Health: 72/72 ======================== .#.## #.# #.###.##.#.........# Magic: 20/20 ======================== ....# #.# #.# #.##.#.####..... AC: 9Str: 9 #.#.# #.# #.# #.##.#.## ##.... EV: 15Int: 16 fhRb #.#.#####^# #.# #.....#R# #.... SH: 4Dex: 17 #.........# #.######.#.## #.... XL: 11 Next: 49% Place: Dungeon:9 ###.####### #.R@.....### ##... Noise: ---------  Time: 10557.5 (0.0) ###.############### w) +8 rapier (speed) ....#Cast: Kinetic Grapnel ##### fhb  R   Sugats the hexer _There is an open door here. _You swap places. _z - 5 potions of curing (gained 1) _You now have 582 gold pieces (gained 24). _Done exploring. _Done exploring.fhoc fhd fhm fhn fh|r Q30 fhs You swap places. _z - 5 potions of curing (gained 1) _You now have 582 gold pieces (gained 24). _Done exploring. _You swap places.fh4u fhu fhKv fhv fhDz fh { fh| ,fh| fhk fh2 fh fh7 fh fh, fh$ fh ,fhq fhI fh fhٍ ,fh` fh< fhؒ fh ,fh fh fh fh fh fh fhʝ fh fh ,fh7 fh fh fh ,fhx fh֩ fh fhҫ ,fh\ fhC fh fhȲ ,fhӳ fhs fhظ fh fh fh fh fhL fh ,fh fhM fh fh fhA fh fh fh fhN fh fhp fh fha fh fh fh fh` fhh fh ,fh fh fh fhe ,fh fhT R  There is an escape hatch in the ceiling here.fh =15 fh fh 7 _You open the door.fhI fh fh/ ;30 fh fh  fh : There is an open door here.fh fh fhX  _fh fh fhD fh fh: fh fh fh fh ,fh ! fh$ fhm( fh* fh* fh, fh/ fh1 fh3 ,fhm5 fh8 fh: fh< fh< fh> fhXA fh?C fhD ,fhF fhH fhJ fhL fh]L fhxM fhGP fhR fhS ,fhGU fhW fhY fhZ ,fh.\ fh^ fhY` fha ,fhc fhfe fhf fh;h ,fhci fhk fhSm fhn ,fho fh+r fhs fht ,fh.v fhgx fhy fh{ ,fhA| fh~ fh fh ,fh fh; fh fhۇ ,fh fhH fh fhՍ fhh fh fhf fh fhg ,fh fhȗ fhO fh ,fh fh fh fha ,fh fh fht fh ,fh/ fh4 fh fhX fh fh{ fhy fh fh ,fh fh߷ fhN fh fh! fhǻ fh fh fhQ ,fh fh5 ;  You see here 5 stones.fh~ fhS fh  _fh fh fh' fhg ,fh fh fh fh ,fh4 fh @  There is an open door here.fh9 fh fh&  _fh fh fhA fh fh fh fh fh0 fh ,fh fhE fh fh' ,fh fh fh fh ,fh fh fh fh ,fh fh #.......##.####..)).)..# #.# .......##.# ##.####### ##.# #.......##.# #.# ##..# fh` #..........# #.# #...# #.......#### ##'## ##.## ###.#### ##...## #####.#####  #.### ##.....## #.........#  #.#.## ##.......###.##..###.##....####..>.@....##.#...###.#613.5 (56.0) fh ...........'....R....'.......##. ####....####.........##.#...###.#.#.## ##.......###.##.## #.# ........# ##.....## #.##.####.# .###.##.# ##...## #.........# .# #.##.# ##'## ####.###### fh J.# #....# #.# #.# .######.# #.#### #.#fhx fh  fh c _There is a stone staircase leading down here.fh|4 [?25h[?0cfh4P  Search for what [Enter for "."]? fh [?25l[?1cfhfh$fh?533 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle) fh a - [right here] a stone staircase leading down Results elsewhere ([,] to cycle)  b - [D:9] a stone staircase leading downfhc - [D:9] a +0 flail (1 further duplicate)  d - [D:9] a +0 robe (4 further duplicates)  e - [D:9] a +3 dire flail  f - [D:9] a +3 trident fhQ g - [D:9] a +4 battleaxe of freezingh - [D:9] 5 stones (19 further duplicates in 3 piles)  i - [D:9] a +2 robe of willpower  j - [D:9] a +3 flailfhk - [D:9] a stone staircase leading up  l - [D:9] a quarterstaff  m - [D:9] a +0 kite shield  n - [D:9] a +0 ring mail fh o - [D:9] a +2 long sword of protectionp - [D:9] a +0 trident  q - [D:9] a chain mail  r - [D:9] a stone staircase leading down  fhVs - [D:9] a stone staircase leading up  t - [D:9] a +0 club (2 further duplicates) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exitfh7[top]fh5  l - [D:9] a quarterstaff  m - [D:9] a +0 kite shield  n - [D:9] a +0 ring mail fh6 o - [D:9] a +2 long sword of protection  p - [D:9] a +0 trident  qchain mail  r - [D:9] a stone staircase leading down  s - [D:9] a stone staircase leading up  t - [D:9] a +0 club (2 further duplicates)  ua +0 halberd  v - [D:9] a +0 spear (1 further duplicate) fh67~ w - [D:9] a falchion  xn opulent altar of Gozag  y+0 whip (2 further duplicates)  zfh7tstone staircase leading up  An escape hatch in the ceiling  B - [D:9] a trident  Cfh8?leather armour  Dn escape hatch in the floor fh^8 E - [D:9] a +2 flail of protection  F+0 troll leather armour  Gfh8Hshaftbotfhfh fh@fhݟ{#.......##.####..)).)..# #.#jesper the Slicer #.......##.# ##.####### ##.#fh_Human of Hepliaklqana **.... #.......##.# #.###..#Health: 72/72 ======================== #..........# #.##...#Magic: 20/20 ======================== #.......#### ##'##fhС##.##AC: 9Str: 9 ####.#### ##...## #####.##### EV: 30 Int: 16fhe#.### ##.....## #.........# SH: 4Dex: 17#.#.## ##.......###.##..###.# XL: 11 Next: 49% Place: Dungeon:9 fh####....####..>.@....##.#...###.# Noise: ---------  Time: 10613.5 (0.0) ...........'....R....'.......##.# w) +8 rapier (speed) ####....####.........##.#...###.# Cast: Kinetic Grapnel fhX####.#.## ##.......###.##.## #.# ........# ##.....## #.##.####.# fh %.###.##.# ##...## #.........# R   Sugats the hexer .# #.##.# ##'## ####.###### .# #....##.#fh#.# .######.##.#### #.# _You open the door. _There is an open door here. fhm_You see here 5 stones. _There is an open door here. _There is a stone staircase leading down here.  Search for what [Enter for "."]? .fhfhfhfh&. _fhfh(Wear or take off which item? Armour (go to first with [)  c - a +0 buckler (worn)  h - a +0 pair of gloves (worn) fh9Z s - a +2 robe of willpower (worn)  x - a +2 cloak of stealth (worn)  A - a +0 helmet (worn)  k - an orb of guile  q - a scarf of repulsion  Q - +1 acid dragon scales  Y - a +0 cloak of willpower[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip #fh< #fh #fhS #.......##.####..)).)..# #.#jesper the Slicer #fh t#.......##.# ##.####### ##.#Human of Hepliaklqana **.... #.......##.# #.###..#Health: 72/72 ======================== #..........# #.##...#Magic: 20/20 ======================== #.......#### ##'####.##AC: 9Str: 9 #fh A####.#### ##...## #####.##### EV: 30 Int: 16#.### ##.....## #.........# SH: 4Dex: 17#.#.## ##.......###.##..###.# XL: 11 Next: 49% Place: Dungeon:9 ####....####..>.@....##.#...###.# Noise: ---------  Time: 10613.5 (0.0) ...........'....R....'.......##.# w) +8 rapier (speed) #fh {####....####.........##.#...###.# Cast: Kinetic Grapnel ####.#.## ##.......###.##.## #.# ........# ##.....## #.##.####.# .###.##.# ##...## #.........# R   Sugats the hexer .# #.##.# ##'## ####.###### .# #....##.##.# #fh .######.##.#### #.# _You open the door. _There is an open door here. _You see here 5 stones. _There is an open door here. _There is a stone staircase leading down here. _Search for what [Enter for "."]? .#fh& P  Okay, then.#fh) #fh, #fh. . _$fh$fhRead which item? Scrolls  e - a scroll of amnesia  f - 2 scrolls of fog $fh. j - 3 scrolls of teleportation  o - 2 scrolls of noise  p - a scroll of acquirement  t - 4 scrolls of poisonu - 2 scrolls of revelation  y - a scroll labelled HITA UNYAQEIPRA  D - a scroll labelled RIFEL ARUILESYKI  E - a scroll labelled YSYCHA VIVE  L - 2 scrolls labelled ZUKKOTHUURGH  N - a scroll labelled XOUSMA FAITA $fh  O - 2 scrolls labelled MEJIRE TEBRESU [!] read|quaff|evoke[?] describe selected'fhH'fh R'fh0[#.......##.####..)).)..# #.#'fh[jesper the Slicer #.......##.# ##.####### ##.#'fh[Human of Hepliaklqana **.... #.......##.# #.#'fhC\w##..#Health: 72/72 ======================== 'fh\#..........# #.##...#Magic: 20/20 ======================== 'fh\~#.......#### ##'####.##'fh4]XAC: 9Str: 9 'fh]####.#### ##...## #####.##### EV: 30 Int: 16'fh ^#.### ##.....## #.........# SH: 4Dex: 17#.#.## ##.......###.##..###.# XL: 11 Next: 49% Place: Dungeon:9 'fh\^J####....####..>.@....##.#...###.# Noise: ---------  Time: 10613.5 (0.0) 'fh^...........'....R....'.......##.# w) +8 rapier (speed) 'fh^####....####.........##.#...###.# Cast: Kinetic Grapnel ####.#.## ##.......###.##.## #.# 'fhp_........# ##.....## #.##.####.# .###.##.# ##...## #.........# R   Sugats the hexer 'fh_.# #.##.# ##'## ####.###### .# #....#'fh`G#.##.# .######.#'fhd`#.#### #.# _There is an open door here. 'fh`?_You see here 5 stones. _There is an open door here. 'fh a_There is a stone staircase leading down here. _Search for what [Enter for "."]? . _Okay, then.'fhZa'fhc&  'fh=dqAs you read the scroll labelled ZUKKOTHUURGH, it crumbles to dust.  It is a scroll of enchant armour.'fhm/  --more--'fh 'fh XEnchant which item? 'fhf Armour  c - a +0 buckler (worn)  h - a +0 pair of gloves (worn)  A - a +0 helmet (worn)  Q - +1 acid dragon scales 'fhƓ Y - a +0 cloak of willpower[?] describe selected6fhI 6fhr 6fhI #.......##.####..)).)..# #.#6fh jesper the Slicer #.......##.# ##.####### ##.#Human of Hepliaklqana **.... 6fh7 ]#.......##.# #.###..#Health: 72/72 ======================== #..........# #.##...#6fh Magic: 20/20 ======================== #.......#### ##'####.##6fh XAC: 9Str: 9 6fh1 ####.#### ##...## #####.##### EV: 30 Int: 166fh #.### ##.....## #.........# SH: 4Dex: 176fh #.#.## ##.......###.##..###.# XL: 11 Next: 49% Place: Dungeon:9 6fh( ####....####..>.@....##.#...###.# Noise: ---------  Time: 10613.5 (0.0) ...........'....R....'.......##.# w) +8 rapier (speed) 6fh ####....####.........##.#...###.# Cast: Kinetic Grapnel 6fh X####.#.## ##.......###.##.## #.# ........# ##.....## #.##.####.# 6fhB .###.##.# ##...## #.........# R   Sugats the hexer .# #.##.# ##'## ####.###### 6fh u.# #....##.##.# .######.#6fh #.#### #.# _There is an open door here. 6fh8 _There is a stone staircase leading down here. _Search for what [Enter for "."]? . _Okay, then.6fh As you read the scroll labelled ZUKKOTHUURGH, it crumbles to dust.  It is a scroll of enchant armour.6fhz1 6fh4 =1015 4.5 (16fh8 6fh:  6fh?; 8_Your +0 pair of gloves glows green for a moment.7fh7fhRead which item? Scrolls  e - a scroll of amnesia 7fh f - 2 scrolls of fog  j - 3 scrolls of teleportation  o - 2 scrolls of noise  p - a scroll of acquirement  t - 4 scrolls of poison7fhu - 2 scrolls of revelation  y - a scroll labelled HITA UNYAQEIPRA  D - a scroll labelled RIFEL ARUILESYKI  E - a scroll labelled YSYCHA VIVEL - a scroll of enchant armour 7fhcF N - a scroll labelled XOUSMA FAITA  O - 2 scrolls labelled MEJIRE TEBRESU [!] read|quaff|evoke[?] describe selected8fh 8fh 8fh #.......##.####..)).)..# #.#8fhu jesper the Slicer #.......##.# ##.####### ##.#8fh Human of Hepliaklqana **.... #.......##.# #.###..#8fh Health: 72/72 ======================== #..........# #.##...#8fhn Magic: 20/20 ======================== #.......#### ##'####.##8fh XAC: 10Str: 9 8fh ####.#### ##...## #####.##### EV: 15Int: 168fhi #.### ##.....## #.........# SH: 4Dex: 178fh #.#.## ##.......###.##..###.# XL: 11 Next: 49% Place: Dungeon:9 8fh ####....####..>.@....##.#...###.# Noise: ---------  Time: 10614.5 (0.0) ...........'....R....'.......##.# w) +8 rapier (speed) 8fhY ####....####.........##.#...###.# Cast: Kinetic Grapnel 8fh X####.#.## ##.......###.##.## #.# ........# ##.....## #.##.####.# 8fh& .###.##.# ##...## #.........# R   Sugats the hexer .# #.##.# ##'## ####.###### .# #....#8fht G#.##.# .######.#8fh #.#### #.# _There is a stone staircase leading down here. _Search for what [Enter for "."]? . 8fh _Okay, then.As you read the scroll labelled ZUKKOTHUURGH, it crumbles to dust.  It is a scroll of enchant armour. 8fh] 1_Your +0 pair of gloves glows green for a moment.8fh`  8fh J Okay, then.8fh 8fhq 8fh . _9fh:9fh@Inventory: 46/52 slots Hand Weapons (go to first with ))  w - a +8 rapier of speed (weapon) 9fhkAMissiles (go to first with ()B - 2 boomerangs  C - 7 curare-tipped darts  R - 2 throwing netsZ - 21 poisoned darts Armour (go to first with [)  c - a +0 buckler (worn)  h - a +1 pair of gloves (worn)  s - a +2 robe of willpower (worn)  x - a +2 cloak of stealth (worn) 9fhAp A - a +0 helmet (worn)  k - an orb of guile  q - a scarf of repulsion  Q - +1 acid dragon scales  Y - a +0 cloak of willpower Jewellery (go to first with "=)  b - an amulet of the acrobat (worn)  g - a +4 ring of slaying (worn) 9fhB n - a ring of protection from cold (worn) Wands (go to first with /) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top];fh;fhr;fh׮#.......##.####..)).)..# #.#jesper the Slicer #.......##.# ##.####### ##.#Human of Hepliaklqana **.... ;fh#.......##.# #.###..#Health: 72/72 ======================== #..........# #.##...#Magic: 20/20 ======================== #.......#### ##'####.##AC: 10Str: 9 ####.#### ##...## #####.##### EV: 15Int: 16#.### ##.....## #.........# SH: 4Dex: 17;fhư#.#.## ##.......###.##..###.# XL: 11 Next: 49% Place: Dungeon:9 ####....####..>.@....##.#...###.# Noise: ---------  Time: 10614.5 (0.0) ...........'....R....'.......##.# w) +8 rapier (speed) ####....####.........##.#...###.# Cast: Kinetic Grapnel ####.#.## ##.......###.##.## #.# ........# ##.....## #.##.####.# .###.##.# ##...## #.........# R   Sugats the hexer .# #.##.# ##'## ####.###### .# #....##.##.# .######.##.#### #.# _;fh/\[40mSearch for what [Enter for "."]? . _Okay, then.As you read the scroll labelled ZUKKOTHUURGH, it crumbles to dust.  It is a scroll of enchant armour. _Your +0 pair of gloves glows green for a moment. _Okay, then.;fh;fh;fh;fh5;fh ;fh C  Skill  Level Cost  Apt Skill  Level Cost  Apt ;fh P a - Fighting   6.0   7.0   0   j - Spellcasting   6.0   8.3  -1           b - Unarmed Combat   0.0   1.0   0   k - Forgecraft   6.0   7.0   0   c - Throwing   2.0   3.0   0           l - Invocations   1.0   1.7  +1  ;fh p d * Short Blades  11.0  13.5   0   m - Evocations   1.0   2.0   0   e - Long Blades   6.8   1.0   0               f - Armour   0.0   1.0   0       g * Dodging   7.9   8.0   0      ;fh6 & h - Shields   1.0   2.0   0      i + Stealth5.4   5.0  +1              ;fh                             ;fh     The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets.@....##.#...###.# Noise: ---------  Time: 10614.5 (0.0) ...........'....R....'.......##.# w) +8 rapier (speed) ####....####.........##.#...###.# Cast: Kinetic Grapnel .@....##.#...###.# Noise: ---------  Time: 10614.5 (0.0) @fh ...........'....R....'.......##.# w) +8 rapier (speed) ####....####.........##.#...###.# Cast: Kinetic Grapnel @fhT W####.#.## ##.......###.##.## #.# ........# ##.....## #.##.####.# .###.##.# ##...## #.........# R   Sugats the hexer .# #.##.# ##'## ####.###### .# #....#@fh #.##.# .######.##.#### #.# _Search for what [Enter for "."]? . @fhy _Okay, then.As you read the scroll labelled ZUKKOTHUURGH, it crumbles to dust.  It is a scroll of enchant armour. _Your +0 pair of gloves glows green for a moment. _Okay, then.@fh @fhH @fh @fhA AfhAfh>Afh-AfhAfh25.5 (1 _AfhBfhj #.#######10 #.[....@# #######.R.#  Bfh "#...#  #...$. #...### #...#  #...# #...# BfhBfhBfh-6.2 (1.7Bfh4Bfh _You climb downwards.  Found a leather armour and 11 gold pieces. _There is a stone staircase leading up here.BfhD 3Bfh1 BfhZ Bfh2 BfhX X30 _Bfh Bfhz Bfh Bfh Bfh( BfhX" Bfh$ ,Bfh& Bfh' Bfh* ,Bfh+ Bfhl/ =15 Bfh.0 Bfh2 N _You now have 593 gold pieces (gained 11).BfhI4 Bfh6 Q30 Bfh7 Bfh8 Bfh.: Bfh< ,Bfh= Bfh|> Bfh? BfhB ,BfhVC BfhD BfhF BfhH ,Bfh\I Bfh7J BfhK BfhYN ,BfhO BfhkP BfhS =15 BfhT BfhV 7 _You open the door.BfhgX BfhZ Q30 BfhX[ Bfh=] @  There is an open door here.Bfh^ Bfh` Bfha 5 _BfhLb Bfhc Bfh&f ,Bfhf Bfhg Bfh#i Bfhk ,Bfhwl Bfhdm Bfhn Bfhq ,Bfhr Bfh~s Bfht Bfhw ,Bfh@x Bfhy Bfhz~ XBfh, Bfhe ,Bfh Bfh Bfh Bfh ,BfhM Bfh3 Bfh@ Bfh ,BfhG Bfh4 BfhB Bfh ,Bfh Bfh BfhE Bfhӕ ,Bfhp Bfh[ Bfh Bfh ,Bfh4 Bfh BfhR Bfh۠ ,Bfh BfhL Bfh' Bfh ,Bfh Bfhè BfhR ,Bfh BfhA Bfh Bfh| Bfh BfhD BfhK Bfh BfhY Bfh Bfh Bfhp Bfhʻ BfhB Bfh Bfh Bfh Bfh Bfh% Bfh Bfh Bfhv Bfh/ Bfh Bfh Bfh Bfh\ Bfh Bfh BfhR Bfh! Bfhw Bfhu Bfh Bfh6 Bfh> Bfhh BfhS Bfh Bfh Bfh Bfh# Bfh? Bfh Bfh Bfh Bfh Bfh Bfhn Bfh 5 _You swap places.Bfh Bfh BfhI Bfh Bfh Bfh Bfh Bfh- Bfh Bfh Bfh Bfh. Bfh Bfh Bfh Bfh= Bfh Bfh Bfh Bfh Bfh% Bfh BfhJBfhBfhiBfhsBfhBfh<BfhsBfh Bfh Bfhf Bfh[ BfhBfhCBfhBfhBfh"Bfh"BfhBfhBfhBBfhBfh~Bfh&BfhJBfhBfh# Bfh BfhQ!Bfh}"Bfh%Bfh{%Bfh%Bfh&Bfh@(Bfh*BfhA+Bfh+Bfhx,Bfh-BfhC/Bfh/Bfh0Bfh0Bfh1Bfh 5Bfhk5Bfh5Bfh6Bfh7Bfh9Bfh?:Bfh:Bfhq;Bfh<Bfh?Bfh&@Bfh@Bfh?ABfhoBBfhDDBfhDBfhEBfhEBfhTIBfhIBfh.JBfhWKBfhLBfhOBfhOBfhUPBfh]QBfhRBfhVBfhzVBfhVBfhWBfhXBfh[Bfh\Bfhy\Bfh_]Bfhb(...# BfhQc##.##.>##.##..##.##..##.##..#Bfhc#.##..##.##..##.# #.. ##.######## #75.2 (59.0) Bfhd........... #..# ##.############.R# .................# #.##..##########.Bfhyd# #................# ###....########### .......# ######.#BfhneBfhiQR.BfhSk,6.2 (60BfhmBfhRo; _Found a stone staircase leading down.CfhΡCfhcCfhZCfhCfhCfhPCfh,CfhCfhCfhCfhCfh=CfhFCfhCfhICfhCfhCfhCfhOCfhfCfhCfhCfhDCfh}Cfh<CfhCfh&CfhCfheCfhCfh,CfhCfhCfhv,Cfh$CfhR  There is a stone staircase leading down here.CfhCfhCfh _CfhCfhCfh'Cfh Cfh(CfhCfh,CfhCfh= #. # # # ..### # ... ## Cfh#.###.####... ### #........{..# ..# #...R@.....#85.2 (9.0) #.# #.#.>#######.# #..# #.# #..# #..## #..# .# #..# #.# Cfh #..# #.######## #..#CfhCfhCfh3p _There is a strange disturbance nearby!Cfh 4 Cfh5 Cfh8 Cfh9  Cfh=: b_There is a strange disturbance nearby!CfhIf Cfh`h Cfhtk Cfhm  Cfhn b_There is a strange disturbance nearby!Dfh#.# #.# Dfh# #.# ..### #.# ... #.# .#.#.###.####. #.{..# # #...R.@....# .# #.#.># .# Dfh#..# .# #..# .# #..# .# #..# .# #..Dfh# .# #..# .# #..#Dfh"DfhDfh#Dfh. .Dfh.R@{{Something hits you but does no damage.Dfh?3=6.2 (1DfhV&.Dfh Dfhp_Deactivating autopickup; reactivate with Ctrl-A.Efh8  You hit something but do no damage. Something hits you but does no damage.EfhP; 8*Efh Efh 8{EfhA ;15 ==7 (0.5Efh Efhi a _Sugats casts a spell next to you.FfhuFfhivY64---7.2FfhyFfh{ _You hit something. Something barely misses you. Something hits you!Ffhbn  You closely miss something. Something barely misses you.Ffhp8*FfhҸFfh!8{Ffh.-7FfhFfh FfhZ[_Sugats casts a spell next to you.FfhD FfhI .Ffh/K 0=8.2Ffh|N FfhP t _You puncture something! Something barely misses you.GfhGfh GfhrGfh2R.Gfh4--6 (0.4GfhOGfh Gfh_You swing at nothing.Hfh#Hfhd$Hfh%Hfh1R5---30 Hfh12--Hfh4&0Hfh)9HfhAd  Something misses you.HfhP=9.6 (1 _Sugats hits something with a +0 dagger of draining.Hfh #.# #.# # #.# HfhI ..### #.# # .... #.# .#.#.###.####. Hfh #.....R.....# # #.Hfh # # #.#.># HfhV _# #..# Hfh `# #..# Hfh r# #..# Hfh  Hfh u Something misses you. Something hits Sugats.Hfh X  Sugats hits something with a +0 dagger of draining!Hfhר 8*HfhM Hfh, &.Hfh. 56=Hfh/ (=90Hfh14 Hfhx7  Hfh 8 e_Sugats gestures next to you while chanting.Ifh<  You puncture something!IfhIg  Reactivating autopickup.Ifhx 15 53-1.2 (0.6 _You feel a bit more experienced.IfhIfhh _Your Dodging skill increases to level 8!Ifh  #.# #.# # #.# ..### #.# # . ... #.# .#.. #.###.####..... ## #.....R.....# .#Ifh=  #.# .# #.#.># .# #..# .# #..# .# #..# .# #..# .# #..# .# #..# .# #..#Ifhl Ifh x30 --2.2 (1.0 _IfhX Ifh{ Jfh|mJfhnJfh(oJfhwJfhMzk7=Jfh'$ Jfh_Ancestor HP restored.Jfh(JfhJfhJfhfJfhJfhyJfhJfhT8Jfh5JfhJfhKJfhJfh`Jfh͝Jfh[JfhʡJfhcK9=JfhˢJfh,JfhJfhJfhJfhJfhJfh^V70=JfhJfhMJfhJfhJfhJfh*JfhJfhJfh%1JfhJfhEJfh,Jfhx,JfhJfhtJfh~Z2=Jfh1 _HP restored.Jfh3Jfh"JfhTJfhJfhD,JfhRJfh?JfhJfh{,Jfh5JfhrJfh JfhO=JfhJfhJfhJfhJfhJfh$Jfh7JfhJfhBJfhJfhcJfhJfhXJfhJfhzJfhJfhyJfh',JfhJfhJfhJfhJfhHJfhIJfhJfhJfhT Jfh Jfhx Jfh JfhJfh`JfhJfhJfhEJfhJfhJfhbJfhFJfh( Jfh '15 Jfh{!Jfh#N _You now have 611 gold pieces (gained 18).Jfh'Jfh3(;30 Jfh)Jfhm*Jfh,Jfh.,JfhX/Jfh5I#.# #.#......$.######.# #.#.#..........##.# #.#.#..........# Jfh6## #.#.#.#.#..........# .. #.#...#.#..........# #.###.####...........# #...........###......# ..........## ## #.#.>####### #- Jfh7/ #..# #  #..#  #..#  #..# Jfh&<1723.2 (31.0)Jfh=615 4.2 (32JfhA@JfheFH _i - a staff of airJfh 3Jfh Jfh Jfh JfhO! Q30 Jfh~" Jfh% ,Jfh& Jfh"( Jfh) Jfh/. Jfh. Jfh3/ Jfh0 Jfh@2 Jfh4 ,Jfh6 Jfh7 Jfh8 Jfh< Jfh!= Jfh= Jfhb? Jfh@ JfhD JfhEE JfhE JfhwG JfhsI JfhK JfhAL JfhM JfhvN JfhP JfhT JfhU Jfh}V Jfh[ JfhU\ '15 Jfhz] Jfh_  JfhX` G_You now have 620 gold pieces (gained 9).Jfha Jfhe Jfh;f ;30 Jfhrg Jfh6i Jfhj Jfhm Jfh.n Jfh o Jfhp Jfht JfhGu Jfhu Jfhw Jfhx JfhK{ Jfh{ Jfh;| JfhZ} Jfh Jfhx JfhՁ Jfh Jfh? Jfh Jfhb Jfh Jfh܈ Jfh Jfh JfhX Jfhs Jfhɏ Jfh Jfhu Jfh Jfh Jfhߘ JfhB Jfh Jfh Jfh̛ Jfh Jfh JfhD Jfh Jfh '15 Jfh Jfh& N _You now have 632 gold pieces (gained 12).Jfh[ Jfh@ Jfh ;30 Jfh Jfh Jfh Jfhf Jfh° Jfhٱ Jfh Jfh Jfh7 Jfh Jfho Jfhw Jfh Jfh Jfh] Jfh Jfh Jfhq Jfhо Jfh Jfh Jfh| Jfh Jfh\ Jfh# Jfhd Jfh Jfh| Jfh Jfh Jfh Jfh Jfh Jfhi Jfh; Jfh JfhB Jfh Jfh Jfh Jfh Jfh4 Jfh Jfh Jfh Jfhw Jfh Jfh5 Jfh Jfh2 JfhC Jfh Jfh Jfh Jfh JfhU Jfh Jfh Jfh Jfh Jfh Jfh, Jfh Jfh` Jfh Jfhn Jfh Jfh; JfhA Jfh[ Jfh Jfh JfhD Jfh Jfh Jfh9 Jfh Jfh  Jfh JfhQ Jfh Jfh JfhT Jfh_ Jfhk Jfh Jfh- Jfhu Jfhx (Jfh s ....  ..#  <.#  ..# #.# #.# #.# Jfhb ###.# #.# #...# #.# #..@# #.#63.2 (39 #...# #.# Jfh u##R########.# #..........# .......#########.# ####.#.Jfh% y#.# ...#.# ###.# #.#.#.## ####...# Jfh n.. #....###....###Jfh Jfh RR.Jfh ,4.2 (40Jfh Jfh! ; _Found an escape hatch in the ceiling.Jfhd Jfhye JfhTf Jfhi Jfhj Jfho Jfhp Jfhr ,Jfhs Jfhzw Jfhw Jfh~x Jfhy Jfh ]...... .....#JfhM #....+...... #.... #.w.< #..Jfh ` ####.#..R# #.#Cast: Kinetic Grapnel#...# #.#Jfh #...# #.#.R   Sugats the hexer..........w   Gastronok (asleep)Jfhb i.####.#. #.Jfh 9 6.2 (2.0)  Jfh Gastronok the Ponderous comes into view. He is wearing a +1 hat of willpower.Jfh /  --more--KfhI Kfh= ~R., ally target)Kfh7 6 7.2 (3 _Kfh Kfhg MfhH####.. Mfhg# #.....## +...... #.....# #.w.<.# #...@.# #.#.......#.# #.#Mfh####.###R# #.## #...# #.# #...# #.#MfhK #...# #.###.########.# #..........# .......#########.#MfhMfhMfh#RMfh0.Mfhv+8.2 (1MfhMfhMfh ....#### . .....## #.....###Mfh +....... #.....# #.w.<.# #..@..# #.#.#R# #.##.###.# #.# #.#...# #.## #...# #.# #...# #.# ##.##.#  #.# MfhO .#.#Mfh,Mfh2YR.Y   yakMfh&9MfhMfhV _A yak comes into view.MfhF;&  Mfh;[The helpless Gastronok fails to defend himself.  You skewer Gastronok like a kebab!!!!Mfh=DRwR.MfhDkw  MfhF415 7 (0.5 MfhMMfhO] _Gastronok is heavily wounded.QfhK<  You puncture Gastronok!Qfh^.Y Qfh2==70.2QfhQfhH _Gastronok is severely wounded.QfhzQfh@Fbbdrained, ally target)bb 2 bats (summoned, 1 wandering)  You puncture Gastronok! _Gastronok is severely wounded.hit Gastronok. QfhV Gastronok is severely wounded.Sugats hits Gastronok with a +0 dagger of draining!  Sugats drains Gastronok.Qfh&7QfhGQfh5 QfhʈW_Gastronok mumbles some strange words.Rfh<  You puncture Gastronok!Rfh  Gastronok is almost dead.The bat barely misses Sugats.RfhZ.Y.b )Rfh#(1.2RfhRfh RfhC;_Sugats hits Gastronok with a +0 dagger of draining!Rfh^ OMRfh_ _Sugats hits Gastronok with a +0 dagger of draining!  You puncture Gastronok!  Gastronok is almost dead.The bat closely misses Sugats. The bat barely misses Sugats.Rfhjh "bRfhh i.), 1 ally target)Rfhi &7Rfhn Rfhp a _Sugats completely misses Gastronok. The bat hits Sugats but does no damage.Sfh1v  You impale Gastronok!!  You kill Gastronok!Sfh >Sfh>Sfh@SfhBSfhrG].Y§§§SfhGR.§.Y   yak (ally target)SfhM5702.3 (0.6 Sfh*QSfhR Sfh'SY_The bat disappears in a puff of smoke! x2Sfhv  .... ....#####....SfhKx  .....##  #.Y...#### +.§§§..... #.R...# #.@.<.#  #.....# #.#Sfhy  ........#.# #.######.###.# #.# #.#...# #.##.#...# #.##.#...# #.##.##.########.#Sfhz N #..........#Sfh) Sfh >.Y§Sfh §Y   yakSfh P30 --3.3 (1.0 Sfh Sfh +  Things that are here: SfhV _a +1 hat of willpower; the elephant slug corpse of GastronokUfh?m_..[Y. Y..... ......#####Ufhm........ ......## #.....#####+.§Y§......#.R@..# Ufhns#§[.<.#  #.§...# #.# ........#.Ufh|o~#####.###.##.#...# #.# #.#...# #.# YY 3 yaks (2 distracted)#.#...# #.#Ufhp9#.##.########.#Ufh[xe  2 yaks come into view.UfhyUfh}}  Found a robe. Found a shadowy altar of Dithmenos. Sugats barely misses the yak.Ufh1d A yak comes into view.Ufh΋ YY.[..Y..Y.Y..§Ufh*§....§##YYYY 5 yaks (1 distracted, 1 ally target).The yak completely misses you.UfhbO=-4Ufh]UfhV _A yak comes into view.Ufh]: YUfh][.....##Y.  You hit the yak.  The yak is lightly wounded.Ufh `:15 ==8 (0.5 UfhgUfh&jG _Sugats hits the yak with a +0 dagger of draining!Ufh   You closely miss the yak.The yak is moderately wounded.  Sugats hits the yak but does no damage. Sugats drains the yak.Ufh Ufh  Ufh _ A yak comes into view.Ufh k_.YY..UfhV Y..YY 6 yaks (1 distracted, 1 drained, …)Ufh b0--5.2 (0.4 Ufh Ufh ( _The yak gores you.Vfh/[  What are your orders?  t - Shout!  Vfh/Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area.Vfh<0-f - Follow me.  Anything else - Cancel.Vfh1 Vfhz2 ,Vfh63 Vfh$4 Vfh: J_....YVfh: Y..Y..Y)Vfh; F-6.2 (1.0 Vfh6@ 8_Vfh.B  VfhB ._Follow me! You block the yak's attack.VfhI , …)VfhsYou puncture the yak!  The yak is almost dead.Vfh8*Vfh#& VfhX$_slow, 1 dSugats points at the yak and mumbles some strange words.WfhK§YWfh3==6 (0.4 Wfh'Wfh,1 _The yak seems to slow down.Wfh:  You puncture the yak!Wfhp Wfh3 ,Wfh Wfh{ Wfh,_§§...Y..Y..Y.Wfhc 5 yaks (1 ally target)WfhIk1-2--7.2 (0.6 WfhWfh: G _You kill the yak!Yfh= _§.[.. .§.... ...Y..##### .YY..... .Y..Y.## #.....#####Yfh>  +.......... #.R...#  #.@.<.# #.....# #.#........#.# #.# #####.###.# #.# #.#...# #.# #.#...# #.# #.#...# #.# #.##.########.# #..........#Yfh@ YfhA ,YfhA YfhB ,YfhF S_§...YfhBG Y..Y.YR. 4YfhI q30 ---8.2 (1.0 Yfh4O 8_YfhdQ +  Things that are here: YfhQ _a +1 hat of willpower; the elephant slug corpse of GastronokZfh   What are your orders?  t - Shout!  Orders for allies: a - Attack new target. r - Retreat!s - Stop attacking. g - Guard the area.f - Follow me.  Anything else - Cancel.Zfh7` Zfhje /  Follow me!Zfhf Zfhl D_..Zfhmm Y.Y.RZfh\n U15 -9ZfhZs 8_Zfhv  Zfh`v ]_The yak snorts and paws the ground.[fhې?.§.......##### ........  .Y....## #YY...#####[fho+.Y........#.R...# [.<.#.#.........#######.###.# #.#...##.####### #................#########[fh[fh_[fh[fh'[fh˜[fhv[fhq8..YY[fh0R[fhS2=30 [fhC 80[fh۪[fh`[fh!  ......##### ........ .Y....## #.....##### +YY........ #.Y...# [fhF"  #.R.<.########.....# #.#.......@..#.# #.########.###.# #.# #.#...# #.# #.#...# #.# #.#...# #.# #.##.########.# #.##..........#.......#########.# ####.#. #.#[fh$ [fhF& [fh& [fh' [fhl( [fh- ^.Y..Y[fhG. BY[R[fh9/ &1[fh[3 [fh#5 \fhU ........  \fh*## #Y....#####+..........#YY...# [.<#######R...#.#..........#.########@### \fh#.#..#.#######...............#########\fh####.#.  ...#.# ##\fhM\fh\fh\fh\fh\fhY\fhe..YYRY 5 yaks\fh\fhI&2\fh\fhZ\fh<7 .Y....##\fh< #Y....#####+..........#.....# YY.<.########Y....# #.#.......R..#.#\fh:=#######.### #@#..#.#######........\fh=A.......#############.#.  4 yaks ...#.# ##\fh>L#.#.#.## ####..\fh@\fh1B\fhB\fhqC\fhMD\fhtL .\fhLHY.[Y\fhGM6YR\fhN&3\fhS\fhU\fh8 #.....#####+Y.........\fh;w#.....# [.<.#######YY..#.#.......Y..########R## \fhe#.#..#.#######...............#############.#.  ...#.# ##\fh#.#.#.## ####.... #....###....##\fhT\fh\fh\fhn\fh \fh.Y..Y.YYR\fh:B=4\fhl\fh\fhD ++..........\fhE 4#Y....# .[.<#######....#.#......Y.Y.########Y##\fhF  #R#...#.#######........\fhF .......#############.#.  ...#.# ###.#.#.## ####.... #....###....## \fhG 2 #..####\fhI \fhJ \fh@K \fhK \fhL \fhT L.Y.\fh)U @YR\fhV &5\fh] \fh` ]fh؋##.....# Y[.<#######....#.#......Y...########Y##]fh- #Y#..R.#.#######...............#############.#.  ...#.# ###.#.#.## ####..]fh.. #....###....##  #..#### ##.##]fh]fh,]fh]fh]]fh1.Y]fh`.Y.YR]fhҝ&6]fh@]fh]fh[.<#######Y...#.#.......Y..#]fh+#######.## #Y#..R.##.#######..........?.......#########]fht#######.#.#  ...#.# ###.#.#.## ####.... #....###....## ]fh #..####  ##.###.#.. #.#...#]fh]fh|]fh]fh]fh]fh=!.]fhY.Y.YR]fh&7]fh ]fh ]fh#_Found a scroll of identify.]fh #######....#.#......Y...########Y## ]fh #.#..YR##.##############.##...........?....@..################.#.#  ]fhx I...#.###.#.#.## ####.....#....###....##.#]fh - #..#### #.##.## #.#.. ..#.#...#]fh 1#####...##]fh' ]fh ]fh ]fh ]fhW .Y.YR]fhO &8]fh ]fh ^fhk.......Y..########Y## ^fh #.#..Y.Y##.##############R##...........?.......################@#.# .......#.# ##^fhZ =#.###.#.#.## ####.....#....###....###.# #.... #..#####. #....##.## ^fh@ S#.#.. ..#.#...#  3 yaks#.#####...###.# #.#........#####^fhc ^fh ^fh^fh?,^fh#B.Y.Y.YRY 4 yaks9^fh_%^fh1 #######.....# #.# ..........#.# #.########Y###.# #.#^fh #Y#...# #.# #.#...# #.# #Y#...# #.# #.##.########.#########Y##..........#^fhJ...?...@R..#########.########.#.# #.# #.......#.# ###.##.###.#.#.## ####...#^fh ...#....###....### #.# #.... #..#### #. #....##.## #.#.. ..#.#..^fhX.# #.#.#####...^fh^fh^fh^fh/'3.Y^fhd(C.Y^fh)/=90^fh1^fh55> _The yak completely misses you.^fh5_fh:  You puncture the yak!_fhG@ .Y_fh(1 drained, 1 ally target)The yak is moderately wounded.Sugats hits the yak with a +0 dagger of draining!_fh:15 ==7 (0.5 _fh_fhw!, _Sugats drains the yak._fh :  You puncture the yak!_fh _fh %  _fh{ 1You kill the yak!_fhH 3.Y_fh R.  3 yaks (_fhE 85=1.2_fh _fh + _The yak gores Sugats!`fh|  What are your orders?  t - Shout!  Orders for allies: a - Attack new target. `fh}yr - Retreat!s - Stop attacking. g - Guard the area.f - Follow me.  Anything else - Cancel.afh#######.....# #.#jesper the Slicer..........#.# #.#Human of Hepliaklqana **....#######.###.# #.#Health: 72/72 ========================#.#...# #.#Magic: 20/20 ========================#Y#...# #.#AC: 10Str: 9#Y#...# #.#EV: 15Int: 16#Y##.########.#SH: 4Dex: 17########R##..........#XL: 11 Next: 75% Place: Dungeon:10...?...@...#########.#Noise: ===------  Time: 10791.2 (0.0)########.#.##.#w) +8 rapier (speed)#.......#.# ###.#Cast: Kinetic afh+Grapnel#.###.#.#.## ####...#...#....###....####.# #.... #..####R   Sugats the hexer#. #....##.##YYY 3 yaks (1 ally target)#.#.. ..#.#...##.#.#####...###Orders for allies: a - Attack new target.r - Retreat!s - Stop attacking.g - Guard the area.f - Follow me.Anything else - Cancel.  Retreat in which direction?Press: ? - help, Dir - move targetafh*1 ;@#afh :#.bfh#######.....# #.#jesper the Slicer..........#.# #.#Human of Hepliaklqana **....#######.###.# #.#Health: 72/72 ========================bfh #.#...# #.#Magic: 20/20 ========================#Y#...# #.#AC: 10Str: 9#Y#...# #.#EV: 15Int: 16#Y##.########.#SH: 4Dex: 17########R##..........#XL: 11 Next: 75% Place: Dungeon:10...?...@...#########.#Noise: ===------  Time: 10791.2 (0.0)########.#.#bfhj#.#w) +8 rapier (speed)#.......#.# ###.#Cast: Kinetic Grapnel#.###.#.#.## ####...#...#....###....####.# #.... #..####R   Sugats the hexer#. #....##.##YYY 3 yaks (1 ally target)#.#.. ..#.#...##.#.#####...###Orders for allies: a - Attack new target.r - Retreat!s - Stop attacking.bfhg - Guard the area.f - Follow me.Anything else - Cancel.  Retreat in which direction?Press: ? - help, Dir - move targetbfhsbfhP.YRbfh>[(retreating)bfh5---2.2 (1bfh.bfh  r - Retreat!s - Stop attacking. g - Guard the area.f - Follow me.  Anything else - Cancel.  Retreat in which direction?bfh PPress: ? - help, Dir - move target _Fall back!cfhQ   You hit the yak..Y=--7 (0.5  _The yak is lightly wounded.dfh dfh4 You puncture the yak!dfhAdfhdfh.Y†YR==3.2dfhUdfhE _The yak is heavily wounded.dfhefh   What are your orders?  t - Shout!  Orders for allies: a - Attack new target. r - Retreat!s - Stop attacking. g - Guard the area.f - Follow me.  Anything else - Cancel.efhyefhCefhK.YefhPefhE5--4.2 (1.0 efhefh\ _Follow me! The yak closely misses you.efh~ R (1 ally target)efh6 sYou puncture the yak!  The yak is almost dead.efhG S=-6 (0.4 efh efhO T _The yak completely misses you.ffhThe yak is almost dead. _The yak completely misses you.  You hit the yak but do no damageffhC.  The yak is almost dead.Sugats hits the yak with a +0 dagger of draining.  Sugats drains the yak.ffh".ffhfS 2 yaksffhu 7-5.0 _The yak dies!ffhffhh _Your Stealth skill increases to level 6!ffh8 (1 ally target)You barely miss the yak.*ffh'  Sugats points at the yak and mumbles some strange words.ffhU ffh] @†Yffh^ %=ffh_ 5 (0.5 ffhh ffhi 7 _The yak resists with some effort.ffh #.[.<.# #######.....# #.# ..........#.# #.# #######.###.# #.# ffht#.#...# #.# #.#...# #.# #.#...# #.#  #Y##.########.# ########@##..........# ...?....Y..#########.# ########R#.# #.# #.......#.# ###.##.###.#.#.## ####...#...#....###....####.# #.... #..####ffh #. #....##.##.#.. ..#.#...#ffhZ#  The yak completely misses you. The yak barely misses you.ffhF$R30 -6.5 (1.0 ffhK(ffh* _Sugats hits the yak with a +0 dagger of draining. _You see here a yak corpse.gfhA&  gfhAdYou puncture the yak!  The yak is moderately wounded.gfhB%15 =gfhB=9 (0.4 gfhGgfhI gfhJ9_Sugats hits the yak with a +0 dagger of draining.gfhGD C _Sugats hits the yak with a +0 dagger of draining.  You hit the yak.  The yak is severely wounded.The yak barely misses you. x2  Sugats hits the yak with a +0 dagger of draining!  drains the yak.gfhN †   yakgfh.T 497.4 (0.5 gfht_ gfha  gfh&b 5_The yak dies!hfhm,t#######.....# #.# ..........#.# #.# #######.###.# #.# hfh-p#.#...# #.# #.#...# #.# #.#...# #.# #Y##.########.#########†##..........# ...?...@†..#########.# ########R#.# #.# #.......#.# ###.# #.###.#.#.## ####...# ...#....###....####.# #.... #..####  #. #....##.## #.#.. ..#.#... #.#.#####...###hfhm/hfh]0hfhJ5.YR.(ally target)hfh6R30 -8.4 (1.0 hfh:hfh=t _The yak attacks as it pursues you! The yak closely misses you.hfh ' hfhp = You puncture the yak!hfh :15 ==8 (0.4 hfhJ hfh@ ^ _The yak is moderately wounded.ifhR  You hit the yak but do no damage.The yak is moderately wounded.Sugats hits the yak with a +0 dagger of draining!ifhS4-9.3 (0.5 ifhVifhDX; _The yak gores you but does no damage.ifhF:  ifh?GwYou hit the yak but do no damage.The yak is heavily wounded.ifh8HD-9 (0.6 ifh2LifhwN ifhN_Sugats completely misses the yak. Sugats closely misses the yak.ifh2l  You puncture the yak!  ifhcThe yak is almost dead.You block the yak's attack.ifh :*ifhYU slow, ally target)Sugats casts a spell at the yak.ifhK8Yifhs2=800.5ifhifh:% ifhd_The yak seems to slow down.  You hit the yak but do no damage.ifh4-1.0 (0.5 ifhӢifhפ ifhCI_The yak is almost dead.ifhrt =  You hit the yak.  ifh.u yThe yak is almost dead.Sugats hits the yak with a +0 dagger of draining!ifhz E†ifhF W81-5ifh 9Kinetic Grapnelifh ifh  ifh 5_The yak dies!ifh(ifhfifh/ifhGH _No target in view!jfh?3jfhXAjfhsCjfhDjfhFjfh_GB30 _jfhIjfhJjfhLjfhpNjfhNjfhOjfhQjfhYSjfh@UjfhUjfhVjfhXjfhxZjfh}\jfh\jfh]jfh hjfhn#######.....# # jesper the Slicer..........#.# # Human of Hepliaklqana **....#######.###.# # Health: 72/72 ========================#.#...# # Magic: 20/20 ========================#.#...# # AC: 10Str: 9#.#...# # EV: 30 Int: 16#.##.######## SH: 4Dex: 17##.#########†##......... XL: 11 Next: 81% Place: Dungeon:10.......@R...†..######### Noise: ---------  Time: 10805.5 (4.0)##.#########.#.## w) +8 rapier (speed)#.......#.# jfh0o(### Cast: Kinetic Grapnel#.###.#.#.## ####.....#....###....##.# #.... #..#### R   Sugats the hexer#. #....##.###.#.. ..#.#...##.#.#####...###You hit the yak.  The yak is almost dead.Sugats hits the yak with a +0 dagger of draining! _The yak dies! _No target in view!  i - a scroll of identifyjfhu/  --more--jfhI 8-jfh jfh 515 6.5 (5jfhD jfh  jfht The yak is almost dead.  Sugats hits the yak with a +0 dagger of draining! _The yak dies! _No target in view!  i - a scroll of identify _I - a staff of airkfhؒkfhURead which item? kfhScrolls  e - a scroll of amnesia  f - 2 scrolls of fogi - a scroll of identify  j - 3 scrolls of teleportation  o - 2 scrolls of noise  p - a scroll of acquirement  t - 4 scrolls of poisonu - 2 scrolls of revelation  y - a scroll labelled HITA UNYAQEIPRA kfhe D - a scroll labelled RIFEL ARUILESYKI  E - a scroll labelled YSYCHA VIVEL - a scroll of enchant armour  N - a scroll labelled XOUSMA FAITA  O - 2 scrolls labelled MEJIRE TEBRESU [!] read|quaff|evoke[?] describe selectedlfhlfh7lfhI#######.....# # jesper the Slicer..........#.# # Human of Hepliaklqana **....lfh#######.###.# # Health: 72/72 ========================#.#...# # Magic: 20/20 ========================#.#...# # AC: 10Str: 9#.#...# # EV: 15Int: 16#.##.######## SH: 4Dex: 17##.#########†##......... XL: 11 Next: 81% Place: Dungeon:10.......@R...†..######### Noise: ---------  Time: 10806.5 (0.0)##.#########.#.#lfh# w) +8 rapier (speed)#.......#.# ### Cast: Kinetic Grapnel#.###.#.#.## ####.....#....###....##.# #.... #..#### R   Sugats the hexer#. #....##.###.#.. ..#.#...##.#.#####...###The yak is almost dead.Sugats hits the yak with a +0 dagger of draining! _The yak dies! _No target in view!  i - a scroll of identify _I - a staff of airlfh6lfhIdentify which item? (\ to view known items) Scrolls (select first with ?)  y - a scroll labelled HITA UNYAQEIPRA lfh D - a scroll labelled RIFEL ARUILESYKI  E - a scroll labelled YSYCHA VIVE  N - a scroll labelled XOUSMA FAITA  O - 2 scrolls labelled MEJIRE TEBRESU Potions (select first with !)  l - 5 puce potions  m - 3 brown potions  r - 2 blue potions  v - a grey potion  G - an inky potion lfhi H - a fizzy cyan potion  M - 2 fizzy amethyst potions  S - 2 golden potions  W - a smoky dark potion[?] describe selectednfh.nfh4nfh8#######.....# # jesper the Slicer..........#.# # Human of Hepliaklqana **....#######.###.# # Health: 72/72 ========================#.#...# # Magic: 20/20 ========================#.#...# # AC: 10Str: 9#.#...# # EV: 15nfh9Int: 16#.##.######## SH: 4Dex: 17##.#########†##......... XL: 11 Next: 81% Place: Dungeon:10.......@R...†..######### Noise: ---------  Time: 10806.5 (0.0)##.#########.#.## w) +8 rapier (speed)#.......#.# ### Cast: Kinetic Grapnel#.###.#.#.## ####.....#....###....##.# #.... #..#### R   Sugats the hexer#. #....##.###.#.. ..#.#...##.#.#####...###The yak is almost dead.Sugats hits the yak with a +0 dagger of draining! _The yak dies! nfh:a_No target in view!  i - a scroll of identify _I - a staff of airofh~]  As you read the scroll of identify, it crumbles to dust.ofh +7.5 (1ofhG ofh\ _l - 5 potions of heal woundsofh\S ofhX $ofhxY Read which item? Scrolls  e - a scroll of amnesia  f - 2 scrolls of fog ofhY j - 3 scrolls of teleportation  o - 2 scrolls of noise  p - a scroll of acquirement  t - 4 scrolls of poisonofhwZ u - 2 scrolls of revelation  y - a scroll labelled HITA UNYAQEIPRA  D - a scroll labelled RIFEL ARUILESYKI  E - a scroll labelled YSYCHA VIVEofhZ L - a scroll of enchant armour  N - a scroll labelled XOUSMA FAITA  O - 2 scrolls labelled MEJIRE TEBRESU ofhP[ [!] read|quaff|evoke[?] describe selectedqfhqfhp qfh#######.....# # jesper the Slicer..........#.# # Human of Hepliaklqana **....#######.###.# # Health: 72/72 ========================#.#...# # Magic: 20/20 ========================qfh#.#...# # AC: 10Str: 9#.#...# # EV: 15Int: 16#.##.######## SH: 4Dex: 17##.#########†##......... XL: 11 Next: 81% Place: Dungeon:10.......@R...†..######### Noise: ---------  Time: 10807.5 (0.0)qfh~+##.#########.#.## w) +8 rapier (speed)#.......#.# ### Cast: Kinetic Grapnel#.###.#.#.## ####.....#....###....##.# #.... #..#### R   Sugats the hexer#. #....##.###.#.. ..#.#...##.#.#####...### qfh!_The yak dies! _No target in view!  i - a scroll of identify _I - a staff of air  As you read the scroll of identify, it crumbles to dust. _l - 5 potions of heal woundsqfhJP  Okay, then.qfhqfhqfh. _qfhqfhAqfhqfhqfhqfhQ30 qfhZ5 _You swap places.qfh qfh qfhqfhqfh5qfhqfhqfhhqfhqfhqfhqfh[qfhqfh qfh qfh:qfhqfh(qfh3qfh%%  qfh:You see here a yak corpse.qfhqfhDqfh _qfhqfh qfh qfhX"qfh"qfh#qfh&qfh.(qfh)qfh*qfh*qfh<-qfh/qfh0qfhf1qfhY2qfh4qfh6qfh9qfho9qfh]:qfh<qfh>qfh@qfhPAqfhKBqfhDqfhHGqfhOIqfhIqfhJqfhMqfhQOqfhvQqfhQqfhRqfh_qfhd9_§.[..jesper the Slicer.§....Human of Hepliaklqana **..........#####qfheHealth: 72/72 ========================........Magic: 20/20 ========================......##AC: 10Str: 9#.....#####qfh|eQEV: 30 Int: 16+..........SH: 4Dex: 17#.....#XL: 11 Next: 81% Place: Dungeon:10#.@.<.#Noise: ---------  Time: 10820.5 (13.0)#######.R...# #.#qfhew) +8 rapier (speed)..........#.# #.#Cast: Kinetic Grapnel#######.###.# #.##.#...# #.#qfh[f#.#...# #.#R   Sugats the hexer#.#...# #.##.##.########.###.#########†##..........#As you read the scroll of identify, it crumbles to dust. _l - 5 potions of heal wounds qfhf_Okay, then. _You swap places. _You see here a yak corpse.  i - a +1 hat of willpowerqfhn/  --more--rfh~8_rfh8_rfh߅615 1.5 (14rfhrfh _l - 5 potions of heal wounds _Okay, then.wap places. rfhF_You see here a yak corpse.  i - a +1 hat of willpower _You see here the elephant slug corpse of Gastronok.sfh.sfh8$sfh$9Wear or take off which item? Armour (go to first with [)  c - a +0 buckler (worn) sfh9{ h - a +1 pair of gloves (worn)  s - a +2 robe of willpower (worn)  x - a +2 cloak of stealth (worn) sfh9M A - a +0 helmet (worn)  i - a +1 hat of willpower sfhh:Y k - an orb of guile  q - a scarf of repulsion  Q - +1 acid dragon scales sfh: Y - a +0 cloak of willpower[?] describe selected sfh:;[!] equip|wield|wear|put on[tab] equip|unequip ufh ufh ufh _§.[..jesper the Slicer.§....ufhN Human of Hepliaklqana **..........#####Health: 72/72 ========================........ufh <Magic: 20/20 ========================......##AC: 10Str: 9#.....#####ufh` "EV: 15Int: 16+..........SH: 4Dex: 17#.....#XL: 11 Next: 81% Place: Dungeon:10#.@.<.#ufh Noise: ---------  Time: 10821.5 (0.0)#######.R...# #.#ufhf w) +8 rapier (speed)..........#.# #.#Cast: Kinetic Grapnel#######.###.# #.#ufh #.#...# #.##.#...# #.#R   Sugats the hexer#.#...# #.##.##.########.#ufh ##.#########†##..........# _l - 5 potions of heal wounds _Okay, then. _You swap places. _You see here a yak corpse.  ufh3 i - a +1 hat of willpower _You see here the elephant slug corpse of Gastronok.ufh ufh, 1_ufh ufhR ufh 8_ufh +2.5 (1ufh ufh! 8_ufh8" +3.5 (2ufh& ufh- 8_ufhP. +4.5 (3ufh2 ufh8 ufhK; +5.5 (4ufh> 8_ufhD ufhG +6.5 (5ufhtK ufhEM  9 _You start removing your armour. You continue removing your +0 helmet. x5ufh|O ufhfS ufhaV &  ufhW kYou finish removing your +0 helmet.  You start putting on your armour.ufh[ YY   yakufh^ B7.5 (6Kinetic Grapnelufhc 8_ufhgp _(ally target) _You continue putting on your +1 hat of willpower. x2ufh t 8*ufhg Yconfused, distracted, ally target)Sugats gestures at the yak while chanting.ufh ufh h.Yufh 4==8.5 (7ufh ufh  > _The yak appears confused.ufhf ufh h.YR.ufh  ufh 4--9.5 (8ufh ufh1 ufh ufhJ' _.YR.ufh|( G--30.5 (9ufh, 8_ufh9 _ _You continue putting on your +1 hat of willpower. x3ufh< @_*ufh _Sugats gestures at the yak while chanting.ufh ufh L.Yufh 4=1.5 (10.0)ufh 8_ufh ' ufh h10 _The yak resists with some effort.  You finish putting on your +1 hat of willpower.ufh ufh ufh  ufh G_You feel strong-willed.vfh\vfh`Read which item? Scrolls  e - a scroll of amnesia vfhMaw f - 2 scrolls of fog  j - 3 scrolls of teleportation  o - 2 scrolls of noise  p - a scroll of acquirement  t - 4 scrolls of poisonu - 2 scrolls of revelation  y - a scroll labelled HITA UNYAQEIPRA  D - a scroll labelled RIFEL ARUILESYKI vfha E - a scroll labelled YSYCHA VIVEL - a scroll of enchant armour  N - a scroll labelled XOUSMA FAITA  O - 2 scrolls labelled MEJIRE TEBRESU [!] read|quaff|evoke[?] describe selectedvfhw" vfh# vfh* vfhV3 _§.[..jesper the SlicervfhG4 .§....Human of Hepliaklqana **..........#####Health: 72/72 ========================........Magic: 20/20 ========================......##AC: 10vfh 5 eStr: 9#.....#####EV: 15Int: 16+..........SH: 4Dex: 17vfh5 s#RY...#XL: 11 Next: 81% Place: Dungeon:10#.@.<.#Noise: =--------  Time: 10831.5 (0.0)#######.....# #.#vfh6 Lw) +8 rapier (speed)..........#.# #.#Cast: Kinetic Grapnel#######.###.# #.##.#...# #.##.#...# #.#vfh7 R   Sugats the hexer#.#...# #.#Y   yak (confused, ally target)#.##.########.###.#########†##..........# _The yak appears confused. vfh=8 L_You continue putting on your +1 hat of willpower. x3  Sugats gestures at the yak while chanting. _The yak resists with some effort.  You finish putting on your +1 hat of willpower. _You feel strong-willed.vfh @ & vfh@ =_Okay, then.vfhA vfhI 8_vfhK . _vfh _You hit the yak.  The yak is lightly wounded.vfh*9 (0.4 vfhG8_vfhS _Sugats barely misses the yak.wfh|:  You puncture the yak!wfhm^_.Y wfh0=2.3wfhwfhE _The yak is heavily wounded.wfh]wfh̪^§..[wfhث=..... ......#####........ ......## #.....#####+..........R@Y. #.†.<wfh #######..............#.#######.###.#.#...#..#...#  #.##.########wfhwfhzwfh0*wfh4 distracted, ally target)Sugats casts a spell at the yak.wfhKYYwfh MJ30 3.3 (1.0 wfhSwfhHV/ _The yak appears confused.wfh :  You puncture the yak!wfh# _R. wfh 415 8 (0.5 wfhs 8_wfh  wfhz N_The yak is severely wounded.xfh{q&  xfhArYYou catch the helpless yak completely off-guard!  You skewer the yak like a kebab!!!xfhyW_†xfhw4--4.2 (0.4Kinetic Grapnelxfhqxfh0G _You kill the yak!yfhfyfhTmDrop what?48/52 slots (_ for help) yfhnDHand Weapons (select all with ))  w - a +8 rapier of speed (weapon) Missiles (select all with ()B - 2 boomerangs  C - 7 curare-tipped darts  R - 2 throwing netsZ - 21 poisoned darts Armour (select all with [)  c - a +0 buckler (worn) yfhn h - a +1 pair of gloves (worn)  i - a +1 hat of willpower (worn)  s - a +2 robe of willpower (worn)  x - a +2 cloak of stealth (worn)  k - an orb of guile  q - a scarf of repulsionA - a +0 helmet  Q - +1 acid dragon scales  Y - a +0 cloak of willpower Magical Staves (select all with |)  I - a staff of air Jewellery (select all with "=) [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle [.|Space] toggle selected[top]{fhA(1 turn)  w - a +8 rapier of speed (weapon)  A + a +0 helmet{fhf[Enter] accept (1 chosen)|fh-|fhv.|fhFjesper the Slicer§..[..Human of Hepliaklqana **..........Health: 72/72 ========================......#####Magic: 20/20 ========================........AC: 10Str: 9......##EV: 15|fhGInt: 16#.....#####SH: 4Dex: 17+.R........XL: 11 Next: 84% Place: Dungeon:10|fhH#.@†..#Noise: ---------  Time: 10834.2 (0.0)#.†.<.#w) +8 rapier (speed)#######.....# #.#Cast: Kinetic Grapnel..........#.# #.########.###.# #.##.#...# #.#|fhIJR   Sugats the hexer#.#...# #.##.#...# #.##.##.########.# |fhJ_The yak appears confused.  You puncture the yak! _The yak is severely wounded.You catch the helpless yak completely off-guard!  You skewer the yak like a kebab!!! _You kill the yak!|fh.K|fhkO+5.2 (1|fhU|fh [+ _You drop a +0 helmet.|fhk|fh($|fhRead which item? Scrolls  e - a scroll of amnesia  f - 2 scrolls of fog |fh j - 3 scrolls of teleportation  o - 2 scrolls of noise  p - a scroll of acquirement  t - 4 scrolls of poison|fh Du - 2 scrolls of revelation  y - a scroll labelled HITA UNYAQEIPRA  D - a scroll labelled RIFEL ARUILESYKI  E - a scroll labelled YSYCHA VIVEL - a scroll of enchant armour  N - a scroll labelled XOUSMA FAITA |fh  O - 2 scrolls labelled MEJIRE TEBRESU [!] read|quaff|evoke[?] describe selected~fh~fh~~fh6Yjesper the Slicer§..[..Human of Hepliaklqana **..........Health: 72/72 ========================......#####Magic: 20/20 ========================........~fh-AC: 10Str: 9......##EV: 15Int: 16#.....#####SH: 4Dex: 17+.R........XL: 11 Next: 84% Place: Dungeon:10#.@†..#Noise: ---------  Time: 10835.2 (0.0)#.†.<.#w) +8 rapier (speed)#######.....# #.#Cast: Kinetic Grapnel..........#.# #.#~fhi#######.###.# #.##.#...# #.#R   Sugats the hexer#.#...# #.##.#...# #.##.##.########.#You puncture the yak! _The yak is severely wounded.You catch the helpless yak completely off-guard!  You skewer the yak like a kebab!!! _You kill the yak! _You drop a +0 helmet.~fh~qEnchant which item? Inventory Items Armour  c - a +0 buckler (worn)  h - a +1 pair of gloves (worn)  i - a +1 hat of willpower (worn)  Q - +1 acid dragon scales  Y - a +0 cloak of willpower Floor Items ([,] to select) Armoura +0 helmet[?] describe selectedfh fh fhS jesper the Slicer§..[..Human of Hepliaklqana **..........Health: 72/72 ========================fhr ......#####Magic: 20/20 ========================........AC: 10Str: 9......##EV: 15Int: 16#.....#####SH: 4Dex: 17+.R........XL: 11 Next: 84% Place: Dungeon:10#.@†..#Noise: ---------  Time: 10835.2 (0.0)#.†.<.#w) +8 rapier (speed)#######.....# #.#Cast: Kinetic Grapnelfh( ..........#.# #.########.###.# #.##.#...# #.#R   Sugats the hexer#.#...# #.##.#...# #.##.##.########.#You puncture the yak! fh _The yak is severely wounded.You catch the helpless yak completely off-guard!  You skewer the yak like a kebab!!! _You kill the yak! _You drop a +0 helmet.fh] _§As you read the scroll of enchant armour, it crumbles to dust.fh 316.2 (1fhn 8_fh G _Your +1 hat of willpower glows green for a while.fhy93fh:fh>fhAfh`DQ30 fhFfhJfhWKfhLfh[PfhSfhVfhVfh2XfhZfh^fh_fh;bfhefhhfhjfhfkfhlfhoofh1rfhtfh@ufhvfhByfh{fhL~fh~fh<fhfhfh^fh؈fh[fhfh֏'15 fhƐfhn _S - 4 golden potions (gained 2)fh@fhFfh;30 fh^fhfhfhfhMfhѦfhPfh=fhfhfh,fhfhfhfh>fh!jesper the Slicer......#Human of Hepliaklqana **.........######Health: 72/72 ========================..........#fhMagic: 20/20 ========================.........#AC: 11Str: 9#........#EV: 30 Int: 16#.§......#SH: 4fh&Dex: 17#.._..[..#XL: 11 Next: 84% Place: Dungeon:10#.@......#Noise: ---------  Time: 10849.2 (13.0)fh#.R......#######w) +8 rapier (speed)#...............Cast: Kinetic Grapnel##...........##fhr#.......#.....#####...........+.......... R   Sugats the hexer#.###.......#.[†..####.......#.†.<.##########.....# fhn_You kill the yak! _You drop a +0 helmet.  As you read the scroll of enchant armour, it crumbles to dust. _Your +1 hat of willpower glows green for a while. _S - 4 golden potions (gained 2)  A - a +2 pair of bootsfh  --more--fhfhfhfh]G 15 50.2 (14 _fhfh#fh fhY Wear or take off which item? Armour (go to first with [)  c - a +0 buckler (worn) fh L h - a +1 pair of gloves (worn)  i - a +2 hat of willpower (worn)  s - a +2 robe of willpower (worn)  x - a +2 cloak of stealth (worn)  k - an orb of guile  q - a scarf of repulsion  A - a +2 pair of boots  Q - +1 acid dragon scales  Y - a +0 cloak of willpowerfh6 c[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip fhfhfhjesper the Slicer......#Human of Hepliaklqana **.........######fhcHealth: 72/72 ========================..........#Magic: 20/20 ========================.........#AC: 11Str: 9#........#EV: 15Int: 16#.§......#SH: 4Dex: 17#.._..[..#fh"XL: 11 Next: 84% Place: Dungeon:10#.@......#Noise: ---------  Time: 10850.2 (0.0)#.R......#######w) +8 rapier (speed)#...............Cast: Kinetic Grapnel##...........##fhk#.......#.....#####...........+.......... R   Sugats the hexer#.###.......#.[†..####.......#.†.<.##########.....# _You kill the yak! _You drop a +0 helmet.  fhAs you read the scroll of enchant armour, it crumbles to dust. _Your +1 hat of willpower glows green for a while. _S - 4 golden potions (gained 2) _A - a +2 pair of bootsfhfhfh6fhm_You drop a +0 helmet.  As you read the scroll of enchant armour, it crumbles to dust. _Your +1 hat of willpower glows green for a while. _S - 4 golden potions (gained 2)  You start putting on your armour.fhL+1.2 (1fh"fh......#..##...........§§§§§fhNfh+2.2 (2fhfha&[..........§fh_(+3.2 (3fhE-fhD3fh 5+4.2 (4fh8fh>\#§§@§fhG5.2 (5 4 _You continue putting on your +2 pair of boots. x5fhKfhMb _You finish putting on your +2 pair of boots.fhgi fhtq !Drop what?47/52 slots (_ for help) Hand Weapons (select all with ))  w - a +8 rapier of speed (weapon) fhOr qMissiles (select all with ()B - 2 boomerangs  C - 7 curare-tipped darts  R - 2 throwing netsZ - 21 poisoned darts Armour (select all with [)  c - a +0 buckler (worn)  h - a +1 pair of gloves (worn)  i - a +2 hat of willpower (worn)  s - a +2 robe of willpower (worn)  x - a +2 cloak of stealth (worn)  A - a +2 pair of boots (worn)  k - an orb of guile  q - a scarf of repulsion  Q - +1 acid dragon scales  Y - a +0 cloak of willpower Magical Staves (select all with |)  I - a staff of air fh s Jewellery (select all with "=) [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle [.|Space] toggle selected[top]fh(fhR<jesper the Slicer......#Human of Hepliaklqana **.........######Health: 72/72 ========================fh..........#Magic: 20/20 ========================.........#AC: 14Str: 9#§.......#EV: 15Int: 16#§§§.....#SH: 4Dex: 17#§§§..[..#fh@"XL: 11 Next: 84% Place: Dungeon:10#§@§.....#Noise: ---------  Time: 10855.2 (0.0)#.R......#######w) +8 rapier (speed)#...............Cast: Kinetic Grapnel##...........##fh#.......#.....#####...........+.......... R   Sugats the hexer#.###.......#.[†..####.......#.†.<.##########.....# _S - 4 golden potions (gained 2) _A - a +2 pair of bootsYou start putting on your armour. _You continue putting on your +2 pair of boots. x5 fh_You finish putting on your +2 pair of boots.  Okay, then.fhfh~fhJ. _fh 3fh fhB fh fh' fht B30 _fh fh fhk$ fh' fhS( fh'* fh- fhp1 fh4 fhm5 fh6 fh8 fh; fh = fh= fh> fh@ fhC fhD fhE fhH fhJ fhL fhmL fhYM fhO fhP fh5R fhR fhIS fhT fhbV fhX fhiX fhX fhZ fh+\ fh] fh] fh^ fh_ fhVb fhb fh+c fhe fhg fh(i fhi fh3j fhk fhl fhJn fhn fho fhip fhq fh s fhs fhs fh?u fhv fhw fhZx fhx fh*z fh{ fh| fh2} fh} fh fh fh fhe fhȂ fh fh #######.............#........####........########.# #..§§§...# #.# #.§§§.§..#fh P #.# #.§§§§...# #.# #.§.§§...#### #R# #............ #.# ##...........# #@# #.......#.....fhf 71.2 (16.0)............+.....#####.#.####.[†..fhˍ .....# #.......#.†.<.... ... #########.............. ...#.##.. .... #######.###.fhL #....[... #.#... #.#...fh% fh R.Rfho ,2.2 (17fh fh )fh\ K_A - a +2 pair of boots  You start putting on your armour. _You continue putting on your +2 pair of boots. x5 _You finish putting on your +2 pair of boots. _Found a robe.fhY fhY fh[ fh a fhCc fhf fhRg fhi fhl fhoo fho fhp fhr fht fh_v fhv fhw fh{ fh~ fh3 fh fh fh fh fh\ fho fh } ..#.# #.§§§.§..# #.#.# #.§§§§...# #.#.# #.§.§§...#fh]  #.#.# #......... #.#.# ##.........#.#####.#.###.......#..........R..+#.#####.#.####.[#.....@...# #.......#.†7.2 (5.0) ############# .............fh 0####........#########.# #....[...# #.# ######.### #.# .# #.# [. #.#fh B##.#########†#fh@ fh& S.Rfh +8.2 (6fh fh ( _Found a ring mail.fh-fh1fhfh=fhFfhfhlfhfhfhfhfhfhfhHfh`fhfhfhfhfhfhgfhfh1fhNfh fh fh fhQfhcfhfhfhfh Xfhfh{fh!,fh"fh$fh&fhv(,fh)fh4A  You see here a +0 ring mail.fh6fh7 _fho8fh>;fh9=fh>fh?fhAfhqfhQfh.,fhfh|fhy fh4 fh fh fhfhfhfhfhfhDfhfhmfhfhfhfhfhfhV fh%!fh%fh&fhb'fhF(fh*5 _You swap places.fh,fh.fh.fh1fhj3fh\5fh6fhH7fhE8fh2:fh;fh=fh>fh ?fh@fhvBfhCfhODfhFEfhFfhZIfhJ,fhKfhMfhxOfhQfh|QfhbRfh9Tfh9VfhXfhXfhYfh`[fh]fhk_fh_fh afhbfhefhgfhBhfhifhlfhnfhpfhqfhrfhsfhufhwfh`xfhxfhzfh,|fh}fh&~fh~fhfhfhfhfh"fh"fhfhfhfhfhjfhfhfhfhKfhWfhfhfhfhHfh9fh<.....................#.......######.####fh #................#..#.......######.#.#.##.......# #.#.#  ##.#....# #.#.# # #R#....# #.#.# # #e#.###### #.#.#.# ...fh1\ ## #.#.#.# ..#.......#.# #.#.#.# ..######### # #.#.#.#fhKinetic Grapnel .# ##### # #.#. .# #...# ..### #.#. .# #...# ... #.#.. .# #...#fhp #.###.####. e   Fannar (asleep) .###...####### #.......... .......'.....# #..........fh)/ 911.2 (3fh3.0)  Fannar the Cold-Hearted comes into view. They are wielding a +0 quarterstaff offreezing and wearing a +2 robe of cold resistance.fh/  --more--fhfhifhz..#Reefhk3lly target)fhK====2.2 (34fhNfh٢ fhR_Fannar shouts!fh fh URead which item? fh Scrolls  e - a scroll of amnesia  f - 2 scrolls of fog  j - 3 scrolls of teleportation  o - 2 scrolls of noise  p - a scroll of acquirement  t - 4 scrolls of poisonfhN !u - 2 scrolls of revelation  y - a scroll labelled HITA UNYAQEIPRA  D - a scroll labelled RIFEL ARUILESYKI  E - a scroll labelled YSYCHA VIVE  N - a scroll labelled XOUSMA FAITA  O - 2 scrolls labelled MEJIRE TEBRESU fhD [!] read|quaff|evoke[?] describe selectedfhfh fh ..................... jesper the Slicer#.......######.##### Human of Hepliaklqana **....#................#.. Health: 72/72 ========================#.......######.#.#.# Magic: 20/20 ========================#.......# #.#.#AC: 14Str: 9fhS##.#....# #.#.# # EV: 30 Int: 16#.#....# #.#.# # SH: 4Dex: 17#.#R###### #.#.#.# XL: 11 Next: 84% Place: Dungeon:10 ...#.e.@..##.#.#.# Noise: ====-----  Time: 10912.2 (0.0) ..#.......#.##.#.#.# w) +8 rapier (speed) fhIh..######### ##.#.#.# Cast: Kinetic Grapnel .# #######.#.#.# .# #...#..### #.#.#.# .# #...#... #.#...# R   Sugats the hexer .# #...##.###.####. e   Fannar (ally target) .###...########.......... fhBX.......'.....##.......... _Found a ring mail. _You see here a +0 ring mail. _You swap places.  Fannar the Cold-Hearted comes into view. They are wielding a +0 quarterstaff offreezing and wearing a +2 robe of cold resistance. _Fannar shouts!fhP  Okay, then.fh5fh<fh. _fhiE7 .fh/F #.......######. #................# #.......######.#.#..# #.......# #.#.#fhF..# ##.#....# #.#.# .. #.#....# #.#.#  #.#R###### #.#.#. fhG ... #.e@...# #.#.#..fhG #.#.# #.#.#.. fhH# # #.#.#. ..# ##### # #.#.#. #.# #...#fhH ..### #.#.#. #.# #...# ... #.#... .fhHt.# #...# #.###.#### ..###...#fhUIu #.'.....# #fhU fh9VU Sugats completely misses Fannar. Sugats misses Fannar.fh>W<=---fhW$3.2 (1fh]fh_ fh[`B_Fannar closely misses you.fh5  You puncture Fannar!  Fannar is lightly wounded.15 ==--7 (0.5 fhfh2 _Sugats barely misses Fannar.fh@ t  Fannar is lightly wounded. _barely  You hit Fannar but do no damage.Fannar is lightly wounded.  Sugats closely misses Fannar.  Fannar hits you with a +0 quarterstaff of freezing.65----4.2fhE ? _Fannar freezes you.fhG ee  distracted, drained, ally tar…)fhYou puncture Fannar!  Fannar is moderately wounded.Sugats hits Fannar with a +0 dagger of draining.fh #6fhI=--=8 (0.6 fhffh+ _Sugats drains Fannar.fhx j eerained, ally targetfhy )You miss Fannar.  Fannar is moderately wounded.Sugats hits Fannar with a +0 dagger of draining.fhz %-fh{ 5.2 (0.4 fh fh  fh P_Sugats drains Fannar. Fannar misses you.fh E  You closely miss Fannar.  fh ~Fannar is moderately wounded.Sugats hits Fannar with a +0 dagger of draining.fh[ !-fh 6fhfh fhX%_Sugats drains Fannar.fh  You barely miss Fannar.  Fannar is heavily wounded.fh8*fhM eistracted, slow, drained, al…)Sugats gestures at Fannar while chanting.fh$seeslow, drained, ally target)fh(6.0fhЄfh0 _Fannar seems to slow down.fh|  You hit Fannar.  Fannar is heavily wounded.fhS~F=5 (0.5 fhŁfhO _Fannar barely misses you.fhm  You hit Fannar.  Fannar is heavily wounded.fh 8*fh^ edistracted, slow, drained, al…)Sugats gestures at Fannar while chanting.fhߔ seeslow, drained, ally target)fh *9 (0.4 fh< fh8 ; _Fannar resists with almost no effort.fhEc  You puncture Fannar!fh0=7.3fhfh fhM_Fannar is severely wounded.fh&  fh dYour movement speed is average.  Your attack delay is about 0.4 (and is slowed by your shield).fhfhfh fhb Your damage rating with your +8 rapier of speed is about 23 (Base 7 x 117% _(Dex) x 135% (Skill) + 12 (Ench + Slay)).fh63fh4fh6fh8F _Unknown command.fh` D Yfh  Y   ice beast (summoned)You puncture Fannar!  Fannar is almost dead.fh< 278 (0.5 fh$ fh'(  fh( `_Fannar gestures wildly while chanting.fh| |  You hit Fannar.  Fannar is almost dead.fh} 0-8.3fh fhA F _Sugats hits Fannar with a +0 dagger of draining.fhJq  You puncture Fannar!  You kill Fannar!fhKfhuQa§)fhVp93=8Kinetic GrapnelfhYfhL[b _The ice beast disappears in a puff of smoke!fhu   #.......######. #.....## #.......######.#.##.# #.......# #.#.# ..####.#....# #.#.# ...#.#....# #.#.# #.#R###### #.#.# ... #§@....# #.#.#  ... #fh@w .#.# #.#.#  ... # # #.#.#  ..# ##### # #.#.# ##.# #...# ..### #.#.# <#.# #...# ... #.#.# #...# #.###..###...# #.'.....# #fh{ n§.§§fh;} Q30 --9.8 (1.0fh~ fh _Items here: ) = [ †.fh7 fhs! wPick up what? 47/52 slots (_ for help) fhE" Hand Weapons (select all with ))  a - a +0 quarterstaff of freezing Armour (select all with [)  b - a +2 robe of cold resistance Jewellery (select all with "=)c - a ring of ice Carrion fh # the elf corpse of Fannar [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]fhF} fhF fh" ................... jesper the Slicer#.......######.### Human of Hepliaklqana **....#................# Health: 67/72 ======================--fh # #.......######.#.# Magic: 20/20 ========================#.# #.......# #.#.# AC: 14Str: 9..####.#....# #.#.# EV: 30 Int: 16...#.#....# #.#.# SH: 4Dex: 17#§#R###### #.#.# XL: 11 Next: 93% Place: Dungeon:10...#.@....#fh -#.#.# Noise: ---------  Time: 10919.8 (0.0)  ...#...§§..#.##.#.# w) +8 rapier (speed)...######### ##.#.# Cast: Kinetic Grapnel..# #######.#.# ##.# #...#..### #.#.# <#.# #...#... #.#.. R   Sugats the hexer ...# #...#fh݊ #.###.### ...###...########........ .........'.....##........ _Sugats hits Fannar with a +0 dagger of draining.  You puncture Fannar!  You kill Fannar! _The ice beast disappears in a puff of smoke! _Items here: ) = [ †.  Okay, then.fh fh[ fh fh . _fh} fh Pick up what? 47/52 slots (_ for help) Hand Weapons (select all with ))  a - a +0 quarterstaff of freezing fh 8Armour (select all with [)  b - a +2 robe of cold resistance Jewellery (select all with "=)c - a ring of ice Carrion fh6 the elf corpse of Fannar [Up|Down] select[Esc] exit fh Letters toggle [.|Space] toggle selected[top]fhg  c + a ring of ice[Enter] accept (1 chosen)fh fhfh................... jesper the Slicer#.......######.### Human of Hepliaklqana **....#................# Health: 67/72 ======================--fh-# #.......######.#.# Magic: 20/20 ========================#.# #.......# #.#.# AC: 14Str: 9..####.#....# #.#.# EV: 30 Int: 16...#.#....# #.#.# SH: 4Dex: 17#§#R###### #.#.# XL: 11 Next: 93% Place: Dungeon:10...fh#.@....##.#.# Noise: ---------  Time: 10919.8 (0.0)  ...#...§§..#.##.#.# w) +8 rapier (speed)...######### ##.#.# Cast: Kinetic Grapnelfh..# #######.#.# ##.# #...#..### #.#.# <#.# #...#... #.#.. R   Sugats the hexer ...# #...##.###.### fh...###...########........ .........'.....##........ _Sugats hits Fannar with a +0 dagger of draining.  You puncture Fannar!  You kill Fannar! fhd_The ice beast disappears in a puff of smoke! _Items here: ) = [ †. _Okay, then.fhp#Z You puncture Fannar! fh!$ You kill Fannar! _The ice beast disappears in a puff of smoke! _Items here: ) = [ †.  J - a ring of icefh//  --more--fh....fhEI 815 20.8 (1 _fh fh fhfhfhfh5fhw}30 fh`fhK9=fhfhfh3,fhfh,fhfh ,fhV fhM fh V70=fhfhfh`fh fhQfhfh{fhfh1%1fhfhfhfhCfhIfhfhfh!fh,"K2=fh #fh&fh'fh{(fh)fh)fhC*fh,fhe-fh-fh.fhi1fh03fhg4fh4fhx5fh67fh8fh:fh:9=fh;fh<fh>fh ?fh?fhAfhCfhDfh/EfhEfhFGfhHfh=JfhJfhLKfhLfhNfhOfhsPfhPfhmRfhYTfhTfhvUfhYfh7[fhr\fh\fh]fh_fh`fhafhbbfhbfhsdfhk7 ####fhk#......# #....[# #......# ########. #...... #....# . #..... #....# #..##.....#####....#####........................Y.....#.# #.......### #@#.# #........... #.#.# #.......### fhUl#R#.# #.......#  #...####.#....# ###....#.#....# #.##.#.######  ...#.##.)....# Y   yak (asleep) fhl... #.......#.# ... ######### #fho044.8 (24.0)fhs~R., ally target)fhu,5.8 (25fhxfhVz fhzP_A yak comes into view.fhEfhFfhhJfhK fhcLL_A yak is nearby!fhǜ$fh{ #......# #....[ # #......#  #. #......   #.. #.....  fh- #..##.... ##....... fha..Y.....#.#  #@#.#  #R#.# fh: #.#.#   #... fh+ ###.  #.fh/  ... #.##.)....# fhO< ... #....  ... fh$ # fh,7 * #......# #....[ # #......# fh?8 K #. #......   #.. #.....   #..##.... ##.......fh-9 g ..Y.....#.#  #@#.#  #R#.#  #.#.# fh;:  #... ###.fh<  #.  ... #.##.)....#  ... #.... ...  fhD fhF fh4N fhO  fh*P L_A yak is nearby!fh * ... #......# ####.... #......# #....fh j # #......#. ####### #. #........ #....#  #......# #....#  #..##.....#####....######.....................fh= O...Y...@.#.# ####.Y.Y####.#.# #fh ..... #R#.# #.###fh)  #.#.# #.......# #...####.#....#fh ###....#.#....# #.##.#.######YY 3 yaks (aslfh eep, 1 ally target) ... #.##.)....#fhg r ... #.......#.#fh$ fhW #Rfh .fh H6.8 (1.0)Kinetic Grapnelfh) fhw  fh H_2 yaks come into view.fh  . #......# ####Y #......# #fh #. #......#.  #.# #. #....# #..# #......# #....# #..##.....#####....#.Y..@..#.# #..Y.Y####R#.# #.. #.#.# #.. #.#.# #.# #...####.#....# ###....#.#....# #.##.#.######Y 4 yaks (asleep, 1 ally target) fh ... #.##.)....#  ... #.#.#fh'e  A yak comes into view.fh)fh)fh.*fh*fh2$.YYY.@R.Y.####.YYYYfh{3E====7fh;7fh49d _The yak bellows! x2; You hear a bellow! The yak bellows! You hear a bellow! x3fhu%&  .# #......# #### . #......# #fhk& #Y #......#.  #.# #.. #....# #..# #......# #....# #..##.....#####....#.YY@.R.#.# #..Y.####.#.# #.Y #.#.# #.... #.#.# #.#fhx'... #...####.#....#.. ###....#.#....#. #.##.#.######YY 5 yaks (1 wandering, 1 ally target)  ... #.##.)....#  ... #.#.#fha.&  fh.YA yak comes into view.You hear a bellow!fhh/fhx3  The yak completely misses you.fh4fh;F .YYfh&<R..YYYYY 6 yaks (A yak comes into view.fh+=&8fhBfh5D& _The yak bellows!fhV  You impale the yak!!  The yak is heavily wounded.fh. c  The yak completely misses you.fht e  A yak comes into view.fh  7  The yak gores you!fh Y.YY.Y 7 yaks (1 ally target)fh h60----15 9.2 (0.4 fh$ fh% V _A yak comes into view.fhu  You puncture the yak!  The yak is almost dead.fhk:*fh4jo Ydistracted, 1 ally tar…)fhpk@Sugats casts a spell at the yak.fhϜY==--6fhfh[7 _The yak resists with some effort.fhZ :  You puncture the yak!fhDe .YYYYYY 6 yaks (1 ally target)fhk ^6--50.1 (0.5 fhr fht 1 _You kill the yak!fhAu fhS%  fhSYou puncture the yak!fhMTfh;Ufh5Vfh4WfhXfhc+ .fh4dYfhd+.Yfhe.Yfhqe0YY.fhe#Y fhCfb7 yaks (1 ally target)The yak is lightly wounded.fh"h.-6fhmfho fh7pE_Sugats barely misses the yak.fhC,]#### ....>(. ......# #......# ####.. #......# #...#Y #......#. #######.# #.. #....# #..# #. #....#  #.Y##.....#####....#######..Y@..........fhX-.R..#.###.##....YY####.#.# #...#.#.# #.#.#.#.# #.......#fh..#...####.#....# .###....#.#....#  6. #.##.#.######fh/A#.##.).#fh6  Found 8 stones. Found an escape hatch in the floor.fhT7fhB8V  Sugats hits the yak with a +0 dagger of draining!fh"?| .YY.YYfh?.. 1 drained, 1 ally target)The yak gores Sugats!  Sugats hits the yak with a +0 dagger of draining!fh;@t1----30 =fh@1.6 (1.0 fhEfhF, _Sugats drains the yak.fh=  You hit the yak.  fhAThe yak is almost dead.fh:*fh:  Sugats points at the yak and mumbles some strange words.fhs8Yfht>215 2.0 (0.4 fhWyfh{ fhf|0_The yak resists with significant effort.fh f  You hit the yak but do no damage.fh f  The yak is almost dead.fh .YYY 7 yaks (1 drained, 1 ally target)fh~ &4fhF fh  fh X_The yak barely misses you. The yak gores Sugats!fhmZ:  You puncture the yak!fh j † 6 yaks (You kill the yak!fh|n9*fhU  Sugats points at the yak and mumbles some strange words.fh9Yfh:8-9 (0.5 fhfh:7 _The yak resists with some effort.fhZ :  You puncture the yak!fh\ m  The yak is moderately wounded.fh] fhc^ fh,h TYY..fhi 4=3.3 (0.4 fhq fhdt  fht +_You block the yak's attack.fh`:  You puncture the yak!fhb*8 (0.5 fh+lfho\ _The yak is severely wounded.fhB  You puncture the yak!  fh&The yak is almost dead.Sugats hits the yak with a +0 dagger of draining.fhR  The yak dies!fhvfhQ Y.fh{Y.Y† The yak gores Sugats.fh0fh7####... jesper the Slicer....>(. ....... Human of Hepliaklqana **.....# #......# ####... Health: 62/72 ====================----. #......# #... Magic: 20/20 ========================fh#. #......#. ####### AC: 14Str: 9#Y# #........ #....# EV: 15Int: 16#..# #......# #....# SH: 4Dex: 17#YY##.....#####....## XL: 11 Next: 100% Place: Dungeon:10#####.YY@................ Noise: =--------  Time: 10954.2 (0.4)......Y†R..#.###.......## w) +8 rapier (speed)......####.#.# #......... Cast: Kinetic Grapnelfh0..... #.#.# #.......##.... #.#.# #.......#...#...####.#....# R   Sugats the hexer..###....#.#....# YYYYYY 6 yaks (1 ally target).#.##.#.######...#.##.)....#The yak is almost dead.Sugats hits the yak with a +0 dagger of draining.  The yak dies!The yak gores Sugats. _A yak comes into view.Training target 9.0 for Dodging reached!fhl-The yak dies!  The yak gores Sugatsfh. _A yak comes into view.raining target 9.0 for Dodging reached!  Your Dodging skill increases to level 9!You have reached level 12!fh{/  --more--fh 8/791/21682 0%  You feel agile.fhIfhJ fhW_Sugats remembers more of her old skill.fh :  You puncture the yak!fhO .Y The yak is heavily wounded.*fh( Ydistracted, 1 slow, 1 a…)Sugats gestures at the yak while chanting.fh7 tYYslow, 1 ally target)fho8 .9==fh8 8 (0.6 fh=> fh@  fhLA #_The yak seems to slow down.fh%  fhYou hit the yak.fh,fh; .Yfh.YY.The yak is severely wounded.fh5--5.3 (0.5 fhfh91 _You block the yak's attack.fh6  You hit the yak but do no damage.The yak is severely wounded.Sugats hits the yak with a +0 dagger of draining.fh6 E--7 (0.4 fh> fh(@ 1 _You block the yak's attack.fhM  Sugats hits the yak with a +0 dagger of draining. _You block the yak's attack.  You puncture the yak!  The yak is almost dead.  Sugats hits the yak with a +0 dagger of draining.fhiNXfh~T.Y. 5 yaksfhX<1=6.2 (0.5 fh\fht^C _The yak dies!fh !(1 drained, 1 ally target)The yak dies!  The yak is moderately wounded.You block the yak's attack.  Sugats hits the yak with a +0 dagger of draining!fh &7fh# fh , _Sugats drains the yak.fhA::  You puncture the yak!fh<V  You kill the yak!fh=V  Sugats hits the yak with a +0 dagger of draining.fh>fhD..Y 4 yaks (fh+H83-7.2fhGLfh3N4 _The yak closely misses Sugats.fhX  You hit the yak.  The yak is lightly wounded.fh8*fh;o  Sugats casts a spell at the yak.fh=s8Yfhsg70=-7fhxfh _The yak resists with significant effort.fhZB  fhFC 4 You puncture the yak!fh^ & fh^ `.YThe yak is moderately wounded.fh a %=fha 8.2fhu fh} 7 _The yak closely misses Sugats. x2fh 1 drained, 1 ally target)You closely miss the yak.The yak is moderately wounded.Sugats hits the yak with a +0 dagger of draining!fhR&7fhUfh{, _Sugats drains the yak.fhٗA  You impale the yak!!  fhyThe yak is almost dead.Sugats hits the yak with a +0 dagger of draining.fh;fhfhڤ%=fhi 9.2fhmfhCK _Sugats drains the yak. The yak closely misses Sugats.fhqS  You completely miss the yak.fhrAThe yak is almost dead.fhsK=--7fh(fhǂ fhE_Sugats barely misses the yak.fh (~  You hit the yak.  The yak is almost dead.fhr.9*fhs Yistracted, 1 drained, 1 …)Sugats gestures at the yak while chanting.fh|9YfhH--60.1 (0.4 fh|fh> _The yak resists with significant effort.fh q  You catch the helpless yak completely off-guard!  You impale the yak!!fh$ fh .YY 3 yaks (1 drained, 1 ally target)fh :4-6 (0.5 fh\ fh G _You kill the yak!fhQg  You puncture the yak!  The yak is moderately wounded.fhwh91==1.1fhlfhlnG _Sugats hits the yak with a +0 dagger of draining.fh*h 5  You hit the yak.fhBi fhp . 2 yaks (You kill the yak!The yak completely misses you.fhu | 6-5 (0.4 _Sugats hits the yak with a +0 dagger of draining.fhy fhz  fhs{ `_Your Short Blades skill increases to level 12!fhb>  You closely miss the yak.The yak is heavily wounded.fh?4=2.0 (0.5 fhCfhEG _Sugats hits the yak with a +0 dagger of draining!fhm{ _Sugats hits the yak with a +0 dagger of draining!  You puncture the yak!  The yak is moderately wounded.  The yak barely misses you. The yak gores you but does no damage.  Sugats hits the yak with a +0 dagger of draining!  drains the yak.fhtt†   yakfhMz.75fhfh fh@=_The yak dies!fh z (ally target)You swing at nothing.fh_ (3.0fh؎ fhg G _Sugats hits the yak with a +0 dagger of draining!fh+  You puncture the yak!  The yak is severely wounded.The yak barely misses you.fh ;*fh]C Yconfused, ally target)Sugats points at the yak and mumbles some strange words.fh9Yfhe&5fhfh/ _The yak appears confused.fh&  fh]You catch the helpless yak completely off-guard!  You stick the yak like a pincushion!!!fhF†fh7z29--4.0Kinetic GrapnelfhfhG _You kill the yak!fh9 3fhd fh fhr Q31 fhS fh" fh_ fh# fh K3=fh fhEfhfhfhs,fhfhsfh( U4=fh fh fhp fh@fhfhifh1fhfh%5fhfh,fhfhy26=7=fhI4,fh'5fh7fh-8fh+9fh;fh>;8fh?fh@fhpAfhCfhuDfhgEfh HfhHK9=fhIfhMfhOfhPfhPfhcUB  Things that are here:  fhUa yak corpse; a yak corpse; a yak corpsefhm^] ####.# ....>(.  .# #......# #### .. #......# # #. #......#.  #.# #........ #.... #..###......# #.... #..##.....#####.... #####.@†.--86.0 (22.0)fh^ ........†R..#.###....... #......####.#.# # #...... #.#.# #....... #...... #.#.# #....... #...... #...####.#....fhj_  #....(. ###....#.#.... #...... #.##.#.#####  ... #.##.)....#fhy`fhe@R.fhg,7.0 (23fh>lfhn fhn_Found 8 stones.fhU3fhWfhP[fh\fhaXfhcfhqd9=fhSefhigfhhfhi,fhjfhlfhm,fhnfh6qfhrfhsfht,fhAvfhwfhbxfh9yfhyfhzfh7|fh},fhfhfhfhxfhfhefhz#.#fho......###[.....##...###..## ....>(.  #.@### #......# #95.0 (8fh@.0) ##.R.# #......#  ###.# #......#. # fh4#.## #........ # #..###......# # ##..##.....##### #####..†....... ........†...#.###...fhss #......####.#.# #...fhfh+6.0 (9fhEfhm# _Found a robe.fhO3fhPfhSfhTfhVfhrZBfh}[,fh\fh _fh`fhbfhbfhcfhdfhgfhgfhhfhUjfhyql.>. .. fhr # ..  #.#.   # fhrB##....#######.#. ...[............ .## 1000.0 (4fh*s:.#.R## ....>(.#.##..### #......#. ##...# #......#. ###.# #......fhs~#. #.## #.......#. #..#### #. ##..##.....## #####..†.....fhtfhx!Rfhy1.fhz+1.0 (5fh~fh; _Found a stone staircase leading down.fh Ifh2 fh! fh fh Bfh fh fhe fh' fh fh" ,fh# fh% fh& fh' fh|( fh( fh* fh*- fh- fhc. fh/ fh!2 fh2 fh23 fh4 fh?6 fh7 fh8 fh8 fh: fhB< fh= fh)> fh> fho@ fhB fhLC fhC fh\D fhtF fh H fhI fh3J fhJ fhXL fhM fhO fhP fhP fhQ fhR fh~S fhT fhT fhU fh+V fhW fhW ,fhX fhY fhCZ fhZ ,fhl\ fh^ fh^ '16 fh_ fhV` 7 _You open the door.fha fhmb ;31 fhb fhf @  There is an open door here.fh^g fhYh fhh  _fhi fh[j fhl ,fhn fhys ,fh..# .. #......#####...#fhb +#.#.########. #............####....#######.#......[....fh< #fh fh ,6.0 (25fh fh/ # _Found a club.fh fh fh fh! H _No target in view!fh 3fh< fh fh fh $ _fhk BfhZ ,fhf fh fh fh fh fh fh fh ### #.. h.##.# #.#fh_ #.# #.# #.# #.#  #.# #.#  #.# #.#  #.#####.#  #.....#@# fhc 1########....#.# #....#.'....R.# . #....#.#....###..).#....#.####........#....#.# #####....#...>..# ..fh+ h   howler monkey (asleep)#......#####...#fhX 9 9.0 (3.0)  fh> JA howler monkey comes into view.fh fh ?.hfh sR.hlly target)fh 5==30.0 (4fh fh  fh` _The howler monkey howls!fh/## #. ..h #### #.....#.fh8#######....#R# '......# ....###..)###.....#.# #####..>.....fh fhՅfh .hR.catching breath, ally …)fhc========1.0 (1Kinetic Grapnelfhfh*y _The howler monkey hoots and howls with incredible vigour!fhv #### #. .fhw?.h #####. #.....#R#######....#'......# ....###..)###.....#.# #####..>..fhxfhxyfho~h.hR.fhG--------2fhfhIfh #### #. ..fhxh #.#####R #.#######....#'......# ....###..)###.....#.# #####..fh fhB<R.fhP6=-------fhÌ3fhPfh^ fhӒP_The howler monkey completely misses you.fh  ally target)  You puncture the howler monkey!  The howler monkey is heavily wounded.fhh7-16 ==5 (0.5 fhLfh1 _The howler monkey hits you.fh4 n  You puncture the howler monkey!fh *9 (0.4 fh fhj  fh [_The howler monkey is almost dead.fh? D  You puncture the howler monkey!fh G†fh n-4.4 (0.5Kinetic Grapnelfhš fh ; _You kill the howler monkey!fh( fh/  #### #. ..fh! . #R#### #.#######....#.# '......# ....###..)###....fhT fh <R.fh q31 --5.4 (1.0fh fh  fhs l_You see here a howler monkey corpse.fhfhr8-fhfhvH _No target in view!fh({fh{fh|fh~fhT- _fhOfhڃ%8fhȄfhfh@fhfhLfh͊fh؋fhfh)K9=fhfh,fhQfhۓfhfhsfhfhfhfhfh9fhfhfh(fhfhfhbfh9=fhdfhy5 _You swap places.fhfh>fhfh?fhfhfhfhufh"fh~i  You see here a howler monkey corpse.fhefhfh. _fh.fhfhfhfhfhfhʾfhyfhfh4fhfhvfhLfhfh[fhfhfhfh"fhfh|fhfhfh|fhfhfhfhfhfh!fhfhfhfh?fhfhfhR:*fh #.# #†##.# #.#fhC#.# #.# ##.#####.# ..#.....#.# .##########....#.# ....#....#.'....R.# ....#fh?#....#.#...R###..)..##....#.####..@......#549.0)#....#.# #####.....##...>..# ....##......# ########...# #.#.########.#.fh #............ ..###....#######.#. #......[..... #.fhfhP.Rfh,5.4 (20fh8fh fh`_You can now swap creatures with your ancestor.fhfhfhfhfh9fhCXfhfhfh,fhnfhyfhOfhJfhfhfhfhfh,fhfhfhfhifhfhvfhfhfh>fhfh.fhfh^fhfhfhfh[fhfh,fh fh{fh fh fh fh fhfh Xfhfhfhafhfhbfhfhrfhfhcfhfhfhfh3fhfhgfhufhmfhfh] fhl"fh#fh)$fh$fh%5 _You swap places.fho'fh (fh(3fh)fh*fh+fhB,,fh-fh/fh90fh0fh,1fh2fh 4fh$5fh5fh$6fhj7fh&9fh?:fh:fh\;fh<fhG>fh?,fh@fhAfhCfhDfhCEfhEfh:GfhHfhJfhJfh9KfhLfh:NfhOfhOPfhPfhQfhaSfhTfhTfhsUfhWfhkYfhZ,fhR[fh\fh^fhP_fh_fhd`fhafh7cfhvdfhefhefhffhehfhifh'jfhjfh3lfhmfhzofhpfhpfhrfhetfhufhPvfhwfhyfh{fh},fhfhǁfhƃfhDfhfhfh~fhfh.'....R.#.....#.# ........# .#....###..)..#.#...# #######.# .####.........#.#...# ..#.# .# #####.....#.#...# #.#.# .##.....#.#...# #.#.# fh.# #..####.#...# #.#.# .# #..# #.#...# #.#.# .########..####R#...#.#.#####.#.# .......................... ..#######.#.......#.#.#W#####.#.# ............###...... #.........# ##...####.# ####..######.......#.#..### ....>(..............#.##..### #......#.#####......#.###...# ##.# #....[fhɔW   shadowghast (wandering)#.# ###.# #......#.##########.##.# #.## ##....# #.#fh;-89.4 (34fhr.R, ally target)fh-90.4 (35fhSfht^ _A shadowghast comes into view.fhEC....#.# ..)..#.#...# fhKF.......#.#...#  #.#...#  #.#...#  #.#...#  #..# #.#...# fhF..####.#...#.#.......R@........#.......#.#.#...###...... .# ####..#  fhGP ....>(...   .#.##   #.# #....[ fhoHT #.# ###.# #  #.# #.##   fh....#.# ..)..#.#...# .......#.#...#  #.#...#  #.#...#  #.#...#  #..# #.#...# ..####.#...#.#.......R@........#.......#.#.#...###...... .# ####..#   ....>(...  fhb .#.##   #.# #....[  #.# ###.# #  #.# #.##   fhfh^fhfhb _A shadowghast is nearby!fhԒg....#.# ..)..#.#...# .......#.#...#  fh#.#...#  #.#...#  #.#...#  #..# #.#...# ..####.#...#.#.......R@........#.......#.#.#...###...... .# ####..#   ....>(...  fhi .#.##   #.# #....[  #.# ###.# #  #.# #.##  fh fh- ....#.# ..)..#.#...# .......#.#...#  #.#...#  fh. 8#.#...#  #.#...#  #..# #.#...# ..####.#...#.#.......R@........#.......#.#.#...###...... fh/ .# ####..#   ....>(...   .#.##   #.# #....[  #.# ###.# fh+0 #  #.# #.##   fh.8 fh; fhDB fhD  fhUE \_A shadowghast is nearby!fhT:'....R.#.....#.# .# #....###..)..#.#...# #.# ####.........#.#...# ..#.# # #####.....#.#...# #.#.# fhnU7# #.....#.#...# #.#.# # #..####.#...# #.#.# # #..# #.#...# #.#.# #..####.#...#.#.#####.#.#R.#.#.#.#.#W#####.#.####.......#.# #...####.# ####..######. #.#..### ....>(.... fhV#.##..### #......#.#####. #.###...# #......#.# #....[. #.# ###.# #......#.##.# #.# #.## #. #....# #.#fhXfhYfh,_.R@....W.Wfhb81.4 (1.0) _fhWgfhhfhA ....R.#.....#.# .# ....###..)..#.#...# #.# .fh C(#.#...# ..#.#  #####.....#.#...# #.#.#  #.....#.#...# #.#.#  #..####.#...# #.#.#  fhC#..# #.#...# #.#.# #..####.#...#.#.#####.#.#R.@...W. #fh8D.#.#.#.#.#####.#.####.......#.# fhDE...####.# ####..######.# .#..### ....>(... .##..### #......#.#####.fhYE1# .###...# #......#.# #....[...# .# ###.# #......#.##.# fhE.# #.## #. #....# #.#fhFfhP4W.fh9T2*fh5w  Sugats casts a spell at the shadowghast.fh8WfhF==2Kinetic GrapnelfhfhG5 _The shadowghast easily resists.fhzsOR.#.....#.# .fh8tA####..)..#.#...# #.# #.#.#...# ..#.# #fht#####.....#.#...# #.#.# ##.....#.#...# fh'u#.#.# ##..####.#...# #.#.# #fhu#..# #.#...# # #.#.# #..####.#...#.#.#####.#.###.R..@.W.fhv.#.#.#.#.#####.#.###.###.......#.fhv###.####.# ####..######.# fhw#..### ....>(... ##..### #......#.#####.# fhvwV###...# #......#.# #....[...# # ###.# #...... fhyfhrzfh2v.R.@W.fh&--fhj 3fh[fhfh16 =-9 (0.5  _You closely miss the shadowghast.fh  You puncture the shadowghast!  The shadowghast is moderately damaged.fh0l.R fh(4.4fhfh0 _The shadowghast claws you.fh =  You hit the shadowghast.fh{ *8 (0.4 fh fhR  fh U_The shadowghast is heavily damaged.fh t  You puncture the shadowghast!  fhL NThe shadowghast is almost destroyed.fhӽ %=fhO 5.2fh fh 0 _The shadowghast claws you.fhEz e  You barely miss the shadowghast.fh AR.fh: .-6fh fh  fh V_The shadowghast is almost destroyed.fh#Q n  You hit the shadowghast but do no damage.fhQ B-6.0fh+V fhW d _The shadowghast is almost destroyed.fhYYou barely miss the shadowghast. _fh}The shadowghast is almost destroyed.hit the shadowghast but do no damage.  8fhd1-4fhfh7v _The shadowghast claws you. Sugats barely misses the shadowghast.fhr )..#.#...#  #...# ..#.#  #...# #.#.#  #...# #.#.#  #...# #.#.#  #..# #.#...# # #.#.# ###.#..R#.#.###.......@W............#.#.#.######.......# ####..##fh ....>(.. #......#. #......#.# #....[...# # ###.# #......#.# # #.##   #.### fhf  )..#.#...#  #...# ..#.#  #...# #.#.#  #...# #.#.#  #...# #.#.#  #..# #.#...# # #.#.# ###.#..R#.#.###.......@W............#.#.#.######.......# ####..## ....>(..fhg #......#. #......#.# #....[...#  ###.# #......#.# #.##   fhjfhakfhpofhX% fhq_A shadowghast is nearby!You puncture the shadowghast!fh~1.fh̋h118Kinetic GrapnelfhfhW fh,D_You destroy the shadowghast!fh0R.#.....#.# .####.###..)..#.#...#.# #.# #. #.fh#.#...#<. ..#.# #. #####.....#.#...#.# #.#.# #.#.....#.#...#.# #.#.# #.#..####.#...#.# #.#.# #.#..# #.#...#.# #.#.# ##...####.#..R#.#.#####.#.###..#.#.#.#.#####.#.###.###.......#.###. .####.# ####..######.# fhW..### ....>(... #..### #......#.#####.#...# #......#.  ###.# #......#.# fh\7<fh<~9=31 -7.8 (1.0fhsfh9 _Found a stone staircase leading up.fhxfh{8-fhfh fh0:_No target in view!fhɟ 3fh fh ,fhQ : _fh nfh ,fh fh5 fhʲ fh fh{ fh fhO fh 9=fhp fh fhP fhs fh fh fh fh fh ,fh* fh< fh\ fh7 fh fhT fh fhJ fhH fh fhe fh fhe fh fh fhQ fh fhd fh fh fh fh/ fh fh fh0 fh fh fh fh fh fh fh fh fh fhG fh* fhp fhY fh ,fh fh! fhA fh ,fhT fhq fh ,fhU 5 _You swap places.fh fhF fh fh fh fhX fh fhb fh fh fh fh fh fh5 fh fhY fh fh4 fh fhz fh fh_ fh fh fh fh fh fhu fh fh fh fhn fh  fh fh fh" fhB$ ,fh"' fh( fh* fh<, ,fh- fhD/ fh1 fh2 fh(3 fh3 fh5 fh 7 fh\8 fh8 fh{9 fh: fh< fh> fh> fh? fht@ fhB fhiC ,fhUD fhE fh7G fhH fh.I fhI fhK fhL fhM fh}N fhO fh|Q fhR fhS fhzT ,fhU fhV fhW fhX ,fhY fh<[ fh[ ,fh|^ fh_ fh` fha ,fhYf fhg fh&i fhi fhXj fhk fhim fhn fh`o fh p fhq fhBs fht fhHu fhu fh{w fhy fhz fh2{ fh{ fh fhL fh܄ fhy fh fh fhԉ fha fh fh fhe fh fh fhƒ fh\ fhX fhf fh fh fh fh fh fhI fh fh fhK fhͤ fhH fhܦ fhl fh۪ B  Things that are here:  fh a yak corpse; a yak corpse; a yak corpsefh fhK fh  _fh fh fh6 fh fhR fh fh fh7 fh fh fh fhi fh fhV fh fht fh fha fh fhK fh fh} fh( fh fhI fh fh ;  You see here 8 stones.fh% fh fh  _fh fh fh fhh fh fh fh fhO  .........†...#.###. #......####.#.# #. fh #......# #.#.# #. #......##. #......# #...### #....(.# ###.... #..R...# #.##. fhy ...###......# #.##.) # # o.####.....## ####### .....#######  #.#######.# #...# fh ^#.[....<#.# #...# #######...# #...#  #...###...######o   orc (asleep) #.........'..... fh 8#...###...#####.fh 1150.8 (53.0)fh .R, ally target)fh ,1.8 (54fh fh( x _An orc comes into view. It is wielding a +0 short sword.fh B .† #......#fh  #......# #.#.#  #......# #.#.#  #......#  #....(.#  #......#  ...###.R....# #.##.) fh .......@....#  o.####.....##  .....#######  fh R#.#######.# #...#  #.[....<#.# #...#  fh, f.# #...#  #...#  #....   fh fh\M .† #......#  #......# #.#.#  fh/#......# #.#.#  #......#  #....(.#  #......#  ...###.R....# #.##.) .......@....#  o.####.....##  .....#######  #.#######.# fhܯ #.[....<#.#  .# #...#  #...#  #.... fh3fhfhfh4[ _An orc is nearby!fhMc .† #......#  #......# #.#.#  #......# #.#.#  fhd#......#  #....(.#  #......#  ...###.R....# #.##.) .......@....#  o.####.....##  .....#######  #.#######.# #...#  #.[....<#.# #...#  .# #...#  #...#  #.... fhe,  fhE .† #......#  #......# #.#.#  #......# #.#.#  #......#  #....(.#  #......#  ...###.R....# #.##.) .......@....#  fho.####.....##  .....#######  #.#######.#  #.[....<#.#  .# #...#  #...#  #.... fhfhfhzfh7[ _An orc is nearby!fh .† #......#  #......# #.#.#  #......# #.#.#  fh#......#  #....(.#  #......#  ...###.R....# #.##.) .......@....#  o.####.....##  .....#######  #.#######.# #...#  #.[....<#.# #...#  .# #...#  #...#  #....   fhM .† #......#  #......# #.#.#  fh#......# #.#.#  #......#  #....(.#  #......#  ...###.R....# #.##.) .......@....#  o.####.....##  .....#######  fhy#.#######.#  #.[....<#.#  .# #...#  #...#  #....fh fhfhIfhfh[ _An orc is nearby!fh5  ..†...#.### #......####.#.# # #......# #.#.# # #......# #.#.# #fh6 #......# #...#### #....(.# ###....#. #......# #.##.#.###.R....# #.##.).# #.o.####.....##  .....####### #.#######.# #...#  #.[....<#.# #...# #...# #...# #...###...# #...fhh7j......'.....#  #...###...#####.#fhDfhH8*fh[ oslowfhwSugats casts a spell at the orc.The orc seems to slow down.fh5fhSR.ofh:==2.8 (1.0)fhXfh% _The orc shouts!fhJ-  .†...#.### #......####.#.# # #......# #.#.# # #......# #.#.# # #......# #.... #....(.# ###.....o #......# #.##..###.R....# #.##.o.# #.o####.....## . .....####### #.#######.# #...#  #.[....<#.# #...# #...# #...# #...###...# o   orc wizard (wandering) #.'....fh/ .# oo 2 orcs (1 wandering, 1 slow, 1 ally t…) #...###...#####.#fh=  An orc wizard and an orc come into view.fh/@ .o..###R.fh@ ....oo..oslow, 1 ally target)fhAA F--3Kinetic Grapnelfh2F fhG p _The orc wizard is wielding a +1 dagger of venom.fh)   .†...#.   #......####.#.#  .fh*  #......# #.#.#  .. #......# #.#.#  ... #......# #...  ... #....(.# ###  .. #......# #.##  .o..###R.....# #.##  .o.# #  fh+ .o..####.....##  .. .....#######  # #.#######.# #...#   #.[....<#.# #...#   #...# #...#   #...###...  fh,  #.'.....   #...###...#####.fh]- fh- fh. fh6 K...###.fh7 ooo.@R.ofhj8 A--4fh= fh? fh  fh  .†...#.  #...... #......####.#.#  #...... #......# #.#.#  #...... #......# #.#.#  #...... #......# #...  fhp #...... #....(.# ###  #...... #......# #.  fh #......###......# #.  #...ooo@.R......# #  #.....####.....## fh  #.... .....#  ###.#.fh< "# #...#   #.[....<#.# #...#   #...# #...#  fh;  #...###...   #.'   #...###...#####fhz .oo@R.fhk 1ofh0 &5fh fhd fh  You puncture the orc wizard!  The orc wizard is almost dead.fh:*fhj o(distracted, slow)  Sugats casts a spell at the orc.fhfho.   orc (slow,fh<16 ==6.3 (0.5 fhfhb8 _The orc wizard seems to slow down.fh&  fhYYou catch the helpless orc wizard completely off-guard!  You impale the orc wizard!!fhfh[;.ofho   orc (slow, ally target)fh&--fhQ 8fhݗfhN _You kill the orc wizard!fh5  You hit the orc.fh7oo 2 orcs (1 slow, 1 ally target)fhQ=-7.3fhtfhg fhI_The orc is almost dead.fhp^  You closely miss the orc.fh3r&8fhvfhxW _The orc is almost dead.fhO{%  fhR|8You barely miss the orc.fhEAo.fh2fh!8.3fh,fh fhQ_The orc is almost dead.fh z  You barely miss the orc.The orc is almost dead.fhfh&8fh fh : _The orc hits you but does no damage.fhXw:  You puncture the orc!fhxfh{.   orc (fh(9.3fhfhG _You kill the orc!fhu _  You hit the orc.fhd &8fh fh [ _The orc is heavily wounded.fh\  You hit the orc.  The orc is severely wounded.60.3fh fh P _The orc barely misses you.fhan%  fh6o_You closely miss the orc.8fhufhkw fhwV_The orc is severely wounded.fh}  You hit the orc but do no damage.The orc is severely wounded.fhգ,1.2 (0.4 fh>fhʨP _The orc barely misses you.fh:  You puncture the orc!fhC)fhF_6Kinetic GrapnelfhQfhG _You kill the orc!fh`hfhOifhkfhnfh ofhpfhtQ31 fh{%  fhJ|^Items here: ))) [[ ††.fh}fhofh  _fhfhBfhP,fhxfhfh,fhfhfhfh6fhfh2fhjfh<fh֚fhfh&fhfhӣfhfh̥fhЧfhߩfh^fhfhҬfhfhfhIfhfhfhϵfhfhgfhfhӺfhmfhifh-fhfhfhxfhfhfhGfhfhyfh|fhfhQfhfh8fh,fhfhfhfhfh_fhfhfh! #.#..###... jesper the Slicerfh #.##..##### Human of Hepliaklqana ***... .#.###...#Health: 79/79 ======================== .#.# ###.#Magic: 21/21 ======================== .#.# #.## AC: 14Str: 9 fh[.#.# #..## EV: 31 Int: 16 .#. ##..# SH: 4Dex: 18 ######.#.######..† XL: 12 Next: 11% Place: Dungeon:10 fh$#@R....#.........† Noise: ---------  Time: 11176.6 (15.0) #......# #......## w) +8 rapier (speed) #......# #......# Cast: Kinetic Grapnel #......# #......# #......# #......# fh#......# #....(.# R   Sugats the hexer #......# #......# #......###......# #.....).........#You puncture the orc! _You kill the orc! fh5._Items here: ))) [[ ††.  You pick up the Incunabulum of the Ill-boding Icicle and begin reading...  You add the spells Ensorcelled Hibernation, Anguish and Hoarfrost Cannonade to  your library.fh4/  --more--fh8-fhfh9F 16 7.6 (16 _fhfhfhEfhI Spells (Memorise)TypeFailure Level  a - Ensorcelled Hibernation Hexes/IcefhKa30% 2b - Grave ClawNecromancy30% 2  c - Frozen RampartsIce52% 3  d - HailstormConjuration/Ice52% 3  e - Ozocubu's ArmourIce52% 3  f - Summon Ice BeastIce/Summoning52% 3  g - Hoarfrost CannonadeIce/Forgecraft86% 5  h - AnguishHexes/Necromancy90% 4  i - Animate DeadNecromancy90% 4  j - Borgnjor's Vile ClutchNecromancy/Earth99% 5  k - Metabolic EnglaciationHexes/Ice99% 5  l - Permafrost EruptionIce/EarthfhL100% 6 19 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitfh- fh; fhY fh@  #.#..###... jesper the Slicer #.##..##### Human of Hepliaklqana ***... .#.###...#Health: 79/79 ======================== .#.# ###.#fh 0Magic: 21/21 ======================== .#.# #.## AC: 14Str: 9 fh ].#.# #..## EV: 16Int: 16 .#. ##..# SH: 4Dex: 18fh%  ######.#.######..† XL: 12 Next: 11% Place: Dungeon:10 fh 0#@R....#.........† Noise: ---------  Time: 11177.6 (0.0) fh< #......# #......## w) +8 rapier (speed) #......# #......# Cast: Kinetic Grapnel fh #......# #......# #......# #......# fh #......# #....(.# R   Sugats the hexer #......# #......#fh*  #......###......# fh _#.....).........#You puncture the orc! _You kill the orc! _Items here: ))) [[ ††.  You pick up the Incunabulum of the Ill-boding Icicle and begin reading...  fh bYou add the spells Ensorcelled Hibernation, Anguish and Hoarfrost Cannonade to _your library.fh Memorise Ensorcelled Hibernation, consuming 2 spell levels and leaving 17? Y - Yes  N - Nofh^fh #.#..###... jesper the Slicer fhL@#.##..##### Human of Hepliaklqana ***... .#.###...#Health: 79/79 ======================== .#.# ###.#fh7Magic: 21/21 ======================== .#.# #.## AC: 14Str: 9 fhe.#.# #..## EV: 16Int: 16 .#. ##..# SH: 4Dex: 18 fhm######.#.######..† XL: 12 Next: 11% Place: Dungeon:10 fh  #@R....#.........† Noise: ---------  Time: 11177.6 (0.0) #......# #......## w) +8 rapier (speed) fh#......# #......# Cast: Kinetic Grapnel #......# #......# #......# #......#fhΦ: #......# #....(.# R   Sugats the hexer fh~B#......# #......# #......###......# #.....).........#fh/sYou puncture the orc! _You kill the orc! _Items here: ))) [[ ††.  You pick up the Incunabulum of the Ill-boding Icicle and begin reading...  You add the spells Ensorcelled Hibernation, Anguish and Hoarfrost Cannonade to fhݨ_your library.fh +8.6 (1fhMfho _This spell is dangerous to cast!fh߾+9.6 (2fhfh4fh_,80.6 (3fhfh _You start memorising the spell. You continue memorising. x2fhfhfhjc _You finish memorising. Spell assigned to 'b'.fh #.#### .#.###...#  fh\.#.# ###.# # .#.# #.## # .#.# #..### .#. # ######.#.######..†.fht #.R....#.........†. #.@....# #### #......# #......#  fh#......# #......#  #..... #......# #....(.# #......# #......#  #......## #.....)...fhb #.....####.....##fhfh(G31 1.6 (1 fh _fhfhfhe3fh<fhfhϒ,fhfhҘfhfhfh,fhfhfhfh_,fhfhfh,fhefhfh,fh|fhīfhfh-fh ,fhfhҳfhfhʵfhfhfhfhfh=fhԻfh޼fhSfhfhfhfhfhfhIfhfh>fhfhfhfh fh:fhfhfhifhfh fhfhfhPfhfhfhmfhfhVfhfh fhrfhfhkfhfhfhfh,fhfhfhfhfh4fhfhfh'16 fh6fhM _You now have 636 gold pieces (gained 4).fhmfh ;31 fhfhhfhfhfh1fhfh4fhfhfhCfhfh/fhfhfhfhfhfhfh( fh fhf fh fhfh6fhfhffhfh fh(fhfhWfhfh"fh3fhfhbfhfhJfhfh<fhfh-!fh#fhB$fh$fhq%fh,<  You see here a +0 robe.fh.fh/fhN0 _fh0fh1fh3fh4fh5fh>6fh+8fh9fhn;fh<fh<fhc>fh?fh1AfhAfhnBfhCfh%EfhMFfhFfh}GfhHfhJfhKfhKfhfhfh:fhfh)B  Things that are here:  fha +0 quarterstaff of freezing; a +2 robe of cold resistance; the elf skeletonof Fannarfhfhfhe _fhfhfhfhfh|fhfhtfhfh@fhfhpfhfhjfhfhXfhfhfh:fhfh!fhfhfhfhfhfhVfhfh ..# #.#.# #.......# #.#.# .. fhM ..# #...####.#....# #.#.# #. (.# ###....#.#....# #.#.# #. ..# #.##.#.###### #.#.#.#.. ..# #.##.)....# #.#.#.#. ..# #.......#.# # #.#.#.#.. .## #########R# ># #.#.#.#.# ###### #...#..# #.#.#.#.#  #...# fh #..@..### #.#.#.#.245.6 (64.0)  #...# #..# #.#...#.#  #...# #...####.###.####... ##...####### #...# #.....# .....'.....# ##### #..........## fh ##...#####.# #.#.>#######  #...# #.# ..#  ##### #.# #..# #.# #..#fh\ fhhR.Rfh,6.6 (65fhfh34 _Found a staircase to the Lair.fhì3fhfhfh.fh͸BfhfhEfh.fh fhfhfhh,fhfhfh,fhfhfh6fhdfh$fhfh5fhfhfh}fhfhfhifhXfhfhfhdfhfhfh[fhfhfhfhHfhfhfhNfhWfhfhfh}fhfhfhfh<fhfhXfhh,fhfhfhtfhfh9fh[fhfh?fhQfhfhfh fh fhT fh fhfhfhxfhfh&,fhXfhfhfho,fhfhfhfhf,fhfhfhfhfh?fhL"fh#fh$fh%fh:&fhn'fhu(fh)fh)fh*fh+fh,fhh-fh-fh.fh'0fh1fh1fh92fh3fh[4fh[5fh5fh6fhz7fh8fh9fhP:fh:fh;fh =fh>fh>fhH?fh @fhFAfh0BfhBfhxCfh`DfhEfhFfhqGfhHfhHfh9Jfh_KfhKfhLfhgMfhNfhOfhqPfhQfhQfhcSfhXTfhTfhUfh?VfhWfhXfh8YfhYfhZfh[fh\fh?]fh]fh{^fh_fh`fhyafhbfhcfhgdfhefh"ffhffh(hfh~ifhjfhlkfhlfh+mfhnfhpfh'qfhqfhsfhvtfhufhMvfhvfhxfhyfhzfhr{fh |fh}}fhfhLfhfhfhfhfh"fh҅fhifhfhfh fhfh=fhfhB'16 fhڎfhN _You now have 654 gold pieces (gained 18).fh~fh);31 fhfh5 _You swap places.fhڝfhÞfh_fhfh fh(fh`,fh!fh'fh0fh6fhөfhjfhfh@fhdfh,fh_fhfh,fhfhufhfhfhEfh۹fhZfhfhfhfhfh+fhDfh.fhfhafhfhfh fhfh_fhfhfhbfhfhfh$fhfhfh^fhfhfhfhfhfh6fhfhfhfhfh%fhYfhfhfh#fhfhfhifhWfh,fhfhfhfh,fhDfhfhgfh,fhfhfhVfh,fhfh2fh,fhfhfhfh,fhufhfh3 fh fh fhL fhu nfh. fhN fhP fh fh fh @  There is an open door here.fh7 fhL fh  _fh fh fho fh fhD fhG fh fh fh} fh fh fh fhA fhB fh fhw! fh# fhw$ fh% fhU& fh& fh( fh* fh, fh#- fhm. fh*0 fhq2 fh14 ,fh5 fhlP fhtS fh*T fhKU fh[ fh4^ fh^ fh_ fhe fhg fhi fhMj fh5k fhq fhu fh)x fhx fhz fhw fh fhA fh fhJ fh fhN fh{ fh9 fh fh fh fh fhŠ fh@ fh fh fhi fh fh fh$ fh9 fh fh fh fho fhL fh! fh fhW fh_ fh fhk fh fh fhq fh fh fh! fh fh fh% fhx fh fh fh fhO fh fhW fh fh fhK fh fh fh fh fh fh fh fh/ fh fh fh' fh fhp fhA B  Things that are here:  fh a yak skeleton; a yak skeleton; a yak skeletonfhO fh fhi  _fht fh@ fh. fh fhD fh  fh> fh fh fh/ fh fh fh fhP fh fh fh4$ fh% fhD' fh' fh( fh+ fh- fh/ fh/ fhr0 fh3 fhX5 fh6 fh]7 fh 8 fh$; fh< fh> fh> fhr? fhhB fhD fhkE fhE fh}F fhI fh fh-? fh? fh@ fh B fhC fhC fhD fh-E fhiF fh=G fhG fh}H fh`I fhJ fhL fhL fh"M fhO R  There is an escape hatch in the ceiling here.fhR fhS fhT  _fh_U fhW fh^ ####........# # #..§§§...# # #.§§§.[..# # #.§§.....# fh_ # #.§......####### # #............... # ##...........##.......#.....######## ..........+.....@....=.> 396.6 (150.0) ###.......#.[÷..#######. ###.......#...R.# ..#########.....# #fh` #.#.........#.# #.# ..#########.###.# #.# ..# #.#...#.# ### #.#...#.# ### #.#...#.#fha fh f RR<fhg ,71fhk fhRm ; _Found a stone staircase leading down.fhe| .#  #..§§§...#  #.§§§.[..#  #.§§.....#  #.§......#######  #......  ##.## .#.....#+....=.>#fhM} .#.[÷.R#.#.#...<.# ##......#.#.###.# #.# # #.#... #.#... #.fh~ fhp :R.fh 18.6 (1.0)fhH fh= fh#h3fhifhtkfhalfhmfhrBfhsfhufhvfhfwfhxfhwzfh|fh}fh}fhfhfhfhfh0fhfh.......#  jesper the Slicer fh.§§§...#  Human of Hepliaklqana ***... §§§.[..#  Health: 79/79 ======================== §§.....#  Magic: 21/21 ======================== §......#######  AC: 14Str: 9 ..............fhD  EV: 31 Int: 16 ..........##  SH: 4Dex: 18 .....#.....#########  XL: 12 Next: 11% Place: Dungeon:10 .....+.........R@.>#  Noise: ---------  Time: 11402.6 (4.0) .....#.[÷..#######.#  w) +8 rapier (speed) fh{k.....#...<.##  Cast: Kinetic Grapnel ######.....# #.# .........#.# #.# ######.###.# #.#fh  R   Sugats the hexer#.#...# #.# #.#...# #.# #.#...# #.# _You swap places. _You see here a yak skeleton. _You see here a yak skeleton. fhǔw_There is an escape hatch in the ceiling here. _Found a stone staircase leading down.  L - a ring of wizardryfh/  --more--fh` fh! fh" E 16 3.6 (5 _fhB& fh/ fhȧ fhM Put on or remove which piece of jewellery? Jewellery (go to first with "=) fh  b - an amulet of the acrobat (worn)  g - a +4 ring of slaying (worn)  n - a ring of protection from cold (worn)J - a ring of ice  L - a ring of wizardry[?] describe selected [!] equip|wield|wear|put onfh [tab] equip|unequip fhfhfh 7.......#  jesper the Slicer .§§§...#  Human of Hepliaklqana ***... §§§.[..#fhM -  Health: 79/79 ======================== §§.....#  Magic: 21/21 ======================== §......#######  AC: 14Str: 9 ..............  EV: 16Int: 16 ..........##  SH: 4Dex: 18 .....#.....#########fh   XL: 12 Next: 11% Place: Dungeon:10 .....+.........R@.>#  Noise: ---------  Time: 11403.6 (0.0) .....#.[÷..#######.#  w) +8 rapier (speed) .....#...<.##  Cast: Kinetic Grapnel ######.....# #.# .........#.# #.# ######.###.# #.#  R   Sugats the hexer#.#...# #.# fh #.#...# #.# #.#...# #.# _You swap places. _You see here a yak skeleton. _You see here a yak skeleton. _There is an escape hatch in the ceiling here. _Found a stone staircase leading down. _L - a ring of wizardryfh  To do this, you must remove one of the following items:(? for menu, Esc to cancel)fhy  fh x You remove your ring of protection from cold.  L - a ring of wizardry (worn)fh /  --more--fh .fh#/6 4.6 (1 _fhS2fh3fhl3fhNfhHfhfhfhg31 fhfhnfhfhyfhD fhL There is a stone staircase leading down here.fhCfhfhYfh*5 _You swap places.fhfh{fhfh{fhzfhfhfh=fhfhfh fhEfhfhDfhnfhfhfhzfhfhUfhfhfhfhfhfhfhjfhfhfhfhfhXfhfhfhfhfhufhfhfhfhfhfhfhbfhfhfh fhfhufhfhfhfhvfhfhfhfh* fh fh^ fh fh; fhH fh fhFfh$fhafhkfhfhifhJfhfhfhfhfh'fhfhCfhfhfhfhfhwfh fh fh"fh"fhm#fh#fh$fh%fh&fhe'fh'fh(fh*fh+fh+fh!,fh,fh.fh/fh/fh0fh-1fh2fh63fh3fh4fh5fh6fhY7fh7fh8fh9fh:fh!;fh;fhh<fh=fhM>fh>fhX?fh5@fh^AfhVBfhBfhaCfhBDfhwEfh_FfhFfhuGfh6HfhIfhJfh Kfh Lfh?MfhaNfhNfhlOfhdPfhyVT   fh W,   ##  .# ######### .# #.......#fhW% .# #.#####R# .# #.# #.#  .# #.# #@#  36.6 (32.0)fh7X# #.# #.#  .#########.# #.#  ...........# #.#  .######## #.#  ....R######### #.#  fhX............># #.#  .[÷..#######.# #<#  ...<.# #.#  fhuYfhL].fh]3Rfh^,7.6 (33fhbbfhgd fhd+_Found a stone staircase leading up.fha fhb 3fhc fhe fhf fhHi ,fh& ## .#########........#####..# #.fh *..8.6 (1.0)########. ...........#######.R##........>[÷..#######.# #<fhG ..<.# #.# ##.fh@ fhz fh5  fh 7_Done exploring.fhtffhi^ Spells (Memorise)fh'jTypeFailure Level  a - Grave ClawNecromancy12% 2b - Frozen RampartsfhjIce24% 3  c - HailstormConjuration/Ice24% 3  fh;kzd - Ozocubu's ArmourIce24% 3  e - Summon Ice BeastfhkIce/Summoning24% 3  f - Hoarfrost CannonadeIce/Forgecraft52% 5  g - AnguishHexes/Necromancyfhvl58% 4  h - Animate DeadNecromancy58% 4  fhli - Borgnjor's Vile ClutchNecromancy/Earth89% 5  j - Metabolic EnglaciationHexes/Icefhtm89% 5  k - Permafrost EruptionIce/Earth100% 6 fhm17 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitfh fh> fh   jesper the Slicer  Human of Hepliaklqana ***... ##  Health: 79/79 ======================== .##########  Magic: 21/21 ======================== .##.......#  AC: 14fh Str: 9 .##.#####.#  EV: 31 Int: 16 .##.# #.#  SH: 4Dex: 18 .##.# #R#  XL: 12 Next: 11% Place: Dungeon:10 .##.# #@#  Noise: ---------  Time: 11438.6 (0.0) .#########.# #.#  w) +8 rapier (speed) ...........# #.#  Cast: Kinetic Grapnel ....######## #.# ....R######### #.# ............># #.#  R   Sugats the hexer .[÷..#######.#h "m #<# ...<.# #.# ### .....# #.# You remove your ring of protection from cold. _L - a ring of wizardry (worn)  There is a stone staircase leading down here. _You swap places. _Found a stone staircase leading up. _Done exploring.fh fh Memorise Anguish, consuming 4 spell levels and leaving 13? Y - Yes  N - Nofh~fhfhMemorise Anguish, consuming 4 spell levels and leaving 13? Y - Yes fh\ N - No [Y]es or [N]o only, please.fh+kfh"lfh   jesper the Slicer  Human of Hepliaklqana ***... fh##  Health: 79/79 ======================== .##########fhL\  Magic: 21/21 ======================== .##.......#  AC: 14Str: 9 fhK.##.#####.#  EV: 31 Int: 16 .##.# #.#fh  SH: 4Dex: 18 .##.# #R#  XL: 12 Next: 11% Place: Dungeon:10 fh0`.##.# #@#  Noise: ---------  Time: 11438.6 (0.0) .#########.# #.#fhĆ  w) +8 rapier (speed) ...........# #.#  Cast: Kinetic Grapnel ....######## #.# ....R######### #.#fhP ............># #.#  R   Sugats the hexer .[÷..#######.# #<# ...<.# #.# ### .....# #.#fhڇ" You remove your ring of protection from cold. _L - a ring of wizardry (worn)  There is a stone staircase leading down here. _You swap places. _Found a stone staircase leading up. _Done exploring.fh516 9.6 (1fhsfhޑ_ _This spell is quite dangerous to cast!fhqfh,40.6 (2fhfhٚfhޛ+1.6 (3fhfh}fh+2.6 (4fhŧfh/fhH+3.6 (5fhfh _You start memorising the spell. You continue memorising. x4fh0fhfhHc _You finish memorising. Spell assigned to 'c'.fhtfhv Spells (Memorise)TypeFailure Level  a - Grave ClawNecromancy12% 2b - Frozen RampartsIcefh#w224% 3  c - HailstormConjuration/Ice24% 3  d - Ozocubu's ArmourIce24% 3  e - Summon Ice BeastIce/Summoning24% 3  f - Hoarfrost CannonadeIce/Forgecraft52% 5  g - Animate DeadNecromancy58% 4  h - Borgnjor's Vile ClutchNecromancy/Earth89% 5  i - Metabolic EnglaciationHexes/Ice89% 5  j - Permafrost EruptionIce/EarthfhIx100% 6 13 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitfhKfhfhK fh  jesper the Slicer  Human of Hepliaklqana ***... ##fh  Health: 79/79 ======================== .##########  Magic: 21/21 ======================== .##.......#  AC: 14fhYStr: 9 .##.#####.#  EV: 16Int: 16 .##.# #.#fh.  SH: 4Dex: 18 .##.# #R#  XL: 12 Next: 11% Place: Dungeon:10 .#fh"#.# #@#  Noise: ---------  Time: 11443.6 (0.0) .#########.# #.#  w) +8 rapier (speed) ...........# #.#fh  Cast: Kinetic Grapnel ....######## #.# ....R######### #.# ............># #.#fh|  R   Sugats the hexer .[÷..#######.# #<# ...<.# #.# ### fh^.....# #.# _You swap places. _Found a stone staircase leading up. _Done exploring. _This spell is quite dangerous to cast! _You start memorising the spell. You continue memorising. x4 _You finish memorising. Spell assigned to 'c'.fh&P  Okay, then.fh)fh#0fh1. _fhfhC  Skill  Level Cost  Apt Skill  Level Cost  Apt fh a - Fighting   6.0   7.0   0   k - Spellcasting   6.0   8.3  -1           b - Staves   0.0   1.0   0   l - Hexes   0.0   1.0   0   c - Unarmed Combat   0.0   1.0   0   m - Necromancy   0.0   1.0   0  fhGG d - Throwing   2.0   3.0   0   n - Forgecraft   6.0   7.0   0       o - Ice Magic   0.0   1.0   0   e * Short Blades  12.1  15.0   0   p - Air Magic   0.0   1.0   0   f - Long Blades   7.6   1.0   0          fh( q - Invocations   1.0   1.7  +1   g - Armour   0.0   1.0   0   r - Evocations   1.0   2.0   0   h - Dodging   9.0  10.5   0       i - Shields   1.0   2.0   0      j + Stealth6.8   5.9  +1                  fh                    The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] HelpfhP[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsfhfhQfh#fh-  jesper the Slicerfh.  Human of Hepliaklqana ***... ##  Health: 79/79 ======================== .##########  Magic: 21/21 ======================== .##.......#fh/  AC: 14Str: 9 .##.#####.#  EV: 16Int: 16 .##.# #.#fh0  SH: 4Dex: 18 .##.# #R#  XL: 12 Next: 11% Place: Dungeon:10 .##.# #@#fh1  Noise: ---------  Time: 11443.6 (0.0) .#########.# #.#  w) +8 rapier (speed) ...........# #.#  Cast: Kinetic Grapnel ....######## #.#fh2, ....R######### #.# ............># #.#  R   Sugats the hexer .[÷..#######.# #<#fh3 ...<.# #.# ### .....# #.# _Found a stone staircase leading up. _Done exploring. _This spell is quite dangerous to cast! fh4"_You start memorising the spell. You continue memorising. x4 _You finish memorising. Spell assigned to 'c'. _Okay, then.fh9fhj;fhBfh9CfhJ3fhfh4fh+fh  fh7_Done exploring.fh fh 3fh[ 4fh fhK E _Done exploring.fhpb3fhcfh!xfhzfh{fh} fh}7_Done exploring.fhz # #######fhm.....###. R#########.......# R######## ............># #.[÷..#######.# #<<###fhzfhI31 4.6 (1fhfh$& _You swap places.fhVZ) # #######.....###. R#########fh[J.......# R######## ............># #.[÷..#######.# #<fh\fh_<R.fha&5fhDdfhsefh # #########......###.R #########.......# R######## ............># #.fhxR.6fhfh D      fh I###  .# ######### .# #.....@.# .#fh; { #.#####.# .# #.# #R# .# #.# #.# .# #.# #.# #########.# #.# ........# #.# .fh  #.# #....R######### #.# fhl fhJ @R.fhp &7fh fh fhg)  fhci2    # .# # .# #.# .#fhuj #.#####R# .# #.# #.# [..# #.# #.# .# #.# #.# .#.# #.# .# #.# fhk.# #.# .#....R# #.# fhlfh>>>>_(Press ? for help) ######  #######.##.###  #.......#....#  #.#####.##.#.#  #.# #.##.#.#  #.# #†##.#.##########  #.# #.##.#..........###########  #.# #.##.#.########.##........#  #.#####.##.#........#.##........######  #.....#.##.#.####.....##.............##########  ########....#.#.......#..############.............##...@R..#  #....#.'....R.#.....#.#...............####........##.#####.#  #....#.#....###..)..#.#...#.#.#######.# #..§.....#fh#.# #.#  #....#.####.........#.#...#<........#.# #.§§..[..##.# #.#  #....#.# #####.....#.#...#.#.#####.#.# #.§§.....##.# #.#  #...>..#fhUN#.....#.#...#.#.# #.#.# #.§......#########.# #.#  #......##..####.#...#.#.# #.#.# #..................# #.#  fh@####...##..# #.#...#.#.# #.#.# ##...........######## #.#  #.#.########..####.#...#.#.#####.#.###.......#....R######### #.#  fh=#............................................+............># #.#   #######....#######.#.......#.#.#.#####.#.###.......#.[÷..#######.# #<#   #.......[............###.......#.........###.......#...<.# #.# ### fhN  #.#########...####.########..######........#########.....# #.#fhrj O@>fh33fhM  jesper the Slicer  Human of Hepliaklqana ***...  Health: 79/79 ========================fhM~  Magic: 21/21 ========================  AC: 14Str: 9  EV: 31 Int: 16 #####  SH: 4Dex: 18 ....##########fhVNG  XL: 12 Next: 11% Place: Dungeon:10 ....##...@R..#  Noise: ---------  Time: 11449.6 (0.0) ....##.#####.#fhN  w) +8 rapier (speed) ....##.# #.#  Cast: Kinetic Grapnel .[..##.# #.# ....##.# #.# fhO....#########.# #.#  R   Sugats the hexer ..............# #.# .......######## #.# ..#....R######### #.# _You finish memorising. Spell assigned to 'c'. fhP_Okay, then. _Done exploring. _Done exploring. _Done exploring. _You swap places.fhPfh!QfhXfhXfh Zfh\Bfh]fh^fhc_fh_fhSafh~bfhcfh dfhdfhffh'gfhhfhhfh ifhejfhtkfhIlfhlfhhmfhnfhpfhqfhqfhrfh5sfhTtfhnufhufhrvfhwfhxfhyfhizfhzfh{fh}fh~fh~fhfhfhRfhbfhfhffhfhȅfh"fhfh'fhfhSfhfhffhfhfhfhfhfhĖfhfhfhfh{fh^fh/fhdfhޣfhafhUfh fh8fhfh$fh fhfhfhfhfhKfhfh)fh3fh޴fhfh%fhofhPfhfhfh@fhefh.fhռfhwfhfhJfhfhfhZfhfh%fhfhfh1fhfhfhfhw,fh: .....#fh#.#####.# .....##.# #.# ..[..##.# #.# .....##.# #.# .....#########.# #.# ........R......# #.# fh........######## #.# #.....### #.# +...........R@# #.# 72.6 (23.0)#.[÷..#######.# #<# #...<.# #.# ### fha{####.....# #.#  ...#.# #.#  ####.###.# #.#   #.#...# #.#   #.#...# #.# fhj  #.#...# #.#  fhfhfhHc _There is a stone staircase leading down here.fhfh fhfhfhB16 3.6 (1.0) _fhfh6       #...#####    #........ fh   #........   #........   #....Y...   #........   #........ 1   #@Y......   #.R......   ../.###   ...Y#   ......   .......   fh^....... YYY 3 yaks (asleep)   .......  fhfhfh@ D4.3 (1.7Kinetic Grapnelfh" fh*& + _You climb downwards.  fh<' uFound a wand of warping (4). _There is a stone staircase leading up here.fhلU  The helpless yak fails to defend itself.  fhYou spit the yak like a pig!!!!fh݊V  You kill the yak!fhkY..Rfhz}YYY 2 yaks (1 ally target)fh<3===8 (0.5 fhgfh#) _The yak bellows! x2fh   #...# #. #.fh  #. #....Y. #. #. #<@. #. #..R/.###.  #.  #. #. fhK fh fh Y.YY.fh D31 --fhK 5.8 (1.0 fhi fh|  fh A_Sugats hits the yak with a +0 dagger of draining!fh* #...###### #.......... fhY#. #. #.[ #...Y #..... #<. #.. #..RY.### #.....#  #....... #. #.. #. #. fh[m  Found a helmet.  Sugats hits the yak with a +0 dagger of draining!fh?- .fhMYThe yak gores you but does no damage.fh|O=-6fhfh fh19_Sugats hits the yak with a +0 dagger of draining!fh  You puncture the yak!  The yak is severely wounded.fh9*fhT Y1 confused, 1 ally target)Sugats points at the yak and mumbles some strange words.fhiE9YfhG'16 fhG7.2 (0.4 fhQfhT/ _The yak appears confused.fh:  You puncture the yak!fhfh@  You kill the yak!fhfh.Y/Y   yak (fhdWW   shadowghastfhx.46fhfh*^ _A shadowghast comes into view.fhH 5  You hit the yak.fh7J 0-8.0fhR fhV 1 _The yak is lightly wounded.fhk":  You puncture the yak!fh#fh) R.W .  fh{*EThe yak is heavily wounded.fh\+\6-=4fh7/fh:1( _The yak gores you.fhd  You puncture the yak!fh׶*7 (0.3 fh"fh \ _The yak is severely wounded.fhl0]  You barely miss the yak.fh1^7--9.0fh5fh7\ _The yak is severely wounded.fhTA drained, ally target)You barely miss the yak. _The yak is severely wounded.You closely miss the yak. fhBm Sugats hits the yak with a +0 dagger of draining.  Sugats drains the yak.fh`H;*fhy   The shadowghast slips into darkness.The shadowghast flickers and vanishes!fh {Deactivating autopickup; reactivate with Ctrl-A.fh:D-4 (0.4 fhfhQ _The yak closely misses you.fh  You completely miss the yak.The yak is almost dead.Sugats hits the yak with a +0 dagger of draining!fh7C.fhZ 68Kinetic Grapnel _The yak dies!fhfhh _Your Stealth skill increases to level 7!fh#..........#.#.#.[CfhF#..#.#<..#...R#...@.###.. #.....# #.......#..#...#...{#.....C   cyclops (missile, distracted)#.fh;fhfhTfh&[C..Rfh].C)fhn9=31 -fho80.8 (1.0fhfht fh_A cyclops comes into view. _You see here a wand of warping (4).fho i  Casting: Launch Clockwork Bee (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fha: fhb#..........  jesper the Slicer #...........  Human of Hepliaklqana ***... #...........  Health: 79/79 ======================== #.........C.  Magic: 20/21 ======================-- #...........  AC: 14Str: 9 #...........  EV: 31 Int: 16 fhc@#<..........  SH: 4Dex: 18 #...........  XL: 12 Next: 16% Place: Dungeon:11 #..R@.###..  Noise: ---------  Time: 11480.8 (0.0) #.....#fhd> w) +8 rapier (speed) #.......  Cast: Kinetic Grapnel #.........  #...........  #...........  R   Sugats the hexerfhd6 #...........  C   cyclops (missile) #...........  _You see here a wand of warping (4).  Casting: Launch Clockwork Bee (mildly dangerous; 2% risk of failure)  fh#eConfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linefh4 fh> x#..........jesper the Slicerfh(? #...........Human of Hepliaklqana ***...#...........Health: 79/79 ========================#.........C.Magic: 21/21 ========================#...........AC: 14Str: 9#...........fh@ HEV: 31 Int: 16#<..........SH: 4Dex: 18#...........XL: 12 Next: 16% Place: Dungeon:11#..R@.###..Noise: ---------  Time: 11480.8 (0.0)#.....#w) +8 rapier (speed)fhA -#.......Cast: Kinetic Grapnel#.........#...........#...........R   Sugats the hexer#...........C   cyclops (missile)fhB m#........... _You see here a wand of warping (4).  Casting: Launch Clockwork Bee (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linefhC !Okay, then.fhJ fhEO fhS fhU . _fh\ f#.#. #.C. #... #.... fh+^ #<.......... #........... #..R/.###.. #....@# #............#.....#...#.#.#.#####$fh_ fhm :  Found 19 gold pieces.fhp 9*fh fh fh fhA L[.fh +1.8 (1fh$ fh& a _Sugats casts a spell at thin air.fh #. #.........[. #........... #........... #<.......... #........... .fh#..R/.###....##.....###....##.....@.......#.#.#.#.#.#####$.#.....# ..#fhfh_ .RWfhPW   shadowghast (ally target)The shadowghast strikes at you from the darkness!fhx68----==2Kinetic Grapnelfh)fhX _Reactivating autopickup.fhk:  fhlYou puncture the shadowghast!  The shadowghast is moderately damaged.16 =-fhm3.3 (0.5 fhvrfhtO _Sugats hits the shadowghast with a +0 dagger of draining.fhY:  fhOYou completely miss the shadowghast.The shadowghast is heavily damaged.The shadowghast claws you.fh5fhӷ4-----==-8fhfh fhkI_Sugats hits the shadowghast with a +0 dagger of draining!fh&u B  You puncture the shadowghast!fhmv fh| `.Rfh i74.3Kinetic GrapnelfhZ fh҉ R _You destroy the shadowghast!fh#. #.........[. #........... .#........... ..#<.............#.............#.../.###....# #.....###....##....R.+#.##.##.##.fh~##.###.....####$.##.....#fhfh?D.Rfhp70==31 -fh5.3 (1.0fhfhfhWfhGfhtfhfhfhyfhfhfh fhT"fh"V1==fh$fh,(fh)fhL*fhl-fh/fh0fh2fh:=C-fh;Kinetic GrapnelC   cyclops (missile)fhZA;  fhA  [.  # .  #. ..  #<....  #.......  #.../.###....# fhB  #....C###....##  #.....R@......+ 90.3 (5 #.............#  #.............#  #.............#  fh;C#.............#  #.............#  ##.....####$.##  #.....# ..#   _You start resting.fh   [.  # .  #. ..  #<....  #.......  #.../.###....#  #....C###....##  fhY#.....R@......+  #.............#  #.............#  #.............# #.............# #.............#  ##.....####$.##  #.....# ..# fhfhfh^ _A cyclops is nearby!fh #. #.........[.fh7 #........... . #........... .. #<............. #.............. #.../.###....# #....C###....## #.....@R......+ #.# #.# #.# #.# #.#fhN! ##.....####$.## #.....# ..#fhUfh>.Rfh15, ally target)fhh321.3 (1fhƞfh-& _You swap places.fhp  You puncture the cyclops!  fhmLThe cyclops is moderately wounded.fhC51------fhf416 ===7 (0.4 fh fh , _The cyclops hits you!!fhȹ>  You puncture the cyclops!fhd@R.fh4-2.2 (0.5 fhfh fhyQ_The cyclops is heavily wounded.fh? h  You puncture the cyclops!fhٓ @-7fh fh2 ` _The cyclops is severely wounded.fh?  You hit the cyclops.  The cyclops is almost dead.Sugats hits the cyclops with a +0 dagger of draining.fh= 0-3.2fh fh U _The cyclops closely misses you.fh]>  You puncture the cyclops!fhe1(fh+j------21-7Kinetic GrapnelfhnfhcpK _You kill the cyclops!fhC #. #........... #.........[.  #........... .fhf #........... .. #<............. #.............. #.../.###.... #....@###....## #....R..+ #.# #.# #.# #.# .......fh.##.....####$.###.....# ..#fhyfhUb231 -4.7 (1.0fhúfh fhk_You see here 5 large rocks.fh  # #. #... #.[.  #.... . #........... .. #<............. #.............. #...@.###....fh { #....(###....## #....R........+ #....# #..# #.# #..# ........##.....####$.##fhA fh} <R.fhu G-5 _fh fh fh 516 6.7 (2fh fh  fhL =_K - a wand of warping (26) (gained 4 charges)fhH###### .[.  ... <.............###....# fhR(###....##........+.......................fhfh Rfh>.fh#3fhQ\=31 7.7 (1fhȨfhfhq#...##########.#.#..#.[.. #. #.... fhFrG#<.. #..............#...R.###....# #....(###....###.............+#.............# #.............##.......# fhLsfhxNR.fhc{T4=8fhfhfh fh fhc fh fhZ ,fhB fhp 95fh fh fh fhC fhU fhi fh fh/ fh? S6=fh fh! fh" fh$ fh( fh) fh+ fh/ fh0 X57=fh:3 fh(7 fh8 fhh: fh:> fh0? fhA fhE ;8fhkG fhgJ fhK fh{L fhSO fhP fhlQ fhT fh)U %9fhV fhY fhLZ fh[ fh^ fhu_ fh` fhd fhd L60=fh|f fhi fh'j fhk fhn fh^o fhp fhs fh_t U1=fhRv fhz fh{ fh%} fh fh fh fh fh %2fhf fh fh' fh fh fh- fh fh fh K3=fh fh fh fh fha ,fhy fh fhê U4=fhK fh ,fh` fhU fh fhp fhR fh+ %5fh fh fh6 fh fh fhO fh fh fhH K6=fh fh fh} fh fh fh fh fh fhv U7=fh& fh% fh fh> fh fh( fh fh fh %8fh fh[ ,fhN fhI fh fhk fhY fhJ %9fh fh fhm fhfhfhfhvfh fh L70=fh< fh/fhfhYfhsfh<fhfhfhWU1=fhfhfhfh!fh &fh&fh)fh+fh,%2fh-fh0fh1fh 3fh5fh6fh/8fh);fh<fh.=fhE@fhAK3=fh{BfhtEfh\FfhGfhJfhcKfhLfhOfhPU4=fhQfhTfhUfhVfhYfhZfh[fh_fh_%5fh3afhKdfhdfhffh}ifhjfhkfhpw6=fhtfhtfh?vfhByfhyfhT{fhbfhU7=fhfh˅fhpfhMfhfh$fhfh͐fho%8fhfhfhfh@fh?fh-fhfhfhK9=fhWfh1 _HP restored.fh3fhfh\5 _You swap places.fhfhfhrfhfh9fh1fhPfhfhcfhn`  You see here 5 large rocks.fh+fhafh@= _fhfhfhfhxfhfh<fhfh#..............#...............#<.......#........fh #.....###....# #....(###....## #.....R+ #.......# #......# #.............# #.............# fh/~#.............###.....####$.###.....# ..# #..... .. T   troll (asleep)#.T... ... fh1578.7 (80.0)fhr.R, ally target)fh?,9.7 (81fhfhX _A troll comes into view.fhT  #.. #<........ #........fhU  #.....###....# #....(###....## #.............+ #.....R.# #.......# #.# #.# #.# ##.....####$##fhV  #.....# .. #..... ... #.T... ... #.....fhX fh^ P.Rfh!a 280.7 (1.0)fh8f fhh fhj4 #<. #........ #.....###....#fh #....(###....## #.............+ #......# #.....R.# #......# #.# #.# ##.....####$.## #.....# .. #...... ... #.T.... ... #......  +.......fhfh&P.Rfhj&1fhJfhfhQ/ #fhV# #.....###....# #....(###....## #.............+ #......# #.# #.....R.# #......# #.#fh ##.....####$.## #.....# .. #...... ... #.T..... ... #........  +......... #...$......fhCfhä>.Rfhjfh=2Kinetic Grapnelfhfh fh_Found 16 gold pieces.fh = #.....###....#fh3 , #....(###....## #.............+ #......# #.# #.# #....R.#fh  #.....# ##..@..####$.## #.....# .. #........ ...fhÌ Y #.T........... #.......... +... #...$...... #...fh .fh fh] fh} .RT.TfhA 5fh3 E====3fh fh$ ' _The troll shouts!fh ^ #....(###....##fh  #.............+ #......# #.# #.# #.# #....Rfh7 .# ##.....####$.## #.@...# .. #..T...... ...fhʙ H #............. #. +. #...$......fhZ  #.... #fhQ fhإ $.fhp 1Rfh8 fhΨ T=---4fhܰ fhг w _You block the troll's attack. The troll completely misses you. x2fh?y . You puncture the troll!fh"%16 =fh9==-5.2 (0.5 fh'&fh( fh7)Z_The troll is moderately wounded.fh  You puncture the troll!  The troll is severely wounded.The troll bites you. The troll barely misses you.fhAV.Rfh,56-fh?'-7fhMfh.= _The troll claws you but does no damage.fh U' fhGV: You hit the troll.fhW0--fhX!6.2fh`fhc fh{dP_The troll is severely wounded.fh. d  You hit the troll.  The troll is severely wounded.The troll misses you. x2; The troll claws you.2---=6 (0.4 fh0 fh2 I _Sugats hits the troll with a +0 dagger of draining!fh <  You puncture the troll!fhJ D.fh' q4-7.0Kinetic Grapnelfh fhP I _You kill the troll!fh1fh"48-fh7fhk9 fh::_No target in view!fht^3fh_fhbfh"g31 _3=-fhDhfhjfhkfhlfhknfhlofh|pfh%rfh)sU4=fh tfh6v,fhwfhy,fhP{fh}fh~%5fhnfhVfhfhfhfhfh^fhfh)K6=fhEfhfh#fhfh\fhfhfhfhU7=fhfhfhtfhAfhpfhfhfhfh%8fhfhܢfhfhPfhfhFfhtfhtfhDK9=fh2fhQfhfh~fh}fh/fhnfhBfhͼfhfhfhfhXfhfhfhfhfhofh9=fhfhfhfhBfhfh=16 fhx$ fh*_You now have 670 gold pieces (gained 16).fh-fh;31 fhfhfhfhfhofh[fhfh0fhfh>fh+fhOfhofhfhfhfhGfhbfhCfhfh fh-fhUfh,fh,fhb fhI fh$,fhfhfh'16 fhfhN _You now have 689 gold pieces (gained 19).fhufhz;31 fhufhW fh"fh$fh%fh&fh6(fhl*fh5,fh5-fh..fh0fh9#....(###....##  #.............+...)....  #.............#  fh:#.............#  #.............#  #.............#  #.............#  ##.....####..##...# #.....####..##@..# -624.0 (37.0)#...........R....# #................# #................#+................#fh;D#................# #................+#................####....#######+###fh<fhAN.RfhCF-5.0 (38fhHfhO3 _Found a spear.fhBR616 6.0 (39fhVfh?Y1 _B - 6 boomerangs (gained 4)fh*fh+fh,fhW1fhL3fh6fh7fh!:J31 fh!>fhyCfh/GfhGfhUJfhMfhQfhUfhVfhXfh^fhafhmbfhcfhcffhhfhjfhkfhlfhoofh%rfh;tfhtfh\vfhyfhog........[.. ..fhR..).......# ....$# .....fhC# .. ..# ....###....# #.# fh{...(###....####.# ............+...).....# ............#...@.....##32.0 (6.0) fh............#........... ............#...R....... ............#........... ............#........... .....####..##...######## fhχ.....####..##...# ..........# ................#fhfh@#Rfh..fh+3.0 (7fhfh' _Found a falchion.fh3fhfhfhfhBfhFfh.......>..+[.......#...).#...$......# <..............fh.#........... .####....# #.......#(###....####.#4.0 (1.+...).....#.#..R......##.#.....#............#...................#........... #.....####..##.######## #.....####..##...#fhtfh+?R.fh\+5.0 (2fh#fh:9 _Found an escape hatch in the floor.fhfhefh`fh]fhfhfh<,fh˟fhfh,fhfhfhfhEfhfhҷfhźfhfhfhfhKfhfhl'16 fhcfh>N _You now have 708 gold pieces (gained 19).fh"fhfh;31 fhfhfhfh!fhfhlfhfhfhfh;fhGfhfhfh,fhfhfhfhfhfhfh fh fh fh fh fh fh fh fh fh{ fh fh fhj fh fh fhK fh fh fh, fh fhg" fh# fh% fhM& fh& fhl* ,fh^+ fh, fh, fh"/ fh/7 [ .. .....  .. .... fh8 3 .#####...  o......  .....  o..  #########'###### #......... #........R....... +................ fh8 Kinetic Grapnel #...... #.##.##....## ########.##.##....# .... .....# ### o   orc priest (asleep) ..................# fhp9 o   orc (asleep) ........>.........+fh\> - 51.0 (1fh ? 6.0)  You open the door.fhs vR., ally target)fh* 616 2.0 (17fhX fh٩ h _An orc priest and an orc come into view.fh  .. .....  .. ....  .#####...  fh o......  ..... o.. #########'#######  #.......R@.......  #................  +................  #................  #.##.##....##.... #.##....# .... .....# ### ......#>.........+fh  .. .....  .. ....  .#####...  fh o......  ..... o.. #########'#######  #.......R@.......  #................  +................  #................fh& + #.##.##....##....#.##....# .... .....# ### ......#>......fh fh fh< fh` d _There are monsters nearby!fh  .. .....  .. ....  .#####...  o......  fh ..... o.. #########'#######  #.......R@.......  #................  +................  #................  #.##.##....##.... #.##....# .... .....# ### ......#>.........+fhx4 .. .....  .. ....  .#####...  o......  fh5..... o.. #########'#######  #.......R@.......  #................  +................  #................ #.##.##....##....#.##....# .... .....# ### ......#>......fh9fh;fhU?fhoA fhBV_There are monsters nearby!fhn) fho.. .....  .. ....  .#####...  o......  ..... o.. fhep#########'#######  #.......R@.......  #................ fhq +................  #................  #.##.##....##.... #.##....# .... fhq\.....# ### ......#>.........+fhm .. .....  .. .... fh .#####...  o......  ..... o.. #########'#######  #.......R@.......  #................  +................  #................ fh&#.##.##....##....#.##....# .... .....# ### ......#>......fh fh fhfh fhV_There are monsters nearby!fhC## ######... ...... ....!fh_....#####........o......##..........#### ..o..oo........########@#######R#.+................. #.##.##....## ########.##.##....# ....owarrior (polearm, missile, asleep).....###o   orc priest (asleep)..........#oo 2 orcs (1 polearm, asleep, 1 ally tar…)fh  An orc warrior and an orc come into view.Found a smoky dark potion.fhs  The orc warrior shouts! The orc shouts! The orc priest shouts! The orc shouts!fhmfh"fh= .ofhkz..o.oo.Rz   skeletal warriorowarrior (polearm, missile) ..................# fho   orc priest(…)The orc warrior completely misses you. The orc closely misses you.fh1S31 ====3fh .0) fh fh k _A skeletal warrior comes into view. It is wielding a +0 scimitar. fhK_There is an open door here.fhUfh9%  fhuYou closely miss the orc. The orc warrior misses you.fhz,fhX0.ofh.z..oR.fhf16 =---3 (0.3 fhfh fhQC_The orc closely misses you.fh*Y  What are your orders?  t - Shout!  Orders for allies: a - Attack new target.fhJZ r - Retreat!s - Stop attacking. g - Guard the area. f - Follow me.  Anything else - Cancel.fhrfhځ,fh  Follow me! The orc warrior barely misses you. The orc misses you.fhҊ"o.z.z..oooz 2 skeletal warriorsfhH---4.3 (1.0 fhǐfh} _A skeletal warrior comes into view. It is wielding a +0 mace.fh|o########.............! ....#####.... ...........# #....o.....####z.z..ooo.......#########'#######fh0.......R@........+#.##.##....## ########.##.# .............. ###o   orc priest... oo 2 orcs (1 polearm)>+fh]fhaBfh.oo.oowarrior (polearm, missile)o   orc priesto   orc (polearm)fhZI31 -5fhZfhfh~  (ally target)  You puncture the orc priest!fh :16 ==7 (0.4 fhfhqb _The orc priest is heavily wounded.fh  You completely miss the orc priest.The orc priest is heavily wounded.fhlp.o fhz4-6.2 (0.5 fhHfhVN _Sugats hits the orc priest with a +0 dagger of draining.fh'  You barely miss the orc priest.The orc priest is almost dead.fh8  You block the orc priest's attack.  Sugats hits the orc priest with a +0 dagger of draining.  Sugats drains the orc priest.fh|?o.)oo 2 orcs (1 polearm, 1 ally target)fhPC@-7fhEKfhMJ _The orc priest dies!fhE fhۅ W Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% a - Recall Ancestor2 MP0%  J - Ancestor IdentityInstantfhІ 0%  b - Transference2 MP, Piety-13% [?] toggle between ability selection and description.fhfhfh:########jesper the Slicer.........Human of Hepliaklqana ***....... ....!Health: 79/79 ========================fh;....#####....Magic: 21/21 ========================...........#AC: 14Str: 9#.....o....####EV: 16Int: 16z.z...oo.......SH: 4Dex: 18#########)#######XL: 12 Next: 24% Place: Dungeon:11#.......R@.......fhNoise: =--------  Time: 11656.7 (0.0)#................w) +8 rapier (speed)+................Cast: Kinetic Grapnel#................#.##.##....##.... ########.##.##....# ....R   Sugats the hexer ..................# ###o   orc warrior (polearm, missile) ..................#oo 2 orcs (1 polearm, 1 ally target) ........>.........+You barely miss the orc priest.The orc priest is almost dead.You block the orc priest's attack.  Sugats hits the orc priest with a +0 dagger of draining.  Sugats drains the orc priest. _The orc priest dies!fhfhyP  Okay, then.fhfhfhM. _fhufh6xC  Skill  Level Cost  Apt Skill  Level Cost  Apt fhly a - Fighting   6.0   7.0   0   k - Spellcasting   6.0   8.3  -1           b - Staves   0.0   1.0   0   l - Hexes   0.0   1.0   0   c - Unarmed Combat   0.0   1.0   0   m - Necromancy   0.0   1.0   0   d - Throwing   2.0   3.0   0   n - Forgecraft   6.0   7.0   0       o - Ice Magic   0.0   1.0fhz[40m   0   e * Short Blades  12.4  15.0   0   p - Air Magic   0.0   1.0   0   f - Long Blades   7.9   1.0   0           q - Invocations   1.0   1.7  +1   g - Armour   0.0   1.0   0   r - Evocations   1.0   2.0   0   h - Dodging   9.0  10.5   0       i - Shields   1.0   2.0  fh{[0;10;1m 0      j + Stealth7.2   6.7  +1                                      fh}The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsfh1? q + Invocations 1.0fhq TargetTarget--  --  --  --  --  fh L--  --  --  --  14.0 --  --  --  --  --  --  --  10.0 a-z] set[-] clear selected targetcost|targetsfh~&'[?25h[?0c0 fh='fh " fh [?25l[?1cfhbJ7.0 fh|current training targets, if any.=] set aall targetsfh{GfhMfhS########jesper the Slicer.........fhFTHuman of Hepliaklqana ***....... ....!Health: 79/79 ========================....#####....Magic: 21/21 ========================...........#AC: 14Str: 9#.....o....####EV: 16Int: 16z.z...oo.......SH: 4Dex: 18fhTv#########)#######XL: 12 Next: 24% Place: Dungeon:11#.......R@.......Noise: =--------  Time: 11656.7 (0.0)#................w) +8 rapier (speed)+................Cast: Kinetic Grapnel#................#.##.##....##.... fhU########.##.##....# ....R   Sugats the hexer ..................# ###o   orc warrior (polearm, missile) ..................#oo 2 orcs (1 polearm, 1 ally target) ........>.........+The orc priest is almost dead.You block the orc priest's attack.  Sugats hits the orc priest with a +0 dagger of draining.  Sugats drains the orc priest. _The orc priest dies! _Okay, then.fhZfh[fh`fh?bfhw fhM{ c  The orc completely misses you.fh$ 8.ofhև 0R.fh %31 fh. $7.7 (1fhR fh%  fh 4_The orc warrior hits you but does no damage.fh e..............! ..#####.... ........# #......o...####z.z...oo.......#########R#######................+fh #.##.##....## ########.##.# . .............. ###. >...+[....#fh %  fh TSugats barely misses the orc. The orc misses Sugats.fh fh  z.oz   skeletal warrioro   orc warrior (polearm, missile)oo 2 orcs (1 polearm, 1 ally target)The orc warrior closely misses Sugats.fh 8*fhP] oconfused, 1 ally…)Sugats points at the orc and mumbles some strange words.fh :ofh %=fh$ 8fh fh / _The orc appears confused.fhI   What are your orders?  t - Shout!  Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me.  Anything else - Cancel.fh  Follow me! The orc barely misses Sugats.  The orc warrior hits Sugats with a +0 partisan!fh] fhF .z)R )fhZ 016 9fh fh" = _The orc hits Sugats but does no damage.fhc .... ....! ....#####.... ...........# #......z...#### z.z...ooo......#########)####### #........R....... #.. +. #.fhy> #.##.##....##.... #########.##.##....# .... ...................# ###.# >.........+[.......#oo 2 orcs (1 polearm, 1 confused).).#fh ,fh!fh"fh5'..oo.Ro   orc warrior (polearm, missile)fho*K31 --60fh.fh0fhY  ....#####.... ...........# #..........####fh  z.z....oo......#########o####### #................ #R. +.. #. #.##.##....##.... fh0 ##########.##.##....# .... ....................# ###......#>.........+[.............#.).#fhT /..#fha fh fh z.Rz   skeletal warriorfh: o   orc warrior (polearm, missile)oo 2 orcs (1 polearm, 1 confused)fh A--1fhfh 7 _The orc closely misses something.fh.......# #z...####z.z....oo......fh#########o#######................+R#.#.##.##@...##.. ##########.##.# .. ................ ###.>.........+[.......#......)....fh@fh؍fhkfhfhQfh%fh ozoo.Rz 2 skeletal warriorsfh &2fh~fht _A skeletal warrior comes into view. It is wielding a +0 dire flail.fh t#z...####z.z....oz......fh U#########o########........o.......#.........+....#......R#.##.##....##.. ######### ................ ###...... .>...fh %+[......#......)....   skeletal warrior.fh; fh, fhF fh fhg! zfh" o.o.Rz 2 skeletal warriorsfh% &3fh0 fhN2 fh-"  z.z....oz......#########z####### #.......o........ #........o. +......... #....... #.##.##R...##.... .##########.##.##....# .... ................@....# ###.# fh[$ N>.+[....#.).#..#.#   skeletal warrior.####....####.#   orc (polearm,fhH& ,fh' ,fhb* fh4 ^z.zo.o.R z 2 skeletal warriors (1 distracted)fh9 &4fh? fhH _A skeletal warrior comes into view. It is wielding a +0 short sword.fh z.z....oz...... #########z####### #........z.......fhr #.......o........ +........o. #......... #.##.##....##.... ..#.##.##R...# ....fhe.# ###.#.>.+.[fh.#.....).#.#.#.#fh=.###....####.#fhfhfh.fho.Ro   orc (polearm, confused)fh_5Kinetic GrapnelfhfhfhhN z.z....oz...... #########z# #........z....... #.......o........ +................ #.........o...... #.##.##....##.....#.##.##....# ....fht.R....# ###.#.>.+ .[.#......).#.# <.#.# .....###....####.#fhfh'fh.oR.o   orc (polearm, confused)fh^&6fh۞fhlfh+w #########z####### #........z....... #.......o.fhx  +........ #................ #.##.##...o##.... #...##########.##.##....# .... #.................R.....# ### #.......# #>.+ #[...fhy .# #.).# #..# #<.# #.# fhz #.....###....####.# #....(###....####.#fh{ fh| fh i..RfhE &7fh fhg fh† #........z....... #.......o. +........fhՇX #........o. #.##.##....##....#...##########.##.##....# ....  #.......................# ###  #R......#  #>@..+  #[....#  #.).#  #fh..#  #<.#  #.#  #.....###....####.#o   orc (polearm, confused)  #....(###....####.#  #.............+...).....#fhʼnfhtfhRfhfhϒxz.o.fhRz   skeletal warrioro   orc warrior (polearm, missile)fh&8fhfhfh #.z. #......zo. +......fh3z. #......... #.##.##....##.... #...#.##.##o...# .... #.# ### #.# #.@.R.+ #.[.# #.).# #..# #<fh..# #.# #.....###....####.# #....(###....####.#  #.+...).....#fh-fhfhвfhfhkV.zzofhR.z 2 skeletal warriorsfhQ&9fhfhd fhS_There is an escape hatch in the floor here.fhe #.z. #.......o. +.....z. #..... #.##.##....##.... #...#.##.##z...# .... #.o....# ### #.# #>R.+ #.[.# #.).# #...# #<...# #.# #.....###....####.#   skeletal warrior #....(###....####.#  #.+...).....#fhifhjfh{kfhlfhirzoR.z 2 skeletal warriorsfh&u.70 _fh}fhfhu F #o +.....z. #..... #.##.##....##fhZv #...##########.##.##z...#  #..................z....# ## #o.....#  #R.........+ #[.@..# #.).# #..# #<....# #....# #.....###....####.# #....(###....####.#   skeletal warrior #.............+...).....# #.#....##fhy fhy fh{ fh <ozfh >>Rfho &1fh fhu fh?  +.....z. #..... #.##.##....##fhD #...##########.##.##z...#  #..................o....# # #z.....#  #>.........+ #[..R.# #..@....).# #..# #<.# #fh .....# #.....###....####.....# #....(###....####.......# #.............+...).....# #fh .#.........## #.#...fh fh fh& po..Rfh' io   orc warrior (polearm, missile)fhn* &2fh31 fh83 fh] +.....z #.. #.##.##....##fh^ #...#.##.##z...#  #.o.....#  #.z.....# #.>.+ #fhU_.[.# #.R...).#fh\`v #.# #<...# #......# #.....###....####......#fha #....(###....####.......# #.............+...).....# #.............#.## fhaA #.#.fhcfh*ffhffhrfhr[o.z.R.z   skeletal warrioro   orc warrior (polearm, missile)fhx&3fhO~fhfh$  +.....z #... #.##.##....## #...fh#.##.##z...#  #.o......# #.z......# #.>.+ #.[.# #.R....).# #.# #<...# #.# #.....###....####.#fh #....(###....####.# #.............+...).....# #.............#.##  #.#.fhfhfhfh~bo.z.R.z   skeletal warrioro   orc warrior (polearm, missile)fh'&4fh#fh$fh[ +.....z.. #...fhN\ #.##.##.... #...#.##.##z...# #.o.# #.z.# #.>.+ #.[.# #.R.....).# #.# #<...# #.# #.....###....#.# #....(###....####.#fh,]o #.............+...).....# #.............#.# #.#fh]fh^fh_fhfo.z.R.z   skeletal warriorfhvgio   orc warrior (polearm, missile)fh|k&5fhofhgqfh +.....z. ##...fh` #.##.##.... #...#.##.##z... #.o. #.z. #.>. #.[. #.R......)fhu. #. #<... #. #.....###....####. #....(###....####.fhm #.............+...)..... #.............#. #.#fhEfhfhϵfhbo.z.R.z   skeletal warrioro   orc warrior (polearm, missile)fh&6fhfhrfhM  +.....z .... # #... #.##.## #...fh #.##.##z #.o #.z #.> #.[ #.RfhH g.) # #<.. # #.....###....####fh  #....(###....#### #.............+...) #.............# #.#fh fh- fh fhd fh o..zR.fhh z   skeletal warrioro   orc warrior (polearm, missile)fh- &7fhX fhl fh%.... #..... #...fh& #.##.## #...##########.##.##z #............o...... #. #z> #[... #R..) #....@..fh6' #<.. #.. #.....###....#### #....(###....#### #.............+...) #.............#.......fh' #.............# #.#fhN)fh*fh),fh5o.z..RfhZ6z   skeletal warrioro   orc warrior (polearm, missile)fh9&8fhfhZfhoRb #... #.##.##fhpS #...##########.##.##z #...........o....... #. #z.> #[... #.fh,T) #.....R. #<..@. #..fhT #.....###....#### #....(###....#### #.............+...) #.............#...fhkU #.............# #.............# #fhV.#fh~WfhXfh~[fh f4o.fhf.z.Rz   skeletal warriorfh\gio   orc warrior (polearm, missile)fh;l&9fhKvfh1xfhB3 #...fh #.##.## #...#.##.## #.o # #.> #.[z #.) # #<.@.Rfh # #.....###....#### #....(###....#### #.......+...) #.......# #.......# #......# #.#fhfhfhfhnd.o.zfh~R.z   skeletal warrioro   orc warrior (polearm, missile)fh'80fhfhfh)|  #... #.##.  fhJ #...#.##.   #   #.o   #.>   #.[   #fhH.z.....)   #   #<@.R   #  fh$ #.....###....####   #....(###....####   #.............+...)   #fh.......#   #......#....   #.....#....fh{   #.#fh+fhfhFfhK!:.ofh!5z.R.z   skeletal warrioro   orc warrior (polearm, missile)fha%&1fhh-fh0fh   #... #.##.   #...#.##.   # fh  #  #.o....>  #.[  #.z......)  #  #@.Rfh   #  #.....###....####   #....(###....####   #.............+...   #fh 9......#   #.#...  #.#...  #fh .#fh fh fh" fh .o.zR.fh z   skeletal warrioro   orc warrior (polearm, missile)fhV &2fh fhm a _There is a stone staircase leading up here.fhfhfhfhݵfh=fh8co.z.fh716 3 _fh&fhv{.....##.#####.# .....##.# #.#  ..[..##.# #.#  .....##.# #.#  .....#########.# #.#  ........R......# #.#  ........######## #.#  ...#.....######### #.#  0 ...+............@# #.#  fh|...#.[÷..#######R# #<#  ...#...<.## ###  ####.....##  .......#.##  ####.###.##   #.#...##    #.#...##    #.#...##  fh}fhʀfh-5.2 (2.5fhfh} _You climb upwards. _There is a stone staircase leading down here.fhhh fhl Dungeon Overview and Level Annotations Branches: (press G to reach them and ?/b for more information) Dungeon (11/15)fhm w Temple (1/1) D:6 Lair (0/5) D:10  Orc: D:9-12 Altars: (press _ to reach them and ?/g for information about gods) AshenzariCheibriadosDithmenosElyvilon FedhasGozag ($290)HepliaklqanaKikubaaqudgha Makhlebfh#o YNemelex XobehOkawaruQazlal RuSif MunaTrogUskayaw VehumetWu JianXomYredelemnul ZinThe Shining One Shops: (press $ to reach them - yellow denotes antique shop) fhp qD:4 [ D:8 (fh fh .....##.#####.#  jesper the Slicer .....##.# #.#fh   Human of Hepliaklqana ***... ..[..##.# #.#  Health: 79/79 ======================== .....##.# #.#  Magic: 21/21 ======================== .....#########.# #.#  AC: 14Str: 9 ........R......# #.#  EV: 16Int: 16 ........######## #.#  SH: 4Dex: 18 ...#.....######### #.#  XL: 12 Next: 24% Place: Dungeon:10 ...+............@# #.#fh   Noise: ---------  Time: 11685.2 (0.0) ...#.[÷..#######R# #<#  w) +8 rapier (speed) ...#...<.# #.# ###  Cast: Kinetic Grapnel ####.....# #.# .......#.# #.# ####.###.# #.#  R   Sugats the hexer#.#...# #.# fhm #.#...# #.# #.#...# #.# _A skeletal warrior comes into view. It is wielding a +0 dire flail. _A skeletal warrior comes into view. It is wielding a +0 short sword. _There is an escape hatch in the floor here. _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here.fh fh& fhAWhere to? (Tab - D:10 @ (x,y), ? - help)  D - Dungeon  T - Temple L - Lairfhfhfhl8[?25h[?0c.....#fh]#.#####.#  jesper the Slicer .....##.# #.#  Human of Hepliaklqana ***... ..[..##.# #.#  Health: 79/79 ======================== .....##.# #.#  Magic: 21/21 ======================== .....#########.# #.#  AC: 14Str: 9 ........R......# #.#  EV: 16fh4Int: 16 ........######## #.#  SH: 4Dex: 18 ...#.....######### #.#  XL: 12 Next: 24% Place: Dungeon:10 ...+............@# #.#  Noise: ---------  Time: 11685.2 (0.0) ...#.[÷..#######R# #<#fh  w) +8 rapier (speed) ...#...<.# #.# ###  Cast: Kinetic Grapnel ####.....# #.# .......#.# #.# ####.###.# #.#fh  R   Sugats the hexer#.#...# #.# #.#...# #.# #.#...# #.# fh;_A skeletal warrior comes into view. It is wielding a +0 short sword. _There is an escape hatch in the floor here. _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here.  What level of the Lair of Beasts? (default 1, ? - help) fh [?25l[?1cfhu 41fh fhW fh fh/ J31 fh ^ n escape hatch in the floor _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here.  What level of the Lair of Beasts? (default 1, ? - help) _You swap places.fh fh Ifh fh Bfh fh fh fh Bfh fh fh! Bfh% fh& fhE( Bfh`/ nfh1 fh-3 fh@4 Bfh7 fh8 fh9 ,fh: fhu= fhk> fh^? ,fh_@ fhB fhC fhD ,fhE fh8H fh%I fhI fhJ ,fhWM fh]N fhBO fhO ,fhR fhS fhdT fhT ,fhW fhX fhY fhDZ ,fh\ fh] fh^ fh5_ ,fhra fhb fhsc fhd ,fh]f fhjg fh.h fhh ,fhk fh/l fh*m fhm ,fho fh3q fh1r ,fhr fht fhv fh(w fhw fhZx fh8z fh{ fh| fh]} fh} fh fhR fh fhu ,fh fh fh" fh fh fht ,fh֍ fhw fh fhz fh fh fh fh' fh fh͖ fhؗ fh fh fhG fh fhk fh fh fh fh fh3 fhΡ fhe fhU fh fhr fh fh fh fh fh fhD ,fh fh֬ fh fhH ,fh~ fh fh fh) ,fhj fh fh fh% ,fhp fh fh fh fh fhֻ fh fh fh fh: fh fh# fh' fh ,fh fhB fh& fh ,fh fhE fhK fh ,fh fhA fh# fh fhp fh\ fh fhV fh fh fh fh\ fh fh4 fh fh fh fh/ ,fh fhJ fh fh fh fhB fhw R  There is a staircase to the Lair here.fh fhM fh .16 _fh fh) -Generating dungeon...o\\/o/ building the Dungeon \o\fhu < /o/fh < \o\fh< /o/fhAtbuilding the Lair of Beasts \o\fhgfhjesper the SlicerHuman of Hepliaklqana ***...Health: 79/79 ========================Magic: 21/21 ========================AC: 14Str: 9fhEV: 16Int: 16SH: 4Dex: 18XL: 12 Next: 24% Place: Lair:1Time: _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here.  What level of the Lair of Beasts? (default 1, ? - help) _You swap places. _There is a staircase to the Lair here.fhfhfhofhfhQYou swap places. _There is a staircase to the Lair here. _You climb downwards. Welcome to the Lair of Beasts!  Found a scroll labelled MEJIRE TEBRESU and 4 stones.  Found an escape hatch in the floor.  back to the Dungeon here.fh{zfh #.......#  ##.......#  fh_#........#  ##........##  #..........#  #..........#  ......?....##  .......@....#   Noise: --------- 11730.9 (45.7).>....R.....#   w) +8 rapier (speed).(..........#   Cast: Kinetic Grapnel............#  ............#  ............#   R   Sugats the hexer.........S..#   S   water moccasin (asleep).###.......##   fhbfhfhe _A water moccasin is nearby!fhY#.......#  ##.#  #..#  ##.##  #..fh}!  #.#  ......?....##  .<....#  .>....R.@...#  .(..........#  ...#  .#  .#  .S..#  .###.##   #.#   fhvfhl.R, ally target)fhV31 1.9 (1.0) _fhfh|fh9#.##........?....##.<....>......(.....R........Sfh###.......#  #fh{fh9*fhan Sdistracted, ally targ…)fhUSugats gestures at the water moccasin while chanting.fh!0S.Sally target)fh2F==2Kinetic GrapnelfhFk_ _The water moccasin resists with significant effort.fh%L.##.fh&7.......?....##.<....>......(.....R........S.fh&####  # ##fh(fh<Sfh='.fhyB2*fhՑn Sdistracted, slow, all…)fhcSugats points at the water moccasin and mumbles some strange words.fh9Sfh.-3fhfh< _The water moccasin seems to slow down.fh)SSfhFslow, ally target)fhH%16 =fh7-4.4 (0.5 fhwfh. fhK_You barely miss the water moccasin.fh[ a  You miss the water moccasin.fh[ R.Rfh *8 (0.4 fh" fh F _The water moccasin bites you but does no damage.fhT 9  fhV 5You impale the water moccasin!!fhrX 1==5.2fha fhaf  fhh Y_The water moccasin is severely wounded.fh_h  You barely miss the water moccasin.fh1/--6fhfhg _The water moccasin is severely wounded.fh8i  You closely miss the water moccasin.The water moccasin is severely wounded.fhm9*fhz  Sugats casts a spell at the water moccasin.fhr SThe water moccasin resists with significant effort.fhG--6.1 (0.5 fhfh3T _The water moccasin misses you.fhE  You puncture the water moccasin!fhpD.fht5=5 (0.4Kinetic Grapnelfhfh fhD_You kill the water moccasin!fh3 ##........?....##fhr5 .<....>......(......R..####  # ## ##...#.fh%? fhD Q31 --7.5 (1.0fhK fhMM fh Q3fhRfhDVfhXfh\,fh]5 _You swap places.fh_fhKb3fhcfhffh#hfhj,fh'lfhCnfhwpfhrfhsfhmtfhHvfhxfhz,fhw|fh?fh2'16 fhfhB _O - 3 scrolls labelled MEJIRE TEBRESU (gained 1)fhfhBQ31 fhˊfhߌfhfh,fh fhfhfhfhĘfhfhfhfh,fh0fhfhfhfhfhөfhfhޭ,fhfh fhfhR,fhfhfh-fhfhʾfhfhBfhfhxfhJfh.fhfhs ##......#  #.......# fhh . ##.......#  .. #........#  ..F ##........##  .... #..........#  ..... ##..........#  #...........##  .R....<....# -- >..........#  (..........#  ............# ............# ....fhP.........# ...................# F   bullfrog (asleep)........###.......## ## #.......# fh} 525.0)  A bullfrog comes into view.fh6fhfhl .R.fh4  The bullfrog croaks.fh.6===3.5 (16fhfh5 _The bullfrog moves out of view.fh fh fhH fhE fh R ##......# fh Q...# #.# ...### ##.# .#... #........# fhT #...... ##........## .F. #..........# ..##..........# .#.R.........## fh ..<....# .>..........# .(..........# Kinetic Grapnel......# .....# .# fh M.#   F   bullfrog (ally target).###.##  ## #.# fh ,0.0)fht fh `.F.Rfh 5---4.5 (1fh fh  fh p_The bullfrog snags a nearby butterfly with its tongue.fh# fh*% fh0 C.F#Rfh%2 +.fhJ@ =--5 _The bullfrog closely misses you.fh :  You hit the bullfrog.fhk R.Rfh 616 6.0 (0.5 fh fh 6 _The bullfrog is lightly wounded. fh07  You puncture the bullfrog!  The bullfrog is severely wounded. fh82=3 (0.3 fh< fh>V _The bullfrog closely misses you. fh?  You puncture the bullfrog! fhC. fh"t6-8 (0.5Kinetic Grapnel fh& fh(  fh)>_You kill the bullfrog! fh fht8- fhn fhlH _No target in view! fh  fh  fhҾ  fh  fh b ##.....# . fhz  ##......#  #.......# #....#### ##.......# #...# #........# ##......###........##  fh% #.##..........# #.......##..........# ##...........## 0 fh n.R<....# .>.# (.#[.#.#  fh .#.....#.........###.## fh]  fh NR. fh N31 -7.8 (1 fh*  fh= - _Found a pair of gloves. fh fh fh fh fh fh\ fh fh fh@ fh fh fh, fh fh߬ fh߮ fh fh$ fh fh fh fh fhJ fh fh fhk fh  fh fhC fh fh fh fhu fh fh_ fh '16  fh fh$  fh<N_H - 3 fizzy cyan potions (gained 2) fh fh fhT;31  fh fh fhh fh? fh fhy fhQ fh fh fh( fh fhj fh fh fhI fh fh fh fh fhl fh fhr fh fhu fh) fh5 _You swap places. fh fh_ fh  fh fhd fh fh fh6 fh5 _You swap places. fh fhu fh fh fh fh fh fh8, fh fhW fhe fh fh fh fh% fhC fh fh fh fh  fh  fh  fh=  fh fhe fhl fh  fh fh& fh fhP fh fh fh fh fh fho fh  fh  fh# fh/% fh% fh( fh* fh4- fh. fht/ fhz0 fh|2 fh4 fh6 fhF7 fh<8 fh: fhE= fh ? fh? fh@ fhC fhK### #.#.....# ##..... fhL ###....## #...... #.#....#### ##...... ###...#...# #....... ##......###....... #.......##........ #R......##........ fhKMn ##.......#......... #.@..............<.-88.8 (31.0) #....>....... ......(.......#..[.......#...## fhN5... #... #.>###..... ## #..... fhO fhTR.R fhHW,9.8 (32 fh&\ fh#^; _Found a stone staircase leading down. fh fh fh fh fh fh"  fh=B fh, fh fh fh fh fh fh1 fh  fh!, fh# fh_' fh) fh+, fhI- fh/ fh1 fh3 fh4 fh5 fhf7 fh9 fh; fh< fh:> fh\? fhA fhfD fhE fhF fhdH fhK fh M fhFN fhQ fh[T fhV fhW fhX fh{Z fhh], fh_ fhPb fhd fhf fhg fhi fhRj fhl fhn fho fhq fht fhv fhx fhy fhz fh{ fh} fh) fhq fh, fhX fh, fh fh؈ fhߊ fh fh3 fh5 _You swap places. fhi fh fhS fhs fh fh fhҘ fh, fh# fh fh fhR, fh fht fh fh, fhR fhO fhk fh, fh fh, fh fhE fh fh, fh" fhM fh fh?, fhۻ fh^ fh fh, fh fh, fh fh fh fh", fh8 fhy fh fh , fh fh8 fh ## ### #####. #.####.##. ####.## #.#####...## ### #.##...@.## ###.#...#..R## ### #.#..... ##...## ###.# ### ##...###..## ##.. ##.......# #S #.......# # ##......## ##. S   black mamba (asleep) fh*#.......## ##..#........####.. fh&.818.8 (29 fh|R., ally target) fh,9.8 (30 fh fh^ _A black mamba comes into view. fhj ## ###  #.  fh3#.  ##.##  ##...## ###  #...@R##  #...#...## ###  ..... ##...## ###.#  ...# ##...###..##  .. ##.......#  S #.......#  fha##......##  #.......## ##.. ..####.. fh1H  ## ###  fhtI  #.  #.  ##.##  ##...## ###  #...@R##  fh$J #...#...## ###  ..... ##...## ###.#  ...# ##...###..##  fhJ m.. ##.......#  S #.......#  ##......##  fhK #.......## ##.. ..####.. fhQ  fhyT  fhZ  fh] b _A black mamba is nearby! fhq  jesper the Slicer  Human of Hepliaklqana ***...  Health: 79/79 ======================== fh## ### #### Magic: 18/21 ====================---- #. #.####.#. AC: 14Str: 9 #. ##....... EV: 31 Int: 16 ##.## #.###.... SH: 4Dex: 18 ##...## ### #.#.. XL: 12 Next: 26% Place: Lair:1 #...@R## ###.. Noise: ---------  Time: 11819.8 (0.0) #...#...## ### #.#. w) +8 rapier (speed) fhr..... ##...## ###.# ###. Cast: Kinetic Grapnel ...# ##...###..## ## .. ##.......# #. S #.......# #. R   Sugats the hexer ##......## ##. S   black mamba (asleep, ally target) #.......## ##.. #........####...Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (mildly dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: a black mamba (asleep, ally target)  You lock target on the black mamba and prepare to deploy your bee. fh2 ## ###  fhr#.  #.  ##.##   ###  #...@.##  #...#R..## ###  .....  ###.#  ...# .##  .. ...#  fhfS ..#  .##  .## ##.. ..####.. fhk16 ==20.8 (1Winding  fhB fhonfirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (mildly dangerous; 2% risk of failure)  Press: ? - help, Dir - move target  fhMAim: a black mamba (asleep, ally target)  You lock target on the black mamba and prepare to deploy your bee. _(Press . to continue winding your bee.) fhD fhHR. fhCs31 --1.  fhz fh4@ _You continue winding your clockwork bee... fh5  fh: @R. fh < k--2..  fh@  fhB @ _You continue winding your clockwork bee... fh  yy   clockwork bee (minion)With a metallic buzz, your clockwork bee launches itself at the black mamba. fh9* fhX SSugats gestures at the black mamba while chanting.The black mamba resists with significant effort. fh% fhpo.yS fh03 fhY fh'5 _The black mamba hisses angrily. fh@  What are your orders?  t - Shout!  Orders for allies: a - Attack new target. fhBr - Retreat! s - Stop attacking. g - Guard the area. f - Follow me.  Anything else - Cancel.fhfh4 fh fh.R.y.fhy   clockwork bee (minion)fh016 4fhXfh _Follow me!fh U# ##. ###  #.# #.####.# #.# ##fh  ##.## #.### ##...## ### #.# #..@R.## ### #...#...## ### #.#.y###...## ###.# ###.## ##...###..## . ##.......# #. #.......# #. ##......## ## #.......## ##. #........####.fhB ,fh^T.yfhav21====31 5fhfh& _You swap places.fh W###.### ## #.# #.####. #.# ##.....fhk #.## #.###..## ### #.#R.## ####...## ### .......###...## ###.# #y## ##...###..## . ##.......# #.......##......## #.......## #........## ##....fh fhfhpR..yfhr&6fhfhfhG###.### # #.# #.## #.# ##...fh7.#.## #.###...## ### #...R..## #.....#...#...## ### .......@###...## ###.# #### ##...###..## y ##........ #.#### .## #..## ##.... #.....#...#fhfhƐfh,fhi<.Rfh&QSy.S   black mamba (ally target)y   clockwork bee (minion)fhܖ=7Kinetic Grapnelfh[fh fhAR_Your clockwork bee misses the black mamba.fh9h  You hit the black mamba.  The black mamba is lightly wounded.fh);;16 =8.2 (0.4 fh>fh@Y _The black mamba closely misses you.fh  You miss the black mamba.The black mamba is lightly wounded.fh`M=====6fhfh@ _Your clockwork bee stings the black mamba!fhE fh[ You puncture the black mamba!  The black mamba is severely wounded.fh JR. fhËfh966----fh)=9.0fhfh0 _The black mamba bites you!fhؿ  You puncture the black mamba!  The black mamba is almost dead.Your clockwork bee stings the black mamba.fh .y   clockwork bee (minion)fh t9-5 (0.5Kinetic Grapnelfh fh K _The black mamba dies!fhC\Y # ##.fhk]U ### . #.# #... #.# ##... ##.## #.###... ##...## ### #fh^.. ##.....## .#.R.#...## ### .@.###...## ###.# fh^.y### ##...###..##.. ##.#... #.#...fh_". ##......##..... #.## ...... #.......# ##fh4`I #.....#...#fh%j[**   fhjEdormant clockwork bee (minion)fhm$74fhn==--31 ---30.5 (1.0fhtfhw fhx>_Your clockwork bee winds down and falls to the ground.fhY ##### ##. ###... #.# #.... #.# ##.. ##.## #.fh[W.. ##...## ### .###.....## .#.R.#...## ###.###...## ###.#.*### ##...###..##F.# ##.#.. #.#.. ##......##..# #.##.## #.F   cane toad (asleep).## ##*   dormant clockwork bee (minion) #.....#...fh]fhar.R, ally target)fhc9====--1fhqgfh6i\ _A cane toad comes into view.fh?qyy   fh=AfhBM0--fhJFfhG _You wind your clockwork bee back up and it locks its sights upon the cane toad!fhۄ #.##### ##. ###.. #.# #.fhLt. #.# ##.# ##.## #.. ##...## ###.###.....##.#...#...## .R.###...## ###..y### ##...###...F.# ##.#fhh. #.#.# ##......##.# #.##.## #..## ## #.....#fh<fhfhfh;R..fh/yfh\1==2 _fhfhfh  #.##### ##. . #.# #.. #.# ##.## ##.## #..# ##...## .###.....##.#...#...## fh .R..###...## ###..### ##...###...F....y..# ##..# #..# ##.......# #..## #..## ## #.....#fh fh fh .F..y.FThe cane toad gives a loud, deep croak!fh` 9*fh+   Sugats gestures at the cane toad while chanting.fh+ fh fh dFy....fhq G===3Kinetic Grapnelfh fh  fh 6_The cane toad resists with significant effort.fh, ..##### ##.#......# #.# fh- i.# #.# #.## ##.## ..# ##...## #.###.....## ..#...#...##.R..###...## #fh. Fy@...### ##...###........# ##......# #.# ##.# .fh?/ # #.) ######....#. #.....# #....##fh1 fh? 8 .fhE@ oRFound a sling.  Your clockwork bee stings the cane toad.fhA &--fhUB 4fhBJ fhK > _The cane toad stings your clockwork bee.fh),q # #...###### ##. .# #.# .# #. # ## .# ##.##..#... fh-$......@......# #Fy..R.#######.# #.# ##..# #...## #).........## ##......####....#. #.....fh/:  Found 13 gold pieces.fh:7bR. _The cane toad stings your clockwork bee.  Found 13 gold pieces.  Your clockwork bee stings the cane toad but does no damage.  The cane toad stings you!  You are poisoned.  The cane toad poisons you!fh864======-----=-5Pois fhC=fh ?e _Your clockwork bee barely misses the cane toad.fh H  You puncture the cane toad!  fh& NThe cane toad is moderately wounded.fh5 aR. fh #2fh' j------==16 8 (0.3fh fh $ _You feel sick.fhN The cane toad is moderately wounded. _You feel sick.  You puncture the cane toad!  The cane toad is heavily wounded.You feel very sick.  You block the cane toad's attack.fhNf59--6.3 (0.5fhfh?> _Your clockwork bee stings the cane toad.fhd@  You puncture the cane toad!fhl  .y   clockwork bee (minion)  You kill the cane toad!fhNs8-328Kinetic GrapnelfhjxfhVz$ _You feel sick.fh.: i#...###### ##.......# #.#.# #.#.## ##.##..# ##...##fh; .###.....##..#...#...##$.......###...##.yR...### ##...#......# ##......# #.# ###.# ## ##)fh@=  ## ..####....#. # #fhA b  You feel very sick.fhG R*.*   dormant clockwork bee (minion)fh'K 9=31 --7.8 (1.0fhP fhR L _Your clockwork bee winds down and falls to the ground.fhr #...###### ##.#.# #.#^.# #.#fhE.## ##.##.# ##...##.###.....##.#...#...##.$......R......###...##.*....### ##....# ##.# ##.# ###.# # #.## ##.#).## ###...####....#. # #fhsfhfh7.RfhvfhD%8fhU=--8fhfh% fhE_You feel very sick.fh 9g #...###### ##..##.# #.##^.# #.##.## ##.###.# ##...###.###.....###.#...#...##fh:3#..$.............###...#.R*....### ##...#.# ###.# ##.# ## ##.# # #.## # #.#).## ## #...####....#. # #fh;fhj@DR.fhC%9fhFfhdH$ _You feel sick.fh #...###### ##. .##.# #.# #^.# #.# #.## ##.## #.# ##...## #.###.....## #fh.#...#... #..$.............###... #.R.*....### ## #.# ## #.# # ##.# ## ##.# # #.## # #.#).## ## #...####....#. # #fhfhDR.fhkC5640fhfhZ fh_You feel sick.fh9 M #...###### ##. .##.# #.# #^.# #.# #.## ##.## #.# ##...## #.###..... #.#...#... #..$.............### #....@.R..*....### ## #fh: .# ## #.# # ##.# ## ##.# # #.## # #.#).## ## #...####....#. # #fh8< fhA DR.fh-E [5-1fhJ fhK $ _You feel sick.fhD ### ##...###### ##. .##.# #.# #^.# #. ## ## #.# ## ###.. #.......#... #..$@............#fhaFj #.....R...*....### # .# .# ##..# # #...##  #.#).........###...####....#.fhGfhMLR.fhP?-2fh^UfhdW$ _You feel sick.fhV # ## ##...###### ##. .##.# #.# #^.# #.# #.## ##. #.# ##... #.### #.#...# #..@.R...........### #.*....###  #.#  #.# ##.fh;# ##.#  #.##  #.#).##  #...####....#.fh7fh!DR.fhP&A43fh /fh=<s feel sick. _You feel sick.  You now have 721 gold pieces (gained 13).fh?P316 4.8 (2fhFfh7H$ _You feel sick.fhnD## ##...###### ##. .##..........##^..# #fhER.# ##...##..#...#R............###......*....### .....# .## ## ##.#)## ..####....#. fhfhH31 5.8 (1fh~fhB$ _You feel sick.fh{ B .##..........#fh} #^..# #.# ##...##..#...#R............###......*....### .....# .## ##fh} X ##.#)## ..####....#.  . #[ ##fh  Found a robe. You feel sick.  You are no longer poisoned.fh fh v.R.fh f2-6fh fh ] _Your dormant clockwork bee falls apart.fh( M#^..# #.# #..## ##.##. ##..#.fhE ###..#....##........###..R.....### #........# #.## ## #fh .## ##.#)## ##...####....#. ...#[ ###..## fh +#fh fh L.RfhN \3=7fhx fh% fh i.# ##.##.# ##...##......#...#.......###### ##R..........# ..# ### ## ##.#)## fh̨ #...####....#....#[ ### ..## #..#fh! L.Rfh| q5=8fh.# ##...##......#...#.......###### ##.....# R.# ##...# ## ##.#)## #...####....#.fh=...#[ ###..## # ..# fhܴL.Rfh\6=9fhںfh)fh;##......#...#.......###### ##fhІ.....# .# ##..R# ##.. ##.#)## ...####....#. ...#[ ###..## #..# ..##.fh͇fhL.Rfh'50fhYfhfh.#...#.......###### ##.....# #.# ### ##.R #..##.### fh׍..####....#. #...#[ ### #..## ##...##..# ##. fhfhgL.RfhDt61==1fhΟfhN _You see here a +0 sling.fh[W #....### #..............### # #..............#  #.....# fh] ##...# ##..#  ##.R# #)  #.@.####....#. [# ### ##### ...## ##. # fh_ fhG`fhfP.RfhBi-2 _fhlfhnfhr ####  #......#  #.......# ##fhB.# ##...# ### #.#R.....#...####....#.[# ### ##### ....# ## ##. # fhfhQ)Rfhŭ&3fh^fhfh/e #.#  #..fh0K..# ##.....# ##.# ##.# #.#)....#.R.####....#...#[# ### ##### fh1#.....## ### ##. #fh3fhW> .fh?1Rfh^A#3fhBN==4fh]HfhJfh #.# #........# ##......# ##....#fh,- ##...## #.#).........## ##...####....#. ##.R.#[# ### #@.##### #.....## ###..##  ##. #.##fhAfhQM.Rfh^4=5fhQfhrfh #.. ##... ##.. ## #.#)fhƄ.#...####....#....[# ### #...###.R##### #...@.##  ### ##. #.# ##. ..#.fhPfh,M.RfhT8=6fhfhfh`"] ## ##.fh $ ##. ## #.#)..#P# ##...####....#.#....##[# ###  #...###..#####  #....R##  ###@. ##. #.# ##. fh[% .. ... #..# #.#fh}'fh0/7.Rfha0fhm2T73===fh37fh9fh;fhfhfhfhfhQ t . ##..  ##... ## #.#)...........#P# ##...####....##....# ##...#[# ####...###..#####fh  #.@...#####.R###.# #.###  ...#..##.#fhW! fh$ LR.fh}& _4==8fh) fh* fh O #  fhB ##P.  ##.#.. ## #.#)............#P# ##...####....#....## ##...#[# ####..@###..########..R..#####..##fh #.# #.### . .....#fho fh 6R.fh fh #6fh 1=9fh fh' fh{ # ## ###. ###P.fhB| ###.. ## #.#).#P## ##...#### #....## ##...#[# ### #.@.###..##### ###.R...## ###..## ##.# #.# ##. ..fh }t ...  #..#fh}fhnLR.fhr9==60fhfh5fh913fh2fh04fh.5fhi6fh9Xfh:,fh;fhc=fh>fh?fh@fhB,fhCfhDO=fhFfhGfhWHfhjIfhcJ,fhPKfhLfhM,fhNfhOfhP,fhQfhRfhSfhT,fhUfh'WfhX,fhYfhZ5 _You swap places.fh5\fh(]fh],fh^fh`fh`,fhafhbfhcfhdfhe,fhWffhgfhh,fh:jfhLkfhl,fhlfhznfhofhpfhq,fhsfh&tfhPufhv,fhwfhxfhTy,fhzfhzfh|,fh|fhX~fhfh,fh5 _You swap places.fh@fhd3fhLfh2fhfh#,fhfhfhΊfh܋,fhŒfhfhfh,fhΐfhfh(fhlBfh;fhufhfhfhfh@,fh"fhݦfh,fhCfhͪfhfh ,fhHfhpfhfh5,fh^fhfhfhp,fhfh)fhEfh,fhfhrfhfh,fh=fhofhfh,fhcfhZfh,fhfhfhfhfhM,fh8fhfh,fhfh.fhfh5,fh~fhfh616 fhq _z - 6 potions of curing (gained 1)fhTQ31 fhfhfh fh6,fhefhfhfh{,fh fhfhfh,fh,fhfh? ,fh/ fh fhRfh,fhfhfhfh-,fh fhfhS,fhAfh fh "fh]#,fhp$fh|&fh5(fh),fh*fh,fh/fhq0,fhc1fhQ3fh4fhV6,fhc7fh(9fh:fh;,fh<fh>fh@fh.B,fh3CfhDfhEfhGfhG,fh.IfhJfhLfhzM,fhgNfh5Pfh1Q,fhRfh!SfhTfh{UfhnV,fh|WfhXfhY,fhZfh[fh\fh],fh^fh_fhafhfb,fhUcfhzdfhefhf,fhgfhhfhifhjfhk,fh=mfhofh1pfhqfhqfh,sfh-ufhvfhwfhbzfh|fhH,fhfhfh)fhfhfhqfh=fhfhfhfh‹fhfhfhTfhjfhN,fhfhffh,fh_fhfhsfhB,fh@fhfho,fhfh{fh[fh;,fhfhrfhfh`fh-fhfh{fhfhfhtfhfhfhsfhFfhfh޳fhfhfhrfh`fh/fhfhfh,fhzfhfhfhfhfhfhfh=fhfhfhfhafhfhfhfhfh>###..#jesper the Slicer##.##Human of Hepliaklqana ***...#..#fhqHealth: 79/79 ========================#..##Magic: 21/21 ========================#...#AC: 14Str: 9#...##EV: 31 Int: 16###..##SH: 4Dex: 18#..R#XL: 12 Next: 32% Place: Lair:1##.@#Noise: ---------  Time: 11940.8 (80.0)#...#fhEw) +8 rapier (speed)##....Cast: Kinetic Grapnel##......###.#.# #R   Sugats the hexer## _Your dormant clockwork bee falls apart. _You see here a +0 sling. _You swap places. _You swap places. _z - 6 potions of curing (gained 1)  i - a scroll of identifyfh/  --more--fhfh###..#jesper the Slicer##.##Human of Hepliaklqana ***...fh3#..#Health: 79/79 ========================#..##Magic: 21/21 ========================#...#AC: 14Str: 9#...##EV: 31 Int: 16###..##SH: 4Dex: 18fh#..R#XL: 12 Next: 32% Place: Lair:1##.@#Noise: ---------  Time: 11940.8 (80.0)#...#w) +8 rapier (speed)##....Cast: Kinetic Grapnel##......###.#fhF.# #R   Sugats the hexer## _You see here a +0 sling. _You swap places. _You swap places. _z - 6 potions of curing (gained 1)  i - a scroll of identify  P - a +2 hat of willpower (worn)fh/  --more--fhhfhafhF 16 1.8 (81 _fhfh׿fh'^fhlaRead which item? Scrolls  e - a scroll of amnesia  f - 2 scrolls of fogi - a scroll of identify fhb j - 3 scrolls of teleportation  o - 2 scrolls of noise  p - a scroll of acquirement  t - 4 scrolls of poisonu - 2 scrolls of revelation  y - a scroll labelled HITA UNYAQEIPRA  D - a scroll labelled RIFEL ARUILESYKI  E - a scroll labelled YSYCHA VIVE  N - a scroll labelled XOUSMA FAITA  O - 3 scrolls labelled MEJIRE TEBRESU [!] read|quaff|evoke[?] describe selectedfhfhfh U###..#fh> Njesper the Slicer##.##Human of Hepliaklqana ***...#..#Health: 79/79 ========================fh #..##Magic: 21/21 ========================#...#AC: 14Str: 9#...##EV: 16Int: 16fh r###..##SH: 4Dex: 18#..R#XL: 12 Next: 32% Place: Lair:1##.@#Noise: ---------  Time: 11941.8 (0.0)#...#w) +8 rapier (speed)fhd##....Cast: Kinetic Grapnel##......###.#.# #R   Sugats the hexerfhu## _You see here a +0 sling. _You swap places. _You swap places. _z - 6 potions of curing (gained 1)  i - a scroll of identify _P - a +2 hat of willpower (worn)fhfhIdentify which item? (\ to view known items) Scrolls (select first with ?) fhO y - a scroll labelled HITA UNYAQEIPRA  D - a scroll labelled RIFEL ARUILESYKI  E - a scroll labelled YSYCHA VIVE  N - a scroll labelled XOUSMA FAITA  O - 3 scrolls labelled MEJIRE TEBRESU Potions (select first with !)  m - 3 brown potions fh r - 2 blue potions  v - a grey potion  G - an inky potion  H - 3 fizzy cyan potions  M - 2 fizzy amethyst potions  S - 4 golden potions  W - a smoky dark potionfh][?] describe selectedfh0\ fh` fhd >###..#jesper the Slicer##.##Human of Hepliaklqana ***...#..#fhie Health: 79/79 ========================#..##Magic: 21/21 ========================#...#AC: 14Str: 9#...##EV: 16Int: 16###..##SH: 4Dex: 18#..R#XL: 12 Next: 32% Place: Lair:1##.@#Noise: ---------  Time: 11941.8 (0.0)#...#w) +8 rapier (speed)##....Cast: Kinetic Grapnel##......###.#.# #R   Sugats the hexer## _You see here a +0 sling. _You swap places. _You swap places. fhf _z - 6 potions of curing (gained 1)  i - a scroll of identify _P - a +2 hat of willpower (worn)fhs ]  As you read the scroll of identify, it crumbles to dust.fh u +2.8 (1fh2x fhy 2 _y - a scroll of brand weaponfh|3fh~fh!fhQfh(g31 fh؈nfhGfh,fhfhfh.,fhlfhfhݒfh&fhg,fhMfhfhfhh,fhfhfh@fh,fh]fhfhء,fh9fhfhfhl,fhfhfhʩfh,fhfhŭfh,fhfhfhfhE,fhfhfhBfh,fhofhfhfhe,fhfhfhfhqfhfhfhfhfhIfhfhfhfhfh,fh*fh~fhfh,fhfhfhfhfhNfhWfh(fh .... .... # ..... ## >.... .# ...... .## ### #...... fh..### ##.########....... ....###.......R.@.......619.0) #.......########.#...... ..###.### ### ..... #.# ### .#. ### # fh fh;fhM.Rfh,2.8 (20fhfh; _Found a stone staircase leading down.fh3fhfhfhfh8 ,fhXfhfhfhfhYfh,fhfhcfh,fh!fh9#fh$fh%fh&fhl(fhM*fh+fh,fhZ-fh0R  There is a stone staircase leading down here.fht2fh3fh4 _fh5fh7fh9fh;fhV<fh$=fhq>fh@fhAfhB,fh{DfhFfhGfhHfh`KfhtNfhPfhQfhnRfhSfhUfhVfhW,fhYYfhF[fhd\fh8],fhc_fh`fh]bfh3cfhdfh7efhhfhsifhXjfh(kfhlfhnfh'ofhofhpfhqfhvXfhxfhyfhzfh{fh|fh<fh΀fhfhfhfhfhfhɇfhfhrfh fhAfhfhfhYfhfhfhWfh'fh#fh۠fhfhfhfhLfhfhfhfhfhfhfhrfh@fhfhfhٹfhfhfhfh1fh fhfhfh!fhfhdfh9fhfh fhlfhCfhfhfhfhfhfhfhzfhfhPfh-,fhNfhfh6fh,fhtfhfh,fhKfhfhfh,fhfhfh:,fhfh@fhfh,fhfh6fh fh ,fh fh fhH fh, ,fhb fh fh fhn ,fh fhk fh ,fhc fhw fh fh fhr ,fhT fh fh ,fh fh6 fh  fh ,fh fh  fh fh ,fh fh! fh" ,fh# fh& fh_' ,fh3( fh) 5 _You swap places.fh+ fh+ fh, 3fh- fh/ fh/ fh0 ,fh!2 fh3 fh]4 fh:5 ,fh6 fh8 fh<9 ,fh: fhO; fh< fh= fhj> ,fh? fhA fhAB fhC ,fh.D fhE fhF fhG ,fhHI fhJ fhiK fh8L ,fh;N fhO fhP fhQ ,fhS fhU fhV fhW ,fhY fhZ fh\ fh\ ,fhc^ fh` fha Bfhb fhd fhe fhf ,fhg fhh fhj fhj fhk fhl fhm fhbn fhno ,fhp fhq fhr ,fhs fhPu fh'v fhv ,fhRx fhy fhz ,fh{ ,fh} fhU~ ,fh( fh fhـ fh ,fh fhf fhk fhA ,fhG fh\ fh1 fh ,fhԉ fhي fh fh ,fh fhr fh fhc ,fh= fh fh ,fhb fhؗ fh| fh fhy ,fh֜ fh@ fh Xfh fhA fh fh$ fh fh9 fh8 fh ,fhë fh fhɯ ,fh fho fh fh fh ,fho fh ##.##   jesper the Slicerfh #..#   Human of Hepliaklqana ***...#.##   Health: 79/79 ========================#..#   Magic: 21/21 ========================##.#   AC: 14Str: 9#.#   EV: 31 Int: 16#.##   SH: 4Dex: 18#.R#   XL: 12 Next: 32% Place: Lair:1#.@#   Noise: ---------  Time: 12039.8 (77.0)##.#   w) +8 rapier (speed)fh #.#   Cast: Kinetic Grapnel#.#  #.#  ##.   R   Sugats the hexer.  #   As you read the scroll of identify, it crumbles to dust. _y - a scroll of brand weapon _Found a stone staircase leading down. _There is a stone staircase leading down here. _You swap places.  i - a scroll of identifyfh /  --more--fhlfhpfh^r0 16 fh s40.8 (78 _fhufhw fhr fhuRead which item? Scrolls  e - a scroll of amnesia  f - 2 scrolls of fogi - a scroll of identify  fhv j - 3 scrolls of teleportation  o - 2 scrolls of noise  p - a scroll of acquirement  t - 4 scrolls of poisonu - 2 scrolls of revelation  y - a scroll of brand weapon  D - a scroll labelled RIFEL ARUILESYKI  E - a scroll labelled YSYCHA VIVE  N - a scroll labelled XOUSMA FAITA  O - 3 scrolls labelled MEJIRE TEBRESU [!] read|quaff|evoke[?] describe selected fh fhٍ fh fh+ fh##.##   jesper the Slicer#..#   Human of Hepliaklqana ***...#.##   Health: 79/79 ========================#..#   Magic: 21/21 ========================##.#   AC: 14Str: 9 fhF#.#   EV: 16Int: 16#.##   SH: 4Dex: 18 fh!#.R#   XL: 12 Next: 32% Place: Lair:1#.@#   Noise: ---------  Time: 12040.8 (0.0)##.#   w) +8 rapier (speed)#.#   Cast: Kinetic Grapnel#.#   fhΜ #.#  ##.   R   Sugats the hexer.  #   As you read the scroll of identify, it crumbles to dust.  fh_y - a scroll of brand weapon _Found a stone staircase leading down. _There is a stone staircase leading down here. _You swap places. _i - a scroll of identify fh fhqIdentify which item? (\ to view known items)  fhjScrolls (select first with ?)  D - a scroll labelled RIFEL ARUILESYKI  E - a scroll labelled YSYCHA VIVE  N - a scroll labelled XOUSMA FAITA  O - 3 scrolls labelled MEJIRE TEBRESU Potions (select first with !)  m - 3 brown potions  r - 2 blue potions  v - a grey potion  fhe G - an inky potion  H - 3 fizzy cyan potions  M - 2 fizzy amethyst potions  S - 4 golden potions  W - a smoky dark potion[?] describe selected fhe  fh*  fh t##.##   jesper the Slicer#..#   Human of Hepliaklqana ***... fh #.##   Health: 79/79 ========================#..#   Magic: 21/21 ========================##.#   AC: 14Str: 9#.#   EV: 16Int: 16#.##   SH: 4Dex: 18#.R#   XL: 12 Next: 32% Place: Lair:1#.@#   Noise: ---------  Time: 12040.8 (0.0)##.#   w) +8 rapier (speed)#.#   Cast: Kinetic Grapnel#.#  #.#[39 fh ;49m  ##.   R   Sugats the hexer.  #   As you read the scroll of identify, it crumbles to dust. _y - a scroll of brand weapon _Found a stone staircase leading down. _There is a stone staircase leading down here. _You swap places. _i - a scroll of identify fhz y - a scroll of brand weapon _Found a stone staircase leading down fh . _There is a stone staircase leading down here. _You swap places. _i - a scroll of identify  As you read the scroll of identify, it crumbles to dust. fh +1.8 (1 fh  fh - _D - a scroll of silence!fh|`!fha3!fhb!fhd!fhd!fhe;31 !fh1h,!fhi!fhi!fhYj,!fhhk!fhl!fhm!fh@n!fhn!fho!fhp!fhq!fh\r!fh s!fhs!fhyX #.#  !fhVz#.##  ..#     R#  !fh{5###  ##@.#  #...##  #..##  Kinetic Grapnel#F.  ##.  #.  !fh{##  F   bullfrog (asleep)   !fh~+5.8 (4!fhLh.R, ally target)!fh+6.8 (5!fhۆ!fh[ _A bullfrog comes into view.!fh #.#  #.##  #..#  #..#  ##.#  #.#  #.#  !fhV#R###  ##@.#  #...##  #..##  #F.  ##.  #.  ## !fhB #.#  #.##  #..#  #..#  !fh##.#  #.#  #.#  #R###  ##@.#  #...##  #..##  #F.  ##.  !fh<#.  ## !fh!fh!fh̰!fh_ _A bullfrog is nearby!!fhgF #.#  #.##  !fh!iR#..#  #..#  ##.#  #.#  #.#  #R###  ##@.#  #...##  #..##  #F.  ##.  #.  ## !fh  #.#  #.##  #..#  #..#  ##.#  #.#  #.# !fh S #R###  ##@.#  #...##  #..##  #F.  ##.  #.  ## !fh !fhp !fh !fhS _ _A bullfrog is nearby!!fh  #.#  #.##  #..#  #..#  ##.#  #.#  #.#  #R###  ##@.#  #...##  !fhg #..##  #F.  ##.  #.  ## !fhd  #.#  #.##  #..#  #..#  ##.#  #.#  !fh!f #.#  #R###  ##@.#  #...##  #..##  #F.  ##.  #.  ## !fhi !fh(j !fhm !fhzo  !fhp Q_A bullfrog is nearby!!fh%D#.#. #..#R######..#..@#### !fhF. # #!fh!fhΡL.R!fhӢ27.8 (1 _!fhM!fhq"fh #..#  #..#  ##.#  #.#  #.#  #.### ###R.#  #...## "fhtV #  #F..#  ##..#  #.##  ###    "fh{"fhP.R"fh&8"fh:"fhR"fhD  The helpless bullfrog fails to defend itself.  You perforate the bullfrog like a sieve!!!!"fhdII#."fh^Nx16 39.2 (0.4Kinetic Grapnel"fhQ"fhtSL _You kill the bullfrog!"fh"fhT"fh"fh "fhB_No target in view!"fh7 "fh 3"fh% "fh' "fh( X31 _"fh- "fhM/ B"fh2 "fh4 "fhJ5 ,"fhx6 "fhR9 "fh: "fh; ,"fh< "fh|? "fh@ "fhA ,"fh&C "fhE "fhF "fhH ,"fhcI "fhL "fhJM "fhuN ,"fhO "fhkR "fhpS "fhMT "fhU "fhU "fhsX "fhY "fhZ "fhO[ "fh[ "fh^ "fh_ "fh` "fh_a "fhb "fhd "fhf "fhg "fhg "fhrh "fh@k "fhl "fhm "fhn "fh/o "fhq "fh,s "fht "fht "fhpu "fh|x "fh4y "fh6z ,"fhz "fh ~ "fhD "fh9 "fh "fh "fh` "fh "fh "fhW "fh "fh "fhY "fh ,"fhӍ "fh ,"fh "fh“ "fhm "fh "fhC "fh3 "fhߙ "fh "fhX "fh "fh| "fh. "fh "fh "fhK "fhZ "fh "fh "fh{ "fh "fh| "fh ,"fh "fh "fh& "fhy ,"fhպ ,"fh "fh "fhd "fh "fh "fh> "fh "fh "fh "fh "fh7 "fh "fh "fh "fh "fh "fh "fhX "fh "fhK "fh "fh "fh> "fh1 "fh "fh "fh "fh "fhF "fhS "fh! "fh "fh "fh` "fh "fh3 "fh "fh "fh "fh "fh "fh "fh "fh "fh "fh+ "fh "fh "fh "fh "fh@ "fh "fh "fh "fhH w..#...#..[....................# "fh .###..........................# # ##.........................# #.........................# #.>............###.......## ##...........## #.......# #....l.....## ##......# #...........## ##.....# #####......##@.## ##...#.  "fh ###.# ##....####..## ##...####.#### #.R.###### .#....P#.## ###...##.#### #.......## ##........# .......####........# ........#"fh ##.#..#P##.# l   komodo dragon (wandering) ........###.....###### >.......##......###"fh 083.2 (34.0)"fh "fhR pl.R."fh @, ally target)"fhu ,4.2 (35"fh "fh J _A komodo dragon comes into view."fhv "fh-p [ ....... # .......  #...........  #.>.........  "fh2r .......##   #..........##   #...........##   #@.##   ###.# ##R.##  #...######  ###...  ##........#  ##........#  ##.#..#P##.#  ##.....###### > #......### "fh [ .......  ....... "fh  #...........  #.>.........  .......##   #..........##   #...........## "fh   #@.##   ###.# ##R.##  #...######  ###..."fhj  ##.... ##........#  ##.#..#P##.#  ##.....# > #....."fh# "fh "fhU "fhT "fh  "fhV V_A komodo dragon is nearby!"fh U[ ....... # ......."fh  #...........  #.>.........  .......##   #..........##   "fh #...........##   #@.##   ###.# ##R.##  #...######  ###... "fh: ##........#  ##........#  ##.#..#P##.#  ##.....###### > #......### #fhmU[ .......  .......  #...........  #.>.........#fhQL  .......##   #..........##   #...........##   #@.##   ###.# ##R.##  #...######  ###... ##.... ##........#  ##.#..#P##.#  ##.....##fhV > #.....#fhv"#fh##fh}'#fht)d _A komodo dragon is nearby!#fhi........(.# ...#...#..[.............# ..#......#fhk.# .# ##......# . #.........# # #.>......###.###...l.......## .# #.# #...........# #####......##.#fhlw##...#.  ###.# ##....####R.## ###...####.#### #...######....P#.## ###...##.#### ##.......## ##.# ##fh'n# ##........# #.# ##.#..#P##.# #.# ##.....#######fho#fh?q#fhul.R.#fhx85.2 (1.0) _#fh}#fh#fh####.>.#........(...#..#...#..[...# ...#...#fh~.# ..# ##.....# #. #..........# ## #.>.l...###.###..## .# #.# #......# ###..##R##...#.  ###.# ##....#####  ###...####.#### #...#####  #.#....P#.## ###...##.####  ##.......## ##.#  ## ##........# #fhy #.# ##.#..#P##.##fh,#fhl.R.#fh &6#fh#fh#fh  ##.<....####.>.........(.#fh ..#...#..[...#..# ##.... #..l.....## #.>...###.##..## .# #..##.# #...R..# ###..###...#. ###.# ##....#####  ###...####.#### #...######  #.#....P#.## ###...##.#### ##.......## ##.# ##fh P# ##........##fh/ #fh #fh l.R.#fh &7#fh #fh? #fh# #......## ###. ##.<####.> #............( #.....#...#..[..###..#fh N.# ##.l. #.....## #.>...###.#..### . #...##. #..R. ###..## ##...# ###.# ##....####..##  ###...####.#### #...######  #.#....P#.## ###...##.#### ##.......## ##.##fhl ,#fh l.R.#fh &8#fh #fh $fh\$fh$fh$fhV _You can't see any susceptible monsters within range! (Use Z to cast anyway.)$fhV 8#......## ##.......#........... jesper the Slicer .......## ##................<... Human of Hepliaklqana ***... $fhW ........####...........>......... Health: 79/79 ======================== #......................(......... Magic: 18/21 ====================---- #.....#...#..[................... AC: 14Str: 9 #....###.l....................... EV: 31 Int: 16 ##..# ##........................ SH: 4Dex: 18  ##. #........................ XL: 12 Next: 33% Place: Lair:1  ## #.>.....@......###....... Noise: ---------  Time: 12088.2 (0.0) ##...........### #....... w) +8 rapier (speed) #..........## ##...... Cast: Kinetic Grapnel $fhX #.......R...## ##..... #####......##..## ##...# ###.# ##....####..##  R   Sugats the hexer  ###...####.#### #...######  l   komodo dragon (wandering, ally target)  #.#....P#.## ###...##.####  ##.......## ##........#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (mildly dangerous; 2% risk of failure)  Press: ? - help, Dir - move target$fhY Aim: a komodo dragon (wandering, ally target, hasn't noticed you)  You lock target on the komodo dragon and prepare to deploy your bee.  (Press . to continue winding your bee.)$fhf e  <.$fhRg  ##.l  ##.  ##          ###.#     l    $fhh   Aiming: Launch Clockwork Bee (mildly dangerous; 2% risk of failure)  Press: ? - help, Dir - move target  Aim: a komodo dragon (wandering, ally target, hasn't noticed you)  You lock target on the komodo dragon and prepare to deploy your bee.  (Press . to continue winding your bee.)  The komodo dragon hisses angrily.$fhk :*$fh slow, ally target)Sugats points at the komodo dragon and mumbles some strange words.$fh :l$fh -16 ==$fh =9.2 (1Winding $fhJ $fh ; _The komodo dragon seems to slow down.%fh %fhvI You continue winding your clockwork bee...%fh8*%fhXSD l%fhTuconfused, slow, ally t…)Sugats casts a spell at the komodo dragon.%fh׆%fhM.l%fhqM31 -90%fhޗ). %fhQ%fh9 _The komodo dragon appears confused.%fhnO  You continue winding your clockwork bee...%fhFu8*%fh4  Sugats points at the komodo dragon and mumbles some strange words.%fh# :l%fh:y--1.. %fhU%fh %fhe-_The komodo dragon seems to slow down.%fh>&%fh',%fh/R.lyR%fh/.y   clockwork bee (minion)%fh2d-2Kinetic Grapnel%fh$8%fhC:d _With a metallic buzz, your clockwork bee launches itself at the komodo dragon.&fh_ #.......# #.## ##......## ##.#. ## ##&fh,.<####.>#............(  #.....#...#..[  #....#.# ##.... #...l...## #.>............####......y....###  #R...## #.... ###..###... ###.# ##....####..##  ###...####.#### #...######  #.#....P#.## ###...##.##&fh&fhX&fhxy.R.&fh&3&fh&fh&fh  #.# #.##  ##......## ##.......#  #.## ##.<  #.####.>  ##.(&fh  #.....#...#..[ #....### ##..# ## ##. #...l ## #.>.### ##.....y.....### # #.....R....## ## #.## ## #####......##..## ## ###.# ##....####..## ###...####.#### #...###### #.#....P#.## ###...##.&fh &fh' ,&fh &fh l.yR..&fh T9=4&fh% &fh* 'fh #.# #.## ##......## ##.......#'fh #.## ##.< #.####.> ##..( #.....#...#..[ #....### ##..# ##..l ##. #....@y'fh ## #.>.### ##....R......### # #.## ## #.## ##'fh׋ #####......##..## ## ###.# ##....####..## ###...####.#### #...###### #.#....P#.## ###...##.'fh'fh׎'fhُ'fh5l..y.R.'fh&5'fh-'fh 'fh_You swap places.'fh #.# #.## #.......# #.......##'fhj  ##......## ###. ## ##. ####.>#............( #.....#...#..['fh} w #....###..l...# ##...@y. #.......## #.>..R...####..###  # #...'fh_ \ ###..#### ###.# ##....####..##  ###...####.#### #...####'fh 'fhy 'fh+ 'fh6 my.R.'fh 'fh &6'fh} 'fh: (fhw. ##(fh.# #.## # #.......# #.## # ##......## ##.# # #.## ## # #.####(fhr.> ##..( #.....#...#..[(fh' #....###..ly ##..# ## ##. #...R ## #.>.###(fh+ ##.### # #.## ## #.## ##(fh\ #####......##..##  ###.# ##....####..## ###...####.#### #...(fh(fhF(fh(w.l@R.(fh(fh/==7(fh(fh (fhR4_Your clockwork bee stings the komodo dragon!(fh  You hit the komodo dragon.  The komodo dragon is moderately wounded.(fh 9=(fh -16 6 (0.4 (fhi X _Your clockwork bee stings the komodo dragon!)fh:ag  You barely miss the komodo dragon.)fhfT.R)fh|h4-8.1 (0.5 )fh3l)fhme _The komodo dragon is heavily wounded.)fhU  You hit the komodo dragon.  The komodo dragon is severely wounded.)fhW)fhjedl. )fhXg@-6)fhl)fhnB _Your clockwork bee stings the komodo dragon.)fhq # ##.# #.## .# #.......# #.## .# ##......## ##.# .# #)fhį .## ### #.####.> # ##...........( #.....#...#..[ #....###.l.y ##..# ##. ##. #..R ## #.>.### ##.### # #.## ## #.## )fh < #####......##..##  ###.# ##....####..## ###...####.#### #...)fh )fh )fh C *.)fhe R. *   dormant clockwork bee (minion)Your clockwork bee stings the komodo dragon.)fh! T20=31 )fh %9.6 (1.0 )fhq )fh  )fh F_Your clockwork bee winds down and falls to the ground.*fhcD  You puncture the komodo dragon!*fh<†*   dormant clockwork bee (minion)*fhe=16 5=100.1 (0.5*fh9Kinetic Grapnel*fh{*fhQ *fhiK_You kill the komodo dragon!*fh@ *fhf *fhn *fh ;31 *fh B*fh ,*fh ,*fh *fh ,*fh *fh *fh\ ,*fh 91*fh  )==*fhr *fh" 4 _Magic restored.*fh% *fh' *fhb( *fhV) *fh- i  You see here a komodo dragon corpse.*fh/ *fh1 *fh2  _*fh3 *fhQ6 *fhN *fhP *fhR *fh}S *fhRT *fhkW l _Your dormant clockwork bee falls apart.*fhZ *fhZ :==*fh\ *fh] *fhM_ *fhg` *fh4a *fha *fhd ,*fhe ,*fhf *fhi *fhj *fhk *fhl ,*fhr *fhwt *fhu *fhv *fhCw *fhx *fh z *fh_{ *fh,| *fh| *fh~ *fh *fh *fh| *fhu *fh *fh *fhم *fh *fh *fh *fhJ *fh *fh *fh$ *fh *fh# ,*fh *fh *fh *fhߔ *fh *fhh *fhQ *fh *fh *fh *fhd *fh$ *fhZ *fht *fh< *fh *fh *fh *fh *fho ,*fh *fh *fh *fh *fhm *fh. *fh *fh *fhR ,*fh *fh *fh *fhİ ,*fh *fh? *fh *fhȴ ,*fh *fh *fhշ *fh *fhZ *fhN *fh *fhԻ ,*fh *fhc *fh *fh| ,*fhi 5 _You swap places.*fh *fh *fhc 3*fh *fh *fh *fh ,*fh% *fh *fh *fhO ,*fh *fh9 *fhG *fh ,*fh *fh *fh *fh *fh B*fh ,*fh *fh *fh *fh ,*fh *fhM *fh *fhu ,*fh\ *fh *fhw *fh *fhi *fhG *fh *fhl *fh *fh *fh *fh *fh5 *fhZ *fh9 *fhU *fh] ,*fho *fhp ,*fh *fh *fh| ,*fh| *fh *fh^ *fh *fh ,*fh *fh ,*fh *fh K _You swap places.*fh *fh *fh *fh *fh! *fh" *fh# *fh$ *fh' *fh[* *fh, *fh- *fh. *fh1 *fhY4 *fh"8 *fh 9 *fh: *fh= *fhD@ *fhB *fhtC *fhtD *fhF *fh+I *fh K *fh)L *fh M *fhyO *fhQ *fhsS *fhVT *fh6U *fhV *fhNX *fhQY *fh^ ,*fh` *fhb *fhc *fhd *fhf *fhh *fhkj ,*fhk *fhn *fhp *fhq *fhr ,*fhu *fhw *fhx *fhy *fh~{ *fhy} *fh~ *fh *fh *fh *fh *fh ,*fh *fh1 *fh *fh *fh *fh| *fh *fhϒ *fh *fh *fhӖ *fh *fhm *fhݛ *fhҜ *fhН *fh' *fh *fhe *fhK *fhI *fhy *fh *fhP *fhF *fh, *fhC *fhG *fh *fh *fh *fh *fhJ *fh *fh *fhb *fh *fh) *fh *fh *fhs *fh *fh% *fhv *fhW *fh6 *fh! *fhQ *fh[ *fhM ,*fh *fh *fh *fh ,*fh *fh *fh ,*fh *fh *fhl *fhG ,*fh6 *fh" *fh. ,*fh# ,*fh *fh *fh ,*fh *fh *fho *fhS ,*fh/ *fh *fh *fh ,*fh *fh *fhw *fhi B*fh *fh| *fhX ,*fhG *fh" *fh *fh *fh ,*fh *fh *fh ,*fh *fhh *fhF *fh! ,*fh *fh *fh *fh ,*fh *fh *fhr *fhN ,*fh= *fh( *fh' *fh% ,*fh *fh *fh *fh B*fh *fh *fh *fh ,*fh *fh *fh *fh ,*fh8 *fh *fh{ *fhW ,*fh *fhR *fh8 ,*fh *fh *fh *fh ,*fh *fhE *fh *fhn *fhI *fh( *fh"  ##.......## ##..###.###  *fh$ ##.#.# ###  ###.####  ###..##  #...##  ###.R.#  ##.....#  #..@...# --91.1 (91.0) ............#  >............# ......$#.......#....... ..........*fh2% Y............... *fhb( S.R*fh* G--2.1 (92*fh- *fho/ ; _Found a stone staircase leading down.+fh2 ..###.#.#.# ### ###.#### ###..##  #...###...#...R..#....##......##+fh 4 #.......#>..#.$.......#...#...#+fh 5 +fh: Q.R+fh< 13.1 (1.0)+fh@ +fhhB +fh8<+fh=3+fh6@+fheA+fhC+fhE,+fhF+fhH+fhJ+fhK+fhOL+fhO+fhjP'16 +fh$Q+fhT$ +fhU*_You now have 739 gold pieces (gained 18).+fh/_#.# ### ###.#### ###..## .+fh` #... ###...#(..# ##.....#.....###.............##>....@R......#6.1 (3!.........#...#...+fh`)..#.##.##..........+fhf+fhi%31 +fhi$7.1 (4+fhNo+fhLq% _Found a dagger.,fh3,fh,,fhk,fh,fh,fh\,,fh,fh),fhB,fh,fhߦ,fhR,fhB,fh,fh,fhN,fhn,fh$,fhO,fh,fhE,fh,fh_,fh,fh{,fh,fhk,fh,fh,fh,fh1,fhu,fhQ[  ###.##  ,fhZ......... ###..##  #....... #...##   #.....### ###...#   P.(..#.###.....#   #.....##......##   ##.............##   .######..>............#  .....@.R.............#   .,fh,.........   k.......  .........  ##.........   #...)..#......   ##........... k   rime drake (asleep)   #......###........ ,fh% ,fh -203.1 (6,fhGaR., ally target),fh,fh+4.1 (7,fh ,fh%  _A rime drake comes into view. _You see here a fizzy cyan potion.,fh3 ,fh C  Skill  Level Cost  Apt Skill  Level Cost  Apt ,fh  a - Fighting   6.0   7.0   0   k - Spellcasting   6.0   8.3  -1           b - Staves   0.0   1.0   0   l - Hexes   0.0   1.0   0   c - Unarmed Combat   0.0   1.0   0   m - Necromancy   0.0   1.0   0   d - Throwing   2.0   3.0   0   n - Forgecraft   6.0   7.0   0      ,fh ? o - Ice Magic   0.0   1.0   0   e * Short Blades  12.7  15.0   0   p - Air Magic   0.0   1.0   0   f - Long Blades   8.0   1.0   0          ,fh Mq + Invocations1.9   1.7  +1   g - Armour   0.0   1.0   0   r - Evocations   1.0   2.0   0   h - Dodging   9.0  10.5   0  ,fh      i - Shields   1.0   2.0   0      j + Stealth7.5   6.7  +1      ,fh @                        ,fh         The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  ,fh_ }[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets-fh -fh -fh 9 -fh ###.## jesper the Slicer  ......... ###..## Human of Hepliaklqana ***...  #....... #...##Health: 79/79 ========================  #.....### ###...#Magic: 21/21 ========================  P.(..#.###.....#AC: 14Str: 9  #.....##......##-fh_ GEV: 31 Int: 16  ##.............## SH: 4Dex: 18   .######..>............# XL: 12 Next: 35% Place: Lair:1   .......@R..............# Noise: ---------  Time: 12204.1 (0.0)   ........................ w) +8 rapier (speed)   k....................... Cast: Kinetic Grapnel   ........................ -fh! X  ..##....................   . #...)..#............ R   Sugats the hexer  #......##........... k   rime drake (asleep, ally target)  #......###..........  _You swap places. _Found a stone staircase leading down. _You now have 739 gold pieces (gained 18). _Found a dagger. _A rime drake comes into view. _You see here a fizzy cyan potion.-fha -fh -fh -fh -fhH .........   -fh$J#.......   #.....###   P.(..#.#  #.....##.  ##.......  .######..>.....  .......@R...... ............... k.............. ............... -fh..##........... . #...)..#....  #......##...  #......###.. .fhjN- .........   #.......   #.....###   P.(..#.#  #.....##.  ##........fhP  .######..>.....  .......@R...... ............... k.............. ............... ..##........... . #...)..#....  #......##...  #......###...fhT.fhV.fh;[.fhL]a _A rime drake is nearby!/fh`/fhCGR./fh516 5.1 (1/fh /fh< /fhU_H - 4 fizzy cyan potions (gained 1)/fh) , ......... ###.  #..... #.  #.....### ###... /fh  P.(..#.###.....#  #.....##......##  ##.......##  ..######R.>..#  ................. .......  .k  #  #..##  #. #...)..#  # #......##.  #......###.  # /fh kkcatching breath, ally tar…)The rime drake hisses angrily./fh *****The rime drake breathes ice at you.The icy flash freeze hits you!!/fhE /fhIG /fh6L .R...k../fhN 60------31 ====6Frozen /fhR /fhwT W _You are encased in ice./fh=\  . ###..  #....... #...##  #.....### ###...# /fh< P.(..#.###.....#  #.....##......##  # ##.  ...######..>. .R   #..k  ##  #..##  #. #...)..#  # #......##  #......###   ......## /fh/fhӇ/fhыR.k.ally target)/fh1----------7.6 (1.5Kinetic Grapnel/fh /fh.0fh k  . ###..  #. #...  #.....### ###...#  P.(..#.###.....#  #.....##......  ### ##.0fh/   #...######..>  #.R  #....k  ##  ##  #..##  #.. #...)..#  #. #......##  # #......###   ......## 0fh Vcatching breath, ally tar…)0fhͳ J *0fh CThe rime drake breathes ice at you.0fhu 0fh 0fh R..k The icy flash freeze hits you!!0fh 44-----====9.10fhH 0fh N _Sugats hits the rime drake with a +0 dagger of draining!1fh&  1fhYou closely miss the rime drake.The rime drake is moderately wounded.1fh8*1fh  konfused, catching breathSugats points at the rime drake and mumbles some strange words.1fhf1fhs.kally target)1fh5-----16 ==--5 (0.41fh1fh;6 _The rime drake appears confused.1fh'~<  1fhn. ###  #. #...  #.....### ###...  P.(..#.###.....  #.....##......  ### ##  #...######..>  #......R1fhQ2  #  ##.....k  ##  #..##  #.. #...)..#  #.. #......##1fh$   #. #......###  #. ......## 1fh1fhӄ1fhX:.R1fh9k.1fhM31 ----1fhV111.0 (1.51fh1fhX` _The ice encasing you melts away.1fh>  You puncture the rime drake!  The rime drake is heavily wounded.The rime drake barely misses you.1fh E ;*1fh  Sugats gestures at the rime drake while chanting.1fh 9k1fh :16 ==4 (0.4 1fh^ 1fh  1fh 7_The rime drake resists with significant effort.2fh  You catch the helpless rime drake completely off-guard!  You spit the rime drake like a pig!!!2fhF†2fh 8--7 (0.3Kinetic Grapnel _You kill the rime drake!2fha2fh* 2fh^_Your Invocations skill increases to level 2!2fhK2fh9--2fh2fhP 2fhX_You are too injured to fight recklessly!2fhA32fhC2fhF2fhGT631 _2fh_LX2fhnO,2fhP2fhS972fhTF=2fhW,2fh[2fh^,2fh`2fhb2fhcK8=2fh:e2fhg,2fhh2fhIk2fh!l2fhl2fh$o2fho992fhp2fhYs2fh.t2fht2fh-w2fhx2fhx2fh{2fhY|T50=2fh*}2fh2fhq2fhB2fh2fhÄ2fh2fhLJ2fhK1=2fhԉ2fh92fh2fh2fh=2fh2fh2fh;2fh;922fh2fh52fh-2fh2fhS2fh;2fh 2fhn2fhVS3=2fh'2fh2fh2fha2fh2fh2fhb2fh2fhϭK4=2fh2fh#2fh2fh2fhB2fh2fh2fh2fh{952fhK2fh۽2fh2fh2fh2fh2fhc2fh2fhS6=2fhz2fh2fh2fh2fh2fh2fh2fhA2fh;X57=2fh52fh2fhi2fhL2fh2fhm2fhT2fh2fh%82fh~2fh2fh2fhl2fh2fh2fh2fh2fh%92fh2fhV2fh12fh2fh2fh2fh2fh2fhWL60=2fh}2fh2fh2fh2fh} 2fhS 2fh& 2fh 2fh U1=2fh 2fh# 2fh 2fh 2fhM 2fh@ 2fh 2fh 2fh %22fha 2fh 2fh 2fh} 2fh 2fh 2fh 2fh 2fh 2fh_ 2fh! 2fh" K3=2fh$ 2fh' ,2fh( 2fh+ 2fh, 2fhR- 2fh/ 2fh|0 U4=2fh1 2fhK4 2fh$5 2fh6 2fh&8 2fh8 2fh: 2fhv= 2fhQ> %52fh$? 2fhA 2fhVB 2fh1C 2fhE 2fh|F 2fhNG 2fhI 2fhcJ K6=2fhqK 2fhO 2fh_P 2fhVQ 2fhiS 2fh?T 2fh3U 2fhoW 2fhHX U7=2fh#  #........R#  #...........# ##....†............ ##...........2fh  #..##....... #.. #...)..#............ #.. #......##...........2fh 2fh  RR.2fh[ ,762fh 2fh $ _Found a flail.2fh 32fhI 2fh2. 2fh%1 2fh6   ## ..### ## ...# ##.  #2fh7 ).# ##.# #....# ###.## ...........# ###..## #........# #...## #.....### ###...  #P.@..#.###   ###R....##......#  ### ##.#  #...######..>  #..........#  #..........  ##....†....2fh8 .  ##............  #..##.........2fh< 19.7 (2.0)2fh> 616 20.7 (32fhpB 2fhC  2fhD (_Z - 25 poisoned darts (gained 4)2fhN[2fh\2fh]2fh`2fha2fheQ31 2fh$g2fhi2fhk2fhl2fhm2fhn2fhSq2fh>s2fht2fhu2fhv2fhRy2fhz2fh |2fh },2fh~2fh'2fht2fh^,2fh2fh2fh-2fh,2fh>2fh2fh2fhm2fhD2fh2fh2fh2fhݑ,2fh2fh2fhΕ2fh,2fh2fhߘ2fh2fh,2fh2fh2fh2fh,2fhؠ2fh2fh,2fh2fh٤2fhu2fhM,2fh2fhB2fhq2fhi2fhB2fh2fh2fh 2fh2fh2fhд2fh2fh,2fh(2fh2fh2fh^,2fh2fh52fh2fh,2fh2fh"2fh,2fh{2fh2fh2fhq,2fh2fh2fh2fh2fh}2fhs2fha2fhK2fh,2fh*2fhL2fh42fh2fh2fh2fh\2fhQ2fh2fh2fh2fhW2fhP2fh,2fh2fh2fh"2fh2fh2fhY2fhO2fh2fh,2fh 2fh% 2fh9 2fh,2fh@2fhk2fh2fh,2fhL2fh2fh2fh(2fh 2fh2fhb 2fh%"2fh#2fho$2fhe%2fh&2fh_(2fh)2fh*2fh+2fh-2fh.2fhO02fh512fh 22fh42fh72fh82fh92fh]:2fh;2fh=2fh>2fh?2fh@2fhA3fh[40m3fhL3fh-3fh3fh3fh3fh3fh3fh 3fhl 3fh 3fhs3fhJ3fh3fh#3fh ,3fh3fhb3fh3fh3fhx3fh3fh3fhY3fh53fh 3fh 3fhf"3fh#,3fh$3fh '3fhm(3fh)3fh|*3fhS+3fh',3fh -3fh-,3fh.3fh13fhe33fh<43fh353fhw65 _You swap places.3fh83fh293fh:3fh:3fh;3fhq=3fh>3fh?3fhy@3fhNA3fhB3fhC3fhD3fhE3fhF3fh1H3fhzI3fhQJ3fh(K3fhL3fhM3fhN3fhO3fhP3fhQ3fhjS3fhT3fhU3fhgV3fh:W3fhX3fh8Z3fh[3fh[3fh]3fh^3fh_3fh`3fha3fhxb3fh(d3fhe,3fhg3fhh3fh`j3fhk3fhl3fh^m3fhn3fhZp3fhq3fhr3fhxs3fhcu3fhv3fhIx3fh&y3fhy3fh{3fh|3fh}3fh~3fh3fh[3fh3fh3fh3fhƄ3fh3fho3fh,3fhr3fh3fh93fh<3fh,3fh>3fh3fh,3fh3fhߓ3fh3fh,3fh3fh3fh,3fh3fh3fh3fh3fht,3fhj3fh3fh3fhd,3fhV3fh3fh3fh,3fh3fhӫ3fh3fh3fh3fhW3fhp,3fh3fh3fh3fh`3fh>3fh3fhͼ3fh3fh 3fh3fh3fh3fh3fh3fh3fh3fhB3fh3fhg3fhA3fh3fhI3fh3fhv3fhV3fh<3fh3fh3fhD3fh3fh3fh3fhy3fh3fh3fh3fh;3fh:3fh3fh3fhz3fh3fh|3fh3fh3fh3fh3fh3fh3fh3fh3fh83fh3fh3fh3fhc3fh3fh3fh;3fh,3fh3fh3fh3fh,3fh3fh@ 3fhm 3fhK ,3fh3fh*3fha3fh\,3fh73fhI†..................... .........3fh/<.. #......... #...).R#...... #......##...( #......###.... ......## ##..... ......# #.#..........# ......# ####R.@......# 404.7 (84.0) ......#3fh*#....### ......##  #..#.# .......# #..# ......## #..# ###.### #.#  #### ## 3fh3fh!M.R3fh#,5.7 (853fh'3fh/)% _Found 8 stones.3fh*3fh+3fh-3fh03fh823fh43fh7,3fh83fh93fh:3fh;3fh>3fh?3fhA3fhB3fh^C3fhD3fh G3fhG3fhH3fh K3fhL3fhN3fhsO3fhGP3fhR3fh;T3fhV3fhW3fhX3fhY3fhZ3fh[,3fh]3fh _3fh_3fh`,3fhdb3fh9iL..###3fh6j# .## ##.....# .# #.#....# .# ####.........# .# ####....### 3fhk2.## ##..#.# # ##..## ## ##R.# ## ##@# 13.0)3fhl2 ).. ##..... #.  R   Sugats the hexer3fhm>3fhp3fhq+4.7 (93fh)u3fhv# _Found a whip.3fh4_ 3fh` 3fhUd 3fhe H _No target in view!3fh3% 33fh& 3fh( 3fhw) 3fh* 3fh+ $ _3fh2. 3fh/ 3fhp1 3fh2 3fh3 3fh4 3fh5 3fh8 3fh<9 3fh9 3fh: 3fhB= 3fhv@ 3fhB 3fhnC 3fh(D 3fhE 3fhG 3fhI 3fhI 3fhwJ 3fh^L 3fhWN 3fhPP 3fh Q 3fhQ 3fhS 3fhU 3fhW 3fhX 3fhQY 3fhA\ 3fhF^ 3fh_ 3fh` 3fh{a 3fhc 3fhf 3fh_h 3fhi 3fhi 3fhk 3fhwm 3fh o ,3fhUp 3fh#s 3fhs '16 3fht 3fh%w N _You now have 751 gold pieces (gained 12).3fh} ......P# ......(.# ........# .......# #### ......# ##..# 3fhX~ ......# ###...## #....#####......# ##..#.##......R.#  ##..##.........##..#...............##.#^........#####.#l##....)....#####......## ###...P# ######3fh" l   komodo dragon (asleep)3fh 025.7 (11.0)3fh q.R, ally target)3fh J31 6.7 (123fhi 3fh  3fh Z_A komodo dragon comes into view.3fhu (.# .# # ##### ##..# # ###...######......# #.##........## ##........R.##P##.............@.......3fh #^........#####.#l....)....## #......## ###...P# ###### 3fh* 3fh] 3fha .R@....l.l3fhT 17.0)3fh 3fh: 7 _The komodo dragon hisses angrily.5fh SHIFT6fhȥ6fhs6fh«6fhF _Unknown command.8fha SHIFT9fh9fh9fh9fhnF _Unknown command.>fh  What are your orders?  t - Shout!  Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking.>fh J g - Guard the area.f - Follow me.  Anything else - Cancel.?fh]?fhll.?fhG16 8Kinetic Grapnel?fhc?fha _Follow me!?fhs..P#(.#..# ..# ####.# ##.....# ###...##..#####......# .## # #.@##P##....#.R....l...?fhi#^........#####.#......)....#####......#####...P# ######?fhMl.?fhD31 9?fh?fh ?fh+ ?fh~ Ml.?fh '30?fh ?fh @fhG@fhMl.@fhg&1@fhb@fhmAfhBK8**Afh{AfhLl.Afhd0--16 =2AfhAfhc _The kinetic grapnel misses the komodo dragon.Afh2 F(ally target)Afh4 ,3.2 (0.5 Afh6 Afhg8 Y _You closely miss the komodo dragon.BfhRa l l  distracted, drained, a…)You closely miss the komodo dragon.Sugats hits the komodo dragon with a +0 dagger of draining.BfhT3==6 (0.4 BfhUZBfh[W _Sugats drains the komodo dragon. The komodo dragon bites Sugats!!Bfh llrained, ally target)You barely miss the komodo dragon.The komodo dragon is moderately wounded.Bfh5--4.1 (0.5 BfhBfhQ _Sugats hits the komodo dragon with a +0 dagger of draining.BfhC  You hit the komodo dragon.  The komodo dragon is moderately wounded.Bfh ;*Bfh8$ lconfused, drained, all…)Sugats points at the komodo dragon and mumbles some strange words.BfhU ;lBfhV j--=-6Bfh%[ Bfh\  Bfh] p_The komodo dragon appears confused. The komodo dragon barely misses you.Cfh  You catch the helpless komodo dragon completely off-guard!  You impale the komodo dragon!!Cfh5--5.0 (0.4 Cfh)Cfha _The komodo dragon is almost dead.CfhD  You puncture the komodo dragon!CfhD.CfhG41=-4Kinetic GrapnelCfhCfh~Q _You kill the komodo dragon!Efh6&Efh(Dungeon Crawl Stone Soup 0.34-a0-168-g25cbcda860  Esc - Return to gameS - Save and exit  # - Generate and view character dump  ~ - Edit macros  ? - Help and manual  / - Lookup info  Q - Quit and abandon characterEfh Editing macros.  ~ - Create/edit macro from key  - - Clear all macros EfhN $Current macros  NP- - Zzf  NP+ - Zx  NP* - ZAf  NPenter - Zc  NP0 - o  F5 - FS  F4 - FJ  F3 - FB  F2 - FZ  Home - Zq  End - Za  PgUp - Zw  PgDn - Zs  Space - p  c - ' Efh Arrows/[enter] to select, [bksp] to clear selected, [?] for help [!] edit keymapsHfhRHfh}........P#jesper the Slicer .......(.#Human of Hepliaklqana ***... .........#Hfh)Health: 79/79 ======================== ........# ####Magic: 20/21 ======================-- .......# ##..#AC: 14Str: 9 .......# ###...##EV: 16Int: 16 #....#####......#SH: 4Dex: 18 ##..#.##........## #XL: 12 Next: 41% Place: Lair:1  ##..##.........@##P##...Noise: =--------  Time: 12435.4 (0.0)##..#.........R........w) +8 rapier (speed)##.#^........#####.#..Cast: Kinetic Grapnel##....)....##Hfh ###......#####...P#R   Sugats the hexer###### _The komodo dragon appears confused. The komodo dragon barely misses you.You catch the helpless komodo dragon completely off-guard!  You impale the komodo dragon!! _The komodo dragon is almost dead.You puncture the komodo dragon! _You kill the komodo dragon!Hfh Dungeon Crawl Stone Soup 0.34-a0-168-g25cbcda860  Esc - Return to game  S - Save and exit  # - Generate and view character dump  ~ - Edit macros  ? - Help and manual  / - Lookup info  Q - Quit and abandon characterHfh{Hfh}Hfhc?........P#Hfh9jesper the Slicer .......(.#Human of Hepliaklqana ***... .........#Health: 79/79 ======================== ........# ####Magic: 20/21 ======================-- Hfh4.......# ##..#AC: 14Str: 9 .......# ###...##EV: 16Int: 16 #....#####......#SH: 4Dex: 18 Hfh3##..#.##........## #XL: 12 Next: 41% Place: Lair:1  ##..##.........@##P##...Noise: =--------  Time: 12435.4 (0.0)##..#.........R........Hfh w) +8 rapier (speed)##.#^........#####.#..Cast: Kinetic Grapnel##....)....#####......#####...P#Hfh R   Sugats the hexer###### _The komodo dragon appears confused. The komodo dragon barely misses you.You catch the helpless komodo dragon completely off-guard!  You impale the komodo dragon!! _The komodo dragon is almost dead.You puncture the komodo dragon! Hfh<_You kill the komodo dragon!HfhTHfhIfhG'Ifh(Ifh*-IfhF/.  You catch the helpless komodo dragon completely off-guard!impale the komodo dragon!! _The komodo dragon is almost dead.  You puncture the komodo dragon! _You kill the komodo dragon! IfhB0_You can't see any susceptible monsters within range! (Use Z to cast anyway.)Jfh}3Jfh5Jfh:3Jfh;;31 _Jfh>Jfh-Ab1==JfhCJfhPHJfhJ,JfhLJfhNJfhPJfhR,JfhQSJfhnTJfhUJfhVBJfhWJfhXJfhYP==Jfh[,Jfh#\JfhH],JfhS^JfhX_JfhGaBJfhdBJfhe,JfhfJfhHhJfh;i,JfhjJfh3q### P# (.# # JfhrA# #### # ##..# # # ###...## ###.###......# ##.#..#### #........######.@....... - ..........##P##... ..............R......... ^........#####.#........ ...)....## ####....... #......## ......F ###...P# #.....#F   bullfrog (asleep)  ###### ######Jfh`u0410.0)Jfhy.R , ally target)JfhzF-6.4 (11Jfh~Jfh[ _A bullfrog comes into view.Lfh_$Lfh'oPut on or remove which piece of jewellery? Lfh(Jewellery (go to first with "=)  b - an amulet of the acrobat (worn)  g - a +4 ring of slaying (worn)  L - a ring of wizardry (worn)n - a ring of protection from cold  J - a ring of ice[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip MfhS Mfh~\ Mfhd ]###jesper the Slicer .P#Human of Hepliaklqana ***... (.#Health: 79/79 ======================== ..#Mfhf Magic: 21/21 ======================== .# ####AC: 14Str: 9 # ##..##EV: 31 Int: 16 # ###...## ###.##SH: 4Dex: 18 ###......# ##.#..####XL: 12 Next: 41% Place: Lair:1 #........######.@.......Noise: ---------  Time: 12446.4 (0.0) ..........##P##.........w) +8 rapier (speed) ...............R........Cast: Kinetic Grapnel ^........#####.#........ ...)....## ####....... #......##......FR   Sugats the hexer ###...P##.....#F   bullfrog (asleep, ally target)############MfhJh You impale the komodo dragon!! _The komodo dragon is almost dead.You puncture the komodo dragon! _You kill the komodo dragon! _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _A bullfrog comes into view.MfhCl P  Okay, then.Mfhm Mfh@r Mfhs . _OfhBOfh9Dungeon Crawl Stone Soup 0.34-a0-168-g25cbcda860  Esc - Return to gameS - Save and exit  # - Generate and view character dump  ~ - Edit macros  ? - Help and manual  / - Lookup info  Q - Quit and abandon characterOfh7 bEditing macros. Ofh  ~ - Create/edit macro from key  - - Clear all macros Current macros  NP- - Zzf  NP+ - Zx  NP* - ZAf  NPenter - Zc  NP0 - o  F5 - FS  F4 - FJ  F3 - FB  Ofh hF2 - FZ  Home - Zq  End - Za  PgUp - Zw  PgDn - Zs  Space - p  c - ' Ofhp Arrows/[enter] to select, [bksp] to clear selected, [?] for help [!] edit keymapsPfh[?25h[?0c[?25l[?1cPfhPfhڦCurrent macro for /: [none] Input new macro for /: Pfh7Pfhۨ0PfhשInput a key sequence. Use \{n} to enter keycode n. [esc] for menuRfh &PRfhEditing macros.  ~ - Create/edit macro from key  RfhR- - Clear all macros Current macrosNP- - Zzf  NP+ - Zx  NP* - ZAf  NPenter - Zc  NP0 - o  F5 - FS  F4 - FJ  F3 - FB  F2 - FZ  Home - Zq  End - Za  PgUp - Zw  PgDn - Zs  Space - p  / - Pc - ' Created macro '/' => 'P'. Arrows/[enter] to select, [bksp] to clear selected, [?] for help RfhE[!] edit keymapsUfh#Ufh%###jesper the Slicer .P#Human of Hepliaklqana ***... (.#Ufh7'Health: 79/79 ======================== ..#Magic: 21/21 ======================== .# ####AC: 14Str: 9 # ##..##EV: 31 Int: 16 # ###...## ###.##SH: 4Dex: 18 ###......# ##.#..####XL: 12 Next: 41% Place: Lair:1 #........######.@.......Noise: ---------  Time: 12446.4 (0.0) Ufh(t..........##P##.........w) +8 rapier (speed) ...............R........Cast: Kinetic Grapnel ^........#####.#........ ...)....## ####....... #......##......FR   Sugats the hexer ###...P##.....#F   bullfrog (asleep, ally target)############ _The komodo dragon is almost dead.You puncture the komodo dragon! _You kill the komodo dragon! Ufh)_You can't see any susceptible monsters within range! (Use Z to cast anyway.) _A bullfrog comes into view. _Okay, then.Ufh+ Dungeon Crawl Stone Soup 0.34-a0-168-g25cbcda860  Esc - Return to game  S - Save and exit  # - Generate and view character dump  ~ - Edit macros  ? - Help and manual  / - Lookup info  Q - Quit and abandon characterUfh Ufh 8###Ufh$ jesper the Slicer .P#Human of Hepliaklqana ***... (.#Health: 79/79 ======================== ..#Magic: 21/21 ======================== .# ####AC: 14Ufh] Str: 9 # ##..##EV: 31 Int: 16 # ###...## ###.##SH: 4Dex: 18 ###......# ##.#..####Ufh XL: 12 Next: 41% Place: Lair:1 #........######.@.......Noise: ---------  Time: 12446.4 (0.0) ..........##P##.........w) +8 rapier (speed) ...............R........Cast: Kinetic Grapnel ^........#####.#........ Ufh h...)....## ####....... #......##......FR   Sugats the hexer ###...P##.....#F   bullfrog (asleep, ally target)############ _The komodo dragon is almost dead.Ufh vYou puncture the komodo dragon! _You kill the komodo dragon! _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _A bullfrog comes into view. _Okay, then.Ufh Ufh Ufh UfhbH ]P# # UfhI '.. .# .# # ####.#  ##..# .#  ###...####.###......# ##.#..##### ........######.......... .UfhJ P##......R.#####.#. ..)....## ###...## #......F#...P# ##.....## UfhK  ###### ##### UfhL UfhgP N.RUfhR 27.4 (1 _Ufh4V Ufh_W Vfh)l# .. # #.#  #####.#  ##..# ..# ###...#Vfh*###.# #......# ##.#..###### .......######..........#P##......#####.#R)....## ####.P...## #......F #...P# ######## ##### Vfh4Vfh578*Vfho Fconfused, ally target)Vfhρ  Sugats points at the bullfrog and mumbles some strange words.The bullfrog appears confused.Vfh9FVfh0===8VfhVfhU Vfh$_The bullfrog croaks.VfhVfh׿Vfh`Vfh5 _You can't see any susceptible monsters within range! (Use Z to cast anyway.)VfhI #.#  #####.#  ##..# ..# ##...####.# ......# ##.#..###### ......######..........P##......#Vfh=3#####.#R# )....## ####.P#...## #......F..#P# ######### #####VfhC,Vfhu.RF.Vfh,7---9 _VfhVfhVfhc #####Vfh #.# ##..# ..# #...####.# Vfh .....# ##.#..############..........P##. Vfh .....# #####.#.R# Vfh ## ####...@...FP# ...## #..# Vfh P# ##### #### #Vfh P####Vfh^ ,Vfh7 Vfh4 h.RF.Vfh( C---50Vfh< Kinetic GrapnelVfh% Vfh& Wfhw#### #.# ..# ..# ...## ###.## # ##.#..###### ######.## ##P##.# # #####.#..R.# ## ####....@.F.P# ## #.# P# ##.....#### WfhBWfh:.R.@..FWfh&1WfhWfhHWfhֻ< #.# ..# ..# ## ###.## # ##.#..###### ######.## ##P##.# # #####.#.# ## ####..R..@..P# ## #......F..# P# Wfhg##.....#### WfhDWfh.R.@.F.Wfhd&2Wfh]WfhzWfh #.# # ..# ## ###.## # ##.#..###### ######.## ##P##.# # #####.#.# WfhB## ####...R..@FP# ## #.# # ##.....####  #######WfhWfhD.RWfh.=3WfhEWfhY Wfh;_The bullfrog completely misses you. The bullfrog closely misses you.Wfh?  You puncture the bullfrog!Wfh<[.F Wfh:16 ==9 (0.5 WfhWfhc _The bullfrog is moderately wounded.Wfhr #.# # Wfh׍q..# ## ###.## # ##.#..###### ######.## ##P##.# # #####.#.# ## ####....R..@P#  #.F#  ##.....####  Wfh!WfhD.RWfhXR31 -4.9 (1.0 WfhWfhN _The bullfrog misses you.Wfh7b  You puncture the bullfrog!  The bullfrog is severely wounded.Wfhc The bullfrog completely misses you. The bullfrog closely misses itself.Wfh{e 9*Wfhư , slow, ally target)  Sugats gestures at the bullfrog while chanting.Wfh 9FWfhp <16 ==5.3 (0.4 WfhH Wfh  Wfh (_The bullfrog seems to slow down.WfhT b  You barely miss the bullfrog.WfhW .-7WfhY Wfh*\ a _The bullfrog is severely wounded.Wfhb  You barely miss the bullfrog.WfhF-6.2 (0.5 WfhRWfha _The bullfrog is severely wounded.Xfhv+ #.# # ..# ###.## ##.#..######........##.........#.........#.........#Xfhu- ####.....R.@P# # #........F# ##.....#### #######Xfh4R #.#XfhM ..# ###.## ##.#..######........##.........#.........#.........# ####.....R.@P#Xfh #........F# ##.....#### ######Xfh XfhXfhXfh1You barely miss the bullfrog. _The bullfrog is severely wounded. Xfh 3y_A bullfrog is nearby!  You puncture the bullfrog!Xfh5XfhdC7.RXfhOD<.XfhEW_7Kinetic GrapnelXfhxdXfhgL _You kill the bullfrog!Xfh3Xfh$8Xfh6>XfhsB XfhHD:_No target in view!XfhXfhXfhXfh Xfh:_No target in view!Xfh 3Xfh ,Xfhv Xfh X31 _Xfh nXfh,! Xfh5$ XXfh% Xfh' Xfht( ,Xfh) XfhA+ Xfh, Xfh&. BXfh/ Xfh0 Xfh1 Xfhx2 ,Xfhg3 Xfh4 Xfh5 ,Xfho6 Xfh7 Xfh8 Xfh9 Xfh: ,Xfh; Xfh< Xfh= Xfh? ,XfhT@ XfhF x ..[........ XfhG .......... P......... #......... #......... # #......... # #.........#@.......-65.7 (9.0 #.#......#### ##R# ###.###..# #..# ###...## ###.## XfhH #......# ##.#..###### .......######..........## ........##P##...........# ........................#Xfh\M QR.XfhO F-6.7 (10.0)XfhS XfhT # _Found a robe.XfhB 3Xfh Xfh nXfh XfhT Xfh ,XfhL Xfh XfhO Xfh Xfh; BXfhr XfhB ,Xfhd XfhB Xfh XfhO Xfhe XfhU Xfh Xfh S#..###### #..# ####D##.##...... #..#......#Xfh H.. .. #..[.. #P.. ##P... ##R........ #  #......... #......... .P# #......... (.# ##........Xfh fD   steam dragon (asleep)##.#...... .# #### ##.#####.#Xfh 271.7 (5.0)Xfh; R., ally target)Xfh0 +2.7 (6Xfh Xfh  Xfh Q_A steam dragon comes into view.Xfh< Xfh>  #..# ####D  ##.##......  #..#......  ##.........  #..........  #...........  Xfh ?#..[........  #P@.........  ##P.R.......  ##......... ##.........  #.........  #......... (.# ##........ #.#......  ####  Yfh   #..# ####D  ##.##......  #..#......  Yfhq##.........  #..........  #...........  #..[........  #P@.........  ##P.R.......  ##......... #....... #....... #......... (.# ##........ #.#.... #### Yfh)YfhYfh:Yfhc _A steam dragon is nearby!Yfh8###.....#.P# ##..######.##..# ####D. ##.##...... ..# # #. #.... #.. #P.... ##P.R  ##..Yfh. #... ## #... P# #... # ##........ .#......YfhҬYfhӰRR.YfhJ23.7 (1 _Yfh=Yfh8M _You see here a +0 robe.Yfh#u .######......###. ##.....#.P# # ###..######.####..# ####D##.##...###. #. #..[.. #P..R ##P.##. #. # #. # #.. # ##..Yfh w Yfhz RR.Yfh| -4 _Yfh Yfhn Zfh|.########.#..#.####......### ZfhA#.. #.....#.P# # ##.#..######.######..######D..P##.##...###.#......#..[.R#P..##P.##. #. #. #.ZfhZfhNR.Zfh{=5Kinetic GrapnelZfhZfhZfhq........... ##. .########.#..ZfhC#. #####......### #.......#.P# # ##..#..######.########..######D..P###.##.#..###Zfh+#......#....R#..[#P..[##P.##.ZfhF#.#.ZfhZfh!RZfh-.Zfh_&6ZfhZfh Zfh_Found a robe.Zfh##########.. ............ ##.######.#..#. #Zfh###......### #.......#.P# # ##...#..######.#### #####..######D..P# ##.##.##..###.....###....R#....#..[##P..[###P.##.#.Zfh ZfhW vR..7Zfh Zfh [fhN)# # #. ##########.. ........... ##. #######.#..#.###......### #..[fhf.....#.P### ##...#..######.#### ######..######D..P# ##.##.## ..#... ##....R## #.##....#..[##P..[# ##P##.[fh[fh\PR..[fh&8[fhF#[fhZ$[fh7  The helpless steam dragon fails to defend itself.  You perforate the steam dragon like a sieve!!!![fhAD..[fhKx16 39.1 (0.4Kinetic Grapnel[fhO[fhPP _You kill the steam dragon![fh[fhg[fhY[fhH _No target in view![fhn [fh [fhd [fh| [fh [fh [fh5 B31 _[fh ,[fhj [fhͣ [fh [fhX [fh [fh [fh ,[fh [fh1 [fhѯ [fhV ,[fh [fh [fh( [fh [fhƸ ,[fh [fh [fhW ,[fh; <  You see here a +0 robe.[fh [fh [fh  _[fh [fhS [fh [fh ,[fh [fh [fh [fh ,[fh [fh [fhw [fhC [fht 5 _You swap places.[fhE [fh [fh [fhS [fh [fh3 [fh [fh` [fh9 [fh_ [fh [fh [fh [fhl [fh [fh [fhE [fh [fh [fh6 [fhM [fh [fh' [fh [fh [fh/ [fh [fh  [fh [fhj ,[fhm ,[fh [fh# [fh, [fh [fh [fh [fhy [fh [fh@ [fh [fh [fh! [fhd# [fhn% ,[fh& [fh`( [fh) [fhC+ [fh, [fh - [fh- [fh/ [fh0 ,[fh1 [fh}3 [fh4 [fh5 ,[fh6 [fhd8 [fh9 [fhe; ,[fh6< [fhk= [fh> [fh~? [fhk@ ,[fhiC [fhD [fhE ,[fhF [fh)H [fhI [fhJ [fhK [fhL [fhM [fhN [fhDP [fhQ [fhR [fhZ [fh}\ [fh] [fh^ ,[fha [fhIc [fhd [fhue [fhTf [fhgh [fhi [fhLk [fhl [fhl [fhn [fhTp [fhq [fh}r [fhMs [fhu [fhv [fhw [fhcx [fhIy [fhz [fh|| [fh} ,[fh~ [fh [fhM [fhG [fh ,[fh= [fhi [fhd [fh? [fh [fh3 [fh< [fhB ,[fh [fh [fh [fhБ ,[fh [fh* [fht [fhZ [fhX ,[fh [fhi [fhl [fhp ,[fh [fhR [fh [fhҢ [fh [fh [fh [fh [fh [fh [fh [fhm [fh? [fh [fh [fha [fh [fh[ [fh- [fh [fh [fh [fh| [fh [fh [fh: [fh [fhi [fh< [fh [fh [fh [fh& [fh [fh [fhb [fhA [fh [fh [fh [fh [fh [fhE [fh [fh [fhq [fhU [fh [fh [fh [fh [fh [fh2 [fh5 [fh [fh> [fh [fhV [fh& [fh [fh, [fh [fh [fh [fh [fh [fh [fh ,[fh [fh{ [fh [fh [fh ,[fh [fh [fh ,[fh [fh [fh [fh| [fhl ,[fhZ [fh5 [fh ,[fh [fha [fh [fhl ,[fhs! 5 _You swap places.[fh" [fh# [fh$ 3[fhL* [fh+ [fhx- ,[fh. [fh4 [fh6 [fh7 ,[fh9 [fh> [fh@ [fhTB [fh'C [fhC [fhI [fhVK [fhL [fhM [fhhN [fhS [fhU [fh6W [fh$X [fhY [fh^ [fh_ [fhKa ,[fhb [fhg [fhj [fhl [fhm [fhxn [fhcs [fhu [fhyv ,[fhw [fh| [fh~ [fh [fh [fh [fhX [fh0 [fh [fhV [fh[ [fhZ [fhi [fh- [fh [fhѕ [fh X[fh [fh [fh [fh [fha [fh@ [fh [fhH [fh [fh ,[fh [fh* [fh ,[fh [fh [fh [fh [fhd ,[fh [fh [fh [fh ,[fh [fh6 [fh [fh ,[fh [fh [fh [fh ,[fh [fh [fh ,[fh [fh [fh [fh; [fh! [fh [fh [fh [fh< [fh [fh [fh [fh [fhK ,[fhL [fh [fh [fhh ,[fh [fh [fhf [fh [fh{ [fhJ [fh [fh [fh [fh[fhv[fh[fhu[fh[fhU[fhB[fhr [fh [fh [fh [fh[fh[fh[fh[fh,[fh}[fh[fhd[fh3,[fh[fhz[fhJ,[fh[fh [fhy![fhH",[fh2#[fh%%[fh%[fh&,[fh'[fhv)[fhI*[fh5+,[fh,[fh-[fh.[fh_/,[fh.0[fh1[fh2[fh3,[fhu4[fh86[fh47,[fh8,[fh=[ #..## [fh= #..###.......  #...# #.......  #...####.......###..## #.>......#...##........##..## ### ##........#...### ##.########.........##....###..@R...............576.1 (97.0)##.......########.#........[fh>##..###.### ###......####.#.# ### #.....#.P####.#### ##..###### ###..###..###### #...####.##.... #...##..#.... ....# ##.......[fh?[fhFB[fheE _Key pressed, stopping explore.[fhVF[fhK[fhL[fhSM: _[fhP,[fh Q,[fhQ,[fhRS[fh'T[fhT[fhU,[fhQW[fh%X[fhX,[fhY[fhZ[fh[[fh\[fht],[fh^[fh_[fhq`[fh@a,[fhb[fhc[fhd[fhe,[fhf[fhg[fhh[fhi,[fhj[fhk[fhjl,[fhcm[fh7n[fho[fho,[fhq[fhu[fhv[fh w,[fhw[fhx[fhy[fhz[fh{,[fh|[fh}[fhxn[fhd,[fhC[fhg[fh[fh[fhR,[fhʼn[fh![fh7[fh,[fhƎ[fh[fh[fh[fh[fh[fh[fhE[fh[fh[fhi[fhX[fh[fh[fh[fh2[fh[fhǨ[fh[fhp[fh[fh[fhj[fh?[fh[fh[fhS[fh[fh[fh[fhѺ[fh>[fh[fh[fhk[fh[fh\[fh[fh[fh[fh@;  You see here 8 stones.[fh[fh[fhz _[fhI[fh[fh[fh4[fh[fh[fhN.............## #P ..............## ##P ...............## ## ................# # [fh>................### # #................P# # ##..............(.# # ###.............R.# # ##............@## #### #603.1 (2#.#...#.# ##..# #####.........#####...##  ####....#####......# ##. # ##..#.##........######.. # ##..##..........##P##.. # ##..#................. ##.#^........#####.# [fh9|##....)....## ####[fh [fh[fh _ _Partly explored, can't reach some places.\fhI\fhLK\fh\L\fhgiB......\fhfj7(0.0)\fhm\fh2o\fhp_ _Partly explored, can't reach some places.\fho ,  What are your orders? \fh_q  t - Shout!  Orders for allies: a - Attack new target. r - Retreat!s - Stop attacking. g - Guard the area. f - Follow me.  Anything else - Cancel.]fh0s]fh,v516 4.1 (1]fh}]fh _Follow me!]fh ]fh{ wLevel 1 of the Lair of Beasts <>>>>(Press ? for help)#.### ###.....##......###..............##..#]fh !###..# ##.............###..............##.###...######..>............###..[..........####..##.........................###P...........[#.###.##..........................####P............###.###....†.....................####............##.####..........................##............##..##..##......................####............##..##..##...).R#................P##...........####.##..##......##..............(.###.........###.##...#......###.............R.#]fhe #.#......P##.###.........## ##............@## ######.#####.####.####..........# #.#..........#.# ##..##..# ######..##..........# ####.........#####...## ###.###.R.####.........#####....#####......# ##.#..#######..####.........####..#.##........######..........###...##...........###..##..........##P##...........###..###.........####..#..........................#]fh #.####.####.#####.#^........#####.#..........####### #####....)....## ####........P####......###.........####...P###.....#################]fhm M## #P....#.###]fh \ #####.# #.### ###.....#### .##..# ##..## ..# #]fh ######..>## ..[.##.## P.[#.#......## ##P]fh ####....†#####.... ....##..]fh ).R#..P..####.(##...##]fhn F #...#......###.R.#  #.#......P### ##..@## ####.#####.###]fhO z #.##.#..# ##..# #..# #####...####.........#####...## ###.## R.## ####....#####]fh0  ##.#..###### #####..#.#######...##..#]fh3 ##P####..##.........####..#.........####.####.#####.#^........#####.#..]fh ###### #####....)....## ###P###......##.........###...P##.....####]fh ^fh}^fh.............###P. jesper the Slicer ..............####P Human of Hepliaklqana ***... ...............#### Health: 79/79 ======================== ^fho................## Magic: 21/21 ======================== ................#### AC: 14Str: 9 #................P## EV: 16Int: 16 ##..............(.## SH: 4Dex: 18 ###.............R.#XL: 12 Next: 43% Place: Lair:1 # ##............@## ##### Noise: ---------  Time: 12604.1 (0.0)#.#..........#.# ##..#^fhɕ# w) +8 rapier (speed)####.........#####...## ## Cast: Kinetic Grapnel####....#####......# ##. ###..#.##........######.. ###..##..........##P##.. R   Sugats the hexer ###..#.................##.#^........#####.#.##....)....## ####t - Shout!  Orders for allies: a - Attack new target.r - Retreat!s - Stop attacking.g - Guard the area.f - Follow me.Anything else - Cancel. _Follow me!^fh$^fhg^fhl^fhߤQ31 ^fhb^fh^fh^fh^fh^fh^fhЯ^fh,^fh^fhյ^fh^fhP^fh^fh^fh`^fh^fh^fh#^fhP^fh^fh^fh^fhH^fh9^fh^fhk^fh^fh^fh^fh^fhB^fh^fh^fhA ^fh^fh( B^fh#^fh+^fh 2^fh6^fh7^fh:^fhB^fhH^fh`M^fhN^fhQ^fh\^fhd^fhXk^fhTl^fhq^fhz^fh2^fh^fh^fh^fh2^fh^fh^fh^fhm^fhe^fh^fh^fh^fh^fh^fh^fhu^fh?^fhM^fh^fhq^fh^fh^fh^fh&B  #..........).## ##.#.#   ##...........# ###.####   #^fh.(-.....# ###..##   ####........## #...##   ##.....### ###...#   ### #P....#.###.....#   #.### ###.....##......## ^fh)K  ###..# ##.............##   #...######..@R...........## 21.1 (17.0)   #...............##   #................. ^fh+  ##....÷.....................#   ##........................   #..##....................   #..##...)..#.......   #..##......##............. ^fh,s  #...#......###.............^fh7^fhH^fh:O  Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking.g - Guard the area.^fhTQf - Follow me.Anything else - Cancel. _Follow me! _There is a stone staircase leading down here.^fh ^fhf ^fhh ^fh) ^fh. B16 2.0) _^fh6 ^fh7  .S....# ...♣... ...... ### #.  ..... ..# ..  .###...♣..#.#  ............#  ^fh ...........# 2 ♣R@.♣    ##.♣  ###....♣...# #.... ..# ...... ##...#  ...♣... ..... S   water moccasin (asleep) ......#  ^fhx ^fh ^fhVQ +9 (1.8^fhV ^fhfZ } _You climb downwards. _There is a stone staircase leading up here.`fhd.S....#...♣....### ##.`fh[..#>.. .###...♣..#.# ............# ....# .♣..♣R<.♣.+..>.........@........##.♣`fh­###....♣...#  #.......#.........##...#...♣.... ...........#. .....[ ... #. <..S`fh+ `fh A water moccasin comes into view.Found a leather armour. Found an escape hatch in the floor.`fh.`fhnR, ally target)<`fhJ31 30`fh`fh8 `fh&N_Found a stone staircase leading down and a stone staircase leading up.`fh  What are your orders?  t - Shout!  Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me.  Anything else - Cancel.`fh /  Follow me!`fh^ `fh |SS.`fh6 016 4`fha! `fh# 8 _The water moccasin hisses angrily.afh76afh=HS.bfh[31 5Kinetic GrapnelbfhUbfhbfhbfhbfh Sbfh~(.bfhA&6bfhbfhbfh:N bfhU HS.bfhPW &7bfh\ bfh] cfhCcfhj.R(ally target)cfhj3--16 =8.4 (0.5 cfh%cfh'p _You miss the water moccasin. The water moccasin bites you.cfha . You puncture the water moccasin!cfhc.=9cfh.. .###...♣..#.# .....# ..........# . .♣..♣.@.♣.+..>. ......... ........R..##.♣.dfh0 ###....♣...# #.......#.. .......##...# ...♣.... .....S   water moccasin (asleep)......#. .....[... #. <.....dfh1 dfh6 dfh= NR.dfhB \31 --1dfhNH dfh[L  dfhM S_There is a stone staircase leading up here.dfhB......#.S....##....♣...## ..### ##. ........#>..dfhg###...♣..#.#..# .......@....# .F.♣..♣.<.♣.+..>. .......R....................##.♣.####....♣...# #.......#.. .......##...#F   cane toad ...♣.... .....S   water moccasin (asleep)......#. .....[dfhdfhSNR.dfh T6=2dfh dfhk\ _A cane toad comes into view.efh0$###........#.S.efh%Q.....♣...## .### ##. ........#>..###...♣..#.#..# +............#. .#.F.♣..♣R<.♣.+..>.+.............................##.♣.efh&####....♣...# #.......#.. .......##...# ...♣.... .....efh ,efh7Refh8/.efh|;q9==3efh?efhAffhh##... ...##.......# ffh>#.S....## .....♣...## ....### ##. #.........#>.....###.@.♣..#.#........# +......R.....#. ffh#.F.♣..♣.<.♣.+..>+.......#............##.♣.#####....♣...# ffh #.......#..  .......##...#ffhD0ffh2ffhz:ffh=ffh\?ffhO2..SffhPRF....FSffh}U0===4ffhOVKinetic GrapnelffhcffhLm ffh(nH_The cane toad croaks. The water moccasin hisses angrily.ffhc. .#.##... ###........ffh#....♣...## ......S....### ##. #...@.....#>..###...♣..#.#........R......#  +...F........#. . #...♣..♣.<.♣.+>. +................. #............##.♣.#####....♣...# #.......#..ffhffheffh9dRF....ffh;]8---5ffhffhk3 _The water moccasin bites you.ffh (ally target)You miss the water moccasin.The water moccasin completely misses you.ffh0 8*ffhD Sdistracted, slow, all…)Sugats points at the water moccasin and mumbles some strange words.ffh08SffhD2816 =--ffhC3%6.1 (0.4 ffh7ffh9< _The water moccasin seems to slow down.gfhn SS  slow, ally targetgfh )You puncture the water moccasin!  The water moccasin is moderately wounded.9==5gfhgfh gfh,_The cane toad stings Sugats!gfh o  You puncture the water moccasin!gfhD .=9gfh~ gfh  gfhל T_The water moccasin is almost dead.hfhn  You barely miss the water moccasin.hfh{The water moccasin is almost dead.The water moccasin barely misses you. The cane toad stings Sugats!hfh_:*hfhGn Sconfused, distracted,…)hfhrcSugats points at the water moccasin and mumbles some strange words.hfh'_Sslow, ally hfh)0-7.3hfh}/hfhi3 hfh/5,_The water moccasin appears confused.hfhx[ &  hfh\ oYou catch the helpless water moccasin completely off-guard!  You skewer the water moccasin like a kebab!!!hfhue E†hfhZk \5---8 (0.5 hfho hfhr R _You kill the water moccasin!ifh.. .#.##.......###..#......##....♣...##†....### ##. #...R.....#>.. ....###@..♣..#.# ..F........+......#. .#...♣..♣.<.♣.+..>+................#.##.♣ifh#####....♣...#  #.......#.........##...#ifh (ally target)You swap places. The cane toad misses you.ifh9*ifh5 Fconfused, distracted, ally…)Sugats points at the cane toad and mumbles some strange words.ifhoZ Fally targetifhp)The cane toad appears confused. The cane toad stings you!  You are poisoned.ifh7r_64=======-----ifh s31 ==8.8 (1.0Pois ifhyifh} ifh~*_The cane toad poisons you!ifh  ifh You puncture the cane toad!  The cane toad is heavily wounded.ifh} `R. ifh D1------ifh f16 9.2 (0.4Pois ifh$ifhK ifh:M_You feel very sick.ifh  You strike the helpless cane toad from behind!  You skewer the cane toad like a kebab!!!ifh †  You kill the cane toad!ifhifhh59--8--ifhI7 (0.5Kinetic GrapnelifhFifhS _You feel very sick.jfh jfh~ M-jfh jfhu 55-31 jfh־ b _You feel very sick.jfh ^1--jfhq jfh> L _You feel very sick.jfh u49--jfh jfh2 b _You feel very sick.jfh S7-jfh jfh8 3 _You feel sick.jfh S5-jfh jfh z _You feel very sick. _You feel sick.jfhm 7-jfh: jfhV 3You feel sick.jfh 93jfh jfh 3You feel sick.jfh T2=-jfh jfh 3You feel sick.jfhu 7-jfhS jfh 3You feel sick.jfh 91jfh jfh %  jfhu V0=jfh< jfh j _You are no longer poisoned.jfh 91jfh jfh jfh jfhO jfh jfh jfh jfh* jfh jfh jfhK jfh 92jfh jfhA jfh! jfh! jfh% jfhm& jfh3' jfh+ jfhc, S3=jfh)- jfh1 : _Ancestor HP restored.jfhf2 jfh83 jfht7 jfhA8 jfh9 jfh< jfh= K4=jfh> jfhAB jfh%C jfhC jfhZG jfh%H jfhH jfhL jfhM 95jfhN jfhR jfhR jfhS jfhW jfhX jfhSY jfh\ jfh] 96jfh^ jfhab jfh+c jfhc jfh1g jfhg jfhh jfhl jfhSm S7=jfh5n jfhmr ,jfh`s jfhx jfhx jfhy jfh} jfhT~ K8=jfh jfhf jfh0 jfh jfhW jfh9 jfh jfh] jfh1 99jfh jfh+ jfh jfh͔ jfhS jfh5 jfh jfh jfh T50=jfhz jfhA jfh jfh jfh jfhx jfh> jfh jfhP kS1=--jfh  S   water moccasin (wandering)jfh! 081.7 (42.0)jfh |R., ally target)jfh1 ,2.7 (43jfh jfh1 a _A water moccasin comes into view.kfh .#.##..S ##.......# #......## ♣...## kfh^......R....### ##. #...@.....#>..###...♣..#......†..# .+............#. #...♣..♣.<.♣.+..>+.....#............##.♣.#####....♣...# #.......#..kfhkfhkfhkfh4t.R†kfh13.7 (1.0)kfh%kfhkfh~ ..... ..###... ....##.....S...# #......## kfhR♣...## ......†@...### ##.##.........#>.....###...♣..#......†.#.+............#. #...♣..♣.<.♣.+..>+.......S   water moccasin (ally target)#............##.♣.#####....♣...#kfhmkfh8*kfh  Sugats points at the water moccasin and mumbles some strange words.kfh kfh G.Skfh Y24Kinetic Grapnelkfh kfh I _The water moccasin resists with significant effort.lfhlfhvlfh\R.♣SlfhVd3==5lfh-lfhT _The water moccasin misses you.lfhm q  You hit the water moccasin but do no damage.lfho 616 6.1 (0.4 lfhr lfhu R _Sugats hits the water moccasin with a +0 dagger of draining.lfh:  lfhkYou hit the water moccasin.  The water moccasin is moderately wounded.The water moccasin misses you.lfh*6 (0.5 lfhlfh_ _Sugats closely misses the water moccasin.mfh&iD  You impale the water moccasin!!mfhrE†mfh|ww9==7.0 (0.4Kinetic Grapnelmfh@{mfhT}R _You kill the water moccasin!mfhPmfhmfhmfh_H _No target in view!mfhyM . ..... ..###... .......##.......# ..#...R..## ......♣@..## ....†....### ##.##.........#>......###...♣..#......†........#.+............#. mfhO#...♣..♣.<.♣.+..>+.................##.♣.mfhUmfhWk=31 ---8.0 (1.0 _mfh[mfhq^{ _You see here a water moccasin corpse.mfh)%mfh&:---mfh{*mfhS,H _No target in view!mfho 3mfhq mfhAv mfhAw @4 _mfhCz mfh| mfh} mfh~ mfh mfh mfh mfhn mfhb 95mfhW mfh Bmfh+ mfh# ,mfh mfh S6=mfh֗ mfh mfh ,mfh mfh ,mfh mfh n57=mfh mfh ,mfh mfh ,mfh mfh %8mfhд mfhL mfh9 ,mfh mfh ,mfh mfh %9mfh mfhA mfh. mfh6 mfh mfh ,mfh mfh L60=mfh mfh mfh ,mfh7 mfhN ,mfh mfh U1=mfh mfh mfh ,mfhG mfhP ,mfhq mfh_ %2mfhF mfh mfh ,mfh ,mfh mfh mfh a3=mfh mfh ,mfh mfh ,mfhk mfhX U4=mfh@ mfh mfh ,mfh mfhw mfh] mfh< mfh+ %5mfhC mfhE mfhH ,mfh Bmfh mfh! a6=mfh% mfh& ,mfh,* mfh+ ,mfh/ mfh0 U7=mfh0 mfh2 mfh3 ,mfh7 mfh8 ,mfh; mfh< %8mfh= mfh@ mfh@ ,mfhD mfhpE ,mfhmH mfhWI %9mfh=J mfhL mfhM ,mfh4P mfh#Q ,mfh0T mfhU L70=mfhV mfh~X mfhhY ,mfh\ mfh] ,mfha mfhb U1=mfhc mfhf ,mfhg mfhj mfhk ,mfho mfhgp %2mfh......###...♣..#.# .......†........#.+............#. . #...♣..♣.<.♣.+..>.mfh mfh RR†mfh ,6.0 (78mfh mfh- % _Found 6 stones.mfh 3mfhP mfh_ mfhF mfh mfh/ Bmfh mfh mfh O=mfh mfh mfh mfh/ ,mfh mfh mfhc ,mfh1 mfh mfhK ,mfh mfh mfhY ,mfh mfh mfh mfh mfh mfh mfhc mfh mfh) mfh- mfh- mfh mfh; ###.###.##.P######.............................mfhF ........... ...................................##...#.........(....................R.@.# 74.0 (8.0)......#..###..# ...##...## ...... ........####..#...~..........##.##).~.~...#......##.. ##~. .......♣†..### mfhf .......†....### ##....##.........#>..mfhy mfh" M.Rmfh2% +5.0 (9mfhx) mfhI+ ' _Found a falchion.nfhinfhknfhmnfhqnfh=snfhunfhzBnfh}nfhRnfh~nfhnfh\nfh(nfhnfhnfh2nfh}nfh7 ## ###  ###.###.##.P########P## ............nfhx... ................ ............... ............... .....##...#..## .........(....R.@....... ........#..#...... ......#..###..#### .~.~. ...##...###...... .~.~ ........####..#...~ B_. ..........##.##).~.~ .~ nfh...###.. ##~.B   boulder beetle (asleep) .......♣†..### . .......†....### ##.nfh93 8.0 (3  nfhrKA boulder beetle comes into view.nfhPv.R_, ally target)nfhҮ+9.0 (4nfhp;_nfhEC _Found an ornate altar of the Wu Jian Council.nfh ## ### ##  .P########P## ............ ........... ............... .............. nfhY.....##...#..## (.....R@....... .....#..#...... ###..#### .~.~.  .~.~  B_. ).~.~ .~  ##~. . †..### . † ##.nfhi 0 ## ### ##  .P########P## nfhk ............ ........... ............... .............. .....##...#..## (.....R@....... .....#..#...... ###..#### .~.~.  .~.~ B_.nfhl V).~.~ .~  ##~. . †..### † nfhv nfhVz nfhɃ nfh O _A boulder beetle is nearby!nfh9 nfhH ( nfhOJ ## ### ##  .P########P## ............ ........... ............... .............. .....##...#..## (.....R@....... .....#..#...... ###..#### .~.~.  .~.~  B_. ).~.~ .~  ##~. . †..### . †nfhKK & ##.nfh  ## ### ##  nfh| .P########P## ............ ........... ............... .............. .....##...#..## (.....R@....... .....#..#...... ###..#### .~.~. nfhr  .~.~ B_.).~.~ .~  ##~. . †..### † nfh nfhE B_nfh nfh ;_nfh$ e _A boulder beetle is nearby!pfh E## ###pfh+ #####.###.##.P########P##........................  .........  .........  .............  ...##...#..##  (.....R........  pfhݭ ......#@.#......  #..###..#### .~.~.  ...##...###...... .~.~  ........####..#...~ B_.  ...##.##).~.~ .~  ...#......##.. ##~. .  .......♣†..### .  .†....### ##  ...##.........#>.pfh޾ pfh *80.0 (1 pfh _pfhk ;_pfhe qfh|  What are your orders?  t - Shout!  Orders for allies: a - Attack new target. r - Retreat! qfhS~hs - Stop attacking. g - Guard the area.f - Follow me.  Anything else - Cancel.qfh@;_qfh016 1qfhqfhf qfhf_Follow me!qfh ## ### ##  ###.###.##.P########P## ........ ....... ............. ........... .qfh )##...#..## .(.....R. .#.@#...... ......#..###..#### .~.~. ...##...###...... .~.~ .####..#...~ B_. ...#......##.. ##~. . qfh! qfht D31 2qfhØ ;_qfh1 rfh ## ### ## ###.###.##.P########P###..................................##...#..###(.....R.@..............#..#.........#..###..####~.~.~.~##...###...... .~.~.~.####..#...~._B_.~......##.##).~.~.~.~.#......##.. ##~.~.~.~B   boulder beetle (asleep)rfhD ♣†..### ..........†....### ##rfh rfh&@.Rrfh=3Kinetic Grapnelrfh5a_B_rfh*< _Found a hide-covered altar of Uskayaw.rfh< %## ##### ##.###.##.P########P###. ............................rfh=  ..##...#..###(......R.............#..###..###..####~.~.~.~###...###......~.....####..#...~._B_.##.##).~.~.~.~###..####~#...♣†..### #.......#†..##.###.........#>..rfh? rfhF .R_B_rfhG &4rfhL Y_B_rfhNN sfh@#.###.##.P########P###. ....................... ....... .sfhC....... ...... ##...#..###..(.......R............#..#.# #..###..####~@~.~.~# ##...###......~......####..#...~._B_.~...##.##).~.~.~.~ ###..######...♣†..### #.......# †..##.#. ##.........#>... ..###...♣..#.#sfhsfhL.Rsfh&5sfh]_B_sfhy |......................  ......  ...... # ..... .# ##...#..###.. (.................# ....#..#R#  sfh{ #..###..####~.~.~.~##. #...###......~... ....####..#...~._B_.~.. .##.##).~.~.~.~.~.# ##..###### ...♣†..### #.......#  †..##.#. #.........#>.....# .###...♣..#.#...## .†........#  sfhm} sfh a.R_sfh? &6sfh/ a_B_sfhύ sfh  The helpless boulder beetle fails to defend itself.  You skewer the boulder beetle like a kebab!!!!sfhb_†_sfh1 16 sfh554 (0.4Kinetic Grapnel _You kill the boulder beetle!Your Short Blades skill increases to level 13!sfhg_†_sfhV _Your Invocations skill increases to level 3!sfhtfh  ....# ....# ##...#..###...  (.................#  ....#..## tfh0 .#..###..####~R~.~.~##.. .###......~.~.~.~.~..# ...####..#...~._@_.~...# .##.##).~.~.~.~.~.## ##..###### ♣†..### #.......#  †..##.#. ......#>.....# ###...♣..#.#...##  ..†........#.♣.##  .#. . tfh~tfh\.R_tfhR31 7.4 (1.0 _tfh9:_tfh{ _You see here a boulder beetle corpse.tfh tfh 3tfh[ tfh tfh tfh $ _tfh tfh tfh/ tfhV tfh4 tfh tfh tfhp tfh tfh tfh tfhf tfhC tfh0 ,tfh tfh tfh~ Btfh tfh tfh} tfh\ ,tfh tfh tfh  ,tfh tfh tfh` tfh> ,tfh tfhS tfh tfh ,tfh tfha$ ,tfhC% tfh& 5 _You swap places.tfh) tfh}+ tfho, 3tfh- tfh1 tfhT2 tfh?3 ,tfh4 tfh.7 tfhb9 tfhB: ,tfh; tfh@ tfhtA tfhB ,tfhD tfhF tfhG tfhH ,tfhJ tfhM tfh(O tfhP ,tfhUQ tfh...........#  Magic: 21/21 ======================== ...♣..#.#...#......#  AC: 14Str: 9 ........#.♣.##.....#  EV: 31 Int: 16 .......#. . #.....#  SH: 4Dex: 18 .♣.<.♣.+..>.♣#..R..##tfhV {  XL: 12 Next: 55% Place: Lair:2 ................@...#  Noise: ---------  Time: 12814.4 (27.0) .......##.♣.#......##  w) +8 rapier (speed) ...♣...# # #......#  Cast: Kinetic Grapnel ......#.. +.......# ....##...# #.......# .... ..... .......##  R   Sugats the hexer ..#. .....[.......#tfh3 # . #. <............#  _Your Invocations skill increases to level 3! _You see here a boulder beetle corpse. _You swap places.  You pick up a book of the Hunter and begin reading...  You add the spells Sigil of Binding, Call Canine Familiar and Dimensional  Bullseye to your library.tfhE /  --more--ufhV5ufh6@vfh2F 16 5.4 (28 _vfhvfh* vfh1 vfh vfhy vfhL vfh vfh vfh Q31 vfh vfh_ vfhO vfh( vfh! vfhr vfh3 vfh vfh vfh vfh4 vfh vfh vfh vfh vfh vfhx vfh ,vfhD vfh vfh vfh vfh vfh vfh vfh vfh{ vfhX vfhn! vfhn# vfh( vfh+ vfh, vfh8. vfh/ vfh2 vfh4 vfh5 vfh|6 vfh}: vfhB ♣...# # #......##  vfhC ....#.. +.......#  ##...# ##.......#   .............##  #. .....[.......#  #. <............##   vfhD ##......RP#   P........#   ##   #.......#   P.......#   .........  vfhNE E .........   ........##   ........#  Y   yak (asleep) .##....Y.   vfhK 224.4 (9.0)vfh Q r.R, ally target)vfhvS ,5.4 (10.0)vfhX vfhZ  vfhn[ H_A yak comes into view.xfh<...#.. +.......##...# ##...... .............# #[xfhB>w.# <......## ##.P PR.#..### xfhA?P..### ##....Y.xfh`@Y 2 yaks (asleep, 1 ally target) ..Y...#xfhNxfh[L.Rxfhb16.0)xfh/oxfhOvV _A yak comes into view.xfh_j   xfhk Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.yfhhyfhՊ Your spells (cast)TypeFailure Level  a + Kinetic GrapnelForgecraft1% 1  b - Ensorcelled Hibernation Hexes/Ice12% 2 c - AnguishHexes/Necromancy58%4  z - Launch Clockwork BeeForgecraft2%3 Select a spell to cast[!]/[I] toggle spell headers{fhʂ{fh{fhs....#.. +.......#  jesper the Slicer {fh..##...# ##.......#  Human of Hepliaklqana ***... .. .............##  Health: 79/79 ======================== #. .....[.......#  Magic: 21/21 ======================== #. <............##  AC: 14Str: 9##.......P#  EV: 31 Int: 16P........#  SH: 4{fh~PDex: 18.......R##  XL: 12 Next: 55% Place: Lair:2#......@#  Noise: ---------  Time: 12826.4 (0.0)P.......#  w) +8 rapier (speed).........  Cast: Kinetic Grapnel.........# ........## ........#  R   Sugats the hexer{fh.##....Y.  YY 2 yaks (asleep, 1 ally target)..Y...#  You add the spells Sigil of Binding, Call Canine Familiar and Dimensional _Bullseye to your library. _A yak comes into view. _A yak comes into view.Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.{fhp{fh....#.. +.......#  jesper the Slicer ..##...# ##.......#{fh  Human of Hepliaklqana ***... .. .............##  Health: 79/79 ======================== #. .....[.......#  Magic: 21/21 ======================== #. <............##  AC: 14Str: 9##.......P#  EV: 31 Int: 16{fhP........#  SH: 4Dex: 18.......R##  XL: 12 Next: 55% Place: Lair:2#......@#  Noise: ---------  Time: 12826.4 (0.0)P.......#  w) +8 rapier (speed).........  Cast: Kinetic Grapnel.........# ........##{fh  ........#  R   Sugats the hexer.##....Y.  YY 2 yaks (asleep, 1 ally target)..Y...#  You add the spells Sigil of Binding, Call Canine Familiar and Dimensional _Bullseye to your library. _A yak comes into view. _A yak comes into view.Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.{fhP  Okay, then.{fh{fh{fh<. _{fhR##...# ## .......# #{fhT[ <.....# ##P# P.#.R##.# P..### ##....Y. ..Y...#....{fh`{fh/c {fhdB The yak bellows! You hear a bellow!{fhd{fhe{fhAl:.R{fhmYY...YYY 3 yaks (1 wandering, 1 ally target)Y{fh,nK==7.4 (1Kinetic Grapnel{fh|s{fhiv {fhQwH_A yak comes into view.{fhX .......# #[ <.....# ##P# P..##{fhAR# P.##..##Y# ##..Y... .......#....YY 4 yaks (2 wandering, 1 ally target)..#.Y....{fh{fh{fh{fh,{fhR.RY{fh1Y....{fh/--8{fh{fhV _A yak comes into view.}fh.. .............## jesper the Slicer #. .....[.......# Human of Hepliaklqana ***... #. <............##}fh-} Health: 79/79 ======================== ##.......P# Magic: 18/21 ====================---- P........# AC: 14Str: 9 ........## EV: 31 Int: 16 #.......# SH: 4Dex: 18 P......R## XL: 12 Next: 55% Place: Lair:2 .......@.# Noise: ---------  Time: 12828.4 (0.0) .........# w) +8 rapier (speed) .......Y##}fhc  Cast: Kinetic Grapnel .....Y..# .##...... .......# R   Sugats the hexer ....Y...# YYYY 4 yaks (2 wandering, 1 ally target) ..#.Y....}fho AConfirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (mildly dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: a yak (ally target)  You lock target on the yak and prepare to deploy your bee.  (Press . to continue winding your bee.)}fhE }fh }fh  Aiming: Launch Clockwork Bee (mildly dangerous; 2% risk of failure)  }fhs HPress: ? - help, Dir - move target  Aim: a yak (ally target)  You lock target on the yak and prepare to deploy your bee.  (Press . to continue winding your bee.)  The yak bellows! x2}fh      <         }fh     Y.#  Y.##  ........#    ....Y..#  ........# YYY 5 yaks ( ..#YY....   A yak comes into view.}fhi 9*}fhmo Ydistracted, 1 ally target)}fhnJSugats gestures at the yak while chanting.}fh}fh1Y}fh$16 }fhF==9.4 (1Winding }fh}fh3> _The yak resists with significant effort.}fh,}fh}fhDO  You continue winding your clockwork bee...}fhT}fh YY.Y.Y.YYYYYYY 6 yaks (1 wandering}fh~.YA yak comes into view.The yak gores you.}fh9*}fh " slow, 1 al…Sugats casts a spell at the yak.}fh[9Y}fh]4--31 -30. }fhzg}fhek }fhm+_The yak seems to slow down.~fhA\~fh^ ~fh_I You continue winding your clockwork bee...~fh`,~fhxK Y.~fhyY.Y.Y.Yslow, 1 ally target).You block the yak's attack.~fh$}9*~fhy  Sugats gestures at the yak while chanting.~fhfw YThe yak resists with significant effort.~fhH1---=1.. ~fh~fhm ( _The yak gores you.~fh i  With a metallic buzz, your clockwork bee launches itself at the yak.~fh B~fh .y@RY.Y.Y.Y..y   clockwork bee (minion)2~fh ~fhe  ~fh F_You block the yak's attack. Your clockwork bee stings the yak!fh=  You hit the yak.  fh1The yak is moderately wounded.69--16 =-fhs 8 (0.4 fhfh( _The yak gores you.fhͨ 9  You impale the yak!!fho fhJ Bfh8  .Y.Y.Y.. 5 yaks (1 drained, 1 ally target)You kill the yak!The yak closely misses you.Sugats hits the yak with a +0 dagger of draining!fh 96==3.2fh fhu , _Sugats drains the yak.fh'=A  You impale the yak!!  fh>yThe yak is almost dead.Your clockwork bee locks its sights upon the yak.fhB9*fh: Yfhistracted, 1 drained, 1…)Sugats gestures at the yak while chanting.fhLC YYfhNrrained, 1 ally target)The yak resists with significant effort.fh670=fh#7 (0.5 fhfh fh=_Your clockwork bee stings the yak but does no damage.fh :  You puncture the yak!fh fh ,fh †Y.Y..fh y 4 yaks (You kill the yak!fh 59=fh 28--4.2fh fh[ : _The yak barely misses you.fh fhaX  You hit the yak.  The yak is lightly wounded.fhfh$8.@.fh#&nyYR2fh'A--7fh+0fhi4G _Your clockwork bee locks its sights upon the yak.fh#  You hit the yak.  The yak is moderately wounded.fh% fh3 _ Y. fh4 >The yak gores you! The yak gores Sugats!fh?6 e62---=5.1 (0.4 fhD= fh+@ K _Your clockwork bee stings the yak but does no damage.fhJ%  fhƇ9You closely miss the yak.fhLj.-5fhŏfh/ fhP_The yak is moderately wounded.fh 1 You closely miss the yak. _The yak is moderately wounded.You barely miss the yak.Sugats hits the yak with a +0 dagger offh draining!  . The yak gores you but does no damage.==6.0 (0.5 fh fh3 _The yak misses your clockwork bee. The yak gores Sugats! The yak gores Sugats.fh  Your clockwork bee stings the yak. The yak gores you but does no damage. _The yak misses your clockwork bee. The yak gores Sugats! The yak gores Sugats.  You hit the yak.  fh>The yak is severely wounded.  Sugats hits the yak with a +0 dagger of draining!  Sugats drains the yak.fhb . 3 yaks (1The yak dies!fh 3=--95 _Your clockwork bee barely misses the yak.fhfhah _Your Stealth skill increases to level 8!fhM #. .....[. fhu L #. <.....##  ##.P#  .P..# .## #.# .P.## ...# fh #.....y@R.# .YYY## .... ##......  .## .# fh #...... #.#  fh :2fh 4*fh o  Sugats casts a spell at the yak.fhg] J *YfhO_ *   dormant clockwork bee (minion)The yak resists with significant effort.  The yak completely misses you. x3; Your clockwork bee stings the yak.fh` 8==20=31 7.5 (1.0 fhh fhk L _Your clockwork bee winds down and falls to the ground.fh 1 drained, 2 ally target)You barely miss the yak.Sugats hits the yak with a +0 dagger of draining.fh@:16 =-8 (0.3 fh?fh  fh &_Sugats drains the yak.fh   You impale the yak!!  The yak is heavily wounded.The yak gores you! The yak barely misses you. The yak completely misses you.fh2 ;*fhH Yconfused, 1 drained, 2 all…)Sugats casts a spell at the yak.fhck Y57---==8.3 (0.5 fhs fhQv  fhw )_The yak appears confused.fhwvyy   fh yL19-fhf|fhw~ fhq_You wind your clockwork bee back up and it locks its sights upon the yak!fhb  You puncture the yak!  The yak is severely wounded.fh e.-8fhgfhi8 _Your clockwork bee stings the yak.fh| 9  You impale the yak!!fh  †. 2 yaks (1 confused, 1 drained, ally tYou kill the yak!The yak gores the yak. You block the yak's attack.fh S-61=9.3fh fhH W _Sugats completely misses the yak.fh(9  You impale the yak!!fhL,  You kill the yak!Your clockwork bee locks its sights upon the yak.fhf1.yY   yak (drained, ally target)fht5j8---2-6 (0.3 fh19fh;T _Sugats hits the yak but does no damage. Sugats drains the yak.fh  You hit the yak.  The yak is moderately wounded.fh20=--40.0 (0.4 fh fh ; _The yak gores you but does no damage.fh :  fh You puncture the yak!  The yak is heavily wounded.Sugats hits the yak with a +0 dagger of draining.fhR .=4fhL fh- 8 _Your clockwork bee stings the yak.fhH|:  You puncture the yak!fhT  *. *   dormant clockwork bee (minion)  You kill the yak!fhH=4-7 (0.3Kinetic Grapnelfh fhL _Your clockwork bee winds down and falls to the ground.fh6#. <......#  ##P#  .P.#  ...##  fh8.##  .P.# ..........#  #.R.#  ......†*@##  ...#  ..##......  .........## .#  ...#  .#.......#   .   fhc?fhPA931 --1.7 (1.0fhDfhFfhs fh fhZ fhB fhX $60fh >=fhl fh fh fh fh? fh fh U1=fh E1==fh fhM" 4 _Magic restored.fh# 3fh& ,fh( fh+ fh&- ;2fhnA fhD fh_ k4=fhc ,fhd fh{h ,fhi fhm fhan ;5fhCq fhr ,fhv fhw ,fh| ,fhD} fh fh' a6=fhI ,fhq fhH ,fhp fh fh. k7=fh fh ,fhI ,fhn fh fh ;8fh fh ,fhs fh{ ,fh. fh6 ;9fhʮ fhү ,fhr fh ,fhx b70=fhe fhh ,fhR fh ,fh fh U1=fh ,fh ,fh< fh ,fhV fh fh_ ;2fh ,fha fhr fhN fh% fh fh K3=fh fhb ,fhP fh ,fh fh fh U4=fh fh_ fhM fh! fh fh[ fh fhI fh; %5fh" fh fh fh fh fh fhh fhk fhD K6=fh' fh, fh+ ,fh fh fh fh fh U7=fh fh fh fh| fhb ,fhs fh*$ fh% %8fh& fh+ Bfhe- fhK. fh$/ fh1 fh2 K9=fh3 fh5 fh7 fh:9 fh: fh; fh; fh? fh@ fhA fh`B fh'D fhG fhH fhvI fhJJ fhL fhN fhP fhP 9=fhQ fhR fhU fh W fhW fhX fhY fhE] fh^ ,fh` fhb fhd fhee fh6f fh6g fh j fh+k fhl fhl fhn fhot & fhJu †...........#.##...... ..##..#......##R# ... #+###..-908.7 (67.0) >...... .....P..#  . .....#  .....#fhv z###.##..#fhw fhN{ R.Rfh} ,9.7 (68fh4 fh ; _Found a stone staircase leading down.fhxW3fhXYfhZfh\fh$^fhQ_,fhwcfhQefhmffhdg,fhhfhkfhlfhm,fhofhrfh{tfhu,fh.wfh/zfhW{fhL|,fh}fhnfh́fh݂,fh؃fhfhfh͈,fh‰fhmfhfh,fhPfhfhifh,fhfhfhfhfhfhfhzfhfhfhfh>fhfhfhfhfh8fhѹfhfhfhfhfh C .#.......##  .................#  ........#+###...##  fh |P.>.......# ......P..#  o.....P.........##  ......P..........# ......#...# ....=..@.R...#..## ......#.###.##..# ...........# #######.###P#.### .## ##### #   o   Urug (polearm, missile, asleep) fh 22.7 (13  Urug the Orcish Ballista comes into view. She is wielding a +1 halberd, wearinga +1 scale mail of positive energy and quivering silver javelins.fh/  --more--fhfhtR., ally …)fh{7 3.7 (14 _fhfhfh .#.......##jesper the Slicer.................#Human of Hepliaklqana ***...fh ........#+###...##Health: 79/79 ========================......P.>.......#Magic: 18/21 ====================----.............P..#AC: 14Str: 9o.....P.........##EV: 31 Int: 16......P..........#SH: 4Dex: 18.............#...#XL: 12 Next: 64% Place: Lair:2....=..@R....#..##Noise: ---------  Time: 12923.7 (0.0)......#.###.##..#w) +8 rapier (speed)................#Cast: Kinetic Grapnel#######.###P#.###.## ######R  h Hm Sugats the hexero   Urug (polearm, missile, ally target)Press: ? - help, Dir - move targetAim: Urug, wielding a +1 halberd, wearing a +1 scale mail of positive energy  and quivering silver javelins (asleep, ally target)  You lock target on Urug and prepare to deploy your bee.  (Press . to continue winding your bee.)  Urug shouts!fh (((((((Aim: Urug, wielding a +1 halberd, wearing a +1 scale mail of positive energy  and quivering silver javelins (asleep, ally target)  You lock target on Urug and prepare to deploy your bee.  (Press . to continue winding your bee.)  Urug shouts!throws a silver javelin.fh fhB......RfhG.@.fhqj16 ==4.7 (1Winding fh fh _ _The silver javelin completely misses you.fhfhk .oYou continue winding your clockwork bee...fh8*fh>  Sugats points at Urug and mumbles some strange words.fhr8ofhtm31 5. fhyfh{* _Urug easily resists.fh O  You continue winding your clockwork bee...fh t ((((((Urug throws a silver javelin.fh fh w....R...@fh X-6.. fh fh4 _ _The silver javelin completely misses you.fhf  With a metallic buzz, your clockwork bee launches itself at Urug.fhfhrfh.o..R.yy   clockwork bee (minion)fh Y--7fhz#fh% fh]&R_Urug winks... or blinks.fht .#.##.........##.#+###...###......P.>.......##.P..#.P..##fh]#......P...##..o..R.y.....#...##....=.@......#..##.#.###.##..#............#.#######.###P#.### .## ##### #fhfh9(((((fh ,fhIp.R.y.fh/.@.fhQE=8Kinetic Grapnelfh fh y _Urug throws a silver javelin. The silver javelin barely misses you.fh/ .#.## ..# #fh31q.#+###...## #......P.>.##.P..##.P.## #......P.# #..o.R.y......#...# #....=.#..##.#.###.##..#...........##.#######.###P#.#### .## ##### #fh2fh;4fh7fh6=..R..oydrained, ally…)fh|>\9=-9fhOCfhEN _Sugats hits Urug but does no damage. Sugats drains Urug.fha ...........# ##+###...## #fhc P.>.......#.............P..# P.........## #......P..# #....R.#...####...oy.#..##.......@.#.###.##.............##.#######.###P#.### # .## ##### #fhhu  Urug completely misses you.Sugats hits Urug with a +0 dagger of draining.  Your clockwork bee stings Urug but does no damage.fhx :*fh| v  Sugats gestures at Urug while chanting.fh 8ofhc {20===30fh1 fh 4 _Urug resists with some effort.fh4  You closely miss Urug.  Urug is lightly wounded.fhh<16 ==1.1 (0.4 fh=fhW _Urug hits you but does no damage. Your clockwork bee stings Urug!fhL  You hit Urug.  Urug is moderately wounded.Sugats hits Urug with a +0 dagger of draining.fh 2-6 (0.5 fh fh$ ) _Sugats drains Urug.fh80Sugats hits Urug with a +0 dagger of draining. _Sugats drains Urug.puncture Urug!heavi  Your clockwork bee closely misses Urug.  Urug roars.fh;a5--=9 (0.3 fh=fh?6 _Urug hits you with a +1 halberd.fhL  You hit Urug.  Urug is severely wounded.fhL=-2.2fhEfhh0 _Sugats barely misses Urug.fh  You hit Urug.  Urug is severely wounded.Your clockwork bee stings Urug.fhd D-7 (0.5 fh fh D _Sugats hits Urug with a +0 dagger of draining.fhy* *   dormant clockwork bee (minion) _Sugats hits Urug with a +0 dagger of draining.  You hit  Urug is severely wounded.Urug hits you but does no damage. but does no damage. fhc Your clockwork bee winds down and falls to the ground.3.1 (0.4 fh fh0N _Sugats hits Urug but does no damage. Sugats drains Urug.fh:2  You hit Urug.fh>=_6=-5fhFfhIT _Urug is almost dead.fh yy   fhU L19-fh* fh | _You wind your clockwork bee back up and it locks its sights upon Urug!fhi  You hit Urug.  Urug is almost dead.fhwHYour clockwork bee stings Urug but does no damage.fh,4.0 (0.5 fhfha _Sugats barely misses Urug. Urug misses you.fh^  You barely miss Urug.  Urug is almost dead.Your clockwork bee closely misses Urug.fha:*fh slow, drainedSugats casts a spell at Urug.fh8ofh*4 (0.4 fhfh. _Urug seems to slow down.fh  You closely miss Urug.  Urug is almost dead.Your clockwork bee stings Urug.fh )y   clockwork bee (minion) fh -708Kinetic Grapnelfh fh @ _Urug dies!fh[ .## fhG..........# #........#+###...## #P.>.......# ##......P...P# #......P..........# #....R.#...# ###...@y........#..###.###.##..#...................#P.#.#######.##P#.#### # .## ######fh**   dormant clockwork bee (minion)fh=21===31 -fh5.8 (1.0fhfh - _Your clockwork bee winds down and falls to the ground.  J - 7 silver javelins  i - a ring of icefhb/  --more--fh>&:  Things that are here:fh(=716 6.8 (2fh,fh{/ _a +1 halberd; a +1 scale mail of positive energy; the orc corpse of UrugfhGfhfhfh׳fh;31 fh@fhfhfhYfhfhY8===fhfhJfh"fhfh{fhXfhfhfhK9=fhgfhfhofhrfhSfhfhfhD fh`fhfhfh@fhl _Your dormant clockwork bee falls apart.fhfhD"fh!#fh$fh'fhx+fh.fhy/9=fh 1fh|3fhU8fhB9fhc:fh>fhDfhEfhGfhK5 _You swap places.fhGQfhXTfh0UfhVfh(Zfh^fh>bfh>cfhdfhgfhlkfhnfhofh qfh%w  Things that are here:  a +1 halberd; a +1 scale mail of positive energy; the orc corpse of Urugfhxfhzfh}fh ~ _fh~fh[fh.#.......##jesper the Slicer..................#Human of Hepliaklqana ***...fhU#........#+###...##Health: 79/79 ========================#......P.>.......#Magic: 21/21 ========================##.............P..#AC: 14Str: 9#.......P.........##EV: 31 Int: 16#......P..........#SH: 4Dex: 18.. #.............#...#XL: 12 Next: 70% Place: Lair:2..P#####...R@........#..##Noise: ---------  Time: 12952.8 (16.0)..............#.###.##..#w) +8 rapier (speed)fh ........................#Cast: Kinetic Grapnel####P.#.#######.###P#.##### ### .## ######R   Sugats the hexer _a +1 halberd; a +1 scale mail of positive energy; the orc corpse of Urug _Your dormant clockwork bee falls apart. _You swap places.  Things that are here: _a +1 halberd; a +1 scale mail of positive energy; the orc corpse of UrugV - a ring of flightfh/  --more--fhmfhsfhv0 16 fh6w3.8 (17 _fhtyfhfh fhd 3fh fh^ fh fh Q31 fh& fh= fhD fh! fh fh fhW fh fhz fhQ fh fh9 fhK fh' ,fh fh fh fh fh `Your dormant clockwork bee falls apart. _fh You swap places.  Things that are here: _a +1 halberd; a +1 scale mail of positive energy; the orc corpse of UrugV - a ring of flight _You swap places.fh# fh< fhi fh fh" fhj& fh) fh* fh* fh4- fh/ fh3 fh`4 fhE5 fhF7 fhh: fh= fh> fh@ fhC fhgF fhOI ,fhJ fhL fhdP fh S fhS fhT fhX fh\[ fh` Bfhb fhe fheh fhFi fhj fhul fhp fhr fhs fht fhv fh~ fh ,fhm fhq fh fh fhъ fh\ fh fh fhܓ fh fht fhT fhe fh@ fh fh^ fh fh fh fhå fhͦ fh* fhѪ fh fh fhc fh fh_ fhG fh fh fh fhͷ fh fhܹ fh fh fhZ fh1 fh fh fh ,fh fh fh fhp fhF fhp fhA fh fh fh fhL fh $##....fh d..... #.......P......... #................ #......#....###.# #................fh  #..#####........# #.## #......P.> ##R# ##.........fhu  #@.# #.......P.. #.#.# ##......P.. ......# #......... fhP .......P#####...)..... .....................#.#h.......................####.######P.#.#######.# h   polar bear (asleep)## ###### #R##fh' !###fh\ -79.8 (26fh .fh SR, ally target)fh -80.8 (27fh fh ] _A polar bear comes into view.fhY  #....... #..... #.... #........ #..#####. #.## #.> fhO\ M##.# ##. #@R# #... #.#.# ##... ......# #.... .......P#). ............ h............ ####.######P.. ## ###### #R ### fhh #....... fhh0#..... #.... #........ #..#####. #.## #.> ##.# ##. fhnV#@R# #... #.#.# ##... ......# #.... .......P#). ............ h............ ####.######P.. fhy## ###### #R ###fhzfhfh~fha _A polar bear is nearby!fhk #....... #..... #.... #........ #..#####. fhh#.## #.> ##.# ##. #@R# #... #.#.# ##... ......# #.... .......P#). ............ h............ ####.######P.. ## ###### #R ### fhM'j #....... #..... #.... #........ #..#####.fh* #.## #.> ##.# ##. #@R# #... #.#.# ##... ......# #.... .......P#). ............ h............ ####.######P.. ## ###### #Rfh+H ###fh.fhF0fh'4fhD6a _A polar bear is nearby!fh5 #.......fh #..... #.... #........ #..#####. #.## #.> ##.# ##. #@R# #... #.#.# ##... ......# #.... .......P#). ............ h............ ####.######P.. ## ###### #R ### fhT #....... #.....fhFV #.... #........ #..#####. #.## #.>fhX ##.# ##. #@R# #... #.#.# ##...fhYP ......# #.... .......P#). ............fhC[ h............ ####.######P.. fh\## ###### #R ###fhcfhffhnfhNr fh tS_A polar bear is nearby!fh:3 P #...... #......#....###fh4\ #............... #..##### #.## #P.#.# ##.........R# #.P#.# ##......P...........# #......fh5..........P#####...)......................#h......................#####.######P.#.####### ## ###### #Rfh6L # fh :fh?KR.fhB/1.8 (1.0) fhcC _fhGfh7IfhV  #...... #......#....### #............. #..#####fh  #.## #P#.# ##......### ##R.# P.P#...##.#.## ##......P.......@....# #......P#####...).............#h..fh D.#####.######P.#.####### ## ###### #R # fh2 fh Q.Rfh& &2fh fhD fh< ##....##fhE #............. #..##### #.## ##.# ##....... #### ##..# ..P#...##R#.## ##..................# #......P#####...)..........h.#.#####.######P.#.####### ### ######  fh4#fhYfh .fh1Rfh)&3fh/Kinetic Grapnelfhgfhfh) #............ #..#####) #.## #fh*..#.# ##... #######..# ..P#...##.#.## ##.......R....# #.....P#####...)..........h##.#####.######P.#.#####fh+ # ###  fh95  Found a war axe.fh~:fh<fhCg FR.fh~E,h.hF   blink frog (wandering)The polar bear growls angrily. You hear a bellow! x4fhGE====4fhJfhM fhCOW_A blink frog comes into view.fh1 " #.. #..#####.F. #.## #..fh5  ##.# ##Y...########..# #.P#...##.#.## ##.R.....# #.P#####...).h#.#####.######P.#. # ### ######Y   yakF   blink frog (wandering)fh fh .YA yak comes into view.fhJ The polar bear bites you but does no damage.  The polar bear misses you. The polar bear completely misses you.fh :*fh v  Sugats casts a spell at the polar bear.fh& fh, e)Fhfh- [==--5fh2 fht5 E _The polar bear resists with significant effort.fhGThe polar bear resists with significant effort.  The blink frog croaks.  You puncture the polar bear!  The polar bear is moderately wounded.  The polar bear bites you but does no damage.  You block the polar bear's attack.fh fha The polar bear claws you but does no damage.fhO8.FY.Y.R Y 2 yaks (1 wandering)Ffh ^16 ==--6.3 (0.5 fh fhV _A yak comes into view.fh fhp You completely miss the polar bear.-fhp 8fhfh fhW_The polar bear is moderately wounded.fh_&  #........... jesper the Slicer fh:( .. #..#####.... Human of Hepliaklqana ***... .). #.## #.... Health: 79/79 ======================== .F.. ##.# ##.... Magic: 18/21 ====================---- Y...########..# #..... AC: 14Str: 9 ..Y.P#...##.#.## ##.... EV: 16Int: 16 ...............# #.... SH: 4Dex: 18 ........R.....P#####...) XL: 12 Next: 70% Place: Lair:2 ......h@................ Noise: =--------  Time: 12986.8 (0.0) ........................ w) +8 rapier (speed) ###.#####fh) .######P.#.#### Cast: Kinetic Grapnel # ### ######   R   Sugats the hexer  h   polar bear (ally target)  YY 2 yaks (1 wandering)  F   blink frogAiming: Launch Clockwork Bee (mildly dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: a polar bear (moderately wounded, ally target)  You lock target on the polar bear and prepare to deploy your bee.  (Press . to continue winding your bee.)  The yak bellows!fh+ Press: ? - help, Dir - move target  Aim: a polar bear (moderately wounded, ally target)  fh, You lock target on the polar bear and prepare to deploy your bee.  (Press . to continue winding your bee.)  The yak bellows!blink frog blinks!fh/ %  fh1 A blink frog comes into view. A yak comes into view.fhx2 fh{3 fh9 c ..  fh; .). #.##  .FF. ##.#  YY  ...  ...Y  R.)  # ###   fhO< dYYY 3 yaks FF 2 blink frogs67----=7.8 (1Winding fhC fhiJ _The polar bear bites you! The polar bear claws you. The polar bear misses you.fhzfhO  You continue winding your clockwork bee...fhi fhPf A blink frog comes into view.fh fh The polar bear misses you. You block the polar bear's attack. x2fhfh&  fh?A yak comes into view.Sugats hits the polar bear with a +0 dagger of draining.fh?fhfh!.fhd.Y.Y.YY 4 yaks   blink frogfh#8fh----31 -8. fh fh|v _The blink frog blinks! x2; Sugats closely misses the polar bear.fhNfhP  You continue winding your clockwork bee...  The polar bear completely misses you. You block the polar bear's attack.fhQ,fhc^& fhn_.Y...YY...YThe polar bear barely misses you.fhb:*fh/' fh~slow, ally target)Sugats gestures at the polar bear while chanting.fhfhZ§Fh-9.. fhJZe _The polar bear seems to slow down. The blink frog blinks!fh}% fh\( nfh4  F..Y.Y.F....YyF 2 blink frogs(…)With a metallic buzz, your clockwork bee launches itself at the polar bear.fh8 :*fhQ hconfused, distracted, slo…)Sugats points at the polar bear and mumbles some strange words.fh fhʰ fh fhl l .F..fhY F....hslow, ally targThe polar bear appears confused.fh9 9=90fhC fhv j _Your clockwork bee completely misses the polar bear.fh~P  You puncture the yak!fh@  The yak is lightly wounded.fh .YThe yak gores you but does no damage.fh{9*fhb distracted, sloSugats points at the polar bear and mumbles some strange words.fh;hfh>916 1.2 (0.4 fhfh fh*_The polar bear seems to slow down.fh :  You puncture the yak!fh, j  The yak is heavily wounded.fhR fh )F.F..h.fh kslow, ally targ7 (0.5 fhD fhk  fhh D_Your clockwork bee stings the polar bear but does no damage.fh]<  You hit the polar bear.fh*_fh`fhct  The polar bear is moderately wounded.fhsz .FF.Yfh{u.Ydrained, 3The yak gores you.  Sugats hits the polar bear but does no damage.fhwb5--2.1 (0.4 fhfhۃ3 _Sugats drains the polar bear.fh  You strike the helpless polar bear from behind!  You spit the polar bear like a pig!!!fh} ]  You kill the polar bear!fhn k§..†YYYY 4 yaksFF 2 blink frogsy   clockwork bee (minion)fh 9=2--5fh fh , _The blink frog blinks!fhT  You hit the yak.  The yak is severely wounded.fh  Your clockwork bee locks its sights upon the yak.  Sugats hits the yak with a +0 dagger of draining!  Sugats drains the yak.fhfhfh<  The yak dies!fh!fh .F.F.fh%Y.y. 3 yaks (1 ally target)The yak gores the plant! The plant begins to die.fh Y=3==3.0 (0.5 fhfh fhQ_The yak barely misses your clockwork bee.fhlR #.. #..#####.). #.## #. ##.# ##.F.########..# ##...FP#...##.#.## ###...Y.# ##....YY.R......P#####...fhT#...§.y@.F###.#####.######P.#. # ### ######F 3 blink frogsfhZV,fhWfh[  A blink frog comes into view.Your clockwork bee barely misses the yak.fhg]fhy_  The blink frog blinks!  The yak completely misses your clockwork bee.fh afhfmFF.§FYYR..F.2F 4 blink frogsfhh6=31 -4.0 (1.0 fhmfhp _The yak completely misses you. _You see here a polar bear corpse.fh =  You hit the yak.  fhS The yak is lightly wounded.fh;  The blink frog blinks!fh&  fhYour clockwork bee barely misses the yak.A komodo dragon comes into view.fhf.§.FlfhJl   komodo dragonYYY 3 yaks (2 ally target)FFF 3 blink frogs(…)fh7=16 =-4 (0.4 fh fh# fh$9_Sugats hits the yak with a +0 dagger of draining.fhrI  You hit the yak.  The yak is moderately wounded.fh8X | § 2 blink frogs fhY ,The blink frog blinks!fhf\ :*fh Y1 distracted, 1 slow, 2 ally…)Sugats points at the yak and mumbles some strange words.fh fh .FYYYslow, 2 ally target)fhx &8fh_ fh 1 _The yak seems to slow down.fh.h&  fhiYou closely miss the yak.The yak is moderately wounded.fhl fhm Your clockwork bee barely misses the yak.The yak barely misses your clockwork bee.fhnfh]v!.fh?w.l.FF.YF 3 blink frogsfhmx(5.2fh~fh1 _You block the yak's attack.fh{&  fh<}aYou puncture the yak!  The yak is heavily wounded.fh;  The blink frog blinks!fh&k .F§fh 2 blink frogs Your clockwork bee stings the yak but does no damage.fhW.=6fhfh fhA_Sugats hits the yak with a +0 dagger of draining!fh@:  You puncture the yak!fhfBfhS7 .F.  2 yaks (1You kill the yak!The yak gores your clockwork bee! The yak gores Sugats!fhM[8*fh Y1 distracted, 1 ally target)Sugats gestures at the yak while chanting.fhfhfhl....F.lfhYF 3 blink frogsfh<5=6.1 (0.5 fh}fh{ fh0_The yak resists with significant effort.fh( # ........####).  #.## fha F ##.# ##.....########..# #.lFFP#...##.#.## #..Y..# §Y.@.P######.....yR.§.......................###.#####.######P.#.##### ### ######fh7 5  You swap places.fh fh; fh ,fh{ k _The yak resists with significant effort.  You swap places.  A nearby plant withers and dies.  Your clockwork bee barely misses the yak.  The yak closely misses your clockwork bee.block the yak's attack.fhu fhE ~.F..F.fh el.FY.YyR†.Y931 --fh 7.1 (1.0 fh fh8 j _The blink frog completely misses your clockwork bee.fh!5  You hit the yak.fhT@  The yak is lightly wounded.fh_g§.FFfhfh16 =--5 (0.4  _The blink frog blinks!fhe ? _The blink frog blinks!hit the yak.  The yak is lightly wounded.r clockwork bee stings the yak!  The blink frog closely misses your clockwork bee.  The yak barely misses your clockwork bee.fh .=9fhS fhU Q _The yak closely misses you.fh:  You puncture the yak!fhk  The yak is severely wounded.fh$  Sugats hits the yak with a +0 dagger of draining.  Your clockwork bee stings the yak!fhE-( ..F†lY*@F.   yak (fh.@The yak dies!fh 1g20=6=8.3fh:6fhC8L _Your clockwork bee winds down and falls to the ground.fhh ,yfh L19-fh fh  fh!  You wind your clockwork bee back up and it locks its sights upon the komodo _dragon!fhO  You puncture the blink frog!  The blink frog is heavily wounded.fhRG  Your clockwork bee stings the yak.fh=kV F.fhmF(ally target) F 4 blink frogsThe blink frog misses your clockwork bee.fhr8*fh Ydistracted, ally target)Sugats points at the yak and mumbles some strange words.fhfhibYYfh].-7fh fh> _The yak resists with significant effort.fhj fh You hit the blink frog.  The blink frog is heavily wounded.fh' fhF§The blink frog blinks!  The yak gores your clockwork bee but does no damage.  Your clockwork bee stings the yak!fh0--fh%9.0 (0.3 fhfh fh;_The blink frog hits you but does no damage.fhL d  You barely miss the blink frog.fhO fhIV Q.F.fhX wl-5 (0.5 fh] fh` f _The blink frog barely misses your clockwork bee.fh`D  You puncture the blink frog!  The blink frog is moderately wounded.fhG  Your clockwork bee stings the komodo dragon but does no damage.  Sugats hits the yak with a +0 dagger of draining!fhH;  Sugats drains the yak.fhYS ....FFFF drained, ally target)The blink frog completely misses your clockwork bee.fhTM-=3000.0fhZfh}]X _The yak misses your clockwork bee.fh~The blink frog completely misses your clockwork bee. _The yak misses your clockwork bee.  You hit the blink frog.  The blink frog is heavily wounded.Sugats hits the yak with a +0 dagger of draining.  Sugats drains the yak.fhf  The yak dies!The komodo dragon bites your clockwork bee!fh8.F.FFFF 4 blink frogs (1 ally target)y   clockwork bee (minion)fh}i 70=84 (0.4 fht\_Your clockwork bee barely misses the komodo dragon.fhRfh. fh^_Your Invocations skill increases to level 4!fh  You hit the blink frog.  The blink frog is severely wounded.fhJ c  The blink frog hits your clockwork bee! The blink frog blinks!fh\ fh {FFF§Ry fh fh *9 (0.5 fha fh 8 _You block the blink frog's attack.fh0 fh# %  fh! _You completely miss the blink frog. The blink frog hits Sugats!fh 9.Ffh .F fh (1.4fh fhN  fhK j_The komodo dragon bites Sugats. The blink frog closely misses you.fh .You barely miss the blink frog.Your clockwork bee stings the komodo dragon.fh2-8 (0.4 fh?fh: _The blink frog barely misses Sugats.fh  You puncture the blink frog!  The blink frog is heavily wounded.fhafh   You puncture the blink frog!  The blink frog is heavily wounded.The blink frog blinks! The blink frog completely misses you.  Your clockwork bee stings the komodfh o dragon but does no damage.r clockwork bee winds down and falls to the ground.  The komodo dragon bites Sugats!fh  F..**   dormant clockwork bee (minion)fh{ P==2.3 (0.5 fhy fh J _Sugats is destroyed!fh ]yy   fh +fh J8-fh9 fh   fh QYou wind your clockwork bee back up and it locks its sights upon the komodo fh /_dragon!fhfhƆVEvoke which item? fhWands  a - a wand of charming (15)F - a wand of flame (16)  K - a wand of warping (26)  fhIT - a wand of digging (7) [!] read|quaff|evoke[?] describe selectedfhfhfhs #......#... jesper the Slicer...#.......... Human of Hepliaklqana ***...fhM.F..fh#..#####... Health: 70/79 =====================---..).fh/#.## #... Magic: 18/21 ====================----.....fhO}##.# ##... AC: 14fhj-Str: 9fh.....########..# #.... EV: 16Int: 16fh#.....#...##.#.## ##... SH: 4Dex: 18fhJ'#....FF§........# #... XL: 12 Next: 78% Place: Lair:2fh#....F.@.......P#####... Noise: ==-------  Time: 13002.3 (0.0)#....ly†................ w) +8 rapier (speed)fh........................ Cast: Kinetic Grapnelfhf.###.#####.######P.#.###fh5o## ### ######fhpl   komodo dragon (ally target)fhRFFFF 4 blink frogsfhny   clockwork bee (minion)fh\Your clockwork bee stings the komodo dragon but does no damage.  fh=Your clockwork bee winds down and falls to the ground.  fh%The komodo dragon bites Sugats! fh/&_Sugats is destroyed!fhhYou wind your clockwork bee back up and it locks its sights upon the komodo _dragon!fh*  #......#... jesper the Slicer ... #.......... Human of Hepliaklqana ***... .F.. #..#####... Health: 70/79 =====================--- fhh j..). #.## #... Magic: 18/21 ====================---- ..... ##.# ##... AC: 14Str: 9fh  .....########..# #.... EV: 16Int: 16fh  #...**#...##.#.## ##... SH: 4Dex: 18 fh* D#...*FF§........# #... XL: 12 Next: 78% Place: Lair:2 #...*F*@.......P#####... Noise: ==-------  Time: 13002.3 (0.0) fhW c#....ly†................ w) +8 rapier (speed) ........................ Cast: Kinetic Grapnelfh  .###.#####.######P.#.### ## ### ######  fh  l   komodo dragon (ally target) fh  FFFF 4 blink frogs fh   y   clockwork bee (minion)fh+ aThe komodo dragon bites Sugats! _Sugats is destroyed!fhM You wind your clockwork bee back up and it locks its sights upon the komodo _dragon!  fhn Aiming: Warp SpacePress: ? - help, Shift-Dir - straight linefh..***lyfhfh!Really fire in your clockwork bee's direction? Y - Yes  N - NofhfhZ#......#... jesper the Slicer...#.......... Human of Hepliaklqana ***....F..fh#..#####... Health: 70/79 =====================---..).#.## #... Magic: 18/21 ====================----.....fh##.# ##... AC: 14Str: 9fhc.....########..# #.... EV: 16Int: 16#.....#...##.#.## ##... SH: 4Dex: 18fh}#....FF§........# #... XL: 12 Next: 78% Place: Lair:2#....F.@.......P#####... Noise: ==-------  Time: 13002.3 (0.0)#....ly†................ w) +8 rapier (speed)........................ Cast: Kinetic Grapnel.###.#####.######P.#.##### ### ######fhl   komodo dragon (ally target)FFFF 4 blink frogsy   clockwork bee (minion) _Sugats is destroyed!You wind your clockwork bee back up and it locks its sights upon the komodo fhJ_dragon!  Aiming: Warp SpacePress: ? - help, Shift-Dir - straight lineSpace twists violently! The rupture engulfs the blink frog!fh  _dragon!  Aiming: Warp Space fh3 Press: ? - help, Shift-Dir - straight lineSpace twists violently! The rupture engulfs the blink frog!  fhO The blink frog blinks!  fhjKThe blink frog is almost dead.fhB  The rupture engulfs the blink frog! The blink frog blinks!  The blink frog is almost dead.fhgfhm  The rupture engulfs the komodo dragon! The komodo dragon blinks!  fhRThe komodo dragon is moderately wounded.fhMThe komodo dragon is moderately wounded.The rupture engulfs the blink frog! The blink frog blinks!  fh{The blink frog is severely wounded.The rupture engulfs your clockwork bee!fh\, FFF..##y###l.######  Your clockwork bee blinks!fhfh ,fhfhfv  Your clockwork bee is almost destroyed.fhfh;  The blink frog blinks!fhkfhfhfh..FF....##.F..§§....yfhT.l.§.@.F.§.fha1=======3.3 (1fhfh j _Your clockwork bee completely misses the blink frog.fh#......#.... #..... #..#####...). fh#.## #....FF fh,D##.# ##.fhnw.....########..# #.fh#.....#...##.#.## ##.fh#.F..§§....y....# #.fh#..l.§..@F.....P#####...)fhl#....§.†..fh..###.#####.######P.#.###fh$Z 3fhfhfhfhfhfhfh^fh ;.Ffh .F..†..y...lfh .fh3 kF 4 blink frogsfhy 59=fh I31 =------fh 4fh fh)  fh) J_The blink frog misses you.fh<  You hit the blink frog.fh]  You kill the blink frog!fh§†F 3fhfh=16 80------7 (0.4 fhfh  fh3&_The blink frog blinks!fhQ #......#....#... #..... #..#####...). #.## #.fh R M...F. ##.# ##.....F########..# #.#.....#...##.#.## ##.#..§..†..y......# #.fhR #...l§...@.....P#####...).#......†......F..###.#####.######P.#.#  2fhhU fhU fhV fhV fh&W fhW fh] F..l.yFfh] .F 3 blink frogsfh^ O31 -5.7 (1.0 fhc fhf  fh!g i_You see here a blink frog corpse.fh7p_#....... #......#....##... #............ #..#####...). .## #.fhp...F. ##.# #....F########..# #..#....F#...##.#.## ##.#..§..†..fhp# #.....#....l.y.†.....P#####...)fhRq#....F.†.............................###.#####.######P.#.######fhq## ### ###### ## 2fhq!fhtfh^wfh yfhyfho  The blink frog blinks!  The komodo dragon bites your clockwork bee!!fhfhUfh.FF.§F 3 blink frogs fhڕV2-6fhfhV _Your clockwork bee is destroyed!fh5#.#......#....#... #....... #..#####...). fh6@#.## #......P...F. ##.# ##......########..# #.P#....F#...##.#.## ##......P#..§..FF.fh{7# #.#....l...†.....P#####...).#....§.†..#..###.#####.######P.#.#fh7## ### ###### #R#fh;fh@fhSAfhFCfhM.F†.l. 2fhN!fh P&7fh\XfhG\, _The blink frog blinks!fh6 #.#......#....###.... #........ fhv #..#####...). #.## #......P....F. fhٛ i##.# ##......########..# #.P.#.....#...##.#.## ##......P.fh #..§.F†F.# #.fhw #.....l..†.....P#####...).#......†..#..fh _.###.#####.######P.#.#.fh؜ ## ### ###### #R##fh< fh fh fh fh .†FF.lfh= &8fh fh1 fhXfhEfhfhfhd#......#....###.#...#................#..######..). #.## #......P.>...Ffh`##.# ##.......########..# #.......Pfh#.....#...##.#.## #P.#..§..†FF.......# #..#......l.†...@.P#####...)fh #......†...................#.#......###.#####.######P.#.#######.#fh2 ## ### ###### #R## ### fhfhfhfh fhu...F†FlfhT3=9fhfh fh8...#............#..######+..). #.## #......P.>....F##.# ##.........########..# #.......P#fh89...##.#.## #P.#..§..†.........# #..#.......F†F....P#####...)#......†l.....@............#.##....fh9k....###.#####.######P.#.#######.## ## ### ###### #R## fh99###fh;fh<fh=fh(>fhB..l.FfhCV20=10fhHfhKfh %... #..... #..#####.#+#..). #.## #......P.>....F. ##.# ##......########..# #.P.#.....#...##.#.## ##......P.#..§..†.# #.#..†F....P#####...).#......†.l.F.fha g#.#..###.#####.######P.#.#.### ### ###### #R## # fh* fh fh fh F.F.l§fhz &1fhF fhF , _The blink frog blinks!fhv Y... #. .... #..#####.#+# ..). #.## #......P.>. ...F. fhv ##.# ##. .....########..# #.P. #.....#...##.#.## ##......P. #..§..†...F.....# #. #.fhIw †.F...P#####...). #......†..l§.#.###. fhw h..###.#####.######P.#.#fhw .###P## ### ###### #R## # fhx !fhk{ fh| fh fh, fh fh ..F.l.Ffh̐ ^4=2fh fh  fh/ ^_The komodo dragon hisses menacingly.fhT #. fhU#..#####.#+# .). fh#.## #......P.>.F. fhi##.# ##.########..# #.fhP. fh.....#...##.#.## ##......P. ..§..†.fh9.# #.... fh.fh>†..F..P#####...). fhc......†...l.F.fh#.###.# fhV###.#####.######P.#.#fhҦ.###P#fh## ### ###### #R## # fh!fhƮfh&fhBfhfhoxF§.l.fhw   blink frogfh_3Kinetic Grapnelfhfhb/ _The blink frog blinks! x2fhFl #. #..#####.fh#+###. ). #.## #......P.>. .F. fhB##.# ##.Pfh̋4##..# #.fhP.fh#...##.#.## ##......P. .§..†...F.....# #....fh,#fhJ†..§..P#####...).#fhh~†....l.#.###.#fhI.#####.######P.#.#fh.###P#.fhČ## ### ###### #R## # fhtfhefh:.F.lF   blink frogfh#=fh4fhޠfh\fhB #. . #..#####.#+###. . fhC#.## #......P.>. F. ##.# ##......P.#fhrC..# #.......P.#...##.#.## ##......P. §..†....F....# #...#.fhC†..§..P#####...).#.†.....l.fhCc#.###.##. #.#####.######P.#.#fh-D.###P#.# ## ### ###### #R## # fhhD)fh>HfhtIfhqQ.F..lF   blink frogfhzT.55fh[fh=^fh\ F#. #..#####........#+###. #.## #......P.>. . fhȠ ##.# ##.....P. .#..# #.......P.#...##.#.## ##......P. ..†.....F...# #..#.†.....P#####...).#.fh †......l.#.###.##. .#####.######P.#.#.###P#.# #fhP  ### #### fh fhG fh fh .F.lF   blink frogfh fh U1==6fh fh fhE[#.#..#####.#+###...#fh#.## #......P.>.# ##.# ##.P..# #fhR..# #.......P.# .fh#...##.#.## ##......P.†.# #.#.fh"†....FP#####...).#..#†.l.fhHt#.###.##..## #####.######P.#.#fhf".###P#.# fh ### ###### fh<fhfhYfh F.lF 2 blink frogsfh:&7fhfhDfhm#.##..#####.#+###...#fh#.## #......P.>.# ##.# ##.P..# fh/J..# #.P.fh# #...##.#.## ##......P.# †.# #.#...#†....FP#####...).#..# .fh†......F.l.#.###.##..# fh:v# .######P.#.#fha.###P#.### fhfhffhl^.F.lfhF   blink frogfh56=fhe8fh%fhfh~#.# #..#####.#+###...## #.## #......P.>.# ##.# ##.P..# ..# #.P.## ...##.#.## ##......P.# .# #.#...# †....FP#####...).#..## †.F.l.#.###.##..# # .######P.#.#.###P#.### ### ##### fh4fhfh6fhY...lFF   blink frogfh&9fhfhfh9i A#.# #..#####.#+###...## #.## #......P.>.# ##.# ##.P..# ..# #.P.fhi ## ##.#.## ##......P.# # #.#...# †....FP#####...).#..## .fhi l.#.###.##..# F.fhi # .######P.#.#.###P#.###  fh j ### ###### #R## fh{l fhm fh s z.l.Ffhu D==20fhy fh{ fh#......#....###.### #................# #..#####.fh.#+###...#.## #......P.>.......#  ##.# #......P..# ####..# #.......P.## fh ##.#.## ##......P...# ......# #.....#...# fhj†....FP#####...)@........#..#lfh#.###.##..# .........F..................# fh#.######P.#.#######.###P#.### ### ###### #fh<[R## ########fhs!fh0#fhw%fh.~.l..Ffh3?7=fh&41fh|<fh>fh5#...........# #......#....###.### #................# #..#####..#+###...#fh.## #......P.>.......#  ##.# #......P..# ###..# #.......P.## ##.#.## ##......P...# ......# #.....#...# fh1FP#####...).........#..#l......#.###.##..# ..........F................# .######P.#.#######.###P#.### fh## ###### #R## ########fh{fh9fhpl..Ffh"&2fhpfhfh R  You hit the fungus. The fungus begins to die.fhP <16 =3.1 (0.4fhk fhl 4 _The fungus is lightly damaged.fhF#.#......# fh`#......#....###.#.......## #..# #..#####.fh#+###...## #.## #......P.>.fh#  ##.# ##.P..# ..# #.P.## .#.## ##......P.# # #.#...# FP#####l..).#..## #.###.##..# F......... ######P.#.#######.### ###### #R## ##### ### fh׆fhfhfh:l..fhcMF.fhN@31 -fh'4.1 (1.0Kinetic Grapnelfhfhˣfh#.......P.....##  #...........#fh+p  #......#....###.#.fh]C##  #........fhD........#  fh"#..#####.fhN.#+###...#fh.## #......P.>.......# # #fhZ......P..# .# #.......P.fh)## fh^#.## ##......Pfh6...# fhm.# #.l...fhW#...# FP#####...).........#..#fhF...#.###.##..# fhl.........................#fhp####P.#.#######.###P#.###fhJ###### #.## ########fhfh~fhG.lFfh0.fhV8-5fhfhfh̒.## .......P................## #...........# #......#....###.#.## #.................# #..#####..#+###...# #.## #......P.>.......# # #......P..# .# #.......P.## fh#.## ##......P...# .# #..l..#...# FP#####...F.........#..##.###.##..# ........................# ####P.#.#######.###P#.######### #.## ########fhhfhqfhZfhfh..l.F)fh&6fhfhW _A nearby fungus withers and dies.fh> ......P#..#.....##  .........##  ......P................##  ...........#......#  ......#....###.#.##  .................#  ..#####.fh' .#+###...# .## #......P.>.......#  .# #..@...P..#  .# #.......P##  .## ##..........# fh X ..# #...l.F#...#  FP#####...).........#..# fh #.###.##..#  .......................#  fh ###P.#.#######.###P#.### ###### #.## ##### fh" fh fh' u.l.Ffh &7fh fh fhXF................## fh" P#..#.....##fh fh .fhE## fhp P....fh4.....##  fh..........#fh # fh5 fh^##....###.#fh).## fh fhZ.....................# fh  fh7 ###.fh`b.#+###...##fh fh## #......P.>.@.....# fh fh-# #fh8[......P..# fhgP # #.......PfhC##  fh=## ##........fh1*...# fh[ fhv.# #....l.FfhX#...#  fh dP#####...).........#..# fh` #.###.##..#  fh e......................# fh N ##P.#.#######.###P#.### fhB fh fhJfhN$FfhX.l.fh959=fhj8fhfhfh6w##  P#..#.....##......# fhl7 ##  P.##  fh7I#......#  fh)8U#....###.#.......##  fhp8;.....# fh8 #####.fh9#+###...##  #fh9 #......P.>.# fh9?  ##.fh :JP..# fhb:;  #.fh:9P.F.fh:D##  #fh(;T ##.# fhj; fh;# #.....l.#...# fh<7 #####...).fhy<R#..##  fh<#.###.##..#  fh<M........# fh= #P.#.#fhJ=&.###P#.### fhs=( fhAfhBfh~HqF..lfhRJ&9fh2NfhOfhfh֕fhfh7fhy ##  P#..#.....##......#  ...##  fhXz P....##  #......#  fhz #....###.#.......##  .....# fhX{ G .#+###...##   #......P.>.# fh{  ##.F...P..# fh{ - #.P.fh0| ##   ##.# fhr|  fh|  #......l......#...#  ...).fh| #..##  #.###.##..# fh<} w ...........# fh} S P.#.#.###P#.###  fh} fh fh fh A§lfhK ;F.fh `30Kinetic Grapnelfh˝ fhB , _The blink frog blinks!fhu=†..##  ................##  P#..#.....##......# fh ................##  Pfh8a..........##  fhg..........#......#  fh|#....###.#.......##  ....fh I........#  fhNT###........#+###@..## fh......P.>.......#  #fh..§...P..#  fhL#.......P..## fhO? ##.......lfhM...#  fh. #.....FfhP#...#  fhR###...).........#..# fh#.###.##..#  ...................#  fhfhfhfhfhfh .F.l..fh F   blink frogfh=1Kinetic Grapnelfhfh M #.......†........†..##fh+ .................##P#..#.....##..........#Pfh ......#...........#......#....###.## ...fh K.......@...# ##fhi !..#+###...## P.>.....##.............P..#fh g PF.l... ..fh .fh< b#.###.##..# fhfh{=2Kinetic Grapnelfh fh"fhBM.. #.......†.fh......†..##.................##P#..#.....##.......#P.........#...........#......#....###.#fh## ............ ##..#+###...###......P.>.......#fh^a .. ..fh2........#..##fhHfh&3fhbfhfh MP#....# #.......†.fhV *......†..##.................##P#..#.....##......#..#Pfh ......#...........#..@...##....###.## ...fh ......... ###........#+###...## P....#...#fh fh fh  ll   komodo dragonfh =4Kinetic Grapnelfh fh fh# ..P.#.....# fh#.......†........†..##.................#fhdP#..#.....##......#.#fh=KP.......@..##fh...........#......#....###.## ...fh$......... ##..#+###...## P.>...l.#fhv.......P..# .PF.l......##.fhfhZNl.fh&5fhfhfh;.##fhR P.#..fh=C...# fh##.......†.......†..##fh.................#P#..#.....##......#fh".Pfhld......##...........#......fhP#....###.## ...fh,..........# ##fh7..#+###l..## fh{aP.>.....#fhm.......P..# .fh'PF.l#fhfhfhDFF   blink frogfhLI6Kinetic Grapnelfhfh/fhze .P..# .fh .## .#. fh_RP.......##  .fh....#  .##.......†.# ..fht †..## ..................## P#..#.....##.@....#fhk ..## fh3P.#fhOi ............#......#fhU #....###.#fhݎ9## ...fh$A..........# fhk####........#+###l..##  fhӏ #P.>....F..#fha  ##.............P.. fhjfhXfh[>l.fhţJ§fh&7fh9fhn, _The blink frog blinks!fhlP##PP..## ...PfhP8.#.... .##.......†.#†..##.............@...##fhQP#..#.....##..........#P................##...........#......fh.Qh#....###.#.......## ....fhQ>.......l...# ###...#+###...## P.>....§fhVfh0YOl.fh`\&8fhafhcfh ... #. <.....## ##P# P..# ..## .#. P.......## ......#  P.##.......†.# †..## ..................## P#..#.....##......# ..................## P...# fh ............#......# #....###.#...l...## ......................# #####........#+###...## fh fhJ fh@ l.F   blink frogFfht fh &9fh= fh fh ..#. .....[.  ... #. <.....## .##P# P..# .fh> .## .#. P.......## ....fh K....#  fh߶ P.##..@....†.# †..##fh'  ..................## P#..#.....##......#fhl g ...........##fh  P................## fh ............#.l....# fh: h#....###.#.......##fh~ b ...........F...# fh fh fhI -÷÷l.F   blink frogF.fh '40fh fh fh).#. .....[.#  ... #. .<.....## P....##.P# .P.# .## fh:.#.# .P.## ...# fhs3 P.##.@.....÷.# .÷..## ...##fh .P#..#.....##......# ........## .Pfh....l...## ...#......# fh9.#....###.#...F...## .# fhfhfhnpl..fhfh=1Kinetic Grapnelfhfhfh X ...♣.... ......##  ......#........[. ... #...<......##fhݬ  P....##P# P..#fh U ...##fh8  .#. P.......##fh_ t ..........#  fh ...P.##.......÷.# ...÷..##fhȭ  fh ..................##P#..#.....##......# fh #..................l....## fhu P................## #.................#......# ##....###.##fh fhy fh =l.fhٺ ( fh &2fh fh fhq  .......##...# ##.......# ...♣....#..............##fhš ......#........[.......... #...<............##fh iP....##.......P#fhB t.P........#.........##fh S.#.P.......##fhÛ ........# ....P.##.......÷.#............÷.fh .##fh] ............l....##P#..#.....##......# fh J##..................##fhʜ BP............## fh X #.................#......#fhQ fh fh, l.FF   blink frogfh &3fh4 fh fhc\ #.......#.. +fhϰ.#fh .......##...####.......#fhO~ ...♣....#..............##fhY......#........[.......fhf... #...<............##fh=TP....##.P#fhmPfh..#fhȲ$..##fhB.#.......Pfh8#fh)........#fh fh8.....P.##.......÷.#.....l...÷fhk..## fh.fhȴ/............fh'0#  fhP#..#.....##......# fh7 ##................Ffh..##Pfh.##fh?fh\fhfh"lfh7.Ffh9xF   blink frogfh&4fh fhc fh#####....♣...# # ## #.......#... +.......# .......##...####.......#fh ...♣....#..............##......#........[.......fhZ....#...<............##fhBIP....##P#fhhPfh;..#.........##fhŗ..#.fhcP.......##........#fh<  fhb[P.##l......÷fh.# fh fhјY........÷..##.fh-`..........F.#  fhYl.P#..#.....##.....fhJ.# ##......F......##fhۙfhfhRl.fhh&5fh:fhŵfhFd #............##.♣.#......#######....♣...##.# #.#fhd! #.......#... +.......# .......##...####.......#fh-e ...♣....#..............##......#........[.....#...<............##fhe#....P....##P#P..#fhe^..##.#.......fh-fm..P..##....l...#fhfr P.##.......÷.#fhf: ..fhg÷..##...........F.## P#..#.....##.....fhg.#fhkfhofhpfhwl.FF   blink frogfhCy&6fhVfhvfhi C +........#fh 1 #............##.♣.#......#######....♣...##.# #.# #.......#... +.......# .......##...####.......#fh  ...♣....#.......##......#........[...........#...<....fh .## #....P@...##.......P##fhL P..#..##...#.......fhv l.P##.....F........# fh qP.##.......÷.# fh ~..÷..##...........F.##fhe fh fhR l.F.fh &7fhy fh fh9 #...♣..♣.<.♣.+..>.♣#.....#fhk9 Q+...................fh9 ............##.♣.#####....♣...##.# ##fh :  #.......#... +. .......##...####fhp: a.♣....#.fh: #......#........[ ....#...@............#fh: y #....P....##Pfh$; ##PfhN; %....fhw; ##fh; dl.##fh; SFP#....fh< .fhG< # fh< vP.##.......÷......÷fh<@ fhG fhiQ l.F.fhS &8fh,X fhZ a _There is a stone staircase leading up here.fhCfh{Efh\KfhOfh;SfhuYNl.§fhY!fh[016 9fhcfhQ3 .# ##......## ##.......#..... .# #.......## ##........ fhQ## #........####...........>... # ##......................(... # #.....#...#..[....... fhRF# #....###.÷..........##..## ##...... ##.# #.fh/R~....1### ##.fhzR ##...........### #. #..........## ## fhR6### fhR # #####......##..# ###.# ##....####fhS###...####.#### #...### #.#....P#.## ###...# fh,S[ #### ##...fhWSa  _The blink frog blinks!fh8Tfh^Yfhg50.6 (2.5Kinetic Grapnelfhfh} _You climb upwards. _There is a stone staircase leading down here.fho fhx ~Level 1 of the Lair of Beasts <>>>>(Press ? for help)##.........P# #..............### ##...###..## ##......###........####.........# #..............## ##.......# #.......##..........#fhy ##.......## #...............# #.......# #.......##..........###...#..R####..............# ##......## ##.......#...........###...##..#R###.............# #.......## ##................<....###..##P..####............## #........####...........>..........##..####...### #.#).........## ##......................(..........##.........#P## ##...####....#.# #.....#...#..[....................###......##....## ##...#[# ######## #....###.÷........................##....###.###...###..#####fhz ##..## ##.........................##...## ### ###.....####.# #.........................##...####..##### #.@............###.......####.#####.#fhZz ##...........### #.......##.###.###..........## ##......######.###...........## ##.....####..##fhz #####......##..## ##...#.##....####.# ##....####..## ##########..####...####.#### #...########.##fhz #.#....P#.## ###...##.#####..###.......####........##..###.......####........#####...##........#fhK{ m##.#..#P##.######.####...####........###.....######fh \>@fhX& fh>##.......####..###.>.......###......#####........###...##..........##........##..........##fh##..## #####..........##........###..........###...### ##.########...........##.......##fh0t fh; .# ##......## ##.......#..... jesper the Slicer .# #.......## ##.............. Human of Hepliaklqana ***... fh (## #........####...........>... Health: 79/79 ======================== # ##......................(... Magic: 21/21 ======================== # #.....#...#..[............. AC: 14Str: 9 # #....###.÷................. EV: 16Int: 16##..## ##.................. SH: 4Dex: 18fhM O##.# #.................. XL: 12 Next: 80% Place: Lair:1### #.@............###. Noise: ---------  Time: 13050.6 (0.0)##...........### #. w) +8 rapier (speed)#..........## ## Cast: Kinetic Grapnelfh D#...........## ######......##..#####.# ##....####..#####...####.#### #...###fh  #.#....P#.## ###...# ##.......####...fh Z  _The blink frog blinks! _The blink frog blinks! _There is a stone staircase leading up here. _The blink frog blinks! _You climb upwards. _There is a stone staircase leading down here.fh fh fh fh fh< X31 _fh fhΥ ,fhi fh fh fhq fhg fh{ ,fh^ fh% fh@ fh fh fh̺ fhλ ,fh fhp fh fh fh fh fh fhL fh fh( fh  #...# # #.....fh, ##  #####......##..##  fhb !###.# ##....####..##  ###...####.#### #...##fh  #.#....P#.## ###fh  ##.......## ## #.......## ##fh  #.....@..# ##.##....R...# ##...fhD #.>.......## #.....#..........# #..... ##fhx ]##..........# #..... fh ^.########...........# #..... R   Sugats the hexer ....................# ##.... fh ########.#........# #.... ####......### fh /....fhP +9.6 (9fhg -60.6 (10.0)fh? fh  fhI 8_Sugats emerges from the mists of memory!fhFi4fhMlfho fhRoG_You can't go down here!fhd #....## #####......##..#####.# ####..#####...####.#### #...#fh #.#....P#.## ###.. ##....... ## .## ## #.....R..#fhg###.#. #.>.......## fhr #...# # #####fh.# # #.######.# # .fhU.........# ## .fh########.#### # ######  #fhDu #.P### ##fhfh11.0)fhfh& _You swap places.fh{: #.##fh|h #####......##..## ###.# ##....####.. ###...####.#### #...fhO| #.#....P#.## ### ##fh|.## ## #.##fh|* ##fh} #.....R..# ##. ##fh=}.# ## #.>fh}.## # #.# # fh}^ ### ##fh~_.# # ##.##fhN~L.# # #fh~q.# ## ..#.#fh~F.### #fh~# ###......### # #fhFr #.....#.P### ##fhfhM.Rfh&2fhXfhfhO #.## #####......##.. ###.# ##....####..fh ###...####.#### # #.#....P#.## ### ##.##  #.##  #fh.# ## ##..@.R...# ##fh&O #.>fhc.## # #fh.# # ### ##.# # fh ##.##.# # ##fhT..# ##.fhC#.#.###fh>z # .### ###......###fhk # ## #.....#.P### ##fh fh&DR.fh@&3fh@fh^fh@ #. #####......##.. ###.# ##....#### ###...####.#### # #.#....P#.## fh ##.##  #.##  #.# fhѾ ##.@.R....# ## #.>fh$.## # #.# # ### ##fh6.# # # ##.##.# ##..fhh.# ##.########.#.###fh # #.### ###......### ##fhP #.....#.P### fhfhDR.fh&4fhfhfhe #. #####......## ###.# ##....#### ###...####.#### # #.#....P#.##  ##.## #.##fhX` #.# fh ##@.R.....# fh9 #.>fhN.## #fhDd #.# #fh ### ##.# # ## ##.#.# # .###.fh.# .##.#.#fh#.### ###......###  ### #.....#.P###fhjfhDR.fhԸ&5fhfh fh##########.# ##....####fh`###...####.#### .#....P#.## fh]##.......## .fhRp## .##.R##.@.#..#### ## ##.########. .###..........fh....########.### ##.### #####  ###  #.....#.P### ##..######.####fhBfh3&6fhgfhxc _There is a stone staircase leading down here.fhfh2fhfhfh_716 7 _fhfhx.....♣..#.#............†............ .+............#.##... .#...♣..♣.<.♣.+.#.... .+.................. .#............##..###P.#.#####....♣...##.......>...# #.......#..2......R@..# .......##...fhx>...######.....♣....#.... #......#...... .....#...<.. .#....P... #........l .......... .......... ..........fhyfh fh-8.4 (1.8fh.fh _You climb downwards.  Found a stone staircase leading down. _There is a stone staircase leading up here.fh>fhfhcfhfhfhfhX31 _fhfh fhCfhfhefhfhSfhfhifhfh fhOfh0fhsfhfhξfhfhfhwfhfh,fhfhgfhsfhfh`fhfhdfhR#....#.+..................#......#............##.♣fhr..###P.#.#####....♣...##.# #.......>...#.#.......#... +.......<..#........##...####...######.....♣....#..fhQ #R#......#........[. #........#...<.... #P#@...#....P....## ####..#........l..P.......................§#..............Pl.................P.##fhl   komodo dragon (asleep).....................Ffh;.75.4 (7.0fhq.R, ally target)fhd+6.4 (8fhfh` _A komodo dragon comes into view.fh* #........ .#.#####....♣  >...#.#.....  <..#........fh* #.....♣.... #.#......#[ #.R......#...< #P#@...# ####..#.... .......fh(+g ....... ....... l...... fh]+H....... ...........fh  #........ .#.#####....♣  >...#.#.....  <..#........ #.....♣.... #.#......#[ #.R......#...< #P#@...# fh>####..#.... ....... ....... ....... l...... ....... ...........fhfh6fh-fhd _A komodo dragon is nearby!fhpa> #........ fhaC.#.#####....♣  >...#.#..... fhb  fh9b2<..#........ #.....♣....fhkb= #.#......#[ #.R......#...< fh cd#P#@...# ####..#.... ....... .......fhHcN ....... l......fh|c7 ....... ...........fhcfh #........ .#.#####....♣  fh>...#.#.....  <..#........ #.....♣.... #.#......#[ fh#.R......#...< #P#@...# ####..#.... ....... ....... fhG....... l...... ....... ...........fh-fh fhfh  fhqV_A komodo dragon is nearby!fh7 #......#.##.♣.#..###P.#.#####....♣...##.# #.fh7 .......>...#.#.......#... +..<..#........##...####.fhU8 ...######.....♣....#......... #.#......#........[fh8 #.R......#...<......#P#....#....P....######@.#........l..P.fh%9  #P..................§#......fhh9 BP........lfh9 L..........P.##fh9 J....................fh9 F#fh4: )P#..#.....##fh}? fhG L.RfhI L7.4 (1Kinetic Grapnel _fh7N fhQP fh~..###P.#.#####....♣# .....>...#.#.......#... +<..#........##...##########.....♣....#........ #.#......#..[#..#...<.....P#R...#....P....##fh_~[###..#........l..P #P@.....................§#.....P.......l.fh~;.P.##....Ffh~P#.##P#..#.....###..........F.fh~fhfhfL.Rfh܊&8fh2fh%fh)-.....>...#.#.......#... +<..#........##...##########.....♣....#........ #.#......#..[........#...<.....P#....#....P....#####R.#........l..P##..##P..............fh6*§#.Pl..P.##....fhz*FP#.##P#..#.....## ## ##..........F..fh*'P.fh.fh4L.Rfhg5&9fh:fh<fhҷ$<..#........##...##########.....♣....#........ #.#......#..[.fh%#...<.....P#....#....P....########..#........l..P##..##PR..............§#.Pfh\sl..P.##....FfhP#.##P#..#.....## ## ##..........F.fhŸo #.P...fhN #.#fhfhkfhFF   blink frogfh2*fh lslowSugats gestures at the komodo dragon while chanting.The komodo dragon seems to slow down.fh\U;lfh~V1===80fh)\fh^7 _The komodo dragon hisses angrily.fh)F fh*J fhiJ 416 =--9 (0.5 fhR fhT F _You completely miss the komodo dragon.fh(U fhfhג §  You closely miss the komodo dragon. The blink frog blinks!fhG--1.3 (0.4 fhfh"Z _The komodo dragon barely misses you.fhD  You puncture the komodo dragon!fhJm.R fh.=7fhCfhh _The komodo dragon is moderately wounded.fh D  You puncture the komodo dragon!fhS ,2.2 (0.5 fh fh e _The komodo dragon is heavily wounded.fh D  You puncture the komodo dragon!fh fh F.R fh F   blink frog (distracted)The komodo dragon is almost dead.fh &7fhP fhb fhM_The komodo dragon closely misses you.fh)+D  You puncture the komodo dragon!fh4F†F   blink frog (fh;q2-3.2Kinetic Grapnelfh@fh3C fhtCC_You kill the komodo dragon!fha8.>...#.#.#... +........<..#........##...####...######.....♣....#.fh#.#......#........[#........#...<...... #P#..P....##.######..#........l..Pfh##..##P§F....fh(w§#..RP.†fh[W.....P.##........fh........F...P#.##.......P#..#.....#### ##.fhBF#.......P.fhfhfhfh+fhF...R.....FF 2 blink frogs (1 ally target)fhGq31 --4.2 (1.0fhKinetic GrapnelfhJfhYfh.>...#.#.#... +.fh?|.<..#........##...####.fhv...######.....♣....#.#.#......#..[.fhR#........#...<.fh#P#....#....P....##.######..#.l..P.fh7##..##P.....F..§#.fhz.R.....F.....P..fhP†..P.##.fhs..F.P#.##.P#..#.....##.## ##.F.fh&#.P.fh+fh OF.fh9*fh`%  fh`QSugats casts a spell at the blink frog.fhfhS.FfhM.=5fhfh fhS._The blink frog easily resists.fh .fhw i>...#.#.#... +.fhݳ .fh8 <..#........##...####.fh ...######.....♣....#.fh }#.#......#.[.fh: \#........#...<.fh v#P#....#....P....##.fh 7######..#.fhl Wl..P.##..##P.fhȶ .fh sF..F.....§#..fhs CR.P.fhɷ .fh D†..fht gP.##..÷.fhɸ F.fh P#.##.fht FP#..#.....##.fhɹ a## ##......F.#.P.fh6 fh fh fh %  fhJ \The blink frog blinks! The blink frog completely misses you.fh7 wF.@F..§fh .RFF 3 blink frogs (1 ally target)fh 58-fh? 6fhm fh%  fh 7_The blink frog blinks! The blink frog hits you.fh  You hit the blink frog.  The blink frog is heavily wounded.fh 416 6 (0.4 fh fhf  fh H_Sugats hits the blink frog with a +0 dagger of draining.fh]&A  You puncture the blink frog!fh<(,fh2 .F@.F.fh2 2 blink frogs (1 drained, 1 ally targ…)You kill the blink frog!Sugats hits the blink frog with a +0 dagger of draining.fh684=7.0fh<fh?3 _Sugats drains the blink frog.fhr[  You puncture the blink frog!  The blink frog is almost dead.fh;\fhPd..F§@R......fhf.=4fhlfho, _The blink frog blinks!fhr#e  You closely miss the blink frog.fh+NF.fhd,M---9 (0.5 fhZ1fh4^ _The blink frog is almost dead.fh@  You impale the blink frog!!fhfh..F.   blink frog (ally target)fh9=6--8.3 (0.4 fhfhxN _You kill the blink frog!fh2Q 7.>...#.#.#... +. .<..#........##...####. ...######.....♣....#.fhQ O#.#......#.[.#........#...<.#P#....#....P....##.######..#...P.##..##P......R@.§#..fh R >......F......P..†..P.##..÷..F.P#.##.fhR P#..#.....##.## ##.....F.#.P.fhT fhU fh?[ .@.FR...fh?\ O31 -9.3 (1.0 fh` fhe & _You swap places.fh F>...#.#.#... +.<..#........##...####.######.....♣....#.#.#......#.[.#........#...<.#P#....#....P....##.######..#.P.##..##P.....fh ...@F......§#.....R.P..†..P.##.÷.÷..F.P#.##.P#..#.....##.## ##.F.#.P.fh fh H.RfhQ /=90fh fhY 8 _You block the blink frog's attack.fh0O  You miss the blink frog.fh`1LThe blink frog is heavily wounded.fh^2416 6 (0.3 fh'7fh 9} _You block the blink frog's attack. Sugats barely misses the blink frog.fhz( fh){ You puncture the blink frog!  The blink frog is almost dead.fh{J==9fhfh fh1L_Sugats barely misses the blink frog.fhq  You barely miss the blink frog.The blink frog is almost dead.fhas[65-----1.2fh}fh. _The blink frog hits you!fhtA  You puncture the blink frog!fh~G†fhLt8-6 (0.4Kinetic Grapnelfhfh@N _You kill the blink frog!fh= fh1 8-fh fh\ H _No target in view!fhU 3fh2W fh[ fh5^ X31 _fhb fhb fhd fhRh fhh Y6=----fhFj fhn fhn fhp fhRt fht fhv fh/{ fh{ U7=fh&} fh( fhp fhǂ fhˆ fh& fh fh fhՍ %8fhՏ fhS ,fh fh! fhb fh fh- fh %9fhi fh fh fh fhC fh fh fhU fh L70=fhA fh fhh fhĸ fh fhL fh fhF fh U1=fhE fh7 fh fh fh fhb fh fhz fh %2fhG fh fhN fh fh fh fhU fh w3=fh- ,fh fh fh fhq fh fh U4=fh{ fhZ fh fh\ fh fh fhX fh fh- %5fh fh fh; fh fh ,fh fhT fh K6=fhS" fh' fh( fh`) fhL- fh- fh/ fhm3 fh3 U7=fhO5 fh9 fh3: fh; fh@ fh@ fhPB fhF fhF %8fhH fhcK ,fhL fhP fhQ fh#R fhU fhV K9=fhUW fhh] 1 _HP restored.fhf` fhb fhb fhd fhf fhcj fhl fh&m fhn fhp fhmt fhw ,fhz fhY| fh fh fh 9=fhu fhs fhN fh fh~ fh fh܍ fh fhْ fh8 fhX fhD fh, fh ,fh fhj fh fh fh? fh+ fh fhѬ fhc ,fh fh` fh fh fh@ fhK fhѽ fh fh fhF fh: fh fh fh` fh fh fh fhq fhW fh fh fh fh] fh5 fhw fh fh fhk fh ,fh& fhT fh fh fh fh fh fhH fh fh= fh fh fh fhY ,fh fh fh5 fh fh# fhb fhU fh6 fh fh fhJ fh fh fh fh fh# fh fh fh fh fh fh fh0$ fhr$ fh% fh' fhc* fhM, ,fh- fhv/ fh1 fh5 fh6 fh?7 fh8 fhy; fh?= fh= fh> fhB fhXF fhF fhG fhI fhM fhQM fhN fhP fh T fhU fhV fhYW fhY fh+] fhN_ fh_ fha fh:c fh#g fhi fhi fhGk fhm fhVp fhr fhr fht fhv fhy fh| fhA| fh} fh6 fh fhE fh{ fh߇ fh‰ fhX fho fh fh fh fhb fhb fhŖ fh fh fh fhu fh fh fh fhH fhu fh fh fh fh fhR fh fh fh& fhs fhֶ fh fh fh fh 5fh  ### ### #######  #######.###.###.##.P#### fh .......@.R.......- ................. fhg 0..#+#P. ...... ......## fh y(. ..............#fh +F   bullfrog (asleep) F#..###..### ....##...###......fh' 1173.6 (82.0)fh fh R.FFlly target).fh1 F-4.6 (83fh fh. [ _A bullfrog comes into view.fh  ### ###   #######.###.### .......@R...... ............... ..#+#P.........fhQ  .............. ................ ................(. .F................. .............#..###. fh *.....fhNYPfhY` ### ###   fhYb#######.###.### fh*Zu.......@R...... fheZ............... ..#+#P......... fhZO.............. fhZZ................ fh[................(. .F................. fhd[q.............#..###. fh[@.....fhcfhgfhnfh]s fhsfhsQ_A bullfrog is nearby!fhB=fh=2fh=3 ### ###   fhK>I#######.###.### .......@R...... fh>............... fh>q..#+#P......... .............. ................ ................(. fhK?h.F................. .............#..###. .....fh?fh ### ###   #######.###.### fh]>.......@R...... ............... ..#+#P......... fh.............. ................ fhd ................(. .F................. .............#..###. fh@.....fhHfhfhfh_ _A bullfrog is nearby!fh ### ###   #######.###.### .......@R...... ............... ..#+#P......... fh .............. ................ ................(. .F................. .............#..###. .....fh#5fh#v ### ###  fh?$g #######.###.### fh$.......@R...... ............... fh$..#+#P......... .............. fh\%................ ................(. fh%.F................. .............#..###. .....fh.fh1fh9fh<_ _A bullfrog is nearby!fhfB 1fhB  fhC ### ###  fh:C  #######.###.### fhnC *.......@R......fhC  fhC ............... fh D ..#+#P......... fh@D .............. fhtD ................fhD # ................(. fhE 3.F................. fh;E ).............#..###. fhoE ".....fh =fh s ### ###   fh5 b#######.###.### fh .......@R...... ............... fh ..#+#P......... .............. fh ................ ................(.fhs  .F................. .............#..###. fh @.....fh fh< fh fh  fh Y_A bullfrog is nearby!fhc### ### ###############.###.###.##.P###.........R...................#..#+#P. ......##...(.....#.F......#+.#..###..####...###..... ........####..#.fhfh$fh]R.F.fh<R5.6 (1.0)Kinetic Grapnel _fhefhfhUs### ### ###############.###.###.##.P###........R................#..#+#Pfh8V-....#...FfhV+##.....fhW6(......#fh`W7.....#+fhW#..###..##.##...###.....P.....#..#fh"X9..##.##)fh[fh]fhe_.RF.fhZffh hB*6fhofhsrk _You can now heal and protect your ancestor.fhǴ0### ### ###############.###.###.##.P## .......................fh/ .......R #..#+#P #....Ffhj #....#.(.....fhL#......# +fhյ.#..###..#.fh 0##...fh\P........####..##...=..#..........##.## ...#......##..#fhfh׾p  Found a shiny steel ring.  fh!)The bullfrog hits you but does no damage.fhRMR.fhG.=7fhfhhN _The bullfrog misses you.fh i  You puncture the bullfrog!fhƖ :16 ==9 (0.3 fhK fhW ` _The bullfrog is heavily wounded.fhG  You completely miss the bullfrog.The bullfrog is heavily wounded.fhG4-8.3 (0.4 fhKfhNV _The bullfrog closely misses you.fh"?  You puncture the bullfrog!fhfhƊv.R.fhmo9=7Kinetic GrapnelfhAfh!L _You kill the bullfrog!fh.R ### ### # ########.###.###.##.P. ..............fhg #..#+#PR #.... #..(.#.. +fh:.#..###.. fhG.##...###.P........####...#...=..#..........##. ...#......##..fhfhM.Rfh Q31 --9.7 (1.0fhWfhfh# ### ### ##.########.###.###.##.P.......... ......... #..#+#PfhC #...@.R #.(.#. +.#..###. ..##...### .fh.P.#### ..#...=..#.##. ...#......##fhfhJDR.fhB--80fh`fhzfhufhUfhH _No target in view!fhb fhу fh fhP fh fhB : _fh fh' fh fh fhܞ fh fh fh fh3 fh fh fh4 fhg fh fh fh fh fh2 fhi fhU fh fhs fhx fh fh fhL fh fh_ fh fh fh fh .. #..#+#P.............. jesper the SlicerfhB ...#.................... Human of Hepliaklqana ****.....#.................... Health: 79/79 ========================....................(... Magic: 21/21 ========================fh| ...#.................... AC: 14Str: 9fh ...+.............#..###. EV: 31 Int: 16..............##...###.. SH: 4Dex: 18fh .......R..P........####. XL: 12 Next: 89% Place: Lair:2...#...@..#..........##. Noise: ---------  Time: 13187.7 (7.0)fhy '...#......#...#......##. w) +8 rapier (speed).. #..............♣†..## Cast: Kinetic Grapnel#......#.......†....########....##........fh .... ......###...♣. R   Sugats the hexer.............†............+..........fh k##...P.#...♣..♣.<.The bullfrog is heavily wounded. fh _The bullfrog closely misses you.You puncture the bullfrog! _You kill the bullfrog! _No target in view!  X - a ring of magical powerfh! /  --more--fhg/ fh5 fhn8 E 16 8.7 (8 _fh= fhH fh{@ fhKB hPut on or remove which piece of jewellery? Jewellery (go to first with "=)  b - an amulet of the acrobat (worn)  g - a +4 ring of slaying (worn)  L - a ring of wizardry (worn)fhB i - a ring of ice  n - a ring of protection from cold  V - a ring of flight  X - a ring of magical powerfhB M[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip fhfh=fh.. #..#+#P.............. jesper the Slicerfhr...#.................... Human of Hepliaklqana ****.....#.................... Health: 79/79 ========================....................(... Magic: 21/21 ========================fh...#.................... AC: 14Str: 9...+.............#..###. EV: 16Int: 16fh..............##...###.. SH: 4Dex: 18.......R..P........####. XL: 12 Next: 89% Place: Lair:2fh&...#...@..#..........##. Noise: ---------  Time: 13188.7 (0.0)...#......#...#......##. w) +8 rapier (speed)fh.. #..............♣†..## Cast: Kinetic Grapnel#......#.......†....########....##........fh+.... ......###...♣. R   Sugats the hexer.............†............+..........fh##...P.#...♣..♣.<.The bullfrog is heavily wounded. _The bullfrog closely misses you.fh'You puncture the bullfrog! _You kill the bullfrog! _No target in view! _X - a ring of magical powerfh`p_The bullfrog closely misses you. fh You puncture the bullfrog! _You kill the bullfrog! _No target in view!  Okay, then.fhrfhfh. _fh fhR Drop what?52/52 slots (_ for help) fh Hand Weapons (select all with ))  w - a +8 rapier of speed (weapon) fh^ Missiles (select all with ()B - 6 boomerangs  C - 7 curare-tipped darts  J - 7 silver javelins  R - 2 throwing netsfh Z - 25 poisoned darts Armour (select all with [) fh W c - a +0 buckler (worn)  h - a +1 pair of gloves (worn) fh O s - a +2 robe of willpower (worn)  x - a +2 cloak of stealth (worn) fh  A - a +2 pair of boots (worn)  P - a +2 hat of willpower (worn)  k - an orb of guile  q - a scarf of repulsion  Q - +1 acid dragon scales  Y - a +0 cloak of willpower Magical Staves (select all with |)  I - a staff of air [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle [.|Space] toggle selected[top]fhjw(1 turn) Armour [ fh c - a +0 buckler (worn)  h - a +1 pair of gloves (worn)  s - a +2 robe of willpower (worn)  x - a +2 cloak of stealth (worn) fh A - a +2 pair of boots (worn)  P - a +2 hat of willpower (worn)  k - an orb of guile  q - a scarf of repulsion fh Q - +1 acid dragon scales  Y - a +0 cloak of willpower Magical Staves (select all with |) fhP I - a staff of air Jewellery (select all with "=)b - an amulet of the acrobat (worn) fh{ g - a +4 ring of slaying (worn)  L - a ring of wizardry (worn)  i - a ring of ice fh  n - a ring of protection from cold  V - a ring of flight  X + a ring of magical powerfhk[Enter] accept (1 chosen) [20%fhWfhgiy.. #..#+#P.............. jesper the Slicer...#.................... Human of Hepliaklqana ****..fhi...#.................... Health: 79/79 ========================....................(... Magic: 21/21 ========================...#.................... AC: 14Str: 9fhi...+.............#..###. EV: 16Int: 16..............##...###.. SH: 4Dex: 18fh*j.......R..P........####. XL: 12 Next: 89% Place: Lair:2fhj...#...@..#..........##. Noise: ---------  Time: 13188.7 (0.0)...#......#...#......##. w) +8 rapier (speed).. #..............♣†..## Cast: Kinetic Grapnel#......#.......†....#fhj9#######....##............ ......###...♣. R   Sugats the hexerfhk1.............†............+..........##...P.#...♣..♣.<. _The bullfrog closely misses you.fh8kYou puncture the bullfrog! _You kill the bullfrog! _No target in view! _X - a ring of magical power _Okay, then.fhn+9.7 (1fhsfhu7 _You drop a ring of magical power.fh 3fhD fh! fhZ$ fh& fh* g31 fh/ fh0 ,fhL2 fh!4 fh7 fhz9 ,fh: fh< fh.@ fhB ,fh]D fhVG fhJ fh5L fhL fhM fh6P fhS fhU fhU fh9W fh]Y fhn] fh%_ fhg_ fh` fhb fh3f fhg fh/h fhi fhk fh(p fhq fh>r fhs fh w fhw  .....#......#...#.?....#........♣†fh ......#.....R#†##....#######....##..w#...........#####...................†.fh $♣#.......R......+.....##.......##...P.#...♣..♣w#....$@.#....#.+......##.......#......#......♣#.......###P.#.#####...##......>...#.#.................<..#..........######.....♣.fh ####.....## #.#.S   black mamba (asleep)....S.P #ww 2 swamp worms (asleep)fht K #P#....#fhp ,98.7 (9fhb s.R, ally target)fh ,9.7 (10.0)fh fh ^ _A black mamba comes into view.fh fh@ Drop what?51/52 slots (_ for help) Hand Weapons (select all with ))  w - a +8 rapier of speed (weapon) Missiles (select all with ()B - 6 boomerangs  C - 7 curare-tipped darts  J - 7 silver javelins fh  R - 2 throwing netsZ - 25 poisoned darts Armour (select all with [)  c - a +0 buckler (worn)  h - a +1 pair of gloves (worn)  s - a +2 robe of willpower (worn)  x - a +2 cloak of stealth (worn)  A - a +2 pair of boots (worn)  P - a +2 hat of willpower (worn)  k - an orb of guile  q - a scarf of repulsion fh Q - +1 acid dragon scales  Y - a +0 cloak of willpower Magical Staves (select all with |)  I - a staff of air fh:Z [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle [.|Space] toggle selected[top]fh(1 turn)  w - a +8 rapier of speed (weapon)  J + 7 silver javelins[Enter] accept (1 chosen)fh2 turns)  B + 6 boomerangs  J + 7 silver javelins2fhZ fh 4.....#......#...#...... jesper the Slicer.?....#..............♣†. Human of Hepliaklqana ****........#.....R#.......†.. Health: 79/79 ========================##....#######....##..... Magic: 21/21 ========================w#.................###.. AC: 14Str: 9fh y##...................†.. EV: 31 Int: 16♣#..............+....... SH: 4Dex: 18##......R##...P.#...♣..♣ XL: 12 Next: 89% Place: Lair:2w#....$@.#....#.+....... Noise: ---------  Time: 13199.7 (0.0)##.......#......#....... w) +8 rapier (speed)fh ♣#.......###P.#.#####... Cast: Kinetic Grapnel##............>...#.#.................<..#................######.....♣.. R   Sugats the hexer####.....## #.#...... S   black mamba (asleep, ally target)....S.P #........ ww 2 swamp worms (asleep)fh \#P#....#. _You kill the bullfrog! _No target in view! _X - a ring of magical power _Okay, then. _You drop a ring of magical power. _A black mamba comes into view.fh fh fh fh R.Rfh 716 200.7 (1fh fh ; _You drop 6 boomerangs.fh T.Rfh +1.7 (2fh fhG# fh8( fh* 1 _You drop 7 silver javelins.fhY  Adjust (i)tems, (s)pells, or (a)bilities? fh`FfhIfhOfhQ fhR,_Huh?fhm Y  Adjust (i)tems, (s)pells, or (a)bilities? fh\ P  Okay, then.fh fh fh . _fh"fh@ARecognised items. (Select to toggle autopickup)(_ for help) Magical Staves (select all with |)a + unknown magical staves  b - staves of air  fhXAc - staves of cold  d - staves of death  e - staves of fire Jewellery (select all with "=)f + unknown amulets  g - amulets of the acrobat  fhAh + unknown rings  i - rings of flight  j - rings of ice  k - rings of magical power  l - rings of protection from cold  m - rings of slaying  n - rings of wizardry fh9BWands (select all with /)o + unknown wands  p + wands of charming  q + wands of digging  r + wands of flame fhB[Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle autopickup [.|Space] toggle selected [-] unrecognised [top]fh  p + wands of charming  q + wands of digging  r + wands of flame  fh! Ts + wands of warping Scrolls (select all with ?)t + unknown scrolls  u + scrolls of acquirement (very rare)  v + scrolls of amnesia (uncommon)  w + scrolls of brand weapon (rare)  x + scrolls of enchant armour (uncommon)  fh\ y + scrolls of enchant weapon (uncommon)  z + scrolls of fog (uncommon)  A + scrolls of identify (very common)  B + scrolls of noise (uncommon)  fh 8C + scrolls of poison (uncommon)  D + scrolls of revelation (uncommon)  E + scrolls of silence (rare)  F + scrolls of teleportation (common) Potions (select all with !)G + unknown potions  fh cH + potions of curing (very common)28%fhF + scrolls of teleportation (common) Potions (select all with !)fhkG + unknown potions  H + potions of curing (very common)  I + potions of heal wounds (common)  J + potions of invisibility (rare)  K + potions of might (uncommon) fhMissiles (select all with ()L + boomerangs  M + darts  N + javelins fhLh O - large rocks  P - stones  Q + throwing nets fhMiscellaneous (select all with })R + Gell's gravitambourines  S + boxes of beasts  T + condenser vanes  U + lightning rods  fhqV + phantom mirror  W + phials of floods54fh!  F + scrolls of teleportation (common)  L - boomerangsfh t  L - boomerangs  N + javelinsfhVfh^fh}fR.....#......#...#...... jesper the Slicer.?....#..............♣†. Human of Hepliaklqana ****........#.....R#.......†.. Health: 79/79 ========================##....#######....##..... Magic: 21/21 ========================fhfw#.................###.. AC: 14Str: 9##...................†.. EV: 16Int: 16♣#..............+....... SH: 4Dex: 18fh!g##.......##...P.#...♣..♣ XL: 12 Next: 89% Place: Lair:2fh`g w#....$@.#....#.+....... Noise: ---------  Time: 13201.7 (0.0)##.....R.#......#....... w) +8 rapier (speed)♣#.......###P.#.#####... Cast: Kinetic Grapnel##............>...#.#...fhg..............<..#................######.....♣.. R   Sugats the hexer####.....## #.#...... S   black mamba (asleep, ally target)....S.P #........ ww 2 swamp worms (asleep)fhh#P#....#. _You drop 6 boomerangs. _You drop 7 silver javelins.  Adjust (i)tems, (s)pells, or (a)bilities? fhRh_Huh?  Adjust (i)tems, (s)pells, or (a)bilities? _Okay, then.fhnfh9qfh:wfhyfh .....#......#...# .?....#......♣† ......#.....R#fhG.†#....#....## w#..### ##.....† ♣#........+###.......##...P.#...♣..≈w#....@(.#....#.+fh≈##.....R.#......# ♣#.###P.#.##### ##.....>...#.# fhi....<..#.######.....♣.####.....## #.# ....S.P # #P#....#fh)fhWfhR.RfhP31 2.7 (1 _fhfhER _You see here 17 gold pieces.fhٱfh۽!.fh11Rfh016 3fhyfh2 fh|1_You now have 768 gold pieces (gained 17).fhs *.?....#........♣†......#.....R#†..###....#######....##....w#.................#####...........†.♣#.......+......fh4 ###.##...P.#...♣..♣≈w#.....(.#....#.+.....≈##.....@.#......#.♣#.###P.#.#######.....R......>...#.#...............<..#......######.....♣fh P.####.....## #.#..... ....S.P #...#......# #P#....#######..#..fh eww1 asleep)fh 3*fh& q Sconfused, distracted, al…)fh' RSugats gestures at the black mamba while chanting.fh] 9Sfh` J31 ==4fhef fhi  fhCi )_The black mamba appears confused.fh.R#†.###....#######....##... w#.................#####...†♣#......+.....###fh##...P.#...♣..♣≈w#.....(.#....#.+.......##........# ♣###P.#.#######.....R......>...#...............<..#....######.....♣####.....## #.#.... ....S.P .fh+#......#P#....#k.....P ######..#.##..##P...fhk   wyvern (asleep)fhfhfhfh&.RS.ally target)fhF--5Kinetic GrapnelfhfhY _A wyvern comes into view.fhY###....#######....##... w#.................#####...†♣#......+.....#####...P.#...♣..♣≈w#.....(.#....#.+.......fh!9##........# ♣###P.#.#######.....>...#...R.....<..#......######.....♣####....S## #.#....fhN #......P .### #P#....#k.....P ######..#........ ##..##P...fh   swamp worm.......fhfh3 fhHS.fh4*fhi  Sugats points at the black mamba and mumbles some strange words.fh9Sfhc/==6fhHfh7 _The black mamba appears confused.fhS  w#.................#####...†♣#+.....###fhT ##...P.#...♣..♣≈w#.....(.#....#.+.......##........# ♣###P.#.#######fhdT .....>...#.......S@R.....<..#........######.....♣####.....## #.#.... #......P .fhT ## #P#....#k.....P ######..#........ ##..##P...fhEU lP..[..... .......fhX fhY fh` sS.@.Rfhb .-7fhh fh&k i _Found a leather armour. The black mamba misses you.fh*  You puncture the black mamba!  The black mamba is moderately wounded.fhL,<16 ==8.1 (0.4 fh2fh5Q _The black mamba misses you.fhe=  You hit the black mamba.fhaTR.fhը2-4 (0.3 fhޱfhf _The black mamba is moderately wounded.fhF A  You impale the black mamba!!fhO VS. fh^Q 3==9 (0.5 fh@W fhKZ d _The black mamba is severely wounded.fh A  You impale the black mamba!!fh .†w   swamp wormk   wyvern (asleep, ally target)fh8 w92-9.2 (0.3Kinetic Grapnelfh^ fh  fh) A_You kill the black mamba!fhV ##...† ♣#.+....#####...P.#...♣ ≈w#.....(.#....#.+......fh1t ≈##.......#......# ♣#.###P.#.########....†.......>...#.#........R.....<..#.....######.....♣ .#### #.#... .P# #. #......## #P#....# #k.....P ###### #.......# ##..##P..fh P..[..... ......##......... †fh|fhfh[.Rk.kfh31 --10.2 (1.0Kinetic Grapnelfh fh0 _The wyvern hisses angrily.fh ♣#+....#####...P.#...♣ ≈w#.....(.#....#.+... ≈##.......#......# ♣#.###P.#.#####fhx###....†.......>...#.###........<..#...R..######.....♣ .####.@...## #.#... .P# #. #k.....## #P# #......P# ###### #.......# ##..##P.. P..[............##..........fh #k   wyvern (ally target) ##..† .fhfhQPk..fh2*fhM  Sugats points at the wyvern and mumbles some strange words.fhF kThe wyvern resists with significant effort.-1fhPfh4 _You block the wyvern's attack.fh.X8  You hit the wyvern.fh`S.Rfha416 5 (0.3 fhgfh6j4 _The wyvern is lightly wounded.fh,/^  You hit the wyvern.  The wyvern is lightly wounded.fhk0,2.0 (0.5 fh6fh8W _The wyvern completely misses you.fh8  You hit the wyvern.fh0o.R fh*4 (0.4 fhfh% fhi[_The wyvern is moderately wounded.fh  You barely miss the wyvern.The wyvern is moderately wounded.fh@*9 (0.5 fhufh> _The wyvern bites you but does no damage.fh-  You puncture the wyvern!  The wyvern is heavily wounded.fh 4=3.2 (0.3 fh fh > _The wyvern closely misses you.fh fhCC  You hit the wyvern.  The wyvern is severely wounded.fh...#.###.......fh y.<..#.. .....######.fh h .##### #.#...fhG " #.@R...P# #. #......## #P#fh h #......P# ###### #.......# ##..##P.. P..[............##..fh T. ##†fhd \ #. fhfhfh*J31 --4.9 (1.0fh&fh)s _You see here a wyvern corpse.fh fhfhYfhfhE ♣.......+....fh###.......##...P.#...♣w#.....(#.+fh!>≈##......#....fhk ♣#.......###P.#.#### ###....†.>...#.#fh###.......<..#©............######..fhs.####@....###--0fhE†R...P..## #P#.fhP# #######.......# ##..##P P..[fhO##..#fh.X†#........fh'fh*+5.9 (1fh2fh5* _Found a transporter.fhi  Casting: Launch Clockwork Bee (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fhoofhqfh_wfhy fhzB_You don't know that spell.fhk 3fh fhĕ fh٘ fhÚ fh : _fh fh" fh ,fhK fhB fha fh fh fh fh fh fh fh fh fhƿ fh fh& fh fh fhY fh& Bfh fh] fh@ fh ,fh fh fh fh fhE fh fh fh fhA fh fh fhD fh fh  fhy fh  fh[ fh! fh:$ fh$ fh& fh() fhJ- fh/ fh0 fh1 fh3 fhr8 fh: fh4; fh< fhB =16 fhC fh_G | _E - 2 scrolls labelled YSYCHA VIVE (gained 1)fh3K fhT ? ...#...........#...........#.......................$.#......#...fhRU H.+..........#......P.........31 .##...P..Y.©...=..#fhU  #@.....#..... #......#..... #.R....#.....R##+####....#######..≈P§P≈w#.............≈P^P≈##.fh6V #§^P ♣#.+ Y   catoblepas (wandering)≈P^§###.##...P.#≈P^P≈w#.....(.#....#.+fhPZ 0294.0)fh_ }R., ally target)fhb -30.9 (15fhQf fhh ] _A catoblepas comes into view.fh: ) fh ............#. .#............. .....$.......# #...........+. #......P...... fh .##............ fh#\..Y.©........#...= #@.....# fha%#R.....# #......#fh ##+####....# fh6...... ≈P^P≈##...... fh55#§^P ♣#...... ≈P^§###......fh~3 ≈P^P≈w#.....(fhn ............#. .#............. fh .....$.......# #...........+. #......P...... .##............ fh..Y.©........#...= #@.....# fh(%#R.....# #......# ##+####....# fhB...... fh≈P^P≈##...... #§^P ♣#...... ≈P^§###...... ≈P^P≈w#.....(fh~fhPfhfh fhS_A catoblepas is nearby!fhU  fhVWhat are your orders?  t - Shout!  Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking.fh&WJ g - Guard the area.f - Follow me.  Anything else - Cancel.fhZ fhdY.)16 1.0)Kinetic Grapnelfh fh  _Follow me!fhc  .. #..#+#P#.###.#.....# ##..........$.# #...........+ #......P.fh2d V##Y........P.....©..#...=..#...#####......###[©=#R.....#...... #?$$#......#.....R# ##+####....####### ≈P§P≈w# ≈P^P≈##..fhd  #§^P ♣#.............. ≈P^§###.......##...P.fhg fh:h fho Y.R.distracted)fhp D31 2fhv fhxx < _Found four items. Found a transporter.fh  .. #..#+#P...#.###.#.....#..# ..#fhz  .....$.# #.+ #..Y...P.##.P.©.#...=..#.#####R.....#......#. #[©=#......# #?$$#......#.....R# ##+####....#fh*  ≈P§P≈w#.. ≈P^P≈##... #§^P ♣#.... ≈P^§###.##...Pfh fh?fhBt.YR.fh&3fh9fhfh YY  You strike the helpless catoblepas from behind!  You impale the catoblepas!!fh6 616 4.2 (0.3 fh^ fh L _The catoblepas is heavily wounded.fh' fh  (ally target)You impale the catoblepas!!  The catoblepas is severely wounded.Sugats hits the catoblepas but does no damage.fhL *The catoblepas breathes a plume of calcifying dust at you.fhB8@fhEc4--===6 (0.4 fhOfh R fhnRX_The blast of calcifying dust hits you.fh.T ........... ...... #..#+#P#.###.#.....#....#fhT#.........$.# #...........+ #......PfhT. ...##.@Y........Pfh.U...©○R......#...=..#....#####......#fhU#.... #[©=#......#......fhUF.. #?$$#......#.....R#fhV.. ##+####....#######. ≈P§P≈w#fhGV ≈P^P≈##F   cane toad (wandering)fhV #§^P ♣#......fh\fhb&  fhPcA cane toad comes into view.Sugats barely misses the catoblepas.Sugats hits the catoblepas but does no damage.fhoJF.fh(p7=-31 --5.6 (1.0 fhtwfhz[ _The catoblepas completely misses you.fhff  F FYou puncture the catoblepas!  The catoblepas is almost dead.fhg ]16 ==-6.0 (0.4 fhp fh5s N _Sugats hits the catoblepas with a +0 dagger of draining.fhw  You hit the catoblepas but do no damage.The catoblepas is almost dead.fhS] F°fh^.Sugats hits the catoblepas but does no damage.fha]8=-fh 5 (0.5 fhefh^ fhJ_The catoblepas closely misses you.fh  You hit the catoblepas.  The catoblepas is almost dead.Sugats hits the catoblepas with a +0 dagger of draining!fh^.F   cane toadfhfhE.......... jesper the Slicer...... ...... #..#+#P. Human of Hepliaklqana ****..fh ....#.###.#.....#....... Health: 78/79 =======================-................#....... Magic: 21/21 ========================..#................... AC: 14Str: 9.....$.......#....... EV: 16Int: 16#...........+....... SH: 4Dex: 18#......P............ XL: 12 Next: 100% Place: Lair:2fh...##.@...............P Noise: =--------  Time: 13236.9 (0.4).F.....©°R......#...=..# w) +8 rapier (speed).....#####......#......# Cast: Kinetic Grapnel.... #[©=#......#.......... #?$$#......#.....R#fh5.. ##+####....#######. R   Sugats the hexer. ≈P§P≈w#............ F   cane toad≈P^P≈##............#§^P ♣#............The catoblepas is almost dead.Sugats hits the catoblepas but does no damage. _The catoblepas closely misses you.fhYou hit the catoblepas.  The catoblepas is almost dead.Sugats hits the catoblepas with a +0 dagger of draining!fh) _The catoblepas dies!You have reached level 13!fhQ/  --more--fh082/832/223 0% Kinetic Grapnelfhfh{] _Sugats remembers more of her old skill.fhLj ...... ...... #..#+#P ....#.###.#.....#..... ................# ..#. .....$#fhk . #....+... #P.........##.......F....@©°R#...=.......#####......#...... #[©=#......#...... #?$$#......#.....R ##+####....###### ≈P§P≈w#..........fh~k J ≈P^P≈##.. #§^P ♣# ≈P^§#####fhm fhn fht .F...@©R.(ally target)fhv 3=31 -7.9 (1.0Kinetic Grapnel _fh{ fh} fhl ...... ...... #..#+# ....#.###.#.....#. .......##. ..#.#.. .....$.##... #..+.. #......P#.....##...fhme#...F..@.©R.#...=+......#####......##......#[©=#......#...#?$$#......#.......####+####....#.... ≈P§P≈w##... ≈P^P≈###... #§^P ♣# ≈P^§###.##fh[ofhTpfhrqfh(w..F@.R.fh>x@-8fh}fh{fhr  ............... ...... #..#+#P ....#.###.#.....#.. .......#fhis #. ..#......#.. .....$#.#... #...........+fhs ..... #......P#.....##@.......fht #.....F..R........#...=+......#####......#.##[©=#......#.fht A.......#?$$#......#.....R.....####+####....########.... ≈P§P≈w#.fhiu #... ≈P^P≈##.#... #§^P ♣#...fhgy fh,{ fh( i.FR©fhK &9fh fh fhަ9  fhX1You puncture the cane toad!fhM=16 ==40.3 (0.4 fhIfh N _The cane toad is moderately wounded.fh]fhYou puncture the cane toad! _The cane toad is moderately wounded.fhJYou closely miss the cane toad.  The cane toad is moderately wounded.  Sugats closely misses the fhcane toad. The cane toad stings you!  You are poisoned.fh^66======-----fhQ]=7Pois fhUfh fh/"_The cane toad poisons you!fh҈ drained, ally target)  You are poisoned. _The cane toad poisons you!  You barely miss the cane toad.  The cane toad is moderately wounded.feel very sick.  Sugats hits the cane toad with a +0 dagger of draining.fh9 r3--------1.2 (0.5fh fh 2 _Sugats drains the cane toad.fh  You puncture the cane toad!  The cane toad is heavily wounded.You feel sick. The cane toad barely misses you.fh ;*fh  Sugats points at the cane toad and mumbles some strange words.fhGI ;FfhJ l1----6 (0.4fhO fh R D _The cane toad resists with significant effort.fh  You puncture the cane toad!  The cane toad is almost dead.fh;`0-=9 (0.3fhfh$ _You feel sick.fhLoThe cane toad is almost dead. _You feel sick. fh You closely miss the cane toad.  The cane toad is almost dead.You feel sick. The cane toad stings you!  You are more poisoned.fh52==========---2.3 (0.4Pois fhԥfh fhd*_The cane toad poisons you!fh\ @  You puncture the cane toad!fh : .fhp W  You kill the cane toad!fh} 0---2-7Kinetic Grapnelfh fh S _You feel very sick.fhgM-fhifhnfhr42--31 fhw] _You feel extremely sick.fhxa37----fhzfhb _You feel very sick.fhL33---fhfhTb _You feel very sick.fhΉK29--fhfhcb _You feel very sick.fhڑk6--Pois fhfhb _You feel very sick.fhI5-fh?fh(3 _You feel sick.fh?3-fhfh=dYou feel very sick. _You feel sick.fhI2-fhǪfhO3You feel sick.fhư71fhŲfh3You feel sick.fh f0=-fhfh#3You feel sick.fhJ19-fh.fh3You feel sick.fhNS8=fhfh%  fhj(fhKfhj _You are no longer poisoned.fh4fhfhfh fhfhfh09fhfhfhofh\fh$fhsfhdfhfhG820fhTfhfhMfh8fh0 fh fhfhDfhI1=fhfhWfhfhfh!fh"fhb$fh(fh)S2=fh;+fh=0fh0fh2fh=7,fh7;fh?M3fhAfh EfhZEfhAGfh~KfhKfhMfhdRfhR74fhtUfhYfhZfh"\fhafhOafhcfhfhfhhI5=fhjfhofhofhqfhwfhwfhzfhfhS6=fhfhfh<fhefhfhfh?fhM7fh;fh#,fh;fh$fhtfhYfhfhI8=fh fhufhƳfh׵fhfh^fhjfhi9=fhmfh,fh fhBfhfh 830fhfhfhfhfhfh fh'fhfh71fhfhfhfhfhgfhfhfhHfhI2=fhfho fh fh fh,fhfhfhS3=fh9fh*fhfhw fhA%fh%fh,(fh,fh4-74fh/fh^4fh4fh6fh;fh<fhO>fhCfhDT35=fhFfhKfhKfhNfh~RfhRfhTfh/YfhrYK6=fh}[fh_fh`fh#bfhgfhFgfhfifhgnfhn97fhpfhufhufhxfha}fh}fhfhfha98fhڇfhfhՌfhfhpfhfh˕fhJfhS9=fhfhnfhfhfhΨfhfh fh!fhfL40=fhpfhsfh¶fhfhfhӽfh˿fhfh891fhkfhfh6fh0fhgfhfhfhmfhS2=fh?fhfh7fhFfhfh'fh$fha3=fhefhPfhfhufhWfhfhfhfhc94fh fhgfhfhfhfhEfh4fhufhS5=fhfhJ#fh#fh*&fh+fhb+fh-fh2fh2K6=fht5fh:,fh=fhBfhiBfhhDfhHfhI97fhLfhnQfhQfhSfhqXfhXfh%[fh_`O8fh bfhffhgfhifhm,fhpfhuufh"~9=-S   water moccasin (wandering)Sfh[E347.7 (105.0)distracted)fhF-86fhtfhU fh[_A water moccasin comes into view.fh...... ...... #..#+# ....#.###.#.....#...... ................# #. ..#..fh) #.. .....$# #... #....+ ..... #......P.... #.....##..... #......@R©#...=fh> +......#####......#... #......#[©=#......# .#?$$#......# .....####+####....######fh & #.... ≈P§P≈w#.......... #S.. ≈P^P≈## #... #§^P ♣# ≈P^§#####fhfh=qS.Sally target)fh}19.0)fh<fhfh2E ...... ...... #..#+.......#.###.#.....#..................# #.....#..... #.........$.#fhE.#.....#....+..#......P #.....##... #.R©.#...= +......#####......# #......#[©=#......#.#?$$#......#fhF.####+####.....#.S.. ≈P§P≈w# #.... ≈P^P≈## #.... #§^P ♣#fhqFv ≈P^§###.##fhHfhIfh*PmR.S.fhSi52==50fh;TKinetic Grapnelfh[fhd]fh! 6 ...... ...... #..# .#.###.#.....# ...................# #.....#....... #.........$.......#!.#.....#...........+.#......P #.....##... #....@.R.©.#... +......#####......#fh" t #......#[©=#......#.#?$$#......#.S.####+####.....#.... ≈P§P≈w#. #.... ≈P^P≈## #.... #§^P ♣# ≈P^§###.fh$ fh% fhK1 : Sfh1 g.Found 2 inky potions.fhJ5 9*fh Sconfused, ally target)  Sugats gestures at the water moccasin while chanting.fh 9Sfh g6====fh 1fh fh : _The water moccasin appears confused.fh.......#.###.#.....#........... #.....#.................$.......#!.#...........+.......P..... #fh\*#.......R.©.#+#####.#....S.#[©=#..........#?$$#####+####....#####.... ≈P§P≈w#........ ^P≈# #§^P ♣fh[≈P^§###P≈w(fhM  Found a polished chain mail. The water moccasin bites itself!fh9*fh- distracted,…)Sugats casts a spell at the water moccasin.fh#9SfhX$&2fh,fh\6  .............##. #.....#....#.........$#fh6 !.#.....#....+ ........#P.... #.....##..... #......R.©..# +......#####......# #...@S.#[©=#......#fhy7G..........#?$$#......#####+####....####....# ≈P§P≈w#....... #....# ≈P^P≈### #....# #§^P ♣#fh7 [....# ≈P^§###......# ≈P^P≈w#.....(. ≈P^P§##....... _The water moccasin appears confused.fh&:fh<fhuFN.ally target)fhsG|61==-3fhNfhQR _Sugats hits the water moccasin with a +0 dagger of draining!fhn  You hit the water moccasin.  The water moccasin is severely wounded.fhs:*fh distracted,…)Sugats points at the water moccasin and mumbles some strange words.fh8Sfhf\16 =-4.2 (0.5 fhzfh< _The water moccasin seems to slow down.fh: slow, ally  fhYou closely miss the water moccasin.The water moccasin is severely wounded.fhјd0=5 (0.3 fh>fh{3 _The water moccasin bites you.fh  You strike the helpless water moccasin from behind!  You stick the water moccasin like a pincushion!!!fh fh w.R.fh t1-9 (0.4Kinetic Grapnelfh fh R _You kill the water moccasin!fhfhF8-fhgfhH _No target in view!fh~fhfh5fhӂfhnfhB31 _fhfhfhfhfhfh%2fhfhfhfhkfhfhfhMfhIfhȬK3=fhdfhϳ,fh,fhȻ,fhfhMfhU4=fhfhfhfhfhE,fhfh;5fhfhX,fhfhfhfhfh96fh(=fhqfh<,fh`fh,fhfhO ,fh fhfhU7=fhfh3,fhfh!fh!"fh&$fh')fh)%8fhR,fh1fh92fhR7fh9,fh><fh@fhlA%9fhDfhI,fhzLfhP,fh/SfhXL70=fh^XfhZfhH_fh_fhafhffhffhhfhq1=fh.vfhvfhxfh},fhfh;2fh_fhfh,fhhnfhڙK3=fhfhfhOfhpfh,fhéfh\fhU4=fhfhfhDfhBfhfhfh4%5fhfhfhfhfhfhfhsfhfh%6fhfh,fh fh,fhfh=fhK7=fh7fhBfh fhl fh fh#8=fh(;9fht)fh.,fh1fho6,fhE9fhy=fh=L80=fh@fhDfhkDfhFfhLfhLfhWOfhSfhJTU1=fhVfhZfh [fh]fhafhxbfhdfhGifhi%2fhkfhp,fhsfhy,fh!|fha3=fhfh9fhfh2,fh~fhfhmfh1,fhpfh?fhHfh,fhfh.fh[O=fhfhfhJfh,fhfhQfhfhfhfh>fhfh*,fhfhp  You see here the +0 chain mail "Opiperr" {Harm rCorr Int-3 Dex+2}.fhD3fhfh~5 _You swap places.fhfh3fh=fhfhEfhfh fhfh`fhC fh ,fhfh*fhnfh,fhfhfh fh=#,fhf%fh)fh1j #.###.......<......P...#.#..#.....#......#............$..#...#..!.#.....#................#PP........#.....##.....#...#....#........©...#......@.+......#####.434.9 (80.0)fhI3#..#......#[©=#.P...R.......#?$$#...#.............####+####.......#....##≈P§P≈w#.........#....#w§P^P≈##.....##.##....###§^P ♣#.........[....#♣≈P^§###..............##≈P^P≈w#fh6fh:PR.fh@=,5.9 (81fh'OQ _Found an escape hatch in the ceiling.fhEfhFfh Lfh)Xfhebfhk,fhqfh#zfhMfhAfhfhǘfhfhfh7,fhfhˤfhfhfh<fhYfh=16 fhfhl _G - 3 inky potions (gained 2)fhfhfhk;31 fhfhԾfhfhfhVfhfhfhfhB,fhfhfh"fh,fh3fh"        ###### ## fh  ####.P..###.#..   #........   #..............   #.................   ##..@...........#.###   #....R..<.........   #P...#.#..#.....#.   ##........#.........$   #...#....#.....#... fh#  #...............#...   #P........#.....##..   ##...#....#........©   #..+......####fh244.9 (9.0)fh616 5.9 (10.0)fhfh\[ _B - a bubbling clear potionfhBIfh,fh Q31 fh,!fh$fhx(fhB+fh+fhb-fhM0fh6fhR7fh8fh:fh=fh\?fh?fh@fhBfh2FfhGfhHfh5IfhLfhOfhwQfhQfhRfhTfhBXfhYfh Zfh [fh\fh_fhEafhafhbfhidfhgfh5ifhifhjfh=lfhKpfhqfh rfh/sfhvfhzyfh{fh^{fh||fh ~fh߀fh#fhfh@fhfhfh0fhfhfh|fhfh0fhfhfh7fhfh!fh{fhfh.fhFfhfhfhfhfhfhfhfhfh\fhfhfhlfhGfhfhƶfh$fh|fhHfhfh˽fhfhsfh1fhfh5fhfhfhfhfhfh'fhfh<fh!fhafhfhfhfh~fh)fh{fhfhfhfhfhfhfhIfhfh.fhUfhfhbfhfh5fhfhfhfhfhfhfhqfhfhnfh fhFfhfhSfhfhfh*fhfh4fhfhh fh fh fh fhfhfhdfh4fhfhfhfhfh<fhhfhfhfhfhH fh"fh$fh;&fh&fh`'fh(fhg+fh,fh(-fh-fh/fh1fh&3fh3fhf4fh5fh8fh9fh':fh:fhB<fh>fh]?fh@fhAfhNDfhEfhEfhFfhhHfh3LfhHMfhMfhqNfhPfhRfhTfh_Tfh9UfhVfhZfhM\fh\fh]fh_fhbfhrcfhcfhdfhffhifhHkfhkfhlfhbnfhqfh.sfhsfhItfhMvfhxfhnzfhzfh{fh,fhʂ,fh;fh9fhxfh,fh fhsfhfhKBfhfhfhfhfhlfhcfhfhJfhfh5 _You swap places.fhfhIfhfhfhefhfh2fhïfh|fh8fhմfhbfhնfhfhȹfhfh,fh>fh3fhqfh&fhfhfhpfhJfh,,fhfhfhfh #...#.P###  ##..#### ...#  #..###..#  #P.##...# fh #P..# .?.##  ##.## ##...####N ...  #..#  ....  #..## ### ..).  ##..P##### ...F  #.....................  ###..........R....P#.# # fhk #................## #..§  ##...............# #  #P...............# #  ##................. .N   naga (polearm, constriction, wandering) #######.########### .### ##R#fh.503.9 (58fh `R.…fh,4.9 (59fh fh t _A naga comes into view. It is wielding a +0 trident.fhyC! #.fhC  ##..#### ...#  #..## #..#  #P.## ...#  #P..# .?.## fhBD ##.## ##...####N ...  #..# .........  #..## ###........ ..) fhD5 ##..#..@....... fhDF #.............R.......  ###...............P#.# fhEE #................##  ...........# fhUE* ...........#  fhET.............  #######.###########  ##R#fhEfh0 #.  ##..#### ...#  #..## #..#  #P.## ...#  #P..# .?.##  ##.## ##...####N ... fh/ #..# .........  #..## ###........ ..)  ##..#..@.......  #.............R.......  ###...............P#.#  #................##  ...........#  fh|...........#  .............  #######.###########  ##R#fhKfhfhfh[ _A naga is nearby!fhy) #.  ##..#### ...#  #..## #..#  #P.## ...#  #P..# .?.##  ##.## ##...####N ...  #..# .........  #..## ###........ ..) fhMzT ##..#..@.......  #.............R.......  ###...............P#.#  #................##  ...........#  ...........#  .............  #######.###########  ##R#fh0 #.  ##..#### ...#  #..## #..#  #P.## ...#  #P..# .?.##  ##.## ##...####N ... fh3v #..# ......... fh #..## ###........ ..) fh ##..#..@....... fh$ #.............R.......  ###...............P#.# fh #................##  ...........#  fh%t...........#  fh.............  #######.###########  fhD##R#fhfhfhF'fh)[ _A naga is nearby!fh-##........ #...#.P### #... ##..#### ...# #..## ##..# #P.## #...# #P..# fh.?.## ##.###...####N# ... #..# ...... ..## ###..).  ##..P#######....fh{...F#.......R........ ..###...............P#.#. #....#................## # #..§fh:##...............# #.#P...# ###................. .....#######.###########fh".###.fhPNNcatchingfhbD ******fhGThe naga spits poison at you.fhzfh ...@..R.The splash of poison misses you.fhD:==5.9 (1.0)fhfhz' _You hear a shout!fhq V#..P.##...  ##.............  #...#.P### .#...  ##..#### ...#  fh( #..## ##..#  #P.## #...#  #P..# #.?.##  ##.###...####N## ...  #..# #...... ..## ###.....). ##..P#######...R...F. #...fhz U..... .....# ##P#.#.# #....#..#### # #..§##.# fh #.#P.# ###................. .....fh fh fh l.N.Rally tarfh =6Kinetic Grapnelfh fhy ? _You hear an angry hiss. You hear a shout!fhH #..P.##... ##...... #...#.P### .#... ##..#### ...# #..## ##..# #P.## #...# #P..# #.?.## ##.## ##...####.### ... #..# #.N.... .... #..## ###...). ..P#######....R....F. ......#.P#.#.#. #.....# #.#### # #..§..† ##.# #. #P.# #. ##. .fh fh 3N.fh 3*fhPH p  Sugats casts a spell at the naga.fhy 8NfhTz &7fh~ fhހ 8 _The naga resists with some effort.fhM..P.##... .fh/.... ...#.P### .#... ..#### ...# ..## ##..# P.## #...# fhP..# #.?.## fh9[.## ##...####.#### ... ..# #.....@N..... ..## ###...). ..P#######....R....F. .....# #.P#.#.#.. #.....#. .###### # #..§..†. #.# #. P.# #......†. .fhfh"RfhO...fhjfh(--8fhCfhfh2  catching  You puncture the naga!  The naga is moderately wounded.fh8  The naga spits poison at you.The splash of poison hits you.fh[q0===-16 ==9.4 (0.5Pois fhvfh8y fhyK_You are poisoned.fh >  You hit the naga.  fh IThe naga is moderately wounded.fh $79fhT H---8 (0.4fhJfhs$ _You feel sick.fh&  fhtYou closely miss the naga.The naga is moderately wounded.fh-N.Rfhc8--10.3 (0.5fhfh̽ fhV6_You feel sick. You block the naga's attack. x2fh  You hit the naga but do no damage.The naga is moderately wounded.fh"-78fhfh fh$_You feel sick.fh *The naga is moderately wounded. _You feel sick.  You puncture the naga!  The naga is severely wounded.  You feel sick.  Sugats hits the naga with a +0 dagger of draining!fhi C)fh" 6-3=1.2 (0.4Kinetic Grapnelfhp fh  D _The naga dies!fh P.##... . . .fhH '#.P### .#... P ..#### ...# ♣### ##..# fh .. .## #...# N. fh U..# #.?.## .♣ .## ##...####.####.... # fh #...... ## ###....R.fh? ..). P#....F. fh B.....# .P#.#.#..##.....#.###### ###..§..†. .# #.fhD N   naga (polearm, constriction, wandering).# #......†. .fh D .fh  A naga comes into view. It is wielding a +0 partisan.fh fhg fhUlN.Rl   komodo dragon (distracted)N   naga (polearm, constriction, ally tar…)fh81===31 --2.2 (1.0Kinetic GrapnelfhZfh! _You feel sick.  Things that are here: _a +0 trident; a +0 robefh]P.##... . .. #. .#.P### .#... >. .P# .#### ...# .. .♣# # ## ##..# .♣♣.. fhX\## #...# ..l. # #.?.## .N♣ ## ##...####.####.... # #......) ## ###.....R.). P#.F. #P#.#.#..##.....#.##########..§..†.# #.†fh# #......†. .fh fh fh l.R.lfhs\Found a staircase to the Snake Pit. You feel sick.fh2==-3fh4k _The naga completely misses you.fhu.##... ..# ... # . fhu#.P### .#.... .>. . P#. #### ...#~. ... .♣# # # ##..# .♣♣.♣♣..  #...# N..l.. fhu# #.?.## ~.N♣  ##...####.####....  #......R.  ###.). #fh0v.F. #P#.#.#..##.....#...###########..§..†.fhv<# #.†..# #......†.N 2 nagas (1 polearm, constriction, 1 w .fh)  A naga comes into view. It is wielding a +0 flail.fhfh, .l)RYou feel sick.fhm *The naga spits poison at you.The splash of poison hits you but does no damage.fh8.fhK====4fhfhV _You are more poisoned.fhK## #........ .##... .. ♣♣.♣♣ ...........# ... #.. #.P### .#.... .>. . P#. #### ...#~. ... .♣####..#~.♣♣.♣♣..#..#.~N......?.##♣.~lN♣ ##...####@####....  #......)R. # ###). #######F. ..............#####P#.#.#..##.....#...###########..§..†......†# #† .N.Rc  fh _You feel very sick.The komodo dragon closely misses you. You block the naga's attack.79--5 _The naga completely misses you.fhE; .. ♣♣.♣♣ ..# ... #  .#.... .>. .  ...#~. ... .♣# # ##..#~.♣♣.♣♣..# # #...#.~...... # #.?.##♣.NlN♣ # #@#  #......).R......... # ###...............). ................F. ...................P#.#.#..##.....#########fh/FX†....# † †fh'fh( .. ♣♣.♣♣ ..# ... #  .#.... .>. . fhv= ...#~. ... .♣#  ##..#~.♣♣.♣♣..# fhn #...#.~...... fh  #.?.##♣.NlN♣ #@#fhQ*  fh#......).R.........  ###...............). fhk................F. ...............fhF#....P#.#.#..##.....#########†....# † fh4†fh8fh?--fhfhGd _There are monsters nearby!fh$P.##... .. ♣♣.♣♣ ...........# ... # fhb#.P### .#.... .>. . P# .#### ...#~. ... .♣#fh # ##..#~.♣♣.♣♣..# fh'# #...#.~...... .# #.?.##♣.NlN♣fhv# ##...####.####....fh #......)@R......... ####.......). P#######.fh:)..F. ..........#####fhP#.#.#..##.....#....##########..§..†...fh.# #........†.# #fh †.   naga (polearm, constriction, catchingfhkV... .fhb  You feel very sick.fh :*fhY: Nfhyonfused  Sugats gestures at the naga while chanting.fhKfhKfhhXS~NNlfhXcNN 2 nagas (1 polearm, constriction, 1 cfh[%7fhS[=6fhCffhi0 _The naga appears confused.fhI;(drained)Sugats gestures at the naga while chanting. _The naga appears confused.  You hit the komodo dragon.  The komodo dragon is lightly wounded.  You feel sick.  Sugats hits the komodo dragon but does no damage.fhJz54==-------16 ===7 (0.5fhQfh"TT _Sugats drains the komodo dragon. The komodo dragon bites you!!fh% Sugats drains the komodo dragon. The komodo dragon bites you!!impale the komodo dragon!!  The komodo dragon is severely wounded.with a +0 dagger of draining.  fhc2-------7.2fhzfhI _The naga hits the komodo dragon but does no damage.fhK Sugats drains the komodo dragon. _The naga hits the komodo dragon but does no damage.  fhuL KYou closely miss the komodo dragon.fh>V . N   naga (polearm, constriction, confusedfhW d1---7fh}^ fha { _Sugats drains the komodo dragon. The komodo dragon barely misses you.fh very drained)You barely miss the komodo dragon.The komodo dragon is almost dead.Sugats hits the komodo dragon but does no damage.fh{O---8.1 (0.4fhfh6 _Sugats drains the komodo dragon.fh D  You puncture the komodo dragon!fh `  You kill the komodo dragon!fh, N.†N   naga (polearm, constriction, confused…)  You feel sick.fh1 8*fh|  Sugats points at the naga and mumbles some strange words.fh 8Nfh _ 5=5 _The naga appears confused.fh5  _Your Invocations skill increases to level 5!fhQi###......... .##... .. ♣♣.♣♣ . ...........# ... #fhdR... #.P### .#.... .>. . P#.## ...#~. ... .♣# ## # ##..#~.♣♣.♣♣..# # #...#.~...N..fhR #.?.##♣.N..♣ ##...####@####....  #......).R. # ###). #######fh&SF. .............######P#.#.#..##.....#...###########..§..†.... NN 2 nagas (1 polearm, constriction, 1 c# #..†fhqSt# #†fh]3  You feel sick.fhaH ****fhbO*The naga spits poison at you.fh}fh֙@.R...fh]4931 9.5 (1.0fhWfh( fhw_The splash of poison misses you. _You see here a komodo dragon corpse.fh\7;  You puncture the naga!fh@ .NThe naga is moderately wounded.fh@26=-------16 ===9 (0.4fhKfhOV _The naga hits you with a +0 flail!! You block the naga's attack.fhi ##. # #~ .. #......... ##... .. ~.♣♣.♣♣ . ..........# .♣... ♣#... .P### .#.... ..>. . P#. ### ...#~. ... .♣# ## ##..#~.♣♣.♣♣..# #...#.~....N..# #.?.##♣.N.@♣ ##...####†####....  #......)..R........  ###...............). ######........F..............####### NN 2 nagas (1 polearm, constriction, 1 c…)P#.#.#..##.....#...##fh8##########..§..†....# #..†fh,$V~NR.fh$R   Sugats the hexerNN 2 nagas (1 polearm, constriction, 1 c…)fhd&8==------31 ---20.9 (1.0fh/fh3 fh3_You feel sick.fh~Vfh8WP7=-fhXV16 =--1.3 (0.4fh%`fh`g _You hit the naga but do no damage. You feel sick.fh fhm) !Rfh) -.fh* f8==7fh*1 fh94 O _You barely miss the naga.fh|s  You catch the helpless naga completely off-guard!  You impale the naga!!fh  # #~ ..  .. ~.♣♣.♣♣  .♣... ♣#   ..>. .  ...#~. ... .♣# ##  ##..#~.♣♣.♣♣..#  fh)#...#.~....)..#  #.?.##♣.~N@♣ ###R##  )..  fhM7.....). ....... ..........P#.#   naga (constriction, catching breath, ...###† †fhrYou kill the naga!The naga hits you but does no damage. The naga grabs you.fh+ #~ ..  .. ~.♣♣.♣♣ fh .♣... ♣#   ..>. .  ...#~. ... .♣# ##  ##..#~.♣♣.♣♣..#  #...#.~....)..#  #.?.##♣.~N@♣fh/ ###R##  )..  fhX.....). .................P#.#...###† †fh^g  The naga constricts you!fh  1=-- 6 2.2 (0.5Constr _* * * LOW HITPOINT WARNING * * *fh KTraining target 14.0 for Short Blades reached!fh)fh,X _Your Short Blades skill increases to level 14!fh,fh6L Training target 14.0 for Short Blades reached! _Your Short Blades skill increases to level 14!  You completely miss the naga. fhL The naga is moderately wounded.  You feel sick.  Sugats hits the naga with a +0 dagger of draining.fh;N\0=---fhN#5 (0.3fhXfhu\- _Sugats drains the naga.fh%  You hit the naga.  The naga is severely wounded.fh(F-3.0 (0.5fhH+fh.H _Sugats hits the naga with a +0 dagger of draining!fh 6  You hit the naga.fhG k )  You kill the naga!fh! 1916 64 (0.4Kinetic Grapnelfh& fh( $ _You feel sick.fh=fh=fh?fhH#=fhkI+31 fhTQo 0  You start resting. You feel sick.fhIT=-4.4 (1fh]XfhRZ[ _You are no longer poisoned.fh 3fh! fhn% fh) ,fh+ ,fh- fhG1 N20fh3 fh17 ,fh 9 fh= ,fh? fhC _1=fh}E fhH ,fhJ fh\N fhO fhP fhS ,fhU fhgY fhY S2=fh[ fh3_ fh_ fhla fhd ,fhf fhdj M3fhl fhp ,fhr fh^v fhv fhx fh|| fh| 74fh~ fh* ,fh fh fh fh fhڌ fh I5=fh fhb ,fhU fhș fh/ fh fhO fh S6=fh fh fh fh fhK fh fhF fh fh 77fhر fh_ fhµ fht fh fhH fh fh _8=fh fha ,fh fh ,fh6 fhy fh S9=fh fh ,fh fh ,fh fh fh 830fh fh fh] fh fh ,fh fh- fh 71fh fh ,fh fh; ,fh fh I2=fhD fh fhE ,fhM fh ,fh fhG fh S3=fh fh ,fh  fh" ,fh$ fh( fh( 74fh+ fh. fh. fhx0 fh3 fhF4 fhE6 fh{: fh: T35=fh< fh#@ fh~@ fhB fhE fhE fhG fhJ fh&K K6=fhCM fhP fhP fhR fhSV fhV fh/X fhE[ fh[ 97fh] fhZa fha fhhc fhf fhg fhh fhl fhl 98fhn fhr fhs fhu fh]y fhAz fh{ fh~ fhJ S9=fh fh fh fh fh fhg fh fhh fhƑ L40=fh fh ,fh/ fh؜ fh6 fhԞ fh5 fh 91fhl fh fhU fh fh fhx fh0 fh fhL S2=fh0 fh fh fh׺ fh fh| fh2 fh fh K3=fh fh fh3 fh fhM fh fh fh& fh 94fhK fh~ fh fh fhu ,fhf fh fhI S5=fh fh} ,fh] fh ,fh fh fh K6=fh< fh ,fh fhC ,fh fh O7fh fh fh fh fh' fh fhA fht fh 98fhH fh fh@! fh" fh_& fh& fh( fh+ fh*, S9=fh- fhx1 fh2 fh5 fh&8 fh8 fh*: fhv= fh> L50=fh? fhB fhC fhD fhH ,fhJ fhM fhbN 91fhO fh-S fhS fh+U fhLX ,fhEZ fh] fhh^ S2=fh_ fh c fhc fhe fhh ,fh`k fhn fh}o K3=fhmq fht fhu fhw fh8z ,fh4| fh fhV 94fh! fh* ,fh fh H-63107.0)fhI fhF fh j _Key pressed, stopping explore.fh5 fh؞ fh fhx $ _fhD Bfhw fh fhN 95fh fh ,fh fhz ,fh} fhݼ fhm S6=fh fh fh fh{ fhA fh fhi fh' fh K7=fhP fh4 nfh fh 98fh fh$ fhS ,fhp fh ,fh fhN fh N59=fh fh ,fh fhu fhD fh fh fh\ X60=fh fh ,fh fhm fh fh fh fh %1fhG fh fh fhi fh fh| fh " fhT% fh% %2fh{' fh++ ,fh4- fh0 fht1 fh'4 fh7 fhp8 K3=fh: fh= ,fh? fhB fheC fhD fhH fhH U4=fh5J fh!N ,fh P fh;S ,fhSU fh7Y fhY %5fhV[ fh^ ,fha fhd fhe fhf fhi fhmj K6=fhl fhgp fhp fhr fhu fh~v fhx fh{ fh| U7=fh&~ fhj fh fh fh# fh fh, fhL fhٍ %8fh fh ,fh fhB fhΘ fhZ fh fh1 %9fhݠ fhm ,fhy fh5 ,fhT fh fh> L70=fhٰ fh ,fh fh fh fh fh 1=fh ,fh fh+ fh fhI fh ;2fh fh ,fh fh ,fh fhf fh K3=fh fh fh fhQ fh ,fh fh fh U4=fhY fh ,fh fh ,fhfhQ;5fh]fh ,fh fhQ,fhfhefh%6fhfh4,fh4fh fh!fh"fh7&fh&K7=fh(fh,fh,fhP/fh3fh3fh5fh@8fh8U8=fh|:fh=,fh?fhoC,fhQEfhHfh~I%9fhKfhNfh'OfhPfh T,fh4VfhYfhIZL80=fh[fhU_fh_fhxafhfhfhfhfhfh,fh&fhfhMfhfhXfhfhffh'16 fhfhK _u - 3 scrolls of revelation (gained 1)fhQ31 fhfhfhfh,fhfh##.# P..[  ##.# #........ #. ## fh9 #..# #.. ....# .~. ##  #P.### #.......#~♣... #  #..P.##.... ...#~.♣♣.♣♣  ##.............#~.♣... ♣# #...#.P####.#.... ..>. .##..#### #...#~. ... .♣#fhT#..## ##@.#~.♣♣.♣♣..#729.4 (98.0)#P.## #.R.#.~....)..##P..# #...##♣.~).♣##.## ##...####÷####.... fhG #..# #......)...........  #..## ###...............).  ##..P#######..................F  #...................  ###........P#.#.#..##.fhfhfh j _Key pressed, stopping explore.fh fha fhqfhfhfhu: _fhfhfhfh#fhfh fhk$fh&,fh (fh*fh,fh.fhF/fh"0fh1fh4fh 6fhv6fh@7fh8fh:fh<fh<fh=fhU>fh,@fhAfh!B fh\ fh# fh ##...............#####........##.......###.#.#...©....... fh> #........# .###...##.####.....###........ ).. ## #.†....P#..####.# ..# # #......###.## ##.# ..#.## #......P#..# #.. ##.....# #....... fh ##.# #..######......# P..[....##.# #.......@# #. ##.......36.4 (7.0)  #..# #......R## .~. ##......#P.#####.......#~♣... #......#..P.##........#~.♣♣.♣♣  fh! ##.............#~.♣... ♣#  #...#.P####.#.......>. .  ##..#### ##...#~.♣... .♣#  #..## ##..#~.♣♣.♣♣..#  #P.## #...#.~....)..# fh fh+7.4 (8 fhd fh4& _Found a war axe. fh.M fhM fhO fhX fhZ fhL_X fha fhb fhc fhf fh?j fhl, fhm fhso fhq fh,s fhs fht fhv fhx fhxz fh${ fh*| fh fh fhτ fh_ fh fhR fh fh fhe fh fh= fh fh fhu fh fh:A  There is a transporter here. fh fh& _ fh fh5 fhԲ, fh fhA fh fh4 fhž fh fhC fh fh fh fht fh@ fh2 fh fhE fhx fhI fh fh fh fh fhB fh fhu fh fhI fh fh fh fh) fhA fh. fh fhu fh fh  fhs fh fh^ fh fhB fh!, fh# fh & fh4) fh/+ fh+ fh-- fhD/ fh1 fhD3 fh3 fh4 fhF8 fh; fhi< fh< fh> fh? fhB fh%D fhD fhE fhVG fh^I fhJ fh~K fhuL fhh fh`k fhn fhp fhfq fhr fhu fhx fhz, fh{| fh~ fh3 fh4 fhɃ fh fh fh fh fh fhf fh fh^ fhҘ fhg fhD fh$ fh fh` fh fh fh fhC fh fh fh! fh fhy fhT fh fh fh fhw, fh^ fh fh fhH fh fh fh fh fh fh fh fh fh? fh fh@ fhI fh fh- fh fhT fhD fh fhZ fh fh8 fhW fh fhh fh fha fh/  fh fh fh fh fh fh fh# fh8+, fh- fhm3 fhI7 fh5: fh: fh{= fh@ fhjD fh3G fhG fh4J fhM fh=Q fhQ fhu fhw fhYx fhz fh,} fhj fh fh fh{ fh fh7 fhS fh fh fhɔ fh fh fhE fh fh fh fh/ fh٤ fhЪ fhݭ fhP fh fhԲ fh fh fh fh# fh* fhr?  You see here a +0 war axe. fh7 fhh fh' _ fh fh fh fh fh fh fh fh? fh , fhY fhN fh fh fh; fh fh fh fh fha fh fhw fhL fhT fh fh\  fh  fh` fhc fh fh} fhw fh fhD fh fh fhJ! fh4# fh# fh% fh' fh) fh+ fh@, fh- fhg/ fh1 fh3 fh4 fh^5 fhI7 fhq9 fhn; fh; fh<= fh> fh@ fhB fhB fhyC fhNF fh%H fhI fh1J fh)K fhzV fh^Y, fhZ fhf`5 _You swap places. fhb fhd fh fh fh fh fh fhp fh fh fhI fh fh fh fh fh fh9 fh  fhs  fhp  fh, fh<'n fhE( fh* fhb+ fh;- fh0 fh4 fh=5 fh6 fhV: fh= fh?, fhA fhF fh(J fh7M fhM fh%P fhT fhZ fhZ^ fh^ fhc fhei fhn fhXu, fhz fh| fh  fhM fh fh fh- fh fh fh fhy fh fh fh fh fh fhס fh fhg fhͨ fh fh fh fh< fh fh fh fh3 fh fhm fh fht fh fh fh/ fh fh fh fh, fh fh  fh fhz fh fh fh fhc fh, fh/ fh fh fh, fh fh fh  fhQ  fh  fh fhi fh'16  fh fh<N _You now have 787 gold pieces (gained 19). fh  fh)# fh#;31  fh5% fh ' fh) fh* fhU+ fhB, fh- fhd0 fh1, fh2 fhs5 fhn7 fh8 fh 9 fh9 fh#= fh"? fh@ fh@ fhA fhC fh8E fhmF fhF fh{G fhH fh!K fhHL fhL fhM fhdN fhP fhQ fhQ fhvR fhS fhU fhV fh W fhW fhY fh[ fh\ fh] fh] fh` fhb fhc fhc fhd fht fhw, fhXx fh} fh fhR fh fh fh fh fh_ fh fh fh fh֔ fhw fhۖ fh fh  fh fh` fhƢ fhC fh fhk fhN fh fh fh fhȻ fhp fhԾ fhu fh fh^ fh: fh fh fh fhC fh, fh fh fh fh fh fh fh fh fh fhW fh* fh8 fh  fh  fhM  fh  fhp  fh}  fh   fh  fh  fhQ  fh  fh5  fh  fh  fhn#  fh&  fh) , fh+  fh/  fhm3  fh5 , fh:  fhW;  fhn?  fhA  fhB  fhC  fhF  fhI  fh[L  fh9M  fhN  fhQ  fhCU  fhW  fhX  fhY  fh\  fh`  fh!c  fhc  fhd  fhf  fhi  fhk , fhWm  fhYo  fhFr  fhxt , fhu  fh x  fhz  fh| , fh^~  fh  fh)  fh  fhE  fh  fht  fhL  fh2  fh  fh  fh  fhV  fh  fhp  fh  fht  fh B fhҞ  fh  fh  fhk  fh  fh  fhި  fhZ  fh  fhp  fh  fhS  fhٳ  fhn  fh  fh  fh Q......###P©P###....÷.......>...# ........#####..............<..# ###.#.#...©............######.... ###.###...##.####.....## #.#..  fhJ .######)..#### #.÷....P# #.... ## #...#.# #......## #P#.. ## ##..#.## #......P# ###### .# ##.....# ##R......####..##P ######......# #P@.[.......907.4 (170.0)  fh r.......####.####........... ......##..~..♣~##...............÷ ......#~♣.....♣~#................  fh ......#~.♣♣.♣♣.♣#................ ......#~.♣...♣.♣#................ ##.#.......>..........###P#.##... fhF #...#~.♣...♣.♣#.....#########.. ##..#~.♣♣.♣♣..#......# #... fh  fh?  fh0   fh O_Partly explored, unvisited transporter. fhچ3 fh fhzL... ............#.#...©...........÷............ fh.....0.0) ....................#~.♣♣.♣♣....#~.♣...♣.♣#................ fh fhͭ fhد] _Partly explored, unvisited transporter. fh23 fh fh4 fhD fh#] _Partly explored, unvisited transporter. fh 3 fh$  fhT@ 4 fhC  fhE ] _Partly explored, unvisited transporter. fh fhASLevel 2 of the Lair of Beasts <<<<>>>>>__(Press ? for help)#..............##≈P^P≈w#.....(.#....#.+.........................###.............#w≈P^P§##.......#......#............##.♣.#......## fh+#..............##≈P^P≈♣#.......###P.#.#####....♣...##.###......###..............###P©P###....÷.......>...#.#.......#.....+.......###...............#####..............<..#........##...####.......###.......###.#.#...©............######.....♣....#..............###........###.###...##.####.....## #.#......#........[.......###........######)..#### #.÷....P# #........#...<............## fh#..####.## #...#.# #......## #P#....#....P....##.......P###.## ##.## ##..#.## #......P# ######..#...........P........##..# #...# ##.....# ##R......####..##P......................####.# #..######......# #P@.[...................÷.......#.......# fha##.# ##........####.####..............................P.......###..# #.......##..~..♣~##...............÷......................##P.#####.......#~♣.....♣~#.........................P.##.......÷.##..P.##........#~.♣♣.♣♣.♣#..................................÷..####.............#~.♣...♣.♣#.............................F.......###...#.P####.#.......>..........###P#.##.......P#..#.....##......###..#### ##...#~.♣...♣.♣#.....#########................F......###..## fhM ##..#~.♣♣.♣♣..#......# #.......P................###P.###...#.~....)..#.....### ##.................#......##P..##...##♣.~).♣.##.....#.# #......#....###.#.......####.####...####÷####........# #........................# fhZeO@> fh  fh  fh ......###P©P###....÷.......>...#. jesper the Slicer ........#####..............<..#.. Human of Hepliaklqana ****.. ###.#.#...©............######.... Health: 83/83 ========================  fhl a###.###...##.####.....## #.#.. Magic: 22/22 ======================== .######)..#### #.÷....P# #.... AC: 14Str: 9 ## #...#.# #......## #P#.. EV: 31 Int: 16  fh k## ##..#.## #......P# ######. SH: 4Dex: 18 .# ##.....# ##R......####..##P. XL: 13 Next:  6% Place: Lair:2  fh. ######......# #P@.[.............. Noise: ---------  Time: 13907.4 (0.0) .......####.####................. w) +8 rapier (speed) ......##..~..♣~##...............÷ Cast: Kinetic Grapnel ......#~♣.....♣~#................ ......#~.♣♣.♣♣.♣#................ ......#~.♣...♣.♣#................ R   Sugats the hexer  fh ##.#.......>..........###P#.##...##...#~.♣...♣.♣#.....#########..##..#~.♣♣.♣♣..#......# #... _You see here a yak skeleton. _You now have 787 gold pieces (gained 19). _Partly explored, unvisited transporter. _Partly explored, unvisited transporter. _Partly explored, unvisited transporter.  fh O_Partly explored, unvisited transporter. fhD  fha  fh  fhB  fh  fh $ _ fh  fh(  fh^  fh1  fh  fh&  fh  fh  fh , fh  fh  fhK  fhw  fh  fh  fh@  fhx  fhs , fhC  fh  fh  fh , fh  fhC  fh  fh/" , fhI$  fh&  fh)  fh+ , fh-  fh/  fh3  fhE5  fh5  fhH7  fh9  fh<  fh>  fhT?  fh(A  fhQC  fhE  fhH  fhI  fh(K  fhS # ##.## ##..#.## #P# ##  #...# ##.....# ##.......####  #..######......# #P..[.....  ##........####.####..........  #.......##..~..♣~##....... fh@T .##.......#~♣.....♣~#......... .##........#~.♣♣.♣♣.♣#.......... ...........#~.♣...♣.♣#.......... #.P####.#.......@R.........###P#18.4 (11.0)  fhT 2#### ##...#~.♣...♣.♣#.....###### # ##..#~.♣♣.♣♣..#......# # #...#.~....)..#.....### # #...##♣.~).♣.##.....#.# # ##...####÷####........#  fhT =#......).............## # ###...............)..P# #######...............# fhV  fh[  fh]] now have 787 gold pieces (gained 19). _Partly explored, unvisited transporter. _ fh] S_There is a staircase to the Snake Pit here. fhe fhLevel 2 of the Lair of Beasts <<<<>>>>>__(Press ? for help)#........###.###...##.####.....## #.#......#........[.......# fh/##........######)..#### #.÷....P# #........#...<............###..####.## #...#.# #......## #P#....#....P....##.......P###.## ##.## ##..#.## #......P# ######..#...........P........##..# #...# ##.....# ##.......####..##P......................####.# #..######......# #P..[...................÷.......#.......###.# ##........####.####..............................P.......## fh\#..# #.......##..~..♣~##...............÷......................##P.#####.......#~♣.....♣~#.........................P.##.......÷.##..P.##........#~.♣♣.♣♣.♣#..................................÷..####.............#~.♣...♣.♣#.............................F.......###...#.P####.#.......@R.........###P#.##.......P#..#.....##......###..#### ##...#~.♣...♣.♣#.....#########................F......###..####..#~.♣♣.♣♣..#......# #.......P................###P.###...#.~....)..#.....### ##.................#......##P..##...##♣.~).♣.##.....#.# #......#....###.#.......####.## fhH##...####÷####........# #........................##..##......).............## #..#####........#+###...###..## ###...............)..P##.## #......P.>....§..###..P#######.....................# ##.# ##.............P..##...............................########..# #.......PF.l......#####...............P#.#.#..##.....#...##.#.## ##.................##................##########.....÷.........# #.............#...# fhD 4......##≈P^P≈♣#..#P.#.#####....♣...##.#####......###P©P###....÷.......>...#.#.......#.....+.##...............#####... fh .....<..#........##...####.......###.#.#...©......######.....♣....#.#......###.###...##.####.....## #.#......#[#.......######)..#### #.÷....P# ##...<.....## #..####.## #...#.# #......## #P#....#....P....##P fh 0#.## ##.## ##..#.## #......P# ######..#P..# #...# ##.....# ##.......####..##P.....##.# #..######......# #P..[÷#.......# fh # ##.####.####.P# #.......##..~..♣~##...............÷................P.#####.......#~♣.....♣~#..............P.##.......÷.P.##......♣#..............÷#.............#~.♣...♣.♣#..............F.......# fh- 1...#.P####.#.......@R....##P#.##.P#..#.....##.......#### ##...#~.♣...♣.♣#.....########F###..#~.♣♣.♣♣..# #.......P.....P fh  #...#.~....)..#.....### ##...........#......# #P..# #...##♣.~).♣.##.....#.# #......#....###.#.......## ##.## ##...####÷####..# #...... fh[ ..... #..# #......)........# #..####+###...### ###...............)..P# #.#P.>....§..# fh&t #..............##≈P^P≈w#.....(.#....#.+.........................###.............#w≈P^P§##.......#......#............##.♣.#......##>© fh̍  fh  fh # ##.## ##..#.## #......P# ## jesper the Slicer#...# ##.....# ##.......####. Human of Hepliaklqana ****.. fhU #..######......# #P..[......... Health: 83/83 ========================##........####.####............ Magic: 22/22 ========================#.......##..~..♣~##........... AC: 14Str: 9 ####.......#~♣.....♣~#........... EV: 31 Int: 16  fh .##........#~.♣♣.♣♣.♣#........... SH: 4Dex: 18 ...........#~.♣...♣.♣#........... XL: 13 Next:  6% Place: Lair:2 #.P####.#.......@R.........###P#. Noise: ---------  Time: 13918.4 (0.0) #### ##...#~.♣...♣.♣#.....###### w) +8 rapier (speed) # fh? !##..#~.♣♣.♣♣..#......#Cast: Kinetic Grapnel ##...#.~....)..#.....### ##...##♣.~).♣.##.....#.# # fh n##...####÷####........#R   Sugats the hexer#......).............## # ###...............)..P# #######.....................# _You now have 787 gold pieces (gained 19). _Partly explored, unvisited transporter. _Partly explored, unvisited transporter. _Partly explored, unvisited transporter. _Partly explored, unvisited transporter. _There is a staircase to the Snake Pit here. fh  fh  fh  fhk , fhb _Partly explored, unvisited transporter. __There is a staircase to the Snake Pit here. _You swap places. fh  fh{  fh  fhJ  fh  fh$  fhN , fh  fh  fh  fh  fh  fh  fh  fhR  fh  fhq  fh7  fhc  fh  fh=  fh  fh !  fh$  fh'  fhV*  fh*  fh\,  fh/  fh2  fh*5  fh5  fh7  fhi:  fh[=  fhv?  fh?  fhkA  fh. P≈w#.................###...♣..#.#  fh P§##...................†# P≈♣......+....# §####...P.#...♣..♣.<.♣.+ P≈w(.#....#.+....  fh tP§##......#....## P≈♣###P.#.#####....♣...## P###....÷......R@...#.#.......#. fh z40.4 (22.0)..............<..#........##... ............######.....♣....#.... #.####.....## #.#......#...... ### #.÷....P# #........#...<.. fh ;#......## #P#....#....P... ## #......P# ######..#......... .# ##.......####..##P............ .# #P..[...÷..... fh  fh  fh   fhg ]_There is a stone staircase leading down here.fh:E[?25h[?0c  Search for what [Enter for "."]? fhfh [?25l[?1cfhfh33 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [right here] a stone staircase leading down Results elsewhere ([,] to cycle) fhO b - [Lair:2] a stone staircase leading upc - [Lair:2] 6 boomerangs  d - [Lair:2] 7 silver javelins  e - [Lair:2] a leather armour (1 further duplicate)  f - [Lair:2] a stone staircase leading up  g - [Lair:2] a ring of magical power  h - [Lair:2] a stone staircase leading up  i - [Lair:2] a falchion  j - [Lair:2] an escape hatch in the floor  fhk - [Lair:2] 16 gold pieces  l - [Lair:2] a ring of wizardry  m - [Lair:2] a staircase to the Snake Pit  n - [Lair:2] 22 gold pieces  o - [Lair:2] 6 stones  p - [Lair:2] a +0 partisan  q - [Lair:2] a transporter  r - [Lair:2] a transporter  fh"s - [Lair:2] 2 scrolls of identify  t - [Lair:2] a +0 flail [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]fhJ b  l - [Lair:2] a ring of wizardry  m - [Lair:2] a staircase to the Snake Pit  n - [Lair:2] 22 gold pieces  o - [Lair:2] 6 stones  p - [Lair:2] a +0 partisanqa transporter  rtransporter  s2 scrolls of identify  tfhK +0 flail  u - [Lair:2] a pair of embroidered boots  vstone staircase leading down  w +0 robe  xa +0 trident  yhide-covered altar of Uskayaw  zwar axe  Aa +0 war axe  Ba staircase leading down  Cn ornate altar of the Wu Jian Council fhK d D - [Lair:2] a +1 halberd  E - [Lair:2] a +1 scale mail of positive energy  F - [Lair:2] the +0 chain mail "Opiperr" {Harm rCorr Int-3 Dex+2}Gn escape hatch in the ceilingbotfh fh fh[ ####....#######....##.........#>. jesper the Slicer fh P≈w#.................###...♣..#.# Human of Hepliaklqana ****.. P§##...................†........# Health: 83/83 ======================== P≈♣#..............+............#. Magic: 22/22 ======================== fh §###.......##...P.#...♣..♣.<.♣.+. AC: 14Str: 9 P≈w#.....(.#....#.+.............. EV: 31 Int: 16 P§##.......#......#............## SH: 4Dex: 18 fh~ &P≈♣#.......###P.#.#####....♣...## XL: 13 Next:  6% Place: Lair:2 P###....÷......R@...#.#.......#.. Noise: ---------  Time: 13940.4 (0.0) ##..............<..#........##... w) +8 rapier (speed) fh @............######.....♣....#.... Cast: Kinetic Grapnel #.####.....## #.#......#...... ### #.÷....P# #........#...<.. fh_ # #......## #P#....#....P... R   Sugats the hexer ## #......P# ######..#......... .# ##.......####..##P............ .# #P..[...................÷..... _Partly explored, unvisited transporter. _Partly explored, unvisited transporter. _There is a staircase to the Snake Pit here. _You swap places. fh _There is a stone staircase leading down here.  Search for what [Enter for "."]? .fh| fhJ fh fh . _fh fh^ Put on or remove which piece of jewellery? Jewellery (go to first with "=)  b - an amulet of the acrobat (worn) fh  g - a +4 ring of slaying (worn)  L - a ring of wizardry (worn)i - a ring of ice  n - a ring of protection from cold  V - a ring of flight[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip fhMfhXfhc[####....#######....##.........#>. jesper the Slicer P≈w#.................###...♣..#.# Human of Hepliaklqana ****.. P§##...................†........# Health: 83/83 ======================== fhcP≈♣#..............+............#. Magic: 22/22 ======================== §###.......##...P.#...♣..♣.<.♣.+. AC: 14Str: 9 P≈w#.....(.#....#.+.............. EV: 31 Int: 16 fh0eiP§##.......#......#............## SH: 4Dex: 18 P≈♣#.......###P.#.#####....♣...## XL: 13 Next:  6% Place: Lair:2 P###....÷......R@...#.#.......#.. Noise: ---------  Time: 13940.4 (0.0) ##..............<..#........##... w) +8 rapier (speed) ............######.....♣....#.... Cast: Kinetic Grapnel #.####.....## #.#......#...... fhe0### #.÷....P# #........#...<.. # #......## #P#....#....P... R   Sugats the hexer ## #......P# ######..#......... .# ##.......####..##P............ fhrfk.# #P..[...................÷..... _Partly explored, unvisited transporter. _Partly explored, unvisited transporter. _There is a staircase to the Snake Pit here. _You swap places. fh g_There is a stone staircase leading down here. _Search for what [Enter for "."]? .fhzoP  Okay, then.fhrfh zfh|. _fh. fh  Spells (Memorise)TypeFailure Level  a - Grave ClawNecromancyfh^ v12% 2b - Call Canine FamiliarSummoning24% 3  c - Frozen RampartsIce24% 3  d - HailstormConjuration/Ice24% 3  e - Ozocubu's ArmourIcefh 24% 3  f - Sigil of BindingHexes24% 3  g - Summon Ice BeastIce/Summoning24% 3  h - Hoarfrost CannonadeIce/Forgecraft52% 5  i - Animate DeadNecromancy58% 4  j - Dimensional BullseyeHexes/Translocation58% 4  k - Borgnjor's Vile ClutchNecromancy/Earthfh} #89% 5  l - Metabolic EnglaciationHexes/Ice89% 5  m - Permafrost EruptionIce/Earth100% 6 14 spell levels left fh ^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitfhfhfh!fhZ####....#######....##.........#>. jesper the Slicer P≈w#.................###...♣..#.# Human of Hepliaklqana ****.. fh&P§##...................†........# Health: 83/83 ======================== P≈♣#..............+............#. Magic: 22/22 ======================== §###.......##...P.#...♣..♣.<.♣.+. AC: 14Str: 9 P≈w#.....(.#....#.+.............. EV: 31 Int: 16 P§##.......#......#............## SH: 4Dex: 18 fh&P≈♣#.......###P.#.#####....♣...## XL: 13 Next:  6% Place: Lair:2 P###....÷......R@...#.#.......#.. Noise: ---------  Time: 13940.4 (0.0) ##..............<..#........##... w) +8 rapier (speed) fhr............######.....♣....#.... Cast: Kinetic Grapnel #.####.....## #.#......#...... ### #.÷....P# #........#...<.. # #......## #P#....#....P... R   Sugats the hexer fh`c## #......P# ######..#......... .# ##.......####..##P............ .# #P..[...................÷..... _Partly explored, unvisited transporter. _There is a staircase to the Snake Pit here. _You swap places. fh_There is a stone staircase leading down here. _Search for what [Enter for "."]? . _Okay, then.fhP  Okay, then.fhfhpfh. _fhQfh6WC  Skill  Level Cost  Apt Skill  Level Cost  Apt fhW] a - Fighting   6.0   7.0   0   k - Spellcasting   6.0   8.3  -1          fhX6 b - Staves   0.0   1.0   0   l - Hexes   0.0   1.0   0   c - Unarmed Combat   0.0   1.0   0   m - Necromancy   0.0   1.0   0  fhIYq d - Throwing   2.0   3.0   0   n - Forgecraft   6.0   7.0   0       o - Ice Magic   0.0   1.0   0   e - Short Blades  14.0  18.0   0   p - Air Magic   0.0   1.0   0  fhY f - Long Blades   9.0   1.0   0          q + Invocationsfh`Z?5.1   5.0  +1   g - Armour   0.0   1.0   0   r - Evocations   1.0   2.0   0  fh[f h - Dodging   9.0  10.5   0       i - Shields   1.0   2.0   0      fh[8j + Stealth8.9   7.6  +1      fhJ\                fh]        fh]#        The relative cost of raising each skill is in cyan.  fh^Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  fh]_[!] training|cost|targetsfhk> l + Hexes 0.0fhlTargetTarget--  --  --  --  --  --  --  --  --  --  fhHm--  --  7.0 --  --  --  --  10.0 a-z] set[-] clear selected targetcost|targetsfh<[?25h[?0c0 fh [?25l[?1cfh\v6.0 current training targets, if any.fh!P=] set aall targetsfhS> m + Necromancy 0.0fh0 a-z] setselected targetfh<[?25h[?0c0 fhPj [?25l[?1cfhm6.0 =] set afh{nall targetsfh fhй fh fh1 $fhY )####....#######....##.........#>. jesper the Slicer P≈w#.................###...♣..#.# Human of Hepliaklqana ****.. P§##...................†........# Health: 83/83 ======================== P≈♣#..............+............#. Magic: 22/22 ======================== fhV §###.......##...P.#...♣..♣.<.♣.+. AC: 14Str: 9 P≈w#.....(.#....#.+.............. EV: 31 Int: 16 P§##.......#......#............## SH: 4Dex: 18 P≈♣#.......###P.#.#####....♣...## XL: 13 Next:  6% Place: Lair:2 fh P###....÷......R@...#.#.......#.. Noise: ---------  Time: 13940.4 (0.0) ##..............<..#........##... w) +8 rapier (speed) ............######.....♣....#.... Cast: Kinetic Grapnel fh #.####.....## #.#......#...... ### #.÷....P# #........#...<.. # #......## #P#....#....P... R   Sugats the hexer fh5 ## #......P# ######..#......... .# ##.......####..##P............ .# #P..[...................÷..... fh L_There is a staircase to the Snake Pit here. _You swap places. _There is a stone staircase leading down here. _Search for what [Enter for "."]? . _Okay, then. _Okay, then.fh fh fhc fht fh< fhfhܚfhKfhMfh<16 1.4 (1 _fh~fh'<  You climb downwards.  You feel an oppressive heat about you.fh[ /  --more--fhH #.............  ##.............  ...............  ...............  #..............  fhu#............  #..^..R...... 3 #....@.......  #........##..  #........#  ............. ...........### fhu.#.(........  #........... #............ fhfhfhbM-2.1 (1.7fhSfhW,  You climb downwards. fh9X1 You feel an oppressive heat about you.  There is an entrance to a volcano on this level. Hurry and find it before the _entrance collapses!  Found 2 stones. _There is a stone staircase leading up here.fhv fh fh* fht fhY fh X31 _fh fh fh fh fhU fh+ fh fh fh fho fh fhfh2fhfhfh fhPfhfh,fhfh9fhfh fh fh"fh$fh-#..............^...# #....<........##fh5.f #........##....###..##...#........#.........R.###..#.#.(........#...##...8.1 (6.0#.......fh4/f#..####!.........#.. #....#..... #...P#..... #...##..... ....# .. >....fh4fh9S.Rfh=+9.1 (7fhBfhiD9 _Found an escape hatch in the floor. fhN fh P fhQ fh~S fhV fhX, fh], fh` fhub fh$c fhUd fhj=16  fhk fhnv _l - 6 potions of heal wounds (gained 1) fhr fhu fhu;31  fhv fhx fh| fh, fh fh fhs fh  fhՍz...#...........###...#.(........#...# #............... #............... fhQ #..####.......... #.. #R...#..... #...P#..... #@..##......# .......>...... .....##...# fh6...P# P...# ...# . ... # F   blink frog (wandering).. #..F# fh,54.1 (5 fhr.R, ally target) fhU+5.1 (6 fh" fh?] _A blink frog comes into view. fh5.###..# .#.(......# #............... #............... #..####.........#.. #....#.....  #R..P#..... ..####...##..... ........@.# ..  fh......>......... .....##...##.......P# P...# ...# ##...# .... #...# .. #..F#  #.... fh fh fht fh4.RF.F fhB6.1 (1Kinetic Grapnel fh fh!fh`h-.#.(!fhBid...# #......... #............... #..####.......#.. #....#.....  !fhi?#...P#..... ..####.R.##..... ..........##..... !fh#j......>..@............##...##!fhjc...P##P...# ....# ##.F.# ..... #...#!fhk.. #...#  #.... !fh-p!fhhr!fhxv.RF.!fh;&7!fh#!fh2!fhd #.........####.......... #....#.....!fh #...P#.......####...##.............R##..>........##..@##......P##P..F# ....# ##...# ...   !fh: #....!fhg  The blink frog closely misses you.!fh9*!fhGv  Sugats casts a spell at the blink frog.!fh1};F!fh1~/==8!fhk!fh˄> _The blink frog resists with some effort.!fh  You puncture the blink frog!  The blink frog is moderately wounded.!fh !fhѽ 416 5 (0.4 !fho !fh A _The blink frog hits you but does no damage.!fh ( !fh?  You puncture the blink frog!  The blink frog is severely wounded.!fh ,9.0 (0.5 !fh !fh A _The blink frog hits you but does no damage."fhDA  You puncture the blink frog!"fhJG"fhwLp.R†"fhQ 7-4 (0.4Kinetic Grapnel _You kill the blink frog!"fhU"fhwWh _Your Stealth skill increases to level 9!"fhA"fh!8-"fh$"fh&H _No target in view!"fh\"fh"fh"fh"fh, Y.#.(#...# "fh #............... #............... #..####..........Y#.. #....#. #...P#.####...##.."fh...##......>..R@............##...##F........P##P..†# .....Kinetic Grapnel"fhs...# ##...# ....... #...# ..... #...# ..#.... ."fhzF   blink frog (distracted)#.... Y   dream sheep (asleep)#...."fh&0"fhF.Fally target)"fh=O31 -60.4 (1"fh:!"fh# "fh,$h_A blink frog and a dream sheep come into view."fh{z c .#.(  #.........  "fhE{ l.... .  #....Y  #.. #....#......  #...P#......  ..####...##......  ..........##......  ......>..R@F......  .....##...##......  "fh{ ...P##P..†# .....  ...# ##...# ....  ... #...# ...  .. #...# ..  #.... .  "fh+| >#.... #...."fh  .#.(  #.........  .... .  #....Y  #.. #....#......  #...P#......  ..####...##......  ..........##......  ......>..R@F......  "fh .....##...##......  ...P##P..†# .....  ...# ##...# .... ... #...# ... .. #...# ..  #.... .  #.... #...."fh/ "fh 8-"fh "fh d _There are monsters nearby!"fh  .#.(  #.........  .... . "fh٭  #....Y  #.. #....#......  #...P#......  ..####...##...... "fhK  ..........##......  ......>..R@F......  "fh P.....##...##......  ...P##P..†# .....  "fh v...# ##...# ....  ... #...# ...  .. #...# ..  "fh J#.... .  #.... #...."fh "fhK .#.(  #.........  .... . "fhL@ #....Y  #.. #....#......  #...P#......  "fhFM..####...##......  ..........##......  ......>..R@F......  "fh&N.....##...##......  ...P##P..†# .....  ...# ##...# .... "fhO!... #...# ... .. #...# ..  #.... .  #.... #...."fhiY"fhMZ"fhCb"fhd "fhAeV_There are monsters nearby!#fh3  You puncture the blink frog!  The blink frog is moderately wounded.#fht F 2 blink frog#fhcs (1 ally target)FYou block the blink frog's attack.#fh#fh`316 ==8 (0.4 #fh#fh] _A blink frog comes into view.#fhO1  You puncture the blink frog!  The blink frog is severely wounded.#fh2#fh:uY.Y#fh{;,1.1 (0.3 #fhYA#fh=F #fhF1_The dream sheep bleats! You hear a bleat!#fh7i I  You puncture the blink frog!  #fh#j HThe blink frog is almost dead.#fhj #fhu §F   blink frog#fhFv 1.#fhz l-5 (0.4Kinetic Grapnel#fh #fh , _The blink frog blinks!#fh .#.(.#...# #...............#PP#fh #.................#..####.........Y.#.. #....#......w#...P#.....####...##...##.......>..R.@.#fht .....##...##....P##P..†# .....# ##...# ...... #...# F...#fhb .. #...# .....#..F. F.....w   torpor snail (wandering)#.... .......FF 2 blink frogs (1 wandering, 1 ally ta…)#.... Y   dream sheep#fhx ~  A blink frog and a torpor snail come into view.#fh #fhU ;  The blink frog blinks!#fh* #fh ^  Being near the torpor snail leaves you feeling lethargic.#fhf #fh Y ..YY.w.#fhB .R.§w.......Y 2 dream sheep#fh  #....  A dream sheep comes into view.#fh" 31 --2.5 (1.0Kinetic GrapnelSlow #fh #fh #fh 7 _The blink frog moves out of view.$fhW$fh7-$fhH$fh%fhir  What are your orders?  t - Shout!  Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. %fhs Hg - Guard the area.f - Follow me.  Anything else - Cancel.&fh&fh&fh&fhIY..w.Y&fhw.(slow)&fh616 4.0 (1.5&fh(&fh _Follow me!&fh .#.(.#...# #...............#PP #.................. #..####Y.........Y. #.. #....#....w.. #...P#..Y.... ..####...##....... .##. ......>...@R.&fh .....##...##. ...P##P..†# ....... ...# ##..F# ....... ... #...# ....... .. #...# ....... #.... §......Y   elephant (trample, distracted) #.... .......w   torpor snail #....F   blink frog(…)&fhl5  You swap places.&fh0&fh&fh&fhC&fh:&fh&fh&fhl&fh&fh&fh..Y.Y.P#...wYF.FY&fhF)F 2 blink frogs&fhE31 5.5&fhj&fh\ _An elephant comes into view.&fh  ...##..#.#.(.Y......#...#  #.......#PP #.................. #..####............#.. #....#...Y... #.Y.P#...w... ..####...##.......&fha  .........@##Y...... ......>....R. .....##..F##. ...P##P..†# . ...# ##...# .. ... #...# ... #...# .Y 2 elephants (tram&fh eple, 1 wandering) #..F. §......FF 2 blink frogs #.... .......&fh k  An elephant comes into view.&fh &fh &fh j  You feel yourself speed up.&fh &fh  Something headbutts Sugats.  An elephant comes into view.&fh~ &fh &fh{ O..YYF&fh ".Y§R..FY 3 elephants (trample, 2 wandering).&fh' h2-=7.0&fhM &fh E _The blink frog hits you. The blink frog blinks!,fh,fhRead which item? Scrolls  e - a scroll of amnesia  f - 2 scrolls of fog  j - 3 scrolls of teleportation ,fheh o - 2 scrolls of noise  p - a scroll of acquirement  t - 4 scrolls of poisonu - 3 scrolls of revelation  y - a scroll of brand weapon  D - a scroll of silence  E - 2 scrolls labelled YSYCHA VIVE  N - a scroll labelled XOUSMA FAITA  O - 3 scrolls labelled MEJIRE TEBRESU [!] read|quaff|evoke[?] describe selected.fh .fh .fhl .fh ...........###..#jesper the Slicer.#.(...Y....#...#Human of Hepliaklqana ****..#....Y..........#PPHealth: 82/83 =======================-.fh g#........F.........Magic: 22/22 ========================#..####............AC: 14Str: 9#.. #....#...Y...EV: 31 Int: 16#...P#...w....fhf SH: 4Dex: 18..####..Y##.......XL: 13 Next:  7% Place: Lair:3.........@##Y......Noise: =--------  Time: 13967.0 (0.0)......>..§R.........fh ;w) +8 rapier (speed).....##...##.......Cast: Kinetic Grapnel...P##P..†# ..........# ##...# .......... #..F# .......R   Sugats the hexer (slow).fh4 .. #...# .......YYY 3 elephants (trample, 2 wandering)#.... §......FF 2 blink frogs#.... ....... .fh Q_An elephant comes into view.An elephant comes into view.You feel yourself speed up.Something headbutts Sugats.  An elephant comes into view. _The blink frog hits you. The blink frog blinks!.fh P  Okay, then..fh .fh .fh  _.fhE 1fhF4 R .#.(...Y....#...#1fh4  #....Y..........#PP #........F......... #..####..1fh5 . #.. #....#...Y...1fh6  #...P#...w.....####..Y##.......1fh6 e........##Y...... 1fh6 w>.@§R........1fha7 l .....##...##.1fh7  ...P##P..†# .......1fh?8  ...# ##...# .......1fh8  ... #..F# .......1fhW9  .. #...# ....... #.... §......1fh9    elephant (trample) #.... 1fhB: ^. #.... 1fh: Y   dream sheep1fhgA 1fhH 1fhjQ 1fhIT 1fh@X 1fh] 1fhb 1fhep ;  The blink frog blinks!1fhAr 1fhns 1fh&y  1fhy e An elephant comes into view.1fh{ 1fhN .1fh c.YYY...F.1fh vY.##.wR.YF1fhi §FYYY 4 elephants (trample, 1 distracted)1fh6 w   torpor snailFF 3 blink frogs (1 distracted)(…)1fhz 1fh _-8.0 (1Slow 1fh: 1fh O _Being near the torpor snail leaves you feeling lethargic.1fhN  .#.(.#...# #.....YY........#PP #.....Y............ #..####...... #.. #.F..#...Y.... #...P#...w....####...##....... 1fh+ .Y.##.w..... ......>@.R.Y. .....##...##F...... ...P##P..†# ....... ...# ##...# .  ... #..§# . .. #...# . #.F.. §...... #....$. #....1fhҭ 1fhӮ B1fhd 1fh [  Found 21 gold pieces. You block the elephant's attack.1fh 1fh 1fh" ,1fh 1fh U  The elephant trunk-slaps you but does no damage.1fh4 1fh. k  An elephant comes into view.1fh 1fh1 N  The dream sheep completely misses Sugats.1fh ..YYYY.FwYR.YF.1fh F...YYYY 5 elephants (trample)F 3 blink frogs1fhx 4=9.5 (1.51fhp 1fh _The elephant completely misses you. The elephant closely misses you.2fh .#.(.#...# #.........#PP #.....Y............ #..####YY..........##.. #Y...#...Y..... #...P#...w...S...####F..##..Y.##wY.....2fhF......@.R.YF..##...##..P##P..†# ....# ##...# ..... #F..# .... #...# .. #.... §...... 4 #....$. #....F   cane toad (asleep)2fhQ#2fhU'  A water moccasin and a cane toad come into view.2fhF(2fhM)2fhN*2fh*2fh ,2fh,2fh-2fh.2fh%02fh1;  The blink frog blinks!2fh22fh=P .Y..Y2fh>-Y.F...##w...F....@YRYF.Y§.FY 5 elephants (trample, 1 drained)F The blink frog hits you but does no damage.  Sugats hits the elephant with a +0 dagger of draining.2fhAV3=71.02fh!H2fhK1 _Sugats drains the elephant. 2fh LS_There is an escape hatch in the floor here.3fh#3fh3fh3fh3fh,3fh   .#.(.#...# #.........#PP #.........3fh #..####Y...........##.. #YY..#...Y.... #Y..P#...w....S...####...##..F..F##w.......F...@>YRY..Y.......##...##..P##P..†# .3fh.# ##.F.# ... #§..# ... #...# ... #.... §...... 3### #....$. #....The blink frog completely misses you. The elephant tramples you.3fh< 3fh 3fh 3fh h  You stumble backwards! HP restored. You stop descending the stairs.3fhd3fh,3fh3fhF3fh]  The dream sheep headbutts Sugats. The blink frog blinks!3fh3fh ,3fh}x..YYF.##Y3fh..F.@YRY..w.Y 4 elephants (trample, 1 drained)3fha79--16 2.53fh!3fhx$ 3fh$^_The elephant misses you. The elephant trunk-slaps you.4fh&H #.......#PP #...... #..####Y..4fhSI.###.. #....#...Y......... #Y..P#...w...S...####Y..##...............FYF.##Y......F..YRY..w...@##...##.4fh JLP##P..†# ..# ##.F.# .. #§..# .4fhJ #...# .. #.... §......### #....$. #....  F4fhK4fh$U,4fhVG  The water moccasin hisses angrily.4fhW4fhX4fh0YA  The blink frog hits Sugats!!4fhY4fh~Z4fh`  The cane toad stings you but does no damage.  The dream sheep ruffles its wool and motes of dream dust sparkle, to no effect.4fh`4fhJc The blink frog blinks! Something closely misses Sugats.  Sugats hits the elephant but does no damage.4fhd,4fhuk).Y.YF.SFYY> Y 5 elephants (trample, 2 drained)4fhl81=-31 =4.04fhq4fhKt1 _Sugats drains the elephant.5fh #.#PP #............ #..####Y...5fh%U.###.. #....#...Y.... #.Y.P#...w....####Y..##.?.YF..##Y.......SFYY>RY..w..##...##.5fh.P##P..†# ..####.F.# .. #§..# ... #...# ... #.... §.......####. #....$..# .. #....F   cane toadF   blink frog5fhw  Found a scroll labelled MEJIRE TEBRESU.  You feel yourself speed up.5fh  Something closely misses Sugats. The cane toad misses you.5fh5fh_5fhi  Something hits Sugats! The dream sheep barely misses Sugats.  5fh>The water moccasin closely misses you. Something closely misses Sugats.  Sugats hits the blink frog with a +0 dagger of draining!5fhJ  Sugats drains the blink frog.  5fh9Being near the torpor snail leaves you feeling lethargic.5fh  The blink frog blinks! The cane toad completely misses you.5fh5fh0.5fh2 .FYR.Y.w. 5fhSw   torpor snailF   cane toad The elephant closely misses you. The elephant barely misses you.5fhz3==-5.55fh#5fh 5fhXQ_The water moccasin completely misses you.5fh #....... #..####Y.5fh..###..# #....#...Y.......... #...P#...w....####YF.##.......?.........YY..##Y.......SFYYR.Y.w.5fh.....##...##.P##P..†# .5fh#.####.F.# .#.# #§..# .5fh|.# #...# .#5fh.# #.... §......####.# #....$.5fhX ... #.... . P?. 5fhF   cane toadF   blink frog (drained)5fh 5fh@ Found a scroll of enchant armour.5fh5fh 5fh#d You feel yourself speed up.5fh5fh5fh 5fh= Something hits Sugats.  5fh-The water moccasin attacks as it pursues you!5fh@  The water moccasin misses you. The blink frog misses Sugats.5fh^5fh5fh5fh] 5fh1 5fh c  The elephant misses Sugats. The elephant barely misses Sugats.5fh 5fh5fhz5fh n  The water moccasin completely misses you.5fhI=F..5fhFYYRYS.YF 2 blink frogs (1 drained)5fhL-7.05fh!5fht$ 5fh %&_The blink frog blinks!7fh... #..####Y###..# #....#...Y...... #...P#...w####F..##....?...Y...##Y7fhZ......FYYRY.Y.w..S.Y.##...##F.P##P..†# .@####.F.# #§...#. §...####$.# ... . P?.  P.#7fhX7fh7fh7fhc  The blink frog blinks! The elephant attacks as it pursues you!7fh7fh7fh!7fh  The elephant closely misses you. The elephant completely misses you.7fhb_  The blink frog blinks! The elephant closely misses Sugats.7fh§Y.FY...FSYF 7fh2 +80 7fh 7fh  7fhY (_The elephant trunk-slaps Sugats.8fhi8fhko Ability - do what?Cost8fhlFailure  Invocations -  X - Renounce ReligionNone0% a - Recall Ancestor2 MP0%  J - Ancestor IdentityInstant0%  b - Transference2 MP, Piety-8fhm1%  c - Idealise4 MP, Piety-21% [?] toggle between ability selection and description.:fh:fhׅ:fhz... #..####Y........... jesper the Slicer...###..# #....#...Y... Human of Hepliaklqana ****..:fhX......... #...P#...w... Health: 83/83 ========================........####§..##....... Magic: 22/22 ========================.?........Y....##Y...... AC: 14Str: 9......FY..RY.Y.w........ EV: 31 Int: 16.......FY.##...##....... SH: 4Dex: 18:fh......SYP##P..†# ....... XL: 13 Next:  7% Place: Lair:3......F@####.F.# ....... Noise: =--------  Time: 13978.0 (0.0)#.......# #§..# ....... w) +8 rapier (speed)........# #...# ....... Cast: Kinetic Grapnel#.......# #.... §.........####.# #....$.......:fh..# ... #....R   Sugats the hexer (slow).. P?.YYYYY 5 elephants (trample, 2 drained)P.#F   cane toadF 2 blink frogs (1 drained) (…)The water moccasin completely misses you. _The blink frog blinks!  :fhZ1The blink frog blinks! The elephant attacks as it pursues you!  The elephant closely misses you. The elephant completely misses you.The blink frog blinks! The elephant closely misses Sugats. _The elephant trunk-slaps Sugats.:fhQbThe blink frog blinks! The elephant closely misses Sugats.elephant trunk-slaps Sugats.  Sugats is recalled. Sugats is no longer moving slowly.  You block the elephant's attack.elephant trunk-slaps you but does no damage.  The cane toad closely misses you.:fh:fhAU  The water moccasin bites you but does no damage.:fhz:fh:fh:fh<:fh]:fh.Y...YY>RYFF:fh:fhe0---16 9.0 (1:fh:fh/ _The blink frog blinks! x2.Y.w..RYY.##...##.Y.w..RY.Y##...##=fh]2lYYP##P..†# FS####.F.#..F.F..# #§........=fh2#. §...####$.=fh+3.# ......... P?=fh3E #P.####=fh3 4 P.PF 2 blink frogs (1 drained)=fh_4=fh8=fh4<=fh)>=fhc?=fh@=fhB=fhC=fh D=fh L& =fhqL8Y..YY.R.Y.F.FSFY 5 elephants (trample, 2 drained)=fhL 2 blink frogs (1 drained) The elephant tramples Sugats! Sugats holds her ground!=fhM.-1=fhZS=fhUI _The elephant trunk-slaps Sugats but does no damage.?fhG####...##....??fht?.......##Y.Y..>.Y.w..YY.##...##RYP##P..†# .Y####.F.?fh\#...F.FS# #§.......F.# #.#....... §?fhc...####$...# ... ?fh.. #P?.# #P.##?fhD l#.#  P.P...?fhu$?fh)?fhc*?fh/%  ?fh0DThe elephant tramples the plant. The elephant trunk-slaps the plant.?fht4?fhP  The blink frog blinks! The blink frog completely misses you.The elephant tramples Sugats. Sugats is shoved backwards!?fhZ F..Y§..FS?fhZ[YYYYY 5 elephants (trample, 2 drained)F   cane toadFF 2 blink frogs (1 drained) S   water moccasin  Sugats is destroyed!?fh].=2?fh7d?fhf ?fh*gQ_The water moccasin completely misses you.@fh#?.......##Y.Y..>.Y.w..F..Y.##...##.YYP##P..†# .Y####.F.#...§..F# #§.......FS# #.#........ §...####$...# #...#@fh#  #P?.#  #P.##.# P.P...@fh@fh@fh5N  The blink frog attacks as it pursues you!@fhh,@fh<@fhm@fh!@fh@fh@fhr  The blink frog completely misses you. x2; The elephant tramples the plant.@fhY..Y.YF.....FSF(…)@fhFV2===3@fh@fh9 _The elephant trunk-slaps the plant.Bfh4Bfh.Y..>.Y.w...YY.##...##..P##P..†# .....YFY####.F.#.......# #§.Bfhv.......F# #.#.....SF. §...####.##$.# #.@.#  #P?.#  Bfh#P.##.# P.P...#####Bfh,Bfh%BfhBfhkBfh`Bfh`Bfh..Y...BfhYFYF.FSBfhA.-4BfhBfhQ BfhL_The elephant tramples the plant! The elephant trunk-slaps the plant.BfhA##...##.....YYP##P..†# ......####.F.BfhCU#....YFY# #§........F# #.#......F. §...####S##Bfh$.# #...  #P@.# Bfh{ #P.##.#  P.PBfh}........ 4 elephants (trample, 1#####BfhgBfhBfhBfhBfhOBfh$BfhBfh5Bfh e  A nearby plant withers and dies.Bfhh/..YYYY.F.SY 5 elephants (trample, 2 drained)(…)Bfh.=5BfhBfh Bfh+_The water moccasin bites you but does no damage. _You see here a scroll of enchant armour.CfhYY##P..†# ..YY####.F.#....Y.Y# #§........F# #.#.....FF. §...####.##$.# #.S. Cfh #P?.#  #P@###.#  P.P.............######## 3 elephants (trample, 1##  Cfh!Cfh܎CfhCfh;CfhCfhCfh3CfhCfh!Cfh..YYFF.CfhdS2(…)Cfh5-6 _Cfh'CfhCfhlYY####.F.#....Y.Y# #§........#.....FFCfh4t. §...####F##$.# #...  #PS.#  Cfh#P.####@# P.P#..................CfhM #...#########.##### # 2 elephants (trample, 1Cfh 6Cfh CfhKCfhCfhyCfhCfhCfh*CfhICfhCfh CfhCfh!0.YCfh&"wYFFSY Cfh"p3 elephants (trample, 1 drained)(…)Cfh$L====7Cfh$)Cfh+ Cfh ,N_The water moccasin misses you.Gfh.7 O#....Y.Y# #§.Gfh7 (......YY# #.#.....YF. §...####F##$.Gfh; # #...#  #PF.#  #PS##.###P@P##......................#...#########.####  YY 2Gfh< Gfh|= Gfh> Gfh@ GfhK RFY?GfhtK HFSGfhtM .-8GfhQV GfhX Jfhgew  You puncture the water moccasin!  JfhfPThe water moccasin is heavily wounded.Jfhi51-JfhNj416 ===4 (0.4 Jfh)tJfhy3 _The water moccasin bites you.JfhE  You puncture the water moccasin!JfhJfhC .FY   dream sheepJfhO68-8JfhJfh0R _You kill the water moccasin!Kfh@  You puncture the cane toad!KfhKfh\Kfh Q.Y KfhF-9.3 (0.5 KfhsKfhd _The cane toad is moderately wounded.Kfh Kfh You barely miss the cane toad.The cane toad is moderately wounded.Kfh32-6 (0.3 KfhKfh7 _You block the cane toad's attack.Kfh l  You hit the cane toad but do no damage.Kfh4 Kfh2 YFY 3 elephants (trample, 2 drained)Kfh Kfh H--9Kfh Kfh d _The cane toad is moderately wounded.LfhG  You impale the cane toad!!  The cane toad is almost dead.LfhHLfhhILfhJLfhPh.YY.Y.LfhPY 4 elephants (trample, 2 drained)    blink frog (LfhuQ2==90.2Lfh6WLfhiX, _The blink frog blinks!Lfhd@  You puncture the cane toad!LfhhLfh;sLfhsG.F†LfhttF   blink frog (drained)Lfh|tY   dream sheepLfhy<10--6 (0.4 LfhT~LfhM _You kill the cane toad!Ofhi  Casting: Launch Clockwork Bee (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ofh Ofh  Your spells (cast)TypeFailure Level a - Kinetic GrapnelForgecraft1%1  OfhY Wb - Ensorcelled HibernationHexes/Ice11%2  c - AnguishHexes/Necromancy50%4  z + Launch Clockwork Bee Forgecraft2% 3 Select a spell to castOfh [!]/[I] toggle spell headersQfht QfhCz Qfh #....Y..# #§..# ....... jesper the Slicer......YY# #...# ....... Human of Hepliaklqana ****..Qfhe #.....YY# #.... §...... Health: 81/83 =======================-...####.## #....$....... Magic: 22/22 ========================..# #.F.# #....AC: 14Str: 9.. #PY.#EV: 16Int: 16#P.##SH: 4Dex: 18##†##XL: 13 Next: 10% Place: Lair:3#P@P#Noise: =--------  Time: 13990.6 (0.0)#..............Qfh w) +8 rapier (speed)...............Cast: Kinetic Grapnel#...#########.######YYYY 4 elephants (trample, 2 drained)  F   blink frog (drained)  Y   dream sheepThe cane toad is almost dead. _The blink frog blinks!  You puncture the cane toad! _You kill the cane toad!Qfh ]Casting: Launch Clockwork Bee (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Qfh #....Y..# #§..# ....... jesper the Slicer......YY# #...# ....... Human of Hepliaklqana ****..QfhE #.....YY# #.... §...... Health: 81/83 =======================-...####.## #....$....... Magic: 22/22 ========================..# #.F.# #....AC: 14Str: 9.. #PY.#EV: 16Int: 16#P.##QfhH SH: 4Dex: 18##†##XL: 13 Next: 10% Place: Lair:3#P@P#Noise: =--------  Time: 13990.6 (0.0)#..............w) +8 rapier (speed)...............Cast: Kinetic Grapnel#...#########.######YYYY 4 elephants (trample, 2 drained)  F   blink frog (drained)  Y   dream sheepThe cane toad is almost dead. _The blink frog blinks!  You puncture the cane toad! _You kill the cane toad!Casting: Launch Clockwork Bee (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.QfhO P  Okay, then.Qfh' Qfh5 Qfh& . _Sfh(i  Casting: Launch Clockwork Bee (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Sfhf #....Y..# #§..# ....... jesper the Slicer ......YY# #...# ....... Human of Hepliaklqana ****.. #.....YY# #.... §...... Health: 81/83 =======================- ...####.## #....$....... Magic: 20/22 =====================--- ..# #.F.# #....  AC: 14Str: 9Sfhg3 .. #PY.# EV: 16Int: 16 #P*## SH: 4Dex: 18 ##*## XL: 13 Next: 10% Place: Lair:3 #P@P# Noise: =--------  Time: 13990.6 (0.0) #..............  w) +8 rapier (speed) ...............  Cast: Kinetic Grapnel #...#########.#  #### #   YYYY 4 elephants (trample, 2 drained) Sfhh F   blink frog (drained)  Y   dream sheep _Okay, then.Casting: Launch Clockwork Bee (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 11% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an elephant (chance to affect: 12%)Tfhx-#....Y..# #§..# ....... jesper the Slicer......YY# #...# ....... Human of Hepliaklqana ****..Tfh.#.....YY# #.... §...... Health: 81/83 =======================-...####.## #....$....... Magic: 20/22 =====================---..# #.F.# #....AC: 14Str: 9.. #P*.#EV: 16Int: 16#P.##SH: 4Dex: 18##†##XL: 13 Next: 10% Place: Lair:3#P@P#Noise: =--------  Time: 13990.6 (0.0)#..............w) +8 rapier (speed)...............Cast: Kinetic Grapnel#...#########.######YYYY 4 elephants (trample, 2 drained) Tfh]/ F   blink frog (drained)  Y   dream sheep _Okay, then.Casting: Launch Clockwork Bee (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 11% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an elephant (chance to affect: 12%)TfhwTfhG  Casting: Launch Clockwork Bee (mildly dangerous; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.  Aiming: Ensorcelled Hibernation (safe; 11% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an elephant (chance to affect: 12%)  The elephant resists with almost no effort.Tfh+,Tfh+TfhͬTfhxTfhٵ=.YYYTfhY.?FY1Tfh,-2-Tfh1.6 (1Tfh:Tfh~ _You hear the slow rumble of a very distant avalanche of rocks.UfhZ Ufh {Drink which item? Potions  d - a potion of invisibility  l - 6 potions of heal wounds  m - 3 brown potions  r - 2 blue potions  v - a grey potion  z - 6 potions of curing  B - a bubbling clear potion Ufh G - 3 inky potions  H - 4 fizzy cyan potions  M - 2 fizzy amethyst potions  S - 4 golden potionsU - a potion of might  W - a smoky dark potion Ufhu [!] read|quaff|evoke[?] describe selectedXfhXfhuXfh7+Xfh}#....Y..# #§..# ....... jesper the Slicer......Y.# #...# ....... Human of Hepliaklqana ****..Xfh#....YYY# #.... §...... Health: 82/83 =======================-...####Y## #....$....... Magic: 20/22 =====================---..# #...# #....AC: 14Str: 9.. #P?F#EV: 16Int: 16#PY##XfhSH: 4Dex: 18##†##XL: 13 Next: 10% Place: Lair:3Xfhy#P@P#Noise: ---------  Time: 13991.6 (0.0)#..............w) +8 rapier (speed)Xfh...............Cast: Kinetic Grapnel#...#########.#####Xfhe*#YYYY 4 elephants (trample, 1 drained)  F   blink frog (drained)Xfh  Y   dream sheepXfhPConfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 11% risk of failure)  Press: ? - help, Shift-Dir - straight lineXfhAim: an elephant (chance to affect: 12%)  The elephant resists with almost no effort. _You hear the slow rumble of a very distant avalanche of rocks.Xfh7 XfhJ Okay, then.Xfh.XfhD Xfh . _Yfh)s Yfht Yfhu Yfhw Yfhx Yfhbz Yfh} Yfh1 0YY.Yfh YY.FYY 2 dream sheep (1 wandering)Yfh[ G31 2.6 (1 Yfh0 _YfhǕ Yfh* Zfhce?  You puncture the elephant!Zfhcf,ZfhkRY.Y.YYZfh7l5Zfhl=16 ===3.0 (0.4 ZfhqZfhnsc _The elephant is moderately wounded.Zfh B  You hit the elephant.  Zfh The elephant is moderately wounded.The blink frog blinks! The elephant closely misses you.Zfh, Zfh Y.Y.YZfh /--4ZfhE Zfh U _The elephant barely misses you.[fhÂ:  You hit the elephant.[fhQr  The elephant is moderately wounded.[fhu.Y§YY 2 dream sheep[fhE--9 (0.5 [fh[fhޑd _The blink frog hits the plant. The plant begins to die. The blink frog blinks![fh, f  You completely miss the elephant.[fh [fhH  The elephant is moderately wounded.The elephant misses you. The elephant closely misses you.[fh [fh U.Y.YY[fh Z3=4.3 (0.4 [fh [fh   [fh) The dream sheep ruffle their wool and motes of dream dust sparkle, to no _effect.\fh:  You hit the elephant.\fh*6 (0.3 \fh\\fh \fhAR_The elephant is heavily wounded.\fh& :  You hit the elephant.\fhw( \fh* \fh+ \fhx6 &  \fhZ7 The elephant is heavily wounded.The dream sheep shake their wool and sparkle. You feel drowsy...You fall asleep.\fh> /  --more--]fh   #§..#  FY# #...#  #.....Y.# #....  ...####Y## #....$ ..# #.Y.# #....  .. #PY.# #PY## ]fhץ ,##Y## #P@P# #..............  ...............  #...#########.#  #### #  Y 5 elephants (trample, 2 drained)F   blink frog (drained)YY 2 dream sheep]fh ]fh u  2  0 5.0 (0.4 _]fh ]fh  The elephant tramples you but does no damage.  The elephant trunk-slaps you but does no damage.]fh ]fh ]fh< ]fhH i  The elephant tramples the plant! The elephant trunk-slaps the plant.]fh  1=The dream sheep headbutts the plant!]fh 6=6.0 (1 _]fh9 ]fh a  #§..#  ]fh .F# #...#  YY# #....  ...####.## #....$ ..# #.Y.# #....  .. #PYY# #PY## ]fh[ ##Y## #P@P# #..............  ...............  #...#########.# #### #]fh( .......F# #.#.....YY. §...####.##$.]fh Z# #.Y.#  #PYY#  #PY###Y###..###P.P#.#...#......@........#...#########.#### # ]fh YY 2 dream sheep]fh' c  The elephant tramples you. You wake up. You stumble backwards!]fhD ]fh  The elephant tramples the plant! The elephant trunk-slaps the plant.  The elephant tramples the fungus!! The fungus begins to die.]fh a.FY.]fh YYF   blink frog (drained)YY 2 dream sheep]fh+ 1-2===16  4 -7.0 (2]fh ]fh : _The elephant trunk-slaps the fungus.`fh`fh(Drink which item? Potions  d - a potion of invisibility  l - 6 potions of heal wounds  m - 3 brown potions  r - 2 blue potions  v - a grey potion `fho  z - 6 potions of curing  B - a bubbling clear potion  G - 3 inky potions  H - 4 fizzy cyan potions  M - 2 fizzy amethyst potions  S - 4 golden potionsU - a potion of might  W - a smoky dark potion [!] read|quaff|evoke[?] describe selectedbfh!bfh*bfh1........# #...# ....... jesper the Slicer#.....YF# #.... §...... Human of Hepliaklqana ****.....####Y## #....$....... Health: 81/83 =======================-..# #.Y.# #....Magic: 22/22 ========================bfhK2A.. #PYY#AC: 14Str: 9#P.##EV: 16Int: 16##Y##SH: 4Dex: 18#..###PYP#.#...bfh2XL: 13 Next: 10% Place: Lair:3#......@.......Noise: =--------  Time: 13997.0 (0.0)...............w) +8 rapier (speed)#...#########.#Cast: Kinetic Grapnel#####  YYYYY 5 elephants (trample, 2 drained) bfh3 F   blink frog (drained)  YY 2 dream sheepThe elephant tramples the plant! The elephant trunk-slaps the plant. _The dream sheep headbutts the plant!  bfh3The elephant tramples you. You wake up. You stumble backwards!  The elephant tramples the plant! The elephant trunk-slaps the plant.  The elephant tramples the fungus!! The fungus begins to die. _The elephant trunk-slaps the fungus.bfh9P  Okay, then.bfh:bfh@bfhB. _cfhg  You puncture the elephant!  The elephant is severely wounded.cfh #.....YF. §...####Y##$.# #.Y.  #PYY#  cfhQ#..## ##Y## # .#..###PYP#.#.............#...#########.#### #  4 elephants (trample, 1cfhYY 2 dream sheep  A nearby plant withers and dies.cfhըcfhWcfhh[.Y?Ycfh9.Ycfhc74--==4 (0.4 cfhIcfhG _The elephant tramples you! You stumble backwards!dfhS%  dfhgTYou puncture the elephant!dfh].FF   blink frog (drained)dfh^nYY 2 dream sheepdfh_2-7 (0.3 dfh^gdfh{jF _The elephant is almost dead.dfhkdfh :  You hit the elephant.dfh dfh k  The elephant is almost dead.dfh X .Y†dfh oYThe dream sheep "Baaaas" balefully.dfhz U--8.1 (0.4 dfhq dfhi  dfh( S_The elephant closely misses you. x2efhV:  You hit the elephant.efh\Yefh]%  efh^6You kill the elephant!efh^efh!h §efhhY..Y.F 3efhco^ 2-5 efhol_The blink frog blinks!  Your Hexes skill increases to level 1!efhftefhyk _Your Necromancy skill increases to level 1!ffhUA  You puncture the blink frog!ffh9ffhυffh\  The blink frog is severely wounded.ffhffhmP.F.ffhMY.YF 2 blink frogs (1 drained)ffhDG--9.0 (0.5 ffhffh(A _The blink frog hits you but does no damage.gfh5B  You puncture the dream sheep!gfh6gfh87gfh=.FY†Y.gfhJ>gfh?/==5gfheDgfhG_ _The dream sheep is almost dead.gfh B  You puncture the dream sheep!gfhV %  gfh 9You kill the dream sheep!gfhp gfh_ gfh gfh Y?Y.§...FY gfh4 4 elephants (trample, 1 drained)   gfhj D53--4000.0gfh! gfhڢ , _The blink frog blinks!ifhu #.# #.... § ...####Y## #....$ifhv. ..# #.F.# #.... .. #P?Y# #.Y## #. ##Y## # .ifh w2 #..###PYP#.#....#.......§...F...#...ifhzw#.# #### #ifh1{ifhS|ifh~ifhDifh%ifhyifhifh(6...ifhY.F..F. 3ifh631 ---1.0 (1.0 ifhifh, _The blink frog blinks!ifhK #.# #.... §ifh ...####.## #....$. ..# #...# #........ #P?Y#.. #..##ifhh #. ##Y## # . #..###PYP#.#....#.....Y.F..F...ifh.#...#.# ####ifhC!? #ifh&ifhK3f  The blink frog seems less drained. The blink frog blinks!  ifh3;The elephant misses you. x2ifh5ifh/7ifhC?#†ifh?Y§..§F   blink frogifh@.=2ifhEifh1H _The dream sheep ruffles its wool and motes of dream dust sparkle, to no effect.jfh% .# #...#  #.......# #.... §# ...####.## #....$....P. ..# #...# #....jfhkW.. #P?Y#.. #..##  #. ##†## # . #..###PYP#.#... ..#...@.YY§..§.............F.......####...#########.###### jfh7 jfhjfhojfhjfh3jfh.YYY....F.jfh\7=-3jfhDjfh&jfh   .# #...#  #..#.# #.... §  jfh ]#.....####.## #....$  #P....# #...# #....   .... #P?Y#   ... #..##   #.# ##†## # .   #..###P.P#.#...  jfh 6 ..#..@.YYY.  #.F.  #...#.#   #####jfhr F #  jfh3 jfh{ jfh  The elephant attacks as it pursues you! The elephant completely misses you.jfh jfh .YY.jfh GF..jfh $81jfhP V===4jfhj jfh N _The elephant misses you.kfhQ}  #....Y..# #§..#   #..........# #...#   #..#.......# #.... §   ##.....####.## #....$..  #P....# #...# #....  ..... #P?Y#  kfhp 6... ###..##   #.#.###†## # .   #.@###P.P#.#...   ..#...YY.Y.   #.......F..........  #####...#########.#  ######kfh+"kfh#kfh#kfh$,kfh)YF.Y.Y....FF 2 blink frogskfhI*y3==-5kfh"3lfh] ..####.F.# .    #....Y..# #§..# .   #..........# #...# ..   lfh_6#..#.......# #.... §   ##.....####.## #....$...   #P....# #...# #....   ..... #P?Y#  ...####..##  #.#@###†## # .   #..###P.P#.#...   ..#..YF.Y........  #.......Y....F..... #####...#########.# ######  lfhblfhclfh%hbYF.Y   elephant (trample, drained)F   blink froglfhi@-6lfhmlfholfh  You impale the elephant!!  The elephant is heavily wounded.The elephant tramples you but does no damage.lfh ;16 ===4 (0.4 lfhQ lfh  Y _The elephant completely misses you.lfh] :  You hit the elephant.lfh SF.lfh 3--9 (0.5 lfh lfht ` _The elephant is heavily wounded.mfh~  You puncture the elephant!  The elephant is almost dead.You hear a bleat!mfhgmfh@ .YmfhY 2 elephants (trample)  The elephant seems less drained. You block the elephant's attack.mfhEM===7.4mfh2mfhũ mfh@_The elephant trunk-slaps you but does no damage.mfh?  You puncture the elephant!mfh2-8 (0.4 mfhmfh\ _The elephant is almost dead.mfh`6 ?  You puncture the elephant!mfh|7 mfhG8 mfh&9 mfh= YFF   blink frogmfhB ]5--8.3 (0.5 mfhE mfhG L _You kill the elephant!mfhԘ  You completely miss the blink frog.The blink frog is severely wounded.mfhJ76----mfh`#7 (0.4 mfhmfh. _The blink frog hits you!nfhob<  You hit the blink frog.nfhi.   elephant nfhkb7=--9.1nfhpnfhs^ _The blink frog is almost dead.nfh1A  You puncture the blink frog!nfh&nfhAKY.nfh%6nfh 6 (0.5 nfhnfhN _You kill the blink frog!nfh ?  You puncture the elephant!nfhf2=9 (0.3 nfhφnfh6 _The elephant is lightly wounded.nfhuH :  You hit the elephant.nfhT YY 2 elephants (trample)nfh2U 6The elephant is lightly wounded.nfh:V %-nfhV 10.4 (0.5 nfh] nfh`  nfhLa _The elephant misses you. The elephant closely misses you.nfhA:  You hit the elephant.nfhv`=-8 (0.4 nfhLnfhg  nfh!(_The elephant is lightly wounded.ofh>@:  You hit the elephant.ofhK .   elephantofh4LuThe elephant is moderately wounded.The elephant misses you.ofhM(1.2ofhSofh~V ofhV8_The elephant trunk-slaps you but does no damage.ofh?  You puncture the elephant!ofh$2=5 (0.3 ofhofh#c _The elephant is moderately wounded.ofhn ?  You puncture the elephant!ofh &8ofhv _The elephant is heavily wounded.ofhX %  ofhRY You puncture the elephant!ofhtd p YY 2 elephaofh e nts (trample)The elephant is severely wounded.The elephant tramples you. You hold your ground!ofhe 54-ofhf %2.2 (0.4 ofhn ofhp  ofhpq @_The elephant trunk-slaps you but does no damage.ofh :  You hit the elephant.ofh 2-5 (0.3 ofh ofh  ofh S_The elephant is severely wounded.ofhJ?  You puncture the elephant!ofhO.   elephantofhS:8=9 (0.4 ofhVofhzX6 _You kill the elephant!ofhYpfhpfh4.Ypfhq1--3.3pfh3pfh pfh!_You swing at nothing.pfh:  You hit the elephant.pfhm-=-6 (0.3 pfh’pfhk6 _The elephant is lightly wounded.pfh; W  You puncture the elephant!  The elephant is moderately wounded.The elephant tramples you. You hold your ground!2-=4.0 (0.4 pfhFA pfhE  pfhE 8_The elephant trunk-slaps you but does no damage.pfh :  You hit the elephant.pfhI .-4pfh pfhY  pfh U_The elephant is moderately wounded.qfh,?  You puncture the elephant!qfhG5FF   blink frogqfh6.=8qfhU=qfh@ qfhWAR_The elephant is heavily wounded.qfh   You puncture the elephant!  The elephant is severely wounded.The elephant misses you.qfhV3=5.2qfhqfhF _The elephant trunk-slaps you but does no damage.qfhw:  You hit the elephant.qfh_#.qfh!qfh9%-qfhӱ 7 (0.5 qfhqfhMa _The elephant is severely wounded.qfh`_ _The elephant trunk-slaps you but does no damage.  You hit the elephant. _The elephant is severely wounded. qfhH`  You puncture the elephant!  The elephant is severely wounded.  The elephant completely misses you.qfha F-6.1 (0.4 qfhg qfhEk F _The elephant trunk-slaps you but does no damage.qfh'  qfh( 4 You hit the elephant.qfhE @F qfhF F   blink frogqfhH *4 (0.3 qfhX qfhb \ _The elephant is almost dead.qfh} >  You impale the elephant!!qfhP†F   blink frogqfh S=21=7qfh#qfhU'6 _You kill the elephant!qfh'rfh!DrfhwLNF.rfhM5--7.2 (0.5 rfhTrfh0X rfhX%_You swing at nothing.rfh@  You impale the blink frog!!rfhܢh†rfhdu2==6 (0.4Kinetic GrapnelrfhrfhbN _You kill the blink frog!rfhZrfh~4--9 (0.3rfhrfh+ _You swing at nothing.rfhL rfh: 84--rfhչ &8.3 (0.4rfh rfh + _You swing at nothing.rfhS^ rfhV_ +8 (0.5rfhd rfhwe + _You swing at nothing.sfhsfhB-9.2 (0.4sfhTsfh+ _You swing at nothing.sfh;$sfh%&6sfh!,sfh/ sfh30_You swing at nothing.sfhsfh+9 (0.3sfhsfh& _You swing at nothing.sfhXsfh.20.3 (0.4sfhlsfhsfh R  #.# #§..#  #..........# #...#   #..#.......# #.... §  ##.....####.## #....$ sfh  #P....# #...# #....   ..... #P?Y#   ...####..##   #.#.###†## # .   #.@###P.P#.#...  ..#......Y.......  #..........w.......   #####...#########.#   ##### #    w   torpor snail (wandering)  Y   dream sheep (wandering)sfh sfhC.Ysfh i531 1.3 (1.0sfh sfhPn _You see here an elephant corpse.tfh  #§..#  #.... #...#  #..#. #....  ##.... #....$ #P....# #...# #....  ..... #P?Y#  tfh=...####..##  #.#.###†## # .  #.@#  ..#.......Y......  #..........w.......  #####...#########.#  ##### # tfhy  #§..#  #.... #...#  #..#. #....  ##.... #....$tfhzn #P....# #...# #....  ..... #P?Y#  ...####..##  #.#.###†## # .  #.@#  ..#.......Y...... tfhJ{$ #..........w.......  #####...###### ##### tfhtfhtfhtfhE tfh-^_There are monsters nearby!tfh D  #§..#  #....tfh% #...#  #..#. #....  ##.... #....$ #P....# #...# #....  ..... #P?Y#  ...####..##  #.#.###†## # . tfh #.@#  ..#.......Y......  #..........w.......  tfh^#####...#########.#  ##### # tfhH/ tfh\I #§..#  #.... #...#  #..#. #....  ##.... #....$tfhIJ #P....# #...# #....  ..... #P?Y# tfhA Zy@w...Y..YRR   Sugats the hexer (slow)Y   elephant (trample)vfhB ,w   torpor snail (ally target)Y   dream sheep(…)vfhB `7=8.3vfh"G vfhMI > _Sugats emerges from the mists of memory!wfh >  You hit the torpor snail.wfh 9Y.wfh ;16 =9.1 (0.8wfh wfh : _The torpor snail is lightly wounded.wfhY  You puncture the torpor snail!wfhϱ,wfh.@w.Y.RyY..wfh9) wfh-=9wfhwfh wfhY_The torpor snail is moderately wounded.yfhJ%" yfh&ZYou puncture the torpor snail! _The torpor snail is moderately wounded.puncture the dream sheep!  The dream sheep is moderately wounded.The dream sheep ruffles its wool and motes of dream dust sparkle, to no effect.yfh&B Your clockwork bee stings the torpor snail.yfh'#8yfh([==-30.5 (0.6yfh0yfh4 yfh46_The torpor snail bites you but does no damage.yfhB  You puncture the dream sheep!yfhLY. yfh/=1.1yfh-yfhJd _The dream sheep is severely wounded.yfh:  You barely miss the dream sheep.The dream sheep is severely wounded.The dream sheep headbutts you!yfhm R.Your clockwork bee stings the torpor snail.yfhh \1---7yfhȴ yfh޶ Y _The torpor snail barely misses you.zfhqB  You puncture the dream sheep!zfh zfh%A .Yzfhy   clockwork bee (minion, slow)You kill the dream sheep!zfh/ 3zfh=2.3 _Your clockwork bee stings the torpor snail but does no damage.  Your Hexes skill increases to level 2!zfhnzfh>k _Your Necromancy skill increases to level 2!zfhN  You hit the torpor snail but do no damage.The torpor snail is moderately wounded.The elephant tramples you but does no damage.zfh b1=-3.0 (0.7zfh zfh  zfhI _The elephant barely misses you. The torpor snail barely misses you.zfh  You hit the torpor snail.  The torpor snail is moderately wounded.zfh8*zfh  Sugats gestures at the torpor snail while chanting.{fh8 w{fhEThe torpor snail resists with almost no effort.{fha2--=5 (0.5{fh {fh2 {fh3_Your clockwork bee stings the torpor snail.{fh>8  {fh #....Y..# #§..#   #..........# #...#   #..#.......# #.... §  {fhq ##.....####.## #....$..  #P....# #...# #....  ..... #P?Y#  ...####..##   #.#.###†## # .   #.@###...#.#...   ..#.R.w...{fhP.   #......yY..........  #####...#########.#  ######You puncture the torpor snail!  The torpor snail is heavily wounded.{fh|KY†{fh414.2 (0.7{fh{fhG _The elephant tramples you. You stumble backwards!|fhIJpY*Y, distracted)|fhֳ% *   dormant clockwork bee (minion, slow)The torpor snail is heavily wounded. _The elephant tramples you. You stumble backwards!  You hit the elephant but do no damage.r clockwork bee stings the torpor snail!  Your clockwork bee winds down and falls to the ground.  The torpor snail bites your dormant clockwork bee but does no damage.|fhb*8 (0.6|fh2|fh~L _Sugats hits the elephant with a +0 dagger of draining!|fhO?c YY)|fh@You hit the elephant.  The elephant is lightly wounded.  The elephant tramples you! You hold your ground!|fhAy60---=5.5 (0.7|fhI|fhNF _The elephant trunk-slaps you but does no damage.|fh.8  |fh ......Y.####.F.#   #..#....Y..# #§..#   #..........# #...#   #..#.......# #.... §  ##.....####.## #....$. #P....## #...# #.... #.....P #P?Y# #.....####..##   #@#.###†## # .  #.†###...#.#... |fho_ ..#.RYw..........  #......*†.......... #####...#########.# #####|fh=# You hit the elephant.  The elephant is moderately wounded.|fhb|fhI8 Y|fh'd.RThe elephant tramples you! You stumble backwards!|fh r49------6.1 (0.6|fhy|fh 4 _The torpor snail bites Sugats.}fh!:  You hit the elephant.}fh"f50----7}fh(}fh* }fh/+U_The elephant is moderately wounded.}fh8  }fhխ^ .........##P..†#   ...........####.F.#   #..#.......# #§..#   #..........# #...#  }fh #..#.......# #....   ##.....####.## #....$  #P....## #...# #.... }fh #.....P# #P?Y# #...@.####..##  ##..#.#.###†## # . #..#.Y###...#.#...  #..#..Rw..  #......*†.......... #####...#########.# #####}fh6#  You hit the elephant.  The elephant is moderately wounded.}fh4AY†}fh߸48-2==-7.2 (0.5}fh}fh.G _The elephant tramples you. You stumble backwards!}fh/ ^  ..##...# }fh0  #...........##P..†#  ...........####.F.#  #..#.......# #§..#  #..........# #...# }fh91  #..#.......# #....  ##.....####.## #....  #P....## #...# #.... }fh1 % #..@..P# #P?Y#  #.....####..##  }fh2 #..#Y#.###†## # .  #..#.†###...#.#...  #..#..Rw.}fh$3   #......*†.......... #####...#########.# ######}fh3   The elephant is moderately wounded. _The elephant tramples you. You stumble backwards!  You hit the elephant but do no damage.}fh84 The elephant is moderately wounded.The torpor snail bites Sugats!  Sugats hits the torpor snail with a +0 dagger of draining.}fhC ?Y.}fhE x36----=8.0 (0.8}fhK }fhN  }fhN 9_The elephant tramples you! You stumble backwards!~fh  You hit the elephant.  The elephant is moderately wounded.~fh6;*~fh/  Sugats gestures at the torpor snail while chanting.~fh?k9w~fhjl2-6 (0.6~fhq~fhtE _The torpor snail resists with almost no effort.~fh, .You impale the elephant!!  The elephant is severely wounded.The elephant tramples you but does no damage.~fhKm7---==9.4 (0.8~fh#~fh} ~fh s_The elephant completely misses you. The torpor snail closely misses Sugats.~fh`   You puncture the elephant!  The elephant is severely wounded.~fh KThe elephant closely misses you. x2~fhn R==-40.0 (0.6~fhȥ ~fh P _Sugats hits the torpor snail with a +0 dagger of draining!~fh>  You impale the elephant!!~fh ..w   torpor snail (drained, ally target)*   dormant clockwork bee (minion, slow)   You kill the elephant!~fhlsThe torpor snail barely misses Sugats.  Sugats hits the torpor snail but does no damage.~fh#v5=8 (0.8Kinetic Grapnel~fh:)~fh+5 _Sugats drains the torpor snail.fhx #...##P..†#  ...........####.F.#  #..#.......# #§..#  fh8#..........# #...#  #..#.......# #....  ##.....####.## #....$ #P....## #...# #....  #.....P# #P?Y#  #...@.####..##  ##..#.#.###†## # . ..#.†###...#.#...  #..#..Rw.......... fh #......*†. #####...#########.#   ##### #    fhA  but does no damage. _Sugats drains the torpor snail.  You hear the slow rumble of a very distant avalanche of rocks.itwith a +0 dagger of draining.  hits the torpor snail with a +0 dagger of draining!fh†*   dormant clockwork bee (minion, slow)fh!\31 7---2.3 (1.5fhfhL _The torpor snail dies!fh ..####.F.# . #..#.......# #§..# . #..........# #...# . #..#.......# #.... § ##.....####.## #....$. #P....## #...# #....  #.....P# #P?Y#  #.....####..##  ##..#@#.###†## # . #..#.†###...#.#...  fh#..#..R†..........  #......*†..  #####...#########.#  ##### #    fht  You feel yourself speed up.Your dormant clockwork bee is no longer moving slowly.fhl  Your dormant clockwork bee falls apart.fhzR..fhPj8---3.8fh N _Sugats is no longer moving slowly.fh7 #..#fh\# #§..# . #..........# #...# . #..#.......# #.... § ##.....####.## #....$.. #P....## #...# #....  fh;#.....P# #P?Y#  #.....####..##  ##..#R#.###†## # . fh=g..#.@###...#.#...  #..#...†..........  #.......†..........  fhP #####...#########.#  ##### #   fh5+fh.,40fhi;fhA _You swap places. _You see here an elephant corpse.fhs #....# #...# .   #..#.......# #.... §   ##.....####.## #....$..   fhR#P....## #...# #....  #.....P# #P?Y#  #.....####..##  ##..#R#.###†## # .   ..#.†###...#.#...  #..#..@†..........  #.......†....  #####...#########.#   ##### #fh+fhfhL.Rfha9=5 _fhfhefh&4 fhp5 fh7 fh? BfhD fhE fhKG fhO b40=fhCP fhV : _Ancestor HP restored.fhW fhX fh,] fh] fh^ fh>b fhb 91fhc fh:g fhg fhh fhl fhl fhm fhyq fhq S2=fh9s fhBv fhv fhw fhz fh{ fh| fh fhz K3=fh fh fhD fhB fhc fh fh fhԍ fhZ 94fh fh6 fh fh fh fh5 fhU fh fh: S5=fh fh fh fh- fh fh5 fh7 fhP fh׫ K6=fh fhF fh fhɱ fhڴ fh fh fh9 fh 97fh fhb ,fh fh fh fh fh fhi 98fhc fh ,fh fh" fh fh fh3 fh S9=fh fhY fh fh fhh fh fh fhI fh L50=fh fh fh fh fh fhU fhX fh fh fh fhM fh 91fh fh fh  fh$ fh fh fh fhs fh S2=fhd fh fhV fh fhx fh fh fhW fh K3=fhy fh# fhd$ fh1% fhX( fh) fh) fh, fh- 94fh. fh2 fhh3 fhM4 fhl8 _You hear the slow rumble of a very distant avalanche of rocks.fh9 fh;: fh= fh= 95fh> fh>B fhB fhC fhF fhG fhH fhK fhuL S6=fhyM fh!P fhP fhQ fhDU ,fhV fhY fhZ K7=fh[ fh_ fh_ fh` fhc ,fh e fhh fhKi 98fhJj fhMm fh"n fhn fhr fhFs fhBt fhVw fhx N59=fhx fhO| fh } fh} fh fh fh fh fh X60=fh fhNJ fh fh6 fh fhk fh6 fh fh %1fh fh՘ fh fhN fh| fh7 fh fh3 fh %2fhң fhƦ fh fh5 fh fha fh fhѯ fh K3=fh fh fh۵ fh fh fhv fh* fh fh} U4=fhw fh fhV fh fh fh fhn fh[ fh %5fh fh fhM fh fhr ,fh fh K6=fhn fhv fh fh fh[ fh fh fh fh fh U7=fh fh fh1 fhC fh fh fh fh fh %8fhW fh fhl fh fhx fh fh  fh fhm %9fh fh fh fh fh fh fh! fh6' fh' L70=fh( fh - fh- fh. fhE2 fh2 fhE4 fh9 fh: U1=fhQ; fh@ fh@ fhA fhE $ fhAF _You hear the slow rumble of a very distant avalanche of rocks.fhG fhJ fhmK %2fhL fhO fhvP fheQ fh U fhU fhV fhY fhrZ K3=fh[ fhI_ ,fha fhOd fhe fhe fhh fhi U4=fhj fhn fh]o fh6p fhRs ,fht fh"x fhx %5fhy fh| fh} fhf~ fh Bfh fhG %6fhJ fh fh΋ fh fhJ fhА fh fh fhJ K7=fhp fh ,fhd fhA Bfh fhC U8=fhg fhߨ fhf fh5 fh fhx fh fhIJ fhJ %9fhz fh fhi fh fh fh fhK fh fh L80=fh fh fhg fh{ fh fh fh fh fhe U1=fh fh fhc fhj fh fhS fh` fh fhX %2fh fh fh fh* fh fhi fh fh fh K3=fh fh9 fh fh fhK fhZ fh h  You see here a torpor snail corpse.fh fhH fh  _fh% fh fh fh$ fh fh fh fh fh# fh 9=fh fhk e  You see here a cane toad corpse.fh fh fh  _fh! fh# fh' fh* fh+ fhK, fh5  ..##...##.... #...........##P..†# ..... fh6 ...........####.F.# .... #..#.......# #§..# ....... #..........# #...# ....... #..#.......# #.... §...... ##.....####.## #....$....... #P....## #...# #....  fh7 #.....P# #.@.#  #.....####.R##  ##..#.#.###†## # .  #..#.†###...#.#... #..#...†.......... #.......†..........  #####...#########.# ##### # fh= 218439.0)fh{? 716 5.8 (140fhC fhE 4 _J - a scroll of enchant armourfhe\ 3fh@] fh` fha fhf g31 fhg fhKj fh2l fh.Y.w..   #..#.R........##...##.   ##...........##P..†# .   #...........fhb ####.F.# .   ##..#.......# #§..# .   #..........# #...# .   #..#.......# #.... §  ##.....####.## #....$.fhĴ fhܹ QR.fhL ,5.8 (10.0)fh fh 4 _Found 4 stones.fhS 616 6.8 (11fh fh p _O - 4 scrolls labelled MEJIRE TEBRESU (gained 1)fh+3fh.fh 6fh;fh?;31 fhAfhDfhGfh?KfhKfhGMfhNfh"QfhDSfhSfhtTfhXfh\fh<]fh^fhafhdfhefhffhhfhnkfhxmfhqo,fh1qfhsfhufhmvfhOwfh(zfh8}fh0fhfhfhfhPfhGfh܇fhfhڋfhݎfh,fhȐfhtfh0fh%fhfhfhsfhfh@,fhfhfhfhfhfhfhfhfhqfhfhfhµfhmfhfhLfh.fhfhLfhfhGfh!fhfhofh`fhfhfhfh%fh&fhfhfhYfh,fhfhfhfhfhfhfhfhxfh fhfh5 _You swap places.fhOfh3fhfh:fhgfhfhvfhfhfhfhfhfhCfhfhfh^fhfh{fhfhfh$fhfhM fhl fh) fhl fh fhfhfhBfhfhhfhfhfhfhfhQfhfhE!fh!fhc"fh#fh5%fh&fhD'fh'fh)fh+fh9-fh-fhW.fh0fhT7   #........   #... ....   .......). fh7  ... .....   ##........   ..#   ##.   #.@#...... 228.8 (32  #.. fh;  #.R...#..#   #P....#  ##....#  ##....#   #.....##  ##.....# #.........  #P.....###........fh:?QR.fhM@,9.8 (33fhCfhE( _Found a battleaxe.fh/ fh( Put on or remove which piece of jewellery? Jewellery (go to first with "=) fhۖ  b - an amulet of the acrobat (worn)  g - a +4 ring of slaying (worn)  L - a ring of wizardry (worn)i - a ring of ice  n - a ring of protection from cold  V - a ring of flight[?] describe selected [!] equip|wield|wear|put onfhn [tab] equip|unequip fhw fhA fh  jesper the Slicer fh s#........Human of Hepliaklqana ****.. #... ....Health: 83/83 ======================== .......).fh Magic: 22/22 ======================== ... .....AC: 14Str: 9 ##........EV: 31 Int: 16 ..#......SH: 4Dex: 18 ##........fhЋ XL: 13 Next: 27% Place: Lair:3 #.@#......Noise: ---------  Time: 14229.8 (0.0) #.R.......fh >w) +8 rapier (speed) #.....#..#Cast: Kinetic Grapnel #P....# fhp Q##....# ##....#R   Sugats the hexer #.....## fh> _##.....# #......... #P.....###......... _J - a scroll of enchant armour _You hear the rumble of a very distant avalanche of rocks. _Found 4 stones. fh( _O - 4 scrolls labelled MEJIRE TEBRESU (gained 1) _You swap places. _Found a battleaxe.fh P  Okay, then.fh fhW fhT . _fh>fh$jesper the Slicer (Human Wanderer)Turns: 14520, Time: 00:31:19 fhHealth: 83/83AC: 14 Str:  9 XL: 13 Next: 27% Magic: 22/22EV: 31 Int: 16 God: Hepliaklqana [****..] Gold: 787SH:  4 Dex: 18 Spells: 14/24 levels left fhrFire . . .w - +8 rapier (speed) rCold . . .c - +0 buckler rNeg . . .s - +2 robe {Will+} rPois .fh P - +2 hat {Will+} rElec .x - +2 cloak {Stlth+} rCorr .h - +1 pair of gloves SInv .A - +2 pair of boots Will ++...fh?b - amulet of the acrobat Stlth +++++g[39;49m - +4 ring of slaying HPRegen 0.33/turn L - ring of wizardry MPRegen 0.18/turn %: acrobat, wizardry (x1) @: acrobatic fhSA: reduced essence, explore regenfhYfh jesper the Slicer #........Human of Hepliaklqana ****.. #... ....Health: 83/83 ======================== .......).fh;Magic: 22/22 ======================== ... .....AC: 14Str: 9 ##........EV: 31 Int: 16 ..#......SH: 4Dex: 18 ##........XL: 13 Next: 27% Place: Lair:3 fh#.@#......Noise: ---------  Time: 14229.8 (0.0) #.R.......w) +8 rapier (speed) #.....#..#Cast: Kinetic Grapnel #P....# ##....#fhM ##....#R   Sugats the hexer #.....## ##.....# #......... #P.....###......... _You hear the rumble of a very distant avalanche of rocks. _Found 4 stones. fh_O - 4 scrolls labelled MEJIRE TEBRESU (gained 1) _You swap places. _Found a battleaxe. _Okay, then.fhfh fhfhN  ## ####### #..... fhP##........ #.......) ... ###... #...# ##.@....... #..# #.R........ #.....#..#. fhP#P....# ## ##....#  ##....# #.....## ##.....# #.fhSfhYNR.fh,\330.8 (1 _fh`fh_bfh    ########### ... fh1##........ #.......) .... ###... #...# ##... #.R#. #.......... fhB#.....#..#.. #P....#### . ##....# ##....# fhH#.....##fhRR.fh &1fhm$fh9&fho      ############ . #.fhq  #.) #.. ###... #...#. ###.R. #..# #.......... #.....#..#.. #P....####... fhs ##....# .. ##fh y PR..fh| &2fh fhȂ fh     #. #. ##. fh !#.). #. ###. #...#R. ###. #..#. #.. fh [#.....#..#. #P....####. ##....# . fh fh LR.fh_ &3fh fh fhlI" fhQJ  # #.# #. ##. #.). #. ###...R. #...#. ###. #..#. fhJ#... #.....#..#. #P....####. ##....# .. fh\MfhT@.RfhX&4fh\fh^fh${c ##  fh |K#.# #. ##. #.). #. fh|###....R. #...#. ###. fh^}#..#. #. #.....#..#. fh}#P....####. ##....# . fhfh@.Rfh&5fhfh՘fh+## #.##.#.##.#.).#.###.....R.fhK#...#.###.#..#.#.#.....#..#.#P....####.##....# ......> fhkfh{@.Rfh&6fhfh; _Found a stone staircase leading down.fh_## ##.##.P#.##.#.fh`').#.###......R.#...#.###.#..#.#.#.....#..#.fh`a#P....####.##....# #......>. fhefhm*.Rfhinfhs&7fhxfhzfh ### .##.##.P.#.Ffhq h##.#.).#.###.R.#...#.###.#..#.#.#.....#..#.#P....####.fh F   bullfrog (asleep)##....# #......>. fhy fh ].R, ally target)fh &8fh fh [ _A bullfrog comes into view.fhQ<# ## .##.#fhA=.##.P.#.F.##.#.).#.###.R.fh=7#...#.###.#..#.#.fh7>#.....#..#.#P....####.##....# #......>. fh>!fh2AfhG@.RfhJ&9fh!PfhRfh)## .#### .##.##fh* .##.P.#.F.##.#.).#.###.R.#...#.###.#..#.fh+#.#.....#..#.#P....####.##....# #......>. fh+/fhV9IR..fh?'40fh6HfhJfh .  ## .#  fhl### .##.##############.##.P...#.F..##.##.).......fh_R###...#...####...#..#fh#..........#.....#..#.#P....####..fh׫##....# #......>....fhfhfh`fh).FfhZ.RFfh0===1fhKinetic Grapnelfhdfh fh._The bullfrog gives a loud, deep croak!fhj " .  ## .#  ### .##.## fh 0############.##.P...# .....#  #.F....###.)......#..R ###... #...# ###...#..##..........#.....#..#.#P....####..fh{ fh$ LR.fh~& /--2fhY+ fh- 6 _You block the bullfrog's attack.fh>  You impale the bullfrog!!fh .  You kill the bullfrog!fhе16 8==3.1 (0.3Kinetic GrapnelfhfhǼ- _You hear an angry hiss.fh=#| .  ### .#  fh>####.##.##  ############.##.P...# .....# #.......@....## #.fhX?).....R# ..#... ...# ##... fh?W#..# #.......... #.....#..#.fh6CfhG%  fhCHFFound a crooked runed staff.fhIfhmS=SRfhT.S   water moccasin (ally target)fh%V"31 fhVG---4.1 (1.0Kinetic Grapnelfh[\fh^ fh)_[_A water moccasin comes into view.fh.#|. . fh ### .#  ####.##S## ############.##.P...# ..@...# ......R.....## fhD.)# .. #...# ..#fhp#. ..## ..........fhfhd!fh+g.SR.fh,fhE.B---5fh 4fhb6m _You hear the rumble of an avalanche of rocks.fh.&  fhwYou puncture the water moccasin!  The water moccasin is heavily wounded.fheR. fhy:16 ==6 (0.5 fhfh[ _The water moccasin barely misses you.fhj  You hit the water moccasin.fhi2-9 (0.3 fhfh fhhY_The water moccasin is severely wounded.fhE  You puncture the water moccasin!fhE†fhGn=6.3 (0.4Kinetic Grapnelfh(fh fhD_You kill the water moccasin!fhfhDungeon Overview and Level Annotations Branches: (press G to reach them and ?/b for more information) Dungeon (11/15)fh Temple (1/1) D:6 Lair (3/5) D:10  Snake (0/4) Lair:2  Swamp: Lair:2-3 Shoals: Lair:2-3  Orc: D:9-12 Altars: (press _ to reach them and ?/g for information about gods) AshenzariCheibriadosDithmenosfhElyvilon FedhasGozag ($353)HepliaklqanaKikubaaqudgha MakhlebNemelex XobehOkawaruQazlal RuSif MunaTrogUskayaw fhVVehumetWu JianXomYredelemnul ZinThe Shining One Shops: (press $ to reach them - yellow denotes antique shop) D:4 [ D:8 ( Annotations: (press ! to add a new annotation) Lair:2 2 transportersfh fh fh+ jesper the Slicer#.Human of Hepliaklqana ****..fh c#|Health: 83/83 ========================..Magic: 22/22 ========================.AC: 14fh eStr: 9### .#EV: 16Int: 16####.##.##SH: 4Dex: 18 fhc 7############.##RP†..#XL: 13 Next: 28% Place: Lair:3 #...............@...#Noise: ==-------  Time: 14246.3 (0.0) #...................##fh- aw) +8 rapier (speed) .......).............#Cast: Kinetic Grapnel ........................ #......................# ..#....................#fh GR   Sugats the hexer #....................... ..#....................# .......................The water moccasin is heavily wounded. fh @_The water moccasin barely misses you.You hit the water moccasin. _The water moccasin is severely wounded.You puncture the water moccasin! _You kill the water moccasin!fh fh fh fh&fha_You see here a cane toad corpse. _J - a scroll of enchant armour _You hear the rumble of a very distant avalanche of rocks. _Found 4 stones. _O - 4 scrolls labelled MEJIRE TEBRESU (gained 1) _You swap places. _Found a battleaxe. _Found a stone staircase leading down. _A bullfrog comes into view. _The bullfrog gives a loud, deep croak! _You block the bullfrog's attack.  You impale the bullfrog!!  You kill the bullfrog! fhn_You hear an angry hiss.  Found a crooked runed staff. _A water moccasin comes into view. _You hear the rumble of an avalanche of rocks.You puncture the water moccasin!  The water moccasin is heavily wounded. _The water moccasin barely misses you.You hit the water moccasin. _The water moccasin is severely wounded.You puncture the water moccasin!  You kill the water moccasin!fh  You hear the slow rumble of a very distant avalanche of rocks.  The torpor snail bites Sugats.  Sugats hits the torpor snail with a +0 dagger of draining. fh6 Sugats hits the torpor snail with a +0 dagger of draining! _The torpor snail dies!  You feel yourself speed up.  Your dormant clockwork bee is no longer moving slowly.  Your dormant clockwork bee falls apart.Sugats is no longer moving slowly. _You swap places.see here an elephant corpse fh4_Ancestor HP restored. _You hear the slow rumble of a very distant avalanche of rocks.You hear the slow rumble of a very distant avalanche of rocks. _You see here a torpor snail corpse. _fhteYou see here a cane toad corpse. _J - a scroll of enchant armour _You hear the rumble of a very distant avalanche of rocks. _Found 4 stones. _O - 4 scrolls labelled MEJIRE TEBRESU (gained 1) _You swap placesfh . _Found a battleaxe. _Found a stone staircase leading down. _A bullfrog comes into view.fh{j fht fhy Tjesper the Slicer#.Human of Hepliaklqana ****..#|Health: 83/83 ========================fhz ~..Magic: 22/22 ========================.AC: 14Str: 9### .#EV: 16Int: 16####.##.##SH: 4Dex: 18 ############.##RP†..#XL: 13 Next: 28% Place: Lair:3 #...............@...#fh!{ Noise: ==-------  Time: 14246.3 (0.0) #...................##w) +8 rapier (speed) .......).............#Cast: Kinetic Grapnel ........................ #......................# ..#....................#R   Sugats the hexer fh{ #....................... ..#....................# .......................The water moccasin is heavily wounded. _The water moccasin barely misses you.You hit the water moccasin. _The water moccasin is severely wounded.You puncture the water moccasin! _You kill the water moccasin!fh fhс fhՇ fh fhh ,#.##|#. ..  ### .#  fh\i ####.##.## ##########.##RP@..# .....# ......## )# ...# .##.##fhk fho H.Rfhq O31 --7.3 (1fh v fhx z _The water moccasin barely misses you.  You hit the water moccasin. fhcy 5_The water moccasin is severely wounded.  You puncture the water moccasin! _You kill the water moccasin! _You see here a water moccasin corpse.fh # #.# ##|fh .# ##..  ###P.#  ####.##@## ##########.##.P†..# fh\ `R...# ......##)#.. ..# #fh T#.fh fh RR.fh H--8 _fh fh fh&?O ###### #.....# ##|.... .#....... ##....# ###P@#  ####.##.## ##########.##.PR..#..................#)......# ..... ... fh@'##fhAfhLGPR†fhH&9fhLfh9Nfh ####### #.#.####|#.#........ ##.@..# ###P.#### fhJ####.##R## #########.##.P†..#....#......## )..#..... fhfhXNR.fh5'50fhfhAfhA ######## #.....##.####|#.#.@....... ##....#####. ###PR#### ####.##.## ########.##.P†.fh.#....# ......##)....# fhfhPR..fh/&1fh*fhfhά  ###### ## ##.....###.#####.#.........fhέ p ##.R..#####.. ###P.#### ####.##.## #######.##.P†..# ....#......##)#fhǷ fh xR.2fh1 fhQ fh 516 3.3 (2fh fhq P _X - a staff of conjurationfh6b####### ## ##.....##.####.##.#.R.##....#####.fh7x###P.#### .####.##.##.##.P†..# ...#....## fh8fh>LR.fh@I31 4.3 (1fhDfhAEfh # ## ##.....### #.####R.# #.#.###....#####...####P.#### ..#####.##.## #.##.P†..# # fhfh@.RfhY&5fhjfhfho<# fhI## ##.....### #.####.R.@....# #.#.# ##....#####...# ###P.###fhJ####.##.## .#.##.P†..# ## fh@.Rfh&6fhh fh fhT # ## ##.....### fhR 7#.####..R.@...# #.#.# ##....#####...# ###P.#### #..#####.##.## ..#.##.P†..# .# # # #fh fhF @.Rfhv &7fh fh fh2#<# fh$6## ##.....### #.####...R.@..# #.#.# ##....#####...# ###P.## .##.P†..# fh$..# # ## #fhv'fh.*.Rfh}/fhu2&8fh6fh,8fhn3fhfhfhfhXfhfhfh,fhƛfh######### ##.....####.####........###.#...........#fh ##....#####R..# ###P.#### ##@.# 60.3 (2 ###.##.## #≈§≈≈...# .##.P†..##∩.......# ........###§§§≈..# ........###§§§#### .........# ## ...fh ;≈fh+1.3 (3fh/fhO* _Found a dark tunnel.fhe######### ##.....###fhp #.####........## #.#...........# ##....#####R..####P.####§≈≈##..# ####.##.## #≈≈≈≈@..#.##.P†..##∩.......#........###§§§≈..##.###§§§##..# ##....# .#..fhfh k.R§.§fh) ≈§≈§≈####R   Sugats the hexerfh +2.3 (1fhfhafhJ######### ##.....### #.##...## #.#....#fhK ##....#####...####P.####§≈≈##R.#####.##.## #≈≈≈≈...#.##.P†..##∩§.§@...# ..........###≈§≈§..##.###§≈§##..#####....# fhkL7.#..#fhAOfh#Wv.##≈≈≈≈R#∩...fhXL##§≈≈≈≈≈≈fh[&3fhAafhcfhZ( # fhD) A# ## ##.....### #.####.## #.#..# ##....#####...# ###P.####§≈≈##..# ####.##.####≈≈≈≈R..##.##.P†..##∩..@....#.###§≈≈≈..##.###≈≈≈####.fh) p######..# .#. .#fh+ fh@2 1§.fh2 aR≈§fh4 &4fhx8 fh: fh # fh[ -# ## ##.....### #.####.## #.#.# ##....#####...#fh e ###P.####§§≈##..# ####.##.####≈≈≈≈...##.##.P†..##∩.@.R...#fhd .###≈≈≈≈..##.###≈≈§#### .######.fh F.# .#. .#fh, fh ,#####§fh P§§§§R§fh &5fh fh fh  # ## ##.....### #.####.## #.#.#fhy b ##....#####...# ###P.####§§§##..# ####.##.####§§§§...##.##.P†..##∩@§R§...#.###≈≈≈≈..##.###≈≈§#### ).######..# .#. .#fhfhER§fh+&6fh?fhfh0 # ## ##.....###fh2_ #.####.## #.#.# ##....#####...# ###P.####§§§##..# ####.##.####§§§§...##.##.P†..##@.R§§...#.###≈≈≈≈..##.###≈≈§#### .).######fhf3X..# .#. .#fh5fh ?[##..≈§...fh?iR.§....fhA&7fh[HfhqL fhMD_There is a dark tunnel here.fh 4fhŌ fhݓ ##≈§§##.§≈§.§...fh 716 8 _fh՘ fhA fhgA t  ##  #.#  ..##  ##..∩# a Volcano #@..#  fh]B %##R##  .#  ##   The world spins around you as you enter the gateway.fhQC fh F fh" -9.0 (1.7fh fh ` _You enter a volcano!  Found a rocky tunnel leading out of this place. fh L_There is a rock-blocked tunnel here.fh#fhp$3fh&fh,fhF/n31 _fhk2fh3fh\4,fh5fh7fh:fhG;fh;fh<fhAfhdBfhBfh DfhVHfhH,fhjJfhLfh^OfhOfhPfhQfhSfh@Vfh W,fhRXfhOZfh~]fh^fh_,fh|afhdfhWe,fhffhhfhykfhl,fhmfhofhqfhr,fhsfh1wfhwfhmxfhyfh{fh:~fh~fhofhBfhzfhfh,fhHfh߈fhfh5,fhfhEfh:fhْ,fhfh1fhfhř,fhofh{ . ...##....≈fhԡ%##@.....≈b#.###..≈≈≈##R### ≈≈≈#.##.# ≈###.#..###..##..∩##.##∩..##b   fire bat (asleep)#.R##.##fhM###.#R#fh086.0 (17.0)fhR§., ally target)fh,7.0 (18fh]fhI fhM_A fire bat comes into view.fhF...#.####....≈.fh2##.@....≈b≈#R###..≈§≈##.### .≈#.##.# ≈≈≈###.#..## ≈≈S#..##..∩# ≈§#.##∩..## ≈#.R##.## S   lava snake (asleep)###.#R#fhkfh[R.§§§§§fh7/§§≈fh18.0)fh5fh0G _A lava snake comes into view.fhfhB+ 2.....fhI, .##.####....≈.§##R.@...≈b≈#.###..≈§≈≈§##.###..≈≈≈§≈#.##.#.§§§§§≈###.#..##§≈≈§S§#..##..∩#§§§§fh, #.##∩..## ≈ #.R##.## fh2 fh8 §§..§§§.R§≈§§≈§§fhv9 8≈§§Sfh;; &9fh> fhV@ fhJ=#...#.#.fh#.... ###.§§.. ####...§§§§ ##.R.@..≈b§≈ #.###..§§≈≈§##.###..≈§≈§#.##.####.#..##..##..∩#§§§§§§ #.##∩..## ≈ fhfhm/fhq45*fhD bfhZSugats casts a spell at the fire bat.fhpfhZb§≈≈≈≈fh≈§§§§≈§S≈≈≈ ≈≈§S   lava snake (asleep)fhG==90Kinetic Grapnelfhfh7 _The fire bat struggles to resist.fhO\#.#.#.#.... #.... ###.§§.. ####...§§§§ ##.R..@.b§§≈ #.###..§≈≈≈§§ ##.###..≈§≈≈≈§#.##.#.§§≈§###.#..##§≈≈§S≈S≈#..##..∩#§§§§§≈fh#.##∩..## ≈≈ ≈#.R##.## ≈§ fhl  A lava snake comes into view.fh>[  The lava snake hisses angrily. You hear an angry hiss.fhKfh+fhfhwS ..≈...≈≈fhb≈§≈≈≈.R.@.≈≈§§§§§§§≈≈≈≈≈§≈S.≈≈§≈S≈≈#.≈≈§§≈≈≈#.§§≈≈ ≈≈..≈§§SS 2 lava snakes  The fire bat bites you but does no damage.fh=.-1fhfh 0 _You hear an angry hiss. x2fh.# #.##....#.. ##....≈.. ###.§§..≈≈.###..@b≈§≈≈≈##..R...≈§§≈ fh#.###..§≈≈≈≈§§ ##.###..§§§§§≈≈≈ #.##.#.≈≈≈§≈S≈§≈###.#..##.≈≈§§S≈≈S#..##..∩#.≈≈§§≈≈≈≈#.##∩..##.§§≈≈ ≈≈S 3 lava snakes (1 wandering)#.R##.##..≈§§≈§fhfhl  A lava snake comes into view.fhfhfh,fhbv.....§.≈..§§b..≈≈.fhSR.@§§....§≈§≈≈§S§§≈≈≈≈≈S§≈§≈≈≈§≈§≈S≈fh≈≈§≈≈≈≈≈≈   lava snakefh@-2fhfh fh0_You block the fire bat's attack.fh fh@  fh~A :_The fire bat bites you but does no damage.fh;y?  You puncture the fire bat!fhfhfhfhfhmfh=.@...≈fh.R..SS..≈≈≈§#..§≈≈≈≈S≈§S§≈≈≈≈≈§§§≈≈≈≈≈§≈≈fhSSSS 4 lava snakes (1 catching breath, 1…)#§§§§fh[495.4 (0.5 fhfhL _You kill the fire bat!fhX #.###.## ....##fhR f#.....##..≈...fh *#.≈≈..fhx ####..@R≈.≈≈≈..#......SS≈≈≈≈≈.fh2  #.###..≈≈≈§≈≈≈≈≈#.###..§≈≈≈≈S≈≈≈fh  #.##.#.≈§S§≈≈≈≈≈§###.#..##§§≈≈≈≈≈§≈≈fhE t #..##..∩#§§§≈≈≈≈≈§§fhϧ  #.##∩..##.§§≈≈≈§≈ #.R##.##..≈§§≈§fhۮ fh fh §SS≈§≈≈§§2fhb :  fh oThe lava snake spits lava at you.The glob of lava hits Sugats!fh   Sugats partially resists.  The lava snake completely misses you.fh3 9*fhR  Sugats points at the lava snake and mumbles some strange words.fh cS≈≈≈≈≈≈§fh? _§≈≈≈≈≈.§§§fh. 7=31 fh .==6.4 (1.0 fh fhI 9 _The lava snake struggles to resist.fh §§≈§≈≈≈≈≈≈≈§§§§§≈≈§§§≈≈≈§§≈You hit the lava snake.fhK;16 =--8 (0.4 fhfh`8 _The lava snake is lightly wounded.fhd  You closely miss the lava snake.The lava snake is lightly wounded.fh h l  You block the lava snake's attack. The lava snake bites Sugats.  fhh 3Sugats is engulfed in flames.  Sugats resists.fhpo §≈≈.S§≈≈≈S≈≈§§≈≈≈≈§§§≈≈≈§§§§§≈≈≈fhHp §≈§≈≈≈1.§≈§≈fhp Y8--7.2fhu fhux Z _Sugats barely misses the lava snake.fh& §§≈§§≈§§≈#§≈§≈≈fh&~.You completely miss the lava snake.The lava snake is lightly wounded.fh'*7 (0.5 fh1fh4 fh-5U_Sugats closely misses the lava snake.fh ( fh' s2  You puncture the lava snake!  The lava snake is almost dead.fh *The lava snake spits lava at you.fhJ§§.@.§.≈#.§≈fhK5==8.0 (0.3 fhTfhnX fhYq_The glob of lava misses you. The lava snake barely misses Sugats.fhu4A  You puncture the lava snake!fhG ≈ 3 lava snakes (1 catching breath, 1  You kill the lava snake!fhJ;*fh Sonfused, 1 distrac  Sugats gestures at the lava snake while chanting.fh@fh1§§..§S§S§§§..SScatchin#.fh2-5 (0.5 fhfh6 _The lava snake appears confused.fh2N.##.##....##fh#.....##.......##...§§..###....§§§####...RS§§≈≈##.....@≈S§§≈≈≈#.###..S≈§§§≈≈≈≈##.###.§§§.##.#§§fho###.#..##.§§§≈≈§§§≈..##..∩#.≈§≈≈§§§≈§##∩..##.§≈§≈§§≈§ SSR##.##..≈§§≈§##.#R#fh1fh@fhO:.§.fhDR§SSSally tafhhs31 --9.5 (1.0 fhfh _The lava snake completely misses you. The lava snake closely misses Sugats.fhH A  You puncture the lava snake!fhR & fhS /.§.§≈.§§≈≈§≈§≈§.S§§§§≈§.#§≈≈.§≈≈.§≈SS.≈≈The lava snake is heavily wounded.fhxU m0--16 ==300.0 (0.5 fhhZ fhm\ K _The lava snake bites you. You are engulfed in flames.fh}  You closely miss the lava snake.The lava snake is heavily wounded.The lava snake closely misses Sugats.fh9*fhz slow, 1  Sugats points at the lava snake and mumbles some strange words.fh:c§.§S≈≈≈§§§≈§≈≈§§≈≈≈§≈§§§≈≈≈≈.§≈§≈§≈≈fhQ.≈≈§≈§§≈§fha1---3 (0.3 fh fh=  fh 2_The lava snake seems to slow down.fh$m ..≈..≈§≈fh≈§§≈≈.≈§§§≈≈§§#§§§≈≈≈≈≈≈≈You miss the lava snake.fhD-7 (0.4 fh4fh fh*\_The lava snake is heavily wounded.fh' fh §≈..≈≈≈.§≈§.S≈≈§§§≈§≈§§§≈≈§≈≈≈≈§≈≈≈#§§≈§≈≈§§≈You miss the lava snake.The lava snake is heavily wounded.fh ,1.0 (0.3 fhfhb _The lava snake barely misses the lava snake.fhYA  You puncture the lava snake!fhb ≈S 2 lava snakes (1 confused, 1 catching  You kill the lava snake!fhg  The lava snake spits lava at you.The glob of lava hits Sugats!fh ..§≈§≈.≈≈§§..S≈≈≈≈§≈≈≈≈≈≈≈§≈§≈≈§≈§≈§§ §§≈fhX≈§≈≈≈Sugats partially resists.fh6/==3fhfhD _Sugats barely misses the lava snake.fh%fh#  .# ##.## ....## fh # ...  ≈...  ###.....≈≈.. ###...@S§≈§≈.. ##.....§R≈§≈≈§≈. .###..≈≈≈§§≈§≈≈ ##.###..S≈≈≈≈§≈§≈fh; #.##.#.≈§§≈≈≈≈≈≈###.#..##.≈§≈§≈≈§§≈ #..##..∩#§§§§≈§≈§#.##∩..##§§≈§§§≈§§#.R##.##..≈≈§≈§≈≈≈fhmfh{W ..§§≈≈..§fh.R§§§≈≈≈§S§≈≈≈§§≈≈≈≈≈≈≈≈≈≈§≈≈≈≈≈≈§ally tar.§≈≈≈≈Sugats closely misses the lava snake.The lava snake flops around on dry land!fhkS31 --2.3 (1.0 fh fh  _Sugats barely misses the lava snake. The lava snake completely misses you.fhK§≈§§fhxi§≈≈§#.§≈≈≈≈≈≈fh[16 =--6 (0.3 fhfhu fh_You miss the lava snake. Sugats closely misses the lava snake.fhXn A  You puncture the lava snake!fhv @ #.#fhuw ;...§≈.§≈§S≈≈≈§≈≈≈.≈≈≈§§§≈≈§≈§§.≈≈§§≈§≈fh'x m≈≈≈≈≈The lava snake is severely wounded.fhx 4=3.0 (0.4 fh} fh   fh 8_The lava snake dives back into the lava!fhn A  You puncture the lava snake!fh' ? ≈≈§§≈§≈≈≈§§≈≈≈≈§≈§§§§§≈S   lava snake (confused, ally target)fhb≈≈≈≈≈You kill the lava snake!fhC230-5 (0.5 fh fh [ _Sugats closely misses the lava snake.fh8.###.##fh]x ....###.....##..§≈...fh_###..§§§≈≈..####....≈§§§≈..fh#.....@R≈§§§§≈. #.###..S≈≈≈≈§≈≈≈fh2M#.###..≈≈≈§§§≈≈§fh #.##.#.≈≈§≈§§§≈§fhO###.#..##.≈§≈≈§≈§§§ #..##..∩#.≈§§§§§≈§§fh #.##∩..##.≈≈≈≈≈≈≈fhy #.R##.##..≈≈§≈≈≈§≈ ###.#R#fh$  Sugats hits the lava snake with a +0 dagger of draining!  Sugats drains the lava snake.fh@.§..fh_§.≈...§§≈≈.≈≈≈.≈≈≈≈≈≈≈≈≈≈≈≈≈≈§≈≈fh≈§≈≈§§≈§§§§≈§fhlS31 =4.5 (1.0fhN9Kinetic Grapnelfh fh  fh4<_The lava snake dies!fh\ fhN fh fh T _Why would you want to do that?fh  .# ##.##  ....# #.....# ##...§. ##..§.≈. ###...§§ ####..@.≈§≈≈≈.fh##......R≈§≈§≈≈. #.##≈#.###..≈≈≈≈≈≈≈≈ #.##.#.≈≈§≈≈≈##.#..##.≈§≈≈§≈≈§.##..∩#.≈§§§≈§≈≈§##∩..##§§≈≈≈≈≈≈≈.R##.##.§§§§≈§≈§≈fh§...≈§.§§§§≈≈≈§≈≈≈≈≈≈fh9Z≈§≈≈≈§§≈§fhu6--5 _fhfh~fh5Z#  .# ##.## fh[....##  #...§.# ...  ##....≈§..  ###.@.§§≈≈.. ###....≈.≈≈≈.. ##......R≈§≈§≈≈. .###..§≈≈##.###..§§§fh\§ #.##.#.≈§≈≈≈≈≈≈§§ ###.#..##.§§≈≈≈≈≈≈#..##..∩#.≈§≈≈≈§§≈§#.##∩..##§§≈§≈≈≈≈fhbfh7i .§..≈.§..≈≈..R§≈§≈≈≈§≈§§≈§≈≈≈≈≈≈≈§≈≈≈≈≈§≈≈≈≈≈§≈≈≈≈§§≈≈≈≈§≈fhkg3=--6fhnfhofhza#  .# ##.## ....## ##.... ##.@..≈.. ###..§..≈≈.fhb###...R§.≈≈≈..##......≈§≈≈≈≈≈...###..§≈§≈§§≈§§.##.###..≈≈≈≈≈≈≈§≈. #.##.#.≈≈≈≈≈≈§§≈≈≈###.#..##.≈≈≈≈§≈≈≈≈≈#..##..∩#.§§≈≈≈≈§≈§fhUe d - Throwing   2.0   3.0   0   n + Necromancy2.3   3.0   0       o - Forgecraft   6.0   7.0   0   e - Short Blades  14.0  18.0   0   p - Ice Magic   0.0   1.0   0  fhU f - Long Blades   9.0   1.0   0   q - Air Magic   0.0   1.0   0           g - Armour   0.0   1.0   0   r + Invocations5.9   5.0  +1   h - Dodging   9.0  10.5   0   s - Evocations   1.0   2.0   0  fhW i - Shields   1.0   2.0   0      j + Stealth9.4   8.8  +1                                      The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  fhIX}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsfhTfhYfh]jesper the SlicerHuman of Hepliaklqana ****..#Health: 76/83 =====================---fhM^.#Magic: 22/22 ========================##.##AC: 14Str: 9....##fh^EV: 31 Int: 16##.....##SH: 4Dex: 18##........fh_XL: 13 Next: 30% Place: a Volcano##.@..§....Noise: ---------  Time: 14307.5 (0.0)###..R..≈§...w) +8 rapier (speed)fh`####....≈.≈≈≈...Cast: Kinetic Grapnel##......≈§≈≈≈≈≈..#.###..§§≈§§§§§≈.fh`%##.###..§§§≈§§§§≈.R   Sugats the hexer#.##.#.§≈≈≈§§§§≈≈≈fhEaT###.#..##.≈≈≈≈§≈≈≈≈≈#..##..∩#.§§≈≈≈≈§≈§You kill the lava snake! _Sugats closely misses the lava snake.Sugats hits the lava snake with a +0 dagger of draining!  fha}Sugats drains the lava snake. _The lava snake dies! _Why would you want to do that?fhdfhffh jfhhkfh~RS  Casting: Launch Clockwork Bee (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fhSfhHfhJ, Your spells (cast)TypeFailure Level  a - Kinetic GrapnelForgecraft1% 1  b - Ensorcelled Hibernation Hexes/Ice8% 2  c - AnguishHexes/Necromancy 30% 4  z + Launch Clockwork Bee Forgecraftfh K2% 3 Select a spell to cast[!]/[I] toggle spell headersfh?fhfhz#jesper the SlicerHuman of Hepliaklqana ****..#Health: 76/83 =====================---.#fhzjMagic: 22/22 ========================##.##AC: 14Str: 9....##EV: 31 Int: 16##.....##SH: 4Dex: 18##........XL: 13 Next: 30% Place: a Volcano##.@..§....Noise: ---------  Time: 14307.5 (0.0)###..R..≈§...w) +8 rapier (speed)####....≈.≈≈≈...Cast: Kinetic Grapnelfhim##......≈§≈≈≈≈≈..#.###..§§≈§§§§§≈.##.###..§§§≈§§§§≈.R   Sugats the hexer#.##.#.§≈≈≈§§§§≈≈≈###.#..##.≈≈≈≈§≈≈≈≈≈#..##..∩#.§§≈≈≈≈§≈§Sugats hits the lava snake with a +0 dagger of draining!  Sugats drains the lava snake. _The lava snake dies! _Why would you want to do that?  Casting: Launch Clockwork Bee (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fhfhYjesper the SlicerHuman of Hepliaklqana ****..#Health: 76/83 =====================---.#Magic: 22/22 ========================##.##AC: 14Str: 9....##EV: 31 Int: 16##.....##SH: 4Dex: 18##........XL: 13 Next: 30% Place: a Volcano##.@..§....Noise: ---------  Time: 14307.5 (0.0)###..R..≈§...fhRw) +8 rapier (speed)####....≈.≈≈≈...Cast: Kinetic Grapnel##......≈§≈≈≈≈≈..#.###..§§≈§§§§§≈.##.###..§§§≈§§§§≈.R   Sugats the hexer#.##.#.§≈≈≈§§§§≈≈≈###.#..##.≈≈≈≈§≈≈≈≈≈#..##..∩#.§§≈≈≈≈§≈§Sugats hits the lava snake with a +0 dagger of draining!  Sugats drains the lava snake. _The lava snake dies! _Why would you want to do that?  fhDYCasting: Launch Clockwork Bee (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fhP  Okay, then.fhfhfh. _fhw##  .# ####.## fhy.....## ###....# ##....§....# ###..R..≈§.##....≈.≈≈≈..##......≈§≈≈≈≈≈...###..§§≈§§§§§≈.##.###..§§§≈§§§§≈.. #.##.#.§≈≈§§§§§≈≈≈.###.#..##.≈≈≈≈§≈≈≈≈≈fhwzfh[uR.§≈§§§§§fh ≈§.§§§≈§≈≈§§≈fh`8=8.5 (1 _fhNfhhfhd0## .# ####.## #.....## ##.....### ##.# fhOf##..R.§....# ###.....≈§....#####....≈§≈§§....###......≈§≈§§§≈.#.###..§§≈§§≈§§≈.##.###§.§§§§§≈≈§≈.. fhp§≈§§§§§§§≈§≈§§§§§§≈#fhhsr80==9fhxfh>zfhP Y  Adjust (i)tems, (s)pells, or (a)bilities? fhvsfht Your spells (adjust)TypeFailure Level  a - Kinetic GrapnelForgecraft1% 1 b - Ensorcelled HibernationHexes/Ice8%2  c - AnguishHexes/Necromancy30%fhu4  z - Launch Clockwork BeeForgecraft2%3 Select a spell to adjust[!] toggle spell headersfhfhfh'fhjesper the SlicerHuman of Hepliaklqana ****..fh@lHealth: 80/83 =======================-##Magic: 22/22 ========================.#AC: 14Str: 9fhM####.##EV: 31 Int: 16#.....##SH: 4Dex: 18##.....###XL: 13 Next: 30% Place: a Volcano##..@.....#fhNoise: ---------  Time: 14309.5 (0.0)##..R.§....#w) +8 rapier (speed)###.....≈§....#Cast: Kinetic Grapnelfhs####....≈§§§§....###......≈≈§§§§≈....#.###.§§§§§§≈§≈≈...R   Sugats the hexerfh6##.###§§§§§§§≈≈§≈...#.##.#§§≈≈§§§§§§≈≈.###.#..##.≈≈≈≈§≈≈≈≈≈ _Why would you want to do that?  fhCasting: Launch Clockwork Bee (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Adjust (i)tems, (s)pells, or (a)bilities? Adjust which spell? fhmfhB  Confirm wifhCth . or Enter, or press ? or * to list all spells. _Okay, then.(i)tems, (s)pells, or (a)bilities? Adjust which spell? b - Ensorcelled Hibernation  Adjust to which letter? fhtfhkvfhIyfhz fh^{C_x - Ensorcelled Hibernationfh###  #.# ####.## fho#.....## ### ......#  ##..R.§....#  ###.....≈§....#fhM2##....≈§§§§....###......≈≈§§§§≈....#.###.≈§≈≈...###.###§§§§§§§≈≈≈≈....fhϾa #.##.#§§≈≈§§§§§§≈≈.fhfhM"Rfh.≈§≈§≈§≈§≈≈≈≈fhm.§≈§≈≈≈≈fh*2110.5 (1 fh _fh7fh.fh+### #.# ####.## #.....## ##...@.### ##..R.....# ##....§....# ####.fh,##......≈≈§≈§≈§....# #.###.§§≈§≈≈§##.###§.§≈§≈ fh}.fh[3{R.≈§.≈§§.fh4§§≈≈≈≈≈≈§≈≈.≈§≈≈§≈≈≈§fh5&1fh8fh9fh####.# ####.##....##..R..###fh##.....@..# ##....≈....# ###.....≈####....§.≈§§....###......§§≈≈≈≈≈#.###.§§≈≈#  ##.###§.≈§....  #.##.#§§≈§≈§§§§≈≈≈...# ##.#..##.≈≈≈≈§≈≈≈≈fhȑfhݖ.R§§≈.≈≈≈§§≈§≈§§§≈≈≈§fh;§§≈§fhT3=2fhfhȝfh] Q####.# ####.##....####....R...# ##....§..@.# ###.....≈≈####...§≈.≈≈≈....#  ##.....§§≈§≈#.###.§≈§§§≈≈≈§...# ##.###§.§§≈≈§≈≈≈§§... #.##.#§§≈§≈§§§§§≈≈...# fh^ #.#..##.≈≈§≈§§§≈≈ .##..∩#.§§≈≈≈≈§≈§fh` fhTe #.R≈≈≈≈§≈≈≈≈§§≈≈§§≈≈§≈≈§≈§≈fhe ≈≈≈§≈§≈≈≈≈§fhg &3fhj fh+l fh####.# ####.##....fh#####........# ##....§.R..####.....≈≈..fh[####...§≈.≈≈≈....# ##.....§≈≈≈≈ #.###.§≈≈§≈≈≈≈§§...# fh#.###§.§≈≈§§≈≈§≈ .##.#§§≈≈§≈§≈§§≈≈...# fhc.#..##.≈≈≈≈§≈§≈≈≈≈§fh#..∩#.§§≈≈≈≈§≈≈§§§§.# #∩..##§§≈§≈≈≈≈≈fh%fh0.R§§≈≈§§≈§≈§≈fh1≈≈≈≈§≈.≈≈≈≈≈≈§≈≈≈≈§.§≈≈≈≈≈.fh3&4fh+:fh<;fhzfh{2####.# ####.##....#####........# ##....§....#fh|###.....≈≈.R..# ####...§≈.§§≈...@# #.....§≈≈≈§§≈ .###.§≈≈§§§≈§≈§...# .###§.§≈≈≈≈≈≈§≈....fh}#.#§§≈≈≈≈≈≈≈# #..##.≈≈≈≈§≈≈≈≈≈§... #..∩#.§§≈≈≈.§.# ∩..##§§≈§≈≈§≈§§≈≈§fh~q§.#.##.§§§§≈§≈§≈fhfhp.§..R§fh`§§§≈§≈≈≈≈§§≈≈≈≈..≈≈≈≈§≈≈≈.fh&5fhԒfhfh(A.####.##fh[).....###.....#####........##....§....#####.....≈≈.... ####...§≈.§§§..R.##fh *R.....§≈≈≈§§§≈..@.# .###.§≈≈§§§≈§≈§§.§≈≈≈≈≈≈§§§...# ##.#§§≈≈≈≈≈≈≈§≈§...#fh*..##.≈≈≈≈≈≈≈≈§§≈...∩#.§§≈≈≈§≈≈≈≈≈...# ∩..##§§≈§≈≈≈≈≈§≈≈≈ #.##.§§§§≈≈≈§≈≈≈≈≈≈..fhX+,R#fhB2H§§≈≈§fh2§≈≈≈≈≈≈≈§§ ≈≈≈§≈≈fh4B=6fh7fh8fh.a####.##....#####........# ##....§....####.....≈≈....# ###...§≈.§§§..R.# .....§≈≈≈§§§≈....# ##.§≈≈§§§§§≈≈..@# ###§.§≈≈§≈≈≈§§§ #.#§§≈≈≈§≈≈≈§≈§...# fhd..##.≈≈≈≈≈≈≈≈§§≈... ..∩#.§§≈≈≈≈§≈≈≈≈...# ..##§§≈§≈≈≈§≈≈≈≈≈..# .##.§§§§≈≈≈§§≈≈ R# §§##fh$hfhKj!≈§...≈≈..R≈§≈≈§§≈≈≈≈≈§≈§≈≈§§≈fhl&7fhpfhpfhZP 9#....#####........# ##....§....####.....≈≈....# ##...§≈.§≈§....# fhQ ....§≈≈≈§§≈≈..R.# ##.§≈≈§§§≈§≈≈...#§.§≈≈§≈≈≈§§§ .#§§≈≈≈§§≈≈§§§...# .##.≈≈≈≈≈≈≈≈≈§≈... ∩#.§§≈≈≈§§≈§≈≈...###§§≈§≈≈≈§§≈≈..# ##.§§§§≈≈≈≈§≈ # ≈§§≈# # §≈≈≈≈≈≈..# fhT fhVY =§≈≈≈...≈§§§..R§§≈.§§≈§≈≈§§§≈§§≈§fhY o§§§≈§≈≈≈≈§≈§fh[ &8fh^ fh` fh ; A#.....#####........fh< P##....§....#####.....≈≈.... ##...§≈.§§§....## ....§≈≈≈§≈≈≈.... ##.§≈≈§§§≈§§§..R##§.§≈≈§≈≈§§≈.... fh< u.#§§≈≈≈§§§§≈§≈#.≈≈≈≈≈≈§§§≈§...#∩#.§§≈≈≈§§§≈≈≈...###§§≈§≈≈≈§§§≈≈≈ ##.§§§§≈≈≈§≈§≈≈≈≈..fho=  ≈≈≈≈≈≈≈≈≈.#§≈≈≈§≈§≈..#b   fire bat (asleep) ≈≈§≈§§§b§§.fhE fhcO !≈fh'P §≈§≈≈§§...§≈§≈..R≈§§§fhP §§≈§≈≈, ally target)≈fhbQ fhU &9fh1Z fh[  fhe\ M_A fire bat comes into view.fhPh@##........# fh&i*##....≈....# ###.....≈≈....# #...§≈.§§§....# ...§≈≈≈§# #.§≈≈§§§≈≈§§...#fhj§.§≈≈§≈§≈§≈..R.# §§≈≈≈§§§§≈§§...# ##.≈≈≈≈≈≈§§§ ∩#.§§≈≈≈§§§§≈≈...# ##§§≈# #.§§§§≈≈≈≈≈§≈≈ fhjk≈§≈≈≈≈≈≈≈.# §≈≈≈§≈§≈..#  ≈≈§≈§§§b§§. fhkR≈≈§§§§.fhdsfh{fh{≈≈≈§§.§.§Rfh'}≈≈≈≈§≈≈≈§≈≈§§§b≈≈fhd'20fhfhfh,A 5##....≈....## ###.....≈≈.......§≈.§§§....## ...§≈≈≈§§§≈.... #.§≈≈§§§≈≈§§...## #§.§≈≈§≈§≈§§.§..fhB r§≈≈≈§§§§≈§§§R.###.≈≈≈≈≈≈§§§§§... ∩#.§§≈≈≈§§§§≈≈ ##§§≈§≈≈≈§≈§§≈≈.§§§§≈≈≈≈≈§≈≈≈≈.. ≈≈≈§≈≈≈§≈.#§≈≈≈§≈§≈..#≈≈≈≈§§§b≈§. ≈≈§§§§≈§§≈ ≈..fh E fhVJ `§≈≈§≈≈≈fhK §≈§§.≈≈≈§≈.R≈§§≈≈≈§§≈≈§§≈b≈.§§§§≈§≈≈≈§≈ ≈≈≈≈≈fhL &1fhfP fhQ fh ^###.....≈§.... #...§≈.§§≈....## ...§≈≈≈§§§≈.... #.§≈≈§§§≈≈§≈...## #§.§≈≈§≈§≈≈§.§..§≈≈≈§§§§§≈§§..###.≈≈≈≈≈≈≈≈≈§≈.R. ∩#.§§≈≈≈§§§§§§§. ##§§≈§≈≈≈§≈§§≈≈fh .§§§§≈≈≈≈≈≈≈§≈≈..# ≈≈≈§≈≈≈§≈.#§≈≈≈§≈§≈.≈§≈≈§§≈b≈.. §§§§≈§≈≈≈§.≈ ≈≈≈≈≈.. §≈≈≈≈≈≈.#fhS fh fh fhE fh .≈§≈≈.≈§≈≈≈..≈§≈≈≈..R≈≈≈≈≈§fh n§§§§≈§b≈≈§§§§≈§≈≈§≈≈§§.≈≈≈≈§≈≈≈.≈≈≈≈b≈≈≈≈§fh =2Kinetic GrapnelfhF fhO fhP' fh+§§≈≈§≈≈§§≈. ≈≈.#fhYou puncture the fire bat!  The fire bat is heavily wounded.fh -16 ==fh!  9 (0.4 fhfhcV _The fire bat closely misses you.fha...§≈.§§≈....# ..§≈≈≈§# fh8§≈≈§§§≈≈§≈...# §.§≈≈§≈§≈≈§....# §§≈≈≈§§§≈§≈≈...#.≈≈≈≈≈≈≈§# .§§≈≈≈§≈§≈≈≈..R# #§§≈≈§≈≈..# .§§§§≈≈≈§§§§§≈§b ≈≈≈§# fh§≈≈§≈≈§§§.# ≈§≈≈§§≈≈§..§§≈§≈≈≈..§≈ ≈≈≈≈≈..  §≈≈≈§≈≈.# ≈≈≈.#fhlfhfhfhz-fh82≈≈≈§§≈...≈≈≈R§b≈.§fh2b≈≈§≈≈≈≈≈≈≈§≈≈≈≈b 2 fire bats (1 asleep, 1 ally target)§≈b≈§§§fh3P31 --3.9 (1.0 fhl7fh: fh:__A fire bat comes into view.fho #...§≈.§§≈....##.§≈≈≈§§§≈....# #.§≈≈§§§≈≈§≈...## fhM o#§.§≈≈§≈§≈≈≈....# #§§≈≈≈§§§≈§≈≈...###.≈§≈≈≈...# ∩#.§§≈≈≈§≈≈§§≈...##§§≈§≈≈≈≈≈≈≈≈≈R.## fh #.§§§§≈≈≈§§§§§≈§@§# ≈≈≈§§§§b≈.# §≈≈§≈§§§§.#  ≈§≈≈≈≈§≈§.. ≈§§§≈≈≈≈≈..fh y §≈ §≈≈≈≈§..# ≈≈≈≈§≈≈.#  §≈b≈§§§≈.#fh, fh fh$ fh' §fh( §≈§§≈§§§§§≈≈≈≈≈.§R≈@.§≈≈.fh( ≈b≈§§≈≈≈≈≈≈≈≈≈§≈≈≈b≈≈fh)* O=-4fh. fh0  fh(1 0_You block the fire bat's attack.fhófhcfhfh-R _No reachable target in view!fh+..§≈≈≈§fhf §≈≈§§§≈# §.§≈≈§≈§§≈§....# §§≈≈≈§§§§≈§≈...#.≈≈≈≈≈≈§§§≈≈...# fh.§§≈≈≈§≈≈§§≈...# #§§≈≈≈≈.§# .§§§§≈≈≈§§§§§R≈..#  ≈≈≈§§§§§≈@# §≈≈≈≈§≈≈..# ≈§≈≈≈b≈§§.. ≈≈≈≈≈§≈≈§≈≈≈≈≈≈≈§..#≈≈≈≈§≈§≈≈.# ≈≈≈b≈≈≈§≈.#    fire bat (§≈≈≈≈§≈ ...fhfh fh* fh fh>≈≈§≈§≈≈≈.≈≈≈≈≈fh6≈≈≈≈≈Rb≈≈≈≈≈§≈≈≈≈≈≈≈§§b≈≈§b 2 fire bats (1 asleep, 1 ally target)≈≈fh&.-5fhfhtL _Sugats hits the fire bat with a +0 dagger of draining.fh%4#.§≈≈§§§≈§≈≈...## #§.§≈≈§≈§§≈≈....# #§§≈≈≈§§§§§≈§...## fhR5G##.≈≈≈≈≈≈≈≈≈≈≈...# ∩#.§§≈≈≈§§≈≈§≈...##§§≈§≈≈≈§≈≈≈≈≈..##.§§§§≈≈≈≈≈≈≈≈≈≈..# ≈fh6lRb.# §≈≈≈≈≈≈≈@.# ≈§≈≈≈≈≈≈≈..# ≈§≈≈≈≈≈≈≈..# ≈§..# §§≈.#b≈≈§≈≈.#§§≈≈≈≈≈≈≈...fh7~≈§§§≈§≈ ≈..##fh<fh{>fhG ≈§§§§≈§≈§§§§fhmH9§§§§≈≈≈≈≈≈§≈§≈b≈≈≈§≈≈≈≈≈≈§§≈≈≈≈≈The fire bat misses you.fh`I/==6fhHMfh OL _Sugats hits the fire bat with a +0 dagger of draining!fh9 ≈≈..≈≈§≈§≈§§§fh[;≈≈≈≈§≈§≈§≈§≈≈≈§≈≈≈§§§≈§≈≈≈≈≈§≈§≈b≈≈≈≈≈You barely miss the fire bat.The fire bat is almost dead.The fire bat barely misses you.fhl<<16 =-7.3 (0.4 fh?fhDAB _Sugats hits the fire bat but does no damage.fhPa ?  You puncture the fire bat!fhAd fh2k ≈§§≈§§§§≈≈§≈≈≈≈≈≈≈§≈≈≈R§fhk ≈≈≈≈§≈§≈§≈§§§§≈≈.≈≈≈≈≈≈b≈≈≈≈≈≈≈≈b   fire bat (asleep,≈fhr 1-8 (0.5Kinetic Grapnelfhv fh y L _You kill the fire bat!fh§.§≈≈§≈§§≈§....# §§≈≈≈§§§§§§≈...#fh[.≈≈≈≈≈≈≈§§§§...# .§§≈≈≈§≈§§≈≈...# #§§≈≈§≈..# .§§§§≈≈≈§§≈≈≈≈≈..#  fh`X≈≈§≈# §≈§≈≈§R§..#≈≈≈≈≈§≈§≈§≈§§§§≈≈≈≈§§§≈≈≈..# fh#<§§§≈≈≈≈.#§≈§≈b§≈§≈≈≈≈≈≈... ≈§§≈≈≈≈≈≈..##fh!H§§§≈≈.≈...#fhfh<"M≈≈≈§≈fh" ≈≈≈§§§≈§R≈§≈§§≈b≈§≈§≈fh&P31 -8.8 (1.0fh2(fh`)fhKfh8-fhBfhT _Why would you want to do that?fh޹?≈≈≈§§§§§§≈...# .≈≈≈≈≈≈≈# .§§≈≈≈§≈§≈≈≈...# §§≈§≈≈≈§§§≈§≈..# §§§§≈≈≈§§≈≈≈≈≈..#  ≈≈§≈≈≈§§≈.# §≈§≈≈§§≈§.#≈≈≈≈≈§R§≈.§≈§§§§≈≈≈≈§§≈§≈≈..# fhs§§§≈§§≈≈≈≈.# §≈≈≈b≈§≈§≈≈≈≈≈≈...≈§≈§≈≈≈≈≈..##§≈§≈≈.≈...# b   fire bat (asleep, ally target)≈≈≈.....##fhfh≈≈§≈§≈§≈≈§≈≈≈≈§≈.≈§§§§§≈≈≈R≈≈≈≈§≈§≈≈≈≈fh§≈§≈§≈≈§§§§§≈≈fh-9 _fh fhUfh/ U≈≈≈≈≈≈≈§≈≈≈...# fh{1 .§§≈≈≈§≈§§≈§...# §≈§≈≈≈§§≈§≈≈..#§≈≈≈§§≈§≈≈≈..#  ≈≈§≈≈§≈§≈.# §≈§≈≈§§≈..#≈≈≈≈§§§§§§≈≈≈R≈≈≈..# fh3 ≈≈≈≈≈§≈§≈.@# §§≈≈≈≈≈≈≈≈.# §≈≈≈b≈§≈≈≈.# §≈≈§≈§≈≈≈...≈§≈≈§§≈≈≈..##§§§§§.≈...# ≈≈≈.....## ≈......fhQ P§≈≈≈fh\ :*fh bSugats casts a spell at the fire bat.fh ≈≈§≈§§≈§≈≈≈≈fhi (≈≈§≈≈§≈§b≈§§≈§§§§§§§≈≈≈§...fh '30fh fhf 7 _The fire bat struggles to resist.fhfh`fh=fhfh%,≈≈≈fho§≈§≈≈≈≈≈≈≈≈§§§≈≈§R§≈§≈§≈§b≈§≈≈b   fire batfh(=1Kinetic GrapnelfhfhQfht§§≈≈≈§≈§§≈§≈≈≈§§≈≈≈≈..##§fh§§≈≈.. ≈≈§≈§§≈§≈§≈..##≈≈≈≈§≈≈≈≈..##fh ≈§≈≈≈≈≈§§§.≈≈≈≈≈R§≈§§≈≈§≈§b≈≈≈≈≈§≈§§≈§§≈§≈§§§..fhP≈§≈§§§≈≈≈..## §§§§§.≈...# ≈≈≈§....#R   Sugats the hexerfh# ≈...... b   fire bat (ally target) §....#fhH]§fh:≈..≈..≈.fh≈≈..≈≈≈≈§§≈≈≈≈≈≈≈§R§§≈b≈fhTH≈≈§≈....fhw.=2fhfh fhzK_The fire bat completely misses you.fh!fhfhEfhfh,*fh9 slow, ally target)Sugats points at the fire bat and mumbles some strange words.fhip ,§..#≈§.§.§§.≈§§§..≈≈≈≈§≈.≈.§b§fhq ≈≈.§§≈.§..fhr .-3fhSv fhw 6 _The fire bat seems to slow down.fh .≈≈≈≈≈≈≈§§R§§§§≈≈≈§≈≈≈§≈≈≈≈≈≈§≈§≈≈≈≈.§≈.≈..§.fh< ;16 =4.2 (0.4 fhG fh _You closely miss the fire bat. The fire bat closely misses you.fh .≈≈≈§≈≈§.≈≈§You hit the fire bat.fh*5 (0.3 fh}fh6 _The fire bat is lightly wounded.fho  You puncture the fire bat!  The fire bat is severely wounded.fhR§≈.§≈≈§§≈≈§§§§≈§≈§≈§R§. .§fh4=5.0 (0.5 fhnfhU _The fire bat barely misses you.fhrQs ≈≈≈≈≈≈≈.§≈§≈§.§§≈≈.§.You miss the fire bat.The fire bat is severely wounded.fhS2-4 (0.4 fh_fheU _The fire bat barely misses you.fhU ?  You puncture the fire bat!fhIW fh\ 2≈§≈≈§§§≈§§§.≈§R≈§§≈≈§§≈≈§§≈fhb 2-7 (0.3Kinetic Grapnel _You kill the fire bat!fh%f fhXg l _Your Invocations skill increases to level 6!fh ≈§≈≈≈§§≈≈≈≈..##§§§§≈.§ ≈≈§≈≈≈§≈≈.§≈§≈≈§§§§.##fh+ ≈≈≈≈§≈≈≈≈..## ≈§≈≈§§§≈≈..≈≈≈≈§§§§§§≈≈§§§≈§R≈≈≈§§§§≈≈§≈§§≈≈...#≈§≈≈## §§≈≈§§≈...# ≈≈≈.....# ≈...... ......##...fhU #≈≈≈..≈§≈§§≈.≈≈≈§§≈§≈§≈≈≈≈≈§§§§fhX W31 -6.7 (1.0 _fh fh fhbfh+e8-fhhfhfh,fhPfh,fh*fh,fhBfh@fh,fhڹfh},fh,fhxfhfh,fh,fh7fhfh,fh}fh,fh fh,fhfh,fhfh1,fhQfhfhfhfh,fh,fhfhfh,fhfh,fhEfh,fhfh ,fh fh ,fho fh= ,fha fhe ,fh ,fh fhL ,fh_ fh ,fh fh ,fh fh4# ,fh.$ fhj' ,fhb( fh+ fh, ,fh 1 ,fh2 fh6 ,fh 7 fh: ,fh; fhP? ,fhL@ fhC ,fh E fh H fhI ,fhL ,fhM fhT BfhU BfhLZ ,fhO[ fh^ ,fhv_ fhb fhtc ,fhfg fhh ,fhk ,fhl fho fhp ,fht fhu fh5v fhz fh8{ ,fh fh) fhǁ fh fh ,fh ,fh fhǏ ,fh fh ,fh fh ,fh fhz ,fhb fh ,fh fh ,fh֥ fhΨ fh ,fh ,fh fh fh\ ,fhp ,fhP fh\ ,fh8 fh{ fhT ,fhc ,fh@ fh fh ,fh ≈≈≈.§≈------fhE k 424.7 (75.0) _You start waiting.fhp K------5.7 (76fh! fh m _The air gets thick with the scent of sulphur.fht|'.....∩....###..fhu..# #..c.# #.cc   yaktaur (launcher, asleep)..##..c   centaur (launcher, asleep)fh2%  fhYou open the door.fhE§§§§cfh،O.clly target)fhƏ316 ==6.7 (1fh.0)fhϖfh fh_The yaktaur shouts!fhfh 8  You close the door.fhfh*a b+fhB+.....∩....###..c.# #....# #.cb   fire bat (wandering, ally target)..##..  A fire bat comes into view.fh'.8*fhyy slowSugats casts a spell at the fire bat.fhԲqb§§.≈§fhδ.-7fh$fh+6 _The fire bat seems to slow down.fhh L   .≈...#  ....##  ≈≈§§.....#  ≈≈......##  ≈...#...# ... #ß.ß# .# ##R## #@# fhuj #+# ... ..∩..   c.# #..  ..# #.c  ..# #.. fh 6   .≈...#  ....##  ≈≈§§.....#  fhC≈≈......##  ≈...#...# ... #ß.ß# .# ##R## #@# #+# fh{... ..∩..  fhSc.# #..  ..# #.c  ..#  fh( fh 8-fhfh fhQ_A fire bat is nearby!fhs~ fh fhɉ fh P≈≈bRfhܝ ..fh I31 -8fh fh_ F _In the distance, the volcano erupts with a roar.fh   What are your orders? t - Shout!  Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area.f - Follow me.  Anything else - Cancel.fhyUfh6XfhKYfhdl≈.§b.fhheIR)fhgU16 -9fhhKinetic Grapnelfhlmfhp fhdq_Follow me!fhEnfh'xU.b'fhx'c....∩....###....# #....# #.cfhyCc   yaktaur (launcher).c##..b   fire bat (slow)fh7zfcc 2 centaurs (launchers, 1 wandering, 1…)fhA|fh{9 ≈fh'.cc 3 centaurs (launchers, 2 wandering,  A yaktaur opens the door.  A centaur comes into view. It is wielding a +2 shortbow of flaming.fhǎfh@31 =fhѐ 30fh=fh fh_The fire bat bites Sugats but does no damage. _A centaur comes into view. It is wielding a +2 shortbow of flaming.fhy§§§§≈≈≈≈≈...≈≈≈§≈≈§§≈..##§≈≈≈≈.≈...§≈≈§≈.....##§......≈......##≈...#...#fh5.. #ßbß#.# ##@##R#'# c.. ..∩.. ..###..  ..# #..  ..# #.c cc##..fhּfhBLb.fh ( You swap places. The yaktaur shoots a bolt. The bolt hits Sugats!!fhfh  §§≈≈≈§≈bfh k.'  The bolt burns Sugats. The centaur moves out of view.fh E====1fh"fh fh0$_You hear a shout! x2fhE§§≈.#§§§≈§≈§§≈...≈≈§§≈≈≈§≈..##≈§≈≈≈≈§≈...≈§≈≈≈.....##≈≈......≈..b...##fh≈...#..... #ß@ß#.# ##.##R#'# c.. ..∩..  ..###..  ..# #..  ..# #.cfhfh*`§.bfhIm  The yaktaur shoots a bolt. The bolt hits Sugats!! The bolt burns Sugats.fhV.(c   yaktaur (launcher)b   fire bat (slow)fhB ≈≈≈§≈≈§≈≈≈≈≈≈.'  Sugats is destroyed!fhC[==--2fhHfhAK@ _The fire bat bites you but does no damage.fh§§≈≈§≈§≈§≈.# §§§§≈≈≈≈§≈.## §§≈≈≈§≈≈≈...# ≈§≈≈≈≈≈≈≈..#≈§≈≈≈≈§≈...# ≈§§#fhG≈≈≈......# ≈≈......##≈...#b.@# ... #ß.ß# .# ##.##.##'#c.. .∩.. .###..#..fhfhfh§.bcc   centaur (launcher)fh"d(((((((fhoSfha ≈≈§≈≈≈≈§≈≈≈fh|b≈≈≈≈§.§§.§..@.fh cu..'cc 2 centaurs (launchers)  fhcVThe yaktaur shoots a bolt. The bolt barely misses you.fhd1---fhe3fhmfhpY _The fire bat completely misses you.fhs   Casting: Launch Clockwork Bee (mildly dangerous; 2% risk of failure)  fh!\Confirm with . or Enter, or press ? or * to list all spells.fh2fh׹ Your spells (cast)TypeFailure Level a - Kinetic GrapnelForgecraft1%1  c - AnguishHexes/Necromancyfhߺ28%4  x - Ensorcelled HibernationHexes/Ice8%2  z + Launch Clockwork Bee Forgecraft2% 3 Select a spell to cast[!]/[I] toggle spell headersfh( fh / fh04 Z§§≈≈§≈§≈§≈.#jesper the Slicer§§§≈≈§≈≈≈≈.##Human of Hepliaklqana ****..§≈§≈≈≈≈§≈...#Health: 83/83 ========================≈≈≈≈≈§≈≈≈..##Magic: 22/22 ========================≈§≈≈≈≈.§...#AC: 14Str: 9fh5 ≈§§≈≈§.§..##EV: 31 Int: 16≈≈≈......#SH: 4Dex: 18≈≈......##XL: 13 Next: 32% Place: a Volcano≈...#.b@#Noise: =--------  Time: 14433.7 (0.0)... #ß.ß#w) +8 rapier (speed).# ##.##Cast: Kinetic Grapnel#.##'#c..c   yaktaur (launcher).c∩..b   fire bat (slow).c###..cc 2 centaurs (launchers)..# #..Sugats is destroyed! _The fire bat bites you but does no damage.  The yaktaur shoots a bolt. The bolt barely misses you. _The fire bat completely misses you.Casting: Launch Clockwork Beeh6 0m (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fhU; §§≈≈§≈§≈§≈.#jesper the Slicer§§§≈≈§≈≈≈≈.##Human of Hepliaklqana ****..§≈§≈≈≈≈§≈...#fhs< @Health: 83/83 ========================≈≈≈≈≈§≈≈≈..##Magic: 22/22 ========================≈§≈≈≈≈.§...#AC: 14Str: 9≈§§≈≈§.§..##EV: 31 Int: 16≈≈≈......#SH: 4Dex: 18≈≈......##XL: 13 Next: 32% Place: a Volcano≈...#.b@#Noise: =--------  Time: 14433.7 (0.0)... #ß.ß#w) +8 rapier (speed).# ##.##Cast: Kinetic Grapnel#.##'#c..c   yaktaur (launcher).c∩..fh= b   fire bat (slow).c###..cc 2 centaurs (launchers)..# #..Sugats is destroyed! _The fire bat bites you but does no damage.  The yaktaur shoots a bolt. The bolt barely misses you. _The fire bat completely misses you.Casting: Launch Clockwork Bee (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fhB P  Okay, then.fhC fhQH D _fh} i  Casting: Launch Clockwork Bee (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fh Rq §§≈≈§≈§≈§≈.#  jesper the Slicer §§§≈≈§≈≈≈≈.##  Human of Hepliaklqana ****.. §≈§≈≈≈≈§≈...#  Health: 83/83 ======================== fhfS≈≈≈≈≈§≈≈≈..##  Magic: 20/22 =====================--- ≈§≈≈≈≈.§...#  AC: 14Str: 9 ≈§§≈≈§.§..##  EV: 31 Int: 16 ≈≈≈......# SH: 4Dex: 18 ≈≈......## XL: 13 Next: 32% Place: a Volcano ≈...#.b@# Noise: =--------  Time: 14433.7 (0.0) ... #ß.ß# w) +8 rapier (speed) .# ##.## Cast: Kinetic Grapnel #.# #'# c.. c   yaktaur (launcher) fhT.c∩.. b   fire bat (slow) .c###.. cc 2 centaurs (launchers) ..# #.. _Okay, then.Casting: Launch Clockwork Bee (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a fire bat (slow, chance to affect: 50%)fhk b*fhPE**fhy E**fh F*#fh* #*cAim: a yaktaur, wielding a +0 arbalest of flaming (chance to affect: 25%)fhoZ§§≈≈§≈§≈§≈.#jesper the Slicer§§§≈≈§≈≈≈≈.##Human of Hepliaklqana ****..§≈§≈≈≈≈§≈...#Health: 83/83 ========================≈≈≈≈≈§≈≈≈..##Magic: 20/22 =====================---≈§≈≈≈≈.§...#AC: 14Str: 9fhC≈§§≈≈§.§..##EV: 31 Int: 16≈≈≈......#SH: 4Dex: 18≈≈......##XL: 13 Next: 32% Place: a Volcano≈...#.b@#Noise: =--------  Time: 14433.7 (0.0)... #ß.ß#w) +8 rapier (speed).# ##.##Cast: Kinetic Grapnel#.##'#*..c   yaktaur (launcher).c∩..b   fire bat (slow).c###..cc 2 centaurs (launchers)..# #.. _Okay, then.Casting: Launch Clockwork Bee (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spfhJ+ells.Aiming: Ensorcelled Hibernation (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yaktaur, wielding a +0 arbalest of flaming (chance to affect: 25%)fhfh)% fh* O  The yaktaur resists with almost no effort.fh%, fh+. fhX/ fhC0 fh< ≈§≈≈≈≈≈≈§§≈§§≈≈§.≈fh0= §.§..bccc.c.c 3 centaurs (launchers)fh> c1=16 4.7 (1fhC fhE @ _The fire bat bites you but does no damage.fh40  fh1 9 You puncture the fire bat!fh2 fh@ §§§c'. fhA n 2  The fire bat is heavily wounded.fhB 4=5.1 (0.4 fhYL d _The fire bat misses you.fhDfhAGDrink which item? Potions  d - a potion of invisibility  l - 6 potions of heal wounds fhoHx m - 3 brown potions  r - 2 blue potions  v - a grey potion  z - 6 potions of curing  B - a bubbling clear potion  G - 3 inky potions  H - 4 fizzy cyan potions  M - 2 fizzy amethyst potions  S - 4 golden potionsU - a potion of might  W - a smoky dark potion [!] read|quaff|evoke[?] describe selectedfhfhfhYV§§≈≈§≈§≈§≈.#fhwjesper the Slicer§≈§≈≈§≈≈≈≈.##Human of Hepliaklqana ****..§≈≈≈≈≈≈§≈...#Health: 83/83 ========================≈§§≈§§≈≈≈..##Magic: 21/22 ======================--fhԺ≈§§≈≈§.≈...#AC: 14Str: 9≈§§≈§.§...##EV: 16Int: 16§≈≈......#SH: 4Dex: 18fh§≈......##XL: 13 Next: 32% Place: a Volcano≈...#..@#Noise: ==-------  Time: 14435.1 (0.0)... #ßbß#w) +8 rapier (speed).# ##.##fhA9Cast: Kinetic Grapnel#c##'#c..c   yaktaur (launcher)..c..b   fire bat (slow)..###..fhcc 2 centaurs (launchers)..# #..Aim: a yaktaur, wielding a +0 arbalest of flaming (chance to affect: 25%)  The yaktaur resists with almost no effort. _The fire bat bites you but does no damage.  You puncture the fire bat!  The fire bat is heavily wounded. _The fire bat misses you.fh_:  Okay, then.fhfh1fhfhT. _fhS fh|Y Read which item? Scrolls  e - a scroll of amnesia  f - 2 scrolls of fog  j - 3 scrolls of teleportation fhZ  o - 2 scrolls of noise  p - a scroll of acquirement  t - 4 scrolls of poisonu - 3 scrolls of revelation  y - a scroll of brand weapon  D - a scroll of silence  E - 2 scrolls labelled YSYCHA VIVEJ - a scroll of enchant armour  N - a scroll labelled XOUSMA FAITA  O - 4 scrolls labelled MEJIRE TEBRESU [!] read|quaff|evoke[?] describe selectedfhUfh(`fh{j§§≈≈§≈§≈§≈.#jesper the Slicer§≈§≈≈§≈≈≈≈.##Human of Hepliaklqana ****..§≈≈≈≈≈≈§≈...#Health: 83/83 ========================fhkd≈§§≈§§≈≈≈..##Magic: 21/22 ======================--≈§§≈≈§.≈...#AC: 14Str: 9≈§§≈§.§...##EV: 16Int: 16§≈≈......#SH: 4Dex: 18§≈......##XL: 13 Next: 32% Place: a Volcano≈...#..@#Noise: ==-------  Time: 14435.1 (0.0)fhl&... #ßbß#w) +8 rapier (speed).# ##.##Cast: Kinetic Grapnel#c##'#c..c   yaktaur (launcher)..c..b   fire bat (slow)..###..cc 2 centaurs (launchers)..# #..The yaktaur resists with almost no effort. _The fire bat bites you but does no damage.  fh@nYou puncture the fire bat!  The fire bat is heavily wounded. _The fire bat misses you. _Okay, then.fh tP  Okay, then.fh>ufhzfh_}. _fh %  fh You hit the fire bat.fh: fh; fhC N≈≈§§§§≈≈fh E c.c c 3 centaurs (launchers)fhE 2-5 (0.4 fhRK fhO a _The fire bat is severely wounded.fh?! ?  You puncture the fire bat!fh$ fh) §§≈≈..cc 2 centaurs (launchers)fh/ Z3-8 (0.3 fh 4 fh#6 6 _You kill the fire bat!fh7 fh  §≈§≈≈§≈≈§§.## §≈§§≈≈≈§≈...# ≈§§§§§≈≈≈..## ≈§§§≈≈.≈... ≈≈≈≈§.§...## §≈≈...... §≈......## ≈...#...#fh$  ... #ß@ß# .# ##.## #c #c# ..c..c...###..c 3 centaurs (launchers).# #.. #.cfh5 fhS fh fh ≈§§§§§§≈§§≈≈≈§§§≈..cc'c∩fh O31 -6.8 (1.0 fh fh fhQ>  You puncture the yaktaur!fhT  The yaktaur is moderately wounded.The yaktaur unwields a +0 arbalest of flaming.fhZ≈§§≈≈≈≈≈§≈§≈§≈≈c. fh[]78--16 ==fh[\7.2 (0.4 fhn_fh`= _It stops flaming. The yaktaur hits you.fh ≈≈§§§§§§≈≈§You hit the yaktaur.fh2-5 (0.3 fhfhb _The yaktaur is moderately wounded.fh,p §§§§You hit the yaktaur.fhG-@-8fh1fhK3_ _The yaktaur is heavily wounded.fh4 §§≈§≈≈≈§§≈§≈≈≈§≈fh8§§≈§≈≈.§§§ You puncture the yaktaur!  The yaktaur is severely wounded.fhޚ4=8.2 (0.4 fhfhĠ fhR_The yaktaur completely misses you.fhH ≈§≈≈§≈≈≈.§§§You hit the yaktaur but do no damage.fhUJI---6fh RfhU fhUR_The yaktaur is severely wounded.fh  fhW [ You barely miss the yaktaur.fh & fh> ≈≈≈≈≈§≈≈§≈≈≈≈≈≈≈≈≈≈≈§§≈≈≈cfh c 2 yaktaurs (1 launcher, 1 wandering)The yaktaur is severely wounded.fhl !-fh !9.0fh fh m _A yaktaur comes into view. It is wielding a +1 arbalest of flaming.fhR fh; 7fh ≈≈§§≈≈...§cc)  The yaktaur is severely wounded. _A yaktaur comes into view. It is wielding a +1 arbalest of flaming.The yaktaur shouts!  You hear a roar!fh &==fh 4fh fh  fh J_The yaktaur completely misses you.fhN §≈≈fhy≈≈≈≈.≈.≈≈≈§§You hit the yaktaur.fh*;9--7 (0.3 fhfhn fhR_The yaktaur is severely wounded.fh >  You puncture the yaktaur!fhU §)   yaktaur (You kill the yaktaur!fh C(fh~ fh, w§≈)c.fhW m2==4==40.2 (0.5 fh% fh' Y _The centaur shoots an arrow. The arrow hits you but does no damage.fhQ8§fhY (You swing at nothing. The centaur shoots an arrow. The arrow hits you.fh6≈§§§§≈≈≈§≈)fh'Y1--5 (0.3 fhfh* _The arrow burns you.fhc Y§≈§≈≈≈≈≈...≈§§#fhv '≈§≈≈≈≈.≈...# ≈≈≈§≈.....# §§≈......# ≈......#≈...#...# ... #ß.ß# ##@## fh' H#c# .cc..∩...c###..c   centaur warrior (fh launcher, wandering)..# #..c   yaktaur (launcher)..# #.cccc 3 centaurs (launchers)fhv Tcc# #..fhfh  §§§§≈c.2 launchers)  A centaur warrior comes into view. It is wielding a +1 shortbow of flaming.The centaur unwields a +2 shortbow of flaming.  It stops flaming. The centaur completely misses you.fh S31 --1.5 (1.0 fhlfh _You block the centaur's attack. _You see here a +0 arbalest of flaming.fha  The centaur warrior shouts!  You puncture the centaur!fh"§§§§c.c)fh;16 ===8 (0.3 fh fh` _The centaur is severely wounded.fh' fh,§§You puncture the centaur!  The centaur is almost dead.fhܙR==--2.2 (0.4 fhfht _You block the centaur's attack. The centaur barely misses you.fhJ(9  You hit the centaur.fh),fh0≈≈≈§§§)cc 2 centaurs (fh42--5--6fh9fh:K _You kill the centaur!fhfi ≈≈≈≈§§§§§§.#§≈≈§§§≈§..# ≈≈≈≈§§§..# §§≈......# ≈......#≈...#...# ... #ß.ß## ##)## #@# cccc..∩....###....# #..fhfj d   red draconian (wandering)..# #..c   centaur warrior (launcher)..# #d.c   yaktaur (launcher) cc 2 centaurs (launchers)fh  A red draconian comes into view. It is wielding a +2 scimitar of flaming.The centaur unwields a +2 shortbow of flaming.fh .d.1 launchefhE ]r)  It stops flaming. The centaur closely misses you. x2fh7 J31 3.6 (1.0 fhr fhR  fh _The centaur barely misses you. The centaur completely misses you. _You see here a +2 shortbow of flaming.fh  Casting: Ensorcelled Hibernation (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fhnfh Your spells (cast)TypeFailure Level a - Kinetic GrapnelForgecraft1%1  fhc - AnguishHexes/Necromancy26%4  x + Ensorcelled HibernationHexes/Ice8%2  z - Launch Clockwork Bee Forgecraft2% 3 Select a spell to cast[!]/[I] toggle spell headersfh fh fh ≈≈≈≈§§§§§§.##jesper the Slicer≈§≈≈§§.≈§..#fhk Human of Hepliaklqana ****..≈≈≈≈≈§§§..##Health: 72/83 ====================----§§≈......#Magic: 22/22 ========================§≈......##AC: 14Str: 9≈...#...#EV: 31 Int: 16fh =... #ß.ß#SH: 4Dex: 18.# ##)##XL: 13 Next: 35% Place: a Volcano#@#Noise: =--------  Time: 14443.6 (0.0)#c#w) +8 rapier (speed)cccCast: Kinetic GrapnelfhĹ p..∩....###....# #..d   red draconian..# #d.c   centaur warrior (launcher)..##..fh c   yaktaur (launcher)cc 2 centaurs (1 launcher)  The centaur unwields a +2 shortbow of flaming.  It stops flaming. The centaur closely misses you. x2 _The centaur barely misses you. The centaur completely misses you. _You see here a +2 shortbow of flaming.  Casting: Ensorcelled Hibernation (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fhi fh ≈≈≈≈§§§§§§.##jesper the Slicer≈§≈≈§§.≈§..#fh Human of Hepliaklqana ****..≈≈≈≈≈§§§..##Health: 72/83 ====================----§§≈......#Magic: 22/22 ========================§≈......##AC: 14Str: 9≈...#...#EV: 31 Int: 16fh^ ... #ß.ß#SH: 4Dex: 18.# ##)##XL: 13 Next: 35% Place: a Volcano#@#Noise: =--------  Time: 14443.6 (0.0)#c#w) +8 rapier (speed)fh cccCast: Kinetic Grapnel..∩....###....# #..d   red draconian..# #d.c   centaur warrior (launcher)fh e..##..c   yaktaur (launcher)cc 2 centaurs (1 launcher)  The centaur unwields a +2 shortbow of flaming.  It stops flaming. The centaur closely misses you. x2 _The centaur barely misses you. The centaur completely misses you. _You see here a +2 shortbow of flaming.  fhp Casting: Ensorcelled Hibernation (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fh P  Okay, then.fhj fh fh . _fh&M  Casting: Ensorcelled Hibernation (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fhF_ ≈≈≈≈§§§§§§.##jesper the Slicer≈§≈≈§§.≈§..#fhZ` ZHuman of Hepliaklqana ****..≈≈≈≈≈§§§..##Health: 72/83 ====================----§§≈......#Magic: 18/22 ===================-----§≈......##AC: 14Str: 9≈...#...#fha ^EV: 31 Int: 16... #ß.ß#SH: 4Dex: 18.# ##)##XL: 13 Next: 35% Place: a Volcano#@#Noise: =--------  Time: 14443.6 (0.0)#c#w) +8 rapier (speed)cccfha Cast: Kinetic Grapnel..∩....###....# #..d   red draconian..# #d.c   centaur warrior (launcher)..##..fh9b "c   yaktaur (launcher)cc 2 centaurs (1 launcher)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Casting: Ensorcelled Hibernation (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Anguish (dangerous; 26% risk of failure)  Press: ? - help, Dir - look around, f - activatefh≈≈≈≈§§§§§§.##jesper the Slicer≈§≈≈§§.≈§..#Human of Hepliaklqana ****..≈≈≈≈≈§§§..##fh#Health: 72/83 ====================----§§≈......#Magic: 18/22 ===================-----§≈......##AC: 14Str: 9≈...#...#EV: 31 Int: 16... #ß.ß#SH: 4Dex: 18.# ##)##XL: 13 Next: 35% Place: a Volcano#@#Noise: =--------  Time: 14443.6 (0.0)#c#w) +8 rapier (speed)cccCast: Kinetic Grapnel..∩....###....# #..fh=d   red draconian..# #d.c   centaur warrior (launcher)..##..c   yaktaur (launcher)cc 2 centaurs (1 launcher)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Anguish (dangerous; 26% risk of failure)  Press: ? - help, Dir - look around, f - activatefhThe centaur is haunted by guilt! The centaur easily resists.  The yaktaur resists with almost no effort.  The centaur warrior is haunted by guilt!fh\fh §....ccd(anguished)., anguished), 1 anguished)fh<16 ===4.6 (1fhpfh asting: Anguish (dangerous; 26% risk of failure)  fhPress: ? - help, Dir - look around, f - activate  The centaur is haunted by guilt! The centaur easily resists.yaktaur resists with almost no effort.centaur warrior is haunted by guilt! _The red draconianfhA] fh_ Evoke which item? Wands  a - a wand of charming (15)fhO` :F - a wand of flame (16)  K - a wand of warping (25)  T - a wand of digging (7) [!] read|quaff|evoke[?] describe selectedfhWfhGfhO2≈≈≈≈§§§§§§.##jesper the Slicer≈§≈≈§§.§...#Human of Hepliaklqana ****..≈≈≈≈≈.....##Health: 72/83 ====================----§§≈......#Magic: 18/22 ===================-----§≈......##AC: 14Str: 9≈...#...#EV: 16Int: 16... #ß.ß#SH: 4Dex: 18fhn.# ##)##XL: 13 Next: 35% Place: a Volcano#@#Noise: ===------  Time: 14444.6 (0.0)#c#w) +8 rapier (speed)cccCast: Kinetic Grapnel..∩....###....# #d.d   red draconian (anguished)..# #..c   centaur warrior (launcher, anguished)..##..c   yaktaur (launcher)cc 2 centaurs (1 launcher, 1 anguished)  fh>Casting: Anguish (dangerous; 26% risk of failure)  Press: ? - help, Dir - look around, f - activateThe centaur is haunted by guilt! The centaur easily resists.  The yaktaur resists with almost no effort.  The centaur warrior is haunted by guilt! _The red draconian is haunted by guilt!fh ≈≈≈≈§§§§§§.##  jesper the Slicer fh≈§≈≈§§.§...#  Human of Hepliaklqana ****.. ≈≈≈≈≈.....##  Health: 72/83 ====================---- §§≈......#  Magic: 18/22 ===================----- §≈......##  AC: 14Str: 9 ≈...#...# EV: 16Int: 16 ... #ß.ß# SH: 4Dex: 18 .# ##)##fhXm XL: 13 Next: 35% Place: a Volcano #@# Noise: ===------  Time: 14444.6 (0.0) #c# w) +8 rapier (speed) ccc Cast: Kinetic Grapnel ..∩.. ..###..  fhD..# #d.  d   red draconian (anguished) ..# #..  c   centaur warrior (launcher, anguished) ..# #..  c   yaktaur (launcher)  cc 2 centaurs (1 launcher, 1 anguished)  The centaur warrior is haunted by guilt! _The red draconian is haunted by guilt!  Aiming: CharmPress: ? - help, Shift-Dir - straight lineAim: a centaur warrior, wielding a +1 shortbow of flaming (anguished, chance toaffect: 33%)fhw ≈≈≈≈§§§§§§.##jesper the SlicerfhɌ ≈§≈≈§§.§...#Human of Hepliaklqana ****..≈≈≈≈≈.....##Health: 72/83 ====================----§§≈......#Magic: 18/22 ===================-----§≈......##AC: 14Str: 9≈...#...#EV: 16Int: 16... #ß.ß#SH: 4Dex: 18.# ##)##XL: 13 Next: 35% Place: a Volcano#@#fhэ BNoise: ===------  Time: 14444.6 (0.0)#*#w) +8 rapier (speed)cccCast: Kinetic Grapnel..∩....###....# #d.d   red draconian (anguished)..# #..c   centaur warrior (launcher, anguished)..##..c   yaktaur (launcher)cc 2 centaurs (1 launcher, 1 anguished)  The centaur warrior is haunted by guilt! _The red draconian is haunted by guilt!  Aiming: Charmfh؎ Press: ? - help, Shift-Dir - straight lineAim: a centaur warrior, wielding a +1 shortbow of flaming (anguished, chance toaffect: 33%)fhu fh+ fAim: a centaur warrior, wielding a +1 shortbow of flaming (anguished, chance to affect: 33%)  The centaur warrior easily resists.  The centaur warrior unwields a +1 shortbow of flaming.  It stops flaming. The centaur warrior hits you.  The centaur warrior is wracked by anguish.fh;3 ≈≈.≈cd.fh,4 +5.6 (1fh8 fh^: U _The centaur warrior misses you.fh] fh _ Evoke which item? Wands  a - a wand of charming (14)F - a wand of flame (16)  K - a wand of warping (25)  T - a wand of digging (7) [!] read|quaff|evoke[?] describe selectedfh/fh fhfhA≈≈≈≈§§§§§§.##jesper the Slicer≈§≈≈≈≈.≈...#Human of Hepliaklqana ****..fh]≈≈≈≈≈.....##Health: 72/83 ====================----§§≈......#Magic: 18/22 ===================-----§≈......##AC: 14Str: 9≈...#...#EV: 16Int: 16fh... #ß.ß#SH: 4Dex: 18.# ##)##XL: 13 Next: 35% Place: a Volcano#@#Noise: ===------  Time: 14445.6 (0.0)#c#w) +8 rapier (speed)cccCast: Kinetic Grapnel..∩....###d...# #..fhd   red draconian (anguished)..# #..c   centaur warrior (anguished)..##..c   yaktaur (launcher)cc 2 centaurs (1 launcher, 1 anguished)  affect: 33%)  The centaur warrior easily resists.  fhqThe centaur warrior unwields a +1 shortbow of flaming.  It stops flaming. The centaur warrior hits you.  The centaur warrior is wracked by anguish. _The centaur warrior misses you.fhF ≈≈≈≈§§§§§§.##  jesper the Slicerfh ≈§≈≈≈≈.≈...#  Human of Hepliaklqana ****.. ≈≈≈≈≈.....##  Health: 72/83 ====================---- §§≈......#  Magic: 18/22 ===================----- §≈......##  AC: 14Str: 9 fh≈...#...# EV: 16Int: 16 ... #ß.ß# SH: 4Dex: 18 .# ##)##fh; XL: 13 Next: 35% Place: a Volcano #@# Noise: ===------  Time: 14445.6 (0.0) #c# w) +8 rapier (speed) ccc Cast: Kinetic Grapnel fh..∩.. ..###d.  ..# #..  d   red draconian (anguished) fh..# #..  c   centaur warrior (anguished) ..# #..  c   yaktaur (launcher)  cc 2 centaurs (1 launcher, 1 anguished)  It stops flaming. The centaur warrior hits you.  The centaur warrior is wracked by anguish. fh?_The centaur warrior misses you.Aiming: CharmPress: ? - help, Shift-Dir - straight lineAim: a centaur warrior (lightly wounded, anguished, chance to affect: 33%)fhf≈≈≈≈§§§§§§.##jesper the Slicer≈§≈≈≈≈.≈...#Human of Hepliaklqana ****..fhԃ≈≈≈≈≈.....##Health: 72/83 ====================----§§≈......#Magic: 18/22 ===================-----§≈......##AC: 14Str: 9≈...#...#EV: 16Int: 16... #ß.ß#SH: 4Dex: 18.# ##)##XL: 13 Next: 35% Place: a Volcano#@#Noise: ===------  Time: 14445.6 (0.0)#*#w) +8 rapier (speed)cccCast: Kinetic Grapnel..∩....###d...# #..d   red draconian (anguished)..# #..c   centaur warrior (anguished)..##hC40m..c   yaktaur (launcher)cc 2 centaurs (1 launcher, 1 anguished)  It stops flaming. The centaur warrior hits you.  The centaur warrior is wracked by anguish. _The centaur warrior misses you.Aiming: CharmPress: ? - help, Shift-Dir - straight lineAim: a centaur warrior (lightly wounded, anguished, chance to affect: 33%)fhfh  _The centaur warrior misses you.  Aiming: Charm  Press: ? - help, Shift-Dir - straight line: a centaur warrior (lightly wounded, anguished, chance to affect: 33%)  The centaur warrior easily resists. The centaur warrior barely misses you.The centaur warrior kicks you.fh cd.The centaur warrior is wracked by anguish.  The centaur warrior hits you.  The centaur warrior is wracked by anguish.66-6.6 (1 _The centaur warrior closely misses you.fh}fhKVEvoke which item? fh^Wands  a - a wand of charming (13)F - a wand of flame (16)  K - a wand of warping (25)  T - a wand of digging (7) [!] read|quaff|evoke[?] describe selectedfhfhfhu&W≈≈≈≈§§§§§§.##fh7'jesper the Slicer≈§≈≈≈≈.≈...#Human of Hepliaklqana ****..≈≈≈≈≈.....##Health: 66/83 ===================-----§§≈......#fh(LMagic: 18/22 ===================-----§≈......##AC: 14Str: 9≈...#...#EV: 16fh(Int: 16... #ß.ß#SH: 4Dex: 18.# ##)##XL: 13 Next: 35% Place: a Volcanofhu)#@#Noise: ===------  Time: 14446.6 (0.0)#c#w) +8 rapier (speed)cccCast: Kinetic Grapnelfh+*..∩d...###....# #..d   red draconian (anguished)..# #..fh*c   centaur warrior (anguished)..##..c   yaktaur (launcher)cc 2 centaurs (1 launcher, 1 anguished)  fh+cThe centaur warrior easily resists. The centaur warrior barely misses you.The centaur warrior kicks you.  The centaur warrior is wracked by anguish.  The centaur warrior hits you.  The centaur warrior is wracked by anguish. _The centaur warrior closely misses you.fh? ≈≈≈≈§§§§§§.##  jesper the Slicer fh@≈§≈≈≈≈.≈...#  Human of Hepliaklqana ****.. ≈≈≈≈≈.....##  Health: 66/83 ===================----- §§≈......#  Magic: 18/22 ===================----- §≈......##  AC: 14Str: 9 ≈...#...# EV: 16Int: 16 ... #ß.ß# SH: 4Dex: 18 .# ##)## XL: 13 Next: 35% Place: a Volcano #@# Noise: ===------  Time: 14446.6 (0.0)fhAq #c# w) +8 rapier (speed) ccc Cast: Kinetic Grapnel ..∩d. ..###..  ..# #..  d   red draconian (anguished) ..# #..  c   centaur warrior (anguished) ..# #..  c   yaktaur (launcher) fhB cc 2 centaurs (1 launcher, 1 anguished)  The centaur warrior hits you.  The centaur warrior is wracked by anguish. _The centaur warrior closely misses you.Aiming: CharmPress: ? - help, Shift-Dir - straight lineAim: a centaur warrior (lightly wounded, anguished, chance to affect: 33%)fhq ≈≈≈≈§§§§§§.##jesper the Slicer≈§≈≈≈≈.≈...#Human of Hepliaklqana ****..≈≈≈≈≈.....##Health: 66/83 ===================-----§§≈......#Magic: 18/22 ===================-----§≈......##AC: 14Str: 9≈...#...#fhJs GEV: 16Int: 16... #ß.ß#SH: 4Dex: 18.# ##)##XL: 13 Next: 35% Place: a Volcano#@#Noise: ===------  Time: 14446.6 (0.0)#*#w) +8 rapier (speed)cccCast: Kinetic Grapnel..∩d...###....# #..d   red draconian (anguished)..# #..c   centaur warrior (anguished)..##..c   yaktaur (launcher)cc 2 centaurs (1 launcher, 1 anguished)  The centaur warrior hits you.  The centaur warrior is wracked by anguish. fh,u _The centaur warrior closely misses you.Aiming: CharmPress: ? - help, Shift-Dir - straight lineAim: a centaur warrior (lightly wounded, anguished, chance to affect: 33%)fhI fh  _The centaur warrior closely misses you.Aiming: Charm  Press: ? - help, Shift-Dir - straight line: a centaur warrior (lightly wounded, anguished, chance to affect: 33%)  The centaur warrior easily resists. The centaur warrior hits you!  The centaur warrior is wracked by anguish!fh+ fh §cdc fh [59--7.6 (1fh fh6 \ _The centaur warrior barely misses you.fh(fhEvoke which item? Wands  a - a wand of charming (12)F - a wand of flame (16)  K - a wand of warping (25)  T - a wand of digging (7) [!] read|quaff|evoke[?] describe selectedfhGfh) fh W≈≈≈≈§§§§§§.##fhh jesper the Slicer≈§≈§≈≈.≈...#Human of Hepliaklqana ****..≈≈≈≈≈.....##Health: 59/83 =================-------§§≈......#Magic: 18/22 ===================-----fh §≈......##AC: 14Str: 9≈...#...#EV: 16Int: 16... #ß.ß#SH: 4Dex: 18.# ##)##XL: 13 Next: 35% Place: a Volcano#@#fhA Noise: ===------  Time: 14447.6 (0.0)#c#w) +8 rapier (speed)cdcCast: Kinetic Grapnel..∩c...###..fhn ..# #..d   red draconian (anguished)..# #..c   centaur warrior (anguished)..##..c   yaktaur (launcher)cc 2 centaurs (1 launcher, 1 anguished)  Aiming: CharmPress: ? - help, Shift-Dir - straight lineAim: a centaur warrior (lightly wounded, anguished, chance to affect: 33%)  The centaur warrior easily resists. The centaur warrior hits you!  The centaur warrior is wracked by anguish! _The centaur warrior barely misses you.fh *fhQ 5 ≈≈≈≈§§§§§§.##  jesper the Slicer ≈§≈§≈≈.≈...#  Human of Hepliaklqana ****.. fhC m≈≈≈≈≈.....##  Health: 59/83 =================------- §§≈......#  Magic: 18/22 ===================----- §≈......##  AC: 14Str: 9 ≈...#...#fh 3 EV: 16Int: 16 ... #ß.ß# SH: 4Dex: 18 fh .# ##)## XL: 13 Next: 35% Place: a Volcano #@# Noise: ===------  Time: 14447.6 (0.0)fhZ!  #c# w) +8 rapier (speed) cdcfh"  Cast: Kinetic Grapnel ..∩c. ..###..  fh" [..# #..  d   red draconian (anguished) ..# #..  c   centaur warrior (anguished) fhy# ..# #..  c   yaktaur (launcher)  cc 2 centaurs (1 launcher, 1 anguished)  The centaur warrior easily resists. The centaur warrior hits you!  The centaur warrior is wracked by anguish! fh4$ J_The centaur warrior barely misses you.Aiming: CharmPress: ? - help, Shift-Dir - straight lineAim: a centaur warrior (moderately wounded, anguished, chance to affect: 33%)fhQ ≈≈≈≈§§§§§§.##jesper the SlicerfhE _≈§≈§≈≈.≈...#Human of Hepliaklqana ****..≈≈≈≈≈.....##Health: 59/83 =================-------§§≈......#fh zMagic: 18/22 ===================-----§≈......##AC: 14Str: 9≈...#...#EV: 16Int: 16fh ... #ß.ß#SH: 4Dex: 18.# ##)##fhJ qXL: 13 Next: 35% Place: a Volcano#@#Noise: ===------  Time: 14447.6 (0.0)#*#fh w) +8 rapier (speed)cdcCast: Kinetic Grapnelfht ..∩c...###....# #..fh  d   red draconian (anguished)..# #..c   centaur warrior (anguished)fh ..##..c   yaktaur (launcher)fh1 cc 2 centaurs (1 launcher, 1 anguished)  The centaur warrior easily resists. The centaur warrior hits you!  The centaur warrior is wracked by anguish! fh _The centaur warrior barely misses you.Aiming: CharmPress: ? - help, Shift-Dir - straight linefhc Aim: a centaur warrior (moderately wounded, anguished, chance to affect: 33%)fh`} fh _The centaur warrior barely misses you.  Aiming: Charm fh B Press: ? - help, Shift-Dir - straight line: a centaur warrior (moderately wounded, anguished, chance to affect: 33%)  The centaur warrior easily resists. The centaur warrior hits you!  The centaur warrior is wracked by anguish!fh  fhS ^ The centaur warrior misses you.fhe ' fh §§§cc. 99   molten gargoylefh (…)A molten gargoyle comes into view. It is wielding a +0 mace.The centaur warrior hits you!  The centaur warrior is wracked by anguish!fh@ $38fh D-------8.6 (1fh fh \ _The centaur warrior barely misses you.fhfhORead which item? Scrolls  e - a scroll of amnesia fhr  f - 2 scrolls of fog  j - 3 scrolls of teleportation  o - 2 scrolls of noise  p - a scroll of acquirement  t - 4 scrolls of poisonu - 3 scrolls of revelation  y - a scroll of brand weapon  D - a scroll of silence  E - 2 scrolls labelled YSYCHA VIVEJ - a scroll of enchant armour  N - a scroll labelled XOUSMA FAITA  O - 4 scrolls labelled MEJIRE TEBRESU [!] read|quaff|evoke[?] describe selectedfhbfhehfhn≈≈≈≈§§§§§§.##jesper the Slicer≈§≈§≈§§≈...#fhoHuman of Hepliaklqana ****..≈≈≈≈≈.....##Health: 38/83 ==========--------------§§≈§.....#Magic: 18/22 ===================-----§≈......##AC: 14Str: 9≈...#...#EV: 16Int: 16... #ß.ß#SH: 4Dex: 18.# ##)##XL: 13 Next: 35% Place: a Volcano#@#Noise: ===------  Time: 14448.6 (0.0)#c#w) +8 rapier (speed)cdcCast: Kinetic Grapnel..c....###....# #..fhmpmd   red draconian (anguished)..# #..c   centaur warrior (anguished)..##.9c   yaktaur (launcher)9   molten gargoyle(…)The centaur warrior is wracked by anguish!  The centaur warrior misses you.A molten gargoyle comes into view. It is wielding a +0 mace.The centaur warrior hits you!  The centaur warrior is wracked by anguish! _The centaur warrior barely misses you.fhub  As you read the scroll of teleportation, it crumbles to dust.fh@|y.§9.fhD}9=--9.6 (1Tele fhUfh fh_You feel strangely unstable. The centaur warrior closely misses you. x2fh  You hit the centaur warrior.  The centaur warrior is severely wounded.fh0+≈.fhK9.fh9H--50.1 (0.5fh fh%$ fh$_The centaur warrior closely misses you. The centaur warrior misses you.fh%  fhJThe centaur warrior completely misses you.fh ≈9.The centaur warrior misses you. x2fhlJ31 1.1 (1.0fhfhe` _The centaur warrior completely misses you.fhrfht{Drink which item? Potions  d - a potion of invisibility  l - 6 potions of heal wounds  m - 3 brown potions  r - 2 blue potions  v - a grey potion  z - 6 potions of curing  B - a bubbling clear potion fhu G - 3 inky potions  H - 4 fizzy cyan potions  M - 2 fizzy amethyst potions  S - 4 golden potionsU - a potion of might  W - a smoky dark potion [!] read|quaff|evoke[?] describe selectedfhbfhhfhp≈≈≈≈§§§§§§.##jesper the Slicer≈§≈≈≈≈.§...#fhdqHuman of Hepliaklqana ****..≈≈≈≈≈.....##Health: 38/83 ==========--------------§§≈......#Magic: 19/22 ====================----§≈......##AC: 14Str: 9≈...#...#EV: 31 Int: 16fhvr... #ß.ß#SH: 4Dex: 18.# ##)##XL: 13 Next: 35% Place: a Volcano#@#Noise: =--------  Time: 14451.1 (0.0)#c#w) +8 rapier (speed)cdcCast: Kinetic Grapnel..c..Tele ..###.9fhWst..# #..d   red draconian (anguished)..# #..c   centaur warrior (anguished)..##..c   yaktaur (launcher)9   molten gargoyle(…)You hit the centaur warrior.  fhsThe centaur warrior is severely wounded. _The centaur warrior closely misses you. The centaur warrior misses you.The centaur warrior completely misses you.The centaur warrior misses you. x2 _The centaur warrior completely misses you.fh{%  fhe|+Okay, then.fh(}fh|fh6. _fh fh; You hit the centaur warrior.fh416 5 (0.4fhfhoh _The centaur warrior is severely wounded.fh § You hit the centaur warrior. _The centaur warrior is severely wounded.  You puncture the centaur warrior!  The centaur warrior is almost dead.The centaur warrior hits you.  The centaur warrior is wracked by anguish.fhS *8 (0.3fh fhz U _The centaur warrior misses you.fh_ F  You puncture the centaur warrior!fhi  )c   yaktaur (launcher)9   molten gargoylecc 2 centaurs (1 launcher, 1 anguished)  You kill the centaur warrior!fh]n C(fh fh\ fhC .§.§d..9.fh{ =8==2.2 (0.4fh{ fhk V _The yaktaur shoots a bolt. The bolt hits you but does no damage.fhz fh4 §≈≈.§..c∩fhY 3--5 (0.3fh= fh Y _You closely miss the red draconian.fhD  You puncture the red draconian!fh §≈§§§≈≈≈..# §≈≈≈§≈§≈≈≈.#≈≈≈≈≈§§§≈≈.##fhB≈≈≈≈§§§≈≈...#§≈≈≈§§§≈≈..##≈§§§≈≈.§...#≈≈§≈≈.....##§≈§≈......#§§≈....@.##§≈...#...#.... #ß.ß#..# ##)## #§# #d#  ccc ..∩.9 ..###..  The red draconian is lightly wounded.fhm,fhKfh≈≈≈≈§≈§§≈≈§≈≈§≈fh≈§≈§≈≈§≈dc.9.9   molten gargoylecc 2 centaurs (1 launcher, 1 anguished)fhGa---3.0 (0.5fhffh@ _Your surroundings seem slightly different.fhXfhRead which item? Scrolls  e - a scroll of amnesia fh[, f - 2 scrolls of fog  j - 2 scrolls of teleportation  o - 2 scrolls of noise  p - a scroll of acquirement  t - 4 scrolls of poisonu - 3 scrolls of revelation  y - a scroll of brand weapon  D - a scroll of silence  E - 2 scrolls labelled YSYCHA VIVEJ - a scroll of enchant armour  N - a scroll labelled XOUSMA FAITA  O - 4 scrolls labelled MEJIRE TEBRESU fhN[!] read|quaff|evoke[?] describe selected fh fh8 fh≈§≈§§§≈≈≈..#jesper the Slicer≈≈≈≈§≈§§≈≈.# fhHuman of Hepliaklqana ****..≈≈≈≈≈§≈≈≈≈.##Health: 38/83 ==========--------------≈≈≈§§§§≈≈...#Magic: 19/22 ====================----≈≈≈≈§§§≈≈..##AC: 14Str: 9≈≈§≈≈≈.§...#EV: 16Int: 16≈§≈≈≈.....##SH: 4Dex: 18≈§§≈......#XL: 13 Next: 38% Place: a Volcano fhM§≈≈....@.##Noise: ---------  Time: 14453.0 (0.0)§≈...#...#w) +8 rapier (speed).... #ß.ß#Cast: Kinetic Grapnel..# ##)###d##c#d   red draconian (anguished)cc.c   yaktaur (launcher) fh..∩9.9   molten gargoyle..###..cc 2 centaurs (1 launcher, 1 anguished)  You kill the centaur warrior! _The yaktaur shoots a bolt. The bolt hits you but does no damage. _You closely miss the red draconian.You puncture the red draconian!  The red draconian is lightly wounded. _Your surroundings seem slightly different. fhB:  Okay, then. fh fhv fh۬ fhc _ fh fh fhΧ Read which item? Scrolls  e - a scroll of amnesia  f - 2 scrolls of fog  j - 2 scrolls of teleportation fh p o - 2 scrolls of noise  p - a scroll of acquirement  t - 4 scrolls of poisonu - 3 scrolls of revelation  y - a scroll of brand weapon  D - a scroll of silence  E - 2 scrolls labelled YSYCHA VIVEJ - a scroll of enchant armour  N - a scroll labelled XOUSMA FAITA  O - 4 scrolls labelled MEJIRE TEBRESU [!] read|quaff|evokefhV G[?] describe selectedfh * fh0 fhP8 U≈§≈§§§≈≈≈..#jesper the Slicer≈≈≈≈§≈§§≈≈.#Human of Hepliaklqana ****..≈≈≈≈≈§≈≈≈≈.##fh~9 IHealth: 38/83 ==========--------------≈≈≈§§§§≈≈...#Magic: 19/22 ====================----≈≈≈≈§§§≈≈..##AC: 14Str: 9≈≈§≈≈≈.§...#EV: 16Int: 16≈§≈≈≈.....##SH: 4Dex: 18≈§§≈......#XL: 13 Next: 38% Place: a Volcano§≈≈....@.##Noise: ---------  Time: 14453.0 (0.0)§≈...#...#w) +8 rapier (speed)fh: .... #ß.ß#Cast: Kinetic Grapnel..# ##)###d##c#d   red draconian (anguished)cc.c   yaktaur (launcher)..∩9.9   molten gargoyle..###..cc 2 centaurs (1 launcher, 1 anguished) _The yaktaur shoots a bolt. The bolt hits you but does no damage. fh; _You closely miss the red draconian.You puncture the red draconian!  The red draconian is lightly wounded. _Your surroundings seem slightly different. _Okay, then.fhDE fh7L E≈≈≈≈.#≈≈≈≈≈§≈≈≈≈.##≈≈≈§§§§≈≈...≈≈≈≈§§§≈≈..#≈≈§≈≈≈.§...#≈§≈≈≈§§§§§#≈§§≈.§§§§§#fhM ≈≈..§§@§≈...#§§§....d§#c#cc..∩9.4.0 (1fhQ fhR M _As you read the scroll of fog, it dissolves into smoke.fh≈§≈§§§§§§..# ≈§≈§§§≈§§..# ≈≈≈≈§≈§§≈≈.# ≈≈≈≈≈§≈≈≈≈.## ≈≈≈§§§§≈≈...# ≈≈≈≈§§§≈≈..#≈≈§≈≈§.§...# fh≈§≈≈≈§§§§§#≈§§≈.§§§@§# §≈≈..§§§§#§≈...#§§§# .... #ß.ß#..# ##d###§##c#cc.∩9.fhϗX..#≈≈.#≈≈≈≈.##≈≈...fhh§≈..#§≈§§§#fh 9=20=31 5Kinetic GrapnelfhfhSfh !fhx$Drink which item? Potions  d - a potion of invisibility  l - 6 potions of heal wounds fh%\ m - 3 brown potions  r - 2 blue potions  v - a grey potion  z - 6 potions of curing  B - a bubbling clear potion  G - 3 inky potions  H - 4 fizzy cyan potions  M - 2 fizzy amethyst potions  S - 4 golden potionsU - a potion of might  W - a smoky dark potion [!] read|quaff|evoke[?] describe selectedfhafhfh≈§≈§§§§§§..#jesper the Slicer≈§≈§§§≈§§..#Human of Hepliaklqana ****..fhQ≈≈≈≈§≈§§≈≈.#Health: 39/83 ===========-------------≈≈≈≈≈§≈≈≈≈.##Magic: 20/22 =====================---≈≈≈§§§§≈≈...#AC: 14Str: 9≈≈≈≈§§§§≈..##EV: 31 Int: 16≈≈§≈≈§§≈§§§#SH: 4Dex: 18≈§≈≈≈§§§§§##XL: 13 Next: 38% Place: a Volcano≈§§≈.§§§@§#fhQNoise: ---------  Time: 14455.0 (0.0)§≈≈..§§§§##w) +8 rapier (speed)§≈...#§§§#Cast: Kinetic Grapnel.... #ß.ß#..# ##d###§##c#cc...∩9. _You closely miss the red draconian.You puncture the red draconian!  The red draconian is lightly wounded. _Your surroundings seem slightly different. _Okay, then. _As you read the scroll of fog, it dissolves into smoke.fhfhl ≈≈≈≈≈§≈≈≈§≈≈§≈≈≈≈≈.d§d   red draconian (unable to see you, ang…)fh16 6.0 (1Kinetic GrapnelInvis fhfh<E _You fade into invisibility!fhfhl4fh6VDrink which item? fhB7Potions  l - 6 potions of heal wounds  m - 3 brown potions  r - 2 blue potions  v - a grey potion  z - 6 potions of curing  B - a bubbling clear potion  G - 3 inky potions  H - 4 fizzy cyan potions  M - 2 fizzy amethyst potions  S - 4 golden potionsU - a potion of might  W - a smoky dark potion [!] read|quaff|evoke[?] describe selectedfh fh fhY ≈§≈§§§§§§..#jesper the Slicer≈§≈≈§§≈§§..#Human of Hepliaklqana ****..fh ≈≈≈≈§≈§§≈≈.#Health: 39/83 ===========-------------≈§≈≈≈§≈≈≈≈.##Magic: 20/22 =====================---≈§≈≈§≈§≈≈...#AC: 14Str: 9≈≈≈≈≈≈§§≈..##EV: 16Int: 16≈≈§≈≈≈.≈§§§#SH: 4Dex: 18≈§≈≈≈§§§§§##XL: 13 Next: 38% Place: a Volcano≈§§≈.§§§@§#Noise: ---------  Time: 14456.0 (0.0)§≈≈..§§§§##w) +8 rapier (speed)§≈...#§d§#Cast: Kinetic Grapnel.... #ß§ß#Invis ..# ##d###§#d   red draconian (unable to see you, ang…)#c#[16;15fh Hcc...∩9.You puncture the red draconian!  The red draconian is lightly wounded. _Your surroundings seem slightly different. _Okay, then. _As you read the scroll of fog, it dissolves into smoke. _You fade into invisibility!fh p catYou feel much better.fh, Q*****fh2 >≈≈≈≈≈≈≈§≈≈≈≈≈≈≈≈§§≈≈≈≈≈§≈§≈§§§fh64 n55=======7.0 (1fh7 fh9  fh9: __The red draconian breathes fire at something."fh\""fh&"fh 5i≈≈≈≈≈≈≈§d"fhY6§cc   yaktaur (launcher, unable to see you)"fh76=====31 ---8"fh>"fh@#fh'≈§≈§§§§§§..# ≈§≈≈≈≈≈§§..# #fh(e≈≈≈≈§≈§§≈≈.# ≈§≈.## ≈§≈≈§§≈≈≈...# ≈§≈..## ≈≈§≈≈≈§§§§§# ≈§≈≈≈§§§§§## ≈§§≈.§§§§@# §≈≈..§d§§## §≈...#§§c# .... #ß§ß# #fh)#§# c   yaktaur (launcher, unable to see you)#c# #fh5#fho9N((((#fh=l#fhw§§§§d§d   red draconian (wandering, unable to s…)c   yaktaur (launcher, unable to see you)#fhy/===9#fh#fh_0 _The yaktaur shoots a bolt.$fh $fh $fh !c$fhp jc   centaur (launcher, wandering, unable …)$fh  N(((($fhF $fhpL §≈§§§§cc   yaktaur (launcher, unable to see you)c   centaur (launcher, wandering, unable …)$fhM T1=60$fhQ $fhR t _The yaktaur shoots a bolt. The bolt barely misses the centaur.%fh6) § unable to see you, anguished)  You puncture the centaur!  The centaur is heavily wounded.The centaur unwields a +0 shortbow of flaming.%fhH;16 ==-5 (0.5%fh%fh]j _It stops flaming. The centaur closely misses you. x2%fhy  You catch the helpless centaur completely off-guard!  You impale the centaur!!%fhG§%fh 7==9---9 (0.4%fha%fhK _You kill the centaur!&fhe  ≈§≈≈≈≈≈§§..# ≈≈≈≈§≈§§≈≈.# ≈§≈≈≈≈≈≈≈≈.##&fhш W ≈§≈≈§§≈≈≈...# ≈≈≈≈≈≈§§≈..## ≈≈§≈≈≈§§§§§ §§§§## ≈§§≈.§§§§§# §≈≈..§d§@## §≈...#§§c .... #ß9ß# ..# ##c##&fh  #) #)#d   red draconian (wandering, unable to s…) ...c   yaktaur (launcher, unable to see you)..∩9.&fhx 9   molten gargoyle (unable to see you)###..c   centaur (unable to see you)&fh ' &fhq Olauncher, unable to see you)  The centaur wields a +2 shortbow of flaming.&fh ' &fhb Z It bursts into flame! The centaur shoots an arrow.&fh &fh ~  The arrow hits the molten gargoyle!  The yaktaur unwields a +1 arbalest of flaming.&fhs §d9.&fh ( It stops flaming. You block the yaktaur's attack. The centaur shoots an arrow.&fh k.unable to see you, ang&fh P31 ==1.9 (1.0&fh ! &fh# N _The arrow hits the yaktaur! The arrow burns the yaktaur. &fh$ n_You see here a +0 shortbow of flaming.(fh7  You puncture the molten gargoyle!  The molten gargoyle is severely damaged.(fh; **The molten gargoyle blasts magma at you!(fhi (fhu §d§@The bolt of magma misses you.(fhDv =16 ===2.3 (0.4(fh{ (fh} > _The yaktaur hits you but does no damage.)fh*i  You barely miss the molten gargoyle.)fh~c)wandering, unable to…))fh*3--8 (0.5)fh)fhh _The molten gargoyle is severely damaged.)fh*  You catch the helpless molten gargoyle completely off-guard!  You impale the molten gargoyle!!)fhW + §cat ..∩9.  ..###..  You destroy the molten gargoyle!)fh 9*)fh §The red draconian breathes fire past the yaktaur.)fh  The centaur shoots an arrow. The arrow hits the yaktaur!)fh )fh&Oc§)fhX >40==3.2 (0.4)fh)fh2 _The arrow burns the yaktaur.*fh  wandering, unable to see you)You hit the yaktaur but do no damage.*fh.--6*fh*fh.` _The yaktaur is severely wounded.*fhw=  You impale the yaktaur!!*fhu §c   centaur (launcher, unable to see you)  *fh5You kill the yaktaur!*fh;C(*fh*fhpd§§#*fh[3-1*fh==4.0*fhb*fh[ _The centaur shoots an arrow. The arrow hits you. The arrow burns you.+fh ≈≈≈≈§≈§§≈≈.# ≈§≈≈≈≈≈≈≈≈.## ≈§≈≈§§≈≈≈...#+fh ≈≈≈≈≈≈§§≈..## ≈≈§≈≈≈§§§§§ # ≈§§≈.§d§§§ §≈≈..§§§§## §≈...#§@§#+fhí .... #ßcß# ..# ##)## #) #)# .....∩...##+fhy`#.. #..+fhk&  +fhjfThe centaur unwields a +2 shortbow of flaming.  It stops flaming. You block the centaur's attack.+fh/4§d+fh#+fh%31 +fh.--5.0 (1.0+fh+fh  +fh_The centaur kicks you but does no damage.  Things that are here: _a +1 arbalest of flaming; a +0 mace; a yaktaur corpse,fhu .You puncture the red draconian!  ,fhThe red draconian is lightly wounded.16 ==-4 (0.4,fh ,fhW _The centaur barely misses you. x2,fhw D  You puncture the red draconian!,fh; T2==8,fh ,fhI ; _The red draconian is lightly wounded.-fh( -fh launcher, unable to see you)  You hit the red draconian but do no damage.The red draconian is lightly wounded.  The centaur wields a +2 shortbow of flaming.-fhk  It bursts into flame! The centaur shoots an arrow. The arrow hits you.-fhX§§.§≈...-fh90-fhM--=6.2-fh-fh -fhFi_The arrow burns you. The red draconian barely misses you.-fh §§≈..≈§ You strike the helpless red draconian from behind!  You impale the red draconian!!-fh/---6-fh<-fhe _The red draconian is heavily wounded.-fhe §§§≈≈§§≈≈≈≈≈-fhvgz≈≈. ang _The red draconian is heavily wounded.catch the helpless red draconian completely off-guard!  The red draconian is almost dead.  The centaur unwields a +2 shortbow of flaming.  It stops flaming. The centaur hits you. The centaur closely misses you.48--=--7.0-fhl-fh~n^ _The red draconian completely misses you..fhoA< ≈≈.fhwB@≈≈≈.≈≈≈§.§≈≈..§ wandering, unable to sYou hit the red draconian.  The red draconian is almost dead..fh`DB==4.fh\L.fhMF _The red draconian is no longer haunted by guilt..fh{ unable to see you)You hit the red draconian.  The red draconian is almost dead..fh *7 (0.3.fh .fhp _The centaur barely misses you. The centaur misses you./fhb .##....#..§.§§§§.§.You puncture the red draconian!  The red draconian is almost dead.The red draconian hits you with a +2 scimitar of flaming./fh u2--=8.2 (0.5/fh/fh2 _The red draconian burns you./fh D  You puncture the red draconian!/fh:! q .##....#..§.§§§§§§c   centaur (unable to see you)  You kill the red draconian!/fh& 5-6 (0.4 _You block the centaur's attack. The centaur completely misses you.Your Hexes skill increases to level 3!/fh#, /fh- k _Your Necromancy skill increases to level 3!0fh RR   Sugats the hexerc   centaur (unable to see you, ally targ…)You hit the centaur.  The centaur is lightly wounded.  Sugats emerges from the mists of memory!0fh!A-9.00fh0fhm _You block the centaur's attack. The centaur misses you.0fhV § wandering, unable to see you  You puncture the centaur!0fhW-=40fha0fhmd[ _The centaur is almost dead.0fh5  You strike the helpless centaur from behind!  You stick the centaur like a pincushion!!!0fh@ s§§.)0fhE -6--7 (0.3Kinetic Grapnel0fhWL 0fh%N K _You kill the centaur!1fh§≈≈≈≈≈≈≈≈.##§§≈≈≈...§§≈≈≈≈§§≈..#≈≈§§≈§§§..# 1fhk§≈≈≈.§§§.#≈≈≈§§§§§§§# §≈≈.§.§§R#...#§§§# .... #ß@ß# ##)# #)# ...1fh..∩....###....# #....# #..1fh1fhg-.....#1fh 7§§..≈≈≈.§§§.#.§§§§§..§))R.1fh1fh#31fhDR31 --70.7 (1.01fhP1fh+  Things that are here: 1fh|_a +2 shortbow of flaming; a centaur corpse1fhDk§§≈≈≈...§§≈≈≈≈§§≈..#§§§≈§§§..# ≈≈≈.§§§.#≈≈≈§.§§§§§# §≈≈...§))#...#§R.# 1fh[.... #ß§ß# ##@## #)# .....∩....###....# #....# #....# #..1fh[1fhR&w≈§≈≈≈§≈..≈≈.§§....§§..§§.§§.)R1 _1fh3)1fh.,| _You see here a +0 arbalest of flaming.1fh. §§≈§≈≈≈§≈..#§§≈≈.§§..# ≈≈≈..§§.#1fh@ ≈≈≈§..§§§§# §≈≈....§§#...#.).# .... #ßRß## ##)## #@# .....∩....###....# #..1fh ..# #....# #.. 1fh 1fh c≈)R1fh' ,2 _1fhJ 1fht | _You see here a +2 shortbow of flaming.1fh§≈≈≈.§§..# ≈≈≈..§§.#≈≈≈§..§§§§# 1fhJB§≈≈....§§#...#.).# .... #ß)ß## ##R# #)# #...##..∩..##..###..##..# #..##..# #..#...# #...1fhJ...  ...1fh1fh§.§§.))§)R1fhb6=3 _1fh1fh>  There is an open door, spattered with blood here. _You see here a +1 shortbow of flaming.2fhD} §§≈≈§# ≈≈≈§..§§§§ §≈≈....))## §≈...#.)§ .... #ß)ß# ..# ##)##2fh~ #R##)##..#∩..####..# #..# #..#. #.... ...2fhs2fh͇P..)R2fho2fh Z8=4 _2fhz2fh2fh,? ≈≈≈§..§.§§ §≈≈....))## §≈...#.). .... #ß)ß#2fh-R ..# ##)## #)##R##...##∩..####..# #..# #..#. #.... ...#...###.2fh/2fhq:Q)R2fh$<\51=52fhB2fh&C2fh  §≈≈....))## §≈...#.). .... #ß)ß# ..# ##)## #)#2fh #)##R..##..∩..####..# #..# #..#. #.... ...#....  ###. ##2fh 2fhk& Q.R2fh&( f3==62fh- 2fh. 2fhK x §≈...#.). .... #ß)ß# ..# ##)## #)##)##...##R.∩..#..###..# #..# #..#.2fh  #...#.... ...#.... ###.. ### 2fhޒ Q.R2fhb S5=72fh 3fh .... #ß)ß# ..# ##)## #)#3fhX#)##...##∩..#R.###..#..## #..# #..##.. #...#.... ... #.....  ###... ##### 3fh 3fh3fh .3fhe1R3fhP[6=83fhF3fh 3fh! ..# ##)## #)#### ##)###.$ ##...###._∩..#.. ##..###..#3fhL"^#.##R.## #..###.#..## #..##.. #... #.... ... #......  ###...... ########3fh#3fh)Q.R3fh+s60==93fh/3fh1O _Found 24 gold pieces. Found a bloodstained altar of Trog.3fh  .... #ß)ß#..# ##)## #)3fh : ##### ##) #.$.# ##...###._.###..∩ ...##..## #.##..## ##@#R.### #....###... #....#... #...... ###......########3fh 3fh .RR   Sugats the hexer3fhQ `1=803fh 3fh 4fh2§≈...#.)... #ß)ß..# ##)##4fh3h #)# #### ##)## $.# ##...##._.###..∩..# #...##..###..#  #@##..## #..# ##.#..## #..# 4fh3#..R.#### ...###...... 4fh4C########4fh,74fhS>NR.4fh?%14fhD4fhE4fh≈....))##§≈...#.)... #ß)ß..# ##)## #)# #### ##)## $.# ##...#_.###..∩..# 4fhx#.@.##..###..# ##.##..## #..# #R#..## #..# #....####....# ......... ###......########4fhp4fhNR.4fhV-224fh4fh4fh≈≈≈§..§.§§≈....))##§≈...#.)... #ß)ß4fhI%..# ##)## #)# #### ##)## $.# ##...##..∩..# ...##..###..# ##R##..## #..# 4fh#.#..## #..# ###....# ...#......4fhm###......########4fh4fh R4fh:..4fh%34fh4fh)a _There is a bloodstained altar of Trog here.4fhv§§≈≈§.§§..##≈≈≈§..§.§§≈....))##4fh6§≈...#.)... #ß)ß..# ##)## #)# #### ##)##  ##...#_.###..∩..# .R.##..###..# ##.##..## #..# #.#..## #..#4fh##.# ...#......###......4fh4fh R4fho..4fh͠,4 _4fh>4fhN  You now have 811 gold pieces (gained 24).4fh3=16 5.7 (2Invis 4fh4fh5 4fhS_You flicker for a moment.4fh+ 34fh1 4fh; 4fht> ;31 4fhC? 4fhE ,4fhH 4fhN 4fhvO U4=4fh"R 4fhMX 4fhY 4fhb[ 4fhBd 4fhk §§≈≈§.§§..##jesper the Slicer≈≈≈§..§.§§#Human of Hepliaklqana ****..4fhl S§≈≈....))##Health: 64/83 ==================------§≈...#.).#Magic: 22/22 ========================.... #ß)ß#AC: 14Str: 9..# ##)##EV: 31 Int: 16#)#SH: 4Dex: 18##### ##)##4fhm gXL: 13 Next: 46% Place: a Volcano#.@.# ##...##Noise: ---------  Time: 14489.7 (4.0)#.R.###..∩..#w) +8 rapier (speed)#...##..###..#Cast: Kinetic Grapnel##.##..## #..###.#..## #..##....###...R   Sugats the hexer#....#...#......###...... _You see here a +1 shortbow of flaming. 4fhKn _Found 24 gold pieces. Found a bloodstained altar of Trog. _There is a bloodstained altar of Trog here.  You now have 811 gold pieces (gained 24). _You flicker for a moment.You flicker back into view.4fht /  --more--5fh ; _5fh 5fhk 5fhM %55fhɯ 5fh 5fhx 5fh 5fhp ,5fh 5fh^ 5fh K6=5fhk 5fhA ,5fhW 5fh ,5fh 5fh_ k7=5fh 5fhL ,5fhn 5fh ,5fh 5fh 5fh %85fh 5fh 5fh 5fh 5fh 5fh 5fh 5fh$ ;95fhJ' 5fh+ 5fh, 5fhC. 5fh 4 5fh4 5fh6 5fhH< _Found 24 gold pieces. Found a bloodstained altar of Trog. _There is a bloodstained altar of Trog he5fh*= 're.  You now have 811 gold pieces (gained 24). _You flicker for a moment. _The air gets thick with the scent of sulphur.70=5fh? 5fhhD 5fhE 5fhF 5fh,M 5fhM 5fh1P 5fh7W U _In the distance, the volcano erupts with a roar.5fhW U1=5fhd 5fhv 5fhw 5fh 5fhH 5fh 5fhݞ 5fh! ;25fh{ 5fh 5fhɬ 5fh 5fh 5fhҳ 5fhݵ 5fht 5fh* K3=5fh 5fh 5fho 5fh 5fh 5fh 5fh 5fhQ 5fh U4=5fh 5fh 5fh 5fhe 5fh 5fh 5fhz 5fh= ;55fh 5fh ,5fh 5fh ,5fh 5fh ;65fhG 5fh ,5fh 5fh  ,5fh 5fh K7=5fh 5fhM 5fh% ,5fh' 5fh7- ,5fh/ 5fh,5 5fhQ6 U8=5fh9 5fhQ> ,5fh@ 5fhE ,5fhG 5fhM ;95fhO 5fhT ,5fhW 5fh\ ,5fh_ 5fhrd 5fh'e E80=5fhg 5fhm 5fhn 5fhp 5fh v 5fhv 5fhx 5fh~ 5fh  U1=5fh 5fh ,5fh 5fh 5fh 5fh 5fh9 5fh %25fh 5fhp 5fh# 5fh 5fh 5fh 5fhW 5fh= 5fh K3=5fh 5fhӷ 1 _HP restored.5fh 35fh 5fh h _You swap places.  There is a bloodstained altar of Trog here.5fh 5fhe 5fh  _5fh 5fh 5fhe 5fh 5fh: 5fh| 5fh 5fht 5fhN 5fh 9=5fh& 5fh 5fh 5fh 5fhZ 5fh" 5fh 5fh} 5fh2 5fh 5fh 5fh 5fh= 5fh 5fh 5fh 5fh 5fh 5fh 5fh 5fh$ 5fh _§≈≈....))## 5fh §≈...#.).# .... #ß)ß# ..# ##)##  #)# ##### ##)## #...# ##...## #._.###..∩..# #...##@.###..# 553.7 (68.0)##.##R.## #..# ##R#..## #..# 5fhQ #....## #...#....# ...#......  ###......######## 5fhg 5fh 5fh% j _Key pressed, stopping explore.5fhx& 5fh#( 5fh- 5fh-. 5fh 3 5fh3 $ _5fh6 5fh9 5fh1> 5fheC ,5fh*F 5fhI 5fhgN 5fhS 5fhT 5fh|W 5fh] &  5fhO^ ~There is an open door, spattered with blood here.  You see here a +1 shortbow of flaming.5fha 5fhh 5fhEi  _5fhk 5fhkp k  You see here a +2 shortbow of flaming.5fht 5fhx 5fhy  _5fh{ 5fh k  You see here a +0 arbalest of flaming.5fhj 5fhѓ 5fh  _5fh 5fh  Things that are here:  a +2 shortbow of flaming; a centaur corpse5fhԠ 5fh! 5fh٦  _5fh 5fh B  Things that are here:  5fh ua +1 arbalest of flaming; a +0 mace; a yaktaur corpse5fhԴ 5fh 5fhk  _5fh 5fh  Things that are here:  a +2 scimitar of flaming; a +0 cloak5fh+ 5fh  _5fh 5fh 5fh 5fh? ,5fhJ 5fh 5fh 5fh 5fh9 5fh 5fh 5fh 5fh 5fh 5fh  5fh 5fh/ 5fh 5fh 5fh 5fh 5fh?# 5fh# 5fhV& 5fh* 5fh\/ 5fh3 5fhY4 5fh6 5fh> 5fhB 5fhhG ,5fhK 5fhN 5fhR 5fhV 5fhW 5fhY 5fh[ 5fh^ 5fh` 5fhEa 5fha 5fhQf 5fhRh 5fhj 5fhsk ,5fhm 5fhJo 5fhq 5fhpr 5fh5s 5fhZt 5fhv 5fhx 5fhty 5fh#z 5fh${ 5fhe} 5fh 5fhE ,5fh 5fhJ T##.## §≈§≈≈≈≈≈..#####..b§§ ≈≈≈≈≈§§≈≈..###..≈≈≈≈≈≈≈≈≈§§§≈§§§§§..#5fhi #...≈§≈≈≈≈≈§≈§≈≈≈≈≈§§..#.....≈≈≈≈≈≈§§§≈≈≈§§≈≈§.#.....≈.§§§≈≈≈≈≈≈≈≈≈§≈≈.# #....§§≈≈≈§≈≈≈≈≈≈≈≈... #...§≈§§§≈≈≈≈≈≈§≈§..# #.@§§§§§≈≈§§≈.§...# ##.R§≈§§§§≈≈..§§.## ##.§§§§≈§≈......# #..§§§§§....))## #..§§.≈...#.).# ##.......##ß)ß# ##....#.###)##5fh! gb   fire bat (asleep) ##....## #)####### ##)##5fh -75.7 (225fhԐ 5fh 5fh 5fh7 ≈≈≈§§≈≈≈≈≈§≈≈≈≈§≈§≈5fh ≈§§§≈§≈≈≈≈§§≈R§≈§.  A fire bat comes into view.5fh ,6.7 (235fh~ 5fh 5 _The fire bat moves out of view.5fh5fh35fh@5fhs$###.#R#5fh/ ≈≈§≈≈≈§≈≈.#.##.≈ §§§≈§≈≈≈###..≈§§ ≈≈≈≈≈≈≈§§≈≈ #..≈≈§§§§≈§≈§§§≈§§§§§..##...≈§§§≈§≈§≈§≈≈≈≈≈§§...≈≈b≈≈≈§§§≈≈≈§§≈≈§.......≈.≈§§§≈§≈≈.§§§§≈§≈≈≈≈≈≈≈≈..5fh;#..@§≈§§§≈≈≈≈≈≈§≈§..###..R§§§§≈≈§§≈.§...§≈§§§§§≈≈..§§.#Kinetic Grapnel#.§.§§≈§≈......# #..§§§§§....))## #..§§.≈...#.).##.......##ß)ß# b   fire bat (ally target).#.###)##5fhG....## #)5fh,0.0)5fh5fh5fh≈ §≈§≈§ §≈§5fhi§§§§≈≈≈≈§§§§§§≈§§≈§§≈≈b≈R§≈§§≈≈≈§§≈≈.5fh?.#...5fh3=7.7 (15fh5fh@ _The fire bat bites you but does no damage.6fhi    ##.##.≈≈ §≈ ###..§≈§ §≈ #..≈§§§§≈≈≈ ##...≈≈ .....§≈§§≈ ......≈.≈≈≈ #...b≈ #..@R≈ ###.§≈ ##§§≈≈≈ ##.§§§≈≈ #..) 6fhLk#..).#  ##..)ß#  ##..   #)# 6fh    ##.##.≈≈ §≈ ###..§≈§ §≈ #..≈§§§§≈≈≈ ##...≈≈ .....§≈§§≈6fhn ......≈.≈≈≈ #...b≈ #..@R≈ ###.§≈ ##§§≈≈≈ ##.§§§≈≈ #..) #..).#  ##..)ß#  ##..  6fh6fh}6fh56fh _ _A fire bat is nearby!6fh M ≈§≈≈6fh@ ≈≈≈≈≈≈§≈§≈≈≈≈.≈≈§§§.§≈§≈≈≈≈≈§. 6fh U.You puncture the fire bat!  The fire bat is moderately wounded.Sugats barely misses the fire bat. The fire bat bites you.7---16 ==8.0 (0.3 6fhP 6fh. 1 _You are engulfed in flames!6fh §≈≈≈≈≈≈§≈≈≈≈§≈§§§§§§≈§≈§6fh §.≈.§≈.§§≈§≈≈.§≈≈..§§§≈.... #...You puncture the fire bat!  The fire bat is severely wounded.6fh *5 (0.5 6fh 6fh~ z _You block the fire bat's attack. Sugats closely misses the fire bat.7fh< ≈§§≈§§§§§§≈≈≈§§§§§§≈≈≈≈≈≈≈§§§§≈§≈.≈≈§≈≈..§§≈§.§≈...≈§..7fh=.You closely miss the fire bat.The fire bat is severely wounded.7fh>b4----9 (0.4 7fhCHL _You block the fire bat's attack.7fh5?  You puncture the fire bat!7fh ≈≈.≈§§≈≈≈≈§§≈≈§≈§§..§≈≈.7fh{-9.3Kinetic Grapnel7fh7fhL _You kill the fire bat!7fh7fhD7fh37fh 7fh:_No target in view!8fh{E[?25h[?0c  Search for what [Enter for "."]? 8fh}8fh [?25l[?1c8fh 8fh $8fhH! >9 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [Volcano] a bloodstained altar of Trog  b - [Volcano] a +0 arbalest of flamingc - [Volcano] a +0 cloak  d - [Volcano] a +0 mace  e - [Volcano] a +1 arbalest of flaming  f - [Volcano] a +1 shortbow of flaming  g - [Volcano] a +2 scimitar of flaming  h - [Volcano] a +2 shortbow of flaming (1 further duplicate) 8fhu" = i - [Volcano] a +0 shortbow of flaming:fhъ:fh:fh4###.#R#≈≈§≈≈≈§≈≈.# jesper the Slicer##.##.≈§ §≈§≈≈≈≈≈≈≈..## Human of Hepliaklqana ****..###.§§≈§ §≈≈≈≈≈≈§§≈≈..# Health: 74/83 =====================---#..≈§§§§≈≈§≈§≈§≈§§§§§.. Magic: 22/22 ========================:fh;^##...≈≈§§§§≈≈≈§≈≈≈≈≈§§.. AC: 14Str: 9......§§§§§§≈≈§≈≈≈§§≈≈§. EV: 16Int: 16......≈§≈§§§§§§≈≈≈≈≈§≈≈. SH: 4Dex: 18#....≈§§≈≈≈≈≈≈≈≈≈≈≈.. XL: 13 Next: 46% Place: a Volcano#..@R§§≈§§≈≈≈≈≈§≈§.. Noise: =--------  Time: 14579.3 (0.0)###..≈§§≈§≈≈§§≈.§... w) +8 rapier (speed)##..§§§≈≈§≈≈..§§.# Cast: Kinetic Grapnel##...§§≈§≈......##...§≈≈§....))###.....≈...#.).# R   Sugats the hexer##.......##ß)ß###....#.###)####....## #)#:fhę<The fire bat is severely wounded. _You block the fire bat's attack.  You puncture the fire bat! _You kill the fire bat! _No target in view!  Search for what [Enter for "."]? .:fh:fh:fh:fh. _:fh' 3:fhʼ :fh :fh4 X31 _:fh ,:fhy :fh: ;5:fh :fhB ,:fhs :fh= ,:fh :fh :fhI %6:fh :fh= | _The air gets thick with the scent of sulphur.:fh :fh :fh ,:fh :fh :fh K7=:fh :fh U _In the distance, the volcano erupts with a roar.:fh :fh} :fhM ,:fh, :fh :fhU U8=:fh :fh :fh ,:fh :fh ,:fh@ :fh ;9:fhj :fhR :fh" :fh  :fh :fh :fh> :fh L80=:fh :fh# :fh$ ,:fh( ,:fh) :fh- :fhI/ k1=:fhS3 ,:fh{4 :fh8 ,:fh9 :fh= ;2:fh> :fhC ,:fhCD :fhH ,:fhDI :fhDM a3=:fhN :fhR :fhT :fh[W ,:fhX :fhZ :fh[ :fh ^ ,:fho_ :fha :fhc :fhe ,:fhBg :fhLh :fhi :fh4l O=:fh#m :fh s :fhv ,:fhw :fhby :fhi{ :fh.~ :fh~ ,:fhƀ :fh :fh ,:fh :fh :fhs :fhM :fh :fhY :fhc :fh{ :fhG :fh :fhF :fhc :fh. :fh ,:fh :fh :fhɤ :fh ,:fh :fh :fha :fh1 ,:fh) :fhE :fh :fhٴ ,:fh :fh :fhi :fh4 :fh7 :fhT :fhM :fh :fh :fh :fh :fh :fh :fh :fh :fh :fha :fh :fh :fh\ :fh :fh :fh ,:fh :fh :fh :fh  ,:fh" :fh% :fh* :fh. ,:fh4 :fhQ6 :fh: :fhJ? :fhp@ :fhB :fhJ  Things that are here:  a +2 shortbow of flaming; a centaur corpse:fhN :fhpS :fhT  _:fhqV :fh|[ k  You see here a +0 arbalest of flaming.:fh_b :fhYg 5 _:fhj :fhn k  You see here a +2 shortbow of flaming.:fhr :fhv :fhw  _:fhy :fh#  There is an open door, spattered with blood here.  You see here a +1 shortbow of flaming.:fh :fh+ :fh  _:fhQ :fh :fhL :fht :fh@ :fh :fh :fh :fhЧ ,:fh~ :fh] :fhз ,:fhv :fh :fhz :fhS ,:fh :fh :fha ,:fhu :fh :fh 1##.......##ß)ß#  ##....#.###)####....## #)####### ##)###...# ##...##:fh7 #._.###..∩..###...##..###.R####.##..## ##..####R#..## ##@.#-636.3 (57.0)#....## #[)'#....# #....# #.### ....# #...... ....####...... ..########### ### :fh :fh Q.R:fh; F-7.3 (58:fh < _Found a war axe.;fh  ##....#.###)## ##....## #) ###### ##)## #...# ##...## #._.###..∩..## #...##..###..##;fhr  ##.##..##!##.R## ##R#..##)[)##..# #..#[)@#....# #....# #.####....# #...... ....# ###...... ..### ######## ###;fh ;fh& P.R;fh 18.3 (1.0);fh6 ;fh} j _Found four items. _There is an open door here.;fh  ##....#.###)## ##....## #)#;fh=  ###### ##)## #...# ##...## #._.###..∩..## #...##..###..## ##.##..##!##..## ##R#..##)[)##R.# #....## #[@'#....# #....# #.####....# #........ ....# ###...... ..###;fh  ######## ###;fh, ;fh M.R;fh -9 _;fh ;fh P _You see here a +0 war axe.fh`7 ##....#.###)## ##....## #) ###### ##)## #...# ##...##>fh #._.###..∩..## #...##..###..## ##.##..## ##R#..##)R.##..# #....##@)#[)'#....# #....####.####....# #........... ....# ###.............#>fhm{## ###############>fh>fhM[R>fh-6 _>fhۼ>fh>fh516 7.3 (2>fh>fhm_ _S - 5 golden potions (gained 1)?fhp^##.......##ß)ß# ##....#.###)###....## #)# ?fh4`[###### ##)## #...# ##...## #._.###..∩..## #..#..## ##.##..##.##..## ##R#..##@[.##..# #....##.R#[)'#....# #....####.####....# #........... ....#?fhay###.............##################?fhp?fhkrI31 8.3 (1?fh~?fh ?fh l_You see here a +0 glaive of flaming.?fhD##.##ß)ß# ##....#.###)## ##....## #)# ###### ##)## #...# ##...## ?fhF#._.###..∩..## #...##..###..## ##.##..##.##..## ##R#..##)@.##..# #....##.R#[)'#....# #....####.####....# #..###...?fhSH5######## ?fh[?fh]-9 _?fhzd?fhf _You see here a +2 leather armour of fire resistance.?fhw #.###)## # #)# #### ##)##...# ##...?fhy #._.###..∩#...##..#####.##..##.##..####R#..##)[.##..# #....##.R#@)'#....##....####.####....# #........... ....# ###.............### ############### ?fh~ ?fh )RR   Sugats the hexer?fh .50 _?fh# ?fh _You see here a +3 leather armour of fire resistance.AfhkAfhaWear or take off which item? AfhInventory Items Armour (go to first with [)  c - a +0 buckler (worn)  h - a +1 pair of gloves (worn)  s - a +2 robe of willpower (worn)  x - a +2 cloak of stealth (worn)  A - a +2 pair of boots (worn)  P - a +2 hat of willpower (worn)  k - an orb of guile  q - a scarf of repulsion  Q - +1 acid dragon scales  Y - a +0 cloak of willpower Floor Items ([,] to select) ArmourAfh a +3 leather armour of fire resistance[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip BfhK BfhR BfhZ  ##....#.###)##jesper the Slicer##....## #)#Human of Hepliaklqana ****..###### ##)##Health: 83/83 ========================#...# ##...##Bfh]\ Magic: 22/22 ========================#._.###..∩..##AC: 14Str: 9#...##..###..##EV: 31 Int: 16##.##..##.##..##SH: 4Dex: 18##R#..##)[.##..#XL: 13 Next: 46% Place: a Volcano#....##.)#@)'#....#Noise: ---------  Time: 14650.3 (0.0)#....####R####....#w) +8 rapier (speed)#........... ....#Cast: Kinetic Grapnel###.............###Bfh] ###############R   Sugats the hexer _U - 2 potions of might (gained 1) _You see here a +0 glaive of flaming. _S - 5 golden potions (gained 1) _You see here a +0 glaive of flaming. _You see here a +2 leather armour of fire resistance. _You see here a +3 leather armour of fire resistance.Bfhe P  Okay, then.Bfhmf Bfhm Bfhn . _Bfh Bfh VDrop what?Bfh 52/52 slots (_ for help) Hand Weapons (select all with ))  w - a +8 rapier of speed (weapon)  d - the +8 spear "Suezelikhly" {protect, rPois Will+} Missiles (select all with ()C - 7 curare-tipped darts  R - 2 throwing netsZ - 25 poisoned darts Armour (select all with [)  c - a +0 buckler (worn)  h - a +1 pair of gloves (worn)  s - a +2 robe of willpower (worn)  x - a +2 cloak of stealth (worn)  A - a +2 pair of boots (worn)  P - a +2 hat of willpower (worn)  k - an orb of guile  q - a scarf of repulsion  Q - +1 acid dragon scales Bfh S Y - a +0 cloak of willpower Magical Staves (select all with |)  I - a staff of air  X - a staff of conjuration [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle [.|Space] toggle selected[top]Cfh(1+ turn)  w - a +8 rapier of speed (weapon)  s + a +2 robe of willpower (worn)Cfh/f[Enter] accept (1 chosen)Cfhb'CfhU8 ##....#.###)##jesper the Slicer##....## #)#Human of Hepliaklqana ****..###### ##)##Health: 83/83 ========================#...# ##...##Cfh9 Magic: 22/22 ========================#._.###..∩..##AC: 14Str: 9#...##..###..##EV: 31 Int: 16##.##..##.##..##SH: 4Dex: 18##R#..##)[.##..#XL: 13 Next: 46% Place: a Volcano#....##.)#@)'#....#Noise: ---------  Time: 14650.3 (0.0)#....####R####....#Cfhc:w) +8 rapier (speed)#........... ....#Cast: Kinetic Grapnel###.............##################R   Sugats the hexer _You see here a +0 glaive of flaming. _S - 5 golden potions (gained 1) _You see here a +0 glaive of flaming. _You see here a +2 leather armour of fire resistance. _You see here a +3 leather armour of fire resistance. _Okay, then.Cfh; _Cfh{ACfhLd  You start removing your armour.CfhP516 1.3 (1Cfh TCfhC\CfhS]+2.3 (2CfhbCfh2kCfh[l+3.3 (3CfhqCfhazCfhq{+4.3 (4CfhCfhECfhQ+5.3 (5CfhCfh 0 _You continue removing your +2 robe of willpower. x5  You finish removing your +2 robe of willpower.CfhCfhCfh*CfhCfhݭCfh#+6.3 (6Cfh/CfhS _You feel less strong-willed. You drop a +2 robe of willpower.CfhQ Cfh8V aWear or take off which item? CfhFW Inventory Items Armour (go to first with [)  c - a +0 buckler (worn)  h - a +1 pair of gloves (worn)  x - a +2 cloak of stealth (worn)  A - a +2 pair of boots (worn)  P - a +2 hat of willpower (worn)  k - an orb of guile  q - a scarf of repulsion CfhcX 5 Q - +1 acid dragon scales  Y - a +0 cloak of willpower Floor Items ([,] to select) Armour a +2 robe of willpower a +3 leather armour of fire resistanceCfhhY c[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip EfhEfhjEfhG ##....#.###)##EfhOjesper the Slicer##....## #)#Human of Hepliaklqana ****..###### ##)##Health: 83/83 ========================#...# ##...##Magic: 22/22 ========================#._.###..∩..##EfhAC: 10Str: 9#...##..###..##EV: 16Int: 16##.##..##.##..##SH: 4EfhV>Dex: 18##R#..##)[.##..#XL: 13 Next: 46% Place: a Volcano#....##.)#@)'#....#Noise: ---------  Time: 14656.3 (0.0)EfhW#....####R####....#w) +8 rapier (speed)#........... ....#Cast: Kinetic Grapnel###.............##################R   Sugats the hexer Efh(_You see here a +3 leather armour of fire resistance. _Okay, then.You start removing your armour. _You continue removing your +2 robe of willpower. x5  You finish removing your +2 robe of willpower. _You feel less strong-willed. You drop a +2 robe of willpower.EfhEfh6Efh/Efh%  EfhAYou start putting on your armour.EfhWA7.3 (1EfhSEfh +8.3 (2EfhEfhEfh9+9.3 (3Efh Efh)Efh +,60.3 (4Efhd1Efh;Efh<+1.3 (5EfhIDEfhhG- 6EfhHfhHfhSHfhhHfhHfhHfhHfhHfhHfhU,Hfh2Hfh1HfhHfhVHfh#HfhHfhHfh~HfhHfhHfhHfh#Hfh3Hfh'HfhHfhHfhfHfhHfhx,Hfh Hfh Hfh[ Hfh? Hfh Hfh HfhA Hfh BHfhs Hfh Hfh. Hfh Hfh; Hfh Hfh Hfh Hfh Hfhx! HfhH" Hfh# Hfh& Hfh#) Hfh) Hfh* Hfh|, Hfh@/ Hfh11 Hfh2 Hfh2 Hfhe4 Hfhe7 Hfh8 Hfh8 Hfh< HfhW? HfhA HfhB HfhcC HfhD HfhL ...........###≈≈≈#### ............###### ...............# HfhL 7..............## ..............## # ...............# .# ..............## ..#.. ..............####...... ..............R.@....... 707.1 (35.0)............##< HfhM o>..............#  ........####....# ......... ...#........ ...# ......# ..#...... ..#HfhN HfhS M.RHfhU ,8.1 (36HfhY Hfho[ ; _Found an escape hatch in the ceiling.Hfh 3Hfhm Hfh Hfhi Hfh# Hfh$ XHfh HfhQ ,Hfh HfhQ HfhX ,Hfh Hfh Hfh] ,Hfh Hfh Hfhp Hfh ,Hfh Hfh_ Hfh Hfh Hfhi ,Hfh Hfh Hfh ,Hfh HfhQ Hfh? Hfh ,Hfhs Hfh/ Hfh HfhP ,Hfhm Hfh Hfh Hfh- HfhT ,Hfh Hfh Hfh Hfh2 ,HfhH Hfh Hfh Hfh ,HfhC Hfh Hfh Hfh ,Hfh1 Hfh Hfh ,Hfh Hfh Hfh5 HfhN ,Hfh Hfha Hfh ,Hfh HfhH Hfhp ,Hfh Hfh HfhO  ####### ##.....### ### # Hfhx #####...# ###≈≈≈##..# ### ###≈≈≈≈R..####.#### ##.##.#.P..### ###≈≈§≈..##...R. ###≈≈≈####.#..##....###s#######.# #.######.# ....# #..###.# P# ...## #..P##.# ## #..##..# # ###...#..#.#... s   scorpion (asleep)###....#.........####.............Hfh" -25.1 (17Hfhd& c.R, ally target)Hfh' ,6.1 (18Hfh+ Hfh, [ _A scorpion comes into view.Hfhl J ### ####.######.#.P..###... #....R@....... #.#..##....###s  #.######.#  .# P#  Hfh .# #  .# #.. .... HfhW  ####.######.#.P..###... #....R@....... #.#..##....###s  #.######.#  Hfh .# P# .# # .# #......HfhEHfhHfhHfh _ _A scorpion is nearby!Ifh*s# .....### .## Ifhyt# #####...# ≈≈≈##..# ### ≈≈≈≈R..####.#### #.##.#.P..###...#≈≈§≈..##....R.≈≈≈####.#..##....###s. #.# #.######.# # #..###.# .P### #..P##.# .### #..##..# # ..###...#..#.#... #.IfhAuw###....#.. ..####....IfhHwIfh{|@.RIfh87.0) _IfhIfhՄIfh .....### ## # #####...# ≈≈≈##..# ### ≈≈≈≈R..####.#### ## .##.#.P..###...#≈≈§≈..##.....R.Ifh ≈≈≈####.#..##....###s..# #.######.# # #..###.# .P### #..P##.# ..### #..##..# # ... ###...#..#.#....##. ###....#..# .. Ifh7Ifhv@.RIfh &8Ifh IfhIfhW # IfhX L### ## # ...# ≈≈≈##..# ### # ≈≈≈≈R..####.#### P## ##.#.P..###...# ≈≈§≈..##......R. IfhY ≈≈≈####.#..##....###s..# #.######.# P# #..###.# ..P# ## #..P##.# #..# IfhZ o## #..##..# # .... ###...#..#.#....##. ###....#...# .. Ifh8^ Ifhf 2.RIfhg Ifhkj &9IfhFk Kinetic GrapnelIfhq Ifhs IfhS # Ifh ### ## # ...# ##..# ### ## R..####.#### #P## ##.#.P..###...###.§≈..##.####.#..##..R.###s..# #.######.# .P. # #..###.# ..P# .Ifhy  #..P##.# ##..# #..##..# # .... ###...#..#.#....##. ....#...# .. IfhȲ IfhD LR.Ifh '30Ifh Ifh Ifhh ### ## # ...# ##..# ### ## R..####.#### ##P## Ifh+##.#.P..###...###. §≈..##.R.####.#..##....###s..# #.######.# ..P.  #..###.# ..P# ...  #..P##.# ##..# ...  #..##..# # .... .....#..#.#....##. .....#..# .. IfhHIfh7*Jfh sslow  Sugats casts a spell at the scorpion.JfhjW;sJfh6Y&1Jfh^JfhrdJ  ### ## # ...# ##..# ### ### JfheJR..####.#### ##P## ##.#.P..###...###..# ≈..##.R. ####.#..##....###s..# #.######.# ...P. #..###.# ..P# ... #..P##.# ##..# .... #..##..# # .... ........#..#.#....##....#.. ....#.# ........ _The scorpion seems to slow down.JfhhJfhlD.RJfh;m.=2JfhpJfhxrY _The scorpion completely misses you.Jfhn,:  You hit the scorpion.Jfh-415 5 (0.4 Jfhi1Jfh36 _The scorpion is lightly wounded.Jfh  You puncture the scorpion!  The scorpion is almost dead.Jfh'9*Jfhjt  Sugats casts a spell at the scorpion.Jfhky sThe scorpion seems to slow down.Jfhا2=8 (0.3 Jfh{JfhA _The scorpion stings you but does no damage.JfhH: k  You hit the scorpion but do no damage.Jfh; 4-3.2 (0.4 Jfh> Jfh@ \ _The scorpion is almost dead.Jfh M  You closely miss the scorpion.JfhZ Jfh9 D-7 (0.5 Jfh* Jfhi F _The scorpion is almost dead.JfhJ KfhT>  You impale the scorpion!!Kfh3XKfh1`7.RKfh`6†KfhoiX74.1 (0.4Kinetic GrapnelKfh&jKfhpKfh^rL _You kill the scorpion!KfhKfh% Kfh Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   6.0   7.0   0   l - Spellcasting   6.0   8.3  -1  Kfh;         b - Polearms   0.0   1.0   0   m - Conjurations   0.0   1.0   0   c - Staves   0.0   1.0   0   n + HexesKfh`13.1   4.0   0   d - Unarmed Combat   0.0   1.0   0   o + Necromancy3.2   4.0   0  Kfh e - Throwing   2.0   3.0   0   p - Forgecraft   6.0   7.0   0       q - Ice Magic   0.0   1.0   0  Kfh  f - Short Blades  14.0  18.0   0   r - Air Magic   0.0   1.0   0   g - Long Blades   9.0   1.0   0          s + Invocations6.3   5.9  +1   h - Armour   0.0   1.0   0   t - Evocations   1.0   2.0   0   i - Dodging   9.0  10.5   0       j - Shields   1.0   2.0   0     Kfh|[40m k + Stealth9.7   8.8  +1                              KfhGThe relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  Kfhp}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsNfhL> h + Armour 0.0Nfh> i + Dodging 9.0PfhPfhNPfhÙ##jesper the Slicer .###Human of Hepliaklqana ****.. ...##Pfh<qHealth: 83/83 ======================== ....#Magic: 22/22 ======================== #...#AC: 16Str: 9 ##..# ### ###EV: 15Int: 16 ≈R..####.#### ##P##SH: 4Dex: 18 ....##.#.P..###...###..#XL: 13 Next: 47% Place: Lair:3 ≈..##..........R@.......Noise: =--------  Time: 14734.1 (0.0) ####.#..##....###†......w) +8 rapier (speed) ##.# #.######.# ...P...Cast: Kinetic Grapnel #..###.# ..P# ....... #..P##.# ##..# ....... #..##..# # .... .......PfhR   Sugats the hexer #...#..#.#....##....#... ....#.........# ........ #.............You hit the scorpion but do no damage. _The scorpion is almost dead.You closely miss the scorpion. _The scorpion is almost dead.You impale the scorpion!! _You kill the scorpion!PfhPfhPfhPfhPfhb  Pfhd6Casting: Anguish (dangerous; 30% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.PfhPfh'n Your spells (cast)TypeFailure Level  a - Kinetic GrapnelForgecraft1% 1  c + AnguishHexes/Necromancy 30% 4 Pfh' x - Ensorcelled Hibernation Hexes/Ice9% 2  z - Launch Clockwork Bee Forgecraft3% 3 Select a spell to cast[!]/[I] toggle spell headersPfhiPfh:PfhsW##jesper the Slicer .###Human of Hepliaklqana ****.. ...##Health: 83/83 ======================== ....#PfhMagic: 22/22 ======================== #...#AC: 16Str: 9 ##..# ### ###EV: 15Int: 16 ≈R..####.#### ##P##SH: 4Dex: 18 ....##.#.P..###...###..#XL: 13 Next: 47% Place: Lair:3 ≈..##..........R@.......Noise: =--------  Time: 14734.1 (0.0) ####.#..##....###†......w) +8 rapier (speed) ##.# #.######.# ...P...Cast: Kinetic Grapnel #..###.# ..P# ....... Pfh##..P##.# ##..# ....... #..##..# # .... .......R   Sugats the hexer #...#..#.#....##....#... ....#.........# ........ #.............You closely miss the scorpion. _The scorpion is almost dead.You impale the scorpion!! _You kill the scorpion!Casting: Anguish (dangerous; 30% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Pfh $W##jesper the Slicer .###Human of Hepliaklqana ****.. ...##Health: 83/83 ======================== ....#Pfhf%Magic: 22/22 ======================== #...#AC: 16Str: 9 ##..# ### ###EV: 15Int: 16 ≈R..####.#### ##P##SH: 4Dex: 18 ....##.#.P..###...###..#XL: 13 Next: 47% Place: Lair:3 ≈..##..........R@.......Noise: =--------  Time: 14734.1 (0.0) ####.#..##....###†......w) +8 rapier (speed) ##.# #.######.# ...P...Cast: Kinetic Grapnel #..###.# ..P# ....... #..P##.# ##..# ....... #..##..# # .... .......R   Sugats the hexer #...#..#.#....##....#... ....#.........# ........ fh&40m#.............You closely miss the scorpion. _The scorpion is almost dead.You impale the scorpion!! _You kill the scorpion!Casting: Anguish (dangerous; 30% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Pfh)P  Okay, then.Pfh+Pfh.Pfh0. _QfhQQfhQfhQfhQfhQfh)QfhB30 _Qfh,QfhxQfh,Qfhd  You see here a scorpion corpse.Qfh[QfhbQfh= _Qfh+QfhuQfhQfh-,QfhQfhQfhQfh{QfhHQfh4QfhQfhQfhQfhA,QfhdQfhkQfhQfhQfhQfhQfhsQfh/Qfh',QfhQfhP5Qfh2  .#### ##P## #### ###P..###...###..##.P#### ..............R.-42.1 (8....###†............#####.# #...P.........#  ..P##........##...# Qfh#k ##..##.......## ...#  # ....#........# ..# .#....##....#....# )#..#P.......... .. ...... ...Qfh#QfhM.RQfh E-3.1 (9QfhQfh$ _Found a flail.QfhtQfhu3Qfh.xQfhzQfh|QfhBQfhK,QfhQfhdQfhRQfhQfhQfhgQfhQfhrQfhQfh@QfhQfh̗QfhӚQfhQfh[QfhQfhPQfhQfhSQfh2Qfh\QfhQfhqQfhQfh6QfhQfhQfh7QfhQfhQfhQfhQfhHQfhQfhQfhg=  You see here a +0 flail.QfhQfhQfh _Qfh}QfhSQfhQfh?QfhQfh~Qfh?QfhQfhNQfhQfhQfh1QfhQfh5QfhQfhQfhQfhQfhQfhQfhTQfhQfhhQfh@QfhQfh/Qfh,QfhQfhTQfhQfhQfhQfhQfhQfh9QfhQfhQfhQfhHQfhQfhDQfhQfhQfhQfh,Qfh Qfh Qfh` QfhQfhQfhwQfhQfhQfhQfhQfhQfhiQfhQfhEQfhQfhQfh Qfh"Qfh#Qfh$Qfh%Qfh2(Qfh*Qfhw+Qfh$,Qfh-5 _You swap places.Qfh0Qfh1Qfh2Qfhk3Qfha4Qfh+6Qfhj7Qfh8Qfh8Qfh#:Qfh;Qfh=,Qfh>Qfh @QfhAQfhCQfhDQfhEQfhFQfhLHQfh JQfhJQfhKQfhLQfhNQfhQPQfhPQfhRQfhqUQfhgWQfhXQfhYQfh+ZQfh[Qfh]Qfh_Qfh`,QfhbQfhdQfhwfQfhg,QfhiQfhlQfhn,QfhoQfh qQfh0sQfh5uQfhEvQfhfwQfhxQfh{Qfh}Qfhk~,QfhzQfhhQfhQfh,Qfh QfhQfh`BQfhQfhXQfhnQfh,QfhQfhzQfh,QfhQfhӖQfhQfhșQfh,QfhUQfhQfhΞ,QfhQfhQfhQfhQfh]♣..##..##♣..##..#♣♣..##..#Qfh}♣...#...#♣#.......# #....#...# #....##..# ##R...#...# #@..## .## #...# # ....#  .....# ....... D###...##  .. #.... D   five-headed hydra (wandering) .. ##.... Qfh Qfh086.1 (43.0)QfhE,7.1 (44QfhQfhd _A five-headed hydra comes into view.QfhV ♣..  ♣..##..# QfhJV ♣♣..##..#  ♣...#...#  ♣#.......#  #....#...#  #....##..#  ##R...#...#  #@..## .##  #...# #  ....#  .....#  Qfh.......  D###...##  .. #....  .. ##.... Qfh]O ♣..  ♣..##..#  ♣♣..##..#  ♣...#...#  Qfh_Q♣#.......#  #....#...#  #....##..#  ##R...#...#  #@..## .##  #...# #  ....#  .....# ....... D###...##  .. #....  .. ##.... QfhvTQfhVQfh[~ _A five-headed hydra is nearby!Qfhv ♣..  ♣..##..#  ♣♣..##..#  ♣...#...#  ♣#.......#  #....#...#  #....##..#  ##R...#...# Qfhq` #@..## .##  #...# #  ....#  .....#  .......  D###...##  .. #....  .. ##.... QfhR  ♣..  ♣..##..#  ♣♣..##..#  ♣...#...#  ♣#.......#  #....#...#  #....##..#  ##R...#...#  #@..## .##  #...# #  Qfh!T ....#  .....# ....... D###...##  .. #....  .. ##.... Qfh1W QfhX Qfh[ Qfh] h _A five-headed hydra is nearby!Rfh.##..# ♣♣..##..♣...#..♣#.....#....##....###R...#...#Rfh\ #...## .# # #.. ....#.............D#####..... #.... .##.. ##.... ... .....Rfh@Rfh$Rfhe.RD.RfhGdistracted, ally t…)RfhpR8.1 (1.0)Kinetic Grapnel _RfhjRfh&RfhX  ♣..##..#  jesper the Slicer Rfh q♣♣..##..#  Human of Hepliaklqana ****.. ♣...#...#  Health: 83/83 ======================== ♣#.......#  Magic: 20/22 =====================--- #....#...#  AC: 16Str: 9 #....##..#  EV: 30 Int: 16 ##....#...#  SH: 4Dex: 18 #R..## .##  XL: 13 Next: 47% Place: Lair:3 #@..# #  Noise: ---------  Time: 14788.1 (0.0) #**...#  w) +8 rapier (speed) Rfh C..*.....#  Cast: Kinetic Grapnel #.D........  ....###...##.  .... #.... .#  R   Sugats the hexer #.. ##.... .  D   five-headed hydra (distracted, ally t…) .. .....  _A five-headed hydra is nearby!Rfhp \Casting: Anguish (dangerous; 30% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a five-headed hydra (not watching you, ally target, chance to affect: 14%)TfhJeTfh_iw♣..##..#jesper the SlicerTfh'j4♣♣..##..#Human of Hepliaklqana ****..♣...#...#Health: 83/83 ========================♣#.......#Magic: 22/22 ========================#....#...#AC: 16Str: 9#....##..#EV: 30 Int: 16##....#...#SH: 4Dex: 18#R..## .##Tfh7kXL: 13 Next: 47% Place: Lair:3#@..# #Noise: ---------  Time: 14788.1 (0.0)#.....#w) +8 rapier (speed)........#Cast: Kinetic Grapnel#.D............###...##..... #.... .#R   Sugats the hexer#.. ##.... .D   five-headed hydra (distracted, ally t…).......Casting: Anguish (dangerous; 30% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Tfh lWAiming: Ensorcelled Hibernation (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a five-headed hydra (not watching you, ally target, chance to affect: 14%)Okay, then.TfhnTfh1qTfh^tTfhu. _Tfh'0♣..##..# .TfhT) ♣...#...#♣#.......# #....#...# #....##..# ##....#...# #R..## .#####...# #.@...# #........#Tfh'*#.D...............###.##... #..... .##.. ##..... .... ...... ......Tfh.Tfh/Tfh3.RD.Dally target)Tfh529.1 (1 _Tfh8Tfh9Ufh, ....#. ♣#.....#....###....#...# #...## .### ###R..# # Ufh k#.S.#... #..D...............###...##. #..... .##.. ##......... ...... .. S   water moccasin (asleep).R.DUfhK 90 _A water moccasin comes into view.Vfh0V' VfhWS. S  You puncture the five-headed hydra!  The five-headed hydra is moderately wounded.Vfh];15 ===4 (0.3 Vfh_VfhSc Vfhd*_The water moccasin hisses angrily.VfhH  You puncture the five-headed hydra!VfhϣC.SVfhѤL===-7VfhVfhi _The five-headed hydra is heavily wounded.Vfh,  You hit the five-headed hydra.  The five-headed hydra is heavily wounded.Vfh :*Vfh^ %  VfhS bSugats gestures at the five-headed hydra while chanting.VfhE D  The five-headed hydra is heavily wounded.Sugats gestures at the five-headed hydra while chanting.  The five-headed hydra resists with almost no effort.  The five-headed hydra barely misses you.The five-headed hydra bites you but does no damage.  The five-headed hydra bites you. The five-headed hydra bites you!VfhKG m66------1.0Vfh?J Vfh+L ? _You block the five-headed hydra's attack.Vfh:C  You hit the five-headed hydra.Vfh}CG.SVfhD2-5 (0.5 VfhKVfhO VfhlP[_The five-headed hydra is heavily wounded.Wfh  You impale the five-headed hydra!!  The five-headed hydra is almost dead.Wfh~8*Wfh< Ddistracted, slow, …)Sugats points at the five-headed hydra and mumbles some strange words.Wfh pWfh|aS.D Wfh} The five-headed hydra is almost dead.  Sugats points at the five-headed hydra and mumbles some strange words.  The five-headed hydra seems to slow down.  The five-headed hydra bites Sugats. The five-headed hydra bites Sugats!  The five-headed hydra barely misses Sugats.  The five-headed hydra bites Sugats.Wfh"3==9 (0.4 WfhمWfhj WfhiF_The five-headed hydra bites Sugats but does no damage.WfhH  You puncture the five-headed hydra!Wfhq†S   water moccasin (ally target)Wfh>51--2.4 (0.5 WfhjWfh WfhG_You kill the five-headed hydra!Xfh9v Xfh~w You hit the water moccasin.  The water moccasin is lightly wounded.  The water moccasin misses you.XfhSy8*Xfh@ slow, ally target)  Sugats points at the water moccasin and mumbles some strange words.Xfh8SXfhQ-------8 (0.4 XfhXfhf< _The water moccasin seems to slow down.Xfhi  You closely miss the water moccasin.Xfh*<F   blink frog (wandering)FS   water moccasin (slow, ally target)3.2Xfh>0Xfhr3< _The water moccasin is lightly wounded.Xfh\  The blink frog croaks.  You puncture the water moccasin!  The water moccasin is heavily wounded.Xfh.aS   water moccasin (slow, ally target).XfhOc2=7 (0.5 XfhfXfhg[ _The water moccasin barely misses you.Xfh'  You puncture the water moccasin!  The water moccasin is severely wounded.Xfh*:*Xfh`}  Sugats points at the water moccasin and mumbles some strange words.Xfh8SXfh074.2XfhXfh I _The water moccasin resists with significant effort.XfhF  You hit the water moccasin.  The water moccasin is almost dead.Xfh`L' Xfh-MTl   komodo dragon (wandering)lS   water moccasin (slow, ally target)  The water moccasin closely misses you.Xfh,N.-7XfhUv _A komodo dragon comes into view.Xfh< n  The komodo dragon hisses angrily.  You puncture the water moccasin!XfhɃ Xfhi Xfh ..RFlally target)lF   blink frogXfhG {-5.2Kinetic GrapnelXfhɖ XfhF R _You kill the water moccasin!Xfh!  ♣#.......# #....#...# #....##..# ##....#.#...## .## Xfh0 ##. ###...# # #...#.....# †.R..##..##.....@......#.....###...##..#..... #.......#.#.. ##.......... ......#... F l.....#....F.#F   cane toad (wandering)F   blink frogXfh Xfh( Xfh Xfh Xfh n.R....FXfhZ F   cane toad..# Xfhz o71=30 -XfhC 6.2 (1.0Xfh, XfhO \ _A cane toad comes into view.YfhJ\#....#...# #....##..# ##....#.# #...## .## ##. ###...# ## #...#.....# ..#†....##..##......R.....# YfhL[.....###.@.##..# ..... #.......# .#.. #.#... F......##... l. #....F..##........# l   komodo dragon........P F   cane toad (ally target)F   blink frogYfh=N,YfhO,Yfh"QYfhT.RF.lF..Yfh0V6==-7Kinetic GrapnelYfhaZYfh[Zfh]ZfhZfhQ FlZfhxF.The blink frog blinks!Zfhc9*Zfh7 Fconfused, ally target)Sugats gestures at the cane toad while chanting.Zfh5Zfh<J.FZfh=/==8Zfh\BZfhE{ _The cane toad appears confused. The blink frog completely misses you.ZfhXdk  You puncture the blink frog!Zfhf415 6 (0.4 ZfhmZfhDp ZfhqW_The blink frog is moderately wounded.[fh  You closely miss the blink frog.The blink frog is moderately wounded.[fh,[fh.lR§F.[fh2-9 (0.3 [fh[fhA _The blink frog hits you but does no damage.\fhn  You puncture the komodo dragon!\fhP==9.3 (0.4 \fh"\fh0%R _The komodo dragon is moderately wounded.\fh%\fh  You puncture the komodo dragon!  The komodo dragon is heavily wounded.\fhIF.\fhk&7\fh\fh \fh9_The blink frog barely misses you. The komodo dragon misses you.]fh:/  You puncture the komodo dragon!  The komodo dragon is almost dead.]fh0\7=800.2 (0.5 ]fh4]fh6 ]fh~7_Sugats completely misses the cane toad. The blink frog misses you.]fhS D  You puncture the komodo dragon!]fhAd .#........P  You kill the komodo dragon!]fhh ;*]fh distracted, slow…)Sugats points at the cane toad and mumbles some strange words.]fh ]fhc wF.slow, ally target]fh} 236 (0.4 ]fh ]fh 7 _The cane toad seems to slow down.^fh  You puncture the cane toad!  The cane toad is moderately wounded.^fh0,1.1 (0.5 ^fh"^fhƩP _The blink frog misses you.^fh{ &  drained, a…You barely miss the cane toad.The cane toad is moderately wounded.Sugats hits the cane toad with a +0 dagger of draining!^fh} 2-5 (0.4 ^fhq ^fhp 2 _Sugats drains the cane toad.^fh> Sugats hits the cane toad with a +0 dagger of draining! _Sugats drains the cane toad.  You hit the cane toad.  The cane toad is severely wounded.  The blink frog barely misses you.  The cane toad stings you but does no damage.^fhJ==9^fhl^fhM _Sugats hits the cane toad with a +0 dagger of draining!_fh(c  You barely miss the cane toad._fhz*4-2.2 (0.3 _fh+._fh0] _The cane toad is almost dead._fh  You catch the helpless cane toad completely off-guard!  You perforate the cane toad like a sieve!!!_fh _fhW R._fhF   blink frog (ally target)  You kill the cane toad!_fheZ5-6 (0.4 _fh_fhA _The blink frog hits you but does no damage._fhQ _fhR6 You hit the blink frog._fhT*9 (0.3 _fh[_fh_ _fh`W_The blink frog is moderately wounded._fh+  You puncture the blink frog!  The blink frog is severely wounded._fh 88=3.2_fh&# _fh+% A _The blink frog hits you but does no damage._fhg A  You puncture the blink frog!_fh 6R†_fhT 1 _fh &5_fh _fh  _fhj P_The blink frog is almost dead._fhe  You closely miss the blink frog._fh .-8_fh'_fh 7^ _The blink frog is almost dead.`fhA  You puncture the blink frog!`fh9&G†`fh+6-4.2 (0.4Kinetic Grapnel`fh/`fh1 `fh2H_You kill the blink frog!`fhYw`fh4y`fhz`fh~`fhlQ30 `fhʅ,`fh7`fh`fh;9`fh,`fh-`fhG,`fh`fh[`fhb80=`fh,`fhE`fh,`fh}`fh`fhAk1=`fh,`fhH`fhf: _Ancestor HP restored.`fh3`fh.`fh%2`fhԬ`fhq`fhJ`fh|`fh`fhg`fhV`fha3=`fh`fh1 _HP restored.`fhվ`fh`fhy`fh] `fh1_ You see here a cane toad corpse.`fhk`fh `fh _`fh`fh`fh`fhZ`fh.`fh`fh`fh`fhrO=`fha`fh`fhk#...#.....# ..##...†....##..#`fhE-#.....†......#.....###...##..#..... #.†.....##.#.. ##.......#... #R......##... #........# #@......##-23.2 (19.0) #.<...........# P....#.P# .... #..# ... ##.#`fhS.. . . #.. .#`fh{`fhR.R`fhF-4.2 (20`fh`fh9 _Found a stone staircase leading up.`fh`fh|`fh`fhXH _No target in view!`fh3`fh0`fh`fh`fhҩ`fhE$ _`fhDB`fh,`fhҴ`fh(`fhj`fhۺ,`fh`fh`fh-`fh,`fhC`fh`fh#`fhx,`fhn`fh}`fh,`fh`fh`fh`fh<,`fh:`fh`fh0`fh`fh`fhA`fh `fh`fh`fhp`fh`fh3`fh`fh`fh`fh`fh0`fh|`fhh`fhI`fh`fh`fh`fh`fhI`fh`fh `fh`fh`fh`fh& `fh `fhoF....P....#........P#`fhT........##.........#........###........#........# ........#........###.....F..........#P..#..###.........##..###.R....## #... #.@...^.# #P.. ♣.#.....## ### ♣..##....#  #PP♣ ....# ##P ....# #P ....#  `fho..... F   bullfrog (wandering) `fh{F37.2 (13F`fh!,8.2 (14`fh%`fhc( `fhJ)M_A bullfrog comes into view.`fh3 `fh4  ..  ........##.........#  ........###........#  `fh5 ~........# ........#  ........###.....F..  ........#P........# `fh6 ) .............  `fhl7 ##.R....##  `fh;8 #... #.@...^.#  #P.. ♣.#.....##  ### ♣..##....# `fh9 M #PP♣ ....#  ##P ....#  `fh; v#P ....#  .....  ...... `fhz  ..  ........##.........#  `fhg ........###........#  ........# ........#  ........###.....F..  ........#P........#  .............  #.R....## `fhy C #... #.@...^.#  #P.. ♣.#.....##  ### ♣..##....#  #PP♣ ....#`fh V ##P ....# #P ....#  .....  ...... `fh `fhn `fhW `fh I _A bullfrog is nearby!`fh `fh(F  ..  ........##.........#  ........###........#  `fhH *........# ........#  ........###.....F..  ........#P........#  .............  #.R....##  #... #.@...^.#  #P.. ♣.#.....##  `fhpI ### ♣..##....#  #PP♣ ....#  ##P ....#  #P ....#  .....  ...... `fh  ..  ........##.........#  `fh $........###........#  ........# ........#  ........###.....F..  ........#P........#  .............  #.R....##  #... #.@...^.#  #P.. ♣.#.....## `fh ( ### ♣..##....#  #PP♣ ....# ##P ....# #P ....#  .....  `fh 9...... `fh `fh `fh `fh _ _A bullfrog is nearby!afh~a ..  ........##.........#  afh........###........#  ........# ........#  ........###.....F..  ........#P........#  .............  #.R....##  #... #.@...^.#  #P.. ♣.#.....##  ### ♣..##....#  #PP♣ ....#  ##P ....#  #P ....#  afhT.....  ...... afhw)9 ..afh*  ........##.........#  ........###........#  ........# ........#  ........###.....F..  ........#P........#  afh+.............  #.R....##  #... #.@...^.# afh, #P.. ♣.#.....##  ### ♣..##....#  afhL-#PP♣ ....# ##P ....# #P ....#  ..... afh.> ...... afhD5afh9afh@afhD afhzEQ_A bullfrog is nearby!afhb[....#.<....# afh[....P....#..P# ........##..# ........###.........# ........# ........###.....F.. ........#P# ..###..............afhq.##..###.R@...## #... #.....^.# #P.. ♣.#.....#### ♣..##....##PP♣ #....###P #....# #P .....# ......afhafh' afhXF.R.afh*(ally target)afh89.0) _afhafhIafh ##......####....#.<.....# afh# ....P....#..P# ........##..# ........###.........# ........# ........###....F... ........#P..# ..###.....R@........##..###......###.##... #.....^.# #P.. ♣.#.....#### ♣..##PP♣ #....# afh ##P #....# #P .....# afh afh afh afh h.R.F.afhg >40Kinetic GrapnelafhF afh afhZi H##......###.## afhj ....#.<....#....P....#.P# .##.# .###.# .# .#afhk ?........###..#P.R.F....#...###.#.##..###......###.#afhl #... #.....^.# #PP♣ #....# ##P #....# afhm afhn afh8y G.Rafh| %=afh} 1afh afhS  afhJ 9_The bullfrog hits you but does no damage.bfhɣ  You puncture the bullfrog!  The bullfrog is heavily wounded.Sugats hits the bullfrog with a +0 dagger of draining!bfhC.bfh 15 ==7 (0.5Kinetic Grapnel _The bullfrog dies!bfh$bfhbfhg _Your Armour skill increases to level 1!bfh@bfhYEbfhLbfhNH _No target in view!bfhFbfhbfhbfhݺH _No target in view!bfh!bfh#bfhy%bfhD)bfh-bfhX/B30 _bfhr4bfh5bfhj9bfh:bfh;bfh bfhA bfh:C bfhD bfhD bfhE bfheG bfhH bfhI ,bfhK bfhL bfhcN bfhVO ,bfhR bfhZT bfh2U ,bfhW  bfhXX /_You swap places.bfh"[ bfh\ 3bfhu] bfh;_ bfh` bfhb bfh|c bfhNd bfhe bfhg bfhyi bfh^j bfh0k bfhll bfhn bfhFp bfhq bfh'r bfh>t bfhv bfhx bfhy bfhz bfh{ bfh~ bfh bfht bfhu bfh bfh/ bfh) bfh bfh{ bfhj bfh bfh ,bfh bfh bfh) bfh; bfh bfh bfhu bfh< bfh bfh bfhV bfh? ,bfhN bfh Xbfh bfh= bfhL ...#...#♣..##..# ..#...P# ......>♣ ♣..##..# bfh9 3..##.... ......♣ ♣♣..##..# ..# ..... >....♣ ♣...#...# ..# .. ....♣ ♣#.......# ...♣ ♣♣♣ #....#...# ..#♣#.# #....##..# #..#..# ##....#... ##@###.## #...##..#925.7 (6 #..###..###...##..# #.R.#...#.....##... bfh ##..##...†....##..# #.#..P#.....†......# #.......###...##..# #.......# #.†.....# ##..#...P###....... ##......P##.......#bfh bfh QR.bfhY ,6.7 (63bfh bfhž > _Found two stone staircases leading down.bfh 3bfhbfh>bfhbfhbfhBbfh bfh bfh bfhrbfhbfhbfhbfhsbfh.bfhqbfhvbfhObfh>bfhbfhbfhs bfhF!bfh#bfh&bfh(bfh)bfh*bfh,bfhU0bfh82bfh3bfh3bfh7%  bfh8-There is a stone staircase leading down here.bfh:bfh<bfh= _bfh)?bfhUAbfhDbfhFbfhGbfhHbfhJbfhNbfhPbfhyQbfhlRbfhGTbfhVbfhSXbfh*Ybfh Zbfh[bfh@^bfhP`bfh)abfhbbfh{ebfhTf'15 bfh%gbfh>kN _You now have 824 gold pieces (gained 13).bfhmbfhobfhtp;30 bfhhqbfhOsbfhubfh"wbfhwbfhxbfh zbfh{bfh}bfh~~bfhObfhIbfh,bfh׃bfh΄bfhbfhbfhbfhbfh\bfh-bfhbfhSbfh*bfhbfhabfhTbfhbfhߘbfhbfhbfhIbfh"bfhbfhşbfhbfh+bfh bfhbfhbfhԩbfhbfhbfhVbfhbfhbfhͱbfhbfhbfhbfhIbfh$bfhbfhҽbfh:bfhUbfh,bfhbfhbfhbfhbfh bfhbfhbfhbfhbfhbfh{bfhMbfhbfhbfhbfhobfhAbfhbfhbfhKbfh"bfhbfhlbfh\bfhbfhbfhbfhobfhbfhbfhfbfhIbfhbfhbfhbfh{bfhWbfhbfhzbfh^bfh5bfhbfhDbfhbfhWbfhLbfh bfh^bfh bfh@ bfh bfh bfh9bfhbfhsbfhKbfhbfhbfhObfh&bfhbfhYbfh bfh bfh!bfh^$bfhA'bfh)bfh)bfh*bfh,bfh.bfh.1bfh 2bfh2bfhn5bfh7bfh9bfh:bfhx;bfh=bfh?bfhBcfhcfhscfh=cfhHcfhycfhPcfh! cfh cfh cfhcfhcfhcfhcfhcfhcfhTcfhcfhcfhrcfhIcfh(cfhecfht cfhN"cfh&#cfh#cfh2'cfh('15 cfh(cfh|+$ cfhT,*_You now have 848 gold pieces (gained 24).cfh-cfh/cfh0;30 cfh1cfh2cfh45cfh-6cfh7cfhW:cfh;<cfh=cfh>cfh?cfhAcfhDcfhEcfhFcfhGcfhIcfhKcfhMcfhNcfhOcfhQcfhATcfhkVcfhBWcfh6XcfhMZcfh\cfhd^cfh;_cfh`cfh'ccfhKecfhtgcfhi,cfh_r..............# #..#..................###..# ###..#...####.cfhes.(........#...###.....#.## ###...............#PP...#...# # #......................#.## # #..####Y..............##.# ###..## #....#..........# . ......# #...P#...R......# # .....####...##..@.......... 83.7 (57 ............##............. ........>.Y................# .......##...##.........##..# cfhAt......##P..†##............. .....####.F.##.........#. .....# #§..##.......... . .....# #...#........... .....# #.... §...... .cfhvcfh{cfh$ cfhc_Key pressed, stopping explore.cfhcfhEcfhcfhcfh$ _cfh,cfh3cfh>cfhcfhcfhcfhcfhcfhcfhĚcfhcfhcfhcfhWcfhäcfh9cfhcfhBcfhcfhcfhcfhcfhcfhwcfhJcfhcfhݷcfh~cfhWcfh*cfhcfhcfhcfhcfhcfhcfhcfhcfhmcfhPcfhmcfhc'15 cfh9cfhN _You now have 869 gold pieces (gained 21).cfhFcfhcfh;30 cfhcfhcfhcfhcfhcfhlcfhocfhcfhcfhtcfhmcfhcfhcfh,cfhcfhcfhMcfh&cfhcfhcfhcfh"cfh,cfhtcfhcfhcfhxcfhcfhcfhcfh}cfh_cfh!cfhf # #...##.......... cfhE '# #...#........... ....# #.............. .####.## #.............. # #...# #.....#........ P# #...# #...###........ #..## #....##........ #.###†## #....##.......k cfh+ +†###...#.#....R. †..... †........) #########.########## ### ### # cfh  k   wyvern (asleep)cfh7 5001.7 (18  cfh~CA wyvern comes into view.cfhm.R, ally target)cfh7,2.7 (19cfhvcfhz! cfhV"_Found a quarterstaff.cfh& 5 . cfh" N #...#...........  #..............  #..............  #...# #.....#........  #...# #...###........  #....##........ †## #....##.......k †#.....R@....... cfh †............... †..............) ##.##########.#  ### # cfh9  .  #...#...........  #.............. cfh;  #..............  #...# #.....#........  #...# #...###........  #....##........ †## #....##.......k †#.....R@....... †............... †..............) ##.##########.# ### #cfhA cfhC cfh6I cfhlK ] _A wyvern is nearby!cfh q f# #...##.. cfh9r .# #...#.. .# #....... ####.## #....... # #...# #.....#.. # #...# #...###.cfh's ~...## #....##.. .###†## #....##.k.. ###...#.#.....R.cfht . .†.. .†.).. .#.#.#cfht # ### # ##cfhuw cfh' @.Rcfho 83.0) _cfh cfh dfhZ  What are your orders?  t - Shout! dfh Orders for allies: a - Attack new target r - Retreat!s - Stop attacking. g - Guard the area.f - Follow me.  Anything else - Cancel.dfh >)dfh 015 4dfh{ dfh _Follow me!dfhr I# #...##.dfh  . # #...#..# #........## #.......  #...# #.....#.#. dfh m #...# #...###.#...## #....##.#. ###†## #....##.dfh} k.#....#.#......R.. †.. †.dfh= ).. #.#.## # dfh ### # #.#dfh dfh dfhE ..R@...kkdfh [30 5Kinetic Grapneldfh dfh|  dfhB *_The wyvern hisses angrily.efh*n# #...##. . # #...#..# #.......## #....... #...# #.....#.# . #...# #...###.# . #..## #....##.# efhqpx.†## #....##.#. #...#.#.R.@..k.. .. .)...#.###. ### ## #.### efhq,efhdv.R@k..efhx&6efh1{efh|efhjefhj.R(ally target)efh;15 =7.1 (0.4 efhefh1 efhC_You barely miss the wyvern.efhefh9&5efhefhZ _You barely miss the wyvern. The wyvern closely misses you.efh$^  You hit the wyvern.  The wyvern is lightly wounded.efh^:*efhC|  Sugats gestures at the wyvern while chanting.efhxO kThe wyvern resists with significant effort.efhPb0-=8.0 (0.5 efhuTefhV+ _The wyvern bites you.efh*@g  You puncture the wyvern!efhA*4 (0.4 efh\Fefh"HI _The wyvern is severely wounded.efhIefh=  You puncture the wyvern!efh<C.efh(l79 (0.5Kinetic Grapnelefh'efhŭJ _You kill the wyvern!efhp # #...##. . # #...#.... # #...... #.## #...... . ...# #.....#.# . ...# #...###.# . efh_ ..## #....##.# . #†## #....##.##. . ...#.#...R..)...#.###.#### ## #.### efh= efh 1-30 --9.9 (1.0efh efh= efh< efhQ 9--efht efh9 H _No target in view!efhg P# #...##. . . .# #...#. ... . .# #.efhh E. .... .## #...... .# #.....#.# .# #...###.# . .## #....##.# . †## #....##.##.. .#.#...R..)...#.###.#.### ## #.### efhnj efhm LR.efhip .10 _efhw efh:y ffhffhffhJffhffh'2ffhb+Bffh-ffh.K3=ffh/ffh2ffh5ffhi7ffh[8ffh[9ffh;ffh=ffh>ffh?ffhBffh.EffhFffhGffhHffhJffh NffhPffhP9=ffhQffhSffh$VffhWffhXffhYffh[ffhA^ffh(`ffhaffhaffhcffheffhgffhhffhiffhkffh"n,ffhoffhDsffhuffhwffhxffhyffh{ffh}ffhffhffhځffhffhffhffhffhތffhÎffhffhffhffhhffhΕffh-ffhffhŚffhǛffh,ffhffh,ffhffhffh7ffhffhffhffhCffhffhYffhGffhVffhffhb........ ....P....#.... ......... .#...<........##.... .ffhc........# ##....###.... .....##..# .#.....##....... ## ......###...#...##.##......#P ......#....##..... ...........##..###......#....@..#.....#.....^31.9 (21.0)ffhRR...#P...♣.#.....###....###.♣..##....# ......#...............#PP♣.#....# ......##..............##P..#.... ......##...............#PP#.....# .......................###....... ................................. ....)............................ffhkffhH,2.9 (22ffh ffh ffh3_Found a stone staircase leading up.ffh=3ffhܺffhpffhffhffh,ffhffhffhffhffhffhffhMffhffhffhffhffhffhffh*,ffhffhffhffhffhffhffhffhMffh5ffh@ffh7ffhTffhffhffhffhnffhffhffhffhffhffhffh?ffh(ffhffhffhffhffhffhffh ffh ffhWffhA,ffhffhffhffhffhffhwffhffh+ffhffhffhffh1!ffhV"ffh^#ffhI$ffh,%ffh'ffh(ffh(ffh+ffh3###...#P..###P.......♣ ♣♣♣ #ffh4..# ##P.#.#..#♣#.# ##.......# ##.####..#..# ## # #.......#####.P ##.###.## # ## ##.......##.... #..###..### .# #..##.....#..# #...#...# # #...## ##..##...† # #..#...F.....##.#..P#.....†.. ffh5# ###..#...####.@.##.......###.. ###.....#.## ##...##.......# #.†. .#PP...#...# #..R####..#...P###....#.## #...####......P##....##.# ##...##.......###....# . #...###......###........# # #........#.<F   cane toad (wandering)....... ###........P....#....... #.#...<##ffh9-47.9 (15ffh:ffh?G.FRffh@b.Fally target)ffhAC8.9 (16Kinetic GrapnelffhFffhH ffhIN_A cane toad comes into view.ffh(v ♣♣♣  ##P.# ..# ##.# # ..#####.P  ffh)h ...##....  #..##.....#..# # #...#........# † # #..#....F....##† # #.@.# ##R..# #.† #...## #...# ##... . #... # #...< ###.... #.#...<ffhO ♣♣♣ ffh8 ##P.# ..# ##.#  ..#####.P   ...##....  #..##.....#..#  #...#........# †ffh; #..#....F....##† #.@.# ##R..# #.† #...## #...#ffh ##... . #... # #...< ###.... #.#...<ffh\ffhffhffh0` _A cane toad is nearby!gfh<. #...#....####......♣ ♣#gfhΖq###...#P..###P.......♣ ♣♣♣ #..# ##P.#.#..#♣#.# ....#.# ##.####..#..# ## .# #####.P###.###.## ## ##.......##.... #..###..### ..# #..##.....#..# #...#...# .# #...#........# ##..##...†. .# #..#....F.#..P#.....† gfh.# ###..#...####...##.###.##.....#.## ##R..##.......# #.†#PP...#...# #...####..#...P###..#.## #...####......P##.##.# ##....###.# . #...###......###gfh# # #........#.<... ###........P....#gfhgfhgfhD.FRgfhۦ..gfh/9.0) gfh _gfh\gfhgfhd. #...#....####......♣ ♣#.###...#P..###P.......♣ ♣♣♣ #...# ##P.#.#..#♣#.# #.#.......# ##.####..#..# ## ..# #.#####.P###.###.## # ..## ##.##....##..###..###.# #..##.....#..# #...#...# ..# #...#gfh.# ##..##...†.# #..#.....F@..##.#..P#.....†.# ###..#...####R..##.### ..###.....#.## ##...##.# #..#PP...#...# #...####..#...P###.#.## #...####......P##.##.# ##...##.###.# . #...###......###.# # #........#.<. ###.P....#gfhpgfhvLR.gfh#/=50gfhgfhW _The cane toad closely misses you.gfh< A cane toad is nearby!The cane toad closely misses you.  You puncture the cane toad!  The cane toad is moderately wounded.  The cane toad stings you. gfh You are poisoned.79=====--15 ==1.2 (0.3Pois gfh2gfh0 _The cane toad poisons you!gfhhJ  You hit the cane toad.  The cane toad is heavily wounded.gfhMa7---6 (0.4gfhTgfhV$ _You feel sick.gfh#xUThe cane toad is heavily wounded. _You feel sick.  You puncture the cane toad!  The cane toad is severely wounded.You feel sick. The cane toad stings you!  You are more poisoned.gfh,}dR. gfh~64=========----=9 (0.3Pois gfhgfhb0 _The cane toad poisons you!gfh  You barely miss the cane toad.The cane toad is severely wounded.gfh p1------2.3 (0.4gfh- gfhj S _You feel very sick.gfh+  You hit the cane toad but do no damage.The cane toad is severely wounded.You feel very sick.gfhe 58---7gfh gfhH O _The cane toad misses you.gfhd  You hit the cane toad.  The cane toad is severely wounded.gfhLf ]6-3.1gfhi gfhk a _You feel sick. Sugats misses the cane toad.hfhs~ _You feel sick. Sugats misses the cane toad.You puncture the cane toad!almost dead. hfh Sugats misses the cane toad. The cane toad stings you.  You are more poisoned.48==========---=5hfh hfh hfh*_The cane toad poisons you!hfh hfhL9---hfhhfhT^ _You are too injured to fight recklessly!hfh$_The cane toad poisons you! _You are too injured to fight recklessly!  You barely miss the cane toad.Sugats hits the cane toad with a +0 dagger of draining.hfh\C.hfh4-9-4.0 (0.5Kinetic Grapnelhfhhfhƣ_ _The cane toad dies!hfh?--hfhThfhժ^ _You are too injured to fight recklessly!ifhifh3ifhifhh38--30 ifh] _You feel extremely sick.ifh~L32---ifhifhT $ ifh_You feel very sick.27---ifhQifhb _You feel very sick.ifh a4---ifh _You feel very sick.1-ifh,ifhgb _You feel very sick.ifha19-Pois ifh@ifhB!3 _You feel sick.ifh"_8-ifh%dYou feel very sick. _You feel sick.ifhP'U7-ifhg*3You feel sick.ifh+_5-ifh*/3You feel sick.ifh03ifh33You feel sick.ifh5M4ifh 83You feel sick.ifh8?3-ifh9ifhq=%  ifh5>B-ifh>ifhlAT _You are no longer poisoned.ifh/B3ifhBifhEifhEifhFifhHifhQII4=ifh Jifh9LifhMifhMifhOifhsPifh.QifhRifhSS5=ifhTifhVifh`Wifh XifhYifhZifhQ[ifh]ifh]76ifh^ifh`ifhWaifhbifhcifhdifh]eifh;gifhg77ifhhifhjifhkifhKlifh-nifhnifhoifhqifhYrI8=ifh0sifh$uifhuifhvifhxifhNyifh zifh{ifh|S9=ifhk}ifhgifh'ifhifh˂ifhifhJifhifhֆifhifhRifh9820ifhifhifhifhkifh/ifhifhifhifhxI1=ifh2ifh5ifhifhifh[,ifh*ifhifhʞS2=ifheifhC,ifh ifhifhޥifhifhXifh73ifhifhګifhifhqifhHifhifhðifhifhe74ifh ifh[ifhifhշifhifhifh\ifh:ifhI5=ifhifhifheifh%ifhifhifhifhkifh*S6=ifhifhifhifh}ifhfifh%ifhifhifh77ifhLifhUifhifhifhifhsifh.ifhifhI8=ifhjifhcifh/ifhifhifhrifh:ifhifhS9=ifhlifhifhFifhifhifhifhGifhXifh830ifhifhifhifhdifh"ifhifhifhifhq71ifh.ifhifhifhifh|ifh<ifh ifhifhI2=ifhHifhEifh ifh ifh ifhv ifh1 ifh$ifhS3=ifhifhifhnifh(ifhifhifhifh^ifh74ifhifhifhifh[ifh ifh ifh!ifh#ifh$T35=ifh>%ifh',ifh(ifh*ifh+ifhL,ifh.ifh.K6=ifh/ifh1ifh{2ifh83ifh5ifh5ifh6ifh8ifhd997ifhG:ifh+<ifh<ifh=ifh?ifhc@ifhAifhBifhC98ifh|DifhFifhQGifh HifhIifhJifhVKifhMifhMS9=ifhNifhPifhQifhlRifhATifhUifhUifhWifhmXL40=ifhBYifh\ifh\ifh]ifhp_ifh/`ifhaifhbifhqc91ifh-difhfifhfifhgifhiifhUjifhkifhlifhmS2=ifhcnifh%pifhpifhqifhosifh/tifhuifhvifhywK3=ifh?xifh?zifhzifh{ifh}ifhL~ifhifh؀ifh94ifhRifhNifh ifhDžifhifhoifh,ifhifhɋS5=ifhifhifh>ifhifhґifhifhLifh=ifhK6=ifhifh˘ifhifhDifh ifhifhifhIifh 97ifhĠifhifhifh>ifhifhΦifhifhNifh98ifhɪifhifhifhfifhRifhifhͱifhifhxS9=ifh9ifhAifhifhifhifhPifhifhifhL50=ifhifhifhGifh ifhifhifhzifhFifh91ifhifhifhifhRifhgifh&ifhifhifhtS2=ifh/ifhifhifhifhjifhCifhifhifheifh-ifh ifhK3=ifhifhifhLifhifhifhifhIifhEifh94ifhifhifhifhaifhiifh,ifhifhifh~95ifh<ifh6ifhifhifhifhRifhifhifhS6=ifhiifhifhTifhifhifh,ifhG ifh K7=ifh ifh ifh ifhifhLifh,ifhifhifh98ifheifhHifhifhifhifhTifhifhifhN59=ifhiifhs!ifh4"ifh"ifh$ifh%ifh_&ifh4(ifh(X60=ifh)ifh+ifh,ifh?-ifh/ifh/ifh0ifhx2ifh93%1ifh4ifh5ifh6ifhh7ifh49ifh9ifh:ifh~<ifh?=%2ifh=ifh?ifh@ifh{AifhCifhCifhDifhFifhkGK3=ifh*Hifh?JifhJifhKifhMifhANifhOifhPifhQU4=ifhiRifhTifh@UifhUifhXifhXifhYifhH[ifh\%5ifh\ifh^ifhY_ifh`ifhaifhbifh~cifh,eifheK6=ifhfifhhifhiifhMjifh-lifhlifhmifhoifhQpU7=ifh qifhCsifhtifhtifhvifh^wifhxifh%zifhz%8ifh{ifh+}ifh9~,ifhifhifh[ifhifhȃ;9ifhVifhO,ifhTifh ,ifhifhL70=ifhifh,ifhifhifhaifh.ifhEifhU1=ifhŔifh9ifh,ifhӘifhifhoifhifhI%2ifhifhiifh*ifhifhifhΡifhifhˣifhK3=ifheifhifhy,ifhAifhifhifhifh̬U4=ifhifhޮifhifhbifhifhbifhifhPifh%5ifhܵifh>ifhifhʸifhifhɺifhifhifh}%6ifhSifhifh\ifh3ifhfifh*ifhifhEw7=ifhFifh ,ifhifhifhifhifhU8=ifhZifhifhifh>ifheifh8ifhifhifh%9ifhifhifhifhifhifh|ifh:ifhyifh<L80=ifh$ifhcifh$ifhifhBifhifhifh51=ifhifhifhifhZifhPifh%2ifhifh?ifhifhifhifhifhifhifhK3=ifh~ifhifhifhYifhifhifhSifhifhJifhifhifhifh]ifh ifh ifhifh_9=ifhK _You swap places.ifhifh+Bifh#ifh,ifhifh ifh`!ifhu"ifh:#ifh#ifh$ifh-&ifhQ'ifh(ifh(ifh)ifh*ifh+ifh,ifhW-ifh1.ifh1/ifhH0ifh1ifh1ifh2ifhx3ifh?4ifh4,ifh6ifhG7ifh)8ifh8,ifh:ifh<ifh<ifh=,ifh?ifhAifhA,ifhBifhCifh1E,ifhEifhHifhIifhiJ,ifh L5 _You swap places.ifhMifhNifhO3ifhPifhRifhRifhSifhjTifhBUifhyVifhWifhvX,ifh^ifhaBifh:difheifhfifhgifhhifh?jifhkifhCmifhnifhnifhypifh>rifh{sifhWtifhuifhvifhgxifhyifhzifho{ifh|ifhk~ifhifhifhGifhifhpifhifhYifhifhlifhBifhifhifhifhifhifhifhlifh*ifh!ifhȕifh&ifh&,ifhifh&ifhBifhifhifhifhifhKifhifhˢifhifh ifhifhѦ,ifh-ifhifhΪifhifhPifhifh>ifhEifhifhifhifh!ifhHifh#ifhifhifh3ifhifhEifhifhhifhifhaifhD,ifhifhifhifhhifh5ifhifhifhifhifhifhWifhifh7ifhifhifhOifh@ifhifhifhxifhifh6ifhifhifhifhifhbifh#ifhifhGifhEifhifhifhyifhifh ifhifh\ifhifhifhr#.................###...#.#....................###...............####....#....................... ifh: P....####.....................##< #....# #......>..............#. #....# l.............####....#...## ...............###...# #.....# #.......@.R......#....##.- P.....###..............####.........................# #...#. #.......................###...#P. #.....##........................P# #................#..... ifh #....## #..^..........#.##...... l   basilisk (asleep) #....# #....<........##### P....### #........##....# #..##ifh8 2325.0 (271.0)ifhwR., ally target)ifhF-62ifhifh ifhNM_A basilisk comes into view.jfhKvx..............#..............#..............................<jfhxY #......>........ l.............# ............... #.......@R....................#...............# .............................. #.............. #..^..........# #....<........# ..# jfhQ..............#..............#..............................< #......>........ l.............# ............... #.......@R....................#...............# .............................. #..............jfh #..^..........# #....<........# ..# jfhjfh{!jfh%jfhe'_ _A basilisk is nearby!jfh @..............#..............#..............................< #......>........ l.............# ............... #.......@R....................#jfhB...............# .............................. #.............. #..^..........# #....<........# ..# jfh..............#..............#..............................<jfh #......>........ l.............# ............... #.......@R....................#...............# .............................. #.............. #..^..........# #....<........# ..# jfhjfh^jfhjfh jfhxY_A basilisk is nearby!jfhe ..............#..............#..............................< #......>........ l.............# ...............jfh_  #.......@R....................#...............# .............................. #.............. #..^..........# #....<........# ..# jfhy..............#..............#..............................jfh< #......>........ l.............# ............... #.......@R....................#...............# .............................. #..............jfhS #..^..........# #....<........# ..# jfhUjfhjfhjfh- jfhQ_A basilisk is nearby!jfh Z#.###...# #..#.###....# jfh #.#### #.....#..# #P....####.## ##....# #......>.# ##....# #l.####....# #.....## #.###...# ##.....# #.R.......#....## #P.....###..####...## #...# #...# ##jfh ...###...#P R#.....##. #.....P# .#.....# ##....## #..^..#.## ##....# #....<..##### #P....### #.##....# #..##jfh jfh DR.jfh 87.0 (1.0) _jfh jfh jfhD ...# #..## ###...###...#  #..#.#  #........####  #.....#..#..  #P....####.......#  ##....# #>....  ##....# #l#... jfhF \ # #.##...  ##.....# #R........#....  #P.....######...#  .# #...# ###......###...# #R#.....##...P##.#......#  ##....#####..^..#.  ##....# #....<........#####...jfhP jfhyS 9*jfh lSugats points at the basilisk and mumbles some strange words.The basilisk resists with significant effort.jfh 8ljfh &8jfhi jfh 2 _The basilisk hisses angrily.jfh45 #...#.## #..  ###.###... #..#.###.... #.jfh6.#### #.....#..# #P....####. ##....# #......>. ##....# #l.#### #.....## #.###... ##.....# #.R.#.... #P.....###.####... #.# #...  ###.###...  #R#.....##  ##.....P##.#.# ##....#####..^.#.## ##....# #....<.#####jfh8jfh9jfh<.l..@.R.jfh==9Kinetic GrapneljfhBkfh+kfh{ #...#.## #.. ###......###kfh  #..#.....### #...#### #.....#..# #P....#### ##....# #......> ##....# #.#### #.....## #.l.@..R.###kfhh ##.....# #.# #P.....###.#### #........# # ###.### #R#.....## ##.....P##.#kfha .# ##....#####..^.#.## ##....# #....<.#####kfh3 kfh!kfh)b.l@.R.kfh*kfh+'30kfh$3kfh5kfh &  kfh kYou puncture the basilisk!  The basilisk is heavily wounded.kfh:.l@R. kfh&k7---15 ===5 (0.5 kfh?kfh- _The basilisk bites you!kfhf  You completely miss the basilisk.kfhq3--9 (0.4 kfhkfh` _The basilisk is heavily wounded.kfh  You puncture the basilisk!  The basilisk is almost dead.kfh7 i  The basilisk gazes at you.kfh= kfh8C T.RkfhD Q=-1.3kfhI kfhJK 7 _You resist with almost no effort.kfho :  You hit the basilisk.kfhkq 2-6 (0.3 kfhy kfh={ \ _The basilisk is almost dead.kfh ?  You puncture the basilisk!kfh= E†kfh ---60-9Kinetic Grapnelkfh kfh  kfh >_You kill the basilisk!kfhZ #...#.## # ###......### #..#....kfh\E.### #..#### #.....#..# #P....#### ##....# #......> ##....# #.#### #.....## #..@..### ##.....# #...R.# #P.....###.#### #.kfh].# # ###......### #R#.....## ##.....P##.#.# ##....#####..^.#.## ##....# #....<.#####kfhgkfhl@30 -kfhm2.9 (1.0kfhrkfhcu kfhFvg_You see here a basilisk corpse.lfh`lfh3lfhlfh,4 _lfhlfh,lfhlfh}lfhIlfhlfhlfh%5lfhtlfhlfhlfhlfhlfh{lfhhlfhlfh%6lfh]lfhjlfh3lfhlfhlfhlfhHlfh1lfhK7=lfhlfhclfh,lfhlfhlfhlfhTlfh lfh U8=lfhv lfhr lfh;lfhlfhlfh`lfh#lfhlfh%9lfhlfhDlfhlfhlfhlfhlfhGlfhlfhL80=lfhlfh!lfhP"lfh/#lfh$lfh%lfhT&lfh(lfh(U1=lfh)lfh[+lfh#,lfh,lfhi/,lfh=0lfh2lfh2%2lfh3lfhy5lfhP6lfh7lfh8lfhV9lfh(:lfh<lfh<K3=lfh=lfhGlfhIlfh7JlfhKlfhKlfhOlfhPlfhaRlfh)SlfhTlfhVlfhXlfhhZlfh5[lfh[lfh^lfh`lfh~blfhEc9=lfhdlfhflfhilfhVjlfhklfhmlfh plfhqlfhrlfheslfhulfhwlfhylfh]zlfhi}lfhA~lfhlfh΁lfhlfhWlfhklfh>lfhlfhlfhBlfhlfhlfhlfhlfhulfhlfhlfhBlfhlfhlfhmlfh,lfhlfhzlfh:lfhlfh\lfh,lfhlfhlfhlfhlfh,lfhlfhOlfhlfhlfhClfhtlfhRlfhȴlfhlfhOlfhɷlfhxlfhlfhlfhvlfhlfh]lfhglfhT,lfhlfhlfhlfhlfhlfhlfhTlfhlfhlfhlfhlfhlfhlfh,lfh<lfhlfh lfh,lfhElfhlfhlfh,lfhlfh3lfhWlfh,lfh]lfhlfhlfh,lfhlfh[lfhzlfhE,lfhlfhlfh0lfh,lfhlfh<lfh,lfhlfhUlfh,lfhlfhlfh lfh,lfhlfhUlfh lfh{ ,lfh lfhclfhlfhJ,lfhplfhlfhlfh}lfh>lfhlfhlfhlfhlfh\lfhlfhlfhlfhlfh lfh!lfh#lfh$lfh%lfh&lfh'lfh(lfh)lfh*,lfh,lfh9.lfh^/lfh-0lfh0lfh2lfh`3lfh4lfhM5lfh6lfh`7lfh 9lfh:lfhd;lfh<lfh?lfh|AlfhBlfhClfhDlfhElfhGlfh?IlfhJlfhJlfh?Llfh+NlfhOlfhzPlfh;QlfhRlfhIUlfhVlfhWlfhXlfh4ZlfhZ\lfh]lfh^lfhu_lfh`lfhblfh}d,lfhelfhwlfh}lfh,lfhKlfhlfh _ ....###.###..## ###.###...P.........###..#  #..P##........##...##..## lfh###..##.......##....##..# #.....#........#....##..# ....##....#....##..)###.# ....#P..........♣....##.# ..............R.♣♣♣..#..## ###.........♣♣♣♣@~♣...P..# -#.......#♣♣♣PPP~♣♣....## #.......♣ ♣~P~P♣......P#  ##......♣♣♣PPPPP♣..##..## ##......>♣ ♣§~~~♣♣..##..# .........♣♣F§§~♣♣♣..##..# ....>....♣♣§F♣♣ ♣...#...# F   goliath frog (reaching, asleep) ###......♣♣♣♣fhom ♣#.......# F   cane toad (asleep) #P.......♣ ♣♣♣ #....#...#  You enter the shallow water.lfh 407.9 (75.0)  Moving in this stuff is going to be slow.  A goliath frog comes into view.lfholfhͦlfhë.R§F§§~§Flly target)lfh@}8.9 (76Kinetic GrapnelWater lfh~B§§lfhԶ5 _Found a staircase to the Swamp.lfh. ..P...  ..... .....# ......lfhR .#....##..)###.# ....... ......R♣♣♣ ♣@~♣  ♣PPP~♣   ♣~P~P♣..  ♣PPPPP♣..##..## >♣ ♣§F~~♣♣..##..# ♣§§~~♣♣♣..##..# >....♣♣§F♣♣ ♣...#...# ♣♣♣   ♣♣♣  lfh . ..P...  ..... .....# ...... .#....##..)###.# ....... lfh......R♣♣♣ ♣@~♣  ♣PPP~♣   ♣~P~P♣..  ♣PPPPP♣..##..## >♣ ♣§F~~♣♣..#♣§§~~♣♣♣..##..# >....♣♣§F♣♣ ♣...#...# ♣♣♣   ♣♣♣ lfhٱ9§lfhlfh]9§lfhM _A goliath frog is nearby!lfhlfh. ..P...  ..... .....# ......lfh^ .#....##..)###.# ....... ......R♣♣♣ ♣@~♣  ♣PPP~♣   ♣~P~P♣..  ♣PPPPP♣..##..## >♣ ♣§F~~♣♣..##..# ♣§§~~♣♣♣..##..# >....♣♣§F♣♣ ♣...#...# ♣♣♣ lfhH  ♣♣♣  lfhg . ..P...  ..... .....# ...... lfh .#....##..)###.# ....... ......R♣♣♣ ♣@~♣  ♣PPP~♣   ♣~P~P♣..  ♣PPPPP♣..##..## >♣ ♣§F~~♣♣..#♣§§~~♣♣♣..##..# >....♣♣§F♣♣ ♣...#...# ♣♣♣   ♣♣♣ lfh0 lfhO lfh 9§lfh  lfh U_A goliath frog is nearby!lfh P . ..P...  ..... .....# ...... .#....##..)###.# ....... ......R♣♣♣ ♣@~♣lfhNQ   ♣PPP~♣   ♣~P~P♣..  ♣PPPPP♣..##..## >♣ ♣§F~~♣♣..##..# ♣§§~~♣♣♣..##..# >....♣♣§F♣♣ ♣...#...# ♣♣♣   ♣♣♣  lfh \. ..P...  ..... .....# ...... .#....##..)###.# ....... ......R♣♣♣ ♣@~♣  lfhx ♣PPP~♣   ♣~P~P♣..  ♣PPPPP♣..##..## >♣ ♣§F~~♣♣..#♣§§~~♣♣♣..##..# >....♣♣§F♣♣ ♣...#...# ♣♣♣   ♣♣♣ lfh 9§lfh lfh lfh  lfhl U_A goliath frog is nearby!mfh9y  What are your orders?  t - Shout!  Orders for allies: a - Attack mfh:new target. r - Retreat!s - Stop attacking. g - Guard the area.f - Follow me.  Anything else - Cancel.nfh{6 §§§F)FFollow me! The goliath frog hits the plant!! The plant begins to die.  The plant is splashed with acid. 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$Fpfh xF   cane toadpfh ..........P... ....... ###..##.......##.....#.......#....##....#....##..).....#P...............@R.....pfh *8.5 (8####.........♣♣<.## #.......#♣♣ #.......♣  ##......♣♣......>♣ ........♣....>....♣♣§F♣♣  _You start waiting.qfh\P..........P... ....... ###..##.......##.....#.......#....##....#....##..).....#P........qfh}R.......@R.....####.........♣♣<.## #.......#♣♣ #.......♣  ##......♣♣......>♣ ........♣....>....♣♣§F♣♣  qfh-Zqfhbqfh+f` _A cane toad is nearby!qfh0≈..##............................ jesper the Slicer ####.#..##....###.............### Human of Hepliaklqana ****.. qfh##.###.######.###...P.........### Health: 83/83 ======================== #..###.# #..P##........##...##. Magic: 19/22 ====================---- #..P##.# ###..##.......##....##. AC: 16Str: 9 #..##..####.....#........#....##. EV: 30 Int: 16 #...#..#.#....##....#....##..)### SH: 4Dex: 18 ....#.........#P..........♣....## XL: 13 Next: 60% Place: Lair:3 #...............@R.....F..♣♣♣..#. Noise: ---------  Time: 15428.5 (0.0) ........#####.........♣♣♣♣~~♣...P w) +8 rapier (speed) ....##<.## #.......#♣♣♣PPP~♣♣... qfhbCast: Kinetic Grapnel ....#...P# #.......♣ ♣~P~P♣..... #....#...# ##......♣♣♣PPPPP♣..##. #...#...P###......>♣ ♣§F~~♣♣..##. R   Sugats the hexer ....##.............♣♣§§§~♣♣♣..##. F   cane toad #...##........>....♣♣§F♣♣ ♣...#.. #...#....####......♣♣♣♣ ♣#......Casting: Ensorcelled Hibernation (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (mildly dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: a cane toad  You lock target on the cane toad and prepare to deploy your bee.qfh  ).R...F.qfh<.##     (ally target)  qfhMj15 ==9.5 (1Winding qfhqfh9uonfirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (mildly dangerous; 3% risk of failure)  Press: ? - help, Dir - move target  Aim: a cane toad  You lock target on the cane toad and prepare to deploy your bee. _(Press . to continue winding your bee.)qfhqfhqfh.R.F.qfht30 --30. qfh{qfhT@ _You continue winding your clockwork bee...rfh_rfhy F.You continue winding your clockwork bee...rfh8*rfh/  Sugats points at the cane toad and mumbles some strange words.rfhi:Frfh/j=-1Kinetic Grapnel.. rfh orfhcqD _The cane toad resists with significant effort.sfho}o  With a metallic buzz, your clockwork bee launches itself at the cane toad.sfhyy   clockwork bee (minion)sfh8-2sfhljsfhv _The cane toad stings Sugats! Sugats barely misses the cane toad.sfhq..##..#..##....###.###. #sfhs.###.######.###...P.###. ..###.# #..P##.##...##. ..P##.# ###..##.......##....##. ..##..####.....#........#....##. ...#..#.#....##....#....##..)###.#.#P.♣....##. .yRF.....♣♣♣..#.#####.♣♣♣♣~~♣...P.sfhe##<.## #.#♣♣♣PPP~♣♣.#...P# #.♣ ♣~P~P♣. ....#...# ##......♣♣♣PPPPP♣..##. ...#...P###......>♣ ♣§F~~♣♣..##.##......♣♣§§§~♣♣♣..##. sfh...##........>....♣♣§F♣♣ ♣...#. ...#....####......♣♣♣♣ ♣#.sfh&  sfh ZThe cane toad stings Sugats!  Sugats hits the cane toad with a +0 dagger of draining!sfh[T .ysfh  drained, ally target)Sugats drains the cane toad.  Sugats hits the cane toad with a +0 dagger of draining!sfh/==3sfh+sfh9 _The cane toad barely misses Sugats.tfh4!)##.#tfh".#..##....###......###. .###.######.###...P.........###. .###.# #..P##........##...##..# .P##.# ###..##.......##....##..# .##..####.....#........#....##..##..#.#....##....#....##..)###.##.#P.♣....##.#RF.....♣♣♣..#..#tfh######......y..♣♣♣♣~~♣...P.##<.## #.#♣♣♣PPP~♣♣....##...P# #.♣ ♣~P~P♣......P#...# ##......♣♣♣PPPPP♣..##..##...P###......>♣ ♣§F~~♣♣..##..###.tfh$$♣♣§§§~♣♣♣..##..###.>....♣♣§F♣♣ ♣...#...##....####......♣♣♣♣ ♣#.#tfh~-{ FFistracted, drained, ally …)tfh."Your clockwork bee stings the cane toad but does no damage.  Sugats barely misses the cane toad. The cane toad misses Sugats.  Sugats hits the cane toad but does no damage.20=tfhj/'-4tfh`3tfh<5Q _Your clockwork bee stings the cane toad but does no damage.tfh\ ##.#. #.#..##....###.....###..# ###.######.###...P.........###..# ###.# #..P##..##...##..# P##.# ###..##.......##....##..# ##..####.....#........#....##..# tfh M#..#.#....##....#....##..)###.# #.#P.♣....##.# R@F.....♣♣♣..#..######......y..♣♣♣♣~~♣...P..# .##<.## #.#♣♣♣PPP~♣♣....# .#...P# #.♣ ♣~P~P♣......P##...# ##......♣♣♣PPPPP♣..##..# .#...P###......>♣ ♣§F~~♣♣..##..# ##.♣♣§§§~♣♣♣..##..# ##.>....♣♣§F♣♣ ♣...#...# tfh tfh8 R.@FFrained, ally targettfh( s)You swap places.  Your clockwork bee stings the cane toad but does no damage.tfh @-5tfh* tfh 7 _You block the cane toad's attack.ufh  You puncture the cane toad!  The cane toad is almost dead.Your clockwork bee stings the cane toad.ufh†y   clockwork bee (minion)ufh!=15 2=6.0 (0.5Kinetic Grapnelufh/&ufh(I _The cane toad dies!ufhQ@  What are your orders?  t - Shout!  Orders for allies: a - Attack new target.ufhA  r - Retreat!s - Stop attacking. g - Guard the area. f - Follow me.  Anything else - Cancel.ufh **   dormant clockwork bee (minion)You shout for attention!ufh N======7.0 (1.0ufhf ufh L _Your clockwork bee winds down and falls to the ground.vfheZGWhat are your orders?vfh[(t - Shout!vfhvfh&8vfh@vfh]. _You shout for attention!vfh vfh vfh vfh vfh ;30 vfhf vfh< vfhN K1=vfh vfhN vfhQ vfh vfh vfh vfh vfh vfh vfh6vfhe=vfhQH ------vfhpj _You start resting.vfh,44.0 (6vfhhC2==------vfhq$5.0 (7vfh$vfh&% _Magic restored.wfh wfhr 3wfh wfh ,wfh) W _You start resting.wfhA 3wfhq wfh ,wfh* wfh P==wfh wfh . _Your dormant clockwork bee falls apart.wfh5 +9.0 (4wfh+ B50.0 (5wfhH + _Ancestor HP restored.xfhE  What are your orders? xfh  t - Shout!  Orders for allies: a - Attack new target. r - Retreat!s - Stop attacking. g - Guard the area. f - Follow me.  Anything else - Cancel.xfhsxfh$i15 ======1.0 (1xfhxfhw xfh _You shout for attention!xfhk.#.# .#..##....###.......###..#xfht.######.###...P.........###..# .# #..P##........##...##..## ##.# ###..##.......##....##..# ..####.....#........#....##..# #..#.#....##....#....##..)###.# #.#P...R......♣....##.# .....♣♣♣..#..## #####.♣♣♣♣~~♣...P..# ##<.## #.#♣♣♣PPP~♣♣....## #...P# #.♣xfh}#...# ##......♣♣ #...P###......>♣ ♣§F~~♣♣..##..# ##. ##. xfh&xfhi930 ------xfhK2xfhxfh xfhh_You see here a cane toad corpse.xfh; .#.# #..##....###.............###..## xfh p.######.###...P.........###..# .# #..P##........##...##..## .# ###..##.......##....##..# ..####.....#........#....##..# ..#.#....##....#....##..)###.# .#P...R......♣....##.# †@....♣♣♣..#..## #####.♣♣♣♣~~♣...P..# xfhh <.## #.#♣♣♣PPP~♣♣....## ...P# #. #...# ##......♣ ...P###......>♣ ♣§F~~♣♣..##..# ...>....xfh + xfh xfh G.Rxfh L------3 _xfh xfh yfh#.P..###...###..##.P########## ...................#.# ..##....###.............###..# yfh4.######.###...P.........###..# .# #..P##........##...##..# .# ###..##.##....##..# ####.....#........#....##..# #.#....##....#....##..)###.# #P......@...♣....##.# .....R.....♣♣♣..#..## ..#####..♣♣♣♣~~♣...P..# <.## #.#♣♣♣PPP~♣♣....## yfhB..P# #. ♣~P~P♣......P## ♣♣♣PPPPP♣..##..# ..P###>♣ ♣§F~~ .....♣♣§§§~♣♣♣..##..#....>....♣♣§F♣♣ ♣...#yfh$...#yfhyfhQFR†yfh+&4yfhyfhIyfhz#.P..###...###..##.P# ...#.# ##....###......###..## ######.###...P.........###..# # #..P##.##...##..## # ###..##.##....##..# ####.....#........#....##..# #.#....##....#....##..)###.# #P.....R.@..♣....##.# †.....♣♣♣..#..## #####.♣♣♣♣~~♣...P..# .## #...P# #.......♣ ♣~P~P♣..# ##......♣♣♣PPPPP♣..##..## P###......>♣ ♣§F~~♣♣..##..#.. .Rfh349m5zfh.#### ##P## ######## zfhGP..###...###..##.P########## ...................#.# ....###.............###..# #####.###...P.........###..#  #..P##..##...##..#  ###..##.......##....##..# ##.....#........#....##..# #....##....#...@##..)###.# #P......R...♣....##.# .....†.....♣♣♣..#..## #####..♣♣♣♣~~♣...P..# ## #.zfh#♣♣♣PPP~♣♣....## P# #. ♣~P~~♣......P# # ♣♣♣PPPPP♣..##..# P###>♣ ♣§F~~♣♣..##..#....♣♣§§§~♣♣♣..##..#zfhzfhoLR.zfh&6zfh3zfhzfh)GWhat are your orders?zfh)(t - Shout!zfh zfh d15 ======7zfhl zfhd . _You shout for attention!{fh*{fh{fh{fh{fhQ30 {fh{fh{fhX{fh,{fh{fh-{fhW _You start waiting.{fh{{fhZ8------FF   goliath frog (reaching, ally target){fh|C 60.0 (3Fdistracted, a…)Sugats casts a spell at the goliath frog.{fh}9F{fhX==----1.0 (4{fh"{fhLE _The goliath frog resists with almost no effort.|fh  What are your orders?t - Shout!  Orders for allies: a - Attack new target. r - Retreat!|fh| is - Stop attacking. g - Guard the area. f - Follow me.  Anything else - Cancel.|fhB$|fh$&|fh/Y.RF|fh1s.Fally target)|fhP4E15 ======|fh5$2.0 (1|fh<>|fhB |fhC _You shout for attention!}fh\MWhat are your orders?}fh}fh}fhpF.)}fht^------3Kinetic Grapnel}fhF }fh  _Follow me!}fh}fhs### ### #.#### ##P## ######## #.P..###...###..##.P########## ....................#.# .##....###.............###..## ######.###...P.........###..# # #..P##..##...##..## # ###..##}fhHc#....##..# ####.....#......@.#....##..# #.#....##....#....##..)###.##P........R.♣....##. .....}fhp†.....♣♣♣..#..## .#####...♣♣♣♣F~♣...P..# .## #.......#♣♣♣PPP~♣♣....## .}fh|P# #.......♣ ♣~P~~♣......P# ..# ##......♣♣♣PPPPP♣..##..## .P###>♣ ♣§F~~♣♣..##..#}fh}fh}fhS}fh2 {R.F~}fhi"`30 ------4}fh''}fh)}fh & }fh B ### ### #.#### ##P## ######## #.P..###...###..##.P########## ..................#.# ..##....###.............###..## .######.###...P.........###..# .# #..P##..##...##..## .# ###..###....##..# .####.....#........#....##..# .#.#....##....#..R.##..)###.#}fh #P..........♣....##. ........†....F♣♣♣..#..## ..#####.........♣♣♣♣~~♣...P..# <.## #.......#♣♣♣PPP~♣♣....##P# #.......♣ ♣~P~~♣......P# ...# ##......♣♣♣PPPPP♣..##..##}fh }fh }fh }R..F.}fh &5}fhp }fh\ ~fh  ### ### ~fh3###.#### ##P## ######## #.#.P..###...###..##.P##########..............#.# #..##....###......###..## #.######.###...P.........###..# #.# #..P##..##...##..## #.# ###..##.......##....##..# ..####.....#.....R..#....##..##.#....##....#....##..)###.##P.........F♣....##..............†.....♣♣♣..#..## ...#####.........♣♣♣♣~~♣...P..# #<.## #.......#♣♣♣PPP~♣♣....##P# #.......♣ ♣~P~~♣......P#~fh"R.F.6~fh~fh0fhFh### ### ##.#### ##P## ######## .#.P..###...###..##.P########## ............................#.# ##....######..## .######.###...PfhgH)..###..# .# #..P##........##...##..## .# ###..##....R@.##....##..# .####.....#......F.#....##..# #.#....##....#....##..)###.# ......#P..........♣....##.#.....†.....♣♣♣..#..######.........♣♣♣♣~~♣...P..# <.## #.......#♣♣♣PPP~♣♣....## ..P# #.......♣ ♣~P~~♣......P## ##......♣♣♣PPPPP♣..##..##fhPfhKQ.=7fhWfhHY fh~ZO_The goliath frog completely misses you.fhvR  , ally target)You hit the goliath frog.fhT 415 4 (0.4 fh1_ fhb  fhg ,_The goliath frog is lightly wounded.fh  What are your orders?t - Shout!  Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Gfh@" Cuard the area.f - Follow me.  Anything else - Cancel.fh jesper the Slicer### ###Human of Hepliaklqana ****.. ##.#### ##P## ########Health: 83/83 ======================== .#.P..###...###..##.P##########Magic: 22/22 ======================== fh ............................#.#AC: 16Str: 9 ..##....###.............###..##EV: 15Int: 16 .######.###...P.........###..#SH: 4Dex: 18 .# #..P##........##...##..##XL: 13 Next: 62% Place: Lair:3 .# ###..##....R@.##....##..#Noise: =--------  Time: 15467.4 (0.0) .####.....#......F.#....##..#w) +8 rapier (speed) .#.#....##....#....##..)###.#Cast: Kinetic Grapnel ........#P..........♣....##.# ..............†.....♣♣♣..#..## ..#####.........♣♣♣♣~~♣...P..#R   Sugats the hexer <.## #.......#♣h 0;10m♣♣PPP~♣♣....##F   goliath frog (reaching, ally target) ..P# #.......♣ ♣~P~~♣......P# ...# ##......♣♣♣PPPPP♣..##..##r - Retreat!s - Stop attacking.g - Guard the area.f - Follow me.Anything else - Cancel.  Gang up on whom?Press: ? - help, Dir - move targetAim: a goliath frog (lightly wounded, ally target)fhm-jesper the Slicer### ###Human of Hepliaklqana ****.. ##.#### ##P## ########Health: 83/83 ======================== .#.P..###...###..##.P##########Magic: 22/22 ======================== ............................#.#fhAC: 16Str: 9 ..##....###.............###..##EV: 15Int: 16 .######.###...P.........###..#SH: 4Dex: 18 .# #..P##........##...##..##XL: 13 Next: 62% Place: Lair:3 .# ###..##....R@.##....##..#Noise: =--------  Time: 15467.4 (0.0) .####.....#......F.#....##..#w) +8 rapier (speed) .#.#....##....#....##..)###.#Cast: Kinetic Grapnel ........#P..........♣....##.# ..............†.....♣♣♣..#..## ..#####.........♣♣♣♣~~♣...P..#R   Sugats the hexer <.## #.......#♣♣♣PPP~♣♣fh....##F   goliath frog (reaching, ally target) ..P# #.......♣ ♣~P~~♣......P# ...# ##......♣♣♣PPPPP♣..##..##r - Retreat!s - Stop attacking.g - Guard the area.f - Follow me.Anything else - Cancel.  Gang up on whom?Press: ? - help, Dir - move targetAim: a goliath frog (lightly wounded, ally target)fhD.Rg - Guard the area.f - Follow me.Anything else - Cancel.  Gang up on whom?  fh Press: ? - help, Dir - move targetAim: a goliath frog (lightly wounded, ally target)  Attack! The goliath frog hits you. You are splashed with acid!62-------8.4 (1fhfhL _The goliath frog hits you. You are splashed with acid!fhSfhI*8 (0.4 fh[fh _You closely miss the goliath frog. Sugats misses the goliath frog.fh _  You miss the goliath frog.fh (9.2fhH# fh<' C _The goliath frog hits you but does no damage.fhRg  drained, ally…)fhWYou puncture the goliath frog!  The goliath frog is moderately wounded.Sugats hits the goliath frog with a +0 dagger of draining.=6fhfh fhc/_Sugats drains the goliath frog.fh  You barely miss the goliath frog.The goliath frog is heavily wounded.Sugats hits the goliath frog with a +0 dagger of draining!fh2 k3=------70.1 (0.5 fh8 fh Z _The goliath frog closely misses you.fh-&  fh.You closely miss the goliath frog.The goliath frog is severely wounded.-6fhM4fh6 fh7G_Sugats misses the goliath frog.fhX  You barely miss the goliath frog.fhThe goliath frog is severely wounded.The goliath frog barely misses you.fhqF-1.0 (0.4 fhfht` _Sugats completely misses the goliath frog.fh  You closely miss the goliath frog.The goliath frog is severely wounded.Sugats hits the goliath frog with a +0 dagger of draining!fhh D.fh] t5=3 (0.3Kinetic Grapnelfh fh, L _The goliath frog dies!fhYfhfhfhfh. c=30 fh fh %4fhfhWfh;5fhgfhfhfh fhL#fh$$fh$fhw'fhN(K6=fh0)fh ,fh,fh-fh40fh 1fh1fh4fhU5U7=fhk6fh8fh9fh:fhc=fh:>fh ?fhAfhqB%8fhZCfhAFfhGfhGfhJfhKfh]LfhNfhO%9fhPfh@S,fhTfhW,fhYfh|[fhQ\L70=fhx]fh_fh`fhafhdfhdfhefhk1=fh&mfhnfhnfhqfhrfhPsfhufhv%2fhxfh}zfhV{fhO|fh~fhyfhmfhfhK3=fhfhjfhMfh!fhfhfhfhfhU4=fhfhHfhfhfhrfhNfh.fhfh%5fhfh7,fhfhUfh*fhfhfhy%6fhgfhYfh/fhKfh;fhfhfh fhK7=fhJfh۾fhfhfhbfh8fh fhfhUU8=fhfhH,fhfhT,fhfhfh%9fhfh,fhfh0fh,fhfhfhkfh=fhfhL80=fhfhFfhfh fhfhfh\fhfhU1=fhfh1fh#fh~fhfhcfh6fhfh%2fhyfhfhfhfhC fh fh fhfh}K3=fhfh1 _HP restored.fh3fhPfh fhZ",fh#fh&fh(fh)fh+,fh.fh/fhF1fhd29=fh3fh5fh7fh9fhE:,fh =fh>fhq@,fhAfhjDfh5FfhGfhH,fhKfhMfhLNfh|O,fhQfhTfh*VfhgW,fhZR  There is a stone staircase leading down here.fhs\fh]fh_5 _fh"afhbfhc,fh efhpffhhfh8ifhkj,fhkfh`mfhn,fhofhpfh rfh*sfhHt,fhdufhvfhw,fhyfhJzfhi{fh|,fh}fh~fhfh,fhNfhnfhfhą,fhfhfh&fh],fhfhfhfh,fhAfhnfhfh,fhܔfhfhfhfh3,fhfhafhfh,fhfhfhfh,,fhfhvfhfhȾ,fh5fhfhYfh,fhfhfhfh,fhfhfhfh*,fhfhfhfh,fhP  There is a stone staircase leading up here.fh\fhfh _fhfhwfh fh+fh;,fhfh6fh%fh3,fhJfhfhfhfh8 fh1 fh fh  fh6 ,fh fh fh fh ,fh fh  fhh fhv ,fh fh% fhm BfhB! fh # fh$ fh& fh) ,fhJ+ fh, fh- fh/ fh1 fh-3 fh4 fh5 fh7 fh8 fh; fh< fh= fh> fh@ fhB fh6D fhmE fhF fh,H fhHJ fhK fhL fhN fhO fh>>>>(Press ? for help) fh?#......# #..####...............##.#.###...##.......###........#  ##.....###..## #....#..........#...## #...###......###.......##  #............# #...P#..........##.## #........#.<...........##  #..#........####...##.............#####........P....#........P#  ##.................##..............##.#...<........##.........#  #..#...........>..................####.............###........#  #..#..........##...##.........##..# #.#............##........###  ##...........##...÷##.............####.............###.........#  #...........####...##.........#...##.##............#P........#.#  ##..#.......# #...##..........#.............###..............##  #..........# #...#........................##..###......###.##  #..#.......# #............................#.....#.....^.##..#  fh##.....####.## #............................#P...♣.#.....##..##  #P....## #...# #.....#.........##...........###.♣..##....###.##  #.....P# #...# #...###.........#...............#PP♣.#....# #.P#  #.....####..## #....##.........##..............##P..#....###.##  ##..#.#.###÷####....##.........##...............#PP#.....##...#  #..#.÷###...#.#................................###...........#  ##..#.........................................................#  #......@R....................)...............................##  #####...#########.##########.######.#..##.#.#..##.#.##.##.#..[#  ########### ##.###.######################  fhE ## ## fh\>@fhA.........####...................†.....♣♣♣..#..#.....#..#...............#####.........♣♣♣♣~~♣...P..P....####...........<.## #♣♣♣PPP~♣♣#....# #......>....fhrC#...P# #♣ ♣~P~~♣# #.....####....#...# ##......♣♣♣PPPPP♣..##..#...## #..†...###...#...P###>♣ ♣§F~~♣♣..##..##.....# #................#....##......♣♣§§§~♣♣♣..##..#P.....###..............####...##........>....♣♣§F♣♣ ♣...#...#.............# #...#....####♣♣♣♣  ♣#.####................###...#P..###P.♣ ♣♣♣ #....#...##R##...........# ##P.#.#..#♣#.# #.##.....P##.#.....## ##.####..#..# ##....#.#####..^..#.#######.P###.###.## ##....# #....<........#####.......##....##..###..###...##.P....### #........##....# #..##.....#..###...#...#.....##...P....#.###........##...## #...####..##...÷.....................# #..#.fhDe##.#..P#.....†......#...............###..# ###..#...####...##.......###...##..# #..(.P..#.(#...###.....#.## ##...#####.†.....##.....####PP...#...# #...####..#...P###.......# #......................#.####...####......P##.......##......# #..####...............##.#.###...##.......###........##.....###..## #....#..........#...## #...###......###.......##fh4 fh7 fh4  #..#.......# #........ jesper the Slicer  ##.....####.## #........ Human of Hepliaklqana ****..  #P....## #...# #.....#.. Health: 83/83 ========================  #.....P# #...# #...###.. Magic: 22/22 ========================  fh6 T#.....####..## #....##.. AC: 16Str: 9  ##..#.#.###÷####....##.. EV: 30 Int: 16  #..#.÷###...#.#........ SH: 4Dex: 18  ##..#................... XL: 13 Next: 65% Place: Lair:3  #......@R............... Noise: ---------  Time: 15596.3 (0.0)  #####...#########.###### w) +8 rapier (speed)  ########Cast: Kinetic Grapnel  fhC7 Y  R   Sugats the hexer _HP restored. _There is a stone staircase leading down here. _There is a stone staircase leading up here. _You see here a dream sheep skeleton. _Partly explored, can't reach some places. _Partly explored, can't reach some places.fhl9 fhF fhG fhMI fhKJ $ _fhO fh^Q fh0S fh{T fhsU ,fh\ fhT^ fhK_ fh<` fhe fhg fhh fhi fhj fhVp fhVr fhs fht fhu fh{ fh| fhK~ fh@ fh8 fh fh fhC fh: fh* fhR fh fhۓ fh fh fh fh fh ,fh* fh fh fhg fhF fh fhZ fhX fh fh̴ fh fhq fhq fhʽ fh fhv fh fh fh fh fh fh fh fh fhh fhG fh fh fhd fhT fh~ fh fh fh fh fh fh fhf fh fhy fh fhW fh fh fh fh fh fh fh fh fh fhS fh  fh fh fh fh fh! fh# fh$ fh% fh) fhw, fh. fh/ fh0 fh4 fho7 fh9 fh: fh; fh? fhB fhD fhE fhF fhJ fhSM fhO fhP fhQ fh3U fhW fhY fhZ fh[ fhA_ fhb fhNe fh"f fhOg fhj fhm fh#p fhp fhlr fhv fhy fh{ fhS| fh~ fh fh@ fhل fh fh~ fhɈ fh8 fh fhƍ fh fh fh9 fhʔ fh fhn fh fh fhڜ fh fh fh fh fh fh] fh9 fh$ fhҪ fh fhr fhP fh] fh fh fh| fhY fh, fh fh fhk fhZ fhf Y#.................# #..### fh@ ##......................## #..P## ...#....................## #..## ##.......................###...# #..#....................###....# #.......................####... #.....#..#............... #P....####...........## ##....#.#633.3 (37.0) ##....# #......R.......####.... fh' #.....## #..÷............###...#. ##.....# #................#....## #P.....###..............####...## #........................# #...#. ##.......................###...#P R#.....##........................ #.....P##.#................#.....fhx fha fhf > _There is a stone staircase leading down here.upfhO  _You see here a dream sheep skeleton. _Partly explored, can't reach some places. __There is a stone staircase leading down here.fh" fh2 fh fh fh B15 4.3 (1.0) _fhx fh\ . ##  .. ### #.#  #.#.#..♣..#  fh^*......R...# 4 ♣$♣ ....#  .F..#..♣.##  ... ### ## . F   skyshark (asleep) fh!bfh-5.1 (1.8fh<fhN _Partly explored, can't reach some places. _Partly explored, can't reach some placesfh^. _There is a stone staircase leading down here. _You climb downwards.  Found 12 gold pieces. _upfhI  What are your orders?  t - Shout!  Orders for allies: a - Attack new target. r - Retreat!s - Stop attacking. g - Guard the area.fhJ0f - Follow me.  Anything else - Cancel.fhFUfhCX,60fh^fh1b _Follow me!fh) jesper the SlicerHuman of Hepliaklqana ****..Health: 83/83 ========================Magic: 19/22 ====================----.##AC: 16Str: 9.. ### #.#EV: 15Int: 16#.#.#..♣..#SH: 4Dex: 18......R...#fhS XL: 13 Next: 65% Place: Lair:4♣......@$♣Noise: ---------  Time: 15636.1 (0.0)..........#w) +8 rapier (speed).F..#..♣.##Cast: Kinetic Grapnel... ### ##.R   Sugats the hexerF   skyshark (asleep)Casting: Launch Clockwork Bee (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (mildly dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: a skyshark (asleep)  You lock target on the skyshark and prepare to deploy your bee.fhئ c==7.1 (1Winding fh fh lonfirm with . or Enter, or press ? or * to list all spells.  fh 3Aiming: Launch Clockwork Bee (mildly dangerous; 3% risk of failure)  Press: ? - help, Dir - move target  Aim: a skyshark (asleep)  You lock target on the skyshark and prepare to deploy your bee. _(Press . to continue winding your bee.)fhjesper the SlicerHuman of Hepliaklqana ****..Health: 83/83 ========================Magic: 15/22 ================--------.##AC: 16Str: 9fhތ.. ### #.#EV: 15Int: 16#.#.#..♣..#SH: 4Dex: 18......R...#XL: 13 Next: 65% Place: Lair:4♣......@$♣Noise: ==-------  Time: 15637.1 (0.0)..........#w) +8 rapier (speed).F..#..♣.##Cast: Kinetic Grapnel... ### ##Winding .R   Sugats the hexerF   skyshark (asleep)You lock target on the skyshark and prepare to deploy your bee. _(Press . to continue winding your bee.)  Casting: Launch Clockwork Bee (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Anguish (fh;dangerous; 26% risk of failure)  Press: ? - help, Dir - look around, f - activatefh[jesper the SlicerHuman of Hepliaklqana ****..Health: 83/83 ========================fhMagic: 15/22 ================--------.##AC: 16Str: 9.. ### #.#EV: 15Int: 16#.#.#..♣..#SH: 4Dex: 18......R...#XL: 13 Next: 65% Place: Lair:4♣......@$♣Noise: ==-------  Time: 15637.1 (0.0)..........#w) +8 rapier (speed).F..#..♣.##Cast: Kinetic Grapnel... ### ##Winding .R   Sugats the hexerfhF   skyshark (asleep)You lock target on the skyshark and prepare to deploy your bee. _(Press . to continue winding your bee.)  Casting: Launch Clockwork Bee (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Anguish (dangerous; 26% risk of failure)  Press: ? - help, Dir - look around, f - activatefht.FFfh==8.1 (1fhfhX fhBG_(Press . to continue winding your bee.)  Casting: Launch Clockwork Bee (mildly dangerous; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Anguish (dangerous; 26% risk of failure)  Press: ? - help, Dir - look around, f - activate _The skyshark easily resists. You stop assembling your clockwork bee.fhfhfhO]F.fhK30 ---9fhKinetic Grapnelfhj fh fh  jesper the Slicer  Human of Hepliaklqana ****..  Health: 83/83 ========================  Magic: 12/22 =============----------- . ##  AC: 16Str: 9 fh.. ### #.#  EV: 30 Int: 16 #.#.#..♣..#  SH: 4Dex: 18 ......R...#  XL: 13 Next: 65% Place: Lair:4 ♣......@$♣ Noise: ---------  Time: 15639.1 (0.0) ....F.....#  w) +8 rapier (speed) ....#..♣.##  Cast: Kinetic Grapnel ... ### ## .  R   Sugats the hexer  F   skysharkCasting: Anguish (dangeroushb39;49m; 26% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (mildly dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: a skyshark  You lock target on the skyshark and prepare to deploy your bee.fhwD fh. ##  .. ### #.#      ♣....F.@$♣ .....    ... ###  . fhv15 ==40.1 (1Winding fhWfhSonfirm with . or Enter, or press ? or * to list all spells.fh Aiming: Launch Clockwork Bee (mildly dangerous; 3% risk of failure)  Press: ? - help, Dir - move target  Aim: a skyshark  You lock target on the skyshark and prepare to deploy your bee. _(Press . to continue winding your bee.)fhifhvV .FfhYou continue winding your clockwork bee...  The skyshark bites you but does no damage.30 -1. fh;fhjfh] fhK_The skyshark closely misses you. x2fh O  You continue winding your clockwork bee...fhX 3=-2.. fhfh fhN_The skyshark completely misses you. x3fh  With a metallic buzz, your clockwork bee launches itself at the skyshark.  The skyshark completely misses you. x2fhP y(ally target)y   clockwork bee (minion)fhn 03fh fh E _The skyshark tail-slaps you but does no damage.fhk?  You puncture the skyshark!fhI:15 ==5 (0.4 fhfh fh0_The skyshark is lightly wounded.fhP  You puncture the skyshark!  The skyshark is moderately wounded.Sugats hits the skyshark but does no damage.fhLR .-9fh/U fhMW d _Your clockwork bee barely misses the skyshark.fh Sugats hits the skyshark but does no damage. _Your clockwork bee barely misses the skyshark.impale the skyshark!!fhDheavi  The skyshark barely misses you. You block the skyshark's attack.  The skyshark tail-slaps you but does no damage.===4.3fhfh fhʺ>_Sugats hits the skyshark with a +0 dagger of draining!fh  You puncture the skyshark!  The skyshark is almost dead.Your clockwork bee stings the skyshark.fh8*fh>-~  Sugats gestures at the skyshark while chanting.fhfeBFfhf.-7fh"jfhfl< _The skyshark resists with some effort.fh ?  You puncture the skyshark!fh †y   clockwork bee (minion) fhs  9-5.1Kinetic Grapnel _You kill the skyshark!Training target 10.0 for Stealth reached!fh fh i _Your Stealth skill increases to level 10!fhr. # ## .. ###.#.# #.#.#..♣..# ......Ry..# ♣.....†<@♣ .# ....#..♣.## ... ######.fhvfhz.*R*   dormant clockwork bee (minion)fh}Q30 --6.1 (1.0fhfh'[ _Your clockwork bee winds down and falls to the ground.fh'4=15 --7.1 (2fhfhސ? _You now have 881 gold pieces (gained 12).fh . # ## .. ###.#.#fh #.#.#..♣..# .......*..# ♣.....†@R♣ .# ....#..♣.## ... ### .fhfh*I30 8.1 (1fhfhy _You swap places. _There is a stone staircase leading up here.fh# Ifh P _fh Bfhģ fhܤ 9=fhץ fh fh ,fh fh c5=fh` fhv ,fh fh6 fh] ,fh l _Your dormant clockwork bee falls apart.fh@ 3fh O=fh9 fh fh c6=fh fh ,fh` fh ,fh< fh] ,fhc fh O=fhq fh ,fh fh a7=fh3 Bfh_ fha ,fh0 fh= ,fhe fh~ 9=fhz fhr fhj ,fh fh a8=fh fh ,fh  fh  ,fh fh ,fh fh O=fh6 fhm a9=fh fh ,fh2 ,fh fhV Bfh e=fh7 fh ,fhf b20=fh fh~! fh" ,fh$ ,fh& fh' ,fhL) fh* O=fhO, fh- fhn/ Z1=fh1 ,fh2 fh"4 ,fh5 fh?7 ,fh8 fh: O=fh; fh,= fh-> ,fh@ fhA b2==fhC 4 _Magic restored.fh"F fh$G 3fhH fhJ fhK ,fh"M fhN fhTP ,fhSQ fhNR fhT fhIU fhHV :==fhFW fhnY fh}Z fh[ ,fh\ fh^ fhp` fhra ,fhc fhd fhe ,fhg fhi fhj ,fhl fhm fhn fho ,fhIq fh-s fh,t ,fh7u fhx Bfhy fhz fhW| fh} fh~ ,fh fhւ fh fh ,fhv fh fh( fh ,fhk fh[ fhT ,fh fh fh fh fh fh fhH fhc fh\ ,fhš fh. fh5 ,fh fhƢ fhΣ fhŤ ,fh fhլ C..........###.P#fh  ....#..♣.###..## ... ###### ##.# ..##.#  #..#   ##.##   #.R#  fh  #..##   #P+#@#  P....#  ..S.#  Kinetic Grapnel..........  .........# .........# ........#  S   black mamba (asleep)........#  fh' 1711.1 (63.0)fh r.R, ally target)fh ,2.1 (64fh~ fhȽ  fhо X_A black mamba comes into view.fho#..♣.###..# ###### ##.#  ##. #..#.## #..fh`#.R##.PP#P+#....P......S....## .fhfhL.Rfh*/3.1 (1.0) fh fhΑfh  The helpless black mamba fails to defend itself.  You spit the black mamba like a pig!!!!fhF†fhw15 714 (0.3Kinetic GrapnelfhgfhO _You kill the black mamba!fh fh 3fh }30 fh ,fh\ fh fh ,fh fho fh fh ,fh fh fh fh ,fh" fh$ fht& fh' fh( fh) fh!+ fh, fh- ,fh/ fh\1 fh2 fh3 ,fh5 fh&7 fh8 fh9 ,fh; fh1> fhF? ,fh@ fhlB fh~C fhD ,fhkG fhpI fh K fh0L ,fhN fhQ fh$S fhFT fhRU fhcW fhm` Z #..#  fha h.F ########..##  #.# $#.PP#P+#.# ..##....P....# ##.+.......†.## ##.............# ....#.........## #............# ....@......# #....R....##  . #..........#  fhb #.........##  ###..#.####  ######    F   cane toad (asleep)fhVg 025.4 (12.0)fhl xR., ally target)fho ,6.4 (13fht fhFw  fhZx V_A cane toad comes into view.fh##.##   #..#  .F ########..##  #.# $#.PP#P+#.#  ..##....P....#  +†.##  ##.....#  ....### .##  fhz..............#  ....#...R.....##  .. #..........#  #......... ###..#.#### ######   fhܞNR.fh17.0)fhfhƧfh^  What are your orders?  t - Shout!  Orders for allies: a - Attack new target.fh`  r - Retreat! s - Stop attacking. g - Guard the area.f - Follow me.  Anything else - Cancel.fhF F15 8fhJ fhL _Follow me!fh #.. #.##  fhX#..#  .F ########..## #.# $#.PP#P+#.#  ..##....P....  ##.+†.##  ##....#  ....#.##  .#............#  ........R.....#  ....##fh ..# #..# . #.........## ###..#.#### ######  fhfhNR.fhD30 9fhrfhffhXP.. ##.#  #..# #.##  #..  .F ########..## #.# $#.PP#P+#.#fh}  ..##....P....  ##.+†.##  ##....# .....#...## #.#.....R......#  ........##..###..# ..# #.........#### ###..#.##########fhfhFNR.fh'30fh fhfh ... ###### ##.#.. ##.# #..##.##fh(1 #.. .F ########..###.# $#.PP#P+#.# ..##....P.... ##.+†.## ##......#....#.R.##.#.#.##...... .....##..###..#..# #.........##fhM## ###..#.####fhifhNR.fhC&1fhfhfhp fh]r fhXv fhx fhVQ.#..♣.###..##. ######..#..# ##.# #..# .F#########..##.#.$#.PP#P+#..##@...P....#  ##.+.†.# ##...R.#.....###.#.#..#......  .....#....##.#..# #.........##fhYfh[NR.fh_&2fhcfhffh^% ..........###.P# ....#..♣.###..## ... ###### ##.#.. ##.#fh1 #..#.## #.. .F#########..###.#.@#.PP#P+#.##..##....P.......##.+R†.##+#+##.....# #.....#.## .#.#....##....... .....### ....###..#fhfhĔRR.fh&3fhѝfhfh^515 4.4 (2fhnfh? _You now have 904 gold pieces (gained 23).fhD .###.P# ....#..♣.###..## ... ###### ##.# .. ##.#fh. #..# ##.## #..# .F#########..## #.#@.#.PP#P+#.# #..##R...P....# ...##.+.......†.## +#+##.........# #.....#......## .#.#............# #..............# .....#.........##  ....###.#fhjfhiLR.fhNI30 5.4 (1fhfhfh  ....#..♣.###..###..... ###### ##.#.?... ##.##... .#fh  #..#.....#. ##.##...#. #..#..F#########..## #.#.R#.PP#P+#.# #.@##....P....##.....##.+.......†.####+#+##.............# #.....#.........## .#.#...... #...............# .....#.........##F   cane toad (asleep)fh ###..........# #..# ###fh\ fhM uR., ally target)fhZ =6Kinetic GrapnelfhS fh?  fh W_Found a scroll labelled XOUSMA FAITA.fh ..........###.P# .##....#..♣.###..## #..... ###### ##.# #.?...fhU ##.###... .## #..#.....#.###.###...#.. #..♣..F#########..## #@#R.#.PP#P+#.# #..##....P.... #.....##.+†.####+#+##.......# #.....#.........## .#.#...#F   cane toad (asleep)#.......# .....#..## ....###..#fhfh.RR   Sugats the hexerfhɑF   cane toad (asleep, ally target)7fhLfhfhʊ  The helpless cane toad fails to defend itself.  You spit the cane toad like a pig!!!!fhQH.#fh=15 27 (0.3fh`9Kinetic GrapnelfhfhmM _You kill the cane toad!fh ♣.....†<R♣.#..###. ...........###.P# .##....#..♣.###..## #..... ###### ##.#fh #.?...  ##.# ##..... #..#.....#.###.###...#..# #..♣.@.#########..###.....#.#..#.PP#P+#.##.#...#.R##....P.... #.....##.+†.####+#+##....# #.....#.........## .#.#......##...... .....###fh!fh'RR.fh,K30 8.7 (1.0fhb.fh/fh .........R . .♣.....†<R♣.#..##fh/8#. ...........###.P# .##....#..♣.###..## #.....####### ##.# #.?... ##.# ##.....## #..#.....#.###.###..@#..# #.. #.♣...#########..##fh #.....#R#..#.PP#P+#.##...#..##....P....#.....##.+†.####+#+##....# #.....#.##fh e .#.#.##......fhpfh1"Rfh"0.fh&9fhfhfhd% #.#.#..♣..##.# ..........R . .♣.....†<R♣.#..###. ...........###.P# .##....#..♣.###..## #.....####### ##.# #.?...# ##.#fhb ##.....# #..#...@.#.###.###.#...#..# #.. #.♣.R.#########..## #.....#.#..#.PP#P+#.# #.#...#..##....P.........##.+†##+#+##.... #.....#.# .#.#.#fh1fhRR.fhF'40fhfhfh. fh0 fh2 fh9 fh? fhF ,fhH fh#P fhX fh] fh^ fha fhnp fhq '15 fht fh~ $ fh& Y_N - 2 scrolls labelled XOUSMA FAITA (gained 1)fh fh fhE ;30 fhS fhE fhy Q #.# fh& M..F # #.# ... .## ######.## ##.. ...###.#.##.#...##.#.#..♣..##.# .#............R#..# ..l.♣.....†<R♣.#.. #.............###.fh \ #@##....#..♣.###.. ##.....####### ##. #R....# ##.Kinetic Grapnel ##.....## #.. #.....#.## ##. #.#...#..# #.fh  #.#.♣...#########. l   komodo dragon (asleep)#.....#.#..#.PP#P+ F   bullfrog (asleep)#.#...#..##....P..fh% +4.7 (4fh ~R., ally target)fh +5.7 (5fh fh n _A komodo dragon and a bullfrog come into view.fh..P.. F #  ... .## ###### ## ##.. ...###.#fhO#..♣.#...##.#.#..♣..###..w..#............R#..#♣.<....l.♣.....†<R♣.#.............###.##....#..♣.###.##R....####### #.....# ##.....## .....#.###...#..# w   torpor snail (asleep)#.♣...#########. l   komodo dragon (asleep, ally target)....#.#..#.PP#P+ F   bullfrog (asleep)fh  A torpor snail comes into view.Found a stone staircase leading up.  The bullfrog gives a loud, deep croak! The komodo dragon hisses angrily.fhy&/  You hear a loud, deep croak!  The komodo dragon completely misses you..F.w<....lR.wlF===6.7 (1Slow fhx)fhF+O _Being near the torpor snail leaves you feeling lethargic.fh+ l  You hit the komodo dragon.  The komodo dragon is lightly wounded.fh63 q .FThe komodo dragon bites you!!fh4 k61-------15 7.3 (0.6fh\8 fh': ' _You hear a bleat!fh The komodo dragon bites you!! _You hear a bleat!  You completely miss the komodo dragon.You hear a bleat! You hear a deafening roar! You hear an angry hiss.  deafening roar!fh 8*fhfhbA fh"C_The dream sheep ruffles its wool and motes of dream dust sparkle, to no effect.fh;F F drained, ally target)  fh=The torpor snail is almost dead.  The cane toad stings you.  You are poisoned.  The cane toad poisons you! The bullfrog barely misses you.The torpor snail closely misses you.  Sugats hits the bullfrog with a +0 dagger of draining.0=======8 (0.6Pois fhyAfhC1 _Sugats drains the bullfrog.fhޑ  ....  ... #  fh:... .##  ## ## ##.. ... #..♣.#...##.#.# #.....#........ ♣Y<.YwFF.♣.....†< #@R...... #.##....# ##.....#######  #.....#  ##.....##  #.....#.##  #.#...#..#  #.#.♣.. #You puncture the torpor snail!  The torpor snail is almost dead.You feel very sick.fh ....  ... #  ... .##  fh## ## ##.. ... #..♣.#...##.#.# #.....#........ ♣Y<.YwFF.♣.....†< #@R...... #.##....# ##.....#######  #.....#  ##.....##  #.....#.## fh #.#...#..#  #.#.♣.. #fh6  The cane toad stings you!  * * * LOW HITPOINT WARNING * * *fh /  * * * LOW HITPOINT WARNING * * *The dream sheep ruffle their wool and motes of dream dust sparkle, to noeffect.  The bullfrog misses you.Sugats hits the bullfrogfh1C with a +0 dagger of draining!  Sugats drains the bullfrog.fh .<.YwF†(ally target)Y   dream sheepfhw23=====------fhq 7.4fh fhH _The bullfrog dies!fh#fh%VDrink which item? fh&Potions  l - 5 potions of heal wounds  m - 3 brown potions  r - 2 blue potions  v - a grey potion  z - 6 potions of curing  B - a bubbling clear potion  G - 3 inky potions  H - 4 fizzy cyan potions  M - 2 fizzy amethyst potions  S - 5 golden potionsU - 2 potions of might  W - a smoky dark potion [!] read|quaff|evoke[?] describe selectedfh_ fh/g fh0r ;..P jesper the Slicer....#.# Human of Hepliaklqana ****..... #fhs #.# Health: 23/83 ======------------------... .## ######.# Magic: 22/22 ========================## ## ##.. ...###.#.##.# AC: 16Str: 9#..♣.#...##.#.#..♣..##.# EV: 15Int: 16#.....#............R#..# SH: 4Dex: 18♣.<.YwF†.♣.....†<R♣.#.. XL: 13 Next: 74% Place: Lair:4#@R...........###. Noise: ==-------  Time: 15757.4 (0.0)#.##....#..♣.###.. w) +8 rapier (speed)##.....####### #fhv w#. Cast: Kinetic Grapnel#.....###. Slow Pois ##.....###..#.....#.## ##. R   Sugats the hexer (slow)#.#...#..##. w   torpor snail (ally target)#.#.♣...#########. F   cane toad#.....#.#..#.PP#P+ Y   dream sheepThe dream sheep ruffle their wool and motes of dream dust sparkle, to noeffect.The bullfrog misses you.Sugats hits the bullfrog with a +0 dagger of draining!  Sugats drains the bullfrog. _The bullfrog dies!fh[} w  You feel better. The cane toad closely misses you.fh   ....  ... #  ... .##  ## ## ##.. ... #..♣.#...##.#.# #.....#........ ♣.<YYwF†.♣.....†< #@R...... #.##....# ##.....#######  #.....#  ##.....##  #.....#.##  #.#...#..#  #.#.♣.. Y 2 dream sheepThe dream sheep ruffles its wool and motes of dream dust sparkle, to no effect.fh  ....  ... # fh  ... .##  ## ## ##.. ... #..♣.#...##.#.# #.....#........ ♣.<YYwF†.♣.....†< #@R...... #.##....# ##.....#######  #.....#  ##.....##  #.....#.##  #.#...#..#  #.#.♣.. fh[ Y(drained)The dream sheep ruffles its wool and motes of dream dust sparkle, to no effect.The torpor snail bites you!  * * * LOW HITPOINT WARNING * * * fhh  Sugats barely misses the cane toad.The cane toad stings you but does no damage.  Sugats hits the cane toad but does no damage.fhg q2=====8.9 (1.5fh: fh 2 _Sugats drains the cane toad.fh fhmd You completely miss the torpor snail.fh' fhz).   The torpor snail is almost dead.The torpor snail barely misses you. The cane toad closely misses you.fht4-9.7 (0.8fhfhg fhuT_Sugats closely misses the cane toad.fhC  You puncture the torpor snail!fhX  You kill the torpor snail!You feel yourself speed up.fh0  Sugats is no longer moving slowly.  Sugats hits the cane toad with a +0 dagger of draining.fh1c.YF   cane toad (drained, ally target)Y   dream sheepfhHq 6-60.2 (0.5 fh?r_Sugats drains the cane toad.  Your Armour skill increases to level 2!fh{fhk _Your Necromancy skill increases to level 4!fh' fh  ....  ... #  ... .##  ## ## ##.. ...fh6 #..♣.#...##.#.# #.....#........ ♣.<..YF†.♣.....†< #@R......fh #.##....# ##.....#######  #.....#  ##.....##  #.....#.##  #.#...#..#   #.#.♣..fh3You puncture the cane toad!  The cane toad is moderately wounded.fh6 ....  ... #  ... .##  fh]J## ## ##.. ... #..♣.#...##.#.# #.....#........ ♣.<..YF†.♣.....†< #@R...... #.##....# ##.....#######  #.....#  ##.....##  fhx#.....#.##  #.#...#..#  #.#.♣..fh~ very drained, ally target)The cane toad stings you.  * * * LOW HITPOINT WARNING * * *Sugats hits the cane toad with a +0 dagger of draining.fhV16--=6 (0.4 fhcfh fh,_Sugats drains the cane toad.fhQfhVDrink which item? Potions  l - 5 potions of heal wounds  m - 3 brown potions fhW* r - 2 blue potions  v - a grey potion  z - 5 potions of curing  B - a bubbling clear potion  G - 3 inky potions  H - 4 fizzy cyan potions  M - 2 fizzy amethyst potions  S - 5 golden potionsU - 2 potions of might fhX W - a smoky dark potion [!] read|quaff|evoke[?] describe selectedfhfh+fh..P jesper the Slicer....#.# Human of Hepliaklqana ****..fhA... ##.# Health: 16/83 ====--------------------... .## ######.# Magic: 22/22 ========================## ## ##.. ...###.#.##.# AC: 16Str: 9#..♣.#...##.#.#..♣..##.# EV: 15Int: 16#.....#............R#..# SH: 4Dex: 18♣.<..YF†.♣.....†<R♣.#.. XL: 13 Next: 76% Place: Lair:4#@R...........###. Noise: ==-------  Time: 15760.6 (0.0)#.##....#..♣.###.. w) +8 rapier (speed)##.....##h0m##### ##. Cast: Kinetic Grapnel#.....###.##.....###..#.....#.## ##. R   Sugats the hexer#.#...#..##. F   cane toad (very drained, ally target)#.#.♣...#########. Y   dream sheep#.....#.#..#.PP#P+You puncture the cane toad!  The cane toad is moderately wounded.The cane toad stings you.  * * * LOW HITPOINT WARNING * * *Sugats hits the cane toad with a +0 dagger of draining. _Sugats drains the cane toad.fhfhS YY fhS2 dream sheepYou feel much better. The cane toad barely misses you.Sugats closely misses the cane toad. The dream sheep closely misses you.fhd32=====-1.6 (1fh fhM _Sugats hits the cane toad with a +0 dagger of draining.fh &  fh You hit the cane toad.  The cane toad is severely wounded.The cane toad misses you.fh ^  The dream sheep headbutts you but does no damage.  fhj ZSugats hits the cane toad with a +0 dagger of draining!  Sugats drains the cane toad.fh.Y†Y   dream sheep (fh 8-2.1 (0.5 _The cane toad dies!fh& fh fh`_Your Hexes skill increases to level 4!fhfhGR.fh&6fh{fhV _You barely miss the dream sheep.fh J  You puncture the dream sheep!  fh MThe dream sheep is heavily wounded.fh 4Y fhU rY 2 dream sheep (1 ally target)fh 0=3.1fhÜ fh,  fh 1_The dream sheep headbutts Sugats!fh B  You puncture the dream sheep!fh'†   dream sheep (fhR=====94 (0.3 fhL fh9O _You kill the dream sheep!fh9H:  You swing at nothing.fhM8*fh Ydistracted, slow, ally t…)Sugats casts a spell at the dream sheep.fh8YfhL3-9 (0.5 fh=fh9 _The dream sheep seems to slow down.fh[ f P. ...#fh]  .. ....#. #. .....# #. .....## ######. ## ## ##......###.#.##. #..♣.#...##.#.#..♣..##.#.....#............R♣.<.Y@R†.♣.....†<R♣........#.............###fh^ ..#.♣.##.##....#..♣.###.♣ ##.....####### ###S. #.....# #### ##....  #.....#.### S   black mamba)fh_ d #.#...#..# # Y   dream sheep (distracted, slow, ally t…) #.#.♣...#########fhb fhAd fhk YS. SYfhm slow, ally target)A black mamba comes into view.43===30 -4.9 (1.0 fh~q fhu G _The dream sheep completely misses you.fhv Things that are here: _a dream sheep corpse; a torpor snail corpsefhy}=  You hit the dream sheep.fhKS.fh615 5.3 (0.4 fhfh fh+_The dream sheep is lightly wounded.fh}  You puncture the dream sheep!  The dream sheep is severely wounded.The black mamba closely misses you.fh2=6 (0.3 fh?fha _The dream sheep ruffles its wool and motes of dream dust sparkle, to no effect.fh#.P#fhQ.♣.. P#...# #..P....##.#.....# #.# .....## ######.### #####......###.#.##.##..♣.#...##.#.#..♣..##.#fh>#.....#@...........R#..# ♣.<.Y†R†.♣.....†<R♣.#........S#............fh..#.♣.##.##....#..♣.###..##.♣ ##.....####### ##.#.. #.....# ### ##.....## #..#.....#.## ##.fhO#.#...#..# #.fh?fh[S. fhi8====30 6.6 (1.0 fhfhp!O _Sugats hits the black mamba with a +0 dagger of draining!fh_ The dream sheep ruffles its wool and motes of dream dust sparkle, to no effect._Sugats hits the black mamba with a +0 dagger of draining!  You miss the black mamba.  The black mamba is moderately wounded.  The black mamba bites you.  You are poisoned.fh m.(ally target)fh 7=======15 =-7.0 (0.4Pois fh` fh 2 _The black mamba poisons you!fh[X  You closely miss the black mamba.fhtThe black mamba is moderately wounded.You feel very sick.fh9*fh+ Sdistracted, ally target)Sugats points at the black mamba and mumbles some strange words.fhVC SSfhWfThe black mamba resists with significant effort.fhYj0======--=4fh]fh^0 _The black mamba bites you.fh@ .♣..P.. .#...# #..P fh ~.....#.# #.# #.....# #.# #.....## ######.# ## #####......###.#.##.# #..♣.#...##.#.#..♣..##.# #....Y#............R#..#♣.<..SR@.♣.....†<R♣........#.............###.P..#.♣.##.##....#..♣.###..# ##.♣ ##.....####### ##.##.. #.....# ##.### ##.....###..# #.....#.###.##.#...#..# .. Y   dream sheep (slow)#.#.♣...#########.fh  You feel very sick.The black mamba bites Sugats.fh 8*fhm@ w  Sugats casts a spell at the black mamba.fh} SThe black mamba resists with significant effort.  The black mamba bites Sugats!fh 36---30 =8.4 (1.0fh fh _The dream sheep ruffles its wool and motes of dream dust sparkle, to no effect._You see here a bullfrog corpse.fh܇  You feel very sick.The black mamba misses Sugats.fh:*fhw  Sugats casts a spell at the black mamba.fh88Sfh[32---9fhzfhi fhN@_The black mamba resists with significant effort.fhb  You feel very sick.fh .Y The black mamba bites Sugats. The black mamba barely misses Sugats.fh|0----70fh'fh3F _Sugats closely misses the black mamba.fh/fh]  You feel very sick.The black mamba bites Sugats!!fh,fh :.YSS   black mambaY   dream sheep (slow)fh27--==1Pois fhfh+J _Sugats is destroyed!fh/ &  fh zYou miss the black mamba.The black mamba is moderately wounded.fhԅ g6-15 =--8 (0.4fhϊ fh5  fhF R_You feel sick. The black mamba misses you.fh  You closely miss the black mamba.The black mamba is moderately wounded.fhT5--2.2fhZfh$ _You feel sick.fh  You hit the black mamba.  The black mamba is heavily wounded.fhs ]†Y fh L4-7 (0.5fh fh  fh϶ Z_You feel sick. The black mamba closely misses you.fh  .♣.. P..  .#...# # ..P  fh.....#.# #.#  #.....# #.#  #.....##   ## #####......  #..♣.#...##.#.#.  #.....#......... ♣.<..†S@.♣.....†< fh:.......#Y........ ..#.♣.##.##....#. ##.♣ ##.....#######  #.. #.....#  ## ##.....## fh #.##  ..# You barely miss the black mamba.fhMThe black mamba is heavily wounded.fh{ .♣.. P.. fh ^ .#...# # ..P  .....#.# #.#  #.....# #.#  #.....##   ## #####......  fh #..♣.#...##.#.#.  #.....#......... ♣.<..†S@.♣.....†< .......#Y........ ..#.♣.##.##....#. ##.♣ ##.....#######  #.. #.....#  fhT ## ##.....##  #.##  ..# fh"?  The black mamba bites you.fhCF-3.0 (0.3fhfhI  fhM!P_* * * LOW HITPOINT WARNING * * *fh# &  fh% You miss the black mamba.The black mamba is heavily wounded.34 (0.4fh) fh, ` _You feel sick. The black mamba misses you.fhq fh You puncture the black mamba!=7 (0.3fh;fhi fhV_The black mamba is severely wounded.fhR  You miss the black mamba.The black mamba is severely wounded.fhTN2-4.1 (0.4fhYfhr[h _You feel sick. The black mamba closely misses you.fh ' fh[  .♣.. P..  .#...# # ..P  .....#.# #.#  #.....# #.#  #.....##   ## #####......  #..♣.#...##.#.#.  #.....#......... fh ♣.<..†S@.♣.....†< .......#Y........ ..#.♣.##.##....#. ##.♣ ##.....#######  #.. #.....#  ## ##.....## fh  #.##  ..# You hit the black mamba.  fh NThe black mamba is severely wounded.fh  .♣.. P..  fh< .#...# # ..P  .....#.# #.#  #.....# #.#  #.....##   ## #####......  #..♣.#...##.#.#.  fh` #.....#......... ♣.<..†S@.♣.....†< .......#Y........ ..#.♣.##.##....#.fhp  ##.♣ ##.....#######  #.. #.....#  ## ##.....##  #.##  fh L..# fh e  The dream sheep headbutts you!14fh \==--=4 (0.3fh; fh V _* * * LOW HITPOINT WARNING * * *fh-B  You puncture the black mamba!fh †Y   dream sheep (slow)  You kill the black mamba!fh 3---818 (0.4 _You feel sick.  Training target 7.0 for Invocations reached!fhfhdl _Your Invocations skill increases to level 7!fhpB  You puncture the dream sheep!fhTvh†fhf{-35.2Kinetic GrapnelfhfhO _You kill the dream sheep!fh_.#...# #..P .....#.# #.# #.....# #.# fh۸#.....## ######.# ## #####......###.#.##.# #..♣.#...##.#.#..♣..##.# #.....#............R#..#♣.<..†††.♣.....†<R♣........#†.@..........###.P..#.♣.##.##....#..♣.###..## ##.♣ ##.....####### ##.# #.. #.....# ##.# ## ##.....###..# #.....#.###.##.#...#..# .#.#.♣...#########..##.....#.#..#.PP#P+#fhνfhӿP30 --6.2 (1.0fhfhl$ _You feel sick.fh]s.....#.# #.# #.....# #.# #.....## ######.# fhN_## #####......###.#.##.# #..♣.#...##.#.#..♣..##.# #.....#............R#..#♣.<..†††.♣.....†<R♣........#†............###.P# ..#.♣.##.##@...#..♣.###..##  ##.♣ ##.....####### ##.# #.. #.....# ##.# fh`\## ##.....###..#  #.....#.###.##.#...#..# ..# #.#.♣...#########..##.....#.#..#.PP#P+##.#...#..##....P....#fhkfho!2fhp1--7fhsfh+v$ _You feel sick.fh  #.... #.# #.....## ######.### #####......###.#.##.# #..♣.#...##.#.#..♣..##.# #.....#............R#..## ♣.<..†††.♣.....†<R♣.#..##.......#†............###.P# ..#.♣.##.##....#..♣.###..##fh'  ##.♣ ##.@...####### ##. #.. #.....# ##.# ## ##.....## #..# #.## ##.## #.#...#..# #..# #.#.♣...#########..# #.....#.#..#.PP#P+#. #.#...#..##....P.... ##.....##.+.......†.fha fh ?18fhۙ fhA $ _You feel sick.fh?? b #.....## ######.### #####......###.#.##.# #..♣.#...##.#.#..♣..##.#fhB R #.....#............R#..## ♣.<..†††.♣.....†<R♣.#..#.......#†............###.P ..#.♣.##.##....#..♣.###.. ##.♣ ##.....####### ##. #.. #@....# ##.# ## ##.....## #..# #.## ##.# #.#...#..# #.. #.#.♣...#########.. #.....#.#..#.PP#P+ #.#...#..##....P.. ##.....##.+.......† ##+#+##...fhL 3  You feel sick.fhP L=9fhdU fhW [ _You are no longer poisoned.fhf ## ####.###.#...♣.#...##.#.#..♣....#............R#..## ♣.<..†††.♣.....†<R♣.#.........#†............###.P#.♣.##.##....#..♣.###..# ##.♣ ##.....####### ##..  fhi!# ##. #.....#.####.#...#.. #...#.#+#+##.....#........ fhlfhn'80fhqfhsfh[ ..♣.#...##.#.#..♣.fh4...#............R#..## ♣.<..†††.♣.....†<R♣.#..fhK.......#†............###.Pfh?T#.♣.##.##....#..♣.###..#fh] ##.♣ ##.....####### ##.. fh|Q # ##fh#. fhT#.@...#.###fh4#...#..fh, #..fh O#.♣...########.#fh*!fhF.fhcZ#.#.#........... fhfhfh&1fhG!fh#fh E #.....#............R#..#fh, : ♣.<..†††.♣.....†<R♣.#.........#†............###.fhP   ..#.♣.##.##....#..♣.###.. ##.♣ ##.....####### ##.fh K #.. #.....# ##. ## ##.....## #.. fh .## ##. #@#...#..# #. #.#.♣...#########fh  #.....#.#..#.PP#P+ #.#...#..##....P..fh L ##.....##.+....fh< w ##+#+##...fh[ b #.....# .#.#..fhy A #..fhrfhr@22fh fh0fh]  ♣.<..†††.♣.....†<R♣.#.........#†............####.♣.##.##....#..♣.###. ##.♣ ##.....####### ##.. #.....# fhx<# ##.....##. #.....#.####...#.. ♣...########....#.#..#.PP#P+fh#...#..##....P....###.....#.......fhD fhfhk&3fhofh(fhfh fhÈfh{fh fh fh fht 3fh fh ,fhl fh ,fh5 fh fh I4=fhx fhP fh fh fh5 fhu fh fh fhd S5=fh fh ,fh fh, ,fh fh fh 76fh fh fh fh fh0 ,fh fh6 fhy 77fh fh fh ,fh fh' fh\ fh fh# I8=fh fh fh] fh fh fh` fh fh> fh S9=fh6 fh6 Bfhs ,fh/ fh fhU 820fh fh fhd fh fh fh fhG fh fh fhp fh fh I1=fh fh RR   Sugats the hexerfh_ fhZ k 810.2 (27.0) _You start resting.fhP ,1.2 (28fhK fh > _Sugats emerges from the mists of memory!fh :fh=2=fh?fh@fh@fhXCfhCfhnDfhFfhF73fhGfhJfh;JfhJfhMfh+NfhNfhQ74fhQfhRfhbUfhUfhcVfhXfhXfhYfh~fhI5=fhCfhfhafhfh9fhfhKfh҉fhAS6=fhTfhfhQfhfhfhtfhfhfhh77fh(fhfh(fhfhڝfh;fhܞfhu8=fhfh(fhfhfh_fhfhxfhS9=fhfhfhK"FfhpF   cane toad (wandering)fh-34.2 (23fhF.RFally target)fh,5.2 (24fhWfh0\ _A cane toad comes into view.fhC   What are your orders? t - Shout!  Orders for allies: a - Attack new target. r - Retreat!s - Stop attacking. g - Guard the area. f - Follow me.  Anything else - Cancel.fhF fhH fhbN ^.FfhO R15 6.2 (1.0)Kinetic GrapnelfhT fhV _Follow me!fhi .......#†............####.♣.##.##....#..♣.###. ##.♣ ##.....####### ##fhǪ.. #.F...# # ##.....##. #.....#.####...#..fhA .♣...########R...#.#..#.PP#P+#...#..##....P..#.....##.+.....fhe& ##+#+##... #.....#.#.#...#... .....#....##fhfhQ.FfhF_3030 7fh/fhfh`fhfP.Ffhg&8fh4kfhlfh) fhF .fh 0Ffh &9fh fh- fh̳fh.F140fhfhfhC< (ally target)You hit the cane toad.  The cane toad is lightly wounded.fhB=915 =5 (0.3 fh@fhyBB _The cane toad stings you but does no damage.fh/ ;  You hit the cane toad.fh *9 (0.4 fh fh 7 _The cane toad is lightly wounded.fh  You puncture the cane toad!  The cane toad is heavily wounded.Sugats closely misses the cane toad.fh.0=1.3fhfhu fh4_The cane toad stings you but does no damage.fh&  fhYou hit the cane toad but do no damage.The cane toad is heavily wounded.fhY8*fh6  Sugats points at the cane toad and mumbles some strange words.fhli :Ffh@j 2-8 (0.5 fh n fh_p D _The cane toad resists with significant effort.fh`r  You puncture the cane toad!  fh`LThe cane toad is severely wounded.fha%=fhb2.2 (0.4 fh!ffhh fhhH_The cane toad barely misses you.fhbe  You hit the cane toad.fh2-5 (0.3 fhfhH] _The cane toad is almost dead.fh#0 @  You puncture the cane toad!fh: C.fhP@ 2=4-9 (0.4Kinetic Grapnelfh9D fh}F M _You kill the cane toad!fhfhfh=fhfhQ30 fhfhfhfh#fhS3=fhrfhfh]fhfhfhKfhfh&fh|74fh@fhfh0fhfhfh2fhfhIfhT35=fhffh,fh.fh ,fh| fh}fhK6=fhfhUfhfh8fhfhLfhfhufh97fhfhfhBfhfhM!fh!fh7"fh#fhF+Tr8-fh+jr   hell rat (wandering)fhf8 59.9 (17.0)distracted, ally target)  A hell rat comes into view.fh;8*fh' fh7rslowfh    fh=gSugats points at the hell rat and mumbles some strange words.fh:rfh5=60.9 (18fhIfh fh0_The hell rat seems to slow down.fh>.#†.fh]###.P..#.♣.##.##r...#..♣.###..###.♣ ##.....#fh ##.##.. #.....# ##.### ##.....## #..##.....#.## ##.#fh#.#...#..# #.fh8_#.#.♣...##.fh\i#R@...#.#..#.PP#P+#fhU#.#...#..##....P.fhN##.....##.+.†fh٤j##+#+##.#.....#.fh$.#.#.#......#.fh9%....###.fhfhdfhK.rRfh).fh29-1.0)fhfh˿ fh _You swap places.fh ..#.♣.##.##....#..♣.###..## ##.♣ ##..r..####### ##.# #.. #.....# ##.# ## ##.....###..#  #.....#.## ##.##.#...#..# fh: .#R#.♣...#########..##.....#.#..#.PP#P+##.#@..#..##....P....fh ##.....##.+.......†+#+##..... #.....#fh +.#.#....#.........#fhJ ?....###.#..# #.fh fh fh Q.rfh 7*fh-h rconfused, distracted, slow,…)Sugats points at the hell rat and mumbles some strange words.fh, :rfhh /==2fhu fh 4 _The hell rat appears confused.fh?fhZ@ Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% fh@_a - Recall Ancestor2 MP0%  J - Ancestor IdentityfhAnInstant0%  b - Transference2 MP, Piety-0%  c - Idealise4 MP, Piety-fhCAp10% [?] toggle between ability selection and description.fhfh&fh..#.♣.##.##....#..♣.###..## jesper the Slicerfh##.♣ ##.....####### ##.# Human of Hepliaklqana ****..fh$~#.. #..r..#fh##.# Health: 38/83 ==========--------------fh×G## ##.....##fh#..# Magic: 22/22 ========================fh#.....#.## ##.## AC: 16Str: 9fh##.#...#..##..# EV: 30 Int: 16fh#R#.♣...#########..# SH: 4Dex: 18fhə#.....#.#..#.PP#P+#. XL: 13 Next: 84% Place: Lair:4#.#@..#..##....P.... Noise: ==-------  Time: 15862.9 (0.0)fh##.....##.+.......†. w) +8 rapier (speed)##+#+##............ Cast: Kinetic Grapnel#.....#..........#.#............fh>#............... R   Sugats the hexerfh|A.....#......... r   hell rat (confused, distracted, slow,…)....###.........#..# #.........A hell rat comes into view.fhSugats points at the hell rat and mumbles some strange words. _The hell rat seems to slow down. _You swap places.  fhSugats points at the hell rat and mumbles some strange words. _The hell rat appears confused.fhӟP  Okay, then.fhfhfh. _fh fhD C  Skill  Level Cost  Apt Skill  Level Cost  Apt fh ] a - Fighting   6.0   7.0   0   l - Spellcasting   6.0   8.3  -1          fh ' b - Polearms   0.0   1.0   0   m - Conjurations   0.0   1.0   0   c - Staves   0.0   1.0   0   n + Hexes4.2   5.0   0  fhS  d - Unarmed Combat   0.0   1.0   0   o + Necromancy4.2   5.0   0   e - Throwing   2.0   3.0   0   p - Forgecraft   6.0   7.0   0      fh X q - Ice Magic   0.0   1.0   0   f - Short Blades  14.0  18.0   0   r - Air Magic   0.0   1.0   0   g - Long Blades   9.0   1.0   0  fh          s - Invocations   7.0   6.7  +1  h + Armourfh B2.4   3.0   0   t - Evocations   1.0   2.0   0  i + Dodging9.4  10.5   0  fhL      j - Shields   1.0   2.0   0      fh ; k - Stealth  10.0  10.1  +1      fh                     fh,     The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  fh }[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsfhy ? s + Invocations 7.0fhE ETargetTarget--  fh*F 6--  --  --  fhyF ;--  6.0 fhF <--  fhG \6.0 -- fhdG $ --  -- fhG  --  fhG --  -- fh9H  -- fhH 0 --  --  fhI &--  --  fhUI --  fhI a-z] set[-] clear selected targetfhI ccost|targetsfh8 =[?25h[?0c0 fhT [?25l[?1cfhX9.0 current training targets, if any.=] set aall targetsfhBfhfhfh) ..#.♣.##.##....#..♣.###..## jesper the Slicerfh I##.♣ ##.....####### ##.# Human of Hepliaklqana ****..#.. #..r..###.# Health: 38/83 ==========--------------## ##.....##fh 9#..# Magic: 22/22 ========================#.....#.## ##.## AC: 16Str: 9#.#...#..##..# EV: 30 fhk Int: 16#R#.♣...#########..# SH: 4Dex: 18#.....#.#..#.PP#P+#. XL: 13 Next: 84% Place: Lair:4fh #.#@..#..##....P.... Noise: ==-------  Time: 15862.9 (0.0)##.....##.+.......†. w) +8 rapier (speed)fh ##+#+##............ Cast: Kinetic Grapnel#.....#..........#.#............#............... R   Sugats the hexerfh .....#......... r   hell rat (confused, distracted, slow,…)....###.........#..# #.........Sugats points at the hell rat and mumbles some strange words. _The hell rat seems to slow down. _You swap places.  fh Sugats points at the hell rat and mumbles some strange words. _The hell rat appears confused. _Okay, then.fhfhfhfhqfh,fh5.rR.slow, ally targetfh )fhPh9=--3.9 (1 fh~ _fhfh}fh8fh8fhf:fh;fh@rr.R.rfh@x.rr 3 hell rats (1 confused, 1 slow, 1 a…)fhCX--4Kinetic GrapnelfhFfhH^ _A hell rat comes into view. x2fh fhW fh fh =..rrfh/ C.RfhC &5fh fh fhr fhL { Ability - do what?CostFailure fh  Invocations -  X - Renounce ReligionNone0% a - Recall Ancestor2 MPfh 20%  J - Ancestor IdentityInstantfh `0%  b - Transference2 MP, Piety-0%  c - Idealise4 MP, Piety-fhX p10% [?] toggle between ability selection and description.fhEfhtfh..#.♣.##.##....#..♣.###..## jesper the Slicer##.♣ ##.....####### ##.# Human of Hepliaklqana ****..#.. #rr...#fh##.# Health: 39/83 ===========-------------## ##.....###..# Magic: 22/22 ========================#..Rr.#.## ##.## AC: 16Str: 9fh7#.#...#..##..# EV: 30 Int: 16fh#.#.♣...#########..# SH: 4Dex: 18#.....#.#..#.PP#P+#. XL: 13 Next: 84% Place: Lair:4#.#@..#..##....P.... Noise: ---------  Time: 15865.9 (0.0)fh##.....##.+.......†. w) +8 rapier (speed)##+#+##............ Cast: Kinetic Grapnel#.....#..........#.#............#............... R   Sugats the hexer.....#......... rrr 3 hell rats (1 confused, 1 slow, 1 a…)fh....###.........#..# #......... _The hell rat seems to slow down. _You swap places.  Sugats points at the hell rat and mumbles some strange words. fhT_The hell rat appears confused. _Okay, then. _A hell rat comes into view. x2fh{P  Okay, then.fhfhZfh. _fho ..#.♣.##.##....#..♣.###..## jesper the Slicer##.♣ ##.....####### ##.# Human of Hepliaklqana ****..#.. #rr...#fhp ##.# Health: 39/83 ===========-------------## ##.....###..# Magic: 18/22 ===================-----#..Rr.#.## ##.## AC: 16Str: 9#.#...#..##..# EV: 30 Int: 16fhp #.#.♣...#########..# SH: 4Dex: 18#.....#.#..#.PP#P+#. XL: 13 Next: 84% Place: Lair:4#.#@..#..##....P.... Noise: ---------  Time: 15865.9 (0.0)fhp ##.....##.+.......†. w) +8 rapier (speed)##+#+##............ Cast: Kinetic Grapnel#.....#..........#.#............#............... R   Sugats the hexer.....#......... rrr 3 hell rats (1 confused, 1 slow, 1 a…)....###.........fhHq #..# #......... _A hell rat comes into view. x2 _Okay, then.Casting: Launch Clockwork Bee (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fhq 'Casting: Anguish (dangerous; 21% risk of failure)  Press: ? - help, Dir - look around, f - activatefh?ry..#.♣.##.##....#..♣.###..## jesper the Slicer##.♣ ##.....####### ##.# Human of Hepliaklqana ****..#.. #rr...###.# Health: 39/83 ===========-------------## ##.....###..# Magic: 18/22 ===================-----#..Rr.#.## ##.## AC: 16Str: 9#.#...#..##..# EV: 30 Int: 16fhAs#.#.♣...#########..# SH: 4Dex: 18#.....#.#..#.PP#P+#. XL: 13 Next: 84% Place: Lair:4#.#@..#..##....P.... Noise: ---------  Time: 15865.9 (0.0)##.....##.+.......†. w) +8 rapier (speed)##+#+##............ Cast: Kinetic Grapnel#.....#..........#.#............#............... R   Sugats the hexer.....#......... rrr 3 hell rats (1 confused, 1 slow, 1 a…)....###.........#..# #......... _A hell rat comes into view. x2 _Okay, then.Casting: Launch Clockwork Bee (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fhs Casting: Anguish (dangerous; 21% risk of failure)  Press: ? - help, Dir - look around, f - activatefhtfhtfh{..rr.r _Okay, then.  Casting: Launch Clockwork Bee (mildly dangerous; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.fh|{]asting: Anguish (dangerous; 21% risk of failure)  Press: ? - help, Dir - look around, f - activate  The hell rat is haunted by guilt! x3fh~}Y4015 ===6.9 (1fhfhPL _Sugats hits the hell rat with a +0 dagger of draining!fhe  The hell rat bites Sugats!! The hell rat is wracked by anguish!!fh_fh=W  The hell rat dies!fhfh.†r.R.r fhE 2 hell rats (1 confused, 1 slow, 1 alfhoU30 5--7fh7fhHL _Sugats hits the hell rat with a +0 dagger of draining!fh31fhG] r fhgHr 3 hell rats (1 confused, 1 distracte  The hell rat bites Sugats! The hell rat is wracked by anguish!  fhHEA hell rat comes into view.fhN8*fh%' fh˝r2  Sugats points at the hell rat and mumbles some strange words.fhfhkr.rfhoA--8fhfh fh0=_The hell rat resists with significant effort.fhr ?  You puncture the hell rat!fh r†rr 2 hell rats (1 distracted, 1 ally tar  You kill the hell rat!fh 615 9.3 (0.4 fh$ fh 9 _The hell rat closely misses Sugats.fhM.....#†............###.P..#.♣.##.##....#..♣.###..##fhƮ#.♣ ##r....#######.. #.....# #fh## ##.†...## ..# fhyg#.r...#.###.#fh .#R..#..# .#.♣...#########..##..@..#.#..#.PP#P+##.#...#..##....P...fhUM##.....##.+†fh##+#+##...#.....#.#.#fhְ=#...... .....fh#....##fhfhH  The hell rat barely misses Sugats. Sugats barely misses the hell rat.Sugats hits the hell rat with a +0 dagger of draining.fhfhD.r†fht    hell rat (ally target)fhb130 -70.3 (1.0 fhofhM2 _The hell rat dies! fhg_You see here a hell rat corpse.fh  ♣.<..†††.♣.....†<R♣.#..#.....#†............###.P..#.♣.##.##....#..♣.###..###.♣ #######fh! (.. #.....# ### ##r†...## ..# fh #.†...#.## ##.#fh #.#R..#..# #.#@♣...#########..#fh1 .†..#.#..#.PP#P+#.#...#..##....P...fhw C##.....##.+†fh ##+#+##...#.....#.#.#fh R#...... .....fhx fh 4*fhz rdistracted, ally target)  Sugats gestures at the hell rat while chanting.fhF fhO g.rrfh)Q \9==1fhV fhX C _The hell rat resists with significant effort.fhO#.....#............R#..## fhU ♣.<..†††.♣.....†<R♣.#..## .......#†............###.P# fhO..#.♣.##.##....#..♣.###..###.♣ ##.....####### ##.# fhw#.. #.....# ##.# fhi## ##.†...## #..# #.†r..#.## ##.## fh#.#R@.#..# #..# fhA[#.#.♣...#########..##fhw#..†..#.#..#.PP#P+#.#fh#.#...#..##....P....###.....##.+†.#fh##+#+##....#.....#.fh:#.#.#fh^!##.......#fhfh  Sugats hits the hell rat but does no damage.  The hell rat completely misses you.fhfh&2fhfhrL _Sugats hits the hell rat with a +0 dagger of draining.fh:  You barely miss the hell rat.The hell rat is moderately wounded.fh;LSugats hits the hell rat with a +0 dagger of draining!fh$<415 7 (0.4 fhTBfhD fhDS_The hell rat completely misses you.fh ?  You puncture the hell rat!fh9 C.fh 2==3.1Kinetic Grapnelfh fh L _You kill the hell rat!fhBfhfhnfhfh|Q30 fhfh& fh!fht&fh'53=fh'fh(fhR,fh-L20=fh.fh4,fh6fh9fhB:94fh;fh@fh3AfhuBfhFfh$G9=fhSHfhLfhM=5=fhMD1=fhfOfhT,fh:Ufh5[,fht]fh`fhaK6=fhbfhgfh]h9=fhifhmfhnfhofhu|72==fh=wfh{Q _Magic restored.fh|fh,fhڀfh;fh98fhfhqP==fhfhv,fh}fhfhS9=fhQfhfhfhfh: _Ancestor HP restored.fhrfh]fh1fhfhfh b50=fhfh,fhfh0fhfhfhe1fh,fhfh8,fh=fh i2=fhfh1fhfhDfhfh fhfh3=fhfhfhfhLfh94fhfhfhfhfh[fhfhfhfh95fhfhfhfhfhfhfhfh\fh#6fh0=fhfhfh fhfhfhfhfh3fhK7=fhfh fhVfh3fhfhfhfhdfh98fhfhfh)fhfh2fhfhffhfhN59=fhfh{fhfhfhfhfhfhq fh X60=fh fhe fh fhfhfhfhfh fhm%1fh[fhfh/fhfh!fhafh;fhfh%2fhfh"fhX"fhI#fhx%fh%fh&fh(fh)K3=fh*fh-fh+.fh[/fh\1fh1fh2fhV5fh5U4=fh6fh8fh9fh-:fh<fh6=fh >fh@fh@%5fhAfhDfhDfhEfhGfhHfhHfhiKfhKK6=fhLfhNfhOOfhPfhyRfhRfhSfhUfh1VU7=fh&WfhYfhYfhZfh\fh]fh]fhF`fh`%8fhafhdfhWdfhGefhgfhhfhhfhjfhWk%9fh1lfhnfhnfhofhqfhrfh sfhufhu$70fhv(=fhvfhz{fh3|,fh~fh~fhfhfhP#1fh{2=fhdfhfhfh݆fhfhfhfhSfh%2fhfhfh1fh fhYfhfhfh8fhS3=- S   black mamba (wandering)fhY1966.1 (93.0)fhfhv†SR.SfhΩ>ally target)fh8F-7.1 (94fhLfhܳ fh P_A black mamba comes into view.fh lb#.....#............R#..##jesper the Slicer♣.<..†††.♣.....†<R♣.#..## Human of Hepliaklqana ****.........#S............###.P# Health: 73/83 =====================---..#.♣.##.##....#..♣.###..## Magic: 18/22 ===================-----fhl##.♣ ##.....####### ##.#AC: 16Str: 9#.. #.....###.#EV: 30 Int: 16fhm## ##.†...###..#SH: 4Dex: 18#.R...#.## ##.## XL: 13 Next: 85% Place: Lair:4#.#.@.#..##..# Noise: ---------  Time: 15967.1 (0.0)#.#.♣...#########..## w) +8 rapier (speed)fhcm#..†..#.#..#.PP#P+#.# Cast: Kinetic Grapnel#.#...#..##....P....###.....##.+.......†.#fhm##+#+##............. R   Sugats the hexer#.....#.........# S   black mamba (ally target).#.#............##...............# fhm_Ancestor HP restored. _A black mamba comes into view.Casting: Anguish (dangerous; 21% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fh8n'Casting: Anguish (dangerous; 21% risk of failure)  Press: ? - help, Dir - look around, f - activatefhB5P#.....#............R#..##fh50jesper the Slicerfh5♣.<..†††.♣.....†<R♣.#..## Human of Hepliaklqana ****.........#S............###.P# Health: 73/83 =====================---fhZ6_..#.♣.##.##....#..♣.###..## Magic: 18/22 ===================-----##.♣ ##.....####### ##.#fh6AC: 16Str: 9#.. #.....#fh6U##.#EV: 30 fh75Int: 16fhK7## ##.†...##fhy76#..#SH: 4fh7.Dex: 18fh7-#.R...#.## ##.## XL: 13 Next: 85% Place: Lair:4fh8#.#.@.#..##..# Noise: ---------  Time: 15967.1 (0.0)fhp8#.#.♣...#########..## w) +8 rapier (speed)fh8#..†..#.#..#.PP#P+#.# Cast: Kinetic Grapnelfh8#.#...#..##....P....#fh8{##.....##.+.......†.#fh*9 ##+#+##............. R   Sugats the hexerfhX9#.....#.........# S   black mamba (ally target)fh9C.#.#............##...............#fh:'Casting: Anguish (dangerous; 21% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fhX:Casting: Anguish (dangerous; 21% risk of failure)  fh:rPress: ? - help, Dir - look around, f - activateYou miscast Anguish.  fh:6You are very lightly contaminated with residual magic.fh;fh<fh7E0†SfhEER†fhH'15 fhI8.1 (1fhcI2Kinetic GrapnelContam fhIfhOfhQfh&Ronfirm with . or Enter, or press ? or * to list all spells.asting: Anguish (dangerous; 21% risk of failure)  fhxRPress: ? - help, Dir - look around, f - activate  You miscast Anguish.are very lightly contaminated with residual magic. _Nothing appears to happen.fhS ♣.#...##.#.#..♣..##.# #.....#............R#..##  ♣.<..†††.♣.....†<R♣.#..#.....#†............###.P..#.♣.##.##....#..♣.###..###.♣ ##S....#######.. #.....# #fhػ ## ##R†...## ..# #.†.@.#.###.##.#...#..# #..# .#.♣...#########..##..†..#.#..#.PP#P+##.#...#..##....P...##.....##.+.†.#fh+ ##+#+##....#.....#..#.#fhr fht B.Sfhk 4*fho Sconfused, ally target)Sugats gestures at the black mamba while chanting.fhTB fh[G CS.fhG I30 ==9fh@L fhN 7 _The black mamba appears confused.fh e ## #####......###.#.##.#fhщ  #..♣.#...##.#.#..♣..##.#.....#............R ♣.<..†††.♣......<R♣.#..##fh v .......#†............###.P#fh% ..#.♣.##.##....#..♣.###..## ##.♣ ##.....####### ##.#fhv > #.. #S....# ##.### ##R@...# #..fh  #.†...#.###.##fhĊ  #.#...#..# #..fh  #.#.♣...#########. #..†..#.#..#.PP#P+#.fh y #.#...#..##....P....fhh (#.....##.+†##+#+##... #.....#fh .fh5 fh 1*fh| T distracted, al…)fh RSugats gestures at the black mamba while chanting.fh"A 8Sfh]B .470fhH fhbL _The black mamba appears confused. The black mamba closely misses Sugats. _You see here a hell rat corpse.fh1]z rained, ally The black mamba appears cfh]?onfused. The black mamba closely misses Sugats. _You see here a hell rat corpse.  You puncture the black mamba!  The black mamba is heavily wounded.  You block the black mamba's attackfhB^D.  Sugats hits the black mamba with a +0 dagger of draining.fh`415 5 (0.4fhjfhpn fhn._Sugats drains the black mamba.fhE  You strike the helpless black mamba from behind!  You stick the black mamba like a pincushion!!!fhE†fh9y7--1.0 (0.5Kinetic Grapnelfhkfh29 _You kill the black mamba!fhdfhfht8--fhfhH _No target in view!fh( fh|( fhW) fh+ fhx/ 9=30 _fhx0 fh 1 %5fh1 fh3 fhH4 fhK5 fh7 fh 8 fh8 fhp< fh< B6=fh = fh> fh?A Z _Your magical contamination has completely faded away.fhA fhB fhE fhRE E20=fhfF fhH fhDI K7=fhaJ fhL ,fhM fhrP fhP fhQ fhS fh6T f8==fhU fhW fh?X fhUY fhk[ fh[ 51=fh[ fhD] fh_ fh_ %9fh` fh0c fh|c fh`d fhf ,fh h fhj O=fhk fh/n fh|n 680=fhn E2==fho fhq fhIr fh&s fhu fhv fhv fhy fhhy U1=fhyz fh'} fhu} :==fhs~ fh fh fh fh fhބ %2fh fh, fhx fh^ fh fȟ fh. fh̏ fh K3=fhd fh 1 _HP restored.fh$ fhs fh^ fhi g  You see here a black mamba corpse.fh< fh fh  _fh fh fh fhD fh fh fh fh fh0 fh} 9=fh fh i  You see here a dream sheep skeleton.fhɲ fh fh  _fh fh{ i  You see here a dream sheep skeleton.fhB fhq fh  _fhؼ fhh :*fh  .#...# #  .....#.#  #.....#  fh ## #.....## ### ##.#####......###.#. fhg a#..♣.#...##.#.#..♣.. #.....#............R# ...#♣.<..R÷÷.♣......<R♣. .......@.#R............#6004.0 (33.0)fh s....#.♣.##.##....#..♣. ##.♣###.....####### #.. #†....#fh ## ##.†...## #.†...#.##  fhC #.#...#..# #.#.♣...####### #..†..#.#..#.PPfh fh S÷Rfh" ,5.0 (34fh fh i _You now drain nearby creatures when transferring your ancestor.fhq fhh fh fh fh! fh fh Bfh fh fh fh fhv fh fh fhD fh fh fh fh fh fh $ fh _You swap places.fh fh fhZ fh& fh fh!  .#...# # .....#.## #.....# ##. #.....##  ##.#####......###.fh(" # #..♣.#...##.#.#..♣#..+# #.....#.....#♣.<..÷÷÷.♣......<....#R.fh[" 10.0 (5.0)...#.♣.##.##....#..♣fh" [......##R♣###.....#####.......#....fh" .#†....#.......###..##.†...##fh" _...... ####.†...#.##...#+.. #.#...#..#fh# P#. .## #.#.♣... #..†..#.#..#fh$ fh* PR.fhf- +1.0 (6fh2 fh4 M _Found a leather armour. Found a viscous altar of Jiyva.fh<( fh( fh* fh/ fh-> t .#...# ##.fha>  .....#.#. # #.....#fh> #. ##. #.....## fh> w.# ##.#####......###fh>  ## .##..♣.#...##.#.#..#..+#.#.....#fhx? #......#♣.<..÷÷÷.♣...........#R0+fh? .#R♣.##.##....#..#[......##.♣###.....fh @ l.#.....#†....#.###fhN@ Y..##.†...##fh@ />_......# ####.†...#.##.#+..# #.#...#..#fh=A .P#. .### #.#.♣... #..†..#.#..fhC fhWI [R._fh4L +2.0 (1fhjQ 9_fhS : _Found a staircase to the Slime Pits.fh[3fhfh0fhfhfh"Bfh#fh/%fh%fha&fh'fhJ)fhW*fh*fh+fh-fh/fh0,fh2fh]3fhw5,fh6fh8fhQ:fh;,fhV=fh>fh?fh@fh@fh{AfhwBfh[D,fhEfhGfh IfhIfh'JfhJfhKfh(MfhLNfhNfhOfhOfhQfhQfhtRfhNTfhUfhVfhVfhvWfhlXfhZfhQZfhZfhr];  There is a shaft here.fh^fh_fhA` _fh`fh&bfh Q30 --2.1 (1.0fhB fhD fhzc fh-e 9--fhh fh k H _No target in view!fh fhD fh߱ fhs fh| fhr : _fh* ,fh5 fhJ fh fhO fh fh Bfh fh fh` fh fhb fh fh fh fh fh fh, fhQ fh} fh fhn fh fh fh fh fh fh) fh fh fhe fh fh fh fh4 fh; fh+ fhc fhq fh fh] fho fh fh ,fh fh fh S~≈~......(.≈≈....PP.. ..P..P...P ♣..P.... fh@ #....... ......#  #...#  fhs y#.@## 43.1 (11.0) fh ##..  #.R## fh #...#  #...# #####..fh  ##..# .......  fh? #..# ##...# ##.#####....#fhq .###...##^..##.# .♣fh+ fhA #Rfhv ..fh ,4.1 (12fh fh\ % _Found 4 stones.fhg3fh&fhjfh/ fh+ fhBfh ..≈~≈.........P(♣~≈~......(...♣ .≈≈....PP..... ..P..P...P..fh. ♣..P.....♣#.#.......♣#........# #@..#5.0) ##R.## ##..# #..## #...# . #...# #####.. ##..# ....... #..# fhk##...# ##.#####....#fhwfhA+6.1 (2fhX"fh)$% _Found 7 stones.fh)UfhUfhXfh^fhk ....≈≈~...P.... ♣..≈~≈.........P(♣~≈~......(...♣..≈≈....PP.......P..P...P... ♣..P.....♣fhk#.♣#.....@.0..<..##...# ... ##R.####..fhYls.##..# ...# #######..# ....... #..# ##fh_mfhqPR.fhu+7.1 (1fhxfhz; _Found an escape hatch in the ceiling.fh 3fh fhЩ fhʬ fh Bfh$ fhP ,fhp fh fhλ fhz fhϽ fhQ fh fh5 fho fh fhe fh fh fh fh fh/ fhk ~D~....P.... P....~..fh  . ....≈≈....♣.. ....≈≈~...P....... fh ♣..≈~≈.........P..# (♣~≈~......(...♣..#fh #..≈≈....PP.....P...P..P...P@..♣♣..P...R.♣...#fhF #.#.......♣.....+#........###.#.#.....<..##...# #### ...... ##..## . fhs c## ##..#fh D   eight-headed hydra (asleep)#..###...# fh & fh ^52.1 (5  An eight-headed hydra comes into view.fh} ~R., ally targ…)fh +3.1 (6fh fh _ _Found an encrusted silver ring.fh  ..~D~....P....  P....~......... .  ..........♣..  ~...P.......  .........P..# fh ` (♣~≈~......(...♣..#  ..≈≈....PP.....P♣  ...P..P..RP@..♣  ♣..P.....♣...#  #.#.......♣.....+  #........###.#.#...  ..<..##...# #### ..  .... ##..## . fh l ## ##..# #..## #...# . fh 'fh  fhɫ ..~D~....P....  fh" P....~......... .  fh K..........♣..  fh Z~...P....... fh O .........P..# fh (♣~≈~......(...♣..# fh, ..≈≈....PP.....P♣  fh ...P..P..RP@..♣  fh ♣..P.....♣...#  fh |#.#.......♣.....+  fh+ S#........###.#.#...  ..<..##...# #### .. fhg .... ##..## . fh l ## ##..# fh q#..## #...# fh fh fh fh  fh \_An eight-headed hydra is nearby!fh6............) ..~D~....P....fh P....~. ....≈≈....fhW♣......≈≈~...P.....fh♣..≈~≈.........P..#(♣~≈~......(...♣..#fhM..≈≈....PP..@..P♣...P..P..RP...♣♣fhz ♣..P.....♣...# fh#.......♣.....+ #........###.#.#...fh<..##...# #### ..... ##..#fh$y.## ##..##fh}fhJR..fh+4.1 (1fhfhz fh_Found a spear.fhՄ cP.≈~)..P................) P..~D~....P..... P....~....fh:  ....≈≈...♣.. ....≈≈~...P.......# ♣..≈~≈.........P..# (♣~≈~......@...♣..#fh ≈≈....PPR....P♣...P..P...P...♣♣ ♣..P.....♣...# #.#.......♣.....+fhą  #........###.#.#... ..<..##...# #### .. .... ##..##.## ##.fh .#fhR 4  Found a rapier.fh 8*fh Dconfused, ally taSugats casts a spell at the eight-headed hydra.fh fh) Q=Dfh.. F==5Kinetic Grapnelfh9 fhV>  fh> m_The eight-headed hydra appears confused. _You see here 4 stones.fha...≈~≈..P.≈~)..P...................)fhjb PP..~=~....P..... P....~D.... ....≈≈...♣.. ....≈≈~...P.......# ♣..≈~≈.P..# (♣~≈~......(...♣..#fhc≈≈....PPR....P♣...P..P...P...♣♣ ♣..P.....♣...# #.#.......♣.....+  #........###.#.#... ..<..##...# ####fhca.. ....#.fhefh7ffh[nr.DR.fhHp6--6 _fhwfhyfh] @^PP......~≈~...≈~≈..P.≈~)..P....................)fh/^ .PP..~=~....P..... .P....~.D......... ....≈≈...♣.. ....≈≈~..@P.......#fhb^ } ♣..≈~≈.........P..#fh^  (♣~≈~....R.(...♣..#≈≈....PP.....P♣...P..P...P...♣♣ #♣..P.....♣...#fh^ p #.#.......♣.....+ fh^ l #........###.#.#...fh_  ..<..##...# ####..fha fha fhi v.DR.fh@k A--7fhr fht fh...P.....≈≈~..#^PPfh~≈~.... ..≈~≈..... fh`......P.≈~)..P... .................) fh.PP..~=~....P..... P....~..Dfhp.. ...@......♣..fhM{....≈≈~...P.......# fh♣..≈~≈...R.....P..# (♣~≈~......(...♣..#fh..≈≈....PP.....P♣#...P..P...P...♣♣ ♣..PfhfF# #.#fhz♣.....+#........###.#.#...fhfh45*fh distracSugats casts a spell at the eight-headed hydra.fh&NDally ta  The eight-headed hydra resists with almost no effort.  fhNThe eight-headed hydra completely misses you.The eight-headed hydra misses you.  The eight-headed hydra completely misses you. x2  The eight-headed hydra misses you. The eight-headed hydra bites you!  The eight-headed hydra closely misses you.fhO_7---==8fhyWfhYX _The eight-headed hydra misses you.fh+rI  You puncture the eight-headed hydra!fhNTR.fh:15 =-5 (0.4 fhˑfh fh2_The eight-headed hydra is lightly wounded.fhi I  You puncture the eight-headed hydra!fh fD. fhԱ 4=9.0 (0.5 fh fh! m _The eight-headed hydra is moderately wounded.fh_Y♣.. ...P.....≈≈~..#^PP~≈~....#..≈~≈.....# ......P.≈~)..P... .................) fh_.PP..~=~..D.P..... P....~.. ..........♣......≈≈~..RP.......# ♣..≈~≈...P..#fh_(♣~≈~......(...♣....≈≈....PP.....P♣##fh `...P..P...P...♣♣ ♣..P##.#♣.....+fh2b,fhk.DR. fhm9=--30 --60.0 (1.0 fhIxfhyfh̚$......♣♣.♣.. ...P.....≈≈~..#..^PP~≈~....# ..≈~≈.....#......P.≈~)..P.... .................) .PP..~=~..@DP..... P....~..... ...R......♣......≈≈~...P..#fh♣..≈~≈...P..#(♣~≈~......(...♣..# ..≈≈....PP.....P♣##...P..P...P...♣♣♣..P#fhܜfhbfhd.R..Dfh...fh83===--1fhfh`fh4 .♣♣....#...P.....≈≈♣..P.#...P.....≈≈~..#.. ^PP......~≈~....# ..fh&5 ≈~≈.....#.......P.≈~)..P..)..PP..~=~...@P..P....~..R..D.....≈≈.fh5 ♣.....≈≈~...P.# # (♣~≈~......(...♣..# ..≈≈....PP.....P♣## fh5 x...P..P...P...♣♣ fhB fh F 6*fhÐ distracSugats gestures at the eight-headed hydra while chanting.fh fhO n.Dally tafh /==2fh" fhL K _The eight-headed hydra resists with almost no effort.fh]2.........♣♣....#fh...P.....≈≈♣..P.#...P.....≈≈~..#.. ^PP......~≈~....# .........≈~≈.....#.P.≈~)..P..............)PP..~=~....P.....fh=j....~..R.@.....≈≈......D...♣....≈≈~...P.......# #♣..≈~≈.........P..fh#(♣~≈~......(...♣..≈≈....PP.....P♣# ...P..P...P...♣♣  #♣..P.....♣...#fh0#.#.......♣.....+fhfh.R _The eight-headed hydra resists with almost no effort. fhX bites Sugats but does no damage.  The eight-headed hydra bites Sugats  The eight-headed hydra barely misses Sugats.  The eight-headed hydra bites Sugats! fhG barely misses Sugats.3fhfh^ fh\_The eight-headed hydra bites Sugats! The eight-headed hydra bites Sugats. x2fh MDD  fhO drained, ally tararely misses Sugats. _The eight-headed hydra bites Sugats. x2  fh You puncture the eight-headed hydra!  The eight-headed hydra is moderately wounded.seems less confused.  Sugats hits the eight-headed hydra with a +0 dagger of draining.fh 415 4 (0.4 fha fhr!  fh! -_Sugats drains the eight-headed hydra.fh  You puncture the eight-headed hydra!  The eight-headed hydra is severely wounded.Sugats hits the eight-headed hydra with a +0 dagger of draining!fh G==7 (0.3 fhfhs; _Sugats drains the eight-headed hydra.fhCH  You impale the eight-headed hydra!!fh&RD.fhYw91=4.1 (0.4Kinetic GrapnelfhdafhcV _You kill the eight-headed hydra!fh`3fhcfhjfhkfhqofh$p;30 fhCwfhwfhh}fh.fhfh̉,fh&Bfhfhfhe,fhrfhofh@A  You enter the shallow water.fhfhY?Water fhIfhk  #.P......♣... P.fh' .♣...........♣♣....# ♣.....P.....≈≈♣..P.#fh ♣P...P.....≈≈~..#.. .^PP......~≈~....# . .........≈~≈.....#.. fhP.≈~)..P..... ..................).fh ..PP..~@R....P......--- fh..P....~............ fhAm....≈≈....♣... fhn....≈≈~...P.......# # fh♣..≈~≈.........P..# fh(♣~≈~......(...♣..#  ..≈≈....PP.....P♣## ...P..P...P...♣♣ fhS#♣..P.....♣...# _Moving in this stuff is going to be slow.  Your pack is full.fh 9.1 (5.0 fh<M_You see here a ring of see invisible.fhig fhm nDrop what?52/52 slots (_ for help) Hand Weapons (select all with ))  w - a +8 rapier of speed (weapon)  d - the +8 spear "Suezelikhly" {protect, rPois Will+} fhm Missiles (select all with ()C - 7 curare-tipped darts [0;10;1m R - 2 throwing netsZ - 25 poisoned darts Armour (select all with [)  c - a +0 buckler (worn)  h - a +1 pair of gloves (worn)  s - a +3 leather armour of fire resistance (worn)  x - a +2 cloak of stealth (worn) fh=n > A - a +2 pair of boots (worn)  P - a +2 hat of willpower (worn)  k - an orb of guile  q - a scarf of repulsion  Q - +1 acid dragon scales  Y - a +0 cloak of willpower Magical Staves (select all with |)  I - a staff of air  X - a staff of conjuration [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit fhn Letters toggle [.|Space] toggle selected[top]fh^(1 turn)  w - a +8 rapier of speed (weapon)  d + the +8 spear "Suezelikhly" {protect, rPois Will+}[Enter] accept (1 chosen)fh fh= fh #.P......♣... P.jesper the SlicerfhK .♣...........♣♣....#Human of Hepliaklqana *****.♣.....P.....≈≈♣..P.#fh Health: 83/83 ========================♣P...P.....≈≈~..#..fh eMagic: 22/22 ========================fhc p.^PP......~≈~....# .AC: 16Str: 9.........≈~≈.....#..fh xEV: 30 Int: 16fh .......P.≈~)..P.....SH: 4Dex: 18fh ..................).XL: 13 Next: 91% Place: Lair:4fh ..PP..~@R....P......Noise: ---------  Time: 16069.1 (0.0)fh< ..P....~............w) +8 rapier (speed)fh C....≈≈..........♣...Cast: Kinetic Grapnel....≈≈~...P.......# #Water fh- n♣..≈~≈.........P..#fh (♣~≈~......(...♣..#R   Sugats the hexerfh ..≈≈....PP.....P♣##...P..P...P...♣♣fhS a#♣..P.....♣...# _You kill the eight-headed hydra!fh iYou enter the shallow water. _Moving in this stuff is going to be slow.  fh Your pack is full. _You see here a ring of see invisible.  You drop the +8 spear "Suezelikhly" {protect, rPois Will+}.fh 515 70.1 (1fhm fh r  You enter the shallow water. _Moving in this stuff is going to be slow.  Your pack is fullfh O. _You see here a ring of see invisiblefh( f.  You drop the +8 spear "Suezelikhly" {protect, rPois Will+}. _You hear a splash.fhEfhfhgfhfho#.P......♣... P.fh<jesper the Slicer.♣...........♣♣....#Human of Hepliaklqana *****.♣.....P.....≈≈♣..P.#fh 8Health: 83/83 ========================♣P...P.....≈≈~..#..Magic: 22/22 ========================fhK .^PP......~≈~....# .AC: 16Str: 9fh .........≈~≈.....#..EV: 15fh Int: 16.......P.≈~)..P.....SH: 4fh& .Dex: 18fhW C..................).fh XL: 13 Next: 91% Place: Lair:4fh V..PP..~@R....P......Noise: ---------  Time: 16070.1 (0.0)..P....~............fh w) +8 rapier (speed)....≈≈..........♣...fh Cast: Kinetic Grapnel....≈≈~...P.......# #fh !Water fhG n♣..≈~≈.........P..#fh  (♣~≈~......(...♣..#R   Sugats the hexerfh q..≈≈....PP.....P♣##fh y...P..P...P...♣♣#♣..P.....♣...# fhOG_Moving in this stuff is going to be slow.  fhYour pack is full. fhM_You see here a ring of see invisible.  fhvYou drop the +8 spear "Suezelikhly" {protect, rPois Will+}. _You hear a splash.  d - a ring of see invisiblefh/  --more--fhfhfh'*1.1 (1fhۢfhSk  Your pack is full. _You see here a ring of see invisiblefh.  You drop the +8 spear "Suezelikhly" {protect, rPois Will+}. _You hear a splash.  d - a ring of see invisible _You see here the +8 spear "Suezelikhly" {protect, rPois Will+}.fh$fhfhfhfh fhfhF30 fhfhnfhfh]fhfhfhfhfhfhNfhfhfhlfh"fh[fhBfhfhfhfh2fhgfh%fhfhWfhfhfhfhfhfhWfh% fh fhfhfh0fhfh,fh}fh fhfhfhfh fha"fh"fh $fh%fh'fhU)fh)fh,fh/fh8 #♣..........≈~≈. ###.........P.≈~).fhZ8 #P..P............. #P.....PP..~)~.... fh8O#...P..P....~..... ##.......≈≈....... ###......≈≈~...P... fh8 #..R.♣..≈~≈........ #.@##(♣~≈~......(..82.7 (11.fh9q6) ##.##..≈≈....PP.... fh;9+#.###...P..P...P.. ... #.#♣..P.....♣. ..# .#.#.......♣.. fhs9.... #........###.  .... ..<..##fh9L...# # .%..# .... ##..## ## ##..#fhS?9%fh@,3.7 (12fhFfhH. _Found a medusa talisman.fhS fhT fh(V fhLY fhZ fh7\ fh^ ,fh_ fh b fhc fhc fhe fhf fhh fhj fhj fh*l fhn fhp fhr fh-s fht fhv fhQz fh0| fhi| fh~ fh fh fh fhk fḣ fhʉ fh fhލ fh fh fh D  You see here a medusa talisman.fh #..##(♣~≈~......( ##.##..≈≈....PP.### ####.###...P..P...P#P.##.....##.#♣..P..........##.#.#.......♣fh} ###........#........####.R......<..##...# %..##....# ##..###.#@.## ##.## ##..#90.7 (7.0)###!.# # #..##fh ..## #...#.### #...#.. ##..##.fh #..#>.##.#.. .###...#fh L ..........fh fh m.R fh +1.7 (8fh fhg ; _Found a stone staircase leading down.fhfhfhGfhfhofhfh,fhfh'15 fhfhr _W - 2 smoky dark potions (gained 1)fhvfhfh;30 fhfhDfhfhfh fhfhafhOfhfhfhfhfh fh[fhWfhfhfhfhfhfh~fhpfhfhqfhfhfht,fhfh1fhfhNfh0fhfhfh fh& fh fhd fh/fhfhfhfh"fhfhfhfhfhfhfhGfhfhfhfhXfhfh)fh[fh fh!fh!fh"fht#fh$fh%fh%fh'fhR)fh)'15 fhi*fh4,7 _You open the door.fh3#.#..## ##.## ##..# ###..# # #..## ##...## #...# fh3$#..### #...# #..## ### ##..# fh3##...###.# #..# fh$4#>.......# # ##.#####.#.........####..###...##^.............R@..............#109.7 (18.0)fhn4 ###..........#%.######...### #P..........### #...# fh4f#######.+######.## ##.#.#.####.## .####..##.. ##..+#.#.. fh4=#......#♣..fh*9fh;;K30 10.7 (19fh5>fh@ fh@f_Found a wellspring talisman. _There is an open door here.fhfhvfhfhfh&fhfh: _fhfhfhfhFfhfhGfhDfhfhfhfhfh_fhfhfh&fhfhfh fhfhfh`fhfhfhH  You see here a wellspring talisman.fhfhfhq _fhGfhfhwfh$fhgfhfhSfhZfh fh fhU fh" fhVfh$fh~fhfhfhTfh'15 fh1fh7 _You open the door.fhQ30 fh!fh%@  There is an open door here.fh'fh})fh * _fh9+fh,fh.fh60fh0fh1fh3fh4fh26fhs6fh7fh9fh;fh;fh=fh>fhd@fhAfh6BfhfhfhCfhMfhfh6fhufh fh '15 fh fh7 _You open the door.fhfh;30 fhfh@  There is an open door here.fhD##..........#%.######.. #P..........### #.. #######.'#### ##. #.#..# #. ####..## ###. fhi#....## ##..+ ##.R### #... #.'##.###.# .... #.. ...+....30.7 (20 fhA#....?.....> .# #[... #..+.........# #..... ##.........#.# ......###...#...## .>_.. ######### .....# .P#. fh6!fh2%%.R_R   Sugats the hexerfhH',1.7 (21fh +U%_fh,; _Found a stone staircase leading down.fh 3fh fhfhfhfh,fhMfh'15 fht!fh& fh'r_j - 3 scrolls of teleportation (gained 1)fh)fh+fh,fh,430 fh-fh/1fhJ>####...fh>#%.######...###P...fh>h.### #...# #######.'#### ##.## #.#..# #.#######..## ###..###....## ##..+#.#fh?O##..### #......##.'##.###.###0......#...R..+...fh_?34.7 (3.0)#..........>..# #[...#..+...#####...fh?I##...#.# ...####...#...## .>_...### .....#+..fh&@F.P#. .##fh@fhDz%.R_fhF+5.7 (4fhJ9_fhL+ _Found 3 flux baubles.fhǝ3fhfhfhfh1fhqBfhfh fhpfh<fhݬfhҮfhSfhfhűfh{fhzfhfh%fhgfh2fhfhоfhfh7fhfhfhfh2fhfhfhfh}fhfhfhfhfhSfhfhA  You see here 3 flux baubles.fhfh!fh _fhEfhfhfhfhMfhY _You swap places.  You see here 3 flux baubles.fhfh$fh _fhfhfhfhfhfhsfhffhTfhfh1fhtfhXfhfhXfhfhfhF  You see here a +0 leather armour.fh`fhdfh _fh fhfhfhfhfhfhwfh!fh#fh#fh %fh2  There is a staircase to the Slime Pits here. _fh4fh5fh7fh9fh9fh0;fh<fh>fhj@fh@fhAfhCfhEfhFfh2GfhlHfhIfhgLfhMfh NfhOfh`PfhQfh,SfhjSfhZTfhWfhZW'15 fh5Xfh[N _You now have 919 gold pieces (gained 15).fh]fh^fh^;30 fh_fh-afhbfhcfhcfhdfhefhffhgfhhfhhfhjfh lfhPmfhmfh&nfhVofhpfhqfhqfh|rfhtfhv=15 fhwfhgo ..## ##.>_fhy# ####.†...#.## ### #.....#+..# #.#...#..# #..P#...### #.#.♣...####fh#........# #..†..#.#..#####..### # #.#...#..##.#.#.##..# .#.##.....##.+.fh1#......### #.P.###+#+##....#......P.##....... #.....#fhnU#....'....# .#.#66.7 (31.0)+......#.#.#..)#.. #.fh#......##### ..# .....##.##...# ... ....##### ##.## #.# #..# #fh## # ## ## _You open the door.fh fh;_Found a long sword.fh)fh*fh?,fh0fh4fh7fh:B30 _fhl;fh-@@  There is an open door here.fhFfhG _fh1IfhINfhPfhRfhRfhgTfhVfh4XfhsXfhYfhO\fh*^fh_fh_fh`fhbfhdfhEffhffhgfh*ifhjfhQlfhlfhmfh$ofhpfhsfhUsfhmtfhwfhxfh"zfhazfhc{fh }fh~fh*fhhfhfhfhfhfh$fhfhfhfhfhRfhMfhfhfhfhfh$ fhM_You swap places.fhfh3fhfhJfhџfh%fhhfhafhţfhffhfhfhڧfhNfhfh=fh~fhyfhfhfhfh2fh/fhfhBfh|fhfhfhfhfhfhPfh@fhLfhfhfhHfhfh$fhfh#fhfhq5 _You swap places.fhfh]fhfhfh[fh fhdfhfhY,fh0fhfhfhfhfh;fh,fhCfhy@  There is an open door here.fhfhfh; _fhPfhDfhfh)fhnfhfhfh fh,fhfhBfhfh}fhfhfh8fhvfh5fhfhfhfhfhfh0 fh fh fh fhx fhfhAfhO,fh,fhifhnBfhfh,fhn,fhfhfh'15 fhfh IFound a long sword. _There is an open dfh!aoor here. _You swap places. _There is an open door here. _You open the door.fh#Q30 fhc%fh%fh&fh(,fh)fh+@  There is an open door here.fh,fhD-fh*.5 _fhG/fh0fht1fh1fh>2fh3fh4fh:fh;fh}<fh<fhV=fhv>fh?fhQ@fh@fh&Afh+Bfhfhfhfhfhfhfhdfhfh3fhfhTfhfh fhT fhg fh9 fhy fh fh fh"fhfhfhfhvfhfhfhfhfhfhfhfhfhfh ##.........#.# #...... fhd6####...#...## ##.>_.. ######### #..... #..P#. #....fh Y####### ....####### #.#.##fh .........R### ####.... ..#.##@#...####.##. ###.........# #####..##.'....fh" #####.#..... ###.##. #####.fh_## Y   yak (asleep)fh".218.7 (52fh%wR., ally target)fh&,9.7 (53fh*8_fh+ fh5,H_A yak comes into view.fh'nh    ##.>_   Y# ....#######  ........R.###  ..#.##@#... ###......... .##.'. .....  fhn!fh=   fh5= ##.>_fho" fh fhfh$ fh|<Y# fhA....####### fh fhQu........R.###  fh..#.##@#... ###......... fh1.##.'.fhgd ..... fh fh fh9_fhfhfh fh8L_A yak is nearby!fhF    ##.>_fh4  fhl fh fhXY# ....#######  ........R.### fh=J ..#.##@#... ###......... fhq*.##.'. .....fhL  fh=`    ##.>_   fh`Y# ....#######  fhau........R.###  fh=a`..#.##@#... fhsaR###......... fhaG.##.'. fha.....fhb- fhJb fhh7_fhkfhsp8_fht fhuL_A yak is nearby!fh    ##.>_   Y# ....#######  ........R.###  ..#.##@#... ###......... .##.'. .....  fhMr    ##.>_fh<  fhA Y# fh,F....#######  fhxu........R.###  fhE..#.##@#...fhM ###.........fh#  fh[G.##.'. fh.....fhʱ- fh fh7 fh7_fh!fh8_fh fh2T_A yak is nearby!fh  #..+...#####.........#.# #...####...#...## ##.>_######### #...fh$  #..P# #...YY#  ######fh Y....####### #.#.##.......@.R.### ####....#.##.#...####.### # ###.........######..##.'....fhΗ g#####.#..###.###YY 3 yaks (aslfh Keep, 1 ally target)#fh fhˠ !_fh AR.fh 220.7 (1.0)fh fh= V _2 yaks come into view.fh$  #..+.##### ##.#.# #fh  ####...#...## ##.>_ # # #..P. #.YY## .Y....# #.#.fh! r.R..### ####Y....#.##.#...####.##.#. ## ###.........# #####..##.' #####.# ###.## Y fh X4 yaks (asleep, 1 ally target) fh fh b_R.fha &1fh fhE V _A yak comes into view.fhؗ #..+.##### ##.#.# # ####...#...## ##.> # ## #..#.. ##.YY### .Y....# #.#.Y.R...### ####.Y....#.##.#...####.##.#.. ######.........#fhx#. #####..##.'.. #####.#.. ###.. Y 5 yaks (asleep, 1 ally target)fhdfhFDR.fh=2Kinetic GrapnelfhͤfhV _A yak comes into view.fh j #..+.##### ##fh .#.# # ####...#...## ##.# # # #. # #.. ## #.#.YY###. #..Y....# #.#.Y.R....### ####.Y....#.##.#...####.##fhM .#..#######.#Y #.# #####..##.' ...fh  #####.# ..# ###.fh V.. Y fh u6 yaks (asleep, 1 ally target)#.fhH fhQ fhJ .YR.Y5 asleep, 1 ally target)fh &3fh" fh$ @ _A yak comes into view.fh9% fh  #.>.. #..+...####fh .........#.#  ####...#...## ## #fh7 ######### # #. fho y # #.. ##fh  fh ..#.Y.###.#  #fh  #..Y.Y@.####### ..R.....### ####fhL wY....#.##.#...####.##fh #...#..#######.........#.Y# #.######..##.'fh [. ...#####.#fh L ..#.fhF .#YYfhz K .....#fh #.fh fh2 Rfhq /.fh 874---fhL (==4fh fh ( _The yak gores you!fh;u  YYYYYYYYYY1 distracted, 1 ally targ…)You hit the yak.  The yak is lightly wounded.fhv=15 ===5.0 (0.3 fhh{fh}) _The yak bellows! x3fhx]  You barely miss the yak.fhfh@  The yak is lightly wounded.fhCfhfhJ .Y.Y^Y.YfhY.Yally target)The yak closely misses you.fh8*fh> Y1 confused, 1 ally target)Sugats gestures at the yak while chanting.fho 8Yfh p 2-4 (0.4 fht fhu / _The yak appears confused.fhf fhu You catch the helpless yak completely off-guard!  You spit the yak like a pig!!!fh 1---fhf8fhMfh fhI_The yak is almost dead.fh :  You puncture the yak!fhؚ fhV fh fh fhr fhɩ .Y.Y..YYY..YYYYY 5 yaks (fh= EYou kill the yak!fh 9*fh Y1 confused, 1 ally target)Sugats gestures at the yak while chanting.fh*< 9Yfh3F fhF R---2==6.3 (0.5 fhbL fhN / _The yak appears confused.fhqw  You strike the helpless yak from behind!  You skewer the yak like a kebab!!!fhz†YY 4 yaksfhH73--8fh]fhTG _You kill the yak!fhD&  fh8EdYou puncture the yak!  The yak is moderately wounded.fhEfh FfhFfhVMD.YY@.fhMY.YR.(1 ally target)fhN1==7.3fhSfhQV1 _You block the yak's attack.fht  You puncture the yak!57 (0.4  _The yak is heavily wounded.fh &  fh% nYou barely miss the yak.The yak is heavily wounded.fhR .YThe yak closely misses you. The yak misses you.fh :*fh Yconfused, 1 distracted, 1…)Sugats casts a spell at the yak.fh/; 8Yfh4< ,8.2 (0.5 fhC fhG  fhPH !_The yak appears confused.fh%F ally targetfh3&1)You hit the yak.fh,'2-6 (0.4 fh[-fh0\ _The yak is severely wounded.fh:  You puncture the yak!fhm0=9.0fhfh@ fh}I_The yak is almost dead.fh  You hit the yak but do no damage.The yak is almost dead.fh)  The yak barely misses you. The yak gores you!  Sugats hits the yak with a +0 dagger of draining!fh". †.YYYY 3 yaks (fh.2 c64---43 (0.3 fh$6 fh-8 C _The yak dies!fhX  You hit the yak.  The yak is lightly wounded.fh%-fho 8 (0.5 fh,fh fh9_Sugats hits the yak with a +0 dagger of draining.fh:  You puncture the yak!fh%C .YfhR&HThe yak is moderately wounded.fhy'5=30.1 (0.3 fh.fh2 fh3K_The yak gores Sugats. The yak gores you but does no damage.fh YY1 distracted, 1 ally target)You puncture the yak!  The yak is severely wounded.fh~ .=4fhr fhM G _Sugats hits the yak with a +0 dagger of draining.fh\w  You strike the helpless yak from behind!  You skewer the yak like a kebab!!!fh †Y 2 yaks (1 drainYou kill the yak!Sugats hits the yak with a +0 dagger of draining.fhl5---5---8 (0.4 fhfhB, _Sugats drains the yak.fh  You barely miss the yak. The yak gores you but does no damage.fh}R==-1.2fh,fh@i _The yak gores Sugats! Sugats barely misses the yak.fh$ #You impale the yak!!=6fhK'fh*)E _The yak is heavily wounded.fhp)fh  You puncture the yak!  The yak is severely wounded.Sugats hits the yak with a +0 dagger of draining!fh 0-2.0fh fh3 , _Sugats drains the yak.fh֘ :  You puncture the yak!fh` †    yak (drained,fhנ UYou kill the yak!The yak gores Sugats.fh V6-4fh fh\ G _Sugats hits the yak with a +0 dagger of draining!fh "#..+###[. ##..#.# #.P ####...#...## ###. ######### ..fh" .# ##..#...###.###....†R.#######...^...†@.......### ####....Y.#.##.#...####.#...#..#######.........fh"..# #.# #####..##.' ...  #####.# ..# ##.....fhD# #. # fh$fh)i.R fh*6=30 -3.4 (1.0 fh.fhE1z _You swap places. Found a pair of gloves. The yak closely misses you.fh(:  You puncture the yak!fh3F†fh?7=fhxw15 7=7 (0.3Kinetic Grapnelfhfh|1 _You kill the yak!fhfhfhfhfhH _No target in view!fhFfhOfhfhk fh:_No target in view!fhZ fhN[ fhj\ fh]^ fhi` X30 _fhb fh0c fhZd fhcf fhf %8fhg fhj fhj fhk fhm fh#n fheo fhq fhq %9fhs fh-u fhiu fhv fhx fhy fhzz fh| fh| L70=fh:~ fhs fh fh fh fhW fhh fh fh U1=fhE fhM fh fh fh^ fh fhĐ fhߒ fh %2fhZ fh fh fh fhM fh fh fh fh7 K3=fh fh ,fh fh fhU fh fh fh U4=fh fho fh fh fh fhJ fh fhO fh %5fh fhV ,fhͼ fhV ,fh fh^ ,fh fh ;6fhy fh ,fh fhb ,fh fh fhC K7=fhU fh ,fh fh7 fh fh fh fhv U8=fh fh ,fh fh ,fh8 fhC fh %9fh fh fhr fhg fh| ,fh fh& :80fh (=fh fh3 ,fh> fhI fh fh fh U1=fhU fhU fh fh8 fh5 fhN fh fh fh0 fh %2fh fh fh) fh fhy ,fh fh fh K3=fh fh? fh fhX fh fh _  You see here a yak corpse.fh9 fh6! fh!  _fhj" fh$ fhO& fh& fh6' fhx( fh) fh* fh&+ 9=fh, fhd. fh/ fh0 fh1 fh1 fh03 fh 5 fhH5 fh6 fhb8 fh9 fh: fh5; fh; fhE= fh> fh? fh? fh|@ fhC fhsF fhF fhsG fh I fhK fhL fh M fhM fh^O fhP fhQ fhQ fhyR fhT fhU fhV fh9W fhW fhMY fh[ fh[ fh+\ fh\ fh3^ fh` fha fh b fhb fh@d fhe fhdf fhf fhtg fh i fhOj fhPk fhk fhl fhm fhn fho fh)p fhp fhGr fhku fhv fh-w fh5x fhEz fh| fh} fh~ fhE fhE fh& fh΄ fh fhi fh fhe fh fhO fh fh fht fh fh fh fh fhQ fh ,fhƠ fh fh fhŦ fh fhd fh) fh fh fh߯ fh7 fh fh  ##.. jesper the Slicer #.'# Human of Hepliaklqana *****.fh1 D ...#... Health: 83/83 ======================== #.... Magic: 22/22 ========================fh  #..+... AC: 16Str: 9 [. ##..... EV: 30 Int: 16 fh P+ ####.. SH: 4Dex: 18 #### #.#### XL: 13 Next: 97% Place: Lair:4 fh- #@.####..Noise: ---------  Time: 16307.7 (74.0) ##PR#.##..## ##w) +8 rapier (speed)fho  #P.....#...###.#Cast: Kinetic Grapnel fh {#PP.###....†..##### fh #PP....^...†....... ##..#......†.#.##.# R   Sugats the hexer fh6 ##...#...#..####### #.#....#.#.## # fh ##.........# _You kill the yak! _No target in view! _No target in view! _You see here a yak corpse.  fh You pick up a book of the Dragon and begin reading...  You add the spells Cause Fear, Fireball and Dragon's Call to your library.fh /  --more--fhCY 9--fh^ fhl` = 15 8.7 (75 fh` _fhe fhtg fhfhfhfhfhfh: ;30 fh9 fhOK _You swap places.fh3fhzfh!fh&fh)fh:*fh,fh0fh 5fhI8fh8fhL;fh4?fhCfhGfhGfhJfhNfhSfhWfh=XfhZfh^fhsn> #.'##.###.#fhn .T.. ...#.......... fh$og....#..........> fho@... #..+.........# [. ##.........#.# P+# ####...#...##fhp #### #.## #########  #..####..# fhp  ##P.#.##.@## ##  fhp#P....R#...###.#  fhOq #PP.###R...†..#######  #PP....^...†........###  fhq##..#......†.#.##.#...#### fhr##...#...#..#######....... fhr#.#....#.#.## #####..# T   Snorg (asleep) ##.........# ### fhr7#.#.##..#.##fhw- 14.7 (6fhQxd.0)  Snorg the Insatiable comes into view.fh/  --more--fhĝfh}8.Rfh6, ally target)fh&6 5.7 (7 _fhfhбfhc fh> ^ Spells (Memorise)fh fTypeFailure Level  a - Grave ClawNecromancyfh 2% 2b - Sigil of BindingHexes6% 3  c - Animate Deadfh NecromancyfhY 17% 4  d - Cause FearHexes17% 4  e - Call Canine Familiarfh dSummoning32% 3  f - Frozen Rampartsfh nIce32% 3  g - HailstormConjuration/IcefhJ _32% 3  h - Ozocubu's ArmourIcefh 32% 3  i - Summon Ice BeastIce/Summoning32% 3  j - Dimensional BullseyeHexes/Translocationfh0 41% 4  k - Hoarfrost CannonadeIce/Forgecraft65% 5  l - Borgnjor's Vile ClutchNecromancy/Earthfh M75% 5  m - Metabolic EnglaciationHexes/Ice75% 5  n - FireballConjuration/Fire95% 5  o - Permafrost EruptionIce/Earth100% 6  p - Dragon's CallSummoning100% 9 14 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitfhWfhfh)fh#.'##.###.# jesper the Slicerfhۣ.T.. ...#.......... Human of Hepliaklqana *****.....#..........> Health: 83/83 ========================fh%... #..+.........# Magic: 22/22 ========================[. ##.........#.# AC: 16Str: 9fhlP+# ####...#...## EV: 30 Int: 16#### #.## ######### SH: 4fhDex: 18#..####..#XL: 13 Next: 97% Place: Lair:4fh e##P.#.##.@## ##Noise: ---------  Time: 16315.7 (0.0)#P....R#...###.#fhSw) +8 rapier (speed)#PP.###.R..†..#######fhCast: Kinetic Grapnel#PP....^...†........### #fhs##..#......†.#.##.#...######...#...#..#######....... R   Sugats the hexerfh<#.#....#.#.## #####..# T   Snorg (asleep, ally target)##.........#####fh#.#.##..#.## _No target in view! _You see here a yak corpse.  fhƦYou pick up a book of the Dragon and begin reading... _You add the spells Cause Fear, Fireball and Dragon's Call to your library. _You swap places. _Snorg the Insatiable comes into view.fhP  Okay, then.fh fhAfh!. _fhp: >.T.. ...#.......... .... #.> ... #..+#fh; L [#..# P+# ####...#...##### #.## ######### ..####.. ##P.#.##..## ##P....R#.@.###.fh; P.###.R..†..#######...^...†........### ##..#......†.#.##.#...###..#...#..#######........#....#.#.## #####..##.........# #### #.#.##..##.........fhB fhXE 26.7 (1 _fhJ fhqL fhVfh` Spells (Memorise)TypeFailure Level  a - Grave ClawNecromancyfh`M2% 2b - Sigil of BindingHexesfh`b6% 3  c - Animate DeadNecromancyfh!a[17% 4  d - Cause FearHexesfhai17% 4  e - Call Canine FamiliarSummoningfha^32% 3  f - Frozen RampartsIcefh)bd32% 3  g - HailstormConjuration/Icefhtb_32% 3  h - Ozocubu's ArmourIcefhbl32% 3  i - Summon Ice BeastIce/Summoningfh"c[32% 3  j - Dimensional BullseyefhhcHexes/Translocationfhcp41% 4  k - Hoarfrost CannonadeIce/Forgecraftfhcu65% 5  l - Borgnjor's Vile ClutchNecromancy/Earthfh;d]75% 5  m - Metabolic EnglaciationfhdxHexes/Ice75% 5  n - FireballConjuration/Firefhda95% 5  o - Permafrost EruptionIce/EarthfhEe[100% 6  p - Dragon's CallSummoningfhe0100% 9 fhe.14 spell levels left fhf^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitfh0fhLfh/.T.. ...#.......... jesper the Slicer....#..........> Human of Hepliaklqana *****.... #..+.........# Health: 83/83 ========================fh+[. ##.........#.# Magic: 22/22 ========================P+# ####...#...## AC: 16Str: 9#### #.## ######### EV: 30 Int: 16#..####..#SH: 4Dex: 18##P.#.##..## ##XL: 13 Next: 97% Place: Lair:4#P....R#.@.###.#Noise: ---------  Time: 16316.7 (0.0)fh#PP.###.R..†..#######w) +8 rapier (speed)#PP....^...†........### # Cast: Kinetic Grapnel##..#......†.#.##.#...######...#...#..#######.......fhV#.#....#.#.## #####..# R   Sugats the hexer##.........######.#.##..#.###..........# _You see here a yak corpse.  You pick up a book of the Dragon and begin reading... _You add the spells Cause Fear, Fireball and Dragon's Call to your library. _You swap places. _Snorg the Insatiable comes into view. _Okay, then.fhfhMemorise Cause Fear, consuming 4 spell levels and leaving 10? Y - Yes  N - Nofh fh6, :.T.. ...#.......... jesper the Slicer....#..........> Human of Hepliaklqana *****.... #..+.........# Health: 83/83 ========================[. ##.........#.# Magic: 22/22 ========================P+# ####...#...## AC: 16Str: 9#### #.## ######### EV: 30 Int: 16#..####..#SH: 4fh]- Dex: 18##P.#.##..## ##XL: 13 Next: 97% Place: Lair:4#P....R#.@.###.#Noise: ---------  Time: 16316.7 (0.0)#PP.###.R..†..#######w) +8 rapier (speed)#PP....^...†........### # Cast: Kinetic Grapnel##..#......†.#.##.#...######...#...#..#######.......#.#....#.#.## #####..# R   Sugats the hexer##.........######.#.##..#.###..........# fh. }_You see here a yak corpse.  You pick up a book of the Dragon and begin reading... _You add the spells Cause Fear, Fireball and Dragon's Call to your library. _You swap places. _Snorg the Insatiable comes into view. _Okay, then.fh/ 515 7.7 (1fhV6 fh< o _This spell is dangerous to cast!fh\@ +8.7 (2fhbB fheG fh I +9.7 (3fhM fhR fhT ,20.7 (4fh6X fh<] fh^ +1.7 (5fh2c fh&f _You start memorising the spell. You continue memorising. x4fh)i fh*m fho c _You finish memorising. Spell assigned to 'b'.fh[fh^ Spells (Memorise)TypeFailure Level  a - Grave ClawNecromancy2% 2b - Sigil of BindingHexes6% 3  c - Animate DeadNecromancy17% 4  d - Call Canine Familiarfh_Summoning32% 3  e - Frozen RampartsIce32% 3  f - HailstormConjuration/Ice32% 3  g - Ozocubu's ArmourIce32% 3  h - Summon Ice Beastfh_Ice/Summoning32% 3  i - Dimensional BullseyeHexes/Translocation41% 4  j - Hoarfrost CannonadeIce/Forgecraftfhx`{65% 5  k - Borgnjor's Vile ClutchNecromancy/Earth75% 5  l - Metabolic EnglaciationHexes/Ice75% 5  m - FireballConjuration/Fire95% 5  fh`n - Permafrost EruptionIce/Earth100% 6  o - Dragon's CallSummoning100% 9 fha10 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitfhfhfho.T.. ...#.......... jesper the Slicer....fhS#..........> Human of Hepliaklqana *****.... #..+.........# Health: 83/83 ========================fh\[. ##.........#.# Magic: 22/22 ========================P+# ####...#...## AC: 16Str: 9fh$#### #.## ######### EV: 15Int: 16#..####..#fhSH: 4Dex: 18##P.#.##..## ##fhfXL: 13 Next: 97% Place: Lair:4#P....R#.@.###.#fhNoise: ---------  Time: 16321.7 (0.0)#PP.###.R..†..#######fh>w) +8 rapier (speed)fhh`#PP....^...†........### # Cast: Kinetic Grapnel##..#......†.#.##.#...####fh{##...#...#..#######.......fh#.#....#.#.## #####..# R   Sugats the hexer##.........#####fh#.#.##..#.###..........# _You swap places. _Snorg the Insatiable comes into view. _Okay, then. fh_This spell is dangerous to cast! _You start memorising the spell. You continue memorising. x4 fhdN_You finish memorising. Spell assigned to 'b'.fhfh@Memorise Animate Dead, consuming 4 spell levels and leaving 6? Y - Yes fh' N - Nofhifhifh/.T.. ...#.......... jesper the Slicer....#..........> Human of Hepliaklqana *****.... #..+.........# Health: 83/83 ========================fh![. ##.........#.# Magic: 22/22 ========================P+# ####...#...## AC: 16Str: 9#### #.## ######### EV: 15Int: 16#..####..#SH: 4Dex: 18fhL##P.#.##..## ##XL: 13 Next: 97% Place: Lair:4#P....R#.@.###.#Noise: ---------  Time: 16321.7 (0.0)#PP.###.R..†..#######fhw) +8 rapier (speed)#PP....^...†........### # Cast: Kinetic Grapnel##..#......†.#.##.#...####fh`##...#...#..#######.......#.#....#.#.## #####..# R   Sugats the hexer##.........######.#.##..#.###..........# fh_You swap places. _Snorg the Insatiable comes into view. _Okay, then. _This spell is dangerous to cast! _You start memorising the spell. You continue memorising. x4 _You finish memorising. Spell assigned to 'b'.fha+2.7 (1fhfh7o _This spell is dangerous to cast!fh+3.7 (2fhǙfhנfhڢ+4.7 (3fhBfhfh+5.7 (4fhfhݾfh+6.7 (5fhfhY _You start memorising the spell. You continue memorising. x4fhUfhnfhc _You finish memorising. Spell assigned to 'd'.fh"` C  Adjust (i)tems, (s)pells, or (a)bilities? fh` fh8 fh a Your spells (adjust)fh %TypeFailure Level fhb  a - Kinetic GrapnelForgecraft1% 1 b - Cause FearHexesfh K17%4  c - Anguishfh gHexes/Necromancy17%4  d - Animate Deadfh# -Necromancy17%fhc V4  x - Ensorcelled HibernationHexes/Ice7%fh Z2  z - Launch Clockwork BeeForgecraft3%fh =3 Select a spell to adjustfh J[!] toggle spell headersfhfhfh.T.. ...#.......... jesper the SlicerfhG....#..........> Human of Hepliaklqana *****.... #..+.........# Health: 83/83 ========================[. ##.........#.# Magic: 22/22 ========================fhfP+# ####...#...## AC: 16Str: 9fh#### #.## ######### EV: 15Int: 16#..####..#SH: 4Dex: 18##P.#.##..## ##fh+XL: 13 Next: 97% Place: Lair:4#P....R#.@.###.#Noise: ---------  Time: 16326.7 (0.0)#PP.###.R..†..#######fh~!w) +8 rapier (speed)#PP....^...†........### # Cast: Kinetic Grapnelfh##..#......†.#.##.#...######...#...#..#######.......fhN#.#....#.#.## #####..# R   Sugats the hexer##.........######.#.##..#.###..........# _You finish memorising. Spell assigned to 'b'. fha(_This spell is dangerous to cast! _You start memorising the spell. You continue memorising. x4 _You finish memorising. Spell assigned to 'd'.  fheAdjust (i)tems, (s)pells, or (a)bilities? Adjust which spell? fh _You start memorising the spell. You continue memorising. x4 fh_You finish memorising. Spell assigned to 'd'.(i)tems, (s)pells, or (a)bilities? Adjust which spell? d - Animate Dead  Adjust to which letter? fhM fh fh fh޾ fhF _s - Animate Dead fhI+  .... #.> .#..+# [#..# fh+  P+# ####...#...##### #.## ######### ..####.. ##P.#.##..## ##P.....#...###.#P.###.R@.†..#######P....^...†........### ##..#......†.#.##.#...### fh, Z.#...#..#######........#....#.#.## #####..##.........# ### #.#.##..##.........#P##.P#.# fh6  fh09 P30 7.7 (1 _ fhB  fho  ... #..+. [. ##.#. fh/p ^ P+# ####...#..#### #.## ####### #..####..# #P.#.##..## ## #P.....#...###.# fhp  #PP.###.R..†..####### #PP....^@..†........### ##..#......†.#.##.#...## fhp  ##...#...#..#######...... #.#....#.#.## ##### ##......... ## fhq g #.#.##..#.##  #..........# #.#P##.P#.## fh|q G ######.## fhw  fhwy &8 fhc  fh  fh . #  ... #..+ fhx.  [. ##......   P+# ####...#...   #### #.## ########   #..####..#  fh\  ##P.#.##..## ##   #P.....#...###.#  fhl  #PP.###@R..†..#######   #PP....^...†........###  fh  ##...†.#.##.#...##   fhd ##...#...#..#######...   #.#....#.#.## #####.  ##.........###   fh #.#.##..###   #..........#   fhyJ #.#P##.P#.## fh fh&9 fh$ fhO fh fh: fh fh$ fh& fh;a t T...#  . #  ... #..+.  [. ##......   P+# ####...#..   fh b , #### #.## #######   #..####..#   ##P.#.##..## ##   #P....@#...###.#   fhb  #PP.###.R..†..#######   #PP....^...†........#   ##..#......†.#.##.#...#   ##...#...#..#######...   #.#....#.#.## ###   fhKc ##.........##   #.#.##..###   #..........# fhgd  fhh LR. fh'j '30 fhn  fhp  fh<  .T.. ...#  .... #  fhA= ... #..+  [. ##  fh=] P+# ####...#  fh= #### #.##   #..####..#  fh> ##P.#.##..## ##  fhW> #P...@.#...###.#  fh> #PP.###R...†..#  fh> #PP....^...†. fh?x  ##..#......†.#.##.#... fh?  ##...#...#..#  #.#....#.#.##  fh?<  ##......... fh@4#  fh_@> #.#.##..#.##   fh@I #.# fhB fhGLR. fhSI&1 fhiM fhcO fhK  .T.. ...#  .... #  fh ... #..+  [. ##  P+# ####...#  #### #.##   #..####..#  ##P.#.##..## ##  fhO #P..@.R#...###.#  #PP.###....†..#  #PP....^...†.  ##..#......†.#.##.#  ##...#...#..#  fh~ #.#....#.#.##   ##...#  #.#.##..#.##   #.# fh fhoDR. fh:&2 fh fh fh?x  #.'## T...#  fh3. # ... #..+ [. ##......  P+# ####...  fhF #### #.## ####  #..####..#   ##P@#.##..## ##  #P...R.#...###.#   fhd #PP.###....†..#####  #PP....^...†......  ##..#......†.#.##.#  ##...#...#..#######.  #.#....#.#.## ## #.........  #.#.##..#.## fh fhdLR. fh&3 fh9 fh fh )#.. #.'##.T.. ...#. #.....+[. ##... fh  P+# ####...### #.##### #.@####..# ##P.#.##..## #..R..#...###.# ###....†..######PP....^...†.......##..#......†.#.##.#...#...#..#######..#....#.#.## ####.........# fh  fh1 NR. fh &4 fh  fhM  fh? fh Spells (Memorise)TypeFailure Level  fhu a - Grave ClawNecromancy2% 2b - Sigil of BindingHexes fh6% 3  c - Call Canine FamiliarSummoning32% 3  d - Frozen Ramparts fhIce32% 3  e - HailstormConjuration/Ice32% 3  fhf - Ozocubu's ArmourIce32% 3  g - Summon Ice BeastIce/Summoning fh32% 3  h - Dimensional BullseyeHexes/Translocation41% 4  i - Hoarfrost CannonadeIce/Forgecraft fh65% 5  j - Borgnjor's Vile ClutchNecromancy/Earth75% 5  fhk - Metabolic EnglaciationHexes/Ice75% 5  l - FireballConjuration/Fire fh95% 5  m - Permafrost EruptionIce/Earth100% 6  fhpc n - Dragon's CallSummoning100% 9  fh6 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitfhrfhBfh-fhG ##..# jesper the Slicer fhGs#.'## Human of Hepliaklqana *****. fhaH.T.. ...#.... Health: 83/83 ======================== ....fh(I#..... Magic: 22/22 ======================== ... #..+.... AC: 16fhIBStr: 9 fhJ[. ##...... EV: 30 fhJInt: 16 P+# ####... SH: 4fhJCDex: 18 fhK#### #.## #### XL: 13 Next: 97% Place: Lair:4 fh:L#.@####..#Noise: ---------  Time: 16334.7 (0.0)fhL ##PR#.##..## ##fh#M]w) +8 rapier (speed) fhM#P.....#...###.#Cast: Kinetic GrapnelfhN  fhzN|#PP.###....†..###### fhN#PP....^...†........ fh_O##..#......†.#.##.#. R   Sugats the hexerfhOP ##...#...#..#######.fh[Pp #.#....#.#.## ##fhP ##.........# fh@Q_You finish memorising. Spell assigned to 'd'.  Adjust (i)tems, (s)pells, or (a)bilities? Adjust which spell? fhQUd - Animate Dead  Adjust to which letter? fh:R'_s - Animate Deadfh&iP  Okay, then.fhnfhfh. _fhv.'#.T.. ...#.... .... #. #..+fhvk [#.. P+# ######## #.## ####.R####.. fh w##P@#.##..## ###P.....#...###.fhwP.###....†..######...^...†........#..#......†.#.##.###...#...#..######.#....#.#.## ###.........fhwV# #.#.##..#.##fh#~fh+5.7 (1fhfh& _You swap places.fhf .T.. ...#.....fhuv . #.. fh6 #..+ fhu[. ##... fh\P+# ####...# fhn#### #.## #####fhN fh#.R####..#  fhr##P.#.##..## ##fh #P..@..#...###.# fha fhp#PP.###....†..#######fh fh*#PP....^...†........ fhmN##..#......†.#.##.#fh fh_##...#...#..#######. fh_#.#....#.#.## ### fh)##.........fh *# fh[ N.#.##..#.# fh 6#..........#fhW fhL.Rfh&6fhfhfhM $ fh .T.. ...#. .... #. fh ... #..+. [. ##.fhr ] P+# ####...#.fh  #### #.## #fh } #..####..#  fhx ##PR#.##..## ##  fh #P...@.#...###.#  fh #PP.###....†..#  fhO #PP....^...†.#fh  ##..#......†.#.##.#. fh B##...#...#..#.fh  j #.#....#.#.## #fhv T ##.. fh 8#.# fh fhM G.Rfh &7fh fh fh 4 .T.. ...#. .... #. ... #..+. fhH 2[. ##. P+# ####...#. #### #.## # #..####..#  ##P.#.##..## ##  fh #P..R.@#...###.#  #PP.###....†..#  #PP....^...†.# fh+ `##..#......†.#.##.#...# ##...#...#..#. #.#....#.#.## #fh  ##.........# # #.#.##..#.## fh& fh9 @.Rfh &8fh fh fh^- . #..    #..+   [. ##...#   fh,P+# ####...#   #### #.## ########   #..####..#  ##P.#.##..## ##   fhw#P...R.#...###.#  #PP.###@...†..#######   #PP....^...†........###   ##..#......†.#.##.#...   fhɛI##...#...#..#######.....   #.#....#.#.## #####   fhN##.........#  #.#.##..#.## #..........fhd`# #.#P##.P#.##fhΝfhlG.Rfh*&9fhƫfhfh2 .T.. ... .... #.. ... #..+. [. ##.........# fh3sP+# ####...#... #### #.## ######### #..####..#  ##P.#.##..## ##  #P....R#@..###.#  #PP.###....†..#######  #PP....^...†........###  fh34##..#......†.#.##.#...### ##...#...#..#######..... #.#....#.#.######.. ##.........# ### #.#.##..#.##fh4; #..........#fh5fh:.RR   Sugats the hexerfhe<'40fho@fhAfhz < #.'##.###fh { u.T....#.... #...fhn{ 8..+.[. ##.........#. P+# ####...#...### #.#fh{ ######### #..####..# fh | V#P.#.##@.## #.....#...###.# ###R...†..####### fh~ pPP....^...†......#......†.#.##.#...####...#...#..#######.....#....#.#.## #####..##........ ####.##..#.#fh߅ !Rfh; -.fh &1fh fhq fh? b.T... ...#............ #..>.. #..+#[. ##...#.#fh P+# ####...#...###### #.## ######### #..####..###P.#.##..## ##fh+ #P.....#R@.###.# #PP.###....†..#######fh~ #PP....^...†........### ###..#......†.#.##.#...######...#...#..#######.......#.#....#.#.## #####..#fh /##.........# ####.#.##..#.###..........#fhc fh &2fhT fh fh p... #..>fh >... #..+##[. ##...#.# P+# ####...#...## fh2 c#### #.## ######### #..####..###P.#.##..## ##fh #P.....#R..###.# #PP.###...@†..#######fh  #PP....^...†........### ####..#......†.#.##.#...####.fh 0##.#..#######........#.#....#.#.## #####..####.........# ####fh .#.##..#.## #..........fh a##.#P##.P#.##fh fh 1.Rfh fh# &3fhV, fh/ fh* fh+ fh- fhn5 fh6 fh9 fh*< ,fhwC _  You see here a yak corpse.fhyH fhDJ fhJ  _fhsL fhR fhT fhU fhV fhDW fh[ fh$] fh^ fhm^ fh _ fhc fhd fhe fh%f fhf fhj fhl fhl fhGm fhm fhr fhSs fhJt fht fh:u fhx fh"z fh{ fh\{ fh | fh fh fh fh< fhׂ fh5 fh fh fhވ fh fh fh fh fh fh{ fh fh fh ,fhq fh fh fh fhΗ fh6 fhW fh fhK fh fh fh6 fh6 fh fhY fh fhɣ fhΤ fh fh< fh fh{ fh fh fh fhe fh| fh fh fh fh fh @  There is an open door here.fh fhD fh  _fh- fhu fh fh fh fh fh fh fh fh< fh fh fh- fhX fh fhQ fhI fh fh fhT fh fh} fhk fh fhC fhN fh fhc fh fh( fh7 fh fh fhw fh fh fhu fh fhD fh fh fh' fh$ fh fhV fh| fh> L  There is a viscous altar of Jiyva here.fh fhi fh  _fh] fh fh fh fh fh< fhg fh fh, fh fh fh F  You see here a +0 leather armour.fhT =15 fh fh 7 _You open the door.fh fhd fh ;30 fh fh @  There is an open door here.fh" fh{$ fh%  _fh*& fh4( fh* fh+ fh6, fhL- fh/ fh0 fhi4 fh4 fh5 fh9 ,fhC; fh; fh< fhB> fh!@ fhkA fhA fhB fhE R  There is a stone staircase leading down here.fh~H fhI fh\J  _fhK fhL fhN fhO fhP fhP fhR fh2T fhsU fhU fhV fhX fhY fh[ fh_[ fh&\ fhH] fh^ fh_ fh` fh` fhg #######.'#### ##.## #.#..# #####..## ###..#fhMh #....## ### ##..+#. ##..### ####.###...... #.'##.###.###0........ T... ...#..............'...... .... #..........>..###[.....fhh ~... #..+....@R...#####.......86.7 (43.0)[. ##.........#.# #.........P+# ####...#...## ##.>_.... fhi ## #.## ######### #.....#+ ####..# ..P#... #.##..## ## #........ ...#...###.# ######..# ###....†..####### fhii #.#.##..# ...^...†........### ####......##fhRk fhVo fhp fh fh fh} fh% fhF' fh) fh- Bfh/ fh0 ,fh[1 fh'3 fh4 fh5 fh36 fh6 fh7 fh9 fh: fhI; fh; fh< fh}> fh? ,fh@ fhMB fh=D fhD '15 fhXE fhCG 7 _You open the door.fhI Q30 fhrJ fhM @  There is an open door here.fhO fhP fh Q  _fhQ fhS fhU fh5W fhW fhX fhZ fh\ fh;^ fh^ fh_ fh8b fhSj  #P..........###  #######.'####  #.#..#  fhj 3####..## # #....## #####.# ##..### ####.# fhk ..... #####.'##.###.###0 .T....F.#...#........ fhk B.......'@R#..........>..# ......##..'.........#### .[... ##.........#.# #Kinetic Grapnel fhk #.P+# ####...#...## ## #######.## #########  #..####..# # fh)l  ##P.#.##..## ## # F   bullfrog (asleep)  #P.....#...###.# ##  #PP.###....†..####### #.fhWo G 96.7 (10  You open the door.fhu gR., ally target)fhv 615 7.7 (11fh| fh E _A bullfrog comes into view.fhY fhY #P.### #.'#### #.#..# ####..## # #....## #.#+# ##..### ####...#####.'##.###.### .T....F.#R..# .@..#..........>..fh۷.##..'..........[...> ##.#.# #.#.P+#P ####...#...##  #######.## ### #..####..#  ##P.#.##..## ## T   Snorg (asleep) #P.....#...###.# # F   bullfrog (asleep, ally target) #PP.###....†..# #fh+H  Found an escape hatch in the floor.fhѽfhTfhҾfh...F...#.TRTFwandering, ally target)fh S30 ==8.7 (1.0) fhfhf _Snorg shouts! _There is an open door here.fh###%. #P..........#########.'#### #.#..# ####..##  # #....## #####.#+## ##..### # ........#####.'##.###.##...F..@#...#.fh T.....'R.#....>.......##..'...#..[...>###.........#.# #.#.P+#P# ####...#...## #######.### ######### #..####..#  ##P.#.##..## ##  #P.....#...###.#fh'fhfhfh%T.F......R.Ffh6--9 _fhfhfh)fhD/Read which item? Scrolls  e - a scroll of amnesia fh0- f - a scroll of fog  j - 3 scrolls of teleportation  o - 2 scrolls of noise  p - a scroll of acquirement  t - 4 scrolls of poisonu - 3 scrolls of revelation  y - a scroll of brand weapon  fht0D - a scroll of silence  E - 2 scrolls labelled YSYCHA VIVEJ - a scroll of enchant armour  N - 2 scrolls labelled XOUSMA FAITA fh0  O - 4 scrolls labelled MEJIRE TEBRESU [!] read|quaff|evoke[?] describe selectedfh[fhlfhӌ###..........#%. jesper the Slicer#P..........## Human of Hepliaklqana *****.#######.'#### Health: 83/83 ========================fhZ#.#..#Magic: 22/22 ========================####..##AC: 16Str: 9##....## # EV: 30 Int: 16####.#+## ##..### #### SH: 4Dex: 18fh........#####.'##.###.## XL: 13 Next: 97% Place: Lair:4...T.F.@#...#........... Noise: ---------  Time: 16399.7 (0.0)........R..#..........>. w) +8 rapier (speed)........##..'.........## Cast: Kinetic Grapnel...[...>###.........#.#fhM|#.#.P+#P# ####...#...#########.### #########R   Sugats the hexer#..####..#T   Snorg##P.#.##..## ##fhF   bullfrog (ally target)#P.....#...###.# fh_There is an open door here.  You open the door. _A bullfrog comes into view.Found an escape hatch in the floor. fhW0_Snorg shouts! _There is an open door here.fhM %Okay, then.fhAfhfhfhܛ. _fh  fhf6Casting: Anguish (dangerous; 17% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fh ###..........#%. jesper the Slicerfh #P..........## Human of Hepliaklqana *****. #######.'####  Health: 83/83 ======================== #.#..#  Magic: 19/22 ====================---- ####..##  AC: 16Str: 9 # #....## # EV: 30 Int: 16 ####.#+## ##..### #### SH: 4Dex: 18 fhO........#####.'##.###.## XL: 13 Next: 97% Place: Lair:4 ...T.F.@#...#........... Noise: ---------  Time: 16399.7 (0.0) ........R..#..........>. w) +8 rapier (speed) ........##..'.........## Cast: Kinetic Grapnel ...[...>###.........#.#  #.#.P+#P# ####...#...##  fh#######.### #########  R   Sugats the hexer #..####..# T   Snorg ##P.#.##..## ##  F   bullfrog (ally target) #P.....#...###.# _Okay, then.Casting: Anguish (dangerous; 17% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fh_Aiming: Launch Clockwork Bee (mildly dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: a bullfrog (ally target)fh  ###..........#%. jesper the Slicer fh #P..........## Human of Hepliaklqana *****. #######.'####  Health: 83/83 ======================== fh0 #.#..#  Magic: 19/22 ====================---- ####..##  AC: 16Str: 9 # #....## # EV: 30 Int: 16 ####.#+## ##..### #### SH: 4Dex: 18 ........#####.'##.###.## XL: 13 Next: 97% Place: Lair:4 ...T.F.@#...#........... Noise: ---------  Time: 16399.7 (0.0) fh ........R..#..........>. w) +8 rapier (speed) ........##..'.........## Cast: Kinetic Grapnel ...[...>###.........#.#  #.#.P+#P# ####...#...##  #######.### #########  R   Sugats the hexer fhA #..####..# T   Snorg ##P.#.##..## ##  F   bullfrog (ally target) #P.....#...###.# Casting: Anguish (dangerous; 17% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fh Aiming: Launch Clockwork Bee (mildly dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: a bullfrog (ally target)  You lock target on the bullfrog and prepare to deploy your bee.fh &onfirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (mildly dangerous; 3% risk of failure)  Press: ? - help, Dir - move target  Aim: a bullfrog (ally target)  You lock target on the bullfrog and prepare to deploy your bee.  fh \(Press . to continue winding your bee.)fhI  %       fh #      ....T.F R'>fhR         fh N ##  fh l15 ==400.7 (1Winding fht 3%fhj 6 _You block the bullfrog's attack.fh 30 You continue winding your clockwork bee...  Snorg goes berserk!fhfhI/  --more--fh  The bullfrog closely misses you.Sugats hits the bullfrog with a +0 dagger of draining!  fhSugats drains the bullfrog.fhvT..T(berserk)fhCO1. fhfh"2 _The bullfrog dies!fho"fhB& fht' fh4 %.TR.fh15 i, ally target)You continue winding your clockwork bee...fh6 %-fh6 32.. fhl> fha@ @ _Snorg bites Sugats. Snorg claws Sugats. x2fh_  With a metallic buzz, your clockwork bee launches itself at Snorg.  Snorg bites Sugats!! Snorg claws Sugats! x2fhfJ%yT   Snorg (berserk, ally target)y   clockwork bee (minion)fhg9==3fhk3%fhVmJ _Sugats is destroyed!fh  ..'.###% #P..........########.'#### #.#..# fh &####..##  # #....## #####.#+## ##..### ##......@.#####.'##.###.##.....Ty.#...#..'..#...>......##..'.........#..[...>###.........#.#fh  ##.#.P+#P# ####...#...## #######.### ######### #..####..# ##P.#.##..## ##fhL! &  fh! You block Snorg's attack. Snorg completely misses you. Snorg misses you.Your clockwork bee stings Snorg. Snorg barely misses you. x2fh" ^20=--4fh' 8%fh )  fht) D_Snorg completely misses you.fhZ( fh|[TTdistracted, ally targ…)You puncture Snorg!  Snorg is lightly wounded.fh]fh]|1==15 ==-fh(^%5.1 (0.4 fhefhi fhi0_Your clockwork bee stings Snorg.fhQlu %TTally targetfhmW)You barely miss Snorg.  Snorg is lightly wounded.fho.-5fhv8%fhy _Snorg closely misses you. Snorg barely misses you. x2fhJ %TT  distracted, ally targ…)You puncture Snorg!  Snorg is lightly wounded.fhKK@-9fhPfhR6 _Your clockwork bee stings Snorg. fhGd.TTally target)Snorg is lightly wounded. _Your clockwork bee sting fh9es Snorg.  You catch the helpless Snorg completely off-guard!impale Snorg!!  Snorg is heavily wounded.  Snorg bites you! Snorg closely misses you. You block Snorg's attack. fhg874--- fhg-=6.4 (0.5 fhbn8% fhp> _Your clockwork bee closely misses Snorg. fhY  You closely miss Snorg.  Snorg is heavily wounded.You block Snorg's attack. Snorg completely misses you. fhOJ=-9 fh̰8% fh9 _Snorg claws you but does no damage. fh( %You puncture Snorg!  Snorg is heavily wounded. fha4=7.2 (0.3 fhs fhD  fh0_Your clockwork bee closely misses Snorg.!fh5#  You barely miss Snorg.  Snorg is heavily wounded.!fhD$.-5!fh)!fh* _Snorg barely misses you. Snorg completely misses you. Snorg barely misses you.!fhi You barely miss Snorg.  Snorg is heavily wounded. !fhj _Snorg barely misses you. Snorg completely misses you. Snorg barely misses you.puncture Snorg!  !fhj Snorg is severely wounded.  Your clockwork bee misses Snorg. You block Snorg's attack. x2!fhum P---=8.0 (0.5 !fhu "%!fhv !fhy  !fh)z I_Snorg closely misses you."fh|b  You puncture Snorg!"fh*3 (0.3 "fh8%"fh] "fhL_Snorg is severely wounded."fh!Snorg is severely wounded.Your clockwork bee stings Snorg.winds down and falls to the ground.  Snorg bites your dormant clockwork bee!!  Snorg completely misses your dormant clockwork bee. "fhF"> Snorg claws your dormant clockwork bee!"fh)d.)"fh++2=8 (0.5 "fh{08%"fh2 "fh23X_Your dormant clockwork bee is destroyed!#fhM*<  You closely miss Snorg.#fh,5--9.2 (0.4 #fh48%#fh8 #fh9L_Snorg is severely wounded.#fh7 %You puncture Snorg!  Snorg is severely wounded.Snorg bites you but does no damage. Snorg claws you but does no damage.#fh 85=-#fh 6#fh #fh  #fh8 H_Snorg barely misses you.$fh^ %. You impale Snorg!!  Snorg is almost dead.$fhF1=10.0$fh=$fh1 $fh_Snorg misses you. Snorg barely misses you. Snorg claws you but does no damage.$fhy$7  You impale Snorg!!$fh-D.$fhW0$fh8O............'.. jesper the Slicer###..........#% Human of Hepliaklqana *****.#P..........# Health: 75/83 =====================---#######.'#### Magic: 22/22 ========================$fh99,#.#..#AC: 16Str: 9####..##EV: 15Int: 16##....##SH: 4$fh9sDex: 18#####.#+## ##..### ### XL: 13 Next: 101% Place: Lair:4#......@.#####.'##.###.# Noise: ==-------  Time: 16410.4 (0.4)$fh9#........#...#.......... w) +8 rapier (speed).........'..#..........> Cast: Kinetic Grapnel.........##..'.........#$fhN:#...[...>###.........#.###.#.P+#P# ####...#...#########.### ##########..####..#$fh:##P.#.##..## ## _Snorg barely misses you.You impale Snorg!!  Snorg is almost dead. _Snorg misses you. Snorg barely misses you. Snorg claws you but does no damage.  You impale Snorg!! _You kill Snorg!$fh; -  Snorg is almost dead. $fhW<>_Snorg misses you. Snorg barely misses you. Snorg claws you but does no damage.  You impale Snorg!! _You kill Snorg!Your Armour skill increases to level 3!You have reached level 14!$fh8D/  --more--%fh5o)81/90%fhoq3/23==4 1% Kinetic Grapnel%fhp%fhh}8%%fh %fh(_&fhU&fhwC  Skill  Level Cost  Apt Skill  Level Cost  Apt &fh  a - Fighting   6.0   7.0   0   k - Spellcasting   6.0   8.3  -1      &fhS    &fhK' b - Staves   0.0   1.0   0   l - Conjurations   0.0   1.0   0   c - Unarmed Combat   0.0   1.0   0   m + Hexes4.6   5.0   0  &fhӦ d - Throwing   2.0   3.0   0   n + Necromancy4.6   5.0   0      &fh o - Forgecraft   6.0   7.0   0   e - Short Blades  14.0  18.0   0   p - Ice Magic   0.0   1.0   0   f - Long Blades   9.0   1.0   0   q - Air Magic   0.0   1.0   0  &fh4        g + Armour&fh3.0   4.0   0   r + Invocations7.2   6.7  +1  h + Dodging&fh`9.5  10.5   0   s - Evocations   1.0   2.0   0   i - Shields   1.0   2.0   0      &fh j - Stealth  10.0  10.1  +1          &fhm            &fh        &fhy#        The relative cost of raising each skill is in cyan.  &fh*Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  &fh[!] training|cost|targets'fh5w'fh9'fhm............'.. jesper the Slicer###..........#% Human of Hepliaklqana *****.#P..........# Health: 81/90 =====================---'fh$u#######.'#### Magic: 23/23 ========================#.#..#AC: 16Str: 9####..##EV: 15Int: 16'fh##....##SH: 4Dex: 18#####.#+## ##..### ### XL: 14 Next:  1% Place: Lair:4'fh#......@.#####.'##.###.# Noise: ==-------  Time: 16410.4 (0.0)#........#...#.......... w) +8 rapier (speed)'fh.........'..#..........> Cast: Kinetic Grapnel.........##..'.........##...[...>###.........#.#'fh`##.#.P+#P# ####...#...#########.### ##########..####..###P.#.##..## ##'fhSnorg is almost dead. _Snorg misses you. Snorg barely misses you. Snorg claws you but does no damage.  You impale Snorg!! 'fh_You kill Snorg!Your Armour skill increases to level 3! _You have reached level 14!'fhҔ'fh'fh'fh'fh.L 'fhL 'fhN 'fhQ 'fhT `230 _'fhrU 'fhX 'fhY 'fh[ 'fh] 'fh^ 'fha` 'fhzc 'fhd #3'fhWd (='fhNf 'fhGi 'fhi 'fhk 'fhn 'fhAo 'fh*q 'fh2t 'fht #4'fhu 2='fhw 'fhMz 'fhz 'fh#| 'fh} 'fhS~ 'fhw 'fh~ 'fhс %5'fh< 'fh 'fhP 'fhp 'fhH 'fh 'fhlj 'fh 'fh %6'fhP 'fh 'fhh 'fh 'fh 'fhӒ 'fh 'fh 'fhI #7'fh (='fh՗ 'fh 'fh' 'fhH 'fh% 'fhw ?8='fhŝ 'fh 'fh 'fhi 'fh 'fhY 'fh 'fh 'fh 'fh %9'fhq 'fhf 'fh 'fh 'fhƮ 'fh 'fhp 'fhB 'fh L90='fh 'fhʸ 'fh 'fhh '15 'fh2 'fh 7 _You open the door.'fh 'fh ;30 'fh] 'fh @  There is an open door here.'fh 'fh  _'fh3 'fh 'fh 'fh 9='fhr 'fh 'fh 'fh 'fh 'fh 'fhN 'fh 'fh 'fhQ 'fh 'fh 'fh 'fh& 'fhE 'fh 'fhS 'fh 'fhC 'fh '15 'fh 'fh 7 _You open the door.'fhc 'fh ;30 'fh 'fh @  There is an open door here.'fhn 'fh  _'fh 'fh[ 'fh 'fh 'fh 'fh 'fh 'fhg 'fh 'fha 'fh 'fh+ 'fh 'fhC 'fh 'fh 'fh 'fhM 'fh 'fh 'fh 'fh 'fh 'fhh 'fh? 'fh 'fhg 'fh 'fh 'fhU 'fh 'fh 'fh 'fhD 'fh 'fh 'fh 'fh 'fh 'fh '15 'fh 'fh" 7 _You open the door.'fhz$ 'fh$ ;30 'fh% 'fh( [You open the door. _There is an open door here. _'fhR) uYou open the door. _There is an open door here. _You open the door.  There is an open door here.'fh+ 'fh ,  _'fh7- 'fh/ 'fh0 'fh0 'fh2 'fh3 'fh7 'fh88 'fh8 'fh: 'fh$X   ### ####  ... #P.##.... 'fh Y ##.. .  .... ###.....  !..'fhY % ##....  #.+ #.%..   #.## #.#..#   #..### ###..   #@R.## ##...#'fhZ --   ###..# #..###   #####'### #..## #   #......P## ##...##  'fhZ  #......+.##.#>......  'fhZ * #..........#........ R   Sugats the hexer   ##......P............   #........####........   ##.......# #P.......'fh` L%59.4 (49.0)'fha H--60.4 (50'fhGf 'fh}h _There is an open door here. _You open the door. _There is an open door here. _You open the door. _There is an open 'fhh @door here. _Sugats emerges from the mists of memory!(fh U  ## (fhi X##... ....# ### ####  .... .<..# #P.## (fh 0##... .... ... .... ...# !.. ..#. (fh  #.+P #.%.  #.##  #.#.. .## ###.. .R.## ##...#  ###..# #..##  #####'### #..##  #......P## ##...##  #......+.##.#>  #..........#  ##P...  #..####(fhJ (fhN C<%R(fh /.(fh 11.4 (1.0)(fh% (fh( 9 _Found a stone staircase leading up.)fh)fh)fh)fh)fh)fh)fhX)fha)fh>)fhĺ'15 )fh)fh7 _You open the door.)fhh)fhQ30 )fh)fh\@  There is an open door here.)fh)fh)fh _)fh)fh)fh)fh)fh)fh)fhb)fh)fh)fh)fh    )fhU  ### ##   ##.####.##   ##........# ### #  #......<..# #P.## )fh@##........# .... #.........+.. ### .......# ## )fh#.'P##P##   ##.# #.  #..### ## )fh@D ##...## ##.  ###..# #  #####'### #  #......P## ##  #......+.##.#>Your pack is full.)fhB 7.4 (6 _You see here 2 fuming pink potions.*fh,= *fh? sRead which item? Scrolls *fh@ 1 e - a scroll of amnesia  f - a scroll of fog  j - 3 scrolls of teleportation  o - 2 scrolls of noise  p - a scroll of acquirement  t - 4 scrolls of poisonu - 3 scrolls of revelation  *fh^@ y - a scroll of brand weapon  D - a scroll of silence  E - 2 scrolls labelled YSYCHA VIVEJ - a scroll of enchant armour  N - 2 scrolls labelled XOUSMA FAITA *fh@  O - 4 scrolls labelled MEJIRE TEBRESU [!] read|quaff|evoke[?] describe selected.fht .fh'y .fhl}  jesper the Slicer Human of Hepliaklqana *****. .fh~ n### ##Health: 90/90 ======================== ##.####.##Magic: 23/23 ======================== ##........# ### # AC: 16Str: 9 #......<..# #P.## EV: 30 Int: 16 .fh~ ##........# ..... SH: 4Dex: 18 #.........+.. ###. XL: 14 Next:  1% Place: Lair:4 #@R.......# ## Noise: ---------  Time: 16467.4 (0.0) .fh ###.'P##P### w) +8 rapier (speed) ##.###. Cast: Kinetic Grapnel #..##### ##...## ##. ###..# #.. R   Sugats the hexer .fh, #####'### #.. #......P## ##.. #......+.##.#>.. _Sugats emerges from the mists of memory! _Found a stone staircase leading up. _You open the door. _There is an open door here.  Your pack is full. .fh n_You see here 2 fuming pink potions..fh{ P  Okay, then..fh .fh .fhb . _/fh4/fh;Drop what?52/52 slots (_ for help) Hand Weapons (select all with ))  w - a +8 rapier of speed (weapon) Missiles (select all with ()/fhY<C - 7 curare-tipped darts  R - 2 throwing netsZ - 25 poisoned darts Armour (select all with [)  c - a +0 buckler (worn)  h - a +1 pair of gloves (worn)  s - a +3 leather armour of fire resistance (worn)  x - a +2 cloak of stealth (worn)  A - a +2 pair of boots (worn)  P - a +2 hat of willpower (worn)  k - an orb of guile /fh<f q - a scarf of repulsion  Q - +1 acid dragon scales  Y - a +0 cloak of willpower Magical Staves (select all with |)  I - a staff of air  X - a staff of conjuration Jewellery (select all with "=) /fh=[Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle [.|Space] toggle selected[top]1fh  C - 7 curare-tipped darts  R - 2 throwing nets 1fhS Z - 25 poisoned darts Armour (select all with [)  c - a +0 buckler (worn)  h - a +1 pair of gloves (worn)  s - a +3 leather armour of fire resistance (worn)  x - a +2 cloak of stealth (worn)A21fh>bootP2 hat of willpower  k - an orb of guile 1fh¹ q - a scarf of repulsion  Q - +1 acid dragon scalesY - a +0 cloak of willpower 1fhgMagical Staves (select all with |)I - a staff of airX - a staff of conjuration Jewellery "1fh=)  b - an amulet of the acrobat (worn)  g - a +4 ring of slaying (worn)  L - a ring of wizardry (worn)1fhi8 7%1fhv   x - a +2 cloak of stealth (worn)  A - a +2 pair of boots (worn)d - a ring of see invisible10?fh3 (1 turn)  A - a +2 pair of boots (worn)  Y + a +0 cloak of willpower[Enter] accept (1 chosen)Bfh,Bfh jesper the Slicer BfhWHuman of Hepliaklqana *****. ### ##BfhyxHealth: 90/90 ======================== Bfh##.####.##Magic: 23/23 ========================Bfh Bfh##........# ### # AC: 16Str: 9 #......<..# #P.## EV: 30 BfhDInt: 16 BfhD##........# ..... SH: 4Dex: 18Bfha Bfh#.........+.. ###. XL: 14 Next:  1% Place: Lair:4 Bfh,#@R.......# ## Noise: ---------  Time: 16467.4 (0.0) ###.'P##P### w) +8 rapier (speed) ##.##Bfhh#. Cast: Kinetic Grapnel Bfh2A#..##### BfhLBfhdW##...## ##. Bfh5###..# #.. R   Sugats the hexer #####'### #.. BfhηD#......P## ##.. BfhBfh/s#......+.##.#>.. _You open the door. Bfh;_There is an open door here.  Your pack is full. Bfh_You see here 2 fuming pink potions. _Okay, then.Bfh"!Okay, then.BfhӼBfhBfh). _Bfh Bfh- Drop what?52/52 slots (_ for help) Hand Weapons (select all with )) Bfhu  w - a +8 rapier of speed (weapon) Missiles (select all with ()C - 7 curare-tipped darts  R - 2 throwing netsBfh Z - 25 poisoned darts Armour (select all with [)  c - a +0 buckler (worn)  h - a +1 pair of gloves (worn) Bfh s - a +3 leather armour of fire resistance (worn)  x - a +2 cloak of stealth (worn)  A - a +2 pair of boots (worn)  P - a +2 hat of willpower (worn)  k - an orb of guile Bfh q - a scarf of repulsion  Q - +1 acid dragon scales  Y - a +0 cloak of willpower Magical Staves (select all with |) BfhL  I - a staff of air  X - a staff of conjuration Jewellery (select all with "=) Bfh [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle [.|Space] toggle selected[top]Cfh|JMMCfh}C - 7 curare-tipped darts  R - 2 throwing nets  Z - 25 poisoned darts Armour [ CfhA}x c - a +0 buckler (worn)  h - a +1 pair of gloves (worn) Cfhc} s - a +3 leather armour of fire resistance (worn)  x - a +2 cloak of stealth (worn)ACfh}"2 pair of boots (worn)  PCfh}2 hat of willpower (worn) Cfh} k - an orb of guile  q - a scarf of repulsion  Q - +1 acid dragon scales  Y - a +0 cloak of willpower Cfh}Magical Staves (select all with |)Itaff of airCfh~*X - a staff of conjuration Cfh0~Jewellery (select all with "=)  b - an amulet of the acrobat (worn) CfhM~L g - a +4 ring of slaying (worn)  L - a ring of wizardry (worn)Cfh{~. 7%Cfh[ e c - a +0 buckler (worn) Cfh / A - a +2 pair of boots (worn)Cfh Pd - a ring of see invisible  i - a ring of ice  Cfh-!}n - a ring of protection from cold  V - a ring of flight1Dfh(1 turn)  A - a +2 pair of boots (worn)  I + a staff of air[Enter] accept (1 chosen)Dfh{OMArmour (select all with [)5Dfhvm -Efh\(1 turn)  I - a staff of air Efh X + a staff of conjuration[Enter] accept (1 chosen)EfhT 2 turns)  I + a staff of air  X + a staff of conjuration2Ffh!YFfhwa jesper the Slicer FfhaHuman of Hepliaklqana *****. ### ##Health: 90/90 ======================== FfhaM##.####.##FfhaMagic: 23/23 ======================== FfhCb##........# ### # AC: 16Str: 9 #......<..# #P.## EV: 30 Int: 16 Ffheb##........# ..... SH: 4Dex: 18 FfhbFfhb#.........+.. ###. XL: 14 Next:  1% Place: Lair:4 Ffhb#@R.......# ## Noise: ---------  Time: 16467.4 (0.0) ###.'P##P##Ffhc# w) +8 rapier (speed) ##.##Ffh7c#. Cast: Kinetic Grapnel #..###FfhWc## FfhucW##...## ##. Ffhc=###..# #.. R   Sugats the hexer #####'### #.. FfhcD#......P## ##.. Ffhcs#......+.##.#>.. _You open the door. Ffhd;_There is an open door here.  Your pack is full. Ffh3d_You see here 2 fuming pink potions. _Okay, then. _Okay, then.FfheFfh"iFfhZnFfhp515 8.4 (1FfhrFfhxThere is an open door here.  Your pack is full. _You see here 2 fuming pink potions.Okay, then. FfhOx_You drop a staff of air.Ffhz+9.4 (2Ffh|Ffh}~FfhhFfh6 _You drop a staff of conjuration.Ffh7y Ffh Recognised items. (Select to toggle autopickup)(_ for help) Magical Staves (select all with |)a + unknown magical staves  b - staves of air  c - staves of cold  d - staves of conjuration  e - staves of death  Ffhߔ f - staves of fire Jewellery (select all with "=)g + unknown amulets  h - amulets of the acrobat  i + unknown rings  j - rings of ice  k - rings of slaying  Ffh1 l - rings of flight  m - rings of magical power  n - rings of protection from cold  o - rings of see invisible  p - rings of wizardry Ffh[ Wands (select all with /)q + unknown wands  r + wands of charming Ffh [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Ffh Letters toggle autopickup [.|Space] toggle selected [-] unrecognised [top]Hfh PR  a - unknown magical stavesHfh&UHfhuUHfh]HfhBe> Hfhe0jesper the SlicerHfhe HfhfTHuman of Hepliaklqana *****. Hfh,fC### ##Hfh_fxHealth: 90/90 ======================== Hfhf##.####.##Magic: 23/23 ========================Hfhf HfhfHfhg##........# ### # AC: 16Hfh3g,Str: 9HfhSg HfhtgHfhg#......<..# #P.## EV: 15Hfhg-Int: 16Hfhg Hfh+h##........# ..... SH: 4Dex: 18HfhPh Hfhh#.........+.. ###. XL: 14 Next:  1% Place: Lair:4 Hfhi1#@R.......# ## Noise: ---------  Time: 16469.4 (0.0) HfhKib###.'P##P##HfhpiY# w) +8 rapier (speed)Hfhi Hfhi!##.##Hfhih#. Cast: Kinetic Grapnel HfhjA#..##### Hfh..Your pack is full. Hfhk_You see here 2 fuming pink potions. _Okay, then. Hfh l&_Okay, then. Hfh-lV_You drop a staff of air. _You drop a staff of conjuration.HfhqHfhtHfhxHfhpzIfhIfh6Ifh(IfhT .'Ifh#..IfhgI - 2 fuming pink potionsThings that are here:IfhIfh,70.4 (1Ifh IfhP Ifhvn_a staff of conjuration; a staff of airIfhQ[Ifh[Ifh]IfhaIfhBgg30 IfhsjIfhmIfhUoIfhoIfhIfh IfhIfhIfh4Ifh/IfhIfhIfhIfhIfhIfhn,IfhIfh 5 _You swap places.Ifh"IfhIfhIfh%IfhIfhIfh,IfhrIfhl Ifh' Ifh ,IfhIfh)Ifh.Ifh,IfhIfhIfhIfhV,IfhIfhIfhaIfh Ifh!IfhI"Ifh%Ifh^'Ifh(Ifh$)Ifhf*IfhK,Ifhr.Ifh/Ifh0Ifh1Ifh6Ifh8Ifht:,Ifh;IfhM>Ifh@JfhJfhJfh}JfhJfh0Jfhq ,Jfh JfhZJfhFJfhV,JfhJfhJfhtJfhJfhJfhJfh("Jfhh$JfhN&Jfh|&Jfh(Jfh*Jfh-Jfh.Jfh*/Jfh0Jfh2Jfh%5Jfh6Jfh7Jfh8Jfh>XJfhAJfhCJfhEJfhrGJfhGJfhHJfhDLJfhLJfh/NJfhkNJfhPJfh_WJfhZJfhl\Jfh\Jfh^JfhaJfhdJfh gJfhgJfh]iJfhulJfhoJfhqJfhqJfhsJfh^vJfhyJfha|Jfh|Jfh~Jfh-JfhJfh%JfhdJfhgJfhJfhАJfh2JfhrJfhsJfhGJfhJfhlJfhJfhYJfhœJfhJfh,,JfhJfh{JfhJfhJfhͤJfhJfhXJfhJfh,JfhJfhJfhmJfh,JfhJfhZJfh",Jfh%Jfh^JfhJfh,JfhJfhfJfh,JfhJfh<JfhJfhjJfhJfhJfhJfh%JfhJfhDJfhJfhJfhJfhJfhJfhJfh<Jfh!JfhbJfh&Jfh{JfhJfh ,JfhJfhQJfhJfh,JfhJfh6JfhJfhJfhJfh,Jfh!Jfhy,JfhJfh=JfhJfh?,JfhHJfhJfh=P.≈~)..P..... Jfh ...........).....>.#. )~....P...... ...... ~............ ..$..# .........♣... .... Jfh2..P.......# # P..# JfhT.......P..# #..# ...(...♣..# ###..# JfhsPP.....P♣#####..@##543.4 (73.0) Jfh^...P...♣♣###P.+...#  ....♣...##......R.## Jfh ...♣.....+.........# Jfhe..###.#.#.........## Jfh ..# #####.........# ..## ##........# Jfh> )#..# #.#..P.### ..## ##.#....#Jfh JfhQR.Jfht,4.4 (74Jfh'Q _Found a stone staircase leading down.Kfh&3Kfh )Kfh+Kfh-Kfh/Kfh/4,Kfh5KfhB8Kfh:,Kfh<Kfh?KfhBKfhD,Kfh~HKfh)LKfhoQKfhU,KfhXKfh[Kfh_KfhbKfhcKfheKfh,k=15 KfhpKfhsN _You now have 930 gold pieces (gained 11).KfhwKfhzKfh`{;30 Kfh~KfhUKfh:KfhG,KfhOKfhKfhKfhKfh5KfhKfhKfhKfhKfhxKfhKfhdKfh@KfhZKfhKfh\KfhKfhKfhKfhKfhKfhD KfhP. ..♣... $P. Kfh ♣♣....### ### P.....≈≈♣..P.#..##..### KfhY.....≈≈~..#.....@...#.#.~≈~....#....R.....#.. Kfhj...≈~≈.....#........#.... .Kfh P.≈~)..P...........#..............).....>.#.... Kfh~)~....P................. .~..................#.+. KfhK..........♣.........##...P.......#####P..## #.Kfh-56.4 (12Kfhv615 7.4 (13KfhvKfhM4 _X - a scroll of enchant weaponKfhPKfhPKfhSKfhyWKfh[KfhL];30 Kfh]KfhaKfheKfh5iKfhiKfhlKfhoKfhDsKfhvKfhwKfh0zKfh~Kfh.KfhKfh%KfhKfhKfhKfhKfhjKfh9KfhÛKfhKfhKfh7KfhxKfhKfhKfhi,KfhKfhKfhP'15 KfhѼKfh$ Kfh/*_You now have 944 gold pieces (gained 14).KfhKfhrKfh;30 Kfh=KfhKfhKfh,KfhVKfhHKfh]KfhKfhYKfh?Kfh{KfhKfhKfh KfhKfhKfhKfhKfh4KfhKfh KfhKfh_KfhKfhKfhhKfh8KfhKfhKfh0 Kfh Kfh Kfh KfhbKfhKfh.KfhKfh;KfhKfhFKfhxKfh|"Kfh#Kfh%Kfha)Kfh8\ #### ### #..####.# # #.......##### #.(♣♣.R...#..#P.## #.PKfh8x♣.....P.##75.4 (18 Kfh&9.♣...........♣♣....#### Kfh9♣.....P.....≈≈♣..P.#..# #♣♣P...P.....≈≈~..#......Kfh9 #..^PP......~Kfh9k≈~....#..... #♣Kfh1:...≈~≈.....#..... ###KfhY:UP.≈~)..P........Kfhx:@ #P..P.......Kfh:f.....).... #P.....PP..~)~....Kfh;(P.........KfhDKfhH,6.4 (19KfhQKfh T% _Found 4 stones.LfhN3LfhPLfhTLfhVLfhXLfh:\,Lfh\Lfh`_LfhaLfhaLfhrdLfh6i,LfhiLfhjLfhkLfhq;  You see here 4 stones.LfhIsLfhtLfhPu _Lfh&vLfhxLfh{Lfh}Lfh}LfhRLfhLfhLfh߅Lfh LfhχLfhaLfh~LfhߌLfhLfhLfhLfh,LfheLfhv5 _You swap places.LfhMLfhJ3LfhLfhXLfhLfhϰ,LfhɲLfhWLfh%Lfh,LfhLfhOLfh1Lfh,Lfh LfhLfh?LfhQ,LfhLfhLfhLfhz,LfhLfhGLfh*Lfh,Lfh]LfhLfhLfhZ,LfhLfhQLfhLfh.BLfhWLfh Lfh ,LfhLfh>  You see here a +0 rapier.Lfh(!Lfh#5 _Lfh%Lfh(Lfh{+Lfh-,Lfh/Lfh2Lfh45LfhU7,LfhC9Lfh<Lfh>Lfh@,LfhBLfhDLfh`GLfhRI,Lfh'KLfhuMLfhOLfhR,LfhSLfhVLfhYXLfhOZ,Lfh\Lfh]Lfh_Lfhb,LfhtcLfhKeLfh%gLfhh,LfhUjLfhkLfhmLfho,LfhapLfhqLfhsLfh$u,Lfh|vLfhxLfhyLfhK{,Lfh|Lfh4~LfhLfh,LfhVLfh΄Lfh,Lfh/Lfh#LfhLfhLfh2LfhnLfhLfh LfhyLfhLfhLfhLfh&LfhLfhBLfhLfhLfhLfhLfhLfhvLfhLfhLfhŢLfhLfhLfh3LfhXLfhLfhULfh3LfhiLfhOLfhLfh2LfhBLfhLfh>LfhLfh Lfh LfhrLfh-Lfh\LfhLfhLfhLfhLfh LfhhLfhYLfhLfhMLfhLfhTLfheLfhLfhXLfhLfhLfhLfh/LfhLfhLfhBLfhLfhLfhLfhLfhLfhLfhLfh[LfhLfhLfhWLfh,LfhLfhJLfhLfhpLfhQLfhLfhLLfhLfhLfhLfh4LfhLfhLfh=Lfh)LfhwLfhLfhLfh0LfhLfh LfhLfhLfhLfhLfh(Lfh;LfhdLfh(LfhLfhLfh'15 LfhLfh$ Lfh_You open the door.LfhLfh;30 LfhLfh{@  There is an open door here.LfhLfh Lfhs  _Lfh' Lfh@ LfhLfhyLfhLfhPLfh[LfhLfh<LfhfLfhLfhLfhLfhLfhLfhLfhLfhNLfhLfh"LfhZLfhLfhLfh3 Lfh Lfh"Lfh#Lfh%Lfh7%Lfh&Lfh'Lfh)Lfh,*LfhR*Lfh4+Lfh,Lfh-Lfh.LfhA/Lfh/LfhZ1Lfh2Lfh3Lfh4Lfh5LfhG6Lfh7Lfh8Lfh'9Lfh9Lfh>;Lfh=Lfh]=Lfh&>Lfhn?Lfh ALfh BLfhrBLfhBCLfhDLfhFLfh HLfh\HLfhaILfhhMLfhM'15 LfhxNLfh>PP _F - a wand of flame (23) (gained 7 charges)LfhQLfhRLfhR;30 LfhSLfhTLfhULfhVLfhVLfhWLfhXLfhRZLfhW[Lfh[Lfh8\Lfh]Lfh^Lfh_Lfh_Lfh`LfhaLfhcLfh dLfh1dLfhdLfhfLfhPhLfhvhLfhEiLfhj5 _You swap places.Lfh2lLfhm3LfhmLfhnLfhpLfhpLfh qLfhqLfhrLfhtLfh uLfhTuLfhvLfhwLfhxLfhry,LfhzLfhL{Lfhi|LfhZ}Lfh}Lfh(~LfhLfhLfhŀLfhLfhLfhELfhLfhLfhtLfh܆5 _You swap places.LfhLfh'LfhMLfh LfhLfh6LfhLfh(LfhٍLfhʎLfhLfhLfhLfh.LfheLfh,Lfh՝Lfhѷ5 _You swap places.LfhLfh۹3LfhLfhLfhLfhLfh LfhLfh#LfhLfhALfhLfh%LfhLfh-LfhLfhHLfhLfh5LfhLfhLfhLfhLfhLfhLfhk,LfhLfh3BLfhLfh9LfhYLfhKXLfhLfhLfhLfhLfhLfhLfhLfhLfh6LfhLfhLfh?Lfh3LfhLfhLfhLfhoLfh,LfhLfhLfh* LfhE ,Lfh LfhRLfhpLfhLfhELfhkLfh-LfhLfh|LfhLfh LfhLfhn Lfh!Lfh>"Lfhp#Lfh%Lfh'Lfh(Lfh=)LfhJ*Lfh,Lfh.LfhP0,Lfh1Lfh3Lfh5Lfh6Lfh"7LfhL8Lfh:Lfh;Lfh =,Lfh=LfhE............).....>.#............ LfhVE~)~....P......................... .~..................#R+.......... ..........♣.........##........... ...P.......#####P..####.'###.#### LfhE........P..# ##..# #.#..#### ....(...♣..# ###..# ###.## .PP.....P♣#####.R.## #..P# LfhEP...P...♣♣###P.+@..# ##..# 684.4 (108.0) LfhE.....♣...##.## #.#.# LfhF....♣.....+.........# ##..## LfhLfhL@Lfh@LfhGBLfhhDLfhFLfhGLfhGLfhHLfhJLfh{LLfhMLfh NLfhhOLfh"QLfhRLfhHTLfhyTLfhULfhVLfhtXLfhYLfhYLfhZLfh[LfhD]LfhH^Lfhy^Lfhd_Lfh`LfhbLfh>cLfhocLfh;dLfheLfhfLfhgLfhhLfhhLfh2oLfhpLfhqLfhrLfhrLfhtLfhEvLfhMwLfhwLfhLxLfhyLfhq{Lfh|Lfh|Lfh}Lfh_Lfh̀LfhLfhZLfhLfhLfh&LfhLfhLfhLfhVLfhLfhLfhNLfh>LfhLfhLfh˓LfhLfhLfhLfhXLfhLfh>Lfh\LfhLfh]Lfh@  There is an open door here.LfhbLfhLfh. _LfhhLfhLfhzLfh$LfhVLfhLfhڰLfhLfh,Lfh9LfhLfhLfh%LfhLfhLfhLfhLfh LfhLLfhLfhLfhfLfhLfhmLfhLfh_Lfh8LfhLfhLfhULfhLfhLfhVLfhLfhLfh`LfhLfhLfhLfhLfhF  You see here a +0 pair of gloves.Lfhp Lfh  _Lfh LfhZLfhLfh'15 Lfh8Lfh7 _You open the door.LfhLfhQ30 Lfh"Lfh;@  There is an open door here.Lfh^Lfh LfhS! _Lfh"Lfh]$Lfh4&Lfh'Lfh'Lfh)Lfh*Lfh,Lfh4.Lfhz.Lfh/LfhZ1LfhG3Lfh4Lfh4Lfh'6Lfh7Lfh9LfhS;Lfh;Lfh<Lfh?  Things that are here:  a yak skeleton; a yak skeletonLfhALfh>CLfhC _LfhDLfh_FLfh HLfhlILfhILfhJLfhKLfhJMLfhMLfhMLfhzNLfhqd[ ##........#...#.......' Lfhd #.........'..#....>..###  #.........##..'.........##### Lfhd ##...[...>###.........#.# # LfhdH ##.#.P'#P# ####...#...## ##.>  #######.### ######### #.. LfhSe #..####..##..  ##P.#.##..## ### #..  #P.....#...###@# ####763.4 (79.0) Lfhe #PP.###....÷.R####### #.#.  #PP....^...÷........### ####..  ##..#......÷.#.##.#...####.##.. Lfhf ##...#...#..#######.........#..  #.#....#.#.## #####..##.'..  ##.........# #####.#..  #.#.##..#.## ###.#  #..........# ###LfhAgLfhjLfhl Lfhl?_Done exploring.LfhnLfhLfhLfh0...[.'....0Lfh07.0).Lfh3Lfh6Lfh8 Lfh8?_Done exploring.MfhMfh1Level 4 of the Lair of Beasts <<<<>>>>>^_(Press ? for help)#...# #....## ### ##..+#.#.....#............R#..##MfhH#####.#'## ##..### ####.###......#♣.<..÷÷÷.♣......<R♣.#..###........#####.'##.###.###0..............#R............###.P###........#...#..............'.......#.♣.##.##....#..♣.###..###.........'..#..........>..###[......##.♣###.....####### ##.##.........##..'.........#####........#.....#†....###.###...[...>###.........#.# #..........###..##.†...##Mfh#..###.#.P'#P# ####...#...## ##.>_......# ####.†...#.## ##.#########.### ######### #.....#+..# #.#...#..##..##..####..#Mfhf#..P#...### ###.#.♣...#########..####P.#.##..## ####........# #.#..†..#.#..#.PP#P+#.##P.....#...###@#######..#######.#.#...#..##....P....##PP.###....÷.R########.#.##..# #..#.##.....##.+.......†.###PP....^...÷........### ####......#####.P.###+#+##.............###..#......÷.#.##.#...####.##......P.##........#.....#.........####...#...#..#######.........#..........'....##..#.#............##.#....#.#.## #####..##.'......#.#.#..)#...#...............###.........######.#......#####...#...#.....#.........###.#.##..#.#####.##...# #.....#.....###..........##..........#MfhV#####.## #.###.###..## #.........###.#P##.P#.##### ##.#### #### ###..#.##########.################MfhX>_@MfhNfh[>>_Nfh Nfh  ##........#...#..............' jesper the Slicer#.........'..#..........>..### Human of Hepliaklqana *****.#.........##..'.........#####. Health: 90/90 ========================##...[...>###.........#.# #... Magic: 23/23 ========================##.#.P'#P# ####...#...## ##.> AC: 16Str: 9#######.### ######### #.. EV: 30 Int: 16#..####..##.. SH: 4Dex: 18##P.#.##..## ####.. XL: 14 Next:  1% Place: Lair:4#P.....#...###@##### Noise: ---------  Time: 16763.4 (0.0)#PP.###....÷.R########.#. w) Nfh [40m+8 rapier (speed)#PP....^...÷........### ####.. Cast: Kinetic Grapnel##..#......÷.#.##.#...####.##..##...#...#..#######.........#..#.#....#.#.## #####..##.'.. R   Sugats the hexer##.........######.#..#.#.##..#.#####.##..........#### _You open the door. _There is an open door here.  Nfh Things that are here: _a yak skeleton; a yak skeleton _Done exploring. _Done exploring.NfhС Nfh¢ Nfh Nfhb Nfh ,Nfh 5 _You swap places.Nfh Nfh1 3Nfh Nfh^ Nfh Nfho Nfh Nfhؿ Nfh<  Things that are here:  a yak skeleton; a yak skeletonNfh Nfh Nfh6  _Nfh NfhM Nfh+ Nfh ,Nfh Nfh Nfh Nfh NfhD Nfh Nfh Nfh NfhQ Nfh Nfh Nfh' Nfh Nfh ,Nfh Nfh @  There is an open door here.Nfh Nfh Nfh  _Nfh Nfh Nfh Nfh1 ,Nfh Nfh Nfh Nfhd ,Nfh Nfh @  There is an open door here.Nfh Nfh) Nfhr  _Nfh Nfh NfhU Nfh ,Nfh Nfhc Nfh Nfh ,Nfhf Nfh Nfh Nfh ,Nfh Nfh Nfh+ Nfh  NfhQ Nfh Nfh4 Nfhq Nfhf Nfh Nfhn Nfh Nfh! Nfh" ,Nfho# Nfh$ Nfh% Nfh& ,Nfh' Nfh( Nfh * Nfh* Nfh5+ Nfh+ Nfh\- Nfhn/ Nfhu2 Nfh2 Nfh3 Nfh5 Nfh6 Nfh7 Nfh8 Nfh9 NfhT: Nfh; Nfh = Nfh3= Nfh)> Nfh? Nfh{A NfhC ,Nfh4D NfhE Nfh8G NfhH NfhH NfhI NfhQ .# #P...### #...# ### Nfh'R ## #######.'#### ##.## ##.. ## #.#..# #.####.## P# ####..## ###..##..♣ .# #....## ### ##..+#.#.... NfhlR ~'## ##..### ####.###......#♣.< ..#####.'##.###.###0........... ..#...#..............'.......#.♣ NfhR G..'..#.........R@..###[......##.♣88.4 (25.0) ..##..'.........#####........#.. NfhS .>###.........#.# #..........### #P# ####...#...## ##.>_......# ## ### ######### #.....#+..# .##..P#...### # NfhDS .## ### #........# # ..###.# ######..###### NfhS ..÷..####### #.#.##..# #..NfhT NfhX Nfh[ c _There is a stone staircase leading down here.Nfh&5:_Nfh6Nfh:9_Nfh?;_OfhB15 9.4 (1.0) _OfhOfhQ ..####....##.#.  ...............  OfhQ ...............  ...............  ...............  ...............  OfhRe^....... 5 Ofh0R].......@.......  OfhWR.R[.....  ....SY.........  Ofh|R|............... ............... OfhR..Y........###~  .........###OfhRYY 2 elephants (trample, asleep) ......####OfhRS   black mamba (asleep) OfhSOfhbYOfhE90.1 (1.7Kinetic GrapnelOfhwOfh2 _You climb downwards.  Found a cloak. _There is a stone staircase leading up here.PfhG*..####....##.#...................^..<.R[.....SY.............Y###~Pfh*.### #### Y 3 elephants (trample, asleep)Y.. Pfh-Pfh.Pfha6S@R..Slly target)Pfh7I30 10 Pfh<Pfh8?\ _An elephant comes into view.Pfh~  The helpless elephant fails to defend itself.  You spit the elephant like a pig!!!!PfhI .†PfhB@. 2Pfh3You kill the elephant!PfhPfhD15 2=5 (0.4 PfhPfh Pfh3_You block the black mamba's attack.Rfh&  You puncture the black mamba!  The black mamba is moderately wounded.Rfh'2=8 (0.3 Rfh/RfhS2X _The black mamba barely misses you.Rfh  You barely miss the black mamba.The black mamba is moderately wounded.Rfh :*Rfh0 slow, ally target)Sugats points at the black mamba and mumbles some strange words.Rfh0e 8SRfhe 4-2.2 (0.4 Rfhj Rfh`m 9 _The black mamba seems to slow down.Rfh9E  You hit the black mamba.  RfhsPThe black mamba is moderately wounded.RfhM@-6RfhQ!Rfh#\ _The black mamba completely misses you.SfhB  You puncture the black mamba!Sfh40=3.0SfhjSfhc _The black mamba is heavily wounded.SfhN  You puncture the black mamba!  The black mamba is almost dead.SfhR :*Sfh Sconfused, slow, ally tar…)Sugats gestures at the black mamba while chanting.Sfh Sfh CS.Sfh+ &4Sfh Sfh 7 _The black mamba appears confused.Sfh N ..####....##.#....Sfhr Q...^..<..S@.R.[......†...SfhO ...Y.#~.###.####.Y...Sfhu Sfh DR.Sfh P30 --4.4 (1.0 Sfh Sfh Tfh  You catch the helpless black mamba completely off-guard!  You stick the black mamba like a pincushion!!!Tfh.E†TfhB15 4--Tfh(#8 (0.4 Tfh!TfhO _You kill the black mamba!Tfh? ...................Y.Y.^..<.†.R..[......@†..............YTfh? ###~.###<#### Y... .....YY 2 yaks (asleep)TfhpE e  2 yaks come into view.TfhK r.R, 1 ally …)TfhMM J30 5.8 (1.0 TfhR TfhU ; _Found an escape hatch in the ceiling.Tfh- ..Y..Y..^TfhH. e.Y.<.†....[.......R..............YTfh~. ###~.#<####Tfh. t.Y... ........~Tfh. 9Y 3 yaks (asleep)Tfh: e  A yak comes into view.Tfh< Tfhh= Tfh> Tfhb@ 5  The yak bellows!Tfh-A TfhH V.YYYY.TfhH |†RY.Y1 asleep, 1 allTfh#I TYYYY 4 yaks (3 wandering)TfhJ /==6Tfh}Q TfhT V _A yak comes into view.UfhBa^  The yak bellows!  You puncture the elephant!  Ufha The elephant is lightly wounded.UfhKbUfhdUfhf%  Ufh;gThe elephant trumpets!Ufh5hUfhk&  UfhkThe elephant closely misses you. The elephant barely misses you.Sugats hits the elephant but does no damage.UfhSh ..YYYYYUfh.Ydrained, 1 aYYYY 5 yaks  Sugats drains the elephant.  A yak comes into view.UfhUfh=15 ===7.1 (0.3 UfhUfh9G _You hear a loud, deep croak! x2; The yak bellows!UfhF&  UfhrFjYou impale the elephant!!  The elephant is heavily wounded.Ufha FF   cane toadYou hear a loud, deep croak! You hear a bellow! You hear a croak.Ufhb*5 (0.4 UfhkUfh3o UfhioN_A cane toad comes into view.Vfh D YYVfh istracted, 1You puncture the elephant!  The elephant is severely wounded.Vfh 2-8 (0.3 Vfh Vfh# L _Sugats hits the elephant with a +0 dagger of draining!Wfhk>?  You puncture the elephant!Wfh@WfhBWfhDWfhDWfhFWfhFWfhGWfhGWfhQG....YYYYWfhHQO.RY.WfhzQFY   elephant (trample, ally target)~WfhW\5-8.2 (0.4 Wfh_Wfh$c WfhZc>_You kill the elephant!WfhW ).. . . ...Y^ .YYY.<.Wfh  ....Y...†....[..... .........†......... ..... .R@.. ..Wfhf ###~ .Y.....### .<Wfh ..####....F.~~~..P Wfh Wfhm Wfh Wfh Wfh Wfh Wfhb Wfhާ Wfh X....YYYY.Wfhݱ _RY.. Wfh P30 --9.2 (1.0 Wfh Wfhn Xfhr?  You puncture the elephant!Xfh$FF   cane toadXfh+&:15 ==7 (0.5 Xfh\-Xfh06 _The elephant is lightly wounded.Xfh X  You completely miss the elephant.Xfha 6The elephant is lightly wounded.Xfhڷ Xfh %  Xfh The elephant completely misses you. The elephant barely misses you.Xfh a..YY Xfh 6-800.1 (0.4 Xfh6 Xfh L _Sugats hits the elephant with a +0 dagger of draining.Yfh?  You puncture the elephant!Yfh Yfh Yfh2..YYfh\KF.Yfh۔.=5YfhYfhQc _The elephant is moderately wounded.YfhY drained, ally targ…)YfhYou hit the elephant.  The elephant is moderately wounded.Sugats hits the elephant with a +0 dagger of draining.Yfh2-8 (0.3 Yfh؝Yfhl1 _Sugats drains the elephant.Yfh<9Sugats hits the elephant with a +0 dagger of draining. _Sugats drains the elephant.  You hit the elephant but do no damage.heavi  The elephant closely misses you.Yfh?=Yfh=Yfh=YfhM?YfhJ@YfhHY.Y..YYY.YfhH[YF.YfhIF-1.2 (0.4 YfhmPYfhSU _The elephant barely misses you.ZfhE  You puncture the elephant!  The elephant is severely wounded.ZfhHG&6Zfh9LZfh  You impale the elephant!![fh[fhC[fh..Y†YYYYY 5 yaks[fhcF   cane toad (ally target) [fh:7-4 (0.3 [fh[[fh [fhF_You kill the elephant![fhU M^<†....[Y...†.....YY....R###~.F....### <..#### ...~ [fh6V d~~..P~P...~~~[fh<`  The cane toad misses you. Sugats completely misses the cane toad.The yak gores Sugats.  Sugats hits the cane toad but does no damage.[fh` [fhc A  Sugats drains the cane toad.[fhf  A cane toad comes into view. A yak comes into view.[fhEg [fhp .YY 6 yaksY..PF 2 cane toads (1 drained, 1 ally target)[fhq [fhtr t82---30 =[fhr 3.4 (1.0 [fhgx [fh{  [fh| _The yak gores you! _You see here an elephant corpse.\fh  You impale the cane toad!!  The cane toad is heavily wounded.The cane toad closely misses you.\fh@\fhڌ;15 ===7 (0.3 \fh5\fhE \fh|G_Sugats hits the cane toad with a +0 dagger of draining.\fh'd  You closely miss the cane toad.\fh/  The cane toad is severely wounded.The yak gores Sugats! Sugats barely misses the cane toad.\fh? Y.F...P.-4.1 (0.4 \fhD\fhOH \fhHB_You block the yak's attack. The yak closely misses Sugats.\fhX%  \fh% 5 You hit the cane toad.\fh,  \fh7,  \fhd, LThe cane toad is severely wounded.\fhI y.YF~\fhL O--5\fhiZ \fh_  \fh6` <_The cane toad stings you but does no damage.]fhd@  You puncture the cane toad!]fh*s? †(1 drained, 1 ally target)  cane toadYou kill the cane toad!Sugats hits the yak with a +0 dagger of draining!]fhwR---8=9]fh~]fh*, _Sugats drains the yak.^fh]  You puncture the yak!  The yak is lightly wounded.^fh:*^fhI slow, 1 drained, 1 ally…)Sugats gestures at the yak while chanting.^fh|^fhi  The yak seems to slow down. The yak gores you. The yak gores Sugats.^fh^fh^fh_.YYFY...^fht_78--5.3^fh^fhܟ3 _The yak barely misses Sugats.^fhm:  You puncture the yak!^fh   The yak is moderately wounded.A blink frog comes into view.^fh3 ^fh#}F§F   blink frog (distracted)9==8 (0.5  _The blink frog blinks!^fh? 5  You hit the yak.^fh j  The yak is heavily wounded.^fhy  A vampire mosquito comes into view.Sugats hits the yak with a +0 dagger of draining.^fhFY....y.(…)^fhb8--6.1 (0.3 ^fhm^fh{ _Sugats drains the yak. The yak gores you. The yak closely misses you._fh@:  You puncture the yak!_fh_fh_fhIk  The yak is severely wounded._fh.YYF§.F_fh+_fh2=5 (0.4 _fh)_fhPB _The blink frog blinks! The yak gores Sugats.`fhOM`fhqN Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% a - Recall Ancestor2 MP0%  J - Ancestor IdentityInstant0%  b - Transference2 MP, Piety-`fh7O0%  c - Idealise4 MP, Piety-8% [?] toggle between ability selection and description.`fh``fh`fh`fhg...................jesper the Slicer...................Human of Hepliaklqana *****............^.......Health: 78/90 ====================----...........<.......`fhMagic: 23/23 ========================........†....[.....AC: 16Str: 9.........†.........EV: 15Int: 16`fh.......YY..........SH: 4Dex: 18......YYY..........XL: 14 Next:  8% Place: Lair:5`fh.......R@......###~Noise: ==-------  Time: 16806.5 (0.0)..F.....†....###w) +8 rapier (speed)`fhy.<........####Cast: Kinetic Grapnel........§F.......Y.................~R   Sugats the hexer.......~~..P~`fhYYYYYY 6 yaks (1 slow, 1 drained, 1 ally…).......P...~~§F   cane toad`fhvF   blink frogA vampire mosquito comes into view.Sugats hits the yak with a +0 dagger of draining. _Sugats drains the yak. The yak gores you. The yak closely misses you.You puncture the yak!  `fhyThe yak is severely wounded. _The blink frog blinks! The yak gores Sugats.`fh  Hepliaklqana grants Sugats healing and protection!`fh y (idealised)(…)Sugats is fully restored!`fh:*`fh8y  Sugats gestures at the yak while chanting.`fhf`fhNj`fhj`fhl`fh\m`fhn`fhyc.YYYYF.FyY§...~19------7.5 (1`fh~`fh _The yak seems to slow down. You block the yak's attack. The yak misses you.`fh  You puncture the yak!  The yak is almost dead.Sugats hits the yak with a +0 dagger of draining!!`fh?`fhq&†F. 5 yaks`fh1,X-----9=8 (0.3 `fh3`fh 6 `fhC65_The yak dies!afhO^  You closely miss the yak.afh QafhhVf  The yak is almost dead.afh2_|.FyY..afhq_-(1 ally target)afh8`0-8.1afh-fafhNi afhi_Sugats closely misses the yak. The yak barely misses you. x2afh :  You puncture the yak!afh V  You kill the yak!afhn G. 4afh 9=-4 _The yak barely misses you.afh afh]  afh ]_Your Necromancy skill increases to level 5!bfh  You puncture the cane toad!  The cane toad is heavily wounded.The vampire mosquito bites you but does no damage.bfh .F1 drained, 1 ally target) The cane toad barely misses you.Sugats hits the yak with a +0 dagger of draining!bfh-3==8 (0.4 bfh"bfh/, _Sugats drains the yak.bfh1  You completely miss the cane toad.The cane toad is heavily wounded.bfh$  The vampire mosquito misses you.Sugats hits the yak with a +0 dagger of draining!!bfht6 9 .bfh6 pY.. 3 yaks  The yak dies!bfhD7 The yak closely misses you.The yak snorts and paws the ground.bfh< 1109.2bfhD bfhH P _The yak barely misses you.cfh@  You puncture the cane toad!cfhl.F (drained, ally target) _The yak barely misses you.  You puncture the cane toad!  The cane toad is severely wounded.The cane toad closely misses you. cfhq The vampire mosquito bites you but does no damage.  Sugats hits the cane toad with a +0 dagger of draining.cfh2-7 (0.5 cfhcfh2 _Sugats drains the cane toad.cfh cfh SSugats hits the cane toad with a +0 dagger of draining. _Sugats drains the cane toad.  You hit the cane toad but do no damage.The cane toad is almost dead.  The yak gores you.  hits the cane toad with a +0 dagger of draining!cfh  cfh/ R The cane toad dies!cfh U§†Fcfh- (1 ally target)F   blink frogy   vampire mosquitocfh= cfh 4--1--10.1 (0.4 cfh cfhw t _The vampire mosquito barely misses you. The blink frog blinks!dfh _The vampire mosquito barely misses you. The blink frog blinks!  You puncture the yak!  dfhThe yak is heavily wounded.The yak gores you but does no damage. The yak closely misses you.The vampire mosquito closely misses you.  Sugats hits the yak with a +0 dagger of draining!!dfhK. 2 yaksdfh 2====6 (0.5 _The yak dies!dfhdfhf _Your Hexes skill increases to level 5!dfh  You puncture the yak!  The yak is moderately wounded.dfh .§....F(1 ally target)  The blink frog blinks!  dfhlThe vampire mosquito bites you but does no damage.  The yak misses you.dfh]===-1.1dfhdfhH _Sugats hits the yak with a +0 dagger of draining!!dfh&  dfhbYou hit the yak.  dfhAThe yak is almost dead.dfhj5=----dfh#4 (0.3 dfhmdfhT _The yak completely misses you.dfhD  dfh 3 You impale the yak!!dfh †   yak (  You kill the yak!The blink frog blinks!dfh :*dfhp"  dfh" i Sugats casts a spell at the yak.dfhy & dfhy Ydfhy RThe yak struggles to resist. The vampire mosquito bites you.dfh3 ~1--=-7dfhӇ dfhU M _The vampire mosquito draws vitality from your injuries!efh5  You hit the yak.efhOc20=-2.1 (0.4 efhefh1 _The yak is lightly wounded.efhy  You puncture the yak!  The yak is moderately wounded.efh~W  The vampire mosquito bites you but does no damage.efhW F. FF 2 blink frogs (1 distracted)The yak barely misses you.efh2=4 (0.3 efhefh?] _A blink frog comes into view.efh  You barely miss the yak.The yak is moderately wounded.efh8*efh2 Yconfused, ally target)  Sugats casts a spell at the yak.Y7efh?E _The yak appears confused.efh{  You puncture the yak!  The yak is severely wounded.efhO F. FFefh C--3.0efh efh V _The vampire mosquito misses you.efh8 5  You hit the yak.efh TF.efh J=-3efhg efh \ _The yak is severely wounded.efh}  You hit the yak.  The yak is almost dead.You block the vampire mosquito's attack.efhefhefh&RF..§...F~ efh'D-7 (0.4 efhc-efh/, _The blink frog blinks!ffh{  You catch the helpless yak completely off-guard!  You spit the yak like a pig!!!ffhU   †~~..P~ .......P...~~~(ally target)  You kill the yak!ffh^2=34.1ffhffhH _The vampire mosquito bites you but does no damage.ffhk  You closely miss the vampire mosquito.ffhffh 7.Fffh^8F.ffhy*4 (0.3 ffhGffhT ffh:_The vampire mosquito bites you but does no damage.ffhx|( ffh| You puncture the vampire mosquito!  The vampire mosquito is moderately damaged.ffhP;*ffh7|  Sugats casts a spell at the vampire mosquito.ffh X y  The vampire mosquito struggles to resist.ffh 2=9 (0.5 ffhF ffhI V _The vampire mosquito misses you.ffh %  ffhC >You miss the vampire mosquito.ffh ffhF# V.FF.ffh# ffhs$ 4-5.2 (0.3 ffh* ffh-  ffh. e_The vampire mosquito is moderately damaged.ffh;  You puncture the vampire mosquito!  The vampire mosquito is heavily damaged.ffh  The vampire mosquito bites you but does no damage.  A torpor snail comes into view.ffh O.R†ffh Uw   torpor snail (wandering)wFF 2 blink frogsy   vampire mosquito (ally target)ffh| {==6 (0.4Slow ffhz ffh  ffh A_Being near the torpor snail leaves you feeling lethargic.gfh/  You miss the vampire mosquito.The vampire mosquito is heavily damaged.gfhRA F.The vampire mosquito completely misses you.gfhAgfhB4-6.2 (0.6gfhIgfhDM[ _The blink frog completely misses you.gfhY  You puncture the vampire mosquito!  The vampire mosquito is almost destroyed.gfh  The vampire mosquito closely misses you.The blink frog hits you but does no damage.  Sugats hits the vampire mosquito with a +0 dagger of draining!!gfhF†.ww(1 ally target) gfh#:4=6 (0.4gfh7gfhCX _The vampire mosquito is destroyed!gfh  You puncture the blink frog!  The blink frog is heavily wounded.The blink frog barely misses you. The blink frog closely misses you.gfh9*gfh  Sugats gestures at the blink frog while chanting.gfh gfh_Fslow, idealised)w.gfhgfhJ:3=7.4 (0.8gfh*gfh/E _The blink frog resists with significant effort.gfhz A  You puncture the blink frog!gfh- ]  You kill the blink frog!gfhF †.†§F   blink frog (gfhy 21=-8.0 (0.6Kinetic Grapnelgfh^ gfhq E _The blink frog hits you. The blink frog blinks!gfh8  . ^. .<. †....[..... ..†......... gfh *.... †..†. .......††R.....###~ .@§†...###  .<........####  .gfh .... ....~ .~~P gfh0 w.~~..P~~...P...~F~....~~~~gfhB gfh gfh' mw.F~gfhD 8*gfh L slow, ally target)Sugats points at the blink frog and mumbles some strange words.gfhW|gfhg†F~gfhɋ781==gfh2==30 ---9.5 (1.5Kinetic Grapnelgfhgfh _The blink frog seems to slow down. _You see here a yak corpse.hfh1rr^<†....[.†.......†..†.††R.....###~hfhrV.†††...### <.....@..#### .......~w....~~Phfhr.~~.FP~~P...~...~hfhyhfh_}hfh-~hfhhfh(.Rw.F..hfhT7====hfh(}3===--21.0 _hfh hfhyhfh^C<†....[.†.......†..†.††......###~.†††R..### <........####. ......hfh_w.F....~.....~~P~~..P~~P...~...~~~Phfh-dhfhhhfhihfh>m  A bullfrog comes into view. A cane toad comes into view.hfhphfhJqhfhqhfhz.RF.FFF   cane toadF   blink frog (slow, ally target) (…)hfh{h9===2.5hfhhfh"] _The torpor snail completely misses you.hfh hfh hfh:"  You hit the torpor snail but do no damage.The torpor snail bites you but does no damage.hfh=# hfh3 fFF~~hfhn5 615 3.3 (0.8hfhD hfhOG _Sugats closely misses the blink frog. The blink frog closely misses you.ifhoA  You puncture the blink frog!ifh?  The blink frog is moderately wounded.Sugats hits the blink frog with a +0 dagger of draining!!  ifhSugats drains the blink frog!ifhAL..F~ifh|WF   bullfrogifhX==5==9 (0.6ifhifh^ ifh<_The blink frog dies!ifhΌ2.<. .†....[..... .†. .ifh$,.... ......†..†. .††......###~ ifhb .......†††...### .<.R####..ifh.ifh.w......~P.~~P~.ifhw~~..P~.P.FF~ifhE.~.~.~~~P~ifhifhifh̘ifhifh/ifhifhifhv ifh A blink frog comes into view. A bullfrog comes into view.ifh$I  You block the torpor snail's attack.ifh|ifhNvR.####.FFifhڮ.FFF(ally target)F   blink frog(…)ifh90=30 --5.4 (1.5ifhifhU[ _A bullfrog comes into view.ifh7 f  The bullfrog croaks.  You puncture the torpor snail!  ifh $The torpor snail is lightly wounded.ifh8! ifh" ifh5# ifh% A  You hear a loud, deep croak!ifh(& ifh& ifh86 v..RFFifh6 j.FF..F.~ifh6 ifh 9 89-15 ==-6.1 (0.7ifhA ifhFD 1 _The torpor snail bites you.ifh  You puncture the torpor snail!  The torpor snail is moderately wounded.ifhn ifh ifh{ ifh ifhF.F.FF....F~ifhn?) ifh*9 (0.8ifh ifh: _Sugats loses the glow of perfection.jfh63>  You hit the torpor snail.jfhi4,jfhd5jfh5G F.FF..~.F.jfhRHThe torpor snail is heavily wounded.Sugats hits the torpor snail with a +0 dagger of draining.-7.5 (0.6jfhPjfh_UZ _The torpor snail closely misses you.jfhMK  You puncture the torpor snail!  jfhOThe torpor snail is severely wounded.jfhjfhYjfhjfhW; F.jfhFF.F. drained, ally target)jfhThe cane toad closely misses you.Sugats hits the torpor snail with a +0 dagger of draining.jfhd90===8.3 (0.8jfhjfh5 _Sugats drains the torpor snail.jfh|  You barely miss the torpor snail.jfhsF.F.The torpor snail is almost dead.The cane toad barely misses you.  Sugats hits the torpor snail but does no damage.drains the torpor snail.  The torpor snail bites you but does no damage.  The blink frog completely misses you.jfh3--9 (0.6jfhjfhk _The bullfrog releases a deep croak.jfhC  You puncture the torpor snail!jfhJ&  jfhpYou kill the torpor snail!You feel yourself speed up.jfhQjfhpjfhϽ7 FjfhZF.FFF..jfh5F   cane toad (F   blink frogjfheFFF 3 bullfrogs  Sugats is no longer moving slowly.  The cane toad completely misses you.jfh@76--jfh09.4 (0.5jfh6jfhM _Sugats hits the cane toad with a +0 dagger of draining.kfh  You puncture the cane toad!  The cane toad is heavily wounded.kfh1 % FF 2 cane toads (1 wandering, 1 ally tar…)The blink frog hits you but does no damage.  A cane toad comes into view.kfhk 3==7 (0.3 kfhO kfh\ ? _The bullfrog hits you but does no damage.kfh FFally target)  A cane toad comes into view. kfhA p_The bullfrog hits you but does no damage.  The cane toad croaks.  You hit the cane toad.  kfh The cane toad is severely wounded.  The bullfrog barely misses you. The bullfrog completely misses you.kfhѕ 9*kfh Fdistracted, 1 ally ta…)Sugats casts a spell at the cane toad.kfh kfhT% FyFally target)kfh% y   vampire mosquito (wandering)(…)The cane toad resists with significant effort.  kfh% MA vampire mosquito comes into view.kfh& Q=-30.1 (0.4 kfhd1 kfh3 W _The cane toad closely misses you.kfh8A  The vampire mosquito buzzes angrily.  You puncture the cane toad!  The cane toad is almost dead.kfhE  The blink frog barely misses you.A blink frog comes into view.The bullfrog closely misses you.kfhEkfhGN  The bullfrog hits you but does no damage.kfh.R F.FyF~kfhR8F 3 cane toads (1 wandering, 1 ally ta…)F 2 blink frogs (1 wandering)y  A cane toad comes into view.kfhkSD-6 (0.5 kfhZkfht]6 _You block the bullfrog's attack.lfh  The cane toad gives a loud, deep croak! The blink frog croaks.  You hit the cane toad.lfhlfhY- †F~F 2 cane toadsFYou kill the cane toad!lfhy289 (0.3 lfhlfh _Sugats closely misses the bullfrog. The blink frog barely misses you.lfh([@  You impale the blink frog!!lfhE\lfha lfh-b The blink frog is severely wounded.A bullfrog comes into view.lfhelfhglfhEqQ .FlfhyqDFyP~~lfhqF~FThe bullfrog barely misses you. The bullfrog closely misses you.lfhr4=1.3 (0.4 lfhylfh9|r _You block the bullfrog's attack. Sugats misses the bullfrog.mfhN &  mfh:O 7The bullfrog croaks.  You puncture the blink frog!mfhP mfh$S  mfhpS g The blink frog is almost dead.mfh|T mfh=W mfhk yF~~FF~~~mfhzk The blink frog hits you. The bullfrog misses you.Sugats barely misses the bullfrog.mfh{l a88--8 (0.5 mfh1u mfh,y ? _The bullfrog hits you but does no damage.nfh(A  You puncture the blink frog!nfh+]  You kill the blink frog!nfhv,nfh-nfh.nfh8/yF.....FFP~~   blink frognfh;]9--2.2 (0.4 nfhBnfhiE? _The bullfrog hits you but does no damage.ofh ofhVEvoke which item? ofhg|Wands  a - a wand of charming (11)F - a wand of flame (23)  ofhK - a wand of warping (25)  T - a wand of digging (7) [!] read|quaff|evoke[?] describe selectedpfh pfh; pfhʘ ...........<.......jesper the Slicer........†....[.....pfh Human of Hepliaklqana *****..........†.........Health: 88/90 =======================-...................Magic: 23/23 ========================pfhX ......†..†.........AC: 17Str: 9pfh .......††......###~EV: 15Int: 16pfhҙ &.......†††...###SH: 4Dex: 18.<.......F####..pfh XL: 14 Next: 19% Place: Lair:5.......R@F.yF...Noise: =--------  Time: 16832.2 (0.0)pfhO Z.......F†....F~Pw) +8 rapier (speed)............F~P~Cast: Kinetic Grapnelpfh ........~~.FP~~~........P...~~~~...........~~~~~pfhš RR   Sugats the hexer...........~~~~~FF 2 cane toads...........~~~P~pfh F   blink frogy   vampire mosquito(…)pfh\ RThe blink frog hits you. The bullfrog misses you.Sugats barely misses the bullfrog. _The bullfrog hits you but does no damage.  You puncture the blink frog!  You kill the blink frog! _The bullfrog hits you but does no damage.pfh P  Okay, then.pfh pfh{ pfh5  _pfht qfhL( _Okay, then.  You puncture the bullfrog!  The bullfrog is heavily wounded.The bullfrog completely misses you.  Sugats hits the bullfrog with a +0 dagger of draining!  Sugats drains the bullfrog.  The bullfrog dies!y..†...F.F~qfhS8=6 (0.4  _The bullfrog hits you but does no damage.qfh֡ qfh[ qfh qfh I.@FyF.R§y   vampire mosquitoFFF 3 bullfrogs (1 ally target)qfh˻ 0-3.0qfhv qfh  qfh+ _You closely miss the bullfrog. The blink frog blinks! The bullfrog misses you.rfh?  You puncture the bullfrog!rfho  The bullfrog is heavily wounded.rfh6rfh,rfhY# .yFF..yFF   blink frogyy 2 vampire mosquitoes (1 distracted) (…)You block the bullfrog's attack.rfht$2=5 (0.5 rfh,rfh/c _A vampire mosquito comes into view.rfhoF  You barely miss the bullfrog.The bullfrog is heavily wounded.rfhI  The vampire mosquito misses you. The bullfrog misses you.rfhI A cane toad comes into view.Sugats hits the bullfrog with a +0 dagger of draining.rfhES F.FF 3 cane toadsrfhT 2-8 (0.3 rfh![ rfhH^ 1 _Sugats drains the bullfrog.sfhX  You closely miss the bullfrog.The bullfrog is almost dead.sfhXsfhcYsfhZsfhJeF.Fy~F~ysfhe sfh_fX9-4.1sfhmsfhwp/ _The bullfrog hits Sugats.sfhף  You barely miss the bullfrog.The bullfrog is almost dead.sfh sfh B  You barely miss the bullfrog.The bullfrog is almost dead.  The vampire mosquito closely misses you.  The bullfrog snags a nearby baby bat with its tongue.sfh_ sYou block the bullfrog's attack.  Sugats hits the bullfrog with a +0 dagger of draining.sfh sfh O.y~sfh\ UFF(1 ally target)sfh *5 (0.4 sfh0 sfh:  sfh B_The bullfrog dies!tfh\nSugats hits the bullfrog with a +0 dagger of draining. _The bullfrog dies!  You puncture the bullfrog!  The bullfrog is moderately wounded.The vampire mosquito bites you.  The vampire mosquito draws vitality from your injuries!tfhtfh  The bullfrog barely misses Sugats.  Sugats hits the vampire mosquito with a +0 dagger of draining.tfh tfh^ The bullfrog barely misses you.tfhF..P~Fww   tyrant leechtfhFFF 3 cane toadsF   blink frogtfh<7=5.0 (0.5 tfh8tfh_ _A tyrant leech comes into view.tfhJ >  You impale the bullfrog!!tfh4M tfhHP [  You kill the bullfrog!tfhR e  The vampire mosquito misses you.tfh=S tfhb †..yF~StfhYc oF~An electric eel comes into view.tfhoh 9*tfh |  Sugats casts a spell at the vampire mosquito.tfh d y  The vampire mosquito resists with significant effort.tfh *4 (0.4 tfhI tfh / _The bullfrog hits Sugats.ufh@  You puncture the cane toad!ufh{  The cane toad is moderately wounded.You block the cane toad's attack. The vampire mosquito misses you.ufhufhufh;  The blink frog blinks!ufhufhݤFF.y.§F~w~FFF 2 blink frogs (1 wandering)9 (0.5 ufhgufhG _A blink frog comes into view.ufhDufhvp <  The blink frog blinks! ufhp _A blink frog comes into view.The blink frog gives a loud, deep croak!hit the cane toad.  ufhp uThe cane toad is moderately wounded.  You hear an angry buzzing noise.ufht ufhSz ,ufh} a  The bullfrog hits Sugats. The vampire mosquito bites Sugats.ufhQ Fy.FP~S~~w~ufh F.F Sugats hits the vampire mosquito with a +0 dagger of draining!ufh (6.4ufhĚ ufh V _The cane toad barely misses you.vfh@  You puncture the cane toad!vfh F.The cane toad is heavily wounded.vfh *7 (0.3 vfhvfhr _The cane toad misses you. The bullfrog barely misses Sugats.vfhW  You puncture the cane toad!  The cane toad is severely wounded.The vampire mosquito bites Sugats!vfhX ,vfhf_ c  Sugats hits the vampire mosquito with a +0 dagger of draining.vfhSh =F.PS~F. w 2 tyrant leeches (1 distracted)wvfhoi 487.1 (0.4 vfhRs vfht _ _A tyrant leech comes into view.wfhAF?  You impale the cane toad!!wfhIr  You kill the cane toad!wfhMV .F.~w~ww 2The vampire mosquito bites you but does no damage.  The bullfrog completely misses Sugats.  Sugats closely misses the vampire mosquito.wfh7Z/215wfhcwfh[fV _The cane toad barely misses you.wfhnwfhҫu Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% a - Recall Ancestor2 MP0%  J - Ancestor IdentityInstant0%  b - Transferencewfh2 MP, Piety-0%  c - Idealise4 MP, Piety-6% [?] toggle between ability selection and description.wfhN wfhsO wfh^ wfho ...........<.......jesper the Slicer........†....[.....Human of Hepliaklqana *****..........†.........wfhko Health: 88/90 =======================-...................Magic: 23/23 ========================......†..†...F.....AC: 17Str: 9wfho .......††......###~EV: 15Int: 16.......†††...###SH: 4Dex: 18.<.......F####..wfhp zXL: 14 Next: 21% Place: Lair:5........@.y.....Noise: ==-------  Time: 16837.5 (0.0)wfhpp p........Ry....~Pw) +8 rapier (speed).........FF.~~P~Cast: Kinetic Grapnelwfhp ........~~..PS~~........PF..w~~~...........~~~~~R   Sugats the hexer...........~~~~~wfhq jww 2 tyrant leeches...........~~~PwFF 2 cane toadsFF 2 blink frogs(…)wfhq mYou impale the cane toad!!  You kill the cane toad!The vampire mosquito bites you but does no damage.  The bullfrog completely misses Sugats.  Sugats closely misses the vampire mosquito. _The cane toad barely misses you.wfht  Hepliaklqana grants Sugats healing and protection!wfhx e  Sugats is fully restored!  The vampire mosquito bites you.wfhy wfh7{ wfhb .Fy.F.wfh F. (idealised)The vampire mosquito draws vitality from your injuries!wfh 9*wfhG |  Sugats casts a spell at the vampire mosquito.wfh wfh o  The vampire mosquito appears confused. The bullfrog closely misses Sugats.wfh wfh  M  You block the vampire mosquito's attack.wfhD e  The cane toad barely misses you.wfh/& yFF..S~.wP~~w~wfhH' e719-----8.5 (1wfh0 wfh\5 F _The vampire mosquito bites the vampire mosquito!xfht  You catch the helpless vampire mosquito completely off-guard!  You perforate the vampire mosquito like a sieve!!!xfhxfh1xfhvrYou perforate the vampire mosquito like a sieve!!!  You destroy the vampire mosquito!  The vampire mosquito bites you but does no damage.  The bullfrog hits Sugats but does no damage.  Sugats hits the bullfrog with a +0 dagger of draining!!  Sugats drains the bullfrog!xfht y .FF.xfh =†.The bullfrog dies!xfhH-----9 (0.4 xfhxfh": _The blink frog barely misses Sugats.xfh i  You puncture the cane toad!  The cane toad is lightly wounded.xfh x  The cane toad stings you but does no damage.  The vampire mosquito bites you.xfhH W w.wxfh _~The vampire mosquito draws vitality from your injuries!xfhk 54-xfh !9.3xfh xfh T _Sugats hits the vampire mosquito with a +0 dagger of draining!yfh3;  You hit the cane toad.yfhYC F.The cane toad is moderately wounded.The blink frog hits Sugats but does no damage.yfhC\5--7yfhMyfhP yfhEQ4_The cane toad stings you but does no damage.yfh  You puncture the cane toad!  The cane toad is severely wounded.The vampire mosquito barely misses you.yfh :*yfhB  yfh  Sugats points at the vampire mosquito and mumbles some strange words.yfh`+ yfhV, yfhC F†yw~yfhgE 6==40.0 (0.3 yfh^V yfh;Z > _The vampire mosquito seems to slow down.zfhܗ@  You puncture the cane toad!zfhzfh\  You kill the cane toad!zfhzfh­7 .zfhFw§†.   cane toadzfhD   blink frog The blink frog hits Sugats. The blink frog blinks!zfhɲ:3-5 (0.5 zfhzfhH _The vampire mosquito bites you but does no damage.zfh4"o. _The vampire mosquito bites you but does no damage. zfh" You hit the vampire mosquito but do no damage.The vampire mosquito is severely damaged.zfh"The cane toad stings you!  You are poisoned.  The cane toad poisons you!zfh(8*{fhH2  Sugats gestures at the vampire mosquito while chanting.{fhh&y{fhi70======-----8 (0.3Pois {fhci{fhp{fhs? _The vampire mosquito struggles to resist.{fh) &  {fh) You hit the vampire mosquito but do no damage.The vampire mosquito is severely damaged.{fh* )You feel very sick.{fhH {fh8R .†w.FF 2 blink frogs{fh;S 67-----20=-{fhS 1.2 (0.4{fh[ {fh]  {fh^ M_The blink frog completely misses you.|fhAG  You puncture the vampire mosquito!|fh †(1 ally target)You destroy the vampire mosquito!|fh56-|fh׸G==5 (0.3|fh|fh^$ _You feel sick.|fh  You puncture the cane toad!  The cane toad is moderately wounded.You feel very sick.|fh9 F. The blink frog hits you! You block the cane toad's attack.|fh ;*|fhXe wdistracted, 1 all…)Sugats casts a spell at the tyrant leech.|fh% wwally target)The tyrant leech resists with significant effort.  The tyrant leech bites you!|fhث l44====------2.0 (0.5|fhJ |fh+ I _The tyrant leech draws vitality from your injuries!~fhP]   Casting: Launch Clockwork Bee (mildly dangerous; 3% risk of failure)  ~fh]\Confirm with . or Enter, or press ? or * to list all spells.fhfh Your spells (cast)TypeFailure Level a - Kinetic GrapnelForgecraft1%fh1  b - Cause FearHexes13%4  c - AnguishHexes/Necromancy13%fh4  s - Animate DeadNecromancy13%4  x - Ensorcelled HibernationHexes/Icefh/R6%2  z + Launch Clockwork Bee Forgecraftfha3% 3 Select a spell to cast[!]/[I] toggle spell headersfhLfhd_fhIp ...........<.......jesper the Slicer........†....[.....fhpxHuman of Hepliaklqana *****..........†.........fhpHealth: 44/90 ===========-------------...................fh qvMagic: 20/23 ====================----fhbq......†..†.........AC: 17fhqStr: 9.......††......###~EV: 15Int: 16.......†††...###SH: 4Dex: 18fhr.<......FF####..XL: 14 Next: 23% Place: Lair:5........@†......Noise: ==-------  Time: 16842.0 (0.0)fhOrx........Rw....~Pw) +8 rapier (speed).........†w.S~P~Cast: Kinetic Grapnelfhr[........~~..P~~~Pois ........P...~~~~...........~~~~~R   Sugats the hexer (idealised)fhr......F....~~~~~ww 2 tyrant leeches (1 ally target)...........~~~P~fhs'F   cane toadFF 2 blink frogs(…)Sugats casts a spell at the tyrant leech.fhSsThe tyrant leech resists with significant effort.  The tyrant leech bites you! _The tyrant leech draws vitality from your injuries!  fhsYCasting: Launch Clockwork Bee (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fhsfh|...........<.......jesper the Slicer........†....[.....Human of Hepliaklqana *****..........†.........Health: 44/90 ===========-------------...................fh }Magic: 20/23 ====================----......†..†.........AC: 17Str: 9.......††......###~EV: 15Int: 16.......†††...###SH: 4fhr}Dex: 18.<......FF####..XL: 14 Next: 23% Place: Lair:5........@†......Noise: ==-------  Time: 16842.0 (0.0)........Rw....~Pw) +8 rapier (speed)fh}.........†w.S~P~Cast: Kinetic Grapnel........~~..P~~~Pois ........P...~~~~...........~~~~~fh}R   Sugats the hexer (idealised)......F....~~~~~ww 2 tyrant leeches (1 ally target)...........~~~P~F   cane toadfh2~ FF 2 blink frogs(…)Sugats casts a spell at the tyrant leech.The tyrant leech resists with significant effort.  The tyrant leech bites you! fho~~_The tyrant leech draws vitality from your injuries!  Casting: Launch Clockwork Bee (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fh~fhņP  Okay, then.fhfhfh. _fhi  Casting: Launch Clockwork Bee (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fh...........<.......jesper the Slicer........†....[.....Human of Hepliaklqana *****..........†.........Health: 44/90 ===========-------------...................Magic: 16/23 ================--------......†..†.........AC: 17Str: 9.......††......###~EV: 15Int: 16.......†††...###SH: 4Dex: 18.<......FF####..fhXL: 14 Next: 23% Place: Lair:5........@†......Noise: ==-------  Time: 16842.0 (0.0)........Rw....~Pw) +8 rapier (speed).........†w.S~P~Cast: Kinetic Grapnel........~~..P~~~Pois ........P...~~~~...........~~~~~fhY|R   Sugats the hexer (idealised)......F....~~~~~ww 2 tyrant leeches (1 ally target)...........~~~P~fhF   cane toadFF 2 blink frogs(…)fhConfirm with . or Enter, or press ? or * to list all spells. _Okay, then.Casting: Launch Clockwork Bee (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fh*Casting: Cause Fear (dangerous; 13% risk of failure)  Press: ? - help, Dir - look around, f - activatefhm} V...........<.......jesper the Slicer........†....[.....Human of Hepliaklqana *****.fh} .........†.........Health: 44/90 ===========-------------...................Magic: 16/23 ================--------......†..†.........AC: 17Str: 9.......††......###~EV: 15fh,~ Int: 16.......†††...###SH: 4Dex: 18fhs~ U.<......FF####..XL: 14 Next: 23% Place: Lair:5........@†......fh~ Noise: ==-------  Time: 16842.0 (0.0)........Rw....~Pw) +8 rapier (speed).........†w.S~P~Cast: Kinetic Grapnel........~~..P~~~Pois ........P...~~~~fh& ...........~~~~~R   Sugats the hexer (idealised)......F....~~~~~fha ww 2 tyrant leeches (1 ally target)...........~~~P~F   cane toadFF 2 blink frogs(…)fh Press: ? - help, Dir - look around, f - activateThe blink frog resists with almost no effort.  The tyrant leech resists with almost no effort.  The blink frog easily resists.  fh nThe tyrant leech resists with some effort.  You feel very sick.fh fhU fhz fh> rThe tyrant leech resists with almost no effort.easily resists.somefh   You feel very sick.  The blink frog barely misses you. Sugats closely misses the tyrant leech.The blink frog hits you but does no damage.fh ; <  fh, t........†....[.....  .........†.........  fhw ...................  ......†..†.........  .......††......###~  fh .......†F†...###  .<.......F####..  fh ........@†......  ........Rw....~P  fhS .........w..~~P~  ........~~..PS~~  ........P...~~~~ fh  .......§...~~~~~  ....F......~~~~~ fh  ...........~~~P~  F(fleeing)  fhx  <  ........†....[.....  fh .........†.........  ...................  ......†..†.........  .......††......###~  fh .......†F†...###  fh= .<.......F####..  ........@†......  ........Rw....~P  fhr .........w..~~P~  ........~~..PS~~  fh ........P...~~~~ .......§...~~~~~  fh ....F......~~~~~  ...........~~~P~  fh4 3Ffh ] F.w..~S§F..The blink frog blinks! The tyrant leech bites you!!  * * * LOW HITPOINT WARNING * * *fhf 19====------=3.0 (1Pois fhf fh I _The tyrant leech draws vitality from your injuries!fhMfhRead which item? Scrolls  e - a scroll of amnesia  f - a scroll of fog  j - 3 scrolls of teleportation  o - 2 scrolls of noise fh_h p - a scroll of acquirement  t - 4 scrolls of poisonu - 3 scrolls of revelation  y - a scroll of brand weapon  D - a scroll of silence  E - 2 scrolls labelled YSYCHA VIVEJ - a scroll of enchant armour  N - 2 scrolls labelled XOUSMA FAITA  O - 4 scrolls labelled MEJIRE TEBRESUX - a scroll of enchant weapon [!] read|quaff|evokefhG[?] describe selectedfhh fh fh "...........<.......jesper the Slicer........†....[.....Human of Hepliaklqana *****..........†.........Health: 19/90 =====-------------------fhh ...................Magic: 16/23 ================--------......†..†.........AC: 17Str: 9.......††......###~EV: 15Int: 16.......†F†...###fhע SH: 4Dex: 18.<.......F####..XL: 14 Next: 23% Place: Lair:5........@†......fh; Noise: ===------  Time: 16843.0 (0.0)........Rw....~Pw) +8 rapier (speed).........w..~~P~fh JCast: Kinetic Grapnel........~~..PS~~Pois ........P...~~~~.......§...~~~~~fh R   Sugats the hexer (idealised)....F......~~~~~ww 2 tyrant leeches (1 ally target)...........~~~P~fh\ F   cane toad (fleeing)FF 2 blink frogs(…)You feel very sick.fh ~The blink frog barely misses you. Sugats closely misses the tyrant leech.The blink frog hits you but does no damage.  The blink frog blinks! The tyrant leech bites you!!  * * * LOW HITPOINT WARNING * * * _The tyrant leech draws vitality from your injuries!fh" P  Okay, then.fh fh fh5 . _fh{ fh gDrink which item? Potions  l - 4 potions of heal wounds  m - 3 brown potions  r - 2 blue potions  v - a grey potion  z - 5 potions of curing  B - a bubbling clear potion  G - 3 inky potions fh  H - 4 fizzy cyan potions  I - 2 fuming pink potions  M - 2 fizzy amethyst potions  S - 5 golden potionsU - 2 potions of might  W - 2 smoky dark potions [!] read|quaff|evoke[?] describe selectedfhfh fhl...........<.......jesper the Slicer........†....[.....Human of Hepliaklqana *****..........†.........fhHealth: 19/90 =====-------------------...................Magic: 16/23 ================--------......†..†.........AC: 17Str: 9.......††......###~EV: 15Int: 16.......†F†...###SH: 4Dex: 18.<.......F####..XL: 14 Next: 23% Place: Lair:5........@†......fhNoise: ===------  Time: 16843.0 (0.0)........Rw....~Pw) +8 rapier (speed).........w..~~P~Cast: Kinetic Grapnel........~~..PS~~Pois ........P...~~~~.......§...~~~~~R   Sugats the hexer (idealised)....F......~~~~~ww 2 tyrant leeches (1 ally target)...........~~~P~fhF   cane toad (fleeing)FF 2 blink frogs(…)The blink frog barely misses you. Sugats closely misses the tyrant leech.The blink frog hits you but does no damage.  The blink frog blinks! The tyrant leech bites you!!  * * * LOW HITPOINT WARNING * * * _The tyrant leech draws vitality from your injuries! _Okay, then.fh:  You feel much better.fh#fh#* F†~SYou feel very sick.fh2;*fhO| wdistracted, 1 all…)Sugats gestures at the tyrant leech while chanting.fh?fh  wF .wally target)The tyrant leech resists with significant effort.fh40=========4.0 (1Pois fhzfh=w _The blink frog barely misses you. The tyrant leech bites Sugats!!fh]g  fhg9Casting: Cause Fear (dangerous; 13% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fh!X fhZ  Your spells (cast)TypeFailure Level fh>[ sa - Kinetic GrapnelForgecraft1%1  b + Cause Fearfh[ MHexes13% 4 fh[ [c - AnguishHexes/Necromancy13%fh\ E4  s - Animate DeadNecromancyfhf\ 913%4  fh\ 9x - Ensorcelled HibernationHexes/Ice6%fh] Z2  z - Launch Clockwork BeeForgecraft3%fhU] ;3 Select a spell to castfh] [!]/[I] toggle spell headersfhfhxfhV...........<.......jesper the Slicer........†....[.....Human of Hepliaklqana *****.fh.........†.........Health: 40/90 ==========--------------fhD...................Magic: 16/23 ================--------......†..†.........AC: 17Str: 9fht.......†F......###~EV: 15Int: 16.......†††...###SH: 4fhDex: 18.<.......F####..fhWXL: 14 Next: 23% Place: Lair:5........@†......fhNNoise: ===------  Time: 16844.0 (0.0)........Rw....~Pw) +8 rapier (speed)fh.........w..~~P~Cast: Kinetic GrapnelfhB........~~..P~S~Pois ........P...~~~~fhq.....F.§...~~~~~fhR   Sugats the hexer (idealised)...........~~~~~ww 2 tyrant leeches (1 ally target)fh...........~~~P~F   cane toad (fleeing)fhPOFF 2 blink frogsfhL(…)You feel very sick.fhSugats gestures at the tyrant leech while chanting.The tyrant leech resists with significant effort. fhi_The blink frog barely misses you. The tyrant leech bites Sugats!!  fhT9Casting: Cause Fear (dangerous; 13% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fhfh*...........<.......jesper the Slicer........†....[.....Human of Hepliaklqana *****..........†.........Health: 40/90 ==========--------------...................fhW+Magic: 16/23 ================--------......†..†.........AC: 17fh+,Str: 9fh+t.......†F......###~EV: 15Int: 16.......†††...###SH: 4fh6,Dex: 18.<.......F####..fh,XL: 14 Next: 23% Place: Lair:5........@†......fh,NNoise: ===------  Time: 16844.0 (0.0)........Rw....~Pw) +8 rapier (speed)fha-2.........w..~~P~Cast: Kinetic Grapnel........~~..P~S~Pois fh-,........P...~~~~.....F.§...~~~~~R   Sugats the hexer (idealised)fh/............~~~~~ww 2 tyrant leeches (1 ally target)...........~~~P~fh.F   cane toad (fleeing)FF 2 blink frogs(…)fh.rYou feel very sick.Sugats gestures at the tyrant leech while chanting.fhU/The tyrant leech resists with significant effort. _The blink frog barely misses you. The tyrant leech bites Sugats!!  fh/9Casting: Cause Fear (dangerous; 13% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fh(A%  fhA+Okay, then.fhCfhUfhZ. _fh   fh 9Casting: Cause Fear (dangerous; 13% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fh ,...........<.......jesper the Slicer........†....[.....Human of Hepliaklqana *****..........†.........Health: 40/90 ==========--------------fhY M...................Magic: 12/23 ============------------......†..†.........AC: 17Str: 9.......†F......###~EV: 15Int: 16fh .......†††...###SH: 4Dex: 18.<.......F####..XL: 14 Next: 23% Place: Lair:5........@†......fh Noise: ===------  Time: 16844.0 (0.0)........Rw....~Pw) +8 rapier (speed).........w..~~P~Cast: Kinetic Grapnelfh, ........~~..P~S~Pois ........P...~~~~.....F.§...~~~~~fhy -R   Sugats the hexer (idealised)...........~~~~~ww 2 tyrant leeches (1 ally target)...........~~~P~F   cane toad (fleeing)FF 2 blink frogsfh (…)Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.fh JCasting: Cause Fear (dangerous; 13% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Cause Fear (dangerous; 13% risk of failure)  Press: ? - help, Dir - look around, f - activatefhN...........<.......jesper the Slicer........†....[.....Human of Hepliaklqana *****..........†.........Health: 40/90 ==========--------------...................Magic: 12/23 ============------------fh5......†..†.........AC: 17Str: 9.......†F......###~EV: 15Int: 16.......†††...###SH: 4Dex: 18.<.......F####..XL: 14 Next: 23% Place: Lair:5........@†......Noise: ===------  Time: 16844.0 (0.0)fhcL........Rw....~Pw) +8 rapier (speed).........w..~~P~Cast: Kinetic Grapnel........~~..P~S~Pois ........P...~~~~.....F.§...~~~~~R   Sugats the hexer (idealised)...........~~~~~fhww 2 tyrant leeches (1 ally target)...........~~~P~F   cane toad (fleeing)FF 2 blink frogs(…)_Okay, then.fh<wCasting: Cause Fear (dangerous; 13% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Cause Fear (dangerous; 13% risk of failure)  Press: ? - help, Dir - look around, f - activateThe blink frog resists with almost no effort.fhfh8'  Confirm with . or Enter, or press ? or * to list all spells.Press: ? - help, Dir - look around, f - activate  The blink frog resists with almost no effort.  You feel sick. hits you but does no damage.fh}  The blink frog blinks!  Sugats hits the tyrant leech with a +0 dagger of draining!fh|  Sugats drains the tyrant leech.  Sugats hits the tyrant leech with a +0 dagger of draining.  Sugats drains the tyrant leech.fh F††w~fhG>S... wfleeing, drained,…)   blink frog Sugats's attack snaps the tyrant leech out of its fear.fhG385.0 (1fhfh5 _The tyrant leech bites Sugats!!fhQl .<. fh}.†....[..... .†. ..F.. ......†..†.fh .††......###~ .......†††...###fh2  F<.......F####.. .†...... fhj..R†....~P .ww.~~P~ fh.~~..P~~~ .P...~~~S fhڥ.~~~~~ .~~~~~ fh.~~~P~F 2 blink frogs (1 fleeing)fhxfh+fhfh  You feel sick. The blink frog blinks! Sugats misses the tyrant leech.fhи  You block the blink frog's attack. The blink frog blinks!  Sugats hits the tyrant leech with a +0 dagger of draining!!fhS`F.§§†fhF.w   blink frogfhy7-30 -fh6fhfhm5 _Sugats drains the tyrant leech.fhWa  .^.  ....<.......  .†....[.....  ..F†.  fhFX......  ...†..†.........  §..††......###~  fhX..†††...###  fhTY.§<....@..†####..  ..F†......  .R†....~P fhY ..w..~~P~  .~~.wP~~~  fh?ZP...~~~S  .~~~~~  PfhZ`.~~~~~  ...........~~~P~fhXefhjl&  fhmPYou feel sick.  Sugats hits the tyrant leech with a +0 dagger of draining!!fhHnfhS F.F..wfhҁ@The tyrant leech completely misses Sugats.fh;*fh%  fh]Sugats gestures at the tyrant leech while chanting.fhK.wfh35-4==-7fh fh$G _The tyrant leech resists with significant effort.fhoA >  fhA g.^.  P.<fh/B ).  #fhuB .F....[.....  #fhB &.†.  fhB ; ....fh>C Q.  .†..†fhC .  fhC s.††......###~  PfhD s..†††...###  fhD #.§<...@.F.†####..  fhE Y ..†......  fhYE n ..R†....~P  fhE  #fhE n.w..~~P~  .~~..Pfh F -~~~  #fhaF 4.P...w~~S  fhF >#.~~~~~  fhF S P.~~~~~  fh$G (  fhdG -.~~~P~fhL  fhM - You feel sick.fhW &  fhX ]The tyrant leech seems to regain its courage.  The blink frog attacks as it pursues you!fhu f  You block the blink frog's attack. The tyrant leech bites Sugats!fhu fh<  F†.<...@F.†w~ww 2 tyrant leeches (drained)F   cane toad (fleeing)fh F   blink frog  Sugats is destroyed!fh }7=====-8fh fh W _The blink frog barely misses you.fh  .^.  P.F.<.  #.†....[..... fh#.†. #..... #.†..†.fh^ #.††......###~ #PfhD..†††...###  #..<..@.F..†####.. #fh؇..†...... #..††....~P #fh}.w..~~P~ #.~~.wfhPP~~~ #.P...~~~S  #fh.~~~~~  PP.~~~~~   fh-.~~~P~fh>fhfh &  fh>You feel sick.  The blink frog attacks as it pursues you!fhJfh.F..w†w.F   blink frog40==9=====-9fhfh[ _The blink frog completely misses you.fh~   .^.  P.<.  #.†....[.....  ##.†.  #.....  #.†..†.  #fh0 .††......###~  #P..†††...###  #..<.@.F...†####..  #..†......  #..††....~Pfh 8  ##.w†..~~P~  #.~~w.P~~~  ##.P...~~~S fh  #.~~~~~  PP.~~~~~   .~~~P~fh| fh fh fh fh fhF lFF.w.fh F   cane toadF   blink frogfhμ K39-50fhi fh $ _You feel sick.fh  .^.  P.<.  #fh.†F...[.....  ##.†.  #.....  #.†..†.  #.††......###~  #P..†††...### fh$Q #..<@.F....†####..  #..†......  #..††....~P  ##.ww..~~P~  #.~~fh3..P~~~  ##.P...~~~S  #.~~~~~  PP.~~~~~   .~~~P~fhffhfh@d  You feel sick.  The blink frog attacks as it pursues you!fhfhffhfhF.F...w.fhB33=--=1Kinetic GrapnelfhfhnE _The blink frog hits you. The blink frog blinks!fh  .^  P.<fh3G  #.F....[  ##.F.†  #fh~...  #.†..†  #fhו.††......###  #Pfh..†††...###  #..@.......†####..fh^  #..†......  #fh..††....~P  ##.w.w..~~P~fh  #.~..P~~~  ##.P...~~~S   tyrant leechfhYM  #fh.~~~~~  PP.~~~~~   fhߗ-.~~~P~fhTfhФfhGfh|fh†FFw.w..†w 2 tyrant leeches (drained)fhH---2fhfh$y _You feel sick. _There is an escape hatch in the ceiling here.fh$9fh^>!-fh>fhxfh3  You feel sick.fh-fhJ0fh1fh:iF.Fwfh:K.w†fh>2=20===15 3Kinetic GrapnelfhEfhU  #P.....PP #...P..P ##.......≈≈ ###......≈≈~ #....♣..≈~≈  ### ### #..##(♣~≈~  ##.####.## ##.##..≈≈...  ##........### ########.###...P..4  #......<..#.###@.##.....##.#♣..P  ##........##..P........##.#.#...  #.........'...####........#.....  ##|........#### ##........<..##  ###.'P##P## ##.%..##....###  ##.##### #.#..#####.## #..### ###..# ### ##...## ##...## ###..# #..### _You are no longer poisoned.fhW:=fh[9%fhN8 (1.8Kinetic Grapnelfh~fhR;%fh fhN_A mysterious force pulls you upwards. The hatch slams shut behind you.fhM 3fh@ fhߑ 330 fhk ,fh< fhu fh fh fhȖ fh5 w4=1=fh fhS fh fhs fh fh S5=fhȜ fhN ,fh% fh fh 9=fh fh fhG 76fh fha fh K2=fh fhΧ fh* fh fh- fh :37fhR fh fh fh fh fh( 9=fh fhc fh S8=fh~ fhŸ _ _You start resting.fhI 068.8 (15.0)fhx [3==9.8 (16fh fh % _Magic restored.fhT fhT fhV fhY fh[ ,fhj^ fh^ #9fh4_ (=fhob fh8e fhe fhZg fhi fh&j $==fhaj fhqk fhm fhm $40fh n fhOo fhq fh\q fhvr fh5t fhrt fhu fh6w fhw 91fhx fhLz fhz fh{ fh9} fhv} =2=fh} fh~ fh] fhڀ fh fhʃ fh< fhW fh fh 53=fh݇ fh fh~ ,fhI fh fhԎ fh fh fh 94fhS fhq @R%fh R   Sugats the hexerfhy 0 85fhģ d% _You start resting.fh ,6.8 (17fhS fh  fh 0_Sugats emerges from the mists of memory!fh3 fh_4 fh/6 fhs: ,fh8A 5=fhsC ,fhD fhF a6=fh-G fhK XfhK fhL fhM O7fhN fhP fhQ fhQ fh>S fhS fhOT fhU fhaV 98fhW fhX fh0Y fhY fh[ i9=fh\ fhs^ fh^ fh_ fha ,fh/b fhc fhId L50=fh$e fhf fhg fhg fhgi fhi fhj fhl fhl 91fhTm fhn fhDo fho fhq fhr fhr fh^t fht 92fhu fhw fhHw fhYx fh]{ Bfh| fh| S3=fh} fhX fh fh fh fhE fh fhӄ fh K4=fh$ fhև fh fh fh fhŊ fhË fh̍ fh 95fh fh fh- fh fh fh 96fh fh fh fh fh fhԙ fh fh\ fhӜ S7=fhɝ fhr fh fh fh. fhn fh fh fh K8=fh$ fhŨ fh fh fh fh۫ fhE fh fh] 99fh fh< fh fhn fh+ fhu fh fh( fhs T60=fhc fh2 fh} fh fhY fh fhw fh fhc K1=fh{ fh fhX fh# fh fh2 fh fhw fh 92fh fht fh fh fhJ fh 93fhw fh fh fh fhK fh fh fhL fh N64=fh fhT fh fht fh' fh| fhA fh fh9 W5=fh# fh fh fh fh fh< fhR fh fhY %6fh9 fh fhC fh fh fh fh fhG fh %7fho fh- fh fh: fh fh1 fh fh fh K8=fh, fh ,fh fh fh fh fhe fh U9=fh fh< fh fh_ fh fhU &70fh- fh fhW fh fh fh fh fhe fh %1fh fhB fh fhT fh fhD fh fh fh  K2=fh fhk fh fh fhH fh fhU! fh" fh5# U3=fh=$ fh% fh)& fh' fh( fh+) fh) fh+ fh+ %4fh - fh. ,fh/ fh0 fhM1 fh2 fh3 fh04 K5=fh5 fh6 fh6 fh7 fh^9 fh9 fh: fh/< fhp< U6=fh= fh4? fh? fh0@ fhA fhB %7fhC fhD fhD fhE fhxG fhG fhH fhMJ ;8fhcK fhM fhDM fhiN fhP fhRP fh;Q fhR fh"S K9=fh'T fhU fh V fhcW fhY fhPY fhXZ fh\ fhG\ V80=fhj] fh9_ fh}_ fhu` fhXb fhb fhc fh1g fhtg %1fhh fhTj fhj fhk fhm fh}m fhPn fho fhp %2fhq fhr fhs fhs fhu fh v fhv fhx fhx K3=fhy fh{ fh{ fh| fh*~ fh~ U4=fh| fh fhf fhx fhC ,fh4 fh fh %5fh fh fh fh fh Bfh fhz %6fhґ fhf fh fh fhV fh fhn fh fhh K7=fhT fh fh7 fh> fhӞ fh% fh fh fh U8=fhϢ fhh fh fh fh fh\ fh" fh٩ fh- %9fh fh fh fhЭ fh fhݯ fh fh[ _ _You start resting.fhg [70130.0)%fhݾ [90=71fhz ;%fhu " _HP restored.fhmfhgLevel 4 of the Lair of Beasts <<<<>>>>>^_(Press ? for help)fhE#♣..........≈~≈.....#........#.............####.........P.≈~)..P...........#............###P..P..................).....>.#.............##P.....PP..~)~....P.........................###...P..P....~..................#R+..........###.......≈≈..........♣.........##...........####......≈≈~...P.......#####P..####.'###.#####fh#....♣..≈~≈.........P..# ##..# #.#..####### ####..##(♣~≈~......(...♣..# ###..# ###.####.####.##fhe##.##..≈≈....PP.....P♣#####...## #..P###........### ########.###...P..P...P...♣♣###P.+...# ##..##......<..#.###@.##.....##.#♣..P.....♣...##........## #.#.###........##..P.R......##.#.#.......♣.....+.........# ##..##fh#.........'...####........#........###.#.#.........## #...###|........#### ##........<..##...# #####.........# ##.######.'P##P## ##.%..##....####..## ##........# ###.#R###.######.#..#####.## ##..# #.#..P.### #R#..###..######..# ### #..## ##.#....# ##.#.####...## ##...##fhv#...###...#.### ##...####..# #..####...# ######....#.# ##..######'### #..## #####..# #..........## ##.##fh۳k#......P######...###.##..# ##...#.#.....# #..##......+.##.#>.......# #### ##.#####....#.......# #.P##fh 7#P.....PP..~)~....P....fh.#...P..P....~.......R+##.......≈≈♣.........#####......≈≈~...P.......#####P..####.'###.###fh###....♣..≈~≈...P..# ##..# #.#..####fhT### ####..##(♣~≈~......(...♣..# ###..# ###.##fh##.####.##.##..≈≈....PP.....P♣#####...## #..P#fh##........### ########.###...P..P...P...♣♣###P.+...# ##..#fh:#......<..#.###@.##.....##.#♣..P.....♣...##........## #.#.##........##..P.R......##.#.#.......♣.....+.........# ##..##fhd.'...####........#........###.#.#.........## ...#fh#|........#### ...<..##...# #####.fh0 ##.###fhc ###.'P##P## ##.%..##....####..## ### ###.#R#fh ##.##### #.#..#####.## ##..# #.#..P.### #R#..##fhG #..### ###..# ### #..## ##.#....# ##.#. ##...## ##...## #...# ##...#.### ##... ###..fh?#..### #.######....#.# ##..#####'### #..## ### ##..# #..........## fh##.###......P######...###.# #..# ##...#.#.....# #..#fhH#......+.##.#>.......# #### ##.#####....#.......# #.P##fhy..........#.........####..###...##^..##.#.#.♣...# #P..#fhJ#.............'..............####P##.fh(.####...#%.######...### ###.fh%O fhO fhx #P.....PP.. jesper the Slicer#...P..P... Human of Hepliaklqana *****.##.......≈≈ Health: 90/90 ========================fhTy &###......≈≈~ Magic: 23/23 ========================#....♣..≈~≈. AC: 17Str: 9### ####..##(♣~≈~.. EV: 30 Int: 16fhy ##.####.####.##..≈≈... SH: 4Dex: 18  ##........### ########.###...P.. XL: 14 Next: 23% Place: Lair:4  fhy #......<..#.###@.##.....##.#♣..P Noise: ---------  Time: 17017.8 (0.0)  ##........##..P.R......##.#.#... w) +8 rapier (speed)#.........'...####........#..... Cast: Kinetic Grapnelfhdz B##|........#### ##........<..#####.'P##P## ##.%..##....#####.######.#..#####.##R   Sugats the hexer#..######..# ###fhR} ##...## ##...#####..# #..### _You start resting. _Magic restored. _You start resting. _Sugats emerges from the mists of memory! _You start resting. _HP restored.fh fhO fh ,Magic restored. _You start resting.Sugats emerges from the mists of memory! _You start resting. _HP restored. _You swap places.fh fh fh fhˍ fh fh fhG fh fh fh| fh; fh ,fhb fhP fh fhz fhʠ fh fhr D  You see here a medusa talisman.fh1 fhݧ fhZ  _fh fhR fh fh fhG fh fh fh fh fh2 fh* fh fh fh] fh fh fh fhž fh) fh fhg fh fhh fh fh fh fh_ fh fh{ ,fh fh ##|........#### ##........<..#####.'P##P## ##.%..##....######.#####fhE #.#..#####.## ##..######..# ### ###...## ##...## # ###..#..### # #####'#fh #..## ### # #P######R..###.#  #......+.##.#@.......# #### #29.8 (1fh 2.0)  #...#...##..### ##......P.............'... #........####..........#%.###fhJ .......# #P..........#####..'#PP## #######.'#### #.##....## #.#..#######..Pfh ##..### #...## ### ##fhQ fh 9%fh c _There is a stone staircase leading down here.fhwfhfhZfh9%fhwC15 30.0) _fh"9%fhHfh # ##########  .##.##..#P....#   fhd..........P.... 5 fh8#...@P# #..R....# fho #....#P.#  fh8.... fh....#...# ....# fhh....#.... #....  ... #.... ....fh .# #.... .fhC) fh(fh@fhd-1.5 (1.7fhhfhk} _You climb downwards. _There is a stone staircase leading up here.fh fh1 fh0 fh fh= fhB fh B30 _fh` ,fh fh~ fh fh fh= fh fh fho fhQ fh) fh fhJ Bfh fh$ fh?& fh& fhA' fh( fh/ fh0 fhD1 fhR2 fh3 fh: fh; fh< fh? fh"F fhG fhW fhB^ s# #############.##.##..#P....#.P##.#..........P............#...<P###........P#.......##.###...P#....#P.#.R## .....fh'_ ..# ....#...#....@##....#.....#.....# ... #..........#....# #....#.#..## .... # .....####....##.#... .# .............. y   vampire mosquito (wandering) ..............y ................fhe .40.5 (9.0fhf fhfj .R, ally tar…).yfhl ,1.5 (10.0)fho fhq  fh8r U_A vampire mosquito comes into view.fh#{ ( fh{ D# #######  ..#P....# fh} t ....P....  ..#....F.fh0    cane toad (wandering, ally target)fh i30 -6.8 (1.0 _fh fhݡ  fh& o_You see here a vampire mosquito corpse.fhch.#P.#..## ..............# ....#...#.....### .fhh.....#.....# .. #..........#.....# #....#.#.R##... .. ##...#....####....##.#†...#...# ................@........fhFinF^.....< fhi†....[F..†....fh0mfhpqfh'{.RF.Ffhx{"fh&7fhl!Kinetic Grapnel _fhfh!fh6 a.............# ....#...#.....### .....#.....#.. #..........#.....# fhm7 #.#..##. ... ##.R.#......####....##.#†...#...# .........................F.fh7 ^< †....[F..†....F....fh9 fhU: fhL F.FF   blink frog (wandering)fhdQ 4*fh  Sugats points at the cane toad and mumbles some strange words.fh fh ] F.fh `FThe cane toad resists with significant effort.fhH .=8fh fh  fhC A_The cane toad misses you.fh  FFThe blink frog croaks.  You puncture the cane toad!  fhWNThe cane toad is moderately wounded.fhy<15 ==9.2 (0.4 fh? fh3  fh ,_You hear a loud, deep croak!fh;  You hit the cane toad.fh-fh.RF.fh2-5 (0.3 fhfhpd _The cane toad is moderately wounded.fh &  fhm mYou puncture the cane toad!  The cane toad is heavily wounded.fh D-9 (0.4 fh fh W _The cane toad closely misses you.fhz;  You hit the cane toad.fhѺUF.fh)-50.2 (0.3 fhfhV fhS_The cane toad is heavily wounded.fh}  .............#  jesper the Slicer fh} v ....#...#.....### ..  Human of Hepliaklqana *****.  ....#.....#.....#...  Health: 90/90 ========================  ... #..........#.....  Magic: 21/23 =====================--- fh~  .# #....#.#..##.....  AC: 17Str: 9 ... ##...#......  EV: 15Int: 16 fhl  ..####....##.#R...#...#  SH: 4Dex: 18 .........................  XL: 14 Next: 24% Place: Lair:5 ................@........  Noise: =--------  Time: 17050.2 (0.0) fh F................F........  w) +8 rapier (speed) .........................  Cast: Kinetic Grapnel fh݃ f......................... .........^............... .........<.F............  R   Sugats the hexer ......†....[............  F   cane toad (ally target) ....F..†................  F   blink frog ...F............. _The cane toad is heavily wounded.Casting: Cause Fear (dangerous; 13% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a cane toad (heavily wounded, ally target, chance to affect: 47%)fhu N.............#jesper the Slicer....#...#.....### ..Human of Hepliaklqana *****.....#.....#.....#...Health: 90/90 ========================... #..........#.....Magic: 21/23 =====================---.# #....#.#..##.....AC: 17fhv Str: 9... ##...#......EV: 15Int: 16..####....##.#R...#...#SH: 4Dex: 18 .........................XL: 14 Next: 24% Place: Lair:5 ................@........Noise: =--------  Time: 17050.2 (0.0) ................F........w) +8 rapier (speed) .........................Cast: Kinetic Grapnel ......................... fhy d.........^............... .........<.F............R   Sugats the hexer ......†....[............F   cane toad (ally target) ....F..†................F   blink frog ...F.............Press: ? - help, Shift-Dir - straight lineAim: a cane toad (heavily wounded, ally target, chance to affect: 47%)  You miscast Ensorcelled Hibernation.  You are very lightly contaminated with residual magic.  Nothing appears to happen.  The cane toad stings you but does no damage.fh} 9*fh &Aim: a cane toad (heavily wounded, ally target, chance to affect: 47%)  You miscast Ensorcelled Hibernation.are very lightly contaminated with residual magic.  Nothing appears to happenfh .  The cane toad stings you but does no damage.  Sugats casts a spell at the cane toad.fhM fhJ fhj FF.F 2 cane toads (1 ally target)Ffh a=1.2 (1Contam fhW fhy D _The cane toad resists with significant effort.fh  You hit the cane toad.  The cane toad is severely wounded.fh6 fh†R§fhG2-6 (0.4fhEfhVf _The cane toad misses you. The blink frog blinks!fh93  fh3 : You puncture the cane toad!fh[H UF.fhI A-2.0fhO fhS  fhmS O_The cane toad is almost dead.fhQ .You hit the cane toad.  The cane toad is almost dead.fhTY88-3 (0.3fhfh fh' !_The cane toad stings you.fh;  You hit the cane toad.fh*F †fh+   cane toad (You kill the cane toad!fh99*fh؟ Fconfused, distracted, ally…)Sugats points at the cane toad and mumbles some strange words.fhfhvF.ally target)fhM v5=7 (0.4Kinetic Grapnelfh&fh7- fh-'_The cane toad appears confused.fh||....#...### .. ....#.....#.....#... ... #..........#..... .# #....#.#..##..... .... ##......####....##.#†...#...#................R..........†fhH....F^..<.Ffh†....[.F..†....F 2 cane toads (1 wandering, 1 confused…)fhr...†..†.fh!fhfhfh fhF.^..FF..Ffhconfused, 1 ally targF   blink frogfhs:*fhhN distracteSugats points at the cane toad and mumbles some strange words.fh9Ffh59-fhc30 --3.7 (1.0Kinetic Grapnelfhfh fhI1_The cane toad seems to slow down.fh  ........ ....#...#.....### .. ....#.....#.....#... ... #..........#..... .# #....#.#..#  .... ##...#......  ..####....##.#†...#...# R . fh † . F.... ^..F..F... .†....[ †F..........fh( ,fh fh .R.F<Fslow, 1 afhc g90=--4fh< fhK 2 _The cane toad stings itself!fhl#....#P.#..## . .............# ..#fh]m....#...#.....### ..#fhmn....#.....#.....#.... fh.nz... #..........#..... fhn.# #....#.#..##.....  fho.... ##...#...... fho ..####....##.#†...#...# . fhplR.. †fh&qQ . fhrF...^..F..<F...†....[fhs2†fh|fhfhfhѐfhQ.RFfhL..Ffh52=fhZ5Kinetic Grapnelfhfhfh8Z  What are your orders?  t - Shout! fh(9 Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area.f - Follow me.  Anything else - Cancel.fhfhFfhxfhfhRRF..fh[.F.F)fhI15 6Kinetic Grapnelfhfh) _Follow me!fh>n #....#P.#..## .  jesper the Slicer .............# ..#  Human of Hepliaklqana *****.  ....#...#.....### ..#  Health: 90/90 ======================== fh ....#.....#.....#....  Magic: 19/23 ===================-----  ... #..........#.....  AC: 17Str: 9  .# #....#.#..##.....  EV: 15Int: 16fh .... ##...#......  SH: 4Dex: 18 fhu= ..####....##.#†...#...#  XL: 14 Next: 25% Place: Lair:5 ................@.......  Noise: ---------  Time: 17056.7 (0.0) ..............R.........  w) +8 rapier (speed) ............F..†........  Cast: Kinetic Grapnel ........................  Contam fh........................ ........^...F...........  R   Sugats the hexer fh 7........<..F............  FF 2 cane toads (1 confused, 1 slow) .....†....[.............  F   blink frog ...F..†................ fhl Casting: Ensorcelled Hibernation (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (mildly dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetfh oAim: a blink frog  You lock target on the blink frog and prepare to deploy your bee.fh fhHfhfhfh5   .   ..#   ..#  fh   ...   .#   .... fh    R F.fh9! .  FFfh|!^.... <... FF †fh!onfirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (mildly dangerous; 3% risk of failure)  Press: ? - help, Dir - move target  fh#"Aim: a blink frog  You lock target on the blink frog and prepare to deploy your bee.  (Press . to continue winding your bee.)fh#c==7.7 (1Winding fh*fh-K _Your magical contamination has completely faded away.fhfh=fh fh fh#<Ffhi6.Ffh-..Ffh@You continue winding your clockwork bee...fhJfhX30 -8. fhfhfhe fh4_The blink frog barely misses Sugats.fh>lfhjxO  You continue winding your clockwork bee...fhzfh|fhD}fhb§F.F.F.fhy--9.. fhfh , _The blink frog blinks!fhtfh|o  With a metallic buzz, your clockwork bee launches itself at the cane toad.fhp}fh fhy .Fy.fhE§F, 1 a…)y   clockwork bee (minion)The blink frog blinks!fh.620=fh2=60fh| _Your clockwork bee closely misses the cane toad.fhd  You hit the cane toad.  The cane toad is lightly wounded.fhHi.Fallfh615 1.1 (0.4 fhRfh7 _You block the cane toad's attack.fh\l  You hit the cane toad but do no damage.fhU.yfh*4 (0.3 fhfh7 _The cane toad is lightly wounded.fh  fhz : You puncture the cane toad!fh ' fh k.FThe cane toad is moderately wounded.fh5 ;*fhm slow, ally Sugats points at the cane toad and mumbles some strange words.fhM fh^ F.FF 2 blink frogsfha b86--=8 (0.4 fhn fhHr Q _The cane toad seems to slow down. The cane toad stings you.fh?  You impale the cane toad!!fh]l  The cane toad is almost dead.fh|†yF.fhL==2.2fh|fh; _The cane toad stings the blink frog!!fhd@  You puncture the cane toad!fhffh^gfhnj.RF.fh6oF   cane toad (confused, slow, ally target(1 ally target)fhsp7=-6--6fh%yfh{7 _You kill the cane toad!fh{fh .............# ..#....#...#.....###.....#.....#.... #..........#.# #....#.#..##.... .... ##...#...####....##.#†...#...# ........................R†y.F.F..fhx ^...F<....†....[F..†....F.... fh' fh fh< fh f  The cane toad seems less confused. The blink frog blinks!  fhW OYour clockwork bee barely misses the cane toad.fh .R..F§yFFFfh #fhG q30 ---3.6 (1.0 fh fh O _The cane toad barely misses your clockwork bee.fh fh4....#...###...# ....#.....#.....#.... ... #..........#..... .# #....#.#..##..... fh5'.... ##...#........####....##.#†...#...# ............................@R....F§y.fh6Q^...F..<....†....[.....F.F..†..........fh6Z...†..† fhz8fh9fh/EfhEfhFfhQ .F.R....F. Your clockwork bee stings the cane toad.fhfS/==4fhZfh] _The cane toad stings your clockwork bee!! _You see here a cane toad corpse.fh4H..#.....#.... fh&5T.....#....# #....#.#..##... .... ##...#...fh5..####....##.#†...#...# ..........................RFfh5y..^...F..F<.......fhF6†....[F..†....F....fh6 .†..†.††......###~fhAe  You swap places.  Your clockwork bee stings the cane toad.fhDfh  The blink frog blinks! x2fhTcFR†§fh=Ua.F fhpW8=1=--5fh^fhb> _Your clockwork bee stings the cane toad.fhe t ... #...... .# #....#.#..##..... .... ##......####....##.#†...#...#..................F.......Rfhf E..†.§...y.^...F..<....†....[..F..†......F..†..†........††###~.~.†††...### fh^i fhur &  fhr ]The blink frog hits Sugats but does no damage.  Your clockwork bee stings the cane toad!fh~ n F. fh6 F The cane toad stings your clockwork bee!fh :*fhB Fdistracted, 1 slow, …)Sugats casts a spell at the blink frog.fh fhk lFFslow, 1 ally target)fh 90=3====fh (==6fh fh/ ] _The blink frog seems to slow down. The blink frog barely misses Sugats.fhCqw ... #.#..... .# ##....#.#..##.....#.... ##...#......fhr ..####....##.#†...#...# .F......  ..R..†..§.fhr.@y..^...F..<fhBsE..†....[.F....F..÷....F......†..÷.fht.††......###~.~.....†††...###fhvfhfhT  Sugats casts a spell at the blink frog. _seems to slow down. The blink frog barely misses Sugats. swap places.  Your clockwork bee stings the cane toad but does no damage.  Your clockwork bee winds down and falls to the ground. fhP The cane toad closely misses you. Sugats misses the blink frog.fhsx§.....F.*fhF.*   dormant clockwork bee (minion)fh&.-7fh϶fh, _The blink frog blinks!fh\yy   fhj+fh#2fhqY=---fhʨfh fh=_You wind your clockwork bee back up and it locks its sights upon the cane toad!fhD@  You puncture the cane toad!fhmN  You kill the cane toad!Your clockwork bee locks its sights upon the blink frog.  Your clockwork bee stings the blink frog.fhJWS.R.FF 2 blink frogs (1 slow, ally target)y   clockwork bee (minion)fh,]Y--15 88.1 (0.5 fhbfhlef _The blink frog barely misses your clockwork bee.fh%cj.# ##....#.#..##..... fhc  #.... ##...#...... ..####....##.#†...#...#  ..................§...... ........... .fhci†.R ..F..... ..... ^....y fh|d<....F. †....[.... F..÷.......F......†..÷. fhd††......###~.~.... †††...### ......~ <.†####..fh"my  Your clockwork bee completely misses the blink frog.fhrG  You block the blink frog's attack.fhz.fhV{aR.Ffh|J30 9.1 (1.0 fhfh fhWa_Your clockwork bee closely misses the blink frog.fhZ  You puncture the blink frog!  The blink frog is moderately wounded.fheP=15 4 (0.3 fhlfhW _The blink frog barely misses you.fh y &  fhy You closely miss the blink frog.The blink frog is moderately wounded.fhA C..Ffh 1 fh *8 (0.4 fh fh%  fhv X_Your clockwork bee barely misses the blink frog.fhYou closely miss the blink frog.The blink frog is moderately wounded. _Your clockwork bee barely misses the blink frog.fh You puncture the blink frog!  The blink frog is severely wounded.  The blink frog barely misses you.fhz8*fh_  Sugats points at the blink frog and mumbles some strange words.fh~  The blink frog resists with some effort.  Your clockwork bee stings the blink frog!fhF.   blink frog (fh1=70.2fhfhJ _The blink frog dies!fh .# ##....#.#..##..... #.... ##...#...... ..####....##.#†...#...# . fh .. †. R......  ^....y.@F. <...... †....[. F..÷..F.†..÷. ††......###~.~.fh †††...### .......~. fh fh ]  Your clockwork bee locks its sights upon the blink frog.fh .R.yfh 3==30 -1.2 (1.0 fh9 fh W _The blink frog barely misses you.fhf%  fhg8You miss the blink frog.fhZuR.yfhw715 =-fhw#6 (0.4 fhfhZ fhۉ]_The blink frog is severely wounded.fhe  You closely miss the blink frog.The blink frog is severely wounded.fhf(2.0fhmfhcp[ _Sugats closely misses the blink frog.fh_  The blink frog is severely wounded. _Sugats closely misses the blink frog. fh{` You hit the blink frog.  The blink frog is almost dead.  You block the blink frog's attack.  Your clockwork bee misses the blink frog.fhVr8*fhD  Sugats gestures at the blink frog while chanting.fh:Ffhc*5 (0.5 fhfh> _The blink frog resists with some effort.fhF &  fhF qYou miss the blink frog.The blink frog is almost dead.fhG $==fh^.......@. <......y. †....[.fh߂ F..÷.F.fhdj†..÷.††......###~.~.....~†††...### .fh=~. fh`**   dormant clockwork bee (minion)fhP30 -4.5 (1.0fhʥfh(L _Your clockwork bee winds down and falls to the ground.fhqy #.... ##...#...... ..####....##.#†...#...## .....................†..fhrpR^.........<......*†....[......F..÷.....F.....†..÷††......###~.~.....~†††...### .......~....†####.....~..~~~~~~w...†....fh0s"..fh3}fhL.Rfh@-5fh`fhfh.####....##.#†...#...##...................†..fho^........R<......*...†....[......F..÷..... F..... .fhM†..÷††......###~.~.....~.~†††...### .......~...~.†####.....~..~~~~~~ fhw...†......~~~~~~~~~#.w††....~Pfh4 fh L.Rfhk &6fh fh fh8Y@......................##.....†....^.........fh!Z.<......*..R.†....[........F..÷.....fhZ. ..†..÷. ...††###~.~.....~.~fhO[R.†††...### .......~...~...†####.....~..~~~~~~. .w...†......~~~~~~~~~#~~~ ...w††....~P~###...†..~~P~fhdfhlP.Rfh}p&7fhwfhyfha ..####....##.#†...#.##...†............fhas.^.............<......*.....†....[R. ...F..÷.F....†..÷....................††......###~.~.....~.~fhb†††...### .......~...~ ......†####.....~..~~~~~~.w...†......~#~~~w††....~P~~~~~~~~~###fhksfhv&8fh{fh`~fh ...####....##.#†...#...## ## .. †.   ^......... <......*. fh /†....[.....R@. F..÷. F. †..÷..††......###~.~.....~.~†††...### .~...~ †####.....~..~~~~~~. w...†......~#~~~ fh fh &9fhD fh~ & _You swap places.fh},####....##.#†...#...## ## .. †.   fh'l^......... <......*. †....[.....R. F..÷. F. †..÷.fh^††......###~.~.....~.~†††...### .~...~ †####.....~..~~~~~~. w...†......~#~~~fh* fh3fhз@.Rfh'80fhſfh$fha}####....##.#†...#...## ##...†.^.........<......*.fh>b%†....[......R. F..÷. .†..÷. .††......###~.~.....~.~.†††...###..~...~.†####.....~..~~~~~~. ...†......~#~ fhSjfhp@.Rfhbs&1fhxfhszfh....##.#†...#...## ##...†.^.........<......*.†....[.R. ..÷. ..÷. ††......###~.~.....~.~. fhd†††...###.~...~.†####.....~..~~~~~~.†......~#~ fhufh F   cane toad (distracted, ally target)F*   dormant clockwork bee (minion)A cane toad comes into view.fh9*fh/D FfhS0jSugats points at the cane toad and mumbles some strange words.fhjn;Ffhp/==2fhvfhozD _The cane toad resists with significant effort.fhS ....##.#†...#...## ##..#..†.^.fh^ 7..<......*. †....[.R.÷.÷.$ fh †......###~.~.....~.~. ††...###.~...~..~†####.....~..~~~~~~...Pfh F   skyshark (wandering)†......~#~~F~~Ffh [F   cane toad (ally target) ††....~P~### *   dormant clockwork bee (minion)fhl$ j  A skyshark comes into view.fh"' fhX+ fh+ fh5 |.RFF   cane toad (ally target)~~~.*   dormant clockwork bee (minion)fhJ9 /--3fho> fh@ K _Found 24 gold pieces. The skyshark moves out of view.fh@D '....##.#†...#...## ##..#P..†.^...<......*. ....[. ÷.R. ÷.fh=E $. ......###~.~.....~.~. †...###.~..F~..~. †####.....~..~~~~~~...P. †......~#~~~~~. fhK fh-W RF.fh[ 9*fh Fdistracted, ally target)Sugats gestures at the cane toad while chanting.fh 9Ffh_ X--4Kinetic Grapnelfhp fh D _The cane toad resists with significant effort.fhTy..................##..#P.......†fh*.^.<*...[..... ÷....R .fh. ÷$ ......###~.~.....F.~... †...###........~...~..~ †####.....~..~~~~~~...P fh†......~~~~~~~~~#~~~~~.~P###~~~~~ †..~~P~fhfh̖fhQfhIc.RF~fhF   skysharkFF   cane toad (ally target)*   dormant clockwork bee (minion)fh&5fhfhfh|fhHfh%fhfhfhS ..RF.F~  Your dormant clockwork bee falls apart.fh.=6fhnfhO _The cane toad misses you.fhU ;  You hit the cane toad.fhiV 415 8 (0.3 fh\ fh"_  fht_ 1_The cane toad is lightly wounded.fh@  You puncture the cane toad!fh' fhF. The cane toad is moderately wounded.fh,7.3 (0.5 fh#fh~%7 _You block the cane toad's attack.fh>!..................##..#P  jesper the Slicer ........................  Human of Hepliaklqana *****. .........†..............  Health: 90/90 ======================== ........................  Magic: 21/23 =====================--- ........................  AC: 17Str: 9 ..^.....................  EV: 15Int: 16 ..<.....................  SH: 4Dex: 18 ....[...................  XL: 14 Next: 29% Place: Lair:5 ÷...............@.......  Noise: =--------  Time: 17087.3 (0.0) ...............RF.......  w) +8 rapier (speed) ÷.....................h"m$.  Cast: Kinetic Grapnel ......###~.~.....~.~.... †...###........~..F~..~. †####.....~..~~~~~~...P.  R   Sugats the hexer †......~~~~~~~~~#~~~~~..  F   skyshark †....~P~~~~~~~~~###~~~~~  F   cane toad (ally target) †..~~P~ _You block the cane toad's attack.  Casting: Launch Clockwork Bee (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a cane toad (moderately wounded, ally target, chance to affect: 47%)fhv M..................##..#Pfh jesper the Slicer ........................Human of Hepliaklqana *****. .........†..............fh Health: 90/90 ======================== ........................Magic: 21/23 =====================--- ........................AC: 17Str: 9 fh ..^.....................EV: 15Int: 16 ..<.....................fh8 SH: 4Dex: 18 ....[...................fh XL: 14 Next: 29% Place: Lair:5 ÷...............@.......fh 6Noise: =--------  Time: 17087.3 (0.0) ...............R*.......w) +8 rapier (speed) fh> $÷.....................$.Cast: Kinetic Grapnel ......###~.~.....~.~.... fh y†...###........~..F~..~. †####.....~..~~~~~~...P.R   Sugats the hexer fh †......~~~~~~~~~#~~~~~..F   skyshark †....~P~~~~~~~~~###~~~~~F   cane toad (ally target) fhb g†..~~P~ _You block the cane toad's attack.  Casting: Launch Clockwork Bee (mildly dangerous; 3% risk of failure)  fh Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a cane toad (moderately wounded, ally target, chance to affect: 47%)fh fh fh j  Confirm with . or Enter, or press ? or * to list all spells.fhm Aiming: Ensorcelled Hibernation (safe; 6%  Press: ? - help, Shift-Dir - straight linefh : a cane toad (moderately wounded, ally target, chance to affect: 47%)  The cane toad resists with some effort.  A cane toad comes into view.fhq fhP f FFFfhQ .F 2 cane toads (1 ally target)fhQ KSugats barely misses the cane toad.fhg 9*fh  Sugats points at the cane toad and mumbles some strange words.fh\ FThe cane toad resists with significant effort.fh 3=8.3 (1fhQ fhm A _The cane toad closely misses you.fh fh%$fh..................##..#P  jesper the Slicer ........................  Human of Hepliaklqana *****. .........†..............  Health: 90/90 ======================== ........................  Magic: 19/23 ===================----- ........................  AC: 17Str: 9 ..^.....................  EV: 15fhaInt: 16 ..<.....................  SH: 4Dex: 18 ....[...................  XL: 14 Next: 29% Place: Lair:5 ÷...............@.......  Noise: ==-------  Time: 17088.3 (0.0) ...............RF.......  w) +8 rapier (speed) ÷.........F...........$.  Cast: Kinetic Grapnel ......###~.~.....~F~.... fhW†...###........~...~..~. †####.....~..~~~~~~...P.  R   Sugats the hexer †......~~~~~~~~~#~~~~~..  F   skyshark fh(†....~P~~~~~~~~~###~~~~~  FF 2 cane toads (1 ally target) †..~~P~ _The cane toad closely misses you.Casting: Ensorcelled Hibernation (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a cane toad (moderately wounded, ally target, chance to affect: 47%)fh |..................##..#Pjesper the Slicer fh ........................Human of Hepliaklqana *****. .........†..............Health: 90/90 ======================== ........................Magic: 19/23 ===================----- ........................AC: 17Str: 9 ..^.....................EV: 15fhm Int: 16 ..<.....................SH: 4Dex: 18 ....[...................XL: 14 Next: 29% Place: Lair:5 ÷...............@.......fh Noise: ==-------  Time: 17088.3 (0.0) ...............R*.......w) +8 rapier (speed) ÷.........F...........$.Cast: Kinetic Grapnel fh ......###~.~.....~F~.... †...###........~...~..~. †####.....~..~~~~~~...P.R   Sugats the hexer fhl †......~~~~~~~~~#~~~~~..F   skyshark †....~P~~~~~~~~~###~~~~~FF 2 cane toads (1 ally target) fh †..~~P~ _The cane toad closely misses you.Casting: Ensorcelled Hibernation (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight linefh0 Aim: a cane toad (moderately wounded, ally target, chance to affect: 47%)fh> fh$o fho fha  Casting: Ensorcelled Hibernation (safe; 6% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.fhʂ Aiming: Ensorcelled Hibernation (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a cane toad (moderately wounded, ally target, chance to affect: 47%)  The cane toad resists with some effort. The cane toad misses you.fhG F...RFF..fh 3-9.3 (1fh3 fhA  fh L_Sugats closely misses the cane toad.fh>  Casting: Ensorcelled Hibernation (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fh!..................##..#P  jesper the Slicer ........................  Human of Hepliaklqana *****. .........†..............  Health: 90/90 ======================== fh"........................  Magic: 17/23 =================------- ........................  AC: 17Str: 9 ..^.....................  EV: 15Int: 16 ..<.....................  SH: 4Dex: 18 ....[...................  XL: 14 Next: 29% Place: Lair:5 ÷...............@.......  Noise: =--------  Time: 17089.3 (0.0) ...........F...RFF......  w) +8 rapier (speed) ÷.....................$.  Cast: Kinetic Grapnel ......###~.~.....~.~.... †...###........~...~..~. fh#†####.....~..~~~~~~...P.  R   Sugats the hexer †......~~~~~~~~~#~~~~~..  F   skyshark †....~P~~~~~~~~~###~~~~~  FF 2 cane toads (1 ally target) †..~~P~ _Sugats closely misses the cane toad.Casting: Ensorcelled Hibernation (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight linefh$Aim: a cane toad (moderately wounded, ally target, chance to affect: 47%)fh pFFskyshark (chance to affect: 29%)fh fh O..................##..#Pjesper the Slicer ........................Human of Hepliaklqana *****. .........†..............fhj [Health: 90/90 ======================== ........................Magic: 19/23 ===================----- ........................AC: 17Str: 9 ..^.....................EV: 15Int: 16 ..<.....................SH: 4Dex: 18 ....[...................fh, BXL: 14 Next: 29% Place: Lair:5 ÷...............@.......Noise: =--------  Time: 17089.3 (0.0) ...........F...RFF......w) +8 rapier (speed) ÷.....................$.Cast: Kinetic Grapnel ......###~.~.....~.~.... †...###........~...~..~. †####.....~..~~~~~~...P.fh R   Sugats the hexer †......~~~~~~~~~#~~~~~..F   skyshark †....~P~~~~~~~~~###~~~~~FF 2 cane toads (1 ally target) †..~~P~Casting: Ensorcelled Hibernation (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight linefhZ oAim: a skyshark (chance to affect: 29%)  Okay, then.fh fh fh fhD . _fh  Casting: Ensorcelled Hibernation (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fhЀfh Your spells (cast)TypeFailure Level a - Kinetic GrapnelForgecraft1%1  b - Cause FearHexes13%4  c - AnguishHexes/Necromancy12%4  s - Animate DeadNecromancyfh12%4  x + Ensorcelled HibernationHexes/Ice6%2  z - Launch Clockwork Bee Forgecraft3% 3 Select a spell to cast[!]/[I] toggle spell headersfhrfhzfh..................##..#Pjesper the Slicer ........................Human of Hepliaklqana *****. .........†..............Health: 90/90 ======================== fh........................Magic: 19/23 ===================----- ........................AC: 17Str: 9 ..^.....................EV: 15Int: 16 ..<.....................SH: 4Dex: 18 ....[...................XL: 14 Next: 29% Place: Lair:5 ÷...............@.......Noise: =--------  Time: 17089.3 (0.0) ...........F...RFF......w) +8 rapier (speed) ÷.....................$.Cast: Kinetic Grapnel ......###~.~.....~.~.... †...###........~...~..~. †####.....~..~~~~~~...P.R   Sugats the hexer †......~~~~~~~~~#~~~~fhf~..F   skyshark †....~P~~~~~~~~~###~~~~~FF 2 cane toads (1 ally target) †..~~P~Aiming: Ensorcelled Hibernation (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a skyshark (chance to affect: 29%) _Okay, then.fh΅Casting: Ensorcelled Hibernation (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fh/fh|..................##..#Pjesper the Slicer fhq........................Human of Hepliaklqana *****. .........†..............Health: 90/90 ======================== ........................fh&\Magic: 19/23 ===================----- ........................AC: 17Str: 9 ..^.....................EV: 15Int: 16 ..<.....................SH: 4Dex: 18 fh....[...................XL: 14 Next: 29% Place: Lair:5 ÷...............@.......Noise: =--------  Time: 17089.3 (0.0) fh...........F...RFF......w) +8 rapier (speed) ÷.....................$.Cast: Kinetic Grapnel fh>\......###~.~.....~.~.... †...###........~...~..~. †####.....~..~~~~~~...P.fhR   Sugats the hexer †......~~~~~~~~~#~~~~~..F   skyshark †....~P~~~~~~~~~###~~~~~fh]FF 2 cane toads (1 ally target) †..~~P~Aiming: Ensorcelled Hibernation (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight linefhPLAim: a skyshark (chance to affect: 29%) _Okay, then.Casting: Ensorcelled Hibernation (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fhP  Okay, then.fhvfhfhϣ. _fh\ " _Okay, then.  Casting: Ensorcelled Hibernation (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. fh* ._Okay, then.asting: Ensorcelled Hibernation (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fh~ ..................##..#Pjesper the Slicer ........................Human of Hepliaklqana *****. .........†..............Health: 90/90 ======================== ........................fh^ Magic: 15/23 ===============--------- ........................AC: 17Str: 9 ..^.....................EV: 15Int: 16 ..<.....................SH: 4Dex: 18 ....[...................XL: 14 Next: 29% Place: Lair:5 ÷...............@.......Noise: =--------  Time: 17089.3 (0.0) ...........F...RFF......w) +8 rapier (speed) fh ÷.....................$.Cast: Kinetic Grapnel ......###~.~.....~.~.... †...###........~...~..~. †####.....~..~~~~~~...P.R   Sugats the hexer †......~~~~~~~~~#~~~~~..fh F   skyshark †....~P~~~~~~~~~###~~~~~FF 2 cane toads (1 ally target) †..~~P~Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Casting: Ensorcelled Hibernation (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fh 'Casting: Anguish (dangerous; 12% risk of failure)  Press: ? - help, Dir - look around, f - activatefh`@F _Okay, then.  Casting: Ensorcelled Hibernation (safe; 6% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Anguish (dangerous; 12% risk of failure)  Press: ? - help, Dir - look around, f - activate  Look: a skyshark (chance to affect: 45%)fhhO..................##..#Pjesper the Slicer ........................Human of Hepliaklqana *****. .........†..............fhZ[Health: 90/90 ======================== ........................Magic: 15/23 ===============--------- ........................AC: 17Str: 9 ..^.....................EV: 15Int: 16 ..<.....................SH: 4Dex: 18 ....[...................fh:XL: 14 Next: 29% Place: Lair:5 ÷...............@.......Noise: =--------  Time: 17089.3 (0.0) ...........F...RFF......w) +8 rapier (speed) fh÷.....................$.Cast: Kinetic Grapnel ......###~.~.....~.~.... †...###........~...~..~. †####.....~..~~~~~~...P.fhR   Sugats the hexer †......~~~~~~~~~#~~~~~..F   skyshark †....~P~~~~~~~~~###~~~~~FF 2 cane toads (1 ally target) †..~~P~Confirm with . or Enter, or press ? or * to list all spells.fhCasting: Anguish (dangerous; 12% risk of failure)  Press: ? - help, Dir - look around, f - activateLook: a skyshark (chance to affect: 45%)  The cane toad is haunted by guilt!  The skyshark resists with almost no effort.fh  F.(strong), anguished)The skyshark resists with almost no effort.  The cane toad is haunted by guilt! Sugats completely misses the cane toad.The cane toad barely misses you. The skyshark bites you.  The skyshark tastes blood and grows stronger!  The skyshark misses you.tail-slaps you but does no damage.fh9*fh_ slow, 1 ally target, …Sugats gestures at the cane toad while chanting.fh';Ffh85--6===90.3 (1fhfhW7 _The cane toad seems to slow down.fhѼ.##..#P....†.fh(...^fh`I....<fh. †....[. .÷.Ffh..RFF...... .÷.$. fh:†......###~.~.....~.~.... ††...###.~...~..~. .†####.....~..~~~~~~...P. fh.†......~#~~~~~.. ††....~P~###~~~~~ fhZ;.†..~~P~fhfhfhAi  The cane toad completely misses you.fh}..F@F.fh@{6--30 -1fhfhM _Sugats hits the cane toad with a +0 dagger of draining!fh:F  Casting: Anguish (dangerous; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fh...................##..#Pjesper the Slicer .........................Human of Hepliaklqana *****. ..........†..............Health: 86/90 ======================-- fh.........................Magic: 12/23 ============------------ .........................AC: 17Str: 9 ...^.....................EV: 30 Int: 16 ...<.....................SH: 4Dex: 18 †....[...................XL: 14 Next: 29% Place: Lair:5 .÷.............F@F.......Noise: ==-------  Time: 17091.3 (0.0) ................RF.......w) +8 rapier (speed) .÷.....................$.Cast: Kinetic Grapnel †......###~.~.....~.~.... ††...###........~...~..~. .†####.....~..~~~~~~...Ph84m.R   Sugats the hexer .†......~~~~~~~~~#~~~~~..F   skyshark (strong) ††....~P~~~~~~~~~###~~~~~FF 2 cane toads (1 slow, 1 ally target, …).†..~~P~The cane toad completely misses you. _Sugats hits the cane toad with a +0 dagger of draining!  fhCasting: Anguish (dangerous; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Anguish (dangerous; 12% risk of failure)  fhWPress: ? - help, Dir - look around, f - activatefh ...................##..#Pjesper the Slicer .........................Human of Hepliaklqana *****. ..........†..............Health: 86/90 ======================-- .........................Magic: 12/23 ============------------ .........................AC: 17Str: 9 ...^.....................EV: 30 Int: 16 fh ...<.....................SH: 4Dex: 18 †....[...................XL: 14 Next: 29% Place: Lair:5 .÷.............F@F.......Noise: ==-------  Time: 17091.3 (0.0) ................RF.......w) +8 rapier (speed) .÷.....................$.Cast: Kinetic Grapnel †......###~.~.....~.~.... ††...###........~...~..~. fhy .†####.....~..~~~~~~...P.R   Sugats the hexer .†......~~~~~~~~~#~~~~~..F   skyshark (strong) ††....~P~~~~~~~~~###~~~~~FF 2 cane toads (1 slow, 1 ally target, …).†..~~P~fhC The skyshark bites you but does no damage.  The skyshark tail-slaps you. The skyshark closely misses you.Sugats hits the cane toad but does no damage. x2  The cane toad stings you!  You are poisoned.The cane toad poisons you! The cane toad is wracked by anguish!fh5 71====----15 ===2.3 (1fh 6Pois fhfhxtail-slaps you. The skyshark closely misses you.Sugats hits the cane toad but does no damage. x2  The cane toad stings you!  fhfYou are poisoned.  The cane toad poisons you! The cane toad is wracked by anguish! _stings you but does no damage.fh| F  Casting: Anguish (dangerous; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fhv -...................##..#Pjesper the Slicer .........................Human of Hepliaklqana *****. ..........†..............Health: 71/90 ==================------ .........................fhVw )Magic: 8/23========---------------- .........................AC: 17Str: 9 ...^.....................EV: 15Int: 16 ...<.....................SH: 4Dex: 18 †....[...................XL: 14 Next: 29% Place: Lair:5 .÷.............F@F.......fhw Noise: ===------  Time: 17092.3 (0.0) ................RF.......w) +8 rapier (speed) .÷.....................$.Cast: Kinetic Grapnel †......###~.~.....~.~....Pois fhlx ††...###........~...~..~. .†####.....~..~~~~~~...P.R   Sugats the hexer .†......~~~~~~~~~#~~~~~..F   skyshark (strong) ††....~P~~~~~~~~~###~~~~~FF 2 cane toads (1 slow, 1 ally target, …).†..~~P~fhx The cane toad poisons you! The cane toad is wracked by anguish! _The cane toad stings you but does no damage.  Casting: Anguish (dangerous; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Anguish (dangerous; 12% risk of failure)  Press: ? - help, Dir - look around, f - activatefhz r...................##..#Pjesper the Slicer .........................Human of Hepliaklqana *****. ..........†..............Health: 71/90 ==================------ .........................Magic: 8/23fh{ ========---------------- .........................AC: 17Str: 9 ...^.....................EV: 15Int: 16 ...<.....................SH: 4Dex: 18 †....[...................XL: 14 Next: 29% Place: Lair:5 .÷.............F@F.......Noise: ===------  Time: 17092.3 (0.0) ................RF.......fh^| #w) +8 rapier (speed) .÷.....................$.Cast: Kinetic Grapnel †......###~.~.....~.~....Pois ††...###........~...~..~. .†####.....~..~~~~~~...P.R   Sugats the hexer fh8} .†......~~~~~~~~~#~~~~~..F   skyshark (strong) ††....~P~~~~~~~~~###~~~~~FF 2 cane toads (1 slow, 1 ally target, …).†..~~P~Press: ? - help, Dir - look around, f - activateYou miscast Anguish.  You are very lightly contaminated with residual magic.  Nothing appears to happen.  You feel very sick.fh~ MSugats hits the cane toad with a +0 dagger of draining!fh` *F.Fberserk, distracted, ally t…)   cane toad (anguished)You feel very sick.  fh* 8Sugats hits the cane toad with a +0 dagger of draining!  The cane toad dies!  The skyshark bites you!! The skyshark enters a blood-rage!  The skyshark tail-slaps you but does no damage. x2  The cane toad barely misses you.fh 45====------6313.3 (1Contam fhЗ T_Sugats hits the skyshark with a +0 dagger of draining!fh fh i _Your Dodging skill increases to level 10!fh4 ........†....^.fh ..<........ .†....[. ..÷...F.F. ...@R..÷..$. ††fh ###~.~.....~.~.... †††...###........~...~..~. ..†####.....~..~~~~~~...P. ..†......~~~~~~~~~#~~~~~.. w††....~P~###~~~~~ ..†..~fhU ≈≈## ~≈~ ~~..P~~~fh  You feel very sick.Sugats! The skyshark closely misses Sugats.Sugats but does no damage.  Sugats barely misses the skyshark. The cane toad completely misses you.  The skyshark bites Sugats!! The skyshark tail-slaps Sugats!  The skyshark closely misses Sugats.fh" ====------10/23==31 4fh fhk L _Sugats hits the skyshark with a +0 dagger of draining!fhLfhORead which item? Scrolls  e - a scroll of amnesia  f - a scroll of fog fhP: j - 3 scrolls of teleportation  o - 2 scrolls of noise  p - a scroll of acquirement  t - 4 scrolls of poisonu - 3 scrolls of revelation  y - a scroll of brand weapon  D - a scroll of silence  E - 2 scrolls labelled YSYCHA VIVEJ - a scroll of enchant armour  N - 2 scrolls labelled XOUSMA FAITA  O - 4 scrolls labelled MEJIRE TEBRESUX - a scroll of enchant weapon fh0Q[!] read|quaff|evoke[?] describe selectedfht fh fh ..........................jesper the Slicer ...........†..............fhp Human of Hepliaklqana *****. ..........................Health: 45/90 ============------------ ..........................Magic: 10/23 ==========-------------- ....^.....................AC: 17Str: 9 ....<.....................fh >EV: 31 Int: 16 .†....[...................SH: 4Dex: 18 fh& ..÷.............F.F.......XL: 14 Next: 31% Place: Lair:5 ................@R........fh 0Noise: ===------  Time: 17094.3 (0.0) ..÷.....................$.w) +8 rapier (speed) ††......###~.~.....~.~....Cast: Kinetic Grapnel fh L†††...###........~...~..~.Pois Contam ..†####.....~..~~~~~~...P. fh9 ..†......~~~~~~~~~#~~~~~..R   Sugats the hexer w††....~P~~~~~~~~~###~~~~~F   skyshark (berserk, distracted, ally t…)..†..~~P~~~~~~~≈≈## ~≈~fh fF   cane toad (anguished) .~~..P~~~The skyshark bites Sugats! The skyshark closely misses Sugats.  The skyshark tail-slaps Sugats but does no damage.  Sugats barely misses the skyshark. The cane toad completely misses you.The skyshark bites Sugats!! The skyshark tail-slaps Sugats!  The skyshark closely misses Sugats. _Sugats hits the skyshark with a +0 dagger of draining!fh As you read the scroll of teleportation, it crumbles to dust.  You feel strangely unstable.  You feel very sick.cane toad stings you but does no damage.  Sugats hits the skyshark with a +0 dagger of draining.  The skyshark bites Sugats!!fh 3F.fh F   skyshark (berserk)F   cane toad (anguished)fh/% Y2-1fh% O=16 ==-5.3 (1fh:& ^Tele Pois Contam fh#8 fh=;  fh; <_Sugats is destroyed!fh;C##..#P..fh.†......^.fhu. .....<......†....[...fh{. F..÷F.F..fhK........ †..÷.....................$. fh[.††......###~.~.....~.~.... .†††...###........~...~..~.fh4.†####.....~..~~~~~~...P. ...†......~#~~~~~.. .fhw††....~P~~~~~~~~~###~~~~~ ...†..~~fhTP~~~~~~~≈≈## ~≈~fhۡfhn& fhޭ.................. ...†.............. .................. .................. fhF^..................... <..................... [................... fh÷............@FF........ .................. †..÷.....................$. .fh~††###~.~.....~.~.... .†††........~...~..~. fh†####.....~..~~~~~~...P. †......~~~~~~~~~#~~~~~.. ††....~P~~~~~~~~~###~~~~~ † ~≈~ fh  .................. ...†.............. .................. .................. fh M^..................... <..................... [................... ÷............@FF........ .................. †..÷.....................$. ††fhw @###~.~.....~.~.... †††........~...~.fh †####.....~..~~~~~~...P. †......~~~~~~~~~#~~~~~.. ††....~P~~~~~~~~~###~~† fhp  You feel sick. The cane toad stings you!  * * * LOW HITPOINT WARNING * * *fh   The cane toad is wracked by anguish!  A cane toad comes into view.fh% F..F 2 cane toads (1 wandering, 1 anguished)Ffh& 27==-----31 -6fh. fh1 W _The cane toad closely misses you.fh_........†...fh.^..........<........†....[..F. .F..÷....F........fh_. .†..÷.$. ..††fh~###~.~.....~.~.... ..†††...###........~...~..~. ....†####.....~..~~~~~~...P. fh'w...†......~~~~~~~~~#~~~~~..w††....~P~###~F~~~   cane toad (...†..~≈≈## ~≈fh|S~~~..P~~~fhfh] ....†.............. ................... fh................... ^..................... <..................... [................... fh ,÷............FF......... .......@........... .†..÷.....................$. ††......###~.~.....~.~.... fhf †††........~...~..~. †####.....~..~~~~~~...P. †......~~~~~~~~~#~~~~~.. ††....~P~~~~~~~~~###~F~~~ fh c†..~~P~~~~~~~≈≈## ~≈~ fhxR A ....†.............. ................... ................... ^..................... <..................... [................... ÷............FF......... fhcS .......@........... †..÷.....................$. ††......###~.~.....~.~.... †††........~...~..~. †####.....~..~~~~~~.†......~~~~~~~~~#~~~~~.. ††....~P~~~~~~~~~###~F~~~ †..~~P~~~~~~~≈≈## fh!T fhp\  You feel sick. The skyshark attacks as it pursues you! The skyshark bites you!!* * * LOW HITPOINT WARNING * * *fhf  .F.F.The skyshark barely misses you. x2; The skyshark completely misses you. x2fhSh }3/90 -----------=fhh 57Pois fho fhs E _The skyshark tail-slaps you but does no damage.fh%<fh?Drink which item? Potions  l - 3 potions of heal wounds  m - 3 brown potions  r - 2 blue potions  v - a grey potion fh@ z - 5 potions of curing  B - a bubbling clear potion  G - 3 inky potions  H - 4 fizzy cyan potions  I - 2 fuming pink potions  M - 2 fizzy amethyst potions fh@^ S - 5 golden potionsU - 2 potions of might  W - 2 smoky dark potions [!] read|quaff|evoke[?] describe selectedfhfhofhQ............................fhjesper the Slicer .............†..............fhw~Human of Hepliaklqana *****. ............................fhεHealth: 3/90------------------------ ............................fh%Magic: 11/23 ===========------------- fh~......^.....................AC: 17Str: 9 fhն......<.....................EV: 31 fh/Int: 16 ...†....[...................SH: 4fhDex: 18 .F..÷............F..........fh  XL: 14 Next: 31% Place: Lair:5 F...............@F..........fhdHNoise: ===------  Time: 17097.3 (0.0) .†..÷.....................$.fh=w) +8 rapier (speed) fh..††......###~.~.....~.~....Cast: Kinetic Grapnel ..†††...###........~...~..~.fhvGTele Pois Contam fhι....†####.....~..~~~~~~...P. w...†......~~~~~~~~~#~~~~~..fh&sF   skyshark (berserk) fh~*..w††....~P~~~~~~~~~###~F~~~F   cane toad (anguished) fhں....†..~~P~~~~~~~≈≈## ~≈~ ...~~..P~~~A cane toad comes into view. fhv_The cane toad closely misses you.You feel sick. The skyshark attacks as it pursues you! The skyshark bites you!!* * * LOW HITPOINT WARNING * * *The skyshark barely misses you. x2; The skyshark completely misses you. x2 fh޻0_The skyshark tail-slaps you but does no damage.fh   You feel much better. You feel sick. You block the skyshark's attack.  The skyshark completely misses you.The skyshark tail-slaps you but does no damage.fhK24/90 ======16 =--8.3 (1Pois fhfhfhW _The cane toad closely misses you.fh`=a†...fh=H.^..........<........†....[...F..÷...fh>F......F.... ..†..÷fh?....$. ...††###~.~.....~.~....fho?.†††...###........~...~..~.fh?...†####.....~..~~~~~~...P. .w...†......~~~~~~~~~#~~~~~.. fh#@...w††....~P~###~F~~~...†..~fh|@≈≈## ~≈~ ~~..P~~~~~≈~~~###.P...~~~Sfh@fhQfhcR   fhCd0  fhd`    fh e0  fhueE   fhe fh*fr#####..#   fhf|#@.....#   fhf.............P#   ...fh W _The cane toad closely misses you.fh j  You puncture the cane toad!fh 2=9 (0.4 fh fh5" ] _The cane toad is almost dead.fh@  You puncture the cane toad!fhd†y   clockwork bee (minion)fh =2-5.3Kinetic Grapnel _You kill the cane toad!fh۰fhfhl _Your Invocations skill increases to level 8!fhGBM .# fhC #.##  ..# #.P#  #... #####..#  .#..P#......##  fhCC.P#  .##  .#  .@.##  fhC.y.#  PP.....##....#  ####### #...##  ##P..fh[D  ##.#.  ..##  ..#  fhbT**   dormant clockwork bee (minion)fh]W=31 --6.3 (1.0fhZfh^ _Your clockwork bee winds down and falls to the ground. _You see here a cane toad corpse.fhy fhz 3fh fh ,5 _fhچ fha fh؋ fh} fhϓ fh9 K2=fh fhw fh %6fh fhѥ fhH fh fh fh fh fhѸ fh< W7=fhO fh ,fh fh fhp E3==fh fh fh> K8=fh fh fh ,fh fh l _Your dormant clockwork bee falls apart.fh U9=fhR fh :==fh fhw fhx fh! fh fh <70fh fh& fh' fh( fh[2 fh2 fhr3 fh> Q1fhF fhNG fhG fhR fhAS fhS fh!\ fh\ K2=fhe] fhd fhse fh&f fhn fhn fhjo fh|w fhx U3=fhx fhۀ fh fh@ fh ,fhċ fh~ fh %4fh fh֕ fh 4y-fh ~.y   vampire mosquito (wandering)fhR 043.3 (27.0)fh: H.yfh ,4.3 (28fh fh c _A vampire mosquito comes into view.fh  .# jesper the Slicer fh` #.##  Human of Hepliaklqana *****. ..# #.P#  Health: 74/90 ===================----- #... #####..#  Magic: 20/23 ====================---- .#..P#......##  AC: 17Str: 9 ...y.........P#  EV: 31 Int: 16 .............##  SH: 4Dex: 18 .............#  XL: 14 Next: 32% Place: Lair:5 ..........@.##  Noise: ---------  Time: 17144.3 (0.0) fhV .............#  w) +8 rapier (speed) PP.....##....#  Cast: Kinetic Grapnel ####### #...##  fhA \##P.. ##.#.  y   vampire mosquito (wandering) ..##  fh ..#Confirm with . or Enter, or press ? or * to list all spells.fh yAiming: Launch Clockwork Bee (mildly dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: a vampire mosquito (wandering, hasn't noticed you)  fh. You lock target on the vampire mosquito and prepare to deploy your bee.  (Press . to continue winding your bee.)fh fh  .#  #.##  fh\ ..# #.P#  #...     fh }.....y      fh _        fh  ##P..  ##.#. y ..## fh U ..# fhN j16 ==5.3 (1Winding fh fhl  Aiming: Launch Clockwork Bee (mildly dangerous; 3% risk of failure)  Press: ? - help, Dir - move target  Aim: a vampire mosquito (wandering, hasn't noticed you)  You lock target on the vampire mosquito and prepare to deploy your bee.  fhH(Press . to continue winding your bee.) _The vampire mosquito buzzes angrily.fh,fhfh1%  fh*You continue winding your clockwork bee...fhf..fhyFF   blink frog (wandering)y   vampire mosquitofh|5=31 --6Kinetic Grapnel. fh fhq] _A blink frog comes into view.fhfhfh|fhfhz.F..y.fhfhPk--7.. fhfh@ _You continue winding your clockwork bee...fhM;}  With a metallic buzz, your clockwork bee launches itself at the vampire  mosquito.fh>fhC.FyF(ally target)fh-Dy   clockwork bee (minion)fhDp6==8fhdHfhJ fh6KV_The vampire mosquito completely misses you. x2fhw  You puncture the vampire mosquito!  The vampire mosquito is heavily damaged.fh P .FRR   Sugats the hexerF   blink frogy   vampire mosquito (ally target)y   clockwork bee (minion)Sugats emerges from the mists of memory!fh :16 ==7 (0.4 fh fh H _The vampire mosquito bites you but does no damage.fh  You closely miss the vampire mosquito.The vampire mosquito is heavily damaged.fh^1=-9.1fhfhFm _Your clockwork bee closely misses the vampire mosquito.fh&]  You closely miss the vampire mosquito.fhՌRThe vampire mosquito is heavily damaged.fh5\ F.fhęP You block the vampire mosquito's attack.fh,!-fh#6 (0.5 fhfhڠ fhE7_Your clockwork bee stings the vampire mosquito.fhG  You puncture the vampire mosquito!fhfh.R§(ally target)fh!y   clockwork bee (minion)fh0M==50.1fhfhI fhI_You destroy the vampire mosquito!fh  You puncture the blink frog!  The blink frog is moderately wounded.Your clockwork bee locks its sights upon the blink frog.fh ky.. fh6 *5 (0.4 fh fh X _The blink frog closely misses you.fh  You completely miss the blink frog.The blink frog is moderately wounded.*fh Fdistracted, slow, ally ta…)Sugats casts a spell at the blink frog.fhY fh fhcF§y.Fslow, ally target)fhRg-9Kinetic Grapnelfh fhO _The blink frog seems to slow down. The blink frog blinks!fhs .#  #.#..# #FPfht#... #####..#  .#..P##P#....##§@..#y.#...........RPP.....##....####### #...####P.. fhEu\##.#.#..#fh!{fh;|fhPfhhu.F.@yfhM†R.fh*i731 --fh=1.9 (1.0Kinetic Grapnelfhfhv& _You swap places.fh  .#  #.#..# #.P#... #####F.#  .#..P#fh#P#.@..##..y.†R#.............#PP.....##....####### #...##fh##P.. ##.#.#fhfhfhDfh fhJ.FyR.fhV8-2fhTfh@fhp{ .#  #.#fhE..# #.P#... #####..#  .#..P#...F..#fhrP#.y..##fh..R.†.##fhKe.............#PP.....##....fhʼn####### #...####P.. ##.#.fh̑fh\ y.fhR&You swap places.fh#:*fh Fconfused, slow, ally targ…)Sugats casts a spell at the blink frog.fh-fh3SF.fh:6/==3fh9fh<6 _The blink frog appears confused.fhH ZP .# fh  #.#..# #.P#... #####F.# fhT .#..P#...@..##y.P....##fh ..R.†.##fh .............#PP.....##....######## #...##fhr -##P.. fh fh fh" yfh c.R.fh0 9=2=-fh 4fh fh% g _Your clockwork bee closely misses the blink frog.fh k  You puncture the blink frog!fh <16 ==5.3 (0.4 fh} fh c _The blink frog is severely wounded.fhOiD  You hit the blink frog.  fhLjThe blink frog is almost dead.The blink frog closely misses your clockwork bee.fhrgR. fhNt.-7fh6zfh~? _Your clockwork bee stings the blink frog.fh(#<  You hit the blink frog.fh+.y   clockwork bee (minion)fh11=3-6.0 (0.3Kinetic Grapnelfh4fh7N _You kill the blink frog!fhfhfhfhTH _No target in view!fhLf fhVh fhk fhm H _No target in view!fh4  ...  P.P  fhu5 z##.#  ..#  ..#   #.##  ..# #.P#  #... #####@.#  #..P#....y.##  .R.P#  ....#fh5  .....#  .†.##  .............#  PP.....##....#  ####### #...## fhI; fhAC *R.*   dormant clockwork bee (minion)fhE S83==fh|E I31 -7.0 (1.0fhH fh K L _Your clockwork bee winds down and falls to the ground.fh!$~P... P.P##fhB%#..#  #.#..# #@P#... #####..#  .#..P#....*R##.........P#.........##...............†.##.........PP.....##....fh(fh%/NR.fh0v4=3==-fh18fhx4fh(7fhKQ3.....PPfhQ.. ...... P.P.... ##.....#fhfR........#  #@##..# #.PfhR>#... #####R.#  .#..P#....*.#.....P#......##fhUS............†.##fhS0.........fh\fhxfNR.fhiV90==9fhlfhnfhyCP# .....P #..P#.. ...fhyD/.. P.P. ###.......@#  ....#.#.##..#. # #RP##... #####..# fh,E .#..P#....*.#....P#....##.....†.#fh0LfhR\NR.fh _'60fhafhcfhE -....#fh(F P# .....P ##..P##.. ........ P.P.... ##.....#....# fhF  ....#.#R#..#..# ###.P##... #####..#  .#..P#....*.#fhF uP....##...fhM fhX RfhY ..fhZ &1fh(_ fh{a fh; ##.P.. ....#....P## ..... P ##..P## #.....# #P.P# ##.....#.........R#  ....#.#.#..#..# ###.P#... #####..# fhB< .#..P#....*.#P#fh@ fh`G NR.fh*I C==2fhL fhN fhV( #.P###.P.. .....## ....P## ..... P ##..P# #.....#fha) #P@P# ##.##.#.R......#  ....#.#.#..#..# ###.P#... #####..#  .#..P#....*.#Pfh,fh#4NR.fh6C==3fhB9fh*;fhi ##.# #.PP####.P.. ........## ......P## ......P ##..P# #..@..#fhd ##P.P## ##R###....#  ....#.#.#..#..# ###.P#... #####..#  .#..P#....*.#fhfhNR.fh1&4fh "fhm$fh;\ ..P##.#fhs #.PP####.P.. ..## ........P#..........P ##.@P## #..... ##PRP## ##.##fh@#....#  ....#.#.#..#..# ###.P#... #####..# fhxfh}NR.fh&5fhfhfh4fh4#.. ..P##.## #.Pfh5dP####.P.. ## fh$6P#.......@..#P.+.##..P#fh6 #..R.. ##P.P##fh7T ##.###fh)8r....#  ....#.#.#fh8S..#..# ###.Pfh>fhVENR.fhJ&6fhKfhMfh ..##.. ..P fho ##.## #.P..#P####.P.. ## P##..........P.+.##.RP#.. #.....#... ##P.P## ##.###fh j....#  ....#.#.#fh fh Rfh ..fhV &7fh fhZ fh fh6 #....##.. ..P fh ##.# #.P..##P####.P...#fh ## .P##.......R..fh (P.+.##..P##.. #.....#... ##P.P##fh .... ##.###....# fh fh fh IR.fh &8fh fhI fh@#....##fh-#.. ..P ##.## fh #.P..#P####.P@..#fh\.###RP##fhf..........#P.+.##..P##fh.##.....#.. ##P.P##fhX.... ##.###fhAfh7 Rfh..fhi&9fhCfhI!fh..##.. ##..##.#..#fh ..P ##.##  #.P@.##P####.P..........R###P#..........#P.+.##..P#..##........ ##P.P## ##.##fhfh8R.fhvfhD'70fhWfhffh..# #.. ##..##.#..#fh #..P###@##  #.P..##P####.PR..........###..P#..........P.+.##..P#...##..... ##P.P##fh*fh&NR.fh(&1fh+fh-fho..## ##.. #..##.#.. #.@P####.## fh #.PR.##P####.P...#......###........P#..........P.+.##..P###.....fhBfh'fhIR.fh&2fhfh fhZJ . ..## #..# ##.. ##..##.#@. #..P##R## fh6Kinetic Grapnel fhi _fhfhDfh  What are your orders?  t - Shout!  Orders for allies: a - Attack new targetfhq. r - Retreat!s - Stop attacking. g - Guard the area.f - Follow me. fhe Anything else - Cancel.fhffhhfhtg.Sfhu016 7fhayfh| fh|_Follow me!fh' (ally target)You hit the black mamba.  The black mamba is lightly wounded.fho 2=3 (0.3 fh' fhv C _The black mamba bites you but does no damage.fh`E  You hit the black mamba.  The black mamba is moderately wounded.fhIfR. fhJ*8 (0.5 fhJMfhOX _The black mamba barely misses you.fhj0 fh1< You puncture the black mamba!fhw4%=fh48.2 (0.4 fhrBfhN fhnNU_The black mamba is heavily wounded.fh=A  You impale the black mamba!!fh"EE†fhKo5=6Kinetic GrapnelfhNfhQO _You kill the black mamba!fh^  P##... .# .. .# fh ...#  ##..# .. .@##  ##R.#  ##..#  ##..##  #.#..#  ##..P#  ###.#  #.P..##  P####.P...# fhdfhR31 ---9.6 (1.0fhXfh, fhj_You see here a black mamba corpse.fhfh:---fhfhKH _No target in view!fh #.. .... P##... ## .. .#  ...#fh  ##..# .# #..#.†## .... ##R.# .... ##..# ... ##..## .# #.#..#  ##..P#  ###.##  #.P..## fhtfh$NR.fhl'.80 _fh+fh .fh fh fh fh" fh}% fh, fh;1 BfhO3 fh; fhn< fhw= fhA fhlC fhJ fheK fhL fhN fhOQ fh#X fhX fhyY fhl\ fhd IP.....###..## fhge .. .#.#..#....# ..##.#..P##...# ..P..#.......## fhe ........# (............# fhMf .........R...# ....P....##..# ....##@.#...# 4.6 (4fhf .. #.#..#.†##  ......##..# fh(g S .......###..# ......##..## ..#.#...#.#..# fhg B...###...##..P# .. ## .###.##  #.P..## fhi fh(s .fhs 3Rfhu +5.6 (5fh)| fhS~ % _Found 6 stones.fh fh fhԌ fhk fh~ fh BfhO fh G..##.#..P##...#  ..P..#.......##  ..............#  (............# fh  ............. .....P....##..# k.....##R.#...# .##.#..#.†## .......@...##..# ..........###..# ........fh {# ....#.#...#.#..# .###...##..P# . ##..###.## . ###.P..## k   rime drake (asleep) fh pP####.P...# ........### fh +6.6 (1fh[ .k   rime drake (asleep)fht +7.6 (2fh s _A rime drake comes into view.fh8  What are your orders?  t - Shout!  Orders for allies: a - Attack new target. r - Retreat!s - Stop attacking. g - Guard the area.fh0f - Follow me.  Anything else - Cancel.fh)fh,516 8.6 (1fh'4fh~8 fh;9_Follow me!fh;J | ..P..#.......## ................# ..(....... ...............# fh7K #.....P....##..# )k.....##..#...# ......##.#..#.†## .......##..# #..# P.##..## #.#...#.#..# #....###...##..P#  ##..###.##  ###.P..##  P####.P...#  ........###  .P## fhX fhjZ D31 9fhD_ fha I _Found a giant club.fh.fh#RfhpR   Sugats the hexerk   rime drake (asleep)fh'90fhifhfhϔ} ..##.#..P##...# .P..#.......## ...............# (............# fhz................# .#.....P....##..# #)k...R.##..#... ##.#..#.†## ..##..# ..###..# P..........##..## ..#.#...#.#..##....###...##..P#fh#..... ##..### .... ###.P..## ..... P####.P...# .###fhfhfh4.RFF   bullfrogfhf=1Kinetic Grapnelfhofhɭ[ _A bullfrog comes into view.fh > ..##.#..P##...#fhN B.P..#.......##...........#.(............#..........#.#.....P....##..##)k.....##..#...#.R##.#..#.†##.##..#fh .###..#.P.##..##.#.....#.#...#.#..#.#...FfhH ###...##..P##..... ##..###.##.. ###.P..##.. P####.P...#  .###fhY fh :F.fhg fhk 2fh fh fh(,+ .. .#.#..#....####....##.#..P##...#P..#.......##.fhN-.......#(............#.................#...#.....P....##..###)k.....##..#...R##.#..#.†##..##..#..###..#..P..........###F#.#...#.#..#..#....###...##..P###...... ##..### ........ ###.P..##....... P####.P...#fh-.fh.fh6fh=:F.fh?&3fhEfhGfh}l $ .. .#.#..#....#.###....##.#..P##...#.P..#.##.#fh@m .....(.#..##...#.....P....##..##.##)k.....##..#...#.R##.#..#.†##.##..#.F......###..#.P.##..##fhm .#.....#.#...#.#..#.#..#....###...##..P# .##...... ##..###.## .fhan . ###.P..##  . P####.P...#fh%fh'fh=2fh2fh3D3=fh 5fh?fh@fhBfh&MfhMfh}OfhuXfhXU4=fh[fhd,fhmgfhpfhzq%5fhsfh|fh8}fhfhهfhfhfh;fh%6fhfhUfhՠfh+fhRfh?fhTfha7=fhfhfhfh*fhfhfhfhU8=fhlfhfhnfh*fh{fh9fhfhPfhQfhQ%9fhfh;,fhFfh0 fh fh2 fh fhL90=fhZfh1 _HP restored.fh#.. .....P.#.#..#....##..###....##.#..P##...#........P..#.......##......#...( ..#fh$ #...#.R...P....##..####.##)......##..#...##......@†#..#.†##............##..##..#P.##..###.....#.#...#.#..#D..#..#....###...##..P#..##...... ##..###.## D   eight-headed hydra (asleep).......... ###.P..## P####.P...#fh+1223.4 (25.0)fh-5t.R, ally targ…)fh8,4.4 (26fhM=fh?f _An eight-headed hydra comes into view.fh4} .. .....P.#.#..#....# #..###....##.#..P##...# PfhO~ ..........P..#.## . ........# . ........(.# . .......# . #...#.....P....##..# . ###.##)R.....##..#...# .fh  #.†...##.#..#.†## .#.##..# .#.###..# .#......P...##..## .#.....#.....#.#...#.#..# fh.#D..#..#....###...##..P# .#....##...... ##..###.## ........... ###.P.. . . P####.P...fh!fh4GR.fh15.4 (1.0)fhfhfh5x =#..###....##.#..P##... #Pfhy ...........P..#.... .. ............... .. ........(. .......fhy ".# .. #...#.....P....##..# ..###.##R......##..#...# ..fhz .......†#..#.†# ..............##.. .. #fh9{ q#.. .. #P. fh{ _$. #.....#.....#.#...#.#.. .. #D..#..#....###...##..P ~.fh|  #....##......###..###. P................ ###.P.. ..fh} hF.......#.P####.P.. F   blink frog (wandering) ~~ ........#fh fh fh )R.  A blink frog comes into view.fh fh &6fh+ fh, 7 _The blink frog moves out of view.fh/?.#P...........P..#.... ...fh ............... ........(. .......fhY.. #...#.....P....##...fh###.##)......##..#........R..†fhLo#..#.†. #..................##.fhG. ##.fh:X #P. .fh$. #.....#.....#.#...#.#. fh... #D..#..#....###...# .fh~~. #....##......###..###. .P.fh............... ###.P. ~............#.P####.P ~~~. ... ...... ~  .fhfh3IP.Rfh`Y=7Kinetic Grapnelfh.ufh}fhS ... ..... ........(. ........ #...#.....P....##.fhY ###.##)......##..........†#..#. #....R.............##. #....#. #P.$. #.....#.....#.#...#.# .... #D..#..#....###...#~.fhB  #....##......###..### ..P................ ###.P ~~..#.P####.P F~~~ #....... .... ...... ≈~ # fh~ fh P.Rfh &8fh& fh) fhva. (.fhJp ........ #...#.....P....##.###.##)......##..........†fhc#..#. ............#.fh #...R. #......P.$.fh;u #..@..#.....#.#... ~.... #D..#..#....###...# ~..~. #....##......###..##fh.P................ ###. ~~~...........#.P####. ~F~~~ #......F... .... ...... ~≈~ #..........^...  fh #............ F   blink frog (wandering) P.+.##fhfhIfha.R.Ffh&9fhͿfhfh|x. .. #...#.....P....#.###.##)......##..........†#.. ............. #fhlz. #..R...P.$. #.....#.....#.#... .~.... #D@.#..#....###...# .~..~. #....##......###...P................ # ~~~~.. l.......#.P#### #~F~~~ ~.#....... ....  ~≈~ ~ #.....F....^...  #............ D 2 hydras (asleep, 1 ally target) ##.D. P.+.# l   komodo dragon (asleep ..F   blink frog (wandering)fhl  A five-headed hydra and a komodo dragon come into view.fhfhJfh}.R.F§Ffhk'30fhfh, _The blink frog blinks!fhs &  fhpt sThe helpless eight-headed hydra fails to defend itself.  You perforate the eight-headed hydra like a sieve!!!!fhy fh fhc -.R.†@F   five-headed hydra (asleep)(ally target)fh/ <16 99 (0.5 fh( fh7 V _You kill the eight-headed hydra!fhfhʥ4=1.3 (0.4 fhfhh fhH_You closely miss the blink frog.fh) fh# *6 (0.3 fhՓ fh8  fh G_You barely miss the blink frog.fhP!f  You hit the blink frog.  The blink frog is lightly wounded.fh",2.0 (0.4 fh6'fh* _The blink frog closely misses you. Sugats misses the blink frog.fh? .You hit the blink frog but do no damage.The blink frog is lightly wounded.fh*5 (0.5 fh9 _Sugats barely misses the blink frog. You block the blink frog's attack.fh;fh7*8 (0.3 fhϱfh _You miss the blink frog. Sugats closely misses the blink frog.fh¨@  You impale the blink frog!!fhr  The blink frog is severely wounded.fh§F.F   blink frog (ally target)fh´fh(c78----==3.1fhfhr fh7_The blink frog hits you! The blink frog blinks!fh #...#.....P....## ###.##)......##..#. fh:##.......†...##. #..................# #.........## #......PfhBK#$. fh#..R..#.....#.#...#. ~.... #†.§#fh ###...# ~..~. #..@.##..# .fh..P. ..l....F.......... ###. ~~~.. ~...............#.P####. ~fhF~~~ ~.# ...... ~≈~ ~ #.fhq^... . #... .##.Dfh P.+.##......##. l   komodo dragon... fhfF   blink frog (ally target)fhfh;fh~.R.lfh|80=---31 --fh4.1 (1.0 fhfh[ _The blink frog completely misses you.fh ]  You miss the blink frog.fh Q.Rfh [16 =--4 (0.3 fh fh܏ c _The blink frog is severely wounded.fh  You hit the blink frog.  The blink frog is almost dead.fh‘iF§ fhZ*8 (0.4 fhfh, _The blink frog blinks!fh7.................. #...#.....P....##fh^9F ###.##)......##..#.#.†...##.#F..............P..........## ...$.....#.....#.#...#..†.@#..#....###. ~..~. #...R##......###..## ...P. ...l...§.......... ~~.. ~....#.P#### ~F~~~ ~...... ~≈~ ~fh;^............##.DP.+.###............##.fh:=fhAfhBfh K.fhKFR..l...fhLO31 -5.8 (1.0 fhSfhUfhtK.fhjL(.................. #...#.....P....## ###.##)......##..#.#.†...##.#.fh"M.F...........P..........## ...$..@..#.....#.#...#.fhN.†..#..#....###. ~..~. #..R.##......###..## ...P. ....l............. ~~.. ~.fh_Ss.....#.P#### ~F~~~ ~...... ~≈~ ~^...l   komodo dragon.... ...... F   blink frog (ally target)##.DP.+.##fh;Tfh[fh]fhafhheF.§Rfh_iDl.....fhj\=-6fhOrfhu, _The blink frog blinks!fhȻ.........(.................. #...#.....P....##fh- ###.##)......##..#.#.†...##.#F........§@...P..........## ...$.....#.....#.#...#..†R.#..#....###. ~..~. #l...##......###..## ...P. .................. ~~.. ~........#.P#### ~F~~~ ~.#fh....... ~≈~ ~.^............fh  (ally target)The komodo dragon bites Sugats!!fh9*fh(m ldistracted, ally target)fhv)bSugats points at the komodo dragon and mumbles some strange words.fhG\fhglR.F.fhl3lfho81===7fhyfh>}A _The komodo dragon resists with some effort.fhW  You closely miss the blink frog.fh wThe blink frog is almost dead.The komodo dragon closely misses Sugats.fh §FllThe blink frog hits you. The blink frog blinks!fhE016 =--8.2 (0.4 fh^fhO] _Sugats barely misses the komodo dragon.fhH fhr What are your orders?  t - Shout!  Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. fhBIg - Guard the area. f - Follow me.  Anything else - Cancel.fhHfhIfhNfhX!.fhXF.Rl.fhYV---9.2 (1.0 fhbfh f _Follow me!fh. (. ........ #...#.....P....#.###.##)......##..........†#.. ............. #. #....F.P.$. #.@R..#.....#.#... .~....fh' #†l.#..#....###...# .~..~. #....##......###...P. .................. # ~~~~.. ~...............#.P#### #~F~~~ ~.#........ ....  ~≈~ ~ #...^...  #...F......... F   cane toad (wandering) ##.D. P.+.# F   blink frogfh:fhVk  A cane toad comes into view.fh .FF.FThe komodo dragon completely misses you.fhh131 =40fhfh; _The blink frog closely misses Sugats.fh  (ally target)You hit the komodo dragon.fh 416 5 (0.3 fh fh ; _The komodo dragon is lightly wounded.fhk fh  You hit the komodo dragon.  The komodo dragon is moderately wounded.Sugats hits the komodo dragon with a +0 dagger of draining!fhJ,^ F.fh, drained, ally target)Sugats drains the komodo dragon. The komodo dragon bites you!fh*.f67----=1.0 (0.5 fh-4fh7D _The blink frog hits Sugats but does no damage.fh=  You hit the komodo dragon.  The komodo dragon is heavily wounded.fh> 2-4 (0.4 fhC fhF Q _Sugats hits the komodo dragon with a +0 dagger of draining.fh  You hit the komodo dragon.  The komodo dragon is severely wounded.fh F.  The blink frog hits Sugats!  Sugats hits the komodo dragon with a +0 dagger of draining.fhf.=8fhTfh fh#(_Sugats drains the komodo dragon.fh D  You puncture the komodo dragon!fhd ,†F   cane toadF   blink frog (ally target)fh =40-2.1 (0.3 fh fh,! Q _You kill the komodo dragon!fhsn .(. fh[,....... #...#.....P....# ###.##)......##..#. ##.......†...##.#..# #.# #.#fhC #......P.#$. #.R@F.#.....#.#...#. fhu~.... #††.#..#....###...# ~..~. #....##......###..# ...P. .................. ###.fhq.. ~.....F.........#.P####. ~F~~~ ~.#...... . ~≈~ ~ #.fhW^... .#.. .##.D. P.+.#fhfhfhfh M.@.Rfh OFF.fh8=---31 -3.1 (1.0 fhS$ fhj_You swap places. The blink frog misses you. The blink frog blinks!fhTw . #...#.....P....#####.##)......##..#.##.......†...##.#..#...........#P...$fh4y.R..#.....#.#...#. ~...††@#..#....###...##~.F..##......### ...P. ......F........... ###. ~~~.. ~...............#.P# ~F~~~ ~.#...... ..... ~≈~ ~ ^...  ... D   five-headed hydra (asleep)#.D. P.+.## F   cane toad #.....##. F   blink frog (ally target)fh#zfh{fh .RF.You swap places. The blink frog barely misses you.fh&4fhIfhC7 _You block the cane toad's attack.fhlA  You puncture the blink frog!fhu †(ally target) #............ ...##.You kill the blink frog!fh_y<16 14 (0.3 fh9~fh fhK_Sugats barely misses the cane toad.fhy   You puncture the cane toad!  fhQNThe cane toad is moderately wounded.fh}9*fhSu  Sugats casts a spell at the cane toad.fhi;Ffh.=7fh_(fh2 fh#36_The cane toad resists with significant effort.fh;&  fh<mYou puncture the cane toad!  The cane toad is heavily wounded.fh=H=5.1 (0.4 fh BfhD fhDP_The cane toad barely misses you.fh l  You hit the cane toad but do no damage.fh 69-5fhI fhq a _The cane toad is heavily wounded.fh0!M drained, ally target)  You hit the cane toad but do no damage. _The cane toad is heavily wounded.fhM"The cane toad is severely wounded.  closely misses you.Sugats hits the cane toad with a +0 dagger of draining.fh#@-9fh|.fh\32 _Sugats drains the cane toad.fh &  fh vYou barely miss the cane toad.The cane toad is almost dead.fh (6.3fh fh Z _Sugats closely misses the cane toad.fh5The cane toad is almost dead. _Sugats closely misses the cane toad. fh|6 You closely miss the cane toad.The cane toad is almost dead.  The cane toad closely misses you.  Sugats hits the cane toad with a +0 dagger of draining!fhI^†, ally target)fhTl28 (0.5Kinetic GrapnelfhE^fhb fhc;_The cane toad dies!fhoL..... .................. jesper the Slicer ..... #...#.....P....## Human of Hepliaklqana *****. fhNpF..... ###.##)......##..#. Health: 69/90 ==================------ ..... ##.......†...##.#..# Magic: 20/23 ====================---- ..... #..................# AC: 17Str: 9 ..... #.................## EV: 16Int: 16 ..... #......P..........## SH: 4Dex: 18 ...$. #.....#.....#.#...#. XL: 14 Next: 42% Place: Lair:5 fhpH~.... #†R@#..#....###...## Noise: =--------  Time: 17246.8 (0.0) ~..~. #.††.##......###..## w) +8 rapier (speed) ...P. .................. ###. Cast: Kinetic Grapnel ~~~.. ~...............#.P####. ~F~~~ ~.#............... ...... ~≈~ ~ #..........^... ...... R   Sugats the hexer fhoq~#............. ...... D   five-headed hydra (asleep, ally target) ##.D.......... P.+.## #............ ...##.Casting: Launch Clockwork Bee (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (mildly dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: a five-headed hydra (asleep, ally target)  You lock target on the five-headed hydra and prepare to deploy your bee.fh\wh     fhw  $.  #†† #.R      ~       fhx fhvzb=7.8 (1Winding fhSfhhonfirm with . or Enter, or press ? or * to list all spells.  Aiming: Launch Clockwork Bee (mildly dangerous; 3% risk of failure)  fhSPress: ? - help, Dir - move target  Aim: a five-headed hydra (asleep, ally target)  You lock target on the five-headed hydra and prepare to deploy your bee. _(Press . to continue winding your bee.)fhf  What are your orders?  t - Shout!  Orders for allies: a - Attack new target. fh~gr - Retreat! s - Stop attacking. g - Guard the area. f - Follow me.  Anything else - Cancel.fh>)fh& B70--8fh%fh')H _Follow me! You stop assembling your clockwork bee.fh  ..( ................... fh  #...#.....P....# #.##)....#.. #.†...##.#..#. #. #.....fh #. #......P..........# ..$. fh+ #...@.#.....#.#...#. .... #††.#..#....###...##.fhޫ ~. #.R†.##......###..### ..P. .................. ###.P ~~.. ~...............#.P####.P fhX zF~~~ ~.#............... . ≈~ ~ #..........^... .fhҬ #............. .......##.D P.+fh fh< LR†fh \31 --9fh fh fh*B# .. ........( ................... fhOC #...#.....P....# #.##)....#.. #.†...##.#..#.† #.. fhD#..#. #....@.P..........##.. .$. fhD#.....#.....#.#...#.. #††R#..#....###...##.. .~. #.††.##......###..###. fh]E..P. .................. ###.P. ~.. ~......#.P####.P fhEc~~~ ~.#............... . ~ ~ #.^... .#....fhWFG .......fhLOfh5XRR.fh[U1=50fhbfhdfhx3fh/{fh'fh ;1fhfh&fhfh{fhfh.fhfhKg2==fhfh͹fhTK2=fhۼfhfhofh]fh(fhU3=fhfhWfhfhfhfhW4=fhffhfhfhfh$ fh;_You start resting.fhB60.0) fhffh63==fh~%1.8 (11fh8$fh&% _Magic restored.fh  . ........(.#fh { .......# #...#.....P....##..# ###.##)......##..#...#fhU  ##.......†...##.#..#.†# #.fh ##. #.###. #.....@P.fhw ##..# $. #...R.#.....#.#...#.#. fh V#††.#..#....###...##..P ~. #.††.##......###..###.# fhv 9P. .................. ###.P. .. ~...............#.P####.P.fh 4 ~.#.................# ~ #..........^......Pfhh K#. .fh_ fh LR.fh _6=2.8 (1.0)fh9 fh fhBfh GR.fhg <16 =3.2 (0.4fh>fhU _You completely miss the fungus.fhqtW  You puncture the fungus! The fungus begins to die.fho&6fhfh4 _The fungus is lightly damaged.fhz=  You puncture the fungus!fh-}E==4.0fh߁fh΃4 _The fungus is lightly damaged.fh &  fh =You puncture the fungus!  The fungus is lightly damaged.fhǮ O==5 (0.5fhI fh J _Sugats hits the fungus with a +0 dagger of draining!fh3  You puncture the fungus!  The fungus is moderately damaged.Sugats hits the fungus with a +0 dagger of draining.fh +9 (0.4fh^ fhA / _Sugats drains the fungus.fhOMfhO_Sugats drains the fungus.  You puncture the fungus!  The fungus is moderately damaged.fhJSugats hits the fungus with a +0 dagger of draining!fh-5.4 (0.5fh&fh43/ _Sugats drains the fungus.fhj  You impale the fungus!!  The fungus is heavily damaged.fh147=9fhfhkJ _Sugats hits the fungus with a +0 dagger of draining!fh  You puncture the fungus!  The fungus is severely damaged.fhډ5-6.3 (0.4fhҎfhJ _Sugats hits the fungus with a +0 dagger of draining!fhv8puncture the fungus!  fh{XThe fungus is severely damaged.  fh@-7fhfh fh!_Sugats drains the fungus.fh1  You puncture the fungus!  The fungus is almost destroyed.fh8.fhn5=7.0 (0.3fh fh W _A nearby fungus withers and dies.fh 6 .fhu # . ........(.#  fhF .......#  #...#.....P....##..#  fhJ! ###.##)......##..#...#  ##.......†...##.#..#.†# .fh% 2 #.##..# . #.....R.###..# . #.##..# . #.....#.....#.#...#.#..# . #††.#..#....###...##..P# . #.††.##......###..###.# . ..............###.P..# . ~...............#.P####.P. ~ ~.#................#~ #..........^......P##. .fh4 fh7 B31 ---fh[8 8.0 (1.0fh? fhA fh, Q .# fh-  ........(.#  .......#  #...#.....P....##..#  ###.##)......##..#...#  fh%. ##.......†...##.#..#.†##  #.##..#  #.....R.###..#  #.##..##  fh. *#.....#.....#.#...#.#..#  #††.#..#....###...##..P#  #.††.##.  .............fh/  ###.P..#  ~...............#.P####.P...#  ~.#.................#~ #....^.......fh/ gP##. .#fh2 fh@ G.RfhC X8---9fhK fhN fh:fhfhfhfh\fhfhfhzfhofhfh-K9=fh'fh,fhfhFfhfhfh,fhV80=fhfhUfhfhw9=fhfh9=fhܮfhhfhfhfhfh80=2=fhNfh=fhfhfhB,fh<fhfh%1fhfhO=fhfhfhIR23==fh}fhfhfh~fhfhfhfh a3=fhfhfh:==fhfhp!fh4"fh#fh,k4=fh.fh#6fh6fh7fh1@,fhAfh;5fhE fh2fhfh[fh7fh fh!fh,fh-%6fh\.fh7,fh39fh B,fhCfhLfhuMK7=fh/NfhVfh:WfhXfh`fh7afh;bfh3ifhiU8=fh!kfh9sfhsfhufh}fhJ~%9fhfhLjfhRfhfhÔfhNfhtfhfh<L90=fhfhæ1 _HP restored.fhfhͲfhXfhfhfhBfhfhfhfhfhrfh,fhfhfhfhfhK9=fh fhfh;fhfhfh fhfhxfhCfh;fhfh*fh0,fhfh2 fhHfhfhfhfhfhffh!fh"fh#fh%fh)fhk0fh31fh1fh3fh7fh<,fh[>fh@fh EfhoJfh=KfhKfhDNfhRfhXfhXfhZfh[fhd...........####.P..##~.......#.P####.P...#fhe~.#........................###~ #..........^.............P###....................###.DP..P.+.##..P###...##...##.....# .R##.....##P.P## .!.....@...# ....###.##-330.1 (47.0) ...$......## .....#.. ..... ........ .......#.# ....#..# ###.P fhm_#....#####.. .....#..P#....*.## <P# .............##fhqS.RfhztF-1.1 (48fhyfhE{9 _Found a stone staircase leading up.fhe fh% fhx fh2 fh fh fh ,fh fhH fh fhW fhv fh fh& >~.. ~...#.P####.P. ~~~ ~.#............. ~ ~ #^....fh  #........ ##..P..P.+.##.. #....##...##... #....##.....##P.#...!.........# ....###.Y.....$@.R...## .....#.......# .................#.#...#..# ###..#....#####.~fh u....#..P#....*<.............. Y   dream sheep (wandering)~........ ..fhB 13.1 (2.0)fh fh fh .R.YA dream sheep comes into view. x2fh +4.1 (3fh fh 8 _The dream sheep moves out of view.fh@.   ~.#............... ~ ~ #..........^.... #............... ##............P. #.............# fh/ #............## #...!.........#  ......$@R....##  Y.............#  ............... ...............#..#  .............#.fhe0 s ~.............# .........<..... ~..............fhv   ~.#............... ~ #..........^.... fhI #............... ##............P. #.............# #............## #...!.........#  ......$@R....##  Y.............#  ............... fh N...............#..#  .............#. ~.............# .........<..... ~..............fh, !fh fh fh fhZ  fh \_A dream sheep is nearby!fhu  ~.#............... ~ ~ #..........^.... #...............fhv; ##............P. #.............# #............## #...!.........#  ......$@R....##  Y.............#  ............... ...............#..#  .............#. ~.............#fhX .........<..... ~.............. fh4  ~.#............... ~ #..........^.... #............... ##............P. #.............# fhS5#............## #...!.........#  ......$@R....##  Y.............#  ............... ...............#..#  .............#. ~.............# fh5.........<..... ~.............. fh< fh? fhE fhHb _A dream sheep is nearby! fhg  ~.#............... ~ ~ #..........^.... #............... ##............P. fh6hs#.............# #............## #...!.........#  ......$@R....##  Y.............#  ............... ...............#..#  .............#. ~.............# .........<..... ~.............. fh_Q  ~.#............... ~ #..........^.... #............... ##............P. #.............# #............## #...!.........#  ......$@R....##  Y.............#  ............... ...............#..#  fhC%.............#. ~.............# .........<..... ~.............. fht fh fh fh b _A dream sheep is nearby! fh8V~.. ~.#.P####.P  fhF~~~ ~.# ≈~ ~ #.^ # ##.P..P.+.## #.##...## # fhX|.##.....##PY#...!.........# ....###~......@.R....## .....#~Y fh=.# .#.#~.#..# ###~.#....#####~.#..P#....~.< fhY 2 dream sheep (wandering, 1 ally targ…)~  fh9  fh  fh1" fh( fh2n.R.Y. fhs3HY) fh7+5.1 (1 fh> fhA  fhB_A dream sheep comes into view. _You see here 25 gold pieces. fh   fhO H You now have 969 gold pieces (gained 25). fh N  The dream sheep bleats! You hear a bleat! fhk  fh  fh jY.~Y.....R fhn YYYYYY 4 dream sheep (1 ally target) fh 616 ==6 fh;  fh   fh] S_A dream sheep comes into view. x2 fh ~~.. ~...............#.P####.P jesper the Slicer F~~~ ~.#....................... Human of Hepliaklqana *****. ≈~ ~ #..........^............ Health: 90/90 ======================== #....................... Magic: 20/23 ====================---- ##............P..P.+.##. AC: 17Str: 9 #.............##...##.. EV: 16Int: 16 #............##.....##P SH: 4Dex: 18 .#...!.........# ....### XL: 14 Next: 44% Place: Lair:5 Y......@......## .....#. Noise: ==-------  Time: 17336.1 (0.0) ~Y.....R.......# ....... [4 fh, A0mw) +8 rapier (speed) Y....................#.# Cast: Kinetic Grapnel Y...............#..# ### ~.............#....##### ~~.............#..P#.... R   Sugats the hexer ~.........<............. YYYY 4 dream sheep (1 ally target) ~~...................... ...........Casting: Launch Clockwork Bee (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (mildly dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: a dream sheep (ally target)  You lock target on the dream sheep and prepare to deploy your bee. fh , fh  fh    ~     fh 2  ~.Y...R.  .Y ~Y  fh Z7.1 (1Winding  fh  fh* onfirm with . or Enter, or press ? or * to list all spells.  Aiming: Launch Clockwork Bee (mildly dangerous; 3% risk of failure)  Press: ? - help, Dir - move target  Aim: a dream sheep (ally target)  You lock target on the dream sheep and prepare to deploy your bee. _(Press . to continue winding your bee.) fh fh 31 You continue winding your clockwork bee...  The dream sheep are wreathed in dream dust. You feel drowsy...You fall asleep. fhZ/  --more-- fh}w  ~.#.............. ~ #..........^... #.............. fh~##............P #............. #............# .#...!.........#  Y......@......##  ~.Y...R........#  ..Y............ ~Y..............#..#  ~.............# ~~............. ~.........<.... fh> ~~............. fh} fh݂ fhS fh fh 2  0 --8Kinetic Grapnel fh> fh fh, fhz fhL _You stop assembling your clockwork bee. fhyw --The dream sheep headbutts Sugats! fh13=9.1 (2 _ fhֱ fh$ fh fhj fh* fh2%  fhGA blink frog comes into view. fh%  fh}?Sugats hits the dream sheep with a +0 dagger of draining.  fh<K The dream sheep barely misses Sugats. fh4-40.1 (3 _ fh fh fh, fh^  Sugats hits the dream sheep with a +0 dagger of draining. fhA fh^  Sugats hits the dream sheep with a +0 dagger of draining! fhv -The dream sheep headbutts Sugats! fh;21.1 (4 _ fh fh^  Sugats hits the dream sheep with a +0 dagger of draining! fhH fh" fhu fh fha&  fhuThe dream sheep dies!Sugats hits the dream sheep with a +0 dagger of draining. fh=( fh(&  fhH)S1=Sugats drains the dream sheep. fh9/V=52.1 (5 _ fh1 fhC6 fh9 fh?^  ~.#.............. fh@ ~ #..........^... #.............. ##............P #............. #............# fh@.#..Y!.........#  ~.....Y@......##  ~....RY........#  fhlA.Y............. ~...F...........#..#  ~.............# ~~.............  ~.........<.... fhAF   blink frog ~~............. fhBYYYY 4 dream sheep (1 drained, 1 ally ta…) fh6C fhE fhF fhsR.YY..R.Y. fhXS687- fhSI16  4 =3.1 (6 fhZ fh^  fh^3_The dream sheep headbutts you. You wake up. fh6 B  You puncture the dream sheep! fh F.The dream sheep is almost dead. fho 9* fh8 slow, 1 drained, 1Sugats gestures at the dream sheep while chanting. fh; fh~= fhK9 Y fhL .Y.R.YYYY 5 dream sheep (1 distracted, 1 sloThe dream sheep seems to slow down. The dream sheep headbutts you! fhNB79--- fh#O+=4 (0.3 fhxX fhZ^ _A dream sheep comes into view. fhBe  You barely miss the dream sheep. fhJf.YYY fhK2-8 (0.4 fhQ fhT_ _The dream sheep is almost dead. fhY   fh < You puncture the dream sheep! fhw †(ally target) 4 dream sheep (1 distracted) fh} AYou kill the dream sheep! fh X6-4.2 fh  fhح w _The blink frog hits Sugats! Sugats closely misses the blink frog.fhB  You puncture the dream sheep!fh` Y.YYfheZThe dream sheep is moderately wounded.fh`7---6fh2fhߖX _You block the dream sheep's attack. The dream sheep headbutts you.fhOA  You impale the dream sheep!!fh}R^  You kill the dream sheep!fh_ .§F 3The blink frog hits Sugats. The blink frog blinks!fhc9*fh8  Sugats gestures at the blink frog while chanting.fh"fhV~YFfh:7=9 (0.3 fhfh> _The blink frog resists with some effort.fhB  You puncture the dream sheep!fh(5.2fh fh  fh U_The dream sheep is heavily wounded.fhB  You puncture the dream sheep!fhAfhfhfhvqY..†R.fh!F. 2fh`8-87 (0.5 fh,fhY9 _You kill the dream sheep!fhfh7WF~~~ ~.#......... fh8'~≈~ ~ #^ #. ##P..P.+.## #fh9..##.. #..##Y.#...!..# ....##fhA:~~Y...Y..# .....~.....@†.......# .....fh:~R.........#~~...FfhL;#..# #≈~...#....#~~fh;\..#..P#...<........~~fhX<..~Y 3 dream sheep (1 distracted) fhFfhKfhqZ| .YF.fh[ A dream sheep comes into view.The dream sheep completely misses you.fhR\z83==31 6.7 (1.0 fhafheN _Sugats hits the blink frog with a +0 dagger of draining! fhej_You see here a dream sheep corpse.fh(fhB.Yfh$7---2=16 7.1 (0.4 fhfhp _You closely miss the dream sheep. The blink frog hits you!fh &  fh qYou puncture the dream sheep!  The dream sheep is heavily wounded.fh6 9*fhN) %  fh* [Sugats gestures at the blink frog while chanting.fh^ M  The blink frog resists with some effort.fhl & fhl ~YFYThe dream sheep headbutts you but does no damage.fheo *6 (0.5 fhy fh}  fh~ Q_The blink frog barely misses you.fh6B  You puncture the dream sheep!fh>B1.YfhBfhC,8.0 (0.4 fh+Ifh'L_ _The dream sheep is almost dead.fh fhE< You puncture the dream sheep!fh fhX You kill the dream sheep!fh_.Y...†fhO 2fh o4---=-fh! 4fh&fhx) fh)_Sugats misses the blink frog. The blink frog barely misses you.fh  You closely miss the blink frog.The blink frog is moderately wounded.fh;*fh8&' fh&Fdistracted, ally target)Sugats casts a spell at the blink frog.fhfh=-^.YFfh-2=9 (0.5 fh7fhP= fh=8_The blink frog resists with some effort.fh%E FF  You hit the blink frog.  The blink frog is severely wounded.-9.2 (0.3 fhG*fh,X _The blink frog closely misses you.fh/ <  You hit the blink frog.fh< G .Yfh4= MThe blink frog is severely wounded.fh@ 9*fh  Sugats gestures at the blink frog while chanting.fh ;Ffh %=fh2 7 (0.5 fh fh > _The blink frog resists with some effort.fhí  You closely miss the blink frog.The blink frog is severely wounded.The blink frog hits you but does no damage.fh5-50.1 (0.4 fhڳfhw9 _You block the dream sheep's attack.fhA  You puncture the blink frog!fhfhi.Y†YY 2 dream sheep (1 ally target)fh:9=4 (0.3 fhfhN _You kill the blink frog!fh1%  fhAYou closely miss the dream sheep.fh:*fh Ydistracted, 1 ally t…)Sugats gestures at the dream sheep while chanting.fhB!YYally target)-8 (0.4 fh`&fh(? _The dream sheep resists with some effort.fhK5 5=-  Sugats gestures at the dream sheep while chanting. _The dream sheep resists with some effort.  You hit the dream sheep.  The dream sheep is moderately wounded.The dream sheep shake their wool and sparkle. You feel drowsy...  You fall asleep.fh9 /  --more--fhA=  ~ #..........^..fhD #............. ##............ #............ #............ ~.#...!.........#  ~~....†........##  ~~..Y.Y@†.......#  fhJ~....R†........ ~~.............  ≈~............. ~~~............ ~~.........<... ~~~............ fhC8~.~............fhfhfh{5  2 fh@ 0 1.3 (0.5 _fh!fh &  fh9 Sugats hits the dream sheep with a +0 dagger of draining!  Sugats drains the dream sheep.  The dream sheep headbutts you but does no damage.fh fh( q  Sugats barely misses the dream sheep.fh /  --more--fhu> =2.3 (1 _fh xfh  Sugats hits the dream sheep with a +0 dagger of draining.  Sugats drains the dream sheep.fh   ~ #..........^.. #............. ##............ #............ #............ ~.#...!.........#  ~~....†........##  fhՒ~~.....@†.......#  ~....RY........ ~~.............  ≈~............. ~~~............ ~~.........<... ~~~............   dream sheep (drained, ally target) ~.~............  The dream sheep dies!Sugats hits the dream sheep with a +0 dagger of draining!fhF8.fh63----3==16  4 503.3 (2fh#fh` _Sugats drains the dream sheep. The dream sheep headbutts you! You wake up.fhXY~F~~~ ~.#...................... jesper the Slicer ~≈~ ~ #..........^........... Human of Hepliaklqana *****.#...................... Health: 63/90 ================--------fhZ##............P..P.+.## Magic: 19/23 ===================-----#.............##...##. AC: 17Str: 9#............##.....## EV: 16Int: 16~.#...!.........# ....## SH: 4Dex: 18fhh[~~....†........## .....# XL: 14 Next: 50% Place: Lair:5~~.....@†.......# ...... Noise: ==-------  Time: 17353.3 (0.0)~....RY...............#. w) +8 rapier (speed)~~...............#..# ## Cast: Kinetic GrapnelfhN]|≈~.............#....####~~~.............#..P#...~~.........<............ R   Sugats the hexer~~~..................... Y   dream sheep (drained, ally target)~.~...............................Sugats hits the dream sheep with a +0 dagger of draining! _Sugats drains the dream sheep. The dream sheep headbutts you! You wake up.  Casting: Launch Clockwork Bee (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fh^'Casting: Anguish (dangerous; 11% risk of failure)  Press: ? - help, Dir - look around, f - activatefhI ~F~~~ ~.#...................... jesper the Slicer ~≈~ ~ #..........^........... Human of Hepliaklqana *****.fh #...................... Health: 63/90 ================--------##............P..P.+.## Magic: 19/23 ===================-----#.............##...##. AC: 17Str: 9#............##.....## EV: 16Int: 16~.#...!.........# ....## SH: 4Dex: 18~~....†........## .....# XL: 14 Next: 50% Place: Lair:5~~.....@†.......# ...... Noise: ==-------  Time: 17353.3 (0.0)~....RY...............#. w) +8 rapier (speed)fh ~~...............#..# ## Cast: Kinetic Grapnel≈~.............#....####~~~.............#..P#...~~.........<............ R   Sugats the hexer~~~..................... Y   dream sheep (drained, ally target)~.~............................... _Sugats drains the dream sheep. The dream sheep headbutts you! You wake up.  fhU Casting: Launch Clockwork Bee (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Anguish (dangerous; 11% risk of failure)  Press: ? - help, Dir - look around, f - activateThe dream sheep resists with some effort.fh ;*fh;Yconfused, drained, ally …) Casting: Launch Clockwork Bee (mildly dangerous; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Anguish (dangerous; 11% risk of failure)  Press: ? - help, Dir - look around, f - activate  The dream sheep resists with some effort.  Sugats gestures at the dream sheep while chanting.fhG}9Yfh~d64==4.3 (1fh҆fhJs _The dream sheep appears confused. The dream sheep misses you.fh   You hit the dream sheep.  The dream sheep is almost dead.fhr3--7 (0.4 fhfhۗ fhmM_Sugats barely misses the dream sheep.fh!  You catch the helpless dream sheep completely off-guard!  You impale the dream sheep!!fh,F†fh21---5.1Kinetic Grapnelfh6fh9O _You kill the dream sheep!fhr~~~.. ~#.P#### #~F~~~ ~.#.fh)v~≈~ ~ #^ #.........##P..P.+.# #..## #...#.....#...!...# ~....@..# ~~.....††# ....R†......~~~...#..# ≈..###~~......#..P#<~~~~.~..........fh8wfh%NR.fh7=31 -6.1 (1.0fhfhx _You see here a dream sheep corpse.fh`...P. .... ~~~~.. ~.#.P#### #~F~~~ ~..~≈~ ~ #^#.........#P..P.+..##...# #....##.fh b\~~.#...@...#..†..#~....R††# ..........†.....~..#..# ≈~.#....###~.....#..P#.<~~~fhcfhlNR.fh*o[8=7 _fhtfhfhɃ516 8.1 (2fhćfhb _z - 6 potions of curing (gained 1)fh Z~~.. ~#.P####. ~F~~~ ~.#....... ~≈~ ~ #.^ #.fh 6.#P..P.+.###.##...##.#.##..~~.#. ....#~~~....R@.## .~~~.....††. .~~.....†...fh #.....#~.#..# #~≈~.#....###~~~P#...~~~..<..........~.fh *.~.fh fh< T20=31 fh $9.1 (1fh fh fhG MF~~~ ~.#....... ≈~ ~ #.^ #..#P..P.+.##fh #.##...##..#.##.....##P~~.#. ....#~~~....R..## .....#.~~~.....†@. .......~~.....†........#.#~.#..# ###fh =~≈~.#....###~~~P#....~~~..<..........~..~. †fh fhp I†Rfh) _9=60fh7 fh x _You see here a dream sheep corpse.fh)~ ~ #.^ #..#P..P.+.###.fhF##...##..#.##.....##P~~.#. ....###.~~~....†..## .....#..~~~.....R†. .......~~.....†.......#.#~.#..# ###.~≈~.#....#####.~~~P#....*~~~..<..........~..~. ~.†..fhfh^I†Rfh6711 _fhfhfh #..#P..P.+.##..P.##...##..#.##.....##P.P~~.#. ....###.#~~~....†..## .....#..#fhF~~~.....††..........#~~.....†.R......#.#.#~...#..# ###.P~≈~.#....#####.~~~..P#....*~~~..<...............~..~. ~.fh†.#..PP.....##fhyfhG.Rfh*2=1==2fhfhfh)}#P..P.+.##..P#.##...##.....#.##.....##P.P#fh~~.#.# ....###.##~~~....†..## .....#..# ~~~.....††..........# ~~.....†...fh.....#.#.#~..R#..# ###.P~≈~.fh>r.@...#....#####..#~~~..P#....*.#~~~..fḧ<...............P~.#.~.# ~.fh†.##..PP.....##....######## #...##fhfhG.Rfh^4=3fhfhfhm fhN fhP fhr 2==fh fh fh fh fh! K5=fhU fh fh{ fh fh fh5 9=fh fh fh U6=fhx fh fh L3==fh fh fh~ fh] fh% fh& %7fh' fh. fhe/ fh,0 fh8 fh8 X8==fh9 fhnA fh;B fhC fhJK fhL fhL fhV fhvW K9=fhX fh/] fha fhb fhc fhf fh fh[ w785.0)w   tyrant leechfh fh fh c _A tyrant leech is nearby!fh_fhvb% fhb{ Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   6.0   7.0   0   j - Spellcasting   6.0   8.3  -1          fhc b - Unarmed Combat   0.0   1.0   0   k + Hexes5.8   6.0   0   c - Throwing   2.0   3.0   0   l + Necromancy5.9   6.0   0      fhdi m - Forgecraft   6.0   7.0   0   d - Short Blades  14.0  18.0   0   n - Ice Magic   0.0   1.0   0  fhd e - Long Blades   9.0   1.0   0          o + Invocations8.3   7.6  +1  f + Armourfhe4.7   5.0   0   p - Evocations   1.0   2.0   0  g + Dodging10.2  12.0   0       h - Shields   1.0   2.0   0       i - Stealth  10.0  10.1  +1      fhe                            fh_The tyrant leech dies!.fho@ ^.fh8pOP ........#P..P.+.##..P# .##...##.....##.....##P.P#~~..###.## .fhqr~....†..##......#..# .††.......#............†......@R.......#.#.##~......fhqsy..#..#####.P≈.#...~~~.#..P#....*.##.<...............P~..fhr.# ~....  ......†.# .fhs*....fh**   dormant clockwork bee (minion).fhq1----31 -.fh}4.5 (1.0.fh.fhL _Your clockwork bee winds down and falls to the ground..fh' #....# ##P..P.+.##..P## #..##...##.....# #.fhӯ##.....##P.P##~~.#..##....###. ~~~....†..##......#.. ~~~.....††.......#.........# .†.......R.#.#.## ~~~.....*..#..#####.P#.fho ~≈~..#....#####..# ~~~~..#..P#....*.## <...............P# ~~~~........##.fhd ~.~.. ~......†.## ........# PP.....##....#.fh .fhM.R.fh=2=-.fh5.fh.fh.fh|  ##P..P.+.##..P #..##...##..... ###.....##P.P~~.#.fhy} ..##....###. ~~~....†..##......#.. ~~~.....††.......#.........# .†.........#.#.## ~~~....R*..#..#####.P# ~≈~...#....#####..#.fh  ~~~~..#..P#....*.# <...............P ~~~~.... ~.~. ~†.## ....# PP.....##....# ####### #...##.fh .fh# M.R.fh{ &6.fh .fhN .fh C #..##...##.....fh  ###.....##P.P~~.#..##....###. ~~~....†..##......#.. ~~~.....††.......#.........# .†.........#.#.# ~~~....*..#..#####.P ~≈~.fh &R..#....#####.. ~~~~.....#..P#....*. <............... ~~~~.. ~.~. ~† .... .fh. PP.....##....!.....####### # ##P...fhb .fh M.R.fh R5==3.fhF O===7.fh .fh V _Found a golden potion./fh&  #..##P~~.#..##....###. ~~~....†..##......#.. ~~~.....††.......#......... .†.........#.#. ~~~....*..#..#####. ~≈~..#....#####. ~~~~R....#..P#....* .<............. ~~~~. ~.~ ~† .../fh FPP.....##!.....####### #.......# ##P. ##/fh/fh M.R/fhT$_7==8/fhe+/fha-/fh~~.#..##....### ~~~....†..##...... ~~~.....††.......#...... .†.........#.#/fh ~~~....*..#..##### ~≈~..#....##### ~~~~..#..P#... R<............. ~~~~.. ~.~ .~†..PP.....##!.....####### #.......# ##P.. ## /fhm/fhM.R/fhQ.89/fh`/fh/fhZl ? ~~.#.##..../fhm o ~~~....†........##......# ~~~.....††.......# ~~.....†.#. ~~~.*..#.. ~≈~.#.... ~~~~/fhvn .#..P# ~~~.< ~~~~....@.R ~.~~.~.~.PP.....###/fheo .!.....# #^.# ##. /fh| /fh DR./fh 59=/fhO !400/fh! /fh= 0fhXR ~~.#.##.... ~~~....†........##...... ~~~.....††.......# ~~.....†.# ~~~.*..#.. ~≈~.#.... ~~~~.#..P# ~~~0fhRS'.< ~~~~...@.R~.~~.~.~.PP.....###.!.....# #.^.# .0fh@[0fh1fhד1fh7 #.###~~~~~.#.##~....†........##~.....††.#~.....†~≈~~~~.*..#≈~≈≈~≈~.#1fh8|~≈~~~~.#..≈~~~~~~.<~~.~~.~.....R~P~.~~.PP.~~###.!F....# .^....#  .1fh:1fhI=1fhCr.RF.1fhF&51fhL1fhN1fh  What are your orders?  t - Shout!  Orders for allies: a - Attack new target1fh . r - Retreat!s - Stop attacking. g - Guard the area.f - Follow me.  Anything else - Cancel.2fh2$2fh=,2fh,2fhR4sFR..2fh5G16 6Kinetic Grapnel2fh:2fh= _Follow me!2fh͋#~~~~~.#.~~...†..##..~.....††.2fhƌ$.~~~~~~.....†....~~≈.*..#≈~≈≈~≈~.#...~~~≈~~~P≈~~~~~~..<......~~.~~~~~~.~.~~~~~~.~.2fh~~P~.~.....FR~~~................PP.~~###!.....######### .^......#  ... 2fh֑2fh2fhFeFR.2fhD31 72fhk2fhL2fh ~~...†##..~.....††..~~~~~~.....†....~~≈.*..#..#≈~≈≈~≈~.#....#~~~≈~~~P#≈~~~~~~..<.........~~2fh .~~~~~~.~.~~~~~~.~..F~~P~.~.....R~~~..........PP.~~###!.....########## .^......#  ... ..2fh   (drained)  The bullfrog completely misses you.The bullfrog hits you but does no damage.  Sugats hits the bullfrog with a +0 dagger of draining!2fh L====82fh 2fh 1 _Sugats drains the bullfrog.3fh , ally target)  You barely miss the bullfrog.The bullfrog is severely wounded.3fhV9*3fhR Fconfused, drained, ally tar…)Sugats casts a spell at the bullfrog.3fh1"9F3fh!#416 8 (0.3 3fh'3fh+4 _The bullfrog appears confused.3fhtB  You hit the bullfrog.  3fh6The bullfrog is almost dead.The bullfrog misses you. The bullfrog hits itself.3fhD.3fh5-9.3 (0.53fh$9Kinetic Grapnel3fh\3fhM _The bullfrog is killed!3fh]\,~.....††.~~~~~~.....†....~~≈.*..#..##≈~≈≈~≈~.#....#~~~≈~~~P#.≈~~~~~~..<..........~~.~~~~~~.~.~~~~~~.~.3fh}]P~~P~.~.....R~~~..........PP.....#.~~###!.....########## .^..# .... ...$3fhyh3fh0kr31 --10.3 (1.03fho3fh:r+ _Found 13 gold pieces.3fhl3fh8-3fhY3fhH _No target in view!3fhpj~~~~~~.....†........#~~≈.3fhI*..#..###≈~≈≈~≈~.#....#~~~≈~~~P#..≈~~~~~~..<..........~~.~~~~~~.~.~~~~~~.~..R~~P~.~...~~~..........3fhPP.....##.~~###!.....####### ### .^......# # ..... 3fhk].$.3fhP3fh&13fh|3fh & _You swap places.3fhw ~~≈.*..#..###≈~≈≈~≈~.#....#~~~≈~~~P#...≈~~~~~~..<..........~~.3fhx $~~~~~~.~.~~~~~~.~..R~~P~.~......~~~....PP.....##.~~###!.....####### #.### .^......# # .... ..$...#.3fhz 3fh L.R3fh` &23fh 3fhd 3fhc k≈~≈≈~≈~.#....#~~~≈~~~P#....3fh* ≈~~~~~~..<..........~~.~~~~~~.~.~~~~~~.~...†~~P~.~.....R~~~..........PP.....##.~~########## #.### .^......# ##P .....#3fh ..$...#..P3fh 3fh L.R3fh &33fh 3fh" 3fh.% 516 4.3 (23fh) 3fh,+ _ _S - 6 golden potions (gained 1)4fhC~~~≈~~~P#....*≈~~~~~~..<..........~~.~~~~~~.~.~~~~~~.~...4fhC †~~P~.~.......~~~.........RPP.....##.~~###......####### #.### .^.# ##P ......# ...$...#.......##P..4fhF4fh`NL.R4fh6QI31 5.3 (14fhU4fhX4fh[≈~~~~~~..<...............~~.~~~~~~.~.4fh&~~~~~~.~...†.#~~P~.~.......~~~....PP.....##.~~###R.....####### #...#### .^......## ##P .....#.# ..#.$...#.....#....##4fhP..###..P.###.#4fh-4fh3L.R4fh &64fhk4fh 4fh%~~4fh...†.#P~.~.........~...4fhPP.....##.~~########## #...#### .^4fhR....## ##P.. ......... ##.# .4fh$...#... .....##.  4fhP. ...  .###..P.###.#4fh? ##P### ##.#4fhC4fhIL.R4fh&74fh4fh4fh .~ ~~~~~~.~...†4fh ~~P~.~....... ~~~..PP.....## .~~###.####### # ### .^.## ##P. ..R....# ## ......# .. $...#... .. ......##.  4fh.P.. .... . #.###..P.###.#..# ##P### ##.# ##4fh! 4fhP.R4fh)&84fh;4fho5fh.~~~~~~.~.~~~~~~.~.....†.#~~P~.~...~~~.5fh PP.....##..~~###.####### #...#### .^.## ##P..# ##.#.R.....# ..#....#... ..#.##. .P.. ..#.###..P.###.#.. 5fh# ##P### ##.# 5fh95fh&95fh5fh5fhL16 20.3 (25fh` ? _You now have 982 gold pieces (gained 13).5fh35fh=5fh5fh5fh'5fhg31 5fh5fh,5fhu5fh5fhJ5fh_,5fh5fhw5fh( 5fh ,5fh 5fhS 5fh 5fhm 5fh. 5fh 5fhB 5fh 5fh 5fh 5fh% 5fh 5fh# 5fh' 5fh}( 5fhD) 5fh* 5fh0 5fh1 5fh\2 5fh4 5fht9 5fh\< ,5fh= 5fh:? 5fhC 5fh\H 5fh>I 5fhI 5fhK 5fh%O 5fhbS 5fhT 5fhU 5fh?V 5fhY 5fh` B5fha 5fhld 5fhWi 5fhj 5fhj 5fhk 5fhm 5fhr 5fhQs 5fht 5fhu 5fhkx 5fh} 5fh~~ 5fh- 5fhA 5fhs 5fh ,5fh 5fhd 5fhR ,5fh0 5fh 5fhҖ 5fh: ,5fh: 5fhw 5fh 5fh 5fh 5fhL 5fhЦ 5fh` 5fh 5fh 5fh/ 5fhش 5fhۺ ,5fh 5fh 5 _You swap places.5fht 5fh 5fh@ 5fh 5fh 5fh 5fh 5fhl 5fh 5fh" 5fh 5fh ,5fh 5fh 5fh 5fh 5fh 5fh^ 5fh 5fh 5fh 5fh 5fh 5fh 5fhE 5fh 5fhJ 5fh; 5fh" 5fhp 5fh ,5fh 5fh 5fh 5fh 5fhi 5fh& 5fh" 5fh% 5fh* 5fh*+ 5fh=, 5fh. 5fh81 5fh6 5fh7 5fh8 5fh: 5fh= 5fhC B5fhGF 5fhH 5fhM 5fhN 5fhBO 5fhR 5fh 5fh' 5fh 5fhX 5fha ...... # ...... #.. ...... #.......# ....$. D #.....#.....#.#...# 5fhb .~.... .. #÷÷.#..#....## .~..~. ...###.÷÷.##......###..# ~...P. ............### ~~~~.. P~...............#.P### #~F~~~ ~.#.............61.3 (41.0)  5fhVc Q~≈~ ~ #..........^.......... #.....R............... ##......P..P.+.# #......##...## #............##.....##~~~~~.#.............##....# D   five-headed hydra (wandering, ally ta…)~~~~~~~....†........##......~~~~~~~.....††.......#......5fhe 5fhj 5fh;16 2.3 (1.0)7fhvD7fhJG _Follow me!8fhs@...... #.................. jesper the Slicer ...... #.................# Human of Hepliaklqana *****. ...... #.................# Health: 90/90 ======================== ....$. . #.....#.....#.#...# Magic: 20/23 ====================---- 8fht+.~.... .D #÷÷.#..#....###...# AC: 17Str: 9 .~..~. ...###.÷÷.##......###..# EV: 16Int: 16 ~...P. ....................#### SH: 4Dex: 18 ~~~~.. P~...............#.P#### XL: 14 Next: 52% Place: Lair:5 #~F~~~ ~.#....@................ Noise: ---------  Time: 17462.3 (0.0)  ~≈~ ~ #....R.....^.......... w) +8 rapier (speed) #..................... Cast: Kinetic Grapnel ##............P..P.+.# #.............##...## 8fhuk#............##.....# R   Sugats the hexer #~~~~~.#.............##....# D   five-headed hydra ~~~~~~~....†........##...... ~~~~~~~.....††.......#......Casting: Launch Clockwork Bee (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (mildly dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: a five-headed hydra  You lock target on the five-headed hydra and prepare to deploy your bee.8fhBz8fhg:   $. .  .. h ..D  8fhK  ~≈~ ~   h   wolf ††......onfirm with . or Enter, or press ? or * to list all spells.  Aiming: Launch Clockwork Bee (mildly dangerous; 2% risk of failure)  Press: ? - help, Dir - move target  Aim: a five-headed hydra  You lock target on the five-headed hydra and prepare to deploy your bee.  (Press . to continue winding your bee.)==3.3 (1Winding 8fh8fhW _A wolf comes into view.8fh 8fhc 8fh ..hD8fh 31 --4Kinetic Grapnel. 8fh1 8fhů  8fh` :_You continue winding your clockwork bee...9fh9fh9fhO  You continue winding your clockwork bee...9fh9fh9fh9fhFhh..hDhh 3 wolves (1 wandering)9fhk--5.. 9fh9fhZ _A wolf comes into view. x29fhO" 9fhq# ,9fh% 9fh/ 9fh10 ,9fh]? Z ..h9fh@ h...yD.@h(ally target)hy   clockwork bee (minion)With a metallic buzz, your clockwork bee launches itself at the five-headed  hydra.9fhB /==69fh C 9fhtM 9fhQ  9fhR 8_Your clockwork bee stings the five-headed hydra!:fhdy  You puncture the wolf!  The wolf is heavily wounded.:fh{ w  The wolf closely misses you.:fh hh.Dhh 5 wolves (1 wandering, 1 ally targ…):fhj DA wolf comes into view. x2:fhK 8*:fh slow, 1 a  Sugats points at the wolf and mumbles some strange words.:fhs :fh <.h:fh% h:fh ! b1=16 8 (0.5 :fh1$ :fh ' 2 _The wolf seems to slow down.;fh^  The wolf howls!  You impale the five-headed hydra!!;fh$x  The five-headed hydra is heavily wounded.;fh^  Your clockwork bee completely misses the five-headed hydra.;fhp \hh.h;fh 0F... F   cane toadhhhhh 6 wolves (1 slow, 1 ally target) (…);fh 4=7.2 (0.4 ;fh;fh ;fh7_A wolf comes into view. A cane toad comes into view.;fhl H  You puncture the five-headed hydra!;fh;u x  The five-headed hydra is heavily wounded.;fh&v ,;fh 9 .;fh h.h÷.h  The wolf pauses to sniff the ground.Your clockwork bee barely misses the five-headed hydra.;fh: .-6;fha ;fh J _The wolf misses you.fh}  You catch the helpless wolf completely off-guard!  You spit the wolf like a pig!!!>fhW  You kill the wolf!>fhl>fh>fhw.yh..h>fh5...F†hhhh 5 wolves (1 ally target)>fh2-6 (0.3 >fhz>fhH _Your clockwork bee locks its sights upon the wolf.>fhM &  >fhN cYou puncture the wolf!  The wolf is heavily wounded.>fhe .h2  The wolf bites your clockwork bee. The wolf bites you. The wolf misses you.>fhh 8*>fhA  >fh4  Sugats points at the wolf and mumbles some strange words.>fh >fh Oh.h>fhb e87-==70.1 (0.5 >fh  >fhR ? _The wolf resists with significant effort.?fh7A&  ?fh:BYou miss the wolf.The wolf is heavily wounded.The wolf closely misses your clockwork bee.?fhEp  Your clockwork bee closely misses the wolf.?fhP{.h.F?fhQ.-6?fhW?fh1Z ?fhZk_The wolf bites you but does no damage. The wolf misses you.?fh b  You completely miss the wolf.?fh ?fhI : .hR.The wolf is heavily wounded.The wolf bites your clockwork bee. The wolf completely misses you.?fh D-9 (0.3 ?fh ?fh J _The wolf misses you.@fhCfhJ _The wolf misses you.Cfh CfhZ 6 .Cfh$ _h  You miss the wolf. You feel sick.Cfh 56-Cfhn +=8 (0.4Cfh CfhM  Cfh B_Sugats hits the wolf with a +0 dagger of draining!Cfh ;  You puncture the wolf!Cfh † 2 wolves (1 slow, 1  You kill the wolf!The wolf barely misses Sugats.Cfh '6.2Cfh Cfh > _Sugats hits the wolf but does no damage.Dfh"Dfh#55-6Dfh*Dfh- _You closely miss the wolf. You feel sick. The wolf barely misses you.Dfhsn  You impale the wolf!!  The wolf is almost dead.DfhRDfh:*Dfh6p  Sugats casts a spell at the wolf.DfhR h The wolf resists with significant effort.DfhqTh62=-==7.0DfhZDfh\@ _The wolf bites Sugats. The wolf bites you.DfhLW6  You hit the wolf.Dfh'_ †   wolf (slow,Dfh_=  You kill the wolf!Dfhcq1-8--3 (0.3DfhiDfhk$ _You feel sick.Dfh  #.# #..# #..........#$. . #.....#.....#.#...#. ~.... .. #÷÷.#..#....###...# ~..~. ...###.÷÷.##......###..# ...P. .*..Dfh ####... P~.....††h.#.P####. ~F~~~ ~.#...†R@. ~≈~ ~ #.....†....^.#..##......P..P.+.##......##...##.#....##.....##~~~~~.#....##....#~....†........##......#~.....††.......#.Dfhd" DfhO+ GR.Dfh, 03==31 --8.3 (1.0DfhI2 Dfh5 u _You swap places. You feel sick. The wolf completely misses you.Dfh̶  You miss the wolf. The wolf closely misses you.Dfh= 8*Dfh z  Sugats gestures at the wolf while chanting.Dfh; &hDfh< 416 7 (0.4DfhJB DfhyD 2 _The wolf seems to slow down.Dfh d  You puncture the wolf!  The wolf is moderately wounded.Dfhdd59=-9.0 (0.3DfhiDfh"l Dfhl_You feel sick.Efhg&  EfhlYou miss the wolf.The wolf is moderately wounded.Efh5=7-EfhG#4 (0.4EfhEfhb) _The wolf bites you.Efhd  You miss the wolf.The wolf is moderately wounded.EfheT8==8EfhkEfhMmH _Sugats hits the wolf with a +0 dagger of draining.Efh  You puncture the wolf!  The wolf is severely wounded.EfhI780.1 (0.3Efh2Efh$ _You feel sick.Efh{ ( EfhV|  You hit the wolf.  The wolf is almost dead.Efh~ *5 (0.4EfhƉ Efh { _Sugats barely misses the wolf. The wolf bites you but does no damage.Ffh#The wolf is almost dead. _Sugats barely misses the wolf. The wolf bites you but does no damage.  You barely miss the wolf.FfhThe wolf is almost dead.You feel sick.  Sugats hits the wolf with a +0 dagger of draining.Ffh.*   dormant clockwork bee (minion)Ffh ]6=-9FfhI!;Kinetic GrapnelFfh'Ffh)D _The wolf dies!FfhToFfhVt7-FfhL{Ffh} Ffh~:_No target in view!FfhFfhbFfh[Ffh FfhB_No target in view!FfhFfhN% Ffh Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   6.0   7.0   0   j - Spellcasting   6.0   8.3  -1  Ffh        Ffh,L b - Unarmed Combat   0.0   1.0   0   k - Hexes   6.0   7.0   0   c - Throwing   2.0   3.0   0   l - Necromancy   6.0   7.0   0  Ffh     m - Forgecraft   6.0   7.0   0  Ffhjh d - Short Blades  14.0  18.0   0   n - Ice Magic   0.0   1.0   0   e - Long Blades   9.0   1.0   0          o + InvocationsFfh18.5   7.6  +1  f + Armour4.9   5.0   0   p - Evocations   1.0   2.0   0  Ffh,g + Dodging10.3  12.0   0      FfhE h - Shields   1.0   2.0   0       i - Stealth  10.0  10.1  +1  Ffhϳ            FfhV        Ffh            Ffhl            FfhThe relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] HelpFfh [=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  Ffh9[!] training|cost|targetsHfh Hfh Hfh .....#..................# jesper the Slicer .....Hfh@ 3#.................## Human of Hepliaklqana *****. .....#.................## Health: 56/90 ==============---------- ...$. . #.....#.....#.#...#. Magic: 23/23 ======================== ~.... .. #÷÷.#..#....###...## AC: 17Str: 9 Hfh ~..~. ...###.÷÷.##......###..## EV: 16Int: 16 ...P. .......*............####. SH: 4Dex: 18 ~~~.. P~.....†R........#.P####. XL: 14 Next: 58% Place: Lair:5 ~F~~~ ~.#...†.@................ Noise: =--------  Time: 17480.9 (0.0) Hfh 7~≈~ ~ #.....†....^........... w) +8 rapier (speed)#...................... Cast: Kinetic Grapnel##............P..P.+.## Pois #.............##...##.#............##.....## R   Sugats the hexerHfh u#~~~~~.#.............##....## *   dormant clockwork bee (minion)~~~~~~~....†........##......#~~~~~~~.....††.......#.......The wolf is almost dead.You feel sick.  Sugats hits the wolf with a +0 dagger of draining. _The wolf dies! _No target in view! Hfh- 3_No target in view!Hfhn Hfh Hfh! HfhP Ifhh#†...##.#..Ifhwi........ ................## ...$. . #.....#.....#.#...#... .. #÷÷.#..#....###. ~..~###.÷÷.#####..## Ifhēf...P. .......*.... ~~~.. P~.....†#.P#### ~F~~~ ~.#...†.R..... ~≈~ ~ #.....†....^Ifh..........#P..P.+.##.##...##. ##.#~~~~~.#......Ifh\\.##....#†..##IfhXD  You swap places. You feel sick.Ifh|5=31 -1.9 (1IfhIfh _You are no longer poisoned.Things that are here: _a wolf corpse; a wolf corpseIfh5r ###.##)......##..#.#Ifh2.÷...##.#............. ................## ...$. . #.....#.....#.#...#.IfhF.. .. #÷÷.#..#....###. ~..~###.÷÷.#####..## ...P. .......*... ~~~.. P~.....††#.P#### ~IfhF~~~ ~.#...†.R..... ~≈~ ~ #.....†....^..........#P..P.+.##Ifh.##...##. ##.#~~~~~.#.....##....#Ifh{Ifh.Ifho.R.Ifh\6-2IfhIfh IfhsW_Your dormant clockwork bee falls apart.IfhIfhIfhlIfhIfh/,IfhIfhIfh]Ifh™IfhtS7=IfhcIfhIfhJIfhIfhɪIfhxIfh,IfhUIfhK8=IfhIfhIfhCIfh-IfhIfhIfhWIfhIfhR99Ifh)IfhEIfhIfhIfhIfhWIfhIfhIfhsT60=Ifh&Ifh IfhIfhJIfh`IfhK1=IfhIfh",Ifh9Ifh,IfhIfhIfh92IfhIfhIfh1IfhIfh ,Ifh Ifh IfhO 93Ifh Ifh  Ifh Ifh8 Ifh : _Ancestor HP restored.Ifh Ifh IfhY Ifh N64=Ifh Ifh! Ifh>" Ifh" Ifh' Ifho( Ifh) IfhT- IfhD. W5=Ifh/ Ifh3 ,Ifh4 Ifhk8 ,Ifh~9 Ifh+? ;6Ifhb@ IfhE ,Ifh}F IfhK ,IfhL IfhQ IfhoR %7IfhrS Ifh%X ,Ifh2Y Ifhy] Ifh%^ K8=Ifh` Ifh c Ifhc Ifhed Ifhi ,Ifhj Ifh;o Ifho U9=Ifhp IfhWv ,Ifhw Ifh5{ Ifh{ Ifh| Ifh0 R70Ifh^ Ifh Ifhy Ifh Ifh? Ifh܍ Ifh Ifh %1Ifh Ifh> IfhØ Ifhn Ifh Ifho Ifh$ Ifh Ifh| K2=Ifh[ Ifh Ifh Ifh Ifh Ifh F F   cane toad (wandering)IfhH x529.9 (47.0)FFIfh -30.9 (48Ifhc Ifh \ _A cane toad comes into view.Kfhx/  What are your orders?  t - Shout!  Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. Kfh0Hg - Guard the area.f - Follow me.  Anything else - Cancel.Kfh4Kfh+>>F~Kfh>Kfh@s3=16 1.9 (1.0)KfhEKfhG _Follow me!Kfh'5Y..... ###.##)......##..#. jesper the Slicer ..... ##.......÷...##.#..# Human of Hepliaklqana *****. Kfh;6..... #..................# Health: 73/90 ===================----- ..... #.................## Magic: 20/23 ====================---- ..... #.................## AC: 17Str: 9 ...$. . #.....#.....#.#...#. EV: 16Int: 16 ~.... .. #÷÷.#..#....###...## SH: 4Dex: 18 ~..~. ...###.÷÷.##......###..## XL: 14 Next: 58% Place: Lair:5 ...P. ..F.....@...........####. Noise: ---------  Time: 17531.9 (0.0) Kfh7~~~.. P~.....†R........#.P####. w) +8 rapier (speed) ~F~~~ ~.#...†.................. Cast: Kinetic Grapnel ~≈~ ~ #.....†....^........... #...................... ##............P..P.+.## R   Sugats the hexer #.............##...##. F   cane toad #............##.....##  #~~~~~.#.............##....##Kfh7Casting: Launch Clockwork Bee (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (mildly dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: a cane toad  You lock target on the cane toad and prepare to deploy your bee.Kfh?  )    $. .  ..  Kfh@ ...F   ~    KfhCc==2.9 (1Winding Kfh IKfhKlonfirm with . or Enter, or press ? or * to list all spells.  Kfh1L,Aiming: Launch Clockwork Bee (mildly dangerous; 2% risk of failure)  Press: ? - help, Dir - move target  Aim: a cane toad  You lock target on the cane toad and prepare to deploy your bee. _(Press . to continue winding your bee.)KfhYn Kfh _Your clockwork bee stings the cane toad!LfhK:  LfhYou puncture the cane toad!  The cane toad is severely wounded.Lfh 616 6.2 (0.3 Lfh*LfhY _Sugats barely misses the cane toad.Lfh  You barely miss the cane toad.The cane toad is severely wounded.The cane toad barely misses you.Lfh+ 2-6 (0.4 Lfhp Lfh  Lfh K_Your clockwork bee stings the cane toad but does no damage.LfhI  You barely miss the cane toad.The cane toad is severely wounded.Lfhz g5=1Lfh ?==7.1 (0.5 LfhW Lfh M _Sugats hits the cane toad with a +0 dagger of draining!Lfh5@  You puncture the cane toad!Lfh>.y   clockwork bee (minion)Lfh Fh =9-LfhF4 (0.3Kinetic Grapnel _You kill the cane toad!LfhBLLfhN LfhtOY_Your Armour skill increases to level 5!MfhJ. ###.##)......##..#.MfhK ##.......÷...##.#... #........... #...MfhkL #.........$. . #.....#.....#.#...# .~.... .. #÷÷.#..#....###... .~..~. ...###.y÷.##......###.. ~...P. .@..####MfhL~.. P~.....†R.#.P#### #~F~~~ ~.#...†..  ~≈~ ~ #.....†....^MfhsMJ # ##.P..P.+. #.##...## #.##..... #~~~~~.#.##....Mfh:Y**   dormant clockwork bee (minion)Mfh]\q31 --8.4 (1.0Mfh*bMfhdL _Your clockwork bee winds down and falls to the ground.Mfhu)3Mfh*Mfh/MfhZ2,Mfh7MfhK8U6=Mfh19Mfh>MfhG?Mfh@MfhEMfh/FMfhFMfhYKMfhLQ72=MfhLMfhRMfhSMfhQTMfhXMfhYMfhYMfh_Mfh_%8Mfhc`MfhdMfh1e9=MfhfMfhrkMfh lz9=3==MfhmMfhqMfhrMfhUsMfhMfh,MfhҍMfh}l _Your dormant clockwork bee falls apart.MfhV80=Mfh MfhјMfh:==MfhbMfhMfhMfh<MfhyMfh%1MfhԤMfhMfhRMfhMfhnMfhMfhMfhMfh3%2MfhMfhMfh?MfhMfhMfhMfh$MfhMfhK3=MfhfMfh$MfhMfhjMfhMfh!MfhMfhMfhU4=MfhnMfh,MfhVMfhMfh1MfhMfh Mfh%5MfhbMfhMfhMfhUMfhRMfh%6MfhMfh.MfhMfhmMfh Mfh MfhX Mfhw7=Mfh%BMfhFMfhMfh{MfhJ#Mfh#U8=Mfh$Mfh)Mfh)Mfhk*Mfh/Mfh/MfhY0Mfh4Mfh5%9Mfh5Mfh:Mfh?;Mfh;MfhI@Mfh@MfhAMfhEMfh[FL90=Mfh6GMfhKMfhOMfhPMfh_QMfhRMfhTMfh XMfhYMfhKZMfhZMfh\Mfhe ...Mfh9f ###.##)......#... ##.......÷...##.... #........... #............ #........$..... #.....#.....#.#. ..~.~......... #÷÷.#..#....###. MfhfG~...~..~.......###.÷÷.##......## ~~~~...P.P.R.....-82.4 (44.0)#~~~~~..(~.P~.....††........#.P ~###~F~~~...~.#...†.. MfhEgH## ~≈~ ~~.~ #.....†....^ #~~~ #.~ ##...P..P.# #...##.. #...##...MfhgX #~~~~~.#...##..MfhlMfhrMR.Mfht,3.4 (45MfhyMfh{% _Found 6 stones.Nfh 3Nfh Nfh'NfhbNfhNfhzO=NfhH Nfh?(Nfh +Nfh+Nfhc-Nfh#1Nfh 4Nfh:Nfh<NfhJ=Nfh/?Nfh@NfhNfh}... #...#..............# ###.##)............# ##.......÷.......# #... .F......###... .F.......F.........##...................$........##.....#.....# .....~...# #÷÷.#..#.... ...~...~..~###.÷÷.##......6.4 (3.0) .~.P.P.................... ~Nfhk'~~~#~~~~~..(~.P~.....††# ~~~~###~F~~~...~.#...†.... ~≈≈## ~≈~~~~~.~.#.....†....^ ~### ~~~~~~P~#....~~~.~#####..P. F   cane toad (wandering, ally target)..### #....# #..##Nfh1NfhcNfh` _A cane toad is nearby!Nfhڝq .........# ).........# ÷.........# Nfh.........##.........#.$........#.........# #÷÷.~.....@R###.÷÷.P.P...........~..(~.P~.....††~~~...~.#...†.. ~≈~~~~~.~.#.....†....^ ~~~~~~P~#...... NfhMS~~~.~#####..... ..### #.....Nfh: .........# ).........# ÷Nfh;.........# .........##.........#.$........#.........# #÷÷.~.....@R###.÷÷.P.P...........~..(~.P~.....††Nfh<~~~...~.#...†.. ~≈~~~~~.~.#.....†....^ ~~~~~~P~#...... ~~~.~#####.....Nfh= ..### #.....Nfh%FNfhINfh(TNfhVJ _A cane toad is nearby!NfhWOfh............ #...#..... jesper the Slicer ..................# ###.##)..... Human of Hepliaklqana *****. ..................# ##.......÷... Health: 90/90 ======================== Ofh..................# #............ Magic: 20/23 ====================---- .F................###............ AC: 17Str: 9 .F.......F.........##............ EV: 31 Int: 16 ..........$........##.....#.....# SH: 4Dex: 18 .....~.~..........# #÷÷.#..#....# XL: 14 Next: 59% Place: Lair:5 ...~...~..~.....@R###.÷÷.##...... Noise: ---------  Time: 17586.4 (0.0) .~~~~~~...P.P.................... w) +8 rapier (speed) ~~~~#~~~~~..(~.P~.....††........# Cast: Kinetic Grapnel Ofh:~~~~###~F~~~...~.#...†........... ~≈≈## ~≈~~~~~.~.#.....†....^.... ~### ~~~~~~P~#............... R   Sugats the hexer ~~~.~#####............P. F   cane toad (wandering, ally target) ..### #.............# Ofh#............##Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (mildly dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: a cane toad (wandering, ally target, hasn't noticed you)  You lock target on the cane toad and prepare to deploy your bee.  (Press . to continue winding your bee.)OfhuOfhF  ) Ofh÷ .FR.# #÷÷.###.÷÷ ^  F ..### Ofh Ofhj16 ==7.4 (1Winding OfhOfhq  OfhAiming: Launch Clockwork Bee (mildly dangerous; 2% risk of failure)  Press: ? - help, Dir - move target  Aim: a cane toad (wandering, ally target, hasn't noticed you)  You lock target on the cane toad and prepare to deploy your bee.  (Press . to continue winding your bee.) _The cane toad gives a loud, deep croak!Ofh Ofh Ofh Ofh a..F..ROfht ..Ofh d31 --8Kinetic GrapnelOfh ). Ofh Ofh @ _You continue winding your clockwork bee...Ofh!* Ofh~+ Ofh1 g.FR.Ofh3 k--9.. Ofhu9 OfhC<  Ofh< 2_You continue winding your clockwork bee...OfhзOfh .Fy drained, ally target)y   clockwork bee (minion)With a metallic buzz, your clockwork bee launches itself at the cane toad.  Sugats hits the cane toad with a +0 dagger of draining!  Sugats drains the cane toad.Ofh190Ofh3Ofh> _Your clockwork bee stings the cane toad.Pfh0 |........ #...#.# ###.##)..# ##÷..# # .Pfh@ .F##F..........##.................$...R....##.... ~.....~.~......F@..# #÷÷.#..# ....~...~..~....y..###.÷÷.## ..~~~~~~...P.P...........~#~~~~~..(~.P~.....††~~~~###~~~~~...~.#...†...... ~~≈≈## ~≈~~~~~.~.#.....†....^ ~~###~~~~P~#..~~~~.~#####P..### #..Pfh :  Pfh Sugats misses the cane toad. The cane toad misses you.Your clockwork bee barely misses the cane toad.==1Pfh Pfh M _Sugats hits the cane toad with a +0 dagger of draining!Pfh2KU  You barely miss the cane toad.PfhLLThe cane toad is severely wounded.PfhT:*Pfh] slow, drained, ally target)Sugats points at the cane toad and mumbles some strange words.PfhF1=16 =-7 (0.3 PfhPfh| _The cane toad seems to slow down. The cane toad completely misses you.Qfh-  You hit the cane toad.  The cane toad is severely wounded.QfhS!-QfhL%2.1 (0.4 Qfh&Qfh( Qfhb)P_Your clockwork bee misses the cane toad.Qfh  You puncture the cane toad!  The cane toad is almost dead.Qfh .=5QfhQfhYour clockwork bee misses the cane toad.puncture the cane toad!almost dead. _Your clockwork bee stings the cane toad but does no damage.hit the cane toad.Qfh:*QfhE Fconfused, distracted, slow…)Sugats gestures at the cane toad while chanting.Qfh؀dFslow, drained, aQfh&9QfhQfh5 _The cane toad appears confused.QfhQ&  Qfh9You hit the cane toad.  The cane toad is almost dead.Your clockwork bee stings the cane toad but does no damage.Qfh&$89QfhW-=-3.3QfhaQfh/ _The cane toad stings you.QfhA @  You puncture the cane toad!QfhQ .**   dormant clockwork bee (minion)QfhQ W  You kill the cane toad!QfhW W61-7QfhX 9Kinetic GrapnelQfh_ QfhIb L _Your clockwork bee winds down and falls to the ground.Qfh . . #...#.# ###.##).# ##Qfh .÷.# #.F.###.F.##.$...R....##.....# .~.....~.~.# #÷÷.#..#.~...~..~....*..###.÷÷.## ~..~~~~~~...P.P..~#~~~~~..(~.P~.....††Qfh }~###~~~~~...~.#...†~≈≈## ~≈~~~~~.~.#.....†....^~###~P~#.~.~#####.. ..### #Qfh@ Qfh 90=31 -4.7 (1.0Qfh Qfh Qfh Qfhy 8-Qfh Qfh H _No target in view!Qfh3QfhzQfhQfh$ _QfhMQfh?,QfhQfha2=QfhQfhQfh9=QfhQfhQfh Qfh Qfh8QfhQfh?Qfh Qfh9=Qfh.Qfh.Qfh2Qfh6Qfh98Qfh?9Qfh:Qfh#=l _Your dormant clockwork bee falls apart.RfhRfh+R.602.7 (8.SRfhݜkS   electric eel (distracted, ally target)RfhRfhGRfh RfhV_An electric eel is nearby!Rfh* ............ ...........# )...........# ÷...........# ...........##............#...$..R.....#~......@...# #÷÷~..~.......###.÷÷...P.P.........~~~..(~.P~.....††~~~~...~.#...† ~≈~~~~~.~.#.....†....^ ~~~~~~~~P~#....Rfh+G ~~~~~.~#####... ..### Rfh/ ............ ...........# )...........# ÷...........# Rfh...........##............#...$..R.....#[40m~......@...# #÷÷~..~.......###.÷÷...P.P.........~~~..(~.P~.....††~~~~...~.#...† ~≈~~~~~.~.#.....†....^ ~~~~~~~~P~#.... ~~~~~.~#####... Rfh}0..### RfhgRfhRfhRfh}d _An electric eel is nearby!Sfh!.Sfhє . #...#.# ###.##)Sfhn.# ##.÷.# #.F.###.FSfh.##.$..R.....##.....# ~.~.....~.~Sfh.# #÷÷.#..#.~...~..~.###.÷÷.## .~..~~~~~~...P.PSfh-5~#~~~~~..(~.P~.....††~###S~~~~...~.#...†~≈≈## ~~≈~~~~~.~.#.....†....^ Sfhʗ≈~~~###~P~#..~.~#####.. ..### #SfhFSfh L ***Sfhͷ**** The electric eel shoots out a bolt of lightning at Sugats!SfhdVThe bolt of electricity hits the plant! The plant begins to die.SfhmSfhR.....P~ Sfhd3=====3.7 (1SfhSfh&: _The bolt of electricity hits Sugats!Sfhe........ #...## ###.##).# ##......# .F.###.FSfh1..##.$.R......##.....# #~.~.....~.~.... #÷÷.#..# .......~...~..~.###.÷÷.#~..~~~~~~...P.P............. ~~~~~~~~#~~~~~..(~.P~.....††~###S~~~~...~.#...†.≈≈###~~≈~~~~~.~.#.....†....^≈~~~### ~~~~~~~~~~P~#.......... .~#####.Sfhߘ..#### # #Sfh̛SfhTS~Sfh8*Sfh2%  Sfh']Sugats gestures at the electric eel while chanting.SfhH;SSfhKE-4Kinetic GrapnelSfhYSfh]; _The electric eel struggles to resist.Sfh)M # ###.##).# ##......# F....###.F.....##.$.R......##.....# ##~.~.....~.~.... #÷÷.#..# ........~...~..~.###.÷÷.#SfhN e~..~~~~~~...P@P............. ~~~~~~~~~#~~~S~..(~.P~.....††~###~~~~~...~.#...†.≈≈###~~≈~~~~~.~.#.....†≈~~~####~~~~~~~~~~P~#.......... #.~#####..#### #SfhN e###### ##~~~~~.#SfhQ SfhU SfhGf .R~SS---5SfhLi Sfhl Tfh\.# ##......# F....###Tfh.F.....##....$.##.....# ###~.~.....~.~....R #÷÷.#. #........~...~..~.......###.÷÷.#Tfh~..~~~~~~...P.P............. .~~~~~~~~~#~~~~S@.(~.P~.....†† P~###~~~~~...~.#...†.≈≈###~~≈~~~~~.~.#.....†≈~~~####~~~~~~~~~~P~#..... TfhS #.~##### ~~~~~~~..#### # ~####### # ~~ #~~~~~.# ~~~~~~~....†TfhTfhTfh *******The electric eel shoots out a bolt of lightning at you!The bolt of electricity hits you. The bolt of electricity hits the plant!Tfh&UTfha.R@.(~.P~Tfh c$87Tfh d;-===6TfhmTfho. _The plant begins to die.Tfh P  You barely miss the electric eel.Tfh} Tfhܲ *******The electric eel shoots out a bolt of lightning at you!Tfh @.(~.P~7----==Tfh /16 7.0 (0.3 Tfh' Tfh[ _ _The bolt of electricity hits you! The bolt of electricity hits the plant!Tfh ' Tfh F You puncture the electric eel!Tfh 2-5 (0.5 Tfh Tfh _The electric eel is heavily wounded.You hit the electric eel.  The electric eel is almost dead.TfhXTfh .R A nearby plant withers and dies.Tfh# *******The electric eel shoots out a bolt of lightning at you!Tfh@\p@.(~.P~Tfh]B2----Tfh])=8.0TfhgTfhk TfhlQ_The bolt of electricity hits you. The bolt of electricity hits the plant!UfhC  You puncture the electric eel!UfhC~UfhDb3---4 (0.4Ufhi9Kinetic GrapnelUfhUfhf _You kill the electric eel!Ufh9--Ufh!UfhH _No target in view!UfhUfhUfhUfh) Ufh:_No target in view!UfhF*E.# ##Ufh*.# #.F....###.F....##.$.##..... Ufh+.###~.~.....~.~.# #÷÷.# ##.~...~..~.###.÷÷..~..~~~~~~...R.P.Ufh, ~#.(~.P~.....†† ~P~###~~~~~...~.#...† P~≈≈###~~≈~~~~~.~.#.....†~≈~~~####~P~# ~SUfh- #~.~##### ~~ ~~~~~~..#### # ~~.~~# # P~~ #~~~~~.# ~....†Ufh;  You enter the shallow water.5=31 -9.4 (1.0Water Ufhs@UfhC? _Moving in this stuff is going to be slow.Ufh Ufh  Ufh Ufh"1 Ufh6 Ufh7 Ufhx; Ufh? _A nearby plant withers and dies.6=UfhA UfhG UfhH UfhJ UfhfQ UfhzR UfhT UfhW[ ;7Ufh\ Ufhb Ufhc Ufhd Ufhwk UfhQl Ufhtm Ufhs Ufht %8Ufhu Ufh| Ufhc} Ufh~ Ufh Ufh] Ufh UfhJ Ufh K9=Ufhَ Ufh Ufh8 Ufhڗ Ufh UfhƝ Ufhڟ Ufhɦ Ufhw V80=Ufh Ufh Ufh< Ufh Ufh Ufh UfhY Ufh Ufh %1Ufh/ Ufh0 Ufh Ufhk Ufh Ufh= %2Ufh Ufh ,Ufh UfhA Ufh Ufh Ufh UfhJ K3=Ufh Ufh\ Ufh# Ufh Ufh Ufhd Ufh Ufht Ufh0 U4=Ufh Ufh Ufhu UfhN Ufh UfhK Ufh Ufh Ufh! %5Ufh" Ufh( Ufh) Ufh* Ufh1 Ufh2 Ufh4 Ufh: Ufhc; %6Ufh> UfhB ,UfhD UfhII UfhI UfhK UfhQ UfhQ K7=UfhGS UfhY UfhZ Ufh\ Ufh;b Ufhc UfhTg Ufhi Ufhj U8=Ufh\l Ufhq Ufh?r Ufhs Ufhy Ufhzz %9Ufh| Ufh ,Ufh˃ Ufh UfhK Ufh UfhΓ Ufh L90=Ufhu Ufh$ Ufh Ufh^ (Ufh Ufh Ufha Ufh Ufh Ufhj Ufhc Ufh Ufh Ufh; Ufh Ufh Ufhk Ufh 9=Ufh Ufhw Ufh5 '16 Ufh Ufh_ O _You now have 1006 gold pieces (gained 24).Ufh UfhK Ufh ;31 Ufh Ufh Ufh UfhK ,Ufh Ufh- Ufh UfhG Ufh. UfhE Ufh Ufh UfhUfhAw#†...#...###..#####..#P#....... ... .†.... ...$. .. ............... #.. ..............# ###.##)..................# ##..............@.....# #......-60.0 (50.UfhFb6) .....F..........R.....###.... .....F.................#. .......................## #~.~.....~.~..........###÷÷.#..# .......~...~..~.......###.÷÷.## ..~..~~~~F~...~.P.........F   cane toad ~~~~~~~~#~~~~~..(~.~~.....†† ~~~~~~~~###~~~~~...~.#...†....UfhUfh Ufh|` _A cane toad is nearby!WfhK  What are your orders? t - Shout!  Orders for allies: a - Attack new target r - Retreat! s - Stop attacking.WfhLK g - Guard the area. f - Follow me.  Anything else - Cancel.Wfh#rWfhyWfhe%FWfh41~Wfhϒ;16 1.0 (1.0)WfhĝWfh Wfh_Follow me!Wfh j#†...#...###..###.. jesper the Slicer ..........##..#P#................ Human of Hepliaklqana *****. Wfh7-........................ ........ Health: 90/90 ======================== .†...................... ........ Magic: 20/23 ====================---- ................$....... ....... AC: 17Str: 9 ........................ #...#. EV: 16Int: 16 ......................# ###.##). SH: 4Dex: 18 ......................# ##....... XL: 14 Next: 61% Place: Lair:5 ................@.....# #........ Noise: ---------  Time: 17661.0 (0.0) .....F..........R.....###........ w) +8 rapier (speed) .....F.................##........ Cast: Kinetic Grapnel Wfh6.......................##.....#.. #~.~.....~.~..........###÷÷.#..#. .......~...F..~.......###.÷÷.##.. R   Sugats the hexer ..~..~~~~~~...~.P................ F   cane toad ~~~~~~~~#~~~~~..(~.~~.....††..... ~~~~~~~~###~~~~~...~.#...†.......Casting: Launch Clockwork Bee (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.WfhAiming: Launch Clockwork Bee (mildly dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: a cane toad  You lock target on the cane toad and prepare to deploy your bee.Wfh{† †  Wfh  )  F÷÷~÷÷†††Wfhl1===2.0 (1Kinetic GrapnelWinding WfhSWfhWfhonfirm with . or Enter, or press ? or * to list all spells.  Aiming: Launch Clockwork Bee (mildly dangerous; 2% risk of failure)  Press: ? - help, Dir - move target  Aim: a cane toad  You lock target on the cane toad and prepare to deploy your bee. _(Press . to continue winding your bee.)Wfh, WfhK TF.Wfh˵ s31 --3. Wfh Wfh{ @ _You continue winding your clockwork bee...Xfh KXfhNXfhiWRF...Xfh6YA--4XfhY*.. Xfh`Xfhb@ _You continue winding your clockwork bee...Xfh%  Xfh JWith a metallic buzz, your clockwork bee launches itself at the cane toad.Xfhy(ally target)y   clockwork bee (minion)Xfh.=5Xfhb XfhXfhU"B _The cane toad stings you but does no damage.Xfhu j  You puncture the cane toad!Xfh% V=16 ==4 (0.4 Xfh Xfh d _The cane toad is moderately wounded.Yfhke†...#...## #..###.YfhWmK##..#P#.Yfh=n. †..($..# #...#.# ###.##).# ##.÷YfhOo# #.F.FRy....###.F..Yfh4p##..##.....#. ~.~.....~.~....Yfh2q###÷÷.#..#.~...~..~.###.÷÷.##. .~..~~~~~~...~.P........Yfhr#~~~~~..(~.~~.....††.###~~~~~...~.#...†.Yfht,Yfh F.R.y YfhUdrained, ally target)Sugats hits the cane toad with a +0 dagger of draining!  Sugats drains the cane toad.Yfhq:*Yfhi Fistracted, slow, drained,…)Sugats gestures at the cane toad while chanting.YfhJYfh"Yfh Yfhm!Fy.Fslow, drained, ally target)Yfh"Yfh#q2=31 6.4 (1.0 Yfh/YfhX4 Yfh41_The cane toad seems to slow down.Yfh   You puncture the cane toad!  The cane toad is almost dead.3===16 8 (0.4  _You block the cane toad's attack.YfhB&  YfhDYou hit the cane toad.  The cane toad is almost dead.-YfhD7.1 (0.3 YfhKYfhNe _Your clockwork bee barely misses the cane toad.Zfh+?  You impale the cane toad!!Zfh9†y   clockwork bee (minion)Zfh@==2-5 (0.4Kinetic GrapnelZfhHZfh=KM _You kill the cane toad!Zfh+{Zfh|Zfh}ZfhƀZfh/Zfh(Zfh%31 Zfh@,Zfh[ _Your clockwork bee winds down and falls to the ground.ZfhZfhZfhZfh+Zfh4ZfhuZfhxZfh ZfhZZfhmZfh~ZfhZfhEZfhnZfhƺZfhe'16 ZfhZfh ZfhI_You now have 1024 gold pieces (gained 18).ZfhZfhZfh;31 ZfhZfhyZfhZfhbZfhZfhZfhZfhZfhZfhrZfhBZfhZfh?ZfhZfhZfhHZfhZfhhZfhZfhZfhZfhZfh_ZfhZfhtZfh-ZfhEZfhZfh(ZfhZfh ZfhIZfhZfhmZfhZfhZfhdZfhZfhMZfhZfhQZfhZfh*!Zfh!Zfh?"Zfh$Zfh+X # Zfhz,#### ###.# #### #.P##.# [.#.##...###  ... P .P. ###...P #.P. ## . #.# Zfh -# ..# ##@...## -82.5 (15.0) ###...# #......# . #.... #.R....#.. #..... ##......... ##..... #.......... P #...... ##.#.. .....P .Zfh-.#...##########......#..###....# .......##..#P#..................P .........................Zfh{1Zfh8QR.Zfh:F-3.5 (16Zfh&?ZfhUA# _Found a robe.Zfh)Zfh*Zfh,Zfh2Zfh;Zfh>ZfhmA,Zfh>EZfhsIZfh'KZfhKZfhLZfhtNZfh?TZfhUZfhVZfhWZfh%ZZfh_Zfh`ZfhaZfhbZfhcZfh iZfhiZfhjZfhLmZfhqZfhtZfhtZfhuZfhPwZfh`|Zfh}Zfh~ZfhtZfh3ZfhZfhyZfh5ZfhZfhZfhZfhRZfhZfhQZfhyZfhZfhZfh,Zfh{ZfhZfhZfhJZfhZfhZfhZfhZZfhZfh(ZfhZfhZfhZfhZfh%ZfhZfh ZfhZfhCZfhZfh:ZfhZfhZfhZfh;ZfhEZfhPZfhwZfhZfhZfh_ZfhZfhZfhZfh_ZfhZfhHZfh}ZfhZfhZfh:ZfhDZfhZfhZfhZfh] Zfho _You swap places.ZfhIZfhUZfh"Zfh8$Zfh$Zfh%Zfh'ZfhB,Zfh-Zfh.ZfhY/Zfhs1Zfh5Zfh7Zfh+8Zfh9Zfh;Zfh @ZfhPBZfhBZfhCZfhEZfh5JZfhLZfhLZfhMZfhOZfh|UZfhVZfh#WZfhXZfh_Zfh`Zfhj Zfh l Zfhp ZfhEr Zfhr Zfhs Zfhu Zfh3{ Zfh| Zfh} ZfhB~ Zfh ZfhY Zfh@ Zfh Zfh 5 _You swap places.Zfh= Zfh& Zfh Zfh Zfh Zfh nZfh˧ ZfhT Zfhp Zfhn ZfhӬ Zfh Zfh Zfh Zfh Zfh Zfh Zfh Zfh Zfh Zfh Zfhi Zfh Zfh7 Zfhb ZfhI Zfh Zfh ,Zfhz ZfhQ Zfh Zfh Zfh" Zfh Zfh ZfhV Zfh Zfh Zfh Zfh Zfh Zfh! ,Zfhf Zfhs Zfh Zfh~ Zfh2 ZfhL Zfh9 Zfh  Zfh Zfh Zfh Zfhy Zfh> Zfh Zfh Zfh # Zfh' Zfh) Zfhw* Zfh , Zfh/ Zfha4 Zfh6 ZfhJ7 Zfh9 Zfh< ZfhA ZfhD Zfh=E ZfhG ZfhK ZfhQ ZfhKT ZfhT ZfhwW Zfhl[ Zfh` Zfhd ,Zfhh ZfhFj Zfho ZfhDr Zfhr Zfht Zfhw Zfh} Zfh Zfh6 Zfh Zfh Zfhn Zfh Zfhl Zfh Zfh Zfhƛ Zfh Zfh2 ZfhŠ Zfh Zfh Zfh Zfh_ Zfh Zfh Zfh Zfhk Zfh! Zfh Zfhl Zfh Zfh ZfhR Zfh} Zfh Zfh Zfh' Zfh Zfh$ Zfh Zfh Zfh Zfh Zfh Zfh ZfhA Zfh ,Zfh Zfh0 Zfh ,Zfh` Zfh? Zfh Zfh Zfh Zfh Zfh Zfh# Zfhy% ,Zfh)' Zfh ( Zfh - Zfh8/ Zfh/ Zfh0 ZfhQ2 Zfh'7 Zfh7 ,Zfh9 Zfh; Zfh? ZfhA Zfh$B ZfhSC ZfhE ZfhI ZfhL ZfhL ZfhM ZfhwO ZfhS ZfhT ZfhAU ZfhU ZfhW ZfhH] Zfh^ ,Zfh^ Zfh%a Zfhd Zfhe Zfhf Zfh-g Zfhh Zfh)l Zfhm Zfh>n Zfhn Zfh\p Zfhgv Zfhx ,Zfhky ZfhJ{ Zfh~ Zfh_ '16 Zfh> Zfh΂ 7 _You open the door.Zfh Zfh Zfh, ;31 Zfh Zfh Zfh Zfh Zfh Zfh8 @  There is an open door here.Zfh ZfhK Zfhڙ  _Zfh Zfh Zfh '16 Zfh; Zfh O _You now have 1043 gold pieces (gained 10).Zfhq Zfh Zfh] ;31 Zfhū ZfhN ZfhQ Zfh Zfh1 ZfhԳ Zfh1 Zfh Zfh: Zfh Zfh Zfh Zfh ZfhF Zfh Zfh Zfh Zfh ZfhQ Zfh ZfhS Zfh Zfh Zfh ZfhH Zfhd Zfh Zfh, Zfh ZfhD Zfh| Zfh Zfh? Zfh ZfhZ ZfhI Zfh Zfh5 Zfh Zfh7 Zfh Zfh Zfhg Zfh Zfh Zfh Zfhv Zfh Zfh Zfhu Zfh Zfh Zfh Zfh Zfh Zfh2 Zfh Zfh Zfh Zfh Zfh  Zfh Zfh Zfh/ Zfh Zfhw Zfh! Zfh! Zfh$ Zfh) ZfhC+ Zfh+ Zfh, ZfhY. Zfh1 Zfh3 Zfh4 Zfh4 Zfh; ZfhI@ ZfhA Zfh,B ZfhB ZfhsE Zfh/J ZfhM ZfhM ZfhN ZfhP ZfhpT ZfhU Zfh@V ZfhV ZfhX ZfhQ\ Zfh] Zfh%^ Zfh^ Zfh` Zfhd ZfhGf Zfhg ,Zfhi Zfh5l Zfh>m Zfhm Zfh(o Zfhp Zfhxt Zfhu ZfhUv Zfhv Zfhqx Zfh~| Zfh} ZfhN~ Zfh~ Zfh8 Zfhm Zfh ZfhV Zfh Zfh Zfh Zfh ZfhO Zfh Zfh Zfh( Zfh Zfh8 Zfh Zfh Zfh Zfhj Zfh Zfh Zfh Zfh ,Zfh« Zfhȭ Zfh ## ################ ## .##.##..#P....#.P##.####.Zfh8  ..........P.............. ..#...<P###........P..## #.......##.###....###P .##....#P.#..##.....###. )......@......#....###..Zfh 811.5 (85 ....#...#.R...###...###.. ....#.....#.....#....##.. ... #..........#.....##.. .# ##....#.#..##......... #....P##...#......#... Zfh 5..####....##.#....#...##### .........................##..  ..............................Zfhj Zfh !RZfh 1.Zfhz ,2.5 (86Zfh Zfh & _Found a war axe.[fh}[fh ~[fh~[fh[fh[fh[fhf,[fh[fh[fh$[fh“[fh[fh[fh[fh.[fh[fh[fh[fh=[fh;[fhا[fh[fh[fh[fhv[fh"[fh)[fh[fh[fh[fhͻ[fh[fh[fh[fhE[fhT[fht[fhJ[fh[fh[fh[fh[fh<[fh[fh}[fhL[fh[fh6[fh[fh[fh[fh[fh[fh[fh5[fh[fhg[fh [fh[fh8[fh[fh[fh[fh#[fh[fh[fhs[fh [fh [fh [fhL [fhu[fh[fh[fh[fhn[fhR[fh[fho[fh [fh![fh%[fh&[fh'[fh ([fh)[fh--[fh|.[fh!/[fh/[fh"1[fhh5[fh6,[fh 8[fh9[fhj=[fh>[fhM?[fh?[fh}A[fhD[fh*F[fhF[fhqG[fhH[fhiL[fhM[fh.N[fhN[fhrQ[fhXX[fhY[fh\[fh^[fh^[fhR_[fh`[fhd[fhe[fh}f[fhg[fhhh[fhm[fh7n[fhn[fhio[fhs[fh{x[fhz[fh:{[fhj|[fhq~[fh[fh1[fhK[fh[fh}[fh[fh[fh[fh[fh[fh՗[fhp[fhu[fh[fh&[fh[fh5[fh"[fh[fh [fhج[fhv[fhD[fh[fhk[fh[fh[fhҷ[fh[fhL[fh[fh'[fh5 _You swap places.[fhf[fh[fh[fhv[fhK[fhU[fh[fh[fh[fhA[fh[fh[fh[fh>[fh[fh[fh:[fh[fh[fh [fhE[fh{[fh"[fh[fh6[fh[fhE[fh[fh[fh[fh4[fhN[fh[fh[fhw[fh) [fh [fhH [fh [fh[fh[fh-[fh[fh[fh[fh[fhB[fh[fh [fh"[fh[&[fh'[fh([fh([fh,*[fh/[fh0[fhZ1[fh1[fhp3[fh:  ###.................  #................... [fh;n ##.............^....  #P............<...  ##.........÷....[  ##..........÷......  #.R................  #........÷..÷..... [fh3<Q #.@.......††......#  #P........†††...###  ##..<.......†####..  #...........†..... [fh< #.........w††....~P  ##..........†..~~P~  #..........~~..P~~~ F   skyshark (wandering)  ##.......F.P...~~~S  #~~~~~[fhA,58.5 (4[fhB[fhG.R, ally target)F.[fhI,9.5 (47[fh O[fhP[fhi ###.. #.......... ##.............^ #P............< ##.........÷....[ ##..........÷ #......... #.R......÷..÷ [fhΣ3#.@.......†† #P........††† ##..<.......† #...........† #.........w†† ##..........† #......... ##......F.[fh=7  ###.. #..........[fhS8 $ ##.............^ #P............< ##.........÷....[ ##..........÷ #......... #.R......÷..÷ #.@.......†† #P........††† ##..<.......† #...........† #.........w†† ##..........† #......... ##......F. [fhK> [fh? [fhkE [fhG  [fhAH Q_A skyshark is nearby![fh,  ###.. #.......... ##.............^ #P............< ##.........÷....[ [fh - ~##..........÷ #......... #.R......÷..÷ #.@.......†† #P........††† ##..<.......† #...........† #.........w†† ##..........† #......... ##......F.[fh # ###.. #.......... ##.............^ #P............< ##.........÷....[ ##..........÷ #......... #.R......÷..÷ #.@.......†† #P........††† ##..<.......† #...........† #.........w†† ##..........† #.........[fh  ##......F. [fh [fhD [fh [fh _ _A skyshark is nearby!\fh  \fh What are your orders?  t - Shout!  Orders for allies: a - Attack new target. r - Retreat!s - Stop attacking. g - Guard the area.f - Follow me. \fhk  Anything else - Cancel.\fh6 \fhId)F.\fh<16 60.5 (1.0)\fh*\fhQ _Follow me!]fhxT ###................. jesper the Slicer #................... Human of Hepliaklqana *****. ]fhy##.............^.... Health: 90/90 ======================== #P............<.... Magic: 20/23 ====================---- ##.........÷....[.. AC: 17Str: 9 ##..........÷...... EV: 16Int: 16 #.................. SH: 4Dex: 18 #.R......÷..÷...... XL: 14 Next: 62% Place: Lair:5 #.@.......††......# Noise: ---------  Time: 17860.5 (0.0) #P........†††...### w) +8 rapier (speed)]fhz7 ##..<.......†####.. Cast: Kinetic Grapnel #...........†...... #.........w††....~P ##..........†..~~P~ R   Sugats the hexer #..........~~..P~~~ F   skyshark (wandering) ##.....F...P...~~~S ]fh{#............~~~~~Casting: Launch Clockwork Bee (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (mildly dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: a skyshark (wandering, hasn't noticed you)  You lock target on the skyshark and prepare to deploy your bee.]fh}]fh~m ###..  ]fh^ < ÷....[ ÷  ÷ †† ††† † † ]fhI†† F.....† F . ]fhc==1.5 (1Winding ]fh-]fh@lonfirm with . or Enter, or press ? or * to list all spells.  ]fhGAiming: Launch Clockwork Bee (mildly dangerous; 2% risk of failure)  Press: ? - help, Dir - move target  Aim: a skyshark (wandering, hasn't noticed you)  You lock target on the skyshark and prepare to deploy your bee. _(Press . to continue winding your bee.)]fh< ]fhF.31 --2Kinetic Grapnel. ]fh7&]fh*@ _You continue winding your clockwork bee...]fh ]fh. 4F.--3..  _You continue winding your clockwork bee...]fhY]fh]fh$y]fh%F<(ally target)y   clockwork bee (minion)]fh&04]fh.]fh1 ]fhn2Q_With a metallic buzz, your clockwork bee launches itself at the skyshark.^fh   #.  ###  #..^fh> . #..^  #P....<.  ##[  ##÷  #.....  #@R^fh Y÷..÷.....  #y........††......  #P.F......†††...##  ##..<.......†####^fh   #....†.....  #.w††....  ##^fhg ..†..~~P  #..~~..P~~ #P...^fhe ^fh F.Your clockwork bee stings the skyshark! The skyshark completely misses you.The skyshark barely misses you.^fh ^fh %=^fh 5^fhڽ ^fh E _The skyshark tail-slaps you but does no damage._fh#b  You hit the skyshark.  The skyshark is lightly wounded._fh416 9 (0.4 _fh_fhd _Your clockwork bee barely misses the skyshark._fh drained, ally target) _Your clockwork bee barely misses the skyshark_fh5].  You completely miss the skyshark.  is lightly wounded.  Sugats hits the skyshark with a +0 dagger of draining!  Sugats drains the skyshark. The skyshark closely misses you.  The skyshark tail-slaps you but does no damage._fhgb1==6.4 (0.5 _fh _fhV _The skyshark closely misses you._fhv  You hit the skyshark.  The skyshark is heavily wounded.Your clockwork bee stings the skyshark!_fhhx *8 (0.4 _fh} _fh L _Sugats hits the skyshark with a +0 dagger of draining!_fh h  You impale the skyshark!!_fhl 4=7.1 (0.3 _fhi _fhV \ _The skyshark is almost dead.`fhY?  You puncture the skyshark!`fhZ†y   clockwork bee (minion)`fh=4--4Kinetic Grapnel`fh`fhL _You kill the skyshark!`fh 5 ###.`fh #... ##..^ P.<. ##.÷....[ ##.. #... #.R÷..÷`fh #y@.††......# #P........†††...### ##..<.......†####..`fhCJ #...........†..... #..w††....~P ##..†..~~P #..~~..P~~~ w   tyrant leech (distracted)`fhM ##.....w...P...~~~S y   clockwork bee (minion) ...~~`fh `fh`fh"`fh-M..@Ry`fhP.|wwally target).`fh0L31 ---`fh[1&8.4 (1.0`fh7`fh; `fh<_Your clockwork bee locks its sights upon the tyrant leech. _You see here a skyshark corpse.`fhNO #... ##.^`fhKP P<. ##.÷....[ ##.. #...... #.`fhP÷..÷ #.†R†......##`fhQ$ #Py@......÷††...###. ##..<.......†####... #...........†......~ #.`fh8RR.††....~P~ ##.†..~~P~~ #......w...~~..P~~~ ##`fhR...P...~~~S  #...~~~~~  PP`fh4U`fhZ`fh[`fh2\`fhg..@Ryw.`fhia-9Kinetic Grapnel _`fhTp`fh s`fhS & `fh U ##.............^ #P............< ##.........÷....[ ##..........÷ #.......... #........÷..÷ #.†.......÷† #P.@R.....÷††`fhU [ ##..y.......† #...........† #..........†† `fhfV {##.....w....† #.......... ##.........  #.........`fh W 4   `fh   ##.............^ #P............< ##.........÷....[ ##..........÷ #..........`fh~ , #........÷..÷ #.†.......÷† #P.@R.....÷†† ##..y.......† #...........† #..........†† ##.....w....† #.......... ##......... `fh d #.........  `fh `fh `fh `fh~ c _A tyrant leech is nearby!afh N #^afh Z P<. ##.÷....[ ##.. #..afha .... #.÷..÷ #.†÷......###afh  #P.yR.....÷÷†...###.. ##..@.......†####... #...........†......~~ #.afhm.÷†....~P~ #w....†..~~P~~ #..........~~..P~~~ ##~...~~~S  afh<#...~~~~~  PP~~~~~   .afh%~~~P~afhafh]afhafh..y@Rw.afh '70afh'afh+{ _You swap places. _There is an escape hatch in the ceiling here.bfhbfhbfhS,bfh~.@.wRy.bfhY-1 _bfhbfh@cfhr' cfhsF You puncture the tyrant leech!cfht52=cfhu316 ==8 (0.4 cfhcfhg _The tyrant leech is moderately wounded.cfhu  You closely miss the tyrant leech.The tyrant leech is moderately wounded.cfhJv4-2.1 (0.3 cfh{cfh}a _Your clockwork bee misses the tyrant leech.cfh  drained, ally target)You miss the tyrant leech.The tyrant leech is moderately wounded.Sugats hits the tyrant leech with a +0 dagger of draining.cfh @-4cfhc! cfhh#  cfh$ /_Sugats drains the tyrant leech.cfh.s Sugats hits the tyrant leech with a +0 dagger of draining. _Sugats drains the tyrant leech.  You puncture the tyrant leech!heavi  cfhUt sYour clockwork bee stings the tyrant leech but does no damage.  The tyrant leech bites you but does no damage.cfhPu 2=8 (0.4 cfh7 cfh  cfh O_Sugats misses the tyrant leech.dfhQ  You miss the tyrant leech.dfhjNThe tyrant leech is heavily wounded.dfh%*dfhdfhm  Sugats gestures at the tyrant leech while chanting.dfh09wdfh2D=3.2dfh9dfh <@ _The tyrant leech resists with some effort.dfh&  dfhYou completely miss the tyrant leech.The tyrant leech is heavily wounded.dfh(.-6dfhfdfhh _Your clockwork bee barely misses the tyrant leech.dfhA _Your clockwork bee barely misses the tyrant leech.  You closely miss the tyrant leech.  The tyrant leech is heavily wounded.  The tyrant leech bites you! dfh4 The tyrant leech draws vitality from your injuries!dfh882---dfh)=4.0dfhdfh l _Your clockwork bee completely misses the tyrant leech.dfh ; wdfh wistracted, drained, al…)You barely miss the tyrant leech.The tyrant leech is heavily wounded.Sugats hits the tyrant leech with a +0 dagger of draining.dfh #3dfh E=---4dfh dfh 5 _Sugats drains the tyrant leech.dfh? &  dfh A kYou catch the helpless tyrant leech completely off-guard!  You skewer the tyrant leech like a kebab!!!dfhD %  dfhE :You kill the tyrant leech!dfhS R†.**   dormant clockwork bee (minion)dfh\ 5--8Kinetic Grapneldfh@` dfhd L _Your clockwork bee winds down and falls to the ground.dfhЈ dfhK 8-dfh dfh H _No target in view!dfh^ P<. ##.dfh÷....[ ##.. #...... #.÷..÷ #.†÷......###~dfh9 #P........÷÷....###... ##..<R......÷####... #....@.......~~~dfh #....*.....÷.....~P~ ##..........÷..~~P~~ #..~~..P~~~~~≈ ##~...~~~S dfhÇ...~~~~~  PP~~~~~  #...~~~Pdfhl+~dfhdfh#4dfhȠ=dfhz3==31 5.8 (1.0 _dfhdfhy _You see here a tyrant leech corpse.efhsoefhtefh{efh}H _No target in view!efhXefhYefhZefh_efhk`$ _efhcefhSfefhg%5efhgefhlefhmefhXnefhsefhsX6==efhtefhyefhzefh9{efh!efhۀefhefhefhK7=efhmefhefh}efh@efh~efhN,efhCefhl _Your dormant clockwork bee falls apart.efhU8=efhefhR,efhefh,efh\efh`efhu%9efhefh#efh@efhiefh,efhKefhrefhL90=efhefhefhefh,efhefhZefh,efhefhzefhnefh~efhefhefhdefh"efhefhO=efhefhefhefhefhefhQ efh efh efh efhR efh efh efhK efh efhF efh efh efh efh efh efhh efh efh efhT" efh # efh# efh/% efh,   ##..........÷..~~P~  #..........~~..P~~~efhz- n  ##.........~...~~~S  ##............~~~~~  #PP...........~~~~~  #.............~~~P  #P.R.........   ##...........   #..... 900.8 (25.0)  #............   #..#. efh:. 0  #...#  ##...#  #   #  [ efh0 efh4 S.Refh7 ,1.8 (26efhk; efhD= ( _Found a ring mail.ffh"ffh#ffh)ffh*ffh3ffh)6ffhe:,ffh;ffh>ffho@,ffhBffhDffh>HffhIffhJffhKffhMffhRffhS,ffhBUffhVffhR[ffhi\ffh],ffh@`ffhSdffhe,ffh-gffhhffhUlffhxmffh~nffhoffhxqffhuffhYxffhyy,ffh{ffhրffh ffhffhffhffhΉffh9ffh_ffhqffhffhܒffhffh.,ffhܙffhٛffh4,ffhffh;ffh2ffhxffhffhffhYffhffhYffhcffhtffhuffh ffh=ffhN,ffhffh|ffh,ffhffhKffhGffhN,ffhnffhffhv #.........  #..........  ##..........  #........... ffh ##..........  ##P.........  #..PR.......  ##....  ##.F  #...#..#.   #######.     F   skyshark (asleep) ffh 18.8 (17, ally target)A skyshark comes into view.ffhr:*ffh. Fdistracted, ally target)Sugats gestures at the skyshark while chanting.ffhh:FffhEl,9.8 (18ffhrffhw< _The skyshark resists with some effort.ffhQX #.  #.......... ffhy ##..........  #...........  ##..........  ##P.........  #..PR.......  ##..........  ##.@......F  ##...#..#.  #######. ffh3ffhr #.  #..........  ##..........  #...........  ##..........  ##P.........  #..PR.......  ##..........  ##.@......F  ##...#..#.  #######. ffhyffhܣffhzffhŨffh_ _A skyshark is nearby!ffh[ X #.  #.......... ffh] & ##..........  #...........  ##..........  ##P.........  #..PR.......  ##..........  ##.@......F  ffh] e##...#..#.  #######. ffhH^ !ffh k #.  #..........  ##..........  #........... ffh9  ##..........  ##P.........  #..PR.......  ##..........  ##.@......F  ##...#..#.  #######. ffh &ffh ffh% ffh ffh _ _A skyshark is nearby!gfhP #.........  jesper the Slicer gfhl#..........  Human of Hepliaklqana *****. ##..........  Health: 90/90 ======================== #...........  Magic: 20/23 ====================---- ##..........  AC: 17Str: 9 ##P.........  EV: 31 Int: 16 #..PR.......  SH: 4Dex: 18 gfh S##..........  XL: 14 Next: 65% Place: Lair:5 ##.@......F  Noise: ---------  Time: 17919.8 (0.0) ##...#..#.  w) +8 rapier (speed) #######.  Cast: Kinetic Grapnelgfhm  R   Sugats the hexer  F   skyshark (distracted, ally target)Casting: Launch Clockwork Bee (mildly dangerous; 2% risk of failure)  gfh7Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (mildly dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: a skyshark (not watching you, ally target)  You lock target on the skyshark and prepare to deploy your bee.gfhʕgfh? #.gfhN           gfhK #..P.  ##...R  gfh !F.     Fgfh}<16 ==20.8 (1gfh/Winding gfhʣgfhUgfhonfirm with . or Enter, or press ? or * to list all spells.  Aiming: Launch Clockwork Bee (mildly dangerous; 2% risk of failure)  Press: ? - help, Dir - move target  Aim: a skyshark (not watching you, ally target)  You lock target on the skyshark and prepare to deploy your bee. _(Press . to continue winding your bee.)gfh8 gfh gfh4 gfh .gfh@ tR.F..gfhC "31 gfh k--1Kinetic Grapnel. gfh gfh  gfhP :_You continue winding your clockwork bee...hfhmhfh?& hfhwF.You continue winding your clockwork bee...hfh1=--2.. hfhhfhL _Sugats hits the skyshark with a +0 dagger of draining.hfh6vD yhfhw\ y   clockwork bee (minion)With a metallic buzz, your clockwork bee launches itself at the skyshark.  The skyshark bites Sugats! The skyshark tail-slaps Sugats.  The skyshark barely misses Sugats.hfhy8*hfhN slow, ally target)Sugats casts a spell at the skyshark.hfhhfhe.yRFhfh48=3hfhhfh6 _The skyshark seems to slow down.ifh #..  #.. ##..ifh #... ##... ##P.. #..P. ##... ##.y@RF. ifh##...#..#. #######.#    ifh6  ifh ifhpm You swap places.  Sugats hits the skyshark with a +0 dagger of draining.ifh@ y. , drained, ally target)Sugats drains the skyshark. The skyshark closely misses Sugats.  The skyshark tail-slaps Sugats. The skyshark misses Sugats.  ifh6Sugats hits the skyshark with a +0 dagger of draining.ifh.q2==4ifh ifh 1 _Sugats drains the skyshark.ifhB  #.  #. ##.ifh 4 #. ##. ##P. #..P. ##...y. ##..R@F. ##...#..#..# #######.#  #     ifh ifhG ifhŭ e .y.ifh Rtrong, slow, drained, ally…)You swap places. The skyshark bites you.  The skyshark tastes blood and grows stronger!  The skyshark completely misses you. x2ifh. $88ifhԯ }-3===5ifh ifhG  ifh J_Your clockwork bee stings the skyshark but does no damage.ifh  You hit the skyshark.  The skyshark is moderately wounded.ifhb8*ifh Fdistracted, slow, dSugats points at the skyshark and mumbles some strange words.jfhpFFslow, drained, allyjfh616 6.2 (0.4 jfhjfh jfh|(_The skyshark seems to slow down.jfh`  You hit the skyshark but do no damage.The skyshark is moderately wounded.jfh`b&6jfhejfhzh= _Your clockwork bee stings the skyshark!jfhur _Your clockwork bee stings the skyshark!  You puncture the skyshark!  jfhvThe skyshark is heavily wounded.  The skyshark closely misses you.  The skyshark tail-slaps you but does no damage.0---jfhw+=9 (0.3 jfht{jfh} jfh{~,_The skyshark tail-slaps you!jfhނ The skyshark tail-slaps you but does no damage. _The skyshark tail-slaps you!  jfhYou puncture the skyshark!  The skyshark is severely wounded.Your clockwork bee stings the skyshark but does no damage.==7.4 (0.5 jfhjfh݊ jfh>_Sugats hits the skyshark with a +0 dagger of draining.jfh  You hit the skyshark.  The skyshark is severely wounded.jfhb2-8 (0.4 jfhjfhj _Your clockwork bee stings the skyshark. Sugats barely misses the skyshark.jfhnjfhV  You puncture the skyshark!  The skyshark is almost dead.jfh 0=8.2jfh3 jfh̸ \ _Sugats completely misses the skyshark.jfhh gThe skyshark is almost dead.Your clockwork bee stings the skyshark but does no damage.  winds down and falls to the ground.  The skyshark closely misses you. You block the skyshark's attack.  The skyshark tail-slaps you but does no damage. jfh8 7 Sugats hits the skyshark with a +0 dagger of draining!jfhr *.*   dormant clockwork bee (minion)jfh 1--8-7 (0.5Kinetic Grapneljfh jfhC  jfh B_The skyshark dies!jfh^ #.  #. ##. #. ##. ##P.jfh1 #..P. ##....*. ##....@. ##..R#..#..#. #######.#      jfh jfh54=jfhj31 --9.7 (1.0jfhjfhkfhkfh8-kfh kfhH _No target in view!kfh #.  #. ##. #.kfhT ##. ##P. #..P. ##....*. ##..... ##..R#..#..#.# #######.# # ##kfh}$     kfhkfhRkfh/.kfhQp8==30 kfh _kfh\kfhkfh;f` #.  #. ##. #. ##. ##P. #..P. ##....*. ##....R.?kfhmg/ ##...#..#..#.#. #######.###      kfhkkfho@.Rkfhrr90==1kfh6vkfhbx1 _Found a scroll of identify.kfh@ kfh?B 3kfhE kfh9H kfhI kfh=N BkfhP kfhR kfhS kfhT kfhV kfhtZ kfh\ ,kfh^ kfh_ kfh*c kfhd kfhe 9=kfhf kfhXh kfh4m kfhn kfho kfhp kfhq kfhkv kfhw ,kfh2y kfh-{ kfh  #.........  #.......~ ##....... #....... ##....... ##P.......( #..P.......Y kfh ##....*.......  ##...........R..  ##...#..#..#.#..#..#  #######.######.# # ###  R   Y   yak (wandering) kfh s 7.7 (6  A yak comes into view.kfhË kfhɐ h..R kfh +8.7 (7kfh֗ kfhS _Found 6 stones. The yak moves out of view.  Your pack is full. _You see here a scroll of identify.lfhellfhWmlfhmnlfhRwm ......Your pack is full.lfhz&0lfh}lfhX _You see here a scroll of identify.lfh lfhK Read which item? Inventory Items Scrolls lfh  e - a scroll of amnesia  f - a scroll of fog  j - 2 scrolls of teleportation  o - 2 scrolls of noise  p - a scroll of acquirement  t - 4 scrolls of poisonu - 3 scrolls of revelation  y - a scroll of brand weapon  D - a scroll of silence  E - 2 scrolls labelled YSYCHA VIVEJ - a scroll of enchant armour lfh 1 N - 2 scrolls labelled XOUSMA FAITA  O - 4 scrolls labelled MEJIRE TEBRESUX - a scroll of enchant weapon Floor Items ([,] to select) Scrollsa scroll of identify [!] read|quaff|evoke[?] describe selectedmfh!JmfhSmfh]p #.........jesper the Slicermfh^$#.....................~Human of Hepliaklqana *****. ##......................Health: 90/90 ======================== #.......................Magic: 23/23 ======================== ##......................AC: 17Str: 9 ##P....................(EV: 31 Int: 16 #..P....................mfh_SH: 4Dex: 18 ##....*.................XL: 14 Next: 68% Place: Lair:5  ##............R@.......Noise: ---------  Time: 17938.7 (0.0)##...#..#..#.#..#..##.w) +8 rapier (speed)mfh`A#######.######.# #Cast: Kinetic Grapnel### ##R   Sugats the hexerA yak comes into view. _Found 6 stones. The yak moves out of view.  Your pack is full. _You see here a scroll of identify.  Your pack is full. mfhaC_You see here a scroll of identify.mfhemfhkIdentify which item? (\ to view known items) Scrolls (select first with ?) mfh$l E - 2 scrolls labelled YSYCHA VIVE  N - 2 scrolls labelled XOUSMA FAITA  O - 4 scrolls labelled MEJIRE TEBRESU Potions (select first with !)  m - 3 brown potions  r - 2 blue potions  v - a grey potion  B - a bubbling clear potion  G - 3 inky potions  H - 4 fizzy cyan potions  I - 2 fuming pink potions mfhOm M - 2 fizzy amethyst potions  S - 6 golden potions  W - 2 smoky dark potions[?] describe selectedmfhҶ mfh mfh p #.........jesper the Slicermfh Q#.....................~Human of Hepliaklqana *****. ##......................Health: 90/90 ======================== #.......................Magic: 23/23 ======================== ##......................AC: 17Str: 9 ##P....................(EV: 31 Int: 16 #..P....................SH: 4mfh| wDex: 18 ##....*.................XL: 14 Next: 68% Place: Lair:5  ##............R@.......Noise: ---------  Time: 17938.7 (0.0)##...#..#..#.#..#..##.w) +8 rapier (speed)#######.######.# #Cast: Kinetic Grapnel### ##mfh$ R   Sugats the hexerA yak comes into view. _Found 6 stones. The yak moves out of view.  Your pack is full. _You see here a scroll of identify.  Your pack is full. _You see here a scroll of identify.mfh %  mfh 8As you read the scroll of identify, it crumbles to dust.mfhp 516 9.7 (1mfh mfh U _E - 2 scrolls of fearnfh)nfhZnfhnfhnfhnfhB8#............~ #.nfh. ..YP( ...31 ..*.R.#..#..#.#.@#..##. #####.######.# #  nfh### ### Y   yak (wandering)nfh&0nfhrnfhY.RY 2 yaks (wandering, 1 ally target)nfh8,40.7 (1nfhnfhY _A yak comes into view. x2ofh  What are your orders?  t - Shout!  Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area.f - Follow me.  Anything else - Cancel.pfhXpfh.Zpfh[pfh{l& pfhFmN.Y)  Follow me!pfh&q'16 pfhq 1pfhEzpfh~ pfhHH_A yak comes into view.pfh #.....................~  jesper the Slicer #.......................  Human of Hepliaklqana *****. ........................  Health: 90/90 ======================== #......................Y  Magic: 20/23 ====================---- pfhEs#P....................(Y  AC: 17Str: 9 ..P.....................  EV: 16Int: 16 #....*..................  SH: 4Dex: 18 ##.............R........  XL: 14 Next: 68% Place: Lair:5  ##...#..#..#.#.@#..##.  Noise: ---------  Time: 17941.7 (0.0)  #######.######.# #  w) +8 rapier (speed) ### ### Cast: Kinetic Grapnel  R   Sugats the hexer  YY 2 yaks (wandering)pfh^Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (mildly dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: a yak (wandering, hasn't noticed you)  You lock target on the yak and prepare to deploy your bee.  (Press . to continue winding your bee.)pfhpfhpfhypfh!  Y YY Y. pfh"       #  ### ###  pfhS#YYYY 4 yaks (2 wandering)  Aiming: Launch Clockwork Bee (mildly dangerous; 2% risk of failure)  Press: ? - help, Dir - move target  Aim: a yak (wandering, hasn't noticed you)  You lock target on the yak and prepare to deploy your bee.  (Press . to continue winding your bee.)  The yak bellows! You hear a bellow!pfh`%c==2.7 (1Winding pfh*pfh>-V _A yak comes into view.pfh ,pfh pfh pfh1 1Y.pfh cY..(Y 3 yaks (1pfh s31 --3. pfh% pfh )  pfh) 2_You continue winding your clockwork bee...pfhPw pfhDx pfhy pfh" t..YY. 2 yakspfh 1=--4Kinetic Grapnel.. pfh pfhJ @ _You continue winding your clockwork bee...qfhsqfhrqfh qfhqfh3 !Yqfh #.Y.yYY 3 yaks (1 ally target)y   clockwork bee (minion)qfhE.5 qfh>qfhi qfhT_With a metallic buzz, your clockwork bee launches itself at the yak.qfhL . .~.Y ...qfh . P....( .P....Y....Y ....*..yY #.............R.@....... ##...#..#..#.#..#..##...#######.######.####### ###YY 4 yaks (1 distracted, 1 ally target) qfh ,qfhd  qfh b A yak comes into view. x2qfh qfh %  qfhw XThe yak misses your clockwork bee.qfhl h  A yak comes into view. x2qfh ?Y..Yqfh YY......Y.R@YYYYYY 7 yaks (1 distracted, 1 ally tar…)qfhe #2qfh V===6qfh/ qfha _ _Your clockwork bee barely misses the yak.qfh:  You puncture the yak!qfh`qfhn  The yak is moderately wounded.The yak closely misses your clockwork bee.qfh?T .Y.qfhm.YY.Y..YYally target)  The yak gores you but does no damage.qfh%16 =qfh=7.1 (0.4 qfh qfh qfhj=_Your clockwork bee stings the yak but does no damage.rfh*q (  rfhMr ~....~~..~Y..Y .Y.....( P....Y.... ...*rfhs .@...Y.. ..............RyY....Y #...#..#..#.#..#..##...# #######.######.#### P##### ###rfhu ,rfhv rfhx &  rfhMy mYou swap places.  A yak comes into view.rfh z rfhz rfh^{ rfh !Yrfh܁ Y.Y..YY.yRY...Y.8wandering, 1 ally targ…)rfh #3rfhe {===31 -8.1 (1.0 rfh rfh  rfh5 I_The yak completely misses you. x2sfhoM  The yak bellows!  You hit the yak.sfh {Yy.ally target)sfh-|:16 ==4 (0.3 sfhsfh^ _The yak is moderately wounded.sfhҌ:  You puncture the yak!sfhsfhk  The yak is severely wounded.sfhGsfhsfh sfh5 The yak barely misses you. The yak closely misses you.sfh_~..YY...Ysfh;Y.Y.Y.Y 9wandering, 1 ally targ…)sfhӛ*9 (0.5 sfhxsfhǥ@ _A yak comes into view.sfhesfh{; fThe yak barely misses you. The yak closely misses you.A yak comes into view.  The yak bellows!  You puncture the yak!  The yak is almost dead.  Your clockwork bee stings the yak!sfh< sfhC Y.RY 8ally target)sfhG I==9.3 (0.4 sfh/M sfhO - _The yak dies!sfhP tfh5  You hit the yak.tfhy.-7tfhtfh>1 _The yak is lightly wounded.tfhc:_The yak dies!You hit the yak. _The yak is lightly wounded.  You puncture the yak!  tfh;The yak is moderately wounded.  Your clockwork bee locks its sights upon the yak.tfh<%  tfhH=MThe yak completely misses your clockwork bee.tfh=tfh>,tfh_?ufh !.ufhV .Y.Y.(.YY.Y.2ufh G-50.0 (0.3 ufhufhP _The yak barely misses you.ufhU  You hit the yak.  The yak is moderately wounded.ufh&3ufhufh ufh>9_Sugats hits the yak with a +0 dagger of draining.ufhI  You puncture the yak!  The yak is severely wounded.ufhq .=6ufh ufh] ` _Your clockwork bee closely misses the yak.vfhF:  You puncture the yak!vfh  You kill the yak!Sugats hits the yak with a +0 dagger of draining.vfh,vfhpvfh,vfh,vfh! Y.....Y.Y(..Y1 drained, 2 ally target)  Sugats drains the yak.vfh&.99vfh-vfhd0 vfh1U_The yak completely misses your clockwork bee.vfhp  You puncture the yak!  The yak is heavily wounded.vfhBxY†RYistracted, 1 drained,…)vfhx4=1.3 (0.4 vfh~vfh8 _Your clockwork bee stings the yak.wfhn YYrained, 2 ally target)  You hit the yak.  The yak is lightly wounded.wfh3--8 (0.5 wfhwfh wfh|E_Your clockwork bee stings the yak but does no damage.wfhv:  You puncture the yak!wfhf  The yak is almost dead.wfh,wfhwfhOH .Ywfh.(.YY...Y9 The yak gores you! The yak gores your clockwork bee!  The yak closely misses Sugats.81---=-2.2 (0.4 wfhwfhG _Sugats hits the yak with a +0 dagger of draining!xfh   You closely miss the yak.The yak is almost dead.xfh .-6xfhxfh xfh}Q_Your clockwork bee barely misses the yak.xfho[&  xfhk\XYou hit the yak.  The yak is almost dead.xfhm9*xfh Yistracted, 1 drained,…)Sugats casts a spell at the yak.xfh5,xfhi,xfhM  The yak resists with significant effort.xfh  The yak gores you! The yak gores Sugats!  The yak barely misses your clockwork bee.The yak misses your clockwork bee. Your clockwork bee stings the yak!xfh ) ...Y.Y.(..*†...YYY.YYYYY 8rained, 2 ally target)xfh *   dormant clockwork bee (minion)The yak dies!xfht D7------xfh 670=3.1 (0.5 xfh b _Your clockwork bee winds down and falls to the ground.xfh 5  You hit the yak.xfhx 2-5 (0.4 xfht xfh ^ _The yak is moderately wounded.yfh0yy   yfh_2---yfhyfh[ yfh(q_You wind your clockwork bee back up and it locks its sights upon the yak!yfhl _The yak is moderately wounded. _You wind your clockwork bee back up and it locks its sights upon the yak! yfhm You puncture the yak!  The yak is heavily wounded.  Your clockwork bee stings the yak!  Sugats hits the yak with a +0 dagger of draining!yfhm yfhn yfhy J Y..yfhz YY....Y  Sugats drains the yak. The yak misses Sugats. The yak gores you!yfhJ{ z58------=4.0 (0.5 yfhH yfhf  yfh ?_The yak gores your clockwork bee! The yak gores Sugats.zfhRSugats drains the yak. The yak misses Sugats. The yak gores you! _The yak gores your clockwork bee! The yak gores Sugats.  You barely miss the yak.zfhO.7zfhKo9------5zfh%zfh- _The yak dies!zfhhzfhN  2  You hit the yak.  The yak is heavily wounded.Your clockwork bee stings the yak but does no damage.zfhQ:*zfhs Y1 confused, 1 distracted…)zfh֝bSugats points at the yak and mumbles some strange words.zfh,zfh& zfhuY.YYY. 2 ally target  The yak appears confused. The yak closely misses you. The yak gores you!zfhk48---=9 (0.4 zfh$zfh zfhI?_The yak gores your clockwork bee. The yak gores Sugats!{fh5{fh6{fh?{fhA^ _You are too injured to fight recklessly!{fh:  You puncture the yak!{fh0-5.3{fh`{fh {fh V_The yak is severely wounded.{fhKf9  You impale the yak!!{fhs .YYYYYY 6 yaks (  You kill the yak!Your clockwork bee stings the yak but does no damage.{fhw61=7{fh~{fhG _Sugats hits the yak with a +0 dagger of draining.|fh(   You puncture the yak!  The yak is heavily wounded. .Y*YY.*   dormant clockwork bee (minion)The yak gores you but does no damage. The yak gores your clockwork bee!  Your clockwork bee stings the yak!6.1 _Your clockwork bee winds down and falls to the ground.|fh j u 1 drained, 2 ally target)  You completely miss the yak.|fhFk The yak is almost dead.Sugats hits the yak with a +0 dagger of draining!---3==|fh#l #6 (0.5 |fhq |fh{t , _Sugats drains the yak.}fhyy   }fhM2--}fhJ}fhT _You wind your clockwork bee back up and it locks its sights upon the yak!}fh]  }fhS 4 You puncture the yak!}fh &  }fh You kill the yak!Your clockwork bee stings the yak!  Sugats hits the yak with a +0 dagger of draining!}fh$ }fh} Y.† 5  }fh&qThe yak snorts and paws the ground.The yak gores Sugats.}fhq9=--7.1}fh }fh~J _The yak gores your clockwork bee but does no damage.~fh@2  The yak gores Sugats. _The yak gores your clockwork bee but does no damage.  You hit the yak.  The yak is lightly wounded.  Your clockwork bee barely misses the yak.  Sugats hits the yak with a +0 dagger of draining!~fh*5 (0.4 ~fh*B _Sugats drains the yak.~fh{y Q ~ ~fh3{ .~~~ ~....~.~..~~#.... .YY.(.y@Y.*~fhB| .YY ...............†R....... ...#..#..#.#..#..##... ~fhj} ######.######.#### #P##### ### ##~fh  ~fh l Your clockwork bee completely misses the yak.~fh 9*~fh^ 1 slow, 2 drained, 2 ally …)Sugats casts a spell at the yak.~fh[W YThe yak seems to slow down. The yak gores you but does no damage.~fhX52=3==31 -8.5 (1.0 ~fh)_~fh!e ~fh{f_The yak completely misses you. x2; The yak closely misses you.Things that are here: _a yak corpse; a yak corpsefh*fh8-fh;fh^ _You are too injured to fight recklessly!fhfhfhƨfho fh1P_You are too injured to fight recklessly!fh :  You puncture the yak!fh V  You kill the yak!fhu \ y.fh s 4 yaks (1 slow, 2 drained, 2 ally t  Your clockwork bee locks its sights upon the yak.fh 9*fh  Sugats points at the yak and mumbles some strange words.fh)S : YfhS The yak resists with significant effort.  The yak closely misses you. The yak gores you but does no damage.  The yak snorts and paws the ground.fhW T==16 2=fhX 9 (0.4 fh^ fh1a ; _The yak gores you but does no damage.fh fh fh fhW  fh X_You are too injured to fight recklessly!fhu  You barely miss the yak.The yak is severely wounded.fh0-9.3fhfhs _The yak barely misses you. Your clockwork bee stings the yak.fhS  You puncture the yak!  The yak is almost dead.fh[9*fho  Sugats casts a spell at the yak.fhgY=7fhPfh1 _The yak seems to slow down.fh" 4fh( fh* ^ _You are too injured to fight recklessly!fhK fh$ fh/ fhc ^ _You are too injured to fight recklessly!fht:  You puncture the yak!fh~ † 3 yaks (1 slow, 1 drained, 2 ally ta  You kill the yak!Your clockwork bee barely misses the yak.fh&m43--360.2 (0.5 fhafhWN _The yak gores you but does no damage. The yak gores you!fhfh2fh{fh^ _You are too injured to fight recklessly!fh'bfhcfhjt _You are too injured to fight recklessly!fhBv_The yak gores you but does no damage. The yak gores you! fha_You are too injured to fight recklessly! _You are too injured to fight recklessly!  The yak is almost dead.fh&7fhnfh fhK_The yak closely misses you. Sugats completely misses the yak.fhffh fh8 fh\ fhP_You are too injured to fight recklessly!fhRp ~  You hit the yak.  The yak is almost dead.fh r 4-1.1 (0.4 fhv fhx W _The yak gores you but does no damage. You block the yak's attack.fh?5:  You puncture the yak!fhC . 2 yaks (ally target)  You kill the yak!Your clockwork bee stings the yak!fhJD-6 (0.5 fhNfhQG _Sugats hits the yak with a +0 dagger of draining.fh,y fYour clockwork bee stings the yak! _Sugats hits the yak with a +0 dagger of draining.  You barely miss the yak.The yak is moderately wounded.Sugats hits the yak with a +0 dagger of draining!  The yak gores you! Your clockwork bee stings the yak.fhrz e30-----=2.0 (0.4 fhK fhs  fh> B_The yak barely misses you.fh|  You hit the yak but do no damage.The yak is moderately wounded.fh ;*fh` Y1 confused, 1 distracted, all…)Sugats casts a spell at the yak.fh PYally target)fh *3 (0.3 fh# fh% / _The yak appears confused.fhUV **   dormant clockwork bee (minion)You hit the yak.  fhhWqThe yak is moderately wounded.Your clockwork bee stings the yak.fh+X.-6fh<^fh?aL _Your clockwork bee winds down and falls to the ground.fh{N l  ...........~~~~ fhO  ......~....~~..~ ..........~..~~ ............... ............... ............... .......*Y.(.... .......@†...... .......Y....... ......†R....... #.#..#..##...## ####.#### #P##  ### ### ## You puncture the yak!  The yak is severely wounded.fh  ...........~~~~  ......~....~~..~ ..........~..~~ ............... ............... ............... fh۞ z.......*Y.(.... .......@†...... .......Y....... ......†R....... #.#..#..##...######.#### #P## ### ### ##  fhH k  The yak misses you. The yak gores you!fh e24-----=3.0 (0.4 fhѭ fh% V _* * * LOW HITPOINT WARNING * * *fh>:  fh՗sYou hit the yak.  The yak is severely wounded.fh.-4fhfh0 fh9_Sugats hits the yak with a +0 dagger of draining.fhst  You puncture the yak!  The yak is almost dead.Sugats hits the yak with a +0 dagger of draining.fhz q†Y   yak (fh 64=8fh fhx C _The yak dies!fh5|R[. fhi}1. .#..~.~..~~ . ............~~~~  ~....~~..~ ~..~~...........*Y.(.... P..fhP~..††......*..†....................†R....... #fh...#..#..#.#..#..##...## #######.######.#### #P##### ### ##fhfh2$RfhC. fhŏ7=-31 4.8 (1.0 fh`fh fh9_The yak gores your dormant clockwork bee!fhfyy   fhM2--fhfh# _You wind your clockwork bee back up and it locks its sights upon the yak!fhfh - R. Your clockwork bee stings the yak! The yak gores your clockwork bee.8=-5fh%fhG` _Your clockwork bee closely misses the yak.fhT  Your clockwork bee stings the yak but does no damage.  The yak gores your clockwork bee!fh :*fhVM %  fh N TSugats gestures at the yak while chanting.fhy Y The yak resists with significant effort.fh .=6fh% fhL 8 _Your clockwork bee stings the yak.fh F  The yak gores your clockwork bee!fhS  Your clockwork bee is destroyed!Sugats hits the yak with a +0 dagger of draining.  Sugats drains the yak.fhu fh lR†† fh --5-7Kinetic GrapnelfhgfhC _The yak dies!fhdfhgi9--8fhmfh~pfhOfh[fhfhfhL3==fhfhfhjfhfhfhOJ30=fhfhMfh2fhpfhy fh* :==fh fhDfh S1=fhfh]fh1fhfhfhnfhfh"fhg#72fh$fhn),fha*fhb-fh .fh/fh 3fh473fhv5fh8fhX9fh:fh>_4=fh@fh{C,fh+EfhjI,fhJfhM75fhN2=fhTRfhS,fh/Ufh#XfhXfh?Zfh]fh^76fh_fh*c,fhdfh6hfhhfhjfh`mfhn:37fhzofhrfhsfhtfhwfhxfhyfhM}fh~S8=fhffhfh?fhfhfhfhfhfhK9=fhNfhfhKfhfhfhTfhיfh_fh:40fhfhfhPfhŤfh9fh91fhfhfh<fhfhfhfhfhfhڸS2=fh~fhfhfhfhfhfhLfhfh&K3=fhfhfhfhfhEfhfhjfhmfh94fhfhfhfh@fh0fhfh&fhfhZS5=fh9fhHfhfhxfhfhfhfhfhK6=fh_fhfhfhbfhffhLgfhhfhkfhm97fh"nfh#qfhIrfhasfhvfhw98fhxfh{fhfhfh}fhGfhfhfhpS9=fhfhH fh fhnfhfhSfhfhfhL50=fhfhfhfhfhV"fh!#fhV%fh(fhf)91fh-fh/1fh1fhl3fh6fhk7fh8fh;fh<92fh=fh%@fh@fhAfhDfhEfhGfhHfhIS3=fhJfh>N,fhOfhQfhvRfhISfhVa4=fh8XfhZfhm[fh/\fh&_fh_95fh`fhcfhodfh0efhh,fhifh lfhl96fhmfhp,fhprfhtfhufhvfhKyfh"zS7=fh4{fh}fhi~fh\fhfhfhfh<fhK8=fhgfh,fhfhfhfhfhfhL99fh^fhJG-8054.8 (86.0)fhfhfhͩ$ fhc_Key pressed, stopping explore.fhͫfhTfh$ _fhfhPfh,fhfhfh|T60=fhFfh0fhfhfh,fh'fhfhK1=fhfhlfh6fhfhfh92fhfhJfhfhfhfhfhfhO3fh-fh,fhFfhfhfhfhifh3N64=fhrfhX,fhnfh_fh-fhfhfhW5=fhfhfhufh7fh fh fh fhn fh; %6fh$ fh ,fh fhS fh fh fh fhs %7fhR fh7 ,fh fh% fh fh fh fh K8=fh! fhR$ fh% fh% fh( fh) U9=fh* fhJ- fh". fh. fh1 fh2 fhq3 fhI6 fh7 &70fh9 fhO= ,fh> fhCA fh B fhB fhE fhqF %1fhG fhI fhJ fhK fhnN fh;O fhvP fhR fhS K2=fh]T fhW ,fhX fh9[ fh[ fh/] fh_ fh` U3=fhc fhmd ,fhe fhh fhi fhkj fhl fhm %4fhn fh{q fhDr fhs fhu fh[v fhMw fh?z fh{ K5=fh7| fh~ fhz ,fh fh U6=fh fh fhT fh fh fhݍ fh fh fh %7fh fhɕ fh fhu fh fh fh fhX fhD %8fhH fh ,fh fh fhN fh fhҫ fh K9=fh fh fh fhd fh fhõ fh fhq fh\ V80=fhT fh ,fh fhy fh@ fh fh ;1fh fh fh fhm fh fh fh fh fhu %2fh fh Bfh fhy K3=fh fh fh fh fh ,fh6 fhr fh= U4=fhD fh fhs fhr fh# fh fh0 fhG fh %5fh fhS fh fhO fh fh fh fhb fh* %6fh- fh fh fh fh/ fh fh fh fh K7=fh fh9 fh fh fh fh fhh fh# fh# U8=fh,% fh' fh( fh) fh, fh, fh- fh0 fha1 %9fhX2 fh4 fh5 fh6 fhl9 fh4: L90=fh; fhA fhjC fh4D fhF fh:I  Things that are here:  a yak corpse; a yak corpsefhK fh:M fhN  _fhN fhP fhR fhT fh]U fhgX ,fhoZ fh[ 9=fhO\ fh#_ fh` fhb fhc fhd fhg fhi fh{k fhEl fhm fhn fhp fh}r fhGs fh t fh7v fh9x fhy fhz fhH{ fh| fh~ fh: fh fh fh fhi fh fh fh fh fh֌ fhG fh fhя fh6 fh fhΓ fh fh{ fh fh̘ fh fhT fh fh fhp ,fhV fh fhL fh fh fh= 5 _You swap places.fhm fh2 3fh fhT fh fh fhЮ ,fhZ fhu Bfhb fh fhq fh fh fhK fh fh fhԽ fh fh_ fh fh fh fh fhQ fhP fh fh fh fh fh fh fhG fh fh fhd Xfh? fh~ fh fhB fh fh fh! fhc BfhA fhZ fh fh7 fh fh fhF fh fhs fhM ,fhZ fh fh` fh ,fh fh7 fh ,fh 5 _You swap places.fhQ fhr fh< fh fh fh5 fhG fh fh fh fh fhf fh/ fh fhf fh fhR fh fh fhi fh fh~ fhE fh fh` fh! fh( fh fh fh fh fh! fh" fhd# fh{$ fh!& fhq' fh8( fh( fhi* fh+ fh@- fh . fh. fh/ fhT1 fhw2 fh>3 fh4 fh 5 fh6 fh7 fh8 fhp9 fh: fh"< fhv= fh?> fh? fhF@ fhC %  fhqD You enter the shallow water.fhE UWater fhF fhH N _Moving in this stuff is going to be slow.fhJ fh3L fh%M fhM fhQ fhS fhT fhU fhW fhn[ A  You enter the shallow water.fhy] fhB^ ?Water fh!_ fha You swap places.  You enter the shallow water. _Moving in this stuff is going to be slow. fhb P You enter the shallow water. _Moving in this stuff is going to be slow.fh`d fh=f fhg fhg fhi fhk fhm fhUn fho fh>q fhz  ~~~~~~.~~~~ ~~≈~~~~#. ######S~~ ≈~≈≈~≈~# ####..~~~~~ ~≈~~~≈~~~fh{ # #.~~~~~~~~# ~~~≈~~~~~~# ~~~~~~~~~~ ###~~~~~~~~~~ ~.~~~~~~~ ##~~~≈~~~~~~~. . ~~~~~~~~###~~~~~~~~~~~~. . .#..~.~..~~~~~@~~#~~~~~~~~P~.~. . ~~~~R≈P~~~~~~~~.... . ......~....~~..~≈~~~~....~~###.~..~~.......#####.^. ....................~~####....... ................................. ................................. S   electric eel (wandering) ..........÷÷.(................... fh{ ..........†÷.....................fh 2192.6 (137.8)fh fhC fh aS~R~Sally target)  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. fh N An electric eel comes into view.fh: Z *****fh e**The electric eel shoots out a bolt of lightning at you!fh ~~~~~R@fh4 8===4.2 (139.4fh: fh ~ _The bolt of electricity hits Sugats. The bolt of electricity misses you.fh* }S~~~  ######~~~ fh,  ####..~~~~~  #.~~~~~~~~#  ~~~~~~~~~~  ~.~~~~~~~ . ~~~~~~~R### . ..~~~~~@~~# . .....~~~~~≈P~~~ . ....~~..~≈~~~~.....~..~~......^...........~~##fh, ..........................................÷÷.(...........†÷.fhS~~~  ######~~~  ####..~~~~~ fh6 #.~~~~~~~~#  ~~~~~~~~~~  ~.~~~~~~~  ~~~~~~~R### ..~~~~~@~~# .....~~~~~≈P~~~ ....~~..~≈~~~~.....~..~~......^...........~~##fh1..........................................÷÷.(...........†÷.fh#fhfhfhd _An electric eel is nearby!fhUp  ~~~~~~. S~~~ ~~≈~~~~. .#. ######~~~ ≈~≈≈~≈~. .fh|q # ####..~~~~~ ~≈~~~≈~ .# #.~~~~~~~~# ~~~≈~~~~~~. .# ~~~ ###~ . ~.~~~~~~~ ##~~~≈~.~ ~R###~.~  .#..~.~..~~#~P~.~.  .~~~~~≈P~.  ......~....~~..~≈~~~~....~~###.~..~~.......#####.^.~~####............÷÷.(.fhr i.†÷..fhw fhz A---5.8 (1.6) _fhw fh fh ~~~~~~. S~~~ ~~≈~~~~. #. fh######~~~ ≈~≈≈~≈~. # ####..~~~~~ ~≈~~~≈~~~~. # #.~~~~~~~~# ~~~≈~~~~~~. # ~~~~~~~~~~ ###~. ~.~~~~~~~ ##~~~≈~.~.~R###~.~. .#..~.~..~#~P~.~. .~~~~~≈P~. ......~....~~..~≈~~~~....~~###.~..~~.#####.^.~~####.....÷÷.(.fh\_.†÷.fhfhG~RfhC---7.4fhfhfh#3fh%fh,Bfh/1_ _You start resting.fh6,80fh8*9.4 (2fh<fh?+ _Ancestor HP restored.fh˦fhaSS   electric eel200.4 (1Kinetic Grapnelfh@fhfh>  What are your orders?  t - Shout!  Orders for allies: a - Attack new target. r - Retreat!s - Stop attacking.fh@ J g - Guard the area.f - Follow me.  Anything else - Cancel.fh,` ..~~~~~~... jesper the Slicer ..fh;a S~~~ ~~≈~~~~.. Human of Hepliaklqana *****. #.######~~~ ≈~≈≈~≈~.. Health: 90/90 ======================== #####..~~~~~ ~≈~~~≈~~~~. Magic: 23/23 ======================== ##.~~~~~~~~# ~~~≈~~~~~~.. AC: 17Str: 9 #~~~~~~~~~~ ###~~~~~~~~~~~. EV: 31 Int: 16~.~~~~~~~ ##~~~≈~~~~~~~.~. SH: 4Dex: 18fha ]~~~~~~~S###~~~~~~~~~~~~.~. XL: 14 Next: 75% Place: Lair:5 .#..~.~..~~~~~~R@#~~~~~~~~P~.~... Noise: ---------  Time: 18200.4 (0.0) ............~~~~~≈P~~~~~~~~...... w) +8 rapier (speed) ......~....~~..~≈~~~~....~~###... Cast: Kinetic Grapnel ...........~..~~.......#####.^... Water fhb a..................~~####......... fhc K................................. R   Sugats the hexer ................................. S   electric eel ........÷÷.(..................... ........†÷.......................r - Retreat!s - Stop attacking.g - Guard the area.f - Follow me.Anything else - Cancel.  Gang up on whom?Press: ? - help, Dir - move targetAim: an electric eelfhZ ..~~~~~~... jesper the Slicer ..fh[ S~~~ ~~≈~~~~.. Human of Hepliaklqana *****. #.######~~~ ≈~≈≈~≈~.. Health: 90/90 ======================== #####..~~~~~ ~≈~~~≈~~~~. Magic: 23/23 ======================== ##.~~~~~~~~# ~~~≈~~~~~~.. AC: 17Str: 9 #~~~~~~~~~~ ###~~~~~~~~~~~. EV: 31 Int: 16~.~~~~~~~ ##~~~≈~~~~~~~.~. SH: 4Dex: 18~~~~~~~S###~~~~~~~~~~~~.~. XL: 14 Next: 75% Place: Lair:5 fh\ .#..~.~..~~~~~~R@#~~~~~~~~P~.~... Noise: ---------  Time: 18200.4 (0.0) ............~~~~~≈P~~~~~~~~...... w) +8 rapier (speed) ......~....~~..~≈~~~~....~~###... Cast: Kinetic Grapnel ...........~..~~.......#####.^... Water ..................~~####......... ................................. R   Sugats the hexer fhM] ................................. S   electric eel (ally target) ........÷÷.(..................... ........†÷.......................g - Guard the area.f - Follow me.Anything else - Cancel.  Gang up on whom?Press: ? - help, Dir - move targetAim: an electric eel  Attack! Sugats misses the electric eel.fhH^ 916 =1.4 (1fhc fh%e (Anything else - Cancel.  fhe 0Gang up on whom?  Press: ? - help, Dir - move targetAim: an electric eel  Attack! Sugats misses the electric eel. _Sugats hits the electric eel with a +0 dagger of draining!fh!n  Sugats hits the electric eel with a +0 dagger of draining.  Sugats drains the electric eel.fhsC~fhxI31 -2fhy;Kinetic Grapnelfh}fhL _The electric eel dies!fhfh?-3fhfhfh fh fht fhˉ fh fh ,fh 5 _You swap places.fh ).. ~~~~~~~.. :[~~~ ~~~~~~ .... ~~~~ ~~≈~~~~ fh) f..#. ######~~~ ≈~≈≈~≈~ ..# ####..~~~~~ ~≈~~~≈~~~ ..# #.~~~~~~~~# ~~~≈~~~~~~ ..# ~~~~~~~~~~####~~~ .. ~.~~~~~~~###~~~≈~~~~~~ . fhz \~@###~~~~~~5.0 (1.6 .#..~.~..~~~~~~~R#~~~~~~~~P~.~ . ............~~~~~≈P~~~~~~~~. . ~....~~..~≈~~~~....~~###~..~~.......#####.^fh ~~####.........÷÷.(fhĥ fh$ NR~fh ,6.6 (3.2fh| fh[ # _Found a robe.fh/$!~~~~:[~~~. ~~~~~~.. ~~~~.~ ~~≈~~~. ######~~~. ≈~≈≈~≈###..~~~~~~ ~≈~~~≈#. ~~~≈#~~####~~~ ...~###~~~≈ ~~###~~~#..~.~..~~~~~~R~#~~P~.~fh(......~~~~~≈P~~~~~~~~... . ~....~~..~≈~~~~....~~###~..~~.......#####.^~~####.....fhߛfhܡNR~fhL,8.2 (1.6fhfh  _Found a bronze wand, 7 gold pieces and a brown potion.fh( ~~~P~~~~#~~~~~.# $?)~~.~ ~fhH) X. /$!~~~~ ~ :[~~~~~~...  ~~~~.~~ ~~≈~~~~. .#. ######~~~.~ ≈~≈≈~≈~. .# ####..~~~~~~ ~≈~~~≈ .# #.# ~~~≈. .#~~~#~~~~~.~≈.~ ~~~~~~~R###~~~~.~  .#..~.~..~~~~~~~~#~~P~.~  .fh* 2.~~~≈P~~~~~~~~....  ~....~~..~≈~~~~....~~###.~..~~.......#####.^...~~####fhw+ fhP1 NR~fhW3 '9.8fh8 fh: S _Found 42 gold pieces, a scroll of silence and a quarterstaff.fh fh` fh fh\ fh& x~~~~~ .~~####### #.~~~P~ ~~~~~~~##~##~~~~~.# ~~$?)~~.~~~fh . ~)/$!~~~~~~ $:[~~~~~~.. ..  ~~~~~.~~≈~~≈~~~~. #. ######~~~.~~~~≈~≈≈~≈~.. # ####..~~~~~~~~~~≈~~~≈ # #.# ~~~≈..fh 0.0 #~~~~~~~~~~####~~~~.~.R≈.~. ~~~~~~~~###~~~~.~ .#..~.~..~~~~~~~~#~~P~.~ ..~~~≈P~~~~~~~~....fh' ~....~~..~≈~~~~....~~###.~..~~.......#####.^~~####fh fh RR~fh -11.4 (1.6fh fh" # _Found a mace.fhfhfhfh4fhfhfhfhDfh?fhfhfhdfhfhfhfhfhfhfhfhfhfh(fhfhmfh.÷..~~P~~~~~~~≈≈###~~≈~~~~~.~.#.. jesper the Slicer ~~..P~~~~~≈~~~####~~~~~~~~~~P~#.. Human of Hepliaklqana *****. ~...~~~S ~~~~~~~~#~~~~~~~.~#####. Health: 90/90 ======================== ...~~~~~ ~~~~~~~~~~~~~..#### #. Magic: 23/23 ======================== ...~~~~~ ~~~~~~.~~########. AC: 17Str: 9 ...~~~P~ ≈~~~~~~~~~~##~##~~~~~.#. EV: 31 Int: 16 ..fh~~~~.~~$?)~~.~~~~~~~~~.. SH: 4Dex: 18 ..~~≈~~~)/$!~~~~~~~~~~~~.. XL: 14 Next: 75% Place: Lair:5 ..~~~.~~$@[~~~.~~~~~~~~... Noise: ---------  Time: 18217.8 (6.4) ..~####~~R~~~.~~≈~~≈~~~~.. w) +8 rapier (speed) #.######~~~.~~~~≈~≈≈~≈~.. Cast: Kinetic Grapnel #####..~~~~~~~~~~≈~~~≈~~~~. ##.~~~~~~~~#~~~~~~≈~~~~~~.. #~~~~~~~~~~####~~~~~~~~~~~. R   Sugats the hexer~.~~~~~~~###~~~≈~~~~~~~.~.~~~~~~~~###~~~~~~~~~~~~.~. .#..~.~..~~~~~~~~#~~~~~~~~P~.~... _Found a robe. _Found a bronze wand, 7 gofhB ld pieces and a brown potion. _Found 42 gold pieces, a scroll of silence and a quarterstaff. _Found a mace.  You pick up a book of Sloth and begin reading...  You add the spells Leda's Liquefaction and Petrify to your library.fh/  --more--fh,2fh;fh@E 16 8.8 (7 _fhIfh?LfhfhgfhfhfhfhfhQ31 fhm ÷.....~P~~~###~~~~~.. .÷..~~P~~~~~~~≈≈###~~≈~~~~~.~. ~~..P~~~~~≈~~~####~~~~~~~~~~P~#. ~...~~~S#~~~~~~~.~####fh3%~~~~~~~..####~~ ~~~~~~.~~####### .~~~P~ ≈~~~~~~~~~~##~##~~~~~.#~~.~~$?)~~.≈~~~)@$!~~~~~~.~~$R[~~~.~~~~~~~~. .~####~~~~~~.~~≈~~≈~~~ #. ######~~~.~~~~≈~≈≈~≈~.###..~~~~~~~~~~≈~~~≈~~~~#.~~~~~~~~#~~~~~~≈. #~~~~~~~~~####~~~.~~~~~~~###~~~≈ ~~##~~~~.~Your pack is full.fh m 9.8 (1.0 _You see here a wand of quicksilver (8).fhJ 3fh= fh6 fhF Could not pick up a wand of quicksilver (8) here; Ignore it? Y - Yes  N - No fh + A - AlwaysfhjS fhuj $fhrk ÷.....~P~~~~~~~~~###~~~~~...~.#.. jesper the Slicer .÷..~~P~~~~~~~≈≈###~~≈~~~~~.~.#.. Human of Hepliaklqana *****. ~~..P~~~~~≈~~~####~~~~~~~~~~P~#.. Health: 90/90 ======================== ~...~~~S ~~~~~~~~#~~~~~~~.~#####. Magic: 23/23 ======================== ...~~~~~ ~~~~~~~~~~~~~..#### #. AC: 17fhIl Str: 9 ...~~~~~ ~~~~~~.~~########. EV: 31 Int: 16 ...~~~P~ ≈~~~~~~~~~~##~##~~~~~.#. SH: 4Dex: 18 fhm ..~~~~.~~$?)~~.~~~~~~~~~.. XL: 14 Next: 75% Place: Lair:5 ..~~≈~~~)@$!~~~~~~~~~~~~.. Noise: ---------  Time: 18219.8 (0.0) ..fhn B~~~.~~$R[~~~.~~~~~~~~... w) +8 rapier (speed) ..~####~~~~~~.~~≈~~≈~~~~.. Cast: Kinetic Grapnel #.######~~~.~~~~≈~≈≈~≈~.. #####..~~~~~~~~~~≈~~~≈~~~~. fhn ##.~~~~~~~~#~~~~~~≈~~~~~~.. R   Sugats the hexer #~~~~~~~~~~####~~~~~~~~~~~.~.~~~~~~~###~~~≈~~~~~~~.~.~~~~~~~~###~~~~~~~~~~~~.~. fho B_You add the spells Leda's Liquefaction and Petrify to your library.  Your pack is full. _You see here a wand of quicksilver (8).  Your pack is full.  You see here a wand of quicksilver (8).  Okay, then.fhs fh`{ fh} . _fh 3fh fhC fh7 Could not pick up a wand of quicksilver (8) here; Ignore it? Y - Yes  N - No fh + A - Alwaysfhfh|t÷.....~P~~~~~~~~~###~~~~~...~.#.. jesper the Slicer .÷..~~P~~~~~~~≈≈###~~≈~~~~~.~.#.. Human of Hepliaklqana *****. fhu~~..P~~~~~≈~~~####~~~~~~~~~~P~#.. Health: 90/90 ======================== ~...~~~S ~~~~~~~~#~~~~~~~.~#####. Magic: 23/23 ======================== ...~~~~~ ~~~~~~~~~~~~~..#### #. AC: 17Str: 9 ...~~~~~ ~~~~~~.~~########. EV: 31 Int: 16 ...~~~P~ ≈~~~~~~~~~~##~##~~~~~.#. SH: 4Dex: 18 ..fhd~~~~.~~$?)~~.~~~~~~~~~.. XL: 14 Next: 75% Place: Lair:5 ..~~≈~~~)@$!~~~~~~~~~~~~.. Noise: ---------  Time: 18219.8 (0.0) ..~~~.~~$R[~~~.~~~~~~~~... w) +8 rapier (speed) ..~####~~~~~~.~~≈~~≈~~~~.. Cast: Kinetic Grapnel #.######~~~.~~~~≈~≈≈~≈~.. #####..~~~~~~~~~~≈~~~≈~~~~. #fh4#.~~~~~~~~#~~~~~~≈~~~~~~.. R   Sugats the hexer #~~~~~~~~~~####~~~~~~~~~~~.~.~~~~~~~###~~~≈~~~~~~~.~.~~~~~~~~###~~~~~~~~~~~~.~.Your pack is full.  You see here a wand of quicksilver (8). _Okay, then.fhYour pack is full.  You see here a wand of quicksilver (8).  Okay, then.fhfhfh. _fhfhΈDrop what?52/52 slots (_ for help) fhHand Weapons (select all with ))  w - a +8 rapier of speed (weapon) Missiles (select all with ()C - 7 curare-tipped darts  R - 2 throwing netsZ - 25 poisoned darts Armour (select all with [)  c - a +0 buckler (worn)  h - a +1 pair of gloves (worn)  s - a +3 leather armour of fire resistance (worn) fhc x - a +2 cloak of stealth (worn)  A - a +2 pair of boots (worn)  P - a +2 hat of willpower (worn)  k - an orb of guile  q - a scarf of repulsion  Q - +1 acid dragon scales  Y - a +0 cloak of willpower Jewellery (select all with "=)  b - an amulet of the acrobat (worn)  g - a +4 ring of slaying (worn)  L - a ring of wizardry (worn) [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit fhLetters toggle [.|Space] toggle selected[top]fhLR  C - 7 curare-tipped darts  R - 2 throwing nets fhT Z - 25 poisoned darts Armour (select all with [)  c - a +0 buckler (worn)  h - a +1 pair of gloves (worn)  s - a +3 leather armour of fire resistance (worn)  x2 cloak of stealth (worn)  A2bootP2 hat of willpower fhOU k - an orb of guile  q - a scarf of repulsion  Q - +1 acid dragon scales  Y - a +0 cloak of willpower Jewellery (select all with "=)  b - an amulet of the acrobat (worn) fhwV g - a +4 ring of slaying (worn)  L - a ring of wizardry (worn)  d - a ring of see invisible  i - a ring of ice  n - a ring of protection from cold 7%fh$   Y - a +0 cloak of willpower  b - an amulet of the acrobat (worn)V - a ring of flight10fh+1(1 turn) fhht Y + a +0 cloak of willpower  b - an amulet of the acrobat (worn)fhf[Enter] accept (1 chosen)fh#c2 turns)  Q + +1 acid dragon scales fh^J Y + a +0 cloak of willpower2fh fh b÷.....~P~~~~~~~~~###~~~~~...~.#.. jesper the Slicer .÷..~~P~~~~~~~≈≈###~~≈~~~~~.~.#.. Human of Hepliaklqana *****. ~~..P~~~~~≈~~~####~~~~~~~~~~P~#.. Health: 90/90 ======================== fhg ~...~~~S ~~~~~~~~#~~~~~~~.~#####. Magic: 23/23 ======================== ...~~~~~ ~~~~~~~~~~~~~..#### #. AC: 17Str: 9 ...~~~~~ ~~~~~~.~~########. EV: 31 Int: 16 ...~~~P~ ≈~~~~~~~~~~##~##~~~~~.#. SH: 4Dex: 18 ..fh A~~~~.~~$?)~~.~~~~~~~~~.. XL: 14 Next: 75% Place: Lair:5 ..fh :~~≈~~~)@$!~~~~~~~~~~~~.. Noise: ---------  Time: 18219.8 (0.0) ..~~~.~~$R[~~~.~~~~~~~~... w) +8 rapier (speed) ..fh8 I~####~~~~~~.~~≈~~≈~~~~.. Cast: Kinetic Grapnel #.######~~~.~~~~≈~≈≈~≈~.. #####..~~~~~~~~~~≈~~~≈~~~~. #fh #.~~~~~~~~#~~~~~~≈~~~~~~.. R   Sugats the hexer #~~~~~~~~~~####~~~~~~~~~~~.~.~~~~~~~###~~~≈~~~~~~~.~.~~~~~~~~###~~~~~~~~~~~~.~.fh \Your pack is full.  You see here a wand of quicksilver (8). fhH _Okay, then.Your pack is full.  You see here a wand of quicksilver (8). _Okay, then.fhY fh fh fh 616 20.8 (1fh fh`  see here a wand of quicksilver (8). _Okay, then.  Your pack is full. see here a wafh {nd of quicksilver (8). _Okay, then. _You drop +1 acid dragon scales.fh +1.8 (2fh fh| fh fh? 7 _You drop a +0 cloak of willpower.fhfhfhfh5g  Q - a wand of quicksilver (8)  Things that are here:fh&0fh+2.8 (1fhGfhd _a +0 cloak of willpower; +1 acid dragon scalesfh'fhK fhfh _You can't see any susceptible monsters within range! (Use Z to cast anyway.)fhfhwfhfh3fh,fhfh[B31 _fhfhfh3'16 fhfhO _You now have 1085 gold pieces (gained 42).fhfhF;31 fhfhfhM'16 fhfhH _D - 2 scrolls of silence (gained 1)fhfh%31 fhfhgfh fh7 '16 fhLfhuN _You now have 1092 gold pieces (gained 7).fhfh@fhv%31 fhfhfh fh!'16 fh2#fh(m _m - 4 brown potions (gained 1)fh,fh3-%31 fhb-fhQ0fh=<  You see here a +0 robe.fhyB5 _fhCfhEfh(IfhJfh:KfhBMfhW"..÷..~≈≈###~~≈~~~~~.~.# .~~..P~~~~~≈~~~####~~~~~~~~~~P~# .~...~~~S~~~~~~~~~#~~~~~~~.~##### .~~~~~~~~..#### #.~~~~~.~~####### #.~~~P~≈≈~~~~~~~~~~##~##~~~~~.#fh9X .~~..)~~.~~~~~~~~~.≈~~~)[..~~~.fhXO~~.~~@R[~~~..####~~~≈~~≈~~~~ .#. ######~~≈~≈≈~≈~ .#####..~~~~~~fhX~~≈~~~~ .# #.~~~~~~~~#~~~~~~≈~~ .# ~~~~####~~~fh.Yb~~ . ~.~~~~~~~###~~~≈.~fh_Yg ~~~~~~~~###~~~~~~.~.#..~.~..~~~~~~~~#P~.~.fhYfhme 33.8 (11.0)  You now have enough gold to buy +2 golden dragon scales on D:4.  You can access your shopping list by pressing '$'.fh*h616 4.8 (12fhnfhAqA _You now have 1290 gold pieces (gained 198).fhR fhrS fhU fh\ fh`  fh` ; You enter the shallow water.fhc fhe I31 Water fhg fhbl $ fhl *_Moving in this stuff is going to be slow.fhp fhvt fhu fhw fhz fh fh& fh (fh fhb fh  fh ; You enter the shallow water.fh fhC ?Water fh fh N _Moving in this stuff is going to be slow.fhr fh fh4 fh fh٦ fh fhv fh fh fhն ,fh fh fh_ fh fh fh& fhl fh fh) fhO fh3 fh (fh, fh fh A  You enter the shallow water.fh% fhw ?Water fhU fh ^  You enter the shallow water. _Moving in this stuff is goifh ng to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow waterfh@ 4. _Moving in this stuff is going to be slow.fhZ fh fhR fh fh[ fhc fh fhZ fh fh fh fh fh fh fh fh fhU fhfhdfhfh fh) (fh fhfhtfhfhfhfhfhfhfhWfh9 fh"fh%fhz'fh'fhK*fh,fh/fh1,fh3fh5fhh8fh:,fh<fh?fh|AfhB,fhDfhEfh~GfhI,fhRJfh_MfhHNfhO,fhPfhRfh,VfhX,fhYfhmifhkfhm,fhsnfhtfhwvfhx,fhyfh]fhfha,fh fhfhfhR,fhfh`fhfh,fhfhfhfh,fh,fhRfhMfhڭfh&fhkfhófhfhfh˷fh#fh1fh9fhfhfh{fhfhfhfh+fhfhfh_ _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow waterfh.fhkWater fhb  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.fhfhqfhfhfh>fh'fh1fhjfhfhfhfh&fhefh=fhfhfhfhKfhfh`fhfhfh(fhfh/ fhfh,fhffhfhfhfh(fhfhfh!fh#fh#fh%fh(fh*fh,fh,fh.fhE1fhI6 _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is goifh64ng to be slow.  You enter the shallow water.fh9UWater fh ;fh=  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is goifh=dng to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.fh4@fh BfhfhfhTfhfhfh fh? fhEfhfhM,fh fh9$fhM&fhU(,fh%*fh?,fh-fh/fh/fh0fhX4fh76fh7fh8fhA9fh <fh>fh@,fhAfhCfhEfhMGfhGfhHfhJfhLfhN>fhOfhQfhSfhUfhUfhVfhXfhVZfh[fh9\fh]fh,_fh`fhLbfhbfhcfh:efhgfhhhfhhfhifhm,fhnfhnfhofhqfhysfh2ufhlufhSvfhPxfhzfhzfh |fh}fhfhTfhfhfhfhfhfhffh,fhBfhfhfhfh%~≈~~~~~~~.~..................... ~~~~~~~~~.~.....................÷ ~~~~~P~.~........................ ~~~~~~................PP.....##..###.............#######.#..#####.^.............####PP..##P ###....................#......###.............R......##......#.............@.....#...P...#315.6 (80.8....................##.#...#. .......................P.....P#.# .fh\e................................ ................................ ###..##.#.#.###..P.###.#...P.P###  ##P#######.###P### ###.######### ### ### ### fh+fhfh _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is goifhнNng to be slow. _Done exploring.fh[?25h[?0c  fhASearch for what [Enter for "."]? fh_$ [?25l[?1cfh, fhA. $fh. o16 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [Lair:5] a teleport trap (1 further duplicate)b - [Lair:5] a stone staircase leading up  c - [Lair:5] a quarterstaff  d - [Lair:5] a +0 robe  e - [Lair:5] +1 acid dragon scales  f - [Lair:5] a +0 cloak of willpowerg - [Lair:5] a mace  h - [Lair:5] 6 stones (12 further duplicates in 2 piles)  i - [Lair:5] a cloak  j - [Lair:5] a stone staircase leading up  k - [Lair:5] an alarm trap  l - [Lair:5] a ring mail  m - [Lair:5] a robe (1 further duplicate)  n - [Lair:5] an escape hatch in the ceiling  o - [Lair:5] a war axe  p - [Lair:5] a stone staircase leading upfh fh fh  m~≈~~~~~~~.~...................... jesper the Slicer ~~~~~~~~~.~.....................÷ Human of Hepliaklqana *****. fh_ ~~~~~P~.~........................ Health: 90/90 ======================== ~~~~~~................PP.....##.. Magic: 23/23 ======================== fh ....~~###.............#######.#.. AC: 17Str: 9 fh ..#####.^.............####PP..##P EV: 31 Int: 16 ###....................#......### SH: 4fh1 ,Dex: 18 fhr ................R......##......#. XL: 14 Next: 75% Place: Lair:5 fh ................@.....#...P...#.. Noise: ---------  Time: 18315.6 (0.0) .......................##.#...#.. w) +8 rapier (speed) fh !.......................P.....P#.# Cast: Kinetic Grapnel ................................. ................................. fhq! ###..##.#.#.###..P.###.#...P.P### R   Sugats the hexer##P#######.###P### ###.######fh" 9### ### ### ###You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. fhG" y_Done exploring.  Search for what [Enter for "."]? .fhY( fh+ fh3 fh6 . _fhb fhc Where to? (Tab - Lair:4 @ (x,y), ? - help) D - Dungeonfhc PT - Temple L - Lair  S - Swamp  fhc !P - Snake Pit M - Slime Pits fhe fh fhm~≈~~~~~~~.~...................... jesper the Slicer ~~~~~~~~~.~.....................÷ Human of Hepliaklqana *****. fh~~~~~P~.~........................ Health: 90/90 ======================== fh~~~~~~................PP.....##.. Magic: 23/23 ======================== ....~~###.............#######.#.. AC: 17Str: 9 ..#####.^.............####PP..##P EV: 31 Int: 16 ###....................#......### SH: 4Dex: 18 ................R......##......#. XL: 14 Next: 75% Place: Lair:5 ................@.....#...P...#.. Noise: ---------  Time: 18315.6 (0.0) .......................##.#...#.. w) +8 rapier (speed) .......................P.....P#.# Cast: Kinetic Grapnel fhv................................. ................................. fhE ###..##.#.#.###..P.###.#...P.P### R   Sugats the hexer##P#######.###P### ###.######### ### ### ### _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. fh _Done exploring. _Search for what [Enter for "."]? .  Okay, then.fhF#fh'fh+. _fh_' fh ) qWhere to? (Tab - Lair:4 @ (x,y), ? - help) fh[) D - DungeonT - Temple L - Lair  S - Swamp  P - Snake Pit M - Slime Pits fhfh#[?25h[?0cfh~≈~~~~~~~.~...................... jesper the Slicer fh~~~~~~~~~.~.....................÷ Human of Hepliaklqana *****. ~~~~~P~.~........................ Health: 90/90 ======================== fh%~~~~~~................PP.....##.. Magic: 23/23 ======================== ....~~###.............#######.#.. AC: 17fhNStr: 9 ..#####.^.............####PP..##P EV: 31 fhvInt: 16 ###....................#......### SH: 4fh,Dex: 18 fh ................R......##......#. XL: 14 Next: 75% Place: Lair:5 fh................@.....#...P...#.. Noise: ---------  Time: 18315.6 (0.0) fhK.......................##.#...#.. w) +8 rapier (speed) .......................P.....P#.# Cast: Kinetic Grapnel fh4v................................. ................................. fhy###..##.#.#.###..P.###.#...P.P### R   Sugats the hexer##P#######.###P### ###.######fh### ### ### ###You enter the shallow water. _Moving in this stuff is going to be slow. _Done exploring. fh_Search for what [Enter for "."]? . _Okay, then.What level of the Dungeon? (default 10, ? - help) fh'fhC [?25l[?1cfh.Q 510fh ,fh? fh@ fhA fhC fh@C fhC fhD fhF fhF fh,G fhG fh5I W  There is a stone staircase leading up here.fhJ fhoK fhK .16 _fhL fh9 ;3fh; ,fh= fhH l _You climb upwards.  There is a stone staircase leading down here.fhJ fh1K B31 _fhPL fheN fhGP fhQ ,fhR fhMU fh=W fhX ,fhY fh[ fh] fh^ fh _ fh(` fha fhc fhe fhHe fhJf fhh fhi fhk fh8k fhl fhm fho fhq fhHq fh~r fhtt fhv fhNx fhxx fh*z fh} fh̀ fh| fh fhK fh fhD fhԉ fh fhp fhό You climb upwards. _There is a stone staircase leading down here.up _You climb upwardsfh >. _There is a stone staircase leading down here. fh  upfh fh fh .16 _fhE fhw2 _There is a stone staircase leading down here.up _You climb upwards. _There is a stone staircase leading down here.up  You climb upwards.fhfhfh[fhfh _Level annotation: 2 transportersThere is a stone staircase leading down here.fh}fhpfhB31 _fhfhW  There is a stone staircase leading up here.fhfh%fhը.16 _fhfh8;1fh9fhv:fh;fh7El _You climb upwards.  There is a stone staircase leading down here.fhYGfhGB31 _fhHfhLKfhLfhNfh[Nfh&OfhQfh-SfhOT,fhX,fhLYfhIZ,fh([fhp]fh_,fh`fh bfhcfhrd,fhRefhogfhhfhi,fhjfhlfhmfhn,fhZofhKqfhwrfhs,fhzfhu{fh|fh}fh~fh~fhfhfhifhfhfhfhًfhfhfhfh6fhfhbfhfhfhĚfhfh),fhfhCfhKfh4fhafhvfhfhfhfhfhYfhfh~fh,fhHfhfhӽfhfhfh^fhfhfhefhfh.fhNfhfh@fhfhfhfhfhfhfhSfhlfhfhZfhfhfhfh2fhfhfhfh`fh}fhKfh|fhfhb fhT There is a staircase back to the Dungeon here.fhfh fh&16 fh_fhcfh"DDungeon:10fhfhfhfhhf ###.#.# #....# fhP #.#.# #.......######.#.#.###.#.  #.#.# #.......# #.#.#.#...#  #...####.#....# #.#.#.#.#.# fhB ###....#.#....# #.#.#.#.###  #.##.#.###### #.#.#.#.....  #.##.)....# #.#.#.#.# fh #.......#.#### #.#.#.#....  #########.##@# #.#.#.#.#.405.1 (89.5) fh:F### #...#.R# #.#.#.#.#.# #.....#### #.#.#.#.#...fhd# #.....R..# #.#...#.## #...####.###.#### fh..####### #...# #...........###. ..'.....# ##### #..........## #. fh..#####.# #.#.>####### #. ..# #.##.#..#fhV## _You climb upwards. Welcome back to the Dungeon!fhfhfh< fhhN_There is a staircase to the Lair here.fh2 fh= Level 10 of the Dungeon <<<<>>>>>_(Press ? for help) #.#.# ##..##.....#####....######.#########÷##..........#  ######.#.######..÷...............................÷..#########.#  #......#.........÷...#.###.......######.#########.#.##.# fh>  #......###......####.#.# #................#.......#.# ###.#  #......# #......# #.#.# #.......######.#.#.###.#.#.## ####...#  #......# #......# #.#.# #.......# #.#.#.#...#....###....### fh> b #......# #......# #...####.#....# #.#.#.#.#.#....##..####  #......# #....(.# ###....#.#....# #.#.#.#.###....##.##  #......# #......# #.##.#.###### #.#.#.#.....#.#...#  #......###......# #.##.)....#fh> #.#.#.#.#####...###  fh> K#.....).........# #.......#.#### #.#.#.#........#####  #.....####.....## #########.##@# #.#.#.#.#..........#  #............#######fh? #...#.R# #.#.#.#.#..........#  ####.#######.# #...#fh.? #.....#### #.#.#.#.#..........#  #.[....<#.# #...##.....R..# #.#...#.#..........#  fhT? d#######...# #...##...####.###.####...........###  fhy? ~#...###...####### #...# #...........###......#  fh? #.........'.....# ##### #..........## #......#  #...###...#####.#fh? #.#.>####### #......#  #...# #...# #.##.#..######### fh? #...# ##### #.##.#..#  #...#fh@ -#.##.#..#  #...#fh'@ /#.##.#..#fh>O@>fh   #######....#######.#.......#.#.#.#####.#.###.......#.[÷..#######.# #<#   #.......[............###.......#.........###.......#...<.# #.# ###   #.#########...####.########..######........#########.....# #.#   #.#fh#~#R#..###........>(...........................#.# #.#   #.#########.##..######......#.#####........#########.###.# #.#   #.........#.###...# #......#.# #....[...##.#...# #.#   #########.#.# ###.# #......#.##########.####.#...# #.#  #.#.# #.## #........##....# #.####.#...# #.#  fh#.#.# #..###......####....# #[..##.##.########.#fhV\  #....#.#....###..)..#.#...#.#.#######.# #..§.....##.# #.#  #....#.####.........#.#...#<........#.# #.§§..[..#fhV#.# #.#  #....#.# #####.....#.#...#.#.#####.#.# #.§§.....##.# #.#  #...>..#fhVL#.....#.#...#.#.# #.#.# #.§......#########.# #.#  #......##..####.#...#.#.# #.#.# #...........R......# #.#  fhW####...##..# #.#...#.#.# #.#.# ##...........######## #.#  fheW#.#.########..####.#...#.#.#####.#.###.......#.....######### #.#  #............................................+............># #.#fhW(>fh fh' fh5 I###.#.# #................#....... jesper the Slicer#.#.# #.......######.#.#.###.#. Human of Hepliaklqana *****.#.#.# #.......# #.#.#.#...#. Health: 90/90 ========================fh26 N#...####.#....# #.#.#.#.#.#. Magic: 23/23 ========================###....#.#....# #.#.#.#.###. AC: 17Str: 9#.##.#.###### #.#.#.#..... EV: 16Int: 16fho6 #.##.)....##.#.#.#.#### SH: 4Dex: 18fh6 #.......#.#### #.#.#.#..... XL: 14 Next: 75% Place: Dungeon:10#########.##@# #.#.#.#.#... Noise: ---------  Time: 18405.1 (0.0) ###fh#7 [#...#.R# #.#.#.#.#... w) +8 rapier (speed) ..##.....#### #.#.#.#.#... Cast: Kinetic Grapnel ..##.....R..# #.#...#.#... ..##...####.###.####...... fhT7 ..####### #...# #...........###. R   Sugats the hexer ..'.....# ##### #..........## #. ..#####.#fh7 #.#.>####### #. ..# #.##.#..### fh7 _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here. fh7 _There is a staircase back to the Dungeon here. _You climb upwards. Welcome back to the Dungeon! _There is a staircase to the Lair here.fh?8 fh: fhAB fhmD fhF X31 _fhI fhK fhM fhM fh6O fhR fh/T fh}U fhU fhV fhY fh~[ fh\ fh5] fh9^ fhCa fhb fh.d fh_d fhee fh\h fhi fhk fhMk fh4l fhJo fhp fhq fhq fhr fh v fhx fhMz ,fhq{ fh} fh fh fhπ fh́ fh B  Things that are here:  fh a +2 robe of cold resistance; a +0 quarterstaff of freezing; the elf skeletonof Fannarfh fhd fh  _fhg fh fh fh fh7 fh fh fh fh$ fhK fh1 fh fh fh[ ,fhۜ fh fhؠ fh( ,fhn fh fh fh9 ,fh fh fhy fh fh1 fh^ fh۳ fh fh" fhI fh fh fh fh fh߾ fh> fh1 fh fhf fh fh? fh fh fh" fhI fh fhx &  fh Things that are here:  a yak skeleton; a yak skeleton; a yak skeletonfh fh fh~  _fh fhB fhl fhr fh fhA fh fh fh fh fh fh fh fh fh0 fh fh fh. fh ,fh fhz fh fhe fh fhk fh fh fh fh, fh fh fh` fh fh: fh fh fhH fhv ,fh fh fh fh ,fh. fh fhr fh fh fh fhf fh fhm fh fh fh fh fh fh fh fh fh fhe fh fh fh fh! fh" fh# fh# fhW% fh& fh8( ,fh*) fh80   #.# #.##.#.##fhb0   #.#####.##.#..  #.....#.##.#.## fh0  ########....#.#.....  #....#.'....R.#.....# fh0  #....#.#....###..)..#fh0   #....#.####......... fh0 g #....#.# #####.....#  #...@..# #.....#41.1 (3fh-1 6.0) fhU1 z #...R..# #..####  ####...# #..# # fh}1  #.#.########..####  #........... fh1  #######....#######.#... fh1  #.......[......### fh1  #.#########...####.#####  #.# #.#..###......fh3 fh77 fh8  fh8 U_There is a stone staircase leading down here.fh::fh>fhDfh9MfhkQ'16 fhQ2.1 (1.0) _fhXfh   .........   .........   .........   #........   #........  fh~ #........   #........  1 #@R......   #.#.....#   #.# .....   #.# ....   +.# ...   #.# ..   fhtE#.# .   #.#    fh!fhX7+8 (1.7fhi;fh >} _You climb downwards. _There is a stone staircase leading up here.fhD3fhfhfh fh31  _You swap places.fhGfhfh[fhfhbfhfhfhfhfhYfhofhfhfhfh.fh>fh0fh,fhfh4fhPfhVfhhfhfhPfhNfh$ fh% fhi fh fh fh fh fh fh* Xfh fh_ fhQ fh fh fh[ fh fh fh! fh" fh&& fhm& fhW' fh( fh;+ fh- fh>. fh3/ fh2 fh)3 fh6 fh6 fh7 fhl9 fh= fh> fh.? fhA fh$D fhyG fhG fhH fhJ fhL fhO ,fhQ fhR fhU fhX ,fhAY fhZ fh\ fh_ fhm` fh9a fhb fhtd fhOg fhg fhh fhj fhk fhn fhn fho fher fhMt fhJw fhw fhx fhrz fh| fh fh fh fhB fh fh fhJ fh6 fhڋ fhڍ fhv fh fh fh fhd fhC fh{ fh fh fh{ fh fhڦ fhd fh~ fh6 fhg fh fh fhҵ fh fh fh= fh fh fh fh fhb fh fh fhS fh fh fhP fh fhl \...........#  ...........#  ...........#  ..........#  ..........#  fh 9 .###.....#  ...###.R...#  ...........#  fh .......@...#  .......?...#  ...........#  ...........#  ...........#  fh@ ...........#  .#########.#  fhp 9   gargoyle (dormant) .#   fh 079.8 (37.0)fh t.Rt, ally target)fh -80.8 (38fhD fhX u _A gargoyle comes into view. It is wielding a +0 mace.fh  ..#  ...........#  ...........#  ..........#  fh? ..........#  9 .###.....#  ...###.....#  ......R....#  .......@...#  fh{ .......?...#  ...........#  ...........#  ...........#  ...........#  fh J.#########.#  .# fh֒  ..#  ...........#  ...........#  ..........#  fh" ..........#  9 .###.....#  ...###.....#  fhW b......R....#  .......@...#  .......?...#  ...........# fh~ ; ...........# fhǓ  ...........#  ...........#  .#########.#  .# fh fh fhf fht _ _A gargoyle is nearby!fhz ..#  ...........#  ...........#  ..........#  ..........#  9 .###.....#  ...###.....#  ......R....#  .......@...#  .......?...#  ...........#  ...........# fhx ...........#  ...........#  .#########.#  .# fhFo ..#  ...........#  fho{...........#  fhoz..........#  fhoy..........#  fhp9 .###.....#  fhEpz...###.....#  fhp......R....#  .......@...# fhp fhp[.......?...#  fhq6...........# fh6q; ...........# fh[q fhq;...........#  fhq;...........#  fhq\.#########.#  fh)r6.# fhyfh}fhπfhJ_ _A gargoyle is nearby!fhz...#  .....#  ...........#  ...........#  ..........#  ..........#  9 .###.....#  fhA...###.....#  ......R.@..#  ....#  .?...#  .fh}#  .#  .#  fh...........#  .#########.#  fh!C.#  fhfh/$D.Rfh(81.8 (1.0) _fh@,fh-fh  What are your orders?  t - Shout!  Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. fh! Eg - Guard the area.f - Follow me.  Anything else - Cancel.fh<fh016 2fhfh _Follow me!fh.# .#  .# fh  .# ...#  ..fh.#  ..........#  9 .###.....#  ...###.@...#  fh"R...#  .....#  ?...#  .#  fh<a.#  .# fhn ...........# .#########.# fhfhiD31 3fhfhJfh*, ##..# .# .# fh,&#.# #.# #..# #...fh-.# #...........#  9 .###@....#  ...###.....#  .......R...#  ...........#  .......?...#  ...#  ..#  .#  ...........# fho/fhF6<R.fh+9&4fh^=fh'?fh  .....#  ##..# fh .# ..#  #.# fh% U #.# fhQ h #.#  #fh .# #.....@.....# fh #9..###.....# fh, #...###R....#  ...........# fhi X ...........# fh .......?...#  ...........# fh 9   gargoyle (dormant) ...........# fh! 5 .# fh0 fh @R.fh &5fh fh fh i .# .##..# .#  .#  #.#  #fh) R.#  #.#  #.#  #.#  #9..###R....#  #...###.....# fh[ #...........# #...........#  .......?...#  ...........#  ...........#  fh ,.# fh fh:R.fh=6Kinetic Grapnelfhwfhfh .#  .##..#  ..#  ..#  #.#  #fh.#  #.#  #.#  #...@.R.....#  #9..###.....#  #...###.....#  #...........#  #...........# #.......?...# fh,#....# .....#  .# fhfh2R.fh&7fhUfh8fh{ .#  .##..#  ..#  ..#  #.#  #.#  #.#  #.#  #..@.R......# fh #9..###.....#  #...###.....#  #...........#  #.....#  #.......?...#  #...........#  ............#  .# fhԃfh2R.fh%&8fhfhFfh  .#  ..##..#  ...#  ..#  #.#  #.#  #.#  #fh ^.#  #.@.R.#  #9..###.....#  #...###.....#  #.....#  #...........#  #.......?...#  #...........#  ......#  fh, ,.# fh2 fh 2R.fh &9fhl fh fh: ~  The helpless gargoyle fails to defend itself.  You spit the gargoyle like a pig!!!!fh 2)fh" 16 690.2 (0.4Kinetic Grapnel _You destroy the gargoyle!Training target 9.0 for Invocations reached!fh' fh) l _Your Invocations skill increases to level 9!fh&fh+% fh+ Skill  Level Cost  Apt Skill  Level Cost  Apt fh], a - Fighting   6.0   7.0   0   j - Spellcasting   6.0   8.3  -1  fh,R    fh, fhI-     b - Unarmed Combat   0.0   1.0   0   k - Hexes   6.0   7.0   0  fhu- c - Throwing   2.0   3.0   0   l - Necromancy   6.0   7.0   0  fh-R    fhN.i m - Forgecraft   6.0   7.0   0   d - Short Blades  14.0  18.0   0   n - Ice Magic   0.0   1.0   0  fh.@ e - Long Blades   9.0   1.0   0      fh.^    fh%/ o - Invocations   9.0   8.8  +1  f + Armourfho/k5.6   6.0   0   p - Evocations   1.0   2.0   0  fh/g + Dodging10.6  12.0   0  fh0     h - Shields   1.0   2.0   0       i - Stealth  10.0  10.1  +1      fh0_    fh0a    fh 1_    fh31T    fh\1l    fh1        fh2            The relative cost of raising each skill is in cyan.  fhJ3Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  fhv3[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  fh3[!] training|cost|targetsfh)  f * Armour   5.6fh-p f - Armour   5.6fh# g * Dodging  10.6fh> p g - Dodging  10.6fhT> l + Necromancy 6.0fh > k + Hexes 6.0fh> j + Spellcasting 6.0fh= a + Fighting 6.0fh<TargetTarget-- fh6- --  --  fhj---  --  -- fh --  fh˰--  -- fh -- fh( --  fhU--  -- fh -- fh -- fhޱ --  fh)a-z] set[-] clear selected targetfhYccost|targetsfhT [?25h[?0cfhխ10 fh [?25l[?1cfh9.0   0 current training targets, if any.=] set aall targetsfh fh fhfh-.............#   jesper the Slicerfh`..........##..#   Human of Hepliaklqana *****.fh..............#   Health: 90/90 ========================fh.............#   Magic: 23/23 ========================#...........#   AC: 17Str: 9fh1 #...........#   EV: 16Int: 16fh` #...........#   SH: 4Dex: 18fh #...........#   XL: 14 Next: 76% Place: Dungeon:11fh ,#.@R........#   Noise: ---------  Time: 18490.2 (0.0)fh!#)..###.....#   w) +8 rapier (speed)fh8!#...###.....#   Cast: Kinetic Grapnelfh`!e#...........#  fh!e#...........#  fh!#.......?...#   R   Sugats the hexerfh!e#...........#  fh"[............#  fh3"`...........#  _Follow me!  fh["^The helpless gargoyle fails to defend itself.  You spit the gargoyle like a pig!!!! fh"s_You destroy the gargoyle!Training target 9.0 for Invocations reached! fh"W_Your Invocations skill increases to level 9!fhg*fh-fh4fh6fh<`3fhdfhifh@pfhuX31 _fhxfh{fh_,fhςfhdfh6fhfh>fhfh,fh,fhfhfhfhfh9fh~fhjfhfh/fhfhfhgfhOfhT,fhЭfhW=16 fhfh8g _t - 5 scrolls of poison (gained 1)fhfQ31 fh˻fhfhܿfh ,fhJfh0fh fh,fhJfh fhfhfhfhfhfhF,fhfhdfhfh1,fhfhfhfh,fhfhTfhfh,fhfhfhY'16 fhvfhO _You now have 1300 gold pieces (gained 10).fhfhE;31 fhfhhfhfh,,fh ,fh fh=fhfhTfh{fhfh],fh*fh(fhfhfhofhfhfhifhfh? fh!fh"fh $fhC$fh$fh%fh 'fhf)fh)fh3*fh,fh/fh/fh0fh,25 _You swap places.fhm3fh5fh5fh6fh7fh8fh:fh;fh;fh<fhn>fh@fh@fhAfhBfh\DfhFfhFfhGfhIfhJfhLfhLfhMfh}OfhBQfhSfh6TfhWUfh WfhXfhK[fh[fh\fh^fhc=16 fhHdfhh7 _You open the door.fhZqV #.....# fhqk##.∩.# ..#...........# ##..... ..#...........# ...#.#.#..#)..###.....# .......?..#...###.....# fhr..........#...........# ..........#...........# .....>....#...........# ####@###...........# 524.2 (34.0)fhQr/#..................# ##....R.............# ......................#............#########.#fhr'............#########.# ......................#..........#...........#fhsfhyPR.fh{J31 5.2 (35fhfh% _Found Syhot's Weapon Emporium. Found a stone staircase leading down. _There is an open door here.fhSfhfhfh^fhRfhP _fh ,fh,fhofhPfh1fhM,fhfhTfh+fh,fhfh fhr'16 fhafhH _e - 2 scrolls of amnesia (gained 1)fhfh;31 fhfh&fh]fh,fhfhfhd fh ,fh`fhfhfh,fhfhPfhfWelcome to Syhot's Weapon Emporium! What would you like to do?  a -  160 gold a +0 battleaxeb -  32 gold a +0 dagger  c -  41 gold a +0 giant spiked clubfh-d -  160 gold a +0 glaive  e -  160 gold a +0 great sword  f -  24 gold a +0 sling  g -  3 gold 2 stones  fh`h -  4 gold 3 stones You have 1300 gold pieces. [Esc] exit[!] buy|examine items[a-h] mark item for purchase [/] sort (type)[A-H] put item on shopping listfhfhfh= ............ jesper the Slicer............ Human of Hepliaklqana *****...........##. Health: 90/90 ========================fh ............. Magic: 23/23 ========================............ AC: 17Str: 9##########.......... EV: 31 Int: 16##.#.#....#.......... SH: 4Dex: 18fh #.........#.......... XL: 14 Next: 76% Place: Dungeon:11fhR!##.@.#...#.......... Noise: ---------  Time: 18534.2 (9.0)###...R....#.......... w) +8 rapier (speed)fh!.....#.#.#..#)..###.... Cast: Kinetic Grapnel.............#...###.................#..........fh!.............#.......... R   Sugats the hexer........>....#..........fh"+#....####'###..........#....#................. _You swap places. _You open the door. _Found Syhot's Weapon Emporium. Found a stone staircase leading down. _There is an open door here. _e - 2 scrolls of amnesia (gained 1)  There is an entrance to Syhot's Weapon Emporium here.fh&fh+fhM.. _fhUfhfhfhfhfhfh: _fhYfhMfhfhEfhfh fhfhZfhfhAfhfh,fhyfhfhIK   .......fh|############.#.#....# #.........#fh. ###.∩.#...#....#####........#.......@.R#.#.#..#)..###fh8.2 (4.................#...###.................#..)fh........#.........>....#####+#....####'### #....#... ######...fh;R.fhe+9.2 (5fh fh!fh_You open the doorfhEz. _Found Syhot's Weapon Emporium. Found a stone staircase leading down. _There is an open door here. fhoB_e - 2 scrolls of amnesia (gained 1) _Found a war axe.fh^)_fh*fh(1fh3,fhu4fha6fhB:fht:fh;fh$>fh?fhCfhkCfhDfhFfhHfh=KfhoKfhLfhNfhrQfhQfhRfh4UfhVfhYfhYfhZfh\fhE^fhafhPafhLbfhcfh]ffhffhgfhjfhkfh}nfhnfhofhBqfhrfhDufhqufh(vfhzwfhyfhQ|,fh}fhT~fhP,fh>fhefhfh,fhfhE.######## .############ .##.........# fh.##.........# .##.........# .##.........# .# #.........# .+fh # #.........# .# #...# 52.2 (13.0) ##fh_ #...##....# ##### #.. ##....## ##.#.# ... +......# #.. #.....## ###.∩.#fhq.{ #.....#####.. #...........#.#.# #.......#fhfhfhp _There is a strange disturbance nearby!fhO fh͐ fh fhƘ  fh5 b_There is a strange disturbance nearby!fh .# ..# #.# #fh& .#.# #.#.# #fh d.#.# #fh .#.# #.#fh.  .+ #.#fh~  .# #...@.R...##fh  #...##....# fh #...##....## ##.#.#fhl  .....+......# #....#.....## ###.∩.#.{....#.....#####fh u......#...........#.#.#.......#......fh, ? #fhb fh 2R.fh" 83.0) _fh( fh+ fhk_O.# ###########.# #.........#.# #.#.# #fh_,.#.# #.#.# #.#.+ #fhi`.#.# #....R....# +###fh` #..@##....# ###### #...##....## ##.#.#.fhfh*fhU.Rfh &5fhw)fhrk.# #.#.# #.#.# #.#.# #.#.+ #...#.#fhAs  #.........# ##+### #..R##....# #### #######...##....## ##.#........@..+......# #....fhzs.## ###.∩{....#.....#####........#...........#fhs.#....#.#.)fhs.#. ######+#....##fhOufh{U.Rfh~&6fhՂfhbfh .# #.#.# #.#.# #.#.+fh x #...#.# #.# ###+###fhF 9 #...##....# ### ########.R.##....## ##............+......# #...## ###{....#.....#####..fhy ......#...........#.#.fh .#.#.).#.#################+#....#fh G #....fhU %  fh PSomething hits you but does no damage.fh+ .  Deactivating autopickup; reactivate with Ctrl-A.fhH. ;*fhw fhD fhѭ '.fhX /==7fh 9{fh a _Sugats casts a spell at thin air.fh[fhGU.Rfh5<16 ===5 (0.3fhfh fh2p_You puncture something! Something hits you but does no damage.fhUfh/--8fh fh8p _You miss something. Something barely misses you.fh6fh9H--8.3 (0.5fh<fhd> fh>i_You hit something but do no damage. You block something's attack.fh-  You barely miss something. Something hits you but does no damage.fh0 9*fhz fhö {Sugats gestures next to you while chanting.fh +7 (0.4fh fha  fh X_Something hits you but does no damage.fh@d fheg fhk fhm H _No target in view!fhrfhu(9.1fhzfhI~- _You puncture something!fhfh fhD fhQ  fh :_No target in view!fhtofh>u".fhu-Rfhw+6 (0.5fhy{fh@} fh}s_You barely miss something. Something hits you but does no damage.fh3>fhf@fhCfhEH _No target in view!fhkLfh(Z60.0 (0.4 _You closely miss something. Something barely misses you.fhMcfhefhKifhjH _No target in view!fh}fhP.Rfh&4fhfh _You barely miss something. Something hits you but does no damage.fhfhHfhufh,H _No target in view!fh fh" .=8fh;  _You puncture something! Something barely misses you.fhj fhl fhhp fhr  fhQr :_No target in view!fh fh˕ fhÙ fhn H _No target in view!fh <  You puncture something!fh q .  Reactivating autopickup.fh 87-1.2fh fhG 6 _You feel a bit more experienced.fhsfh8-fhr"fh$H _No target in view!fh .# #.#.# #..#.+ #..#.# #.# ####+###fhζ #...##....# ## #########...##....## ##............+......# #..#.#fh# ####R...#.....###fh0.....#.........#.#.#.##fht.#.)#.#.##################+# fhY#.... ####fhؾfhN31 -2.2 (1.0 fh _fhPfhfh*.# #.#.+ #..#.# #..# #####+### #...##....# # #########...##....##fh #...........+......#  #.## ## #R...#.....## #.....#......... #fh.# #.# #.#.) #fh .#. ##################+# #fhDo #### ..fhfhQ.Rfh@-3fh6fhfhe fhfh~fh>H _No target in view!fh$tfhtfhvfh~fhSfh$ _fh fhfhTfhfhfhQfhFfhfhCfhƦfhfh<fhfh fhfhڲfhfhfhԷfh$fhfhfh:'16 fhfh7 _You open the door.fhXfhQ31 fhfh#@  There is an open door here.fhfhfh _fhfh9fhfh}fhfhnfhkfhfhfhfh<fhYfhfh4fhqfhfhfhfhfh@fhfhfhfh BfhfhfhwBfhfhfh'16 fhqfhL!7 _You open the door.fh#fh'Q31 fh(fh-%  fh`-There is an open door here.fh/fh35 _fh4fh7fhX9fh<fh=fhm>fhBfh6G,fhXHfhJfhiMfhPfhIPfhQfhSfhVfhLYfhYfh[fhr_,fhbfhbfhBdfhJffhhfhJlfhlfhmfhpfhrfhtfhRufhvfhxfhzfh}fhG~fhfh_fhfhfhfhfhΌfh fhfhfh2fhVfhwfhfhfhfhfhfh'fhhfh֧fhlfhfhfh'fh&fhfh!fhfh-fhfh,fhɸfhfh?fhfhfh]fhfh@fh fhfh|fh,fhfhfh9# fh4#...........#.....# #...........#..... fhl#...........#..... #...........#..... fh#...........#......### #...........#.)...$... #...........#.....fh......#############[..R.....97.2 (34.0)fh8.....####.................. #....... #....... fho#...... #............#............fhH.................#################fhfhMR.fh,8.2 (35fhyfh1 _You open the door. _There is an open fh`door here. _You open the door. _There is an open door here. _Found a ring mailfh .fh@ fh@ fh>B fhD fhE fhI fhsM ,fh:N fh/P fh+T fhT fhU fhcZ fhs\ fh_ fhT` fhSa fhb fhd fhh fh=i fhj fhol fhn fh!r fh[r fhs fh[v fhy fh| fh| fh~ fhg fh '16 fh= fh N _You now have 1308 gold pieces (gained 8).fh fh+ fhh %31 fh fh{ fh fhޕ fh fhV fh fh{ fh fh fhǡ fh] fh fhΧ fh fh# fh fh fhF fh fh+ fh׶ fh- fhb fh fh fh fhi fh> fh fh; fh fh fh1 '16 fh fh[ S _a - a wand of charming (13) (gained 2 charges)fhR fh ;31 fh fh fh fh, ,fh fh fh fh fh fh fhR fhh j ......#......# #.# ......#......# #.# #......# #.# ## #.# ## #.#. #####.# +...........############.............R......[.........###...........###.... #...###.....# ...... #.....#....... #.....#...W... #.....# ....... #.....fh # W   shadowghast (dormant).......    fh .616.2 (18fhE dR.t, ally target)fh ,7.2 (19fhF fhS  fh X_A shadowghast comes into view.fh ......#......# #.# #......# #.# #......# #.#fh #......# #.# #......####.# +...........#############...........#fh'.........R.......[......###...........##.# #...###.....# .# #...........#.# #.#W...fhz# #.#.....# #.#.. ..#################### fhfhȲ9R.fhH8.0)Kinetic Grapnelfhfhfh _ #......# #.fh  #......# #. #......# #. #......####.fh d +...........#############.fhS .........R........[.....fh .###...........#.# #...###.....fh X.# #...........#fhߡ V.# #.#fh zW...# #.#.fh: C....# #.#fhy 5.. ..fh Q##################### fh fh $.fh٫ 1Rfhb &9fhְ fhf fh$  #......# #   #......# #   #......####   +.........  .#############  .............fhE%[  R###......  ..# #...###.....  .# #...........  .# #.  W...# #.  fh%F.....# #.  .. .  ######################     fh&fh+U.Rfh-'20fh0fhQ2fh fh? fh? fh@ fh^B fhC ,fhD fhF fhH fh)J fhJ fhAK fhL fhN fh

`,Y.YYfha  You puncture the yak!  The yak is severely wounded.fhb=16 ===6.2 (0.5 fhFr< _The yak bellows!fh &  fhi pYou closely miss the yak.The yak is severely wounded.fh <R.fh &--fh) 6 (0.4 fh fh  fh Y_Your clockwork bee barely misses the yak.fh6  You barely miss the yak.The yak is severely wounded.fh fh 2.Yfh' E.Yfh4 C--7.0fh fh  fh K_The yak closely misses you.fh.:  You puncture the yak!fhsfhfh RyR. 2 yaks (1fh6  fhzR=9=4fhfh fhN9_You kill the yak!fhX1.........#fh Z. ###Y .. ...Y# ...######...'..yR.............######## #.. ##......##fhm[fhg\fh\fh]fh,b.Y.YyR.fhd~2=31 --8.4 (1.0 fhgfhi8 _Your clockwork bee stings the yak.fhN.........# ###. Y ..# ...#Y#####...'yR.............######### #fhˌr.. ##......fhfhpfh\z.YR†fhO=-9fhfh fhq_The yak completely misses you. Your clockwork bee stings the yak.fh  You barely miss the yak.The yak is moderately wounded.fhP .Y*fh*   dormant clockwork bee (minion)The yak barely misses your clockwork bee.Your clockwork bee stings the yak.fh416 7 (0.3 fh4fh fhF_Your clockwork bee winds down and falls to the ground.fhn]  You barely miss the yak.fh )70.0fh"fhC fhX_The yak is moderately wounded.fhO  You hit the yak.  The yak is heavily wounded.fhP v3===5 (0.5 fhV fhPX G _Sugats hits the yak with a +0 dagger of draining!fhe  You hit the yak but do no damage.The yak is severely wounded.The yak gores you!fhdg b8---=8 (0.3 fhk fhm  fhm 9_The yak gores your dormant clockwork bee!fh%  You puncture the yak!  The yak is almost dead.Sugats hits the yak with a +0 dagger of draining!fh1 l.   yak (fh\ `---==1.1fhP fh C _The yak dies!fh4yy   fhx7M2--fh<fh.? _You wind your clockwork bee back up and it locks its sights upon the yak!fhqW  #  #..... #  #.... ##.....  #.... #.....fhE  #.... .#  #...# ...#  #...# ...#  #.Y.#####...'fh  #.R@y.#  #..†.#fh  #.#  #.###....fhq  #......## #....#fhς  #......# .....#  #...##.# ......#fh.  #...##.# ......#  #...##.# #fhfho[ y.fhؒ You swap places.  Sugats hits the yak with a +0 dagger of draining!  Your clockwork bee stings the yak! The yak completely misses you.fhJd4=3==fhC31 2.1 (1.0 fhfhT _Sugats closely misses the yak.fhvl  You puncture the yak!  fhawThe yak is severely wounded.Your clockwork bee closely misses the yak.fhx416 6 (0.5 fh|fhG _Sugats hits the yak with a +0 dagger of draining!fht  You hit the yak.  The yak is almost dead.You block the yak's attack.fhw:*fh Yconfused, ally target)  Sugats gestures at the yak while chanting.fh8Yfh*9 (0.3 fhfh// _The yak appears confused.fh":  You puncture the yak!fh&†y   clockwork bee (minion)fh,e===80-3.2fhU,9Kinetic Grapnelfh/fhj1G _You kill the yak!fh N-fh~ fhH H _No target in view!fhz........... # ##fh. ..# ...#†@#####...'Ry.†............####### #.. #fh*-......fh **   dormant clockwork bee (minion)You swap places.fh~7=31 -4.2 (1.0fh'fhͼL _Your clockwork bee winds down and falls to the ground.fhefh#fhwfh~BfhfhXfh7fh_fh?8=fhfhfhfh:fhfh fhMfh+fhfh%9fh?fhEfhfhffhfh&fhfhnfh690=fhfhfhZ1 _HP restored.fhh fhn fh fh fh fh>&fh+Bfh+fh.$ fhV.H_Your dormant clockwork bee falls apart.fh:2fh3fh4fh5fh6fh%;fh;9=fh<fh?fh:Bfh@CfhCfhdDfhFfhHfhJfhJfhKfh'MfhnPfhRfhRfhU,fhXfhwZfhZfh[fh0]fh`fhb,fhcfhgfhikfhkfh|lfhnfh*rfh1tfhtfhufhwfhC|fh}fh~fhxfhfhfhDfhfhSfhߍfhufhjfh͔fhfhfhɛfhfh>fhfhfhfh{fhקfh=fh fhfhNfhfhfhմfhfhfhfh%fhfhfhfh4fh\fh5fhffh/fhjfhfhfhe #... #fh o.......#...########## .......#...... ......#..............fhM  .....#.............> ....#......o..[ #...#.......fh #...#......z #.@.#<R.....-fh' .#####...#....... .......R.#.....###....##fh .........#....(###....## .........#.............+fh* #..........#......... #..........#........fhbo   orc wizard (asleep) #..........#.......fhg #..........#.......fh`1703.2 (29.0)fhx>R.fh6, ally target)fh,4.2 (30fhfh _An orc wizard comes into view. It is wielding a +0 dagger of speed.fhH fhV#...  o.......# .......# fh ......# .....#fh&> ....#[ fhGC#...# #...# #.@.#<fh}D .#####.R.# .........# .........#....(fhf .........# #..........# #..........# #..........# .fhfhȒ #...  o.......# .......# ......# .....#> ....#[ #...#fhLl #...# #.@.#< .#####.R.# .........# .........#....(fh .........# #..........# #..........# #..........# .fhfhfhfhb _An orc wizard is nearby!fhO  #...  o.......# .......# ......# .....#> fhTP ....#[ #...# #...# #.@.#< .#####.R.# .........#fhP Y .........#....( .........# #..........# #..........#fhP = #..........# .fh  #...  o.......# .......# ......# .....#> ....#[ #...# #...# #.@.#<fh'  .#####.R.# .........# .........#....( .........# #..........# #..........#fhv  #..........# .fh6 fh fh= fh(  fhs T_An orc wizard is nearby!fhP.L  ....fh. #  .###... #  o.#...########## fh.|.# .#. fha/j.#.........  ....#o..[  #...#......  #@..#......zfh/y  #...#<R  .#####.R.#.............  .........#.....###....fhX0  .........#....(###....#  .........#.  #..........#.  #..........#.  #...#.fh 3fh|8@R.fh;85.2 (1.0) _fhg?fh3Afh +..[ .........###... ..o##########..........................fhVo..[...#......z #.R.#<R#####..........(###....# ......fhfh7  Found a ring mail.fhب:*fhq: ofh~Sugats points at the orc wizard and mumbles some strange words.fh28ofho4/==6fh8fh: fh:?_The orc wizard resists with significant effort.fhGR    #.o.####.#  fhRp  #..[.....# ....   #..###...   #..o.#...#########  #.#  #fhR+.#  #.#.........  #......@...#o..[fhS  #..#####...#......  #...#......z  #.R.#<R  .#####...#............  .........#.....###....  .........#....(###o   orc warrior (asleep)  .........#fhSo   orc wizard (ally target)  #.#fh,\fh]fhbO.oRfhc.fh&dF--7Kinetic Grapnelfhhfhj fhjr_An orc warrior comes into view. It is wielding a +0 short sword.fhW^2   #... .#  #.o.####.# fh^~  #..[.....# ....  ####...   #....#...########fhi_  #...o......#  #.#  #fh_.#.........  #..........#o..[fh5`+  #..#####...#......  #. #R..#......zfh`  #...#<R  .#####...#.......  .........#.....###  .........#....(###  fhXa).#fhcfhzF.ofh3*fh oconfused, distracted, all…)Sugats gestures at the orc wizard while chanting.fhb 8ofh O=-8fhfhx fh0_The orc wizard appears confused.fhu  You catch the helpless orc wizard completely off-guard!  You skewer the orc wizard like a kebab!!!fh`| C)fh s16 -6 (0.4Kinetic Grapnelfh6 fhC N _You kill the orc wizard!fh3   #... .#  #... .#  #.o.####.#   #..[.....# ....  ####...   #.#...#######  #..........#  #.#  #fh3 .#.........  #..........#o..[  #..#####...#......  #.. #R..#......z  #. #...#<R  # .#####...#.......  fh3..#.....###  .#....(###fh6fh=WR., ally target)fh?b31 -9.6 (1.0fh DfhUG+  Things that are here: fhG_a +0 dagger of speed; a +0 robe; an orc corpsefh] fh  #...   #... .#  #... .#  #.o.####.# fha@  #..[.....# ....  ####...   #fh.#...######  #.#fhf  #....).....#  #fh=.#.........fhTg  #..........#ofh  #..#####R..#......fh.  #.. #...#......z  #.. #...#<Rfh  #..#####...#.......fhT  .#.....###fhvfh%R.10Kinetic Grapnel _fh(d   #....fh])  #....   #.... .#  #...# .#  #.o.####.# fh)   #..[.....# ....  ####... fh9*  #.#...#####  #..........#fh*[  #....).....#  #..........#......  #......R...#ofh.+  #..#####...#......  #.. #...#......zfh+  #.. #...#<R  #..#####...#.......fhX2fh>@R.fh9B&1fhJfh#.. . .#..# .#fh:o.####.# [ .fhT###... #####fh.fh%().fh][R......fh=o#####.fh3...#......zfh\ #...#<Rfhfh.fh4/9R.fh:fh;2fhMfhVfh0H fhHi  #..#.....fhH  #..#....  #......fhI  #.....   #.... .#fhNIt  #...# .#fhI  #.o.####.# fhI  #.@[.....# ....  #fh"Jh###...   #fh\J.#...####fhJW  #..........#fhJ  #....)R....#  #fh Kn.#......  #..........#fhUK ofhK  #..#####...#......  #.. #...#......zfhKfhrfh|3*fh o  Sugats casts a spell at the orc warrior.The orc warrior resists with significant effort.fh:ofhE====3fhfh? _The orc warrior shouts! You hear a shout!fh Q fhhQ< You puncture the orc warrior!fhY&  fhZThe orc warrior is moderately wounded.An orc priest comes into view. It is wielding a +0 short sword.fhre"ofheMR. fh2fVo   orc priestfhg$16 fhgD===-4.0 (0.4 fhpfhX _The orc warrior barely misses you.fhC e  You barely miss the orc warrior.fh5 1---fh} 4fhK fh  fh_ X_The orc warrior is moderately wounded.fh  fhB 7 You hit the orc warrior.fh  fh. '.fhf IoThe orc warrior is heavily wounded.fh fh9 E--7 (0.3 fhS fhq Q _The orc warrior misses you.fh,  fhy 7 You hit the orc warrior.fh fh bR. fh ,5.1 (0.4 fh fh'  fhd H_The orc warrior is severely wounded.fh fhr-e  You barely miss the orc warrior.fhO.*4 (0.3 fh^6fh-8d _The orc warrior is severely wounded.fhcO  You barely miss the orc warrior.fh•fhȢ .oThe orc warrior is severely wounded.fh&7fhfh7Y _The orc warrior closely misses you.fhW1B  You puncture the orc warrior!fh2fh>9)R.o   orc priestfh=0=6.0fhFBfh DO _You kill the orc warrior!fh5r...#............. fh5.>..# .#o####.# [.....# .R....###... ####fhB6.)......o####.fh&:fh>@R.fh?R31 -7.0 (1.0 fhCfhUHl _Found a stone staircase leading down. The orc priest completely misses you.fhHThings that are here: _a +0 short sword; a +0 chain mail; an orc corpsefhfh716 =-fh!#3 (0.3 fhfh fhP_You hit the orc priest but do no damage.fhiK#......#.>...#.# )o####.# fhR.....# ..###...####fh-P.)......fhqofh+ _  The orc priest misses you.fh 9*fh8S oconfused, ally target)  Sugats gestures at the orc priest while chanting.fh֍ 9ofh C31 =fh 8.3 (1.0 fh fh 6 _The orc priest appears confused.fh. fh :16 =-8 (0.5 fh fh- x _You barely miss the orc priest. You block the orc priest's attack.fhx  You hit the orc priest.  The orc priest is heavily wounded.Sugats hits the orc priest with a +0 dagger of draining!fh D)fh n=9.2 (0.4Kinetic Grapnelfh fh  fh <_The orc priest dies!fhBfhyDfhHfhgJ fhJ:_No target in view!fh fhfhqfhH _No target in view!fhz3fhf}fhfhfhUfhB31 _fhw,fhfh,fhћfh[fh6fh5,fhJfhfh3fhx,fh¶fh"fhfhfh7fhfhtfhKfhfhQfhfhfhfh,fh!fhfhzfh,fhlfhfhfh,fh!,fhfh,fh fhfhfhfhfhfh-fhfhfhfhU fh fhH fh fhIfh,fhIfh{,fhfh fh#"fhO$fh$fh8%fh1(fhj)fh/,fh~,fh-fh`.fh/fh2fh;3fh3fh4fh=6fh 9fhV9fh:fh<fh=fh@fh7AfhAfh9Cfh|DfhGfhGfhxHfhJfhWOfhO'16 fhYPfh;WC fhW ################### ## ### .................. ...fhW... .................### .... ... .................'∩+ ....#####... ........#######.@###............#--42.2 (23.0) fhX_........#######R.....#......z...# ............................oz... ....########################z#### fhyX>...##........z.... ###.##.......o ###.#+.....z fhY....# .... #...... ....###... #.##.##....##. _You open the door.fhZ fhq[G_Found Ichikoci's Book Emporium.fhD 3fhE fhF fhG fhK fhO 31 _  There is an open door here.fhBP fhR fhS  _fhpS fhW fhm] Welcome to Ichikoci's Book Emporium! What would you like to do?  a -  360 gold the Anthology of the Incandescent Catalystb -  408 gold a Grand Grimoire  c -  648 gold a Necronomicon  d -  648 gold a Necronomicon  e -  432 gold a Trismegistus Codex  f -  384 gold a book of Blood  g -  240 gold a book of Conjurations  h -  240 gold a book of Frost  i -  456 gold a book of Iron  fh] j -  432 gold a book of Lightning  k -  600 gold a book of Misfortune  l -  600 gold a book of Spontaneous Combustion You have 1308 gold pieces. [Esc] exitfh.^ [!] buy|examine items[a-l] mark item for purchase [/] sort (type)[A-L] put item on shopping listfhhMbuy|examinefh itexamine item[Enter] describefhR*w The Anthology of the Incandescent Catalyst. A book of magic spells. It is an ancient artefact. Stash search prefixes: {in_shop} {artefact} {artifact} {book} Menu/colouring prefixes: identified spellbook book  Spells TypeLevelKnown  a - Volatile Blastmotes Fire/Translocation 3 no  b - Dazzling FlashHexes/Fire3 no  c - Sculpt SimulacrumIce/Alchemy6 nofh;Welcome to Ichikoci's Book Emporium! What would you like to do?  a -  360 gold the Anthology of the Incandescent Catalyst fh; b -  408 gold a Grand Grimoire  c -  648 gold a Necronomicon  d -  648 gold a Necronomicon  e -  432 gold a Trismegistus Codex  f -  384 gold a book of Blood  g -  240 gold a book of Conjurations  fhT<Ph -  240 gold a book of Frost  i -  456 gold a book of Iron  j -  432 gold a book of Lightning  k -  600 gold a book of Misfortune fh< l -  600 gold a book of Spontaneous Combustion You have 1308 gold pieces. [Esc] exitfh< [!] buy|examine items[a-l] examine item [/] sort (type) [Enter] describe[A-L] put item on shopping listfh A Grand Grimoire. A book describing how the mighty among summoners can bend to their will the terrible things from betwixt the planes. Many have been the unwary souls, however, who have toyed with this tome and been driven mad by unimaginable eldritch horrors. Stash search prefixes: {in_shop} {book} Menu/colouring prefixes: identified spellbook book  SpellsTypeLevelKnown  fhya - Malign GatewaySummoning/Translocation 7 no  b - Summon Horrible ThingsSummoning8nofhWelcome to Ichikoci's Book Emporium! What would you like to do?a -  360 gold the Anthology of the Incandescent Catalyst fh b -  408 gold a Grand Grimoire  c -  648 gold a Necronomicon  d -  648 gold a Necronomicon  e -  432 gold a Trismegistus Codex  f -  384 gold a book of Blood  fh:g -  240 gold a book of Conjurations  h -  240 gold a book of Frost  i -  456 gold a book of Iron  j -  432 gold a book of Lightning  k -  600 gold a book of Misfortune  fhl -  600 gold a book of Spontaneous Combustion You have 1308 gold pieces. [Esc] exitfhR [!] buy|examine items[a-l] examine item [/] sort (type) [Enter] describe[A-L] put item on shopping listfh A Trismegistus Codex. A magical book written by a numerologically obsessed wizard. Everything from sentence length to overall organization is structured. It's unclear whether the fh author thought this was helpful. Stash search prefixes: {in_shop} {book} Menu/colouring prefixes: identified spellbook book  SpellsTypeLevelKnown  a - Mephitic CloudfhWConjuration/Alchemy/Air 3 no  b - Freezing CloudConjuration/Ice/Air 5 no  c - Hellfire MortarFire/Earth/Forgecraft 7 nofhdWelcome to Ichikoci's Book Emporium! What would you like to do?fha -  360 gold the Anthology of the Incandescent Catalyst  b -  408 gold a Grand Grimoire  c -  648 gold a Necronomicon fh̐Q d -  648 gold a Necronomicon fh2 e -  432 gold a Trismegistus Codexf -  384 gold a book of Blood  g -  240 gold a book of Conjurations fhqT h -  240 gold a book of Frost  fhݑi -  456 gold a book of Iron  j -  432 gold a book of Lightning  k -  600 gold a book of Misfortune fh4 l -  600 gold a book of Spontaneous Combustion You have 1308 gold pieces. fh[Esc] exit[!] buy|examine itemsfh [a-l] examine item [/] sort (type) [Enter] describe[A-L] put item on shopping listfhsd: A book of Blood. fhdA book of works dedicated to the manipulation of blood, both that of the caster and of creatures with particularly unusual ichor flowing through their veins. fh:eSome claim it to have been composed by the vampire lord Jory, but it's unclear why he would deign to share his secrets with others. fhve;Stash search prefixes: {in_shop} {book} fhe`Menu/colouring prefixes: identified spellbook book  SpellsTypefheLevelKnown  fh&fa - Sublimation of Blood Necromancy2 no  b - Ignite PoisonFire/Alchemy4 no fh`f4 c - Summon HydraSummoningfhf#7 nofhcWelcome to Ichikoci's Book Emporium! What would you like to do?a -  360 gold the Anthology of the Incandescent Catalyst fhԠ b -  408 gold a Grand Grimoire  c -  648 gold a Necronomicon  d -  648 gold a Necronomicon  e -  432 gold a Trismegistus Codex  f -  384 gold a book of Bloodg -  240 gold a book of Conjurations fh"S h -  240 gold a book of Frost fhl i -  456 gold a book of Iron  j -  432 gold a book of Lightning  fhXk -  600 gold a book of Misfortune  fhsl -  600 gold a book of Spontaneous Combustion fhj You have 1308 gold pieces. [Esc] exit[!] buy|examine itemsfh [a-l] examine item [/] sort (type) [Enter] describefh[A-L] put item on shopping listfh A book of Conjurations. A book containing an introduction to the destructive magical arts of Conjurations. Stash search prefixes: {in_shop} {book} fh}Menu/colouring prefixes: identified spellbook book  Spells TypeLevelKnown  a - Magic DartConjuration1 no  b - Searing RayConjuration2 no  c - Fulminant PrismConjuration/Alchemy 4 nofh* dWelcome to Ichikoci's Book Emporium! What would you like to do?fh a -  360 gold the Anthology of the Incandescent Catalyst  b -  408 gold a Grand Grimoire  c -  648 gold a Necronomicon  fh> d -  648 gold a Necronomicon  e -  432 gold a Trismegistus Codex fh f -  384 gold a book of Blood  g -  240 gold a book of Conjurations  fh0 h -  240 gold a book of Frost  i -  456 gold a book of Irofh an  j -  432 gold a book of Lightning fh k -  600 gold a book of Misfortune  l -  600 gold a book of Spontaneous Combustion fhg You have 1308 gold pieces. [Esc] exit[!] buy|examine itemsfh [a-l] examine item [/] sort (type) [Enter] describefhw [A-L] put item on shopping listfh A book of Frost. A book of magic spells, often used as an introduction to the elemental magics offh Ice. Its pages feel unusually brittle, as if they'd crumble at a touch. Stash search prefixes: {in_shop} {book} Menu/colouring prefixes: identified spellbook book  Spells TypeLevelfhfKnown  a - FreezeIce1 no  b - Frozen RampartsIce3 yes  c - HailstormConjuration/Ice 3 yesfhfho Welcome to Ichikoci's Book Emporium! What would you like to do?a -  360 gold the Anthology of the Incandescent Catalyst  b -  408 gold a Grand Grimoire  c -  648 gold a Necronomicon  d -  648 gold a Necronomicon  e -  432 gold a Trismegistus Codex fhp f -  384 gold a book of Blood  g -  240 gold a book of Conjurations  h -  240 gold a book of Frosti -  456 gold a book of Iron  j -  432 gold a book of Lightning  k -  600 gold a book of Misfortune  l -  600 gold a book of Spontaneous Combustion You have 1308 gold pieces. [Esc] exitfh4q [!] buy|examine items[a-l] examine item [/] sort (type) [Enter] describe[A-L] put item on shopping listfhQ@ A book of Iron. fhAn ancient, metal-bound spellbook, covered in dark red blotches. Are they rust stains, or..? Stash search prefixes: {in_shop} {book} Menu/colouring prefixes: identified spellbook book  fha/Spells TypeLevelfhKnown  a - Awaken ArmourEarth/Forgecraft 4 no  b - Lee's Rapid Deconstruction Earthfh<g5 no  c - MagnavoltEarth/Air7 nofhzdWelcome to Ichikoci's Book Emporium! What would you like to do?fh;|a -  360 gold the Anthology of the Incandescent Catalyst  b -  408 gold a Grand Grimoire  c -  648 gold a Necronomicon  d -  648 gold a Necronomicon  e -  432 gold a Trismegistus Codex fh~} f -  384 gold a book of Blood  g -  240 gold a book of Conjurations  h -  240 gold a book of Frost  i -  456 gold a book of Iron  j -  432 gold a book of Lightning  k -  600 gold a book of Misfortune  l -  600 gold a book of Spontaneous Combustion You have 1308 gold pieces. fh}Z[Esc] exitfh~[!] buy|examine items[a-l] examine item fhY~[/] sort (type) [Enter] describe[A-L] put item on shopping listfha A book of Iron. An ancient, metal-bound spellbook, covered in dark red blotches. Are they rust stains, or..? fhZbStash search prefixes: {in_shop} {book} Menu/colouring prefixes: identified spellbook book  SpellsTypeLevelKnown  a - Awaken ArmourEarth/Forgecraft 4 no  b - Lee's Rapid Deconstruction Earth5 no  c - MagnavoltEarth/Air7 nofh&Welcome to Ichikoci's Book Emporium! What would you like to do?a -  360 gold the Anthology of the Incandescent Catalyst  b -  408 gold a Grand Grimoire fh c -  648 gold a Necronomicon  d -  648 gold a Necronomicon  e -  432 gold a Trismegistus Codex  f -  384 gold a book of Blood  g -  240 gold a book of Conjurations  fhWh -  240 gold a book of Frost  i -  456 gold a book of Iron  j -  432 gold a book of Lightning fhJ k -  600 gold a book of Misfortune  l -  600 gold a book of Spontaneous Combustion You have 1308 gold pieces. [Esc] exitfh5[!] buy|examine items[a-l] examine item fh[/] sort (type) [Enter] describe[A-L] put item on shopping listfh " fhE A book of Lightning. A book that fairly crackles with arcane power. Stash search prefixes: {in_shop} {book} Menu/colouring prefixes: identified spellbook book  SpellsTypeLevelfh Known  a - Vhi's Electric Charge Translocation/Air 4 no  b - ArcjoltConjuration/Air 5 no  c - Plasma BeamfhK 8Fire/Air6 nofh Welcome to Ichikoci's Book Emporium! What would you like to do?a -  360 gold the Anthology of the Incandescent Catalyst fhm b -  408 gold a Grand Grimoire  c -  648 gold a Necronomicon  d -  648 gold a Necronomicon  e -  432 gold a Trismegistus Codex  f -  384 gold a book of Blood  g -  240 gold a book of Conjurations  fhph -  240 gold a book of Frost  i -  456 gold a book of Iron  j -  432 gold a book of Lightning  k -  600 gold a book of Misfortune  fhl -  600 gold a book of Spontaneous Combustion You have 1308 gold pieces. [Esc] exitfh5[!] buy|examine items[a-l] examine item [/] sort (type) [Enter] describefhp[A-L] put item on shopping listfh<F A book of Misfortune. fhA spellbook dedicated to the art of inflicting creative calamities on one's foes. Superstitious wizards claim that the book itself actually absorbs ill fortune and carry it around as a good-luck charm, but the effects of this seem subtle at best. fhStash search prefixes: {in_shop} {book} Menu/colouring prefixes: identified spellbook book  SpellsTypefhLevelKnown  fhN,a - JinxbiteHexes2 no  b - Yara's Violent Unravelling Hexes/Alchemy5 no  c - EnfeebleHexes7 no  d - Sphinx SistersHexes/Summoning 7 nofhfh6 Welcome to Ichikoci's Book Emporium! What would you like to do?a -  360 gold the Anthology of the Incandescent Catalyst  b -  408 gold a Grand Grimoire  c -  648 gold a Necronomicon  d -  648 gold a Necronomicon  e -  432 gold a Trismegistus Codex  f -  384 gold a book of Blood  g -  240 gold a book of Conjurations fh%7  h -  240 gold a book of Frost  i -  456 gold a book of Iron  j -  432 gold a book of Lightning  k -  600 gold a book of Misfortune  l -  600 gold a book of Spontaneous Combustion You have 1308 gold pieces. [Esc] exit[!] buy|examine items[a-l] examine item [/] sort (type) [Enter] describe[A-L] put item on shopping listfh A book of Spontaneous Combustion. A heavy tome whose desiccated pages smell faintly of sulphur. The ink with whichit was written is wildly flammable and care must be taken even opening it, but the power of the spells described therein is undeniable. Stash search prefixes: {in_shop} {book} Menu/colouring prefixes: identified spellbook book  SpellsTypeLevelKnown  a - Inner FlameHexes/Fire3 no  b - Detonation Catalyst Fire/Alchemyfh5 no  c - IrradiateConjuration/Alchemy 5 no  d - IgnitionFire8nofh]Welcome to Ichikoci's Book Emporium! What would you like to do?a -  360 gold the Anthology of the Incandescent Catalyst fh<^ b -  408 gold a Grand Grimoire  c -  648 gold a Necronomicon  d -  648 gold a Necronomicon  e -  432 gold a Trismegistus Codex  f -  384 gold a book of Blood  g -  240 gold a book of Conjurations fh^Q h -  240 gold a book of Frost  i -  456 gold a book of Iron  j -  432 gold a book of Lightning  k -  600 gold a book of Misfortune fh^ l -  600 gold a book of Spontaneous Combustion You have 1308 gold pieces. [Esc] exitfhY_ [!] buy|examine items[a-l] examine item [/] sort (type) [Enter] describe[A-L] put item on shopping listfhr A book of Misfortune. A spellbook dedicated to the art of inflicting creative calamities on one's foes. Superstitious wizards claim that the book itself actually absorbs ill fhfortune and carry it around as a good-luck charm, but the effects of this seem subtle at best. Stash search prefixes: {in_shop} {book} fhk`Menu/colouring prefixes: identified spellbook book  SpellsTypefhϲULevelKnown  a - JinxbiteHexesfh42 no  b - Yara's Violent Unravelling Hexes/Alchemy5 no  c - EnfeeblefhnHexes7 no  d - Sphinx SistersHexes/Summoning 7 nofhfh7dWelcome to Ichikoci's Book Emporium! What would you like to do?fh7a -  360 gold the Anthology of the Incandescent Catalyst  b -  408 gold a Grand Grimoire  c -  648 gold a Necronomicon  d -  648 gold a Necronomicon  e -  432 gold a Trismegistus Codex  f -  384 gold a book of Blood  fhX8g -  240 gold a book of Conjurations  h -  240 gold a book of Frost  i -  456 gold a book of Iron  fh8j -  432 gold a book of Lightning  k -  600 gold a book of Misfortune  fh;9{l -  600 gold a book of Spontaneous Combustion fh:You have 1308 gold pieces. [Esc] exit[!] buy|examine items[a-l] examine item [/] sort (type) [Enter] describefh:[A-L] put item on shopping listfh(k $  After the purchase, you will have 708 gold pieces.fh A book of Spontaneous Combustion. A heavy tome whose desiccated pages smell faintly of sulphur. The ink with whichit was written is wildly flammable and care must be taken even opening it, but fh-the power of the spells described therein is undeniable. Stash search prefixes: {in_shop} {book} Menu/colouring prefixes: identified spellbook book  fheSpellsTypeLevelKnown  a - Inner Flamefh{Hexes/Fire3 no  b - Detonation Catalyst Fire/Alchemy5 no fh c - IrradiateConjuration/Alchemy 5 no  d - IgnitionFire8nofh [Welcome to Ichikoci's Book Emporium! What would you like to do?a -  360 gold the Anthology of the Incandescent Catalyst  b -  408 gold a Grand Grimoire  c -  648 gold a Necronomicon  d -  648 gold a Necronomicon  e -  432 gold a Trismegistus Codex  f -  384 gold a book of Blood fh6  g -  240 gold a book of Conjurations  h -  240 gold a book of Frost  i -  456 gold a book of Iron  j -  432 gold a book of Lightning  k $  600 gold a book of Misfortune  l -  600 gold a book of Spontaneous Combustion You have 1308 gold pieces. After the purchase, you will have 708 gold pieces. [Esc] exitfh [!] buy|examine items[a-l] examine item [/] sort (type) [Enter] describe[A-L] put item on shopping listfhwPl $ 1fh٦fhLfhfhi: fhb jesper the Slicer fhh Human of Hepliaklqana *****. fh?! Health: 90/90 ========================Magic: 23/23 ========================AC: 17fhStr: 9 ################# ##fh##### EV: 31 Int: 16 fh=................ ........ SH: 4Dex: 18 fh!...............### .... ....! XL: 14 Next: 80% Place: Dungeon:11 fh ...............R@+ ....#####.... Noise: ---------  Time: 18744.2 (2.0) fh;......#######..###............#w) +8 rapier (speed) fh-......#######......#......z...### Cast: Kinetic Grapnel ..........................oz..... ..########################z###### fh..##........z...... R   Sugats the hexer fh/6#.##.......o....... #.#fhq\+.....z......... ..# ....#............... fhu_No target in view! _No target in view! _You open the door. _Found Ichikoci's Book Emporium. _There is an open door here.  There is an entrance to Ichikoci's Book Emporium here.fh|fhffh _fh YYou open the door. _Found Ichikoci's Book Emporium. _There is an open door herefhL.  entrance fhto Ichikoci's Book Emporium here. _You can access your shopping list by pressing '$'.fh$ fh fh fhn fh+ =16 fh  fh 1_You open the door.fh fh fh %31 fh} fh~ fhN %  fh There is an open door here.fh fha fh  _fh fh fha ,fh/ fh0 fh fhy ,fh fh~ fh fh fh= fh fh fhW fh ,fh fh fh fh fh fhC fh! ,fh" ,fh$ fht% fh& fh* fh* fh3+ fh, fh/. fh;1 fh1 fh`2 fh3 fh{5 fh8 ,fh,; fh< fh? fhA fhNB fhTC fhD fhF fhI fh J fhJ fhL fh N fhQ fhxQ fhDR fhS fh{U fhX fh4Y fhsZ fhN] fh^ fha ,fh c fhfd fhe fhh fhh fhOi fhKn fhn '16 fhro fhOr r _W - 3 smoky dark potions (gained 1)fhs fhNv fhv ;31 fhw fhx fhz fh| ,fhK} fhl~ fh fh ,fhU fh fhȆ fh fhr fh fh fh fh ,fhǎ fh fh fh! ,fhؒ fh fh + ######################## R.@......[ 695.0) fhj E..............####...... #####................... #####..... .....#####............ ..................... .. ##[################. . # ...........fh #.........#fhh fh M.Rfh -70.2 (26fhP fh/ , _Found a pair of boots.fhyfhs{fhx}fhfhfhNfhZ,fh0fhe ######################## ..............R......[.....####. ###............... fh8d.....#####.............V ....#####........................... #[################....#. ......... .....#.. V   vampire (dormant) #####+#..fhK #..fh11.2 (1.0)fhd.Rt, ally target)fh+2.2 (2fhfhZ _A vampire comes into view.fhiK############### fh......R.....[.. #@....... ............... #.............V #.............. fh ............... #[#########......  ......  #####+ fh ############### ......R.....[.. fhn #@....... ............... #.............V #.............. ............... [#########......  ......  #####+ fh fha fh# fh ^ _A vampire is nearby!fh)_ ############### ......R.....[.. #@....... ............... #.............V #.............. fh_ ............... #[#########......  ......  #####+ fh ############### ......R.....[.. #@....... ............... #.............V #.............. ............... [fh #########......  ......  #####+ fh fhI fh fh) ^ _A vampire is nearby!fhWZR.....[.####...#####.V. .#####... [#fh......# #. ......# #. #####+# #. #.fhfK.Rfh23.2 (1 _fhfhv fh+) ######################## ...................[....fh)####R...... #....... ...#####fh)KV.. ......#####.fhD*-.. .fh**..... ################fh*-## # fh+....... #......# #. fhF+`######+# #.fh+=  #.fh+< #<fh,fh0fhg3fhQ=.RV.Vfh@=4Kinetic GrapnelfhFfhHfh$<#..fh[.####.R. ..#####.fhMV.... .#####..fh$^.......### #.fhe| #......# #.fh fh######+# #. #.fh"] #<.fhjfhfh .fhmR@.V.fh&5fh  fh fhֺ [.####..R.@V.fhi #####.. .#####.........#### #.fh  #......# #. ######+# #.fhg  #. #<.fh fhv D.Rfh %=fh$ 6fh fh" _The vampire completely misses you. The vampire barely misses you.fh`  You hit the vampire.  The vampire is lightly damaged.fhd:*fh Vconfused, ally target)  Sugats casts a spell at the vampire.fh_'rV16 ==6 (0.4 fh+fh/3 _The vampire appears confused.fh3  You puncture the vampire!  The vampire is heavily damaged.fh,zz   skeletal warriorV   vampire (confused, ally target)fh(7.0fh fhx _You block the vampire's attack. The vampire completely misses you.fh*  You hit the vampire but do no damage.The vampire is heavily damaged.fhͺ8*fh }  Sugats gestures at the vampire while chanting.fh58Vfh62-5 (0.5 fh:fh=; _The vampire resists with some effort.fh  You hit the vampire but do no damage.The vampire is heavily damaged.fhG.zfhD-9 (0.4 fhfh] _The vampire barely misses you. The vampire closely misses you.fh=\j  You hit the vampire but do no damage.fh],8.2 (0.3 fhtbfhd_ _The vampire is heavily damaged.fh  You hit the vampire but do no damage.The vampire is heavily damaged.fhP8*fh2}  Sugats gestures at the vampire while chanting.fhl8Vfh$n.=5fh:vfhy fhJz-_The vampire appears confused.fhA  You hit the vampire.  fhThe vampire is severely damaged.The vampire misses you. You block the vampire's attack.fhZ.z fhh4-9.0 (0.5 fhyfhwp _The vampire hits itself! The vampire barely misses itself.fh!  You strike the helpless vampire from behind!  You stick the vampire like a pincushion!!!fh C.fh 1--3 (0.3Kinetic Grapnelfh fh] N _You destroy the vampire!fh  #########################....z.....[......####...@.. ......R........ .#####. #####. ................... fh ###############......#### #. #......# #.######+# #. #fh` fh fhu .zR.(ally target)fh z31 -80.3 (1.0Kinetic Grapnelfh fhv fh: ##########################.....z.@..[......####..R... #................. .#####. #####fh. .................... ################......#### #. #......# #.######+# #fhLfhpR. ====1fh-fhK _The skeletal warrior hits Sugats with a +0 scimitar!!fhk:#.z@R..[.......####. ##..fhR;H.........#####... .#####. . [#......#### #. #......# #. ######+# #fh4<fhCp .RYou swap places.fhD[=---2fhIfhKa _The skeletal warrior completely misses you.fhr  You hit the skeletal warrior.  The skeletal warrior is lightly damaged.fh\16 =---6 (0.3 fh` _Sugats hits the skeletal warrior but does no damage.fh' e  You hit the skeletal warrior but do no damage.fh The skeletal warrior is lightly damaged.  The skeletal warrior closely misses you.fh ,3.0 (0.4 fh fh J _Sugats hits the skeletal warrior but does no damage.fh Bs  You hit the skeletal warrior but do no damage.fhC*3 (0.3 fhGfh J> _The skeletal warrior is lightly damaged.fh  You hit the skeletal warrior but do no damage.The skeletal warrior is lightly damaged.fh[*7 (0.4 fhYfhGJ _Sugats hits the skeletal warrior but does no damage.fh  You hit the skeletal warrior but do no damage.  fhThe skeletal warrior is lightly damaged. _Sugats hits the skeletal warrior but does no damage.  You puncture the skeletal warrior!  The skeletal warrior hits you with a +0 scimitar!!fho;71------fh.==4.2 (0.5 fhLfhT _Sugats hits the skeletal warrior with a +0 dagger of draining.fh  You hit the skeletal warrior.  The skeletal warrior is moderately damaged.fh /--7fh fhp J _Sugats hits the skeletal warrior but does no damage.fhxO  You puncture the skeletal warrior!  fhThe skeletal warrior is heavily damaged.The skeletal warrior barely misses you.fhU=-5.0 (0.3 fh\fh` _Sugats barely misses the skeletal warrior.fhS  You hit the skeletal warrior but do no damage.The skeletal warrior is heavily damaged.fho2=------5 (0.5 fhfh` _Sugats barely misses the skeletal warrior.fh" M . fh You puncture the skeletal warrior!  The skeletal warrior is severely damaged.The skeletal warrior hits you with a +0 scimitar!!fh C52------fhH ,==9 (0.4 fh fhT  fh F_Sugats hits the skeletal warrior with a +0 dagger of draining!fh 9  fh 8You puncture the skeletal warrior!fhb 0-6.3fh fh S _The skeletal warrior is almost destroyed.fh fhP:\  You barely miss the skeletal warrior.fh:SThe skeletal warrior is almost destroyed.fh@zz 2 skeletal warriors (1 ally target)fh~AO--7fhFfhMM fhMD_Sugats hits the skeletal warrior but does no damage.fhN #zzdistracted, 1 …)You hit the skeletal warrior but do no damage.fhOThe skeletal warrior is almost destroyed.The skeletal warrior hits you with a +0 scimitar!!fhPl33-----------==7.0 (0.3 fh Yfh\J _Sugats hits the skeletal warrior but does no damage.fh˼ zzally target)You barely miss the skeletal warrior.fh /--3fh fh  fh [_The skeletal warrior is almost destroyed.fhsJ  You hit the skeletal warrior.  fhtSThe skeletal warrior is almost destroyed.fh?vA--6fh}fha _Sugats closely misses the skeletal warrior.fh G  You puncture the skeletal warrior!fh fh fh ^.z....)fh R.   skeletal warrior (fh -----39Kinetic Grapnelfh  fhW Q_You destroy the skeletal warrior!fhX  What are your orders?  t - Shout!  Orders for allies: a - Attack new target. fhY r - Retreat! s - Stop attacking. g - Guard the area.f - Follow me.  Anything else - Cancel.fhafhif.zfhfla4=-8.9 (1.0fhsfhu _Follow me!fh,w ########################## fhÙ..........z...)....[...... .####R.@......... #......... ...#####........... ......#####... ...... #################### # fh;U....... #......# #. ######+# #.  #.fh>fhfhf.z.RfhƤ[31 -9fh3fh9fhpG. ######################### ..........z..)....[...... ####.R.......... .......@.. ..#####fhuH...... .......#####. ...... ################### # ...... #......# #.fhI ######+# #.  #. fhI3#<fhKfhNfhRj.z.RfhU'90fhYfh[fh4J## fh5Yz.)....[...... ####... R.@....... #####.fh5 . .#####. . .fh5q......#### #. fhA6|#......# #. fh6######+# #. #.fh6] #<.fh9fhV;fhD0.zfhDd.R fhJ\5=1fhVfhYfhӈ ##z)....[.####...R.@. #####.. #####.........##### #. fh k#......# #. ######+# #. #. #<.fhW fh9 fh r.z.Rfh C372fho fhT fh0 ##z....[.####....R.fhR1 .........#######. #......# #. ######+# #. #. #<.fh2 fh4 fhT9 x)z.Rfh; Y8=3fh@ fh B fhJ,##fh )z...[.####.....R.........#. #......# #. ######+# #. #. #<.fh݈fhfhfhdb.z.RfhԕR40=4fhfhfhUj&##).z..[.####......R..fhj| .......#. #......# #. . ######+# #. . fhDkp#. . #<.fholfhfnfhs`.z.Rfhsfhv&5fh{fh}fh #fh)....[.####...z...R..fh$P . fh9......#. fhވw#......# #..fh# fhh######+# #. fh#.fhY #<.fhfhÕfhǫr.z.RfhB16fhwfhfh!  ######################## ......)....[............####....z.............R.......... .fh|" .################ #......# #.#######+# #.# #.##<##.#.....#...#fh# fh% fh) u.z...Rfhx, &7fh0 fh52 fh  ######################## .....)....[.............####...............z...R...... fhu ############### #......# #.######+# #... #....# fh #<# #.#.....#...##.#....#fh fhz fhq q.z...Rfh Z2=8fh fh9 fhtEX)....[. ####...z. R.  ......#.# #......# #.....######+# #.....fhRF#.....# #<....# fhFfhIfhQMq.z...RfhOR4=9fhSfhbU fh3)....[... z...R.   fhϯ!......#.# #......# #......######+# #......#....# #<....# #.#.... fh  fh fh fhƷk.z...R fh=5= fh_!800 fh1 fh fh"A  ######################## ..)....[................ ##....... ... fhA .. z...R ..... ############   #......# #.#   fhB######+# #.#   #..#  #<.#  #.#.....#...#   fhmB#.#.........#  #.#.#   fhoC fhE fhFJq.z...R fhL&1 fhQ fhS fh ######################## .)....[................. #....... .. . z ...R ###########   #......# #.#  ######+# #.#   #.#  #<#  #.#.....#...#  #.#.........#  #.#.#  +.#.#   fh>v.z.R fhzT8=2 fh fhi fh##  fh# ######################## .)....[................. #.......... ........ fh$ >...z.........R fh$ g. ###########   fh$ $ #####+ fh % 3< fhO% m.#.....#. fh% )+#.#..# fh%  fh)  fhp1 . fh1 0R fh5 &3 fh=  fh?  fhO .)....[................. #............ .......z......... ##########R#   #.#####+ fhGP <.#.....#.+.#.#.#..# fh}R  fh^V P.R fh/X &4 fh[  fh\  fhΡQ#...... ....z.... fhE].. ###########   fhf #R#####+. fhk<.#.....# fh*2.. fht+.#.#.#..#.# fh fh^P.R fh\9=5 fhs fhȰ fh...z... ###########   #####+R fhl #..#.....#........+.#...#.#..#.#...... fh fh fhCz.Rz   skeletal warrior fh&6 fhb fha _There is a stone staircase leading up here. fh  fh  fh  fh  fh{ K.z fh Q16 7Kinetic Grapnel _ fh  fh   #.# #.##.#.##  #.#####.##.#...  #.....#.##.#.##  ########....#.#......  #....#.'....R.#.....#  #....#.#....###..)..#  #....#.####.........# #..R.#.# #####.....#0  fhX D#...@..# #.....# #......# #..#### ####...# #..# # .########..#### #.................  #######....#######.#....  #.......[............###  #.#########...####.#####  #.# #.#..###...... fhT := fhI  fhMG 509.4 (2.5Kinetic Grapnel fhK  fhBN } _You climb upwards. _There is a stone staircase leading down here. fh> fhLevel 10 of the Dungeon <<<<>>>>>_ fh(Press ? for help) #.# #.##.#.#  #.# #†##.#.##########   fh#.# #.##.#..........###########  #.# #.##.#.########.##........#  fh\ #.#####.##.#........#.##........######  #.....#.##.#.####.....# fh/m#.............##########  ########....#.#.......#..############.............##.......#  fhQ #....#.'....R.#.....#.#...............####........##.#####.#   fh7/#....#.#....###..)..#.#...#.#.#######.# #..§.....##.# #.#  #....#.####.........#.#...#<........#.# #.§§..[..# fh#.# #.#  #..R.#.# #####.....#.#...#.#.#####.#.# #.§§.....##.# #.#  fhqo #...@..##.....#.#...#.#.# #.#.# #.§......#########.# #.#  #......##..####.#...#.#.# #.#.# #...........R......# #.#  fh ####...##..# #.#...#.#.# #.#.# ##...........######## #.#   fh#.#.########..####.#...#.#.#####.#.###.......#.....######### #.#  #............................................+............># #.#   #######....#######.#.......#.#.#.#####.#.###.......#.[÷..#######.# #<#  fh  #.......[............###.......#.........###.......#...<.# #.# ###   #.#########...####.########..######........#########.....# #.#   #.# fh#.#..###........>(...........................#.# #.#   #.#########.##..######......#.#####........#########.###.# #.#  fh  #.........#.###...# #......#.# #....[...##.#...# #.#   #########.#.# ###.# #......#.##########.####.#...# #.# fh fh.%@ fh/*> fh$r#.......[............###.......#.........###.......#...<.# #.# ####.#########...####.########..######........#########.....# #.##.# #.#..###........>(...........................#.# #.##.#########.##..######......#.#####........#########.###.# #.##.........#.###...# # fh$#.# #....[...# #.#...# #.##########.#.# ###.# #......#.##########.### #.#...# #.# #.#.# #.## #........##....# #.### #.#...# #.# #.#.# #..###......####....# #[..# #.##.### #.#.# ##..##.....#####....######.#########÷##..........######.#.######..÷.......................÷..######## fh%#.#....#.........÷...#.###.......######.#########.#.#...###......####.#.# #................#..# ###.##......# #.#.# #.......######.#.#.###.#.#.## ####...#......# #......# #.#.# #.......# #.#.#.#...#....### fh:&#......# #......# #...####.#....# #.#.#.#.###..#####......# #....(.# ###....#.#....# #.#.#.#.###....##.## #......# #......# #.##.#.###### #.#.#.#.....#.#...# #......### fh&3# #.##.[....# #.#.#.#.#####...### #.....).........# #.......#.#### #.#.#.#........##### #.....####.....## #########.##># #.#.#.#.#..........# #.......... fhx'># #...#..# #.#.#.#.#..........# ####.#######.# #...# #.....#### #.#.#.#.#..........# #.[....<#.# #...# #........# #.#...#.#..........# fh   fh q>  #######...# #...##...####.###.####...........###  #...###...####### #...# #...........###......#  #.........'.....# ##### #..........## #......#  #...###...#####.##.#.>####### #......#  #...# #...# #.##.#..#########  #...# ##### #.##.#..#  #...##.##.#..# fhV+ fh G #.# #.##.#.## jesper the Slicer fhoG7#.#####.##.#... Human of Hepliaklqana *****. #.....#.##.#.## Health: 50/90 =============----------- fhG ########....#.#...... Magic: 23/23 ========================  fhH#....#.'....R.#.....# AC: 17Str: 9  fhMH#....#.#....###..)..# EV: 16Int: 16 #....#.####.........# SH: 4 fhHADex: 18  fhH#..R.#.# #####.....# XL: 14 Next: 83% Place: Dungeon:10 #...@..# fh5I_#.....# Noise: ---------  Time: 18809.4 (0.0) #......##..#### w) +8 rapier (speed) fh}I ####...##..# # Cast: Kinetic Grapnel  fhI#.#.########..#### #................. fhJ  #######....#######.#.... R   Sugats the hexer fhLJF #.......[............###  #.#########...####.#####  #.##.#..###...... fhJg - Guard the area.f - Follow me.Anything else - Cancel. _Follow me! _There is a stone staircase leading up here. _You climb upwards.  fhJU_There is a stone staircase leading down here. fhgK fhpL fhW fhuX fhY fh{ZB31 _ fh] fhya fhc fhnd fhd91 fhe fhok fh1m fhn fho fhCp fhju fh7w fhx fhx fhy fh& fh fhk fh#2 fh fh3 fhP fh fhT fh fhя fhc fhH fhe, fh[ fh fhR fh  fh#3 fh[0= fh fhy fhR fhȩ fh fh fh fh fh fh? fh fh fh fh fh#4 fh.(= fh fh2 fh fh fh fh fh fhX fh fh fhz fh fh; fh- fhw95 fhS fh fh fh fh fhe fh fh  fh fhD fh fhN&  fhThings that are here:  a yak skeleton; a yak skeleton; a yak skeleton fh fhe fh"6  fhF_ fhu fh fhI fh fhf fh fhK fh fh\ fh#7 fh0= fh# fh\ fhl fh fh5  fhl  fh> fhX fh8= fh fh fh  fh" fhc" fhq# fh% fh' fh( fh) fh-* fhq, fh(. fh/ fh/#9 fh0 fh1 fh3 fh5 fh8 fhV8 fhv9 fh; fh= fh? fh? fhA fhFB  Things that are here:  fhFa +2 robe of cold resistance; a +0 quarterstaff of freezing; the elf skeletonof Fannar fhpH fhI fh?J[60= _ fhK fhL fhN fh+P fhrP fhQ fhlS fh>U fh}V fhV fhW fhY fhw[ fh] fhO]K1= fhw^ fh=` fh\b fhe fhPe fhBf fhg fhi fh4k fhk fhml fhLn fhyp fh|q fhr92 fhr fht fh.v fhw, fhx fhMz fh| fh\}, fh~ fh fh* fh\ fh93 fhP fh fh$ fhX fh fhD fhN64= fhu fh fhU fhj fh͑ fhY fh fh& fhK, fhK fhǞ/.......#.#### #.#.#.#....... ########.##># #.#.#.#.#..... fhH3#...#..# #.#.#.#.#........ #.....#### #.#.#.#.#.. #........# #.#...#.#........ fh#...####.###.####........... #### #...# #...........###...... ...# #####......## .  fh=##.# #.#.@#######.50.4 (41.0)  #.# #.#..# ##  fhV4 #.# #.#..#   #.# #.#.  #.#  fh#.#..#  #.# #.#..#  #.# #.#..# ##.##########.#.. fhF ..............#..# fhʢ fh' fh#c _There is a stone staircase leading down here. fh fh; fh  fh fh|5=16 1.4 (1.0) _ fhfhF#..†........#..........+ ...........#................# #...........###....#######+### fh#......########....# ## #......# ..........#...... .# #...##.# ..........#......# #.# #...##.# ..........#......# #.# #...##.# .......R..#......# #.#1...##.# .......@..#......# #.# fhy#......# ..........#......# #.#. #......# ..........#......####.#. #......# ..........+...........#. #......#############...........## #........................[....... #...............###...........### #.####..........# #...###.....# #.# #..# #...........#fhP82====fh0fhe-2.1 (1.7fhjfhm} _You climb downwards. _There is a stone staircase leading up here.fhPfhsRead which item? Scrolls fhfy e - 2 scrolls of amnesia  f - a scroll of fog  j - 2 scrolls of teleportation fh o - 2 scrolls of noise  p - a scroll of acquirement  t - 5 scrolls of poisonu - 4 scrolls of revelation  fhry - a scroll of brand weapon  D - 2 scrolls of silence  E - 2 scrolls of fearfhhJ - a scroll of enchant armour  N - 2 scrolls labelled XOUSMA FAITA  O - 4 scrolls labelled MEJIRE TEBRESUfhX - a scroll of enchant weapon [!] read|quaff|evoke[?] describe selectedfh fh( fh #..†........#................+jesper the Slicer fhr #...........#................#Human of Hepliaklqana *****. #...........###....#######+###Health: 82/90 =====================--- #......########....### Magic: 23/23 ======================== #......# ..........#...... .#. AC: 17Str: 9 #...##.# ..........#......# #.#. EV: 16Int: 16 fh )#...##.# ..........#......# #.#. SH: 4Dex: 18 #...##.# .......R..#......# #.#. XL: 14 Next: 83% Place: Dungeon:11 fhJ! #...##.# .......@..#......# #.#. Noise: ---------  Time: 18852.1 (0.0) #......# ..........#......# #.#. w) +8 rapier (speed) #......# ..........#......####.#. Cast: Kinetic Grapnel #......# ..........+...........#. #......#############...........## #........................[....... R   Sugats the hexer #...............###...........### #.####..........# #...###.....# #.# #..........# #...........#fh" Things that are here:  a +2 robe of cold resistance; a +0 quarterstaff of freezing; the elf skeleton _of Fannar _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here.fh" fh# }Enchant which weapon? Hand Weapons fh$  w - a +8 rapier of speed (weapon)[?] describe selectedfhfhMfha#..†........#................+jesper the Slicer #...........#................#fhHuman of Hepliaklqana *****. #...........###....#######+###Health: 82/90 =====================--- #......########....### Magic: 23/23 ======================== #......# ..........#...... .#. AC: 17fh2Str: 9 #...##.# ..........#......# #.#. EV: 16Int: 16 #...##.# ..........#......# #.#. SH: 4Dex: 18 fh;#...##.# .......R..#......# #.#. XL: 14 Next: 83% Place: Dungeon:11 #...##.# .......@..#......# #.#. Noise: ---------  Time: 18852.1 (0.0) #......# ..........#......# #.#. w) +8 rapier (speed) fh" #......# ..........#......####.#. Cast: Kinetic Grapnel #......# ..........+...........#. #......#############...........## #........................[....... R   Sugats the hexer #...............###...........### #.####..........# #...###.....# #.# #..........# #...........#Things that are here:  fh~~a +2 robe of cold resistance; a +0 quarterstaff of freezing; the elf skeleton _of Fannar _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here.fhzc  As you read the scroll of enchant weapon, it crumbles to dust.fhk^3.1 (19fhfhD _Your +8 rapier of speed glows red for a while.fh=7fh8fhH9fh>fhM?#3fhIC\=31 fhGfhHfhIfhOfhWPfhQfhMXfhYU4=fhYfh\,fh]fhJafhafhwbfh-ffhf%5fh;gfhjfhkfhWlfhofhhpfhpfhtfh$u%6fhufhy,fh|fhg~fhfhfhZfhK7=fhfhVBfh%,fhfhfh6U8=fhԓfhfhfh$fhfhfh@fhڡfhz%9fhfhަfhLfh,fhfh6690=fh~fh5fh1 _HP restored.fh3fhfhfhfhfhZfhfhfh fh fhC fh fhfhRfhfhx9=fhfhfh)fh 16 fhfh"7 _You open the door.fh 'Q31 fh(fh+@  There is an open door here.fh/fh1fh2 _fh3fh8fhc;fh=fh=fh>fh^AfhDfhtFfhGfhHfhJfh.MfhNfhtOfhlPfhNRfhlUfhXfhFYfhSZfh[fhg^fht_fh_fhy`fhafhEdfh~efh ffhffh8hfhu...#.# #.. ...#........# #.. ...#........# . #.. ...'................# .##.. ...#................#.o# #. ...#................'. #. ...#................# #. ...###....#######'###... #. ######....#...#########. ....#......####.#......... ....#.....R# #.#......... ....#......# #.#. ....#......# #.#.. .......<..#......# #.#... ....#......# #.#... o   orc (wandering) .........R#......###fhv#.#.......... ..........'...........#...87.1 (34.0)fhjwfh|oo.R.o   orc warrior (polearm, missile, wander…)fhd}o   orc (wandering)fh',8.1 (35fhfhfh #.....####..##...# #####................# #.#................# #.fhS #................# .. #.'................# o# #.#................#o.##.#................'..#.#................# #. ..###....#######@###... #. #####....#...........#########fh #.....R####.#.#......# #.#.#......# #.#....#......# #.#.<..#......# #.#..#......# #.#.R#......####.#.fh ,fhf fh jooR.fh H9.1 (1.0)Kinetic Grapnelfh# fh" Q _There is an open door here.fh##.....####..##...######## #.....####..##...# fhmZ##### .#.# #. .#.# #. .#.# .. #. .'.# o# #. .#.fh#o.##. .#.'..##. .fh#b#..............@.# #. .###....#######'###... #...# ####....#......R....#########...#fhz#......####.#.'#......# #.#.##......# #.#.fh#..#......# #.#.#<..#......# #.#.fh%\##......# #.#.#fhfh>fh$.fhoR.ofh .90 _fhfh+fhJ.............#........... fh-F#.....####..##...######## #.....####..##...# ###### #.fhl# #. #.# fh#. #.fhbD# .. #. '.fhn# o# #. #.fhd#..# #. #.fhOo..##. fh#................#..# #.....fh;}....#######R###..... #...# fh###....#...........#########...###......####.#.'.fh_#......# #.#.#.fh8V#......# #.#.fha#...#......# #.#.fhu#.<..#......# #.#.#.fh5fhfhga.R'fh/o   orc (ally target)fh>.=1fhMfhT _The orc completely misses you.fh 9  You impale the orc!!fh 1)fh t16 ==6 (0.5Kinetic GrapnelfhȢ fh G _You kill the orc!fh Jfh H _No target in view!fh"fhfh -fh5 fh76B_No target in view!fh^#. .....####..##...######## .....####..##...#....... # .#...!... #. .#.o... #. .#.... #. .#o.# #. .#..# #. ...# #. .R.#..# #.....#'###..... #...##.....#...........#########...##.#......####.#.'.#......# #.#.#.#......# #.#.#.. o   orc warrior (polearm, missile, distra…)#......# #.#.#.. o   orc (polearm, wandering)<[4fhY0m..#......# #.#.#.fho..oR.oally tfhh31 --2.6 (1.0Kinetic Grapnelfh7fh _Found a potion of heal wounds.  There is an open door, spattered with blood here. _You see here a +0 club.fh  The orc shouts!  You puncture the orc warrior!  The orc warrior is moderately wounded.fhfh$.fhAoR. o)fhp74-----16 ===3.1 (0.5 fhEfhB _The orc warrior hits you with a +0 partisan!fh' fhE You puncture the orc warrior!fh].-6fh/fh fhV_The orc warrior is severely wounded.fhol  You puncture the orc warrior!fhpS--9 (0.3 fhzfh} fhN~Q_The orc warrior is almost dead.fhܩ =  You hit the orc warrior.fh ,fh %.o.#)Ro   orc (polearm, ally target)fh 5=----4-4.4 (0.5 fh: fhh O _You kill the orc warrior!fhx#. ......#........... fh}####..##...######### ####..##...#........ ########......#...!.... #.......#...... #.......#o... #.......#..# #.......#@.# #.fh`R)..# #. ...............#..# #...... #....#######'###..... #...##. #....#...........#########...###......####.#.'.fhI#......# #.#.#.#......# #.#.#...#......# #.#.#.fh7fh&L.Rfh'J31 5.4 (1.0 fh,fh11> _The orc completely misses you. fh1T_Items here: ( ) [ †.fh2.......#........... ######## ####..##.#######fh2!............o.............#)......R ...............#..# ..######'###..... #........#########...##...###fh'fhfh <R)fh^6=6fhfh fhu#_You block the orc's attack.fh-fh:416 8 (0.4 fhfhO _You closely miss the orc.fh :  You puncture the orc!fh C)fh 577.3 (0.5fhC 9Kinetic Grapnelfh fh G _You kill the orc!fh fh fhX fhߜ  fhT :_No target in view!fh I.......#........... fhs ######## ####..##.#######!fh Z..........#####.fh #R.) ...............#..# fhe ..######'###..... #fh m.....#########...####'fh fh% NR)fh' @831 fh( 5-8.3 (1.0 _fh0 fh5  fh$6 B_You see here a +0 trident.fhLM##.......#........... ######## ####..##.fhYfhYfhZfhP]fh]%9fh^fhbfhpcfhdfhgfhVhL90=fhifhlfhnfh,fhfh2fhfhIfhfhfh*fhfhfhHfhwfhC=16 fh9fhhv _l - 3 potions of heal wounds (gained 1)fh}fhfh;31 fhxfhWfhDfhcfhִfh+fhfh'fhSfhfhfhfhfhfhfhfhfhfh=fhfhfhfhfh.fhYfh{fhfh fhdfhefhfhfhfhfhfhgfh fhfh@fh_fhnfhfhfh/fhCfh/fhfhWfhfh,fh@fhfhfhI fh` fhofhfh1fhfhfh%fhzfhfhfhfh!fhW!fh"fh&fh#)fh,fh/,fh1fhH4fh6fh7fh8fh=u  There is an open door, spattered with blood here.  You see here a +0 club.fh?fhAfh-B _fhCfhEfhIfhKfh%LfhlMfhOfhQfh Tfh]TfhUfhWfhofhHqfhqfhrfhufhpwfhyfhnzfh{fh~fhfh,fhfhVfhEfhfhfhDfhfhDfhfhI,fh͙fh6fhrfhՠfhEfhfhfhӦfhfhhfhުfhfhfhfhXfhDfhfhfhfh\fhfhfhfh9fhfhfhfh$fhifhfhfhfhRfhfhfhWfhfhnfhLfhfhfh fhfhfhUfh#fhfhfhBfhfh=fhkfhfhufhfhsfhfh3fhafhfhMfhyfhfhZfhfhQfhfhE'16 fhfh$ fh+_You now have 1329 gold pieces (gained 21).fhfhV;31 fhfhufhfh '16 fhfhW ? )fh 0# #............># ........... # ......... ### ....... ##.......# ..... ).....# ...###+###'#fh q.......@#976.3 (77.0)......R.#........#..............#fhP .###############.############ ...#.........#.........# ...#.........#.........#fh .#)........#.........# _You open the door.fh8 [ _Found a stone staircase leading down.fh9fh;:fhk;fhR=fha>fh?fhBX31 _fhD@  There is an open door here.fhEfhzGfhG _fhHfhJfhMfhUNfhOfhzSfhVfhXfhXfhAZfhy\fh^fhafhjafhbfhdfhgfhZifhifhjfhlfhofh7qfhqfhrfhtfhjyfhF|fh|fh~fhfhafhfhՄfh!fhXfhfhfhfh,fhߙfh.# ....#.#.. jesper the Slicer fh.# ##############.#.. Human of Hepliaklqana *****. .# ............#+.#.. Health: 90/90 ======================== .+ ..........$..##.#.. Magic: 23/23 ======================== .#..............#fhiN#.#.. AC: 17Str: 9 .#..............##.#.. EV: 31 Int: 16 fh.#............>.+#.... SH: 4Dex: 18 .#..............####### #.... XL: 14 Next: 84% Place: Dungeon:11 fh.#.............R@.....# +.... Noise: ---------  Time: 18986.3 (10.0) .#....................# #.... w) +9 rapier (speed) .#...................?# #.... Cast: Kinetic Grapnel fh{.#.................##.# #.... .###+###'#.........# # #.... .........#.........##.... R   Sugats the hexer .........#.####......#.... fh͠.........#.# #.######.... .........#.# #+.... _You see here a +0 club. _You now have 1329 gold pieces (gained 21). _You open the door. _Found a stone staircase leading down. fh;_There is an open door here.  i - a scroll of identifyfh/  --more--fhgfh\.# ....#.#.. jesper the Slicer .# ##############.#.. Human of Hepliaklqana *****. fhR.# ............#+.#.. Health: 90/90 ======================== .+ ..........$..##.#.. Magic: 23/23 ======================== .#..............##.#.. AC: 17Str: 9 .#..............##.#.. EV: 31 Int: 16 fhD.#............>.+#.... SH: 4Dex: 18 .#..............####### #.... XL: 14 Next: 84% Place: Dungeon:11 .#.............R@.....# +.... Noise: ---------  Time: 18986.3 (10.0) fhp..#....................# #.... w) +9 rapier (speed) .#...................?# #.... Cast: Kinetic Grapnel .#.................##.# #.... .###+###'#.........# # #.... .........#.........##.... R   Sugats the hexer .........#.####......#.... .........#.# #.######.... .........#.# #fh+.... _You now have 1329 gold pieces (gained 21). _You open the door. _Found a stone staircase leading down. _There is an open door here.  i - a scroll of identify  X - a ring of icefh7/  --more--fhfhfh0 16 fh7.3 (11 _fhfhfhl3fhfhfhg31 fhfhCfhFfhfhfhfhfhwfh,fhfh}fh?fh,fhyfhfhfh,fhfh..........#+.#..... ........$..# fhW#.#..#.. ...........# #.#..#.. .....# #.#..#.. ..>.+ #....#.. ..fh####### #....... ........# +..... .......# #..... .....R@# #..... .....##.# #..... ###'#.........##.# #..... .fhNz...#.........##.# #....## ....#.####.......# #....###.# #.####### #....###.# #.# +....## #####.. .. #..... ########### #.....fha292.3 (5.0)fh516 3.3 (6fhfh4 _Y - a scroll of enchant weaponfhcfhfhfhfhfh^Q31 fhfh+fhԠfhDfhfhfhfhAfhfh̩fhtfh,fhfhGfh}fhzfhfhdfh?fhfhfh,fhfh,fhfhfhIfh-fh fh0L There is a stone staircase leading down here.fhfhfhp _fhofhfhfh-fhfhLfh,fhfh&fhfhC=16 fhfh:O _You now have 1343 gold pieces (gained 14).fhfh;31 fhfhfhUfhfh fhfh5fh~fh'16 fh[fh&7 _You open the door.fhfh;31 fhfhfhfh/fhfh=fh@  There is an open door here.fhfhfh" _fhfhfhLfhfhfhlfhfhfhfhfh]fhcfhfhE fh fh fh@ fh fh2fhfhfhfhfhfhfhfhfhsfhhfhfhJfhlfhfh# fh fhp#fh$fh]&fh&fh2'fh*-fh(/fh/fh0fhS2 fh2/_You swap places.fh4fh6fhw6fh6fh8fhe:fh <fhc<fh<fh>fh@fh|A,fhLBfhCfhDfhFfh'GfhGfhHfhmfhnfhpfh"qfhqfh/sfhtfhvfhvfhwfhyfhzfh$|fh|fh6}fhx~fhfhԁfh+fh͂fhfhzfhfh>fhƇfhfhHfhfh"fhGfh fhefh fh`fhfhfhsfhfh:fhfhfhfhBfhfh5 _You swap places.fhDfhȢfh$fhfhIfhfhfhfhfhofhfhǮfh+fhЯfhfhfhfhfhfh[fhfhfhUfhfhfh_fhfhDfh fhfhfhwfhfhfhGfhfhfhfhfhfhfh,fhfhafhfhfhfhfhfhfh/fhfh<fhfhpfh fhbfhfhfhfh,fhqfhfh`fhfhfhqfh,fh~fhfh\fhOfhfh '16 fhfhfopen the door. _There is an open door here. _You swap placesfh U. _There is an open door here. _You swap places.open the door.fh fh fh0 ;31 fhfhNThere is an open door here. _You swap placesfh3w. _There is an open door here. _You swap places.open the door.  There is an open door here.fhfhDfh _fhfhfh&fh5fhfhfh fh"fh$fh!%fhG&fhC(fh7+fhG-fh-fh.fh0fhm2fhQ4fh4fh5fh7fh8fhQ:fh:fh;fhB=fh?fh@fhAfhAfhHfhAKfhKfhLfhNfhQfhQfhRfhTfhWfhYfh.ZfhM[fh]fh_fhafh bfhkcfh:efh>gfhoifhifhjfhlfhfnfhpfhqfh rfhsfhufhx,fhyfh {fh|fhI,fhsfhYfhLfh1,fh,fhfhfhfh,fhfh|fhfhfhtfh}fhfh)fhڞfh٠fhwfh,fhSfh@  There is an open door here.fhfhrfḫ _fhfhfhfhfhYfhXfhmfhfhfhfh5 _You swap places.fh?fhfhufhmfhd@  There is an open door here.fh{fhfhX _fhHfhfh`fh&fh|fhfhfhfhDfhfhfh?fhfh1fhfhfhfhfhfh)fh\fhfhfhF,fhfhfh4fh,fh fhs fhfh$,fhfh#fh7fh",fhfh3fh+fh= fh fh!fhX#fh)%fh',fh_(fh7*fh ,fh-fhN.fh"/fh0fh2fh4,fh76fhDfh-Gfh.I,fhJfhNfhPfhRfh SfhSfhWfhY,fh:[fh^fhafhb,fhcfhigfhcifh$k,fhalfhofhqfh}sfhsfhtfhBxfhzfh |fh|fh~fh‚fhfh,fhfhfhfhg,fhfhԒfhfh8,fhfh>fhfh,fhpfhfhfh,fhצfhFfhXfhfhfh=fhfhfhr,fhfhfhfhtfhfhfhfhfht,fhfhfhifh,fh~fhafhxfhX,fh2fhfhfh%,fh4fhfh~fh),fhfhfhfh4fhfhZfh@  There is an open door here.fhfh3fh _fh>fhfhBfhXfh^fhfh3fhfh5fh fhd .........#.......'  #..........#.............#  #..........#.............# fh, #..........#.............#  #..........#.............#  #..........#.....# fh #..........##.....####..##  #...........#.....####..##  #........@..#....9116.3 (123.0) fhZ #...#####.R.#....  #...# #...#R... fh/( #.†.#####...'..........  #....#.......... fh #..†........#..........  #...........#..........  #...........###....#######  #......########....#fhfhtfhij _Key pressed, stopping explore.fhfhfh| fhg fh fh $ _fh,fhfh*,fh/fhfhfhA,fhNfhfh^fh,fhfhJ!fh/#fh$fh%fh%fh&fhu(fh)fh*,fh+fhT-fh.fh.fh/fh8fh5:fhc;fh<,fh=fh>?fhy@,fh7Afh(CfhEfheFfhFfhGfhIfhsKfhMfhnMfhMNfh-PfhQfhSfhsSfh,TfhUfhWfh&YfhvYfh;Zfh.]fh4_fhTafhafhbfh efhYgfhjifhifhnkfh>ofh[qfh)sfhysfhtfhvfhxfhzfhE{fh|fh~fhqfhxfhԂfh fhFfhIfhfhIfhfhfhfhfhfhWfhҗfhDfhhfhfhfhfh6fhCfhfhȦfhǨfhfhfhKfhfh̰fhfhafhfhfhfh"fhHfhfhfhfh ,fhsfhfh#fh[fhfhfhVfhXfhfhfh&  fh^rThings that are here:  a +0 leather armour; a +0 short sword; an orc skeletonfh^fh!fh _fhufh fh fhfhfhfh,fhfhtfhfh&fh(fh*fh"+fh,fh3fh85fh9Bfh?fhIBfhDfh EfhpGfh3NfhPfhSfhiSfhTfhZfh\fh%_fhy_fhcfhOhfhjfhkfhilfhcmfhrfhtfhvfhwfhJxfh }fh~fh%fhzfhfhIfh%fhyfhЋfhՌfhVfhْfh~fhӔfhfhfh͛fhfhfhfhfhfh@fhfhfhfhzfh;fhfh_fhIfhfhҷfh>fh fhfhfhfhfhfhhfhfhfh fhfhfhLfhfhZfhBfh6fhfh'fh}fhfhfh9fhfh fhfhlfhfhfh[fhfhfhfhg,fhKfhfhffhfhJfh<fh@  There is an open door here.fhfhfh _fhqfhfhrfhfh3fhfhKfh> Bfh fh fh fhMfhfhnfhfhfhfhfhfhfhfhIfhfhIfh4fh fh+"fh"fh #fh2%fh&fh(fh1)fh*fh ,fh-fh0fh1fh1fh4fh5fh8fh8fh9fh;fh=fh?,fh@fhGN..........#..........#..### fhG ..........###....#######'###..... .....########....#...### .....#...#......####.#... ..##.#...#......# #.#... ..##.#...#......# #.#... ..##.#..fhkH.#......# #.#... ..##.#..<.R#......# #.#... .....#..#......# #.#80.3 (64.0) .....#...........#......####.# .....#...........'...# fhH.....#############...#### ................[ ..............###...........#### ####....fhI# #...###.....# # # #....# #...........# #. # #.... #...........# #fhJfhENfhQj _Key pressed, stopping explore.fhRfhSfh&Yfhec _fhe,fhWgfhi@  There is an open door here.fh&lfhnfhn _fhofhqfhsfhaufhufhvfhxfhb{fh|fh[|fhO}fhfhfh˂fh!fhfhfhHfh5fh͉fh1fhŒfhfhfh fhfhfh^fhOfhԗfhXfhfhfhfhfhǞfhHfh+fhfhafhfh fhǸfhfhIfh@fhfhfh/fhfh\fhfhfhfh fhfhfhfhPfhfhcfhfh*fhfh7fhfhfhfh!,fh1fhfhBfhfhAfhfhfhfhfhfh]fh/fhxfhfhW fh fh fh fh9 fh fh fh fh> fh fh( fh fh` fh$ fh fh fh fh fh! fh# fhS$ fhA% fh) fh* fh- fh{- fhh. fhF2 fh3 fh*6 fh6 fhp7 fh; fh< fh? fhu? fh|@ fhD fhFF fhH ,fhJ fhM fhO fhQ ,fhGS fhV fh#Y fhs[ ,fh\ fh9` fhIb fh~d fhe fhe fhOi fhGk fhm ,fhn fhPr fhDt fhv fhbv fhKw fhz fh| fhs~ fh~ fh fh fh̄ fh fh fh fh fhƌ fh fh fhE fh fh fht fh fh× fh, fh fh fhQ fh fhS fh fh fhs fh fhj fhݧ fh fh fh fh' fh* fh fhU fhS fhʹ fhҶ fh fh fh fh{ fhw fh` fh fh fh> fh: fh! fhx fh fh fh fh fh! fh/ fh fh fhh fh fh fh( fh fh fhk fh[ fh fh fh fh fh$ fhE fhV fh fh fh fh_ fh3 fh fh3 fhC fh6 fh fh fh fh fh fh fh fh fh fh fh fh, ,fh fh <  You see here a +0 mace.fh fh: fh  _fhy fh fh fh. ,fh fhf fhQ fh fhw fhf! fh# fh% fh' fh.( fh() fh* fh, fh. fhP/ fh0 fh6 fh6 fh8 fh8 fh9 fh< fh> fh@ fh"A fh,B fhC fhE fhF fhG fhG fhH fh]J fhK fhNL fhL fh-N fhO fh5Q fhQ fh:R fhCU fhV fhWX fhX fhcY fhZ fhv\ fhS^ fh\_ fh!` fh\a fhc fhvd fhd fhle fhf fhh fh}i fhi fhnj fh &## #.#.#  #####....# #.#.........#  fh #....# +.#...#  #....# #.#..#......#  ..#....# #.#..#......#  ..#....# #.#..#......#  fh1 >.'....# #....#......#  ..#############...........#  .....#...........#  261.3 (81.....#....R#...........#  .....#.....#...........#  fh `..##.#.....#...........#  ##.#.....#...........#  ##.###'###....##.....#  .#...R.#....  fh  #.#######.....#....##  ###.# #......'....##  open the door. _There is an open door here. _You open the doorfh^ >. _There is an open door here. _You open the doorfh ..  There is an open door here.fh fh fh j _Key pressed, stopping explore.fh_ fh1 fh fh fh fh : _fhs fh fh fhv fh fh fh` fh fh@ fh fh fh fh fh fhb fhE fh fh. fh fh fhJ 4#.....#...#  ..######+#.....#...........#  ...........#...........#  fh ...........#<..........#  .....#######.#.....#...#  ....##.#.........#  ####....# #.#.........#  #....# +.#.........#  #....# #@#..#......#  #....# #R#..#......#  #....# #.#..#......#  .fh3 >.'....# #....#......#  #############...........#  ..#.....'...........#  ...#.....#...........#  fh .........#.....#...........#  ......##.#...........#  fh d######ßoooßfh #joooo#To>oO'6.3 (5.0)T   troll (asleep)o   orc warrior (asleep)O   ogre (asleep)fh -(…)fh8  Key pressed, stopping explore.  As you open the door, it creaks loudly!  9 orcs, a gnoll, a troll and an ogre come into view.fh  orc shouts! The orc warrior shouts! The orc shouts! The ogre shouts!  The orc shouts! x2; You hear a shout! x2; The orc shouts! You hear a shout! x2fhu Bfh* [  The troll shouts! You hear a shout! The orc shouts! x2fh"  An ogre comes into view. It is wielding a +0 giant club.fh fh$ fh{ fh? fh .oojoooooTOoooTofh2 O  An orc comes into view. It is wielding a +0 falchion.fh i16 ======7.3 (6fh Kinetic Grapnelfhm$ fh-  _The ogre moves out of view. _Found a staircase to the Orcish Mines.fh 5  You hit the orc.fhCa=-----7 (0.4 fh/fhV\ _The orc is severely wounded.fh:  You puncture the orc!fh8)fhF-----8.1fhfhG _You kill the orc!!fh1 ########z.......######+#.!fhŞ ......#<........####### ....ß.ooß ###joooo##oTOoo)@#...#.KjjO#.#ß.$o #R..#....##### #.#!fh3 ~>.'....# #....##############...'......K   kobold brigand (missile, wandering)!fh   A kobold brigand, 2 gnolls and an orc come into view.The kobold brigand is wielding a +0 dagger and quivering poisoned darts. Agnoll is wielding a +0 spear and quivering 2 throwing nets.!fhZ !fhٱ !fh~ !fh !fh" !fh !fh% j.o..TOooOojjo#R!fh kKo #.) !fh7 O31 -9.1 (1.0 !fh@ !fhm + _Found 41 gold pieces."fh^;  You puncture the ogre!"fh,"fhn  The ogre is moderately wounded."fhs.joooo"fh$16 "fhz==6 (0.5 "fh."fhLJ _The ogre misses you."fh  You puncture the ogre!  The ogre is almost dead.Sugats hits the ogre with a +0 dagger of draining!"fh 8)"fh 1=70.1"fh "fh;  "fh >_The ogre dies!$fh    What are your orders?  t - Shout!  Orders for allies: a - Attack new target. r - Retreat!s - Stop attacking. g - Guard the area. f - Follow me.  Anything else - Cancel.$fhvb $fhc $fhm \.oo$fh6n 6---1.1 (1.0 $fhu $fhBx  $fhx _Follow me!%fhh:  You puncture the orc!%fhR%fh%fh%fhB%fh?%fhQ: .TO%fhjoooo.(ally target)  You kill the orc!%fhT=--6 (0.5 %fh!%fh %fhA_Sugats hits the orc warrior with a +0 dagger of draining.%fh  %fh] a You hit the orc warrior.%fh %fhA %2.0 (0.4 %fh %fh f _The orc warrior is moderately wounded.&fhdNThe orc warrior is moderately wounded.You barely miss the orc warrior.The orc warrior is moderately wounded.  but does no damage.  Sugats drains the orc warrior.  The orc warrior hits you with a +0 hand axe.&fh2&fhnoTdrained, ally target)&fhS$88&fh1-4&fh&fhE _The orc warrior hits Sugats but does no damage.&fhJ  You puncture the orc warrior!  &fhThe orc warrior is severely wounded.Sugats hits the orc warrior with a +0 dagger of draining!&fh)K   kobold brigand (missile)&fh.UO   ogre&fhT-5=7 (0.3 &fh&fhZK _The orc warrior dies!'fh,  'fh{-What are your orders?  t - Shout!  Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. 'fh[.Fg - Guard the area. f - Follow me.  Anything else - Cancel.'fhT'fhyU'fhU'fh]`joK$'fhN^5--3.7 (1.0 'fh{d'fh}f _Follow me!'fh= :  You puncture the orc!'fh 'fh @R.'fh ]9=-4.1 (0.4 'fh 'fho G _You kill the orc!(fh(fhy(fh(fhP _Sugats avoids your attack.)fh- F  What are your orders?)fh yt - Shout!  Orders for allies: a - Attack new target. r - Retreat!s - Stop attacking.)fh  g - Guard the area.)fhn 0f - Follow me.  Anything else - Cancel.)fh\ x###......#######z..........#   jesper the Slicer ..#......#.....#...........#   Human of Hepliaklqana *****. ..######+#.....#...........#   Health: 89/90 =======================- ...............#...........#   Magic: 23/23 ======================== )fh 9...............#<..........#   AC: 17Str: 9 .........#######.#.....#...#   EV: 16Int: 16 ........##ß.ooß#.#.........#   SH: 4Dex: 18 )fh; ####....##..oOo#.#.........#   XL: 14 Next: 85% Place: Dungeon:11 )fh ...#....##.joTjR@#.........#   Noise: =--------  Time: 19274.1 (0.0) ...#....##..jKo#.#..#......#   w) +9 rapier (speed) ...#....##ß.$o #.#..#......#   Cast: Kinetic Grapnel ...#....##### #.#..#......#  )fh4 .>.'....##....#......#  ...#############...........#   R   Sugats the hexer .........#.....'...........#   T   troll )fh Y.........#.....#...........#   K   kobold brigand (missile) .........#.....#...........#   O   ogre(…)Orders for allies: a - Attack new target.r - Retreat!s - Stop attacking.g - Guard the area.)fh f - Follow me.Anything else - Cancel.  Retreat in which direction?Press: ? - help, Dir - move target*fh@1@.*fh###......#######z..........#   jesper the Slicer *fh..#......#.....#...........#   Human of Hepliaklqana *****. ..######+#.....#...........#   Health: 89/90 =======================- *fh...............#...........#   Magic: 23/23 ======================== ...............#<..........#   AC: 17*fhJ1Str: 9 .........#######.#.....#...#   EV: 16Int: 16 *fh:........##ß.ooß#.#.........#   SH: 4Dex: 18 *fhY####....##..oOo#.#.........#   XL: 14 Next: 85% Place: Dungeon:11 *fh...#....##.joTjR@#.........#   Noise: =--------  Time: 19274.1 (0.0) ...#....##..jKo#.#..#......#   w) +9 rapier (speed) *fh+...#....##ß.$o #.#..#......#   Cast: Kinetic Grapnel ...#....##### #.#..#......#  *fh.>.'....##....#......#  ...#############...........#   R   Sugats the hexer *fhb.........#.....'...........#   T   troll .........#.....#...........#   K   kobold brigand (missile) .........#.....#...........#   O   ogre*fh(…)Orders for allies: a - Attack new target.r - Retreat!s - Stop attacking.g - Guard the area.f - Follow me.*fhAnything else - Cancel.  Retreat in which direction?Press: ? - help, Dir - move target*fhJ*fhpoT(retreating)*fh* (( r - Retreat!s - Stop attacking. g - Guard the area.*fhf - Follow me.  Anything else - Cancel.  Retreat in which direction?Press: ? - help, Dir - move targetFall back! The gnoll throws a throwing net.*fh#%  *fh#jThe throwing net barely misses Sugats. The throwing net barely misses you.*fh=.*fh.W)@R*fh/+5.1 (1*fh5:*fh>3 _The orc barely misses Sugats.*fh>$  What are your orders?  t - Shout!  Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me.  Anything else - Cancel.+fhv +fh} r.o+fhy~ &6+fhY +fhd > _Follow me! You block the gnoll's attack.,fhP5  You hit the orc.,fh,fh,fhd,fhV  You kill the orc!,fh,fh@".,fhoOT$Koj,fh*5 (0.4 ,fh,fh= _The gnoll closely misses you.,fh-fhYw # You impale the troll!!-fh3==8 (0.3 -fh-fh] _The troll is heavily wounded.-fhs  You impale the troll!! _The troll is heavily wounded.You puncture the troll!  The troll is almost dead.  -fhtSugats closely misses the troll. You block the troll's attack.  The troll completely misses you. The troll claws you!-fh~q.j -fhc1---7.2 (0.4 -fh-fh9< _The gnoll hits you but does no damage.-fhr   You closely miss the troll.The troll is almost dead.-fh -fhs O--6-fhC -fhi I _Sugats hits the troll with a +0 dagger of draining..fh`  You closely miss the troll..fhB-8.0.fh.fhiY _The troll is almost dead..fhuQ  You barely miss the troll..fhSv}The troll is almost dead.Sugats hits the troll with a +0 dagger of draining!.fhuw.fhz.fhT oj.fh.K   kobold brigand (missile)O   ogrejjj 3 gnolls (polearms, 1 missile, 1 alThe troll dies!.fhHI--64.fhߌ.fh^ .fh=_The gnoll misses you..fh3 :  You puncture the orc!.fhg5 .fh? @R..fh8E *7 (0.3 .fhN .fhP G _You kill the orc!/fh  What are your orders?  t - Shout!  Orders for allies: a - Attack new target./fhy~ r - Retreat!s - Stop attacking. g - Guard the area.f - Follow me.  Anything else - Cancel.0fh0fhA $0fhj ) Follow me! You block the gnoll's attack. x20fh4=9.7 (1.0 0fh0fh@ _The ogre hits Sugats with a +0 giant club!0fh GWhat are your orders?0fh (t - Shout!0fhE###......#######z..........#   jesper the Slicer ..#......#.....#...........#   Human of Hepliaklqana *****. ..######+#.....#...........#   Health: 81/90 =====================--- 0fhF...............#...........#   Magic: 23/23 ======================== ...............#<..........#   AC: 17Str: 9 .........#######.#.....#...#   EV: 16Int: 16 ........##ß..oß#.#.........#   SH: 4Dex: 18 ####....##..ooO#.#.........#   XL: 14 Next: 86% Place: Dungeon:11 ...#....##..oojR@#.........#   Noise: ==-------  Time: 19279.7 (0.0) 0fhbG...#....##..$Kj#.#..#......#   w) +9 rapier (speed) ...#....##ß.$j #.#..#......#   Cast: Kinetic Grapnel ...#....##### #.#..#......#  .>.'....##....#......#  ...#############...........#   R   Sugats the hexer .........#.....'...........#   K   kobold brigand (missile) .........#.....#...........#   O   ogre .........#.....#...........#   jjj 3 gnolls (polearms, 1 missile) (…)Orders for allies: a - Attack new target.r - Retreat!s - Stop attacking.g - Guard the area.f - Follow me.Anything else - Cancel.  0fhGkRetreat in which direction?Press: ? - help, Dir - move target1fh#1@.1fh###......#######z..........#   jesper the Slicer ..#......#.....#...........#   Human of Hepliaklqana *****. ..######+#.....#...........#   Health: 81/90 =====================--- ...............#...........#   Magic: 23/23 ======================== ...............#<..........#   AC: 17Str: 9 .........#######.#.....#...#   EV: 16Int: 16 ........##ß..oß#.#.........#   SH: 4Dex: 18 ####....##..ooO#.#.........#   XL: 14 Next: 86% Place: 1fh[37mDungeon:11 ...#....##..oojR@#.........#   Noise: ==-------  Time: 19279.7 (0.0) ...#....##..$Kj#.#..#......#   w) +9 rapier (speed) ...#....##ß.$j #.#..#......#   Cast: Kinetic Grapnel ...#....##### #.#..#......#  .>.'....##....#......#  ...#############...........#   R   Sugats the hexer (retreating) .........#.....'...........#   K   kobold brigand (missile) .........#.....#...........#   O   ogre .........#.....#...........#1fh[37m   jjj 3 gnolls (polearms, 1 missile) (…)r - Retreat!s - Stop attacking.g - Guard the area.f - Follow me.Anything else - Cancel.  Retreat in which direction?Press: ? - help, Dir - move targetFall back! The gnoll hits you but does no damage.1fh1fh1fho1fh" 1fh .jORjjj 3 gnolls (polearms)1fh 1fh2%21fh-80.7 (11fhU1fh g - Guard the area.1fh9f - Follow me.Anything else - Cancel.  1fhURetreat in which direction?Press: ? - help, Dir - move target1fhFall back! The gnoll hits you but does no damage. _The gnoll throws a throwing net. The throwing net hits Sugats.2fhؚe  You puncture the ogre!2fh5==1.1 (0.4 2fh2fhG\ _The ogre is heavily wounded.2fh  You puncture the ogre!  The ogre is almost dead.2fh2fhֹp.o 2fhʺ.-52fh2fho 2fhT_You block the gnoll's attack. The gnoll hits you but does no damage.2fhf _  You closely miss the ogre.2fh|o .RThe ogre is almost dead.2fhp U--2.0 (0.5 2fhw 2fhTz 2 _You block the ogre's attack.2fhm ;  You puncture the ogre!2fh 2fh W  You kill the ogre!2fh3 2fh 2fh o..ojjj 3 gnolls (polearms)ooo 5 orcs2fhB D-4 (0.4 2fhn 2fh  2fhG 1_The gnoll hits you but does no damage. x23fh[S3fh&[R.R3fh(\X3=7 (0.3 3fha3fhb 3fh~cL_You completely miss the orc.3fh 3fh3 You impale the orc!!3fhK)43fhR,3.1 (0.4 3fh ] _You kill the orc!3fh N#......#z.# 3fh .#......#.....#....# .######+#.....#....# .#...# .#<..# .#######.#.....#...# .##ß..oß#.#.# 3fh #....##....o#.#.# .#....##..ooj@(#.# .#....##..$Kj#.#..#......# 3fh .#....##ß.$jß#.#..#......# .#....########R#..#......# .>.'....# #....#......# .##...# .#.....'...3fhJ .# .#.....#....# .#.....#.# 3fh 3fh  The orc misses you. The gnoll closely misses you.3fh .o.R3fhN x4=31 4.1 (1.0 3fha$ 3fh1  _The gnoll completely misses you. x2  There is an open door, spattered with blood here. _Items here: ( ))))))))) [[[ †††††.hit the orc.  The orc is moderately wounded.bar3fh2 <316 5 (0.4 3fh8 3fh: ` _The gnoll hits you with a +0 spear. The gnoll hits you but does no damage.3fh :  You puncture the orc!3fhj 3fhk ).R33fh5 ,5.0 (0.5 3fh 3fh H _You kill the orc!3fhi -You puncture the gnoll!3fh &  3fh The gnoll is heavily wounded.The gnoll hits you but does no damage. The gnoll hits you with a +0 spear.3fh Lo>3fhI U79-53fh{ 3fhD  3fh -_You block the gnoll's attack.3fh5 <  You puncture the gnoll!3fhա 3fhͩ ")3fh2 . R 23fh Y80-9 (0.4 3fh 3fhʷ  3fh? C_You kill the gnoll!3fhb] :  You puncture the orc!3fh_ @  You kill the orc!3fh_ 3fhUa 3fhq 3fhoy .Ko. 2 orcs3fhX} ,6.2 (0.3 3fhD 3fhX  3fh k_The gnoll barely misses you. The gnoll hits you but does no damage.3fhD :  You puncture the orc!3fhգ 3fh ).R   orc3fh *6 (0.4 3fh: 3fho G _You kill the orc!3fhB ' 3fhuC 8 You hit the orc.3fh\D (7.03fhrK 3fhM [ _The orc is heavily wounded.3fh% :  You puncture the orc!3fh ' 3fh[ ) ..........#.....#...........#  You kill the orc!The gnoll misses you. The gnoll hits you but does no damage.3fhΗ (The kobold brigand throws a poisoned dart.  The poisoned dart hits you!3fh 8)3fh ===4Pois 3fh 3fh%  3fh K_You are poisoned.3fh  3fh  You puncture the gnoll!  The gnoll is almost dead.3fh: K   kobold brigand (missile)jj 2 gnolls (polearms).3fh  78-9 (0.53fh& 3fh_) $ _You feel sick.3fh0q  You barely miss the gnoll.The gnoll is almost dead.The gnoll completely misses you. The gnoll hits you with a +0 spear.3fhyu (((The kobold brigand throws a poisoned dart.3fh D)@(3fhέ #43fhM g=---8.3 (0.43fh 3fh [ _The poisoned dart closely misses you.3fhU9  You hit the gnoll but do no damage.The gnoll is almost dead.3fh2:G--73fh?3fh@$ _You feel sick.3fh, 3fh6 You puncture the gnoll!3fh#: )3fh   gnoll (polearm)You kill the gnoll!3fh %33fh} 9.13fh3fh$ _You feel sick.3fhlU#......#z.# .#......#.....#...# .######+#.....#...# .#..# .#<.# 3fh#x.#######.#.....#...# .##ß...ß#.#.# #....##....)#.#.# 3fh}.#....##..>K@)(#.# .#....##..$.)#.#..#......# 3fh.#....##ß.$jß#.#..#......# .#....########.#..#......# .>.'....# #....#......#.3fha#..# .#.....'...# .#.....#..3fh_.#.#.....#.#3fh-Q  You feel sick. You block the gnoll's attack.3fh:.i231 90.1 (1.03fh43fh7 3fh8_The kobold brigand completely misses you. _Items here: )) ††.4fh)  You barely miss the kobold brigand. The gnoll closely misses you.4fh*416 5 (0.44fh/4fh2E _The kobold brigand hits you but does no damage.4fh/:  4fhYou puncture the kobold brigand!  The kobold brigand is moderately wounded.4fhp1=-=4fhJ94fhg4fh$ _You feel sick.4fhL  You barely miss the kobold brigand.The kobold brigand is moderately wounded.The gnoll barely misses you.4fhMw2==-1.4 (0.54fhuR4fh2TE _The kobold brigand hits you but does no damage.4fh:  4fhXYou puncture the kobold brigand!  The kobold brigand is almost dead.4fh#14fhZ=-=8 (0.44fh4fh 4fhx_You feel sick.4fh:]E  You puncture the kobold brigand!4fhc)j   gnoll (polearm)4fhhN--2.1 (0.34fhm4fh^oR _You kill the kobold brigand!4fh.........#.#####+........<#######.#.....###ß...ß#.#...... ######4fh....)#. .....>)))($.@#.#..#ß.$jß#.#######.#>.'....# #..4fhU..#############...........#.....'###4fh"4fh#031 -3.1 (1.04fh|)4fh, _You feel sick. The gnoll completely misses you.Things that are here: _a +0 spear; a gnoll corpse4fh0\  You hit the gnoll.  The gnoll is moderately wounded.4fh^416 5 (0.44fhb4fh4d< _The gnoll hits you but does no damage.4fh<  You puncture the gnoll!4fhP )  You kill the gnoll!4fh69=7=9Kinetic Grapnel4fh4fhV$ _You feel sick.4fh4fh4fh4fhH _No target in view!4fh84fhK4fhb4fhH _No target in view!4fh(d4fhe4fhl4fhnH _No target in view!4fhH4fh4fh4fh0 4fh:_No target in view!4fhNp4fh6s4fh|4fhH _No target in view!4fh4fhy4fh4fh@ _No target in view!4fhaE4fhF4fh{K4fh_M4fhr4fhں4fhm4fh4fh[4fh\4fha4fhdc4fh 4fh 4fh 4fh 4fhQ 4fhT 4fhtX 4fhZ 4fhU 4fh? 4fh 4fh 4fhC 4fh3E 4fhI 4fhK 4fh 4fh 4fh 4fh 4fhK 4fhN 4fhkZ 4fh\ 4fhA 34fh 4fh^ .  You feel sick.4fh; \31 4fh j _You are no longer poisoned.4fh 4fh] 4fh 4fh, 4fh ! 4fh$ 4fh5% &704fh' 4fh, 4fh, 4fh. 4fh?2 4fh2 %14fh4 4fh#; 4fh; 4fhA= 4fh@ 4fhKA 4fhC 4fhF 4fhcG D2=4fh I 4fhSL 4fhL 4fhN 4fhqR 4fhR 4fhT 4fhX 4fhX U3=4fh[ 4fh_ ,4fhb 4fhe ,4fhg 4fhm 4fhm %44fhpo 4fhr ,4fht 4fhx 4fhy 4fhz 4fh~ 4fhB K5=4fh! 4fh ,4fh; 4fhe ,4fht 4fh$ 4fh˒ U6=4fh 4fh 4fhʘ 4fhܛ 4fh ,4fhݡ 4fh0 4fhإ %74fhb 4fh ,4fhF 4fh 4fh߲ 4fh %84fh9 4fh. ,4fh 4fh ,4fh" 4fh 4fh K9=4fhX 4fh ,4fh^ 4fh ,4fh) 4fh V80=4fhv 4fh 4fh ,4fh 4fhU ,4fh 4fhE 4fh %14fh 4fhM ,4fhi 4fhz ,4fh 4fhZ 4fh %24fh 4fh4 ,4fho 4fh ,4fh 4fh< 4fh K3=4fh 4fh 4fh_ 4fh 4fh! ,4fhD 4fh! 4fh" U4=4fh'$ 4fh( ,4fh+ 4fh/ 4fh/ %54fh|1 4fh15 ,4fha7 4fhI< ,4fh> 4fh_B 4fhC %64fhD 4fhH ,4fhJ 4fhM 4fhN 4fhP 4fhS a7=4fhQV 4fhaZ ,4fh\ 4fhGa ,4fhd 4fhh 4fh\i U8=4fhn B4fhp 4fhu ,4fhw 4fh0{ ;94fhl} 4fh݀ ,4fh 4fh 4fh 4fh& 4fh2 4fh݌ L90=4fh 4fhg 4fh; ,4fh 4fh _You swap places.  R - 3 throwing nets (gained 1)  There is an open door, spattered with blood here.4fhT '16 4fhC 4fh o _Items here: ))))))))) [[[ †††††.4fhZ 4fhM g31 4fh 4fhɾ <=16 4fhR 4fh _R - 4 throwing nets (gained 1)31 4fh 4fh _You swap places.  There is an open door, spattered with blood here.  Items here: ))))))))) [[[ †††††.4fh 4fh 4fh 5 _4fh [  Items here: )) ††.4fh 4fh 4fhF  _4fh 4fhB h ######......#######z.# #....#......#.....#4fh .# #....######+#.....#.# #.#.# #.......#<..........# #..#######.#.....#...# #..........##ß...ß#.#.# #######....##....)#.#.#4fhP .#....##..>@R).#...#--.#....##..$.)#.#..#......#.#....##ß.$)ß#.#..#......#...#....#########..#......#>.'....# #....4fh #......##############.#R   Sugats the hexer.#.....'.# .#.....#.#....#.....#4fh? G.#Z - 28 poisoned darts (gained 3)4fh[1361.9 (68.0)4fh\16 --2.9 (694fh 4fh, / _You see here a +0 dagger.4fh034fhx24fh74fh84fh:4fh!;;31 4fh=5fh5fhi'16 5fhU5fh$ 5fho+_You now have 1365 gold pieces (gained 22).5fh 5fh; ;31 5fh: 5fh5fh'16 5fhk5fh O _You now have 1384 gold pieces (gained 19).5fhe$Q31 5fh&5fh *5 _You swap places.5fhK-5fhc/5fh/5fh15fh26[  Items here: )) ††.5fhb95fhp;5fh; _5fhx>5fhI  There is an open door, spattered with blood here.  Items here: ))))))))) [[[ †††††.5fhL5fhO5fhuO _5fhjS5fhU5fh Y5fh$[5fh[5fhT]5fh`5fhc5fhf5fhaf5fhah5fhk5fh~o5fhr5fh1s5fhCu5fhx5fh6}5fh5fh5fh5fh5fhc5fh5fhm5fhp5fhۓ5fh5fh͙5fh75fh5fh5fhS5fh5fhg5fh5fh!  #######################  .[....................#  ..............#  ..............#  ..............#  ......z...............#  5fh[......................#  #######.....@.....#  77.9 (15#.....#....R......#  ###+#.....#...........#  ....#...........#  ......#<..........#  5fh4R#######.#.....#...#  ##ß...ß#.#.........#  ##....)#.#.........#  ##..>)))....#  5fh5fh5fhE _Done exploring.5fh35fh5fh50.0)......)5fh685fh>5fh@E _Done exploring.5fh\35fh`5fh]5fhT5fh5fhU 5fh7_Done exploring.5fh5fh5fh5fhu5fh75fh5fhE _Done exploring.5fho 5fh] 5fh 5fhZ 5fh\ 5fha 5fhc E _Done exploring.7fhT7fhN%:Level 11 of the Dungeon <<<<>>>>>∩∩(Press ? for help)7fh%}  ###########################################################################   #...............................................)....[....................#   #..#..................###...................####..........................#   #..#..................'∩'.....#####.......................................#   #..#.........#######..###............#####................................#   #..#.........#######......#..........#####................z...............#   #.........................................................................# 7fhM&f  #........########################[################......#######.....@.....#   #....>...#.....#........#..................##....#......#.....#....R......#   #...####.#.....#........#..................##....######+#.....#...........#   #.[[####.#.....#........'..................##.................#...........#   #..[.....#.....#........#..................##.................#<..........#   #........###...####....##.##.##....##......##...........#######.#.....#...# 7fh&  #..........#...##########.##.##....##......##..........##ß...ß#.#.........#   #..........#.......................################....##....)#.#.........#   #....[.....#.......................#..............#....##..>))).#.........#   #..........#.............>.........'..............#....##....)#.#..#......#   #..........#.........[.............#..............#....##ß..)ß#.#..#......#   #..#####...#...............).......#..............#....########.#..#......#   #..# #...#.......................#............>.'....##....#......#   #..# #...#<......................#..............#############...........# 7fh'  #..#####...#.......................#....................#.....'...........#   #..........#.....###....####.......#....................#.....#...........#8fhe**************************************************************,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,),,,,[,,,,,,,*,,*,,,,,,,,,,,,,,,,,,***,,,,,,,,,,,,,,,,,,,****,,,,,,,,,,,,,8fh *,,*,,,,,,,,,,,,,,,,,,'∩',,,,,*****,,,,,,,,,,,,,,,,,,,,,,,,,,*,,*,,,,,,,,,*******,,***,,,,,,,,,,,,*****,,,,,,,,,,,,,,,,,,,*,,*,,,,,,,,,*******,,,,,,*,,,,,,,,,,*****,,,,,,,,,,,,,,,,z,,*,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,*,,,,,,,,************************[****************,,,,,,*******,,,,>,,,*,,,,,*,,,,,,,,*,,,,,,,,,,,,,,,,,,**,,,,*,,,,,,*,,,,,*,,,****,*,,,,,*,,,,,,,,*,,,,,,,,,,,,,,,,,,**,,,,******+*,,,,,*,[[****,*,,,,,*,,,,,,,,',,,,,,,,,,,,,,,,,,**,,,,,,,,,,,,,,,,,*,,[,,,,,*,,,,,*,,,,,,,,*,,,,,,,,,,,,,,,,,,**,,,,,,,,,,,,,,,,,8fh *,,,,,,,,***,,,****,,,,**,**,**,,,,**,,,,,,**,,,,,,,,,,,*******,,,,,,,,,,*,,,**********,**,**,,,,**,,,,,,**,,,,,,,,,,**ß,,,*,,,,,,,,,,*,,,,,,,,,,,,,,,,,,,,,,,****************,,,,**,,,,)#,*,,,,[,,,,,*,,,,,,,,,,,,,,,,,,,,,,,*,,,,,,,,,,,,,,*,,,,**,,>))),*,,,,,,,,,**,,,,,,,,,,*,,,,,,,,,,,,,>,,,,,,,,,',,,,,,,,,,,,,,*,,,,**,,,,)*,*,,*,,,,,,*8fh k*,,,,,,,,,,*,,,,,,,,,[,,,,,,,,,,,,,*,,,,,,,,,,,,,,*,,,,**ß,,)ß*,*,,*,,,,,,**,,*****,,,*,,,,,,,,,,,,,,,),,,,,,,*,,,,,,,,,,,,,,*,,,,********,*,,*,,,,,,**,,* *,,,*,,,,,,,,,,,,,,,,,,,,,,,*,,,,,,,,,,,,>,',,,,**,,,,*,,,,,,**,,* *,,,*<,,,,,,,,,,,,,,,,,,,,,,*,,,,,,,,,,,,,,*************,,,,,,,,,,,**,,*****,,,*,,,,,,,,,,,,,,,,,,,,,,,*,,,,,,,,,,,,,,,,,,,,*,,,,,',,,,,,,,,,,*8fh~h*,,,,,,,,,,*,,,,,***,,,,****,,,,,,,*,,,,,,,,,,,,,,,,,,,,*,,,,,*,,,,,,,,,,,*8fh8fh   jesper the Slicer 8fhr *********##############   Human of Hepliaklqana *****. ,[,,,,,,,.............#   Health: 90/90 ======================== 8fh, ,,,,,,,,,.............#   Magic: 23/23 ======================== ,,,,,,,,,.............#   AC: 17Str: 9 ,,,,,,,,,.............#   EV: 31 8fh Int: 16 ,,,,,,z,,.............#   SH: 4Dex: 18 8fh  ,,,,,,,,,.............#   XL: 14 Next: 87% Place: Dungeon:11 8fhy $,,,,******#.....@.....#   Noise: ---------  Time: 19377.9 (0.0) ,,,,*,,,,,#....R......#   w) +9 rapier (speed) 8fh ***+*,,,,,#...........#   Cast: Kinetic Grapnel ,,,,,,,,,,#...........#  ,,,,,,,,,,#<..........#  8fhR ,,,,******#.#.....#...#   R   Sugats the hexer ,,,**ß,,,ß#.#.........#  8fh ,,,**,,,,)#,#.........#  ,,,**,,>))),*,,,,,,,,,*  8fh' _Items here: ))))))))) [[[ †††††. _Done exploring. _Done exploring. 8fh _Done exploring. _Done exploring. _Done exploring.8fh 8fh 8fh!" 5 _Done exploring8fh" $.Level map cleared.8fhVH 8fh I 8fhJ 8fhQ 8fhR 8fhT 8fh4U $ _8fhW ,8fhZ[ B8fh] 8fh^ 8fhC` 8fh` 8fhWa 8fhb 8fhfd 8fhe 8fh f 8fhf 8fh7h 8fh>j 8fhMk 8fhk 8fhhl 8fhm 8fho 8fhs B8fhy 8fh{ 8fh| 8fh| 8fh}} 8fhI 8fh 8fh. ,8fhq 8fh 8fh 8fh] 8fh 8fh 8fhv 8fh 8fh- 8fh 8fh{ 8fh 8fh 8fhi 8fh 8fhϛ 8fhk 8fh 8fh 8fhm 8fh 8fhJ 8fh 8fhx 8fh 8fh 8fhگ 8fhn 8fh 8fh+ 8fh۷ 8fh» 8fhC 8fh 8fhm 8fhz 8fh 8fh '16 8fh 8fh 7 _You open the door.8fh 8fh) 8fh ;31 8fhR 8fh @  There is an open door here.8fh 8fh 8fh)  _8fh 8fh 8fh 8fhT 8fh 8fh 8fh 8fh 8fhf 8fh1 8fh 8fh 8fh 8fhp 8fh 8fh 8fh 8fh ,8fh 8fh 8fh+ 8fh 8fh 8fhg 8fh 8fh 8fh; 8fh 8fh 8fhH 8fh, 8fh! 8fh}! 8fh! 8fh" 8fhr$ 8fh;% 8fh% 8fh& 8fh(' 8fh( 8fh) 8fh) 8fhW* 8fh>, 8fh-- 8fh- 8fhk. 8fh/ 8fht0 8fh\2 8fh2 8fhd3 8fh/6 @  There is an open door here.8fhM8 8fhR9 8fh9  _8fh: 8fh< 8fhC> 8fh> 8fhp? 8fhA 8fhC 8fhE 8fhE 8fh F 8fh}G 8fhtI 8fhkJ 8fhJ 8fhNK 8fhL 8fhhN 8fhLO 8fhO 8fh(P 8fhR 8fhT 8fhV 8fhV 8fhW 8fhZ 8fh,] 8fh2_ 8fh_ 8fh#a 8fhd 8fhg 8fhMj 8fhj 8fhNl 8fh4o 8fh r 8fhr 8fhs 8fhZu 8fh}w 8fhx 8fhby 8fh!z 8fhh{ 8fhm} 8fhy~ 8fh~ 8fh[ 8fh 8fhz 8fh 8fh 8fhq 8fh 8fh 8fh 8fhi 8fh ,8fh 8fhݍ ,8fh 8fh] 8fh 8fh 8fh 8fh 8fhB 8fh 8fh} ,8fh3 8fh 8fh 8fh( 8fh 8fh 8fh 8fhm 8fhݞ 8fhJ 8fh 8fh& X8fh 8fh 8fh/ 8fh ,8fh 8fhE 8fh 8fhv ,8fhp 8fhT 8fh 8fh 8fh 8fh 8fh 8fh 8fh 8fh 8fht 8fhN 8fh̷ 8fh< 8fh 8fh 8fh 8fh 8fh 8fh 8fh 8fh 8fhU 8fh 8fhC 8fhd 8fh 8fh$ 8fh 8fh 8fh 8fhR 8fh 8fh 8fh 8fhJ 8fh 8fh 8fh 8fh 8fhP ,8fh: 8fhj @  There is an open door here.8fh 8fh? 8fh  _8fh 8fhe 8fhc 8fhb ,8fh 8fhQ 8fh/ 8fh ,8fh 8fh 8fh 8fh ,8fh 8fh 8fh 8fh 8fh 8fhP 8fhr 8fh 8fhl 8fh 8fh 8fho 8fh 8fh9 8fh 8fh 8fhX 8fh 8fh 8fhI 8fhB 8fh 8fhM 8fh? ,8fhQ 8fh 8fhu 8fhZ 8fh 8fh 8fh 8fh*# 8fh% ,8fhF' 8fh) 8fh- 8fh. ,8fh0 8fhD3 8fhe6 8fh&8 8fh8 8fh9 8fh; 8fh> 8fh@ 8fhA 8fhqB 8fhUF 8fhJ 8fhuJ 8fhK 8fh@Q 8fhS 8fhV 8fhWW 8fhX 8fh[ 8fh] 8fhu_ 8fh_ 8fh3a 8fh*c 8fhe 8fhg 8fhah 8fhi 8fhn 8fh^q 8fh>s 8fhs 8fhu 8fhx 8fh{ 8fh} 8fh} 8fh 8fh? 8fh 8fh 8fh 8fhs 8fhQ 8fhL 8fhג 8fh 8fh 8fh 8fh̚ 8fhE 8fhA 8fhѝ 8fho 8fhߠ 8fh 8fh 8fhe 8fh ,8fh 8fhd 8fhh 8fh˰ 8fh2 8fh 8fh̳ 8fhѵ 8fh* 8fh 8fhz 8fh8 8fhs 8fh 8fhh 8fh_ 8fh 8fh 8fh 8fh 8fh 8fhT 8fh6 8fh= 8fh 8fhH 8fh 8fh 8fh 8fh 8fh 8fh 8fh 8fh 8fh 8fh 8fh 8fh 8fh 8fhN 8fh 8fh 8fh^ 8fh 8fht 8fhf %  8fh There is an open door here.8fhO 8fh; 8fh  _8fh\ 8fh 8fh 8fh 8fh 8fh 8fh 8fh 8fh 8fh 8fho 8fh 8fha 8fhd 8fh 8fhU 8fh 8fh 8fh 8fhd8fh8fhv  *,,,,......#............ 8fhp *,,,,......##.....####..  *,,,,.......#.....####..  *,,,,,,.....#...........  #,,,****#...#...........  #..,* #...#...........  #.÷.#####...'........... 8fhJ #...........#...........  #..÷...@R...#...........475.9 (98.0)  #...........#...........  #.###....#####8fhS  #......######**....#,,,,  #......*,,,,,,,....#,,,, 8fh #...##.*,,,,,,,....#,,,,  #...*#.*,,,,,,,,,,,*,,,,  #..,*#.*,,,,,,,,,,,*,,,,  *,,,**,*,,,,,,,,<,,*,,,,8fh 8fh 8fh$ 8fhRc_Key pressed, stopping explore.8fh8fh8fh8fh8fh$ _8fhP,8fhE,8fh,8fhE8fh 8fh5!,8fh"8fh$8fh%8fh&8fh`'8fh'8fh)8fh+8fh+8fh+8fh=-8fh.8fh/8fh708fh08fh18fh3,8fh48fh68fhV88fh=98fh98fhv:8fhp;8fh=8fh=8fh,>8fh>8fh?8fh;A8fhB8fhB8fhUC8fh9D8fhqE8fhNF8fhF8fh(G8fh'H8fhI8fhJ8fh;K8fhK8fhnM8fh7O8fhKP8fhP8fhBQ8fhR8fhYT8fhU8fh V8fhV8fhY,8fhZ8fh6[8fh[8fh\8fh^8fh^_8fh_8fh;b8fhc8fhe8fhe8fhf8fhg8fhi8fhnj8fhj8fhMk8fhl8fh(n8fh1o8fho8fhp8fh$q8fhr8fhs8fhs8fhZt8fhu8fh4w8fh,x8fhx8fhy8fhz8fh{8fh|8fh}8fhc}8fh~8fh΀8fhӁ8fh8fhn8fh8fhą8fh#8fh8fhc8fh߈8fh8fh 8fhf8fh)8fh8fhf8fhč8fh 8fh8fh:8fh8fhd8fh8fhԓ8fhg8fhɕ8fh$8fho8fhJ8fh8fh8fh&8fh8fh8fhM8fh8fh͟8fh8fhW8fh8fh8fh|8fhT8fhG8fh8fh8fhJ8fh8fh8fhV8fh8fh8fh8fh8fh8fh8fh8fh8fh8fh8fhr8fh8fhj8fh_8fh8fh08fha8fh8fhg8fhʿ8fh$8fhU8fhf8fhe8fh8fh 8fh8fh8fh8fh28fh8fht8fh8fh8fh8fhu8fh8fh8fh`8fh8fh8fh8fhc8fh8fhG8fh8fh8fh.8fh8fhP8fh8fh8fh8fh8fhw8fh8fh_8fhn8fh8fh8fh8fh8fhB8fh88fhS8fh8fh8fh8fhO8fh8fh8fh8fh8fh8fhJ8fh8fhL8fh88fh;8fh8fh98fh8fh} 8fh 8fh{ 8fh8fhE8fh*8fh*8fhe8fh8fh28fh#8fhJ8fh8fh8fh8fh 8fh"8fh&8fh/(8fh(8fh)8fh+@  There is an open door here.8fh-8fh /8fhl/ _8fh08fh48fhr68fhH78fh78fh188fh98fh;8fh<8fh[=8fh=8fh+?8fhA9fhp9fh9fhm9fh9fh9fh 9fh 9fh 9fh 9fh ,9fh9fho9fhO9fhx,9fh9fh79fh-9fh9fht9fh@  There is an open door here.9fh9fh9fh{ _9fh 9fh@"9fh-$9fh%,9fh&9fh*9fh,9fh\.,9fh/9fh~19fh39fhD59fh59fh69fh89fh:9fh<9fh=9fhW>9fh @9fh/B9fhID9fhD9fhE9fhH9fhnJ9fh8L9fhL9fhN9fhO9fhR9fhT9fh1U9fhmV9fh_X9fhZ9fhI[9fh\9fhb9fhe9fhf9fh(g9fhSh9fhj9fhjl9fhm9fh?n9fh[o9fhq9fhs9fht9fh(u9fhv9fhWx9fhz9fhK|9fh|9fh}9fh9fh8,9fh̓9fhv9fhÉ,9fhV9fh9fhJ9fhȑ9fhP9fh(9fh9fhf9fh9fh9fh9fh,9fh9fh9fh9fh9fh9fh 9fhڮ9fh9fh9fh'9fht9fhV9fh9fh.9fh9fh9fh_9fhk9fh9fh9fh9fh=9fh9fh9fh9fh9fh9fh9fh 9fh39fh9fh>9fh9fh89fh9fh9fh9fhf,9fh9fh9fh9fh9fh9fhC9fh9fh#9fhm9fh9fh9fhd9fh9fh9fh=9fhu5 _You swap places.9fh9fhv9fh9fh9fh 9fh 9fhq 9fh 9fh9fh\9fh9fh~9fh9fh9fh~9fhM9fh9fhN9fh9fh "9fh$9fh>&9fh&9fh'9fhw*9fh-9fh/,9fh19fhs6Z  Items here: ( ) [ ÷.9fh99fh:9fhW; _9fhN<9fhP>9fhA9fhB9fhGC9fhD9fhH9fhLB9fhN9fhP9fhbS9fhT9fhVU9fhV9fh;X9fhZ9fhL\9fh\9fh]9fha_9fha9fhb9fhQc9fh*d9fhe9fhuh9fhi9fhnj9fhvk9fhm9fho9fhq9fhq9fhx9fhhy9fhK{9fh{9fhB|9fh|9fh:~9fh9fh9fh9fh"9fh9fh9fhD,9fhs9fh~9fh9fhB9fh9fh9fh9fh$9fh9fh/9fh9fh29fh9fh9fh,9fh9fhP9fh9fh9fh9fh'9fh49fhܯ9fh[9fh9fh>9fh,9fh9fha9fh?B9fhƽ9fhξ9fh9fh9fh9fh 9fh59fh9fh9fhj9fh9fh9fh9fh9fh9fh9fhj9fh9fh9fhz9fh9fh9fh9fh59fh9fh9fh}9fhw9fh9fhX9fha9fh\9fh9fh9fh9fh9fh9fh>,9fh9fh9fh9fhl9fh9fhK9fhl9fhM9fhG,9fh 9fh9fh,9fh9fh9fh 9fh9fhC9fh9fh9fh9fh9fh/9fh9fh9fh9fh,9fh9fh9fhU9fhV9fh9fh49fhg 9fh 9fh ,9fh 9fh 9fh.9fhR,9fh39fhV9fh9fh<9fh9fh9fhy9fhs 9fh 9fhv!9fh#9fh%9fh(&9fh&9fh'9fhm(9fh*9fh~+9fh+9fh,9fh-9fhb09fh19fh29fhp29fh39fh)69fh87,9fh79fh89fh5;9fhM<9fh<9fh8=9fhU>9fh9@9fh=A9fhA9fhB9fhxG,9fhH9fh=I9fhI9fhK9fhN9fhyN9fhOO9fh Q9fh]S9fhU,9fh9fhC9fh 9fh/_You swap places.9fhl9fh9fh[9fh%9fh=9fh19fh9fh/9fh9fhP!9fh#9fh%,9fhS&9fh)@  There is an open door here.9fhb+9fh,9fh8- _9fhY.9fhN09fh29fh49fh49fha59fhV89fhL:9fh;9fh4<9fh =9fh?9fhZA9fhB9fh6C9fhD9fhE9fhH9fhII9fhI9fhJ9fhL9fhN9fh,P9fhP9fhQ9fh@S9fh.U9fhV9fh!W9fhW9fhY9fh\9fho]9fh]9fh^9fh`9fh9c9fhd9fhEe9fh!f9fhh9fhj9fh?k9fhk9fh4l9fhm9fhqB9fhr9fhr9fhu9fh,v9fhv9fhy9fhz9fh{9fhs|9fh|9fh+~9fhs9fh9fhP9fh9fh9fh݇9fhl9fh$9fh89fhD9fh͐9fh=9fh9fh9fhc9fhޗ9fhO9fh$9fhΚ9fhĝ9fh49fh9fhd9fh`9fh9fh9fh9fhϨ9fh9fh{9fh9fh­9fhz9fh9fh[9fhڳ9fh˴9fh9fh9fhb9fhػ9fh9fh9fh\9fh9fhG9fhB9fhE@  There is an open door here.9fh9fh9fh. _9fh9fh9fh9fhf9fh9fh9fh9fh9fh9fh9fh9fh9fh 9fh_9fh9fh9fhL9fh&9fh9fhj9fhy,9fh,9fh9fhh9fh9fh9fh9fhi9fhZ9fh9fh,9fh9fhP9fhv9fh9fhg9fh9fh 9fhV 9fhc9fh9fhd9fh9fh9fh9fh9fh9fh9fh9fh9fhD9fh9fh9fh9fh9fh9fh9fh9fh!9fh"9fh"9fht#9fh$9fh&9fh'9fh'9fh(9fh)9fh+9fh,9fh.-9fh-9fh /9fh 19fh19fhE29fh29fh39fhg59fhU69fh69fh<79fhA89fhZ:9fh:9fhO;9fhJ=9fh>9fh?9fh(@9fh@9fhB9fhC9fhD9fh9E9fhE9fhH9fhJ9fhJ9fhkK9fhL9fhM9fhO9fhP9fhP9fhGQ9fhsR9fhS9fhT,9fhU9fhV9fhX9fhY9fhY9fh@Z9fh}[9fhc]9fh%^9fh^9fh^9fh`9fha9fhc,9fhd9fhbe9fh$g9fhh,9fhh9fhk9fhdm9fhn,9fho9fhp9fhr9fhBt9fht9fhOu9fh=w9fhy9fh7z9fh{9fh9fh9fhG9fhƂ9fhσ9fh9fhڇ9fhW9fhՉ9fhʊ9fhl9fh9fh9fh9fh/9fh9fhM9fhɣ9fh9fh9fh19fhެ9fhz9fhW9fh(9fhx9fh ,9fh~9fhN9fh9fhl,9fhԾ9fh9fh!9fh,9fh:9fh9fh89fh9fhJ9fh 9fh9fh9fh0,9fhQ9fh,9fht9fhB9fho9fh 9fhn,9fh9fh9fh9fhX,9fh9fh9fh9fh>,9fh9fh9fh9fh,9fh9fh9fh9fh,9fh9fh^9fh9fhw9fh+9fhA9fh9fhs n9fhL ,9fh 9fh 9fhN9fh,9fhU9fh,9fh@,9fhA9fh9fh{9fh ,9fh!9fh"9fh$9fh&,9fh&9fhT(9fh*9fh+,9fh,9fh.@  There is an open door here.9fh 19fh19fh3 _9fh39fh59fh79fh89fh,99fh99fh:9fh<9fh=9fhz>9fh>9fh?9fhB9fhKC9fhC9fhD9fhF9fhG9fh,H9fhH9fhQ@  There is an open door here.9fhS9fhT9fh8U _9fhU9fhW9fhY9fhZ9fh|[9fh%\9fh]9fh`9fh b9fhb9fhcc9fhe9fh/i9fh)k9fhk9fhn9fh8r9fhv9fhx9fh,y9fhz9fh@  There is an open door here.9fh9fh9fh$ _9fhW9fh9fh&9fhڜ9fh^9fhڠ9fh\9fhN9fh9fh89fh9fhү9fh ,9fhH9fh9fhӺ9fh,9fh\9fh9fh=9fh9fho9fh]9fh9fh9fhk,9fh9fhP9fh,9fht9fh9fh9fhz,9fh^9fh9fh9fh,9fh9fhP9fh 9fhK,9fh9fh79fhp9fh,9fh9fhw9fh!9fhO$,9fhc&9fh(9fh,9fh.,9fh19fh49fhG79fh9,9fh;9fh?9fhB9fhD,9fhG9fhI9fhM,9fhzO9fh\fThere is an open door here.  , spattered with blood here.  Items here: ))))))))) [[[ ÷÷÷÷÷.9fh{i9fhk9fhl _9fhn9fhq9fht9fhw,9fhpy9fh|9fhy9fhI,9fh9fh9fh9fhW,9fh9fh9fhb9fhl,9fh89fh9fhsX9fhdz,9fh/,9fh,9fh9fh)9fh9fh9fh;9fh9fhZ9fh9fh9fh"9fh9fh9fh+9fh9fh9fh|9fh{9fh9fh9fh9fh9fh,9fhT9fh9fh9fh,9fh9fhB9fh,9fh9fh9fh9fh9fh,9fhJ9fh9fh9fh,9fhq9fh{9fhX9fh,9fh9fh9fh9fhX9fh 9fh9fh,9fh9fh" _You swap places.9fh849fhD<9fh >9fh9?,9fh@9fhoD9fhE9fhF,9fhG9fhK9fhTM9fhN9fhN,9fhS9fhT9fhU,9fhV9fh [9fh8]9fh^,9fh_9fhd9fhf9fh8g,9fhh9fh=n9fh!q9fhxB9fh|9fh9fh5,9fh9fhg9fh9fhю,9fh49fh9fhϘ9fh,9fh<9fhK9fh9fh٨,9fh`9fh,9fh$,9fh9fh9fh9fh9fh}9fh9fh9fh9fh99fh9fh9fh9fhT9fhV9fh9fh9fh9fhL9fh9fh"9fh9fh69fhi9fh9fh~9fh!9fh9fh9fhp9fh9fh9fhzP  There is a stone staircase leading up here.9fh/9fhV 9fh  _9fh 9fh(9fh9fh9fhQ9fh9fh9fh9fh!9fh("9fh$9fh&9fh)9fhs+9fh ,9fh,9fh.9fh09fh19fhX29fh29fh49fh69fh89fh89fh89fh:9fhm=9fh>9fhT?9fh@9fhB9fhD9fhE9fhF9fhWG9fhAI9fhK9fhEM9fhM9fhN9fhP9fhR9fhT9fhsU9fh1W9fhjY9fh!\9fh]9fh'^9fh_9fha9fhd9fhe9fhYf9fhg9fhi9fhl9fh{n9fh$o9fh p9fh_r9fhIu9fhw9fhw9fhx9fhz9fh }9fh~9fhG9fhd9fh_9fhӄ9fh9fh 9fhZ9fhT9fh9fho9fh9fh9fh9fh9fh9fhr9fh9fh49fh&9fh9fhl9fh9fh9fh9fhب9fhU9fhw9fhf9fh9fhӰ,9fh?9fh9fh9fhɶ9fhG9fh9fhv9fhü9fh9fh9fh9fh9fh9fh9fh~9fh9fhG9fh9fh29fh9fh9fh9fh9fhD9fh9fh]9fh9fhY9fh9fhZ9fho9fh9fhJ9fh9fh9fh9fhy9fh9fh9fh9fh9fh-9fh9fh=9fh19fhbB9fh9fh9fh9fhB9fh9fh9fh9fh9fhW9fh9fh49fh9fhJ9fh9fhs9fh9fh 9fh 9fh{ 9fh 9fh_ 9fhD 9fho 9fh 9fh 9fh 9fh 9fhd 9fh 9fh 9fh 9fh] 9fh 9fh  9fh 9fh 9fh] 9fh 9fh 9fh' d  There is an open door here.  Things that are here:  9fh' Oa +0 leather armour; a +0 whip; an orc skeleton9fh) 9fh9+ 9fh+  _9fh, 9fhv. 9fh0 9fh1 9fhy2 9fh83 9fh4 9fh6 9fhL8 9fh8 9fh: 9fh < 9fhf> 9fh? 9fh'@ 9fh@ 9fh"B 9fhAN 9fh$O 9fhP 9fhR 9fhS 9fh=T 9fhT 9fhbV 9fhX 9fhY 9fhPZ 9fh#[ 9fh.\ 9fh{] 9fhC^ 9fh^ 9fh_ 9fhH` 9fha 9fhrb 9fhb 9fhIc 9fhd @  There is an open door here.9fhf 9fhDg 9fhg  _9fh?h 9fhj [  There is an entrance to Ichikoci's Book Emporium here.9fhk 9fhl 9fh m  _9fhsm 9fhDp @  There is an open door here.9fhq 9fhr 9fh s  _9fhs 9fhu 9fhBw 9fh0x 9fhx 9fh y 9fhy 9fhy{ 9fh[| 9fh| 9fh4} 9fh} 9fh 9fh( 9fh 9fhw 9fhք 9fh 9fh 9fh 9fhɇ 9fh 9fh 9fh 9fh 9fhS 9fh 9fh 9fh 9fh 9fhY 9fh 9fhI 9fh 9fh! 9fh 9fhD 9fh 9fh 9fh 9fh 9fh 9fhL 9fh 9fh' 9fh 9fh 9fhh 9fh֝ 9fhA 9fha 9fh` 9fhΣ 9fh8 9fh[ 9fh 9fh 9fh 9fh 9fh 9fh 9fh 9fhl 9fh׬ 9fh 9fh` 9fhβ 9fh8 9fh 9fhn 9fh 9fhy 9fhs 9fhO 9fh* 9fhj 9fh 9fh 9fhT 9fh 9fh 9fh 9fhC 9fh4 9fh 9fh; 9fh 9fh@ 9fh 9fh; 9fh 9fh 9fh 9fh: 9fh 9fh6 9fh_ 9fh\ 9fh 9fh 9fh 9fh} 9fh 9fh 9fh 9fhn 9fh 9fh 9fhO ,9fhD 9fh 9fhC 9fh ,9fh 9fhp 9fh 9fhg 9fh 9fh 9fh 9fh 9fh\ 9fh 9fh 9fh 9fhm! 9fh# 9fh$ 9fh% 9fh' 9fhy* 9fhn- 9fh- 9fh. 9fh0 9fh2 9fh4 9fh;5 9fh^6 9fhI8 9fh: ,9fht< 9fh*> 9fh@ 9fhB 9fhC 9fhAD 9fhE 9fhG 9fhOH 9fh!I 9fhM 9fhO 9fh Q 9fhxQ 9fh3R 9fhS 9fhU 9fhV 9fh^W 9fhW 9fh;Y 9fh[ 9fhK] 9fh] 9fh^ 9fh_ 9fh b 9fh*c 9fhc 9fhe 9fhe 9fhh ,9fhi 9fho 9fhq 9fhr 9fhr 9fhr 9fhPu 9fh(x 9fhx 9fhy 9fhBz 9fh{ 9fh} 9fh X9fh΂ 9fh 9fh4 9fh 9fh 9fh܏ 9fhQ 9fh͐ 9fh_ 9fh 9fh 9fh 9fh 9fhG 9fh 9fht 9fh 9fh 9fhS 9fh[ 9fh̞ 9fhj 9fh 9fh 9fh 9fh+ 9fhΤ 9fhm 9fh6 9fh ,9fh 9fh 9fh 9fh 9fh 9fh 9fhu 9fhC 9fh 9fh 9fhŵ 9fh 9fh2 9fhK 9fh 9fh߽ 9fh 9fh 9fh 9fh 9fh0 9fhA 9fh 9fh 9fhh 9fh 9fhW 9fh; 9fh 9fh; 9fhK 9fh 9fh 9fhT 9fh 9fh 9fh 9fh 9fhh 9fh 9fh 9fh 9fh 9fh 9fhR 9fh 9fh{ 9fhw 9fh% 9fh 9fhO 9fh 9fh{ 9fh 9fhi 9fh 9fhM 9fh 9fh 9fh 9fhN 9fh 9fh 9fhf 9fh 9fh 9fh 9fh" 9fhl$ 9fh$ 9fh% 9fhf+ 9fh-. ,9fh0 9fh6 9fh49 9fh: 9fh"; 9fh"< 9fhwA 9fhsD 9fh$F 9fhF 9fhG 9fh N 9fhP 9fh?R ,9fhS 9fhX 9fh[ 9fh] 9fh^ 9fh_ 9fhZd 9fhf 9fhh ,9fh-k 9fhrp 9fhVs 9fh!u 9fhu 9fhw 9fhq{ 9fh} 9fh  9fh 9fh؀ 9fhs 9fhf 9fh{ 9fh 9fh 9fh 9fhw 9fhi 9fh 9fhP 9fhx 9fh 9fh 9fh% 9fh 9fh 9fh 9fhҚ 9fhA 9fh 9fhj 9fh 9fhc 9fhԠ 9fh> 9fhۣ 9fh 9fh 9fhx 9fh2 9fh4 9fhͪ 9fh 9fh 9fh] 9fh 9fh[ 9fh 9fh± ,9fh ,9fh 9fh 9fh 9fhx 9fh 9fh 9fhT 9fh 9fh 9fhP 9fh 9fh 9fh 9fh 9fh 9fh 9fh 9fhs 9fh 9fhB 9fh 9fh 9fh 9fh 9fh 9fh 9fhM 9fh 9fhk 9fh9 9fhA 9fh 9fh 9fh 9fhZ 9fh 9fh 9fh0 9fh 9fh 9fh 9fh: 9fh 9fh 9fhF 9fhs 9fh 9fh 9fh 9fh 9fhC 9fh 9fht 9fh 9fh_ 9fh 9fh 9fh& 9fh 9fhn 9fh 9fh 9fh 9fh 9fh} 9fh" ,9fh 9fh 9fh@ 9fh 9fh~ 9fhi! 9fh& 79fh' _There is an open door here. _There is an entrance to Ichikoci's Book Emporium here. _There is an open door here.  9fhj. ################################# ........................). ....###.............####... 9fh. ....'∩'.....#####................ ##..###............#####..... ##......#..........#####...... ..............R.................. ###############[################ ,,,,,,*,........@.......,**....# 9fhe/ _,,,,,,*,.....,**....## ,,,,,,',.....,**...... ,,,,,,*,..........,**...... *,,,,**,##.##....##.....,**,..... 9fh/ Y*******,*#.*#....#*.....,**,..... ,,,,,,,,,.,,.....#**############# z   skeletal warrior (wandering) ,,,,,,,,,,,..z...#........# ,,,,,,,>,,,,,,,,,'........#9fh3 2941.9 (466.0)9fhj5 9fh: _.Rzz9fh: Gally target).9fh< 327 _9fhA 9fhB ,,,,,,,,,',,,,,,........#Casting: Launch Clockwork Bee (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (mildly dangerous; 2% risk of failure)  =fh@ =fh@2_You continue winding your clockwork bee...=fh=fh|:z.=fhk--6.. =fhw=fh@ _You continue winding your clockwork bee...=fh =fh ,=fhC ( =fh zy.zz 3 skeletal warriors (1 ally target)zz=fhr y   clockwork bee (minion)With a metallic buzz, your clockwork bee launches itself at the skeletal  warrior.=fh 8=7=fh> =fh  =fh} ?_Your clockwork bee stings the skeletal warrior.>fhZ r  You hit the skeletal warrior.  The skeletal warrior is lightly damaged.>fhG >fhN z.zz 4 skeletal warriors (1 polearm, 1 a…).  >fh 3The skeletal warrior hits you with a +0 dire flail.>fh e87-16 8.2 (0.3 >fh >fh}  _A skeletal warrior comes into view. It is wielding a +0 glaive.?fh  What are your orders?  t - Shout!  Orders for allies: a - Attack new target.?fh* r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me.  Anything else - Cancel.?fh ################################# jesper the Slicer ?fh8 ..............................).. Human of Hepliaklqana *****. ....###...................####... Health: 87/90 =======================- ....'∩'.....#####................ Magic: 20/23 ====================---- ?fh ##..###............#####......... AC: 17Str: 9 ##......#..........#####......... EV: 16?fh1 Int: 16 ................................. SH: 4Dex: 18 ?fh ###############R################. XL: 14 Next: 87% Place: Dungeon:11 ,,,,,,*,........@.......,**....#. Noise: =--------  Time: 19948.2 (0.0) ,,,,,,*,........zy......,**....## w) +9 rapier (speed) ?fh ,,,,,,',................,**...... Cast: Kinetic Grapnel ,,,,,,*,................,**...... *,,,,**,##.##....##.....,**,..... ?fh )*******,*#.*#....#*.....,**,..... R   Sugats the hexer ,,,,,,,,,.,,z.z..#**############# zzzz 4 skeletal warriors (1 polearm, 1 a…)?fh ,,,,,,,,,,,.z....#,,,,,,........# y   clockwork bee (minion) ,,,,,,,>,,,,,,,,,',,,,,,........#g - Guard the area.f - Follow me.Anything else - Cancel.  ?fh Gang up on whom?Press: ? - help, Dir - move targetAim: a skeletal warrior, wielding a +0 dire flail (lightly damaged, ally  ?fh target)?fh V################################# jesper the Slicer ..............................).. Human of Hepliaklqana *****. ....###...................####... Health: 87/90 =======================- ?fh ....'∩'.....#####................ Magic: 20/23 ====================---- ##..###............#####......... AC: 17Str: 9 ##......#..........#####......... EV: 16Int: 16 ................................. SH: 4Dex: 18 ###############R################. XL: 14 Next: 87% Place: Dungeon:11 ,,,,,,*,........@.......,**....#. Noise: =--------  Time: 19948.2 (0.0) ,,,,,,*,........zy......,**....## w) +9 rapier (speed) ,,,,,,',................,**...... Cast: Kinetic Grapnel ,,,,,,*,................,**...?fhӇ ... *,,,,**,##.##....##.....,**,..... *******,*#.*#....#*.....,**,..... R   Sugats the hexer ,,,,,,,,,.,,z.z..#**############# zzzz 4 skeletal warriors (1 polearm, 1 a…),,,,,,,,,,,.z....#,,,,,,........# y   clockwork bee (minion) ,,,,,,,>,,,,,,,,,',,,,,,........#Anything else - Cancel.  Gang up on whom?Press: ? - help, Dir - move targetAim: a skeletal warrior, wielding a +0 dire flail (lightly damaged, ally  target)  Attack!?fh ?fh] Press: ? - help, Dir - move targetAim: a skeletal warrior, wielding a +0 dire flail (lightly damaged, ally  target)  Attack!  ?fh Your clockwork bee stings the skeletal warrior but does no damage.  The skeletal warrior hits you with a +0 dire flail!?fh# [Rz.z.z..?fha Z1--9.2 (1?fh ?fh m _Your clockwork bee closely misses the skeletal warrior.@fhG  You puncture the skeletal warrior!@fh Az.@fh;51=@fh+=5 (0.3 @fh>@fhf @fh]_The skeletal warrior is moderately damaged.@fh   You closely miss the skeletal warrior.The skeletal warrior is moderately damaged.@fh#&8@fh@fhƵT _Sugats hits the skeletal warrior with a +0 dagger of draining!@fhG  You hit the skeletal warrior but do no damage.The skeletal warrior is heavily damaged.@fh_H^Your clockwork bee barely misses the skeletal warrior.@fhDL;*@fhx zcSugats gestures at the skeletal warrior while chanting.@fh,@fh@fhz.z.z.z.@fh-50.2 (0.4 @fh@fh< _The skeletal warrior appears confused.Afhϟ..............................)..###.....####.Afh,'∩'.....#####..... ##..###............#####.........#......... .............................. ###############[################. ,,,,,,*,.......R.z......,**.....@yAfh#'...* *,,,,**,##.##z.z.##, *******,*#.*#.z..#* ,,,,,,,,,.,,.....#**#############,,.,,,,,,........>,,.'[,,,,#......AfhAfhߤAfhyAfh T  Your clockwork bee stings the skeletal warrior.AfhAfh,.R.zz.zAfhI.z..AfhQm--31 -1.2 (1.0 Afh'[ _Your clockwork bee stings the skeletal warrior!Bfh #################################................).###...................#### Bfh!.....'∩'.....#####......#..###.....##### ####....##### ................................ ################[################,*,R.......,**....,*,yz.....,**....#,',.........,** ,,,,,,,*,......z.z.......,**Bfh"-,,,,**,##.##.z..##.....,**, ********,*#.*#....#*.....,**,.....,,.....#**###########,,,,,......#,,,,,,.,,,,,>,,.......',,,,,,.Bfh9#Bfh&g  Your clockwork bee stings the skeletal warrior but does no damage.Bfh&Bfh',Bfh. .R*.zz..z.z.BfhD/.zzz*   dormant clockwork bee (minion)Your clockwork bee winds down and falls to the ground.  The skeletal warrior attacks as it pursues you!Bfh0\79=-Bfh02Bfh5Bfh6O _The skeletal warrior hits you from afar with a +0 glaive.Bfh1  #################################.................)###...................#### .....'∩'.....#####.......###............# Bfh2 ####..........##### ................................. ################@###############..R*...*.#'zz..z ,,,,,,,*,.......z....,,,,**,##.## ********,*#.*#.....,**,.....,,**############,,,,#Bfh;4 Bfh"5 Bfhp? z.z.zzBfh0C 8*BfhV  Sugats points at the skeletal warrior and mumbles some strange words.Bfh6 ,Bfh !zBfh A.z.Bfh %=Bfh 3Bfh Bfh _The skeletal warrior hits you from afar with a +0 glaive.  Sugats points at the skeletal warrior and mumbles some strange words. _The skeletal warrior resists with almost no effortBfh! .re is an open door here.  Things that are here: _a +0 leather armour; a +0 whip; an orc skeletonDfhNp  #################################.........................)###...........#### ....'∩'.....#####..........###...#####. Dfhq ######## ................@................ ###############[################.*,.........R......,**....#.*,.......zz*......,**....##',......z..z......,**. ,,,,,,*,................,**..zz 2 skeletal warriors (1 polearm),,,,**,##.##....##.....,**,..... Dfhq *******,*#.*#....#*.....,**,......#**#############Dfhr Dfhr Dfhs DfhFx zDfhx Gz....Dfhz <80=4 _Dfh Dfh Efh#########....................).###...................####.Efh'∩'.....#####..... #..###.#####. #......#.#####.[#.*,.......z.R......,**....#.*,......z..*......,**....#',.........z......,**.*,.........,**. ,,,,**,##.##....##.....,**,. ,*#.*#....#*.....,**,. .,,.....#**#.Efh"D EfhEfhz.z   skeletal warrior (polearm)Efh/Efh^2=---5EfhEfhEfh `#########........Efh t).###...................####.'∩'.....#####.... ..###.#####. ......#.#####.[#Efh .*,......zz.R......,**....#.*,.........*......,**....#',.........z......,**.*,.....,**.Efh **,##.##....##.....,**,. ,*#.*#....#*.....,**,. .,,.....#**#Efh F.. EfhEfhqz.z   skeletal warrior (polearm)EfhP==-6Efh"EfhK%Efhx ########.......)....[ .###...........####. .Efh8 '∩'.....#####.... .###.#####.#.#####.z#.*,.z.R......,**....#.*,.Efh h*......,**....#',.z......,**.*,.,**.**,##.##....##.....,**,.Efh9 O,*#.*#....#*.....,**,..,,.....#**#.Efh Efh Efh zEfh RR   Sugats the hexerz   skeletal warrior (polearm)Efh_ .1--Efh 7Efh Efhi Ffh#####....)....[. ###....####. '∩'.....#####... ###..#####....#.#####.z.R#Ffh.*,.z.R......,**....#.*,.*......,**....#',.z......,**.*,.,**. ,**,##.##....##.....,**,.,*#.*#....#*.....,**,..,,.....#**#.Ffh<  Something hits Sugats!!FfhxFfh.z[z   skeletal warrior (polearm)FfhA--8FfhFfhnJ _Sugats is destroyed!Ffhs )....[..####. ∩'.....#####..Ffh M...#####....#.#####.z.[#. ,*,.z.R......,**....#. ,*,.*......,**....######' ,',.z......,**. ,*,.,**. Ffhx{**,##.##....##.....,**,.,*#.*#....#*.....,**,.#.,,.....#**#....#Ffh.FfhxFfh.zz.z 2 skeletal warriors (1 polearm)Ffh#=Ffhe9Ffh Ffh Ffhe `)....[. #.####. FfhZf '.....#####........#####...#.#####.z.z#......# *,.Ffhf jR......,**....#......# *,.*......,**....######'# ',.z......,**. *,.Ffhug O,**. *,##.##....##.....,**,.# *,*#.*#....#*.....,**,.Ffhg >#.,,.....#**#....#Ffhk Ffhk Ffhjl Ffh*r \z..zz Ffhr P3 skeletal warriors (1 polearm)FfhBs %2Ffhwu 60Ffhx Ffhy Gfh,####......)....[. ...####. .....#####.... .Gfh-5...#####..#.#####.z..z.z#......# ,.R......,**....#......#. ,.*......,**....######'#. ,.z......,**. ,.,**. 2 ,##.##....##.....,**,.# ,*#.*#....#*.....,**,.##ß.,,.....#**#....##.Gfh/Gfh/Gfh0GfhW:z..z[z 3 skeletal warriors (1 polearm)Gfh;U3==1Gfh@GfhBGfh1#######GfhF........)....[....####.#####........#####. #.#####.Gfhzz..z.[#......# .R......,**....#......#. .*......,**....######'#. .z......,**. .Gfh,**. 2 ##.##....##.....,**,.# *#.*#....#*.....,**,.##ß. ,.,,.....#**#Gfha$....##.GfhkGfh2,Gfh.zz..zz 3 skeletal warriors (1 polearm)Gfh&2GfhGfhGfh A#############Gfh!.........)....[.....####...#####.......Gfh!s#####. .#####.Gfh`"zz..z.[#......#Gfh"[R......,**....#......#.*......,**....######'#.z......,**.,**.GfhP#e 2.##....##.....,**,.Gfh#B# #.*#....#*.....,**,.##ß. .,,.....#**#Gfh?$$....##.Gfh'Gfh)Gfh*GfhkB.zz..zz 3 skeletal warriors (1 polearm)GfhDGfhzDM3=3GfhbYGfh`GfheE##############...........)....[......####...Gfh[F\#####.......#####.#####.zz..z.[#......#R......,**....#......#.*......,**....######'#.z......,**.,**. 2 .##....##.....,**,.# .*#....#*.....,**,.##ß. ,,.....#**#....##.Gfh]GGfhGGfhjHGfhL.zz..zz 3 skeletal warriors (1 polearm)GfhmM&4GfhQGfhESGfh1 .#######....)....[.......####...#####......#####.#####.zz..z.[#......#Gfh2 2R......,**....#......#.*......,**....######'#.z......,**.,**. 2 ##....##.....,**,.# *#....#*.....,**,.##ß...ß ,.....#**#....##....)Gfh3 Gfh"4 Gfh4 Gfh9 .zz..zz 3 skeletal warriors (1 polearm)Gfh9 C==5GfhC> Gfh? Gfh( ########....)....[.####... #####.......#####.#####.Gfh) zz..z.[#......#R......,**....#......#.....#*......,**....######'#.....#z......,**.#,**.# 2....##.....,**,.# #....#*.....,**,.##ß...ß# .....#**#....##....)#Gfh* Gfhb+ Gfh+ Gfh1 .zz..zz 3 skeletal warriors (1 polearm)Gfh1 ^4=6Gfh 7 Gfhc8 Gfh?/########....)....[.####......Gfh@#####.#####.zz..z.[#......#.R......,**....#......#.....#.*......,**....######'#.....#.z......,**.#.,**.#<Gfh#A 2 ....##.....,**,.#. ....#*.....,**,.##ß...ß#.#**#GfhA>....##....)#.GfhBGfh'CGfhCGfhI.zz..zz 3 skeletal warriors (1 polearm)GfhK&7Gfh4QGfhRHfhv#########.....)....[.HfhS5####......#####.#####.zz..z.[#......#.R......,**....#......#.....#.*......,**....######'#.....#.z......,**.#.Hfh,**.#<. 2##.....,**,.#.##*.....,**,.##ß...ß#.##**#Hfhh?....##....)#.#HfhbHfhHfhHfh.zz..zz 3 skeletal warriors (1 polearm)Hfh&8Hfh Hfh Hfh?#########.....)....[.####......#####.#####.zz..z. [#......#Hfh.R......,**....#......#.....#.*......,**....######'#.....#.z......,**.......#.,**.#<. 2##.....,**,.#.#.#*.....,**,.##ß...ß#.#.#**#....##....)#.#.Hfh,HfhbHfh.zz..zz 3 skeletal warriors (1 polearm)Hfh.59HfhHfhHfh#####.....)....[.####......#####.#####.zz..z. #......#HfhǷ6. .R......,**....#......#.....#. .*......,**....######'#.....#. .z......,**.......#.,**......#<. 2##.....,**,.#.#. .#*.....,**,.##ß...ß#.#. .#**#....##....)#.#.HfhBHfhNHfh.z.z.zz HfhP3 skeletal warriors (1 polearm)Hfh'70HfhqHfhDHfh*#####.)....[.####... ...Hfh#####.#####.z.z.z.......#. R......,**....#......#.....#. *......,**....######'#.....#. z......,**.......#.,**.Hfh>.....#<. 2 ##.....,**,.#######.#. #*.....,**,.##ß...ß#.#. #**#Hfhȱ@....##....)#.#.HfhHfhHHfhvHfh3Hfh.z.z.zz 3 skeletal warriors (1 polearm)Hfh&1HfhHfh HfhH######..)....[.####.......#####. .#####..z.z.z.......#. Hfh,0......,**....#......#.....#. ......,**....######'#.....#. ......,**........#.,**.......#<. 2.....,**,.#######.#. *.....,**,.##ß...ß#.#. **#....##....)#.#.Hfh$HfhڅHfhbHfhJ.z.z.zz 3 skeletal warriors (1 polearm)Hfh.62Hfh4HfhHfhwW 6##..)....[.####....... #####. #####...Hfh2X z.z.z.......#.,**....#......#.....#.,**....######'#.....#.,**........#.,**........#<. 2 .....,**,.#######.#. .....,**,.##ß...ß#.#. *#....##....)#.#.HfhSY HfhY HfhTZ Hfhy_ .z.z.zz 3 skeletal warriors (1 polearm)HfhH` &3Hfhe Hfhf Hfhk ##)....[.Hfhl ####.........z.z.z.......#.,**....#......#.....#.,**....######'#.....#.,**........#.,**........#<. 2,**,..#######.#.....#,**,.Hfh7m p##ß...ß#.#. #....##....)#.#.Hfhn Hfhn Hfho Hfh t .z.z.zz Hfht P3 skeletal warriors (1 polearm)Hfht 57=Hfhgu 4Hfhz Hfhn{ Hfhd##)....[.Hfhd####.........z.z.z.......#.HfhHe,**....#......#.....#.,**....######'#.....#.,**.Hfhe........#.,**.........#<. 2Hfh4ft,**,...#######.#.....#.,**,.Hfhf..##ß...ß#.#.....##....)#.#.HfhhHfhXiHfhjHfhdt.z.z.zz HfhtP3 skeletal warriors (1 polearm)Hfhv&5HfhHfhcIfh,+##Ifhf-)....[.####.........z.z.z.......#.,**....#......#.....#.,**....######'#.....#.,**.Ifh-........#.,**.........#<. 2,**,....#######.#.....#.,**,.Ifhy...##ß...ß#.#.....##....)#.#.Ifh/IfhZ0Ifh1Ifh 7.z.z.zz 3 skeletal warriors (1 polearm)Ifh7&6Ifh=Ifh^>IfhW% #Ifh&)....[.####.........Ifh&z.z.z.......#.,**....#......#.....#. .,**....######'#.....#. .Ifh[',**........#. .,**........#<. 2Ifh'>,**,...#.#.....#. .,**,.IfhE(V.##ß...ß#.#.....##....)#.#.Ifh(*Ifh7+Ifh+Ifh5.z.z.zz Ifh6P3 skeletal warriors (1 polearm)Ifhf7#8Ifh7;=7Ifh?IfhAIfh;N)....[.#####.#..# .# .#z.z.z.Ifh<#......#.# ,**....#......#.....#.# ,**....######'#.....#.# ,**.#.# ,**.#<.# 2 ,**,.#.#.....#...# ,**,.##ß...ß#.#.#....##....)#.#.#Ifh=Ifh>,Ifh;C.z.z.zz 3 skeletal warriors (1 polearm)Ifh D&8IfhHIfhJIfhFw )....[.# ####.# ..# # # z.z.z.# ......#.IfhG# **....#......#.....#....# **....### **.#<.#  2 IfhAN.z.z.zz 3 skeletal warriors (1 polearm)IfhcO&9IfhVIfhWIfhh  )....[.# ####.# Ifhq ..# # # z.z.z.# ......#.# ....#......#.....#....# ....######'#.....#..... .#<.#  2 Ifho IfhN Ifht IfhR .z.z.zz 3 skeletal warriors (1 polearm)Ifh1 /980Ifh Ifhݟ IfhO 1 )....[.# .# .# # # z.z.z.# ......#.# ....#......#.....#...# ....######'#.....#...... .#......Ifh  .#<..........#  2 ,.#.#.... Ifh Ifh? ,Ifh .z.z.zz 3 skeletal warriors (1 polearm)Ifh &1Ifh Ifh JfhAPJfh*QJfhUJfhEWJfh]Tg    )....[.#  .#  #  #  #  Jfh9Uz.z.z.#  ......#.#  #......#.....#..#  ######'#.....#...#  #....#  #<....#   2 .#.#.....#...#  .##ß...ß#.#.........#  ....##....)#.#.JfhUB#  JfhYVJfhVJfhOWJfh[.z.z.zz JfhR\P3 skeletal warriors (1 polearm)Jfh\&2Jfh`Jfh]bJfh% ############################  .)....[....................#  #.......#  ..#  #  #  z.z.z#  ###########  ..#......#.....#.#  ######'#.....#.#  ............#.#  #<#  #######.#.....#...#   2Jfh'##ß...ß#.#.........#  ####....##....)#.#.#  ...#....##..>))).#.#  Jfh',Jfh(Jfh..z.z.zz 3 skeletal warriors (1 polearm)Jfh0U90=3Jfh6Jfh;Jfh ^ ############################ JfhB .)....[.................... #.......... .............z.z.z. ########## .......#####'Jfh ........<#######.#.....#JfhΚ Jfh Q.#......Jfh/ l  ...#....##....)#.#..#......#  JfhT . Jfhw Jfh8 Jfhd _4Kinetic GrapnelJfh Jfh Jfh .)....[.................... #............ ........z.z.z. ###JfhN####### .......#####'........<Jfhr.Jfh#.#..#... ...#....##ß..)ß#.#..#......#   Jfh˃Jfhzz   skeletal warrior (polearm)Jfh*=5Kinetic GrapnelJfhqJfhKfhR#...... ....z.z.z.z Kfh5R########## .......#####'Kfh#........<Kfh#######.#.....###ß...ßKfhՈ0. ####Kfh....)#.#. ...>))).#.Kfh..)#.#..#ß..)ß#.#..######Kfh/Kfh~KfhF.zKfh&6KfhKfhKfh"X..z.z.z ##########z Kfh@.......#.KfhՃ#####'Kfh ........Kfh=`#######.#.....#Kfhnl##ß...ß#.#...... Kfh####Kfh̄Y....)#.#.. ...Kfhu>))).#...KfhOP..)#.#..#.Kfh%ß..)ß#.#..#..#####... .>.'....# #..KfhKfhSKfh^zKfh.zz 2 skeletal warriors (1 polearm)KfhB=7KfhKfha _There is a stone staircase leading up here.Lfhߎz.z.z.z ########## .......#z#####'Lfh.........<#######@#.....###ß...ß#.#...... Lfh?f####....)#.#...... ...Lfh~>))).#........)#.#..#...ß..)ß..Lfh#####. .Lfh>.'....# #....#############.....LfhoLfh֑LfhOr.z.zLfh-8 _LfhtLfhMfhDg,MfhhMfh?uz.z.zz 3 skeletal warriors (1 polearm)Mfhv&9MfhփMfh\Mfhzz....... ...z.z.z.z ########.......z######'#Mfhz.z......#@........#######.#.....# Mfh{....ß...ß#.#...... ###MfhP{a..)#.#......>))).#..........)..ß..)ßMfh{.Mfh{..#....########.#>.'....# #....#Mfh~MfhQMfh?r.z.zMfh/=90MfhMfh Mfh>_The skeletal warrior completely misses you. _There is a stone staircase leading up here.MfhMfhMfhMfhMfhMfh$3.zMfhJD.zMfh016 1Mfh]Nfh)   #.# #.##.#.##  #.#####.##.#...  #.....#.##.#.## NfhQ ########....#.#...... Nfh #....#.'....R.#.....#  #....#.#....###..)..# Nfh #....#.####.........# Nfhs #..z.#.# #####.....#0  #...@..# #.....# Nfh #......# #..#### Nfh ####...# #..# # Nfh #.#.########..#### Nfhh #................. Nfh #######....#######.#.... z   skeletal warrior (Nfh9" Nfhm #.......[............### Nfhr #.#########...####.##### Nfh #.# #.#..###...... _You block the skeletal warrior's attack.NfhNfh:Nfh1b4-2.7 (2.5 Nfh1gNfh>>>>_(Press ? for help) #.# #.##.#.#  #.# #†##.#.##########  #.# #.##.#..........###########  #.# #.##.#.########.##........#  #.#####.##.#........#.##........###### UfhJ( #.....#.##.#.####.....##.............##########  ########....#.#.......#..############.............##.......#  #....#.'....R.#.....#.#...............####........##.#####.#  #....#.#....###..)..#.#...#.#.#######.# #..§.....##.# #.#  #....#.####.........#.#...#<........#.# #.§§..[..##.# #.#  #..)*#.# #####.....#.#...#.#.#####.#.# #.§§.....##.# #.#  #...@..#Ufh#.....#.#...#.#.# #.#.# #.§......#########.# #.#  #......##..####.#...#.#.# #.#.# #...........R......# #.#  ####...##..# #.#...#.#.# #.#.# ##...........######## #.#  #.#.########..####.#...#.#.#####.#.###.......#.....######### #.#  #............................................+............># #.# Ufh$  #######....#######.#.......#.#.#.#####.#.###.......#.[÷..#######.# #<#   #.......[............###.......#.........###.......#...<.# #.# ###   #.#########...####.########..######........#########.....# #.#   #.##.#..###........>(...........................#.# #.#   #.#########.##..######......#.#####........#########.###.# #.#   #.........#.###...# #......#.# #....[...##.#...# #.#   #########.#.# ###.# #......#.##########.####.#...# #.#Ufhb O@>Ufh r#.......[............###.......#.........###.......#...<.# #.# ####.#########...####.########..######........#########.....# #.##.# #.#..###........>(...........................#.# #.##.#########.##..######......#.#####........#########.###.# #.##.........#.###...# #Ufh0 #.# #....[...# #.#...# #.##########.#.# ###.# #......#.##########.### #.#...# #.# #.#.# #.## #........##....# #.### #.#...# #.# #.#.# #..###......####....# #[..# #.##.### #.#.# ##..##.....#####....######.#########÷##..........######.#.######..÷.......................÷..########Ufhx #.#....#.........÷...#.###.......######.#########.#.#...###......####.#.# #................#..# ##Ufh #.##......# #.#.# #.......######.#.#.###.#.#.## ####...#......# #......# #.#.# #.......# #.#.#.#...#....##Ufh ##......# #......# #...####.#....# #.#.#.#.###..####Ufh2 }#......# #....(.# ###....#.#....# #.#.#.#.###....##.## #......# #......# #.##.#.###### #.#.#.#.....#.#...Ufhk # #......#### #.##.[....# #.#.#.#.#####...###Ufh  #.....).........# #.......#.#### #.#.#.#........##### #.....####.....## #########.##># #.#.#.#.#..........# #..........Ufh߫ # #...#..# #.#.#.#.#..........#Ufh;  ####.#######.# #...# #.....#### #.#.#.#.#..........# #.[....<#.# #...# #........# #.#...#.#..........#Vfh=Vfh5>VfhsZ #.# #.##.#.## jesper the Slicer VfhZ#.#####.##.#... Human of Hepliaklqana *****. VfhZ#.....#.##.#.## Health: 56/90 ==============---------- Vfh[########....#.#...... Magic: 21/23 =====================--- Vfh1[#....#.'....R.#.....# AC: 17Str: 9 VfhT[#....#.#....###..)..# EV: 16Vfh[AInt: 16 Vfh[#....#.####.........# SH: 4Vfh[ADex: 18 Vfh \J#..)*#.# #####.....# XL: 14 Next: 89% Place: Dungeon:10 Vfh3\W#...@..#VfhY\#.....# Noise: ==-------  Time: 20001.5 (0.0) Vfh|\7#......#Vfh\#..#### w) +9 rapier (speed) Vfh\7####...#Vfh\#..# # Cast: Kinetic Grapnel Vfh%]r#.#.########..#### VfhK]K#.................Vfhp] Vfh] #######....#######.#.... *   dormant clockwork bee (minion) Vfh] #.......[............###  #.#########...####.#####Vfh]1  #.#Vfh ^I#.#..###......You hit the skeletal warrior but do no damage. Vfh3^[_The skeletal warrior is almost destroyed.Vfh^ You puncture the skeletal warrior! _You destroy the skeletal warrior!You need a visible target to rewind your bee! (Use ctrl+direction or * _direction to deconstruct it instead.)Vfh^Vfh`VfhkVfhmVfhpX31 _VfhLuVfhwVfhTx=7=VfhxD2=Vfh|Vfh5VfhVfhPVfhׅVfhmVfhVfhVfhVfhVfhVfhK8=VfhVfhVfhVfh9=VfhiVfh?VfhǧVfh99Vfh)VfhVfh$VfhjL3==VfhlVfh(4 _Magic restored.VfhDVfhVfhVfhVfh\VfhT60=VfhVfhVfh,VfhYVfhVfh&Vfhy:==VfhVfhVfhVfhK1=VfhVfhVfh#VfhMVfhVfhVfhVfhVfhVfhVfhJ#######...####.########..######.. #.#..###........>(...... #######.##..######......#.#####.. Vfh......#.###...# #......#.# # Vfh #####.#.# ###.# #......#.###### Vfh5v #.#.# #.## #........##..  #.#.# #..###......#### Vfh #.#.# ##..##.....##### #####.#.######..@................-- ......#........R÷...#.###....... Vfh......###......####.#.# #........ Vfh_......# #......# #.#.# #....... ......# #......# #.#.# ## Vfh) ......# #......# #...####.#....# R   Sugats the hexer VfhT......# #....(.# ###....#.#.... ......# #......# #.##.#.# Vfh{t......###......# #.##.[....#Vfh016.5 (15.0)Vfhc2--7.5 (16Vfh Vfh? _Sugats emerges from the mists of memory!  VfhThings that are here: _a yak skeleton; a yak skeleton; a yak skeletonVfh) Vfh 6 JLevel 10 of the Dungeon <<<<>>>>>_(Press ? for help)Vfhu6  #............................................+............># #.# Vfh6   #######....#######.#.......#.#.#.#####.#.###.......#.[÷..#######.# #<#   #.......[............###.......#.........###.......#...<.# #.# ### Vfh"7  #.#########...####.########..######........#########.....# #.#   #.#Vfhx7 #.#..###........>(...........................#.# #.# Vfh7 ^  #.#########.##..######......#.#####........#########.###.# #.#   #.........#.###...# #......#.# #....[...#Vfha8 #.#...# #.#   #########.#.# ###.# #......#.##########.####.#...# #.# Vfh8 #.#.# #.## #........##....# #.####.#...# #.#  VfhN9 #.#.# #..###......####....# #[..##.##.########.#  Vfh9 #.#.# ##..##.....#####....######.#########÷##..........#  Vfh : ######.#.######..@...............................÷..#########.#  #......#........R÷...#.###.......######.#########.#.#Vfh[: #.#  Vfh: #......###......####.#.# #................#.......#.# ###.#  Vfh: #......# #......# #.#.# #.......######.#.#.###.#.#.## ####...#  VfhJ; #......# #......# #.#.# #.......# #.#.#.#...#....###....###  Vfh; #......# #......# #...####.#....# #.#.#.#.#.#....##..####  Vfh; #......# #....(.# ###....#.#....# #.#.#.#.###....##.##  Vfh<< #......# #......# #.##.#.###### #.#.#.#.....#.#...#  #......###......# #.##.[....#Vfh< #.#.#.#.#####...###  Vfh= #.....).........# #.......#.#### #.#.#.#........#####  VfhV= #.....####.....## #########.##># #.#.#.#.#..........#  #............########...#..# #.#.#.#.#..........#Vfh= Wfh[sJ>@Wfh.  Wfhc.#....#.#....###..)..#.#...#.#.#######.# #..§.....##.# #.#  #....#.####.........#.#...#<........#.# #.§§..[..#Wfh#.# #.#  #..)*#.# #####.....#.#...#.#.#####.#.# #.§§.....##.# #.#  Wfh6#...>..##.....#.#...#.#.# #.#.# #.§......#########.# #.#  Wfh#......##..####.#...#.#.# #.#.# #...........R......# #.#  ####...#Wfh>#..# #.#...#.#.# #.#.# ##...........######## #.#  #.#.########..####.#...#.#.#####.#.###.......#.....######### #.#Wfhv(>XfhA3  XfhAa#......# #......# #...####.#....# #.#.#.#.#.#....##..####  #......# #....(.# ###....#.#....# #.#.#.#.###....##.##  Xfh B#......# #......# #.##.#.###### #.#.#.#.....#.#...#  #......###......# #.##.[....##.#.#.#.#####...###  Xfh^BK#.....).........# #.......#.#### #.#.#.#........#####  #.....####.....## #########.##># #.#.#.#.#..........#  #............#######XfhBJ#...#..# #.#.#.#.#..........#  XfhB####.#######.# #...##.....#### #.#.#.#.#..........#  XfhB#.[....<#.# #...##........# #.#...#.#..........#Yfhґ Yfh,X>  Yfh\[#######...# #...##...####.###.####...........### Yfh Yfh~#...###...####### #...# #...........###......#  Yfhג#.........'.....# ##### #..R.......## #......#  Yfh#...###...#####.#Yfh'P#.#.>####### #......# YfhNb #...# #...# #.#Yfh|#.#..#Yfhp########  #...# ##### #.#Yfh̓-#.#..#  #...##.#YfhK##.#..#Yfht" Yfh" Yfh9 $Yfh : m#######...####.########..######.. jesper the Slicer#.#..###........>(......... Human of Hepliaklqana *****. #######.##..######......#.#####.. Health: 62/90 ================-------- Yfhv: v......#.###...# #......#.# #.. Magic: 23/23 ======================== #####.#.# ###.# #......#.####### AC: 17Str: 9#.#.# #.## #........##....# EV: 31 Int: 16Yfh: V#.#.# #..###......####....# SH: 4Dex: 18#.#.# ##..##.....#####....# XL: 14 Next: 89% Place: Dungeon:10 Yfh!; #####.#.######..@................ Noise: ---------  Time: 20017.5 (0.0) ......#........R÷...#.###.......# w) +9 rapier (speed) ......###......####.#.# #........ Cast: Kinetic Grapnel ......# #......# #.#.# #.......# Yfhb; ......# #......# #.#.# #.......# ......# #......# #...####.#....# R   Sugats the hexer Yfh; |......# #....(.# ###....#.#....# ......# #......# #.##.#.###### ......###......# #.##.[....#Yfh; You need a visible target to rewind your bee! (Use ctrl+direction or * _direction to deconstruct it instead.) _Magic restored. _Sugats emerges from the mists of memory!  Things that are here: Yfh; _a yak skeleton; a yak skeleton; a yak skeletonYfhQ< Yfh= YfhE YfhE YfhG YfhI : _YfhQL YfhZN YfhO Yfh P YfhQ YfhT YfhV YfhX O3YfhZ Yfh\ Yfh^ Yfh` ,YfhEa Yfhc Yfhe Yfh$g YfhUg Yfhh Yfhk Yfh)m Yfhn Yfhn N64=Yfhp YfhLr Yfhs Yfh8u Yfhiu YfhPv Yfhkx Yfhy Yfh{ YfhS{ YfhD| Yfh~ Yfhb Yfh Yfh W5=Yfh7 YfhA Yfhކ YfhE Yfhu Yfhm Yfhu Yfh YfhF Yfh %6Yfh Yfh(  Things that are here:  a +2 robe of cold resistance; a +0 quarterstaff of freezing; the elf skeletonof FannarYfh Yfhy Yfh  _Yfh Yfh Yfh Yfh˛ Yfh Yfhޜ Yfh Yfh$ YfhJ Yfhz %7Yfhy YfhU Yfh Yfh Yfhը Yfh YfhE Yfh Yfh Yfh YfhϮ Yfh6 Yfh Yfh Yfh K8=Yfh! Yfh Yfh Yfh: Yfh Yfh Yfh Yfhh Yfh Yfhڽ Yfh Yfh Yfh Yfh Yfh ?9=Yfh Yfh Yfh YfhW Yfh0 Yfha Yfh Yfh Yfh\ Yfh: Yfhj Yfh Yfh Yfhg Yfhy Yfh &70Yfh` Yfh| Yfh Yfh Yfh Yfh Yfh Yfh Yfh ,Yfh Yfh -.......#.#### #.#.#.#........## ########.##># #.#.#.#.# Yfh% #...#..# #.#.#.#.#...... YfhR m#.....#### #.#.#.#.#...... #........# #.#...#.#........Yfh E #...####.###.####........... #### #...# #............ Yfh j...# ##### #..R.. #.......# #.#.@####### #42.5 (2Yfh 5.0)  #.# #.#..# ###### Yfh " #.# #.#..#  #.# #.#..# Yfh3  #.# #.#..#  #.# #.#..# Yfhb #.# #.#..# ##.##########.#..#........#Yfh $..#Yfh! Yfh YfhY  Yfh U_There is a stone staircase leading down here.Yfh1Yfh&YfhYfh@YfhJ116 3.5 (1.0) _YfhH ZfhR#..÷........#..........Zfh).. #...........#................#..# #...........###....#######'### Zfh*#......########....#.....## #......#...........#......####.# ZfhSp#...##.#...........#......# #.# #Zfh...##.#...........#......# #.# #...##.#...........#......# #.#1Zfh...##.#........@..#......# #.# Zfh#......#........R..#......# #.#. #......#...........#......####.#. Zfh/#......#...........'...........#. #......#############...........## ZfhZ#........................[....... #...............###...........### #Zfh.####..........# #...###.....# #.# #.ZfhM.# #...........#ZfhZfhZfhY-5.0 (2.5ZfhZfhN} _You climb downwards. _There is a stone staircase leading up here.Zfht Zfht Zfhv Zfh| Zfh p2=31 _Zfh Zfh Zfh& Zfh Zfhf Zfh; Zfh_ Zfh͎ ZfhZ #3Zfh 2=Zfh2 Zfh2 Zfhe Zfhi Zfhn Zfh Zfh Zfh Zfhf %4Zfh Zfh7 Zfhj Zfhh ZfhҢ Zfh Zfh Zfh Zfh K5=Zfh ZfhY Zfh Zfh ZfhЭ Zfh Zfh Zfh Zfh U6=Zfh ZfhT Zfh Zfh Zfh& ZfhX %7Zfh^ ZfhԼ Zfh Zfh Zfh] Zfh Zfh Zfh_ Zfh %8Zfh Zfh ZfhK ZfhO Zfh Zfh) Zfh ZfhK Zfh K9=Zfh Zfh Zfha Zfho Zfh Zfh Zfh Zfh Zfh& @80=ZfhT ZfhH Zfh Zfh Zfh Zfh Zfh Zfh Zfh Zfh= %1Zfhu Zfh Zfh Zfh Zfh Zfh ,Zfhu Zfh %2Zfh Zfh Zfhb ZfhG Zfh Zfh! Zfh Zfh ZfhS K3=Zfhz Zfh ZfhO ZfhJ Zfh ZfhF U4=Zfh~ Zfh ZfhZ Zfh> BZfhC Zfh Zfh% %5ZfhT Zfh/ ,Zfho Zfhp Zfh Zfh ZfhE Zfh %6Zfh Zfh! ,Zfh" Zfhs% Zfh% Zfh& Zfh) ZfhA* D7=Zfh:+ Zfh- ,Zfh8/ Zfh2 ,Zfh#3 Zfh5 Zfh 6 U8=Zfh$7 Zfh9 Zfh9 Zfh: Zfhp= ,Zfh> ZfhOA ZfhA %9ZfhB ZfhD Zfh(E ZfhJ XZfh+M ZfhM E90=Zfh|N Zfh+^ 1 _HP restored.Zfh` Zfha ZfhOb Zfh(c Zfh@g Zfhni Zfhj Zfhk Zfh9l Zfh]q Zfhr Zfhs Zfh)t Zfhu Zfhx Zfh{ Zfh| Zfh| 9=Zfh~ Zfh Zfh' Zfhk Zfh Zfh Zfh Zfhb Zfh֍ Zfh Zfh. ZfhA Zfh Zfh" Zfhj Zfhy Zfhd Zfh Zfh ZfhK Zfhl Zfh Zfh Zfh Zfhk Zfhg Zfh Zfh Zfh4 ,Zfhv Zfhܱ Zfh Zfh Zfh Zfh Zfhg Zfh Zfh, Zfh\ Zfh Zfh Zfh Zfh Zfh" ZfhR Zfh Zfh Zfhp Zfh Zfh Zfh Zfh Zfha Zfh Zfh7 Zfh Zfh Zfh Zfh Zfhi Zfh Zfh Zfh. Zfhr Zfh Zfh' Zfh Zfh Zfh Zfh Zfh Zfhw Zfh Zfh Zfh% Zfh Zfh Zfh Zfh Zfh Zfh Zfh6 Zfhi Zfh Zfhe Zfh Zfh9 ZfhZ Zfh Zfh Zfh `  You see here 5 large rocks.Zfh" Zfh$ ZfhJ%  _Zfh& ZfhA) Zfh9, Zfha. Zfh. Zfhv0 Zfh2 Zfh6 ZfhG7 Zfh8 Zfh@ ZfhC ZfhE ZfhF ZfhG ZfhJ ZfhM ZfhP Zfh Q Zfh1S Zfh%Z Zfh_] Zfh_ Zfh` Zfha Zfhd Zfhh Zfhk Zfhbk Zfhm Zfho Zfhs Zfhlu Zfhu Zfhxy Zfh"| Zfh Zfh Zfh Zfh Zfh Zfhd Zfh[ Zfh Zfh Zfh Zfh XZfh Zfh ,Zfh^ Zfh Zfh٤ ZfhZ Zfh Zfh Zfh[ Zfh Zfh: XZfh Zfh Zfh Zfh Zfh Zfhl Zfh Zfh ZfhU Zfh Zfh Zfh Zfh ZfhL Zfh4 Zfh ZfhB Zfhm Zfh Zfh Zfh Zfh Zfh Zfh Zfh0 Zfh$ Zfh2 Zfh\ Zfh Zfhj Zfh< Zfh1 ZfhX Zfh ZfhX Zfh/ ,Zfh Zfh Zfh9 Zfh ,ZfhI Zfh Zfh ZfhU ,Zfh Zfh` Zfh Zfh Zfh Zfh5 Zfh Zfh Zfh Zfh ZfhY @  There is an open door here.Zfh Zfh Zfh  _Zfh?# Zfh $ ZfhY& ,Zfh' Zfhn+ X _You swap places.  There is an open door here.Zfh- Zfhl/ Zfh/  _ZfhO1 Zfh3 Zfh6 Zfh8 Zfh8 Zfh: ZfhG= Zfh @ ZfhB Zfh;B ZfhC Zfh;F ZfhH Zfh{K ,ZfhM Zfh4Q ZfhS ZfhU ZfhV ZfhW ZfhY Zfh[\ Zfh] Zfh!^ Zfh_ Zfhaa Zfhc ZfhOe Zfhe Zfhf Zfhh Zfhk Zfhl Zfhm Zfhm Zfho Zfhq Zfhs ,Zfht Zfhy Zfh{ ZfhO} ,Zfh~ Zfh Zfh' Zfhp ,Zfh Zfh8 Zfh& Zfhh Zfhӊ Zfhp Zfhu @  There is an open door here.Zfh+ Zfh  _Zfh Zfh Zfhx Zfh3 Zfhk Zfh Zfh Zfh# Zfh Zfh Zfh٥ Zfh Zfh Zfh ZfhO Zfh Zfh Zfh Zfh^ Zfh Zfh ZfhT ZfhL Zfhú Zfh Zfh Zfh Zfh Zfh ,Zfhf Zfh Zfh ,Zfh Zfh 5 _You swap places.Zfh} Zfh Zfh Zfh Zfh Zfh Zfhk Zfh Zfh Zfhj Zfh Zfh( BZfh( Zfh_ Zfh Zfh^ Zfh Zfh Zfh ZfhDZfhzZfhZfh\ZfhZfh_ZfhZfhp Zfh) gThere is an open door here _You swap places. _There is an opeZfh_ Hn door here. _You swap places.  There is an open door here.ZfhZfhZfhQ _ZfhtZfhZfhZfh,ZfhZfhFZfhZfh$ZfhlZfhcZfh!Zfho#Zfh$,Zfh%Zfh(Zfh)Zfh*Zfh1+Zfh,Zfh=.Zfhk0Zfh1Zfh:2Zfhc3Zfh5Zfh^9,Zfh9Zfh:Zfh=Zfh>Zfh@ZfhQ@Zfh1AZfhCCZfhEZfhDFZfh|FZfh_GZfh>IZfhPKZfhLZfhLZfhMZfhOZfhKQZfhwRZfhRZfhSZfh9UZfhNWZfhXXZfhXZfhiYZfh[Zfh\Zfh#^ZfhY^Zfh1_ZfhbYou swap places. _There is an open door here. _You swap places. _There is an open door here.   stone staircase leading down here.ZfhdZfheZfhf _Zfh gZfhhZfhjZfhkZfhlZfhlZfhn@  There is an open door here.ZfhpZfhqZfhar _Zfh sZfhCtZfh(vZfhw,ZfhwZfhxZfhzZfh{Zfh{Zfhp|Zfh}ZfhZfh,ZfhUZfhZfhڃZfhZfhڇZfhZfh3Zfh[fh[fhh.....z.z.z....... ###############......#######..... .##....#......#.....#z. ..##....######'#.z...#..... ..##[fh........#zz.. ........##........#<... ##......##..#######.#.. ##......##[fh.##ß...ß#.#.. ################@...##....)#.#..194.0 (149.0)[fhO........#.R..##..>))).#.. '........#....##....)#.#..# #..............#....##ß..)ß#.#..#.............#....########.#............>.'....# #....#[fh1#############..... z   skeletal warrior (ally target).........#.....'..............#.....#.....[fh[fh[fhcg _A skeletal warrior is nearby!\fhl  What are your orders?  t - Shout!  Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area.f - Follow me.  Anything else - Cancel.\fh\fhnz.\fh;16 5.0)\fh[\fh! _Follow me!\fhŊ .....................z.z.z....... jesper the Slicer ###############......#######..... Human of Hepliaklqana *****. ........##....#......#.....#z.... Health: 90/90 ======================== ........##....######'#z....#..... Magic: 20/23 ====================---- ........##.................#zz... AC: 17Str: 9 ........##.................#<.... EV: 16Int: 16 ##......##...........#######.#... SH: 4\fh{ Dex: 18 ##......##..........##ß...ß#.#... XL: 14 Next: 89% Place: Dungeon:11 ################@...##....)#.#... Noise: ---------  Time: 20195.0 (0.0) #..............#.R..##..>))).#... w) +9 rapier (speed) '..............#....##....)#.#..# Cast: Kinetic Grapnel #..............#....##ß..)ß#.#..# #..............#....########.#..# \fhы #............>.'....# #....# R   Sugats the hexer #..............#############..... z   skeletal warrior #....................#.....'..... #....................#.....#.....\fh" Casting: Launch Clockwork Bee (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (mildly dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: a skeletal warrior, wielding a +0 mace  You lock target on the skeletal warrior and prepare to deploy your bee.\fhؑ .z ...<)>))) ').).\fhA I..........>. \fh7 c==6.0 (1Winding \fh \fhҚ lonfirm with . or Enter, or press ? or * to list all spells.  \fh KAiming: Launch Clockwork Bee (mildly dangerous; 2% risk of failure)  Press: ? - help, Dir - move target  Aim: a skeletal warrior, wielding a +0 mace  You lock target on the skeletal warrior and prepare to deploy your bee. _(Press . to continue winding your bee.)]fh ]fhL.z]fhJ31 --7]fhICKinetic Grapnel. ]fhp]fh@ _You continue winding your clockwork bee...]fh]fhV8z.]fh+k--8.. ]fh"]fh@ _You continue winding your clockwork bee...]fhpJ,]fhDM.zy(ally target)y   clockwork bee (minion)]fh]N09]fhS]fhTn  With a metallic buzz, your clockwork bee launches itself at the skeletal _warrior.^fh!O#####..... ....................z.z.z... ^fh##############......#######..##....#......#.....#z##....######'#.....#... .......##.^fh#zz .......##.........#<.. #......##.^fh`z..#######.#. #......##.......@y.##ß...ß#.#. #^fht##############....##....)#.#. .^fh1#.R..##..>))).#.... ..#....##....)#.#..#. ...^fh6#....##ß..)ß#.#..#. ..............#....########.#..#. .^fh{>.'....# #....# .^fhV#############. .#.....'.^fhB%  ^fh1The skeletal warrior hits you but does no damage.^fh`BR.^fh^1==200^fh^fhE _Your clockwork bee stings the skeletal warrior.^fhx  You impale the skeletal warrior!!  ^fhRThe skeletal warrior is heavily damaged.^fh ;16 ===3 (0.3 ^fh^fh] _The skeletal warrior barely misses you._fh1d#####..... ..............z.z.z.. #############.#######..#......#.....#z######'#..zz ._fhq1.........#<.z..###### #......##........y.##ß...ß ###############.R..)#>))).#..._fh1....)ß..)ß..#....########.#_fh1>.'....# #....##############_fh4{  Your clockwork bee barely misses the skeletal warrior._fh:B R_fh;M.  Your clockwork bee stings the skeletal warrior._fh;S31 --1.3 (1.0 _fh@_fhA _fhAP_The skeletal warrior closely misses you._fh6&  _fh%7You hit the skeletal warrior but do no damage.The skeletal warrior is heavily damaged._fh7[16 =--7 (0.4 _fh<_fh> _fhN>__Your clockwork bee misses the skeletal warrior._fh  You hit the skeletal warrior.  The skeletal warrior is heavily damaged._fhcD=2.1_fhϊ_fhyJ _Sugats hits the skeletal warrior but does no damage._fh   You hit the skeletal warrior.  The skeletal warrior is severely damaged.The skeletal warrior misses you._fhlj *4 (0.3 _fh _fh E _Your clockwork bee stings the skeletal warrior!_fh8V  _fhiV  _fhV You closely miss the skeletal warrior.The skeletal warrior is severely damaged._fhW *9 (0.5 _fhl] _fh_ J _Sugats hits the skeletal warrior but does no damage._fh&  _Sugats hits the skeletal warrior but does no damage.  You hit the skeletal warrior but do no damage.  The skeletal warrior is severely damaged.Your clockwork bee closely misses the skeletal warrior.  Sugats barely misses the skeletal warrior._fhb' f78----=3.2 (0.3 _fh9- _fh. C _The skeletal warrior hits you with a +0 mace!_fhe  You hit the skeletal warrior.  The skeletal warrior is almost destroyed.Sugats hits the skeletal warrior but does no damage._fhCf*7 (0.5 _fhk_fhtm _fhm7_Your clockwork bee stings the skeletal warrior!`fhqB  You hit the skeletal warrior.`fhn )**   dormant clockwork bee (minion)  You destroy the skeletal warrior!`fh----91-4.1 (0.4Kinetic Grapnel`fh `fh9L _Your clockwork bee winds down and falls to the ground.`fh`fh 8-`fhI`fhH _No target in view!`fhn;#####. #####....z.z.###......#######.##....#......#.....#z.`fh##....######'#.....#.##.#zz.##.#<. ......##...#######.#. ......##.`fhR*.##ß...ß#.#.....##....)#.#.`fhi#....##..>))).#.#....##....)#.#..#.#....##ß..)ß#.#..#.#....##.#..#.`fh>.'....# #....#.#.`fh`fhW31 -5.1 (1.0 _`fh`fh M _You see here a +0 mace.`fh`fhn8-`fht`fh H _No target in view!`fh: 3`fhl> `fhuD `fhpH 9=2= _`fhH `fhK ,`fhM `fhP ,`fhR `fhU `fhW `fh8Z `fhZ O80=`fh\ `fh] `fh `fhQ zR9.1 (4.z   skeletal warrior (ally target)*   dormant clockwork bee (minion)`fh `fh `fhb g _A skeletal warrior is nearby!afh0   What are your orders?  t - Shout!  Orders for allies: a - Attack new target. r - Retreat!s - Stop attacking. g - Guard the area.f - Follow me.  Anything else - Cancel.afhS afh-b l.zafhFf R=16 10.1 (1afhs afhMu  afhu _Follow me!bfhbfh7#.bfhm(zbfh3==31 1Kinetic GrapnelbfhbfhcfhD cfhoK.zcfh.12cfh?cfh cfhpcfh߂cfh_'z.cfhZ&3cfhcfh|] _Your dormant clockwork bee falls apart.dfh>\#####............................ jesper the Slicer #####............................ Human of Hepliaklqana *****. .....................z.z......... Health: 81/90 =====================--- dfh\#############......#######....... Magic: 20/23 ====================---- ......##....#......#.....#z...... AC: 17Str: 9 ......##....######'#.....#....... EV: 31 Int: 16 ......##.........z.......#zz..... SH: 4dfhP]Dex: 18 ......##.................#<...... XL: 14 Next: 91% Place: Dungeon:11 ......##.......R@..#######.#..... Noise: ---------  Time: 20213.1 (0.0) ......##..........##ß...ß#.#..... w) +9 rapier (speed) ##############....##....)#.#..... Cast: Kinetic Grapnel dfh].............#....##..>))).#..... .............#....##....)#.#..#.. .............#....##ß..)ß#.#..#.. R   Sugats the hexer dfh]u.............#....########.#..#.. z   skeletal warrior ...........>.'....# #....#.. .............#############.......dfh>^oCasting: Launch Clockwork Bee (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (mildly dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetdfh^Aim: a skeletal warrior, wielding a +0 dire flail  You lock target on the skeletal warrior and prepare to deploy your bee.dfhe.z<)>)))dfh[ea))> dfhfr216 ==4.1 (1Winding dfhldfh/oonfirm with . or Enter, or press ? or * to list all spells.  Aiming: Launch Clockwork Bee (mildly dangerous; 2% risk of failure)  Press: ? - help, Dir - move target  dfh{o Aim: a skeletal warrior, wielding a +0 dire flail  You lock target on the skeletal warrior and prepare to deploy your bee. _(Press . to continue winding your bee.)dfh> O  You continue winding your clockwork bee...dfh? u31 -5. dfhCF dfh(I G _The skeletal warrior hits you but does no damage.efh/BefhO zz 2 skeletal warriors (1 wandering)You continue winding your clockwork bee...efhPj-6.. efhWefhY> _You block the skeletal warrior's attack.efhI efhD .zyzally target)efh *y   clockwork bee (minion)With a metallic buzz, your clockwork bee launches itself at the skeletal  warrior.  The skeletal warrior closely misses you.efhё ^3=7efh efh` m _Your clockwork bee closely misses the skeletal warrior.ffhffhD ..   skeletal warrior (ffhaYou hit the skeletal warrior but do no damage.ffhw63------16 ===5 (0.4 ffhffhJ _The skeletal warrior hits you with a +0 dire flail!!ffh x  You impale the skeletal warrior!!  ffh UThe skeletal warrior is moderately damaged.ffh &9ffh! ffh# X _Your clockwork bee stings the skeletal warrior but does no damage.ffhovJ  You hit the skeletal warrior.  ffhvUThe skeletal warrior is moderately damaged.ffh\"zffhnz 2 skeletal warriors (1 ally target)ffh#1ffh1=--ffh 8.3ffh,ffhُT _Sugats hits the skeletal warrior with a +0 dagger of draining.gfh[fCThe skeletal warrior is moderately damaged. _Sugats hits the skeletal warrior with a +0 dagger of draining.  You hit the skeletal warrior but do no damage.  The skeletal warrior is heavily damaged.gfhfqYour clockwork bee completely misses the skeletal warrior.  gfh~gA--7gfhlgfhn> _You block the skeletal warrior's attack.gfh  You hit the skeletal warrior.  The skeletal warrior is heavily damaged.Sugats closely misses the skeletal warrior.gfhK------9.2 (0.5 gfh?gfhX _Your clockwork bee stings the skeletal warrior but does no damage.gfhs  You hit the skeletal warrior but do no damage.gfh֛@ 'zgfh*The skeletal warrior is heavily damaged.The skeletal warrior completely misses you.gfh-*6 (0.4 gfhgfhtT _Sugats hits the skeletal warrior with a +0 dagger of draining.hfh\  You puncture the skeletal warrior!  The skeletal warrior is severely damaged.hfhw64==9 (0.3 hfhӸhfhE _Your clockwork bee stings the skeletal warrior.hfh  hfhغ D You hit the skeletal warrior.  hfh The skeletal warrior is almost destroyed.Sugats hits the skeletal warrior with a +0 dagger of draining!hfh hfh &20.3 (0.4 hfh hfh  hfh@ I_The skeletal warrior misses your clockwork bee.hfhp ifhTG  You puncture the skeletal warrior!ifhUifhA]R.   skeletal warrior (ifhcJ=47ifhiifh lW _You destroy the skeletal warrior!jfh p~..... .#####. .#####..... ......................z.z. ##############......#######.##....#......#.....#z.##....######'#.....#..##..z.#zz.##Ry.......#< #......##)..#######.# #jfhp......##..........##ß...ß#.# ###############....##....)#.#.#....##..>))).#...#....##....)#.#..#.#....##ß..)ß#.#..#...#....########.#..#>.'....# #....#jfh5}puncture the skeletal warrior! _You destroy the skeletal warrior!  Your clockwork bee locks its sights upon the skeletal warrior.  Your clockwork bee closely misses the skeletal warrior.The skeletal warrior barely misses Sugats.  Sugats hits the skeletal warrior but does no damage.jfh~J31 1.7 (1.0 jfhjfhX _Your clockwork bee stings the skeletal warrior but does no damage.jfhC#### ...... #####. #####jfh... ...............z.z... #############......#######..##....#......#.....#zjfh##....######'#.....#...##.z.#zz jfhBi......##.Ry.......#<.. jfhlK......##.)..#######.#. jfhY......##..........##ß...ß#.#. ##############....##....)#.#.#....##..>))).#....jfh#....##....)#.#..#.#....##ß..)ß#.#..#..#....########.#..#.jfhjfhjfhd0*jfh% zdistracted, ally ta…)Sugats casts a spell at the skeletal warrior.jfhi ' jfhi 7z*zjfh#j +ally target)jfhSj L*   jfhj /dormant clockwork bee (minion)jfhj The skeletal warrior resists with almost no effort.  Your clockwork bee stings the skeletal warrior.  jfhT _Sugats hits the skeletal warrior with a +0 dagger of draining.mfh&  mfhYou closely miss the skeletal warrior.The skeletal warrior is almost destroyed.mfhJg56---=3mfhmfhtJ _The skeletal warrior hits you with a +0 short sword!mfh  You hit the skeletal warrior but do no damage.The skeletal warrior is almost destroyed.Sugats closely misses the skeletal warrior.mfh2 2-7 (0.4 mfh mfh l _Your clockwork bee barely misses the skeletal warrior.mfh9 G  You puncture the skeletal warrior!mfhH  )**   dormant clockwork bee (minion)  You destroy the skeletal warrior!mfh ---6-8.2 (0.5Kinetic Grapnelmfh4 mfhI L _Your clockwork bee winds down and falls to the ground.nfhF####..............z.z.......#######.##....#......#.....#z.##....######'#.....#.##..nfhg#zz.##.R*.#<.##.)..#.#.....###..##ß...ß#.#.....##....)#.#.nfh!#....##..>))).#.#....##....)#.#..#.#....##ß..)ß#.#..#.#....#.#..#.nfhFnfh!7=31 -9.2 (1.0nfh<(nfht+T _You see here a +0 short sword.nfhnfhnfh՗nfh`nfhR2= _nfhդnfhCnfhnfhnfh4nfhrK8=nfhnfhSnfhnfh)nfhnfh.K9=nfhnfhLnfhL3==nfhnfhD4 _Magic restored.nfhnfhnfhInfhT60=nfhnfhnfhnfhfnfhnfhnfhU:==nfhnfh9l _Your dormant clockwork bee falls apart.nfhK1=nfhnfh~,nfh~nfh ,nfh nfhnfh92nfhgnfh`,nfh<nfhD,nfhnfh O3nfh!#nfh?&nfhQ'nfh(nfh+,nfhV.nfhn1nfh1N64=nfh3nfhu7,nfh:nfh=,nfh @nfh CnfhBCW5=nfh>GnfhiJ,nfhLnfhOnfhO%6nfhQnfhTnfh4UnfhdWnfhUZ,nfh\nfh_nfh`%7nfhcbnfhqenfhenfhhnfhql,nfhnnfh rnfhQrK8=nfhtnfhNynfhynfh{nfh~nfhnfh1nfh'nfh`U9=nfhĆnfh̉,nfhnfhEnfh}nfhɑnfhnfh&70nfhїnfh,nfhNnfhJnfhnfhʣnfhnfh%1nfhnfh,nfhHnfh7,nfhnfh92nfh (=nfhWnfhh,nfhnfhnfhAU3=nfhnfhC,nfhhnfhnfhnfhnfhE;4nfh+nfh1,nfhnfh,nfh"nfh895nfh(=nfhnfhnfhnfhnfh,nfhnfhnfh_U6=nfhnfh nfh nfhnfh Bnfhw%;7nfh/'nfhr.Bnfh1,nfh3nfh6;8nfhS9nfh<,nfh6?nfhsB,nfhDnfhHa9=nfhKnfhN,nfh}QnfhzT:80nfhT2=nfhXnfh[,nfh^nfha,nfhPcnfhTfnfhf%1nfhhnfhknfhknfhBnnfh|q,nfhsnfhwnfhw%2nfhznfh}nfh#~nfhnfh,nfh0nfhnfhϊK3=nfh3nfh0nfhenfhnfh|nfhnfhnfhšnfhU4=nfhnfhנ,nfhnfh1,nfhSnfhnfh?%5nfhnfhnfhnfh:nfh,nfhnfh;6nfhdnfh,nfhnfhnfhK7=nfh9nfh,nfh&nfh<,nfhnfhnfh6U8=nfhnfhnfh_nfhnfh,nfhnfhnfh)%9nfh@nfh6,nfhnfh,nfhnfhnfhZL90=nfhnfhl6]-323.2 (94.0).nfh8nfh=nfhh?E _Done exploring.nfhI 3nfh nfh7 ,0.0)nfh nfh nfhC  nfh~ ?_Done exploring.nfhC nfhpC nfhmH nfh nfh] nfh؝ nfh  nfh ?_Done exploring.ofh_####...................................z.z.......#######.ofh'6##....#......#.....#z.##....######'#.....#.##.)#zz.##.ofh.R.#<.##.)..#.#.....#.##..##ß...ß#.#.....##....)#.#.ofh#....##..>))).#.#....##....)#.#..#.ofh#....##ß..)ß#.#..#.#....#.#..#.ofhofhi:R)ofh24.2 (1 _ofh)ofhofh3ofhofh<0ofhofhE _Done exploring.ofh ofh PLevel 11 of the Dungeon <<<<>>>>>∩∩(Press ? for help)  ###########################################################################   #...............................................)....[....................# ofh   #..#..................###...................####..........................#   #..#..................'∩'.....#####.......................................#   #..#.........#######..###............#####................................#   #..#.........#######......#..........#####................................#   #.........................................................z.z.............#   #........########################[################......#######...........#   #....>...#.....#........#..................##....#......#.....#z..........#   #...####.#.....#........#..................##....######'#.....#...........# ofh}   #.[[####.#.....#........'..................##.........R@......#zz.........#   #..[.....#.....#........#..................##........)........#<..........#   #........###...####....##.##.##....##......##........)..#######.#.....#...# ofh   #..........#...##########.##.##....##......##..........##ß...ß#.#.........#   #..........#.......................################....##....)#.#.........#   #....[.....#.......................#..............#....##..>))).#.........# ofh\   #..........#.............>.........'..............#....##....)#.#..#......#   #..........#.........[.............#..............#....##ß..)ß#.#..#......#   #..#####...#...............).......#..............#....########.#..#......#   #..# #...#.......................#............>.'....##....#......#   #..# #...#<......................#..............#############...........#   #..#####...#.......................#....................#.....'...........# ofh  #..........#.....###....####.......#....................#.....#...........#ofh8O@>qfhhbqfhƎ*.....####........................ jesper the Slicer ................................. Human of Hepliaklqana *****. ###.............................. Health: 90/90 ======================== qfh###.............................. Magic: 23/23 ======================== qfhJ...................z.z........... AC: 17qfhStr: 9 ###########......#######......... EV: 31 qfhA&Int: 16 ....##....#......#.....#z........ SH: 4Dex: 18 qfhz7....##....######'#.....#......... XL: 14 Next: 96% Place: Dungeon:11 qfh....##.........R@......#zz....... Noise: ---------  Time: 20324.2 (0.0) ....##........)........#<........ w) +9 rapier (speed) qfhO]....##........)..#######.#.....#. Cast: Kinetic Grapnel ....##..........##ß...ß#.#....... ############....##....)#.#....... ...........#....##..>))).#....... R   Sugats the hexer ...........#....##....)#.#..#.... ...........#....##ß..)ß#.#..#.... qfh...........#....########.#..#.... _Magic restored. _Your dormant clockwork bee falls apart. qfhڑ,_Done exploring. qfhL_Done exploring. _Done exploring. qfh27_Done exploring.qfhqfh5qfhkqfhqfh{$ _qfhqfhǬqfh)qfhqfhޱqfhqfh<  You see here a +0 mace.qfhúqfhмqfh] _qfhqfhqfhqfhqfhqfhqfh9qfhnqfh;qfhqfh/qfhqfh8qfhtqfhqfhNqfhRqfhqfhqfhxqfhqfhqfhqfhqfh,qfhqfhqfhWqfh,qfh8qfh@  There is an open door here.qfhqfh( qfh  _qfhqfhqfhwqfhqfh"qfhkqfhQ ?......##).#<##......##........)..#######.# ...####..........##ß...ß#.# ...################....##....)#.#qfh .#..............#....##..>))).# ...'..............#....##....)#.##..............#....##ß..)ß#.##..............#....########.#qfh u#...@R'....# #35.2 (11.0)#......##############............#.....'.#..qfh+!.........#.....# ...#....................#.....##.................##.#.....#qfhZ!###+###'#.........##.#.....#..#.........##.###'#######.......#.....#qfh!qfh#qfh(qfhE*c _There is a stone staircase leading down here.qfhqfhqfhqfh]qfh]B16 6.2 (1.0) _qfhqfh #### ..#qfh, #R#2 #@#   ### qfh$ qfhqfhɱqfh-7.0 (1.8qfh* qfhb } _You climb downwards. _There is a stone staircase leading up here.qfhqfhJqfhqfhqfhqfhQ31 qfhO qfh/_You swap places.qfhqfh&qfh[qfhqfhqfhqfhqfhQqfh5qfhqfhqfhqfhfqfhz qfh qfh qfh qfhs qfhg qfhqfhqfhqfhqfhqfhqfhqfh qfh}qfhqfhqfhqfhqfh{qfh|qfhqfhqfhqfhZqfhtqfhqfhqfh# qfh qfh!qfh"qfh$qfhD$qfh$qfh%qfh 'qfh=(qfhp(qfh)qfh)qfh+qfhE,qfhx,qfh,qfh.qfh34 #qfh4#.######.##(.......#####50.0 (13.0)qfhH4=#...#.#.#R#R##.#<#.##.###.#qfh4#.....########qfh5qfh,9QR.qfh{<,1.0 (14qfh?qfhKA% _Found 5 stones.rfh3rfhErfhrfhrfhrfh,rfh2rfh rfhkrfhtrfhrfhu≈.....)...rfh.#  .# #.######.# rfhP>#(.....@.#3.0 (2.0)#####R#####...#.# #.#R#.#rfh#.#<#.##.###.# #.....########rfh&rfhNTR.rfh+4.0 (3rfh,rfhj% _Found a rapier.rfhr3rfh trfhwrfhYyrfh~Brfh#rfh,rfhtrfhkrfhj#≈ .≈ #≈...#≈ ≈. ≈##≈....[§ §##.≈....rfh.C.#≈#!...........).........  #...#  #@# #.######.# #(.....R.######.#####...#.##.#R#.# #.#<#.# rfhC   cyclops (missile, asleep)#.###.##.....#rfhԓw 6.0 (2  A cyclops comes into view.rfh:§≈ ≈§§R., ally target)rfh+7.0 (3rfhrfh}) _Found a scale mail.sfh^[D ≈ §§§#....# #≈ §≈##≈...#sfh[.≈ ≈§ ≈##≈.....[§ §##.≈....).C§#≈#!......#..)...#sfh[#.........##.@.# ###.#sfh"\ #.######R# #(.......#sfha\< #####.####sfh\ #...#.# #.#R#.# #.#<#.#sfh\E #.###.#sfh_sfhfo≈ §≈≈§sfhf[≈≈ ≈Rsfh#g.sfhci+8.0 (1sfhEosfhq sfhq_Found a dagger.sfhɺy.§ ≈≈≈ §≈§#....#J≈##≈. §§##≈...#.≈#≈§ ≈##≈.....sfh^.[≈§≈##.≈....)..C§#≈#!......#J.)...# #.# #@..# ###R# #.######.# #(.......# #####.####sfhû #...#.# #.#R#.#JJ 2 slime creatures (asleep) #.#<#.#C   cyclops (missile, asleep, ally target)  #.###.#sfhsfh\§≈...R.sfh=9Kinetic Grapnelsfhsfha _2 slime creatures come into view.sfh (J# .≈. #. ..§ ≈≈≈ §§§#....#sfh9 J≈##≈. §≈##≈...#J..≈#≈. ≈##≈.....sfh [≈.≈##.≈....).sfh ....C.#≈#!......##Jsfh )...##....@....#sfh2 }#.####.R.##sfhd \ ###.#sfhm G #.######.# #(.......# #####.#### #...#.#JJ 4 slime creatures (asleep) #.#R#.#sfh Y #.#<#.#sfh$ p  2 slime creatures come into view.sfh( :*sfhw Cdistracted, slow, a…)Sugats casts a spell at the cyclops.sfh ≈§.CCslow, ally target)60sfh| sfh  sfh: '_The cyclops seems to slow down.wfh   jesper the Slicer J# .≈. #.  Human of Hepliaklqana *****. wfhf ..≈ ≈≈≈ §§§#§...#  Health: 90/90 ======================== .J≈##≈. §≈##≈...#  Magic: 20/23 ====================---- wfh J..≈#≈. ≈##≈.....  AC: 17Str: 9 ...[≈.≈##.≈....).  EV: 31 Int: 16 wfh K......#≈#!......#  SH: 4Dex: 18 #J...C....)...#  XL: 14 Next: 96% Place: Dungeon:12wfh # #....@....#  Noise: ---------  Time: 20360.0 (0.0) wfh? #.####.R.##  w) +9 rapier (speed) ###.#  Cast: Kinetic Grapnel wfh z#.######.#  #(.......#  #####.####  R   Sugats the hexer #...#.# JJJJ 4 slime creatures (asleep) #.#R#.# C   cyclops (missile, slow, ally target) #.#<#.#wfh <Casting: Launch Clockwork Bee (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (mildly dangerous; 2% risk of failure)  wfh9 Press: ? - help, Dir - move targetAim: a cyclops, quivering large rocks (slow, ally target)  You lock target on the cyclops and prepare to deploy your bee.wfh H J# .≈. #.  ..≈ ≈≈≈     wfhL     ).     wfh~ )   wfh R..##  ###.#   wfh L#( wfh G    wfhy >#.#<wfh j16 ==1.0 (1Winding wfhh wfh onfirm with . or Enter, or press ? or * to list all spells.  Aiming: Launch Clockwork Bee (mildly dangerous; 2% risk of failure)  Press: ? - help, Dir - move target  Aim: a cyclops, quivering large rocks (slow, ally target)  You lock target on the cyclops and prepare to deploy your bee. _(Press . to continue winding your bee.)xfh%  xfhS*You continue winding your clockwork bee...xfhxfhތxfh R.J.xfhmg.C@R.xfhӜ:J3 asleep)xfhO"31 xfhQ--2. xfh*xfhߨM _The slime creature quivers.xfh xfhf xfhÞ 5R.xfh؟ k--3.. xfh` xfh! @ _You continue winding your clockwork bee...yfh  With a metallic buzz, your clockwork bee launches itself at the cyclops.  Sugats hits the cyclops with a +0 dagger of draining.yfhL§ydrained, ally…)y   clockwork bee (minion)yfh8=4yfhyfhs _Sugats drains the cyclops. The cyclops completely misses you.yfh{R :  yfhR You puncture the cyclops!  The cyclops is moderately wounded.yfhW :*yfhȣ }  Sugats gestures at the cyclops while chanting.yfh8 :Cyfh :16 ==3 (0.3 yfh~ yfh) ; _The cyclops resists with some effort.zfhGv >  You puncture the cyclops!zfhv &6zfh zfh _ _The cyclops is heavily wounded.{fhlu {fhu3 You hit the cyclops.{fhv4-5.1 (0.5 {fh{fh {fhQ_The cyclops is heavily wounded.{fhQU'.≈§§§§§JJ2 _The cyclops is heavily wounded.  You hit the cyclops. {fhU_The cyclops is heavily wounded.  You puncture the cyclops!  The cyclops is severely wounded.  The slime creature quivers.{fhV`1==5 (0.4 {fha{fhdA _Sugats hits the cyclops but does no damage.{fh The slime creature quivers.Sugats hits the cyclops but does no damage.almost dea{fh- d.  The cyclops closely misses you.  with a +0 dagger of draining!{fh .# .J≈ ≈≈§({fhp  3 slime creatures (2 asleep, 1 ally …)y   clockwork bee (minion){fh J=89{fhܽ 9Kinetic Grapnel{fh {fh  {fh A_The cyclops dies!|fhjL..#≈ .≈§ #..J≈ §≈§ §§§#....#|fh.J§##§. §≈##≈...#.J..≈#≈. ≈##≈.....|fh$#...[§.≈##.≈....).|fhh:#......#≈#!......# #J.....R..)...#|fh #...@.y...# #.####...##|fh^ ###.# |fh*C #.######.# |fhh #(.# #####.#### #...#.#|fhNJ 4 slime creatures (2 asleep, 1 ally|fhy #.#R#.#  #.#<#.#|fhy!|fh"|fh#|fh$|fh &|fh.§.J.J...Ry.2|fh02=31 --6.9 (1.0Kinetic Grapnel|fh6|fh9 _Your clockwork bee locks its sights upon the slime creature.  Things that are here: _4 large rocks; a cyclops corpse|fh#:|fh.#..#≈ .§§§. #.#...≈#§≈§.§§§#....#.JJ§##§.4§≈##≈...#.J..≈#≈. ≈##≈..... #...[§.≈##.≈....).|fhm #......#≈#!......# #.J...Ry..)...# #..@(.....# #.####...### ###.# #.######.#  #(.# #####.#### #...#.# #.#R#.#4   rust devil (asleep) #.#<#.#|fhMy   clockwork bee (minion)|fhl  A rust devil comes into view.|fhǏ|fhk|fh֐|fh≈..≈≈≈.J|fh...R..J.@yJJJ|fhؘ\3===--|fh7|fhў|fh( _Found a broad axe.|fh5 #...# ..3..4^  #..#≈ .≈...≈.≈ #. ##...≈#≈≈≈.≈≈.#....##...J§##§.4.≈##≈...#|fhf#..JJ.≈#≈..≈##≈..... #...[§.≈##.≈....)...#≈#!......##...@R....)...#|fhٙ#....#J..y.....#### #.####...## #. ###.# #.######.# #(.......# #####.#### #...#.#4 2 rust devils (asleep)|fh #.#R#.#3   smoke demon (asleep)(…)|fha  A smoke demon and a rust devil come into view.Found a lightning rod (4/4).  The rust devil screeches! The smoke demon roars! The rust devil screeches!|fhP|fh|fhN|fh|fhԲ|fh|fhu  The slime creature quivers. x2|fh|fh)}.4.3.§##≈§)..J≈#≈4JJ|fheyR.(JJlly target)443 |fhL0===8|fh|fh[ _The slime creature barely misses you.}fh @  You hit the slime creature.}fh }fhz }fh }fhh( .4...JJJThe slime creature is lightly wounded.  The slime creature barely misses you.}fh+O ******}fh.,y   clockwork bee (minion)The smoke demon gestures at you.}fh\}fhxY.# ..}fhlxG≈.3≈≈≈§§#≈.}fhxZ4§§@}fh}}g81---16 9.2 (0.3 }fhR}fhՏ }fh67_The ball of steam hits you! You resist.fh_ . #...# $..}...^ #..#≈ .≈.34≈.≈ #. ##...≈#≈≈≈.≈≈.#....# #....§##≈§).≈##≈...# #.....§#§..≈##≈.....fh V #...J§4≈##.≈....). #..JJ§§#≈#!......# #..@§y....)...# #....#JR.(.....# #### #.####...##fh  #.# ###.# #.######.# #(.......# #####.#### #...#.#fh    rust devil #.#R#.#fh fh  #...# $..}...^ fh  #..#≈ . #.  ##...≈#≈  #....§##≈§)fh  #.....§#§  #...J§).  fh #..JJy§#≈#!.  #..@§.....)...#  #....#JR.(.....#  #### #.####...##  fh #.# ###.#  #.#  #(.  fh v###  J   large slime creature   JJJ 3 slime creatures (1 drained, 2 ally…) fh^   4   rust devil(…)fh The ball of steam hits you! You resist.  Found 12 gold pieces.  Sugats hits the slime creature with a +0 dagger of draining!  fh Sugats drains the slime creature.  Sugats hits the slime creature with a +0 dagger of draining.  You block the slime creature's attack.fhĪ  #...# $..}...^  #..#≈ . #.  ##...≈#≈  #....§##≈§)  #.....§#§  #...J§).  #..JJy§#≈#!.  #..@§.....)...#  #....#JR.(.....#  #### #.####...##  #.# ###. #.# #(.  ###     fhA fh .≈..≈≈#§..≈[§4≈#Jy.. 2 slime creatures (1 drained, 1 ally (ally target)  Sugats hits the slime creature with a fhe c+0 dagger of draining.  You block the slime creature's attack.  Two slime creatures merge to form a large slime creature.  The rust devil hits your clockwork bee!  The rust devil corrodes your clockwork bee!  The slime creature completely misses you.fh s2---31 -fh 70.2 (1.0 fh fh f _Your clockwork bee barely misses the rust devil.fha" .# $..}..≈ .≈...≈#≈≈34fhŇ6##≈.).≈#§§#§§≈.§JJistracted, 1 drfh4 2 rust devils (1 ally target)You impale the slime creature!!  The slime creature is severely wounded.fh2X==16 ===6 (0.4 fhfhٓR _Sugats hits the slime creature with a +0 dagger of draining.fh@K  You catch the helpless slime creature completely off-guard!  You stick the slime creature like a pincushion!!!fhNa  You kill the slime creature!fhV.....#≈ .≈...≈.≈#≈≈34≈fhW.§##≈§).≈#..≈§§§4§#§fh79==1.3 (0.4 fhPfhmZ _Your clockwork bee seems to be corroded for longer. _A red devil comes into view. It is wielding a +0 trident.fh3 S .§[≈4§#§ You hit the large slime creature.  The large slime creature is lightly wounded.fh5 /--7fh\> fhK@ I _Your clockwork bee stings the large slime creature.fh]  You puncture the large slime creature!  The large slime creature is moderately wounded.Sugats hits the large slime creature with a +0 dagger of draining!fh`  Sugats drains the large slime creature.  The slime creature hits you but does no damage.  You block the large slime creature's attack.fh.bX  Your clockwork bee stings the large slime creature.fhwm#..}..§.4..≈§..≈#≈§≈§.§§§#34.[≈4≈#§JJy.drained, ally t…)=-2.1fhufh/|g _The rust devil closely misses your clockwork bee.fh=  You puncture the large slime creature!  The large slime creature is heavily wounded.fh" 8*fhm z  Sugats casts a spell at the slime creature.fhO _#...#..#≈ ...≈#≈§≈##..JJfhi &5fhP fh H _The large slime creature resists with some effort.fh §.§≈§.≈##≈* fhaYou puncture the large slime creature!  The large slime creature is severely wounded.Your clockwork bee stings the large slime creature.9fhfhL _Your clockwork bee winds down and falls to the ground.fh K  You puncture the large slime creature!fh |  The large slime creature is severely wounded.fhm( W §..§4fh( .§#≈3JJfh) JJJ 3 slime creatures (2 drained, 1 ally…)44 2 rust devils (1 ally target)3   smoke demon The slime creature hits you! A large slime creature splits.  The rust devil hits your dormant clockwork bee.  The rust devil corrodes your dormant clockwork bee!fh-, b67----=3.3fh}= fh$? R _Sugats hits the slime creature with a +0 dagger of draining.fh7yfhkM2--fhfh  fhqYou wind your clockwork bee back up and it locks its sights upon the slime _creature!fhs You wind your clockwork bee back up and it locks its sights upon the slime _creature!  You puncture the slime creature!  The slime creature is almost dead.  Your clockwork bee barely misses the slime creature.  Sugats hits the slime creature with a +0 dagger of draining.fha §.§}.§§.≈.§. 2 slime creatures (1 drained, 1 ally fh fh `------9-8 (0.5 fh fh N _The slime creature dies!fhϬ&  fhYsYou puncture the slime creature!  The slime creature is almost dead.fh@fha  Your clockwork bee locks its sights upon the slime creature.fh4 $.§}§..≈.≈≈§##4.fhy4ally ta  The slime creature hits you but does no damage.  The smoke demon barely misses your clockwork bee.The smoke demon closely misses your clockwork bee.fhl8=-4.2 (0.4 fhfhQ _The smoke demon hits your clockwork bee but does no damage.fh §§§≈§≈§You impale the rust devil!!  fh$The rust devil is severely wounded.The slime creature hits you but does no damage.fh.=6fhfhD _Sugats hits the rust devil but does no damage.fh  You puncture the rust devil!  The rust devil is almost dead.Your clockwork bee stings the slime creature.fh2 almost dead.  Your clockwork bee stings the slime creature.  The slime creature closely misses you. The rust devil misses you.fh The smoke demon hits your clockwork bee.  The smoke demon barely misses your clockwork bee.fhЫ .}....≈≈.≈#4..[34§fh 1--5.0fhг fh" ` _The smoke demon misses your clockwork bee.fh4A  You puncture the rust devil!fh|  You kill the rust devil!The slime creature hits you but does no damage.  Your clockwork bee stings the slime creature!fh#.# $.§#≈ .≈#≈≈##§§fhey§§..   slime creature (ally target)fhb   rust devilfhQfh\jesper the Slicerfh%#...# $.§}...^Human of Hepliaklqana *****.#..#≈ .≈...≈.≈ #.fhfHealth: 68/90 ==================------##...≈#≈≈≈.≈≈.#....#Magic: 22/23 ======================--fh#....≈##≈.).≈##≈...#AC: 17Str: 9fh#....§§#4..≈##≈.....EV: 16Int: 16fh##..§§34§##.≈....).SH: 4Dex: 18#..Jy..#≈#!......#fh`XL: 14 Next: 101% Place: Dungeon:12#..@R.....)...#fhXNoise: ==-------  Time: 20375.5 (0.5)#....#...(.....#w) +9 rapier (speed)fh#### #.####...##Cast: Kinetic Grapnelfh#.# ###.##.######.##(.......#fhXR   Sugats the hexer#####.####J   slime creature (ally target)#...#.#fhP4   rust devil#.#R#.#3   smoke demon(…)The smoke demon barely misses your clockwork bee. fh_The smoke demon misses your clockwork bee.You puncture the rust devil!  You kill the rust devil!fhyThe slime creature hits you but does no damage.  Your clockwork bee stings the slime creature!fhl _The slime creature dies!You have reached level 15!fh/  --more--fh  fhYour experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? fhwQ 73/96485 1%  fhy;You feel clever. x2fh!fhf _Sugats remembers more of her old skill. Sugats regains her memory of Paralyse.fh4E  You puncture the slime creature!fh6x  The slime creature is moderately wounded.fh9  You block the slime creature's attack.  A manticore comes into view.fhD ..# $..H.≈fh Ez.44 H   manticore4   rust devil Your clockwork bee barely misses the slime creature.fhFEyThe smoke demon closely misses your clockwork bee.The smoke demon misses your clockwork bee.fhxF0=6.0fhMfhNh _The smoke demon closely misses your clockwork bee.fh (ally target)You puncture the slime creature!  fhSThe slime creature is heavily wounded.Your clockwork bee locks its sights upon the manticore.fh.-5fh%fh' fh:(@_Sugats hits the rust devil with a +0 dagger of draining.fh)   Casting: Launch Clockwork Bee (mildly dangerous; 2% risk of failure)  fh)\Confirm with . or Enter, or press ? or * to list all spells.fh_t fhw  Your spells (cast)TypeFailure Level a - Kinetic GrapnelForgecraft1%fhw 1  b - Cause FearHexes6%4  c - AnguishHexes/Necromancyfhx O6%4  s - Animate DeadfhSx INecromancy6%4  fhx 9x - Ensorcelled HibernationHexes/Ice3%fhx K2  z + Launch Clockwork Bee Forgecraftfh%y <2% 3 fhgy Select a spell to cast[!]/[I] toggle spell headersfh_ofhyfhjesper the Slicer#...# $..}...^Human of Hepliaklqana *****.#..#≈ .≈...≈H≈ #.Health: 73/96 ==================------##...≈#≈≈≈.≈≈.#....#fhvMagic: 22/24 ======================--#....≈##≈.).≈##≈...#AC: 17Str: 9#....§§#≈..≈##≈.....EV: 16Int: 18fh#..§§3.4##.≈....).SH: 4Dex: 18#..Jy4.#≈#!......#fhmXL: 15 Next:  1% Place: Dungeon:12#..@R.....)...#Noise: ==-------  Time: 20376.5 (0.0)fhҋ#....#...(.....#w) +9 rapier (speed)#### #.####...##Cast: Kinetic Grapnelfh4#.# ###.##.######.##(.......#R   Sugats the hexer#####.####fhJ   slime creature (ally target)#...#.#H   manticore (ally target)#.#R#.#4   rust devil(…)You puncture the slime creature!  fhAThe slime creature is heavily wounded.Your clockwork bee locks its sights upon the manticore. _Sugats hits the rust devil with a +0 dagger of draining.  fhYCasting: Launch Clockwork Bee (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fhHfh4yjesper the Slicer#...# $..}...^Human of Hepliaklqana *****.#..#≈ .≈...≈H≈ #.Health: 73/96 ==================------##...≈#≈≈≈.≈≈.#....#Magic: 22/24 ======================--fhe#....≈##≈.).≈##≈...#AC: 17Str: 9#....§§#≈..≈##≈.....EV: 16Int: 18#..§§3.4##.≈....).SH: 4Dex: 18#..Jy4.#≈#!......#XL: 15 Next:  1% Place: Dungeon:12#..@R.....)...#Noise: ==-------  Time: 20376.5 (0.0)fhM#....#...(.....#w) +9 rapier (speed)#### #.####...##Cast: Kinetic Grapnel#.# ###.##.######.##(.......#R   Sugats the hexer#####.####fhJ   slime creature (ally target)#...#.#H   manticore (ally target)#.#R#.#4   rust devil(…)You puncture the slime creature!  The slime creature is heavily wounded.Your clockwork bee locks its sights upon the manticore. _Sugats hits the rust devil with a +0 dagger of draining.  fhʡYCasting: Launch Clockwork Bee (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fhP  Okay, then.fhlfhQfh. _fhb   fhŘ YCasting: Launch Clockwork Bee (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fh6jesper the Slicer#...# $..}...^Human of Hepliaklqana *****.fh;f#..#≈ .≈...≈H≈ #.Health: 73/96 ==================------##...≈#≈≈≈.≈≈.#....#Magic: 18/24 ==================------#....≈##≈.).≈##≈...#AC: 17Str: 9fh#....§§#≈..≈##≈.....EV: 16Int: 18#..§§3.4##.≈....).SH: 4Dex: 18fh)#..Jy4.#≈#!......#XL: 15 Next:  1% Place: Dungeon:12#..@R.....)...#Noise: ==-------  Time: 20376.5 (0.0)#....#...(.....#w) +9 rapier (speed)fhR^#### #.####...##Cast: Kinetic Grapnel#.# ###.##.######.##(.......#R   Sugats the hexer#####.####fhJ   slime creature (ally target)#...#.#H   manticore (ally target)#.#R#.#fh4   rust devil(…)Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.fh/fCasting: Launch Clockwork Bee (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Anguish (dangerous; 6% risk of failure)  Press: ? - help, Dir - look around, f - activatefhV  4@ _Okay, then.Launch Clockwork Bee (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Anguish (dangerous; 6% risk of failure)  Press: ? - help, Dir - look around, f - activatefh7W XLook: a rust devil (lightly wounded, chance to affect: 32%)fhyjesper the Slicer#...# $..}...^Human of Hepliaklqana *****.#..#≈ .≈...≈H≈ #.Health: 73/96 ==================------##...≈#≈≈≈.≈≈.#....#Magic: 18/24 ==================------fh#....≈##≈.).≈##≈...#AC: 17Str: 9#....§§#≈..≈##≈.....EV: 16Int: 18#..§§3.4##.≈....).SH: 4Dex: 18#..Jy4.#≈#!......#XL: 15 Next:  1% Place: Dungeon:12#..@R.....)...#Noise: ==-------  Time: 20376.5 (0.0)#....#...(.....#w) +9 rapier (speed)#### #.####...##Cast: Kinetic GrapnelfhT=#.# ###.##.######.##(.......#R   Sugats the hexer#####.####J   slime creature (ally target)#...#.#H   manticore (ally target)#.#R#.#4   rust devil(…)fh|The smoke demon resists with almost no effort.  The rust devil is haunted by guilt! The slime creature is unaffected.  The manticore is haunted by guilt!  Your clockwork bee stings the smoke demon!  The rust devil hits you. The rust devil corrodes you!The rust devil is wracked by anguish.fhifhZ ....≈.≈≈.§H§§4, anguished) fh(anguished)rust devil is haunted by guilt! The slime creature is unaffected.manticore is haunted by guilt!  Your clockwork bee stings the smoke demon!  The rust devil hits you. The rust devil corrodes you!is wracked by anguish.slime creature hits you but does no damage.fhi **  The smoke demon gestures at you.The ball of steam hits your clockwork bee.  Your clockwork bee resists.fh #.≈ .≈...≈≈#≈fh!§##§.).≈#≈§y§@fh=The ball of steam hits you! You resist.fh!61---9=13 =7.5 (1+5 rapier (speed)Corr (-4) fhJ(fh+g _Your clockwork bee closely misses the rust devil.fh^ ...≈...§≈≈..fh§§You hit the slime creature.  The slime creature is heavily wounded.fh{3--9 (0.4fh̶fh fh`@_Sugats hits the rust devil with a +0 dagger of draining.fhq _Sugats hits the rust devil with a +0 dagger of draining.  You puncture the slime creature!  The slime creature is severely wounded.  fhvr Your clockwork bee misses the smoke demon.The rust devil closely misses you.  The slime creature is engulfed in a cloud of scalding steam.fhp ..#.≈#§≈§.§≈≈##≈§.fh .§3§§. 4   rust devil (3   smoke demon  The red devil hits you from afar with a +0 trident.  Barbed spikes become lodged in your body.  fhz The red devil is wracked by anguish.  The smoke demon hits your clockwork bee but does no damage.smoke demon closely misses your clockwork bee.The smoke demon completely misses your clockwork bee.fh 56----=-8.3Barbs Corr (-4) fhz fh fh@ D _Sugats hits the rust devil but does no damage.fh8 .#fh§§§§§§ You puncture the slime creature!  The slime creature is almost dead.fhv--7fhZfhi fhY_Your clockwork bee barely misses the smoke demon.fhk #.#§≈§.§≈.##§§)§§≈#§§.≈fh >§§..#§§§red devil closely misses you. The rust devil hits you.  The rust devil corrodes you!  The slime creature is engulfed in a cloud of fhW scalding steam.  The slime creature hits you!  The smoke demon hits your clockwork bee.  The smoke demon completely misses your clockwork bee.fh 44----= 9=9.0 (0.318fh fhk > _The smoke demon hits your clockwork bee.fh<@  You hit the slime creature.fhhHI ...§§fhHh§§§#§≈§.≈§§§§##§§H≈#§...§.#..)§fhI H   manticore (ally target, anguished) You kill the slime creature!Your clockwork bee stings the smoke demon!fhMF---4 (0.4fhSfhUM _Sugats hits the red devil with a +0 dagger of draining.fh) #.....#§ .≈...§.fh =§§§§#≈≈≈..[..  You hit the rust devil but do no damage.The rust devil is moderately wounded.fhز 2-9 (0.5fh" fhQ M _Sugats hits the red devil with a +0 dagger of draining!fhf fh You hit the rust devil but do no damage.The rust devil is moderately wounded.fh>?Your clockwork bee stings the rust devil.fh.#..§.≈)H.≈#§*§fh (ally target)The rust devil is moderately wounded.  Your clockwork bee stings the rust devil.  Your clockwork bee winds down and falls to the ground.  fhThe rust devil misses you. You block the red devil's attack.  The smoke demon hits your dormant clockwork bee!  The smoke demon hits your dormant clockwork bee.fhG-80.2 (0.3fhfhY _The smoke demon hits your dormant clockwork bee but does no damage.fhd3yfhK8-fhN,fhv. _You wind your clockwork bee back up and it locks its sights upon the manticore!fhT .≈.##≈.§§.§fh1U §.§ally target, anguished) You barely miss the rust devil.The rust devil is moderately wounded.Your clockwork bee stings the smoke demon.fhV %5fh^^ fh` M _Sugats hits the red devil with a +0 dagger of draining.fh #.§.# $..#§.#§ .≈..##..§§#≈≈≈fh...≈##≈≈.  You hit the rust devil but do no damage.The rust devil is moderately wounded.fho%8fhܶfhj fhL_Sugats closely misses the red devil.fh I  You puncture the rust devil!  fhh The rust devil is heavily wounded.Your clockwork bee stings the smoke demon but does no damage.fh/ ' fh<0 §..# $..}.......≈fhw0 b.§#≈≈≈.≈fh0 .§..≈##§§§.fh0 .H.fh!1 ...  fhg1 The rust devil completely misses you. The red devil misses you.The smoke demon hits your clockwork bee.fh#4 P5=1.2 (0.4fhI= fh? k _The smoke demon closely misses your clockwork bee. x2fh+ ....≈§§§§≈.fh+ \≈#≈#  fh , You hit the rust devil but do no damage.The rust devil is heavily wounded.Sugats hits the red devil with a +0 dagger of draining!fh. L--7 (0.5fh9 fh; S _Your clockwork bee stings the smoke demon but does no damage.fh_gThe rust devil is severely wounded.  Sugats misses the red devil. The rust devil hits you.  The rust devil corrodes you! The rust devil is wracked by anguish.  The red devil hits you from afar with a +0 trident!  fh3`_More barbed spikes become lodged in your body.  The red devil is wracked by anguish!fhmB .#fhn≈ §≈) ally target, anguished)The red devil dies!The smoke demon misses your clockwork bee.fhYnKThe smoke demon completely misses your clockwork bee.fhOs32---52=2.1 (0.4-312) fhyfh|h _The smoke demon closely misses your clockwork bee.fh fh- The barbs in your skin will harm you if you move. Continue? Y - Yes fh{ ' N - Nofhn fh \jesper the Slicerfh X#...# $..}...^Human of Hepliaklqana *****.#..#≈ §≈...≈.≈ #.Health: 32/96 ========----------------fh ##...≈#§§§§≈≈.#....#Magic: 18/24 ==================------#....≈##§§§.≈##≈...#AC:  5  Str: 9#.....≈#≈..≈##≈.....EV: 16Int: 18#...[3H§##.≈....).SH: 4Dex: 18#...y4)#≈#!......#XL: 15 Next:  2% Place: Dungeon:12#..@R.....)...#Noise: ==-------  Time: 20382.1 (0.0)#....#...(.....#w) -3 rapier (speed)#### #.####...##Cast: fho [mKinetic Grapnel#.# ###.#Barbs Corr (-12) #.######.##(.......#R   Sugats the hexer#####.####H   manticore (ally target, anguished)#...#.#4   rust devil (ally target, anguished)#.#R#.#3   smoke demon(…)The red devil is wracked by anguish!  The red devil dies!The smoke demon misses your clockwork bee.The smoke demon completely misses your clockwork bee. _The smoke demon closely misses your clockwork bee.Okay, then.fhH fh7 fh . _fhfhVDrink which item? fh2Potions  l - 3 potions of heal wounds  m - 4 brown potions  r - 2 blue potions  v - a grey potion  z - 6 potions of curing  B - a bubbling clear potion fhw G - 3 inky potions  H - 4 fizzy cyan potions  I - 2 fuming pink potions  M - 2 fizzy amethyst potions  S - 6 golden potionsU - 2 potions of might fh W - 3 smoky dark potions [!] read|quaff|evoke[?] describe selectedfhfh+fhfh jesper the Slicer#...# $..}...^Human of Hepliaklqana *****.#..#≈ §≈...≈.≈ #.Health: 32/96 ========----------------##...≈#§§§§≈≈.#....#Magic: 18/24 ==================------#....≈##§§§.≈##≈...#AC:  5  Str: 9fh#.....≈#≈..≈##≈.....EV: 16Int: 18#...[3H§##.≈....).SH: 4Dex: 18#...y4)#≈#!......#XL: 15 Next:  2% Place: Dungeon:12#..@R.....)...#fhNoise: ==-------  Time: 20382.1 (0.0)#....#...(.....#w) -3 rapier (speed)#### #.####...##Cast: Kinetic Grapnel#.# ###.#Barbs Corr (-12) #.######.#fh#(.......#R   Sugats the hexer#####.####H   manticore (ally target, anguished)#...#.#4   rust devil (ally target, anguished)#.#R#.#3   smoke demon(…)fhпJThe red devil is wracked by anguish!  The red devil dies!The smoke demon misses your clockwork bee.The smoke demon completely misses your clockwork bee. _The smoke demon closely misses your clockwork bee. _Okay, then.fh:fhc _The smoke demon closely misses your clockwork bee. _Okay, then.  You feel much better.  fhYour clockwork bee barely misses the smoke demon.  Sugats hits the rust devil with a +0 dagger of draining.  Your clockwork bee stings the smoke demon!fhL  The smoke demon dies!fhLYour clockwork bee winds down and falls to the ground.fh ..≈.§≈≈§≈§§≈.≈*4H *   dormant clockwork bee (minion)Sugats hits the rust devil with a +0 dagger of draining!fh53=====9=3-3.1 (1fh@fh8 _You block the rust devil's attack.fhb^/ .fh^%§≈fh _9You hit the rust devil but do no damage.fh__HThe rust devil is almost dead.fh`D-5 (0.4fhjfhm fhzm@_Sugats hits the rust devil with a +0 dagger of draining.fh fh You barely miss the rust devil.The rust devil is almost dead.fh:*fhJv  Sugats casts a spell at the rust devil.fhLy....§.)fh N;§4fhPNW4======fhN9fhTfhVC _The rust devil resists with almost no effort.fhA  You puncture the rust devil!fh3 .*   dormant clockwork bee (minion)  fh8You kill the rust devil!fh  The manticore flicks its tail.fh#X....≈§≈fh $≈.).§≈ fh)X=4=4.2 (0.3fhW3fh7_ _The volley of spikes skewers Sugats! The manticore is wracked by anguish!fhB/fh= §.   You deconstruct your dormant clockwork bee.fh,A8*fhd Hconfused, ally target, ang…)Sugats casts a spell at the manticore.fhfh§≈.§§§§≈§.fh8P§.)§Hfhw<) fh`4-5.2 (1.0fhfh{5 _The manticore appears confused.fhjfh;6*fh  Sugats gestures at the manticore while chanting.fhKfhR.§...§§.§.§.≈#§§≈Hfh3T]31 -6fh/Zfh\ fh\'_The manticore appears confused.fh K .§ .≈...§.≈≈§.≈§.≈.§.§≈fh §  Sugats hits the manticore with a +0 dagger of draining.  The manticore bites Sugats! The manticore is wracked by anguish!  The manticore claws Sugats. The manticore is wracked by anguish.fh^ A57fhx fh" 2 _The manticore misses Sugats.fh7§fh'9*fhvC fhCo Sugats casts a spell at the manticore.fhvfh:wfh` O}...fh≈.≈.≈§.fh,Z)§≈#.)fhsHO   two-headed ogrefhH   manticore (confused, ally target, ang…)fh=The manticore resists with some effort.fhŇT20==fh%8fh[fh _A two-headed ogre comes into view. It is wielding two +0 giant spiked clubs.fhV h  Sugats barely misses the manticore.fh\ 8*fh Hparalysed, confused, ally Sugats points at the manticore and mumbles some strange words.fhQ fh .O#§ §§≈.≈≈fh/ §.).!Hfh %9fh fh$ : _The manticore suddenly stops moving!fho\  Sugats hits the manticore with a +0 dagger of draining!fh^{...#≈ §≈.§O.≈#§§§§§ drainfh{e6=--90fh̃fh† fh ,_Sugats drains the manticore.fhp%  fh;qaYou carefully extract the barbed spikes from your body.fht:*fh>u  Sugats casts a spell at the manticore.fhfh!p.OHfh:==1fh0 fh = _The manticore resists with some effort.fhU fh)b §.§}..§.≈§§.≈§≈.≈≈§..≈##≈Ofhc o7==---2fhj fhl P _Sugats hits the manticore with a +0 dagger of draining. x2fh9#...# §.§}..§^#..#≈ .§§§.≈§≈ #.##...≈#§§≈.≈≈§#....##....≈##≈§§.≈##≈...# fh+#...O.≈#≈..≈##≈.....  #...[≈.≈##.≈....). #.....)#≈#!......# .RH....)...# fh;\#....#.@.(.....# #### #.####...##  #.# ###.# #.######.# #(.......#fh#####.#### #...#.# #.#R#.# #.#<#.#fh\  Sugats hits the manticore with a +0 dagger of draining!fh4fhUfh7.≈§.≈§§##≈.).fhOR.†(ally target)fh1=5=--3fhfhI _The manticore dies!fh fh fh ...§≈.RO.fhL --4fh fh fh*  fhx+5Casting: Anguish (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fhY #...# §.§}..§^  jesper the Slicer #..#≈ .§...§§≈ #.  Human of Hepliaklqana *****. ##...≈#§≈≈.≈§§#....#  Health: 57/96 ==============---------- #....§##≈.).≈##≈...#  Magic: 19/24 ===================----- #.....≈#≈..≈##≈.....  AC:  5  Str: 9 fh$#..R[≈.≈##.≈....).  EV: 31 Int: 18 #..O..)#≈#!......#  SH: 4Dex: 18 #..*.†....)...#  XL: 15 Next:  5% Place: Dungeon:12 fh.#....#.@.(.....#  Noise: ---------  Time: 20394.2 (0.0) #### #.####...##  w) -3 rapier (speed) #.# ###.#  Cast: Kinetic Grapnel #.######.#  Corr (-12)  #(.......#  #####.####  R   Sugats the hexer #...#.#  O   two-headed ogre (ally target) #.#R#.#  #.#<#.# fhhCasting: Anguish (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding two +0 giant spiked clubs (ally target, chanceto affect: 33%)fh#...# §.§}..§^jesper the Slicer#..#≈ .§...§§≈ #.Human of Hepliaklqana *****.fhl##...≈#§≈≈.≈§§#....#Health: 57/96 ==============----------#....§##≈.).≈##≈...#Magic: 19/24 ===================-----#.....≈#≈..≈##≈.....AC:  5  Str: 9fhk;#..R[≈.≈##.≈....).EV: 31 Int: 18#..*..)#≈#!......#SH: 4Dex: 18#....†....)...#fhWXL: 15 Next:  5% Place: Dungeon:12#....#.@.(.....#Noise: ---------  Time: 20394.2 (0.0)#### #.####...##w) -3 rapier (speed)fh>#.# ###.#Cast: Kinetic Grapnel#.######.#Corr (-12) #(.......######.####fhM2R   Sugats the hexer#...#.#O   two-headed ogre (ally target)#.#R#.##.#<#.#Casting: Anguish (dangerous; 6% risk of failure)  fhConfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding two +0 giant spiked clubs (ally target, chanceto affect: 33%)fh9fhjonfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a two-headed ogre, wielding two +0 giant spiked clubs (ally target, chanceto affect: 33%)  The two-headed ogre easily resists.fhs≈§§§≈##≈.)§§.Ofh=uP816 5.2 (1fh{fh ~S _Sugats hits the two-headed ogre with a +0 dagger of draining.fhw  Casting: Ensorcelled Hibernation (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fh< #...# §.§}..§^  jesper the Slicer fh#..#≈ .≈§..§§≈ #.  Human of Hepliaklqana *****. ##...§#§≈≈.≈§§#....#  Health: 58/96 ==============---------- #...§≈##≈.)§≈##≈...#  Magic: 17/24 =================------- fhr#.....§#≈..≈##≈.....  AC:  5  Str: 9 #..R[≈.≈##.≈....).  EV: 16Int: 18fhO #.....)#≈#!......#  SH: 4fh6Dex: 18 #..O.†....)...#  XL: 15 Next:  5% Place: Dungeon:12 #....#.@.(.....#  Noise: ---------  Time: 20395.2 (0.0) #### #.####...##  w) -3 rapier (speed) #.# ###.#  Cast: Kinetic Grapnel #.######.#  Corr (-12)  fh#(.......#  #####.####  R   Sugats the hexer #...#.#  O   two-headed ogre (ally target) #.#R#.# fh* #.#<#.# Casting: Ensorcelled Hibernation (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight linefhAim: a two-headed ogre, wielding two +0 giant spiked clubs (lightly wounded,  ally target, chance to affect: 33%)fh6#...# §.§}..§^jesper the Slicerfh^#..#≈ .≈§..§§≈ #.Human of Hepliaklqana *****.##...§#§≈≈.≈§§#....#Health: 58/96 ==============----------#...§≈##≈.)§≈##≈...#Magic: 17/24 =================-------fh#.....§#≈..≈##≈.....AC:  5  Str: 9#..R[≈.≈##.≈....).EV: 16fhc Int: 18#.....)#≈#!......#SH: 4fhDex: 18#..*.†....)...#XL: 15 Next:  5% Place: Dungeon:12#....#.@.(.....#fhBNoise: ---------  Time: 20395.2 (0.0)#### #.####...##w) -3 rapier (speed)fh9#.# ###.#Cast: Kinetic Grapnel#.######.#Corr (-12) fh|#(.......######.####R   Sugats the hexer#...#.#fhO   two-headed ogre (ally target)#.#R#.##.#<#.#fhbCasting: Ensorcelled Hibernation (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 3% risk of failure)  fh?Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding two +0 giant spiked clubs (lightly wounded,  ally target, chance to affect: 33%)fh!aOasleep, ally target)fhO§O onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  fhVPAim: a two-headed ogre, wielding two +0 giant spiked clubs (lightly wounded,  ally target, chance to affect: 33%)  The two-headed ogre looks drowsy...fhT:*fh  confused, asleep, al…)Sugats gestures at the two-headed ogre while chanting.fhY§..≈##≈.§.≈Ofh;2=6.2 (1fhAfh; _The two-headed ogre appears confused.fh  The helpless two-headed ogre fails to defend itself.  You skewer the two-headed ogre like a kebab!!!!fhLfhE≈..§fhg§≈§§.RfhAG.)fhOk5-7-7 (0.5fh;Kinetic Grapnelfh "fh$= _You kill the two-headed ogre!fh^$fh fhl fh fh fh c931 fhs fh fhA M8=fh$ fh& fhp fh{ fh fh $60fhZ 0=fhS fh fh fh fhU O=fh fh fh y1=9=fh. fh# fh$ fh& fhG, : _Ancestor HP restored.fh, fh/ fh4 fh 5 92fh7 fhB= fh= 9=fh@ fh8F fhF 93fhiJ fh7P fhP L20=fhS fhDY fhY fh2^ fhd fhyd S4=fh-g fhel fhl fhso fht fh`u 9=fhAx fh} fhe~ y5=1=fh fh fhY fh fh ,fh? fhՙ fh 96fh fhJ fhʤ 9=fh~ fh fhE 52=fh fh9 fh O7fh fh ,fh fh fhf S8=fh fh fhB 9=fh5 fh fhR 53=fh 417 fhV fhu j _You are no longer corroded.fh &69fh 2=fh fh fh fh fh" fh fh fh fh9B70=fhfhcfhfhH fh9 fhfh*K4=fhufh1fh%1fhlfh&fhu&fh)fhg.fh[/K2=fh1fh6fh79=fh9fh?fh<@K5=fhvCfhI4 _Magic restored.fhIU3=fhfMfhSfhSfhVfh[fh3\fh'_fhuffhfW4=fhifh ofhVofh#rfhewfhwfhzfhfh %5fhhfhfhAfhCfh,fhfhfhK6=fhfhfhjfh=fhQfhήU7=fhfhfh7fhùfhfhfh@fhfh%8fh8fhs,fhfh|fh.fhfhfh%9fhTfh]fhfhifhfhfhfhfhGL80=fhfh3fhfh fh,fhU1=fhgfhfhfh fh\&fh&fh)fh/;2fha2fhf7,fh:fh?fh?fhfhfh"%3fh' fhfhfhfhfhpfh:fh%"fht"K4=fhW'fhH,fh,fh]/fh4fh4fh7fh<fh=?5=fhR=fh@fhEfhFfh IfhNfhN%6fhRfhAXfhXfhG]fhc,fhefhjfhCk%7fhmfh.s,fhCvfh{fh4|fh~fhvfh̄K8=fhfh,fhufhBfhfh U9=fh:fhEfhfhgfhfhM&90fhfhfhkfh7fhfhfhfhafh1fhUfhfhfhfh,fh2fhfhK2=fhHfhfhfh?fhmfhfhfhfh8U3=fhr fhfhfhJfhfhfhfh"fhS#%4fhR&fh;-,fh]0fh6;5fh8fhP>fh>fhtAfheG,fhJfhPfh QD6=fhUfh\1 _HP restored.fhbfhcfhhfhmme  You see here a manticore corpse.fhtfhlvfhv _fhzfh~fh҃fhfhgfhfhfhfhfh؛9=fhAfhfh`fhfhdfhfh1fh'16 fhfh$ fhsl_W - 4 smoky dark potions (gained 1)fh!fhfh;31 fhGfhfh}fhrfhfhfhfh>fhfh6fhfhfh>fh,fh*fhfhfhL,fh|fhfhC fh ,fhfhGfh ,fhfh~fhfh,fhIfhI"=16 fhm#fhJ'O _You now have 1397 gold pieces (gained 13).fh)131 fh2Bfh5fh6fh7,fh8fh:fh_;fh/=Bfh>fh?fh:A,fhAfh^CfhDfhE,fhFfhHfhIfhJ,fhAKfhULfhMfhSfhTfhUfhW,fhWfh^Yfh@[fhn\,fhS]fh_fhafhb,fhdfhefhpgfh#i,fhjfhlfh%nfhxp,fhTqfh*sfh$ufhw,fhxfh|nfhfhfhufhɅfhfhfhfh/fhfhfhfhfhfhQfhJfh fh^'16 fhxfhO _You now have 1415 gold pieces (gained 18).fhfh ;31 fhfhfhfhfhfhfhVfh%fhȯfhfhUfh fhQfhϸfhfh5 _You swap places.fhfh3fhSfh fhfhfhfhyfh@fhfhfh fh>fh_fhfhKfhfhfh fh`fhSfhfhfhfhFfhWfhfhfhfhfhfhfhWfh6fhfhfh fhfhfh7fhfh@fhfh'16 fhfhO _You now have 1440 gold pieces (gained 25).fhfh fhA ;31 fh fhU fh fh,fhfhfhfhifh,fhfhfhfhfhfhfh fhXfhfhfh3 fho!,fh#"fhf#fh$fh$fh%,fh7&fhs'fhY(,fh(fh)fh+fhM,,fh/Bfh0Bfh2fh3fhI5Bfh6fh?8fh49fh:Bfh<fh>Bfh ?fh@fhA,fhmBfh%CfhDfhlE,fh(Ffh$GfhkHfh J,fhJfhKfhLfhPN,fhNfh PfheSXfhTfhUfh WBfhJXfhYfhZ,fh6[fhs]fh^Bfh_fh`fhcbfhdBfh*efhwg,fhgfhpifhIk,fhk,fh&mfhpoBfhpfhpfhqfh.....  #@# -575.7 (179.0) #.# fh|+9 rapier (speed) #R#  #.##############.##.............# #.###################fh|#.##....#............#.##.##.##.#.############fhi}fhQR.fh-6.7 (180fhfh2; _Found a stone staircase leading down.fhn fho fhp fhr fhu fhvw fhy ,fh҄ nfh- fhƈ fh! fhj fhy %  fhǏ -There is a stone staircase leading down here.fh fh fhY  _fhӗ fhO fh fh< fh fhݡ fh fh fh Bfh fh fh fh fh fh fhޭ fh> fh fh fh fhn fh fh fht fhy fh˶ fhٷ fh! fh fh fha '16 fhξ fhB O _You now have 1458 gold pieces (gained 18).fh fh fh g31 fh fh fhq Bfh fh fh fh fh5 fh fhg fh Xfh fh fh fh? fh fh fh fh3 fh fhC fhC fhA fh fh fh fh fh fhG fh fh fh fh ,fh fh fh fh fh fhF fhI fh? fh fh fhh fh fhe fh6 fh fhM fh fh fh fh fh fh fh fhA fh fhg fh fh fhyfhfhfhfhfhfhfhfh* fh fhi fh fh~ fhfhfh5fh%fhfhEfhfhfhfhfh1fhfh"fhfh;fh!fh*"fh#fh%fh'fh(fh(fh)fhJ,fh0Bfh1fhn3fhn5fh7fh8fh\9fh:fh=fh ?fh?fhf@fhCfhRG,fhGfhHfhLfhMMfh/OfhOfhPfhRfhV,fhdWfhYfh[fh]fhA^fha_fh^afhcfhefhffhffhshfhjfhlfhmfhmfhqfhrr'16 fhEsfhvO _You now have 1472 gold pieces (gained 14).fhKxfh[zfhz;31 fh{fhw}fhfhfh<fh fhfhffhfh:,fhfhUfhfhfhfhfhWfhfhfhfhfhfhĝ,fhfhfh(fhfhѥfhJfhfhũ5 _You swap places.fhfhmfhfhfhPfh(fhfh@fhشfhfh׷fhfhafh*fh*fh̽fhDfhfhWfhfhfhCfhfhGfhfhfhMfhfhffhfhfhfh)fhfhfh,fhfhDfhafhfhfhfhfhRfhjfhfhfhhfh'16 fh}fhK$ fh$_e - 3 scrolls of amnesia (gained 1)fhfhQ31 fhfhfhHfhfh-fhPfhfhVfhfh fhfhfh,fhfh=16 fhifhX S _a - a wand of charming (15) (gained 2 charges)fh fh fh3 J31 fhfhfh,fhVfhefhtfh[,fhfhEfh1(#.#........###.######.#.##...R.....#.#......#.#######.# .######...# #.# .........# #.# #######..# #.# #..#####.# #....R.@.#646.7 (70.0)#.######.##.# .##.# >( #.# ### #.  #. #. fh,"M.Rfhl#,7.7 (71fhI&fh'p _Found 4 large rocks. Found a stone staircase leading down.fh 3fhq fhL fhG fh| fh ,fhd fh@ fh fhS fh fh fh> fh fh0 fhg fh fh fha fh fh R  There is a stone staircase leading down here.fh$ fh  _fh{ fh `  You see here 4 large rocks.fhH fh fh  _fh fh fh fh> fh fh/ fhX fh fh6 fh fh, fhd fhͳ fh fhj fh% fh3 fh fhX fh fh fh fhJ fh fh> fhe fh fh fhq fh fh fhq fh fh fh fh fh- fh fh fhr fh fh fhZ fh fh fh fh fh fh# fh fh fh fh fh fh1 fh fh fh fh fh fh fh8 fh fh) fhX #.# ######.##. #.#fh Y#. #.# #. #.# #.# ###.# fh #.R.# #.### #@#  fh6 #.#  #.#  fh| #.# #.# fh 3#.# #.#W   wraith (wandering) W.#fh -66.7 (19fh fh .RW, ally target).fh ,7.7 (20fh fh: Y _A wraith comes into view.fht fhUu _ #.# .#  #. #.# fhu O #. #.#  #. #.# fhu ! #.#  fhIv 7###.#  #...# fhv \ #R###  #@# #.#fhw  #.# fhww %#.# #.#fhw > #.# #W#fh x  ..#fhfx fh> #.# .# fh #. #.#  #. #.#  fhw#. #.#  #.#  ###.# fha #...#  fh)n#R###  fh}#@# #.# fh#.# #.#fh&X #.# fhz#.# #W#fh; ..# fhsfhUfh8fh"] _A wraith is nearby!fh = #..fh3 . #.####.#...R##fhD .# W..##fh fhe a.RW.fh Wfh R8.7 (1.0)Kinetic Grapnel _fh. fh{ fh #fh ###..##R# fhN .W.fh .## fh fhp fhY fhP fh Z.RW.fh &9fhh fh fh6###fh..## R.Wfh%D..##fhfh֭P.Rfh/=70fhAfhL _The wraith misses you.fh'n  You impale the wraith!!  fhHThe wraith is heavily damaged.fh =16 ===1.0 (0.3 fhfh% S _The wraith barely misses you.fho%  fhZDYou hit the wraith but do no damage.fh&--fh7 5 (0.5 fh)fhg fhX_The wraith is heavily damaged.fh=  You puncture the wraith!fh0. fh8=-2.0Kinetic GrapnelfhfhM _You destroy the wraith!fhfhȿfhfhH _No target in view!fh%Uq###..##fhUr R..##fhV!fhWfhd[P.Rfh\X31 --3.0 (1.0 _fh:_fh`fhM fhkN 9--fh S fhV H _No target in view!fh*? ##..## R..fh? 3### fh@ fhLD P.RfhE -4 _fhWI fhJ fh fh fh; fh  fhS :_No target in view!fh fhE fh fh fh$ fh fh P _fh fh fh fh fh fh֞ fh\ fhU fh fh fhפ fh0 fh fh fh fh fh9 fh fh fhë fh fhG fh fh fh | #.###O. #.#fhI #. #.##. #.##. #.##. #.##. #.##.#####.##.@.R...#fh ######### O   two-headed ogre (asleep)fh ,80.0 (6fh] wR., ally target)fh +1.0 (7fh fh  A two-headed ogre comes into view. It is wielding a +0 giant club and a +3 _heavy dire flail.fh^ fh| #.###  O. #.#  fh3#. #.#  #. #.#  #. #.#  #. #.#  #. #.#  fhN#.#####.#  #.@R....# fhԤ' ######### fhfhgfhfhK<) #.###  O. #.#  #. #.#  #. #.#  #. #.#  #. #.#  #. #.#  #.#####.#  #.@R....#  #########   fh#= fhS@fhAfhDfhFf _A two-headed ogre is nearby!fha #.###  O. #.#  #. #.#  #. #.# fh^b #. #.#  #. #.#  #. #.#  #.#####.#  #.@R....#  ######### fhb3fhY" fh#.###  O. #.#  #. #.#  fh#. #.#  #. #.#  #. #.#  #. #.#  #.#####.#  #.@R....#  #########   fhfhfhEfh  fhQ `_A two-headed ogre is nearby!fhk 4 #...#fh ? ### #.### O.# #.# #.# #.#fh1  #.# #.# #.# #.#fhy 2 #.# #.# #.# #.# #@#####.#fh  #..R....##########fh fh; fh fhD 2R.fh 22.0 (1 _fh> fh fhݬv## #...####fhO #####.#.R.....##########fhfh4*fh  Odistracted, ally tar…)Sugats points at the two-headed ogre and mumbles some strange words.fhe=fhA.OOally target)fhR/==3fhKinetic GrapnelfhfhAC _The two-headed ogre resists with some effort.fhİ$ fhUg## #...####fh[..O fh#####.R.....#########fhjfhfhfhfhdd.OR.fh/--4fh3fhfhc #.#  jesper the Slicer ###.#  Human of Hepliaklqana *****. #...#  Health: 96/96 ======================== fhwd)### #.###  Magic: 23/25 ======================-- ..# #.#  AC: 17Str: 9 #.# #.#  EV: 31 Int: 18 #O# #.#  SH: 4Dex: 18 #*# #.#  XL: 15 Next:  8% Place: Dungeon:12 fh&eb#@# #.#  Noise: ---------  Time: 20684.0 (0.0) #.# #.#  w) +9 rapier (speed) #R#####.#  Cast: Kinetic Grapnel #.......#  #########   R   Sugats the hexer fhe O   two-headed ogre (ally target)Casting: Ensorcelled Hibernation (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding a +0 giant club and a +3 heavy dire flail  (ally target, chance to affect: 33%)fh e#.#jesper the Slicer###.#Human of Hepliaklqana *****.#...#Health: 96/96 ========================### #.###Magic: 23/25 ======================--..# #.#AC: 17Str: 9#.# #.#EV: 31 Int: 18#*# #.#SH: 4Dex: 18#.# #.#XL: 15 Next:  8% Place: Dungeon:12#@# #.#Noise: ---------  Time: 20684.0 (0.0)#.# #.#w) +9 rapier (speed)#R#####.#Cast: Kinetic Grapnel#.......##########fhfR   Sugats the hexerO   two-headed ogre (ally target)Casting: Ensorcelled Hibernation (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 3% risk of failure)  fhLPress: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding a +0 giant club and a +3 heavy dire flail  (ally target, chance to affect: 33%)fhlfhOonfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a two-headed ogre, wielding a +0 giant club and a +3 heavy dire flail  fhT(ally target, chance to affect: 33%)  The two-headed ogre easily resists.fho8*fhx Odistracted, ally tar…)Sugats casts a spell at the two-headed ogre.fhfh".OOally target)fh+#;16 ==5.0 (1fh%fh' fh'5_The two-headed ogre resists with some effort.fhfhOfh#.#jesper the Slicer###.#Human of Hepliaklqana *****.#...#Health: 96/96 ========================### #.###Magic: 21/25 ====================----fhb..# #.#AC: 17Str: 9#.# #.#EV: 16Int: 18#.# #.#SH: 4Dex: 18#*# #.#fhe XL: 15 Next:  8% Place: Dungeon:12#@# #.#Noise: ==-------  Time: 20685.0 (0.0)#.# #.#w) +9 rapier (speed)fh#R#####.#Cast: Kinetic Grapnel#.......##########R   Sugats the hexerO   two-headed ogre (ally target)fh0Casting: Ensorcelled Hibernation (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding a +0 giant club and a +3 heavy dire flail  (ally target, chance to affect: 33%)fh%fhWfhaOR.  fhub/Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a two-headed ogre, wielding a +0 giant club and a +3 heavy dire flail  (ally target, chance to affect: 33%)  The two-headed ogre easily resists. The two-headed ogre barely misses you.fh[da3--6.0 (1fhTifhjN _The two-headed ogre hits you with a +3 heavy dire flail.fhW 8-fh fh' #.#jesper the Slicer###.#Human of Hepliaklqana *****.#...#Health: 93/96 =======================-### #.###fh( Magic: 19/25 ==================------..# #.#AC: 17Str: 9#.# #.#EV: 16Int: 18#.# #.#SH: 4Dex: 18#*# #.#XL: 15 Next:  8% Place: Dungeon:12#@# #.#Noise: =--------  Time: 20686.0 (0.0)#R# #.#fh;) w) +9 rapier (speed)#.#####.#Cast: Kinetic Grapnel#.......##########R   Sugats the hexerO   two-headed ogre (ally target)Casting: Ensorcelled Hibernation (safe; 3% risk of failure)  fh) Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding a +0 giant club and a +3 heavy dire flail  (ally target, chance to affect: 33%)fhq fh gO4-fhТ 7.0 (1fhȥ fh MConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a two-headed ogre, wielding a +0 giant club and a +3 heavy dire flail  (ally target, chance to affect: 33%) _The two-headed ogre easily resists.fh!X8-fhq\fh#.#jesper the Slicer###.#Human of Hepliaklqana *****.#...#Health: 94/96 =======================-### #.###fhDMagic: 17/25 ================--------..# #.#AC: 17Str: 9#.# #.#EV: 16Int: 18#.# #.#SH: 4Dex: 18#*# #.#XL: 15 Next:  8% Place: Dungeon:12#@# #.#Noise: ---------  Time: 20687.0 (0.0)fhk#R# #.#w) +9 rapier (speed)#.#####.#Cast: Kinetic Grapnel#.......##########R   Sugats the hexerO   two-headed ogre (ally target)Casting: Ensorcelled Hibernation (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fhKAiming: Ensorcelled Hibernation (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding a +0 giant club and a +3 heavy dire flail  (ally target, chance to affect: 33%)fhaOasleep, ally target)fh :Ofh +8.0 (1fh#fh8fhonfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a two-headed ogre, wielding a +0 giant club and a +3 heavy dire flail  (ally target, chance to affect: 33%) fh{._The two-headed ogre looks drowsy...fhR fh fh fh #.#jesper the Slicer###.#fhJ Human of Hepliaklqana *****.#...#Health: 94/96 =======================-### #.###Magic: 17/25 ================--------..# #.#fh6 AC: 17Str: 9#.# #.#EV: 16Int: 18#.# #.#SH: 4Dex: 18#O# #.#XL: 15 Next:  8% Place: Dungeon:12#@# #.#Noise: ---------  Time: 20688.0 (0.0)#R# #.#w) +9 rapier (speed)#.#####.#Cast: Kinetic Grapnel#.......##########R   Sugats the hexerO   two-headed ogre (asleep, ally target)Casting: Ensorcelled Hibernation (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineThat would be overly suicidal.  Okay, then.fh fhg fh fhE  _fh fh  fh{  The helpless two-headed ogre fails to defend itself.  You perforate the two-headed ogre like a sieve!!!!fh A) fh ==103 (0.3Kinetic Grapnelfh= fh  fh E_You kill the two-headed ogre!fh^3fhlfhCfh58=31 fhJfh,fh fh fhU!K6=fh!fh#fh6$9=fh$fh&fhY'K9=fhk)fh *,fh*fh}-fh.9=fh.fh0,fh1fh3O=fh4fh6fh7L20=fh8fh9fh@fhAAfhBBfhC9=fhG1=fhHfhK,fhKfhM,fh`NfhO,fhPfhRfhS9=fh Tfh.UfhUK2=fhkVfh X,fhYfhZ,fh_XfhLafha9=fhubfhdfhdK3=fhOefhf,fhgfhi,fhjfh{l,fhmfh0oO=fh(....# # #..#.# ######.# #..#. #.## #..#. #.##<...#.# #.##.#.#.##.# #.#fhM]#.......9# ###.# #@# #...# #.######## #.####.R......# #.#Kinetic Grapnel########.# #.# #.# #.# #)# #.# #.# #.#9   gargoyle (dormant) #.# #.# #..#fh`18.3 (2.0)fh~R.t, ally target)fh+9.3 (3fhfhL fhg_A gargoyle comes into view. It is wielding a +0 mace.fhf4 #.# ....#.# #>( ##..#.#  #..#.  fh4# #..#.  #<...#.#  #.#.#.##.#  #.......9#  #@#  #R# fhn5 #.. #.#  #### #.#  #.# #.#  #)# #.#  #.# #.#  #.# #.#   fh O #.# fh! ...#.# #>(#..#.#  fh #..#.  # #..#. fh v #<...#.#  fh #.#.#.##.#  fha g#.......9#  fh #@#  #R#fh B  #..fh< K #.#  fh <#### fh @ #.#  fh< l#)# #.#  fh #.# #.#  #.# fh  fh fh fh fh _ _A gargoyle is nearby!fh>N#.######.#  ## #.# #.######  ...#.# #>(....# ### #..#.# ######.# ...#..#. fh?2#.# #.#..#. #.#  #<...#.# #.# #.#.#.##.#  #.# fhAq#.....@.9####.# ###.#.##.# #...# #R######## #.####.......########.# #.# #)# #.# #.# #.#fhlCfhJ<R.fhL340.3 (1 _fhSfhUfh#.######.# ## #.# #.###### fhbP...#.# #>(....# ### #..#.# ######.# ...#..#.##.# #.#..#.##.# #<...#.# #.# #.#.#.##.# #.# #.9# ###.# fhb###.#R##.# #...# #.######## #.### #.###.# #.# #)# #.# fhfh:R.fh&1fhfh}fh  The helpless gargoyle fails to defend itself.  You skewer the gargoyle like a kebab!!!!!fh1)fhxv16 17 (0.4Kinetic Grapnelfhfh fhI_You destroy the gargoyle!fhZQ fhQ fhR fh7V fhX fhZ Q31 fh\  fh\ /_You swap places.fh^ fhb` fh` fha fhhc fh1e fhf fh:g fh-h fhi fhk fhm ,fhn fhq fhSs fht fhu fh)v fhw fhy fh0| fh~| fh}} fhD fh fh= fh fh fh0 fh fh~ fhˉ fhۊ fh fhQ '16 fh< fh0 v _l - 3 potions of heal wounds (gained 1)fh fh fh ;31 fh fh fh fh۞ fh. fh fh fhh fh fh fh fhK fh fho fh fh fh fh fh fhe fhN fhDz fhY fh fh fh fhq fh fh fh fh' fh fh2 fh~ fh_ fh fh fh0 fh| fh9 fhg fh fhT fh fh[ fhv fhT fh fh< fh fh fh fh fh  fh /_You swap places.fh fhB fh| fh3 fh fh fh fh fh; fh fhl fh fh fh fh0 fh# fh fh fh fh fh fh fh: fh fh fhfh%fhfhfhTfhfh`fhfh ,fh fh[ fh fhfhfhg,fhsfhfhfhfhfhfhfh-fhfhkfhfhRfhfhfh!fh#fh#%fho%fhL&fh'fh)fh*fh(+fh,fhU-fh.fhZ0fh0fhh1fh2fh:4fh5fh5fh6fh7fhf9fh2;fh;fh@<fhn=fh?fh@fh@fhAfhCfhEfh-FfhFfhVHfhUJfhJfhpKfhLfh9NfhOfhPfhPfhRfhSfhUfhLUfhUfhVfhWfhXfhYfhYfhhZfht[fhL\fh\fh\fh]fh^fh_fh`fhv`fh`afhbfhlcfhcfh dfhdfh:ffh)gfhtgfhgfhhfhifhjfhkfhkfhlfhnfhnfhRofhpfhrfh9sfhsfhtfh@ufhvfhwfhxfhxfhyfh#{fhX|fh|fhW}fh~fhfhFfhfh7fh@fhFfhfhcfhJfhfhfhPfhfhkfhfhŏfhfhȐfhwfhÓ'16 fhfhO _You now have 1485 gold pieces (gained 13).fhfh;31 fhfh5 _You swap places.fhxfht3fhDfhMfh[fh,fhfh fhwfhtfhfh)fhfh/fhAfhfhfhlfhf..###.##....# #.#...... ...##.#fh`X #....# ##.######. ......# #....####...R..... ....#.# #.........#.###### fh˲§...#.# #....######...# ≈.....# #.#...........# ##..###.# #R#.########..# #.......# #.#.##..#### .#..##### #@#.########......805.7 (64.fh[0) ....# ..[.....#........#.##### ≈...#.## ################.#.# ......... .... fha...)..### ########.. ....#.##...#.. ..###.##.#.#.. ### .#fhm#.#<... ##.#.#.#fhnfhR.Rfh,6.7 (65fh fh# _Found a robe.fhk3fh[fhNfhfhvfh,fhKfh}#..##.#fhܥ, #....# ##.######....# #....####...R... ≈....#.# #.........#.##### #§...#.#fh+ #....######...# #≈.....# #.#...........# fhy8###..###.# #.#.########..# ^#.......# #.#.# #..### ≈.#..############R#.########..... #....# (..[...@.#........#.####7.7 (1.0) fhŦ"#≈...#.###################.#.# §......... ..........#.#)..### ########..#.#..#.# fh #...#..#.####.# #.#.#..#.# .### .# #.#<...#.#  #.#.#.##.#fhi #.......)#fhfh+8.7 (2fhfhy fhǵ_Found 5 stones.fhDfhfhfhQfhZfhBfhfhfh,fhfhfhfhvfhfhfhfh~fh3fhfhfh<  You see here a +0 robe.fhfhzfh _fhfhfhfhfh4fh\fh fh fh fh fhfh;  You see here 5 stones.fhfhKfh _fhfhfh|fh\,fhfh| fh"fh6%fh%fh='fh])fh 2≈#.#.##≈≈....#.# #....... ≈##≈.!.≈§#§...#.# #....### fhg2.≈§≈≈.≈§≈#≈.....# #.#..... ##§§...≈.###..###.# #.#.#### #§$..}...^#.......# #.#.# §#.≈...§.≈.#..######.#.#### fh2≈#≈§≈.≈≈.#§...#.R.(..[.....#.....##≈.).≈##≈...#.################# .≈#≈..≈##≈......@..?.... ....... fh)3.[≈.≈##§≈....)..#####..# ####### ...)#≈#.......#.# #... .).†....)...###.# #.#. #...(.....### #.# #.#< fh3#.####...## #.# #.#. H   manticore (asleep) #.# ###.# #.# #... #.######.# #H ###. #(.......# #.fh6018.7 (10.0)fh>....#..RR   Sugats the hexerfh>H   manticore (asleep, ally target)fh@,9.7 (11fh>FfhH\ _A manticore comes into view.fhs#≈.!.≈§#§...#.# #....## ..≈§≈≈.≈§≈#≈.....# #.#.... ###§§...≈.###..###.# #.#.### §#§$..}...^#.......# #.#.# fht#.≈...§.≈.#..############.#.###≈#≈§≈.≈≈.#....#...(..[.....#.... .≈##≈.).≈##≈...#R################ ..≈#≈..≈##≈.........?.... ...... ..[≈.≈##§≈....).@#####..# ###### ....)#≈#.......#.# #..).†....)...###.#fhjt #.# .#...(.....### #.# #.#  #.####...## #.# #.# fhu #.# ###.# #.# #.  #.######.# #H# ###  #(.......# #.# #  #####.#### #fhvfh2~P.RfhH220.7 (1.0)fhpfhfh1D.≈§≈≈.≈§≈#≈....#.... ###§§...≈.###..###.#### fhD(§#§$..}...^#...... #§#.≈...§.≈.#..############.#.### §≈#≈§≈.≈≈.#....#...(..[.....#.... .≈##≈.).≈##≈...#.################ ..≈#≈..≈##≈......R..?.... ......[≈.≈##§≈....)..#####..# ######..)#≈#.......#@# #..).†....)...##fhbE,# .#...(.....###  #.####...##  ###.# .##H##(.......fhEH ####.###...#.# fhR8§fhV3*fh% HSugats casts a spell at the manticore.fh.§§≈§§§§Hfh&==fh 1fhMfh fh7_The manticore resists with some effort.fh <###§§...≈.###..###.#### fh 2§#§$..}...^#...... #§#.≈...§.≈.#..############.#.### fhf §≈#≈§≈.≈≈.#§§..#...(..[.....#.... fh .≈##≈.).≈##≈§..#.################ .fhf .≈#≈..≈##§§§....R..?.... ......fh +[≈.≈##§≈....)..#####..# ######..)#≈#.......#.# #..fhξ ).†....)...### .#...(.....### fh #.####...##  ###.# .##H##fh. a(....... ####.###fh `...#.# #[.#Rfh fhQ <  Found a leather armour.fhq 3 ``fh ``fh% P`  The manticore flicks its tail.fh1 & fh=2 ;.@..fh2 H.  The volley of spikes misses you.fh; ;*fhK : Hfh confused, distracted, ally…)Sugats gestures at the manticore while chanting.fh T.§HfhO .=2fh Kinetic Grapnelfh fhu  fh '_The manticore appears confused.fh@=§#§$..}...^#......fh= #§#.≈...§.≈.#..############.#.### §≈#≈§≈.≈≈.#§§..#...(..[.....#.... fh">:.≈##≈.).≈##≈§§.#.################ ..≈#≈..≈##§§§....R..?.... ......fhv>[≈.≈##§≈....)..#####..# ######fh>..)#≈#.......#.# #..).†....)...### .fh?s#...(.....###  #.####...## fhj?_ ###.# .##Hfh?t##(....... ####.###fhZ@t...#.# #[.#R##fh@(<fh_BfhCfhU?.RfhQVp.Hally target)fhW0---3fh^fhI`fhyo#§#.≈...§.≈.#..############.#.### §≈#≈§≈.≈≈.#§§..#...(..[.....#.... .≈##≈.).≈##≈§§.#.################ ..≈#≈..≈##§§§.......?.... ......[≈.≈##§≈....).R#####..# ######..)#≈#.......#.# #..).†....)...### .fhz-#...(.....###  #.####...##  ###.# .####(......H ####.###....#.# #[.#R##< ##.#fh{fhI|fh*p.RH.fhB---4fhfhfh1#§#.≈...§.≈.#..############.#.### jesper the Slicer §≈#≈§≈.≈≈.#§§..#...(..[.....#.... Human of Hepliaklqana *****. .≈##≈.).≈##≈§§.#.################ Health: 96/96 ======================== ..≈#≈..≈##§§§.......?.... ...... Magic: 23/25 ======================-- fhb..[≈.≈##§≈....)..#####..# ###### AC: 17Str: 9 ....)#≈#.......#R# #.. EV: 31 Int: 18 ..).†....)...###.# #.# SH: 4Dex: 18 .#...(.....### #.# #.# XL: 15 Next: 11% Place: Dungeon:12  #.####...## #@# #.# Noise: ---------  Time: 20824.7 (0.0)  #.# ###.# #*# #.. w) +9 rapier (speed)  #.######.# #H# ### Cast: Kinetic Grapnel  #(.......# #.##  #####.#### #.#fh;.#  #...#.# #[.# R   Sugats the hexer  #.#R#.# #### H   manticore (confused, ally target)  #.#<#.##  #.###.# _The manticore appears confused.  Casting: Ensorcelled Hibernation (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a manticore (confused, ally target, chance to affect: 33%)fh #§#.≈...§.≈.#..############.#.### jesper the Slicer fh §≈#≈§≈.≈≈.#§§..#...(..[.....#.... Human of Hepliaklqana *****. .≈##≈.).≈##≈§§.#.################ Health: 96/96 ======================== ..≈#≈..≈##§§§.......?.... ...... Magic: 23/25 ======================-- fh@ ..[≈.≈##§≈....)..#####..# ###### AC: 17Str: 9 ....)#≈#.......#R##.. EV: 31 Int: 18 fh 2..).†....)...###.##.# SH: 4Dex: 18 .#...(.....### #.##.# XL: 15 Next: 11% Place: Dungeon:12  fh #.####...## #@##.# Noise: ---------  Time: 20824.7 (0.0)  #.# ###.# #.#fh, '#.. w) +9 rapier (speed)#.######.# #*#### Cast: Kinetic Grapnel  #(.......# #.#######.#### #.###...#.#fhٳ #[.# R   Sugats the hexer#.#R#.##### H   manticore (confused, ally target)fhY #.#<#.###.###.# _The manticore appears confused.  Casting: Ensorcelled Hibernation (safe; 3% risk of failure)  fhٴ bConfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a manticore (confused, ally target, chance to affect: 33%)fh fh0 ,fh7 .R.Hfh8 516 5.7 (1fh> fhc@  Casting: Ensorcelled Hibernation (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.fh@ iAiming: Ensorcelled Hibernation (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a manticore (confused, ally target, chance to affect: 33%) _The manticore easily resists.fhBfhRGfh+t#§#.≈...§.≈.#..############.#.### jesper the Slicer fht§≈#≈§≈.≈≈.#§§..#...(..[.....#.... Human of Hepliaklqana *****. .≈##≈.).≈##≈§§.#.################ Health: 96/96 ======================== ..≈#≈..≈##§§§.......?.... ...... Magic: 21/25 ====================---- ..[≈.≈##§≈....)..#####..# ###### AC: 17Str: 9 ....)#≈#.......#.#fh4u#.. EV: 16Int: 18 ..).†....)...###R##.# SH: 4Dex: 18 .#...(.....### #.#fhu#.# XL: 15 Next: 11% Place: Dungeon:12  #.####...## #@##.# Noise: ---------  Time: 20825.7 (0.0)  #.# ###.# #.##.. w) +9 rapier (speed)#.######.# #.#fh2v### Cast: Kinetic Grapnel  #(.......# #*#######.#### #.###...#.##[.fhv# R   Sugats the hexer#.#R#.##### H   manticore (confused, ally target)#.#<#.###.###.# fh5w-_The manticore easily resists.  Casting: Ensorcelled Hibernation (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a manticore (confused, ally target, chance to affect: 33%)fhfh,fhhv.RH.fh=+6.7 (1fhfhL  Casting: Ensorcelled Hibernation (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a manticore (confused, ally target, chance to affect: 33%) _The manticore easily resists.fh7 fhC fh7 #§#.≈...§.≈.#..############.#.### jesper the Slicer §≈#≈§≈.≈≈.#§§..#...(..[.....#.... Human of Hepliaklqana *****. .≈##≈.).≈##≈§§.#.################ Health: 96/96 ======================== fh& ..≈#≈..≈##§§§.......?.... ...... Magic: 19/25 ==================------ ..[≈.≈##§≈....)..#####..# ###### AC: 17Str: 9 ....)#≈#.......#.##.. EV: 16Int: 18 ..).†....)...###.##.# SH: 4Dex: 18 .#...(.....### #R##.# XL: 15 Next: 11% Place: Dungeon:12  #.####...## #@#fhƅ W#.# Noise: ---------  Time: 20826.7 (0.0)  #.# ###.# #.##.. w) +9 rapier (speed)#.######.# #*#### Cast: Kinetic Grapnel  #(.......# #.#######.#### #.##fh #...#.##[.# R   Sugats the hexer#.#R#.##### H   manticore (confused, ally target)#.#<#.###.###.# _The manticore easily resists.  Casting: Ensorcelled Hibernation (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fh4 Aiming: Ensorcelled Hibernation (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a manticore (confused, ally target, chance to affect: 33%)fh hHsleep, ally tar…)fh dH7.7 (1fh0 fh   Casting: Ensorcelled Hibernation (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  fh Aim: a manticore (confused, ally target, chance to affect: 33%) _The manticore looks drowsy...fhC§≈#≈§≈.≈≈.#§§..#...(..[.....#.... .≈##≈.).≈##≈§§.#.################ ..≈#≈..≈##§§§.......?.... ......[≈.≈##§≈....)..#####..# ######..)#≈#.......#.# #..).†....)...### .fhD#...(.....### #R  #.####...## #. ###.# .##H##(....... ####.###...#.# #[.#R##< ##.#....#fhEfhUNP.RfhwOD31 8fhTfh)Vfh?  fhf@ { The helpless manticore fails to defend itself.  You spit the manticore like a pig!!!!!fhK D.fhR ?16 29.1 (0.4fh+S 9Kinetic Grapnelfhw\ fh8_ 7 _You kill the manticore!fh_ fhT(c20=31 fh+,fh-fh21fh19=fh 3fh5fh6K1=fhe7fh9fh0:fhz;fh>fhy>fhqAfhCfhfhAD _A vampire comes into view.fhAfh9%c ....... )..#####.. .# #..# fh%/ .).# #..#   #.# #..#### #.#<  #.# #.....#   #.# #.#.R.# )#  #.# #.#@###   #.# #.#$.V..... #.# #.#..#####. #[. ..#..#  fh(&### ###..#  #..#  #..#  ...#  ^fh"d ....... fh<)..#####.. .# #..#  ).# #..#  fhɻf #.# #..#### #.#<  #.# #.....#  fhTi #.# #.#.R.# )#  #.# #.#@###  fhܼ% #.# #.#$.V..... #.# #.#..#####. fhrt#[. ..#..#  ### ###..#  #..# fh #..#  ...#  fh7^fhmfhfhfh fhNX_A vampire is nearby!fhuQ#§..........................#.# fhzv≈.§..)..#####..###########..#.# ......#.# #..# #...#..#.# )...###.# #..# #.#.#..#.# fhv.### #.# #..#### #.#<...#.# fhLw## #.# #.....# #.#.#.##.# # #.# #.#.R.# #.......)# fhw.# #.# #.#.########.#.##.# .# #.# #.#$@V.....#.#.###### fhx## #.# #.#..#####.#.#....... fhx#[. ..#..# #.########### ###..# #........ #..# ########.##..# #.# V   vampire (dormant)fhPy...# ########.#.#.# ......^..###########fh{fh.fhiRR   Sugats the hexerV   vampire (dormant, ally target)fh/6.1 (1.0) fhX _fhfhϏfh=&  fh=]The helpless vampire fails to defend itself.  You perforate the vampire like a sieve!!!!fhGI.#fhP=16 35 (0.4fh9Q9Kinetic GrapnelfhWfh[ fh[H_You destroy the vampire!fh: 3fh; fh= fhD 31 16 fhF O _You now have 1510 gold pieces (gained 25).fhG fhH fhI Q31 fhJ fhL fhoM fh$N ,fh?O fhP fhQ ,fhBR fh-S fhX ...### #.# #..#### #.#<...#.# ..## #.# #.....# #.#.#.##.# #.# #.# #.#...# #.......)# #.# #.# #.#.########.#.##.#fhY P #.# #.#........#.#.##### ### #.# #.#..#####.#.#...... #[. ..#R.# #.####### ### ###..# #........ #@.# ########.81.5 (5.0 #..# # ...# #. fhrZ #.#.# ^.. .# # .# #. .##< .# fh)[ fhW^ R.Rfh_ +2.5 (6fhb fhcd 9 _Found a stone staircase leading up.fh 3fh fh fh fhfhXfh,fhfh fh{!fh"fh$fhp$fh$fh%fh0'fh:(fh(fh)fh*fhy+fhk,fh,fhD-fh@.fh/fh0fh 1fh1fh2fh3fh4fh25fh5fh6fh7fh 9fhi9fh9fh?;fh<fh7=fh=fh>fh?fh@fhTAfhAfhBfhCfhOEfhEfhFfhSGfhMHfhqIfhIfhXJfhKfh)MfhMfh?Nfh:OfhTPfhnQfhQfhzRfhmSfhTfhUfhVfhnVfhWfh YfhZfhZfh[fh]fh^fh_fh*`fh`fhPbfhcfh,efhefh.ffh4gfhhfhifhjfhjfhkfhUnfhofhofhpfh4rfh|tfhtfhufhvfhJxfh]yfhyfh>zfhL{fh|fh},fh~fhfhNfhfhfhvfhfh"fhvfhЇfhfhɉfhfhfhfhfhzfhfh fhfhfhfh-fhfhfh5fhfhfhfhfhfhfhfh fhcfh!fh֡fh/fhfhfhXfhbfhfhMfhfhfh(fhfhfh=fhfhfhfhfhȱfh9fhM,fhеfhfhRfhrfh̹fhffhfhfhfhwfh fhAfhfhfh0fhfhfh~fhfhPfhfh6fh'16 fhfh}$ fhY_N - 3 scrolls labelled XOUSMA FAITA (gained 1)fhfhfh_;31 fhfhfh fhfhTfhfhfhfhnfhfh fhfhfhfhFfhfhdfhxfhSfhfh4fhfhfhfh8fhfhFfhPfh1fhfhfhfh0fhfhfhfhfhfhfhUfh%fhfhfhRfhfhDfhfhfhtfhHfh7fhfhzfhfhfhfhAfhfh fhfhfhvfhfh)fhfhfhfhfhifh fh,fhfh^fhfhpfhTfhIfhfhfhfhfh fh fh= fh fh` fh fh fh fhfhfhfh@fhfhfhfh"fhyfh:fh;fh fh{fhfhfhfhfh$fh{fh)fhfhfhJfh:fh<fh0 fh fh fh!fh"fh#fh"$fhw$fhV%fhN&fh<'fh'fh'fh(fh)fh*fh+fhu+fhY,fhr-fha.fh.fh/fh/fh61fhl2fh2fh53fhj<fh>=fh>fhA@fh@fhYAfhxfhfhmfhfhxfhfhffhfhJ fh fhfhHfhfh8fhfhfhvfhfhbfhfhfh!fh$fhs$fh%fh(fh$+fh /fhl/fh0fh3fh6fh`8fh8fh):fh3=fh?fhB,fhDfhGfhJfhMfhUNfhPfh TfhVfhYfh#Zfh\fhCafhydfhgfh5hfh9jfhnfharfh;vfhvfh@yfh}fh́fh8,fhcfhGfhΒfhsfhӖfh fhfh%fh,fhafhfh7fh,fhfhA  You see here a +0 broad axe.fh~fh _fhfh"fh1fhfh fhfhfhLfhfh`fhfh  #.##.##.#...............#  #.##.##.............###.# fh:= #.##.#......#≈#......##.#  #.##.#....≈≈≈≈#.........#  #.......§≈#.#.##≈§....#.#  #####...§##≈.!.§≈#≈...#.# fh..§.≈.≈≈.≈≈≈#≈.....# ..###.≈...≈.###..###.# #...#.$..@...^#.......# fh#..#≈#.≈.R.≈.≈.#..##########...≈#≈≈§.≈≈.#....#...(..[#....≈##≈.).≈##≈...#.#######.....≈#≈..≈##§............fhT#...[≈.≈##.≈....)..#####.# #.....)#≈#.......#.# #.#.##..).÷....)...###.# #.fh#....#...(.....### #.# #.Your pack is full.fh 977.5 (9fh5.0) _You see here a lightning rod (4/4).fhW3fh fh$fh$Could not pick up a lightning rod (4/4) here; Ignore it? Y - Yes  N - No fh%+ A - Alwaysfh~ fh=  #.##.##.#...............#jesper the Slicer#.##.##.............###.#Human of Hepliaklqana *****.#.##.#......#≈#......##.#Health: 96/96 ========================fh-> #.##.#....≈≈≈≈#.........#Magic: 25/25 ========================#.......§≈#.#.##≈§....#.#AC: 17Str: 9#####...§##≈.!.§≈#≈...#.#EV: 31 Int: 18fh> #..§.≈.≈≈.≈≈≈#≈.....#SH: 4Dex: 18#..###.≈...≈.###..###.#XL: 15 Next: 13% Place: Dungeon:12fh> #...#.$..@...^#.......#Noise: ---------  Time: 20977.5 (0.0)#..#≈#.≈.R.≈.≈.#..######## w) +9 rapier (speed)##...≈#≈≈§.≈≈.#....#...(..[ Cast: Kinetic Grapnelfh? #....≈##≈.).≈##≈...#.#######.....≈#≈..≈##§............#...[≈.≈##.≈....)..#####. R   Sugats the hexer# #.....)#≈#.......#.# #.#.##..).÷....)...###.# #.fh? #....#...(.....### #.# #. _You see here a +0 broad axe.  Your pack is full. _You see here a lightning rod (4/4).  Your pack is full.  You see here a lightning rod (4/4).  Okay, then.fhB fh)I fhJ . _fh fhN Drop what?52/52 slots (_ for help) Hand Weapons (select all with )) fh  w - a +9 rapier of speed (weapon) Missiles (select all with ()C - 7 curare-tipped darts  R - 4 throwing netsZ - 28 poisoned darts Armour (select all with [)  c - a +0 buckler (worn)  h - a +1 pair of gloves (worn) fh V s - a +3 leather armour of fire resistance (worn)  x - a +2 cloak of stealth (worn)  A - a +2 pair of boots (worn)  P - a +2 hat of willpower (worn)  k - an orb of guile  q - a scarf of repulsion Jewellery (select all with "=) fh)  b - an amulet of the acrobat (worn)  g - a +4 ring of slaying (worn)  L - a ring of wizardry (worn)d - a ring of see invisible  n - a ring of protection from cold fh w[Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle [.|Space] toggle selected[top]fhfh'fh #.##.##.#...............#jesper the Slicer#.##.##.............###.#Human of Hepliaklqana *****.#.##.#......#≈#......##.#Health: 96/96 ========================fhb#.##.#....≈≈≈≈#.........#Magic: 25/25 ========================#.......§≈#.#.##≈§....#.#AC: 17Str: 9#####...§##≈.!.§≈#≈...#.#EV: 31 Int: 18#..§.≈.≈≈.≈≈≈#≈.....#SH: 4Dex: 18#..###.≈...≈.###..###.#XL: 15 Next: 13% Place: Dungeon:12fhl1#...#.$..@...^#.......#Noise: ---------  Time: 20977.5 (0.0)#..#≈#.≈.R.≈.≈.#..######## w) +9 rapier (speed)##...≈#≈≈§.≈≈.#....#...(..[ Cast: Kinetic Grapnel#....≈##≈.).≈##≈...#.#######.....≈#≈..≈##§............#...[≈.≈##.≈....)..#####. R   Sugats the hexerfhW# #.....)#≈#.......#.# #.#.##..).÷....)...###.# #.#....#...(.....### #.# #.Your pack is full. _You see here a lightning rod (4/4).  Your pack is full.  You see here a lightning rod (4/4). _Okay, then.Okay, then.fhfhi fh . _fh!_fh_fhbfhmfhnCould not pick up a lightning rod (4/4) here; Ignore it? Y - Yes  N - No fhn+ A - Alwaysfh fhD  #.##.##.#...............#jesper the Slicer#.##.##.............###.#Human of Hepliaklqana *****.#.##.#......#≈#......##.#Health: 96/96 ========================#.##.#....≈≈≈≈#.........#Magic: 25/25 ========================#.......§≈#.#.##≈§....#.#AC: 17Str: 9#####...§##≈.!.§≈#≈...#.#EV: 31 Int: 18#..§.≈.≈≈.≈≈≈#≈.....#SH: 4Dex: 18#..###.≈...≈.###..###.#XL: 15 Next: fhF [39;49m13% Place: Dungeon:12#...#.$..@...^#.......#Noise: ---------  Time: 20977.5 (0.0)#..#≈#.≈.R.≈.≈.#..######## w) +9 rapier (speed)##...≈#≈≈§.≈≈.#....#...(..[ Cast: Kinetic Grapnel#....≈##≈.).≈##≈...#.#######.....≈#≈..≈##§............#...[≈.≈##.≈....)..#####. R   Sugats the hexer# #.....)h! 7m#≈#.......#.# #.#.##..).÷....)...###.# #.#....#...(.....### #.# #.Your pack is full.  You see here a lightning rod (4/4). _Okay, then. _Okay, then.Your pack is full.  You see here a lightning rod (4/4).fh# fh' fh( fhN, fh, $ _fhH/ fh2 fh6 fh8 fh9 fh; fh> fhB fhD fhE fhCG fh>L fhL '16 fhN fhS s _I - 3 fuming pink potions (gained 1)fhW fhX ;31 fh0[ fh_ 5 _You swap places.fhc fh|g 3fhi fhm fhwq fhGu fhu fhz fhD~ fh fh fh" fh fh '16 fhe fh O _You now have 1522 gold pieces (gained 12).fhR fh ;31 fh fh٢ fh fh6 ,fh" fh fh fhO fh fhv fhe fh3 fh fhW fh fh fh fh fho fh fh fh fh fh. fh fh fh fh fh' fh fh8 fhZ fh fh% fh  fh < You see here a +0 scale mail.fh fh# fhM$  _fh& fh* fh. fhf2 ,fh 5 fh88 fh; fh? fh? fhPC fhE fhH fhK fh*L fhM fhU fhlZ fh [ fh ] fhLa fhe fhh fhii fhk fhp fh=u fhx ,fh{ fh fhq fh& fh fhM  Things that are here:  a +0 giant spiked club; a +0 giant spiked club; a two-headed ogre skeletonfhA fh fh  _fh$ fh fhb fhI ,fh fh g  You see here a manticore skeleton.fhx fhɼ fhk  _fh$ fh fhH fh ,fh fh+ fh? fh! fhz fh[ fh fh^ fh fh fh9 fh fh fh~ fh fh> fh fh fh fhw fh fh fh fh fh fh" fh+& fh) fhO- fh- fh0 fhZ3 fh7 fh: ,fh< fh[@ fhB fhE fh#F fhmI fh)L fhO fhCS ,fh U fhW fhZ fh] fh#^ fha fh d fhxf fhh fhEi fhj fhl fho fhq fh2r fhs fhy fh\{ fh} fh~ fh fh fh fh fhL fh fhh fhS fh fh| fh fh^ fhe fh fhR fh fh̗ fh fhU ,fh fhɜ fh fhP fh fh fh fh fh fh fhg fhҧ fhg fh fh fhm fh\ fh­ fhL ,fh fh fh fh fhs fh ,fh3 fh fhc fh fh fh/ fh fhF fh fh fhY fh fh~ fh fh fhS fh fhM fh fh| fh fh fh fh7 fh fh3 fh fhC fh fh ,fh fh fh '16 fh fh s _I - 4 fuming pink potions (gained 1)fh fh fh ;31 fh fh fh fh fhb fh fh fh fh fhz fh fh fh fhz fh ,fh fh7 fh fhi fh fh\ fho fh fh\ fh< fhr fh fhP fh fh fhy fh fh fhN fh fh fhU fh fh fhY fh fh Bfh fh fh8 fh fh fh  fh fh fh$ fh fh fh fhi fh fhZ fhA# fhZ% fh% fhD& fh9) fh* fh, fhf, fh, fh/ fh1 fh2 fh2 fhv3 fh6 fh7 fh&9 fh9 fh9 fh< fh1> fh@ ,fh@ fhFC fhD fhAF fhF fh&G fhI fh@K fhL fh!M fhM fhP fhQ fh(S fhS fhS fh9V fhW fhxY fhY fhZ fh\ fh^ fhE` fh` fh=a fhc fhie fhg fhg fhh fh#k fhWm fhuo fhp fhp fhs fhv fhx fhVy fhGz fh| fh~ fh fhD fh fh fhk fhZ fhЈ fh fhË fh fh fh^ fh| fh fh fh# fh fh fhq fhI fh fh' fh fh fh fh fh fh¯ fh fhm fh& fh fh fh fh} fh fh fhP fhO fh fho fh@ fh fh fh fh+ fh fh fh fh fh fhv fh7 fh fhp fh fh fh fh fh fh fh fh{ fhI fh fhK fh fh fh fh fh  fh fh fh fh fhe fh fh fhy fh" ,fh$ fh& fh( fhy* fh* fh+ fh- fh/ fh1 ,fhX4 fh 6 fh7 fh9 fhJ: fh<; fh< fho> fhD@ fh@ fhA fh C fhE fhF ,fhG fh!U F  You see here a +0 leather armour.fhW fhX  _fhX fh7Z fh[ fh] ,fh^ fha_ fh` fhb fhb fhb fhjd fhe fh g fhg fhg fhVi fh^l fhm ,fhXn fho fhp fhq fhgr fh s fh?t fhu fhv fhaw fhx fhOy fhz fh{ ,fh| fh~ fh{ fh؀ fh? fhā fhg fh# fhȆ fh5 fh7 fh fhQ fhQ fh fh fh fh fh4 fh fh fh fhC fh_ ,fhē fhД fhϕ fh fhb fhɗ fh fhۙ fhJ nfhV Bfhܟ fh fh fh fh fh fh ............#.# #>( )..#####..###########..#.# ### fh+ s.#.# #..# #...#..#.# ##.# #..# #.#.#..#.#  #.# #..#### #.#<...#.#  #.# #.....# #.#.#.##.#  fh #.# #R#...# #.......)#  #.# #.#.########.#.##.#  #.# #.#....R.@.#.#.########.#####.#..#####.#.#........#  #[......#..# .#.########.# Kinetic Grapnel  fh #########..# C#........#.#  #########..# .########.#)#  #......##..# .# #.#.#  #.####.#...# .########.#.# C   cyclops (missile, asleep)fh #.# #.#.#.# .......^..#.#####.# #.#.#.# ##########....fhڰ / 1101.5 (1fhE P24.0)  A cyclops comes into view.fh, a .RCfh DClly target)The cyclops shouts!fh 3(((fhX E@..fh J====25 fhE fh [ _The cyclops throws a large rock. The large rock misses you.fh4 fh) .#####..###########..#.# #### #.# #..# #...#..#.# fh #.# #..# #.#.#..#.# .# #..#### #.#<...#.# #.# #.....# #.#.#.##.# #.# #R#...# #.......)# # #.# #.#.########.#.##.# # #.# #.#.....R..#.#.######## # fh ##.#####.#..#####@#.#........# # #[......#..# #.#.########.# # #########..# #C#........#.# # #..# #.########.#)# # #......##..# #.# #.#.# # #.####.#...# #.########.#.# # #.# #.#.#.# #.......^..#.##### #.# #.#.#.# ############...... #.# #.#.#.########fhp fh K.Rfh N----3.0) fh fh fhl#.# #..# #... #### #.#<.fhom?....#.#R#......)#.#.########.#.##.......R.##########.#..#####.#.#........ #[......#..# #@#.######## ########C#.........########.#)......fhme #.#.####.#.###### #.#.#......^..#.###############...... ####### .#fhofh5u:.RfhufhgvQ=---4fhzfh:| fh|R_The cyclops completely misses you.fh!#.# #..# #...#..#.#  jesper the Slicer #.# #..# #.#.#..#.#  Human of Hepliaklqana *****. fh#.# #..#### #.#<...#.#  Health: 96/96 ======================== #.# #.....# #.#.#.##.#  Magic: 23/25 ======================-- #.# #R#...# #.......)# # AC: 17Str: 9 #.# #.#.########.#.##.# # EV: 31 Int: 18 fhy#.# #.#........#.#.######## # SH: 4Dex: 18 #.#####.#..#####R#.#........# # XL: 15 Next: 13% Place: Dungeon:12 #[......#..# #@#.########.# # Noise: =--------  Time: 21104.5 (0.0) #########..# #C#........#.# # w) +9 rapier (speed) #########..# #.########.#)# # Cast: Kinetic Grapnel #......##..# #.# #.#.# # #.####.#...# #.########.#.# # fh .#.# #.#.#.# #.......^..#.##### R   Sugats the hexer #.# #.#.#.# ############...... C   cyclops (missile, ally target) #.# #.#.#.######## ..# #.#.#.# _The cyclops completely misses you.Casting: Ensorcelled Hibernation (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fh(Aiming: Ensorcelled Hibernation (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a cyclops, quivering large rocks (ally target, chance to affect: 33%)fh #.# #..# #...#..#.#fh jesper the Slicer #.# #..# #.#.#..#.#Human of Hepliaklqana *****. #.# #..#### #.#<...#.#Health: 96/96 ======================== #.# #.....# #.#.#.##.#Magic: 23/25 ======================-- #.# #R#...# #.......)## AC: 17Str: 9 fh# #.# #.#.########.#.##.## EV: 31 Int: 18 #.# #.#........#.#.######## # SH: 4Dex: 18 #.#####.#..#####R#.#........# # XL: 15 Next: 13% Place: Dungeon:12 fh #[......#..# #@#.########.# # Noise: =--------  Time: 21104.5 (0.0) #########..# #*#........#.# # w) +9 rapier (speed) #########..# #.########.#)# # Cast: Kinetic Grapnel #......##..# #.##.#.# # fh .#.####.#...# #.########.#.# # #.# #.#.#.# #.......^..#.##### R   Sugats the hexer #.# #.#.#.# ############...... C   cyclops (missile, ally target) #.# #.#.#.######## fhc Y..# #.#.#.# _The cyclops completely misses you.Casting: Ensorcelled Hibernation (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fh Aiming: Ensorcelled Hibernation (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a cyclops, quivering large rocks (ally target, chance to affect: 33%)fh* cC, asleep, ally target)fh.a ;Cfhb :16 -5.5 (1fhi fhm  fhm e Casting: Ensorcelled Hibernation (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 3% risk of failure)  fhm Press: ? - help, Shift-Dir - straight line  Aim: a cyclops, quivering large rocks (ally target, chance to affect: 33%) _The cyclops looks drowsy...fh&  fhlZThe helpless cyclops fails to defend itself.  You skewer the cyclops like a kebab!!!!fhY(.fhg74-fh_6.0 (0.5Kinetic GrapnelfhfhDK _You kill the cyclops!fhO3fhOfheTfhVQ31 fh#XfhXfhNYfh[fh\fh\fh^fhl_K4=fh`fh}bfhbfhcfhefh9ffhgfhifh`ifhjfhlfhl9=fhnfhofhjpK5=fhWqfhg{fhD}fh}fh~fhy5 _You swap places.fh7fhVfhfhfh,fhfh=fhόfhfhfh<fh9=fhKfhfhfhfh4fhÙfhZfhǝfhfhfh/fhfh֤fhefhfhfhsfhfhfh*fhԯfhfhfhfhfhfhGfhfhԼ,fhvfhvfhfh ,fhfhbfh>fh)fhfhfh4fhfh5,fhfhkfhfhfh:fhfhfhfhfh7fhfhfhfhfh)fh1fhfhfhfh fh#fhefhfhfhfh fh fhn fh[ fh fh fh fhT fh9 ,fh fh fhe fhi fh fh fhm fhe fhi" fh" fh$ fh& fh( fh}* fh* fh+ fh/ ;  You see here 5 stones.fhs1 fh3 fhy3  _fh4 fh6 fh8 fh: fh7; fh< fh> fhc@ fhA fhIB fhC fhG <  You see here a +0 robe.fh%I fhJ fh$K  _fh_L fhM fhO fh9Q fhQ fh|R fhOT fhV fhW fhW fhX fhZ fhb\ fh] fhG^ fh` fhjb fhc fh%e fhe fh*f fhg fhh fh1j fhj fh0k fhl fhm fhjp Bfhq fh6s fht fhu fhu fh2w fhx fh z fhiz fh*{ fh} fh~ fh" fh~ fh8 fh fh fh fhh fh fh fhU fh fh fh; fh fhʌ fh΍ fh. fh fh܏ fh fh fhn fhƒ fh fh9 fh3 fh fh fh* fhR fhr fh fh; fh fh fhԞ fh0 fh fhŠ fhޡ fh fhs fh% fh< fh6 fhY fh fh fh fh fh fhv fhͫ fh fh fh fh fh\ fh5 fh* fh fh fh fh fh fhu fhе fh> fh fhu fhn fhȹ fh9 fh\ fhr fh fhݽ fhL fh@ fh3 fhT fh fh1 fhb fhh nfh? fh fhd fh fh fh fh fhL fh fh fh fh fh fh^ fh fh fh fh fhg fhk fh fh fh fh fhj fh fh fh fh fh fh fh3 fh fh fh fh: (fh W #9#  #.#  #.#  #.#   fh ####.##  #### #.....# ....### #.....###...# #...@.# fhR  ###.# #.....#  ##.#### ####R##  #.....# #.  #.....# #. fh  #.....# #.#  #.....#######.#9   gargoyle (dormant)  #..........##.#  #..........##.#fh fh 075.0 (69.0)fh R.t, ally target)fh ,6.0 (70fh fh% | _A gargoyle comes into view. It is wielding a +0 morningstar.fh0 L #9#fh - #.# #.# fht #.# ####.## #.....# #.....# #...@.# fh B ###.# #...R.#   ####.##  fh6 T #.#   #.#   #.#  fh V#.#  #.#  .#fh s #9# #.# #.# #.# ####.## #.....# #.....#fh݂ ) #...@.#  ###.# #...R.#   ####.##   #.#   #.#   #.#  #.#  #.#  .fh fhd fh fh' _ _A gargoyle is nearby!fhu  #9# #.# #.# #.# fhv Y####.## #.....# #.....# #...@.#  ###.# #...R.#   ####.##   #.#   #.#   #.#  #.#  #.#  .#fh - fh: #9# #.# #.# fh #.# ####.## #.....# #.....# #...@.# fhO  ###.# #...R.#  fh  ####.##   #.#  fh  #.#   #.# fhw X #.#  fh y#.#  .fh3fhfhfh fhQ_A gargoyle is nearby!fhA .fhZB 9 #.#  ####.# ##### ....## ###...###.# #...R.#.#### ####.##.. #.#######.fhC (.fhC fhG Rfh2H .fh'K 87.0 (1.0) _fhP fhS fhfp 2.9fhp % #.#  ####.# ##### ....##. ###..R###.# #.....#.#### ##### #####fhJr fhr fh&v '.9fhv xR.9fhew =8Kinetic GrapnelfhSz fh{ fh.>.9 #.#  fh7####@## ##### . ....##R ###..###.# #.....#.#### ####.## fhfh_fh^.9R.fh&9fh8{fh, fh-_Found a stone staircase leading down.fh\##.{.9 #@#  ####.## fhk##### #...R.# ....###. ###..####.# #.....#.#### ####.##fh fh<R.fh/=80fh5fhY _The gargoyle completely misses you.fh Z:  You hit the gargoyle.fhX[416 3 (0.3 fh`fhsc fhc(_The gargoyle is lightly damaged.fh[  jesper the Slicerfh[ ### Human of Hepliaklqana *****. fh\.{# Health: 96/96 ======================== fhO]#.# Magic: 23/25 ======================--fh.^ #.# AC: 17Str: 9fh^ #.# EV: 16fh~_=Int: 18 fh)`#.# SH: 4Dex: 18 fh`#9# XL: 15 Next: 14% Place: Dungeon:12fhaF #@#fhGb Noise: =--------  Time: 21180.3 (0.0) ####R##fhb w) +9 rapier (speed) ##### #.....#fhc Cast: Kinetic Grapnel ....### #.....# ###...# #.....# fhJd ###.# #.....# R   Sugats the hexer fhd ##.#### ####.## 9   gargoyle (ally target) fhe #.....# #.#  #.....# #.# fhYf_The gargoyle is lightly damaged.  Casting: Ensorcelled Hibernation (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fhgAiming: Ensorcelled Hibernation (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight linefhZ fh^ xjesper the Slicer###fh_ Human of Hepliaklqana *****..{#Health: 96/96 ========================#.#Magic: 25/25 ========================#.#AC: 17fh` Str: 9#.#EV: 16Int: 18#.#SH: 4Dex: 18#9#XL: 15 Next: 14% Place: Dungeon:12#@#fhNa hNoise: =--------  Time: 21180.3 (0.0)####R##w) +9 rapier (speed) ######.....#fha eCast: Kinetic Grapnel ....### #.....# ###...# #.....####.# #.....#fhb R   Sugats the hexer##.#### ####.##9   gargoyle (ally target)#.....# #.##.....# #.# fhfh Y4-7 (0.4fh fh _You hit something but do no damage. Something hits you.fh fh fh- 5-2.0 (0.3fh fh + _You swing at nothing.fhfho87---==4 (0.4fhfh  fh ]_You puncture something! Something hits you!fhfh&8fhYfhs fh,p_You puncture something! Something hits you but does no damage.fhK;  You impale something!!fh@Rg  Reactivating autopickup.fhWX_ --6=fhX73.1 (0.3 _You feel a bit more experienced.fh[fh]k _Your Necromancy skill increases to level 7!fhI #########.......> fhiJ#.... ###...# #.....#fhLfhMY31 ---4.1 (1.0 _fhPfhRfh3fhfh8fh,fhfhfhK9=fhfhj,fhAfhɶfhfhfhfh8@90=fhWfhfhfhܻfhcfhfhfhfhfh%1fhfh:fh[fh5fhgfh%2fhYfhfhfhfhfhfhfhfh553=fhSfh fhifhfhKfhfhfhfhfh?4=fhfhfhfh4fhfhfhfhfhW;5fhfhEfhfhYfhifh%6fhfh,fhfhy,fhofhfhJK7=fhofhfh?,fh<fhQfhmfhfhWfhR  There is a stone staircase leading down here.fhfhe _fhHfhfh-###########.......@.R#---fhu#########.# #.# #.# #.# #)#fhR   Sugats the hexer #.# ####.##fhP#### #.....#fh31223.1 (29.0)fhAH=4.1 (30fh?fh> _Sugats emerges from the mists of memory!fh3fhfh fh!fh#fh%,fh%fhr'fh(fh<)fh!*fh[+fh,fh8.fh\.fh\/fh2fh4fh 6fh06fh7fh8fh9fh/;fhR;fhT<fhD=fhL>fhI?fh{?fh@fh@fhAfhBfhCfhCfhEfh(FfhGfhUGfhGfhHfhIfhJfhJfhKfhLfhMfhNfh"OfhOfh;Qfh"RfhSfhgSfhSfhTfhUfhVfhVfhuXfh1Yfh1Zfhs[fh[fh&\fh\fh]fh^fh-_fh_fh`fh}afhnbfhbfhTcfh#dfhefh6f,fhffh]hfh`ifh{jfhj'16 fhXkfhl7 _You open the door.fhnfh3ofh|o;31 fhpfhq@  There is an open door here.fhsfhtfht _fhufhHvfhwfhkxfhxfh(yfh&zfh{fh|,fh|fh~fh$fhfhfhfhfhhfh'16 fhMfhυ7 _You open the door.fhfhfh ;31 fhfh@  There is an open door here.fhWK _fhʍfhEfhՏfhfhfhfhfhfh[fhfhfhfh fhfh5fhfhfhfh,fhfhHfh9fhhfhfhfhfhfhfhCfhfh#fhܫ5#######....# #####....#### #.@.R.....'....'...55.1 (31 fh9#.#########....#####.. #######)##.##.# ###.###...fh_<# ###..#######fh}+#############fhMfhMR.fh,6.1 (32fhfh$ _Found a sling.fh3fhfhfhfh fh,fhfhfhfhfhfhfhfhOfhfh9 7#######....############....####.........'....'..R#########....# ###### 9.0))## #.#  #.####.###...####..####################..>.................... #.##fh3 fh fh9  fha ?_Done exploring.fh|xfhxfh={fh&..fh2 0fhfhfhE _Done exploring.fh #fhN#fh"$fhG94fh;fh<E _Done exploring.fh\IfhfhkfhfhE _Done exploring.fhfhLevel 12 of the Dungeon <<<>>>(Press ? for help) fh###### fhذ#....# fhfh)6###########....##################### fh#.........'....'..................># ##R#########....###################.# fh?#.@########.# fh #)##fh#.# fh3#.##.#fhL #.#fhD#)# ###.#fhò #.#fhݲ  fh !##...#####.## fh*fhd"###..########################fh#.....#fh  fh#..>........................### #.....# fhB_#.#########################...# #.....# fhS#.##.......####.# #.....# fhfh]#.##.#####.###.#### ####.## fhH#.##.#####.#fhf@#.....# #.# fh%#############.##.#.....#fh;#.....# #.# fhڵfh%#.............##.#.#####fh:6#.....# #.#fhk- #.#####################.#.#fh #.....#######.# fh##.##....#....R..........#.#fhC#..........##.# #.##.##.##.#.############.#fh#..........##.#fhM* #.##.##.#...............#.#fh2##########.#.....##.#fhcO@>fh fh_ Njesper the SlicerHuman of Hepliaklqana *****.Health: 97/97 ========================######Magic: 25/25 ========================#....#AC: 17Str: 9###########....### EV: 31 Int: 18#.........'....'.. SH: 4Dex: 18fhב ##R#########....### XL: 15 Next: 16% Place: Dungeon:12#.@#######Noise: ---------  Time: 21259.1 (0.0)#)##w) +9 rapier (speed)#.#Cast: Kinetic Grapnel#.####.#fh K##...#R   Sugats the hexer###..####################..>....................#.###################### fh _There is an open door here. _Found a sling. _Done exploring. _Done exploring. _Done exploring. fhW T_Done exploring.fhb fh fh fh fh : _fhг =  You see here a +0 sling.fh fh fhL  _fhȶ fh fh fhW fh| fhX fh fh fhH fh fhQ fh fh fh fh fh fh fh fh; fh{ fh fh fh fh fhc fh^ fhx ##.#########...#..######)###.# fh #.#  ###.# fh x#...# fh h###.R############fh+ e#..@................fhJ %66.1 (7fhi P#.##################fh 3#.# fh #.......##.#fh  fh ?#.#####.# #.#fh  fh# #.#####.#fhB +#############.# fha #.#.....#fh :#.............# #.#.fh %#####  fh #.#####################.#.#  #.##....#....R..........#.#fhM fhe y _There is a stone staircase leading down here.fhfh=fhOfhfh<16 7.1 (1 _fh fh9##.####### ........>#3fhX......R@.#.........#.........# ....H..............## fhm..../....#  fh###.######H   manticore (asleep)fhP #. fhfhfh)mB9 (1.8Kinetic Grapnelfhqfh*v+ _You climb downwards.  fhvFound a copper wand. Found a stone staircase leading down. _There is a stone staircase leading up here.fh0S####.#######fhv.........>#R<.#fhv.@..#.#fhݹLH.............####fh7/....fh*=####.######fhNN #. fhp* #.fhfhr.R, ally target)fhQ31 80 _fhfhqfh"%#fhX%#.####.#######.........>##<.##fh%R...#.@...##.....H.......##..........####fh%#...../....######.######fh%t #.  #.fh& ..fhs'fh,K.Rfh.&9fh`3fh5fh(Q  The helpless manticore fails to defend itself.  You skewer the manticore like a kebab!!!!fhDWD.fhY^y16 770.4 (0.5Kinetic Grapnelfh{bfhdM _You kill the manticore!fh/ fhB/ fh 1 fhJ3 fh7 fh9 Q31 fh; fh= fh? fh? fh&A fhB fh{E fhzG fhG fhI fhR v #.####.#######fhDR #.........>##........<.#fhkR ..........#......##. #.............#fhR  #.....R....#### #.....@....#fhR  #####.######  #.  fhR ?#. ..fhS  .....fh>S D#..  Your pack is full.fh] k 3.4 (3.0 _You see here a wand of polymorph (4).fh[3fh]fhsffhg$fhgCould not pick up a wand of polymorph (4) here; Ignore it? Y - Yes  N - No fhh+ A - Alwaysfh fhT#.jesper the Slicer####.#######Human of Hepliaklqana *****.#.........>#fhHealth: 97/97 ========================#........<.#Magic: 25/25 ========================fh"##..........#AC: 17Str: 9............##.fhAxEV: 31 Int: 18fh/#.............#SH: 4Dex: 18#.....R....####fhXL: 15 Next: 17% Place: Dungeon:13#.....@....#fhwNoise: ---------  Time: 21273.4 (0.0)fhs#####.######w) +9 rapier (speed)fhh#.Cast: Kinetic Grapnelfh)#.fh3....fhOR   Sugats the hexer...fhj)#.. fhW_You kill the manticore!Your pack is full. fhf_You see here a wand of polymorph (4).  Your pack is full.  fh,You see here a wand of polymorph (4).  fh3Okay, then.fhfhvfh. _fh{fh|fh6~fhԌfh$fhCould not pick up a wand of polymorph (4) here; Ignore it? Y - Yes  fh  N - No fh^+ A - Alwaysfh ffhIffhqd#.jesper the Slicer####.#######Human of Hepliaklqana *****.#.........>#Health: 97/97 ========================#........<.#Magic: 25/25 ========================##..........#AC: 17Str: 9............##.EV: 31 Int: 18#.............#SH: 4Dex: 18#.....R....####XL: 15 Next: 17% Place: Dungeon:13#.....@....#Noise: ---------  Time: 21273.4 (0.0)#####.######w) +9 rapier (speed)#.Cast: Kinetic Grapnel#.fhuq....R   Sugats the hexer...fhq)#.. fhqM_You see here a wand of polymorph (4).  fhqYour pack is full.  fh r+You see here a wand of polymorph (4). fh)r'_Okay, then.fhFr/Your pack is full.  fhar,You see here a wand of polymorph (4).fhsfheufhwfhlx$ _fhYyfh#{fhY,####.#######fh} #.........># #fh4<.#fh́S.##...#fh'..fh8C.....##.fhZx #.............#fh #.....R....####fh #...../....# fhʂF #####@######fh)4.4 (1 fh(#.#  #.# fhX ...fhu ...fh ...fh: #.... #fhM...[.fhfh$.fh3Rfh+5.4 (2fh%fh fh _Found a chain mail.fhu 3fh fh fh fh; fh+ fh fh fh fh fh% fh fh fh fhl fh fh fh fh fhm fh fh fhF .............##.#.............##..........####fhp  #...../....# #####.######  #.# fh B ##R####  #.....#  #.@...# fh 9.4 (4#$........#...###.........fh . #.[.###.fh h#.....#####.##fh5 r .# (#fh fh{ <.Rfh fhj ,80.4 (5fhC fh  fh _Found 4 stones.fhfh"fhfhpfhfhfh,fhNfhfhOfhfhfhEfh,fhSfh=fh6fh*,fhfhpfhbfh{,fhfh=16 fhfhN _You now have 1529 gold pieces (gained 7).fhQ31 fhfhfhfhh,fhfhkfhfhfh3fhfhfhG,fhfh3 fh fh fhG fh fhfhNfh]fhfhfhAfhb,fh9fh fhcfh,fhfhfh,fhfh!fhr#fh[$fh$fh%fhu&fhS(fh),fh)fh*fh+fh?-fh-fh-fh /fhc0fh1fh1fhc2fh4fh7fh%8'16 fhA9fh@z  #.###.........# fhAq#.#...###........ fhNA#...### #...[.###.#######.### #.....#.........# ####.#########.##.#fhA #.# (##R# # 300.4 (2fhA0.0) #'##  .[.  .....fhAf#......#...... fh8B#...$..#...... _You open the door.fhJDI _Found a scale mail.fh>3fhfhfh  #.###.........# #.#...###fhw$ #...### #...[. .#######.### #.....#fh .........# ####.## #######.##fh .# #.# (# ##R# #@.# #'## .[..fhKinetic Grapnel ....... #......W.. #..........fhF #...$......+W   freezing wraith (dormant) #..........#fhn,0.0)fhfhh O.RWfh L.Wally tfh $arget)fh I31 1.4 (1fh fh  fh6 T_A freezing wraith comes into view.fh...###.........### #...[.##.#######.### #.....# ........# ####.#fh#######.# .#  #.# (## fh A.R##fh6#....[.....#+......W...##..........##..fh_.##...$+#....###########fhfhӭfhfhmR.W.fh&2fhfhQ _There is an open door here.fh:kfhkfhpfh,rfhfhN} #...### #...[.#fhw\.#######.### #.....fh~ .........# ####.##fh #######.## . fh/#.# (##.#  #R.#######'######....@W....# +..........# #.# fh} #.# #...$......+ #....#fhS ############ fhgfhZT.Rfh.=3fhfh/ _The freezing wraith barely misses you. The freezing wraith misses you. _You see here a +0 scale mail.fhW u  You hit the freezing wraith.16 8 (0.4 fh fhY = _The freezing wraith is lightly damaged.fh  You closely miss the freezing wraith.The freezing wraith is lightly damaged.  The freezing wraith closely misses you. x2fh :*fh] Wconfused, ally target)Sugats casts a spell at the freezing wraith.fh<:WfhO=0=4.2fhCBfhD; _The freezing wraith appears confused.fh|Dk  You hit the freezing wraith.fhE2-7 (0.5 fhaMfhOj _The freezing wraith is moderately damaged.fh  You barely miss the freezing wraith.The freezing wraith is moderately damaged.fhBW.WfheF-5.1 (0.4 fhfhʛ_ _Sugats barely misses the freezing wraith.fh{#...### #...[.#.#######.### #.....# .fh{q..# ####.## #.## .# #.# (# fh5|##.# #..# ######R##### fh|#....[@....# +.....W....# #.# #.fh|[# # fhNfhݏ2*fhl Wparalysed, confused,…fhdSugats points at the freezing wraith and mumbles some strange words.fh9WfhS31 ==6.1 (1.0 fhfh\$W _The freezing wraith suddenly stops moving!  fh$jThe helpless freezing wraith fails to defend itself.  You skewer the freezing wraith like a kebab!!!!fh.*2.fh016 8---4 (0.3Kinetic Grapnelfh5fh8V _You destroy the freezing wraith!fhXD fhF :---fhK fhyM H _No target in view!fh fh fh fh  fhd :_No target in view!fh#3fh$fh'fh3(fh=)fh+X31 _fh>,fh-fh/fh/fh0fhM2fh,4fh\5fh5fh6fh 8fh9fhe;fh;fh<fh?fh?'16 fh@fhJCO _You now have 1552 gold pieces (gained 23).fhEQ31 fhFfh0HfhIfh=KfhkKfhSLfhMfhOfhP,fhQfhSfhkXS16 fh^ .#######.### #.. .........# ### #######.##  fhW_#.#  ##.#  #..######'##### ###....[.....# #.'@R........#15.4 (9.0 #.#..........# ). #..........# #. #..........++. #..........# ############ _You open the door.fh`D _Found a sling.fh 3fhYfhYfh| .#.### # fh(I.#  #.##fhP+ #.#fhsX ##.# #..#fh ######'##### ###....[.....#fh #.@.R........#0fhL #.#...fh=.#fh^w )..#....#fh #.###..........+fhb +.[ #...#fh X ## ##fh*fhífh~;R.fh%31 fhI$6.4 (1fhDfh fh&]_Found a chain mail. _There is an open door here.fhe3fh5fhfhfhݯfh!: _fhSfh9fhfhƶfhfhfhۻ,fhfhOfhKfhfhfhfhH=  You see here a +0 sling.fhfh _fhfhYfhMfh,fhfhB  You see here a +0 chain mail.fh5 _fhfhfhfh@'16 fhtfhw7 _You open the door.fhfh0fh[;31 fhfh@  There is an open door here.fh[fhfh+ _fhefhfh#fhfhfhfhfh,fh fh fh fh4fhfhfh9fhFfh,fh#fhGfh,fh,fhfhsfh}!fh",fh3$fh^&fh(fh),fh*fh5-@  There is an open door here.fhD/fhW0fh0 _fh1fh3fh4fh5fhD6fh6fh7fh*9fh9fh=:fh}:fhu;fh<fhQ=fh=fh=fh>fh?fh<@fh@fhAfhBfhC,fhsDfhEEfhF,fhGfhAIfh{Jfh'K,fhKfhLfh*NfhPXfhQfhPR,fhRfhSfhUfhU,fhVfh?WfhwXfhYfhNYfhYfh[fh`   ...  ..  (.fh8a  '##  ..#  fh}aQ#.#   #.#   #@##fha45.4 (29.0)   #.#. fha  #R##  fhb #.##   #.# fh@b #   #.## #  fhnb1#..## .#######  ##..# ........  ##.# #######.fhcfhfQR.fh>j,6.4 (30fhjfhAl% _Found 2 stones.fhfhfhfhfhSfhfh",fhFfhfh!fhRfh8fhfhfh8fhgfhXfhfhfhfhfhfh}fhfhfhfh8 @  There is an open door here.fh= fhefh _fhfhfhfh%fhVfhVfhfhfhfh fhfhfh!fh$"fhb"fh#fh &fh&fh3(,fh)fh+@  There is an open door here.fhl.fh3=fh!4l #####+#### ### fhM4#........# #...Q #........###.'....fh4(# #........#@..# #.......R'.####fh4 #........##.# fh4#........# ... fh5#..(.....#  ####'#####  fh>5#..## Q   tengu conjurer (wandering)fhg5 ##.## fh5B#.#fh7,56.4 (1fh_;n.R, ally target)fh;,7.4 (11fhu?fh fhS_A tengu conjurer comes into view.fhUfh/fhPfhe _A tengu conjurer is nearby!fhE9fhWEp  ###   #...Q  fhET###.'....  #@..#  fhEJ#........R.###  #........###  fhE6#........# #..(.....# fhF+####'##### #..#fh9G@ ##.# #.#fh5  ###   #...Q  ###.'....  fh#@..#  #........R.###  #........###  #........# #..(.....# fh27####'##### #..# ##.# #.#fhfhfhfhe _A tengu conjurer is nearby!fhV] _#####+#### ##.fh] # ##...Q.#.###.'.fh] ##.fh ^ #.@.# #.fh6^ #.fh\^ XR.### fh^ #.#.fh^ M.### fh^ .##.fh^ I#........# fh_ e.#..(.....# fhT_ #.fh|_ f####'##### #.fh_ 6#..# #.fh_ ###.# fh` ##.fh-` !#fhb fhc fhj 9Q.fh7j ]'Rdistracted, ally targ…fhKm 88.4 (1.0) _fhr fhSu fhh#####+#### #####'fh#.# ###..Q.#.###.'.fh ##.fhNj#..@# #.fhy#.fh`'R### fhP#.#.### fhBO.##.#..# .fh#..(.....# #.####'##### fh6#.#..# fhG#.##.# # fh!fhZ%  fhXThe tengu conjurer mumbles some strange words.fh8 *fh;R.fhW*   battlesphere (minion, distracted)  The tengu conjurer conjures a globe of magical energy!fhE=9Kinetic Grapnelfh 8*fh ' _You hear a shout!fh`#####+#### #####'###.# ###..Q... #.###.@....*.. ####fhl#........#.R.#..Q.... #.#.'.###....... #.#.### ....... .###........# ....... ....#..(.....# ....... #.####'##### ....... #.QQ 2 tengu conjurers (1 wandering, 1 dis#..# ######+ #...##.#fhPJ ####fh#fhfh *Q*..Qally target)fhc ** 2 battlespheres (minion, distracted)  A tengu conjurer comes into view.The tengu conjurer mumbles some strange words.The tengu conjurer conjures a globe of magical energy!fh ```*The tengu conjurer casts a spell at you.fhA ***** 1 distracted)  The lance of force misses you. The battlesphere fires at you!fhfhNfhQ*@....R#.**fhw88---====60fhq****fh x _The barrage of energy hits you! _There is an open door here.fh3  Casting: Ensorcelled Hibernation (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fhU   jesper the Slicer  Human of Hepliaklqana *****.  Health: 88/97 =====================---  Magic: 23/25 ======================--  AC: 17Str: 9  EV: 31 Int: 18  #####+#### #####'# # SH: 4Dex: 18 fh`V A #........# ###.*Q.... # XL: 15 Next: 18% Place: Dungeon:13  #........###.@**..... #### Noise: ====-----  Time: 21360.4 (0.0)  #........#..R#.*Q.... #... w) +9 rapier (speed)  #........'.###....... #... Cast: Kinetic Grapnel  #........### ....... .##...  #........# ....... ...... fhV  #..(.....# ....... #... R   Sugats the hexer  ####'##### ....... #... QQ 2 tengu conjurers (1 ally target) fhV #..# ######+ #... ** 2 battlespheres (minion, 1 distracted) ##.##### fhW _The barrage of energy hits you! _There is an open door here.  Casting: Ensorcelled Hibernation (safe; 3% risk of failure)  fh/W #Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight linefh >*Q.fh5.** fh  Casting: Ensorcelled Hibernation (safe; 3% risk of failure) fh^r Confirm with . or Enter, or press ? or * to list all spells.Aim  fhTPress: ? - help, Shift-Dir - straight linefhE}: a tengu conjurer, wearing a +0 buckler (ally target, chance to affect:  51%)fh cs *Q***fhNcB***fhycfh >*Q.fhc e..**fhljesper the SlicerHuman of Hepliaklqana *****.Health: 88/97 =====================---Magic: 23/25 ======================--AC: 17Str: 9fhl\EV: 31 Int: 18#####+#### #####'## SH: 4Dex: 18fhm>#........# ###.**....# XL: 15 Next: 18% Place: Dungeon:13fhKm8#........###.@....... #### Noise: ====-----  Time: 21360.4 (0.0)#........#..R#.*Q.... #... w) +9 rapier (speed)fh~m#........'.###....... #... Cast: Kinetic Grapnel#........### ....... .##...#........# ....... ......fhm#..(.....# ....... #... R   Sugats the hexer####'##### ....... #... QQ 2 tengu conjurers (1 ally target)#..#fhm######+ #... ** 2 battlespheres (minion, 1 distracted)##.#####Casting: Ensorcelled Hibernation (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fh"nAiming: Ensorcelled Hibernation (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight linefhi**Qsleep, 1 ally t…)**fh,fhfhfhrfhfh+fhfhSw.QR@*Q*fhl.#...*fh]g16 ----1.4 (1fh:*fhY0 _The tengu conjurer looks drowsy...fhp :#####+#### ######'####.# ###@.Q. #.#.fh ###R'*Q*#####........#...#.#.#.'.###.> #.#.### #..##fhI u#........# #.....#..(.....# #.#.QQ####'##### #........ #.fh *#..# ######+ #....fh fh fh fh fh> R  Found a stone staircase leading down.  fhl The tengu conjurer completely misses you.The tengu conjurer pecks you but does no damage.fh fh̹ fh *.R.Q.***fh fh }93==31 =---fh 2fh r****fh  fh M_The tengu conjurer barely misses you.fheBB  You impale the battlesphere!!fhCfh'I☼.**   battlesphere (minion)fhI;16 ===8 (0.4 fhNL**fhPS _You destroy the battlesphere!fhT #####+#### ######'###  #.# ###.@Q.....##.  #.###.R.Q......+ ####.##.#...#.# #.#.'.###.*.....># #.#.### #.# .##.#..# #.# .#..(.....# #.# #.####'##### #.fh# #.#..# ######+ #.fhfhfhR**fhzH *****Qdistra*The tengu conjurer points at you and mumbles some strange words.The bolt of lightning hits you!! x2fhM0fh0fh-9R@'.Q..*.fh93*fh:55----------31 ========fh%;%3.8 (1.0 fhAD**fh,E fhE7_The bolt of lightning hits the tengu conjurer!!fh4E`  The helpless tengu conjurer fails to defend itself.  fhuEuYou stick the tengu conjurer like a pincushion!!!!  You kill the tengu conjurer!fhzFfh}PI [QfhP○Q   tengu conjurer (ally target)fhP  The battlesphere dissipates. The tengu conjurer misses you.The tengu conjurer barely misses you.fhUk----------16 9=-------fhU%4.1 (0.3 fh9[;○fhz]F _The tengu conjurer claws you but does no damage.fhO  Casting: Ensorcelled Hibernation (safe; 3% risk of failure)  fh/P \Confirm with . or Enter, or press ? or * to list all spells.fh   jesper the Slicer fh  Human of Hepliaklqana *****.  Health: 55/97 =============----------- fh)  Magic: 21/25 ====================---- fhQ  AC: 17Str: 9  EV: 16Int: 18fh{ V  SH: 4fh -Dex: 18  #####+#### ######'### ##  XL: 15 Next: 19% Place: Dungeon:13 fh  #........# ###R@[.....# #.  Noise: =--------  Time: 21364.1 (0.0)  #........###.'.Q......+ ####.# w) +9 rapier (speed) fh<  #........#...#........# #..... Cast: Kinetic Grapnel  #........'.###..○....># #..... fhf #........### #........# .##..... fh #........# #........# ........ R   Sugats the hexer fh  #..(.....# #........# #..... Q   tengu conjurer (ally target)  ####'##### #........# #.....  #..# ######+ #.....fh Casting: Ensorcelled Hibernation (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fh Aiming: Ensorcelled Hibernation (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight linefh= Aim: a tengu conjurer, wearing a +0 buckler (severely wounded, ally target,  chance to affect: 51%)fh:jesper the SlicerHuman of Hepliaklqana *****.fhHealth: 55/97 =============-----------Magic: 21/25 ====================----AC: 17Str: 9EV: 16Int: 18fhoSH: 4Dex: 18  #####+#### ######'###fh## XL: 15 Next: 19% Place: Dungeon:13  fh]#........# ###R@[.....##. Noise: =--------  Time: 21364.1 (0.0)  fh#........###.'.*......+ ####.# w) +9 rapier (speed)#........#...#........# #..... Cast: Kinetic Grapnel  #........'.###..○....># #.....fh1#........### #........# .##.....#........# #........# ........ R   Sugats the hexer#..(.....# #........# #..... Q   tengu conjurer (ally target)####'##### #........# #.....#..#fh######+ #.....Casting: Ensorcelled Hibernation (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 3% risk of failure)  fhPress: ? - help, Shift-Dir - straight lineAim: a tengu conjurer, wearing a +0 buckler (severely wounded, ally target,  chance to affect: 51%)fh~○Qasleep, ally target)fhN\Q○onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  fhNAim: a tengu conjurer, wearing a +0 buckler (severely wounded, ally target,  chance to affect: 51%)  The tengu conjurer looks drowsy...fhRU*○fh ○Sugats casts a spell at the tengu conjurer.fhTQ°fh1O6=5.1 (1fhD:°fhI _The tengu conjurer resists with significant effort.fhTp&  fhpeThe helpless tengu conjurer fails to defend itself.  You spit the tengu conjurer like a pig!!!!!fhE|U[°fhB2=--4 (0.3Kinetic Grapnelfh߉<°fhR _You kill the tengu conjurer!fhfhoPut on or remove which piece of jewellery? fh$Jewellery (go to first with "=)  b - an amulet of the acrobat (worn)  g - a +4 ring of slaying (worn)  L - a ring of wizardry (worn)fhtyd - a ring of see invisible  n - a ring of protection from cold  V - a ring of flight  fhfX - a ring of ice[?] describe selected fh [!] equip|wield|wear|put on[tab] equip|unequip fhfhlfh jesper the SlicerHuman of Hepliaklqana *****.fhB Health: 56/97 =============-----------Magic: 22/25 =====================---fhnAC: 17Str: 9EV: 16fh[Int: 18SH: 4fhDex: 18  #####+#### ######'###fh## XL: 15 Next: 19% Place: Dungeon:13  fhG#........# ###R@[.....##. Noise: ---------  Time: 21365.4 (0.0)  fh<#........###.'.[......+ ####.# w) +9 rapier (speed)fhe#........#...#........# #..... Cast: Kinetic Grapnelfh#........'.###..°....># #.....#........### #........# .##.....fh#........# #........# ........ R   Sugats the hexer#..(.....# #........# #.....fh$####'##### #........# #.....#..#fhMx######+ #.....The tengu conjurer looks drowsy...  fhtSugats casts a spell at the tengu conjurer. _The tengu conjurer resists with significant effort.  fhkThe helpless tengu conjurer fails to defend itself.  You spit the tengu conjurer like a pig!!!!! fh=_You kill the tengu conjurer!fhJ' fhxP°Okay, then.fhxfhf:°fh. _fhfh2aWear or take off which item? fhlArmour (go to first with [)  c - a +0 buckler (worn)  h - a +1 pair of gloves (worn) fh s - a +3 leather armour of fire resistance (worn)  x - a +2 cloak of stealth (worn)  A - a +2 pair of boots (worn)  P - a +2 hat of willpower (worn)  k - an orb of guile fh q - a scarf of repulsion[?] describe selected fh [!] equip|wield|wear|put on[tab] equip|unequip fhpfhvfh|jesper the SlicerHuman of Hepliaklqana *****.Health: 56/97 =============-----------fh|Magic: 22/25 =====================---AC: 17Str: 9EV: 16fh}Int: 18SH: 4Dex: 18  fh)}f#####+#### ######'###fhQ}P## XL: 15 Next: 19% Place: Dungeon:13  #........# ###R@[.....#fh}s#. Noise: ---------  Time: 21365.4 (0.0)  #........###.'.[......+ ####.# w) +9 rapier (speed)fh}#........#...#........# #..... Cast: Kinetic Grapnelfh}#........'.###..°....># #.....#........### #........# .##.....fh~#........# #........# ........ R   Sugats the hexer#..(.....# #........# #.....fh?~####'##### #........# #.....#..#fh~######+ #.....Sugats casts a spell at the tengu conjurer. _The tengu conjurer resists with significant effort.  fh~The helpless tengu conjurer fails to defend itself.  You spit the tengu conjurer like a pig!!!!! _You kill the tengu conjurer! fh~6_Okay, then.fh<°fhԆ _fh:°fh<°fh+6.4 (1fh/<°fh'.fha=7=fh$7.4 (2fhfhfh+8.4 (3fhwfhfh]+9.4 (4fhfhfhZ8=70.4 (5fhjfh, 7fh10 _You start removing your armour. You continue removing your +0 buckler. x5fh fhfh fh You finish removing your +0 buckler.  You start putting on your armour.fhY3=1.4 (6fh fhfh+2.4 (7fh(fh)fhMG93.4 (8fhfha fh+4.4 (9fhfhfh[60=5.4 (10.0)fh!fh"$ fh #V_You continue putting on your orb of guile. x5fh$fh)fh+ fh+X_You finish putting on your orb of guile.fh fh fhE fh fhЎ 4=32 _fh fh fhu fhI fhz S1=fh fhM fh| fh fh fh 9=fh fh fh 52=fhL D5=fh fhئ 4 _Magic restored.fh4 fh fh fhګ fh fh fh 93fhB fhm fh 9=fh! fh fh fh8 fhk fh 94fh fh fh fhM fh fh S5=fh fh. fh\ fh fh fh fhQ fh fh 56=fh fhd fh fh fh fh} fh fh fh fhI 97fh fhC fh fh fh fh fhB fh fh #8fh fhp fh fh fh fh fh N69=fh fhY BfhfhFfhfhfhX70=fhOfhfh fh fhBfhfhM%1fhfhfhfhlfhfh3fhfhfh%2fhRfh!fh!fh$fh&fh'fhf(fh*fh+K3=fhy,fh.fh.fh0fhm2fh2fh2N4=fhH4fhP6fh6fh7fhD:fh@;fh;fh=fh>%5fh?fhB,fhCfhE,fhJGfhIfh5J%6fhpKfh|MfhMfh,OfhQfhRfh9SfhSUfhUK7=fhWfhYfhYfh$[fh<]fh]U8=fh_fh b,fhcfhUf,fhhfhjfhj%9fh+lfhon,fhofh}r,fh tfhCvfhv&80fhwfh{,fhG}fhW,fhրfh>fhK1=fhfh,fhfh,fhsfhrfhЎU2=fh/fhfh̒fhfh-fhb%3fhfhAfhvfhfhfh(fhifhءfh %4fhpfhfhץfh2fhfhfh:fhcfh55=fhȭfhfhfhfhfhյ,fhufh%fhZ#6fh2=fhOfh,fhfhfh%7fh:fhZfhfhfhfhfh6fhEfhy%8fhXfhfhfh[fhfhfhfhfhK9=fh:fh>fhsfhfh3fhhfhfhfh @90=fh<fhfhfh8fhfhfhfhfhfh%1fh#fhDfhwfhfhBfhv%2fhfhfhPfhfh#fhWfhfhfhWK3=fhfh; ,fhP fh,fhgfh:k4=fhfh ,fhfh0fhufhfhfh%5fhm fh"fh8#fhv$fh(fhu(%6fh)fhE,fh,fh-fh/fh0fhg1fh4fhk4K7=fh5fh791 _HP restored.fh+;fh<fh=fh6>fhA?  You see here a +0 buckler.fh*fhfh _fh%fhfhfh ,fh fh fhfhfh9=fhGfh fhAfhfhfh@  There is an open door here.fhfhfh-  _fh!fh$fh &fh'fh'fhN)fh1#+#####....# +#### ######'##### ....# ###..[.....# #. ....###.'.[....R@+ ####.####### ....#...#........# #.........> ....'.###.......># #........<.# ....### #........# .##..........# ....# #........# .............# ....# #........# #... ##### #........# #..........# .# ######+## #...../....# .#  #####.######fh 7##'.#48110.0).#fhC7G.##fhi<fh>j17 ======61fhEfhwE fhE7_As you open the door, it creaks loudly!fht3fhfhfh"fhfhvQ32 fh@  There is an open door here.fhfhfh] _fhQfhfh\fh}fhfhfh fh fh fh fh6fhQfh%fh_fhfh9fhcfh=fhfhIfh`fhfhfhfhwfhfhfhfhfhfhfhs fh!fh!fhg"fh#fh4%fhM&fhz&fh>'fht(fh)fh+fh,+fh+fh|-fh.fh/fh/fhj0fh]1fh2fh3,fhM4fh5fhz7,fhF8fh9fhc;fh<fh<fhw=fh>fh@fh@fhAfhCfh;EfhFfhFfhGfh:IfhJfhKfh)Lfh!MfhNfh4PfhbQfhQfhpRfhTfhrUfhVfhVfhWfhYfhZfh[fh \fh\fh_fh_'17 fh`fhbq _z - 7 potions of curing (gained 1)fhdfhdfhe;32 fhefh*gfhahfh]ifhifhAjfhLkfhlfhlfhmfhnfhpfh0q,fhbrfhrfhsfhtfhtfhKufh3vfhwfhwfh8xfhyfhzfh{fh{fhN|fhE}fha~fh3fhcfh7fhgfh^fhfhfhfhbfh]fhhfhfhfhfhMfhfhfh1fhfhfh`fhfhIfh,fh#fhufhi=17 fh$fhա7 _You open the door.fh,fh;32 fhbfh,@  There is an open door here.fhLfhحfhH _fhfhpfhfhƵ,fhfhfhufhȹfhpfhfhofhŽ'17 fhGfh7 _You open the door.fh!fhQ32 fhfh@  There is an open door here.fhfhfh( _fhfhfhfhifhfh fhfhfh,fhfhwfh(fhifhfh7fh=17 fhUfh7 _You open the door.fhfhfhS;32 fhfhfhc#........+#........##........# #........# #.......># fh\#........#  #........#  #@### ------534.4 (48.0) fh#.R.#  ###.# #### fh#.# ####.... ######'#######....... fhN#.......##.....##. +.......#..######.... fh#.......'.## #.... #.......### #....fh3fhK------5.4 (49fhfh _There is an open door here. _Found a stone staircase leading down. _There is an open door here.fh^: fh ; fh= fh7D fhgG fhJ fhMN $ _fhO fh9[ fhx V"#++fhx .>#..@.....#6.4 (1fhy .0)#........####R###### fhy #...# ###.# ##### #.# ####.fhy 6######'#######.....##.....##.+fhGz '..######.fh| fhl #Rfh .'fh֔ +7.4 (2fh1 fh 5 _Found an amulet of the acrobat.fhG fh fh fh` fh/ fh fh) fh fhu fh fhQ fhϮ fh fh fhŴ fh fh$ fh fh fh fh fh fhX fhJ fh{ fh< fh fh fh` fh fh '17 fh fhX 7 _You open the door.fh fh fhl ;32 fh fh fhS fh fh fhG @  There is an open door here.fh fh fh  _fh fh fhK fh fha fh fh fh2 ,fhm fh fh^ fh; fh fh fh3 fh fhr fh fh fh: fhg fh fh fhU fh fhh fh fh fhT fh fh fh fh fh% fh fhW fh$ fh fh! fh" '17 fhT# fh% 7 _You open the door.fh' fh:) fh) ;32 fh* fh- @  There is an open door here.fh>/ fh10 fh0  _fhX1 fh3 fh4 fh 6 fhS6 fh6 fh.8 fh9 fh: fh; fh; fhg= fh? fhi? '17 fh@ fhA 7 _You open the door.fhC fhC ;32 fhD fhDG 9You open the door. _fhuG >There is an open door here. _You open the door. _fhG OThere is an open door here. _You open the door.  There is an open fhG door here.fhdI fh/J fhJ  _fhSK fhM fhN fhO fhO fhMP fhEQ fh`R fhS fhMS fhS fhU fhW fhW fhX 17 fhX fh[ [There is an open door here. _You open the door. _fhB[ OThere is an open door here. _You open the door. _There is an open fhm[ &door here. _You open the door.fh` g32 fha JYou open the door. _There is an open fhb `door here. _You open the door. _There is an open door here. _You open the doorfh/b &.  There is an open door here.fh7d fhoe fhf  _fhf fhh fhj fhk fh8l fh5m fhn fhp fhq fh3r fh0s fht fhv fhx fh5x fh6y fhz fh| fh} fh} fh~ fh fh& fh fhփ fhބ fh fh% '17 fh fh* PThere is an open door here. _You open the doorfh\ Z. _There is an open door here. _You open the door. _There is an open fh ]door here. _z - 8 potions of curing (gained 1)fh fhT fh ;32 fhd fh fh| fh fh fhŕ fh fhM fh fh; fh fh fh '17 fh fh $ fhџ _You open the door.fh fhˡ ;32 fh fhZ @  There is an open door here.fhP fh fh  _fh fh0 fh[ fh fh fhx fh fh fh fh fhF fh1 fht fh fh fh0 fhy fh '17 fh@ fh, 7 _You open the door.fh2 fh fh ;32 fh= fh @  There is an open door here.fh fh fh  _fh fh fh fh1 '17 fhw fh< 7 _You open the door.fh` fh fhQ ;32 fht fh You open the door. _There is an open door here. _You open the door. _There is an open fhW Hdoor here. _You open the door.  There is an open door here.fh fh fhZ  _fh fh fh fh,fhWfhfh3fh ,fhs fhfh=17 fhpfhThere is an open door here. _You open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door.fhfhQ32 fhfhYou open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door.  There is an open fhY door here.fh<fh fhR! _fhd#fh$fh5'fh'fh'fh(fh*fh,fhl.fh.fh/fh2There is an open door here. _You open the door. _There is an open door here. _You open the door. _There is an open door here.  fh5fh6fh[7 _fh8fh:fh{<fh8>fh>fh?fhCfhEfhGfhGfh*IfhPKfhkMfhSOfhOfhPfhRfhTfhVfhWfhvXfh`Zfhb\fh^fh^fh`fhbfhdfhffhffhHhfhifhkfhm,fh-ofhCqfhsfhs'17 fh"ufhw.You open the doorfhNw. _There is an open door here. _You open the door. _There is an open door here. _You open the door.fhyfh|fh};32 fh#~fhThere is an open door here. _You open the door. _There is an open door here. _You open the door.  There is an open door here.fhfhsfh؃ _fhWfhwfhfh5fhdfhfhfhfhfhfhzfhXfhWfhfhFfhfhfh͑fhfhfhcfhwfh@fhpfhfhfhfh"fhQfhƚfhfhfh`fhfhfhfhfh.fhfhfhǢfhifhfhfhfhfhfhզfhCfhfhfhfhfhWfh_fhlfh#fhTfh˭fhfhfhUfhfhfhfhfhfhɳfh=fh fhfhfhܶfh`fh(fhSfhfhfhTfh|fh@fhqfhfh0fh/fh?fhmfhfhfhfhfhfhqfhfhvfh%fhSfhfh4fhsfhfhfhfhfhMfhNfh}fh}fhfh1fh1fhbfhfhfhfhfhfhfhfh1fh3fhfh\fhfhfhfh2fhfhYfhfhfhfhfhAfhfhfhfhfhKfhfhfhfhfhfhhfhfhfhAfhfh=fhfhfhfhCfhfh;fhkfh`fhz JYou open the door. _There is an open fh Wdoor here. _You open the door. _There is an open door here.  fh_ fh fh  _fh\fhJfhfh,fh|fh?,fh@Bfhfhfha,fhfhK fh"fhe"'17 fh&#fh %There is an open door here. _You open the door. _There is an open door here. _You open the door.fh&fh'Q32 fh(fh*fh+,fh,fh# #.....<.. .......<.# #....... fhZ.........# +....?. ...##. #..... fh`............# .... .......#### #'## ..../....# #@.# fh88.4 (18fh##.###### ##R#  #.# #.#  fh*##.#### fhC# #.###.....# #..# ##.....# ####.## .......##### #fh..R..# ##.........## #.....### fh #...[.###..###.[.....#fhfh J32 9.4 (19fhWfh; _Found an escape hatch in the ceiling.fhj3fhkfh;mfhRnfhofhq,fh/t@  There is an open door here.fhufhvfhyw _fh^xfhyfhH{fhy|fh|fh}fh~fh~fhfhfhfhtfh'17 fhJfh fhr_j - 3 scrolls of teleportation (gained 1)fhfhfh3;32 fhыfhfhVfhWfhfh!fh;fhwfhfhfhDfhfhN+###........#.#  #.......... ..  #........# ..  #........# u#  #fh..# ##.  ####.##### #..  ##.R.# #.#  #..### ##'####### ###.####### #.@......# fh.........># #.R...<..# ........<.# #........+ ..........# +........# ..........##. #........# .............##........#fh2H...#######'######u   red ugly thing (asleep) ...../....# #.# fhr_####.###### ##.#fhL 97.4 (8.0)  You open the door.fhR., ally target)fh 517 8.4 (9fhmfh fh#[_A red ugly thing comes into view.fh!/_. . ###.# ....... u#........# ##.###.##### #..#.R. #.#  #..### ##@####### fh1q###.######R....>..<..#<.# #........+ +.....##. #.......##.............#######'###### ...../.....fh56R.fh7`32 9.4 (1Kinetic Grapnelfh;fh> fhn>C_There is an open door here.fh_v.. . .fh. ###.# ........ u........# ##.###.##### #..##.R. #@# fh"] #..### ##'####### ###.####### #.R......#.>.<..#fhT<.# #........+ +..###. .#fho...##........#.....#######'######fhfhC6*fh  udistracted, ally targ…)Sugats points at the red ugly thing and mumbles some strange words.fh?8ufh@1==700fhsDfhbFB _The red ugly thing resists with some effort.fh ### ..# #...... fh g.# . ...... ##.fh; 9#.# .....  #.fhv k. ....#.# ...  #.fh Y# #u#  fh x#........# ##.#  fh# ####.##### #.  ##.R.# fh] #.##  #..### ##'####### fh z##.####### #.R....fh #..#fh# 4># #.....<..#<.# #........+ fhr W# +........# fh ##. #........#..##........fh !#fh fh fh .fh, _uR.ufhg @ally target)fha /--1fh# fhfh##........# jesper the Slicer fh ..........# #......  Human of Hepliaklqana *****. ##........# . ......  Health: 97/97 ======================== ##........#.# ..... Magic: 22/25 =====================---  #.......... .... AC: 17Str: 9 fh #........# ... EV: 32 fhHSInt: 18  #........# #.# SH: 0Dex: 18  #........# ##u#fhy XL: 15 Next: 19% Place: Dungeon:13  ####.##### #.@#fhM Noise: ---------  Time: 21701.4 (0.0)  ##.R.# #.## w) +9 rapier (speed) fhZ #..### ##R#######  Cast: Kinetic Grapnel ##.####### #........# ........># #.....<..# fh.......<.# #........+  R   Sugats the hexer .........# +........#  u   red ugly thing (ally target) fhJZ.........##. #........# ............##........# Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (safe; 1% risk of failure)  fhzPress: ? - help, Dir - move targetAim: a red ugly thing (ally target)  You lock target on the red ugly thing and prepare to deploy your bee.  (Press . to continue winding your bee.)fhi   . fh'  .....   ....   ...   #.#  fh[ ##u#   #.@#  fhv #R##   ##'  ># <<.# fhK    fhj17 ==2.4 (1Winding fhfhg  Aiming: Launch Clockwork Bee (safe; 1% risk of failure)  Press: ? - help, Dir - move target  fhAim: a red ugly thing (ally target)  You lock target on the red ugly thing and prepare to deploy your bee.  (Press . to continue winding your bee.) fhQ_The red ugly thing closely misses you.fh##........# jesper the Slicer ..........# #......  Human of Hepliaklqana *****. ##........# . ......  Health: 97/97 ======================== ##........#.# ..... Magic: 20/25 ===================-----  #.......... .... AC: 17Str: 9 fhK #........# ... EV: 17Int: 18  #........# #.# SH: 0Dex: 18  #........# ##u# XL: 15 Next: 19% Place: Dungeon:13  ####.##### #.@# Noise: ==-------  Time: 21702.4 (0.0)  ##.R.# #R## w) +9 rapier (speed) fhB #..### ##'#######  Cast: Kinetic Grapnel ##.####### #........#  Winding ........># #.....<..# .......<.# #........+  R   Sugats the hexer .........# +........#  u   red ugly thing (ally target) fh}.........##. #........# ............##........# _The red ugly thing closely misses you.Casting: Launch Clockwork Bee (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a red ugly thing (ally target, chance to affect: 69%)fh?o##........#jesper the Slicer fh?..........# #......Human of Hepliaklqana *****. ##........# . ......fh#@Health: 97/97 ======================== ##........#.# .....fh]@Magic: 20/25 ===================-----#.......... ....AC: 17fh@Str: 9  #........# ...EV: 17fh@Int: 18  #........# #.#SH: 0fhADex: 18  #........# ##*#fhPAXL: 15 Next: 19% Place: Dungeon:13  ####.##### #.@#fhANoise: ==-------  Time: 21702.4 (0.0)  ##.R.#fhA#R##w) +9 rapier (speed)#..###fhAw##'#######Cast: Kinetic Grapnel fh3B##.####### #........#Winding fhkB........># #.....<..# fhB.......<.# #........+R   Sugats the hexer fhC.........# +........#u   red ugly thing (ally target) fh@C.........##. #........# ............##........# fhxCN_The red ugly thing closely misses you.fhCCasting: Launch Clockwork Bee (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fhCAiming: Ensorcelled Hibernation (safe; 1% risk of failure)  fh!DPress: ? - help, Shift-Dir - straight lineAim: a red ugly thing (ally target, chance to affect: 69%)fhiuasleep, ally target)fhfhZuR.fhA>--3.4 (1fhRfh  Casting: Launch Clockwork Bee (safe; 1% risk of failure)fhonfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  fhFTPress: ? - help, Shift-Dir - straight line  fhAim: a red ugly thing (ally target, chance to affect: 69%) _The red ugly thing looks drowsy... You stop assembling your clockwork bee.fh(  The helpless red ugly thing fails to defend itself.  You stick the red ugly thing like a pincushion!!!!fh,Q##†#fh1 20--8 (0.4Kinetic Grapnel _You kill the red ugly thing!fh6fh7m _Your Spellcasting skill increases to level 7!fh3fh{fh_fh X32 _fhcfhfhbfhfh#1fh(=fhfhffhfhFfh<fh}fh$fhfhfhfhfh9=fhfhRfhK2=fhdfhV,fh?fhfhWfhfhfhfhUfhfhg9=fhfhfh[K3=fh fhfhfhUfhpfhfhCfh fh/ fh fh fh% 9=fh fhtfhfh-fh3fhK4=fhyfhfhVfhfhfh)fhfhH,fh!fhfhZ9=fhfhfh K5=fh fh"fh}$,fhi%fhi(g  You see here an ugly thing corpse.fhA*fh+fh+ _fh^,fh?.fh/fh0,fh1fh3fhN5fh6fh 79=fh7fh9fhL;fh<fh<fh=fh?fh@fhBfhaBfhCfhDfhsFfhGfhGfhHfhIfhuKfhKfhpLfh{NfhOfhPfhHQfhQfhSfhTTfhCUfhUfhUfhhX,fhEY,fhZfh2\fh5]fh]fhS^fhe_fhXeD fhe## # #.. # ####.### . ######......########.... ..##........##R.@......>fh_f39.8 (36.0) ..# #.........#####.... ..# .#......#### . ..#.##......# #......#fhf}# #......# # ###.##### ##†# ### #..fhDg,#fhgfhikM.Rfhl-40.8 (37fhpfhs9 _Found an escape hatch in the floor.fhefhefhffhhfhk,fhlfh&o,fhx##  #..  ####.### fh{-##.##......########.. ##..##..R.@....>..1.8 (1.0) # #.........#####.. # .#......#### .... #.##......# ...( #......# ... # #......# .. # ###.#### # # ##†# #..#fh-M.Rfh+2.8 (2fh6fh[ fh_Found 3 stones.fh Y  Adjust (i)tems, (s)pells, or (a)bilities? fh7 fh q Your spells (adjust)TypefhN GFailure Level  a - Kinetic Grapnelfh WForgecraft1% 1 b - Cause Fearfh 'Hexes3%fh /4  c - Anguishfh+ 2Hexes/Necromancy3%fha 44  s - Animate Deadfh ,Necromancy3%fh V4  x - Ensorcelled HibernationHexes/Ice1%fh) 72  z - Launch Clockwork BeeForgecraftfh^ 1%fh '3 Select a spell to adjustfh J[!] toggle spell headersfhfhWfhO"jesper the SlicerHuman of Hepliaklqana *****.Health: 97/97 ========================Magic: 25/25 ========================##AC: 17Str: 9fh")#..EV: 32 Int: 18####.#####.##SH: 0Dex: 18 fh.#####......########......XL: 15 Next: 20% Place: Dungeon:13 ##........##...R@....>..Noise: ---------  Time: 21742.8 (0.0) # #.........#####......fh#w) +9 rapier (speed) # .#......#### .....Cast: Kinetic Grapnel #.##......#...( .. #......#... # #......#fh#[..R   Sugats the hexer # ###.##### # ##†# # #..# fhL$Y_Your Spellcasting skill increases to level 7! _You see here an ugly thing corpse. _Found an escape hatch in the floor. _Found 3 stones.  Adjust (i)tems, (s)pells, or (a)bilities? Adjust which spell? fh) _You see here an ugly thing corpse.an escape hatch in the floor. fhz)_Found 3 stones.(i)tems, (s)pells, or (a)bilities? Adjust which spell? Okay, then.fh*fh.fhY0. _fh1#fh#fh$fh&fh'fh)fh*$ _fhS.,fh/fhD3Bfh4fh7,fhC8fh69fh:fhv<fh=,fh>fh@fhBfhFC,fhSDfhEfh~GfhGfhHfhJfhKfhMfhSMfh>NfhOfhQfh4RfhrRfh=SfhTfhVfhVfhWfhhYfh)[fhj['17 fhn\fh_7 _You open the door.fh`afhid}32 fhffh_ffhffhyi@  There is an open door here.fhjfhkfhk _fhlfhOnfhhofhBpfhpfhqfhrfh\sfhtfhStfhtfh7vfhwfhw'17 fhExfhy7 _You open the door.fhzfh{fh|;32 fh|fh~%  fhThere is an open door here.fh fhfhc _fhfhڂfh׃fhfhfhZfhfh>fh~'17 fh6fh7 _You open the door.fh%g32 fh9fh]fhbfhfh0fhcYou open the door. _There is an open door here. _You open the door. _There is an open fhHdoor here. _You open the door.  There is an open door here.fhfhfh _fh"fhZfhfhfhfhfhfh)fhhfhfhfhIfhfh\fhfh fh,fhfhcfhfh[fh̪fh '17 fh̫fh%There is an open door here. _You open the door. _There is an open door here. _You open the door. _There is an open fhg&door here. _You open the door.fhfhN;32 fhfhfhGfhafhfhCfhbfhfhfhźfhofhfhfh,Xfh=fhEfhfhfhx,fhHfhfhfhfhfh2,fhrfhIfhfh'17 fhfh"wYou open the door. _There is an open door here. _You open the door. _fhd<There is an open door here. _You open the door.fhg32 fhfhThere is an open door here. _You open the door. _There is an open door here. _You open the door.  There is an open fh door here.fhfhfh9 _fhfhfhfhfhfhCfhfhfhfh fhfh:fhtfhfhfh,fhfhfh fhfhwfhbfhfhCfhfhfh<fh|'17 fhfhiYou open the door. _There is an open door here. _You open the door. _There is an open fh&door here. _You open the door.fhfhQ32 fh{fhglThere is an open door here. _You open the door. _There is an open fhHdoor here. _You open the door.  There is an open door here.fhfhfh _fhfhfhfhKBfhfhTS17 fhYou open the door. _There is an open door here. _You open the door. _There is an open fh&door here. _You open the door.fhQ32 fh>fhKThere is an open door here. _You open the door. _There is an open door here. _You open the doorfh&.  There is an open door here.fhfhfh _fhfhfh fhq fh fh( fhM fh{fhfh;fhThere is an open door here. _You open the door. _There is an open door here. _You open the door. _There is an open door here. _fhYou swap places.fh%fh3fhfh@  There is an open door here.fhfhfh  _fhfhfhfh,fh]fhZfhifh0,fhfh fh!fh",fhW#fh\%fh&fh]&'17 fh&fh(7 _You open the door.fh)fh*fh*;32 fh^+fh%-@  There is an open door here.fh.fh5/fh/ _fh*0fh1fh2fh2fh!3fh3fh4fh5fh26fhr6fh6fhV<fhg=fh=fh>fh?YThere is an open door here. _You swap places. _fh6@sThere is an open door here. _You open the door. _There is an open door here. _You swap places.fhVAfh BfhKBfhBfh-DfhEfhEfhFfhFfhH@  There is an open door here.fhIfhJfhK _fhKfhLfhMfhNfhOfhOfhPfhQfhRfhRfhiSfhTfhUfhVfhVfhWfhXfhYfhZfhZfhg[fhT]@  There is an open door here.fh^fhc_fh_ _fhZ`fhafhbfhvcfhcfh[dfh?efhLffhffhfgfhgfhhfh/jfh8k,fhlfh*mfhanfhPofhofhpfhJqfhrfhs,fhutfhufhvfhw,fhxfhyfh{fh|,fh|fh}fh?fhfhrfhӀfhDfhfh؈,fhfh]fhfh܍,fhfh"fh_fhɒ,fhfhfh,fhfhfhAfh/,fhfh.fh_fh'fhfh fhfhZfh ,fhfhfhfhnfhfhDfhfhfhfh<fh׬fh+fhfhfhѰfhfhfhܳfhʴfhVfhfhfhAfhgfhfhFfhgfhfhfhfhfhfhfhfh!fhfhfhfhfh!fhfhfhfhfhfh~fhYfhfhafhfhfhofhsfhYfhfhfhfhfhM'17 fhfh7 _You open the door.fhfhNfh;32 fh<fh5@  There is an open door here.fhfhfhK _fh+fhfhfhfhefhfh2fhnfhkfhfhAfh`fhfhfhfhcfhfhfhfhfhufhfhfhfhfhtfhvfhfh~fhfhJfhBfhfhMfhfhfh~fhfhD'17 fhfh47 _You open the door.fhfhnfh;32 fh^ fhb lThere is an open door here. _You open the door. _There is an open fh Hdoor here. _You open the door.  There is an open door here.fh fh fh  _fhfhfhfhfhfhxfhfhfh%fhfhfhfh,fhfhfh6fhfhfh[You open the door. _There is an open door here. _fh QYou open the door. _There is an open door here. _You swap places.fh%!fh!fh#"fh"fh#fh$fh%fh%fhc&fh](@  There is an open door here.fh)fh*fh+ _fh+fh,fh.fh3/fhx/fh0fhx1fh2fh3fh3fhq4fh5fh6fh7fh8fh8fh9fh:fh;fh+<fh<fh>fhu?fho@fh@fh=AfhB@  There is an open door here.fhHDfh EfhE _fh8FfhGfhHfhIfh7JfhJfh7LfhMfhNfhNfhOfhPfh9Rfh7SfhSfh0TfhUfhVfhXfhgXfhYfhrZfh \fhH]fh]fha^fh_fhfh>fh>fh$@fhE# ..# #.# # .### ##.# fhIF##### #. #..# # # #####†### # #.# #.......# ....# .... #.......# ..fhF..... ####.......# fhF.<...# ......###..........# ...... .......@.R##.......# -- #####. ......######.......# ....H ######### Kinetic Grapnel####  H   manticore (asleep) fh:G)fhIJ1914.1 (21.0)fh&NwR., ally target)fhO,5.1 (22fhRfhzT\ _A manticore comes into view.fh ..# #.# # .### ##.#  #. #..# fh/ # #####†###  #.# ..#  .... #.......#  ..... ####.......# .<...# ......###..........#  .......@R.#  ......#####fhX  ....H   ####fhҧ/fhfh<* ..# #.#  .### ##.#  #. #..#  # #####†###  #.# fhw=..#  .... #.......#  ..... ####.......# <...# ......###..........# fh> .......@R.#  ......#####  ....H  fh>= #### fh>% fh:CfhEfhHfhJ fhKR_A manticore is nearby!fh| ..# #.# # .### ##.#  #. #..#  # #####†###  #.# ..#  .... #.......#  ..... ####.......# .<...# ......###..........#  .......@R.#  ......#####  ....H   ####fhEfhQNa ..# #.#  .### ##.#  #. #..#  # #####†###  #.# ..# fhO .... #.......#  ..... ####.......# <...# ......###..........#  .......@R.#  ......#####  ....H   #### fhIO fhRfh_TfhWfhIY` _A manticore is nearby!fhU ((#fhU + ..#fh4V 2 #.# ##fhmV , .###fhV Y ##.## #.fhW + #..#fhiW t.# # #####†###fhW .# ##.#### #.......#.#fhW 7... #.......#fhX .# $...... ####.......# ..<...#fhGX ].###..........#.fh~X g.R.##.#fhX @#..######fhX P.#.H. fh"Y $####fhXY fh\ fh5c 2R.fhe #6.1 (1fhe .0) fhl fhn  fhn _Found 15 gold pieces.fh&.######.# '###### #.  #..# ......# #.fh&5#####†###.# ###.##### #.......#.# ........# #.#.# .$......# ####.......#<...# ..###...#fh@'........R..##.......# #######.######.# fh'H.# ################## fh(fh,9R.fhp-&7fh0fh1fh  The helpless manticore fails to defend itself.  You skewer the manticore like a kebab!!!!!fhB. fh7v17 24 (0.3Kinetic Grapnelfhfhʤ7 _You kill the manticore!fh\fh/ fh0 fh0 fhp2 fh3 fh6 g32 fh8 fh9 fh; fhL; fh4< fh= fhG? fh@ fh[A fhA fhC fhE fhNF fhF fhG fhI fhJ fhK fhRL fh!M fhN fhP fh!Q fhqQ fhPR fhT fhSU '17 fhV fh[ O _You now have 1585 gold pieces (gained 15).fhr] fh] %32 fh-^ fh^ fha` fha fhb fhc fhc fh@e fhf fhg fh,h fhh fhwj fhk fhm ,fh0n fho fhq fh+r fhnr fhAs fht fhCv fh]w fhw fh^x fhy fh[{ fhy| fh| fh} fh fh fhˁ fh fhۂ fhZ fhӅ fh fh fhو fh fh) fhÍ fh fh fhl fh0 fhK fh fhI fh fh fh# ,fh fh˚ fh fhI fh fhL fht fh fh fh fh3 fhs fh fh fh fhy fhx @  There is an open door here.fh fhڪ fh-  _fh fh) fh Bfhn fhx fh fh fh fh fh fh̶ fhŷ ,fh fh fhغ fh fh fh fh fhɾ fh fh fh fh fhq fh '17 fhh fh 7 _You open the door.fh_ fh fhY ;32 fh fh @  There is an open door here.fhY fh fh  _fh fh# fh7 fh fh) fh fh fh fhY fh fh fh fhf fh fh fh fh fh{ fh fh$ fh` fh fh '17 fh: fh 7 _You open the door.fh Q32 fh fhV 5 _You swap places.fhk fh fh fh fh fhy fh fh fh  fh" fhA fh ,fh fh @  There is an open door here.fh fh1 fh  _fh4 fh fh" fh0$ ,fh% fh* fh, fh/ ,fhO0 fhL5 fhL7 fh8 fh9 fh: fh> fh@ fh}B fhB fhC fhcH fhwJ fhK fh4L fhVM fhQ fhS fhcU fhU fhV fh\ @  There is an open door here.fh^ fh_ fhu`  _fh{a fhe fh5h fhj fhlj fhk fhp fhr fht fh u fhGv fhz fh| fh~ fh! fhp fh fh fh fh fhB fhҎ fhD fh, fh fhՔ fh> fh fh fhp fh fh fh fhL fh fh fh fh: fhF fhҲ fhG fh fhG fh fh2 fh fhf fh fh fh fhZ fh= fh fh fh. fh fh fh. fh fh\ fh fh fh fh fh fh fha %  fh There is an open door here.fh fh fh{  _fh fh fh* fh9 fh fh fh fh& fh] ,fh' fh fh> fh$ fh fh fh fh fh0 fhv fh# fh fh fh fh? fh fhs fh fh^ ,fh fhI@  There is an open door here.fhfhNfh _fh^fhfhfhfhfhjfhfh fhL fh fh fhi  You see here an ugly thing skeleton.fh?fh)fhy _fh7fhfhfhfhfhfh(fhVfhx,fh7fhfhfhfhfh]fh fh="fh3#fh~#fh'$fh%fh&fh'fh0(fh(fh)fh +fh+fhF,fh,fh-fh.fh/fh0fhm0fh1fh2fhc3fh3fh4fh5fh$6fh6fh<7fh7fh8fh9fh:fh:fhU;fh=fh>fh?fh,@fhAfhBfh]DfhEfhEfh GfhHfhJfhKfhLfhLfhNfh^PfhQfhRfhRfhTfh|WfhYfh[YfhZfhkdfhhfhifhQjfhkfh/nfhO\ #....# ###.#fh؅#  ####.#### ####.####  #......########.......#  fh*.##.........>...#  fhu#.........#####.......#  fh#......#### #.......#  fh#......# #.R...(.#  fhO#......# #.......#  #fh......# #.@.....#  2005.4 (88.0) fh&###.#### ##.######  ##÷# #.. fhˈ#..####+ #.##...fh4 ##'#######fh\].(.. fhF#........#.....fh  (   +3 demon blade of draining (dormant) fh1#.....<..##### ._...# fhx4#........'...## fhfhfhD<.Rfh1_fh,6.4 (89fh fh1_fh̹ fhN_Found a hide-covered altar of Uskayaw. Found a runed translucent door.fhfh~fhfh fhfh fhsfhfh:fh<fh>fha>fhi? fh fhT fh, fh fh ,~.....########.......# .....##.........>...#  fhV,A ..#####.......#  fh,p #### #.......#   fh-.....# #.....(.#  .....# #.......#   fhL-.....# #.......#   fh-#### ##.######  # fh-÷# #.R@#  9.4 (3.0)  fhP...# ###+##  .## #.....#  fh. '####### #...(...# .......# #.(.....# fh. ....<..######..._...#  fhA/.......'...##.....(.#   fh/f(( 3 dancing weapons (1 polearm, dormant).......###..#.......#  .......# ####   fh1 fh79_ fh%9 fhu fh fh fhIo..0_ fh~O_ fh] _Could not explore, unopened runed door. fhB3 fhKD fhoS9_ fh^V fhW9_ fh]Y] _Could not explore, unopened runed door. fh& fh}& fhp( fh=>4 fhrA fhB] _Could not explore, unopened runed door. fh fhp fhq fh+ fh fh9_ fh0] _Could not explore, unopened runed door. fhqX  fhX  fh[  fhv 9_ fhx  fh|  fh~   fh~ W_Could not explore, unopened runed door. fhaq fhyLevel 13 of the Dungeon <<<<>>>>_(Press ? for help) #..R.# #........# fhy#.### ########'## #...#  ##'#### ###'#######...###....####.#  #....##...# fh/zT###..# ####.#### ####.####  #####'### ###.#######.######......########.......#  #.......##.# ####........##........##.........>...#   fh|z#.......# ######'#######...........##.#.........#####.......#  #.......###.......##.....##........#..#......#### #.......#  #.......'.'.......#..######........#.##......# fhz#.....(.#  #.......###.......'.## #..........##......##.......#   fh{#.......# #.......### #........####......##.......#  #.......# #.......##........# ###.#### fh{[##.######  ####'#### ###'######........# ##÷##.R@#  #...##....#####.##### #..####+##   fh{g#####+#### ######'#####...##.## #.....#   fh*|x#........# ###..[.....### #.R#####'####### #...(...#  #........###.'.[......'.# ####.####### #........# #.(.....#  fhs| #........#...#........#.###.........># #.....<..######..._...#   fh|#........'.###.......>#..##........<.# ###........'...##.....(.#  #........### #........##.##..........###.'........###..#.......#   fh}#........# #........##.............##..#........# ####  #..(.....# #........#####.............##........####   fhc}####'##### #........# #..........#######'##########'#  #..# fh}#######'## #...../....# #..##....# fhHr>@_fh3=>>fhfh2(.....########.......#  jesper the Slicer .....##.........>...#  Human of Hepliaklqana *****. ........#####.......#  Health: 97/97 ======================== .....#### #.......#  Magic: 25/25 ======================== .....##.....(.#  AC: 17Str: 9 .....##.......#fh(  EV: 32 Int: 18 .....##.......#  SH: 0Dex: 18 #.######.######  XL: 15 Next: 22% Place: Dungeon:13 #÷##.R@#  Noise: ---------  Time: 22009.4 (0.0) ..#fh)V###+##  w) +9 rapier (speed) .###.....#  Cast: Kinetic Grapnel '####### #...(...# .......# #.(.....# ....<..######..._...#  R   Sugats the hexer .......'...##.....(.#  ((( 3 dancing weapons (1 polearm, dormant).......###..#.......# .......# #### fh}*_Found a hide-covered altar of Uskayaw. Found a runed translucent door. _Could not explore, unopened runed door. _Could not explore, unopened runed door. _Could not explore, unopened runed door. _Could not explore, unopened runed door. _Could not explore, unopened runed door.fh+fh+fhL5fh9Bfh=o _Could not explore, unopened runed _You swap places.fhxAfhsBfhCfhDfhFfh\GfhGfhHfhMfhNfhOfhQfhORfhSfhSfhTfh&YfhZfh-\fha]fh^,fh?`fhdfhefh[g,fhhfhZlfhmfhQo,fhpfhsfhhufhvfhwfh xfh{fh|fh(Bfhfhcfh,fhfhfhfhfhV,fhfhЎfh~fhfhZfhwfhYfh,fhfhfhGfhfh,fh͛fhfh,fh0fhDfhIfhfhfhfhfhfhXfh!fhfhVfhfhfh&fh,fh-fhfh*fhfhdfhfhnfhfhfhߺfh_fhǼfhfhfh2fhfhP%  fhDYou see here an ugly thing skeleton.fhfhfh _fhfhfhfhfhfhfhfhfhfhHfhfh@  There is an open door here.fhZfh0fh _fhDfhfhfh#,fhfhBfhfhfhfhfhfh fh,fhfh@  There is an open door here.fhfhfh' _fhfhfhCfh,fhfhfhfh,fhfhfhefhufhfh1fhXfhfhfhAfhfhfhfhfhfhRfhmfh?fh4fhfhfhfhBfhNfhL '.## #...#......# ### #..####......# fh i# #........# ###.#### ## #........# ##÷# # ####.##### #..# ### ##...# #.## fh (### #.R### ##'####### ..'.# ####.####### #........# ..#.###.........@# #.....<..###45.4 (36.0)fhb  >#..##........<R# ###........'.. ..##.##..........###.'........### ..##.............##..#........# ######.............##........## #..........#######'###### fh '## #...../....# #..## #####.###### ##.# ## #.#.#fh fhfh fhyU_There is a stone staircase leading down here.fhfhBfhfhfhB17 6.4 (1.0) _fhfh  You climb downwards.  You hear a distant snort.fh88/  --more--fh\   #......   .......   ...... fh;  ......#   # ...#[..   #.####>......   ##....R{...... 4 fh6 #...>   #....### fh ###.  # fh   fhN fh:*fhfhj-7.2 (1.8fh)ofh~s  You hear a distant snort.  Hark! There is a gateway to a gauntlet on this level. Find the entrance quicklybefore the gate is sealed!  Found a hatfhs.  Found two stone staircases leading down. _There is a stone staircase leading up here.fhi< %  fh< vDeactivating autopickup; reactivate with Ctrl-A.fh"? &==fhs? 5 (0.3fhYD fhG - _You puncture something!fhfh%\3--8fhfhtk _You puncture something! Something hits you.fhT<  You puncture something!fhp .  Reactivating autopickup.fhR-3=8.1fhfh6 _You feel a bit more experienced.fh_5*  fh5G./ ## ..fh6^# #...... fhr6 #......# # #...#[fh6m #.####>fh7J ##....R@....... #...>.<#.##....fhd7 #....###... . ###. .....fh7 # ....... ###.... #...fh8 ... fhHfhKP7=32 fhL/--9.1 (1.0fhPfhR3 _Found a wand of charming (2).fh  #./.....  ##.......  .fhV.#. #......... #......#. # #...#[. #.####>. ##....R.fh #...>.<#.##. #....###... .. ###. ...... . # ........ ..###....  .. #... ... fhfhVD.Rfh<B--50fhfhfhn '....... #./......###.......i........#...... fh ...## #...#[ #.####>#.....R...>.<#.##......###... ...fh ###.......# ........#..###....#fh i   Agnes (asleep) .. #...... ...fh  Agnes the Wanderer comes into view. She is wielding a +1 lajatang of pain.fhn /  --more--fhi fh{o r.R, ally target)fhzq 1 1 _fhu fhYw fh( jesper the Slicer #........Human of Hepliaklqana ****** #./......Health: 97/97 ======================== ###.......iMagic: 25/25 ======================== ........#.AC: 17fhٔStr: 9 #.........EV: 32 fhwInt: 18 #......#..SH: 0fhDex: 18  # #...#[....XL: 15 Next: 23% Place: Dungeon:14  #.####>@.......fhipNoise: ---------  Time: 22051.1 (0.0)  ##......R.......w) +9 rapier (speed)  #...>.<#.##.....Cast: Kinetic Grapnel fhݖ$ #....###... ....  ###. .........  # ........#R   Sugats the hexer fhN..###....#i   Agnes (asleep, ally target) fh=.. #... fh,... ...Reactivating autopickup. _You feel a bit more experienced. fh٘_Found a wand of charming (2). _Agnes the Wanderer comes into view. She is wielding a +1 lajatang of pain.Press: ? - help, v - describe, . - travelThe floor.fhI @RYou feel a bit more experienced. _Found a wand of charming (2). fh _Agnes the Wanderer comes into view. She is wielding a +1 lajatang of pain.Press: ? - help, v - describe, . - travelfh rHere: Sugats the hexer, wielding a +0 dagger of draining (friendly)  The floor.fho@Sugats the hexer. A humanoid construct of insubstantial memory, floating through the air. Though perhaps somewhat changed in shape and bearing few discernable features, still itseems somehow to resemble a warrior from the distantly remembered past, ready with debilitating spells and deadly knifework. Max HP: 50 Will: ++fh@{AC: + EV: ++  rF: +.. rC: +..rPois: ∞ rNeg: ∞ rElec: . fh[AThreat: Minor Class: Nonliv. Size: Medium Int: Human Regen: 1/turn Speed: 100% (attack: 200%) You have about 79% to hfhAbit with your +9 rapier of speed. She has about 28% to hit you. AttackfhAN Max Damage Hit: +0 dagger (drain) 16 + 8 (drain) fhkShe is immune to torment; and resistant to steam, miasma and drowning. She can see invisible. fhLTShe is insubstantial and immune to ensnarement. She can fly. She can opfhen doors. fhH jesper the Slicer #........Human of Hepliaklqana ****** #./......Health: 97/97 ======================== ###.......iMagic: 25/25 ======================== ........#.AC: 17Str: 9 #.........EV: 32 Int: 18 #......#..SH: 0Dex: 18  # #...#[....XL: 15 Next: 23% Place: Dungeon:14  #.####>@.......Noise: ---------  Time: 22051.1 (0.0)  ##......R.......w) +9 rapier (speed)  fh"[40m#...>.<#.##.....Cast: Kinetic Grapnel  #....###... ....  ###. .........  # ........#R   Sugats the hexer ..###....#i   Agnes (asleep, ally target) .. #... ... ... _You feel a bit more experienced. _Found a wand of charming (2). _Agnes the Wanderer comes into view. She is wielding a +1 lajatang of pain.Press: ? - help, v - describe, . - travelHere: Sugats the hexer, wielding a +0 dagger of draining (friendly)  The floor.fh6  jesper the Slicer fh m#........Human of Hepliaklqana ******fhH N #./......fh Health: 97/97 ======================== fh F###.......ifhp Magic: 25/25 ======================== ........#.AC: 17fh ,Str: 9fh  #.........EV: 32 fhj 5Int: 18fh q #......#..fh ZSH: 0Dex: 18fhW   # #...#[....fh XL: 15 Next: 23% Place: Dungeon:14 fh  #.####>@.......fh Noise: ---------  Time: 22051.1 (0.0) fh<  ##......R.......fh Uw) +9 rapier (speed) fh  #...>.<#.##.....fh< :Cast: Kinetic Grapnel fh  #....###... .... fh  ###. ......... fh3 { # ........#fh R   Sugats the hexer fh F..###....#fh, i   Agnes (asleep, ally target)fh T .. #... fh 8... ... fh2 =_You feel a bit more experienced. fh $_Found a wand of charming (2). fh _Agnes the Wanderer comes into view. She is wielding a +1 lajatang of pain.Press: ? - help, v - describe, . - travelfh, jHere: Sugats the hexer, wielding a +0 dagger of draining (friendly)  The floor.fh{ fh fh* . _fhZ{  jesper the Slicer fh| /#........Human of Hepliaklqana ****** #./......Health: 97/97 ======================== fh| ###.......iMagic: 25/25 ======================== fhD} ........#.AC: 17Str: 9 #.........fh} EV: 32 Int: 18 fh=~ #......#..SH: 0Dex: 18 fh~  # #...#[....XL: 15 Next: 23% Place: Dungeon:14  #.####>@.......fh? 6Noise: ---------  Time: 22051.1 (0.0)  ##......R.......w) +9 rapier (speed)  #...>.<#.##.....fh Cast: Kinetic Grapnel  #....###... .... fh(  ###. .........  # ........#R   Sugats the hexer ..###....#fh i   Agnes (asleep, ally target) .. #... ... ... fh _Agnes the Wanderer comes into view. She is wielding a +1 lajatang of pain.Press: ? - help, v - describe, . - travelHere: Sugats the hexer, wielding a +0 dagger of draining (friendly) fh _The floor.  Press: ? - help, v - describe, . - travelThe floor.fh]@R  Press: ? - help, v - describe, . - travel  fh^9Here: Sugats the hexer, wielding a +0 dagger of draining (friendly) _The floor.  Press: ? - help, v - describe, . - travelHere: Sugats the hexer, wielding a +0 dagger of draining (friendly)fh>iRfh]Here: Sugats the hexer, wielding a +0 dagger of draining (friendly) _The floor.  Press: ? - help, v - describe, . - travelHere: Agnes, wielding a +1 lajatang of pain and wearing a +0 robe (asleep, allytarget)fhjd Agnes the Wanderer This spriggan is aged and weathered from years of travel away from the forests and swamps that are home to her kin. Her choice of weapon and astonishing speed both speak to the training she underwent. Underestimate her at your peril! Max HP: ~99 Will: +++fhkAC: + EV: ++++ Threat: Lethal Class: Natural Size: V. Small Int: Human Speed: 180% (normally travels faster than you) You have about 98% to hit with your +9 rapier of speed (while incapacitated). She has about 32% to hit you. fhkAttackMax Damage Hit: +1 lajatang (pain) 46 + 5 (pain) She can see invisible. She can open doors. She is currently targeted by Sugats.fhd jesper the Slicer #........Human of Hepliaklqana ****** #./......Health: 97/97 ======================== ###.......iMagic: 25/25 ======================== fh~e........#.AC: 17Str: 9 #.........EV: 32 Int: 18 #......#..SH: 0fhenDex: 18  # #...#[....XL: 15 Next: 23% Place: Dungeon:14 fh(f #.####>@.......Noise: ---------  Time: 22051.1 (0.0)  ##......R.......fhxfWw) +9 rapier (speed)  #...>.<#.##.....Cast: Kinetic Grapnelfhf-  #....###... ....  ###. ......... fhgJ # ........#R   Sugats the hexer ..###....#fhgi   Agnes (asleep, ally target) .. #... ... ...Here: Sugats the hexer, wielding a +0 dagger of draining (friendly) _The floor.  fhhPress: ? - help, v - describe, . - travelHere: Agnes, wielding a +1 lajatang of pain and wearing a +0 robe (asleep, allytarget)  The floor.fh:  jesper the Slicer #........Human of Hepliaklqana ****** #./......Health: 97/97 ======================== ###.......iMagic: 25/25 ======================== ........#.AC: 17Str: 9 #.........EV: 32 Int: 18 #......#..SH: 0Dex: 18  # #...#[....XL: 15 Next: 23% Place: Dungeon:14 fh  #.####>@.......Noise: ---------  Time: 22051.1 (0.0)  ##......R.......w) +9 rapier (speed)  #...>.<#.##.....Cast: Kinetic Grapnel  #....###... ....  ###. .........  # ........#R   Sugats the hexer ..###....#i   Agnes (asleep, ally target) fh .. #... ... ...Here: Sugats the hexer, wielding a +0 dagger of draining (friendly) _The floor.  Press: ? - help, v - describe, . - travelHere: Agnes, wielding a +1 lajatang of pain and wearing a +0 robe (asleep, allytarget)  The floor.fhk fh fh . _fh #........  #./...... ###.i  .#. fh\ #...  ##..  # #...#[....  #.####>........  ##.....@R.  #...>.<#.##.....  #....###... ....fh3  ###. .........  # ........#  ..###....#  .. #... ... ... fh fh22.1 (1 _fhqfh fhN #........ fh>jesper the Slicer #./......Human of Hepliaklqana ****** ###.......iHealth: 97/97 ======================== ........#.Magic: 25/25 ======================== #.........AC: 17Str: 9 fh #......#..EV: 32 Int: 18 fh; # #...#[....SH: 0Dex: 18  #.####>........XL: 15 Next: 23% Place: Dungeon:14 fh ##.....@R.......Noise: ---------  Time: 22052.1 (0.0)  #...>.<#.##.....w) +9 rapier (speed)  #....###... ....Cast: Kinetic Grapnel  ###. ......... fh # ........# ..###....#R   Sugats the hexer .. #...  fh'... ...Press: ? - help, v - describe, . - travelHere: Agnes, wielding a +1 lajatang of pain and wearing a +0 robe (asleep, allytarget) _The floor.  fhsaPress: ? - help, v - describe, . - travelThe floor. fh)9.@ fh. fh!. fhA 9.. fh0G . fhG .!fhUv9..!fh9..!fhR.#A rock wall.!fh) 1i#!fh Here: Agnes, wielding a +1 lajatang of pain and wearing a +0 robe (asleep, allytarget) _The floor.  Press: ? - help, . - travel!fh LYou can't see that place.  [the floor.]!fh ........./...................#..............#..!fhG ..#[....................."fh34 #........jesper the Slicer #./......Human of Hepliaklqana ****** "fh###.......iHealth: 97/97 ======================== ........#.Magic: 25/25 ======================== #.........AC: 17Str: 9 #......#..EV: 32 "fhInt: 18  # #...#[....SH: 0Dex: 18  #.####>........XL: 15 Next: 23% Place: Dungeon:14  ##.....@R.......Noise: ---------  Time: 22052.1 (0.0) "fhF #...>.<#.##.....w) +9 rapier (speed) "fh^ #....###... ....Cast: Kinetic Grapnel  ###. ......... "fh # ........# ..###....#"fh;"R   Sugats the hexer .. #... ... ..."fhtarget) _The floor.  Press: ? - help, . - travelYou can't see that place.  [the floor.]  Placed new exclusion."fh#"fh"fh. _"fhr%  #.  #./......  ###.i  ........#.  #......... "fh@ #......#..  # #...#[....  #.####>........  ##....@.R.......  #...>.<#.##.....  #....###... ....  ###.. .........  #. .....#  #. ..###....#  # .. #... "fhp ... ... "fh"fh2R."fhp23.1 (1 _"fho"fh"fh;>   #./...... ###."fh> i  ..#.  #.........  #......#..  # #...#[...."fh ?   #.####>........  ##.....R........  #...>@<#.##.....  #....###... ...."fh[?   ###.. .........  #.. ........#  #.# ..###....#  #D .. #..."fh? T  #. ... ...D   acid dragon (asleep)  ## "fhB "fhF .D   acid dragon (asleep)"fh|H &4"fhK "fhM _The floor.  Press: ? - help, . - travelYou can't see that place.  "fhN c[the floor.] _An acid dragon comes into view.#fh^H #./......  ###.i  ........#.  #fh#.........  #......#..  # #...#[....  #.####>........  ##..... #fh  #...>.@#.##.....  #....###... ....  ###.. .  #.. #.##fhg #D .. #... #. ## #fh#fhRR   Sugats the hexer#fh&5#fhk#fha _There is a stone staircase leading up here.$fh|\$fhn^$fhue$fhn$fhs717 6 _$fh#..##........<.# ###........'.. ..##.##..........###.'........### ..##.............##..#........# # ..#####.............##........# ..# #..........#######'###### '## #...../....# #..# .# #####.###### ##.# ## #.##.#You climb$fhj. upwards.$fh|n$fh -7.6 (2.5$fh _Level annotation: 1 runed translucent door _There is a stone staircase leading down here.$fh* $fh Level 13 of the Dungeon <<<<>>>>_$fhY (Press ? for help) #.......# ######'#######...........##.#.........#####.......#  #.......###.......##.....##........#..#......#### #.......#  #.......'.'.......#..######........#.##......##.....(.#  $fh q#.......###.......'.## #..........##......##.......#  #.......# #.......### #........####......##.......#  #.......# #.......##........# ###.######.###### $fh4 ####'#### ###'######........# ##÷##...#  #...##....#$fh ####.##### #..####+##  #####+#### ######'#####...##.## #.(...# $fh #........# ###..[.....### #.R#####'####### #.......#  $fh] #........###.'.[......'.# ####.####### #........# #.(.....#  #........#...#........#.###........R@# #.....<..######..._...#  #........'.###.......>#..##........<.# ###........'...##.......#  $fh #........### #........##.##..........###.'........###..#.......#  #........# #........##.............##..#........# ####  $fh #..(.....# #........#####.............##........####  ####'##### #........# #..........#######'##########'# $fhO #..########'## #...../....# #..##....#  ##.#$fh #..# #####.###### ##.##.####  #.##.###.##.######'#### $fh #.#######.#### ##.#####.## #........#  #.##...#.....# #.....#$fhV #..# #........#  #.##.#R#.###.# #####.....#$fh S####.## #........#$fht O@>%fh֑ %fhʰ .'.## #..........##......#jesper the Slicer .### #........####......#Human of Hepliaklqana ****** .##........# ###.####Health: 97/97 ======================== ###........# ##÷#Magic: 25/25 ======================== #####.##### #..#AC: 17Str: 9 #####...##.##EV: 17Int: 18 ..### #.R#####'#######SH: 0Dex: 18 ..'.# ####.####### #........#XL: 15 Next: 23% Place: Dungeon:13 ..#.###........R@# #.....<..### Noise: ---------  Time: 22057.6 (0.0) .>#..##........<.# ###........'.. w) +9 rapier (speed) %fhw :[34m..##.##..........###.'........### Cast: Kinetic Grapnel ..##.............##..#........# # ..#####.............##........# ..# #..........#######'######R   Sugats the hexer '## #...../....# #..# .# #####.###### ##.# ###.##.# _Placed new exclusion. _An acid dragon comes into view. _There is a stone staircase leading up here.  You climb upwards. _Level annotation: 1 runed translucent door _There is a stone staircase leading down here.%fẖ %fh %fh# %fh %fh X32 _%fh P  There is a stone staircase leading up here.%fh %fh %fh  _%fhY %fhs %fh. %fhP %fh %fh %fhw %fh %fhi %fh? %fh= %fh? %fh= %fh %fhv %fhb %fh %fh B%fh7 %fh %fh. %fh} %fh; %fh %fh %fh %fh %fh %fh^ %fh %fhV ,%fh" %fh %fh, %fh %fh %fh %fh7 %fh %fh %fhe %fh %fhc %fh X%fh %fhF %fh# %fhv %fh %fhS %fh* %fh %fh[ %fh %fh %fh %fh3 %fh %fh  %fh @  There is an open door here.%fh $ %fh& %fhB'  _%fh( %fh+ %fh- %fh/ %fh/ %fh1 %fhd: }.....# #.### #........ .%fh: .....# #.# #........ ##'#### ###'##### #........ ...# #....# ####.#### +#### ######'### ##...# %fhT; ....# ###..[.....### #..###..###.'.[......'.# ####.#######..#...#.......R#R##.>#..'.###%fh; .@#..#...<.74.6 (17.0)...### #..##....#%fh%< 0..# #...............# #....##... ##### #........# %fh< @..# .# #######'## #...../....# .# #..# #####.######%fh=  #.## #.# .######.#####.####%fh? %fh D %fhE  %fh)F U_There is a stone staircase leading down here.&fh&fhݲ&fh߷&fhM&fh 917 5.0) &fha _&fhU&fh'  You climb downwards.  You hear a distant snort.&fhJ/  --more--&fh," 7  &fh" {##.#.###  .......  .#.#.#  .....  ...###  &fh" ^....##.#  &fhO# =#R.....# 4 #@..#  #..## &fh# P ...# ..... &fh# #:.).## ...### .#..&fh'$ \ ..#.#  &fhl$ wHark! There is a gateway to a gauntlet on this level. Find the entrance quicklybefore the gate is sealed!&fh5% &fh+ &fh -6.3 (1.7&fh &fh^ _Level annotation: AgnesFound a glaive and a book of Chaos. _There is a stone staircase leading up here.'fhu ##.#.### ....... .#.#.# ..... . ...### .. ....##.##R.....#<..# ###....# #.....##:.).##...###.#.. ..#.#.. ..'fh 'fh P.R'fh Q32 70 _'fh 'fh (fh' .......#....#.#.##......... .(fh7(...9.....### .....?.......##.#.......#......#.......#R..# (fh(s.......#..###.@..# #.....# #:.).##(fh( ...##....#.##(fh#) ..9   gargoyle (dormant)<. ..(fhV;  A gargoyle comes into view. It is wielding a +0 mace.(fhNDR<t, ally target)<(fhG&8(fhVL(fhTOs _Found a scroll of poison. Found a stone staircase leading up.(fh,*#....#.#.#(fh,..... ....9.....### .?.......##.# ....#R.....#..<..# (fh-.......#..## #....##.#:.).#....### ...#........#.##(fhX.i.... .. ..<.... .(fhM0(fh:.9   gargoyle (dormant)(fh>&9(fhF(fhI(fhH  #......... . ...9.....### .. ...?...R...##.# .......#......# .......#<..# (fhH g .......#..## #....## #.....# #@.).##.........#......#.........#.### ...(fh%I <. ..?R   Sugats the hexer.. ....9   gargoyle (dormant). .....(fhK (fhUR xR.t, ally target)(fhT '80(fhZ (fh]  (fh@^ _Found a scroll of noise. _You see here a book of Chaos.)fhI  You pick up a book of Chaos and begin reading...  You add the spells Conjure Ball Lightning, Disjunction and Discord to your  library.)fh /  --more--*fh8*fh8**fhK0 9*fhrLdSugats casts a spell at the gargoyle.*fh}}*fh1.*fh017 1*fh)*fhi< _The gargoyle resists with some effort.+fh7#.#.# #... ........### ...9..R....##.....#......#+fhv...#<..#.......#..###...# #..).##.........###......#...#......#.###..... ......<. ..?9   gargoyle (ally target).... ........ .....+fh+fh+fh=l?.R.9+fh[32 2Kinetic Grapnel+fhV+fh+fhq  .......#.#.# ##. ..........### ..#...?.R.....##.+fhr #....9..#......##.......#<..#........#..####... #..).##....###..#...#...#.###... ...+fhSs i..<. ..? +fhh +fhۈ 8*+fh 9confused, ally target)Sugats gestures at the gargoyle while chanting.+fhf +fh:=9.+fh&3+fh+fh" +fh:#&_The gargoyle appears confused.,fh##.#.### ............ #....#.#.#. ##... ........### .. #...9.R.....##.# #.#......###.#<..#.......@.#..##.......#....##.......#.....#.......#..).##..........###.......#...#.......#.###.......... ...<. ..??R.9,fh7 &4,fh$,fh\&,fht ###.#.### ............ #....#.#.#.. ..##... ........### ..,fht & #...?R......##.# #....9..#......# ##.#<..#...#..##.#....##.#.....#.#..).##....###,fhu .#...#.#.###.......,fhh  Sugats hits the gargoyle with a +0 dagger of draining.  The gargoyle completely misses you.,fhW 8*,fh8 9paralysed, confused, ally t…)Sugats gestures at the gargoyle while chanting.,fh 89,fh /==5,fh$ ,fh 9 _The gargoyle suddenly stops moving!-fh*  The helpless gargoyle fails to defend itself.  You stick the gargoyle like a pincushion!!!!-fhR%1)-fh,17 4--6 (0.3Kinetic Grapnel-fh2-fhD4O _You destroy the gargoyle!-fh .## ....# ....###.#.###. .......... #....#.#.#.. ..##... #..........### ..?R......## ......# ##-fh <....#...##.....##..).##...###..#.#.###-fh -fh cc   centaur warrior (missile, distracted)-fh c32 --6.6 (1.0-fh -fhP _A centaur warrior comes into view. _You see here a +0 mace.-fh+ k. .# # ## ....# ..###.#.###..-fh ,  ............. #....#.#.#.. ...##.... ........### ..-fh\,  #...@R......##.# #....)..#......# ##.#<..# ....#-fh, %..##.###.#.....#.#..).##-fh, .c..### .#...#-fh6 Wclauncher)c-fh< e (((((-fh< j(The centaur warrior wields a +0 orcbow. The centaur warrior shoots an arrow.-fhz R ......-fh/{ R, ally target)The arrow hits you!-fh ;*-fhq {  Sugats casts a spell at the centaur warrior.-fh ;c-fh a86---===7-fh -fh  -fh _The centaur warrior resists with some effort. _You see here a scroll of poison./fh<.. .# ### ....# ...###.#.###.. .......... .. #....#.#.#.. ...##........... . #...### .. ?R......##.# #....@..#......# /fh0##.......#<..# ....#..## ...#....##.#.#.#..).## .c..### #...#.#.###/fh/fh!Z(((((((/fhPZ ?@.....  The centaur warrior throws a stone. The stone barely misses you./fhe];*/fh6%  /fh`Sugats gestures at the centaur warrior while chanting./fhUC c/fhCThe centaur warrior resists with some effort./fh_(((((/fhe!,../fh!.../fh9&b77------/fh& 8/fh0/fh1N _The centaur warrior shoots an arrow. The arrow hits you! /fh1?_You see here a +0 mace./fhhl## ....# ...###.#.###./fhml........... #....#.#.#.. ...##........... . #...### .. ?R......##.# /fhtm#....)..#......# ##.#<..# ..../fhm#..## ..#....## .#.....#/fhJn".#..).##.c..### #...#/fhn.#.###../fhyq/fhq/fhy!./fhzRc.c   centaur warrior (launcher, ally target)/fh68--/fhqj---9Kinetic Grapnel _/fhz/fhÉ0fh .## ....# ..  jesper the Slicer ..###.#.###...  Human of Hepliaklqana ****** 0fh.............  Health: 78/97 ===================----- .. #....#.#.#..  Magic: 23/25 ======================-- ...##........... .  AC: 17Str: 9 #..........### ..  EV: 32 Int: 18 #...?.......##.#  SH: 0Dex: 18 #....R..#......#  XL: 15 Next: 24% Place: Dungeon:14 0fh##.....@.#<..#  Noise: ---------  Time: 22089.6 (0.0) ........*.#..##  w) +9 rapier (speed) .........#*...##  Cast: Kinetic Grapnel .........#*....#  .........#c.).##  ............###  R   Sugats the hexer ........#...#  c   centaur warrior (launcher, ally target) 0fhl........#.###  ..........Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a centaur warrior, wielding a +0 orcbow and quivering stones (ally target,chance to affect: 69%)0fh@ .## ....# ..jesper the Slicer..###.#.###...Human of Hepliaklqana ******.............Health: 78/97 ===================-----.. #....#.#.#..Magic: 23/25 ======================--...##........... .AC: 170fhZ Str: 9#..........### ..EV: 32 Int: 18#...?.......##.#SH: 0Dex: 18#....R..#......#XL: 15 Next: 24% Place: Dungeon:14##.....@.#<..#Noise: ---------  Time: 22089.6 (0.0)..........#..##w) +9 rapier (speed).........#....##Cast: Kinetic Grapnel.........#.....#.........#*.).##............###R   Sugats the hexer........#...#0fh 1c   centaur warrior (launcher, ally target)........#.###..........Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a centaur warrior, wielding a +0 orcbow and quivering stones (ally target,chance to affect: 69%)0fh Ycsleep, al…0fh confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a centaur warrior, wielding a +0 orcbow and quivering stones (ally target,chance to affect: 69%)  The centaur warrior looks drowsy...0fh 9*0fhem {  Sugats casts a spell at the centaur warrior.0fh ;c0fh̒ <17 ==90.6 (10fh 0fh C _The centaur warrior resists with some effort.1fhI_s.###.#.###............ 1fh `.. #....#.#.#.. ...##........... . #....### .. ?.......##.# #....R..#......# 1fh`##.......#<..# ....#..## ..1fh`#....## ..#.....# .1fh|a..#c.).##............###....#...# ........#.### 1fha.........<. ..?1fhe1fho:)R1fho1fhqJ32 --11fh |1fh~1fhV8 ..........1fhRWY.. #....#.#.#.. .##........... . #..1fhW.### . #...?.......##.# 1fh'X.)..#.....##.....R.#<..# 1fhXx..........#..#.........#@...#......#.....#......#c.).#1fh`YV.........###1fhY ........#...#..###1fh Z ..........  ...<. ..?1fh|ZM. ....1fhp cclly targetThe centaur warrior wakes up again.  The centaur warrior shouts!1fh6xA(((((1fhx&((1fh1fh, .1fh$W....R.@1fhx.  The centaur warrior shoots an arrow. The arrow misses you.1fhϿ>((((((1fh_(1fh;.....1fhN0@.1fhc9====21fh1fh1 1fhl_The centaur warrior throws a stone. The stone completely misses you.2fhC?3.. #....#.#.#.. .##........... . #..### .2fh?, #...?.......##.# #....)..#......##.......#<..# ........R.#..##2fhp@.........#....##.#c.).#...###  2fh@O.#...#..#.### ..........  ...<. ..?2fh6Ak... .....2fhI  The centaur warrior unwields a +0 orcbow.  The centaur warrior hits you but does no damage.2fh Pr.Rmissile2fhP<=---2fh]Q32fhyV2fhX` _The centaur warrior completely misses you.2fhE  You impale the centaur warrior!!2fhp.R 2fh\17 ===-9 (0.3 2fh!2fhj _The centaur warrior is moderately wounded.2fhA(   You puncture the centaur warrior!  The centaur warrior is heavily wounded.The centaur warrior closely misses you.--4.22fh+ 2fhu.  2fh. R_The centaur warrior completely misses you.2fhƋ m  You completely miss the centaur warrior.2fh A--52fhn 2fh4 g _The centaur warrior is heavily wounded.3fh You completely miss the centaur warrior. _You closely miss the centaur warrior.  The centaur warrior is heavily wounded.  The centaur warrior completely misses you.  The centaur warrior kicks you but does no damage.3fh<804=3fh#9 (0.4 3fh"3fhS _Sugats hits the centaur warrior with a +0 dagger of draining.3fhg 3fhmh; You hit the centaur warrior.3fhi,5.2 (0.3 3fh)s3fhv 3fhva_The centaur warrior is heavily wounded.3fhs-   You puncture the centaur warrior!  The centaur warrior is severely wounded.The centaur warrior hits you! The centaur warrior kicks you.3fhW.g67---=53fh733fh!5S _Sugats hits the centaur warrior with a +0 dagger of draining.3fh  ) drained, al…)You hit the centaur warrior but do no damage.The centaur warrior is almost dead.Sugats hits the centaur warrior with a +0 dagger of draining.3fh 2-9 (0.4 3fh 3fh  3fh! *_Sugats drains the centaur warrior.4fhF  You puncture the centaur warrior!4fhP"D)4fhc'---=6-6.2 (0.3Kinetic Grapnel4fh,4fh.S _You kill the centaur warrior!4fh+& k.##........... . #....### . #...?.......##.# 4fh' ..)..#......##.......#<..# ..........#..##.#....##R....).##4fh' h.........###  ........#...# ......#.### ..........4fh;( ...<. ..?.... ........ ..... 4fh9 4fh< P32 -7.2 (1.04fhA 4fhF _You hear the beating of a very distant drum.Things that are here: _a +0 orcbow; 6 stones; a centaur corpse5fhd #..### . #...?.......##.# #....)..#......##.......#<..# .....5fhd..##.........#....##......#.R.........#).).##.......@.###  #...# .#.## .......... ...<. ..?.. ........ .5fh$e^.... ##....#5fh@f5fhkT.R5fhnf69=5=5fhn.-8 _5fhFu5fh1w5fhj8  #...?.......##.# #....)..#.....##.......#<..# 5fh9 d..........#..#.........#....##..#......#R.).##...###  ........#@..# ......#.## ..........  ...<....?)...............#.....^# ####....## ...#5fha; 5fhu@ L)R5fhB t73==95fhG 5fhhI & _Found a trident.5fh Q.)..#.....##.......#<..# ..........#..#.........#........#.....#......#).).##.......R.###  ........#...# ### ............# ...<....?)..#5fh "..............#....#.....^#..#..####....## ... ...#.# uu   purple ugly thing (asleep)##..5fh@ 5fhs q.R, ally target)5fhԷ t80==1005fh 5fh& d _A purple ugly thing comes into view.6fhf##.......#<..# ..........#..#6fh.........#....#............#).).#.........###  ........#.R.# ......#.#### ........@...# ...<....?)..#...........##.....^#6fhm0####....## .. ...#.# u ..##.. ##. 6fh+ #..6fh6fh"$.6fh #0R6fh%q3==16fh)6fhc+6fhkI....#..## .........#....## ..#.....# .6fhAl#.#).).## ....### #...# .#R####....<....@)..............#....#.....^#..# ..####....## ..u6fhly. ...#.# u ...##.. ###. #..). ..6fho6fhvr.R, ally target)6fh_yp4==26fh6fhĆ 6fh)_A purple ugly thing comes into view. _You see here a scroll of noise.7fh .#..## .........#....## .........#.....# .........#).).## ............### ..#...# .#.#### .R..## ...<....?@..# .# ....#.....^#..# ..####....## ..u.. ....#.# u.....##.. ..####. ##.. .u 2 ugly things (asleep, 17fh e#. ..7fh7fhK.R7fh[7=3 _7fh,"7fhb%P _You see here a +0 trident.7fh .#..## ...#....## .7fh .#.....# .#).).## ............### ........#...# .#.#### .R.## ...<....?)@.# .# ....#.....^#..# ..####....##...u.. ....#.# .u..#....##.. ....#####. ##.. ...##. .. #.##7fh 7fh K.R7fho ^8=47fh !Kinetic Grapnel _7fh 7fh] 7fho U..#....## .7fh` #.....# .#).).## ...### ..#...# ..#.###...R7fh <....?)..###...........@..#....#.....^#..# ..####....##...u.7fh . ....#.# u.u..# ....##.. .....#####. ##...u...# 7fhk G #. ....#.## uu 4 ugly things (asleep, 1 ally target) ...##7fh 7fh 7fh .Ru.u3 asleep, 1 ally tar…7fh< T9=57fh7fhd _2 purple ugly things come into view.8fh?u.#.....#  .#).).##  ...### #...# .#.###....8fh?<....?).R###..............# ....#.....^#@.# ..####....##u..u.#. ....#.##..u..# ....##........#####. ##...u8fh@A...# #. ....#.##  .....## ##...#8fhA8fhsIP.R8fhyJg91==68fhS8fh#V^ _The purple ugly thing barely misses you.8fh  .........#.....#jesper the Slicer.........#).).##Human of Hepliaklqana ******............###Health: 91/97 ======================--........#...#Magic: 21/25 ====================----........#.####AC: 17Str: 9............##EV: 32 Int: 18...<....?)..###SH: 0Dex: 18............R.#XL: 15 Next: 26% Place: Dungeon:14....#.....^#@.#Noise: =--------  Time: 22106.2 (0.0)..####....##u..u.#w) +9 rapier (speed). ....#.##..u..#Cast: Kinetic Grapnel....##........#h9 m####. ##...u...##. ....#.##R   Sugats the hexer.....##uuuu 4 ugly things (3 asleep, 1 ally tar…)##...# _2 purple ugly things come into view. _The purple ugly thing barely misses you.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Anguish (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activate9fhQ% .........#.....#jesper the Slicer.........#).).##Human of Hepliaklqana ******............###9fhHealth: 91/97 ======================--........#...#Magic: 21/25 ====================----........#.####AC: 17Str: 99fht............##EV: 32 Int: 18...<....?)..###SH: 0Dex: 189fh=............R.#XL: 15 Next: 26% Place: Dungeon:14....#.....^#@.#9fh28Noise: =--------  Time: 22106.2 (0.0)..####....##u..u.#w) +9 rapier (speed)9fh. ....#.##..u..#Cast: Kinetic Grapnel....##........#####. ##...u...#9fhjt#. ....#.##R   Sugats the hexer.....##uuuu 4 ugly things (3 asleep, 1 ally tar…)9fhY##...#Casting: Anguish (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activate9fhThe purple ugly thing is haunted by guilt! x2  The purple ugly thing gurgles horribly!  The purple ugly thing easily resists.  The purple ugly thing gurgles horribly!9fh#9fh/ 9fh 9fh.Ruu..u.9fhLuuu1 ally target, 2 angThe purple ugly thing is haunted by guilt! x2  The purple ugly thing gurgles horribly!easily resists.9fh3resists with some effort.tail-slaps you.9fhn88-13--------9fh`17 ====7.2 (19fh9fhha _You feel your power leaking away.;fh .........#.....# jesper the Slicer  .........#).).##;fh;X Human of Hepliaklqana ******  ............### Health: 88/97 =====================---  ........#...# Magic: 11/25 ==========--------------  ........#.#### AC: 17Str: 9  ............## EV: 17;fh~Int: 18  ...<....?)..### SH: 0Dex: 18  ..............# XL: 15 Next: 26% Place: Dungeon:14  ....#.....^#@R#;fh Noise: ====-----  Time: 22107.2 (0.0)  ..####....##uuu..#  w) +9 rapier (speed)  . ....#.##.....#  Cast: Kinetic Grapnel ....##....u...#  ####. ##.......#  ;fhi#. ....#.##  R   Sugats the hexer .....##  uuuu 4 ugly things (1 ally target, 2 ang…) ;fh##...# _You feel your power leaking away.Casting: Anguish (dangerous; 2% risk of failure)  ;fh fConfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a purple ugly thing (anguished, chance to affect: 69%);fh{Juufh`? .........#.....#jesper the Slicer.........#).).##>fh6@Human of Hepliaklqana ******............###Health: 88/97 =====================---........#...#Magic: 9/25========---------------->fh@[........#.####AC: 17Str: 9............##EV: 17Int: 18>fhfA...<....?)..###SH: 0Dex: 18..............#>fhAXL: 15 Next: 27% Place: Dungeon:14....#.....^#@R#Noise: ==-------  Time: 22108.5 (0.0)..####....##†uu..#>fhBw) +9 rapier (speed). ....#.##*....#Cast: Kinetic Grapnel....##........#####. ##.......#>fhGC|#. ....#.##R   Sugats the hexer (magic disrupted).....##uuu 3 ugly things (1 ally target, 2 angu…)>fhCn##...# _Sugats hits the purple ugly thing but does no damage.  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.>fhDAiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a purple ugly thing (chance to affect: 69%)>fhgusleep, 1 ally targ>fh4u >fh: Press: ? - help, Shift-Dir - straight line  Aim: a purple ugly thing (chance to affect: 69%)  The purple ugly thing looks drowsy...  Sugats hits the purple ugly thing with a +0 dagger of draining!  >fh3The purple ugly thing barely misses you.  The purple ugly thing closely misses Sugats.>fhj59=>fhf10/25=->fh9.5 (1>fh>fh2 _Sugats falters for a moment.>fhL ).).#...###  #...# >fh #.#### ......## ...<....?)..###...........#.....^#.R########....##@uu..# ....#.##u.. ....##....####. ##.>fh . #. .....#.# .#.....## .###...# .. .....>fh L drained, >fh The purple ugly thing completely misses you.The purple ugly thing kicks Sugats but does no damage.  Sugats hits the purple ugly thing with a +0 dagger of draining!>fh+ 91=13====32 ->fhݘ 10>fh >fh _Sugats drains the purple ugly thing. _You see here an ugly thing corpse.?fh  The helpless purple ugly thing fails to defend itself.  You perforate the purple ugly thing like a sieve!!!!!?fh?fhh#.. 2 ugly things (1 drained, 1 ally targ?fhb===17 8-8 (0.3 ?fh?fh U _You kill the purple ugly thing!?fh t  You hit the purple ugly thing.  The purple ugly thing is lightly wounded.?fhT 0=1.1?fhv ?fh U _Sugats hits the purple ugly thing with a +0 dagger of draining.?fh%uuistracted, 1 draine _Sugats hits the purple ugly thing with a +0 dagger of draining.uncture the purple ugly thing!  The purple ugly thing is moderately wounded.The purple ugly thing completely misses you.kicks Sugats. Sugats's magic leaks into the air.  The purple ugly thing is wracked by anguish.?fh&.=4?fhF,?fhd.U _Sugats hits the purple ugly thing with a +0 dagger of draining.@fhO uurained, 1 ally targYou puncture the purple ugly thing!@fh62-7@fhз@fh- @fh^_The purple ugly thing is moderately wounded.@fh. #You puncture the purple ugly thing!  The purple ugly thing is severely wounded.@fh1==2.0@fh[@fh]a _Sugats barely misses the purple ugly thing.@fh~G  You impale the purple ugly thing!!@fh~@fh.   purple ugly thing (drained,@fh/303@fh@fhU _You kill the purple ugly thing!@fhj  You puncture the purple ugly thing!  The purple ugly thing is almost dead.Sugats hits the purple ugly thing with a +0 dagger of draining!@fh8 C.@fhB o1-6Kinetic Grapnel@fh @fh  @fh9 K_The purple ugly thing dies!@fhi"@fhf$8-@fh(@fhe+H _No target in view!Afho.....#).).##....###Afh#...# ..#.#### ............## Afh(<....?)..##..........# ..#.....^#@R####Afh.####....##†... ....#.##.Afh ....##...####. ##.......#. .....#.##Afh .#.....## .###...#.. .....Afh)Afh X32 --3.6 (1.0 _AfhAfh[Afh r .#....## .#.....#Afh 7 #).).##....### .#...#.##.........## Afhj  ...<....?)..### ...........@..#  ....#.....^#.R####Afh F ..####....##†....#. ....#.##.....# ....##........#####. ##.......##. ....#.## .#....## .###...#Afh Afh :R.Afh; 3=4=--4Afh% Afh Afh  .#....## ..#.....# .#).).## ......### ..#...# Afh .#.#### .## ...<....?)..### .R.# ....#.....^#..#### ..####....##†....# ..#.##.....# ....##........# ####. ##.......# #. .....#.## .#.....##  .###...#Afha AfhI Afh& 2R.Afh &5Afh Afh Bfh ...#..## .#....## Bfh.#.....# .........#).).##......### .#...##.##.........## BfhT` ...<....?@..### ...........R..#  ....#.....^#..#### ..####....##†....#Bfh. .....#.##.....# ....##........#####. ##.......##. ..Bfh_.#.## .#.....##BfhBfh:R.Bfh;&6Bfh|Bfh$ BfhB_You see here a +0 trident.Bfh2: .#..##BfhI .........#....## .........#.....# .........#).).## ............### Bfh..#...# .#.#### .## ...<....@)R.### .#Bfhɦg ....#.....^#..#### ..####....##†...# . .....#.##....# ....##........# ####. ##.......# #. ..Bfhlf...#.##  .#.....##Bfh֬Bfh2R.Bfh?4=Bfh~&7 _Bfh<BfhBfh.Q=17 8.6 (2Bfh'BfhW _o - 3 scrolls of noise (gained 1)Bfho y .#..## .........#....## .........#.....# .........#).).## ......### ..#...#Bfho  .#.#### .## ...<...@.R..### .# ....#.....^#..#### ..####....##†....# . .....#.##.....# ....##........#BfhLp P ####. ##.......# #. .....#.##  .#.....##Bfhr Bfhx DR)BfhY{ U5=32 Bfh{ $9.6 (1Bfh Bfhy Bfh Bfhi Read which item? Scrolls  e - 3 scrolls of amnesia  f - a scroll of fogi - a scroll of identify Bfh  j - 3 scrolls of teleportation  o - 3 scrolls of noise  p - a scroll of acquirement  t - 5 scrolls of poisonu - 4 scrolls of revelation  y - a scroll of brand weapon  Bfh D - 2 scrolls of silence  E - 2 scrolls of fearJ - 2 scrolls of enchant armour  N - 3 scrolls labelled XOUSMA FAITA  O - 4 scrolls labelled MEJIRE TEBRESU BfhY  Y - 3 scrolls of enchant weapon [!] read|quaff|evoke[?] describe selectedEfhEfhEfhEfh,H..........#..##Efhjesper the Slicer.........#....##Human of Hepliaklqana ******Efh^.........#.....#Health: 94/97 =======================-.........#).).##EfhwvMagic: 15/25 ==============----------EfhO............###AC: 17Str: 9........#...#EV: 32 EfhAInt: 18........#.####SH: 0Efh|Dex: 18............##XL: 15 Next: 31% Place: Dungeon:14...<...@R)..###Efh<Noise: ---------  Time: 22119.6 (0.0)..............#w) +9 rapier (speed)....#.....^#..####Cast: Kinetic GrapnelEfh}..####....##†....#. .....#.##.....#....##........#EfhjR   Sugats the hexer (magic disrupted)####. ##.......##. .....#.##.#.....##EfhdThe purple ugly thing is almost dead.Sugats hits the purple ugly thing with a +0 dagger of draining! _The purple ugly thing dies! _No target in view! Efhԗc_You see here a +0 trident. _o - 3 scrolls of noise (gained 1)Efh\ *,,,,,, ,,,,,,..#....#### Efh;,,,,,,..#.....### ,,,,,,.#).).#### ,,,,,,....###### EfhSm,,,,,,,.##### ,,,,,,,### EfhV,,,,,,,,## ,,,***,,,## Efhn,,,,,,,,, ,,,***,,, ,,,,***,,..##. Efhy,,,** *,,.....#... Efhڵ**,,* ***........ ,*,,** *,.#####..##..... Efh;,*,,,****/#####........# ,*,,,,,,,,,** *,,EfhPAs you read the scroll of revelation, it crumbles to dust.EfhS7=6EfhA=17 20.6 (1EfhcEfh# Efh_You feel aware of your surroundings. You sensed 2 shops/portals. _Found a wand of digging (4).Ffhe,#....####,.#.....###,.#).).####,....######,,Ffh#...##### *,.#.####### *,,......####***,,....<....R)..###,,,....@.......#***#.....^#..####,,***,...####....##†....# *,.........#.##.....# ,**,,* **##.....# ,,*,,** *..#####..##.......# ,FfhE,*,,,***#/#####........#.## ,,*,,,,,,...####...#....,,,* **.###...#*FfhFfh #.....###).).###...######...#######.R##......#..#.........#####..##....#/#####........####...#.Ffh9====32 1 _FfhFfh Ffh.).).#...##,Ffh.#... *#.####,.....## ,,,,***<.....)..##,,,....R......***,,.....#.@...^#..####Ffh,***,...####....##†....** *,.........#.##. ,**,,* **#.......##...,*,,** *..#####..##....,***#/#####........#.#,,,...Ffh#....##,,,,,* ##.###...#*..,,.....Ffh::Ffhg&2FfhFfh< _Sugats's magic is no longer disrupted.Ffh ).).#...##,#... *Ffhj ^#.####,.....## ,,,,***,,....<.....)..##,,,,,........R......Ffhۼ ***,,.....#.....^#..####,***,...####@...##†....Ffh{ ** *,.........#.##. ,**,,* **#.......##... ,,*,,** *..#####..##..,***#/#####........#.#,,,...Ffhj 5.#.....## ,,,,,* ##.###...#**...,.....*,,,,,,,*Ffh FfhQ T.RFfh &3Ffh Ffh' Ffh1 `...##,..#... *.......#.####,............## ,,,,***,,....<.....)..##Ffh G,,,,,...............***.#.R...^#..####,***,...####....##†....** *,.......@.#.##. ,**,,* **###... ,,*,,** *..#####..##,***#/#####........#.#,,,....#.##,,,,,* ##.###...#* *...,.....*..,,,,,**Ffh #***Ffh Ffh$ P.RFfhA =20====4Ffh) Ffhn Ffh\<,,#...##### ,*,........#.####### ,*,,............#### ,,,,,***,,....<.....)..###,,,,,................#***,......#.....^#..####,,***....####R...##†....# *..........#.##.....#**,,* **#Ffh ^@#........# ,,,*,,** #..#####..##.#,*,,,***#/#####........#.##,*,,,,,,...####...#....,,,,,,* ##.###...#*,* *...,.....* *,* **...,,,,** *,****...,,* *,,,,**Ffh_FfhdT.RFfh`gr2===5Ffh;lFfhmGfh,.#...##### ,,*,.#.####### ,,*.,......####,***......<.....)..###..........#,***.......#.....^#..####,**#....####....##†....#,** #Gfh_#.R..#.##.....#,**,,* **#.##.#,*,,** #..#####..##.#,*,,,***#/#####........#.##,*,,,,,,...####...#...##,* ##.###..#*,* *...,.....* **,* **...,,,,** ,*,****...,,*** ,*,**Gfh GfhVr3===6GfhGfhpGfh3,.#...#####,*,,,,,..........#.#######,*.......####Gfh4g,**#......<.....)..###...............#,**#.......#.....^#..####,**#....####....##†....#,** #.R..#.##.....#,**,,* **#.##.#,*,,** #..#####..##.#Gfh4,*,,,**##/#####........#.##,*,,,,,,...####...#....##,* ##.###...#*,* *...,.....* ,**Gfh<5},* **...,,,,** ,,*,****...,,*** ,,*,**Gfh6Gfh:Q.RGfh<&7Gfh@GfhAGfh,.#...#####,*.......#.#,*.....####,*##......<.....)..###..............#,**#.......#.....^#..####Gfhq,**#....####....##†....#,** #.#.##.....#,**,,* **#..@.R..##.#,*,,** #..#####..##.#,*,,,**##/#####........#.##,*,,,,,,...####...#.....## ,* ##.###...#*,* *...,.....* ,,**,* **...,,,,** ,,,*,****...,,*** ,,,*,**GfhGfhA 2R.Gfh &8GfhGfh7Gfh-& Gfh' Gfh, Gfh- Hfhw,.#...#####,*,,,,.....#.#,*,,,,..........#### *,###......<.....)..###,.............#,**#.......#.....^#..####,**#....####....##†....#,** #Hfh.#.##.....#,**,,* **#.@.R...##.#,*,,** #..#####..##.#,*,,,**##/#####.#.##,*,,,,,,...####...#.....##...,,* ##.###...#*....,,* *...,.....*,**...$.,,* **...,,,,**,*,,,,,......,,****...,,*** ,,,,*,**HfhHfh$2R.Hfhr5===9HfhHfh+ _Found 21 gold pieces.HfhDdD*,,,,...#.#######,*,,,,.Hfhd'.......#### **,,,,,,,,###<.....)..### ,,,.............# ***#.......#.....^#..### *Hfhme,,**#....####....##†.... * #..........#.##.....Hfhe**,,* *##..R....##........,,*,,** #.@#####..##.Hfh>f],*,,,**##/#####........# *Hfhfw,*,,,,,,...####...#....,...* ##.###...#*...# *...,.....***$...# **...,,,,**,,*Hfh9g.....#***...,,*,*....,,,,,,,***HfhqjHfhq9R.Hfh$s'30HfhwHfhyHfh3+..... **,,,,,,,,###<.....).. ,,,................... ***#.......#.....^#..###Hfh6,,**#....####....##†....** #..........#.##. ,**,,* *##.R.....##...,*,,** #..#####..##,**##......#.# *Q........##.....# ,,..........# ##.###...#* ..........# *...,.....**,,,......$*...,,,,*,*,,,..........#*Hfh0*** ...,,,,,,,** Q   tengu conjurer (wandering)**,,,.?..../....),*Hfh2p  A tengu conjurer comes into view.Hfh3Hfh=s .R.  Hfh=Found a wand of flame (8), a runed dagger and a scroll labelled BETALI FOLOY.Hfh?&1HfhrEHfh#HJ _The tengu conjurer moves out of view.HfhIHfhOR.QQ   tengu conjurer (wandering, ally target)HfhR517 2.6 (2HfhWHfhYC _T - a wand of digging (11) (gained 4 charges)IfhJ \***,,,,,,,,###<.....)..### ,,,,...................# ,***#.......#.....^#..## ,*,,**#....####....##†... ** #..........#.## ,**,,* *###.. ,IfhL ,,#,,** #R.#####..## ^,#...####.#####........# ,*,#Q.....@..####...#.... ,,...# ##.###...#* ,.# *...,.....* ,,,,,**$...# **...,,,,** ,,,,,,*.....#***...,,* ,,,,,,*..,,,,,,,** Q   tengu conjurer (wandering) ,,,,,**,,..?..../....) ,,,,,,*,,..............,,,***IfhxM IfhyN IfhS w.R.QR   Sugats the hexerQ   tengu conjurer (wandering, ally target)IfhV R==32 3.6 (1Ifh#[ Ifh\ Jfhq!*,###......<.....)..### *,,........#Jfh",*,**#.......#.....^#..,*,**#....####....##† ,**,** #..........#.##,,**,,* *##.......##,,#.,** #..#####..## ,^JfhM#,#...####R#####.#,*,#.####...#.....,Jfh#.Q.# ##.###...#,.# *...,.....,,,,,**Jfh$c.$...# **...,,,,,,,,,,*,.#***...,,***,,,,,,*..,,,,,,** *,,,,,**,...?..../....).,,,,**,,,,,,*,.,,,** Jfh%!,***Jfh'Jfh9)JfhK3`.R.Jfh3 JfhD6&4JfhH<Jfh=Jfh <,,,,.............,*,,,,,...,**##.....^#.. *,,*,,,,,...,,**#....####....##†. *,**Jfhc ...** #..........#.##,,*#..* *###..,,,#..#* #..#####..##^,#...####.#####...,,*,,,,,.Q#......R..####...#....,..Jfhƕ .....# ##.###,.# *...,....,,,,,**Jfh" <$...# **...,,,, *,,,,,,,*.....#***...,,* *,,,,,,,*...,,,,,,** Jfhz **,,,,,**....?..../....).,,,,,,*................Jfh Q   tengu conjurer (wandering) ,,,,,,,,,,*** *^,,,*,*Jfhs Jfh$ Jfhb =Q..JfhĤ RR, ally target)Jfh &5Jfh Jfhѳ Kfh,,*,,,,,...,**##.....^# **,,*,,,,,....,**#....####....##†Kfh-c*,**,,,,,,...#* #..........#.## ,,,,,*#..* *###..,,,#..#* #..#####..##^,,,,,.,,#...####.#####...Kfh$.,,*,,,,.Q.#.........####...#,,,,,,...R....# ##.###,......# *...,,,,,,*#$...# **...,,,*,,,,,,,#.....#***...,,* **,,,,,,,#Kfh.s...,,,, ***,,,,,*#....?..../....).,,,,,,#................ *,,,,,,,,,,*** ,*Kfh.P^,,,*,* ,**,,,,,,*Kfh0KfhB1Kfh+9kQ.R.Kfh<&6KfhzBKfh{DKfh,**,,*,,,,,...,**#.#.....^# ,**,,*,,,,,....,**#....####....## KfhM,**,**,,,,,,...#* #.#.##,,*#..* *##.##,,,,,.,,,#..## #..#####..##,^,,,,...,#...####.#####Kfh,*,,,.Q..#.####...# *,,,,.R.....# ##.###,.# *...,Kfh1c,,,,,##.$...# **...,*,,,,,,,#.#***...,, ,**,,,,,,,#Kfh9.,,,,,, ,***,,,,,*#....?..../.).,,,,** ,**,,,,,,,#KfhR.,,,** ,*.,,,,, ,,*.,,^,,,*,,**,,,,,,KfhKfhKfhN<Q.Kfhƹ3R.Kfh;&7Kfh?KfhKfh&H,**,,*,,,,,...,**#.#.....^,**,,*,,,,,....,**#....####.... KfhIL*,**,**,,.,,,...## #.#. *,,,,,,,,:.,,*#..# *##.## KfhI1*,,,,,,,,...,,#..## #..#####..##,^,,,.Q..,#...####.#####,*.#.####...# **,,,,.R......# ##.###,.# *...,,,,,.##KfhJ.$...# **...,*,,,,,,,#.#***...,**,,,,,,,#.,,,,,,,***,,,,,*#....?..../....).,,,,,**,,,,,,,#.,,,** ,,*,..,,,,,,*,,,,,,.,,^,,,*,**Kfh-MKfhANKfhXoQ.R.Kfh[&8KfhaKfh2d3 _Found Great Wizards, Vol. II.Mfhc $**,,*,,,,,.####....##**,**,,.,,,...## #..........#.# ,,,,,,,,:.,,*#..# *####... ,,,,,,,,Q..,,#..## #..##### Mfhmd ,,,,^,,,....,#...####.#####.....*,,.....#.........####...# *,,,,,,,........R ##.## ,,,,,,,,..# *...,..,,,.##$...# **...,,*,,,,,,,#....#***...,**,,,,,,,#..,,,,,,****,,,,,*#....?..../....).,,,,****,,,,,,,#................,,,*Mfhe 7* ,*,,,,,,,...,,..,,^,,,*,,,,,,,.,**,,,,,,**MfhBf Mfh0k P.RMfh"n &9Mfhr Mfhs Mfh' **,**,,.## #..........#.##.,,,,,,:.,,*#..# *##.......##....,,,Q..,,#..## #..#####Mfh( '^,,,....,#...####.#####.....*,,.....#.........####...#,,,....... ##.## ,,,,,,,.R# *...,..,,,.##...$...# **...,,,*,,,,,,,#....#***...,,* **,,,,,,,#.Mfh) |.,,,,,,** ***,,,,,*#....?..../....).,,,,** **,,,,,,,#................,,,** *,,,,,,,...,,,,,***.,,^,,,*,,,,,,,.**,,,,,,*#** *,,,,,,*Mfh, Mfh4 P.RMfh8 '40Mfh@ MfhB Nfha,,,,,,:.,,*#..# *####....,,,Q..,,#..## #..#####Nfh^,,,....,#...####.#####.....*,,.....#.........####...#,,,....... ##.##,,,.# *...,..,,,.##R..$...# **...,,,, *,,,,,,,#.......##**...,,** *,,,,,,,#.Nfh^.,,,,,,** ,,,,*#....?..../....).,,,,** ,,,,,,,#................,,,** ,,,,,,,...,,,,,***.Nfh3,^,,,*,*,,,,,,.#*,,,,,,*##[# *,,,,,,***** *,NfhNfhP.RNfhj&1NfhxNfhY) _Found a scale mail.Nfh.6,,,:.,,*#..# *##.##.,,,Q..,,#..## #..#####..##.^,,,....,#...####.#####.#*,,.....#.####...#.,,,.# ##.###...#,,,.# *...,.,,,.##.Nfh 7r$...# **...,,,,* ,,,,,,,#.R.....###*...,,* ,,,,,,,#.** ,,,,,*#....?..../....).,,,,** ,,,,,,,#.,,,** . ,,,,,,..##,,,,,,** ... NfhJ>Nfh@&2NfhHNfhINfhQ$n,,,Q..,,#..## #..##### ^,,,....,#...####.#####........#*,,.....#.........####...#,,,.......NfhL%> ##.###...#*,,,.# *...,.....*,,,.##$...# **...,,,,**,,,,,#.R.....####...,,*** ,,,,,#..........,,,,** ,,,,*#....?)..,,,** ,,,,,,#.................,,** ,,,,,...*.^,,,*,*.Nfh%}##.,,,,,*##** [# *,,,,,,**,.........### *,*Nfhw'Nfh,.P.RNfhv1&3Nfh7Nfh^@NfhC517 4.6 (2NfhKNfhMA _F - a wand of flame (31) (gained 8 charges)Nfh6bh^,,,....,#...####.#####........# ,,*,,.....#.........####...#....,,,,.......# ##.###,,,,Nfhc.# *...,.....,,,,.##$...# **...,,,,,,,,,,#.....####...,,*,,,,,,#R........,,,,** *,,,,,*#....?...)..,,,,,,#........ ,,,,,,..,,,***,^,,,*,*,Nfhc##.,,,,,**,,**,,,,,,*,,....[.# *,,...### *,,,,,,Nfhc,*..** *,*,,***,**NfheNfhlP.RNfh"pI32 5.6 (1NfhDvNfhwOfhh,*.#.........#.....,..# ##.###...#*...,.....##Ofhi$*...,,,,*,,....####...,,**....,,,,** *,,,,,*#....?...R.....)..,,,** ,,,,,,,#.................,,** ,,,,,,..,***^,,,*,##.,,,,,**,OfhWj##**,,,,,,,....[ *,,,,,,*,....##,Ofh/k.**.****∩,,,,,***,,*,,,,,,OfhlOfhrP.ROfhu&6Ofh{Ofh|Ofhs,..# ##.###...#*...,.....##Ofh}$*...,,,,*,,....####...,,**....,,,,** *,,,,,*#....?)..,,,** Ofh,,,,,,,#........R........,,** ,,,,,,...,***Ofhuu^,,,*,##.,,,,,**,##**,,,,,,Ofh,....[ *,,,,,,*,....##,Ofh.**.****∩.....##*,,*,,,,,,,,,,,,,**,,**,,,,,,Ofh Ofh OfhB Found a gate leading to a gauntlet.Ofh# s.R∩Ofh` &7Ofh;∩Ofh k _You hear the beating of a drum very nearby.OfhlL*...,.....##$Ofh~c*...,,,,*,,....####...,,**....,,,,** *,,,,,*#....?)..,,,** Ofh,,,,,,,,#........,,** ,,,,,,..R,***.^,,,*,Ofh##.,,,,,**,##**,,,,,,,....[ *,,,,,,*Ofhr,....##,.**.***∩.....##*,,*,,,,,,OfhTd.......**,,**,,,,,,**,,,,,OfhOfh=.ROfh}2∩Ofh&8OfhE Ofh Ofh ,,,,.##$...# **...,,,, *,,,,,,,#Ofh }.....####...,,* *,,,,,,,#.....,,,,** **,,,,,*#....?)..,,,,,,#........ ,,,,,,,..,,,*** *,,,,,,R^,,,*,*,.##.,,,,,**,,**,,,,,,*,,....[Ofh_ ~.# *,....### *,,,,,,,*..#* *,*..#**,*∩.....##*,,*,,,,,,........**,,**,,,,, *##.....#,,,, **,,**,*,>Ofh h.R∩Ofhg &9Ofhz Ofh` Ofh*,,,,,,,....####...,,**....,,,,** OfhZ*,,,,,*#....?)..,,,** ,,,,,,,#........,,** ,,,,,,,..,*** *^,,,*, ,OfhqR##.,,,,,**,......##**,,,,,,,....[ *,,,,,,*.Ofh9##,.#*.#*∩.....##*,,*,,,,,,.......#*,,** Ofh*##.....#,,,,, **,*#.#.>.,*,,,,,,,*,,,,**OfhOfh!Ofh7,<.ROfh -'∩OfhG0'50Ofh26;∩Ofh8; _Found a stone staircase leading down.Pfh....,,,,** *,,,,,*#....?)..,,,** ,,,,,,,#........,,** ,,,,,,,..,*** *^,,,*, ,Pfh##.,,,,,**,R.....##**,,,,,,,....[... *,,,,,,*.###,.#*.#*∩.....##*,,*,,,,,,.......#*,,** *##,,,,, **,*#.#.>..,Pfhʯ#...,,,.#....** ,*****,,,,,,,**PfhPfhk.R∩Pfh&1PfhPfhPfh)R*,,,,,*#....?)..,,,** ,,,,,,,#........,,** ,,,,,,,..,*** *^,,,*, ,Pfh ##.,,,,,**,##**,,,,,,,....[..R *,,,,,,*.......###,.#*.#*∩.....##*,,*,,,,,,.......#*,,** *##,,,,, **,*#.#.>..,Pfh#...,,,.#....** ,####*...,,,,** *****,,,,*,,,,,*,,,,,,**,*PfhwPfhP.RPfh!&2Pfh_'Pfh()Pfh<,,,,,,#........ *,,,,,,,..,,,*** ,*,,,,,,^,,,*,* ,Pfh,##.,,,,,*,,**,,,,,,,.....[.# ....R...### *,,,,,,,......## *,..#**,∩PfhK#*,,*,,,,,........#*,,** **##.....#,,,,  **.,*#.#.>..#...,,,.#....**Pfh:####..,,,.#*...,,,,** ******...,*,,,,,*,,,,,,**  * *,,,,,*,,,,**,**,,,,*PfhPfhT.RPfh\&3PfhPfhR!Pfh`,,,,,,,..,*** ,*^,,,*, ,,##.,,,,,##**,,,,,,[Pfh`a# *,,,,,,*.###,R.....##.......#*##*,,*.......#*,,** **##,,,,,  **,*#.#.>.. **,#...,,,.#....** *,Pfha####..,,,.#*...,,,,** ******...,*,,,,,*,,,,,,**  ** *.**,**,,,,**** ,,,,*******,,,*PfhwcPfhhP.RPfhj&4PfhnPfh]q  There is a gate leading to a gauntlet here. _Beware, the minotaur awaits!Qfh'Qfh)Qfh-Qfh3Qfh6717 5 _Qfh<QfhXAQfhs  ############# ##############≈#≈#≈#≈#≈#≈######## #≈#≈#≈#≈#≈#≈#....Qfhm ...#≈#≈#≈#a Gauntlet .........ß..∩.......... ß.....ß.....ß....R.©......ß.....ß ......©.......###########.......© ..#########...#.........#...##### ..#W.W.W..#...#.^##.##^.#...###WW ..#.ß.ß.⌠.#...#.##.^^##.#...###.. ..#..P.P..#...#^#.....#.#...#..## ß.#.#.©.#.#.ß.#....©....#.ß.#..#© QfhNp..#..P.P..#...#^#.....#.#...#.%+#  The world spins around you as you enter the gateway.  You enter a gauntlet!  The nature of this place prevents you from teleporting.Found a gate leading back out of this place.Qfh!Qfh4"9%Qfh~-6.4 (1.8Qfh;;%Qfh* _Found a transporter. Qfh U_There is an empty arch of ancient stone here.Rfh Rfh$ rDungeon Overview and Level Annotations Rfhr$ ?Branches: (press G to reach them and ?/b for more information) Dungeon (14/15) Temple (1/1) D:6 Lair (5/5) D:10  Swamp (0/4) Lair:3Rfh$  Snake (0/4) Lair:2 Slime (0/5) Lair:4  Orc (0/2) D:11Volcano (visited)Gauntlet (1/1) Vaults: D:13-14 RfhT% MAltars: (press _ to reach them and ?/g for information about gods) AshenzariCheibriadosDithmenosElyvilon FedhasGozag ($625)Rfh% HepliaklqanaKikubaaqudgha MakhlebNemelex XobehOkawaruQazlal RuSif MunaTrogUskayaw VehumetRfh#& Wu JianXomYredelemnul ZinThe Shining One Jiyva Shops: (press $ to reach them - yellow denotes antique shop) Rfh& 5D:4 [ D:8 ( D:11 :( Annotations: (press ! to add a new annotation) D:13 1 runed translucent door D:14 Agnes Lair:2 2 transportersSfh Sfh jesper the SlicerHuman of Hepliaklqana ******Health: 97/97 ========================Sfh` :Magic: 25/25 ========================AC: 17Str: 9#############EV: 17SfhŶ Int: 18 ##############≈#≈#≈#≈#≈#≈######## SH: 0Dex: 18 #≈#≈#≈#≈#≈#≈#.............#≈#≈#≈# XL: 15 Next: 31% Place: a Gauntlet Sfh+ ................@..ß..∩.......... Noise: ---------  Time: 22156.4 (0.0) ß.....ß.....ß....R.©......ß.....ß w) +9 rapier (speed) ......©.......###########.......© Cast: Kinetic Grapnel ..#########...#.........#...##### Sfh c..#W.W.W..#...#.^##.##^.#...###WW ..#.ß.ß.⌠.#...#.##.^^##.#...###.. R   Sugats the hexer Sfh ..#..P.P..#...#^#.....#.#...#..## ß.#.#.©.#.#.ß.#....©....#.ß.#..#© ..#..P.P..#...#^#.....#.#...#.%+#The world spins around you as you enter the gateway.  You enter a gauntlet!  The nature of this place prevents you from teleporting.Sfh Found a gate leading back out of this place. _Found a transporter. _There is an empty arch of ancient stone here.Sfh SfhN Sfh* Tfhc$[?25h[?0c  TfhG%ASearch for what [Enter for "."]? Tfh [?25l[?1cTfhTfh^$TfhB31 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [Gauntlet] a transporterTfhb - [Gauntlet] a dispersal trap (5 further duplicates)  c - [Gauntlet] a transparent copper amuletd - [Gauntlet] a transporter  Tfhe - [Gauntlet] a transporter  f - [Gauntlet] the brooch of Shielding {Spirit SH+8}g - [Gauntlet] 3 stones  h - [Gauntlet] a glowing cloaki - [Gauntlet] a ring mail Tfh j - [Gauntlet] a scroll labelled FIOQEEDUFUk - [Gauntlet] a transporter  TfhNl - [Gauntlet] a dragon-coil talisman  m - [Gauntlet] a transporter TfhRz n - [Gauntlet] a scratched steel ringo - [Gauntlet] a transporter  Tfh.p - [Gauntlet] a potion of invisibility  Tfh6Fq - [Gauntlet] a transporter  r - [Gauntlet] a transporter  TfhBs - [Gauntlet] a transporter  t - [Gauntlet] a hand axe Tfh u - [Gauntlet] a bloodstained cloakv - [Gauntlet] a scroll of identify Tfh[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]YfhS  j - [Gauntlet] a scroll labelled FIOQEEDUFUktransporter  l - [Gauntlet] a dragon-coil talisman  m - [Gauntlet] a transporter Yfh] page down [PgUp|<] page up [Esc] exit[bot]]fhW ]fhX ]fhO^ ]fhe jesper the SlicerHuman of Hepliaklqana ******]fhf Health: 97/97 ========================Magic: 25/25 ========================AC: 17Str: 9#############EV: 17Int: 18 ]fhf j##############≈#≈#≈#≈#≈#≈######## SH: 0Dex: 18 ]fhf p#≈#≈#≈#≈#≈#≈#.............#≈#≈#≈# XL: 15 Next: 31% Place: a Gauntlet ................@..ß..∩.......... Noise: ---------  Time: 22156.4 (0.0) ]fhog ß.....ß.....ß....R.©......ß.....ß w) +9 rapier (speed) ......©.......###########.......© Cast: Kinetic Grapnel ..#########...#.........#...##### ]fh9h ..#W.W.W..#...#.^##.##^.#...###WW ..#.ß.ß.⌠.#...#.##.^^##.#...###.. R   Sugats the hexer ..#..P.P..#...#^#.....#.#...#..## ß.#.#.©.#.#.ß.#....©....#.ß.#..#© ]fhh S..#..P.P..#...#^#.....#.#...#.%+#You enter a gauntlet!  The nature of this place prevents you from teleporting.Found a gate leading back out of this place. _Found a transporter. ]fh:i _There is an empty arch of ancient stone here.  Search for what [Enter for "."]? .]fho ]fhr ]fhx O∩%]fh9z . _^fha ^fhc Put on or remove which piece of jewellery? Jewellery (go to first with "=)  b - an amulet of the acrobat (worn) ^fhNd 2 g - a +4 ring of slaying (worn)  L - a ring of wizardry (worn)d - a ring of see invisible  n - a ring of protection from cold  V - a ring of flight  X - a ring of ice[?] describe selected ^fhd [!] equip|wield|wear|put on[tab] equip|unequip bfhrbfhbfhjesper the SlicerHuman of Hepliaklqana ******bfh=Health: 97/97 ========================Magic: 25/25 ========================AC: 17Str: 9#############EV: 17Int: 18 ##############≈#≈#≈#≈#≈#≈######## SH: 0Dex: 18 bfh#≈#≈#≈#≈#≈#≈#.............#≈#≈#≈# XL: 15 Next: 31% Place: a Gauntlet ................@..ß..∩.......... Noise: ---------  Time: 22156.4 (0.0) ß.....ß.....ß....R.©......ß.....ß w) +9 rapier (speed) bfh5......©.......###########.......© Cast: Kinetic Grapnel ..#########...#.........#...##### ..#W.W.W..#...#.^##.##^.#...###WW ..#.ß.ß.⌠.#...#.##.^^##.#...###.. R   Sugats the hexer ..#..P.P..#...#^#.....#.#...#..## ß.#.#.©.#.#.ß.#....©....#.ß.#..#© ..#..P.P..#...#^#.....#.#...#.%+#bfhYou enter a gauntlet!  The nature of this place prevents you from teleporting.Found a gate leading back out of this place. _Found a transporter. _There is an empty arch of ancient stone here. _Search for what [Enter for "."]? .bfht ∩%Okay, then.bfhbfhbfhbfh?. _bfhD1 J############# ###############≈#≈#≈#≈#≈#≈####### ≈#≈#≈#≈#≈#≈#≈#.............#≈#≈#≈ .................∩..ß..∩......... .ß.....ß.....ß..@.R.©......ß bfha2 .......©.......###########.......#########...#.........#...####.#W.W.W..#...#.^##.##^.#...###W.#.ß.ß.⌠.#...#.##.^^##.#...###..#..P.P..#...#^#.....#.#...#..# .ß.#.#.©.#.#.ß.#....©....#.ß.#.. ...#..P.P..#...#^#.....#.#...#.%+.#.#.#.#.#...#.##..^##.#...###=bfh4 bfh:< ∩R.%bfh> P32 7.4 (1 _bfhmB :∩bfhRE cfh ##################≈#≈#≈#≈#≈#≈ #≈#≈#≈#≈#≈#≈#≈#.#≈#≈# ≈cfh.∩..ß..∩ #.ß.....ß.....ß.@.R..©......ß ≈.©.# #...#...#cfh.#... ≈...#W.W....#...#.^##.##^.#...### #...#.ß.ß.⌠.#...#.##.^^##.#...### ≈...#..P.P..#...#^#.....#.#...#.. cfh#.ß.#.#.©.#.#.ß.#....©....#.ß.#.. ≈...#..P.P..#...#^#.....#.#...#.% #...#.#.#.#.#...#.##..^##.#...###cfhDcfhtH#§#§§§∩cfh\R.%cfhy&8cfh:∩cfhcfhZ#############################≈#≈#≈#§#≈#≈#####cfh≈#≈#≈#≈#≈#≈#≈#......§§§....#≈#≈.................∩..ß..∩....... ##.ß.....ß.....ß..R...©......ß #≈.......©......@###########. ##...#########...#.........#...## #cfh>≈...#W.W....#...#.^##.##^.#... ##...#.ß.ß.⌠.#...#.##.^^##.#... #≈...#..P.P..#...#^#.....#.#...#. ##.ß.#.#.©.#.#.ß.#....©....#.ß.# #cfhɶ≈...#..P.P..#...#^#.....#.#...# ##...#.#.#.#.#...#.##..^##.#...## #≈...#..[©"".#...#.^##I##^.#...cfh{cfh^§§R.cfh&9cfh9"cfh cfh`$_Found a transporter.cfhf  ############# #########≈#≈#§#§#≈#≈ cfho  ##≈#≈#≈#§#≈#≈#≈#......§§§....#≈#  #≈.∩..ß§.∩  ##.ß.....ß.....ß.R....©......ß  #≈.©.#  ##...cfhj _#...#.#...  #≈...#W......#...#.^##.##^.#...  ##...#.ß.ß.⌠.#...#.##.^^##.#...  #≈...#..P.P..#...#^#.....#.#...# cfh!  ##.ß.#.#.©.#.#.ß.#....©....#.ß.#  #≈...#..P.P..#...#^#.....#.#...#  ##...#.#.#.#.#...#.##..^##.#... cfh  #≈...#..[©"".#...#.^##I##^.#...cfhL cfhE ∩.R"cfhZ '60cfhE W∩"cfh cfhR#############################≈#≈#§#§#≈#≈###≈#≈#≈#§#≈#≈#≈#......§§§....#≈ #≈.................∩..ß§.∩..... ##.ß.....ß.....ß......©......ß #≈.......©......R###########. ##...#########@..#.........#cfh #≈...#WW.....#...#.^##.##^.#... ##...#.ß.ß.⌠.#...#.##.^^##.#... #≈...#.WP.P..#...#^#.....#.#... ##.ß.#.#.©.#.#.ß.#....©....#.ß. #≈...#..P.P..#...#^#.....#.#... ##...#.#.#.#.#...#.##..^##.#... WW 2 shadowghasts (wandering)  #≈...#..[©"".#...#.^##I##^cfh.#... ##...#########...#..(.©[?..#...cfhcfhNcfhcfhcfh.R.W."cfhicfh&1cfhcfh= _Found three items. Found a transporter.dfh:"dfh#dfh9"dfhtefh2#############################≈#≈#§#§#≈#≈#####≈#≈#≈#§#≈#≈#≈#......§§§....#≈efhl3≈.................∩..ß§.∩.....#.ß.....ß.....ß......©......ß≈.......©.......###########..#...#########.R.#.........efh32≈...#.W.....#@..#.^##.##^#...#.ßWß.⌠##.^^##≈...#..P.P.^#.....efh48#.ß.#.#.©.#.#.ß.#....©....#.ß≈...#..P.P..#...#^#.....#.#..#...#.#.#.#.##..^#≈...#..[©""^##I##^#...########.(.©[?.≈.....#.©.#.....##########efh ;efh|;efhB|#§#§§§§§.efhHC.W"   shadowghastefh}E&2efhK;"efhiM% _Found 3 stones.efh,#############efhr################§#§#§#§#≈#≈#####≈#≈#≈#§#≈#≈#≈#....§§§§§....#≈≈......§§.........∩..ß§.∩.....efh#.ß.....ß.....ß......©......ß≈.......©.......###########..efh#...#########.R.#.........≈...#.......#...#.^##.##^#...#.ß.ß.⌠efh(##.^^##≈...#..PWP.^#.....#.ß.#.#.©.#.#.ß.#....©....#.ßefhD≈...#..P.P..#...#^#.....#.#..#...#.#.#.#efh D.##..^#≈...#..[©""^##I##^#...########efhz.(.©[?.≈.....#.©.#.....###########.ß...#.ß.#...ß....#.©.#....ßefh efh efh efh, §§§.§.RWP.WW 2 shadowghasts (wandering)efh"&3efhu(9"efh)efh ################§#§#§#§#≈#≈######≈#≈#≈#§#≈#≈#≈#..§§§..§§....#≈#≈......§§.........∩.§ß§.∩......##.ß.....ß.....ß......©......ß#≈.......©.......###########...efh ##...#########...#.........#...##≈...#.......#R..#.^##.##^.#...###...#.ß.ß.⌠.#...#.##.^^##.#...##≈...#.WP.P..#.@.#^#.....#.#...###.ß.#.#.©W#.#.ß.#....©....#.ß.##≈...#..P.P..#...#^#.....#.#...#efhC ##...#.#.#.#.#...#.##..^##.#...##≈...#..[©"".#...#.^##I##^.#...###...#########...#..(.©[?..#...##≈.....#.©.#.....###########.   shadowghastefh ^  ##.ß...#.ß.#...ß....#.©.#....ß ##......#.©.#........#...#......efh efh efhq efh  ≈#§...§.efh §ß§.R.PWW©.W 2 shadowghasts (wandering)efh] &4efh efhB" efh 8"efh efho efh ffhmV∩"ffh@ffh,;"ffhffhYB∩"ffhffh9"ffh8ffhd##≈#≈#≈#≈#§#≈#≈#..§§...§§....#≈#≈ #≈........§........∩..ß..∩....... ##.ß....§ß§....ß......©......ß #≈.......©.......###########... ffhe##...#########...#.........#...## #≈...#.......#...#.^##.##^.#...# ##...#.ß.ß.⌠.#.R.#.##.^^##.#...# #≈...#..PWP..#...#^#.....#.#...#. ##.ß.#.#W©.#.#.ß@#....©....#.ß.#. #≈...#..P.P..#...#^#.....#.#...#. ##...#.#.#.#.#...#.##..^##.#...# #≈...#..[©"".#...#.^##I##^.#...# ##...#########...#..(.©[?..#...# #≈.....#.©.#ffhf.....###########..... ##.ß...#.ß.#...ß....#.©.#....ß   shadowghast #......#.©.#........#...#...... ≈...###########.....#.©.#.....###ffhjffhmffh'v..§.§..R"ffh}x&5ffhM9"ffhe* _Found a transporter.ffhT [≈.................∩..ß..∩....... ##.ß....§ß.....ß......©......ß #≈.......§.§.....###########.. #ffhU #...#########...#.........#...## #≈...#.......^##.##^#...#.ß.ß.⌠##.^^## #≈...#..P.P..#..R#^#...... ##.ß.#.#W©W#.#.ß.#....©....#.ß #≈...#..P.P..#..@#^#.....#.#.. ##...#.#.#.#.##..^## #≈...#..[©""^##I##^#...########ffh}V X.(.©[?. #≈.....#.©.#.....###########..... ##.ß...#.ß.#...ß....#.©.#....ß #......#.©.#......W   shadowghast ≈...###########©### #...#.b≈≈...≈.#...#########...#..ffhY ffh] ffhf §§©....#.#.ßRWffhf 2"ffhth &6ffhn B∩"ffhp * _Found a transporter.ffh7K  ##.ß....§ß.§§..ß......©......ß  #≈.......©.......###########.  ##...#########...#.........#...# ffh$L  #≈...#.......#...#.^##.##^.#...  ##...#.ß.ß.⌠.#...#.##.^^##.#...  #≈...#..P.P..#...#^#.....#.#...  ##.ß.#.#.©.#.#.ßR#....©....#.ß.#  #≈...#..P.PW.#...#^#.....#.#...#  ##...#.#.#.#.#.@.#.##..^##.#...#  #≈...#..[©"".#...#.^##I##^.#...  ##...#########...#..(ffh M .©[?..#...  #≈.....#.©.#.....###########....  ##.ß...#.ß.#...ß....#.©.#....ß.....#.©.#........#...#.... #≈...###########.....#.©.#.....## h   hell hound (wandering) ##...#.b≈≈.h.≈.#...#########...#. W   shadowghast≈...#.≈..≈.b≈b#...#...#..©#...#ffhP ffhQ ffhT ffhU ffh\ $§§ffh] (...#.RWW©"".hW 2 shadowghasts (1 wandering)ffh_ &7ffhLf 9"ffhVh * _Found a transporter.gfh;  #≈.................∩..ß..∩... ##.ß.....ß...§.ß......©......ß #≈.......©.§§....###########... ##...#########...#.........#... #≈...#.......#...#.^##.##^.#...gfh=  ##...#.ß.ß.⌠.#...#.##.^^##.#... #≈...#..P.P..#...#^#.....#.#... ##.ß.#.#.©.#.#.ß.#....©....#.ß. #≈...#..P.P..#@R.#^#.....#.#... ##...#.#.#.#W#...#.##..^##.#... #≈...#..W©"".#...#.^##I##^.#... ##...#########...#..(.©[?..# #≈.....fh= 36m#.©.#.....###########.  ##.ß...#.ß.#...ß....#.©.#....ß  ##......#.©.#........#...#...... WW 2 shadowghasts (1 wandering)  #≈...###########.....#.©.#.....#  ##...#.b≈≈..h≈.#...#########...#gfh!E gfhF gfhN §.§..§W.[WgfhaP &8gfh W 6"gfh3X gfhm n#≈#≈#≈#≈#§#≈#≈#..§§...§§....#≈≈..........§......∩..ß..∩....#.ß.....ß..§.§ß......©......ßgfhm ≈.......©...§...###########...########.......≈...#......^##.##^#...#.ß.ß.⌠.##.^^#≈...#..P.P..#...#^#.....#.#..#.ß.#.#.©.#.#@ß.#....©....#.ßgfhLn W≈...#..P.P.W#.R.#^#.....#...#.#.#.###..^##≈...#..[W"".^##I##^#...#########...#..(.©[?..≈.....#.©.#.....###########..gfhn  ##.ß...#.ß.#...ß©ß#......#.©.#.....≈...###########.....#.©.#..gfh&u gfhu gfh ..§..W.©WgfhX &9gfh 9"gfh gfh  ################§#§#§#§#≈#≈####≈#≈#≈#≈#≈#§#≈#.......§§....#≈≈.................∩..ß..∩....#.ß.....ß...§.ß......©......ß≈.......©.......###########...########.......≈...#......^##.##^#...#.ß.ß.⌠gfh=f.##.^^#≈...#..P.P..#@..#^#.....#.#..#.ß.#.#.©.#W#.ß.#....©....#.ß≈...#..P.P..#.R.#^#.....#...#.#.#.###..^##≈...#..[©W".^##I##^#...#########...#..(.©[?..≈.....#.©.#.....###########.. ##.ß...#.ß.#...ß©ß#......#.©.#.....gfh8gfh gfh gfh.W.#R."Wgfh'70gfh <∩gfhR"hfhM #############  ################≈#§#≈#§#≈#≈####≈#≈#≈#≈#≈#§#≈#.......§§....#≈hfhN≈.................∩..ß..∩....#.ß.....ß.....ß......©......ß≈.......©.......###########...########.......≈...#......^##.##^#...#.ß.ß.⌠.#@..#.##.^^#≈...#..P.P.W#...#^#.....#.#..#.ß.#.#.©.#.#Rß.#....©....#.ß≈...#..P.P.^#.....#...#.#.#.#hfhOJ##..^##≈...#..[©"W.^##I##^#...#########...#..(.©[?..≈.....#.©.#.....###########.. ##.ß...#.ß.#...ß©ßhfhQhfhSThfhUhfh8]W.#R."Whfhw_&1hfhBfE∩"hfhghfh #############  ################≈#§#≈#§#≈#≈####≈#≈#≈#≈#≈#§#≈#.......§§....#≈≈.................∩..ß..∩....#.ß.....ß.....ß......©......ß≈.......©.......###########...########.......≈...#.......^##.##^#...#.ß.ß.⌠W#...#.##.^^#≈...#..P.P..#R..#^#.....#.#..#.ß.#.#.©.#.#.ß.#....©....#.ß≈...#..P.P.^#.....#...#.#.#.fhp0;10;1m#.##..^##≈...#.W[©""W^##I##^W 3 shadowghasts (2 wandering)#...#########...#..(.©[?..≈.....#.©.#.....###########..hfhbhfh,hfhW.#R.W.W1hfh&2hfhL;"hfhhfht hfhw hfhX ;"hfhj ifh:"ifh ifhifh]ifhq #############  ################≈#§#≈#§#≈#≈####≈#≈#≈#≈#≈#§#≈#.......§§....#≈≈.................∩..ß..∩....#.ß.....ß.....ß......©......ßifh?≈.......©.......###########...########.......≈...#......W#...#.^##.##^#...#.ß.ß.⌠.#R..#.##.^^#≈...#..P.P..#...#^#.....#.#..#.ß.#.#.©.#.#.ß.#....©....#.ß≈...#..P.P.^#.....#...#.#W#.#.##..^##≈...#..[©""W^##I##^#...#########...#..(.©[?..ifh3ifh9ifhIifh ≈≈§R.W.#.#W".ifh;&3ifhƛ;"ifhifh_- ifh%#############  ################≈#≈#≈#§#≈#≈## ##≈#≈#≈#≈#≈#≈#≈#.......§§....# #≈...........§.....∩..ß..∩... ##.ß.....ß.....ß......©......ß #≈.......©...@...###########ifh ##...#########...#.........# #≈...#......W#R..#.^##.##^.# ##...#.ß.ß.⌠.#...#.##.^^##.# #≈...#..P.P..#...#^#.....#.#. ##.ß.#.#.©.#.#.ß.#....©....#.ß #≈...#..PWP..#...#^#.....#.#ifh9 ##...#.#.#.#W#...#.##..^##.# #≈...#..[©"".#...#.^##I##^.#ifhifhifhifhq.∩R.ifh!W.P.WW."ifh&4ifh$;"ifhifh ifh{ Drink which item? Potions  l - 3 potions of heal wounds  m - 4 brown potions  r - 2 blue potions  v - a grey potion ifh = z - 8 potions of curing  B - a bubbling clear potion  G - 3 inky potions  H - 4 fizzy cyan potions  I - 4 fuming pink potions  M - 2 fizzy amethyst potions  S - 6 golden potionsU - 2 potions of might  W - 4 smoky dark potions [!] read|quaff|evoke[?] describe selectedjfhjTjfh~`jfh-gjesper the SlicerHuman of Hepliaklqana ******Health: 97/97 ========================############# Magic: 25/25 ========================jfhg################≈#≈#≈#§#≈#≈## AC: 17Str: 9##≈#≈#≈#≈#≈#≈#≈#.......§§....# EV: 32 Int: 18#≈.................∩..ß..∩.... SH: 0Dex: 18##.ß.....ß.....ß......©......ß XL: 15 Next: 31% Place: a Gauntletjfhh`#≈.......©...@...###########.. Noise: ---------  Time: 22174.4 (0.0)##...#########R..#.........#.. w) +9 rapier (speed)#≈...#......W#...#.^##.##^.#.. Cast: Kinetic Grapnel##...#.ß.ß.⌠.#...#.##.^^##.#..#≈...#..P.P..#...#^#.....#.#..jfhim##.ß.#.#.W.#.#.ß.#....©....#.ß R   Sugats the hexer#≈...#..P.P.W#...#^#.....#.#.. WWW 3 shadowghasts##...#.#.#.#.#...#.##..^##.#..#≈...#..[©"".#...#.^##I##^.#.. _Found a transporter. _Found three items. Found a transporter. _Found 3 stones. _Found a transporter. _Found a transporter. jfhj_Found a transporter.jfho' jfhLpO"Okay, then.jfhtjfh2x:∩jfh3z. _kfh^7kfh=sRead which item? Scrolls kfh=1 e - 3 scrolls of amnesia  f - a scroll of fogi - a scroll of identify  j - 3 scrolls of teleportation  o - 3 scrolls of noise  p - a scroll of acquirement  t - 5 scrolls of poisonkfh>u - 3 scrolls of revelation  y - a scroll of brand weapon  D - 2 scrolls of silence  E - 2 scrolls of fearJ - 2 scrolls of enchant armour  N - 3 scrolls labelled XOUSMA FAITA  O - 4 scrolls labelled MEJIRE TEBRESU  Y - 3 scrolls of enchant weapon kfhd?[!] read|quaff|evoke[?] describe selectedlfhlfhlfhjesper the SlicerHuman of Hepliaklqana ******Health: 97/97 ========================############# Magic: 25/25 ========================lfh################≈#≈#≈#§#≈#≈## AC: 17Str: 9##≈#≈#≈#≈#≈#≈#≈#.......§§....# EV: 32 Int: 18#≈.................∩..ß..∩.... SH: 0Dex: 18##.ß.....ß.....ß......©......ß XL: 15 Next: 31% Place: a Gauntletlfhx`#≈.......©...@...###########.. Noise: ---------  Time: 22174.4 (0.0)##...#########R..#.........#.. w) +9 rapier (speed)#≈...#......W#...#.^##.##^.#.. Cast: Kinetic Grapnel##...#.ß.ß.⌠.#...#.##.^^##.#..#≈...#..P.P..#...#^#.....#.#..lfh=A##.ß.#.#.W.#.#.ß.#....©....#.ß R   Sugats the hexer#≈...#..P.P.W#...#^#.....#.#.. WWW 3 shadowghasts##...#.#.#.#.#...#.##..^##.#..#≈...#..[©"".#...#.^##I##^.#.. _Found three items. Found a transporter. _Found 3 stones. _Found a transporter. lfhl_Found a transporter. _Found a transporter. _Okay, then.lfh"P  Okay, then.lfh1lfh;"lfh. _lfhհ ; ##### ################≈#≈#≈#§#≈#≈lfh  ##≈#≈#≈#≈#≈#≈#≈#.§§.... #≈.∩..ß..∩ ##.ß.....ß.....ß......©...... #≈.©.# ##...#R..#.# #≈...#......W#...#.^##.##^.# ##...#.ß.ß.⌠.#...#.##.^^##.# #≈...#..P.P..#...#^#.....#.# ##.ß.#.#.W.#.#.ß.#....©....#.lfh  #≈...#..P.P.W#...#^#.....#.# ##...#.#.#.#.#...#.##..^##.# #≈...#..[©"".#...#.^##I##^.#lfh{ lfh lfh lfhW R.W©.#W.lfh~ 25.4 (1 _lfh9 lfh lfhY ### ################≈#≈#≈#§#≈#≈ ##≈#≈#≈#≈#≈#≈#≈#.§§ #≈.∩..ß..∩lfhZ ##.ß.....ß.....ß......© #≈.©.@.R...# ##...#...#.# #≈...#......W#...#.^##.##^.# ##...#.ß.ß.⌠.#...#.##.^^##.# #≈...#..PWP..#...#^#.....#.# ##.ß.#.#.©.#W#.ß.#....©....# #≈...#..P.P..#...#fh|[35m^#.....#.# ##...#.#.#.#.#...#.##..^##.# #≈...#..[©"".#...#.^##I##^.#lfh^lfhblfhblfh-clfhwiR.W.W.P.W."lfh(k&6lfh/p<∩lfhqmfh ## ################≈#≈#≈#§#≈#mfh,r ##≈#≈#≈#≈#≈#≈#≈#.§§ #≈.∩..ß..∩ ##.ß.....ß.....ß......© #≈.©@.R.... ##...#...#.mfh #≈...#.....W.#...#.^##.##^. ##...#.ß.ßW⌠.#...#.##.^^##. #≈...#..P.P.W#...#^#.....#.mfhV ##.ß.#.#.©.#.#.ß.#....©.... #≈...#..P.P..#...#^#.....#.mfh^a ##...#.#.#.#.#...#.##..^##. #≈...#..[©"".#...#.^##I##^.mfhmfhmfhmfh'§§R.§W§mfh'q.⌠W."mfhf)&7mfh#.mfh/mfh{  ################§#≈#≈#§#≈mfh|+ ##≈#≈#≈#§#≈#≈#≈#.§§ #≈.∩..ß..∩ ##.ß.....ß.....ß......© #≈.@.R..... ##...mfh}T#...# #≈§§.#....WW.#...#.^##.##^mfh`~ ##.§.#.ß.ß.⌠W#...#.##.^^## #≈§..#..P.P..#...#^#.....# ##§ß.#.#.©.#.#.ß.#....©mfh~> #≈...#..P.P..#...#^#.....# ##§..#.#.#.#.#...#.##..^## #≈...#..[©"".#...#.^##I##^mfhmfhmfhЈmfhXmfh#≈#§§§§∩R.mfh§#...W§.."mfh<&8mfh<∩mfh%a transporter. mfh_Okay, then. __There is a transporter here.mfh88mfh<nfh& nfhD<##≈#§#≈#§#≈#≈#≈#.......§§.#≈.§§§.............∩..ß..∩##.ß.....ß.....ß......©...#≈.......§.......##...#########...#........≈§§§#....WW.#...#.^##.##^#§..#.ßWßR⌠.#...#.##.^^##nfh0 ≈§..#..P.P..#...#^#.....##§ß.#.#.@.#.#.ß.#....©...≈...#..P.P..#...#^#.....##§..#.#.#.###..^##≈§..#..[©""^##I##^#§§.#########...#..(.©[?.≈.....#.©.#.....#########nfh #.ß...#.ß.#...ß....#.©.#.(1 ally target)##......#.©.#........#...#.#≈...###########.....#.©.#.You enter the transporter and appear at another place.  The shadowghast claws Sugats!nfh:*nfhpa " 2  The shadowghast slips into darkness.nfhFb<The shadowghast flickers and vanishes!nfhO©§..nfhˤn{.".nfhL17 =9Kinetic GrapnelnfhnfhA _Deactivating autopickup; reactivate with Ctrl-A.pfhd ################§#≈#≈#§#≈#≈#§#§#§#≈#≈#≈#.......§§.pfh≈.§§§.............∩..ß..∩#.ß.....ß.....ß......©...≈.......©.......##########§..########.......pfhW≈§..#....W{^##.##^#§..#.ßWßR⌠.##.^^#pfh≈§..#..P@P..#...#^#.....##§ß.#.#.©.#.#.ß.#....©...≈...#..P.P..#...#^#.....pfh5#§..#.#.#.#.#...#.##..^##≈...#..[©"".^##I##^#§..#########...#..(.©[?.pfh≈.....#.©.#.....######### ##.ß...#.ß.#...ß©#......#.©.#....pfhpfhYpfh>pfh<)≈..§.§∩§..§.#...R...pfhW...§".pfh}8---32 =80pfh9"pfh"0 _The shadowghast claws you!pfhh§.§.pfhD.§"pfht:17 =-7 (0.3 pfh9"pfh _You closely miss the shadowghast. Sugats barely misses the shadowghast.pfh/ \ ≈#≈pfh ...."You puncture the shadowghast!pfh} U8---=pfh 1.0pfhd &∩pfh 1"pfh f _The shadowghast is moderately damaged.qfhA&B  You puncture the shadowghast!qfhD ∩"The shadowghast is severely damaged.qfhuESugats hits the shadowghast but does no damage.  The shadowghast barely misses you.qfhFNR*"qfh     shadowghast (  The shadowghast slips into darkness.qfhY≈§{"qfh*4 (0.4 qfhS{"qfhI< _The shadowghast flickers and vanishes!qfhB  You puncture the shadowghast!qfha  You destroy the shadowghast!qfh§..§..{"qfhg-8Kinetic GrapnelqfhS;"qfhs5 _Sugats barely misses something.rfh~ ######### ################§#≈#≈#§# ##≈#≈#§#≈#≈#≈#≈#.......§§ #≈.......§.........∩..ßrfh+ ##.ß..§..ß.....ß......©.. #≈.......©.......######## ##...#########...#....... #≈...#...R...#...#.^##.rfhE ##...#.ß@ß{⌠.#...#.##.^^ #≈...#..P.P..#...#^#.. ##.ß.#.#.©{#.#.ß.#....©..rfh #≈...#..P.P..#...#^#..... ##...#.#.#.#.#...#.##..^# #≈...#..[©"".#...#.^##I##rfhW" ##...#########...#..(.©[? #≈.....#.©.#.....######## ##.ß...#.ß.#...ß....#.©.#rfhrX  Sugats hits something with a +0 dagger of draining!rfh  Something closely misses Sugats.  Sugats hits something with a +0 dagger of draining!rfhm ≈....rfh2T"Reactivating autopickup.rfh{32 2-2.8 (1.0rfhB{"rfh^ rfh(_You feel a bit more experienced.rfhOf ######## ################§#≈#≈#§##≈#≈#≈#≈#≈#≈#≈#.......§§≈.................∩..ßrfh#.ß.....ß.....ß......©..≈.......©.......#########...########......≈...#..@R..^##.##...#.ß.ß.⌠.##.^^#≈...#..P{P..#...#^#...#.ß.#.#.©.#.#.ß.#....©≈...#..P.P..#...#^#.....#...#.#.#.#.#...#.##..^≈...#..[©"".#...#.fh:O;10;1m^##I###...#########...#..(.©[?≈.....#.©.#.....#######rfhrfh W."W   shadowghast (ally target)  The shadowghast strikes at you from the darkness!rfhlL*"rfh "Wparalysed, ally target)  Sugats gestures at the shadowghast while chanting.sfh.LW"sfhu7--==3Kinetic Grapnelsfh~!;"sfh#< _The shadowghast suddenly stops moving!sfh>L  The helpless shadowghast fails to defend itself.  You spit the shadowghast like a pig!!!!sfhU [."sfh,[ --17 ---4.1 (0.3Kinetic Grapnelsfha ;"sfhc R _You destroy the shadowghast!tfh*tfhtfhtfh4tfh;32 tfhW tfh$ tfh3_Ancestor HP restored.tfh7#tfhP8tfh8%9tfh3>tfhStfhTtfhrYtfh8ktfhktfh-qtfhmtfh &80tfhtfh tfhtfhrtfhtfhzK1=tfhrtfhtfhtfhtfhtfhtfhtfhtfhcU2=tfhtfh,tfhtfh,tfh}tfh ;3tfh9 tfhu,tfhstfh=(,tfhI,tfh5tfh6%4tfh(9tfhxCtfhHDtfhDJtfh;1tfh`?tfhKtfhvLtfhNtfh_Z,tfht]tfh htfhh%2tfhPktfhvtfhjwtfhytfh,tfh͇tfh93tfh(=tfhtfh,tfhdtfhήtfhtfhtfhtfhoU4=tfhtfh2tfhtfhtfh`Q5tfhM,tfhmtfhtfhtfhtfh;6tfhtfh,tfhtfh,tfh tfh}+tfhJ,K7=tfh.tfhH31 _HP restored.tfh<tfh=tfh?tfh#DtfhEJtfhJPtfh+QtfhvStfhWtfh]tfhjftfh2gtfhitfh+ntfh{=tfhtfh"tfhtfhtfhtfhtfhtfhtfhtfh_tfhtfh·tfhk,tfhEtfh #≈.......©.......############...#########...#.........tfh#≈...#.......#...#.^##.##^.##...#.ß.ß.⌠.#...#.##.^^##.#≈...#..P.P..#...#^#.....###.ß.#.#.©.#.#.ß.#....©..#≈...#..P.P..#...#^#.....#.##...#.#.#R#.#...#.##..^###≈...#..[©@".#...#.^##I##^.---tfh.y##...#########...#..(.©[?..#≈.....#.©.#.....############.ß...#.ß.#...ß....#.©.###......#.©.#........#...##≈...###########.....#.©.#..##...#..≈≈...≈.#...#######b   fire bat (wandering)#≈...#§§§b≈..≈.#...#...#..©###...#.≈.≈≈^≈≈b#...#.#.#.Your pack is full.tfh 243.1 (59.0) _You see here the amulet "Upherghatz" {Spirit rF+++ Regen+ Stlth-}.xfh+ xfh. Put on or remove which piece of jewellery? Inventory Items Jewellery (go to first with "=)  b - an amulet of the acrobat (worn)  g - a +4 ring of slaying (worn)  L - a ring of wizardry (worn)d - a ring of see invisible  n - a ring of protection from cold  V - a ring of flight  xfh/ nX - a ring of ice Floor Items ([,] to select) Jewellery the amulet "Upherghatz" {Spirit rF+++ Regen+ Stlth-}[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip {fh {fh {fh #≈.......©.......########## jesper the Slicer{fh ##...#########...#......... Human of Hepliaklqana ******#≈...#.......#...#.^##.##^. Health: 97/97 ========================{fh ##...#.ß.ß.⌠.#...#.##.^^##. Magic: 25/25 ========================#≈...#..P.P..#...#^#.....#. AC: 17Str: 9{fh )##.ß.#.#.©.#.#.ß.#....©.... EV: 32 Int: 18#≈...#..P.P..#...#^#.....#. SH: 0Dex: 18{fh0 ##...#.#.#R#.#...#.##..^##. XL: 15 Next: 32% Place: a Gauntlet#≈...#..[©@".#...#.^##I##^. Noise: ---------  Time: 22243.1 (0.0)##...#########...#..(.©[?.. w) +9 rapier (speed){fh #≈.....#.©.#.....########## Cast: Kinetic Grapnel##.ß...#.ß.#...ß....#.©.#..##......#.©.#........#...#..#≈...###########.....#.©.#.. R   Sugats the hexer{fhf u##...#..≈≈...≈.#...######### b   fire bat (wandering)#≈...#§§§b≈..≈.#...#...#..©###...#.≈.≈≈^≈≈b#...#.#.#.###You spit the shadowghast like a pig!!!! _You destroy the shadowghast! _Ancestor HP restored. _HP restored.  Your pack is full. {fh _You see here the amulet "Upherghatz" {Spirit rF+++ Regen+ Stlth-}.{fh u "Okay, then.{fh{ {fhQ 8"{fhA . _|fhT|fhc]Drop what?52/52 slots (_ for help) Hand Weapons (select all with )) |fh|^O w - a +9 rapier of speed (weapon) Missiles (select all with ()C - 7 curare-tipped darts  R - 4 throwing netsZ - 28 poisoned darts Armour (select all with [)  h - a +1 pair of gloves (worn)  k - an orb of guile (worn)  s - a +3 leather armour of fire resistance (worn)  x - a +2 cloak of stealth (worn)  A - a +2 pair of boots (worn)  P - a +2 hat of willpower (worn)c - a +0 buckler  q - a scarf of repulsion Jewellery (select all with "=) |fh_` b - an amulet of the acrobat (worn)  g - a +4 ring of slaying (worn)  L - a ring of wizardry (worn)d - a ring of see invisible  n - a ring of protection from cold [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle [.|Space] toggle selected[top]fh'/0(1 turn) fh/ w - a +9 rapier of speed (weapon)  c + a +0 buckler[Enter] accept (1 chosen)fhVfhr#≈.......©.......########## jesper the Slicer##...#########...#......... Human of Hepliaklqana ******fhI#≈...#.......#...#.^##.##^. Health: 97/97 ========================##...#.ß.ß.⌠.#...#.##.^^##. Magic: 25/25 ========================#≈...#..P.P..#...#^#.....#. AC: 17Str: 9##.ß.#.#.©.#.#.ß.#....©.... EV: 32 Int: 18fh ?#≈...#..P.P..#...#^#.....#. SH: 0Dex: 18##...#.#.#R#.#...#.##..^##. XL: 15 Next: 32% Place: a Gauntlet#≈...#..[©@".#...#.^##I##^. Noise: ---------  Time: 22243.1 (0.0)fh##...#########...#..(.©[?.. w) +9 rapier (speed)#≈.....#.©.#.....########## Cast: Kinetic Grapnel##.ß...#.ß.#...ß....#.©.#..##......#.©.#........#...#..#≈...###########.....#.©.#.. R   Sugats the hexerfhcc##...#..≈≈...≈.#...######### b   fire bat (wandering)fh#≈...#§§§b≈..≈.#...#...#..©###...#.≈.≈≈^≈≈b#...#.#.#.### _You destroy the shadowghast! _Ancestor HP restored. _HP restored.  Your pack is full. _You see here the amulet "Upherghatz" {Spirit rF+++ Regen+ Stlth-}. _Okay, then.fhfh fhfhfh5fh$"fhb≈...bb 2 fire bats (wandering).§..§fh517 4.1 (1fhC$"fhfh fh_You drop a +0 buckler.fh{fh}Put on or remove which piece of jewellery? Inventory Items Jewellery (go to first with "=) fhE~ b - an amulet of the acrobat (worn)  g - a +4 ring of slaying (worn)  L - a ring of wizardry (worn)d - a ring of see invisible  n - a ring of protection from cold  V - a ring of flight  X - a ring of ice Floor Items ([,] to select) Jewellery the amulet "Upherghatz" {Spirit rF+++ Regen+ Stlth-}fh~c[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip fh|k fh-t fh} #≈.......©.......########## jesper the Slicer##...#########...#......... Human of Hepliaklqana ******fh~ e#≈...#.......#...#.^##.##^. Health: 97/97 ========================##...#.ß.ß.⌠.#...#.##.^^##. Magic: 25/25 ========================#≈...#..P.P..#...#^#.....#. AC: 17Str: 9##.ß.#.#.©.#.#.ß.#....©.... EV: 17Int: 18fh #≈...#..P.P..#...#^#.....#. SH: 0Dex: 18##...#.#.#R#.#...#.##..^##. XL: 15 Next: 32% Place: a Gauntlet#≈...#..[©@".#...#.^##I##^. Noise: ---------  Time: 22244.1 (0.0)##...#########...#..(.©[?.. w) +9 rapier (speed)#≈.....#.©.#.....########## Cast: Kinetic Grapnelfh D##.ß...#.ß.#...ß....#.©.#..##......#.©.#........#...#..#≈...###########.....#.©.#.. R   Sugats the hexer##...#..b≈...b.#...######### bb 2 fire bats (wandering)#≈...#.§..§..≈.#...#...#..©###...#.≈.≈≈^≈≈b#...#.#.#.### _Ancestor HP restored. _HP restored.  Your pack is full. _You see here the amulet "Upherghatz" {Spirit rF+++ Regen+ Stlth-}. fh S_Okay, then. _You drop a +0 buckler.fh 8"fh fh fh d  You start removing your amulet.fhp fho fh fhX fhM fh! "b§≈...≈§≈§.§..bfh +5.1 (1fho fh; fh fhι fhԽ fh fh "§§§≈..bb§..§..≈fh fh +6.1 (2fh 8"fh fh fhO fh fh fh fh fh1 fh fh "..≈b...≈bfhm V.≈§fhP +7.1 (3fhR 8"fhN fh3 fh fh fh fh fhi ,fh t"≈.b.≈.b1 wandering)b.§.§§§fh +8.1 (4fh. 8"fh- fh fh fh fh fh fhk "b 3 fire bats (2 wandering)b§b§..≈fh" +9.1 (5fh) 8"fh, _You continue removing your amulet of the acrobat. x5fh. fh5 :"fh8  You finish removing your amulet of the acrobat.  You start putting on your amulet.fh9 fhO: ,fh= fhG o"b.≈§fhFH v§§..§b§fhhJ ,50.1 (6fhQ 8"fhT fhT fhzV fhV fh[ fhe ~§..b 2 fire bats (1fhf [§.≈.fhAh +1.1 (7fhco :"fh@r fh s fhw fh .§"≈b.fhB +2.1 (8fh :"fhَ fh fh fh/ \.   fire batfh P.≈..§fh +3.1 (9fhۧ :"fh fhp fhZ fh fhm fh3 §§§bbb 3 fire bats (2 wandering)fh Pb§§§fhټ ,4.1 (10.0)fhP 8"fh _  You start putting on your amulet.  You continue putting on the amulet "Upherghatz" {Spirit rF+++ Regen+ Stlth-}. _x5  You finish putting on the amulet "Upherghatz" {Spirit rF+++ Regen+ Stlth-}.eel your power drawn to a protective spifhl Rrit.  c - the amulet "Upherghatz" (worn) {Spirit rF+++ Regen+ Stlth-}fh fh( 8"fh _The amulet "Upherghatz" throbs as it attunes itself to your uninjured body.fhu#≈.©.###...#########...#.#fhtv#≈...#.......#...#.^##.##^.###...#.ß.ß.⌠.#...#.##.^^##.##≈...#..P.P..#...#^#.....#.###.ß.#.#.©.#.#.ß.#....©....##≈...#..P.P..#...#^#.....#.###.§.#.#.#R#.#...#.##..^##.##≈.§.#..[©[@.#...#.^##I##^.###.§.#fh w{...#..(.©[?..##≈.....#.©.#.....###.ß...#.ß.#...ß....#.©.#.##......#.©.#.#...#.#≈...#.....#.©.#.fhw[##...#..≈§.b.≈b#...#.#≈...#.≈..b..≈.#...#...#..©#.##...#.≈.§§§§§b#...#.#.#.###.fhxfhPyfhyfh1{fhfh†.b≈.   fire batfh?P§.§§§fh85.0) _fhfh (  Your pack is full. fh_You see here the brooch of Shielding {Spirit SH+8}.fhU N #≈.©. ##...#########...#. #≈...#.......#...#.^##.##^.fhV  ##...#.ß.ß.⌠.#...#.##.^^##. #≈...#..P.P..#...#^#.....#. ##.ß.#.#.©.#.#.ß.#....©.... #≈...#..P.P..#...#^#.....#.fhW  ##...#.#.#R#.#...#.##..^##. #≈...#..[©@".#...#.^##I##^. ##...#...#..(.©[?.. #≈.....#.©.#.....fhX K ##.ß...#.ß.#...ß....#.©.# ##......#.©.#.#...# #≈...#.....#.©.#fhX  ##...#..≈§..b≈.#...# #≈...#.≈..§.§§§#...#...#..©# ##...#.≈.§§§§§b#...#.#.#.###fhm fhTr fh| "b.h   hell hound (wandering)fh} h≈§.§§b   fire batfh -6 _fh 8"fhg P _You see here a +0 buckler.fh) S #≈.©.fhO $ ##...#########...# #≈...#.......#...#.^##.##^ ##...#.ß.ß.⌠.#...#.##.^^## #≈...#..P.P..#...#^#.....# ##.ß.#.#.©.#.#.ß.#....©fh(  #≈...#..P.P..#...#^#.....# ##...#.#.#R#.#...#.##..^## #≈...#..[@[".#...#.^##I##^ ##...fh` #...#..(.©[? #≈.....#.©.#..... ##.ß...#.ß.#...ß....#.©.# ##......#.©.#.#...# #≈...#.....#.©.#fh x ##...#..≈§.b.≈.#... #≈...#h≈§.§§§§§#...#...#..© ##...#.≈.§§§§§b#...#.#.#.fh fh fh fh fhp fhN "h.≈≈b..≈§.≈§b≈.§§.b 2 fire bats (1 wandering)fhs-7 _fhfh R _There is a transporter here.fh fh fh fh fh fh fh fhK fh fh; fh ;#.......#...#.^##.##^#.ß.ß.⌠.#...#.##.^^##fh] .P.P..#...#^#.....#ß.#.#.©.#.#.ß.#....©...^..#.#.#.#.#...#.##..^###..[§["fh .^##I##^#######.(.©[?...#R@.#.....#########ß...#.ß.#...ß....#.©.###.©...#...#.fh #≈...###########.©#.hb≈b..≈.#...########.≈§.≈..≈.#...#...#..©.§.§b^§≈.#...#.#.#.§§≈.b.≈.#.#...bb 4 fire bats fh& u(3 wandering)ß.#≈..≈©≈^≈≈#.ß.#B#.###.fh  &8fh 8"fh  fhY F_You enter the transporter and appear at another place.fhEe##...#.ß.ß.⌠.#...#.##.^^##.#≈...#..P.P..#...#^#.....#.##.ß.#.#.©.#.#.ß.#....©....#≈...#..P.P..#...#^#.....#fhG##...#.#.#.#.#...#.##..^##.#≈...#..[§[".#...#.^##I##^.##...#########...#..(.©[?..#≈.....#R©.#.....############.ß...#.ß@#...ß....#.©.#..##......#.©.#........#...#.#≈...###########.....#.©.#.##...#.hb≈b..≈.#...##########≈...#.≈§.≈..fhKH[40m≈.#...#...#..©##...#.§.§b^§≈.#...#.#.#.####≈...#§§≈.b.≈..#...#.#.#...##.ß.#§§§≈©§§≈≈#.ß.#B#.###.##≈...#.≈.≈≈≈^≈.#...#)#.s.#.#fh~IfhJ,fhKfhL,fhN,fhO,fhdPfhSfhT,fhV,fh`(©[".Rbh≈≈.b..≈.§§fhaNb§bb≈^§§^.≈...≈©§§≈b 5 fire bats (4 wandering)fhPc&9fhk:"fhmfhR  #≈...#..P.P..#...#^#.....# ##.ß.#.#.©.#.#.ß.#....©..fhR  #≈...#..P.P..#...#^#.....# ##...#.#.#.#.#...#.##..^## #≈...#..[©[".#...#.^##I##^ ##...#########...#..(.©[? #≈.....#.R.#.....######### ##.ß...#.ß.#...ß....#.©.#......#.@.#........#...#fhuS  #≈...###########.....#.©.# ##...#bh≈≈.b.≈.#...######## #≈...#.≈..≈.§§.#...#...#..© ##...#b§bb≈^§§.#...#.#.#.#fhS  #≈...#§§≈.^.≈..#...#.#.#... ##.ß.#§..≈©§§≈≈#.ß.#B#.###. #≈...#.≈.≈§≈^≈.#...#)#.s.#. ##...#.≈≈^.^≈h.#...#.###.#+fhJV fhV fhW fhX fhY ,fhlZ ,fhF[ fh] fhH^ fh^ fhB_ fh_ fh_` fhFk §©R..≈≈b.fhk hb.§.≈≈§b§b.b§≈§≈^§§§§≈≈≈^≈.§fh]m '60fhs 8"fhv  fhv L_There is a transporter here.fh@fhZDrop what?52/52 slots (_ for help) fhHand Weapons (select all with ))  w - a +9 rapier of speed (weapon) Missiles (select all with ()C - 7 curare-tipped darts  R - 4 throwing netsZ - 28 poisoned darts Armour (select all with [)  h - a +1 pair of gloves (worn)  k - an orb of guile (worn)  s - a +3 leather armour of fire resistance (worn)  x - a +2 cloak of stealth (worn) fh A - a +2 pair of boots (worn)  P - a +2 hat of willpower (worn)  q - a scarf of repulsion Jewellery (select all with "=)  c - the amulet "Upherghatz" (worn) {Spirit rF+++ Regen+ Stlth-}  g - a +4 ring of slaying (worn)  L - a ring of wizardry (worn)b - an amulet of the acrobat  fh!d - a ring of see invisible  n - a ring of protection from cold [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle [.|Space] toggle selected[top]fhҼ fh #≈...#..P.P..#...#^#.....# jesper the Slicer##§ß.#.#.©.#.#.ß.#....©... Human of Hepliaklqana ******fh #≈...#..P.P..#...#^#.....# Health: 97/97 ========================##...#.#.#.#.#...#.##..^## Magic: 25/25 ========================#≈...#..[©[".#...#.^##I##^ AC: 17Str: 9fhj 4##...#########...#..(.©[?. EV: 17Int: 18#≈.....#.©.#.....######### SH: 0Dex: 18##.ß...#Rß.#...ß....#.©.#. XL: 15 Next: 32% Place: a Gauntlet##......#.@.#........#...#. Noise: ---------  Time: 22260.1 (0.0)#≈...###########.....#.©.#. w) +9 rapier (speed)fh0 M##...#..≈≈b..≈.#...######## Cast: Kinetic Grapnel#≈...#hb..≈.§§.#...#...#..©fh= ##...#.§.≈≈§§§.#...#.#.#.###≈...#b§b.b§≈§.#...#.#.#... R   Sugats the hexer##.ß.#§..≈©≈^§≈#.ß.#B#.###. h   hell hound (wandering)#≈...#§§§≈≈≈^≈.#...#)#.s.#. bbbbb 5 fire bats (4 wandering)fh ##...#.≈≈^§^≈h.#...#.###.#+ _You see here the brooch of Shielding {Spirit SH+8}. _You see here a +0 buckler. _There is a transporter here. _You enter the transporter and appear at another place. fh o_There is a transporter here.  Okay, then.fhA fh :"fh . _fh\_You see here a +0 buckler. _There is a transporter herfhe. _You enter the transporter and appear at another place. _There is a transporter here.  You enter the transporter and appear at another place.fhfh;U  A fire crab comes into view.fhfhfhfhfhfhfhffh fhI The fire bat bites you but does no damage.fh fhb  The fire bat enters a dispersal trap! The fire bat blinks! x2fhG fh&- Sugats blinks!fh. fhd fh fhmfh fhc The fire bat blinks! x4; The hell hound blinks! The fire bat blinks!fh\fhTb  The fire bat enters a dispersal trap! The fire bat blinks! x2fhfh<b  The fire bat enters a dispersal trap! The fire bat blinks! x2fhn  The hell hound blinks!  The hell hound fails to trigger a net trap.fhO}  The hell hound blinks! The fire bat blinks!  The fire bat enters a dispersal trap!fh3  Sugats blinks!fhfhP  The fire bat blinks! The hell hound blinks!fh fh!fh# fh/$^ The hell hound enters a dispersal trap! The fire bat blinks! x3fh%fh%fhv*3  Sugats blinks!fh3;##...#.bb§.b.≈#######fh4=#≈...#b≈..≈.§§.#...#...#..©###...#b§.≈§§§§.#...#.#.#.###≈...#b§≈.§§t§.#...##.ß.#§§.§©§h§≈#.ß.#B#.###.##≈...#§§§≈§≈§§.#...#)#.s.#.###...#.≈§§§^≈..#...#.###.#+fhS5<#≈...#.§§b.§.≈.#...#?[©#...###...#=.R!§@§§.#...##########≈...#...........##...............ß.....ß....#≈.ß......ß.................##...............#§#######fh5#≈#≈#≈#≈#≈#≈#≈####.......# #################..ß.ß.ß.. h ##...©.©.©.   fire bat #...........fh<8fh3:  The fire bat blinks! You blink. The hell hound blinks!  The hell hound enters a dispersal trap!fh;3  Sugats blinks!fh<fh=<  The fire bat blinks! x2fheGh  ##......#.©.#........#...#....fhH}#≈...###########.....#.©.#....##...#.bb§.b.≈.#...#########..#≈...#b≈..≈.§§.#...#...#..©#..##...#b§.≈§§§§.#...#.#..#≈...#b§b.§§t§.#...#.#.#...#..fhH(##.ß.#§§.§§§§§≈#.ß.#.ß#≈...#§§§≈§≈§§.#...#)#.s.#.#..##...#.≈§§§^≈@.#...#.###.#+#..#≈...#.§§§.§.≈.#...#B[©#...###...#=.§!R[h§.#...##########≈...#############..ß.....ß.....ßfhI#≈.ß......ß............##...............#§#########≈# B   entropy weaver (wandering)##≈#≈#≈#≈#≈#≈#≈####.......### h   hell houndfh:J#################..ß.ß.ß..## bb 2 fire bats (1 wandering)  Sugats blinks!fhgLfhUr  #≈.....#.©.#.....###### fhjV&##.ß...#.ß.#...ß....#.© ##......#.§.#........ #§...###########.....#.© ##...#.bb§.§.≈.#...##### #≈...#b≈..≈.§§.#...#...# fhgW##...#b§.≈§§§§.#...#.#.# #≈...#b§b.§§t§.#...#.#.# ##.ß.#§@.§§§§§≈#.ß.#.#.# #≈...#§§§≈§≈§§.#...#)#.s ##...#§§§§§h≈..#...#.### #§...#.§§§.§.≈.#...#B[©# fhXd##...#=.§!R[§§.#...##### #§...###########........ ##...............ß.....ßbbb 5 fire bats (3 wandering) #≈.ß......ß............. fhX##...............#§#####  You blink. The hell hound blinks!  The hell hound fails to trigger a net trap.fhtZfh\fh]fhX^fhi ##...#.#.#.#.#...#.##..^#§...#..[©[".#...#.^##I###...#########...#..(.©[fh6k#≈.....#.©.#.....#######ß...#.ß.#...ß....#.©.##......#.§.#........#...#§...###########.....#.©.##...#§bb§.t.≈.#...######≈...#§≈@.≈.§§.#...#...#.##...#b§.b§§§R.#...#.#.#.#≈...#b§b.§§t§.#...#.#.#.##.ß.#§§.§§§§§≈#.ß.#.#.##≈...#§§§≈§≈§§.#...#)#.s.##...#§§§§§h≈..#...#.###. R  fhAl[40m Sugats the hexer#§...#.§§§.§.≈.#...#B[©#. t   fire crab (wandering)##...#=.§!R[§§.#...###### h   hell hound#§...###########......... bbbbb 6 fire bats (4 wandering)fhmfhwf ##..#...#.##. #§...#..[©[".#...#.^# ##...fhx##...#..(. #≈.....#.©.#..... ##.ß...#.ß.#...ß....# ##......#.§.#..# #§...##.....# ##...#§§bb.t.≈.#... #≈...#@≈..≈.§§.#...#..fhy ##...#b§.b§§§R.#.. #≈...#b§b.§§t§.#.. ##.ß.#§§.§§§§§≈#.ß.#.#. #≈...#§§§≈§≈§§.#...#)# ##...#§§§§§h≈§.#...#.## #§...#.§§§.§.≈.#...#B[© ##...#=.§!R[§§.#...bbbbbb 6 fire bats (4 wandering) #§...##fh}s  You blink. The fire bat blinks! x3; You blink. The fire bat blinks! You blink.fhNfh{  The fire bat blinks! The fire bat enters a dispersal trap! The fire bat blinks!fhfhT##...#.#.#.#.#...#.##..^##.##§...#..[©[".#...#.^##I##^.fhA##...#########...#..(.©[?..##≈.....#.©.#.....########.ß...#.ß.#...ß....#.©.#..##......#.§.#........#...#..#§...###########.....#.©.#..##...#§§b§.§.≈.#...#########.#≈...#§≈§.≈.@§.#...#...#..©#fhO##...#b§.§§b§R.#...#.#.#.###≈...#b§t.§§§§.#...#.#.#..##.ß.#b§.§§§§§≈#.ß.#.#.###≈...#§§§≈§≈§§.#...#)#.s.#.##...#§§§§§h≈§.#...#.###.#+#.#§...#.§§§.§.≈.#...#B[©#...#.##...#=.§!R[§§.#...#########. 3 fire bats (1fh%=#§...###########...... fhfhBfhfhfhfhBfh"##§≈..≈.@≈.b.§≈§R§bb§.^#§§t§©fhèV§b 4 fire bats (3 wandering) fhK+1.1 (1fh,Kinetic Grapnelfh8"fhCd _The fire crab blinks! The fire bat blinks! x2; You blink. The fire bat blinks!fh fhReally walk into that dispersal trap? Y - Yes  N - Nofhb fh #§...#..[©[".#...#.^##I##^. jesper the Slicer##...#########...#..(.©[?.. Human of Hepliaklqana ******#≈.....#.©.#.....########## Health: 97/97 ========================fh ##.ß...#.ß.#...ß....#.©.#.. Magic: 25/25 ========================##......#.§.#........#...#.. AC: 17Str: 9#§...###########.....#.©.#.. EV: 17Int: 18##...#§§b§.§.≈.#...######### SH: 0Dex: 18#≈...#§≈..≈..≈.#...#...#..©# XL: 15 Next: 32% Place: a Gauntlet##...#.b.§≈@R§.#...#.#.#.### Noise: ---------  fh! [40mTime: 22261.1 (0.0)#≈...#bb§.^§§§.#...#.#.#...# w) +9 rapier (speed)##.ß.#≈§t§©§§§≈#.ß.#.#.###.# Cast: Kinetic Grapnel#≈...#§§§§§≈§§.#...#)#.s.#.###...#§§§§hh≈§.#...#.###.#+##§...#.§§..§.≈.#...#B[©#...# R   Sugats the hexer##...#=.§!©[§§.#...######### t   fire crab (wandering)#§...###########............ h   hell hound##...............ß.....ß.... bbbb 4 fire bats (3 wandering)  Sugats blinks!  You blink. The hell hound blinks!  The hell hound fails to trigger a net trap.  You blink. The fire bat blinks! x3; You blink. The fire bat blinks! You blink.  The fire bat blinks! The fire bat enters a dispersal trap! The fire bat blinks!_The fire crab blinks! Tfh" 7he fire bat blinks! x2; You blink. The fire bat blinks!fhP# @  You enter a dispersal trap!fh$ 3  Sugats blinks!fh& fh& fh.   #≈.....#.©.#.....###### ##.ß...#.ß.#...ß....#.© ##......#.§.#........#..fh#/  #§...###########.....#.© ##...#§§§§.§.≈.#...##### #≈...#§≈..≈..≈.#...#...# ##...#.b.§≈§§§.#...#.#. #≈...#bb§b^§§§.#. ##.ß.#≈@t§©§R§≈#.ß.#.#. #≈...#§§§§§≈§§.#...#)#.s ##...#b§§§§h≈§.#...#.## #§...#.§§..§.≈.#...#B[© ##...#=.§!©[§§.#...#### #§...###########........ t   fire crab (wandering)fh?0  ##...............ß.....ß bbbbb 5 fire bats (3 wandering) #≈.ß......ß. ##....#§#####  Sugats enters a dispersal trap! The hell hound blinks! The fire bat blinks! x2fh1 fh1 fh2 fh3 fh4 fh<  ##...#########...#..(.©[?#≈.....#.©.#.....##########.ß...#.ß.#...ß....#.©.###......#.§.#........#...#fh@ #§...###########.....#.©.##...#§§§§.§.≈.#...#######≈...#§≈.t≈..≈.#...#...#..##...#.§.§≈§§§.#...##≈...#b§§@^§§§.#...#.#.#..##.ß.#≈§§§©§§§≈#.ß.#.#.####≈...#§§§§§b§§.#...#)#.s.##...#b§§§§^≈b.#...#.###.#§...#.§§..≈.Rb#...#B[©#..##...#=.§!©[h§.#...####### R   Sugats the hexer#§...###########.......... t   fire crab (wandering)fhA ##.........ß.....ßh   hell hound#≈.ßß....... bbb 3 fire bats (2 wandering)  You blink. The fire bat blinks! x3; The fire crab blinks! The fire bat blinks!fhB fhC m  You blink. The fire bat enters a dispersal trap! The fire bat blinks! x2fh E fhF W  Sugats blinks! Sugats fails to trigger a net trap.fh2G fh!H fhO  #≈.....#.©.#.....###### ##.ß...#.ß.#...ß....#.© ##......#.§.#........#.. #§...###########.....#.© ##...#§§§§.§.≈.#...#### #≈...#§≈.§≈..≈.#...#... ##...#.§.§≈§b§.#...#.#.# #≈...#b§§§^§b§.#.. ##.ß.#≈@t§§§§§≈#.ß.#.#.# #≈...#§§§§§bb§.#...#)#.s ##...#b§§§§R≈§.#...#.## #§...#.§§..≈.§b#...#B[© ##...#=.§!©[§§.#...##### #§...###########........ t   fhoP |fire crab (wandering) ##...............ß.....ß bb 2 fire bats (1 wandering) #≈.ßß............. ##.#§#####fhQ fhQ fhS \  The hell hound blinks! The fire crab blinks! You blink.fhT fhEa ] b≈fha tbb§tb 3 fire bats  The fire bat bites you but does no damage. x2fhg t  The fire crab breathes flames at you.fhY fhϚ W  The blast of flame engulfs you but does no damage.fhG P  The hell hound fails to trigger a net trap.fh ..≈...##.○§○bbfh? §b≈R.≈≈h§.≈..§..#=§≈#§§..#######R   Sugats the hexer##§..........t   fire crab≈.ß......ß...h   hell houndfh ibbb 3 fire bats===fho 2.1 (1fh& fh)  fh H_The fire bat misses you.fhJ  fhKCasting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fh! #≈.....#.©.#.....###### jesper the Slicer ##.ß...#.ß.#...ß....#.© Human of Hepliaklqana ******fhC ##......#.§.#........#.. Health: 97/97 ======================== #≈...###########.....#.© Magic: 23/25 ======================-- ##...#.§§§.§.≈.#...##### AC: 17Str: 9 fhq$#≈...#§≈.§≈..≈.#...#...# EV: 17Int: 18 ##...#○§.§≈§b§.#...#.#.# SH: 0Dex: 18 #≈...#○b§§^§b§.#...#.#.# XL: 15 Next: 32% Place: a Gauntlet fhY##.ß.#b@t§§§§§≈#.ß.#.#.# Noise: ===------  Time: 22262.1 (0.0) #≈...#§§b≈Rbb§.#...#)#.s w) +9 rapier (speed) ##...#.≈≈h§R≈§.#...#.### Cast: Kinetic Grapnel fhi#§...#.≈...≈.§b#...#B[©# ##§..#=§≈!©[§§.#...##### #§§..###########........ R   Sugats the hexer ##§..............ß.....ß t   fire crab fhU#≈.ß......ß............. h   hell hound ##...............#§##### bbb 3 fire bats _The fire bat misses you.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fhNAiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a fire bat (black smoke, chance to affect: 69%)fh tbcrab (black smoke, chance to affect: 69%)fhDW#≈.....#.©.#.....###### jesper the Slicer##.ß...#.ß.#...ß....#.© Human of Hepliaklqana ******##......#.§.#........#.. Health: 97/97 ========================#≈...###########.....#.© Magic: 23/25 ======================--##...#.§§§.§.≈.#...##### AC: 17Str: 9fhX#≈...#§≈.§≈..≈.#...#...# EV: 17Int: 18##...#○§.§≈§b§.#...#.#.# SH: 0Dex: 18#≈...#○b§§^§b§.#...#.#.# XL: 15 Next: 32% Place: a Gauntlet##.ß.#b@*§§§§§≈#.ß.#.#.# Noise: ===------  Time: 22262.1 (0.0)#≈...#§§b≈Rbb§.#...#)#.s w) +9 rapier (speed)##...#.≈≈h§R≈§.#...#.### Cast: Kinetic Grapnel#§...#.≈...≈.§b#...#B[©###§..#=h@Zm§≈!©[§§.#...######§§..###########........ R   Sugats the hexer##§..............ß.....ß t   fire crab#≈.ß......ß............. h   hell hound##...............#§##### bbb 3 fire bats _The fire bat misses you.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a fire crab (black smoke, chance to affect: 69%)fhܥ?t(asleep)fhfhL  The fire crab looks drowsy...  The fire bat bites you but does no damage.  The fire bat completely misses you.fhmfhO  The fire bat bites you but does no damage.fhfh}  Something misses Sugats. The fire bat bites Sugats.  Sugats is engulfed in flames.fh,fh4#.ß.#..#.©.#..§#######≈...≈..≈..≈..≈.°§.≈≈b≈≈§fh>Cb§≈.^§≈..°@t≈.§hR§≈b§bb^b^≈...§.§§§≈.#≈#####..≈.bb 6 fire bats (2 wandering, 1 ally t…)fh4--3.1 (1fhWfh_% _Sugats resists.fh} &  fh~ ^The helpless fire crab fails to defend itself.  You skewer the fire crab like a kebab!!!!fh. fh fh/ fh fh? fhЍ 6 ^fh` b.bbhRb§^.≈≈§§#.h   hell hound.bbbbb 5 fire bats (2 wandering, 1 ally t…)  fh eYou kill the fire crab!Sugats misses the hell hound.fhQ 4=4--5 (0.4 fh fhn  fh 2_The fire bat bites you but does no damage.fh.#≈.....#.©.#.....###### jesper the Slicer##.ß...#.ß.#...ß....#.© Human of Hepliaklqana ******fh/##......#.©.#........#.. Health: 97/97 ========================#§...###########.....#.© Magic: 20/25 ===================-----##...#.§§≈...≈.#...##### AC: 17Str: 9#≈...#.≈..≈..≈.#...#...# EV: 17Int: 18##...#°§.≈≈^≈≈§#...#.#.# SH: 0Dex: 18fhW0#≈...#b§≈.^§b..#...#.#.# XL: 15 Next: 34% Place: a Gauntlet##.ß.#°@.≈§§§§≈#.ß.#.#.# Noise: =--------  Time: 22263.5 (0.0)#≈...#bbhRb§^§.#...#)#.s w) +9 rapier (speed)##...#.≈≈§§^≈..#...#.### Cast: Kinetic Grapnel#§...#.≈...§.§§#...#B[©###§..#=§≈!©[§≈.#...#####fh0w#≈§..###########........ R   Sugats the hexer##§..............ß.....ß h   hell hound#≈.ß......ß............. bbbbb 5 fire bats (2 wandering, 1 ally t…)##...............#§#####Sugats misses the hell hound. _The fire bat bites you but does no damage.  fhg1Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Anguish (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activatefh m #≈.....#.©.#.....###### jesper the Slicerfhm ##.ß...#.ß.#...ß....#.© Human of Hepliaklqana ******##......#.©.#........#.. Health: 97/97 ========================#§...###########.....#.© Magic: 20/25 ===================-----##...#.§§≈...≈.#...##### AC: 17Str: 9#≈...#.≈..≈..≈.#...#...# EV: 17Int: 18##...#°§.≈≈^≈≈§#...#.#.# SH: 0Dex: 18fhn #≈...#b§≈.^§b..#...#.#.# XL: 15 Next: 34% Place: a Gauntlet##.ß.#°@.≈§§§§≈#.ß.#.#.# Noise: =--------  Time: 22263.5 (0.0)#≈...#bbhRb§^§.#...#)#.s w) +9 rapier (speed)##...#.≈≈§§^≈..#...#.### Cast: Kinetic Grapnel#§...#.≈...§.§§#...#B[©###§..#=§≈!©[§≈.#...######≈§..###########........ R  fhvo [37m Sugats the hexer##§..............ß.....ß h   hell hound#≈.ß......ß............. bbbbb 5 fire bats (2 wandering, 1 ally t…)##...............#§#####Sugats misses the hell hound. _The fire bat bites you but does no damage.  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Anguish (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activatefhnq _The fire bat bites you but does no damage.  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)fhr onfirm with . or Enter, or press ? or * to list all spells.asting: Anguish (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activateThe fire bat is haunted by guilt! x5; The hell hound is haunted by guilt!fhs %  fht jThe fire bat closely misses you. x2; The fire bat enters a dispersal trap!fht %  fhu Sugats blinks!fh%v fhJw fhx fh:y <  The fire bat blinks! x4fh{z fh| %  fh} 9Sugats blinks! Sugats fails to trigger a net trap.fh} fh"~ fh  The fire bat misses you. The fire bat closely misses you.fh fh fh  The hell hound barely misses you. Sugats closely misses the hell hound.The fire bat closely misses you.fhm ..#.≈≈fh b≈.§≈^≈≈.≈b≈.^§§..b@.b.≈hb≈≈§R.≈....#=.≈!©§^..(anguished)fh 1 ally target, 4 angu  Sugats hits the fire bat with a +0 dagger of draining!  The fire bat completely misses you.fhY 4==4.5 (1fh. fh5  fhؘ 4_The hell hound bites you but does no damage.fho?  You puncture the fire bat!fhfhfh<o  The fire bat is heavily wounded.fh7j .bb§bb 6 fire bats (1 ally target, 5 ang  The fire bat barely misses you. The fire bat bites you.  You are engulfed in flames. You resist. The fire bat is wracked by anguish.fh:*fhVD bfhdparalysed, 1 ally  Sugats points at the fire bat and mumbles some strange words.fh1D§.§..b©≈^≈≈.§§..§≈§≈.§§§#.fh2r.4--fh3 8 (0.3 fhi:fh<9 _The fire bat suddenly stops moving!fh ?  You puncture the fire bat!fh  §≈catching breath, anguished)bbbb 5 fire bats (1 paralysed, 1 ally t  You kill the fire bat!fh **The hell hound breathes flames at you.The blast of flame hits you but does no damage.  You resist. The blast of flame hits the fire bat.fh%# fh1 g §≈bfh1 @b≈≈The fire bat completely resists. The fire bat closely misses you.The fire bat bites you. You are engulfed in flames. You resist.fhI7 q2--5=5.1fh> fh@ z _The fire bat is wracked by anguish. The fire bat closely misses you.fh :  You hit the fire bat.fh %  fh( MThe fire bat is moderately wounded.fh ^...≈###..≈.fh §§§.≈.≈§≈≈.§§§≈§≈≈bh≈§§§§.§§≈.##.fh 3--5 (0.4 fh fhG  fh _The fire bat closely misses you. The fire bat barely misses you.fho?  You puncture the fire bat!fh#§ 4 fire bats (1 paralysed, 1 ally ta _The fire bat closely misses you. The fire bat barely misses you.  You puncture the fire bat!  You kill the fire bat!The hell hound bites you but does no damage. fhe{ The fire bat bites you but does no damage. x2  The fire bat completely misses you.fh :*fhfh3#.§§§.§§§bfhj@-==fhD 8 (0.3 fh'fhG* fh*o_Sugats points at the fire bat and mumbles some strange words.fh  #.#.#≈.fh#≈.§You hit the fire bat.  The fire bat is moderately wounded.The fire bat bites you but does no damage.fh_3=--6.1fhfh  fhJ _The fire bat misses you. The fire bat barely misses you.fhэ b  You barely miss the fire bat.fhK #...#..####§§.fh 3.≈≈§b≈h≈≈≈.^§§≈.≈§[§≈.###...  The fire bat is lightly wounded.  The fire bat misses you. The fire bat barely misses you.fh E--5 (0.4 fh fh  fh J_The hell hound closely misses you.fh >  You impale the fire bat!!fh [  You kill the fire bat!fh ..≈.§.§.≈≈§≈≈..©≈§§fhW R^.^≈§.§≈. 3 fire bats (1 paralysed, 1 ally tarfhE o4=6==9fh fh _The fire bat completely misses you. The fire bat closely misses you.fhfhDl  Skill  Level Cost  Apt Skill  Level Cost  Apt a + FightingfhX7.4   8.0   0   j + Spellcasting 7.2   9.5  -1           b - Unarmed Combat   0.0   1.0   0   k + Hexes7.4   8.0   0   c - Throwing   2.0   3.0   0   l + Necromancy7.4   8.0   0  fhu     m - Forgecraft   6.0   7.0   0   d - Short Blades  14.0  18.0   0   n - Ice Magic   0.0   1.0   0   e - Long Blades   9.0   1.0   0      fhS     o - Invocations   9.0   8.8  +1   f - Armour   5.6   6.0   0   p - Evocations   1.0   2.0   0   g - Dodging  10.6  12.0   0       h - Shields   1.0   2.0   0       i - Stealth  10.0  10.1  +1  fh                            fhjs                The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] HelpfhO[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsfhfhfhfh!#≈.....#.©.#.....###### jesper the Slicer##.ß...#.ß.#...ß....#.© Human of Hepliaklqana ******##......#.©.#........#.. Health: 94/97 =======================-fh"#≈...###########.....#.© Magic: 20/25 ===================-----##...#..≈≈§..≈.#...##### AC: 17Str: 9#≈...#.≈..§.§≈.#...#...# EV: 17Int: 18##...#.≈.≈≈§≈≈.#...#.#.# SH: 0Dex: 18#≈...#§.≈§§§≈..#...#.#.# XL: 15 Next: 36% Place: a Gauntletfh###.ß.#≈@bb©≈§§≈#.ß.#.#.# Noise: ===------  Time: 22266.9 (0.0)#≈...#b≈hR≈≈§§.#...#)#.s w) +9 rapier (speed)##...#.≈≈^.^≈§.#...#.### Cast: Kinetic Grapnel#≈...#.≈..§≈§≈.#...#B[©###...#=.≈!§[§≈.#...######≈...###########........ R   Sugats the hexer##...............ß.....ß h   hell hound (catching breath, anguished)#≈.ß......ßfhT$[39;49m............. bbb 3 fire bats (1 paralysed, 1 ally tar…)##...............#§#####The fire bat is lightly wounded.  The fire bat misses you. The fire bat barely misses you. _The hell hound closely misses you.You impale the fire bat!!  You kill the fire bat! _The fire bat completely misses you. The fire bat closely misses you.fh,fh-fh5fh7fh1E  Casting: Anguish (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fh%fh=(_ Your spells (cast)fh )TypeFailure Level a - Kinetic GrapnelForgecraft1%1  b - Cause FearHexes2%4 fh) c + AnguishHexes/Necromancy 2% 4 s - Animate DeadNecromancy2%4  x - Ensorcelled HibernationHexes/Icefh*j1%2  z - Launch Clockwork BeeForgecraft1%3 Select a spell to castfhG+[!]/[I] toggle spell headersfha fhh fhgo #≈.....#.©.#.....###### jesper the Slicer##.ß...#.ß.#...ß....#.© Human of Hepliaklqana ******fhzp ##......#.©.#........#.. Health: 94/97 =======================-#≈...###########.....#.© Magic: 20/25 ===================-----##...#..≈≈§..≈.#...##### AC: 17Str: 9#≈...#.≈..§.§≈.#...#...# EV: 17Int: 18##...#.≈.≈≈§≈≈.#...#.#.# SH: 0Dex: 18#≈...#§.≈§§§≈..#...#.#.# XL: 15 Next: 36% Place: a Gauntlet##.ß.#≈@bb©≈§§≈#.ß.#.#.# Noise: hlq ;49m===------  Time: 22266.9 (0.0)#≈...#b≈hR≈≈§§.#...#)#.s w) +9 rapier (speed)##...#.≈≈^.^≈§.#...#.### Cast: Kinetic Grapnel#≈...#.≈..§≈§≈.#...#B[©###...#=.≈!§[§≈.#...######≈...###########........ R   Sugats the hexer##...............ß.....ß h   hell hound (catching breath, anguished)#≈.ß......ß............. bbb 3 fire bats (1 paralysed, 1 ally tar…)##...............#§##### fhr k_The hell hound closely misses you.You impale the fire bat!!  You kill the fire bat! _The fire bat completely misses you. The fire bat closely misses you.Casting: Anguish (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fhy #≈.....#.©.#.....###### jesper the Slicer##.ß...#.ß.#...ß....#.© Human of Hepliaklqana ******fhy ##......#.©.#........#.. Health: 94/97 =======================-#≈...###########.....#.© Magic: 20/25 ===================-----##...#..≈≈§..≈.#...##### AC: 17Str: 9#≈...#.≈..§.§≈.#...#...# EV: 17Int: 18##...#.≈.≈≈§≈≈.#...#.#.# SH: 0Dex: 18fh^z :#≈...#§.≈§§§≈..#...#.#.# XL: 15 Next: 36% Place: a Gauntlet##.ß.#≈@bb©≈§§≈#.ß.#.#.# Noise: ===------  Time: 22266.9 (0.0)#≈...#b≈hR≈≈§§.#...#)#.s w) +9 rapier (speed)##...#.≈≈^.^≈§.#...#.### Cast: Kinetic Grapnel#≈...#.≈..§≈§≈.#...#B[©#fhz ##...#=.≈!§[§≈.#...######≈...###########........ R   Sugats the hexer##...............ß.....ß h   hell hound (catching breath, anguished)#≈.ß......ß............. bbb 3 fire bats (1 paralysed, 1 ally tar…)##...............#§##### _The hell hound closely misses you.You impale the fire bat!!  You kill the fire bat! fh{ _The fire bat completely misses you. The fire bat closely misses you.Casting: Anguish (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fh< :  Okay, then.fh fh fh fhc . _fhCConfirm with . or Enter, or press ? or * to list all spells.You call upon the dead to rise.  The fire bat bites you but does no damage.  The fire bat misses you.  The fire bat bites you but does no damage.  The fire bat closely misses Sugats. The hell hound misses you.fh3  The fire bat barely misses Sugats. The hell hound bites you.  The hell hound is wracked by anguish.  Sugats hits the fire bat with a +0 dagger of draining!fh~.≈..≈.^≈≈fh9§≈.^§≈§§@b≈©≈^≈≈.≈hR≈≈^≈.b..≈.©[^fhb 2 fire bats (1 ally target, anguished)fh2-15-----7.9 (1Reap fh6fh fh :_The fire bat dies!fh֚#≈.....#.©.#.....###### jesper the Slicer##.ß...#.ß.#...ß....#.© Human of Hepliaklqana ******fh##......#.©.#........#.. Health: 92/97 ======================--#≈...###########.....#.© Magic: 11/25 ==========--------------##...#..≈≈...≈.#...##### AC: 17Str: 9#≈...#.≈..≈..≈.#...#...# EV: 17Int: 18##...#.≈.≈≈^≈≈.#...#.#.# SH: 0Dex: 18#≈...#§§≈.^§≈§.#...#.#.# XL: 15 Next: 36% Place: a Gauntlet##.ß.#§@h31mb≈©≈^≈≈#.ß.#.#.# Noise: ===------  Time: 22267.9 (0.0)#≈...#.≈hR≈≈^≈.#...#)#.s w) +9 rapier (speed)##...#b≈≈^.^≈..#...#.### Cast: Kinetic Grapnel#≈...#.≈...≈.≈.#...#B[©# Reap ##...#=.≈!©[^≈.#...######≈...###########........ R   Sugats the hexer##...............ß.....ß h   hell hound (anguished)#≈.ß......ß.............h249m bb 2 fire bats (1 ally target, anguished)##...............#§##### _The fire bat dies!Casting: Animate Dead (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Anguish (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activatefhfh#≈.....#.©.#.....###### jesper the Slicer##.ß...#.ß.#...ß....#.© Human of Hepliaklqana ******fh##......#.©.#........#.. Health: 92/97 ======================--#≈...###########.....#.© Magic: 15/25 ==============----------##...#..≈≈...≈.#...##### AC: 17Str: 9#≈...#.≈..≈..≈.#...#...# EV: 17Int: 18##...#.≈.≈≈^≈≈.#...#.#.# SH: 0Dex: 18fh,#≈...#§§≈.^§≈§.#...#.#.# XL: 15 Next: 36% Place: a Gauntlet##.ß.#§@b≈©≈^≈≈#.ß.#.#.# Noise: ===------  Time: 22267.9 (0.0)#≈...#.≈hR≈≈^≈.#...#)#.s w) +9 rapier (speed)##...#b≈≈^.^≈..#...#.### Cast: Kinetic Grapnel#≈...#.≈...≈.≈.#...#B[©# Reap ##...#=.≈!©[^≈.#...######≈...fh###########........ R   Sugats the hexer##...............ß.....ß h   hell hound (anguished)#≈.ß......ß............. bb 2 fire bats (1 ally target, anguished)##...............#§##### _The fire bat dies!Casting: Animate Dead (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Anguish (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activateOkay, then.fhafh fhfh. _fhA  You puncture the hell hound!fhd  The hell hound is severely wounded.fhThe fire bat bites you but does no damage.  Sugats hits the hell hound with a +0 dagger of draining!fhy §.≈.fhQbZ.bb 2 fire bats (1 ally target, anguished)Z   hell hound zombie (minion)The hell hound dies!fhDS====-8.2 (0.3fhͶfh + _The dead are walking!fh ; §fhw You puncture the fire bat!  The fire bat is heavily wounded.fh m3=6=-fh 5fh+ fh2  fh _The fire bat barely misses you. The fire bat misses you.fh0 ?  You puncture the fire bat!fhE? Z   fire bat (fire batfh@ Z   hell hound zombie (minion)You kill the fire bat!The dead are flying! The fire bat barely misses you.fhC [==78fhJ fhL L _Sugats hits the fire bat with a +0 dagger of draining!fhI #.#fhz#..≈≈§..≈§≈§§≈.§§§You barely miss the fire bat.The fire bat is heavily wounded.Your hell hound zombie closely misses the fire bat.fh/-9.1fhfh fhxH_The fire bat closely misses you.fh?  You puncture the fire bat!fh%  fh6You kill the fire bat!fh}g..≈@ZRfh!§§≈ZZ 2 fire bat zombies (minion)hell hound zombie (minion)fh&q4=4Kinetic Grapnelfhbfh* _The dead are flying!fh{ifhdnfhdyfhP} fh~:_No target in view!fhLU fhZ fh*e fhf H _No target in view!fh=!  ##.ß...#.ß.#...ß....#......#.©.#........#. #≈...###########.....# ##...#..≈≈§..≈.#...#### #≈...#.≈.§≈§.≈.#...#... ##...#§≈.§§§≈≈.#...#.#.fh%" c #≈...#§§≈.^.≈..#...#.#. ##.ß.#≈.ZR©≈^≈≈#.ß.#.#. #≈...#@ZZ§≈≈^≈.#...#)#. ##...#§≈≈^.^≈..#...#.## #≈...#.≈...≈.≈.#...#B[© ##...#=.≈!©[^≈.#...### #≈...###########....... ##...............ß #≈.ßfh" ß............ ##..#§#### ##≈#≈#≈#≈#≈#≈#≈####...fh$ fh' ,fh/ ..ZZ§R§§§§§..fh,0 b.≈########............ß...........fh1 E5--70.4 (1.0 _fhP7 fh8 fhYGV##......#.©.#....#≈...#############...#..≈≈§..≈.#...####fhSH≈...#.≈.§≈§....#...#§≈.§§§≈≈#≈...#§.≈.^.≈.#.ß.#≈ZZ§©≈^≈≈#.ß≈...#§ZR§≈≈^≈.#...#)##...#@§§^.^≈..##≈..≈.≈B[©#...#=.≈!©[^≈###≈...###########.......#...............ß≈.ß......ß.......fhI##...............#§#### ##≈#≈#≈#≈#≈#§#≈####... #################..ßfhJfhLfhMfhNfhW#######.≈≈...≈§...#.≈..§..≈≈.≈≈^§§..ZZZRfhXYV6--1fh_fh`fhy≈...#############...#..≈≈...≈.#...####fhd=#§...#.≈..§..≈...#...#§≈.≈≈^≈≈#≈...#§§≈.^.≈.#.ß.#§..§©≈^≈≈#.ß≈...#ZZZ§≈≈^≈.#...#)#...#§R§^.^≈..##fh#≈...#@§§..≈.≈B[©#...#=.≈!©[^≈###≈...###########.......fh#...............ß≈.ßß.#...#§#### ##≈#≈#≈#≈#≈#§#≈####...fh: #################..ß ##...©fhfhNfhfhfh) fh.≈≈...≈..≈..≈≈.≈≈^≈≈fhD.≈.^.≈.Z.§©≈§§§≈§≈^≈ZZ§^.^≈§R§fh)§§fhWS7=2fh$fh%fh#...#..≈≈...≈.#...#####§...#.≈..≈.....fh##...#§≈.≈≈^≈≈#≈...#§.≈.^.≈.#.ß.#§Z.§©≈^≈≈#.ß≈...#§§§≈§≈^≈.#...#)#...#ZZ§^.^≈§.##≈...#§R§..§§≈B[©##...#@.≈!©[^≈###§...###########.......#...............ß≈.ßß.fh7#...#§#### ##≈#≈#≈#≈#§#§#≈####... #################..ß ##...©......fh,fhgfhi≈..≈≈.^.≈..≈©≈§≈fhZ§.≈§≈§≈§§§.^§Z§.§R≈§§§....§§#§##Z   hell hound zombie (minion)fh%3fh`fh (  Your pack is full. fhT_You see here a ring of protection from fire.fh##...#..≈≈...≈.#...#######fhfC#≈...#.≈..≈..≈.#...#...#..©##...#.§.§≈^≈≈.#...#.#.#.###≈...#§§≈.^.≈..#...#.#.#...##.ß.#§..≈©≈§§§#.ß.#.#.###fhTg&#≈...#.≈.≈≈≈§≈§#...#)#.s.#.##...#.≈Z^.^§§.#...#.###.#+fhg#≈...#.RZ..≈.≈.#...#B[©#...##...#=Z≈!@[^≈.#...#########≈...###########...........fhhb##...............ß.....ß#≈.ßß.......fh.i##..§§.....§§....#§########≈#§#≈#≈#§#≈#§####.......fhi################..ß.ß.ß ##...©.©.©.#..........fhkfhlfhnfhofhx§..≈.#..fhy≈§§§^≈≈.#..≈..#.fh3za≈..≈©≈^≈≈#^≈.≈^.^≈.≈ZZfhz.RZ..≈#fh}%7fh<fh fhD_There is a transporter here.fh` fhk fh fhү fhb ##...#..≈≈...≈.#... #≈...#.≈..§..≈.#...#...#..fh ##...#.≈§§§^≈≈.#...#.#.#. #≈...#≈.≈.^.≈..#...#.#.# ##.ß.#≈..≈©≈^≈≈#.ß.#.#.### #≈...#.≈.≈≈≈^≈.#...#)#.s.# ##...#.≈≈^.^≈..#...#.###.# #≈...#.≈ZZ.≈.≈.#...#B[©# ##...#=.R@Z[^≈.#...fhn #≈...# ##.ß.....ß #≈.ß......ß ##..§§.#§ ##≈#≈#≈#≈#§#≈#§#### #################..ß.ß.ß ##...©.©.© #fh>..§.≈§§≈§≈^§§§§fh}§^§..≈fhN A=8fhfhG ..≈.#.≈≈.#.§^§≈..#©§≈§§.§§§.§§#≈#≈#≈ _You swap places.fh|Z8=9.4 (2fh#fho%_ _S - 7 golden potions (gained 1)fh #≈...###########.....#.©.#.##...#..≈≈...≈.#...#########≈...#.≈..§..≈.#...#...#..©##...#.≈§§≈^≈≈.#...#.#.#.###≈...#≈.§§^§≈..#...#.#.#...##.ß.#≈.§≈©§^§§#.ß.#.#.###.#≈...#.≈.≈§§^≈.#...#)#.s.#.##...#.≈§^.§≈..#...#.###.#+#≈...#.≈ZZ@§.≈.#..hH 34m.#B[©#...##...#=.R.Z[^≈.#...#########≈...###########.........##.........ß.....ß#≈.ßß................##............§.§#§##########≈#≈#≈#§#≈#≈#≈####.......#################..ß.ß.ß.##...©.©.©fh7 fh fh^ 3..§≈..§§.#..§..≈.§§.#...≈≈§≈§.#..^.§..#fhG §≈§≈≈^§§≈§.^..#.§RZ@≈≈Z...§#≈#§fhe +80.4 (1fh fhȤ fhʼn#......#.©.#....≈...###########.....#.©.#.fhp#...#..§≈..§§.#...########≈...#.§..≈.§..#..©#...#.≈.≈≈§≈§##≈...#≈.§.^.§..#....#.ß.#≈.§≈§≈§§§#.ß.#.#.##≈...#.≈.≈≈≈^§)#.s.#.#≈§@^≈..###.#+≈...#.§RZ.≈.B[©#...#...#=.≈ZZ[^≈.#...########≈...###########........#...ß.....ß≈.ßfhß..........##...............#§##########≈#≈#≈#§#§#≈#§####......#################..ß.ß.ßfhfhwfh4,fh)l####..§§§§fh;§§§≈≈^§≈§.#..≈©≈^≈≈§..#.≈≈^@^§..#.§ZRZ..#=.≈.fh>%1fhfh1fh~J fhM fhT fhKV T _Why would you want to do that?fh(Q≈...###########©#...#..§≈..§§§#...########≈...#§§§.≈.§§.#...#...#..©#...#§§§≈≈^fhQ#.#.##≈...#≈.§.^.≈..#.ß.#≈..≈©≈^≈§#.ß##≈...#.≈.≈≈..#)#.s.#≈^Z^§..#...#.###.#+≈...#.§ZR@≈.≈B[©#...#...#=.≈.Z[^#######≈...###########...........#...............ß.....ß≈.ßß.......#...#§########fh  ##≈#≈#≈#§#§#≈#§####....... #################..ß.ß.ß ##...©.©.©fhfh#§§§≈..§≈≈§.≈§§≈§§≈.^.≈.§^≈§#..§.fhBZ§#fh%2fhfh& _You swap places.fhj#...#§§§≈..§≈§#...########≈...#§≈§.≈§§≈.#...#...#..©#...#§§§≈≈^§§.#...#.#.#.##≈...#§§≈.^.≈..#..#.ß.#≈..≈©§^≈§#.ß##fhbl≈...#.≈.≈≈≈^≈.#...#)#.s.#...#.§≈^Z^§..###.#+≈.RZ≈.≈B[©#...#...#=.≈Z@[^#######≈...###########...........#...............ß.....ß≈.ßß.......#......§..#§######## ##≈#≈#≈#§#§#≈#§####....... #################..ß.ß.ß ##...©.©.©.........fhnfhx≈§≈≈§≈≈§§≈.≈.RZZfh{A=3fhfhj _You swap places. _There is a transporter here.fhfh #.≈...§.≈.#...#B[©#...#...#.#.#. fh#=.≈.©[^≈.#...#########...#..!.©= ###########...............##### ............ß.....ß.....ß..... .....ß.........................ß .........§..#§#########≈#....... ≈#≈#§#§#≈#§####.......####≈#≈#≈#≈ ##############.RßZß.ß..########## ##..Z@.©.©...##  #...Z.........#  #.##.##.##.##  ## #. .# #  # .. . #fh/ # #.# #. #  # #. .# # H   minotaur (missile, distracted)# .Hfh. # ZZ 2 fire bats (minion)# # Z   hell hound zombie (minion)You enter the transporter and appear at another place.fhS9=4fhfh<  fhX=A minotaur comes into view. It is wearing the ring of Hedonism {rPois rF+ rC- _MP+6 Dex-2 SInv Fire} and quivering silver javelins.fh~ W  What are your orders?  t - Shout! fh Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me.  Anything else - Cancel.fhfhicHH).fhĪ%5fhfh _Follow me!fh m=.≈.©[^#######.!.©=##########...............####### ............ß.....ß.....ß........ß.............ß....§..#§#########≈#. ≈#≈#§#§#≈#§####.......####≈#≈#≈#≈ ##############.RßZß.ß..########## fhA ##..Z©.©.©...## #...Z@........##.##.##.## ## #. .# # .. .#.# #.H .#.. .# fh fh fh fh .ß.RZZH.6Kinetic Grapnelfh fh;i;.###########...............###### fh;j>.............ß.....ß.....ß.......ß..................ß.....§..#§#########≈#...... #≈#≈#§#§#≈#§####.......####≈#≈#≈# ###############..ß.ß.ß..######### fhjS##.RZZ.©.©...##  #...Z.........# #.##@##.##.## ## #.# .# #fh~k # ... . # # #H##. #. # # #. .# .# #fhl # .. . . # # .# '# # # #. # # # #fh+mfhnfhofhqqfhrfh:ufheZ.©ZRZHfh.fh%7fhfhfh8Q .###########...............###### jesper the Slicer .............ß.....ß.....ß....... Human of Hepliaklqana ****** ......ß.........................ß Health: 97/97 ======================== fhQR ..........§..#§#########≈#....... Magic: 17/25 ================-------- #≈#≈#§#§#≈#§####.......####≈#≈#≈# AC: 17Str: 9 ###############..ß.ß.ß..######### EV: 17Int: 18 ##.Z.©.©.©...##  SH: 0Dex: 18 #..ZRZ........#  XL: 15 Next: 37% Place: a Gauntlet #.##@##.##.##  Noise: ---------  Time: 22287.4 (0.0) ## #*# .# #  w) +9 rapier (speed) # .H. . #  Cast: Kinetic Grapnel fhR # #.##. #. #  Reap  # #. .# .# #  # .. . . #  R   Sugats the hexer # .# '# #  H   minotaur (missile) # #. # #  ZZ 2 fire bat zombies (minion) #fhS l#  Z   hell hound zombie (minion)Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a minotaur, wearing a +0 plate armour, wearing the ring of Hedonism {rPoisrF+ rC- MP+6 Dex-2 SInv Fire} and quivering silver javelins (chance to affect:  52%)fh^ /.###########...............###### jesper the Slicer .............ß.....ß.....ß....... Human of Hepliaklqana ****** ......ß.........................ß Health: 97/97 ======================== fh\ )..........§..#§#########≈#....... Magic: 17/25 ================-------- #≈#≈#§#§#≈#§####.......####≈#≈#≈# AC: 17Str: 9 ###############..ß.ß.ß..######### EV: 17Int: 18##.Z.©.©.©...##SH: 0Dex: 18#..ZRZ........#XL: 15 Next: 37% Place: a Gauntlet#.##@##.##.##Noise: ---------  Time: 22287.4 (0.0)## #.# .##w) +9 rapier (speed)# .*. .#fh Cast: Kinetic Grapnel# #.##. #. #Reap # #. .# .# ## .. . . #R   Sugats the hexer# .# '##H   minotaur (missile)# #. ##fh ZZ 2 fire bat zombies (minion)##Z   hell hound zombie (minion)Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a minotaur, wearing a +0 plate armour, wearing the ring of Hedonism {rPoisrF+ rC- MP+6 Dex-2 SInv Fire} and quivering silver javelins (chance to affect:  52%)fh fh fh fh h.ZH.fht *8.4 (1fh fh   Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a minotaur, wearing a +0 plate armour, wearing the ring of Hedonism {rPoisrF+ rC- MP+6 Dex-2 SInv Fire} and quivering silver javelins (chance to affect:  fhD @52%) _The minotaur resists with almost no effort.fh-.###########...............###### jesper the Slicer .............ß.....ß.....ß....... Human of Hepliaklqana ****** fhE......ß.........................ß Health: 97/97 ======================== ..........§..#§#########≈#....... Magic: 15/25 ==============---------- #≈#≈#§#§#≈#§####.......####≈#≈#≈# AC: 17Str: 9 ###############..ß.ß.ß..######### EV: 17Int: 18 ##..Z©.©.©...##  SH: 0Dex: 18 #..ZRZ........#  XL: 15 Next: 37% Place: a Gauntlet #.##@##.##.##  Noise: ---------  Time: 22288.4 (0.0) ## #H# .# #  w) +9 rapier (speed) # ... . # fh5 Cast: Kinetic Grapnel # #.##. #. #  Reap  # #. .# .# #  # .. . . #  R   Sugats the hexer # .# '# #  H   minotaur (missile) # #. # #  ZZ 2 fire bat zombies (minion) ##  Z   hell hound zombie (minion)Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  fhگPress: ? - help, Shift-Dir - straight lineAim: a minotaur, wearing a +0 plate armour, wearing the ring of Hedonism {rPoisrF+ rC- MP+6 Dex-2 SInv Fire} and quivering silver javelins (chance to affect:  52%)fhU ].###########...............###### jesper the Slicer .............ß.....ß.....ß....... Human of Hepliaklqana ****** fhV ......ß.........................ß Health: 97/97 ======================== ..........§..#§#########≈#....... Magic: 15/25 ==============---------- #≈#≈#§#§#≈#§####.......####≈#≈#≈# AC: 17Str: 9 ###############..ß.ß.ß..######### EV: 17Int: 18##..Z©.©.©...##SH: 0Dex: 18#..ZRZ........#XL: 15 Next: 37% Place: a GauntletfhV #.##@##.##.##Noise: ---------  Time: 22288.4 (0.0)## #*# .##w) +9 rapier (speed)# ... .#Cast: Kinetic Grapnelfh_W ;# #.##. #. #Reap # #. .# .# ## .. . . #R   Sugats the hexerfhW A# .# '##H   minotaur (missile)# #. ##ZZ 2 fire bat zombies (minion)##Z   hell hound zombie (minion)fhX Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a minotaur, wearing a +0 plate armour, wearing the ring of Hedonism {rPoisrF+ rC- MP+6 Dex-2 SInv Fire} and quivering silver javelins (chance to affect:  52%)fh1 UH, asleep)fh :Hfh: *9.4 (1fh fh]  Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  fhY SPress: ? - help, Shift-Dir - straight line  Aim: a minotaur, wearing a +0 plate armour, wearing the ring of Hedonism {rPoisrF+ rC- MP+6 Dex-2 SInv Fire} and quivering silver javelins (chance to affect:  52%) _The minotaur looks drowsy...fhI  The helpless minotaur fails to defend itself.  You perforate the minotaur like a sieve!!!!fhW[ #Z#.fhZZ 2 fire bat zombies (minion)   hell houndminotaurYou kill the minotaur!fhw6/26407 (0.3Kinetic GrapnelfhK fh + _The dead are walking!fh& 7............ß.....ß.....ß.......ß.............ß....§..#§#########≈#. #≈#≈#§#§#≈#§####.......####≈#≈#≈# #fh ~##############..ß.ß.ß..######## ##..Z©.©.©...## #..ZRZ........#.##Z##.##.## ## #@# .# ##............#.##.##.##.## .# .#.. . .#.# '# #. . fh fh -90.7 (1.0fhzfh'x _The dead are walking! _You swap places.  Your pack is full.  Things that are here:  fh6 silver javelins; a +0 plate armour; the ring of Hedonism {rPois rF+ rC- MP+6 _Dex-2 SInv Fire}fh$[ßß.......................§..#§#########≈#...... ≈#≈#≈#§#§#≈#§####.......####≈#≈#≈ ################..ß.ß.ß..####### fhZ##..Z©.©.©...##  #..ZRZ........# #.##Z##.##.## ##.##(##.##. # #...@........ # #.##.##.##.## # # #.# .# .# # # ... . . # # #.## '# # # #. # # # .. fhk # # .# #minotaur #fhfh3fhfhfhfh-fh(.Z.RZ   fire bat zombiefhK,1 _fh@fhffh&x .......ß.....ß.....ßß.........................ß ..........§..#§#########≈#....... #≈#≈#§#§#≈#§####.......####≈#≈#≈ ###############..ß.ß.ß..###########.Z.©.©.©...## #..ZZ.........#fhby #.##R##.##.## ##.##@##.##. # #...Z........ # #.##.##.##.## # # #.# .# .# # # ... . . ## #.## '# # # #. ## Z 2 fire bat zombies (minion)# .. # hell hound zombie (minion)# .#Z   minotaur zombie (minion)fh { fh{ fh J.Zfh %2fh fhݎ z _Dex-2 SInv Fire} _fh`9ß..................ßfh...§..#§#########≈#. ≈#≈#§#§#≈#§####.......####≈#≈#≈#≈ ##############..ß.ß.ß##### ##...©.©.©...## #..ZZZ........# #.##R##.##.## ##.##(##.##.## ##...Z.@....... # #.##.##.##.##. # # #.# .# .# # # ... .. . # # #.## #'# ## #. .# # # .. .# #    fire fhbat zombie# .# .##  # fhfhfh fhfh.ZR.Zfh ,3 _fh fhfh...§..#§#########≈#. #≈#§#§#≈#§####.......####≈#≈#≈#≈# fhE#############..ß.ß.ß####### ##...©.©.©...## #...ZZ........# #.##Z##.##.## ##.##R##.##.##. ##....Z......... # fh#.##.##@##.##. # # #.##.# .# # # ...... . # # #.##.#'# # # #. #. .# .. .. .# # fhĽ# .# .# .# #  #. ∩# # minotaur# #fhA  Found a wand of digging (3).fh[Q(RfhU7=4fh#fhB _Found a gate leading back out of this place.fh[K#≈#§#§#≈#§####.......####≈#≈#≈#≈# #fhM############..ß.ß.ß..########## ##...©.©.©...## fhߏ...ZZ........##Z##.##.## fh|5##.##(##fh ~. ##....ZR........fh#.##.##.##.##.   .# fh7#..............###.##.#'###.## #. ... .##.#fhƒ # #. ∩# fhV4.. #fhqfh|fhfhfhjfh.fhofhM...ZfhRZ   hell hound zombie (minion)fh%5fhfhfh<6O############..ß.ß.ß..########## ##...©.©.©...## .............##Z##.##.## fhf7##.##(##.##.##. #....ZZ.......##.##R##.##. #.##.##.##.##.##......@.......##.##.#'###.### #. #. .# .. .##.# # #. ∩# .. ##  ############fh:fh>fhr@fh[DfhxM}ZRZ 2 fire bat zombfhN)ies (minion)fhPR6Reap fhvW:∩fhZ fh.[Q_Your reaping aura is weakening.fhc ##...©.©.©...## fh#.............# #.##.##.##.## ##.##Z##.##.##. ##....ZZ........ # #.##.##Z##.##. # fh3#.##.##R##.##.### #...............# ###.##.#@###.## # # #. #.#.# # fhh# .. ..#.# # # .##.##.# #  #. #∩## .. ### # fhi@# .# #  ############ Z   hell hound zombie (minion) fhfhfh'fh!fhfhf(Z.Rfhyfh%7fhfh_Q _There is an open door here.fhE.............##.##.##.## ##.##(##.##.##. #fhd....ZZZ......##.##Z##.##. .##.##.##.......R.......##.##.#'###.##  #. #.#@# .. .##.# # #. #∩# .. ###  ############ fhҝfhafh fhfhfh'fh¡fh3fhީ.Z.ZZZ   minotaur zombie (minion)fhfhH=8 _fhfhk ##.##.##.## ##.##(##.##.##. #.....Z.......##.##Z##.##. #.##.##.##.....ZR.......##.##.#Z###.## fhim  #. #.#.# .. .##.# # #. #∩# .. ###  ############ fhn ,fho fhp fhx o.Z.Zfhiz U8=9fh2 fh fh1 ##.##(. #.............##.##Z##.##. #Z##.##.##......R.......##.##.#Z###.##  #. #.#Z# .. ..#.##.#fh L # #. #∩# .. ###  ############fh+ ,fhO fh ,fh fh m..RZminotaurfh * fh '300fh fh fhi.............##.##.##.##. Z##.##.##..............fh?kU##.##.#R###.##  #. #.#Z# .. .##.##. # #. # .. ###  ############ fhxfhy,fh%zfhɀf.Z'Rfhā^Z1fhfhL _Your reaping aura expires.  T - a wand of digging (14) (gained 3 charges)  a - a wand of charming (19) (gained 4 charges)  T - a wand of digging (19) (gained 5 charges)  You now have 1611 gold pieces (gained 26).   gate leadifh5ng back out of this place here.fh,fh_(Z.ZZRhell hound zombie (minion)Z   minotaur zombie (minion)fh+2.7 (2fhљfhl _Items here: )) [[.fh= fh?@ Pick up what? 52/52 slots (_ for help) Hand Weapons (select all with ))a - a +0 dagger fhgA  b - a +1 battleaxe of freezing Armour (select all with [)c - a +0 ring mail  d - a +2 tower shield [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]fhfhfh<#.............. #jesper the Slicer#.##.##.##.##. #Human of Hepliaklqana ******fhؾ#.##.##Z##.##.###Health: 97/97 ========================#...............#Magic: 18/26 ================--------###.##.#Z###.## #AC: 17Str: 9# #. #.#Z##EV: 17Int: 18fh# .. ..#R##SH: 0Dex: 18# .##.##Z##XL: 15 Next: 40% Place: a Gauntlet# #. #@# #Noise: ---------  Time: 22302.7 (0.0)# .. ### #w) +9 rapier (speed)# .##Cast: Kinetic Grapnel############R   Sugats the hexerZZ 2 fire bat zombies (minion)Z   hell hound zombie (minion)fhZ   minotaur zombie (minion)a - a wand of charming (19) (gained 4 charges)  T - a wand of digging (19) (gained 5 charges)  You now have 1611 gold pieces (gained 26).  There is a gate leading back out of this place here. _Items here: )) [[.  Okay, then.fhfhfhsfh. _fhlpfhqfhufh+fhfhdfh$ _fhޤfhfhȳfhfhfh+M9=fhfhfhAfh`fhfhl ,fh& fh( ,fh) fh1 O=fh2 fh: :20fh; (=fh< fhD ,fhE fhM ,fhN fhU ,fh"W fh` O=fha fhh K1=fhi fhj fhxq ,fhr fhy ,fh{ fhy ,fh fh fh 9=fhD fh a2=fh" fh ,fh[ fhM ,fh fhO ,fh fh_ O=fhƴ fh fh K3=fh fh ,fh fh fh fh fh ,fh fhM fhS 9=fhv fh fh K4=fha fhI fhQ fh fh ,fh; fh ,fh fh+ fhX 9=fhX fhD& a5=fh%( fh- ,fh. fhJ4 fh5 ,fh: ,fhj; fhA O=fh B fhH K6=fhI ,fhN  T - a wand of digging (19) (gained 5 charges)  You now have 1611 gold pieces (gained 26).  There is a gate lfh2O eading back out of this place here. _Items here: )) [[. _Magic restored.fhS 3fhT fhW 5 _You swap places.fhZ fh[ fh&_ 3fh` fhc 5 _You swap places.fhh 3fhi fhl 5 _You swap places.fhp fhq fht 9=fh9v fh;w fhz X _You swap places.  There is an open door here.fh} fhj 5 _fh؂ fhO fh_ fh fh fh fh fh{ fh{ fhP fhv fhZ fh fh fh fh fhң fh fh fh fh fhG fh fh fhL fh0 fh fh1 fh ,fhC fh .............ß.....ß.....ß....... ......ß.........................ß fh ..........§..#§#########≈#....... #≈#≈#§#§#≈#§####.......####≈#≈#≈# ###############..ß.ß.ß..######### ##...©.©.©...## #.............# #.##.##.##.# ##.##@##.##.##. # #.....Z........ # #.##.##.##.##. #.##.##.##.##.###fh ^#......RZ.......####.##.#Z###.## #Z   fire bat zombie (minion)# #. #.#Z##   hell hound# .. ..#Z##minotaur # .##.##.##Your pack is full.  Things that are here:fhL  48.7 (4fh 6.0)  6 silver javelins; a +0 plate armour; the ring of Hedonism {rPois rF+ rC- MP+6 _Dex-2 SInv Fire}fh ß..................ß...§..#§#########≈#fh [. ≈#≈#§#§#≈#§####.......####≈#≈#≈#≈ ##############..ß.ß.ß##### ##...©.©.©...## #.............# #.##.##.##.## ##.##Z##.##.##. ##.....@........ # fhח #.##.##.##.##. # #.##.##.##.##.### #......RZ.......####.##.#Z###.## ## #. #.#.# # R   Sugats the hexer# .. ..#Z# # fhy =Z 2 fire bats (minion)# .##.##.# # hell hound zombie (minion) #. #∩# # Z   minotaur zombie (minion)fh; ,fhZ fhӢ ,fhV RZ'.   fire bat zombiefh 19.7 (1.0)fh* fh, & _You swap places.fhyfhfhfh@fhJ...§..#§#########≈#. #≈#§#§#≈#§####.......####≈#≈#≈#≈# #############..ß.ß.ß#######fh@ ##...©.©.©...## #.............# #.##.##.##.## ##.##Z##.##.##. ##.............. # fhݿ#.##.##@##.##. # #.##.##R##.##.### #......ZZ.......# ###.##.#'###.## fh## #. #.#.# ## .. ..#.# # fh^# .##.##.# #  #. #∩# # # .. ### # fh fh/fhfhfh(ZZZ 2 fire bat zombies (minion)fh'50fhfh6fhl fh8 A Gauntlet∩∩∩(Press ? for help) ##...#=.≈.©[^≈.#...#########...#..!.©=)..#...##  fh- E#≈...###########...............###########...≈#  ##...............ß.....ß.....ß...............##  #≈.ß......ß.........................ß......ß.≈#  ##............§..#§#########≈#...............##  ##≈#≈#≈#§#§#≈#§####.......####≈#≈#≈#≈#≈#≈#≈##  #################..ß.ß.ß..#################  ##...©.©.©...##  #.............#  #.##.##.##.##  ##.##(##.##.##. #  #.....Z........ #  #.##.##@##.##. #  #.##.##R##.##.###  #......ZZ.......#  ###.##.#Z###.## #  # #. #.#.#   #  # .. ..#.#fh$ I#  # .##.##.##  # #. #∩# #  #  .. ### #  #  .# #  ############fhE N@∩fh fhM........§..#§#########≈#......... jesper the Slicer #≈#§#§#≈#§####.......####≈#≈#≈#≈# Human of Hepliaklqana ****** fh:#############..ß.ß.ß..########### Health: 97/97 ========================##...©.©.©...##Magic: 26/26 ========================#.............#AC: 17Str: 9#.##.##.##.##EV: 17Int: 18##.##(##.##.##. #SH: 0Dex: 18#.....Z........ #XL: 15 Next: 40% Place: a Gauntlet#.##.##@##.##. #Noise: ---------  Time: 22350.7 (0.0)fht#.##.##R##.##.###w) +9 rapier (speed)#......ZZ.......#Cast: Kinetic Grapnel###.##.#Z###.## ## #. #.#.### .. ..#.##R   Sugats the hexer# .##.##.##ZZ 2 fire bat zombies (minion)# #. #∩# #Z   hell hound zombie (minion)# .. ### #Z   minotaur zombie (minion) _There is an open door here.  Your pack is full.  Things that are here:  6 silver javelins; a +0 plate armour; the ring of Hedonism {rPois rF+ rC- MP+6 _Dex-2 SInv Fire} _You swap places.fhfhfh!fh<#fh$fh%fh%fh)fh-,fhX.5 _You swap places.fh1fh53fh`7fh95 _You swap places.fha<fh>fh?fhaCfh|EfhYFfh[GfhI@  There is an open door here.fhKfhMfhvOfhS5 _fhUfhWfh$YfhZfh\fh_fhafhc,fhdfhPffh^hfhifh0kfhlfhAofhqfhs,fhtfhufhVwfhxfh+zfh^}fh~fh\Bfhc  #.............. #  #.##.##.##.##. #  #.##.##.##.##.### fh#......Z........###.##.#Z###.### #. #.#R# ## .. ..#Z# # # .##.##Z# #  #. #@# # 7.7 (7 .. ### #  .# #  ############   There is a gate leading back out of this place here.fh8fhfhy _Items here: )) [[.fhLfhwfhfhufh.G.Zfh28.7 (1 _fhfhfA  Welcome back to the Dungeon!fh'BfhM; *,,,,,,,.....,,,*** ,*,,,,,,..................^,,,*,* ,,,,,,,,................##.,,,,,* ,,,,,,,,,..............##**,,,,,, fhzNC,,,,,,,,,.....[........# *,,,,,,* ,,,,,,,,,............### *,,,,,,, ,,,,,,,,,.............## *,,,,,,, ,,,,,,,,,..............#**,,,,,,,Dungeon:14 ,,,,,,,,,......R@.....##*,,*,,,,, ,,,,,,,,,..............#*,,**,,,, **,,,,,,,.......##.....#,,,,,,,,,**,,,,,,.......,*#.#.>..,,,,,,,, **,,,,,,,...#...,,,.#....**,,,,,, *,,,,,,,,.####..,,,.#*...,,,,**,, **,,,,,,,****...,*,,,,,*,,,,,,**,  *,,,,,,** *....,*,,,,**,**,,,,** fh6O *,,,,,** *,,,,,,,,,*******,,,*Your mindless puppets stay behind to rot.fhSfh-9.5 (1.8fhfh% fh_Level annotation: Agnes _There is an empty arch of ancient stone here.fh3fhfh~fh(fh$ _fhFfhYfh,,***,,,,,*#....?)..,,, ,,**,,,,,..#...,,**,,,,,,.....*fh.....^,,,*....##.,,,,....##**[........# *## *...## ........#**,B.R∩.....##*,,*,.........#*,,**  ***......##.....#,  **,,,,..........*#.#.>..,,,, fh1 **,,,,,.....#....,,.#....**,,,, B   boulder beetle (asleep) *,,,,,,...####....,.#*... **,,,,,,.#***....#,,,,,*,,,,,,*fh-600fh<|R., ally target)fh+1.5 (2fhfha _A boulder beetle comes into view.fh>?)..#..............................................^.....................................[........# ..............### .......@.......## ...............fhN......R.∩.....  ...............  .........##....  ..........*#.#.>  .....#....,,.#  ...####....,.#  fh?)..#...........................fh...................^.....................................[........# ..............### .......@.......## .....................R.∩.....  ...............  .........##....  ..........*#.#.>  .....#....,,.#  ...####....,.#  fh<fhfhfh fh__A boulder beetle is nearby!fh?)..#..............................................^.....................................[........# ..............### .......@.......## fh.....................R.∩.....  ...............  .........##....  ..........*#.#.>  .....#....,,.#  ...####....,.#  fhي?)..#..............................................^.....................................[........# ..............### .......@.......## .....................R.∩..... fh ...............  .........##....  ..........*#.#.>  .....#....,,.#  ...####....,.#  fhfhfh}fhge _A boulder beetle is nearby!fh& ,**,,,,,..#........ ,,,*,,,,,....,,,,,*^,,,,fh'( ##.,,,** *[.# *.### * *..## * *..#** ***BR.∩#*,,*  *...........#*,,** ***##.....#,,,, **..*#.#.>..fh( #.....,.#....** ####......#*...,,,,* *****....#..,,,*,,,,,, *,,,,,,** *....,*,,,,**,**,,,fh, fh8 5B.Bfht9 5fh> 3*fh}  Sugats gestures at the boulder beetle while chanting.fh &BfhG '===fh 2.5 (1fh fhB  fh <_The boulder beetle resists with some effort.fht .,,,*,,,,,....,, .,,,,*^ #,,,,##. #** ,*[.# *fhu $.### * **..## *  *B..#**  ***.R.∩#*,,*  *..........#*,,** ***##.....#,,,, **..##.#.>..#.......#....** ####......#*..., *****....#..,,,*,,,,, * *.....#..,,**,** * *,,,,,*****fhy fhz fh~ c.R.fhi 0---3fh fhZ / _The boulder beetle leaps!fh"1.,,,*,,,,,. ..,,,,*.^ .#.##. .#.##** .,*.[.# * .**.### **fh#".## * * *.#** * ***,,,,$.R..∩.....##*,,* *.#*,, ***.##.....# **.##.#.>.. **.#.......#....** *.####......#*... **.#***....#..,,,* *,,....#* *.....#..,,**,** *,,,,,** *,*fhX%fh)2R.fh,B---4fh0fh^2* _Found 6 gold pieces.fh= 3fh fh$ fh fh fh fh ,fh6 fh fh .,,,*,,,,,..,,,,*.^.#.##. ..#.##** ..,*.[.# * ..**fh .### * ,***.## * ,* *.#** ** ***,,,.$.∩.....##*,,5 *.#*,, ***.##.....# **.##.#.>.. **,B.#.#....** *.####......#*... **.#***....#..,,,*fh@ B   boulder beetle (ally target) *,.....#* *.....#..,,**,** *,,,,,** *,fh fhɩ fh e _A boulder beetle is nearby!fh-...............^.........................................[... fh/"............... ...............  ............... .$.....@R....∩. *,,,............... ***,.............## **..............##.#.> **,B........#.....fh'0 *,,.......####.... **,......#***....# *,.....#* *.....#  fh ...............^.........................................[... ............... ...............  fh............... .$.....@R....∩. *,,,............... ***,.............## **..............##.#.> **,B........#..... *,,.......####.... **,......#***....# *,.....#* *.....#  fh fhOfhfhe _A boulder beetle is nearby!fhQ...............^.........................................[... ............... fhJd...............  ............... .$.....@R....∩. *,,,............... ***,.............## **..............##.#.> **,B........#..... *,,.......####.... **,......#***....# *,.....#* *.....# fh ' fh1...............^.........................................[... ............... fhߜ!...............  ............... .$.....@R....∩. *,,,............... ***,.............## **..............##.#.> **,B........#..... *,,.......####.... **,......#***....# fhB*,.....#* *.....#  fhfhfhpfh fhָW_A boulder beetle is nearby!fh^;.,,,,*,..#,,,,##fh_6.#*.,*[.# .**.### * ,,***..## * ,,* *..#** fh_**** ***,,..$R....∩# *,,...............#* ***fhY`W##.....# *#..##.#.>..B#.......#....* *,.fhaV####......#*..., ****....#..,,,* * *.....#..,,**,* *fhb *,,,,,,,,,*** * **,,,,**,**fhhfhifhpy.R°Bfhs&6fhCy:°fh{/ _The boulder beetle leaps!fhV $#,,,,fhH #.# #...,*[.# ,...**.### ,,,***fh ..## *,,* *..# **** ***,...$∩#fh  *,...R............#* **#.fh= ##.....# ##..##.#.>..°#.......#....fh  *$.####......#*... *#**....#..,,,* # *.....#..,,** #.Bfh *,,,,,,,,,*** #. **,,,,**,** *,,,,* *******fh\ fh= fh8 K B.  Found 13 gold pieces.fh U°*fh %  fh _Sugats gestures at the boulder beetle while chanting.fhpS ..BfhX /==7fhna fhd  fhe 4_The boulder beetle resists with some effort.fhԥ....#,,,,,......................# jesper the Slicer ....#,,,,......................## Human of Hepliaklqana ****** #...,*,,,.............[........# Health: 97/97 ======================== ,...**,,,....................### Magic: 22/26 ====================---- ,,,***,,,.....................## AC: 17fhUStr: 9 *,,* *,,,......................#* EV: 17Int: 18 **** ***,...$...........∩.....##* SH: 0Dex: 18*,.........R............#* XL: 15 Next: 40% Place: Dungeon:14**#......@.......##.....#, Noise: ==-------  Time: 22367.5 (0.0)##..............##.#.>.. w) +9 rapier (speed)*#..........#.......#.... Cast: Kinetic Grapnel*$........####......#*...*#.......##**....#..,,,*,#.B....## *.....#..,,**, R   Sugats the hexer#.....#* *,,,,,,,,,****hm B   boulder beetle (ally target)#....#* **,,,,**,***,,,,* *********Sugats gestures at the boulder beetle while chanting. _The boulder beetle resists with some effort.  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Anguish (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activatefh% ....#,,,,,......................# jesper the Slicer fh& 1....#,,,,......................## Human of Hepliaklqana ****** #...,*,,,.............[........# Health: 97/97 ======================== ,...**,,,....................### Magic: 22/26 ====================---- ,,,***,,,.....................## AC: 17Str: 9 fhH' *,,* *,,,......................#* EV: 17Int: 18 **** ***,...$...........∩.....##* SH: 0Dex: 18fh( *,.........R............#* XL: 15 Next: 40% Place: Dungeon:14**#......@.......##.....#, Noise: ==-------  Time: 22367.5 (0.0)##..............##.#.>.. w) +9 rapier (speed)*#..........#.......#.... Cast: Kinetic Grapnelfh( *$........####......#*...*#.......##**....#..,,,*,#.B....## *.....#..,,**, R   Sugats the hexer#.....#* *,,,,,,,,,**** B   boulder beetle (ally target)fht) #....#* **,,,,**,***,,,,* *********Confirm with . or Enter, or press ? or * to list all spells.Casting: Anguish (dangerous; 2% risk of failure)  fh** Press: ? - help, Dir - look around, f - activateYou miscast Anguish.  You are very lightly contaminated with residual magic.  Nothing appears to happen.fh4 `R.Bfh4 FBrolling, ally target)fhf: b--8.5 (1Contam fhC &BfhG asting: Anguish (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activateYou miscast Anguish.are very lightly contaminated with residual magic.  Nothing appears to happenfhH J. _The boulder beetle curls into a ball and begins rolling!fhH#....# *#...,*[fhF. *,...**.### *,,,***..## **,,* *..#  **** ***....$∩# *.........R.............# **#.##.....# ##..##.#.>.*#.......#. #$fh####......#* ##**....#..,,,* #.B *.....#..,,** #. *,,,,,,,,,*** # **,,,,**,**  #....* ******* *,,***fhfhWfhfhv.RB°fh°fhHfhp4==--9Kinetic GrapnelfhB°Bfh~fhU>**#...,*[fh@. **,...**.#  *,,,***.. ***,,* *.. * **** **#....$∩ * #............ **#R##.....fh: ##.......##.#.>*#.......#. #$...B....####......#* ##..°**....#..,,,fh+ # *.....#.. #. *,,,,,,, # **,,,,**,** fh+ #....* *******B #..##* **,*fhQ%  fh IThe boulder beetle completely misses you.fhp.R..Bfh,fh{6=====70fhXfhC _The boulder beetle stops rolling and uncurls.fh4d **#...,*,,..............[........ jesper the Slicer fhe **,...**,......................## Human of Hepliaklqana *******,,,***,.......................# Health: 97/97 ======================== ***,,* *,........................ Magic: 22/26 ====================---- * **** **#....$...........∩.....# AC: 17Str: 9 *#....................... EV: 17Int: 18**#..............##..... SH: 0Dex: 18##....R.........##.#.> XL: 15 Next: 40% Place: Dungeon:14*#....@.....#.......#.. Noise: =--------  Time: 22370.5 (0.0)#$...B....####......#*.fhf  w) +9 rapier (speed)##.......##**....#..,,, Cast: Kinetic Grapnel#......## *.....#..,,* Contam #.....## *,,,,,,,,,**#....## **,,,,**,** R   Sugats the hexer#....* *********B   boulder beetle (ally target)#..##***,*The boulder beetle completely misses you. _The boulder beetle stops rolling and uncurls.  Casting: Anguish (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Anguish (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activatefhL2**#...,*,,..............[........ jesper the Slicer **,...**,......................## Human of Hepliaklqana *******,,,***,.......................# Health: 97/97 ======================== ***,,* *,........................ Magic: 22/26 ====================---- fhM* **** **#....$...........∩.....# AC: 17Str: 9 *#....................... EV: 17Int: 18**#..............##..... SH: 0Dex: 18##....R.........##.#.> XL: 15 Next: 40% Place: Dungeon:14*#....@.....#.......#.. Noise: =--------  Time: 22370.5 (0.0)#$...B....####......#*. w) +9 rapier (speed)##.......##**....#..,,, Cast: Kinetic Grapnel#......## *.....#..,,* Contam #.....## *,,,,,,,,,**#....## **,,,,**,** hNY;1mR   Sugats the hexer#....* *********B   boulder beetle (ally target)#..##***,*The boulder beetle completely misses you. _The boulder beetle stops rolling and uncurls.  Casting: Anguish (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Anguish (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activatefhSyR., anguished)fhVT3==1.5 (1fhnXfhlZ _The boulder beetle stops rolling and uncurls.  Casting: Anguish (dangerous; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Anguish (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activate _The boulder beetle is haunted by guilt! The boulder beetle closely misses you.fhb[q  You hit the boulder beetle but do no damage.fh\3--9 (0.4fhafhbc fhdN_The boulder beetle closely misses you.fh;fhgK.Rfh-G--2.2 (0.3fhfh fhT_You hit the boulder beetle but do no damage.fh@  You hit the boulder beetle.fh޹%5fhXfh< _The boulder beetle is lightly wounded.fh  You hit the boulder beetle but do no damage.The boulder beetle is lightly wounded.fh %8fh fh F _The boulder beetle bites you but does no damage.fhd*  You hit the boulder beetle but do no damage.The boulder beetle is lightly wounded.fh,'3.1fh0fh2H _Sugats hits the boulder beetle but does no damage.fhCq  You hit the boulder beetle but do no damage.fhS3=4fhfh fh._The boulder beetle is lightly wounded.fhA  drained, ally target,…You puncture the boulder beetle!  The boulder beetle is moderately wounded.Sugats hits the boulder beetle with a +0 dagger of draining!fh.==7fhfh7 _Sugats drains the boulder beetle.fh(Sugats hits the boulder beetle with a +0 dagger of draining! _Sugats drains the boulder beetle.  You completely miss the boulder beetle.heavifh)q  The boulder beetle bites you!  The boulder beetle is wracked by anguish.fh*R1--2fh*+;---4.0fh/fh1R _Sugats hits the boulder beetle with a +0 dagger of draining.fhq  You hit the boulder beetle but do no damage.fh&E--4 (0.4fhQfhf _The boulder beetle is heavily wounded.fhS You hit the boulder beetle but do no damage. _The boulder beetle is heavily wounded.You puncture the boulder beetle!  The boulder beetle is severely wounded.  Sugats hits the boulder beetle but does no damage.  Sugats drains the boulder beetle. The boulder beetle bites you!fh8----19----=8fhfh·Sugats hits the boulder beetle but does no damage.  Sugats drains the boulder beetle. The boulder beetle bites you! _The boulder beetle is wracked by anguish!  You hit the boulder beetle.  fh͸The boulder beetle is almost dead.hits the boulder beetle with a +0 dagger of draining.fh/-5.2fhϾfh7 _Sugats drains the boulder beetle.fhsE  You puncture the boulder beetle!fhx †  You kill the boulder beetle!fhY3/98-----2-6Kinetic Grapnelfhfh1a _Your magical contamination has completely faded away.fhfhfh$ fh:_No target in view!fhfh?fhUfhH _No target in view!fhfhfh-fh̩ fh:_No target in view!fhefh4 fhfh fh:_No target in view!fhfhfhfh`H _No target in view!fh fhfhJfhC _No target in view!fhbfh1fhHfhVfh,4 _fhQ5fhfhjfhz6=20=fhfhfhN7=fh9fhfh%8fh|fhgfhL90=fhDfhfhg1==fhfhfh=Q21=fh`fhfh%3fh3fhbfhK4=fhfh fhU5=fhfhfhW7=fh4fh98fhV=2=fhffh1 _HP restored.fhFfh:fh~,fhfhfh`fhfhpfh#K==fhfhfhK3=fhAfhfh;fhfh ,fh fhfhmfhh{=fh4=fhBfh ,fh!fh#fhg$9=fh%fh|'95fh6((=fh(fh+,fh(,fh.fh/fhV0fh2,fh3fh5fh69=fh`7fh:fh:K6=fh;fh>4 _Magic restored.fhA3fhKBfhDfhFfhBHfhHfhIfhKfhLfh=NfhOfhOfhOQfh)SfhTfhcU9=fh#VfhY,fhZfhy]N _You now have 1617 gold pieces (gained 6).fh_3fh`fhbfhd,fhefhgfhifhj,fhkfh7mfhnfho,fhpfhqrfhsfhtfhufh:vfh:wfhy,fhyfh|,fh}fh(O _You now have 1630 gold pieces (gained 13).fh3fhyfh'5 _You swap places.fhfhϋ3fhnjfhfhfh),fh'fhNfhfhfhfhhfhfh1fhfh?fhfhfhfhvfh-fhڨfhofh,fh˱fhfhfh fhкfh,fh'fhfhfhy,fh'fhwfh-fh,fh~fhfh+fh,fhfh'fhfh ,fhfhCfhDfh,fhfhfhfh,fhfhdfhfh,fhfhY ,,,,,,,,Q..,,#..## #..#####..## ,,,,,^,,#...####.#####..... ,,,,,,*,#fh####...#.,,,,,,# ##.### ,,,,,,,,,......# *...,. ,,,,,,,,,.##$...# **..., ,,,*,,...,,####..., ,,**,.....,#...,,,, ,,**#.....##........)..,,,*- ,,*#.......#....R............,,** ,,*..........................,,,* ...#........................^, ..........................##.,,,, fh5.........................##**,,,, ................[........# *,,,,, .......................### *,,,,, ........................## *,,,,,Your pack is full.fhJ  fh 435.6 (60.0) _You see here a scroll labelled BETALI FOLOY.fh fh fhn fh fhQ Could not pick up a scroll labelled BETALI FOLOY here; Ignore it? Y - Yes  N - No  A - Alwaysfhs[ fh} *,,,,,,,,Q..,,#..## #..#####..##. jesper the Slicer ,,,,,^,,,.....#...####.#####..... Human of Hepliaklqana ****** fh~ ,,,,,,*,,.....#.........####...#. Health: 98/98 ======================== **,,,,,,,................# ##.### Magic: 26/26 ======================== ,,,,,,,,,................# *...,. AC: 17Str: 9 ,,,,,,,,,.##.........$...# **..., EV: 17Int: 18 fhk ;,,,*,,...,,#.............####..., SH: 0Dex: 18 ,,**,.....,#.................,,,, XL: 15 Next: 42% Place: Dungeon:14 ,,**#.....##....@.........)..,,,* Noise: ---------  Time: 22435.6 (0.0) fh8 7,,*#.......#....R............,,** w) +9 rapier (speed) ,,*..........................,,,* Cast: Kinetic Grapnel ...#........................^,,,* ..........................##.,,,, fh݀ M.........................##**,,,, R   Sugats the hexer ................[........# *,,,,, .......................### *,,,,, ........................## *,,,,, _You swap places.  fh ?Your pack is full. _You see here a scroll labelled BETALI FOLOY.  Your pack is full.  You see here a scroll labelled BETALI FOLOY.  Okay, then.fh fh fh~ . _fh 3fh fh fh $fh Could not pick up a scroll labelled BETALI FOLOY here; Ignore it? Y - Yes  N - No  A - Alwaysfh|fh*,,,,,,,,Q..,,#..## #..#####..##. jesper the Slicer ,,,,,^,,,.....#...####.#####..... Human of Hepliaklqana ****** ,,,,,,*,,.....#.........####...#. Health: 98/98 ======================== fh?**,,,,,,,................# ##.### Magic: 26/26 ======================== ,,,,,,,,,................# *...,. AC: 17Str: 9 ,,,,,,,,,.##.........$...# **..., EV: 17Int: 18 ,,,*,,...,,#.............####..., SH: 0Dex: 18 ,,**,.....,#.................,,,, XL: 15 Next: 42% Place: Dungeon:14 ,,**#.....##....@.........)..,,,* Noise: ---------  Time: 22435.6 (0.0) ,,*#.......#....R............,,** w) +9 rapier (speed) ,,*..........................,,,* Cast: Kinetic Grapnel ...#.......fh.................^,,,* ..........................##.,,,, .........................##**,,,, R   Sugats the hexer ................[........# *,,,,, .......................### *,,,,, ........................## *,,,,,Your pack is full.  You see here a scroll labelled BETALI FOLOY. _Okay, then.Your pack is full.  You see here a scroll labelled BETALI FOLOY.  Okay, then.fhYfhGfhҿ. _fh fh Read which item? Inventory Items Scrolls  e - 3 scrolls of amnesia  f - a scroll of fogfha =i - a scroll of identify  j - 3 scrolls of teleportation  o - 3 scrolls of noise  p - a scroll of acquirement  t - 5 scrolls of poisonu - 3 scrolls of revelation  y - a scroll of brand weapon  D - 2 scrolls of silence  E - 2 scrolls of fearJ - 2 scrolls of enchant armour  N - 3 scrolls labelled XOUSMA FAITA  O - 4 scrolls labelled MEJIRE TEBRESU fh  Y - 3 scrolls of enchant weapon Floor Items ([,] to select) Scrolls a scroll labelled BETALI FOLOY [!] read|quaff|evoke[?] describe selectedfhefh kfhr*,,,,,,,,Q..,,#..## #..#####..##. jesper the Slicer ,,,,,^,,,.....#...####.#####..... Human of Hepliaklqana ****** fh[s,,,,,,*,,.....#.........####...#. Health: 98/98 ======================== **,,,,,,,................# ##.### Magic: 26/26 ======================== ,,,,,,,,,................# *...,. AC: 17Str: 9 ,,,,,,,,,.##.........$...# **..., EV: 17Int: 18 ,,,*,,...,,#.............####..., SH: 0Dex: 18 ,,**,.....,#.................,,,, XL: 15 Next: 42% Place: Dungeon:14 ,,**#.....##....@.........)..,,,* Noise: ---------  Time: 22435.6 (0.0) ,,*#.......#....R............,,** fhtw) +9 rapier (speed) ,,*..........................,,,* Cast: Kinetic Grapnel ...#........................^,,,* ..........................##.,,,, .........................##**,,,, R   Sugats the hexer ................[........# *,,,,, .......................### *,,,,, ........................## *,,,,,Your pack is full.  You see here a scroll labelled BETALI FOLOY. _Okay, then.Your pack is full.  You see here a scroll labelled BETALI FOLOY. _Okay, then.fhxfhz+Identify which item? (\ to view known items) Inventory Items Scrolls (select first with ?)  N - 3 scrolls labelled XOUSMA FAITA fh{ O - 4 scrolls labelled MEJIRE TEBRESU Potions (select first with !)  m - 4 brown potions  r - 2 blue potions  v - a grey potion  B - a bubbling clear potion  G - 3 inky potions  H - 4 fizzy cyan potions  I - 4 fuming pink potions  M - 2 fizzy amethyst potions  S - 7 golden potions  W - 4 smoky dark potions Floor Items ([,] to select) Scrolls a scroll labelled BETALI FOLOY[?] describe selectedfhJfhfh *,,,,,,,,Q..,,#..## #..#####..##. jesper the Slicer fh ,,,,,^,,,.....#...####.#####..... Human of Hepliaklqana ****** ,,,,,,*,,.....#.........####...#. Health: 98/98 ======================== **,,,,,,,................# ##.### Magic: 26/26 ======================== ,,,,,,,,,................# *...,. AC: 17Str: 9 ,,,,,,,,,.##.........$...# **..., EV: 17Int: 18 ,,,*,,...,,#.............####..., SH: 0fhDex: 18 ,,**,.....,#.................,,,, XL: 15 Next: 42% Place: Dungeon:14 ,,**#.....##....@.........)..,,,* Noise: ---------  Time: 22435.6 (0.0) ,,*#.......#....R............,,** w) +9 rapier (speed) ,,*..........................,,,* Cast: Kinetic Grapnel ...#........................^,,,* ..........................##.,,,, fhs.........................##**,,,, R   Sugats the hexer ................[........# *,,,,, .......................### *,,,,, ........................## *,,,,,Your pack is full.  You see here a scroll labelled BETALI FOLOY. _Okay, then.Your pack is full.  You see here a scroll labelled BETALI FOLOY. _Okay, then.fh#  You see here a scroll labelled BETALI FOLOY. _Okay, then.r pack is fullfh$.  You see here a scroll labelled BETALI FOLOY. _Okay, then.As you read the scroll of identify, it crumbles to dust.fhs'+6.6 (1fh-fh/; _N - 3 scrolls of immolationfh0fhtfhp{!Drop what?51/52 slots (_ for help) Hand Weapons (select all with ))  w - a +9 rapier of speed (weapon) fhmMissiles (select all with ()C - 7 curare-tipped darts  R - 4 throwing netsZ - 28 poisoned darts Armour (select all with [)  h - a +1 pair of gloves (worn)  k - an orb of guile (worn)  s - a +3 leather armour of fire resistance (worn)  x - a +2 cloak of stealth (worn)  A - a +2 pair of boots (worn)  P - a +2 hat of willpower (worn)  q - a scarf of repulsion Jewellery (select all with "=)  c - the amulet "Upherghatz" (worn) {Spirit rF+++ Regen+ Stlth-}  g - a +4 ring of slaying (worn)  L - a ring of wizardry (worn)b - an amulet of the acrobat  d - a ring of see invisible  n - a ring of protection from cold [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle [.|Space] toggle selected[top]fh(1 turn)  w - a +9 rapier of speed (weapon)  Z + 28 poisoned dartsfhqf[Enter] accept (1 chosen)fhٞ2 turns)  Z + 28 poisoned darts  q + a scarf of repulsionfh2fh+8fhJ*,,,,,,,,Q..,,#..## #..#####..##. jesper the Slicer fh[L,,,,,^,,,.....#...####.#####..... Human of Hepliaklqana ****** ,,,,,,*,,.....#.........####...#. Health: 98/98 ======================== **,,,,,,,................# ##.### Magic: 26/26 ======================== ,,,,,,,,,................# *...,. AC: 17Str: 9 ,,,,,,,,,.##.........$...# **..., EV: 17Int: 18 fhM+,,,*,,...,,#.............####..., SH: 0Dex: 18 ,,**,.....,#.................,,,, XL: 15 Next: 42% Place: Dungeon:14 ,,**#.....##....@.........)..,,,* Noise: ---------  Time: 22436.6 (0.0) ,,*#.......#....R............,,** w) +9 rapier (speed) ,,*..........................,,,* Cast: Kinetic Grapnel ...#........................^,,,* fhN..........................##.,,,, .........................##**,,,, R   Sugats the hexer ................[........# *,,,,, .......................### *,,,,, ........................## *,,,,, _Okay, then.Your pack is full.  You see here a scroll labelled BETALI FOLOY. fh5P_Okay, then.As you read the scroll of identify, it crumbles to dust. _N - 3 scrolls of immolationfhSfhYfhcfhi+7.6 (1fhlfhvC _You drop a scarf of repulsion.fhz+8.6 (2fhfhfhDfh)1 _You drop 28 poisoned darts.fh3fhfhT&  fhpi - a scroll labelled BETALI FOLOYThings that are here:fh &0fh+9.6 (1fh0fh fhO_28 poisoned darts; a scarf of repulsionfh9,,,,,,,,:.,,*#..# *##.......##..,,,Q...,#..## #..#####..##fh/-^,,,.....#...####.#####..... ,,,,,*,,.....#####...#.. *,,,,,,,..# ##.###,,,.......# *...,..,,,,,.##.$...# **...,,,...,,#.####...**,.....,#...,*##....(.).., ,*#.......#....Rfhєd,,** ,*..,,,*#.^,,,*.,.##*[.# *,### *,fhfhX<R.fh'40fhjfhfh=fhA,,,:.,,*#..# *##.##.,,,Q...,#..## #..#####..##.^,,,.....#...####.#####.*,,.....#.####...#. ,,,,,,,.# ##.###.,,,.# *...,.,,,.##.$...# **...,*,,...,,#.####...,,* **,.....,#.,,,,* **#.....##....(R.)..,,,** *#.......#.,,** *.,,,* .#.^,,,*,*##.,,,,,*##**,[.# *,,,,,,*### *,fhfh&1fh'fhڽfhA% w,,,:.,,*#..# *##.##.fh' ',,,Q...,#..## #..#####..##.^,,,.....#...####.#####.*,,.....#.####...#.,,,.# ##.###.,,,.# *...,.,,,.##.$...# **..., *,,...,,#.####...,,* *,.....,#.,,,,** #.....##....(R.)..,,,** #.......#.,,** . #.##.,,,,,*##**,,,,,,*[.# *,,,,,,*### *,*fh( fh71 :R.fh2 &2fhj9 fh: fh1 **,,.,,,...## #....##,,,:.,,*#..# *##.......##..fh2 ,,,Q...,#..## #..#####..##^,,,.....#...####.#####........#*,,.....#####...#..,,,.# ##.###...#,,,.......# *...,..... ,,,,,.##.$...# **...,,,, ,,...,,#..@....####...,,*** ,.....,#......R..,##....().., .#,,** .,,,***fh3 +.^,,,*,* .,,,,,**.##**[.# *,,,,,,**fh4 fh: :R.fh= &3fhbA fhB fh,,,,,....,**#....####....##† **,,.,,,...## #......##,,,:.,,*#..# *##.......##..,,,Q...,#..## #..#####..##...... ^,,,.....#...####.#####........#*,,.....#####...#..,,,.# ##.###...#*,,,.......# *...,.....,,,.##.fh.@...# **...,,,,...,,#.R.....####...,,*** .....,#........,##....()..,#,,**,,,*** .^,,,*,*.,,,,,**.##**fh:R.fh1&4fh`fhfh+5.6 (2fhfh@ _You now have 1651 gold pieces (gained 21).fh 3fh fhDfhfh8fh;,fhGfh[fhfhfhfhkfh3fhlfh$fh)fh^fh(fh'fhfhfhefhfh,fhfhfhj  You see here a +2 dagger of draining.fhfhfh\ _fhfhfhifh[fhfhfhUfhfhfhpfhfhfhDBfhPfhfh4 fh fh fh fhfh@Bfhfhfh^fh]fhK'fhC*fh*fh+fh /fh1fhi2fhv3fh5fh8fh:fhW;fh^<fh>fhiAfhfCfhDfh Efh~GfhIfhKfhdLfhMfhOfhQfhSfhGTfhBUfh7WfhYfh[fh?\fh^fh`fh*cfhefhefhffh|hfhkfhkfhlfhUpfhrfh6tfhtfhufhfhfhfhn,fhDfhJfhfh5fhfhfhfhfh!fh­fh^fhfh9fhfh*fhǵfhbfh:fhٹfhfhӻfhܽfhfhfh<fhfh5fh{fhfhfhfhfh@fhfhfhfhfhBfhfhfhfhfh#fhfhcfhfhwfh#fh~fh5fhfh5fhfh fhfhfhtfhfh"fhfhfhfh<fhfhEfh ,fhfhbfhfh,fhfhfhfhfhrfhfhfhfh) fh fhu fh fh"fhqfhfhfhfhfhfh;fhfh fhfhfhfh&fh+fh!fh"fh"fhQ#fhi)fhf+fh,fh,fh.5 _You swap places.fh!1fh(2fh2fhp3fh4fh6fh7fh8fh:9fh:fhL<fhO=fh=fh>fh?fhnAfhrBfh*CfhCfh/Efh.GfhHfh+IfhIfhJfhLfhMfhBNfhNfhOfhPfhQfh`RfhSfhSfhUfhUfhV,fhWfhXfhYfhZfh-[fh[fhD]fh^fh^fhe_fh_fh,afhbfhb,fhcfhdfhefhvf,fhofhq,fh1rfh6xfhyfhz,fh{fh]fhfh؃fhwfhfh-fhˋfhkfhfhfh̓fhfhfhEfh)fhfhfhfh0fhãfh>fhFfhfhfhfh fhwfhfhͰfhfhQe..........................### fh...............Q......^...#.# ....................##......## .......................# ..........[........# #......## ..........### #.......# ....## #.......# ....fh5###.......## ............∩...@.###..#......## .........##..##......## ............##....R#............# .............##.#.>................#.......#....##.......... .†....####......##.......##...#..fhG####....#.....#......##.#### Q   tengu conjurer (wandering)## #.....#....##.##....##### #.........#######...#fh1515.6 (70.0)fhfh.QR.Qally targfh=!et)fh,6.6 (71fhxfhfh ### .......##[m......^...#.# Q...##......#fh.###......[..####.## .# ....@..###.......## ∩.....###..#......## ......R##..##......#..##.....#..#.....##.#.>............ ........#.......#....##........ .†....####......##.......##...#...####....#.....#......##.####.##.#....##.##....###fhfhfhh.QR.fh-H7.6 (1.0)Kinetic Grapnelfh!fhfh=:.....#...................##  jesper the Slicer ..........................###  Human of Hepliaklqana ****** fh>......................^...#.#  Health: 98/98 ======================== ....................##......##  Magic: 24/26 ======================-- ................Q..####......#  AC: 17Str: 9 ..........[.....*..# #......##  EV: 17Int: 18 ................*### #.......#  SH: 0Dex: 18 ................*.## #.......#  XL: 15 Next: 42% Place: Dungeon:14 ................@..###.......##  Noise: ---------  Time: 22517.6 (0.0) ............∩....R###..#......##  w) +9 rapier (speed) ...................##..##......## Cfh?ast: Kinetic Grapnel ............##.....#............# .............##.#.>.............. ........#.......#....##.......... R   Sugats the hexer .†....####......##.......##...#.. Q   tengu conjurer (ally target) .....####....#.....#......##.#### ....## #.....#....##.##....### _You swap places.  Casting: Anguish (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a tengu conjurer (ally target, chance to affect: 70%)fh.....#...................##jesper the Slicer fh..........................###Human of Hepliaklqana ****** ......................^...#.#Health: 98/98 ======================== ....................##......##Magic: 24/26 ======================-- ................*..####......#fhAC: 17Str: 9 ..........[........# #......##EV: 17Int: 18 .................### #.......#fhhESH: 0Dex: 18 ..................## #.......#XL: 15 Next: 42% Place: Dungeon:14 ................@..###.......##Noise: ---------  Time: 22517.6 (0.0) fh............∩....R###..#......## w) +9 rapier (speed) ...................##..##......## Cast: Kinetic Grapnel ............##.....#............# .............##.#.>.............. fhO........#.......#....##.......... R   Sugats the hexer .†....####......##.......##...#.. Q   tengu conjurer (ally target) .....####....#.....#......##.#### ....## #.....#....##.##....### _You swap places.  fh6Casting: Anguish (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a tengu conjurer (ally target, chance to affect: 70%)fh|>fhkfhlfhql.QR.fhjr+8.6 (1fhxvfh{  Casting: Anguish (dangerous; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a tengu conjurer (ally target, chance to affect: 70%) _The tengu conjurer resists with significant effort.fhn l##....().....###.....## .......##...^...#.# ..##......#.........####......fh>p [.....Q..####.##  .....R.###.......## ∩.....###..#......## .......##..###.##.....##.....##.#.>.... ........#.....##........ .†....####......##.......##...#...####.#......##.####fhk  ```The tengu conjurer points at you and mumbles some strange words.fh< .@.  The lance of force misses you.fhA :*fh Qconfused, ally target)Sugats gestures at the tengu conjurer while chanting.fh9 8Qfh; 0===9fhA fhC : _The tengu conjurer appears confused.fhI....##....(.........).....##  jesper the Slicer .....#...................##  Human of Hepliaklqana ****** ..........................###  Health: 98/98 ======================== ......................^...#.#  Magic: 22/26 ====================---- ....................##......##  AC: 17Str: 9 ...................####......#  EV: 17Int: 18 ..........[.....Q..# #......##  SH: 0Dex: 18 ................*### #.......#  XL: 15 Next: 42% Place: Dungeon:14 ................@.## #.......#  Noise: ===------  Time: 22519.6 (0.0) .................Rh~R0m.###.......##  w) +9 rapier (speed) ............∩.....###..#......##  Cast: Kinetic Grapnel ...................##..##......## ............##.....#............# .............##.#.>.............. R   Sugats the hexer ........#.......#....##.......... Q   tengu conjurer (confused, ally target) .†....####......##.......##...#.. .....####....#.....#......##.#### _The tengu conjurer appears confused.  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a tengu conjurer (confused, ally target, chance to affect: 70%)fh?C9....##....(.........).....##jesper the Slicer .....#...................##Human of Hepliaklqana ****** ..........................###Health: 98/98 ======================== ......................^...#.#Magic: 22/26 ====================---- ....................##......##AC: 17fhDStr: 9 ...................####......#EV: 17Int: 18 ..........[.....*..# #......##SH: 0Dex: 18 .................### #.......#XL: 15 Next: 42% Place: Dungeon:14 ................@.## #.......#Noise: ===------  Time: 22519.6 (0.0) .................R.###.......##w) +9 rapier (speed) ............∩.....###..#......## Cast: Kinetic Grapnel ...................##..##......## ............##.....#............# .............##.#.>.............. R   Sugats the hexer ........#.......#....hgF34m##.......... Q   tengu conjurer (confused, ally target) .†....####......##.......##...#.. .....####....#.....#......##.#### _The tengu conjurer appears confused.  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a tengu conjurer (confused, ally target, chance to affect: 70%)fhԑcQsleep, all…)fhfhXQR.fh|6---20.6 (1fhfh  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)fhnonfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a tengu conjurer (confused, ally target, chance to affect: 70%) _The tengu conjurer looks drowsy...fh-; ,#............####....().....###...## .....##fh3= ..^...#.# .##......#.........####......[.....Q..####R##  .......###.......## ∩.....##.......##..###.##.....##.....##.#.>.... ........#......##........ .fhm> _†....####......##.......##...#..fh? fhK 6R.fhM B---1fhwX fhF[ fh&  fh|dThe helpless tengu conjurer fails to defend itself.  You spit the tengu conjurer like a pig!!!!fh!E$fh,d9 (0.3Kinetic Grapnelfh$6fh]9 fh:L_You kill the tengu conjurer!fh?m ,####.....###,#............####....(fhn ).....###..## ....##..^...#.# .##......#.........####......[..##.###R.##  .......###.∩.....##.......##..##fh4p 6###.....##.....##.#.>.... ........#.....##........fhq fh{ <R.fh| 53=fh &2.9 (1.0fh fh 3.9 (2 _You now have 1670 gold pieces (gained 19).fh" 3fh fh ,fhn fhQ ,fh fh fh 9=fh fh0 fh1 K4=fh fh< ,fh fhV ,fh fh fh fh fhQ fhX 9=fh fh fh K5=fhh fh fh fh< fh ,fh fhV fh% fh_ fh0 fh 9=fh fh fh K6=fh fh fh# fhZ% fh&& fh>' fh* fh|- fh/ fh0 fh.2 fh5 fh7 fhF: fh; fh< fh> fhA fhB fhC 9=fhD fhG fh5I fhK fhK fhL fhN fhP fhGR fhS fhS fhW  Things that are here:  28 poisoned darts; a scarf of repulsionfh.Z fh\ fh\  _fh^ fh` fhb fhd fhwe fh@f fhh fhj fhl ,fhn fhp fhr fht ,fhu fhx fhy fh{ ,fhG} fh fh ,,,,,,,,,*****,,,,,,,,###......<. ,,,,,,,****,[.......... fhw z,,*,,,,,**,,#..**#.......# **,,,,,,*#,,#.,**#....### ,,,,,,*,*#.##..## #....... ,,,,,**,,......:...##..# *##..... .....,*,,.....## #..#### .....,,,,..^.#...####.#### ....i*,,,,..#.#...###485.0) fh} ...#.***,......................# .....,,,,........R.............# ..#..,,,,.......##.............# [....,,,,#......,#.......## .....,,,*#......,#......... .....,,,*##.....##....(.) .....,,,*#.......#...... ,....,,,*.........fh >R.fh ,9.9 (26fhК fhl ) _Found a scale mail.fh3fhfhb fh!fhP$fh(,fhF*fh8,fhz.fh/fh2fh3fh5fh7,fh9fhEfh~K**,,,,,,,,,,,,,,,,,,,,,,,,,...... jesper the Slicerfh3L*,,,,,,,,,,,,.....#............. Human of Hepliaklqana ****** **,,,,,,,****,.....#............. Health: 98/98 ======================== *,,,,,,,,,**###........###......< Magic: 26/26 ======================== *,,,,,,,****,..........[......... AC: 17Str: 9 fhLu*,,*,,,,,**,,#.........#*#....... EV: 17Int: 18 ***,,,,,,*#,,#..........**#....## SH: 0Dex: 18 *,,,,,,*,##.##.........## #...... XL: 15 Next: 42% Place: Dungeon:14 ,,,,,,**,.......@...##..# *##.... Noise: ---------  Time: 22552.9 (3.0) fhMj......,*,.......R....#..## #..### w) +9 rapier (speed) ......,,,...^........#...####.### Cast: Kinetic Grapnel .....i*,,....#.......#.........## ....#.***.......................# ......,,,.......................# R   Sugats the hexer ...#..,,,........##.............# fhJN#[....,,,.#.......#.............# ......,,,*#.......#..............Things that are here: _28 poisoned darts; a scarf of repulsion _Found a scale mail.  You pick up Great Wizards, Vol. II and begin reading...  You add the spells Alistair's Intoxication and Eringya's Noxious Bog to your  library.fhU/  --more--fhnfhfh2 3.9 (4 fhQ _fh*fh\fhXfhYfhZfh\`fhcfhd,fh|gfhhfhrifhk,fhlfh*nfhofh qfhqfhrrfhtfhufhwfhwfhxfhyfh{fh_|fh}fh<fhځfhfhÃ,fhnfh8fhfh̋fht$ fh+_You swap places.fhRfhfhJfhfhzfh8fhfhifhfhTfhGfh,fhɝfh fhfhfhfhfhfh}fhfhfhpfh fh˲fhNfhfhfhfh66,,,***,,,,,, ,,fh.............##****,,,, ,,#.............###.,,,,, ,**.#....fh......,,,. *,,,,,,*,..........,,, **,,,,***...........,,, *,,,,,**,..........,,,. *fhr(*,*****,...........,,,,  *** *,.......@.R......#... fh4**,......####......#....... *,,.....,,*####........###. ,**##..R........[... fh5 ******,,#W.,,,*#..#...#*#.  *,**,***..,,,,*#..#....** fh**,**,*,,.,,,*,##.##.........## # W   wraith (dormant) ,,,,,,,,,,,,**............##..# * **,#........,*.....fhs0#..##fh066.9 (13.0)fhfhR.W.Wfhally target)fhp,7.9 (14fh;fh\ fhK_A wraith comes into view.fh *****,**,,,,,,,,**.,**,,,..##**** ,,,,,,,,*#.fh_ ###.,, **,,,,,,.#,,,. ,,,,,,*,.,,,.***.,,,. ,,,,,**,.,,,.. *,*****,............,,,, *** *,..R.......#.**,......####......#.......*,,.....,,*####........### *,,..W.,**##..R........[... ******,,#..,,,*#..#.........#*#.. *,**,***..,,,,*#..#..........**#. *,**,*,,.,,,*,##.##.........## #. ,,,,,,,,,,,**......##..# *#fh fh fh jR.W.fh 18.0)fh fh fh! *********,***,,# ****,*#...,,,,,* ,*.,**,,,,,,,*..fhP###****,,,,,# ,,,,,,,*#.###.,, *,,,,,,.#,,,. ,,,,,*,.,,,.***.,,,. ,,,,**,.,,,.. ,*****,.....,,,, ** *,.R........#.**,......####......#.......*,,...W.,,*####..###  *,,....,**##..R........[... *fh$****,,#..,,,*#..#.........#*#.. ,**,***..,,,,*#..#..........**#. ,**,*,,.,,,*,##.##..## #..fh*&fh'fh-ER..Wfh0&9fh5fh17fhl  What are your orders? t - Shout!  Orders for allies: a - Attack new target.fhm  r - Retreat!s - Stop attacking. g - Guard the area.f - Follow me.  Anything else - Cancel.fh7 fh9 fhf= WR..fh? '70fhC fhpE _Follow me!fhe ***,,,,,**,...  *******##.***,,#. ***,*#...,,,,,*,,,,# *.,**,,,,,,,*..##****,,,,,## ,,,,,,*#.###.,,,.#fh,,,.,.,,,.***.,,,. ,,,**,..,,,..***,.R...,,,, * *,..........#.**,......####......#.......*,,.....,,*####.###  *,,....,**##..R..[... ****,,#..,,,*#..#...#*#.. **,***..,,,,*#..#.**#.fhfhfh |R.WW   wraithfh&1fhfhfhS] ***,******,..,, fh1%*##e....##....##  *******##.***,,#.. **,*#...,,,,,*,,,,#..,**,,,,,,,*#...##****,,,,,##*#.###.,,,.#,,,.,.,,,.***..,,,. fhoQ,,**,.R,,,.. ****,....,,,,,................#..**,.....W####......#.......*,,.....,,*####........###e   deep elf pyromancer (asleep) fhQ *,,....,**##..R........[...W   wraith*,,#..,,,*#..#.#*#..fhfhfhRR.W.fh-&2fh~fha _A deep elf pyromancer comes into view. It is wielding a +0 short sword.fhɸ *,,,,,,***,,,.. ###.##**##,..,,#. fh *##e....##....##*****##.***,,#.. *,*#...,,,,,*,,,,#..,**,,,,,,,*#...##****,,,,,##*#.###..,,.#,,,.,..,,,. ,***.R,,,. ,**,.,,,.. ***,.....,,,,fh,......W.........#..  **,......####......#.......*,,.....,,*####........###  *,,....,**##..R[...fh fhfhKR..Wfh&3fh{fhfhr *,,,,,,*,,,,* #.,,,,,*##..,,,,,,,, ###.##**##....,,,,..,,# fh*##e....##......,,**...##  *******#.#......,*** **,*,,,#......,,*,,,,#,...#*,,,,,,,*#,,****,,,,,##,*####..,,,,,,,.#..,,, ,,,*,R.,,, ,,***.,,, ,,**,. ****,......,,,, *,.......W..# **,......####......#..... *,,.....,,*####.###fhfhD  The deep elf pyromancer shouts!fhXREeR.W.eE   fire elemental (summoned)W   wraithfh;0===4fh8Efhf _The deep elf pyromancer casts a spell.fhUr *****,,,,,,**# #.,,,,,*,,,,* #.,,,,,*##..,,,,,,,, ###E###*##....,,,,..,, fht###e....##......,,**...#  *******#.#......,*** ***,*,,,#......,,*,,,,# *,,,,,,...#*,,,,,,,*#,,****,,,,,##,*#.....###..,,,,,,,.#R.,,,,,*,.,,,,***.,,, ,,,**,.. *****,W.....,,,, * *,..........# **,......####......#.....fhu,fhv,fh{○..EeR.W.fhc}G---5Kinetic GrapnelfhD9EfhfhV *****,,,,,,**,,,,,.# jesper the Slicer #.,,,,,*,,,,*,,,,,,. Human of Hepliaklqana ****** fh#.,,,,,*##..,,,,,,,, Health: 98/98 ======================== fh5###○###*##....,,,,..,, Magic: 24/26 ======================-- ###..E..##......,,**...# AC: 17Str: 9  *******#...e....#......,***,,#. EV: 17Int: 18 ***,*,,,......*...#......,,*,,,,# SH: 0Dex: 18 *,,,,,,........*......#*,,,,,,,*# XL: 15 Next: 42% Place: Dungeon:14 ,,,,,,,.........@...##****,,,,,## Noise: ---------  Time: 22575.9 (0.0) ,,,,,,*#........R....###..,,,,... w) +9 rapier (speed) ,,,,,,.#..................,,,.... Cast: Kinetic Grapnel ,,,,*,...fhR[37m.................,,,.... ,,,***....................,,,.... ,,,**,.......W............,,,.... R   Sugats the hexer *****,....................,,,,... e   deep elf pyromancer * *,................#.......... E   fire elemental (summoned)  **,......####......#.......... W   wraith  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a deep elf pyromancer, wielding a +0 short sword and wearing a +0 leather  armour (chance to affect: 70%)fh *****,,,,,,**,,,,,.# jesper the Slicer#.,,,,,*,,,,*,,,,,,. Human of Hepliaklqana ******#.,,,,,*##..,,,,,,,, Health: 98/98 ========================###○###*##....,,,,..,, Magic: 24/26 ======================--###..E..##......,,**...# AC: 17fhd Str: 9*******#...*....#......,***,,#. EV: 17Int: 18 ***,*,,,..........#......,,*,,,,# SH: 0Dex: 18 *,,,,,,...............#*,,,,,,,*# XL: 15 Next: 42% Place: Dungeon:14 ,,,,,,,.........@...##****,,,,,## Noise: ---------  Time: 22575.9 (0.0) ,,,,,,*#........R....###..,,,,... w) +9 rapier (speed) ,,,,,,.#..................,,,.... Cast: Kinetic Grapnel ,,,,*,....................,,,.... ,,,***....................,,,.... ,,,**,.......W............,,,.... R   Sugats the hexer *****,....................,,,,... e   deep elf pyromancer *h 40m *,................#.......... E   fire elemental (summoned)**,......####......#.......... W   wraith  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a deep elf pyromancer, wielding a +0 short sword and wearing a +0 leather  armour (chance to affect: 70%)fhK 9Efhz fh| fh| fh ]○○..Efhڇ seW.Efh> +6.9 (1fh 8Efh Sonfirm with . or Enter, or press ? or * to list all spells.fhޘ Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a deep elf pyromancer, wielding a +0 short sword and wearing a +0 leather  armour (chance to affect: 70%) _The deep elf pyromancer easily resists.fh **,,,,,***,,,.. ##***,,,,,,** #.,,,,,*,,,,* #.,,,,,*##..,,,,, ###○###*##....,,,,.., fh###..○..##......,,**..  ******##.....E..#......,*** ****,*,,,e...#......,,*,,,, ,*,,,,,,...#*,,,,,,,*,,.....###***,,,,,#,*#R....###..,,,, *,,,,,,.#.,,,,,*,..,,,,***W.,,, ,,,,**,. ,*****,.....,,,,E ** *,..........#fh fhfhfhr°°°ER.Wfh.fh`\5-=7fhpCEEfh9  fh ?_The deep elf pyromancer hits you with a +0 short sword.fhk **,,,,,***,,,.. jesper the Slicer ##***,,,,,,**,,,,,. Human of Hepliaklqana ****** #.,,,,,*,,,,*,,,,,, Health: 95/98 =======================- #.,,,,,*##..,,,,,,, Magic: 22/26 ====================---- ###°###*##....,,,,.., AC: 17Str: 9 ###..°..##......,,**... EV: 17Int: 18  ******##.....°..#......,***,,# SH: 0Dex: 18 ****,*,,,......eE..#......,,*,,,, XL: 15 Next: 42% Place: Dungeon:14 ,*,,,,,,........@......#*,,,,,,,* Noise: =--------  Time: 22577.9 (0.0) hFD0d,,,,,,,,........R....###***,,,,,# w) +9 rapier (speed) ,,,,,,,*#.............###..,,,,.. Cast: Kinetic Grapnel *,,,,,,.#..................,,,... ,,,,,*,........W...........,,,... ,,,,***....................,,,... R   Sugats the hexer ,,,,**,....................,,,... e   deep elf pyromancer ,*****,....................,,,,.. E   fire elemental (summoned) ** *,................#......... W   wraith  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a deep elf pyromancer, wielding a +0 short sword and wearing a +0 leather  armour (chance to affect: 70%)fhe 8**,,,,,***,,,.. jesper the Slicer##***,,,,,,**,,,,,. Human of Hepliaklqana ******#.,,,,,*,,,,*,,,,,, Health: 95/98 =======================-#.,,,,,*##..,,,,,,, Magic: 22/26 ====================----###°###*##....,,,,.., AC: 17fhg Str: 9###..°..##......,,**... EV: 17Int: 18******##.....°..#......,***,,# SH: 0Dex: 18 ****,*,,,......*E..#......,,*,,,, XL: 15 Next: 42% Place: Dungeon:14 ,*,,,,,,........@......#*,,,,,,,* Noise: =--------  Time: 22577.9 (0.0) ,,,,,,,,........R....###***,,,,,# w) +9 rapier (speed) ,,,,,,,*#.............###..,,,,.. Cast: Kinetic Grapnel *,,,,,,.#..................,,,... ,,,,,*,........W...........,,,... ,,,,***....................,,,... R   Sugats the hexer ,,,,**,....................,,,... e  fhi  deep elf pyromancer ,*****,....................,,,,.. E   fire elemental (summoned) ** *,................#......... W   wraith  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a deep elf pyromancer, wielding a +0 short sword and wearing a +0 leather  armour (chance to affect: 70%)fhz Ee(asleep)Efh Aim  Press: ? - help, Shift-Dir - straight line: a deep elf pyromancer, wielding a +0 short sword and wearing a +0 leather  armour (chance to affect: 70%)  The deep elf pyromancer looks drowsy... The fire elemental hits you.  The fire elemental burns you! You resist.fh| f...eW.fh 348.9 (1fh CEEfh _ _The fire elemental completely misses you.fh  The helpless deep elf pyromancer fails to defend itself.  You perforate the deep elf pyromancer like a sieve!!!!!  You kill the deep elf pyromancer!fh3fh#.§§)§W   wraithfh?fhD54-9.2 (0.3 fh"fhg _The fire elemental disappears in a puff of smoke!fh ##*,**,,,,, #..,,,,*,,,,*,,,,,fh { #..,,,,*##..###.###*##....,,,,..###.....##......,,**..*****###.....§§.#......,***,, *****,*,,.......)§..#......,,*,,, ,,*,,,.........#*,,, ,fh ,,R....###***,,,,,*#.......###..,,,,. **,,,,,,.#W........... ,,,,,,*,...,,, *,,,,***.,,,,**,.,,, *,*****,fh^ .,,,, *** *,#...... **,####......#fh fh+ k#....fh O.R(ally target)fh =7=80.2 (1.0 fhP fho : _The wraith completely misses Sugats.fhEr##***,,,,,,**,,,,, jesper the Slicer#..,,,,*,,,,*,,,,, Human of Hepliaklqana ******#..,,,,*##..,,,,,, Health: 97/98 =======================-###.###*##....,,,,.. Magic: 18/26 ================--------###.....##......,,**.. AC: 17Str: 9fhs*****###........#......,***,, EV: 17Int: 18 *****,*,,.......)...#......,,*,,, SH: 0Dex: 18 ,,*,,,,,,...............#*,,,,,,, XL: 15 Next: 44% Place: Dungeon:14 ,,,,,,,,,.......@.....###***,,,,, Noise: =--------  Time: 22580.2 (0.0) ,,,,,,,,*#......R......###..,,,,. w) +9 rapier (speed) **,,,,,,.#......W...........,,,.. Cast: Kinetic Grapnel ,,,,,,*,....................,,,.. *,,,,***....................,,,.. ,,,,,**,....................,,,.. R   Sugats the hexer *,*****,....................,,,,. W   wraith (ally target) *** *,..fhou..............#........**,......####......#........ _The fire elemental disappears in a puff of smoke! _The wraith completely misses Sugats.  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Anguish (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activatefhCmf##***,,,,,,**,,,,, jesper the Slicer#..,,,,*,,,,*,,,,, Human of Hepliaklqana ******#..,,,,*##..,,,,,, Health: 97/98 =======================-###.###*##....,,,,.. Magic: 18/26 ================--------###.....##......,,**.. AC: 17fhnStr: 9*****###........#......,***,, EV: 17Int: 18 *****,*,,.......)...#......,,*,,, SH: 0Dex: 18 ,,*,,,,,,...............#*,,,,,,, XL: 15 Next: 44% Place: Dungeon:14 ,,,,,,,,,.......@.....###***,,,,, Noise: =--------  Time: 22580.2 (0.0) ,,,,,,,,*#......R......###..,,,,. w) +9 rapier (speed) **,,,,,,.#......W...........,,,.. Cast: Kinetic Grapnel ,,,,,,*,....................,,,.. *,,,,***....................,,,.. ,,,,,**,....................,,,.. R   Sugats the hexer *,*****,....................,,,,. W   wraith (ally target, anguished) ***hp!39;49m *,................#........**,......####......#........Confirm with . or Enter, or press ? or * to list all spells.Casting: Anguish (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activateThe wraith is haunted by guilt!  Sugats hits the wraith with a +0 dagger of draining.  The wraith hits Sugats. The wraith is wracked by anguish.8=9===1.2 (1fhQufhwasting: Anguish (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activateThe wraith is haunted by guilt!  Sugats hits the wraith with a +0 dagger of draining.  The wraith hits Sugats. The wraith is wracked by anguish. _Sugats hits the wraith but does no damage.fh@ #..,,,,*,,,,*,#..,,,,*##..,,###.###*##....,,,,..fh z###.....##......,,**.*****###........#......,***,,# ****,*,,.......)...#......,,*,, ,*,,,,,,........#*,,,,,,,*,,,,,,.###***,,,,,#*#R..,,,,.. *.#......W.fh ....,,,.. ,,,,,*,....,,,.***.,,,. ,,,,**,.,,,. ,*****,., *fh[ * *,.#........  **,......#####.*,,.....,,*####........###fhS fh 4*fh r  Sugats casts a spell at the wraith.fhV ' fh|W 1W  The wraith resists with almost no effort.fhDY .-2fh$b fhe = _The wraith hits you but does no damage.fh  You hit the wraith but do no damage.The wraith is moderately damaged.--5 (0.3 fhfh>D _Sugats completely misses the wraith.fh-fh}  You puncture the wraith!  The wraith is heavily damaged.fh;.=8fh^fhW _The wraith completely misses you.fh:  You hit the wraith but do no damage.The wraith is heavily damaged.fh; fhr@ ;*fh Wdistracted, ally target, angu…)Sugats casts a spell at the wraith.fh 9Wfh 5==fh !3.1fh fh ? _The wraith resists with almost no effort.fhX WW  ally target, anguished)  You puncture the wraith!fh;Z &4fh_ fhb  fhc Q_The wraith is severely damaged.fh  You hit the wraith.  The wraith is almost destroyed.fh2-8 (0.4 fhfh]L _The wraith misses you.fht  You hit the wraith.  The wraith is almost destroyed.Sugats hits the wraith with a +0 dagger of draining!fhQ2.fh-4.1 (0.3Kinetic GrapnelfhffhN _The wraith is destroyed!fh #..,,,,*##..###.###*##....,,,,..###.....##......,,**..*****###........#......,***,, fh*****,*,,.......)...#......,,*,,, ,,*,,,,,,.........#*,,, ,,,###***,,,,,*#R......###..,,,,. **,,,,,,.#............ ,,,,,,*,..,,, *,,,,***.,,,,**,.,,, *,*****,.,,,, *** *,#...... **,####......# *,,......,*####........### *,,....,**##..R.[.fhKfh5-5.1 (1.0fhfhQfh3T #..,,,,*,,,,* #..,,,,*##..,,,,, ###.###*##....,,,, ###.....##......,,**. ****####........#......,*** ******,*)...#......,,**...#*,,..***,,,, ,,,*#fh5V R###..,,,, ,**,,,,,,.#.,,,,,*,.,,, **,,,,***.,,,,,,,**,.,*****,.....,,,,*** *,..........# **,......####......#..... *,,......,*####.###fhZfha]]20=-6fhyafhcfh7 ##***,,,,,,** #...,,,*,,,,* #..,,,,*##..,,,, ###.###*##....,,,, ###.....##......,,** ***#####........#......,*** *******,*)...#......,,* *,,,*fh_q...#*,...*** ,,,.##R###..,,, ,,**,,,,,,.#.,,,,,.,,,  **,,,,**#.,,,  *,,,,,**.,*****.....,,,*** *.....# **,......####......#.....fhfh:R.fhzq1==7fhfhfhp.o **,,,,,*** #####,,,,,,** #...,,,*,,,,* #..,,,,*##.. ###.###*##....,,, ###.....##......,, **######........#......,**  *******,#)...#......,,* **,,,*....#*, *..R***,,,,,,,..#####.. ,,,**,,,,,,.#. *,,*.. **,,,,**#. *,,,,,*#.,****#.....,,*** *.....#fh/fh3Rfh4.fh6#2fh<7N==8fh:fh<fh  **,,,,,*** #####,,,,,,** #....,,*,,,,*fhC  #...,,,*##.. ###.###*##.... ###.....##......,, **######........#......, *l#.)...#......,,  **,,,*.R.#* **.###***.##.###.. *,,,**,,,.,,.#.*,,,,,,*... **,,,,**#. *,,,,,*#., l   basilisk (asleep) **,****#.fh o *** *.#fhg fh LR., ally target)fh3 q3==9fh fhZ [ _A basilisk comes into view.fhr  **,,,,, #####,,,,,,** #....,,*,,,,* #...,,,*##..fh0t  ###.###*##.... ###.....##...... **######........#......, #l#.)...#...... **,,,*.R.#**.###*** *.##fht :.###.. **,,,**,,...,.#.  ****,,,,.,*... **,,,,**#. *,,,,,*#..fhu  **,****#. *** *.#fhw fh 2R.fhԄ '90fh fh fh **,,,,, #####,,,,,, #....,,*,,,, #...,,,*##.. ###.###*##.... ###.....##......fh **######........#...... #l#.)...#...... **,,,*.R.#*  ***.###  *.##.###  **,,,**,....,.# ****,,,...*.. **,,..**#. *,,,.,*#.. **,****#. *** *.#fhfh9*fh l  Sugats casts a spell at the basilisk.The basilisk resists with significant effort.fhCfhGK.lfhH5=====1Kinetic Grapnelfh+MfhN fhO,_The basilisk hisses angrily.fhG **,,,,, #####,,,,,, #....,,* #...,,,*## ###.###*## ###.....## **######........# #.#.)...# **,,,#...l..@..R.#* ***.### *.##.### **,,,**.......# ****,,....#... **,...#*#.. *,,...*#... **,##**#... *** *.#fhQfhS3*fh lconfused, ally target)  Sugats casts a spell at the basilisk.fhfh+G.lfhz6===-2fh fhz4 _The basilisk appears confused.fh  ** ##### #....,,* #...,,,*## ###.###*##fh  ###.....## **######.# ****###.#.)...# **,,,#....l@...R.# ***.### *.##. **,,,*#.......# ****,.....#.... **....###... *,....*#..... **.##**#..... *** *.#fh fh6R.fh@-3fhfhU _The basilisk barely misses you.fh :  You hit the basilisk.fh *4 (0.3 fhP fh 6 _The basilisk is lightly wounded.fh9  You strike the helpless basilisk from behind!  You perforate the basilisk like a sieve!!!fhH: fh? ...@.R.fhH 9/99=5-8 (0.4Kinetic Grapnelfh9J fh=L L _You kill the basilisk!fh   **   #####  fh O #....,,*   #...,,,*   ###.###*##   ###.....##   #*######.# fht   ****###.#...)...#   **,,,#....@..R.   ***.   *.##fh# .   **,,,##.......#.   ****......#.....   *#....###.....   *.....*#.......   *#.###*#........ fhΌ s  *** *.fh fh- 5R.fh G-4.8 (1.0fh fh fhfh4fhfhuH _No target in view!fh(  **   #####   #....,,*   #...,,,*  fh ###.###*##   ###.....##   ########.#   ****###.#...)...#   **,,,#...@..R  ***.   *.##.  fh1  **,,.##.#.   ****......#......   ##....###......   #.....*#.......   ##.###*#......  *** *fhjfh5R.fhz-5 _fhmfhfh]H  **  #####  #....,, fhNJ #...,,,  ###.###*  ###.....##  ########.#  ****###.#...)...#  **,,,#..@..R  ***.  *.##  **,..##.#..  **#*......#......fhK  ##....###....  #.....*#......  ##.###*#......  *** *fhMfh4U5R.fhX&6fh\_fhafhvO;  **  #####  #....  #...  ###.###*  ###.....##  ########.#  ****###.#..fhrQR.)...#  **,,,#.@..R  **#  *.##  **...##.#..  *##*......#....  ##....###....  #.....##.  ##.#####..  *** *fhUGR.fh7W&7fhZfh\fhO     #####  #....  #...  ###.###  ###.....  ########fh .  ****###.#...)...  **,,,#@..R.  **#  *.##  *#...##.#  ###*......#....  ##....###  #.....##.  ##.#####..  *** *fh fh! GR.fhI# &8fh5' fh( fhR e ####  #... fh  # ###.## ###..... ########....... #######.#.........)  ##...#..R..  **#....@....  #.fh ##  ##...##.......#  ###*......#...  ##....###  #.....##.. fhv  ##.#####...  ##* *...  **,####fh fh $.fh .Rfh&9fhfhfh...###.#####.....########..#######.#.........)##...#.......fh!###......R...#......###...##. ###*......#... ##....###......##...##.#####... ##* * **,####,,*###fhfhQ.Rfh(600fh fh_"fhЋW #..., fh8###.### ###..... ########... #######.#.........) ##...#........ ###...........fh #.......R....##. ##...##.@.....#. ####......#.... ##....###.. fh#.....##.... ##.#####. * *.  **,#### *,,......,*#### *,,....,**##..Rfhifh&1fhRfhfh 6 #.fh2 `  #...,,  ###.###*  ###.....##  ########........# #####.#.)...# ##...#..... ###........ #.......R@...##. ##...##.......#.. ####......#.... ##....###.... fh #.....##..... ##.#####..... ##* *............ **,......####... *,,......,*####.fh fhm &2fh fh@ fh : #####,fh ? #.  #...,,,  ###.###*  ###.....##.  ########........#.fho  ######.#.)...# ##...#.....fh( g ###.@....... #.......R....##... ##...##.......#...fh C ####......#...... ##....###.. #.....##....fh . ##.#####..... ##* *............ **,......####...fh fh :R.fhP &3fh fh@ fhDH #####, #....,,* #...,,,* ###.###*# ###.....##. fhFS########.#. #######.#...)...#. ##...#...... ###......R.# #.##. ##...##.#.... ####......#..... ##....###...... #.....##.. ##.#####... ##* *... **,......####.fhHfhdOD.RfhS&4fh@WfhXfhfhcLevel 14 of the Dungeon <<<>>>^∩∩(Press ? for help) fh0**,,,* ****,** *,*,,,,,,,,,,* *,,,*** *,**,,***,*,,,,,,,,,,* **,,,,,***,,,..,,,,*.#,#,,,,,,*** #####,,,,,,**,,,,,.##*,....#∩,..,,,,* #....,,*,,,,*,,,,,,..###.#.###...,,,* #...,,,*##..,,,,,,,,.............,,,* ###.###*##....,,,,..,,#....#.#.#..,,,,* ###.....##......,,**...##...........,,,.* fh########........#......,***,,#..........###*,..* #######.#.........)...#......,,*,,,,#...?.......##.#**  ##...#.....................#*,,,,,,,*#....)..#......#  ###.......R@...............###***,,,,,##.......#<..#***  #............##.............###..,,,,..........#..##  ##...##.......#..................,,,.........#....#### fhk ####......#.....................,,,.........#.....### ##....###....................,,,.........#).).#### #.....##.....................,,,............###### ##.#####.....................,,,,........#...##### ##* *.................#...............#.####### **,......####......#....................#### *,,......,*####........###......<.....)..### fh*,,....,**##..R........[...................# ******,,#..,,,*#..#.........#*#.......#.....^#..####fh.t fh  #####,,, jesper the Slicer fh  #....,,* Human of Hepliaklqana ******  #...,,,* Health: 99/99 ========================  ###.###*## Magic: 26/26 ========================  ###.....##.. AC: 17Str: 9  ########........#.. EV: 17Int: 18  #######.#.........)...#.. SH: 0Dex: 18   ##...#.................... XL: 15 Next: 45% Place: Dungeon:14 fhͅ   ###.......R@...............# Noise: ---------  Time: 22604.8 (0.0)   #............##............. w) +9 rapier (speed)   ##...##.......#............. Cast: Kinetic Grapnel   ####......#................  ##....###...............  #.....##................ R   Sugats the hexer  ##.#####................  ##* *................  **,......####.....You hit the basilisk. fh _The basilisk is lightly wounded.  You strike the helpless basilisk from behind!  You perforate the basilisk like a sieve!!! _You kill the basilisk! _No target in view!fh0 fh fh: fhz)fhH+3fh)6fh|7fh8fhl=Bfh?fh@fhA,fhEfh=IfhJ,fhLfhnOfhQfhdS,fhTfh|XfhZfhr\fhN]fh'^fhYafhcfhUefh#ffhffh6jfhYlfhOn,fhofhrfh8ufhwfhwfhyfh{fhD~fhDfhfh3fhfh<fhfhfhfhfh&fh&,fhΓfh-fhfh^fh(fh1fh؞fh[fha,fhfhfhfhͮfhfh4fhqfhfh,fhNfh fhfhfhfhfh! **,,,* ****,** * *,,,*** *,**,,***, **,,,,,***,,,..,,,,fht1 #####,,,,,,##,,,,,.##*, #....,,*,,..#.,,,,,..## #...,,,*##....,,,,,,. ###.######......,,..,, ###.....##..**...## #######........##**,,#....20.8 (16.0) .#.........)...#R.......*,,,,# ...................##...,,,,*# .................###***.,,,,## ...##.............###..,,,, ....#..................,,, .#.....................,,, ###....................,,, ##.....................,,,..fhVfhfhfhP 3fh fhU fhl fh^ fh߳ ,fh $ fh _Found a chain mail.fha 3fhI fh @ _Found a scroll of identify.fhb fhN fh8 fh1 fhk d _Found 2 grey potions.fh~ fh fhf fh fh] fh fh3 fh fh fh fh  *******##*** **,,,,,#..,* *** *,,,fh ##..,* *##*,## *,*,,,,#...### *C##..#**,*,,,,,##.....#*#..*.#,#,#####......##......##*,....#∩#....,,#....#.###.#.##  #...,,,###R.......  ###.######.....#....#.# fh ###.....##........##...##.....Kinetic Grapnel #.#.......##*,.#.........)...#...,,,,#...?.........##....?,,*#....)..# ....######....,##.......#< C   cyclops (missile, asleep) ......###...[.!..........# ........#fh 15.8 (5.0)fh  R., ally target)fh +6.8 (6fh fh  fh L_A cyclops comes into view.fh *##*** **,,,,,,*#..,* **# *,##..,* *##*.## *,*,fhB[#...### *C##..##*,*,##.....###.*.#,#,#####......##......##*,....#∩,#....,,#...R#.###.#.##...,,,###...  ###.######....#....#.#.#.....##........##...##. .#.......##*,.#.#)...#..#,,,.#...?.##....?,,*#....)..#.######....,##.#<.fh/..###...[.!.#.#.fhifhK.Rfh+7.8 (1fhn#fh%fh *******##** ***fhl #..,* **# *,,#..,* *##*.##  #...### *C##..##*,*,,,, ##.....###.......,,*.#,#,####......###*,....#∩,.,,#....####.#.### #...,,,###..R..........  ###.######......#....#.#.# ##.....#.##...##..##*..#..........#fh=K)...#........#,,..#...?......##....?,,##....)..#..######....,##<###...[.!..#fhfhL.Rfh&8fhfhfh *******#** ***fhY  **# *,,#..,* *##*.##  #...### *C##..##*,*,,,, ###.......,,*.#,#,####......###*,....#∩,.,,#....#.###.#.### #...,,,###...R..........  ###.######............#....#.#.# ##.....##........##...##.....#.......##*..#..........#)...#........#,,..#...?.......##....?,.##....)..#.######....,##<fhީfh{<R.fhZ&9fhfhGfh0z ******** ##*** ***..,* **# *,,,,,,,,*##..,* ###*.## *,*,...### #C##..###,*,,,,, #..,*.#,#,,#####......##......###,....#∩,.#....,,#....#R###.#.### #...,,,###..........#.######.....#....#.#.# #.....##....##.....#.##*..#..........##)...#........#,...#...?......##....?,.##....)..#..R.30fh  fh } The helpless cyclops fails to defend itself.  You perforate the cyclops like a sieve!!!!fh> 1(.fh !fhu n61.2 (0.4Kinetic Grapnelfh8 fh  fhy =_You kill the cyclops!fhr fht fhy fh{ H _No target in view!fh ******** #** ***  **# *,,*fh{P#..,* ###*.## * #...### #@##..###,*,,,, ####........,*.#,#,,,####......##.R....###,....#∩,.,,#....####.#.###  #...,,,###............ ###.######............#....#.#.# #.....##........##...##........##*..#..........##)...#........#,...#...?....fhfh"<R.fh#42.2 (1.0 _fh)fh,  Things that are here: _6 large rocks; a cyclops corpsefhH A********##*****,,,,,,fhsJ #..,* **# *,,##..,* ###*.## *,*,#...### #(##..###.*,##.....###R@.......*.#,######......##......###.....#∩,..#....,,#....#..###.#.###.#...,,,###............. ##.######.....#....#.#.# .....##........##...##.......... ........##*..#...###)...#........#,.?.fhK w.......##....?,.##....)..#fhS fhV -3 _fh\ fhP_ fhe fh fh fh5 fhZ fh fh fh fh* fh ,fh fhk fh fh ,fh fh9 fh" fh$ ,fh' fh* fh6. fhg0 ,fhn2 fh,4 fh6 fhM: ,fh; fh> fh@ fhB fhC fh~D fhF fh2H fhJ ,fhK fhSV fh"\ ##.....###.........#.#,#,,,, jesper the Slicerfh ] /#####......##......###.....#∩,.. Human of Hepliaklqana ******#....,,#....#........###.#.###.. Health: 99/99 ========================#...,,,###...................... Magic: 26/26 ======================== ##.######............#....#.#.#.. AC: 17Str: 9 .....##........##...##........... EV: 17Int: 18 ......#.......###..#..........### SH: 0Dex: 18 ..)...#........#R...#...?.......# XL: 15 Next: 46% Place: Dungeon:14 fh] y..........##....@..##....)..#.... Noise: ---------  Time: 22641.2 (8.0) ........######.....##.......#<..# w) +9 rapier (speed) .........###...[.!..........#..## Cast: Kinetic Grapnel ..........................#....## ..........................#.....# ..........................#).).## R   Sugats the hexer .............................#### ..........................#...### ..........#...............#.#####You perforate the cyclops like a sieve!!!! _You kill the cyclops! _No target in view!  Things that are here: _6 large rocks; a cyclops corpsei - a scroll of identifyfhrd /  --more--fhFfhOfh+2.2 (9fhfh _fh%You kill the cyclops! _No target in view!  Things that are here: _6 large rocks; a cyclops corpsei - a scroll of identify _q - a scroll labelled BETALI FOLOYfhfhsRead which item? Scrolls fhe e - 3 scrolls of amnesia  f - a scroll of fogi - a scroll of identify  j - 3 scrolls of teleportation  o - 3 scrolls of noise  p - a scroll of acquirement  q - a scroll labelled BETALI FOLOY  t - 5 scrolls of poisonu - 3 scrolls of revelation  y - a scroll of brand weapon  D - 2 scrolls of silence  E - 2 scrolls of fearJ - 2 scrolls of enchant armour  N - 3 scrolls of immolation fhU O - 4 scrolls labelled MEJIRE TEBRESU  Y - 3 scrolls of enchant weapon [!] read|quaff|evoke[?] describe selectedfhfhTfh##.....###.........#.#,#,,,, jesper the Slicer#####......##......###.....#∩,.. Human of Hepliaklqana ******fh(#....,,#....#........###.#.###.. Health: 99/99 ========================#...,,,###...................... Magic: 26/26 ======================== ##.######............#....#.#.#.. AC: 17Str: 9 .....##........##...##........... EV: 17Int: 18 ......#.......###..#..........### SH: 0Dex: 18 ..)...#........#R...#...?.......# XL: 15 Next: 46% Place: Dungeon:14 ..........##....@..##....)..#.... Noise: ---------  Time: 22642.2 (0.0) ........######.....##.......#<.fho.# w) +9 rapier (speed) .........###...[.!..........#..## Cast: Kinetic Grapnel ..........................#....## ..........................#.....# ..........................#).).## R   Sugats the hexer .............................#### ..........................#...### ..........#...............#.##### _You kill the cyclops! _No target in view!  Things that are here: _6 large rocks; a cyclops corpsei - a scroll of identify _q - a scroll labelled BETALI FOLOYfhJIdentify which item? (\ to view known items) Scrolls (select first with ?)  q - a scroll labelled BETALI FOLOY  O - 4 scrolls labelled MEJIRE TEBRESU Potions (select first with !)  m - 4 brown potions  r - 2 blue potions  v - a grey potion  B - a bubbling clear potion  G - 3 inky potions  H - 4 fizzy cyan potions  I - 4 fuming pink potions  M - 2 fizzy amethyst potions  S - 7 golden potions  W - 4 smoky dark potions[?] describe selectedfhfhfhU##.....###.........#.#,#,,,, jesper the Slicer#####......##......###.....#∩,.. Human of Hepliaklqana ******#....,,#....#........###.#.###.. Health: 99/99 ========================#...,,,###...................... Magic: 26/26 ======================== fh##.######............#....#.#.#.. AC: 17Str: 9 .....##........##...##........... EV: 17Int: 18 ......#.......###..#..........### SH: 0Dex: 18 ..)...#........#R...#...?.......# XL: 15 Next: 46% Place: Dungeon:14 ..........##....@..##....)..#.... Noise: ---------  Time: 22642.2 (0.0) fhX ........######.....##.......#<..# w) +9 rapier (speed) .........###...[.!..........#..## Cast: Kinetic Grapnel ..........................#....## ..........................#.....# ..........................#).).## R   Sugats the hexer .............................#### ..........................#...### ..........#...............#.##### fh/_You kill the cyclops! _No target in view!  Things that are here: _6 large rocks; a cyclops corpsei - a scroll of identify _q - a scroll labelled BETALI FOLOYfh]  As you read the scroll of identify, it crumbles to dust.fh+3.2 (1fhfhN _O - 4 scrolls of tormentfh@ #####......##......###.....#∩,.. #....,,#....#........###.#.###. #...,,,###..................... #.######............#....#.#.#.., ....##........##...##...........,.###..#..........###* .)...#.#R...#...?........##.......##....)..#.....fh1B ######...@.##.......#<..#*#...[.!..........#..## ................#....##.#).).##..######.### ####.....fhC fhG P.RfhCJ &4fh%O fh+P fhs D....,,#......###.#.###...,,,###.............######.....#....#.#.#.., ....##........##...##..........fht .###..#...###* .).#....#...?.......## .........##.....R.##....)..#.....######.....##.......#<..#*.###...[.@..........#..## .........#....###.).).#...###...### ###fhv n..... *####........###<.....)..fh4x fh P.Rfhp &5fhP fh fhΔ +6.2 (2fh fh  fh O_v - 3 grey potions (gained 2)fh*....,,#....#.###.#.###..., ...,,,###..........., .######............#....#.#.#..,##........##...##.,#.###..#..###*, )...#.#....#...?.##.fh##.##....)..#.######...R.##.#<..#*###...[.#..## #....##.....##).).###...##.#.#......#.# ####.###......<.....)..#fhfhm+7.2 (1fhfhHfh.b,,#....#.###.#.###...,,,,###.........., ######............#....#.#.#..,##........##...##.....,#.fh###..#..........###*,. ...#.#....#...?.##.###.##....)..#......#######...R.##.#<..#*###...[.#..## #....#### #.....### ##...##### #.#......#. fhfh=K.Rfh&8fhb fh fh2 9,,#....#.###.#.###..., .fhm4 ,,,###................,.....#....#.#.#.., .##........##...##....,,,.#.###..#..........###*,.#.#....#...?.fhv7 A##.#*##.......##....)..#......# ######.....##.#<..#*** ###...[..R.#..## #....#### #.....### #...##### #.. ......#.. fh; fhB D.RfhE &9fhK fhM fh,#......##......###.....#∩,..,,,,*#....####.#.###...,,,* ,,,###............,,,* fh1####.....#....#.#.#..,,,,* ##..##...##..,,,.* .#.###..#..........###*,.. .#........#....#...?.......##.#**.##.......##....)..#......# ######.....###<..#***###...[...R.#..## #....#### #.....####).).####..###### .#...######.#.####### .....#..............####fhfh+L.RfhB'50fhfh fh 1N#...#.#,#,,,,,,*** fhC2[.....##......###.....#∩,..,,,,* #....#........###.#.###...,,,* ,,###.......................,,,* #.....#....#.#.#..,,,,* #....##..,,,.* #.###..#..........###*,..* #........#....#...?.......##.#**fh13.##.......##.@..)..#......# ######.....##.#<..#***###...[....R.#..## ..#....#fh4O####.....####).).#### ..######.#...fh4b######.#.#######fh7fh\BfhC8R..fhG&1fhQfhSfhC...### #(##..###.#,,,,,,,,,,* fhe###.........#.#.#,,,,,,*** .....##......###.....#∩,..,,,,* #....#........###.#.###...,,,* ,###.......................,,,* #.....#....#.#.#..,,,,* .#...##..,,,.* .fhF###..#..........###*,..* ....#....#..@?.......##.#**.##.......##....)..#......# ######.....##R#<..#***fh###...[....#..##..#....#fhv####.....### #).).####..######.#...#####fhfh"Rfh..fh&2fh;fhfhp### #(##..###.#,* ###.........#.#.#,,,,,,*** ##......###.....#∩,..,,,,* #....#........###.#.###...,,,* ###...........fh>r......,,,* ....#....#.#.#..,,,,* ##...##.,,,.* ###..#.###*,..* #....#...@.##.#** ##.##.R..)..#......# ######.....##.#<..#*** .#.....### #).).####..###### fhsfh)y:R.fh{&3fh3fh4fh+4.2 (2fhfh fhR_t - 6 scrolls of poison (gained 1)fha ,* ###*.## *,*,* ### #(##..###.#..,,,,,,,,* ###.........#.#.#,,,,,,*** fhT A...##......###.....#∩,..,,,,* ....#........###.#.###...,,,* #................,,,* .....#....#.#.#..,,,,* ...##..,,,.* ###..#.....@....###*,..* ....#....#..R........##.#** .##.......##....)..#......# #####.....###<..#*** fh ###...[....#..###....#### #.....####(.).####..######fh fh :R.fh +5.2 (1fh fhc fhT,* *## *,,,,,,,,***** ,* ###*.## *,#.,..* fhY ### #(##..###.#....,,,,,,* #.....#.#.#,,,,,,*** ##......###.....#∩,..,,,,* ...#........###.#.###...,,,* #...............,,,* .....#....#.#.#* ...##....@.......,,.* ###..#....R.....####,..* ....#....#...........##.#**.......##....)..#......##.....###<..##** ##...[.#..## #....#####.....####h!_43m(.).####fho&:R.fh(&6fhV-fh.fhfh_fhJfhDfh>3fh@fhHfhIfhYK,fh=PBfhR,fhSfhTfhVfh8X,fhYfh\fhLd ********  **,...,,** fh'ex *## *,,....,,##### ###*.## #,#....,,...O# #(##..###.#....,,.B..# #.........#.#.#,,....### ......###.....#∩,......# fhf###.#.###......# .........R.# ...#....#.#.#......# ##...##...............# Kinetic Grapnelfhf#..#..........####...# .#....#...........##.### .....##....)..#......# ###<..##** fhgB   boulder beetle (asleep)[#..## O   ogre mage (polearm, asleep)#....####fhk+9.2 (3fhqW.R, ally target)fhrfh0t,60.2 (4fhxfh fhc_An ogre mage and a boulder beetle come into view.fh######*  **......#*  *## *,.......##### #*.## #,#..../....O# fhTF(##..###.#.......B..# ...#.#.#O.....### ###.....#∩O......# ###.#.#### .......R.......# .....#....#.#.#......# ...##...............# ##..#..........####...# #....#...........##.#####....)..#......# ...###<..##**OO 2 two-headed ogres ( [.#..## O   ogre mage (polearm, asleep)fhq  2 two-headed ogres come into view.fhR.Rfh+1.2 (1fhfhO _Found a wand of charming (6). Found a gate to the Vaults.fh k *######* fh  **#*  *## *,.......#### ##*.## #,#..../....O (##..###.#.......B..# ....#.#.#O.....#####.....#∩O###.#.###.........R ......#....#.#.#.##............#..#..........####... fh #....#...........##.###.)..#......# ....##<..##**fh% fh d  The two-headed ogre shouts in stereo! x2; The ogre mage shouts!fh  The boulder beetle leaps! The two-headed ogre barely misses you.fh+ fh i..O.Ofhc OR.BBOOO)fh/ E====2fh fh ` _The two-headed ogre completely misses you.fhqE  You impale the two-headed ogre!!fh5{..R===-5 (0.3 fhԀfhg _The two-headed ogre is heavily wounded.fh V BBfhw rolling, ally target)The two-headed ogre is heavily wounded.  The two-headed ogre is severely wounded.The ogre mage misses you.The two-headed ogre hits you with a +0 giant club!!  The two-headed ogre barely misses you.82-----1------8fh fh`  fh- @_The boulder beetle curls into a ball and begins rolling!fh[   fh 5Casting: Anguish (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fh  jesper the Slicer  Human of Hepliaklqana ******fh *######* Health: 82/99 ===================----- **......#* Magic: 19/26 =================-------  *## *,.......#####  AC: 17Str: 9 ##*.## #,#..../.....#  EV: 17Int: 18 (##..###.#........O.#  SH: 0Dex: 18 .........#.#.#.O....###  XL: 15 Next: 46% Place: Dungeon:14 .....###.....#∩O@.....#  Noise: ===------  Time: 22662.8 (0.0) .......###.#.###......#  w) +9 rapier (speed) .................R....#  Cast: fhzKinetic Grapnel ......#....#.#.#....B.# ##...##...............# ##..#..........####...#  R   Sugats the hexer #....#...........##.###  B   boulder beetle (rolling, ally target) ....##....)..#......#  OO 2 two-headed ogres ....##.......#<..##**  O   ogre mage (polearm)Casting: Anguish (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding a +0 giant club and a +0 giant spiked club  (chance to affect: 70%)fhB} *O*Bfh̦ n.*.*Bfh#?.OBBAim: an ogre mage, wielding a +0 halberd and wearing a +0 robe (chance to  affect: 70%)fh{* jesper the SlicerHuman of Hepliaklqana *******######*Health: 82/99 ===================-----**......#*Magic: 19/26 =================-------*## *,.......#####AC: 17Str: 9 ##*.## #,#..../.....#EV: 17Int: 18 (##..###.#........*.#SH: 0Dex: 18 .........#.#.#.O....###fh2, XL: 15 Next: 46% Place: Dungeon:14 .....###.....#∩O@.....#Noise: ===------  Time: 22662.8 (0.0) .......###.#.###......#w) +9 rapier (speed) .................R....#Cast: Kinetic Grapnel ......#....#.#.#....B.# ##...##...............# ##..#..........####...#R   Sugats the hexer #....#...........##.###B   boulder beetle (rolling, ally target) ....##....)..#......#OO 2 two-headed ogres ....##.......#<..##**O   ogre mage (polearm)Casting: Anguish (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[2fhD- 60;2HAiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre mage, wielding a +0 halberd and wearing a +0 robe (chance to  affect: 70%)fhx CBfh OThe ogre mage resists with almost no effort.  The two-headed ogre hits you with a +0 giant club.  The two-headed ogre hits you with a +0 giant club!fhI ;*fh  Sugats points at the boulder beetle and mumbles some strange words.fh6 fh> *Bfh{? h°75-fh7@ ]7---3.8 (1fhF 'BfhH B _The boulder beetle resists with some effort.fh  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fhR  jesper the Slicer  Human of Hepliaklqana ****** *######* Health: 75/99 ==================------ **......#*fhC Magic: 15/26 =============-----------  *## *,.......#####  AC: 17Str: 9 ##*.## #,#..../.....#  EV: 17Int: 18 (##..###.#........O.#  SH: 0Dex: 18 .........#.#.#.O.*..###  XL: 15 Next: 46% Place: Dungeon:14 .....###.....#∩O@.....#  Noise: ==-------  Time: 22663.8 (0.0) .......###.#.###......#  w) +9 rapier (speed) .................R.B..#  Cast: Kinetic Grapnel ......#....#.#.#....°.# fhW ##...##...............# ##..#..........####...#  R   Sugats the hexer #....#...........##.###  B   boulder beetle (rolling, ally target) ....##....)..#......#  OO 2 two-headed ogres ....##.......#<..##**  O   ogre mage (polearm)Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre mage, wielding a +0 halberd and wearing a +0 robe (chance to  affect: 70%)fhv\jesper the Slicerfh3Human of Hepliaklqana *******######*Health: 75/99 ==================------**......#*Magic: 15/26 =============-----------*## *,.......#####AC: 17Str: 9 ##*.## #,#..../.....#EV: 17Int: 18 (##..###.#........*.#SH: 0Dex: 18 .........#.#.#.O....###XL: 15 Next: 46% Place: Dungeon:14 .....###.....#∩O@.....#Noise: ==-------  Time: 22663.8 (0.0) .......###.#.###......#w) +9 rapier (speed) .................R.B..#Cast: Kinetic Grapnel ......#....#.#.#....°.# ##...##......fho.........# ##..#..........####...#R   Sugats the hexer #....#...........##.###B   boulder beetle (rolling, ally target) ....##....)..#......#OO 2 two-headed ogres ....##.......#<..##**O   ogre mage (polearm)Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre mage, wielding a +0 halberd and wearing a +0 robe (chance to  affect: 70%)fhn8sBO, asleep)fh kfhzzOB○°BAimfhd{  Press: ? - help, Shift-Dir - straight line: an ogre mage, wielding a +0 halberd and wearing a +0 robe (chance to  affect: 70%)  The ogre mage looks drowsy... The two-headed ogre closely misses you.  The two-headed ogre barely misses you.fh^~\*○°fhg Bparalysed, a…)Sugats points at the boulder beetle and mumbles some strange words.fh  B°.BThe boulder beetle suddenly stops moving!fh364.8 (1fhM°Bfhyc _The two-headed ogre completely misses you. x2fho;j######* fhK= **......#*  *## *,.......##### #*.## #,#..../.....# ##..###.#........O.# ...#.#.#.O.@..### fh>###.....#∩O......# ###.#.###..B...# ..........R.°..# .....#....#.#.#fh;@...##.......# #...####...# BfhA...........##.#####....)..#......# fhDfhN6.OfhQPB.Bparalysed, ally targetfhQ77--5fhUfhWH _Sugats hits the boulder beetle but does no damage.fhS  The helpless ogre mage fails to defend itself.  You skewer the ogre mage like a kebab!!!!fhZ ..).fhW  You kill the ogre mage!fh{88--6.2 (0.4 fhH _Sugats hits the boulder beetle but does no damage.fhujesper the SlicerHuman of Hepliaklqana ******Health: 78/99 ==================------*######*Magic: 11/26 ==========--------------**......#*AC: 17fhwStr: 9  *## *,.......#####EV: 17Int: 18 #*.## #,#..../.....#SH: 0Dex: 18 ##..###.#........).#XL: 15 Next: 48% Place: Dungeon:14 ........#.#.#..O@..###Noise: ---------  Time: 22666.2 (0.0) ....###.....#∩O......#w) +9 rapier (speed) ......###.#.###..B...#Cast: Kinetic Grapnel ................R....# .....#....#.#.#......# #...##...............#R   Sugats the hexer #..#..........####...#B   boulder beetle (paralysed, ally target)....#...........##fh xK[39;49m.###OO 2 two-headed ogres ...##....)..#......#You kill the ogre mage! _Sugats hits the boulder beetle but does no damage.  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Anguish (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activatefhjesper the SlicerHuman of Hepliaklqana ******fhHealth: 78/99 ==================------*######*Magic: 11/26 ==========--------------**......#*AC: 17Str: 9  *## *,.......#####EV: 17Int: 18 #*.## #,#..../.....#SH: 0Dex: 18 ##..###.#........).#XL: 15 Next: 48% Place: Dungeon:14 ........#.#.#..O@..###Noise: ---------  Time: 22666.2 (0.0) ....###.....#∩O......#w) +9 rapier (speed) ......###.#.###..B...#Cast: Kinetic Grapnel ................R....# .....#....#.#.#......# #...##...............#fhR   Sugats the hexer #..#..........####...#B   boulder beetle (paralysed, ally target)....#...........##.###OO 2 two-headed ogres ...##....)..#......# _Sugats hits the boulder beetle but does no damage.  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Anguish (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activateThe two-headed ogre is haunted by guilt! x2fhu.Odrained, a…(anguished)  The two-headed ogre is haunted by guilt! x2  The boulder beetle easily resists.  Sugats hits the boulder beetle with a +0 dagger of draining.  Sugats drains the boulder beetle. The two-headed ogre misses you.fhThe two-headed ogre hits you with a +0 giant spiked club.wrackanguish.5===7.2 (1fhfhhH _Sugats hits the boulder beetle but does no damage.fh1<two-headed ogre is wracked by anguish. _but does no damage.  You hit the two-headed ogre.  The two-headed ogre is almost dead.  The two-headed ogre closely misses you. fh) The two-headed ogre hits youfh<;*fh istractedSugats gestures at the boulder beetle while chanting.fh9Bfh3--6 (0.4 fh fh B _The boulder beetle resists with some effort.fh rained, aYou hit the two-headed ogre but do no damage.fhO[6--9 (0.3 fh fh#c _The two-headed ogre is almost dead.fhYou hit the two-headed ogre but do no damage. _The two-headed ogre is almost dead.  You hit the two-headed ogre.  The two-headed ogre is almost dead.  The two-headed ogre hits you with a +0 giant club.  The two-headed ogre is wracked by anguish.fh2-0-8.2fhfh$F _The two-headed ogre hits you but does no damage.fhE  You impale the two-headed ogre!!fhB )   two-headed ogrefh2You kill the two-headed ogre!Sugats hits the boulder beetle but does no damage.fh[=3--fh,506 (0.4 fh:fhp7 _Sugats drains the boulder beetle.fh z   You hit the two-headed ogre.  fh The two-headed ogre is moderately wounded.Sugats hits the boulder beetle with a +0 dagger of draining!9.0fhK fh1 7 _Sugats drains the boulder beetle.fhJO*######***...... *## *,.##### *.## #,#..../.....# ..###.#........).# .......#.#.#..O...###fhM###.....#∩.).@...# .###.#.###..B...# .........R....# #....#.#.#....###........ ..#..........####...# .......##.### ##....)..#......# ##.......#<..##**fhNa  Sugats hits the boulder beetle with a +0 dagger of draining.fhvY.O  The two-headed ogre attacks as it pursues you!  The two-headed ogre hits you with a +0 giant club.  The two-headed ogre is wracked by anguish. fhZ$ The two-headed ogre hits you with a +0 giant spiked club!  The two-headed ogre is wracked by anguish!65--8/26 --=70.0 (1.0 fh_fhaH _Sugats hits the boulder beetle but does no damage.fh  The helpless boulder beetle fails to defend itself.  You spit the boulder beetle like a pig!!!!fhy.O   two-headed ogre (anguished)fhR----2--fhf 3 (0.3 fhfhR _You kill the boulder beetle!fh~CF  You puncture the two-headed ogre!fhQR.lly target, anguish…)fhSi6===7 (0.4 fh XfhYg _The two-headed ogre is heavily wounded.fhk  You hit the two-headed ogre.fh4-1.0 (0.3 fhfh fhxb_The two-headed ogre is severely wounded.fh:  fhYou puncture the two-headed ogre!  The two-headed ogre is almost dead.7fhn===4 (0.4 fhfhV fhU_The two-headed ogre completely misses you. x2fh<F  You puncture the two-headed ogre!fhCC)fhJo4-8Kinetic GrapnelfhPfhnRS _You kill the two-headed ogre!fhI *######* **......#*  *## *,.##### #*.## #,#..../.....##..###.#fhKM.).#.#.#.#......###.###.....#∩.)@....#.###.#.###.R....#...#.#....#.#.#......# #...##........# #..#..........####...#.#...........##.###.##....)..#......# ...##.#<..##**fhMRfhZ89=--2.8 (1.0fhx_  Things that are here: _a +0 giant club; a +0 giant spiked clubfh)R *######* **......#* *## *,fhSV.######*.## #,#..../.....# (##..###.#..).#.#.#.#......###.###.....#∩.@)....#.###.#.###.R....#...#.#....#.#.#......##...##......fhT.##..#..........####...# #....#...........##.###.##....)..#......# ....##.#<..##**fhcfhh[70-3 fhi _fhsfhR{  fh|Things that are here: _a +0 giant club; a +0 giant club; a two-headed ogre corpsefh fh~ fh& fhܞ fhҟ U71= _fh fh fh W2=fh> fh| fhm W3=fh fhƴ fh 410/26=fhp fh fhʻ K5=fh: fh fh U6=fh fh fh %8fh fhQ fhg g9==fh fhw fh 80=1=fhD fh2 fh% %1fh fhj fhY %2fh fh fh K3=fh{ fh fh g5==fh fhO fhC o62=fh fh fh K7=fh fh 98fh 2=fh: fh3 fhI %9fh fhM fhf X90=fh fh. fhD 2=3=fh fh fhL U3=fh fh fh" %4fhr# fhS' fhG( K5=fh* fhr. fhr/ g6==fh1 fhS5 fhF6 -714fh7 fhw; fhm< K9=fh> fhA fhB fhF fhI fhJ fhL fhO ,fh9R fh^U fhV i=5=fhKX fh[ fh\ fh^ fhQa ,fhc fhgg fhuh fhi fhm fh\n 9=fho fhvs fht M6=fh.v fhfz ,fh4} fh. fhE fh fh fh fh@ fh fh 9=fh fh fhו M7=fh fh$ ,fh fh fhɡ fh fh ,fh fh fh> 9=fh\ fh@ fhd M8=fh fh? ,fh fh[ fh fh fh fh fh fh fh 9=fh fh fh M9=fh fh ,fh fh) fh fhp fhK ,fh fh O=fh" fh! L20=fh fh fh ,fh: fh ,fh2 fh ,fh fh O=fh fh K1=fhA fha fh ,fh Xfh# ,fh& fhg) fh* 9=fh- fh1 92fh2 (=fh)4 fhG7 ,fh9 fhH= ,fh? fhC ,fhF fhI O=fhTL fhO 93fhQ (=fhSR fh7V ,fhX fh[ ,fh^ fhc ,fhe fhi O=fh{l fhp K4=fhzq fhr fhAv fh[w fhz fh:~ fhJ fh fh fh fhN fh؉ fhي 9=fh] fh fh K5=fh fh fh fh5 fh fh fh$ fhա fh fhB fh fh 9=fh7 fhͮ fh K6=fhֱ fh fhN fhX fhC fh) fh7 fh fhw fhc fh~ fh fh fh fh fh( fh fh 9=fh fh S _a - a wand of charming (25) (gained 6 charges)fh fh fh fh fh fh fh fh fh fh fh fh fh fhUfhfh2fhfhfh fho fhRfh?fh6fhgfhfhfh,fhfhfh_fhkfhUfh:fh"fhu fhb!fhL"fh-fh/,fh0fh35 _You swap places.fh5fh7fh 8fh8fh:fh<fh>fhx?fhc@fhCfhFfhH,fh Kfh)NfhPfhS,fhUfhXfh[fhI^fh:_fh`fhcfh hfhj,fhmfhqfhufhz,fh |fhAfh܍fhfhfhGfhfhNfhsfhefhfhfhHfhfhfhݭfhfhfhfhpfh͹fh;fhfh~fhjfhfh^fhfhfhfhbfhEfhfhfhfhwfhOfhfhw,fhfh$fhfh ,fh fhfhfhW,fh,fh$fh(fhs*,fhG,fh.fhW1fh+3,fh4fh6fh8fh6:,fh|;fhb=fhD?fh@, fh fh fh fh{ fh fhz" fhT,B  You see here a +0 scale mail. fh- fhZ/ fh05 _ fh@ fhC fhD, fhE fhXI fhK fhM, fhN fhQ fh)T fhU, fh`W fh&Z fh\ fh^, fh'b fhme fhg fhi fhsj fh}k fhm fho fhq fhr fhs fhu fh x fhy fhz fh{ fh} fh-***,,#..,,,*#..#.........###..... *,***..,,C.*#..#..........###....  fhh*,*,,.,,,#.##.##.........## #.... ,,,,,,,,*#............##..# ###.. ........,#.............#..## #..# ./......,.....^........#...####.# .......i*......#..R....#......... ......#.###...................... ........,.......@................ .....#..,..........##............ ..#[....,...#.......#............ ........,..*#.......#............ ........,,,*##.....##....(....... .##.....,,,*#.......#............  fh...,....,,,*..................... C   cyclops (missile, asleep)........#.......................#......................... fh280027.0) fh{R., ally target) fh,18 fh< fhZ _A cyclops comes into view. fhi,***..,,C.*#..#...### **,*,,.,,,#.##.##...## # ,,,,,,,,,*#............##..# ### #.........#.............#..##  fh;w#./............^..R.....#...####. #.i#......#.......#........ .#.###............ .................. ......#.........@...##.. ...#[........#.......#.. >...........*#.# R........,,,*###....( #.##.....,,,*#.......#.... #...,....,,,* fh/.............#...#......###....# fh fhDU.R fh»12.0) fh fhy fh ,**,***..,,C.*#..#.### ,**,*,,.,,,#.##.##.## # ,,.*#............##..# ### ,# fhR .#......#..## # *#./.^.#...#### ##.i#......#.R.....# ........#.### #.......... #......#.....## #...#[........#.# #>.....*#.# .R........,,,*##.....##....( <#.##.....,,,*#.##...,....,,,*.. * fh @.# ,.#.... ..###....# fhq  fh V.R fh &3 fh$  fhw&  fhE ******,,#..,,,*#..# *,**,***..,,C.*#..#..........###  fhx*,**,*,,..,,#.##.##.........## #. ,,,,,,,,,..*#............##..# ## *,#.#.............#..## **#./............^........#...### ###.......i#......## *........#.###.....R *#..........  #......#......#  fh:[ #...#[........#.# ##>.............#.... ..R...........*###....( .<#.##.....!.,*#.# ###...,.....,,*.. fh]C   cyclops (missile, asleep) **......#. ,,........# fh'  fh, ally target)Found a bubbling clear potion. fh:* fh2D C fha OSugats casts a spell at the cyclops. fhZ:C fh|`/==4 fh j fhm; _The cyclops resists with some effort. fhT *,,....,**##..[.  ******,,#.....*#..#....  *,**,***..,,C.*#..#..........### **,**,*,,..,,#.##.##.........## ,,,,,,,,,...*#.......#..,#. fh #.......#..##  **#./............^........#...##  ###.......i#......##  *........#.###.@...R*#.........  #......#......#  #...#[........#.# ###>.....##.......#.... ...R...........*###....( >.<#.##.....!..*#.# .###...,.......*.. .**......# fh, fhZa.CR. fh+/--5 fh fhfhL******,,#.....*#..#### *,**,***..,,..*#..#..... *,**,*,,..,,#C##.##.........## #. fht,,,,,,,,...*#............##..# # *,#.........#..........##./....^..#...### ###.......i#......#.......#...... *........#.###....R.. *#..............@...  #......#.##fhH{#...#[........#. ##>...........##.#. ..R.....*##.....##....(<#.##.....!..*#........ ###...,.......*.... fhn**.............#.. ,,.#......fh6fh:>R.fhkA--6fh>fhMfh|,**,***..,,..*#..#. ,**,*,,..,,#C##.##.........## #. ,,,,,,,...*#............##..# ### ,#.........#.............#..## #. *#./fh~....^........#...### ##.......i#.....R#.......#....... ........#.###....... #............. #......#.##. #...#[........#. #>...........##.#. .R.....*##....( <#.##.....!..*#........ ##...,.......*.... *.............#.. ,.#....... ..###....#.fhdfhW>((((((fhfh,j...R.....fh70---4--==7fhfhgO _The cyclops throws a large rock. The large rock hits you!fh<  What are your orders?  t - Shout!  Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking.fh M g - Guard the area.f - Follow me.  Anything else - Cancel.fh2 ,fh0 #.fh8 |C.R)fh i1=----8fh fhp  fhU _Follow me!fh*Y**,*,,..,,#.##.##.## #. ,,,,,,...*#C...........##..# ### #.........#........fhb[-..## #.. #./....^.#...### #.......i#.....R##........ .......#.###....... ............. ......#.##.. ...#[........#. >...........##.#. R.....*###....( #.##.....!..*#........ #...,.......*..fh]. .......#. .#...... .###....#.....,**#...,[fh^fhP.Rfh?(((((((fh[......@fhfhf2==-9fhfhf _The cyclops throws a large rock. The large rock completely misses you.fhvfh,,,,,...*#C...........##..# ### .........#.........## #..# ./....^..#...####.# .......i#......#.#........ fh......#.###...R.......... ........................ .....#.##... ..#[........#. ...........##.#. .....*###....( .##.....!..*#........ ...,.......#... ............#.#...... ###....#.. ,**#...,[ ***,...*#.......#fhfh|P.Rfh73-10fhdfhfhF{ 4........#........## #..## /....^..#...####.#.....i#......#.......#........#.###........................R........#....##.#[........#. ..........##.#. fh| ....*##....( ##.....!..*#........ ..,.......#..............#...... ##....#..... **#...,#...[ **,...*#........##  *,,,**#.fh} fh T.Rfhs m5=---1fh{ fh fh-....^.#...####.# .....i#......#.......#........#.###.......................#.#.R...##fh3# #[........#.......#.# .........##.#..*###....( #.....!..*#........ .,.......#...........#...... #....#.# *#...,[# *,...*#.......### *,,,**#. **,,* #.fhfh\ U.Rfh6=5=2fhbfhfhFi#......##........#.###.............. ...............# .#.##......# [........#..R....#......# fh`........##.......#....... ..*###....(.) .....!..*#........ ,.......#...........#......##.##,[ ,...*#.......### ,,,**#.##* #.** **#∩.....##fhfhT.Rfh.73fhfhfhy#.###....... .................# # .#.fh K.##......# # ........#.#.....### .......##...R...#...... .*##.....##....() ....!..*#......... .......#... ...#......###.##,[# ...*#.......### # ,,**#. #* #.### *** **#fh∩.....###. #...fh fh&T.Rfh).84fh/fh0fhX.......# #. #..##.# # .......#.......#.### fhM......##.......#....*##...R.##....()!..*#.......#....... ......#...^#......###.##,[# #.*#.......### #. ,**#. #. ,* #.#. ** **#∩.....###.. #.fhv..#####.....#..fhоT.RfhT9=5fhfh6 .### # ......#.......#.####.##.#.....*##....()!..*#.....R.#......fhe *. .....#..........^#......##.. .#.## .,[# #.. .*#.......### #. **#. #. * #.#. * **#∩.....###..#  #....######.....#.. #.>..fhԢ fh- T.Rfh B=6fh fhk fh. #.####.##.#.....*##....(fh/ )!..*#......... ....#.......R...^ #......##.. #.## ,[# #.. *#.......### #. *#. #.  #.#.  **#∩.....###..#  #....####fh0 ##.....#..... ##.#.>..##..#.......#....##fh1 fh7 T.Rfh-; T6=7fh@ fhgB fh1cq##.#.....*##....(fh e) !..*#............# ...#...R^..##.. .##[........# #.. #.......### #. #.fhfP #. #.#. **#∩.....###..# #....######.....#...... ##.#.>..##..........#.......#....##fhh[#....†....#####.......#fh]ifh oT.Rfhr&8fh@{fh*##....().....#*#............## ..#...^...#fhz1.R##...##[........# #.. .......### #. . #. .#. *#∩.....###..#  #....######.....#...... ##.#.>..##..fh;#.......#....###....†....####......##.......####.......####....#.....#fhhfhT.RfhB=9fhfhfh$*#............## .#...^...#..##......R##..[........# #........### #. #.#. #∩.....###..# #....# #####.....#...... ##.#.>..##..#.......#....##fhj{#....†....####......##.......####.......####....#.....#......## #.....#....##.##fhڏT.RfhΕ'20fhRfhfh#...#^...#..##......###R.[........# #......#........### #. #.#.###..# ....# ####.....#......  .##.#.>.. ##..#.......#....## #....†....####......##.......## ##.......####....#.....#......## #.....#....##.###.....## #.........#######...#.Rfh!B=1fh$fh'c _There is an empty arch of ancient stone here.fhb ^...#.# .##......###[........# #......##fh R.......### #.. #.###.#∩.....###..#..# ###.....#........##.#.>.. #..#.......#....## ....†....####......##.......##fh O...####....#.....#.# #......## #.....#....##.### #.....## #.........###### #....## ##....##.## ##.##fh fh T.RfhK -2 _fh) fhN fhyn .^...#.# ##......## ####......# fhp [........# #......## ### #.# R.## #.# ###.#∩.....###..#......###..##. .##.....#. #....##.#.>. .fhq >#.......#....##.†....####......##.......##...# .####....#.....#......##.# ......## #.....#....##.# .....## #...#fhgs + fhv fh T.Rfh &3fh fh0 fh^...#.# .##......## .####......# [........# #......## ### #.# ## #.# fhR.###.## ∩.....###..#......###..##......###.....#. .....##.#.>.#.......#....##.†....####......##.......##...#.####....#.....#......##.#fh:## #.....#....##.#### #.........##### fhXfhT.Rfh&4fhfh6fhU##......#.## [........# #......## fhV......### #.  #.# ###.#R.....###..#.#..#...##..@..#..........##.#.>.....#.......#....##fhW†....####......##.......##...#...####....#.....####### #.....#....##.### ## #.........#######...fhXq### ##....##.## ##.### ######### ##fhZfhJc$∩fh?d2Rfhg&5fhofhqfh ###......## ..####......# [........# #......## ### #.# ## #.# ###.## ∩.....###..#......## R.....##..##......## ##...@.#.###.#.>.#.......#....##. fh †....####......##.......##...#..#####....#.....#......##.### #.....#....##.##....### ## #.........#######...### ##....##. fhU R.Rfh. &6fhn fh֥ fhHPd## [........# #......## ......### #.......# ## #.......# .###.......#∩.....###..#fh'RD.#..##..##R....#......##.#.@........#.......#....#######......##.......##...#..## ...####....#.....#......##.####### #.....#....##.####### #.........#######...# ## ##....##.## ##.## # ######### ## #fhxSfh?WP.RfhY&7fh\fh$_c _There is a stone staircase leading down here.fhX4 fh7: O.Rfh< -8 _fh@ fhB fh fh K.Rfh &9fh fh4 fhWfhZfhafh]cfhg'30fhuifh'i    ..#.   ##.#.   ###....   fhj   .......      #......##5   #....R@#   #........#   ##......##   ##......   ##.....   ##.#...   ###...   #....  fhkfhnfh6-1.6 (1.8fh'fh: fhn_You climb downwards. _There is a stone staircase leading up here.fhfhmfhfhfh*20 fh _fhOfh .................####......# ........[........# #......## ...............### #.......# ................## #.......# .........fhu .###.......## ..........∩.....###..#......## ..........##..##......## ..........##.....#............###4 ...........##.#R@...............# ......#.......#....##...........# ....####......##.......##...#..## ...####....#.....#......##.##### ..## #.....#....##.##....### .## #.........#######...# ## ##....##.## ##.## # ######### ### #You climb upwards.fh fh fhP -4.1 (2.5fhV fhV _Level annotation: Agnes _There is a stone staircase leading down here.fh?fhsFaLevel 14 of the Dungeon <<<>>>^∩∩(Press ? for help)fhOG2  #...>.<#.##.....!..*#.......#...................##  #....###...,.......#.............................###  ###..**.............#........................^...#.#  #..,,........#...........................##......##  #.#,..###....#..........................####......#  #D,,..,**#...,#................[........# #......## fh8H #.,...***,...*#.......................### #.......#  ##*,,** *,,,**#........................## #.......# **,,,****,,* #.........................###.......## fhIV*,,,,,* **** **#................∩.....###..#......## **,,,**#.......................##..##......## *****###..............##.....#............### ##..............##.#R@...............# ##..........#.......#....##...........# #....†....####......##.......##...#..## ##.......####....#.....#......##.##### fhI#......## #.....#....##.##....### #.....## #.........#######...# #....## ##....##.## ##.## #....# ############ #..### ##.# ***fhc ##.#####..........#...##### ##* *.##.####### **,#####.....#### *,,......,*#######fh<.....)### *,,....,**##[.....# ******,,#.....*#..####.#.....^#..#### *,**,***..,,..*#..####....####....##÷....# ***,**,*,,..,,#.##.#### #..........#.##.....#,,,,,,,,,...*#C....##..# ###.......##........#**,#.........#.....#..## #..#####..##.......# **#./............^#...####.#####...#.## ###.......i#......##.........####...###*........#.###.........# ##.###...##*#..................# #......#.............##.......# ##.......###** fh?#...#[................###.....####.####>...........#.#.....................####.....R...........*##.....##....(...).....##...>.<#.##.....!..*#.......#...................###....###...,.......#.............................######..**.............#........................^...#.##..,,........#...........................##......###.#,..###....#..........................####......#fh fh .................####......#jesper the Slicer ........[........# #......##Human of Hepliaklqana ****** ...............### #.......#Health: 99/99 ======================== ................## #.......#fhq Magic: 26/26 ======================== .................###.......##AC: 17Str: 9 ..........∩.....###..#......##EV: 17Int: 18 .................##..##......##SH: 0Dex: 18 ..........##.....#............### XL: 15 Next: 54% Place: Dungeon:14 ...........##.#R@...............# Noise: ---------  Time: 22834.1 (0.0) ......#.......#....##...........# w) +9 rapier (speed) ....####......##.......##...#..## Cast: Kinetic Grapnel ...####....#.....#......##.##### ..## #.....#....##.##....### .## #.........#[4fh 0m######...#R   Sugats the hexer ## ##....##.## ##.## # ############ #_There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here.  You climb upwards. _Level annotation: Agnes _There is a stone staircase leading down here.fhd fh ,fh : _fh fh fh ,fh fhf fh fh Bfh% fh~' fh) ,fhv+ fh0 fh2 fh4 ,fh 6 fh< fh> fh.A ,fhD fh>I fhN Bfh@P fhU fhX fhZ fh[ fh\ fh c fhe fhh fhji fh+k fhp fhs fh-x Bfh| fh fh ,fh fh fhd fhj ,fh fh fh@ fhV fh fh۝ fh fhE fh fh fh fh+ fh fh fhx fhW fh fh fh fhʺ fh fh fh" fh fh fh fhh fh fh fh fhq fh" fhz fh ,fhT fh fhu fhu fhY fhG fh fh fh# fhG fh ,fh fhk ,fh fh fh fhr ,fh fh fh* fhx Bfh fhj fh? fhn fh fh fh fh] ,fh_ fhy fh fh fh fh5 fh* ###...[....#..## ...........#....##....#.....##...#(.).###fh+ 7......###### .........#...##### #..#.####### #..............#### ###......)..### 61.1 (27.0).[........R....# ...###.......#.....^#..#### .....###....####....##÷....#.....## #..........#.##.....# .fh, ...##..# ###.......##........# .....#..## #..#####..##.......# .....#...####.#####........#.## .....#.........####...#.....##fh5/ fh<5 fh7  fh8 S_There is a stone staircase leading up here.fhVfhV[fhefhpfhs82.1 (1.0) _fhyfhƅ~  ##########  fh\###"# ### #.'### #####.#+.# ##########....##.# #......###.#####.###......#######.# #R#...'......'...#3'..# #.#####......###..#### #.# #####'## ### R.# #........# #.### #### ###'###### #...## #...# ### ##'### ###.# ######.### #.# ####..# ######'#######.....###.......##.....##........#You climb upwards.fhfhfh -3.6 (2.5fh fh _Level annotation: 1 runed translucent door _There is a stone staircase leading down here.fh fh| Where to? (Tab - D:14 @ (x,y), ? - help)  D - Dungeon  T - TempleL - LairS - Swamp  P - Snake PitM - Slime Pits O - Orcish Mines V - Vaultsfh(nfhofh}*[?25h[?0cfh~jesper the Slicer##########Human of Hepliaklqana ******###".......#Health: 99/99 ======================== ### #.'........###Magic: 26/26 ======================== ..#####.#........+.# ########AC: 17Str: 9 ..##....#........#.# #......#EV: 17Int: 18 ..##.####........#.###......##### SH: 0Dex: 18 ..##.# #.......R#...'......'...# XL: 15 Next: 54% Place: Dungeon:13 ..'..# #.......@#####......###.. Noise: ---------  Time: 22863.6 (0.0) fhw..#### #........# #####'## ### w) +9 rapier (speed) R.# #........##.###Cast: Kinetic Grapnel #### ###'#######...## ...##...####..# ##'### ###.#######.### R   Sugats the hexer .....##.# ####........# .....# ######'#######...........# .....###.......##.....##........# _There is a stone staircase leading down here. _There is a stone staircase leading up here.  You climb upwards. _Level annotation: 1 runed translucent door _There is a stone staircase leading down here.  What level of the Orcish Mines? (default 1, ? - help) fhz' [?25l[?1cfhsC1fhWDfhEfhVfhWfhYfhZ/ _fh8^fh_fhafhbfhc,fhvgfhi,fhkfhmfhofhqBfhYtfh*vfh;w,fhZxfh{n _There is a stone staircase leading up here.  You climb upwards. fh }._Level annotation: 1 runed translucent door _There is a stone staircase leading down here. _What level of the Orcish Mines? (default 1, ? - help) There is an open door here.fh!~fh55 _fhRfhڂfhMfh{,fhfhfhCfhU,fhsfhɎfhgfh|,fhfhX@  There is an open door here.fhfhǗfhҘ5 _fhśfhƝfh)fh9fhHfhfhfh,fhfh(fhfh,fh)fhfh0fh,fh$fhfhbfh,fhdfh@  There is an open door here.fh5fhfh _fhfh%fhfh#,fhfhfh`fhfhfhfh@  There is an open door here.fhfhnfh _fhfhfhsfh,fhfhfh6fh,fhcfh@  There is an open door here.fhfhX fh1  _fh fhCfhfhfhfhfhfhGfhfhVfhfhfhfh* ,fhE!fh\"fhu#fh$,fh%fh&fh'fh),fhD*fhO+fhm,fh|-,fh.fh/fh51fh2,fh3fh4fh5fh6,fh7fh8fh:fh;,fh<fh=fhT?fhi@,fh|AfhBfh DfhE,fh2FfhOGfhhHfh~I,fhJfhKfh4MfhLN,fhOfhPrThere is an open door here.   stone staircase leading up here.fhQfhR: _fhSfh 2fh fh ,fh7 fh:* l _You climb upwards.  There is a stone staircase leading down here.fh+ fh, fh-  _fh. fh51 fh2 fh3 ,fh4 fh7 fh9 fh(: fh; ,fhDD fhE ,fhG fhH fhI fhJ ,fhK fh*N fh-O fhWP ,fhDQ fhS fhT fhU ,fhV fh9Y fhqZ fh[ ,fh\ fh^ fh_ fh+a ,fh b fh/d fhKe fhbf ,fh@g fhji fhj fhk ,fhl fhn fho fh&q ,fhr fht fhLu fh^v ,fhz fh@{ ,fh3| fh~ fh+ fh6 ,fh fh fh fh ,fhۅ fhŇ fh fh fh͊ ,fh fh fh fh ,fhv fh fhw Bfh" nfh9 fh$ fhB fh" ,fh fh fh fhע ,fhͤ fh fhD Bfh fhN fhr ,fhp fhʭ fh fh ,fhñ fh fh fhж fh ,fh˹ fh fhK fhG fh$ fh6 fh fh. fh fh fh fh= fh fh fh fh fh fh- fh fh fh= fh fh ,fhn fhJ fhJ fhN fh: fh fh fh fh9 ,fh; fh fh7 fh ,fh  fh{ fh fh ,fh(   You see here a +0 scale mail. _fhN* fh- fh"1 fh5 fh5 fhz: fh@  Things that are here:  a +0 giant spiked club; a +0 giant spiked club; a two-headed ogre skeletonfhD fhjG fhNH  _fhI fhL fhO fhR fhS fh(U fhW fh#[ fh^ ,fh]a fhd fhf fhPi fh  You see here a +0 dagger.fhqX fhZ fhI\  _fh] fh_ Z  There is a staircase to the Orcish Mines here.fhTa fhd fhe $ _fh8g fhf+Orcish Mines:1fhfhs  You climb downwards. Welcome to the Orcish Mines!  Jorgrun shouts! The orc shouts! The orc sorcerer shouts!  The orc warrior shouts! The orc shouts! x2; The orc warrior shouts!fh_fhfh _The orc shouts! You hear a shout! x2  Found 97 gold pieces. Found a stone staircase leading down.  There is a staircase back to the Dungeon here.fh=fhJ ......... .... ....#.$.##.#.fhPL .........g..# ..#.........#  ...........###.  ...............  .......R.......  .$.$..>@......$ ====997.3 (133.7) #.#......o.....  ##..#...o.o.. fhNKinetic Grapnel #o.........# #.. .o.....## ...........o#  ..## o......... g   Jorgrun .# .....$...#. o   orc sorcerer (ally target) oo 2 orc warriors (polearms)(…)fhPfhVfh\d _There are monsters nearby!fh!W  fhX5Casting: Anguish (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fh,  jesper the Slicer fh[.$......... ....  Human of Hepliaklqana ****** ....#.$.##.#.  Health: 99/99 ======================== .........g..#  Magic: 24/26 ======================-- ..#.........#  AC: 17Str: 9 ...........###.  EV: 17Int: 18 ...............  SH: 0Dex: 18 .......R.......  XL: 15 Next: 54% Place: Orcish Mines:1 .$.$..>@......$  Noise: ====-----  Time: 22997.3 (0.0) fhp/!#.#.....*o.....  w) +9 rapier (speed) ##..#...o.o..  Cast: Kinetic Grapnel #o.........#  #.. .o.....##  ...........o#  R   Sugats the hexer ..## o.........  g   Jorgrun .# .....$...#.  o   orc sorcerer (ally target)  oo 2 orc warriors (polearms)(…)Casting: Anguish (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fh2IAiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc sorcerer, wielding a +0 dagger and wearing a +0 robe (ally target,  chance to affect: 71%)fh3 jesper the Slicer......... ....Human of Hepliaklqana ******fh5 ....#.$.##.#.Health: 99/99 ========================.........g..#Magic: 24/26 ======================--..#.........#AC: 17Str: 9...........###.EV: 17Int: 18...............SH: 0Dex: 18.......R.......XL: 15 Next: 54% Place: Orcish Mines:1.$.$..>@......$Noise: ====-----  Time: 22997.3 (0.0)fhr7 6#.#......*.....w) +9 rapier (speed)##..#...o.o..Cast: Kinetic Grapnel#o.........##.. .o.....##...........o#R   Sugats the hexer..## o.........g   Jorgrun.# .....$...#.o   orc sorcerer (ally target)fh@9 oo 2 orc warriors (polearms)(…)Casting: Anguish (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc sorcerer, wielding a +0 dagger and wearing a +0 robe (ally target,  chance to affect: 71%)fh܉ fh% fh9 fh ,fh> 7onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  fh Aim: an orc sorcerer, wielding a +0 dagger and wearing a +0 robe (ally target,  chance to affect: 71%)  The orc sorcerer easily resists.fhK fh7  An orc comes into view. It is wielding a +2 dagger of venom.The orc sorcerer howls an incantation.fh\ ).g.Roo#..o.o....o4fh ....ooo.......4   chaos spawn (summoned) fhP <===-fhQ $8.3 (1fhY V44fhc _ _The orc sorcerer casts a spell.fhE\  fh]Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fhG)  jesper the Slicer ......... ....  Human of Hepliaklqana ****** ....#.$.##.#.  Health: 99/99 ======================== fh%J............#  Magic: 22/26 ====================---- ..#.....g...#  AC: 17Str: 9 ...........###.  EV: 17Int: 18 ...............  SH: 0Dex: 18 ...............  XL: 15 Next: 54% Place: Orcish Mines:1 .$.$..>@R.....$  Noise: ===------  Time: 22998.3 (0.0) #.#.....*o.....  w) +9 rapier (speed) ##.o#..o.o...  Cast: Kinetic Grapnel #...o4.....#  #.. .....o[fhK33m.##  ....oo......#  R   Sugats the hexer ..## ..........  g   Jorgrun .# .....$...#.  o   orc sorcerer (ally target)  4   chaos spawn (summoned)(…)Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc sorcerer, wielding a +0 dagger and wearing a +0 robe (ally target,  chance to affect: 71%)fh jesper the Slicer......... ....Human of Hepliaklqana ******fh K....#.$.##.#.Health: 99/99 ========================............#Magic: 22/26 ====================----..#.....g...#AC: 17Str: 9...........###.EV: 17Int: 18...............SH: 0Dex: 18...............XL: 15 Next: 54% Place: Orcish Mines:1.$.$..>@R.....$Noise: ===------  Time: 22998.3 (0.0)#.#......*.....w) +9 rapier (speed)##.o#..o.o...Cast: Kinetic Grapnel#...o4.....#fhg 7#.. .....o.##....oo......#R   Sugats the hexer..## ..........g   Jorgrun.# .....$...#.fh5 fo   orc sorcerer (ally target)4   chaos spawn (summoned)(…)Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  fh' Press: ? - help, Shift-Dir - straight lineAim: an orc sorcerer, wielding a +0 dagger and wearing a +0 robe (ally target,  chance to affect: 71%)fhi }4oasleep, ally target)4fh onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc sorcerer, wielding a +0 dagger and wearing a +0 robe (ally target,  chance to affect: 71%)  The orc sorcerer looks drowsy...fhٛ fhn _  Sugats hits the orc sorcerer with a +0 dagger of draining!fh ,fh fh ,fhm fh x o.oofh .#4o.o....oo........o 4An orc comes into view. It is wielding a +0 dagger.Jorgrun reaches out to the roots within the earth.The grasping roots grab you!fh)  7 -9.3 (1Constr fhe A44fh 7 _The grasping roots constrict you. fh4jesper the Slicer......... ....Human of Hepliaklqana ******....#.$.##.#.Health: 99/99 ========================............#Magic: 18/26 ================--------..#.....g...#AC: 17Str: 9...........###. fhUEV:  7 Int: 18...............SH: 0Dex: 18...............XL: 15 Next: 54% Place: Orcish Mines:1.$.$..>@R.....$Noise: ==-------  Time: 22999.3 (0.0)#.#...o.oo.....w) +9 rapier (speed)##..#4o.o....Cast: Kinetic Grapnel#......o...#Constr #.. o......##............#R   Sugats the hexer..## ..........g   Jorgrun.# ....o$...#.o   orc sorcerer (asleep, ally target)4   chaos spawn (summoned)(…)The grasping roots grab you! _The grasping roots constrict you.  Casting: Ensorcelled fh Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Anguish (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activate!fhjesper the Slicer......... ....Human of Hepliaklqana ******....#.$.##.#.Health: 99/99 ========================............#Magic: 18/26 ================--------..#.....g...#AC: 17Str: 9...........###.EV:  7 !fhInt: 18...............SH: 0Dex: 18...............XL: 15 Next: 54% Place: Orcish Mines:1.$.$..>@R.....$Noise: ==-------  Time: 22999.3 (0.0)#.#...o.oo.....w) +9 rapier (speed)##..#4o.o....Cast: Kinetic Grapnel#......o...#Constr #.. o......##............#R   Sugats the hexer..## ..........g   Jorgrun.# ....o$...#.o   orc sorcerer (asleep, ally target)4   chaos spawn (summoned)(…)The orc warrior is haunted by guilt! The orc is haunted by guilt! x2  The orc e!fh/asily resists. The chaos spawn is haunted by guilt!  Sugats hits the orc sorcerer with a +0 dagger of draining!!  Sugats hits the orc sorcerer with a +0 dagger of draining.  Sugats drains the orc sorcerer.  The orc sorcerer dies!!fh_easily resists. The chaos spawn is haunted by guilt!  Sugats hits the orc sorcerer with a +0 dagger of draining!!.drains the orc sorcerer.  !fhThe orc sorcerer dies!  The chaos spawn degenerates into a cloud of primal chaos!!fh  The orc barely misses you. The orc hits you but does no damage.!fh,!fhR .gooo§.o.oo....o!fhݛ.oo 2 orc warriors (polearms, anguished)oooo 6 orcs (4 anguished)!fh=5=3000.3 (1!fh9§!fhFV _The orc closely misses Sugats. The grasping roots constrict you.#fhi_jesper the Slicer......... ....Human of Hepliaklqana ******....#.$.##.#.Health: 99/99 ========================............#Magic: 14/26 ============------------..#.........#AC: 17#fhStr: 9........g..###.EV:  7 Int: 18...............SH: 0Dex: 18...............XL: 15 Next: 55% Place: Orcish Mines:1.$.$..>@R.....$Noise: ===------  Time: 23000.3 (0.0)#.#...oooo.....w) +9 rapier (speed)##..#§.o.....Cast: Kinetic Grapnel#..oo......#Constr #.. .......##............#R   Sugats the hexer..## ..o.......g   Jorgrun.# .....$...#.oo 2 orc warriors (polearms, anguished)oooo 6 orcs (4 anguished)The orc barely misses you. The orc hits you but does no damage. _The #fhLorc closely misses Sugats. The grasping roots constrict you.  Casting: Anguish (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Anguish (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activate#fh 0.@#fhx &§$fhg1..$fhΚ3§$fh!M..§$fh}...$fh}3§$fh +.g$fhm )Casting: Anguish (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Press: ? - help, Dir - look around, f - activate  Look: Jorgrun, wielding a +0 heavy quarterstaff and wearing a +0 robe (chance  to affect: 55%)%fhjesper the Slicer......... ....Human of Hepliaklqana ******....#.$.##.#.Health: 99/99 ========================............#Magic: 14/26 ============------------..#.........#AC: 17Str: 9........g..###.EV:  7 Int: 18...............SH: 0Dex: 18...............XL: 15 Next: 55% Place: Orcish Mines:1.$.$..>@R.....$Noise: ===------  Time: 23000.3 (0.0)#.#...oooo.....w) +9 rapier (speed)##..#§.o.....Cast: Kinetic Grapnel#..oo......#Constr #.. .......##............#R   Sugats the hexer%fh[15;10H..## ..o.......g   Jorgrun (anguished).# .....$...#.oo 2 orc warriors (polearms, anguished)oooo 6 orcs (1 ally target, 5 anguished)Casting: Anguish (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activateLook: Jorgrun, wielding a +0 heavy quarterstaff and wearing a +0 robe (chance  to affect: 55%)  Jorgrun is haunted by guilt! The orc is haunted by guilt!  The orc resists with some effort.%fh9L*§%fh' §oparalysed, 1 ally target,…)Press: ? - help, Dir - look around, f - activateLook: Jorgrun, wielding a +0 heavy quarterstaff and wearing a +0 robe (chance  to affect: 55%)  Jorgrun is haunted by guilt! The orc is haunted by guilt!  The orc resists with some effort.  Sugats gestures at the orc while chanting.%fh%fhh  The orc suddenly stops moving! The orc hits you but does no damage.%fh%fhf %fhY The orc barely misses you.%fh$ .gooo..o.The orc warrior hits you but does no damage.1.3 (1 _The grasping roots constrict you.(fht  The helpless orc fails to defend itself.  You spit the orc like a pig!!!!(fh$ )1 drained, …)ooo 54 anguished)You kill the orc!Sugats hits the orc warrior but does no damage.(fh<d5=---6 (0.3(fh(fh4 _Sugats drains the orc warrior.)fh  What are your orders?  t - Shout!  Orders for allies: a - Attack new target. r - Retreat!s - Stop attacking. )fhIg - Guard the area. f - Follow me.  Anything else - Cancel.)fhjesper the Slicer......... ....Human of Hepliaklqana ******)fhƹ....#.$.##.#.Health: 99/99 ========================............#Magic: 15/26 =============-----------..#.........#AC: 17Str: 9...........###.EV:  7 Int: 18.......g.......SH: 0Dex: 18...............)fhԺXL: 15 Next: 55% Place: Orcish Mines:1.$.$..>@R.....$Noise: ---------  Time: 23001.6 (0.0)#.#...oo)o.....w) +9 rapier (speed))fh ##..#ooo.....Cast: Kinetic Grapnel#..........#Constr #.. .......##......o.....#R   Sugats the hexer..## ..........)fhg   Jorgrun (anguished).# .....$...#.oo 2 orc warriors (polearms, 1 drained, …)oooo 5 orcs (4 anguished)g - Guard the area.f - Follow me.)fhAnything else - Cancel.  Gang up on whom?Press: ? - help, Dir - move targetAim: Jorgrun, wielding a +0 heavy quarterstaff and wearing a +0 robe  (anguished))fh jesper the Slicer......... ....)fh7 [Human of Hepliaklqana ******....#.$.##.#.Health: 99/99 ========================............#Magic: 15/26 =============-----------..#.........#AC: 17Str: 9...........###.EV:  7 Int: 18)fh .......g.......SH: 0Dex: 18...............XL: 15 Next: 55% Place: Orcish Mines:1.$.$..>@R.....$Noise: ---------  Time: 23001.6 (0.0))fh #.#...oo)o.....w) +9 rapier (speed)##..#ooo.....Cast: Kinetic Grapnel#..........#Constr #.. .......##......o.....#R   Sugats the hexer..## ..........)fh )g   Jorgrun (anguished).# .....$...#.oo 2 orc warriors (polearms, 1 drained, …)oooo 5 orcs (4 anguished)g - Guard the area.f - Follow me.Anything else - Cancel.  Gang up on whom?)fh Press: ? - help, Dir - move targetAim: Jorgrun, wielding a +0 heavy quarterstaff and wearing a +0 robe  (anguished))fh ,)fh )fhT >Anything else - Cancel.  )fh %Gang up on whom?  Press: ? - help, Dir - move targetAim: Jorgrun, wielding a +0 heavy quarterstaff and wearing a +0 robe  (anguished)  Attack! The orc barely misses you.)fh  Ro@.o.o.o.)fh ally target, anguished)The orc warrior hits you but does no damage.  The orc warrior hits you from afar with a +0 trident.  The orc warrior is wracked by anguish. Jorgrun barely misses Sugats.2--4-=2.6 (1)fh- )fh V _The grasping roots constrict you. Jorgrun is wracked by anguish.*fhv#. #...... ....#.$.##.#.#*fhx$...##..#..# #.....###..g.......@R.........$.$..o<......$.#.#...oooo.....#..#.o...... #..........# #....o.....## ......# ..##............# .....$...#.*fh {W  You escape the roots' grasp. Found 24 gold pieces.*fh}V  Sugats hits Jorgrun with a +0 dagger of draining.*fh},*fht *fhH The orc hits you but does no damage. The orc barely misses Sugats.  The orc warrior attacks as it pursues you!*fhb*fh oooo.oo)*fh.o.The orc warrior barely misses you.*fh:**fh  Sugats points at Jorgrun and mumbles some strange words.*fh#!,g9==5=17 ===3 _Jorgrun resists with almost no effort.+fh)+fh+o Ability - do what?Cost+fh,Failure  Invocations -  X - Renounce ReligionNone0% a - Recall Ancestor2 MP0%  J - Ancestor IdentityInstant0%  +fh-b - Transference2 MP, Piety-0%  c - Idealise4 MP, Piety-2% [?] toggle between ability selection and description.+fh+fh+fh%jesper the Slicer.#........ #.Human of Hepliaklqana ******.......... ....Health: 99/99 ========================.....#.$.##.#.#+fh'Magic: 15/26 =============-----------$............#AC: 17Str: 9#..#.........#EV: 17Int: 18#...........###.SH: 0Dex: 18........g.......XL: 15 Next: 55% Place: Orcish Mines:1.......@R.......Noise: ===------  Time: 23003.6 (0.0)..$.$.oooo.....$w) +9 rapier (speed).#.#....oo).....Cast: Kinetic Grapnel##..#........#...o......##..........##R   Sugats the hexer............#g   Jorgrun (ally target, anguished)..##...........oo 2 orc warriors (polearms, 1 drained, …)+fh:)C[40m.# .....$...#.oooo 5 orcs (4 anguished)Sugats hits Jorgrun with a +0 dagger of draining.  The orc hits you but does no damage. The orc barely misses Sugats.  The orc warrior attacks as it pursues you!  The orc warrior barely misses you.Sugats points at Jorgrun and mumbles some strange words. _Jorgrun resists with almost no effort.+fhF;Hepliaklqana grants Sugats healing and protection!Jorgrun reaches out to the roots within the earth.  The grasping roots grab you!  The grasping roots constrict you. Jorgrun is wracked by anguish.  The orc hits you but does no damage. x2; You are electrocuted!  The orc hits Sugats but does no damage. The orc is wracked by anguish!+fhq=R  The orc dies!+fhVL >o.(idealised)1 polearm, 1 launcher43The orc warrior barely misses you. The orc barely misses Sugats.  The orc barely misses you. The orc warrior unwields a +0 halberd.+fhP (The orc warrior wields a +0 arbalest. The orc warrior shoots a bolt.+fhҌ >The bolt hits you! The orc warrior is wracked by anguish!+fh:*+fhK' +fhAgdistracted, ally target, ang…)Sugats gestures at Jorgrun while chanting.+fh:g+fh\83----10---- 7 4.6 (1Constr +fh!+fh$< _Jorgrun resists with almost no effort.+fh?F ggally target, anguished)You closely miss Jorgrun.  Jorgrun is lightly wounded.+fhNK :*+fh. B 4----+fhd -1Jorgrun gestures at you while chanting.You are slowing down.+fh /  --more--,fhB_ :*,fh ,fh & ,fh R@RSugats is unaffected.,fh 9/26 -----9 (0.3Petr Constr ,fh ,fh 7 _The grasping roots constrict you.1fh1fhtDrink which item? Potions 1fhm l - 3 potions of heal wounds  m - 4 brown potions  r - 2 blue potions  v - 3 grey potions  z - 8 potions of curing  B - a bubbling clear potion  G - 3 inky potions  H - 4 fizzy cyan potions  I - 4 fuming pink potions  M - 2 fizzy amethyst potions  S - 7 golden potionsU - 2 potions of might  W - 4 smoky dark potions [!] read|quaff|evoke1fh G[?] describe selected2fh 2fhz" 2fhU* 6jesper the Slicer.#........ #.Human of Hepliaklqana ******.......... ....2fh+ Health: 84/99 ====================----.....#.$.##.#.#Magic: 9/26========----------------$............#AC: 17Str: 9#..#.........#EV: -1 Int: 18#...........###.SH: 0Dex: 18........g.......2fh4 XL: 15 Next: 55% Place: Orcish Mines:1.......@R.......Noise: ===------  Time: 23004.9 (0.0)..$.$.o>oo.....$w) +9 rapier (speed).#.#....oo).....Cast: Kinetic Grapnel##..#o.......Petr Constr #..........##..........##R   Sugats the hexer (idealised)............#g   Jorgrun (ally target, anguished)..##...........oo 2 orc warriors (1 polearm, 1 launcher…).# .....$...#.oooo 4 orcs (3 anguished)You closely miss Jorgrun.  Jorgrun is lightly wounded.  Jorgrun gestures at you while chanting.You are slowing down.Sugats is unaffected. _The grasping roots constrict y2fh6 ou.2fh; P  Okay, then.2fh< 2fhC 2fhF . _5fh 5fhsRead which item? Scrolls 5fh | e - 3 scrolls of amnesia  f - a scroll of fog  j - 3 scrolls of teleportation  o - 3 scrolls of noise  p - a scroll of acquirement  q - a scroll labelled BETALI FOLOY  t - 6 scrolls of poisonu - 3 scrolls of revelation  y - a scroll of brand weapon  D - 2 scrolls of silence  E - 2 scrolls of fearJ - 2 scrolls of enchant armour  N - 3 scrolls of immolation  O - 4 scrolls of torment  Y - 3 scrolls of enchant weapon [!] read|quaff|evoke[?] describe selected:fh :fhS :fh jesper the Slicer.#........ #.Human of Hepliaklqana ******:fh e.......... ....Health: 84/99 ====================----.....#.$.##.#.#Magic: 9/26========----------------$............#AC: 17Str: 9#..#.........#EV: -1 Int: 18#...........###.SH: 0Dex: 18........g.......XL: 15 Next: 55% Place: Orcish Mines:1.......@R.......Noise: ===------  Time: 23004.9 (0.0)..$.$.o>oo.....$w) +9 rapier (speed).#.#....oo).....:fh{ Cast: Kinetic Grapnel##..#o.......Petr Constr #..........##..........##R   Sugats the hexer (idealised)............#g   Jorgrun (ally target, anguished)..##...........oo 2 orc warriors (1 polearm, 1 launcher…).# .....$...#.oooo 4 orcs (3 anguished)Jorgrun is lightly wounded.  Jorgrun gestures at you while chanting.You are slowing down.Sugats is unaffected. _The grasping roots constrict you. _Okay, then.:fh :fhq Y  As you read the scroll of fear, it crumbles to dust.:fhm :fh B:fh, ,:fhy Y  You assume a fearsome visage. Sugats misses Jorgrun.:fhѽ :fh2 ,:fh ,:fh g.R..o:fh, .><..)o.#.o.ooogfleeing, ally target, anguis…)oooooofleeing, 3 anguished):fh} =5--6.4 (1.5:fhR :fh R _The grasping roots constrict you. Your limbs are stiffening.>fhj>fh:l>fhn%  >fhoBThe roots' grasp on you weakens, but your attempt to escape fails.>fh{p>fh9r>fh s>fhs>fht>fhu>fhv>fh;  .#........ #.  >fh.......... ....  .....#.$.##.#.#  $..........g.#  #..#.........#  #.........R.###.  ................  .......@...o....  ..$.$..><......$  .#.#.....)).....  ##..#....o...  >fh#o.........#  #......o.o.##  .......o....#  ..##...........  .# .....$...#. The grasping roots constrict you! Jorgrun is wracked by anguish.  The grasping roots constrict you. Jorgrun is wracked by anguish.>fhڃ 2-10/26= 2 0 --You have turned to stone.>fh/  --more-->fh -7.9Stone Constr _>fh6 >fh >fh ,>fh0 X>fhS oR..o.o.o..........o.oo>fh=  .  Jorgrun gestures at the rock wall while chanting.>fh ...>fh 3=1==-Some rock shatters into small pieces. The grasping roots constrict you.>fh; 2=8.9 (2 _>fh~ >fh I  Jorgrun seems to regain his courage.>fhn ,>fh ,>fh- m  Sugats hits Jorgrun with a +0 dagger of draining!!>fh .g.o.o>fh .o...g  ally target, anguished)...o.o 3 orcs (fleeing, 4=Sugats closely misses Jorgrun. The grasping roots constrict you.>fh 5=9.9 (3 _>fh >fh V  Sugats hits Jorgrun with a +0 dagger of draining!>fh| >fh ,>fh! C  Sugats drains Jorgrun.  >fh" GSugats hits Jorgrun with a +0 dagger of draining!>fhp- .g.o..>fhl. ( drained, ally target, anguis…)o...oo 2 orcs (fleeing, anguished) >fho/ G6  Sugats drains Jorgrun. The grasping roots constrict you.>fhc0 210.9 (4 _>fh7 >fhE >fhwJ 7*>fh o  Sugats casts a spell at Jorgrun.>fh >fh ,>fh% _.g.>fh| T. 7=>fh 2==Jorgrun resists with almost no effort. The grasping roots constrict you.>fh 3--1.9 (5 _>fh >fhu >fhN V.R>fh l  Jorgrun casts a spell at you.>fhP2 {  The iron shot hits you but does no damage. 8>fh3 u=--The grasping roots constrict you.>fh 5 I====2.9 (6 _>fh9 >fh: >fhGJ .RJorgrun says, "Tha earth be me home, an' ye be trespassing!">fhM 8*>fhi >fh  >fh @Jorgrun points at you and mumbles some strange words.>fh V 9  The grasping roots constrict you.>fhk _===-3.9 (7 _>fh@ >fh  points at you and mumbles some strange words. _The grasping roots constrict you.  Sugats hits Jorgrun with a +0 dagger of draining!  >fh6 Sugats drains Jorgrun.  Sugats hits Jorgrun with a +0 dagger of draining!  Jorgrun hits you with a +0 heavy quarterstaff. 1->fho-Jorgrun is wracked by anguish. The grasping roots constrict you.>fh14.9 (8 _>fh>fhk >fh oo   orc warrior (polearm, drained, anguis…)Sugats closely misses Jorgrun. Sugats barely misses Jorgrun.>fhTi 90  Jorgrun's grasping roots sink back into the ground.>fhA--5.9 (9 _>fh>fh?7  Sugats loses the glow of perfection.  Sugats hits Jorgrun with a +0 dagger of draining!>fh8>fh9>fh:>fh'C).Rooo 2 orc warriors (1 polearm, 1 launcher…)>fhnD 2=2=--Jorgrun dies!>fhXKf==606.9 (10.5)>fhQLBKinetic Grapnel _>fhR>fhX,>fhgo.oo   orc>fh#l8*>fh >fh{ Sugats gestures at the orc warrior while chanting.>fh>fh0 >fhK .#........ #..  .......... ....  .....#.$.##...#  $............#  #..#.........#  #...........###.  >fh*........).......  .......@.R......  ..$.$..><......$  .#.#.....)).....  >fhB##..#........  #.......... #........o.##  ...........o#  ..##.....o.....  .# .....$  >fha0The orc warrior resists with significant effort.>fh/317 >fh4 0 =7.9 (11>fhg>fhVd _You turn to flesh and can act again.@fh;.#........ #..... .... .....#.$.##...# $............# #..#...# #.....###...)....... .R ..$.$..>@......$ .#.#.....)).....  ##..#........ @fh....##........o.##...........o# ..##.....o......# .....$...#. @fh@fh,@fh"@fh ).Roo....@fhy*Y4--8.9 (1.0)Kinetic Grapnel@fh0@fh<3 @fhN4V_There is a staircase back to the Dungeon here.@fh ... .... .....#.$.##...# @fh |$............# #..#...# ##.....###....)...........$.$..><.R....$.#.#.....@)...... ##..#..........o...##..##........o...#..##......# #.....$...#.# #....#....###@fh @fh8 o.The orc warrior barely misses you.@fh; @fh ;*@fhh oSugats casts a spell at the orc warrior.@fh @fh@ roo.o@fh 6=3===9@fh @fh/  @fhv z_The orc warrior resists with significant effort. _You see here a +0 hand axe.@fh M.....#.$.##...# $............# #..#...# ##.@fhP #.....###.....)...........$.$..><.R....$.#.#.....))...... ##..#..@.......o...##......oo..## ......#..##..# #.....$...#.# #....#....### ..>..##...# @fh @fh @fh @fhv .Roo.@fh 9==14=-20@fh @fh5  @fh- o_Found an escape hatch in the floor. The orc warrior closely misses you.Afhn  You hit the orc warrior but do no damage.AfhVF-1.2 (0.3 AfhAfhf _The orc warrior is moderately wounded.AfhT  You hit the orc warrior.  The orc warrior is heavily wounded.Afh,AfhF#.o@R.....oAfhN$.o 2 orcs (1 anguished)AfhE%&5Afh*Afh,\ _The orc warrior completely misses you.Afh=  You hit the orc warrior.AfhJo.5=8AfhAfh Afh7V_The orc warrior is severely wounded.Afh3  You puncture the orc warrior!=2.1Afh4 AfhE _ _The orc warrior is almost dead.AfhT =  You hit the orc warrior.Afh  You kill the orc warrior!The orc seems to regain its courage. The orc is no longer haunted by guilt.Afh o.)   orc warrior (launcher, ally target, aAfh$ =4 _The orc barely misses you.Afh Afh  Afh X_Your Hexes skill increases to level 8!Bfh# BfhW polearm, drained, ally t _Your Hexes skill increases to level 8!Your attack snaps the orc warrior out of its fear.  The orc warrior is moderately wounded.  Sugats hits the orc warrior with a +0 dagger of draining!  Sugats drains the orc warrior. The orc warrior unwields a +0 arbalest.8 (0.4 Bfh$)Bfh+v _The orc warrior wields a +0 halberd. The orc warrior misses you.Bfhwv  very drained, a  You completely miss the orc warrior.BfhxThe orc warrior is severely wounded.Sugats hits the orc warrior but does no damage.3.2BfhrBfh Bfh._Sugats drains the orc warrior.Bfh8  You closely miss the orc warrior.The orc warrior is almost dead.Bfh ;BfhBMo.BfhC*5 (0.3 BfhNBfhP _The orc hits you but does no damage. Sugats barely misses the orc warrior.Bfh3E  You hit the orc warrior.  BfhPThe orc warrior is almost dead.Bfh8Bfh9BfhQ _The orc warrior misses you.Bfha =  You hit the orc warrior.BfhQc Bfh~j MR.)Bfhkk zoo 2 orcs (1 ally target)Bfhn (4.1Bfht Bfhw  Bfhmx I_You kill the orc warrior!BfhB 5  You hit the orc.BfhC j  The orc is heavily wounded.BfhL o.oo 3 orcs (1 ally target, 1 anguished)Bfh N *5 (0.4 BfhU Bfh3X : _The orc hits you but does no damage.CfhM:  You puncture the orc!Cfh;g) 2Cfh*8 (0.3 CfhCfhG _You kill the orc!Cfh .....#.$.##...# $...# #.#..#.........# ##.#.###..)....$.$..><......$..#.#.#.....)R.Cfh ###..#.).@..o.#.....))...#.#.## .o..##...# #.....$...#.# #....#....###    orc (ally target) CfhCfha2*Cfh`c oconfused, ally target)Sugats points at the orc and mumbles some strange words.CfhCfho.oo 2 orcs (1 confused, 1 ally target, 1 …)Cfhd6==5.8 (1.0 CfhCfh/ _The orc appears confused.Cfhv{.....#.$.##...#  $...# #.# #..#.........# ##. #.CfhwD###. .). . ..$.$..><......$..#  .#.#.....)R.#. ##..#.)..@.o. #.....))...#. #.## . ..o.#  ..##..  .# #.....$...#.#  #....#....###   o   orc (confused, ally target)..>..##...#   CfhCfh1*CfhC oparalysed, confused, ally target)Sugats gestures at the orc while chanting.Cfh CfhOQoo.Cfhro 2 orcs (1 paralysed, 1 confused, 1 al…)7==6Cfh@CfhV4 _The orc suddenly stops moving!Cfho.....#.$.##...#  $...# #.# #..#.........# ##. #.###. .).CfhCo . ..$.$..><......$..#  .#.#.....)R.#. ##..#.)...@o. #.....))...#. #.o.## ..# .# # ..##..  .# #.....$...#.#  #....#....###  wandering, 1 paralysed, 1 c..>..##...#   CfhCfhCfh!Cfh]o.)Ro.o 3 orcs (1 paralysed, 1 confuaCfhw20====--7Cfh0CfhtCfh &  Cfh\ VThe helpless orc fails to defend itself.  You stick the orc like a pincushion!!!!Cfhe 9 )Cfhe oo 2 orcs (1 ally target, anguished)You kill the orc!Cfh# 9*Cfh  Sugats gestures at the orc while chanting.The orc struggles to resist.CfhK ;oCfhU 6==8.1 (0.3CfhV 9Kinetic GrapnelCfhe Cfh h D _Sugats's attack snaps the orc out of its fear.CfhD) P.......... ....  .....#.$.##..#  $......# #.##Cfh+  #..#...# ## #...###...... .)o ................ ..$.$..><......$..#  .#.#.....))R..@...#..  ##..#.)....).. o...))...#... ####...# ..# #.## ..##........... ## .# #.....$...#.#     orc (#....#....### ..>..##...# Cfhj, Cfh- Cfh. Cfh6 o.R..oo 2 orcs (1 ally target, anguished)Cfh9 1====--9.1 (1.0Kinetic GrapnelCfh@ CfhxC DfhJ.# #..  .......... ....  .....#.$.##.# #  $............# #.##.#  #..#DfhL<...#### #...###..... .)o .................  ..$.$..><...#  .#.#.....)R.......#..  ##..#.)....).......  o..))...#.....#  ####.. ..# #. ..##........... ##    orc (.# #.....$...#.#  #....#....### DfhMDfhFODfhmPDfh_Y.o)oR.o 2 orcs (1 ally target, anguished)DfhZ[2==--Dfh[ 30DfhNaDfhc DfhdD_You see here 14 gold pieces.DfhT^.#. #..  . ....  Dfh_.....#.$.##...# ## ##  $....# #.##.##  #..#.........####......#  #.###. .). .o. ..$.$..><......$@.#  .#.#.....)).#..  ##..#oR....).......  #.....))...#.....#  #.###...##  .# #.##  ..##.... ##     orc (.# #.....$...#.#  #....#....### Dfh`( DfhneDfhCp~)Rally target, anguished)Dfhq.=1DfhyDfhc| DfhK}n_The orc completely misses you. Something barely misses Sugats.Dfh:  You puncture the orc!DfhjC)Dfh+4 (0.3Dfhk9Kinetic GrapnelDfhDfhG _You kill the orc!Dfh? DfhA DfhH DfhyK H _No target in view!Dfh Dfh Dfh Dfh H _No target in view!Dfh? Dfh Dfh Dfhއ DfhJ V  Sugats hits the orc with a +0 dagger of draining!DfhA DfhY h3==DfhH Dfhk R _The orc dies!Dfh 3Dfh\ DfhU DfhV ,Dfh Dfh Dfh Dfh Dfh: Dfh Dfh Dfh* 9=Dfh Dfh? Dfh[ 4=Dfh Dfh ,Dfh^ Dfh O=Dfh2 Dfh Dfh K5=DfhDfhPDfh[DfhDfh ,DfhQDfh,DfhCDfhDfh9=DfhDDfhx#Dfh$K6=Dfh'DfhG+4 _Magic restored.Dfh/Dfh0Dfh2Dfh495 _You swap places.Dfh@:Dfh<DfhDO _You now have 1684 gold pieces (gained 14).Dfh5JDfhP3Dfh=RDfhUDfhYDfh^Dfh_9=DfhaDfheDfhjDfhoDfhpDfhsDfhxDfh~DfhЂ,DfhDfh]DfhoDfh,Dfh7DfhX  Things that are here:  a +0 dagger; a +0 robeDfh͡DfhDfh˦ _Dfh%Dfh  Things that are here:  a +2 dagger of venom; a +0 hand axe; an orc corpseDfhADfhDfhE _DfhkDfhkS  There is a staircase back to the Dungeon here.DfhDfh|Dfh  _Dfh Dfh  There is a stone staircase leading down here.  Things that are here:  a +2 hand axe of electrocution; an orc corpseDfhDfh _DfhDfh DfhDfhDfh/Dfh1Dfh   Things that are here:  a +0 heavy quarterstaff; a +0 robeDfh6DfhDfh _Dfh Dfh#DfhDfh,DfhDfhN Dfh#Dfh',Dfhn*Dfhg-Dfhf0Dfh4,Dfh6Dfhy<,Dfha?Efh5O _You now have 1703 gold pieces (gained 19).Efhj3Efh EfhEfhEfh&,EfhIEfh Efh"Efhh&,Efh)Efht-Efh1,Efh5Efh:Efh=EfhA,Efh{FEfhJEfhNEfhR,EfhUEfh [,Efh^EfhgbO _You now have 1724 gold pieces (gained 21).Efhf3EfhiEfhkmEfhpEfhs,EfhuEfhjz,Efh|EfhO _You now have 1735 gold pieces (gained 11).EfhՁEfh23EfhЇEfhEfh,Efh.EfhEfhUEfhȖ,EfhkEfhFEfh ## #######  ##.##.##..####  .# #..........#.####.  Efh+o.. ##.....#..#  #o.#.........#  .##...##...#  #.....$............# # .#@.#.........####.- ##...........###... ##.R......)......... ##..................) #.........><......... ##..#.#.....)).......EfhY #######..#.)....)... o   orc warrior (asleep) #.....))...#.. o   orc wizard (asleep) #..........###.EfhI 77.4 (46.0)  An orc warrior and an orc wizard come into view.EfhtR., ally target)EfhF-8.4 (47EfhǹEfh _The orc wizard is wielding a +0 dagger and wearing a +1 robe of willpower.EfhY ## #######  ##.##.##..####  .# #.......... Efh o.. ##.#.......  #o.#..........  .#.........#...  #.....$............#  .#@.#.... ##R....... ##........) ##..........) #.........><.. ##..#.#.....)).... #######..#.)....) #.....))Efh ## #######  ##.##.##..####  .# #..........  o.. ##.#.......  #o.#..........  .#.........#...  #.....$............#  .#@.#.... Efh0###R....... ##........) ##..........) #.........><.. ##..#.#.....)).... #######..#.)....) #.....))EfhEfh߉EfhEfh d _There are monsters nearby!Efh${ ## #######  ##.##.##..####  .# #..........Efh&D  o.. ##.#.......  #o.#..........  .#.........#...  #.....$............#  .#@.#.... ##R....... ##........) ##..........)Efh'( #.........><.. ##..#.#.....)).... #######..#.)....) #.....))Efh\ ## #######  ##.##.##..####  .# #.......... Efh o.. ##.#.......  #o.#..........  .#.........#...  #.....$............#  .#@.#.... ##R....... ##........) ##..........)Efh #.........><.. ##..#.#.....)).... #######..#.)....) #.....))EfhEfhfEfhEfhd _There are monsters nearby!Efhx ########## # ##.##.##..#### #.# #..#.####.oo.. ##.#..........#..# #o.#................#..#.........#...##...# Efh#.....@............# #...#.#..#.........#####.. ###R..........#### ##........). ##........... #.........><.....##..#.#.....))...#######..#.)....) #.....))...o   orc (asleep)EfhG  An orc comes into view. It is wielding a +0 club.EfhEfhEfhվEfh%  Efh@The orc warrior shouts! The orc wizard shouts! You hear a shout!Efho..oo.oR.oEfh,ooo 2 orcsEfh=R===9.4 (1.0)Kinetic GrapnelEfhYEfh Efh#_An orc comes into view. It is wielding a +0 club. _You see here 24 gold pieces.Efh ########## Efh # ##.##.##..#### ##o# #....#.####...oo ##.##..# #.o#................#..##...##...# #.....$...#  #...#.#R.#.........### #....###...........####... ##..)##.###.........## #.........><...#.#.....))...#######..#.)....)EfhiEfh5*Efh5 odistracted, ally target)Sugats gestures at the orc wizard while chanting.Efh ,Efha ,Efh# .o.oooEfh$ eo-80Efh%+ Efh- C _The orc wizard resists with almost no effort.EfhS  You puncture the orc wizard!  The orc wizard is severely wounded.EfhW8*Efh  Sugats gestures at the orc wizard while chanting.Efhy8oEfhD-8 (0.4 Efh1Efh4 Efh5_The orc wizard resists with almost no effort.Ffh] ' Ffhs You hit the orc wizard.-1.1 (0.3 FfhuFfhmH _The orc wizard is almost dead.FfhtFfh=f@  You impale the orc wizard!!Ffhg,FfhhFfhj%  Ffhk8You kill the orc wizard!FfhJso.ooooo 3 orcsFfhm|!-Ffhj}4FfhFfh Ffhc_An orc comes into view. It is wielding a +0 mace.Ffhe:  You puncture the orc!FfhFfh")FfhR.(ally target) 2 orcsFfhY*8 (0.4 FfhaFfhG _You kill the orc!Ffh~ ########## # ## ##.##.##..#### ##.#.##....#.#### .oo..##.#.#.. #.o#. ..#...#...##...# #.....RFfh0.# #...#.#..#. #....###.....### #...###........) ##.###..... ## #.........>< ##..#.#.....)) #..#.)....)FfhaFfh Ffh@^..oR$Ffh$f   orcFfhTS0---4Ffh2@--=2.8 (1.0 Ffh>Ffh^ _The orc warrior hits you with a +0 scimitar!  Things that are here: Ffh՝v_a +0 club; a +0 dagger; a +1 robe of willpowerGfhQGfhW4-3.1 (0.3 GfhmGfhXu _You hit the orc warrior but do no damage.GfhGfh7' Gfh\o.oo 2 orcsYou hit the orc warrior but do no damage.The orc warrior barely misses you.Gfh1:*Gfhw  Sugats casts a spell at the orc warrior.GfhH:oGfhDIm1=--==5 (0.4 GfhRGfhcu _The orc warrior resists with significant effort.  You hit the orc warrior.Gfhd/--9GfhSjGfhuz  _The orc warrior is lightly wounded.  GfhvoYou hit the orc warrior.2=--Gfhw.--4.2 (0.3 Gfh|Gfh/f _The orc warrior is moderately wounded.Gfhf  You closely miss the orc warrior.Gfha Gfhto The orc warrior is moderately wounded.Gfhk.oo#R.Gfh>&5GfhGfh* Gfh/+_The orc closely misses you. The orc warrior barely misses you.GfhUZc  You hit the orc warrior.8Gfh_Gfh\af _The orc warrior is moderately wounded.Gfhl  You puncture the orc warrior!Gfh<3=5.2 (0.4 GfhGfh GfhrQ_The orc warrior is almost dead.GfhlUB  You puncture the orc warrior!GfhtXGfhwm .ooo 2 orcs (1 ally target)  Gfh8odYou kill the orc warrior!The orc barely misses you.Gfh t8*GfhRD oGfh^1 paralysed, 1 ally target)Sugats gestures at the orc while chanting.Gfh:oGfh 6 1=Gfh, 35 (0.3 _The orc suddenly stops moving!GfhGfh _Your Fighting skill increases to level 8!The helpless orc fails to defend itself.  You perforate the orc like a sieve!!!!!GfhT)o   orcGfh"0---8Gfh.(Gfh) Gfh*9_You kill the orc!GfhSk   orc (ally target)GfhT&You hit the orc.GfhUZ4=--6.1Gfh5^Gfh` Gfh%bI_The orc is almost dead.Gfh:  You puncture the orc!GfhC)GfhA_4Kinetic GrapnelGfhGfh|G _You kill the orc!Gfh9Gfh~;Gfh?GfhAH _No target in view!GfhGfhUGfh GfhH _No target in view!GfhOGfhQGfhVGfhuXH _No target in view!Gfh2GfhGfhGfhH _No target in view!GfhLGfhNGfhPTGfhV GfhW:_No target in view!Gfh4GfhGfh=GfhS@ _No target in view!GfhZGfh\GfhpbGfhdGfhMGfh{GfhGfh!Gfh= Gfh? GfhsE GfhG Gfhs Gfh Gfh> Gfh Gfh}b Gfh8f Gfho Gfhr Gfh Gfh Gfh Gfh Gfh9x Gfh{ Gfh> Gfh Gfh Gfh Gfh Gfh Gfh_ 5=5= _Gfh Gfhß Gfh U6=Gfh Gfh Gfh %8Gfh4 Gfh| Gfh K9=Gfh԰ Gfh 1 _HP restored.Gfh8 9=GfhL Gfh Gfh K6=Gfhͽ Gfh Gfh Gfh ,Gfh Gfhr Gfh Gfh 9=Gfh GfhF ,Gfh Gfh} O _You now have 1759 gold pieces (gained 24).Gfh Gfha 9=Gfh Gfh> Gfh" Gfhj Gfh ,Gfhd Gfh Gfh+ Gfh ,Gfh Gfh& Gfhq, Gfh1 Gfh2 Gfh;8 Gfh> GfhC GfhH ,Gfh|L GfhP GfhuU GfhZ Gfh[ GfhV^ Gfhc Gfhi Gfhn Gfhp GfhRs Gfhw Gfh| Gfh Gfh Gfh Gfh Gfh Gfh4 ,Gfh Gfh Gfhw Gfhĩ Gfh GfhҮ Gfh Gfh GfhA ,Gfh Gfhs Gfh Gfh GfhV Gfhz Gfh Gfh Gfh8 Gfh O _You now have 1791 gold pieces (gained 32).Gfhm Gfh 3Gfh GfhGfhGfhGfhGfh GfhGfhGfhGfh^GfhGfh#Gfh(,Gfh+Gfh0Gfh5Gfhw:Gfh];Gfh=GfhBBGfhGGfhELGfh4MGfhOGfhRGfhUGfhW,GfhZGfh\Gfh^Gfha,Gfh6cGfhjGfh!n,GfhoGfhrGfh1uGfhw,GfhyGfhzGfh~~BGfhȇGfhՊGfh,GfhGfhdGfhGfh,GfhTGfhGfh̚GfhGfhGfhGfhGfh7GfhGfh,GfhܫGfh*GfhBGfh|GfhGfh,GfhqGfhۻGfhGfh,GfhɿGfhEGfhGfh,GfhGfhGfhYGfheGfh`GfhGfhOGfhlGfh|GfhuGfh`^ #....###...........###...Gfhy4#...###........).........##.###..................)## #.........><......... ##..#.#.....))....... #######..#.)....)... ####.....))####.#..........### ##.#......#.#-129.4 (43.0).R.##............#...###.........# ##.#.###....#....### ##...#..>..##...#GfhP #...#.....####.##  ##.###..### ###### #### Gfh8-GfhdGfh$ Gfhc_Key pressed, stopping explore.GfhGfh GfhGfhm$ _Gfh,GfhGfh,Gfh!Gfh&Gfh.Gfh0,Gfh4Gfh'=HfhHfhC HfhUHfhHfhHfh $Hfh(Hfh)Hfh+Hfh0HfhZ5Hfh:Hfh.;Hfh>HfhCHfh0HHfhLHfh+NHfh)SHfhYS  There is a staircase back to the Dungeon here.Hfh^HfhcHfhd _Hfh*jHfhbpHfhvHfhHzHfhu{Hfh]~HfhHfhkHfhHfhǎHfhHfh֘HfhHfhHfhHfhHfhHfh԰Hfh\Hfh~Hfh߸HfhƼHfhKHfh,HfhzHfhNHfhvBHfh5Hfh?HfhTHfhHfh'HfhHfhHfhHfhHfh HfhHfh,HfhqHfh,HfhHfhHfhHfhHfh,HfhHfhHfhIHfhu,HfhTHfh.,Hfh?Hfh<5 _You swap places.HfhrHfhHfh&3HfhHfhHfhHfhHfhHfh[!Hfh#Hfh%Hfh&Hfh'HfhE*Hfh-Hfh0Hfh1Hfh2Hfh]7Hfh*;HfhU?Hfhe@Hfh5BHfhGHfhLHfhQHfhRHfhrVHfhZHfh?_Hfhc,HfhgHfhmHfhrHfhOx,Hfh{HfhHfhHfhD,HfhHHfhyHfhHfhۡ,HfhHfhHfh_Hfhȱ,HfhQpHfhك### ##.##  ..#### ##.##  ...#.####.##  ......#..##  .........#  ...##...## ######  .......## ##.##.##  .......####......##  ......###......R@.#  60 ..)................#  ...........).......#  .><.........#...#.##  ...)).......#...###  .#.)....).......#  ....))...#.....##  Hfh… ........###...##  ........#.##.##  _Key pressed, stopping explore. _ _You swap places.Hfh<HfhHfh`,HfhHfhHfhHfhHfhHfhHfhHfhHfhİHfhHfh HfhzHfhmHfhD,Hfh-HfhXHfhHfh,Hfh<HfhMHfh.Hfht,HfhHfhmHfhHfh,HfhHfhHfhHfh"Hfh/HfhYHfhvHfhHfh,Hfh Hfh HfhHfhHfhHfhHfhHfhwHfhHfhHfhHfh#HfhH)Hfh-Hfh.Hfh0Hfh4Hfh7Hfh>;HfhJ<Hfh>HfhAHfhDHfhH,Hfh1KHfhNHfhQHfh{U,Hfh1XHfh7[Hfh]Hfh`,HfhbHfhdHfh2gHfh\k,HfhlHfhNoHfh@qHfhs,Hfh@uHfhz  Things that are here:  a +0 club; a +0 dagger; a +1 robe of willpowerHfh{Hfh(~HfhM _HfhHfh\  Items here: ))) [[ †.HfhHfhHfh͉ _HfhԊHfh܋HfhHfhS,HfhʑHfhHfhHfhj,HfhHfhȠHfhHfhΤHfhHfhHfh&HfhȩHfhsHfhHfh_HfhHfhHfhHfh/Hfh?HfhNHfhHfhHfh=,Hfh ######## Hfh3#######.##.##. ##.#.##........ ####.....##.#..... ##.##..#.)#........ #.@R...#.))......#.203.4 (34 ##.##.#............ ######...#.#..#... #....###...... #...###....... ##.###........ ####......... ##..#.#... #######..Hfh]HfhHfh> HfhX?_Done exploring.HfhHfhvHfh8Hfhz........#.))......0.0)HfhiHfhHfh Hfhm7_Done exploring.IfhPIfhIfh̓Ifh;IfhIfhIfhE _Done exploring.Ifhi Ifh Level 1 of the Orcish Mines <>>Ifh (Press ? for help)#####.#############.#########.##.##..#### ##.####.#.##..........#.####.######.....##.#..........#..####.##..#.)#................##.@R...#.))......#...##...## ###### ##.##.#..................## ##.##.## ######...#.#..#.........####......##Ifh  #....###...........###.........## #...###........)................# ##.###..................).......# ####.........><.........#...#.## ##..#.#.....)).......#...### #######..#.)....).......# ####.....))...#.....## IfhƢ ####.#..........###...####.#.............#.##.###.....##............####....###.........#.####.#.###....#....#####...#..>..##...#Jfh JfhG  jesper the SlicerHuman of Hepliaklqana ******Health: 99/99 ========================######## Magic: 26/26 ========================Jfh;#######.##.##. AC: 17Str: 9##.#.##........ EV: 17Int: 18####.....##.#..... SH: 0Dex: 18##.##..#.)#........ XL: 15 Next: 61% Place: Orcish Mines:1#.@R...#.))......#. Noise: ---------  Time: 23203.4 (0.0)##.##.#............ w) +9 rapier (speed)######...#.#..#... Cast: Kinetic Grapnel#....###......#...###.......##.###........ R   Sugats the hexer####.........##..#.#...#######..Things that are here: _a +0 club; a +0 dagger; a +1 robe of willpower _Items here: ))) [[ †. _Done exploring. _Done exploring. _Done exploring.JfhJfhJfh Jfh Jfh Wear or take off which item? Armour (go to first with [) Jfh n h - a +1 pair of gloves (worn)  k - an orb of guile (worn)  s - a +3 leather armour of fire resistance (worn)  x - a +2 cloak of stealth (worn)  A - a +2 pair of boots (worn)  P - a +2 hat of willpower (worn)[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip Lfh8 Lfh]Lfh]  jesper the SlicerHuman of Hepliaklqana ******Health: 99/99 ========================Lfh######## Magic: 26/26 ========================#######.##.##. AC: 17Str: 9##.#.##........ EV: 17Int: 18####.....##.#..... SH: 0Dex: 18##.##..#.)#........ XL: 15 Next: 61% Place: Orcish Mines:1#.@R...#.))......#. Noise: ---------  Time: 23203.4 (0.0)##.##.#............ w) +9 rapier (speed)######...#.#..#... Cast: Kinetic Grapnel#....###......#...###.......##.###........ R   Sugats the hexer####.........##..#.#...#######..Things that are here: _a +0 club; a +0 dagger; a +1 robe of willpower Lfhb_Items here: ))) [[ †. _Done exploring. _Done exploring. _Done exploring.LfhLfh _Lfh#Lfh)d  You start removing your armour.Lfh9++4.4 (1Lfh0LfhJ5Lfh6+5.4 (2Lfh:Lfh@Lfh'B+6.4 (3LfhELfhKLfhLM+7.4 (4LfhPLfhWLfhX+8.4 (5Lfh ]Lfhw^x _You continue removing your orb of guile. x5Lfh_Lfh*dLfhf\ _You finish removing your orb of guile.Lfh Lfh Level 1 of the Orcish Mines <>>(Press ? for help)###Lfh Y##.#############.#########.##.##..#### ##.####.#.##..........#.####.######.....##.#..........#..####.##..#.)#................##.@R...#.))......#...##...## ###### ##.##.#..................## ##.##.## ######...#.#..#.........####......## #....###...........###.........## #...###........)................# ##.###..................).......# ####.........><.........#...#.## ##..#.#.....)).......#...### Lfh #######..#.)....).......# ####.....))...#.....## ####.#..........###...####.#.............#.##.###.....##............####....###.........#.####.#.###....#....#####...#..>..##...#Mfh4=@>MfhwMfhzMfh: Mfh#< jesper the SlicerHuman of Hepliaklqana ******Health: 99/99 ========================######## Magic: 26/26 ========================#######.##.##. AC: 17Str: 9##.#.##........ EV: 17Int: 18####.....##.#..... SH: 0Dex: 18##.##..#.)#........ XL: 15 Next: 61% Place: Orcish Mines:1Mfhn7#.@R...#.))......#. Noise: ---------  Time: 23208.4 (0.0)##.##.#............ w) +9 rapier (speed)######...#.#..#... Cast: Kinetic Grapnel#....###......#...###.......##.###........ R   Sugats the hexer####.........##..#.#...#######.. _Done exploring. Mfh2_Done exploring. _Done exploring.  You start removing your armour. _You continue removing your orb of guile. x5 _You finish removing your orb of guile.MfhMfhMfhԘMfhMfhMfh9Mfh5 _You swap places.MfhMfhFMfhKMfhKMfhMfhMfhնMfhٷMfhMfhMfhսMfhMfhMfhMfhMfhMfhMfhMfh+MfhMfhMfhMfhMfhMfh4MfhMfh,MfhMfhMfh)MfhLMfh`MfhMfh}MfhMfhMfhMfhMfhMfh Mfh Mfh Mfh Mfhh Mfhg Mfhs ,Mfh Mfhf Mfh" Mfh% ,Mfh;* Mfh2 MfhX; MfhB MfhC MfhH MfhM MfhR MfhX MfhIY Mfh'^ MfhCc Mfhg MfhRl ,Mfho Mfhs Mfhx Mfh} Mfh~ Mfhw Mfh# Mfh Mfh Mfhz MfhG Mfh  ##.....##.#..........#..## ##..#.)#................# ....#.))......#...##...## ###### ##.#..................## ##.##. Mfh9 .####...#.#..#.........####......##....###...........###.#...###........)..........##.###..................)####........R@<.........#25.4 (17.0)##..#.#.....)).#...#########..#.)....).......# ####.....))...#.....######.#..........###...####.#.............#.##.## #.....##............### #....###.........#.## ##.#.###....#....###Mfh gThere is a stone staircase leading down here.  Things that are here:Mfhs Mfh Mfh _a +2 hand axe of electrocution; an orc skeletonMfh@ 4Mfhm Mfh Mfh 86.0) _Mfh{ Nfh_ .  ....... .$..... ....... ....$.. .......######..  Nfh`......o...o.... 2 .......@.  .....o.Ro......  ......#o..o.... ......##oo..... .#.#. #o###.# # ## ## #  oo 2 orc warriors (asleep) oo 2 orc priests (asleep)  oo 2 orc wizards (asleep)(…)NfhaNfhu o...oo.Roo..oooooooooo You climb downwards.  The orc shouts! The orc priest shouts! The orc warrior shouts! x2Nfhc====7.2 (1.8Kinetic GrapnelNfhxNfh _The orc shouts! The orc wizard shouts! The orc priest shouts!  Found 44 gold pieces. _There is a stone staircase leading up here.Ofh  jesper the Slicer .......Ofhv Human of Hepliaklqana ****** ....... Health: 99/99 ======================== .$..... Magic: 24/26 ======================-- ....... AC: 17Str: 9 ....$.. EV: 17Int: 18 .......######..  SH: 0Dex: 18 ......o...o....  XL: 15 Next: 61% Place: Orcish Mines:2 .......@.......  Noise: ====-----  Time: 23227.2 (0.0) .....o.Ro......  w) +9 rapier (speed) ......#o..o....  Cast: fhq9;49mKinetic Grapnel ......##oo.....  .#.#. #o###.#  # ## ## #  R   Sugats the hexer  oo 2 orc warriors  oo 2 orc priests  oo 2 orc wizards(…)_There is a stone staircase leading up here.  OfhccCasting: Anguish (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 falchion (ally target, chance to affect: 71%)PfhPfhWjesper the Slicer.......Human of Hepliaklqana ******Pfh.......Health: 99/99 ========================.$.....Magic: 26/26 ========================.......AC: 17Str: 9....$..EV: 17Int: 18.......######..SH: 0Dex: 18......o...o....XL: 15 Next: 61% Place: Orcish Mines:2Pfh.......@.......Noise: ====-----  Time: 23227.2 (0.0).....o.Ro......w) +9 rapier (speed)......#o..o....Cast: Kinetic Grapnel......##oo......#.#. #o###.## ## ## #R   Sugats the hexeroo 2 orc warriorsoo 2 orc priests  oo 2 orc wizards(…)PfhCasting: Anguish (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 falchion (ally target, chance to affect: 71%)  Okay, then.Pfh"PfhPfhPfh. _Pfh!jesper the Slicer.......Human of Hepliaklqana ******.......Health: 99/99 ========================.$.....Magic: 22/26 ====================----.......PfhAC: 17Str: 9....$..EV: 17Int: 18.......######..SH: 0Dex: 18......o...o....XL: 15 Next: 61% Place: Orcish Mines:2.......@.......Noise: ====-----  Time: 23227.2 (0.0).....o.Ro......w) +9 rapier (speed)......#o..o....Cast: Kinetic Grapnel......##oo......#.#. #o###.## ## ## #R   Sugats the hexeroo 2 orc warriorsoo 2 orc priests  oo 2 orc wizards(…)Aim: an orc, wielding a +0 falchion (ally target, chance to affect: 71%) _Okay, then.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fh??2HCasting: Anguish (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activatePfhZjesper the Slicer.......Human of Hepliaklqana ******.......Health: 99/99 ========================.$.....Magic: 22/26 ====================----.......PfhAC: 17Str: 9....$..EV: 17Int: 18.......######..SH: 0Dex: 18......o...o....XL: 15 Next: 61% Place: Orcish Mines:2.......@.......Noise: ====-----  Time: 23227.2 (0.0).....o.Ro......w) +9 rapier (speed)......#o..o....Cast: Kinetic Grapnel......##oo......#.#. #o###.## ## ## #R   Sugats the hexeroo 2 orc warriorsoo 2 orc priests  oo 2 orc wizards(…)The orc wizard is haunted by guilt! The orc resists with some effort.  The orc warrior is haunted by guilt! The orc is haunted by guilt!  The orc priest resists with almost no effort.  The orc wizard resists with almost no effort.  The orc priestPfhM is haunted by guilt!  Sugats hits the orc with a +0 dagger of draining!Pfh^)(1 ally target, anguis…)(1 anguished)(1 anguished)arrior is haunted by guilt! The orc is haunted by guilt!priest resists with almost no effort.wizardpriest is haunted by guilt!  Sugats hits the orc with a +0 dagger of draining!  The orc dies!Pfhú9*Pfh  oparalysed, 1 distra  Sugats casts a spell at the orc warrior.PfhtF oThe orc warrior suddenly stops moving!Pfh+M:*Pfh    orc wizard (anguished) The orc wizard mumbles some strange words.Pfh;The orc wizard flickers and vanishes!PfhZ,PfhXPfhz {....o@.o..R)ooo..o.ooally t  PfhvDeactivating autopickup; reactivate with Ctrl-A.Pfh+8.2 (1Pfh6Pfh(' _You hear a shout!Qfh :  You puncture the orc!Qfh;8)Qfhz _==--5 (0.3 QfhI'QfhW+ Qfhe,A_You kill the orc!Qfh+Z.......$...QfhO-$....######..{......)R.o.@)o#ooo.##.o#.#. #.###.# # ## ## Qfh/Qfh45QfhB6Qfh\7QfhJ8Qfh59Qfh EV.<o.QfhFR@ooo.ooQfhF1---QfhG%9.5 (1.0 Qfh.QQfhUh _You swap places. The orc priest barely misses you.Qfhc5  The helpless orc warrior fails to defend itself.  You perforate the orc warrior like a sieve!!!!QfhA )#o   orc warrior (anguished)  You kill the orc warrior!QfhCF -8 (0.3 _Sugats barely misses something.QfhKQfhNk _Your Necromancy skill increases to level 8!Qfh{   You closely miss the orc warrior. Something barely misses you.The orc priest completely misses you.The orc priest hits you but does no damage.Qfh4" Qfh/* & QfhO+ T.oT   trollo   orc warrior (anguished)oo 2 orc priests (1 anguished)The orc warrior closely misses you.Qfh, -30.2 (0.4 Qfh1 8{Qfh5 X _A troll comes into view.Qfh ( Qfh  You puncture the orc warrior!  The orc warrior is moderately wounded.=5 (0.3 QfhG QfhĬ 5 _Sugats barely misses something.Qfh7  You puncture the orc warrior!  The orc warrior is heavily wounded.Sugats hits something with a +0 dagger of draining!Qfh@z <Reactivating autopickup.Qfh%D&8QfhKQfhlN6 _You feel a bit more experienced.Rfh7  ally target, anguished)  You puncture the orc warrior!Rfh*90-1.1Rfh$@RfhSC Rfh]DQ_The orc warrior is almost dead.Sfhxr  Casting: Anguish (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.SfhSfhD  You call upon the dead to rise.Sfh  An orc comes into view. It is wielding a +0 club.Sfh8,Sfh.ToR.@o.oooSfh.19---==2.1 (1.0Reap SfhESfh _The orc priest barely misses you. The orc warrior completely misses you.Sfhei  You completely miss the orc warrior.SfhSfhYou completely miss the orc warrior.  The orc warrior is almost dead.  The orc priest barely misses you. The orc priest misses you.The orc warrior closely misses you.  The orc warrior hits Sugats with a +0 war axe.  The orc warrior is wracked by anguish.Sfhw  The orc warrior dies!The dead are walking!Sfho-x .T.oZSfh/Co.oo 2 orc priests (1 anguished)o   orc wizard (ally target, anguished)The orc wizard hits you but does no damage.SfhH2:*SfhZ} oconfused, distracted, alSugats points at the orc wizard and mumbles some strange words.Sfh8oSfhN----4 (0.3SfhSfh6 _The orc wizard appears confused.Sfhe A  You puncture the orc priest!Sfh Z   orc priestally target, aYou kill the orc priest!Sfh 2=8 (0.4Sfh Sfh + _The dead are walking!Sfh|A  You puncture the orc wizard!Sfh SfhT _The dead are walking!  You puncture the orc wizard!  The orc wizard is almost dead.The orc priest hits you but does no damage.  The orc wizard misses the orc.The orc wizard hits itself with a +0 dagger.Sfhڡ .To.Z(ally target)oo 2 orcs (1 ally target, 1 anguished) The orc wizard is killed!The dead are walking!  The orc hits your orc wizard zombie with a +0 dagger.Sfh72-3.2SfhSfh4 _The orc is wracked by anguish.Tfh9DW  You puncture the orc priest!TfhJhZR TfhK?-6TfhgPTfhR TfhTU_The orc priest is severely wounded.TfhoA  You puncture the orc priest!Tfhy! Zoo 2 orcs (1 ally target, 1 anguished)ZZZZ 4 zombies (minion)You kill the orc priest!Tfh~2-9 (0.3TfhTfh+ _The dead are walking!Tfh . ....... .$..... . #....$.. .......T######..o.......)ZR..Z@o.....C......#ZZ.Tfh1......##..#.#. ##.###.##C   cyclops (missile, wandering)T   trolloo 2 orcs (1 ally target, 1 anguished) (…)TfhJ5  You swap places.TfhTfhTfh.i  A cyclops comes into view.TfhTfh.TZ...<R.o...C.)ZTfhdC)20=-4.9 (1.0TfhTfh _The orc barely misses you.Things that are here: _a +0 dagger; a +0 robe; a +0 falchionTfhbR &  TfhS You closely miss the orc.The orc is moderately wounded.Your orc priest zombie hits the orc. The troll bites Sugats.Tfh^ V o.Tfh_  The troll claws Sugats! The troll closely misses Sugats.=5.2 (0.3Tfh_g Tfh~j P _The orc barely misses you.TfheS:  You puncture the orc!TfhVV  You kill the orc!TfhWTfhcR)ZZ.(ally target)Tfh da   orc (ally target)Tfh~hI=-5TfhoTfhr+ _The dead are walking!Ufh/9  You impale the orc!!UfhV  You kill the orc!UfhkZZ.ZZZZZ 6 zombies (minion)Ufh'  The dead are walking! The cyclops throws a large rock.  The large rock hits your orc zombie!!!UfhJz((()(5UfhRB....UfhBY?-8Ufh_UfhbS _Your orc zombie is destroyed!Ufh......$..... ... #Ufh$.. .######.TZ......)R@Z....C..Z)..#)ZZ.....##.........#.#. ##.###.### ## ## #Ufh  You swap places. The troll misses you. x2; The troll completely misses you.Ufh Ufh; ZZZUfh0).Sugats closely misses the troll. Your orc warrior zombie hits the troll.Ufh:*UfhYi{  Sugats gestures at the troll while chanting.Ufh8TUfhթb1==6.8 (1.0UfhUfhѽ _The troll resists with significant effort.  Things that are here: _a +0 war axe; a +0 plate armourUfh_  You barely miss the troll.UfheHZ)Ufh;4-7.1 (0.3UfhUfh 3 _The troll is lightly wounded.Ufh  You puncture the troll!  The troll is heavily wounded.Ufh!' `C. Ufh( -=4Ufh0 Ufhj3 v _The troll misses you. The troll claws you but does no damage. x2UfhC  You hit the troll but do no damage.The troll is heavily wounded.UfhUfhZR@Z.Z)Ufh--7UfhLUfh= _Your orc warrior zombie hits the troll.VfhXm  drained, ally target)  VfhܵYou puncture the troll!  The troll is severely wounded.Sugats hits the troll with a +0 dagger of draining.VfhζK==8.0Vfh!VfhZ VfhN(_Sugats drains the troll.Vfha<  You puncture the troll!VfhgX  You kill the troll!VfhhVfhiVfhqAZZ.Vfhr<@ZZRZ, ally target)ZZZZZZ 6 zombies (minion)Vfhxa3Kinetic GrapnelVfhKVfhu+ _The dead are walking!Vfhzw....... ....... .$..... VfhFyu....... #.....$.. ...######..ZZ.......Z<Z@Z..C..RZ.......#)).Vfh3{8......##..#.#. ##.###.##.# ## ### ## Vfh|Vfh~VfhVfhWVfhVfh.Z)ZZ@Z.C.)VfhhR2=--9.3 (1.0Kinetic GrapnelVfhЖVfhIB _You swap places.  Things that are here: VfhF_a +0 club; a +0 leather armourVfh < . ....... .$..... Vfh= ........ #.....$.. ..######..Z.Z.......)ZZZ@.C..)Z.......#))R.......##..#.#. ##.###.##.# ## ### ## #Vfh? VfhA VfhB VfhLC VfhD VfhSH 5  You swap places.Vfh\I VfhJ VfhL VfhS o.ZZZ<)Z@C.VfhT VZRZ.o   orc warriorZZZZZ 6 zombies (minion)--40VfhY Vfh d  Vfhe q_An orc warrior comes into view. It is wielding a +0 long sword.Vfh >  You puncture the cyclops!Vfh 3==6 (0.3Vfh[ Vfh 5 _The cyclops is lightly wounded.WfhA  You hit the cyclops.  Wfh^LThe cyclops is moderately wounded.Wfh .Z Your orc wizard zombie hits the cyclops but does no damage.Wfh>--9WfhןWfhJ _Your orc zombie hits the cyclops but does no damage.Wfh9  You hit the cyclops.WfhcQ.oWfh]=-1.2WfhbWfhb _The cyclops is moderately wounded.WfhQ  You puncture the cyclops!  The cyclops is heavily wounded.Wfh6TWfhAa^)ZRWfhUc%5WfhnWfh(u WfhvG_The cyclops closely misses you.Wfhf  You hit the cyclops.  The cyclops is heavily wounded.WfhLhS3=8WfhmWfh`p> _Your orc wizard zombie hits the cyclops.WfhF :  WfhtH You puncture the cyclops!  The cyclops is severely wounded.=2.1WfhdW Wfh\ J _Your orc zombie hits the cyclops but does no damage.Wfh  You hit the cyclops.  The cyclops is severely wounded.The orc warrior hits your troll zombie with a +0 long sword!Wfh 8*Wfhh s  Sugats casts a spell at the cyclops.Wfh :CWfh %4Wfh WfhĪ  WfhЫ 5_The cyclops resists with some effort.Wfh :  Wfh@ You puncture the cyclops!  The cyclops is almost dead.7Wfh[ Wfh  Wfh G_The cyclops closely misses you.Wfh^>  You puncture the cyclops!Wfh|r Zo   orc warrior (ally target)ZZZZZZ 7 zombies (minion)   You kill the cyclops!WfhX=4-3.1 (0.4WfhWfh + _The dead are walking!Xfh, . ....... .$..... . ....... #.. ....$.. ....Xfhi/ .######..... .o.ZZ. ......)<Z@ZZ...... .)ZZ. ......#)).R. ......##. .#.#. ##.###.##.. # ## ### ## #Xfh2K  You swap places.Xfh4Xfh{6a  The orc warrior hits your troll zombie with a +0 long sword!XfhX<Z.R.ZZXfh>Xfh?-=4.1 (1.0XfhDXfhI XfhJ_Your troll zombie barely misses the orc warrior. x3  Things that are here: _a +0 club; a +0 leather armourXfh> ....... ....... .$..... . ....... #.. ....$.. ....Xfh, .######..... .oZ.Z. ......)<@ZZZ...... .)R. ......#))ZZ. ......##. .#.#. ##.###.##.. # ## ### ## #Xfh>Xfh#&  Xfh$You swap places.  An orc comes into view. It is wielding a +0 flail.Xfh&XfhP'i  The orc warrior hits you with a +0 long sword.Xfh1oZZZ(ZRZ..Xfh>2o   orcZZZZZ 7 zombies (minion)XfhQ3[7--5XfhQ:XfhE _Your orc warrior zombie hits the orc warrior but does no damage.  Things that are here: _a +0 war axe; a +0 plate armourXfhXfh0P.oXfh`8--4 (0.3XfhXfh _You barely miss the orc warrior. The orc warrior completely misses you.XfhT Xfhc >Z)Xfhe %7Xfhvr Xfhw W _You closely miss the orc warrior.Xfh =  You hit the orc warrior.Xfhz Xfh K.ZXfhV ,6.1 (0.4Xfh Xfh  Xfh +_The orc warrior is lightly wounded.YfhuB  You puncture the orc warrior!Yfh{&  Yfh}The orc warrior is severely wounded.The orc warrior completely misses you.Yfhi.o.ZYfh) Yfh[9==5Yfh(Yfh%V _Your orc warrior zombie hits the orc warrior but does no damage.Yfh'A  You impale the orc warrior!!Yfh@)o   orc (ally target)ZZZZZZ 7 zombies (minion)YfhIt=4=8 (0.3YfhQYfhUO _You kill the orc warrior!Yfh_  ....... ....... ......o  .$..... . ....... #.. ....$.. .... o######..... .......@ZZ..Yfhb ; )Z)ZZ(...... ........ZR. ......#))Z. ......##...........#.#.# ##.###.##..#### ### ## #o 2 orcs (1 wandering, 1 ally target) Yfhk Yfhm ,Yfh`p  An orc comes into view. It is wielding a +0 short sword.An orc comes into view. It is wielding a +0 whip of flaming.Yfh*r Yfhs XYfh| oZZZR.Z.oo 3 orcs (1 distracted, 1 ally target)Yfh} 3Yfh x5==-7.8 (1.0Yfhs Yfhv _The orc misses you.Things that are here: _a +0 long sword; a +0 plate armourYfh]p Yfhq F-8.1 (0.3Yfh| Yfh{ N _You barely miss the orc.Yfhk Yfh Yfh {  You barely miss the orc. The orc misses you.Yfh Yfh .oZ<oYfh *5 (0.4Yfh Yfh : _Your orc wizard zombie hits the orc.Yfh-:  You puncture the orc!Yfh V  You kill the orc!Yfh Yfh3Z.YfhZZRZ) 2Z 8 zombies (minion)Yfh%9Yfh"Yfh%+ _The dead are walking!Zfh.......$........ $....o###### .Zfh...o#..K.# #..$..'..K_# .....@######......ZZ.Z..ZZZRZ(.........Z)..#))..........##............#.#.# ##.###.##..KK 2 kobold blastminers (asleep)###### ### ## #oo 2 orcs (1 ally target)Zfh`aZZZ 8 zombies (minion)Zfh2=  You swap places.  Zfh}2 kobold blastminers come into view.Found 30 gold pieces. Found a roughly hewn altar of Beogh.ZfhZfhZfh3Zfh,Zfhd,Zfh ZfhY>.K.ZfhVo'.K.ZZZR)ZZZ.Z)KK1 wandering)Zfhq6====Zfh%9.9 (1.0ZfhvZfhs _The kobold blastminer shouts! _You see here a +0 flail.Zfh&  Zfhz9The kobold blastminer shouts!  You puncture the orc!ZfhZfhZfh .#.KZ<Klauncher)   orc (ZfhZZZZ 8 zombies (minion)You kill the orc!The kobold blastminer wields a +0 arbalest.ZfhC((Zfh9ZfhP,Zfhm%'K..RZ.Zfhv&Zfh-L====50.3 (0.4Zfhr;9_ZfhA ZfhBZ_The kobold blastminer shoots a bolt. The bolt hits you but does no damage.ZfhRJ..............Zfh\Ty$........ $.....###### .....#.K..# #..$@o'K.._# ....)######......ZZ.Z.........ZRZZ.(.......Z.))......#)).ZfhUUF$.......##............#.#.####.###.##..###### ### ## #7ZfhZZfh\Zfh_Zfh"b_  Found 15 gold pieces. Your orc wizard zombie hits the orc.ZfhkK..._ZRZZ<Z)Zfhma=---1.3 (1.0ZfhFv9_Zfhy: _The orc hits you but does no damage.Zfh9  You impale the orc!!Zfh%  ZfhGYou kill the orc!ZfhZZfhhK.ZK..._ZZfh)Z., 1 a…)ZZZZZ 8 zombies (minion)ZfhF---6 (0.3ZfhoZfh+ _The dead are walking!ZfhA^ ... ... .. .. Zfh_ .$. ...$.....###### . .#K...# #.. ......$Z@K..._# .... .ZZ######..... .ZRZZZ. .)ZZ).(...... .)).........#))......... $.##.......... #..#.#.####.###.##.. 7 ZfhDc Zfhdd ZfhQe ZfhXr _KZR.ZfhCs Zfhx  (..._You swap places. The kobold blastminer shoots a bolt.  The bolt barely misses your orc priest zombie.Zfh> Zfh$ PZZ<Zfh 88---3---==2.6 (1.0ZfhD ZfhN _The bolt hits you!  Things that are here: _a +0 whip of flaming; a +0 short sword; an orc corpseZfh C  You hit the kobold blastminer.Zfh Zfh9 _Z.ZZ.Z8Zfh; rThe kobold blastminer is lightly wounded.--9 (0.3Zfh Zfh c _Your orc zombie misses the kobold blastminer.[fh.C  You hit the kobold blastminer.[fh; Z.The kobold blastminer is lightly wounded.[fh=`9-----3.2[fh]G9_[fhJH _The kobold blastminer hits you but does no damage.[fhG _You completely miss the kobold blastminer.The kobold blastminer is lightly wounded.[fh5T*_[fhH}  Sugats casts a spell at the kobold blastminer.[fhk K_The kobold blastminer resists with significant effort.  Your orc priest zombie completely misses the kobold blastminer.[fhI:_[fhI==6 (0.4[fh~7_[fh` _The kobold blastminer shoots a bolt. The bolt hits your orc priest zombie![fhU  You barely miss the kobold blastminer.[fh,[fhf_ZZ)[fhO-----9 (0.3[fh^[fh1? _The kobold blastminer is lightly wounded.[fh H  You puncture the kobold blastminer![fh [fh  ZZ9The kobold blastminer is heavily wounded.Your orc zombie barely misses the kobold blastminer.[fhˡ 990==4.2[fh~ [fhO H _The kobold blastminer hits you but does no damage.[fhi  You barely miss the kobold blastminer.[fh R..._ZThe kobold blastminer is heavily wounded.[fhp U_ [fh[fh[fh'Z$)8[fh)*6 (0.4[fh87_[fh?P _The kobold blastminer shoots a bolt. The bolt hits Sugats![fhck  You barely miss the kobold blastminer.[fhQm<Z_[fhVn1.[fhUo^1=--5.0[fh6y[fh |i _The kobold blastminer is heavily wounded.[fhU  You barely miss the kobold blastminer.[fhu,[fh ZZ)The kobold blastminer is heavily wounded.[fhHThe kobold blastminer hits you but does no damage.[fh8_[fh::_[fh<.==4\fh$\fhP _The kobold blastminer shoots a bolt. The bolt hits Sugats!\fh6H  You puncture the kobold blastminer!\fh? _Z9The kobold blastminer is severely wounded.\fh@\fhA2=4=-7 (0.3\fhJI\fhmKA _Your orc zombie hits the kobold blastminer.\fhiH  You puncture the kobold blastminer!\fhN  You kill the kobold blastminer!\fh,\fh\fh"ZZZ$_Z<   kobold blastminer (launcher, ally tarZ 10 zombies (minion)\fhx=5-6.1 (0.4\fh7_\fhl+ _The dead are walking!\fh0NT...... .\fhP.... .... ... .$.. ...$....Z###### . .ZZ#K...# #.. ......$ZR@..._# .... ......ZZZ######..... .ZZ.Z. .\fhQZ<)).(...... ...#))... $.##.......... #..#.#.####.###.##.. 9 \fhbh _You swap places.\fhDf8*\fh9 _\fhMKparalyseSugats casts a spell at the kobold blastminer.\fh?\fh>\fhN.Z#K\fhJZ.Z\fh:3=7.1 (1.0\fhI9_\fh,  You swap places\fhL.  Sugats casts a spell at the kobold blastminer. _The kobold blastminer suddenly stops moving! _There is an open door here.  The helpless kobold blastminer fails to defend itself.  You spit the kobold blastminer like a pig!!!!\fh# Z_ZZZZZZZ 10 zombies (minion)  You kill the kobold blastminer!\fh(46---5 (0.4Kinetic Grapnel\fh/\fh:t _ _The dead are walking!\fhq=9---\fhD\fhVGH _No target in view!\fhQ\fh0\fh\fhH _No target in view!\fh#T3_\fhX\fh+j\fhnH _No target in view!\fh\fh\fh9_\fhH _No target in view!\fhL\fhP\fh]7_\fhbH _No target in view!\fh\fh\fhd\fhC _No target in view!\fh:H5_\fhqL\fhS7_\fhrV\fh5_\fh\fh7_\fh-\fhR?\fhCA\fhH9_\fh5J\fh3_\fh\fh\fh\fhM\fh`O\fhTX9_\fhmZ\fh63_\fh\fh 9_\fh\fha13_\fh:3\fh9\fhm<\fh5_\fh\fh \fh\fhR 3_\fhV \fhc \fhi \fhZ 5_\fh* \fh@ \fhx \fh ...... ..... \fh C.... ... .$.. ...$....Z###### . .Z#Z...# #.. ......ZZ@R..._# .... .ZZ######..... .ZZZ.Z. .Z<)).(...... ..))\fh . .#))... $.##..........1 #..#.#.####.###.##..  ###### ### ## #\fh\fh\fh\fh\fhw.ZZZZR.\fhZ5=8.5 (1.0\fh_ _You swap places.  Things that are here:a +0 whip of flaming; a +0 short sword; an orc corpse]fh ..#.... ..... ..... ]fh^6...... ..... .$.........  ...$.....###### . .......@Z#Z...# #.. ......ZZZZ..._# .... ZZR######..... .ZZ.Z.. Z<))(...... ...)). ]fhG.#)).0 $.......##............#.#.####.###.##..]fh ]fh,]fh]fh')ZZZZZZ.ZZ)1]fh)7=5=9]fh1]fhY5& _You swap places.]fhd.#..#..]fh?,...$...$.....###### ..Z#)...# #...ZZZZZZ.._# .....ZR######......ZZZ.Z..)<)).(.......)).........#))..........$.##..........  #..#.#.####.###.##..]fh]fh]fh ]fh ]fh ]fh]fhZRZ..._ZZ)]fhXZ.0]fh9=6==60]fh*:_]fhy-]fh.l.#...#...]fhؐ.$...$.....###### ..ZZ#)...# #...ZZZRZ..._# .....ZZ)######......Z.Z.Z..)<)).(.......))..#))..$.##]fh k.  #..#.#.####.###.##..]fhГ]fhД]fh]fh]fh]fh]fhO]fh\]fhv]fhZZR))ZZZZ.Z)1]fhz%1]fh]fhS]fh . #.$..#]fh ......$........... $@.Z..###### ...ZR)#)...# #...ZZZ)Z..._# ....ZZZZ######......Z).Z..)<)).(.........))]fhJ ...#))...$.......##..........]fh  ]fh ]fh ]fh ]fh ]fh ,]fhv ]fh ]fhP ]fh\ ]fh, ZRZZZ.ZZZZ.Z']fh3. z..Z)Z.]fh.2 %2]fh= ]fhA + _Found 22 gold pieces.]fh ` ......#.]fh .$...#....$..@.ZR..###### ..ZZZ.Z#)...# #...ZZZ.Z'..._# .....Z)######......Z.).Z..)<)).(.......))..#)).  ..$.##.]fh ]fhC ]fh ,]fh ]fh< ,]fh ]fh ]fhB ,]fhR ERZZ.ZZZZ.Z)ZZ$.)Z.Z.]fh R3Reap ]fh ]fh n _Your reaping aura is weakening.]fh* ]fhA ,]fhr ,]fh ]fh ]fhf ]fh`RZ.Z.]fh Z.Z.._ZZ.]fhBV==4.5 (2]fh:_]fhV@ _You now have 1818 gold pieces (gained 27).^fh   ...... ......#.$..#..^fhp......R..$@.Z........ ..ZZZ..###### .ZZZZ.)#)...# #Z..$.)'..._# ZZ.)######..).Z.)<)).(#...)).....#))^fh3^fh^fh,^fhZ,^fh^fh^fh}^fh#^fh^fh6%RZ.ZZZZ.Z.Z.Z....ZZ..^fh*5.5 (1^fh^fh^fhE4.................#.#..$..#.#.R^fh..Z..@.ZZZ..Z.Z.Z..######.Z.Z...)#)...# #$.ZZ.)'..._# #.)######.).Z#.)<)).(#.)) .#))^fh^fh,^fh^fh,^fh^fh^fh^fhϙ,^fht.ZRZZZZZ......ZZ$^fhD%6^fh^fh: _Found 19 gold pieces.^fh ,^fh^fh^fhڹ^fh^fht|RZ....ZZZ^fh|VZ._^fh1*7.5 (2^fh 8_^fh@ _You now have 1848 gold pieces (gained 30).^fh: r.....#.#.^fh< .#..$.#.....#..#.RZ..Z..ZZ..ZZZZ....#######.ZZ....)#)...# #$.Z.$.)'..._# .#.)######.).Z.#.)<)).(^fh> ##.)) .#))^fh@ ^fhFB ^fhC ^fhE ,^fhXG ,^fh3I ^fhJ ^fhL ^fhX R..Z.ZZZ..Z.ZZZ._^fh\ 58.5 (1^fhbd ^fhg Z _Your reaping aura expires.^fh   ... ....^fh  ......#...#..$... #..#......R....Z.Z...ZZZ......... .ZZ......#######Z.Z....)#)...# #$ZZ..$.)'..._##)######...).Z..)<)).(##...))^fh ,^fh B^fh ^fhy ,^fh5 B^fh :R.ZZZ.ZZZ.Z.ZZ.Z.Z._^fh &9^fh ^fh _fhh4$.. #......... +............  ............ _fh~#.#........#....#..$.... #. ..#...@.R....ZZZ....ZZ..... Z.ZZ.....#######.Z.....)#)...# #$Z...$.)'..._# ..#)######...).Z..)<)).(_fhB_fh,_fhA_fhX_fhNZRZZZ..ZZZ.Z.Z.._fh:ZZ._fh?'70_fhh_fhe _fhf%_Found 23 gold pieces._fhz###.#........$..  #..... +.. _fh| ... ##.#........#....#..$. #...@.#.....#....ZRZ...ZZ......ZZZ.Z...........Z.......#####ZZ.....)#)... #$$.)'..._ ..#)#####._fh~7..).Z._fh,_fh_fh_,_fh3_fh_fh_fh7_fh,_fh_fheKZZZ..ZRZ..Z.ZZZ..Z 10_fh&1_fh~;__fh^_fhA #..###.#........$ # +_fh  #... ##.#........#....#..@....... #....Z#Z...#...ZZ..ZRZ......Z.......##.ZZZ......#######...)#)...Z 11 #$$.)'..._#)#####_fhg_fh{_fh,_fh_fh_fh_fh,_fh,_fhZZZ#.ZZRZ.Z_fh&z.ZZ..Z._fh&2_fh_fh_fh_fh,_fh,_fh_fh,_fh,_fh2|Z.ZZRZZZZ_fhB.Z.Z.__fh+3.5 (2_fh9__fha@ _You now have 1870 gold pieces (gained 22).`fh `fh BWear or take off which item? Armour (go to first with [)  h - a +1 pair of gloves (worn)  s - a +3 leather armour of fire resistance (worn) `fh  x - a +2 cloak of stealth (worn)  A - a +2 pair of boots (worn)  P - a +2 hat of willpower (worn)  k - an orb of guile[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip afh4afh>afhK<jesper the Slicer#............Human of Hepliaklqana ******###.#..........Health: 99/99 ========================afhGM......$........Magic: 26/26 ========================#...............AC: 17Str: 9+..................EV: 17Int: 18#....................SH: 0Dex: 18##.#........#........... XL: 15 Next: 66% Place: Orcish Mines:2....#..@Z............... Noise: ---------  Time: 23273.5 (0.0)#..ZZR#.............. w) +9 rapier (speed)....#..ZZZZ............. Cast: Kinetic GrapnelafhO2........Z.Z.......................ZZ............##................##### R   Sugats the hexer##..............)#)... ZZZZZZZ 11 zombies (minion)#$...........$.)'..._..#.............)##### _You now have 1818 gold pieces (gained 27). _Found 19 gold pieces. _You now have 1848 gold pieces (gained 30). _Your reaping aura expires. _Found 23 gold pieces. _You now have 1870 gold pieces (gained 22).afhS[;_afh$_afheafhgf  You start putting on your armour.afhTi,afh kafhlafh\sZ.Z.ZZZ.._afhx+4.5 (1afh;_afh{afh$Bafh߅afhZ.ZZZZZ.ZZ..afhΐ+5.5 (2afhafhafhBafhafhZ.ZZZR#Z.ZZZ.afhPZZZ._afhe+6.5 (3afhafhIafhzafhafhŲafhZ@ZZ.ZZR#.ZZ.afh) afh+7.5 (4afh;_afhafhafhcZZ.afhP+8.5 (5afh9_afhz _You continue putting on your orb of guile. x5afhafh=afh^ _You finish putting on your orb of guile.afh#`.....# #..###.#..afh%;......$ # +  #........... ##.#...@Z...#......#.Z.ZZ #.ZZZR#......#.ZZZZ........afh&{......... .##.......#######.....)#)... #$$.)'..._afh'afh )afh%*afh7+afhy,afh~-,afh 4]ZZZZZ.afh+5.ZRZ#Z.ZZ._afh(829.5 (1 _afh>;_afh@bfh.#.#.. .....#. #..####.#.........$  #  +  #....@....... bfh0 ##.#....ZZ..# ....#ZZZZ.....#..ZRZ#Z#..ZZ.............#####...)#)..bfh1bfh2,bfh3bfh4bfh5,bfh7,bfh8bfh9>ZZZZZ..ZZZ.Zbfh@?fZRZ#...bfhA'80bfhGbfhnJbfh*x######.#.#.#... .....# #..####.#.........$bfhy # +....@..  #.....ZZ.... ##.#.ZZZ....# ....#ZZZ.Z...#..ZRZ#....#......................##..####bfh>{,bfhU|bfhc}bfh~bfhbfh,bfh,bfhƇZZZZ.ZZZZ.ZRZ.bfh4.Z.bfh&1bfhibfhbfh ####...########.#.#.#... .....#bfhX( #..####.#.........$ #....@. +.....  #...ZZZ..... ##.#.ZZZZ...# ....#.ZRZ...#...Z.#....#............bfhbfhbfh ,bfh bfh bfh ,bfh bfhZZZZZZZ.ZR..2bfh:bfhgbfh* R #.##  bfh 1####...########.##.#.#... ......# #..####.#..... ###...... +...ZZZ.  #...ZZZZ.....##.#.ZZ.Z...# ....#.ZR.....#.....#.....#bfh5 bfhȃ bfhڄ bfh# bfhA bfhN bfh bfh bfh* bfh5 bfh> bfhX bfhh bfhu kZZZZZbfh l.ZR...bfh &3bfh, bfh bfh bfhf ,bfh£ ,bfh ,bfhq ZZZZZZZZR...bfh8 +4.5 (2bfh bfh" @ _You now have 1893 gold pieces (gained 23).bfh bfht bfh, bfh bfh bfh ,bfh bfhW bfh bfh5 _You swap places.bfhbfhbfhq bfh bfh bfh bfh5 _You swap places.bfhbfhbfhbfhHbfh4bfh3bfh5 _You swap places.bfhbfh"bfhW$bfh%bfh'bfh+)bfh*bfh+bfh,bfh.bfh0bfh2bfh4bfhU6bfh8bfh:bfh<bfh~>bfh7@bfhAbfhCbfh`EbfhcFbfhKGbfh_IbfhKbfhMbfhPbfhPbfhRbfh5UbfhzWbfhYbfh[bfh[]bfh#_bfh`bfhbbfhcbfhdbfhLg: _Ancestor HP restored.bfhibfhkbfhhmbfhobfhpbfh@sbfhlubfh:wbfhybfhzbfh|bfh7~bfhbfhbfhbfhЃbfhbfhZbfhbfhbfhbfhbfhbfhbfhbfhbfhbfhbfhbfh9bfhbfh9bfhbfhbfh]bfhbfhbfhbfh?bfhݮbfhbfhbfhbfhbfh}bfhbfhbfh}bfhbfhbfh@bfhDbfhBbfh!bfhbfhbfh bfhbfhbfhKbfhbfhbfhbfhbfhbfhPbfhebfhEbfhbfhbfhbfhqbfh[bfh@bfh5bfhbfhbfhbfhbfhUbfhtbfhbfhibfhbfhbfhbfh bfh bfh bfhbfhSbfh bfhbfhGbfhbfhu Bbfh!bfhM$$ bfhL%+_You now have 1912 gold pieces (gained 19).bfh&bfh(bfh*bfhE-bfh1/bfhG1bfh3bfh5bfhc7bfhp8bfhY9bfhz;bfh=bfh?bfhvAcfhcfhcfhccfhcfh cfh cfhbcfhcfhcfhcfh=cfhT#......#...................##.........................cfhJ#......ZZ.................#...##ZZ.Z......#######.. ##Z.Z.Z...)#)...#..###.RZ..$.)'..._#......#ZZ..)######$...........).Z.........#..)<)).(#.##.#.##......))..# #...C....#))...Kinetic Grapnel....##....$##....cfh^ Q$#.## ###.##..#.#.####.#### ## ###### ###  C   cyclops (missile, asleep) ZZZZZZ 11 zombies (minion)cfh$099.5 (15.0)cfh%cfhc&cfhM'cfh7(cfhW)cfhA*cfh'+cfh ,cfh -cfh-cfh4Y..ZZcfh5.Z...ZZ..ZRZZ, ally target)cfhr7.300.5 (16cfh;>8_cfh@D _A cyclops comes into view.cfhAcfh m ##...... #......cfh  #...##ZZZZ#### ##.. ##.)#).. #..###ZZ..Z$.)'.....#RZ....)#### #$......ZZ..).Z. .......#.cfh )<)) #.##.#.##...)). # #...C# .....##....$.##$#.## ###.##..#.#.####.#cfh  ## ## ###### #cfh cfh cfh cfh cfh cfhx cfhH cfh cfh cfh cfh cfh cfh .Z..ZZZZ.....cfh Z#Z.ZR..ZZZcfh /1.0) cfhn cfh dfhdfh@dfhWBdfhMD,dfhEdfhjIdfhLdfhNdfh0QdfhSdfhQWdfhNXdfh+Zdfh\dfh]dfh5aBdfh(edfhfdfhidfhkdfhmdfhodfhmqdfhsdfhudfhwdfhwdfhydfhO _You now have 1989 gold pieces (gained 15).dfhndfhdfhdfhldfhdfhudfhdfhdfhŢdfh3dfhEdfhXdfh+dfhιdfhdfh:dfhdfhCdfhzdfhdfhdfh,dfhdfha##.......  #.........................  #...##................######  dfh##...##..............)#)...# ###..###............$.)'..._# ...#......#.............)######... ##.........Z...........).Z....... #.ZZRZZ.#.............)<)).(..... dfhG)##Z##.#Z##Z..Z.Z@.......)).......31.8 (28.0)  ##Z#ZZZZZ.ZRZ.Z......#)).......#.Z...Z##............##.........dfhf##.#.######.##..#.#.####.###.##.##### ########### ### ## ZZZZZZZ dfhM8 zombies (minion)dfhdfhdfhh" _Key pressed, stopping explore.dfh;%#......# ##......... #...##..###### ##...##.dfh%.)#)...# # ##..###..$.)'..._# ......#....)######........Z)oZ... dfh&.ZZRZZ.#.....Z..@....)<)).( #Z##.#Z##Z....Z.. ##Z#ZZZZ.ZZRZ.Z#)) #.Z...Z##............##......... ##.#.######.##..#.#.####.###.##..##### ########### ### ## #o   orc priest (wandering) ZZZZZZ 8 zombies (minion)dfh*,0.0)dfh,dfh-dfh-dfh.dfh/dfh0dfh;.Z.ZZ...Z.ZR..Z, ally target)dfh#<dfh?+2.8 (1efh&efhx _An orc priest comes into view. It is wielding a +0 club.efh  .................. ................. .............###### ............)#)...# ..........$.)'..._# ............)##efhX ..Z..........)....Z..@....)<)).(.ZZ...Z.......))Z.ZR..Z.....#))............###.##..#.#.##  ##### ########### ### ## efhA .................. ................. .............###### ............)#)...# ..........$.)'..._# ............)##..Z..........)....Z..@....)<)).(efh^.ZZ...Z.......))efh Z.ZR..Z.....#))............###.##..#.#.## efh* ##### ########### ### ## efh efh9efhefh8_efhb _An orc priest is nearby!ffh......#. .... .... ...##.###### . ...##.)#)...# #.. ..###.$.)'..._# .... ......#.)######..... .Z.)o.. ZZRZZ.#.....Z.ffh%)<)).(...... Z##.#Z##.ZZ...Z.)). Z#ZZZZ.Z.ZR..Z.....#)). .Z...Z##.##...#.##### ##### ########### ### ## # ffhYKZ 7ffhffhffhffh`ffh,ffh!ffhffhffhk.Z.o.Z.ZZ...Z.Z.R...ZZZ 8ffh -3 _ffhs:_ffhffhp#. .... ... ffhp##.ffhkq1###### . ...##.)#)...# #.. ..###.ffhq$.)'..._# .... #.)######..... ffh1rbZ.).o ffhrSRZZ.#......Z...@..)<)).(...... ##.#Z##..ZZ...Z......)). ffhrZ#ZZZZ..Z.R...Z....#)). ffhsKZ...Z##...Z.ffhUs9##... ffhsa.#.######.##..#.#.####.#ffhtC ########### ### ## # o 2 orc priests (wandering, 1 ally targ…) 7ffh;t!ffhffhffhffhffhDffhffh2ffhnffhffhffhffh.Z...Zoo.ZZ...Zffh/.Z.R...Z.Z8ffheffh&4ffh5:_ffhb _An orc priest comes into view. It is wielding a +0 club.ffh<ffh+$#. ... ... ##.###### . ##.ffh#)#)...# #.. ###.$.)'..._# .... #.)######..... Z.). RZZ.#.ffh(Z...@.)<)oo(...... .#Z##...ZZ...Z.....)). ffhU,#ZZZZ...Z.R...Z...#)). ...Z##....Z.##.... ffhA#.######.##..#.#.####.## ########### ### ## # 7ffhńffhXffhkffhNffh=ffhffh͉ffhϊffhdffh{,ffhݘ.Z.Zo)..ZZ...Zoffh#.Z.R...Z.Zo1 wandering,8ffh1=5Kinetic Grapnelffhl8_ffh~ffhm.#. .... ... ##.###### . ##.)#)...# #.. ###.$.)'..._# .... #.)######..... Z.). ZZ.#.Z...@)<o).(...... .#Z##....ZZ...Z....)).o...... ZZZZ....Z.R...Z..#)). Z##.....Z......##.......... .######.##..#.#.####.###.##.. ########### ### ## # 1 ally ta7ffhoffh`pffh_.Z.Zally targ8ffh9_ffhjffhffhffhffhffhffhKffh!_ffh*f.Z.ZZ...Z.offhe'.RffhE.Zffh*&6ffh9ffhm _The orc priest looks encouraged for a moment.ffh#. .... ... .###### . ##.)#)...# #.. .ffhSy$.)'..._# .... #.)######..... Z......). .#.Z...@<o).(...... #Z##.....ZZ...Z...))..o..... .....Z.R..Z..#)). ffhZ##......Z.....##..... ######.##..#.#.####.###.##.. ########### ### ## # ffh׆C1 ally ta7ffhffhffh҉ffhǕ.Z.ZR...Zally targ8ffhffhffhffhlffh?ffhffhffh4T_.Z.ZZffhuE.o.RffhE.Zffh&7ffh ffh _The orc priest looks satisfied for a moment.Things that are here: _a +0 club; an orc corpseffhi#. ..... .... .###### . .ffhj)#)...# #.. .$.)'..._# .... #.ffhKjT)######..... ffhjgZ.....). .#.ffhj9Z..)@o).(...... Z##......ZZ..Z...))...o.... ffhk......Z.R..Z.#)). Z##.Z....##.....##..#.#.####.###.##..  ########### ### ## # 1 ally ta7ffhpffh s;  The orc priest shouts!ffhtffhvP  The orc priest hits you but does no damage.ffhwffhxxffhxffhZyffh-zffhzffh{ffh_.Z.Zo.ZZ..Z.offh`.Z.R..Z.Zo   orc warrior (polearm, wandering)oo 2 orc priests (ally target)ZZZZ 8 zombies (minion)ffhJ/==8ffh•ffht  The orc priest shouts!  The orc priest hits you but does no damage. _An orc warrior comes into view. It is wielding a +0 heavy halberd.  There is a stone staircase leading up, spattered with blood here.ings that are here: _a +0 dagger; a +0 robegfh7DA  You puncture the orc priest!gfh$EgfhEgfh!U_.ZZoZogfhNUK)9gfhBV,9.1 (0.3 gfhegfhl% gfhm_The orc priest is almost dead.You closely miss the orc priest.gfhmgfh|Z _ogfh|)).o.launcher)  The orc priest is almost dead.gfh|BThe orc warrior unwields a +0 heavy halberd.gfh _(((((((The orc warrior wields a +0 orcbow. The orc warrior shoots an arrow.gfhgfhugfhҴgfh@))..Z.)).....R.Zgfh.-4gfh:_gfhS _The arrow closely misses you.gfhm  You hit the orc priest but do no damage.gfhgfh gfhUgfhgfh^_Z...Zgfh~..Z..ZZR..gfhD-8 (0.4 gfhgfhH _The orc priest is almost dead.gfh>gfh#. ....... ...... .###### . .)#)...# #.. .$.)'..._# .... #.)######..... Z...o. #.Z...Z)<@).o...... ##.gfhZ..ZZ.))....o... .Z.ZR..#)). ##.Z..##...gfh=X.##..#.#.####.###.##..########### ### ## # 8gfhlgfhA _.Z9The orc priest closely misses you.gfh:_gfhW,gfhe _.Z.RThe orc priest looks encouraged for a moment.gfhG__(((((((gfhF,gfhH,gfhT.Z...Z<@)..ZZ))....gfhT-40.8 (1.0 gfhbgfhh _The orc warrior shoots an arrow. The arrow misses you.Things that are here: _a +0 war axe; a +0 plate armourgfhj <  You hit the orc priest.gfho gfh1q gfh#r gfhXs gfh S_)Z.Z.ZZ.   orc priestZZZZZ 9 zombies (minion)gfh8 gfh ,1.1 (0.3 gfh :_gfh N _You kill the orc priest!hfh[. .... ........ ...###### . .)#)...# #.. hfh"j$.)'..._# .... .)######..... Z..). .hfhUZZ..Z<)@.o...... .hfhDZ..ZZ))....o... .ZZR.#)). .hfh.##...##..#.#.####.###.##.hfh;.#hfh#### ### ## # hfhhfhlhfhhfhthfhhfhhfhhfhhfh,hfhhfhh,hfh_...ZZ)ZZ@o(ZZ..o.hfhI.ZZRhfh4-2.1 (1.0 hfhhfhbq  Things that are here: _a +0 club; a +0 leather armourhfh`a  You hit the orc priest.  The orc priest is heavily wounded.hfhahfh2r_oR.. hfhr2=4 (0.3 hfh}hfhA _The orc priest hits you but does no damage.hfh  hfh۸ ; You puncture the orc priest!hfh? hfhk hfh hfhE hfh~ ZZ.ZZZZ)@$., ally target)hfh qZZZZZZ 10 zombies (minion)hfh] 2=8 (0.4 hfh :_hfh N _You kill the orc priest!hfhlZ  . hfhlW....###### . hfhlV..)#)...# #.. hfhsm$.)'..._# .... hfhm4)######..... hfhn1).Z.hfho Z.ZZZZ))@(o..... .hfhIqnZ..RZ)). ZZ.#)). ...##.hfhq].##..#.#.####.###.##..  #hfhq ### ## # Z 9hfh_r!hfhuhfh7vhfh)whfh^xhfhxhfhcyhfh)zhfh~ZZZZ<Z.Z..RZ..ZhfhʅhfhO (((((hfhcThe orc warrior shoots an arrow. The arrow closely misses you.The arrow barely misses your orc priest zombie.hfhbhfh ,hfhAhfh.Z.ZZ.ZZZ)@(Z 10 zombies (minion)hfh4=3.8 (1.0 hfh[7ifhD _The arrow hits your kobold blastminer zombie!  ifh"Things that are here: _23 gold pieces; a +0 club; an orc corpseifh6   ####### .#..)#)...# ##.ifh$.)'..._#..)######.Z.)..Z.ZZ.ZZZ)$@o.Z..RZ).ifhӦZ#))...##.ifh.##..#.#.####.###.##..# # ### ## #ifhYZ 9ifh?ifhifh%ifhifhTifhifhi|  The orc warrior unwields a +0 orcbow.  The orc warrior wields a +0 heavy halberd.ifhifhifheifhb_.ZZ.ZZ)<ZZifh.ZZZR.polearmZ 1ifh00 zombies (minion)ifh983----ifhҼ21-----ifh4ifhSifhQ ifhy_The orc warrior hits you with a +0 heavy halberd!! _You see here 6 large rocks.ifhI=  You hit the orc warrior.ifhwifhifh[ifhܸifh.Z...ZZZZ..Zifh`5--5.2 (0.4 ifh8_ifhM9 _The orc warrior is lightly wounded.ifhKn  You hit the orc warrior but do no damage.ifhLifhZ.ZZZZ)ZZifh[A4------ifh[6ifhd:_ifhg9 _The orc warrior is lightly wounded.ifh e  You barely miss the orc warrior.ifhifhifh-=.Z.ifhlpZ.#ZZ1ifhZ2=----6.0ifh!ifh'9 _The orc warrior is lightly wounded.ifh  You puncture the orc warrior!  The orc warrior is heavily wounded.The orc warrior misses you.ifh ifh ifh ifh _)Z<ZZ)R ifh! :5=3 (0.3 ifhK" :_ifh% C _Your orc warrior zombie hits the orc warrior.ifhz f  You closely miss the orc warrior.ifh IZ.ifhʂ 2-7 (0.4 ifhN 8_ifh d _The orc warrior is severely wounded.ifh=  You hit the orc warrior.ifhifhifhifhifhCifh)ZZZ$Z.ZZR.Z..#))Z ifh`X6-7.1ifh]:_ifh5_ _The orc warrior is almost dead.jfh _You closely miss the orc warrior.The orc warrior is almost dead.jfh8 Q_*jfhYL _ojfhYdistracted, all…)Sugats gestures at the orc warrior while chanting.jfh$jfhljfh\&  jfhdThe orc warrior resists with significant effort.  Your orc warrior zombie hits the orc warrior.jfhZ))Z@)ZZZZZZZ 11 zombies (minion) jfh==5Kinetic Grapneljfhjfh[   ... #jfh0 .$ .# ######.. ..#)#)...#.##...#jfhV$.)'..._#.)######.)ZZ.Z.jfhOZ)Z))Z(@.Z.ZZR.Z.#))Z.##.jfh, # .##..#.#.####.###.##..# ### ## ### _The orc warrior dies!jfhjfh6jfhjfh8jfhjfhjfh5jfhjfhZ.Z.Z<ZZ.Z.Z)R.Zjfhw94==4==--jfh8.5 (1.0jfhm8_jfh, _Found 26 gold pieces.  jfhThings that are here: _a +0 heavy halberd; a +0 orcbow; a +0 plate armourjfh;  .... .#  ..$ .# jfh ######.. ..## )#)...#.##...#jfh B$.)'..._#.)######.)Z.ZZ.Z<ZZZ()jfh Z.Z)RZ.#)).Z.##.jfh/ #.  ### ### ### jfhjfhjfh?jfhjfhjfhjfhxjfh/jfh]jfhjfhfjfhZ.Z.)Z)Z$ZZ.Z)ZZRjfhDZ.ZZjfh 7===5===--jfh &9 _jfhb(jfh$69_jfh8jfh@jfhCH _No target in view!jfh#8 ......#  ..$ ..# ######.. ..## )#)...#.##...#$.)'..._#.)######.).Z.Z.)Z)Z$ZZ.Z)ZZR.#))Z.Z.##.#...#.#.####.###.##..## . ### ### ### jfh$jfh$jfh%jfh&jfhv&jfh 'jfh..Z.<ZZZZZZ.Z).RZjfh.Y.Z.ZZjfh1y9==50 _jfh8:_jfh:jfh#jfhl  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fightingjfh'8.1   9.0   0   j + Spellcasting 7.8   9.5  -1          jfh] b - Unarmed Combat   0.0   1.0   0   k + Hexes8.1   9.0   0   c - Throwing   2.0   3.0   0   l + Necromancy8.1   9.0   0      jfh m - Forgecraft   6.0   7.0   0  jfh_ d - Short Blades  14.0  18.0   0   n - Ice Magic   0.0   1.0   0   e - Long Blades   9.0   1.0   0           o - Invocations   9.0   8.8  +1  jfh f - Armour   5.6   6.0   0   p - Evocations   1.0   2.0   0   g - Dodging  10.6  12.0   0      jfh&) h - Shields   1.0   2.0   0       i - Stealth  10.0  10.1  +1              jfhp            jfh        jfh            The relative cost of raising each skill is in cyan.  jfhFSkills enhanced by cross-training are in green.  [?] Help[=] set a skill target  jfh[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  jfh[!] training|cost|targetslfhãlfh1lfhlfh)s...............jesper the Slicer lfh....................#Human of Hepliaklqana ****** lfh............. ..$ ..#lfhHealth: 99/99 ======================== .........######.. ..##lfh"uMagic: 25/26 =======================- lfhO........)#)...#.##...###AC: 17lfhx+Str: 9 lfh......$.)'..._#.........EV: 17lfh,Int: 18 lfhl........)######.........SH: 0lfh0,Dex: 18 lfh_c.........)..Z...........lfhXL: 15 Next: 68% Place: Orcish Mines:2 ........)<ZZZZZZ@.......lfhuNoise: ---------  Time: 23350.5 (0.0) lfh..........Z).RZ.........w) +9 rapier (speed) lfhK........#)).Z.Z.........lfhw\Cast: Kinetic Grapnel ........##...........#.. lfhR#..#.#.####.###.##..## . lfh######## ### ### ###lfhsR   Sugats the hexerlfh,fZZZZZZZ 11 zombies (minion)lfhzoYour orc warrior zombie hits the orc warrior. _The orc warrior dies! lfh3_Found 26 gold pieces.  lfhThings that are here: lfhl_a +0 heavy halberd; a +0 orcbow; a +0 plate armour _No target in view!lfh:_lfh7lfhlfhqlfhQ   lfhMR QCasting: Animate Dead (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.mfh'mfh(o Your spells (cast)Typemfh(Failure Level  a - Kinetic GrapnelForgecraft1% 1  b - Cause FearHexesmfh)[1% 4  c - Anguishmfh9)Hexes/Necromancy 1% 4 s + Animate DeadNecromancymfh\)1%4  x - Ensorcelled Hibernation Hexes/Icemfh)1% 2  z - Launch Clockwork Bee Forgecraftmfh)p1% 3 Select a spell to castmfh)[!]/[I] toggle spell headersnfhnfhnfh-...............jesper the Slicer ....................#nfhHuman of Hepliaklqana ****** ............. ..$ ..#Health: 99/99 ======================== .........######.. ..##Magic: 25/26 =======================- ........)#)...#.##...###AC: 17nfhStr: 9 ......$.)'..._#.........EV: 17Int: 18 ........)######.........SH: 0Dex: 18 .........)..Z...........nfhSXL: 15 Next: 68% Place: Orcish Mines:2 ........)<ZZZZZZ@.......Noise: ---------  Time: 23350.5 (0.0) ..........Z).RZ.........w) +9 rapier (speed) nfh8........#)).Z.Z.........Cast: Kinetic Grapnel ........##...........#.. #..#.#.####.###.##..## . nfh######## ### ### ###R   Sugats the hexerZZZZZZZ 11 zombies (minion) _Found 26 gold pieces.  Things that are here: nfh_a +0 heavy halberd; a +0 orcbow; a +0 plate armour _No target in view!  Casting: Animate Dead (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.nfhnfh(  ...............jesper the Slicer ....................#Human of Hepliaklqana ****** nfh T............. ..$ ..#Health: 99/99 ======================== .........######.. ..##Magic: 25/26 =======================- ........)#)...#.##...###nfh AC: 17Str: 9 ......$.)'..._#.........EV: 17nfh 'Int: 18 ........)######.........SH: 0Dex: 18 .........)..Z...........nfhi RXL: 15 Next: 68% Place: Orcish Mines:2 ........)<ZZZZZZ@.......Noise: ---------  Time: 23350.5 (0.0) nfh ?..........Z).RZ.........w) +9 rapier (speed) ........#)).Z.Z.........nfh Cast: Kinetic Grapnel ........##...........#.. #..#.#.####.###.##..## . nfh1 s######## ### ### ###R   Sugats the hexerZZZZZZZ 11 zombies (minion) nfh _Found 26 gold pieces.  Things that are here: _a +0 heavy halberd; a +0 orcbow; a +0 plate armour _No target in view!  nfh QCasting: Animate Dead (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.nfhyB _nfh3Okay, then.nfhnfhm%nfh(. _nfhnfhݚ  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting8.1   9.0   0   j + Spellcasting 7.8   9.5  -1           b - Unarmed Combat   0.0   1.0   0   k + Hexes8.1   9.0   0  nfhT c - Throwing   2.0   3.0   0   l + Necromancy8.1   9.0   0       m - Forgecraft   6.0   7.0   0  nfhқ d - Short Blades  14.0  18.0   0   n - Ice Magic   0.0   1.0   0   e - Long Blades   9.0   1.0   0           o - Invocations   9.0   8.8  +1  nfh' f - Armour   5.6   6.0   0   p - Evocations   1.0   2.0   0   g - Dodging  10.6  12.0   0      nfh h - Shields   1.0   2.0   0       i - Stealth  10.0  10.1  +1                  nfh                nfhZ            The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  nfh[?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsnfh] TargetTarget9.0  --  --  --  -- nfhC^ v --  --  --  --  --  --  nfhz^ L--  --  --  --  nfh^ |--  a-z] setnfh^ [-] clear selected targetcost|targetsofh [?25h[?0cofh10 ofh [?25l[?1cofh j9.0 current training targets, if anyofh \.=] set aall targetspfhcua-z] setselected targetpfhHe<[?25h[?0c0 qfhS_ [?25l[?1cqfhd9.0 =] set aqfheall targetsqfh a-z] setselected targetrfh2 [?25h[?0crfhy10 sfhX" sfhs" [?25l[?1csfh(8.0 =] set aall targetstfh tfh tfhC" ...............jesper the Slicer ....................#Human of Hepliaklqana ****** ............. ..$ ..#tfh" Health: 99/99 ======================== .........######.. ..##Magic: 25/26 =======================- ........)#)...#.##...###AC: 17tfh" }Str: 9 ......$.)'..._#.........EV: 17Int: 18 ........)######.........SH: 0tfh" Dex: 18 .........)..Z...........tfh# XL: 15 Next: 68% Place: Orcish Mines:2 ........)<ZZZZZZ@.......Noise: ---------  Time: 23350.5 (0.0) ..........Z).RZ.........tfhB# w) +9 rapier (speed) ........#)).Z.Z.........Cast: Kinetic Grapnel tfhm# ........##...........#.. #..#.#.####.###.##..## . ######## ### ### ###R   Sugats the hexerZZZZZZZ 11 zombies (minion)tfh# Things that are here: _a +0 heavy halberd; a +0 orcbow; a +0 plate armour _No target in view!  tfh# wCasting: Animate Dead (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.tfh- tfhx0 tfh6 tfh8 tfhW % tfh .......#  ..$ ..# tfh ~######.. ..## tfh T)#)...#.##...#tfh, t$.)'..._#.tfhZ )######.)..Z.tfh 9)<ZZZZZZ.tfh [Z).RZ.tfh q#)).Z.Z.tfh '##.#. tfh8 R..#.#.####.###.##..## .tfho  ### ### ### #tfh tfh tfh tfh tfh tfh. tfh tfh tfh3 tfh tfh} tfh f_ZZZZtfh% ))Z(R.Z)Z.Z.ZtfhN Y.Z.ZZtfh  `6=1.5 (1 _tfht tfhR tfhb  .......#  ..$...# ######..#..## )#)...#.##...#tfhb $.)'..._#.)######.).ZZZZ.)<))Z(R.Z.)Z.Z.Z.#))..Z.Z.##.#.#.#.####.###.##..## ..# ### ####### #tfhd tfhe tfhf tfhh tfhNi tfhj tfhl tfhn tfho tfhKq tfh{ T.ZZ.tfhX| ZZZRZ.Z)..Z.Ztfh| Y.Z.ZZtfh &2tfhڌ 8_tfh< ufh1} .......#  ..$...# ######..#..## )#)...#.##...#####.$.)'..._#.ufh})######.)..ZZ.)<)ZZZRZ.Z.))..Z.Z.##))...Z.Z.##.ufh}@#. #.#.####.###.##..###..#. ### ####### ### Z 10ufhufhufh@ufh7ufhufhLufhufhQufhufhufhK_Z)$ZZR..ZZ..Z.Z.Z.ZZ 11ufh&3ufhPufhufh3ufhufhufhFufhufhufh,ufhsufh)ufhufht,ufhufh0ufhMufh@ufh+ufhvufhSufhufhxufhufhufh# ufhufhi9=ufhufhFufh ufh]%ufh**ufhc/ufh 4ufh9ufh>ufh[EufhEufhJufhQufh4Zufh2`ufhgfufhelufhrufhxufhufh*ufhaufhufh'ufhufhufhaufhufhMufh0ufhѳufhufhufhufhufhufhrufh^ufhufhufhufhufh6ufhufhufhufhufhufh O _You now have 2015 gold pieces (gained 26).ufhOufhufh!ufh/"ufh'ufh.15 _You swap places.ufh:ufhBufhgIufhOufhRPufhRVufhX^5 _You swap places.ufh(gufhtnufhvufhi}ufh3ufhufhp5 _You swap places.ufh8ufhף3ufhufh65 _You swap places.ufhufhnufhufhufhufhNufhufh5 _You swap places.ufhufhHufhufhufhufh ufhufhufh1ufh4ufh%nswap places.  You see here 6 large rocks.ufh+ufh1ufh8ufh@ufhuEufhLufhRufhVufh2[ufh[ _ufh_ufhgl  You now have 2038 gold pieces (gained 23).  Things that are here:ufhmufh8sufhyufh~ufh~ufhufhǎ] _a +0 club; an orc corpseufhufhufhhufhufhufh>ufh3ufhufhkufhufhufhufh>ufhjufhufh^ufhufhufh~#..............# #................#.................#ufh#...............Z....#..........######ZZ#..##...........)#)...#Z##...#####........$.)'..._#R........... #.............)######ZZ....................)@.ZZ.Z...........70ufhH7.0) #.......)<))ZRZ............ ##..............))ZZ............# Z......#))................ ##............##...........#......##..#.#.####.###.##..###..#.########### ### ####### ###ZZ 9 ufh ufhk8_ufhj _Key pressed, stopping explore.ufhLufhi ufhufhzufhufhufhQufhufhufh ufhufh'ufh$: _ufh(ufh1W  Items here: )) [[.ufh6ufh:ufh>ufh%CufhGufhNufhSufh[Xufh+^ufhbufhgufhg _ufhtkufhq=  You see here a +0 flail.ufhuufh*{ufhufh8ufhufhMufh"ufhufh\ _ufhufhufh5ufhufhufhufhufhufhufhufh,ufhufhufh ufhufh ufh\ufhufhufhufhufh:ufh,ufhufheO _You now have 2055 gold pieces (gained 17).ufhufh#ufhufh!ufh'ufh+ufhc/ufh~3ufh,7ufhg7ufh:ufh?ufhiDufhIufhhNufhRufhKXufh]ufhaufheufhHiufhl,ufhxpufhtufhxufh|ufh ufh2ufhufh,ufhufhcufhufhÛufhufhY,ufhufh ufhufhufh&ufh^ufh\ufh~ufhaufhufhufhCufhufhufh ufh[ufhmufhufhufhufhufhufhufhHufhufh/ufhufhYufhufh#ufh|ufh=ufhufhZufh ufh ufhufh nufh:"ufhz"ufh$ufh'ufh*ufh-ufh0ufh15ufh7ufh!;ufhg=ufh?ufhAufh:DufhFufhFufhHufhKufhTO#.#.#.  ufhVU#.............ß.∩  #.............. ###.#............ß .......^.... ##ufhU:.....$.....  +............#  #..Z..........# ##.#........#...@........ufhU82.5 (12 ...Z#.................# ...#.....#ZZ..# ....#..ZRZ# ufh?VM....Z...# .........................Z....# .##.............ZZ.######ZZ#.. ufhV..##............Z.Z#)...#Z##...## .###..............)'..._#R.......ufhWufhWufhtXufhVYufhYufh[ufh[ufh\ufh]ufhR]ufh2cZZRZZ...ufhcZZZ..)_ufhtf,3.5 (13ufhkufhn6 _Found Olenoox's Weapon Boutique.vfh\vfh]vfhocvfhwhvfhw?####.# vfhw.#.#....... ......#ß.∩< vfhix  #...# ##.#...ß ..^ #.$ +....vfhxM# #..Z.........#0vfhxM.0) #.#..#......vfh y.Zvfh=y......ZZ..#.....#ZRZvfhoys#Z...vfhyA....# ..vfhyaZZ.......Z....# ##..vfhzZZ.######ZZ#..##.vfh6z/.)#)...#Z##...###vfh{vfh2}vfh}vfh~vfhvfh vfh vfh vfh˄vfh{vfhsZZ.ZRZZ..vfh`ZZZ..vfh+4.5 (1vfh!vfhc; _Found an escape hatch in the ceiling.wfhHwfhwfhwfhwfhwfh~wfhXwfh`wfh/wfh[wfhUwfhwfhwwfhwfhwfh,wfhwfhDwfhwfhwfhwfhwwfhwfhwfhwfhwfh_wfhwfhKwfhwfh3wfhwfhwfhwfhwfh wfh) wfh wfhwfh wfhLwfhwfhO _You now have 2084 gold pieces (gained 29).wfhnwfh.wfh wfhwfhiwfhU!wfh"wfh$wfh6&wfh (wfh)wfh)wfhd+wfh-wfh5 #.## ##  ####...##+##...< wfh#6G##.#ß.......wfh`6.#ß.∩<ß. ....# #wfh6ß.... ....^ 8.5 (4 ...wfh6...Z.. ..ZZ..wfh6#.# Z............ZZR.#...wfh7.....#....Z.Z #ZZ.# wfh07#....# ZZ 1wfhX70 zombies (minion).Z.............#..Z.............wfh7"#wfhj8wfh)9wfh9wfhv:wfh;wfh;wfh`<wfh<wfhL=wfh=wfht>wfh>wfhCiZZZZRwfhCZ...Z..ZZ..ZZ 11wfhD).wfhF+9.5 (5wfhqKwfhN9 _Found a stone staircase leading up.wfh2 wfh; % wfh G Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fightingwfh 8.1   9.0   0   j + Spellcasting 7.8   9.5  -1      wfh/ =     b - Unarmed Combat   0.0   1.0   0   k + Hexeswfhx 8.1   9.0   0  wfh܆  c - Throwing   2.0   3.0   0   l + Necromancy8.1   9.0   0  wfh_      m - Forgecraft   6.0   7.0   0  wfh  d - Short Blades  14.0  18.0   0   n - Ice Magic   0.0   1.0   0   e - Long Blades   9.0   1.0   0      wfh R    wfh; o - Invocations   9.0   8.8  +1  wfh  f - Armour   5.6   6.0   0   p - Evocations   1.0   2.0   0   g - Dodging  10.6  12.0   0  wfh .     h - Shields   1.0   2.0   0  wfhN .     i - Stealth  10.0  10.1  +1  wfh         wfh         wfhC a    wfhx _    wfh         wfh a    wfh _    wfhi     The relative cost of raising each skill is in cyan.  wfh Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  wfhO }[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsyfhYyfhZyfhdyfhojesper the Slicer#.## ##..........yfhoHuman of Hepliaklqana ******####...##+##..........<yfhpkHealth: 99/99 ======================== yfh5pP##.#...............ß....yfhcpMagic: 26/26 ======================== #.......................yfhpNAC: 17Str: 9 yfhp...#.............ß.∩<ß..EV: 17yfhq,Int: 18 yfh.qV....................#...SH: 0yfhZq,Dex: 18 yfhqH#..................ß....yfhqXL: 15 Next: 68% Place: Orcish Mines:2 ...............^@.......yfhquNoise: ---------  Time: 23389.5 (0.0) yfhZr{..............ZZZ.......w) +9 rapier (speed) yfhr..............ZZR..........#.#yfhrCast: Kinetic Grapnel Z...........Z...Z.........#... yfhs........#......ZZ............ #..........................#yfhdsqR   Sugats the hexer yfhs.....#......Z.............#ZZZZZZZ 11 zombies (minion) yfhst#...........Z.............# ..........................# yfhEt_You see here a +0 flail. _You now have 2055 gold pieces (gained 17). _Found Olenoox's Weapon Boutique. yfht_Found an escape hatch in the ceiling. _You now have 2084 gold pieces (gained 29). _Found a stone staircase leading up.yfh}yfhlyfhDyfhyfh   yfh QCasting: Animate Dead (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.yfhc yfh G Your spells (cast)TypeFailure Level  a - Kinetic GrapnelForgecraft1% 1  b - Cause FearHexes1% 4  c - AnguishHexes/Necromancy 1% 4 s + Animate DeadNecromancy1%yfh\ 4  x - Ensorcelled Hibernation Hexes/Ice1% 2  z - Launch Clockwork Bee Forgecraftyfh 1% 3 Select a spell to cast[!]/[I] toggle spell headers|fhCD|fhK|fhQjesper the Slicer#.## ##..........|fh2R?Human of Hepliaklqana ******####...##+##..........<Health: 99/99 ======================== ##.#...............ß....Magic: 26/26 ======================== #.......................AC: 17Str: 9 |fhRV...#.............ß.∩<ß..EV: 17Int: 18 ....................#...SH: 0Dex: 18 |fhR#..................ß....XL: 15 Next: 68% Place: Orcish Mines:2 ...............^@.......Noise: ---------  Time: 23389.5 (0.0) |fhTNR   Sugats the hexer .....#......Z.............#ZZZZZZZ 11 zombies (minion) #...........Z.............# ..........................# _Found Olenoox's Weapon Boutique. _Found an escape hatch in the ceiling. _You now have 2084 gold pieces (gained 29). _Found a stone staircase leading up.  |fhTQCasting: Animate Dead (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|fhT|fh\jesper the Slicer#.## ##..........Human of Hepliaklqana ******####...##+##..........<Health: 99/99 ======================== |fh\##.#...............ß....Magic: 26/26 ======================== #.......................AC: 17Str: 9 ...#.............ß.∩<ß..EV: 17|fh\Int: 18 ....................#...SH: 0Dex: 18 #..................ß....|fh4]XL: 15 Next: 68% Place: Orcish Mines:2 ...............^@.......Noise: ---------  Time: 23389.5 (0.0) ..............ZZZ.......|fh]w) +9 rapier (speed) ..............ZZR..........#.#Cast: Kinetic Grapnel |fh]zZ...........Z...Z.........#... ........#......ZZ............ #..........................#R   Sugats the hexer |fh1^.....#......Z.............#ZZZZZZZ 11 zombies (minion) #...........Z.............# ..........................# |fh^_Found Olenoox's Weapon Boutique. _Found an escape hatch in the ceiling. _You now have 2084 gold pieces (gained 29). _Found a stone staircase leading up.  |fh^QCasting: Animate Dead (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|fhYeP  Okay, then.|fhh|fhn|fhsq. _|fh|fhR Spells (Memorise)TypeFailure Level  a - Grave ClawNecromancy1% 2b - Sigil of Binding|fhQHexes1%3  c - Dimensional BullseyeHexes/Translocation|fhՓ+10% 4  d - Call Canine FamiliarSummoning16% 3  e - Frozen RampartsIce16% 3  f - HailstormConjuration/Ice|fh16% 3  g - Ozocubu's ArmourIce16% 3  h - Summon Ice BeastIce/Summoning|fhH16% 3  i - Borgnjor's Vile ClutchNecromancy/Earth26% 5  j - Metabolic EnglaciationHexes/Ice|fh26% 5  k - Hoarfrost CannonadeIce/Forgecraft38% 5  l - Leda's LiquefactionAlchemy/Earth|fh45% 4  m - PetrifyAlchemy/Earth45% 4  n - Alistair's IntoxicationAlchemy|fh-78% 5  o - FireballConjuration/Fire78% 5  p - Conjure Ball LightningConjuration/Air100% 6  q - Eringya's Noxious Bog|fh,Alchemy100% 6  r - Permafrost EruptionIce/Earth100% 6  |fhis - DiscordHexes100% 8  t - DisjunctionTranslocation100% 8  u - Dragon's CallSummoning|fh100% 9 11 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitfhI  a - Grave ClawNecromancy1% 2  d - Call Canine Familiar Summoning16% 3fh fhfhjesper the Slicer#.## ##..........Human of Hepliaklqana ******fhA####...##+##..........<Health: 99/99 ======================== ##.#...............ß....Magic: 26/26 ======================== #.......................AC: 17fhStr: 9 ...#.............ß.∩<ß..EV: 17Int: 18 ....................#...SH: 0Dex: 18 #..................ß....XL: 15 Next: 68% Place: Orcish Mines:2 ...............^@.......fh1#Noise: ---------  Time: 23389.5 (0.0) ..............ZZZ.......w) +9 rapier (speed) ..............ZZR..........#.#Cast: Kinetic Grapnel Z...........Z...Z.........#... fhe........#......ZZ............ #..........................#R   Sugats the hexer .....#......Z.............#fhaZZZZZZZ 11 zombies (minion) #...........Z.............# ..........................# _Found an escape hatch in the ceiling. _You now have 2084 gold pieces (gained 29). _Found a stone staircase leading up.  fh.wCasting: Animate Dead (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.fh!P  Okay, then.fhe%fh*fh-. _fh\W fhW fh\ fhb fhd fh3e fhe fhf fhg fhh fhi fhCj fhj fhk fhl fh m fh1o fhq : _fht fhx fhz fh| fh fhށ fh* fh fh6 fh~ fh fh@ fh fhД fh fh fh fhƜ fh fh fh fh fh0 fh fhc fh fh fh< fh fhĹ fh fhh fh fh Welcome to Olenoox's Weapon Boutique! What would you like to do? fh3  a -  630 gold a +5 heavy battleaxeb -  378 gold a +0 eveningstar  c -  42 gold a +0 hand axe  fhl d -  84 gold a +0 morningstar  e -  2 gold 2 stones  fh f -  7 gold 5 stones  g -  8 gold 6 stones  fh h -  9 gold 7 stones You have 2084 gold pieces. [Esc] exitfh [!] buy|examine items[a-h] mark item for purchase fhG [/] sort (type)[A-H] put item on shopping listfh fh fhT jesper the Slicer#.............Human of Hepliaklqana ******#.............fh Health: 99/99 ========================#.............Magic: 26/26 ========================fh r#.## ##.............AC: 17fh' +Str: 9 fhc ##...##+##..........<...EV: 17Int: 18 fh #...............ß.....$.SH: 0fh _Dex: 18 ........................fh XL: 15 Next: 68% Place: Orcish Mines:2 fhI q#.............ß.@<ß.....fh Noise: ---------  Time: 23392.5 (3.0) ...............ZZ#......fh w) +9 rapier (speed) ..............ZRß.......fh; *Cast: Kinetic Grapnel fh ............^.ZZZ....... ............Z.ZZ.......# ........................#.#R   Sugats the hexer fh ..........Z............#...ZZZZZZZ 11 zombies (minion) fh= R.....#......Z............. fhv `...........Z............# _Found a stone staircase leading up.  fh Casting: Animate Dead (mildly dangerous; 1% risk of failure)  fh rConfirm with . or Enter, or press ? or * to list all spells. _Okay, then. fh< _Okay, then.There is an entrance to Olenoox's Weapon Boutique here.fh fh fh; . _fh/<fh<fh>fh|DfhPW#.o.o.o..##.#.# #.#  #.## fhQ...###+##...<...#ß.....$.# ...@......#ß.∩<ß.....#Z#......#fhnQ>.ZRß.......#^.ZZZ........Z.ZZ.......## .............#.# o   orc warrior (polearm, asleep)fhQb....Z............#.o   orc priest (asleep)#.o   orc wizard (asleep)(…)fhMb 0  An orc warrior, an orc wizard and an orc priest come into view.fh=dfhdfhefhffhgfhhfhifhQmP  The orc wizard shouts! You hear a shout! x2fhnfhofhpfhqfhcrfhsfh^tfh}~oo.o.oZZfh}Z.R.ZZZ...Z..Zfh6~owandering)..Zowandering, ally target)fh~O.olly target)fh؁4==3.5 (1fhΉfh fh٘c_An orc comes into view. It is wielding a +0 whip.fhK/fhJ2fh:fh=fh$ o...<..o.#.#.#fh oo.o...#o. fh a #.## ##. fh ^#...##+##....<..fh! Bß@....$fhT W......ßZZ<ßfh GZ.R.#fh Z..ZZß#fh `^Z..Z..fh- T...Z## fhp Z..fh .#.#.fh Z#...fh no 2 orc wizards (1 wandering, 1 ally tfh  An orc wizard comes into view. It is wielding a +0 dagger.fh fh< fh fh fh fhN fh. fh fhj fh fh fhB fh fhF fh fh fh o.......oo..oofh ZZZßR∩.ZZZZ.Z...fh _Z.....Zofh$ :.ally target) fh F--4Kinetic Grapnelfh fh 9 _Found a stone staircase leading up.fhd .##..#.$... o....#.#.#.. #.....o..#..... #.o..o.. #...ofhW .# #.#  #.## ##.....# ##...##+##......@...<...# #..ß.....$.#...ZZ.......# #ZßR∩<ß.....#..ZZZ#......#..Z.Zß#...^Z...........Z......## Z..#.#fh fh fhS fhI fh fh> fh fh fh fh fh fhy fh fh_ fh ,fh fh8 <o.......oo..oofh kZßZZR.ZßZZZ..Z..Z.^.o)fh G...Z.fh A--5fh fh + _Found 30 gold pieces.fhj##### #.##..#.....##..#.$... .<fh˓#.#.. #..o.....#..... #.....o..fh #..o..o.# fh60#....o.# fhg #.## ##.....# #fh##...##+##..........<...# .#fhٔt..ZßZ....$.# .fh a..ZR...# .#fhef.ZßZZ<ß.#fh,.Z..Z#......#....Z..ß#Z.^...Z# fhfhfhDfhٜfhfh;fh_fh`fhfhfhQfhޤfhNfhfh.o.....o.ooofhNZZRß..ZZZZ...fhZ.....^Z.fh).=6fhfh  fhB3_The orc wizard hits you but does no damage.fh͜ A  You puncture the orc wizard!fh+ ,fh .)ZZ.ß.   orc wizardfh` 2=8 (0.3 fh fh% N _You kill the orc wizard!fh%<  You hit the orc priest.fhF&fh&fh)G  The orc priest is lightly wounded.fh*fh2+fh+fhZ;b .o.fh;coZZZZZ.fh;F.ZZ...fh#<...Zfh[<S.The orc priest hits you but does no damage.fh>4-7.2 (0.4 fh2JfhNI _The orc misses you.fhcA  You puncture the orc wizard!fh`uy)o(ally target)fhk~2=5 (0.3 fhmfhN _You kill the orc wizard!fhA  You puncture the orc priest!fh,fh~fhfhifh ZZ....ZZ∩Z. fh *9 (0.4 fhQ fh~ b _The orc priest is heavily wounded.fhW <  You hit the orc priest.fh m  The orc priest is almost dead.fh] Q  The orc warrior hits you but does no damage.fh ZZZRß.fh s.Z. The orc misses you.fh fh fh 4-8.2 (0.3 fh fh b _The orc priest miscasts a cantrip.fh{#A  You puncture the orc priest!fh1E ), ally target)fhA2o  ZZZZZ 11 zombies (minion)You kill the orc priest!fh/78*fhy  Sugats gestures at the orc while chanting.fhfhFfoZ.fh2=6 (0.4 fhfh  fhK,_The orc struggles to resist.fhkl:  You puncture the orc!fhm,fh:n,fhxv)Z.ZZ..Z.ZZZZZZ 11 zombies (minion)fho|0-9.0fh߂fhm1 _You kill the orc!fhfh <.. ....$##### #.##..#.#.....##..#.$... #...<....#.#.##..o.. fh#...)@)  #.## ##....Z..... ###...##+##....Z.Z...<..#ZZZRßZ....$.fh5....Z...#Z.ZßZ∩<ß.#....ßfhp_#^..fhq  You swap places. Found 21 gold pieces. Found an escape hatch in the ceiling.fh,fhFfhfhfh%fh]fhfh!fhSaZZZR..Zfh..ZZß.Z.ZZZ...ß.fhH-400.0 (1.0 fh<fhY fh_The orc warrior closely misses you. _Items here: )) [[ †.fhL  You puncture the orc warrior!  The orc warrior is moderately wounded.fh@Nfh]4ZZ.fh#^2. fh a2=4 (0.4 fhanfh(t\ _The orc warrior completely misses you.fh#S  You hit the orc warrior.fh,fhZ.ZRZZ...fh2-7 (0.3 fhfh c _The orc warrior is heavily wounded.fh L n  You hit the orc warrior but do no damage.fhV] KZ.fh` B-1.0fhfn fhs c _The orc warrior is heavily wounded.fh  You hit the orc warrior.  The orc warrior is severely wounded.fh fhU fh Z.ZZ.Z. The orc warrior hits you but does no damage.fh' *4 (0.4 fh fh U _Your orc priest zombie hits the orc warrior but does no damage.fhB  You puncture the orc warrior!fhfh:Z.fhWGZ. fh%=fh` 7 (0.3 fh>fhN fhXNQ_The orc warrior is almost dead.fhHx=  You hit the orc warrior.fh{fh)Z.ZZZZZZZ 11 zombies (minion)fhӋq9-2.0Kinetic GrapnelfhTfhiO _You kill the orc warrior!fhGfh8-fhfh-H _No target in view!fhfhNfh4 fh fhQ fh fh: fh fh fh fh fh fh fh? fh $ _fh$ fh] fhT% fh( fhY+ fh. fh|1 fh=4 fhz7 fhu: fhC= fh? fhB fhC fhG fhH fhEL fhO fhQ fhT fh|W fhZ fh] fh` fhc fh g fhFj fhm fhq fhZq fhu fhz fh C....# fh ..#>...### ## .........## ..# ......... #.. fh& V#<.......$. # ##### #.##..#.#..## .....##..#.$ fhq #...<....#@#.#.. -5.0 (3.0 #......Z.#.  fhч '#....Z..Z........  #...)ZZ.Z.....### fh! ,#...))R.Z.....## ##...ZZZ.......# fhZ S##+##.....Z....<...# ß.....$.#.#fh fh6 fhً fhr fh fh fh fh fh fh fh fhY fh٘ Z.Z.ZZ...R.Z)Z.fhI ZZ..ZZZ 8fh E-6.0 (4fh fh ; _Found a staircase to the Elven Halls.fhf( fh( fhX- fh6 fh9 fh: fhs< fh= fhc> fhb? fh? fh@ fhA fhA fhuB fhAC fh/G fhJ fhJ fh~P fhaS fh[V fhyY fh\ fh` fhb fhe fhh fhk fhn fho fhq fhu O _You now have 2114 gold pieces (gained 30).fh\z fh| fh% fhz fh fh& fh fh" fh fh, fh; fh fh fh fh fh@ fh0 fh fh fh fh fh fh fh fhm fh fh fhi fh fh fh fhc fh fh fhq ,fh( fhR fh fhT fh fh fhQ fhH fh fh fhz fh fhW O _You now have 2135 gold pieces (gained 21).fh fha fh fh fh fh" fh fh! fh5$ 3fh0& fh* 5 _You swap places.fhf- fh/ fh0 fh3 fh6 fh8 fh: fh#= fh? fhAB fhB fhD fhNJ fhnN fh+Q fhS fhV fhX fht[ fh] fh ` fhb fhae ,fhg fh}k fhp fhs fhYv fhNy fh{ fh~ fhV fh fhȃ fh 5 _You swap places.fhɋ fh fh6 fhɔ fh fhx fh] fhG fh fh fh4 fhF fh fh fh fh fh5 fhm fh| fh fh fh fh+ fhM fh fh fh] fh fh fh^ fh fh fhG fhM fhs fh0 fh fh fh fh@ fhn fh fh fh fh fh fh fh fhW fh fh] fh fh fh fh6 fhB fh fh fh fh! fh# fh% ,fh( fh\+ fh. fh1 fh?3 fh]6 fh8 fh5; fh7> fh@ fhC fhME fh{G fhI fhJ fhK fhP fhQ fhS fhV fhX fh[ fhu] fh:a fhd fhTd fhf fhl $ fhOl +_You now have 2146 gold pieces (gained 11).fh/o fhq fhr fht fhrv fhNx fhz fh{ fh} fh fhC fh fh fh: fh fh fhV fh? fh fh fh{ fhT fh fh fh fh fhE fh fh fh fh fh fh fh fhP fh2 fh fh` fhDz fh fh| fhs ,fh@ fh #....................#...).........#######fh "#...))).....RZ# ##...........ZZ# +##..........<Z..# .........ß...ZZ.Z# ...............ZZ# .......ß.∩<ß...ZZ# ..........#.....@# 26.0 (2fhd k0.0) .........ß.......# .....^............ ................##. .................#.#fh `...............#... ......... ZZZ 11 zombies (minion)Z....# #Zfh fh fh j _Key pressed, stopping explore.fh fh fhx fh( ,fh fhb fh fhr fh1 fh fh- fh fh fh fhN $ _fhY ,fhX fh fhI fh fh fh{ fh fh fh fhy fh) fh ,fh4 fh fh fh fhg fh fhfhafhfh fhhfhfh ,fh_ fhfhfhfhfhfhfhfh,fhfh>fh...Z#Z#....... ...#..Z...## fh} t.......@..^# ....#+###..# ...# .... fh 8 #...  .. fh ) . fh: ; )'..._fhTh (fhh ∩<ß.....#ZZ# K fhi R#########.. ^fh:i ....ZZ......... ..Z##.##....... fhpi q...Z#Z#....... fhi ...#..Z...## .......@..^# fhi `....#+###..# fhj ...# ....  #...fhGj r .. . fh}j  fhj L)'..._fht 9_fhy fh fh h _A kobold blastminer is nearby!fhnß# ........Z# fhß.∩<ß.....# .#...ZZZ# Kfh...ß....ZZR######### ^...ZZ...ofh (.Z##.#..fhC<Z#Z#.........fh..#..Z.@.## ......^# fh ..#+###..# ..# #....fhA# .#...# .##..fhyK   kobold blastminer (asleep, ally target)..........# . ..#fh o   orc wizard (asleep) ######..#..## . .#Z 3 fh"<#)...#Z##...#####.fhfhfhCfh\fh..Z.ZZZZ 4 zombies (minion)fhO+5.0 (1fha!fhv$z _An orc wizard comes into view. It is wielding a +0 dagger.fh...<.RZ# ß# ........Z# ofhcß.∩<ß.....# .#...ZZZ# K.o ...ß....ZZR#########....ZZ...ofhP'.##.#Z#.#..@........#Z.ZZ..##..........^# ...fhw.#+###..# ..# ##....# .#... # .##... fho   orc warrior (polearm, asleep) ..........# .. ..# fhlo   orc wizard (asleep) #####..#..## . .#fho   orc (asleep)(…)fh}R oK.ooKlauncher, ally tar…o)owandering)ofh8wandering)An orc warrior and an orc come into view.The orc warrior shouts! The kobold blastminer shouts!  The kobold blastminer wields a +0 arbalest.fh# ((((((The kobold blastminer shoots a bolt. The bolt misses you.fhUfhVfhXfhk]fh_fh`fhZ.....ZfhDCq.ZZ..ofhJ888---fh&KO3---====fhK67Kinetic GrapnelfhRfhY^ fh^;_The kobold blastminer is knocked back by the blast.fhlA{<.RZ# ß.# ..Z# .. .∩<ß.....# .oK.fhA#...ZZZ# .ß....ZZR#.o..o.RZZ.o.##.##Z.#.#..Z.#fh9B#.ZZ...##.....#.^#.....# #+###..#..##.#fh}Bh# ##..... ## .#....R   Sugats the hexer# .##....fhB1K   kobold blastminer (launcher, ally tar…)# .. ..##.o   orc warrior (polearm)..#..## . .# oo 2 orc wizardsfh,EfhEfhKSv.oo.fhX9 **fhGYa**The orc wizard gestures at you while chanting.fh%fhfh fhfhBfhfhfhfhfhԗ.fhK.ZR.Z.Z...ofhU..Z......@.Z.ZZZfhB91=--fhQ6=====--8fhAfh fhŤM_The puff of flame misses you.fh,.....<.RZ#jesper the Slicer .ß.......#.....fh'-Human of Hepliaklqana ****** ........Z#.....Health: 91/99 ======================-- .∩<ß.....#......Magic: 22/26 ====================---- ..#...ZZZ#fh-&.oK...AC: 17Str: 9 .ß....ZZR#########...o..EV: 17Int: 18 fh-.........ZR.Z.Z...o.o...SH: 0Dex: 18 fh=.N........##.##..Z........XL: 15 Next: 69% Place: Orcish Mines:2 .........#.#....@......#fhy.:Noise: ==-------  Time: 23438.0 (0.0) ........#Z.ZZ..##.....##w) +9 rapier (speed) fh............Z...^#.....#fh.!Cast: Kinetic Grapnel .........#+###..#..##.# ........# ##..... # ........#fh /.#....R   Sugats the hexer ........#fhW/.##....K   kobold blastminer (launcher, ally tar…)........#fh/0.. ..##.fh/ o   orc warrior (polearm) ###..#..##. .#oo 2 orc wizards(…)fh/The orc wizard gestures at you while chanting. _The puff of flame misses you.fh00Casting: Animate Dead (mildly dangerous; 1% risk of failure)  fhf03Confirm with . or Enter, or press ? or * to list all spells.Casting: Anguish (mildly dangerous; 1% risk of failure)  fh0WPress: ? - help, Dir - look around, f - activatefh.....<.RZ#jesper the Slicer .ß.......#.....fhmXHuman of Hepliaklqana ****** ........Z#fh.....Health: 91/99 ======================-- fh[.∩<ß.....#......fh.Magic: 22/26 ====================---- ..#...ZZZ#.oK...fhlNAC: 17Str: 9 fh.ß....ZZR#########...o..EV: 17fh,Int: 18 fh4 .........ZR.Z.Z...o.o...SH: 0Dex: 18 fhrY........##.##..Z........fhXL: 15 Next: 69% Place: Orcish Mines:2 .........#.#....@......#fhNoise: ==-------  Time: 23438.0 (0.0) fh9........#Z.ZZ..##.....##w) +9 rapier (speed) fh~...........Z...^#.....#Cast: Kinetic Grapnel fh.........#+###..#..##.# ........# ##..... # fh0........#.#....fh6R   Sugats the hexer ........#fhy.##....K   kobold blastminer (launcher, ally tar…)fhP........#.. ..##.fho   orc warrior (polearm) ###..#..##fh--. .#fhj[oo 2 orc wizards(…)fhBCasting: Animate Dead (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fhCasting: Anguish (mildly dangerous; 1% risk of failure)  fhPress: ? - help, Dir - look around, f - activateThe orc warrior easily resists. The orc wizard is haunted by guilt! x2  The orc is haunted by guilt!fhfhR.oo.(anguished)onfirm with . or Enter, or press ? or * to list all spells.asting: Anguish (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The orc warrior easily resists. The orc wizard is haunted by guilt! x2fhDis haunted by guilt!kobold blastminer is haunted by guilt!fh)  ***The orc wizard gestures at you while chanting.fh;P  The magic dart hits you but does no damage.fh"<fh<fhc=fh=fhc>fh>fh>?fh@fhJyK..Z.Z....fhKZ..@.ZZ..ZfhM92=9.0 (1fh-TfhNW fhWK_The orc warrior misses you.fh&...# ...<.RZ# ..### ß# ........Z# . fh∩<ß.....# ......##...ZZZ# .K.. ß....ZZR#########.oo.ZR...Z...o.o##.##Z.Z..#.Z....#ZZ.Z..##.....#fhF=..Z..^#.....#+###..#..##.## ##..... .#fhQ# .#.... ## .##.... .......# .. ..##.fhfhpfhfhUfhfhfh'fhfh8fhfh>fhfhfh fh).oK.ZR..ZZZ.oo.....@.ofhm.Z.ZZ.Z.Zfh #4fh^B4==--40fh#fhA _The orc warrior hits you with a +0 halberd.fh8 fh9 fhvO .o.ZYou hit the orc warrior but do no damage.fhU | *The orc wizard casts a spell at you.fh̆ fhs c  The magic dart hits you. The orc wizard is wracked by anguish.fhX fh fh A.ZRfhQ Ko.Z.fh fhŸ %2fh 6--3 (0.3 fh fh-  fh~ J_The orc warrior barely misses you.fhfhqfh= ZZR.Z.Z, ally target)  You barely miss the orc warrior.fhyYour troll zombie closely misses the orc.Your troll zombie claws the orc but does no damage.fh8&6fhfhW _Your troll zombie misses the orc.fhf=  You hit the orc warrior.fhOl fhlB The orc warrior is lightly wounded.fh/mfhmfh"nfhnfhyQK.Z.fh%z|Z.Z.Z...fh({,1.0 (0.4 fh fh _The kobold blastminer's cannon shakes and flares with a red glow.fh3  You puncture the orc warrior!  The orc warrior is heavily wounded.fh6  The orc closely misses you.The orc wizard hits you but does no damage.fh7 fh@ .R.ZZoo.o fhSB fhB f3===3 (0.3 fhY fh\ B _The orc warrior hits you but does no damage.fh |  You closely miss the orc warrior.fh  fh  The orc warrior is heavily wounded.Your troll zombie bites the orc!fh .ZZR.ZZ)fhN &6fh+fh: fh;5_The orc dies!fhdB  You puncture the orc warrior!fh%fhfhcfh  You kill the orc warrior!The kobold blastminer unwields a +0 arbalest.  The kobold blastminer hits your orc zombie!fhӲ% )..Z.Z ally target, anguioo 2 orc wizards (1 ally target, anguish…)fh4ZZZZ 9 zombies (minion)Your orc zombie is destroyed!fh.49fhfhB _The kobold blastminer is wracked by anguish!fhCZZ# ...# #.## . ...<.RZ# #..#### #. ......Z# #.. <ß.....# +......# #...ZZZ# #..ZZR#########K.Z.ZZR.ZZ)@.......##.##..Z..oo#.Z....#..ZZ.Z##.....#fh[D.....^#.....#+###..#..##.# # ##..... .# # .#.....## .##.... fhEfh FfhGfh0HfhHfhHfh0IfhIfhIfhPR.ZRZ.Z@oZ.Z.o.Z..Z.10 zombies (minion)fhQ9==6==-2.9 (1.0 fhwWfh[ _The orc wizard barely misses you.Things that are here: _a +0 halberd; a +0 plate armour; an orc corpsefh] &  fh^ You barely miss the kobold blastminer.The kobold blastminer is moderately wounded.fhEb W  The kobold blastminer hits you but does no damage.fhb fhk <.Rfhk eZ..Z.fhl F-3.3 (0.4 fhUs fhv [ _The orc wizard closely misses you. x2fh_%k  You barely miss the kobold blastminer.fh%,fh-z.Z.ZZ.fh.&7fh4fhL8l _The kobold blastminer is moderately wounded.fh^  You puncture the kobold blastminer!fh:fhs.Z.ZZ.fhc4=4.0 (0.3 fhgfh "l _The kobold blastminer is moderately wounded.fh,Your troll zombie closely misses the kobold blastminer.  Your troll zombie misses the kobold blastminer.Your troll zombie claws the kobold blastminer.  The kobold blastminer hits you but does no damage.  The orc wizard hits you but does no damage.  You are poisoned.fhu-fh7Z..R====-3Pois fh!;fh~=A _The orc wizard hits you but does no damage.fhdyK  You hit the kobold blastminer.  fhySThe kobold blastminer is heavily wounded.fhczfhD .ZfhA.ZYou feel sick.fh8=--7 (0.4fhǖfhc fhc_Your kobold blastminer zombie barely misses the orc wizard.fhn  You puncture the kobold blastminer!  The kobold blastminer is severely wounded.fhYo fhv r.Z.Z fhkw Z7-5.0 (0.3fhE} fh $ _You feel sick.fh '  You closely miss the kobold blastminer.The kobold blastminer is severely wounded.The kobold blastminer misses you. The orc wizard misses you.fh  .ZThe orc wizard barely misses you.Your troll zombie closely misses the kobold blastminer.Your troll zombie barely misses the kobold blastminer.fh %3fhJ fh D _Your troll zombie claws the kobold blastminer.fhM H  You puncture the kobold blastminer!fhdO d  You kill the kobold blastminer!fh"W ).Zoo 2 orc wizards (1 ally target, anguish…)ZZZZZ 10 zombies (minion)fh[ 670=6fha fhvd $ _You feel sick.fh  You puncture the orc wizard!  The orc wizard is almost dead.fhJ .Zally target, anguished)Your orc priest zombie hits the orc wizard but does no damage.fh<,6.0 (0.4fhfhH _Your kobold blastminer zombie hits the orc wizard.fh )  You barely miss the orc wizard.The orc wizard is almost dead.You feel sick.fh.s  The orc wizard casts a spell at you.fhh`fh`fhid.Z.Zfhj%4fh>rfhxt _You resist with significant effort. The orc wizard misses you.fhE@  You impale the orc wizard!!fhM _You resist with significant effort. The orc wizard misses you.You impale the orc wizard!!  You kill the orc wizard!Your troll zombie bites the orc wizard!  Your troll zombie closely misses the orc wizardfhiE.r troll zombie claws the orc wizard!fh(fh]).RZ)ZZZZZZZZ 10 zombies (minion)7 (0.3Kinetic Grapnelfh!fh$J _The orc wizard dies!fhE} fhR fh fh H _No target in view!fh fh fhq fh  fh :_No target in view!fh]fh`fhifhk fh"l:_No target in view!fh\..#######ZZ .#fhA ....## <.RZ###. ......Z#. <ß.....+fh # #...ZZZ# #.ZZR#########@..Z....ZZZZ))......fh;##.##...RZ).....##.#.#..ZZZZ.....###......##Z##fhM......^#....fh_.#+###..#..####..... .....#fh&fhafh,fhfhfh`ZZRZfhb-.##.fh?8=fhA.--7.7 (1.0fhefh~ _No target in view! _No target in view! fhq_No target in view! _You feel sick.  Things that are here:fh:Ea +0 arbalest; a kobold corpsefh~a5.........#######fha ZZ .#....## .fhkbj<.RZ###. ......Zfhba#. <ß.....+fhBc# #...ZZZ# ZZR#########).fhc.Z....ZZZZ))......##.##..ZZRZ.....##.#.#...ZZfhdnZ.....###......##fh|d......^#....ZZ 6.#+###..#..##fhd/##..... fhhfhkfh'nfhofhpfh,z=ZZZfhz;.Z.fh|@--8fhyfhԄ$ _You feel sick.fhI0#####.o.#oß.'o   orc warrior (asleep)fho   orc (asleep)ZZZZZ 6 zombies (minion)fhT  As you open the door, it creaks loudly!  fhhAn orc and an orc warrior come into view.You feel sick.fh}fh%fhfhfhfhfhfh  .oßoZfhA!&ZRZ).Z......^#....oo 2 orcs (1 missile, 1 ally target)fh!.#+###..#..##.# ......# ##..... .#  The orc shouts! The orc warrior shouts!fh"h=======9Kinetic Grapnelfh")fh58 _The orc warrior moves out of view. fhi5u_An orc comes into view. It is wielding a +1 whip of pain.fh-####........ .#...####### #.# ).....ZZ# #.# .#fhZ2.....# #.## ...<.RZ# #..###... ß.......# #####. fh.......Z# #...#........ ∩<ß.....# #oßo@......#. .#...ZZZ# +.o.#.Z...... fh oß....ZZR#########Z...Z....ZZZZR)......#.##..ZZZ).....##..#.#.....Z.....###......##.....##fho   orc warrior.......^#.....#oo 2 orcs (1 missile, 1 ally target)..#+###..#..##.#ZZ 2 zombies (minion)fh fhG fh fhv fhm fh fh {.ßo@Zoo.#Z.RZ.Z.ZZZ 4 zombies (minion)fh8 fh ]=-----50fh( fh  fhJ l_You feel sick. The orc misses you. _There is an open door here.fh1:  You puncture the orc!fhAl  You kill the orc!You feel sick.fh)Z)(ally target)   orc (missile)fh57=-----1.0 (0.3fhfh[ _You are no longer poisoned.fhw.#.###. .#.# #.# )).....ZZ# #.# .#.# #.## ....<.RZ#fhqxm #..###... .ß.# #####...Z# #...#. .∩<ß.....# #.ß@'Z.....#. ..#...ZZZ# +oo.#Z. .ß....ZZR#########R..Z....ZZZZZZ...##.##..ZZ.).....##.#.#...........##o   orc warriorfhy.#......##.....##o   orc (missile).^#.....#Z   orc priest zombie (minion).#+###..#..##.#Z   troll zombie (minion)fh {fh9}fh}fhf~fhpfhʇoß@Z..o.#ZR)Z)fhcR   Sugats the hexero   orc warrior (ally target)o   orc (missile, ally target)ZZZ 3 zombiesfhc482.0 (1.0 fhfh _The orc warrior barely misses you.Things that are here: _a +0 hand axe; an orc corpsefh'B  You puncture the orc warrior!fhu  The orc warrior is moderately wounded.fho.ß@ZR. fh'`9==3 (0.3 fhifhB _The orc warrior hits you but does no damage.fh =  You hit the orc warrior.fh$ fhI iZZ.fh 2-7 (0.4 fh fh0 c _The orc warrior is heavily wounded.fh)$ B  You puncture the orc warrior!fh- \Z. fh. F-3.0 (0.3 fh6 fh19 d _The orc warrior is severely wounded.fhq  You barely miss the orc warrior.The orc warrior is severely wounded.The orc barely misses you.fhfh R.ZZZ 4 zombies (minion)fh"4--4--3fh|-fh0A _The orc warrior hits you with a +0 war axe!fh   You hit the orc warrior.  The orc warrior is severely wounded.fhS &6fhfhGM _Your orc priest zombie hits the orc but does no damage.fhLg%  fhgYou hit the orc warrior.fhufhul'Z fhxU5=-9fhfh* fhhQ_The orc warrior is almost dead.fh=  You hit the orc warrior.fhfhR Z)Z#.#fh##......^#.... .........#+###..#..##.#  You kill the orc warrior!fhU?5=-fhE=14.2fhfh fh5C_The orc closely misses you.fhg:  You puncture the orc!fhhfhri)Z#.RfhbrZZZZ 4 zombies (minion)fhw_5Kinetic Grapnelfh.fhoG _You kill the orc!fh fh' fhu fh  fhD :_No target in view!fh fhS fhѐ fh H _No target in view!fh <...... .# )####### #.# ))).....ZZ# #.# .# ..........#fh #.## ...<.RZ# #..###...ß.......# #####........ ..Z# #.)Z#. fh9ß.∩<ß.....# #.ß)ZR.....#. ...#...ZZZ# +.@Z#.Z......fhQß....ZZR#########)....... ..........Z....ZZZZZ)......##.##..ZZ.).....##..#.#................##.....#.fhw.^#.....#   orc#+###..#..##.#Z   orc priest zombie (minion) ##..... .#fh Z   troll zombie (minion)fhfhfh{fh]^ZR.fh!]6=-fhd!5.5 (1.0 _fh(fh,/  fh/Things that are here: _a +0 war axe; a +0 plate armour; an orc corpsefht}. .# .).# #.# .))).....ZZ# #.# .#.# #.## ...fhuV.<.RZ# #..###....ß.# #####...Z# #.)Z#. .ß.∩<ß.....# #.ßZR......#..#...ZZZ# +@)Z#.Z......fhv.ß....ZZR#########)..Z....ZZZZZ)...... .##.##..ZZ.).....## .#.#.##fhv.#......##.....##.^#.....#.#+###..#..##.#.# ##..... .#fhxfh{yfh~{fh.|fh|fh?.ZZZRZZZ 4s (minion)fh(fhCT7-6 fh _fhLfh܏fhki##_#..fhy#o..#..'###o   orc (asleep)ZZZZ 4 zombies (minion)fh~7  You open the door.fhfhfhfhUfhx$q_ZZßZ', ally target)ZZ 5 zombies (minion)9=7Kinetic Grapnelfh(:_fhA fhUB_An orc comes into view. It is wielding a +0 hand axe. _Found a roughly hewn altar of Beogh.fhu] W. .# ..)fhC^ E.####### #.# ..))).....ZZ##.o #.# .#.#.o. #.## ....<.RZ#... #..###....ßfh^ 9.#_..#####.........Z#..o#.).#Z. .fh7_ .ß.∩<ß.....#o..#ZßZ'Z.....#..#...ZZZ##..@.ZR#.Z.......ß....ZZR#fh_ #). ^.Z....ZZZZZ)...... fh` e.##.##..ZZ.).....## .#.#.##.#......##.....##fh` .^#.....#owizard (asleep).#+###..#..##.#ooo 3 orcs (asleep, 1 ally target)fha .# ##..... .#ZZZ 5 zombies (minion)fhEu fhu fhw ,fhy fh _Z.#..ß)ZZRZfh T6=8fh :_fhG _An orc wizard and 2 orcs come into view. _There is an open door here.fh[. .#.).####### #.#.))).....ZZ##.o. #.# .#fhD\S.#.o.. #.## ....<.RZ#.... #..###....ß.#_..#####.........Z#..o#.Z.#fh\..ß.∩<ß.....#o..#.ß)ZZ.....#..#...ZZZ##.@'ZRZ#.Z.......ß....ZZR#fhq]#). .^.Z....ZZZZZ)...... fh ^e.##.##..ZZ.).....## .#.#.##.#......##.....##fh^.^#.....# Z.#+###..#..##.#.# ##..... .#fhp%  fhYqCThe orc shouts! You hear a shout! The orc shouts! You hear a shout!fhsfhtfhsufhufh7x4  The orc shouts!fhyfhyfhXzfh„i.o.oofh.#.)..o#ZßZZ.o@Z.opriesto   orc wizardooo 3 orcs (1 ally target) (…)fh0E====9fh>8_fhy _An orc priest comes into view. It is wielding a +0 flail.fh9  You impale the orc!!fhxfhfh*Z)ZZ). 2 orcs (1 ally target) fh\_=---9 (0.4 fhP:_fh#G _You kill the orc!fhofhG fh fhl3..ofha.o_.ofh#=fh&B---60.2 (0.3 fh-fhn2 _You barely miss the orc. The orc closely misses you.fhzMfhN]  You barely miss the orc.fhsY~Z'R)fhZ#=fh[5fhc:_fh7gc _Your orc priest zombie barely misses the orc.fh bfhbfh(cfhm2_)fhcnNZ.Z.fho&8fh'y:_fh5|< _You completely miss the orc.fh|fh :  You puncture the orc!fh fh( _.)#ZßZZZ(ally target)   orcfh- (1.1fhI7 fhz: G _You kill the orc!fhH #fh ### ........ ).........####### fh .))).....ZZ##.... #.# .#....#...o #.## fh 9....<.RZ#..o. #..###ß.#_.o#####..fh .........Z#...#.).#.......ß.∩<ß.....#..@#ZßZZZ.....#.#...ZZZ##).ZRZ.#. .fh ....ß....ZZR#########). .^.Z....ZZZZZ)......##.##..ZZ.).....##.#.#...........####fh* {# .......^#.... Z.#+###..#..##fh4 fh fh- fh fh fh fh& ..o_o.o)RZZZfhw 4-2.1 (1.0 fh :_fh[ +  Things that are here: fh Q_a +4 flail; a +0 leather armourfh fh m  You hit the orc wizard but do no damage.fh fh ._.oo.fh 2=5 (0.4 fh~ fh  fh J_The orc wizard misses you.fh^t A  You puncture the orc wizard!fh" )oZZ 2 zombies (minion)fh 2=8 (0.3 fh :_fh4 N _You kill the orc wizard!fh<....#.#.#.....#### ........ ).........######## ))).....ZZ##....ß #.# .#fh~....#..... #.## ....<.RZ#.... #..###ß.#_.o####fhA.........Z#.o@#.).#.......ß.∩<ß.....#..)#Zß)ZZ.....#.#...ZZZ##).RZZ.#. .fh....ß....ZZR#########). .^.Z....ZZZZZ)......##.##..ZZ.).....##fhٓi.#.#...........##### .......^#.....#fh( fh™X  The orc misses you.fh&fh60_.R#.Z(ally target)Z   troll zombie (minion)fh4-3.8 (1.0 fhfh _The orc priest hits you but does no damage.  Things that are here: _a +0 dagger; a +0 robe; an orc corpsefhI] _ fh2You puncture the orc priest!fh4=4.1 (0.3 fh^fhc _The orc priest is severely wounded.fh!You puncture the orc priest! _The orc priest is severely wounded.  You barely miss the orc priest.  The orc priest is severely wounded.  The orc priest hits you but does no damage.  The orc hits you with a +0 short sword.fh8*fhv  odistracted, ally target)Sugats points at the orc and mumbles some strange words.fhEfhKPb_oZ'fhDQ#7fhQ1-4fh]fh`2 _The orc struggles to resist.fh|PA  You puncture the orc priest!fhRfh `_.)oZo  fhp`Z   orc priest zombie (minion)fhe.-7fhq8_fhtN _You kill the orc priest!fh:  You puncture the orc!fhú)Z   orc priest zombie (minion)Z   trollfh{-5.0Kinetic GrapnelfhfhRE ##..#....R......fh<....#.#.#.....#### ........ ).........######### fh))).....ZZ##....ß.#.# .#....#......∩#.## ....<.RZ#.....ßo#..###ßfh=.#_.@####.........Z#.))#.).#.......ß.∩<ß.....#..R#.ß)ZZ.....#fhL.#...ZZZ##)ZZZZ.#. .....ß....ZZR#########). .^.Z....ZZZZZ)......##.##..ZZ.).....##fh?o   orc sorcerer (wandering).#.#...........##Z   orc priest zombie (minion)###fh?Z   troll zombie (minion) _You kill the orc!fh  An orc sorcerer comes into view. It is wielding a +0 dagger.fhfhfh=fho._RZZ'ally target)fh]fh6c9=-6.0 (1.0fhKinetic Grapnelfhfho _Found Senin's Distillery. _You see here a +0 flail.fh?# #.##..#.#..##.## ##..#....R. <....#.#.# #### ....... .# ).........#########.# fh}@p))).....ZZ##....ß.#.# .# ...#.....o∩#.## ... ...<.RZ#...@.ß.#..###... ß#_.)#####. ........Z#.)R#.).#........ fh@ß.∩<ß.....#..Z#.ß)ZZ.....#.#...ZZZ##)Z'ZZ.#....ß....ZZR#########)....... ^Z....ZZZZZfhlAu. ##.##..ZZ.)#......fhYCfhoDfh;FfhvGfhoPN.oRfhPOZZ.fhQ>-7 fhR _fhZ;_fhM^fhE| _You barely miss the orc sorcerer.The orc sorcerer hits you with a +0 dagger.fh 8*fh _odistracted, ally target)Sugats gestures at the orc sorcerer while chanting.fh o_ofh: 7-5-===fh 3 (0.3 fh| ;_fh; @ _The orc sorcerer resists with some effort.fhfhdb_Z)fh/--6fh%fh` _You hit the orc sorcerer but do no damage.fh>5 fh58 You hit the orc sorcerer.fhFg_Z)fhG>8---fhG9fhQ9_fhlT: _The orc sorcerer is lightly wounded.fhg  You closely miss the orc sorcerer.fhiI  The orc sorcerer is lightly wounded.fhR)ZZZ 3 zombiesfh3-3---8.3 (0.4 fhfhA _The orc sorcerer hits you with a +0 dagger!fhL _ You hit the orc sorcerer.fhY4=-6 (0.3 fhfhyg _The orc sorcerer is moderately wounded.fh,"  You puncture the orc sorcerer!ZZ)4-=9.0 (0.4 fh.9_fh2d _The orc sorcerer is heavily wounded.fh\_ %  fh_ You hit the orc sorcerer.fhb  fhb n The orc sorcerer is severely wounded.fh d fht fh]u PR._fhu NZ Z fhu :4 zombies (minion)fh[w .-4fh 9_fh؆ Y _The orc sorcerer barely misses you.fhu %  fh>v AYou barely miss the orc sorcerer.fhow #5fhw G=-7 (0.3 fhB ;_fh e _The orc sorcerer is severely wounded.fh C  You puncture the orc sorcerer!fh~ fhZ)Z. fh!M==70.0fh/fh3` _The orc sorcerer is almost dead.fhZ>  You hit the orc sorcerer.fh\fhC^fhi).ZZZZZZZ 5 zombies (minion)fhGp=2-3Kinetic Grapnelfhy9_fh}P _You kill the orc sorcerer!fh :_fh8-fhfh fhe:_No target in view!fhe #.##..#.#..##.## ##..#....R......# fh<....#.#.#.....## #.###  .# fh7c).##.# fh))).....ZZ##....ß.#.# .# fh#...R..∩#.## ... fhG<.RZ#..Z.@ß.#..###... ß.#_.Z#####.fh_ Z#.))#.).#.fh ß.∩<ß.....#Z.Zfhj#...ZZZ##)ZfhHXß....ZZR#########).fht .Z....ZZZZZ)...... fh   orc zombie##.##..ZZ.).....## fh)Z   orc priest zombie (minion)#.#.## fhqZ   troll zombie (minion)fhJfhfh Zfh X)Z.fhD7-1.3 (1.0 _fh fh&i  Things that are here: _a +0 dagger; a +0 robefhc:_fh8-fhfh"H _No target in view!fhfhfh fhfhCfhgfhڣfh?fh,8 _fhfhյfh!fh!fhfh+K9=fhfh1 _HP restored.fhSfhfhfhifhK5=fhfhfhfhfhfhjfhfhfh^ fh< ,fhB fhg fh% fh fh% fh fh! 9=fh$ fh( fh- fh2 fh6 fhW: fh= fh.> 9=fh[A fhE fhI fh"M fhsR fhV fhZ fh/[ 56=fhv[ fh^ fhf 4 _Magic restored.fhqj fh-n fhGq fhvt fh.x fh{ fh| fh~ fh 5 _You swap places.fhr fhΊ fhz fh fh fh fh0 3fh9 fh fh MWelcome to Senin's Distillery! What would you like to do?  a -  132 gold a potion of ambrosia (unknown)b -  82 gold a potion of berserk rage (unknown)  fh c -  66 gold a potion of brilliance (unknown)  d -  49 gold a potion of curinge -  82 gold a potion of enlightenment (unknown)  f -  82 gold a potion of enlightenment (unknown)  g -  82 gold a potion of enlightenment (unknown)  h -  132 gold a potion of heal wounds  i -  49 gold a potion of lignification (unknown)  j -  16 gold a potion of moonshine (unknown) fh:  k -  132 gold a potion of mutation (unknown) You have 2146 gold pieces. [Esc] exit[!] buy|examine items[a-k] mark item for purchase [/] sort (type)[A-K] put item on shopping listfhT   a -  132 gold a potion of ambrosia (unknown)  b +  82 gold a potion of berserk rage (unknown) After the purchase, you will have 2064 gold pieces.[Enter] buy marked itemsfh~}  b +  82 gold a potion of berserk rage (unknown) fhE c +  66 gold a potion of brilliance (unknown)1998fh!  c +  66 gold a potion of brilliance (unknown)  e +  82 gold a potion of enlightenment (unknown)16fhf=~  e +  82 gold a potion of enlightenment (unknown) fhD> f +  82 gold a potion of enlightenment (unknown)834fhX"~  f +  82 gold a potion of enlightenment (unknown) fh" h +  132 gold a potion of heal wounds702fh  h +  132 gold a potion of heal wounds  j +  16 gold a potion of moonshine (unknown)686fhfhT (  f +  82 gold a potion of enlightenment (unknown)  j +  16 gold a potion of moonshine (unknown) Purchase items for 460 gold? (y/N)fh'V  b -  49 gold a potion of curing-  82enlightenment  d -  49 gold a potion of lignification (unknown)  e -  132 gold a potion of mutation (unknown) fhVeEfh e $  After the purchase, you will have 1554 gold pieces.[Enter] buy shopping listfhQa $ 422fh#Lfh!Mfh#Yfhg-.......Z..# ##jesper the Slicer .##..#.#..##.##Human of Hepliaklqana ****** ..#....R......#Health: 99/99 ======================== ...#.#.#.....##Magic: 26/26 ======================== ....#.......###fhgpAC: 17Str: 9 ................ .#EV: 17Int: 18 .........#########.#SH: 0Dex: 18 )).....ZZ##..ZZß.#.# .#fhgXL: 15 Next: 72% Place: Orcish Mines:2 .........#..Z.RZ@#.## ...Noise: ---------  Time: 23481.3 (10.0) fhh#.....<.RZ#.ZZZZß.#..###...w) +9 rapier (speed) .ß.......#_.Z#####........Cast: Kinetic Grapnel ........Z#.))#.).#........ fh_h.∩<ß.....#..)#.ß)ZZ.....#. ..#...ZZZ##)Z'ZZ.#........R   Sugats the hexer .ß....ZZR#########).......fhhZZZZZZZ 9 zombies (minion) .........Z....ZZZZZ)...... ........##.##..ZZ.).....## _You swap places.  fhifThere is an entrance to Senin's Distillery here.  l - 4 potions of heal wounds (gained 1)  W - 5 potions of enlightenment (gained 1)  m - 5 potions of brilliance (gained 1); G - 4 potions of moonshine (gained 1)  W - 6 potions of enlightenment (gained 1)fh!m  l - 4 potions of heal wounds (gained 1)  W - 5 potions of enlightenment (gained 1)  m - 5 potions of brilliance (gained 1); G - 4 potions of moonshine (gained 1)6  Herserk rage  Thank you for shopping at Senin's Distillery!fhsfh}h _You can access your shopping list by pressing '$'.fh fh URead which item? fh sScrolls  e - 3 scrolls of amnesia  f - a scroll of fog fh: R j - 3 scrolls of teleportation  o - 3 scrolls of noise fh g p - a scroll of acquirement  q - a scroll labelled BETALI FOLOY fh  t - 6 scrolls of poisonu - 3 scrolls of revelation  y - a scroll of brand weapon  fh ND - 2 scrolls of silence  E - a scroll of fearfhm ;J - 2 scrolls of enchant armour fh { N - 3 scrolls of immolation  O - 4 scrolls of torment  Y - 3 scrolls of enchant weapon fh [!] read|quaff|evoke[?] describe selectedfh` fh fh .......Z..# ##jesper the Slicer .##..#.#..##.##Human of Hepliaklqana ****** ..#....R......#Health: 99/99 ======================== ...#.#.#.....##fh< Magic: 26/26 ======================== ....#.......###AC: 17Str: 9 ................ .#EV: 17Int: 18 .........#########.#SH: 0Dex: 18 )).....ZZ##..ZZß.#.# .#XL: 15 Next: 72% Place: Orcish Mines:2 fh s.........#..Z.RZ@#.## ...Noise: ---------  Time: 23481.3 (0.0) .....<.RZ#.ZZZZß.#..###...w) +9 rapier (speed) .ß.......#_.Z#####........Cast: Kinetic Grapnel ........Z#.))#.).#........ .∩<ß.....#..)#.ß)ZZ.....#. ..#...ZZZ##)Z'ZZ.#........R   Sugats the hexer .ß....ZZR#########).......ZZZZZZZ 9 zombies (minion) .........Z....ZZZZZ)...... ........##.##..ZZ.).....##W - 5 potions of enlightenment (gained 1)  m - 5 potions of brilliance (gained 1); G - 4 potions of moonshine (gained 1)  W - 6 potions of enlightenment (gained 1)  H - 5 potions of berserk rage (gained 1)  Thank you for shopping at Senin's Distillery! _You can access your shopping list by pressing '$'.fh v _Okay, then.fh fhF fh . _fh fh1&Drop what?50/52 slots (_ for help) Hand Weapons (select all with ))  w - a +9 rapier of speed (weapon) Missiles (select all with ()fh&C - 7 curare-tipped darts  R - 4 throwing nets Armour (select all with [)  h - a +1 pair of gloves (worn)  k - an orb of guile (worn)  s - a +3 leather armour of fire resistance (worn)  x - a +2 cloak of stealth (worn)  A - a +2 pair of boots (worn)  P - a +2 hat of willpower (worn) fhD'Jewellery (select all with "=)  c - the amulet "Upherghatz" (worn) {Spirit rF+++ Regen+ Stlth-}  g - a +4 ring of slaying (worn)  L - a ring of wizardry (worn)b - an amulet of the acrobat  d - a ring of see invisible  n - a ring of protection from cold  V - a ring of flight  X - a ring of ice fh'w[Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle [.|Space] toggle selected[top]fhx (1 turn) Wands /  a - a wand of charming (25)  F - a wand of flame (31)  K - a wand of warping (25)  Q - a wand of quicksilver (8)  T - a wand of digging (19) Scrolls (select all with ?)  e - 3 scrolls of amnesia fh  f - a scroll of fog  j - 3 scrolls of teleportation  o - 3 scrolls of noise  p - a scroll of acquirement  q - a scroll labelled BETALI FOLOY  t - 6 scrolls of poison  u - 3 scrolls of revelation  y - a scroll of brand weapon  fhD D - 2 scrolls of silence  E - a scroll of fear  J - 2 scrolls of enchant armour  N - 3 scrolls of immolation  O + 4 scrolls of tormentfh [Enter] accept (1 chosen) [58%fhdfhB0.......Z..# ##jesper the Slicer .##..#.#..##.##Human of Hepliaklqana ****** fh04..#....R......#Health: 99/99 ======================== ...#.#.#.....##Magic: 26/26 ======================== ....#.......###AC: 17Str: 9 ................ .#EV: 17Int: 18 fh1.........#########.#SH: 0Dex: 18 )).....ZZ##..ZZß.#.# .#XL: 15 Next: 72% Place: Orcish Mines:2 fhQ2%.........#..Z.RZ@#.## ...Noise: ---------  Time: 23481.3 (0.0) .....<.RZ#.ZZZZß.#..###...w) +9 rapier (speed) .ß.......#_.Z#####........Cast: Kinetic Grapnel fh*3........Z#.))#.).#........ .∩<ß.....#..)#.ß)ZZ.....#. ..#...ZZZ##)Z'ZZ.#........R   Sugats the hexer .ß....ZZR#########).......ZZZZZZZ 9 zombies (minion) .........Z....ZZZZZ)...... ........##.##..ZZ.).....##m - 5 potions of brilliance (gained 1); G - 4 potions of moonshine (gained 1)  W - 6 potions of enlightenment (gained 1)  fhi4H - 5 potions of berserk rage (gained 1)  Thank you for shopping at Senin's Distillery! _You can access your shopping list by pressing '$'. _Okay, then.fh6fh7fh8fh@Z.ZZZZ 1fhA00 zombies (minion)fhAB+2.3 (1fhL6_fhL4 _You drop 4 scrolls of torment.fhyfhVDrop what?fhg49/52 slots (_ for help) Hand Weapons (select all with ))  w - a +9 rapier of speed (weapon) Missiles (select all with ()C - 7 curare-tipped darts fhxp R - 4 throwing nets Armour (select all with [)  h - a +1 pair of gloves (worn)  k - an orb of guile (worn)  s - a +3 leather armour of fire resistance (worn)  x - a +2 cloak of stealth (worn)  A - a +2 pair of boots (worn) fh5 P - a +2 hat of willpower (worn) Jewellery (select all with "=)  c - the amulet "Upherghatz" (worn) {Spirit rF+++ Regen+ Stlth-}  g - a +4 ring of slaying (worn)  L - a ring of wizardry (worn)fh b - an amulet of the acrobat  d - a ring of see invisible  n - a ring of protection from cold  V - a ring of flight  fhUX - a ring of ice [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit fhLetters toggle [.|Space] toggle selected[top]fhx (1 turn)  w - a +9 rapier of speed (weapon)  b + an amulet of the acrobatfhy f[Enter] accept (1 chosen)fh? fhU $fhV n.......Z..# ##jesper the Slicer fhyV .##..#.#..##.##Human of Hepliaklqana ****** ..#....R......#fhV Health: 99/99 ======================== ...#.#.#.....##Magic: 26/26 ======================== fhW ....#.......###AC: 17Str: 9 ................ .#fhrW EV: 17Int: 18 .........#########.#SH: 0fh@X _Dex: 18 )).....ZZ##..ZZß.#.# .#XL: 15 Next: 72% Place: Orcish Mines:2 .........#..ZZRZ@#.## ...Noise: ---------  Time: 23482.3 (0.0) .....<.RZ#..ZZZß.#..###...w) +9 rapier (speed) .ß.......#_ZZ#####........fhX Cast: Kinetic Grapnel ........Z#.))#.).#........ .∩<ß.....#..)#.ß)ZZ.....#. ..#...ZZZ##)Z'ZZ.#........R   Sugats the hexer .ß....ZZR#########).......ZZZZZZZ 10 zombies (minion) fhY .........Z....ZZZZZ)...... ........##.##..ZZ.).....##W - 6 potions of enlightenment (gained 1)  H - 5 potions of berserk rage (gained 1)  Thank you for shopping at Senin's Distillery! _You can access your shopping list by pressing '$'. _Okay, then. _You drop 4 scrolls of torment.fhg _.ZZ 9fhfhlA,fhCfheFfhHfhwKfhMfhOfhDRfhUfhWfh[fhY\fh^fh`fhcfhefhgfhifhmfho,fhqfh%sfh3ufh wfh-xfhuyfh{fh|fhn~fh~fhfh.fhSfhfhfh1fhfhRfhfhdfhfhfh<fh5fhfh ,fhfhfh<fhfhfhGfhZfhfh!fhfhдfhfhpfhfhJfh fhbfhJfhfhBfh{fhfhfh.fh}fhfhfh[fhs........Z#.ZZ#.).#........ ......ß.∩<ß.....#..Z#.ßRZ......#........#......##ZZ'RZ.#Z............ß.......#########Z.......^...........Z.......)Z)......fhU......##.##.....)Z....##.......#.#.......Z...## ...............#......##..R..##.......@.....^#.Z..Z#Z.........RZZ#'###..#..##.# ..Z.....Z##...##......Z#Kinetic Grapnel.....ZZ# ..o.#.#.....## ..............Z# ...o#.##...ZZ##............Z# .ß..#.....##..## ....######..#..##.o.##.....#.#... o   orc priest (asleep))#)...#.##...#####.........### oo 2 orcs (asleep)fh()'..._#.....ZZZZZ.Z........#ZZZZ 5 zombies (minion)fhK 536.3 (53.0)  You open the door.fhfhfhfhfhfhRZ.Z.Z.fh], 1 ally target)_6fh,7.3 (54fhPfh1h _An orc priest and 2 orcs come into view.fh ß.∩<ß.....#..Z#.ßRZ......#.#..#......##ZZ'RZ.#Zfh ".ß.......#########Z.^.............)Z)..fh ##.##.....)Z....###.#.......Z...## fhN #......##..R..## RZ......^#.Z..Z# Zfh r....ZZ#@###..#..##.# fh Z..........ZZ##...##......Z# .....Z#...o.#.#.....#fh4 .....#o...o#.##...ZZ....Z#..ß..#.....##..fh{ ###fhČ Y######..#..##.o.##.....#.#....)#)...#.##...#####.........#### o   orc warrior (polearm, asleep)fh )'..._#.....ZZZZZ.Z# o   orc priest (asleepfhU D))######.......ZZ..Z.fh ## oo 2 orcs (asleep, 1 ally target) (…)fh  An orc warrior comes into view. It is wielding a +0 glaive.fh" fh fh4 fh fh fhê fh1 [.ZZ.ofh o.....o.o.o   orc warrior (polearm)o   orc priest_oo 2 orcs (1 ally tarfh mget)ZZ 2 zombies (minion)fh׵ N====8.3 (1.0) fhS fh'  fhw _The orc shouts! The orc priest shouts! The orc warrior shouts! The orc shouts! _There is an open door here.fh 7_fhL _=---6 (0.3 fhfhnO _You closely miss the orc.fhς:  You puncture the orc!fhIfhZ), ally target)_   orcZ fhH:3 zombies (minion)fh,B---9fhb8_fh G _You kill the orc!fh...#.#ZZ'RZ.#Z........ß.......########^...................)Z)...........##.##.....)Z....###......#.#.......Z...## .....#......##..R..## ....ZZZ.....^#.Z..Z# Z....Z.#'###..#..##. .Z.ZZ##@).##......Z ...Z#.o...#.#.....##fh.#...o.#.##...ZZ##Z#..ßo.#.....##..#########..#..##...#.#....)#)...#.##...#####.........####))'..._#.....ZZZZZ.Z )#####..ZZ.#.)ZZZ...........#Z##    orc priest zombie (minion)fhfh[Ro.fhi**fhB _The orc priest calls down the wrath of Beogh upon you.fhuY  Pain shoots through your body!fh$}.Z@_(ally target)Z 2 zombiesfh7~5-5-9.9 (1.0 fhلfhB _The orc warrior hits you but does no damage.fhIß.......#########Z.#^...................)Z)..##.##.....)Z....### .#.......Z...## #......##..R..## Z.Z.....^#.Z..Z# Zfh Z.#Z###..#..##.# Z..ZZ##.).##......Z# .fh#.o@..#.#.....##..oo.#.##...ZZfhZ#..ß..#.....##..##########..#..##...##.....#.#..... .fh/)#)...#.##...#####.........##### .)'..._#.....ZZZZZ.Z# fhдC)######.......ZZ..Z.## fhP)ZZZ...........#Z## )<Z))()#....## fhf%  fhThe orc completely misses you. The orc priest completely misses you.fhjfhiuZZ 3 zombies (minion)fhaU6-40fhfhaY _The orc warrior closely misses you.fh ^ _ You puncture the orc warrior!  The orc warrior is heavily wounded.The orc completely misses you. The orc priest barely misses you.fh m4--=1.3 (0.4 fh$ 8_fh' @ _The orc warrior hits you with a +0 glaive.fh f  You closely miss the orc warrior.fh .-7fh :_fh c _The orc warrior is heavily wounded.fh  fh: h You hit the orc warrior but do no damage.fh fhh fhq.Z'Zfh77-fh[!2.1fhfhc _The orc warrior is heavily wounded.fhgYou hit the orc warrior but do no damage. _The orc warrior is heavily wounded.  The orc barely misses you. fhg, The orc priest hits you but does no damage.fh|R_R   Sugats the hexerfh5}o   orc warrior (polearm, ally target)opriest (ally target)o   orcfh}-(…)fh~*4 (0.3 fh fh0\ _The orc warrior completely misses you.fh1 f  You closely miss the orc warrior.fh2 @-7fhQ@ :_fhE c _The orc warrior is heavily wounded.fh4& =  You hit the orc warrior.fh& 083.0fh%/ fh<9 You hit the orc warrior. _The orc warrior is heavily wounded.  You hit the orc warrior.  fh9 The orc warrior is severely wounded.  The orc hits you but does no damage.  The orc priest hits you but does no damage.fh < h  The orc warrior closely misses you.fhE ..R)Z fhE *4 (0.4 fhO 8_fhR n _Your orc priest zombie completely misses the orc priest.fh= & fh e_You closely miss the orc warrior.fhq #9fh 1=8fh fh % fhL n_The orc warrior is severely wounded.You hit the orc warrior.fh' Z The orc warrior is almost dead.The orc hits you but does no damage. The orc priest barely misses you.fh( fh( 55=fh( !4.2fh1 fh3  fh(4 <_The orc warrior hits you but does no damage.fh` e  You barely miss the orc warrior.fh fhL , 'fh R).ZThe orc warrior is almost dead.fh4 *5 (0.3 fh; fh A _Your orc priest zombie hits the orc priest.fho n  You hit the orc warrior but do no damage.fh 8Zfh &8fh 8_fhT _ _The orc warrior is almost dead.fh] B  You puncture the orc warrior!fhp 9 )fhB .o   orc priest (ally target)oZZZZ 4 zombies (minion)You kill the orc warrior!fh 4==fh %5.2 (0.4 fh fh _The orc hits you but does no damage. The orc priest completely misses you.fh5 e  You closely miss the orc priest.fh;6 fhC q.Z.RfhE *5 (0.3 fhM :_fhP 8 _The orc priest is lightly wounded.fh4  You closely miss the orc priest.The orc priest is lightly wounded.  Your orc zombie barely misses the orc priest.fh g. 3fh[ *9 (0.4 fh 8_fh k _Your orc priest zombie closely misses the orc priest.fh  You puncture the orc priest!  The orc priest is almost dead.fh@3 Z_ Z 4 zombies (minion)The orc completely misses you. The orc priest barely misses you.fhحU*_fh _oconfused, ally target)Sugats gestures at the orc while chanting.fhJ>Uo_fh?0=6.3fh{ fhI,] _The orc appears confused.  You hit the orc priest.fhV7 )o   orc (confused, ally target)ZZZZ 4 zombies (minion)fhw<:3-6 (0.3 fhF:_fh^z _You kill the orc priest!You puncture the orc!fha,fh'bfhvj]Z'ZZ.fhj)ZZZZZZ 5 zombies (minion)fhoy-9Kinetic Grapnelfhz8_fhц _ _You kill the orc!fhfh58_fhH _No target in view!fhfh fh!:_fhH _No target in view!fhzfh|fhԅfhH _No target in view!fhfhTfhkfhH _No target in view!fh q^............)Z)....##.##.....)Z....### ..#.#.......Z...## #......##..R..## fh Z.ZZ....^#.Z..Z# Z#'###..#..##. Z.ZZ##.Z.##......Z ..Z#.R.Z.#.#.....##.#..#...ZZ##Z#..ß..#.....##..##########..#..##...#.#..... .)#)...#.##...#####.........##### .)'..._#.....ZZZZZ.Z#fh [)#####..ZZ.# ..)ZZZ...........#Z## )<Z))()#....##..))...###..##fh fhF fh\ fh fh n.Z)Zfh <-7.9 (1.0 _fh fh  _No target in view! _No target in view! _ Things that are here: _a +0 club; a +0 ring mail; an orc corpsefh fhR 8-fhȦ fh  fhc :_No target in view!fh 7_fhK fhɊ fhJ fhHfhIfhKMfhOfhQfhQfhOTfhT$ _fhkWfh)[fhy_fhbfh efhzgfhg56=fhhfhifhfh"fhfhjfhfhɑfhfhNfhTfh% fhP_You swap places.  Things that are here:  a +0 glaive; a +0 chain mailfhfhrfhëfhfh۱fh*fhfh&5 _You swap places.fh2fhsfhpfh8fhfhVfhfhXX _You swap places.  There is an open door here.fhAfhcfhfhfhc9=fhqfhu5 _You swap places.fh fhNfhfh$fhfh fh fhfhYfhfhB$fh(fh,fh-fhA0fh4fh:fh=fhAfhGfhZLfhQfh@Rfh~Vfh![fh|_fh'dfhhfhnfhqfhufh yfhnyfh|fhfhfhfh7fhdfhfhfhBfhfhڡfhӧfhefhfhõfhfhlfh,fhfhY&  fh<Things that are here:  a +0 dagger; a +0 leather armourfhfh2fhfhfh fhfhfhr _fhfh  Things that are here:  a +0 arbalest; a kobold corpsefhifhfhfh& fh0fh"fh _fhfh!fh&fh*fh-fh1fhw5fhi;fh9?,fhBfhGfhMfhRfhVfhZfh]fhbfhe,fhkfhznfhsfhowfhzfho~fh fhfhfhfhfhfhfhfhžfhfhfh>fhm,fh<fhͳfhٷfh~fhfh\fh9fh,fhfhfh+fh,fhWfh fhfhL,fh5fhfhfhfhfhfh.fhfhfhmfhfh fhefhfhfhfhlfhl ,fh fh' fhfh@,fhfh$nfh%,fh&fh'fh)fh_+fhq,fh.fh/fh/fh0fhS3fh4fh5fh8Bfh;<fh>fh?fh@fhAfh"DfhtDfhfh?fhAfheBfhCfhPEfhF,fhGfhIfhKfh9MfhNfhPfhQfhASfhTfhUfh Bfh? fhA fhFD fhE fhG fhNH fhI fhJ fhdL fhL fhM fh|O fh9R fhAS fhT fhU fhW fhDX fhY fhZ fh[ fhF] fh] fh^ fh` fh=b fhvc fhd fh.f fhg fhh fhj fhDk fhl fhm fhn fhhp fhp fhq fhr fht fh v fhSw fhux fhy fhz fh| fh7} fhM~ fh fh fh fh fhԂ fhw fh; fh fh fh fh fh fh 5 _You swap places.fhU fh fh fh% fh^ 3fh fhh 5 _You swap places.fh fh fh[ fh fhΨ 3fh fh 5 _You swap places.fh9 fh fh fhZ fh fhu fh 3fh1 fh fhR fhӾ fh fh fh fh fh fh9 fh fh fh fh: fh fh6 fhI fh fhi fh fhq fh ,fhP fh fh fh@ fh fh fh fh fh^ fh fhK fh ,fhR fh fh fhZ fh fh fhu fh fh fhl fh fh fh fh fht fh8 fh fh fh] fh fh fh& fhy fh fh fh fh fhp fh ,fh fh5 fh fha fh fh fh fh fh$ ,fhm fhV" ,fh# fh$ fhW& fh' fh) fh$* fh+ fhD, fhu- fh. fh/ fh1 ,fh 2 fho5 fh7 fh9 fh0: fh_; fh< fh> fh]? fh@ ,fhA fhD 5 _You swap places.fhG fh1I fhJ fhL fhM fh+O fhP fh!R 3fhS fhU 5 _You swap places.fh?X fhY fh[ fh%] fh _ fhif ufhKg fh1i fhk fhl fhn fho fhnp fhp fhs fhMu fhw fhzx fhz fh{ fh } fh~ fh# fh fh fhw ,fh fhӇ fhɊ fhً fh_ fh fhk fh fhh fh fht fh fh fh ,fh fhS fh fh- fh fh* fh fh fh fh fhr fh fh fh fh fh fhb fhɶ fh4 fh fh fh fh fhc fh fhZ fh fha fh ,fh_ fh% fhd ###)..Z.....##...Z.....##  Z.)))fh ............#  Z).....#####.........##  ZZ##.o.##........##  ##.....##.o.o.##........##  ^#.....# ..o...#.........#  .#..##.# ._ß...#.........##  # ..o...'..........#  .#.....## ##@..#.....##  .fh :##...ZZ## ##.R........#  ...##..#####..ZZ......##  Kinetic Grapnel....#.#........Z.ZZ....##  ........######..ZZ.......#  ........# ###...Z#Z##.##  .....######.....Z..####   oo 2 orc warriors (asleep)fhZ ...#Z####.#..........Z##   ooo 3 orcs (asleep) #....## #...............#   ZZ 10 zombies (minion)fhr 627.9 (80.0)swap places.  You open the door.  3 orcs and 2 orc warriors come into view.fh1 F  The orc shouts! You hear a shout!fht  An orc warrior comes into view. It is wielding a +0 dire flail.fh, fhu  An orc warrior comes into view. It is wielding a +0 long sword.fh: fh fh fhU fh5 fh fhz fh! fh fhH fh fh fh fh] fh ...ooooo_ßofh% o.oRZZZZZ.Z....Z.ZZ.#..oooo 4 orc warriors (2 distracted)fh 5o   orc wizardoo 3 orcs (1 ally target)(…)An orc wizard comes into view. It is wielding a +0 dagger.fh 6===8.9 (81fh fh y _The orc warrior shouts! _Found a roughly hewn altar of Beogh.fhY .).#.........##..ZZ...# ####)..Z.....##.........## Z.)))...................# ...Z).....#####.........## ZZZ......##...##....... .##.....##...o.##..## fhh g^#.....#...ooo.#..# #..##.#∩o_ßo..#..## #.......#..o.o..@..........# #.#.....##..o..##.R.#.....## #.##...ZZ##...##ZZ........# #.....##..#####..ZZZ.....## #.....#.#.......Z.Z......## .######....Z.Z....# Z..# ###..Z.#.##.## fhM soooo Z.......######........#### opriest (wandering) .....#Z####.#..........Z## o   orc wizard fh  An orc priest comes into view. It is wielding a +0 dagger of venom.Found Wisk's Magic Scroll Shop.fh ,fh fh Bfh ,fh ,fh Bfh ,fh{ ,fh p..oo._ßooooo.o.@R.o.##Z..ZZ..ZZ.ZZ....oofh _ofh| N====9.9 (1.0) fh= fh o _The orc priest shouts! _There is an open door here.fh .).#.........##..ZZ...###   jesper the Slicer ####)..Z.....##.........##   Human of Hepliaklqana ****** .Z.)))...................#   Health: 99/99 ======================== fh m...Z).....#####.........##   Magic: 22/26 ====================---- ZZZ......##...##........##   AC: 17Str: 9 .##.....##.....##........##   EV: 17Int: 18 .^#.....#....oo.#.........#   SH: 0Dex: 18 fh ..#..##.#∩._ßooo#.........##   XL: 15 Next: 73% Place: Orcish Mines:2 #.......#..oo.o.@R.........#   Noise: ====-----  Time: 23629.9 (0.0) fhf #.#.....##...o.##Z..#.....##   w) +9 rapier (speed) #.##...ZZ##...##.ZZ.......#   Cast: Kinetic Grapnel fhЦ 4#.....##..#####....Z.....##  #.....#.#.......ZZZ.Z....##  .........######...Z.......#   R   Sugats the hexer fh/ Z........# ###....#.##.##   oooo 4 orc warriors Z.......######........####   o   orc priest .....#Z####.#..........Z##   o   orc wizard(…)fhި _The orc priest shouts! _There is an open door here.  Casting: Anguish (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Anguish (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activatefh1X .).#.........##..ZZ...###   jesper the Slicer ####)..Z.....##.........##   Human of Hepliaklqana ****** .Z.)))...................#   Health: 99/99 ======================== ...Z).....#####.........##   Magic: 22/26 ====================---- ZZZ......##...##........##   AC: 17Str: 9 fh!Y .##.....##.....##........##   EV: 17Int: 18 .^#.....#....oo.#.........#   SH: 0Dex: 18 ..#..##.#∩._ßooo#.........##   XL: 15 Next: 73% Place: Orcish Mines:2 #.......#..oo.o.@R.........#   Noise: ====-----  Time: 23629.9 (0.0) #.#.....##...o.##Z..#.....##   w) +9 rapier (speed) #.##...ZZ##...##.ZZ.......#   Cast: Kinetic Grapnel #.....##..#####....Z.....##  fhY b#.....#.#.......ZZZ.Z....##  .........######...Z.......#   R   Sugats the hexer Z........# ###....#.##.##   oooo 4 orc warriors Z.......######........####   o   orc priest .....#Z####.#..........Z##   o   orc wizard(…)Casting: Anguish (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fhZ Casting: Anguish (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe orc warrior is haunted by guilt! The orc is haunted by guilt! x3  The orc wizard is haunted by guilt! The orc warrior is haunted by guilt! x3fh.] Xfha fh0c fhc ,fhd fh!e fhe fhRf fhf ,fhbg fh]o #.oo_ß.oo#R.oooo@Zfho .o##.ZZZ..(1 ally target, angu…)(anguished)(anguished)fhp a===-30.9 (1fhx 8_fh{ onfirm with . or Enter, or press ? or * to list all spells.asting: Anguish (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The orc warrior is haunted by guilt! The orc is haunted by guilt! x3izard is haunted by guilt! The orc fh{ Fwarrior is haunted by guilt! x3 _priestfhĠ,fhfhqfhfh _ooZZ..Z.fhYou closely miss the orc warrior. The orc warrior closely misses you.fhG_*fh% oo 3 orcs (1 ally target, anguished)The orc wizard mumbles some strange words.The orc wizard flickers and vanishes!fh`8{fhiaU--1.2 (0.3 fhjfhm _Deactivating autopickup; reactivate with Ctrl-A.fhDT fh@U fhd 9Z..fhZe fh:f O--5fh8s fhov W _You closely miss the orc warrior.fh;h B  You puncture the orc warrior!fhu DZ.fhv 2=9 (0.4 fh fhт c _The orc warrior is heavily wounded.fh8lYou puncture the orc warrior! _The orc warrior is heavily wounded.  You hit the orc warrior.  The orc warrior is heavily wounded.The orc warrior hits you with a +0 dire flail!  The orc warrior is wracked by anguish.fhѤfh}fhro{Z.fh¯3--0--2.3fh@:_fhB _The orc warrior hits you but does no damage.fhl=  You hit the orc warrior.fhfhUw_Z.Zfh[ a4---6 (0.3 fh:_fh _The orc warrior is severely wounded.You barely miss the orc warrior.fh F-3.0 (0.4 fh:(8_fh?0 _The orc warrior is severely wounded.You barely miss the orc warrior.fh0fh8  You barely miss the orc warrior. _The orc warrior is severely wounded.  You barely miss the orc warrior.  fh69The orc warrior is severely wounded.  The orc warrior barely misses you.  The orc warrior hits you with a +0 long sword!fh;fho;fh;fh5<,fhCooo#Z.{oo@Rfh>DZZZ..Z.fhD$88fhCEw-18----=4fhLfhDO< _The orc warrior is wracked by anguish!fh>f  You closely miss the orc warrior.fh)U_Zfh)2-7 (0.3 fh18_fh9 _The orc warrior is almost dead.You hit the orc warrior.fhBHZ.fhBB-4.0fhUJfhL_ _The orc warrior is almost dead.fhX  You closely miss the orc warrior.fhIThe orc warrior is almost dead.fh:*fh/ _The orc priest calls upon Beogh to heal the orc warrior.fhc  The orc warrior is healed somewhat.  The orc warrior hits you but does no damage.fhcfho_ßo.ooo.Zfhp9-9=-==4 (0.4 fh y:_fh _The orc warrior closely misses you.You completely miss the orc warrior.fhB[_Z.fh6/--8fhA8{fhn_ _The orc warrior is almost dead.fhin  You hit the orc warrior but do no damage.fh߽fh.jZ.Z.fh"^90--5.1 (0.3 fh:_fh%_ _The orc warrior is almost dead.fh*=B  You puncture the orc warrior!fh~?^  You kill the orc warrior!fh$@fh@fhJ_ß.oZ. 3 orc warriors (anguished)o 3 orcs (1 ally target, anguished)fhCPF=5 (0.4 fhY:_fhO\Y _The orc warrior closely misses you.fhmB  You puncture the orc warrior!fh@iZ.1 ally target, angui…)fh2=8 (0.3 fh8_fhf _The orc warrior is moderately wounded.fh}q B  You puncture the orc warrior!fhz G.Zfhm{ V1=6.1fh{ :_fhɇ d _The orc warrior is severely wounded.fh% }  You hit the orc warrior.  The orc warrior is severely wounded.fh ,fh h_ß.o.fhV 2-5 (0.4 fh :_fh! _The orc warrior completely misses you. The orc warrior barely misses you.fhU f _You hit the orc warrior.fhV Y2=-fhWW #8 (0.3 fh^ :_fh}a d _The orc warrior is severely wounded.fhU B  You puncture the orc warrior!fh y_) 2 orc warriors (1 ally target, anguisfh (7.1fh T_{fhw O _You kill the orc warrior!fh| =  You hit the orc warrior.fh_~ H  The orc warrior is lightly wounded.fh8 _..{ooThe orc warrior hits you but does no damage.fh T_*fh7  Sugats points at the orc and mumbles some strange words.fh fh fh" 9Z_.fh&# Xo.Zfh$ .=4fhb0 :_fh5B _ _The orc priest resists with significant effort.  You puncture the orc warrior!fhC 63-7fhI fhL f _The orc warrior is moderately wounded.fhb e  You barely miss the orc warrior.fhi b_Z.fhWj B-8.0fhrq 8_fhs f _The orc warrior is moderately wounded.fh+  _The orc warrior is moderately wounded.  You puncture the orc warrior!  The orc warrior is severely wounded.  The orc priest invokes the aid of Beogh against you.Beogh smites you! The orc priest is wracked by anguish!  The orc warrior hits you but does no damage.fh T_*fhN _oconfused, anguished)Sugats points at the orc and mumbles some strange words.fh) fh |o@RZ.fh 8--7--==4 (0.4 fh~ fh _ _The orc priest appears confused.  You barely miss the orc warrior.fhȣ ^4----8fh fh& _The orc warrior is severely wounded.You hit the orc warrior.fhA KZ.fh f8=---9.1 (0.3 fh fh8  fh Q_The orc warrior is almost dead.fhn=  You hit the orc warrior.fhs,fhsfh .)o   orc warrior (anguished)  You kill the orc warrior!fhX:*fh& fht_Sugats points at the orc and mumbles some strange words.fhtfh!WoZ.fhU":lly target, an…)fh)`5===fht* 5 (0.4 fh`9fhx _The orc priest resists with significant effort.  You puncture the orc priest!fh_)ooo 3 orcs (2 ally target, anguished)ZZZ 9 zombies (minion)fh#;4--8 (0.3 fh=+8_fhQ9 _ _You kill the orc priest!fh9D--40.1fhPUc_ß.o{fhGW- _You puncture something!fh^w,fh~Lo.fh.64fhfhq _You closely miss something. Something misses you.fh9  You impale the orc!!fhC$_) 2 orcs (1ZZZZ 9 zombies (minion)fh,+&7fh848_fh6G _You kill the orc!fhfhug_.8fhdZ7=1.1 (0.4 fh8_fhz0 _You barely miss something.fhJ @  You closely miss something.fhA' fh_You hear some strange, mumbled words.  A magic dart appears from out of thin air!fh+G,fhHfhVb.oofhX*4 (0.3 fhVefh$jA _The magic dart hits you but does no damage.fh:  You puncture the orc!fh-_)   orc (ZZZZZ 8 zombies (minion)fhD&7fh+:_fhG _You kill the orc!fh:'.).#.##..ZZ...### #)..Z.....##.........## .Z.))).........# .Z).....#####.........## Z......##...##........## .##.....##.....##........## .^#.....#.#Z.# fh: #..#..##.#∩._ß.o{#ZZ.## #.#.....o@'RZ.# .#.#.....##.....##ZZ.#.....## .#.##...ZZ##...##.ZZ.# .#.....##..#####..........## #.....#.#.Z........## #.######...........# fh;Q.Z.# ###....#.##.## .Z.######........#### .#Z####.#.Z## Z 6fh<fh[=fhG _ZR.Something hits you but does no damage. The orc warrior barely misses you.fhHd8=2.7 (1.0 fhO8_fhT _The orc misses you. _Items here: )))) [ †.fhB  You puncture the orc warrior!fhz.Z ally target, anguished)fh493.0 (0.3 fhY:_fhf _The orc warrior is moderately wounded.fh*- The orc warrior is moderately wounded.You hit the orc warrior.  The orc warrior is moderately wounded.  Your orc priest zombie barely misses something.  fh-Something hits you but does no damage. The orc hits you with a +0 dagger.  The orc is wracked by anguish.fh..83fhh4fhT7B _The orc warrior hits you but does no damage.fhW8 _fh.You hit the orc warrior.fhy&6fh:_fhBc _The orc warrior is heavily wounded.fhR'%  fh'@You barely miss the orc warrior.fh/s.ZZ 7fh0.99fh88_fh; fh;U_The orc warrior is heavily wounded.fhD&  fhYou puncture the orc warrior!  The orc warrior is severely wounded.Something hits you but does no damage. The orc hits you but does no damage.fhfhG<RZfh) fh%9fhF7=4.3 (0.4 fhfhIX _The orc warrior barely misses you.fh*JB  You puncture the orc warrior!fhTk ).# ###....#.##.## .Z.......########Z 7 zombies (minion) ......#Z####.#..........Z##    fh2U9You kill the orc warrior!fhYi90==7fhafhd fhe._Your orc priest zombie hits something.fhް:  You puncture the orc!fh0fh4.)fh ZZZZZZ 6 zombies (minion)fh0-5.1fh9Kinetic Grapnelfhfhm fh9_You kill the orc!fh;fh >8-fhE$_fh=Ffh%IH _No target in view!fh7_fhfhͷ:_fhH _No target in view!fhK7_fhRVfht:_fhqwH _No target in view!fh}fhfhE8_fhH _No target in view!fh;J 9_fh3O fhp\ fh_ H _No target in view!fh 7_fh fh fh^ @ _No target in view!fho 9_fh fh fhC fh 7_fh` fh :_fh fh0 7_fh2 fh; fhX> fh 9_fh fh fh fh*" 7_fh-$ fh) :_fh, fh 7_fh] fhO :_fh fh fhV fh~ 8_fh fh 9_fhI fh: 8_fh fh[9_fh]fhCdfhffh7_fhfhfh fhdK_  You hit something.fh~i&  fhiYYou hear some strange, mumbled words.  A puff of flame appears from out of thin air!fhfh\1==5fhާ8_fhkD _The puff of flame hits you but does no damage.fhz<  You puncture something!fh _ß.))Reactivating autopickup.fht3-8 (0.3fhfh5 fh0_You feel a bit more experienced.fh/`#.ß)'....R.#.###.Z#...## '.).#....ZZ...### #####)..Z.....##..#Z.)))............. ....Z).....#####........ ZZZZ......##...##........## ##.....##........# fh0..^#.....#.......#.........# ..#..##.#∩._ß.)@#R........# ##.......))ZZZ.............##.....##ZZ.####...ZZ##...##.ZZ. .#..#####.....#.....#.#.......Z........#ZZZZZZZ 7 zombies (minion) #.#####............# ###....#.##.## .Z.......########fh;2_fh.=2=--6.8 (1.0fh?Efh#Kt _Items here: ))) [[[ †††.fhf).#.......Z#ZZZ.##.## #.ß)'....R.#.###.Z#...## '.).#....ZZ...### fhgO#####)..Z.....###Z.))).......... ....Z).....#####. ZZZZ......##...##.## #fhj#.....## ..^#.....#......@#. ..#..##.#∩._ß.))#R........# ##.......))ZZZ.............##.....##ZZ.#.....####...ZZ##...##.ZZ....... .#..#####........   orc zombie#.....#.#.......Z........#Z   orc priest zombie (minion) #.#####...........Z   troll zombie (minion).# ###....#.##.##Z   cyclops zombie (minion)fhrofhr,fhFtfh{Z#.RZR   Sugats the hexerfhE|ZZZ 4 zombiesfhD~73-fh~&7 _fh9_fhfh fh= fh fh fhP fhP fh fhO %4fhE fh fh׸ fh fh[ fh z6=20=fh| fhf fh` fh fh fh U7=fh fh fhL fh fh fhy fh4 %8fh fh fh fh fho fhR a9=fhE fh fh O=fh$ fhq fh a1=fhf fh fh ,fh9 fh fh fh 9=fh" fh fh fhZ fh fh fh' e=fh}* fh5- fh- K2=fh/ fhk4 fhh7 fh8 fh+9 fh:= fh@ fh5A fhFB fhF fhOI fhI fh$L fh_P fhmS fh T 9=fh^U fhdZ fh\ fh$] K3=fh^ fhb fhe fhDf fhpg fh[l fhGo fho fhq fht fhw fhZx fhy fh/~ fh fh 9=fh fh1 fhf fh K4=fha fh- fhҕ fhh fh fh fhҞ fhh fh fh fh ,fh fh fh fh 9=fhi fhG fhe fh͹ K5=fhK fh fhm fh fh. fh fh fh^ fh fh3 fhD fh fh fh fhm fh 9=fhy fh fh fh K6=fh: fh? fh fh fh# fh fh{ 5 _You swap places.fh+ fh fh fh fh fh fh  fhr fh fhP fh fh fhb fhk fh=# fh& fh* fh{- fh 0 fh2 fh3 fha5 fh=9 fh= fhC fhYG fhK fhO fh,S fhV fhZ fhI^ fha fheb 9=fhe fhk Q  There is a roughly hewn altar of Beogh here.fhp fhu fhz fh fh fh( fhN fh fh5 fhה  _fh fh< fhԢ fh fhB fh fh fh fh! fh fhd fh2 fh fhJ fh fhL Welcome to Wisk's Magic Scroll Shop! What would you like to do? fh  a -  112 gold a scroll of enchant weaponb -  30 gold a scroll of identify  c -  30 gold a scroll of identify  d -  30 gold a scroll of identify  e -  60 gold a scroll of immolation fh* M f -  60 gold a scroll of poison  g -  45 gold a scroll of teleportation  h -  45 gold a scroll of teleportation  i -  45 gold a scroll of teleportation You have 1691 gold pieces. fh *[Esc] exit[!] buy|examine items[a-i] mark item for purchase [/] sort (type)[A-I] put item on shopping listfh=z  a -  112 gold a scroll of enchant weapon  g +  45 gold a scroll of teleportation After the purchase, you will have 1646 gold pieces.[Enter] buy marked itemsfh  g +  45 gold a scroll of teleportation  h +  45 gold a scroll of teleportation01fh  h +  45 gold a scroll of teleportation  i +  45 gold a scroll of teleportation556fh <a $ fhJ Y Purchase items for 135 gold? (y/N)fh  f -  60 gold a scroll of poison 556444ffh`shopping listFfh3 fh fhfhi+$fh+..#..Z#.ß)'....R.#.###.Z#...##jesper the Slicer ..##ZZ'.).#.........##..ZZ...### Human of Hepliaklqana ****** fhF,..#########)..Z.....##.........## Health: 99/99 ======================== ........Z.)))...................# Magic: 26/26 ======================== fh,.##.##....Z).....#####.........## AC: 17Str: 9 ..#Z#ZZZZZ......##...##........## EV: 17fh-qInt: 18 .#..Z...##.....##.....##........# SH: 0Dex: 18 ...Z....^#.....#.RZ....#......... XL: 15 Next: 74% Place: Orcish Mines:2 fhW-..#'###..#..##.#@ZZß.))#......... Noise: ---------  Time: 23685.8 (38.0) .##ZZZ##.......#...ZZ)ZZZ........ w) +9 rapier (speed) Z#ZRZ..#.#.....##..Z..##...#..... Cast: Kinetic Grapnel fh-.#..)).#.##...ZZ##...##.Z........ Z#..ß..#.....##..#####..........# fh-.##...##.....#.#.......Z........# R   Sugats the hexer ..#####.........######........... ZZZZZZZ 8 zombies (minion) .ZZZZZ.Z........# ###....#.##.# ...ZZ..Z.......######........#### _Items here: ))) [[[ †††. _You swap places. _There is a roughly hewn altar of Beogh here.  There is an entrance to Wisk's Magic Scroll Shop here.  fhw.j - 4 scrolls of teleportation (gained 1)  j - 5 scrolls of teleportation (gained 1)fh2There is a roughly hewn altar of Beogh here.  There is an entrance to Wisk's Magic Scroll Shop here.  j - 4 scrolls of teleportation (gained 1)  j - 5 scrolls of teleportation (gained 1)6Thank you for shopping at Wisk's Magic Scroll Shop!fh9fhV<h _You can access your shopping list by pressing '$'.fh3fh7fhfhfhfh6fhfhfhafhfh|fhfhfh$ _fhfhfhfhfh@fhfhfhBfhfh)fh$ fh8_You swap places.fhfhSfh fhsfh%fhfhufh5 _You swap places.fhwfh fh %fh'fh{*fh,fhI-fh.fh 45 _You swap places.fh6fh;fh>fh@fhEBfhDfhFfhIfhIfh@Kfh^Qf _You swap places. _You swap places.swap places. fhQ= Things that are here:  a +0 dagger; a +0 leather armourfhwTfhlVfhXXfhZfh\fh_fhafhcfhefhefh!gfho _You swap places.  Items here: )))) [ †.fhrfhtfhvfhxfhzfh|fh~fh̀fh)fhЄfhfh _fhDfhV  There is an open door, spattered with blood here.fhbfh'fhBfhfh _fhMfh'fhfhfh:,fhfhfhfhfh{fh,fhEfh>fhױfhfhѴfh̷fhNfhfhfhGfh>fhfhlfhfhfh5fhfhfh fhffhfh`fh fhfh*fhLfhfhfhrfhfhfhfhfhfhfhnfhfhfhfhBfh<<fhABfhEfhDKfh!OfhRfh_Vfh[fh5_,fhWbfhefhifhlfhRrfhwfh|fh,fhтfhfhfhfhqfhfhwfhԞfh:fh$fhڥfhfhBfhJfhfhRfh;fhfhTfhfhfhfh6fhfh\fhqfhfhNfhfhJfhifhRfhSfh9fhufhfhfhfhfhqfhBfhfhEfhfhfh,fh"fhk$fh*fhD+fho,fhs.fhh0fh1fh4fh7fh7fh 9fh;fh=fh>fhAfhDfhDfh8FfhHfhLfhMfhOfhRfh>UfhUfhVfhXfhZfh\fh_fhafhEdfhdfhffhgfh3jfhkfhnfhbqfhsfhwufhufhwfh\ #....# ..#  ..#>...### #.##  .........###..#####  fh ....#.......  #<..........# ## ### #.##..#.#..##.## ..##..#...........# <....#.#.#.....## fhn#........#......@######## 717.8 (32 #................ZZR.Z..# #...).........#########Z# ### #...)))......Z##....ß.#Z# ##.## fh#.............#..ZZRZZ#R## #...# ..........<.RZ#.ZZRZß.#..###...#.....ß.......#_ZR#####..R.ZZ 4............Z#.ZZ#.).#........#..ß.∩<ß.....#..Z#.ß)'......#.fhfhfhj _Key pressed, stopping explore.fhfhhfhfh#fh0fh$ _fhfhfhfhfhBfhfhfhCfhfhfhMfhzfhfhgfhߵfhfhcfhfhgfh~fhfhzfhfh+fhfh,fhfhofhfh(fhfh3fh.fh#fhfhfhfhfhfh1fhfhyfhfhyfh\fh_fhfhPfhfh%fhfhfhfh0fh>fhfhNfhvfhfhfhfh{fhfhfhfh)fh8fhfhzfhkfh"fh'fhfh6fh fhfhxfh%fh,fhfhfhfhfh3fh fh4!fh!fh%fh'fh$)fh)fh3-fh-fhE.fh/fh1fh$4fh5fhf7fh8fh8fh9fh =fh)D ......... ......... fhDd #.......  +......#### #......#.ß##+# ###....ß.'o..... fhD.........'..o..o .......ß@'o.....  .#.ß##+#  ...#### Kinetic Grapnel fhME#....#...#RZ# ..#>...#####Z## .........###Z.######  .fhE..#Z....... o   orc warrior (asleep) #<........Z.###### ooo 3 orcs (1 missile, asleep)  ##### #.##..#.#.Z##.## ZZZ 5 zombies (minion)fh5L 31.8 (14  You open the gate.  An orc warrior and 3 orcs come into view.fhMfh\NfhGOfhPfhUQfhRfhSfh.YRZZ.ZZfhY, 1 ally ta…).Z 7fh Z,2.8 (15fh_fhh  fhEiThe orc warrior is wielding a +2 dire flail of venom. An orc is wielding a +1 _dagger of speed.fh o ......... ......... #.......fh  +......####  #......#.ß##+#  ###....ß.'o.....  .........'..o..o  .......ß@'o.....  .........#.ß##+#  ..........R####  #....#...#ZZ# fh; ..#>...#####Z##  .......Z  ....Z.  #<ZZ######  ##### .##.## fhZ  ......... ......... #....... +......####  #......#.ß##+#  ###....ß.'o.....  .........'..o..o  .......ß@'o.....  .........#.ß##+#  ..........R####  #....#...#ZZfh : ..#>...#####Z .......Z  ....Z.  #<ZZ######  ##### .##.## fh fhܥ fhc fh d _There are monsters nearby!fh < .........fh ~ ......... #....... +......####  #......#.ß##+#  fhJ ###....ß.'o.....  .........'..o..o  .......ß@'o..... fh p .........#.ß##+#  ..........R####  #....#...#ZZ# fh W..#>...#####Z##  .......Z  ....fho aZ.  #<ZZ######  ##### .##.## fh fhf ......... ......... #....... +......####  fhg7#......#.ß##+#  ###....ß.'o.....  .........'..o..o  .......ß@'o.....  .........#.ß##+#  ..........R####  #....#...#ZZ ..#>...#####Z ......fhh.Z  ....Z.  #<ZZ######  ##### .##.## fh4ofhofhovfhyd _There are monsters nearby!fh0.. .. #....... +......#### #......#.ß##+####....ß.'o..'..o..oß.ß.@o..#.ß##+#.R#### #....#...#ZZ#..#>...#####Z##.........###.Z###### ..........#Z....... #<.ZZ######  ##### #.##..#.#..##.##    kobold blastminer zombie (minion)fhD5fh5fh/6fh><RZZfh?v..Z 2 zombiesfh8@/3.0) fh@ _fhJg _There is an open gate here.fh|  The helpless orc fails to defend itself.  You stick the orc like a pincushion!!!!fho)o 2 orcs (1 missile, 1 asleep, 1 ally tfh',4.1 (0.3 fh>%fhI( fh(9_You kill the orc!fhV f ...#.## ..fh1 R#. +####  #......#.ß##+#####....ß.'o......fh ..@..o..oßß.')...... .R#.ß##+##.........ZZ####fh #....#...#..##>...#####Z## .........###.Z######fh* ...#Z....... #<........ZZ######fhs c  The orc completely misses you.fh 8*fhrV D ofhV }confused, 1 asleSugats gestures at the orc while chanting.fhU fhƌ fh6 fh oZZ..ZZZ 3 zombies (minion)fh 5==5.1 (1.0 fh؟ fh$ / _The orc appears confused. fh C_There is an open gate here.fh)z  You hit the orc.  The orc is heavily wounded.The orc completely misses you.fh}8*fh  Sugats points at the orc and mumbles some strange words.fh:ofh*4 (0.3 fhfh/ _The orc appears confused.fh  You catch the helpless orc completely off-guard!  You perforate the orc like a sieve!!!fh)   orc (missile, asleep)fh]/--7fhfhG _You kill the orc!fhmB...#.## ......... ... #....... +......#### fhn#......#.ß##+####....ß.')..'@.o..oßo.ß.').......ZZR#.ß##+#.#####....#...#Z.#..#>...#####Z## .........###.Z###### .#Z. o 2 orcs (missiles, asleep)#<.ZZ###### Z 2fh5{fh{fh|fh'}fhAAZR.Z.Z., ally target)ZZ 3 zombies (minion)fh7G--6.7 (1.0 fh.fhޏx _An orc comes into view. It is wielding a +0 short sword.fh. ...#.## ......... ......... fh #....... +......#### #......#.ß##+###+###....ß.')..'.@o..oßo..ßZR).o.Z.#.ß##+###+.Zfh #####....#...#..#..#>...#####Z## .###.Z###### .#Z. o   orc wizard (#<.ZZ###### fhf oo 2 orcs (missiles, asleep) (…)fhI+  An orc wizard comes into view. It is wielding a +0 dagger.fh, fh- fh/ fh2 M  The orc shouts! x2; You hear a shout! x6fh3 fh4 fhQ5 ,fh=B ..o.ßooZRoo.Zfh]C R.oo 2 orc warriors (1 polearm, 1 wanderin…)ooo) An orc warrior comes into view. It is wielding a +0 halberd.fhD 0===7fhJ fhmT , _The orc wizard shouts!fhrW ooally tar  You closely miss the orc warrior.fhyX 4-8.0 (0.3 fhR_ fhi q _The orc warrior shouts! You hear a shout! x2  You hit the orc warrior.fhk fhrs Y o.fh t ho.The orc warrior is lightly wounded.fhy :(((fhҬ  The orc throws a boomerang. The boomerang closely misses you.fh @..'ZZ#Zfh S--4 (0.4 fh fh % fhY _The orc warrior barely misses you. Sugats misses the orc warrior.You hit the orc warrior but do no damage.fh D.Zfh D-7 (0.3 fh fh 9 _The orc warrior is lightly wounded.fhB  You hit the orc warrior but do no damage.The orc warrior is lightly wounded.=9.0fhNfhO _Sugats hits the orc warrior with a +0 dagger of draining!fh=  You hit the orc warrior.fh fh)fh; o.oo.The orc warrior is heavily wounded.fh:(((fh @..The orc throws a boomerang. The boomerang closely misses you.fh.-3fhwfh+ _The orc warrior closely misses you. Sugats closely misses the orc warrior.fh0#=  You hit the orc warrior.fh#fh%fh/hZ.ZZfh0!-fh^16fh?fhBd _The orc warrior is severely wounded.fhE  You hit the orc warrior but do no damage.The orc warrior is severely wounded.fhvEYYour orc warrior zombie hits the orc warrior.fhLiZ'ZfhL-40.0 (0.4 fhRfh%UO _Sugats hits the orc warrior with a +0 dagger of draining.fhe  You barely miss the orc warrior.fh,fh  The orc warrior is almost dead.fh  An orc comes into view. It is wielding a +0 dagger.The orc warrior completely misses you.Sugats hits the orc warrior with a +0 dagger of draining!fhX o.o..ßoo)....o   orc warrior (polearm)o 3 orcs (2 missiles, 1 ally target)fh 7-3 (0.3 _The orc warrior dies!Training target 8.0 for Spellcasting reached!fhufh&m _Your Spellcasting skill increases to level 8!fht...#.## ......... ......... #....... +......#### #......#.ß##+###+####....ß.')....o..'Z.@o..ßo.ßZ'R)....o..o.ZZ#Zß##+###+#.Z.#####....#...#..#  ..#>...#####Z##  .###.Z###### o 2 orc warriors (polearms, 1 missile, …).#Z. #<.ZZ###### o 4 orcs (2 missiles, 1 wandering, 1fhfhfhfhfhrBfhOfhVfhfhfhx  An orc and an orc warrior come into view.fh+fhlZ....o.ofhAZ.R@oo.ß.o.ZZ)Zo..#.Zo)ally target)fh57=fh_%1.3 (1.0 fhfh U _The orc completely misses you.fh6 +You puncture the orc!fh fh)Z(ally target) 3 orcs (1 missile)fhk*7 (0.4 fhfh:"G _You kill the orc!fhp...#.## . . #....... +......#### #......#.ß##+###+####....ß.')Z....o.o.o.fh`Z.R.@o.ß.o.o.ßZZ)Z....o..oo.Z#.ß##+###+#  .Z.####  #....#...#..# ..#>...#####Z## .###.Z###### ooo 4 orc warriors (2 polearms, 1 missi…).#Z. fhPo 2 orc wizards (1 wandering, 1 ally ta…)#<.ZZ######  3 orcs (1 missile) fh  An orc wizard and 2 orc warriors come into view.fhfh<fhvfhQfhfh,fh3fh,fhҼfh,fh{fhfhfh+.Zo.o.o.o.'Z.R@.oß.oo.Z)Z.....o.oZ.fh.oally target)-2.7 (1.0 fhfh _The orc wizard is wielding a +1 dagger of venom.Things that are here: _a +1 dagger of speed; 2 boomerangs; an orc corpsefhafh ooThe orc warrior shouts!  You hit the orc wizard.  fhLThe orc wizard is heavily wounded.fhP8*fhFc oconfused, 1 ally tar…)fh`FiSugats points at the orc wizard and mumbles some strange words.fhtfh|`o.Zfh}5==3.0 (0.3 fhfh _The orc wizard appears confused.  You catch the helpless orc wizard completely off-guard!  You impale the orc wizard!!fh fhfh,fhHfhfh]  You kill the orc wizard!fhMfhfh֫fh}`  The orc warrior misses you.fh   An orc sorcerer comes into view. It is wielding a +0 dagger.Saint Roka the Messiah comes into view. They are wielding a +0 dire flail andwearing a +2 plate armour of fire resistance.fhG/  --more--fhfhtW)...oo.fh.ZR@ooßoo.o)ZoooZfh\o   Saint Rokao   orc sorcerer (wandering)fhFoooo 4 orc warriors (2 polearms, 1 missfh[ =-fh3 _fhfh1 fh jesper the Slicer...#.##Human of Hepliaklqana ******.........fh dHealth: 99/99 ========================.........Magic: 23/27 ====================----#.......AC: 17Str: 9+......####EV: 17Int: 18#......#.ß##+###+##SH: 0Dex: 18###....ß.').Z)...oo..fh XL: 15 Next: 74% Place: Orcish Mines:2.........'.ZR@ooßoo.oNoise: =--------  Time: 23743.3 (0.0).......ßZZ)ZZ.....ooow) +9 rapier (speed).......ZZ#.ß##+###+##Cast: Kinetic Grapnel  ...........#####....#...#..# ..#>...#####Z##R   Sugats the hexer .........###.Z######o   Saint Roka..........#Z.......o   orc sorcerer (wandering)#<........ZZ######fh oooo 4 orc warriors (2 polearms, 1 miss(…)Saint Roka the Messiah comes into view. They are wielding a +0 dire flail and _wearing a +2 plate armour of fire resistance.Casting: Anguish (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Anguish (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activatefhS7jesper the Slicer...#.##Human of Hepliaklqana ******.........Health: 99/99 ========================.........Magic: 23/27 ====================----#.......AC: 17Str: 9fhT+......####EV: 17Int: 18#......#.ß##+###+##SH: 0Dex: 18###....ß.').Z)...oo..XL: 15 Next: 74% Place: Orcish Mines:2.........'.ZR@ooßoo.oNoise: =--------  Time: 23743.3 (0.0).......ßZZ)ZZ.....ooow) +9 rapier (speed)fhnUl.......ZZ#.ß##+###+##Cast: Kinetic Grapnel  ...........#####....#...#..# ..#>...#####Z##R   Sugats the hexer .........###.Z######o   Saint Roka..........#Z.......o   orc sorcerer (wandering)#<........ZZ######fhUoooo 4 orc warriors (2 polearms, 1 miss(…)Press: ? - help, Dir - look around, f - activateThe orc is haunted by guilt! The orc easily resists.  Saint Roka is haunted by guilt!  The orc sorcerer shouts!  The orc sorcerer resists with some effort.  The orc wizard easily resists. The orc is haunted by guilt!fhoVfhVfhxWfhWfhXfhYfhYfhbZfh[fh_^Saint Roka is haunted by guilt!sorcerer shouts!  The orc sorcerer resists with some effort.fh^wizard easily resists. The orc is haunted by guilt!warrior is haunted by guilt! x4arrior hits you from afar with a +0 halberd.fh}_fhpk.Z...ooZZooo')Z.Z...o.oo.(anguished)fh^qoo 2 orc sorcerers (stroThe orc warrior hits you from afar with a +0 halberd.warrior is wracked by anguish.  An orc sorcerer comes into view. It is wielding a +0 dagger.Saint Roka roars a battlecry!  The orcs go into a battle-frenzy!hits you with a +0 short sword. The orc is wracked by anguish.fh:rc4--==4.3 (1fhzfh' _You hear a shout!fh :  You puncture the orc!fhü ,fh fhU fh ZR@Z)Z.Zfhj l5=---7 (0.4 fh fh G _You kill the orc!fh 2#.## . ... #....... +......####  #......#.ß##+###+##ß###....ß.')..Z@..oo.....ZZZR)Zoßooooo.fh ßZ'))Z....o.ooo ZZ#.ß##+###+##ß ...........#### #....#...#..# #>...#####Z## .###.Z###### ....#Z....... 532fh ,fh ,fhc fh fh fh   o.o'ZZ.RZoßoooo..Z)ZAn orc warrior and an orc come into view.fh r ((The orc warrior throws a boomerang.fh-J fhU An orc warrior and an orc come into view.  The orc warrior throws a boomerang.  The boomerang hits you but does no damage.  An orc wizard comes into view. It is wielding a +2 dagger of venom and wearinga +1 robe of cold resistance.  Saint Roka calls down the wrath of Beogh upon you.fhTi P ..oo.ooo.Beogh smites you! Saint Roka is wracked by anguish! The orc warrior misses you.fho 7* fh  The orc wizard mumbles some strange words.The orc wizard flickers and vanishes!fh fhT  Deactivating autopickup; reactivate with Ctrl-A.fhW fh fh fh fh fh #.ZoZZ)Z.Z...{oo.Zfh S8---1fh2 A--==5.7 (1.0 fh fhC. q _An orc comes into view. It is wielding a +0 mace.fh"B  You puncture the orc warrior!fh#Bfh#fh.ZZ.ZZR.'Z)ZfhO/5--6.0 (0.3 fh7fh:c _The orc warrior is heavily wounded.fhrT =  You hit the orc warrior.fhl o33   smoke demon (summoned)fhl oo 2 orc sorcerers (strong) The orc warrior is heavily wounded.The orc sorcerer casts a spell.fhs :*fh@ }  The orc wizard gestures wildly while chanting.fh ,fh fh fhh The orc sorcerer casts a spell.  The orc wizard gestures wildly while chanting.The orc wizard flickers and vanishes!  Saint Roka mumbles some strange prayers to Beogh against you.Beogh smites you! Saint Roka is wracked by anguish!  The orc warrior hits you with a +0 halberd!fhH fh fh fh %  fhg &The orc warrior is wracked by anguish!fh fh oooo3{.Zo.fh` yo.ooofh O63--------fhy 14--------=-3fh*% fhn1  An orc wizard comes into view. It is wielding a +0 dagger of freezing and _wearing a +2 robe of fire resistance.fhS ...#.## . . #. +......#### #......#.ß##+###+##ß ###....ß.')..@Z.oooo3{ fha.Z.ZZZRoßoo.oo .ß.'Z)ZZ...o.ooo .ZZ#.ß##+###+##ß  ...####  #....#...#..# ..#>...#####Z##.###.Z######  fh0.#Z.fhzfh),fhfhfhhfhpfhfhfh,fhfh'fhfhyfhfh1fh ooooo'Z.ooo.fh*ZZ)Z.ZZ.o.o...You swap places. The orc warrior barely misses you.fh'n4------7.3 (1.0 fhCfhD _Your kobold blastminer zombie hits the orc warrior but does no damage.  Things that are here: _a +0 dagger; a +0 robe; an orc corpsefhB ...#.## . . #fhc. +......#### #......#.ß##+###+##ß ###....ß.').@)Zooooo3{ .'ZZZZRoß.ooo. .ßZZ)Z.ZZ.o.o.oo .#.ß##+###+##ßfh  ....#### #....#...#..#  ..#>...#####Z##oo 2 orc sorcerers (strong)  .###.Z######ooooo 5 orc warriors (3 polearms, 2 miss…) .#Z.o 3 orcs (strong, 1 anguished) fhїfhfhz  Sugats hits the orc warrior but does no damage.  Sugats drains the orc warrior.fhfh)fh(fhخfhufhǺ ZZooo.ZZ..ZR)ßoo.fh.'ZZZZZ.oo.o 4 orc warriors (2 polearms, 2 missi  The orc warrior dies!fhUH  The orc warrior throws a boomerang.fhV  The boomerang hits your kobold blastminer zombie!fhfhfh[l .oo.fh oßooo.o   Saint Roka (anguished)oo 2 orc sorcerers (strong)oooo 4 orc warriors (2 polearms, 2 miss  The orc warrior is wracked by anguish!fh:*fh oSugats points at the orc warrior and mumbles some strange words.fh\:ofhd}  The orc warrior suddenly stops moving!  A magic dart appears from out of thin air!fhfh3.3   smoke demon (summoned)oo 2 orc sorcerers (strong) fh|55=-----5=fh 8fhlfhD1 _The magic dart hits Sugats.fhJ  ...#.## . . #....... +......#### #......#.ß##+###+##ßfhK | ###....ß.')@.ZZo.oo3.{ .ZZ..ZRoßooo.. .ß.'ZZZZZ.oo.ooo .#.ß##+###+##ß ..#### #....#...#..# ..#>...#####Z##oo 2 orc sorcerers (strong) .###.Z######fh...#####Z##fh<#To   Saint Roka (anguished).........###.Z######oo 2 orc sorcerers (strong)..........#Z.......oooo 4 orc warriors (2 polearms, 2 miss(…)A magic dart appears from out of thin air! _The magic dart hits Sugats.  The orc warrior hits Sugats with a +0 dire flail!  fh#The orc warrior is wracked by anguish! Something unseen opens the door.  Sugats hits the orc warrior but does no damage. _Something hits Sugats but does no damage.fh(  Hepliaklqana grants Sugats healing and protection!fh(fh: )ZZ. (idealised)fh:/Sugats is fully restored!fhA9*fh oSugats points at the orc warrior and mumbles some strange words.fh߿fhdfhZZZZZ)Ro)'fh>oofhfhfhfh%fh3.oo3   smoke demon (summonedfhE)oo 2 orc sorcerers (strong) fha+711fhK----==50.3 (1fhfhK] _The orc warrior suddenly stops moving! Something unseen opens the door.fh F...#.##........... #....+......#####......#.ß##+###3##ßfh ###....ß.'ZZZZZoooo..{.........ZZ@Z)Roßoo...ß.')Z.Z..ooo.oo..#.ß##+###'##ß...#####....#...#..#..#>...#####Z##.......###.Z###### ..#Z....... #<.ZZ######fh  You swap places.  Your kobold blastminer zombie hits the orc warrior.  Sugats hits the orc warrior with a +0 dagger of draining!fh fh fhn fh, fh C  Sugats drains the orc warrior.fhS fh  Something hits your kobold blastminer zombie.Sugats hits the orc warrior with a +0 dagger of draining!!fhX 2')'Z@ZZR)ZZZ..oo.{fh oo 2 orc sorcerers (strong)ooo 3 orc warriors (2 polearms, 2 missifh K8--1fh fh K _The orc warrior dies!fh-ffhdh Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNonefh!i0% a - Recall Ancestor2 MP0%  J - Ancestor IdentityInstant0%  b - Transference2 MP, Piety-0%  c - Idealise4 MP, Piety-fhio2% [?] toggle between ability selection and description.fhpfh۔fh0jesper the Slicer...#.##Human of Hepliaklqana ******.........fhTHealth: 68/99 ================--------.........Magic: 11/27 =========---------------#.......AC: 17Str: 9+......####EV: 17Int: 18fh:u#......#.ß##+###'##ßSH: 0Dex: 18###....ß.'ZZZ)Zoooo..{fhXL: 15 Next: 75% Place: Orcish Mines:2.........'Z@ZZR)ßoo...Noise: ---------  Time: 23751.3 (0.0).......ß.'ZZZ..oo.o.oofhYw) +9 rapier (speed).........#.ß##+###{##ßCast: Kinetic Grapnel...........#####....#...#..#..#>...#####Z##fhwpR   Sugats the hexer (idealised).........###.Z######o   Saint Roka (anguished)..........#Z.......oo 2 orc sorcerers (strong)#<........ZZ######ooo 3 orc warriors (2 polearms, 2 missi(…)Your kobold blastminer zombie hits the orc warrior.  Sugats hits the orc warrior with a +0 dagger of draining!  Sugats drains the orc warrior.  Something hits your kobold blastminer zombie.fh0Sugats hits the orc warrior with a +0 dagger of draining!! _The orc warrior dies!fhܵP  Okay, then.fhŹfhfhn. _fhEY  Sugats hits something with a +0 dagger of draining!!fhI  Reactivating autopickup.You feel a bit more experienced.fhPX Z..Z)ooYour kobold blastminer zombie hits the orc warrior but does no damage.fh [  The orc sorcerer casts a spell at you.The bolt of fire hits the orc warrior!!!fhhgThe bolt of fire hits the orc warrior!!!  The orc warrior dies!  The bolt of fire hits your kobold blastminer zombie!  The bolt of fire hits your kobold blastminer zombie!!  The bolt of fire misses you.your orc priest zombie!!fho******, 1 ally target)oo 2 orc warriors (1 polearm, 1 missilefhfhfhϨ  Your orc priest zombie is destroyed!An orc comes into view. It is wielding a +0 mace.Saint Roka calls down the wrath of Beogh upon the orc warrior.fh\fh&fhԫ,fhfh/fh oZRoo@.)Zoßofh)Z.Zo..oBeogh smites you! Saint Roka is wracked by anguish!fh޿3-0-====2.3 (1fhfh~* _You hear a shout! x2fhm fhk Read which item? Scrolls  e - 3 scrolls of amnesia  f - a scroll of fog  j - 6 scrolls of teleportation  o - 3 scrolls of noise  p - a scroll of acquirement  q - a scroll labelled BETALI FOLOY  t - 6 scrolls of poisonu - 3 scrolls of revelation  y - a scroll of brand weapon  D - 2 scrolls of silence  E - a scroll of fearJ - 2 scrolls of enchant armour  N - 3 scrolls of immolation  Y - 3 scrolls of enchant weapon [!] read|quaff|evoke[?] describe selectedfhFfh~Ufh"`)jesper the Slicer...#.##Human of Hepliaklqana ******.........Health: 63/99 ===============---------.........Magic: 10/27 ========----------------#.......AC: 17Str: 9+......####EV: 17Int: 18#......#.ß##+###o##ßSH: 0Dex: 18###....ß.'ZZZZZRooo..{XL: 15 Next: 75% Place: Orcish Mines:2fh7a.........'Z@.)Zoßoo...Noise: ====-----  Time: 23752.3 (0.0).......ß.')Z.Zo...o.oow) +9 rapier (speed).........#.ß##+###o##ßCast: Kinetic Grapnel...........#####....#...#..#..#>...#####Z##fhaR   Sugats the hexer (idealised).........###.Z######o   Saint Roka (anguished)..........#Z.......oo 2 orc sorcerers (strong, 1 ally target)#<........ZZ######oo 2 orc warriors (1 polearm, 1 missile(…)The bolt of fire hits your orc priest zombie!!  Your orc priest zombie is destroyed!An orc comes into view. It is wielding a +0 mace.Saint Roka calls down the wrath of Beogh upon the orc warrior.Beogh smites you! Saint Roka is wracked by anguish! _You hear a shout! x2fhbjfhLkReally read the scroll of immolation? Y - Yes  N - Nofhfhsjesper the Slicer...#.##Human of Hepliaklqana ******.........Health: 63/99 ===============---------.........fhMagic: 10/27 ========----------------#.......AC: 17Str: 9+......####EV: 17Int: 18#......#.ß##+###o##ßSH: 0Dex: 18###....ß.'ZZZZZRooo..{XL: 15 Next: 75% Place: Orcish Mines:2.........'Z@.)Zoßoo...Noise: ====-----  Time: 23752.3 (0.0).......ß.')Z.Zo...o.oow) +9 rapier (speed).........#.ß##+###o##ßCast: Kinetic Grapnel...........#####....#...#..#..#>...#####Z##R   h>mSugats the hexer (idealised).........###.Z######o   Saint Roka (anguished)..........#Z.......oo 2 orc sorcerers (strong, 1 ally target)#<........ZZ######oo 2 orc warriors (1 polearm, 1 missile(…)Your orc priest zombie is destroyed!An orc comes into view. It is wielding a +0 mace.Saint Roka calls down the wrath of Beogh upon the orc warrior.Beogh smites you! Saint Roka is wracked by anguish! _You hear a shout! x2  As you read the scroll of immolation, it crumbles to dust.fhk  An orc comes into view. It is wielding a +0 mace.  Saint Roka calls down the wrath of Beogh upon the orc warrior. fh4 Beogh smites you! Saint Roka is wracked by anguish! _You hear a shout! x2  As you read the scroll of immolation, it crumbles to dust.  The creatures around you are filled with an inner flame!fhfhfhbfh  Your kobold blastminer zombie completely misses the orc sorcerer.fhVfhwX 'ZZZZZRooo.@.oZoßooZZ.Z...oRnner flame, ideali…)oinner flame, anguished)fhKooinner flame, strong,…ooSaint Roka roars a battlecry!Sugats hits the orc sorcerer with a +0 dagger of draining!  Flame seeps out of the orc sorcerer. x2; Sugats drains the orc sorcerer.fh41==---3.3 (1fhZZZZZRooooZZZ.Z...oRoooofh: _Flame seeps out of the orc sorcerer.fh  ...#.## .........fhJ ......... #....... +......#### #......#.ß##+###'##ßfh: ###....ß.'ZZZZZRooo..{ .'@..oZoßoo... fh n.ß.')ZZ.Z...o.oo .#.ß##+###o##ß ..####fh  #....#...#..# ..#>...#####Z## .###.Z######fh oo 2 orc sorcerers (inner flame, strong,…) .#Z.fh| 2 orc warriors (1 polearm, 1 missile,…) #<.ZZ######o   orc (inner flame, strong) fh fhWFlame seeps out of the orc sorcerer. x2; Sugats drains the orc sorcerer. _Flame seeps out of the orc sorcerer.  Your orc warrior zombie barely misses the orc warrior.Your orc wizard zombie barely misses the orc warrior.  Your kobold blastminer zombie hitfhO  fhThe fiery explosion engulfs your kobold blastminer zombie!!!  your kobold blastminer zombie.  fh4Your kobold blastminer zombie is almost destroyed.  The fiery explosion engulfs your troll zombie!!  Flame seeps out of your troll zombie.  Your troll zombie is almost destroyed.fh5!LFlame seeps out of your troll zombie.  fh!:Your troll zombie is almost destroyed.  The fiery explosion engulfs your kobold blastminer zombie!!!  Sugats avoids your attack. The fiery explosion engulfs the orc.the orc.  The orc is almost dead.fh ) Z.ZZ###oZo##ZZ.###Ro   orc sorcerer (inner flame, strong)oo The fiery explosion engulfs something!!!fh  You feel a bit more experienced.  The orc wizard explodes!fhZ.ZZ###oo##ß#ZZ.####Roo   orc warrior (inner flame, strong, allofhfh!~  The fiery explosion engulfs the orc warrior!!!  The orc warrior explodes!fhfhl%  fh&The fiery explosion engulfs the orc!!!fh& fhyZ.ZZ####oZZRfhjorc warrior (inner flame, strong, all…)ZZZZZZ 8 zombies (minion, inner flame) #<........ZZ######  The fiery explosion engulfs the orc sorcerer!!fh ZZoZRfhJZZZYou feel a bit more experienced. x2  You hear an explosion!fh% ZoZRoZZZZZfht VYou feel a bit more experienced. x3  You hear an explosion!fhׇ  ZZoZRoZZZZZZYou feel a bit more experienced.fh^ Z.ZZoZZRfh4` ZZZZZZThe orc sorcerer explodes! The orc explodes!fh4 The fiery explosion engulfs your orc wizard zombie!  Flame seeps out of your orc wizard zombie.  Your orc wizard zombie is severely damaged.The fiery explosion engulfs the orc warrior!!  Flame seeps out of the orc warrior.  The orc warrior is almost dead.fh6 `  The fiery explosion engulfs your kobold blastminer zombie!!fh= Z##ZZ#Ro  fh> ZZZZZZ 6The fiery explosion engulfs your troll zombie!!!fh  Sugats avoids your attack.  Your troll zombie explodes!fha ZZZRZZZZZZ 6 zombies (minion, inner flame)fhA mYour troll zombie explodes!  The fiery explosion engulfs the orc warrior!!  The orc warrior explodes!orc warrior zombie!  Flame seeps out of your orc warrior zombie.  Your orc warrior zombie is heavily damaged.fh\ R  The fiery explosion engulfs your orc zombie!!fh Z  The fiery explosion engulfs your orc priest zombie!!!fh ##Z#Z   orc zombieZ   orc warrior zombie (minion, inner fla…)Z   cyclops zombie (minion, inner flame)fha  The fiery explosion engulfs your orc wizard zombie!!!  Your orc wizard zombie explodes!fhdZRZ  cyclops zombie (minion, inner flame)fhK[e Z##Zfhm\\ZThe fiery explosion engulfs your orc warrior zombie!fhR2 Z#RZ  Your orc warrior zombie explodes! Your orc priest zombie explodes!The fiery explosion engulfs your cyclops zombie!!!  Flame seeps out of your cyclops zombie.fhL fhb Your cyclops zombie is heavily damaged.fhRAYour orc zombie explodes!fh 5ZRfh :Zfhn^  The fiery explosion engulfs your cyclops zombie!!  fhrpYour cyclops zombie explodes!The fiery explosion engulfs you. You resist.fh*####fhiC###Rfhۿ: #fhRThe fiery explosion engulfs your orc zombie!!!  Your orc zombie explodes!fh': RfhThe fiery explosion engulfs you. You resist.  Your kobold blastminer zombie explodes!fhmfhpfh §§§§§○○§§§§@§§§§Rß§.'§§§§§§§o.ß##+#Rfh1o   Saint Roka (inner flame, ally target,…)Sugats avoids your attack.fhl55--0-9========4Kinetic Grapnelfh|§§§○○§§fh+§§§R§§§§§§§ofh  fh%]You hear a shout! x8; You hear a bark! x2; You hear a shout! You hear a bark! _x2fh"M...#.## ......... ......... #....... +......#### fh#......#§ß##+###'##ß ###....ß.§§§§○○§§§)..{ .§§@§§§Rß§.... .ß.'§§§§§§§o).oo .fh <#.ß##+###)##ß ..#####....#...#..#..#>...#####Z## R.###.Z###### o fh3!§fh`4§§§§○○§§§§@§§§Rß§§§§§§§§'.##RofhI7&  fh7You are engulfed in blazing flames. You resist.  Something unseen opens the door.  Saint Roka is engulfed in blazing flames.fh8fhDE#.#'###o§§§§○○§§§§§@§§§Rß§§§§§§o§oo   orc wizard (inner flame, strong)fhEfh@\? o§§§§○○§§§§§@§§§Rß§fh\?§§o§oRoo   orc (inner flame, strong)Flame seeps out of Saint Roka. Something unseen opens the door.fhbo*Roofhj RRooofh[Sugats points at Saint Roka and mumbles some strange words.fh@§§§§§°°§§§§@§§§Rß§§§§§§ooooofh--9/27 ---------5fhzo§§§§°°§§§§§@§§§Rß§§§§§§§o§oRfh)ofh? _Saint Roka resists with almost no effort.fh>q  What are your orders?  t - Shout!  Orders for allies: a - Attack new targetfhq r - Retreat! s - Stop attacking g - Guard the area. f - Follow me.  Anything else - Cancel.fhԜ]jesper the Slicer...#.##Human of Hepliaklqana ******.........Health: 55/99 =============-----------.........Magic: 9/27========----------------#.......#fhڝmAC: 17Str: 9+......#### .#EV: 17Int: 18#......#§ß##'###o##ßSH: 0Dex: 18###....ß.§§§§°°§§§)..{XL: 15 Next: 79% Place: Orcish Mines:2.........§§@§§§Rß§....Noise: ---------  Time: 23755.3 (0.0)fh.......ß.'§§§§§§o§).oow) +9 rapier (speed).........#.ß##'###o##ßCast: Kinetic Grapnel...........#### .##....#...#..# #..#>...#####Z##R   Sugats the hexer (inner flame, ideali…).........###.Z######o   Saint Roka (inner flame, ally target,…)..........#Z.......fho   orc wizard (inner flame, strong)#<........ZZ######o   orc (inner flame, strong)g - Guard the area.f - Follow me.Anything else - Cancel.  Gang up on whom?Press: ? - help, Dir - move targetAim: Saint Roka, wielding a +0 dire flail and wearing a +2 plate armour of fireresistance (flame, moderately wounded, inner flame, ally target, anguished)fhqjesper the Slicer...#.##Human of Hepliaklqana ******.........Health: 55/99 =============-----------fh.........Magic: 9/27========----------------#.......#AC: 17Str: 9+......#### .#EV: 17fhInt: 18#......#§ß##'###o##ßSH: 0Dex: 18###....ß.§§§§°°§§§)..{fh7XL: 15 Next: 79% Place: Orcish Mines:2.........§§@§§§Rß§....Noise: ---------  Time: 23755.3 (0.0).......ß.'§§§§§§o§).oofhw) +9 rapier (speed).........#.ß##'###o##ßCast: Kinetic Grapnel...........#### .#fh#....#...#..# #..#>...#####Z##R   Sugats the hexer (inner flame, ideali…).........###.Z######o   Saint Roka (inner flame, ally target,…)..........#Z.......o   orc wizard (inner flame, strong)fhh#<........ZZ######o   orc (inner flame, strong)Anything else - Cancel.  Gang up on whom?Press: ? - help, Dir - move targetAim: Saint Roka, wielding a +0 dire flail and wearing a +2 plate armour of firefh$resistance (flame, moderately wounded, inner flame, ally target, anguished)  Attack! You are engulfed in blazing flames. You resist.fhSIGang up on whom?  fhPress: ? - help, Dir - move targetAim: Saint Roka, wielding a +0 dire flail and wearing a +2 plate armour of fireresistance (flame, moderately wounded, inner flame, ally target, anguished)  Attack! You are engulfed in blazing flames. You resist.  The orc wizard no longer looks unusually strongfh".fhfhH&  fhAn orc comes into view. It is wielding a +0 falchion.An orc warrior comes into view. It is wielding a +0 mace.Saint Roka is engulfed in blazing flames.fhfhuC  Flame seeps out of Saint Roka.fhfh§ß##o###'§§§§).§§§ofhK§§@§§§R§§§§o§§oo###ooRdrained, allorc warriorofhvpriest (strong) (…)Flame seeps out of Saint Roka.  An orc comes into view. It is wielding a +0 dagger.priest comes into view. It is wielding a +1 heavy mace.fhSugats hits Saint Roka with a +0 dagger of draining!  Flame seeps out of Saint Roka. x2; Sugats drains Saint Roka.fh[a3-6.3 (1fh Kinetic Grapnelfh§fh#§§).§§§o§§§R§§§§§o§Rfh1% _The orc shouts!fhV ...#.## ......... ......... #....... # +......#### .# #......#§ß##o###'##ßfhjA ###....ß.§§§§).§§§o..{ .§@§§§§Rß§.... .ß.'§§§§§o§§o.oo .#.ß##o###o##ß ..#### o# #....#...#..# # ..#>...#####Z##fhOR .###.Z######o .#Z. #<.ZZ######oo 2 orcsfh:T  You are engulfed in blazing flames. You resist.fhYou are engulfed in blazing flames. You resist.closely misses Saint Roka.  Saint Roka is engulfed in blazing flames. fhE Saint Roka invokes the aid of Beogh against you.Beogh smites you! Saint Roka is wracked by anguish!fh}C  Flame seeps out of Saint Roka.fh%  fhObAn orc priest comes into view. It is wielding a +0 club.fhfhUt o§ß##'§§§o.§§§§§§Rß§fhg§§§'oRo 2 orc warriorso   orc priestAn orc warrior comes into view. It is wielding a +0 hand axe.fhg42---7--===7fhzF§§@§§§§Rß§§§§§oofhx@ _Sugats hits Saint Roka but does no damage.fhfh ...#.## ......... ... #....... # K......#### o# #......#§ß##'###'##ß ###....ß.§§§§o.§§§o..{ fhe9.@§§§§§Rß§.... .ß.'§§§§§o§§o.oo .#.ß##'###o##ß .#### o# #....#...#..# # ..#>...#####Z##Rfh .........###.Z######o .#Z.K   kobold blastminer (wandering) #<.ZZ######o   orc warriorfh^An orc warrior comes into view. It is wielding a +0 hand axe. fhS_Sugats hits Saint Roka but does no damage.  A kobold blastminer comes into view.You are engulfed in blazing flames. You resist.  Sugats hits Saint Roka with a +0 dagger of draining!  Flame seeps out of Saint Roka. x2; Sugats drains Saint Roka.fhFlame seeps out of Saint Roka. x2; Sugats drains Saint Roka.  Flame seeps out of Saint Roka.fhn orc warrior comes into view. It is wielding a +0 battleaxe.Saint Roka is engulfed in blazing flames.  Flame seeps out of Saint Roka.  Saint Roka roars a battlecry!fhfh< 'Kfhl}☼ß##o§§§§o.§§)§§§☼Rß)§☼§§§o§.fho.R oo 3 orc warriors (2 strong)  The orc warriors go into a battle-frenzy!Sugats hits Saint Roka with a +0 dagger of draining!  Flame seeps out of Saint Roka. x2; Sugats drains Saint Roka.fhQ4--8=--8fh☼§§§§§§☼RfhG§☼§§§o§Rfhw _Flame seeps out of Saint Roka. _There is an open gate here.fhCb&...#.##fhb......... ##'#### .#fh]cw#K.....#☼ß##o###'##ß###....ß.§§§§o.§§)o..{fhcn.........§§§§§☼Rß)....ß.@§☼§§§o§.o.oofh=d..#.ß##o###o##ß..#### .# fhd#....#...#..# ..#>...#####Z##fh+e.......###.Z######R ..........#Z.......ofhe #<.ZZ########### #.##..#.#..##.## fhhn fhnS Sugats hits Saint Roka with a +0 dagger of draining!fhPs fhs= Flame seeps out of Saint Roka.fh_tfhufh}ho§§§§o.§§fh"'§§☼R§☼§§§o§oRo(launcher) 2 orc warriors (strong) (…)Flame seeps out of Saint Roka.  A hell hound comes into view.  Saint Roka is engulfed in blazing flames.  Flame seeps out of Saint Roka.  fh|Saint Roka roars a battlecry!  The kobold blastminer wields a +0 arbalest.fhlB((((Rfh((§☼§§§o(Rfhfh ☼ß##'...ß.§§§§oo§§...§§§§§☼.@§☼§§§fh<.RThe kobold blastminer shoots a bolt. The bolt misses you.Sugats hits Saint Roka with a +0 dagger of draining.fhZ5-9fhVe§§§§oo§§§§§§☼R§☼§§§oRofh*w _Flame seeps out of Saint Roka. _There is an open gate here.fh@e fh 0.hfh' §§§oo§§§§☼R§§§oRofh fh 9R*fh> fh RRoistracted, Sugats points at Saint Roka and mumbles some strange words.fh# gSugats points at Saint Roka and mumbles some strange words.Saint Roka easily resists.aint Roka is engulfed in blazing flames.   Saint Roka invokes the aid of Beogh against you.Beogh smites you! Saint Roka is wracked by anguish!fhy' C  Flame seeps out of Saint Roka.fh* fh"= hK.○§§§oo§☼fh= |§§§§§○R○§§§oRo  rained, allK 2 kobold blastminers (1 launcher)fh_? o35--6----60fhJ §§§oo§☼§§§§§§○§§§o§ofhlW  fhW _A kobold blastminer comes into view. A hell hound comes into view.fh^ fh Fire/throw/use which item? ([*] to toss any item) Missiles (go to first with ()  C - 7 curare-tipped darts  R - 4 throwing nets Wands (go to first with /)fh a - a wand of charming (25)  F - a wand of flame (31)  K - a wand of warping (25)  Q - a wand of quicksilver (8)  T - a wand of digging (19) Scrolls (go to first with ?)  t - 6 scrolls of poisonD - 2 scrolls of silence  E - a scroll of fear  N - 2 scrolls of immolationfhG; fha< fho~ ...#.##jesper the Slicer...h.....Human of Hepliaklqana ******....h....Health: 35/99 ========----------------fh~ #.......#Magic: 6/27=====-------------------fh K......#### .#AC: 17Str: 9fh #K.....#○ß##'###'##ßEV: 17Int: 18fhO ###....ß.§§§§oo§☼)o..{SH: 0Dex: 18fh .........§§§§§○Rß)....XL: 15 Next: 79% Place: Orcish Mines:2.......ß.@*****o§.o.ooNoise: ---------  Time: 23760.3 (0.0)fh+ .........#.ß##o###o##ßw) +9 rapier (speed)...........#### .#Cast: Kinetic Grapnel#....#...#..# #fh ..#>...#####Z##.........###.Z######R   Sugats the hexer (inner flame, ideali…)..........#Z.......o   Saint Roka (inner flame, drained, all…)fh S#<........ZZ######KK 2 kobold blastminers (1 launcher)##### #.##..#.#..##.##oo 2 orc warriors (strong)(…)fh _A kobold blastminer comes into view. A hell hound comes into view.Throw: 7 darts (curare)Press: ? - help, Shift-Dir - straight lineAim: Saint Roka, wielding a +0 dire flail and wearing a +2 plate armour of fireresistance (flame, almost dead, inner flame, lightly drained, ally target,  anguished, 78% to hit)fh...#.##jesper the Slicer...h.....Human of Hepliaklqana ******fh[ ....h....Health: 35/99 ========----------------#.......#Magic: 6/27=====-------------------K......#### .#AC: 17Str: 9#K.....#○ß##'###'##ßEV: 17Int: 18###....ß.§§§§oo§☼)o..{SH: 0fhDex: 18.........§§§§§○Rß)....XL: 15 Next: 79% Place: Orcish Mines:2.......ß.@(((((o§.o.ooNoise: ---------  Time: 23760.3 (0.0).........#.ß##o###o##ßw) +9 rapier (speed)...........#### .#fhtCast: Kinetic Grapnel#....#...#..# #..#>...#####Z##.........###.Z######R   Sugats the hexer (inner flame, ideali…)..........#Z.......o   Saint Roka (inner flame, very poisone…)#<........ZZ######fh-KK 2 kobold blastminers (1 launcher)##### #.##..#.#..##.##oo 2 orc warriors (strong)(…)resistance (flame, almost dead, inner flame, lightly drained, ally target,  anguished, 78% to hit)  You throw a curare-tipped dart. The curare-tipped dart hits Saint Roka.  Saint Roka is poisoned.  fhdSaint Roka struggles to breathe. Flame seeps out of Saint Roka.  Saint Roka seems to slow down.fhDanguished, 78% to hit)  You throw a curare-tipped dart. The curare-tipped dart hits Saint Roka.  Saint Roka is poisonedfhvE.struggles to breathe. Flame seeps out of Saint Roka.eems to slow down.  Saint Roka is almost dead.fh&V.h§§§§oo§☼§§§fhV§○§§§o§Rofh\((((R((§○§§§o(fh\:RofhHfhڟS .h...ß.§§§§oo§☼...§§§§§○R.@§○§§§o§.fh^RoThe kobold blastminer shoots a bolt. The bolt closely misses you.fhM]R*RfhzC RfhRoSugats points at Saint Roka and mumbles some strange words.fh%fh&fh0'fh(fh+*fh)@s.'K..hofh@§§§§oo§☼§§§§☼§○§☼§o§ofhA,RofhALo 3 orc warriors (strong)fhCN6=1.2 (0.9 fhT§§§oo§☼§§§§☼○R§☼§o§fh!ULRofhX0 _Saint Roka easily resists.fhfhRead which item? Scrolls  e - 3 scrolls of amnesia  f - a scroll of fog  j - 6 scrolls of teleportation  o - 3 scrolls of noise  p - a scroll of acquirement  q - a scroll labelled BETALI FOLOY fh"N t - 6 scrolls of poisonu - 3 scrolls of revelation  y - a scroll of brand weapon  D - 2 scrolls of silence  E - a scroll of fearJ - 2 scrolls of enchant armour  N - 2 scrolls of immolation  Y - 3 scrolls of enchant weapon [!] read|quaff|evoke[?] describe selectedfhlfhTfhL...#.##jesper the Slicer.........Human of Hepliaklqana ******....h....Health: 36/99 ========----------------#.......#fhwMagic: 6/27=====-------------------'K..h..#### .#AC: 17Str: 9#K.....#○ß##o###'##ßEV: 17Int: 18fha###....ß.§§§§oo§☼)o..{SH: 0Dex: 18.........§§§§☼○Rß)....XL: 15 Next: 79% Place: Orcish Mines:2.......ß.@§○§☼§o§.o.oofh5Noise: =--------  Time: 23761.2 (0.0).........#.ß##o###o##ßw) +9 rapier (speed)...........#### .#Cast: Kinetic Grapnelfhe#....#...#..# #..#>...#####Z##.........###.Z######R   Sugats the hexer (inner flame, ideali…)..........#Z.......o   Saint Roka (inner flame, very poisone…)fh#<........ZZ######KK 2 kobold blastminers (1 launcher)##### #.##..#.#..##.##ooo 3 orc warriors (strong)(…)Saint Roka struggles to breathe. Flame seeps out of Saint Roka.  Saint Roka seems to slow down.  Saint Roka is almost dead.The kobold blastminer shoots a bolt. The bolt closely misses you.Sugats points at Saint Roka and mumbles some strange words. _Saint Roka easily resists.fhb  As you read the scroll of teleportation, it crumbles to dust.fh) .h§§§§oo§☼☼§o§RoYou feel strangely unstable. Flame seeps out of Saint Roka.fh((((((§○§☼§o(ofh+Mfh`^  ......... ......... #...h... #  'K.....#### .#  fha#K..h..#○ß##o###'##ß  ###.((.ß.§§§§oo§☼)o..{  ......((.§§§§☼○Rß)....  .......ß((§○§☼§o§.o.oo  .........#(ß##o###o##ß  ...........#### .#  #....#...#..# #  ..#>...#####Z##  ......fhb!    o #<  #####  You feel strangely unstable. Flame seeps out of Saint Roka.  Saint Roka is engulfed in blazing flames.  Flame seeps out of Saint Roka.  Saint Roka says, "In the orcish mines, orcs kill the likes of YOU!"Saint Roka invokes the aid of Beogh against you.fh  ......... ......... fhE#...h... #  'K.....#### .#  #K..h..#○ß##o###'##ß  ###.((.ß.§§§§oo§☼)o..{ fhK ......((.§§§§☼○Rß)....  .......ß((§○§☼§o§.o.oo  .........#(ß##o###o##ß fhg ...........#### .#  #....#...#..#   ..#>...#####  ......fhƷ   o #<  #####  fhʽ  Beogh smites you!  * * * LOW HITPOINT WARNING * * *Saint Roka is wracked by anguish! Flame seeps out of Saint Roka.fhfh O....K.h..#°ß##'..§○fh`...☼§§§☼°R.@§°☼☼☼o§.RSugats barely misses Saint Roka.fh28--4--2.2 (1Tele fh§§§§oo§☼§§§☼§°☼☼☼o§Rofhnfh x _An ogre comes into view. It is wielding a +0 giant club.fh ...... ... ##...h...#.O......#### .# #KK.h..#°ß##'###'##ßfh ###....ß.§§§§oo§○)o..{ .........☼§§§☼°Rß).... ß.'§°☼☼☼o§.o.oo ..@#.ß##o###o##ß.fhb t.#### .# fh  #....#...#..# #..#>...#####.##  .........###..###### ...#........R #<....######ofha ##### #.##..#.#..##. .....##..#...........# 2 orc warriors (strong) fh fhQ .h§§§§oo§☼§§§☼ofh ARofh   ......... ##....... # fhJ  .O....h.#### .#  #KK.h..#°ß##'#  ###...*ß.§)o..{  fh .......*.☼§§§☼°Rß)....  .......ß*'§°☼☼☼  ........@#  ...........#### .#  fh6 #....#...#..# #  ..#>...#####.##  ........  ............  Rfh ( #<..######  o  ##### ..##.##   The hell hound breathes flames at you.fhh {  ......... fhzi ##....... #  .O....h.#### .#  #KK.h..#°ß##'#  ###...*ß.§fhj $)o..{  .......*.☼§§§☼°Rß)....  fhj 7.......ß*'§°☼☼☼o  ........@# fh#k  ...........#### .#  fhk (#....#...#..# #  ..#>...#####.##  ......fhIl I.. ....fhl ........ R #<..###### o fh4m  ##### ..##.##   fhJy & fhy o*RThe blast of flame hits you. You resist.fh|  .ß.§§§§oo§..☼§§§☼°R.'§°☼☼☼o@R* * * LOW HITPOINT WARNING * * *Sugats hits Saint Roka but does no damage.  Flame seeps out of Saint Roka. Sugats drains Saint Roka.fho (((o(Rfh fh  The kobold blastminer shoots a bolt. The bolt hits you but does no damage.  Sugats barely misses Saint Roka.  Saint Roka is engulfed in blazing flames.fh fh fh= fh fh 'O.....K.ho..hß.§☼§§oo§)....☼§§§○°R.ß.'☼°☼○o☼)fh ).fhn--5=-==3fhy§☼§§R☼○o☼Rofh4 _Flame seeps out of Saint Roka.fh###.'O.....#### . #K.K.h.#°ß##o###'##ß###...hß.§☼§§oo§))o..{.........☼§§§○°Rß)....ß.'☼°☼○o☼).o.oofhM..#.ß##o###o##ß..### .# #....#...#..# ..#>...#####.## .......###..###### ..........#........ #<....######KK 2 kobold blastminers (1 launcher)##### #.##..#.#..##.## hh 2 hell hounds (1 catching breath).....##..#...........O   ogre #...<....#.#.#.....##fhCfh.h§☼§☼§fhY((((((fhfhfh+...ß.§.h.h☼§..@.fh0fhifhjfhw .O....#.K.ß.☼☼§.oo)○§..))))..o.The kobold blastminer shoots a bolt. The bolt closely misses you.fhxZ9=--4fhfO☼§fh9& _You hear a bark!fhZ## #.'......#### .# #KO....#.ß##o###'##ßfhx###..K.ß.☼☼§.oo)))o..{ ......h.h○§..))Rß).... .ß.'))..o.).o.oo ..#.ß##o###o##ß ...#### .# fh7#....#...#.@# # ..#>...#####.## .........###..######......#........ #<...######  ##### #.##..#.#..##.##  fh .....##..#...........# #...<....#.#.#.....## .......########fhq (1 catching breath)  You feel a bit more experienced.  You hear an explosion!  You feel a bit more experienced.fh  *****The hell hound breathes flames at you.fh]Lb...@.fhNYV ((((fh$Zp((The blast of flame hits you. You resist. The kobold blastminer shoots a bolt.fhfhfhfhfh¯6 .fhJO..ß.').K...'.hßh..fhǰM@The bolt barely misses you.fh830/100=86=====5fhfh8 _You hear a shout! You hear a bark!fh .'#### . #K.ß##o###'##ßfh ###.O..ß.')..oo)))o..{.....K...'...))Rß).....hßh'))..o.).o.oo.......#.ß##o###o##ßfhA ...........#### .# #....#...#..# ..#>...#####@## .......###..###### fh ..#........ #<...########### #.##..#.#..##.fhf 0##  .....##..#........... #...<....#.#.#.....# #........#.......########fh *..ZR.Z..fh fh% U........ß.∩<ß.....#..Z#.ß)'...... ...........#......##ZZ'.).#.....Z ..........ß.......#########)..... fh ......^.................Z.))).... ...........##.##.....)..... ..................#.#...........# .................#......##.....## ........................^#.....#. fh, .....Z..........@.#'###..#..##.#∩ ....Z............##ZZZ##.......#. .................#ZRZ..#.#.....## .................#..)).#.##...ZZ# .................#..ß..#.....##.. .fh ####..#..##...##.....#.#. .....)#)...#.##...#####.........#  .....)'..._#......ZZZZ.Z........#  .....)######ZZ..Z.......## fh7 :_fh fh 1-----6Kinetic Grapnelfh fh  fh] 2_Your surroundings suddenly seem different.fh~fh% fhoVAbility - do what?CostFailure fhn Invocations -  X - Renounce ReligionNone0% fhMma - Recall Ancestor2 MP0%  J - Ancestor IdentityInstantfh20%  b - Transference2 MP, Piety-fh..0%  c - Idealise4 MP, Piety-fho2% [?] toggle between ability selection and description.fhfhfh........ß.∩<ß.....#..Z#.ß)'...... jesper the Slicer ...........#......##ZZ'.).#.....Z Human of Hepliaklqana ****** fh..........ß.......#########)..... Health: 31/100 =======----------------- ......^.................Z.))).... Magic: 5/27====-------------------- .................##.##.....)..... AC: 17Str: 9 ..................#.#...........# EV: 17Int: 18 .................#......##.....## SH: 0Dex: 18 ........................^#.....#. XL: 15 Next: 86% Place: Orcish Mines:2 fhE.....Z..........@.#'###..#..##.#∩ Noise: ---------  Time: 23766.2 (0.0) ....Z............##ZZZ##.......#. w) +9 rapier (speed) .................#ZRZ..#.#.....## Cast: Kinetic Grapnel .................#..)).#.##...ZZ# .................#..ß..#.....##.. ......######..#..##...##.....#.#.  .....)#)...#.##...#####.........#  .....)'..._#......ZZZZ.Z........#  .....)######.......ZZ..Z.......## fh}You feel a bit more experienced.  The hell hound breathes flames at you.The blast of flame hits you. You resist. The kobold blastminer shoots a bolt.  The bolt barely misses you. _You hear a shout! You hear a bark! _Your surroundings suddenly seem different.fhfhRR   Sugats the hexer (inner flame)_fh fh_23--7.2 (1fhMRRfh) _Sugats is recalled.fhbL....#......##ZZ'.).#ß.#########)....^..........Z.))).fhd ##.##.......#.#...........## #R.......^#.....Z...#'###..#..##.##ZZZ##.......#..#ZRZ..#.#.....#.#..)).#.##...ZZ.#..ß..#.....##.######..#..##...##.....#.#)#)...#.##...###....)'..._#......ZZZZ.Z..)######.......ZZ..Z..)ZZZ...........#ZfhMgfhUr[.RRfhouZ34=-8fh`}rRR_fh%fh>O .#......##ZZ'.).#.ß.#########)fh)P .^.......Z.))).##.##.....).#.#.#......##..... .#....^#......Z.R..#'###..#..##..Z.##ZZZ##..#ZRZ..#.#......#..)).#.##...fhP `.#..ß..#.....##.######..#..##...##.....#..)#)...#.##...#####R.)'..._#.......ZZZ.Z.)######........Z..Z..)ZZZ.#Zfh] >RRfh] 2_fhj` R4=9fhIi ;Rfhk fh.#......##ZZ'.).#.ß.##).^fhΐ.......Z.))).##.##.....).#.#.#......## ..#.^#.Z.R..#'###..#..##.Z.##ZZZ##fh.#ZRZ..#.#.#..)).#.##....#..ß..#......######..#..##...##.....#.)#)...#.##...#####.)'..._#.......ZZZ.Z.)######........Z..Z.)ZZZ.#Zfh;fhQ.RRfh]6=70fh;Rfhvfhbq.#......##ZZ'.).#.ß.##).^.......Z.))).##.##.....).#.#fh|.#......##.#.^#..#'###..#.. #.Z.R..##ZZZ##.#ZRZ..#.#.#..)).#.##.#..ß..#......######..#..##...##......)#)...#.##...#####.)'..._#........ZZ.Z.)######........Z..Z.)ZZZ.#fhاfhs[R.RfhE@71fhdVR_fhRfhG a.#......##ZZ'.).#.ßfh .##).^.......Z.)).##.##.....).#.#fhr ].#......##.#.^#fh .#'###..#.. .#..R...##ZZZ##fhT .#ZRZ..#.#.#..)).#.##.#..ß..#fh .######..#..##...##.)#)...#.##...#####RfhL .)'..._#........ZZ.Z.)######........Z..Z.)ZZZ.fh fhb fh rR.R_fh n8==2fh ;Rfh? fhm .#......##ZZ'.).#.ß.#.^fhw .Z.).##.##......#.#.#......##.#.^#.#'###..# ..#.R....##ZZZ##.#ZRZ..#.#.#..)).#.##fh3 .#..ß..#.######..#..##...##.)#)...#.##...#####..)'..._#........ZZ.Z.)######........Z..Zfh 6.)ZZZfh fh OR._fh 9=5=3fh 8Rfh= fhA.#......##ZZ'.)..ß..^.Z..##.##.#.#fhC.#......##.#.^#.#'###..#.#.R.....##ZZZ##.#ZRZ..#.#.#..)).#..#..ß..#.######..#..##...##.)#)...#.##...#####..)'..._#........ZZ.Z...)######........Z..Z.)ZZZfh7EfhOnR.R_fhSA404fh\fh_fh.#......##ZZ'.).ß..^.Z.##.##.#.#.#.......#.^.#'###...#.R......##ZZZ##.#ZRZ..#..#..)).#..#..ß..#fh.######..#..##...##.)#)...#.##...#####R.)'..._#........ZZ.Z..)######........Z..Z.)ZZZfh>fh2cR._fhC415fhVR_fhfhi.#......##ZZ'. #.ß..^..##.##.#.# Z.#.......#. #.#'###.#.R.##ZZZ## #.#ZRZ..#.#..)).#fh.#..ß..#.######..#..##...##.)#)...#.##...#####. R.)'..._#..ZZ.Z #.)######........Z..Z.)ZZZfhfhXR._fhY3=6fhvVR_fhGfh)N.#......##ZZ' .#.ß..^.##.##.#.# .Z.# #.# Z#fhNS.#'### #.....#.R.##ZZZ .#.#ZRZ...#..))..#..ß...######..#..##... #.)#)...#.##...##### R #.)'..._#.ZZ. .#.)######.Z...)ZZZfhPfh/YnR.R_fh'\f4==7fhb^RR_fhdfh9 #.#......##ZZ #.#.ß..^fh_ .##.##.#.# ..Z.# .#.# .Z#.#' .#.....#.R.##ZZZ ..#fhG R.#ZRZ.#..)).#..ß #.######..#..##... ##.)#)...#.##... ##.)'..._#fh .ZZ ..#.)######.Z.)ZZZfh [R.RfhX m56=8fh RRR_fh fh fh ......#ß.∩<ß....#ZZ #.#....ß####^.....##.##..#.# ..Zfh& .# .#.#.... .Z#.......#'## .#.....#R#ZZZ#ZRZ.)) ............#..ß #..######..#..##... R)#)...#.##...#### ##.)'..._Z#)######Zfh hRR_fh Z6=9fh NR_fh/ fhm\C#.#............Z# ......#fh]jß.∩<ß.....#..  #...#......##Z ##.#.....ß###^..... ##.# +....#.# #..Z.# #.fhB^?..#.... ..Z#.......#'##R.##ZZ#.#ZRZ.#..) .............#..ß Rfh^..######..#..##.. .##.)#)...#.##...### ##.)'..._#.ZfhZefhiR.R_fhlU7=80fh~siRR_fhvfh%#####.#ß.#_#.#............Z#.Z ......#ß.∩<ß..  #...#Z fh_##.#....ß### .^.... ## +....#.#.Z........# #.#.#.........Z#.....R.#'##.....##Z#ZRZfh) R .............#..ß ##..######..#..##.. .)#)...#.##...###fhtfhF_R.RfhB81fhfhfhb ####...##+##..........<...#. ######.#fhDß.......#_ #.#.#............Z#......#ß.∩<ß.....#.  #...#...... ###.#.....ß## .^.... ###.  +..fh..#  #..Z......# ##.#....R....Z#........#'#fh`.###.#ZR.#.. ................######..#..##.fhfhj R.Rfhy50==2fh8_fh6 _Sugats's inner flame fades away.fhVZ #.## ##fhW. ####...##+##....<...#. ######.#fhXvß.#_ #.#.#............Z......#fhmXzß.∩<ß.  #..fhXF.# ###.#....ßfh=YV## ..^.. ##fhY9#+.....# fh Z #..Z....R# ##.#........#fhsZY..Z#......#'#.....#fhZY#Z#ZR ..............#.fh]fhlNR.fhr1=7=3fh{8_fhfhY3" fh4#...))).# .#.## ##.....# ####...##+##..........<...# fh4 ######.#ß.......##.#.#............Z#......#ß.∩<ß..... fh 5{ #...#...... ####.#.....ßfh5X# ..^.. ###fh6n.# +..Rfhk6j..#  #..Z.# fh6K###.#...Z#....fh:7I..##.###....fh7*.#Z.#fhY;fh%I8R.fhIfh}OB24fhTfh?Wfh T #...)..... #...))). #.#.## ##..... ####...##+##..........<... ######.#fhN ?ß.......#.#.#............Z......#ß.∩<ß.....  #...#...... #####.#.....ß ........^..###R +...  #..Z.# ####.#fh ..Z#........#.##.#fh fhʔ NR.fhZ o49===5fh fh] fhC  #...#.#. #...).fh# ..... #...))) #.#.## ##. ####...##+##..........< ######.#ß......#.#.#.......fh ......#ß.∩<ß #.fhD ..#  #####.#..........ß...R....^.fh j### +...  #..ZfhN . #####.#.Z#.....#.fh fh" 8R.fh fhX \6=6fh fh fh0 #fh##. #...#.#.#. #...)...... #...))) #.#.## ##.fhu ####...##+##..........< ######.#ß#.#.#.............#ß.∩<ß #....# #####.#R.........ß...^### +.. #..Z.  #####.#  ......Z#....fhfh18R.fh&fht9==10/27==7fhӦfhA fh<#. .. ##..#.##. #...#.#.#. #...)...... #...))) fhD #.#.## ##.. ####...##+##..........< ######.#ß#.#.#.............#....ß.∩<ß #.R..# #####.#.....ß...^### fh +.. #.. #####.# fh߶ fhNR. fhb62=1= fh%8 fh fh fhF fhG fhI fhR fhOUS3= fhZ fhld fhLeK4= fhf fhWk fh l95 fhl fhbr fh)sK6= fh@t fhgz fh,{7=2= fh| fh  fh΂K8= fh fh fh:70 fh~ fhRd71= fh fh! fhi2== fh fh fho33= fhg fh3 fhץ%4 fh fh fhzK5= fh fhT fhU7= fhʹ fhX fhW8= fh, fh. fhU914= fh fh~ fhL80= fh8 fhh fhXk1= fh+ fh%2 fhy fhv fhg4== fh fh fhv5=5= fhU fh$ fh%6 fh fh fh)%7 fh fh fhSK8= fh1 fhZ fhg9== fh fh  fh T916= fh fh2=3= fh" fh"%4 fh# fh*.5= fh0 fh.46=7= fh8 fh69U7= fh4: fhj> fhvA fhA%9 fhEC fhD fh fhuD820.2 (32.0)O fh.FO   ogre fhj fh fh\ _An ogre is nearby! fhco#...<....#.#..... .. #.#. fhCph..#.##. #.#.#.#. #...)...... #...))).#.#.## ##..####...##+##.<.######.#.ß. fhp#.#.#.......#...R.ß.∩<ß.#.O.....#.#####.#. fhqqß..^.###.+.#. fhr,#####.#.#. fhJx fh€>O. fh0l100/100=1.2 (1.0) _ fh fh" fhk[#...<....#.#.# fh7A.... .. #.#...#.##. #.#.#.#. #...)...... #...))).#.#.## ##..####...##+##. fh <.######.#.ß.#.#.#.......#...R.....O...ß.∩<ß.#. fh#.#####.#.ß..^.###.+.#. #####.#.#. fhu fhY fh>R@..O fh$....... fhAY=2Kinetic Grapnel fh fh fh#...<....#.#.#..... .. #.#. fh>..#.##. #....#.#.#. #...)...... #...))).#.#.## ##.####...##+##.<.######.#. fhß.#.#.#.R.@.O.Z......#.ß.∩<ß.#. fh#. #####.#.ß. .^.###.#+.#. fhK/#.#.#. fh fh fh_b.R@O. fh78= fha3 fh fh fh   fh 0 You hit the ogre. fh g.R(ally target) fh %= fh, 6 (0.4 fh  fh 2 _The ogre is lightly wounded. fh   fh _ You puncture the ogre! fh, L==4.0 fh>  fh G _The ogre is severely wounded. fh  fh4;  You puncture the ogre! fhE1) fhLd3 (0.3Kinetic Grapnel fhR fhUH _You kill the ogre! fhS fh fh fhH _No target in view! fh/.....##..#..... #...<....#.#.#.. ......#..#.#..#.#.#..)....... #...))) #.#.## ##.. fhW1 ####...##+##....<#####.#.ß.#.#.#....)..............Z......#Rß.∩<ß  #...# #####.#....ß ....^.####+.  #...# fhU5 fh:NR. fh=Y=--5.3 (1.0 _ fhA fhC fh ,#######...###.._..##o...o#.o.o....'oo 2 orc warriors (1 polearm, asleep)oo 2 orcs (asleep) fh@ 7  You open the door. fh _R., 1 ally target) fh x21==--6Kinetic Grapnel fhf  fh _2 orc warriors and 2 orcs come into view. _Found a roughly hewn altar of Beogh. fh ##### #.##..#.# .....##..#..... fh  #####...<....#.#.#.. ..##...##..#.##.#.._..#....#.#.#.#o...o#...).. fh ;.....#.o.o.#...))) #.#.##...##.......... ####...##@##..........<#####.#.....R..ß fh .#.#.#...)..............Z......#ß.∩<ß  #.. fh .# #####.#....ß ....^.#### fhT '+. fh  fh  fhl o...o..oo.Roo fh s)oo fh E====7 fh 8_ fhM k _The orc shouts! x2 _There is an open door here. fh5  You hit the orc. fhx2===6 (0.3 fhT:_ fh9^ _The orc is moderately wounded. fh:  You puncture the orc! fhH)   orc fh8[=---9 fh fh G _You kill the orc! fh + #<.........##### #.##..#.# .....##..#...... #####...<....#.#.# fh .... ..##...##.#..#.##.#.._..#.....#.#.#.#o...o#...)...#.....#...o.#...)))# #.#.##.)...# ####...##'##..........<...#######.#......R........ß##.#.#..........)..............Z# fh <......#......ß.∩<ß.....#  #............## ####.#........ß# ........^.... ###.## fh  fh  fh  fh  fhh _....oo.oR fh2 H., 1 ally tar…) fh W----8.9 (1.0 fh :_ fh  fh  fh< You puncture the orc warrior! fh`T .o fhlauncher, 1 ally ta  The orc warrior is severely wounded.The orc warrior unwields a +0 glaive. The orc warrior wields a +0 orcbow. fh[_(( fh fh"VR)@' fh#6===9.3 (0.4 fh/:_ fhk3s _The orc warrior shoots an arrow. The arrow barely misses you. fh)f _You hit the orc warrior. fh<K=--7 fh8:_ fh_ _The orc warrior is almost dead. fhi=  You hit the orc warrior. fhjD--30.1 fhUr8_ fhu_ _The orc warrior is almost dead. fhz:  You puncture the orc! fhǀ  You kill the orc!The orc warrior barely misses you.Sugats hits the orc warrior with a +0 dagger of draining! fh؈_..o)odrained fh*4 (0.3 fh8_ fh  fh$._Sugats drains the orc warrior. fhB  You puncture the orc warrior! fh _)   orc warrior (launcher, drained, ally  You kill the orc warrior! fh2=8 (0.4 fh8_ fhO _Sugats hits the orc warrior with a +0 dagger of draining! fhB i  You completely miss the orc warrior. fhC 4-1.1 (0.3 fhzJ  fh]M _ _The orc warrior is almost dead. fh B  You puncture the orc warrior! fh  fhP s_.R fh. 7-4Kinetic Grapnel fhe _You kill the orc warrior!fhfhMfh8_fh!H _No target in view!fhF##### #.##..#.# .....##..#....#####...<....#.#.#fh.... ..##...##........#.. ..#.##.#.._..#. #.#.#.#.....#...) .....#...))#...))). #.#.##.R.##......####...##<...######.#...............ß....... #.#.#..........).......Zfh' ......#.............ß.∩<ß..... #..............#...... #####.#.........ß. ...........^....  ###........#  +..fhfh<-2.4 (1.0 _fhfh fhpC_There is an open door here.fh .....##..#......#####...<....#.#.#.... ..##...##........#....fhZ ..#.##.#.._..#..........#.#.#.#.....#...).#.....#...))#...)))##.#.##.R.##.......#####...##'##..........<...#######.#.......@.......ß.......##.#.#....fh )......Z#......#.....ß.∩<ß.....##........#......# ####.#fhO ß.......# .......^..... ###.## +.#.#fh6 fh F_)Rfh fh c3=-3 _fh! :_fhF$ fhw.....##..#.#####...<....#.#.#..... ..##...##........#...#.##.#.._..#....#.#.#.#.....#...).fhD#.....#...))#...))).##.#.##.).##.#.####...##R##.<...#. ######.#.ß.#_ #.#.#.).Z#.......#.ß.∩<ß.....#.#.#......#.#.ß.#^..##.+.fh2#.#.#.fh#fhfh[o'Rfh&o   orc (wandering, ally target)fh&4fh8_fh"q _An orc comes into view. It is wielding a +0 club.fhZ <.o.  .... ....  _..#...... #..).. fh}\.....#...))#...))) #.#.##.).##...... ####...##'##..........<......R@......_......)........  ............ß.∩<  .......................................^...................  ...............  fh܁q <.o.  .... ....  _..#...... #fh&..).. .....#...))#...))) #.#.##.).##...... ####...##'##..........<......R@......_......)........  ............ß.∩< fh4  .......................................^...................  ...............  fhfhfh8_fh[ _An orc is nearby!fh׬ s.....##..#.#####...<.o..#.#.#..... ..##...##........#...#.##.#.._..#..#.#.#.#.....#...).fh }#.....#...))#...))).##.#.#.##.).##.#.####...##'##.<...#.Z.#.R.ß.#_Z .#.#.).Z#.Z ......#.ß.∩<ß.....#.#.#......##Z.#.ß.#^..##.# +.#.# #.#.fhԸ fh\ fhX .o_.R_ofh 4fh /==5fh> @__fh : _The orc shouts! You hear a shout! x2fhy.....##..#.#####...<....#.#.#..... ..##...##....o...#.#fhz..#.##.#.._..#.#.#.#.#.....#...).#.....#...))#...))).##.#.#.##.).##.#..Z####...##'##.<...#.Z.#.R.@....ß.#_ZR #.#.).Z#.Z#.ß.∩<ß.....#..Z #.#......##Z #.#.fh~{ß.#^. .##.# .#.#. .#.fhfhfh.oR._fhG/--6fh:_fhfhO.....##..#.......... jesper the Slicer#####...<....#.#.#..... Human of Hepliaklqana ******fhu.... ..##...##........#.......# Health: 100/100 ========================..#.##.#.._..#...o............. Magic: 19/27 ================--------#.#.#.#.....#...).........#### AC: 17Str: 9.....#...))#...))).......##.. EV: 17Int: 18#.#.##.).##.............#..Z SH: 0Dex: 18fhL####...##'##R.........<...#.ZZ XL: 15 Next: 87% Place: Orcish Mines:2 ####.#..........@....ß.......#_ZR Noise: ---------  Time: 23836.4 (0.0) #.#..........)..............Z#.ZZ w) +9 rapier (speed) .....#.............ß.∩<ß.....#..Z Cast: Kinetic Grapnel #.....................#......##ZZ #.#..................ß.......#### .................^............... R   Sugats the hexer ............................##.## o   orc (ally target) .............................#.#. ............................#.... fhݭ_An orc is nearby! _The orc shouts! You hear a shout! x2  Casting: Anguish (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Anguish (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activatefh\ C.@fh u_.._fhfh<O.....##..#.......... jesper the Slicer#####...<....#.#.#..... Human of Hepliaklqana ******fh .... ..##...##........#.......# Health: 100/100 ========================..#.##.#.._..#...o............. Magic: 23/27 ====================----#.#.#.#.....#...).........#### AC: 17Str: 9.....#...))#...))).......##.. EV: 17Int: 18fhK#.#.##.).##.............#..Z SH: 0Dex: 18####...##'##R.........<...#.ZZ XL: 15 Next: 87% Place: Orcish Mines:2 ####.#..........@....ß.......#_ZR Noise: ---------  Time: 23836.4 (0.0) fh#.#..........)..............Z#.ZZ w) +9 rapier (speed) .....#.............ß.∩<ß.....#..Z Cast: Kinetic Grapnel #.....................#......##ZZ #.#..................ß.......#### .................^............... R   Sugats the hexer fh............................##.## o   orc (ally target) .............................#.#. ............................#.... _The orc shouts! You hear a shout! x2  Casting: Anguish (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fh3HCasting: Anguish (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateOkay, then.fh@__fhfh:_fh. _fh5t##### #.##..#.#..##.# .....##..#...... fhuX#####...<....#.#.#.... ..##...##........###..#.##.#.._..#...o.fhv...Z#.#.#.#.....#...)...#####.....#...))#...)))##...fhPwX #.#.##.).##....#.  ####...##'##R...<...#.Z ###.#.ßfh9x#_ZR# .#....)........Z#.ZZ# ....#ß.∩<ß.....#..Z# ...###ZZ' .fhyY#...ß#####^fhyG.....##.##fh+fhd[.o_fḥ8*fh>  Sugats points at the orc and mumbles some strange words.fhN4T_ofh 8K==7.4 (1Kinetic GrapnelfhIJ9_fhXO2 _The orc struggles to resist.fh1  #<..........######### #.##..#.#..##.##fh|  .....##..#...... #####...<....#.#.# .... ..##...##.#o### ..#.##.#.._..#.....fh[ ...ZR#.#.#.#.....#..o)...######fh1 .....#...))#...)))##.... #.#.##.).##....#. fh!  ####...##'##R...<...#.ZZRZ ##.#.ßfh x#_ZR# #....)........Z#.ZZ#.#fh ß.∩<ß.....#..Z#. ..###ZZ'. #...ß###### opriest (wandering)^...... o   orc (ally target)##.#fh fh fh fh o._.oR.fh 4=====--8fhD 8_fh+ fhz :  You puncture the orc!fh Go)ofh 6fh =-7 (0.3Kinetic Grapnelfh< :_fh G _You kill the orc!fhf0...#.......fhg) #<..........######## #.##..#.#..##.# .....##..#........... fhdh#####...<....#o#.#....... ..##...##### ..#.##.#.._fhh.....ZR#.#.#.#.....#...)..####fhVi.....#...))#..@)))#.... #.#.##.).##Rfhi....#..ZZR  ####...##'##....<...#.ZZRZ ##.#........fhDjß.#_ZR## #...)..............Z#.Zfhjd#ß.∩<ß..Z# .fh>k^.#ZZ'. #....ß######fhkY^.....fhrfhrfh~.o.R(ally target)fhU5-9.7 (1.0fhfhn  fh\Things that are here: _a +0 club; a +0 ring mailfhm~..###..######...o......#........fh6 #<..........########## #.##..#.#..##.##  .....##..#......  #####...<....#.#.# . ..##...##.o##### .#.##.#.._..#........ZR. #.#.#.#.....#...@...#######.....#...))#..))))fh##....ß #.#.##.).##.R...#.##...##'##...<...#.ZZRZß#...ß#_ZR###.)........Z#.ZZ#.)#fhmUß.∩<ß.....#..Z#.ß .###ZZ'.) o   orc wizard (wandering)...ß#######fh#fh%fh~&fh2y ....o.Rfh;3  An orc wizard comes into view. It is wielding a +0 dagger.fh>5X-40Kinetic Grapnelfhj>fhC _The orc wizard moves out of view.  Things that are here: _a +0 halberd; a +0 plate armour; an orc skeletonfh5 ..#>...#####.## .....o...###..###### ..........#........  #o..........####fhu ###### #.##..#.#..##.##  .....##..#......  #####...<....#.#.# . ..##...##..#######.#.._..#....@.o...ZR.Z .#.#.#.....#...)...######## .....#...))#..))))##....ß.  #.#.##.).##..RfhP h...#..ZZRZZ ###...##'##...<...#.ZZRZß. .#.ß#_ZR####.)........Z#.ZZ#.). .#ß.∩<ß.....#..Z#.ß) o   orc wizard#fhU ##ZZ'.). o   orc (wandering)fh  An orc comes into view. It is wielding a +0 hand axe.fh fh fh fho R.o<fh oo.R._fh K===1fhD fhL % _The orc shouts!fhz' fhAD You puncture the orc priest!fh,2.0 (0.3 fhfhC1_fhb _The orc priest is heavily wounded.fh<  You hit the orc priest.fhAfhfh)fhfh o.o.o_)R)_fho   orc wizardoo 2 orcs (1 wandering)fh%.-3fhƯ9_fhN _You kill the orc priest!fh}  #....#...#..# ##>...#####.## ....o....###..######..........#........fh  #<o.........############ #.##..#.#..##.# .....##o.#........... #####...<....#.#.#.....## .. ..##...#...#.......##### #.##.#.._fh ..)....ZR.Z .#.#.#.....#...)R.###### .....#...))#..))))#....ß.  #.#.##.).##fh f....#..ZZRZZ ###...##'##....<...#.ZZRZß. .#.ß.#_ZR#### ..)..............Z#.ZZ#.). .fh v#ß.∩<ß..Z#.ß)fh fh fh fh fh  An orc warrior comes into view. It is wielding a +0 short sword.fhv fh too.o.fh o.o_R.o   orc warrior (wandering)o   orc wizard (ally target)ooo 3 orcs (2 wandering)fhO 5=--3.3 (1.0 fh :_fh u _An orc comes into view. It is wielding a +0 hand axe.fhBo#....#...#..# # jesper the Slicerfh p..#>.oo#####.##Human of Hepliaklqana ******.....o...###..###### Health: 100/100 ========================..........#........ Magic: 21/27 ==================------#<..........###### AC: 17Str: 9###### #o##..#.#..##.##EV: 17Int: 18fhp.....##..#...........#SH: 0Dex: 18#####...<.o..#.#.#.....##fhpXL: 15 Next: 87% Place: Orcish Mines:2 .. ..##...##....@...#.......##### Noise: ---------  Time: 23843.3 (0.0) #.##.#.._..#....R)...........ZR.Z w) +9 rapier (speed) fhq.#.#.#.....#...).........######## Cast: Kinetic Grapnel .....#...))#..)))).......##....ß.#.#.##.).##.............#..ZZRZZ ###...##'##..........<...#.ZZRZß. R   Sugats the hexer fhr.#...............ß.......#_ZR#### o   orc warrior (wandering) .........)..............Z#.ZZ#.). o   orc wizard (ally target) fhr.#.............ß.∩<ß.....#..Z#.ß) ooo 3 orcs (2 wandering)An orc warrior comes into view. It is wielding a +0 short sword. _An orc comes into view. It is wielding a +0 hand axe.Casting: Anguish (mildly dangerous; 1% risk of failure)  fh3sConfirm with . or Enter, or press ? or * to list all spells.Casting: Anguish (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activatefhn <#....#...#..# # jesper the Slicer..#>.oo#####.##fhƖ Human of Hepliaklqana ******.....o...###..###### Health: 100/100 ========================..........#........ Magic: 21/27 ==================------#<..........###### AC: 17Str: 9###### #o##..#.#..##.##EV: 17Int: 18fh .....##..#...........#SH: 0Dex: 18#####...<.o..#.#.#.....##XL: 15 Next: 87% Place: Orcish Mines:2 .. ..##...##....@...#.......##### Noise: ---------  Time: 23843.3 (0.0) #.##.#.._..#....R)...........ZR.Z w) +9 rapier (speed) fh .#.#.#.....#...).........######## Cast: Kinetic Grapnel .....#...))#..)))).......##....ß.#.#.##.).##.............#..ZZRZZ ###...##'##..........<...#.ZZRZß. R   Sugats the hexer fh *.#...............ß.......#_ZR#### o   orc warrior (wandering) .........)..............Z#.ZZ#.). o   orc wizard (ally target) .#.............ß.∩<ß.....#..Z#.ß) ooo 3 orcs (2 wandering)Press: ? - help, Dir - look around, f - activateThe orc is haunted by guilt!  fh The orc shouts!  The orc warrior is haunted by guilt! The orc is haunted by guilt!  The orc shouts!  The orc resists with some effort. The orc wizard is haunted by guilt!fh fh fh6 fh ..o.o.o_fh o   orc wizard (ally target, anguished)ooo 3 orcs (2 anguished)  The orc is haunted by guilt!shouts!warrior is haunted by guilt! The orc is haunted by guilt!shouts!resists with some effort. The orc wizard is haunted by guilt!  fh You hear a shout!fhT _The orc wizard casts a spell at you.fhDfhadR_.fh5===4.3 (1fh_!fh$A _The magic dart hits you but does no damage.fh,.` #....#...#..# #  jesper the Slicer ..#>...#####.##  Human of Hepliaklqana ****** ....o....###..######  Health: 100/100 ======================== fhX/....o.....#........  Magic: 19/27 ================-------- #<..........######  AC: 17Str: 9 ###### #.##..#.#..##.##  EV: 17Int: 18 .....##o.#...........#  SH: 0Dex: 18 #####...<.o..#.#.#.....##  XL: 15 Next: 87% Place: Orcish Mines:2 .. ..##...##....@R..#.......##### Noise: ===------  Time: 23844.3 (0.0) #.##.#.._..#.....)...........ZR.Z w) +9 rapier (speed) fhk0y.#.#.#.....#...).........######## Cast: Kinetic Grapnel .....#...))#..)))).......##....ß.  #.#.##.).##.............#..ZZRZZ ###...##'##..........<...#.ZZRZß. R   Sugats the hexer .#...............ß.......#_ZR#### o   orc wizard (ally target, anguished) .........)..............Z#.ZZ#.). ooo 3 orcs (2 anguished) .#.............ß.∩<ß.....#..Z#.ß)Casting: Anguish (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linefhb1Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (ally target,  anguished, chance to affect: 71%)fh!fhM#....#...#..# # jesper the Slicer..#>...#####.##Human of Hepliaklqana ******fh....o....###..###### Health: 100/100 ========================....o.....#........ Magic: 21/27 ==================------#<..........###### AC: 17Str: 9###### #.##..#.#..##.##EV: 17Int: 18.....##o.#...........#SH: 0Dex: 18#####...<.o..#.#.#.....##XL: 15 Next: 87% Place: Orcish Mines:2 .. ..##...##....@R..#.......##### Noise: ===------  Time: 23844.3 (0.0) fh#.##.#.._..#.....)...........ZR.Z w) +9 rapier (speed) .#.#.#.....#...).........######## Cast: Kinetic Grapnel .....#...))#..)))).......##....ß.#.#.##.).##.............#..ZZRZZ ###...##'##..........<...#.ZZRZß. R   Sugats the hexer .#...............ß.......#_ZR#### o   orc wizard (ally target, anguished) fh].........)..............Z#.ZZ#.). ooo 3 orcs (2 anguished) .#.............ß.∩<ß.....#..Z#.ß)Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (ally target,  anguished, chance to affect: 71%)  Okay, then.fh fh fhfhz. _fhL _Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You call upon the dead to rise.fhOU*_fhnA __ooo 3 orcs (2  The orc wizard casts a spell.The orc wizard flickers and vanishes!fh ,fh %  fh vDeactivating autopickup; reactivate with Ctrl-A.fh fh fh, o.ooo.o{_fh- oo 2 orc warriors (1 anguished)ooo 3 orcs (2 anguished)An orc warrior comes into view. It is wielding a +0 war axe.fh7 L*_fh ;_fh 8{fh }17---====5.3 (1fh 6Reap fh 8_fh k _Sugats gestures next to you while chanting.fh :  You puncture the orc!fh = Z_ 2 orcs (1 ally target, anguished)Z   orc zombie (minion)You kill the orc!fhv _==--7 (0.4fh @__fhf + _The dead are walking!fhB__fhT 1---fh %6.0 (0.3fh0@__fhw fh_You hit something.fh fhfhfhfh fhq You puncture something!  Sugats hits something with a +0 dagger of draining!fh & fh.o..oooZ_fh1Z 2 zombiesReactivating autopickup.fh-=3fhT__fhF#L _You feel a bit more experienced. The dead are walking!fhq............#### . #....#...#..# ##>...#####.## .....o...###..######..........#........ #<oo........######fh%###### #o##..#.#..##.# .....##..#........... #####...<Z@..#.#.#.....## .. ..##...##....ZR..#.......##### #.##.#.._..)....ZR.Z .#.#.#.....#...)..###### .....#...))#..))))#....ß.  #.#.##.).##....#..ZZRZZ ###...##'##fh6....<...#.ZZRZß. .#.ß.#_ZR#### ..)..............Z#.ZZ#.).fhIfhfhi  You swap places.  The orc hits your orc zombie with a +0 mace!fh  Your orc zombie is destroyed!The orc is wracked by anguish!fhRYour orc zombie is destroyed!  The orc is wracked by anguish!  The orc dies!dead are walking!  The orc completely misses your orc zombie.warrior hits your orc zombie with a +0 short sword!fhnb  Your orc zombie is destroyed!fh.o))@R.lly target, 1 angu…)_fh=   orc (   orc wizard zombie (minion)fhH---7.3 (1.0fhT__fh _The orc warrior is wracked by anguish!  Things that are here: _a +0 dagger; a +0 robefh6 Z .ß##o###.....o.....#### .###....#...#..# #..#>...#####.## .........###..######....o.....#........ #<oo........############ #)##..#.#..##.# .....##@.#........... fh7 S#####...<))R.#.#.#.....## .. ..##...##....Z...#.......##### #.##.#.._..)...........ZR.Z .#.#.#.....#...)..###### .....#...))#..))))#....ß.  #.#.##.).##....#..ZZRZZo 3 orc warriors (1 wandering, 1 ally ###...##'##....<...#.ZZRZß. .#.ß.#_ZR####fh9 fhuH DZ.fhM c*__fh¢ _Sugats gestures at the orc warrior while chanting.fhV fh) fhG fh fhU .oo.ooally target, 1 angfhO ]8==8fh6 fh( F _The orc warrior resists with significant effort.fhs __You closely miss the orc warrior.fh3--6 (0.3fh $9_fh'f _The orc warrior is moderately wounded.fhtB  You puncture the orc warrior!fhk#R.fhc5==9.0 (0.4fh'fh*_ _The orc warrior is almost dead.fh=B  You puncture the orc warrior!fh@fhAfhN.o.o) 2 orc warriors (1 ally target)fhS&--fhOT4fhn^T__fha fhNbA_You kill the orc warrior!fhd1hßh'))..o.).#...#.ß##o### ...........#### .fh2###....#...#..# ###..#>o..#####.## $.........###..######..........#........ #<oo........############ #@##..#.#..##.# .....##.R#........... #####...<)Z..#.#.#.....## .. ..##...##........#.##### #.##.#.._..#.....)...........ZR.Z .#.#.#.....#...).........######## .....#...))#..))))#....ß.  #.#.##.).##....#..ZZRZZ ###...##'##....<...#.ZZRZß.fhe5fh6fh7fhCo.oRZ)fh)D>ally target, anguished)fhD9=--50.4 (1.0fhP9_fhU _Found 28 gold pieces. The orc misses you. The orc warrior closely misses you. _Items here: )) [ †.fhak _You puncture the orc warrior!fh2=8 (0.4fhufhc _The orc warrior is heavily wounded.fh(u:  You puncture the orc!fh͇>The orc warrior is heavily wounded.  You puncture the orc!  You kill the orc!  The dead are walking!  The orc warrior hits you but does no damage.  The orc warrior hits your orc zombie with a +0 war axe!fhˆfhHp.o)_fh֕Z   orc wizard zombie (minion)fh/-1.2fhfhS _Your orc zombie is destroyed!fh8 n  You hit the orc warrior but do no damage.fhn ?-6fh 7_fh $ c _The orc warrior is heavily wounded.fh? K...'...))Rß)ßh'))..o.).#..........#.ß##o### ...........#### . ###....#...#..# #fh ##..#>...#####.## #$.........###..#######....o......#........ #<@o........##############)##..#.#..##.# .....##RZ#........... fh #####...<))..#.#.#.....## .. ..##...##........#.##### #.##.#.._..#.....)...........ZR.Z .#.#.#.....#...).........######## .....#...))#..)))).......##....ß.  #.#.##.).##....#..ZZRZZfh0 fh %  fh$ -The orc warrior hits you with a +0 battleaxe.fhz HRZ.fh0 3_fh <95/100 --fhW %2.6 (1.0fh 7_fh} _The orc warrior completely misses you. The orc warrior barely misses Sugats. _You see here a +0 hand axe.fhiO x _You hit the orc warrior.  fhP NThe orc warrior is severely wounded.fhqY :*fh oconfused, 1 distrac…)Sugats casts a spell at the orc warrior.fht Yo_ally tafhq k6=-=9 (0.3fh+ 9_fh 7 _The orc warrior appears confused.fh  You catch the helpless orc warrior completely off-guard!  You skewer the orc warrior like a kebab!!!fh5 Z_o   orc warrior (ally target)arrior zombie (minion)fh Z   orc wizard zombie (minion)You kill the orc warrior!The dead are walking! The orc warrior closely misses you.fhK=-3.2fh+$9_fh(W _The orc warrior hits your orc warrior zombie with a +0 battleaxe.fhFl  You puncture the orc warrior!fh-=5fh9fh,f _The orc warrior is moderately wounded.fhB  You puncture the orc warrior!fh1eR) fh4279 (0.4fhFfhId _The orc warrior is severely wounded.fh;- You puncture the orc warrior! _The orc warrior is severely wounded.hit the orc warrior.  The orc warrior is severely wounded.  fh<tThe orc warrior hits you but does no damage.  The orc warrior hits your orc warrior zombie with a +0 battleaxe!fh?='4.3fhK7_fhN fh>O8_The orc warrior hits Sugats with a +0 battleaxe.fh  You hit the orc warrior but do no damage.The orc warrior is severely wounded.fhQ2-6 (0.3fhfhC _Your orc warrior zombie hits the orc warrior.fh  You barely miss the orc warrior.The orc warrior is almost dead.Sugats hits the orc warrior with a +0 dagger of draining.fhZ  The orc warrior dies!fhZZ.ZZ 2 orc warrior zombies (minion) izardfh88-5.0 (0.4Kinetic Grapnelfh9_fhy+ _The dead are walking!fhfa fhsc fhk 7_fhn H _No target in view!fh ###.O..ß.')..oo)))...'...))Rß)...ß.'))..o.).##...#.ß##o### ...........#### . ###....#...#..# ##..#>...#####.## #$.........###..######fh! #....@......#........ ####RZZ........##############Z##..#.#..##.# .....##..#........... #####...<))..#.#.#.....## .. ..##...##........#.......##### #.##.#.._..#.....)...........ZR.Z .#.#.#.....#...).........######## .....#...))#..))))#....ß.fh- 7_fh/ 100/100=21==-6.0 (1.0fh28 fhP? _You swap places.  Things that are here: _a +0 battleaxe; a +0 plate armourfhp fhr 7-fh8 9_fhف H _No target in view!fh F #K.....#.ß##o#########....ß.')..oo))).....'...))Rß) .ß.'))..o.).##....#.ß##o### #...........#### .fh  ###....#...#..# ##..#>...#####.## #$###..########....)......#........ ####RZZ........##############Z##..#.#..##.# .....##..#........... #####...<))..#.#.#.....## .. ..##...#...#.......##### #.##.#.._..#.....)...........ZR.Z .#.#.#.....#...)..######fh fh4 fh fh fhY RZZ<Z))fh z2===7 _fh fh fhF.'......#### .#  #......#.ß##o###'######....ß.')..oo)))o..fh.'...))Rß).ß.'))..o.).o##.ß##o###o...........#### .# ###....#...#..# ###..#>.@.#####.## #$.........###..###### fh ##....RZZ....#........  ####<Z)........############)##..#.#..##.## .....##..#......  fh#####...<))..#.#.# . ..##...##........#.#######.#.._..#.....)...ZR.Z.fh fhfh fhr fh fh1fhuhoRZZZ..)fh]ah   hell hound (wandering, ally target)o   orc priest (wandering, ally target)_ZZZ 3 zombies (minion)fhnp3==8fh$fhl(] _A hell hound comes into view.fhV_fh7_fh۰fh.'......#### .# #h.....#.ß##o###'#fh.######....ß.')..oo)))o.............'o..))Rß).#........ß.o))..o.).o.##..........#.ß##o###o##...........#### .# ###....#...#..# # fh=##..#>..@#####.## #$.....RZZ.###..###### ##....Z......#. fh####<)).###### ########)##..#.#..##.##fh|^.....##..#.....# #####...<))..#.#.#.....## o   orc warrior (wandering) fh2 ..##...##........#.......# ##.#.._..#.....).ZR.Z.fhkfhfhfhhfhYfhfhwoo.o'fh ZR)Zoo   orc(…)fhLp4==9fhfhRx _An orc comes into view. It is wielding a +0 morningstar.fh ##. # .'E.....#### .#  fhϮ M#..o...#.ß##o###'##.######....ß.'o..oo)))o......h.....'...))Rß)..........ßo'))..o.).o.o#.....#.ß##o###o##fho #...........#### .# #....#@..#..# ###..#>...#####.## #$.....ZRZ.###..###### ##....)Z.....#........  ####<))........############)##..#.#..##.## fh V .....##..#...........# E   fire elemental (wandering)  #####...<))..#.#.#.....## o   orc warrior (wandering) ..##...##........######### h   hell hound (distracted, ally target)fh= fhF fh fhO &  fh A fire elemental comes into view.Azrael the Boundless Flame comes into view. He is wielding a +4 scimitar offlaming.fh /  --more--fh@ fhB fhC fhE fhG fhY ○°R....#oo.ß.').fhZ 2h....ß.oZZ..R   Azrael (wandering)hally target) fh[ \=60Kinetic Grapnelfhng fhr ; _The fire elemental moves out of view.fh3i##○...... # fh'.'°R....#### .# #......#oß##o###'##ß.######..o.ß.')..oo)))o..{.'...))Rß).#...h....ß.'))..o.).o.o##.fhڒHo.#.ß##o###o##ß#.#### .# ###....#.@.#..# # fhtm##..#>.Z.#####.## #$....Z.RZ.###..###### ##....)......#. fh####<)).########)##..#.#..##.## R   Azrael (wandering).....##..#.# fhco   orc warrior (wandering)#####...<))..#.#.#.....## h   hell hound (ally target)##...##.fhB#.# o   orc priest (ally target) fhRfhCfhfhfhofhfh֠fh*].○R.fhɮo..h.o.R.R   Sugats the hexerR   Azrael (distracted)o   orc warrior (wanderingfh~f)h   hell houndfh%1fhXfhRfh##○...... # .'.○....#### .# #..R...#oß##o###'##ß fh .######....ß.')..)o)))o..{ .o...'...))Rß).... #.ß.'))..o.).o.oo ##.#.ß##o###o##ß #......h.o..#### .# ###....#..@#..# # ##..#>..R#####.## #$....Z..Z.###..###### ##....)......#. ######)##..#.#..##.## .....##..#.#  #####...<))..#.#.#.....## ##...##.#.# fh,fh!N  The hell hound attacks as it pursues you!fh.fhg  The hell hound closely misses you.fhfh,fhfh0°h○○...#.R..ß.o.oZ..fhRhZZ.oh 2 hell hounds=fh2fhfhA _The orc priest hits you but does no damage.fhO RR(1 catching breath)  You puncture the orc priest!  The orc priest is severely wounded.fh *The hell hound breathes flames at you.fh%fh&fh'fhI,M  The blast of flame hits you. You resist.fh7M .○.hh○R.o@fhrNh 3 hell hounds (1 catching breath)  A hell hound comes into view.fhT8*fhv  Sugats casts a spell at the orc priest.fhfh°°..ß.'oo99/100 -===3 (0.3fhfh= fh&-_The orc priest suddenly stops moving!fhq  The helpless orc priest fails to defend itself.  You skewer the orc priest like a kebab!!!!fh ]  You kill the orc priest!fh fhR fh ○hZ.h 4 hell hounds (1 distracted, 1 catfh 100/100=5=---6fhF fh + _The dead are walking!fhm& fh(  Ability - do what?CostFailure  Invocations -  X - Renounce Religionfh ) VNone0% a - Recall Ancestor2 MP0%  J - Ancestor IdentityInstant0%  b - Transference2 MP, Piety-0%  c - Idealise4 MP, Piety-2% [?] toggle between ability selection and description.fh~fhpfh6fh]o##°.○....#jesper the Slicer.'.°hh..#### .#Human of Hepliaklqana ******#.h○...#.ß##o###'##ß Health: 100/100 ========================fh(k.######.°..ß.')..)o)))o..{ Magic: 25/27 ======================--........R..o'...))Rß).... AC: 17Str: 9#........ß.'))..o.).o.oo EV: 17Int: 18##.......o..#.ß##o###o##ß SH: 0Dex: 18#....Z...Z..#### .#XL: 15 Next: 88% Place: Orcish Mines:2fh /###....#Rh@#..# #Noise: ---------  Time: 23862.6 (0.0)##..#>..Z#####.##w) +9 rapier (speed)#$.......Z.###..######Cast: Kinetic Grapnel##....)......#........Reap ####<))........######fh########)##..#.#..##.##R   Sugats the hexer.....##..#...........#R   Azrael#####...<))..#.#.#.....##o   orc warrior ##...##........#.......########hhhh 4 hell hounds (1 distracted, 1 cat(…)Sugats casts a spell at the orc priest. fhR_The orc priest suddenly stops moving!  The helpless orc priest fails to defend itself.  You skewer the orc priest like a kebab!!!!  You kill the orc priest! _The dead are walking!fhs ##°.○.... #  jesper the Slicer fh" .'.°hh..#### .#  Human of Hepliaklqana ****** #.h○...#.ß##o###'##ß  Health: 100/100 ======================== .######.°..ß.')..)o)))o..{  Magic: 23/27 ====================---- fh........R..o'...))Rß)....  AC: 17Str: 9 #........ß.'))..o.).o.oo  EV: 17Int: 18 ##......*o*.#.ß##o###o##ß  SH: 0fhv"Dex: 18 #....Z..*Z*.#### .#  XL: 15 Next: 88% Place: Orcish Mines:2 ###....#Rh@#..# #  Noise: ---------  Time: 23862.6 (0.0) ##..#>..Z#####.##  w) +9 rapier (speed)fh #$.......Z.###..######  Cast: Kinetic Grapnel ##....)......#........  Reap  ####<))........######  ########)##..#.#..##.##  R   Sugats the hexer fh .....##..#...........#  R   Azrael  #####...<))..#.#.#.....##  o   orc warrior ##...##........#.......########  hhhh 4 hell hounds (1 distracted, 1 cat(…)You kill the orc priest! _The dead are walking!  Select a target.Press: ? - help, Dir - move targetfhZAim: an orc priest zombie (minion, friendly)  The floor. fhdD *** fhV**o.**Z.h@The floor. fh{{*R*** fh;..Z!fh'***R*..oAim: Azrael, wielding a +4 scimitar of flaming  The floor.!fh': !fhn##°.○.... #  jesper the Slicer .'.°hh..#### .#  Human of Hepliaklqana ****** #.h○...#.ß##o###'##ß  Health: 100/100 ======================== .######.°..ß.')..)o)))o..{  Magic: 23/27 ====================---- ........R..o'...))Rß)....  AC: 17Str: 9 #........ß.'))..o.).o.oo  EV: 17Int: 18 !fh##.......o..#.ß##o###o##ß  SH: 0Dex: 18 #....Z...Z..#### .#  XL: 15 Next: 88% Place: Orcish Mines:2 ###....#Rh@#..# #  Noise: ---------  Time: 23862.6 (0.0) ##..#>..Z#####.##  w) +9 rapier (speed) #$.......Z.###..######  Cast: Kinetic Grapnel ##....)......#........  Reap  ####<))........######  ########)##..#.#..##.##  R   Sugats the hexer  .....##..#...........#  R   Azrael  #####...<))..#.#.#.....##  o   orc warrior !fhG##...##........#.......########  hhhh 4 hell hounds (1 distracted, 1 cat(…)You kill the orc priest! _The dead are walking!  Select a target.Press: ? - help, Dir - move targetAim: Azrael, wielding a +4 scimitar of flaming  The floor.!fh  ##°.○○... #  !fho.'.°hE..#### .#  #..○h..#.ß##  .######.°h.ß)))o..{  R))Rß)....  ß.'))..o.).o.oo  #  #### .#  !fh#Rh@#..# #  ##..#>..Z#####.##  #$  )  !fhY####<))  )    <)) E   fire elemental o   orc warrior  !fhAzrael swaps with Sugats! The hell hound completely misses you.A fire elemental comes into view.!fh 0****!fhS *EAzrael swaps with Sugats! The hell hound completely misses you.A fire elemental comes into view.  The hell hound breathes flames at you.blast of flame hits the hell hound. The hell hound completely resists.  The blast of flame hits Sugats.  Sugats resists.!fh<!fhk=!fhW' E○hR.Z..o...R○E!fhWwThe blast of flame hits the orc.  The orc hits your orc priest zombie with a +0 morningstar!!fh^8*!fh EESugats gestures at the hell hound while chanting.!fh!fh!fhE°.hh.o°!fhP.===3.6 (1!fhTEE!fh= _The hell hound suddenly stops moving! The hell hound completely misses you.!fh 9  You puncture Azrael!!fh ,!fhD ?  Azrael is lightly wounded.!fhT \○E.☼!fh hE.Z.EE 2 fire elementals!fh 4-4.0 (0.4!fh` ;☼!fh  !fh ?_Your orc priest zombie hits the orc but does no damage."fh<  You barely miss Azrael."fh&  "fh7hAzrael is lightly wounded.  A hell hound comes into view."fh4&  "fhwThe hell hound closely misses you.Azrael hits you with a +4 scimitar of flaming."fhi"fh hE.☼."fhh..'.K.oK   kobold blastminerEE 2 fire elementals  The orc barely misses your orc priest zombie."fhV&EE*EE"fh} EEEESugats points at the hell hound and mumbles some strange words."fh☼EhZ.EE96/100 -2---4EEE _The hell hound resists with significant effort."fh  "fhP _ You puncture Azrael!"fh "fh( ☼.○E°☼hhEZ "fh z(ally target)E=7 (0.3"fhq r☼E°☼EEE"fh ] _Azrael is moderately wounded.#fh4  You hit Azrael.#fhl  Azrael is moderately wounded.#fhQ  The hell hound bites you but does no damage.#fh hE.☼E.hEA hell hound comes into view.#fh-]7--5.0#fh$H☼EE#fh%#fh(T _Your orc wizard zombie hits the hell hound but does no damage.#fhe e  You hit Azrael but do no damage.#fhh %  #fhi GAzrael is moderately wounded.#fho  #fho  Azrael barely misses you.The orc hits your orc priest zombie with a +0 morningstar.#fhU k ☼○Eh☼hRE(launcher)EEYour orc priest zombie hits the orc but does no damage.  #fh7 [The kobold blastminer unwields a +0 club.  The kobold blastminer wields a +0 arbalest.#fh E((((E#fhh ☼E').#fh {.EThe kobold blastminer shoots a bolt. The bolt hits you but does no damage.#fh E*EE#fhJ V EE#fhK [Sugats gestures at the hell hound while chanting.#fhB ☼○hRE#fhS EEThe hell hound appears confused.-3#fh ☼☼EEE#fh Q _The orc warrior hits your orc priest zombie with a +0 mace.#fh%  #fhYou impale Azrael!!#fh͌%  #fhwDAzrael is heavily wounded.#fh~ #fhK The hell hound bites you but does no damage.#fh.○○hE.hEE#fhM-==7 (0.4#fhBEE#fhB _Your orc warrior zombie hits the hell hound!$fhV9  You puncture Azrael!$fh2Y%  $fhYEAzrael is severely wounded.$fhZ$fho°.h.R○hE E$fhp58-6.1$fh}\EEE$fhpB _The fire elemental completely misses Sugats.$fh EEEYou hit Azrael.  Azrael is severely wounded.$fhԟ & $fhؠ EE*EEThe hell hound breathes flames at you.$fh $fhO The blast of flame hits you but does no damage.  The hell hound barely misses your orc priest zombie. $fhg 6 The orc barely misses your orc priest zombie.Azrael hits you with a +4 scimitar of flaming!  Your orc wizard zombie barely misses the hell hound.The orc warrior hits your orc priest zombie with a +0 mace!$fhR .hEE)@EYour orc priest zombie is destroyed!$fhN Eß.((((Sugats barely misses the hell hound. The kobold blastminer shoots a bolt.$fhc\ tEß.')..$fhd] 4EE$fhK^ d0--1-$fh*_ &=5$fhr KEE$fh v ( _The bolt hits you.%fhjEEYou puncture Azrael!  Azrael is severely wounded.hell hound bites Sugats.  %fhnlThe fire elemental closely misses Sugats.  The hell hound bites your orc warrior zombie!  Your orc warrior zombie barely misses the hell hound.%fhx  The hell hound breathes flames at you.The blast of flame hits your orc warrior zombie!!%fhM E**hE***EEYour orc warrior zombie is destroyed!The blast of flame hits the hell hound. The hell hound completely resists.  The blast of flame hits Azrael. Azrael completely resists.%fh- E..hEhR@EThe blast of flame hits you. You resist. The hell hound bites you.%fh3c*EEE%fh# EEESugats casts a spell at the hell hound.%fhM%fhY°°hE.hE%fhZU88--9%fhefEEE%fhhE _The hell hound resists with significant effort.%fht E EE%fhYou puncture Azrael!  Azrael is almost dead.The hell hound bites the orc.%fhk EE*E%fhAAzrael gestures at you.%fh`,%fh'°E..oo@EE%fh(F====7.3%fhDEEEE _The bolt of fire misses you.%fh <  You barely miss Azrael.%fh7 %fh e  Azrael is almost dead.%fh _  The hell hound misses you.%fh1 & %fh g☼.E.h.h☼ß.'KEEEYour orc wizard zombie closely misses the hell hound.%fh *****EYour orc wizard zombie closely misses the hell hound. %fh| @ The hell hound breathes flames at you.The blast of flame hits the fire elemental.  The fire elemental completely resists. The blast of flame hits Azrael.  Azrael completely resists.  The blast of flame hits you but does no damage.%fh#B °°☼E..E%fh)C R@You resist.92====-6 (0.3%fhEO ☼EEE%fhaR j _The hell hound barely misses your orc wizard zombie.&fhm9  You puncture Azrael!&fh` ☼E)K   kobold blastminer (launcher)EE 2 fire elementalso   orc warrior  You kill Azrael!Sugats hits the hell hound with a +0 dagger of draining.  The hell hound closely misses the fire elemental.&fhjX90---9&fh9E&fh}2 _The hell hound bites itself.'fhn5  You hit the orc.'fhks%  'fhtGYou kill the orc!'fhu'fhv'fhny'fh..oh○.Eh☼'fhьh.○EE'fh<B--8.2'fh=rEh☼EE'fh 'fh"M_The hell hound completely misses you.'fhm @  You hit the fire elemental.'fhn K  The fire elemental is lightly damaged.'fhq %  'fhTr 8Sugats hits the hell hound with a +0 dagger of draining!'fhj ○Eh○ß.K).hE.EE'fhx c4-1-'fh8 5'fhK LEE'fh > _The orc warrior hits you with a +0 mace!*fh"R##°○○○...#*fhjesper the Slicer.'.°.°..#### .#Human of Hepliaklqana *****.#...°..#.ß##o###'##ß Health: 84/100 ====================----.######.○h°ß.')..oo)))o..{ Magic: 17/27 ===============---------......h○R°..'...))Rß).... AC: 17Str: 9#.....Eh○ß.K))..o.).o.oo EV: 17*fhuInt: 18##.....h.○..#.ß##o###o##ß SH: 0Dex: 18#.......hEo.#### .#XL: 15 Next: 90% Place: Orcish Mines:2###....#Zh@#..# #Noise: =--------  Time: 23868.5 (0.0)*fh{##..#>...#####.##w) +9 rapier (speed)#$.......Z.###..######Cast: Kinetic Grapnel##....)......#........Reap ####<))........######*fhV5########)##..#.#..##.##R   Sugats the hexer.....##..#...........#K   kobold blastminer (launcher)#####...<))..#.#.#.....##EE 2 fire elementals ##...##........#.......########o   orc warrior(…)Sugats hits the hell hound with a +0 dagger of draining! _The orc warrior hits you with a +0 mace!  *fhCasting: Animate Dead (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Anguish (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate*fhWM##°○○○...#jesper the Slicer.'.°.°..#### .#Human of Hepliaklqana *****.*fh~#...°..#.ß##o###'##ß Health: 84/100 ====================----.######.○h°ß.')..oo)))o..{ Magic: 17/27 ===============---------......h○R°..'...))Rß).... AC: 17Str: 9#.....Eh○ß.K))..o.).o.oo EV: 17Int: 18##.....h.○..#.ß##o###o##ß SH: 0Dex: 18#.......hEo.#### .#*fh@VXL: 15 Next: 90% Place: Orcish Mines:2###....#Zh@#..# #Noise: =--------  Time: 23868.5 (0.0)##..#>...#####.##w) +9 rapier (speed)#$.......Z.###..######Cast: Kinetic Grapnel##....)......#........Reap *fh ####<))........##############)##..#.#..##.##R   Sugats the hexer.....##..#...........#K   kobold blastminer (launcher)#####...<))..#.#.#.....##EE 2 fire elementals ##...##........#.......########o   orc warrior(…)*fhYCasting: Anguish (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe orc warrior is haunted by guilt! The orc is haunted by guilt!  The kobold blastminer is haunted by guilt!  The hell hound is haunted by guilt! x3; The fire elemental is unaffected.  The hell hound is haunted by guilt! x2; The fire elemental is unaffected.*fhP*fhPress: ? - help, Dir - look around, f - activate  The orc warrior is haunted by guilt! The orc is haunted by guilt!kobold blastminer*fhhell hound is haunted by guilt! x3; The fire elemental is unaffected.2The hell hound closely misses you.*fh2The hell hound is haunted by guilt! x2; The fire elemental is unaffected.hell hound is haunted by guilt! The hell hound closely misses you.The hell hound completely misses you.  Sugats hits the hell hound but does no damage*fh.  The fire elemental barely misses you.  Your orc wizard zombie closely misses the hell hound.*fh'  The hell hound closely misses the fire elemental.Sugats hits the hell hound with a +0 dagger of draining.*fh(Y  The hell hound dies!*fh9s o).h☼ZEhEZ., anguished)EE(1 ally target)*fhw;'(anguished)  The dead are walking!*fhB *EEThe hell hound breathes flames at you.*fh, EE@EEThe blast of flame hits you but does no damage.  The orc warrior hits you but does no damage.*fhˋ **E*The hell hound breathes flames at you.The blast of flame hits the fire elemental.  The fire elemental completely resists. The blast of flame hits the hell hound.*fhL  The hell hound completely resists. The blast of flame hits you. You resist.*fh.....°R.○Z○ß.'E.h.Kh@E*fha3-==9.5 (1*fhUUEEE*fhz; _The hell hound is wracked by anguish.+fh$^  You puncture the hell hound!  The hell hound is heavily wounded.+fh$b%  +fh!c^The hell hound barely misses you. The fire elemental hits you.+fh~§R○Eh+fh.`2--8 (0.3+fh_EEE+fh`? _The fire elemental burns you! You resist.+fh[ EEEYou puncture the hell hound!  +fh] {The hell hound is almost dead.The hell hound bites you but does no damage.+fhf **EEdistracted, 1 al…)The hell hound is almost dead.  The hell hound bites you but does no damage. +fhg The hell hound breathes flames at you.  The blast of flame hits the fire elemental.  The fire elemental completely resists.blast of flame hits you but does no damage.+fh +fh  You resist.  Your orc wizard zombie hits the hell hound but does no damage.+fhЫ +o.§...'.o.hEE@Eally target)+fh ;3=70.2 (0.4+fh f§EEE+fhI X _The hell hound closely misses you.,fhkYour orc wizard zombie hits the hell hound but does no damage. _The hell hound closely misses you.  ,fhlYou miss the fire elemental.  The fire elemental is lightly damaged.  Your reaping aura is weakening.  Your hell hound zombie completely misses the hell hound.,fh>m,fhqr ,fhsK The orc warrior hits you but does no damage.,fhs,fhA°§°,fh☼hK.E.E,fhE--6Reap ,fhֺ,fh0y§EEE,fh7 ,fh.U_The fire elemental barely misses you.,fhQq OThe orc warrior hits you but does no damage. ,fh6r s_The fire elemental barely misses you.  You puncture the fire elemental!  The fire elemental is moderately damaged.  The hell hound misses you. Sugats is engulfed in blazing flames.  Sugats hits the hell hound with a +0 dagger of draining.,fh .,fh y°hEhEE,fhNJ S=-9 (0.3,fh BEE,fh X _The hell hound closely misses you.-fhm  You closely miss the fire elemental.The fire elemental is moderately damaged.-fhm  Your hell hound zombie misses the hell hound.The fire elemental misses you.The fire elemental hits your orc wizard zombie.-fhU  The fire elemental burns your orc wizard zombie!-fhò o.§...'o.oEhEAn orc wizard comes into view. It is wielding a +0 dagger.The orc warrior hits you but does no damage.-fh˳b4=-1.3 (0.4-fhSo§EEE-fhy _Sugats is engulfed in blazing flames. Sugats misses the hell hound.-fh{  You puncture the fire elemental!  The fire elemental is severely damaged.-fh} -fh .EoKZE-fh wThe hell hound bites you but does no damage. x2=6 (0.3-fhk _EEE-fhқ A _Your orc wizard zombie hits the hell hound..fhڑE  You puncture the fire elemental!.fhN §Eh) E   fire elemental  You destroy the fire elemental!Sugats is engulfed in blazing flames..fhc§*E.fh  ESugats casts a spell at the hell hound..fhT hEEThe hell hound appears confused..fhXe5=19.fhcf§EE.fhzfj _Your hell hound zombie barely misses the hell hound..fh The hell hound appears confused. _Your hell hound zombie barely misses the hell hound..fh You hit the orc warrior.  The orc warrior is moderately wounded.  The hell hound misses you.  The fire elemental hits your orc wizard zombie..fh §.hE lly target, anguished)  The fire elemental burns your orc wizard zombie!.fh  E*The hell hound breathes flames at you..fh .fhP  The blast of flame hits you. You resist. The hell hound is wracked by anguish..fhQ .fh] .h.ß.'ooo)E.fh^ @EThe hell hound closely misses the hell hound..fh_ b3-=2.3 (0.4.fhl \§EE.fh-p Q _The orc warrior misses you..fh e  You barely miss the orc warrior..fhuZ §....fh'E   fire elementalo   orc warrior (ally target, anguished)hhhhh 5 hell hounds (1 paralysed, 1 con  The orc warrior is moderately wounded.Your orc wizard zombie barely misses the hell hound..fhc8=--6 (0.3.fhXTEE.fhA _The hell hound barely misses you..fhD/fhkt _barely misses you.  You puncture the orc warrior!  The orc warrior is almost dead.  Your hell hound zombie bites the hell hound.  The fire elemental hits your orc wizard zombie.  The fire elemental burns your orc wizard zombie!/fhun  Your orc wizard zombie is destroyed!The hell hound misses you. The hell hound barely misses you./fh}gE. /fh)~\4===9/fhŠU§E/fhYN _Sugats hits the hell hound with a +0 dagger of draining./fh =  You hit the orc warrior./fh t  You kill the orc warrior!/fh /fhz )§...o'/fh! °h.oEhhZ hhhhh 5 hell hounds (1 paralysed, 1 conf…)o 2 orc wizardsThe dead are walking!  Sugats hits the hell hound with a +0 dagger of draining./fhI& c2---3.3 (0.4/fh5 n§EE/fh(9 U _The hell hound bites you. The hell hound is wracked by anguish.0fh30fh$Really attack your orc warrior zombie? Y - Yes 0fh+' N - No0fh( 0fh`M ##°○○○...#jesper the Slicer.'......#### .#0fhN Human of Hepliaklqana *****.#......#.ß##o###'##ß Health: 82/100 ===================-----.######..h.ß.')..)o)))o..{ Magic: 18/27 ================--------........§...oo..))Rß).... AC: 17Str: 90fhN #......ZRß.'))..o.).o.oo EV: 17Int: 18##......°h.o#.ß##o###o##ß SH: 0Dex: 18#......EhhZ.#### .#XL: 15 Next: 91% Place: Orcish Mines:2###....#Zh@#..# #0fhO Noise: =--------  Time: 23873.3 (0.0)##..#>...#####.##w) +9 rapier (speed)#$.........###..######Cast: Kinetic Grapnel##....)......#........Reap ####<))........##############)##..#.#..##.##R   Sugats the hexer.....##..#...........#E   fire elemental  0fhgP #####...<))..#.#.#.....##hhhhh 5 hell hounds (1 paralysed, 1 conf…)##...##........#.......########o 2 orc wizards(…)You hit the orc warrior.  You kill the orc warrior!The dead are walking!  Sugats hits the hell hound with a +0 dagger of draining. _The hell hound bites you. The hell hound is wracked by anguish.  Okay, then.0fheQ 0fhL] 8E0fh` . _1fhױ~ _Okay, then.  You puncture the hell hound!  The hell hound is heavily wounded.The hell hound misses you.  Your hell hound zombie bites the hell hound but does no damage  The hell hound bites you. The hell hound is wracked by anguish.1fhaY  The hell hound dies!1fh .ZhZKK   kobold blastminer (launcher, anguished)E   fire elementalhhhh 4 hell hounds (1 paralysed, 1 conf  1fhKThe dead are walking!  The fire elemental hits your hell hound zombie.1fh:2=6 (0.31fhBEE1fhkF _The fire elemental burns your hell hound zombie!1fhT EYou hit the hell hound.  The hell hound is heavily wounded.Sugats hits the hell hound with a +0 dagger of draining!1fh[ E*EThe hell hound breathes flames at you.1fh@gE@E1fhL-=91fh 1fh E _The blast of flame hits you but does no damage.2fhrRblast of flame hits you but does no damage.2fh\;puncture the hell hound!  The hell hound is almost dead.  The hell hound closely misses you.  Your hell hound zombie barely misses the hell hound.  The hell hound bites itself2fhR 2fht The orc wizard barely misses your orc warrior zombie.2fh: '.2fhiooYour orc warrior zombie misses the hell hound.The fire elemental hits your hell hound zombie.  The fire elemental burns your hell hound zombie!2fhK_*EE2fhyl EEh2  Sugats casts a spell at the hell hound.2fhبohEE2fh4-4.3 (0.42fh9E2fh; _The hell hound suddenly stops moving!2fh  EYou hit the hell hound.  The hell hound is almost dead.Your hell hound zombie bites the hell hound but does no damage.2fh UEE2fh.e  The kobold blastminer shoots a bolt. The bolt hits your orc warrior zombie!  The kobold blastminer is wracked by anguish!  Your orc warrior zombie hits the hell hound.2fht EZZ E2fhu (ally target)hh 3 hell hounds (2 paralysed, 1 confu  The hell hound dies!2fhz 83=6 (0.32fh~ 8E2fhZ m _The dead are walking! The hell hound barely misses you.3fh EYou puncture the hell hound!  The hell hound is moderately wounded.3fhy--93fhnLEE3fhrU _Your hell hound zombie bites the hell hound but does no damage.3fhThe hell hound is heavily wounded.  Your reaping aura expires.  Your hell hound zombie barely misses the fire elemental.The fire elemental hits your hell hound zombie.  The fire elemental burns your hell hound zombie!  The orc wizard hits your orc warrior zombie with a +0 dagger.3fhy3fhı  The hell hound misses you.Sugats hits the hell hound with a +0 dagger of draining.3fhY o'..oE 2 hell hounds (1 paralysed, 1 ally t  The hell hound dies!3fh{3fh`--5.3 (0.43fhTEE3fhHp _Your orc warrior zombie closely misses the fire elemental.3fh-  EYou hit the hell hound.  The hell hound is heavily wounded.Your hell hound zombie misses the hell hound.3fh4UEE3fhf  The kobold blastminer shoots a bolt. The bolt hits your orc warrior zombie!  The kobold blastminer is wracked by anguish!3fhgul.ZE 3fh*v]4===73fh;E3fhWB _Your orc warrior zombie hits the orc wizard.4fhyA  You puncture the hell hound!4fh._  The hell hound is almost dead.4fhl|The fire elemental hits your hell hound zombie.  The fire elemental burns your hell hound zombie!4fhY .RE)Your hell hound zombie is destroyed!4fh4-6.0 (0.3 4fh[AEE4fhW _The hell hound barely misses you.5fhgT ......... 5fhh ##....... #.'......#### .#  #......#.ß##o###'##ß5fhh######..h.ß.')..)o)))o..{....'...))Rß).... #........ßo'))..o.).o.oo5fh?i ##......ZRoo#.ß##o###o##ß #......E@ZZK#### .# ###....#Zh.#..# #5fhi ##..#>...#####.##  #$.........###..######....)......#........ ####<))........##############)##..#.#..##.##5fhj .....##..#...........#  #####...<))..#.#.#.....## 5fhUQ  Your hell hound zombie bites the hell hound!5fh E†Eh   hell hound (paralysed, anguished)  The hell hound dies!5fhg*EE5fhS EThe orc wizard mumbles some strange words.The orc wizard flickers and vanishes!5fhl/  Deactivating autopickup; reactivate with Ctrl-A.The orc wizard hits your orc warrior zombie with a +0 dagger.5fhCb Zß{.5fh/DiEThe orc hits your hell hound zombie but does no damage.5fhWp  The kobold blastminer shoots a bolt. The bolt hits your orc warrior zombie!5fh^lE@Z)E5fhkYour orc warrior zombie is destroyed!kobold blastminer is wracked by anguish.  The fire elemental closely misses you.  Your orc warrior zombie hits the fire elemental.  Sugats hits the orc with a +0 dagger of draining.  Sugats drains the orc.5fh5fhZE@) E5fht5=3=7.0 (1.0 5fhUEE5fh _The orc dies! _You see here a +4 scimitar of flaming.5fhn  You hit the fire elemental.  The fire elemental is lightly damaged.5fhG5fh(  Something hits your hell hound zombie but does no damage.Sugats hits the orc wizard with a +0 dagger of draining!5fh ! Z..E@))EThe orc wizard dies!5fh@&;6--4 (0.4 5fh2$E5fhN3E5fh? 5fh1@F_The fire elemental misses you.5fhf E You hit the fire elemental.  The fire elemental is moderately damaged.5fhJ 5fh8 E@((E5fh  The kobold blastminer shoots a bolt. The bolt hits you!  The kobold blastminer is wracked by anguish!5fh 5fhe 5fh bR.)E@Z))E   fire elemental (ally target)h   hell hound (paralysed, anguished)5fhQ bZZZ 3 zombies (minion)5fh# 77--4=-85fh0 ;E5fh3 Q _The kobold blastminer dies!5fhj  You puncture the fire elemental!  The fire elemental is almost destroyed.5fh5fh~  Your orc warrior zombie barely misses the fire elemental.5fhU.Zß.EE  5fhC--8.25fh CEE5fhW \ _The fire elemental hits you. The fire elemental burns you! You resist.6fhD  You impale the fire elemental!!6fh6fhZ○@)h   hell hound (paralysed, ally target, a…)ZZ 2 hell hound zombies (minion)   orc warrior zombie (minion)6fh2-5 (0.3 6fh(6fh? _You destroy the fire elemental!6fh]6fh%*..6fh&# ##. .'### .#  #......#.ß##o###'##ß.######..h.ß.')..)o)))o..{.....'...))Rß).... .Zß.'))..o.).o.oo6fh'#......@Z).#.ß##o###o##ß #......○R)))#### . ###....#Z†.#..# ##..#>...#####.##$.........###..########....)......#........ ####<))........##############)##..#.#..##.# .....##..#...........6fh\(6fh])6fh&*6fh*,6fh<cZ.RZZ6fh=%.6fhHg  You swap places.  A magic dart appears from out of thin air!6fhl6fh\8-9.5 (1.0 6fh6fh{1 _The magic dart hits Sugats.6fh3  ...#.## ....# ##. .'6fh4 ### .#  #......#.ß##o###'##ß.######..h.ß.')..)o)))o..{..Z...'...))Rß).... .ß.'))..o.).o.oo#.......R).#.ß##o###o##ß #......ZZ)))#### . ###....#.†.#. ##..#>...#####.##$.........###..########....)......#........6fh5  ####<))........##############)##..#.#..##.#6fh#8 6fh8 6fh`; T  Your hell hound zombie bites the hell hound. x26fhK ZZ°)  6fh3M ^81=-806fhK\ 6fh{_ L _Your orc warrior zombie is engulfed in blazing flames.6fh}#....#.###......# ###.# .'### .#  #......#.ß##o###'##ß.######..h.ß.')..)o)))o..{..6fhy..'...))Rß).... .Z.ß.'))..o.).o.oo#.....ZZR).#.ß##o###o##ß #......°))))#### . ###....#.†.#. ##..#>...#####.## $.........###..########....)......#........ ####<))........######6fh 6fhp  You swap places.  Sugats hits something with a +0 dagger of draining!6fhg  Reactivating autopickup.6fh# ,6fh-ZZR)...6fh3o2=9==16fh?7fh6 _You feel a bit more experienced.7fh  The helpless hell hound fails to defend itself.  You stick the hell hound like a pincushion!!!!7fh$7fh†Z.ZZ 2 hell hound zombies (minion)   orc warrior zombie7fhu5--8 (0.3Kinetic Grapnel7fh77fhըN _You kill the hell hound!7fhu7fh39--7fh7fh 7fhB_No target in view!7fhN7fhQ7fh]7fh`H _No target in view!7fh 7fhb 7fh/ 7fh3 H _No target in view!7fh ..o.. ## ####....#.###.....# .. ####7fh _.# ..'### .#  #......#.ß##o###'##ß.######..@.ß.')..)o)))o..{......ZZ....'...))Rß).... ZR)ß.'))..o.).o.oo#..).#.ß##o###o##ß #.......))))#### . ###....#.†.#..# ##..#>...#####.## 7fh o   orc warrior (wandering)$.........###..######Z 2 hell hound zombies (minion)##....)......#........Z   orc warrior zombie (minion)7fh 7fh 7fhN 7fh 7fh ,7fh .oZZ.ZR..oally target)7fhj 6=20=2.8 (1.0 7fh| _7fh 7fh" w _You see here a hell hound corpse.7fhP?##.....  ......## ####.o..#.###... ..# .7fh~R.# ######.......# ##_...'......#### .#  #.@....#.ß##o###'########Z.Z.ß.')..)o)))o.......ZR...'...))Rß)... #ß.'))..o.).o.o ##........).#.ß##o###o## #.......))))#### .#7fh!Tx ###....#.†.#..# ##..#>...#####.##  #$.........###..######7fhU7fh[V7fhV7fhuW7fhX,7fh&gY.oZZ7fhgYR†..7fhql91==3Kinetic Grapnel7fhHw7fh{K _You swap places. Found a roughly hewn altar of Beogh.8fh+ ....#..##.....  ......## ####....#.###... ..o.......#8fhF ..#  ######.......# ##_...'@.....#### .#  #....#.ZZ...#.ß##o###'#######ZR†.ß.')..)o)))o............'...))Rß)..8fh #.......)ß.'))..o.).o. ##........).#.ß##o###o# #.......))))#### .# ###....#.†.#..# ##..#>...#####.## 8fh8fhU8fh8fh8fh8.o8fhy_...'@ZZR...8fhjR5==8fh48fhA8fh& _You swap places.8fh4....####. ....#..##...... ......## ####....#.###...#####....#8fhm6i.......o ######@......# _...'.ZZ...#### .#  #....#R.....#.ß##o###'#.######Z.†.ß.')..)o)))o.....'...))Rß). #.......)ß.'))..o.).o.#........).#.ß##o###o# #.......))))#### . ###....#.†.#..# #8fhg78fh88fh:Q  The orc warrior hits you but does no damage.8fh;8fhK ZZR...Z.The orc warrior hits your hell hound zombie with a +0 hand axe!8fhQM100/100===2=====58fh X8fhR\V _Your hell hound zombie bites the orc warrior but does no damage.8fh!7=  You hit the orc warrior.8fh88fhE4 Z.Z.The orc warrior is lightly wounded.  The orc warrior closely misses you.The orc warrior hits your hell hound zombie with a +0 hand axe.8fhF4-6.1 (0.3 8fh-O;_8fhQU _The orc warrior hits your hell hound zombie but does no damage.8fhce  You barely miss the orc warrior.8fhe8fhtTRZ8fhuD-5 (0.4 8fh9_8fhV9 _The orc warrior is lightly wounded.8fh _ You puncture the orc warrior!  The orc warrior is heavily wounded.8fhA .=98fh 8fh V _Your hell hound zombie bites the orc warrior but does no damage.8fh'# s  The orc warrior is heavily wounded. 8fh$ T_Your hell hound zombie bites the orc warrior but does no damage.  You hit the orc warrior but do no damage.The orc warrior is heavily wounded.The orc warrior closely misses you.  The orc warrior hits your hell hound zombie with a +0 hand axe.8fh$ 7====8fh^% --7.2 (0.3 8fh/ 8fh2 E _The orc warrior hits Sugats with a +0 hand axe.8fh O  You barely miss the orc warrior.8fh 8fh^ JZ.8fh @-58fh( 9_8fhM c _The orc warrior is heavily wounded.8fh A  You impale the orc warrior!!8fh )ZZ 2 hell hound zombies (minion)   orc warrior zombie8fh 3==8Kinetic Grapnel8fh ;_8fh O _You kill the orc warrior!8fh..... ##....####.# ....#...##...... 8fh#......## ### #....#.###...#####..........#.......@Z. .######.RZ....# #_...'Z### .#  #....#......#.ß##o###'#.######..†.ß.')..)o)))o.....'...))Rß). 8fhh)ß.'))..o.).o.#........).#.ß##o###o# #.......))))#### .8fh 8fh 8fhmZZR..8fh5===--8.8 (1.08fh)8_8fhu.  Things that are here: _a +0 hand axe; a +0 plate armour; an orc corpse9fh49fh79--9fhC9fhFH _No target in view!9fhM. ..... #....####.## ....#....#....... #......## ### #....#.###...#####..@.......#9fhJO......)ZZ .######ZR.....# _...'### .# #....#......#.ß##o###'#.######..†.ß.')..)o)))o..9fhXPA...'...))Rß). )ß.'))..o.).o.#..).#.ß##o###o#9fhR9fhS9fhT9fhaZZRZ..._9fhey6===9 _9fhn9fhr9fh&9fh9fh;_9fhBH _No target in view!9fhy.9fh/9fhr19fhh69fh7$ _9fhm;9fh@9fhbA9fhFD9fhJ9fhJh7==9fh M9fh3S9fh]W9fh[9fhv\9fh4a9fhoh5 _You swap places.9fhm9fhnr9fh w9fh{9fh9fh?9fhC9fhW9fh=9fh9fh9fh:9fh,9fhб9fh9fhX9fh"9fh\9fh9fh:9=9fh"9fh49fh,9fh[9fh9fh9fh9fhu9fh9fh(9fh 9fhZ$B9fh(9fhp.9fh349fh49fh}:9fhGB9fhI9fhQ9fhX9fh^9fhG_9fhOd9fh9r  Things that are here:  a +0 dagger of freezing; a +2 robe of fire resistance; an orc corpse9fhz9fh(9fh9fhُ9fh9fhU9fh _9fh]9fho9fh9fh9fh9fhz9fh,9fh@9fh|~  Items here: )) [ †.9fh29fh9fha _9fh^  Things that are here:  a +0 dagger; a +0 scale mail9fh9fh(9fh/39fh59fhF?5 _You swap places.9fhG9fhO9fhW9fh>_9fhe39fh+l9fh...#####.## #$.........###..###### ##....)......#........  9fh.####<))........###### ######)##..#.#..##.##  Things that are here:  a +2 dire flail of venom; a +0 chain mail9fh9fh 9fh _Key pressed, stopping explore.9fh 9fh) 9fhV+ 9fhc, 9fh- 9fh. 9fh(6 9fhE7 $ _9fh> 9fhdJ 9fhES 9fh7] 9fhd 9fh2m 9fh.w 9fhx 9fh 9fh  Items here: ( )) [ †.9fhO 9fh 9fh 9fh> 9fh% 9fh,  _9fhW 9fh  Items here: )) [[.9fh #....#.###... ##..........###### ....)......# #...# ####.......# #...# 9fh ...'......####...# ..# ∩ ...#......#.ß##'###'##ß. ####..†.ß.')..).)))).... ..'Z..)))ß).)... .......)ß.'R)ZZ)@).))... 9.8 (3.0) ........).#.ß##)###)##ß. ......))))####...# ....#.†.#..# #...9fh #>...#####.###...# .......###..###### ..)......#........ #<))........###### 9fh ,9fhX 9fhb 9fhd 9fh| .Z.)Z)R..Z9fh ,10.8 (49fhx 9fh > _Found Datraam's Antique Armour Emporium.:fh3:fhX:fh:fh:#....#.###... .###### ##*)......# #...# .# .# #...# ..# #'......####...# ..# ∩##......#.ß##'###'##ß.#:fh!..†.ß.')..).))))..'.Z.)Z)ß).)..._)ß.')R..Z.@.)).0).#.ß##)###)##ß.#))))####...# .##.†.#..# #...# # >...#####.###...####..###### )......#. <)).###### :fhɼ :fhʽ:fh:fhi:fh:fhU.Z))Z_)R.)Z:fh5+1.8 (1:fh08_:fhc _Found a roughly hewn altar of Beogh.  Things that are here: _a +2 dagger of venom; a +1 robe of cold resistance:fh0 :fho :fh0( :fh@ :fhO .....## #### ....#.###... .##### ### :fhP *..)# #...# ..# ##.# #...# ..# # '......####...# ..# ∩# .#......#.ß##'###'##ß.## ##..†.ß.')..).)))).....#..'..Z))Zß@.)..._#0)ß.'))R.)Z).))....).#.ß##)###)##ß.##.))))####...# ..# ∩# :fhQ ..#.†.#..# #...# ..######.###...# ..#....###..###### ### )......#........ ))........####:fhR :fhsS :fh[T :fh#a .Z))_.R)ZZ:fhe +2.8 (1:fhp :fh8w _Found Nihed's Antique Weapon Shoppe.  Things that are here: _a +0 halberd; 2 boomerangs; a +0 plate armour:fhVB 3:fhH :fhT :fhMV :fh:W ,:fh/X :fhF^ :fh/_ $ _:fhjc :fhi b  Things that are here:  a +0 dagger; a +0 leather armour:fhn :fhs :fhw :fh} :fhp 5 _:fh :fhp :fh :fh) :fh :fh :fh1 :fh ,:fh7 :fh? :fhv :fh :fh :fh^ :fh ,:fhe :fhs :fhc :fh :fhs :fhh :fhd :fhy :fh :fh :fh :fh :fhv :fh :fh :fh :fh:fh;:fh:fhYWelcome to Datraam's Antique Armour Emporium! What would you like to do?  a -  120 gold a chain mail :fhU b -  220 gold a scorched chain mail  c -  150 gold a glowing cloakd -  40 gold a leather armour  e -  150 gold a pair of embroidered gloves  f -  460 gold a masterwork plate armourg -  80 gold a ring mail  h -  140 gold a glowing scale maili -  80 gold a scale mail  j -  80 gold a scale mail You have 1556 gold pieces. [Esc] exit:fh[!] buy|examine items[a-j] mark item for purchase [/] sort (type)[A-J] put item on shopping list=fh e $  After the purchase, you will have 1406 gold pieces.[Enter] buy shopping list>fhmE>fhyX>fhih#.##jesper the Slicer >fhj...Human of Hepliaklqana ****** ..Health: 100/100 ======================== ## ####Magic: 27/27 ======================== .###...AC: 17Str: 9 >fhk.....##########EV: 17Int: 18 ....# #...#...#SH: 0Dex: 18 ....# #...#...####XL: 15 Next: 95% Place: Orcish Mines:2 ...####...#...##@#Noise: ---------  Time: 23918.8 (6.0) >fhm...#.ß##'###'##ßZ##w) +9 rapier (speed) .ß.')..).))))...Z.#Cast: Kinetic Grapnel ...'...)))ß).)..._# )ß.'))..).).)R....# .).#.ß##)###)##ß.##R   Sugats the hexer )))####...#...##∩#ZZ 2 hell hound zombies (minion) .#..# #...#...#### ###.###...#...# >fhn_Found Nihed's Antique Weapon Shoppe.  Things that are here: _a +0 halberd; 2 boomerangs; a +0 plate armour  Things that are here: _a +0 dagger; a +0 leather armour  There is an entrance to Datraam's Antique Armour Emporium here.>fht>fh>fhF  Things that are here: _a +0 halberd; 2 boomerangs; a +0 plate armour  Things that are here: _a +0 dagger; a +0 leather armour  There is an entrance to Datraam's Antique Armour Emporium here. _You can access your shopping list by pressing '$'.?fh?fhgInventory: 48/52 slots Hand Weapons (go to first with ))  w - a +9 rapier of speed (weapon) Missiles (go to first with ()?fh6C - 6 curare-tipped darts  R - 4 throwing nets Armour (go to first with [)  h - a +1 pair of gloves (worn)  k - an orb of guile (worn)  s - a +3 leather armour of fire resistance (worn)  x - a +2 cloak of stealth (worn)  A - a +2 pair of boots (worn)  P - a +2 hat of willpower (worn) Jewellery (go to first with "=) ?fh8 c - the amulet "Upherghatz" (worn) {Spirit rF+++ Regen+ Stlth-}  g - a +4 ring of slaying (worn)  L - a ring of wizardry (worn)d - a ring of see invisible  n - a ring of protection from cold  V - a ring of flight  X - a ring of ice ?fhuWands (go to first with /)a - a wand of charming (25) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]@fha@fhn@fhͿx#.##jesper the Slicer ...Human of Hepliaklqana ****** ..Health: 100/100 ======================== ## ####@fhMagic: 27/27 ======================== .###...AC: 17Str: 9 .....##########EV: 17Int: 18 ....# #...#...#SH: 0Dex: 18 ....# #...#...####XL: 15 Next: 95% Place: Orcish Mines:2 ...####...#...##@#Noise: ---------  Time: 23918.8 (0.0) ...#.ß##'###'##ßZ##w) +9 rapier (speed) .ß.')..).))))...Z.#Cast: Kinetic Grapnel ...'...)))ß).)..._# @fhYu)ß.'))..).).)R....# .).#.ß##)###)##ß.##R   Sugats the hexer )))####...#...##∩#ZZ 2 hell hound zombies (minion) .#..# #...#...#### ###.###...#...#Things that are here: _a +0 halberd; 2 boomerangs; a +0 plate armour  Things that are here: _a +0 dagger; a +0 leather armour  There is an entrance to Datraam's Antique Armour Emporium here. _You can access your shopping list by pressing '$'.@fhH@fh=@fh@fh@fh|@fhǂJWelcome to Datraam's Antique Armour Emporium! What would you like to do?  a -  120 gold a chain mail  b -  220 gold a scorched chain mail @fh~* c -  150 gold a glowing cloakd -  40 gold a leather armour  e $  150 gold a pair of embroidered gloves  f -  460 gold a masterwork plate armourg -  80 gold a ring mail  h -  140 gold a glowing scale maili -  80 gold a scale mail  j -  80 gold a scale mail You have 1556 gold pieces. After the purchase, you will have 1406 gold pieces. [Esc] exit[!] buy|examine items[a-j] mark item for purchase @fhN[/] sort (type) [Enter] buy shopping list [A-J] put item on shopping list@fhޙ  a -  120 gold a chain mail  e +  150 gold a pair of embroidered gloves@fhɚ (marked items Afh`Y Purchase items for 150 gold? (y/N)AfhoN Noise: --------- Cast: Kinetic Grapnel _a +0 halberd; 2 boomerangs; a +0 plate armour  Things that are here: _a +0 dagger; a +0 leather armour  There is an entrance to Datraam's Antique Armour Emporium here. _You can access your shopping list by pressing '$'.  b - a +0 pair of gloves of stealth  --more--Afhn  e -  460 gold a masterwork plate armour  f -  80 gold a ring mail  g -  140 gold a glowing scale mail  h -  80 gold a scale mail You have 1406 gold pieces. [Esc] exit [!] buy|examine items[a-i] mark item for purchase [/] sort (type)[A-I] put item on shopping listBfhBfhBfhe#.##jesper the Slicer ...Human of Hepliaklqana ****** Bfh5..Health: 100/100 ======================== ## ####Magic: 27/27 ======================== .###...AC: 17Str: 9 .....##########EV: 17BfhInt: 18 ....# #...#...#SH: 0Dex: 18 ....# #...#...####XL: 15 Next: 95% Place: Orcish Mines:2 ...####...#...##@#BfhNoise: ---------  Time: 23918.8 (0.0) ...#.ß##'###'##ßZ##w) +9 rapier (speed) .ß.')..).))))...Z.#BfhPCast: Kinetic Grapnel ...'...)))ß).)..._# Bfhy5)ß.'))..).).)R....# .).#.ß##)###)##ß.##Bfh]R   Sugats the hexer )))####...#...##∩#ZZ 2 hell hound zombies (minion) Bfh/.#..# #...#...#### ###.###...#...# _a +0 halberd; 2 boomerangs; a +0 plate armour  Things that are here: _a +0 dagger; a +0 leather armour  BfhQThere is an entrance to Datraam's Antique Armour Emporium here. _You can access your shopping list by pressing '$'.  b - a +0 pair of gloves of stealthBfhr+;_Bfh7.Bfh59_Bfh7  Things that are here: _a +0 dagger; a +0 leather armour  There is an entrance to Datraam's Antique Armour Emporium here. Bfh8\_You can access your shopping list by pressing '$'. Bfh;8L b - a +0 pair of gloves of stealth Bfht8d_Thank you for shopping at Datraam's Antique Armour Emporium!CfhCfh!VDrop what?Cfh6"49/52 slots (_ for help) Hand Weapons (select all with )) Cfh_"; w - a +9 rapier of speed (weapon) Cfh"Missiles (select all with ()C - 6 curare-tipped darts Cfh" R - 4 throwing nets Armour (select all with [)  h - a +1 pair of gloves (worn) Cfh=# k - an orb of guile (worn)  s - a +3 leather armour of fire resistance (worn)  x - a +2 cloak of stealth (worn) Cfhr#K A - a +2 pair of boots (worn)  P - a +2 hat of willpower (worn) Cfh#; b - a +0 pair of gloves of stealth Cfh#Jewellery (select all with "=)  c - the amulet "Upherghatz" (worn) {Spirit rF+++ Regen+ Stlth-} Cfh#& g - a +4 ring of slaying (worn) Cfh#$ L - a ring of wizardry (worn)d - a ring of see invisible  n - a ring of protection from cold  CfhE$2V - a ring of flight  X - a ring of ice Cfh$[Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Cfh$Letters toggle [.|Space] toggle selected[top]CfhFb(1 turn)  w - a +9 rapier of speed (weapon) Cfh b + a +0 pair of gloves of stealth[Enter] accept (1 chosen)Cfh0 Cfh= x#.##jesper the Slicer ...Human of Hepliaklqana ****** ..Health: 100/100 ======================== ## ####Cfh> Magic: 27/27 ======================== .###...AC: 17CfhV> {Str: 9 .....##########EV: 17Int: 18 ....# #...#...#SH: 0Dex: 18 ....# #...#...####XL: 15 Next: 95% Place: Orcish Mines:2 ...####...#...##@#Cfh> Noise: ---------  Time: 23918.8 (0.0) ...#.ß##'###'##ßZ##w) +9 rapier (speed) .ß.')..).))))...Z.#Cfh> Cast: Kinetic Grapnel ...'...)))ß).)..._# Cfh? )ß.'))..).).)R....# .).#.ß##)###)##ß.##R   Sugats the hexer Cfhw? ,)))####...#...##∩#ZZ 2 hell hound zombies (minion) .#..# #...#...#### ###.###...#...#Things that are here: _a +0 dagger; a +0 leather armour  There is an entrance to Datraam's Antique Armour Emporium here. Cfh? _You can access your shopping list by pressing '$'.  b - a +0 pair of gloves of stealth _Thank you for shopping at Datraam's Antique Armour Emporium!CfhA Cfh:M ZR.._)Z   orc warrior zombie (minion)CfhN +9.8 (1Cfh[ 9_Cfh-_ > _You drop a +0 pair of gloves of stealth.Efh Efh Wear or take off which item? Inventory Items Efh Armour (go to first with [)  h - a +1 pair of gloves (worn)  k - an orb of guile (worn) Efh$  s - a +3 leather armour of fire resistance (worn)  x - a +2 cloak of stealth (worn)  A - a +2 pair of boots (worn) EfhC  P - a +2 hat of willpower (worn) Floor Items ([,] to select) ArmourEfh 5 a +0 pair of gloves of stealthEfh c[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip Gfh# Gfh, GfhK9 9#.##Gfhn9 jesper the Slicer ...Human of Hepliaklqana ****** ..Gfh9 'Health: 100/100 ======================== ## ####Magic: 27/27 ======================== .###...Gfh9 AC: 17Str: 9 .....##########EV: 17Int: 18 Gfh9 ....# #...#...#SH: 0Dex: 18 Gfh: >....# #...#...####XL: 15 Next: 95% Place: Orcish Mines:2 ...####...#...##@#GfhJ: -Noise: ---------  Time: 23919.8 (0.0) ...#.ß##'###'##ßZ##w) +9 rapier (speed) Gfhg: .ß.')..).))))Z..Z.#Cast: Kinetic Grapnel Gfh: ...'...)))ß).)R.._# )ß.'))..).).))....# .).#.ß##)###)##ß.##Gfh: R   Sugats the hexer )))####...#...##∩#Gfh: TZZ 2 hell hound zombies (minion) Gfh; .#..# #...#...####Z   orc warrior zombie (minion) ###.###...#...# Gfh<; _a +0 dagger; a +0 leather armour  There is an entrance to Datraam's Antique Armour Emporium here. GfhY; _You can access your shopping list by pressing '$'.  b - a +0 pair of gloves of stealth Gfhs; _Thank you for shopping at Datraam's Antique Armour Emporium! _You drop a +0 pair of gloves of stealth.GfhE GfhF Gfh*O ;_GfhdQ d  You start removing your armour.GfhRR GfhZ] s.ZR.GfhO_ ,20.8 (1Gfh3i Gfhj Gfhj Gfh GfhL +8.8 (9Gfhi 9_Gfh* ;_Gfh+ ,9.8 (10.0)Gfhy6 9_GfhS8 6 _You continue putting on your +0 pair of gloves of stealth. x5  You finish putting on your +0 pair of gloves of stealth.Gfht9 Gfh=A ;_GfhC H _You feel stealthy.HfhY Hfh* VDrop what?HfhZ 49/52 slots (_ for help) Hand Weapons (select all with )) Hfh  w - a +9 rapier of speed (weapon) Missiles (select all with ()Hfh aC - 6 curare-tipped darts  R - 4 throwing nets Hfh Armour (select all with [)  b - a +0 pair of gloves of stealth (worn)  k - an orb of guile (worn) Hfh 8 s - a +3 leather armour of fire resistance (worn) Hfh r x - a +2 cloak of stealth (worn)  A - a +2 pair of boots (worn)  P - a +2 hat of willpower (worn) Hfh' 0 h - a +1 pair of gloves HfhI Jewellery (select all with "=)  c - the amulet "Upherghatz" (worn) {Spirit rF+++ Regen+ Stlth-} Hfhj K g - a +4 ring of slaying (worn)  L - a ring of wizardry (worn)Hfh 8d - a ring of see invisible  Hfh [n - a ring of protection from cold  V - a ring of flight  X - a ring of ice Hfh [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Hfh. Letters toggle [.|Space] toggle selected[top]Jfh(1 turn)  w - a +9 rapier of speed (weapon)  h + a +1 pair of gloves[Enter] accept (1 chosen)JfhTJfh7#.##jesper the Slicer ...Human of Hepliaklqana ****** ..Health: 100/100 ======================== Jfh$## ####Magic: 27/27 ======================== .###...AC: 16JfhhKStr: 9 .....##########Jfh-EV: 17Jfh:Int: 18 ....# #...#...#SH: 0Dex: 18 JfhqY....# #...#...####JfhXL: 15 Next: 95% Place: Orcish Mines:2 ...####...#...##@#JfhNoise: ---------  Time: 23929.8 (0.0) ...#.ß##'###'##ßR##JfhJ=w) +9 rapier (speed) Jfh.ß.')..).))))..ZZZ#Jfh,>Cast: Kinetic Grapnel ...'...)))ß).)..._# )ß.'))..).).))....# .).#.ß##)###)##ß.##R   Sugats the hexer Jfhq)))####...#...##∩#ZZ 2 hell hound zombies (minion) Jfh.#..# #...#...####JfhrZ   orc warrior zombie (minion) Jfh###.###...#...# Jfhn_You continue removing your +1 pair of gloves. x5  Jfh7cYou finish removing your +1 pair of gloves.  You start putting on your armour. Jfh_You continue putting on your +0 pair of gloves of stealth. x5  You finish putting on your +0 pair of gloves of stealth. Jfh3_You feel stealthy.Jfh,30.8 (1Jfh"9_Jfh@%3 _You drop a +1 pair of gloves.Jfh. Jfhr Jfh< Jfh Jfh Jfhm Jfh Jfh 5 _You swap places.Jfh Jfh Jfh, 3JfhZ Jfh 5 _You swap places.Jfh} 3Jfhr Jfh Jfh%! Jfh% Jfh/* Jfh. Jfh. Jfh4 Jfh; Jfh? JfhPF JfhJ JfhN Jfh8S JfhW ,Jfh] Jfh` Jfhf Jfh2l Jfhp Jfhu Jfhu Jfh{ Jfhق Jfh> Welcome to Nihed's Antique Weapon Shoppe! What would you like to do? Jfhl  a -  288 gold a broad axeb -  64 gold a dagger  Jfh c -  96 gold a falchion  d -  176 gold a rapier  Jfh Re -  176 gold a rapier  f -  192 gold a glowing shortbowg -  96 gold a spear  h -  112 gold a trident You have 1406 gold pieces. Jfh [Esc] exit[!] buy|examine itemsJfh^ R[a-h] mark item for purchase [/] sort (type)[A-H] put item on shopping listKfhKfhKfh-....# #...#...#jesper the Slicer ....# #...#...####Human of Hepliaklqana ****** ...####...#...##∩#Health: 100/100 ======================== Kfh...#.ß##'###'##ß.##Magic: 27/27 ======================== .ß.')..).)))).....#AC: 16Str: 9 KfhD...'...)))ß).).Z._#EV: 17Int: 18 Kfh)ß.'))..).).))..RZ#SH: 0Dex: 18 .).#.ß##)###)##ßZ##KfhW XL: 15 Next: 95% Place: Orcish Mines:2 )))####...#...##@#Noise: ---------  Time: 23936.8 (6.0) .#..# #...#...####w) +9 rapier (speed) ###.###...#...#Cast: Kinetic Grapnel ###..########## ..#........ .....######R   Sugats the hexer Kfh#.#..##.##ZZ 2 hell hound zombies (minion) .........#Z   orc warrior zombie (minion) #.#.....##KfhYou finish putting on your +0 pair of gloves of stealth. _You feel stealthy. _You drop a +1 pair of gloves. _You swap places. _You swap places.  KfhV;There is an entrance to Nihed's Antique Weapon Shoppe here.KfhKfhrKfh&. _LfhU3LfhXLfh2oLfh  You see here a +0 dagger.LfhLfhLfhLfhLfhSLfhLfh _Lfh) Lfhn>  You see here a +0 dagger.LfhLfhLfhX%Lfh)Lfhi.Lfh. _Lfh33Lfh:Lfh@LfhELfhULLfhPLfhVLfhzZ,Lfh_Lfhil _You swap places.ee here a +0 dagger.ee here a +0 dagger. Lfhi Things that are here:  a +2 dagger of venom; a +1 robe of cold resistanceLfhcqLfh,vLfhzLfhLfh: _LfhLfhLfh~LfhLfhMLfhSLfhLfhQLfh{LfhɶLfh  Items here: )) [[.Lfh LfhLfhILfhuLfhmLfh _LfhuLfhELfhXLfh Lfh LfhLfh'Lfh,Lfh"Lfh+Lfha2Lfh7Lfh=LfhDLfhLLfhqR,LfhXLfha  Things that are here:  a +2 dire flail of venom; a +0 chain mailLfhjLfhpLfhwLfhv}LfhɂLfh  _LfhcLfhm}  Things that are here:  a +0 flail; an orc skeletonLfh"LfhǠLfhަLfhLfhLfhٶLfh_ _LfhALfh@  There is an open gate here.LfhLfhLfhLfhLfh,Lfh _LfhLfhz #####..........##########  .......)......# #...#...#  .######.......# #...#...#### LfhZ#_...'......####...#...##∩# #....#......#.ß##'###'##ß.##  .######..†.ß.')..).)))).....# LfhI............'...)))ß).)..._# #.......)ß.ZZZ..).).))....# Lfh##........)@#Zß##)###)##ß.##51.8 (15.0) #.......))))####...#...##∩#  ###....#.†.#..# #...#...####  ##..#>...#####.###...#...# Lfh  #$.........###..##########  ##....)......#........ZZ 2 hell hound zombies (minion)  ####<))........######   orc warrior zombieLfhe  ########)##..#.#..##.##  .....##..#...........#LfhiLfhw Lfh1 _Key pressed, stopping explore.Lfh LfhU0Lfhm1Lfh2Lfht3Lfh:Lfh<$ _Lfh$?LfhFW  Items here: )) [[.LfhLLfhQLfhWLfh\LfhbLfh&gLfhg _LfhkLfhEqLfhAvLfhzLfhcLfhLfh,LfhyLfhzf  You see here a hell hound corpse.LfhdLfhLfh^LfhӨLfh*Lfh _LfhiLfh LfhLfhKLfhkLfhLfhLfhLfhLfh/LfhhLfhALfh LfhLfhLfhLfhLfhLLfh#LfhLfhM LfhaLfhLfh,LfhLfh"Lfh 'Lfhi+Lfh0Lfhy5Lfh_;,Lfh?LfhCLfhGLfhdKLfhNLfhRLfhbVLfha[,Lfh_LfhcLfhfLfh+kLfhhnLfhLqLfht,Lfh(wLfh3zLfh}Lfh|Lfh\LfhxLfh,Lfh!Lfh/Lfh+Lfh–LfhRLfh,Lfh,Lfh LfhLfhwLfh7Lfh\LfhLfhSO _You now have 1434 gold pieces (gained 28).Lfh+LfhLfhaLfh3LfhLfhLfhLfh{,LfhLfh5 _You swap places.LfhLfhLfhLfh Lfh{Lfhg3LfhALfhkLfhLfhhLfh Lfh Lfhc,LfhJLfh .)......# #... .######.......# #... #_...'......####... #....#......#.ß##'# .######..†.ß.')..).) LfhC ?............'...))) #.......)ß.'))..). ##........).#Zß##) Lfh #.@.....))))####...68.8 (17 ###Z...#.†.#..# #... ##.Z#R...#####.###... Lfh!#....Z.....###..##### ##....)......#....... ####<))........##### R   Sugats the hexer ########)##..#.#..##.## ZZ 2 hell hound zombies (minion) Lfhl!s.....##..#...........# Z   orc warrior zombie (minion) #####...<))..#.#.#.....##Lfh#Lfh-LfhA3j _Key pressed, stopping explore.Lfh3Lfh6LfhCLfhDLfhE,LfhILfh!J$ _LfhMLfhPLfhTLfhXLfh[Lfht^,Lfh-aLfhadLfh?gLfhiLfhkLfhnLfh0q,LfhsLfhuLfhwLfhEzLfht|Lfh2~Lfh~Lfh6LfhԁLfhTLfh,$ #......## ####  #....#.###... ####..........####.......)......# #..LfhA- .######.......# #..## #_...'......####..Lfht-#.. #....#......#.ß##'#..######..†.ß.')..).Lfh-u#...@..........'...))72.8 (4Lfh-|.0)##.##.......)ß.'))..)Lfh . # ##........).#Zß##)LfhP.6 #.R.Z...))))####.. ###....#.†.#..# #Lfh.##.Z#>...#####.###.. #.........K###..##Lfh.K   kobold blastminer (launcher, ally tar…)Lfh/ ##....)......#......  hell houndLfhO/| ####<))........##LfhR2LfhfBLfhEEh _A kobold blastminer is nearby!Mfhb^ #......## ####MfhWb^ #....#.###...######.Mfh~ba#.......)......# #MfhbM##.######.# #Mfhc ##..#_...'......#### #...#....#......#.ß##Mfh^c #..######..†.ß.')..) #..@.MfhcB.'... ##.##Mfhcy.)ß.')).. ####.Mfhd%.).#Zß##Mfh#d #.R.Z...))))####Mfhcdz ###....#.†.#..# #Mfhd@ ##.Z#>...#####.###. Z   hell hound zombie (minion) #.........K###..###MfhdS ##....)......#Mfhe!Mfh&e5 ####<))MfhGe(.Mfh+iMfhjMfh*kMfhr9ZZ.MfhrK   kobold blastminer (launcher, ally tar…)K.MfhskZZ 2 hell hound zombies (minion)Mfht23.8 (1 _Mfh|Mfh~Mfh::   Mfh;0  ## #.) Mfh>;) ##.  ##..#_Mfhh; #...Mfh;N #..######..†.ß.')..) #..@.......Mfh;) Mfh;5##.##Z......)ß.')) ####.Z......)Mfh < #.R.....)))) Mfhj<>.#.†.#..#  ##.Z#>...# Mfh<)Mfh<) ####<))Mfh     ## #.)  Mfh)##.  ##..#_ #... Mfh\#..######..†.ß.')..) #..@.......) Mfh##.##Z......)ß.')) ####.Z......) Mfh#.R.....)))) Mfh.#.†.#..#  ##.Z#>...#MfhW ) Mfh9L####<))Mfh6_MfhMfh:_Mfhh _A kobold blastminer is nearby!Mfhbf      ## #.)  ##.  ##..#_ #... #..######..†.ß.')..) Mfhf #..@.......) ##.##Z......)ß.')) ####.Z......) #.R.....)))) Mfhf +.#.†.#..#  ##.Z#>...#Mfhf  Mfhg ) MfhAg $####<))MfhB      ## #.)  Mfh ##.  ##..#_ #... #..######..†.ß.')..) #..@.......) ##.##Z......)ß.')) ####.Z......) Mfhh #.R.....)))) .#.†.#..# Mfh u ##.Z#>...# Mfh 3) Mfhm L####<))MfhG Mfh Mfh} 8_Mfh( Y     Mfh) ( ## #.) Mfh4) . ##.  ##..#_ Mfh) g#... #..######..†.ß.')..) #..@.......) Mfh) S##.##Z......)ß.')) ####.Z......) #.R.....)))) Mfh) 0.#.†.#..#  ##.Z#>...#Mfh *  )Mfh4*  ####<)) Mfh[* P_A kobold blastminer is nearby!Mfh      ## #.)  Mfhk ##.  ##..#_ #... #..######..†.ß.')..) #..@.......)Mfh  ##.##Z......)ß.')) ####.Z......)Mfh  Mfh #.R.....)))) .#.†.#..#  Mfh L##.Z#>...#Mfh4 W ) MfhU L####<))Mfh 8_Mfh Mfhb 8_Mfh> #......## #### #....#.###... ######.#Mfh #.......)......# #.##.######.# #.##..#_...'......####.#...#....#......#.ß##'Mfh #..######..†.ß.')..).#.'...)Mfh ##.##Z......)ß.'))..)####.Z......).#Zß##)Mfh *#.......))))####.###Z...#.†.#..# #.##.Z#>...#####.###.Mfhw #........K.###..###....)......#.Z   orc warrior zombie (minion)####<)).# _A kobold blastminer is nearby!Mfh Mfhw Mfh f.Z.ZMfh~ U_(((((( Mfh _A kobold blastminer is nearby! _A kobold blastminer is nearby! _ The kobold blastminer shoots a bolt.  The bolt completely misses your hell hound zombie.  The bolt barely misses your hell hound zombie.Mfh.Mfh3/Mfh;]@.RZMfh<Z..R   Sugats the hexerMfh,<WK   kobold blastminer (launcher, ally tar…)Z 2 hell hound zombies (minion)Z   orc warrior zombie (minion)MfhU<Mfh~>.=4MfhG8_MfhKR _The bolt closely misses you.Nfh#......## #### #....#.###... ######.##.)......# #.##.######.NfhKm# #.##..#_...'......####.Nfh#...#....#......#.ß##'##..######..†.ß.')..).)#.'...)##.##.)ß.'))..).####RZ......).#Zß##)#NfhO#...Z...))))####.###.Z..#.†.#..# #.Nfh##..#>...#####.###.#........K.###..###....)......#.NfhS####<)).#Nfh,NfhNfhNfhNfh{_.R..ZZ.KNfh3(.Nfh.-5Nfh :_Nfh Nfh d_Your hell hound zombie closely misses the kobold blastminer.Nfh#.###... ######..........#######.......)......# #...##.######.......# #...#Nfh4##..#_...'......####...##...#....#......#.ß##'##Nfh.######..†.ß.')..).))#..............'...)))ßNfh##.##)ß.'))..).####.RNfh".#Zß##)## #...Z...))))####...NfhO###...Z#.†.#..# #...#Nfh{##..#>Z.K#####.###...##..........###..######Nfhe##....)......#........####<)Nfhc..##############)##..#.#..##.## NfhNfhNfh 7 .NfhGRNfhv_ZYour hell hound zombie barely misses the kobold blastminer.NfhNfh,NfhdNfh<|D.ZNfhF==6Kinetic GrapnelNfhԌ8_Nfhh` _The kobold blastminer shoots a bolt. The bolt hits your hell hound zombie!Nfh######..........########.......)......# #...#.##.######.......# #...#.##..#_...'......####...#.#...#....#......#.ß##'##Nfh######..†.ß.')..).)))#..............'...)))ß)##.##)ß.'))..).).##..#Zß##)###Nfh0. #...R...))))####...#.###..ZZ#.†.#..# #...#.NfhV##..#>.ZK#####.###...#.#..........###..######Nfh##....)......#........ ####<)..###### Nfh########)##..#.#..##.## .....##..#...........# Nfh Nfh%Nfh5N .RNfhfi.ZYour hell hound zombie misses the kobold blastminer.NfhNfh!NfhNfh _.ZThe kobold blastminer shoots a bolt. The bolt hits your hell hound zombie!Nfh+&7Nfh_ NfhW k _Your orc warrior zombie misses the kobold blastminer.Nfhcj#.......)# #...#..Nfh##.######.......# #...#.##..#_...'......####...#.Nfh;`#...#....#......#.ß##'###'Nfhk######..†.ß.')..).))))Nfh|#..............'...)))ß).Nfh€##.##Nfh)ß.'))..).).)##..RNfho.#Zß##)###)NfhB #....@..))))####...#..###...Z#.†.#..# #...#.Nfho<##..#>.ZK#####.###...#.#......Z...###..##########....)......#........NfhM##<)..###### Nfh́########)##..#.#..##.## .....##..#...........# Nfh#####...<))..#.#.#.....## Nfh|5  You swap places.Nfh1 .RYour hell hound zombie bites the kobold blastminer.Nfho  The kobold blastminer shoots a bolt. The bolt hits your hell hound zombie!Nfh_.   hell hound zombieNfhR} .Your hell hound zombie is destroyed!Nfh|.=8Nfh:_NfhI _Your hell hound zombie bites the kobold blastminer.Nfh 5##.######.##..#_...'###...#....#.ß##'###' #..######..†.ß.')..).))))..............'...)))ß).#.##)ß.'))..).).) ###.).#Zß##)###)NfhR  #...R...))))####...#..###...@#.†.#..# ##..#>.ZK#####.##......Z...###..##########....)......#........ ####<))........##############)##..#.#..##.##  .....##..#...........#####...<))..#.#.#.....# . ..##...##........#.......######NfhK% _ Your hell hound zombie bites the kobold blastminer.  Your orc warrior zombie hits the kobold blastminer.Nfh+ 9*Nfh _KdistractSugats points at the kobold blastminer and mumbles some strange words.Nfh  _KKally target)The kobold blastminer resists with significant effort.  The kobold blastminer unwields a +0 arbalest.NfhJ .-9Nfhu Nfh _ _The kobold blastminer closely misses you.Nfh  _You puncture the kobold blastminer!  The kobold blastminer is heavily wounded.Your hell hound zombie bites the kobold blastminer but does no damage.Nfh G-80.2 (0.4 Nfh :_Nfh k _Your orc warrior zombie misses the kobold blastminer.Nfh?Y  You completely miss the kobold blastminer.Nfhb@NfhX .RThe kobold blastminer is heavily wounded.NfhZ.-6NfheiNfhpW _The kobold blastminer misses you.Ofh  You puncture the kobold blastminer!  The kobold blastminer is almost dead.Ofh10=1.0OfhOfhr _Your hell hound zombie closely misses the kobold blastminer.Ofh_t  You hit the kobold blastminer but do no damage.OfhdM.ROfhT2-3 (0.3 Ofhh8_Ofhe _The kobold blastminer is almost dead.OfhmH  You puncture the kobold blastminer!OfhSOfhZ.Z   hell hound zombie (minion)  orc warrior zombie (minion)Ofh6-7 (0.4Kinetic GrapnelOfh*)Ofh+U _You kill the kobold blastminer!OfhƢ##..#_...'......####...#.#...#....#......#.ß##'###'#######..†.ß.')..).)))).#..............'...)))ß).)Ofhq:##.##.......)ß.'))..).).))##........).#Zß##)###)# #.....R.))))####...#...###...Z#.†.#..# #...#.##..#>.Z@#####.###...#.#..........###..#########Ofh ##....)......#........ ####<)..##############)##..#.#..##.##.....##..#...........# Z   hell hound zombie (minion)Ofh#####...<))..#.#.#.....##   orc warrior zombie (minion)..##...##........#.......####### ##.#.._..#.....)....ZR.Z..OfhOfh_R.R   Sugats the hexer  hell houndOfhZ   orc warrior zombie (minion)Ofh5-2.7 (1.0Ofh-Ofhi _You swap places. _You see here a +0 arbalest.Ofh_?__Ofh8-Ofh:_Ofh OfhB_No target in view!Ofh#...#....#......#.ß##'###'########..†.ß.')..).))))..#..............'...)))ß).)##.##.......)ß.'))..).).)).##...R....).#Zß##)###)## #.......))))####...#...###...Z#.†.#..# #...#...###..#>.Z)#####.###...#...##........@.###..############....)......#........ ##<)..###### ########)##..#.#..##.##.....##..#...........######...<))..#.#.#.....## Z   hell hound zombie (minion) ..##...##........#.......########  orc warrior zombie (minion) #.#.._..#.....)...Ofh........ZR.Z..#.#.....#...)...#########Z#OfhK.Z_OfhOfh"$3 OfhR _OfhaOfhOfh 3Ofh Ofh B Ofh6D OfhK ,OfhR Ofh}[ X _You swap places.  You see here a +0 arbalest.Ofhd Ofh j 3Ofhn Ofhpu 5 _You swap places.Ofhz Ofh Ofh OfhNJ OfhA OfhӐ OfhӖ Ofh OfhX OfhŨ Ofhy Ofh+ Ofht Ofh׶ OfhD Ofh Ofh Ofh] Ofhh ,Ofh1 OfhY Ofh Ofh Ofh Ofh4 Ofhh Ofh Ofh Ofh Ofh Ofh Ofh Ofh Ofh Ofh Ofh Ofh Ofhf Ofh, Ofh] Ofh Ofh/ Ofh2 OfhZ OfhK Ofhz OfhZ Ofh  Ofhh Ofh Ofh!! Ofhq! Ofhb" Ofh~$ Ofh`' Ofh( OfhG* Ofh+ Ofh^- Ofh- Ofh. Ofh0 Ofh2 OfhL4 Ofh5 Ofh>7 Ofhm7 Ofh8 OfhM; Ofh4= Ofh> Ofh@ OfhA OfhB OfhjC OfhE OfhH OfhkJ OfhRL OfhEN OfhvN OfhO Ofh6T OfhU Ofh"X OfhZ Ofh\ Ofh] Ofh2_ Ofha OfhHd Ofhf Ofhh OfhNk Ofhvk OfhIm Ofho Ofhrr OfhIt OfhXv Ofhv Ofhw Ofhz Ofh| Ofh Ofh Ofhe ,Ofh Ofh Ofh Ofh Ofh OfhD Ofhw Ofh Ofh" OfhQ Ofh Ofhˤ Ofh˦ Ofh Ofh Ofhz Ofh Ofh Ofh׺ Ofh Ofhp Ofh| Ofh Ofhv Ofh OfhL Ofh Ofh Ofh Ofh Ofhv Ofh Ofh OfhU Ofh2 Ofh Ofh OfhY Ofh* Ofh ,OfhL Ofh OfhA Ofh Ofh Ofh) Ofh Ofh OfhX Ofh Ofh Ofh Ofh Ofh OfhL Ofh Ofh- OfhU Ofh OfhW Ofh Ofh Ofhw Ofh Ofh Ofh Ofh Ofh Ofhr Ofh Ofh( Ofh; OfhQ Ofh Ofhj Ofh OfhN Ofhm Ofh Ofh OfhS 5 _You swap places.Ofh Ofh OfhY Ofh! Ofh" OfhG# Ofh$ Ofh5& Ofhi' Ofh( Ofh) Ofh+* Ofh* Ofh~, Ofh. Ofh/ Ofh0 Ofh1 Ofh1 Ofh%4 Ofh 7 Ofh8 Ofha: Ofh2< Ofh\< Ofh= Ofh&@ OfhQD Ofh@F OfhG OfhG OfhI OfhLL OfhN OfhP OfhR OfhS Ofh3T OfhHU OfhRW Ofh>Z Ofhe\ Ofh\ Ofh] OfhC` Ofhc Ofhd Ofhe Ofhf Ofh>i Ofhji OfhWj Ofh{l Ofhn Ofho Ofhq OfhPfh Pfh_Pfh>Pfh' PfhR Pfh PfhPfhPfhbPfhMPfhPfhGPfhPfhc Pfh%Pfh'Pfh(*Pfh[*Pfh,Pfh.Pfh1Pfh3PfhK5PfhC7Pfhv7PfhT9Pfh4<Pfh>Pfh@PfhBPfhDPfhDPfhGPfhJPfh>MPfhOPfhQPfhQPfhSPfh4VPfhyZPfh\Pfh^Pfh`Pfh`PfhbPfhdPfhgPfhCiPfhLkPfhRmPfhmPfh7oPfhqPfh&uPfh0vPfhxPfhzPfh},PfhPfhPfhPfhqPfhPfhPfhPfhPfhPfhCPfhRPfhPfh٘PfhjPfhPfhПPfhCPfh֤PfhPfhPfhIPfhqPfhׯPfhPfhPfhDPfhPfhλPfhBPfh)Pfh'Pfh?Pfhi,PfhPfhPfhgPfhvPfhVPfhePfhhPfhPfhPfhN..#.ß##'###'##ß.##.# ß.')..).)))).....#.# Pfh..'...)))ß).)..._#.# ß.'))..).).))....#.# ).#Zß##)###)##ß.##Z# Pfhw))####...#...##∩#..# #..# #...#...####Z.# ##.###...#...###R.## Pfh##..##########..@## 57.7 (31 Pfh/.#.............### ....########### .#..##.## ........# .#.....##R   Sugats the hexer ......########  hell hound .......ZR.Z..#Z   orc warrior zombie (minion) ...#########Z# ###PfhPfhPfh$ Pfhc_Key pressed, stopping explore.PfhPfh Pfhc Pfh?PfhPfh$ _PfhPfhtPfh Pfh%Pfh)Pfhr-Pfh-Pfhc1PfhXPfh \Pfh`Pfhe,PfhhPfhqPfh\rPfhuPfh_yPfh|PfhŀPfhPfhPfhPfhǏPfhsPfh,PfhPfhSPfhPfhPfhCPfh,PfhPfh7PfhXPfhRPfhPfhPfh,Pfh:PfhPfhPfhPfhP,PfhPfh5Pfh#Pfh(PfhPfh3PfhdPfhPfhPfh2Pfh$Pfh+Pfh30Pfh6Pfh7Pfh;PfhkBPfhIIPfhxPPfhUPfh8],Pfh!bPfhZhPfh nPfh'tPfh2z,PfhPfh҆PfhPfh PfhSPfh,PfhPfh}PfhPfhëPfh|Pfhٴ,PfhPfh/PfhPfhPfhlPfh?PfhPfhPfhPfhPfhrPfh,PfhPfhPfhPfh-Pfh5 PfhPfhu,PfhlPfh"Pfh{)Pfh/Pfh%7,Pfh<PfhAPfhGPfhLPfhSPfhZPfhSZPfh`PfhLfPfhkPfhoPfhatPfhxPfh^zPfh~Pfh$ #.......))))####...#... Pfhr###....#.†.#..# #...#... Pfh##..#>..)#####.###...#... Pfhl#..........###..######### PfhK##....)......#....ZZ..... Pfh####<))........######### Pfh########)##..#.#..##.## Pfh/.....##..#Z..........#  #####...<)).@#.#.#.....##Pfh{77.7 (20  ..##...##........#.......####### Pfhő##.#.._..#.....)..............Z..#.....#...).........#########ZPfh#...))#..)))).......##....ß.#ZPfhZ##.).##.............#..ZZRZZ#R Z   hell hound zombie (minion) #...##'##..........<...#.ZZRZß.#.Pfh........ß.......#_ZR#####.....)..............Z#.ZZ#.).#.PfhGPfhޞ2_Pfhץ$ PfhF_Key pressed, stopping explore.PfhPfh_Pfh<PfhPPfhPfhPfhHPfh$ _Pfh>PfhPfhPfhqPfhPfh,PfhOPfhvF _You swap places. _Key pressed, stPfhsopping explore. _Key pressed, stopping explore.  Things that are here:  a +0 dagger; a +0 robePfhPfh PfhmPfhKPfh _PfhPfh)d  Things that are here:  a +0 hand axe; a +0 leather armourPfhc3Pfh<PfhFPfhOPfh=P _PfhWPfhdP  There is a stone staircase leading up here.PfhmPfhuPfh~PfhއPfh/ _PfhPfhӵPfhPfhPfhPfh,PfhYPfhPfhPfhtPfhPfh0,PfhPfhOPfhPfhPfhCPfh,PfhN Pfh PfhPfhKPfhEPfh,Pfh Pfh-Pfh0Pfh3Pfh5PfhI8,Pfh:Pfh =Pfhn?PfhAPfhdCPfh1EPfhEPfhGPfh(IPfhUZ ####........) #.......))) ###....#.†.# ##..#>..)PfhHV #..........## ##....)...... ## ####<))..... ##.#.#.##########)##..#. .......@..RZ...##..#.... PfhV+@#####Z..<))..#.#. .......##...### ..#.##.#.._..#.....)..... #.#.#.#.....#...)....... Pfh.W......#...))#..))))..... R   Sugats the hexer #.#.##.).##........... @   Rupert (asleep) ####...##'##..........<. Z   hell hound zombie (minion)  ######.#Pfh|W.....ß..... Z   orc warrior zombie (minion)PfhY 88.7 (11  Rupert the Wild comes into view. He is wielding a +2 great mace of protection.Pfhn/  --more--QfhuQfhsZ., ally target)Qfh7 9.7 (12 _QfhQfh1Rfh6  ))##....#.†...#>..)####Rfh6  #..........#.# ##....).....#...#### ####<))Rfh*7 ###.#.#.##########)##..#..........RZZ..##..#..@Rfh`7 #####...<))..#.#....##.......Rfh7 | ..#.##.#.._..#.....)..Rfh7  #.#.#.#.....#...). ......#...))#..))))Rfh7 s #.#.##.).##.....####...##'Rfh-8 _<######.#........Rfh8 ß... #.#.#..).RfhU; RfhK LR.RfhRM 290.0)RfhjZ 8_Rfh] Sfh[A1 #.) ###....#.† ##..#>..) ## #SfhA$.#.# ##....) #...#### ####<)) ###.#.#.SfhAO#)##..#.R.ZZ..##..#.@....@.#####...<))..#.SfhB.##...##.#.#.##.#.._..#.....)SfhFB%# #.#.#.#.....#...)#......#...))#..))))SfhtB"# #.#.##.).## ####...##'##. ######.#.....ßSfhBM #.#.#.)SfhCSfhHDSfhDSfhDSfhKmRZ.Z.SfhOM&1SfhSSfhUTfh6 #.Tfh ###....#. ##..#>..) ##Tfh6g # ##.#Tfhq ##....) #...#### ####<))TfhY ###.#.#.#)##Tfhj.##.RZ.Z...##..#Tfh.@...@..#####...<))..#.##...##.Tfh#...#.##.#.._..#.....)#.#.#.#.#.....#...)Tfh+8 #......#...))#..)))) ## #.#.##.).##Tfh ####...##'## ######.#.....ß #.#.#.)TfhTfh'Tfh TfhG \R.ZZ.Tfhg&2TfhKinetic GrapnelTfhH6_TfhWTfh u # ###....# ##..#>..) ## # ##.# ##....)Tfh i #...#### ####<)) ###.#.#.#)###.##.R.ZZ....##..#.@..@...#####...<))..#.##...###...#.##.#.._..#.....) ##.#.#.#.#.....#...)Tfhu S#......#...))#..)))) ##.#.#.##.).## ####...##'## ######.#...Tfh W.ß #.#.#.)Tfh  Tfh Tfh Tfh# .ZZ.R_Tfh$ &3Tfh, Tfh. Ufh ; # ###.... ##..#>.. ### # ##.#Ufh 9 ##....) #...#### ####<)) ###.#.#.#)#.##.ZZ.....##..#....@.@...R#####...<))#Ufh *.##...## ##...#.##.#.._..#.....) ##.#.#.#.#.....#...) ##......#...))#..)))) ##.#.#.##.).##Ufh  ####...##'## ######.#...ß #.#.#.)Ufh UfhUfhUfh"Ufh?m.RZ_UfhUfhg&4Ufhn!6_Ufht#Ufh5[ # ###Ufh ##..#> ### # ##.## ##....) #...#### ####<) ###.#.#.Ufhm#) ##.##.Z......##UfhI #....@@...RZ#####...<)) ##.##...##Ufh7  ##...#.##.#.._..#..... ##.#.#.#.#.....#...)Ufhg5 ##......#...))#..))) ##.#.#.##.).## ####...##'##Ufh ######.#...... #.#.#.)UfhUfhUfhUfhZ.Z.R..Ufh&5UfhUfhUfhPF  The helpless Rupert fails to defend himself.  You stick Rupert like a pincushion!!!!!Ufh*I UfhQ #.)@..R.Z._Z   hell hound zombie (minion)  orc warrior zombie (minion)UfhdR UfhZ #.... jesper the Slicer###... Human of Hepliaklqana ******##..#>. Health: 100/100 ========================####...... Magic: 27/27 ========================##.##UfhZ ##....) AC: 16Str: 9#...#### ####<) EV: 17Int: 18###.#.#.##########) SH: 0Dex: 18##.##.....Z.........##. XL: 15 Next: 100% Place: Orcish Mines:2Ufh[ #....)@..R.Z#####...<)) Noise: ---------  Time: 24096.1 (0.4)##.........##...##..... w) +9 rapier (speed)##...#.##.#.._..#..... Cast: Kinetic Grapnel##.#.#.#.#.....#...).##......#...))#..)))Ufhu[ ##.#.#.##.).##..... R   Sugats the hexer####...##'##...... Z   hell hound zombie (minion)######.#............... Z   orc warrior zombie (minion)#.#.#..........).......Ufh\ fThings that are here: _a +0 hand axe; a +0 leather armour _There is a stone staircase leading up here. _Rupert the Wild comes into view. He is wielding a +2 great mace of protection.The helpless Rupert fails to defend himself.  You stick Rupert like a pincushion!!!!!UfhQ] _You kill Rupert!You have reached level 16!Ufhe /  --more--Vfhn } 7/1078/28106 0% Kinetic GrapnelVfh :You feel stronger.Vfhs 8_Vfh  VfhX W_Sugats remembers more of her old skill.WfheWfh) #Wfhm ### ##..#>Wfh) ###Wfh) #Wfh& ##.## ##.... #...#### ####<WfhY0 ###.#.#.Wfhc# ##.##.....ZWfhΌ.##Wfh #....@...R.Z#####...<)Wfh+o ##.........##...##WfhZ ##...#.##.#.._..# ##.#.#.#.#.....#...)Wfh ##......#...))#..))Wfh ##.#.#.##.).##Wfh ####...##'## ######.#..... #.#.#Wfh8.)Wfh)WfhWfhWfhWfhÛZ..R.Z._Wfhg47.1 (1.0 _WfhWfhz Wfhά_Items here: % ) [ †.XfhV%Xfh='Pick up what? 48/52 slots (_ for help) Hand Weapons (select all with ))  a - a +2 great mace of protection Armour (select all with [)b - a +0 chain mail Talismans (select all with %)Xfh'=c - a maw talisman Carrion the human corpse of Rupert [Up|Down] select[Esc] exit Xfh'Letters toggle [.|Space] toggle selected[top]YfhYfhYfh#... jesper the Slicer###.. Human of Hepliaklqana ******##..#> Health: 107/107 ========================Yfh\J####..... Magic: 28/28 ========================##.####.... AC: 16Str: 10Yfhc#...#### ####< EV: 17Int: 18###.#.#.########## SH: 0Dex: 18##.##...Z...........## XL: 16 Next:  0% Place: Orcish Mines:2Yfhy#....@..R.Z.#####...<) Noise: ---------  Time: 24097.1 (0.0)##.........##...##.... w) +9 rapier (speed)Yfhv##...#.##.#.._..#.... Cast: Kinetic Grapnel##.#.#.#.#.....#...)##......#...))#..))Yfh'##.#.#.##.).##.... R   Sugats the hexer####...##'##..... Z   hell hound zombie (minion)Yfh|######.#.............. Z   orc warrior zombie (minion)#.#.#..........)...... _You kill Rupert!You have reached level 16!You feel stronger. Yfh_Sugats remembers more of her old skill. _Items here: % ) [ †.  Okay, then.Yfh 9_Yfh#Yfh+8_Yfh;/. _Yfh 3Yfh YfhYfhYfheYfhYfhwYfh: _YfhYfhYfhYfh3!Yfh"Yfh"Yfh#Yfh%Yfh&Yfh'Yfhy(YfhV)Yfhu*Yfh*YfhB+Yfh6Yfhi8Yfh#:Yfh:,Yfh];Yfh=Yfh>Yfh@YfhCYfhCYfhDYfh+IYfhMYfhMYfhPYfhSYfhWYfhYYfh7\,Yfhu^YfhcYfhifYfhiYfh9mYfhpmYfhoYfhTtYfh7yYfh|Yfh YfhWYfh@YfhPYfhIYfhYfh^YfhYfhvYfhYfhݖYfhYfhYfh6Yfh/,Yfh9YfhYfhVYfhͨYfhUYfhYfhYfhFYfh6YfhLYfhYfhYfhYfhYfh&YfhLYfhFYfhfYfh,YfhYfhhYfh5YfhYfh!YfhZ,YfhYfhYfhYfhYfhLYfhiYfhYfhYfhYfhYfhIYfhpYfhYfh,YfhYfh:YfhYfh Yfh#Yfh6,Yfh*YfhYfh+####...##'########.#.........##.#.#..........)...#.......#......Yfh##.#............#######.#.Z....................Z..............######.R....#ßKO.'@................Yfhe#.K.O#.............######.#........#..Kinetic Grapnel.......#....................#.....#.........#......#..........##...............YfhaKK 2 kobold blastminers (asleep)..........OO 2 ogres (asleep)..##.ZZ 2 zombies (minion)Yfh2115.1 (18.0)have reached level 16!  You feel stronger. _Sugats remembers moYfhre of her old skill. _Items here: % ) [ †.  You open the door.Yfh1 .Z, 1 ally target)  2 kobold blastminers and 2 ogres come into view.Yfh!9*YfhW O1 asleep, 1 distracted, 1 al…)Sugats gestures at the ogre while chanting.YfhmYfh Z.OOOdistracted, 1 ally targetYfhQ4)  The ogre resists with significant effort.Yfh6===6.1 (19YfhYfhΝ& _The ogre shouts!Zfh s  ####...##'##   ######.#   ##.#.#..........)   #.......#  Zfh  ##.#...   #######.#   .......Z.Z   ######.R   #ßKO.  ZfhF  #.K.O#   ######.#.#   .......#  Zfh  ......#.....#   #......#..   ##.........  Zfh  #...........   #...##Zfh Zfhq Zfh E  The kobold blastminer shouts! x2Zfh Zfh1 ,Zfh Zfh .Z..KO@R.KOKKOZfh N====7.0) Zfh Zfh ; _The ogre barely misses you. Zfh 9_There is an open door here.[fh/  You puncture the ogre!  The ogre is moderately wounded.[fh<5.R==--5 (0.4 [fht9[fh;U _The ogre completely misses you.\fh ####...##'##. ######.#. ##.#.#..........). #.......#. ##.#.... \fhz*#######.#. .......Z. ######Z. #ß.KO' #..KO#R. ######.#.#. .......#.\fh+ ......#.....#. #......#... ##.......... \fh2#............ #...##.\fhw\fh\fh/\fhS Z.O.KYour orc warrior zombie hits the ogre!\fhz:*\fhC O1 paralysed, 1 ally target)  Sugats gestures at the ogre while chanting.\fhq\fhwTZ.O\fh/xU=-8.5 (1.0 \fh"}\fh5 _The ogre suddenly stops moving!\fh# z  The helpless ogre fails to defend itself.  You skewer the ogre like a kebab!!!!\fh$ \fh, l.OO   ogre\fh1 4---8 (0.3 \fhz7 \fh: H _You kill the ogre!]fh@L (ally target)  You hit the ogre.]fhBR=--9.1]fhjO]fhU ]fhV$_The ogre is lightly wounded.]fh  ]fhk 5 You puncture the ogre!]fhM ]fh4  The ogre is severely wounded.Your orc warrior zombie closely misses the ogre.Sugats hits the ogre with a +0 dagger of draining!]fh G.Z.K)(1 ally target)Z   hell hound zombie (minion)   orc warri]fh 0or zombie (minion)]fh :1=5 (0.4 ]fh& ]fh*  ]fh8+ 6_The ogre dies!^fhǔ  What are your orders?  t - Shout!  Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. ^fh, Fg - Guard the area. f - Follow me.  Anything else - Cancel._fh8_fh@' _fhA.Zlauncher)Follow me!  The kobold blastminer wields a +0 arbalest._fh5FH(((((((_fhy_fhK@......=20.5 (1.0  _The kobold blastminer shoots a bolt. The bolt closely misses you._fhUc H  You puncture the kobold blastminer!_fhiq 6 ._fhq yZ, 1 a…)The kobold blastminer is moderately wounded._fhGs 2-8 (0.3 _fhY| _fh<  _fh O_Sugats hits the kobold blastminer with a +0 dagger of draining!`fhUC  You hit the kobold blastminer.`fhVQ--1.1`fh^`fha `fh!b\_The kobold blastminer is severely wounded.`fh H  You puncture the kobold blastminer!`fh )   kobold blastminer (launcher, ally tarYou kill the kobold blastminer!`fhg`fh8*`fh2$ KconfusedSugats points at the kobold blastminer and mumbles some strange words.`fhS`fhZI.K`fh`62=4`fhe`fhTl= _The kobold blastminer appears confused.`fh  ####...##'##   ######.#   ##.#.#..........)  `fh)f #.......#   ##.#...   #######.#   ......   ######Z  `fh} #ß...@.Z   #...K#R   ######.#.#   .......#  `fh ......#.....#   #......#..  `fh  ##.........   #...........   #...##`fhl`fh`fh XZ.K.`fhS 5--2.4 (1.0 `fh`fh  `fhThere is an open door, spattered with blood here. _Items here: ))) ††.`fh   ####...##'##   ######.#  `fhk k  ##.#.#..)  #.......#  ##.#...   #######.#  .......  `fh  ######Z  #ß..@)Z `fh  #..K.#R  ######.#.#  `fh3  .......#   ......#.....#  `fhk  #......#...   ##.........   #.........   #...##`fh `fh `fh  `fh K .Z`fh- confused, distractThe kobold blastminer unwields a +0 arbalest.  The kobold blastminer hits you.`fhJ 4-7-=-3`fh `fh#  `fh6$ =_The kobold blastminer hits itself but does no damage.`fh   ####...##'  ######.#  ##.#.#.)  #.#  ##.#....  #.#.  `fh! (..  ######  #ß.@.ZZ  #..K.#R  ######.#.#  .#.  ......#.....#  #......# `fh!  ##  #  #...##`fhz$ `fh$ `fhT% `fhI) R.Z#Z`fh8* \5--4`fh . `fh 1 afh  You catch the helpless kobold blastminer completely off-guard!  You spit the kobold blastminer like a pig!!!afh)#Z   hell hound zombie (minion)  orc warrior zombie (minion)afh%~-7 (0.3Kinetic GrapnelafhafhU _You kill the kobold blastminer!afhafhafhafh afhR:_No target in view!afh*afhafhpafh afhb:_No target in view!afhU afh'V afhW afhoY afhY afh[ afhw^ B6 _afhu_ afh` afheb afh c 37=afh_c (-afhd afh afh afh" afha afh afh afh afh\ afh afh[ afh afh afh afhx afh_ afh afha afh afh afhF afhu afh afh# ,afhI afh afh afh= afh afh afh afh afhC afh afh afh afh afh afh afh afh afh afh afh} afh afh$ afh afh  afh ,afh\ afh  #.......#......  ##.#... #########.#. #.RZ.R...... #R######. .#ß..ZZ... #Z#..)R#... afh #.######.## #.Z@......#43.7 (19.0) ###......#.....#  ##......#......  ##..... afh  #..........  #...##..Z   orc warrior zombie (minion)  ##...##. afh  ##..###  #......#afh afhȓ afhS E _Done exploring.afh\ afhà afh afh RZ.R..R..#ß..ZZZ.0.0)afh afhT$ afh4' E _Done exploring.bfh3bfhbfhx4bfhbfhE _Done exploring.bfhJ 3bfhK bfh 4bfh bfh; E _Done exploring.cfhv> ##.#......cfhw #########.# #.RZ.R...... #R###### cfhMw#.#ß..ZZ.... #Z#..)R#... cfhw#.######.#..# #.Z.......#..cfhw ###.@....#.....#  ...... cfhw. #.. #...## ##...##cfh/x ##..###. #...... ##..cfhcycfhycfhzcfh~.Z  hell houndZ   orc warrior zombie (minion)cfh̀24.7 (1 _cfhۄcfhcfhz= #########.#cfh_ #.RZ.R....... cfhC#R######..... cfh;D#.#ß..ZZ..... cfhm`#.#..)R#.... cfh#.######.#........# cfhy#.Z.......#... ###cfh5#.....# cfhA ##.cfhsc. .. cfhs#.. #...## cfh8##...## ##..###. cfhkK#...... cfh~##........ #.ZZRZZ.#cfhcfhcfhBcfhS Rcfhi.#ZR   Sugats the hexer  hell houndZ   orc warrior zombie (minion)cfh&5cfh6cfhcfh{L #.#. #.RZ.R........ cfh M#R######..... #.#ß..ZZ.... #.#..)R#... #R######.#........#. #.cfhM]#... ###Z.....#.....#. ##Z.@...#. ##. #.cfhM #...##. ##...##. ##..###.. cfhKN#......#.. ##.......... #.ZZRZZ.#.cfhOcfhPcfh9QcfhWp.R.Z.Zcfh>XcfhZ&6cfh`cfh7ccfhY #.#.   #.RZ.R......... #R######......cfhk #.#ß..ZZ..... #.#..)R#.......   #.######.#........#.   cfh#.R.#... ###.Z....#.....#.  cfh* ##.Z.@..#.   ##. cfh[i#. #...##. cfh##...##. ##..###. #......#. ##......... #.ZZRZZ.#.cfhcfhcfhDcfhѠcfh'.R..Z.Zcfh&7cfhcfhcfhpR  #.RZ.R...... #R######..... #.#ß..Z).... #.#..)R#.... #.######.#........# #..R......#......... ###...Z..#.....# ##..Z.. ##...@....... #.. #...## ##...#) ##..###.) #......#) ##........ #..ZRZZ.#.) cfhR 0##Z##.#Z#cfhU cfhU cfhV cfh\ v.R..ZZcfh1_ &8cfhe cfhf cfhR #R#######.#ß..Z)......#.#..)R#......#.######.#........##...R......###......#.....#cfh  ##...Z..#......##..Z....#.....#...#####...cfh )###..###.)'#......#)###........cfh+ })#..ZRZZ.#.)<##Z##.#Z##cfh` J.ZZZZ..#)cfh cfhO cfhE cfh v.R..ZZcfh &9cfh0 cfh dfhdfh  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting8.9   9.0   0   j - Spellcasting   8.0  10.7  -1  dfh /         b - Unarmed Combat   0.0   1.0   0   k + Hexes8.9   9.0   0   c - Throwing   2.0   3.0   0   l + Necromancydfhl8.9   9.0   0       m - Forgecraft   6.0   7.0   0  dfhպ> d - Short Blades  14.0  18.0   0   n - Ice Magic   0.0   1.0   0   e - Long Blades   9.0   1.0   0          dfh3 o - Invocations   9.0   8.8  +1   f - Armour   5.6   6.0   0   p - Evocations   1.0   2.0   0   g - Dodging  10.6  12.0   0      dfh h - Shields   1.0   2.0   0       i - Stealth  10.0  10.1  +1          dfhP                            dfh        The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Helpdfh [=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetshfh%> g + Dodging 10.6jfhTargetTarget9.0  --  jfh--  9.0 --  9.0 --  --  jfhS--  --  --  --  -- jfh9 --  --  -- jfh~! a-z] set[-] clear selected targetcost|targetsjfh9<[?25h[?0c9.0 kfh [?25l[?1ckfh12.0 current training targets, if any.=] set aall targetslfh8lfh?lfhPFA#R######.................. jesper the Slicer#.#ß..Z).................. Human of Hepliaklqana ******#.#..)R#.................. Health: 107/107 ========================lfhG#.######.#........#....... Magic: 28/28 ========================#....R....#............... AC: 16Str: 10###......#.....#.......... EV: 17Int: 18##......#............... SH: 0Dex: 18##...Z................. XL: 16 Next:  2% Place: Orcish Mines:2#....Z@................ Noise: ---------  Time: 24149.7 (0.0)#...##................# w) +9 rapier (speed)lfhzG##...##..............)# Cast: Kinetic Grapnel##..###..............)'#......#.............)###.....................) R   Sugats the hexer#..ZRZZ.#.............)< Z   hell hound zombie (minion)##Z##.#Z##.............. Z   orc warrior zombie (minion)##Z#ZZZZ.............#)lfhG=There is an open door, spattered with blood here. _Items here: ))) ††. _Done exploring. _Done exploring. _Done exploring. _Done exploring.lfhMlfhOlfhpUlfhxWlfh x#R######.#.#ß..Z)......#.#..)R#......#.######.#........#.#....R....#..###......#.....#.##......#.##...Z.#....Z.#...##.###...##.)#)##..###.)'.#......#.lfhx)###........)Z#..ZRZZ.#.)<Zlfh2y##Z##.#.##.)##Z#ZZZZ.#))lfhzlfhP{lfhf|lfh.lfhRlfh+D..ZZlfh",50.7 (1lfhlfhDlfhҏlfh#R######.#.#ß..Z)....#.#..)R#....#.######.#..#.#..#.###...R..#.....#.##......#.##.#.....Z.#...##Z.###...##.)#).##..###.)'.#......#.)###........)Z#..ZRZ..#.)<Z)##Z##.#.##.))##Z#ZZZZ.#)).lfhlfholfh!lfhlfh.R.Z.Zlfh2&1lfh)lfhSlfh- #R######.#.#ß..Z)....#.#..)R#.....#.######.#..#.#...#......###......#.....#.##...R..#.##.#......Z.#...##.Z.###...##.)#).##..###.)'.#......#.)###.....)Z#..ZR...#.)<Z)##Z##.#.##.)).##Z#ZZZZ.#))..R.Z.Z2lfh lfh lfh lfhh <0lfh p lfhr _Items here: ))) ††. _Done exploring. __mfh'mfh(mfhJ-mfh4mfhmfh"n _Done exploring. __mfh mfhM Where to? (Tab - Orc:1 @ (x,y), ? - help) D - DungeonT - TempleL - Lairmfh !S - Swamp  P - Snake Pitmfh [M - Slime Pits  O - Orcish Mines  E - Elven Halls  mfh V - Vaultssfh/sfh '[?25h[?0c sfh#R######..................... jesper the Slicer#.#ß..Z)..................... Human of Hepliaklqana ******#.#..)R#..................... Health: 107/107 ========================sfh t#.######.#........#.......... Magic: 28/28 ========================#.........#.................. AC: 16Str: 10###......#.....#............. EV: 17sfh} Int: 18##......#.................. SH: 0Dex: 18##...R.................... XL: 16 Next:  2% Place: Orcish Mines:2sfh/ #.......Z@................ Noise: ---------  Time: 24152.7 (0.0)#...##..Z.............#### w) +9 rapier (speed)##...##..............)#).. Cast: Kinetic Grapnel##..###..............)'...#......#.............)######.....................)ZZZ R   Sugats the hexersfh #..ZR...#.............)<Z)) Z   hell hound zombie (minion)##Z##.#.##..............)). Z   orc warrior zombie (minion)##Z#ZZZZ.............#)).. _Done exploring. _Done exploring. sfh _Done exploring. _Done exploring. _Done exploring.  What level of the Vaults? (default 1, ? - help) tfhB [?25l[?1ctfh __ What level of the Vaults? (default 1, ? - help) Okay, then.tfhtfhtfh. _ufhp&ufh7'Where to? (Tab - Orc:1 @ (x,y), ? - help) D - DungeonT - TempleL - Lairufh{'S - Swamp  P - Snake PitM - Slime Pits  O - Orcish Mines  E - Elven Halls  V - Vaultsvfhvfh?[?25h[?0c #R######..................... jesper the Slicer#.#ß..Z)..................... Human of Hepliaklqana ******#.#..)R#..................... Health: 107/107 ========================vfh#.######.#........#.......... Magic: 28/28 ========================#.........#.................. AC: 16Str: 10###......#.....#............. EV: 17Int: 18##......#.................. SH: 0Dex: 18##...R.................... XL: 16 Next:  2% Place: Orcish Mines:2#.......Z@................ Noise: ---------  Time: 24152.7 (0.0)#...##..Z.............#### w) +9 rapier (speed)##...##..............)#).. Cast: Kinetic Grapnel##..###..............)'...vfh#......#.............)######.....................)ZZZ R   Sugats the hexer#..ZR...#.............)<Z)) Z   hell hound zombie (minion)##Z##.#.##..............)). Z   orc warrior zombie (minion)##Z#ZZZZ.............#)).. _Done exploring. _Done exploring. _Done exploring.  What level of the Vaults? (default 1, ? - help) _Okay, then.What level of the Dungeon? (default 11, ? - help) wfhr [?25l[?1cwfhb515wfhwfhwfh7wfh?wfhwfhwfh% _wfh wfhwfhwfh%wfhwfhèwfh(wfhCwfhwfh?wfhwfh߲wfhwfh״wfhwfh,wfhwfh?wfhkwfhowfhwfhvwfhwfhwfh:wfh~wfhC,wfhUwfhwfhwfhwfhwfh,wfhxwfhwfhwfh8wfh wfhwfhCwfhwfhwfh%wfhp,wfhb2wfh|8wfh8wfhW=wfh-CwfhsIwfhOwfhVwfh\,wfhfdwfhkwfh!qwfhvwfh|wfh"wfh^wfhwfhܑwfhwfhEwfhwfhwfh`wfh[wfhgwfhwfhwfhwfh,wfhwfh|  Things that are here:  a +0 club; an orc skeletonwfhvwfhwfhUwfhwfh _wfhwfh  There is a stone staircase leading up, spattered with blood here.  Things that are here:  wfh'a +0 dagger; a +0 robewfhpwfh wfhKwfh$ _wfh,wfh!7  You climb upwards.wfh!wfh;1wfh,wfhzwfh[I _a +0 dagger; a +0 robe  You climb upwards. _Your mindless puppets stay behind to rot.ere is a stone staircase leading down here.  Things that are here:  a +2 hand axe of electrocution; an orc skeletonwfh45 _wfhwfh^ %  wfh 5There is a staircase back to the Dungeon here.wfhi wfhwfhy$ _wfhwfhGDungeon:11wfh,wfhx wfhW _You climb upwards. Welcome back to the Dungeon!  There is a staircase to the Orcish Mines here.wfhwfh _wfh.wfh>  You see here a +0 dagger.wfhwfh8 _wfhrwfhY  Items here: )) ÷÷.wfhHwfh _wfhwfh  There is an open door, spattered with blood here.  Items here: ))))))))) [[[ ÷÷÷÷÷.wfhW5 _wfhUwfhwfhCwfh|wfhQwfhwfh,wfhwfhkwfhwfhUwfh9wfh%  wfh+There is a stone staircase leading up here.wfh~wfh _wfhwfhwfhwfhwfhwfhwfhwfhwfhwfhwfh>wfhuwfhvwfh,wfh,wfhbwfh>wfhwfhwfhwfh=nwfh,wfhwfhwfhwfh&wfhwfhwfhp wfh wfh#wfh&wfh(wfh&)wfh*wfh.wfh3wfh>3wfh6wfh :wfh2=wfhi=wfh?wfhCwfhZFwfhFwfhIwfh^M@  There is an open door here.wfh_PwfhP _wfhTwfhYC  You see here a +0 short sword.wfh}[wfh[ _wfh]wfh>aB  You see here a +0 dire flail.wfhIcwfhc _wfhHewfhiwfhlwfhlwfh4nwfhKpwfhrwfhHrwfhswfhwwfhw,wfhxwfhzwfh|,wfh}wfhwfhʁ,wfhwfhtwfh:,wfhTwfhوwfhv,wfhwfh@  There is an open door here.wfhwfh _wfhwfhВwfhb,wfhwfhKY  There is a stone staircase leading down here.wfhwfhwfh$ _wfhǛwfh 2wfh; wfh wfh wfh{ wfhM l _You climb downwards.  There is a stone staircase leading up here.wfh wfh  _wfh͘ wfh wfh؞ wfhC wfhQ wfh wfhC ,wfh: wfh wfhҪ ,wfh wfh} wfh ,wfh wfh wfh ,wfh wfh͸ wfh ,wfh wfhz wfh ,wfh wfh wfh ,wfh wfh wfh ,wfh wfh wfhI ,wfh wfh; wfh> wfh wfh wfh wfh ,wfh0 wfh wfh4 wfh wfh) wfh wfh wfh= wfh wfh wfh ,wfh wfh wfhV ,wfh wfhO wfh ,wfh wfha wfha ,wfh wfh? wfh@ ,wfh wfh wfh& ,wfh' wfh5+ wfh. ,wfh>0 wfh3 wfh8 ,wfh: wfh< wfh? wfh? wfh@ wfhC wfhjW wfhY ,wfh [ wfh6] wfh^_ ,wfhKa wfhOc wfh(e wfhke wfhf wfhh wfhvi ,wfhDj wfhk wfhl wfhAm wfhm wfhn wfhQp wfhp wfhp wfhr wfhs wfh-t wfhjt wfhu wfhv ,wfh-w wfh7x wfhy ,wfhy wfhz wfhg{ ,wfh{ wfh| wfh} wfh} wfh~ wfh  wfh ,wfhS wfhV wfh wfhA wfh} wfhn wfh7 wfhw wfh wfhȅ wfhĆ wfh wfh@ wfh4 wfh- ,wfh wfh wfh wfhɋ wfh wfhS wfhe wfh wfh wfhߏ wfh ,wfhy wfhq wfh_ wfh wfhՓ wfh۔ wfh wfhW wfh wfh wfh wfh wfh' wfh. wfhJ wfh wfh wfh̜ wfh wfh wfh5 wfh% wfh6 wfhr wfh wfh wfh wfh wfh, wfh wfh wfh[ wfh wfhe wfhD wfh wfh wfh wfh wfh̩ wfh wfh wfhQ ,wfh= wfhz wfh wfh? wfh wfh% wfh wfhڴ wfh wfh: %  wfhu 4There is a stone staircase leading down here.wfh5 wfh wfh( $ _wfh wfhf I 3  You climb downwards.wfh? wfh wfh wfh< wfht % wfh _Level annotation: 1 runed translucent doorThere is a stone staircase leading up here.wfh] 5 _wfh wfh Y  There is a stone staircase leading down here.wfhy wfh wfhi $ _wfh wfh҃ f 4  You climb downwards.wfh wfhZ wfhΆ wfhѕ _Level annotation: AgnesThere is a stone staircase leading up here.wfh wfh  _wfhϙ wfh wfhR   There is a stone staircase leading down here.wfh wfhZ $ _wfh wfhv ;5wfh2| 9  You climb downwards.wfh| wfh~ wfhQ L _The deep elf pyromancer shouts!  wfh DFound three items.  There is a stone staircase leading up here.wfh1wfh!= #..........#  . ..........#  wfhs=f..###..........  ..........?....  wfh=I!.......e......  ...............  ...............  #....@....# ====276.0 (123.3)wfh= #..........#  #......#..## Kinetic Grapnel #......# .... #....... #..wfh7> .....=.... . e   deep elf pyromancerwfhq> #.......... #........### wfh Bxfhxfh xfhY\_A deep elf pyromancer is nearby!zfhNKzfh;MV Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% a - Recall Ancestor2 MP0%  J - Ancestor IdentityInstantzfhM0%  b - Transference2 MP, Piety-0%  c - Idealise4 MP, Piety-2% [?] toggle between ability selection and description.zfhnzfhzzfhIjesper the Slicer#..........#Human of Hepliaklqana ******. ..........#Health: 107/107 ========================..###..........Magic: 28/28 ========================zfh[..........?....AC: 16Str: 10!.......e......EV: 17Int: 18...............SH: 0zfh*Dex: 18...............XL: 16 Next:  2% Place: Dungeon:15#....@....#zfh Noise: ====-----  Time: 24276.0 (0.0)#..........#w) +9 rapier (speed)#......#..##Cast: Kinetic Grapnel#......# ....zfhGF#....... #.......=.... .e   deep elf pyromancer#..........zfh#........### _There is a stone staircase leading down here.  You climb downwards. _The deep elf pyromancer shouts!  Found three items.  zfhThere is a stone staircase leading up here. _A deep elf pyromancer is nearby!zfhhzfh8  Sugats is recalled.zfhO.eReR   Sugats the hexeree 2 deep elf pyromancerszfho6------7.0 (1 _A deep elf pyromancer comes into view. It is wielding a +0 short sword.zfhbD :  jesper the Slicer #..........#  Human of Hepliaklqana ****** . ..........#  Health: 107/107 ======================== ..###..........  Magic: 24/28 ====================---- zfhD f..........?....  AC: 16Str: 10 !..............  EV: 17Int: 18 .......e.......  SH: 0Dex: 18 .......*.......  XL: 16 Next:  2% Place: Dungeon:15 zfhjE ?#....@....#  Noise: ---------  Time: 24277.0 (0.0) #....R.....#  w) +9 rapier (speed) #......#..##  Cast: Kinetic Grapnel #......# ....  zfhE R#....... #..  .....=.... e  R   Sugats the hexer #..........  ee 2 deep elf pyromancers zfhGF #........### Casting: Anguish (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a deep elf pyromancer, wielding a +0 short sword and wearing a +0 robe  (chance to affect: 72%){fhjesper the Slicer#..........#{fhHuman of Hepliaklqana ******. ..........#Health: 107/107 ========================..###..........{fhmMagic: 24/28 ====================----..........?....AC: 16{fhqStr: 10!..............EV: 17{fhInt: 18.......*.......SH: 0{fhH*Dex: 18...............XL: 16 Next:  2% Place: Dungeon:15#....@....#{fhNoise: ---------  Time: 24277.0 (0.0)#....R.....#w) +9 rapier (speed)#......#..##Cast: Kinetic Grapnel{fh#......# ....#....... #.......=.... e{fh2DR   Sugats the hexer#..........ee 2 deep elf pyromancers#........###{fh=Casting: Anguish (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.{fh?Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a deep elf pyromancer, wielding a +0 short sword and wearing a +0 robe  (chance to affect: 72%){fh_e(1 asleep){fhB{fh$C{fhWNeR.e.{fhN;, 1 a…){fhP+8.0 (1{fhZ{fh^Sonfirm with . or Enter, or press ? or * to list all spells.{fh9_nAiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a deep elf pyromancer, wielding a +0 short sword and wearing a +0 robe  (chance to affect: 72%) {fh_/_The deep elf pyromancer looks drowsy...{fh.. # .####.......?!{fh*.e.......@.......###...R<....###....{fhq..####.... #....... ##e .....=.... .#..#........###{fh,{fh?{fhiR.e.{fh=V7===9{fhu{fh{fhI  The helpless deep elf pyromancer fails to defend itself.  You skewer the deep elf pyromancer like a kebab!!!!{fhU {fh\ ).e.e   deep elf pyromancer{fhe 8/10843 (0.3  You skewer the deep elf pyromancer like a kebab!!!! _You kill the deep elf pyromancer!  Training target 9.0 for Necromancy reached! {fhf Training target 9.0 for Hexes reached!  Your Fighting skill increases to level 9!  Your Hexes skill increases to level 9!{fhl {fhdn k _Your Necromancy skill increases to level 9!|fh\............## |fhd. .#...###...........?!|fh8........)......R..###....<@...### |fhM #..........# #......#.e## #......##....#. ##..z|fh.....=.... #.......... #.###z   laughing skull (dormant) |fh|fh|fh.Re.(ally target)|fhtT8====|fh&80.3 (1.0 |fhT|fh |fhS_A laughing skull comes into view.|fhڑc ............  jesper the Slicer #..........#  Human of Hepliaklqana ****** |fh:. ..........#.  Health: 108/108 ======================== ..###...........  Magic: 26/28 ======================-- ..........?.....  AC: 16Str: 10 !...............  EV: 17Int: 18 .......)........  SH: 0Dex: 18 |fh................  XL: 16 Next:  4% Place: Dungeon:15 ###....R@...###  Noise: ---------  Time: 24280.3 (0.0) #......*e..#  w) +9 rapier (speed) #......#..##  Cast: Kinetic Grapnel |fh#......##....  #....... ##..z  .....=.... ..  R   Sugats the hexer #.......... .  e   deep elf pyromancer (ally target) #........###  z   laughing skull (dormant)|fhcFCasting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a deep elf pyromancer, wielding a +0 short sword and wearing a +0 robe  (ally target, chance to affect: 72%)|fhC ............jesper the Slicer#..........#Human of Hepliaklqana ******|fh . ..........#.Health: 108/108 ========================..###...........Magic: 26/28 ======================--..........?.....AC: 16Str: 10|fh !...............EV: 17Int: 18.......)........SH: 0|fh[ Dex: 18................XL: 16 Next:  4% Place: Dungeon:15|fh ###....R@...###Noise: ---------  Time: 24280.3 (0.0)#.......*..#w) +9 rapier (speed)|fh b#......#..##Cast: Kinetic Grapnel#......##....#....... ##..z|fhD .....=.... ..R   Sugats the hexer#.......... .e   deep elf pyromancer (ally target)#........###|fh z   laughing skull (dormant)  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  |fh Press: ? - help, Shift-Dir - straight lineAim: a deep elf pyromancer, wielding a +0 short sword and wearing a +0 robe  (ally target, chance to affect: 72%)|fhN hesleep, ally tar…)|fh8 |fhB <|fhnC UR.e|fhuE 57=|fhE $1.3 (1|fh5S |fh6X Sonfirm with . or Enter, or press ? or * to list all spells.|fhX Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  |fhX Aim: a deep elf pyromancer, wielding a +0 short sword and wearing a +0 robe  (ally target, chance to affect: 72%) _The deep elf pyromancer looks drowsy...}fh . #.###. .#.#..###..?.!..)..}fh..###....<.@..### #.....R.e..# #......#..## #......##....#....... ##..z}fh.....=.... #.#... $.y#.### ..y   vampire mosquito (dormant)}fh  A vampire mosquito comes into view.Found 13 gold pieces.}fh;*}fhN elly target)Sugats points at the deep elf pyromancer and mumbles some strange words.The deep elf pyromancer resists with some effort.}fh# eyy  The deep elf pyromancer shouts!  The deep elf pyromancer barely misses you.The vampire mosquito buzzes angrily. You hear a hideous shriek!}fh8======2}fh}fh }fh?(_You hear an angry buzzing noise.}fhs%  }fhܺ$You impale the deep elf pyromancer!!}fh}fhU.Ry. }fh*6 (0.3 }fh}fhl _The deep elf pyromancer is severely wounded.~fhhm  You barely miss the deep elf pyromancer.~fhl{  The deep elf pyromancer is severely wounded.~fh{w.zzzz 2 laughing skulls~fh|a=---3.0 (0.4 ~fh~fha _A laughing skull comes into view.~fhE  You hit the deep elf pyromancer.~fh - y~fh ^.  The deep elf pyromancer is severely wounded.~fh~fhB6----~fh:#3 (0.3 ~fh~fhM _The deep elf pyromancer hits you with a +0 short sword.fh ####. .#.# ..###....fh[ ....?...... !.. ).fhΘ .... ###....<....### fh:r #.....@Re..# #......#..## #......##....fhN #....... ##.y......=.... #..z#.......... $.zfh  #.### .. fhq8## fhfh:fh0fhZfhfh  Sugats closely misses the deep elf pyromancer.Sugats hits the deep elf pyromancer with a +0 dagger of draining!fhٶfhѿ?)y.fh>z..y   vampire mosquitoz   laughing skullfh8==5=4.3 (1.0 fhfhzS _The deep elf pyromancer dies!fhg5fh38qjesper the Slicer (Human Wanderer)Turns: 25277, Time: 01:00:53 Health: 108/108 AC: 16 Str: 10 XL: 16 Next: 5% Magic: 28/28EV: 17 Int: 18 God: Hepliaklqana [******] Gold: 1434fh8JSH:  0 Dex: 18 Spells: 13/31 levels left rFire + + + w - +9 rapier (speed) rCold . . .k - orb {guile} rNeg . . .s - +3 leather armour {rF+} rPois .fhL9)P - +2 hat {Will+} rElec .x - +2 cloak {Stlth+} rCorr .b - +0 pair of gloves {Stlth+} SInv .A - +2 pair of boots Will .....fh9c - amulet "Upherghatz" {Spirit rF+++ Regen+ Stlth-} Stlth +++++g - +4 ring of slaying HPRegen 1.18/turn L - ring of wizardry fh&:%MPRegen 0.21/turn %: guardian spirit, wizardry (x1) @: no status effects A: reduced essence, explore regenfh fhB#..........###jesper the Slicer. ..........#.#Human of Hepliaklqana ******..###............Health: 108/108 ========================..........?......Magic: 28/28 ========================!................AC: 16fhStr: 10.......).........EV: 17Int: 18.................SH: 0Dex: 18###....<....###XL: 16 Next:  5% Place: Dungeon:15#.....@R)..#Noise: ==-------  Time: 24284.3 (0.0)#......#..##w) +9 rapier (speed)#......##.y..fh>Cast: Kinetic Grapnel#....... ##.z......=.... #...#.......... $..fhR   Sugats the hexer#........### ..y   vampire mosquito.......##z   laughing skull  You hit the deep elf pyromancer.  The deep elf pyromancer is severely wounded. fh/_The deep elf pyromancer hits you with a +0 short sword.  Sugats closely misses the deep elf pyromancer.Sugats hits the deep elf pyromancer with a +0 dagger of draining! _The deep elf pyromancer dies!fhLfhB fh fh;fh=`Put on or remove which piece of jewellery? Jewellery (go to first with "=)  c - the amulet "Upherghatz" (worn) {Spirit rF+++ Regen+ Stlth-}  g - a +4 ring of slaying (worn) fhU> L - a ring of wizardry (worn)d - a ring of see invisible  n - a ring of protection from cold  V - a ring of flight  fh>fX - a ring of ice[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip fhHfhfh#..........###jesper the Slicer. ..........#.#Human of Hepliaklqana ******..###............fhHealth: 108/108 ========================..........?......Magic: 28/28 ========================!................AC: 16Str: 10.......).........EV: 17Int: 18.................SH: 0Dex: 18###....<....###fh XL: 16 Next:  5% Place: Dungeon:15#.....@R)..#Noise: ==-------  Time: 24284.3 (0.0)#......#..##w) +9 rapier (speed)#......##.y..Cast: Kinetic GrapnelfhW#....... ##.z......=.... #...#.......... $..R   Sugats the hexer#........### ..fhy   vampire mosquito.......##z   laughing skull  You hit the deep elf pyromancer.  The deep elf pyromancer is severely wounded. _The deep elf pyromancer hits you with a +0 short sword.  fhtSugats closely misses the deep elf pyromancer.Sugats hits the deep elf pyromancer with a +0 dagger of draining! _The deep elf pyromancer dies!fhP  Okay, then.fhfhofh. _fhxi. ..###...........?!.fh j.).........###....<....###  #......R)..# #..###.y..fhMj8. ##.z......=.... #...#........... $.#### . fhjY###....fhmfhtayy   vampire mosquitofhu;--5.3 (1 _fh{fh~fh?.###...........?.....!......fh@.).................###....<....###  #......Ry..# #..###.y...###.z......=..... #...#.............$#####..fhA ## # #....##fhCfhJT.RfhMz--6Kinetic GrapnelfhUSfhU- _Something bites Sugats!fhVfhy)y   vampire mosquitofhR=7Kinetic Grapnelfhfhlc _A vampire mosquito comes into view.fh fh G  The vampire mosquito bites Sugats.fh yy 2 vampire mosquitoes (1 ally target)  Sugats hits the vampire mosquito with a +0 dagger of draining. x2fh .=8fh9 W _The vampire mosquito closely misses Sugats.fht . #.# ..###............ ?...... !................ )......... .................fhDu###....<....### #.....yyz..# #....@R#..## #.y. #.......###.z #.....=..... #... #......$..#..#####...#.......## ##..#.....z   laughing skull..###..fhUyg  The vampire mosquito bites Sugats. The vampire mosquito bites you.fhz\  The vampire mosquito draws vitality from your injuries!fh zz 2 laughing skulls  Sugats barely misses the vampire mosquito.fhъ8*fh  Sugats gestures at the vampire mosquito while chanting.fhG&yfh \7-=9fh-fhdK _The vampire mosquito resists with significant effort.fh;$ fh?% V Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% a - Recall Ancestor2 MP0%  J - Ancestor IdentityInstantfh% 0%  b - Transference2 MP, Piety-0%  c - Idealise4 MP, Piety-2% [?] toggle between ability selection and description.fhz"fh(fh/. ..........#.#jesper the Slicer..###............fhx/Human of Hepliaklqana ******..........?......Health: 107/108 =======================-!................fh/ZMagic: 28/28 ========================.......).........AC: 16Str: 10.................fhE0&EV: 17Int: 18###....<.z..###SH: 0fh0Dex: 18#.....yyz..#XL: 16 Next:  5% Place: Dungeon:15#....@R#..##fhi1DNoise: ==-------  Time: 24289.3 (0.0)#......##.y..w) +9 rapier (speed)#.......###.z.Cast: Kinetic Grapnel#.....=..... #...#.............$..#........#####...R   Sugats the hexerfh1#.......## #yy 2 vampire mosquitoes (1 ally target)#..#.....zz 2 laughing skulls..###.. _The vampire mosquito closely misses Sugats.  fhJ2The vampire mosquito bites Sugats. The vampire mosquito bites you.  The vampire mosquito draws vitality from your injuries!  Sugats barely misses the vampire mosquito.fh2Sugats gestures at the vampire mosquito while chanting. _The vampire mosquito resists with significant effort.fh|D9 fhD8. ..........#.#  jesper the Slicer ..###............  Human of Hepliaklqana ****** fhdE..........?......  Health: 107/108 =======================- !................  Magic: 26/28 ======================-- .......).........  AC: 16Str: 10 fhE.................  EV: 17Int: 18 fh+F###....**z..###  SH: 0Dex: 18 fhFC#....*yyz..#  XL: 16 Next:  5% Place: Dungeon:15 fhF#....@R#..##  Noise: ==-------  Time: 24289.3 (0.0) fhG#......##.y..  w) +9 rapier (speed) #.......###.z.  Cast: Kinetic Grapnel #.....=..... #... fhHI #.............$..  fhvHT#........#####...  R   Sugats the hexer #.......## #  yy 2 vampire mosquitoes (1 ally target)fhH #..#..... zz 2 laughing skulls ..###..fhnISugats gestures at the vampire mosquito while chanting. _The vampire mosquito resists with significant effort.  Select a target.Press: ? - help, Dir - move targetfhIEAim: a vampire mosquito  The floor.fhs <*z*.yyz@(heavily damaged, ally target)fhފ . ..........#.#jesper the Slicer..###............Human of Hepliaklqana ******..........?......Health: 107/108 =======================-!................Magic: 26/28 ======================--.......).........AC: 16Str: 10.................EV: 17fh -Int: 18###....<.z..###SH: 0Dex: 18#.....yRz..#XL: 16 Next:  5% Place: Dungeon:15#....@y#..##Noise: ==-------  Time: 24289.3 (0.0)#......##.y..w) +9 rapier (speed)#.......###.z.Cast: Kinetic Grapnelfh #.....=..... #...#.............$..#........#####...R   Sugats the hexer#.......## #yy 2 vampire mosquitoes (1 drained, 1 ve…)#..#.....zz 2 laughing skulls (drained)..###..The floor.  The vampire mosquito swaps with Sugats!  The vampire mosquito is drained by nostalgia. x2  The laughing skull is drained by nostalgia. x2  The vampire mosquito misses you.The vampire mosquito closely misses you.fh fh V*****vampire mosquito is drained by nostalgia. x2laughing skull is drained by nostalgia. x2  The vampire mosquito misses you.  The vampire mosquito closely misses you.  fh The laughing skull lets out a vicious peal of laughter.bolt of negative energy misses the vampire mosquito.fh y@..., 1 ally ta…)bolt of negative energy hits you! You feel drained.headbutts Sugats but does no damage.fh  completely misses you.The vampire mosquito bites you but does no damage.  Sugats hits the laughing skull with a +0 dagger of draining.  The laughing skull barely misses Sugats.fh( *****laughing skull barely misses Sugats.  The laughing skull cackles spitefully.  The bolt of negative energy hits Sugats.  Sugats completely resists.  The bolt of negative energy hits the vampire mosquito.vampire mosquito completely resists.fh%_R@y..fhP(.P: 100/106 (108)-P: 24/28 fh4)L--=90.3 (1Drainfhu3fh6G _The bolt of negative energy misses you.fh&7fh: The vampire mosquito completely resists. _The bolt of negative energy misses you.  You closely miss the vampire mosquito.The vampire mosquito is heavily damaged.  The vampire mosquito closely misses you.  The vampire mosquito barelfh 3--6 (0.3fh fh% R _Sugats hits the laughing skull with a +0 dagger of draining.fhe ### .fh{#.####.......?!.)..................fh###....<.z..###fh;Rz..#y#..## ##.... fh #.......###... #.....=..... #.fh.....$.#####........## ##..#..fh; ...fh fhT The vampire mosquito bites you but does no damage. x2fh7Z z.  fhT8The laughing skull headbutts Sugats.  Sugats hits the laughing skull with a +0 dagger of draining!  The vampire mosquito completely misses you. x2fhx*****yistracted, 1completely misses you. x2  The laughing skull gibbers with scorn.fhbolt of negative energy hits Sugats.  Sugats completely resists.  The bolt of negative energy hits the vampire mosquito.  The vampire mosquito completely resists.fh9' ..@yRyrained, 1 ve  The bolt of negative energy misses you. The laughing skull closely misses you.fhW:1-5=-==1.6 (1.0fh(@fh*CW _Sugats misses the laughing skull.fh  You hit the laughing skull.  The laughing skull is moderately damaged.The vampire mosquito bites you.fh j04---2.0 (0.4fh? fhܞ M _The vampire mosquito draws vitality from your injuries!fh The vampire mosquito draws vitality from your injuries!  You miss the laughing skull. but does no damage.  fhfThe laughing skull barely misses Sugats.  The laughing skull headbutts you but does no damage.fhn BB   boulder beetleyy 2 vampire mosquitoes (1 drained, 1 vezz 2 laughing skulls (drained, 1 ally ta…)Sugats barely misses the laughing skull.fh@--4fhfha _A boulder beetle comes into view.fh Sugats barely misses the laughing skull. _A boulder beetle comes into view.  fh You puncture the laughing skull!  The laughing skull is almost destroyed.  fh# |The vampire mosquito misses you.  The vampire mosquito closely misses you.fh@ fh #1=fh =8fh fh  fh X_Sugats barely misses the laughing skull.fhG@  You hit the laughing skull.fhW.    laughing skull (drained, ally target) _Sugats barely misses the laughing skull.You hit the laughing skull.  You destroy the laughing skull!  The laughing skull headbutts Sugats! The vampire mosquito bites you. fh%X The vampire mosquito draws vitality from your injuries!  The vampire mosquito closely misses you.fh[8*fh zistracted, drained, …)Sugats gestures at the laughing skull while chanting.fh:zfhq0/1073--3.1 (0.3fhfh fhC_The laughing skull resists with significant effort.fh ..  #.### .# ..#.# ..###...... ..? !. .).. .................###....<@...###fh #.....yRz..# #.....y#..## #......##..B.  #.......###...#.....=..... #... #.....$.. #.###...#.......## #fh ,fh fh zB.zrained, ally target)  The vampire mosquito bites you but does no damage.fh" i14=-4.1 (1.0fhF) fh$- | _The laughing skull headbutts Sugats. Sugats misses the laughing skull.fh<. #.### .# .#.# ..###. .?...... !. fh<=(.). ... ###....<.@..### #.....yRz..# #.....y#..## fh=~#......##.B.. #.......###...#.....=..... #... #......$.. #.#####... #.## # fhdS8 _The laughing skull headbutts Sugats. Sugats misses the laughing skull.The laughing skull headbutts you but does no damage.  The vampire mosquito barely misses Sugats.  The boulder beetle curls into a ball and begins rolling!  fhSThe vampire mosquito misses you.  Sugats hits the laughing skull with a +0 dagger of draining!fh Tfhg_ C)fh)g(rolling)C   cyclops (missile)fh}gyy 2 vampire mosquitoes (1 drained, 1 ve…)The laughing skull is destroyed!A cyclops comes into view.The vampire mosquito barely misses Sugats.fh:lg*BBfhƾ: yfhistracted, 1  Sugats gestures at the vampire mosquito while chanting.fhKyByrained, 1 vefh\3===5fh&Bfh K _The vampire mosquito resists with significant effort.fhfhE####.# .fhj#.#...###fh...fhTy..........?!........)fh8. .fhP......C.. fh###....<....### fhl #.....yR@..# #.....y#..## fh#......##.B..fhU#.......###...fh#.....=..... #....fhT#.............$fh-`#........#####..fhK$BfhgJ#.......## #fhJyy 2 vampire mosquitoes (1 drained, 1 ve…)fh3#..#fhۡfh fh  fh8QThe vampire mosquito bites Sugats. x2; The vampire mosquito misses Sugats.  fhhThe boulder beetle hits you!!!fhkU C.fhe.#.B○Bfh¶C   cyclops (missile)fhwyy 2 vampire mosquitoes (1 drained, 1 ve…)The boulder beetle stops rolling and uncurls.fhW*○fh.; ○fhyWSugats casts a spell at the vampire mosquito.fhOPy°fh S68/107 (108) --------16-------======6fh^fhgg _The vampire mosquito resists with significant effort.  Things that are here: fhgC_a +0 short sword; a +0 robefh5#..........###jesper the Slicer.# ..........#.#.Human of Hepliaklqana *****...###.............HP: 68/107 (108) ===============---------..........?.......fh4MP: 12/28==========--------------!.................AC: 16Str: 10.......).........EV: 17fhogInt: 18.............C...SH: 0Dex: 18###....<....###fhXL: 16 Next:  5% Place: Dungeon:15#.....yR@..#Noise: ======---  Time: 24296.1 (0.0)#.....y#.B##w) +9 rapier (speed)#......##.°..Cast: Kinetic Grapnelfh*o#.......###...Drain#.....=..... #....#.............$...fheR   Sugats the hexer#........#####....B   boulder beetle#.......## #..C   cyclops (missile)fh#..#.....yy 2 vampire mosquitoes (1 drained, 1 ve…)Things that are here: _a +0 short sword; a +0 robe  fhCasting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Anguish (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activatefhQp y#..........###jesper the Slicer.# ..........#.#.Human of Hepliaklqana *****...###.............HP: 68/107 (108) ===============---------..........?.......MP: 12/28fhp ==========--------------!.................AC: 16Str: 10.......).........EV: 17Int: 18.............C...SH: 0Dex: 18###....<....###fhVq XL: 16 Next:  5% Place: Dungeon:15#.....yR@..#Noise: ======---  Time: 24296.1 (0.0)#.....y#.B##w) +9 rapier (speed)#......##....Cast: Kinetic Grapnel#.......###...Drain#.....=..... #....fhq #.............$...R   Sugats the hexer#........#####....B   boulder beetle (anguished)fhq W#.......## #..C   cyclops (missile, anguished)#..#.....yy 2 vampire mosquitoes (1 drained, 1 ve…)fh r The vampire mosquito resists with some effort.  The cyclops is haunted by guilt! The vampire mosquito bites Sugats. x2  The vampire mosquito is wracked by anguish.  fhCr The vampire mosquito bites Sugats. x2  The vampire mosquito is wracked by anguish.  The boulder beetle closely misses you.fh2s }9===---7.1 (1fhy fh#{ cyclops is haunted by guilt! The vampire mosquito bites Sugats. x2vampire mosquito is wracked by anguish.bites Sugats. x2is wracked by anguish.  fh{{ The boulder beetle closely misses you. _Sugats hits the vampire mosquito with a +0 dagger of draining.fh'The boulder beetle closely misses you. _Sugats hits the vampire mosquito with a +0 dagger of draining.  fhYou barely miss the boulder beetle.barely misses Sugats.  The vampire mosquito bites Sugats.  The vampire mosquito is wracked by anguish.fh-((fhU@ ..fh fhPThe cyclops throws a large rock. The large rock hits you!!fh#4fhZ|-----9/28 ------fh#4 (0.3fhc fh9 _The cyclops is wracked by anguish!!fhF#.### .# .#.#. ..###.. .?....... !.... .)......... ......C... ###....<....### #.....yR)@.# #.....y#.B## fh#......##.... #.......###... #.....=..... #....#.....$... #........#####.... #.## #.. fhgyy 2 vampire mosquitoes (1 drained, 1 ve…)#..#.....fh, closely misses Sugats.  Sugats hits the vampire mosquito with a +0 dagger of draining.  The boulder beetle closely misses you.  The vampire mosquito barely misses Sugats.fhk1:*fh9 yparalysed, 1  Sugats gestures at the vampire mosquito while chanting.fhum8yfhmy50=-----8.4 (1.0fhsfhvA _The vampire mosquito suddenly stops moving!fh#.### .# ...#.#. fhj..###....... .fhX?....... !.fh?3...... .fhhQ)......... fh.fhP.....C... fh###....<....### fh #.....yR).@# fhSt#.....y#.B## fh͊K#......##.... #.......###... #.....=..... #....fh#.fh#Y$... #.fh^8#####.... #.fhR## #.. fhSugats gestures at the vampire mosquito while chanting. _The vampire mosquito suddenly stops moving!  The vampire mosquito closely misses Sugats.boulder beetle bites you!  fhŕqThe boulder beetle is wracked by anguish!  Sugats hits the vampire mosquito with a +0 dagger of draining.fhW #.fh$lly target, anguished)y   vampire mosquito (very drainedfhB )  fh\BThe vampire mosquito is destroyed!fhS38---7----fh.6=9fhrfh@ _The vampire mosquito barely misses Sugats.fhQ  You hit the boulder beetle but do no damage.The boulder beetle is lightly wounded.fhU;*fh Bconfused, distracted,…Sugats points at the boulder beetle and mumbles some strange words.fh` Bally targetfh!The boulder beetle appears confused. The boulder beetle barely misses you.fh<3--8 (0.4fhEfhxA _The vampire mosquito closely misses Sugats.fhY  You catch the helpless boulder beetle completely off-guard!  You spit the boulder beetle like a pig!!!fh5fhC†C   cyclops (missile, anguished)fh? ealth: 39/108 ---7---300.2 fhD_You kill the boulder beetle!fhfhj fh[_Your life force feels restored.fh lly target, anguis…)You hit the cyclops.  The cyclops is heavily wounded.fh2=5 (0.3 fhHfh@ _The vampire mosquito barely misses Sugats.fh M>  You puncture the cyclops!fhYgR§ fh&\agic: 7/28-=8fhdfhe` _The cyclops is severely wounded.fh >  You puncture the cyclops!fhֱ by§ fh C401.1fh fhO [ _The cyclops is almost dead.fh&>  You puncture the cyclops!fh(fh5!(fh6+§yfh=6`y   vampire mosquito (very drained, ally …)fh1>-8-fhk> 5 (0.4 fhIfhM fhME_You kill the cyclops!fh #.### .# ...#.#. ..###....... .?....... !.......fhE .)......... ......C... ###....<..R(### #......§y@.# #.....§#.†## #......##....fho #.......###... #.....=..... #.... #.$... #.#####.... #.## #..  #..#.....fhBfhȐk  The vampire mosquito barely misses you.Sugats hits the vampire mosquito with a +0 dagger of draining.  Sugats hits the vampire mosquito with a +0 dagger of draining!1==2.5 (1.0 fh_fh^ _The vampire mosquito closely misses you.fh G  You puncture the vampire mosquito!fh C)fh [2=9fh 9-8 (0.3Kinetic Grapnelfh fh fh A _You destroy the vampire mosquito!fh< fh~ fh 8-fhь :§fh ^ _You are too injured to fight recklessly!fhv #.### .# .#.#. ..###fhـH.. .?....... !....fhA .).........fhG fh:..........fhҁ ###....<..R(###fh #......§@..#fh4 #.....§#.†##fhf #......##.... #.......###...fh #.....=..... #.... #....fh@.$...fh"o #........#####....  #fhl}.## #..  #..#.....fhfhߖg38-3.8 (1.0 fh8 _fh:§fhn  Things that are here: _a +0 short sword; a +0 robefhJ3fhOfh)VfhKZ>4 _fhY\fhhT45=fh]hfhkfhofhpK6=fhrfhcwfhw97fhQzfh~fh~Z99=fh}fhj50=fh׈fh،fhK1=fh9fhfh92fh֗fhfhD310/28fh)E==fhfh7fhS5=fhVfhfhíK6=fhfh>fhx97fhfhfhܾK8=fhfhfh4#9fhff=1=fh.fhfhKL60=fhfhO2fhfhfhS3=fhfhfh]4==fhfhfhzY52=fhrfhvfh96fhfh+: _Ancestor HP restored.fhS8=fhkfhGfhK9=fhV fhMfhL70=fh5fh+#13=2=fh[$fh(fh(K3=fh+fh/fh/95fh2fh7fhU7d64==fh*:fh;>fhy>N77=fhdAfhFfhFFW8=fh!IfhAM;9fhQfhW~81==fhZfh^fh_^2=15fhbfhffhg%3fhifhofhWp%4fhsfhUxfhx%5fhh{fha6=fhSfhƆfh8=6=fhfhfh%9fhǐfhfhL90=fhŘfhfhU1=fhfhfhȤA2=fhfhfhέfhS37=fhʱfhrfhK5=fhfhfhɽU6=fhfhhfh%7fh1fh fhW8=fhfh[9=8=fh-fh$fhR[101/108=fh+fhfh%2fhfhfh/%3fhEfhfh24=9==fhTfh-fh?fhi#5fh2=fhfh8fh%6fh; fhfh#8fh(=fhfh1 _HP restored.fhH9=fhefh?"fhm"&20fh"(=fh&fh+,fh-fh1O=fh4fh9,fh;fh?fh?@9=fhCfhVKw1=fhqOfhOfhdRfhVfhWfhJ[fhN`fh`fhefhhfhh9=fhkfhofho%2fhrfhyfh1zfh}fh^fhfh0fhfhĈfhfhfh53=fh/fhfhSfhxfh>fhfhÞfhfh.fhTfhfhfh^#=fhfhfh0fhoD4=fhǺfh,fhfhI,fhfh,fhOfhfh9=fhfhfhK5=fhfhfhQfhZfh0,fhfhfhfhfhO=fhQfh a6=fh" fh? ,fh{ fh ,fh fh ,fh fhj& fh& h7==fh`* fhB. ,fh0 fhI5 fh5 fh*8 fhi< ,fhP? fhC fhD 9=fhF fh6K fhK K8=fhN fhV 4 _Magic restored.fhZ 3fhY^ fhc 5 _You swap places.fhDg fhj fhQj fhl fhp fh7s fhw ,fhz fhN} fh  ...<....#...##  ..fh 5#....  fh? #.....  #fh_ ### # #....#.#.###.............fh J..........?.......!..fh .@.......-401.8 (98.0)fh y.......)..........fhچ ..........R.......###....<...(fh ###... #.......)..# fh #......#.†##  fhB o #......##....fhc  #.......###.....fh q.=..... #....fhy fhP QR.fh H=2.8 (99fh fh  fh +_Found a stone staircase leading up.fh_fhfhfhfh#.#.......(# <####........  ## fh0 # #.#.####.......0.0)!....fhq)..R...............###....<...(###..)..# .fh#.†## .##.... #.......###...fhfh#Rfh.fh+3.8 (1fh#fh,4 _Found 6 stones.fh.+4.8 (2fh5fh7< _u - 4 scrolls of revelation (gained 1)fhfhafh3fhfh fhfhfhCfhfhH,fh|fhfhfhc,fhfhfhfh,fh,fhfhU,fh fhg fh[fh,fhfhfhFfh ,fhi#fh'fh1h....................!...................).............................fh32) ###....<...(###... #.......)..# .. #...R..#.†## . fhy2#......##.... ####...11.8 (7fh2 #.....=.....##.... #...$... #........#####.... #.......## #.. #..#.....  #...###..fh3. .(# $.... fhH4fh9R.RfhU<+2.8 (8fhAfhED) _Found 6 boomerangs.fh) 3fh fh fh fh fhP ,fh fhE .!.................jesper the Slicer........)..........fh Human of Hepliaklqana *****....................Health: 108/108 ========================###....<...(###...Magic: 28/28 ========================#.......)..# ..AC: 16fh Str: 10#......#.†## .EV: 17Int: 18fh #......##....SH: 0Dex: 18###...R...###...fh4 XL: 16 Next:  9% Place: Dungeon:15#.....@.....##....Noise: ---------  Time: 24413.8 (1.0)#.............$...w) +9 rapier (speed)#........#####....Cast: Kinetic GrapnelfhY #.......## #..#..#.....fh{ #...###....R   Sugats the hexerfh .(# $...... #..... _You swap places. fh _Found a stone staircase leading up. _Found 6 stones. _u - 4 scrolls of revelation (gained 1) _Found 6 boomerangs.  fh h - a +6 ring of intelligencefhU /  --more--fh fh fhi ; 4.8 (2 _fh$ fhi fhfhVoPut on or remove which piece of jewellery? fhJewellery (go to first with "=)  c - the amulet "Upherghatz" (worn) {Spirit rF+++ Regen+ Stlth-}  g - a +4 ring of slaying (worn)  L - a ring of wizardry (worn)fhd - a ring of see invisible  h - a +6 ring of intelligence  n - a ring of protection from cold  V - a ring of flight  fhfX - a ring of ice[?] describe selected fh[!] equip|wield|wear|put on[tab] equip|unequip fh-fhC-fhc3fh: .!.................jesper the Slicer........)..........fh:Human of Hepliaklqana *****....................Health: 108/108 ========================fh:###....<...(###...Magic: 28/28 ========================fh:#.......)..# ..AC: 16fh;Str: 10#......#.†## .EV: 17fh=;Int: 18#......##....SH: 0fh_;Dex: 18###...R...###...fh~;XL: 16 Next:  9% Place: Dungeon:15#.....@.....##....fh;vNoise: ---------  Time: 24414.8 (0.0)#.............$...w) +9 rapier (speed)#........#####....fh;Cast: Kinetic Grapnel#.......## #..fh;<#..#.....#...###....R   Sugats the hexer.(# $....fha<I.. #..... _You swap places. fh<_Found a stone staircase leading up. _Found 6 stones. _u - 4 scrolls of revelation (gained 1) _Found 6 boomerangs. _h - a +6 ring of intelligencefhX  To do this, you must remove one of the following items:fh!(? for menu, Esc to cancel)fh 24  You remove your ring of wizardry.  You feel clever.h - a +6 ring of intelligence (worn)fh/  --more--fh fh½ ! fh 5.8 (1 _fh# fh fhe\  Casting: Anguish (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fhsfhtA Your spells (cast)TypeFailure Level  a - Kinetic GrapnelForgecraft1% 1  b - Cause FearHexes1% 4  c + AnguishHexes/Necromancy 1% 4 s - Animate DeadNecromancy1%fhu4  x - Ensorcelled Hibernation Hexes/Ice1% 2  z - Launch Clockwork Bee Forgecraft2% 3 Select a spell to cast[!]/[I] toggle spell headersfh@ fh1F fhK .!.................jesper the Slicer........)..........fhL Human of Hepliaklqana *****....................Health: 108/108 ========================fh-L ###....<...(###...Magic: 28/28 ========================fhNL #.......)..# ..AC: 16Str: 10fhnL #......#.†## .EV: 17Int: 24fhL #......##....SH: 0Dex: 18fhL ###...R...###...XL: 16 Next:  9% Place: Dungeon:15fhM #.....@.....##....Noise: ---------  Time: 24415.8 (0.0)#.............$...w) +9 rapier (speed)#........#####....Cast: Kinetic Grapnelfh\M #.......## #..#..#.....#...###....R   Sugats the hexer.(# $....fhM .. #.....  (? for menu, Esc to cancel)You remove your ring of wizardry.  You feel clever. _h - a +6 ring of intelligence (worn)  Casting: Anguish (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fhZN fhS .!.................jesper the Slicer........)..........fhS Human of Hepliaklqana *****....................Health: 108/108 ========================###....<...(###...fhaT Magic: 28/28 ========================#.......)..# ..AC: 16Str: 10#......#.†## .EV: 17Int: 24#......##....SH: 0Dex: 18fhT ###...R...###...XL: 16 Next:  9% Place: Dungeon:15#.....@.....##....Noise: ---------  Time: 24415.8 (0.0)#.............$...w) +9 rapier (speed)fh#U #........#####....Cast: Kinetic Grapnel#.......## #..#..#.....#...###....R   Sugats the hexer.(# $....fhhU .. #.....  (? for menu, Esc to cancel)You remove your ring of wizardry.  You feel clever. fhU _h - a +6 ring of intelligence (worn)  Casting: Anguish (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fhv[ P  Okay, then.fhi^ fhn fhs . _fh-fhdVDrop what?fh49/52 slots (_ for help) Hand Weapons (select all with ))  w - a +9 rapier of speed (weapon) fhMissiles (select all with ()C - 6 curare-tipped darts  R - 4 throwing nets fhArmour (select all with [)  b - a +0 pair of gloves of stealth (worn)  k - an orb of guile (worn) fh s - a +3 leather armour of fire resistance (worn)  x - a +2 cloak of stealth (worn)  A - a +2 pair of boots (worn) fh(' P - a +2 hat of willpower (worn) fh[Jewellery (select all with "=)  c - the amulet "Upherghatz" (worn) {Spirit rF+++ Regen+ Stlth-}  g - a +4 ring of slaying (worn) fhd h - a +6 ring of intelligence (worn)d - a ring of see invisible  fhxn - a ring of protection from cold  L - a ring of wizardry  V - a ring of flight  X - a ring of ice fhw[Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle [.|Space] toggle selected[top]fh=  C - 6 curare-tipped darts fhƬF R - 4 throwing nets fhtArmour [  b - a +0 pair of gloves of stealth (worn) fh k - an orb of guile (worn) fhx s - a +3 leather armour of fire resistance (worn)  x2 cloakA - a +2 pair of bofhots (worn)  P2 hat of willpower Jewellery (select all with "=)fh4c - the amulet "Upherghatz" (worn) {Spirit rF+++ Regen+ Stlth-}  g4 ring of slaying  h - a +6 ring of intelligence (worn) fh d - a ring of see invisible  n - a ring of protection from cold  L - a ring of wizardry  Vfhflight  Xice Wands (select all with /)fhya - a wand of charming (25)  F - a wand of flame (31) 8%fh$u t h - a +6 ring of intelligence (worn) fhu F L - a ring of wizardryK - a wand of warping (25)  Q - a wand of quicksilver (8)  T - a wand of digging (19) Scrolls (select all with ?)20fh!Z(1 turn)  L + a ring of wizardryfhlf[Enter] accept (1 chosen)fhdHfhW.!.................jesper the Slicer........)..........Human of Hepliaklqana *****....................Health: 108/108 ========================fhoW###....<...(###...Magic: 28/28 ========================#.......)..# ..AC: 16Str: 10#......#.†## .EV: 17Int: 24fhW#......##....SH: 0Dex: 18###...R...###...fhWxXL: 16 Next:  9% Place: Dungeon:15#.....@.....##....Noise: ---------  Time: 24415.8 (0.0)fhW#.............$...w) +9 rapier (speed)#........#####....fh)X>Cast: Kinetic Grapnel#.......## #..#..#.....#...###....fhSX#R   Sugats the hexer.(# $...... #.....  fh{XYou remove your ring of wizardry.  You feel clever. _h - a +6 ring of intelligence (worn)  fhX\Casting: Anguish (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.fhYfh[+6.8 (1fh`fhb fh&c,_You drop a ring of wizardry.fh@ .. .!................. ).............................###....<...(###... #.......)..# ..fhL #......#.†## . #......##. ###..@R...###... fhz #.....=.....##.... #fh7......$... #..#####.... #.......## #..fh( #..#. #...###.... .(#. fhk$....... #.....fhpfh=&7fhN fhyfhv g ...###. .. .!....... )....................###....<...(###... #.......)..# ..fh$  #......#.†## . #.@....##. ###...R...###...  #.....=.....##.... #......$... #..#####.... #.......## #.. #..#. #...### .(#. $.....fh, :R.fhO &8fh fh_ fhY3fhNfhfhfh'fhk,fhfh,fhɖfhGfhfh8,fhfhBfhfh,fhHfh=fhϮfh,fhNfhfhfhW,fhfh .#.#(#.......<....#...##..................#....................fh..........# #....###........###..........#.#.........###.....................................@................fh:\........R.....)...................................########....<...(###..fhA. #.......)# . #......#.†## fh#......##.... ###.......###... #...fhG?..=.....##...fh,24.8 (6fh+5.8 (7fhfh2 _i - a potion of invisibilityfh fh fhb fhc fh fh  _You swap places.fh~ fhr fh fh fh  fh fh fh fhm fh fh fh fh fh fhW fh fh fh5 fh fhx fh fhP! ,fhL# fh"& fh( fh* fhb+ fhK- fhl/ fh1 fhM3 fh|3 fh&5 fh7 fh9 fh< fhH< fh= fh? fhA fhC fhC fhE fhG fh:I fhK ,fhfL fhN fhQ fhT fhT fhV fh-Y fhvc .........).......... ........................ fhc #####....<...(###....... #.......)..##......# #......#.†##........ fhc #......##..........# ###.......###.......## #.....=.....##fhc &# fh(d #...........R.# 38.8 (13.0)#........#####........ #.......## ..#.....# fhwd #..#..... #.........  #...###.... .(........  fhd K.(#. $................  .. ##...........................) fhd fhe fh+k M.RfhXm ,9.8 (14fhr fh!z D _Found 4 stones and an arbalest.fh| -40.8 (15fh fh  fh4 2_You now have 1447 gold pieces (gained 13).fh@ fh fh fhW fhC ,fh fh 5 _You swap places.fh fh fh fh fh fh fh fh fh fh6 fh fh ,fh fh fh fh fh fh fh fh^ fh fh fhp fh fh! fh# fh$ fh% fh' fhp* fhD, fhp, fh- fh0 fh2 fh4 fh5 fh6 fh@8 fhC: fh; fh; fh< fhA Bfh(F O _You now have 1463 gold pieces (gained 16).fhH fhJ fhK fhL fh3N fh8P fhyQ fhQ fhR fhV fh^ Z #.............fh_ p #........#####....... fh>_ u#.......#### ..#..... fh_ #..#.......##........ #...###.......(....... fh_ .(#. #................ fh_ . ..# ###R.............. fh_ ....#.#................. ...........fh` 953.8 (13 .......fhB` Q... .................fhx` W ........ fh` ...#............. .. #.. fh` l. ##........... )fh` .fha fh,g S.Rfhi ,4.8 (14fh{n fhp & _Found a trident.fh7fhfh<fhfhfhFfh,fh fhg fh fh fh fhpfhfhfh2fhfhfhfh~!fh!fhm#fh&fh )fh+,fh/fh03fh{6fh6fh68fh:fh<fh>fh ?fh@fhBfh0EfhG,fh Ifh KfhMfhROfhOfhPfhTfhTfhsVfhZO _You now have 1486 gold pieces (gained 23).fh^fhE^fh_fhibfhefhdefhffhifhlfhmfhnfhofh.rfhtfhwfh>wfhyfh{fh~fhTfhfhfhfhfh0,fhfh9fhfhVfhfhfh1fhfhfhfhfhVfhfhfhfh>fhyfhafh fhqfhbfhWfh"fhfhfhfhfhfh|fh$ fhL2_Q - a wand of quicksilver (13) (gained 5 charges)fhfhqfhfhwfhfhfhfhfhdfhgfhfhfhfhfh&fhfhfhfh@fhHfhfhfhfhfhfhUfhfhfhkfha ........................)fh................ ....########....< ##fh0* ...#oo #.) <# #..#O ## ..#fh #... ### .## #.########fh# .. #@.R..##.....=.... ..fhu#..##.......... ...#####.##........##fhKinetic Grapnel ...#.##...#.......### .............##..#.......fhQ^..........#...###.................(#. #...... o   orc warrior (missile, asleep)fh..............#####..... O   ogre (asleep)..........#.#....... o   orc (asleep)fh%-82.8 (28fh|1cR., ally target)fh5,3.8 (29fh\@fhWr _An orc, an orc warrior and an ogre come into view.fhl .......) ...... ....####<fh` ...#oo ) <# #..#O  #... fhi #.##### #@R...#= .........#..#fh3 ......#####.# ......#.##..fh3 ...... ...... fhfY......(#.  ..... ...#.fh| .......) ...... fh}X....####< ...#oo ) <# #..#O  #...  #.##### #@R...#fhv}-= .........#..# ......#####.# ......#.##.. .....fh}m. ...... ....fh ~..(#.  ..... fhM~@...#.fhffhfhmfhŽd _There are monsters nearby!fh& 7 .......fh& ) fh& !...... ....####fh!' <fhL' M ...#oo fh' S) <# #..#O  #... fh'  #.#####fh' - #@R...#fh( #= .........#..#fhK(  ......#####.#fhr( 0 ......#.##.. ......fh(  fh( ......fh)  fh() C......(#.  ..... ...#.fhK) fh  .......) fh@ ...... ....####< ...#oo fh ) fh <# #..#O  #...  #.#####fh6  #@R...#=fhs e .........#..#fh  ......#####.# ......#.##..fhѼ 7 ......fh  fh ......fh;  fh] ....fh P..(#.  fh ....fhŽ .fh  fh @...#.fh fh fhf fh^  fh fh V_There are monsters nearby!fhx=q.....).................. ....########....<... #...#oooooofh=.) <# #..#Oooooo. ..#...oooOoo# .fh=5##########.......#fh%>z #.R..= .........#..........#####.#.fhv>  ......#.##...#.......### .... ....##..#........#...###fh>ooooo 6 orc warriors (1 polearm, 1 miss…)...(#. #.fh> 2 ogres (asleep, 1 ally target).......#####o 2 orc priests (asleep)(…)fh>fh^_ _There are monsters nearby!  2 orc priests, an ogre, 7 orcs and 5 orc warriors come into view.  An orc is wielding a +0 hand axe of draining. An orc warrior is wielding a +0  heavy hand axe.  Found 17 gold pieces.  The orc shouts! The orc warrior shouts! x2; The orc shouts! x2fh_fhr`fh`fhzafhafh@bfhbfhLcfhcfhqN.ooooooooooooOoOoooR.fhqooooooOo fhrN====4.8 (1.0) fhjzfh|  fh}^The orc warrior shouts! The orc shouts! The orc priest shouts! The orc shouts! _x2fhw oOoofh ]ooThe orc warrior shouts! x2  You puncture the orc warrior!fhZ,5.1 (0.3 fhfh fhvU_The orc warrior is heavily wounded.fh6 M .................. jesper the Slicer ....................... Human of Hepliaklqana *****. fh f..................)... Health: 108/108 ======================== ..................... Magic: 26/28 ======================-- ....########....<... AC: 16Str: 10 fh ## ...#.ooooo#.......) EV: 17Int: 24 fh D<# #..#oooooo#......#. SH: 0Dex: 18 fh a..# #..oOoOooo#......## XL: 16 Next:  9% Place: Dungeon:15 fh: .## #@########.......# Noise: ====-----  Time: 24485.1 (0.0) .. #R....##.....=.... w) +9 rapier (speed) fh .. .........#..##.......... Cast: Kinetic Grapnel ... ......#####.##........## ... ......#.##...#.......### .... ............##..#....... R   Sugats the hexerfh  ............#...###..... oooooo 6 orc warriors (1 polearm, 1 miss…)fh  .............(#. #...... O 2 ogres (1 ally target) fh ..............#####..... o 2 orc priests(…)fh. Casting: Anguish (mildly dangerous; 1% risk of failure)  fhU Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  fh{ Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 mace and wearing a +0 plate armour (heavilywounded, chance to affect: 76%)fhv fh5 .................. jesper the Slicer....................... Human of Hepliaklqana *****...................)... Health: 108/108 ========================..................... Magic: 28/28 ========================fh ?....########....<... AC: 16Str: 10 ##...#.ooooo#.......) EV: 17Int: 24 <##..#oooooo#......#. SH: 0Dex: 18 ..#fh. P#..oOoOooo#......## XL: 16 Next:  9% Place: Dungeon:15 .###@########.......# Noise: ====-----  Time: 24485.1 (0.0) ..#R....##.....=.... w) +9 rapier (speed) ..fh .........#..##.......... Cast: Kinetic Grapnel .........#####.##........## .........#.##...#.......### .... ............##..#....... R   Sugats the hexer............#...###..... oooooo 6 orc warriors (1 polearm, 1 miss…).............(#. #...... O 2 ogres (1 ally target)..............#####..... o 2 orc priestsfh! (…)Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  fhK! !Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 mace and wearing a +0 plate armour (heavilywounded, chance to affect: 76%)  Okay, then.fh!) fh) fhs2 fh4 . _fh .................. jesper the Slicer....................... Human of Hepliaklqana *****...................)... Health: 108/108 ========================..................... Magic: 24/28 ====================----....########....<... AC: 16Str: 10 ##fh ...#.ooooo#.......) EV: 17Int: 24 <##..#oooooo#......#. SH: 0Dex: 18 ..##..oOoOooo#......## XL: 16 Next:  9% Place: Dungeon:15 .###@########.......# Noise: ====-----  Time: 24485.1 (0.0) ..fh #R....##.....=.... w) +9 rapier (speed) ...........#..##.......... Cast: Kinetic Grapnel .........#####.##........## .........#.##...#.......### fhl .... ............##..#....... R   Sugats the hexer............#...###..... oooooo 6 orc warriors (1 polearm, 1 miss…).............(#. #...... O 2 ogres (1 ally target)fh ..............#####..... o 2 orc priests(…)wounded, chance to affect: 76%) _Okay, then.fhV Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Anguish (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activatefh.................. jesper the Slicer....................... Human of Hepliaklqana *****...................)... Health: 108/108 ========================..................... Magic: 24/28 ====================----fh)....########....<... AC: 16Str: 10 fh&##...#.ooooo#.......) EV: 17Int: 24 <#fh@#..#oooooo#......#. SH: 0Dex: 18 ..#fhVr#..oOoOooo#......## XL: 16 Next:  9% Place: Dungeon:15 .###@########.......# Noise: ====-----  Time: 24485.1 (0.0) ..fh#R....##.....=.... w) +9 rapier (speed) ...........#..##.......... Cast: Kinetic Grapnel .........#####.##........## fhS.........#.##...#.......### .... ............##..#....... R   Sugats the hexer............#...###..... oooooo 6 orc warriors (1 polearm, 1 miss…)fhNh.............(#. #...... O 2 ogres (1 ally target)..............#####..... o 2 orc priests(…)fhThe orc warrior easily resists. The orc is haunted by guilt! x3  The ogre is haunted by guilt! The orc is haunted by guilt!  The orc priest is haunted by guilt! The orc warrior is haunted by guilt!  The orc priest is haunted by guilt! The orc is haunted by guilt!  The orc warrior is haunted by guilt! x2; The orc is haunted by guilt!  The ogre is haunted by guilt! The orc resists with almost no effort.fhfhVfhAfhfh fhrfhfhufhoo.oooooO.o.Rfh;po, anguished)(anguished)fh/`===-6.1 (1fhfhgre is haunted by guilt! The orc is haunted by guilt!rc priest is haunted by guilt! The orc warrior is haunted by guilt!warrior is haunted by guiltfh,! x2; The orc is haunted by guilt!gre is haunted by guilt! The orc resists with almost no effort. _The orc warrior is haunted by guilt!fhs &  fhGt LCasting: Anguish (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fhu fh{ fh{ fh| fhu| fh| fhw~ %  fh~ fYou call upon the dead to rise. The orc warrior completely misses you.fh 6oofhć Oooooo.oo.fh 4R.fhG 0----7Reap fhu fh4 fh U _The ogre completely misses you.fh[  You completely miss the orc warrior.fhiMThe orc warrior is heavily wounded.fhfh)fhfhtfhfh$.ooooooofh3--4 (0.3fh&fh _The orc warrior closely misses you. The orc warrior barely misses you.fh>=  You hit the orc warrior.fhH .RThe orc warrior is severely wounded.fhrIE--8 (0.4fh;QfhmSQ _The ogre barely misses you.fhB  You puncture the orc warrior!fhfhfh,fh o.)Ooooo 5 orc warriors (1 polearm, 1 missifh1OO 2 ogres (1 ally target, anguished)  You kill the orc warrior!fh /=8.2fhfhX _The orc warrior barely misses you.fh~;  You puncture the ogre!fh<R.fhUA---6fhLfh\ _The ogre is heavily wounded.fh;  You puncture the ogre!fh Z   ogre (  You kill the ogre!fhf/=9.0fh fh #+ _The dead are walking!fh/.###......................)fh.#................... .......########....<...( # .....#ooooo.#.) # #..#oOooo.#......#.† fh#.)@oooooo#......##. ####Z########.......## .  #R....##.....= ...#..##.fh^Z.. ......#####.##. ......#.##...#.......#### ... ......##..#.......#.#...##.fh£X(#. #..fhAq  You swap places. The orc warrior misses you.fh7.ooooo 5 orc warriors (1 polearm, 1 missi…)O   ogre (anguished)oo 2 orc priests (anguished)fhto 8 orcs (1 polearm, 7 anguished)fhDZd1=--90.0 (1.0fhfhl _The orc warrior hits you but does no damage. _You see here a +0 giant club.fhs> _You see here a +0 giant club.  You impale the orc warrior!! fh>$ The orc warrior is severely wounded.The orc priest mumbles some strange prayers to Beogh against you.  Beogh smites you! The orc priest is wracked by anguish!  The orc warrior misses you.fhHAZ.fhI97/108 ---18---==4 (0.4fhQfhS _The orc warrior sings a few bars from the Orcish anthem.fhuB  You puncture the orc warrior!fh{x^  You kill the orc warrior!fhAZRR   Sugats the hexeroooo 4 orc warriors (1 polearm, 1 missil…)O   ogre (anguished)oo 2 orc priests (anguished) fhJ-----8fh fh>+ _The dead are walking!fh:The ogre is wracked by anguish!!  The orc warrior hits your orc warrior zombie with a +0 flail.  The orc warrior is wracked by anguish.  The orc hits your orc warrior zombie with a +0 dagger.  The orc is wracked by anguish. The orc warrior closely misses you.  The orc warrior hits your orc warrior zombie with a +0 battleaxe!fhD ) Your orc warrior zombie is destroyed!fh:E88==1.2fhGMfhCO< _The orc warrior is wracked by anguish!fhm=  You hit the orc warrior.fhn3--5 (0.3fhwfhyc _The orc warrior is heavily wounded.fh. fh1c You completely miss the orc warrior.fh'.fhoooo 4 orc warriors (1 polearm, 1 missil…)O   ogre (anguished)oo 2 orc priests (anguished)fhto 8 orcs (1 polearm, 7 anguished)fhp9=-----8fhBfhbc _The orc warrior is heavily wounded.fhj=  You hit the orc warrior.fhAk'2.1fhMufhYyd _The orc warrior is severely wounded.fh+&  fhYou hit the orc warrior but do no damage.The orc warrior is severely wounded.fhfhoO.ofhh#1fhj--6--=4fh8fh fh;_The orc warrior hits you with a +0 halberd!fhC3e  You barely miss the orc warrior.fh<RR   Sugats the hexeroooo 4 orc warriors (1 polearm, 1 missil…)O   ogre (anguished)oo 2 orc priests (anguished) fh=\2---7fhFfhId _The orc warrior is severely wounded.fh=  You hit the orc warrior.fh A-3.0fh-fhd _The orc warrior is severely wounded.fhNaB  You puncture the orc warrior!fhd^  You kill the orc warrior!fhffhgfhgfh2hfhsoZoooo. 3 orc warriors (1 missile, 1 ally tafhx*4 (0.4fhfhjg _The dead are walking! The orc warrior misses you.fh^B  You puncture the orc warrior!fhfh+ ZR.  The orc warrior is heavily wounded.fhA^3--=8fhj fhf _The ogre closely misses your orc warrior zombie.fhR  You hit the orc warrior but do no damage.The orc warrior is heavily wounded.fhS/-4.2fh`bfhhgC _The orc warrior closely misses you.fhgfhA  You impale the orc warrior!!fh  Z 2 orc warriors (1 missile, ally targe  You kill the orc warrior!fh#m47=10==6fh)fh-+ _The dead are walking!fhX.###.........................).fh3Y.#.............##....<...(#fhpY fhY.....#ooooo.#.).fhY fhZ#.Z#ZOooo.#......#.†# # fh]Z#.RZ@oooo.#......##. # fhZL##.#.#fhZ fh [n#.....##.....=.....# .fhT[..#..##. .fh[B ......#####.##.# .fh[: ......#.##...#.fh[<####  ......fh\##..#.#......fhO\#...###..fh\W(#. #.fh[You swap places. The orc completely misses you.The orc warrior hits your orc warrior zombie with a +0 battleaxe!  The orc warrior is wracked by anguish!  fhThe orc warrior hits you with a +0 long sword.  The orc warrior is wracked by anguish. The ogre closely misses you.  The orc hits your orc warrior zombie with a +0 dagger.fhA4-5.6 (1.0fhdfh _The orc is wracked by anguish.  Things that are here: _a +0 halberd; a +0 plate armourfh;  You puncture the ogre!fhK Zoo 2 orc priests (anguished)ooo 8 orcs (1 polearm, 7 anguished)You kill the ogre!The dead are walking!fh5=--6.0 (0.4fh}fh fh^_Your orc warrior zombie barely misses the orc warrior.fh]X;e dead are walking! _Your orc warrior zombie barely misses the orc warrior.You completely miss the orc warrior.The orc warrior is lightly wounded.orc hits your ogre zombie with a +0 flail!  The orc is wracked by anguish!fhYR  The orc dies!fhZfhZfh t  The orc warrior misses you.The orc priest mumbles some strange prayers to Beogh against you.Beogh smites you! The orc priest is wracked by anguish!fh*The orc priest dies!dead are walking!  The orc completely misses your orc warrior zombie.  The orc hits your orc priest zombie with a +0 hand axe of draining!  The orcfh-MThe orc is wracked by anguish!warrior  The orc warrior hits your ogre zombie with a +0 battleaxe! warrior is wracked by anguish!fha ZooZZfh:$   orc warrior (ally target, anguished)   orc priestfhjloo 6 orcs (1 polearm, 1 ally target,fhThe orc warrior dies!The dead are walking!  The orc hits your ogre zombie with a +0 club.fhi82---5--fh&=4fh·fhz4 _The orc is wracked by anguish.fhCn  You hit the orc warrior but do no damage.fh--8fhfh9 _The orc warrior is lightly wounded.fhX  You barely miss the orc warrior.The orc warrior is lightly wounded.fhY d3----7.1 (0.3fh+b fhd V _Your orc warrior zombie hits the orc warrior but does no damage.fh [  warrior is lightly wounded.  The orc warrior completely misses you.  hits your ogre zombie with a +0 dagger.  The orc barely misses you.hits your ogre zombie with a +0 club.  The orc is wracked by anguishfh .fh fhD  The orc priest casts a cantrip, but nothing happens.The orc closely misses your orc warrior zombie.Your ogre zombie hits the orc!fhM L )5fhfhEfh;Hfhfh.fhDfhfh<fh?fhJfhNfh$fhċfhfhfhbfh#2fh(O= _fh,fhfhS36=fhfhWfh%4fhtfhfh2b6=Reap fhbfhrk _Your reaping aura is weakening.fhU7=fhҸfhfh W8=fhfhKfhS97=fhfhb90=fhfh92fhD2=fhfh<3fh fhffhi _Your reaping aura expires.fhW4=fhDfhUfh@{5=8=fhfh6=fh%;7fh>fhb a9=fh fh fh 100/108=9==fh fh3 ;1fh" fhI ,fh1 ;2fh fh ;3fhr" fh' K5=fh0( 2=fh) fh- fh]. 6=20=fhF0 fhk5 fh5 7fh7 fh: fh< fh@ a8=fhpB fh}G ,fhI fhP e=fhU fhV D1=fhW fh[\ 9=fh\ fh^ fhTd ,fhf fhk ,fhm fhws 9=fh$t fhu fhy fh]z %2fh{ fh̀ fh fh fhL fh fhA fh~ fh fhF fh fhb fh D3=fhN fh' fho fhP fh fh fh fh fh fh fho fh 9=fh} fhŹ fh? K4=fh5 fhN ,fh fh ,fh fh ,fh fh O=fh fh K5=fh fh fh ,fhe fh ,fh fht ,fh- fh O=fh@ fh a6=fh fh ,fh fh ,fh fhs ,fh$ fhP 9=fh fhy fh a7=fh! fhb& ,fh-( fh`, ,fh. fhK3 ,fh4 fh9 ~8==fh; fhlB fhG ,fhGI fh/N t _You swap places.  Things that are here:  a +0 dagger; a +0 ring mailfhP fhXS fhV fhjX fhX  _fhy[ fh_ fhb fhd fh3g fhi ,fhk fhn N _You now have 1495 gold pieces (gained 9).fhgq fhs fhzw fhy fh{ fh~ fh% fhe fh 9=fhj fhމ %  fh )You now have 1503 gold pieces (gained 8).fh fh fhk fhC 3fh fh l _You see here a +0 hand axe of draining.fh fhܧ fh fh fh Qfhʯ _You now have 1495 gold pieces (gained 9).  You now have 1503 gold pieces (gained 8). _You see here a +0 hand axe of draining.swap places.  Things that are here: fh5  a +0 dagger; a +0 ring mailfh fh fh% fh 3fh fh _You swap places.  Things that are here:  a +0 dagger; a +0 flail; a +0 leather armourfh fh fh\ fh z _You swap places.  You see here a +0 giant club.fh fhg fh fh fh fht = _You swap places.  fh VItems here: )) [[.fh& fh0 fh  _fhy fh b  You see here a +0 giant club.fh fh fh fhQ fh  _fh5 fh fh fh fhq fhs fh fh fhU fh fh fh fh fh fh" fhD" fh# fh+ fh. fhk0 fh4 ,fhR6 fhE8 fh: fh]< fh> fh)B fh\B fhC fhE fhH fhJ fhKL fhO fhO fh:Q fhZ fh+^ fh_ fhka fhc fh2f fhf fhg fhi fhfm fhn fhp fh t fhft fhu fhw fhz fhs| fh} fh> fhɀ fh fh3 fhK fh\ fh fh/ fhi fh[ fh fh] fhš fhS ,fh fhݠ fh fh fhŦ fh fh fh fhf fh ,fh fhK fh: fh4 fh fh fh fh fh ,fh fh fh fhJ fh fhi fhe fh fhw ,fh fh fh fh fh fh6 fhR fh fhx ,fh fh3 fh! fhi fh fh ,fhs fhU fh fh fhX fh Bfh fh! fh fh fh fhn ,fh fh fh fhk fh fh! fh# fh% fh% fh ' fh9+ ,fh\- fh. fh0 fh0> fh@ fhaA fhB fh[D fhE fh:G fhI fhI fhJ fhoP fhR fhU ,fhV fheW fhX fhX fhhY fhc T _J - 6 javelins; L - 2 scrolls of enchant armourfhl  ### ...R..# ......#..#. #####..............##.#. #..................###..... #.................fhl ..........###.@##....-...............#..#.................Z#........########......####..##Z........#Z)RZZ#....R<##...#....#..#.Z#ZZZZZ#..##.......#Z##.)ZZZZZZ. R   efreet (asleep)fhwm h##......###...#Z.##Z.##.####### 3 orc warrior zombies (minion)## ##..#Z##ZZ.##Z....##. Z   ogre zombie (minion)##..... ...##Z.ZZ..ZR..#..##fhp 092.3 (90.0)fh t fh{t fht fhu fhrv fhz 8Z..fh{ kZZ, ally target)ZfhL{ ZZ 2 ogre zombies (minion).fh| F-3.3 (91fhn fhN _An efreet comes into view. It is wielding a +3 scimitar of flaming.fhX.# ..###.. ...R#  ..##fh..#. ###### ##.#. #.  ###..... #..@.......  ...###..##......  .......Z#..#...............fhU.......#........#########......####..##.........#Z)RZZ.#R<##...#.Z..#..#.Z#ZZZZZ.##..fh##....Z..#Z##.)ZZZZZZ.   orc warrior zombiefh##......###...#Z.##Z.##.##########...... ##..#Z##ZZ.##Z....##.fh fh@:Z.fh- 14.3 (1.0)fh fh fhe} !.fh} .## ..#.###.fh ~ _....R.# #fhD~ |..#..#. #####.fh|~ #fh~ ##.#. #. ###..... #. fh ~.###.Z##. .fhH y.....#..#. .fh Q..#........#fh . fh #......####..##...Z.....#Z)RZZ.#.fh$ #....R<##...#.Z..#..#..#ZZZZZ.#. #.fh\ ##....Z..#.##.)ZZZZZZ.#. fh ##......###...#Z.##Z.##.#. ZZ 2 orc priest zombies (minion)fhʀ e##...... ##..#Z##ZZ.##Z....##.fh fh/ |RRZ.fhM ******The efreet gestures at you.fhr fh fh# 6....fhc mZ@.Z.fh 54-fh/ M7-====fhf 5fh fh < _The bolt of fire hits you. You resist.fh^Z .# .# .##.###....##....R# #. ..###...#. ########  ##.#. #.... fhz##..... #..Z..###..##...#..#.............. ........#..Z.....########. ......####..##ZZ.......#Z)RZZ.#.R<##...#.Z..#..#..#ZZZZZ.#.ZZZZZ 6 zombies ......Z..#Z##.))ZZZZZ.#.. fhF#......###...#Z.##..##.########fh,fhofhYZZZZZZ 7 zombies (minion)fh$W **########fhEThe efreet gestures at you.fh<fhP,fhfhC....Z@.....Z. 6.fh3--8========6Kinetic Grapnelfh/fhFR _The fireball explodes! The fireball engulfs you. You resist.fh##.#....### ..##.###.##....R.fhE# #.#.###...#. #####.###. fh##.#. #...Z...... #.fh###..##..#..#Z.fhc&...#Z.......#.####..##ZZ.......#Z)RZZ.#. fh0....R<##...#ZZ..#Z.#..#ZZZZZ.#.ZZ 8 zombies (minion)fh:##.......#.##.))ZZZZZ.#. fh:......###...#Z.##..##.#.fh fhx fh fh fhD fh fhM fh fh& fh +○Rfh0 Z##...ZZ.#.fhc .Zfh .Z..#.Zfh Z.fh- fh l5=-------7fhL! fh$ fh0  ### .#.# .<# .###....fh N##....○# #. #....R###.. ..#. #####.####. #...Z #.........###.Z##...ZfhQ ..#Z.#.....................#........########.####..##ZZ.Z.....#Z)RZZ.#.R<##...#.Z..#..#..#ZZZZZ.#.....Z..#.##.))ZZZZZ.#.fh fh fh fh- fhh fhE fh fh Z.Z.##Z.fh ZZZ....9Z.fh d #########Rfh distracted, ally target)  The efreet gestures at you.The fireball explodes! The fireball engulfs you. You resist.fhfh fhw°..R.@....Z.fh~4========8fh)fhU _The fireball engulfs the efreet. The efreet completely resists.fhS,fhVT,fh[`RZ.Zfh\\.R   Sugats the hexerR   efreet (ally target).ZRZZZZZZ 9 zombies (minion)fh]`5=------6 (0.3 fhffhhZ _You hit the efreet but do no damage.fh 8  You hit the efreet.fh fh@ fhMvZ..ZZ.fhB=------fh9fh=fh6 fho&_The efreet is lightly wounded.fh:=  You puncture the efreet!fhfh| ZZ.fh/ 1fhdd0 zombies (minion)The efreet is moderately wounded.fh'H ***fhaEThe efreet gestures at you.fhfh@..Z.fhj2-7-====9.2fh<fh5< _The bolt of fire hits you. You resist.fhN  You hit the efreet.fh)fh8.Zfhz.ZZ.1fh@53-fhT=---5fhfhda _The efreet is moderately wounded.fhZ 8  You hit the efreet.fh fhr fh Z.Z.R.fh B---8fh fhY a _The efreet is moderately wounded.fhC d  You completely miss the efreet.fhD fhE fhYF fhS .ZZ.Z.##Z.fhfU *600.1fh` fh x _The efreet is moderately wounded.You hit the efreet.  fhx HThe efreet is heavily wounded.fh "  heavi  The efreet gestures at you.  The bolt of fire hits you but does no damage.resist.  The bolt of fire hits your orc warrior zombie!!fhl [***0fhp fh fh @..Z.fh *.Zfh c4=-====fh@ 4fh fh [ _Your orc warrior zombie is destroyed!fh? <  You impale the efreet!!fhʯ fh8 fh Z.RZ.. fhø [===-7fh# fh Z _The efreet is almost dead.fh6=  You puncture the efreet!fhfhj)ZZZZZZZ 11 zombies (minion)Zfh=---1.0Kinetic GrapnelfhfhJ _You kill the efreet!fh_fh9--fhXfhvH _No target in view!fhm####. .#.#. .<# .###...##.....# #. #...Zfh###.. .#. #####.....### .#. #......ZZ #..Z......###..##Z..Z)fh#ZZ#...............#RZ########....<9fh6####..##.........#Z)RZZ.#.R<##...#ZZ..#..#..#ZZZZZ.#.fhfh8fh%fhfh#fhfhfhfhDfh ZZ.....Z..Z.Z..R.fhZ.Z10 zombies (minion)Z.fh3D7-2.0 (1.0 _fh fh| _You see here a +3 scimitar of flaming.fh)fh8-fhIfh;"H _No target in view!fh3fh7fhfhafhfhfhfhfhfhfh@fhfh*R8= _fh fhK fh fh, fh fh fh@ fh fh fh a8=fh fh3" fh' ,fh' fh?) fh* fh7, fh- fh?/ fh0 fhz2 fh3 fh5 ,fh6 fh8 fh: fh< fhs> fh[@ fhA fhC fhE fhF fhH fhI ,fh3K fhL fhN fhIQ fhtR fhS fhUU fhV fhX fhY fh [ fh\ fh\ 9=fhg^ fhb fhd fhi Bfhj fhl fhm fho fhq fhs fhu fhu 9=fhw fhy fh| fhs~ fh- fhЁ fh fh^ fhw fh fh fh ,fh fhԐ fh fh fh fh fh fh) fh# fh ,fh fh{ fhԦ fh fh fh fh ,fh fh fh̵ fh fh fh fh fh fhC fh fhZ fh fhH fhV fhw fh ,fh fh fh fh[ fh fhJ fh fh fhu fh fh fh fhv fh fhO fh fh fhV fh fh ,fh fh fh fh fh fhA fh fh. fh fh fhh fhc ,fh8 fhY fh. fh fh4 fh@ fh fh fh fh fh fh< fh, fh> ,fh fh  fh fh{ fhg! fh# fh$ ,fh% fh!' fh( fh+ fh, fh. fh/ fh0 fh1 fh1 fh%3 fh5 fh6 fh8 fh: fh-< fh9= fh=> ,fhH? fhs@ fhHB fheD fhE fhF fhWH fhqI fhJ fhK ,fhL fh P fhQ fhLS fhT fhU fhW fhX fhZ fhH[ fh[ fhP\ fh_ fha fhc fhHe fhf fhg fhi fhPk fhl fhl fhm fh3o fh q fhr fh8t fhu fhw fhx fh:z fh{ fh{ fh| fh~ fh) fh{ fh fh, fho fh؆ fh fh fh ,fh fh fh fh fh fhP fhΗ fh fh fh fhu fh˝ fh fh fh֡ fh fh fh, fh1 fhr fh fh fhL ,fhX fh fhi fh fh fh fhʷ fh fh fh fh ,fh fhc fh fh fh fh fh fh fh fh fh ,fh8 fhP fh fh fh fh fh$ fh fh) ,fh\ fh fh fhF fhv fh9 fh fh* fh fhA fh ,fh fh fhO fh fhC fh fh fh} fh8 ,fh fh{ fh fh fh fhc fh fh ,fhK fh fh fh fh9 fh fh fhO! fh" fh$ fh#' ,fh( fh. fh7  #### ...#### ...#..##### ### ZZ......#.###.## fh8 ..ZZ......##...# ....ZZZ.Z.Z....# ## .........Z##Z.Z##.### ###......#.#.ZZ.@..(# 37.0 (35.0)fhw8 ..........ZZ...#...### ...............# .....................###.[###..........#.#.. Z   orc zombie (minion)###............. fh8  3 orc warrior zombies (minion)....................ZZ 2 orc priest zombies (minion).....................Z   ogre zombie (minion)fh3: fh: fh: fh; fh = fh= fhM> fh> fh? fhKE .Z.Z.Z..ZZZZZZZZ 3 orc zomfhE +bies (minion)fhG ,8.0 (36fhoL fh8N ) _Found a scale mail.fhofh#pfhPrfhrwfhxfhyfh zfhzfh{fh|fh[}fh}fh~fhfh,fhBfhfhpfhTfh,fhBfhfhfhfhFfhfhçfhfhfh1fhfhҲfhfhfhfh̼fhfhBfhfh}fhRfhfhfh!fhfhfhcfhfhfhdfhfhufhlfh,fhfhcfhKfhHfh[fhfh6fhofhwfhfhfh4fh fh fhfhfh:fhfhfhrfhfh fh #fhG#fh%fh*fhO-fh0fhQ3fh5fh8fh;fh,=fht?fhBfhLBfhEfhHfhLfhNfh&RfhTfh6XfhZfh\fhv_fh bfhkbfhrdfhrB  You see here a +0 scale mail.fhpvfhyfh{fhfhQfhfh'fhOfhٍ _fhfhfhOfh-fh[fh(fhfh7fhͩfhhfhfhƮfhfhfhCfh>fhfhPfhfhafhfhfhfhfhWfhkfhfhfh[fhfhNfh1fhfhpfhfhfhfhHfhvfhfhfhfhXfh fhY fh(fh6fhfhfhfh{fhzl _r - 3 blue potions (gained 1)fh"fh$fh 'fhN)fh+fh1.fhj0fh2fh4fh77fhc9fh;fh;fh=fh@fhCfh!FfhHfhJfhMfhmPfhTfhUfh>WfhlYfh\fh^fh^fhafhdfhgfhHjfh.mfhBpfh~sfh-vfhxfhv{fh}fh]fhfhfhfhևfh3fhfh-fhfhfh fh0fhfhmfhfhfhfhʮfhc......###RZ#### .### fhW......#.#ZZ#..# ...##.......Z...## ....# fh............Z..##....##. .............Z.#....................Z.........fh....................(###.......ZZ........ fh..)..##......##.@...ß...56.0 (18fhN#.†##..........:.ß...ß.###...fhq#####...ß.....ßfh##.......#.................##...ß...ß .fh#####........##..?.ß... 2 fh#### ..#.....# #[.......## fh*fhǽfhUfhfhAfhfhfhXfh[Z.Z.Z.Z.ZZ 3 orc warrior zombies (minion)fh,7.0 (19fhkfh fh'_Found a leather armour.fh8fhU9fhx=fh@fh[BfhBfhCfhDfhwEfhFfhHfhJfh7KfhMfhaZfhb......#.#..#..# ...##jesper the Slicer fh,c.........ZZ...## ....#Human of Hepliaklqana *****. fhcc..........Z....##....##.Health: 108/108 ======================== ...........Z...#........fhcMagic: 28/28 ======================== .............Z..........AC: 16fhcStr: 10 .............Z..........EV: 17Int: 24 fhd...(###........ZZ.......SH: 0Dex: 18 fhPd0..)..##......##Z....ß...XL: 16 Next: 11% Place: Dungeon:15 fhd.#.†##..........@.ß...ß.Noise: ---------  Time: 24658.0 (1.0) .##..........#..........fhdw) +9 rapier (speed) ..###.......##...ß.....ßfh erCast: Kinetic Grapnel ....##.......#.......... fh=e.............##...ß...ß. .#####........##..?.ß...fhqe$ZZZ 3 orc zombies (minion) #### ..#.....# #[.......ZZZ 3 orc warrior zombies (minion) fhe...##......... ..##...##ZZ 2 orc priest zombies (minion) fhe.....(........Z   ogre zombie (minion) _You see here a +0 scale mail. fh fm_r - 3 blue potions (gained 1) _Found a leather armour.  fhMfYou pick up a book of Lightning and begin reading...  You add the spells Vhi's Electric Charge, Arcjolt and Plasma Beam to your  library.fhZn/  --more--fhz9 fh: fh+; fh; fh; fh< fhG= fh> fh> fh? fhO@ fhG .ZRZZ..Zfh#H Z.ZR   Sugats the hexerZZZZ 10fhK ; 9.0 (2 _fhU fhYW fhh 3fh fh fh fhi fh fh fh' fh fhL fhL fh fh fh fh@ fh ,fh fh fh fh fh\ fh fh4 fhp fh fh^ fh fh fh] fh fh fh} fhB ..ZR..#..........ZZ............#............ (###.......Z....##fh m####Z....ß †##....ZZß...ß...#.......#...ZZ. fh ##.......##...ß.._#.......#.....61..fhl c.##...ß...ß...# ###........##..?. # ..#.....# #[## ##fh #..##...####.(........... ..### ZZZ 3 orc zombies (minion) ............## ..#  3 orc warrior zombies (minion)fh; p......... ..# ZZ 2 orc priest zombies (minion).....) Z   ogre zombie (minion)fhL fhL fh fhh fh fh~ fh fh fh fhy fhV fh ..RZZ.Z.ZZZfh R   Sugats the hexerZZZZ 10fh! +2.0 (3fh( fh* < _Found a hide-covered altar of Uskayaw.fh(1fh1fhI5fh+;fh=fh>fh?fh@fhGBfhCfh9EfhFfhGfhIfhKfhOfh PfhTfhXfh\fh_fh[afhEdfhffhhfhYkfhnfhzrfhufhufhxfh+}fhfhfhуfh6fhIfhfhɌfh,fhwfhfhfhfhfh$ fh6Y_q - 2 scrolls labelled BETALI FOLOY (gained 1)fháfhģfhϥfhfhЩfhfhݭfhfhϱfh9fhrfhfh3fhfh]fh/fhfhfhfhfhrfhfhfh@fhfhfhfh<fhfhF  You see here a +0 leather armour.fhfhfhfhfhfhfhfhfhfh _fhfhfh#fhfh fhR fh&fhfhfhfhhfhfh fh(fhfhVfhfh!fh"fh$fh&fhR(fh*fh,fh.fh0fh0fh2fh5fhf:fhN<fhJ?,fh@fhfhefhfh fh fhAfhfhm...##.RZß...ß...######........##Z.Z.ß......#### ..#.....###ZZZ......## fht.....##.........#.Z##...####.....(.........ZZ...### .......##Z..# .........Z...# ........)......# ....fhq#.## .#........### ........ ...........# ........ .##..# fh:.. #..!......#...... #.........#R   efreet (asleep) ...!....... 2 orc wfharrior zombies (minion) ....R........Z   orc priest zombie (minion)fh$ 072.0 (10.0)fh fh"fh#fh*..ZZ##..ZZfh+, ally target)Z   ogre zombie (minion)fh-,3.0 (11fh(3fh; _An efreet comes into view. It is wielding a +1 scimitar of flaming.fh. .......##Z.Z.ß......  ..#.....###ZZZ......## .......#.Z##...#### (...........Z..### .......Z##...# fhh..........Z..# ......).Z....# .......@..#.## .#........###  ...........#  .##.........#  #..!......#  #.........#  ...!.......  ....R........ fh"fh/@. fh/.......##Z.Z.ß......  ..#.....###ZZZ......## .......#.Z##...#### fh0(...........Z..### .......Z##...# ..........Z..# fht0R......).Z....# .......@..#.## .#........### fh0 ...........#  .##.........# #..!......#fh61 #.........#  ...!....... fh1N ....R........ fhD<fhT@fhEfhH fhUHX_An efreet is nearby!fh0. .......##Z.Z.ß......  ..#.....###ZZZ......## .......#.Z##...#### (...........Z..### fhl1.......Z##...# ..........Z..# ......).Z....# .......@..#.## .#........###  ...........#  .##.........# fh1a #..!......#  #.........#  ...!....... fh82X ....R........ fh. .......##Z.Z.ß......  ..#.....###ZZZ......## .......#.Z##...#### (...........Z..### .......Z##...# ..........Z..# ......).Z....# .......@..#.## .#........### fh ...........#  .##.........# #..!......# #.........#  ...!.......  ....R........ fhfh4fhfh^ _An efreet is nearby!fhs8#####..##Z.Z.ß......fhՖQ ..#.....###ZZZ......##....##.........#.Z##...## #.......(fh....Z..### .Z##...# fhW#....Z..#).Z....#fhL.....#.##..#fhԗ].#...#fh...##..#. #fhd!......#. #..fhx.# ...!.......#fhߘG.R..fhZZZ 5 .############.fhfhfhߠ,fhefh>fhfhn.RZ.##ZZ....Zfh^ZR   Sugats the hexerR   efreet (asleep, ally target)ZZZZZ 5 zombies (minion)fhO84.0 (1.0) _fhcfh-fh#### ..#.....###RZZ......##...##.........#.Z##...#### #.......(fhQ...Z..### ..##Z..# #Z... .)..Z...#.Z..#.##fhg#........### ....# ##.# #..!. ....!fh.# .....R.R   efreet (asleep, ally target) ..############ZZZZZ 5 zombies (minion) ..fhfh fhmfhfhfhfhYfhj[RZ..ZfhZ...ZZR   Sugats the hexerR   efreet (asleep, ally target)ZZZZZZ 6 zombies (minion)fhb&5fhfh)fh ...##.........#RZ##...#### #.......(...Z..### ..##Z..# #.Z...# .)Z.....#..Z.#.#fht  #.....Z..### ..........##..##.# #..!. ....!.# ......R.. ..fh fh fh? fh fh, fh^ fh fh fh.R.Z..ZfhZ.ZR   Sugats the hexerR   efreet (asleep, ally target)ZZZZZZ 7 zombies (minion)fh;=6Kinetic Grapnelfhfh fh  #.......(R..Z..### ...##Z..# #fh ..Z..# .)..Z....Z..#.#### .....Z....##..##.........fh2 _ #..!.fhO J ......!.#fhl h ......R. ..############fh gZ 6.fh fh fh fhQ! fh" fhS# fh# fh($ fh, D....RZ..Z..ZZ..ZZR   Sugats the hexerR   efreet (asleep, ally target)ZZZZZZ 7 zombies (minion)fh0 &7fho6 fh7 fh 3 fh ..fhg 6R##Z..# #fh ..Z... .)...Z.fhً ...Z#.##....Z...### fh ........Z...##..##...Z.....fh_ #..!.. ......!fh E.# fhŒ Rfh+ k. ..############ .fhz fZ 6 .fh ,fh fh’ fh3 fh9 fh fh֡ $.##.fh LRZ.fhJ FZ..Zfhh BZ.Zfh R   Sugats the hexerR   efreet (asleep, ally target)fhڢ dZZZZZZ 7 zombies (minion)fh &8fh] fh fh/  #R.Z ..)..Z...........Z#.#..#fht Z.### .......Z....####...ZZ.... #..!.....#...#fh  ......!.# Rfh ?. ..############ fhՀ ,..fh `Z 6fh ,fh' fhc fh fhE fh fh. {...RZ..ZfhT u.ZZ.Zfhu BR   Sugats the hexerR   efreet (asleep, ally target)ZZZZZZ 7 zombies (minion)fh &9fhC fh̔ fhQ{  The helpless efreet fails to defend itself.  You spit the efreet like a pig!!!!!fhfhNfhfhfhY fhvz..ZZ.Zfh%Z)fhZZZZZZZ 7 zombies (minion)fhRl24 (0.4Kinetic Grapnelfh fhJ _You kill the efreet!fhfhfhfhH _No target in view!fhh3fhkfhSnfhofhpfh=qfhQrfhrfhsfhNtfhvfhz: _fhj~fhHfhfh(fh fh\fhYfh}fhfhfhfhv _M - 3 fizzy amethyst potions (gained 1)fhĘfhfhΜfhfh<fhfhfhfhfhԬfhfhfhk  You see here a +1 scimitar of flaming.fhfhfhfh fhfhȿfh&fhH3fhfh5 _You swap places.fhfh`fhCfhffhfhofhfh!fhIfhkfhsfh95 _You swap places.fhfh!fhfhfhfh@fhpfhifhfhofh5 _You swap places.fhfh.fh@fh fh fhfhSfh{fh"fhCn _S - 8 golden potions (gained 1)fhdfhfh2"fhQ$fhg'fh)fh+fh+fh-fh 15 _You swap places.fh4fh7fh:fh<fh'?fhcAfhCfhEfhGfhBJfh]LfhNfhP3fhRfh}Ufh2XfhZfh\fh@_fhafhcfh"ffhIhfhjfhlfhnfh3q,fhLsfhufhy,fh{fh8fhRfhۄ,fhfhufh_fhfhfhfhtfh,fh~fhġfhtfhfhfhfhfhîfhfhfh",fhfh^Bfh3fhfh/fh#fhfhfhfhfhfhfhfhfhfhfhBfh fhfhfhi,fh=fhrfh'fh$fhfhkfhtfhCfhfh fhfhzfhfhfhfh(fh fhH fhfhfheBfh`fhifhfhfhffh2fh.!fh"fh$fhc&fhv(fh(fh)fh+fhc.fh/fh1fh3fhZ5fh9,fhU;fh=fhN=fh>fhAfhODfhFfh7Hfh6Jfh8LfhNfhOfhQfhSfhzU,fhHWfhIYfh[fh]fh_fhafhOdfhefhgfhjfholfhWnfh}fh~fhzfhfh,fhfhfhfhfh7fhWfhfhfhfhfhΓfhfh۔fhfhfhfhnfhkfhnfh/fh,fhfhfhfhJfhOfhfhHfhofhfhfḫfh*fhfhfhDfhfhȷfh,fh2fhafhfh{fhfhfhfh=fhmfhfhfhfhfhfhfhIfhfhfhfh;fhBfh}fh'fhfhfhfhAfhFfhfhfhYfhfh=fhofhbfhGfhfhfhfhfhUfhfhfh`fhfhfhfhfhfhYfhfhfh_fhfhfhfhfhfhfh fhE fh fh fh!fhXfh)Xfh!> ......#.... .#...ZZ.# # .... #......# ##fh"1 ....#......#  #...##.. ..........+ fh0" ####. .#. .#......##  fhN"k#.#.ZZ###  fhl"#..#.ZZ..#  fh".. #.ZZ..##### fh"#.@RZ.....#712.4 (33.0) fh"v###ZZ....## fh###.Z...### #.....## fh8####....# ##.### #.#fhU#cZ 10 zombies (minion) fhr#### fh#/_You swap places.fha%fh)fh$-j _Key pressed, stopping explore.fhr-fh.fh1fh2fh)3fhe4fh4fh5fh/6fh7fh:: _fho;fh=fh+?fhp@fhAfhUCfhDfh.Efh1Ffh}H5 _You swap places.fh`JfhKfhMfh$OfhpPfhQfhSfhTfhaV3fhWfhYfh[fh]fh^fh@`fhafhbcfhdfh^ffhgfhwifh4kfhl,fhBnfhofh*qfh8rfhufhwfhxfhxfhsyfhzfh{fh|fhfh,fhςfhfh^fhfh'fhfh,fhԍfh2fhfhfhfhUfh[fhfh,fhfhRfhfh"fhݠfh6fhO*fhfh=fhfhfhfh¬fhI,fh,fhϱfhhfhεfhfhfhQfh fhڼfhQfhP,fhAfh fhfh&fhLfhfhfhkfhfhfh,fhfhfh%fhsfhfh5fhfhfh,fh&fhfhfhfhfhfhfh:,fh,fhfhfh7fhhfhRfh}fhCfhfhfhfhfh,fhfh fh fhfh4fhfhfhdfhfhfhfh fh!fh!fh#fh&fh-*fh,fhn.fh~0fho2fhX4fh5fh8fh9fh >Bfh/@fhYBfhDfh!FfhGfhJfhLfhoNfh0Pfh%RfhSfhTfhUfhWfhYfh[fh]fh_fhafhcfhefhgfhifhkfhrmfhtofhofh&qfhbsfhufhwfhRyfh@{fhAfhtfh^fhMfh(fhfhfh-,fhfhDfhA ....................... .......................fhg .###................... fh#.....#............. fh. #.....#...............# #.....##............fh)....##..#..)............C.......#...............#......@....#......#....#.....#.....Z.....##....##....##.R.Z..Z....#....fhLL#...# #..Z##Z..........## ####ZZ.#...#ZZZZ.fhk ##ZZ....##Z#RZ.fh" #.....###Z.#Z.Z C   cyclops (missile, asleep)fh_ #....Z..Z.##ZZZ ZZZZZZ 10 zombies (minion)###......###Z..fh-32.4 (20fhܞfh!,fhfhآfhffhAfh>fh5fhfhZZ.R....Z.ZZ##.fh/., ally target)Z.9fh,3.4 (21fhfhZ _A cyclops comes into view.fh  .......... .###..... #.....#.... . #.....#.... ..# #.....##... ....##..#..)... C.......#...... fh #......@....# #.....#...ZZ... ##....##R....Z. #...# #.ZZ##.. ## ####ZZ.#...#ZZ fhH ##Z.....##Z#R fhn ^#.....###Z.#Z #...Z...Z.##Z ...###Z.fhQc ` .......... fhc .###..... #.....#.... fhc Z. #.....#.... fhCd ..# #.....##... ....##..#..)... C.......#...... #......@....#fhkd  #.....#...ZZ...fhd  fhd ##....##R....Z. fhe B#...# #.ZZ##.. ## ####ZZ.#...#ZZ fh/e q##Z.....##Z#RfhPe  #.....###Z.#Zfhoe  fhe v#...Z...Z.##Z fhe \...###Z.fhn fhq fhK| fh} ^ _A cyclops is nearby!fhoH  ..... .###....... #.....#.... #.....#....# #.....##.fhH".##..#..).C.# #.#......#fhH #.....#...ZZ......##fhHD ##....##R....Z.....# #...# #.ZZ##fhI ##.# ####ZZ.#...#ZZZZfh5I## ##Z.....##Z#RZ #.....###Z.#Z. #...Z...Z.##fhfIZ 7 ###......###ZfhJfhrKfh+LfhMfhMfh'NfhNfh OfhVOfhOfhUZR.Z..ZfhUSZZ.......Zfh VAZ 8fhX84.4 (1.0) _fh3^fh_fhط+  ...........# .###....... #.....#. #.....#.###.....##..##..#..).Cfh~.# #.Z.#......# #.....#R.Z..Z.....##fh@ ##....##ZZ.# #...###..Z##fhe ##.# ####Z..#...# ## ##.Z....##Z#R #.....###Z.#Z #...Z...Z.##fhK ###......###Zfh4fh)9*fhPparalysed, ally tar…)fh1HfhIfhKfhKfhLfhMBfhOfh|[#Cfh[+ZZ.fh[Z..Z.Z.9fhl`/==5fh:kfhEnd _Sugats casts a spell at the cyclops.fh # fhx ............## .###.......fh .. #.....#.. #.....#fh .###.....##.##..#..)fh 1.Cfh4 ).#fhR ' #fhp _.ZZ..#......#fh  #.....#RZ..Z......## ##....##ZZfh .# #...###..Z##fh, { ##.## ####ZZ.#...#fhM \ ## ##......##Z#fhj 5 #.....###Z.#fh 2 #...Z...Z.##fh EZZ 5fh J ###......###fh< fh fhq fh fh fh fh fhw fh. "Zfh >RZ..fh rZZ.Z...fh .fh \ZZZ 6 zombies (minion)fh% fh &--fh 6Kinetic GrapnelfhN fh fhq % fh ?.# ....fh؃ .###.###....... #.....#fh . #.....#.###.....##fh t#.##..#..)fhI =#...C......Z# #..@..RZ....#......#fhj  #.....#ZZ.Z.##fh g ##....##.Z.#fh  #...###...## ##.## ####ZZ.#...#fh3  ### ##......##Z #.....###Z. #...Z...Z.fhU vZZ 5 ###......fht fh fh "*fh/ fh fhQ% fh& fh' fh( fhp) fh+ fh6 #Zfh]6 C.....Z.ZZZ.fh6 rZZZ 6 zombies (minion)fh9 /==7fhXB fh+F f _Sugats points at the cyclops and mumbles some strange words.fhaF fhR .# ..fh#..###.###.....#...... #.....#. #.....#fh.###.....## #fhp.##Z.#..) #...C.....Z.#fh. #.@...RZ....#...... #.....#ZZZfhy. ##....##.Z.fhA #...###...## ##.## ####ZZ.#...#fh ### ##......## #.....###Z #...Z...Z.fhG ###......fhfh&fh^fhtfhfhdfh#fhfhK!.RZZZZ.Zfht!fh"/--8fhi(fh'*fhٷm  ..# ... #..###.####......# #.....#.# #.....#fh.###.....## #.##..#..) #...C....RZ.#fh< #@...ZZZ....# #.....#ZZ.fha ##....##.Z #...###...## ##.## ####ZZ.#... ### ##......fh #.....### #...Z...Z ###......fhfh3*fh confusedSugats gestures at the cyclops while chanting.fhLfh'NfhNfhOfhPfhuRfh\fh\Zfh7]cC...ZZZfh]BZ 8fh^"--fh_9fhdfhJg fhg%_The cyclops appears confused.fh|  The helpless cyclops fails to defend itself.  You spit the cyclops like a pig!!!!fhfh.(...Z.#@..Rfh ZZZZZZZ 8 zombies (minion)fh 38 (0.4Kinetic Grapnel _You kill the cyclops!fhfhDi _Your Dodging skill increases to level 11!fh+sfhtfhyfh{H _No target in view!fhs  . .. ..# .... #..###.###.....###......# #.....#.# #..............###.....##fh X #.......##Z.#..)#...@...Z.Z.#...fh ##..#...RZ#####.....#Z#....##.Z..fh  #...###...##..## ####ZZ.#..### ##......fh= ZZ 7 #.....## #...Zfh fh fhJ fhͯ fhG fh fhx fh fh .ZZZR...ZfhB fh 540.8 (1.0 _fh1 fhq  fh c_You see here 6 large rocks.fhZw 3fhx fh| fh#~ fh~ fh fh fhX fh fh fh fhֆ : _fh fh fh͌ fhE fhۏ fh fh% fh fh fh ,fh fh fhȞ fh̠ fh@ fh fh fhX fh' fh~ fhb ,fhl fh fh fhB fh_ fh fhϵ fh/ fh fhH fh fh fh fh fh fh fh fho fh fh fhq fh5 fho ,fh fh fh fhA fh fh fh fh fhb fh fh ,fh ,fh~ fh[ fhG fhP fhw ,fhF fh fh fh fh fh fhq fhj fh fh fh fh fhC fh fh fh fh fhL fhY fh fhS fh ,fhz fh fh fh fh fh% fhX fh fh fhH fh fh fh fh fh fh fh fh/ fh fh fh" fh# fh$ fh6& fh' fh' fh( fh* fh- fhy/ fh42 fh`2 fh2 fh7 fh9 fh1; fh< fh= fh? fh@ fh-B fhXB fh-C fhZE fhxG fhI fh]K fhM fhO fh}Q fhrS fh/U fh?W fhkW fhY fhZ fh\ fh\^ fh_ fha fhb fhd fhtf fhh fhRj ,fhk fhm fho fhq fhr fhAt fhu fhGw fh'y fh]{ ,fhu| fh} fh fh fhm fhW fhD fhІ fhM fh fh݋ fh fh fh fh( fhK fh fhD fh fhT fh fh§ fh9 fh fh fh? fhn fh fh fh fh fhy fh fh fh, fh| fh fh fh fh fh ,fh, fh9 fhl fh fh fho fh fh fh fh fh fh fhC fh fhk fh fh fh fh$ fh fh fhn fh fh fh fh fhn fh fh ,fh fh fh fh fhZ fhfhvfhfhfhfhfh< fh fhT fh fhfhfh2fhfhm,fhfhSfhfh5fhfh] fh'"fh#,fh$fh2fh,4fh5fhp7fh8fhs:fh;fhO=fh?fh@fhBfhCfhKEfhFfhGfhQHfhvJfhN,fhOfhQfhRfhMTfhUfhCWfhXfhZfhN\fh8^fh_fh_fhafh cfhdfhXffhgfh(ifhjfhZlfhmfhjofhpfhrfhOtfhufhufhwfhxfhzfh{fh|fh~fhfhfh؁fh|fhfhЅfhfh†fhfhfhfhfhUfhfhfhifh’fhfhfhfhٖfh4fhtfh{fhfhfhfhlfhfhؠfhȡfhJfhfh!fhfh6fhUfhfhfhʮfh.fh}fhݱfhòfhNfhԵfhfh;fhfh]fhfhrfhifhfhyfhfh fh$fhsfhfhlfhfhLfhfhfh&fhXfhfh:fhffhTfhfhfhfhfh fhfh[,fhCfh0  ##.####  #..ZZZ  fhh# #### ###.#ZR  ..#.#.# ##.###Z  fh ..... ##..ZZZZ   . .... #....)RR  fh #..#..## #####..Z  ##.#...## #.....Z.  fh###.....@.# #....74.8 (34.0)  fh)_........Z.###..##....  fhS.........Z.....#..#  ...........Z...#..fh#  #......####R.##.........#  fh#.....<##...#....#..#..#  #........##.......#.##.)) Z   orc priest zombie (minion)  fhC##......###R..#..##..##.# ZZ 2 ogre zombies (minion)  ##.......##Z.#.##...##Zfh fhfhTj _Key pressed, stopping explore.fhfhnfh|,fh fhfhbfhfhfh*: _fhfh0 fh fh fh} fhfhfhLfhfh<fh fhMfhfhfhfhfh!fh#fh%fhx&fh&fh'fh)fh+fh,fh.fh0fhX2fh3fh25,fh6fhb7fh9fh;fhj<fh=fh?,fhRAfhvfhfhfhfhfhfhfh_ fh fh fh8 fh!fhOfhfhfhfh@fhfhfhfhfh,fhfhwfh"fh#fh$fh6&fhc&fh'fh(fh}*fhB,fh-fh'/fh0fh1fh:3fh4fhZ5fh6fh7fh 9fhN9fh9:fh;fh=fh>fh_@fhAfh1CfhDfhKFfhGfhIfhtJfhKfhPMfh~MfhNfhPfhQfh*SfhuTfhUfhWfhXfhFZfh\fh^fhE_fh`fh`fhafhbfhdfh,ffhXgfhhfhifhkfhlfhmfhofhpfhqfhqfhrfh tfhufhwfhxfhyfhzfh&|fhe}fh~fhfhJfhhfhfhfh2fhfh؇fhfhfhfhfhfhfh1fh(fh7fhfhfhfhPfhfh٘fhfhBfhFfhfhڞfhfh,fh]fhtfhofhfhfh fhfhfhfhfhԼfhfhlfhfhfhfh9,fhLfhX5 _You swap places.fhfhfh'fhBfhfh3fhfh5 _You swap places.fhfhfh3fhfh)fh<fh5 _You swap places.fh&fhfh)fh3fhfh5 _You swap places.fhfhfhfhrfh/fhbfhfhz5 _You swap places.fhqfhfh fh fhG fh/3fhgfhfhfhBfhfhDfhfh~fhfhfh!fh"fhQ$fh$fh%fh(fh*fhX,fh-fh/fhy1fh2fh3fh65fh6fhv8fh:fh!=,fhf=fh>fhAfh^CfhDfh~FfhGfhpIfhJfhgLfhMfh^OfhPfhhRfhSfhOUfh~UfhVfhrYfh?[fh\fhw^fh`fhwafhbfhjdfhIffhmgfhhfhjfhkfhomfhmfhnfh\qfh0sfhtfh7vfhwfhxfh>zfh{fh|fhX~fh,fhXfhԃfhfhRfhfhfh!fhefhQ,fh͐fhfh\fhfhAfhfhfh6fhffhgfhfhxfhfhLfhfhfh0fhqfhɨfhfh]fhfhfhzfhfhfhfhҴfh1fhKfh߸fh$fhbfhfhfhUfhfhfhfhyfhfhfhvfhfh~fh0fhfhfhfhfhfhfhfhfhfhfhfhVfhfhfhDfh%fhTfh fhfhfh<fhkfhfh%fh+fhfhfhfhfh<fhfh fhY fh fh fhfhfh+fhfh6fhfhsfh!fh#fh&fh'fh)fh*fh+fh6 ##Z..##......... ##.######..... #..ZZZ........ fh6######## ###.#Z........ #..#.#.## ##.###......... #.......# ##.............### fh6F#.......# #....).........### ###..#..## #####..............## fh@7# ##.#...## #..Z@.......807.8 (33 ###.......# #.ZR......... .......Z.Z###ZZ##.......... .......Z.ZZZZ..#..#...... fhn7.......ZZ.ZZZ..#........########. #......####..##.........#Z)RZZ.#. fh7)##.....<##...#....#..#..#ZZZZZ.#. ZZZZZZZ 9 zombies fh7F#........##.......#.##.))ZZZZZ.#. ##......###...#..##..##.########fh]:fh @fh-DfYou swap places. _Key pressed, stfheDopping explore.fhDfhFfhmSfhT,fhUfh^UfhUfhDVfhWfhWfhXfhXfhXfhZfhu]$ _fh]fh`fhbfhdfhxffhhfhjfhlfhnfhYqfh$sfhufhvfhxfhzfh{fh|fh~fhfhfhfhsfhrfh?fhfh9fh"fh"fhfhÕfh,fhofh<fh|fh\fh+fhfh~fhfhfhfhZfhfhgfhA,fhZfhfh˽fhfhfhfhfhfhfhgfh'fhkfhfhRfhfhfhrfhfhfhtfhfh fh4fhnfhHfh6fhfh5,fhfhfh{fhfh)fhafhfh_fhfhfh@fhfhfh#fh- fh=fh|fh,fhnfhfhfhfhfhfhfhD!,fh"fhS$fh&fh\(fh)fh@,fh-fh/fh0fh"1fhV2fh3fh5fhM7fh8fh:fh)=fhj?,fh@fhAfhCfhDfhFfhFfh$IfhJfhKfhLfhLfhMfh$OfhPfhRfhSfhVfhWfhyYfhYfh|Zfh[fh]fh^fh`fhbfhCcfh6dfh(efhWefhffh?hfhifhkfhkfho,fhofhpfhYrfhsfh~tfhwfhDwfhwfhfhCfhfh,fhfh5 _You swap places.fhAfhRfhfh]fhfhfhâfhfhߣfh5 _You swap places.fhfh̬fhfhǯfhwfhDfhŴ3fhѵfh5 _You swap places.fhfhfhfhfhfhfhfhUfhfhfhfh#5 _You swap places.fhfh^fh9fhfhfhfhMfhf3fh[fhl5 _You swap places.fhfhnfhfhfh(fh0fh.3fhfh5You swap places.fh%fh33fhfhJfh6 fh fhJfh}fhfhfhfhofhfh9fhfh$fhz&fhE)fh+fh+fh-fh1fh4fh6fh8fh3;fh!=fh?fhjAfhAfhCfhGfh,JfhMfhNfhQfhTfhVfhXfh[,fh}]fhafhjdfh^ffhifhkfhrnfhsBfhwfh|fh~fhˁfhfhfh>fhufhfh##RZZ##..........##ZZZ##.####R######......#.#..ZZZZ.(#..Z.............<..ZZ#.Z ###.#Z.................#..Z fh2##.###.............ZZ  ##.......Z.....###....  #....)....Z....###.... fhc #####..............###..  #..............fh30  #.Z............ ##Z.##...........) ZZ..#..#........... fhěZZ..#........########....<...(### fh..##.........#Z)RZZ.#.......)..## ..#....#..#..#ZZZZZ.#......#.†#   orc zombie fh".#.##.))ZZZZZ.#......##.... ZZ 2 orc warrior zombies (minion) fhN...#..##..##.########.......###.. Z   orc priest zombie (minion)fhyfhfhn[ _Key pressed, stopping explore.fhfhfh־fh@,fhfhfh fhfho$ _fh,fh2fhfh0fhfhfhx,fhfhfh0fhfhfh_fhGfh:,fhWfh#fhfhfhfhfh fh ,fh fhnfhfh(fh/fhPfhfh ,fh"fh8%fh(fhn*fh-fhD2fh36,fh8fh;fht?fhBfhfhmBfhEfhHfhBI _fhJfhNfhRfh:V,fh XfhZfh^fhafhefhifh l,fh9nfh`qfh~tfhwfhzfh}fhufh fhAfhBfḣfhfhfhfhfhe,fhfhڜfhfhYfhsfh_fhYfh®fhfh&fh޵fh fhѹfh1fhfh`fhfh fhfh&fhfhfhfhfhfhfhfhfhifhfhfh2fhfhfh3fhfhfhfhfhfhfhfhfhfhfhYfhfhfhfhfhfha fhi fh fh fh+fh,fhBfhfhfhfhfhW!fh`#fh{&fh(fh +fhX-fh/fhV1fhO3fh5fh5fhQ7fh9fhu;fh<=fh[?fhQAfhBfhDfhFfhHfhEHfhIfh`KfhMfhOfhQfhSfhVfhzYfhA[fh=],fh^fhF`fhbfhdfh{ffh9hfhifhkfhkmfhnfhofhGpfhRsfhufhwfhxyfhP{fh }fhm~fhfhfhfhfhEfh7fhfhyfhfhfhΐfhߑfh fhfhؔfhՖfhfh fhfh fhGfh8,fhufh fh fhHfh#fh fhfhfhfhf,fhfhfhEfhfhfh,fhfhnfhfh$fhUfhsfhfhfhZfh-fh,fhfhfhRfhfhfhfhfhfhfhfh`fhfh.fh,fhfhfhfhfhfh]fhfh.fhnfhfhdfhCfh/fhfhfhofhfhfhfhDfhxfh@fhfhfhfhufhfhfhfhfhfhfhfh4 fh fhS fhfh\fhfhfhfhfhfhfhBfhfh1fhfhfhDfh fh"fh#fh(%fhu&fh&fh'fhv*fh3u....## ### fh4L#.[######.### #..#..##....## ####  ......###....###..##  .......##....##....#  fhE4.......#......Z.Z.##  fhw4......ZZ..Z..Z.ZZ.##  .....Zfh4*R.Z...#  ....Z.....ZZ....@###  ...ZR##R..Z.ß#  .....RR...ß...ß...#.#  .ZZR.#...#  ZfhQ5;R..##...ß.....ß.._.  .R...#......u#  .....##...ß...ß...#.#   u   white ugly thing (asleep)##....ß.......#  ZZZZ 10fh5}..###[........##  fhp9-85.8 (48fh:fhM;fh'<fh<fhw=fh=fh>fhr?fhK ....Z...Z.ZZZZZZ.ZZ, ally target)fhOKg1A white ugly thing comes into view.fhO;*fh _uSugats casts a spell at the white ugly thing.The white ugly thing resists with some effort.fhfhfh.Z.Z_ufhb6===6.8 (49fhW9_fhj` _The white ugly thing gurgles horribly! You hear a horrible gurgling sound!fh#.[######.###.#..##....## #### ......###....###..##fh`.##....##....#..........#ZZ...Z...Z.ZZ.......RZ.ZZ.#fhZ....Z.ZZ..Z.####ZR##R....ß...@...#..RR...ßZ..ß...#ZZR.#..............# fhZR..##...ß.....ß.._.u. .R...#.............u#.#fh....##...ß...ß...#.# # ......##....ß......u 2 ugly things (1 wandering, 1 ally ta…)###[........###fhJ.#.Z##...#### fhr  A white ugly thing comes into view.fhfh|fhfh  You hear a horrible gurgling sound!  A white ugly thing comes into view.fhfhfh9fhfh,fhfhfh  .......Z.RZZ..Z.Z.ZZZZfhN.Zu.uuu 3 ugly things (1 ally target) 10The white ugly thing basks in the mutagenic energy from its kin and changes!fhH7.8 (1.0)Kinetic Grapnelfhfh< _The white ugly thing gurgles horribly!fh ..#..##....## #### .....###..## ....##....#  #..........##  ZZ..##  fhz Z......Z.RZZ..#  Z.....Z.Z.ZZZ#### ZR##R....ßZ......#  fh +.RR...ß.Z.ß..@#.#  ZZR.#..............#  fh R..##...ß.....ß.._u.u# R...#.............u#.# .fh ...##...ß...ß...#.# #  .ß.......#  ###[........#### fh[  .Z##...####  .....###  fh fhΞ fh fh fhU fh fh fh fhʡ fh fhˢ fh fh fh fhĩ ........ZRZßZZZZZfh [.Z....u.u.fh &8fh˰ fhN fh..#..##....## #### jesper the Slicer .....###....###..## Human of Hepliaklqana ****** ......##....##....# Health: 108/108 ======================== ......#..........##fh[ Magic: 26/28 ======================-- .....ZZ..........## AC: 16Str: 10 ....Z.............# EV: 17Int: 24 fhə`...Z........ZRZZ####  SH: 0Dex: 18 ..ZR##R...ZßZZZZZ..#  XL: 16 Next: 13% Place: Dungeon:15 ....RR...ß...ß..@#.#  Noise: ===------  Time: 24888.8 (0.0) fh.OZZR.#.......Z....u.#  w) +9 rapier (speed) R..##...ß.....ß.._.u.#  Cast: Kinetic Grapnel R...#.............u#.# fhL....##...ß...ß...#.# # .....##....ß.......#  R   Sugats the hexer ....###[........####  uuu 3 ugly things (1 ally target) fh1.....#.Z##...#### ZZZZ 10 zombies (minion) ...........### _The white ugly thing gurgles horribly!  fhCasting: Animate Dead (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linefhfh g..#..##....## ####fhW   jesper the Slicer .....###....###..##  Human of Hepliaklqana ****** ......##....##....#  Health: 108/108 ======================== fh ......#..........##  Magic: 28/28 ======================== .....ZZ..........##  AC: 16Str: 10 fh ....Z.............#  EV: 17Int: 24 fh q...Z........ZRZZ####  SH: 0Dex: 18 ..ZR##R...ZßZZZZZ..#fh 8  XL: 16 Next: 13% Place: Dungeon:15 ....RR...ß...ß..@#.#fhD $  Noise: ===------  Time: 24888.8 (0.0) ZZR.#.......Z....u.#fhp   w) +9 rapier (speed) R..##...ß.....ß.._.u.#fh   Cast: Kinetic Grapnel R...#.............u#.# fh ....##...ß...ß...#.# # .....##....ß.......#fh   R   Sugats the hexer ....###[........####fhS   uuu 3 ugly things (1 ally target) .....#.Z##...####  ZZZZ 10 zombies (minion) ...........### _The white ugly thing gurgles horribly!  fh BCasting: Animate Dead (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fh Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineOkay, then.fhfhufhfhh. _fhZI]  You puncture the white ugly thing!fhIfhK%  fhK(The white ugly thing is lightly wounded.fh&LfhBTZ.Zu.u_fhTuu 4 ugly things (2 ally target) 11fhaU4-9.2 (0.4 fh2[fh]c _A white ugly thing comes into view.fhB  You hit the white ugly thing.fhU,fhfhfhZ..ß.ZZ..ZZ.ßZZ_fh<S--5 (0.3 fh6_fhk _The white ugly thing is moderately wounded.fhWG  You puncture the white ugly thing!fhIXfhXfhJYfhYfh[fhK\fh\fhh Z..RZZfh1i.Z..uu.uu..fhi{uu  The white ugly thing is heavily wounded.fh%k2=9 (0.4 fhAsfhva _The white ugly thing completely misses you.fh M..#..##....## ####  jesper the Slicer .....###....###..##  Human of Hepliaklqana ****** ......##....##....#  Health: 108/108 ======================== ......#..........##  Magic: 24/28 ====================---- fhk .....ZZ..........##  AC: 16Str: 10 ....Z........Z.Z..#  EV: 17Int: 24 ...Z.........Z..####  SH: 0Dex: 18 ..ZR##R....ß.ZRZZZ.#  XL: 16 Next: 13% Place: Dungeon:15 fh܈ ....RR...ß.Z.ßZZ@#.#  Noise: ==-------  Time: 24889.9 (0.0) ZZR.#........Z..uu.#  w) +9 rapier (speed) R..##...ß.....ß..uu..#fh. p  Cast: Kinetic Grapnel R...#..............#.# ....##...ß...ß...#.# # fhx 9.....##....ß.......#  R   Sugats the hexer ....###[........####  uuuu 4 ugly things (2 ally target) .....#.Z##...####fh   ZZZ 11 zombies (minion) ...........### The white ugly thing is heavily wounded. _The white ugly thing completely misses you.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fh =Casting: Anguish (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activatefhm..#..##....## ####  jesper the Slicer .....###....###..##  Human of Hepliaklqana ****** ......##....##....#  Health: 108/108 ======================== fhGV......#..........##  Magic: 24/28 ====================---- .....ZZ..........##  AC: 16Str: 10 ....Z........Z.Z..#  EV: 17fhInt: 24 ...Z.........Z..####  SH: 0Dex: 18 ..ZR##R....ß.ZRZZZ.#fh  XL: 16 Next: 13% Place: Dungeon:15 ....RR...ß.Z.ßZZ@#.#  Noise: ==-------  Time: 24889.9 (0.0) fh]CZZR.#........Z..uu.#  w) +9 rapier (speed) R..##...ß.....ß..uu..#  Cast: Kinetic Grapnel R...#..............#.# fh....##...ß...ß...#.# # .....##....ß.......#  R   Sugats the hexer ....###[........####fh.  uuuu 4 ugly things (2 ally target) .....#.Z##...####  ZZZ 11 zombies (minion) ...........### Confirm with . or Enter, or press ? or * to list all spells.fhCasting: Anguish (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe white ugly thing is haunted by guilt!  The red ugly thing is haunted by guilt!  The white ugly thing is haunted by guilt!fh&fh\fhfhvfhfhasting: Anguish (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The white ugly thing is haunted by guilt!redwhite ugly thing is haunted by guilt!fheasily resists.fhfh&m .Z.ZZfhf&$.RZZ...ß.ZZ.Zuu., 3 ang…)fh&0Your orc zombie hits the white ugly thing but does no damage.  The white ugly thing tentacle-slaps you but does no damage.fh'4=90.9 (1fhx.fh0H _The white ugly thing gores you but does no damage.fh,fhfh?.ZR.Z.Zfh%5--1.2 (0.3 fh3fh[ _You barely miss the white ugly thing.fh+ B  You hit the white ugly thing.fh_4 L.Zfh5 A--5fh< fhL> > _The white ugly thing is lightly wounded.fh8  You puncture the white ugly thing!  The white ugly thing is moderately wounded.The red ugly thing claws your orc zombie!fh:b  Your orc zombie is destroyed!fhn:fh: .Z.uuu_uu9The red ugly thing is wracked by anguish!fhK.=8fh 6_fh" Q _The white ugly thing tentacle-slaps you but does no damage.fh  You puncture the white ugly thing!  The white ugly thing is severely wounded.fh{fhq  The white ugly thing basks in the mutagenic energy from its kin and changes!fhMZ..ZZZu_u1fh00 zombies (minion)fh],2.2 (0.4 fhfh> _Your orc zombie hits the red ugly thing.fhHE  You puncture the red ugly thing!fhfhq  The red ugly thing is almost dead.fh|.R.Zuu.Zu 3 ugly things (2 ally target, 2 anguZZZZ 10 zombies (minion)fhQ&6fhfhTn _The red ugly thing barely misses your orc priest zombie.fh(..#..##....## #### jesper the Slicer .....###....###..##fh Human of Hepliaklqana ****** ......##....##....# Health: 108/108 ======================== ......#..........## Magic: 22/28 ==================------ .....ZZ..........## AC: 16fhStr: 10 ....Z.............# EV: 17Int: 24 fh...Z..........ZZ####  SH: 0Dex: 18 fhX..ZR##R....ß.Z.ZZZ.#  XL: 16 Next: 13% Place: Dungeon:15 fhBB....RR...ß...ßRZ@#.#  Noise: ==-------  Time: 24892.6 (0.0) ZZR.#........Z.Zuu.#  w) +9 rapier (speed) fhrR..##...ß.....ßZu_...#  Cast: Kinetic Grapnel R...#..............#.# fh....##...ß...ß...#.# # .....##....ß.......#  R   Sugats the hexer ....###[........####  uuu 3 ugly things (2 ally target, 2 angu…).....#.Z##...#### ZZZZ 10 zombies (minion) ...........### _The red ugly thing barely misses your orc priest zombie.fh.Casting: Anguish (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a red ugly thing (almost dead, ally target, chance to affect: 76%)fhfhN &..#..##....## ####  jesper the Slicer .....###....###..##  Human of Hepliaklqana ****** ......##....##....#  Health: 108/108 ======================== ......#..........##  Magic: 24/28 ====================---- .....ZZ..........##  AC: 16Str: 10 ....Z.............#  EV: 17Int: 24 ...Z..........ZZ####fh p  SH: 0Dex: 18 ..ZR##R....ß.Z.ZZZ.#  XL: 16 Next: 13% Place: Dungeon:15 ....RR...ß...ßRZ@#.#fh   Noise: ==-------  Time: 24892.6 (0.0) ZZR.#........Z.Zuu.#  w) +9 rapier (speed) fh> bR..##...ß.....ßZu_...#  Cast: Kinetic Grapnel R...#..............#.# ....##...ß...ß...#.# # .....##....ß.......#fh+  R   Sugats the hexer ....###[........####  uuu 3 ugly things (2 ally target, 2 angu…).....#.Z##...####  ZZZZ 10 zombies (minion) ...........### Casting: Anguish (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linefhyAim: a red ugly thing (almost dead, ally target, chance to affect: 76%)  Okay, then.fh4fh}6_fhB. _fh E  You puncture the red ugly thing!fhՒ a  You kill the red ugly thing!fh, fh .ZZ.uu 2 ugly things (ally target, anguished)fhO jZZZZZ 10 zombies (minion)fh 443.0 (0.4 fhͥ 6_fh  fh O_The white ugly thing barely misses you.fh!5B  You hit the white ugly thing.fh5fhECR..ZZZfhD.-4fhNfhDR fhR]_The white ugly thing is moderately wounded.fh]XG  You puncture the white ugly thing!fh[%  fh[RThe white ugly thing is heavily wounded.fhV\fh^t  Your ogre zombie hits the red ugly thing but does no damage.  The red ugly thing claws your orc zombie.  Your orc zombie is engulfed in flames!fh~  ZR.uuuu 3 ugly things (2 ally target, anguis…) 9fh~HYour orc zombie is destroyed!fh2=7 (0.3 fh 6_fhh? _The red ugly thing is wracked by anguish!fhz k  You closely miss the white ugly thing.fh Ou._fh Q==-4.1 (0.4 fh 6_fh  h _The white ugly thing is heavily wounded.fhS G  You puncture the white ugly thing!fh fh- fh_ s.ZZu.fh `5==4 (0.3 fhi fh _The white ugly thing is severely wounded.You puncture the white ugly thing!fh .u_ u8The white ugly thing is severely wounded.You puncture the white ugly thing! fh" The white ugly thing is severely wounded.The red ugly thing claws Sugats! Sugats is engulfed in flames!  Sugats resists.  The red ugly thing is wracked by anguish!!fh &7fh fh b _The white ugly thing basks in the mutagenic energy from its kin and changes!fh @  You hit the red ugly thing.fhS G.Zfh> 0-5.0fh fh b _The red ugly thing is almost dead.fh E  You puncture the red ugly thing!fh .uu 2 ugly things (ally target, anguishedfh )ZZZZZ 8 zombies (minion)You kill the red ugly thing!fh/ %5fh =4 (0.4 fh– 6_fh _The white ugly thing barely misses you.You impale the white ugly thing!!  The white ugly thing is moderately wounded.fh  Your ogre zombie barely misses the red ugly thing.Sugats hits the red ugly thing with a +0 dagger of draining.fh uuZ._uu1 drained, ally target…)fh5 Q9Sugats drains the red ugly thing.fhʦ N==7 (0.3 fh 6_fhƭ o _Your orc warrior zombie barely misses the red ugly thing.fhPa o _You puncture the red ugly thing!fhc 0-6.0fhdm 6_fhr _The red ugly thing is severely wounded.You hit the red ugly thing.fht v  The red ugly thing is severely wounded.fhqz f.ZRfhu{ O--3fhx 6_fh L _The white ugly thing headbutts you but does no damage.fh( fhE_You puncture the red ugly thing!  The red ugly thing is almost dead.fh2=7 (0.4 fh: fh F _The red ugly thing claws you but does no damage.fhE  You puncture the red ugly thing!fhيfh5fha  You kill the red ugly thing!fhM|.ZZ.Zfhu   white ugly thing (ally target, anguisZZZZZZ 9 zombies (minion)fh<6-7.0 (0.3 fhH6_fh5j _Your orc zombie closely misses the white ugly thing.fhX  You hit the white ugly thing.fhpfh .ZZ..RThe white ugly thing is moderately wounded.fh @-3fh8fh] _The white ugly thing barely misses you.fh:B  You hit the white ugly thing.fh <,fh@$.fhAkZZ.ZfhA&6fhFfhmHk _The white ugly thing is moderately wounded.fh%  fha"You puncture the white ugly thing!fh4=8.0 (0.4 fhfhh _The white ugly thing is heavily wounded.fh7 _heavi  You barely miss the white ugly thing.  The white ugly thing is heavily wounded.  Sugats hits the white ugly thing with a +0 dagger of draining!r orc zombie hits the white ugly thing but does no damage. fh,8D The white ugly thing misses you.fh8&4fh=fh?j _Your orc warrior zombie misses the white ugly thing.fh  You puncture the white ugly thing!  The white ugly thing is almost dead.Sugats hits the white ugly thing with a +0 dagger of draining!fh.Z drained, ally targefh*7 (0.3 fh*fh9 fhm3_Sugats drains the white ugly thing.fhE  You closely miss the white ugly thing.The white ugly thing is almost dead.fhI^6=-9.0fhHOfhiQ fhQb_Your orc priest zombie barely misses the white ugly thing.fhF  You impale the white ugly thing!!fhfhR_ZZZZZZZ 9 zombies (minion)fhx7-3Kinetic GrapnelfhfhT _You kill the white ugly thing!fhՐfh0fhbfh)H _No target in view!fhfhdfhfh fh:_No target in view!fh7_fhfhO6_fhH _No target in view!fhFfhfh fhH _No target in view!fh҅7_fhHfh<fhF fhB_No target in view!fhl7_fhfhfh=C _No target in view!fhWfh)]fhe6_fhhfh7_fhfhfhhfhLfhDQfhXfhYfhfhfhPfh#fhxa7_fh|dfhj6_fhlfhLh P..##.. ....##....#  #..........##  ZZ..##  Z...fhh ..#  Z..#### .ZR##R....ß...ZZZ.#  .RR...ß...ßZZR#.#  fhi ZR.#..........ZZ@Z#  ..##...ß.....ß.Z_...# ...#..............#.#  ...##...ß...ß...#.# #  .ß.......#  ###[........####  .Z##...####  fhTj Z 8.....###  ##...#  fhl fh=t Z.Z_fhv 7-900.3 (1.0fh| 9_fh~ ! _You swap places.fhr U....##....#  #..........##  ZZ...##  Z.....#  .Z..#### fhzs ZR##R....ß...ZZZ.# #  ..RR...ß...ß.ZR#.# .##  R.#.........ZZZ.Z#...#  .##...ß.....ß.Z_@..# ..............#.#  fh#t ##...ß...ß...#.# #  .ß.......#  ###[........####  .Z##...####  .....###  Z 9##...#  ....#  fh=v fhv fh-w fhw fhCx fh@} ...ZZRZ.ZZ fh @-1fh2 fh fhZfhVhfh~fhfh3fhfhfhfhfhfhfh+fhfhfhFO=fhdfhfhfhfhfhfh#7fh(=fhfh`fhfhfhhfhfhfhfhfhfhKfhfhlfhfh9=fhWfha8=fhfh}fhfhfhjfhfh,fhfht 5 _You swap places.fh fh fhfh3fhfhfhfhtfh$ ,fh[!fh$5 _You swap places.fh&fh'fh=)fhh+fh+9=fh,fh/5 _You swap places.fh1fh2fh4fhY6fh(83fh9fh;5 _You swap places.fh|=fh>fhB@fhAfhBfhCfh Efh`FfhG3fhHfhLfhNfhCPfhQfhRfhITfhUfhVfh|XfhY,fh3[fh]fh!`fhafhcfhSefhgfhhfhljfhKlfh*nfh!p,fhrfhtfhvfhxfh|fh$fh'fhfhfh^fhcfht,fhfhrfh{fh^fhœfhfh>fhǘfhlfh fhCBfh$fhգfhWfhfhɪfhfhfhӰfhfh´fhfhfh2,fh)fhfhvfhfhfhfhfh%fhfhfhfhfhBfhfhfhfhfhfhfhfhYfh@fhRfhSfh,fhfhfhfhfhofh9fhfhfhfhfh fh ,fhfhnfhfh(fh?fhYfhbfh`fho fhi"fht$fh&fh ),fh*fh-fh"0fh2fh5fhh8fh;fh>fhAfh~Dfh GfhIfhIfh+LfhQ,fhCTfh@Xfh$[fh1^fh.`fhbfhdfh\gfhi,fhkfhmfh4pfhqfhQw,fhxfhzfh|fht~fhM,fhfhfhfhEfhڊfhfhyfhfh fhQfh`fhfhfhfhfh fhQfhϢfhfhfhfhfhBfhGfhfh fhGfhfhLfhfhzfhfhDfhfhfhfhfhfhfh_fhfhfhfhfh fhfhfhufhfhfhWfh4fh fhJfhfhfh ......Z#.##  #.......Z###  fh`........Z##  ##.Z#  ..#Z#  fh:...#........Z####..........Z.#.## ......)fh.Z..# .############.#@#  34.3 (33.0)fh ###..#   ...#  fhLe# <...# + #....# ## #.#..# fh+ZZ 2 orc zombies (minion) ### ######    orc warrior zombie (minion)# fhJ Z.#####  fhfhfhzfhfh..ZZ.ZZ 2 orc warrior zombfh*ies (minion)fh,,5.3 (34fhfhM _You swap places. _Found an escape hatch in the ceiling.fhsfh}tfhufhzfhfhfhfhfhfhsfhKfhfhQfhfhifh,fhfh5 _You swap places.fhfhfhfhlfhgfhfhмfh5 _You swap places.fhfhfh:fh fhfh&fh3fhfh$ fh_You swap places.fhfhhfhfhfhWfh3fhIfhn5 _You swap places.fhfh[fhfhVfh:fh(fhfh!fhfhfhfhfhdfh^fhkfhsfh fhF fh fh\fhfh|fhfhfhfh7fhfh"fh$fh&'fhW)fh+fh9.fhq.fh10fhD3fh_6fh8fh#;fhM=fh?fhAfhDfhMDfh2Ffh;IfhKfhMfhNPfh]RfhTfhVfhXfhZfh]fh _fhF_fhafhYdfhhfhkfhmfh9pfhssfhufhwfhzfh|fh!fhfhfhՃfhȈk  You see here a +1 scimitar of flaming.fhfhfhCfhmfhfhfhȘfhlfhfhfh fh _fhؠfh>fh\fhfhǩfhfhKfhfhfh˲fhfhJfhfhfhfh׻fhfhfhtfh(fh^fhmfhfh/fhfhfh|fhfhfh<fhfhfhfhJfh"fhfhfh[fhfhfhfhfhOfhSfh)fhfhfhfhbfhEfhfhfh fht fhG fh fh fh fh fh7 fhK fh} fh. fh9 fhv fh ,fh  fh fh0 fh fh:! fhD" fh# fhh% fh' fhH* fhW+ fh, fh(- fh/. fh0 fh2 fh4 fh77 fhd9 fhg< fh4> fhp> fh? fh?B 7 _You open the door.fhAE fhG fhH fhWJ fhK fhM fhO fhiQ fh*S fhvS fhT fhiV fh Y fhZ fh*\ fh^ fh_ fha fhc fhMe fhe fhf fhLk @  There is an open door here.fhq fhr fht fht  _fhku fhw fh k....##.........# ......#.........# ......#ZZ.......#### ............Z..ZZ.......#.## ..........ZZR.ZZZ.........# fhq .........ZZ############.#.## ##.....Z#≈≈......Q ###Z.# fh׀ ##....ZZ#≈.#≈≈≈# #....# .....#.....R#.@....# #<...# #.............R.##≈..+ #....# Z.#...#......##......# #.#..# fh 2...##.#...###≈.#≈≈≈# ######.###..#.....#≈≈......fhF Z...Z.##...Z.###### ### R   Sugats the hexer ......###.........#fh  Q   tengu warrior (launcher, asleep) ##.....####Z.....## fh = ##..#####.....###fh ,59.3 (2fhˈ fh= fhd j.#RZZfh $, ally…)Z   orc zombie (minion)Z   orc warrior zombie (minion)fh -60.3 (25fh} fhF  fh o_A tengu warrior comes into view. It is wielding a +0 longbow.fh     ZR.ZZZ.........# Z############.#.## fh Z#≈≈......Q ###Z.# Z#≈.#≈≈≈#  .#R@....# #<...# ....ZZ.##≈..+  fh H....##......#  ...####  .....#fh] M.. ###### ###   fh "fhi !    ZR.ZZZ.........# Z############.#.## fhi Z#≈≈......Q ###Z.# Z#≈.#≈≈≈#  .#R@....# #<...# ....ZZ.##≈..+  ....##......# fhej  ...#### .....#..###### ###   fhfo fh fh .RZ..Zfh5 Z, ally ta…)Z 3 zombies (minion)A stone giant comes into view.fhs fh H((fh0: ≈.'.CClly target)The tengu warrior shoots an arrow. The arrow hits you!fh; T1----2fh< H-------5fhE fhJ u _The stone giant shouts! _Found a staircase to the Depths.fh fhS ERead which item? Scrolls  e - 3 scrolls of amnesia  f - a scroll of fog  j - 5 scrolls of teleportation  o - 3 scrolls of noise  p - a scroll of acquirement fh  q - 2 scrolls labelled BETALI FOLOY  t - 6 scrolls of poisonu - 4 scrolls of revelation  y - a scroll of brand weapon  D - 2 scrolls of silence  E - a scroll of fearfh gL - 2 scrolls of enchant armour  N - 2 scrolls of immolation fh  Y - 3 scrolls of enchant weapon [!] read|quaff|evoke[?] describe selectedfh`fhfh...........#.........#jesper the Slicer ...........#ZZ.......####Human of Hepliaklqana ****** ..........Z..ZZ.......#.##Health: 91/108 ====================---- .........ZZR.ZZZ.........#fh#Magic: 22/28 ==================------ ........ZZ############.#.##AC: 16Str: 10 ...#.....Z#≈≈.R..Q...###Z.#EV: 17Int: 24 ..##....ZZ#≈Z#≈≈≈# #+#....#SH: 0Dex: 18 ...#......#..Z...#.ß.#<...#XL: 16 Next: 17% Place: Dungeon:15 fhW.......ZZZ'.##≈.@'.C.#....#Noise: ==-------  Time: 24965.3 (0.0) ..#......##Z.....#.ß.#.#..#w) +9 rapier (speed) .##.#...###≈.#≈≈≈# #+######Cast: Kinetic Grapnel fh##..#.....#≈≈...... .Z.##...Z.########## ..###.........#R   Sugats the hexer ...####Z.....##C   stone giant (missile, ally target) fhb.#####.....###Q   tengu warrior (launcher, ally target) .# #.....##ZZZ 3 zombies (minion) _The tengu warrior shoots an arrow. The arrow hits you!!  You open the door.  A stone giant comes into view.The tengu warrior shoots an arrow. The arrow hits you! _The stone giant shouts! _Found a staircase to the Depths.fhP  Okay, then.fhUfhfh. _fh   fh& Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  fh] \Confirm with . or Enter, or press ? or * to list all spells.fhp...........#.........#  jesper the Slicer ...........#ZZ.......####  Human of Hepliaklqana ****** fhŕ..........Z..ZZ.......#.##  Health: 91/108 ====================---- .........ZZR.ZZZ.........#  Magic: 20/28 =================------- ........ZZ############.#.##  AC: 16fhBStr: 10 ...#.....Z#≈≈.R..Q...###Z.#  EV: 17Int: 24 fhOB..##....ZZ#≈Z#≈≈*# #+#....#  SH: 0Dex: 18 fh...#......#..Z..*#.ß.#<...#  XL: 16 Next: 17% Place: Dungeon:15 .......ZZZ'.##≈.@'.C.#....#  Noise: ==-------  Time: 24965.3 (0.0) ..#......##Z.....#.ß.#.#..#  w) +9 rapier (speed) .##.#...###≈.#≈≈≈# #+######  Cast: Kinetic Grapnel fh`##..#.....#≈≈...... .Z.##...Z.########## ..###.........# R   Sugats the hexer ...####Z.....## C   stone giant (missile, ally target) .#####.....### Q   tengu warrior (launcher, ally target) .# #.....##fh ZZZ 3 zombies (minion)Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  fhɗ Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linefhAim: a tengu warrior, wielding a +0 longbow and wearing a +0 ring mail (ally  target, chance to affect: 76%)fh[ Q≈# .  You can't see that place.fhz  *ß**fh%.ß*CAim: a stone giant, quivering large rocks (ally target, chance to affect: 76%)fh...........#.........#jesper the Slicer ...........#ZZ.......####Human of Hepliaklqana ****** ..........Z..ZZ.......#.##Health: 91/108 ====================---- .........ZZR.ZZZ.........#Magic: 20/28 =================------- ........ZZ############.#.##AC: 16Str: 10 ...#.....Z#≈≈.R..Q...###Z.#EV: 17Int: 24 ..##....ZZ#≈Z#≈≈≈# #+#....#SH: 0Dex: 18 ...#......#..Z...#.ß.#<...#XL: 16 Next: 17% Place: Dungeon:15 .......ZZZ'.##≈.@'.*.#....#Noise: ==-------  Time: 24965.3 (0.0) ..#......##Z.....#.ß.#.#..#w) +9 rapier (speed) .##.#...#fht##≈.#≈≈≈# #+######Cast: Kinetic Grapnel ##..#.....#≈≈...... .Z.##...Z.########## ..###.........#R   Sugats the hexer ...####Z.....##C   stone giant (missile, ally target) .#####.....###Q   tengu warrior (launcher, ally target) .# #.....##ZZZ 3 zombies (minion)Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a stone giant, quivering large rocks (ally target, chance to affect: 76%)fh("gCsleep, ally ta…)fhT<The stone giant looks drowsy...fhUfhuUfhUfh\d Z.Rfh\A..ZCfhS]P.ZYou hear a shout!fha7(((fh^b-(((fh?O≈.@fhO.≈.fhh2====6.3 (1fhAfh fhBh_The tengu warrior shoots an arrow. The arrow closely misses you.fh"#.fh# #ZZ.#### Z..ZZ.#.## ZZR.ZZZ.# fhZZ############.#.## #.....Z#≈≈Z.R.Q...###Z.# fhR##....ZZ#≈.#≈≈≈###+#....# #......#...Z..#.ß.#<...# fhyZZZ'.##≈..@.C.#....# #......##.Z....#.ß.#.#..# ##.#...###≈.#≈≈≈###+###### fh..#.....#≈≈...... Z.##...Z.########fhQ#####.# ####Z.....## fh#####.....### ZZZ 3 zombies (minion) # #.....##fh$ fhfhfhdfhfhWfh'...fh8Z#≈≈RZ..Zfh|.ZZ 4 zombies (minion)fhsc4----7fhfh _Something hits Sugats. Something pecks Sugats. Something claws Sugats. _There is an open door here.fhA#.# fhB I#ZZ.#### Z..ZZ.fh X#.## ZZR.ZZZ.# fh ZZZ############.#.## fh/ #.....Z#≈≈....Q...###Z.# ##....ZZ#≈Z#≈≈R###+#....# fh e#......#.Z....#.ß.#<...# ZZZ'.##≈Z.'@C.#....# fh #......##..Z...#.ß.#.#..# fh .#...###≈.#≈≈≈###+###### fhf ..#.....#≈≈...... .##...Z.########## ###.# fh C   stone giant (missile, asleep, ally ta…)fh ####Z.....## Z   orc zombie (minion)fh i.....###    orc warriorfh@  zombie (minion) fhs  #.....## ZZ 2 orc priest zombies (minion)fhVD  The stone giant wakes up again.fhGfh=%8 ≈fh%RCZR   Sugats the hexerC   stone giant (missile, ally target)ZZZZ 5 zombiesfh%` #.....##  The stone giant shouts!fhi&Q5=1fh&P=====8fh*fh, fh,V_The stone giant completely misses you.fh9fh#:,fh';fhG<fhF<Z.fhG.Z.Z.Z.ZfhH_=---6 (0.3 fhUu _You hit the stone giant but do no damage.fhNd.#.#.#ZZ.####.Z..ZZ.#.##.ZZR.ZZZfhH.#.ZZ############.#.## ..#.....Z#≈≈Z...Q...###Z.# .##....ZZ#≈.#≈≈Q###+#....# .fh_;.#......#..Z..R#.ß.#<...#.ZZZ'.##≈.Z@.C.#....# fh.#......##.Z.Z..#.ß.#.#..# ##.#...###≈.#≈≈Q###+###### #..#.....#≈≈...... Z.##...Z.######fhn=#### .###.# ..####Z.....##fh#.....###QQ 2 tengu warriors (1 launcher, 1 wande…)# #.....##fhRbZZZZ 5 zombies (minion)fh'fh'fh'fh3 ZRZ)fhQ46A tengu warrior comes into view. It is wielding a +0 arbalest.fh9C(fhlfhy C>.launchers)The tengu warrior shoots a bolt. The bolt hits you!fh (The tengu warrior wields a +0 longbow. The tengu warrior shoots an arrow.  The arrow barely misses your orc warrior zombie.fhfh%i.Z.Zfhj83---19--fhO==-9.6 (1.0 fhfh _The arrow hits you but does no damage. _There is an open door, spattered with blood here.fh| z#.#.#..# ..##..Z..fh `#.##..ZZR.ZZZ..........Z############.#.## .fhJ ..#.....Z#≈≈Z.......###Z.##....ZZ#≈.#≈≈Q###+#....#fh #......#...Z.@#.ß.#<...# .fh ......ZZZZ.##≈.RZC>.#....# fhR ..#......##ZZ.Z..#.ß.#.#..# .##.#...###≈.#≈≈Q###+###### ##..#.....#≈≈...... .fh Z.##...Z.##########.........# ...####Z.....## fhz >.#####.....###8fh ,fh fh fh .ZZ.Z..Q≈fh. %  fh 5You swap places. The stone giant throws a large rock.fh fhA fh fh0 Z.Z1 launcher)9 _There is an open door, spattered with blood here.  You swap places. The stone giant throws a large rock.  The large rock hits your orc warrior zombie!!  The tengu warrior unwields a +0 longbfhX1 {ow.  The tengu warrior completely misses you.  The tengu warrior pecks you.fh3 74---fhs3 {8---====70fh@ fh(B E _The tengu warrior claws you but does no damage.fha  fhTb  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fhb fhz ..........##.........#  jesper the Slicer ...........#.........#  Human of Hepliaklqana ****** ...........#ZZ.......####  Health: 84/108 ==================------ ..........Z..ZZ.......#.##  Magic: 16/28 =============----------- .........ZZR.ZZZ.........#  AC: 16Str: 10 ........ZZ############.#.##  EV: 17Int: 24 ...#.....Z#≈≈.Z......###Z.#  SH: 0Dex: 18 ..##....ZZ#≈.#≈≈Q###+#....#  XL: 16 Next: 17% Place: Dungeon:15 ...#......#...Z.@#.ß.#<...#  Noise: ====-----  Time: 24970.6 (0.0) .......ZZZZZ##≈ZRZChz 3m>.#....#  w) +9 rapier (speed) ..#......##.ZZ..Q#.ß.#.#..#  Cast: Kinetic Grapnel .##.#...###≈.#≈≈≈###+###### ##..#.....#≈≈...... .Z.##...Z.##########  R   Sugats the hexer ..###.........# C   stone giant (missile, ally target) ...####Z.....## QQ 2 tengu warriors (1 launcher) .#####.....### ZZZZ 9 zombies (minion) _The tengu warrior claws you but does no damage.  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a tengu warrior, wearing a +0 ring mail (water, chance to affect: 76%)fh..........##.........#jesper the Slicer ...........#.........#Human of Hepliaklqana ****** ...........#ZZ.......####fh*Health: 84/108 ==================------ ..........Z..ZZ.......#.##Magic: 16/28 =============----------- .........ZZR.ZZZ.........#AC: 16Str: 10 ........ZZ############.#.##EV: 17Int: 24 fhM...#.....Z#≈≈.Z......###Z.#SH: 0Dex: 18 ..##....ZZ#≈.#≈≈*###+#....#XL: 16 Next: 17% Place: Dungeon:15 fhh...#......#...Z.@#.ß.#<...#Noise: ====-----  Time: 24970.6 (0.0) .......ZZZZZ##≈ZRZC>.#....#w) +9 rapier (speed) fh..#......##.ZZ..Q#.ß.#.#..#Cast: Kinetic Grapnel .##.#...###≈.#≈≈≈###+###### ##..#.....#≈≈...... fhM.Z.##...Z.##########R   Sugats the hexer ..###.........#C   stone giant (missile, ally target) ...####Z.....##QQ 2 tengu warriors (1 launcher) .#####.....###ZZZZ 9 zombies (minion) _The tengu warrior claws you but does no damage.  fhCasting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linefhaAim: a tengu warrior, wearing a +0 ring mail (water, chance to affect: 76%)fh`Q, 1 asleep)fhN fhqN Casting: Ensorcelled Hibernation (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  fhNAim: a tengu warrior, wearing a +0 ring mail (water, chance to affect: 76%)  The tengu warrior looks drowsy...fh(Th  Your orc warrior zombie hits the stone giant.fh[ fh<\.ZQ.Z.ZYour orc zombie closely misses the tengu warrior.fh\fhv  The stone giant throws a large rock.  The large rock hits your orc warrior zombie!!!fhe}6'8fh}fh/ '  fh)EYour orc warrior zombie is destroyed!fhB9 fh4fhfhfhffh9.ZfhRSZ.Zfh%5fh 1.6 (1fh|fhf fh?_The tengu warrior shoots a bolt. The bolt hits Sugats!!fh &  fhO The helpless tengu warrior fails to defend itself.  You skewer the tengu warrior like a kebab!!!!  You kill the tengu warrior!fh 4.≈fh( Q   tengu warrior (launcher)ZZZZZ 8 zombies (minion)fh g9----9 (0.3 fh^ fhf  fh %_You hear a splash. x2fhJ}A..#.#.#ZZ.####fh}BZ..ZZ.......#.##ZR.ZZZ.........#############.#.###.....Z#≈≈..Z.....###Z.##....ZZ#≈.#≈≈≈###+#....#..#......#....ZZ#.ß.#<...#fh~.....ZZ.ZZ##≈@R'C>.#....##......##Z.ZZ.Q#.ß.#.#..##.#...###≈.#≈≈≈###+###### ###..#.....#≈≈...... fhg~..Z.##...Z.########## ...###.........# ..####Z######.....# .fh~S.#  6fhfhQ kill the tengu warrior! _fhڃYou hear a splash. x2  You swap places. The stone giant hits Sugats!  The tengu warrior unwields a +0 arbalest.  The tengu warrior hits you but does no damage.  The tengu warrior closely misses you.fh{fhfhfh>fhwfhۅfhEZ.ZZ...'.##≈@ZR.Z.ZZfhk 8fh6=7===--2.9 (1.0 fhfhȓ fh P_The tengu warrior completely misses you.fhfh{ Ability - do what?CostFailure fhd Invocations -  X - Renounce ReligionNonefhHE0% a - Recall Ancestor2 MPfh20%  J - Ancestor IdentityInstantfh20%  b - Transference2 MP, Piety-fh.0%  c - Idealise4 MP, Piety-fhUo2% [?] toggle between ability selection and description.fh]fhڨfhܷfh............#.........#jesper the Slicer ............#ZZ.......####fhViHuman of Hepliaklqana ****** ...........Z..ZZ.......#.##fhHealth: 86/108 ===================----- ..........ZZR.ZZZ.........#fhuMagic: 17/28 ==============---------- fh.........ZZ############.#.##AC: 16fhBStr: 10 ....#.....Z#≈≈.Z......###Z.#fh{-EV: 17fhInt: 24 ...##....ZZ#≈.#≈≈≈###+#....#fhYSH: 0Dex: 18 fhK\....#......#ZZ...Z#.ß.#<...#XL: 16 Next: 19% Place: Dungeon:15 fh........ZZ.'.##≈@ZRC>.#....#fhNoise: ==-------  Time: 24972.9 (0.0) fh ...#......##.Z.ZZQ#.ß.#.#..#fhGw) +9 rapier (speed) ..##.#...###≈.#≈≈≈###+######fh;Cast: Kinetic Grapnel fhh###..#.....#≈≈...... fh..Z.##...Z.########## ...###.........#R   Sugats the hexer fh+"....####Z.....##fheC   stone giant (missile, ally target) ..#####.....###fhQ   tengu warrior ..# #.....##fhLZZZZZ 8 zombies (minion) fhg_You hear a splash. x2  You swap places. The stone giant hits Sugats!  fhI0The tengu warrior unwields a +0 arbalest.  fhjThe tengu warrior hits you but does no damage.  The tengu warrior closely misses you. fh__The tengu warrior completely misses you.fh  (idealised)drained, ally t…)fhHepliaklqana grants Sugats healing and protection!Sugats is healed somewhat.  Sugats hits the stone giant but does no damage.fhh  Sugats drains the stone giant. The stone giant throws a large rock.fhxSugats hits the stone giant but does no damage.  Sugats drains the stone giant. The stone giant throws a large rock.  The large rock hits Sugats!  The tengu warrior hits you but does no damage.  The tengu warrior closely misses you.  The tengu warrior claws you but does no damage.fh\fh8fh"g.ZZ.fh@#:R'fhb&.713----3.9 (1fh,fh/J _Your ogre zombie misses the tengu warrior.fh0fhe  fheCasting: Ensorcelled Hibernation (safe; 1% risk of failure)  fh9f\Confirm with . or Enter, or press ? or * to list all spells.fh............#.........#  jesper the Slicer ............#ZZ.......####  Human of Hepliaklqana *****. fh p...........Z..ZZ.......#.##  Health: 87/108 ===================----- ..........ZZR.ZZZ.........#  Magic: 11/28 =========--------------- .........ZZ############.#.##  AC: 16Str: 10 ....#.....Z#≈≈..Z.....###Z.#  EV: 17Int: 24 fhJ:...##....ZZ#≈Z#≈≈≈###+#....#  SH: 0Dex: 18 fh....#......#.Z...Z#Rß.#<...#  XL: 16 Next: 19% Place: Dungeon:15 ........ZZ.'.##≈@Z'C>.#....#  Noise: =--------  Time: 24973.9 (0.0) fhɪ9...#......##.Z.ZZQ#.ß.#.#..#  w) +9 rapier (speed) ..##.#...###≈.#≈≈≈###+######  Cast: Kinetic Grapnel fh=g###..#.....#≈≈...... ..Z.##...Z.########## ...###.........# R   Sugats the hexer (idealised) ....####Z.....## C   stone giant (missile, drained, ally t…)..#####.....###fh Q   tengu warrior ..# #.....## ZZZZZ 8 zombies (minion) _Your ogre zombie misses the tengu warrior.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  fhëoConfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a tengu warrior, wearing a +0 ring mail (chance to affect: 76%)fh ............#.........#jesper the Slicer ............#ZZ.......####Human of Hepliaklqana *****. ...........Z..ZZ.......#.##Health: 87/108 ===================----- ..........ZZR.ZZZ.........#Magic: 11/28 =========--------------- .........ZZ############.#.##AC: 16Str: 10 ....#.....Z#≈≈..Z.....###Z.#EV: 17Int: 24 fh$ ...##....ZZ#≈Z#≈≈≈###+#....#SH: 0Dex: 18 ....#......#.Z...Z#Rß.#<...#fhe 5XL: 16 Next: 19% Place: Dungeon:15 ........ZZ.'.##≈@Z'C>.#....#fh jNoise: =--------  Time: 24973.9 (0.0) ...#......##.Z.ZZ*#.ß.#.#..#fh w) +9 rapier (speed) ..##.#...###≈.#≈≈≈###+######Cast: Kinetic Grapnel ###..#.....#≈≈...... fh> ..Z.##...Z.########## ...###.........#R   Sugats the hexer (idealised) ....####Z.....##fhz C   stone giant (missile, drained, ally t…)..#####.....###Q   tengu warrior fh ..# #.....##ZZZZZ 8 zombies (minion) _Your ogre zombie misses the tengu warrior.fh Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fh0 Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a tengu warrior, wearing a +0 ring mail (chance to affect: 76%)fht ]Q(asleep)fhfhu,fhBk  Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a tengu warrior, wearing a +0 ring mail (chance to affect: 76%)  fhThe tengu warrior looks drowsy...  Sugats hits the stone giant with a +0 dagger of draining!!  Your orc zombie hits the stone giant but does no damage.fhdfh! .Z.ZZC..ZZZQ#. fh"fh"<9==4.9 (1fh(fh)+U _Your orc priest zombie hits the stone giant but does no damage.fh;  The helpless tengu warrior fails to defend itself.  You skewer the tengu warrior like a kebab!!!!fh*  You kill the tengu warrior!Sugats hits the stone giant with a +0 dagger of draining.  The stone giant hits your orc priest zombie!!fh2.)ZZZZZZ 7 zombies (minion)fh6=20-5.2 (0.3 fh;fh= fh=L_Your orc priest zombie is destroyed!fh5 nM##.. fhM6 .#ZZ.#### .Z..ZZ.#.#.ZZR.ZZZ.........# fh6 .....ZZ############.#.#.#.....Z#≈≈...Z....###Zfh7 /##....ZZ#≈.#≈≈≈###+#.#......#.ZZ.@Z#Rß.#<fh7 m.....Z..'.##≈..C.>.#...#......##..ZZZ)#.ß.#.#.. fh8 ..##.#...###≈.#≈≈≈###+#######C   stone giant (missile, drained, ally t…)ZZZZZZZ 7 zombies (minion)fh{8 S####.....###fh9 fh9: fh: fh; fhZ< fhB C .Zfh(C f.ZZ@Z#.ZCR.R   Sugats the hexer (idealised)fhnC ;C   stone giant (missile, drained, ally t…)ZZZZZZ 7 zombies (minion)Your orc zombie completely misses the stone giant.fhD 690=fh(E N--6.2 (1.0 fh7K fhM R _The stone giant completely misses your orc zombie.fh]M fh* fh ^  Sugats hits the stone giant with a +0 dagger of draining!fh9   Sugats drains the stone giant! Your ogre zombie hits the stone giant!  Your orc zombie barely misses the stone giant.Sugats hits the stone giant with a +0 dagger of draining!fhե j  Sugats drains the stone giant. The stone giant hits your orc zombie!!fhn Z..Z. ZZ 6fh f1==7fh fh S _Your orc zombie is destroyed!fhZ,fh #  Sugats completely misses the stone giant.Sugats hits the stone giant with a +0 dagger of draining!!fhQ,Z(.ZZZZZZ 6 zombies (minion)fh@232=38Kinetic Grapnelfh7fh9K _The stone giant dies!fh o##.# #.# #ZZ.#### Z..ZZ.#.## ZZR.ZZZ.# ZZ#####.#.## fh #.....Z#≈≈...Z....###Z.# ##....ZZ#≈.#≈≈≈###+#....# #......#..ZZZ@#.ß.#<...# Z..'.##≈ZZ(R>.#....# #......##.....)#.ß.#.#..# ##.#...###≈.#≈≈≈## Z.##...Z.#### ###.# fh\ fhU fh: fh)! ZZ.R.fh# 74--9fh:( fhK+ & _You swap places.fh.# #ZZ####Z...ZZR.Z..# ZZ############.#.###≈≈..Z.....###Z.# ##....ZZ#≈.#≈≈≈###+#....# ......#..ZZZR#.ß.#<...# ...Z..'.##≈ZZ@.>.#....# fh>#......##.....)#.ß.#.#..# ##.#...###≈.#≈≈≈###+###### #..#.....#≈≈...... Z.##...Z.########## .###.........# #Z.....## #####.....### # #.....##fhfh8Z.fhh5=--80fh/fh' _You swap places.  fhThere is an open door, spattered with blood here. _You see here 3 large rocks.fhA#.# fh#ZZ.#### Z..ZZ.#.## ZZR.ZZZ.# ZZ############.#.## fhI#.....Z#≈≈.Z......###Z.# ##....ZZ#≈.#≈≈≈###+#....# #......#..ZZZR#.ß.#<...# Z..'.##≈ZZ(@>.#....# #......##.....)#.ß.#.#..# fh$V.#...###≈.#≈≈≈###+###### ..#.....#≈≈...... .##...Z.########## ###.fh|f# ####Z.....## fhfhpfh fhfhvfh 7Z.fh3 `.ZZ.Rfhw /Zfh*#6fhs9=1 fh _fhfhfhr 3fh fh fh fh fhY fh 7=fh" fh fh fh #8fh+ L3=fh fh fh fh fh Q100/108=fh fh, fh fh fh U1=fh fh fh %2fh fh fh {34==fh fh fh  K4=fh0 fh fh U6=fh fh I _Sugats loses the glow of perfection.fh^ %7fhp fh fhO g8==fh fh fhY &15fhb fh fh fh fh fh fh fh# fhE$ 9=fh?% fh) ,fh* fhH- fh- M6=fh. fh]2 fh2 fh3 fh 7 ,fh8 fh; fh< fh< fho@ fh@ 2=fhA fhE fhNE M7=fh^F fhI fh J fhJ fhO ,fh4P fh S fhTS fhYT fhY 8==fh^Z fh] ,fh^ fhb ,fhc fh]g ,fhh fh#l fhl 9=fhtm fh8q c9=fhjr fhu fhu fhv fh\z ,fhD{ fh~ fh fh1 fh[ e=fh\ fh N20=fh fh fhߌ fh fhb fh fh fhd ,fhЗ fh fh? 9=fhh fhϡ fh$ K1=fhX fh fh fh fhN fh fh fhp fh fh fhٴ fh! 9=fh} fhi fhʺ %2fh fh fh fhܿ fh ,fh '3=fh fh fh fhb fh0 fh fhe 9=fh fh fh K4=fh fh fhA fh! fh fh fh fh fh4 fh fh fh 9=fh fhF a5=fh fhfhfhfhfhMfh%fhZ fh fh fhfh9=fhfhfhGK6=fhUfhdfhfhwfh$fhefhKfh!fh;"fh3#fhy&fh&h7==fh(fhS,fh,fh-fh#6nfhj7fh:fhB;9=fh<fh&@98fh@(=fhvAfheGfhNJfhKfhL,fhMfhPM  There is a staircase to the Depths here.fhSfhoTfhUfhWfh>Yfh[fh\fh2] _fhC^fh4`fhbfhcfhHefhgfh+ifhZjfhjfhdkfhԾL _You open the door.= _You swap places.  There is a staircase to the Depths here. _You swap places.fh _You swap places.  There is an open door, spattered with blood here.  You see here 3 large rocks.fhfh`fhfhfhd _fhfhfhUfhfhfhfhfh!,fhfhfhfhufhfh-fh'fh8fhfhfhMfhfhCfh%fh fh fh` fhfhfh4fh/fhfh fh"fhe$fh$fh'&fhd-fh/fh2fh 5fh8fh8fh\:fh0fhtfhIfhXfh fh ,fh} fh2@  There is an open door here.fhefh[fhfhfh !fh! _fh1#fhi)fhE+fh-fh1fh2fhh3fho9fhd;fh=fh@fhAAfhBfh9Ifh LfhMNfhPfhTfhUfhVfh ]fh_fhafhdfhh,fhBjfhtofhqfhQtfhx,fhzfhfhfh6fh-fhfhfhofhfh]fh,fhfhPfhƛfhfhfhfh3fhjfh`,fh9fhfhNfhȸfhJfh,fhfhfhcfhfhAfh,fh*fhfhfh7fhfhfh9,fhfhfh\fhfhfhfh1,fhfhAfhfhfhp fh fhX,fhfhfh6fhfhfh)!fh$,fh%fh)fh-fh.fh0fh2fhl5fh?9,fhB;fhD>fh@fhCfhlFfh7IfhbJfhN,fhPfhdUfhXfhZfh]fhC_fhbfhd,fhffhJlfhofhrfhktfhvfhyfhx|fh|fh~fhUfh fh5fhfhfhݎfhܑ,fh'fh1fhfhfhfhfhzfhfh(fhfh fhcfhfhfhfh,fh,fhfhfhfhfh~fhfh.fhfh#fhfh<fhWfhcfhfhFfh|fhfh1fhfh#fhefh9fh/fh4fhfh$,fhfhKfhfhlfhfh@fhfhfhfhfhjfh fh fhfhfhfh],fh$fhfhfhfhg"fh$fh'fh),fhf+fh-fh/fh1fh3fhh5fhm7fh9,fh;fh=fh@@fhBBfh=DfhnFfhHfhK,fhOfhQfhW,fh&Yfhc[fh]fh`,fhicfh%ffhBifhmkfhmfhofhsfhzv,fhpxfhzfh|fh3fhfh fhfh؈,fhsfhB  You see here a +0 scale mail.fhcfhfhfhfhfhfha _fhfh:### ### #.###.####...#ZZ...#### ##ZZZ##.### ### #..ZZ...(# ##.# ...<..ZZ#...###..## .......# ...........@## ### 51020.0)fh ....###.Z######.###.........#.#.Z#..##....## #### ##.................###....###..## ...............R....##....##....# ..............#..........## ...)..........Z...............## Z   orc warrior zombie (minion) ..............Z.................# Z   orc priest zombie (minion) Z...<...(###..Z...............### ZZ 2 ogre zombies (minion)fhfhQfh%E _Done exploring.fh fh fh fh T0.0)....fh9 fh fh fh E _Done exploring.fhIfh9fh+?fhAfhE _Done exploring.fhfhvfh`fh=fhAfhWCfhDE _Done exploring.fhr) # ### .#.###.##.##...#.ZZ...####.##ZZZ##.### ###.#.#..ZZ...(# ##.#.<..ZZ#...###..##.#.#.## ### ##.###.Z######.### ##.#.#.Z#..##....## #####........###....###.......R....##....##................#..)..........Z... Z......Z..... #Z...<...(###..Z.fh1Z.R.ZZ.fhG2ZZZZ 5 zombies.Zfh 422.2 (1 _fh8fhQ:fh _# ### ..#.###.##.##...#fhQ .ZZ...####.##ZZZ##.### ###.#.#..Z....(# ##.#.<..ZZ#...###..##.#fh .#.## ####.###ZZ######.####fh 9....#.#..#..##....## .###...R...###....###...........##....##fh# .....Z....#..).........Z...... ZZfh .......Z.....#Z...<...(###..Z.fh? fh fh fhڹ fh fh NR.ZfhX Z.ZZZZ 6 zombies (minion)fh &3fh fh fh[.##### ###.#.###.##.##...#.ZZ...####fhu\W.##ZZ.##.### ###.#.#.......(# ##.#.<..ZZ#...###..##.#.#.## ### .###fh\.###ZZ######.### .###....#.#R.#..##....## .###.................###....###..Z.....##....##fh]...Z.....# Z......)...Z...... .ZZ.....Z.....fh]h#Z...<...(###..Z.fh^fh_fh_fh`fhafhnbfh\cfhiqZR[Z.fh&j. 2 orc warrior zombies (minion).Z   ogre zombie (minion)fhl&4fhrfh8tfhf### ##### ##.###.##.##...# .ZZ...#### ..##Z..##.### ####.#.......(# ##.fh¦<..ZZ#...###..##...#...@.....# .......Z..## ### .###...###R[######.### .....#.#Z.#.. ####.............#....### Z...............##....## ..................#   orc warrior zombie......).........Z. ..ZZ..............fhfhdfhfhq9Z.fhîZZ   orc priest zombie (minion)Z   ogre zombie (minion)fh&5fhfhݶfh9L# #..##### ###.#.###.## Z......##...#.ZZ...####.##...##.### ###fh.#.#.......(# ##.#.<..ZZ#...###..##.#..@.Z....#.## ###.###.###RZ######.###.###.#.#Z.#..##....## Z...###fh..........###.... .Z...........##....##............# ..Z......).........Z....Z   ogre.ZZfh? fhfhefhfhufh$fhZ.RZZ[.ZZ   orc priest zombie (minion)ZZ 2 ogre zombies (minion)fh&6fhRfhfhC J.#### .#..##### ###.#.###.## .Z......##...#.Z....####.##...##.### ### #......#.#.......(# ##.#.<..ZZ#...###..##fhݫ -.#.@.Z.....#.RZ..## ###.###.###Z[######.### R...###.#.#.Z#..##....## .Z...###fh. %.........###.... ..Z..........##..............#.Z......).........Z.ZZfh* fhu fh fh- fhk fh fh̷ RZZ.ZZZZ 4 zombies7fh6 fhc fh .#..##### ### .......#.###.##Z......##...# .fh- .......####.##...##.### ### ##.#.......(# ##.# ....<...Z#...###..##fhw ......#...RZ....#.......@...ZZ..## ### R....######.[######.### .R...###fh .#.#.Z#..##....# ..Z...###.........###.... ...Z.............##.....fh .........#.....Z).........   orc warrior zombie (minion)fh  ..ZZ..........Z   orc priest zombie (minion) #######Z...<...(###..ZZ   ogre zombie (minion)fhO fh fh fht ZZ.ZZ 2 ogre zombfh )ies (minion)fh &8fh fh/ fh8wi......#.###.##Z......##...#fhw.......######...##.### ### ###fhx@#.#.......(# ##.# .....<....#...###..##fhqx......#...RZ....#fhx.....ZZ...## ### RR....######Z[######.## fh$yQ..R...###.#.#.Z#..##.... .fhty`..Z...###.........###.....Z....fhy;.........##.fhzH........Z)fh_z........fhz..ZZ........ ########Z...<...(###....Z)RZZ.#.Z.....)..##..Z...##   ogre zombiefhz!fh}fhz~fhfhVfhfhUfhMRZ.fh΋ZZ.Z.ZZZZZ 5 zombiesfh&9fhDfh,fhZ......##...#.............#### #..##...##.### ### #####.#.......(# ##.# ......<....#...###..##......#..RZ.....# Rfh....ZZ.Z..## ### .RR....###.###.[######.# ...R...###.#.#.Z#..##.....Z...###...Z.....###..Z............##..Z)...ZZ......########....<...(### .#Z)RZZ.#.......)..#### .#ZZZZZ.#..Z...#.Z........ßfh'fhfhfhfh,fhfhNRZ.ZZ.ZZ. 2 orc warrior zombies (minion)Z   orc priest zombie (minion)ZZ 2 ogre zombies (minion)10fhfhfhLp#..........#### ##.##...##.### ### #####.#.......(# ##.# .......<....#...###..## Rfhq......#.RZ......# .R...ZZ.ZZ..## ## ..RR....###..###.[######. ....R...###.#Z#.Z#..##....Z...###.........###..Z......##..Z).fhr..Z.......########....<...(###.#Z)RZZ.#.......)..##......##ZZZ 5.#ZZZZZ.##..##...Z........))ZZZZZ.#.Z....##......Z...#....fhFsfhsfhqtfh ufhufh vfhvfh}~Z.RZ.ZZ.Z.ZfhIhZZZ 6 zombies (minion)fhY<1fh͊fh6 fh  Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% a - Recall Ancestorfh 2 MP0%  J - Ancestor IdentityInstant0%  b - Transference2 MP, Piety-0%  c - Idealise4 MP, Piety-2% [?] toggle between ability selection and description.fh Pfh[fhc,#................####jesper the Slicer ##..........##...##.### ###Human of Hepliaklqana *****. #####......#.#.......(# ##.#fh@dHealth: 108/108 ======================== .............<....#...###..##Magic: 28/28 ======================== R.................#.Z.......#AC: 16Str: 10 .R.................RZ.ZZ...## ## EV: 17Int: 24 ..RR....###........Z.###.[######. SH: 0Dex: 18 fhd`....R...###..........#.#.Z#..##.. XL: 16 Next: 23% Place: Dungeon:15 .....Z...###....@....Z.......###. Noise: ---------  Time: 25111.2 (0.0) ......Z.......................##. w) +9 rapier (speed) ..............................#.. Cast: Kinetic Grapnel .......Z......).................. ........Z........................ fhle..########....<...(###........... R   Sugats the hexer ..#Z)RZZ.#.......)..##......##... ZZZZZZ 6 zombies (minion) ..#ZZZZZ.#......#..##...Z........ .))ZZZZZ.#.Z....##......Z...#.... _There is an open door here. _You see here a +0 scale mail. _Done exploring. fh'f|_Done exploring. _Done exploring. _Done exploring.fhemP  Okay, then.fhofh`yfhz. _fhfh  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting9.7  10.5   0   j - Spellcasting   8.0  10.7  -1  fh^G         b - Unarmed Combat   0.0   1.0   0   k - Hexes   9.0  10.5   0  fhq c - Throwing   2.0   3.0   0   l - Necromancy   9.0  10.5   0       m - Forgecraft   6.0   7.0   0   d - Short Blades  14.0  18.0   0   n - Ice Magic   0.0   1.0   0  fhbh e - Long Blades   9.0   1.0   0           o - Invocations   9.0   8.8  +1  fh f - Armour   5.6   6.0   0   p - Evocations   1.0   2.0   0  g + Dodging11.3  13.5   0       h - Shields   1.0   2.0   0       i - Stealth  10.0  10.1  +1  fh                fh1                    fh0        The relative cost of raising each skill is in cyan.  fh0Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  fh[!] training|cost|targetsfhc$ fh(6 fh%H "#................####jesper the Slicer ##..........##...##.### ###fhH mHuman of Hepliaklqana *****. #####......#.#.......(# ##.#Health: 108/108 ======================== fhI .............<....#...###..##Magic: 28/28 ======================== fhQI R.................#.Z.......#AC: 16Str: 10 fhI .R.................RZ.ZZ...## ## EV: 17fhI Int: 24 ..RR....###........Z.###.[######. SH: 0fh-J ,Dex: 18 fh|J !....R...###..........#.#.Z#..##.. XL: 16 Next: 23% Place: Dungeon:15 fhJ ......Z...###....@....Z.......###. Noise: ---------  Time: 25111.2 (0.0) fhK C......Z.......................##. w) +9 rapier (speed) ..............................#.. Cast: Kinetic Grapnel fhWK .......Z......).................. ........Z........................ fhK 4..########....<...(###........... R   Sugats the hexer fhK ...#Z)RZZ.#.......)..##......##... ZZZZZZ 6 zombies (minion) fh1L ..#ZZZZZ.#......#..##...Z........ .))ZZZZZ.#.Z....##......Z...#.... fhzL _You see here a +0 scale mail. _Done exploring. _Done exploring. fhL L_Done exploring. _Done exploring. fhmM 6_Okay, then.fhY fh\ fhg fhUi fh"1fh?JLevel 15 of the Dungeon <<<<>_(Press ? for help) #.Z..Z.#....#..##### ###  ####Z............#.###.##  #ZZZ#.....Z......##...#  #ZZ###................####  ##RZZ##..........##...##.### ###  fh@`##.######......#.#.......(# ##.#  #..R.............<....#...###..##  ###########.#R.................#.Z.......#  #..#.#.####.###.R.................RZ.ZZ...## ###  #.......###.......RR....###........Z.###.[######.###  #.......##....).....R...###..........#.#.Z#..##....## ####  ###..#..## #####..........Z...###....@....Z.......###....###..##   ### ##.#...## #...............Z.......................##....##....# fhA  ##.###.......# #.Z.....................................#..........##   ##.........Z.Z###Z.##............Z......)..........................##   #..........Z..ZZZ..#..#...........Z.................................#   ##.........ZZ.ZZZ..#........########....<...(###..................######   ####......####..##.........#Z)RZZ.#.......)..##......##.....ß.......#.##  ##.....<##...#....#..#..#ZZZZZ.#......#..##...Z........ß...ß...#.#..##  #........##.......#.##.))ZZZZZ.#.Z....##......Z...#..............#...#  ##......###...#..##..##.########.R.Z...###....Z..##...ß.....ß.._...###  ##.......##..#.##...##Z....##.....Z.....##...Z...#..............#.#  ##......R..##..........#..##................Z...##...ß...ß...#.###fho ##.#.....ZZ........#####.##........#####...Z....##....ß..Z....####....ZZ.........#.##...#......Z#####..#.Z...###[....ZRRR#####.....Z...............##..#....Z..##....Z....#..##.Z.#####.....Z...............#...###...Z...(...Z.........Z#####.#..Z................(#.##............Z.....##.ZZ#######Z................#####....Z..........###Z........#.#.............Z...)......# #ZZ..............Z........#.## #.....#.........Z#........### ###....###.................Z..........fh## ##...##..###.###..........Z##.........# #...###..Z...# #.....#................#.........# #...ZR...ZZ..# #.....##.........#### #...Z.....Z..###.....##.....#.##fh`2 ##....##.##..#..)......)# ###.###...(..ZZZ..#...R############.#.##fh### ##..#ZZZZZZ.....#......#.....Z#≈≈###Z.#fh ####.....#Z..........##......#≈.#≈≈≈###+#....###....##.Z......R#.Z....#Zß.#<...#fh;#...###...##.............RZ##≈..ZZZ.#....#fh##.## ####ZZ.#...#......##..RZZ)#Zß.#.#..#### .##.#...###≈.#≈≈≈###'#####fhʐ##.....###..#.....#≈≈........#fh=p fh  fh$ W#................####jesper the Slicer ##..........##...##.### ###Human of Hepliaklqana *****. fh #####......#.#.......(# ##.#Health: 108/108 ======================== .............<....#...###..##Magic: 28/28 ======================== R.................#.Z.......#fhi! AC: 16Str: 10 .R.................RZ.ZZ...## ## EV: 17Int: 24 fh" ..RR....###........Z.###.[######. SH: 0Dex: 18 fh# `....R...###..........#.#.Z#..##.. XL: 16 Next: 23% Place: Dungeon:15 .....Z...###....@....Z.......###. Noise: ---------  Time: 25111.2 (0.0) ......Z.......................##. w) +9 rapier (speed) ..............................#.. Cast: Kinetic Grapnel .......Z......).................. ........Z........................ fh# r..########....<...(###........... R   Sugats the hexer ..#Z)RZZ.#.......)..##......##... ZZZZZZ 6 zombies (minion) ..#ZZZZZ.#......#..##...Z........ .))ZZZZZ.#.Z....##......Z...#.... _You see here a +0 scale mail. fhZ$ _Done exploring. _Done exploring. _Done exploring. _Done exploring. fh$ =_Okay, then.fh* fhd2 fh44 fhfh9/Where to? (Tab - D:15, ? - help)  D - Dungeon  T - TempleL - LairS - Swamp  P - Snake PitM - Slime Pits O - Orcish Mines E - Elven Halls  V - VaultsfhU - Depthsfh fh y#................####jesper the Slicer fhB ##..........##...##.### ###Human of Hepliaklqana *****. #####......#.#.......(# ##.#fh 3Health: 108/108 ======================== .............<....#...###..##Magic: 28/28 ======================== R.................#.Z.......#AC: 16fh @Str: 10 .R.................RZ.ZZ...## ## EV: 17fh DInt: 24 ..RR....###........Z.###.[######. SH: 0Dex: 18 fh׾ !....R...###..........#.#.Z#..##.. XL: 16 Next: 23% Place: Dungeon:15 fh* .....Z...###....@....Z.......###. Noise: ---------  Time: 25111.2 (0.0) ......Z.......................##. w) +9 rapier (speed) fht ..............................#.. Cast: Kinetic Grapnel .......Z......).................. fh ........Z........................ ..########....<...(###........... R   Sugats the hexer fh ...#Z)RZZ.#.......)..##......##... ZZZZZZ 6 zombies (minion) fhN ..#ZZZZZ.#......#..##...Z........ .))ZZZZZ.#.Z....##......Z...#.... fh b_Done exploring. _Done exploring. fh L_Done exploring. _Done exploring. fh( H_Okay, then.Okay, then.fh fh5 fh . _fhfhl  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fightingfh)9.7  10.5   0   j - Spellcasting   8.0  10.7  -1           b - Unarmed Combat   0.0   1.0   0   k - Hexes   9.0  10.5   0   c - Throwing   2.0   3.0   0   l - Necromancy   9.0  10.5   0      fhJ m - Forgecraft   6.0   7.0   0   d - Short Blades  14.0  18.0   0   n - Ice Magic   0.0   1.0   0   e - Long Blades   9.0   1.0   0           o - Invocations   9.0   8.8  +1   f - Armour   5.6   6.0   0   p - Evocations   1.0   2.0   0  g + Dodging11.3  13.5   0  fh~}     h - Shields   1.0   2.0   0       i - Stealth  10.0  10.1  +1              fh/c                                The relative cost of raising each skill is in cyan.  fhTSkills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsfh,fh*;fhE"#................####jesper the Slicer ##..........##...##.### ###fh FpHuman of Hepliaklqana *****. #####......#.#.......(# ##.#Health: 108/108 ======================== .............<....#...###..##Magic: 28/28 ======================== fh[F9R.................#.Z.......#AC: 16Str: 10 .R.................RZ.ZZ...## ## EV: 17Int: 24 fhF..RR....###........Z.###.[######. SH: 0Dex: 18 ....R...###..........#.#.Z#..##.. XL: 16 Next: 23% Place: Dungeon:15 .....Z...###....@....Z.......###. Noise: ---------  Time: 25111.2 (0.0) ......Z.......................##. w) +9 rapier (speed) ..............................#.. Cast: Kinetic Grapnel fh G.......Z......).................. ........Z........................ ..########....<...(###........... R   Sugats the hexer fhkGf..#Z)RZZ.#.......)..##......##... ZZZZZZ 6 zombies (minion) ..#ZZZZZ.#......#..##...Z........ .))ZZZZZ.#.Z....##......Z...#.... _Done exploring. _Done exploring. fhG_Done exploring. _Done exploring. _Okay, then. _Okay, then.fh OfhQfhXfhXZfhQfhl  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fightingfh19.7  10.5   0   j - Spellcasting   8.0  10.7  -1          fh+g b - Unarmed Combat   0.0   1.0   0   k - Hexes   9.0  10.5   0   c - Throwing   2.0   3.0   0   l - Necromancy   9.0  10.5   0       m - Forgecraft   6.0   7.0   0  fh d - Short Blades  14.0  18.0   0   n - Ice Magic   0.0   1.0   0   e - Long Blades   9.0   1.0   0           o - Invocations   9.0   8.8  +1   f - Armour   5.6   6.0   0   p - Evocations   1.0   2.0   0  g + Dodging11.3  13.5   0       h - Shields   1.0   2.0   0      ha;2H i - Stealth  10.0  10.1  +1                                              The relative cost of raising each skill is in cyan.  fh~TSkills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsfhcfhIdfhmfhx"#................####jesper the Slicer ##..........##...##.### ###fh6y Human of Hepliaklqana *****. #####......#.#.......(# ##.#Health: 108/108 ======================== .............<....#...###..##fhypMagic: 28/28 ======================== R.................#.Z.......#AC: 16Str: 10 .R.................RZ.ZZ...## ## EV: 17fhyDInt: 24 ..RR....###........Z.###.[######. SH: 0Dex: 18 fhLz....R...###..........#.#.Z#..##.. XL: 16 Next: 23% Place: Dungeon:15 .....Z...###....@....Z.......###. Noise: ---------  Time: 25111.2 (0.0) ......Z.......................##. w) +9 rapier (speed) ..............................#.. Cast: Kinetic Grapnel .......Z......).................. fhz........Z........................ ..########....<...(###........... R   Sugats the hexer ..#Z)RZZ.#.......)..##......##... ZZZZZZ 6 zombies (minion) fhz..#ZZZZZ.#......#..##...Z........ .))ZZZZZ.#.Z....##......Z...#.... _Done exploring. _Done exploring. _Done exploring. _Done exploring. fh7{\_Okay, then. _Okay, then.fhfhtfh?fhfhufhw Spells (Memorise)TypeFailure Level  a - Grave ClawNecromancy1% 2b - Sigil of BindingfhDxHexes1%3  c - Dimensional BullseyeHexes/Translocation13% 4  d - Call Canine FamiliarSummoningfhxv26% 3  e - Frozen RampartsIce26% 3  f - HailstormConjuration/Ice26% 3  g - Ozocubu's ArmourIce26% 3  h - Summon Ice Beastfh5y9Ice/Summoning26% 3  i - Borgnjor's Vile ClutchNecromancy/Earth36% 5  j - Metabolic EnglaciationHexes/Ice36% 5  k - Hoarfrost CannonadeIce/Forgecraft56% 5  l - Leda's LiquefactionAlchemy/Earth63% 4  m - PetrifyAlchemy/Earthfhy63% 4  n - Vhi's Electric ChargeTranslocation/Air63% 4  o - Alistair's IntoxicationAlchemy93% 5  p - ArcjoltConjuration/Air93% 5  q - FireballConjuration/Fire93% 5  r - Conjure Ball LightningConjuration/Air100% 6  s - Eringya's Noxious BogAlchemy100% 6  fhzDt - Permafrost EruptionIce/Earth100% 6  u - Plasma BeamFire/Air100% 6 13 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitfh`  d - Call Canine Familiar Summoning26% 3  e - Frozen Ramparts Ice 26% f - Hailstorm fh`Conjuration/Ice 263  g - Ozocubu's ArmourIce26% 3h - Summon Ice Beast/Summoning  i - Borgnjor's Vile ClutchNecromancy/Earth35  j - Metabolic EnglaciationHexes/Icefh a35  k - Hoarfrost CannonadeForgecraft56% 5  l - Leda's Liquefaction Alchemy/Earth 63fh\a4  m - PetrifyAlchemy/Earth634  n - Vhi's Electric ChargeTranslocation/Airfha-63% 4  o - Alistair's Intoxication 93% 5  p - ArcjoltConjuration/Air93% 5  q - Fireball fhaConjuration/Fire 93% 5  r - Conjure Ball Lightning Conjuration/Air100% 6  s - Eringya's Noxious BogAlchemy fh@b100% 6  t - Permafrost EruptionIce/Earth 100% 6  u - Plasma Beam Fire/Air  v - DiscordHexes fhb100% 8  w - Disjunction Translocation100% 8  x - Dragon's CallSummoning100% 9fhfhfh#................####jesper the Slicer ##..........##...##.### ###Human of Hepliaklqana *****. #####......#.#.......(# ##.#Health: 108/108 ======================== fhIT.............<....#...###..##Magic: 28/28 ======================== R.................#.Z.......#AC: 16Str: 10 .R.................RZ.ZZ...## ## EV: 17Int: 24 ..RR....###........Z.###.[######. SH: 0Dex: 18 fh ....R...###..........#.#.Z#..##.. XL: 16 Next: 23% Place: Dungeon:15 .....Z...###....@....Z.......###. Noise: ---------  Time: 25111.2 (0.0) ......Z.......................##. w) +9 rapier (speed) ..............................#.. Cast: Kinetic Grapnel .......Z......).................. fh ........Z........................ ..########....<...(###........... R   Sugats the hexer ..#Z)RZZ.#.......)..##......##... ZZZZZZ 6 zombies (minion) ..#ZZZZZ.#......#..##...Z........ .))ZZZZZ.#.Z....##......Z...#.... _Done exploring. fh _Done exploring. _Done exploring. _Done exploring. _Okay, then. _Okay, then.fhDk __Okay, then.  fhfhfh!. _fh4 fh` jesper the Slicer (Human Wanderer)Turns: 26161, Time: 01:03:07 fh Health: 108/108 AC: 16 Str: 10 XL: 16 Next: 23% Magic: 28/28fh* EV: 17 Int: 24 God: Hepliaklqana [*****.] Gold: 1503fh SH:  0 Dex: 18 Spells: 13/31 levels left rFire + + + w - +9 rapier (speed) fh rCold . . .k - orb {guile} rNeg . . .fhN s - +3 leather armour {rF+} rPois .P - +2 hat {Will+} fh rElec .x - +2 cloak {Stlth+} rCorr .fh b - +0 pair of gloves {Stlth+} SInv .A - +2 pair of boots Will .....fh c - amulet "Upherghatz" {Spirit rF+++ Regen+ Stlth-} Stlth +++++g - +4 ring of slaying HPRegen 1.18/turn h - +6 ring of intelligence MPRegen 0.21/turn %: guardian spirit @: no status effects A: reduced essence, explore regen fh fh$#................####jesper the Slicer ##..........##...##.### ###Human of Hepliaklqana *****. #####......#.#.......(# ##.#Health: 108/108 ======================== .............<....#...###..##Magic: 28/28 ======================== R.................#.Z.......#AC: 16Str: 10 .R.................RZ.ZZ...## ## EV: 17Int: 24 ..RR....###........Z.###.[######. SH: 0Dex: 18 ....R...###..........#.#.Z#..##.. XL: 16 Next: 23% Place: Dungeon:15 fhX.....Z...###....@....Z.......###. Noise: ---------  Time: 25111.2 (0.0) ......Z.......................##. w) +9 rapier (speed) ..............................#.. Cast: Kinetic Grapnel .......Z......).................. ........Z........................ ..########....<...(###........... R   Sugats the hexer ..#Z)RZZ.#.......)..##......##... ZZZZZZ 6 zombies (minion) ..#ZZZZZ.#......#..##...Z........ .))ZZZZZ.#.Z....##......Z...#.... _Done exploring. _Done exploring. _Done exploring. _Okay, then. _Okay, then. _Okay, then. fh  fhf Read which item? Scrolls  e - 3 scrolls of amnesia  f - a scroll of fog  fh.  j - 5 scrolls of teleportation  o - 3 scrolls of noise  p - a scroll of acquirement  q - 2 scrolls labelled BETALI FOLOY  t - 6 scrolls of poisonu - 4 scrolls of revelation  y - a scroll of brand weapon  D - 2 scrolls of silence  E - a scroll of fearL - 2 scrolls of enchant armour  N - 2 scrolls of immolation  Y - 3 scrolls of enchant weapon [!] read|quaff|evoke fh G[?] describe selected fh] fh fh/#................####jesper the Slicer ##..........##...##.### ###Human of Hepliaklqana *****. #####......#.#.......(# ##.#Health: 108/108 ======================== .............<....#...###..## fhMagic: 28/28 ======================== R.................#.Z.......#AC: 16Str: 10 .R.................RZ.ZZ...## ## EV: 17Int: 24  fh9..RR....###........Z.###.[######. SH: 0Dex: 18 ....R...###..........#.#.Z#..##.. XL: 16 Next: 23% Place: Dungeon:15  fhla.....Z...###....@....Z.......###. Noise: ---------  Time: 25111.2 (0.0) ......Z.......................##. w) +9 rapier (speed) ..............................#.. Cast: Kinetic Grapnel .......Z......).................. ........Z........................ ..########....<...(###........... R   Sugats the hexer ..#Z)RZZ.#.......)..##......##... ZZZZZZ 6 zombies (minion) ..#ZZZZZ.#......#..##...Z........ .))ZZZZZ.#.Z....##......Z...#.... _Done exploring. _Done exploring. _Okay, then. _Okay, then. _Okay, then. _Okay, then. fhx fh" fh$ fh"  fh Read which item? Scrolls  e - 3 scrolls of amnesia  f - a scroll of fog  j - 5 scrolls of teleportation  o - 3 scrolls of noise  fh  p - a scroll of acquirement  q - 2 scrolls labelled BETALI FOLOY  t - 6 scrolls of poisonu - 4 scrolls of revelation  y - a scroll of brand weapon  D - 2 scrolls of silence  E - a scroll of fearL - 2 scrolls of enchant armour  N - 2 scrolls of immolation  Y - 3 scrolls of enchant weapon [!] read|quaff|evoke[?] describe selected fhbe  fhm  fh$v W#................####jesper the Slicer ##..........##...##.### ###Human of Hepliaklqana *****.  fh~v #####......#.#.......(# ##.#Health: 108/108 ======================== .............<....#...###..##Magic: 28/28 ======================== R.................#.Z.......#AC: 16 fhv XStr: 10 .R.................RZ.ZZ...## ## EV: 17Int: 24 ..RR....###........Z.###.[######. SH: 0 fhw {Dex: 18 ....R...###..........#.#.Z#..##.. XL: 16 Next: 23% Place: Dungeon:15 .....Z...###....@....Z.......###. Noise: ---------  Time: 25111.2 (0.0)  fhgw ......Z.......................##. w) +9 rapier (speed) ..............................#.. Cast: Kinetic Grapnel .......Z......).................. ........Z........................  fhw b..########....<...(###........... R   Sugats the hexer ..#Z)RZZ.#.......)..##......##... ZZZZZZ 6 zombies (minion)  fh%x ..#ZZZZZ.#......#..##...Z........ .))ZZZZZ.#.Z....##......Z...#.... _Done exploring. _Done exploring. _Okay, then. _Okay, then. _Okay, then. _Okay, then. fh)  fh Choose an item to acquire.  a - the ring of Wudwai {Fly rElec rF++ Str-3 Dex+6}  b - the scarf "Buunudos" {+Inv, +Blink rF- MP+6}c - Cigotuvi's Dissertation on Malignant Acts  d - 761 gold pieces (you have 1503 gold)  fh H[!] acquire|examine items [a-d] select item for acquirement[Esc] exit$fh$fh_#................####jesper the Slicer ##..........##...##.### ###Human of Hepliaklqana *****. #####......#.#.......(# ##.#Health: 108/108 ======================== .............<....#...###..##Magic: 28/28 ======================== R.................#.Z.......#AC: 16$fhStr: 10 .R.................RZ.ZZ...## ## EV: 17Int: 24 ..RR....###........Z.###.[######. SH: 0Dex: 18 ....R...###..........#.#.Z#..##.. XL: 16 Next: 23% Place: Dungeon:15 .....Z...###....@....Z.......###. Noise: ---------  Time: 25111.2 (0.0) ......Z.......................##. w) +9 rapier (speed) ..............................#.. Cast: Kinetic Grapnel .......Z......).................. ........Z........................ ..########....<...(###........... R   S$fhugats the hexer ..#Z)RZZ.#.......)..##......##... ZZZZZZ 6 zombies (minion) ..#ZZZZZ.#......#..##...Z........ .))ZZZZZ.#.Z....##......Z...#.... _Done exploring. _Done exploring. _Okay, then. _Okay, then. _Okay, then. _Okay, then.$fhi$fh<$fh$fh $fh fjesper the Slicer (Human Wanderer)$fh$ >Turns: 26161, Time: 01:03:38 Health: 108/108 AC: 16 Str: 10 XL: 16 Next: 23% Magic: 28/28$fh EV: 17 Int: 24 God: Hepliaklqana [*****.] Gold: 1503$fh :SH:  0 Dex: 18 Spells: 13/31 levels left rFire + + + w - +9 rapier (speed) rCold . . .$fhS k - orb {guile} rNeg . . .s - +3 leather armour {rF+} rPois .$fh P - +2 hat {Will+} rElec .x - +2 cloak {Stlth+} rCorr .b - +0 pair of gloves {Stlth+} SInv .$fhc 6A - +2 pair of boots Will .....c - amulet "Upherghatz" {Spirit rF+++ Regen+ Stlth-} Stlth +++++$fh !g - +4 ring of slaying HPRegen 1.18/turn h - +6 ring of intelligence MPRegen 0.21/turn $fh# %: guardian spirit @: no status effects $fh SA: reduced essence, explore regen'fh> 'fhW "#................####jesper the Slicer ##..........##...##.### ###'fhzX Human of Hepliaklqana *****. #####......#.#.......(# ##.#Health: 108/108 ======================== .............<....#...###..##'fhuZ Magic: 28/28 ======================== R.................#.Z.......#AC: 16Str: 10 .R.................RZ.ZZ...## ## EV: 17Int: 24 ..RR....###........Z.###.[######. SH: 0Dex: 18 ....R...###..........#.#.Z#..##.. XL: 16 Next: 23% Place: Dungeon:15 .....Z...###....@....Z.......###. Noise: ---------  Time: 25111.2 (0.0) ......Z.......................##. w) +9 rapier (speed) 'fh[ ..............................#.. Cast: Kinetic Grapnel .......Z......).................. ........Z........................ ..########....<...(###........... R   Sugats the hexer 'fh[ ..#Z)RZZ.#.......)..##......##... ZZZZZZ 6 zombies (minion) ..#ZZZZZ.#......#..##...Z........ .))ZZZZZ.#.Z....##......Z...#.... 'fh(\ _Done exploring. _Done exploring. _Okay, then. _Okay, then. _Okay, then. _Okay, then.'fh\ 'fh_ 'fh g 'fhh 'fh 'fhƪ oPut on or remove which piece of jewellery? 'fhI Jewellery (go to first with "=)  c - the amulet "Upherghatz" (worn) {Spirit rF+++ Regen+ Stlth-}  g - a +4 ring of slaying (worn)  h - a +6 ring of intelligence (worn)d - a ring of see invisible  n - a ring of protection from cold  V - a ring of flight  X - a ring of ice'fh M[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip )fhJ )fhCZ )fhi W#................####jesper the Slicer ##..........##...##.### ###Human of Hepliaklqana *****. )fhj #####......#.#.......(# ##.#Health: 108/108 ======================== .............<....#...###..##Magic: 28/28 ======================== R.................#.Z.......#AC: 16Str: 10 .R.................RZ.ZZ...## ## EV: 17Int: 24 ..RR....###........Z.###.[######. SH: 0Dex: 18 ....R...###..........#.#.Z#..##.. XL: 16 Next: 23% Place: Dungeon:15 .....Z...###....@....Z.......###. Noise: ---------  Time: 25111.2 (0.0) ......Z..)fhHk [40m.....................##. w) +9 rapier (speed) ..............................#.. Cast: Kinetic Grapnel .......Z......).................. ........Z........................ ..########....<...(###........... R   Sugats the hexer ..#Z)RZZ.#.......)..##......##... ZZZZZZ 6 zombies (minion) ..#ZZZZZ.#......#..##...Z........ )fhk .))ZZZZZ.#.Z....##......Z...#.... _Done exploring. _Done exploring. _Okay, then. _Okay, then. _Okay, then. )fhTl 6_Okay, then.)fhXu P  Okay, then.)fhx )fhU )fh( . _*fh]g*fhh$ Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% a - Recall Ancestor2 MP*fhi0%  J - Ancestor IdentityInstant0%  b - Transference2 MP, Piety-0%  c - Idealise4 MP, Piety-2% [?] toggle between ability selection and description.-fh--fh-fh-fhSy#................####jesper the Slicer -fh##..........##...##.### ###Human of Hepliaklqana *****. #####......#.#.......(# ##.#-fh:Health: 108/108 ======================== .............<....#...###..##-fhMagic: 28/28 ======================== R.................#.Z.......#-fhYAC: 16Str: 10 -fhb@.R.................RZ.ZZ...## ## EV: 17Int: 24 -fh..RR....###........Z.###.[######. SH: 0Dex: 18 -fh#!....R...###..........#.#.Z#..##.. XL: 16 Next: 23% Place: Dungeon:15 -fh.....Z...###....@....Z.......###. Noise: ---------  Time: 25111.2 (0.0) ......Z.......................##. w) +9 rapier (speed) -fh..............................#.. Cast: Kinetic Grapnel -fh}.......Z......).................. ........Z........................ ..########....<...(###........... R   Sugats the hexer -fh..#Z)RZZ.#.......)..##......##... ZZZZZZ 6 zombies (minion) ..#ZZZZZ.#......#..##...Z........ .))ZZZZZ.#.Z....##......Z...#.... -fh}x_Done exploring. _Okay, then. _Okay, then. -fhL_Okay, then. _Okay, then. -fh:6_Okay, then.-fh"4V _Okay, then.  -fh7-fh@-fhB. _-fh\-fh`_URead which item? -fh_Scrolls  e - 3 scrolls of amnesia  f - a scroll of fog  j - 5 scrolls of teleportation  o - 3 scrolls of noise  p - a scroll of acquirement  q - 2 scrolls labelled BETALI FOLOY  t - 6 scrolls of poisonu - 4 scrolls of revelation  y - a scroll of brand weapon  D - 2 scrolls of silence -fh$` E - a scroll of fearL - 2 scrolls of enchant armour  N - 2 scrolls of immolation  Y - 3 scrolls of enchant weapon [!] read|quaff|evoke[?] describe selected.fhe.fhG.fh"#................####jesper the Slicer ##..........##...##.### ###.fh  Human of Hepliaklqana *****. #####......#.#.......(# ##.#.fhwHealth: 108/108 ======================== .............<....#...###..##.fh̵cMagic: 28/28 ======================== .fh R.................#.Z.......#AC: 16Str: 10 .fh@.R.................RZ.ZZ...## ## EV: 17Int: 24 .fhg..RR....###........Z.###.[######. SH: 0Dex: 18 ....R...###..........#.#.Z#..##.. XL: 16 Next: 23% Place: Dungeon:15 .....Z...###....@....Z.......###. Noise: ---------  Time: 25111.2 (0.0) .fhU......Z.......................##. w) +9 rapier (speed) .fh..............................#.. Cast: Kinetic Grapnel .fh.......Z......).................. ........Z........................ .fh4..########....<...(###........... R   Sugats the hexer .fh...#Z)RZZ.#.......)..##......##... ZZZZZZ 6 zombies (minion) .fh>..#ZZZZZ.#......#..##...Z........ .fh.))ZZZZZ.#.Z....##......Z...#.... _Okay, then. _Okay, then. .fhL_Okay, then. _Okay, then. .fhS\_Okay, then. _Okay, then..fh.fh:Choose an item to acquire.  a - the ring of Wudwai {Fly rElec rF++ Str-3 Dex+6} .fhe b - the scarf "Buunudos" {+Inv, +Blink rF- MP+6}.fhSc - Cigotuvi's Dissertation on Malignant Acts  .fhBXd - 761 gold pieces (you have 1503 gold) .fhH[!] acquire|examine items [a-d] select item for acquirement[Esc] exit1fh! 1fh0 #................####jesper the Slicer ##..........##...##.### ###Human of Hepliaklqana *****. #####......#.#.......(# ##.#Health: 108/108 ======================== .............<....#...###..##Magic: 28/28 ======================== 1fh`1 rR.................#.Z.......#AC: 16Str: 10 .R.................RZ.ZZ...## ## EV: 17Int: 24 ..RR....###........Z.###.[######. SH: 0Dex: 18 ....R...###..........#.#.Z#..##.. XL: 16 Next: 23% Place: Dungeon:15 1fh1 ?.....Z...###....@....Z.......###. Noise: ---------  Time: 25111.2 (0.0) ......Z.......................##. w) +9 rapier (speed) ..............................#.. Cast: Kinetic Grapnel .......Z......).................. ........Z........................ 1fh#2 T..########....<...(###........... R   Sugats the hexer ..#Z)RZZ.#.......)..##......##... ZZZZZZ 6 zombies (minion) ..#ZZZZZ.#......#..##...Z........ .))ZZZZZ.#.Z....##......Z...#.... _Okay, then. 1fh2 _Okay, then. _Okay, then. _Okay, then. _Okay, then. _Okay, then.1fh4 1fh!< 1fhs= 1fh 1fhW 1Put on or remove which piece of jewellery? Jewellery (go to first with "=)  c - the amulet "Upherghatz" (worn) {Spirit rF+++ Regen+ Stlth-} 1fh 9 g - a +4 ring of slaying (worn)  h - a +6 ring of intelligence (worn)d - a ring of see invisible  n - a ring of protection from cold  V - a ring of flight  X - a ring of ice[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip 6fh΁ 6fh 6fhT ,#................####jesper the Slicer ##..........##...##.### ###Human of Hepliaklqana *****. #####......#.#.......(# ##.#6fh sHealth: 108/108 ======================== .............<....#...###..##Magic: 28/28 ======================== R.................#.Z.......#AC: 16Str: 10 .R.................RZ.ZZ...## ## EV: 176fh eInt: 24 ..RR....###........Z.###.[######. SH: 0Dex: 18 ....R...###..........#.#.Z#..##.. XL: 16 Next: 23% Place: Dungeon:15 6fhh q.....Z...###....@....Z.......###. Noise: ---------  Time: 25111.2 (0.0) ......Z.......................##. w) +9 rapier (speed) ..............................#.. Cast: Kinetic Grapnel 6fh .......Z......).................. ........Z........................ ..########....<...(###........... R   Sugats the hexer 6fh\ ..#Z)RZZ.#.......)..##......##... ZZZZZZ 6 zombies (minion) ..#ZZZZZ.#......#..##...Z........ .))ZZZZZ.#.Z....##......Z...#.... _Okay, then. _Okay, then. _Okay, then. _Okay, then. _Okay, then. _Okay, then.6fh2  6fh 6fhT 6fh . _7fh7fh,jesper the Slicer (Human Wanderer)Turns: 26161, Time: 01:03:56 Health: 108/108 AC: 16 Str: 10 XL: 16 Next: 23% Magic: 28/28EV: 17 Int: 24 God: Hepliaklqana [*****.] Gold: 1503SH:  0 Dex: 18 Spells: 13/31 levels left rFire + + + 7fhvw - +9 rapier (speed) rCold . . .k - orb {guile} rNeg . . .s - +3 leather armour {rF+} rPois .P - +2 hat {Will+} rElec .x - +2 cloak {Stlth+} rCorr .b - +0 pair of gloves {Stlth+} SInv .A - +2 pair of boots Will .....7fhc - amulet "Upherghatz" {Spirit rF+++ Regen+ Stlth-} Stlth +++++g - +4 ring of slaying HPRegen 1.18/turn h - +6 ring of intelligence MPRegen 0.21/turn %: guardian spirit @: no status effects A: reduced essence, explore regen;fhr;fh&W#................####jesper the Slicer ##..........##...##.### ###Human of Hepliaklqana *****. ;fh#####......#.#.......(# ##.#Health: 108/108 ======================== .............<....#...###..##Magic: 28/28 ======================== R.................#.Z.......#AC: 16Str: 10 .R.................RZ.ZZ...## ## EV: 17Int: 24 ..RR....###........Z.###.[######. SH: 0Dex: 18 ;fhÃG....R...###..........#.#.Z#..##.. XL: 16 Next: 23% Place: Dungeon:15 .....Z...###....@....Z.......###. Noise: ---------  Time: 25111.2 (0.0) ......Z.......................##. w) +9 rapier (speed) ..............................#.. Cast: Kinetic Grapnel .......Z......).................. ........Z........................ ..########....<...(###........... R   Sugats the hexer ..#Z)RZZ.#.......)..##......##... ZZZZZZ 6 zombies (minion) ..#ZZZZZ.#......#..##...Z........ ;fh(;.))ZZZZZ.#.Z....##......Z...#.... _Okay, then. _Okay, then. _Okay, then. _Okay, then. _Okay, then. _Okay, then.;fh;fh;fh=fh=fhRead which item? Scrolls  e - 3 scrolls of amnesia =fh f - a scroll of fog  j - 5 scrolls of teleportation  o - 3 scrolls of noise  p - a scroll of acquirement  q - 2 scrolls labelled BETALI FOLOY  t - 6 scrolls of poisonu - 4 scrolls of revelation  y - a scroll of brand weapon  D - 2 scrolls of silence  E - a scroll of fearL - 2 scrolls of enchant armour =fh9 N - 2 scrolls of immolation  Y - 3 scrolls of enchant weapon [!] read|quaff|evoke[?] describe selected>fh.F >fh@Y >fhf #................####jesper the Slicer ##..........##...##.### ###Human of Hepliaklqana *****. #####......#.#.......(# ##.#Health: 108/108 ======================== >fhEg T.............<....#...###..##Magic: 28/28 ======================== R.................#.Z.......#AC: 16Str: 10 .R.................RZ.ZZ...## ## EV: 17Int: 24 ..RR....###........Z.###.[######. SH: 0Dex: 18 >fhg `....R...###..........#.#.Z#..##.. XL: 16 Next: 23% Place: Dungeon:15 .....Z...###....@....Z.......###. Noise: ---------  Time: 25111.2 (0.0) ......Z.......................##. w) +9 rapier (speed) ..............................#.. Cast: Kinetic Grapnel .......Z......).................. ........Z........................ >fhh "..########....<...(###........... R   Sugats the hexer ..#Z)RZZ.#.......)..##......##... ZZZZZZ 6 zombies (minion) ..#ZZZZZ.#......#..##...Z........ .))ZZZZZ.#.Z....##......Z...#.... _Okay, then. _Okay, then. _Okay, then. _Okay, then. _Okay, then. _Okay, then.>fhk >fhjn Choose an item to acquire.  a - the ring of Wudwai {Fly rElec rF++ Str-3 Dex+6}  b - the scarf "Buunudos" {+Inv, +Blink rF- MP+6}c - Cigotuvi's Dissertation on Malignant Acts  d - 761 gold pieces (you have 1503 gold) [!] acquire|examine items [a-d] select item for acquirement[Esc] exitGfh-!+ GfhnAcquire the ring of Wudwai {Fly rElec rF++ Str-3 Dex+6}? (y/N)HfhHfh#................####jesper the Slicer ##..........##...##.### ###Human of Hepliaklqana *****. #####......#.#.......(# ##.#Health: 108/108 ======================== Hfh@.............<....#...###..##Magic: 28/28 ======================== R.................#.Z.......#AC: 16Hfh@Str: 10 .R.................RZ.ZZ...## ## EV: 17HfhDInt: 24 ..RR....###........Z.###.[######. SH: 0Dex: 18 Hfh....R...###..........#.#.Z#..##.. XL: 16 Next: 23% Place: Dungeon:15 .....Z...###....@....Z.......###. Noise: ---------  Time: 25111.2 (0.0) ......Z.......................##. w) +9 rapier (speed) Hfh..............................#.. Cast: Kinetic Grapnel .......Z......).................. ........Z........................ ..########....<...(###........... R   Sugats the hexer ..#Z)RZZ.#.......)..##......##... ZZZZZZ 6 zombies (minion) HfhJ>..#ZZZZZ.#......#..##...Z........ .))ZZZZZ.#.Z....##......Z...#.... _Okay, then. _Okay, then. _Okay, then. Hfh_Okay, then. _Okay, then. _Okay, then.HfheHfh9HfhHfhqHfhHfhHfhv.ZZZZ.HfhdR.ZZ.Hfh;+2.2 (1HfhHfh- _Something appears at your feet!Hfh  p - the ring of Wudwai {Fly rElec rF++ Str-3 Dex+6}Hfh/  --more--IfhiIfh4IfhIfh}Ifh%IfhIfh?Ifh..Z.ZZZR.Z.Z. 3 _IfhIfhTIfhW ^Z####...##.### #######Ifh .#.......(# ##.# R.......<....#...###..## #R......#.........# #.R.....ZIfh # # ...RR....###ZZZ###.[####Ifh "...R...###R...#.#.Z#....Z...###.....Z.Z.........###Ifhr x..Z........@.....##..ZIfh U).....Ifh2 <########....<...(###.#Z)RZZ.#.......)..##......## #..#ZZZZZ.#Ifh #..##...Z.... #.))ZZZZZ.#......##......Z...# Ifh ;##.########.R.Z...###....Z..##Ifh Ifh Ifh IfhQ Ifh= Ifh? ,IfhZ# .Z.ZZ.ZR.Z.ZIfh& &4Ifh1 Ifh3 Ifh .######.#.......(# ##.# .R.............<....#...###..## .#R...........#.........# ##.R.........# ....RR....###Ifh Z.Z###.[#### ).....R...###Z.Z.#.#.Z#....Z...###....R.Z..........##..Z.........Z......).....########....<...(###.#Z)RZZ.#.......)..#### .#..#ZZZZZ.#Ifh} #..##...Z.... ##.))ZZZZZ.#......##......Z...# .##.########.......###....Z..## .##Z....##.....Z.....##...Z...#Ifhn Ifh Ifh Ifh_ ,Ifh Ifh{ Ifh ...ZZZZ..R.ZZIfh &5Ifh IfhX Jfh.R.......<....#...###..## #.#R...........#.........# ###.R..Jfh.# .....RR....######.[#### .).....R...###ZZZ.#.#.Z#.. ........Z...###....Z.......................R.Z....Z..)....JfhQ########....<...(###.#Z)RZZ.#.......)..#####..#ZZZZZ.##..##...Z....#.))ZZZZZ.#......##......Z...# ..##.########.......###....Z..## .Jfh .##Z....##.....=.....##...Z...# ......#..##................Z...##Jfh,JfhJfh/JfhJfh,Jfh ...ZZZZ..R.ZJfh@ ZJfh&6JfhJfhJfhF Jfhm Put on or remove which piece of jewellery? Jewellery (go to first with "=) Jfh  c - the amulet "Upherghatz" (worn) {Spirit rF+++ Regen+ Stlth-}  g - a +4 ring of slaying (worn)  h - a +6 ring of intelligence (worn)Jfh) ^d - a ring of see invisible  n - a ring of protection from cold Jfh~  p - the ring of Wudwai {Fly rElec rF++ Str-3 Dex+6}V - a ring of flight  X - a ring of iceJfh M[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip OfhOzOfhOfh5>..R.............<....#...###..## jesper the Slicer #.#R.................#.........# Human of Hepliaklqana *****. ###.R.........................## Health: 108/108 ======================== Ofh.....RR....###..........###.[#### Magic: 28/28 ======================== .).....R...###..........#.#.Z#..# AC: 16Str: 10 ........Z...###....ZZZ..........# EV: 17Ofh Int: 24 ..................Z.............. SH: 0Dex: 18 Ofh[.................R.Z............. XL: 16 Next: 23% Place: Dungeon:15 ................@Z............... Noise: ---------  Time: 25116.2 (0.0) ................................. w) +9 rapier (speed) Ofh.....########....<...(###........ Cast: Kinetic Grapnel .....#Z)RZZ.#.......)..##......## ..#..#ZZZZZ.#......#..##...Z..... Ofh.##.))ZZZZZ.#......##......Z...#. R   Sugats the hexer ..##.########.......###....Z..##. ZZZZZZ 6 zombies (minion) ..##Z....##.....=.....##...Z...#. ......#..##................Z...## Ofh70_Okay, then. _Okay, then. _Okay, then. _Okay, then. _Something appears at your feet! _p - the ring of Wudwai {Fly rElec rF++ Str-3 Dex+6}Ofh   To do this, you must remove one of the following items:(? for menu, Esc to cancel)Ofh 87924 Ofh  (? for menu, Esc to cancel)  You remove your +4 ring of slaying.  You feel weaker.  You fly up into the air.  You feel agile.  p - the ring of Wudwai (worn) {Fly rElec rF++ Str-3 Dex+6}OfhM /  --more--Qfh˱QfhQfh8Qfh̳Qfh\Qfh`.Z.ZZZ.Qfh)ZQfh~s 7.2 (1Fly _Qfh$QfhQfhF  Casting: Ensorcelled Hibernation (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Qfh Qfh  Your spells (cast)TypeFailure Level  a - Kinetic GrapnelForgecraftQfhs _1% 1  b - Cause FearHexes2% 4  c - AnguishHexes/Necromancy 2% 4 s - Animate DeadNecromancy2%4  x + Ensorcelled Hibernation Hexes/Ice2% 2  z - Launch Clockwork Bee ForgecraftQfh 2% 3 Select a spell to cast[!]/[I] toggle spell headersRfh#5Rfh1@RfhG..R.............<....#...###..## jesper the Slicer RfhH#.#R.................#.........# Human of Hepliaklqana *****. ###.R.........................## Health: 108/108 ======================== .....RR....###..........###.[#### Magic: 28/28 ======================== .).....R...###..........#.#.Z#..# AC: 16Str: 7 ........Z...###.....Z...........# EV: 19Int: 24 RfhIB.................ZZZ............. SH: 0Dex: 24 .................R............... XL: 16 Next: 23% Place: Dungeon:15 ................@ZZ.............. Noise: ---------  Time: 25117.2 (0.0) ................................. w) +9 rapier (speed) .....########....<...(###........ Cast: Kinetic Grapnel .....#Z)RZZ.#.......)..##......## Fly ..#..#ZZZZZ.#......#..##...Z..... .##.))ZZZZZ.#......##......Z...#. R   Sugats the hexer Rfh1Jj..##.########.......###....Z..##. ZZZZZZ 6 zombies (minion) ..##Z....##.....=.....##...Z...#. ......#..##................Z...##You feel weaker.You fly up into the air.  You feel agile. _p - the ring of Wudwai (worn) {Fly rElec rF++ Str-3 Dex+6}  RfhJCasting: Ensorcelled Hibernation (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.RfhET..R.............<....#...###..## jesper the Slicer Rfh8U#.#R.................#.........# Human of Hepliaklqana *****. ###.R.........................## Health: 108/108 ======================== .....RR....###..........###.[#### Magic: 28/28 ======================== .).....R...###..........#.#.Z#..# AC: 16Str: 7 ........Z...###.....Z...........# EV: 19Int: 24 .................ZZZ............. SH: 0Dex: 24 RfhU0.................R............... XL: 16 Next: 23% Place: Dungeon:15 ................@ZZ.............. Noise: ---------  Time: 25117.2 (0.0) ................................. w) +9 rapier (speed) .....########....<...(###........ Cast: Kinetic Grapnel .....#Z)RZZ.#.......)..##......## Fly ..#..#ZZZZZ.#......#..##...Z..... Rfh|V.##.))ZZZZZ.#......##......Z...#. R   Sugats the hexer ..##.########.......###....Z..##. ZZZZZZ 6 zombies (minion) ..##Z....##.....=.....##...Z...#. ......#..##................Z...##You feel weaker.You fly up into the air.  You feel agile. _p - the ring of Wudwai (worn) {Fly rElec rF++ Str-3 Dex+6}  RfhWCasting: Ensorcelled Hibernation (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rfh_P  Okay, then.Rfh$cRfhjRfhdl. _Rfh~3Rfh܀Rfhy;RfhqRfhE _Done exploring.Sfh #....#.........# #..## ....RR....######.[##### Sfh ).....R...###.#.#.Z#.. .......Z...###.....Z...........#........ZZZ..R...#SfhF ZZ..########....<...(####Z)RZZ.#.......)..##......## .#..#ZZZZZ.#......#..##...Z...... Sfh ##.))ZZZZZ.#......##......Z...#########.###....Z..##. .##Z....##.....=.....##...Z...#.Sfh y...#..##................Z...######.##.#####...Z.Sfh ,Sfh Sfh) SfhB Sfh| Sfh .Z.ZZZZRSfh 18.2 (1 _SfhC Sfh Sfh ##.R.# ....RR....######.[##### ).....R...###.#.Z#.. .......Z...###...............Z.Z.Sfh ZZZ..RZ...########....@...(###Z)RZZ.#.......)..#### .#..#ZZZ#..##...Z..... ##.))##....# .##.#######Sfh {.###....Z..#Z....##.....=.....##. .....#..##..............######.#######.##.##...Z#####..#.Z...#Sfh Sfhj Sfh Sfh Sfhw ....ZZZZRZZSfh %9SfhSfh` SfhS_There is a stone staircase leading up here.Tfhvv.R.## #RR....###.###.[# .....R...###.#.#.Z#..##.Z...###.##ZZZ.#.ZRZZ...Tfh*P##....<@..(###.#Z)RZZ.#.)..##......##. #..#ZZZZZ.#......#..##...Z. #.))ZZZZZ.#......##......Z...#. ##.##.###....Z..##. ##Z....##.....=.....##...Z...#.#..##.Tfh.......Z...##. .#####.##.#####...Z....##. .#.##...#......Z#####..#.Z...###[TfhTfhTfhTfhTfh+TfhTfhTfh7`....ZZZTfhƼZZRZZTfh\-20 _TfhzTfhTfh@ Tfh @Where to? (Tab - D:15, ? - help)  D - Dungeon  T - TempleL - LairS - Swamp  P - Snake PitM - Slime Pits O - Orcish Mines E - Elven Halls  V - VaultsU - DepthsVfh]VfhU#.R.........................## # jesper the Slicer ...RR....###..........###.[###### Human of Hepliaklqana *****. Vfhg.....R...###..........#.#.Z#..##. Health: 108/108 ======================== ......Z...###.................### Magic: 28/28 ======================== ...............................## AC: 16Str: 7 ...............................#. EV: 19Int: 24 ...............ZZZ............... SH: 0Dex: 24 Vfh<..............ZRZZ............... XL: 16 Next: 23% Place: Dungeon:15 ...########....<@..(###.......... Noise: ---------  Time: 25120.2 (0.0) ...#Z)RZZ.#.......)..##......##.. w) +9 rapier (speed) #..#ZZZZZ.#......#..##...Z....... Cast: Kinetic Grapnel VfhT#.))ZZZZZ.#......##......Z...#... Fly ##.########.......###....Z..##... ##Z....##.....=.....##...Z...#... R   Sugats the hexer ....#..##................Z...##.. ZZZZZZ 6 zombies (minion) Vfh`.#####.##........#####...Z....##. .#.##...#......Z#####..#.Z...###[Casting: Ensorcelled Hibernation (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _Done exploring. Vfh^_There is a stone staircase leading up here.  Okay, then.VfhVVfḩVfh. _Vfhd Vfh fjesper the Slicer (Human Wanderer)Vfh< Turns: 26170, Time: 01:04:28 Health: 108/108 AC: 16 Str:  7 XL: 16 Next: 23% Magic: 28/28EV: 19 Int: 24 God: Hepliaklqana [*****.] Gold: 1503Vfh SH:  0 Dex: 24 Spells: 13/31 levels left rFire + + + w - +9 rapier (speed) rCold . . .k - orb {guile} rNeg . . .Vfh} s - +3 leather armour {rF+} rPois .P - +2 hat {Will+} rElec + x - +2 cloak {Stlth+} rCorr .Vfh5 b - +0 pair of gloves {Stlth+} SInv .A - +2 pair of boots Will .....c - amulet "Upherghatz" {Spirit rF+++ Regen+ Stlth-} Stlth ++++++VfhѶ h - +6 ring of intelligence HPRegen 1.18/turn p - ring of Wudwai {Fly rElec rF++ Str-3 Dex+6} MPRegen 0.21/turn %: guardian spirit Vfhm @: flying A: reduced essence, explore regenXfh#t Xfht Xfh #.R.........................## # jesper the Slicer Xfh~ ...RR....###..........###.[###### Human of Hepliaklqana *****. .....R...###..........#.#.Z#..##. Health: 108/108 ======================== Xfh( ......Z...###.................### Magic: 28/28 ======================== ...............................## AC: 16Str: 7 Xfh ...............................#. EV: 19Int: 24 ...............ZZZ............... SH: 0Dex: 24 Xfh G..............ZRZZ............... XL: 16 Next: 23% Place: Dungeon:15 Xfh ...########....<@..(###.......... Noise: ---------  Time: 25120.2 (0.0) ...#Z)RZZ.#.......)..##......##.. w) +9 rapier (speed) #..#ZZZZZ.#......#..##...Z....... Cast: Kinetic Grapnel #.))ZZZZZ.#......##......Z...#... Fly Xfh׈ ##.########.......###....Z..##... ##Z....##.....=.....##...Z...#... R   Sugats the hexer XfhK s....#..##................Z...##.. ZZZZZZ 6 zombies (minion) .#####.##........#####...Z....##. .#.##...#......Z#####..#.Z...###[Xfh Casting: Ensorcelled Hibernation (safe; 2% risk of failure)  Xfh Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _Done exploring. Xfh{ h_There is a stone staircase leading up here. _Okay, then.Xfh: Xfh) Xfh Yfh [?25h[?0cYfhjv Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _Done exploring. _There is a stone staircase leading up here. _Okay, then.  Search for what [Enter for "."]? [fh [?25l[?1c[fhUn[fho$[fhIpF3 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [carried] c - the amulet "Upherghatz" (worn) {Spirit rF+++ Regen+ Stlth-} Results elsewhere ([,] to cycle)  b - [D:13] an amulet of the acrobat[fhq:c - [Orc:2] an amulet of the acrobat\fhtZLevel 13 of the Dungeon <<<<>>>>_(Press ? for help) ########## ###########  ###".......##.........#   ###### #.'........####.........#   #....#####.#........+.# ######## #.........########### \fhL  #....##....#........#.# #......# #.........'.##......#  #....##.####........#.###......##### #.........#..'......#  #....##.# #........#...'......'...###.........####......#  #....'..# #.......>#####......###...'.........# #...^..#  #....#### #........# #####'## #####.........# ####'###  #..R.# #...R....##.### ########'## #...#  \fh##'#### ###'#######...###....####.#  #....##...####..# ####.#### ####.####  #####'### ###.#######.######......########.......#  #.......##.# ####........##........##.........>...#  #.......# ######'#######...........##.#.........#####.......#  #.......###.......##.....##........#..#......#### #.......#  #.......'.'.......#..######........#.##......#\fh=#.....(.#  #.......###.......'.## #..........##......##.......#  #.......# #.......### #........####......##.......#  #.......# #.......##........# ###.######.######  ####'#### ###'######........# ##÷#\fh#...#  #...##....#####.##### #..####+##  #####+#### ######'#####...##.## #.(...# \fhfL\fhuM\fh*Pjesper the SlicerHuman of Hepliaklqana *****.Health: 108/108 ========================Magic: 28/28 ========================AC: 16Str: 7\fhPEV: 19Int: 24SH: 0Dex: 24XL: 16 Next: 23% Place: Dungeon:15Time:Fly Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _Done exploring. _There is a stone staircase leading up here. _Okay, then.Search for what [Enter for "."]? amulet\fhS3\fhU\fh_\fh/b\fhd\fhd\fhg\fhh$ _\fhmm  There is a stone staircase leading up here.\fh o\fhr\fhyu\fhw\fhx$ _\fhz\fha  You fly upwards.\fh\fh,\fhd ^ 4  Your mindless puppets stay behind to rot.\fh} \fh ,\fh \fh _Level annotation: AgnesThere is a stone staircase leading down here.\fh٩ \fhG  _\fh \fh \fh ,\fh \fh  There is a stone staircase leading up here.\fhз $ _\fh \fhx b 3  You fly upwards.\fhe ,\fh] \fh _Level annotation: 1 runed translucent doorThere is a stone staircase leading down here.\fh \fh  _\fhj \fh P  There is a stone staircase leading up here.\fh \fh \fh  _\fhd \fh \fh \fh[ ,\fh \fh \fh \fh \fhA \fh \fh \fh \fh# ,\fh \fh \fh \fh ,\fh \fh \fh \fh ,\fhv \fh \fh \fh ,\fhi \fh \fh \fh ,\fhv \fh \fha \fhS ,\fh \fh% \fhm \fh ,\fhX \fhI \fh \fh \fh  \fhy \fh \fhF \fh \fh6 \fh \fh \fh \fh \fhR \fh \fh \fh \fh \fh" \fhE \fh " @  There is an open door here.\fh% \fh6' \fh'  _\fh( \fh+ \fh- \fh/ ,\fhO1 \fh3 \fh6 \fh7 ,\fhj9 \fh> @  There is an open door here.\fh,@ \fhA \fhFB  _\fhRC \fhE \fhG \fh{I ,\fhJ \fhM \fhN \fhP ,\fhHR \fhPU @  There is an open door here.\fh~W \fhY 5 _\fhZ \fhP] \fh\_ \fh8a \fha \fhb \fhe \fhf \fhh ,\fhvj \fh?l \fh)n \fh6p ,\fhp \fh`r \fhs \fht ,\fhu \fhv \fhx \fhy ,\fhz \fh| @  There is an open door here.\fh} \fh~ \fh 5 _\fh \fh2 \fhB ,\fh \fhׄ \fh+ \fhG ,\fh \fh \fhl \fh ,\fhC \fh/ @  There is an open door here.\fhˏ \fh \fh  _\fh' \fhx \fh \fhm ,\fh \fh \fh \fhۢ \fh7 \fh \fh \fh \fhǬ \fh$ \fh \fh( \fh` \fh| \fh \fh? \fhO \fh \fh ,\fh: \fh \fh \fh \fht \fh \fh \fh \fh \fhu \fh \fh \fh \fhb \fh \fh \fh #############@.......#Noise: --------- \fh 25168.2 (48.0)###### #.'R.......###w) +9 rapier (speed)#....#####.#........+.# ##### Cast: Kinetic Grapnel\fhA #....##....#........#.# #....#....##.####........#.###....#....##.# #........#...'.... R   Sugats the hexer#....'..# #.......>#####....\fh #....#### #........# ######..R.# #........##\fhW \fhq \fh ln open door _You see here an amulet of the acrobat.]fhu]fh1xoPut on or remove which piece of jewellery? ]fhxInventory Items Jewellery (go to first with "=)  c - the amulet "Upherghatz" (worn) {Spirit rF+++ Regen+ Stlth-}  h - a +6 ring of intelligence (worn)  p - the ring of Wudwai (worn) {Fly rElec rF++ Str-3 Dex+6}d - a ring of see invisible  g - a +4 ring of slaying  ]fh)yn - a ring of protection from cold  V - a ring of flight  X - a ring of ice Floor Items ([,] to select) Jewelleryan amulet of the acrobat[?] describe selected [!] equip|wield|wear|put on]fhy[tab] equip|unequip ^fh+^fhh1^fh6Yjesper the SlicerHuman of Hepliaklqana *****.Health: 108/108 ========================Magic: 28/28 ========================^fhu7=AC: 16Str: 7EV: 19Int: 24SH: 0Dex: 24##########^fh7,XL: 16 Next: 23% Place: Dungeon:13###@.......#Noise: ---------  Time: 25168.2 (0.0)###### #.'R.......###w) +9 rapier (speed)^fh/8N#....#####.#........+.# ##### Cast: Kinetic Grapnel#....##....#........#.# #.... Fly #....##.####........#.###....^fh8#....##.# #........#...'.... R   Sugats the hexer#....'..# #.......>#####....^fh8=#....#### #........# ######..R.# #........## _There is an open door here. _There is an open door here. ^fhH9_There is an open door here. _There is an open door here. _There is an open door here. _You see here an amulet of the acrobat.^fhh?^fh{A _^fh!E^fhLKd  You start removing your amulet.^fhM*9.2 (1^fhNQ^fhV^fhaX+70.2 (2^fh[^fh`^fhb*1.2 (3^fhe^fhk^fhl*2.2 (4^fhp^fhu^fhw*3.2 (5^fhz^fh| _You continue removing the amulet "Upherghatz" {Spirit rF+++ Regen+ Stlth-}. x5^fh~^fh%^fhY  You finish removing the amulet "Upherghatz" {Spirit rF+++ Regen+ Stlth-}.  You start putting on your amulet.^fh^fh*4.2 (6^fh^fhɒ^fh*5.2 (7^fh^fh^fhw*6.2 (8^fh&^fhk^fh*7.2 (9^fh^fh^fhU.8.2 (10.0)^fhݸ^fhD  You finish removing the amulet "Upherghatz" {Spirit rF+++ Regen+ Stlth-}.  You start putting on your amulet. _You continue putting on your amulet of the acrobat. x5 ^fh You finish putting on your amulet of the acrobat.eel ready to tumble and roll out of harm's way.  O - an amulet of the acrobat (worn)^fh/  --more--^fhIM ;^fhbR ^fh T 4 _^fh^fh&Drop what?51/52 slots (_ for help) Hand Weapons (select all with )) ^fhC w - a +9 rapier of speed (weapon) Missiles (select all with ()C - 6 curare-tipped darts  J - 6 javelins  R - 4 throwing nets Armour (select all with [)  b - a +0 pair of gloves of stealth (worn)  k - an orb of guile (worn)  s - a +3 leather armour of fire resistance (worn)  x - a +2 cloak of stealth (worn) ^fh A - a +2 pair of boots (worn)  P - a +2 hat of willpower (worn) Jewellery (select all with "=)  h - a +6 ring of intelligence (worn)  p - the ring of Wudwai (worn) {Fly rElec rF++ Str-3 Dex+6}  O - an amulet of the acrobat (worn)  c - the amulet "Upherghatz" {Spirit rF+++ Regen+ Stlth-}d - a ring of see invisible  g - a +4 ring of slaying  ^fhbn - a ring of protection from cold [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle [.|Space] toggle selected[top]afhafhZjesper the SlicerHuman of Hepliaklqana *****.Health: 108/108 ========================Magic: 28/28 ========================AC: 16Str: 7afhEV: 19Int: 24SH: 0Dex: 24##########XL: 16 Next: 23% Place: Dungeon:13###@.......#Noise: ---------  Time: 25178.2 (0.0)###### #.'R.......###afh)w) +9 rapier (speed)#....#####.#........+.# ##### Cast: Kinetic Grapnel#....##....#........#.# #.... Fly #....##.####........#.###....afhe#....##.# #........#...'.... R   Sugats the hexer#....'..# #.......>#####....#....#### #........# ######..R.# #........#afhu#You start putting on your amulet. _You continue putting on your amulet of the acrobat. x5  You finish putting on your amulet of the acrobat.  You feel ready to tumble and roll out of harm's way. _O - an amulet of the acrobat (worn)  Okay, then.afhGafh afhr afh . _afhAS #############........# ###### #.'R####....#####.#..+.# #######....##....#..afhPT #.# #.....#....##.####..#.###.#....##.# #..#...'.#....'..# #.......>#####.#....#### #..# #####'#..R.# #..# #.##'#### ###'###### #.afhX afhd O34 9.2 (1 _afh afh afhd #############........# ###### #.'R####....#####.#..+.# ########....##....#.#.# #......#....##.####.#.###.#....##.# #.#...'.#....'..# #.>#####.afhf #....#### #.# #####'##..R.# #.# #.###'#### ###'###### #.....# #...# ###afhf afhxj K.Rafhl &80afhCo afh2p bfhQ#############........bfh)###### #.'##....#####.#.R+.# #######....#..bfh #.# #......#### ..''.bfhl>########.# #####'#bfhR.#  #.#'#### ###'#####bfh. #....# #...# ##bfhwW#####'### #####bfhYbfhW%1bfhG%bfh'bfh#############........#  ###### #.'.####....#####.#.R+.# #########....##....#........#.# #......#....##.####.#.###......##....##.# #.#...'......'#....'..# #.>#####......##....#### #.# #####'###..R.# #.bfhY.# #.###'#### ###'###### #.......# #...# ########'### ###.# ####.......# #.# ####.....bfh.bfhyP.Rbfh%2bfhذbfhbfh 5# ###.# ###### #.'.### #....#####.#.+.# # #....##....#..R.....#.# #......# #....##.####.#.###......# #....##.# #.#...'......'. bfh #....'..# #.>#####......# #....#### #.# #####'## #..R.# #.# #.# ##'#### ###'###### #...##....# #...# ###. #####'### ###.# ######. #.# #.# ####.bfhUbfhK.Rbfh\%3bfh bfh cfh# ###.#  #.'.### ....#####.#.+.# # ....##....#.#.# #......# cfhO....##.####...R.@..#.###......# ....##.# #.#...'......'. ....'..# #.>#####......# ....#### #.# #####'## # '#### ###'###### #...# #....# #...# ###..#'### ###.# ######.# .# #.# ####.cfhUcfhD.Rcfh%4cfhwcfhcfhY5# ###.# cfh6 #.'.### #####.#.+.# # ##....#.cfh6r#.# #......# ##.####....R.@.#.###......###.# #.#...'......'.cfh6'..# #.>#####......###.#### #.# #####'## # cfh:7'#### ###'###### #...## cfh7'### ###.# ######.## #.# ####.cfh:cfhl@D.RcfhD%5cfh#####......###.cfhB#### #.# #####'## # R.# # cfh#### ###'###### #...## cfh'### ###.# ######.## #.# ####.#cfhcfhD.Rcfh%6cfhcfhFcfh 2##########cfh ###........ ### #.'## ..#####.#+.# ########...#.# #......###R.#.###### .@#...'cfh '...'.>########..###.# #####'## ### R.# cfh  #.### #### ###'#####..## ...# #...# ##.. ##'### #########.### .....# ####........######'#######...cfh cfh cfh %7cfh cfh dfhdfhnjesper the Slicer (Human Wanderer)Turns: 26237, Time: 01:04:41 dfhHealth: 108/108 AC: 16 Str:  7 XL: 16 Next: 23% Magic: 28/28EV: 34 Int: 24 God: Hepliaklqana [*****.] Gold: 1503dfh<SH:  0 Dex: 24 Spells: 13/31 levels left rFire + + + w - +9 rapier (speed) rCold . . .k - orb {guile} rNeg . . .dfhs - +3 leather armour {rF+} rPois .P - +2 hat {Will+} rElec + x - +2 cloak {Stlth+} rCorr .dfh&b - +0 pair of gloves {Stlth+} SInv .A - +2 pair of boots Will .....O - amulet of the acrobat Stlth +++++++p - ring of Wudwai {Fly rElec rF++ Str-3 Dex+6} dfhMHPRegen 0.38/turn h - +6 ring of intelligence MPRegen 0.21/turn %: acrobat @: acrobatic, flying dfhSA: reduced essence, explore regenifhNifhjesper the SlicerHuman of Hepliaklqana *****.##########Health: 108/108 ========================###........#Magic: 28/28 ======================== ### #.'........###AC: 16Str: 7 ..#####.#........+.# ########EV: 34 Int: 24 ..##....#........#.# #......#SH: 0Dex: 24 ..##.####......R.#.###......##### XL: 16 Next: 23% Place: Dungeon:13 ..##.# #.......@#...'......'...# Noise: ---------  Time: 25187.2 (0.0) ..'..# #.......>#####......###.. w) +9 rapier (speed) ..#### #........# #####'## ### ifhY Cast: Kinetic Grapnel R.# #........##.###Fly #### ###'#######...## ...##...####..#R   Sugats the hexer ##'### ###.#######.### .....##.# ####........# .....# ######'#######...........#You start putting on your amulet. _You continue putting on your amulet of the acrobat. x5  You finish putting on your amulet of the acrobat.  You feel ready to tumble and roll out of harm's way. _O - an amulet of the acrobat (worn) _Okay, then.ifhifhHifh|ifh[?25h[?0c_You continue putting on your amulet of the acrobat. x5inish putting on your amulet of the acrobat.  You feel ready to tumble and roll out of harm's way. _O - an amulet of the acrobat (worn)  Search for what [Enter for "amulet", or ? for help]? kfhk [?25l[?1ckfh"kfhu%$kfh%34 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [carried] s - a +3 leather armour of fire resistance (worn) Results elsewhere ([,] to cycle)  b - [D:13] a chain mail (3 further duplicates)c - [D:13] a leather armour (3 further duplicates)  d - [D:13] a +0 scale mail (9 further duplicates)  kfhG&Ne - [D:13] a +0 chain mail (26 further duplicates)  f - [D:14] a +0 leather armour (27 further duplicates)  g - [D:14] a +0 robe (47 further duplicates)  h - [D:14] a scale mail (1 further duplicate)  i - [D:15] a +0 plate armour (17 further duplicates)  j - [D:15] a +0 ring mail (9 further duplicates)  kfh&<k - [D:11] a ring mail (2 further duplicates)  l - [Orc:1] a +1 robe of willpower  m - [D:10] a +2 robe of cold resistancen - [D:10] a robe (9 further duplicates)  o - [D:9] a +0 troll leather armour  p - [Orc:2] a +1 robe of cold resistance kfh' q - [Orc:2] a +2 plate armour of fire resistance  r - [Orc:2] a +2 robe of fire resistance  s - [D:9] a +2 robe of willpowert - [Orc:2] a chain mail (120 gold) kfha'[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]nfh ?  e - [D:13] a +0 chain mail (26 further duplicates)  f - [D:14] a +0 leather armour (27 further duplicates)  g - [D:14] a +0 robe (47 further duplicates)  h - [D:14] a scale mail (1 further duplicate)  i5] a +0 plate armour (17 further duplicates)  j5nfh ring  k1] a ring mail (2  l - [Orc:1] a +1 robe of willpower  m - [D:10] a +2 robe of cold resistance  n0] a robe (9 further duplicates)  o9] a +0 troll leather armour  p - [Orc:2] a +1 robe of cold resistance  q - [Orc:2] a +2 plate armour of fire resistance  r2] a +2nfh7 fire resistance  s9] a +2 robe of willpower  t - [Orc:2] a chain mail (120 gold)  u - [Orc:2] a glowing scale mail (140 gold)  v - [Orc:2] a leather armour (40 gold)  w - [Orc:2] a masterwork plate armour (460 gold)  x - [Orc:2] a ring mail (80 gold) nfh y - [Orc:2] a scale mail (80 gold) (1 further duplicate)  z - [Orc:2] a scorched chain mail (220 gold)42%nfhʩb v - [Orc:2] a leather armour (40 gold) nfhªc y - [Orc:2] a scale mail (80 gold) (1 further duplicate)  A - [Lair:2] a +1 scale mail of positive energy  B - [Lair:2] the +0 chain mail "Opiperr" {Harm rCorr Int-3 Dex+2}  C - [Lair:5] +1 acid dragon scales64ofh= ofh=(ofh@>r y - [Orc:2] a scale mail (80 gold) (1 further duplicate)  C - [Lair:5] +1 acid dragon scales ofh>? D - [D:4] +2 golden dragon scales (1288 gold)ofh(?@E - [D:4] a +0 chain mail (84 gold)  ofh?@F - [D:4] a +0 ring mail (56 gold) (2 further duplicates)  ofh @;G - [D:4] a +0 robe (12 gold) (1 further duplicate)ofhy@992ofh$  C - [Lair:5] +1 acid dragon scales  E - [D:4] a +0 chain mail (84 gold)  H - [D:4] a +1 robe of positive energy (138 gold)botofhC)  E - [D:4] a +0 chain mail (84 gold)  F - [D:4] a +0 ring mail (56 gold) (2 further duplicates)pfhސ  F - [D:4] a +0 ring mail (56 gold) (2 further duplicates)  H - [D:4] a +1 robe of positive energy (138 gold)rfh  o - [D:9] a +0 troll leather armour  H - [D:4] a +1 robe of positive energy (138 gold)wfhLevel 10 of the Dungeon <<<<>>>>>_(Press ? for help)  #.#.# #.## #........##....# #.####.#...# #.#   #.#.# #..###......####....# #[..##.##.########.# wfhz  #.#.# ##..##.....#####....######.#########÷##..........#   ######.#.######..÷...............................÷..#########.#   #......#.........÷...#.###.......######.#########.#.##.#   #......###......####.#.# #................#.......#.# ###.# wfhE  #......# #......# #.#.# #.......######.#.#.###.#.#.## ####...#   #......# #......# #.#.# #.......# #.#.#.#...#....###....###   #......# #......# #...####.#....# #.#.#.#.#.#....##..####   #......# #....(.# ###....#.#....# #.#.#.#.###....##.## wfh}a  #......# #......# #.##.#.###### #.#.#.#.....#.#...#   #......###......# #.##.[....##.#.#.#.#####...### wfh  #.....).........# #.......#.#### #.#.#.#........##### wfhv  #.....####.....## #########.##># #.#.#.#.#..........#   #............####### #...#..# #.#.#.#.#..........# wfh  ####.#######.# #...# #.....#### #.#.#.#.#..........#   #.[....<#.# #...# #........# #.#...#.#..........# wfh;o  #######...# #...# #...####.###.####...........###  #...###...####### #...# #...........###......#  wfhh#.........'.....# ##### #..R.......## #......#  wfh#...###...#####.# #.#.>####### #......#  wfh#...# #...# #.# #.#..# ########  wfh#...# ##### #.# #.#..#xfhxfhGxfhjesper the SlicerHuman of Hepliaklqana *****.Health: 108/108 ========================Magic: 28/28 ========================AC: 16xfhStr: 7EV: 34 Int: 24SH: 0Dex: 24XL: 16 Next: 23% Place: Dungeon:13Time:xfhEFly _You continue putting on your amulet of the acrobat. x5  xfh{(You finish putting on your amulet of the acrobat.  You feel ready to tumble and roll out of harm's way. _O - an amulet of the acrobat (worn) _Okay, then.Search for what [Enter for "amulet", or ? for help]? bodyxfh3xfhxfhxfhxfhxfh: _xfhixfhxfhxfhxfhxfha xfh xfhxfhVxfh#xfh]nxfh#  There is an open door here.xfh%$5 _xfh$xfh,(xfh8)xfhz*xfh*xfh<+xfh.xfh0xfh1xfh11xfhF2xfh*5xfh6xfh7xfh8xfh8xfh<@  There is an open door here.xfh>xfh?xfh@ _xfh@xfhDxfhFxfh Hxfh>HxfhnIxfhNxfhPxfh$RxfhKRxfhSxfhWxfh]Zxfh],xfhU_xfhhnxfholxfhnxfhp,xfhqxfhMv@  There is an open door here.xfhxxfhJzxfhz _xfh|xfhGxfhxfh(,xfhuxfhxfh2xfhҌxfh xfhxfh@  There is an open door here.xfhKxfhԖxfhd _xfhݘxfhQxfhQxfhXxfhxfhxfhȥxfhxfh~xfhxfhlxfh@  There is an open door here.xfhxfhxfh _xfhxfh9xfhlxfh/xfhuxfhxfhxfhxfh xfhjxfhxfhxfhBxfhKxfhxfh#xfhxfhxfhxfhxfhxfhxfhxfh,xfhtxfh>xfhxfhxfhHxfhxfhxfh<xfh}xfhxfhxfhnxfhxfh,xfhxfhUxfhNxfhxfhxfhxfhxfhxfh,xfhxfhxfhXxfhxfhxfhxfh,xfhxfhbxfhxfhxfhxfh xfh1xfhfxfhIxfhlxfhxfhIxfh xfhq xfh^ xfhxfh(xfhnxfh<xfh~xfh>xfhtxfhxfh _There is an open door here.  You see here a +0 chain mail.xfh"xfh$xfh$ _xfh%xfhK'xfh)xfh+xfh+xfhn-xfh /xfh%1xfh2xfh2xfh4xfh5xfh7xfh>9,xfh:xfhZ<xfhN>xfhAxfhAxfhBxfhDxfhGxfhIxfh=IxfhxJxfhM@  There is an open door here.xfh`OxfhPxfhUQ _xfhRxfh\TxfhAVxfhWxfhWxfhXxfhZxfh\xfh]xfh]xfh^xfhd`xfhbxfhcxfhcxfhdxfheW  There is a stone staircase leading up here.xfh6gxfhixfhi.19 _xfhjxfhM< ;2xfhl> ,xfhz? xfhF j _You fly upwards.  There is a stone staircase leading down here.xfhI xfhXI ;34 xfhJ xfhL 5 _You swap places.xfh1N xfhMO xfhO xfhcP xfhR xfhS xfhT xfh(U xfh'V xfhW xfhX xfh&Z ,xfh [ xfh] xfh%_ xfhm` xfh` xfha xfhc xfhd xfh4f xfhmf xfhZg xfhh xfhmj xfhl xfh=l xfh#m xfhn xfho xfheq xfhq xfhr xfhs xfhu xfhv xfhAv xfhv xfhix xfhy xfha{ xfh{ xfh| xfh%~ xfh xfh ,xfh xfh xfh xfhE xfh} xfhk xfhш xfh= xfhՋ xfh) xfh xfhj xfh xfhN xfh xfhb xfhR xfhs xfh1 ,xfh xfhV xfh" xfh xfh, xfha xfh% xfh xfh xfh* xfhi xfh! xfh xfh xfhݭ xfh3 xfh xfh xfh ,xfh xfh8 xfh xfh ,xfh xfh xfhT xfh ,xfhB xfh W  There is a stone staircase leading up here.xfh xfh! xfh .19 _xfh xfhȹ ;1xfhF ,xfh xfh j _You fly upwards.  There is a stone staircase leading down here.xfh Q34 xfh xfh 5 _You swap places.xfh. xfh xfh xfh xfhW xfhb xfho ,xfh xfh  Things that are here:  a +0 leather armour; a +0 short sword; an orc skeletonxfh xfh xfh xfh?  _xfh xfhZ xfh xfh ,xfhw xfh xfh xfh xfh xfh xfh xfh= xfh9 xfhg xfh " xfh'' xfh) xfhp+ ,xfhI- xfh2 xfh4 xfh7 xfh7 xfhJ: xfhP? xfhA xfheC xfhC xfhGE xfhJ xfhM xfhSO xfhO xfhQ xfhkU xfh%W xfhX ,xfhZ xfhY^ xfh` xfha ,xfhb xfh/g xfhi xfhOj xfhj xfhk xfho xfhq xfhs xfhJs xfht xfhOx xfhy xfhz xfh\{ xfhY| xfh xfhf xfh xfhނ xfh xfh= xfh݈ xfh xfhN xfha xfh xfh4 xfh xfhّ xfhL xfhݕ xfh xfhژ xfh xfh xfh xfh xfh xfh? xfh8 xfh xfh xfh̦ xfh xfh xfh xfh9 xfh xfh xfh߮ xfh xfh7 xfh" xfh] xfh xfh xfh; xfh0 xfhj xfh xfh xfhM xfh7 xfhp xfhP xfhQ xfh xfh xfh< xfh xfh xfh xfh xfh xfh xfhy @  There is an open door here.xfh% xfhB xfh  _xfh xfh/ xfh xfh xfh xfh xfhR xfh xfh xfhF xfh xfh xfhJ xfhU xfh xfho xfh xfh xfh ,xfh xfhm xfh xfh, xfhf xfh= xfh xfh. xfhU xfh xfh} xfh xfh3 xfh: xfh xfhc xfh xfh xfh9 xfhs xfh< xfhu xfh xfh xfh3 xfh xfhz W  There is a stone staircase leading up here.xfho xfh xfht .19 _xfh xfh 0xfh xfh xfh xfh xfh j _You fly upwards.  There is a stone staircase leading down here.xfh xfh xfh B34 _xfh xfh xfht xfh* ,xfhH xfh xfh xfh1 ,xfh xfhL xfh! xfh# ,xfh# xfh% xfh,' xfhN( xfhs( xfh) xfh + xfh, xfh . xfh/. xfh%/ xfh0 xfh92 xfhm3 xfh3 xfh4 xfh6 xfh7 xfh8 xfh-9 xfh: xfh; xfh? xfh@ xfh%A xfhB xfh]C xfhOE xfh[F xfhF xfhmG xfhH xfhEJ xfh]K xfhK xfhL xfh"N xfhO xfhP ,xfhQ xfh(S xfhT xfhU ,xfhV xfhOX xfhY xfh"[ ,xfhc\ xfhd ( #####..÷......................... .......÷...#.###.......######.### ......####.#.# #................# xfhd ......# #.#.# #.......######.#.# ......# #.#.# #.......# #.#.# ......# #...####.#....# #.#.# xfhQe ....(.# ###....#.#....# #.#.# ......# #.##.#.###### #.#.# ......# #.##.@R...##.#.# Noise: --------- 25315.7 (128.5) xfhe ......# #.......#.#### #.#.# w) +9 rapier (speed) .....## #########.##># #.#.# Cast: Kinetic Grapnel ...#######xfhe #...#..# #.#.# ##.# #...##.....#### #.#.# xfhe u<#.# #...##........# #.#.. R   Sugats the hexer ...# #...##...####.###.### xfh7f ...###...####### #...# #........ .........'.....# ##### #........xfhof 3Things that are here:xfhg xfhpk xfhl  a +2 robe of cold resistance; a +0 quarterstaff of freezing; the elf skeleton _of FannaryfhC,yfh0TWear or take off which item? Inventory Items Armour (go to first with [)  b - a +0 pair of gloves of stealth (worn)  k - an orb of guile (worn) yfh0 s - a +3 leather armour of fire resistance (worn)  x - a +2 cloak of stealth (worn)  A - a +2 pair of boots (worn)  P - a +2 hat of willpower (worn) yfhC1Floor Items ([,] to select) Armouryfh}13 a +2 robe of cold resistanceyfh1[?] describe selected [!] equip|wield|wear|put onyfh1y[tab] equip|unequip zfhe"zfh>+zfhl0#####..÷......................... jesper the Slicer zfh0.......÷...#.###.......######.### Human of Hepliaklqana *****. ......####.#.# #................# Health: 108/108 ======================== zfh0i......# #.#.# #.......######.#.# Magic: 28/28 ======================== ......# #.#.# #.......# #.#.# AC: 16Str: 7 zfh=1O......# #...####.#....# #.#.# EV: 34 Int: 24 zfhz1<....(.# ###....#.#....# #.#.# SH: 0Dex: 24 zfh1......# #.##.#.###### #.#.# XL: 16 Next: 23% Place: Dungeon:10 ......# #.##.@R...#zfh1#.#.# Noise: ---------  Time: 25315.7 (0.0) zfh.2 ......# #.......#.#### #.#.# w) +9 rapier (speed) .....## #########.##># #.#.# Cast: Kinetic Grapnel ...#######zfh2#...#..# #.#.# Fly ##.# #...#zfh2#.....#### #.#.# <#.# #...##........# #.#.. R   Sugats the hexer ...# #...#zfh2#...####.###.### ...###...####### #...# #........ zfhl3+.........'.....# ##### #........ _There is a stone staircase leading up here. _You fly upwards. _There is a stone staircase leading down here.  Things that are here:  zfh3a +2 robe of cold resistance; a +0 quarterstaff of freezing; the elf skeleton _of Fannarzfh:zfh< _zfh:AzfhGd  You start removing your armour.zfh~J419 6.7 (1zfhNzfhSzfh] page down [PgUp|<] page up[Esc] exit zfh_Letters toggle [.|Space] toggle selected[top]}fhyc (1 turn)  w - a +9 rapier of speed (weapon)  s + a +3 leather armour of fire resistance[Enter] accept (1 chosen)}fh+}fh>T#####..÷......................... jesper the Slicer .......÷...#.###.......######.### Human of Hepliaklqana *****. ......####.#.# #................# Health: 108/108 ======================== }fh?......# #.#.# #.......######.#.# Magic: 28/28 ======================== }fhD?O......# #.#.# #.......# #.#.# AC: 14Str: 7 }fh?2......# #...####.#....# #.#.# EV: 21Int: 24 }fh @<....(.# ###....#.#....# #.#.# SH: 0Dex: 24 }fh@......# #.##.#.###### #.#.# XL: 16 Next: 23% Place: Dungeon:10 ......# #.##.@R...##.#.# Noise: ---------  Time: 25325.7 (0.0) }fhCA......# #.......#.#### #.#.# w) +9 rapier (speed) }fhA.....## #########.##># #.#.# Cast: Kinetic Grapnel ...########...#..# #.#.# Fly }fhA##.# #...##.....#### #.#.# }fhAC<#.# #...#}fh8B2#........# #.#.. R   Sugats the hexer ...# #...##...####.###.### ~fhP...###...####### #...# #........ .........'.....# ##### #........~fhYou finish removing your +3 leather armour of fire resistance.  You feel less resistant to fire.  ~fhYou start putting on your armour. _You continue putting on your +2 robe of cold resistance. x5  ~fhxYou finish putting on your +2 robe of cold resistance. _You feel resistant to cold.~fhs*6.7 (1~fhq~fhkF _You drop a +3 leather armour of fire resistance.~fhB ##..##.....#####....######.#### ####..÷....................÷...#.###.......######.###~fhǕ####.#.# #..........#.# #.#.# #.......######.#.#.# #.#.# #.......# #.#.#..# #...####.#....# #.#.#.~fh((.# ###....#.#....# #.#.#.# #.##.#@###### #.#.#.# #.##.[R...# #.#.#. #.......#.#### #.#.#.~fhÖ.## #########.##># #.#.#. ..####### #...#..# #.#.#. #.# #...# #.....#### #.#.# #.# #...# #........# #.#...# #...# #...####.###.#######...####### #...# #....~fhЛ~fhOC36 7~fhǠ~fh ~fh{ =..#. #[..#  ##..##.....#####....######.#### ####.......................~fhn{ g.÷...#.###.......######.#######...............#.......######.# #.....# #...###~fh{ w(.# ###....#@#....~fhH| #.#.######.##.[R...# .# #.......#.###..## #########.##> ..#######..# #### #.....# #.#... #...# ###.###.####~fh} ~fh NR.~fh؂ %8~fh ~fh ~fhB- Z## ...##..#~fh- ".####....# #[..#  ##..##.....#####....######.#### ####.....~fh- .............÷...#.##..######.######~fh'. ...........#.......######.# #.......#~fh. g..# #...###(.# ###....#.#....#R########.[....# ~fh. C........#.###~fh/ ..## #########.##> ..#######..# ~fh]/ "#### #~fh/ J.....# #.#...~fhZ1 ~fh18 <R.~fh: %9~fh@ ~fhB ~fh###.# #.########### ...##..#~fh@>.####....# #[..#  ##..##.....#####....######.#### ####.................÷...#.########.######........#####.# #.@.....#~fh..# #...####.#....#(.# ###....#R#....##.########.[....# ........#.###..## #########.##> ..######~fh>#..# ####~fh9~fh~fh<R.~fh &30~fh~fhfh6.# #......#.#.###  #.## #.##....# #.###  fh 7#..###......####....# #[..#  ##..##.....#####....######.#..÷...÷...#.###.######.#fh27Z####.#.# #.#.fh\7/# #.#.# #.######.#.#.## #.#.# #.# #.#.#.#fh7# #...####R#....# #.#.#.#(.# ###....#.#....# #.#.#.## #.##.#.###### #.#.#.#fhR8L# #.##.[....# #.#.#.## #.......#.#### #.#.#.### #########.##># #.#.#.# .# #...#..# #.#.#.# .# #...# fh|8Y#.....#### #.#.#.#fh>fh# #.#.#.#. ####### #...#..# #.#.#.#.fhfh>R..fh%2fhJfhafh%fh%)% fhl)G Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fightingfh)19.7  10.5   0   j - Spellcasting   8.0  10.7  -1          fhf* b - Unarmed Combat   0.0   1.0   0   k - Hexes   9.0  10.5   0  fh* c - Throwing   2.0   3.0   0   l - Necromancy   9.0  10.5   0      fh* m - Forgecraft   6.0   7.0   0  fhv+ d - Short Blades  14.0  18.0   0   n - Ice Magic   0.0   1.0   0   e - Long Blades   9.0   1.0   0  fh+_    fh+R    fh!, o - Invocations   9.0   8.8  +1  fh, f - Armour   5.6   6.0   0   p - Evocations   1.0   2.0   0  g + Dodgingfh,11.3  13.5   0      fhH-. h - Shields   1.0   2.0   0      fh-; i - Stealth  10.0  10.1  +1      fh-_    fh .a    fh.._    fhn.a    fh._    fh.a    fh/_    fh?/a    fhw/_    fh/T    fh/pThe relative cost of raising each skill is in cyan.  fh/VSkills enhanced by cross-training are in green.  fh'0:[?] Helpfhi0G[=] set a skill target  fh0[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  fh0[!] training|cost|targetsfhս g * Dodging  11.3fhfh~fht..# #......#.# #....[...#jesper the Slicer #.# #......#.##########.###Human of Hepliaklqana *****. #.## #........##....# #.###Health: 108/108 ======================== fhC#..###......####....# #[..#Magic: 28/28 ======================== ##..##.....#####....######.###### AC: 14Str: 7 ##..÷............................ EV: 36 Int: 24 fhy....÷...#.###.......######.###### SH: 0Dex: 24 ...####.#.# #................#... XL: 16 Next: 23% Place: Dungeon:10 ...# #.#.# #...@...######.#.#.## Noise: ---------  Time: 25332.7 (0.0) ...# #.#.# #..R....# #.#.#.#. w) +9 rapier (speed) ...# #...####.#....# #.#.#.#. Cast: Kinetic Grapnel fhu.(.# ###....#.#....# #.#.#.#. Fly ...# #.##.#.###### #.#.#.#. ...# #.##.[....##.#.#.#. R   Sugats the hexer fh+...# #.......#.#### #.#.#.#. ..## #########.##># #.#.#.#. ########...#..# #.#.#.#.You feel less resistant to fire.  You start putting on your armour. _You continue putting on your +2 robe of cold resistance. x5  fhYou finish putting on your +2 robe of cold resistance. _You feel resistant to cold. _You drop a +3 leather armour of fire resistance.fhfhOfh-fhfh[( fh* nWhere to? (Tab - D:10 @ (x,y), ? - help) fh* } D - Dungeon  T - TempleL - LairS - Swamp  P - Snake Pitfh + LM - Slime Pits O - Orcish Mines E - Elven Halls  V - Vaultsfh+ U - Depthsfh fh fhC t..# #......#.# #....[...#jesper the Slicer #.# #......#.##########.###Human of Hepliaklqana *****. #.## #........##....# #.###Health: 108/108 ======================== fh #..###......####....# #[..#Magic: 28/28 ======================== ##..##.....#####....######.###### AC: 14Str: 7 fh ##..÷............................ EV: 36 Int: 24 fh ....÷...#.###.......######.###### SH: 0Dex: 24 fh( ...####.#.# #................#... XL: 16 Next: 23% Place: Dungeon:10 fhT N...# #.#.# #...@...######.#.#.## Noise: ---------  Time: 25332.7 (0.0) fh 7...# #.#.# #..R....# #.#.#.#. w) +9 rapier (speed) ...# #...####.#....# #.#.#.#. Cast: Kinetic Grapnel fh .(.# ###....#.#....# #.#.#.#. Fly ...# #.##.#.###### #.#.#.#. ...# #.##.[....#fh& #.#.#.#. R   Sugats the hexer ...# #.......#.#### #.#.#.#. fhV ..## #########.##># #.#.#.#. #######fh #...#..# #.#.#.#.You start putting on your armour. _You continue putting on your +2 robe of cold resistance. x5  fh You finish putting on your +2 robe of cold resistance. _You feel resistant to cold. _You drop a +3 leather armour of fire resistance.  Okay, then.fh fh fhX . _fhmfhpDungeon Overview and Level Annotations Branches: (press G to reach them and ?/b for more information) Dungeon (15/15) Temple (1/1) D:6fhp Lair (5/5) D:10  Swamp (0/4) Lair:3fh!q Snake (0/4) Lair:2 Slime (0/5) Lair:4  Orc (2/2) D:11 Elf (0/3) Orc:2fhMq Vaults (0/5) D:14  Depths (0/4) D:15fhyqVolcano (visited)Gauntlet (visited) fhqAltars: (press _ to reach them and ?/g for information about gods) AshenzariCheibriadosDithmenosfhqElyvilon FedhasGozag ($937)HepliaklqanaKikubaaqudgha Makhlebfhq:Nemelex XobehOkawaruQazlal Rufh!rRSif MunaTrogUskayaw VehumetWu JianXomfhKrIYredelemnul ZinThe Shining One BeoghJiyva fhrShops: (press $ to reach them - yellow denotes antique shop) fhrD:4 [ D:8 ( D:11 :( Orc:2 (![(? fhrAnnotations: (press ! to add a new annotation) D:13 1 runed translucent door fhsD:14 Agnes Lair:2 2 transportersfhZfhfhG(b..# #......#.# #....[...#jesper the Slicer #.# #......#.##########.###Human of Hepliaklqana *****. #.## #........##....# #.###Health: 108/108 ======================== #..###......####....# #[..#Magic: 28/28 ======================== ##..##.....#####....######.###### AC: 14Str: 7 ##..÷............................ EV: 36 Int: 24 ....÷...#.###.......######.###### SH: 0Dex: 24 fh([...####.#.# #................#... XL: 16 Next: 23% Place: Dungeon:10 ...# #.#.# #...@...######.#.#.## Noise: ---------  Time: 25332.7 (0.0) fh(,...# #.#.# #..R....# #.#.#.#. w) +9 rapier (speed) fh) ...# #...####.#....# #.#.#.#. Cast: Kinetic Grapnel .(.# ###....#.#....# #.#.#.#. Fly fh8)...# #.##.#.###### #.#.#.#. ...# #.##.[....#fhr)#.#.#.#. R   Sugats the hexer ...# #.......#.#### #.#.#.#. fh)..## #########.##># #.#.#.#. ########...#..# #.#.#.#.fh)You start putting on your armour. _You continue putting on your +2 robe of cold resistance. x5  fh)You finish putting on your +2 robe of cold resistance. _You feel resistant to cold. _You drop a +3 leather armour of fire resistance. fh7*6_Okay, then.fh,fh1fh3fh fhq 7Where to? (Tab - D:10 @ (x,y), ? - help)  D - Dungeon  T - TempleL - LairS - Swamp  P - Snake PitM - Slime Pits O - Orcish Mines E - Elven Halls  V - Vaultsfh U - Depthsfh# fh2 [?25h[?0cfh 3 ..# #......#.# #....[...#fh43 jesper the Slicer #.# #......#.##########.###fh[3 Human of Hepliaklqana *****. #.## #........##....# #.###fh3 cHealth: 108/108 ======================== fh3 #..###......####....# #[..#fh3 'Magic: 28/28 ======================== ##..##.....#####....######.###### AC: 14fh3 +Str: 7 fh4 ##..÷............................ EV: 36 Int: 24 fh=4 ....÷...#.###.......######.###### SH: 0Dex: 24 fh4 ...####.#.# #................#... XL: 16 Next: 23% Place: Dungeon:10 fh4 N...# #.#.# #...@...######.#.#.## Noise: ---------  Time: 25332.7 (0.0) fh4 ,...# #.#.# #..R....# #.#.#.#. w) +9 rapier (speed) fh5 ...# #...####.#....# #.#.#.#. Cast: Kinetic Grapnel fh(5 .(.# ###....#.#....# #.#.#.#. Fly ...# #.##.#.###### #.#.#.#. fhz5 P...# #.##.[....##.#.#.#. R   Sugats the hexer ...# #.......#.#### #.#.#.#. fh5 ..## #########.##># #.#.#.#. #######fh5 #...#..# #.#.#.#. _You continue putting on your +2 robe of cold resistance. x5  fh5 <You finish putting on your +2 robe of cold resistance. fh6 y_You feel resistant to cold. _You drop a +3 leather armour of fire resistance. fh;6 l_Okay, then.What level of the Swamp? (default 1, ? - help) fh8 [?25l[?1cfh41fhfhfh]Bfh^  You finish putting on your +2 robe of cold resistance.fhYou feel resistant to cold. _You drop a +3 leather armour of fire resistance. _Okay, then.What level of the Swamp? (default 1, ? - help) fh&'_You swap places.fh[fhfh;fh<fhfhfhfhAfh7fhfhfhfhfh(fhfhHfhfh,fh~fhfhfhfhfhfhDfh ,fhfhfhfh,fhffh7fh4fh%,fhfhfhfhfhfhhfhHfhfhZfhfhfhfhfh,fhfhR  There is a staircase to the Lair here.fh\fhfh.21 _fhfh&Lair:1fhfh ,fhfh _You fly downwards. Welcome back to the Lair of Beasts!  There is a staircase back to the Dungeon here.fhfhB36 _fhPfhqfh fhV fh fh^fhfhfhfh.fh_fhfhwfhSfhfhfh"fh$fhp&,fh'fht*fh8,fh-,fhT/fh1fhi3fh5fhc5fhk6fh8fh:fh ;fhJ<fh>fhAfhBfhBfhDfh GfhOIfh/KfhdKfhLfh!OfhPfhmRfhRfhTfhGVfhWfhXfhXfhYfh[fhG\fh1]fhe]fh ^fh_fh`fhafhafhbfh]dfhefhffhffhugfhhfhifhkfh8kfhkfh"mfhlnfh,ofhbofhofhUqfhsfh tfhBtfhtfhovfhwfhxfhyfhyfh|{fh|fh@~fhv~fhYfh̀fhtfhfhfhfh8fhχfhfhFfh^fhҋfhXfhfh؎fhfhfh͒fhfh6fh&fhfhfh$fhhfhKfhY  There is a stone staircase leading down here.fhfhfh.21 _fhfhX 2  You fly downwards.fh~ _Level annotation: 2 transportersThere is a stone staircase leading up here.fh7 fh B36 _fhy fh? Y  There is a stone staircase leading down here.fhfh`fh.21 _fhfh&2 3fhx2 fhO4 fh4 fh5 fhAL  #.....## #..÷............###...# fhtL  ##.....# #................#....#  #P.....###..............####...#  #........................# #...##.......................###... #R#.....##.............. fhL ##.....P##.#................#....  ##....#####..^..........#.##. fhL  ##....# #....@R.......#####...78.2 (45.5) fhM ' #P....### #........##....# #..#  #P....#.###........##...## #..  ##......................# #..#  #.................###..# ###..# fh]M u #..(.P..#.(........#...###....  ##.....###...............#PP...#  #......# #..................... fhM  #......# #..####...............# _You fly downwards.  There is a stone staircase leading up here.fh

>>>>(Press ? for help) #P....####.....................##<.## #.......#♣♣♣PPP~♣♣....##  fh ##....# #......>..............#...P# #.......♣ ♣~P~~♣......P#  ##....# #..............####....#...# ##......♣♣♣PPPPP♣..##..##  #.....## #..÷............###...#...P###......>♣ ♣§F~~♣♣..##..#  ##.....# #................#....##.............♣♣§§§~♣♣♣..##..#  #P.....###..............####...##........>....♣♣§F♣♣ ♣...#...#  #........................# #...#....####......♣♣♣♣  ♣#.......#  fhY '###.......................###...#P..###P.......♣ ♣♣♣ #....#...#  #R#.....##..........................# ##P.#.#..#♣#.# #....##..##  ##.....P##.#................#.......# ##.####..#..# ##....#...#  ##....#####..^..........#.##.......#####.P###.###.## #...##..## fh  ##....# #....@R.......#####.......##....##..###..###...##..##  #P....### #........##....# #..##.....#..###...#...#.....##...#  #P....#.###........##...## #...#........####..##...÷....##..##  fh ##......................# #..#.........##.#..P#.....†......#  #.................###..# ###..#...####...##.......###...##..#  #..(.P..#.(........#...###.....#.## ##...##.......###.†.....##  fhB J##.....###...............#PP...#...# #...####..#...P###.......#  #......# #......................#.####...####......P##.......##  #......# #..####...............##.#.###...##.......###........#  fh ##.....###..## #....#..........#...## #...###......###.......##  #............# #...P#..........##.## #........#.<...........##  #..#........####...##.............#####........P....#........P#fh9 .........####............†.....♣♣♣..#.....#.......####..♣♣♣♣~~♣...P..P....###.......##<.## .#♣♣♣PPP~♣♣..#....# #......>... #.......♣ ♣~P~~♣......P## fh؃ ####....#...# ##♣PPPPP##.....## #..÷....P###......>♣ ♣§F~~♣♣..###.....# #.#....##.......§§§~♣♣♣..## #P.....#####........>....♣♣§F♣♣ ♣ #........# #...#....####......♣♣♣♣  ♣#.......##.........fh/ x###...#P..###P.......♣ ♣♣♣#R#.....##......... ##P.#.#..#♣#.# #.##.....P##.#.........#.# ##.####..#..# ##....#...#fh} r##..^..........#.##.......#####.P###.###.## ###....# #....@R.......#####.......##....##..###..###P....### ###....##.....#..###...#...#.....##...##P....#.###fh ...## #...#........####..##...÷.####..............# #..#.........##.#..P#.....†.# ...###..# ######...##.......###...##..# #..(.P..#.(#...###fh  ##...##.###.†###......#PP...#...# #...####..#...P###.fhR  #............#.####...#P# #..####......###...##.......###.#.....###..## #....fh Z#...## #...###......####fhYfhd #.....## #..÷............###...# jesper the Slicer##.....# #................#....# Human of Hepliaklqana *****.#P.....###..............####...# Health: 108/108 ========================#........................# #...# Magic: 28/28 ======================== ###.......................###...# AC: 14fh:eStr: 7 #R#.....##....................... EV: 21Int: 24 ##.....P##.#................#.... SH: 0Dex: 24  fhke###....#####..^..........#.##.... XL: 16 Next: 23% Place: Lair:3  ##....# #....@R.......#####... Noise: ---------  Time: 25378.2 (0.0)  fheH#P....### #........##....# #..# w) +9 rapier (speed)#P....#.###........##...## #... Cast: Kinetic Grapnel##......................# #..# Fly fhev#.................###..# ###..#fhe3#..(.P..#.(........#...###..... R   Sugats the hexer##.....###...............#PP...##......# #......................#......# #..####...............# _There is a stone staircase leading up here. fhf_There is a stone staircase leading down here. _You fly downwards.  There is a stone staircase leading up here. fhOf_Sorry, I don't know how to get there. _Okay, then.fhifhmfhnfhWyfhՂ)Level 3 of the Lair of Beasts <<<<>>>>>(Press ? for help) #P....####.....................##<.## #.......#♣♣♣PPP~♣♣....##  ##....# #......>..............#...P# #.......♣ ♣~P~~♣......P#  ##....# #..............####....#...# ##......♣♣♣PPPPP♣..##..##  fh}#.....## #..÷............###...#...P###......>♣ ♣§F~~♣♣..##..#  ##.....# #................#....##.............♣♣§§§~♣♣♣..##..#  #P.....###..............####...##........>....♣♣§F♣♣ ♣...#...#  #........................# #...#....####......♣♣♣♣  ♣#.......#  ###.......................###...#P..###P.......♣ ♣♣♣ #....#...#  fhك#R#.....##..........................# ##P.#.#..#♣#.# #....##..##  ##.....P##.#................#.......# ##.####..#..# ##....#...#  ##....#####..^..........#.##.......#####.P###.###.## #...##..##  fh+##....# #....@R.......#####.......##....##..###..###...##..##  #P....### #........##....# #..##.....#..###...#...#.....##...#  #P....#.###........##...## #...#........####..##...÷....##..##  fh##......................# #..#.........##.#..P#.....†......#  #.................###..# ###..#...####...##.......###...##..#  fh߄+#..(.P..#.(........#...###.....#.## ##...##.......###.†.....##  ##.....###...............#PP...#...# #...####..#...P###.......#  fh,j#......# #......................#.####...####......P##.......##  #......# #..####...............##.#.###...##.......###........#  ##.....###..## #....#..........#...## #...###......###.......##  fhx#............# #...P#..........##.## #........#.<...........##  #..#........####...##.............#####........P....#........P#fhQS.@fhA..fh} A..fh A..fhy;C..fh> 9..fh^m ;..fh';..fhi;..fh ;..fhз;..fhQ;..fhv;..fht;..fh;..fhb;..fhal;..fh);..fh#....# #......>... #.......♣ ♣~P~~♣......P## ####....#...# ##♣PPPPP##fhv.....## #..÷....P###......>♣ ♣§F~~♣♣..##  fh ##.....# #................#....##.............♣♣§§§~♣♣♣..##..#  #P.....###..............####...##........>....♣♣§F♣♣ ♣...#...#.fh6.  ##.................##..............##.#...<........##.........#fha Z ..  fh_ q#..#...........>..................####.............###........#fhS5.Pfh D#Pfh]D.#fh`D..fhޟD..fh ' #fhb'$.fhܳD #fh':  fhR:  fh:# fhfh #.....## #..÷............###...# jesper the Slicer##.....# #................#....# Human of Hepliaklqana *****.#P.....###..............####...# Health: 108/108 ========================#........................# #...# Magic: 28/28 ======================== ###.......................###...# AC: 14Str: 7 #R#.....##....................... EV: 21Int: 24 ##.....P##.#................#.... SH: 0Dex: 24  ##....#####..^..........#.##.... XL: 16 Next: 23% Place: Lair:3  ##....# #....@R.......#####... Noise: ---------  Time: 25378.2 (0.0)  #P....### #........##...fh.# #..# w) +9 rapier (speed)#P....#.###........##...## #... Cast: Kinetic Grapnel##......................# #..# Fly #.................###..# ###..##..(.P..#.(........#...###..... R   Sugats the hexer##.....###...............#PP...##......# #......................#......# #..####...............# _There is a stone staircase leading up here. _There is a stone staircase leading down here. _You fly downwards.  There is a stone staircase leading up here. _Sorry, I don't know how to get there. _Okay, then.fhfhfh3fhfh/83fhP:fhFfhJfh NX36 _fhnPfh.SfhUfh4Vfh$Yfh4\fh^fh`,fh/bfh efhgfh=hfhtifhZlfhonfhpfhpfhqfh$tfhMvfhxfh^xfhkyfh{fh}fhCfhfhfĥfhքfhafhfhfhfhfhfhefhSfhfhfhfhfhfhnfhCfh~fhޙfhfhRfhCfhϟfh/fhfhfhzfhfhUfh7fhfhfhfhifhCfhfhafhfhfhfh ...........###....#..#P... ...........####.................. .............fhi...#####...... ...........##<.## #...... ...>..............#...P# #...... ...........####....#...# ## fhOH............###...#...P###......> .............#....##......... ...........####.@.##........>.93.2 (15.0) fh-............# #.R.#....####...... ............###...#P..###P.... ......................# ##P.#.#.. ..............#.......# ##.####. ^..........#.##fhH.#####.P### ..<........#######....##.. ......##....# #..##.....#..### ......##...## #...#####.fh,fhfhfhB fhQC fhC fhN fhVP fhQ fhT ,fh&V fhX fhjY fhY fhZ fh] fh` fhb fhMb fhc fhf fhi fhk fhk fhl fho fhs fh u fhpu fhv fhVz %  fhz -There is an escape hatch in the ceiling here.fh[} fhB fh  _fhԀ fh fh fh, fhf fhh fh fh fh fh& fh fh fhے fh fhd fh_ fhF fh> fh fhƛ fhɜ fh fhĠ fhg fh fh fh fh( fh fh٩ fh) fh9 fhP fh fhX fh fh fh fhz fh fh fhƻ fh fh fh׿ fh% fh- fh fh_ fh fh fh fh1 fh fh8 fh fhx fh fhu fh fh fh x ##...........# #.#..##....###.............###..# fhP ###.######.###...P.........###..# ###.# #..P##........##...##..## fh CP##.# ###..##.......##....##..# ##..####.....#........#....##..# fh #..#.#....##....#....##..)###.# #..#P..........♣....##.# ..........R@÷.....♣♣♣..#..##fh4 411.2 (18.#####.........♣♣♣♣~~♣...P..# .##<.## #.......#♣♣♣PPP~♣♣....## .#...P# #.......♣ ♣~P~~♣......P# .fhm P.#...# ##......♣♣♣PPPPP♣..##..## .#...P###......>♣ ♣§F~~♣♣..##..# .##fh X.......♣♣§§§~♣♣♣..##..#fh ##........>....♣♣§F♣♣ ♣...#...####......♣♣♣♣ ♣#.......#fh fhW fh fh'fhfhfh+..........0.0).<.. ..fh/ fhdfh[ _Sorry, I don't know how to get there.fh .#.# .#..##....###.......###..#.######.###...P.........###..# fha `.# #..P##........##...##..## ##.# ###..##.......##....##..# fh p..####.....#........#....##..# #..#.#....##....#....##..)###.# #.#P.fh ♣....##.# R.@.....♣♣♣..#..## fh^ #####.♣♣♣♣~~♣...P..# fh ##<.## #.#♣♣♣PPP~♣♣....## fh #...P# #.♣ ♣~P~~♣......P# fhZ r#...# ##......♣♣ fh #...P###......>♣ ♣§F~~♣♣..##..# ##. ##.fhY + fh fh @.Rfhk 12.2 (1 _fhp fhs x _You see here a cane toad skeleton.fhYfhYfhZfhbfh>dfhefhiP _fhkfhmfh nfh ofhpfhrfhit,fhufhTwfhDyfh{,fhJ|fh}fhfhkfhŁfhނfhfhfhNfh?Water fhfhfhfhPfhfhΐfhl ...######..## ##.###...P.........###..# ..P##........##...##..## .##.......##....##..# .....#........#....##..# fh_...##....#....##..)###.# ...#P..........♣....##.# .÷.....♣♣♣..#..## ##fh..♣♣♣♣R@♣...P..# 9.2 (7 fhD #.......#♣♣♣P~P~♣♣....##  #.......♣ ♣~P~~♣......P# #......♣♣♣~~~~~♣..##..## #......>♣ ♣§~~~♣♣..##..fhF# ........♣♣§§§~♣♣♣..##..# fhu?...>....♣♣§§♣♣ ♣...#...#♣♣♣♣ ♣#.......# fhP.......♣ ♣♣♣ #....#...#fhfhϠ9§fh fh! 9§fhV# fh_' 9§fhu) H _No target in view!fhJ §§You puncture the plant! The plant begins to die.fh:21 ==5 (0.3fh9§fh3 _The plant is lightly damaged.fh; §§§§§You puncture the plant!  The plant is lightly damaged.  Sugats hits the plant with a +0 dagger of draining!fh-=8fhA§§fh. _Sugats drains the plant.fhm9§fhofh=s9§fh7uH _No target in view!fh §You hit the plant.  The plant is moderately damaged.Sugats hits the plant with a +0 dagger of draining!fh0-20.1fhT§§§fhr. _Sugats drains the plant.fhT§§§fh7-fhY§§§fhH _No target in view!fh | §§§You puncture the plant!fh 2=5 (0.4fh -§§§fh fh8 ] _The plant is heavily damaged.fht ;§§fhG fhԸ X§§§§§fhz H _No target in view!fh §§~§§§~You impale the plant!!  The plant is heavily damaged.fh *8 (0.3fh $§fh) §fh9  fhw C_Sugats hits the plant with a +0 dagger of draining.fhC§§fhQfhB9§fhH _No target in view!fhf §~§~~§§§§§§You puncture the plant!  The plant is severely damaged.fhh/-1.1fhmL§§§§fhapI _Sugats hits the plant with a +0 dagger of draining.fh@ ~~fhl§~~§~~You puncture the plant!fh ?-4fh5A§§fh^ _The plant is severely damaged.fhhfh{fhQ9§fh*H _No target in view!fhR]L ~§fh]§§§You hit the plant.  The plant is severely damaged.Sugats hits the plant with a +0 dagger of draining.fhFa--7fhh9§fhCl fhl _Sugats drains the plant.fhX9§fhCZ7-fhO^9§fhU`H _No target in view!fhף<  You puncture the plant!fh:/=2.0fhbfh)^ _The plant is almost destroyed.fhefhlfh9§fhej §§§§§fh§ _No target in view!  You puncture the plant!  The plant is almost destroyed.fh%3fhpf§§§§§§fhI _Sugats hits the plant with a +0 dagger of draining.fh ( fhj ,§§~§§§fh 4You puncture the plant!  fh The plant is almost destroyed.Sugats hits the plant with a +0 dagger of draining.fh *7 (0.4fhG 9§fh  fh (_Sugats drains the plant.fh( 8§fh* fh40 fh&2 H _No target in view!fhq2 <  You puncture the plant!fh*: 9~fh; 4-3.0 (0.3fhA C§§fhC L _You destroy the plant!fh5X2###.###...P.###.. fhY #..P##........##...##..## ###..##.......##....##.. #.....#........#....##..#fhZN##....#....##..)###.#.#P..........♣....##.#.......÷.....♣♣♣..#..## ###...♣♣♣♣R~♣...P..# fh\} ##♣♣♣P~@~♣♣....## #.♣ ♣~P~~♣......P##♣♣~~~§~♣..##..##>♣ ♣§§~§♣♣..##.. ...♣♣§§§§♣♣♣..##..#fh]>....♣♣§§♣♣ ♣...#...# ###......♣♣♣♣ ♣#.......# #fh]P.♣ ♣♣♣ #....#...# ##P.#.#..#♣#.# #....##..##fhu!~fh\vP~§§~§§§~§fh'K36 --fh%4.0 (1.0fhГ9§fhfh`KQ§§§fhM7-fhhRK§§fh0TH _No target in view!fhm #..P##........##...##..####..##.......##.......#........#....##..###....#....##..)###.#.#P..........♣....##.#.......÷.....♣♣♣..#..## ####...♣♣♣♣R~♣...P..# # ##♣♣♣P~~~♣♣....## # #.♣ ♣~P@~♣......P# # ##fhmW♣♣~~~~~♣..##..## #>♣ ♣~§§~♣♣..##.. ....♣♣§§§~♣♣♣..##..#>....♣♣§§♣♣ ♣...#...# ####......♣♣♣♣ ♣#.......#P.♣ ♣♣♣ fhn#...#  ##P.#.#..#♣#.# #....##..##  ##.####..#..# ##....#...#fhpfhAu~R§~~§~fhw,5 _fh*|m§§§§§fh}fh8X§§§fh:fh(BA§§fhEH _No target in view!fh=##..##.##.. ###.....#fht..#....##..# .#....##....#....##..)###.# ......#P..........♣....##.#fh.......÷.....♣♣♣..#..## #####...♣♣♣♣~~♣...P..# #fhH-#♣♣♣PR~~♣♣....## P# #.♣♣♣~P~~♣......P# .# ##fht♣♣~~@~~♣..##..## P#fhb>♣ ♣§~~~♣♣..##.. .....♣♣§§~~♣♣♣..##..#fh>....♣♣§§♣♣♣♣...#...# .####......♣♣♣♣ ♣#.......#fh P.♣ ♣♣♣ #....#...# # ##P.#.#..#♣#.# #....##.fh[k.## # ##.####..#..# ##....#...# fhY#####.P###.###.## #...##..##fh;fh\X~R§§fh&§§§fh,6 _fh B§§fh fhe6####.....#..#....##..# #fhA.#....##....#....##..)###.# .fhe#......#P..........♣....##.#fhb.......÷.....♣♣♣..#..## .#####fhH...♣♣♣♣~~♣...P..# fh+.## #fh9G#♣♣♣P~~~♣♣....## fh+.P# #fhg.♣♣♣~PR~♣......P# ..# ##fha♣♣§§~~~♣..##..## .P#fh>♣ ♣§@~~♣♣..##.. ....fhb..♣♣§§§~♣♣♣..##..#fh'>....♣♣§§♣♣♣♣...#...#####......♣♣♣♣ ♣#.......#P.♣ ♣♣♣ fhu #...# .# ##P.#.#..#♣#.# #....##..## .# ##.####..#..# ##....#...# .#####.P###.###.## #...##..## fh:..##....##..###..###...##..##fh*fhL~§§Rfh5-§fhd%7fhfh fh% J§§§fhfhG§§§fh3H _No target in view!fh( &.#.#....##....#....##..)###.# ........#P..........♣....##.#.......÷.....♣♣♣..#..#######...♣♣♣♣~~♣...P..# fh U<.## ##♣♣♣P~~~♣♣....## ..P# #.♣♣♣~P~~♣......P# ...# ##fh ♣♣§§R~~♣..##..##P#fh >♣♣♣§§~~♣♣..##.. .......♣♣§@§~♣♣♣..##..#fh >....♣♣§§♣♣♣♣...#...#####......♣♣♣♣♣ ♣#.......#PfhI .♣ ♣♣♣ #....#...# ..# ##P.#.#..#♣#.# #....##..## .fh .# ##.####..#..# ##....#...# ..#####.P###.###.## #...##..## ...##....##..###..#fh K##...##..##...#..###...#...#.....##...#fhP fhΟ E§§~RfhD B§@~fhl ,8 _fhT @§§fhV fhv (........#P..........♣....##.#.......÷.....♣♣♣..#..#######...♣♣♣♣~~♣...P..# #<.## #fh J#♣♣♣P~~~♣♣....## ...P# #.♣♣♣§P~~♣......P# #...# ##♣♣§§~~~♣..##..##fhj P#>♣♣♣§R~~♣♣..##.. #.....fh #..♣♣§~~~♣♣♣..##..# #>....♣♣@§♣♣♣♣...#...#####......♣♣♣♣♣ ♣#.......# P..###Pfhs !.♣ ♣♣♣ #....#...#.# ##P.#.#..#♣#.# #....##..##.# ##.####..#..# ##....#..fhǑ _.#.#####.P###.###.## #...##..##..##....##..###..#fh 6##...##..## #.....#..###...#...#.....##...# fhn ]#........####..##...÷....##..##fh fh; 1~~~~§fh 1RfhW 09fh fhʧ ] _There is a staircase to the Swamp here.fhHfhfh;fhn+§~§~fhճ)§fh721 30 _fhI§§fh Generating dungeon...o\\/o/ building a lair branchfh < \o\fhLv < /o/fh4 < \o\fhi < /o/fh ubuilding another lair branch \o\fh٪ fh&jesper the Slicer♣.~~.. ~~~..:Human of Hepliaklqana *****.~~~~.. ~~~..♣Health: 108/108 ========================.~~~.. .~~.~♣♣Magic: 28/28 ========================fh-'$~~~..♣ ..>.♣$~AC: 14Str: 7♣......♣.>...~nEV: 21Int: 24♣$~~~.l~~.~~~SH: 0Dex: 24♣.~~~~~~~~~~~fhp'XL: 16 Next: 23% Place: Swamp:1♣..~~@~~~~~~~Noise: ---------  Time: 25430.0 (1.0)♣♣....R~w~~~.w) +9 rapier (speed)♣~..~~~~.~...Cast: Kinetic Grapnelfh'6♣♣....~~.....Fly ♣♣♣♣♣.~~♣♣♣♣♣~♣♣R   Sugats the hexer..l   alligator (drag, asleep)...fh!(w   tyrant leech (asleep)n   bloated husk (dormant) _No target in view! _No target in view! _No target in view! _There is a staircase to the Swamp here.  You fly downwards. Welcome to the Swamp!  This branch is noisy: sounds don't travel as far here.fh)fh.fhD8 (1.8Kinetic GrapnelfhԖfhŚ5  You fly downwards. Welcome to the Swamp! fh5L This branch is noisy: sounds don't travel as far here. _This branch contains the decaying rune of Zot.  Found 46 gold pieces and a book of Frost.  Found two stone staircases leading down. _There is a staircase back to the Laifhx V~ ~§~....fh߀ ♣.~~..:~~~~~..♣ fh\ \.~~~.. .~~.~♣♣$~~~..♣ ..>.♣$~fh ♣......♣.>...~n$~~~.l~~.♣.~fh ..~~<~~~~~~~♣....R~w~~~fhd ~..~~~~.~♣♣....~~.....♣♣♣♣♣.~~♣♣♣♣fh w♣~♣♣ ...fhÄ fh c.R, ally target)fh3 36 10Water _fhڐ 8§fh fh  The helpless alligator fails to defend itself.  You stick the alligator like a pincushion!!!!!fh  You kill the alligator!Sugats hits the tyrant leech with a +0 dagger of draining!!!fhg~n.~w~fhw   tyrant leech (drained, ally target)n   bloated huskfhT9/10921 4===2.1 (0.3fhDfh:5 _Sugats drains the tyrant leech.fhts♣.~~~ ~~~......:~~~~~..♣ ..~~.~♣♣$~~~..♣ ..>.♣$~♣......♣.>...~nfhu2 ♣$~~~.~~~.~~~.~~~~~~~~♣..~~@~w♣.....R~~~~.~..~~~~.~..♣....~~.. ♣♣♣♣♣.~~♣♣♣♣ ♣~♣♣  .. . fhwfh%z_  Sugats hits the tyrant leech with a +0 dagger of draining.fhf  Sugats drains the tyrant leech.  Sugats hits the tyrant leech with a +0 dagger of draining.fhTn~.§~§~†n   bloated huskfh36 5---3.1 (1.0Kinetic GrapnelfhBfh4 _The tyrant leech dies! _There is a staircase back to the Lair here.fhi fh 9---fh" fh%  fh% _You can't see any susceptible monsters within range! (Use Z to cast anyway.)fhkYx ♣.~~~ ~~~....  jesper the Slicer ♣.~~.. ~~~..:~  Human of Hepliaklqana *****.fhY  ~~~~.. ~~~..♣  Health: 109/109 ======================== fh Z}.~~~.. .~~.~♣♣  Magic: 26/28 ======================-- $~~~..♣ ..>.♣$~  AC: 14Str: 7 fhTZC♣......♣.>..n~.  EV: 36 Int: 24 fhZ♣$~~~.~~~.~~~  SH: 0Dex: 24 fhZ♣.~§~§~~~~~~~  XL: 16 Next: 25% Place: Swamp:1 fhZ♣..~~@~†~~~~~  Noise: ---------  Time: 25433.1 (0.0) fh[♣♣.....R~~~~.  w) +9 rapier (speed) ♣~..~~~~.~...  Cast: Kinetic Grapnel fhH[♣♣....~~.....  Fly fhx[ ♣♣♣♣♣.~~♣♣♣♣  fh[♣~♣♣  R   Sugats the hexer fh[..  n   bloated husk ... fh \ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  fh8\Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fhi\Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linefhfhu[♣.~~~ ~~~....jesper the Slicer♣.~~.. ~~~..:~Human of Hepliaklqana *****.fh~~~~.. ~~~..♣Health: 109/109 ========================.~~~.. .~~.~♣♣Magic: 28/28 ========================$~~~..♣ ..>.♣$~AC: 14fhStr: 7♣......♣.>..n~.EV: 36 Int: 24♣$~~~.~~~.~~~SH: 0Dex: 24fhI♣.~§~§~~~~~~~XL: 16 Next: 25% Place: Swamp:1♣..~~@~†~~~~~fh|Noise: ---------  Time: 25433.1 (0.0)♣♣.....R~~~~.w) +9 rapier (speed)♣~..~~~~.~...Cast: Kinetic Grapnelfh♣♣....~~.....Fly ♣♣♣♣♣.~~♣♣♣♣♣~♣♣R   Sugats the hexer..fhn   bloated husk... _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  fh, HCasting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  fh\ \Press: ? - help, Shift-Dir - straight lineOkay, then.fh$9§fh'fh-fh.. _fh♣.~~~ ~~~.... ♣.~~.. ~~~~..:~ ~~~~.. .~~~..♣ .~~~.. ..~~.~♣♣$~~~..♣♣..>.♣$~♣fh♣......♣.>..n~.♣$~~~.~~~.~♣.~§~§~♣..~~<@†~~~~~.♣♣.....R~~~~.♣~..~~~~.~.♣♣....~~.fhAA♣♣♣♣♣.~~♣♣♣♣~♣♣~♣♣ .. ...fhfhfh&~n.§R~fh^4§(ally target)fh4.1 (1Kinetic GrapnelWater _fhdB§§fhfh{.. ~~~~..:~~~~~.. .~~~..♣ .~~~.. ..~~.~♣♣♣$~~~..♣♣..>.♣$~♣♣......♣.>.n.~..fhk{ ♣$~~~.~~~.~~~~.~§~§~~~~♣..~~<~R~~~~~.♣♣....@~~~~~.~..~~§~.~..♣....~~.. ♣♣♣♣♣.~~♣♣♣♣~fh{ ♣♣~♣♣ .. .~.~fh|fhk.n§fh7*fh& fh%§fhXSSugats casts a spell at the bloated husk.fh= fh Y~~~§~nfh 05fhW fh  fh 2_The bloated husk resists with some effort.fh%8§fh6*fh> nparalysed, ally target)  Sugats casts a spell at the bloated husk.fh'N~~nfh+.==6fh3fh6= _The bloated husk suddenly stops moving!fhu~ ~~~....♣.~~.. ~~~~..:~~~~~.. .~~~..♣ .~~~.. ..~~.~♣♣♣$~~~..♣♣..>.♣$~♣♣......♣.>...~..$~~~.~~~.~~~~♣.~~~~~n~~~~~§fh]vT♣..~~<@R~~~~~♣.....~~~~~~..~~§~.~♣♣....~~......♣♣♣♣♣.~~♣♣♣♣~♣♣~♣♣ ...~.~fhM6 §fhY§Sugats hits the bloated husk with a +0 dagger of draining.fhk8*fh{' fhconfused, al…)Sugats points at the bloated husk and mumbles some strange words.fhbn~~~~~§§==--7Water §§ _The bloated husk appears confused.fhID%  fhD1The helpless bloated husk fails to defend itself.fhM §######################## fhM  You skewer the bloated husk like a kebab!!!!  The bloated husk explodes!The blast of putrescent gases engulfs you!!fhe# §.>...~~~.~~~~~fh#<@R~§..~~~The blast of putrescent gases engulfs Sugats!!!fh+79/109 -------21 ======5 (0.4Kinetic Grapnelfh\4L§§fh6' _You hear a shout!fhw ♣.~~~ ~~~.... ♣.~~.. ~~~~..:~fh-x7 ~~~~.. .~~~..♣ .~~~.. ..~§.~♣♣♣fhx $~~~..♣♣..>.♣$~♣fhx ♣......♣.>...~..fh6y ♣$~~~.~~~.~~~~ ♣.fhy~§ ♣..~~@~R~§~~~. ♣♣.....~~~~~.. ♣~..~~§~.~....fhy ♣♣....~~...... ♣♣♣♣♣.~~♣♣♣♣~fhyd ♣♣~♣♣ fh6z+ ..fhrz] ...  ~.~fhzfh|fh(§~~fh߅QR†~~~fh"36 fhzG------8.5 (1.0fhfh* fhj[_There is a staircase back to the Lair here.fh.  What are your orders?  t - Shout!  Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking.fh M g - Guard the area.f - Follow me.  Anything else - Cancel.fh7'B§§fh(80-------21 ------9fh,A§§fh/ _Follow me!fh!fh}!fhG$fh)fhZ+;36 fh,fh1fh1%1fhy4fhM:fhyK& fhKh§.. .~§§fhK§§fh9L§fhqLi   spriggan rider (polearm, wandering)i fhLQ_You start resting.fh\U!~fhU§~§~~~41.5 (2§)fhY*2.5 (3fh^fhg| _A spriggan rider comes into view. It is wielding a +0 spear.fhefh hfhnB§§fhUpfhqfhwN~~§~fh#xJi.fh{421 3.5 (1fhX8§fh7a .........#P..........♣....##.# ...............÷.....♣♣♣..#..## ...#####.........♣♣♣♣~~♣...P..# #<.## #.......#♣♣♣P~~~♣♣....## ...P# #.......♣♣♣~P~~♣......P# #...# ##......♣♣♣~~~~~♣..##..## ...P###......>♣♣♣~~~~♣♣..##..# #.............♣♣§~~~♣♣♣..##..#Lair:3 #........>....♣♣@R♣♣♣♣...#...# fha....####......♣♣♣♣♣ ♣#.......# P..###P.......♣ ♣♣♣ #....#...# ...# ##P.#.#..#♣#.# #....##..## ...# ##.####..#..# ##....#...# ...#####.P###.###.## #...##..## ....##....##..###..###...##..## #.....#..###...#...#.....##...# #........####..##...÷....##..##fhbfhffhZ2=5.0 (2.5fhfh _You fly upwards. Welcome back to the Lair of Beasts! _There is a staircase to the Swamp here.fh fh fhJfhfh;36 fh-fhfh)U3=fhqfhfhfh! fhW#fh#fh$fh'Q4fh(fhR)fh)fh+fh+%5fh,fhE.fh.fh/fh1fhD1fh1fh{3fh3%6fhx4fh(6fhe6fh7fh8fh8fh9fh2;fhq;57=fh;fhl<fh>fhL>fh>fh@fhAU8=fhAfh`fhfhYfhfhWfhfhfh%9fhfh~ ,fhe fh fh &90fh fhfhfhfh1fhvfh1fhfhK1=fhfhfhfhufhfhHfhfhfh#2fh2=fhfhhfhfhQfh'!fh!%3fh"fh#fh#fh$fhV&fh&fh4'fh(fh2)%4fh)fhr+fh+fh\,fh2& fh/3§§§ _You start resting.fh7K§77.0 (32.0)fhC9+8.0 (33fh<8§fh> fh>_Ancestor HP restored.fhx2§fhyfh8§fhS~§~fhB521 9.0 (1.0)fh~fh_  ♣.~~~ ~~~....  ♣.~~.. ~~~~..:~  ~~~~.. .~~~..♣  .~~~.. ..~~.~♣♣♣  $~~~..♣♣..>.♣$~♣  ♣......♣.>...~.. fhK` ♣$~~~.~~~.~~~~  ♣.~~~~~~~~~~~§ Swamp:1 ♣..~~@~†~~~~~.  ♣♣....R~~~~~..  ♣~..~~~~.~....  ♣♣....~~......  fh`♣♣♣♣♣.~~♣♣♣♣~ ♣♣~♣♣  .i i   spriggan rider (polearm) ... ~.~  You fly downwards. Welcome back to the Swamp!  This branch is noisy: sounds don't travel as far here.fhafhbfhvcfh dfh$iz§§i.fhG80.5 (2.5Kinetic GrapnelfhM§§fhZX _This branch contains the decaying rune of Zot. fh[_There is a staircase back to the Lair here.fh z♣.~~.. ~~~~..:~ fh ~~~~.. .~~~..♣ .~~~.. ..~~.~♣♣♣$~~~..♣♣..>.♣$~♣ ♣......♣.>...~.. fh& G ♣$~~~.~~~.~~~~ ♣.~~~~~~~~~~~~ ♣..~~R~†~~~~~. fh ♣♣....@~~~~~.. ♣§..~~~~.~.... fh ♣♣....§i...... ♣♣♣♣.~~♣♣♣♣~ fhJ ♣♣~♣♣ .. ...fhJ~.~ fhfht §<R§, ally target)You swap places.fhx6=36 1.5 (1.0fh"fh%_ _The spriggan rider completely misses you.fh1< ♣.~~.. ~~~~..:~  jesper the Slicer ~~~~.. .~~~..♣  Human of Hepliaklqana *****. fh<|.~~~.. ..~~.~♣♣♣  Health: 96/109 =====================--- $~~~..♣♣..>.♣$~♣  Magic: 26/28 ======================-- ♣......♣.>...~..  AC: 14Str: 7 fh4=♣$~~~.~~~.~~~~  EV: 36 Int: 24 ♣.~~~§~~~~~~~~  SH: 0Dex: 24 fh=♣..~~<~†~~~~~.  XL: 16 Next: 25% Place: Swamp:1 ♣♣...R@~~~~~..  Noise: ---------  Time: 25481.5 (0.0) ♣§..~~~*.~....  w) +9 rapier (speed) ♣♣....§i......  Cast: Kinetic Grapnel fh/>H♣♣♣♣♣.~~♣♣♣♣~  Fly  ♣♣~♣♣  fh>.. R   Sugats the hexer ...  i   spriggan rider (polearm, ally target) ~.~  fh>._The spriggan rider completely misses you.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fhZ?-Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a spriggan rider, wielding a +0 spear (ally target, chance to affect: 61%)fh= ♣.~~.. ~~~~..:~jesper the Slicer~~~~.. .~~~..♣Human of Hepliaklqana *****..~~~.. ..~~.~♣♣♣fh Health: 96/109 =====================---$~~~..♣♣..>.♣$~♣Magic: 26/28 ======================--♣......♣.>...~..AC: 14Str: 7♣$~~~.~~~.~~~~EV: 36 Int: 24♣.~~~§~~~~~~~~SH: 0fh Dex: 24♣..~~<~†~~~~~.XL: 16 Next: 25% Place: Swamp:1♣♣...R@~~~~~..Noise: ---------  Time: 25481.5 (0.0)♣§..~~~~.~....w) +9 rapier (speed)♣♣....§*......Cast: Kinetic Grapnel♣♣♣♣♣.~~♣♣♣♣~Fly fh ♣♣~♣♣..R   Sugats the hexer...i   spriggan rider (polearm, ally target)~.~ _The spriggan rider completely misses you.fhn Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a spriggan rider, wielding a +0 spear (ally target, chance to affect: 61%)fh §§isleep, ally…)fh. §i  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.fhE/ Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  fh/ Aim: a spriggan rider, wielding a +0 spear (ally target, chance to affect: 61%)The spriggan rider looks drowsy...fh64 9*fh §Sugats casts a spell at the spriggan rider.fh> L§ifh 421 2.5 (1fhʹ fh G _The spriggan rider resists with almost no effort.fh~~~~.. .~~~..♣ .~~~.. ..~~.~♣♣♣$~~~..♣♣..>.♣$~♣♣......♣.>...~.. ♣$~~~.~~~.~~~~♣fhN♣.~~~§~~~~~~~~♣♣..~~<~†~~~~~..♣♣...R.~~~~~..~♣§..~~~@.~....~♣♣....§i......~♣♣♣♣.~~♣♣♣♣~~ ♣♣~♣♣ ..fh~...~~.~ .^.~fh§§§§§<~§§§fhTG§*fh  §<~§idistracted, Sugats points at the spriggan rider and mumbles some strange words.fhK §§~~i§ The spriggan rider resists with almost no effort.fh5M100/109=7=36 3Water fhQG§§§fhQTO _The spriggan rider hits Sugats from afar with a +0 spear!fhRy§y   hornet (ally target)resists with almost no effort. _The spriggan rider hits Sugats from afar with a +0 spear!  You catch the helpless spriggan rider completely off-guard!  fh#You perforate the spriggan rider like a sieve!!!  You hear a splash.  You kill the spriggan!fhdX=21 68 (0.3fhB§§fhe^ _The hornet is heavily wounded.fh=  You puncture the hornet!fhW§.R§ fh}/=4.1fhək§§§§fhm fhL_The hornet is almost dead.fhwC8  You hit the hornet.fhHI§§§)§fhNi-4Kinetic Grapnelfh Sr§§§§§fhTJ _You kill the hornet!fhk7§fhhn7-fhZsi§§§<~§fhsL§♣♣♣♣~§fhuH _No target in view!fh' 3fh) fh, fh/ `=36 _fh2 fh`3 R18=fh;5 fh: 4 _Magic restored.fhi: fhE< fh$? fh? fh6A fhD fh+E %2fhF fhI fh%J 9=fhL fhP fhQ %3fhOS fhV fh5W fh;Y fh\ ,fh0_ fh!b fhb %4fhHd fhg fhQh fhj fhl fh fh+@ fhA fh-B fhlC fhIF fhH fhL fhL fhN fhP fh S fhXU fhU fhW fhY fhe\ fh(^ fhf^ fhI` fhb fhd fhf fhQg fhh fhzl R  There is a stone staircase leading down here.fho fhp fhiq  _fhr fhSu fhw fhy fhz fh{ fh fh fhЂ fh% fh fh fhЈ fhÊ fh3 fh fh =21 fh fh  fh۔ I_You now have 1549 gold pieces (gained 11).fh fh˙ fh) I36 Water fh fh fht fh fh (fhF fhk fhq fh* fh fh fh fh fh fh fh fh jesper the Slicer... #.♣Human of Hepliaklqana *****... .. ..♣Health: 109/109 ========================..###!##.♣fh{ ZMagic: 28/28 ========================..~.....~~~.♣♣AC: 14Str: 7♣♣......~.~~~~.♣EV: 36 Int: 24♣.~~.~..~~~.~~~♣SH: 0Dex: 24♣.~~~~~.~~~....♣XL: 16 Next: 26% Place: Swamp:1fh _♣♣.~~..~~~~§..@~♣Noise: ---------  Time: 25539.4 (55.0)♣~~~~....~~~.R♣♣♣fh qw) +9 rapier (speed)♣.~~~.....~~.~♣♣♣Cast: Kinetic Grapnel♣.~~~..♣♣..>.♣.~♣♣Fly ♣♣......♣.>..R~..♣♣♣♣.~§~.~~~.~§~~♣fhG ZR   Sugats the hexer♣.~~~~~~~~~~~~♣♣..~§<~†~~~~~...§♣♣.....~~~~~..~~.~ fh >_You now have 1526 gold pieces (gained 23). _You now have 1538 gold pieces (gained 12). _There is a stone staircase leading down here. _You now have 1549 gold pieces (gained 11).  You pick up a book of Frost and begin reading...  You add the spell Freeze to your library.fh /  --more--fh<fh{AB§§fhfCF 21 40.4 (56 _fhLF§~§fhƶ3fhfh5fh*fhͼfh?Q36 fhtfh:fhfh?fh2fhfhfhfh?Water fh-fhfh+fhfh(fhrfhNfhH♣..~~~~~#fh ~ .~~~~~§. .. ~~~~~.#fh`z .. ~~~..# fhs♣[#....#.♣ fh\..♣♣......#.♣ fh4N~~~..#......♣ fhv~....###@##.♣4.4 (4.0) fh..~.....~~~.♣♣ ♣♣......§R~~~~.♣ ♣.~~.~..~~~.~~~♣fhe ♣.~~~~~.~~~....♣ ♣♣.~~..~~~§~...~♣~~~~....~~~..♣♣♣fh\~§~.....~~.~♣♣♣.~~~..♣♣..>.♣.~♣♣fhJfh"~fh5R.fh*§fhw*5.4 (5fhh9§fh: §fh*&~§~fhm1§ _Found a ring mail.fh421 6.4 (6fh4L§§fh fh*1_W - 7 potions of enlightenment (gained 1)fh fh fh fh fh z>..~~~§.. ♣..~~~~~# ~..~~~~§~. ..~~~~~~.# ..~~~~..#  ♣[#....#.♣ ..♣♣......#.♣ fh6 F~~~..#...@..♣ 0~....###.##.♣  ..~.....R~~.♣♣ fh ♣♣......~.~~~~.♣ ♣.~~.~..~~~.§~~♣.~~~~~.~~~....♣ ♣♣.~~..~~~~~...~♣♣~~~~....~~~..♣fh l♣♣♣.~§~.....~~.§♣♣fh fh §R~§fh{ H36 7.4 (1fh 9§fh7  fh -_Found a stone staircase leading down.fhAfhBfhBfhqEfhpFfhGfh@J,fh1LfhQNfhNfhOfhIQfhRfhVTfhTfhUfh3WfhT_a ~..~~[.♣fh_~~~..~~.♣ #~#.~~~~♣ >..~~~~..♣..~~~~~#♣~..~~~~~~.  ..~~~~~§.#  ..~~~~.@#♣♣50.4 (3 ♣♣[#....#.♣fhI`7♣♣.....R#.♣  ~~~..#......♣  ~....###.##.♣fh`L ..~.....~~~.♣ ♣♣......~.~~~~. ♣.~~.~..~~~.§~~ ♣.~~~~~.§~~....fhafhfQR.fhh*1.4 (4fhlfhn- _Found a leather armour.fh 3fhfhfhfhYfh,fhAfhfhfha?Water fhXfhfhfhgfhfhfhfh L....~...♣♣fhT ..~~~....♣~~.~...~~♣...?..~~~♣♣ ~fh..~~..~~[.♣ ~~ ~~~..~§.♣♣♣.~~ ###~#.~~~~♣...~~>..~~@~.....~~fh.♣♣..~~~~~#♣~♣. .§..~~~~R~.♣fh7 D..§~~~~~.#♣ ....~~~~..#♣♣fh}n ~.♣♣[#....#.♣ ..♣♣......#.♣D   seven-headed hydra (asleep)fh ~~~..#......♣ ~....###.##.♣fh+4.4 (3fh l~~..~~~R~fh!A, ally targ…)fh/$*5.4 (4fh)9§fh6, fh.W_A seven-headed hydra comes into view.fhB.#fh/? ....~...♣♣ ..~~~....♣ fh/>~~.~...~~♣ ...?..~~~♣♣ ~ fh/& ..~~..~~[.♣ ~~ fh]0' ~~~..~~.♣♣♣.~~ fh0* ###~#.~~~~♣...~~  fh&18..>..~~@~.....~~  fh1,.♣♣..~~~~~#♣~♣.  fh!2&.~..~~~R~~.♣  fh2MD..§~~~~~.#♣  fh2M....~~~~..#♣♣  ~.♣♣[#....#.♣ fhR3* ..♣♣......#.♣ fh3& ~~~..#......♣ fh4  fh{4fh ....~...♣♣ ..~~~....♣ ~~.~...~~♣ ...?..~~~♣♣ ~  ..~~..~~[.♣ ~~  fh~~~..~~.♣♣♣.~~  ###~#.~~~~♣...~~  ..>..~~@~.....~~  .♣♣..~~~~~#♣~♣.  .~..~~~R~~.♣  D..§~~~~~.#♣  fhe....~~~~..# ~.♣♣[#....#.♣  ..♣♣......#.♣  ~~~..#..... fhfhfh9§fh:i _A seven-headed hydra is nearby!fhF0 ....~...♣♣ ..~~~....♣ ~~.~...~~♣ ...?..~~~♣♣ ~  ..~~..~~[.♣ ~~  ~~~..~~.♣♣♣.~~  fh0$###~#.~~~~♣...~~  ..>..~~@~.....~~  .♣♣..~~~~~#♣~♣.  .~..~~~R~~.♣  D..§~~~~~.#♣  ....~~~~..#♣♣  fhB1~.♣♣[#....#.♣  ..♣♣......#.♣  ~~~..#......♣   fh'  ....~...♣♣ fh ..~~~....♣ ~~.~...~~♣ ...?..~~~♣♣ ~  ..~~..~~[.♣ ~~  ~~~..~~.♣♣♣.~~  fh2 ###~#.~~~~♣...~~  ..>..~~@~.....~~  .♣♣..~~~~~#♣~♣.  .~..~~~R~~.♣  D..§~~~~~.#♣  ....~~~~..# ~.♣♣[#....#.♣  ..♣♣......#.♣  ~~~..#..... fh" fhz fh 9§fh) i _A seven-headed hydra is nearby!fh  ....~...♣♣ ..~~~....♣ ~~.~...~~♣ ...?..~~~♣♣ ~  ..~~..~~[.♣ ~~  ~~~..~~.♣♣♣.~~  ###~#.~~~~♣...~~  fh ..>..~~@~.....~~  .♣♣..~~~~~#♣~♣.  .~..~~~R~~.♣  D..§~~~~~.#♣  ....~~~~..#♣♣  ~.♣♣[#....#.♣  ..♣♣......#.♣  ~~~..#......♣   fh  ....~...♣♣ ..~~~....♣ ~~.~...~~♣ ...?..~~~♣♣ ~  ..~~..~~[.♣ ~~  ~~~..~~.♣♣♣.~~  fh ###~#.~~~~♣...~~  ..>..~~@~.....~~  .♣♣..~~~~~#♣~♣.  fh .~..~~~R~~.♣  D..§~~~~~.#♣  ....~~~~..# ~.♣♣[#....#.♣  ..♣♣......#.♣  ~~~..#..... fhԚ fhr fh$ fh i _A seven-headed hydra is nearby!fh-.~...♣♣♣..~~~....♣♣~~.~...~~♣~...?..~~~♣♣ ~ ..~~..~~[.♣ ~~ ~~~..~~.♣♣♣.~~#~#.~~~~♣...~~fhR..>..~@~~.....~~.♣♣..~~~~~#♣~♣.$.~..~~~R~~.♣#D..§~~~~~.#♣.~~~~..#♣♣♣~.♣♣[#....#.♣fh...♣♣......#.♣.~~~..#......♣  ~....###.##.♣fhi1fh><c§§R~fh<$~~~~~§fh(@*6.4 (1fhF8§fhH+ _Found 18 gold pieces.fhJ .....~...♣♣ ♣..~~~....♣♣♣~~.~...~~♣fhޔ .~...?..~§~♣♣ ~ ..~~..~~[.♣ ~~ ~~~~..~§.♣♣♣.~~#####~#.~~~~♣...~~fhR C....>..~~~~.....~~ ..♣♣..@~~~~#♣~♣.$.~..~~R~~~.♣ .#D..~~~~~§.#♣......~~~~..#♣♣fh ♣♣~.♣♣[#....#.♣♣...♣♣......#.♣fh §.~~~..#......♣♣~~....###.##.♣ ..~.....~~~.♣♣fh fh N§§..~~fh h~~§§R~~~~fhj %7fh W§§§§fhê fh  .....~...♣♣ ♣..~~~....♣ ♣♣~~.~...§~♣ .~...?..~§~♣♣ ~ ..~~..~~[.♣ ~~ ~~~§..~~.♣♣♣.~~(#####~#.~~~~♣...~~.>..~~~~.....~~fh  ..♣♣~#♣~♣..$.~..~~~~§§.♣#.#D..~~R~~~.#♣.~~~~..#♣♣♣♣♣~.♣♣[#....#.♣ ♣...♣♣......#.♣fhp.~.~~~..#......♣.♣~§....###.##.♣  ..~.....~~~.♣♣fhPfh §§§R~~fhJ8Kinetic Grapnelfh9§fh- _Found 4 poisoned darts.fhO ♣..~~~....♣♣♣~~.~...§~♣ .~...?..~§~♣♣ ~ ..~~..~~[.♣ ~~fh>Py ~~~~..~~.♣♣♣.~~.(#####~#.~~~~♣...~~......>..~~~~.....~~#....♣♣..~~~~~#♣~♣.#..$.~§§.♣ fhP##.#D..§R~~~~.#♣........~~~~..#♣♣♣♣♣~.♣♣[#....#.♣ ♣...♣♣......#.♣.~.~~~..#......♣~.♣~~....###.##.♣fhP~.♣..~.....~~~.♣♣♣♣......~.~~~~.♣fhGRfhXT~§~§§~~~§fhAYCR~fhZ%9fh`I§~~~§§fh,bfhyQ ♣..~~~....♣  jesper the Slicer ♣♣~~.~...~§♣  Human of Hepliaklqana *****. .~...?..~~~♣♣ ~  Health: 109/109 ======================== ..~~..~~[.♣ ~~  Magic: 26/28 ======================-- ~~~~..~~.♣♣♣.~~  AC: 14Str: 7 fh=C.(#####~#.~~~~♣...~~  EV: 36 Int: 24 ......>..~~~~.....~~  SH: 0Dex: 24 #....♣♣..~~§~~#♣~♣.  XL: 16 Next: 26% Place: Swamp:1 #..$.~.@§~~~§§.♣  Noise: ---------  Time: 25559.4 (0.0) fh##.#D..R~~~~~.#♣  w) +9 rapier (speed) ........~~~~..#♣♣  Cast: Kinetic Grapnel .♣♣♣~.♣♣[#....#.♣  Fly  ♣...♣♣......#.♣  .~.~~~..#......♣  R   Sugats the hexer ~.♣~~....###.##.♣  D   seven-headed hydra (asleep, ally targ…) .~.♣..~.....~~~.♣♣  fhm♣♣......~.~~~~.♣ _Found 4 poisoned darts.  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linefh8fhp♣..~~~....♣jesper the Slicer♣♣~~.~...~§♣Human of Hepliaklqana *****..~...?..~~~♣♣ ~Health: 109/109 ========================..~~..~~[.♣ ~~Magic: 28/28 ========================fhw~~~~..~~.♣♣♣.~~AC: 14Str: 7.(#####~#.~~~~♣...~~EV: 36 Int: 24......>..~~~~.....~~SH: 0Dex: 24#....♣♣..~~§~~#♣~♣.XL: 16 Next: 26% Place: Swamp:1fhh#..$.~.@§~~~§§.♣Noise: ---------  Time: 25559.4 (0.0)##.#D..R~~~~~.#♣w) +9 rapier (speed)........~~~~..#♣♣Cast: Kinetic Grapnel.♣♣♣~.♣♣[#....#.♣Fly ♣...♣♣......#.♣fh.~.~~~..#......♣R   Sugats the hexer~.♣~~....###.##.♣D   seven-headed hydra (asleep, ally targ…).~.♣..~.....~~~.♣♣♣♣......~.~~~~.♣Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  fhYConfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineThat would be overly suicidal.  Okay, then.fh9§fhfh[8§fh. _fhJ  ♣..~~~....♣ ♣♣~~.~...~§♣ .~...?..~~~♣♣ ~♣ ..~~..~~[.♣ ~~fh B.. ~~~~..~~.♣♣♣.~~.(#####~#.~~~~♣...~~....>..~~~~.....~~ #....♣♣..~~§~~#♣~♣. #..$.~@.§~~~§§.♣ ##.#D..R~~~~~.#♣ .fhs .~~~~..#♣♣.♣♣♣~.♣♣[#....#.♣ ♣...♣♣......#.♣ .~.~~~..#......♣ ~.♣~~....###.##.♣ .~.♣..~.....~~~.♣♣ fhĕ T ♣♣......~.~~~~.♣fhM 2§fh H§*fh §Ddistracted, ally Sugats gestures at the seven-headed hydra while chanting.fh fh! D@.§~~~§~.Dally target)fh" 3=60.4 (1fh( 8§fh) K _The seven-headed hydra resists with almost no effort.fh ♣..~~~....♣  jesper the Slicer fh♣♣~~.~...~§♣  Human of Hepliaklqana *****. .~...?..~~~♣♣ ~  Health: 109/109 ======================== ♣ ..~~..~~[.♣ ~~  Magic: 26/28 ======================-- .. ~~~~..~~.♣♣♣.~~  AC: 14Str: 7 fh..(#####~#.~~~~♣...~~  EV: 36 Int: 24 .......>..~~~~.....~~  SH: 0Dex: 24 fhM#....♣♣..~~§~~#♣~♣.  XL: 16 Next: 26% Place: Swamp:1 #..$.D@.§~~~§~.♣  Noise: =--------  Time: 25560.4 (0.0) ##.#...R~~~~~.#♣  w) +9 rapier (speed)fh ........~~~~..#♣♣  Cast: Kinetic Grapnel ..♣♣♣~.♣♣[#....#.♣  Fly  fhf♣...♣♣......#.♣  fh!.~.~~~..#......♣  R   Sugats the hexer ~.♣~~....###.##.♣  D   seven-headed hydra (ally target) .~.♣..~.....~~~.♣♣  fhcQ♣♣......~.~~~~.♣ _The seven-headed hydra resists with almost no effort.  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fhAiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a seven-headed hydra (ally target, chance to affect: 76%)fhW ♣..~~~....♣jesper the Slicer♣♣~~.~...~§♣Human of Hepliaklqana *****..~...?..~~~♣♣ ~Health: 109/109 ========================♣ ..~~..~~[.♣ ~~Magic: 26/28 ======================--.. ~~~~..~~.♣♣♣.~~AC: 14Str: 7..(#####~#.~~~~♣...~~fh#X EV: 36 Int: 24.......>..~~~~.....~~SH: 0Dex: 24#....♣♣..~~§~~#♣~♣.XL: 16 Next: 26% Place: Swamp:1#..$.*@.§~~~§~.♣Noise: =--------  Time: 25560.4 (0.0)##.#...R~~~~~.#♣w) +9 rapier (speed)........~~~~..#♣♣Cast: Kinetic Grapnel..♣♣♣~.♣♣[#....#.♣Fly ♣...♣♣......#.♣.~.~~~..#......♣R   Sugats the hexer~.♣~~....###.##.♣fhX =D   seven-headed hydra (ally target).~.♣..~.....~~~.♣♣♣♣......~.~~~~.♣ _The seven-headed hydra resists with almost no effort.  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a seven-headed hydra (ally target, chance to affect: 76%)fh֢ 9§fh D  bites you but does no damage. x2  The seven-headed hydra completely misses you.  The seven-headed hydra closely misses you.  The seven-headed hydra barely misses you.  The seven-headed hydra bites you but does no damage.  The seven-headed hydra completely misses you.fh 8*fh/ Ddistracted, ally …)Sugats casts a spell at the seven-headed hydra.fh)d §D~Dally target)fhd :21 ==1.4 (1fhj 8§fhk  fhk =_The seven-headed hydra resists with almost no effort.fh( fh0 8§fh^_ ♣..~~~....♣jesper the Slicer♣♣~~.~...~§♣Human of Hepliaklqana *****.fh_ .~...?..~~~♣♣ ~Health: 109/109 ========================♣ ..~~..~~[.♣ ~~fh ` MMagic: 24/28 ====================----.. ~~~~..~~.♣♣♣.~~AC: 14Str: 7fh` ..(#####~#.~~~~♣...~~EV: 21Int: 24.......>..~~~~.....~~SH: 0Dex: 24#....♣♣..~~§~~#♣~♣.fh` XL: 16 Next: 26% Place: Swamp:1#..$.*@.§~~~~~.♣Noise: ==-------  Time: 25561.4 (0.0)##.#...R~~~~~.#♣fh5a ew) +9 rapier (speed)........~~~~..#♣♣Cast: Kinetic Grapnel..♣♣♣~.♣♣[#....#.♣fha Fly ♣...♣♣......#.♣.~.~~~..#......♣fha R   Sugats the hexer~.♣~~....###.##.♣D   seven-headed hydra (ally target)fhLb .~.♣..~.....~~~.♣♣♣♣......~.~~~~.♣ _The seven-headed hydra resists with almost no effort.  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fhb Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a seven-headed hydra (ally target, chance to affect: 76%)fh §§Dsleep, ally targ…)fh fh' !~fh D@.~R~§fhi 3--2.4 (1fhL fh  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)fh% onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  fhq Press: ? - help, Shift-Dir - straight line  Aim: a seven-headed hydra (ally target, chance to affect: 76%) _The seven-headed hydra looks drowsy...fh  The helpless seven-headed hydra fails to defend itself.  You perforate the seven-headed hydra like a sieve!!!!fhW†.fh8--7 (0.3Kinetic GrapnelfhcfhwV _You kill the seven-headed hydra!fhfhfhfhfhQ36 fh$fh{K5=fh,fhfh5fhfhMfhfh'fh,fhfhfh9=fh+fhPfhK6=fhdfhfh%fh]fhfhpfhfhfhfhfhfhC9=fhfh! fhq K7=fhfhfhCBfhfh3 2=fh!fh$fh %K8=fh&fho)fhs,fh,fh.fh1fhM3fh4fh>5fh6fh]8fh;fh=fh\=fh?fhBfhFCC=21 fhDfhFO _You now have 1567 gold pieces (gained 18).fhHfhJfhKK;36 fhLfh OfhV0     .....~...♣♣   ♣..~~~....♣  fhW~ ♣♣~~.~...~~♣   ♣♣.~...?..~~~♣♣   ♣♣♣.....~~..~~[.♣  ♣ ♣.... ~~~~..~~.♣♣♣.  ~...♣..(#####~#.~~§~♣...  fhPX..~~...@....>..~~~~.....  .~....#..R.♣♣..~~§~~#♣~♣  ~~D.. #....†..~~~~~~.♣  ~. ##.#...~~~~~~.#♣  ~.~ ~.........~~~~..#♣♣  .. ...♣♣♣~.♣♣[#....#.♣  fhX. ~.... ♣...♣♣......#.♣ D   swamp dragon (trample, asleep)   ~... .~.~~~..#......♣  ... ~.♣~~....###.##.♣fh`084.7 (22.0)fhcvR., ally t…)fhe+5.7 (23fhBjfhk_ _A swamp dragon comes into view.fh  .....  ♣..~  ♣♣~~  ♣♣.~...?  ♣♣♣...[.♣  .♣ ♣....  ~...♣..(#####~#fh p ..~~...@....>.. .~....#.R..♣♣.. ~~D.. #....†..~  ..~. ##.#...~~  ~.~ ~.........~  .. ...♣♣♣~.♣♣[  . ~.... ♣...♣  ~... .~.~~  ...  fh] ..... ♣..~ ♣♣~~  ♣♣.~...?  ♣♣♣...fhy^ o[.♣  .♣ ♣....  ~...♣..(#####~# ..~~...@....>.. .~....#.R..♣♣.. ~~D.. #....†..~  ..~. ##.#...~~  ~.~ ~.........~ .. ...♣♣♣~.♣♣[  . ~.... ♣...♣ fh^_ ~... .~.~~ ... fhc fhf fhj fh\l c _A swamp dragon is nearby!fh ) fhu T.....  ♣..~  ♣♣~~  fhʿ 3♣♣.~...?  ♣♣♣...fh ([.♣  .♣ ♣.... fhj ! ~...♣..(#####~# fh x..~~...@....>.. .~....#.R..♣♣.. ~~D.. #....†..~fh; "  ..~. ##.#...~~fh 2  ~.~ ~.........~  fh ... ...♣♣♣~.♣♣[  fh< '. ~.... ♣...♣  fh ,~... .~.~~  ... fh  fh,Y ..... ♣..~ ♣♣~~  ♣♣.~...?  ♣♣♣...[.♣ fh0Z  .♣ ♣....  ~...♣..(#####~# ..~~...@....>.. .~....#.R..♣♣.. ~~D.. #....†..~  ..~. ##.#...~~  ~.~ ~.........~fh+[  .. ...♣♣♣~.♣♣[  . ~.... ♣...♣  ~... .~.~~ ... fha fhc fhi fhl c _A swamp dragon is nearby!fhx&  fh .....~...♣♣  ♣..~~~....♣  ♣♣~~.~...~~♣  ♣♣.~...?..~~~♣♣  ♣♣♣.....~~..~~[.♣ .♣ ♣..... ~~~~..~~.♣♣♣fh/  .~...♣..(#####~#.~~§~♣ .~~.>..~~~~fh  /.~....#.R..♣♣..~~§~~#♣~  .~~D...#....†..~~~~~~.♣  ~..~.~~##.#...~~~~~~.#♣ fh ~.~.~.........~~~~..#♣♣ .~~...♣♣♣~.♣♣[#....#.♣  ~.~~.... ♣...♣♣......#.♣  ...~... .~.~~~..#......♣   ... ~.♣~~....###.##.♣fhmLR.fhJ6.7 (1.0)Kinetic Grapnelfhfh2 _Found a wand of digging (6).fhI ] .....~...♣♣  ♣. ♣..~~~....♣  ♣..♣♣~~.~...~~♣  ♣♣.♣ ♣♣.~...?..~~~♣♣  ♣~~.♣ ♣♣♣.....~~..~~[.♣  ...♣.♣♣..... ~~~~..~~.♣♣ fhB X~...♣..(#####~#.~~§~♣.  ♣...~~...R....>..~~~~.  ♣/.~...@#....♣♣..~~§~~#♣  ~.~~D...#....†..~~~~~~.♣ ..~.~~##.#...#♣  .~~.~.~.........~~~~..#♣  ♣...~~...♣♣♣~.♣♣[#....#.  ~~.~~....!♣...♣♣......#.fh j  ....~.....~.~~~..#......  ~~.§....~.♣~~....###.##.  ~.~ .~.♣..§.....~~~.fh fh §~..R.~fh %7fh( fhR V _Found a golden potion.fh _  ♣. ♣..~~~....♣  ♣..fh_z♣♣~~.~...~~♣  ♣♣.♣ ♣♣.~...?..~~~♣♣  ♣♣~~.♣ ♣♣♣.....~~..~~[.♣  ♣...♣.♣♣..... ~~~~..~~.♣fh`   ♣..~...♣..(#####~#.~~§~  ♣...§~..R.....>..~~~~.  ♣♣/.~....#....♣♣..~~§~~#  ♣~.~~D.@.#....†..~~~~~~.  ..~..~.~~##.#.#fh\`v  ♣.~~.~.~.........~~~~..#  ♣♣...~~...♣♣♣~.♣♣[#....#  ♣~~fh`..!♣...♣♣......#  .....~.....~.~~~..#....  ♣~~~.♣~~....###.##fha  ♣♣...~.~..~.♣..§.....~~~  ...♣♣......~.~~~fh/bfhg§~.R.§fhh%8fhmK§§fhofh  ♣. ♣..~~~....♣  ♣.. ♣♣~~.~...~~♣fhR  ♣♣.♣ ♣♣.~...?..~~~  ♣♣~~.♣ ♣♣♣.....~~..~~[.  ♣...♣.♣♣..... ~~~~..~~.  ♣..~...♣..(#####~#.~~§~  ♣...§~.R......>..~~~~  ♣♣/.~....#....♣♣..~~§~~fh0}  ♣§.~~D@..#....†..~~~~~~  ♣..~..~.~~##.#...~~~~~~.  ♣♣.~~.~.~.........~~~~..  ♣♣...~~...♣♣♣~.♣♣[#....  ♣~~.~~....!♣...♣♣......  ♣.....~.....~.~~~..#fh  ♣♣~~.~....~.♣~~....###.  ♣♣...~.~..~.♣..§.....  ...♣♣......~.fhBfh}.R~§§fh8%9fh8§fh:fhK Found a wand of digging (6). _Found a golden potion.  The helpless swamp dragon fails to defend itself. fh You stick the swamp dragon like a pincushion!!!!  You kill the swamp dragon!  You hear a splash.fh d§[.fh {21 990.1 (0.4Kinetic Grapnelfhq 8§fho H _The swamp dragon scales are intact enough to wear.fhYmfhmfh.qfhwfhr}fh;36 fhufh$ fhe_You swap places.fhGJ   fh.....~...♣♣  ♣. ♣..~~~....♣ fh$ ♣.. ♣♣~~.~...~~♣ fhl ♣♣.♣ ♣♣.~...?..~~~♣♣  ♣♣~§.♣ ♣♣♣.....~~..~~[.♣ fhӚ/ ♣...♣.♣♣.....x~~~~..~~.♣♣ ♣..~...♣..(#####~#.~~§~♣.fhY_ ♣...~~.@......>..~~~~... ♣♣/.~....#....♣♣..~~§~~#♣fh ♣~.~~[R..#....†..~~~~~~.♣fh ♣..~..~.~~##.#...~~~~~~.#♣fh. ♣♣.~~.~.~.........~~~~..#♣fhn ♣♣...~~...♣♣♣~.♣♣[#....#fh' ♣~~.~~....!♣...♣♣......#. x   bunyip (asleep)fhm ♣.....~.....~.~~~..#......fh,a ♣♣§~.~....~.♣~~....###.##.fh-1.1 (1.0fhزn.R, ally target)fhe*2.1 (2fhnfh fh%S_A bunyip comes into view.fh^ ....  ♣. ♣..~ fh ♣.. ♣♣~~.  ♣♣.♣ ♣♣.~...?  ♣♣~§.♣ ♣♣♣.....~~..~~[.♣  ♣...♣.♣♣.....fh ♣..~...♣..(##### ♣...~~.@......> ♣♣/.~....#....♣♣ ♣~.~~[.R.#....†. ♣..~..~.~~##.#... ♣♣.~~.~.~........ ♣♣...~~...♣♣♣~.♣♣[ ♣~~.~~....! ♣.....~.....fh fhsJ....  ♣. ♣..~  ♣.. ♣♣~~.  ♣♣.♣ ♣♣.~...? fht ♣♣~§.♣ ♣♣♣.....~~..~~[.♣  ♣...♣.♣♣..... ♣..~...♣..(##### ♣...~~.@......> ♣♣/.~....#....♣♣ ♣~.~~[.R.#....†. ♣..~..~.~~##.#... ♣♣.~~.~.~........fhFu ♣♣...~~...♣♣♣~.♣♣[ ♣~~.~~....! ♣.....~..... fh#}fhfhRfh>] _A bunyip is nearby!fh ....  ♣. ♣..~  ♣.. ♣♣~~.  ♣♣.♣ ♣♣.~...?  ♣♣~§.♣ ♣♣♣.....~~..~~[.♣ fh\ ♣...♣.♣♣..... ♣..~...♣..(##### ♣...~~.@......> ♣♣/.~....#....♣♣ ♣~.~~[.R.#....†. ♣..~..~.~~##.#... ♣♣.~~.~.~........ ♣♣...~~...♣♣♣~.♣♣[ ♣~~.~~....! ♣.....~..... fh....  ♣. ♣..~fhz  ♣.. ♣♣~~.  ♣♣.♣ ♣♣.~...? fhQ ♣♣~§.♣ ♣♣♣.....~~..~~[.♣  ♣...♣.♣♣..... ♣..~...♣..(#####fh ♣...~~.@......> ♣♣/.~....#....♣♣ ♣~.~~[.R.#....†.fh݃ ♣..~..~.~~##.#... ♣♣.~~.~.~........ ♣♣...~~...♣♣♣~.♣♣[fhf ♣~~.~~....! ♣.....~..... fh}8§fh˔fh|fh~ fhO_A bunyip is nearby!fh t   §.  fh[ .....~...♣♣  ♣. ♣..~~~....♣ fh ♣.. ♣♣~~.~...~~♣ fh X ♣♣.♣ ♣♣.~...?..~~~♣♣  ♣♣~§.♣ ♣♣♣.....~~..~~[.♣ fh+ u ♣...♣.♣♣.....x~~~~..~~.♣♣♣fhp  ♣..~...♣.@(#####~#.~~§~♣fh  ♣...~~........>..~~~~....fh Q ♣♣/.~....#....♣♣..~~§~~#♣~ ♣~.~~[.R.#....†fh[ ♣  ♣..~..~.~~##.#...~~~~~~fh %.#♣fh ♣♣.~~.~.~.........~~~~..#♣♣fh  ♣♣...~~...♣♣♣~.♣♣[#....#.♣fh ! ♣~~.~~....!♣...♣♣......#.♣ ♣.....~.~~~..#......♣fhM fhP ~§R.§fh K3.1 (1Kinetic Grapnel _fh 9§fh-" fh  .~.~ .....~...♣♣  ♣. ♣..~~~....♣  ♣.. ♣♣~~.~...~~♣  ♣♣.♣ ♣♣.~...?..~~~♣♣  ♣♣~§.♣ ♣♣♣.....~§..~~[.♣  ♣...♣.♣♣.....x~~~~..~~.♣♣♣. ♣..~...♣..@#####~#.~~§~♣. ♣...~~.>..~~~~. ♣♣/.~...R#....♣♣..~~§~~#♣~♣ ♣~.~~[...#....†..~~~~~~.♣  ♣..§..~.~~##.#...~~ ♣♣.~~.~.~.........~~~~..#♣♣  ♣♣...~~...♣♣♣~.h2m♣♣[#....#.♣  ♣~~.~~....!♣.. fhfhim§R..fh%4fh) 8§fhT _You see here 4 poisoned darts.fhT *  fh ~..♣♣  .~.~~  .....~...♣♣  ♣. ♣..~~~....♣ fh p ♣.. ♣♣♣~~.~...~~♣  ♣♣.♣ ♣♣.~...?..~~~♣♣ fhq  ♣♣~§.♣ ♣♣♣.....~§..~~[.♣ ~ ♣...♣.♣♣...@.x~~~~..~~.♣♣♣.~ ♣..~...♣..(#####~#.~~§~♣...~fh  ♣...~~..R.....>..~~~~.....~ ♣♣/.~....#....♣♣..~~§~~#♣~♣. ♣~.~~[...#....†..~~♣fh  ♣..§..~.~~##.#...~~~~~~.#♣  ♣♣.~~.~.~.........~~~~..#♣♣  ♣♣...~~...♣♣♣~.♣♣[#fhu w ♣~~.~~....!♣...♣♣......#.♣fh3fhPR..fhf,5 _fhM(fh*fh k  ~~..♣♣ ..~.~~. .....~...♣♣  ♣. fh ♣..~~~....♣  ♣.. ♣♣♣~~.~...~~♣  ♣♣.♣ ♣♣.~...?..~~~♣♣ ~   ♣♣~§.♣ ♣♣♣.....~§..~~[.♣ ~   ♣...♣.♣♣....@x~~~~..~~.♣♣♣.~   ♣..~...♣..R#####~#.~~§~♣...~   ♣...~~........>..~~~~.....~  fho  ♣♣/.~....#....♣♣..~~§~~#♣~♣.  ♣~.~~[...#. ♣..§..~.~~##.#...~~~~~~.#♣  ♣♣.~~.~.~.~~~~..#♣♣  ♣♣...~~ fh fh m§R(fh %6fh 8§fh/ fh fht The helpless bunyip fails to defend itself.  You spit the bunyip like a pig!!!!fh J..fhy21 314 (0.3Kinetic GrapnelfhfhJ _You kill the bunyip!fh ♣~~..♣♣♣♣ ~..~.~~.~ .....~...♣♣  ♣. fh@♣..~~~....♣  ♣.. ♣♣♣~~.~...~~♣  ♣♣.♣ ♣♣.~...?..~~~♣♣ ~ fh ♣♣~§.♣ ♣♣♣.....~§..~~[.♣ ~~ fh7 ♣...♣.♣♣...R.@~~~~..~~.♣♣♣.~~  ♣..~...♣..(#####~#.~~§~♣...~~  ♣...~~........>..~~~~.....~~ fh ♣♣/.~....#....♣♣..~~§~~#♣~♣.  ♣~.~~[.. fh ♣..§..~.~~##.#...~~~~~~.#♣  ♣♣.~~.~ fh`fhOfh!W~.Rfh&J36 7.4 (1.0fhY/fh0fhifhfhfh fhfhfhfh5 _You swap places.fh fh2fhfhZfh*fhfh,fhfh+  ♣~~..♣♣♣♣   ~..~.~~.~   .....~...♣♣   ♣. ♣..~§~....♣   ♣.. ♣♣♣~~.~...~~♣   ♣♣.♣ ♣♣.~...?..~~~♣♣   ♣♣~§.♣ ♣♣♣.....~~..~~[.♣ fh,6  ♣...♣.♣♣...R..~~~§..~~.♣♣♣.   ♣..~...♣..@#####~#.~~§~♣...   ♣...~§........>..~~~~.....   ♣♣/.~....#....♣♣..~~§~~#♣~♣   ♣~.~~[...#....†..~~~~~~.♣   ♣..§..~.~~##.#...~~~~~~.#♣   ♣♣.~~.~.~.........~~~~..#♣♣   ♣♣...~~...♣♣♣~.♣♣[#....#.♣   ♣~~.~~....!♣...♣♣......#.♣   ♣.....~.....~.~~~..#......♣fhS3W600.4 (3§fh5421 1.4 (4fhf:9§fh<S _Z - 4 poisoned darts; s - a +2 robe of cold resistance (worn)fh3fhfh(fhfhQ36 fh5 _You swap places.fhfh3fhUfhJfhAfh BfhfhfhfhfhafhTfhfhfhfhz fh fhfhfhqfhfhM. fh ♣♣♣♣♣♣  ♣♣~~..♣♣♣♣♣  fhI♣~..~.~~.~♣  ♣.....~...♣♣  ♣. ♣..~~~....♣  ♣.. ♣♣♣~~.~...~~♣ fhE ♣♣.♣ ♣♣.~..R@..~~~♣♣ ~ ♣♣~§.♣ ♣♣♣.....~~..~~[.♣ ~~ fh♣...♣.♣♣......~~~~..~§.♣♣♣.~~ ♣..~...♣...#####~#.~~~~♣...~~  ♣...~~........>..~~§~.....~~ fh♣♣/.~....#....♣♣..~~~~~#♣~♣. ♣~.~~[...#....†..~~~~~§.♣ ..§..~.~~##.#...~~~~~~.#♣ ♣.~~.~.~....~~~..#♣fh^=♣  Your pack is full.fh! 7.4 (6 _You see here 2 scrolls labelled KIESIP ENUAF.fhfh۾Put on or remove which piece of jewellery? Jewellery (go to first with "=) fh59 h - a +6 ring of intelligence (worn)  p - the ring of Wudwai (worn) {Fly rElec rF++ Str-3 Dex+6}  O - an amulet of the acrobat (worn)  c - the amulet "Upherghatz" {Spirit rF+++ Regen+ Stlth-}d - a ring of see invisible  fh9g - a +4 ring of slaying  n - a ring of protection from cold  V - a ring of flight  X - a ring of ice[?] describe selected [!] equip|wield|wear|put onfhп[tab] equip|unequip fh fh fh Kjesper the SlicerHuman of Hepliaklqana *****.♣♣♣♣♣♣Health: 109/109 ========================♣♣~~..♣♣♣♣♣Magic: 28/28 ========================♣~..~.~~.~♣AC: 14Str: 7♣.....~...♣♣EV: 36 fh Int: 24  ♣.♣..~~~....♣SH: 0Dex: 24  ♣..♣♣♣~~.~...~~♣XL: 16 Next: 31% Place: Swamp:1  ♣♣.♣ ♣♣.~..R@..~~~♣♣ ~Noise: ---------  Time: 25607.4 (0.0) ♣♣~§.♣ ♣♣♣.....~~..~~[.♣ ~~w) +9 rapier (speed) ♣...♣.♣♣......~~~~..~§.♣♣♣.~~Cast: Kinetic Grapnel ♣..~...♣...#####~#.~~~~♣...~~Fly fh ♣...~~........>..~~§~.....~~ ♣♣/.~....#....♣♣..~~~~~#♣~♣.R   Sugats the hexer ♣~.~~[...#....†..~~~~~§.♣ ..§..~.~~##.#...~~~~~~.#♣ ♣.~~.~.~.........~~~~..#♣♣ _You kill the bunyip! _You swap places. _Z - 4 poisoned darts; s - a +2 robe of cold resistance (worn) _You swap places.  Your pack is full. _You see here 2 scrolls labelled KIESIP ENUAF.fhV P  Okay, then.fh fh 9§fh . _fhfhlDrop what?52/52 slots (_ for help) Hand Weapons (select all with ))  w - a +9 rapier of speed (weapon) Missiles (select all with ()C - 6 curare-tipped darts  J - 6 javelins  R - 4 throwing netsZ - 4 poisoned darts Armour (select all with [)  b - a +0 pair of gloves of stealth (worn)  k - an orb of guile (worn) fhL s - a +2 robe of cold resistance (worn)  x - a +2 cloak of stealth (worn)  A - a +2 pair of boots (worn)  P - a +2 hat of willpower (worn) Jewellery (select all with "=)  h - a +6 ring of intelligence (worn)  p - the ring of Wudwai (worn) {Fly rElec rF++ Str-3 Dex+6}  O - an amulet of the acrobat (worn)  c - the amulet "Upherghatz" {Spirit rF+++ Regen+ Stlth-}d - a ring of see invisible  g - a +4 ring of slaying [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle [.|Space] toggle selectedfh7[top]fh0(1 turn) fhx C - 6 curare-tipped darts  J - 6 javelins  R - 4 throwing nets  Z - 4 poisonfh  fh1Armour (select all with [)  b - a +0 pair of gloves of stealth (worn)  k - an orb of guile (worn)  s - a +2 robe of cold resistance (worn)  xfhy2 cloakA - a +2 pair of boots (worn)  Phat of willpowerfh) Jewellery (select all with "=)h6 ring of intelligence (worn)  fhp - the ring of Wudwai (worn) {Fly rElec rF++ Str-3 Dex+6}  O - an amulet of the acrobat (worn)  c - the amulet "Upherghatz" {Spirit rF+++ Regen+ Stlth-}  d - a ring of see invisible  g - a +4 ring of slaying fh n - a ring of protection from cold  Vflight  X + a ring of icefh[Enter] accept (1 chosen) [ 7%fhfh #jesper the SlicerHuman of Hepliaklqana *****.♣♣♣♣♣♣Health: 109/109 ========================fhz♣♣~~..♣♣♣♣♣Magic: 28/28 ========================♣~..~.~~.~♣AC: 14Str: 7♣.....~...♣♣EV: 36 Int: 24  ♣.♣..~~~....♣SH: 0fhDex: 24  ♣..♣♣♣~~.~...~~♣XL: 16 Next: 31% Place: Swamp:1  ♣♣.♣ ♣♣.~..R@..~~~♣♣ ~Noise: ---------  Time: 25607.4 (0.0) ♣♣~§.♣ ♣♣♣.....~~..~~[.♣ ~~fhw) +9 rapier (speed) ♣...♣.♣♣......~~~~..~§.♣♣♣.~~Cast: Kinetic Grapnel ♣..~...♣...#####~#.§~~~♣...~~Fly ♣...~~........>..~~~~.....~~ ♣♣/.~....#....♣♣..~~~~~#♣~♣.fh R   Sugats the hexer ♣~.~~[...#....†..~~~~~§.♣ ..§..~.~~##.#...~~~~~~.#♣ ♣.~~.~.~.........~~~~..#♣♣ _You swap places. fha(_Z - 4 poisoned darts; s - a +2 robe of cold resistance (worn) _You swap places.  Your pack is full. _You see here 2 scrolls labelled KIESIP ENUAF. _Okay, then.fh421 8.4 (1fh1 9§fh - _You drop a ring of ice.fh ♣♣♣♣♣♣ ♣♣~~..♣♣♣♣♣ fh &♣~..~.~~.~♣ ♣.....~...♣♣ ♣. ♣..~~~....♣ ♣.. ♣♣♣~~.~...~~♣ fh' ♣♣.♣ ♣♣.~..R=@.~~~♣♣ ~ ~§.♣ ♣♣♣.....~~..~~[.♣ ~~ ...♣.♣♣......~~~~..~§.♣♣♣.~~ fh "..~...♣...#####~#.§~~~♣...~~ ♣...~~........>..~~~~.....~~fh& /.~....#....♣♣..~~~~~#♣~♣. ~.~~[...#....†..~~~~~§.♣§..~.~~##.#...~~~~~~.#♣ fh fh fh s.R~~~~~fhd C36 9fh( fh fh; [?25h[?0cfhb  Search for what [Enter for "body", or ? for help]? fh [?25l[?1cfhDŽfh9 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [carried] s - a +2 robe of cold resistance (worn) fh]Results elsewhere ([,] to cycle)  b - [Lair:2] a +0 robe (47 further duplicates)c - [Lair:1] a robe (9 further duplicates)  d - [D:9] a +2 robe of willpower  e - [Orc:1] a +1 robe of willpower  f - [Orc:2] a +1 robe of cold resistance  g - [Orc:2] a +2 robe of fire resistanceh - [D:4] a +0 robe (12 gold) (1 further duplicate)  i - [D:4] a +1 robe of positive energy (138 gold)fh Level 9 of the Dungeon <<<<>>>>^_(Press ? for help) ########### #.........# #.#######.# ### ######### #.# #.# ##.########## #.......# #.# #####.# ##.#R###......# #.#####.# fh #.# #.....# ##.###.## ######## ###.####.# #.# #.# #.# #.###.# ##.## ##.#####.[....# #......#.# ##.#####.####### #.# #.# #.####.## ##.......).#.# #.#.##.#.####..)...........# #.###.###...4...## ##.#####......# ###...##...........###.#####.# #.........######.###.## #..#..(# #.......##.####..)).)..# #.# #####.##### ##.#.## #..#...# #.......##.# ##.####### ##.##.##..## #..#...# #.......##.# #.###..##.##### #.###..#...# #..........# #.##...##.....# ##'###......# #.......#### ##'#fh ###.#######.# ##...## ##....## ####.#### ##...## #####.########.# ##.....## ####.## #.### ##.....## #.........###.#.# ##.......## ##.##.##.#.## ##.......###.##..###.###....###.........####...#.########....####..>.>....##.#...###.##.......'>...<....+..>....................'....R....'.......##.###....###....(....####...#.########....####.........##.#...###.#####.#.# ##.......## ##.##.# #####.#.## ##.......###.##.## #.##......# ##.....## ####.# #........# ##.....## #.##.####.##......# ##...## ####†## #.###.##.# ##...## #.........#fhfhfhjesper the SlicerHuman of Hepliaklqana *****.fhHealth: 109/109 ========================Magic: 28/28 ========================AC: 14Str: 7EV: 36 Int: 24SH: 0Dex: 24XL: 16 Next: 31% Place: Swamp:1fh3Time:Fly _You swap places.  Your pack is full. fh}0_You see here 2 scrolls labelled KIESIP ENUAF. _Okay, then. _You drop a ring of ice.  Search for what [Enter for "body", or ? for help]? robefhfh(fhZfhfh=fh)fh: _fhfhfhfhLfh?fhfhcfhfhfh fh[ fhfhfhUfhfh7fh^fhfhfhfh!fh #fhV#fh$fh(fhe*fh,fha,fh-fh0fh2fh4fh95fh6fh9fh <fh >fhT>fh?fhKA  You see here a +0 ring mail.fh%MfhpNfhN _fh PfhRfhTfhVfh$WfhcXfhZfh]fh^fh^fhafhdfhffhwhfhhfhifh%lfh+nfhofhpfh0qfhlsfhufh)wfhrwfhxfhzfh|fhs~fh~fhfhfhQfhƅfh?Water fhfhfhfh$fhn(fhnfhfhfhfhafh_fhcfhfh;fhfhқfhBfhbfhfh\fhfhfhfhHfhfhŪfh>fhfh8fh?Water fhزfhfhնfh>fh fh!%  fhl2There is a staircase back to the Lair here.fhfhfh_.21 _fhfhLair:3fh? _You fly upwards. Welcome back to the Lair of Beasts!  There is a staircase to the Swamp here.fhfhP36 Water _fhfhfhtfhfhLfh{fhfhfhfhfhfhfhTfhfhfhfhDfh.fhfhUfhWfhFfhfh$fhCfhfhfh{fh(fhfhZfh%fhfh#fh-fhfh{fhfhfh fhfhbfhzfhfhqfhfh}fh!,fhfhfhKfh,fh\ fh fh fh fh?fh fhnfh$nfh fhfhfhfhfhi!fh#fh$fhM$fh %fh&fhR(fhq)fh)fh*fh,fh-fh.fh/fh/fh2%  fh3>You see here a hydra skeleton.fh4fh5fh_6 _fh 7fh8fh:fh<fh[<fhW=fh ?fh@fhkBfhBfhCfhCEfhGfhzHfhHfhIfhQKfhNMfhNfhNfhOfhQfhaSfhTfh,Ufh"VfhWfhYfh[fhX[fhQ\fh]fh_fh(afhtafhebfhdW  There is a stone staircase leading up here.fh?efh-gfhg.21 _fhhfh~E 2  You fly upwards.fhKfh Bfh  _Level annotation: 2 transportersThere is a stone staircase leading down here.fhjQ36 fhfh5 _You swap places.fhWfh֙fh"fh7fhfhfhfh4fhfh٥fhfhfhfhfhfhfh:fhfhfhfhfh fhSfhfhfhпfhfhOfhfhfhMfhLfhfhfhW  There is a stone staircase leading up here.fh0fhfh.21 _fhfh ;1fh fh4 fh fhi j _You fly upwards.  There is a stone staircase leading down here.fh Q36 fh fh 5 _You swap places.fhE fh fhD fh fh fh fh[ fh fh fh fh fhC fh fh fh fh fh fh fh fh fh[ fh fh fh fh; fh fh fh fh fh- fh fhY fh fhS fh fhZ fh] fh fh fh$ fh! fhI# fh# fh2% fh' fhp) fh+ ,fh, fh/ fh1 fhL2 fh2 fh3 fh5 fh7 fh9 fh9 fh ; fh= fh? fh@ fh@ fhB fh(D fhF fhG fhH fhFI fh7K fh.M fhN fh!O fhKP fh3R fh+T fhU fhV fh]W fhPY fh_[ fh\ fhY] fhP^ fh` fh#b fhc fh'd fhe fhf Z  There is a staircase back to the Dungeon here.fh2h fh:j fhj .21 _fhl fhaF 'Dungeon:10fhF fhG fh H fhUH fh3S _You fly upwards. Welcome back to the Dungeon!  There is a staircase to the Lair here.fh1U Q36 fhU fhqY 5 _You swap places.fhZ fh[ fh[ fh\ fh_ fh` fha fh>b fhb fhe fhg fhg fh-h fhh fhk fhl fhm fh'n fhn fhq fhr fhs fh3t fht fhw fhx fhy fhz fhz fh} fh~ fh fh@ fh fhQ fh fh fh? fh fh fh fh fh fh fhR fh] fhY fh fh> fh fh fh̖ fh( fh fh fh< fh0 fh fh fhK fh fh fh fhx fh0 fhЦ fh. fh fhm fh fh fh fhW fh2 fhֲ fh fh1 fh fh fh¹ fh fh fhM fhO fhn fhD fh fh fh fh fh fh fhl fh3 fhH fh? fh fhO fh fh fh fh fhF fh fh fh fhP fh fh fh fh fh fhx fh fhd fh fh fh fh fh fhd fh fh/ fh$ fh fh fh fhv fhc fh fh: Xfh fh= fh fh fh fh fhV fh} fh fh fh fh fh fh fh? fhA fh\ fh2 fh fh fh fh% fh" fh fh fhl %  fh 2There is a stone staircase leading up here.fh fh fh .21 _fh fh !9fh] fh) fh fh fh j _You fly upwards.  There is a stone staircase leading down here.fh ;36 fh@ fh fh. 5 _You swap places.fh fh 3fhN fh fh fhW" fh" fh$ fh' fh* fh, fh)- fh. fh1 @  There is an open door here.fh3 fh7 fh7  _fh9 fh; fh= fhv? fh? fhQA fh$C fh.E fhF fh'G fhXH fh.J fh4L fh&N fh~N fhO fhS &  fh0T SThings that are here:  a +0 robe; a +3 tridentfhV fhX fhPY  _fhZ fh\ fh^ fh` fh` fh+b fhl ; fhOm ################# #.......##......# #.#####.####.####.# #.# #.##......#.# ##.#####.#######fhm #.#.##.#.####..@...........#Noise: --------- 25742.9 (133.5) ##...##.........R.###.#####.#w) +9 rapier (speed) fhn .......##.####..[[.[..# #.#Cast: Kinetic Grapnel .......##.# ##.####### ##.# .......##.# #.###..# ..........# #.##...#R   Sugats the hexer fhWn t.......#### ##'####.## ###.#### ##...## #####.######.### ##.....## #.........#fhn 3Things that are here:fho fht fhu _a +2 robe of willpower; a +3 flailfhfhWear or take off which item? Inventory Items fh~KArmour (go to first with [)  b - a +0 pair of gloves of stealth (worn)  k - an orb of guile (worn)  s - a +2 robe of cold resistance (worn)  x - a +2 cloak of stealth (worn)  A - a +2 pair of boots (worn) fh P - a +2 hat of willpower (worn) Floor Items ([,] to select) Armour a +2 robe of willpowerfhc[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip fhfhfhA  jesper the SlicerHuman of Hepliaklqana *****.Health: 109/109 ========================#########fhMagic: 28/28 ========================######## #.......#AC: 14Str: 7#......# #.#####.#EV: 36 fha Int: 24  ###.####.# #.# #.#SH: 0Dex: 24  #......#.# ##.#####.#######fh XL: 16 Next: 31% Place: Dungeon:9  #.#.##.#.####..@...........#Noise: ---------  Time: 25742.9 (0.0) ##...##.........R.###.#####.#fhp Bw) +9 rapier (speed) .......##.####..[[.[..# #.#Cast: Kinetic Grapnel .......##.# ##.####### ##.#Fly .......##.# #.###..# fh ;..........# #.##...#R   Sugats the hexer .......#### ##'####.## ###.#### ##...## #####.######.### ##.....## #.........# fh 2_You swap places. _There is an open door here.  Things that are here: _a +0 robe; a +3 tridentThings that are here: _a +2 robe of willpower; a +3 flailfhfh _fhfh"d  You start removing your armour.fhc&421 3.9 (1fh)fh1fh3*4.9 (2fh9fhu?fh"A*5.9 (3fhMFfhNfhP*6.9 (4fhUfh]fhM^*7.9 (5fhbfh-e/  9 fhe_You continue removing your +2 robe of cold resistance. x5  You finish removing your +2 robe of cold resistance.fhgfhkfhds&  fhshYou feel less resistant to cold.  You start putting on your armour.fhu*8.9 (6fh]zfhπfh{*9.9 (7fhfhRfh+50.9 (8fhGfhޜfh|*1.9 (9fhfhfhƬ.2.9 (10.0)fhfh 14 _You continue putting on your +2 robe of willpower. x5  You finish putting on your +2 robe of willpower.fh~fhýfh׿ fh^?_You feel strong-willed.fhq*################# #.......# #......# #.#####.#fhq###.####.# #.# #.# #......#.# ##.#####.####### #.#.##.#.####..)...........# ###...##........@R.###.#####.# #.......##.####..[[.[..# #.# fh s#.##.# ##.####### ##.# #.##.# #.# ##..# #....# #.# ...# #fhs#### ##'## ##.## ####.#### ##...## #####.#####  #......## #.........#fh't[ #.#.##.....###.##..###.#fhF|fhU36 3.0) _fhfh+fhu{fhƆDrop what?52/52 slots (_ for help) Hand Weapons (select all with )) fhgH w - a +9 rapier of speed (weapon) Missiles (select all with ()C - 6 curare-tipped darts  J - 6 javelins  R - 4 throwing netsZ - 4 poisoned darts fh_Armour (select all with [)  b - a +0 pair of gloves of stealth (worn)  k - an orb of guile (worn)  x - a +2 cloak of stealth (worn)  A - a +2 pair of boots (worn)  P - a +2 hat of willpower (worn)  X - a +2 robe of willpower (worn) fhۈ s - a +2 robe of cold resistance Jewellery (select all with "=)  h - a +6 ring of intelligence (worn)  p - the ring of Wudwai (worn) {Fly rElec rF++ Str-3 Dex+6}  O - an amulet of the acrobat (worn)  c - the amulet "Upherghatz" {Spirit rF+++ Regen+ Stlth-}fhvd - a ring of see invisible [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit fhLetters toggle [.|Space] toggle selected[top]fhM<(1 turn)  w - a +9 rapier of speed (weapon)  s + a +2 robe of cold resistance[Enter] accept (1 chosen)fhE` fhu jesper the SlicerHuman of Hepliaklqana *****.#########fh?v Health: 109/109 ========================######## #.......#Magic: 28/28 ========================#......# #.#####.#AC: 14fhv Str: 7###.####.# #.# #.#EV: 36 Int: 24#......#.# ##.#####.#######fhcw VSH: 0Dex: 24#.#.##.#.####..)...........#XL: 16 Next: 31% Place: Dungeon:9 fh7x ###...##........@R.###.#####.#Noise: ---------  Time: 25753.9 (0.0) #.......##.####..[[.[..# #.#w) +9 rapier (speed) fhx Z#.......##.# ##.####### ##.#Cast: Kinetic Grapnel #.......##.# #.###..#Fly fhOy #..........# #.##...# #.......#### ##'####.##fhy R   Sugats the hexer ####.#### ##...## #####.######.### ##.....## #.........#fhez #.#.## ##.......###.##..###.#You finish removing your +2 robe of cold resistance.  You feel less resistant to cold.  You start putting on your armour. fhz _You continue putting on your +2 robe of willpower. x5  You finish putting on your +2 robe of willpower. _You feel strong-willed.fh ~ 421 4.9 (1fh fh5 < _You drop a +2 robe of cold resistance.fh-KfhLjesper the Slicer (Human Wanderer)Turns: 26814, Time: 01:06:42 fhMHealth: 109/109 AC: 14 Str:  7 XL: 16 Next: 31% Magic: 28/28EV: 21 Int: 24 God: Hepliaklqana [*****.] Gold: 1567SH:  0 Dex: 24 Spells: 13/31 levels left rFire + + . w - +9 rapier (speed) rCold . . .k - orb {guile} rNeg . . .fh NX - +2 robe {Will+} rPois .P - +2 hat {Will+} rElec + x - +2 cloak {Stlth+} rCorr .b - +0 pair of gloves {Stlth+} SInv .A - +2 pair of boots Will +....fhbNLO - amulet of the acrobat Stlth +++++++p - ring of Wudwai {Fly rElec rF++ Str-3 Dex+6} HPRegen 0.38/turn h - +6 ring of intelligence MPRegen 0.21/turn %: acrobat @: flying fhNSA: reduced essence, explore regenfhfh> jesper the SlicerHuman of Hepliaklqana *****.#########fh 5Health: 109/109 ========================######## #.......#Magic: 28/28 ========================fh W#......# #.#####.#AC: 14Str: 7###.####.# #.# #.#fh5 EV: 21Int: 24#......#.# ##.#####.#######fh SH: 0Dex: 24#.#.##.#.####..)...........#fhK XL: 16 Next: 31% Place: Dungeon:9 fh ###...##........@R.###.#####.#Noise: ---------  Time: 25754.9 (0.0) fh#.......##.####..[[.[..# #.#w) +9 rapier (speed) #.......##.# ##.####### ##.#fh%Cast: Kinetic Grapnel #.......##.# #.###..#fhFly #..........# #.##...# fh#.......#### ##'####.##R   Sugats the hexer fh'\####.#### ##...## #####.######.### ##.....## #.........##.#.## ##.......###.##..###.#fhnYou feel less resistant to cold.  You start putting on your armour. fhO_You continue putting on your +2 robe of willpower. x5  You finish putting on your +2 robe of willpower. _You feel strong-willed. _You drop a +2 robe of cold resistance.fhfhl,fhM1fhHfhIWhere to? (Tab - D:9 @ (x,y), ? - help)  D - Dungeon  T - TempleL - LairS - Swamp  fh-JoP - Snake PitM - Slime Pits O - Orcish Mines E - Elven Halls  V - VaultsU - Depthsfh|Tfha[?25h[?0cjesper the SlicerHuman of Hepliaklqana *****.#########Health: 109/109 ========================######## #.......#Magic: 28/28 ========================#......# #.#####.#AC: 14Str: 7fhc###.####.# #.# #.#EV: 21Int: 24#......#.# ##.#####.#######SH: 0Dex: 24#.#.##.#.####..)...........#XL: 16 Next: 31% Place: Dungeon:9 ###...##........@R.###.#####.#Noise: ---------  Time: 25754.9 (0.0) #.......##.####..[[.[..# #.#w) +9 rapier (speed) #.......##.# ##.####### ##.#Cast: Kinetic Grapnel #.......##.# #.###..#Fly #..........# #.##...# #.......#### ##'####.##R   Sugats the hexer ####.#### ##...hdlm## #####.######.### ##.....## #.........##.#.## ##.......###.##..###.#You start putting on your armour. _You continue putting on your +2 robe of willpower. x5  You finish putting on your +2 robe of willpower. _You feel strong-willed. _You drop a +2 robe of cold resistance.  What level of the Swamp? (default 1, ? - help) fh [?25l[?1cfh) 41fhR fh fh fh M36 _fh{ ,fh9 fhc fh" fh fh3 fh fh fh, fh fh fhR fh_ fh fhc fh fha fh fhG fh fhr _You continue putting on your +2 robe of willpower. x5  You finish putting on fh your +2 robe of willpower.feel strong-willed. _You drop a +2 robe of cold resistance.  There is an open door here.fhL fh  _fh$ fh fh fh fhx fh fh fh& fhI" fh" fh&$ fhl% fh' fh ( fh( fh) fhZ+ Y  There is a stone staircase leading down here.fh?, fh. fh. .21 _fhO4 fhH10fhIfhJfhK,fh,aj _You fly downwards.  There is a stone staircase leading up here.fhbfhcfh dB36 _fhdfhgfhhfhifh0jfhjfhmfhofh\pfhpfhqfhhtfhhvfhAw,fhOxfhx{fh}fh~,fhfhfhjfhfhfhPfhkfhfh,fhfhߑfhfh fhfh}fh;fh8fhfhdfh;fhfhâfhfhfhifhP  There is an escape hatch in the floor here.fhުfhŬ5 _fhfhfhHfh,fhfhufhfhsfhfhƻfhVfh˿fh8fhfhfhfh`fh,fh9fhtfhIfhfhfh$fhnfhfhfhpfhfhfhCfhfh,fhfhPfhfh,fhfhfhUfhjfhfhfhfh"fh",fhfh7fhfhfh*,fhfhfhfhfhfh`Bfh fhfh_fhBfhNfhffhfhlfh,fhAfhqfhu,fh[fh4 fh? fh* fh ,fh fhfhfh,fhfhfh fh,fhfhfhfh,fhfhfh,fhMfhR  There is a staircase to the Lair here.fh`fhfh.21 _fh| fhH&Lair:1fhfh,fh~fhZ _You fly downwards. Welcome back to the Lair of Beasts!  There is a staircase back to the Dungeon here.fhWfh^fhB36 _fh[fhfhfhL,fhfhfhfh,fhfhfhfhZ,fhfhfhfhO,fhfh?fh! fh ,fh fhefhwfhfh4fhIfhfhufhfh+fhQfhfh"fh$fh$fhG&fh(fh+fh,fh-fh.fh0fh]3fh@5fh5fh77fh{9fh;fh=fh>fh?fhAfhVDfhUFfhFfh1HfhYJfhnLfhXN,fhOfhQfhTfhU,fhiWfhPYfhn[fh\,fh^fhy`fhbfh)dfhdfhefhgfhifh%kfhkfh4mfh%ofhqfhrfhQsfhtfhdvY  There is a stone staircase leading down here.fh*xfhTzfhz.21 _fh?|fhjxG 2  You fly downwards.fh#yfh|fh|fh}fh _Level annotation: 2 transportersThere is a stone staircase leading up here.fh4fhX36 _fhfh2fhfh,fhefhfh0fhfhӦfhufhfh?fhfhfhfhWfhfhNfh.fhеfhfhBfh5fhyfhfhjfhefhfhfhfhfhfhY  There is a stone staircase leading down here.fhfhfh.21 _fhfh3fhFfhefhfhfhj _You fly downwards.  There is a stone staircase leading up here.fhQ36 fhfh!5 _You swap places.fh.#fh0$fh$fh{%fh'fh)fhB+fh+fh,fh.fh0fh2,fh-3fh5fh}7fh9,fh/:fh<fh>fh @,fh&Afh>Cfh9EfhhFfhFfhGfhIfhKfh2MfhMfhJNfhQc  You see here a hydra skeleton.fhHSfhTfh#U _fhUfhWfhhYfh}ZfhZfh[fhO]fh^fh`fh}`fhafhbfh$dfhefhxefh ffhgfhAifh[jfhjfhwkfhlfhSnfhUofhofh-pfhqfhsfhtfhrtfhufhOvfhwfhxfhyfhyfh {fhq}fh~fh~fh~fh>fhfhzfhfhЅfhyfhYfhfhcfhSfh&fhfhmfhfhfhfhfhfh?Water fhDfhfhfhOfhǟfhfh.fh$fh}fhfhfh`fh\fhfhfhfh;fhfhǰfhYfhѱfhfhmfhxfhfhYfh{fhݸfhfht(fhfhS  There is a staircase to the Swamp here.fhfhfho.21 _fh.fhb Swamp:1  You fly downwards. Welcome back to the Swamp!  This branch is noisy: sounds don't travel as far here.fh(fhfhٛfhfh ♣.~~~~~.~~~....♣♣♣.~~..~~~~~...~♣♣~~~~....~~~..♣♣♣ ♣.~~~.....~~.~♣♣♣ ♣.~~~..♣♣..>.♣.~♣♣ fhF9♣♣......♣.>...~..♣ ♣♣♣.~~~.~~~.~~~~♣  ♣.~~~~~~~~~~~~♣  ♣..~~@~~~~~~~...§ 863.4 (108.5) ♣♣..R..~~~~~..~~.~  ♣~..~~~~.~....~~§.  fhڨL♣♣....~)......§~..  ♣♣♣♣♣.~~♣♣♣♣~~♣♣♣ ♣♣~♣♣  ♣..~ ~.... ~~.~. fhca_This branch contains the decaying rune of Zot.fhfhfh:a _There is a staircase back to the Lair here.fh3fh)fhfhfhfh[f36 Water _fhfhfhfh(fhVfhefh_fh@fhfhfhJfhfhfh fhX fh fh<fhBfhfhfhfhGfhfhnfh9fh1fhfhG fh#fh&&fh'fh((?Water fh)fh+fh-fh/fh/(fh@1fh3fh5fh7fh7fh=9fh*;fh=fh*?fh?fh@fhfh}fhfh%?Water fhfh fh fhfhDfhfh<fh fhfh(fhfh1fh'21 fh!fh%n _S - 9 golden potions (gained 1)fh(fh*fh9+;36 fhw,fh.fh0fh^8Xfh9,fh/;fh4=fh2?fh@fh:AfhAfhCfhEfhGfhGfhSHfhLx  j - 6 scrolls of teleportation (gained 1)fh;M'21 fh NfhYA _You see here a +0 ring mail.fh[;36 fh@\fh\fh7_5 _You swap places.fhbfh/c3fhdfhvgfh'kfhm,fhofhQwXfh=xfhlzfh|fh~fhw?Water fhfhfhfh >fhӈfhfh3fhI,fhfhfhԔfhfh{fhjfh'fhfhfh<fhfhfh'fh,fh[fhp=21 fhfhR _T - a wand of digging (25) (gained 6 charges)fh fhcQ36 fhfhAfh%fh_fhfhfhPfhT,fhfhfhfh fhfhLfhcfhfh,fhO,fhqfh,fhEfhfhfh,fhfhZfh*fh,fhfhDfh fhrfh fhfhfhfhfh[fhfh%fhfhFfhfh{fhfhKfhfhDfhfhfhfhfhrfhfhE fh fh ,fh fhfhfh{fhfh*fh.fhfh,fhfh9)  ♣♣♣♣♣♣  ♣♣~~..♣♣♣♣♣ fh).♣♣ ♣~..~.~~.~♣  .~..♣ ♣.....~...♣♣  ♣..~♣ ♣..~~~....♣  ♣..~ ♣♣♣~~.~...~~♣  ♣♣.♣♣ ♣♣.~..R@..~~~♣♣ ~ ♣♣~~.♣♣♣♣♣.....~~..~~[.♣ ~ ♣...♣.♣♣......~~~~..~~.♣♣♣.~~ fh*/♣..~...♣...#####~#.~~~~♣...~~ ♣♣...~~........>..~~~~.....~~ ♣♣..~....#....♣♣..~~~~~#♣~♣. ♣~.~~[...#....÷..~~~~~~.♣ ..~..~.~~##.#...~~~~~~.#♣ ♣.~~.~.~.........~~~~..#♣♣s - 2 scrolls labelled KIESIP ENUAFfhL14911.4 (48.0)fhq521 2.4 (49fhۜfh'1 _You see here a ring of ice.fh^ fh2 fhd fh fh fh Q36 fh fhC fhX ,fh fh~ fh7 fh fh fh fh fh fh* fh~ fh" fh% fh& fhU' fh( fh* fh-- fh. fhI/ fh0 fh*4 %  fh4 You see here a ring of ice.fh6 fh8 fh9  _fh; fh= fhX@ fhB fhIC fhD fhG fhJ fh)L fhL fhN fhP fhS fhU fhUV ?Water fhW fhZ fhO] fh_ ,fha fh[d fhg fhh fhOi (fhj fhn fhp fhNs fhs fhu fhw fhz fh{ fh%| fh} fhY fh fh) fh fh fh fh fhR fh fhӋ fh fh fhz fh fhw fh fh fh2 fh fh fh fh fhʡ fh fhL fh fh fhƪ fh fhQ fha fh 5 _You swap places.fh fh fh% fhj fhH fh fh; fh fh fh fh fhD fh fh fh fh fh fhk fhZ fh! fhN Xfh fh{ fh fh fhy fh fh fh fh fh fh fh fh" fh8 fh fh fh fhI fhc fh fh9 ,fh? fh fh fh^ fh fh fh* fh fh fh; fh fh fh fh fh- fh  fhr fh fh ,fhg fh fh" fh$ fhq% fh& fh) fhJ, fh-. fh. fh0 fh3 fh|7 fh{8 fh29 ?Water fh: fh> fh@ fh C fhC fhE fhG fhkJ fhuL fhM (fhN fhQ fhT fhW fhW fhY fhV\ fh_ fha ,fhc fhf fhi fh*l fhl fhsn fhq fhu fhw fhw fhy fh| R  There is a stone staircase leading down here.fhq fh< fhʁ  _fhu fhz fh fh ,fh fh fh fh fh fh fhk fh fh› ,fhV fhӟ fh* fh fh fh fhR fh fh fhA fh` fh fh fh ,fh fh fhҺ fh ,fh+ fh fh6 fh fh` fhM fh' fh9 fh fhc fh2 fh fh fh fh# fh fh fh fh fh fhm fh fh fh$ fh ?Water fh` fh fh fh# fh (fhc fhE fh fh fh fh fh fh fh 7Water fhg fhu fh fh (fh% fhV fh ,fh% fhq fh. fhfhfh`fhfh;fhfhXfh fhl fhw fh6fhfhfhfhfhfhfhfhfhfhqfh,fhb!fh$fhc&fh"'fh'fh)fh+fhK-fh/,fh1fh3fh5fh\6fhx7fh9fh><fh}>fh#?fhu@fhBfh9EfhmGfhGfh:IfhKfhNfhOfhPfhQfhTfhVfhY,fhZfh\fh5_fh afhafhBcfhiefhgfhifh3jfhkfhmfhofhqfhrfhsfh;ufhBwfh yfhyfh>zfhfhfh7fhfh    ♣..~..~.~~##.#...~~~~  ♣♣.~~.~.~.........~~~fhٍ   ♣♣...~~...♣♣♣~.♣♣[#.  ♣♣~~.~§.....♣...♣♣...  ♣.....~.....~.~~~..#.  ♣♣~~.~....~.♣~~....##  ♣♣...~.~..~.♣..~.... fh ♣♣R.~..~...♣♣......~  ♣..@.~~.[♣♣♣.~~.~..~91.4 (7  ♣♣.♣♣..~.♣ ♣.~~~~~.~  ♣♣♣♣♣♣.♣♣♣♣.~~..~~~ fh ♣♣♣ ♣~~~~....~  ♣.~~~.....  ♣.~~§..♣♣.  ♣♣......♣. ♣♣♣.~~~.~ ♣.~~~~~fhfhfhXj _Key pressed, stopping explore.fhfhfhsfhfh"fh$ _fhتfhfh-fhЮfhbfhMfh9fhBfhfhCfhfhfhfhfhfhfhfhfhfhqfhvfhfh\fhfhfh}fhwfhfhfhfh fh]fhfhtfhfh|fhfhkfhfhL?Water fhfhsfhfhfhk(fhsfhrfhfhw,fhUfhHfh fh5 ,fhfhfhfhBfh?Water fhfhWfhfh@ fh (fh!fh$fhX&fh5(fh(fh)fh+fhD.fh0,fhi1fh3fh9Bfh;fh=fhJ@fhtfhfhyfhuR  There is a stone staircase leading down here.fh fha  _fh fhfhfh(fhfhfhqfhfhfh?Water fhfhX fh"fh$fhi%fh&fh(fh+fh->fh.fhH1fhv6Bfh7fh9fhw<fh->fh>fh?fhBfhEfh_FfhFfhGfhIfhKfhRMfhMfhNfhPfhlX ~~~~.~~~....♣ ~..~~~~~...~♣ ..♣ fhY*~....~~§..♣♣♣ .. ~.....~~.~♣♣♣ ~.♣ ~..♣♣..>.♣.~♣♣ ~~♣♣♣ ....♣.>...~..♣ .~~... .~~~.~~~.~~~~♣♣♣♣♣...~~§ fhYu.~~§~~~~~§~~~♣~~....~~~~ ..~~<~~~~~~~...~@.~~~~~. ♣.....~~~~~..~R.~...~~~§ §..~~~~.~....~~~.~~~~~~~ ♣....~§......~~...~~~~~~ ♣♣♣♣♣.~~♣♣♣♣~~♣♣♣.....~.  ♣♣~♣♣ ♣♣♣♣ ♣§...♣♣  ♣..~ fhZv~§§♣♣n   bog body (dormant) ~....n~~♣ ~~.~....fh_/6018.4 (27fhd~§~~R~fh7eK§t, ally target)fhg+9.4 (28fhl8§fhm[ _A bog body comes into view.fhb3~.fh ..♣ . .. . ~.♣ ..> ~~♣♣♣ >. .~~... .~~~~♣♣♣♣♣...~~~ §~~~♣~~....~~~~ fht<~~~~~§~...~@.~~~~~. ~~..~~.~...~~~~ ....~~R.~~~~~~~ ....~~...~~~~~~ ♣♣♣~~♣♣♣.....~.  ♣♣~♣♣ ♣♣♣♣ ♣~...♣♣  fhַ♣..~ ~§§♣♣  ~.... n~~♣  ~~.~. ... fhK~. ..♣ . .. .fh9L, ~.♣ ..> ~~♣♣♣ >.fhLf .~~... .~~~~♣♣♣♣♣...~~~ §~~~♣~~....~~~~ fh6M<~~~~~§~...~@.~~~~~. ~~..~~.~...~~~~ ....~~R.~~~~~~~ fhM....~~...~~~~~~ ♣♣♣~~♣♣♣.....~. fh"NE ♣♣~♣♣ ♣♣♣♣ ♣~...♣♣  ♣..~ ~§§♣♣  fhN~.... n~~♣ ~~.~. fhN fhVfhpZfhafhd fheQ_A bog body is nearby!fh_..~~~~~...~♣..♣ ~~....~~§..♣♣♣ ..~.....~~.~♣♣♣~.♣fhI`~..♣♣..>.♣.~♣♣ ~~♣♣♣ .....♣.>...~..♣ .~~... ♣.~~~.~~~.~~~~♣♣♣♣♣...~~~ ♣.~~§~~~~~§~~~♣~~.~ ♣..~~<~~~~~§~...~..~~~~~. fh`♣♣.....~~~~~..~~@~...~~~~§..~~~~.~....~~R.~~~~~~~ ♣♣....~§......~~...~~~~~~  ♣♣♣♣♣.~~♣♣♣♣~~♣♣♣.....~. ♣♣~♣♣ ♣♣♣♣ ♣~...♣♣fha ♣..~ ~§§ ~.... n~~♣ ~~.~.fha ... .^.~fhfA~~~fhh820.4 (1.0) _fhPlfh.mfh J..~~§..♣♣ fhD .~~.~♣~.♣♣♣..>.♣.~♣♣ ~~♣♣♣ fh .....♣.>...~..♣ .~~... fh ♣.~~~.~~~.~~~~♣♣♣♣♣...~~~§~~~~~~~~~♣~~....~fhR .~~<~~~~~§~...~..~~~~~.♣.....~~~~~..~~R~...~~~~fh }§..~~~~.~....~~@.~~~♣....~§..fh ... fhy [ ♣♣♣♣♣.~~♣♣♣♣~~♣♣♣.....~. ♣♣~♣♣ ♣♣♣♣ ♣~...♣♣fh҉  ♣..~ ~~~♣~....fh) n~~♣ ~.~ .....^.~ fh < ... fh !~fhi fh9 ]1Water fhT fhD  fh _You swap places.fh&..~♣♣♣ ~.♣ ..♣♣..>.♣.~fh'§~~♣♣♣ ....♣.>...~..♣ .~~... ~~~.~~~.~~~~♣♣♣♣♣...~~~ .~~§~~~~~~~~~♣~~....~~~~ ..~~<...~..~~~~~. fh'Y...~~~~~..~~R~...~~~~ §..~~~~.~....~~~.~~~~~~§ ....~§......~~. fhM(2♣♣♣.~~♣♣♣♣~~♣♣♣.....~.  ♣♣~♣♣ ♣♣♣♣ ♣~...♣♣ ..~ ~~~♣♣ ~....n~~♣~~.~. fh(.....^.~ ...~ ♣~~fhR*fh.&§§fhN/A§.Rfh102fh5Z§§§§fhU7fh`..♣♣..>.♣.~§~~♣♣♣ ...♣.>...~..♣ .~~...~ ~~~.~~~.~~~~♣♣♣♣♣...~~~ ~~§~~~~~~~~~♣§~....~~~~.<...§..~~~~~.....~~~~~..~§.~... fhza..~~~~.~....~~~R~~~~~~§) ....~§......~~....♣♣♣.~~♣♣♣♣~~♣♣♣@....~..  ♣♣~♣♣ ♣♣♣♣ ♣♣~...♣♣♣..~ ~~~♣♣ ~....n~~♣ ~~.~. fha......^.~ ♣♣...~ ♣~~..n   bog body (dormant)♣♣♣fhdfhffhj§.§§..R§~fh k fh1m%3fhpM§§§§fh[qfhr# _Found a whip.fh .>...~..♣ .~~...~ ~~.~~~.~~~~♣♣♣♣♣...~~~.♣fh 6§~~~~~~~~~♣§~....~~~~.♣<...§..~~~~~..♣...~~~~~..~§.~...~~~~.♣~~~~.~....~~~.§~~~~~§)♣.~§......~§..R~~~~~~.. fh= c♣♣♣.~~♣♣♣♣~~♣♣♣.....§..  ♣♣~♣♣ ♣♣♣♣ ♣♣@...♣♣♣ ..~ ♣n~~~♣♣ ~....♣.~~~♣ ~~.~. ♣......fh .^.~ ♣♣♣♣...~ ♣~~..~♣♣♣fh n   bog body fhk fhK& ?§~~~~~~~~fh& .R...~(ally target)fh( w4Kinetic GrapnelWater fh, fh. Y _The bog body completely misses you.fh7 §fh4§You hit the bog body.fh|421 7 (0.3fhfh/ fh(_The bog body is lightly damaged.fh♣.>...~..♣ .~~...~ .~~~.~~~~♣♣♣♣♣...~~~.♣ §~♣§~....~~§~.♣ <~fhs...~..~~~~~..♣ ~~~~~..~§.~...~~~~.♣ ~~~~.~....~~~.~)♣♣fh{~§......~§...~~~~~~..♣.~~♣♣♣♣~~♣♣♣.R...~...♣fh♣♣~♣♣ ♣♣♣♣ ♣♣~@..♣♣♣ ♣..~ fh2♣n~~~♣♣ ~.... ♣.~~~♣ fh~~.~. ♣...... .^.~ ♣♣♣♣...~fh♣~~..~ ♣♣♣♣. fhfh !~fhI!;.Rfh#U36 5.7 (1.0fhF+8§fh.E _The bog body touches Sugats but does no damage.fhĎ2~~.~~~.~~~~♣♣♣♣♣...~~~.♣ ~§~~~~~~~~~♣§~....~~§~.♣ ~~<~...~..~~~~~..♣ fh....~~~~~..~~.~...~~~~.♣~~~~.~....~~~.~~~~~~~)♣♣ ...~§......~§...~~~~~~..♣ ♣♣♣.~~♣♣♣♣~~♣♣♣.....~...♣  ♣♣~♣♣ ♣♣♣♣ ♣♣R...♣♣♣  ♣..~ ♣n@~~♣♣  ~.... ♣.~~~♣ ~~.~. ♣......~ .^.~ ♣♣♣♣...~~~ ♣~~..~fh]v ♣♣♣♣.fh2§fh@§§*fh §§§Sugats gestures at the bog body while chanting.fh8 P n@~§fhb9 <The bog body resists with some effort.fh? ***The bog body casts a spell at you.fh >~@°°87/109 -----===6Water  _The bolt of cold hits you!!fhK q  You puncture the bog body!  fh yThe bog body is moderately damaged.You are engulfed in freezing vapours.fh߻ U§*fhu: nfhconfused, ally target)Sugats points at the bog body and mumbles some strange words.fh>K§nfh?a3------21 fh`@---7.0 (0.3fhG8§fhJ fh!K._The bog body appears confused.fhv§~~~~~~~~~♣~~....~~§~.♣ .~~<~...~..~~~~~..♣ ......~~.~...~~~~.♣~~~~.~....~~~.~~~~~~~)♣♣ ....~§......~§...~~~~~~..♣ ♣♣♣♣.~~♣♣♣♣~~♣♣♣.....~...♣ fhO ♣♣~♣♣ ♣♣♣♣ ♣♣R...♣♣♣  ♣..~ ♣n°°°♣♣  ~.... ♣@~~~♣ ~~.~. ♣......~. .^.~ ♣♣♣♣...~~~ ♣~~..~ ♣♣♣♣.fh"} ~~~The bog body completely misses you.fh#n36 ---8.0 (1.0fh(fh)L _Sugats hits the bog body with a +0 dagger of draining.fh̐ ?  You puncture the bog body!fh H§nfh #4fhO ?-21 3 (0.3fh# fh  fhC R_The bog body is heavily damaged.fh>  You impale the bog body!!fhfh9~RfhV:~ fhq2=6Kinetic Grapnelfh_fhO _You destroy the bog body!fh( _<...~..~~~~~..♣ fh ...~~~~~..~~.~...~~~~.♣ ~~~~.~....~~~.~~~~~~~)♣fh3 .~§......~§...~~~~~~..♣ ♣♣♣.~~♣♣♣♣~~♣♣♣.....~...♣ fh ♣♣~♣♣ ♣♣♣♣ ♣♣~...♣♣♣ fh ..~ ♣R~~~♣♣ ~....fhW ♣.~~~♣.♣♣~~~.~. ♣.@....~..fh .^.~ ♣♣♣♣...~~~ fh@ ♣~~..~ ♣♣♣. fhv fh0 §fh NR§fh m536 -9.6 (1.0fh 9§fhN fhom 3fhsn fhp fht g6fh}u fhw fhx fh:y fh{ a7=fh| fh~ fh^ fh. fh fhh fhS fh- fh U8=fh fh~ fh fh fh fh fhό fh fh+ %9fh! fh fh fhƓ fh fht &90fh fhښ fhI fh fh fhU fh fhѠ fh< K1=fh' fhۣ fhd fh fhɦ fhF U2=fh. fh fh fh) fh fhN fh Q3fh9 fh ,fh fhֵ fhE fh fhø fh. %4fh) fhJ ,fh fh= fh %5fh fhV fh fh fhz ,fh fht fh K6=fh fh fh fh fh ,fh fh fh) U7=fh fh fh9 fh fh fh! %8fh fh fho fhF fh fhp fh7 fh" fh %9fhR fhM fh fh fhF fh fh fhU fh Q100/109=fh fh fhG fh* fh fh U1=fhn fhF fh fh fhD fh fh fhO fh %2fh fhw fh fh fh{fh%3fhfh,fh8fhfh~fh? fh fh %4fh fhEfhfhfhfhfhfhfh&K5=fhfhfhhfh/fh%fhU6=fhfh,fh!!fh"fhn#fh4$fh%fhe&%7fh'fhH)fh)fh*fhh,fh,fh-fhq/fh/%8fh0fhs2fh 3fh3fh5fh=6K9=fhg7fh91 _HP restored.fh]<fh<fh=fh?fhGe <~~~~~~~...~..~~~~~..♣ ~~~~~..~§.~...~§~~.♣ ~~~.~....~~~.~~~§~§~)♣♣ fhGB~§......~§...~~~~§~..♣ .~~♣♣♣♣~~♣♣♣.....~...♣ ♣♣~♣♣ ♣♣♣♣ ♣♣~...♣♣♣  ♣..~ ♣~~~~♣♣♣  ~.... ♣.R~~♣.♣♣~..~~.~. ♣...@..~...)-fhGj92.6 (63.0)  .^.~ ♣♣♣♣...~~~~.♣♣~~..~~.♣♣♣♣.~♣♣♣fhHfhM_~~~RfhN+3.6 (64fhR8§fhT% _Found a rapier.fhfhfhfhfhfh fh ,fhfhZ=Water fhE fh#Bfh$fh&fh(fh*fh*fh+fh1-fh0fh1fh2?Water fh4fh6fh8fh;fh^;fh<fh|@fh5CfhC(fh=EfhGfhJfhKfh2LfhMfhOfhIRfh`TfhT?Water fh_VfhXfh[fh\fhA](fh^fhbfhyjr .♣.~♣♣ §~~♣♣♣ fhEk..♣ ..~~...§♣ .~~~~♣♣♣♣♣...~~~.♣ ~~~~~♣~~....~~~~.♣ ~~~~...~..~~§~~..♣ ~~~..~~.~...~~~~.♣ ~....~~~.~~~~~~~)♣♣ .....~§...~§~~~~..♣ ♣♣♣♣~~♣♣♣.....~.@.♣♣♣ ♣ ♣♣♣♣ ♣♣~...♣♣♣.~.♣♣ ~♣~~~~♣♣♣♣R~..♣ ..fhkf♣.~~~♣.♣♣~...♣ ~.♣......~...).♣♣ ~♣♣♣♣...~~~~..~♣♣♣~~..~~..♣♣♣♣♣♣♣.~♣♣♣♣♣♣♣fhqn& fhng104.6 (11  A malevolent force fills the Swamp...fhIw/  --more--fhU§*fh+O  With a horrendous wail, an alarm goes off!fh1§~§~@R§~fh3==========5.6 (12Mark Fly fh7A§§fh~9a _A sentinel's mark forms upon you.fh<3fh=fh Afh%BfhDfhvF,fhBHfhJfhL,fhdNfhX<  You see here a +0 whip.fhZfh\fh] _fh.^fhi_fh4afhb,fh%dfhefhgfhhfhPifh jfhkfhmfhnfhofh7pfhqfhw §~~. ~~~~.♣ ~.~~§♣ fhx....♣ ...~♣ .♣ ..♣ §..♣♣♣ l~~~.. ~♣♣♣ ~~~~.♣ >.♣.~♣♣ .~~~~♣♣♣♣ ...~..♣ ...~~..@~♣ --------- ~.~~~~♣♣♣♣♣...~~~.♣ fhx~~~~~♣~~....~~~~R♣ ~~~~~...~..~~~~~..♣ ~~~..~~.~...~~~~.♣ .~....~~~.~~~~~~~)♣♣ ......~§...~~~~~~..♣ l   alligator (drag) fhVy~♣♣♣♣~~♣♣♣.....~...♣♣♣ ♣♣ ♣♣♣♣ ♣♣~...♣.~.♣♣fh{211.6 (6.0)fh|fhn ~R.fhig  An alligator comes into view.fh҂L---------2.6 (7fh-fhLJ6 _The alligator moves out of view.fhϗ3fh&fh#fh٫3 .§~~.♣♣ .~~~~.♣ ~fhh~.~~§♣ .~....♣ ..~...~♣ .~.♣ ..♣ ~§..♣♣♣ .~l~~.. ~fhC~.~♣♣♣ .~~~§.♣ .>.♣.~♣♣ ~.~~~~♣♣♣♣♣ >...~..♣ ♣...~~.@.~♣fh~.~~~~♣♣♣♣♣...~~R.♣~♣~§....~~~~.♣~...~..~~~~~..♣~..~~.~...~~~~.♣ ~.~....~~~.fh{~)♣♣ §......~§...~~~~~~..♣l   alligator (drag)~♣♣♣♣~~♣♣♣.....~...♣♣♣ fhc~♣♣ ♣♣♣♣ ♣♣~...♣♣♣.~.♣♣fh³&0fhfh1fh&~~~fhž§lR~§, ally target)fh6D3.6 (1Kinetic Grapnelfh9§fhfhf G . ..fhg .~.♣ ..♣ .~~~~.. .~~~~.♣ .> ~.~§l~♣♣♣♣♣ > ♣...~~.@.~♣ ♣♣♣...~R~.♣ fhNh ....~~~~.♣ ~..~~~~~..♣ .§...~~~~.♣ ~.~~~~~~~)♣♣ ...~~~~~~..♣ ♣♣.....~...♣♣♣  ♣♣♣♣  fhh fhs  . .. .~.♣ ..♣ .~~~~.. .~~~~.♣>fhw  ~.~§l~♣♣♣♣♣ > ♣...~~.@.~♣ ♣♣♣...~R~.♣ §....~~~~.♣ fh W~..~~~~~..♣ .§...~~~~.♣~.~~~~~~~)♣♣ fh ...~~~~~~..♣ ♣♣.....~...♣ ♣♣♣♣ fh 9§fh@ fh 9§fhF a _An alligator is nearby!fh   What are your orders?  t - Shout!  Orders for allies: a - Attack new target. r - Retreat!s - Stop attacking. g - Guard the area.f - Follow me.  Anything else - Cancel.fhVfhd§.~§~l~~fh^e)21 4fh8§fh _Follow me!fh &  fh Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fh& "§fh[' ~.~~~~l§§~§fh( #4fhK) ----=5Reap Fly fh. fhO0 5 _You call upon the dead to rise.fh+ .§~~.♣♣ ~.~~~~.♣ ..~.~~§♣ ♣.~~....♣ ♣...♣♣♣fhӐ~...~♣ ♣.~.♣...♣ ~~§..♣♣♣ ~.~~~~.. .~~.~♣♣♣ ♣.~~§~.♣ ..>.♣.~♣♣♣~.~~~~♣♣♣♣♣ .>...~..♣ ♣...~l@..~♣fh7~.~~~~♣♣♣♣♣...~R~.♣~♣~~....~~~~.♣~...~..§~~~~..♣ .~~~~~..~~.~...~~~~.♣fh)~.~....~~~.~~~~§~~)♣♣ ~§......~~...§~§~~~..♣ .~~♣♣♣♣~~♣♣♣.....~...♣♣♣ fh♣~♣♣ ♣♣♣♣ ♣♣~...♣♣♣.~.♣♣You barely miss the alligator. The alligator misses you.fh#7fhN@===--9 (0.3fhJ§§fha fhӛK_The alligator bites you. The alligator drags you backwards!fh  §§, ally target)You hit the alligator.fh F-6.3 (0.4fhaF§~§fh7 _The alligator is lightly wounded.fh&z c  You barely miss the alligator.fh6 ~R~~The alligator is lightly wounded.  The alligator tail-slaps you but does no damage.fht *6 (0.3fh fh׈ A _The alligator bites you but does no damage.fh~ § You puncture the alligator!fh85==7.0 (0.4fh9§fhid _The alligator is moderately wounded.fh3d§ fhF_The alligator bites you but does no damage.  You puncture the alligator! _The alligator is moderately wounded.  You barely miss the alligator.  The alligator is moderately wounded. fhG The alligator tail-slaps you but does no damage.fhC===-fh, 3 (0.3fhўfh fhP_The alligator barely misses you.fh$  You hit the alligator.  The alligator is moderately wounded.fh N--6fhd fh  fh^ ?_Sugats hits the alligator with a +0 dagger of draining!fhӐ §You barely miss the alligator.The alligator is heavily wounded.fh?-9fh9§fhC _Sugats barely misses the alligator.fhfhW §§You puncture the alligator!  fhkXThe alligator is severely wounded.The alligator barely misses you.fhOY'8.2fhha9§fhdA _The alligator bites you but does no damage.fh{ E §~~§fh=|  You puncture the alligator!  The alligator is severely wounded.fhW S*§fh a §§lfhr paralysed, distracte…)Sugats points at the alligator and mumbles some strange words.fh l§ally targ===5fh9§fh: _The alligator suddenly stops moving!fh[   The helpless alligator fails to defend itself.  You stick the alligator like a pincushion!!!!fhMy §Z§~~fhZ   alligator zombie (drag, minion)You kill the alligator!fh 8=4---8Kinetic Grapnel _The dead are walking!fhdB§§fhj _Your Fighting skill increases to level 10!fh h###.##. ...§~~.♣♣... .~.~~~~.♣... fh( .~~~.~~§♣ ♣.~ .~~~....♣ ♣...♣♣♣♣♣~~...~♣♣♣.~.♣...♣§..♣♣♣♣~.~~~~..~~.~♣♣♣ ♣.~~~~.♣ ♣..>.♣.~♣♣♣§.~~~@♣♣♣♣♣ fh ♣.>...~..♣♣♣...~Z...~♣ .~~~.~~~~♣♣♣♣♣...R~~.♣~~♣~§....~~~~.♣ <~~~~~~~...~..§~~~~..♣ fh ..~~~~~..~~.~...~~~~.♣~~.~....~~~.~~~~§~~)♣♣§......~~...~~~~~~..♣.~~♣♣♣♣~~♣♣♣.....~...♣fh\ fh fhP |RZ§§~§fh 36 ---9.8 (1.0Water _fh6 fhA fhľ"..... fh~###.##.♣ ..§~~.♣♣...♣.~~~~.♣... ~♣fh#A~~§♣ ♣.~ ..~ ..♣ ♣...♣♣♣♣♣ .~~. ~~~~...~♣♣♣.~.♣...♣~.~~~§..♣♣♣♣~..♣ ..~~.~♣♣♣ ♣.~~~~@♣ .>.♣.~♣♣♣§.~~~~♣♣♣♣♣ ♣.>...~..♣♣♣...~R...~♣ .~~~.~~~~♣♣♣♣♣...Z~~.♣ ~~♣~§....~§~~.♣ <~~~~~~~...~..§~~~~..♣ ..~~~~~..~~.§...~~~~.♣ ~~~.~....~~~.~~~~~~~)♣ .~§......~~...~~~§~~..♣fhi~Z~~~~§fh120fh*9§fhfh......#.♣ .#......♣ .###.##.♣♣  ...§~~.♣♣...fh ♣ ..~.~~~~.♣... ~♣ ..~~~.~~§♣ ♣.~ ..~ ~.~~~....♣ ♣...♣♣♣♣♣ .~~. ~~~~~...~♣♣♣.~.♣...♣~.~~§..♣♣♣♣~.~~~@...♣ fh...~~.~♣♣♣♣♣.~~~~.♣♣♣ ♣..>.♣.~♣♣♣~.~~~~♣♣♣♣♣ .♣.>...~..♣♣♣...~RZ..~♣ ~fhm.~~~.~~~~♣♣♣♣♣...~.♣ §~~♣~§....~~~~.♣ ~<~~~~~~~...~..~~~~~..♣ fh ...~~~~~..~~.§...~~~~.♣ ~~~~.~....~~~~)♣♣fhH!fh"fh)fRZ~.fh-]1Water fh4fhx6fh#.♣ #......♣ ###.##.♣♣ §~~.♣♣... fho♣ ~.~~~~.♣... ~♣ ~~~.~~§♣ ♣.~ ..~ .~~~....♣ ♣...♣♣♣♣♣ .~~. ...~♣♣♣.~.♣...♣~.~~.~~§..♣♣♣♣~.~♣ fh~~.~♣♣♣♣♣.~~~~.♣♣♣ ..>.♣.~♣♣♣~.~~RZ♣♣♣♣♣ ♣.>...~..♣♣♣...~~...~♣ .~~~.~~~~♣♣♣♣♣...~~~.♣ ~♣~§....~~~~.♣ fh6 <~...~..~~~~~..♣ ~~~~~..~~.§...~~~~.♣ fht fh, fhR]ZR~§fhL=2fhD9§fhfh:i#.♣ ......♣ fhW;.##.♣♣ §~~.♣♣... ♣ ~.~~~~.♣... ~♣♣ fh;~~~.~~§♣ ♣.~ ..~♣ fh<~~~....♣ ♣...♣♣♣♣♣ .~~.♣fh<*...~♣♣♣.~.♣...♣~.~~.♣ ~~§..♣♣♣♣~.~~~~.@.♣ fh<F~~.~♣♣♣♣♣.~~~ZR♣♣♣ ..>.♣.~♣♣♣~.~~~§♣♣♣♣♣ fhx=.>...~..♣♣♣...~~...~♣ ~~~.~~~~♣♣♣♣♣...~fh=~~.♣♣~§....~~~~.♣ ~fh>...~..~~~~~..♣ ~~~~~..~~.§...~~~~.♣ fhAfhIVZ~~fhmK%3fhNfhOfh5Qd#.♣ ♣ fhRj.##.♣♣ §~~.♣♣... ♣♣ .~~~~.♣... ♣~♣♣ .~~§♣ ♣.~ fhR...~♣ ....♣ ♣...♣♣♣♣♣♣.~~.♣ ...~♣♣♣.~.♣...♣~.~~.♣ fhCS§..♣♣♣♣~.~~~~Z.@♣ ~~.~♣♣♣♣♣.~~~~R♣♣♣ >.♣.~♣♣♣~.~~~§♣♣♣♣♣ fhSg>...~..♣♣♣...~~...~♣ .~~~~♣♣♣♣♣...~~~.♣♣~§....~~~~.♣ ...~..~~~~~..♣ fhkTJ~~~~~..~~.~...~~~~.♣ fh;Vfh3Wfh^\§~~~RZ.fh^fha%4fhgfhhfh3fhXWater fh Bfhn#Tfh#fhg%fh&fh'fh(fh8)?Water fh)fh+fh-fh-(fh.fh/fhJ1fh2fh3fh$4fh4fh5fhO7fh8fh'9fh:fh%=fh>fhU?fh?fhB5 _You swap places.fh`CfhVDfhEfhEfhFfhGfh"Ifh6JfhJ)Water fh KfhnKfhLfhNfh(Ofh'PfhP(fhnQfhRfhVfheWfh-XfhvYfh[fhF]fh])fhW^fh(`$ fh`S_The sentinel's mark upon you fades away.fhafhcfh#dfhdfhJefhffhhfhifh$kfhk?Water fhlfhmfhofhpfhqfhr(fhsfhufhvfhwfhyfhyfhEzfh{fh}fh{~fhfhFfh׀fhfhjfhfhޅfhfh:fhZfhfhۊfhfhyfh fhюfh,fhfhfhɓfh8fhfhfhəfhRReap fhn _Your reaping aura is weakening.fhfhfh?Water fh(fhfhPfhfhfhfhU(fh fhfh!,fhfhfh|fhfhCfhhfhܲfhrfhvfhfhĶfhfhW?Water fhfhfhfhWfhfhX)fhhfh$ fhCE_Your reaping aura expires.fhfhbfhfh5 _You swap places.fhfh^fh(fhyfh7fhafh`fhRfhfhffhfhfhIfh7BfhfhPfhfhfhtfhfhfh-fh&fh6fhfh fhfh@fhfhfhfhfh{fhfhfh!fhfhJfhfh=fhfhfh fh fh fhfhfh~fhAfhgfh;fhQfhmfhfhfhfhfhfhfh,fhfh+"fh#fh%fh&fh*'fh'fhu*fh,fh.fhu0fh0fh2fh4fh57fh}9fhU;fh;fhZ=fh?fhCfhDfh:Efh"FfhGfhIfhEKfhLfh/MfhMfhOfhiQfhSfh}TfhUfhUfhWfh9YfhZfh[fh\fh]fh_fhafhcfhefhUffhkgfhifh(lfhnfhAp,fhqfhtfhvfh~xfhzfh^{fh ,fh.fhUfhOfh#fhfhˈfh fh~fh|fhQfhߑfhfh4fhfhfhpfh֛fh@fhwfhfhfhofhԥ?Water fh:fhqfhfhحfhfhfhdfh6fhjfhж(fhӷfhyfhfh&fhfhfhfhfhafh4fhfhfhfh;fhfh,fhfhxfhfhsfhfh7fhjfhfhfhkfhv5 _You swap places.fhTfhfh*fhfhfh fh_fhfhfhfhfhH fh fh fh fhO ?Water fh9 fh fh fh fhv >fh fh8 fh fh fhb fh fh fh fh fh fh! fh ?Water fht fhH fh fh fhT! fh! (fh" fh$ fhh% fh& fh' fh]( ?Water fh) fh\* fh1, fh- fh- (fhN. fh< 9 ♣♣♣.~~~.~~~.~~§~♣♣♣♣ ♣.~~~~~~~~~~~~♣~~. ♣..~~<§~~§~~~...~. fh= ♣♣.....~~~~~..~~.§ ♣~..~~~~.~....~~~. ♣♣....~)..ZZ..~~.. ♣♣♣♣♣.~~♣♣♣♣~~♣♣♣ ♣♣♣♣♣♣♣♣♣~♣♣♣♣♣♣♣♣ ♣ ♣..@♣♣..♣..~.~♣♣ ♣95.8 (71.0) fh= ♣♣~ZR♣..~.....~♣♣ ♣ ♣§..~..~~.~.♣.~♣ ♣ ♣♣~..~..^.~.♣♣♣♣ ♣ ♣♣~.♣♣.~~.♣♣ fhR> ♣♣♣♣♣♣♣♣♣♣ fhK? fhB fhD E _Done exploring.fhtfhtfhufh$..~.fhV.~~...ZZfh~~.fh0.0).....~..~~.~.♣.fhfhfhTE _Done exploring.fh=fh>fh@fhXfh]3fh^E _Done exploring.fh2fhl  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fightingfh10.0  12.0   0   j - Spellcasting   8.0  10.7  -1           b - Unarmed Combat   0.0   1.0   0   k - Hexes   9.0  10.5   0   c - Throwing   2.0   3.0   0   l - Necromancy   9.0  10.5   0       m - Forgecraft   6.0   7.0   0   d - Short Blades  14.0  18.0   0   n - Ice Magic   0.0   1.0  h1B;49m 0   e - Long Blades   9.0   1.0   0           o - Invocations   9.0   8.8  +1   f - Armour   5.6   6.0   0   p - Evocations   1.0   2.0   0  fhv g * Dodging  11.7  13.5   0       h - Shields   1.0   2.0   0       i - Stealth  10.0  10.1  +1  fhla                                    fh        The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  fh<}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsfh> k + Hexes 9.0fh[G k * Hexes   9.0fh@> j + Spellcasting 8.0fh/1fh`6fh:♣♣♣.~~~.~~~.~~§~♣♣♣♣ jesper the Slicer♣.~~~~~~~~~~~~♣~~. Human of Hepliaklqana *****.♣..~~<§~~§~~~...~. Health: 109/109 ========================fh/;♣♣.....~~~~~..~~.§ Magic: 28/28 ========================♣~..~~~~.~....~~~. AC: 14Str: 7♣♣....~)..ZZ..~~.. EV: 36 Int: 24♣♣♣♣♣.~~♣♣♣♣~~♣♣♣ SH: 0Dex: 24fh;♣♣♣♣♣♣♣♣♣~♣♣♣♣♣♣♣♣ ♣ XL: 16 Next: 34% Place: Swamp:1♣..@♣♣..♣..~.~♣♣ ♣ Noise: ---------  Time: 26195.8 (0.0)♣♣~ZR♣..~.....~♣♣ ♣ w) +9 rapier (speed)♣§..~..~~.~.♣.~♣ ♣ Cast: Kinetic Grapnelfh<♣♣~..~..^.~.♣♣♣♣ ♣ Fly ♣♣~.♣♣.~~.♣♣♣♣♣♣♣♣♣♣♣♣R   Sugats the hexerZ   alligator zombie (drag, minion) _Your reaping aura expires. _You swap places. fhl<_You swap places. _Done exploring. _Done exploring. _Done exploring.fh?fh@fhDfhEfh(kfh9uLevel 1 of the Swamp<>>>^fhum(Press ? for help)  ♣♣~.~..~...♣♣......~.~~~~.♣...~.♣ ♣♣♣~♣♣  ♣....~~.[♣♣♣.~~.~..~~~.~~§♣♣♣.~~♣ ♣...~♣  ♣♣.♣♣..~.♣ ♣.~~~~~.~~~....♣ ♣...♣♣♣♣♣♣.~~.♣ fh6v ♣♣♣♣♣♣.♣♣♣♣.~~..~~~~~...~♣♣♣.~.♣...♣~.~~.♣ ♣♣♣ ♣~~~~....~~~..♣♣♣♣~.~~~~...♣♣.~.♣ ♣.~~~.....~~.~♣♣♣♣♣.~Z~~.♣♣♣♣♣.~♣ ♣.~~~..♣♣..>.♣.~♣♣♣~.§~~~♣♣♣♣♣♣♣♣ fhvw♣♣......♣.>...~..♣♣♣...~~...~♣ ♣♣♣.~~~.~~~.~~§~♣♣♣♣♣...~~~.♣ ♣.~~~~~~~~~~~~♣~~....~~~~.♣ ♣..~~<§~~§~~~...~..~~~~~..♣ ♣♣.....~~~~~..~~.§...~~~~.♣fh+w ♣~..~~~~.~....~~~.~~~~~~~)♣♣ ♣♣....~)..ZZ..~~...~~~~~~..♣ fhwY♣♣♣♣♣.~~♣♣♣♣~~♣♣♣.....§...♣♣♣ ♣♣♣♣♣♣♣♣♣~♣♣♣♣♣♣♣♣ ♣♣~...♣♣♣.~.♣♣ ♣..@♣♣..♣..~.~♣♣ ♣~~~~♣♣♣♣~~..♣ fhxY♣♣~ZR♣..~.....~♣♣ ♣.~~~♣.♣♣~...♣ ♣§..~..~~.~.♣.~♣ ♣......~...).♣♣ ♣♣~..~..^.~.♣♣♣♣ ♣♣♣♣...~~~~..~♣ fhmx♣♣~.♣♣.~~.♣♣♣♣~~..~~..♣♣ ♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣.~♣♣♣ fhx*♣♣♣♣fh\>@fhYfhVi♣♣♣.~~~.~~~.~~§~♣♣♣♣ jesper the Slicer♣.~~~~~~~~~~~~♣~~. Human of Hepliaklqana *****.fhj♣..~~<§~~§~~~...~. Health: 109/109 ========================♣♣.....~~~~~..~~.§ Magic: 28/28 ========================♣~..~~~~.~....~~~. AC: 14Str: 7♣♣....~)..ZZ..~~.. EV: 36 Int: 24♣♣♣♣♣.~~♣♣♣♣~~♣♣♣ SH: 0Dex: 24♣♣♣♣♣♣♣♣♣~♣♣♣♣♣♣♣♣ ♣ XL: 16 Next: 34% Place: Swamp:1fhj♣..@♣♣..♣..~.~♣♣ ♣ Noise: ---------  Time: 26195.8 (0.0)♣♣~ZR♣..~.....~♣♣ ♣ w) +9 rapier (speed)♣§..~..~~.~.♣.~♣ ♣ Cast: Kinetic Grapnel♣♣~..~..^.~.♣♣♣♣ ♣ Fly ♣♣~.♣♣.~~.♣♣♣♣♣♣♣♣♣♣♣♣R   Sugats the hexerfhkZ   alligator zombie (drag, minion) _Your reaping aura expires. _You swap places. _You swap places. _Done exploring. _Done exploring. _Done exploring.fhlfhMtfhvfho{,fh:|You swap places. _Done exploring. _You swap places.fh4~fhfhUWater fh҂fh#fhfh`fh>fhHfhfh#,fhTfhfhfhfhʛfhfh^fh!?Water fhfhfh@fhfh?fh(fhfhfhKfhfh`?Water fhԴfhlfhfhfhW(fh{fhfhsfhRfhEfhfh$fhfh2fhfhfhh?Water fhfh~fhfh%fhi>fhFfhfh+fhXfh _Done exploring. _You swap places.  There is a staircase back to the Lair here.fhfhfh\Water _fhfhfh\fhBfhfhfhfh) fh fhY (fh fh .~.~..~R♣..~.....§~~.♣♣...♣♣♣♣♣ ~..~...♣♣......~.~~~~.♣...~.♣ fh<.~~.[♣♣♣.~~.~..~~~.~§~♣♣♣.~~♣ ♣..~.♣ ♣.~~~~~.~~~....♣ ♣...♣♣♣♣♣ ♣♣♣.♣♣♣♣.~~..~~~~~...~♣♣♣.~.♣...♣♣♣♣ ♣~~~~....~~~..♣♣♣♣~.~~~~.fh♣.~§~.....~~.~♣♣♣♣♣.~Z~~.♣.~~~..♣♣..>.♣.~♣♣♣~.§~~~♣♣♣......♣.@...~..♣♣♣...~~..210.8 (15.0)fh=♣♣♣.~~~.~Z~.~~~~♣♣♣♣♣...~~♣.~~~~~~~~~~~~♣~~....~~~♣..~~<~R~~~~~...~..~~~~~♣♣.....§~~~~..~~.§...~~~♣~..~~~~.~....~~~.~~~~~~fh♣♣....~)......~~...~~~~~♣♣♣♣♣.~~♣♣♣♣~~♣♣♣.....§♣♣♣♣♣♣♣♣♣~♣♣♣♣♣♣♣♣ ♣♣~...♣fhfh "8§fh%c _There is a stone staircase leading down here.fh8§fhCfhLfhR@~~fh$A21 1.0) _fh:'fh-7  You fly downwards.fh|D ~~~.~/ ...).~~  ~~.~~~ ..~♣.~~  ~~~~~~♣♣....~~~  fhE4~~~~~~..~....~~  .~~~~~~~~..~~..  .~~~~~~~~~.~♣  .~k..~~~R~.♣ 2 ~......@.~.♣  ♣♣...~~~~.~~♣ ..~~~~~~~..♣♣ ~~~~~~....♣♣ ~......~♣♣♣~~~~..~♣♣.~~~~~~k   swamp drake (asleep)...~~~~ fhFfhMfh&,2.5 (1.7fhf fh _Your mindless puppet stays behind to rot.  Found a wand of polymorph (7) and a falchion. _There is a stone staircase leading up here.fh.~~~.~/ ...).~~~.~~~ ..~♣.~~~♣♣....~~~~..~....~~.fh6~..~~...~.~♣.~k..~~~R~.♣.~<.~.♣.♣♣...~~~~.~~♣~..~..♣♣.~~~~~~....♣♣~~......~♣♣♣~..~♣♣.~~~~~~.~...~~~~~fh)fhȜ§~~§R~, ally target)fhj36 30Kinetic Grapnel _fhfhifh)g.~~~.~/. ...).~~.~~~.~~~. ..~♣.~~~♣♣....~~~~§~~..~....~~♣..~..~~..~..~~~~~§~~~.~♣.~k..~~R~~.♣~.~....@.<.~.♣fhh~.♣♣...~~~~.~~♣~..~..♣♣.~~~~~~....♣♣~~~......~♣♣♣.~~~~~..~♣♣.~~~~~~..~...~~~~~fhu §§§§k§§§k§fhv,The swamp drake roars!fhHy^§§*§fh §§kparalysed, distracted, a…)Sugats casts a spell at the swamp drake.fh7]§§§kfh.==4fh\§§§§fh'< _The swamp drake suddenly stops moving!fh d .~~~.~/. ...).~~.~~~.~~~. ..§♣.~~.~♣♣....~~~fhe ]~§~~..~....~~♣..~~~~~~§~..~~..♣~..~~~~~§~~~.~♣~...~k..~~R~~.♣.~.~...@..<.~.♣~.♣♣...~~~~.~~♣ ~~..~..♣♣.~~~~~~....♣♣.~~~......§♣♣♣.~~~§~..~♣♣.~~§~~~..~...~~~§~~fhf fhn ~§§R~~§fhp .--5fhwv C§§fhXx fhV♣...~~~.~/.....).~~♣..~~~.~~~. ..§♣.~~♣.~♣♣....~~~ ~~~~~~§~~..~....~~ ♣♣..~~~~~~§~..~~..♣~..~~~~~§~~~.~♣fh~W♣~...~k..~R~~~.♣[.~.~..@...<.~.♣.~~.♣♣...~~~~.~~♣. ~~..~..♣♣ ...~~~~~~....♣♣..~~~......~♣♣♣.~~~§~..~♣♣.~~§~~§.~..~...~~~§~~fhZfh_~~§R~~~~~~§fh`@--6fhe8§fhg) _Found a chain mail.fh(  The helpless swamp drake fails to defend itself.  You stick the swamp drake like a pincushion!!!!fh+4P†.fh6:p21 8 (0.3Kinetic Grapnelfh>9§fh@O _You kill the swamp drake!fh fhN fh> fh< fh fhz ;36 fhP fh fhi fh ?Water fh fh fh ..~~i~~ k~~ ..~~~~~~.. .~~~ fh ....~~~...♣ ♣.... ♣...~~~.~/.....).~~ ♣..~~~.~~~. ..~♣.~~ ♣.~~~~~~~~♣♣....~~~ ~~~~~~~~~..~....~~fhc q♣♣..~~~~~@~~..~~..♣♣~..~~~~~~~~~.~♣♣ ♣~...~†..R~~~~.♣♣ [.~.~......<.~.♣ .§~.♣♣...~~~~.~~♣..~~..~~§~~~~..♣♣...~~~~~~....♣♣fh \k   swamp drake (asleep)..~§~......~♣♣♣ i   spriggan (asleep)...~~§~~..~♣♣fh -8.8 (2.0fh §R~§~§, ally target)fh! *9.8 (3fhs 9§fh l _A swamp drake and a spriggan come into view.fhp  ..~~i~~ k~~  ..~~~~~~.. .~~~  fhq ....~~~...♣ ♣....  ♣...~~~.~/.....).~~  ♣..~~~.~~~. ..~♣.~~  ♣.~~~~~~~~♣♣....~~~  ~~~~~~~~~..§....~~  ♣♣..~~~~~@~~..~~..  ♣♣~..~~~~~R~~~.~♣♣  ♣~...~†..~~~~~.♣♣  [.~.~......<.§.♣  .§~.♣♣...~~~~.~§♣  ..~~..~~§~~~~..♣♣ fhwr  ...~~~~~~....♣♣  ..~§~......~♣♣♣  fh{C ..~~i~~ k~~  ..~~~~~~.. .~~~  fhB ....~~~...♣ ♣....  ♣...~~~.~/.....).~~  ♣..~~~.~~~. ..~♣.~~  ♣.~~~~~~~~♣♣....~~~  ~~~~~~~~~..§....~~  ♣♣..~~~~~@~~..~~..  fh  ♣♣~..~~~~~R~~~.~♣♣  ♣~...~†..~~~~~.♣♣  [.~.~......<.§.♣  .§~.♣♣...~~~~.~§♣ ..~~..~~§~~~~..♣♣  ...~~~~~~....♣♣  ..~§~......~♣♣♣  fhfhfh@C§§fhd _There are monsters nearby! fh!4♣.~~~  ..~~i~~ k~ ..~~~~~~.. .~~~ fh" ....~~~...♣ ♣.... .~~~.~/.....).~.~~~.~~~. ..~♣.♣.♣♣....~~~~~.§....~~ ♣♣~~~~..~~.. fh"♣~..~~~~~R~~~.~♣♣♣~...~†..~~~~~.♣♣[.~.~......<.§.♣§~.♣♣...~~~~.~§♣..~~..~~§~~~~..♣♣i   spriggan (asleep) fhZ# ...~~~~~~....♣♣~§~......~♣♣♣ fh' fh 0pR~§, ally target) fh3=20.8 (1 _ fh:C§§ fh> fhW5Q ~i.~..~~w~~♣♣.~~~~~..~  ♣..~~i~~... k~~ ..~~~~~~.. .~~~ ....~~~...♣♣♣.... fhA6 ♣...~~~.~/.....).~~ ♣..~~~.~~~....~♣.~~♣.♣♣....~~~ ~~~~~~~~~..§....~~ ♣♣..~~~~R~~~..~~.. ♣♣§..~~~~~~~~~.~♣♣ ♣~...~†..~~~~~.♣♣ [.~.~......<.§.♣ .§~.♣♣...~~~~.§§♣w   tyrant leech (asleep)§~..~~§~~~~..♣♣ fh6i   spriggan druid (asleep) ...~~~~~~....♣♣i   spriggan (asleep, ally target) fhP_ §§~§§~~~§§ fh)Q§~..~~§A spriggan druid and a tyrant leech come into view. fh-V*§§§~..~~§ fh3 §§§§~..~~§i  Sugats casts a spell at the spriggan.The spriggan resists with almost no effort. fha fhiw§i§§w~iwandering) fh fh=1Kinetic GrapnelWater  fhL§§ fh* _The spriggan shouts! fh\/jesper the Slicer~i.~..~~w~~Human of Hepliaklqana *****.♣♣.~~~~~..~Health: 109/109 ======================== fh0♣..~~§~~... k~~Magic: 24/28 ====================----..~~~i~~.. .~~~AC: 14Str: 7....~~~...♣♣♣....EV: 36 Int: 24♣...~~~.~/.....).~~SH: 0Dex: 24♣..~~~.~~§....~♣.~~XL: 16 Next: 34% Place: Swamp:2♣.~~~~§~~@♣♣....~~~ fh0Noise: =--------  Time: 26221.8 (0.0)~~~~~~~~~..§....~~w) +9 rapier (speed)♣♣..~~~§R~~~..~~..Cast: Kinetic Grapnel♣♣§..~~~~~~~~~.~♣♣Fly Water ♣~...~†..§~~~§.♣♣ fh0[.~.~......<.§.♣R   Sugats the hexer.§~.♣♣...~~~~.§§♣w   tyrant leech..§~..~~~~~~~..♣♣i   spriggan druid (wandering)...~~~~~~....♣♣ fhe1 i   spriggan (ally target)  The spriggan resists with almost no effort. _The spriggan shouts!  Casting: Animate Dead (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Anguish (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate fh1 fh0jesper the Slicer~i.~..~~w~~Human of Hepliaklqana *****.♣♣.~~~~~..~Health: 109/109 ========================♣..~~§~~... k~~ fhԩhMagic: 24/28 ====================----..~~~i~~.. .~~~AC: 14Str: 7....~~~...♣♣♣....EV: 36 Int: 24♣...~~~.~/.....).~~SH: 0Dex: 24♣..~~~.~~§....~♣.~~XL: 16 Next: 34% Place: Swamp:2♣.~~~~§~~@♣♣....~~~ fhDmNoise: =--------  Time: 26221.8 (0.0)~~~~~~~~~..§....~~w) +9 rapier (speed)♣♣..~~~§R~~~..~~..Cast: Kinetic Grapnel♣♣§..~~~~~~~~~.~♣♣ fhFly Water ♣~...~†..§~~~§.♣♣[.~.~......<.§.♣R   Sugats the hexer.§~.♣♣...~~~~.§§♣w   tyrant leech fh-..§~..~~~~~~~..♣♣i   spriggan druid (wandering)...~~~~~~....♣♣i   spriggan (ally target)  Casting: Animate Dead (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. fhëCasting: Anguish (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe spriggan druid is haunted by guilt!  The spriggan druid shouts! fh fh fh fh' fhʶy.~wi~§§~ fh==i~§R~§~§(anguished)ianguished, anguished) fh421 2.8 (1 fhs§§§§§§§ fhvSonfirm with . or Enter, or press ? or * to list all spells. fhasting: Anguish (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The spriggan druid is haunted by guilt!shouts! _is haunted by guilt! The tyrant leech is haunted by guilt! fh(&  fhrCasting: Anguish (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You call upon the dead to rise. fhD fh fh fh,%  fhaThe spriggan druid calls out to the beasts of the wild! fh)8 . fh)x§§~.wk.i fhh*fR§~~~~§..~~ fh*'§~~~§~§ fh?+k   swamp drake(…)A swamp drake comes into view. fh3,70--- fh,=3Reap Fly Water  fh3H§§§§§ fhP4 fhW6  fh6_You hear a shout! fh[  fh  fh .~§§iR§~§~~§ fh 5--4.1 (0.3 fh C§§ fh L _You miss the spriggan.fhe M  jesper the Slicer ~..~..~~~~~  Human of Hepliaklqana *****. ♣♣.~~~~~..~  Health: 109/109 ======================== fhG ♣..~§§§~.w. k~~  Magic: 18/28 ===============--------- k.~i~~~~.. .~~~  AC: 14Str: 7 ....~~~...♣♣♣....  EV: 21Int: 24 ♣...~~~.~/.....).~~  SH: 0Dex: 24 ♣..~~~.~~Ri...~♣.~~  XL: 16 Next: 34% Place: Swamp:2 fh ♣.~~§~§~~@♣♣....~~~  Noise: ---------  Time: 26224.1 (0.0) ~~~§~~~~§..~....~~  w) +9 rapier (speed) ♣♣..~~~§~~~~..~~..  Cast: Kinetic Grapnel ♣♣~..~~~~§~~~~.~♣♣  Reap Fly Water  ♣~...~†..§~~~§.♣♣  [.~.~......<.~.♣  R   Sugats the hexer fh .§~.♣♣...~~~~.~~♣  w   tyrant leech (anguished) ..~~..~~~~§~§..♣♣  i   spriggan druid (anguished) ...~~~~~~....♣♣  k   swamp drake(…)Casting: Animate Dead (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fh SAiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a spriggan, wielding a +0 short sword and wearing a +0 robe (ally target,  anguished, chance to affect: 76%)fh(\ J§i*fh\ **Ri§§~~~~§§§§fhF]  druid, wielding a +0 quarterstaff and wearing a +0 robe  (anguished, chance to affect: 61%)fh70 wi~~~~.*~~..*fh0.~/*~R§§§tyrant leech (anguished, chance to affect: 76%)fhB§§~.wfhVk.**~~~...**.~/.fhU**R§§§fh+/swamp drake (fhM/ §k..~~~~Ri§fhB0 §~~~~§§§~§priggan, wielding a +0 short sword and wearing a +0 robe (ally target,  anguished, chance to affect: 76%)fhjesper the Slicer~..~..~~~~~Human of Hepliaklqana *****.♣♣.~~~~~..~Health: 109/109 ========================fh h♣..~§§§~.w. k~~Magic: 18/28 ===============---------k.~i~~~~.. .~~~AC: 14Str: 7....~~~...♣♣♣....EV: 21Int: 24♣...~~~.~/.....).~~SH: 0Dex: 24♣..~~~.~~R*...~♣.~~XL: 16 Next: 34% Place: Swamp:2♣.~~§~§~~@♣♣....~~~Noise: ---------  Time: 26224.1 (0.0)~~~§~~~~§..~....~~w) +9 rapier (speed)♣♣..~~~§~~~~..~~..fh^Cast: Kinetic Grapnel♣♣~..~~~~§~~~~.~♣♣Reap Fly Water ♣~...~†..§~~~§.♣♣[.~.~......<.~.♣R   Sugats the hexer.§~.♣♣...~~~~.~~♣w   tyrant leech (anguished)..~~..~~~~§~§..♣♣i   spriggan druid (anguished)...~~~~~~....♣♣k   swamp drake(…)Casting: Animate Dead (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a spriggan, wielding a +0 short sword and wearing a +0 robe (ally target,  anguished, chance to affect: 76%)fh8Rn§§§§fh'fh,fh  The spriggan looks drowsy...  A spriggan comes into view. It is wielding a +0 dagger.fhMSugats hits the spriggan with a +0 dagger of draining!!fh4 i~~~...wkZ...§§fhw§~~~~ally target, anguished)~The spriggan dies!fh<5===5.1 (1fhj_§§§fhѮ+ _The dead are walking!fhA ...[[.~~~~~ ~i.~..~~~~~♣♣.~~~~~..~ ♣..~§~~~... k~~ fhWC g~i~~~~w. .~~~ ..k.~~~...♣♣♣.... ♣./.....).~~ ♣..~~~.~~R@...§♣.~~ ♣.~~§~§~~Z♣♣....~~~ ~~~§~~~~§..~....~~ ..§~~~~~~~..~~..♣♣~..~~~~~~~~~.~♣♣~...~†..§~~~§.♣[.~.~......<.~.♣ .§~.♣♣...~~~~.~~♣ ..~~..~~~~~~§fhG 5  You swap places.fhH fhJ fhx]  ..~..~§i§~i.k§§§~~~~§§fhq^ §†..§Found an embroidered hat and a scale mail.fhc §*§§§~~~§§†..§fhܲ §§§§§§Sugats gestures at the tyrant leech while chanting.fh fh fhC .i.w§~~§§†..~fh W36 --6fh^ f§§~~~§fh- _The tyrant leech resists with some effort.  Things that are here: _a +0 short sword; a +0 robefhAx...[[.~~~~~ ~..~..~§~~~ ~♣♣.~~~~~..~ ~.fhaBO♣.i~§~~~... k~~...~~i~~~.. .~~~.....~~~..w♣♣♣.♣...k~~.~/.....).~~ ♣..~~§.~~R)@..§♣.~~ ♣.~~§~~~~Z♣♣....~~§ ~~§~~~~~§..~....~~ ♣♣..§~~~§~~~..~~.. fhB>♣♣~..~~~~~~~~~.~♣♣♣♣~...§†..~~~~~.♣♣ [.~.~......<.~.♣ .§~.♣♣...~~~~.~~♣ ..~~..~~~~~~§..♣♣ fhFfhLGfhHfh#IfhIfhJfhS~.~~i~i...fh T~k~.~/Rw§.~~~Z~§~fhgU9=---7fh%^fh`k _Your spriggan zombie closely misses the tyrant leech.fh)  jesper the Slicer fh5...[[.~~~~~ Human of Hepliaklqana *****. ~..~..~~~~~ ~  Health: 109/109 ======================== ♣♣.~~~~~..~ ~.  Magic: 17/28 ==============---------- ♣..~~~~~... k~~.  AC: 14Str: 7 ..~i~~~~.. .~~~.  EV: 36 Int: 24 ....~~i...♣♣♣.....  SH: 0Dex: 24 fhD♣...~k~.~/Rw...).~~  XL: 16 Next: 35% Place: Swamp:2 ♣..~~§.~~~Z@..§♣.~~  Noise: ---------  Time: 26227.1 (0.0) ♣.~~§~~~~~♣♣....~§§  w) +9 rapier (speed) ~~§~~~~~§..~....~~  Cast: Kinetic Grapnel ♣♣..§~~~§~~~..~~..  Reap Fly  ♣♣~..~~~~~~~~~.~♣♣♣  fh2♣~...~†..~~~~~.♣♣  R   Sugats the hexer [.~.~......<.~.♣  w   tyrant leech (ally target, anguished) .§~.♣♣...~~~~.~~♣  i   spriggan druid (anguished) ..~~..~~~~~~§..♣♣  k   swamp drake(…)_Your spriggan zombie closely misses the tyrant leech.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linefh`Aim: a tyrant leech (ally target, anguished, chance to affect: 76%)fhojesper the Slicer...[[.~~~~~fhqpHuman of Hepliaklqana *****.~..~..~~~~~ ~Health: 109/109 ========================♣♣.~~~~~..~ ~.Magic: 17/28 ==============----------♣..~~~~~... k~~.AC: 14Str: 7..~i~~~~.. .~~~.EV: 36 Int: 24....~~i...♣♣♣.....SH: 0Dex: 24♣...~k~.~/R*...).~~XL: 16 Next: 35% Place: Swamp:2♣..~~§.~~~Z@..§♣.~~Noise: ---------  Time: 26227.1 (0.0)♣.~~§~~~~~♣♣....~§§w) +9 rapier (speed)fhuR~~§~~~~~§..~....~~Cast: Kinetic Grapnel♣♣..§~~~§~~~..~~..Reap Fly ♣♣~..~~~~~~~~~.~♣♣♣♣~...~†..~~~~~.♣♣R   Sugats the hexer[.~.~......<.~.♣w   tyrant leech (ally target, anguished).§~.♣♣...~~~~.~~♣i   spriggan druid (anguished)..~~..~~~~~~§..♣♣k   swamp drake(…)_Your spriggan zombie closely misses the tyrant leech.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a tyrant leech (ally target, anguished, chance to affect: 76%)fhBn§wsleep, ally target, an…)fh5W§§§w§§§  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  fhAim: a tyrant leech (ally target, anguished, chance to affect: 76%)  The tyrant leech looks drowsy...fh §``§§fhylly target, anguished)The spriggan druid casts a spell at you.fh;/ P  The stone arrow hits your spriggan zombie!!fh; §~k.~/§ The spriggan druid is wracked by anguish!!fhA q§*§fhu §confused, asleep, ally  Sugats points at the tyrant leech and mumbles some strange words.fh fh &~~~~§iw~~§~21 8.1 (1 _The tyrant leech appears confused.fh?&  fh@dThe helpless tyrant leech fails to defend itself.  You skewer the tyrant leech like a kebab!!!!fh  fhY You kill the tyrant leech!fh$[ZRZ)fh§i   spriggan druid (ally target, anguished)k   swamp drakefh7i   spriggan fh*4 (0.3fhdI§§§fhfh". _The dead are slithering!fh  ~~♣♣♣.§ ...[[  ~..~..~~~~~ ~♣~ ~.♣..§~~~~... k~~ ..~~~~~§.. .~~~ ....~ii...♣♣♣......~~k.~ZR@...).~~fh k.~~~.~~~)Z..~♣.♣.~~§~~~~~♣♣....~§~~§~~~~~~..~....~~ ♣♣..§~~~§~~~..~~..♣~..~~~~~♣♣♣♣~...~†..~~~~~.♣♣[.~.§......<.~.♣ §~.♣♣...~~~~.~~fh ,fhΨ fh٩ ,fhE §~i~kiRZ~~ fh J36 9.4 (1.0fh4 K§§fhG & _You swap places.fh+^~ ~.~~~~~~~. ~~~♣♣♣.§~~~§~~. ...[[.~~~~~~~..fhM ~..~..~~~~~.~ ~ ♣♣.§~~~~..~~. ~. ♣..§~~~~...♣ k~~. ..~~~~~§..♣ .~~~. ....~~i..@♣♣♣..... ♣...~~~kiRZ....).~~fhT ♣..~~~.~~~)Z..~♣.§~♣.~§~~~~~~♣♣....~§~ ~~§~~~~~~..~....~~ ♣♣..~~~~~~~~..~~.. ♣♣~..~~~~~~~~~.~♣♣♣ ♣~...~†..~~~~~.♣♣fh^~ [.~.§......<.~.fhfh)fh[fh:fhn §~~~§§ifh~ki.~~Z.§Your spriggan zombie barely misses the spriggan druid.fh §~~~§§§The spriggan druid gestures at you while chanting.fh8The spriggan druid gestures at you while chanting.The stone arrow hits you!!  The spriggan druid is wfh]9racked by anguish!!  With its final breath, the spriggan druid offers up its power to the beasts ofthe wild!  The swamp drake seems to grow more fierce.fh9 §fhL§Z§~~fhk   swamp drake (strong, ally target)i   spriggan (ally target)fhZZZ 3 zombies (minion)The spriggan druid dies!fh83/109 ------8=6fh=30fhKa§§§fh+ _The dead are walking!fh1j~ ~.~.fh1R.~~~♣♣♣.§~~~§~~..[[.~..♣~..~..~~~~~.~§ ~ ♣♣.§~~~~..~~. ~. ♣..§~~~~...♣ k~~. ..~~~~i§..♣ .~~~. ....~~~k@Z♣♣♣..... ♣...~~~.~RZ....).~~fh2 ♣..~~~.~~~Z...~♣.§~ ♣.~§~~~~~~♣♣....~~~ ~..~....~~ ♣♣..~~~~~~~~..~~.. ♣♣~..~~~§~~~~~.~♣♣♣fh(3 ♣~...~†..~~~~~.♣♣ [.~.§......<.~.♣fhb6fh7fhBM §§~~§~fhGCRZ.~§You swap places. The swamp drake misses you.fhwDX5------9fhDU==-1fhM^§§§§fh4Q fhQ_The spriggan completely misses you.Things that are here: _a +0 quarterstaff; a +0 robefh" S  jesper the Slicer ~~§~ ~.~~§~~§~.  Human of Hepliaklqana *****. .~~~♣♣♣.~~~~§~~.  Health: 85/109 ==================------ fh5 ....[[.~~~~~~~..  Magic: 17/28 ==============---------- ♣~..~..~~~~~.~§ ~  AC: 14Str: 7 ♣♣.§~~~~..~~. ~.  EV: 36 Int: 24 ♣..§~~~~...♣ k~~.  SH: 0Dex: 24 ..~~~~i§..♣ .~~~.  XL: 16 Next: 36% Place: Swamp:2 ....~~~k@Z♣♣♣.....  Noise: ---------  Time: 26231.4 (0.0) fht *♣...~~~.RZ.....).~~  w) +9 rapier (speed) ♣..~~~.~~~Z...~♣.§~  Cast: Kinetic Grapnel ♣.~~~~~~~~♣♣....~~~  Reap Fly  ~~~~~~~~~..~....~~  ♣♣..~~~~~~~~..~~..  R   Sugats the hexer ♣♣~..~~~§~~~~~.~♣♣♣  k   swamp drake (strong, ally target) ♣~...~†..§~~~~.♣♣  i   spriggan (ally target) fh= [.~.§......<.~.♣  ZZZ 3 zombies (minion) _a +0 quarterstaff; a +0 robe  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a swamp drake (strong, ally target, chance to affect: 76%)fhkijesper the Slicer~~§~ ~.~~§~~§~.Human of Hepliaklqana *****..~~~♣♣♣.~~~~§~~.fhlHealth: 85/109 ==================------....[[.~~~~~~~..Magic: 17/28 ==============----------♣~..~..~~~~~.~§ ~AC: 14Str: 7♣♣.§~~~~..~~. ~.EV: 36 Int: 24♣..§~~~~...♣ k~~.SH: 0Dex: 24..~~~~i§..♣ .~~~.XL: 16 Next: 36% Place: Swamp:2....~~~*@Z♣♣♣.....Noise: ---------  Time: 26231.4 (0.0)♣...~~~.RZ.....).~~fh.mw) +9 rapier (speed)♣..~~~.~~~Z...~♣.§~Cast: Kinetic Grapnel♣.~~~~~~~~♣♣....~~~Reap Fly ~~~~~~~~~..~....~~♣♣..~~~~~~~~..~~..R   Sugats the hexerfho♣♣~..~~~§~~~~~.~♣♣♣k   swamp drake (strong, ally target)♣~...~†..§~~~~.♣♣i   spriggan (ally target)[.~.§......<.~.♣ZZZ 3 zombies (minion) _a +0 quarterstaff; a +0 robe  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a swamp drake (strong, ally target, chance to affect: 76%)fhT§§§fh  Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a swamp drake (strong, ally target, chance to affect: 76%)  The swamp drake resists with significant effort.  Sugats hits the swamp drake with a +0 dagger of draining.  Sugats drains the swamp drake.fh;R  The swamp drake bites you but does no damage.fhy §§Zk@.fhWZ)§§§ drained, ally ta…)Your spriggan zombie misses the swamp drake.fhU*§fh; §fhJkparalysed, distr  Sugats gestures at the swamp drake while chanting.fh1MM~~~~~~~~kfhMC§~rainfh>N:21 ==2.4 (1fhT9§fhW fh_a +0 dagger; a +0 robefh_fh`~... .~~~....~~~. ~~~§w~~ <§~§~ ~.~~~~~~♣♣♣.~~§~~~~.....[[~~.. fhFa♣~..~..~~~~~.~~ ~ ♣♣.~~~~§..~~.§ ♣♣..~~~@Z.Z.♣ kfha~..~~~~)~..♣~.~~~ ....~~~ZZ.♣♣♣......~~~.ZR.....).~fhvb.~~~.~~~)...~♣.§♣.~~~~~§~~♣♣....~~~~~~~§~§..~....~~ ♣♣~~..~~..♣~..~~~~~fhb'~♣♣♣fh3w§§§wfhc9 §fh§~§``§````§~§The swamp worm fires a harpoon shot at you.fh]fhfh,fh8fhJ §§~§~fh~~§§ZZ@~..ZZ.Z§fhy\§~§The harpoon shot misses you.fhY ``````fhs{§§The swamp worm fires a harpoon shot at you.fh fh fh+ fhd,~~~fhd~Z~Z§..@~.Z.~~~~§fhj5=9====6fh~'9§fh)R _The harpoon shot misses you.fhʛ♣♣~ ~...~~~... .~~~....~~~. ~~~§w~~ <§~~~ ~.~~~fh~~~~♣♣♣.~~§~~~~.....[[.~~~~~~~.. ♣~..~..~Z~Z~.~~ ~ ♣♣.~~~@§..~~.§ ♣♣..~~~~~.Z.♣.k~..~~~~)Z..♣~.~~~ ....~~~.Z.♣♣♣......~~~.~R.....).~fh./.~~~.~~~)...~♣.§♣.~~~~~~~~♣♣....~~~~§~~~~§..~....~~k   swamp drake (asleep) ♣♣..~~..ZZZZZ 5 zombies (minion)fhfhfhKfhefhFfh fh9§~wfh:Z~~.wZ..~ZR/w   tyrant leech~wfhworm (ally target)k   swamp drake (asleep)(…)fhǰ58=fhC20===--7Kinetic Grapnelfh9§fh7_ _A tyrant leech comes into view.fhG'  ..~.~♣?♣♣~ ~...~§~... .~~~....~~~. ~~~§~~~ <§~~~ ~.~~w~~~♣♣♣.~~§~~~~.....[[.~~~~~~~.. fh( ♣~..~.@~Z~Z~.~~ ~ ♣♣.~~~~§.Z~~.w ♣♣..~~~~Z...♣.k~..~~~~)~Z.♣~.~~~ ....~~~.R.♣♣♣......~~~.~/.....).~.~~~.~~~)...~♣.§♣.~~~~~~~~♣♣....~~~~§~~~~~..~....~~fh* fh+ fhm, fh'- ,fhK9 ! §§ZZ§~Z~wZ.~~.§~Found a scroll of identify.fh`> §``````The swamp worm fires a harpoon shot at you.fhn fhYz ~~~~~~.@~~~~R)fhp~ 3===--8fhr 8§fhĉ R _The harpoon shot misses you.fhZ .....♣♣♣♣ ...~.~♣?♣♣~ .~...~~fhZ ~... ♣♣♣.~~~.....~~~. ..~~~~~~~~ <§~~~ ~.~~w~~~~. ..~~~♣♣♣.~~~~~~§. .....[[.@~ZZ~~~.. fh[ ♣~..~..~§~Z~w~~ ~ ♣♣.~~~~~Z.~~.§~~. ♣♣~...♣.kk~. ~..~~~~)RZ.♣~.~~~fhq\ ...).♣♣♣..... ♣.fh\ /.....).~~ ♣..~~~.~~~)...~♣.§~ ♣.~~~~~~~~♣♣....~~~ k 2 swamp drakes (1 wandering, 1 asleefhc fhe §§§k~kkfh wasleep)  A swamp drake comes into view.fh §``````The swamp worm fires a harpoon shot at you.fh# ,fhj Xfh fh ~§ZZ~~~§.@~~~..~~Z~w.fhc k.RZ~.fhH $93fh ==5====9Water fh& S§ZZ~~~§fh R _The harpoon shot misses you.fhc♣♣♣♣♣♣♣ fh`♣.....♣♣♣♣ ....~.~♣?♣♣~ .~...~~..~~...♣♣♣♣.~~~......~~~.~..~~~~~~~~. <~~~~ ♣~.~§w~~~~. ..~~~♣♣♣.@ZZ~~~§. .....[[.~~~Z~~~.. fh♣~..~..~~Z~w.~~.~ ♣.~~~~~..~~.k~~. ♣♣RZ..♣.k.~..~~~~)~..♣~.~~~. .fhR.).♣♣♣..... ♣./.....).~~ ♣..~~~.~~~)...~♣.§~ fhfh V  The swamp worm bites your spriggan druid zombie!!fhfhl~Z~~wk~§fhQvR..~~.~§~~~fhR8==fhk6===40fh9§fhnB _The tyrant leech bites your spriggan zombie!fh ♣♣♣♣♣♣♣ ~♣♣.....♣♣♣♣.~ ♣....~.~♣?♣♣~ ..~...~~..~~fh ~...♣♣♣♣.~~~.....~.~~§.~..~~~~~~~~.♣<~~~~ ♣~.~@w~~~~...~~~♣♣♣.§ZZ~~~§.....[[.~~ZZ~~~..§ ♣~..~..~~~~wk~§.~ fh a~~~~R..~~.~~~.♣♣..~§~~~Z..♣.k~~. ~..~~~~)~..♣~.~~~. ..).♣♣♣..... ♣.fh b/.....).~~ fh} fh# j  The swamp worm completely misses you.fh fh N  Your spriggan zombie hits the swamp worm!fh fhJ §.~..§~ZZZ~~~fh UwkR~~~.~.Z§~~~.w(distracted) Your spriggan druid zombie splashes around in the water.fhz 9=7==fhG 1fh 8§fh E _Your swamp drake zombie bites the tyrant leech.fhb w§wfh  You puncture the swamp worm!  The swamp worm is heavily wounded.The swamp worm bites you.fh<721 5 (0.3fhnB§§fh6A _The swamp drake bites your spriggan zombie.fhZ§§§§ The swamp worm bites you. _The swamp drake bites your spriggan zombie.  fhi[You closely miss the swamp worm.The tyrant leech closely misses your spriggan druid zombie.  Your spriggan zombie hits the swamp worm.fh[*9 (0.4fhd8§fh)gE _Your spriggan druid zombie hits the swamp worm!fhi A  You puncture the swamp worm!fhl ]  You kill the swamp worm!fhm fh}  ~.~..§Z§~RZ.~(ally target)§kk 2 swamp drakes (1 asleep, 1 ally targ…)ZZZZ 6 zombies (minion)The dead are slithering!fh H=2.2 (0.3fh 8§fh& @ _Your spriggan zombie hits the swamp drake!fh=fhN♣♣♣♣♣♣♣ .~w♣♣.....♣♣♣♣.~§♣....~.~♣?..§fho♣♣~ ..§...~~..~~~~...♣♣♣♣.~~~.....~♣fh.~~~.~..§~~~~~~~.♣♣<~~~~ ♣~.~ZZ~~~~..~fh/..~~~♣♣♣.~Z@Z~~~......[[.§~Zwk~~..§fh♣~..~..~~RZ~.~§.~~fh♣♣.~~~~~..~~.~~~♣♣..~~~~~...♣.k~~.fh~..~~~~)~..♣~.~~~.....~§~.).♣♣♣.....fhZ♣...~~~.~/.....).~~~w   swamp worm (asleepfhȿ`)♣..~~~.~~~)...~♣.§~ fh2~kk 2 swamp drakes (1 asleep, 1 ally tar(…)fh 5  You swap places.fhV  A swamp worm comes into view.The swamp drake misses you.Your swamp drake zombie closely misses the tyrant leech.fh ~w~Z§§w  The tyrant leech closely misses you.fhW*§fh. §§Sugats gestures at the tyrant leech while chanting.fhl. §~§~Zw~§ The tyrant leech resists with some effort.  Your tyrant leech zombie bites the tyrant leech!fhm101/109=36 =3.2 (1.0fhZuB§§fh&wG _Your spriggan druid zombie hits the tyrant leech!fh §Your tyrant leech zombie bites the tyrant leech! _Your spriggan druid zombie hits the tyrant leech!  fhȍ You hit the tyrant leech.  The tyrant leech is moderately wounded.  The swamp drake completely misses you.  zombie hits the swamp drake.fhF ' fh *fh  ♣♣♣♣♣♣♣ .~~ ♣♣.....♣♣♣♣.w§ ♣....~.~♣?.`§~ fh ♣♣~ ..§...~~.`~~~ ~...♣♣♣♣.~~~..`..~♣ .~~~.~..~~~~~`~~.♣♣ fhm 8<~~~~ ♣~.~~Z`~~~..~ ..~~~♣♣♣.ZZ~Z~~~... fhJ .....[[.§~Zwk~~..§.  ♣~..~..~~RZ~.~~.~~  fh L♣♣.~~~~~..~~.~~~.~    swamp drake (ally target)  The swamp worm fires a harpoon shot at you.The harpoon shot hits you.fhT q♣♣♣♣♣♣♣~...♣♣♣♣♣♣♣♣ ♣.~~~♣♣♣♣.....♣♣♣♣.w§~~♣♣....~.~♣?.@§~..♣..§.~~~♣♣♣♣♣♣♣.~~~.....~♣♣.~..~~~~~~♣~.~~Z~~~~..~♣...[[.§..~..~~~~~~..~~.~~~.~fho m3=8=fh =21 -6 (0.4fhZ 8§fh A _You are yanked forward by the harpoon shot.fh_*♣♣♣♣♣♣♣~...♣♣♣♣♣♣♣ ♣.~~~♣♣♣♣.....♣♣♣♣.w§~~....~.~♣?..§~..♣ ♣♣~ ..§...~~..@~~♣♣♣ ~...♣♣♣♣.~~~.....~♣♣ .~~~.~..~~~~~~~~.♣♣ fh+<~~~~ ♣~.~~Z~~~~..~ ..~~~♣♣♣.ZZ~Z~~~......[[.§~Zwk~~..§.  ♣~..~..~~RZ~.~~.~~♣.~~~~~..~~.~~~.~. ♣♣..~~§~~...♣.k~~..fh/&  fh/pYour swamp drake zombie bites the tyrant leech.  Sugats hits the tyrant leech with a +0 dagger of draining.fh:' fh~;T§♣?..§§~ZZ§§ drained, ally target)§Sugats drains the tyrant leech.  The tyrant leech bites your spriggan zombie!!fh/@^ `§`````~fhA^§The swamp worm fires a harpoon shot at you.fhs  The harpoon shot misses you.Your spriggan druid zombie splashes around in the water.fh{u .@.~~fh|~ZZZ§~Z~§The swamp drake bites your spriggan zombie.  Your tyrant leech zombie barely misses the tyrant leech.fh~436 -4.6 (1.0Water fhlT§§§fhP _Sugats hits the tyrant leech with a +0 dagger of draining.fhK   jesper the Slicer fh.M  Human of Hepliaklqana *****.  Health: 104/109 ======================-- ♣♣♣♣♣♣  Magic: 26/28 ======================-- ♣~...♣  AC: 14Str: 7 ♣♣♣♣♣♣♣ ♣.~~~♣♣  EV: 36 Int: 24 ♣♣.....♣♣♣♣.w§~~♣  SH: 0Dex: 24 fhSN ♣....~.§♣?..*~..♣  XL: 16 Next: 37% Place: Swamp:2 ♣♣~ ..§...~~..@§~♣♣♣  Noise: ---------  Time: 26244.6 (0.0) ~...♣♣♣♣.~~~.....~♣♣  w) +9 rapier (speed) .~~~.~..~~~~~~~~.♣♣ Cast: Kinetic Grapnel <~~~~ ♣~.~~~~~~~..~ Reap Fly Water fh fh˒V_The swamp drake completely misses you.fh/ ♣♣♣♣ ♣~...♣  ♣♣♣♣♣♣♣ ♣.~~~♣♣.....♣♣♣♣.†~~~♣ ♣....~.~♣@..~~..♣♣♣~ ..~...~~..~~~♣♣♣~...♣♣♣♣.~~~..k..~♣♣fh:1 .~~~.~..~~~~ZZZZ.♣♣<~~~~ ♣~.~~~ZZ~~..~~~~♣♣♣.~~~~RZ~.... .....[[~§..~.~.♣~..~..~~~~~.~~.~~... ♣♣.~~~~~..~~.~~~.~..~fh,2 fhC U  Your spriggan druid zombie hits the swamp drake!fhYE Z  The swamp drake dies!fh+F fhF fhG fhH fhTN §~~§ZZZ~ZZ~RZ~~ZZZZZZZ 8 zombies (minion)fhVT =91Kinetic Grapnelfh-Y 8§fh] _The dead are flying!  Your pack is full. _You see here a scroll of identify. fhr fhvRead which item? Inventory Items Scrolls  e - 3 scrolls of amnesia  fhwW f - a scroll of fog  j - 6 scrolls of teleportation  o - 3 scrolls of noise  q - 2 scrolls labelled BETALI FOLOY  s - 2 scrolls labelled KIESIP ENUAF  t - 6 scrolls of poisonu - 4 scrolls of revelation  y - a scroll of brand weapon  D - 2 scrolls of silence  E - a scroll of fearL - 2 scrolls of enchant armour  N - 2 scrolls of immolation  Y - 3 scrolls of enchant weapon  fhxFloor Items ([,] to select) Scrollsa scroll of identify [!] read|quaff|evoke[?] describe selected fhW fhX fha fhkjesper the SlicerHuman of Hepliaklqana *****.Health: 109/109 ======================== fhlMagic: 27/28 =======================-♣♣♣♣♣♣AC: 14Str: 7♣~...♣EV: 36 Int: 24♣♣♣♣♣♣♣ ♣.~~~♣♣SH: 0Dex: 24♣♣.....♣♣♣♣.§~~§♣XL: 16 Next: 39% Place: Swamp:2♣....~.~♣@..~~..♣Noise: ---------  Time: 26251.0 (0.0) fhm♣♣~ ..~...~~Z.~~~♣♣♣w) +9 rapier (speed)~...♣♣♣♣.~~~.ZZ..~♣♣Cast: Kinetic Grapnel.~~~.~..~~~~~ZZZ.♣♣Reap Fly <~~~~ ♣~.~~~Z~RZ..~..~~~♣♣♣.~~~~~~~....R   Sugats the hexer.....[[.~~~~~~§..~.~.♣ fhpnOZZZZZZZ 8 zombies (minion)♣~..~..~~~~~.~~.~~...♣♣.~~~~~..~~.~~~.~..~ _The swamp drake completely misses you.Your spriggan druid zombie hits the swamp drake!  The swamp drake dies! _The dead are flying!  Your pack is full. _You see here a scroll of identify. fhp fhfsIdentify which item? (\ to view known items) Scrolls (select first with ?)  q - 2 scrolls labelled BETALI FOLOY  s - 2 scrolls labelled KIESIP ENUAF Potions (select first with !)  r - 3 blue potions  v - 3 grey potions  fhCt B - a bubbling clear potion  I - 4 fuming pink potions  M - 3 fizzy amethyst potions  S - 9 golden potions[?] describe selected!fh!fhz!fh?jesper the SlicerHuman of Hepliaklqana *****.!fhxHealth: 109/109 ========================Magic: 27/28 =======================-♣♣♣♣♣♣AC: 14Str: 7♣~...♣EV: 36 Int: 24♣♣♣♣♣♣♣ ♣.~~~♣♣!fheSH: 0Dex: 24♣♣.....♣♣♣♣.§~~§♣XL: 16 Next: 39% Place: Swamp:2♣....~.~♣@..~~..♣Noise: ---------  Time: 26251.0 (0.0)♣♣~ ..~...~~Z.~~~♣♣♣w) +9 rapier (speed)~...♣♣♣♣.~~~.ZZ..~♣♣!fh~Cast: Kinetic Grapnel.~~~.~..~~~~~ZZZ.♣♣Reap Fly <~~~~ ♣~.~~~Z~RZ..~..~~~♣♣♣.~~~~~~~....R   Sugats the hexer!fhJY.....[[.~~~~~~§..~.~.♣ZZZZZZZ 8 zombies (minion)♣~..~..~~~~~.~~.~~...♣♣.~~~~~..~~.~~~.~..~ _The swamp drake completely misses you.Your spriggan druid zombie hits the swamp drake!  The swamp drake dies! !fh_The dead are flying!  Your pack is full. _You see here a scroll of identify.!fhN]  As you read the scroll of identify, it crumbles to dust.!fh!fhM!fh!fh?!fh!fhk!fhp >~ZZ!fh Z~RZ~~Z~§~!fh b8=21 2.0 (1!fhF9§!fh !fhN_q - 2 scrolls of vulnerability!fh♣♣♣♣♣♣~...♣♣♣♣♣♣♣ ♣.~~~♣♣♣♣.....♣♣♣♣.§~~~....~.~♣Z..~~..♣!fh♣♣~ ..~...~Z@.~~~♣♣♣~...♣♣♣♣.~~~.ZZZ.~♣♣ .~~~.~..~~~~Z~RZ.♣♣ <~~~~ ♣~.~~~~~Z~..~..~~~♣♣♣~~.......[[.~~~~~§~..~.~.♣ ♣~..~..~~.~~...♣.~~~~~..§~.~~~.~..~♣♣..~~§~~...♣.k~~..!fh!fh!fh!fh§§~~ZZZZZ~ZR~§§§~~§!fh§!fhC36 3!fhT§§§!fh& _You swap places."fhsvI"fhd{"fhƅ♣♣♣♣♣♣ ♣~...♣♣♣♣♣♣♣♣ ♣.~~~♣♣.....♣♣♣♣.§~~~♣ ♣....~.~♣Z..~~..♣♣♣~ ..~...~ZZ.§~~♣♣♣"fh ~...♣♣♣♣.§~~Z@ZZZ~♣♣  .~~~.~..~~~~~ZR~. <~~~~ ♣~.~~~~~§~..~♣ ..~~~♣♣♣.~~§~~~~..... .....[[.§~~§~§~..~.~.♣ ♣~..~..~~~~~.~~.~~... ♣♣.~~~~~..§~.~~~.§..~k   swamp drake (asleep).~~~~~...♣.k§~.ZZZZZZ 8 zombies (minion) ~..~~~~)~..♣~."fhs#~~~.."fh ~ 0§, ally target)  You swap places."fhV§*"fhC §§"fh{§§k  Sugats points at the swamp drake and mumbles some strange words.The swamp drake resists with significant effort."fh,"fh"fh"fh4"fh"fh"fh"fh$6†~."fh%&§~~.@ZZ.ZZRZZZ§~~~k~~~.§~"fh)3==4.0 (1"fh3§§§§ _The swamp drake roars!#fh ♣♣♣♣♣♣~...♣♣♣♣♣♣♣ ♣.~~~♣♣♣♣.....♣♣♣♣.†~~~....~.~♣Z..~~..#fh L♣♣~ ..~...~~..§~~♣♣~...♣♣♣♣.§~~.ZZZ.~♣♣ .~~~.~..~~~~Z@RZZ♣♣ <~~~~ ♣~.§~~~Z§~..~♣..~~~♣♣♣.~~§~~~~........[[.~~~§~§~..~.~.♣ ♣~..~..~~~~~.~~.~~...♣.~~~~~..~~k~~~.§..~♣♣..♣.~§~...~ ~..~~~~)~..♣~.~~....~§~.).♣♣♣....#fhR #fh #fhg,#fh#fhB#fh,#fh#fh..~§~~..Z.ZZ.§~~Z~RZZZ~~..§k.~~~.§#fh--5Kinetic GrapnelWater #fh"L§§§#fh%& _You swap places.#fhj Q♣♣♣♣♣♣~...#fh8 ♣♣♣♣♣♣♣ ♣.~~~♣♣♣♣.....♣♣♣♣.†~~~....~.~♣...~~..♣♣~ ..~...~~..~~~♣♣#fh ~...♣♣♣♣.§~~..Z..~♣♣ .~~~.~..~~~~Z~ZZ.♣♣♣#fh8 }<~~~~ ♣~.§~~Z@RZZ.~♣..~~~♣♣♣.~~§~Z~~.....#fh ...[[.~~~§~~~..§.~.♣ ♣~..~..~~~~~k~~.~~...♣.~~~~~..~~.~~~.§..~♣♣.#fhG I.♣.~§~...~ ~..~~~~)~..♣~.~~....~§~.).♣♣♣....#fh w♣...~~~.~/.....).~~~#fh #fh #fhn #fh #fh #fh# #fh #fh; #fh #fh .~ZZ~Z~ZRZ#fhk }~~k~..~.§#fh \=--6#fh V§§§#fh #fhv ~...♣♣♣♣♣♣♣ ♣.~~~♣♣♣♣.....♣♣♣♣.†~~~#fhB |....~.~♣...~~..♣♣~ ..~...~~..~~~♣♣~...♣♣♣♣.§~~.....~♣♣ .~~~.~..~~~~~ZZ~.♣♣♣<~~~~ ♣~.§~~ZRZZZ.~♣♣..~~~♣♣♣.~~~Z@Z~........[[.~~~~~k~..~.~.♣ ♣~..~..~~.~~...#fhΊ r♣.~~~§~..~~.~~~.§..~♣♣..~~~~~...♣.~§~...~~..~~~~)~..♣~.~~....~§~.).♣♣♣....♣...~~~.~/.....).~~~§#fhF G~~~.~~~)...~♣.§~#fh' #fh |  You swap places. The swamp drake completely misses you.#fh m §§~§§#fh ~~~ZR~Z.ZZ§~~ §Your swamp worm zombie bites the swamp drake!#fhK %7#fhҡ K§§#fhݤ  #fhY ^_Your swamp drake zombie barely misses the swamp drake.$fhH $fhIM You hit the swamp drake.$fhI$fhR§$fh#S~§~RZZZ@Z~$fhSYZ§§$fhT421 3 (0.3$fh]J§§~§$fh_ $fh%`U_The swamp drake is heavily wounded.$fhB  You puncture the swamp drake!$fh^  You kill the swamp drake!$fh6W§~ZZ$fhZyZZZZZZZ 9 zombies (minion)$fhn=7 (0.4Kinetic Grapnel$fh9§$fh* _The dead are flying!$fhǿ ,♣♣♣♣♣♣♣ ♣.~~~♣♣♣♣.....♣♣♣♣.†~~~....§.~♣...~~..$fh ♣♣~ ..~...~§..§~~♣♣~...♣♣♣♣.~~~.....~♣♣ .~~~.~..§~~~~Z~§.♣♣♣<~~~~ ♣~.~~~~RZ~..~♣♣..~~~♣♣♣.~~ZZZZZZ....$fhN H...[[.~~~~~@Z..~.~.♣ ♣~..~..~~.§~...$fh ♣.~~§§~..~~.~~~.~..~♣♣..~~~~~...♣.~~~...~ ~..~~~~)~..♣~....~§~.).♣♣♣....$fh p♣...~~~.~/.....).~~~§w   tyrant leech (asleep)~~~.~~~)...~♣.~~~~w$fh[ ZZZZZZ 9 zombies (minion)~~~~~~~~♣♣....~~$fh %  $fhw You swap places.$fh $fh $fhR $fh $fh $fh $fh $fhu $fh 9§~~~~~~~~~$fh@ &ZZ~~ZZRZ.Z@~ZZZ.§~~~, ally target)$fhM O36 -8.7 (1.0$fh= 8§$fh  $fh| Q_A tyrant leech comes into view.%fh]9.....♣♣♣♣.§~~~♣%fh ♣....§.~♣...~~..♣♣♣~ ..~...~~..§~~♣♣♣ ~...♣♣♣♣.~~~.....~♣♣  .~~~.~..~~~~~~~~.♣♣♣ <~~~~ ♣~.~~~ZZ~~..~♣♣ ..~~~♣♣♣.~~~ZZRZ..... .....[[.~~~~Z~~ZZ~.~.♣ ♣~..~..~~~~@.~Z.§~... ♣♣.~§~~~..~~.~~~.~..~%fh#.~§~~~...♣.~~~. ~)~..♣~.~~~...~%fhG ....~~~.).♣♣♣.......~♣...~~~.~/.....).~~~~~ ♣%fh>~~)...~♣.~~~~wZZZZZZZ 9 zombies (minion) ♣.~~~~~~~~♣♣....~~~~~ ~~~§~~~~~..~....~~%fh %fh@ %fh%fh%fh%fh%fh%fh%fh":§§~~ZZR~ZZZZZ.Z~§Z~%fh"%fh%?-9%fh/%fh0%fhO ♣♣.....♣♣♣♣.§~~~♣ ♣....§.~♣...~~..♣ ♣♣~ ..~...~~..§~~♣♣♣%fhPw ~...♣♣♣♣.~~~.....~♣♣ .~~~.~..~.♣♣♣ <~~~~ ♣~.%fhQ~..~♣♣ ..~~~♣♣♣.~~~ZZR~..... .....[[.~~~ZZZZZ.~.~.♣ ♣~..~..~~~@~.Z~.§~... ♣♣.~§~~~..~~.Z~~.~..~ ♣♣..~~~~~...♣.~~~...~ ~..~~~~)~..♣~.~~~...~ ....~~~.).♣♣♣..~ ♣...~~~.~/.....).~~~~~ ♣..~~~.~~~)...~♣.~~~~w ♣.~♣♣....~~~~~  ~~~§~~~~~..~....~~%fh6S%fhS%fhU%fhEV%fhW%fhEX%fh_Y%fhY%fhbf+§§~§%fhf3ZZZ~R~.§@ZZZ~~§~..§~Z~§%fhnj&60%fht%fhv%fh6a ♣♣.....♣♣♣♣.§~~~♣ ♣....§.~♣...~~..♣ ♣♣~ ..~...~~..§~~♣♣♣ ~...♣♣♣♣.~~~.....§♣♣ .~~~.~..§~§~~~~~.♣♣♣ <~~~~ ♣~.%fhb~..~♣♣ ..~~~♣♣♣.~~ZZZ~~..... .....[[.~~~ZZR~..~.~.♣ ♣~..~..~~@~ZZZ~.§~... ♣♣.~~~§~..§~Z~~~.~..~ ♣♣..~~~~~...♣.~~~...~%fhbq ~..~~§~)~..♣~.~~~...~ ....~~~.).♣♣♣....~ ♣...~~~.~/.....).~~~~~ ♣..~~~.~~~)...~♣.~~~~w ♣.~♣♣....~~~~~  ~~~§~~~~~..~....~~%fhid%fh e%fhe%fhJf%fhf%fhg%fhYh%fhh%fhi%fh wK~~§§§~~§~ZZRZZZZ§~.§Z.§§%fhw§%fh8{%1%fhD§§%fho%fhXx ♣♣.....♣♣♣♣.§~~~♣ ♣....~.~♣...~~..♣%fhy ♣♣~ ..~...~~..~~~♣♣♣ ~...♣♣♣♣.~~~.....§♣♣ .~~~.~..§§§~~§~~.♣♣♣ <~~~~ ♣~.~..~♣♣ ..~~~♣♣♣.~~ZZ~~~..... .....[[.~~ZZRZ~..~.~.♣ ♣~..~..~@§ZZZ§~.§~... ♣♣.~~~§~..§Z.~~~.~..~ ♣♣..~§~~~...♣.~~~...~ ~..~~§~)~..♣~.~~~...~ ....~~~.).♣♣♣......~%fh}z; ♣...~~~.~/.....).~~~~~ ♣..~~~.~~~)...~♣.~~~~w ♣.~§~~~~~~♣♣....~§~~~  ~~~§~~~~~..~....~~%fh|%fh}%fh%fh%fh%fhr%fh%fhq§~~ZZ~~ZZZZ~~%fh%fhh%2%fh?B§§%fhD%fh` v ♣♣.....♣♣♣♣.§~~~♣ ♣....~.~♣...~~..♣ ♣♣~ ..~...~~..~~~♣♣♣%fha  ~...♣♣♣♣.~~§.....§♣♣ .~~~.~..~§§~~§~~.♣♣♣ <~~§~ ♣~.~..~♣♣ ..~~~♣♣♣.~ZZ~~~~..... .....[[.~~ZZR~~..~.~.♣ ♣~..~..@~ZZZZ§~.§~...%fhXb o ♣♣.~~~§~..Z~.~~~.~..~ ♣♣..~§~~~...♣.~~~...~ ~..~~§~)~..♣~.~~~...~ ....~~~.).♣♣♣...%fhb ^....~ ♣...~~~.~/.....).~~~~~ ♣..~~~.~~~)...~♣.~~~~w%fhUc  ♣.§~♣♣....~§~~~  ~~~§~~~~~..~....~~%fh&f %fhf %fhg %fhqh %fh-i %fhi %fhk %fhk %fhl %fh'fh/'fh'fh'fh'fh'fh'fh'fh'fhd'fh'fh5'fh 'fh{ 'fh'fhy  ♣♣♣♣♣♣♣ ♣.~~~♣'fh/ ♣♣.....♣♣♣♣.§~~~ ♣♣ ♣....~.~♣...~~..♣♣♣~ ..~...~~..~~~♣♣♣♣~...♣♣♣♣.~~~.....§♣.~~~.~..§~~~~~~~.♣♣♣ <~~~§ ♣~.~~~~~§~..~♣♣'fh♣..~~~♣♣♣.~~~~~~~..... ......[@ZRZ~~~~~..~.~.♣.♣♣~..~ZZZZ~~~.§~.§~...'fh- ♣♣.~~~~Z..~~.~~~.~..~ ♣♣..~~§~~...♣♣~..~§~~)~..♣~.~~~.....~~~.).♣♣♣........~~~.~/.....).~~~~~'fhZZZ 7.~~~.~~~)...~♣.~~~~w♣.~~~~~~~~♣♣....~§~~~Your pack is full.'fhu 7 _You see here a +2 hat.'fhZ 'fh 'fhB 'fh 'fh\ Could not pick up a +2 hat here; Ignore it? Y - Yes  N - No 'fh + A - Always(fh?(fhQ♣♣♣♣♣♣♣ ♣.~~~♣♣ jesper the Slicer♣♣.....♣♣♣♣.§~~~♣ Human of Hepliaklqana *****.♣♣ ♣....~.~♣...~~..♣ Health: 109/109 ========================♣♣♣~ ..~...~~..~~~♣♣♣ Magic: 28/28 ========================♣~...♣♣♣♣.~~~.....§♣♣AC: 14Str: 7♣.~~~.~..§~~~~~~~.♣♣♣EV: 36 Int: 24♣<~~~§ ♣~.~~~~~§~..~♣♣SH: 0Dex: 24♣..~~~♣♣♣.~~~~~~~.....XL: 16 Next: 39% Place: Swamp:2......[@ZRZ~~~~~..~.~.♣ Noise: ---------  Time: 26267.7 (0.0).♣♣~..(fhV|[40m~ZZZZ~~~.§~.§~... w) +9 rapier (speed)♣♣.~~~~Z..~~.~~~.~..~ Cast: Kinetic Grapnel♣♣..~~§~~...♣.~~~...~Reap Fly ♣~..~§~~)~..♣~.~~~...~.....~~~.).♣♣♣.......~R   Sugats the hexer♣...~~~.~/.....).~~~~~ZZZZZZZ 7 zombies (minion)♣..~~~.~~~)...~♣.~~~~w♣.~~~~~~~~♣♣....~§~~~Your pack is full. _You see here a +2 hat.  Your pack is full. _You see here a +2 hat.  Your pack is full.  You see here a +2 hat.(fh\(fh_(fh_(fha(fhe(fhmf(fhj(fhqu _You see here a +2 hat.  Your pack is full. (fhr_You see here a +2 hat.  Your pack is full. see here a +2 hat. _You swap places.(fhAy5  You swap places.(fh }(fh(fhB(fh4(fh(fh(fhlReap Fly Water (fh[(fh/n _Your reaping aura is weakening.(fhա(fh(fh(fh(fhIJ(fh(fh(fh)(fh(fh((fhA(fh(fh(fhB(fh(fh}(fh](fh(fh(fh(fhh(fh(fh(fh(fhR(fh (fh(fh (fhv(fh(fh(fh}(fh",(fh3((fh/^  Things that are here:  a +0 quarterstaff; a +0 robe(fhZ4(fh8(fh;(fh?(fhC(fhwG(fhK(fh;O(fhR(fhaV(fhZ(fh^(fh_ _(fhc(fhrS ♣<~~~~ ♣~.~~~~§§~..~♣♣ ♣..~~~♣♣♣.~~~~~~~..... ......[[.~~~~~~~..~.~.♣ .♣♣~..~..Z~~~~.~~.§~... ♣.~~~~ZZ.~~.~~~.~..~♣♣..~~Z~RZ..♣.~~~...~ ♣~..~~~~)Z.Z♣~.~~~...~ (fhs.....§~~.ZZ♣♣♣.......~ ♣...~~~.~@.....).~~~~~ ♣..~~~.~~~)...~♣.~~~~w ♣.~~~~~~~~♣♣....~§~~~ ~~~~~~~~~..~....~~ ♣♣..§§~~~~~§..~~..♣♣~..~~§~~~~~~.~♣♣♣ ♣~...~†..~~§~~.♣♣ ZZZ 9[.~.~......<.~.♣.§~.♣♣...~~~~.~~♣  Your pack is full.(fhvj 73.7 (6 _You see here a wand of polymorph (7).(fh 3(fh (fho (fh Could not pick up a wand of polymorph (7) here; Ignore it? Y - Yes  N - No (fh + A - Always)fh)fh+p♣<~~~~ ♣~.~~~~§§~..~♣♣jesper the Slicer♣..~~~♣♣♣.~~~~~~~.....Human of Hepliaklqana *****.)fh,......[[.~~~~~~~..~.~.♣Health: 109/109 ========================.♣♣~..~..Z~~~~.~~.§~...Magic: 28/28 ========================♣♣.~~~~ZZ.~~.~~~.~..~AC: 14Str: 7♣♣..~~Z~RZ..♣.~~~...~EV: 36 Int: 24♣~..~~~~)Z.Z♣~.~~~...~SH: 0Dex: 24.....§~~.ZZ♣♣♣.......~XL: 16 Next: 39% Place: Swamp:2♣...~~~.~@.....).~~~~~Noise: ---------  Time: 26273.7 (0.0)♣..~~~.~~~)...~♣.~~~~w)fh- w) +9 rapier (speed)♣.~~~~~~~~♣♣....~§~~~Cast: Kinetic Grapnel~~~~~~~~~..~....~~Reap Fly ♣♣..§§~~~~~§..~~..♣♣~..~~§~~~~~~.~♣♣♣R   Sugats the hexer♣~...~†..~~§~~.♣♣ZZZZZZZ 9 zombies (minion)[.~.~......<.~.♣.§~.♣♣...~~~~.~~♣ _a +0 quarterstaff; a +0 robe  Your pack is full. _You see here a wand of polymorph (7).  Your pack is full.  )fh)4|You see here a wand of polymorph (7).  Okay, then.)fh9{§§ _)fh)fh۪)fh)fh)fhCould not pick up a wand of polymorph (7) here; Ignore it? Y - Yes  )fh36N - No  A - Always+fhN&+fh;♣<~~~~ ♣~.~~~~§§~..~♣♣jesper the Slicer♣..~~~♣♣♣.~~~~~~~.....Human of Hepliaklqana *****.......[[.~~~~~~~..~.~.♣Health: 109/109 ========================.♣♣~..~..Z~~~~.~~.§~...Magic: 28/28 ========================♣♣.~~~~ZZ.~~.~~~.~..~AC: 14Str: 7♣♣..~~Z~RZ..♣.~~~...~EV: 36 Int: 24♣~..~~~~)Z.Z♣~.~~~...~SH: 0Dex: 24.....§~~.ZZ♣♣♣.......~XL: 16 Next: 39% Place: Swamp:2♣...~~~.~@.....).~~~~~+fh<lNoise: ---------  Time: 26273.7 (0.0)♣..~~~.~~~)...~♣.~~~~ww) +9 rapier (speed)♣.~~~~~~~~♣♣....~§~~~Cast: Kinetic Grapnel~~~~~~~~~..~....~~Reap Fly ♣♣..§§~~~~~§..~~..♣♣~..~~§~~~~~~.~♣♣♣R   Sugats the hexer♣~...~†..~~§~~.♣♣ZZZZZZZ 9 zombies (minion)[.~.~......<.~.♣.§~.♣♣...~~~~.~~♣ _You see here a wand of polymorph (7).  Your pack is full.  You see here a wand of polymorph (7). _Okay, then.Your pack is full.  You see here a wand of polymorph (7).+fhA  Your pack is full. see here a wand of polymorph (7). _Okay, then.  Your pack is full.  You see here a wand of polymorph (7).  Autopickup disabled for wands of polymorph.+fhC+fhD,+fhE,+fhF,+fhG+fhYH+fh)I+fhL^Fly +fhcP+fhW _Your reaping aura expires.Things that are here:  a +0 short sword; a +0 robe+fh[+fhP^+fhga+fhc+fh.f+fhj+fhbm+fhvo+fhLp _+fhq+fh5t+fh+fh0+fh§§ZZR)Z..Z.Z~~§+fhr§§, ally target)§+fh*8.7 (5+fhL§§+fh+fh= V   ♣♣.~~~~§..~~.~~~.~..~ +fhW C ~~~.Z.♣.~~~...§  ~§§ZZ♣~.~~~...~  ~.ZZ♣♣♣.......~  .~/ZR...).~~~~~  ~)Z..Z♣.~~~~w  ~~~♣♣.Z..~~~~~~  ~~~..~.@..~~~§~  +fh |~~~~~§..~~...~~  ~~~~~§~.~♣♣♣~..  ..~~~~~.♣♣ .  [+fh ....<.~.♣  ..~~~~.~~♣  ~~~~~~..♣♣  §~~....♣♣  +fhE "+fh[    ♣♣.~~~~§..~~.~~~.~..~  ~~~.Z.♣.~~~...§  ~§§ZZ♣~.~~~...~  ~.ZZ♣♣♣.......~  .~/ZR...).~~~~~  ~)Z..Z♣.~~~~w  ~~~♣♣.Z..~~~~~~  ~~~..~.@..~~~§~  ~~~~~§..~~...~~  ~~~~~§~.~♣♣♣~..  ..~~~~~.♣♣ .  [....<.~.♣  ..~~~~.~~♣  ~~~~~~..♣♣  §~+fh{\ T~....♣♣  +fhd +fhh +fhp 9§+fhr c _A tyrant leech is nearby!+fh^.♣♣~..~..~~~~~.~~.~~... ♣♣.~~~~§..~~.~~~.~..~ ♣♣..~~~~~.Z.♣.~~~...§~+fhQ♣~..~~~~§§ZZ♣~.~~~...~.....~~~.ZZ♣♣♣.......~.♣...~~§.~/ZR...).~♣..~~~.~~~)Z..Z♣.~~~~w~♣.~+fhq♣♣.Z..~~+fh..~..@.~~~§~♣♣..~§..~~...~♣♣~..~+fh§~.~♣♣♣~.♣~...~†..~~~~~.♣♣ ♣.[.~.~......<.~.♣ .+fh%t.§~.♣♣...~~~~.~~♣  ..~~..~..♣♣ ...~~~§~~....♣♣ ZZZ 6 +fhɱ+fh+fh+fh+fh+fhx+fh+fhA>§Z.+fhgZZZ.R...~Z.Z~~ZZZ 7+fh19.7 (1 _+fhs+fh ,fh8A.♣♣~..~..~~~~~.~~.~~... ♣♣.~~~~§..~~.~~~.~..§.♣♣..~~~~~.Z.♣.~~~...§~ ♣~..~~~~§Z.Z♣~.~~~...~ .....~~~.ZZ♣♣♣.......~. ♣...~~§.~ZZ.R..Z.~ ♣..~~~.~~~)...~♣.~~~~w~ ♣.~,fh♣♣Z.Z.~~..~...@~~~§~♣♣..~..~~...~~~. ♣♣~..~.~♣♣♣~. ♣~...~†..~~~~~.♣♣ ♣. [.~.~......<.~.♣ . .§~.♣♣...~~~~.~~♣ . ..~~..~..♣♣  ...~~~§~~....♣♣ 8 ,fh,fhѬ,fhέ,fh,fh{,fhR,,fh#,fh>,,fh?~~§),fhZZZ.R.)Zw~.Z.Z§w7,fh@80Kinetic Grapnel,fhL§§,fh,fhY6♣♣~..~..~~~~~.~~.~~...  ♣♣.~~~~§..~~.~~~.~..~. ♣♣..~~~~~.Z.♣.~~~...~ ~..~~~~§§.Z♣~.~~~...~~~~.)Z♣♣♣.......~. ...~~§.~ZZZ.R.)Z~ ..~~~.~~~)...~♣.~~~w~ .~,fhT[♣♣.Z.Z~ ~..~.§~ ♣♣..~..~~...~~~.~~..~.~♣♣♣~....~ ~...~†..~~~~~.♣♣ ♣♣. .~.~......<.~.♣ . §~.♣♣...~~~~.~~♣ .~~..~~~§~~~..♣♣ . ...~~~§~~....♣♣ ZZZ 6 ,fhj\,fh],fh^B,fh`,,fhEa,fhgb,,fhiZ/.ZZ..).ZZ~~~~§.Z.Z~~w§~f   shambling mangrove (wandering)§f,fhj_ZZZ 7,fhFk]1Water ,fh,qB§§,fh s ,fhsW_A shambling mangrove comes into view.,fht H~..~..~~~~~.~~.~~... ,fh ♣♣.~~~~§..~~.~~~.~..~...~~~~~...♣.~~~...~~~~. ..~~~~§§.Z♣~.~~~...~~~~.~~~.)Z♣♣♣.~.~~§.~/.ZZ.R).Z~~~~.~~~)Z..~♣.~§~ ~♣♣..Z.Z~~w~,fhȊ ..~....~@§~..~..~~...~~~.~ ~..~.~♣♣♣~....~ ...~†..~~~~~.♣♣ ♣♣....~ ~.~......<.~.♣ ♣. ~.♣♣...~~~~.~~♣ ♣.R   Sugats the hexer ~~..~~~§~§~..♣♣ ..~~~§~~.f..♣♣ ♣.ZZZ 6 ,fh ,fhu ,fhR ,fhI ,fh ,fh ,fhY ,,fhK ,fh §.ZZZ.R.§§.,fh ZZ.Z~Z§§§§~ZZZ 7,fh: %2,fhݢ Z§§~~~§,fh( R _The tyrant leech misses you.-fh5 ♣~..~..~~~~~.~~.~~...  jesper the Slicer -fh ♣♣.~~~~§..~~.~~~.~..~...  Human of Hepliaklqana *****. ♣..~~~~~...♣.~~~...§~~~.  Health: 109/109 ======================== ..~~~~§§.Z♣~.~~~...~~~~.  Magic: 26/28 ======================-- ...~~~.).♣♣♣.......~....  AC: 14Str: 7 ..~~§.~/.ZZZ.R.§§~~~~~~~  EV: 36 Int: 24 .~~~.~~~)...~♣.~Z~~~~~§~  SH: 0Dex: 24 ~~~~~~~~♣♣.Z.Z~Z~w~~~~~~  XL: 16 Next: 39% Place: Swamp:2 ~~~~~~~~..~....~@§~~~§~~ -fh   Noise: ---------  Time: 26282.7 (0.0) ♣..~~~~~~~~..~~...~~~.~~  w) +9 rapier (speed) ~..~~~~~~~~§.~♣♣♣~....~~  Cast: Kinetic Grapnel ...~†..~~~~~.♣♣ ♣♣....§  Fly Water ~.~......<.§.♣ ♣.... ~.♣♣...~~~~.~~♣ ♣...  R   Sugats the hexer ~~..~~~§~~~..♣♣ ...  w   tyrant leech (ally target) ..~~~§~~.f..♣♣ ♣.  ZZZZZZ 7 zombies (minion) ~§~......~♣♣♣ _The tyrant leech misses you.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press-fh$ : ? - help, Shift-Dir - straight lineAim: a tyrant leech (ally target, chance to affect: 76%)-fhH @♣~..~..~~~~~.~~.~~...jesper the Slicer ♣♣.~~~~§..~~.~~~.~..~...Human of Hepliaklqana *****. -fh ♣..~~~~~...♣.~~~...§~~~.Health: 109/109 ======================== ..~~~~§§.Z♣~.~~~...~~~~.Magic: 26/28 ======================-- ...~~~.).♣♣♣.......~....AC: 14Str: 7 ..~~§.~/.ZZZ.R.§§~~~~~~~EV: 36 Int: 24 -fh̤ .~~~.~~~)...~♣.~Z~~~~~§~SH: 0Dex: 24 ~~~~~~~~♣♣.Z.Z~Z~*~~~~~~XL: 16 Next: 39% Place: Swamp:2 ~~~~~~~~..~....~@§~~~§~~Noise: ---------  Time: 26282.7 (0.0) ♣..~~~~~~~~..~~...~~~.~~w) +9 rapier (speed) ~..~~~~~~~~§.~♣♣♣~....~~Cast: Kinetic Grapnel ...~†..~~~~~.♣♣ ♣♣....§Fly Water ~.~......<.§.♣ ♣.... ~.♣♣...~~~~.~~♣ ♣...R   Sugats the hexer ~~..~~~§~~~..♣♣...w   tyrant leech (ally target) ..~~~§~~.f..♣♣♣.ZZZZZZ 7 zombies (minion) ~§-fh@ F~......~♣♣♣ _The tyrant leech misses you.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a tyrant leech (ally target, chance to affect: 76%)-fh r§§wasleep, ally target)-fh0-fh^-fhB-fh -fh",-fh4#-fh3Z.ZZ)R§~~~~~~§ZZ-fh4.Z.Z~Zw§§§~ZZ 9-fh7421 3.7 (1-fhB-fhD  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  -fhEAim: a tyrant leech (ally target, chance to affect: 76%) _The tyrant leech looks drowsy....fh  The helpless tyrant leech fails to defend itself.  You stick the tyrant leech like a pincushion!!!!.fh!†§ZZZZZZZ 9 zombies (minion).fh'h4.0 (0.3Kinetic Grapnel.fhu-9§.fh>/P _You kill the tyrant leech!.fh A...[[.~~~~~~~..~.~.♣ ~..~..~~~~~.~~.~§.....~/~~~~§..~~.~~~.~..~...~...♣.~~~...§~~~.~~~~§§.Z♣~.~~~...~~~~.fh X~.).♣♣♣.......~.....§.~/.Z.ZZ)R§~~~~~~§~.~~~)ZZ.~♣.~Z~~~~~§♣♣..Z.Z~Z@~~~~~ ~~~~~~~..~....~~§~~~§~ ..~..~~...~~~.~~~~~~~~§§.~♣♣♣~....~~~ ..~†..~~~~~.♣♣ ♣♣♣....§ .~......<.~.♣ ♣.. .♣♣...~~~~.~~♣ ♣.ZZZ 7 ~..~~~§~~~... .~~~§~~.f..♣..fhc .fh, .fh .fh5 .fh .fhI .fh .fh .fh .fh .fh §...~.Z..Z...ZZ♣.R.fhj §Z...ZZ~~~~~~ZZZ 9.fhQ x7=36 5.0 (1.0.fh 8§.fh\ 2 _Found a wand of warping (8). .fh k_You see here a tyrant leech corpse..fh!.fh".fho%.fh(.fhP).fh*.fh*.fhx+.fh$,.fh-.fh..fh/.fhs0.fhN4.fh,5$ _.fh8.fh<.fh>.fh~A.fhD.fhF.fhH.fhJ.fhKh8==.fhM.fhQ4 _Magic restored..fh T.fhiV.fhRX.fhZ.fh\.fh^.fh a.fhZc.fhg.fhj3.fhl.fhp.fhCs.fhu.fhx.fh8z.fhA|.fh~.fhŀ.fh.fh.fh6.fhe.fhr.fhɋ.fh/.fh.fhj.fh.fh,.fhn.fh.fh;.fhh.fhi.fh.fh5.fhB(.fh=.fh+.fhX.fh.fh.fh;.fh.fh.fh.fh.fh.fh2=.fh,.fh.fh.fh.fh.fh.fhS.fh>.fh#B.fhK.fh].fh.fh>.fh .fh0.fh .fh#.fh1.fh@.fh4.fhI.fh,.fh,.fh.fhW.fh.fh.fh.fh> .fh .fh4.fh.fh.fh.fh<,.fh.fh.fh.fh#&X.fh"(.fhu*.fhX,.fhE..fh0,.fh1.fh3.fh56.fh7.fh;.fh>.fhA/fh/fhP/fhR/fh,/fh/fh^,21  _K - a wand of warping (33) (gained 8 charges)36  _You swap places./fhC/fh=~.§♣...~~..♣ ..~♣♣♣ /fh~~.....§♣♣ ♣♣ ♣♣♣ ~~~§~~.♣♣♣ ~♣♣~~ ~~~§~~..~♣♣ ..~♣ ~~~~~~.....♣ ♣♣~.~♣ ~~~~~..~.~.♣♣♣♣♣~~~~♣ .~~.....ZZ....♣ .~~.~~~.~..~.ZZR@.♣♣... 98/fhl3.0) ..♣.~~~...~~~ZZZ~~.~$..♣ Z♣~.~~~...~~~Z..~~~.♣♣♣♣ ♣♣♣.......§.....~~~.... ..).~~~~~Z~~~~~........~♣.~~~~~~~~~~~~...~~ /fh♣....~~~†f~~~~~~~~...~~~f   shambling mangrove (ally target) .~....~~~~~~~~~~~~~.ZZZZZZ 9 zombies (minion) ~~..~~...~~~.~~~~...../fh/fh9§/fh  ♣♣ ♣♣♣  ~♣♣~~  ..~♣  ♣♣~.~♣ ~.♣♣♣♣♣~~~~♣ .....ZZ....♣ /fh..~.ZZR@.♣♣... .~~~ZZZ~~.~$..♣ .~~~Z..~~~.♣♣♣♣ .§.....~~~.... ).~~~~~Z~~~~~....... ~~~~~~~~~...~~. †f~~~~~~~~...~~~ ~~~~~~~~~~.....  _A shambling mangrove is nearby!/fhg ♣♣ ♣♣♣  ~♣♣~~  ..~♣  ♣♣~.~♣ ~.♣♣♣♣♣~~~~♣ .....ZZ....♣ /fh hm..~.ZZR@.♣♣... .~~~ZZZ~~.~$..♣ .~~~Z..~~~.♣♣♣♣ .§.....~~~.... ).~~~~~Z~~~~~.......~~~~~~~~~...~~. †f~~~~~~~~...~~~ ~~~~~~~~~~..... /fhn/fhq/fhw/fh zi _A shambling mangrove is nearby!/fh ♣♣ ♣♣♣  ~♣♣~~  ..~♣  ♣♣~.~♣ ~.♣♣♣♣♣~~~~♣ .....ZZ....♣ ..~.ZZR@.♣♣... .~~~ZZZ~~.~$..♣ .~~~Z..~~~.♣♣♣♣ /fh.§.....~~~.... ).~~~~~Z~~~~~....... ~~~~~~~~~...~~. †f~~~~~~~~...~~~ ~~~~~~~~~~.....  /fh ♣♣ ♣♣♣ /fh% ~♣♣~~  ..~♣  ♣♣~.~♣ ~.♣♣♣♣♣~~~~♣ .....ZZ....♣ ..~.ZZR@.♣♣... .~~~ZZZ~~.~$..♣ .~~~Z..~~~.♣♣♣♣ /fh<S.§.....~~~.... ).~~~~~Z~~~~~.......~~~~~~~~~...~~. †f~~~~~~~~...~~~ ~~~~~~~~~~..... /fh/fh`/fh//fhi _A shambling mangrove is nearby!/fhg"/fhh ♣♣ ♣♣♣  ~♣♣~~  ..~♣  ♣♣~.~♣ ~.♣♣♣♣♣~~~~♣ /fh/i.....ZZ....♣ ..~.ZZR@.♣♣... .~~~ZZZ~~.~$..♣ .~~~Z..~~~.♣♣♣♣ .§.....~~~.... ).~~~~~Z~~~~~....... /fhi~~~~~~~~~...~~. †f~~~~~~~~...~~~ ~~~~~~~~~~.....  0fh ♣♣ ♣♣♣  ~♣♣~~  ..~♣  ♣♣~.~♣ 0fh[~.♣♣♣♣♣~~~~♣ .....ZZ....♣ ..~.ZZR@.♣♣... .~~~ZZZ~~.~$..♣ .~~~Z..~~~.♣♣♣♣ .§.....~~~.... ).~~~~~Z~~~~~.......~~~~~~~~~...~~. †f~~~~~~~~...~~~ ~~~~~~~~~~..... 0fh0fh0fh0fhi _A shambling mangrove is nearby!0fhK...~~..~~~♣♣♣ ~~~.....§♣♣ ♣♣ ♣♣♣~~§~~.♣♣♣ ~♣♣~~~§~~..~♣♣ ..~♣~~~~.....♣ ♣♣~.~♣~.~.♣♣♣♣♣~~~~♣.~~.~~.....ZZ....♣ 0fh!Mu..~~.~~~.~..~.ZZRZ.♣♣.....♣.~~~...~~~ZZ@~~.~$..♣ .Z♣~.~~~...~~~Z..~~~.♣♣♣♣ .♣♣♣.......§.....~~~.... .....).~~~~~Z~~~~~....... )...~♣.~~~~~~~~~~~~...~~. ♣♣....~~~†f~...~~~ ..~....~~~~~..... ~~~..~~...~~~.~~~~.~~.~♣♣♣~....~~~..#0fh)P,0fh1Q,0fh=R,0fh"S0fhYR.ZZ.Z~R@ZZ~..~~§Z...~~§§Z§0fhZ0fhc]09.0)0fhcC§§0fhcf _You swap places. _A shambling mangrove is nearby! _You swap places.0fh ~~~.....§♣♣ ♣♣ ♣♣♣~§~~.♣~♣♣~~ .~♣♣..~♣ ~~~.....♣ ♣♣~.~♣..~.~.♣♣♣♣♣~~~.~~.~~.....ZZ....♣ ♣ 0fh ..~~.~~~.~..~..ZZ..♣♣....♣.~~~...~~Z~R.Z~.~$..♣ .Z♣~.@~~§.♣♣♣ .♣♣♣.......§.Z.... ....).~~~~~§~~~~~....... )...~♣.~~~~Z~~~~~~~...~~ ♣♣....~~~§f~~ ..~....~~~~~..... ~~~..~~...~~~.~~~~...... ~.~♣♣♣~....~~§..#♣♣ ♣♣♣....~......0fh0fh:, _A shambling mangrove is nearby! _You swap places.  The shambling mangrove runs its roots beneath you!  The grasping roots grab you!0fhX0fh0fh>  ~ZRZ~~~Z.ZThe grasping roots constrict you!0fh$96/109 ---11 300Constr 0fh+0fh$/^ _Your swamp drake zombie bites the shambling mangrove but does no damage.0fh= ~~§~~.♣♣♣ ~♣♣~~ .~~~~§~~..~♣♣ ..~♣ 0fh .~~~~~~~.....♣ ♣♣~.~♣~.~.♣♣♣♣♣~~~~♣.~~.~~.....~Z....♣♣♣ §..~~.~~~.~..~..ZZ..♣♣... ~...♣.~~~...~~ZZRZ~~.~$..♣ §.Z♣~.~~~...~~~~..~~§.♣♣♣♣ ).♣♣♣.......~Z..@.~~§.... 0fhӻ /.....).~~~~~Z~~~~~....... ~)...~♣.~~...~~. ~♣♣....~~~§f~...~~~ ~..~....~~~~~..... ~~~~..~~...~~~.~~~~.0fh J~~.~♣♣♣~....~~§..#....~.♣♣ ♣♣♣....~... ..<.~.♣ ♣♣.....#.0fh B0fh A  You escape the roots' grasp.0fh 0fh ,0fh ,0fh .ZZZZ..ZR0fh r.§ZZ0fhu T36 ==10fhc 9§0fh- K _The shambling mangrove hits your swamp drake zombie!!1fh :.~~~~§~~..~♣♣ ..~♣ ♣.~~~~~~~.....♣ ♣♣~.~♣~.~.♣♣♣♣♣~~~~♣ .~~~~~.~~.~~.....~.....♣♣♣ ~§..~~.~~~.~..~.ZZZ..♣♣... ~~...♣.~~~...~~ZZ..~~.~$..♣ 1fh!§§.Z♣~.~~~...~~ZR..~~§.♣♣♣♣ .).♣♣♣.......~.....~~§.... ~/.....).~~~~ZZ~@~~~....... ~~)...~♣.~~~~Z~~~~~~~...~~. ~~♣♣....~~~§f~...~~~ ~~..~....~~~~~..... ~~~~~..~~...~~~.~~~~.~~.~♣♣♣~....~~§..#.... .~~~~~.♣♣ ♣♣♣....~..... ...<.~.♣ ♣♣.....#.#) ~~~~.~~♣ ♣....1fh"1fh#1fh%f  Found a runed hand axe.1fh&,1fh>4  Your swamp drake zombie barely misses the shambling mangrove.The shambling mangrove hits your swamp drake zombie!!!1fh4,1fh;8Z...1fh)<`~ZZZ~~.§Z~..~~§ZR...~~§~~§†ZZ 81fh=1fh\>8-----2Kinetic GrapnelWater 1fhE8§1fhH[ _Your swamp drake zombie is destroyed!1fh q♣♣.~~~~~~~.....♣ ♣♣~.~♣ [1fh ~.~.♣♣♣♣♣~~~~♣ ..~~~~~.~~.~~.....~.....♣♣♣ ~~§..~~.~~~.~..~Z.....♣♣... ~~~...♣.~~~...~~~ZZZ~~.§$..♣ ~§§.Z♣~.~~~...~~Z~..~~§.♣♣♣♣ 1fhO ~.).♣♣♣.......~ZR...~~§.... .~/.....).~~~~ZZ~~~~~....... ~~~)...~♣.~~~~~~@~~~~~...~~.1fh ~♣♣....~~~†f~~~~~~~~...~~~~..~....~~~~~.....~~~~..~~...~~~.~~~~.1fh ~~.~♣♣♣~....~~§..#.... ..~~~~~.♣♣ ♣♣♣....~......<.~.♣ ♣♣.....#.#) ~~~~.~~♣ ♣♣......# 1fhS <~~§~~~..♣♣ 1fh 1fhW 1fh 1fh 1fh6 ,1fh 1fh_ 1fhT  1fh  The shambling mangrove runs its roots beneath you!The grasping roots grab you!1fhI .ZZ..~~.~Z..~~~.ZZ..~~~ZRZ1fh ;§~1fh 911 --3Constr Water 1fh 1fh 7 _The grasping roots constrict you.2fh(♣♣.~~~~~~~.....♣ ♣♣~.~♣  jesper the Slicer [.~~~~~~~..~.~.♣♣♣♣♣~~~~♣  Human of Hepliaklqana *****. ..~~~~~.~~.~~.....~.....♣♣♣  Health: 99/109 =====================--- 2fh)~~§..~~.~~~.~..~......♣♣...  Magic: 26/28 ======================-- ~~~...♣.~~~...~~ZZ..~~.~$..♣  AC: 14Str: 7 ~§§.Z♣~.~~~...~~ZZ..~~~.♣♣♣♣  EV: 11 Int: 24 ~.).♣♣♣.......~.ZZ..~~~....  SH: 0Dex: 24 .~/.....).~~~~ZR~~~~~.......  XL: 16 Next: 39% Place: Swamp:2 ~~~)...~♣.~~~Z~~@~~~~~...~~.  Noise: ---------  Time: 26303.0 (0.0) ~~~♣♣....~~~†f~§~~~~~~...~~~  w) +9 rapier (speed) ~~~..~....~~~~~~~~~~~~~.....  Cast: Kinetic Grapnel h*'0m~~~~~~..~~...~~~.~~~~......  Fly Constr Water ~~~~~~~.~♣♣♣~....~~~..#.... ..~~~~~.♣♣ ♣♣♣....~.......  R   Sugats the hexer ....<.~.♣ ♣♣.....#.#)  f   shambling mangrove (ally target) ..~~~~.~~♣ ♣♣......#  ZZZZZZ 8 zombies (minion) ~~§~~~..♣♣ .... _The grasping roots constrict you.  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line2fh 2fhw A♣♣.~~~~~~~.....♣ ♣♣~.~♣jesper the Slicer [.~~~~~~~..~.~.♣♣♣♣♣~~~~♣2fh 0Human of Hepliaklqana *****. ..~~~~~.~~.~~.....~.....♣♣♣Health: 99/109 =====================--- ~~§..~~.~~~.~..~......♣♣...Magic: 28/28 ======================== ~~~...♣.~~~...~~ZZ..~~.~$..♣AC: 14Str: 7 ~§§.Z♣~.~~~...~~ZZ..~~~.♣♣♣♣EV: 11 Int: 24 2fh ~.).♣♣♣.......~.ZZ..~~~....SH: 0Dex: 24 .~/.....).~~~~ZR~~~~~.......XL: 16 Next: 39% Place: Swamp:2 ~~~)...~♣.~~~Z~~@~~~~~...~~.Noise: ---------  Time: 26303.0 (0.0) ~~~♣♣....~~~†f~§~~~~~~...~~~w) +9 rapier (speed) ~~~..~....~~~~~~~~~~~~~.....Cast: Kinetic Grapnel 2fh ~~~~~~..~~...~~~.~~~~......Fly Constr Water ~~~~~~~.~♣♣♣~....~~~..#.... ..~~~~~.♣♣ ♣♣♣....~.......R   Sugats the hexer ....<.~.♣ ♣♣.....#.#)f   shambling mangrove (ally target) ..~~~~.~~♣ ♣♣......#2fh2 tZZZZZZ 8 zombies (minion) ~~§~~~..♣♣.... _The grasping roots constrict you.  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineOkay, then.2fh] 2fh82fh2fh0 . _3fh,3fhg  The roots' grasp on you weakens, but your attempt to escape fails.3fh ,3fh3fh q~~ZZ3fh"*4.0 (13fh)3fh=,^ _Your swamp drake zombie bites the shambling mangrove but does no damage.3fhD[[~.~.♣♣♣♣♣~~~~♣ ~..~~~~~.~~.~~.....~.....♣♣♣ ~~~§..~~.~~~.~..~......♣♣...~~...♣.~~~...~~Z~..~~.~$..♣§§.Z♣~.~~~...~~Z~..~~~.♣♣♣♣ ~3fhj~.).♣♣♣.......~ZZZ..~~~.... §.~/.....).~~~~ZRZ~~~~.......~~)...~♣.~~~Z~~~~~~~~...~~.~♣♣....~~~†f~...~~~~..~....~~~~~~~.....~~~~..~~...~~~.~~~~.~~.~♣♣♣~....~~~..#.... †..~~~~~.♣♣ ♣♣♣....~......<.~.♣ ♣♣.....#.#) ~~~~.~~♣ ♣♣......# ~~~§~~~..♣♣ ....#.§~~.f ♣3fh3fh,3fh,3fhi,3fhA  You escape the roots' grasp.3fh3fh e~~..~§.Z.ZZZRZ~f§fdistracted, ally …)3fh3fh100/109=36 53fhм9§3fhǾK _Your swamp drake zombie bites the shambling mangrove.4fh-_  You hit the shambling mangrove but do no damage.4fh.4fh ?q §~Rff4fh<@`ally target)The shambling mangrove is lightly damaged.4fhA66/109 --------21 ===3 (0.34fh L9§4fhVN7 _The shambling mangrove hits you!!4fhZ  You hit the shambling mangrove.4fh§~..~§~Z~Z4fhQ==---7 (0.44fh.R§~..~§4fh@ _The shambling mangrove is lightly damaged.4fhh I  You puncture the shambling mangrove!4fh &  4fhC xThe shambling mangrove is lightly damaged.  Your swamp worm zombie bites the shambling mangrove but does no damage.4fh' §~..~§.ZZ4fh( ) 4fh,* V=--6.0 (0.34fh: R§~..~§4fh@ K _Your swamp drake zombie bites the shambling mangrove.5fh  You hit the shambling mangrove but do no damage.The shambling mangrove is moderately damaged.5fhk--35fh8§5fhL _Sugats hits the shambling mangrove but does no damage.5fhչ{ §You hit the shambling mangrove but do no damage.5fh%The shambling mangrove is moderately damaged.The shambling mangrove hits you but does no damage.5fheN---------65fh5fhb _Sugats barely misses the shambling mangrove.5fhl  You hit the shambling mangrove but do no damage.The shambling mangrove is moderately damaged.5fhn%95fh85fhJ _Your swamp worm zombie bites the shambling mangrove.6fhZ  You puncture the shambling mangrove!  The shambling mangrove is moderately damaged.6fhv6fh=  Sugats hits the shambling mangrove but does no damage.  Your spriggan zombie hits the shambling mangrove but does no damage.6fh.Zf@Zf6fh =distracted, ally …)6fhG!K7=7.26fhp'6fhN) 6fh)P_Your swamp drake zombie bites the shambling mangrove but does no damage.6fh f§fally target)You hit the shambling mangrove.-56fh 9§6fhZ  6fh __The shambling mangrove is moderately damaged.7fh~You hit the shambling mangrove. _The shambling mangrove is moderately damaged. puncture the shambling mangrove!  The shambling mangrove is heavily damaged.  Sugats hits the shambling mangrove but does no damage.  The shambling mangrove closely misses you.7fh-=87fhZ8§7fhJ _Your swamp worm zombie bites the shambling mangrove!7fho ~~..~~~You hit the shambling mangrove but do no damage.The shambling mangrove is heavily damaged.7fhq/-8.17fhy7fh|b _Sugats barely misses the shambling mangrove.7fhx § You puncture the shambling mangrove!  The shambling mangrove is severely damaged.7fhy.==47fh7fhUK _Your swamp drake zombie bites the shambling mangrove.7fh? The shambling mangrove is severely damaged. _Your swamp drake zombie bites the shambling mangrove.  You barely mis  7fh? The shambling mangrove is severely damaged.Your spriggan zombie splashes around in the water.  Sugats hits the shambling mangrove with a +0 dagger of draining!7fhO  Sugats drains the shambling mangrove.  Your swamp worm zombie bites the shambling mangrove!!  The shambling mangrove is destroyed!7fhQ 7fh[ ZyZZ~~@~Zy7fh] jyy 2 hornets (1 ally target)7fh;b <41--8 (0.47fhl 7fhn \ _Angry insects surge out from beneath the shambling mangrove's foliage!7fhp ^.[[.~..~.~.♣♣♣♣♣~~~~♣ .~..~~~~~.~~.~~.....~.....♣♣♣~§..~~.~~~.~..~......♣♣...7fh+r E~...♣.~~~...~~~~..~~.~$..♣~§§.Z♣~.~~~...~~~~..~~~.♣♣♣♣~.).♣♣♣.~Z....~~~.... ~§.~/.....).~~~yZZ~~~~~. ~.~~~)...~♣.~~~ZZZZ~~~~~...~~.~♣♣....~~~†R~...~~~7fhrs a~..~....~§~~~Z~.....~..~~...y~~.~~~~......~.~♣♣♣~....~~~..#.... ~†..~~~~~.♣♣ ♣♣♣....~.....<.~.♣ ♣♣.....#.#) 7fhbt ♣...~~~~.~~♣ ♣♣......# .~~~§~~~..♣♣ ....#. ~~§~~.f..♣♣ ♣.7fhv 7fhw ,7fhy 7fh1} e  The hornet barely misses your spriggan zombie.7fh~ ?Your swamp drake zombie bites the hornet.7fh Z.RZZ~Z@Z7fhH o§~~y~7fh4 b36 --9.8 (1.07fh& 7fh{ ; _Your spriggan zombie hits the hornet.8fhD9 ~You hit the hornet.  The hornet is lightly wounded.  The hornet misses your spriggan zombie. The hornet completely misses you.8fh:S821 10.2 (0.48fhA8fhDA _Your spriggan druid zombie hits the hornet!8fh 8  You hit the hornet.8fh4 *5 (0.38fh 8fh a _The hornet is moderately wounded.8fh c§puncture the hornet!  The hornet is severely wounded.  The hornet barely misses your spriggan zombie.Your tyrant leech zombie closely misses the hornet.  Your swamp drake zombie bites the hornet.8fhD*9 (0.48fhx8§8fhbR _Your swamp drake zombie bites the hornet but does no damage.9fhV=  You puncture the hornet!9fhY  You kill the hornet!Your spriggan zombie hits the hornet but does no damage.  Sugats barely misses the hornet.9fhbZ~§   hornetZZ 8 zombies (minion)9fhh72=1.39fho9fh5qd _Your spriggan zombie barely misses the hornet.9fhH~♣♣♣.~.....♣ ♣♣~. .[[~~..~.~.♣♣♣♣♣~~~~♣ .~..~~~~~.~~.~~.....~.....♣♣♣§..~~.~~~.~..~......♣♣... ~~...♣9fh3.~$..§§.Z♣~.~~~...~~~~♣♣♣♣ ~~~.).♣♣♣.......Z.....~~~.... §.~/.....).~~~yZZ~~~~~...... ~.~~~)...~♣.~~§R@Z.♣♣....~~~†ZZZ...~~~..~....~~~~Z~~~~~~~~.......§~...~~~.~~~~.. ~~~~~♣♣♣~....~~~#.... ~†..~~~~~.♣♣ ♣♣♣....~....... ......<.~.♣ ♣♣.....#.#) ♣...~~~~.~~♣ ♣♣......# .~~~§~~~..♣♣....#.9fh2; §§§ drained, ally target)  You swap places. The hornet barely misses you.Sugats hits the hornet with a +0 dagger of draining!  Sugats drains the hornet.9fhO8*9fhwJr  Sugats casts a spell at the hornet.9fhx  The hornet resists with significant effort.  Your swamp drake zombie bites the hornet.9fhyZZ~ 9fhJ36 2.3 (1.09fhi8§9fhW _The hornet completely misses you.9fh^<  You impale the hornet!!9fhm9fh^§§§Z§ZZZZZZZ 8 zombies (minion)9fhh9=21 -6 (0.3Kinetic Grapnel9fh B§§9fh4 _You kill the hornet!9fh9fh 9fh 7-9fhQ B§§9fhi H _No target in view!9fhQ N§§§9fhmU 9fh\ h§§.....§§9fh_  9fh_ :_No target in view!:fhp[[.~~~~~~~..~.~.♣♣♣♣♣~~~~♣ ~..~~~~~.~~.~~.....~.....♣♣♣ :fh~~~§..~~.~~~.~..~......♣♣... ...♣.~~~...~~~~..~~.~$..♣§§.Z♣~.~~~...~~~~..~§~.♣♣♣♣ .).♣♣♣.......§.....§§~.... §.~/.....).~~~ZZZ~~~~~... .~~~)...~♣.~~ZRZZ~~~. ~~~♣♣....~~~†Z~@~~~~~~...~~~ ..~~Z~~.. :fh)H~~..§~...~~~.~~~~...... ~♣♣♣~....~~~..#.... †..~~~~~.♣♣ ♣♣♣....~....... .....<.~.♣ .#.#) ~~~~.~~:fhϬ♣......# ~~~§~~~..♣♣ ....#. ~§~~.f..♣♣ ♣.:fh:fhA,:fhW:fhT:fha~§~~§ZZZZZZR:fha.§:fhֽJ36 3.6 (1.0:fhB§§:fh& _You swap places.:fh3:fhq:fh-:fh[:fh:fh,:fhm:fhE:fhe:70:fhZ(=:fhK:fh:fh1:fh:fh:fh:fh:fh:fh:fhb:fh:fh:fh91:fh:fh?:fh,:fh:fhq:fh:fh92:fh8:fh:fh:fh:fh:fh8:fh:fh:fha:fh#:fh:fhS3=:fhx:fh; :fh:fh:fh:fh9:fh):fhK4=:fh:fh":fh%:fh&:fhR(:fh -:fh0:fh+2:fh_4:fh8:fha;:fhf<95:fh >:fhFD:fh+H,:fhK:fhO:fhR,:fhbU:fhZ:fh,^:fh7_96:fh`:fhd:fhzh:fhhi:fhj:fho:fhtr:fhbs97:fht:fhy:fh}:fh~:fh:fh:fh}:fhj:fhԉ:fh:fhݑ:fhN78=:fh:fh:fh؜:fh:fh^:fh:fh~:fh:fh:fh:fh:fhW9=:fh8:fh:fh:fh:fhU:fh:fh:fh&80:fh-:fh0:fh:fhl:fhO:fh:fhx:fh:fh1:fh:fh:fhI%1:fhJ:fhh:fh:fh:fh:fhN:fh:fh:fhl:fh:fh:fhF52=:fh:fh :fh :fh,:fh:fhO3:fh2=:fhZ:fh#:fh%:fhm&:fh=(:fh-:fh1:fh1:fhk3:fhd7:fh;:fh;%4:fh=:fhB:fhE:fhF:fhG:fhL:fhO:fhDP%5:fhAR:fhW:fhZ:fh[:fh\:fh;fh?;fhEL"§;fhLw§~~~§§Z~§§~†ZRZZw   tyrant leech (distracted)ZZZZZZ 8 zombies (minion);fhPP&0;fhP;fhXw§~~~ZZ~~~§wally target);fh[\*7.6 (1;fhEdK§§;fhf_ _A tyrant leech comes into view.;fhO...♣.~~~...~~~~..~~.~$..♣ §.Z♣~.~~~...~~~~..§~~.♣♣♣♣ ).♣♣♣.......~.....§~~.... /.....).w§~~~Z~~~~~...)...~♣.~~~~~Z~;fhN~~. ♣♣....~~~†~~~~~§~~~...~~~ ..~§~†ZRZZ~.. ~~..~~...~Z§Z~~~~...... ~♣♣♣~...Z~@~..#.... .♣♣ ♣♣♣....~....... .<.~.♣ .#.#).. ~~~~.~~♣......# . §~~~..♣♣ ♣....#..f..♣♣ ♣~♣.... ..~♣♣♣ ♣♣~.....#;fh ZZZZZZZ 8 zombies (minion)~♣♣  ..#...# ~§.;fh;fh,;fhJ;fh;fh;fhj;fh4,;fhI~~§w;fhDZ§§~†Z~~~~Z.RZZ§..Z.w   tyrant leech (ally target)ZZZZZZ 8 zombies (minion);fhv101/109==8;fh 8§;fh;fh5.Z♣~.~~~...~~~~..~~~.♣♣♣♣ .♣♣♣.......~.....§~~.... .....).~§w~~Z~~~~~... )...~♣.~~~~~Z~~~. ♣♣....~~~†~Z~~~§~~~...~~~ ..~....~§§~†Z~~~~.. ;fhK~~..~~...~~Z.RZZ~...... ~♣♣♣§..Z.~~~..#.... .♣♣ ♣♣♣....~@......# .<.~.♣ .#.#)..# ~~~.~~♣......# ....♣♣ ♣....#. .f..♣♣ ♣~♣.... .~♣♣♣ ♣♣~.....# ~♣♣  ..#...# §. ♣.. .. . ~;fh;fhB;fh;fhE,;fho;fh?Z§ZZ~~~~~§ZZRZZ;fhQfZ~.~§~.;fhh3=9;fh9S§§~~§;fhUF _The tyrant leech bites your tyrant leech zombie!;fh G ..~.....§~~.... ;fh l).~§w~Z§~~~~~....... )~ZZ~~~~~~~...~~. †~~~~~§~~~...~~~ §~ZZRZZ~~~~..... .~Z~.~§~~...... §....~~~..#....  ♣♣♣....~@......# .<.~.♣ ♣♣.....#.#)..#  ♣♣......# ... ;fh ♣....#. ♣~♣.....  ♣♣~.....#  ..#...#  ♣.. .. . ;fh @ ..~.....§~~.... ).~§w~Z§~~~~~....... );fh ~ZZ~~~~~~~...~~. †~~~~~§~~~...~~~ §~ZZRZZ~~~~..... .~Z~.~§~~...... §....~~~..#....  ♣♣♣....~@......# <.~.♣ ♣♣.....#.#)..# ;fhɠ  ♣♣......# ...  ♣....#. ♣~♣..... ♣♣~.....#  ..#...# ;fhm ♣.. .. . ;fhD :§§;fh, ;fh} q§§§§;fh  ;fhN ]_A tyrant leech is nearby!;fhS A§§;fh ;fh 8§;fh ~~~~~.~~.~~.....~.....♣♣♣ §..~~.~~~.~..~......♣♣... ~...♣.~~~...~§~§..~§.~$..♣ =fh^ §.Z♣~.~~~...~~~~..~~~.♣♣♣♣ ).♣♣♣......Z~.....~§~ /.....).~~wZ~~~~~~~....... ~)...~♣.~~§ZZZZ§~~§~...~~. ~♣♣....~~~†ZR~~~~~~§...~§~ ~..~....~~~Z†~~~@~~§~......~~...~~~.~§~~......~.~♣♣♣§....~~~..#.... ~~~~~.♣♣ ♣=fh w§.......# ..<.~.♣.....#.#)..#~.~~♣ ♣♣......# ... §~~~..♣♣ ♣....#.# .# ~.f..♣♣ ♣~♣..... . ..~♣♣♣♣♣~.....#=fhr =fhr ,=fh =fh V  The tyrant leech bites your tyrant leech zombie!!=fh =fh I ~§=fh ZZZZR~~~~~~Z~Z~...§~~~~§~~ =fh AYour spriggan zombie hits the tyrant leech.=fh %2=fh 8§=fhd E _Your swamp drake zombie bites the tyrant leech!=fh~U .~~~~~~~..~.~.♣♣♣♣♣~~~~♣ .~~~~~.~~.~~.....~.....♣♣♣ ~=fh(W §..~~.~~~.~..~......♣♣... ~~...♣.~~§...~§~§..~~.~$..♣ §§.Z♣~.~~~...~~~~..~~~.♣♣♣♣ .).♣♣♣......Z~.....~§~/.....).~~wZZZ.... ~=fhvX ~)...~♣.§~ZZR~...~~. ~~♣♣Z~Z§§~=fhY ..~....~~~~†~~~~~~~~......~~...~~~.~~~§......~.~♣♣♣~....~~~..#.... .~~~~~.♣♣ ♣~.......# ...<.~.♣.....#.#)..# .~~~~.~~♣ ♣♣......# ... ~§~~~..♣♣ ♣....#.# .# =fh[ ~~.f..♣♣ ♣~♣..... .=fh\ =fht  The tyrant leech closely misses your tyrant leech zombie.Your tyrant leech zombie bites the tyrant leech!!=fhu =fhv ,=fh@ §Z.Z~†Z§~~~ZZRZ†Z~ZZZZZZZZ 8 zombies (minion)=fhb 5833=fh8 L§§=fh L _The tyrant leech dies!>fh7♣♣.~~~~~~~.....♣ ♣♣~.~♣ [.~~~~~~~..~.~.♣♣♣♣♣~~~~♣ ..~~~~~.~~.~~.....~.....♣♣♣§..~~.~~~.~..~......♣♣... ~~~...♣.~~§...~§~§..~~.~$..♣ >fh~~§§.Z♣~.~~~...Z~~~..~~~.♣♣♣♣ ~.).♣♣♣.......Z.....~~~ .~/.....).~~†Z§....~)...~♣.~~ZZRZ@~~~~~...~~.~♣♣†Z~Z§§~..~....~~~~†~~~~~~~~......~~...~~~.~~~§...... ~~~~~~~.~♣♣♣~....~~~..#....~~~~~.♣♣ ♣~.......# ....<.~.♣.....#.#)..# >fh..~~~~.~~♣ ♣♣......# ...§~~~..♣♣ ♣....#.# .#>fh>fh,>fh,>fh>fh/>fh~~~ZZZZ~ZZR~Z>fhe%4>fh 9§>fh >fhz 3>fh} >fh] >fh >fh~ >fh' >fhޅ ,>fh >fh >fhd >fh >fh K9=>fh >fh 1 _HP restored.>fh >fhԝ >fh >fh >fhϣ >fh >fh] >fh >fh >fhT >fh >fh >fhs >fh" >fh׶ >fh >fh >fhT >fh >fh >fh (>fh >fh= >fhu >fh >fh >fh >fhC >fh >fh >fh >fhS >fh >fh >fh >fh >fh >fh >fhR >fh >fh >fh& >fhZ >fhB >fh >fhs >fh4 9=>fh >fh >fh >fho >fh >fh >fh@ >fh >fhv >fh >fh >fhM >fh0 >fh) >fh@ >fh >fh >fh> >fh >fh >fh* >fh >fh9 >fh  >fh >fhu >fhk ^ ~~..~~~♣♣♣ .....§♣♣ ♣♣♣ ♣♣♣ ~§~~.♣♣♣ ≈~♣♣~~ >fh:! §~~..~♣♣ ♣..~♣ ~.....♣ ♣♣~.~♣ ~~..§.~.♣♣♣♣♣~~~~♣ ~~.~~.....~.Z...♣♣♣♣~. ~.~~~.§..~...ZR.♣♣...~♣ ♣.~~~...~~~~ZZZZ@~$..♣ 92.6 (8.~~~...~~~~Z.Z~~.♣♣♣♣ ♣.......~.....~~~.... >fh5" ..).~~†~~~~~~~~....... .~♣.~~§~~~~~~~~~...~~..♣.~~~†~~~~~~§~~...~~~.. ~~~~†~~~~~~~~......) ...~~§.~~~~..~.~♣♣♣~....~~~..#....>fh" >fh# >fh$ ,>fh8% >fh% >fhv+ .ZZZ~R.Z~Z>fh;, 1~>fh- *3.6 (9>fh3 >fh4 % _Found a rapier.?fh?fh3?fh?fhJ?fh?fh?fh,?fh?fh,?fh?fh(,?fh,?fhv?fh ?fh`?fh?fh?fh?fh?fh{?fh?fh?fh<?fh}?fh?fh?fh ?fh '21 ?fh ?fhO _You now have 1582 gold pieces (gained 15).?fh?fh[?fh;36 ?fh?fh?fh+ §~~.♣♣♣ ≈~♣♣~~ §~~..~♣..§♣ ~~.....♣ ♣♣~.~♣ . ~~..§.~.♣♣♣♣♣~~~~♣ ♣.~ .~~.~~.....~.....♣♣♣♣~..~ .~~~.§..~.....Z♣♣...~♣ .~~~...~~§~..~ZRZ...♣ .~~~...~~~§..ZZZ.♣♣♣♣♣ .......~.....~~Z@...~♣7.6 (4 .).~~†~~~§~~~~....... ~♣.~~§~~~~~~~~~...~~..♣~~~†~~~~~~~~~.....~~~~†~~~...)~~~...~~~.~~~~........~~♣♣♣~....~~~..#..7♣♣ ♣♣♣....~.......#...> .♣ ♣♣.....#.#)..#?fh,?fh-?fh.?fh/?fh0?fh7u.~~..~ZZZZ?fhd8~..~ZZRZ~8?fhK;*8.6 (5?fhA?fhC ?fhD5_Found a stone staircase leading down.?fhd?fh>f?fhJg?fhk?fhKm?fhjn,?fhfo?fhp?fhq?fhu?fhz,?fh|?fh?fh?fh?fhӉ?fh͌?fh?fh?fhG?fh?fh?fhs?fh%?fh?fh?fh?fh˩?fh{?fhU?fhL?fh8?fh?fhh?fh`?fh?fh?fhd?fh?fh?fhD?fh?fh?fh?fh?fhO?fhS?fh?fh?fh'?fh?fhc?fhV?fh?fh?fh;?fh?fh?fh?fh?fhW   .~~~...~~~~..~~.~...♣ .~~~...~~~~..~~~.♣♣♣♣♣ .......~.....~~§....~♣ ?fh .).~~†~~~~~~~~...Z...♣♣ ~♣.~~§~~~~~~§~ZZZZ~~..♣♣ .~~~†~~~~~~~~Z.RZ~~§.....~~~~†~~~~~~~~Z.....)§...~~~.~~~~........~.~♣♣♣~....~~~..#@.......♣♣ ♣♣♣....~.......#...> .♣ ♣♣.....#.#)..##... ~~♣ ♣♣......#........ .♣♣ ♣....#.#...##... ♣♣ ♣~♣......... . ♣ ♣♣~.....#...# v   will-o-the-wisp (dormant) ♣..#...##v.. ZZZZZZ 8 zombies (minion)?fh  ♣.. .. .?fh(403?fh?fh?fh?fh?fh?fh?fh?fh?fh?fh!2§.?fh"~~~..ZZRZ~~§ZZ.ZZt, ally target)?fh%*4.6 (6?fh,?fh / ?fh/T_A will-o-the-wisp comes into view.?fhR'U ~~..~~~.♣♣♣♣♣ ?fho(%....~~§....~♣ .)§~~~~.......♣♣ ~~~~~~..Z~~..♣♣ ~~~~~ZZRZ~~§... ~~~~~ZZ......)§ .~~~~..ZZ....~. #@.......  ♣♣♣....~.......#...> ?fhL) ♣♣.....#.#)..##...  ♣♣......#........  ♣....#.#...##...  ♣~♣......... ..  ♣♣~.....#...# .  ♣..#...##v..  ?fh),♣.. .. .?fh  ~~..~~~.♣♣♣♣♣ ....~~§....~♣ )§~~~~.......♣♣ ?fh ~~~~~~..Z~~..♣♣ ~~~~~ZZRZ~~§... ~~~~~ZZ......)§ .~~~~..ZZ....~. #@.......  ♣♣♣....~.......#...>  ♣♣.....#.#)..##...  ♣♣......#........  ♣....#.#...##.?fh 6 ♣~♣......... ..  ♣♣~.....#...# .  ♣..#...##v..  ♣.. .. ?fhu ?fh ?fh ?fh f _A will-o-the-wisp is nearby!?fh/ z ~~..~~~.♣♣♣♣♣ ....~~§....~♣ .)§~~~~.......♣♣ ~~~~~~..Z~~..♣♣ ~~~~~ZZRZ~~§... ~~~~~ZZ......)§ .~~~~..ZZ....~. #@.......  ♣♣♣....~.......#...> ?fh1 : ♣♣.....#.#)..##...  ♣♣......#........  ♣....#.#...##...  ♣~♣......... ..  ♣♣~.....#...# .  ♣..#...##v..  ♣.. .. .?fh[  ~~..~~~.♣♣♣♣♣ ?fh V....~~§....~♣ )§~~~~.......♣♣ ~~~~~~..Z~~..♣♣ ~~~~~ZZRZ~~§... ~~~~~ZZ......)§ .~~~~..ZZ....~. #@.......  ♣♣♣....~.......#...>  ♣♣.....#.#)..##...  ♣♣......#........  ♣....#.#...##. ♣~♣......... ..  ♣♣~.....#...# .  ♣..#...##v..  ♣.. .. ?fh 8§?fh: ?fh ?fhL f _A will-o-the-wisp is nearby!?fh" ~~..~~~.♣♣♣♣♣ ....~~§....~♣ .)§~~~~.......♣♣ ~~~~~~..Z~~..♣♣ ~~~~~ZZRZ~~§... ~~~~~ZZ......)§ .~~~~..ZZ....~. ?fhJ#@.......  ♣♣♣....~.......#...>  ♣♣.....#.#)..##...  ♣♣......#........  ♣....#.#...##...  ♣~♣......... ..  ♣♣~.....#...# .  ♣..#...##v..  ♣.. .. .@fhX8 ~~..~~~.♣♣♣♣♣ ....~~§....~♣ )@fh`Y§~~~~.......♣♣ ~~~~~~..Z~~..♣♣ ~~~~~ZZRZ~~§... ~~~~~ZZ......)§ .~~~~..ZZ....~. #@.......  ♣♣♣....~.......#...>  ♣♣.....#.#)..##...  ♣♣......#........  ♣....#.#...##. ♣~♣......... ..  ♣♣~.....#...# .  ♣..#...##v..  ♣.. .. @fhe?§§@fhh@fhp8§@fh#uf _A will-o-the-wisp is nearby!@fh~~~...~~~~..~~~.♣♣♣♣ ......~.....~~§....~♣ @fh).~~†~~~§~~~~.......♣♣ ♣.~~§~~~~~Z~~..♣♣♣ .~~~†~ZZRZ~~§...~~†~~~~~~ZZ......)§~ ~~...~~~.~~~~..ZZ....~.~ ~♣♣♣~....~~~..#........~ @fh♣♣ ♣♣♣....~.....@.#...> ♣ .#.#)..##... ~.....#........ ♣♣ ♣....#.#...##... @fhJ9♣ ♣~♣......... ..~ ♣♣~.....#...# ♣..#...##v.. @fh♣.. .... ..## @fh@fh@fhX@fh@fh@fh@fh@fh@fh¢@fh!~@fhH.~..Z~~~ZRZZZ..ZZ@fh15.6 (1 _@fh@fh@fhŀ......~......~ ).~~†~~~§~~~~.......♣♣ ♣.~~§~~~~~~~~~...~~..♣♣♣ .~~~†~~~..Z~~~...~.~~~~†~~~~~~ZZRZ....)§ ~~...~~~.~~~~ZZ......~.~ ~@fhH♣♣♣~....~~~..#ZZ......~ ♣♣ ♣♣♣....~.......#...>  ♣♣.....#.#)@.##... ~♣ ♣♣......#........~ ♣♣ ♣....#.#...##...~ ~♣......... ..~ ♣♣~.....#...# .. ♣..#...##v.. ...... ..##  ....# ... 7@fh,@fhc@fh,@fh~@fh @fh@fh@fh>@fhɊ@fh.~~ZZ....)~.ZZRZ#..Z.Z@fhr§v.vZ@fh”?6Kinetic Grapnel@fh9§@fhĜ@ _The will-o-the-wisp gives a chilling moan.@fhf).~~†~~~§~~~~.......♣♣ ♣.~~§~~~~~~~~~...~~..♣♣♣ .~~~†~~~~~~~~~...~ .@fhg.~~~~†~~~~~~~~ZZ....)~~ ~~...~~~.~~~~ZZZR....~.~ ~♣♣♣~....~~~.Z#....... ♣♣ ♣♣♣....~....Z.Z#...>. ♣♣.....#.#)..##.... ~♣ ♣♣......#.@......~ ♣♣ ♣....#.#...## ~♣.......... ..§ ♣♣~.....#.v.#.... ♣..#...##... ......... ..## $. §....# ... §~...# ....@fhhiZZZ 8@fhi@fhj@fhYk@fhl,@fh#r @fhr Found 16 gold pieces.  The will-o-the-wisp gestures.@fhvz(...ZZRZZ#ZZ.Z..Zvv@fh9}%7@fh@fhC _The will-o-the-wisp conjures some marshlight!AfhdW.~~§~~~~~~~..♣♣♣ ~~~†~...~~~...~ ~†~~......)~~< ~...~~~.~~~~.ZZRZ...~.~~ ♣♣♣~....~~~.Z#Z.......~. ♣ ♣♣♣....~..Z.Z..#...>..  .#.#)..##....~.#..Z.....~~ ♣ ♣....#.#..@##...~  ♣~♣........v....§. AfhY♣♣~.....#vv.#.......#...##... ...~♣..........## $§....# .... §~...# #.... . ....~ Afh2^Afh Afh:Afh• v§§Found a stone staircase leading up. The foxfire hits you! You resist.Afh:AfheBAfhAfhR<...ZRZ..ZZAfhZ.Zv§§.Afh[99/109 ---8Afh[9§Afh7 _The foxfire hits you. You resist.Afh\  You puncture the will-o-the-wisp!Afh.,Afh8y  The will-o-the-wisp is moderately damaged.AfhV.ZR.ZZ.Z).ZZ§§§ Afh;21 =9.0 (0.4AfhO§§Afhm _Your spriggan zombie barely misses the will-o-the-wisp.Bfh(fF  You puncture the will-o-the-wisp!Bfhg,Bfh-tJ.#Z.BfhSuZZ.RZ§§BfhQv%-BfhKw 3 (0.3Bfh;O§§Bfhg _The will-o-the-wisp is heavily damaged.Bfh/  You puncture the will-o-the-wisp!  The will-o-the-wisp is severely damaged.Bfh<.Z..~ Bfh*?D-7 (0.4Bfh/IBfh MU _The will-o-the-wisp misses you.Bfh: A  You hit the will-o-the-wisp.Bfh; ,BfhD .Z)RZ Bfh[E ~100/109=--10.1BfhL BfhO h _The will-o-the-wisp is almost destroyed.BfhZ %  BfhE 2You hit the will-o-the-wisp.Bfh Bfht Bfh .Z.ZR.Bfh p.ZZThe will-o-the-wisp is almost destroyed.Bfh *4 (0.3Bfhp Bfh8 m _Your spriggan zombie barely misses the will-o-the-wisp.Cfh .~~§~~~~~~~~~...~~..♣♣♣jesper the Slicer ~~~†~~~~~~~~~...~~~...~Human of Hepliaklqana *****. .~~~~†~~~~~~~~......)~~<Health: 100/109 ======================-- ~...~~~.~~~~........~.~~Magic: 28/28 ======================== Cfhz♣♣♣~....~~~..#........~.AC: 14Str: 7 ♣ ♣♣♣....~...Z.ZZ#...>..EV: 21Int: 24♣♣.....#.#ZR.##....~SH: 0Dex: 24 ♣ ♣♣......#Z.ZZ....~~XL: 16 Next: 43% Place: Swamp:2 ♣ ♣....#.#.Z@##...~Noise: ---------  Time: 26410.4 (0.0)♣~♣.......v.....§.w) +9 rapier (speed)♣♣~.....#...#.....Cast: Kinetic Grapnel♣..#...##... ...~Fly ♣..........## $..§....# .... ~.R   Sugats the hexerCfhu'~...# #.... .v   will-o-the-wisp (ally target)....~ZZZZZZ 8 zombies (minion) _The will-o-the-wisp is almost destroyed.You hit the will-o-the-wisp.  The will-o-the-wisp is almost destroyed. _Your spriggan zombie barely misses the will-o-the-wisp.Press: ? - help, v - describe, . - travelThe floor.Cfh @v.....§  You hit the will-o-the-wisp.  CfhnThe will-o-the-wisp is almost destroyed. _Your spriggan zombie barely misses the will-o-the-wisp.Press: ? - help, v - describe, . - travelHere: a will-o-the-wisp (almost destroyed, ally target)  The floor.Cfh]f?A will-o-the-wisp. A green-glowing gaseous entity, flickering and pulsing irregularly as it hovers through the air. Travelers have been known to confuse these for distant lanterns- a mistake rarely made twice. Max HP: ~40 Will: ∞AC: + CfhgEV: ++  rF: ++.  rC: ... rPois: ∞ rNeg: ∞ rElec: + Threat: High Class: Nonliv. Size: Tiny Int: Mindless You have about 80% to hit with your +9 rapier of speed. It has about 41% to hit you. Attack Max Damage Engulf 20 It is immune to torment; and resistant to steam, miasma and drowning. It can see invisible. It is insubstantial and immune to ensnarement. It can fly. It possesses the following magical abilities, which are affected by antimagic (but not silence):EfhA .~~§~~~~~~~~~...~~..♣♣♣jesper the Slicer ~~~†~~~~~~~~~...~~~...~Human of Hepliaklqana *****. Efh .~~~~†~~~~~~~~......)~~<Health: 100/109 ======================-- ~...~~~.~~~~........~.~~Magic: 28/28 ======================== ♣♣♣~....~~~..#........~.AC: 14Str: 7 ♣ ♣♣♣....~...Z.ZZ#...>..EV: 21Int: 24♣♣.....#.#ZR.##....~SH: 0Efh QDex: 24 ♣ ♣♣......#Z.ZZ....~~XL: 16 Next: 43% Place: Swamp:2 ♣ ♣....#.#.Z@##...~Noise: ---------  Time: 26410.4 (0.0)♣~♣.......v.....§.w) +9 rapier (speed)♣♣~.....#...#.....Cast: Kinetic GrapnelEfh ♣..#...##... ...~Fly ♣..........## $..§....# .... ~.R   Sugats the hexer~...# #.... .v   will-o-the-wisp (ally target)....~ZZZZZZ 8 zombies (minion)You hit the will-o-the-wisp.  Efh kThe will-o-the-wisp is almost destroyed. _Your spriggan zombie barely misses the will-o-the-wisp.Press: ? - help, v - describe, . - travelHere: a will-o-the-wisp (almost destroyed, ally target)  The floor.FfhɍV.~~§~~~~~~~~~...~~..♣♣♣jesper the Slicer ~~~†~~~~~~~~~...~~~...~Human of Hepliaklqana *****. .~~~~†~~~~~~~~......)~~<Health: 100/109 ======================-- ~...~~~.~~~~........~.~~Magic: 28/28 ======================== ♣♣♣~....~~~..#........~.AC: 14Str: 7 Ffh♣ ♣♣♣....~...Z.ZZ#...>..EV: 21Int: 24♣♣.....#.#ZR.##....~SH: 0Dex: 24 ♣ ♣♣......#Z.ZZ....~~XL: 16 Next: 43% Place: Swamp:2 ♣ ♣....#.#.Z@##...~Noise: ---------  Time: 26410.4 (0.0)♣~♣.......v.....§.w) +9 rapier (speed)♣♣~.....#...#.....Cast: Kinetic Grapnel♣..#...##... ...~Fly ♣..........## $..§....# .... ~.FfhR   Sugats the hexer~...# #.... .v   will-o-the-wisp (ally target)....~ZZZZZZ 8 zombies (minion)You hit the will-o-the-wisp.  The will-o-the-wisp is almost destroyed. _Your spriggan zombie barely misses the will-o-the-wisp.Press: ? - help, v - describe, . - travelHere: a will-o-the-wisp (almost destroyed, ally target)  The floor.FfhʐFfhFfh. _Ffh<A  You hit the will-o-the-wisp.Ffh*H......~ZZZZZZZ 8 zombies (minion)FfhPOn47 (0.3Kinetic GrapnelFfhUFfhW Ffh|XP_You destroy the will-o-the-wisp!Ffh, ~~†~...~~~...~ ~†...)~~<..~~~.~~~~........~.~~. Ffh c♣♣~....~~~..#........~.  ♣♣♣....~...Z.ZZ#...>..  .#.#ZR.##....~.#Z.ZZ....~~ ♣....#.#.Z.##...~~. ♣~♣........@....~..♣♣~.....#...#.....~..#...##... ...~~♣..........## $§....#..... ~~...####.... .♣ ....~ ZZZZ 7.~~~.Ffh0 Ffhp Ffhs ,Ffhq ,Ffho Ffh ,Ffh §.)ZZ.ZR.ZFfh ZZZZZ 8Ffh x6=36 1.7 (1.0Ffh Ffh GfhGfh Gfh*8§Gfh-Gfh b†~...~~~...~ †~~~~~~~~......)~~<.~GfhYcD~~~.~~~~........~.~~.~~....~~~..#........~.§~ ♣♣♣....~...Z..Z#...>.♣♣.....#.#)ZZ##....~.~♣♣......#.ZR.....~♣....#.#.ZZ##...~~.♣~♣.Z.@...~.♣♣~.....#...#.....~♣..#...##.......~♣..........###$..~§....#..... .~.~...####.... ..♣.Z   tyrant leech zombie (minion)Gfhd....~ ..   swamp drake zombie (minion).~~~. ~..ZZ 2 spriggan zombies (minion)Z   spriggan druid zombie (minion)Gfh}eGfhgGfhgGfhnhGfhp..Z.Z  swamp drakeZZ 2 spriggan zombies   spriggan druid zombie (minion)wamp wormGfhsp9==2GfhzGfhS|Gfho ~†...)~~<.~ .~~~.~~~~........~.~~.~ ~....~~~..#........~.§~♣....~......Z#...>.....  Gfh{ .#.#).Z##....~.~~.#ZZR.....~~~~....#.#..Z##...~~..♣~♣.......ZZ....~..♣♣~.....#...#@....~~~..#...##.......~~~.Gfh)♣..........###$..~~§§....#..... .~....~...####.... ..♣ ....~ ....Gfh..~~~. ~..~~~. .~.~GfhGfh<GfhrGfhGfhxGfhGfho$!~Gfh)%.ZR.Z.Z~ZZZZ 5 zombies Gfh'%3Gfh-Gfh./Gfh ~.~~~~........~.~~.~ ....~~~..#........~.~~ ♣....~......Z#...>......Gfhu .#.#).Z##....~.~~.#.ZR.Z...~~~~....#.#..Z##...~~..♣~♣.......Z.Z...~.....♣♣~.....#..Z#.....~~~~..#...##....@..~~~.♣..........###$§....#..... .~.....~...####.... ~..♣ Gfh $....~ .......~~~. ~.~..~   tyrant leech zombie (minion)~~. ~..~.~Z   swamp drake zombie (minion) ~♣♣♣.~ZZ 2 spriggan zombies (minion)Z   swamp worm zombie (minion)Gfh GfhA Gfh& Gfh Gfh Gfh Gfh Gfh Gfh~ Gfh( ..R##Z.ZZGfh R   Sugats the hexerZZZZZ 6 zombies Gfh %4Gfh Gfh Gfhn V...~~~..#.~.~~......Z#...>.......#.#).Z##....~.~~.~.#....Z...~~~~~~~Gfh^p ....#.#..R##Z..~~..~~.♣~♣........ZZ...~......♣♣~.....#..Z#.....~~~~♣..#...##...Z...~~~.~♣♣..........###.§....#........~.....~...####....~~..♣ .....~~.......~..~~~.)~.~..~.♣Gfhuq k~~.~~...~..~.~~~~~~..~~~♣♣♣.~~....~♣~~.♣ ..~.Gfhu Gfhv Gfhx Gfhy Gfhz Gfh-| Gfh} Gfh" Gfh !.Gfh͎ TZ##Z..§..Z.ZZZZZ 2 tyrant leech zombies (minion)§ 2 swamp drake zombies (minion)ZZ 2 spriggan zombies (minion)Z   spriggan druid zombie (minion)Gfh֓ %5Gfh 8§Gfh" 5 _Found a war axe.Gfh6 Gfh> ,Gfh^ Gfh ,Gfh Gfh NR...§.##.ZZ.ZZ.R   Sugats the hexer~Gfh ZZZZZ 7 Gfh P=21 6.7 (2Gfh Gfh @ _You now have 1598 gold pieces (gained 16).HfhHfhHfh]Hfh`HfhHfhYHfh Hfh؋HfhЌHfhg36 Hfh5 _You swap places.HfhzHfh-HfhםHfh͠3Hfh2Hfhw5 _You swap places.HfhHfh^HfhHfho5 _You swap places.HfhHfhFHfhHfhHfhOHfhHfhHfh:Hfh HfhWHfhHfhoHfhHfhHfhHfhHfhHfhHfhlHfh,Hfh}HfhHfhHfhHfhHfhHfhHfhxHfhHfhHfh;HfhHfhFHfhHfhHfh8Hfh7 Hfha HfhHfhHfhHfhhHfhHfh7HfhHfhHfh+l  You see here a +0 hand axe of draining.Hfh-Hfh/Hfh1HfhC3Hfh6Hfh8Hfh9Hfh;Hfha<Hfh=Hfh[@5 _You swap places.HfhBHfh#EHfh)GHfhIHfhLHfhNHfhPHfh)SHfhSHfhQUHfh+XHfh[Hfh]Hfh`Hfh dHfhfHfhiHfhmHfh:pHfhpHfhrHfhtHfhwHfhyHfh7|Hfh~HfhHfh@Hfh'HfhIHfhއHfh;HfhHfh1HfhEHfhΒHfhHfhzHfhHfhQHfhHfhHfhHfhGHfhHfhӧHfhHfhvHfhϮHfhIHfhMHfhHfh?HfhӷHfhrHfh[HfhڽHfhHfh^HfhHfhHfh}HfhHfhVHfhHfhPHfhHfhHfhHfhvHfh HfhHfhHfhHfhLHfhHfhDHfhHfh HfhHfh_Hfh$Hfhg,HfhHfhHfhHfhHfhHfhXHfhQHfhmHfh,HfhHfhHfh5HfhHfhHfhHHfh Hfh Hfh< HfhHfhHfhHfh=HfhnHfh6HfhHfhZHfhHfhqHfhcHfhHfhq Hfh"Hfh#Hfhf$Hfhc%Hfh(Hfh)Hfh9-,Hfhq.Hfh0Hfh@1Hfh43Hfh3'21 Hfh4Hfh:O _You now have 1627 gold pieces (gained 29).Hfh.;Hfh]<Hfh+>HfhY?Hfh@Hfh,JfhB.Z~Z~ZZJfhC..Z.RZ.§ZJfhXD62--Jfh EV6Water Jfh@IJfhK6 _The will-o-the-wisp engulfs you!JfhF  You puncture the will-o-the-wisp!JfhL  The will-o-the-wisp is lightly damaged.Jfh2Jfh<Jfh9ZZJfh.Z.Z 8Jfh621 7.1 (0.4JfhJfhS _Sugats hits the will-o-the-wisp with a +0 dagger of draining.JfhrC  You puncture the will-o-the-wisp!  The will-o-the-wisp is heavily damaged.JfhE 2=4 (0.3JfhzJ 9§JfhHM q _Your spriggan zombie completely misses the will-o-the-wisp.JfhBP \  You closely miss the will-o-the-wisp.JfhQ gThe will-o-the-wisp is heavily damaged.JfhS ,JfhT Jfh!^ .Jfh7_ ZZ.ZZ.RJfh` 2-8 (0.4Jfhj Jfh m I _The will-o-the-wisp engulfs you but does no damage.JfhF  You puncture the will-o-the-wisp!JfhJfhA:~ZJfhVh.Z§ Jfh#O---8.1 (0.3Jfh$9§Jfh&h _The will-o-the-wisp is almost destroyed.KfhH §You hit the will-o-the-wisp but do no damage.Kfh%4Kfh09§Kfh h _The will-o-the-wisp is almost destroyed.KfhF  You puncture the will-o-the-wisp!KfhѢKfhZ..§.~♣~ZZZZZZZ 8 zombies (minion)Kfhαi57Kinetic GrapnelKfhKfhV _You destroy the will-o-the-wisp!KfhIKfhKKfhPKfhRH _No target in view!KfhZr Kfhs KfhRt Kfhu KfhEw Kfhx Kfh|y Kfhz Kfh:| KfhN~ KfhՁ v336 _Kfh߃ Kfh@ Kfh Kfh Kfh' Kfh Kfhȑ Kfh1 KfhE Kfhۘ Kfh Kfho Kfh Kfh Kfh Kfh Kfh7 Kfh׫ Kfh Kfhm KfhO %4Kfh Kfhe Kfh Kfh Kfh9 Kfh KfhR Kfh Kfh Kfh K5=Kfh Kfh KfhO Kfh? Kfh Kfh3 Kfh Kfh Kfh Kfh Kfh Kfh& Kfh U6=Kfh Kfh Kfh9 Kfhb Kfhw Kfh Kfh Kfh Kfh Kfh Kfh; Kfh Kfh %7Kfh Kfh Kfh KfhA KfhU Kfh Kfh! Kfh! %8KfhH# Kfh& Kfh* KfhG- Kfh- KfhM/ Kfh3 KfhI6 Kfh 7 KfhX8 Kfh\< Kfh? Kfh@ K9=Kfh+B KfhRG KfhJ KfhN KfhP >KfhT 5 _You swap places.KfhX KfhfZ Kfhk] Kfh_ Kfh` Kfhb Kfh d Kfhig KfhCi Kfhk Kfhm Kfhp Kfhs Kfht Kfhv Kfhx Kfhy Kfhz Kfh=} Kfh KfhÁ Kfh KfhR Kfh: Kfh: Kfh2 Kfhr Kfh Kfh Kfh 9=Kfh Kfh& Kfh\ Kfh Kfh Kfh Kfh Kfh Kfh` KfhO Kfh Kfh Kfh Kfhs Kfh Kfh Kfh Kfh Kfh` Kfh, Kfh Kfhƾ Kfh Kfh  ~~~~♣♣♣~...~.♣♣ .^. Kfh ♣...♣♣♣.♣.~♣♣  ♣~..♣♣♣♣...♣  ♣..♣♣♣...♣♣ ♣..Z..♣...♣ ♣~..ZZ....♣ ♣.ZZZZ~..♣♣Kfh|  ♣♣RZ♣♣♣Z...♣ ♣..@♣ .~.~..♣ ♣...♣♣~~.~♣~..♣.~.~~.♣ ♣♣.~..♣.♣♣ ♣♣♣♣♣♣ ♣♣..♣♣♣♣ ~..♣ ♣.♣♣Kfh.  ZZZZZ 5 KfhF 071.7 (23.0)Kfh Kfh Kfh KfhP [.ZZZ.Kfh- .RZ 6 zombies (minion)Kfh 521 2.7 (24Kfh Kfhf 5 _Z - 7 poisoned darts (gained 3)Kfh6 3Kfh Kfh Kfhd Kfh Kfh Kfh 36  _You swap places.Kfh Kfhn Kfh Kfhu Kfhv Kfh Kfh Kfh@ KfhKfhKfhKfh KfhX Kfh KfhKfhKfhKfhCKfhKfhKfhKfhKfhU Kfh"Kfh"Kfh#Kfh)&Kfh'KfhF)Kfh@*Kfh+Kfh,Kfh-Kfh.Kfhm/Kfh/Kfhd2$ Kfh3_You swap places.Kfh: ♣~..♣♣♣♣...♣ ♣♣~~~~ ♣..♣♣♣...♣♣Kfh$;♣.~≈v§ ♣.....♣...♣♣.~n≈≈ ♣~Z.......♣♣~~~n~ ♣.Z..Z~..♣♣♣~~~§ ♣♣ZZ♣♣♣Z...♣♣~..♣♣ZZ.♣ .~.~..♣..~♣...♣.ZR♣♣~~.~♣~..♣♣~...~.@~Z♣♣♣♣.~..♣.♣♣♣♣♣♣♣♣♣♣♣♣♣ ♣♣..♣♣♣♣ ~..Kfh;Kinetic Grapnel ♣.♣♣  v   will-o-the-wisp (dormant)nn 2 bog bodies (dormant)  ZZZZ 8 zombies (minion)Kfh@17.7 (5.0)KfhBKfhBKfhtCKfhnDKfhEKfhFKfhJGKfhGKfhLE§.§Kfh(M.ZZZZZ.ZRt, 1 ally target)KfhNb8.7 (6Water KfhSKfhiU Kfh Vd_A will-o-the-wisp and 2 bog bodies come into view.Lfhwu   ♣♣~~~~ ♣..♣♣♣...♣♣  ♣.~≈v§ ♣.....♣...♣  ♣.~n≈≈ ♣~........♣  ♣~§~n~ ♣....  ♣~~~§ ♣♣ZZ♣  ♣~..♣♣ZZZ♣   Lfh..~♣...♣ZZ.♣  ♣~...~.@ZR♣  ♣♣♣♣♣♣♣♣♣♣♣   ~..♣  ♣.♣♣ Lfhا   ♣♣~~~~ ♣..♣♣♣...♣♣  Lfhn♣.~≈v§ ♣.....♣...♣  ♣.~n≈≈ ♣~........♣  ♣~§~n~ ♣....  ♣~~~§ ♣♣ZZ♣  ♣~..♣♣ZZZ♣   ..~♣...♣ZZ.♣  ♣~...~.@ZR♣ Lfh ♣♣♣♣♣♣♣♣♣♣♣   ~..♣  ♣.♣♣ Lfh83§LfhdLfh(@§~~§Lfh>d _There are monsters nearby!Lfhu,   ♣♣~~~~ ♣..♣♣♣...♣♣  ♣.~≈v§ ♣.....♣...♣  ♣.~n≈≈ ♣~........♣  Lfh-7♣~§~n~ ♣....  ♣~~~§ ♣♣ZZ♣  ♣~..♣♣ZZZ♣   ..~♣...♣ZZ.♣  ♣~...~.@ZR♣  ♣♣♣♣♣♣♣♣♣♣♣   ~..♣ Lfh.W ♣.♣♣ Lfh9   Lfh♣♣~~~~ ♣..♣♣♣...♣♣  ♣.~≈v§ ♣.....♣...♣  ♣.~n≈≈ ♣~........♣  ♣~§~n~ ♣....  Lfh♣~~~§ ♣♣ZZ♣  ♣~..♣♣ZZZ♣   ..~♣...♣ZZ.♣  Lfh~♣~...~.@ZR♣  ♣♣♣♣♣♣♣♣♣♣♣   ~..♣  ♣.♣♣ Lfh2Lfh8§LfhLfh(Lfhd _There are monsters nearby!Mfh,...♣♣♣.♣.~♣♣ ♣♣~.~♣♣~..♣♣♣♣...♣Mfh0. ♣♣~~~~~♣♣..♣♣♣...♣♣ ♣.~≈v§~~♣.....♣...♣ ♣.~n≈≈~.♣~........♣♣~§~n~~§♣....Z~..♣♣♣~~~§~♣♣ZZ♣♣♣Z. ♣~..♣♣ZZZ♣ .~. ..~♣..@♣ZZ.♣♣~~.~♣~..♣ ♣~...~.~ZR♣♣♣♣.~..♣.♣♣♣♣♣♣♣♣♣♣♣♣♣ ♣♣..♣♣♣♣ ~..♣Mfh@/♣.♣♣ Z   swamp worm zombie (minion)MfhO1Mfh+3Mfhq?v§~~.ZZMfh@`ZZ 2 zombiesMfh D<9.7 (1 _MfhK8§MfhNMfh  ~~~~♣♣♣~...~.♣♣ ♣.~.♣...♣♣♣.♣.~♣♣ ♣♣~.~♣♣~..♣♣♣♣...♣ ♣♣~~~~~♣♣..♣♣♣...♣♣MfhY  ♣.~≈v§~~♣.....♣...♣ ♣.§n≈≈~.♣~........♣♣~§~n~~~♣....Z~..♣♣♣~~~~~♣♣ZZ♣♣♣Z. ♣~@.♣♣ZZZ♣ .~. ..~♣...♣.Z.♣♣~~.~♣~..♣ ♣~...~.ZZR♣♣♣♣.~..♣.♣♣♣♣♣♣♣♣♣♣♣♣♣ ♣♣..♣♣♣♣ ~..♣♣.♣♣   swamp drake zombie (minion)Z   swamp worm zombie (minion)Mfh Mfh= Mfh k~§ZZZ 3 zombiesMfh * Mfh &80Mfh Mfh9 NfhBD♣♣♣♣♣~~♣♣♣..~.♣♣Nfh..v~~~~♣♣♣~...~.♣♣ ♣.~.♣...♣♣♣.♣.~♣ ♣♣~.~♣♣~..♣♣♣♣...♣~~~~~♣♣..♣♣♣...♣~≈v~~~♣.....♣.§n≈≈~.♣~........♣~§~n~~~♣....Z~..♣♣~~@~~♣♣ZZ♣♣♣Z...♣ Nfh 4 ♣♣~..♣♣ZZZ♣ .~.~..♣ ..~♣..Z♣.Z.♣♣~~.~♣~..~...~.ZZR♣♣♣♣.~..♣.♣♣♣♣♣♣♣♣♣♣♣♣♣ ♣♣..♣♣♣♣~..v 2 will-o-the-wiNfhr5sps (dormant)♣.♣♣Z   spriggan druid zombie (minion)Z   swamp worm zombie (minion)NfhRNfhkNfh HZ~Nfh|]1Water Nfh8§Nfhb _A will-o-the-wisp comes into view.Nfh   The helpless bog body fails to defend itself.  You spit the bog body like a pig!!!!!Nfh §~≈   bog body (dormant)Nfh >21 62.0 (0.3Nfh 8§Nfh O _You destroy the bog body!Ofh<I ~~~~...♣.... ♣♣♣♣♣♣♣♣~~♣♣♣..~.♣ ..v~~~~♣♣♣~...~.♣♣ ♣.~.♣...♣♣♣.♣.~♣♣ ♣♣~.~♣♣~..♣♣♣♣...♣ ♣♣~~~~~♣♣..♣♣♣...♣♣ ♣.~≈v~~~♣.....♣...♣ ♣.§n≈≈~.♣~........♣♣~§@≈~~~♣....Z~..♣♣♣♣~~~~~♣♣ZZ♣♣♣Z.OfhU=k ♣♣~Z.♣♣ZZZ♣ .~. ..~♣..Z♣.Z.♣♣~~.~♣~.. ♣~...~.~ZR♣♣♣♣.~...♣♣♣♣♣♣♣♣♣♣♣♣ ♣♣..♣♣♣♣ ~..♣♣.♣♣Ofh2BOfhBOfhSCOfh"OF ~vOfhcOvnZ.vv1 distracted)nally tOfhOMarget)The will-o-the-wisp gives a chilling moan.OfhS:*Ofh0 36 The bog body gestures at you while chanting.You feel yourself slow down.Ofhd/  --more--Pfh9§PfhK l  The will-o-the-wisp gestures.Pfh Pfh Wvv~~@Pfh "Z..Pfh Z~ZZZ 3 zombies Pfh/ =3.0 (1.0Slow Fly Water Pfh$ Pfh& C _The will-o-the-wisp conjures some marshlight!QfhT  You impale the bog body!!QfhQfhQfh`7§§Qfh@vvvQfhvQfhQfh1 QfhA-21 ==Qfh| 4 (0.4Qfh%F§§QfhfJ _The bog body is heavily damaged.QfhQfhl §§You barely miss the bog body.The bog body is heavily damaged.The foxfire hits you but does no damage.Qfh'nQfh( ~v§§§≈vnvZ~You resist. The bog body touches you. The bog body freezes you!!Qfh/XQfh9_~v§§§nvZ~Qfh`h78/109 ---------8Qfhd:§Qfhf7 _The foxfire hits you. You resist.QfhV ?  You puncture the bog body!Qfh QfhR "§Qfh 9§ZQfh  Qfh؇ AZZZ Qfh :4 zombies (minion)Qfh6 U=-4.3 (0.5Qfh F§§Qfh  Qfh [_The bog body is almost destroyed.RfhqP?  You puncture the bog body!RfhS^  You destroy the bog body!RfhUVRfh#_ ~v§§≈Z~(1 ally target)Rfh_ZZZZ 4 zombies (minion)  The will-o-the-wisp completely misses you.Rfh2eR-------79 (0.6RfhiJ§§§Rfh+l RfhMlA_Your swamp worm zombie bites the will-o-the-wisp!Rfhs E  You impale the will-o-the-wisp!!Rfht Rfhy~ 3~≈Rfh~ _§Z~Rfh 4=5.3 (0.4Rfh :§Rfh1  RfhY b_The will-o-the-wisp is almost destroyed.Sfh1  You barely miss the will-o-the-wisp.The will-o-the-wisp is almost destroyed.Sfh8\§~~~vSfh:.--7Sfh?SfhGA SfhkAk_The will-o-the-wisp closely misses you. The will-o-the-wisp blinks!Sfh Sfh%  Sfhg_You hit the will-o-the-wisp.  The will-o-the-wisp is almost destroyed.SfhSfh  Your swamp worm zombie barely misses the will-o-the-wisp.Your spriggan druid zombie hits the will-o-the-wisp.Sfh~Sfh22≈ZSfhn   will-o-the-wispZZZ 5 zombies (minion)Sfhe98--6.3 (0.6Sfh<Sfh Sfh6SfhQI_The will-o-the-wisp is destroyed!Sfh:♣♣♣♣♣♣♣♣~~♣♣♣..~.♣♣..~~~~~♣♣♣~...~.♣♣ ♣.~.♣...♣♣♣.♣.~♣♣ ♣♣~.~♣♣~..♣♣♣♣...♣ ♣♣~~~~~♣♣..♣♣♣...♣♣ ♣.~≈≈~~~♣.....♣...♣ ♣.~≈≈≈~.♣~........♣ ♣~~~ZZ~~♣....Z~..♣♣ ♣♣~~@v~♣♣ZZ♣♣♣Z...♣ Sfh;♣♣~.Z♣♣ZZZ♣ .~.~..~♣..Z♣.Z.♣♣~~.~♣♣~...~.Z~R♣♣♣♣.~..♣.♣♣♣♣♣♣♣♣♣♣♣♣♣ ♣♣..♣♣♣ ~..♣ ♣.♣♣ Tfh)  The will-o-the-wisp completely misses you.Your swamp drake zombie bites the will-o-the-wisp.Tfh Tfh~  Your swamp worm zombie bites the will-o-the-wisp!  The will-o-the-wisp engulfs you!Tfh R §ZTfhO .ZRR   Sugats the hexerv   will-o-the-wisp (ally target)Tfh ZZZZZ 5 zombies (minion)Your spriggan druid zombie barely misses the will-o-the-wisp.Your swamp drake zombie closely misses the will-o-the-wisp.TfhZ @65---Tfh{ I36 ==7.8 (1.5TfhTfhlZ _Your swamp worm zombie bites the will-o-the-wisp but does no damage.Tfh1#F  You puncture the will-o-the-wisp!Tfhf%w  The will-o-the-wisp is severely damaged.Tfh+~ZH.~.H   fenstrider witchv   will-o-the-wisp (ally target)ZZZZZ 5 zombies (minion)TfhS,<21 --8.4 (0.6Tfh0Tfh@;c _A fenstrider witch comes into view.Tfhs  You puncture the will-o-the-wisp!  You destroy the will-o-the-wisp!≈~Z@ZH..~R~(ally target)ZZZZZ 5 zombies (minion) 6---9--9 (0.5 _Your tyrant leech zombie closely misses the fenstrider witch.Tfh :♣~~♣♣♣..~.♣Tfh ..~~~~~♣♣♣~...~.♣♣ ♣.~.♣...♣♣♣.♣.~♣♣ Tfhۆ ~♣♣~.~♣♣~..♣♣♣♣...♣ Tfh u♣♣~~~~~♣♣..♣♣♣...♣♣ TfhI ♣.~≈≈~~~♣.....♣...♣ Tfhl ♣.~≈≈≈~.♣~.♣ Tfh w♣~~~≈~~~♣....Z~..♣♣ Tfh 4♣♣~ZZ@~♣♣ZZ♣♣♣Z...♣ ♣♣~ZZ♣♣ZZZ♣ .~.~..♣ Tfh2 ..~♣H.Z♣.Z.♣♣~~.~♣~..♣ Tfhc ♣~...~R~~R♣♣♣♣.~..♣.♣♣ Tfh o♣♣♣♣♣♣♣♣♣Tfh /~..♣ Tfh 2♣.♣♣ Tfhŝ & Tfh 9§You swap places.Tfh  The fenstrider witch casts a spell at you.The toxic sludge hits your tyrant leech zombie!Tfh/ Tfh Tfh TfhK Tfh TfhY Tfh$ T §~ZZ.R.ZZZZ 6 zombies (minion)Your tyrant leech zombie partially resists.Tfh V§*TfhB , 1 paralysed)The fenstrider witch casts a spell at you.TfhcqTfhy Z~ZYour tyrant leech zombie suddenly stops moving!TfhzO36 ==90.4 (1Tfh8§TfhNH _Your tyrant leech zombie festers in the toxic bog!Vfhȭ♣♣♣♣♣♣♣♣~~♣♣♣..~.♣♣♣ jesper the Slicer..~~~~~♣♣♣~...~.♣♣Human of Hepliaklqana *****.♣.~.♣...♣♣♣.♣.~♣♣Health: 66/109 ==============----------Vfh♣♣~.~♣♣~..♣♣♣♣...♣Magic: 24/28 ====================----VfhZ♣♣~~~~~♣♣..♣♣♣...♣♣AC: 14Vfh-Str: 7Vfh♣.~≈≈~~~♣.....♣...♣EV: 36 Vfh 6Int: 24VfhB♣.§≈≈≈~.♣~........♣SH: 0Vfhz.Dex: 24Vfhɯ^♣~~~≈~~~♣....Z~..♣♣VfhXL: 16 Next: 49% Place: Swamp:2Vfh&♣♣~Z~@~♣♣ZZ♣♣♣Z...♣VfhdNoise: ==-------  Time: 26490.4 (0.0)Vfh♣♣ZZ.♣♣ZZZ♣ .~.~..♣Vfh?w) +9 rapier (speed)Vfh..~♣HR.♣.Z.♣♣~~.~♣~..♣ Cast: Kinetic GrapnelVfh3♣~...ZZZ~R♣♣♣♣.~..♣.♣♣ Slow Fly Water Vfhi♣♣♣♣♣♣♣♣♣♣♣ ♣♣..♣♣♣♣~..♣VfhR   Sugats the hexer♣.♣♣VfhڱH   fenstrider witch (ally target)Vfh.ZZZZZZ 6 zombies (minion, 1 paralysed)Your tyrant leech zombie suddenly stops moving! VfhR:_Your tyrant leech zombie festers in the toxic bog!  VfhCasting: Ensorcelled Hibernation (safe; 1% risk of failure)  VfhزMConfirm with . or Enter, or press ? or * to list all spells.VfhCasting: Anguish (mildly dangerous; 1% risk of failure)  Vfh6WPress: ? - help, Dir - look around, f - activateWfhL/♣♣♣♣♣♣♣♣~~♣♣♣..~.♣♣♣ jesper the Slicer..~~~~~♣♣♣~...~.♣♣Human of Hepliaklqana *****.♣.~.♣...♣♣♣.♣.~♣♣Health: 66/109 ==============----------♣♣~.~♣♣~..♣♣♣♣...♣Magic: 24/28 ====================----Wfh/0♣♣~~~~~♣♣..♣♣♣...♣♣AC: 14Str: 7♣.~≈≈~~~♣.....♣...♣EV: 36 Int: 24♣.§≈≈≈~.♣~........♣SH: 0Wfh/Dex: 24♣~~~≈~~~♣....Z~..♣♣XL: 16 Next: 49% Place: Swamp:2Wfh!0♣♣~Z~@~♣♣ZZ♣♣♣Z...♣Noise: ==-------  Time: 26490.4 (0.0)♣♣ZZ.♣♣ZZZ♣ .~.~..♣Wfhh0w) +9 rapier (speed)..~♣HR.♣.Z.♣♣~~.~♣~..♣ Cast: Kinetic GrapnelWfh0♣~...ZZZ~R♣♣♣♣.~..♣.♣♣ Slow Fly Water ♣♣♣♣♣♣♣♣♣♣♣ ♣♣..♣♣♣♣~..♣R   Sugats the hexerWfh0a♣.♣♣H   fenstrider witch (ally target)ZZZZZZ 6 zombies (minion, 1 paralysed)Confirm with . or Enter, or press ? or * to list all spells.Wfho1Casting: Anguish (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe fenstrider witch is haunted by guilt!  The fenstrider witch hits your tyrant leech zombie.  The fenstrider witch is wracked by anguish.Wfh4Press: ? - help, Dir - look around, f - activate  The fenstrider witch is haunted by guilt!  The fenstrider witch hits your tyrant leech zombie.Wfh4wrackanguish.kicks your tyrant leech zombie but does no damage.  Your swamp drake zombie bites the fenstrider witch.Wfh5Wfh>6Wfh:MThe fenstrider witch kicks your tyrant leech zombie but does no damage.  Your swamp drake zombie bites the fenstrider witch.  Wfh!;hYour swamp worm zombie closely misses the fenstrider witch.!!WfhC9 §Wfh9C§ZZRZZ~ Wfh_C(, anguis…)WfhCZZZ 7The fenstrider witch is wracked by anguish!!  Your tyrant leech zombie festers in the toxic bog!Wfh>ER721 1.9 (1.5WfhJ@§§WfhMA _The fenstrider witch is wracked by anguish!Wfh ..~~~~~♣♣♣~...~.♣♣ ♣.~.♣...♣♣♣.♣.~♣♣ ♣♣§.~♣♣~..♣♣♣♣...♣♣~~~~~♣♣..♣♣♣...♣.~≈≈~~~♣.....♣...Wfh §≈≈≈~.♣~.....~~~≈~~~♣....Z~..♣♣♣~Z~~~♣♣ZZ♣♣♣Z... ♣♣ZZ@♣♣ZZZ♣ .~.~..♣Wfh! ..~♣HZZ♣.Z.♣♣~~.~♣~..♣♣~..RZZ~~R♣♣♣♣.~..♣.♣WfhC ♣♣♣♣♣♣♣♣♣♣♣ ♣♣..♣♣♣♣  ~..Wfha t♣♣.♣ HWfh Wfh˞ QWfh The fenstrider witch is wracked by anguish!!  Your tyrant leech zombie festers in the toxic bog! _The fenstrider witch is wracked by anguish!hits your tyrant leech zombie.  WfhD ]The fenstrider witch is wracked by anguish.  kicks your tyrant leech zombie!!WfhZ .  The fenstrider witch kicks your tyrant leech zombie!!  Your tyrant leech zombie is destroyed!is wracked by anguish!  Your swamp worm zombie bites the fenstrider witch!  Wfh =The fenstrider witch dies!Wfh= Wfh Wfh" WfhV WfhQ Wfhj Wfh5 Wfh 7~~~ZWfh VZZ$RWfh& Z~ZZZZZZZZZ 7 zombies (minion) Wfh 36 523.4Kinetic Grapnel _A fenstrider witch bone magically twists into a wand of flame (18).Wfh Wfh] i _Your Dodging skill increases to level 12!Xfh+u ♣.~.♣...♣♣♣.♣.~♣♣~.~♣♣~..♣♣♣♣...♣~~~~♣♣..♣ ♣.~≈≈~~~♣.....♣...♣ ♣.~≈≈≈~.♣~........♣Xfheu ♣~~~≈~~~♣....Z~..♣♣ ♣♣~~Z~~♣♣ZZ♣♣♣Z...♣ ♣♣ZZR♣♣ZZZ♣ .~.~..♣Xfhu=..~♣$@Z♣.Z.♣♣~~.~♣~..♣ ♣~..Z~ZZ~.♣♣♣♣.~..♣.♣♣Xfhu ♣♣♣♣♣♣♣♣♣♣♣ ♣♣..♣♣ XfhuM~..♣  ♣.♣♣Xfhu!XfhD}Xfh=!8XfhaM5=--Xfh 4.9XfhXfhj& _You swap places.Xfh P ♣.~.♣...♣♣♣.♣.~♣♣Xfhn ♣♣~.~♣♣~..♣♣♣♣...♣ ♣♣~~~~~♣♣..♣♣♣...♣♣ ♣.~≈≈~~~♣.....♣...♣ ♣.~≈≈≈~.♣~.♣ ♣~~~≈~~~♣....Z~..♣♣XfhD ♣♣~~Z~~♣♣ZZ♣♣♣Z...♣ ♣♣ZZR♣♣ZZZ♣ .~.~..♣Xfh ..~♣@.Z♣.Z.♣♣~~.~♣~..XfhA ♣~..Z~ZZ~.♣♣♣♣.~..♣.Xfhg ♣♣♣♣♣♣♣♣♣♣♣ ♣♣..♣♣♣♣Xfh5 ~..♣ Xfh2 ♣.♣♣XfhXfhXfhXfhXfhyXfhXfhXfhE§XfhqGZ§ZRXfhFZ.~XfhB--6.4Xfh8§Xfh  You now have 1642 gold pieces (gained 15).  F - a wand of flame (49) (gained 18 charges)  Things that are here:Xfht ]§~Z.Xfh l9=21 7.9 (3.0Xfh XfhH  Xfhr L_a +0 robe; a fenstrider witch corpseXfh Xfhf Xfh Xfh YfheV♣~.~♣♣~..♣♣♣♣...♣♣♣♣ ♣♣~§~~~♣♣..♣YfhV... ♣.~≈≈~~~♣.....♣...♣.... ♣.~≈≈≈~.♣~........♣YfhVx...~♣~~~≈~~~♣....Z~..♣♣YfhW♣.~♣♣~ZZ~~♣♣ZZ♣♣♣Z...♣Yfh+W♣...♣♣ZZ.♣♣ZZZ♣ .~.~..YfhRW♣..~♣[RZ♣...♣♣~~.~♣~.YfhWV ♣~.@ZZ.~~.♣♣♣♣.~..♣ ♣♣♣♣♣♣♣♣♣♣♣ ♣♣..♣♣YfhX ~..♣  ♣.♣♣ Yfh/X+YfhZYfhC\Yfh\Yfha^Yfh^Yfh^Yfh_Yfh<`Yfhdg~~~ZZZ.Yfh e§.@RZZ 6Yfh g77==6==36 9.4 (1.5YfhjYfhmYfh̄_YfhqYfhNjYfh7==Fly Yfh8j _You feel yourself speed up.YfhYfhÖYfhϗYfhYfh78==YfhYfh>YfhOYfh|YfhYfh'YfhfYfhŪA9=Yfh8YfhE==Yfh]YfhYfhE,YfhJYfhYfhy,YfhYfhYfh+Yfh&80Yfh$Yfh9YfhYfh?9=Yfh4YfhYfhRYfh%1YfhYfhYfhYfhYfhYfhYfhYfhVYfhYYfhYfhuYfhK2=YfhYfhYfhYfhVYfhYfhYfhYfhYfh&YfhYfhYfhMU3=YfhDYfhYfhfYfhYfh,YfhYfhI%4YfhYfhYfhYfhYfhYfhxYfhYfhYfh Yfh(Yfh Yfh, %5Yfh Yfh Yfh8YfhuYfhZYfh YfhYfhYfhYfhYfhYfh%6YfhYfhYfh[ Yfh Yfh!Yfh#Yfh|%Yfh%K7=Yfh&Yfh4*Yfh~+Yfh+Yfh,Yfh/Yfh71Yfhc1Yfh]2Yfhx5Yfh7YfhN7N8=Yfh>8Yfh:Yfh!<Yfhe<YfhI=YfhN@YfhAYfhB%9Yfh CYfhEYfhGYfhTGYfhFHYfhKYfhCMYfhMYfhNNYfhPYfh2RYfhwR&90YfhSYfhYXYfh[Yfh]Yfh[]Yfh0^YfhyaYfhj§n1=§Z~n   bog body (wandering)ZZZZZZ 7 zombies (minion)Yfhm1535.9 (36.5)Yfhr~~, ally target)6Yfht+6.9 (37YfhxYfh7z[ _A bog body comes into view.YfhD0J ♣♣♣ ♣♣~~~~~♣♣Yfh0P n.. ♣.~≈≈~~~♣ .... ~.♣Yfh0? ...~♣~~§≈~~~♣ ♣.~♣♣~~~~~♣YfhZ1F ♣...♣♣ZZ.♣♣ZZZ♣  ♣..~♣ZZ.♣...Yfh1 Yfh10♣~.@RZZ~~.♣ Yfh1-♣♣♣♣♣♣♣♣♣♣♣  Yfh1~..♣  Yfh2♣.♣♣ Yfhc2Yfh2Yfh[ ♣♣♣ ♣♣~~~~~♣♣ n.. ♣.~≈≈~~~♣Yfh .... ~.♣ Yfh|...~♣~~§≈~~~♣ Yfh({♣.~♣♣~~~~~♣ YfhT♣...♣♣ZZ.♣♣ZZZ♣  Yfh♣..~♣ZZ.♣... Yfh ♣~.@RZZ~~.♣ Yfh@u♣♣♣♣♣♣♣♣♣♣♣  Yfhi5~..♣  YfhF♣.♣♣ YfhYfh5Yfh!YfhYfh Yfh)Q_A bog body is nearby!Yfhԁ O ♣♣♣ ♣♣~~~~~♣♣ Yfh Kn.. ♣.~≈≈~~~♣ .... ~.♣YfhG  ...~♣~~§≈~~~♣Yfhr L ♣.~♣♣~~~~~♣ ♣...♣♣ZZ.♣♣ZZZ♣  Yfh ♣..~♣ZZ.♣... Yfh˂ 0♣~.@RZZ~~.♣ Yfh B♣♣♣♣♣♣♣♣♣♣♣  ~..♣  Yfh= ♣.♣♣ Yfhx Yfh Yfhȃ Yfh  ♣♣♣ ♣♣~~~~~♣♣ n.. ♣.~≈≈~~~♣ .... ~.♣ ...~♣~~§≈~~~♣ Yfhd {♣.~♣♣~~~~~♣ Yfh ♣...♣♣ZZ.♣♣ZZZ♣  Yfh ♣..~♣ZZ.♣... Yfh8 ♣~.@RZZ~~.♣ Yfhd u♣♣♣♣♣♣♣♣♣♣♣  Yfh 5~..♣  Yfh O♣.♣♣ Yfh$ Yfh$ YfhV( Yfh0 Yfhg3 _ _A bog body is nearby!Yfh|K ♣.~.♣...♣♣♣.♣.~YfhM ♣♣~.~♣♣~..♣♣♣♣...Yfhb♣♣♣♣ ♣♣~~~~~♣♣..♣♣Yfhi♣n... ♣.~≈≈~~~♣.....♣...Yfh!..... ♣.~≈≈≈~.♣~...........~♣~~§≈~~~♣....Z~Yfhh ♣.~♣♣~~~~~♣♣ZZ♣♣♣Z..♣♣ZZ.♣♣ZZZ♣ .~.YfhM..@♣ZZ.♣...♣♣~~.~♣~Yfh~..RZZ~~.♣♣♣♣.~..Yfh ♣♣♣♣♣♣♣♣♣♣♣ ♣♣..♣♣ ~..♣♣.♣♣Yfh5 g   tyrant leech zombie (minion)Yfh  Z   spriggan zombie (minion)Yfh$$Yfh 4n[ZnYfh94sZZ 3 zombies Yfh+9q  The bog body casts a spell at you.Zfh|(Zfh0.   tyrant leech zombie (minion)Z   swamp drake zombie (minion)Zfh22=7.9 (1.0)Water Zfh8ZfhY<2 _You resist with some effort.Zfhn ..~~~~~♣♣♣~...~♣♣. ♣.~.♣...♣♣♣.♣.~ZfhC ♣.. ♣♣~.~♣♣~..♣♣♣♣.. ♣♣♣♣.~♣♣~~~~~♣♣..♣♣~♣n...~♣.~≈≈~~~♣.....♣Zfh2......~♣.~≈≈≈~.♣~...........~♣~~§≈~~~♣....Z~ ♣.~♣♣~~~~~♣♣ZZ♣♣♣Z.Zfhv♣ZZ.♣♣ZZZ♣ .~...~♣[Z.♣...♣♣~~.~Zfhe~.ZRZ.~~.♣♣♣♣.~..Zfh♣♣♣♣♣♣♣♣♣♣♣ ♣♣..♣ ~..♣ZfhQ♣.♣♣swamp drake Zfh;Zfh@ZfhZfh.nZR.Zfhx7=8Kinetic GrapnelZfhZfhZfhC ♣♣♣♣♣♣♣♣~~♣♣♣. ♣♣. ..~~~~~♣♣♣~... ♣♣.. ♣.~.♣...♣♣♣.♣ ♣...♣♣~.~♣♣~..♣♣♣♣Zfh3. ♣♣♣♣.~♣♣~~~~~♣♣..♣♣~♣....~♣.~≈≈~~~♣.....♣~...n..~♣.~≈≈≈~.♣~....~.~....~♣~~§≈~~~♣....Z~ ♣.@♣♣~~~~~♣♣ZZ♣♣♣Z.Zfh ♣...♣♣ZZ.♣♣ZZZ♣ .~...~♣[Z.♣...♣♣~~.~~ZR.Z.~~.♣♣♣♣.~.♣♣♣♣♣♣♣♣♣♣♣ ♣♣..Zfh]P ~..♣.♣ZfhZfhXZfh§Z~♣[..RZZ 2 swamp drake zombies (minion)ZfhBq  The bog body casts a spell at you.Zfh$dR.ZfhC&?9=Zfh&V9Water Zfh:/Zfh2 _is nearby!  The bog body casts a spell at you. Zfh2_You resist with some effort.  The bog body casts a spell at you. _You resist with some effort.Zfh>  ~~~~.. ♣♣♣♣♣♣♣♣♣♣~~♣♣♣Zfh4?  ♣♣....~~~~~♣♣♣~. ♣♣..~♣.~.♣...♣♣♣.♣ ♣...♣♣~.~♣♣~..♣♣♣♣~. ♣♣♣♣.~♣♣~~~~~♣♣..♣♣Zfh? ~♣....§♣.~≈≈~~~♣.....♣.~...n..~♣.~≈≈≈~.♣~....Zfh@ .~.~...@~♣~~§≈~~~♣....Z~.~..♣♣♣.~♣♣~~~~~♣♣ZZ♣♣♣Z. ♣...♣♣ZZ.♣♣ZZZ♣ Zfhm@ .Z~♣[..♣...♣♣~~R.ZZ.~~.♣♣♣♣.~Zfh@ ♣♣♣♣♣♣♣♣♣♣♣ ♣♣ ~.Zfh@ !♣.ZfhoC ZfhD ZfhE Zfh]F ZfhI ZfhEJ ZfhP ZD§~.nZfh9Q ZR.ZZD   swamp dragon (trample, wandering)ZfhQ n   bog body (ally target)ZZZ 3 zombies (minion)ZfhR e102/109=40ZfhX ZfhZ  The bog body casts a spell at you. _You resist with some effort.  The bog body casts a spell at you. Zfh$[ _You resist with some effort. _A swamp dragon comes into view.[fh8+[fhv\~~~~... jesper the Slicer[fh♣♣♣♣♣♣♣♣♣♣~~♣♣♣ Human of Hepliaklqana *****.[fh@♣♣....~~~~~♣♣♣~.. Health: 102/109 ======================--♣♣..~♣.~.♣...♣♣♣.♣ Magic: 24/28 ====================----♣...♣♣~.~♣♣~..♣♣♣♣ AC: 14[fhN-Str: 7[fhRD. ♣♣♣♣.~♣♣~~~~~♣♣..♣♣♣. EV: 36 Int: 24§.~♣....~♣.~≈≈~~~♣.....♣ SH: 0Dex: 24.~......~♣.~≈≈≈~.♣~..... XL: 16 Next: 52% Place: Swamp:2.~.~..n@~♣~~§≈~~~♣....Z~ Noise: ---------  Time: 26540.9 (0.0).~..♣♣♣.~♣♣~~~~~♣♣ZZ♣♣♣Z w) +9 rapier (speed). ♣.Z.♣♣ZZ.♣♣ZZZ♣ .~ Cast: Kinetic Grapnel♣♣.R~♣[..♣...♣♣~~. Fly ♣♣~.ZZZ.~~.♣♣♣♣.~[fhR♣♣♣♣♣♣♣♣♣♣♣ ♣♣. R   Sugats the hexer~. D   swamp dragon (trample, wandering)♣. n   bog body (ally target)[fhQZZZ 3 zombies (minion) _You resist with some effort. _A swamp dragon comes into view.Casting: Anguish (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[fh=Casting: Anguish (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate[fh+~~~~... jesper the Slicer♣♣♣♣♣♣♣♣♣♣~~♣♣♣ Human of Hepliaklqana *****.♣♣....~~~~~♣♣♣~.. Health: 102/109 ======================--♣♣..~♣.~.♣...♣♣♣.♣ Magic: 24/28 ====================----[fhb,♣...♣♣~.~♣♣~..♣♣♣♣ AC: 14Str: 7D. ♣♣♣♣.~♣♣~~~~~♣♣..♣♣♣. EV: 36 Int: 24§.~♣....~♣.~≈≈~~~♣.....♣ SH: 0Dex: 24.~......~♣.~≈≈≈~.♣~..... XL: 16 Next: 52% Place: Swamp:2.~.~..n@~♣~~§≈~~~♣....Z~ Noise: ---------  Time: 26540.9 (0.0)[fh,.~..♣♣♣.~♣♣~~~~~♣♣ZZ♣♣♣Z w) +9 rapier (speed). ♣.Z.♣♣ZZ.♣♣ZZZ♣ .~ Cast: Kinetic Grapnel♣♣.R~♣[..♣...♣♣~~. Fly [fh-4♣♣~.ZZZ.~~.♣♣♣♣.~♣♣♣♣♣♣♣♣♣♣♣ ♣♣. R   Sugats the hexer~. D   swamp dragon (trample, wandering)♣. n   bog body (ally target)ZZZ 3 zombies (minion)[fhQ-dCasting: Anguish (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Anguish (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate[fh-eThe swamp dragon is haunted by guilt!  The swamp dragon roars deafeningly![fh.[fhg:DZZ.Danguished, anguished)[fh:onfirm with . or Enter, or press ? or * to list all spells.asting: Anguish (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The swamp dragon is haunted by guilt!roars deafeningly[fh:+!bog body is haunted by guilt![fh>U§*[fhp 321  The bog body points at you and mumbles some strange words.You feel yourself slow down.[fh/  --more--\fh79§\fh f\fhf\fhf\fh)m\fhko~~D@RZZZ 4 zombies (minion)\fhip ===1.9 (1Slow Fly _\fhu\fhv\fh8" \fh" \fh- hZZ..\fh. 6---2.4 (0.5\fh2 \fh4 T _You closely miss the bog body.]fh]fh]fhh.DZ.]fhA---9]fh,]fh. _You barely miss the bog body. The bog body misses you.]fhG]fhC]fhuZZ 5 zombies (minion)]fh:'3.4]fh8]fhT _You closely miss the bog body.]fh9|  You barely miss the bog body. The bog body touches you!]fha9]fh9]fh9]fh@1~D]fh@vR.ZZ~~]fhA) ]fhA]79/109 -----9]fhF]fhHT _The bog body freezes you! The bog body is wracked by anguish!!^fh>?  You puncture the bog body!^fhA^fhA^fhIB^fhWH6†Z^fhHWZ...Z.^fhHlly target, a…)ZZZZZ 5 zombies (minion) ^fh:Po80-----3=4.3 (0.4^fhX^fhYO _You destroy the bog body!^fh ~♣♣.~~ ~~~~.. ♣♣♣♣♣♣♣♣♣♣~~♣♣ ♣♣....~~~~~♣♣♣~. ♣♣..~♣.~.♣...♣♣♣.^fh ♣...♣♣~.~♣♣~..♣♣♣♣~. ♣♣♣♣.~♣♣~~~~~♣♣..♣♣^fh-~~.~♣....~♣.~≈≈~~~♣.~.D..@.~♣.~≈≈≈~.♣~....^fhW.~.~..†.~♣~~§≈~~~♣....^fhY~.~..♣♣♣RZ♣♣~~~~~♣♣ZZ♣♣♣..~. ♣Z..♣♣ZZ.♣♣ZZZ♣ ^fh~.(.Z~♣[..♣...♣♣~.~^fhR~Z.ZZ.~~.♣♣.^fh♣♣♣♣♣♣♣♣♣♣♣ ♣♣ ~^fh- ♣^fh); §^fh)Ncatching breatFound 5 stones.^fhL/ ***The swamp dragon breathes poison at you._fhU!X_fh"_fh#_fh#_fh#_fh$,_fhj-°°○○.DR@○_fh-○○°Z○Z~.ZZZ_fh-|§.Z 6 zombies (minion)_fh.=17===_fh/V36 =====5.8 (1.5_fhy59§_fh8U _The blast of poison misses you._fhL  ♣. ~♣♣.~ _fhL :~~~~. ♣♣♣♣♣♣♣♣♣♣~~♣ ♣♣....~~~~~♣♣♣~ ♣♣..~♣.~.♣._fh$M  ♣...♣♣~.~♣♣~.. ♣~. ♣♣♣♣.~♣♣~~~~~♣♣..♣♣_fhM 3 ~~.~♣.@°○○♣.~≈≈~~~♣~..~..DR○○~♣.~≈≈≈~.♣~..._fhN ...~.~○○°Z○♣~~§≈~~~♣....~.~..♣♣♣Z~♣♣~~~~~♣♣ZZ♣♣...~.~ ♣.Z.♣♣ZZ.♣♣ZZZ♣_fhN .(.. ♣♣.ZZ♣[..♣...♣♣~.~$~§..ZZ.~~.♣♣_fhN ..... ♣♣♣♣♣♣♣♣♣♣♣ ♣ _fhU &  _fhV Found 25 gold pieces. You are engulfed in poison gas.  You are poisoned. You feel very sick._fhW _fhX _fhpi §Z.ZZ_fhi 0ZZZZ 7The swamp dragon is wracked by anguish! The swamp dragon completely misses you.The swamp dragon misses you. The swamp dragon completely misses you._fho h§..~..*_fhG u §Dparalysed, c_fh aSugats points at the swamp dragon and mumbles some strange words._fh _fh _fh _fhT _fh _fh _fh _fh w.°DR○°_fh °ZZ○°..ZZ.~_fh 5~Z._fh A72==--_fhF8======---7.3_fhLPois Fly _fhu9§_fho= _The swamp dragon suddenly stops moving!`fh ♣. ~♣♣. ~~~~ ♣♣♣♣~~`fh ♣♣....~~~~~♣♣♣ ♣♣..~♣.~.♣... ♣...♣♣~.~♣♣~.. ♣~. ♣♣♣♣.~♣♣~~~~~♣♣.. ~~.~♣@..°○♣.~≈≈~~~♣.§..~..DR○°~♣.~≈≈≈~.♣~`fh ~...~.~°ZZ○°♣~~§≈~~~♣.~.~..♣♣♣Z~♣♣~~~~~♣♣ZZ....~.~ ♣..Z♣♣ZZ.♣♣ZZZ♣~.~.(.. ♣♣Z.~♣[..♣...♣♣`fhz~..~$~. ♣♣~Z.ZZ.~~..~ ♣♣♣♣ ZZZZ 6`fhb  You feel very sick.`fh`fhM`fh>U  Sugats hits the swamp dragon but does no damage.`fh`fh@_  Sugats hits the swamp dragon with a +0 dagger of draining.`fh\ Z†`fhI|ZZ..Z. all`fhZZZZ 7Your spriggan zombie hits the swamp dragon.`fhM 9*`fhZ disSugats points at the swamp dragon and mumbles some strange words.`fh`fh8`fh8.°`fhٛDRZ..ZZ°~`fhZ`fh..`fh5all`fhOJ68---`fhK----8.8`fh`fh+ `fhU2_The swamp dragon resists with some effort.afh*  The helpless swamp dragon fails to defend itself.  You skewer the swamp dragon like a kebab!!!!afh+_  You kill the swamp dragon!afh,afhQ-afh-afh{.afh5Z..~ZR..afh.6WZ.Z§.afhZ6Z.ZZZZZZZ 7 zombies (minion)afhh=x-=21 4--afh=_9.3 (0Kinetic GrapnelafhdCafhwF afhF_You feel sick.afhҷ3afhafh~A  You start resting.afhafhJafh޼afheafh!V 536 afhP§-nZRZ†ZafhyCKinetic Grapnel.afhwn   bog body (wandering)afhZZZZZZ 7 zombies (minion)You feel very sick.afh&0afhT  A bog body comes into view.afh afh~afh+afhafh3~..~.nZ.R.ZZZafha.~Z.ndistracteafh-d, ally target)afh-50.8 (1.5afhxafh= _Your spriggan zombie hits the bog body.bfh0#bfh.bfh ♣...♣ bfhn}♣~. ♣♣♣♣.~♣ ~~.§♣@Z..~♣ .~..~.nZ.Z.~♣bfh  ~...~.~R.ZZZ♣ bfh:..~.~..♣♣♣.~♣ ....~.~ ♣...♣bfhB( ~.§.(.. ♣♣.Z~♣[ bfh~..~$~. ♣♣~.. bfhE......~ ♣♣♣♣ bfhWDbfh&X ♣...♣ ♣~. ♣♣♣♣.~♣ bfhX~~.§♣@Z..~♣ .~..~.nZ.Z.~♣ ~...~.~R.ZZZ♣bfh;Y ..~.~..♣♣♣.~♣ bfhY....~.~ ♣...♣ bfhY~.§.(.. ♣♣.Z~♣[ bfh Z~..~$~. ♣♣~.. ......~ ♣♣♣♣bfhgZ( bfhgbfhgbfh>mbfh o_ _A bog body is nearby!bfhV#bfh.bfhfh ♣...♣ ♣~. ♣♣♣♣.~♣ ~~.§♣@Z..~♣bfh4 .~..~.nZ.Z.~♣ bfh U~...~.~R.ZZZ♣ ..~.~..♣♣♣.~♣ ....~.~ ♣...♣bfhc ~.§.(.. ♣♣.Z~♣[ ~..~$~. ♣♣~.. ......~ ♣♣♣♣bfh) bfht$ ♣...♣ ♣~. ♣♣♣♣.~♣ bfh~~.§♣@Z..~♣ .~..~.nZ.Z.~♣ ~...~.~R.ZZZ♣ bfhu!..~.~..♣♣♣.~♣ ....~.~ ♣...♣ bfhȍ~.§.(.. ♣♣.Z~♣[ ~..~$~. ♣♣~.. ......~ ♣♣♣♣bfh( bfh9§bfh}bfhu _A bog body is nearby!bfh  You catch the helpless bog body completely off-guard!  You spit the bog body like a pig!!!bfh bfhs †ZZZ†ZZZZZZZ 7 zombies (minion)bfhg z22 61.2 (0.4Kinetic Grapnelbfh" bfh$ O _You destroy the bog body!bfh ~♣♣♣♣ ~~~♣ ♣♣~♣♣♣♣♣♣♣♣♣♣♣bfhk ♣. ♣~.~ ♣♣....~~~~~♣♣~.♣.~0~♣.~.♣.../ ♣~.~. ♣...♣♣~.~♣♣~..bfh _§.~♣~.§♣♣♣♣.~♣♣~~~~~♣♣....~~~.§♣.Z..~♣.~≈≈~~~♣..bfh V..~..~.@ZZZ.~♣.~≈≈≈~.♣~.~.~R.†ZZ♣~~§≈~~~♣bfh ...~.~..♣♣♣.~♣♣~~~~~♣♣ZZbfh <~....~.~. ♣...♣♣ZZ.♣♣ZZZ~~.§.(... ♣♣.Z~♣[..♣...bfhH P~..~$~..~ ♣♣~...Z.~~.......~.. ♣♣♣♣♣♣♣♣♣♣♣ ZZZZ 6bfh }♣♣~...~♣♣~♣bfh R  Found a wand of flame (9) and 3 flux baubles.bfhw bfh> bfh bfh bfh bfh bfh* 5§§bfh[ Z.ZZ.~§. ♣.Z§.§§bfh }ZZZZZ 7 zombies (minion)bfh 74===37 2.7 (1.5bfh 8§bfh _You feel sick. _You see here a bog body corpse.cfhcfh<9=cfhӟcfhocfhbcfhAcfh'cfh7O3cfh 3 _You feel sick.cfhcfhƱcfhT2=-cfh cfhI _You feel sick.  You feel sick.cfhϻcfh3cfhqcfhw=-Fly cfhcfhT _You are no longer poisoned.cfhKcfh cfhScfh@cfhcfhS3=cfh4cfh,cfh'cfhcfhK4=cfhcfhPcfhcfhgcfhcfh795cfhcfhcfhcfhcfhh cfh 96cfh cfh cfh 97cfh cfh cfh+ cfh# cfh[ d78=cfh\ cfh cfh cfh cfh& cfh& W9=cfhf) cfh. cfh. cfh0 cfh6 cfh?6 g80Fly cfhG8 cfh= j _You feel yourself speed up.cfh= cfh? cfhC cfhC %1cfhF cfhWJ cfhJ cfhLL cfhnP cfhP K2=cfhR cfhW cfhLW cfh3Y cfh] cfh ^ cfh_ cfhwd cfhd U3=cfhf cfhj cfhj cfhl cfh&q cfhZq cfhAs cfhw cfh(x %4cfhTz cfhu cfh cfh cfhX cfh %5cfh cfh cfh< cfhO cfh cfh cfh cfh cfh: %6cfhE cfh cfh/ cfh cfh@ cfhr #7cfh (=cfhv cfhX cfh cfhZ cfhݵ cfh cfh cfh cfhH U8=cfhX cfh cfh5 cfh cfh cfh" cfh cfhZ cfh %9cfh cfh cfh cfh cfh3 cfhh &90cfh} cfh ,cfh cfhx ,cfh cfhK cfh K1=cfh? cfh cfh. cfh cfhU cfh cfh cfhI cfh #2cfh 2=cfh cfh cfh4 cfh& cfh cfh %3cfh cfh cfhE cfh. cfh! cfh! cfh`$ cfh\( cfh( %4cfhw* cfh/ cfhf/ cfh-1 cfh5 cfhK5 cfhT7 cfh; cfh; %5cfh= cfhA cfhA cfhC cfhH cfhH K6=cfhJ cfhN cfhN cfhP cfh^U cfhU cfhW cfh[ cfh\ #7cfh4\ 2=cfh&^ cfhb cfhb cfhd cfhh cfhi %8cfh(k cfhp cfhp cfhs cfhw cfhw cfh]z cfh4 cfhy %9cfh cfh_ cfh cfhn cfh cfhN cfhM cfhO cfh ;100/109=cfh cfh cfhњ cfh cfh cfh cfhΡ #1cfh 2=cfh cfh cfh9 cfh( cfh4 cfhj cfh6 cfhŴ cfh %2cfh cfh cfh cfhȼ cfhq cfh cfhi cfhF cfhz %3cfhq cfh4 cfhi cfhk cfh cfh %4cfh cfh6 cfh cfh] cfh cfh cfh cfhj cfh K5=cfhd cfhy cfh cfh# cfh= cfh #6cfh 2=cfh cfh cfh cfh cfh cfh cfh cfh cfh %7cfh cfh cfh cfh cfh cfh cfhb cfh cfh %8cfh" cfh& cfh' cfh( cfh- cfh- #9cfh- (=cfh/ cfh3 1 _HP restored.cfhg6 cfh9 cfhM; cfhY= cfh? cfhcB cfhB cfhD cfhG cfhK cfh;N cfhP cfhP cfhR cfhU cfh4X cfh[ cfh4^ cfh` cfh d cfhLd cfhsf cfhi cfhl cfh%n cfhIp cfhMr cfhdt cfhPv cfhx cfhz cfh| cfh| 9=cfh~ cfh҄ ;  You see here 5 stones.cfh cfhL cfh cfh cfh cfh cfh cfhl cfh  _cfh: cfhݗ cfh7 cfh cfh" cfh cfh cfh cfh cfha '22 cfh| cfh O _You now have 1667 gold pieces (gained 25).cfhѩ cfh cfhR cfh cfh cfh cfhu ;37 cfhƴ cfhŸ 5 _You swap places.cfhE cfh( cfhE cfh* cfh! cfh cfhO cfh4 cfhD cfhs cfh cfh cfh^ cfh cfh6 cfho cfh cfh cfh+ cfhY cfhv cfh cfh cfh cfhz cfh cfh4 cfh> cfh| cfh cfh cfh cfh cfhD cfh cfh? cfhd cfh~ cfh cfh cfh cfh9 cfh cfh cfhd cfh cfh cfh" cfh$ cfh' cfh7) cfh+ cfh;. ,cfh0 cfh^2 cfh4 cfh@7 cfhb9 cfhg; cfhe= cfh? cfh? cfhqA cfhoD cfhF cfhH cfhJ cfhL cfhZN cfh,P cfh0R cfh2T cfhV cfhX cfhX cfhZ cfh\^ cfhQ` cfh]b cfhd cfhCf cfh:h cfhwh '22 cfhj cfh0o P _F - a wand of flame (58) (gained 9 charges)cfhq cfht cfhu cfhw cfhw I37 Water cfhsy cfh}| 5 _You swap places.cfhA cfh1 cfh cfhk >cfh cfh 5 _You swap places.cfh cfh cfhE cfhV cfh˓ cfh cfh˕ cfh cfh? cfh cfhU cfhx cfh cfh cfh cfhe cfh cfha cfh) cfh cfhG cfh! cfh% ,cfho cfh^ cfh` cfh cfhз cfhq cfh+ cfh cfh9 cfh4 cfhj cfh cfh7 cfh cfh cfhc cfhy cfh cfh cfh7 cfhk cfhI cfhc cfh cfhR cfh cfh= cfh cfh cfhx cfhe cfh cfh cfh cfh8 cfhg cfh cfh cfh cfhA cfh) cfhA cfh/ cfh cfh cfhr cfh cfh cfh1 cfhb cfhA cfh8 cfh cfh cfhM cfh cfh cfh cfh cfh cfh cfhV cfh cfhv cfh% cfh cfh cfh7 cfh cfh cfh ,cfh- cfh cfh cfh cfh cfh! cfh# cfhl% cfh' cfh( cfh) cfh* cfh0 cfh2 cfh4 cfh6 cfho8 cfh: cfh = cfh ? cfh@? cfh@ cfhmC cfhF cfhGH cfhWJ cfhL cfhM cfhN cfhQ cfh=T cfhUV cfhtX cfh|Z cfh\ cfh^ cfh` cfhb cfh2c cfhe cfhg cfhl cfhn cfh#q cfhUs cfhOu cfhlw cfhy cfh | cfh`~ cfhW cfh cfhV cfh cfh cfh$ cfh cfhŎ cfhِ cfh3 cfhK cfh cfhe cfhZ cfh cfh cfh cfh cfhҥ cfh cfh] cfh' cfh cfhl cfh Bcfh cfh cfh cfhY cfh cfh cfh cfh cfh cfh: cfh2 cfhc cfh cfh cfh cfh cfh5 cfh cfh cfh] cfh cfh cfh cfh cfh cfhc cfhE cfhD cfh* cfh/ cfh cfh[ cfhZ cfhxcfhpcfhcfhcfhcfh cfh. cfh cfhcfhcfhcfhcfhfcfhcfhKcfhccfhcfhcfh|!cfh+$ cfh,# ...>..~ ♣ ~..~.~ ♣♣ cfh?,♣.... ♣. ♣?~~♣ ~♣♣.cfhk,K ♣♣♣♣.~.♣ ~~~~♣♣♣♣♣~♣~~.~♣ ♣♣♣♣♣♣♣♣♣♣~~cfh,♣♣♣.♣♣~.~~.~~♣♣....~~~~~♣♣♣♣♣~~~.♣.~Z♣@.♣♣..~♣.~.♣...♣♣693.7 (141cfh,.0)♣....♣~.~ZZ.♣♣...♣♣~.~♣♣~..♣cfh,H♣♣♣♣~~.§♣~Z~♣♣♣♣.~♣♣~~~~~♣♣..♣♣♣~♣♣...~~~.R♣....~♣.~≈≈~~~♣...cfh-♣~...♣..~..ZZ†....~♣.~≈≈≈~.♣~..cfhF-\♣♣...~.~...~.~..†.~♣~~§≈~~~♣...♣♣♣.....~.~..♣♣♣.~♣♣~~~~~♣♣ZZ♣ 2 swamcfhq-5p drake zombies (minion)♣♣..§.~....~.~.♣♣...♣♣ZZ.♣♣ZZZ♣ Z   spriggan zombie (minion)cfh-7♣....♣~~.§.(....♣♣..~♣[..♣...♣♣ Z   swamp worm zombie (minion)cfh.cfh/cfho1cfh6§~♣~RZZ§~cfh8+42cfh=A§§cfhZ? cfh?5_Found a stone staircase leading down.dfhdfh~dfhdfhdfhdfhdfhpdfhVdfhŲdfhEBdfhdfhOdfhdfhdfhkdfhSdfhdfhtdfhdfhdfhQdfhdfhdfhdfhdfhJdfhdfhHdfhdfhdfhUdfhdfhdfhdfhudfh>dfhdfhmdfhdfhldfhdfhdfhdfhdfhQdfhdfhdfhOdfhdfh%dfhP 22 dfhdfh*k _N - 3 scrolls of immolation (gained 1)dfhP...~~~§~~.f..♣♣ dfhD1♣D..~~~......~♣♣♣ ~....~~§§~..~♣♣ dfhrQ......~~~~~~.. ~..~...~~~~~~ ♣~~~♣~~..~~~ ♣dfh< ♣....>..~~~ ♣ ♣~..~.~...  dfh0♣@...♣ ♣. ♣.~~♣~.~. ~♣♣. dfh=♣♣♣♣ZZ.♣ ~ ~~~~ ♣♣♣♣♣~♣Z~Z~♣ ♣♣♣♣♣♣♣♣♣♣~~ ♣♣♣.♣♣~.RZ.~~♣♣....~~~~~♣♣♣dfhk ♣♣~~~.♣.Z0♣..♣♣..~♣.~.♣...♣♣ D   six-headed hydra (asleep) ♣....♣~.~...♣♣...♣♣~.~♣♣~..ZZZZ 6dfh ♣♣♣♣~~.~♣~.Z♣♣♣♣.~♣♣~~~~~♣♣..dfhY♣~♣♣...~~~.Z♣....~♣.~≈≈~~~♣...dfh`19.7 (5.0)dfh dfh dfh dfh dfh dfhsdfhdfh'dfh}~ZZZ~ZdfhRZ.~~ZR   Sugats the hexerdfh/D   six-headed hydra (asleep, ally target)~ZZZZZZ 6 zombies (minion)dfhJ37 700.7 (6dfhdfhc _A six-headed hydra comes into view.dfh % dfh  ♣D..~~~......~♣♣♣  ~....~~§~~..~♣♣  ......~~~~~~.. dfh  ~..~...~~~~~~  ♣~~~♣~~..~~~  ♣....>..~~~  ♣~..~.~...  ♣@Z..♣  dfh F♣.Z~♣~.~.  ♣♣♣♣Z~Z♣ ~  dfhn /RZ.~♣  ~.~~♣dfh G 0♣Z.♣♣ ...♣♣  dfh1 0.~♣♣♣  dfh ) dfho   dfh ♣D..~~~......~♣♣♣  dfh ~....~~§~~..~♣♣  dfhB a......~~~~~~..  dfh ~..~...~~~~~~  ♣~~~♣~~..~~~ dfhߗ  dfh ~♣....>..~~~ dfh;  dfhw {♣~..~.~...  dfhۘ i♣@Z..♣  dfh, ♣.Z~♣~.~.  dfhә ♣♣♣♣Z~Z♣ ~  dfh nRZ.~♣  dfhQ >~.~~♣dfh # dfh E0♣Z.♣♣dfhښ # dfh- s...♣♣  .~♣♣♣ dfh[  dfh dfh dfh dfhh g _A six-headed hydra is nearby!efh){:~~..~~~§~~~..♣♣ ♣.....~~~~~~....♣♣♣♣D..~~~......~♣♣♣♣~....~~~~~..~♣♣......~~~~~~..~..~...~~~~~~ ~~~♣~~..~~~ ♣....>..~~~ ..~.~... ♣♣♣.Z..♣. ♣efhu{ ♣.Z~♣~.~. ~♣♣ ♣♣♣♣Z~Z♣ ~~ ~ ♣♣♣♣♣~♣RZ.~♣ ♣♣♣♣♣♣♣♣♣♣~ ♣♣♣.♣♣~.~~.~~♣♣....~~~~~efh{D   six-headed hydra (asleep, ally target) ♣♣~~~.♣.Z0♣Z.♣♣..~♣.~.♣.ZZZZZZ 6 zombies (minion)efh| ♣....♣~.~...♣♣...♣♣~.~♣♣~.. ♣♣♣♣~~.~♣~.~♣♣♣♣.~♣♣~~~~~♣♣efh%}efh0~efh~efh~efh"efhfefhefh;ZZ.Z~ZZ~.~RefhqZR   Sugats the hexer.D   six-headed hydra (asleep, ally target)ZZZZZZ 6 zombies (minion)efhefhi1.7 (1Water _efhefh4efh  .§~.♣♣...~~~~.~~♣ ♣...~~..~~~~~~~..♣♣ ♣.....~~~~~~....♣♣ ♣♣D..~~~......~♣♣♣♣~....~~~~~..~♣♣♣......~~~~~~..~..~...~~~~~~~~~♣~~..~~~efhT♣@...>..~~~ ~Z.~.~... ♣Z...♣.  ♣Z~Z♣~.~. ~♣ efhf♣♣♣♣Z~.♣ ~~~ ~ ♣♣♣♣♣~♣~R.~♣ ♣♣♣♣♣♣♣♣D   six-headed hydra (asleep, ally target) ♣♣♣.♣♣~.~~Z~~♣♣....~~~~~♣ Z   tyrant leech zombie (minion)efh ♣♣~~~.♣.Z0♣..♣♣..~♣.~.♣. 2 swamp drake zombies (minion) ♣....♣~.~...♣♣...♣♣~.~♣♣~. Z   spriggan zombie (minion)efhbefhefhvefhefhm,efh/.DZZ.ZZ~.ZD.efhQZZZZZ 6 zombiesefhS==2Kinetic Grapnelefh$efh!1 _The six-headed hydra roars!efh* j [.~.~......<.~. ♣..~~.♣♣...~~~~.~~♣ ♣...~~..~~~~~~~..♣♣efh  ♣.....~~~~~~....♣♣ ♣♣......~♣♣♣♣~D...~~~~~..~♣♣♣......~~~~~~..♣~..~...~~~~~~~~♣~~..~~~♣....>..~~~ZZ.~.~...efh ♣.Z..♣.  ♣ZZ~♣~.~.  ♣♣♣♣.~.♣ ~~~ ~ ♣♣♣♣♣~♣~RZ~♣ ♣♣♣♣♣♣♣♣efhS . 5efh  ♣♣♣.♣♣~.~~.~~♣♣....~~~~~ ♣♣~~~.♣.Z0♣..♣♣..~♣.~.♣.efh> efh? efh- efh efh efh efh4 efhI §.D§ZZefh ~.ZZRZefh R   Sugats the hexer.D   six-headed hydra (ally target)efhb vZZZZZZ 6 zombies (minion)efh f--3Water efhq efh ffh [.~.~......<.~.♣  jesper the Slicer ♣..§~.♣♣...~~~~.~~♣  Human of Hepliaklqana *****. ffh3♣...~~..~~~~~~~..♣♣  Health: 109/109 ======================== ♣.....~~~~~~....♣♣  Magic: 26/28 ======================-- ♣♣...~~~......~♣♣♣  AC: 14Str: 7 ♣~....~~~~~..~♣♣  EV: 37 Int: 24 ffh♣.D....~~~~~~..  SH: 0Dex: 24 ♣~*.~...§~~~~~  XL: 16 Next: 56% Place: Swamp:2 ♣@~~♣~~..~~~  Noise: ---------  Time: 26703.7 (0.0) ffh(♣♣ZZ..>..~~~  w) +9 rapier (speed) ♣♣~..~.~...  Cast: Kinetic Grapnel ffhU\♣♣ZZ..♣..  Fly Water  ♣ZR~♣~.~. ~ ♣♣♣♣.Z.♣ ~~~ ~ R   Sugats the hexer ♣♣♣♣♣~♣~R.~♣ ♣♣♣♣♣♣♣♣♣ D   six-headed hydra (ally target) ♣♣♣.♣♣~.~~.~~♣♣....~~~~~ ZZZZZZ 6 zombies (minion) ♣♣~~~.♣.Z0♣..♣♣..~♣.~.♣.. _The six-headed hydra roars!  Casting: Anguish (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineffhYAim: a six-headed hydra (ally target, chance to affect: 77%)ffhz $[.~.~......<.~.♣jesper the Slicer♣..§~.♣♣...~~~~.~~♣Human of Hepliaklqana *****.♣...~~..~~~~~~~..♣♣Health: 109/109 ========================ffh.{ Y♣.....~~~~~~....♣♣Magic: 26/28 ======================--♣♣...~~~......~♣♣♣AC: 14Str: 7♣~....~~~~~..~♣♣EV: 37 Int: 24♣.*....~~~~~~..SH: 0Dex: 24♣~..~...§~~~~~ffhZ| XL: 16 Next: 56% Place: Swamp:2♣@~~♣~~..~~~Noise: ---------  Time: 26703.7 (0.0)♣♣ZZ..>..~~~w) +9 rapier (speed)♣♣~..~.~...Cast: Kinetic Grapnel♣♣ZZ..♣..Fly Water ♣ZR~♣~.~. ~♣♣♣♣.Z.♣ ~~~ ~ R   Sugats the hexer♣♣♣♣♣~♣~R.~♣ ♣♣♣♣♣♣♣♣♣ D   six-headed hydra (ally target)♣♣♣.♣♣~.~~.~~♣♣....~~~~~ ZZZZZZ 6 zombies (minion)♣♣~~~.♣.Z0♣..♣♣..~♣.~.♣.. _The six-headed hydra roars!  Casting: Anguish (fh| mmildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a six-headed hydra (ally target, chance to affect: 77%)ffh aDasleep, ally target)ffhh ffh ffhI ffh ,ffhV ffh ,ffh D§Z.ZZZRZ~7ffh 422 4.7 (1ffh 8§ffh[ C  Casting: Anguish (mildly dangerous; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.ffh mAiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a six-headed hydra (ally target, chance to affect: 77%) _The six-headed hydra looks drowsy...gfhm ♣~...~†..~~~~~.♣♣ ♣.[.§.~......<.~.gfhKn ♣..§~.♣♣...~~~~.~~♣ ♣...~~..~~~~~~~..♣♣ ♣.....~~~~~~....♣♣ ♣♣......~♣♣♣gfhn♣~....~~~~~..~♣♣♣.D....~~~~~~..gfhni♣~@.~...§~~~~~gfh ox♣♣♣~Z~♣~~..~~~gfh>o♣.Z..>..~~~gfhqoZ..~.~...♣ZZ..♣..gfho!gfho ♣RZ~♣~.~.  gfhpw♣♣♣♣.Z.♣ ~~~ gfh7p ♣♣♣♣♣~♣~~.~♣ ♣♣♣♣♣♣♣♣ ♣♣♣.♣♣~.~~.~~♣♣....~~~~gfhgpgfhgrgfh^sgfhsgfh;tgfhtgfhugfhugfh ~gfhYZZZRgfhDX.~Z~gfhN37 5gfh;8§gfh؊gfhGK  The helpless six-headed hydra fails to defend itself.  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Z   spriggan zombie (minion)♣~♣......Z......~...... lfh Z   swamp worm zombie (minion)lfhl 15.3 (3.0)lfhxlfhlfh\Q..Z.Rlfhc§§§~~~, ally target)lfh*6.3 (4lfh9§lfh _ _A tyrant leech comes into view.mfh@;   mfh  .♣♣♣♣♣  .Z..~♣ ♣♣♣♣♣♣♣~~~♣ ..Z.R♣♣ .~♣♣♣♣♣♣ mfh..§~..♣♣♣♣.~~~w ..~~~..@~.~§~~. ......)§~<.~~~. ......~.~~.~~~. mfho........§.~~~~. ...#...>......~ )..##....~.~~.~ ........~~~~~~~  ##...~~..~~.  mfh& mfh     .♣♣♣♣♣  .Z..~♣ ♣♣♣♣♣♣♣~~~♣ ..Z.R♣♣ .~♣♣♣♣♣♣ ..§~..♣♣♣♣.~~~w ..~~~..@~.~§~~. ......)§~<.~~~. ......~.~~.~~~. ........§.~~~~. ...#...>......~mfh;q)..##....~.~~.~ ........~~~~~~~  ##...~~..~~.   mfh&%mfhT'mfh-mfh/c _A tyrant leech is nearby!mfh /  mfh :   .♣♣♣♣♣ mfh|  .Z..~♣ ♣♣♣♣♣♣♣~~~♣ ..Z.R♣♣ .~♣♣♣♣♣♣ ..§~..♣♣♣♣.~~~w mfh v..~~~..@~.~§~~. ......)§~<.~~~. ......~.~~.~~~. mfhV a........§.~~~~. ...#...>......~ )..##....~.~~.~ mfh [........~~~~~~~  ##...~~..~~.   mfhmfh     .♣♣♣♣♣ mfh .Z..~♣ ♣♣♣♣♣♣♣~~~♣ mfh@U..Z.R♣♣ .~♣♣♣♣♣♣ ..§~..♣♣♣♣.~~~w mfhz..~~~..@~.~§~~. mfhϪX......)§~<.~~~. ......~.~~.~~~. ........§.~~~~. mfh2r...#...>......~mfhk)..##....~.~~.~ ........~~~~~~~  mfhë|##...~~..~~.   mfhG§§mfhUmfhսL§§mfhrc _A tyrant leech is nearby!mfh ♣♣♣♣♣~~~~♣ ♣♣♣Z~~~~~~.♣♣♣ mfh, Z..~.....♣♣♣♣ZZZ~~Z....♣♣♣♣ §......♣♣...~♣..Z~~Z..♣♣..♣♣ ..~~.~..R♣♣♣♣~~~.♣~.~~..♣ mfhv ..~~~.♣♣♣♣♣ ♣♣♣~~♣♣..~~.♣ .....~~~.Z..~♣ ♣♣♣♣♣♣♣~~~♣ mfh ....Z.R♣♣ ~.~♣♣♣♣♣♣ mfh ...§~..♣♣♣♣.~~~w♣...~~~...@.~§~~.♣mfhB }§~~~~~......)§~<.~~~.♣.§~~~.mfh o~.~~.~~~.♣~~~..#.mfhĨ U§.~~~~.♣~.mfh a#...>......~♣ mfhF .....#.#)..##....~.~~.~♣w   tyrant leech (asleep, ally target)mfh H......#........~♣mfhǩ oZ   spriggan zombie (minion) mfh. ♣....#.#..Z##...~~..~~.♣  swamp worm zombie (minion) mfhr E♣~♣......Z......~.mfh mfhޯ mfh mfh .mfh; R...~Z.Rmfh ~R   Sugats the hexermfh_ pw   tyrant leech (asleep, ally target)mfhW i7.3 (1Water _mfh 8§mfh nfhݐ]~~~~♣ ♣♣♣Z~~~~~~.♣♣♣ ..~.....♣♣♣♣ZZZ~~Z....♣♣♣♣ ......♣♣...~♣..Z~~Z..♣♣..♣♣ ..~~.~..R♣♣♣♣~~~.♣~.~~..♣ ..~~~.♣♣♣♣♣ ♣♣♣~~♣♣..~~.♣ ~~~....~♣ ♣♣♣♣♣♣♣~~~♣ nfh.......♣♣ ♣~.~♣♣♣♣♣♣ ...~Z.R♣♣♣♣.~~~w♣ ...~~~...~@~§~~.♣ §~~~~~......)§~<.~~~.♣ .§~~~.~.~~.~~~.♣ ~~~..#.nfh~.~~~~.♣ ~.#.#)..##....~.~~.~♣ ......#........~♣ ....#.#..Z##...~~..~~.♣ nfh•nfhnfh*nfhȡZ~..Z.R.~@~~~§priggan druid zombie (minion)nfhKZ   swamp worm zombie (minion)nfh08nfh9§nfh¬nfh]~~~~♣ ♣♣♣Z~~~~~~.♣♣♣ ~.....♣♣♣♣ZZZ~~Z....♣♣♣♣ ♣♣...~♣..Z~~Z..♣♣..♣♣ ..~~.~..R♣♣♣♣~~~.♣~.~~..♣ nfh..~~~.♣♣♣♣♣ ♣♣♣~~♣♣..~~.♣ ~~~....~♣ ♣♣♣♣♣♣♣~~~♣ ....Z..♣♣ ♣♣~.~♣♣♣♣♣♣ ...~~..♣♣♣♣.~~~w♣ ...~~Z.R.~.@~~~.♣ §~~~~~......)~~<.~~~.♣ §~~~.nfhA~.~~.~~~.♣ ~~~..#.~.~~~~.♣ ~.#.#)..##....~.~§.~♣ #........~nfh♣ #.#..Z##...~~..~~.♣ wamp worm ♣......Z......~.nfh0nfhnfhnfh.Z~Z.R  sprigganZ   swamp worm zombie (minion)nfhw9Kinetic GrapnelWater nfhqnfhnfh^~~~~♣ ♣♣♣Z~~~~~~.♣♣♣ ~.....♣♣♣♣ZZZ~~Z....♣♣♣♣ ♣♣...~♣..Z~~Z..♣♣..♣♣ ..~~.~..R♣♣♣♣~~~.♣~.~~..♣ ..~~~.♣♣♣♣♣ ♣♣♣~~♣♣..~~.♣ ~~~....~♣ ♣♣♣♣♣♣♣~~~♣ nfh ....Z..♣♣ ♣♣~.~♣♣♣♣♣♣ ...~~.Z♣♣♣♣.~~~w♣ ...~~~Z.R~.~@~~.♣ ~~~~~......)~~<.~~~.♣ ~~~.~.~~.~~~.♣ ..#.nfho~.~~~~.♣ ~.##.#)..##....~.~§.~♣ #.~♣ nfhh#.#..Z##...~~..~~.♣ ......Z......~...... nfhnfh Q.Z§nfh69*nfh.] §w  Sugats gestures at the tyrant leech while chanting.nfhK,nfhl.~Zwnfhѓ&40nfhr9§nfh@ _The tyrant leech resists with some effort.nfh^[~~~~♣ ♣♣♣Z~~~~~~.♣♣♣ .....♣♣♣♣ZZZ~~Z....♣♣♣♣ ♣♣...~♣..Z~~Z..♣♣..♣♣ ~~.~..R♣♣♣♣~~~.♣~.~~..♣ ~~~.♣♣♣♣♣ ♣♣♣~~♣♣..~~.♣ ~~~....~♣ ♣♣♣♣♣♣♣~~~♣ nfh *....Z..♣♣ ♣♣~.~♣♣♣♣♣♣ ...~~..♣♣♣♣.~~~~♣ ...~~~ZZR~.~~@w.♣ ......)§~<.~~~.♣ .~.~~.~~~.♣ ..#.~.~~~~.♣ .#.#.#)..##....~.~§.~♣ #.~nfh♣ #.#..Z##...~~..~~.♣ Z......~...... nfhnfhtnfhnfhGnfh3nfhnfh.ZRZ§§.~§ZZ 3 zombiesnfhn%1nfh1nfhY _The tyrant leech barely misses you.nfh:V nfhV nfh\ o~R~Znfh] 422 7 (0.4nfhb @§§nfhVd P _You miss the tyrant leech.nfh* >  You hit the tyrant leech.nfh+ nfh7 t.Z.Z§§nfhB9 ,2.0 (0.3nfh8D nfhlF : _The tyrant leech is lightly wounded.nfh? §.~~You closely miss the tyrant leech.The tyrant leech is lightly wounded.nfhs@2=4 (0.4nfhF9§nfhID _The tyrant leech bites you but does no damage.nfh2_  You miss the tyrant leech.nfh:M.Rnfh};*7 (0.3nfhxAofh%: _The tyrant leech is lightly wounded.ofh&cC  You puncture the tyrant leech!ofhcofh-dofh?kZ.Z~Z ZZZZ 4 zombies (minion)ofhl/-3.0ofh[q9§ofhrg _The tyrant leech is moderately wounded.ofhFC  You puncture the tyrant leech!ofh%~Z~-3ofh+ofh,g _The tyrant leech is moderately wounded.ofhxg  You closely miss the tyrant leech.ofh .Z§§§The tyrant leech is moderately wounded.The tyrant leech completely misses you.ofhO]*§§ofh wdistracted, ally target)  Sugats casts a spell at the tyrant leech.ofh(Lw§ofh)%6ofh39§ofhH7@ _The tyrant leech resists with some effort.ofh. ofh/` You barely miss the tyrant leech.ofh/ofh@.ofh@GZZw§ofhDA§wZZZZ 5 zombies (minion)ofhA%9ofh(GofhCJg _The tyrant leech is moderately wounded.ofh l%  ofhlAYou barely miss the tyrant leech.ofhmofhE ZofhW.<Z§ofh'4.2ofhŒofhg _The tyrant leech is moderately wounded.ofhqzq §You barely miss the tyrant leech.ofh){%5ofhj9§ofh9Q  You barely miss the tyrant leech. ofh_The tyrant leech is moderately wounded.  You barely miss the tyrant leech. _The tyrant leech is moderately wounded.  You barely miss the tyrant leech. _The tyrant leech is moderately wounded.ofh*; d§closely miss the tyrant leech.  ofh> L*§ofh wparalysed, distracted, …)Sugats points at the tyrant leech and mumbles some strange words.ofhb ofhN ofh ofh9 !.ofh .Z~ZRZ@wofh -=8ofh^ ofh % ofhO _The tyrant leech suddenly stops moving!  The helpless tyrant leech fails to defend itself.  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ZZ pfh 6♣♣.......~Z....~~~....~♣ ♣♣♣♣♣♣).~~~ZZ~~~~~~.......♣♣ ♣♣~.~♣pfhp pfh͚ 9§pfho W _Partly explored, can't reach some places.qfh2qfh=1Level 2 of the Swamp<<<>>>(Press ? for help) ♣♣♣♣  qfh=♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣~~♣♣  ♣~...♣♣~.)..~..§~.♣  ♣♣♣♣♣♣♣ ♣.~~~♣♣♣♣~~~..~~~~~.♣  qfh^>S♣♣.....♣♣♣♣.§~~~♣ #♣ ♣♣♣~♣~~~>~~~~§.♣♣  ♣♣♣♣♣....~.~♣...~~..♣♣≈♣ ♣~~~...ZR~~~~~~~♣  ♣♣♣~.♣♣..~...~~..~~~♣♣♣≈≈♣♣ ♣♣♣♣~Z♣♣♣~~~....♣  ♣~...♣♣♣♣.~~~.....~♣♣♣≈♣≈≈♣♣♣♣♣♣♣♣~.♣♣~~~.~.~♣♣ qfh> ♣.~~~ZZRRRR~~~~~~.♣♣♣♣♣≈≈≈≈≈~♣♣~~♣.~.♣♣♣♣.....♣♣  ♣<~Z§~Z♣~.~~~~~~~..~♣♣≈≈≈≈♣♣@.~♣♣♣...♣~~..~~~..♣  ♣♣..~~Z♣♣♣Z~~~~~~~.....♣♣♣♣♣♣~.~♣ ♣♣♣♣♣.~~~~~~.~♣  qfh\?♣♣.ZZZZ.[ZZ~~~~~~~..~.~.♣♣♣♣♣Z~~~♣ ♣♣♣Z~~~~~~.♣♣♣  ♣.Z♣♣~..~..~~~~~.~~.~~.....ZZR...♣♣♣♣ZZZ~~Z....♣♣♣♣  ♣..♣♣♣R~~~~~..~~.~~~.~..~..ZZ..♣♣...~♣..Z~~Z..♣♣..♣♣  ♣ZZ♣♣..~~~~~...♣.~~~...~~~~..§~.~...♣♣♣♣~~~.♣~.~~..♣  ♣~♣Z..~~~~)~..♣~.~~~...~~~~..§~~.♣♣♣♣♣ ♣♣♣~~♣♣..~~.♣  qfh?Z♣~.Z...§~~.).♣♣♣.......~Z....~~~....~♣ ♣♣♣♣♣♣♣~~~♣  ♣♣♣...~~~.~/.....).~~~ZZ~~~~~~.......♣♣ ♣♣~.~♣♣♣♣♣♣  ♣..~~§.~~~)...~♣.ZZZ~~~~~~~~~...~~..♣♣♣♣.~~~§♣  ♣.~~~~~~~~♣♣...ZZ~~~~~~~~§~~§...~~~...~.~§~†.♣  qfhQ@♣~~~~~~~§~..~.Z..~~~~~~§~~~~~~......)~~<.~~~.♣  ♣♣♣..~~~~~~~~Z.~~...~~~.~~~~........~.~~.~~~.♣  ♣♣Z..~~~~~~~Z~.~♣♣♣~....~~~..#........~.~~~~.♣qfhf ♣♣.....♣♣♣♣.§~~~♣ #♣ ♣♣♣~♣~~~>~~~~qfhf §.♣♣♣♣♣♣♣....~.~♣...~~..♣♣≈♣ ♣~~~...ZR~~~~~~~♣♣♣♣~.♣♣..~...~~..~~~♣♣♣≈≈♣♣ ♣♣♣♣~Z♣♣♣~~~....♣qfhf ♣~...♣♣♣♣.~~~.....~♣♣♣≈♣≈≈♣♣♣♣♣♣♣♣~.♣♣~~~.~.~♣♣qfhg E♣.~~~ZZRRRR~~~~~~.♣♣♣♣♣≈≈≈≈≈~♣♣~~♣.~.♣♣♣♣.....♣♣♣<~Z§~Z♣~.~~~~~~~..~♣♣≈≈≈≈♣♣@.~♣♣♣...♣~~..~~~..♣♣♣..~~Z♣♣♣Z~~~~~~~.....♣♣♣♣♣♣~.~♣ ♣♣♣♣♣.~~~~~~.~♣♣♣.ZZZZ.[ZZ~~~~~~~..~.~.♣♣♣♣♣Z~~~♣ ♣♣♣Z~~~~~~.♣♣♣qfh h y♣.Z♣♣~..~..~~~~~.~~.~~.....ZZR...♣♣♣♣ZZZ~~Z....♣♣♣♣qfhah z♣..♣♣♣R~~~~~..~~.~~~.~..~..ZZ..♣♣...~♣..Z~~Z..♣♣..♣♣qfhh e♣ZZ♣♣..~~~~~...♣.~~~...~~~~..§~.~...♣♣♣♣~~~.♣~.~~..♣qfhh ~♣Z..~~~~)~..♣~.~~~...~~~~..§~~.♣♣♣♣♣ ♣♣♣~~♣♣..~~.♣qfh!i ~.Z...§~~.).♣♣♣.......~Z....~~~....~♣ ♣♣♣♣♣♣♣~~~♣qfhi ♣♣...~~~.~/.....).~~~ZZ~~~~~~.......♣♣ ♣♣~.~♣♣♣♣ ♣..~~§.~~~)...~♣.ZZZ~~~~~~~~~...~~..♣♣♣♣.~~~§♣ ♣.~~~~~~~~♣♣...ZZ~~~~~~~~§~~§...~~~...~.~§~†.qfhj ♣ ♣~~~~~~~§~..~.Z..~~~~~~§~~~..)~~<.~~~.qfhFj ♣ ♣♣♣..~~~~~~~~Z.~~...~~~..~.~~.~~~.qfhj ♣♣Z..~~~~~~~Z~.~♣♣♣~....~~~..#........~.~~~~.qfhj ♣♣♣~...~÷..~~~Z~.♣♣ ♣♣♣....~.......#...>......~qfhk ♣.[.Z.~......<Z~.♣♣ ♣♣.....#.#)..##....~.~~.~qfhCk ♣..RZ.♣♣...~~~Z.~~♣ ♣♣......#..~~~~~~~qfhk ♣...~~..~~~~~Z~..♣♣ ♣....#.#..Z##...~~..~~.qfhqfhm  ♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣~~♣♣ jesper the Slicer♣~...♣♣~.)..~..§~.♣ Human of Hepliaklqana ****** ♣♣ ♣.~~~♣♣qfh ♣♣~~~..~~~~~.♣ Health: 109/109 ======================== .♣♣♣♣.§~~~♣ #♣ ♣♣♣~♣~~~>~~~~§.♣ Magic: 28/28 ======================== .~♣...~~..♣♣≈♣ ♣~~~...ZR~~~~~~~ AC: 14Str: 7 qfh.~~..~~~♣♣♣≈≈♣♣ ♣♣♣♣~Z♣♣♣~~~.... EV: 37 Int: 24 ~.....~♣♣♣≈♣≈≈♣♣♣♣♣♣♣♣~.♣♣~~~.~.~ SH: 0Dex: 24 ~~~~~.♣♣♣♣♣≈≈≈≈≈~♣♣~~♣.~.♣♣♣♣.... XL: 16 Next: 58% Place: Swamp:2 ~~~~~..~♣♣≈≈≈≈♣♣@.~♣♣♣...♣~~..~~~ Noise: ---------  Time: 26966.2 (0.0) ~~~~~.....♣♣♣♣♣♣~.~♣ ♣♣♣♣♣.~~~~~~ w) +9 rapier (speed) ~~~~..~.~.♣♣♣♣♣Z~~~♣ ♣♣♣Z~~~~~~. Cast: Kinetic Grapnel ~~.~~.~~.....ZZR...♣♣♣♣ZZZ~~Z.... Fly ~~.~~~.~..~..ZZ..♣♣...~♣..Z~~Z..♣ .♣.~~~...~~~~..§~.~..fhJ0m.♣♣♣♣~~~.♣~. R   Sugats the hexer ♣~.~~~...~~~~..§~~.♣♣♣♣♣ ♣♣♣~~♣♣. ZZZZZ 5 zombies (minion) ♣♣.......~Z....~~~....~♣ ♣♣♣♣♣♣ ...).~~~ZZ~~~~~~.......♣♣ ♣♣~.~♣ _You swap places. _You swap places. _You swap places. _You swap places. _You swap places. _Partly explored, can't reach some places.qfhdqfhqfhqfh)qfhqfhYqfhqfhMqfhqfh~qfhqfhV : _qfh!qfhj%,qfh&qfh''qfha(qfh)qfh2+qfhS,qfh,?Water qfh-qfh/qfh1qfh2qfh:4qfh5qfh6qfh7qfhK9qfh9(qfhu:qfh<qfh>qfh@qfh!Brfharfhrfhrfhrfhrfh ,rfh rfhrfhrfhrfhrfhrfhYrfh9rfhrfhrfh5rfhrrfh!rfh',rfh(rfh*rfh,rfh_.rfh.rfh0rfhV2rfh4rfho6rfhJ8rfh9rfh;rfh=rfh@?rfh@rfhBrfhCrfhsDrfhFrfh!JrfhLrfhNrfhQrfhSrfhcUrfhUrfh}WrfhYrfhi\rfh^rfh`rfhbrfh/erfh5grfhPirfhxkrfhkrfhxmrfhprfhJsrfhurfhWxrfhzrfhM}rfhrfh rfhVrfhrfhrfhʈrfhrfhrfhrfhrfhWrfhsrfhrfh,rfh=rfhBrfhrfh?rfhrfhrfhrfhPrfhorfhrfh׵rfhrfhMrfhrfhܾrfh/rfhrfh>  You see here a +0 rapier.rfhrfhErfhrfhrfhrfhTrfhrfhrfhrfh.rfh _rfhrfhrfhrfhhrfhrfhrfhrfhrfhrfhrfhrfhrfhrfhrfh:rfh rfh rfhrfhrfhErfh{rfhrfhrfhmrfhrfh'X ~~~~..§~~.♣♣♣♣♣ ♣♣♣~~♣♣..~~.♣ ~.....~~~....~♣ ♣♣♣♣♣♣♣~~~♣ rfh(Z~~~~~~.......♣♣ ♣♣~.~♣♣♣♣♣♣ ~~~~~~~~...Z§..♣♣♣♣.~§~~♣ ~~~~~~~~...~~Z...~.~~~†.♣ ~~§~~~~~~......Z~§<.~~~.♣ ~.~~~~........~.~~.~~~.♣ rfhw(p...~~~..#.....ZZRZ.~~~~.♣ ....~.......#..Z@......~♣ 81.2 (15.0) ♣.....#.#)..##....~.~~.~♣ ♣♣......#........~~§~~~~♣ rfh( ♣....#.#...##...~~..§~.♣  ♣~♣.............~......♣  ♣♣~.....#...#.....~§~~♣♣♣♣♣♣ rfh ) ♣..#...##.......~~~.~♣♣~§~♣ ZZZZZZZ 7 zombies (minion)  ♣♣..........###...~~~..~~~~♣  ♣.§....#........~......♣~~.rfhO)$♣rfh+rfh1L§§§rfh>3 rfh3U_There is a stone staircase leading down here.rfhH8§rfh+rfhҏx§§rfhrfh|rfhp~Z~...§rfhgZ.)Z.Z§rfhA22 2.0) _rfh`rfh M  You fly downwards.rfha,rfh,rfhrfhF ~..~♣  ♣♣~~.♣  ~ ♣.~~.♣  ~.♣♣♣~...♣  ~....♣.~.♣  ..~~.~~~. rfhKq ..~.~~..♣ 3 ♣~D..@♣  ..~..♣.~R.♣  .♣~ ♣♣~~♣♣  ♣.~♣  ♣♣♣♣ D   five-headed hydra (asleep) rfhձ rfhrrfhrfh F3.0 (1.8Kinetic Grapnelrfh$rfh' _Your mindless puppets stay behind to rot. _There is a stone staircase leading up here.sfhI ~..~♣. ♣♣~~.♣~ ♣.~~.♣~.♣♣♣~...♣~....♣.~.♣.~~.~~~.♣sfhx.~.~~..♣ ♣~D.@<♣~..~..♣.~R.♣~.♣~. ♣♣~~♣♣♣♣ ♣.~♣ ♣♣♣♣sfhsfh!"§sfh!}§R~, ally target)sfh #P37 40 _sfhG&8§sfh'sfh.. §..~♣~.. ♣♣~~.♣~. ♣.~~.♣.~~.♣♣♣~...♣.§~....♣.~.♣.~~.~~~.♣.~.~~..♣ ♣~D@.R♣~..~..♣.~~.♣sfhTh~.♣~..♣♣~~♣♣~ ♣♣♣♣ ♣.~♣ ♣♣♣♣sfhsfh\R<§sfhޑ%5sfh8§sfhsfh  The helpless five-headed hydra fails to defend itself.  You spit the five-headed hydra like a pig!!!!sfh u.†. sfh y22 603 (0.3Kinetic GrapnelsfhB sfh U _You kill the five-headed hydra!tfh0tfh<1tfhz2tfh]6tfhtC.. §..~♣~... ♣♣~~.♣~~~. ♣.~~.♣.~~.♣♣♣~...♣♣.§~....♣.~.♣♣....~~.~~~.♣(....~.~~..♣tfhC§~~.~♣~†.R<♣~§~..~.@♣.~~.♣0~~~.♣~..♣♣~~♣♣~ ♣♣♣♣♣♣.~♣ ♣♣♣♣ tfh6D!tfhEtfhJm~~R.tfhLH37 6.3 (1tfhvOtfhQ% _Found 4 stones.tfhEtfhtfhtfhtfh$tfh",tfh5 _You swap places.tfhtfhtfhtfhitfhtfhtfhժtfhZtfhtfhtfhUWater tfhtfhtfhtfhtfh(tfhtfhztfhȽtfhktfhtfhпtfh\tfh7tfhtfh)tfhP  There is a stone staircase leading up here.tfhtfh!tfhFWater _tfhBtfhEtfhtfh6(tfhtfhtfhtfhUWater tfhTtfhtfh*tfh>tfhtfhtfh[tfh,tfhtfhtfh[`w♣♣♣~ ♣..~~~ ~~..~♣ ♣.~~.♣ ~...♣♣tfhc ♣♣.... ~..~♣♣.~... ♣♣~~.♣♣~~~~~. ♣.~§.♣ ♣~.~~.♣♣♣~...♣ ♣.~~.@.R♣.~.♣ ♣....~~.~~~.♣ ♣(....~.~~..♣♣tfhq@♣~~~~.~♣~†..<♣♣♣♣♣~~~..~..♣.~~.♣♣.~~~.♣~..♣♣~~♣♣~~~~~.♣♣♣♣♣♣.~♣w   tyrant leech (asleep)~~~~§. ♣♣♣♣tfh$0982.0)tfh=~R., ally target)~tfhu+9.3 (13tfhtfh _ _A tyrant leech comes into view.tfh`  .w♣♣♣~ ♣..~~~   ♣.~~.♣   ♣♣.... ~..~♣ tfh9  ♣♣.~... ♣♣~~.♣  ♣~~~~~. ♣.~~.♣  ♣~.~~.♣♣♣~...♣  ♣.~~.@R.♣.~.♣  ♣....~~.~~~.♣  ♣(....~.~~..♣♣  ♣~~~~.~♣~†..<♣♣♣  ♣♣~~~..~..♣.~~.♣  ♣.~~~.♣~..♣♣~~♣♣  ~~~~~.♣♣♣♣♣♣.~♣  ~~~~~. ♣♣♣♣ tfh  .w♣♣♣~ ♣..~~~ tfhW   ♣.~~.♣   ♣♣.... ~..~♣  ♣♣.~... ♣♣~~.♣  tfhͤ 9♣~~~~~. ♣.~~.♣  ♣~.~~.♣♣♣~...♣  tfhG $♣.~~.@R.♣.~.♣  ♣....~~.~~~.♣  tfh _♣(....~.~~..♣♣  ♣~~~~.~♣~†..<♣♣♣  tfh ♣♣~~~..~..♣.~~. tfh j♣.~~~.♣~..♣♣~~♣♣  ~~~~~.♣♣♣♣♣♣.~♣  tfh0 ~~~~~. ♣♣♣♣ tfh tfhu tfhλ tfh c _A tyrant leech is nearby!ufh~. ♣♣ ~~..w♣♣♣~ ~ .~~~ ~~~..~ ♣.~~.♣~ ~...♣♣ ♣♣....♣ ~..~♣ ♣♣.~...♣♣♣♣~~.♣~~~~..♣♣.~~.♣ufhx♣~.~~@♣♣♣~...♣♣.~~..R.♣.~.♣ ♣....~~.~~~.♣ ♣(....~.~~..♣ ♣~~~~.~♣~†..<♣♣♣ufh ♣♣~~~..~..♣.~~.♣ ♣.~~~.♣~..♣♣~~♣♣ ~~~~~.♣♣♣♣♣♣.~♣ufhT~~~~~. ♣♣♣♣ufh%ufh6R.ufhufhh:7000.0) _ufhufh6ufh! w~~~ ....~♣♣.~. ♣♣.~~~...w♣♣♣~~~~~ .~~~~~~~..~ufhݑ \ ♣.~~.♣~ ~...♣♣ ♣♣....♣ ~..~♣ ♣♣.~...♣♣♣♣~~.♣~~~@..♣♣.~~.♣♣♣~.~~.♣♣♣~...♣♣.~~.R..♣.~.♣ ♣....~~.~~~.♣ ♣(....~.~~..ufh R ♣~~~~.~♣~†..<♣♣♣ ♣♣~~~..~..♣.~~.♣ ♣.~~~.♣~..♣♣~♣♣ ~~~~~.♣♣♣♣♣♣.~♣ufh ufh RR.ufh ]1Water ufh ufh ufhF♣~.. ♣♣♣♣~~~ ....~♣♣.~. ♣♣.~~~.~..w♣♣♣~~~~~.♣ ufh.~~~~~~~..~ ♣.~~.♣~l~...♣♣ ♣♣....♣ ~..~♣ ♣♣.~@..♣♣♣♣~~.♣ ♣~~~~~..♣♣.~~.♣♣♣~.~~R♣♣♣~...♣♣.~~....♣.~.♣ ♣....~~.~~~.♣ ♣(....~.~~..ufhy ♣~~~~.~♣~†..<♣♣♣l   alligator (drag, asleep) ♣♣~~~..~..♣.~~.♣w   tyrant leech (asleep, ally target) ♣.~~~.♣~..♣♣~~♣♣ufhy §An alligator comes into view.ufh8*ufh' ufh,wdistracted, ally target)  Sugats gestures at the tyrant leech while chanting.ufh3ufh<z.w§wufh;?S==2Kinetic GrapnelvfhM8§vfhb@ _The tyrant leech resists with some effort.vfh?M0 ~♣♣~  ♣~.. ♣♣♣♣~~~R ....~♣vfhM>♣.~. ♣♣.~~~.~...♣♣♣~~~~~.♣ w~~~~~~~..~vfh&N ♣.~~.♣~l§...♣♣ ♣♣@...♣ ~..~♣ ♣♣.~...♣♣♣♣~~.♣vfh}N ♣~~~~~..♣♣.~~.♣♣♣~.~~R♣♣♣~...♣♣.~~....♣vfhNg.~.♣ ♣....~~.~~~.♣vfh(O ♣(....~.~~..R   eleionoma (vfh|O6 ♣~~~~.~♣~†..<♣♣♣l   alligator (drag, asleep)vfhO ♣♣~~~..~..♣.~~.♣w   tyrant leech (ally target)vfhUvfhVvfhB`§.w§R.vfh`vfhja.--3vfhevfhh] _An eleionoma comes into view.xfhjesper the Slicer~♣♣~Human of Hepliaklqana ******♣~.. ♣♣♣♣♣Health: 109/109 ========================♣~~~R ....~♣xfhMagic: 24/28 ====================----♣.~. ♣♣.~~~.~AC: 14Str: 7...♣♣♣~~~~§.♣EV: 37 Int: 24♣..~~~~~~~..~♣SH: 0xfh=Dex: 24♣.w~.♣~l§...♣♣XL: 16 Next: 60% Place: Swamp:3♣♣@...♣ ~..~♣Noise: ---------  Time: 27003.3 (0.0)xfhS♣♣.~...♣♣♣♣~~.♣w) +9 rapier (speed)♣~~~~§R.♣♣.~~.♣Cast: Kinetic Grapnelxfh2♣♣~.~~.♣♣♣~...♣Fly ♣♣.~~....♣.~.♣♣....~~.~~~.♣xfhx@R   Sugats the hexer♣(....~.~~..♣♣R   eleionoma (asleep)xfh♣~~~~.~♣~†..<♣♣♣l   alligator (drag, asleep)♣♣~~~..~..♣.~~.♣w   tyrant leech (ally target) xfh_The tyrant leech resists with some effort. _An eleionoma comes into view.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  xfhJtConfirm with . or Enter, or press ? or * to list all spells.Casting: Anguish (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activatexfhyfh . jesper the Slicer~♣♣~Human of Hepliaklqana ******♣~.. ♣♣♣♣♣Health: 109/109 ========================♣~~~R ....~♣Magic: 24/28 ====================----♣.~. ♣♣.~~~.~AC: 14Str: 7...♣♣♣~~~~§.♣EV: 37 yfh1//Int: 24♣..~~~~~~~..~♣SH: 0Dex: 24♣.w~.♣~l§...♣♣XL: 16 Next: 60% Place: Swamp:3♣♣@...♣ ~..~♣Noise: ---------  Time: 27003.3 (0.0)♣♣.~...♣♣♣♣~~.♣w) +9 rapier (speed)♣~~~~§R.♣♣.~~.♣Cast: Kinetic Grapnel♣♣~.~~.♣♣♣~...♣Fly ♣♣.~~....♣.~.♣♣....~~.~~~.♣R   Sugats the hexer♣(....~.~~..♣♣yfh/R   eleionoma (anguished)♣~~~~.~♣~†..<♣♣♣l   alligator (drag, anguished)♣♣~~~..~..♣.~~.♣w   tyrant leech (ally target, anguished)  Confirm with . or Enter, or press ? or * to list all spells.yfh/Casting: Anguish (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe alligator is haunted by guilt! The tyrant leech is haunted by guilt!  The eleionoma is haunted by guilt!  The eleionoma shouts!yfhf3*~.♣~l§yfh|nwparalysed, ally target,…)asting: Anguish (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The alligator is haunted by guilt! The tyrant leech is haunted by guilt!eleionoma shouts!  Sugats casts a spell at the tyrant leech.yfh;yfhݺ.Rw~.♣l~~~yfh׻:22 ==4.3 (1yfhUyfhd _The tyrant leech suddenly stops moving! The eleionoma flows through the trees.yfhkr  Casting: Anguish (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.yfhyfh+7 ~yfh{lR.You call upon the dead to rise.yfhU0---5Reap Fly yfhyfh@ _The eleionoma hits you but does no damage.zfh  The helpless tyrant leech fails to defend itself.  You skewer the tyrant leech like a kebab!!!!zfh_  You kill the tyrant leech!zfh9#Zzfhxl.ally target, anguished)lly target, anguish…)zfhZ   tyrant leech zombie (minion)zfhO-----6 (0.3zfh#zfhHv _The dead are slithering! Sugats completely misses the alligator.zfh5  jesper the Slicer ~♣♣~ Human of Hepliaklqana ****** ♣~.. ♣♣♣♣♣  Health: 109/109 ======================== zfhY♣~~~. ....~♣  Magic: 18/28 ===============--------- ♣.~. ♣♣.~~~.~  AC: 14Str: 7 ...♣♣♣~~~~§.♣  EV: 22Int: 24 ♣..~~~~~~~..~♣  SH: 0Dex: 24 ♣RZ~.♣~~~...♣♣  XL: 16 Next: 60% Place: Swamp:3 ♣♣@.l.♣ ~..~♣  Noise: ---------  Time: 27005.6 (0.0) ♣♣.~.R.♣♣♣♣~~.♣  w) +9 rapier (speed) ♣~~~~~..♣♣.~~.♣  Cast: Kinetic Grapnel ♣♣~.~~.♣♣♣~...♣ fhm Reap Fly  ♣♣.~~....♣.~.♣  ♣....~~.~~~.♣  R   Sugats the hexer ♣(....~.~~..♣♣  R   eleionoma (ally target, anguished) ♣~~~~.~♣~†..<♣♣♣  l   alligator (drag, ally target, anguish…) ♣♣~~~..~..♣.~~.♣  Z   tyrant leech zombie (minion) _The dead are slithering! Sugats completely misses the alligator.Casting: Animate Dead (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linezfhQ^Aim: an eleionoma (ally target, anguished, chance to affect: 62%){fhi jesper the Slicer~♣♣~Human of Hepliaklqana ******♣~.. ♣♣♣♣♣Health: 109/109 ========================♣~~~. ....~♣Magic: 18/28 ===============---------{fhd!6♣.~. ♣♣.~~~.~AC: 14Str: 7...♣♣♣~~~~§.♣EV: 22Int: 24♣..~~~~~~~..~♣SH: 0Dex: 24♣RZ~.♣~§~...♣♣XL: 16 Next: 60% Place: Swamp:3♣♣@.l.♣ ~..~♣Noise: ---------  Time: 27005.6 (0.0)♣♣.~.R.♣♣♣♣~~.♣w) +9 rapier (speed){fh!♣~~~~~..♣♣.~~.♣Cast: Kinetic Grapnel♣♣~.~~.♣♣♣~...♣Reap Fly ♣♣.~~....♣.~.♣♣....~~.~~~.♣R   Sugats the hexer♣(....~.~~..♣♣R   eleionoma (ally target, anguished){fh"♣~~~~.~♣~†..<♣♣♣l   alligator (drag, ally target, anguish…)♣♣~~~..~..♣.~~.♣Z   tyrant leech zombie (minion)Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an eleionoma (ally target, anguished, chance to affect: 62%)  {fh#You miscast Ensorcelled Hibernation.  You are very lightly contaminated with residual magic.  Nothing appears to happen.{fh&U§*{fh♣....~~.~~~.♣  R   Sugats the hexer ♣(....~.~~..♣♣  R   eleionoma (ally target, anguished) ♣~~~~.~♣~†..<♣♣♣  l   alligator (drag, confused, ally targe…) ♣♣~~~..~..♣.~~.♣  Z   tyrant leech zombie (minion) |fh_The spray of wooden splinters misses you.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  |fh Press: ? - help, Shift-Dir - straight lineAim: an eleionoma (ally target, anguished, chance to affect: 62%)|fh jesper the Slicer~♣♣~Human of Hepliaklqana ******♣~.. ♣♣♣♣♣Health: 109/109 ========================♣~~~. ....~♣Magic: 16/28 =============-----------♣.~. ♣♣.~~~.~AC: 14Str: 7...♣♣♣~~~~§.♣EV: 22Int: 24♣..~~~~~~~..~♣SH: 0Dex: 24♣*Z~.♣~§~...♣♣XL: 16 Next: 60% Place: Swamp:3♣♣@l..♣ ~..~♣Noise: ---------  Time: 27006.6 (0.0)♣♣.~.R.♣♣♣♣~~.♣w) +9 rapier (speed)♣~~~~~..♣♣.|fh# ~~.♣Cast: Kinetic Grapnel♣♣~.~~.♣♣♣~...♣Reap Fly Contam ♣♣.~~....♣.~.♣♣....~~.~~~.♣R   Sugats the hexer♣(....~.~~..♣♣R   eleionoma (ally target, anguished)♣~~~~.~♣~†..<♣♣♣l   alligator (drag, confused, ally targe…)♣♣~~~..~..♣.~~.♣Z   tyrant leech zombie (minion) _The spray of wooden splinters misses you.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an eleionoma (ally target, anguished, chance to affect: 62%)|fh@9§|fhd]§R§§§ |fheb Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an eleionoma (ally target, anguished, chance to affect: 62%)  |fh fThe eleionoma resists with almost no effort.  Sugats hits the alligator with a +0 dagger of draining!  The alligator closely misses you. x2|fhl §```§The eleionoma hurls a spray of splinters at you.|fhY §@.|fh[~The spray of wooden splinters misses you.|fh]§§*|fh §§Sugats gestures at the alligator while chanting.|fh8 §~~~~l§§§ The alligator resists with some effort.|fhE94===7.6 (1|fh=L§§§|fh@D _Your tyrant leech zombie bites the eleionoma!!}fhu5  jesper the Slicer ~♣♣~ Human of Hepliaklqana ****** ♣~.. ♣♣♣♣♣  Health: 109/109 ======================== }fh%♣~~~. ....~♣  Magic: 14/28 ============------------ ♣.~. ♣♣.~~~.~  AC: 14Str: 7 ...♣♣♣§~~~~.♣  EV: 22Int: 24 ♣..~~~~~~~..~♣  SH: 0Dex: 24 ♣RZ~.♣~§~...♣♣  XL: 16 Next: 60% Place: Swamp:3 ♣♣@l..♣ ~..~♣  Noise: ===------  Time: 27007.6 (0.0) }fhG♣♣.~.R.♣♣♣♣~~.♣  w) +9 rapier (speed) ♣~~~~~..♣♣.~~.♣  Cast: Kinetic Grapnel ♣♣~.~~.♣♣♣~...♣  Reap Fly Contam  ♣♣.~§....♣.~.♣  ♣....~~.~~~.♣  R   Sugats the hexer ♣(....~.§§..♣♣  R   eleionoma (ally target, anguished) ♣~~~~.~♣~†..<♣♣♣  l   alligator (drag, confused, ally targe…) ♣♣~~~..~..♣.~~.♣  Z   tyrant leech zombie (minion)Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Pre}fh ss: ? - help, Shift-Dir - straight lineAim: an eleionoma (moderately wounded, ally target, anguished, chance to  affect: 62%)}fh 9jesper the Slicer~♣♣~Human of Hepliaklqana ******♣~.. ♣♣♣♣♣}fh Health: 109/109 ========================♣~~~. ....~♣Magic: 14/28 ============------------♣.~. ♣♣.~~~.~AC: 14Str: 7...♣♣♣§~~~~.♣EV: 22Int: 24♣..~~~~~~~..~♣SH: 0Dex: 24♣*Z~.♣~§~...♣♣XL: 16 Next: 60% Place: Swamp:3}fhY -♣♣@l..♣ ~..~♣Noise: ===------  Time: 27007.6 (0.0)♣♣.~.R.♣♣♣♣~~.♣w) +9 rapier (speed)♣~~~~~..♣♣.~~.♣Cast: Kinetic Grapnel♣♣~.~~.♣♣♣~...♣Reap Fly Contam }fh7 ♣♣.~§....♣.~.♣♣....~~.~~~.♣R   Sugats the hexer♣(....~.§§..♣♣R   eleionoma (ally target, anguished)♣~~~~.~♣~†..<♣♣♣l   alligator (drag, confused, ally targe…)♣♣~~~..~..♣.~~.♣Z   tyrant leech zombie (minion)Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an eleionoma (moderately wounded, ally target, anguished, chance to  affect: 62%)}fhg §Rsleep, ally target, angui…)}fhN }fh §RZ~.♣~§.l§distracted}fh onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an eleionoma (moderately wounded, ally target, anguished, chance to  affect: 62%)  The eleionoma looks drowsy...}fhƣ =15---8.6 (1}fh A§§}fh M _Sugats hits the alligator with a +0 dagger of draining.~fhY  The helpless eleionoma fails to defend itself.  You perforate the eleionoma like a sieve!!!!~fh  You kill the eleionoma!The dead are walking! The alligator completely misses you.~fhz' ..Z~Z§~fh'l   alligator (drag, confused, drained, aZ   tyrant leech zombie (minion)Z   eleionomaThe alligator barely misses you.Sugats hits the alligator with a +0 dagger of draining!~fh /\2---9 (0.3~fh5M§§~fh77 ~fh7,_Sugats drains the alligator.~fh } § You impale the alligator!!~fh /=9.2~fhY" 8§~fhZ' b _The alligator is severely wounded.~fhĐ  You catch the helpless alligator completely off-guard!  You skewer the alligator like a kebab!!!~fh \  You kill the alligator!~fh "§~fh §~fhW @RZ.~fh ~~Z   tyrant leech zombie (minion)alligator zombie (drag, minion)~fhؠ `4-6 (0.4Kinetic Grapnel~fh> ~fh 8§~fh + _The dead are walking!fhŷ 7.. .~♣♣~ .. ♣♣♣♣♣ ♣~~~. ....~♣♣.~. ♣♣.~~~.~♣...♣♣♣§~~~~.♣ ♣..~~~~~~~..~♣ ♣Z@~.♣~§~...♣ ♣♣.ZR.♣ ~..~♣♣.~Z..♣♣♣♣fhb ♣~~~~~..♣♣.~~♣♣~.~~.♣♣♣~..♣♣.~~....♣. ♣....~~.~~~. ♣(....~.~§..♣♣ ~~~~.~♣~†..<♣♣fh fh fh! §RZZ..fh 37 -10.6 (1.0Water fh 8§fh fh §.. ♣♣.~♣♣~♣  ♣~..~ ♣♣♣♣~~§. ....~♣ ♣.~. ♣♣.~~~.~fhf ♣...♣♣♣§~~~~.♣ .@~~~~~~~..~Z~R.♣~~~...♣♣ ♣♣ZZ..♣ ~..~♣ ♣♣.~...♣♣♣♣~~.♣ ♣~~~~~..♣♣.~~.♣♣♣~.~~.♣♣♣~...♣♣♣.~~....♣.~.♣ ♣....~~.~~~.♣ ♣(....~.~§..fh fh fh t§~RZ~fh '.fhӉ 01fh[ 8§fh fh3v♣~~.§ .. ♣.~♣♣~♣♣  ♣~..~♣♣ ♣♣♣♣fh5+~~§.~♣ ....~♣ ♣.~..♣♣♣.~~~.~♣..@♣♣♣~~~~~.♣ ♣♣♣..R~~~~~~..~ZZ~.♣~~~...♣♣ ♣♣.Z..♣ ~..~♣ ♣♣.~...♣♣♣♣~~.♣fh5" ♣~~~~~..♣♣.~~.♣~.~~.♣♣♣~...♣♣.~~....♣.~.♣ ♣....~~.~~~.♣fh8fh9fh:fhY;fhz?§~ZRZ.~Z.fh BW8===2fhfh1fhR .~♣♣~♣~.§ .. ♣fh*S`.~♣♣~♣♣  ♣~..~♣♣ ♣♣♣♣~~~.~♣ ....~♣ ♣.@..♣♣♣.~~~.~ ♣...♣♣♣~~~~~.♣ ♣♣♣ZRZ~~~~~~..~.~~.♣~~~...♣♣ ♣♣Z...♣ ~..~♣fhSA ♣♣.~...♣♣♣♣~~.♣ ♣~~~~~..♣♣.~~.♣~.~~.♣♣♣~...♣♣.~~....♣.~.♣fhTfhUfh!VfhVfh$[N~§ZRfhu[s..§ZZ.fh6]u9====3fh]:Water fh`9§fh1bK _Your magical contamination has completely faded away.fh*,.~fh* .~ ♣♣~~♣~.~ ♣... ♣fh:+Q.§♣♣~♣♣  ♣~..~♣♣ ♣♣♣♣~@~.~♣ ....~♣fh+♣♣.~..♣♣♣.~~~.~ ♣.ZR♣♣♣~~~~~.♣ ♣♣♣..§~~~~~~..~ZZ~.♣~~~...fhP,♣♣ ♣♣....♣ ~..~♣ ♣♣.~...♣♣♣♣~~.♣fh, ♣~~~~~..♣♣.~~.♣~.~~.♣♣♣~...♣fh/fhe0fhw1fh3fh:"§fh ;ZR..Z~fh=%4fh@L§§fhBfh ^♣♣.~§~.~~~fh  .~~~ ♣♣~~~~.~~ fhW <♣... ♣♣♣..§♣♣~♣♣  ♣@..~♣♣ ♣♣♣♣fh  ♣~~~.~♣ ....~♣♣♣ZR..♣♣♣.~~~.~fh  ♣...♣♣♣~~~~~.♣ ♣♣♣.Z§~~~~~~..~fh` Z~~.♣~~~...♣♣ ♣♣....♣ ~..~♣fh  ♣♣.~...♣♣♣♣~~.♣ ♣~~~~~..♣♣.~~.♣fh fh fh fhC fh fhe >~ZRfh X.~ZZ~fh (.fhl %5fh fh fhm+ P ~.~~~~~~§.~♣♣.~§~~~..y.~~~.~.. .~~~...fh=, k ♣♣~~~~~~.~~~  ♣...♣♣♣♣♣..@♣♣~♣♣ ♣~♣♣~..~♣♣ ♣♣♣♣♣ ♣ZR~.~♣ ....~♣fh, c♣.~..♣♣♣.~~~.~ ♣..Z♣♣♣~~~~~.♣♣♣♣.Z~~~~~~~..~fha- .~~.♣~~~...♣ y   vampire mosquito (wandering) ♣♣....♣ ~..~ ZZZ 3 zombies (1  ♣♣.~...♣♣♣♣~~.fhM2 fh<3 fh^7 fh8 fh: fh< fhH N y~~~~...RZ~~Z., ally tar…)A vampire mosquito comes into view. x2fh,K t22===6fhjN 8§fhKP = _The vampire mosquito moves out of view.fh ♣♣.~~..~~... ~.~~~y~~§.~fh\ ♣♣.~~~~~...~.~~~.~..~~ .~~~....~~fh  ♣♣~~~~~~~..~.~~~~§.♣ ♣.@.♣♣fh  ♣..~♣♣~♣♣  ♣~♣♣RZ.~♣♣ ♣♣♣♣fhG ♣♣ ♣~~~.~♣ ....~♣♣.Z..♣♣♣.~~~.~fh  ♣..Z♣♣♣~~~~~.♣ fh ♣♣♣..~~~~~~~..~.~~.♣~~~... ♣♣....♣ ~.fhfh{fhfhGfhfhfh;9~~y~fh[RZ.Zfh0.fh 8========7fh'fh)fhO ♣♣.......♣♣♣.~~..~~...fhpP/ ~y~♣♣.~~~~~...♣..~~~.~.~~~....~~♣~~~~~~~..fhP♣~.@~~~§.♣♣♣...♣♣♣♣♣♣..R♣♣~♣♣ ♣~♣♣Z..~♣♣ ♣♣♣♣♣ fhQ♣♣ ♣~Z~.~♣ ....~♣♣♣.Z..♣♣♣.~~~.~...♣♣♣♣ ♣♣♣..~~~~~~~..~fhQ.♣♣.~~.♣~~~.fhISfhSfhTfhUfhaT~§~y~fha~yally target)Z   eleionoma zombie (fheQ§*fh:: yfh˴distracted, ally ta…)Sugats points at the vampire mosquito and mumbles some strange words.fh[§~y~fh?w8Kinetic GrapnelWater fhRfhK _The vampire mosquito resists with significant effort.fhe= j...~♣..♣♣.§......♣♣♣.~~..~~....♣~.~~~~~~~.~♣♣.~§~~~.fh;> ♣..~~~y~..~♣.~~~....~~~♣♣~~..♣~.~~~~~.♣♣♣♣♣...♣♣♣♣♣ fh> ♣..R♣♣~♣♣ ♣~♣♣Z..~♣♣ ♣♣♣♣♣♣♣ ♣~~~.~♣ ....~♣ ♣♣.~..♣♣♣.~~~.~ fh> ♣...♣♣♣~~~~~.♣ ♣♣♣..~~~~~~~..~♣fh@ fhiA fhA fhmC fhH "§fh1I .§~yyR~ZfhI lyy 2 vampire mosquitoes (1 wandering, 1 Z   alligatordrag, minion)Z   eleionoma zombie (minion)fhJ %9fhO 8§fhR @ _The vampire mosquito misses you.fhgR fh1fh fh  y~Z~distracted, 1  fh IYou completely miss the vampire mosquito.fh 422 9 (0.3fh}fha _The vampire mosquito completely misses you.fh{#G  You puncture the vampire mosquito!fh(ZZZ 3 zombies (1 fh)I======20.2fh.8§fh0k _The vampire mosquito is moderately damaged.fh+G  You puncture the vampire mosquito!fhx  The vampire mosquito is severely damaged.fhfh3§§fh y~R.~yally target)fh    tyrant leech zombie (minion)Z   eleionoma zombie (minion)fh"3==6 (0.4fh*D§§fh . fh.P_The vampire mosquito closely misses you.fhϓB  You hit the vampire mosquito.fhd y~The vampire mosquito is severely damaged.The vampire mosquito bites you!0----9 (0.3fh/K§§fhȮ fh,?_The vampire mosquito draws vitality from your injuries!fh79 G  You puncture the vampire mosquito!fh@ §§~~   vampire mosquito (fhF P----1.3 (0.4fh}K `§§§§fhN W _You destroy the vampire mosquito!fh...♣♣ ♣♣♣ ~....~♣..♣♣.§~......♣♣♣.~~..~~....♣~.~~~~~~~.~~.♣♣.~§§~~...~~.fh:♣..~~~.~..~~~.♣.§~~@..y~~~~♣♣~~~~~~~....♣~.~R~~~.♣♣♣♣♣♣...♣♣♣♣♣ ♣..Z♣♣~♣♣fh♣~♣♣Z..~♣♣ ♣♣♣♣♣ ♣♣ ♣~~~.~♣ ....~♣ ♣♣.~..♣♣♣.~~~.~ Z   eleionoma♣...♣♣♣~~~~~.♣fhpfhfhfh$ fht ~§y..R~Zfh=~(ally target)fhs237 2.3 (1.0fh>8§fhfh8 ~yy  distracted, ally ta…)You closely miss the vampire mosquito. The vampire mosquito barely misses you.fh422 7 (0.4fh6fhT _Sugats hits the vampire mosquito with a +0 dagger of draining!fh<  You puncture the vampire mosquito!  The vampire mosquito is almost destroyed.fhҍ fh b§~~@yZfh .Z~y  ally target)Z   tyrant leech zombie (minion)Z   eleionoma zombie (minion)fhؓ <3=3.0 (0.3fh 8§fhm _Sugats misses the vampire mosquito. The vampire mosquito barely misses you.fhY t §You barely miss the vampire mosquito.fh %3fh' 8§fh i _The vampire mosquito is almost destroyed.fhu B  You hit the vampire mosquito.fh8 =~~~@.Z   tyrant leech zombie (minion)Z   eleionomafh٘ q5-6Kinetic Grapnelfh fh W _You destroy the vampire mosquito!fhAQfhU7-fh[\8§fh_ fh\`B_No target in view!fhfh...♣♣♣♣♣♣ ~....~♣..♣♣.~~.♣♣.♣...~♣♣.~~..~~....~♣♣~.~fh.~~.~♣♣.~~§~~...~~.♣..~~~.~..~~~.~fhW♣.~~~.@..~~~~.♣♣~~~R~~~.fh♣~.~~Z~~.♣♣♣♣~♣♣...♣♣♣♣♣ fh♣~♣♣~..~♣♣ ♣♣♣♣♣ fhj♣♣ ♣~~~.~♣ ....~♣ ♣♣.~..♣♣♣.~~~.~ fhfhBfhq!§fhͪZZ   alligatordrag, minion)Z   eleionoma zombie (minion)fh6=37 4.6 (1.0 _fhҷ8§fhhfh ♣♣♣ ♣♣♣♣...♣♣♣♣♣♣ ~......~♣..♣♣.~~........♣...~.♣♣.~~..~~....~♣♣fh♣~.~~~~~~~.~~.~♣♣♣.~~§~~...~~...♣..~~~.~@.~~~.♣.~~~....§~~~.~♣♣~~~R~~~.....♣~.~~Z~~.♣♣♣♣~.fhH♣♣..Z♣♣♣♣♣ ♣♣..Z♣♣~♣♣ ♣~♣♣~..~♣♣ ♣♣♣♣♣ ♣♣ ♣~~~.~♣ ....~♣ ♣♣.~..♣♣♣.~~~.~ fhXfh`Y~R~ZZ~Z.~9==5fh6#fh$fhN w♣♣♣ ♣♣♣♣fhO ...♣♣♣♣♣♣ .~...~....~♣..♣♣.~~..)♣♣.♣...~. ♣♣.~~..~~....~♣♣ fhoP g♣~.~.~~.~♣~♣♣.~~~~~...~~...~♣..~~~.~.@~~~.~.~fhP ♣.~~~.R..§~~~.~.♣♣~~~~Z~~.....~♣~.~Z~~~.♣♣♣♣~.fhEQ ♣♣.Z.♣♣♣♣♣ ♣♣..~♣♣~♣♣ fhQ ♣~♣♣~..~♣♣ ♣♣♣♣♣ ♣♣ ♣~~~.~♣ ....~♣ fhQ A♣♣.~..♣♣♣.~~~.~ fh U fh ♣♣ ♣~~~.~♣ ....~♣ ♣♣.~..♣♣♣.~~~.~ fhfhfh&fhfhhER.ZfhZ..§§~Z.fh]7Water fh fh"fhlz♣♣♣ ♣♣♣♣♣♣♣♣ ...♣♣♣♣♣♣♣.~...~♣ ....~♣..♣♣.~~..) ♣♣.♣...~. ♣♣.~~..~~....§♣♣ ♣~.~fh{.~~.~♣~♣ ♣♣.~~~~~.R.~~...~♣ ♣..~~~.~.Z~@~.~.~♣ ♣.~~~.Z..§§~~.~.♣ ♣♣~.....~~.♣♣~.~~Z~~.♣♣♣♣~...♣♣♣...♣♣♣♣♣ ♣♣♣♣♣♣..~♣♣~♣♣ ♣~♣♣~..~♣♣ ♣♣♣♣♣ fh{♣♣ ♣~~~.~♣ ....~♣ ♣♣.~..♣♣♣.~~~.~ fh|fha}fh}fhn~fh~fh§.RZ.Z...~~fhۃQ§~~Z~fhB%8fhX8§fhfh0♣♣♣ ♣♣♣♣♣♣♣♣ ...♣♣♣♣♣♣♣.~...~♣ ....~♣..♣♣.~~..) ♣♣.♣...~. ♣♣.~~..~~....§♣♣ ~♣♣~.~.~~.~♣~♣ fh♣♣.~~~~~..R~~...~♣ ♣..~~~.~Z.Z~@.~.~♣ ♣.~~~....~~~~.~.♣ ♣♣~~§~~Z~.....~~.♣ ♣~.~~~~~.♣♣♣♣~...♣ ♣♣..♣..~♣♣~♣♣ ♣~♣♣~..~♣♣ ♣♣♣♣♣ fhe♣♣ ♣~~~.~♣ ....~♣ ♣♣.~..♣♣♣.~~~.~ fhfh{fhBfh,§~§.R.Z~ZZ~~~~fhA=9fhA§§fhfh ♣♣♣ ♣♣♣♣♣♣♣♣ ...♣♣♣♣♣♣♣.§...~♣ ....~♣..♣♣.~~..) ♣♣.fhL ♣...~. ♣♣♣.~~..~~....~♣♣ ~♣ ♣~.~.~~.~♣§♣ ♣♣.~~~~~...R~...~♣ ♣..~~~.~.Z~Z~@~.~♣ ♣.~~~...Z~~~~.~.♣ ♣♣~.....~~.♣ fh M♣~.~~~~~.♣♣♣♣~...♣ ♣♣...♣♣♣♣♣..~♣♣~♣♣ ♣~♣♣~..~♣♣ ♣♣♣♣♣ ♣♣ ♣~~~.~♣ ....~♣ ♣♣.~..♣♣♣.~~~.~ fh fh} fh fh fhW ~~R.Z~Zfhþ =.Zfh 130fh fhA fh$fhYfhfhN _There are no items here.fh fhC  Skill  Level Cost  Apt Skill  Level Cost  Apt fh!a + Fighting10.3  12.0   0   j + Spellcasting 8.3  10.7  -1  fh^    fh      b - Unarmed Combat   0.0   1.0   0   k * Hexes   9.7  10.5   0  fh c - Throwing   2.0   3.0   0   l - Necromancy   9.0  10.5   0      fh m - Forgecraft   6.0   7.0   0  fhE d - Short Blades  14.0  18.0   0   n - Ice Magic   0.0   1.0   0   e - Long Blades   9.0   1.0   0  fh        fh o - Invocations   9.0   8.8  +1  fh` f - Armour   5.6   6.0   0   p - Evocations   1.0   2.0   0   g * Dodging  12.2  15.0   0  fh.     h - Shields   1.0   2.0   0  fhb     i - Stealth  10.0  10.1  +1                  fh;                            The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Helpfh[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsfhh fhNq fh{ jesper the Slicer♣♣♣♣♣♣♣♣♣♣♣Human of Hepliaklqana ******...♣♣♣♣♣♣♣.§...~♣Health: 109/109 ========================....~♣..♣♣.~~..)Magic: 28/28 ========================fh| ♣♣.......♣...~. ♣AC: 14Str: 7♣♣.~~..~~....~♣♣ ~♣EV: 37 Int: 24♣~.~~~~~~~.~~.~♣~♣SH: 0Dex: 24fh_} .♣♣.~~~~~...~R...~♣XL: 16 Next: 65% Place: Swamp:3♣..~~~.~..Z~Z@~.~♣Noise: ---------  Time: 27030.6 (0.0)fhQ~ ♣.~~~....Z~~~.~.♣w) +9 rapier (speed)♣♣~~~~~~~.....~~.♣Cast: Kinetic Grapnel♣~.~~~~~.♣♣♣♣~...♣Reap Fly ♣♣...♣♣♣♣♣ ♣♣♣♣♣♣..~♣♣~♣♣fh~ GR   Sugats the hexer♣~♣♣~..~♣♣ ♣♣♣♣♣Z   tyrant leech zombie (minion)fh ♣♣ ♣~~~.~♣ ....~♣Z   alligator zombie (drag, minion)♣♣.~..♣♣♣.~~~.~Z   eleionoma zombie (minion) _The vampire mosquito is almost destroyed.fh5 You hit the vampire mosquito. _You destroy the vampire mosquito! _No target in view! _Found a hand axe. _There are no items here.fh 9§fh 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#.....~~.~.♣.....♣.~♣...~~~.Z.....~♣..♣♣.~..~~~~~.~♣♣♣.♣.~~~.§~RZ.♣♣.~~..~~fhlU.~~~@.Z♣♣♣♣~.~..~~~...♣ ♣♣.~~~~~....~~>~~~~~.♣ ♣..~~~.~...~.♣..~~~~~.~♣♣.~~~....♣ ♣~...~~~..♣♣♣~fham ♣♣..~~~~~~.♣~.~~~~~. ..~~~~~...♣♣...♣♣♣♣♣ .~§.~§R~~~♣♣♣..~♣♣~♣♣ ♣~♣♣~..~fhrfhsfhtfhufh !§fh~Z~~Z.RZ§§fhfh-50 _fh_§§~~§§fhfhK..#....÷.#....#..§♣♣♣♣♣♣♣♣♣♣♣♣##.....~~.~.♣.....♣♣♣♣♣....~♣...~~~.~.....~♣...~..~~~~~Z~♣♣♣.........~~~.~~Z..♣♣.~~..~~..~~~..R♣♣♣♣~.~~~~~~~.~~@..Z♣ ♣♣.~~~~~.fhL)~~>~~§~~.♣ ♣..~~~.~.♣..~~~~~.~♣♣.~~~....♣♣♣ ♣~...~~~..♣♣♣~~~~~~ ♣♣..~~~§~~.♣~. ..~~~~~...♣♣...♣♣♣.~§.~§R~~~♣♣♣..~♣♣~R 2 eleionomae (asleep, 1 ally target) .~.~~R~~~.♣ ♣~♣♣~..~ ♣♣ ♣~~~.fhS,fhTfhIUfh\.~ZZRZ~fh _]1Water fheB§§fhh] _An eleionoma comes into view.fh%..÷.#.. ...#..§♣♣♣♣♣♣♣♣♣♣♣♣ ♣##.....~~.~.♣.....♣♣♣♣♣♣♣....~♣...~~~.~.....~♣......~..~~~~~.~♣♣♣..........~~~.~~~Z.♣♣.~~..~~fh1.....~~~..Z♣♣♣♣~.~~~~~.....~~~..R♣♣ ♣♣.~~~~~......~~>~~@~Z.♣ ♣..~~~.~..~..~.♣..~~~~~.~♣♣.~~~....~♣♣♣ ♣~...~~~..♣♣♣~~~~~~~ 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♣...♣♣♣..~fhfhfhfhW.Z~~~ZRfhư<§~~~§fh%4fh98§fhfhI....~♣...~~~.~.....~♣....~~~~~.~♣♣♣........~~~.~~~..♣♣.~~..~~..fh2J..♣♣♣♣~.~~~~~~~.~§~~..Z♣♣ ♣♣..~~>~~~~~.♣♣♣..~~~.~..~fhJ2~.♣..~~~ZZ.~♣♣.~~~..♣♣♣ ♣~...~~R..♣♣♣~~~~~~~..fhJ ♣♣..§@~~~~.♣~.~~~~~.♣♣♣..~~~§~...♣♣...♣♣♣♣♣ fhKK2♣.~~.~~R~~~♣♣♣..~♣♣~~~.~.~~R~~~.♣ ♣~♣♣~..~♣♣fhK.~...~~~~~~.~♣♣♣ ♣~~~.~.≈≈≈..~♣♣♣♣.~♣ ♣♣.~..≈≈≈≈≈≈.♣♣ ♣♣♣ ♣...♣ ♣♣♣..~fh)LE ♣♣fhiPfh*QfhJRfhZSfh].~~~...fh)^ZZ~~ZZfh^@R§fhGa%5fh[k9§fhwmfh} ..~~~~~.~♣♣♣........~~~.~~~..♣♣.~~..~~....♣♣♣♣~.~~~~~~~.~♣ ♣♣...~~>~~~~Z.♣♣♣..~~~.~..~~.♣..~~~~~.~♣♣.~~~..fh ♣♣♣ ♣~...~ZZ..♣♣♣~~~~~~~.. ♣♣..§~R~~~.♣~.~~~~~.♣♣♣..~~@§~...♣♣...♣♣♣♣♣ ♣.~~.~~R~~~♣♣♣..~♣♣~~~.~.~~R~~~.♣ ♣~♣♣~..~♣♣.~...~~~~~~.~♣♣♣ ♣~~~.~.≈≈≈..~♣♣♣♣.~♣ ♣♣.~..≈≈≈≈≈≈.♣♣ ♣♣♣ ♣...♣ ♣♣♣..~. ♣♣ ♣♣.fh fh fhe ,fhW ~ZZ~~~ZR§~fh %6fhd fh( fh%  The helpless eleionoma fails to defend itself.  You skewer the eleionoma like a kebab!!!!!fh|~   eleionoma (asleep)fhI10/11022 79 (0.3fhsfhlM _You kill the eleionoma!fhܙ/.~~~.~~~..♣♣.~~..~~....♣♣♣♣~.~~~~~~~.~♣ ♣♣...~~>~~~~~.♣♣♣..~~~.~..~~.♣..~~~~~.~♣♣.~~~..♣♣♣ ♣~...ZZ~..♣♣♣~~~~~~~..fh ♣♣..~~Z~~~.♣~.~~~~~.♣♣♣♣..~~~R~...♣♣...♣♣♣♣♣ ♣.~~.~@~~~~♣♣♣..~♣♣~~~.~.~~R~~~.♣ ♣~♣♣~..~♣♣.~...§~~~~~.~♣♣♣ ♣~~~.~.≈≈≈..~♣♣♣♣.~♣ ♣♣.~..≈≈≈≈≈≈.♣♣ ♣♣♣ ♣...♣ ♣♣♣..~. ♣♣w≈.v ♣♣. v   will-o-the-wisp (dormant)fh♣♣.~ w   swamp worm (asleep)(…)fh@ §, ally target)A will-o-the-wisp and a swamp worm come into view.fh9*fh §§RSugats points at the eleionoma and mumbles some strange words.fh%/ ,fhQ0 fhW7 ~~ZZ~ZR§fh9 J37 7.9 (1.0fh@ fhD B _The eleionoma resists with almost no effort.fh o §You closely miss the eleionoma.fh' F §§fh ZThe eleionoma hurls a spray of splinters at you.fh% fh m~Z§fhh X77/110 --------fhC 522 ==8.2 (0.3fh$& 9§fh=* > _The spray of wooden splinters hits you!!fh# .....~~~.~~~..♣♣.~~..~~... jesper the Slicer fh]$.....~~~...♣♣♣♣~.~~~~~~~.~ Human of Hepliaklqana ****** .....~~~...♣♣ ♣♣.~~~~~...~ Health: 77/110 ================-------- ...~~>~~~~~.♣♣♣..~~~.~..~~ Magic: 26/28 ======================-- ..~.♣..~~~~~.~♣♣.~~~....~~ AC: 14Str: 7 fh$♣♣♣ ♣~...~~~..♣♣♣~~~~~~~.. EV: 22Int: 24 ♣♣..~Z~~~~.♣~.~~~~~.♣♣ SH: 0Dex: 24 fh*%♣♣..~ZZR~...♣♣...♣♣♣♣♣  XL: 16 Next: 67% Place: Swamp:3 ♣.~~.~@~~~~♣♣♣..~♣♣~♣♣  Noise: ==-------  Time: 27058.2 (0.0) fh%~~.~.~~R~~~.♣ ♣~♣♣~..~♣♣ w) +9 rapier (speed) .~...§§~~~~.~♣♣♣ ♣~~~.~♣ Cast: Kinetic Grapnel fh%;..≈≈≈..~♣♣♣♣.~♣ ♣♣.~..♣ Fly Water  ≈≈≈≈≈≈.♣♣ ♣♣♣ ♣...♣♣ ≈≈≈≈≈≈. ♣♣♣..~ R   Sugats the hexer fhX&≈≈≈≈≈.. ♣♣.~ R   eleionoma (ally target) ≈≈≈w≈.v♣♣. v   will-o-the-wisp (dormant) fh&w♣♣.~ w   swamp worm (asleep)(…)_The spray of wooden splinters hits you!!  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linefh6'TAim: an eleionoma (ally target, chance to affect: 62%)fh` .....~~~.~~~..♣♣.~~..~~... jesper the Slicerfh)a .....~~~...♣♣♣♣~.~~~~~~~.~ Human of Hepliaklqana ******.....~~~...♣♣ ♣♣.~~~~~...~ Health: 77/110 ================--------...~~>~~~~~.♣♣♣..~~~.~..~~ Magic: 26/28 ======================--fha ..~.♣..~~~~~.~♣♣.~~~....~~ AC: 14Str: 7fha ♣♣♣ ♣~...~~~..♣♣♣~~~~~~~.. EV: 22Int: 24♣♣..~Z~~~~.♣~.~~~~~.♣♣ SH: 0fh_b dDex: 24♣♣..~ZZR~...♣♣...♣♣♣♣♣ XL: 16 Next: 67% Place: Swamp:3fhb 2♣.~~.~@~~~~♣♣♣..~♣♣~♣♣ Noise: ==-------  Time: 27058.2 (0.0)fhc ~~.~.~~*~~~.♣ ♣~♣♣~..~♣♣ w) +9 rapier (speed).~...§§~~~~.~♣♣♣ ♣~~~.~♣ Cast: Kinetic Grapnelfhmc ..≈≈≈..~♣♣♣♣.~♣ ♣♣.~..♣ Fly Water fhc G≈≈≈≈≈≈.♣♣ ♣♣♣ ♣...♣♣≈≈≈≈≈≈.♣♣♣..~ R   Sugats the hexer≈≈≈≈≈..♣♣.~ R   eleionoma (ally target)fhNd ≈≈≈w≈.v♣♣. v   will-o-the-wisp (dormant)fhd ♣♣.~ w   swamp worm (asleep)(…)_The spray of wooden splinters hits you!!  fhd Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fhUe Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an eleionoma (ally target, chance to affect: 62%)fh iRasleep, ally target)fh\ §R§  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an eleionoma (ally target, chance to affect: 62%)  The eleionoma looks drowsy...fh8 o§*§fhJ   Sugats gestures at the eleionoma while chanting.fh/ fh# fh fh+ 4§~~Zfh Z@ZR~fh} 2=9.2 (1fh fh B _The eleionoma resists with almost no effort.fh6YSugats gestures at the eleionoma while chanting. _The eleionoma resists with almost no effort.  The helpless eleionoma fails to defend itself.  You spit the eleionoma like a pig!!!!!  You kill the eleionoma!  You hear a splash.fh:fh;fh>G§~R~~/Zv   will-o-the-wisp (dormant, ally target)w   swamp worm (asleep)ZZZ 3 zombies (1 drag, minion)fhKx8---5 (0.3Kinetic GrapnelfhQ8§fhTS _An eleionoma bone magically twists into a wand of flame (22).fh5.....~~~...♣♣♣♣~.~~~~~~~.~~.....~~~...♣♣ ♣♣.~~~~~...~...~~>~~~~~.♣♣♣..~~~.~..~~..~.♣..fhe~♣♣.~~~....~♣♣♣ ♣~...~~~..♣♣♣~~~~~~~... ♣♣..§~R~~~.♣~.~~~~~.♣♣♣fh-♣♣..~~Z~~...♣♣...♣♣♣♣♣ fh♣.~~.ZZ~~~~♣♣♣..~♣♣~♣♣ fh]~~.~.~~/@~~.♣ ♣~♣♣~..fh˄.~...~§~~~~.~♣♣♣ ♣~~~.~♣ ..≈≈≈..~♣♣♣♣.~♣ ♣♣.~..♣≈≈≈≈≈≈.♣♣ ♣♣♣ ♣...♣♣fh,\≈≈≈≈≈≈. ♣♣♣..~~fhy≈≈≈≈≈..  ♣♣.~≈≈≈w≈.v . w   swamp worm (asleep).> fh♣♣.~. ZZZ 3 zombies (1 drag, minion)♣~~~~fhfhfhfh] §~fhƕtR~~~ZZ~fh=+, ally target)fha=8=fhț]37 ---60.5 (1.0fhfhL _You swap places. Found a stone staircase leading down.fh]b.....~~~...♣♣ ♣♣.~~~~~...~~.fh...~~>~~§~~.♣♣♣..~~~.~..~~~...~.♣..~~~~~.~♣♣.~~~....~fh♣♣♣ ♣~...~R~..♣♣♣~~~~~~~.... ♣♣..§~~~~~.♣~.~~~~~.♣♣♣♣♣♣..~~Z~~...♣♣...♣♣♣♣♣ fh$♣.~~.~~~~~~♣♣♣..~♣♣~♣♣ ~~.~.~ZZ~~~.♣♣♣~♣♣~..fhV.~...~~~~@~.~♣♣♣ ♣~~~.~♣ fh..≈≈≈..~♣♣♣♣.~♣ ♣♣.~..♣♣♣≈≈≈≈≈≈.♣♣ ♣♣♣ ♣...♣♣♣~≈≈≈≈≈≈. ♣♣♣..~~~fh ≈≈≈≈≈..  ♣♣.~~.≈≈≈w≈.v fhfl...> ♣♣.~fhZ ♣~~~~~♣♣~.fh fh"fhF#fh$fh%fh.,Rfh,h~~Z~/Zfh,:Z.§~fh&/B79=fh/L7=1fh4fh7fh3 .....~~~...♣♣ ♣♣.~~~~~...~~ ...~~>~~§~~.♣♣♣..~~~.~..~~~ ..~.♣..~~~R~.~♣♣.~~~....fh4 ♣♣♣ ♣~...~~~..♣♣♣~ ♣♣..§~~~~~.♣~.~~~~~. ♣♣..~~~~~...♣♣...♣♣♣♣♣ ♣.~~.~Z~~~~♣♣♣..~♣♣~♣♣ ~~.~.~~/~~~.♣♣♣~♣♣~..~♣♣fh5 .~...~Z~@~~.~♣♣♣ ♣~~~.~♣ ..≈≈≈Z.§♣♣♣♣.~♣ ♣♣.~.. ≈≈≈≈≈≈.♣♣ ♣♣♣ ♣...♣♣♣ ≈≈≈≈≈≈.fh6 ♣♣♣.. ≈≈≈≈≈.. ♣♣.~~ ≈≈≈w≈.v ♣♣ ≈≈≈.> ♣♣.~≈≈≈≈fhF7q ♣ ♣♣~.fh:fh';fh;fht<fhHAP§~R~fhAs~~Z~.ZZfhC.812fh`HfhIfh  ...~~>~~§~R.♣♣♣..~~~.~ ..~.♣..~~~~~.~♣♣.~~~.... ♣♣♣ ♣~...~~~..♣♣♣~~~~~~~.. fh ♣♣..~~~~~~.♣~.♣♣♣...♣♣...♣♣♣♣♣ ♣.~~.~~~~~~♣♣♣..~♣♣~♣♣~~.~.~Z/~~~.♣♣♣~♣♣~..~♣♣fh  .~...~~~~~~.~♣♣♣ ♣~~~.~♣fh 1 ..≈≈≈.Z@♣♣♣♣.~♣ ♣♣.~..♣ ≈≈≈≈≈Z.♣♣ ♣♣♣ ♣. ≈≈≈≈≈≈. ♣♣♣..~ .fh M ♣♣. ≈≈≈w≈.v ♣♣. ≈≈≈≈.>)~ i   spriggan rider (polearm, missile, asl…)≈≈.. ♣~~~ v   will-o-the-wisp (dormant)w≈≈≈≈i ♣♣~. ww 2 swamp worms (asleep, 1 ally target) ♣♣. ZZZ 3 zombies (1 drag, minion)fhh ww1 asleep, 1 ally target)A spriggan rider and a swamp worm come into view.fh ~The spriggan rider is wielding a +0 spear and quivering curare-tipped darts.Found a quarterstaff.fh A ``fh ]`The swamp worm fires a harpoon shot at you.fh< fhF= fhD ~Z≈.Z≈≈fhF 8==3Kinetic GrapnelfhK fhN C _The harpoon shot hits you but does no damage.fhfh9;.....~~~...♣♣ ♣♣.~~~~~....~~>~~§~§.♣♣♣..~~~.~..~..~.♣..~~~~~.~♣♣.~~~....~~~fhV♣♣♣ ♣~...~~~..♣♣♣~~..♣~.♣~.~~~~~.♣♣♣♣..~~~~~...♣♣...♣♣♣♣♣ fh#H♣♣.~~.~~~~~~♣♣♣..~♣♣~♣♣ ~~.~.~~/~~~.♣♣♣~♣♣~..~♣♣ fh.~...Z~~@~~.~♣♣♣ ♣~~~.~♣ fh..≈≈≈.Z§♣♣♣♣.~♣ ♣♣.~≈≈≈≈≈≈.♣♣ ♣♣♣ ♣...♣♣♣≈≈≈≈Z≈. fhs{♣♣♣..~≈≈≈≈≈.. ♣♣.~~fhQ≈≈≈w≈.v . w   swamp worm (ally target)≈≈≈≈.>) fhx♣♣.~. Z   tyrant leech zombie (minion)≈≈≈≈≈.. ♣~~~~ Z   alligator zombie (drag, minion)≈w≈≈≈≈ifhڰ♣♣~.~ Z   eleionoma zombie (fhK&§~§fh§fh7 `fhA}`````The swamp worm fires a harpoon shot at you.fhfh1fh!~fhoU~@.§Zfhh≈≈Z≈fh&==fhD4Kinetic Grapnelfh59§fh- fhL_The harpoon shot misses you.fh5.....~~~...♣♣ ♣♣.~~~~~...~~....~~>~~~~§.♣♣♣..~~~.~..~~~...~.♣..~~~§~.~♣♣.~~~....~♣♣♣ ♣~...~~~..♣♣♣~.♣♣..~~~§~~.♣~.~~~~~.♣♣♣..~~~~~...♣♣...♣♣♣♣♣ ♣♣.~~.~~~~~~♣♣♣..~♣♣~♣♣ fh6~~.~.~~/~~~.♣♣♣~♣♣~..~♣♣ .~...Z~~~@~.~♣♣♣ ♣~~~.~♣ ..≈≈≈..§♣♣♣♣.~♣ ♣♣.~..♣≈≈≈≈≈≈Z♣♣ ♣♣♣ ♣...♣♣♣~≈≈≈≈≈≈. ♣♣♣..~≈≈≈Z≈.. ♣♣.~~.≈≈≈w≈.v ♣♣.≈≈≈≈.>) ♣♣.~.≈≈≈≈≈.. ♣~≈w≈≈≈≈i ♣♣~.~fh8fh 9fh :fh>~~Z~Z≈≈fh?1Z   tyrant leech zombie (minion)alligator zombie (drag, minion)Z   eleionomafh=A62--5fhOE8§fhHfh .....~~~...♣♣ ♣♣.~~~~~...~~....~~>~~~~§.♣♣♣..~~~.~..~~~.~fh K..~.♣..~~~§~.~♣♣.~~~....~~~~.♣♣♣ ♣~...~~~..♣♣♣~.♣♣..~~~~~~.♣~.~~~~~.♣♣♣♣~♣♣..~~~~~...♣♣...♣♣♣♣♣ ♣♣♣.~~.~~~~~~♣♣♣..~♣♣~♣♣ fh* ~~.~.~~/~~~.♣♣♣~♣♣~..~♣♣ ♣.~...~Z~~~@.~♣♣♣ ♣~~~.~♣ ...≈≈≈..~♣♣♣♣.~♣ ♣♣.~..♣♣♣.fh $≈≈≈≈≈≈Z♣♣ ♣♣♣ ♣...♣♣♣~≈≈≈≈Z≈. ♣♣♣..~≈≈≈≈≈.. ♣♣.~~.♣fh\ #≈≈≈≈≈.v ♣♣.Z   eleionoma≈≈≈≈.>) ♣♣.~...fh ≈≈≈≈≈.. ♣~~~~~.≈w≈≈≈≈i ♣♣~.~~.fh fh fh fh QRZ.fhY yR   Sugats the hexerZ   tyrant leech zombie (minion)Z   eleionoma zombie (minion)fh @--6fh' fhj fh  What are your orders?  t - Shout!  Orders for allies: a - Attack new target. fhr - Retreat! s - Stop attacking. g - Guard the area. f - Follow me.  Anything else - Cancel.fhfhfhfhfh"~fhN#R§§ZZZ   alligatorfh#drag, minion)Z   eleionoma zombie (minion)fh'K=22 7fhd08§fhR3 _Follow me!fhhZ.....~~~...♣♣ ♣♣.~~~~~...~~....~~>~~~~~.♣♣♣..~~~.~..~~~.~...~.♣..~~~§R.~♣♣.~~~....~~~~.~♣♣♣ ♣~...~~~..♣♣♣~.....~♣♣..~~~~~~.♣~.~~~~~.♣♣♣♣~.♣♣..~~~~~...♣♣...♣♣♣♣♣ ♣♣♣.~~.~~~~~~♣♣♣..~♣♣~♣♣ fh[~~.§.~~/~~~.♣♣♣~♣♣~..~♣♣ ♣.~...~§ZZ~~@~♣♣♣ ♣~~~.~♣ ...≈≈≈..Z♣♣♣♣.~♣ ♣♣.~..♣♣♣.~≈≈≈≈≈≈.♣♣ ♣♣♣ ♣...♣♣♣~≈≈≈≈Z≈. ♣♣♣..~≈≈≈≈≈.. ♣♣.~~.♣~≈≈≈≈≈.v ♣♣....♣≈≈≈≈.>) ♣♣.~...♣≈≈≈≈≈.. ♣~~~~~.≈w≈≈≈≈i ♣♣~.~~.♣fh\fhD],fh'b~~§~RZ~fhd|3=37 8fhqh8§fhifh fh fh fho fh֝ fhԣ §~~R§~ZZZwfhE w   swamp wormZZ 3 zombies (1 fhե ?9Kinetic Grapnelfh 8§fh fh*?§§fh29 §fh/3UThe swamp worm fires a harpoon shot at you.fhefhffhl~~~~§~~~~R§~/~~Z~~Z~fhn^4=70fhwfhz fhe{4_The harpoon shot hits your eleionoma zombie!fh !fh ~What are your orders?t - Shout!  Orders for allies: a - Attack new target.fh ' fh %.....~~~...♣♣ ♣♣.~~~~~...~~... jesper the Slicer...~~>~~~~~.♣♣♣..~~~.~..~~~.~. Human of Hepliaklqana ******..~.♣..~~~~~.~♣♣.~~~....~~~~.~ Health: 84/110 ==================------♣♣♣ ♣~...~~~..♣♣♣~~~~~~~.....~ Magic: 28/28 ========================♣♣..~~~~~~.♣~.~~~~~.♣♣♣♣~. AC: 14Str: 7fhu ;♣♣..§~~~~R..♣♣...♣♣♣♣♣ ♣♣ EV: 37 Int: 24fh ♣♣.~~.~~~~~~♣♣♣..~♣♣~♣♣SH: 0Dex: 24fh/ ~~.§.§~/~~Z.♣♣♣~♣♣~..~♣♣ ♣♣ XL: 16 Next: 68% Place: Swamp:3.~...~~~Z~Z@~♣♣♣ ♣~~~.~♣ .. Noise: ---------  Time: 27070.5 (0.0)..≈≈≈..w♣♣♣♣.~♣ ♣♣.~..♣♣♣.~ w) +9 rapier (speed)fh ≈≈≈≈≈≈.♣♣ ♣♣♣ ♣...♣♣♣~~~ Cast: Kinetic Grapnel≈≈≈≈Z≈.♣♣♣..~~~~~ Fly ≈≈≈≈≈..♣♣.~~.♣~≈≈≈≈≈.vfh3 ♣♣....♣ R   Sugats the hexer≈≈≈≈.>)♣♣.~...♣ w   swamp worm≈≈≈≈≈..♣~~~~~.. ZZZ 3 zombies (1 drag, minion)≈w≈≈≈≈i♣♣~.~~.♣r - Retreat!s - Stop attacking.fh g - Guard the area.f - Follow me.Anything else - Cancel.  Gang up on whom?Press: ? - help, Dir - move targetAim: a swamp wormfhʵ | .....~~~...♣♣ ♣♣.~~~~~...~~... jesper the Slicer...~~>~~§~~.♣♣♣..~~~.~..~~~.~. Human of Hepliaklqana ******..~.♣..~~~~~.~♣♣.~~~....~~~~.~ Health: 84/110 ==================------fhx ♣♣♣ ♣~...~~~..♣♣♣~~~~~~~.....~ Magic: 28/28 ========================♣♣..~~~~~~.♣~.~~~~~.♣♣♣♣~. AC: 14Str: 7♣♣..§~~~~R..♣♣...♣♣♣♣♣ ♣♣ EV: 37 Int: 24♣♣.~~.~~~§~~♣♣♣..~♣♣~♣♣SH: 0Dex: 24fh ~~.§.§~/~~Z.♣♣♣~♣♣~..~♣♣ ♣♣ XL: 16 Next: 68% Place: Swamp:3.~...~~~Z~Z@~♣♣♣ ♣~~~.~♣ .. Noise: ---------  Time: 27070.5 (0.0)..≈≈≈..w♣♣♣♣.~♣ ♣♣.~..♣♣♣.~ w) +9 rapier (speed)fhB ≈≈≈≈≈≈.♣♣ ♣♣♣ ♣...♣♣♣~~~ Cast: Kinetic Grapnel≈≈≈≈Z≈.♣♣♣..~~~~~ Fly ≈≈≈≈≈..♣♣.~~.♣~≈≈≈≈≈.v♣♣....♣ R   Sugats the hexer≈≈≈≈.>)fh̷ ♣♣.~...♣ w   swamp worm (ally target)≈≈≈≈≈..♣~~~~~.. ZZZ 3 zombies (1 drag, minion)≈w≈≈≈≈i♣♣~.~~.♣g - Guard the area.f - Follow me.Anything else - Cancel.  Gang up on whom?fh) ^Press: ? - help, Dir - move targetAim: a swamp worm  Attack!fh BAnything else - Cancel.  Gang up on whom?  Press: ? - help, Dir - move targetAim: a swamp worm  Attack!  The swamp worm fires a harpoon shot at you.fh fhN Q  The harpoon shot hits your eleionoma zombie!fh fh fh J §.fh{ pRZ~~Z~fhR Your eleionoma zombie hits the swamp worm!fh §§The swamp worm fires a harpoon shot at you.fh$F8~fhH:22 ==1.5 (1fhP8§fhVB _The harpoon shot hits your eleionoma zombie.fhtfh[O~Zfh=z  The swamp worm fires a harpoon shot at you.fhfh ~RThe harpoon shot hits your eleionoma zombie!!fhI37 --2fh= 8§fhT  fh c_Your eleionoma zombie barely misses the swamp worm.fh §~§Your alligator zombie tail-slaps the swamp worm but does no damage.  Your alligator zombie closely misses the swamp worm.fhz  The swamp worm fires a harpoon shot at you.fhKfhRe~~R~fh UV5=-3fht]fhbB _The harpoon shot hits your eleionoma zombie.fhpU fh=c §The swamp worm fires a harpoon shot at you.fh  The harpoon shot hits your eleionoma zombie!  Your eleionoma zombie hits the swamp worm.  Your alligator zombie misses the swamp worm.fhؤ fh §§ZRZZ~ fh %4fh fh A _Your alligator zombie bites the swamp worm!fh fh z  The swamp worm fires a harpoon shot at you.fh$.  Your alligator zombie closely misses the swamp worm.Your alligator zombie bites the swamp worm.  drag backwards!  Your eleionoma zombie hits the swamp worm!fh%fhw,~Z~~RZZ~Z   tyrant leech zombie (minion)   alligator zombie (drag, minion)Z   eleionoma zombie (minion)fh2q9-5Kinetic Grapnelfh78fhU;J _The swamp worm dies!fhMH  What are your orders?  t - Shout!  Orders for allies: a - Attack new targetfh#I. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me.  Anything else - Cancel.fh fh fh ,fh /Z~RZZ§fh$ 622 -6 _Follow me!fhw fhÝ fh fhӨ §fh ~ZZ~R~fh C37 7fh fh fhJfhKfhVE~~~ZZfhYWfhnZ-78fhbfhcfhfh\fh  §~fhGRZfh)%9fhfhfh_fhQ`fhKafhgfhj,fh:kfhrlfhmfhnnK8=fhofhsfh)tfh6ufhxfhxfh zfh}fhX~U9=fhfhfh1fh,fhwfh&90fhfhYfhʌfhfhfh՘@ §~§fhYw§.~~~~ZR§§♣♣♣♣.§w   tyrant leech (distracted)ZZ 3 zombies (1  ≈w≈≈≈≈ifhșe♣♣~.~~.♣ _You start resting.fhd,87.5 (8fhӛfhy wZZ~~wally targefhRt)  A tyrant leech comes into view.fhv§*§§fh] §~§§fh§§wparalysed, ally target)  Sugats gestures at the tyrant leech while chanting.fh-G§w§fhs.*§fh]14===8.5 (9fh:K§§fh>= _The tyrant leech suddenly stops moving!fh H .....~~~...♣♣♣♣~.~~~~~~~.~~.~ .....~§~...♣♣ ♣♣.~~~~~...~~. ...~~>§~~~~.♣♣♣..~~~.~.. ..~.♣..~§~~~.~♣♣.~~~....~~~~.♣♣♣ ♣~w..~~~..♣♣♣~~~~~~~.... ♣♣..~~~~~~.♣~.~~~~~.♣♣♣♣~ ♣♣.fh ...♣♣...♣♣♣♣♣ ♣ ♣♣.~§.~~~~~~♣♣♣..~♣♣~♣♣  ~~.~.~~/ZZ@R♣♣♣~♣♣~..~♣♣ ♣ .~...~~~§~Z.~♣♣♣ ♣~~~.~♣ . ..≈≈≈..§♣♣♣♣.§♣ ♣♣.~..♣♣♣. ≈≈≈≈≈≈.♣♣ ♣♣♣ ♣...♣♣♣ ≈≈≈≈≈≈.♣♣♣..~~~ ≈≈≈≈≈..~~ ≈≈≈≈≈.v ♣♣.... ≈≈≈≈.>)fh  ♣♣.~. ≈≈≈≈≈.. ♣~~~~~.fh fh! ,fh9( §§~~~.~~Z~Rfh) ~@.Z~~fhi+ t1---9.5 (1Water fh1 8§fh4 fhY4  .....~~~.~~~..♣♣.~~..~~... .....~~~...♣♣♣♣~.~~~~~~~.~~ .....~§~...♣♣ ♣♣.~~~~~...~~. ...~~>§~~~~.♣♣♣..~~~.~..fhe5  ..~.♣..~~~~~.~♣♣.~~~....~~~~♣♣♣ ♣~w..~~~..♣♣♣~~~~~~~.... ♣♣..~~~~~~.♣~.~~~~~.♣♣♣ ♣♣..~~~~~...♣♣...♣♣♣♣♣ ♣♣.~~.~~Z@R~♣♣♣..~♣♣~♣♣ fh.6  ~~.~.~~/Z~~.♣♣♣~♣♣~..~♣♣  .~...~~~§Z~.~♣♣♣ ♣~~~.~♣  ..≈≈≈..~♣♣♣♣.§♣ ♣♣.~..♣♣♣ ≈≈≈≈≈≈.♣♣ ♣♣♣ ♣...♣♣♣fhG7  ≈≈≈≈≈≈.♣♣♣..~~~ ≈≈≈≈≈..~~ ≈≈≈≈≈.v ♣♣ ≈≈≈≈.>) ♣♣.~.fh7 fh': fhI; fh; fhM §~~.§§Z~Z~Z~§~fhR 7*fh §§§distracted, …)fhD kSugats points at the tyrant leech and mumbles some strange words.fh8 p§~~~§~~.§wfh )~fh P=--90fhm 8§fh< @ _The tyrant leech resists with some effort.fh? ....~..~~~~~.~♣♣♣.......♣.. .....~~~.~~~..♣♣.~~..~~...fh@ .....~~~...♣♣♣♣~.~~~~~~~.~~ .....~§~...♣♣ ♣♣.~~~~~...~~ ...~~>~~~~~.♣♣♣..~~~.~.. ..~.♣..~~§~~.§♣♣.~~~....~~~♣♣♣ ♣~w..~~~..♣♣♣~~~~~~~...fhA ♣♣..~~§~~~.♣~.~~~~~.♣♣♣ ♣♣..~~~@~...♣♣...♣♣♣♣♣fh ♣♣.~~.~Z~~R~♣♣♣..~♣♣fh ~~.~.~~Z~Z~.♣♣♣~♣♣~..~♣♣fhf| .~...~~~~~~.~♣♣♣ ♣~~~.~♣  ..≈≈≈..§♣♣♣♣.§♣ ♣♣.~..♣♣fhj ≈≈≈≈≈≈.♣♣ ♣♣♣ ♣...♣♣♣ ≈≈≈≈≈≈.♣♣♣..~~ ≈≈≈≈≈..~~ ≈≈≈≈≈.vfhE ♣♣fhJfh fh fh4 fh_~§~Zfh§~@R~Z~§~~fh\2=-1fh9Kinetic GrapnelfhAL§§fhv fh ....~♣...~~~.~.....~♣..♣♣ ....~..~~~~~.~♣♣♣.......♣ .....~~~.~~~..♣♣.~~..~~... .....~~~...♣♣♣♣~.~~~~~~~. .....~~~...♣♣ ♣♣.~~~~~... ...~§>♣♣♣..~~~.~..fh ..~.♣..~~~~~.§♣♣.~~~....~~♣♣♣ ♣~w..~~~..♣♣♣~~~~~~~.. ♣♣.Z~@§~~~.♣~.~~~~~.♣♣ ♣♣..~§~~R...♣♣...♣♣♣♣♣ ♣♣.~~.~~Z~§~♣♣♣..~♣♣ ~~.~.~~Z~~~.♣♣♣~♣♣~..~♣♣ .~...~~~~~~.~♣♣♣ ♣~~~.~ ..≈≈≈..§♣♣♣♣.~♣ ♣♣.~.. ≈≈≈≈≈≈.♣♣ ♣♣♣ ♣...♣♣ ≈≈≈≈≈≈.♣♣♣.. ≈≈≈≈≈..~fhҨfhE,fhx §§.w~@RZ~~~fhF§~.ZZ~/ Your alligator zombie tail-slaps the tyrant leech!  Your alligator zombie bites the tyrant leech!fhc?-2fh8§fhM _Your alligator zombie drags the tyrant leech backwards!fhi ....~♣...~~~.~.....~♣..♣♣ ....~..~~~~~.~♣♣♣.♣ .....~~~.~~~..♣♣.~~..~~ .....~~~...♣♣♣♣~.~.fhj .....~~~...♣♣ ♣♣.~~~~~... ...~§>§~~~~.♣♣♣..~~~.~.. ..~.♣..~~~~~.§♣♣.~~~.... ♣♣♣ ♣~...~~~..♣♣♣~ ♣♣.w@~R~~~.♣~.~~~~~.fhkQ ♣♣..~Z~~~...♣♣...♣♣♣♣♣ ♣♣.§~.ZZ~~§~♣♣♣..~♣♣~♣♣♣~~.~.~~/~~~.♣♣♣~♣♣~..~~.~...~~~~~~.~♣♣♣ ♣~~~.~.≈≈≈..§♣♣♣♣.~♣ ♣♣.~..fhbl.≈≈≈≈≈≈.♣♣ ♣♣♣ ♣....≈≈≈≈≈≈.♣ ♣♣♣.. ≈≈≈≈≈.. ♣♣.fhnfhbofh|9 ~fhj}.@R§wZ~~~ally targetfh~q)  Your alligator zombie tail-slaps the tyrant leech!  Your alligator zombie bites the tyrant leech.fh#5fh:=3fhfh9 fh?_Your alligator zombie drags the tyrant leech backwards!fh<  ....~♣...~~~.~.....~♣.. ....~..~~~~~.~♣♣♣.fh2 f .....~~~.~~~..♣♣.~~..~~ .....~~~...♣♣♣♣~.~ .....~~~...♣♣ ♣♣.~~~~~ ...~~>§~~~~.♣♣♣..~~~.~.. ..~.♣..~~~~~.§♣♣.~~~.... ♣♣♣ ♣~...~~~..♣♣♣~ ♣♣.@~R§~~~.♣~.~~~~~. ♣♣..~wZ~~...♣♣...fh A ♣♣.~~.ZZ~~~~♣♣♣..~♣♣~ ♣~~.~.~~/~~~.♣♣♣~♣♣~..~.~.~...~~~~~~.~♣♣♣ ♣~~~..≈≈≈..~♣♣♣♣.~♣ ♣♣.~~.≈≈≈≈≈≈.♣♣ ♣♣♣ ♣....≈≈≈≈≈≈.♣ ♣♣♣ ≈≈≈≈≈.. ♣♣fho §~~~wZ drained, all…)tyrant leech zombie bites the tyrant leech but does no damage.eleionomasplashes around in the water.  Sugats hits the tyrant leech with a +0 dagger of draining.  Sugats drains the tyrant leech.tail-slaps the tyrant leech.  bite!fh ^7=4fh 8§fh  fh G_Your alligator zombie drags the tyrant leech backwards!fhW:....~..~~~~~.~♣♣♣.....fhz.....~~~.~~~..♣♣.~~..~~.....~~~...♣♣♣♣~.~~~~~.....~~~...♣♣ ♣♣.~~~~~......~~>§~~~~.♣♣♣..~~~.~..~fh..~.♣..~~~~~.~♣♣.~~~....~♣♣♣ ♣~...~~~..♣♣♣~~~~~~~ ♣♣..~R~~~~.♣~.~~~~~.♣fh#!♣♣..~@Z~~...♣♣...♣♣♣♣♣♣♣.~~.Zw~~~~♣♣♣..~♣♣~fh'♣~~.~.~~/Z~~.♣♣♣~♣♣~...~.~...~~~~~~.~♣♣♣ ♣~~~....≈≈≈..~♣♣♣♣.~♣ ♣♣.~.~.≈≈≈≈≈≈.♣♣ ♣♣♣ ♣...♣..≈≈≈≈≈≈.♣ ♣♣♣fhw≈≈≈≈≈≈..♣  ≈≈≈≈≈.v fhfh!fh.alligatorfhbites the tyrant leech! _Your alligator zombie drags the tyrant leech backwards!  Your eleionoma zombie hits the tyrant leech but does no damage.  fhѥnZR§§~/†fhdzZZ   tyrant leech zombie (minion)   alligator zombie (drag, minion)Z   eleionoma zombie (minion)fhp?8=fh|5Kinetic GrapnelWater fh»fhL _The tyrant leech dies!fhd .....~~~.~~~..♣♣.~~..~~........~~~...♣♣♣♣~.~~~~~~~.~.....~~~...♣♣ ♣♣.~~~~~...~...~~>§~~~~.♣♣♣..~~~.~..~~..~.♣..~~~~~.~♣♣.~~~....~♣♣♣ ♣~...~~~..♣♣♣~~~~~~~.. ♣♣..~Z~~~~.♣~.~~~~~.♣♣fh ♣♣..~§R~~...♣♣...♣♣♣♣♣ ♣♣.~~.Z@~~~~♣♣♣..~♣♣~♣♣ ♣~~.~.§~/†~~.♣♣♣~♣♣~...~.~...~~~~Z~.~♣♣♣ ♣~~~....≈≈≈..~♣♣♣♣.~♣ ♣♣.~..♣~.≈≈≈≈≈≈.♣♣ ♣♣♣ ♣...♣♣fhԕ ..≈≈≈≈≈≈.♣ ♣♣♣..~≈≈≈≈≈≈..♣  ♣♣.~ v   will-o-the-wisp (dormant).v ZZ 3 zombies (1 ≈≈≈≈.>) ♣♣.~fhf fh fhl fh3 (~~fh Z~ZZ~t, ally target)fhO %6fhΨ fh fh)G..♣♣♣♣~.~~~~~~~.~.♣ ♣♣..fhHb.~~>~~~~~.♣♣♣..~~~.~..~~.♣..~~~~~.~♣♣.~~~..♣♣♣ ♣~...~~~..♣♣♣~~~~~~~.. ♣♣..~~~~~~.♣~.~~~~~.♣♣♣♣..~ZR~~...♣♣...♣♣♣♣♣ ♣♣.~~.~§~~~~♣♣♣..~♣♣~♣~~.~.§Z@†~~.♣♣♣~♣♣~..~♣♣.~.~...~~~Z~~.~♣♣♣ ♣~~~.~fhH...≈≈≈..~♣♣♣♣.~♣ ♣♣.~..~.≈≈≈≈≈≈.♣♣ ♣♣♣ ♣...♣.♣ ♣♣♣..~ ≈≈≈≈≈≈. ♣♣ v  ♣♣..>)♣♣.~≈..~~fhKfh7L,fhLfh.S§~RZ§.~.§~fhSNZ~~Zfh1\-97fh]fhb  Things that are here: _a wand of flame (22); an eleionoma corpsefhFcfh8fh,fh!fZ~R~fh!/Zfh&/22 8fh\+fh8-B _F - a wand of flame (94) (gained 22 charges)fh4  ♣♣..~~>~~~~~.♣♣♣..~~~.~..~~.♣..~~~~~.~♣♣.~~~..♣♣♣ ♣~...~~~..♣♣♣~~~~~~~.. ♣♣..~~~~~~.♣~.~~~~~.♣♣fhg %♣♣..~§~~~...♣♣...♣♣♣♣♣ ♣♣.~~.Z~~~~~♣♣♣..~♣♣~♣~§.~.§R††~~.♣♣♣~♣♣~..~♣♣.~.~...~Z@~~~.~♣♣♣ ♣~~~.~...≈≈≈..~♣♣♣♣.~♣ ♣♣.~..~.≈≈≈≈≈≈Z♣♣ ♣♣♣ ♣...♣..♣ ♣♣♣..~ ≈≈≈≈≈≈. ♣♣ v  ♣♣..>)fhR }♣♣.~≈..~~w≈≈≈≈i♣~.fh! fh2 Bfh fh fh §§~~~ZZR.Zvfh J.vww   swamp worm≈ZZZ 3 zombies (1 drag, minion)fh 100/11037 ==9Kinetic Grapnelfh fhR @ _The will-o-the-wisp gives a chilling moan.fhIv~§>~~~~~.♣♣♣..~~~.~..~~.♣..~~~§~.~♣♣.~~~..♣♣♣ ♣~...~~~..♣♣♣~~~~~~~.. ♣♣..~~~~~~.♣~.~~~~~.♣♣♣♣..~~~~~...♣♣...♣♣♣♣♣ ♣♣.~~.~~~~~~♣♣♣..~♣♣~♣~§.~.~ZZ†~~.♣♣♣~♣♣~..~♣♣fhJ.~.~...~R~~~~.~♣♣♣ ♣~~~.~...≈≈≈..@♣♣♣♣.~♣ ♣♣.~..~.≈≈≈≈≈≈.♣♣ ♣♣♣ ♣...♣.Z♣ ♣♣♣..~ ≈≈≈≈≈≈.v ♣♣ .  ♣♣..>)♣♣.~w≈≈..~~≈≈≈≈♣~. ♣♣fhKfhV8§fh^ §``````The swamp worm fires a harpoon shot at you.fh]RThe will-o-the-wisp gives a chilling moan.  The swamp worm fires a harpoon shot at you.  The harpoon shot misses you.  The will-o-the-wisp engulfs your alligator zombie.  Your alligator zombie tail-slaps the willfhV-o-the-wisp but does no damage.  Your alligator zombie bites the will-o-the-wisp!fhwfhfhu§~†ZRZ@Z≈v≈..≈fh≈.>ii   spriggan rider (polearm, missile)v   will-o-the-wisp (ally target)w   swamp worm(…)fhd/-100fhfhYP _Your alligator zombie drags the will-o-the-wisp backwards!fh-g ..~.♣..~~~§~.~♣♣.~~~.... ♣♣♣ ♣~...~~~..♣♣♣~~~~~~~. ♣♣..~~~~~~.♣~.fh.♣♣...♣♣...♣♣♣♣♣♣.~~.~~~~~~♣♣♣..~♣♣~♣♣~§.~.~~††~~.♣♣♣~♣♣~..~♣.~.~...ZRZ~~~.~♣♣♣ ♣~~~.~ ....≈≈≈..Z♣♣♣♣.~♣ ♣♣.~..fh/ ~.≈≈≈≈≈≈@♣♣ ♣♣♣ ♣. ..≈≈≈≈≈≈v♣ ♣♣♣.. ..♣ ♣♣. ≈≈≈≈≈≈...fh0 ♣♣>i.w≈≈...~ ♣~≈≈≈≈≈.~. ♣♣.≈≈≈≈..♣.♣. ♣♣fhF1B ♣fh3fh4fh;  You swap places.  The will-o-the-wisp gestures.fh<fhC ~Z~Rvviw.>)≈fhD1===--1fhKfh4OC _The will-o-the-wisp conjures some marshlight!fh  You puncture the will-o-the-wisp!  The will-o-the-wisp is heavily damaged.fh fh 9§fhfhfhz! §§§i.The foxfire hits you. You resist. The foxfire hits you! You resist.fh-Y§§```` (ally target)  The will-o-the-wisp is heavily damaged.The foxfire hits you. You resist. The foxfire hits you! You resist.  The swamp worm fires a harpoon shot at you.  The harpoon shot misses you. The harpoon shot hits Sugats!  Sugats is yanked forward by the harpoon shot.  Sugats collides with you.fhVfh^l.R@§fh_<≈≈fh?`=98/110 ---fh`322 ==9 (0.4fhh8§fhj] _Sugats is moderately damaged.fhi%  fh"You hit the will-o-the-wisp.fh Z~§ The will-o-the-wisp is severely damaged.fhp6------2.2 (0.3fh9§fhu _The will-o-the-wisp engulfs you. The spriggan rider misses you.fh  fh @ You puncture the will-o-the-wisp!fh fh u ~~ZZZ§fhD l The will-o-the-wisp is almost destroyed.fh 7```` fhR  The will-o-the-wisp is almost destroyed.The swamp worm fires a harpoon shot at you.The harpoon shot misses you.  The harpoon shot hits your alligator zombie!!r alligator zombie is yanked forward by the harpoon shot.  Your alligator zombie collides with you.fh z@§≈≈fh S=-6 (0.4fhF fhF l _Your alligator zombie is moderately damaged.fhGBF  You puncture the will-o-the-wisp!fhZCfhDfh5KD.ZR.w   swamp worm (ally target)ZZZ 3 zombies (1 drag, minion)fhPR-70-3.0fhU8§fhWV _You destroy the will-o-the-wisp!fh ♣♣♣ ♣~...~~~..♣♣♣~~~~~~~. ♣♣..~~~~~~.♣~.~~~~~.♣♣♣..~~~~~...♣♣...♣♣♣♣♣♣♣.~~.~§~~~~♣♣♣..~♣♣~~~.~.~~††~~.♣♣♣~♣♣~..~.~.~...~~~~~~.~♣♣♣ ♣~~~.~...≈≈≈Z.Z♣♣♣♣.~♣ ♣♣.~..~.≈≈≈≈≈Z.♣♣ ♣♣♣ ♣...♣.R@♣ ♣♣♣.. ≈≈≈≈≈≈.ifh  ♣♣.. ♣♣w.>).♣♣♣.≈≈...~~~≈.~.~♣.≈≈≈≈..♣.♣. ♣♣....♣♣ ..♣~ ♣(fh §§The spriggan rider barely misses you.fh §§```The swamp worm fires a harpoon shot at you.fh  ,fh fhb fh §.Z~≈ZZ≈@fh' R.≈, all…)fh #8fh Z=37 =4.0 (1.0fh% fhQ)  fh) D_The harpoon shot misses you.fhd w ♣♣♣ ♣~...~~~..♣♣♣~~~~~~~. jesper the Slicer ♣♣..~~~~~~.♣~.~~~~~.♣ Human of Hepliaklqana ****** fh0 ♣♣..~~~~~...♣♣...♣♣♣♣♣ Health: 98/110 =====================--- ♣♣♣.~~.~§~~~~♣♣♣..~♣♣~♣♣ Magic: 26/28 ======================-- ♣~~.~.~§††~~.♣♣♣~♣♣~..~♣ AC: 14Str: 7 .~.~...~~~~~~.~♣♣♣ ♣~~~.~ EV: 37 Int: 24 fh /....≈≈≈.Z~♣♣♣♣.~♣ ♣♣.~.. SH: 0Dex: 24 ~.≈≈≈≈≈≈Z♣♣ ♣♣♣ ♣...♣ XL: 16 Next: 70% Place: Swamp:3 ..≈≈≈≈Z≈@♣ ♣♣♣.. Noise: =--------  Time: 27104.0 (0.0) ≈≈≈≈≈R.i♣ ♣♣. w) +9 rapier (speed) fhW ≈≈≈≈≈≈... ♣♣ Cast: Kinetic Grapnel ≈≈≈≈w.>).♣ ♣♣. Fly  ≈≈≈≈≈≈...~ ♣~~ ≈≈≈≈≈≈≈.~.~ ♣♣~ R   Sugats the hexer fh 7.≈≈≈≈..♣.♣. ♣♣ i   spriggan rider (polearm, missile, all…) .....♣♣ ..♣~ ♣ w   swamp worm (ally target) ♣( ZZZ 3 zombies (1 drag, minion)Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  fhV Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a spriggan rider, wielding a +0 spear and quivering curare-tipped darts  (ally target, chance to affect: 62%)fhjd?♣♣♣ ♣~...~~~..♣♣♣~~~~~~~. jesper the Slicer♣♣..~~~~~~.♣~.~~~~~.♣ Human of Hepliaklqana ******♣♣..~~~~~...♣♣...♣♣♣♣♣ Health: 98/110 =====================---♣♣♣.~~.~§~~~~♣♣♣..~♣♣~♣♣ Magic: 26/28 ======================--♣~~.~.~§††~~.♣♣♣~♣♣~..~♣ AC: 14Str: 7fhi.~.~...~~~~~~.~♣♣♣ ♣~~~.~ EV: 37 Int: 24....≈≈≈.Z~♣♣♣♣.~♣ ♣♣.~.. SH: 0Dex: 24~.≈≈≈≈≈≈Z♣♣ ♣♣♣ ♣...♣ XL: 16 Next: 70% Place: Swamp:3..≈≈≈≈Z≈@♣♣♣♣.. Noise: =--------  Time: 27104.0 (0.0)≈≈≈≈≈R.*♣♣♣. w) +9 rapier (speed)≈≈≈≈≈≈...♣♣ Cast: Kinetic Grapnel≈≈≈≈w.>).♣♣♣. Fly ≈≈≈≈≈≈...~♣~~≈≈≈≈≈≈≈.~.~♣♣~ R  hi7m Sugats the hexer.≈≈≈≈..♣.♣.♣♣ i   spriggan rider (polearm, missile, all…).....♣♣ ..♣~♣ w   swamp worm (ally target)♣( ZZZ 3 zombies (1 drag, minion)Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a spriggan rider, wielding a +0 spear and quivering curare-tipped darts  (ally target, chance to affect: 62%)fhS=isfh fhN5§ifh(onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  fh;Aim: a spriggan rider, wielding a +0 spear and quivering curare-tipped darts  (ally target, chance to affect: 62%)  The spriggan rider looks drowsy...fh,  fhiW♣♣..~~~~~...♣♣...♣♣♣♣♣♣.~~.~§~~~~♣♣♣..~♣♣~~~.~.~§†§~~.♣♣♣~♣♣~.. .~.~...~~~~~~.~♣♣♣ ♣~~~ ....≈≈≈.Z~♣♣♣♣.~♣ ♣♣.~ ~.≈≈≈≈≈≈Z♣♣ ♣♣♣ ♣..fh  ..≈≈≈≈Z≈.♣ ♣♣♣ ≈≈≈≈≈R`i♣  ≈≈≈≈≈`...  ≈≈≈≈w.>).♣ ♣ ≈≈≈≈≈≈...~  ≈≈≈≈≈≈≈.~.~fhFh ♣ .≈≈≈≈..♣.♣. .....♣♣ ..♣~  ifh ♣The swamp worm fires a harpoon shot at you.The harpoon shot hits you.fh4,fh5,fh;|♣♣..~~~~~..♣♣§♣.§..♣~Z...≈≈≈≈≈≈Z..≈≈≈≈Z≈.i♣♣..≈≈≈≈R@...♣..~...~..~~~.fhl<Q~~♣.~..♣~~~~~..♣♣ ♣ .~ ~.~~~♣♣~~fhV=104/110=8==22 fh.>;5.0 (1Water fhB8§fhDA _You are yanked forward by the harpoon shot.fh\M § fhݔYou puncture the swamp worm!  The swamp worm is moderately wounded.fh+-3 (0.3fhn8§fhX _The swamp worm closely misses you.fh4 A  You puncture the swamp worm!fh g~≈Zfh$ ?-6fhG 8§fh% b _The swamp worm is heavily wounded.fh ~††  You hit the swamp worm.  The swamp worm is severely wounded.fh,6.0 (0.4fh8§fh _The swamp worm barely misses you. Sugats closely misses the swamp worm.fhI  You puncture the swamp worm!  fhThe swamp worm is almost dead.Your alligator zombie tail-slaps the swamp worm!fh ~≈ZZZ 3 zombies (1 drag, minion)fhaf===1=3 (0.3fhfhkJ _The swamp worm dies!fh; r♣♣..~~~~~...♣♣...♣♣♣♣.~~.~~~~~~♣♣♣..~♣♣~♣♣♣♣~~.~.~~††~~.♣♣♣~♣♣~..~♣.~.~...~~~~~~.~♣♣♣ ♣~~~.~....≈≈≈..~♣♣♣♣.~♣ ♣♣.~.♣~.≈≈≈≈≈≈Z♣♣ ♣♣♣ ♣....≈≈≈≈≈≈Z♣ ♣♣♣.fh= ..≈≈≈≈≈≈.i♣♣ ♣..≈≈≈ZR≈@..♣ ♣..≈≈≈≈≈.>).♣ ♣~.≈≈≈≈≈≈...~..~ ♣~..≈.~.~♣~..≈≈≈≈..♣.♣.~♣♣......♣♣~..♣~~~~..♣♣ ♣..~~~♣.~~~♣ ~♣~~~~♣~♣fhA G  The spriggan rider wakes up again.fhpQ  The spriggan rider shouts!  The spriggan rider barely misses you.fhX §R.i≈Zi  l§fhDZ 8=37 ====7.3 (1.0fha 8§fh c I _Your tyrant leech zombie bites the spriggan rider!!fhs!E  You puncture the spriggan rider!fh) §≈R§§The spriggan rider is heavily wounded.fh;+2-22 ----6 (0.3fhI0fh2B _The spriggan rider hits you with a +0 spear.fh:  You puncture the spriggan rider!  You kill the hornet!The spriggan falls from its now dead mount.fhAZRi≈i(polearm, missile, ally targfhiBfhDGq-=---8.0 (0.4fhZP8§fhvSc _The spriggan is moderately wounded.fhХ{The spriggan falls from its now dead mount. _The spriggan is moderately wounded.!  The spriggan is almost dead.Your tyrant leech zombie misses the spriggan.  Sugats hits the spriggan with a +0 dagger of draining!fh§.~.~~)Z   tyrant leech zombie (minion)   alligator zombie (drag, minion)Z   eleionoma zombie (minion)fhbq2-4Kinetic Grapnelfh9§fhɺH _The spriggan dies!fh> 3fh>A fhE fhI Q37 fhL fhN fhO %3fhP fhU fhX fhX fhZ fh] ,fh_ fhd fh_e %4fhf fhj ,fhl fhp fh2s fhs %5fhu fh_y : _Ancestor HP restored.fh | fh| fhE~ fhl fh؂ fh fhM fh K6=fh fhJ fh fhW fhʔ fhp fh fh fh U7=fhj fh fht fh& fh fh) %8fh֪ fhѮ fh: fh fh fh* fhĶ fh fh %9fh fhR fh fhN fhi fh L10=fh fh) $ fh _HP restored.fh9 fh fh fh fh E ~.♣~.~~~~~.fh  ♣♣..~~~~~...♣♣...♣♣♣♣ ♣♣♣.~~.~~~~~~♣♣♣..~♣♣~♣♣♣♣♣~~.~.~~†§~~.♣♣♣~♣♣~..~♣♣.~.~...§~~~~~.~♣♣♣ ♣~~~.~~....≈≈≈..~♣♣♣♣.~♣ ♣♣.~♣~.≈≈≈≈≈≈.♣♣ ♣♣♣ ♣...♣..♣ ♣♣♣....≈≈≈≈≈≈Z@♣♣ ♣♣.-fhc ..≈≈≈≈≈≈ZR.♣ ..≈≈≈≈≈.>).♣ ♣♣.~.≈≈≈≈≈≈...~..~ ♣~~..≈≈≈≈≈≈≈.~.~~§~ ♣♣~~..≈≈≈≈..♣.♣.~~~ ♣♣fh. ♣......♣♣~..♣~~~ ~~~..♣♣ ♣..§~~~ (.~~~♣ ~♣~~~~♣~~ _You swap places.  C - 9 curare-tipped darts (gained 3)  Things that are here:fh@ 029.4 (21.0)fh 622 30.4 (22fh) fhz  fh v_a +0 spear; a spriggan corpse; a hornet corpsefh 3fhfhfhxfhafh.fh"Q37 fh#fh'fh{+fh0.fh0fh2fh5fh69=fhY8fh;fh >fh@fhGBfhDfh_EfhFfh IfhMfhOfhQfh|R?Water fhgTfhEYfhZ\fh^fhafh^efhhfhkfhk(fhUmfh^pfh{f♣♣♣~~.~.~~†§~~.♣♣♣~♣♣~..~♣♣ fh~{♣.~.~...~~~~~~.~♣♣♣ ♣~~~.~♣ .~....≈≈≈..~♣♣♣♣.~♣ ♣♣.~..♣♣♣.♣~.≈≈≈≈≈≈.♣♣ ♣♣♣ ♣ ♣...♣♣♣~~...≈≈≈≈≈≈.♣ ♣♣~♣♣♣♣♣..~~~fh{f..≈≈≈≈≈≈.)♣♣ ♣♣~...~ ♣♣.~~.♣..≈≈≈≈≈≈..Z♣♣♣~..~~.~ ♣♣......≈≈≈≈≈.>)Z♣.~.~.~~~. ♣♣.~.fhq|~.≈≈≈≈≈≈..ZR.@~..~~~. ♣~~~~~..≈≈≈≈≈≈≈.Z.~~~~~~~~. ♣♣~.~~.~..≈≈≈≈..♣.♣.~~~§~... ♣♣.~~♣......♣♣~..♣§~§~~..♣ ♣....fh|~~~..♣♣ ♣♣..~~~~~§.~~ ♣(.....~~~♣ ♣~♣~~~~~~§~~ ♣~~~~.~ ♣♣♣♣.~.~~.§~ ♣♣~~~.. f   thorn hunter (dormant) fh`}9♣♣~~~...f ♣.~~~.♣ ZZZ 3 zombies (1  ~~~~~.♣fh515.4 (5.0)fhfhׄfh;.Z.fh)Z~~~§§~~t, ally target)fh*6.4 (6fh9§fh_ _A thorn hunter comes into view.fhxG      fhy   ♣♣♣ ♣   ♣♣~♣♣  )♣♣ ♣♣~...~  ..Z♣♣♣~..~~.~  .>).♣.~.~.~~~.  fhzs.Z.R.@~..~~~.  .ZZ~~~~~~~~.  ..♣.♣.~~~~~...  fhz.♣♣~..♣~~§~~..♣   ♣♣..~~~~~§.~~ ♣(  .~~~♣ ♣~♣~~~~~~~~~  ♣♣♣♣.~.~~.~~  fhW{\♣♣~~~...f fh\        fh\ ♣♣♣ ♣   ♣♣~♣♣  )♣♣ ♣♣~...~  ..Z♣♣♣~..~~.~  .>).♣.~.~.~~~.  fh.Z.R.@~..~~~.  .ZZ~~~~~~~~.  ..♣.♣.~~~~~...  fhh4.♣♣~..♣~~§~~..♣   ♣♣..~~~~~§.~~ ♣( fh> .~~~♣ ♣~♣~~~~~~~~~  ♣♣♣♣.~.~~.~~  fhYh♣♣~~~...f fh"M§§fh fh&9§fh(c _A thorn hunter is nearby!fhG      fhH    ♣♣♣ ♣   ♣♣~♣♣  )♣♣ ♣♣~...~  ..Z♣♣♣~..~~.~  .>).♣.~.~.~~~.  .Z.R.@~..~~~.  .ZZ~~~~~~~~.  fh..♣.♣.~~~~~...  .♣♣~..♣~~§~~..♣   ♣♣..~~~~~§.~~ ♣(  .~~~♣ ♣~♣~~~~~~~~~  ♣♣♣♣.~.~~.~~  fh@\♣♣~~~...f fhZ\        fhZ ♣♣♣ ♣   ♣♣~♣♣  )♣♣ ♣♣~...~  ..Z♣♣♣~..~~.~  fh}[j.>).♣.~.~.~~~.  .Z.R.@~..~~~. fh\ .ZZ~~~~~~~~.  ..♣.♣.~~~~~...  fh\*.♣♣~..♣~~§~~..♣   ♣♣..~~~~~§.~~ ♣( fh ]9 .~~~♣ ♣~♣~~~~~~~~~  ♣♣♣♣.~.~~.~~ fhz]m ♣♣~~~...f fhh9§fhmfhw9§fhezc _A thorn hunter is nearby!fh ♣.~.~...~~~~~~.~♣♣♣ ♣~~~.~♣ ..~....≈≈≈..~♣♣♣♣.~♣ ♣♣.~..♣♣♣.~fhJ ♣~.≈≈≈≈≈≈.♣♣ ♣♣♣♣♣ ♣...♣♣♣~~~...≈≈≈≈≈≈.♣ ♣♣~♣♣♣♣♣..~~~..≈≈≈≈≈≈.)♣♣ ♣♣♣~...~♣ ♣♣.~~.♣..≈≈≈≈≈≈..Z♣♣♣~..~~.~♣ ♣♣.....≈≈≈≈≈.>).♣.~.~.~~~.~ ♣♣.~...♣~.≈fh Z.R..~..~~~.< ♣~~~~~..≈ZZ~~@~~~~~.~ ♣♣~.~~.♣~..♣.♣.~~~~~...♣ ♣♣.~~.fh4 ♣......♣♣~..♣~~§~~..♣♣ ♣....~~~~..♣♣ ♣♣..~~~~~§.~~~ ♣(....~.~~~♣ ♣~♣~~~~~~~~~~ ♣~~~~.~♣ fh ♣♣♣♣.~.~~.~~. ♣♣~~~. ♣♣~~~...f. ♣.~~~.♣~.~. ~~~~~.♣~~~~~.fh fh fhw fh< fhg .Z~<~ZRZ~fh b7.4 (1Water fh  fh8  fh +_Found a stone staircase leading up.fh|Ax~....≈≈≈..~♣♣♣♣.~♣ ♣♣.~..♣♣♣.~~♣~.≈≈≈≈≈≈.♣♣ ♣♣♣♣♣ ♣...♣♣♣~~~...≈≈≈≈≈≈.♣ ♣♣~♣♣♣♣♣..~~~..≈≈≈≈≈≈.)♣♣ ♣♣♣~...~♣ ♣♣.~~.♣fhB..≈≈≈≈≈≈..Z♣♣♣~..~~.~♣♣ ♣♣....♣  ..≈≈≈≈≈.>).♣.~.~.~~~.~.♣♣.~...♣~.≈.Z~..~..~~~.<~♣~~~~~..≈~ZR~~~~~~~.~♣♣♣~.~~.♣♣~fhCO..♣.♣Z~~@~~...♣ ♣♣.~~...♣......♣♣~..♣~~§~~..♣♣ ♣....~~~~~..♣♣ ♣♣..~~~~~~.~~~♣ ♣(....~..~~~♣ ♣~♣~~~~♣♣~~~~.~♣ ♣♣♣♣.~.~~.~~.♣♣♣~~~..~.fhD? ♣♣~~~...f.~♣.~~~.♣~..~..~~~~~.♣♣♣♣....~~~~~~~~~~. fhqGfhHfhIfh KfhS.Z.~RZ~~§§fhV%8fh[fhT]fhD|C♣~.≈≈≈≈≈≈.♣♣ ♣♣♣♣♣ ♣...♣♣♣~~~ ...≈≈≈≈≈≈.♣ ♣♣♣~♣♣♣♣♣..~~~ fh[~..≈≈≈≈≈≈.)♣♣ ♣♣♣~...~♣ ♣♣.~~.♣ ..≈≈≈≈≈≈..Z♣♣♣~..~~.~♣♣♣♣♣....♣ ..≈≈≈≈≈.>).♣.~.~.~~~.~.♣♣.~...♣♣♣ ~.≈..~..~..~~~.<~♣~~~~~ ..≈Z.~~~~~~~~.~♣♣♣~.~~.♣♣ ~..♣.♣ZR~~~~...♣ ♣♣.~~.... ♣......♣♣~..♣Z~~@~..♣♣ ♣....~~ ~~~..♣♣ ♣♣..~~§~~~.~~~♣ ♣(....~. fhD.~~~♣ ♣~♣~~~~~~~~~~♣♣~~~~.~♣~† ♣♣♣♣.~.~~.~~.♣♣♣~~~..~.. ♣♣~~~...f.~♣.~~~.♣~..~..~~~~~.♣♣♣♣.♣....~~~~§~~~~~. ~~.~♣~.~~~~.~ fhfh8fh,fh~Z.~RZ~@§fh]?9Kinetic Grapnelfhfh fhl..≈≈≈≈≈≈.♣ ♣♣♣~♣♣♣♣♣..~~~~~~~. .≈≈≈≈≈≈.)♣♣ ♣♣♣~...~♣ ♣♣.~~.♣~~~. .≈≈≈≈≈≈..Z♣♣♣~..~~.~♣♣♣♣♣....♣ ≈≈≈≈≈.>).♣.~.~.~~~.~.♣♣.~...♣♣♣♣ .≈fh#..~..~..~~~.<~♣~~~~~..♣♣. .≈~Z~~~~~~~~.~♣♣♣~.~~.♣♣♣~..♣.♣.~R~~~...♣ ♣♣.~~.... ......♣♣~..♣ZZ~~§..♣♣♣ ♣....~~.~ ~~..♣♣ ♣♣..~~§~~@.~~~♣ ♣(....~.~§♣ ♣~♣~~~~~~~~~~♣♣~~~~.~♣~†. ♣♣♣♣.~.~~.~~.♣♣♣~~~..~..♣ ♣♣~~~...f.~♣.~~~.♣~..♣♣.~..~~~~~.♣♣♣♣♣..♣....~~~~§~~~~~. §~~.~♣~.~~~~.~. ~~~.~♣♣.~~~..♣fh i  The thorn hunter gestures.fh fhfhmPPPPPPPPPPPPPPP~~P♣~~R~~PP~ZZPfffh&40fhC§§fh; _Thorny briars emerge from the ground!fhaz fh1{ w≈≈≈≈≈≈.)♣♣ ♣♣♣~...~♣ ♣♣.~~.♣~~~. ≈≈≈≈≈≈..Z♣♣♣PPPP~.~♣♣♣♣♣....♣ fh{ ≈≈≈≈≈.>).♣PPP.♣♣.~...♣♣♣♣ fhD| ≈fh| ..PP.~..~~~.<~♣~~~~~..♣♣.~ ≈fh<} ~ZP~~~~~~~.~♣♣♣~.~~.♣♣♣~..♣.♣P~~~~~...♣ ♣♣.~~....♣.fh} ...♣♣~.P♣~~R~~..♣♣♣ ♣....~~.~~ fh2~ ~..♣♣ ♣♣.PP~ZZ~~.~~~♣ ♣(....~.~§.fh~ ♣ ♣~♣P~~~~~@~~~♣♣~~~~.~♣~†.. fhR R♣♣♣♣.~.~~.~~.♣♣♣~~~..~..♣ ♣♣~~~...f.~♣.~~~.♣~..♣fh e♣.~..~~~~~.♣♣♣♣♣fhY i..♣....~~~~§~~~~~. fhҀ ,§~~.~♣~.~~~~.~.~ ~~~.~♣♣.~~~..♣fhK ..♣ ~.~~.~...wfhŁ w   swamp worm (asleep)ZZZ 3 zombies (1 drag, minion)fh fh fh fh@ fh ~fhH ~~RZZf.~fh %1fht fhk  fh O_A swamp worm comes into view.fh≈≈≈≈≈≈.)♣♣ ♣♣♣~...~♣ ♣♣.~~.♣~~~.. jesper the Slicer ≈≈≈≈≈≈..Z♣♣♣PPPP~.~♣♣♣♣♣....♣ ~. Human of Hepliaklqana ****** fh≈≈≈≈≈.>).♣PPPPPPP~.~.♣♣.~...♣♣♣♣~ Health: 110/110 ======================== ≈≈≈≈≈≈...PP.~..~~~.<~♣~~~~~..♣♣.~ Magic: 26/28 ======================-- ≈≈≈≈≈≈≈.~ZP~~~~~~~.~♣♣♣~.~~.♣♣♣~. AC: 14Str: 7 .≈≈≈≈..♣.♣P~~~~~...♣ ♣♣.~~....♣. EV: 37 Int: 24 .....♣♣~.P♣~~~~~..♣♣♣ ♣....~~.~~ SH: 0Dex: 24 ~..♣♣ ♣♣.PP~~~R~.~~~♣ ♣(....~.~§. XL: 16 Next: 72% Place: Swamp:3 ~~♣ ♣~♣P~~ZZ~@~~~♣♣~~~~.~♣~†.. Noise: ---------  Time: 27141.fh4 (0.0) ♣♣♣♣.~.~~.f~.♣♣♣~~~..~..♣. w) +9 rapier (speed) ♣♣~~~.....~♣.~~~.♣~..♣♣ Cast: Kinetic Grapnel ♣.~~~~.....~~~~~.♣♣♣♣♣♣ Fly Water  ..♣....~~~~~~~~~~. ♣ §~~.~♣~.~~~~.~.~  R   Sugats the hexer ~~~.~♣♣.~~~..♣~.  f   thorn hunter (ally target) ..♣ ~.~~.~...w  w   swamp worm (asleep)  ZZZ 3 zombies (1 drag, minion) _A swamp worm comes into view.Casting: Ensorcelled Hibernation h>m(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linefh fh @≈≈≈≈≈≈.)♣♣ ♣♣♣~...~♣ ♣♣.~~.♣~~~.. jesper the Slicer ≈≈≈≈≈≈..Z♣♣♣PPPP~.~♣♣♣♣♣....♣ ~. Human of Hepliaklqana ****** fh{ ≈≈≈≈≈.>).♣PPPPPPP~.~.♣♣.~...♣♣♣♣~ Health: 110/110 ======================== ≈≈≈≈≈≈...PP.~..~~~.<~♣~~~~~..♣♣.~ Magic: 28/28 ======================== ≈≈≈≈≈≈≈.~ZP~~~~~~~.~♣♣♣~.~~.♣♣♣~. AC: 14Str: 7 .≈≈≈≈..♣.♣P~~~~~...♣ ♣♣.~~....♣. EV: 37 Int: 24 .....♣♣~.P♣~~~~~..♣♣♣ ♣....~~.~~ SH: 0Dex: 24 fhn ~..♣♣ ♣♣.PP~~~R~.~~~♣ ♣(....~.~§. XL: 16 Next: 72% Place: Swamp:3 ~~♣ ♣~♣P~~ZZ~@~~~♣♣~~~~.~♣~†.. Noise: ---------  Time: 27141.4 (0.0)♣♣♣♣.~.~~.f~.♣♣♣~~~..~..♣. w) +9 rapier (speed)♣♣~~~.....~♣.~~~.♣~..♣♣ Cast: Kinetic Grapnel♣.~~~~.....~~~~~.♣♣♣♣♣♣ Fly Water ..♣....~~~~~~~~~~. ♣§~~.~♣~.~~~~.~.~fh6 R   Sugats the hexer~~~.~♣♣.~~~..♣~.f   thorn hunter (ally target)..♣ ~.~~.~...ww   swamp worm (asleep)ZZZ 3 zombies (1 drag, minion) _A swamp worm comes into view.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineOkay, then.fh fh fh fh . _fh/..≈≈≈≈≈≈.♣ ♣♣♣~♣♣♣♣♣..~~~~~~~ .≈≈≈≈≈≈.)♣♣ ♣♣♣~...~♣ ♣♣.~~.♣~~ .≈≈≈≈≈≈..Z♣♣♣♣♣♣♣♣....♣ .>).♣PPPPPPP~.~.♣♣.~...♣♣♣♣ .fh0..PP.~..~~~.<~♣~~~~~..♣♣≈≈≈.~ZP~~~~~~~.~♣♣♣~.~~.♣♣♣~≈≈≈≈..♣.♣P~~~~~...♣ ♣♣.~~....♣ ......♣♣~.P♣~~~~~..♣♣♣ ♣....~~.~..♣♣ ♣♣.PP~~~R@.~~~♣ ♣(....~.~§ ~~~♣ ♣~♣P~~ZZ~~~~~♣♣~~~~.~♣~†♣♣♣♣.~.~~.f~.♣♣♣~~~..~.. ♣♣♣.~~~.♣~.. ♣.~~~~.....~~~~~.♣♣♣♣ ..♣....~~~~~~~~~~. §~~.~♣~.~~~~.~.~~~~.~♣♣.~~~..♣~.ZZZ 3 zombies (1 drag, minion)..♣fh2G[39;49m ~.~~.~...wfh;<§§fhOA `§The thorn hunter fires a volley of thorns at you.fhqfh:r,fhsfhsfhY~~ZRfZ.~~0---==2.4 (1 _The volley of thorns hits you!fh.CfhD{ Ability - do what?CostFailure fhE Invocations -  X - Renounce ReligionNone0% a - Recall Ancestor2 MP0%  J - Ancestor IdentityInstant0%  b - Transference2 MP, Piety-0%  c - Idealise4 MP, Piety-2% [?] toggle between ability selection and description.fh>fhDfhK..≈≈≈≈≈≈.♣ ♣♣♣~♣♣♣♣♣..~~~~~~~. jesper the Slicer .≈≈≈≈≈≈.)♣♣ ♣♣♣~...~♣ ♣♣.~~.♣~~~. Human of Hepliaklqana ****** fhL.≈≈≈≈≈≈..Z♣♣♣PPPP~.~♣♣♣♣♣....♣ ~ Health: 100/110 =====================--- .≈≈≈≈≈.>).♣PPPPPPP~.~.♣♣.~...♣♣♣♣ Magic: 28/28 ======================== .≈≈≈≈≈≈...PP.~..~~~.<~♣~~~~~..♣♣. AC: 14Str: 7 .≈≈≈≈≈≈≈.~ZP~~~~~~~.~♣♣♣~.~~.♣♣♣~ EV: 37 Int: 24 ..≈≈≈≈..♣.♣P~~~~~...♣ ♣♣.~~....♣ SH: 0Dex: 24 ......♣♣~.P♣~~~~~..♣♣♣ ♣....~~.~ XL: 16 Next: 72% Place: Swamp:3 ~~..♣♣ ♣♣.PP~~§~hM47m@.~~~♣ ♣(....~.~§ Noise: ==-------  Time: 27142.4 (0.0) ~~~♣ ♣~♣P~~~ZRf~~~♣♣~~~~.~♣~†. w) +9 rapier (speed)♣♣♣♣.~.~Z.~~.♣♣♣~~~..~..♣ Cast: Kinetic Grapnel♣♣~~~.....~♣.~~~.♣~..♣ Fly Water ♣.§~~~.....~~~~~.♣♣♣♣♣..♣....~~~~~~~~~~.R   Sugats the hexer~~~.~♣~.~~~~.~.~f   thorn hunter (ally target)~~~.~♣♣.~~~..♣~.ZZZ 3 zombies (1 drag, minion)..♣ ~.~~.~...wConfirm with . or Enter, or prfhQqess ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line _Okay, then.The thorn hunter fires a volley of thorns at you. _The volley of thorns hits you!fhc..≈≈≈≈≈≈.♣ ♣♣♣~♣♣♣♣♣..~~~~~~~. jesper the Slicer .≈≈≈≈≈≈.)♣♣ ♣♣♣~...~♣ ♣♣.~~.♣~~~. Human of Hepliaklqana ****** .≈≈≈≈≈≈..Z♣♣♣PPPP~.~♣♣♣♣♣....♣ ~ Health: 100/110 =====================--- .≈≈≈≈≈.>).♣PPPPPPP~.~.♣♣.~...♣♣♣♣ Magic: 26/28 ======================-- .≈≈≈≈≈≈...PP.~..~~~.<~♣~~~~~..♣♣. AC: 14Str: 7 .≈≈≈≈≈≈≈.~ZP~~~~~~~.~♣♣♣~.~~.♣♣♣~ EV: 37 Int: 24 ..≈≈≈≈..♣.♣P~~~~~...♣ ♣♣.~~....♣ SH: 0Dex: 24 fhd......♣♣~.P♣~~~~~..♣♣♣ ♣....~~.~ XL: 16 Next: 72% Place: Swamp:3 ~~..♣♣ ♣♣.PP~~**@.~~~♣ ♣(....~.~§ Noise: ==-------  Time: 27142.4 (0.0) ~~~♣ ♣~♣P~~*ZRf~~~♣♣~~~~.~♣~†. w) +9 rapier (speed) ♣♣♣♣.~**Z.~~.♣♣♣~~~..~..♣ Cast: Kinetic Grapnel ♣♣~~~.....~♣.~~~.♣~..♣ Fly Water  ♣.§~~~.....~~~~~.♣♣♣♣♣ ..♣....~~~~~~~~~~.  R   Sugats the hexer ~~~.~♣~.~~~~.~.~  f   thorn hunter (ally target) ~~~.~♣♣.~~~he_3m..♣~.  ZZZ 3 zombies (1 drag, minion) ..♣ ~.~~.~...w The thorn hunter fires a volley of thorns at you. _The volley of thorns hits you!  Select a target.Press: ? - help, Dir - move targetAim: an alligator zombie (moderately damaged, minion, friendly)  Some shallow water.fh N§~@~ZR.~Z _The volley of thorns hits you!  Select a target.  Press: ? - help, Dir - move targetfh Aim: Sugats the hexer, wielding a +0 dagger of draining (friendly)  You can't transfer your ancestor with herself.fhJ! §~@**Rf*Z**a thorn hunter (ally target)  Some shallow water.fh9X..≈≈≈≈≈≈.♣ ♣♣♣~♣♣♣♣♣..~~~~~~~. jesper the Slicer .≈≈≈≈≈≈.)♣♣ ♣♣♣~...~♣ ♣♣.~~.♣~~~. Human of Hepliaklqana ****** .≈≈≈≈≈≈..Z♣♣♣PPPP~.~♣♣♣♣♣....♣ ~ Health: 100/110 =====================--- .≈≈≈≈≈.>).♣PPPPPPP~.~.♣♣.~...♣♣♣♣ Magic: 26/28 ======================-- .≈≈≈≈≈≈...PP.~..~~~.<~♣~~~~~..♣♣. AC: 14Str: 7 fh2Y.≈≈≈≈≈≈≈.~ZP~~~~~~§.~♣♣♣~.~~.♣♣♣~ EV: 37 Int: 24 ..≈≈≈≈..♣.♣P~~~~~...♣ ♣♣.~~....♣ SH: 0Dex: 24 ......♣♣~.P♣~~~~~..♣♣♣ ♣....~~.~ XL: 16 Next: 72% Place: Swamp:3 ~~..♣♣ ♣♣.PP~~§~@.~~~♣ ♣(....~.~§ Noise: ==-------  Time: 27142.4 (0.0) ~~~♣ ♣~♣P~~~ZfR~~~♣♣~~~~.~♣~†. w) +9 rapier (speed)♣♣♣♣.~.~Z.~~.♣♣♣~~~..~..♣ Cast: Kinetic GrapnelfhY♣♣~~~.....~♣.~~~.♣~..♣ Fly Water ♣.§~~~.....~~~~~.♣♣♣♣♣..♣....~~~~~~~~~~.R   Sugats the hexer~~~.~♣~.~~~~.~.~f   thorn hunter (drained, ally target)~~~.~♣♣.~~~..♣~.ZZZ 3 zombies (1 drag, minion, 1 drained)..♣ ~.~~.~...wPress: ? - help, Dir - move targetAim: a thorn hunter (ally target)  Some shallow water.  fhcZThe thorn hunter swaps with Sugats!  The thorn hunter is drained by nostalgia.  Your tyrant leech zombie is drained by nostalgia.fh^V§*fhVAim: a thorn hunter (ally target)  Some shallow water.  The thorn hunter swaps with Sugats!is drained by nostalgia.  Your tyrant leech zombie is drained by nostalgia.  Sugats gestures at the thorn hunter while chanting.fhgfSugats gestures at the thorn hunter while chanting.The thorn hunter resists with almost no effort.  Your alligator zombie tail-slaps the thorn hunter but does no damage.  Your alligator zombie bites the thorn hunter but does no damage.  Your tyrant leech zombie misses the thorn hunter.The thorn hunter hits you but does no damage.fhP.22 3.4 (1fh9§fhY _The thorn hunter barely misses you.fhG{ §§You hit the thorn hunter.fh"3--7 (0.3fh=8§fh: _The thorn hunter is lightly damaged.fhl§ _The thorn hunter is lightly damaged. closely misr is lightly damaged. fhm Sugats hits the thorn hunter with a +0 dagger of draining!  Sugats drains the thorn hunter.  The thorn hunter gestures.fhunc98/110 --4.1 (0.4fhHt8§fh;vx _The thorn hunter hits you. The thorn hunter completely misses you.fhP 7fh4 +The thorn hunter gestures. _The thorn hunter hits you. The thorn hunter completely misses you.bar  Your alligator zombie tail-slaps the thorn hunter.  Your alligator zombie bites the thorn hunter!fhI ~fh xZfR§ fh 2=4 (0.3fhJ fhB  fh ?_Your alligator zombie drags the thorn hunter backwards!fh ≈≈≈≈≈≈.)♣♣ ♣♣♣~...~♣ ♣♣.~~.♣.Z♣♣♣PPPP~.~♣♣♣♣♣....♣ ~.>).♣PPPPPPP~.~.♣♣.~...♣♣♣♣≈...PP.~..~~~.<~♣~~~~~..♣♣.≈.~ZP~~~~~~§.~♣♣♣~.~~.♣♣♣~ ..≈≈≈≈..♣.♣...♣ ♣♣.~~....♣....♣♣~.P♣♣♣♣ ♣....~~.~ ~~..♣♣ ♣♣.PP~~~~R.~~~♣ ♣(....~.~§~♣ ♣~♣P~~Zf@§§~~♣♣~~~~.~♣~†. ♣♣♣♣.~.~Z.~~.♣♣♣~~~..~..♣ ♣♣~~~.....~♣.~~~.♣.§~~~.....~~~~~.♣♣♣♣fh V[40m..♣....~~~~~~~~.~♣~.~~~~.~.~ ~~.~♣♣.~~~..♣~. ..♣♣ ~.~~.~...w fhEu§§~  You swap places. The thorn hunter barfhR5  The thorn hunter misses you.  Your tyrant leech zombie bites the thorn hunter.  Your alligator zombie barely misses the thorn hunter.  Sugats hits the thorn hunter with a +0 dagger of draining!fh0 x7=37 5.4 (1.0fh0*8§fh,5 _Sugats drains the thorn hunter.fh y §§You hit the thorn hunter.  fhf The thorn hunter is heavily damaged.The thorn hunter hits you but does no damage.fhs b3-22 7 (0.3fh% 8§fh( 0 _The thorn hunter hits you.fhM4 §f@§§f  istracted, very draine…)You barely miss the thorn hunter.The thorn hunter is heavily damaged.Sugats hits the thorn hunter with a +0 dagger of draining!fh5'6.0fh ;y§Zf@§§fh)=5 _Sugats drains the thorn hunter.fh3 _Sugats drains the thorn hunter.  You catch the helpless thorn hunter completely off-guard!  You impale the thorn hunter!!  The thorn hunter is almost destroyed.Your alligator zombie closely misses the thorn hunter.  Your alligator zombie bites the thorn hunter.fh;§ZfZ~f  very drained, ally targfh<--3fhD8§fhFM _Your alligator zombie drags the thorn hunter backwards!fh.≈≈≈≈≈≈.)♣♣ ♣♣♣~...~♣ ♣♣.~~.♣~~~ ..≈≈≈≈≈≈...♣♣♣PPPP~.~♣♣♣♣♣....♣ .≈≈≈≈≈.>).♣fh,P~.~.♣♣.~... ~.≈≈≈≈≈≈...PP.§..~~~.<~♣~~~~~..♣♣ ..≈.~ZP~~~~~~§.§♣♣♣~.~~.♣♣♣ ~..≈≈≈≈..♣.♣P~§~~~...♣ ♣♣.~~.... ♣......♣♣~.P♣~~~~~..♣♣♣ ♣....~~.~..♣♣ ♣♣.PP~~~~R.~~~♣ ♣(....~.~ .~~~♣ ♣~♣P~Zf@Z§§~~♣♣~~~~.~♣~†fh ♣♣♣♣.~.~~.~~.♣♣♣~~~..~.. ♣♣~~~.....~♣.~~~.♣~.. ♣.~~~~.....~~~~~. ..♣....~~~~. ~~~.~♣~.~~~~.~.~~~~.~♣♣.~~~..♣~.....♣♣ ~.~~.~...wfhp §§You swap places.fhT §The thorn hunter fires a volley of thorns at you.fhK.fh3K  The volley of thorns hits you.  fhI4Your alligator zombie closely misses the thorn hunter.Your alligator zombie bites the thorn hunter!fh=4~§fh >~~R~Zf~@§§~Zfh#?r-=37 ==7.3 (1.0fhFfh@I fhIG_Your alligator zombie drags the thorn hunter backwards!fhv/ ..≈≈≈≈≈≈.)♣♣ ♣♣♣~...~♣ ♣♣.~~.♣  ..≈≈≈≈≈≈...♣♣♣PPPP~.~♣♣♣♣♣....♣  ..≈≈≈≈≈.>).♣fh0P~.~.♣♣.~...  ~.≈≈≈≈≈≈...PP.~..~~~.<~♣~~~~~..  ..≈.~ZP~~~~~~§.§♣♣♣~.~~.  ~..≈≈≈≈..♣.♣P~~~~~...♣ ♣♣.~~ fhF1 ♣......♣♣~.P♣~~~~~..♣♣♣ ♣....~~  ~~~..♣♣ ♣♣.PP~~~R~.~~~♣ ♣(....~.  .~~~♣ ♣~♣PZf@~§§~~~♣♣~~~~.~♣~fh1  ♣♣♣♣.~.Z~.~~.♣♣♣~~~..~ ♣♣~~~.....~♣.~~~.♣~ ♣.~~~~.....~~~~~. ..♣....~~~~~.fh2 ~~~.~♣~.~~~~.~.~ ~~~~.~♣♣.~~~..♣~. ....♣♣ ~.~~.~...wfh= fhq>c The thorn hunter gestures.fh4?fh .ZR~§fh <§The thorn hunter hits you! x2fh `````The thorn hunter fires a volley of thorns at you.fhQ  The volley of thorns misses you.Your alligator zombie tail-slaps the thorn hunter but does no damage.  Your alligator zombie bites the thorn hunter!fh9Z;~§@~§§~Z   tyrant leech zombie (minion, drained)   alligator zombie (drag, minion)fhZZ   eleionoma zombie (minion)fhb78---4--8Kinetic GrapnelfhifhkT _The thorn hunter is destroyed!fh;(§§fh<fhA8--fhLMA§§fhQH _No target in view!fhc2§fhffhm8§fh'pH _No target in view!fhE 3fhЧ fh fh| fhm fhh fhC fh fh fhw ,fh } _The briar patch crumbles away. x4  Magic restored.fhe, fhg@ fhB fhE 79---8=fh-H fh] f _The briar patch crumbles away. x3fh}r fh7 fh fh> fhΌ fhD fhP f _The briar patch crumbles away. x3fhy fh fh" &80fhĪ fh c _The briar patch crumbles away.fh fh fh fh fh c _The briar patch crumbles away.fh fh O=fh fh f _The briar patch crumbles away. x2fh ;1fh fh\ c _The briar patch crumbles away.fh= fh fh. Q  Your tyrant leech zombie seems less drained.fhkC fhW fhY ;2fh[ fhq f _The briar patch crumbles away. x3fht 3fh~~.~♣♣♣.~~~. fhpF~~.§ ♣.~~~.. )... ♣~~~~~♣♣ fhFfhzGfhHfhNM§~~~§~~.~~§~~.~Z.RZfhM§§...~.~~§fhP,40.3 (92fh~TV§§§fhPV; _Found a stone staircase leading down.fhD 3fh fh fh@ fh fh fhp fh& ,fh fh fh fh fhS fh fh fh( ?Water fhE fh9 fh| fhm fh fh fh >fh fh# fhB( V ..≈≈≈≈≈≈≈.~.~~~~~~§~.~♣fh( b §..≈≈≈≈..♣.♣.~~~~~...♣ ♣♣......♣♣~..♣~~~~~..♣♣♣♣~~~..♣♣ ♣♣..~~~~~~.~~~♣♣.~~§♣♣♣♣♣♣~♣~Z~~~~~~~~♣♣...~♣♣!.♣♣♣♣♣.~.~~.~~.♣ ♣....~~~♣♣♣♣♣♣~~~.....~ ♣~~.~.~~..~~♣.~~~~.....fhp)  ♣.~~.@.§~~..♣....~~~~~t≈≈♣§§~~.RZ~~~.~♣~.~~~~.≈≈≈≈~.♣♣~ZZ~§~.~♣♣.~~~..≈≈≈♣§....~....♣♣♣~.~~.~.≈≈..♣...~~..♣♣♣ ♣♣♣...≈♣..♣.....~...♣~.~.~~~.....~~~.fh) t   ghost crab (dormant)~~.~~~§...~.~~>..♣ZZ 3 zombies (1 .~~~.~♣♣♣.~~~..♣fhD. 13.3 (3.0)fh0 fhO1 fh1 fh; "§RZ~~~ZZ~~~~§~§t, ally target)fhI= *4.3 (4fhA 9§fhC ] _A ghost crab comes into view.fh §.  ♣♣. ♣~~~..♣♣  ♣.~~§♣♣♣♣♣ ♣...~♣♣!.♣ ♣....~~~♣♣♣♣♣ ♣~~.~.~~..~~♣. fh♣.~~.@RZ~~..♣ t≈≈♣§~~~ZZ~~~~. ≈≈≈≈~.♣♣~~~~§~. ≈≈≈♣~....~....♣ ≈≈..♣...~~..♣♣♣  ≈♣..♣.....~... ♣~  ~.§.~~~.....~~~.  ~~..~.~~>..♣   fhc §.  ♣♣. ♣~~~..♣♣  ♣.~~§♣♣♣♣♣ ♣...~♣♣!.♣ ♣....~~~♣♣♣♣♣ ♣~~.~.~~..~~♣. fhWe♣.~~.@RZ~~..♣ t≈≈♣§~~~ZZ~~~~. ≈≈≈≈~.♣♣~~~~§~. ≈≈≈♣~....~....♣ ≈≈..♣...~~..♣♣♣  ≈♣..♣.....~... ♣~  ~.§.~~~.....~~~.  ~~..~.~~>..♣  fhkB§§fhnfhsL§§§fh@va _A ghost crab is nearby!fh|< §.  fh}♣♣. ♣~~~..♣♣  ♣.~~§♣♣♣♣♣ ♣...~♣♣!.♣ ♣....~~~♣♣♣♣♣ ♣~~.~.~~..~~♣. ♣.~~.@RZ~~..♣ fh}t≈≈♣§~~~ZZ~~~~. ≈≈≈≈~.♣♣~~~~§~. ≈≈≈♣~....~....♣ ≈≈..♣...~~..♣♣♣  fh9~≈♣..♣.....~... ♣~  ~.§.~~~.....~~~.  ~~..~.~~>..♣  fh~# fh) §.  ♣♣. ♣~~~..♣♣  fhH♣.~~§♣♣♣♣♣ ♣...~♣♣!.♣ ♣....~~~♣♣♣♣♣ ♣~~.~.~~..~~♣. ♣.~~.@RZ~~..♣ t≈≈♣§~~~ZZ~~~~. fh≈≈≈≈~.♣♣~~~~§~. ≈≈≈♣~....~....♣ ≈≈..♣...~~..♣♣♣  ≈♣..♣.....~... ♣~  ~.§.~~~.....~~~.  fhC~~..~.~~>..♣  fhdJ§~~§fh< fh%8§fh(a _A ghost crab is nearby!fh  ..≈.~.~~~~~~§~.~ §..≈≈≈≈..♣.♣.~~~~~...♣ ♣♣......♣♣~..♣~~~~~..fh , ♣~~~..♣♣ ♣♣..~~~~~~.~~~ ♣.~~§♣♣♣♣♣♣~♣~Z~ ♣...~♣♣!.♣♣♣♣♣.~.~~.~~. ♣....~~~♣♣♣♣♣♣~~~.....fh~  ♣~~.~.~~..~~♣.~~~~ ♣.~~@.RZ~~..♣....≈t≈≈♣§~~~ZZ~~~~.~♣~.~~~~fh ≈~.♣♣~~~~§~.~♣♣.~~~≈♣~....~....♣♣♣~.~~.~≈..♣...~~..♣♣♣ ♣♣♣≈♣..♣.....~...fh F ♣~~.§.~~~.....~~~. ~~.~~~§...~.~~>..♣ fh% ^ .~~~.~♣♣♣.~~~..♣fh fh} fh1 fh |~RZ~~~~~Z~fh iZ§~.~§fh 15.3 (1 _fh fh fh(F ..≈.~.~~~~~~§~.fh= §..≈≈≈≈..♣.♣.~~~~~... ♣♣......♣♣~..♣~~~~~.. ♣~~~..♣♣ ♣♣..~~~~~~.fhW  ♣.~~~♣♣♣♣♣♣~♣~Zfh  ♣...~♣♣!.♣♣♣♣♣.~.~~.~~ ♣....~~~♣♣♣♣♣♣~~~fhO!8 ♣~~.~.~~..~~♣.~~~~ ♣.~@.RZ~~~..♣....fh!l≈t≈≈♣~~~~Z~~~~~.~♣~.fh3"≈~.♣♣Z~~~§~.~♣♣.~~~≈♣~....§....♣♣♣~.~~.fh"♣≈≈≈..♣...~~..♣♣♣ ♣♣♣fh#.≈≈♣..♣.....~... ♣fh#t~~.~.~§~.....~~~.fh#~~~~.~~~~...~.~~>..♣  .~~~.~♣♣♣.~~~..♣fhfhB*§fh}y §tfh@~GSugats casts a spell at the ghost crab.fhfhfhfh:~Zfhi.≈t≈♣~~~Z~§~fhyw6Kinetic GrapnelWater fhafh fhg8_The ghost crab resists with some effort.fh ..≈.~.~~~~~~§~ ~..≈≈≈≈..♣.♣.~~~~~fh ♣♣......♣♣~..♣~~~~~.. ♣~~~..♣♣ ♣♣..~~~~~~. ♣.~~~♣♣♣♣♣♣~♣~Z ♣...~♣♣!.♣♣♣♣♣.~.~~. ♣....~~~♣♣♣♣♣♣~~~fh:J ♣~~.~.Z~..~~♣.~~~~ ♣.@~.R.~~~..♣....fh♣≈≈≈t≈♣~~~ZZ~~~~~.~♣~.≈~.♣♣~~~~§~.~♣♣.♣≈≈≈≈≈♣~....§....♣♣♣~.~~fh1I~♣≈≈≈..♣...~~..♣♣♣ ♣♣♣♣.≈≈♣..♣.....~... fh}w~~~.~.~~~.....~~~.w   tyrant leech (asleep) ~~~~.~~~~...~.~~>..♣fhH4t   ghost crab (ally target) .~~~.~♣♣♣.~~~..♣ZZZ 3 zombies (1 drag, minion)fhI"fh$fh$fh%fh&fhy0tZ~§Z.~§fh1≈t♣~~R~fhf2%7fhc8fh:_ _A tyrant leech comes into view.fh  ..≈.~.~~~~~~§ ~..≈≈≈≈..♣.♣.~~~~~ ♣♣......♣♣~..♣~~~~~fh  ♣~~~..♣♣ ♣♣..~~~~~~. ♣.~~~♣♣♣♣♣♣~♣~Z ♣...~♣♣!.♣♣♣♣♣.~.~~. ♣....~~~♣♣♣♣♣♣~~~ ♣~~.~Z~§..~~♣.~~~~fh F ♣@~~.Z.~§~..♣.... ♣≈≈≈≈t♣~~R~Z~~~~~.~♣~.♣≈~.♣♣~~~~§~.~♣♣.♣≈≈≈≈≈♣~....§....♣♣♣~.fhB ♣~♣≈≈≈..♣...~~..♣♣♣ ~♣.≈≈♣..♣.....~....w~~~.~.~~~.....~~~.fh ..~~~~.~~~~...~.~~>..♣ .~~~.~♣♣♣.~~~..♣fh fh fhi AZ..~~fh fh &8fh fh 8§fh. fhX_The ghost crab completely misses you. x2fh¦c ..≈≈≈≈≈≈≈.~.~~~~~~§ jesper the Slicer ~..≈≈≈≈..♣.♣.~~~~~. Human of Hepliaklqana *****. fh♣♣......♣♣~..♣~~~~~. Health: 110/110 ======================== ♣~~~..♣♣ ♣♣..~~~~~~. Magic: 26/28 ======================-- ♣.~~~♣♣♣♣♣♣~♣~Z~~~~~ AC: 14Str: 7 ♣...~♣♣!.♣♣♣♣♣.~.~~. EV: 37 Int: 24 ♣....~~~♣♣♣♣♣♣~~~.. SH: 0Dex: 24 fh-X♣~~.~Z~§..~~♣.~~~~. XL: 16 Next: 74% Place: Swamp:3 ♣@~~Z..~~~..♣....~ Noise: ---------  Time: 27248.3 (0.0) ♣≈≈≈≈t♣~~R~Z~~~~~.~♣~.~ w) +9 rapier (speed) fhh♣≈≈≈≈≈≈≈~.♣♣~~~~§~.~♣♣.~ Cast: Kinetic Grapnel ♣♣≈≈≈≈≈♣~....§....♣♣♣~.~ Fly  ♣~♣≈≈≈..♣...~~..♣♣♣ ♣♣ ~♣.≈≈♣..♣.....~...  R   Sugats the hexer fh@.w~~~.~.~~~.....~~~.  w   tyrant leech (asleep) ..~~~~.~~~~...~.~~>..♣  t   ghost crab (ally target) .~~~.~♣♣♣.~~~..♣  ZZZ 3 zombies (1 drag, minion) _The ghost crab completely misses you. x2  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linefh1 fh7 ..≈≈≈≈≈≈≈.~.~~~~~~§ jesper the Slicer~..≈≈≈≈..♣.♣.~~~~~. Human of Hepliaklqana *****.♣♣......♣♣~..♣~~~~~. Health: 110/110 ========================fh 8 ♣~~~..♣♣ ♣♣..~~~~~~. Magic: 28/28 ========================♣.~~~♣♣♣♣♣♣~♣~Z~~~~~ AC: 14Str: 7♣...~♣♣!.♣♣♣♣♣.~.~~. EV: 37 Int: 24♣....~~~♣♣♣♣♣♣~~~.. SH: 0Dex: 24♣~~.~Z~§..~~♣.~~~~. XL: 16 Next: 74% Place: Swamp:3♣@~~Z..~~~..♣....~ Noise: ---------  Time: 27248.3 (0.0)♣≈≈≈≈t♣~~R~Z~~~~~.~♣~.~ w) +9 rapier (speed)♣≈≈≈≈≈≈≈~.♣♣~~~~§~.~♣♣.~ Cast: Kinetic Grapnel♣♣≈≈≈≈≈♣~hJ9 0m....§....♣♣♣~.~ Fly ♣~♣≈≈≈..♣...~~..♣♣♣ ♣♣~♣.≈≈♣..♣.....~...R   Sugats the hexer.w~~~.~.~~~.....~~~.w   tyrant leech (asleep)..~~~~.~~~~...~.~~>..♣t   ghost crab (ally target).~~~.~♣♣♣.~~~..♣ZZZ 3 zombies (1 drag, minion) _The ghost crab completely misses you. x2  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineOkay, then.fh;> 9§fh? fhC fhdE . _fhR R  You hit the ghost crab.fhS fh:Y Z.RZZ~~.fh^ 422 6 (0.3fha N _The ghost crab is lightly damaged.fh)f  You hit the ghost crab.  The ghost crab is lightly damaged.fhRP: 107/108 (110)-=9.0 (0.4fh Drainfhbfh= _The ghost crab barely misses you. The ghost crab claws you. You feel drained.fh 5A  You puncture the ghost crab!fh;P~.Zfh<1 fh=2-3 (0.3fh Bfh}De _The ghost crab is moderately damaged.fhk8..≈≈≈≈≈≈≈.~.~~~~~~§ jesper the Slicer~..≈≈≈≈..♣.♣.~~~~~. Human of Hepliaklqana *****.fha♣♣......♣♣~..♣~~~~~. HP: 107/108 (110) =======================-♣~~~..♣♣ ♣♣..~~~~~~. MP: 28/28========================♣.~~~♣♣♣♣♣♣~♣~Z~~~~~ AC: 14Str: 7♣...~♣♣!.♣♣♣♣♣.~.~~. EV: 22Int: 24♣....~~~♣♣♣♣♣♣~~~.. SH: 0Dex: 24fh♣~~.Z.~~..~~♣.~~~~. XL: 16 Next: 74% Place: Swamp:3♣@~R.Z.~~~..♣....~ Noise: ---------  Time: 27249.3 (0.0)♣≈≈≈≈t♣~Z~~.~~~~~.~♣~.~ w) +9 rapier (speed)♣≈≈≈≈≈≈≈~.♣♣~~~~§~.~♣♣.~ Cast: Kinetic Grapnelfh♣♣≈≈≈≈≈♣~....§....♣♣♣~.~ Fly Drain♣~♣≈≈≈..♣...~~..♣♣♣ ♣♣~♣.≈≈♣..♣.....~...R   Sugats the hexer.w~~~.~.~~~.....~~~.fh w   tyrant leech (asleep)..~~~~.~~~~...~.~~>..♣t   ghost crab (ally target).~~~.~♣♣♣.~~~..♣ZZZ 3 zombies (1 drag, minion)The ghost crab is lightly damaged. _The ghost crab barely misses you. The ghost crab claws you. You feel drained.You puncture the ghost crab! fh_The ghost crab is moderately damaged.Press: ? - help, v - describe, . - travelThe floor.fh1X! @tThe ghost crab barely misses you. The ghost crab claws you. You feel drained.You puncture the ghost crab! _The ghost crab is moderately damaged.Press: ? - help, v - describe, . - travelHere: a ghost crab (water, moderately damaged, ally target)  Some deep water.fh"A ghost crab. A crab twisted by proximity to negative energy. Apparitions of the dead swirl fhIaround it, only barely visible. Max HP: ~58 Will: + AC: ++ EV: ++  rF: ... rC: ... rPois: ∞ rNeg: ∞ rElec: . Threat: High Class: Undead Size: Small Int: Animal You have about 87% to hit with your +9 rapier of speed. It has about 35% to hit you. fhIAttacks Max Damage After Damaging Hits Bite 20 Drain life (max 10 damage) Claw 15 Drain life (max 7 damage) It is immune to torment; and resistant to miasma and drowning. It can travel through water. fh%It possesses the following natural abilities:  a - Spectral Cloud(7) To read a description, press the key listed above. (AdB) indicates damage (thefhHQ8..≈≈≈≈≈≈≈.~.~~~~~~§ jesper the Slicer~..≈≈≈≈..♣.♣.~~~~~. Human of Hepliaklqana *****.fhjR3♣♣......♣♣~..♣~~~~~. HP: 107/108 (110) =======================-♣~~~..♣♣ ♣♣..~~~~~~. MP: 28/28========================♣.~~~♣♣♣♣♣♣~♣~Z~~~~~ AC: 14Str: 7♣...~♣♣!.♣♣♣♣♣.~.~~. EV: 22Int: 24♣....~~~♣♣♣♣♣♣~~~.. SH: 0fh9SYDex: 24♣~~.Z.~~..~~♣.~~~~. XL: 16 Next: 74% Place: Swamp:3♣@~R.Z.~~~..♣....~ Noise: ---------  Time: 27249.3 (0.0)♣≈≈≈≈t♣~Z~~.~~~~~.~♣~.~ w) +9 rapier (speed)fhSb♣≈≈≈≈≈≈≈~.♣♣~~~~§~.~♣♣.~ Cast: Kinetic Grapnel♣♣≈≈≈≈≈♣~....§....♣♣♣~.~ Fly Drain♣~♣≈≈≈..♣...~~..♣♣♣ ♣♣fhaT~♣.≈≈♣..♣.....~...R   Sugats the hexer.w~~~.~.~~~.....~~~.w   tyrant leech (asleep)fhUH..~~~~.~~~~...~.~~>..♣t   ghost crab (ally target).~~~.~♣♣♣.~~~..♣ZZZ 3 zombies (1 drag, minion) _The ghost crab barely misses you. The ghost crab claws you. You feel drained.fhUYou puncture the ghost crab! _The ghost crab is moderately damaged.Press: ? - help, v - describe, . - travelfhBVHere: a ghost crab (water, moderately damaged, ally target)  Some deep water.fhh-+fh2.n..≈≈≈≈≈≈≈.~.~~~~~~§ jesper the Slicer~..≈≈≈≈..♣.♣.~~~~~. Human of Hepliaklqana *****.♣♣......♣♣~..♣~~~~~. HP: 107/108 (110) =======================-♣~~~..♣♣ ♣♣..~~~~~~. MP: 28/28========================♣.~~~♣♣♣♣♣♣~♣~Z~~~~~ AC: 14Str: 7♣...~♣♣!.♣♣♣♣♣.~.~~. EV: 22Int: 24♣....~~~♣♣♣♣♣♣~~~.. SH: 0Dex: 24fh. ♣~~.Z.~~..~~♣.~~~~. XL: 16 Next: 74% Place: Swamp:3♣@~R.Z.~~~..♣....~ Noise: ---------  Time: 27249.3 (0.0)♣≈≈≈≈t♣~Z~~.~~~~~.~♣~.~ w) +9 rapier (speed)♣≈≈≈≈≈≈≈~.♣♣~~~~§~.~♣♣.~ Cast: Kinetic GrapnelfhJ/^♣♣≈≈≈≈≈♣~....§....♣♣♣~.~ Fly Drain♣~♣≈≈≈..♣...~~..♣♣♣ ♣♣~♣.≈≈♣..♣.....~...R   Sugats the hexer.w~~~.~.~~~.....~~~.w   tyrant leech (asleep)fh/..~~~~.~~~~...~.~~>..♣t   ghost crab (ally target).~~~.~♣♣♣.~~~..♣ZZZ 3 zombies (1 drag, minion) _The ghost crab barely misses you. The ghost crab claws you. You feel drained.You puncture the ghost crab! _The ghost crab is moderately damaged.Press: ? - help, v - describe, . - travelfhY2Here: a ghost crab (water, moderately damaged, ally target)  Some deep water.fh7fh9. _fhO fhS Evoke which item? Wands  a - a wand of charming (25)fhS _F - a wand of flame (94)  K - a wand of warping (33)  Q - a wand of quicksilver (13)  T - a wand of digging (25) [!] read|quaff|evoke[?] describe selectedfh e fho fh{ 8..≈≈≈≈≈≈≈.~.~~~~~~§ jesper the Slicer~..≈≈≈≈..♣.♣.~~~~~. Human of Hepliaklqana *****.fh>| ♣♣......♣♣~..♣~~~~~. HP: 107/108 (110) =======================-♣~~~..♣♣ ♣♣..~~~~~~. MP: 28/28========================♣.~~~♣♣♣♣♣♣~♣~Z~~~~~ AC: 14Str: 7♣...~♣♣!.♣♣♣♣♣.~.~~. EV: 22Int: 24fh"} ♣....~~~♣♣♣♣♣♣~~~.. SH: 0Dex: 24♣~~.Z.~~..~~♣.~~~~. XL: 16 Next: 74% Place: Swamp:3♣@~R.Z.~~~..♣....~ Noise: ---------  Time: 27249.3 (0.0)fh~ b♣≈≈≈≈t♣~Z~~.~~~~~.~♣~.~ w) +9 rapier (speed)♣≈≈≈≈≈≈≈~.♣♣~~~~§~.~♣♣.~ Cast: Kinetic Grapnel♣♣≈≈≈≈≈♣~....§....♣♣♣~.~ Fly Drain♣~♣≈≈≈..♣...~~..♣♣♣ ♣♣fh~ ~♣.≈≈♣..♣.....~...R   Sugats the hexer.w~~~.~.~~~.....~~~.w   tyrant leech (asleep)..~~~~.~~~~...~.~~>..♣t   ghost crab (ally target)fh .~~~.~♣♣♣.~~~..♣ZZZ 3 zombies (1 drag, minion) _The ghost crab barely misses you. The ghost crab claws you. You feel drained.You puncture the ghost crab! _The ghost crab is moderately damaged.Press: ? - help, v - describe, . - travelHere: a ghost crab (water, moderately damaged, ally target) _Some deep water.fh\  ..≈≈≈≈≈≈≈.~.~~~~~~§ jesper the Slicer fhM ~..≈≈≈≈..♣.♣.~~~~~. Human of Hepliaklqana *****. ♣♣......♣♣~..♣~~~~~. HP: 107/108 (110) =======================- ♣~~~..♣♣ ♣♣..~~~~~~. MP: 28/28======================== ♣.~~~♣♣♣♣♣♣~♣~Z~~~~~ AC: 14Str: 7 ♣...~♣♣!.♣♣♣♣♣.~.~~. EV: 22Int: 24 ♣....~~~♣♣♣♣♣♣~~~.. SH: 0Dex: 24 fh0 ♣~~.Z.~~..~~♣.~~~~. XL: 16 Next: 74% Place: Swamp:3 ♣@~R.Z.~~~..♣....~ Noise: ---------  Time: 27249.3 (0.0) ♣≈≈≈≈t♣~Z~~.~~~~~.~♣~.~ w) +9 rapier (speed) ♣≈≈≈≈≈≈≈~.♣♣~~~~§~.~♣♣.~ Cast: Kinetic Grapnel ♣♣≈≈≈≈≈♣~....§....♣♣♣~.~ Fly Drain fhC ♣~♣≈≈≈..♣...~~..♣♣♣ ♣♣ ~♣.≈≈♣..♣.....~...  R   Sugats the hexer .w~~~.~.~~~.....~~~.  w   tyrant leech (asleep) ..~~~~.~~~~...~.~~>..♣  t   ghost crab (ally target) .~~~.~♣♣♣.~~~..♣  ZZZ 3 zombies (1 drag, minion)Here: a ghost crab (water, moderately damaged, ally target) _Some deep water.  Aiming: CharmPress: ? - help, Shift-Dir - straight linefh= Aim: a ghost crab (water, moderately damaged, ally target, chance to affect:  68%)fhKF..≈≈≈≈≈≈≈.~.~~~~~~§ jesper the Slicer~..≈≈≈≈..♣.♣.~~~~~. Human of Hepliaklqana *****.♣♣......♣♣~..♣~~~~~. HP: 107/108 (110) =======================-♣~~~..♣♣ ♣♣..~~~~~~. MP: 28/28========================fhTI♣.~~~♣♣♣♣♣♣~♣~Z~~~~~ AC: 14Str: 7♣...~♣♣!.♣♣♣♣♣.~.~~. EV: 22Int: 24♣....~~~♣♣♣♣♣♣~~~.. SH: 0Dex: 24♣~~.Z.~~..~~♣.~~~~. XL: 16 Next: 74% Place: Swamp:3♣@~R.Z.~~~..♣....~ Noise: ---------  Time: 27249.3 (0.0)♣≈≈≈≈*♣~Z~~.~~~~~.~♣~.~ w) +9 rapier (speed)♣≈≈≈≈≈≈≈~.♣♣~~~~§~.~♣♣.~ Cast: Kinetic Grapnel♣♣≈≈≈≈≈♣~....§....♣♣♣~.~ Fly Drain♣~♣≈≈≈..♣...~~..♣♣♣fh L[39;49m ♣♣~♣.≈≈♣..♣.....~...R   Sugats the hexer.w~~~.~.~~~.....~~~.w   tyrant leech (asleep)..~~~~.~~~~...~.~~>..♣t   ghost crab (ally target).~~~.~♣♣♣.~~~..♣ZZZ 3 zombies (1 drag, minion)Here: a ghost crab (water, moderately damaged, ally target) _Some deep water.  Aiming: CharmPress: ? - help, Shift-Dir - straight lineAim: a ghost crab (water, moderately damaged, ally target, chance to affect:  68%)fht   ghost crab (charmed, ally target)fh,fhtfhfh{Z~R~Z.fh.st♣Z~)fhc8===50.3 (1fhl;Kinetic Grapnelfhzfho@ _Some deep water. fhQ Aiming: Charm  Press: ? - help, Shift-Dir - straight lineAim: a ghost crab (water, moderately damaged, ally target, chance to affect:  68%) _The ghost crab is charmed.fhw  What are your orders? t - Shout!  Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area.f - Follow me.  Anything else - Cancel.fhk8..≈≈≈≈≈≈≈.~.~~~~~~§ jesper the Slicer~..≈≈≈≈..♣.♣.~~~~~. Human of Hepliaklqana *****.fhP♣♣......♣♣~..♣~~~~~. HP: 108/108 (110) ========================♣~~~..♣♣ ♣♣..~~~~~~. MP: 28/28========================♣.~~~♣♣♣♣♣♣~♣~Z~~~~~ AC: 14Str: 7♣...~♣♣!.♣♣♣♣♣.~.~~. EV: 22Int: 24fh♣....~~~♣♣♣♣♣♣~~~.. SH: 0Dex: 24♣~~Z~.~~..~~♣.~~~~. XL: 16 Next: 74% Place: Swamp:3♣@R~Z..~~~..♣....~ Noise: ==-------  Time: 27250.3 (0.0)♣≈≈≈≈t♣Z~~~.~~~~~.~♣~.~ w) +9 rapier (speed)♣≈≈≈≈≈≈≈~.♣♣~~~~§~.~♣♣.~ Cast: Kinetic Grapnel♣♣≈≈≈≈≈♣~....§....♣♣♣~.~ Fly Drain♣~♣≈≈≈..♣...~~..♣♣♣ ♣♣~♣.≈≈♣..♣.....~...R   Sugats the hexer.w~~~.~.~~~.....~~~.w  fh}[40m tyrant leech (asleep)..~~~~.~~~~...~.~~>..♣t   ghost crab (charmed).~~~.~♣♣♣.~~~..♣ZZZ 3 zombies (1 drag, minion)r - Retreat!s - Stop attacking.g - Guard the area.f - Follow me.Anything else - Cancel.  Gang up on whom?Press: ? - help, Dir - move targetAim: a tyrant leech (asleep)fhXP..≈≈≈≈≈≈≈.~.~~~~~~§ jesper the Slicer~..≈≈≈≈..♣.♣.~~~~~. Human of Hepliaklqana *****.♣♣......♣♣~..♣~~~~~. HP: 108/108 (110) ========================♣~~~..♣♣ ♣♣..~~~~~~. MP: 28/28========================♣.~~~♣♣♣♣♣♣~♣~Z~~~~~ AC: 14Str: 7fhLQ♣...~♣♣!.♣♣♣♣♣.~.~~. EV: 22Int: 24♣....~~~♣♣♣♣♣♣~~~.. SH: 0Dex: 24♣~~Z~.~~..~~♣.~~~~. XL: 16 Next: 74% Place: Swamp:3♣@R~Z..~~~..♣....~ Noise: ==-------  Time: 27250.3 (0.0)♣≈≈≈≈t♣Z~~~.~~~~~.~♣~.~ w) +9 rapier (speed)♣≈≈≈≈≈≈≈~.♣♣~~~~§~.~♣♣.~ Cast: Kinetic Grapnel♣♣≈≈≈≈≈♣~....§....♣♣♣~.~ Fly DrainfhR♣~♣≈≈≈..♣...~~..♣♣♣ ♣♣~♣.≈≈♣..♣.....~...R   Sugats the hexer.w~~~.~.~~~.....~~~.w   tyrant leech (asleep)..~~~~.~~~~...~.~~>..♣t   ghost crab (charmed).~~~.~♣♣♣.~~~..♣ZZZ 3 zombies (1 drag, minion)r - Retreat!s - Stop attacking.g - Guard the area.f - Follow me.Anything else - Cancel.  Gang up on whom?fhRqPress: ? - help, Dir - move targetAim: a tyrant leech (asleep)fhdTfhTfh_ Z.ZZ.R, ally target)g - Guard the area.f - Follow me.Anything else - Cancel.  fh_Gang up on whom?  Press: ? - help, Dir - move targetAim: a tyrant leech (asleep)  Attack!fhjde ****wfhe  Your ghost crab breathes spectral mist at the tyrant leech.fhP  The spectral mist engulfs the tyrant leech.fhf§§≈§☼♣§§♣w§§§§§☼Z§☼fhݚZ   spectral spriggan air mage (summoned(…)fh3--1.3 (1fh§§☼♣§§§§§§☼fhɣD _The tyrant leech is engulfed in spectral mist.fhfhU,fhfhfh9NZ~Z~fhBJ≈t☼☼♣w§♣§§Z☼ ○☼fhu37 --2Kinetic Grapnelfhq☼§♣§§fh|§§Z☼○☼§☼fh=D _The tyrant leech is engulfed in spectral mist.fhMfhBfhfhh~Z.Z~fh§☼§♣§Zw   tyrant leech (ally target)§☼t   ghost crab (charmed)§Z   spectral spriggan air mage (summoned)ZZ 2 zombies (1 drag, minion)fh §≈*☼§♣§§§fh○☼§☼Your ghost crab breathes spectral mist at the tyrant leech.fhPwYour ghost crab breathes spectral mist at the tyrant leech.The spectral mist engulfs the tyrant leech. _The tyrant leech is engulfed in spectral mist.  Your ghost crab breathes spectral mist at the tyrant leech.The spectral mist engulfs the tyrant leech.fh§≈☼☼§w○♣§☼§§♣☼Z§§§§☼§☼○☼§○fh%3fh☼☼§○♣§☼§§♣☼Z§§§☼§☼fh-M○☼§fhG  The spectral mist engulfs the tyrant leech. _The tyrant leech is engulfed in spectral mist.  Your ghost crab breathes spectral mist at the tyrant leech.The spectral mist engulfs the tyrant leech. _The tyrant leech is engulfed in spectral mist.fh%J fhK fhK fhNb 7 §fh7c @Z~R§≈☼☼§○♣§Z§§♣☼☼§R   Sugats the hexer§§☼§☼fhTd w   tyrant leech (ally target)○☼§○t   ghost crab (charmed)Z   spectral spriggan air mage (summoned(…)The tyrant leech is engulfed in spectral mist.  The tyrant leech bites your ghost crab!!fhh §§☼§○♣§fhi §♣☼§☼○☼§Your ghost crab breathes spectral mist at the tyrant leech.fhr ? §§§☼☼○t☼☼w○§§Z☼§fh §♣☼☼☼§Z§○☼○ °○§○Z 2 spectral things (summoned) The spectral mist engulfs the tyrant leech.fhq .==4fh² Y§§§☼☼○t☼☼☼w○§○♣§Z☼§fh ☼§Z§○°○§○fh:  fhյ >_Your spectral spriggan air mage hits the tyrant leech.fh.<fh=fhP1§ZfhQ~§§≈≈♣~~~~.~§☼☼○☼☼w○§○♣§Z☼§§♣☼☼☼w   tyrant leech (ally target)fhR§Z§○☼○t   ghost crab (charmed)°○§ZZ 2 spectral things (summoned)ZZ 2 zombies (1 drag, minion)fhW §§§§☼☼fh=X☼☼w○§§§♣☼☼☼§Z§○☼○○§○Your ghost crab breathes spectral mist at the tyrant leech.fhMspectral mist engulfs the tyrant leech. fhc_Your spectral spriggan air mage hits the tyrant leech.  The tyrant leech is engulfed in spectral mist.  The tyrant leech bites your ghost crab!fhɖQ§§☼☼fhr§☼☼○t○○☼w○☼°♣☼ZZ§§♣Z○☼fh=§§○☼○ .○☼°Z 3 spectral things (summoned)fhn.--5fhH§☼☼fhf☼☼○☼°♣☼○☼§§§○☼○fh-○☼fh2 fhϨg_Your spectral spriggan air mage barely misses the tyrant leech.fh4fhSfhQR○t○☼w○°♣ZZZ§§♣○○☼fhHR   Sugats the hexer§§○☼○w   tyrant leech (ally target)○☼t   ghost crab (charmed)ZZZ 3 spectral things (summoned)(…)fhD] §☼☼fhզ○t○○☼☼§§○☼○wdistracted, ally target)○☼°Your ghost crab breathes spectral mist at the tyrant leech.fh\fhM~○○°t○fh|y○○w°~§♣○○○☼☼☼°○°w  fh4Z☼~Z 4 spectral things (summoned) _Your spectral spriggan air mage barely misses the tyrant leech.Your spectral death drake closely misses the tyrant leech.fhYour spectral spriggan air mage hits the tyrant leech but does no damage.  The tyrant leech is engulfed in spectral mist.fh~@--6fh§○○°t○○○w°☼§○○fh☼☼☼°○°☼fhP _The tyrant leech bites your ghost crab but does no damage.fhڨ  ~..≈≈≈≈..♣.♣.~~~~~♣♣......♣♣~..♣~~~~~fh . ♣~~~..♣♣ ♣♣..~~~~~~♣. ♣.~~~♣♣♣♣♣♣~♣~Z~~~~~~~ ♣...~♣♣!.♣♣♣♣♣.~.§~~~ ♣....~~~♣♣♣♣♣♣~.~~~≈♣♣ZZ.~.~~..~~♣.~~~~..~≈≈≈Z♣.~~...~~~..♣...♣§☼☼≈@♣R~~~.~§~~~.~♣~.fh ≈○○°t○≈~.♣♣~~~~§~.~♣♣. ♣♣○○w°☼♣~....~....♣♣♣~. ♣~♣ZZZ§.♣...~~..♣♣♣ ♣§♣○○○♣..♣.....~...fhܫ r~☼☼☼°○°~.~~~.....~~~.w   tyrant leech (ally target)♣.Z☼~~~.~~~~...~.~~>..♣ t   ghost crab (charmed)fh .......~~~.~♣♣♣.~~~..♣ ZZZZ 4 spectral things (summoned) ..~~.§ ♣.~~~..♣ ZZ 2 zombies (minion)fh fh  Your spectral spriggan berserker barely misses the tyrant leech.fh & fh §~≈♣♣Z~RZ§☼☼≈@♣~○○°t○≈§§♣○○○fh ☼°○°R   Sugats the hexerw   tyrant leech (ally target)t   ghost crab (charmed)ZZZZ 4 spectral things (summoned)(…)fh RYour spectral death drake misses the tyrant leech.fhn ☼°t○○○w°☼fhy ○○○☼☼☼°○°Your ghost crab breathes spectral mist at the tyrant leech.fh  The spectral mist engulfs the tyrant leech.  Your spectral spriggan air mage hits the tyrant leech.  Your spectral spriggan air mage drains the tyrant leech.fh fh' 3§§○○○○≈t°°○§≈○☼☼♣°°○ZZ~○..○t   ghost crab (charmed, unaware)ZZZZZ 5 spectral things (summoned, 1 wan…)Z 2 zombies (minion)fh. 9-57Kinetic GrapnelWater Drainfh3 L§§○○○○≈t°○§≈○☼°°○☼○fh5 L _The tyrant leech dies!fh ♣♣......♣♣~..♣~~~~~.. ♣~~~..♣♣ ♣♣..~~~~~~.♣. ♣.~~~♣♣♣♣♣♣~♣~Z~~~ ♣...~♣♣!.♣♣♣♣♣.~.~~.§.~~~♣♣♣♣♣♣~~~...~§~≈♣♣Z~.~.~~..~~♣.~..~≈≈≈Z♣RZ~...~~~..♣....§♣§○○≈≈♣~~~~.~§~~~.~♣~.~♣≈○○≈t°@§.♣♣~~~~§~.~♣♣.~fhF y♣♣°○§≈○♣~....~....♣♣♣~.~♣~♣ZZZ☼.♣...~~..♣♣♣ ♣♣♣☼♣°°○♣..♣.....~... ~☼ZZ~○.~.~~~.....~~~.♣..○~~~.~~~~...~.~~>..♣t   ghost crab (charmed, unaware)........~~~.~♣♣♣.~~~..♣ ZZZZZ 5 spectral things (summoned, 1 wan…) .§..~~.~♣ ♣.~~~..♣ ZZ 2 zombies (minion)~.... ♣~~~~~♣♣fh fh ,fh ,fh fh1 fh. fh >.~♣☼○○≈R§°°tZ≈≈°§ZZ○≈°.≈°○○○Z°○R   Sugats the hexert   ghost crab (charmed)ZZZZ 4 spectral things (summoned)fh |ZZ 2 zombies (minion)fh S9=8fh= P☼○○§fh M°°§○≈°☼°○○○Z°§fh2 fhfhvsReally fly into that cloud of spectral mist? fhIY - Yes  N - Nofhb fhu ♣♣......♣♣~..♣~~~~~. jesper the Slicer. ♣~~~..♣♣ ♣♣..~~~~~~. Human of Hepliaklqana *****.♣. ♣.~~~♣♣♣♣♣♣~♣~Z~~~~~ HP: 109/109 (110) ========================~~~ ♣...~♣♣!.♣♣♣♣♣.~.~~. MP: 28/28========================§~~~ ♣....~~~♣♣♣♣♣♣~~~.. AC: 14Str: 7.~§~≈♣♣Z~.~.~~..~~♣.~~~~. EV: 37 Int: 24..~≈≈≈Z♣.Z~...~~~..♣....~ SH: 0Dex: 24~♣☼○○≈R♣~~~~.~§~~~.~♣~.~ XL: fhv 16 Next: 75% Place: Swamp:3♣≈°°tZ≈@§.♣♣~~~~§~.~♣♣.~ Noise: ---------  Time: 27258.3 (0.0)♣♣≈°§ZZ♣~....~....♣♣♣~.~ w) +9 rapier (speed)♣~♣○≈°☼.♣...~~..♣♣♣ ♣♣ Cast: Kinetic Grapnel♣☼♣.≈°♣..♣.....~...Fly Water Drain~○○○Z°.~.~~~.....~~~.♣..○~~~.~~~~...~.~~>..♣R   Sugats the hexer........~~~.~♣♣♣.~~~..♣t   ghost crab (charmed)... hJw 33m.§..~~.~♣ ♣.~~~..♣ZZZZ 4 spectral things (summoned)~.... ♣~~~~~♣♣ZZ 2 zombies (minion)Your ghost crab breathes spectral mist at the tyrant leech.The spectral mist engulfs the tyrant leech.  Your spectral spriggan air mage hits the tyrant leech.  Your spectral spriggan air mage drains the tyrant leech. _The tyrant leech dies!Okay, then.fhy fh~ h§○○§fh °°tZ≈@§§○≈°☼°○○○○fh . _fh n ♣♣......♣♣~..♣~~~~~ .♣ ♣~~~..♣♣ ♣♣..~~~~~~ ♣.. ♣.~~~♣♣♣♣♣♣~♣~Z ~~~. ♣...~♣♣!.♣♣♣♣♣.~.~~fh  §~~~♣ ♣....~~~♣♣♣♣♣♣~~~ .~§~≈♣♣Z~.~.~~..~~♣.~~~~ ..~≈≈≈Z♣.Z~...~~~..♣.....~♣☼○○≈R♣~~~~.~§~~~.~♣~. ♣≈°°tZ@≈§.♣♣~~~~§~.~♣♣.fh  ♣♣≈°§ZZ♣~....~....♣♣♣~. ♣~♣○≈°☼.♣...~~..♣♣♣  ♣☼♣.≈°♣..♣.....~... ~○○○Z°.~.~~~..~~~. ♣..○~~~.~~~~...~.~~>..♣fh  ........~~~.~♣♣♣.~~~..♣§.....§..~~.~♣ ♣.~~~..♣ ~.... ♣~~~~~♣♣   tyrant leech zombie (minion)fh` fhR fh> fh fh fhs fh fh ~§§~≈♣♣~Z~Zt°Z≈≈≈Z@≈~fh ≈§Z♣°Z≈○≈○Z○~~°~~~.~§ §fh ZZ 7 spectral things (1 reaching, su…) 3 zombies (1 drag, fh 19.3 (1 _fha§°§°Z≈○fhC○Z○°§fhCfhc.♣ ♣~~~..♣♣ ♣♣..♣♣..♣ ♣.~~~♣♣♣♣♣♣~♣~Z.~~~. ♣...~♣♣!.♣♣♣♣♣.~..~~~~♣ ♣....~~~♣♣♣♣♣♣~fh..§§~≈♣♣~~.~.~~..~~♣.~~~..~≈≈≈Z♣Z~~...~~~..♣...n.~♣Zt°ZR♣~~~~.~§~~~.~♣~ ♣≈≈≈≈ZZ≈~.♣♣~~~~§~.~♣♣ ♣♣≈≈§@Z♣~....~....♣♣♣~ ♣Z♣°Z≈○.♣...~~..♣♣♣ ♣☼♣.≈≈♣..♣.....~...  ~○Z○~~.~.~~~.....~~~. ♣..°~~~.~§~~...~.~~>..♣......~~~.~♣♣♣.~~~..♣§.....§..~~.~♣ ♣.~~~..♣ n   bog body (dormant)♣♣♣♣♣♣♣ ♣~....♣ ♣~~~~~♣♣fh t   ghost crab (charmed) ZZZZZ 7 spectral things (1 reaching, su(…)fhve The spectral mist engulffhhit  Your spectral spriggan air mage drains the tyrant leech. _The tyrant leech dies!You swap places.fhfh0fhfhYfhfhfhDfhfhOfhfhifh!~fhCZZ≈♣.≈≈RZ♣ZtZZ☼@≈~♣≈≈≈○Z°°°~§t, ally target)fh&60fhn○°°°fh[ _A bog body comes into view.fh04k♣♣..♣ ♣.~~~♣♣♣♣♣♣~♣~Zfhe5X .~~~. ♣...~♣♣!.♣♣♣♣♣.~..~~~~♣ ♣....~~~♣♣♣♣♣♣~§..~§~≈♣♣~~.~.~~..~~♣...~≈ZZ≈♣.~~...~~~..♣.. n.~♣Z≈≈RZ♣Z~~~.~§~~~.~♣ ♣≈t≈≈ZZ≈~.♣♣~~~~§~.~♣fh36i ♣♣ZZ☼≈≈♣~....~....♣ ♣~♣≈@≈○.♣...~~..♣♣♣ ♣☼♣Z≈≈♣..♣.....~... ~°°°~~.~.~~~.....~~~.fh?75♣♣..~~~~.~§~~...~.~~>........~~~.~♣♣♣.~~~....§.....§..~~.~♣ ♣.~~~..♣♣♣♣♣♣♣♣.♣~....♣ ♣~~~~~♣ t   ghost crab (charmed) ♣♣♣♣♣♣fh7ZZZZZZ 7 spectral things (1 reaching, su…)Z 3 zombies (1 drag, minion)fhOfhdPfhQfhRfhTfhiUfh=VfhVfhOWfhc& fh1dV§≈≈○ZZR≈♣~Z≈Z≈≈Z≈ZZZ@≈○fhd.Z°°°§~~.~§§6Your spectral spriggan air mage fades away!fhi**♣○*○°°fhj<§§fh.§.☼§.§§§§.§§§♣○§°°°§fh9fh _A bog body comes into view.  Your spectral spriggan air mage fades away!  Your ghost crab breathes spectral mist at something.A bolt of cold appears from out of your range of vision.  The bolt of cold hits your ghost crab!!!  Your ghost crab is destroyed!fh8q  Your spectral spriggan berserker fades away!fhp  Your spectral spriggan air mage fades away!fhj  Your spectral death drake fades away!fh%fh8  Your spectral spriggan berserker fades away! x2fh=P§.☼§§§§.§**♣○≈***≈☼≈fh=≈§Z   tyrant leech zombie (minion)Z   alligator zombie (drag, minion)Z   eleionoma zombie (fh0§§.§~☼§§.§§☼♣○§°°☼°..~§~.....~fhP8J*==1fh=§.☼§§.§fh>☼§§☼§☼°fh@ fhAc_Your spectral alligator snapping turtle fades away!fhP fhڭ Really fly into that cloud of spectral mist? Y - Yes  N - Nofh3-fhrA♣♣..♣ ♣.~~~♣♣♣♣♣♣~♣~Z~~ jesper the SlicerfhpB}.~~~. ♣...~♣♣!.♣♣♣♣♣.~. Human of Hepliaklqana ******§.☼~~~♣ ♣....~~~♣♣♣♣♣♣~~ HP: 109/109 (110) ========================§§.§~~≈♣♣~~.~.~~..~~♣.~~ MP: 28/28========================☼§§.§≈≈≈≈♣.~~...~~~..♣.. AC: 14Str: 7fhdC~n§☼♣○≈ZR≈♣~~~~.~§~~~.~♣ EV: 37 Int: 24♣§°°≈Z≈≈Z.♣♣~~~~§~.~♣ SH: 0Dex: 24♣♣≈≈☼≈≈♣~....~....♣♣♣ XL: 16 Next: 75% Place: Swamp:3♣~♣≈@≈°.♣...~~..♣♣♣Noise: ==-------  Time: 27261.3 (0.0)♣☼♣.≈≈♣..♣.....~...w) +9 rapier (speed)fhsD]~..~~~.~.~~~.....~~~. Cast: Kinetic Grapnel♣♣..~§~~.~§~~...~.~~>.. Fly Water Drain♣........~~~.~♣♣♣.~~~....~.....~..~~.~♣ ♣.~~~.. R   Sugats the hexer♣♣♣♣♣♣♣♣.♣~....♣ ♣~~~~~♣ Z   tyrant leech zombie (minion)♣♣♣♣♣♣Z   alligator zombie (drag, minion)Z   eleionoma zombie (minion)Your spectral spriggan berserker fades away!Your spectral spriggan air mage fades away!Your spectral death drake fades away!fhEYour spectral spriggan berserker fades away! x2 _Your spectral alligator snapping turtle fades away!Okay, then.fhGfhL☼§§.§☼§§.§§☼§fhMY☼°§fhN. _fh. .♣ ♣~~~..♣♣ ♣♣..~~~♣♣..♣ ♣.~~~♣♣♣♣♣♣~♣~Z~~~.~~~. ♣...~♣♣!.♣♣♣♣♣.~.§.☼~~~♣ ♣....~~~♣♣♣♣♣♣~fhs §§.§~~≈♣♣~~.~.~~..~~♣.~~~☼§§.§≈≈≈≈♣.~~...~~~..♣...n§☼♣○≈ZR≈♣~~~~.~§~~~.~♣~♣§°°≈Z≈≈Z.♣♣~~~~§~.~♣♣≈≈☼@≈♣~....~....♣♣♣~♣~♣≈≈≈°.♣...~~..♣♣♣♣☼♣.≈≈♣..♣.....~... ~..~~~.~.~~~.....~~~. ♣♣..~§~~.~§~~...~.~~>..♣♣........~~~.~♣♣♣.~~~..♣..~.....~..~~.~♣ ♣.~~~..♣ n   bog body (unaware)♣♣♣♣♣♣♣♣.♣~....♣ fhV ~~~~~♣♣ ZZZ 3 zombies (1 ♣♣♣♣♣♣fh0 l☼§.§§§.§n§☼♣○≈RZZ≈≈≈~°§fh3 M§nally target)   tyrant leech zombie (minion)Z   alligator zombie (drag, minion)fh n☼§.§§§☼♣○§°§spriggan air mage fades away!death drake fades away!  spriggan berserker fades away! x2 _Your spectral alligator snapping turtle fades away!The bog body casts a spell at you.fhD .○§§.§§☼♣°☼≈≈○.~fhF 3--2.3 (1fh|K ○§§§.§☼☼○fhM 2 _You resist with some effort.fhfhӺfh3fhya§.§§fhh3§§.§≈≈Z§☼♣°≈R≈☼≈Z≈Z§§ZZ 3 zombies (1 drag, fh○§.§§§.§§☼♣°☼≈*fhF○§fh  ○§§§§.§§☼♣°☼○§, 1 slow)The bog body casts a spell at you.fhvDfhJ}☼.☼§§≈≈≈☼○♣≈Z☼≈Z○§~fh\M@--3fhR☼.☼§§§.§☼☼§fhSB _Your tyrant leech zombie seems to slow down.fh  ♣♣......♣♣~..♣ .♣♣ ♣~~~..♣♣ ♣♣..~~♣♣..♣ ♣.~~~♣♣♣♣♣♣~♣~Z~~fh  .~~~. ♣...~♣♣!.♣♣♣♣♣.~..○~~~♣ ♣....~~~♣♣♣♣♣♣§☼.☼§~≈♣♣~~.~.~~..~~♣.~~~☼§☼.§≈≈≈≈♣.~~...~~~..♣...n☼○♣≈ZR≈≈♣~~~~.~§~~~.~♣~fhM ♣☼≈Z≈@≈≈~.♣♣~~~~§~.~♣♣♣≈≈○≈≈♣~....~....♣♣♣~ ♣~♣≈≈≈.Z♣...~~..♣♣♣♣~♣.≈≈♣..♣.....~...  ~..~~§.~.~§~.....~~~.♣♣..~~~~.~~~~...~.~~>fhP  ♣........~~~.~♣♣..~.....~..§~.~♣ ♣.~~~..♣♣♣♣♣♣♣♣.♣~....♣ ♣~~~~~♣♣fhfhfhfhfh4fhW°☼.☼fhbO☼○.☼Z§☼○♣≈≈Z○≈R°Z.fh§.§Z   tyrant leech zombie (minion, slow)   alligator zombie (drag, minion)Z   eleionoma zombie (minion)fh%4fhG!e°☼☼§☼○fh!=○~~§§fh$fhIf ~..≈≈≈≈..♣.♣.~. ♣♣......♣♣~..♣§.♣♣ ♣~~~..♣♣ ♣♣..~~fh)♣♣..♣ ♣.~~~♣♣♣♣♣♣~♣~Z~~ .~~~. ♣...~♣♣!.♣♣♣♣♣.~..°~~~♣ ♣....~~~♣♣♣♣♣♣§☼.☼§~≈♣♣~~.~.~~..~~♣.~~~☼☼○.☼Z≈≈≈♣.~~...~~~..♣...§☼○♣≈≈Z@≈♣~~~~.~§~~~.~♣~fh○≈R≈≈≈≈~.♣♣~~~~§~.~♣♣♣≈≈°≈≈♣~....~....♣♣♣~ ♣~♣≈≈≈Z.♣...~~..♣♣♣♣~♣.≈≈♣..♣.....~...♣~..~~§.§.~§~.....~~~. ♣..~~~~.~~~~...~.~~>fh ♣........~~~.~♣♣..~.....~..§~.~♣ ♣.~~~..fh#fhfhù%~~fhǺ○.○~○v○.☼≈Z○≈§.§v   will-o-the-wisp (distracted)ZZ 3 zombies (1 drag, minion, 1 slow)fh%5fh7○☼fh~1§fhb _A will-o-the-wisp comes into view.fh ? ≈≈≈.~fh ~ ~..≈≈≈≈..♣.♣.~. ♣♣......♣♣~..♣ ~.♣♣ ♣~~~..♣♣ ♣♣..~~♣♣..♣ ♣.~~~♣♣♣♣♣♣~♣~Z~ ~.~~~. ♣...~♣♣!.♣♣♣♣♣.~. ○.~~~~♣ ♣....~~~♣♣♣♣♣♣ §○.○~~≈♣♣~~.~.~~..~~♣.~~°v○.☼≈≈@≈♣.~~...~~~..♣..fh .☼○n♣≈ZZ≈≈♣~~~~.~§~~~.~> ♣○≈R≈≈≈≈~.♣♣~~~~§~.~♣ ♣♣≈≈≈≈≈♣~....~....♣♣♣ ♣~♣≈≈≈Z.♣...~~..♣♣♣ ♣~♣.≈≈♣..♣.....~...  ♣~..~~§.§.~§~.....~~~. fh  ♣♣..~~~~.~~~~...~.~~>.. n   bog body (ally target) ♣........~~~.~♣♣♣.~~~.. ZZZ 3 zombies (1 drag, minion, 1 slow)fh fh) fh  ○.§☼○.○§.v°.○Zvvn♣R≈°≈≈~.§v  fh2 Found a stone staircase leading down.  The will-o-the-wisp is engulfed in spectral mist.  The will-o-the-wisp gestures.fh ?6Kinetic Grapnelfh ○☼○.○§§fh C _The will-o-the-wisp conjures some marshlight!fhO ~...~... ≈≈≈.~~ ~..≈≈≈≈..♣.♣.~. ♣♣......♣♣~..♣. ~.♣♣ ♣~~~..♣♣ ♣♣..~fh7QT.~♣♣..♣ ♣.~~~♣♣♣♣♣♣~♣~Z~.~.~~~. ♣...~♣♣!.♣♣♣♣♣.~○.§~~~♣♣♣....~~~♣♣♣♣♣♣~☼○.○~~@♣♣~~.~.§~..~~♣.~.v°.○Z≈≈≈♣.~~...~~~..♣...vvn♣R≈Z≈≈♣~~~~.~§~~~.~~>~.♣°≈≈≈≈≈≈~.♣♣~~~~§~.~~.♣ ♣♣≈≈≈≈≈♣~....~....♣♣~ ♣~♣≈≈≈Z.♣...~~..♣♣♣ ♣~♣.≈≈♣..♣.....~...  ♣~..~~~.§.~§~.....~~~ ♣♣..~~~~.~~~~...~.~~>fhxSfhUfh!VfhWfhXfh] ○.§~v○.○vfh^°§○☼○(ally target)§The foxfire is engulfed in spectral mist. x4fh6fhJfh8fhqM  The foxfire hits your alligator zombie!!fh[KThe foxfire is engulfed in spectral mist. x4foxfire hits your alligator zombie!!  Your alligator zombie is engulfed in a cloud of scalding steam.  The bog body touches your alligator zombie.bog body freezes your alligator zombie.  Your alligator zombie resists.fhRfhZ ○.§~§☼○vZ~v○°§○§≈RfhjY The will-o-the-wisp is engulfed in spectral mist.fhfhfhLP°.§~§fh1°vZ~§○.§○§Z○°n♣≈≈≈fhOR§fh56-fhI7fh$§fh°vZ~§§○°§fh fh)_The foxfire hits you. You resist.fho ..>).♣.§..~ ~...~...fh ≈≈≈.~~~~~ ~..≈≈≈≈..♣.♣. ~~. ♣♣......♣♣~..♣w. ~.♣♣ ♣~~~..♣♣ ♣♣..~.~♣♣..♣♣♣.~~~♣♣♣♣♣♣~♣~Z..~.~~~.♣♣...~♣♣!.♣♣♣♣♣.fh[~°.§~§@♣♣♣....~~~♣♣♣♣♣♣~☼°vZ~§§♣♣~~.~.§~..~~.○.§○§Z≈≈♣.~~...~~~..♣..○°n♣≈≈≈≈≈♣~~~~.~§~~~..~>~.♣R≈≈≈≈≈≈~.♣♣~~~~§~.fh.~.♣♣♣♣≈≈≈≈≈♣~....~....♣♣~. ♣~♣≈≈≈Z.♣...~~..♣♣♣♣♣ ♣~♣.≈≈♣..♣.....~...  ♣~..~~~.§.§§~.....~~~ w   swamp worm (asleep)(…)fhÞ °.§~§○.§○fhG○A swamp worm comes into view.fhfl°.§~§*fh§○.§○fh 9=The bog body points at you and mumbles some strange words.You feel yourself slow down.fhfh$/  --more--fh8°.§~§☼§○°fh[  Sugats hits the bog body with a +0 dagger of draining.fh' fhJ2..~v~@○..Z~~°..°.Sugats closely misses the bog body.fhKYour alligator zombie tail-slaps the will-o-the-wisp.fh`8Slow Fly Wfh}'ater Drainfh,°○fhfh fh>`_Your alligator zombie barely misses the will-o-the-wisp.fhM≈...♣♣♣ ..>).♣.§..~~...~..fhXT. ..≈≈≈≈≈≈≈.~.~~~~~ ~..≈≈≈≈..♣.♣..~~~. ♣♣......♣♣~..♣w.~~.♣♣ ♣~~~..♣♣ ♣♣..~~♣♣..♣♣♣.~~~♣♣♣♣♣♣~♣~Z..~.~~~@♣♣...~♣♣!.♣♣♣♣♣.~~..~v~~♣♣♣....~~~♣♣♣♣♣♣~○..Z~~§♣♣~~.~.§~..~~♣....°..°§Z≈≈♣.~~...~~~..♣fh!~..○.n♣≈≈≈≈≈♣~~~~.~§~~>~.♣R≈≈≈≈≈≈~.♣♣~~~~§~..~.♣♣♣♣≈≈≈≈≈♣~....~....~. ♣~♣≈≈≈Z.♣...~~..♣♣♣♣♣ ♣~♣.≈≈♣..♣.....~... ZZZ 3 zombies (1 drag, minion, 1 slow)fhyfhP fh#fh>'H  The will-o-the-wisp blinks!  fh'Your alligator zombie barely misses the bog body.Your alligator zombie bites the bog body!fh5fhg6fh9=V§Z~n°..~~Z..R~§≈°.~≈fh><v fh?<9.8 (1.5Drainfh_DfhlF fhF;_Your alligator zombie drags the bog body backwards!fh> ?  You puncture the bog body!fh~? fhP &  fhxQ The bog body is severely damaged.Your tyrant leech zombie bites the bog body!!fhV ~~~Z°v≈fhW ZZZ 3 zombies (1 drag, minion, 1 slow)fh ^  ealth: 109/110 -agic: 28/2822 770.2 (0.4Kinetic Grapnel _The bog body is destroyed!Your life force feels restored.fhUc B°°fhe g _Your Hexes skill increases to level 10!fhGI fhJ fhO fhQ fhR fhZ g~~..~ZZ≈fh[ R.~≈.§Z   tyrant leech zombie (minion, slow)   alligator zombie (drag, minion)Z   eleionoma zombie (minion)fhn_ 610=fhY` C37 1.7 (1.5fhg fhj 1 _The will-o-the-wisp blinks!fhfhܪfhlfh$ZZfheR~§.≈fh'3.2fhfhfh)fhfh"RfhB:Z~~fh'4.7fhfhfh fh fhl fh  fhs  Your alligator zombie tail-slaps the will-o-the-wisp but does no damage.  Your alligator zombie bites the will-o-the-wisp!fh 9 §~~fhY \§~ZRv§....§v   will-o-the-wisp (ally target)ZZ 3 zombies (1 drag, minion, 1 slow)fh"  ♣♣ ♣~♣.≈≈♣..♣.....~...Your alligator zombie drags the will-o-the-wisp backwards!fh (6.2fh Kinetic Grapnelfh 8§fh'  fh :_The will-o-the-wisp engulfs your alligator zombie!fh$b  Sugats hits the will-o-the-wisp with a +0 dagger of draining.fh%,fhh&fh->§§ZR~Z≈~....§Z   tyrant leech zombie (minion, slow)   alligator zombie (drag, minion)Z   eleionoma zombie (minion)fh2=87.7Kinetic Grapnelfh68§fh8W _The will-o-the-wisp is destroyed!fhX0 ..>).♣...~. ~.≈≈≈≈≈≈...~. ~~.. ..≈≈≈≈≈≈≈.~.~ ~~~~~ ~..≈≈≈≈..♣.♣..~~§. ♣♣......♣♣~..♣fhRYs~w.~~.♣♣♣ ♣~~~..♣♣ ♣♣.....§♣♣..♣♣♣.~~~♣♣♣♣♣♣~♣~..~.~~~Z♣♣...~♣♣!.♣♣♣♣♣~~~..~~@R♣♣♣....~~~♣♣♣♣♣.~~..~~Z≈♣♣~~.~.§~..~~......~≈≈≈≈♣.~~...~~~.~....§♣≈≈≈≈≈♣~~~~.~§~~~♣.~>~.≈≈~.♣♣~~~~§~♣.~.♣♣♣♣≈≈≈≈≈♣~....~...♣♣~. ♣~♣≈≈≈Z.♣...~~..♣♣ w   swamp worm (asleep) ♣♣ ♣~♣.≈≈♣..♣.....~... ZZZ 3 zombies (1 drag, minion, 1 slow) ♣~..~~~.§.§§~.....~~fhjZfh{[fhe §~Z~, ally target)  You swap places.fhiV*§fhU §wconfused, ally target)  Sugats casts a spell at the swamp worm.fhfh~wZ.~9.2Water fh@§§fh6 _The swamp worm appears confused.fh  fhd >) ..~.  ~~..  ~~~§~  ~.~~~.  ~w.~~.♣♣♣ fh  ...§♣♣..♣♣ ~..~.~~Z.♣! ~~~..~Z@R♣ ~.~~..~~~≈♣ fh .......~≈≈≈≈♣ .~....~♣≈≈≈≈≈♣ ♣.~>~.♣~ ♣.~.♣♣♣~ ♣♣~. ♣~♣≈≈≈Z.♣ ♣♣ fh 1♣..♣fh0 >) ..~.  ~~..  ~~~§~  ~.~~~.  ~w.~~.♣♣♣  fh72 ...§♣♣..♣♣ ~..~.~~Z.♣! ~~~..~Z@R♣ ~.~~..~~~≈♣ .......~≈≈≈≈♣ .~....~♣≈≈≈≈≈♣ ♣.~>~.♣~ ♣.~.♣♣♣~ ♣♣~. ♣~♣≈≈≈Z.♣ fh3|♣♣ ♣..♣fhL8fh:fh@fh\B fhB[_A swamp worm is nearby!fhn ..≈≈≈≈≈.>).♣ ..~.~ ~.≈≈≈≈≈≈...~. ~~... ..fh/≈.~..~~~~§~ ~..≈≈≈≈..♣.♣.~.~~~. ♣♣......♣♣~..§~w.~~.♣♣♣ ♣~~~..♣♣ ♣♣..§...§♣♣..♣♣♣.~~~♣♣♣♣♣♣~♣~..~.~~Z.♣♣...~♣♣!.~..~@ZR♣♣♣....~~~.~.~~..~~~≈♣♣~~.~.§~..~~.~≈≈≈≈♣.~~...~~~fh~.~....~♣≈≈≈≈≈♣~~~~.~§♣.~>~.♣≈~.♣♣~~~~§ ♣.~.♣♣♣♣≈≈≈≈≈♣~....~ ♣♣~. ♣~♣≈≈≈Z.♣...~~.. ♣♣~ ♣~♣.≈≈♣..♣.....~fhU ♣~..~~~.§.§§~.....fh2fhfhfhfhfh~w~~Z~R~Zfh(80.7fhfhd& _You swap places.fhz8 ..≈≈≈≈≈.>)......~.~ ~.≈≈≈≈≈≈.....~~... ..≈.~fhh.~~~~~~ ~..≈≈≈≈..♣..~w~~~. ♣♣......♣♣~.§~~.~~.♣♣♣ ♣~~~..♣♣ ♣♣.~...§♣♣..♣♣♣.~~~♣♣♣♣♣♣~♣~~..~.Z~R.♣♣...~♣♣!.fhX.~~~~..@~~Z♣♣♣....~~~.~.~~..~~~≈♣♣~~.~.§~...~≈≈≈≈♣.~~...~~~fhW.~.~....~♣≈≈≈≈≈♣~~~~.~§~♣♣.~>~.♣≈~.♣♣~~~~ ♣.~.♣♣♣♣≈≈≈≈≈♣~....~ ♣♣~. ♣~♣≈≈≈Z.♣...~~..fh ♣♣~ ♣~♣.≈≈♣..♣.....~ ♣~..~~~.§.§§~.....fhfhfhZfhfhfhD!.fh~~~wZ~RZ~fhgA2.2Kinetic Grapnelfhfhfhc 9 ..≈≈≈≈≈.>)..~.~ ~.≈≈≈≈≈≈.~~... ..≈.fh1 }#..~~~~~~ ~..≈≈≈≈..♣)..~.~~~. ♣♣......♣♣~.~~~w~~.♣♣♣ ♣~~~..♣♣ ♣♣♣.~...Z♣♣..♣♣♣.~~~♣♣♣♣♣♣♣♣~~..~.~RZ.♣♣...~♣♣!..~~~~.@~~~~♣♣♣....~~~♣..~.~~..~~~≈♣♣~~.~.§~..♣.~≈≈≈≈♣.~~...~.~.~....~♣≈≈≈≈≈♣~~~~.~§.~♣♣.~>~.♣≈~.♣♣fh . ♣.~.♣♣♣♣≈≈≈≈≈♣~....~ ♣♣~. ♣~♣≈≈≈Z.♣...~~ ♣♣~ ♣~♣.≈≈♣..♣.....~ Z   tyrant leech zombie (minion, ♣~..~~~.§.§§~Z   alligator zombie (drag, minion)fh n  Found a quarterstaff.  The swamp worm bites your alligator zombie!!fh fh fh fh w.~RZ~fh~ 23.7fh fhH Y _Your alligator zombie is destroyed!fh ..≈≈≈≈≈≈.##......~§~~~< ..>#......~.§~~~ ~...~~...~. ≈≈≈##..~~~~~~. ~..≈≈≈≈..)..~.~~~. ♣♣.........~~w.~~.♣♣♣ ♣~~~..♣♣  ♣.~...~♣♣..♣♣♣.~~~♣♣♣fhc ♣♣~~..@.RZ~.♣♣...~♣♣!....~~~♣♣♣....~~~♣.♣..~.~~..~~~≈♣♣~~.~.§~. ♣.........~≈≈≈≈♣.~~...~.~.~....~♣≈≈≈≈≈♣~~~~..~♣♣.~>~.≈≈~.♣♣~~..~ ♣.~.♣♣♣♣≈≈≈≈≈♣~....~~~ ♣♣~.♣ ♣~♣≈≈≈Z.♣...~♣♣~ ♣~♣.≈≈♣..♣.fhfh&,fh.y~~~§RZ~fh_5.2Water fh8§fh; _Found an escape hatch in the ceiling.fh 0 ..≈≈≈≈≈≈ #####..~~~~~. ..≈≈≈≈≈≈ ##......~§~~~< ..fh  #......~.~~~§~ ~. #....~~...~..~ ≈≈###..~~~~~~.. ~..≈≈≈≈.)..~.~~~.♣ ♣♣..........~~w.~~.♣♣♣ ♣~~~..♣♣ fh  ♣.~..@R♣♣..♣♣♣.~~~♣♣♣ ♣♣~~..~.Z~~.♣♣...~♣♣!.~...~~~♣♣♣....~~~fh ..♣..~.~~..~~~≈♣♣~~.~.§ ♣.........~≈≈≈≈♣.~~...fh  .~.~.~....~♣≈≈≈≈≈♣~~~~.~..~♣♣.~>~.≈≈~.♣♣~ x   bunyip (asleep)fhM Bx..~ ♣.~.♣♣♣♣≈≈≈≈≈♣~.... w   swamp worm (confused, ally target)~~ ♣♣~.♣ ♣~♣≈≈≈Z.♣...~ Z   tyrant leech zombie (minion, slow)fh fh fhd fhҕ fhj fh) i§w~R~fhş VZ~§§fhr 26.7fh B§§fh)  fh K_A bunyip comes into view.fhG  .. #####..~~~~~. .. ##......~§~~~< ..≈≈≈≈≈ #......~.~~~§~ ~. #....~~...~..§ ..#..~~~~~~... ~..≈≈≈≈.)..~.~~~.♣ ♣♣......fh V.~w~R~~.♣♣♣ ♣~~~..♣♣ ♣.~.@.~♣♣..♣♣♣.~~~ ♣♣~~..~Z~~~.♣♣...~♣♣! ~...~~~~..~~~~♣♣♣.....♣..~.~~..~~~≈♣♣~~.~.§. ♣.~≈≈≈≈♣.~~. .~.~.~....§♣≈≈≈≈≈♣~~~~ §..~♣♣.~>~.♣≈~.♣♣ x..~ ♣.~.♣♣♣♣≈≈≈≈≈♣~ ~~ ♣♣~.♣ ♣~♣≈≈≈Z.♣...fhH fh §~~~§§R.fh X§§The swamp worm closely misses Sugats.fhL '8.2fh _§§§fh N _Sugats hits the swamp worm with a +0 dagger of draining.fh7§~§§§ drained, ally t…)closely misses Sugats. _Sugats hits the swamp worm with a +0 dagger of draining.  You puncture the swamp worm!  The swamp worm is moderately wounded.The swamp worm misses you.  fh422 6 (0.4fhB§§fhW3 _Sugats drains the swamp worm.fh  You catch the helpless swamp worm completely off-guard!  You perforate the swamp worm like a sieve!!!fhfhfhq§~.~~~~§~RZ., ally target)fhZ   tyrant leech zombie (minion, slow)fhc9.0Kinetic GrapnelfhI§~§fhN _You kill the swamp worm!fhQ#####..~~§~~. ........~~~~§< .. fh~.≈≈~.♣ x..~ ♣.~.♣♣♣♣≈≈≈≈≈♣~..fhUA~.~~♣ ♣♣~.♣ ♣~♣≈≈≈Z.♣ ♣♣~ ♣~♣.≈≈♣..♣fhZfh`fhs-~.fhPtR@.Z~§§~fh 37 90.5 (1.5Water fh?L§§fh'fh ......~~~~§< .. #.~~~~~ ~.fhN 6 #....~~...~..§ ..#####..~~~~~~... ~.. #...)..~.~~~.♣ ♣♣.... .....~~~.~~.♣♣♣ ♣~~~..~ ♣.~...~♣♣..♣♣♣.~~~..~..♣♣R~.Z~.§~~.♣♣...~♣§...@~~~..~~~~♣♣♣.....~...♣..~.§~..~~~≈♣♣~~.... ♣.........~≈≈≈≈♣.~~fha r§. .~.~.~....~♣≈≈≈≈≈♣~~ §..~♣♣.~>~.≈≈~. x..~ ♣.~.♣♣♣♣≈≈≈≈≈♣~.~.~~♣ ♣♣~.♣ ♣~♣≈≈≈Z.♣..~~. ♣♣~§♣~♣.≈≈♣..♣fh` R ♣~..~~~.§.§§fhx! fh$ fh6& fh;0 ~§~~Z.~.~fhl1 ~R.~.~§fh5 '2.0fh`: B§§fh< fh  .~~~~~ ~.   #....~~...~..§ ..  fhA#####..~~~~~~... ~..  ##...)..~.~~~.♣ ♣♣...  .#......~~§.~~.♣♣♣ ♣~~~  ...~~.♣.~...~♣♣..♣♣♣.~~~  ~..~..♣♣~~Z.~.~~~.♣♣...~  fh" ♣~...R~~~..~~~~♣♣♣...  .~...♣@.~.~~..~~~≈♣♣~~  fhp@ .... ♣.........~≈≈≈≈♣   .§. .~.~.~....~♣≈≈≈≈≈♣  fh §..~♣♣.~>~.≈≈   x..§♣♣.~.♣♣♣♣≈≈≈≈≈♣~  fh}F~.~~♣♣♣♣~.♣ ♣~♣≈≈≈Z.♣  ..~~. ♣♣~§♣~♣.≈≈♣..♣  fh♣.♣~.~ ♣♣~..~~~.§.§   ♣♣..~~~~.~~fhi §§You swap places.fhQ*..§fh1 §xconfused, distracted, ally ta…)Sugats casts a spell at the bunyip.fh`fhbfhg.Z...§Z   tyrant leech zombie (minion, slow)fhg!fhi23.5fhm9§fho fhp$_The bunyip appears confused.fhlfh-fhbfh H _No target in view!fhfh/fhMfhi fh :_No target in view!fh fh' fh8 fh H _No target in view!fh} ~~...~..§ .#####..~~~~~§... ~..fh~ ##...)..~.~~~.♣ ♣♣....#......~~§.~~.♣♣♣ ♣~~~...~~.♣.~...~♣♣..♣♣♣.~~~~..~..♣♣~~..~.~~~.♣♣... ♣~...RZ~~..~~~~♣♣♣...fh` n.~...♣..~.~~..~~~≈♣♣~~... ♣@........~≈≈≈≈♣.~~.~...~.~.~....~♣≈≈≈≈≈♣fh .♣~.x..~♣♣.~>~.♣≈≈≈≈≈≈≈♣~....§♣♣.~.♣♣♣♣≈≈≈≈≈♣♣..~.~~♣♣♣♣~.♣ ♣~♣≈≈≈Z.♣♣...~~. ♣♣~§♣~♣.≈≈♣.fh L♣♣.♣~.~ ♣♣~..~~~.§.§ x   bunyip (confused, distracted, ally ta…)♣♣♣.♣ ♣♣..~~~~.~~ Z   tyrant leech zombie (minion, slow).......fhN fh fh? fh fh fh| fh fhV )~~fh Z~Rx~~~fh Zally target)Z   eleionoma zombie (minion)fh .5.0 _fh# fhw fh   fhm#####..~~~~~~... ~..  ...)..~.~~~.♣ ♣♣..  ..#......~~~.~~.♣♣♣ ♣~~~  ....~~.♣.~...~♣♣..♣♣♣.~~  .~..~..♣♣~~..~.~~~.♣♣...  ...[♣~...Z~~~..~~~~♣♣♣..  fh}...~...♣..~.~~..~~~≈♣♣~~  .~.....♣.R.......~≈≈≈≈♣  .~.x...@.~.~....~♣≈≈≈≈≈♣  ..♣~.~..~♣♣.~>~.≈≈   ♣~....~♣♣.~.♣♣♣♣≈≈≈≈≈♣  ♣..~.~~♣♣♣♣~.♣ ♣~♣≈≈≈Z.   ♣...~~.♣ ♣♣~~♣~♣.≈≈♣..  fhQ ♣♣.♣~.~♣ ♣♣Z..~~~.§.   ♣♣♣♣.♣♣ ♣♣..~~~~.~   ♣ ♣........  ..~.....~..fhfhfhA ~x§Found a robe.fh;*fh;"m §distracted, ally ta…)fh"MSugats gestures at the bunyip while chanting.fh~Zx..§ally target)==6.5Kinetic GrapnelWater  _The bunyip resists with almost no effort.fh  #####..~~~~~~... ~ ♣..##...)..~.~~~.♣ ♣♣ ♣..#......~~~.~~.♣♣♣ ♣ ...~~.♣.~...~♣♣..♣♣♣. .~..~..♣♣~~..~.~~~.♣♣ fh.[♣~...~~~~..~~~~♣♣♣ ~...~...♣Z.~.~~..~~~≈♣♣ ♣.~.....♣.R.~≈≈≈≈♣ ♣.~.~..@~.~.~....~♣≈≈≈≈≈ .♣~.x..~♣♣.~>~.♣  ♣~....~♣♣.~.♣♣♣♣≈≈≈≈≈  ♣..~.§~♣♣♣♣~.♣ ♣~♣≈≈≈Z  ♣...~~.♣ ♣♣~~♣~♣.≈≈♣  ♣♣.♣~.~♣ ♣♣Z..~~~.§  ♣♣♣♣.♣♣ ♣♣..~~~~.  ♣♣♣ ♣.  ..~.....~fhBfh<fh`fhX.§..@~R~x§§fhi§*§fhT §§Sugats casts a spell at the bunyip.fhˆfh.ZxZ   tyrant leech zombie (minion, slow)fh:-8.0fhfhI? _The bunyip resists with almost no effort.fhM ~§fh;~You hit the bunyip.fh|X22 =-5 (0fh~L§§fhV4 _The bunyip is lightly wounded.fhp^  You hit the bunyip.  The bunyip is lightly wounded.fh|.R~)fh~/-9.0fhA8§fhSJ _Your tyrant leech zombie is no longer moving slowly.fh? 8  You hit the bunyip.fhJ Dx.fhaM D-4 (0.4fhV fhsZ 4 _The bunyip is lightly wounded.fh.  fh q You catch the helpless bunyip completely off-guard!  You impale the bunyip!!fh fh %  fh| HThe bunyip is heavily wounded.fh .ZR.~♣♣Z fh Z   eleionoma zombie (minion)fh ?88/110 -----fh| 1===300.0 (0.6fh 8§fh  fh_The bunyip completely misses you. The bunyip misses you. The bunyip claws you!!fh?C ~§fhA@ You puncture the bunyip!fh$B4---5 (0.5fhG9§fhI_ _The bunyip is severely wounded.fh=  You puncture the bunyip!fh%  fhDThe bunyip is almost dead.fh]~.~ZZ§♣♣. fhλF---9 (0.4fhfh`J _Sugats hits the bunyip with a +0 dagger of draining!fh[&  fh/\IYou strike the helpless bunyip from behind!  You impale the bunyip!!fhc~Z   tyrant leech zombie (minion)Z   eleionomafh1d!fhrk-----801.3Kinetic Grapnelfheqfhs4 _You kill the bunyip!fh{tfhfh9fh9§fh fhM:_No target in view!fh fhL fhM fh fh fh `937 _fh fh fhd fh fh fh fh_ fh &90fh fh<" hZ.~.5.8 (4.5fh" ]§RZ~fhf% fh* 9§fh2 ' fhf3 X§ _Key pressed, stopping explore.fh 6 fhP; fh<  fh}= B_No target in view!fh_q 3fhs fh?w fhFx ,1 _fh| fhU fh_ fh fh} fh K2=fh fh fh fhU fh fh U3=fhq fh fh) fh5 fhl fhn %4fh fh fh %5fh fh ,fhѱ fh fh %6fhø fh fh fh. fhi fhd K7=fh fh fh HFly fh. fhc j _You feel yourself speed up.fh` U8=fh fh fh fh fh fh fh fhS fh^ %9fh fh fh fh fh fh +100/110fh fh' fh fh> fh fhp fh fh fhA K1=fhE fh[fhfh}fhk2=fhK fh ,fhufhfhyfhfh fh%3fhfh fhc!fh#fh&fhS'fh(fh+fh,%4fh+.fh1fhQ2fh3fhb7fh8%5fh9fh=fh=fh AfhnEfh7FfhGfhJfhEKK6=fhLfh{Q,fhRfhZV,fh4Xfh[fh1\U7=fh]fh~afh#bfhcfhffhg8fhhfhQlfhlfhnfhrfhrfh/tfhywfhx%9fhyfh@}fh}fh`fh|fhL10=fhfhfhCfh}fhАfhlfhfh`fhfhƙfhfhffh fhfhfhFfhfh#,fhJfh.fhfhfhNfhbO=fh͵fhfh\fhfhfhH5 _You swap places.fhfhfhfhJfhfhfhfhfhfhfhfhfhfh,fh^fhvfhfhfh;fhfhfhfhfhfhMfhfhfh'fh>fhfhHfhfh`fh fhffhfhIfhfhfhfh7fhlfhUfhi fh(!fh"fh?%fh'fhN*fh+,fh.,fh/fh1fh4fhw6fh`8fha9fhR:fh W   ♣♣.♣♣   ♣♣..~♣♣♣♣. #####..  ♣?.~~♣.... ##......  ~..~... #......~  ♣.....# #....~~  ♣♣...♣.######..~~~ fhM ♣...♣..##...)..~.~~  ♣.@Z♣..#......~~§.~  ♣~.RZ....~~.♣.~...~  ♣♣....~..~..♣♣~~..~  ♣♣♣....[♣~...~~~~.  ♣§...~...♣..~.~§  ♣♣.~.....♣......  ♣♣.~.~...~.~.~.  ♣...♣~.~..~♣♣.~>  ♣.~.♣~....~♣♣fh071.3 (65.5)fh m.Z~fh 522 2.3 (66fhfh6 _Z - 10 poisoned darts (gained 3)fhOfh8QfhRfhWfhXfhYfh>]fh`Q37 fhcfhffhjfh`lfhvmfh ofhrfhtfhvfh[xfh6zfhzfh{fh}fhfhfhdfh<,fhfhPfh+fhfh#fhsfhfhÏfhcfh}fhfh6'22 fhږfh$ fhRT_j - 7 scrolls of teleportation (gained 1)fhefhfh۝fhfh;37 fhAfhVfhefhʤfhsfhfhfhYfhfhfhV?Water fhfh;fhfhȴfh{(fhfhfhwfhfh{fhfhZfhfhfhBfhsfhfhfhfhfh fhfhfhfh fhfh fhfhfhfhUfh\fhfhYfhfhfhfhsfhhfhGfhzfhfhIfh&fhfhfhfhfhBfh> fh fhfhfhfhfh1fhfh%fhfhfhfhxfhRfhfh fh"fh:$fh%fhb&fh'fh+)fh1  ...  ..~~.F~fh|2E..~  ...~.~D ♣♣♣  ~...~.♣ ~.~.~~. ..$~~~. ♣♣  fh'3♣♣...~~~~ ♣♣♣   ♣♣..~.~§~~ ♣.~.   ♣♣♣.@~~# ~...   ♣♣.....## ♣~.≈   ♣♣♣ ♣..RZ..# ...≈  fh3r ♣♣.♣♣ ♣.Z..### ..≈≈   ♣♣..~♣♣♣♣..######..~~§~~. ..≈≈   ♣..~~♣Z....##......~~~~§< ..≈≈   ♣~..§......#......~.~~~~~ ~.≈≈ D   five-headed hydra (asleep)fh4? ♣♣.....#####....~~...~..§ ..≈≈ F   goliath frog (reaching, asleep) ♣♣...♣.######..~~~~~~... ~..≈ ZZ 2 zombies (minion)fhr9/92.3 (20.0fh:fh~;fh@7RZfhAZ.., ally target), ally …)fh(C+3.3 (21fh HfhJ fhJh_A goliath frog and a five-headed hydra come into view.fh ..~~.F~  ...~.~D  fh0~...~.♣  ~.~.~~.  ..$~~~.  ♣♣...~~~~  ♣♣..~.~§~~  ♣♣♣.@~~#  ♣♣.RZ..##  ♣♣♣ ♣..Z...#  fh ♣♣.♣♣ ♣....###  ♣♣..~♣♣♣♣..##  ♣..~~♣Z....<  ♣~..§.....fh[X  ♣♣.....###  ♣♣. fhu..~~.F~ ...~.~D ~...~.♣ fh#7~.~.~~. ..$~~~. ♣♣...~~~~  ♣♣..~.~§~~  ♣♣♣.@~~#  ♣♣.RZ..##  ♣♣♣ ♣..Z...#  ♣♣.♣♣ ♣....###  ♣♣..~♣♣♣♣..##  ♣..~~♣Z....<  ♣~..§.....fh!  ♣♣.....###  ♣♣. fh}8§fhfhCfhCd _There are monsters nearby!fh~  ..~~.F~  ...~.~D  ~...~.♣  ~.~.~~.  ..$~~~.  ♣♣...~~~~  ♣♣..~.~§~~  ♣♣♣.@~~#  ♣♣.RZ..##  ♣♣♣ ♣..Z...#  ♣♣.♣♣ ♣....###  fh ♣♣..~♣♣♣♣..##  ♣..~~♣Z....<  ♣~..§.....  ♣♣.....###  ♣♣. fh 1fh (..~~.F~ ...~.~D ~...~.♣ ~.~.~~. ..$~~~. fh n♣♣...~~~~  ♣♣..~.~§~~  ♣♣♣.@~~#  ♣♣.RZ..##  ♣♣♣ ♣..Z...#  ♣♣.♣♣ ♣....###  ♣♣..~♣♣♣♣..## fh  ♣..~~♣Z....<  ♣~..§.....  ♣♣.....###  ♣♣. fh+ 8§fh" fh* fh5.  fh. V_There are monsters nearby!fhO4 .fhP ♣§i~~.♣~. ♣♣..~~.F~~ ..~. ♣♣....~.~D~ ♣♣♣ ♣.~~...~.♣♣ ~~~.~.~~.♣  fhQd...$~~~.♣ ♣♣♣ ♣♣...~~~♣♣♣~~ ♣♣.@~.~§~~~ ♣.~.~ ♣♣♣..~~#~~§~. ~.... fhSN♣♣.RZ..## l~. ♣~.≈  ♣♣♣ ♣..Z...# . .  ♣♣.♣♣ ♣....### ..≈  ♣♣..~♣♣♣♣..######..~~§~~. ..≈  ♣..~~♣Z....#~~~§< ..≈ fhrT6 ♣~..§......#......~.~~~~~ ~.≈l   alligator (drag, asleep)  ♣♣.....#####....~~...~..§ ..≈≈≈ i   spriggan air mage (repels missiles, (…)fh[jBfhio~~RZ~~#~~§...Zfhr04.3 (1.0)fhwfhyt _An alligator and a spriggan air mage come into view.fh$ .♣.~~.~~♣~§ .....~i~~.♣~~< ...~§♣..~~.F~~~ ..~.♣♣♣....~.~D~ ♣♣♣ ♣♣.~~...~.♣♣ fhR& ♣~~~.~.~~.♣  ♣...$~~~.♣~ ♣♣♣.♣.@.~~~~~. ♣♣♣~~. ♣♣..~.~~~~~. ♣.~.~♣♣RZ~~#~~§~.. ~.... ♣♣.....##..l~.. ♣~.≈♣ ♣...Z..# ..... .♣♣ ♣....### ~~~.~ ..≈♣♣..~♣♣♣♣..######..~~~~~. ..≈♣..~~♣Z....#~~~~§< ..≈♣~..§......#......~.~~~~~ ~.≈fh|( fh) ,fh/ <RZ..Z.fh4 ?5Kinetic Grapnelfh9 fh< 9 _Found a stone staircase leading up.fh=.....~♣.....♣♣~~~ .....~♣.~~.~~♣~§~ .....~~i~~.♣~~<~ ...~§>♣..~~.F~~~> ..~.♣.♣♣....~.~D~ ♣♣♣ ♣~♣.~~...~.♣♣ fh`?♣~~~.~.~~.♣ ♣...@~~~.♣~ ♣♣♣.~♣♣...~~~~~.. ♣♣♣~~.~ ♣♣RZ~.~~~~~.♣ ♣.~.~..♣..~~#~~§~... ~.... ♣♣...Z.##..l~... ♣~.≈♣ ♣......# ......~ .♣♣ ♣....### .~~~.~~ ..≈ ♣♣..~♣♣♣♣..######..~~~~~. ..≈ ♣..~~♣Z....#~~~§< ..≈fhAfhBfh^CfhId~RZ..fhKJKZ...fhN%6fhRTfhW} _Found an escape hatch in the floor. _You see here 19 gold pieces.fh} ♣.....♣♣~~~ .....~♣.~~.~~♣~~~ .....~♣~i~~.♣~~<~ ...~§>♣♣..~~.F~~~> ..~.♣..♣♣....~.~D~ ♣♣♣ ♣~♣.~~...~.♣♣ ♣♣.♣~~~.~.~~.♣ ♣♣..fhq...$~~~.♣~.♣ ♣♣♣.~~♣♣RZ.@~~~~..♣ ♣♣♣~~.~.♣♣..~.~~~~~.♣♣ ♣.~.~...♣♣♣..Z~#~~§~.... ~....≈≈≈♣♣.....##..l~...~ ♣~.≈≈≈♣♣♣ ♣......##......~~ ...≈ ♣♣.♣♣ ♣....###..~~~.~~~ ..≈≈ ♣..~♣♣♣♣..######..~~~~~. ..≈ ..~~♣Z....##......~~~~~< ..≈≈≈≈≈. ~..§......#......~.~~~~~ ~.≈fhO*fh §Sugats points at the goliath frog and mumbles some strange words.fh+ fh fh ,fh.FZ.Z~~#~~~fh$]7Water fhfhE _The goliath frog resists with almost no effort.fhK~~.~~~i~~.♣~~<~fh3b~§>♣♣..~~..~~~> ..~.♣..♣♣....~.~D~ ♣♣♣ ♣~.~~...F.♣♣ ♣♣~~~.~.~~.♣ ♣ ♣♣. ♣...Z~~~.♣~.♣ ♣♣♣.~~♣R..~~~~~..♣ ♣♣♣~~.~.♣♣..Z♣♣ ♣.~.~..fh♣♣♣..~~#~~~~.... ~....≈≈≈♣♣.....##..l~...~ ♣~.≈≈♣♣♣ ♣......##......~~ .. ♣♣.♣♣###..~~~.~~~ ..≈..~♣♣♣♣..######..~~~~~. ..~~♣Z....##....<fh. ~..§......#......~.~§~~§ ~≈ ♣.....#####....~~...~..§ .fh{fh fhfh!fh@>~Ffhk.RZ~§fh%8fhfhfh ♣~i~~.♣~~<~ ...~§>♣♣..~~..~~~> ..~.♣..fh k♣♣....~.~D~ ♣ ♣♣♣ ♣~♣.~~...~.♣♣ D~ ♣♣.♣~~~.~.~~.♣ w♣ ♣♣..~...ZF~~.♣~.♣ ♣♣♣.~~♣♣.RZ~~~~~..♣ ♣♣♣~~.~.♣♣..~.~~~~~.♣♣♣♣.~.~...~♣♣♣..~~#~@~~....♣~....≈≈≈♣♣.....##..l~...~.♣~.≈≈≈ ♣♣♣ ♣......##......~~~...≈ ♣.♣♣ ♣....###..~~~.~~~~..≈≈≈≈≈≈. ..~♣♣♣♣..######..~~~~~....≈≈≈≈≈≈. fhU .~~♣Z....##......~~~~~<...≈≈≈≈≈.>§......#......~.~§~~§.~.≈D 2 hydras (asleep, 1 .....#####....~~...~..~~..≈ ...♣.#~~~~~~... ~.. F   goliath frog (reaching, ally target)fh3 ,fh fh  An eight-headed hydra and a swamp worm come into view.fh RZZ.~F~§fh %9fh fh ] _The goliath frog completely misses you.fhC  The helpless alligator fails to defend itself.  You skewer the alligator like a kebab!!!!!fhfh9@.Z†fh .§F   goliath frog (reaching, ally target)w   swamp worm (asleep)fhw <22 17 (0.4fhfhRM _You kill the alligator!fhv.♣..~~..~~~> ..~.♣..♣....~.~D~ ♣ ♣♣♣ ♣~. ♣.~~...~.♣♣ D~ ♣♣fhw ♣~~~.~.~~.♣ w♣ ♣...RZ~~.♣~.♣ ♣♣♣.~ ♣♣..Z~F~§~..♣ ♣♣♣~~.♣♣..~.~~~~~.♣♣♣♣.~.~...♣♣♣..~~#~~~~....♣~....≈≈≈.....##@.†~...~.♣~.≈≈≈≈≈♣♣♣ .##......~~~....♣♣ ♣....###..~~~.~~~~.~♣♣♣♣..######..~~~~~....≈≈≈≈≈≈~♣Z....##......~~~~~<... fhx~..§......#......§.~§~~§.~.≈≈≈≈≈≈ ♣.....#####....~~...~..~~..≈≈≈≈≈≈ ♣...♣.######..~~~~~~...~ ~..≈≈≈≈..##...)..~.~~~.♣ ♣♣......♣fhe{fh~%  fh.@The goliath frog hits you from afar! You are splashed with acid!fhfh~FZ$~fh'R~F§~~~~~fh)92/110 fh9----10 37 400.7 (1.0+5 rapier (speed)Corr (-4) Fly fh9§fh` fh2H_The acid corrodes you!fh5:m♣♣....~.~D~ ♣ ♣♣♣ ♣~♣.~~...~.♣♣ ~D~ ♣♣fh^;3~~~.~.Z~.♣♣w♣ ♣♣. ♣...$~~~.♣~.♣ ♣♣♣.~~♣..ZR~~§~..♣ ♣♣♣~~.~.♣♣..~.F~~~~.♣♣♣♣.~.~..♣♣♣..~~#~~~~....♣~....≈≈≈♣♣.....##..†~...~.♣~.≈≈fh<♣♣♣ ♣.....~~~.. ♣♣.♣♣###..~~~.~~~~..≈..~♣♣♣♣..######..~~~~~.. fh<..~~♣Z....##......§~~~~<. ~..§......#......§.~~~~~.~≈ ♣.....#####....~~...~..~~.♣fh=#..~~~~~~...~ ~..≈≈≈≈. D   eight-headed hydra (asleep) ...♣..##...)..~.~~~.♣♣♣♣♣♣......♣......~~§.~~.♣♣♣ ♣~~~..♣♣ fh GfhGfhHfhLIfh JfhJfh_KfhS8 .fhT~~.♣♣DZ~.♣w.~ZRF§Dw  The eight-headed hydra roars! You hear a roar!fhVV4----1fh\9§fhna] _The goliath frog completely misses you.fh ♣♣....~.~D~ ♣ ♣♣♣ ♣~. jesper the Slicer fh&♣.~~...~.♣♣ ~.~ ♣♣. Human of Hepliaklqana ****** ♣~~~.~.~~.♣♣D♣ ♣♣.. Health: 94/110 ====================---- ♣...$~Z~.♣w.♣ ♣♣♣.~~ Magic: 26/28 ======================-- ♣♣...~~~§~..♣ ♣♣♣~~.~. AC: 10  Str: 7 ♣♣..~.ZR~~~.♣♣♣♣.~.~... EV: 37 fh_Int: 24 ♣♣♣..~~#F~~~....♣~....≈≈≈ SH: 0Dex: 24 ♣♣.....##*.†~...~.♣~.≈≈≈≈≈ XL: 16 Next: 81% Place: Swamp:3  ♣♣♣ ♣......##@.....~~~...≈≈≈≈≈ Noise: ---------  Time: 27401.7 (0.0) fhϑ♣♣.♣♣ ♣....###..~~§.~~~~..≈≈≈≈≈≈ w) +5 rapier (speed) ♣..~♣♣♣♣..######..~~~~~....≈≈≈≈≈≈ Cast: Kinetic Grapnel ..~~♣Z....##......§~~~~<...≈≈≈≈≈. Corr (-4) Fly ~..§......#......§.~~~~~.~.≈≈≈≈≈≈ fh♣.....#####....~~...~..~~..≈≈≈≈≈≈ R   Sugats the hexer ♣...♣.######..~~~~~~...~ ~..≈≈≈≈. D   eight-headed hydra ...♣..##...)..~.~~~.♣♣♣♣♣♣......♣ F   goliath frog (reaching, ally target) ...♣..#......~~§.~~.♣♣♣ ♣~~~..♣♣  w   swamp worm(…)_The goliath frog completely misses you.fhNCasting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goliath frog (ally target, chance to affect: 78%)fh0 ♣♣....~.~D~ ♣ ♣♣♣ ♣~. jesper the Slicer♣.~~...~.♣♣ ~.~ ♣♣. Human of Hepliaklqana ******♣~~~.~.~~.♣♣D♣ ♣♣.. Health: 94/110 ====================----♣...$~Z~.♣w.♣ ♣♣♣.~~ Magic: 26/28 ======================--♣♣...~~~§~..♣ ♣♣♣~~.~. AC: 10  Str: 7fh72 ♣♣..~.ZR~~~.♣♣♣♣.~.~... EV: 37 Int: 24♣♣♣..~~#*~~~....♣~....≈≈≈ SH: 0Dex: 24♣♣.....##..†~...~.♣~.≈≈≈≈≈ XL: 16 Next: 81% Place: Swamp:3  ♣♣♣ ♣......##@.....~~~...≈≈≈≈≈ Noise: ---------  Time: 27401.7 (0.0) ♣♣.♣♣ ♣....###..~~§.~~~~..≈≈≈≈≈≈ w) +5 rapier (speed) ♣..~♣♣♣♣..######..~~~~~....≈≈≈≈≈≈ Cast: Kinetic Grapnel ..~~♣Z....##......§~~~~<...≈≈≈≈≈. Corr (-4) Fly ~..§......#......§.~~~~~.~.≈≈≈≈≈≈ ♣.....#####....~~...~..~~..≈≈≈≈≈≈ R   fh3 i[32mSugats the hexer ♣...♣.######..~~~~~~...~ ~..≈≈≈≈. D   eight-headed hydra ...♣..##...)..~.~~~.♣♣♣♣♣♣......♣ F   goliath frog (reaching, ally target) ...♣..#......~~§.~~.♣♣♣ ♣~~~..♣♣ w   swamp worm(…)_The goliath frog completely misses you.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goliath frog (ally target, chance to affect: 78%)fh| §§§Fsleep, ally …)fh *§§  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  fh Aim: a goliath frog (ally target, chance to affect: 78%)  The goliath frog looks drowsy...fh fh fh" D~Z~~§Ffh# 7§§D 2 hydras The open air twists around violently and strikes your tyrant leech zombie!!  Sugats hits the goliath frog with a +0 dagger of draining!!fh ) Q §```fh) o`§The swamp worm fires a harpoon shot at you.fhX fhd U.D~~fhd T~~.~§fhf %5fhjg 22 ===2.7 (1fhyq fhu  fhu 5_The harpoon shot hits you but does no damage.fhV}.~~...~.♣♣ D.~ ♣♣fhW~~~.~.~~.♣♣.♣ ♣♣. ♣...$~~~.♣wD♣ ♣♣♣.~~♣...Z~~~~..♣ ♣♣♣~~.~.♣♣..~.ZR~~~.♣♣♣♣.~.~..♣♣♣..~~#F~~~....♣~....≈≈≈♣♣.....##..†~...~.♣~.≈≈♣♣♣ ♣......##......~~~.. ♣♣.♣♣###.@~~~.~~~~..≈..~♣♣♣♣..######..~~~~~.. ..~~♣Z....##......§~~~~<fh?Yw. ~..§......#......§.~~~~~.~≈ ♣.....#####....~~...~..~~.♣#..~~~~~§...~ ~..≈≈≈≈. ...♣..##...)..~.~~~.♣♣♣♣♣♣......♣ D   eight-headed hydra......~~~.~~.♣♣♣ ♣~~~..♣♣ ~.......~~.♣.~...~♣♣..♣♣♣.~~~♣♣♣♣fhZfhh~DD 2 hydrasfhmY*§§fh' fhǺ§~§Flly target)Sugats casts a spell at the goliath frog.fh-  The goliath frog resists with almost no effort.  Your eleionoma zombie hits the goliath frog!!fh. †§w   swamp wormZZ 2 zombies (minion)The goliath frog dies!fhfh[ ♣.....♣♣~~~ .....~~~..♣.~~.~~♣~~~ .....~~~.♣~i~~.♣~~<~ ...~§>~~~fh .♣♣..~~..~~~> ..~.♣..~~~§♣♣....~.~D~ ♣ ♣♣♣ ♣~...~~♣.~~...~.♣♣ ~.~ ♣♣..~~~♣~~~.~.~~.♣♣D♣ ♣♣..~~~~ ♣...$~~~.♣wD♣ ♣♣♣.~~.~~~ ♣♣...Z~~~`..♣ ♣♣♣~~.~.~~†§ ♣♣..~.ZR~`~.♣♣♣♣.~.~...~~~~ fh ] ♣♣♣..~~#†~~`....♣~....≈≈≈..~♣  ♣♣#..`~...~.♣~.≈≈≈≈≈≈.♣♣  ♣......##.`....~~~...≈≈≈≈≈≈.♣ ♣....###..~~~.~~~~..≈≈≈≈≈≈.)♣♣ ♣♣♣♣..######..~~~~~....≈≈≈≈≈≈ ♣Z....##......§~~~~<...≈≈≈≈≈.>).♣ i   spriggan air mage (repels missiles, d…)......#......§.~~~~~.~.≈≈≈≈≈≈...~ w   swamp worm(…)The swamp worm fires a harpoon shot at you.The harpoon shot hits you!fh1:fh;fh;fhA.~~.~...~~~~.§....i~~..~~~>~§ .....~.~D~ ~♣~fhB~...~.♣♣ ~.~~♣♣...$~Z...~~~~@D.~.ZR~~~~#†~~~†~...~.♣##..~..~.....~~~~~<......§.~~~~~(ally target)fh#G81---37 3---3Water fhM8§fh8PA _You are yanked forward by the harpoon shot.fhDfhF Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNonefh^HF0% a - Recall Ancestor2 MP0%  J - Ancestor IdentityInstant0%  b - Transference2 MP, Piety-0%  c - Idealise4 MP, Piety-2% [?] toggle between ability selection and description.fh fh. fh ♣.....♣♣~~~ .....~~~... jesper the Slicerfh ♣.~~.~~♣~~~ .......~~~... Human of Hepliaklqana ******♣~~~~.♣~~<~ §....~§>~~~~~ Health: 81/110 =================-------♣♣.i~~..~~~>~§ ..~.♣..~~~§ Magic: 26/28 ======================--♣♣....~.~D~ ~♣~♣♣♣ ♣~...~~ AC: 10  Str: 7♣.~~...~.♣♣ ~.~ ♣♣..~~~ EV: 37 Int: 24fhO ♣~~~.~.~~.♣♣.♣ ♣♣..~~~~ SH: 0Dex: 24♣...$~Z~.♣wD♣ ♣♣♣.~~.~~~ XL: 16 Next: 83% Place: Swamp:3♣♣...~~~~@D.♣ ♣♣♣~~.~.~~†§ Noise: ---------  Time: 27403.7 (0.0)♣♣..~.ZR~~~.♣♣♣♣.~.~...~~~~ w) +5 rapier (speed)fh G♣♣♣..~~#†~~~....♣~....≈≈≈..~♣ Cast: Kinetic Grapnel♣♣.....##..†~...~.♣~.≈≈≈≈≈≈.♣♣ Corr (-4) Fly Water ♣......##......~~~...≈≈≈≈≈≈.♣ ♣ ♣....###..~~~.~~~~..≈≈≈≈≈≈.)♣♣ R   Sugats the hexer ♣♣♣♣..######..~~~~~....≈≈≈≈≈≈...♣ DD 2 hydras fh m♣Z....##......~~~~~<...≈≈≈≈≈.>).♣ i   spriggan air mage (repels missiles, d…)......#......§.~~~~~.~.≈≈≈≈≈≈...~ w   swamp worm (ally target)(…)The goliath frog resists with almost no effort.  Your eleionoma zombie hits the goliath frog!!  The goliath frog dies!The swamp worm fires a harpoon shot at you.The harpoon shot hits you! _You are yanked forward by the harpoon shot.fh  ♣.....♣♣~~~ .....~~~... jesper the Slicer fh ♣.~~.~~♣~~~ .......~~~... Human of Hepliaklqana ****** ♣~~~~.♣~~<~ §....~§>~~~~~ Health: 81/110 =================------- ♣♣.i~~..~~~>~§ ..~.♣..~~~§ Magic: 24/28 ====================---- ♣♣....~.~D~ ~♣~♣♣♣ ♣~...~~ AC: 10  Str: 7 ♣.~~...~.♣♣ ~.~ ♣♣..~~~ EV: 37 Int: 24 ♣~~~.~.~~.♣♣.♣ ♣♣..~~~~ SH: 0Dex: 24 ♣...$~Z~.♣wD♣ ♣♣♣.~~.~~~ XL: 16 Next: 83% Place: Swamp:3 fh ♣♣...~~~~@D*♣ ♣♣♣~~.~.~~†§ Noise: ---------  Time: 27403.7 (0.0) ♣♣..~.ZR~~**♣♣♣♣.~.~...~~~~ w) +5 rapier (speed)  ♣♣♣..~~#†~~~....♣~....≈≈≈..~♣ Cast: Kinetic Grapnel  ♣♣.....##..†~...~.♣~.≈≈≈≈≈≈.♣♣ Corr (-4) Fly Water  ♣......##......~~~...≈≈≈≈≈≈.♣ ♣ ♣....###..~~~.~~~~..≈≈≈≈≈≈.)♣♣ R   Sugats the hexer ♣♣♣♣..######..~~~~~....≈≈≈≈≈≈...♣ DD 2 hydras ♣Z....##......~~~~~<...≈≈≈≈≈.>).♣ i   spriggan air mage (repels missiles, d…)......#......§.~~~~~.~.≈≈≈≈≈≈...~ w   swamp worm (ally target)(…)h 9mThe harpoon shot hits you! _You are yanked forward by the harpoon shot.  Select a target.Press: ? - help, Dir - move targetAim: an eight-headed hydra  The floor.fhc wD*@D.**fhdR***Some shallow water.fh*♣w@*~..fh3)♣.~~.~~♣~~~ .......~~~ jesper the Slicer♣~~~~.♣~~<~ §....~§>~~ Human of Hepliaklqana ******♣♣.i~~..~~~>~§ ..~.♣..~ Health: 81/110 =================-------♣♣....~.~.~ ~♣~♣♣♣ ♣~.. Magic: 24/28 ====================----fh♣.~~...~.♣♣ ~.~ ♣♣.. AC: 10  Str: 7♣~~~.~.~~.♣♣.♣ ♣♣..~ EV: 37 Int: 24♣...$~Z~.♣wD♣ ♣♣♣.~~. SH: 0Dex: 24♣♣...~~~~RD.♣ ♣♣♣~~.~.~ XL: 16 Next: 83% Place: Swamp:3♣♣..~.Z@~~~.♣♣♣♣.~.~...~ Noise: ---------  Time: 27403.7 (0.0)♣♣♣..~~#†~~~....♣~....≈≈≈. w) +5 rapier (speed)♣♣.....##..†~...~.♣~.≈≈≈≈≈≈ Cast: Kinetic Grapnel ho40m♣♣♣ ♣......##......~~~...≈≈≈≈≈≈ Corr (-4) Fly Water ♣.♣♣ ♣....###..~~~.~~~~..≈≈≈≈≈≈. ..~♣♣♣♣..######..~§~~~....≈≈≈≈≈≈. R   Sugats the hexer .~~♣Z....##......~~~~~<...≈≈≈≈≈.> DD 2 hydras (1 drained) ..§......#......§.~~~~~.~.≈≈≈≈≈≈. i   spriggan air mage (repels missiles) .....#####....~~...~..~~..≈≈≈≈≈≈≈ w   swamp worm (drained, ally target) (…)Select a target.Press: ? - help, Dir - move targetSome shallow water.  You swap with Sugats!  The eight-headed hydra is drained by nostalgia.  The swamp worm is drained by nostalgia.fho*******Press: ? - help, Dir - move targetSome shallow water.  You swap with Sugats!  The eight-headed hydra is drained by nostalgia.swamp worm  The spriggan air mage casts a spell at you.fhfh  The bolt of lightning misses you.A bunyip comes into view.Sugats hits the swamp worm with a +0 dagger of draining!fh|fhQ  Sugats drains the swamp worm. The swamp worm bites Sugats.  Sugats hits the swamp worm with a +0 dagger of draining!fhfh n.~.~x.fh@ g.~§~.♣w.ZZ~@~~D~§x   bunyip~fh DD 2 hydras (1 drained)i   spriggan air mage (repels missiles) fhVA.2fhB22 =======4.7 (1fh9§fh3 _Sugats drains the swamp worm.fh9♣.~~.~~♣~~~ .......~~~ jesper the Slicer♣~~~~.♣~~<~ §....~§>~~ Human of Hepliaklqana *****.fh;g♣♣.i~~..~~~>~§ ..~.♣..~ Health: 82/110 =================-------♣♣....~.~x~ ~♣~♣♣♣ ♣~.. Magic: 20/28 =================-------♣.~~...~.♣♣ ~.~ ♣♣.. AC: 10  Str: 7♣~~~.~.~~.♣♣.♣ ♣♣..~ EV: 22Int: 24♣...$~§~.♣w.♣ ♣♣♣.~~. SH: 0Dex: 24♣♣...~ZZ~RD.♣ ♣♣♣~~.~.~ XL: 16 Next: 83% Place: Swamp:3fh<♣♣..~.~@~~D.♣♣♣♣.~.~...~ Noise: =======--  Time: 27404.7 (0.0)♣♣♣..~~#†~~~....♣~....≈≈≈. w) +5 rapier (speed)♣♣.....##..†~...~.♣~.≈≈≈≈≈≈ Cast: Kinetic Grapnel ♣♣♣ ♣......##......~~~...≈≈≈≈≈≈ Corr (-4) Fly Water ♣.♣♣ ♣....###..~~~.~~~~..≈≈≈≈≈≈. ..~♣♣♣♣..######..~§~~~....≈≈≈≈≈≈. R   Sugats the hexer .~~♣Z....##......~~~~~<...≈≈≈≈≈.> x   bunyip fh<..§......#......~.~~~~~.~.≈≈≈≈≈≈. DD 2 hydras (1 drained) .....#####....~~...~..~~..≈≈≈≈≈≈≈ i   spriggan air mage (repels missiles) (…)Sugats hits the swamp worm with a +0 dagger of draining! _Sugats drains the swamp worm.  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Anguish (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activatefh♣.~~.~~♣~~~ .......~~~ jesper the Slicer♣~~~~.♣~~<~ §....~§>~~ Human of Hepliaklqana *****.fh♣♣.i~~..~~~>~§ ..~.♣..~ Health: 82/110 =================-------♣♣....~.~x~ ~♣~♣♣♣ ♣~.. Magic: 20/28 =================-------♣.~~...~.♣♣ ~.~ ♣♣.. AC: 10  Str: 7♣~~~.~.~~.♣♣.♣ ♣♣..~ EV: 22Int: 24fh}♣...$~§~.♣w.♣ ♣♣♣.~~. SH: 0Dex: 24♣♣...~ZZ~RD.♣ ♣♣♣~~.~.~ XL: 16 Next: 83% Place: Swamp:3fhQ♣♣..~.~@~~D.♣♣♣♣.~.~...~ Noise: =======--  Time: 27404.7 (0.0)♣♣♣..~~#†~~~....♣~....≈≈≈. w) +5 rapier (speed)fh♣♣.....##..†~...~.♣~.≈≈≈≈≈≈ Cast: Kinetic Grapnel ♣♣♣ ♣......##......~~~...≈≈≈≈≈≈ Corr (-4) Fly Water ♣.♣♣ ♣....###..~~~.~~~~..≈≈≈≈≈≈. fh..~♣♣♣♣..######..~§~~~....≈≈≈≈≈≈. R   Sugats the hexer .~~♣Z....##......~~~~~<...≈≈≈≈≈.> x   bunyip ..§......#......~.~~~~~.~.≈≈≈≈≈≈. DD 2 hydras (1 drained) .....#####....~~...~..~~..≈≈≈≈≈≈≈ i   spriggan air mage (repels missiles) (…)fhCasting: Anguish (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe bunyip is haunted by guilt!  The five-headed hydra is haunted by guilt!  fh?UThe eight-headed hydra is haunted by guilt!  The swamp worm is haunted by guilt!fhfhl.i~.~.x§§§(anguished)ed, anguished)fh9%Press: ? - help, Dir - look around, f - activate  The bunyip is haunted by guilt!five-headed hydra is haunted by guilt!eight-headed hydra is haunted by guilt!swamp wormpriggan air mage resists with some effort.fh §§ The swamp worm fires a harpoon shot at you.fhs@ h  The harpoon shot hits Sugats! The swamp worm is wracked by anguish!fhC &  fhC {The swamp worm dies!Sugats hits the eight-headed hydra with a +0 dagger of draining!fhF  Sugats drains the eight-headed hydra!  Sugats hits the eight-headed hydra with a +0 dagger of draining!  Sugats drains the eight-headed hydra.fhG fh3H fh'P .i.~.x~.fhP D~very drained, 1 ally targ…)fh{V X=------5.7 (1fh\ fhp`  fha f_Your tyrant leech zombie barely misses the eight-headed hydra.fh~~~~.♣~~<~ §....~§>♣♣..~~..~~~>~§ ..~.♣..♣♣....~.~.~ ~♣~♣♣♣ ♣~..fh..~~.i.~.♣♣ ~.~ ♣♣~~~.~.§x.♣♣.♣ ♣♣..~ ♣...$~§~.♣~.♣ ♣♣♣.~~.♣...~ZZ~R..♣ ♣♣♣~~.~.~♣♣..~.~~~DD.♣♣♣♣.~.~..♣♣♣..~~#†@~~....♣~....≈≈≈.♣♣.....##..†~...~.♣~.≈≈≈≈≈≈ ♣♣♣ ♣......##......~~~...♣♣ ♣....###..~~~.~~~~..≈≈≈≈≈≈. ..~♣♣♣♣..######..~~~~~..~~♣Z....##....<fhx.>.§......#......~.~~~~~.~≈....#####....~~...§..~~.≈♣#..~~~~~§...~ ~..≈≈≈≈..fhifhfhVfh9fh,fheA spriggan druid comes into view. It is wielding a +0 quarterstaff.Your eleionoma zombie hits the bunyip.  fh'The eight-headed hydra barely misses you.The eight-headed hydra completely misses you. x3  The eight-headed hydra closely misses you.  The eight-headed hydra barely misses you.fhfh J..~i§~fhT ix§R~DD ally target, anguished)§fh  51=fh g37 -------6fh 9§fh> f _The eight-headed hydra completely misses you. x2fh( _The eight-headed hydra completely misses you. x2  You puncture the eight-headed hydra!  The eight-headed hydra is severely wounded.  fhThe bunyip claws your eleionoma zombie!!!  The bunyip is wracked by anguish!!!  The bunyip claws your eleionoma zombie!! fh b Your eleionoma zombie is destroyed!fh  The bunyip is wracked by anguish!!  Sugats hits the eight-headed hydra with a +0 dagger of draining!fh{s.i~D~fh §22 ===7.0 (0.3fhdfhK _Your tyrant leech zombie bites the five-headed hydra!fhv l  You barely miss the eight-headed hydra.fh o§i§fhs ]3=---3fh 9§fhy f _The eight-headed hydra is almost dead.fhyI  You puncture the eight-headed hydra!fh ~§   five-headed hydra (ally target, anguiYou kill the eight-headed hydra!fh:*fh  Sugats points at the five-headed hydra and mumbles some strange words.fhfh#V§D§ fh# Sugats points at the five-headed hydra and mumbles some strange words.The five-headed hydra resists with almost no effort.  The five-headed hydra bites you but does no damage.  The five-headed hydra closely misses you.The five-headed hydra completely misses you.The five-headed hydra bites you but does no damage.fhD)==5=--6fh0B§§fhQ3b _The five-headed hydra completely misses you.fh H  You puncture the five-headed hydra!fhM r~Z~§ifhy D~ fh --9fh 8§fhO l _The five-headed hydra is moderately wounded.fhB fhTV Casting: Anguish (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fh3  ♣~~~~.♣~~<~ §....~§>~~ jesper the Slicer ♣♣..~~..~~~>~§ ..~.♣..~ Human of Hepliaklqana *****. ♣♣....~.~.~ ~♣~♣♣♣ ♣~.. Health: 83/110 ==================------ fhk!♣.~~...~.♣♣ ~.~ ♣♣.. Magic: 19/28 ================-------- ♣~~~.~.i~.♣♣.♣ ♣♣..~ AC: 10  Str: 7 ♣...$~§x.♣~.♣ ♣♣♣.~~. EV: 22Int: 24 ♣♣...~~Z~§..♣ ♣♣♣~~.~.~ SH: 0Dex: 24 ♣♣..~.~iDR~.♣♣♣♣.~.~...~ XL: 16 Next: 85% Place: Swamp:3 ♣♣♣..~~#†@~~....♣~....≈≈≈. Noise: ---------  Time: 27407.9 (0.0) ♣♣.....##..†~...~.♣~.≈≈≈≈≈≈ w) +5 rapiefh(">r (speed) ♣♣♣ ♣......##......~~~...≈≈≈≈≈≈ Cast: Kinetic Grapnel ♣.♣♣ ♣....###..~~~.~~~~..≈≈≈≈≈≈. Corr (-4) Fly Water ..~♣♣♣♣..######..~~~~~....≈≈≈≈≈≈. .~~♣Z....##......~~~~~<...≈≈≈≈≈.> R   Sugats the hexer ..§......#......~.~~~~~.~.≈≈≈≈≈≈. x   bunyip (anguished) .....#####....~~...~..~~..≈≈≈≈≈≈≈ D   five-headed hydra (ally target, angui…)...♣.######..~~~~~§...~ ~..≈≈≈≈.. i   spriggan air mage (repels missiles) (…)fh #Casting: Anguish (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a five-headed hydra (moderately wounded, ally target, anguished, chance toaffect: 78%)fh R §iDspriggan air mage, wearing a +0 robe (repelling missiles2fhK ♣~~~~.♣~~<~ §....~§>~~ jesper the Slicerfh >♣♣..~~..~~~>~§ ..~.♣..~ Human of Hepliaklqana *****.♣♣....~.~.~ ~♣~♣♣♣ ♣~.. Health: 83/110 ==================------♣.~~...~.♣♣ ~.~ ♣♣.. Magic: 19/28 ================--------♣~~~.~.i~.♣♣.♣ ♣♣..~ AC: 10  Str: 7♣...$~§x.♣~.♣ ♣♣♣.~~. EV: 22Int: 24♣♣...~~Z~§..♣ ♣♣♣~~.~.~ SH: 0Dex: 24fhL (♣♣..~.~*DR~.♣♣♣♣.~.~...~ XL: 16 Next: 85% Place: Swamp:3♣♣♣..~~#†@~~....♣~....≈≈≈. Noise: ---------  Time: 27407.9 (0.0)♣♣.....##..†~...~.♣~.≈≈≈≈≈≈ w) +5 rapier (speed) ♣♣♣ ♣......##......~~~...≈≈≈≈≈≈ Cast: Kinetic Grapnel fhi ♣.♣♣ ♣....###..~~~.~~~~..≈≈≈≈≈≈. Corr (-4) Fly Water ..~♣♣♣♣..######..~~~~~....≈≈≈≈≈≈. .~~♣Z....##......~~~~~<...≈≈≈≈≈.> R   Sugats the hexer ..§......#......~.~~~~~.~.≈≈≈≈≈≈. x   bunyip (anguished) .....#####....~~...~..~~..≈≈≈≈≈≈≈ D   five-headed hydra (ally target, angui…)fhӐ ...♣.######..~~~~~§...~ ~..≈≈≈≈.. i   spriggan air mage (repels missiles) (…)Casting: Anguish (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a spriggan air mage, wearing a +0 robe (repelling missiles, chance to  affect: 28%)fh` 9§fh/ fh- §i*The spriggan air mage resists with almost no effort.  Sugats hits the five-headed hydra with a +0 dagger of draining!  fhi. _The spriggan air mage waves its arms in wide circles.fh cThe five-headed hydra misses you. The five-headed hydra bites you!  The five-headed hydra is wracked by anguish!  The five-headed hydra misses you.Your tyrant leech zombie bites the five-headed hydra!!.  Sugats drains the five-headed hydra.fh( §~ii†@ally target, anguished)i   spriggan air mage (repels missiles)idruidfhi z47--------6===8.9 (1fh fhY ; _The five-headed hydra dies!fh fhj  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  fh \Confirm with . or Enter, or press ? or * to list all spells.fh y ♣~~~~.♣~~<~ §....~§>~~ jesper the Slicer ♣♣..~~..~~~>~§ ..~.♣..~ Human of Hepliaklqana *****. fh; ♣♣....~.~.~ ~♣~♣♣♣ ♣~.. Health: 47/110 ==========-------------- ♣.~§...~.♣♣ ~.~ ♣♣.. Magic: 17/28 ==============---------- ♣~~~.~.~~.♣♣.♣ ♣♣..~ AC: 10  Str: 7 ♣...$~ix.♣~.♣ ♣♣♣.~~. EV: 22Int: 24 ♣♣...~~Z~§..♣ ♣♣♣~~.~.~ SH: 0Dex: 24 ♣♣..~.~i†R~.♣♣♣♣.~.~...~ XL: 16 Next: 86% Place: Swamp:3 ♣♣♣..~~#†@~~....♣~....≈≈≈. Noise: ===h& m------  Time: 27408.9 (0.0) ♣♣.....##..†~...~.♣~.≈≈≈≈≈≈ w) +5 rapier (speed) ♣♣♣ ♣......##......~~~...≈≈≈≈≈≈ Cast: Kinetic Grapnel ♣.♣♣ ♣....###..~~~.~~~~..≈≈≈≈≈≈. Corr (-4) Fly Water ..~♣♣♣♣..######..~~~~~....≈≈≈≈≈≈. .~~♣Z....##......~~~~~<...≈≈≈≈≈.> R   Sugats the hexer ..§......#......~.~~~~~.~.≈≈≈≈≈≈. x   bunyip (ally target, anguished) .....#####....~~...~..~~..≈≈≈≈≈≈≈ i   spriggan air mage (repels missiles) ...♣.######..~~~~~§...~ ~..≈≈≈≈.. i   spriggan druid(…)Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  fh Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a spriggan air mage, wearing a +0 robe (repelling missiles, chance to  affect: 28%)fh| 8♣~~~~.♣~~<~ §....~§>~~ jesper the Slicer♣♣..~~..~~~>~§ ..~.♣..~ Human of Hepliaklqana *****.♣♣....~.~.~ ~♣~♣♣♣ ♣~.. Health: 47/110 ==========--------------fh ♣.~§...~.♣♣ ~.~ ♣♣.. Magic: 17/28 ==============----------♣~~~.~.~~.♣♣.♣ ♣♣..~ AC: 10  Str: 7♣...$~ix.♣~.♣ ♣♣♣.~~. EV: 22Int: 24♣♣...~~Z~§..♣ ♣♣♣~~.~.~ SH: 0Dex: 24♣♣..~.~*†R~.♣♣♣♣.~.~...~ XL: 16 Next: 86% Place: Swamp:3♣♣♣..~~#†@~~....♣~....≈≈≈. Noise: ===------  Time: 27408.9 (0.0)♣♣.....##..†~...~.♣~.≈≈≈≈≈≈h 49m w) +5 rapier (speed) ♣♣♣ ♣......##......~~~...≈≈≈≈≈≈ Cast: Kinetic Grapnel ♣.♣♣ ♣....###..~~~.~~~~..≈≈≈≈≈≈. Corr (-4) Fly Water ..~♣♣♣♣..######..~~~~~....≈≈≈≈≈≈. .~~♣Z....##......~~~~~<...≈≈≈≈≈.> R   Sugats the hexer ..§......#......~.~~~~~.~.≈≈≈≈≈≈. x   bunyip (ally target, anguished) .....#####....~~...~..~~..≈≈≈≈≈≈≈ i   spriggan air mage (repels missiles) ...♣.######..~~~~~§...~ ~..≈≈≈≈.. i   spriggan druid(…)Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernationh 6m (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a spriggan air mage, wearing a +0 robe (repelling missiles, chance to  affect: 28%)fh fh1,fhH-,fhm:U~~iZR~†~i§catching breath, ally target,…)(ally target)onfirm with . or Enter, or press ? or * to list all spells.fhW;Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a spriggan air mage, wearing a +0 robe (repelling missiles, chance to  affect: 28%)  The spriggan air mage resists with almost no effort.fhE<f8=======9.9 (1fhB8§fhF_ _The bunyip howls a warning cry!fh5  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fhL ♣~~~~.♣~~<~ §....~§>~~ jesper the Slicer fhދ♣♣..~~..~~~>~§ ..~.♣..~ Human of Hepliaklqana *****. ♣♣....~.~.~ ~♣~♣♣♣ ♣~.. Health: 48/110 ==========-------------- ♣.~~...~.♣♣ ~.~ ♣♣.. Magic: 15/28 ============------------ ♣~~~.~.~~.♣♣.♣ ♣♣..~ AC: 10  Str: 7 ♣...$~~x.♣~.♣ ♣♣♣.~~. EV: 22Int: 24fh4 ♣♣...~iZR§..♣ ♣♣♣~~.~.~ SH: 0Dex: 24 ♣♣..~.~~†~~.♣♣♣♣.~.~...~ XL: 16 Next: 86% Place: Swamp:3 ♣♣♣..~~#i@~~....♣~....≈≈≈. Noise: =======--  Time: 27409.9 (0.0) ♣♣.....##..†~...~.♣~.≈≈≈≈≈≈ w) +5 rapier (speed) fh♣♣♣ ♣......##......~~~...≈≈≈≈≈≈ Cast: Kinetic Grapnel ♣.♣♣ ♣....###..~~~.~~~~..≈≈≈≈≈≈. Corr (-4) Fly Water ..~♣♣♣♣..######..~~~§~....≈≈≈≈≈≈. .~~♣Z....##......~~~~~<...≈≈≈≈≈.> R   Sugats the hexer ..§......#......~.~~~~~.~.≈≈≈≈≈≈. x   bunyip (catching breath, ally target,…)fhя%.....#####....~~...~..~~..≈≈≈≈≈≈≈ i   spriggan air mage (repels missiles) ...♣.######..~~~~~§...~ ~..≈≈≈≈.. i   spriggan druid (ally target) (…)Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a spriggan air mage, wearing a +0 robe (repelling missiles, chance to  fh0affect: 28%)fh58♣~~~~.♣~~<~ §....~§>~~ jesper the Slicer♣♣..~~..~~~>~§ ..~.♣..~ Human of Hepliaklqana *****.♣♣....~.~.~ ~♣~♣♣♣ ♣~.. Health: 48/110 ==========--------------fh♣.~~...~.♣♣ ~.~ ♣♣.. Magic: 15/28 ============------------♣~~~.~.~~.♣♣.♣ ♣♣..~ AC: 10  Str: 7♣...$~~x.♣~.♣ ♣♣♣.~~. EV: 22Int: 24♣♣...~iZR§..♣ ♣♣♣~~.~.~ SH: 0Dex: 24♣♣..~.~~†~~.♣♣♣♣.~.~...~ XL: 16 Next: 86% Place: Swamp:3♣♣♣..~~#*@~~....♣~....≈≈≈. Noise: =======--  Time: 27409.9 (0.0)♣♣.....##..†~...~.♣~.≈≈≈≈≈≈ w) +5 rafhTpier (speed) ♣♣♣ ♣......##......~~~...≈≈≈≈≈≈ Cast: Kinetic Grapnel ♣.♣♣ ♣....###..~~~.~~~~..≈≈≈≈≈≈. Corr (-4) Fly Water ..~♣♣♣♣..######..~~~§~....≈≈≈≈≈≈. .~~♣Z....##......~~~~~<...≈≈≈≈≈.> R   Sugats the hexer ..§......#......~.~~~~~.~.≈≈≈≈≈≈. x   bunyip (catching breath, ally target,…).....#####....~~...~..~~..≈≈≈≈≈≈≈ i   spriggan air mage (repels missiles) ...♣.######..~~~~~§...~ ~..≈≈≈≈.. i   spriggan druid (ally target) (…)Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation hm(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a spriggan air mage, wearing a +0 robe (repelling missiles, chance to  affect: 28%)fhmfh\G*Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a spriggan air mage, wearing a +0 robe (repelling missiles, chance to  affect: 28%)  The spriggan air mage resists with almost no effort.  The spriggan air mage waves its arms in wide circles.fh: <~ > fh5♣♣..~~..~~~>~§  ♣♣....~.~.~ ~♣~♣♣♣  ♣.~~...~.♣♣ ~.~  ♣~~~.~.~~.♣♣.♣  ♣...$~~x.♣~.♣  ♣♣...~iZR§..♣  fhR<♣♣..~.~~†~~.♣♣♣ #**~~....♣ #..†~...~. #......~~~ ..~~~.~~~~##..~~~§~..fh{...~~~~~<.>..~.~~~~~..~~...~..~~ fhXp <~ > ♣♣..~~..~~~>~§  ♣♣....~.~.~ ~♣~♣♣♣  ♣.~~...~.♣♣ ~.~  ♣~~~.~.~~.♣♣.♣  ♣...$~~x.♣~.♣  ♣♣...~iZR§..♣  ♣♣..~.~~†~~.♣♣♣ #**~~....♣ #..†~...~. #......~~~ fhe..~~~.~~~~##..~~~§~.....~~~~~<.>..~.~~~~~..~~...~..~~ fh,Z♣♣♣♣♣♣♣♣♣♣♣.♣♣♣~.♣♣♣♣♣♣♣♣i@♣ally target, anguished)fht=The open air twists around violently and strikes you!!  * * * LOW HITPOINT WARNING * * *  Sugats barely misses the bunyip.  Your tyrant leech zombie misses the spriggan druid.The spriggan druid gestures wildly while chanting.  The forest starts to sway and rumble!21------==-----10.9 (1fh%~♣♣♣♣♣♣♣♣§..♣♣♣♣♣♣§fh'J _Sugats hits the bunyip with a +0 dagger of draining.fh_  fhCasting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fhw ♣~~~~.♣~~<~ §....~§>~~ jesper the Slicer ♣♣..~~..~~~>~§ ..~.♣..~ Human of Hepliaklqana *****. ♣♣....~.~.~ ~♣~♣♣♣ ♣~.. Health: 21/110 ====-------------------- ♣.~~...~.♣♣ ~.~ ♣♣.. Magic: 13/28 ===========------------- fhy♣~~~.~.~~.♣♣.♣ ♣♣..~ AC: 10  Str: 7 ♣...$~~x.♣~.♣ ♣♣♣.~~. EV: 22Int: 24 ♣♣...~iZR§..♣ ♣♣♣~~.~.~ SH: 0Dex: 24 ♣♣..~.~~†~~.♣♣♣♣.~.~...~ XL: 16 Next: 86% Place: Swamp:3 ♣♣♣..~~#i@~~....♣~....≈≈≈. Noise: ==-------  Time: 27410.9 (0.0) ♣♣.....##..†~...~.♣~.≈≈≈≈≈≈ w) +5 rapier (speed) ♣♣♣ ♣......##......~~~...≈≈≈≈≈≈ Cast: Kinetic Grapnel ♣.♣♣ ♣....###..~~~.fhz1[40m~~~~..≈≈≈≈≈≈. Corr (-4) Fly Water ..~♣♣♣♣..######..~~~§~....≈≈≈≈≈≈. .~~♣Z....##......~~~~~<...≈≈≈≈≈.> R   Sugats the hexer ..§......#......~.~~~~~.~.≈≈≈≈≈≈. x   bunyip (ally target, anguished) .....#####....~~...~..~~..≈≈≈≈≈≈≈ i   spriggan air mage (repels missiles) ...♣.######..~~~~~§...~ ~..≈≈≈≈.. i   spriggan druid (ally target) (…)Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a spriggan air mage, wearing a +0 robe (repelling missiles, chance to  affect: 28%)fh0 f♣~~~~.♣~~<~ §....~§>~~ jesper the Slicer♣♣..~~..~~~>~§ ..~.♣..~ Human of Hepliaklqana *****.♣♣....~.~.~ ~♣~♣♣♣ ♣~.. Health: 21/110 ====--------------------fhP ♣.~~...~.♣♣ ~.~ ♣♣.. Magic: 13/28 ===========-------------♣~~~.~.~~.♣♣.♣ ♣♣..~ AC: 10  Str: 7♣...$~~x.♣~.♣ ♣♣♣.~~. EV: 22Int: 24♣♣...~iZR§..♣ ♣♣♣~~.~.~ SH: 0Dex: 24♣♣..~.~~†~~.♣♣♣♣.~.~...~ XL: 16 Next: 86% Place: Swamp:3♣♣♣..~~#*@~~....♣~....≈≈≈. Noise: ==-------  Time: 27410.9 (0.0)♣♣.....##..†~...~[4fh 0m.♣~.≈≈≈≈≈≈ w) +5 rapier (speed) ♣♣♣ ♣......##......~~~...≈≈≈≈≈≈ Cast: Kinetic Grapnel ♣.♣♣ ♣....###..~~~.~~~~..≈≈≈≈≈≈. Corr (-4) Fly Water ..~♣♣♣♣..######..~~~§~....≈≈≈≈≈≈. .~~♣Z....##......~~~~~<...≈≈≈≈≈.> R   Sugats the hexer ..§......#......~.~~~~~.~.≈≈≈≈≈≈. x   bunyip (ally target, anguished) .....#####....~~...~..~~..≈≈≈≈≈≈≈ i   spriggan air mage (repels missiles) ...♣.######..~~~~~§...~ ~..≈≈≈≈.. i   spriggan druid (ally target) (…)Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spellsfh ;.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a spriggan air mage, wearing a +0 robe (repelling missiles, chance to  affect: 28%)fh!) ♣♣♣♣♣♣♣♣♣♣♣♣§fh1 Eaffect: 28%)  The spriggan air mage resists with almost no effort.  Trunks creak and shift.  A root smacks Sugats from below!  The bunyip claws your tyrant leech zombie!!  The bunyip is wracked by anguish!!fh3 U  The bunyip dies!fh4 ,fh6 E♣♣♣♣♣§~~♣♣...~~RZ♣..~.~i†~~.♣i♣§ i   spriggan air mage (repels missiles)idruid (ally target)Z   tyrant leech zombie (minion)4=8====1.9 (1♣♣♣♣♣♣♣♣♣♣♣♣♣♣§ _The spriggan air mage misses you.fh fh Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fhy ♣~~~~.♣~~<~ §....~§>~~ jesper the Slicer ♣♣..~~..~~~>~§ ..~.♣..~ Human of Hepliaklqana *****. fh♣♣....~.~.~ ~♣~♣♣♣ ♣~.. Health: 21/110 ====-------------------- ♣.~~...~.♣♣ ~.~ ♣♣.. Magic: 12/28 ==========-------------- ♣~~~.~.~~.♣♣.♣ ♣♣..~ AC: 10  Str: 7 ♣...$§~~.♣~.♣ ♣♣♣.~~. EV: 22Int: 24 ♣♣...~~RZ§..♣ ♣♣♣~~.~.~ SH: 0Dex: 24 ♣♣..~.~i†~~.♣♣♣♣.~.~...~ XL: 16 Next: 88% Place: Swamp:3 fh}♣♣♣..~~#i@~~....♣~....≈≈≈. Noise: ====-----  Time: 27411.9 (0.0) ♣♣.....##..†~...~.♣~.≈≈≈≈≈≈ w) +5 rapier (speed) ♣♣♣ ♣......##......~~~...≈≈≈≈≈≈ Cast: Kinetic Grapnel ♣.♣♣ ♣....###..~~~.~~~~..≈≈≈≈≈≈. Corr (-4) Fly Water ..~♣♣♣♣..######..~~~§~....≈≈≈≈≈≈. .~~♣Z....##......~~~~~<...≈≈≈≈≈.> R   Sugats the hexer ..§......#......~.~~~~~.~.≈≈≈≈≈≈. i   spriggan air mage (repels missiles) fh_ .....#####....~~...~..~~..≈≈≈≈≈≈≈ i   spriggan druid (ally target) ...♣.######..~~~~~§...~ ~..≈≈≈≈.. Z   tyrant leech zombie (minion)Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a spriggan air mage, wearing a +0 robe (repelling missiles, chance to  affect: 28%)fhS♣♣♣♣♣♣♣♣♣♣.♣♣♣♣..~.~i♣i♣fhfUdruid, wielding a +0 quarterstaff and wearing a +0 robe (ally  target, chance to affect: 62%)fhW ♣~~~~.♣~~<~ §....~§>~~ jesper the Slicer♣♣..~~..~~~>~§ ..~.♣..~ Human of Hepliaklqana *****.fh ♣♣....~.~.~ ~♣~♣♣♣ ♣~.. Health: 21/110 ====--------------------♣.~~...~.♣♣ ~.~ ♣♣.. Magic: 12/28 ==========--------------♣~~~.~.~~.♣♣.♣ ♣♣..~ AC: 10  Str: 7♣...$§~~.♣~.♣ ♣♣♣.~~. EV: 22Int: 24♣♣...~~RZ§..♣ ♣♣♣~~.~.~ SH: 0Dex: 24♣♣..~.~*†~~.♣♣♣♣.~.~...~ XL: 16 Next: 88% [40fhqmPlace: Swamp:3♣♣♣..~~#i@~~....♣~....≈≈≈. Noise: ====-----  Time: 27411.9 (0.0)♣♣.....##..†~...~.♣~.≈≈≈≈≈≈ w) +5 rapier (speed) ♣♣♣ ♣......##......~~~...≈≈≈≈≈≈ Cast: Kinetic Grapnel ♣.♣♣ ♣....###..~~~.~~~~..≈≈≈≈≈≈. Corr (-4) Fly Water ..~♣♣♣♣..######..~~~§~....≈≈≈≈≈≈. .~~♣Z....##......~~~~~<...≈≈≈≈≈.> R   Sugats the hexer ..§......#......~.~~~~~.~.≈≈≈≈≈≈. i   spriggan air mage (repels missiles) .....#####....~~...~..~~..≈≈≈≈≈≈≈ i   spriggan druid (ally target) ...♣.######..~~~~~§...~fh+ ~..≈≈≈≈.. Z   tyrant leech zombie (minion)Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a spriggan druid, wielding a +0 quarterstaff and wearing a +0 robe (ally  target, chance to affect: 62%)fhF♣♣♣♣♣♣♣.♣♣♣♣§..♣♣♣♣♣fh`  The spriggan druid resists with almost no effort.  A root smacks your tyrant leech zombie from below!fh\g♣♣♣♣♣♣♣~.♣~§iZ~~.♣♣♣~ fhVhc2----2.9 (1fhm♣♣♣♣♣fhm♣...$§~~.♣♣♣fhvo _The spriggan air mage misses you. The spriggan druid misses you.fhFfh  Drink which item? Potions  i - a potion of invisibility  l - 4 potions of heal woundsm - 5 potions of brilliance fh! r - 3 blue potions  v - 3 grey potions  z - 8 potions of curing  B - a bubbling clear potion  G - 4 potions of moonshineH - 5 potions of berserk rage  I - 4 fuming pink potions  M - 3 fizzy amethyst potions  S - 9 golden potionsU - 2 potions of might  W - 7 potions of enlightenment [!] read|quaff|evoke[?] describe selectedfh6fh7fh@fhH♣~~~~.♣~~<~ §....~§>~~ jesper the SlicerfhI♣♣..~~..~~~>~§ ..~.♣..~ Human of Hepliaklqana *****.♣♣....~.~.~ ~♣~♣♣♣ ♣~.. Health: 22/110 ====--------------------♣.~~...~.♣♣ ~.~ ♣♣.. Magic: 12/28 ==========--------------♣~~~.~.~~.♣♣.♣ ♣♣..~ AC: 10  Str: 7♣...$§~~.♣~.♣ ♣♣♣.~~. EV: 22Int: 24♣♣...~~R~§..♣ ♣♣♣~~.~.~ SH: 0Dex: 24fhCJ♣♣..~.~iZ~~.♣♣♣♣.~.~...~ XL: 16 Next: 88% Place: Swamp:3♣♣♣..~~#i@~~....♣~....≈≈≈. Noise: ---------  Time: 27412.9 (0.0)♣♣.....##..†~...~.♣~.≈≈≈≈≈≈ w) +5 rapier (speed) ♣♣♣ ♣......##......~~~...≈≈≈≈≈≈ Cast: Kinetic Grapnel ♣.♣♣ ♣....###..~~~.~~~~..≈≈≈≈≈≈. Corr (-4) Fly Water ..~♣♣♣♣..######..~~~~~....≈≈≈≈≈≈. fhKf.~~♣Z....##......~~~~~<...≈≈≈≈≈.> R   Sugats the hexer ..§......#......~.~~~~~.~.≈≈≈≈≈≈. i   spriggan air mage (repels missiles) .....#####....~~...~..~~..≈≈≈≈≈≈≈ i   spriggan druid (ally target) ...♣.######..~~~~~§...~ ~..≈≈≈≈.. Z   tyrant leech zombie (minion)Press: ? - help, Shift-Dir - straight lineAim: a spriggan druid, wielding a +0 quarterstaff and wearing a +0 robe (ally  target, chance to affect: 62%)  The spriggan druid resists with almost no effort.  A root smacks your tyrant leech zombie from below! fhK_The spriggan air mage misses you. The spriggan druid misses you.fhW ♣♣♣§♣♣§♣fh|X♣♣♣♣§You feel much better.  The spriggan air mage barely misses you.fh[♣♣♣♣♣♣~.♣§..♣fh\♣..~.~*Z~~.♣♣fh&/ ♣♣♣♣♣♣♣♣♣♣§Sugats casts a spell at the spriggan druid.fhn ♣♣♣♣♣♣♣...$§♣♣~♣..~.~i♣fh§The spriggan druid resists with almost no effort.  The spriggan druid hits you with a +0 quarterstaff.54=======3.9 (1fh♣♣♣♣♣♣♣.♣§♣♣fh4♣fhCq _Your tyrant leech zombie closely misses the spriggan druid. fh$  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. fhJ ♣~~~~.♣~~<~ §....~§>~~ jesper the Slicer fh ♣♣..~~..~~~>~§ ..~.♣..~ Human of Hepliaklqana *****.♣♣....~.~.~ ~♣~♣♣♣ ♣~.. Health: 54/110 ===========-------------♣.~~...~.♣♣ ~.~ ♣♣.. Magic: 8/28======------------------♣~~~.~.~~.♣♣.♣ ♣♣..~ AC: 10  Str: 7♣...$§~~.♣~.♣ ♣♣♣.~~. EV: 22Int: 24♣♣...~~R~~..♣ ♣♣♣~~.~.~ SH: 0Dex: 24♣♣..~.~iZ~~.♣ fh [0;10;1m♣♣♣.~.~...~ XL: 16 Next: 88% Place: Swamp:3♣♣♣..~~#i@~~....♣~....≈≈≈. Noise: ---------  Time: 27413.9 (0.0)♣♣.....##..†~...~.♣~.≈≈≈≈≈≈ w) +5 rapier (speed) ♣♣♣ ♣......##......~~~...≈≈≈≈≈≈ Cast: Kinetic Grapnel ♣.♣♣ ♣....###..~~~.~~~§..≈≈≈≈≈≈. Corr (-4) Fly Water ..~♣♣♣♣..######..~~~~~....≈≈≈≈≈≈. .~~♣Z....##......~~~~~<...≈≈≈≈≈.> R   Sugats the hexer ..§......#......~.~~~~~.~.≈≈≈≈≈≈. i   spriggan air mage (repels missiles) .....#####....~~...~..~~..≈≈≈≈≈≈≈ i fh   spriggan druid (ally target) ...♣.######..~~~~~§...~ ~..≈≈≈≈.. Z   tyrant leech zombie (minion)The spriggan druid hits you with a +0 quarterstaff. _Your tyrant leech zombie closely misses the spriggan druid.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Cause Fear (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate fh@W♣♣♣♣♣ fhBn♣♣♣♣Z~~.♣♣@Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Cause Fear (mildly dangerous; 1%  Press: ? - help, Dir - look around, f - activate  Look: a tyrant leech zombie (severely damaged, minion, friendly, not  susceptible) fh I ♣♣♣♣♣♣♣R fh\J +Z~~.♣♣♣§Sugats the hexer, wielding a +0 dagger of draining (moderately damaged,  friendly, not susceptible) fh.\c♣♣♣♣ fhF]GR♣..~.~iZ~~.♣♣a spriggan druidquarterstaff and wearing a +0 robe (ally  target, chance to affect: 83%) fhT ♣♣♣♣♣i@♣ fhh♣~~~~.♣~~<~ §....~§>~~ jesper the Slicer fhin♣♣..~~..~~~>~§ ..~.♣..~ Human of Hepliaklqana *****.♣♣....~.~.~ ~♣~♣♣♣ ♣~.. Health: 54/110 ===========-------------♣.~~...~.♣♣ ~.~ ♣♣.. Magic: 8/28======------------------♣~~~.~.~~.♣♣.♣ ♣♣..~ AC: 10  Str: 7♣...$§~~.♣~.♣ ♣♣♣.~~. EV: 22Int: 24 fhk~♣♣...~~R~~..♣ ♣♣♣~~.~.~ SH: 0Dex: 24♣♣..~.~iZ~~.♣♣♣♣.~.~...~ XL: 16 Next: 88% Place: Swamp:3♣♣♣..~~#i@~~....♣~....≈≈≈. Noise: ---------  Time: 27413.9 (0.0)♣♣.....##..†~...~.♣~.≈≈≈≈≈≈ w) +5 rapier (speed) ♣♣♣ ♣......##......~~~...≈≈≈≈≈≈ Cast: Kinetic Grapnel  fhl♣.♣♣ ♣....###..~~~.~~~§..≈≈≈≈≈≈. Corr (-4) Fly Water ..~♣♣♣♣..######..~~~~~....≈≈≈≈≈≈. .~~♣Z....##......~~~~~<...≈≈≈≈≈.> R   Sugats the hexer ..§......#......~.~~~~~.~.≈≈≈≈≈≈. i   spriggan air mage (repels missiles) .....#####....~~...~..~~..≈≈≈≈≈≈≈ i   spriggan druid (ally target) ...♣.######..~~~~~§...~ ~..≈≈≈≈.. Z   tyrant leech zombie (minion) fhmCasting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Cause Fear (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe spriggan air mage easily resists. The spriggan air mage misses you. fh&|_ ♣♣..§♣♣♣~♣...~iR~~..♣ fhV}♣..~.~§Z~~.♣♣§ifleeing, drained, all…) fh~Sugats closely misses the spriggan druid.Sugats hits the spriggan druid with a +0 dagger of draining.==4.9 (1 fh♣♣♣♣♣♣ fh§Z~~.♣§ fh7 _Sugats drains the spriggan druid. fh~   fh OCasting: Cause Fear (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. fh 9♣~~~~.♣~~<~ §....~§>~~ jesper the Slicer♣♣..§~..~~~>~§ ..~.♣..~ Human of Hepliaklqana *****.♣♣....~.~.~ ~♣~♣♣♣ ♣~.. Health: 54/110 ===========------------- fhU ♣.~~...~.♣♣ ~.~ ♣♣.. Magic: 4/28===---------------------♣~~~.~.~~.♣♣.♣ ♣♣..~ AC: 10  Str: 7♣...$~~~.♣~.♣ ♣♣♣.~~. EV: 22Int: 24 fh+ ♣♣...~iR~~..♣ ♣♣♣~~.~.~ SH: 0Dex: 24♣♣..~.~§Z~~.♣♣♣♣.~.~...~ XL: 16 Next: 88% Place: Swamp:3♣♣♣..~~#i@~~....♣~....≈≈≈. Noise: ==-------  Time: 27414.9 (0.0) fh ?♣♣.....##..†~...~.♣~.≈≈≈≈≈≈ w) +5 rapier (speed) ♣♣♣ ♣......##......~~~...≈≈≈≈≈≈ Cast: Kinetic Grapnel ♣.♣♣ ♣....###..~~~.~~~§..≈≈≈≈≈≈. Corr (-4) Fly Water ..~♣♣♣♣..######..~~~~~....≈≈≈≈≈≈. .~~♣Z....##......~~~~~<...≈≈≈≈≈.> R   Sugats the hexer ..§......#......~.~~~~~.~.≈≈≈≈≈≈. i   spriggan air mage (repels missiles)  fh .....#####....~~...~..~~..≈≈≈≈≈≈≈ i   spriggan druid (fleeing, drained, all…)...♣.######..~~~~~§...~ ~..≈≈≈≈.. Z   tyrant leech zombie (minion)Sugats hits the spriggan druid with a +0 dagger of draining. _Sugats drains the spriggan druid.  Casting: Cause Fear (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Cause Fear (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activatefhn♣~~~~.♣~~<~ §....~§>~~ jesper the Slicerfhl♣♣..§~..~~~>~§ ..~.♣..~ Human of Hepliaklqana *****.♣♣....~.~.~ ~♣~♣♣♣ ♣~.. Health: 54/110 ===========-------------♣.~~...~.♣♣ ~.~ ♣♣.. Magic: 4/28===---------------------♣~~~.~.~~.♣♣.♣ ♣♣..~ AC: 10  Str: 7♣...$~~~.♣~.♣ ♣♣♣.~~. EV: 22Int: 24♣♣...~iR~~..♣ ♣♣♣~~.~.~ SH: 0Dex: 24fh♣♣..~.~§Z~~.♣♣♣♣.~.~...~ XL: 16 Next: 88% Place: Swamp:3♣♣♣..~~#i@~~....♣~....≈≈≈. Noise: ==-------  Time: 27414.9 (0.0)♣♣.....##..†~...~.♣~.≈≈≈≈≈≈ w) +5 rapier (speed) ♣♣♣ ♣......##......~~~...≈≈≈≈≈≈ Cast: Kinetic Grapnel ♣.♣♣ ♣....###..~~~.~~~§..≈≈≈≈≈≈. Corr (-4) Fly Water ..~♣♣♣♣..######..~~~~~....≈≈≈≈≈≈. .~~♣Z....##......~~~~~<...≈≈≈≈≈.> R   Sugats the hexer fh}..§......#......~.~~~~~.~.≈≈≈≈≈≈. i   spriggan air mage (repels missiles) .....#####....~~...~..~~..≈≈≈≈≈≈≈ i   spriggan druid (fleeing, drained, all…)...♣.######..~~~~~§...~ ~..≈≈≈≈.. Z   tyrant leech zombie (minion) _Sugats drains the spriggan druid.  Casting: Cause Fear (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Cause Fear (mildly dangerous; 1% risk of failure)  fhwPress: ? - help, Dir - look around, f - activateTrunks creak and shift.fh fh Casting: Cause Fear (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  Trunks creak and shift.  The spriggan air mage gibbers meaninglessly.  Sugats hits the spriggan druid with a +0 dagger of draining!  Sugats's attack snaps the spriggan druid out of its fear.fh  ♣♣..~♣♣♣♣♣♣♣♣♣.i.~iR~~..♣♣♣†§~§ i, f…)i  drained, ally target)The spriggan air mage attempts to regain its composure.Your tyrant leech zombie completely misses the spriggan druid.5=5=-5.9 (1fh,♣♣fhp♣♣♣♣♣♣♣♣fh  fh T_Sugats completely misses the spriggan druid.fhix  fhyOCasting: Cause Fear (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fhiD ♣fh♣♣♣♣♣♣♣§Okay, then.fh7-fhr#♣fh♣♣~.♣♣♣♣..~.~§Z~~.♣fhP♣§fh. _fhԬfh9@ ♣~~~~.♣~~<~ §....~§>~♣♣..~~..~~~>~~ ..~.♣..~♣♣....~.~.~ ~♣~♣♣♣ ♣~.fhA V♣.~~...~.♣♣ ~.~ ♣♣..~♣~~~.~.~~.♣♣.♣ ♣♣..~♣...$~~~.♣~.♣ ♣♣♣.~~.~♣♣.i.~iR~~..♣ ♣♣♣~~.~.~♣♣..~.~§Z~~.♣♣♣♣.~.~...~♣♣♣..~~#†~@~....♣~....≈≈≈.♣♣.....##..†~...~.♣~.≈≈≈≈≈≈. ♣......##......~~~...≈≈≈≈≈≈. fh5B .♣♣ ♣....###..~~~.~~§~..≈≈≈≈≈≈.)~♣♣♣♣..######..§~~~~....≈≈≈≈≈≈. ~~♣Z....##......~~~~~<...≈≈≈≈≈.>)§......#......~.~~~~~.~.≈≈≈≈≈≈.#####....~~...~..~~..≈.♣.######..~~~~~§...~ ~..≈≈≈≈..♣fhG j  You are no longer corroded.fhK / _Okay, then.  You are no longer corroded.  The spriggan druid hits your tyrant leech zombie with a +0 quarterstaff!!  Sugats hits the spriggan druid with a +0 dagger of draining. fhL e Sugats drains the spriggan druid.  Sugats hits the spriggan druid with a +0 dagger of draining!fhT ~♣♣♣i♣~.♣..~i♣..~.~§Z~~.♣♣~fhU i  istracted, drained, …) fhV 14 37 =6+9 rapier (speed)fh'] %♣fh] ♣♣♣♣§Z~~.♣♣♣fh` 7 _Sugats drains the spriggan druid.fh| ♣~~~~.♣~~<~ §....~§>~♣♣..~~..~~~>~~ ..~.♣..~fhĈ ♣♣....~.~.~ ~♣~♣♣♣ ♣~...~♣.~~...~.♣♣ ~.~ ♣♣..~♣~~~.~.~~.♣♣.♣ ♣♣..~♣i..$~~~.♣~.♣ ♣♣♣.~~.~♣♣...~iR~~..♣ ♣♣♣~~.~.~~†♣♣..~.~§Z~~.♣♣♣♣.~.~...~♣♣♣..~~#†~~@....♣~....≈≈≈..~♣♣.....##..†~...~.♣~.≈≈≈≈≈≈.♣ ♣......##......~~~...≈≈≈≈≈≈.♣ ♣♣ ♣....###..~~~.~~§~..≈≈≈≈≈≈.)♣ fh W~♣♣♣♣..######..~~~~~....≈≈≈≈≈≈. ~♣Z....##......~~~~~<...≈≈≈≈≈.>). §......#......~.~~~~~.~.≈≈≈≈≈≈.#####....~~...~..~~..≈.~ .♣.######..~~~~~§...~ ~..≈≈≈≈..♣.fh Sugats hits the spriggan druid with a +0 dagger of draining! _Sugats drains the spriggan druid.  The spriggan druid calls out to the beasts of the wild!hits the spriggan druid with a +0 dagger of draining!  The spriggan druid dies!  You hear a splash. x2fh Bfh fh" v♣♣♣♣♣♣.♣.♣~.♣♣...~Z~~~..♣R†~~.♣♣♣fh K♣♣§w   swamp worm (ally target)wZ   tyrant leech zombie (minion)fhG o6==907fh ;Kinetic Grapnelfh 9§fh 7 _The forest abruptly stops moving.fhd9!♣♣..~~..~~~>~~ ..~.♣..♣♣....~.~.~ ~~♣~♣♣♣ ♣~...fh:.~~...~.♣♣ ~.~ ♣♣..~~~~.~.~~.♣♣.♣ ♣♣..~ ♣...$~~~.♣~.♣ ♣♣♣.~~.♣...~Z~~~..♣ ♣♣♣~~.~.~~†♣♣..~.~R†~~.♣♣♣♣.~.~...~~~♣♣♣..~~#†~~~....♣~....≈≈≈..♣♣.....##..†@...~.♣~.≈≈≈≈≈≈.♣ ♣ ♣.fhP;......~~~..♣###..~~~.~~§~..≈≈≈≈≈≈.) ~♣♣♣♣..######..~~~~~....Z....##....§<.>) fh <§......#......~.~~~~~.~≈.. ...#####...w~~...~..~~.≈.~ .♣#..~~~~~~...~~~..≈≈≈≈..♣. ♣..##...)..~.~~~.♣♣♣♣♣♣......♣♣~fh5?fh?fhR§Z§§w.~§fhmYV§*fh §wconfused, distracted, all…)Sugats casts a spell at the swamp worm.fhU~§wfhMJ7--8fhfh6 _The swamp worm appears confused.fh♣♣....~.~.~ ~~♣~♣♣♣ ♣~...♣.~~...~.♣♣ ~.~ ♣♣..~~♣~~~.~.~~.♣♣.♣ ♣♣..~~fh?...$~~~.♣~.♣ ♣♣♣.~~♣♣...~§~~~..♣ ♣♣♣~~.~.~~†§♣♣..~.ZR†~~.♣♣♣♣.~.~...~~~~♣♣♣..~~#†~~~....♣~....≈≈≈..~♣♣♣.....##..†~...~.♣~.≈≈≈≈≈≈.♣♣♣......##....@.~~~...≈≈≈≈≈≈.♣ ♣....###..~~~.~~~~..≈≈≈≈≈≈.)♣♣♣..#####~~....≈≈≈≈≈≈... ♣Z....##......~~~~§<...≈≈≈≈≈.>).♣ ......#....w.~.~~~~~.~.≈..~ fh..#####....~§...~..~~..≈~ ♣.#~~~~~~...~..♣.♣ ..##...)..~.~~~.♣♣♣♣♣♣......♣♣~. ..#......~~~.~~.♣♣♣ ♣~~~..♣♣ ♣♣.fh fh"fh )~~ZR~fhK--9fh;fhD _The swamp worm barely misses itself.fhB fhr ).~~...~.♣♣ ~.~ ♣♣..~~~~.~.~~.♣♣.♣ ♣♣..~fh t ♣...$~~~.♣~.♣ ♣♣♣.~~.♣...~)~~~..♣ ♣♣♣~~.~.~~†§♣♣..~.~~†~~.♣♣♣♣.~.~...~~~~♣♣♣..~~#ZR~~....♣~....≈≈≈..~♣♣♣.....##..†~...~.♣~.≈≈≈≈≈≈.♣......##......~~~.. ♣###..~~~@~~~~..≈≈≈≈≈≈.)♣♣♣♣♣..######..~~~~~....Z....##....<.>) ......#....w.~.~~~~~.~≈...~fh #####....~§...~..~~.≈.~. ♣#..~~~~~~...~~~..≈≈≈≈..♣.♣ ..##...)..~.~~~.♣♣♣♣♣♣......♣♣~........~~~.~~.♣♣♣ ♣~~~..♣♣ ♣♣..~~.♣.~...~♣♣..♣♣♣.~~~♣♣♣♣♣♣~♣fh fh fh fhC fh i†~ZR.fh w~i   spriggan air mage (repels missiles)w   swamp worm (confused, ally target)Z   tyrant leech zombie (minion)fh6 m86=20fh\" fh$ fh" c♣~~~.~.~~.♣♣.♣ ♣♣..~~fh$ ...$~~~.♣~.♣ ♣♣♣.~~♣♣i..~)~~~..♣ ♣♣♣~~.~.~~†§♣♣..~.~~†~~.♣♣♣♣.~.~...~~~~~fh$ G♣♣♣..~~#†~~~....♣~....≈≈≈..~♣♣♣♣.....##ZR†~...~.♣~.≈≈≈≈≈≈.♣♣ fhs% Z♣......##......~~~...≈≈≈≈≈≈.♣ ♣....###..~~~.~~~~..≈≈≈≈≈≈.)♣♣♣..###....≈≈≈≈≈≈... Z....##......~~~~~<...≈≈≈≈≈.>).♣. .....#......~.~.≈..~. .fhE& #####....w~...~..~~..≈~ .#~~~~~~...~..♣.♣ .##...)..~.~~~.♣♣♣♣♣♣......♣♣~. .#......~~~.~~.♣♣♣ ♣~~~..♣♣ ♣♣..~ w   swamp worm (confused, ally target)fh& .~~.♣.~...~♣♣..♣♣♣.~~~♣♣♣♣♣♣~♣~ Z   tyrant leech zombie (minion) ~..~..♣♣~~..~.~~~.♣♣...~♣♣!.♣♣♣♣fhR) fh * fh* fh+ fhW §..i~)~§§fhvX Y.Z§~§fh Y .w~i   spriggan air mage (repels missiles)w   swamp worm (confused, ally target)fhY Z   tyrant leech zombie (minion)fho E§*fh B §§fh d§Sugats gestures at the swamp worm while chanting.fh7 U§§wfh= ]1Water fhK 8§fhQ 9 _The swamp worm struggles to resist.fh...$~~§.♣~.♣ ♣♣♣.~~♣♣..i~)~§~..♣ ♣♣♣§~.~.~~†§♣♣..~.~~†~~.♣♣♣♣.~.~...~~~~~♣♣♣..~~#†~~~....♣~....≈≈≈..~♣♣♣♣♣.....##.R†~...~.♣~.≈≈≈≈≈≈.♣♣  ♣......##Z.....~~~...≈≈≈≈≈≈.♣  fhЕ♣....###..~§~.~~~~..≈≈≈≈≈≈.)♣♣ ♣ ♣♣..###~§§~....≈≈≈≈≈≈...♣♣♣ ....##......~~~~@<...≈≈≈≈≈.>).♣.§ ....#.....w~.~.≈..~. #####....~~...~..~~..≈~.~~ #~~~~~~...~..♣.♣ ##...)..~.~~~.♣♣♣♣♣♣......♣♣~..♣~ #......~~~.~~.♣♣♣ ♣~~~..♣♣ ♣♣..~~ ..~~.♣.~...~♣♣..♣♣♣.~~~♣♣♣♣♣♣~♣~Z~..♣♣~~..~.~~~.♣♣...~♣♣!.♣♣♣♣♣. .[♣~...~~~~..~~~~♣♣♣....~~~♣fhXfh2.~)~§i..RZ~§.wfh%2fh8§fhfhq♣...$~~§.♣~.♣ ♣♣♣.~~.~♣♣...~)~§~..♣ ♣♣♣§~.~.~~†§~~.♣♣..~.i~†~~.♣♣♣♣.~.~...~~~~~~.♣♣♣..~~#†~~~....♣~....≈≈≈..~♣ ♣♣.....##..†~...~.♣~.≈≈≈≈≈≈.♣♣ fh♣......##.R....~~~...≈≈≈≈≈≈.♣ ♣....###.Z~§~.~~~~..≈≈≈≈≈≈.)♣♣ ♣..######..~~§~~....≈≈≈≈≈≈...♣♣♣~##......~~§~~@...≈≈≈≈≈.>).♣.§.#......w.~~~~~.~.≈≈≈≈≈≈...~..~....~~...~..~~..≈.~.~..~~~~~~...~~~..≈≈≈≈..♣.♣.~ #...)..~.~~~.♣♣♣♣♣♣......♣♣~..♣~ ......~~~.~~.♣♣♣ ♣~~~..♣♣ ♣♣..~ .~~.♣.~...~♣♣..♣♣♣.~~~♣♣♣♣♣♣~♣~Z~ .~..♣♣~~..~.~~~.♣♣...~♣♣!.♣♣♣♣♣.~ [♣~...~~~~..~~~~♣♣♣....~~~♣♣♣♣♣♣~fh_fh*fhfhfhL=§ifh.R~w~~§fhpL93fh fh _The spriggan air mage seems to regain its courage. _There is an escape hatch in the ceiling here.fh 0  ♣♣...~)~§~..♣ ♣♣♣§~.~.~~†§~.§~†~~.♣♣♣♣.~.~...~~~~~~♣♣♣..~~#†~~~....♣~....≈≈≈..~♣♣♣.....##..i~...~.♣~.≈≈≈≈≈≈.♣♣  .##......~~~...≈≈≈≈≈≈.  ♣....###.Z~R~.~~~~fh1 )♣♣ ♣♣..######..~~~~~....≈≈≈≈≈≈...♣ ....##......w~~~~<...>).♣.§.§.~~~@~.~.≈≈≈≈≈≈...~. #####....~~...~..~~..≈≈≈≈≈≈≈.~.~##..~§~~~~...~~~..≈≈≈≈..♣.♣....)..~.~~~.♣♣♣♣♣♣......♣♣~..♣...~~~.~~.♣♣♣ ♣~~~..♣♣ ♣♣..~~.♣.~...~♣♣..♣♣♣.~~~♣♣♣♣♣♣~♣~Z ..~..♣♣~~..~.~~~.♣♣...~♣♣!.♣♣♣♣♣. .[♣~...~~~~..~~~~♣♣♣....~~~♣♣♣♣♣♣ .~...♣..~.~§..~~~≈♣♣~~.~.§~..~~♣.fh; *§The spriggan air mage waves its arms in wide circles.fhY fh` fhn §§.Z~w~~~§@§§ fh drained, ally t…)The open air twists around violently and strikes you!  Sugats hits the swamp worm with a +0 dagger of draining!fh 43---=4Kinetic GrapnelWater fhӤ A§§fh 3 _Sugats drains the swamp worm.fh#?> ♣♣...~)~§~..♣ ♣♣♣§~.~.~~†§ ♣♣..~.§~†~~.♣♣♣♣.§.~...fh@ ♣♣♣..~~#†~~~....♣~....≈≈≈..~ ♣♣.....##..i~...~.♣~.≈≈≈≈≈≈.♣♣ ♣......##......~~~...≈≈≈≈≈≈.♣ ♣....###..~R~.~~~~..≈≈≈≈≈≈.)♣♣ ♣..######.Z~w~~~....≈≈≈≈≈≈... Z....##......~~~§~<...≈≈≈≈≈.>).♣..#......§.~~@~~.~.≈≈≈≈≈≈...~ .#####....~~...~..~~..fhB≈.~. .######..~§~~~~...~~~..≈≈≈≈..♣.♣. .##...)..~.~~~.♣♣♣♣♣♣......♣♣~..♣ .#......~~~.~~.♣♣♣ ♣~~~..♣♣ ♣♣...~~.♣.~...~♣♣..♣♣♣.~~~♣♣♣♣♣♣~♣~ ~..~..♣♣~~..§.~~~.♣♣...~♣♣!.♣♣♣♣♣ ..[♣~...~~~~..~~~~♣♣♣....~~~ ..~...♣..~.~§..~~~≈♣♣~~.~.§~..~~♣fhrT §*§§The spriggan air mage waves its arms in wide circles.fhVfh֫fhs~~~Rw~@fh *§fh\35-----7=fh5fhU§§§fh-K _The open air twists around violently and strikes you!fht8@  You impale the swamp worm!!fh9fh:fhB†iZ.~§fhC, a…)Z   tyrant leech zombie (minion)fhJm--=22 6.2 (0.3fhQ8§fhT8 _You kill the swamp worm!fhTfh{ 9§fh} fh 8§fh ^ _You are too injured to fight recklessly!fh) ♣♣...~)~§~..♣ ♣♣♣§~.~.~~†§ ♣♣..~.~~†~~.♣♣♣♣.§.~...fh{C ♣♣♣..~~#†~~~....♣~....≈≈≈..~ ♣♣.....##..†~...~.♣~.≈≈≈≈≈≈.♣♣ ♣......##...i..~~~...≈≈≈≈≈≈.♣ ♣ ♣....###..~Z~.~~~~..≈≈≈≈≈≈.)♣♣♣..######..~R~~~....≈≈≈≈≈≈... ♣Z....##......~~~~~<...≈≈≈≈≈.>).♣.#......§.~@~~~.~.≈≈≈≈≈≈...~ ..#####....~~...~..~~..≈.~. ♣.######..~§~~~~...~~~..≈≈≈≈..♣.♣ ..##...)..~.~~~.♣♣♣♣♣♣......♣♣~.. ..#......~~~.~~.♣♣♣ ♣~~~..♣♣ ♣♣...~~.♣.~...~♣♣..♣♣♣.~~~♣♣♣♣♣♣~♣ fhS!.~..~..♣♣~~..§.~~~.♣♣...~♣♣!..[♣~...~~~~..~~~~♣♣♣....~~~.~...♣..~.~§..~~~≈♣♣~~.~.§~..~~fhfhn R~~~§fhY§~..~The spriggan air mage hits Sugats.fh J37 7.2 (1.0fh9§fhSl _Your tyrant leech zombie misses the spriggan air mage.fhPN  ♣...$~~§.♣~.♣ ♣♣♣.~~.~~ ♣♣...~)§~~..♣ ♣♣♣§~.~.~~† ♣♣..~.~~†~~.♣♣♣♣.§.~...~~~ ♣♣♣..~~#†~~~....♣~....≈≈≈..~ ♣♣.....##..†~...~.♣~.≈≈≈≈≈≈.♣ ♣......##...i..~~~...≈≈≈≈≈≈.fhP  ♣....###..~ZR.~~~~..≈≈≈≈≈≈.) ~♣♣♣♣..######..~~~~~....≈≈≈≈≈≈... ~♣Z....##.....<...>). §......#......~.~~~~~.~.. .....~~...~..≈≈≈.~ .♣.######..~~§~~~...~~~..≈≈≈≈..♣ fhQ ♣..##...)..~.~~~.♣♣♣♣♣♣......♣♣~ ♣..#......~~~.~~.♣♣♣ ♣~~~..♣♣ ♣♣. .....~~.♣.~...~♣♣..♣♣♣.~~~♣♣♣♣♣♣~~..~..♣♣§~..~.~~~.♣♣...~♣♣!..[♣~...~~~~..~~~~♣♣♣....~~~♣♣♣fhK[ ' fhB\ §§Sugats hits the spriggan air mage with a +0 dagger of draining.  The spriggan air mage hits Sugats but does no damage.fh] %8fhd K§§fhh Z _Sugats misses the spriggan air mage.fh♣~~~.~.~~.♣♣.♣ ♣♣..~...$~~~.♣~.♣ ♣♣♣.~~.~~ ♣♣...~)§~~..♣ ♣♣♣§~.~.~~† ♣♣..~.§~†~~.♣♣♣♣.§.~...~~ ♣♣♣..~~#†~~~....♣~....≈≈≈..~ fhh ♣♣.....##..†~...~.♣~ ..##...i..~~~...≈≈≈≈≈≈. ♣♣ ♣....###..~ZR.~~~~)♣♣♣♣..######.≈.. ~♣Z....##......~~~~~<...>) §......#......~.~~~~~.~... ......~~...~..~~..≈≈≈≈≈≈≈.~ .♣.######..~~§~~~...~~~..≈≈≈≈..♣#...)..~.~~~.♣♣♣♣♣♣......♣♣~ ♣..#......~~~.~~.♣♣♣ ♣~~~..♣♣ ♣♣....~~.♣.~...~♣♣..♣♣♣.~~~♣♣♣♣♣♣~~..~..♣♣§~..~.~~~.♣♣...~♣♣!.fhI ~§~Sugats completely misses the spriggan air mage.fh?The spriggan air mage hits Sugats but does no damage.  Sugats hits the spriggan air mage with a +0 dagger of draining.fh?69fhHfhws _Your tyrant leech zombie barely misses the spriggan air mage.fh4q ♣.~~...~.♣♣ ~.~♣~~~.~.~~.♣♣.♣ ♣♣..~~fhr ♣...$~~~.♣~.♣ ♣♣♣.~~.~~~...~)~~~..♣ ♣♣♣§~.~.~~†§ ♣♣..~.§~†~~.♣♣♣♣.~.~...~~~♣..~~#†~~~....♣~....≈≈≈..~  ♣##..†~...~.♣~.≈≈≈≈≈≈.♣  ♣......##...i..~~~.♣ ♣ ♣....###..~ZR@~~~~..≈≈≈≈≈≈.)♣♣ ♣♣♣♣..######..~~~~~....≈..♣ ♣Z....#~~~~<...≈≈≈≈≈.>).♣...#......~.~~~~~.~.≈≈≈≈≈≈.. .fhit .#####....~~...~..~§..≈≈≈≈≈≈≈.~######..~~~~~~...~~~..≈≈≈≈..♣.♣ ..##...)..~.~~~.♣♣♣♣♣♣......♣♣~.#......~~~.~~.♣♣♣ ♣~~~..♣♣ ♣♣....~~.♣.~...~♣♣..♣♣♣.~~~♣♣♣♣♣♣~fhu : §fh΃ *Sugats barely misses the spriggan air mage.The spriggan air mage waves its arms in wide circles.fh   ~.~  ♣~~~.~.~~.♣♣.♣  ♣...$~~~.♣~.♣  fh ♣♣...~)~~~..♣ ♣♣♣ ♣♣..~.§~†~~.♣♣♣♣.~  #†~~~....♣~..  #..†~...~.♣~.  ##...i..~~~...  #..~ZR*~~~~..≈)##..~~~~~....≈.....~~~~~<...≈≈≈≈≈.>)....~.~~~~~.~.≈..~~...~..~§..≈.~~~~~~...~~~..)..~.~~~.♣♣♣♣♣♣..~~~.~~.♣♣♣ ♣~~~..♣♣ fh10\  ~.~  fh1♣~~~.~.~~.♣♣.♣  ♣...$~~~.♣~.♣  ♣♣...~)~~~..♣ ♣♣♣ ♣♣..~.§~†~~.♣♣♣♣.~  #†~~~....♣~..  #..†~...~.♣~. fh2^ ##...i..~~~...  #..~ZR*~~~~..≈)##..~~~~~....≈.....~~~~~<...≈≈≈≈≈.>)....~.~~~~~.~.≈fh4..~~...~..~§..≈.~~~~~~...~~~..)..~.~~~.♣♣♣♣♣♣..~~~.~~.♣♣♣ ♣~~~..♣♣ fhC_ §@§fhDThe open air twists around violently and strikes you!!  * * * LOW HITPOINT WARNING * * *fh_F7/110 =------830fhG fhM8§fhsQb _Sugats closely misses the spriggan air mage.fh%fhT+VDrink which item? fh,zPotions  i - a potion of invisibility  l - 3 potions of heal woundsm - 5 potions of brilliance  r - 3 blue potions  v - 3 grey potions  z - 8 potions of curing  B - a bubbling clear potion  G - 4 potions of moonshinefh-H - 5 potions of berserk rage  I - 4 fuming pink potions  M - 3 fizzy amethyst potions  S - 9 golden potionsU - 2 potions of might  W - 7 potions of enlightenment [!] read|quaff|evoke[?] describe selectedfh fh fh ♣.~~...~.♣♣ ~.~ ♣♣..~~~ jesper the Slicer♣~~~.~.~~.♣♣.♣ ♣♣..~~~~ Human of Hepliaklqana *****.fh ♣...$~~~.♣~.♣ ♣♣♣.~~.~~~ Health: 7/110 =-----------------------♣♣...~)~~~..♣ ♣♣♣§~.~.~~†§ Magic: 8/28======------------------♣♣..~.§~†~~.♣♣♣♣.~.~...~~~~ AC: 14Str: 7♣♣♣..~~#†~~~....♣~....≈≈≈..~♣ EV: 37 Int: 24♣♣.....##..†~...~.♣~.≈≈≈≈≈≈.♣♣ SH: 0Dex: 24♣......##...i..~~~...≈≈≈≈≈≈.♣ XL: 16 Next: 90% Place: Swamp:3 ♣ ♣....###..~ZR@~~~~..≈≈≈≈≈≈.)♣♣ Noise: ---------[33fhi m  Time: 27430.2 (0.0) ♣♣♣♣..######..~§~~~....≈≈≈≈≈≈...♣ w) +9 rapier (speed) ♣Z....##......~~~~~<...≈≈≈≈≈.>).♣ Cast: Kinetic Grapnel ......#......~.~~~~~.~.≈≈≈≈≈≈...~ Fly ..#####....~~...~..~§..≈≈≈≈≈≈≈.~. ♣.######..~~~~~~...~~~..≈≈≈≈..♣.♣ R   Sugats the hexer ..##...)..~.~~~.♣♣♣♣♣♣......♣♣~.. i   spriggan air mage (repels missiles, a…)..#......~~~.~~.♣♣♣ ♣~~~..♣♣ ♣♣.. Z   tyrant leech zombie (minion) ....~~.♣.~...~♣♣..♣♣♣.~~~♣♣♣♣♣♣~♣ _Your tyrant leech zombie barely misses the spriggan air mage.Sugats barely misses the spriggan air mage.fh &[40mThe spriggan air mage waves its arms in wide circles.The open air twists around violently and strikes you!!  * * * LOW HITPOINT WARNING * * * _Sugats closely misses the spriggan air mage.fh ~i§~~§i  d fhQ  * * * LOW HITPOINT WARNING * * * _closely misses the spriggan air mage.You feel much better. Sugats misses the spriggan air mage.The spriggan air mage misses you.  Your tyrant leech zombie bites the spriggan air mage.  Sugats hits the spriggan air mage with a +0 dagger of draining!fh 31/110 ======22 1.2 (1fh# 9§fh& : _Sugats drains the spriggan air mage.fh<  You catch the helpless spriggan air mage completely off-guard!  You stick the spriggan air mage like a pincushion!!!fhT§[.§fhZ   tyrant leech zombie (minion)fh=====26 (0.4Kinetic Grapnelfh9§fhU _You kill the spriggan air mage!fh3fhfhfhfhw;37 fh fh+fh72fhfhfhfhfhbfh2S9=fhfh]"fh##I3=fh$fh*fh*fh:,fh/fh0fh1fh6fhR74=10/28==fh;fh?fh@fhAfhEfhF75fh/HfhKfhLfhMfhQfhR9=fh5TfhWfhXk61=fhcZfhH^fh^fhQ`fhcfhTdfhefhifhijI7=fhkfhofhKp9=fhqfhufhv8=2=fhwfhO{fh|fh}fhgfhŌ ~fh§Z~§~~~~F~§~~...§F   goliath frog (reaching, wandering)Z   tyrant leech zombie (minion)fh|§50.6 (19.0)~~fhF+1.6 (20fh(8§fh fhǤY_A goliath frog comes into view.fh\R♣~~~.~.~~.♣♣.♣ ♣♣..~~...$~~~.♣~.♣ ♣♣♣.~~♣♣...~)~~~..♣ ♣♣♣~~.~.~~†§♣♣..~.~~†~§.♣♣♣♣.~.~...~~~~~fh^♣♣♣..~~#†~~~....♣~....≈≈≈..~♣♣♣♣.....##..†~...~.♣~.≈≈≈≈≈≈.♣♣ ♣......##...Z..~~~...≈≈≈≈≈≈.♣ ♣....###..~~R.~~~~..≈≈≈≈≈≈.)♣♣♣..###~@~....≈≈≈≈≈≈... Z....##......~~~~~<...≈≈≈≈≈.>).♣. .....#......~.~.F..~. .#####....~~...~..~~..≈≈~ .#~~~~~~...§..♣.♣ .##...)..~.~~~.♣♣♣♣♣♣......♣♣~. .#......~~~.~~.♣♣♣ ♣~~~..♣♣ ♣♣..~.~~.♣.~...~♣♣..♣♣♣.~~~♣♣♣♣♣♣~♣~ ~..~..♣♣§~..~.~~~.♣♣...~♣♣!.♣♣♣♣fh`fh%bfhh~~R§F≈~Fally target)fhbk92.6 (1.0)Water fh1q9§fhsfh ,...$~~~.♣~.♣ ♣♣♣.~~♣♣...~)~~~..♣ ♣♣♣~~.~.~~†§fh ♣♣..~.~~†~~.♣♣♣♣.~.~...~~~~~♣♣♣..~~#†~~~....♣~....≈≈≈..~♣♣♣♣♣.....##..†~...~.♣~.≈≈≈≈≈≈.♣♣  ♣......##...Z..~~~...≈≈≈≈≈≈.♣  ♣....###..~~~R~~~~..≈≈≈≈≈≈.)♣♣ ♣ ♣♣..###~~....≈≈≈≈≈≈...♣♣♣ ....##......§~~~@<..F≈≈≈≈≈.>).♣.§ ....#......~.~~~~~.~.≈..~. #####....~~...~..~~..≈~.~~ #~~~~~~...~..♣.♣ ##...)..~.~~~.♣♣♣♣♣♣......♣♣~..♣~ #......~~~.~~.♣♣♣ ♣~~~..♣♣ ♣♣..~~ ..~~.♣.~...~♣♣..♣♣♣.~~~♣♣♣♣♣♣~♣~Z~..♣♣§~..~.~~~.♣♣...~♣♣!.♣♣♣♣fh) v. .[♣~...~~~~..~~~~♣♣♣....~~~♣fhh ,fhR [Z.R§~F.fh §=3Kinetic Grapnelfh fh  fhW:♣...$~~~.♣~.♣ ♣♣♣.~~.~♣♣...~)~~~..♣ ♣♣♣~~.~.~~†§~~.♣♣..~.~~†~~.♣♣♣♣.~.~...~~~~~~.♣♣♣..~~#†~~~....♣~....≈≈≈..~♣  fh9X|♣♣.....##..†~...~.♣~.≈≈≈≈≈≈.♣♣ ♣......##...[Z.~~~...≈≈≈≈≈≈.♣ ♣....###..~~~.R~~~..≈≈≈≈≈≈.)♣♣ ♣..######..~~§~~....≈≈≈≈≈≈...♣♣♣~##......~~~~~@.F.≈≈≈≈≈.>).♣.§.#......~.~~~~~.~.≈≈≈≈≈≈...~..~....~~...§..~~..≈.~.~..~~~~~~...~~~..≈≈≈≈..♣.♣.~ #...)..~.~~~.♣♣♣♣♣♣......♣♣~..♣~ ......~~~.~~.♣♣♣ ♣~~~..♣♣ ♣♣..~ .~~.♣.~...~♣♣..♣♣♣.~~~♣♣♣♣♣♣~♣~Z~ .~..♣♣§~..~.~~~.♣♣...~♣♣!.♣♣♣♣♣.~ [♣~...~~~~..~~~~♣♣♣....~~~♣♣♣♣♣♣~ fhY fh1dp§~R§ fhdd3=4 fhhkK§§ fhn _The goliath frog completely misses you. x2 _There is an escape hatch in the ceiling here.!fh[, ♣...$~~~.♣~.♣ ♣♣♣.~~.~~~~~~ jesper the Slicer  ♣♣...~)~~~..♣ ♣♣♣~~.~.~~†§~~. Human of Hepliaklqana *****.  ♣♣..~.~~†~~.♣♣♣♣.~.§...~~~~~~. Health: 39/110 ========----------------  ♣♣♣..~~#†~~~....♣~....≈≈≈..~♣♣♣♣ Magic: 11/28 =========--------------- ♣♣.....##..†~...~.♣~.≈≈≈≈≈≈.♣♣  AC: 14Str: 7 ♣......##...[Z.~~~...≈≈≈≈≈≈.♣  EV: 37 Int: 24 !fh\♣....###..~~~.~R~~..≈≈≈≈≈≈.)♣♣ ♣♣ SH: 0Dex: 24 ♣..######..~§§~~....≈≈≈≈≈≈...♣♣♣~ XL: 16 Next: 92% Place: Swamp:3 ...##......~~~~~@*F.≈≈≈≈≈.>).♣.§. Noise: ---------  Time: 27454.6 (0.0) ...#......~.~~~~~.~.≈≈≈≈≈≈...~..~ w) +9 rapier (speed) ####....~~...§..~~..≈≈≈≈≈≈≈.~.~~~ Cast: Kinetic Grapnel #####..~~~~~~...~~~..≈≈≈≈..♣.♣.~~ Fly #...)..~.~~~.♣♣♣♣♣♣......♣♣~..♣~~ ......~~~.~~.♣♣♣ ♣~~~..♣♣ ♣♣..~~~ R   Sugats the hexer .~~.♣.~...~♣♣..♣♣♣.~~~♣♣♣♣♣♣~♣~Z~ F  [!fh[^^39;49m goliath frog (reaching, ally target) .~..♣♣§~..~.~~~.♣♣...~♣♣!.♣♣♣♣♣.~ Z   tyrant leech zombie (minion) [♣~...~~~~..~~~~♣♣♣....~~~♣♣♣♣♣♣~ _There is an escape hatch in the ceiling here.  Casting: Cause Fear (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goliath frog (ally target, chance to affect: 78%)!fhNR ♣...$~~~.♣~.♣ ♣♣♣.~~.~~~~~~ jesper the Slicer♣♣...~)~~~..♣ ♣♣♣~~.~.~~†§~~. Human of Hepliaklqana *****.!fhS♣♣..~.~~†~~.♣♣♣♣.~.§...~~~~~~. Health: 39/110 ========----------------♣♣♣..~~#†~~~....♣~....≈≈≈..~♣♣♣♣ Magic: 11/28 =========--------------- ♣♣.....##..†~...~.♣~.≈≈≈≈≈≈.♣♣AC: 14Str: 7 ♣......##...[Z.~~~...≈≈≈≈≈≈.♣EV: 37 Int: 24 ♣....###..~~~.~R~~..≈≈≈≈≈≈.)♣♣ ♣♣ SH: 0Dex: 24 ♣..######..~§§~~....≈≈≈≈≈≈...♣♣♣~ XL: 16 Next: 92% Place: Swamp:3 ...##......~~~~~@.*.≈≈≈≈≈.>).♣.§. Noise: ---------  Time:[4!fh$UH0m 27454.6 (0.0) ...#......~.~~~~~.~.≈≈≈≈≈≈...~..~ w) +9 rapier (speed) ####....~~...§..~~..≈≈≈≈≈≈≈.~.~~~ Cast: Kinetic Grapnel #####..~~~~~~...~~~..≈≈≈≈..♣.♣.~~ Fly #...)..~.~~~.♣♣♣♣♣♣......♣♣~..♣~~ ......~~~.~~.♣♣♣ ♣~~~..♣♣ ♣♣..~~~ R   Sugats the hexer .~~.♣.~...~♣♣..♣♣♣.~~~♣♣♣♣♣♣~♣~Z~ F   goliath frog (reaching, ally target) .~..♣♣§~..~.~~~.♣♣...~♣♣!.♣♣♣♣♣.~ Z   tyrant leech zombie (minion) [♣~...~~~~..~~~~♣♣♣....~~~♣♣♣♣♣♣~ _There is an escape hatch in the ceiling here.  !fh8VNCasting: Cause Fear (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goliath frog (ally target, chance to affect: 78%)!fhfx§Fsleep, ally …)!fh!fhW!fh§.Z~~§~~RF!fhO4022 5.6 (1!fh9§!fhF  Casting: Cause Fear (mildly dangerous; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.!fh eAiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a goliath frog (ally target, chance to affect: 78%) _The goliath frog looks drowsy...!fhz?♣...$~~~.♣~.♣ ♣♣♣.~~.~~~~~~♣♣♣...~)~~~..♣ ♣♣♣~~.~.~~†§~~.♣!fhj♣♣..~.~~†~~.♣♣♣♣.~.§...~~~~~~.~ ♣♣♣..~~#†~~~....♣~....≈≈≈..~♣♣♣♣......##..†~...~.♣~.≈≈≈≈≈≈.♣♣ ♣ ......##...[.Z~~~...≈≈≈≈≈≈.♣ ♣ ....###..~~~.~~~~..≈≈≈≈≈≈.)♣♣ ♣ ..######..~~§~~R...≈≈≈≈≈≈...♣♣♣~.##......~~~~~<@F.≈≈≈≈≈.>).♣.§.~#......~.~~~~~.~.≈≈≈≈≈≈...~..~.....~~...§..~~..≈.~.~..~~~~~~...~~~..≈≈≈≈..♣.♣.~ !fhx...)..~.~~~.♣♣♣♣♣♣......♣♣~..♣~~~~.~~.♣♣♣ ♣~~~..♣♣ ♣♣..~ ~~.♣.~...~♣♣..♣♣♣.~~~♣♣♣♣♣♣~♣~Z~ ~..♣♣§~..~.~~~.♣♣...~♣♣!.♣♣♣♣♣.~. ♣~...~~~~..~~~~♣♣♣....~~~♣♣♣♣♣♣~!fhA.8§!fhN7Q*§"fhE& "fh}F§§Fdistracted, aSugats points at the goliath frog and mumbles some strange words."fh8|  The goliath frog resists with almost no effort.  The goliath frog hits Sugats from afar!!"fh6.Z~F "fhI37 ==6"fh"fhQ "fh-_Sugats is splashed with acid."fh FF  ally target)You puncture the goliath frog!"fhP:22 --9 (0.3"fhM9§"fhg _The goliath frog is moderately wounded.#fh} §You miss the goliath frog.The goliath frog is moderately wounded.#fhP=-7.2#fh/#fh #fhֈ=_The goliath frog hits you but does no damage.$fhDj  You completely miss the goliath frog.$fh $fhA§~Z$fh.R1-5$fh%8§$fh(g _The goliath frog is moderately wounded.$fh & $fhv l§§~ You puncture the goliath frog!$fhT 3==9 (0.4$fhz A§§$fh O _The goliath frog is severely wounded.$fh %fh §§You closely miss the goliath frog.The goliath frog is severely wounded.%fh 5--8.2 (0.3%fh܍%fhۏC _The goliath frog hits you but does no damage.%fh6_  You miss the goliath frog.%fh>M.R%fh@--5%fhw8§%fh@ %fhW_The goliath frog is severely wounded.%fh! >  You hit the goliath frog.%fh# ~§~ZThe goliath frog is severely wounded.%fh| h2==9 (0.4%fh A§§%fh Z _The goliath frog closely misses you.&fh"%  &fh $:You miss the goliath frog.&fh$4-9.2 (0.3&fh/&fh1e _The goliath frog is severely wounded.&fhDE §§&fhxF You puncture the goliath frog!  The goliath frog is almost dead.=6 (0.4&fhzM&fhO\ _Sugats barely misses the goliath frog.&fh  The goliath frog is almost dead. _Sugats barely misses the goliath frog.  You closely miss the goliath frog.  The goliath frog is almost dead.The goliath frog misses you.  Sugats hits the goliath frog with a +0 dagger of draining!&fh§†Z   tyrant leech zombie (minion)&fh2==3-9 (0.3&fhE;Kinetic Grapnel&fh8§&fhL _The goliath frog dies!&fhU &fhIX 7-&fhCa &fhb ^ _You are too injured to fight recklessly!&fh<"&fh$&fh"+&fh,^ _You are too injured to fight recklessly!'fh 3'fh'fh'fhB37 _'fh;'fhE,'fh'fh'fh\S3='fhë'fh i3='fh'fhY,'fhи'fh'fhӽ74'fh'fh'fh'fhM'fh}'fhZS5='fh#'fh'fhS4='fh0'fh-'fh''fh'fh.'fhT46='fh'fh'fh'fh 'fh'fhv9='fh'fhb'fh?T7=15'fh'fh'fh'fhf'fh'fh98'fh''fh'fh'fh.'fhg 'fh[ M6='fh1'fh'fh99'fh'fh'fh'fh+'fh 'fh"'fh<#'fh8''fhR(L50='fh)'fh\-'fhr.M7='fh/'fh.4'fh;5S1='fh6'fh:'fh:'fhk<'fh@'fhA'fhB'fhCF'fhJG]2=='fhH'fh,M'fh8NM8='fhO'fhHS'fhT93'fhU'fhY'fhZ'fhk]'fh`,'fh>b'fh/g'fh hK4='fhIj'fhn'fhoM9='fhkq'fhYv'fhBw'fhx'fh4|'fh}S5='fh~'fh'fhӃ'fhg'fh'fh6=20=='fhԋ'fhs'fhm'fh'fh<'fh'fh'fh'fhh97'fh'fh'fhƥ9='fh?'fh+'fhK1='fh'fhG'fh%98'fhճ'fh"'fh'fh'fh'fhž99'fhA'fh'fh9='fhR'fh'fh%2'fhD'fhj60='fh2'fh'fh'fhb'fh'fhK1='fh'fh'fh'fhw'fhm'fhKK3='fh"'fh'fh92'fhz'fh,'fh'fhu'fhZ'fh'fh 34=='fhE 'fhW'fhL'fh'fh'fh94'fhH'fh'fh'fh<'fh#9='fh$'fh%'fh('fh)5=5='fh_+'fhW/,'fh0'fhq3'fh@4'fhO5'fh8'fh9K6='fh:'fh='fh>9='fh@'fhxC'fhIDe76='fhE'fhkH'fhI'fhJ'fhO,'fhP'fhS'fheT98'fh`V'fhZ'fh[9='fhd\'fh_'fhV`K7='fha'fhd'fheS9='fhg'fhj'fhj'fhl'fho'fhrpL70='fhNs'fhv'fhwh8=='fhx'fh5|,'fh~'fhe1'fh9'fh 'fh''fh 'fh؋K2='fhZ'fh'fh`'fho'fhy'fhE'fhT'fh'fh[93'fh'fh'fhb'fh'fh'fh٥'fh'fh'fhxS4='fhC'fhS'fh'fhX'fh'fhK5='fh6'fh'fh'fhW'fh'fhg'fh'fh'fh96'fh'fh'fh'fh'fhZ'fh$'fh'fh'fhK97'fh'fh,'fh8='fh'fh+'fh X79='fhF'fhD'fh'fh2'fhc'fh2&80'fh'fhvB'fh'fh'fh'fh 'fh %1'fh 'fhr'fh['fhc'fh'fh'fh 'fh'fh%2'fh'fh!'fhh"'fh#'fh ''fh'K3='fh_)'fh,'fh,'fh.'fh|1'fhP2'fhn3'fh}8k4='fh:'fh >'fh>'fh@'fhB'fhC'fhD'fhH'fhH%5'fhJ'fhOB'fhQ'fhR%6'fhT'fhV'fhW'fhX'fhR\'fh]'fh.`'fha'fha%7'fh`c'fhf'fhtg'fhh'fhk'fhl'fhm'fhp'fhqK8='fhes'fh7v'fhw'fh y'fh|'fh}U9='fh'fh'fh{'fh'fh|'fhE'fh'fh5'fh&90'fhV'fh'fhɓ'fh'fh'fhe%1'fhN'fh~'fhG'fhp'fhP'fh'fhL'fhx'fhFK2='fh'fh'fhS'fhr'fh߳'fh'fh޵'fhv'fhPU3='fh'fh'fhɾ'fh'fh'fhX%4'fh'fh'fh'fh'fh'fh'fh'fh'fh%5'fh!'fh('fh)'fh'fh5'fh'fh'fh'fh %6'fh'fh'fh'fh'fh'fhrK7='fh'fhB'fhC'fh.'fh'fh 'fhU8='fhG'fh 'fh'fh'fhE ;9'fhG 'fh*,'fh'fh>,'fh'fh'fh+100/110'fh'fh'fhc'fh 'fhS#'fh$'fh8%'fh('fhp)K1='fh*'fh-'fh.'fh/'fh,3'fh3U2='fhH5'fhI8'fh9'fhP:'fh1>'fh?'fhj@'fhC'fhD%3'fhF'fh#J'fhJ'fhPL'fhSO'fhP'fhIQ'fhT'fhU%4'fhV'fhY,'fh['fh`'fhha%5'fhc'fhe'fhf'fhg'fhnB'fh8p'fh qK6='fhLr'fh}u'fhJv'fhTw'fh {'fh{'fh}'fh/'fhU7='fhU'fhV'fh"'fh<'fh'fh%8'fh'fh'fhm'fh'fh>'fh'fh+'fh'fh%9'fh'fh\'fh-'fh'fhU'fh)L10='fh'fhr'fh'fh'fhw'fhf'fh'fh:'fh5'fh+'fh'fh'fhW'fh;'fh?'fh'fh'fh'fhI'fh'fh'fh'fh9='fh'fh'fhW'fhf'fhz'fhG'fhu'fh'fh'fh'fh5'fh?Water 'fh'fh'fh,'fh>'fh'fh'fh'fh'fh/'fh'fh'fha'fh'fh'fhP'fh8'fh'fh'fh@ 'fh 'fh 'fh ?Water 'fhu 'fh'fh'fh'fh'fhd('fh*'fh'fh'fh'fh'22 'fhR'fh"q _z - 9 potions of curing (gained 1)'fh$'fh%'fhb&I37 Water 'fh(''fh('fh)'fh+'fh=,'fh-('fh-'fha/'fhE1'fhb2'fh.3'fh4'fh4'fh6'fh7'fh8'fh9'fhu:'fh;'fh='fhQ>'fh?'fhe@?Water 'fh,A'fhGB'fhC'fh!E'fhXF'fh$G('fhG'fhH'fhJ'fhK'fh(M'fhM'fhN'fhO'fhQ'fhKS'fhJT,'fhRU'fhV'fh X'fhY'fh=Z,'fh['fh\'fh]'fh^'fh `,'fh8a'fhb'fhc'fh5ekWater 'fhh'fhj>'fhk'fhp~ _You swap places.'fhq'fhr'fhDt'fhu'fhv'fhw'fhax'fhJy'fh{'fh=|'fh}'fh~'fhh'fh,'fh'fhE'fhb'fh+'fh'fh؆'fh'fh'fh'fh'fh'fh'fh>'fhZ'fhב'fh'fhg'fh'fh'fh'fhM'fhK5 _You swap places.'fh,'fh'fh3'fhy'fh"'fh'fh'fh'fh'fhK'fhn'fh'fh3'fhr'fhN'fh'fh 'fhj'fhѵ'fh'fha'fh&'fh'fho'fhB'fh'fh'fh,'fh''fh 'fh'fh'fhf,'fha'fh'fh'fh>'fh,'fh'fhZ'fh'fh,'fh'fhP'fh'fh'fh'fh,'fhwB'fh,'fh'fh3'fh,'fh'fhs'fh@?Water 'fh'fh'fh'fhv'fh'fhn'fh5'fh'fh'fh'fh>'fh('fh'fh'fh'fh'fh'fh'fh'fh'fh{'fh:UWater 'fh'fhW'fh'fh'fh 'fhQ ('fh& 'fh 'fhUWater 'fh.K _You swap places.'fh'fh  .♣♣♣♣♣.~.~~.~~.♣♣♣~~~..~..♣.~~.♣ ~♣♣♣♣♣♣~~~.....~♣.~~~.♣~..♣♣~~♣♣ ~..~~♣.~~~~.....~~~~~.♣♣♣♣♣♣.~♣ .~~~..♣....~~~~~~~~~~.♣ ♣♣♣♣ 'fh!b.~~~~~.~♣~.~~~~.~.~~~.♣♣ ~~~~~§.~♣♣.~~~..♣~.~~~.♣ ~....♣♣♣~.~~.~...~~~~.♣ ~~..♣♣♣♣♣♣♣♣♣.Z..~~~~~~~ .~....♣♣♣♣♣♣♣R~@~~§~~~. 688.9 (229.0) ....~~§..♣♣~..~♣..~.~~~. ..~.~~>..♣♣.~..♣~♣..~§~) ♣♣♣.~~~..♣♣♣~~♣♣~....... 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a spriggan skeleton(fh(fh(fh(fh%(fh _(fh(fh٘(fh(fhy(fh%(fh(fhן(fh(fh(fhY(fhJ(fh?Water (fh(fh(fh(fh(fh(fhe((fh1(fh`(fh(fh@(fh(fhǽ(fh(fh(fh(fh(fh(fhR(fh%(fh(fh(fh(fhc(fh3(fh(fhc(fh,(fh(fh(fh(fh^(fh0(fh(fh(fh4(fh(fh(fh(fh(fh(fh(fh(fh`(fhg(fh(fh[(fh(fh4 (fh (fh` (fh (fh](fhO(fh)(fh(fh(fhX(fh(fh\(fhb!(fh7"(fh!#(fh&(fh((fh+(fh|.(fhN/(fhG1(fhT4(fhn6(fh=8(fh9(fh:(fh;(fh?(fh@(fhwB(fhD(fhUE(fh#F(fh:I(fhK(fhtM(fh}O(fhUP(fh"Q(fhS(fhU(fhW(fhY(fhY?Water (fhZ(fh&](fh_(fh`(fhb(fhb((fhc(fhe(fhDg(fhfh(fhi(fhoj(fh~.♣≈≈≈≈≈≈≈~.♣♣~~~~.♣~....~♣♣.§.♣♣♣♣≈≈≈≈≈♣~....~..♣..~.~§♣♣♣♣~.♣♣♣~♣≈≈≈..♣...~~.  ♣♣♣...~~.♣ ♣♣~@♣~♣.≈≈♣..♣.....~98.9 (67  ♣♣.♣~.~♣ ♣♣♣R..~~~.~.~~~....  ♣♣♣♣.♣♣ ♣♣..~~~~.~~~~...~ ♣♣♣ ♣♣♣.Z......~~~.~♣♣♣ ♣..~.....~..~~.~ ♣ (fh♣♣♣♣♣♣♣♣♣.♣§....♣  ♣♣♣♣♣♣♣♣♣ ♣ (fh(fhh(fhE _Done exploring.(fhJ'I(fh;<....~.(fh<~..0.0)...~~~.Z...~(fhU?(fh A(fhB (fhIC7_Done exploring.(fh> 3(fh7 (fhD (fhq 3(fh E _Done exploring.)fh\....~~.♣.~...~♣♣..♣♣♣.~§~♣♣♣ ....~..~..♣♣~~..~.~~~.♣♣...~♣♣..♣....[♣~...~~~~..~~~§♣♣♣....§~§♣ )fhvY ♣~...~...♣..~.~~..~~~≈♣♣~~.~.§~.  ♣♣.§.....♣.........~≈≈≈≈♣.~~...  ♣♣.~.~...~.~.~....~♣≈≈≈≈≈♣~§§~.  ♣...♣~.~..~♣♣.~>~.≈≈~.♣♣~~  ♣.~.♣~....~♣♣.§.♣♣♣♣≈≈≈≈≈♣~....~.♣..~.~§♣♣♣♣~@♣♣♣~♣≈≈≈..♣...~♣♣♣...~~.♣ ♣♣~~♣~♣.≈≈♣..♣..♣~.~♣ ♣♣♣R..~~~.~.~~~...♣♣♣♣.♣♣ ♣♣..~~~~.~~~~...♣♣♣ ♣♣♣.Z......~~~.~♣ ♣..~.....~..~~.~♣ ♣♣♣♣♣♣♣♣♣.♣§....♣ ♣♣♣♣♣♣♣♣♣)fh)fh?)fhR§.§R~Z.)fhh<9.9 (1 _)fhAO§.§)fh{)fht c♣..#......~~~.~~.♣♣♣ ♣~~~..)fhu ...~~.♣.~...~♣♣..♣♣♣.~§~♣♣♣♣ ....~..~..♣♣~~..§.§~~.♣♣...~♣♣.. ♣♣....[♣~...~~~~..~~~§♣♣♣....§~§♣~...~...♣..~.~~..~~~≈♣♣~~.~.§~.§.....♣.........~≈≈≈≈♣.~~..♣.~.~...~.~.~....~♣≈≈≈≈≈♣~§§~...♣~.~~>~.♣≈≈≈≈≈≈≈~.♣♣~.~.♣~....~♣♣.§@♣♣♣♣≈≈≈≈≈♣~....♣♣.♣..~.~§♣♣♣♣~.♣♣♣~♣≈≈≈)fhv ~~♣♣♣...~~.♣ ♣♣~R♣~♣.≈≈♣..♣..♣♣.♣~.~♣ ♣♣♣~..~~~.~.♣♣♣♣.♣♣ ♣♣Z.~~~~.~~~~...♣♣♣ ♣♣♣........~~~.~♣♣..~.....~..~~.~♣♣♣♣♣♣♣♣♣.♣§....♣♣♣♣♣♣♣♣♣)fhx )fhLy )fh~ §)fh~ r§R~.)fh '900)fh )fh )fh]#...)..~.~♣♣♣......♣..#......~~~.~~.♣♣♣ ♣~~~.....~~.♣.~...~♣♣..♣♣♣.~§~♣♣♣♣ )fhR ....~..~..♣♣~~..§.§~~.♣♣...~♣♣.. ♣♣....[♣~...~§~~..~~§§♣♣♣....§~§♣~...~~.~~..~~~≈♣♣~~.~.§~.§.....♣.........~≈≈≈≈♣.~~..♣.~.~...~.~.~....~♣≈≈≈≈≈♣~§§~...♣~.~~@~.♣≈≈≈≈≈≈≈~.♣♣~.~.♣~....~♣♣.§.♣♣♣♣≈≈≈≈≈♣~....♣♣.♣..~.~§♣♣♣♣~R♣♣♣~♣≈≈≈~~♣♣♣...~~.♣ ♣♣~~♣~♣.≈≈♣..♣..♣♣.♣~.~♣ ♣♣♣~..~~~.~.♣♣♣♣.♣♣ ♣♣..~~~~.~~~~...♣♣♣ ♣♣♣........~~~.~♣♣..~.....~..~~.~♣♣♣♣♣♣♣♣♣.♣§....)fh)fh6m~.~~~§~R)fh1..)fh%1)fh?§§)fh )fhU_There is a stone staircase leading down here.*fhB "§*fhC *fhF *fhMN 8§*fhO *fh`T G~§Z*fhU Z   tyrant leech zombie (minion)*fhW 622 2 _*fhZ *fhj 7  You fly downwards.*fhN  ♣♣  ♣♣♣~$  *fh ♣♣♣♣♣~..~~  ♣♣...~...~~  ♣.~~...<.w~  ♣R~~.~~~~~~  ♣R.~~~~~~~ 4 ♣~@~~~~~~.  ♣♣♣~~~~...  ~~~~...  ..~.~~~  .....~~ ~.~~♣..  .~~~. . R   eleionoma (asleep) ~~~~~.w   swamp worm (asleep) *fhu *fh 9§*fhރ F3.6 (1.7Kinetic Grapnel*fh *fh8 _Your mindless puppet stays behind to rot.  Found 22 gold pieces. Found an escape hatch in the ceiling. *fh S_There is a stone staircase leading up here.+fhHyd ♣♣  ♣♣♣~$  +fh {♣♣♣♣♣~..~~  ♣♣...~...~~  ♣.~~...<.w~  ♣R~~.~~~~~~  ♣R.~~~~~~~  ♣~@~~~~~~.  ♣♣♣~~~~...  ~~~~...  ..~.~~~  .....~~  §.~~♣..  .~~~. .  ~~~~~. +fhi  ♣♣  ♣♣♣~$  ♣♣♣♣♣~..~~  ♣♣...~...~~  ♣.~~...<.w~  ♣R~~.~~~~~~  ♣R.~~~~~~~  +fh ♣~@~~~~~~.  ♣♣♣~~~~...  ~~~~...  ..~.~~~  .....~~ §.~~♣..  .~~~. .  ~~~~~. +fhI+fh4!d _There are monsters nearby!+fh:t ♣♣  ♣♣♣~$  ♣♣♣♣♣~..~~  ♣♣...~...~~  ♣.~~...<.w~  ♣R~~.~~~~~~  ♣R.~~~~~~~  ♣~@~~~~~~.  +fh<♣♣♣~~~~...  ~~~~...  ..~.~~~  .....~~  §.~~♣..  .~~~. .  ~~~~~. +fh z ♣♣  ♣♣♣~$  ♣♣♣♣♣~..~~  ♣♣...~...~~  ♣.~~...<.w~  ♣R~~.~~~~~~  ♣R.~~~~~~~  ♣~@~~~~~~.  +fh `♣♣♣~~~~...  ~~~~...  ..~.~~~  .....~~ §.~~♣..  .~~~. .  ~~~~~. +fh 8§+fh +fh 9§+fh d _There are monsters nearby!,fh?* ♣♣ ♣♣♣~$ ♣♣♣♣♣~..~~ ♣♣...~...~~ ♣.~~...<.w~R~~.~~~~~~ ♣@.~~~~~~~,fh?, ♣~R~~~~~~.♣♣♣~~~~... ~~~~... ..~.~~~ .....~~ §.~~♣.. .~~~. .~~~~~.,fh-,fh82§R<§§, ally target),fh3I37 40,fhx79§,fh9& _You swap places.,fhr  The helpless eleionoma fails to defend itself.  You perforate the eleionoma like a sieve!!!!,fh;~§w   swamp worm (asleep),fhh1/11122 55.0 (0.4Kinetic Grapnel,fh9§,fh4M _You kill the eleionoma!,fh G♣♣ ,fhp f♣♣♣~$ ♣♣♣♣♣~..§~ ♣♣...~...~~ ♣.~~...<.w~ ♣~~~.~~~~~~ ♣.@~ ♣R<~~~~~~.[40m ♣♣♣~~§~... ~§~~... ..~.~~~,fhǑ .....~~ §.~~♣.. .~~~... ,fhC ,fh 0§~§,fh §~R§§, ally target),fhz %37 ,fh: %6.0 (1.0,fh 9§,fhת -fhOt-fhu ♣♣  ♣♣♣§$  ♣♣♣♣♣~..~~  ♣♣...~...~~  ♣.~~...<.w~  -fhYv♣~~~.~~~§~~  ♣.@§~~~~~~  ♣~R~~~~~~.  ♣♣♣~~§~...  -fhw~§~~...  ..~.~~~  .....~~  §.~~♣..  .~~~...   -fh ♣♣  ♣♣♣§$  ♣♣♣♣♣~..~~  ♣♣...~...~~  ♣.~~...<.w~  ♣~~~.~~~§~~  ♣.@§~~~~~~  ♣~R~~~~~~.  ♣♣♣~~§~...  ~§~~...  ..~.~~~ .....~~  §.~~♣..  .~~~... §§§-fh-fhB§§-fha _A swamp worm is nearby!-fhI ♣♣♣ ♣♣♣§$.♣♣♣♣♣~..~♣♣...~...~~♣.~~...<.w~w♣~~~@~~~§-fhvK♣♣..§~♣~R~~~~~~♣♣♣~~§~.~~§~~.......~.~~~.....~~~w 2 swamp worms (asleep, 1 ally target)..§.~~♣.~~~..-fhV §§§A swamp worm comes into view.-fh~Yf*§§§-fh §§w1 asleep, 1 distracted…)-fhiSugats points at the swamp worm and mumbles some strange words.-fh-fh~w~§~~§wally target-fh?7Kinetic Grapnel-fhB§§-fh9 _The swamp worm struggles to resist.-fh 9♣♣♣♣♣♣♣~$.-fhR:C♣♣♣♣♣~..~♣♣...~...~♣.~~...~†3fh12.3 (1 _3fh9§3fhI3fh6@ ♣♣♣♣♣♣♣ ♣~ ♣♣♣♣~$..§♣♣~. ♣♣♣♣♣~..~~~~....~ ♣♣...~...~~~~~.~.. ♣.~~...<.~~~~.§.. ♣~~~.~~~~†~~~♣3fh♣..~~~~~@~~♣♣ ♣~<~§~~~~.†♣ ♣♣♣~~~~..R.≈≈≈≈≈♣ .~~~~~....♣♣≈≈≈♣ ~§...~.~~~~♣ ♣♣♣ .~~~.....~~~.♣♣...§.~~♣.....♣~.~~~...♣..~.~~~~~.~.~~~3fh3fhy~3fhO~§~~~~R.§3fh 0 3Fly Water 3fh 8§3fh W _You feel less confused.3fhJ<A~~3fh>%43fhhB3fhD3fhoB ♣♣♣♣♣♣♣ ♣~ ♣♣♣♣~$..~♣♣~.3fhԋ ♣♣♣♣♣~....~♣...~...~~~~~.~...~~...<.~~~~.~..~~~.~~~~@~~~♣♣♣..~~§~~~~~♣♣~<~~~~~R.†♣ ♣♣♣..≈≈ .~~~~~....♣♣≈≈≈ ~~...~.~~~~♣ ♣♣♣.~~~.....~~~.♣♣...~.~~♣.....3fh7♣~.~~~...♣..3fhk3fh-V§~~~R~3fh\3fh%53fh3fh 3fhgq_You see here a swamp worm corpse.3fh7§~~3fh6,6 _3fh8§3fh3fh  ♣♣♣♣♣♣♣ ♣~ ♣♣♣♣~$..~♣♣~. ♣♣♣♣♣~..~~~~....~♣...~...§~~~~.~...~~...<.@~~~.~..~~~.~~~~†~~~♣♣♣♣♣♣..~~§~~R~~♣♣~<~~~~~~.†♣ ♣♣♣3fhf ..≈≈ .~~~~~....♣♣≈≈≈ ~~...~.~~~~♣ ♣♣♣.~~~.....~~~.♣♣...~.~~♣.....3fh 3fh, i§R~§3fh %73fhN 8§3fh 3fh |§...~~~§§§§§3fh0 %83fh˝ 9§3fh 3fhk 3fhl 33fho 3fhxp 3fhr 3fht T3fhv 3fhx UWater 3fhy 3fhO| 3fh~ 3fh >3fh 3fh2 =22 3fh 3fh O _You now have 1719 gold pieces (gained 22).3fhf 3fh Q37 3fh 3fh 3fh 3fh ,3fh 3fh@ 3fh 3fh ,3fhח 3fh 3fh 3fh ,3fh 3fhr 3fh 3fh ,3fh̢ 3fh 3fh 3fh8 ,3fh 3fh> 3fhë 3fhˬ ,3fh 3fht 3fhǰ 3fhϱ UWater 3fh 3fhb 3fhh 3fhy >3fh 3fhչ 3fh޺ UWater 3fh 3fh 3fhӾ 3fhڿ ,3fh 3fh! ♣♣♣♣♣♣.♣♣ ♣♣♣♣♣♣♣♣♣~~..♣♣ ♣♣♣♣~...~♣♣~R~.~.♣ ♣♣♣♣~..~~~~....~♣♣.♣♣ ...~...~~~~~.~..@♣♣♣ 3fhN 435.0) ~~...<.~~~~.~.....~..~♣ ~~.~~~~†~~~♣♣♣♣..~.~~.~~ ..~~~~~~~~♣♣ ≈♣♣♣.~~~~~ ~<~~~~~~.†♣ ≈♣ ...♣♣~ ♣♣~~§~....≈≈≈≈≈♣ ~~.~♣ .§~~~~....♣♣≈≈≈♣ ~~... ~...~.~~§~♣♣≈♣♣♣ ~~<.. ~~.....~~~.♣3fhi 3fhR n.R§3fhG 64.3 (163fh 3fhn 9 _Found a stone staircase leading up.3fh3fh=3fh:3fh3fh3fh 3fh ,3fh3fh3fh3fh3fh3fhZ3fh3fh(3fh&3fh-3fh3fh?"3fh}$3fh%3fh|&3fh(3fh+3fh-3fh.3fh/3fhh23fhu; ♣♣~...~♣♣~.~.~.♣ ..~~~~....~♣♣.♣♣ ..~~~~~.~...♣♣♣♣♣♣ <.~~~~.~.....~..~♣♣♣ ~~†~~~♣♣♣♣..~.~~.~~♣♣♣♣ 3fh<:~~~~~♣♣♣≈≈♣♣♣.~~~~~..~♣♣ ~~~.†♣♣≈≈♣ ♣...R♣♣~~~~.. ~....≈≈≈≈≈♣♣♣~§.~♣~~~~~~ ~....♣♣≈≈≈♣ ♣~~~@..§..~~ .~~§~♣♣≈♣♣♣~~~~~<.....~~ ..~~~.♣ ♣~~...~~.. 3fh=~♣..... ~~~~...~~~.♣...♣..~~~~~~~..~~~~♣ ♣♣ ~~.~.~~~~~~~~~~~~.~♣♣  ~..~~~~~~~.~ R   eleionoma (wandering) ##.R§~♣♣♣.. 3fh? 3fhD19.3 (5.0)3fhF3fhL.R.~♣~~§§@..~§3fhMg, ally target)R~~3fhBP+50.3 (63fhvU8§3fh%Y] _An eleionoma comes into view.4fh .~♣♣.♣♣...♣♣♣♣♣♣ <...~..~♣♣♣ .~.~~.~~♣♣♣♣ ♣♣.~~~~~..~♣♣ †♣♣≈≈♣ ♣....♣♣~~~~.. 4fhQ♣~R.~♣~~§~~~  ♣~~§@..~..~~ ♣~~~~~<.....~~  ♣~~...~~..~.~~  ~~~~...~~~.♣~~§ ~~~~~..~~~~♣ ♣♣ ~~~~~~~~.~♣♣  ~..~~~~~~~.~  ##R~~~♣♣♣..~ 4fhD.~♣♣.♣♣...♣♣♣♣♣♣ <...~..~♣♣♣ .~.~~.~~♣♣♣♣ ♣♣.~~~~~..~♣♣ †♣♣≈≈♣ ♣....♣♣~~~~.. ♣~R.~♣~~§~~~ 4fhqE ♣~~§@..~..~~ ♣~~~~~<.....~~  ♣~~...~~..~.~~  ~~~~...~~~.♣~~§ ~~~~~..~~~~♣ ♣♣~~~~~~~~.~♣♣  ~..~~~~~~~.~  ##R~~~♣♣♣..~ 4fhI+§4fhL4fhsP4fhR 4fhSS_An eleionoma is nearby!4fh9 ..~~~~....~♣♣.♣~.~...♣♣♣♣♣♣ <.~~~~.~.....~..~♣♣♣ ~~†~~~♣♣♣♣..~.~~.~~♣♣♣♣~~~♣♣♣≈≈♣♣♣.~~~~~..~♣♣4fh4 .†♣♣≈≈♣ ♣....♣♣~~~~......≈≈≈≈≈♣♣♣~R.~♣~~§~~~♣♣≈≈≈♣♣♣~~§...~.. .~~§~♣♣≈♣♣♣~~~~~@....~~~.♣ ♣~~...~~..~ ~♣..... ~~~.♣~~§...♣..~~~~~~~..~~~~♣ ♣♣~.~.~~~~~.♣♣ ~..~.~  ##R~~~♣♣♣..~ ###§~ ...~4fh 4fh 4fh §.~♣§~~R~R.R4fh 11.3 (1 _4fh 4fh  4fh S_There is a stone staircase leading up here.4fh.~~~~~.~...♣♣♣♣♣♣ .<.....~..~♣♣♣ ~~~†~~~♣♣♣♣..~.~~.~~♣♣♣♣~4fh:!≈≈♣♣♣.~~~~~..~♣♣.†♣♣≈≈♣ ♣....♣♣~~~~.. §~....≈≈≈≈≈♣♣♣~§.~♣§~~~~~ ~~....♣♣≈≈≈♣♣♣~R~...~..~~~~§~♣♣≈♣♣♣~~~~~<.....~~ ...~~~.♣ ♣~~..@~~..~.~~ ~~♣..... ~~~~~...~~~.♣~~§ ~~...♣..~~~~~~~..~~~~♣ ♣♣ ~~~.~.~~~~~.~♣♣  ~..~R~~~~~.~. ###.~~~♣♣♣..~~ ###§~ ...~~ ### ~~...4fh@8§4fh8*4fh  Sugats points at the eleionoma and mumbles some strange words.5fh \~R§5fhCG=2Kinetic Grapnel5fh9§5fhvB _The eleionoma resists with almost no effort.5fh(A ?<...~..~♣♣♣ 5fhC e~~~~†~~~♣♣♣♣..~.~~.~~♣♣♣♣~≈≈♣♣♣.~~~~~..~♣♣.†♣♣≈≈♣ ♣....♣♣~~~~.. ~§~....≈≈≈≈≈♣♣♣~~.~♣§~~~~~ ~~~....♣♣≈≈≈♣♣♣~R~...~..~~ .~.~~§~♣♣≈♣♣♣~~~~~<.....~~ ....~~~.♣♣~♣♣~~...~~..~.~~ .~~♣......~~~~~.@.~~~.♣~~§~...♣..~~~~~~~..~~~~♣ ♣♣5fhD ~~.~.~~~~~.~♣♣  ~~..~R~~~~~.~.~####.~~~♣♣♣..~~ ###§~~ ...~~ ###~ ~~... # .FF   goliath frog (reaching, asleep)5fhV R~§A goliath frog comes into view.The eleionoma flows through the trees.5fhZ U§*5fh §§Sugats gestures at the eleionoma while chanting.5fh HR~5fh. --35fh 5fh B _The eleionoma resists with almost no effort.6fhf~..<.~~~~.~.....~..~♣♣♣  jesper the Slicer ~~~~†~~~♣♣♣♣..~.~~.~~♣♣♣♣  Human of Hepliaklqana *****. ~~~~~~~♣♣♣≈≈♣♣♣.~~~~~..~♣♣  Health: 111/111 ======================== ~~~~~.†♣♣≈≈♣ ♣....♣♣~~~~..  Magic: 26/28 ======================-- 6fh(h~§~....≈≈≈≈≈♣♣♣~~.~♣§~~~~~  AC: 14Str: 7 ~~~....♣♣≈≈≈♣♣♣~R~...~..~~  EV: 37 Int: 24 .~.~~§~♣♣≈♣♣♣~R~~~<.....~~  SH: 0Dex: 24 ....~~~.♣♣~♣♣~~*..~~..~.~~  XL: 16 Next: 97% Place: Swamp:4 .~~♣......~~~~~.@.~~~.♣~~§  Noise: ---------  Time: 27953.3 (0.0) ~~~...♣..~~~~~~~..~~~~♣ ♣♣  w) +9 rapier (speed) ~~~~.~.~~~~~~~~~~~~.~♣♣  Cast: Kinetic Grapnel ~~..~~~~~~~.~.~  Fly  ##6fhCi##.~~~♣♣♣..~~  ###~~~ ...~~  R   Sugats the hexer ###~ ~~...  R   eleionoma (ally target) # .F  F   goliath frog (reaching, asleep) _The eleionoma resists with almost no effort.  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an eleionoma (ally target, chance to affect: 63%)6fh8S..<.~~~~.~.....~..~♣♣♣jesper the Slicer ~~~~†~~~♣♣♣♣..~.~~.~~♣♣♣♣Human of Hepliaklqana *****. 6fhn:t~~~~~~~♣♣♣≈≈♣♣♣.~~~~~..~♣♣Health: 111/111 ======================== ~~~~~.†♣♣≈≈♣ ♣....♣♣~~~~..Magic: 26/28 ======================-- ~§~....≈≈≈≈≈♣♣♣~~.~♣§~~~~~AC: 14Str: 7 ~~~....♣♣≈≈≈♣♣♣~R~...~..~~EV: 37 Int: 24 .~.~~§~♣♣≈♣♣♣~*~~~<.....~~6fh;SH: 0Dex: 24 ....~~~.♣♣~♣♣~~...~~..~.~~XL: 16 Next: 97% Place: Swamp:4 .~~♣......~~~~~.@.~~~.♣~~§Noise: ---------  Time: 27953.3 (0.0) ~~~...♣..~~~~~~~..~~~~♣ ♣♣w) +9 rapier (speed) ~~~~.~.~~~~~~~~~~~~.~♣♣6fh<;Cast: Kinetic Grapnel~~..~~~~~~~.~.~Fly ####.~~~♣♣♣..~~###~~~ ...~~R   Sugats the hexer###~ ~~...R   eleionoma (ally target)# .F6fh>F   goliath frog (reaching, asleep) _The eleionoma resists with almost no effort.  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an eleionoma (ally target, chance to affect: 63%)6fh6fh,6fh~~RR§~§~~.§§6fhZ422 4.3 (16fhN6fhA  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  6fhAim: an eleionoma (ally target, chance to affect: 63%) _The eleionoma resists with almost no effort.7fh..<.~~~~.~.....~..~♣♣♣  jesper the Slicer ~~~~†~~~♣♣♣♣..~.~~.~~♣♣♣♣  Human of Hepliaklqana *****. ~~~~~~~♣♣♣≈≈♣♣♣.~~~~~..~♣♣  Health: 111/111 ======================== 7fhj~~~~~.†♣♣≈≈♣ ♣....♣♣~~~~..  Magic: 24/28 ====================---- ~§~....≈≈≈≈≈♣♣♣~~.~♣§~~~~~  AC: 14Str: 7 ~~~....♣♣≈≈≈♣♣♣~~~...~..~~  EV: 22Int: 24 .~.~~§~♣♣≈♣♣♣~~R~~<.....~~  SH: 0Dex: 24 ....~~~.♣♣~♣♣~~R..~~..~.~~  XL: 16 Next: 97% Place: Swamp:4 .~~♣......~~~~~.@.~~~.♣~~§  Noise: ---------  Time: 27954.3 (0.0) ~~~...♣..~~~~~~§..~~~~♣ ♣♣  w) +9 rapier (speed) ~~~~.~.~~~~~~~~~~~~.~♣♣  Cast: Kinetic Grapnel ~~..7fhTu[40m~~~~§~~.§.~  Fly  ####.§~~♣♣♣..~~  ###~~~ ...~~  R   Sugats the hexer ###~ ~~...  R   eleionoma (ally target) # .F  F   goliath frog (reaching, asleep) _The eleionoma resists with almost no effort.  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an eleionoma (ally target, chance to affect: 63%)7fhY..<.~~~~.~.....~..~♣♣♣jesper the Slicer ~~~~†~~~♣♣♣♣..~.~~.~~♣♣♣♣Human of Hepliaklqana *****. ~~~~~~~♣♣♣≈≈♣♣♣.~~~~~..~♣♣Health: 111/111 ======================== ~~~~~.†♣♣≈≈♣ ♣....♣♣~~~~..Magic: 24/28 ====================---- 7fh~§~....≈≈≈≈≈♣♣♣~~.~♣§~~~~~AC: 14Str: 7 ~~~....♣♣≈≈≈♣♣♣~~~...~..~~EV: 22Int: 24 .~.~~§~♣♣≈♣♣♣~~R~~<.....~~SH: 0Dex: 24 ....~~~.♣♣~♣♣~~*..~~..~.~~XL: 16 Next: 97% Place: Swamp:4 .~~♣......~~~~~.@.~~~.♣~~§Noise: ---------  Time: 27954.3 (0.0) ~~~...♣..~~~~~~§..~~~~♣ ♣♣w) +9 rapier (speed) ~~~~.~.~~~~~~~~~~~~.~♣♣Cast: Kinetic Grapnel~~..~~~~§~~.§.~Fly ####.§~~♣♣♣..~~###~~~ ...~~R  7fh+ Sugats the hexer###~ ~~...R   eleionoma (ally target)# .FF   goliath frog (reaching, asleep) _The eleionoma resists with almost no effort.  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an eleionoma (ally target, chance to affect: 63%)7fh7W§§§7fh$Y ~R§~onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an eleionoma (ally target, chance to affect: 63%)  The eleionoma resists with almost no effort.  Sugats barely misses the eleionoma. The eleionoma misses you.5.3 (1§ _Sugats closely misses the eleionoma.7fh 7fh 9§7fhT ..<.~~~~.~.....~..~♣♣♣jesper the Slicer ~~~~†~~~♣♣♣♣..~.~~.~~♣♣♣♣Human of Hepliaklqana *****. ~~~~~~~♣♣♣≈≈♣♣♣.~~~~~..~♣♣Health: 111/111 ======================== ~~~~~.†♣♣≈≈♣ ♣....♣♣~~~~..Magic: 22/28 ==================------ ~§~....≈≈≈≈≈♣♣♣~~.~♣~~~~~~AC: 14Str: 7 ~~~....♣♣≈≈≈♣♣♣~~~...~..~~EV: 22Int: 24 .~.~~§~♣♣≈♣♣♣~~R~~<.....~~SH: 0Dex: 24 ....~~~.♣♣~♣♣~~*..~~..~.~~XL: 16 Next: 97% Place: Swamp:4 .~~♣......~~~~~.@.~~§.♣~~§Noise: ---------  Time:h 'm 27955.3 (0.0) ~~~...♣..~~~~~~§..~~~~♣ ♣♣w) +9 rapier (speed) ~~~~.~.~~~~~~~~~~~~.~♣♣Cast: Kinetic Grapnel~~..~~~~§~~.~.~Fly ####.§~~♣♣♣..~~###~~~ ...~~R   Sugats the hexer###~ ~~...R   eleionoma (ally target)# .FF   goliath frog (reaching, asleep) _Sugats closely misses the eleionoma.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an eleionoma (ally target, chance to affect: 63%)7fhE iRasleep, ally target)7fh iMR§§ Confirm with . or Enter, or press ? or * to list all spells.  Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  7fh+ Press: ? - help, Shift-Dir - straight line  Aim: an eleionoma (ally target, chance to affect: 63%)  The eleionoma looks drowsy...  Sugats hits the eleionoma with a +0 dagger of draining!!7fh> _*§§7fh ~ §Sugats gestures at the eleionoma while chanting.7fh 7fh RR§~7fh 3==6.3 (17fh 7fh B _The eleionoma resists with almost no effort.8fhN  The helpless eleionoma fails to defend itself.  You stick the eleionoma like a pincushion!!!!8fh..F   goliath frog (reaching, asleep8fhw9--6 (0.3Kinetic Grapnel8fh9§8fhM _You kill the eleionoma!8fh < ~.~~.~~♣♣♣♣ ♣.~~~~~..~♣♣ †♣♣≈≈♣ ♣....♣♣~~~~.. ♣~~.~♣~~~~~~ ♣♣♣~~~...~..~~ ♣~~R~~<.....~~ ♣~♣♣~~...~~..~.~~ .~~~~~.@.~~§.♣~~§ ~~~~~~§..~~~~♣ ♣♣ ~~~~~~~~~~.~♣♣  ~~..~~~~§~~.~.~ 8fh r ####.~~~♣♣♣..~~  ###~~~ ...~~  ###~ ~~...  8fh K# .F 8fh( < ~.~~.~~♣♣♣♣ ♣.~~~~~..~♣♣ †♣♣≈≈♣ ♣....♣♣~~~~.. ♣~~.~♣~~~~~~ ♣♣♣~~~...~..~~ ♣~~R~~<.....~~ ♣~♣♣~~...~~..~.~~ .~~~~~.@.~~§.♣~~§ ~~~~~~§..~~~~♣ ♣♣ ~~~~~~~~~~.~♣♣  8fhu( ~~..~~~~§~~.~.~  ####.~~~♣♣♣..~~ ###~~~ ...~~  ###~ ~~...  # .8fh) ) 8fhs. 8§8fhe1 8--8fhu6 B§§8fh09 c _A goliath frog is nearby!8fhTT< ~.~~.~~♣♣♣♣ 8fhT♣.~~~~~..~♣♣ †♣♣≈≈♣ ♣....♣♣~~~~.. ♣~~.~♣~~~~~~ ♣♣♣~~~...~..~~ 8fhTU{♣~~R~~<.....~~ ♣~♣♣~~...~~..~.~~ .~~~~~.@.~~§.♣~~§ 8fhUo~~~~~~§..~~~~♣ ♣♣ ~~~~~~~~~~.~♣♣  ~~..~~~~§~~.~.~ 8fhU 8fh%VM####.~~~♣♣♣..~~  ###~~~ ...~~  8fhRV ###~ ~~...  8fhVK# .F 9fha< ~.~~.~~♣♣♣♣ ♣.~~~~~..~♣♣ †♣♣≈≈♣ ♣....♣♣~~~~.. ♣~~.~♣~~~~~~ 9fht♣♣♣~~~...~..~~ ♣~~R~~<.....~~ ♣~♣♣~~...~~..~.~~ 9fh.~~~~~.@.~~§.♣~~§ 9fh~~~~~~§..~~~~♣ ♣♣ ~~~~~~~~~~.~♣♣ 9fh ~~..~~~~§~~.~.~ 9fhO 9fh####.~~~♣♣♣..~~ 9fhv###~~~ ...~~  9fh~###~ ~~...  9fh6<# . 9fhҵF§§9fh?9fhV§§§9fhc _A goliath frog is nearby!9fh*< ~.~~.~~♣♣♣♣ ♣.~~~~~..~♣♣ †♣♣≈≈♣ ♣....♣♣~~~~.. ♣~~.~♣~~~~~~ ♣♣♣~~~...~..~~ ♣~~R~~<.....~~ ♣~♣♣~~...~~..~.~~ 9fh.~~~~~.@.~~§.♣~~§ ~~~~~~§..~~~~♣ ♣♣ ~~~~~~~~~~.~♣♣  ~~..~~~~§~~.~.~  ####.~~~♣♣♣..~~  9fhZ###~~~ ...~~  ###~ ~~...  # .F 9fh< ~.~~.~~♣♣♣♣ ♣.~~~~~..~♣♣ †♣♣≈≈♣ ♣....♣♣~~~~.. 9fhO♣~~.~♣~~~~~~ ♣♣♣~~~...~..~~ 9fhx♣~~R~~<.....~~ 9fh♣~♣♣~~...~~..~.~~ 9fh.~~~~~.@.~~§.♣~~§ 9fh~~~~~~§..~~~~♣ ♣♣ 9fhKf~~~~~~~~~~.~♣♣  9fhx~~..~~~~§~~.~.~  ####.~~~♣♣♣..~~ ###~~~ ...~~  9fh+~###~ ~~...  9fh_<# . 9fhٗ4§9fh9fhˤ8§9fhߨ 9fh]_A goliath frog is nearby!:fhq~~~†~~~♣♣♣♣..~.~~.~~♣♣♣♣~~♣♣♣≈≈♣♣♣.~~~~~..~.†♣♣≈≈♣ ♣....♣♣~~~~.. :fh§~....≈≈≈≈≈♣♣♣~~.~♣~~~~~~ ~....♣♣≈≈≈♣♣♣~~~...~..~~ .~~§~♣♣≈♣♣♣~~R~~<.....~~ :fhY..~~~.♣♣~♣♣~~...~~..~.~~ ~~♣......~~~~~...~~§.♣~~§ ~~...♣..~~~~~~§.@~~~~♣ ♣♣ :fh4~.~~~~~~.~♣♣  ~~..~~~~§~~.~.~~####.~~~♣♣♣..~~ ###~~~ . ###~ ~~... :fh # .F.  §~.:fh{:fh:fh§~§.R~~§F:fh*.Flly target)~:fhQ37 7.6 (1.0 _:fh:fh:fh ~~♣♣♣≈≈♣♣♣.~~~~~..~.†♣♣≈≈♣ ♣....♣♣~~~~.. :fh˝ ....≈≈≈≈≈♣♣♣~~.~♣~§~~~~ ~....♣♣≈≈≈♣♣♣~~~...~..~~ .~~§~♣♣≈♣♣♣~~~~~<.....~~ :fh1 a..~~~.♣♣~♣♣~§.R.~~..~.~~ ~♣......~~~~~...~~~.♣~~§ ...♣..~~~~~~§..~~~~♣ ♣♣ ~.~~~~~@.~♣♣  :fh_ ~~...~~.####.~~~♣♣♣..~~:fh  ###~~~ ...~§ ###~ ~~F..~:fh  # ~...~ ~~.♣~~~$:fh :fhj :fh ..§R~F.:fh :fh W6====8:fhp QKinetic GrapnelWater :fhU 8§:fh|  :fh _Found 25 gold pieces.:fh@.†♣♣≈≈♣ ♣....♣♣~~~~.. ....≈≈≈≈≈♣♣♣~~.~♣~§~~~~ ....♣♣≈≈≈♣♣♣~~~...~..~~ :fh?AI~§~♣♣≈♣♣♣~~~~~<.....~~ ~.♣♣~♣♣~§...§~..~.~~ ♣......~~~~~.R.~~~.♣~~§ ...♣..~~.~~~~♣ ♣♣.~.~~~:fhA9~~.~♣♣..~. ~~...~~..####.~~~♣♣♣..~~~~~:fhAC ###~~~ .F.~§ ###~ ~~...~ # ~~...~ ..~~.♣♣..~~~$~♣§~§<♣:fhoB:fhN^ §§§:fhN<Found a stone staircase leading up. The goliath frog completely misses you.:fhRo§*§:fh: §:fh%f§Sugats casts a spell at the goliath frog.:fhB §~:fhW0F~~~:fhEThe goliath frog resists with almost no effort.:fh=%9:fh :fh :fh4W_The goliath frog completely misses you.;fh~~.†♣♣≈≈♣ ♣....♣♣~~~~..  jesper the Slicer ....≈≈≈≈≈♣♣♣~~.~♣~§~~~~  Human of Hepliaklqana *****. ....♣♣≈≈≈♣♣♣~~~...~..~~  Health: 111/111 ======================== ;fh~~§~♣♣≈♣♣♣~~~~~<.....~~  Magic: 24/28 ====================---- .~~~.♣♣~♣♣~§...~~..~.~~  AC: 14;fh?MStr: 7 ♣......~~~~~.R.~~~.♣~~§  EV: 37 Int: 24 ;fhx...♣..~~~~~~~..~~~~♣ ♣♣.  SH: 0Dex: 24 ;fh/~.~.~~~~~~~§~~~~.~♣♣..~.  XL: 16 Next: 99% Place: Swamp:4 ;fh݂~~..~~~~~~@.~.~~..  Noise: ---------  Time: 27959.6 (0.0) ;fh####.~~~♣♣♣*.~~~~~  w) +9 rapier (speed) ###~~~ .F.~§~~  Cast: Kinetic Grapnel ;fha###~ ~~...~~  Fly Water  # ~~...~~  ;fh..~~.♣♣  R   Sugats the hexer ;fhăD..~~~$♣  F   goliath frog (reaching, ally target) ~♣~~~<♣  ;fh_The goliath frog completely misses you.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  ;fh, Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line;fhPVAim: a goliath frog (ally target, chance to affect: 78%);fhv* h~~.†♣♣≈≈♣ ♣....♣♣~~~~..jesper the Slicer ....≈≈≈≈≈♣♣♣~~.~♣~§~~~~Human of Hepliaklqana *****. ....♣♣≈≈≈♣♣♣~~~...~..~~Health: 111/111 ======================== ;fh* ~~§~♣♣≈♣♣♣~~~~~<.....~~Magic: 24/28 ====================---- .~~~.♣♣~♣♣~§...~~..~.~~AC: 14Str: 7 ♣......~~~~~.R.~~~.♣~~§EV: 37 Int: 24 ;fh+ F...♣..~~~~~~~..~~~~♣ ♣♣.SH: 0Dex: 24 ~.~.~~~~~~~§~~~~.~♣♣..~.;fh:+ XL: 16 Next: 99% Place: Swamp:4~~..~~~~~~@.~.~~..;fhi, KNoise: ---------  Time: 27959.6 (0.0)####.~~~♣♣♣..~~~~~w) +9 rapier (speed)###~~~ .*.~§~~Cast: Kinetic Grapnel###~ ~~...~~Fly Water # ~~...~~..~~.♣♣R   Sugats the hexer..~~~$♣F   goliath frog (reaching, ally target)~♣~~~<♣ _The goliath frog completely misses you.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  ;fh, Press: ? - help, Shift-Dir - straight lineAim: a goliath frog (ally target, chance to affect: 78%);fhw 6§§§;fhx UFsleep, ally …);fh ;fhO h~.R§;fh @F.~~;fhҰ 522 60.6 (1;fh˴ ;fh  ;fh׶ e Casting: Ensorcelled Hibernation (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  ;fh Press: ? - help, Shift-Dir - straight line  Aim: a goliath frog (ally target, chance to affect: 78%) _The goliath frog looks drowsy... =fh 59==fh =fh=fh  _Magic restored.  You see here a goliath frog corpse.=fh2&f~♣♣≈♣♣♣~~~~~<.....~~ =fh&~.♣♣~♣♣~§...~~..~.~~ ..~ ....~~~~~...~~§.♣~~§~~~~ ♣..~~~~~~~..~~~~♣♣♣♣.~~~~~~~~~~~~~~~.~♣♣..~.~~ =fh&R ~~..~~~~~~~.~.~~..§~  ####.~~~♣♣♣R.~§~~~... ###~~~...†.~~~~... ###~~.~~@..~~~~~8.9 (7.0=fh6' ##~.~~...~~~~~ ##~..~~.♣♣♣....~~~$♣ ~♣~~~<♣##...~.♣ ~~~~§~=fhv'F...~~~)=fh(=fh.^§~~.R=fh`.9§§=fh1*9.9 (8=fhz68§=fh29& _Found a trident.=fh 3=fh =fh =fhU =fhh =fhէ ,=fh =fhʱ  ..~~~~~...~~~.♣~~§~~~~~ .~~~~~~~..~~~~♣♣♣♣.~~~~~ ~~~~~~~~~~~.~♣♣..~.~~~~. =fh  ~~..~~~~~~~.~.~~..~~§..  ####.~~~♣♣♣..~§~~~... ###~~~...†.§~~~...=fh]  ###~~.~~R..~~~~~~~ ##~.~~...~~~~~~~ ##~..~~@♣♣♣..~ 70.9 (1=fh ..~~~$♣ ~♣~~~<♣ ##...~.♣ =fhٲ #~~~§§~#...~§~) .#♣♣.~..~=fh m~~ ♣~.(.=fh =fhK ~.§.~~.R§~~=fhջ F=1.9 (2=fh- =fhE % _Found 6 stones.=fh1 =fhʯ =fh =fhG =fh  ~~=fh ~~~~♣♣♣♣. ~=fh ~~.~♣♣..~.~~~~. ..=fh F.~~..~~§.. ####.~~~♣♣♣..~~~~~...~~  ###~~~...†.§~~~...~~  ###~~.~~...~~~~~~~  ##§.~~.R.~~~~~~~ ~..~~.♣♣♣..~ ..~~~@♣ ~♣~~~<♣ ##...~.♣ ~~~§~~ #...~~~)..#♣♣.~..~♣~~ ♣~.(.~ i   spriggan air mage (repels missiles, a…)i. ~♣~.♣~=fh &0=fh ~~.R~=fh *2.9 (1=fh =fha _A spriggan air mage comes into view. _You see here 25 gold pieces.>fhO  You now have 1744 gold pieces (gained 25).>fh>fh>fhB  The spriggan air mage shouts!>fh§~R~§i4   orange demon (reaching, wandering).4 ~♣§i   spriggan air mage (repels missiles, a…)>fh/22 3>fhL§§>fh` _An orange demon comes into view.?fh,  What are your orders? ?fhvx t - Shout!  Orders for allies: a - Attack new target. r - Retreat! ?fh; s - Stop attacking. g - Guard the area.?fhf0f - Follow me.  Anything else - Cancel.?fhKu ?fhv ?fhx ?fh|z ?fhG "§?fh /§.R?fh҆ ,i.?fhD [44ing).?fh 6)?fhx ?4Kinetic Grapnel?fhЏ 8§?fhw  ?fh _Follow me!AfhAfhSAfhAfh*AfhH ~~Ri~XX   tentacled monstrosity (constriction, …)444 2 orange demons (reaching, 1 distract…)Afhi   spriggan air mage (repels missiles)An orange demon comes into view.AfhC37 5Afh9§Afhyh _A tentacled monstrosity comes into view.BfhBfhYBfhBfhBfh_Bfh2~§BfhQ8~RiBfhR.4~XX).4 ~♣~4)6BfhgBfhx^ _The spriggan air mage barely misses you.BfhA%~~~~~~~..~~~~♣♣♣♣.~~~~~  jesper the Slicer ~~~~~~~~~~.~♣♣..~.~~~~.  Human of Hepliaklqana *****. ~~..~~~~~~~.~.§~..~~§..  Health: 116/116 ======================== ####.~~~♣♣♣..~§~~~...~~  Magic: 27/29 ======================--  ###~~~...†.~~~~...~~  AC: 14Str: 7 ###~~.~~...~~~~~~~  EV: 37 Int: 24 ##~.~~...~~~~~~~  SH: 0Dex: 24 ##~..~~.♣♣♣..~  XL: 17 Next:  0% Place: Swamp:4 ##..~~R@♣ Noise: ---------  Bfh_&[40mTime: 27976.9 (0.0) #~♣~~i<♣ w) +9 rapier (speed) ##...~.♣ Cast: Kinetic Grapnel #~~~~~~ Fly  #...~~~) .4#♣♣.~..~  R   Sugats the hexer ♣~X ♣~.(.~  X   tentacled monstrosity (constriction) .4 ~♣~.♣~  44 2 orange demons (reaching)  i   spriggan air mage (repels missiles)Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation fh&9;49m(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a spriggan air mage, wearing a +0 robe (repelling missiles, chance to  affect: 28%)Bfh% ~~~~~~~..~~~~♣♣♣♣.~~~~~jesper the Slicer ~~~~~~~~~~.~♣♣..~.~~~~.Human of Hepliaklqana *****. ~~..~~~~~~~.~.§~..~~§..Bfh 3Health: 116/116 ======================== ####.~~~♣♣♣..~§~~~...~~Magic: 27/29 ======================--###~~~...†.~~~~...~~AC: 14Str: 7###~~.~~...~~~~~~~EV: 37 Int: 24##~.~~...~~~~~~~Bfh SH: 0Dex: 24##~..~~.♣♣♣..~XL: 17 Next:  0% Place: Swamp:4##..~~R@♣Bfh? Noise: ---------  Time: 27976.9 (0.0)#~♣~~*<♣w) +9 rapier (speed)##...~.♣Cast: Kinetic GrapnelBfhIJ #~~~~~~Fly #...~~~).4#♣♣.~..~R   Sugats the hexer♣~X ♣~.(.~X   tentacled monstrosity (constriction).4 ~♣~.♣~Bfh w44 2 orange demons (reaching)i   spriggan air mage (repels missiles)Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  BfhM Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineBfh sAim: a spriggan air mage, wearing a +0 robe (repelling missiles, chance to  affect: 28%)Bfh} l§i, a…)Bfh* Bfh- onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a spriggan air mage, wearing a +0 robe (repelling missiles, chance to  affect: 28%)  The spriggan air mage looks drowsy...Bfh. Bfhn/ Bfh<0 Bfh7 t~§i4XBfh7 o4~i(…)Bfh;9 422 7.9 (1Bfh? Bfh8K _A spriggan druid comes into view. It is wielding a +0 quarterstaff.Cfh6  The helpless spriggan air mage fails to defend itself.  You skewer the spriggan air mage like a kebab!!!!  You kill the spriggan air mage!Cfh{F [, 1 ally tar…)idruidYou hear a splash.CfhpK;*Cfh 4distract  Sugats casts a spell at the orange demon.CfhCfh4.4ally tarCfh>1===8.2 (0.3Cfh8§Cfh~E _The orange demon resists with almost no effort.Cfhl ~~~.~♣♣..~.~~~~...~~~~~~~.~.~~..~~§. ####.~~~♣♣♣..~§~~~...~~  ###~~~...†.~ ###~~.~~...~~~~~ ##~.§ ##~..~~.♣♣♣..~ Cfhm  ##..~~R.♣  #~♣~~[##...~. #4~~~~~...~~~).X#♣♣.~..~♣4~ ♣~.(.~~CfhSm .i ~♣~.♣~~♣ ♣~...~~♣ Cfhp Cfhq CfhWr Cfhx }§§§R§Cfhy fX4~§Cfh`z Q37 ---9.2 (1.0Cfhj 8§Cfhy a _There is a stone staircase leading up here.Ffh``~~~~~~~~~~.~♣♣..~.~~~~.  jesper the Slicer ~~..~~~~~~~.~.~~..~~§..  Human of Hepliaklqana *****. ####.~~~♣♣♣..~§~~~...~~  Health: 116/116 ========================  ###~~~...†.~~~~...~~  Magic: 25/29 ====================---- Ffh=a###~~.~~...~~~~~~~  AC: 14Str: 7 ##~.§~...~~~~~~~  EV: 37 Int: 24 ##~..~~.♣♣♣..~  SH: 0Dex: 24 ##..~~§.♣ XL: 17 Next:  1% Place: Swamp:4Ffhas #~♣~R[@♣ Noise: ---------  Time: 27979.2 (0.0) ##..**.♣ w) +9 rapier (speed) #4*~~~~ Cast: Kinetic Grapnel #X..~~~) Fly Ffhb .4#♣♣.~..~  ♣~~ ♣~.(.~~  R   Sugats the hexer Ffhgb.i ~♣§.♣~~♣  X   tentacled monstrosity (constriction) ♣~...~~♣  44 2 orange demons (reaching, 1 ally tar…)Ffhb: _There is a stone staircase leading up here.  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.FfhcAiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orange demon (ally target, chance to affect: 78%)FfhgI>§4FfhIkX§ tentacled monstrosity (not susceptibleFfh J )Gfh Gfh !~~~~~~~~~~.~♣♣..~.~~~~.jesper the Slicer ~~..~~~~~~~.~.~~..~~§..Human of Hepliaklqana *****. GfhE ####.~~~♣♣♣..~§~~~...~~Health: 116/116 ========================###~~~...†.~~~~...~~Magic: 27/29 ======================--###~~.~~...~~~~~~~AC: 14Str: 7##~.§~...~~~~~~~EV: 37 Int: 24##~..~~.♣♣♣..~SH: 0Dex: 24Gfhю ##..~~§.♣XL: 17 Next:  1% Place: Swamp:4#~♣~R[@♣Noise: ---------  Time: 27979.2 (0.0)##...§.♣w) +9 rapier (speed)#4~~~~~Gfh +Cast: Kinetic Grapnel#X..~~~)Fly .4#♣♣.~..~Gfh= ♣~~ ♣~.(.~~R   Sugats the hexerGfhr W.i ~♣§.♣~~♣X   tentacled monstrosity (constriction)♣~...~~♣Gfh ;44 2 orange demons (reaching, 1 ally tar…)Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Gfhя Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineGfh vAim: a tentacled monstrosity (not susceptible)  Okay, then.GfhQ Gfh Gfh 8§Gfh" . _GfhY1!~~~~~~~~~~.~♣♣..~.~~~~.jesper the Slicer ~~..~~~~~~~.~.~~..~~§..Human of Hepliaklqana *****. Gfh1####.~~~♣♣♣..~§~~~...~~Health: 116/116 ========================###~~~...†.~~~~...~~Magic: 23/29 ===================-----###~~.~~...~~~~~~~Gfh`2AC: 14Str: 7##~.§~...~~~~~~~EV: 37 Int: 24##~..~~.♣♣♣..~SH: 0Dex: 24Gfh2Y##..~~§.♣XL: 17 Next:  1% Place: Swamp:4#~♣~R[@♣Gfh2Noise: ---------  Time: 27979.2 (0.0)##...§.♣w) +9 rapier (speed)#4~~~~~Cast: Kinetic GrapnelGfh@3#X..~~~)Fly .4#♣♣.~..~Gfh3t♣~~ ♣~.(.~~Gfh3sR   Sugats the hexerGfh>4 .i ~♣§.♣~~♣X   tentacled monstrosity (constriction)Gfh4♣~...~~♣44 2 orange demons (reaching, 1 ally tar…)Aim: a tentacled monstrosity (not susceptible) Gfh4_Okay, then.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Gfh-5=Casting: Anguish (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateHfh R@.§IfhX§.~§IfhIfh^W§~.Ifhh§§.♣Ifh S§#♣Ifh$>§§XIfhf$\# _Okay, then. Ifh$ Casting: Ensorcelled Hibernation (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Ifh%Basting: Anguish (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  IfhO%]Look: a tentacled monstrosity (chance to affect: 33%)Kfh6!~~~~~~~~~~.~♣♣..~.~~~~.jesper the Slicer ~~..~~~~~~~.~.~~..~~§..Human of Hepliaklqana *****. Kfh 7####.~~~♣♣♣..~§~~~...~~Health: 116/116 ========================###~~~...†.~~~~...~~Magic: 23/29 ===================-----###~~.~~...~~~~~~~AC: 14Str: 7##~.§~...~~~~~~~Kfh]7IEV: 37 Int: 24##~..~~.♣♣♣..~SH: 0Dex: 24Kfh7W##..~~§.♣XL: 17 Next:  1% Place: Swamp:4#~♣~R[@♣Kfh7fNoise: ---------  Time: 27979.2 (0.0)##...§.♣w) +9 rapier (speed)#4~~~~~Kfh]8Cast: Kinetic Grapnel#X..~~~)Fly .4#♣♣.~..~♣~~ ♣~.(.~~Kfh8|R   Sugats the hexer.i ~♣§.♣~~♣X   tentacled monstrosity (constriction)Kfh8<♣~...~~♣44 2 orange demons (reaching, 1 ally tar…)Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Kfh69tConfirm with . or Enter, or press ? or * to list all spells.Casting: Anguish (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateKfh9Look: a tentacled monstrosity (chance to affect: 33%)  The tentacled monstrosity is haunted by guilt!Kfh:Kfhf;Kfh=<Kfh3N♣♣§♣♣§.♣KfhN♣~R[@♣4.~.♣~X4KfhNi.#♣♣♣~~ ♣♣§.♣~~♣, …)KfhO♣♣i   spriggan druidKfhXOFPress: ? - help, Dir - look around, f - activate  Look: a tentacled monstrosity (chance to affect: 33%)  The tentacled monstrosity is haunted by guilt!  The orange demon easily resists. The orange demon is haunted by guilt!  KfhOSugats hits the orange demon with a +0 dagger of draining!  The spriggan druid gestures wildly while chanting.Kfh,Q522 80.2 (1KfhW[S♣♣§§Kfh[♣~R[@♣♣♣♣Kfh`; _The forest starts to sway and rumble!Lfh !...~~~~♣♣♣♣.~~~~~~~♣♣..~.~§~§.  ~~..~~~~~~~.~.~~..~~~..Lfh ####.~~~♣♣♣..~§~~~...~~###~~~...†.~~~~...~~LfhR ###~§.~~...~~~~~~~§~...~~~~~~~Lfh U~..~~.♣♣♣..~Lfh̦ #..~~@.♣ #~♣~R[<♣Lfh) ##.4.~.♣ #~X~~~~Lfh_ b #4..~~~)Lfh  i.#♣♣.~..Lfh  ♣~~ ♣~.(.~~LfhŨ .. ~♣§.♣~~♣♣~...~~♣Lfh) Lfh` Lfhu %  Lfh Sugats barely misses the orange demon. The orange demon completely misses you.Lfh l~~X4~LfhH .Lfh| {.i#♣♣.~..§♣♣§.♣i   spriggan druidLfh {37 1Water Lfhc ♣♣♣♣♣.~..§Lfh l§.♣~~♣Lfh  Lfh% J_Sugats hits the orange demon with a +0 dagger of draining!OfhO ♣§♣♣~R[<♣♣♣.~..§♣Ofh"♣§.♣~~♣Casting: Anguish (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You call upon the dead to rise. A root lunges up near you.Ofh♣♣♣♣♣*X~.♣Ofh♣♣♣~~♣Ofh| ♣♣♣§♣♣♣♣Sugats gestures at the orange demon while chanting.Ofh OfhOfh˦ ♣♣♣♣§~♣♣OfhizX<♣4.~.♣i.#♣~.♣~~♣The orange demon resists with almost no effort.  OfhhThe orange demon stings you from afar.  You are poisoned.Ofh0=====--0---OfhT22 =2Pois Reap Fly Water Ofh|k♣♣♣§§♣OfhY♣♣♣Ofhr[ _The orange demon poisons you! The orange demon is wracked by anguish.Ofh!A[.~..~~~~♣♣♣♣.~~~~~~~.~♣♣..~.~§~~. ~~..~~~~~~~.~.~~..~~~..OfhA ####.~~~♣♣♣..~~~~~...~~ ###~~~...†.~~~§...~~ ###~§.~~...~~~~~~~ ##~.~~...~~~~~~~ ##~..~~.♣♣♣..~ ##..~@~.♣ #~♣~RX<♣ ##.4.~.♣OfhB #4~~~~~. #i..~~~)~ ..#♣♣.~..§S~ ♣~~ ♣~.(.~~~Pfh'S   Aizul (asleep) ... ~♣~.♣~~♣X   tentacled monstrosity (constriction, …) ♣~...~~♣Pfht~44 2 orange demons (reaching, 1 ally ta(…)Pfh  1=====--Aizul the Neglectful Guardian comes into view.Pfh /  --more--Qfh/fQfhsc ♣♣§§§Qfhs@♣~RX<♣4~§♣♣~.♣~~♣You feel very sick.Qfhwf♣§§♣QfhAxO§.♣*Qfhx♣♣~.♣~~♣Qfh2& Qfh♣♣§§♣♣♣♣♣♣Qfh!ISugats casts a spell at the orange demon.Qfhh@Sugats casts a spell at the orange demon.The orange demon resists with almost no effort.  The tentacled monstrosity completely misses you.  The tentacled monstrosity misses you.  Qfh)The tentacled monstrosity barely misses you.The tentacled monstrosity closely misses you.Qfhw\~§§♣♣Qfh♣4i.♣♣~~♣QfhT06-37 Qfh'==3Qfh A♣♣Qfh y♣♣§♣♣Qfh= ♣♣♣~.♣~~♣QfhtR _The orange demon misses you.Rfhc~.~~~~~...~~~.♣~~§~~~~~ ....~~~~♣♣♣♣.~~~~~ ~~~~~~~~~~~~.~♣♣..~.~~~~~~..~~~~~~~.~.~~..~~~..####.~~~♣♣♣..~~~~~Rfh~d###~~~...†.~~~§...~###~§~~~~##~.~~...~~~~~~~##~..~@.♣♣♣..~##..~~§.♣#~♣~RX<##44.~.♣ ~i~~~~. #...§~~)~ Rfhd ..#♣♣.~..§S~X   tentacled monstrosity (constriction, …)♣~~ ♣~.(.~~~Rfhd%44 2 orange demons (reaching, 1 ally tar…)... ~♣~.♣i   spriggan druidRfhhi%  Rfhi=You feel very sick.Rfh l%  Rfh9l^The trees move their gnarly branches around.Rfh }You feel very sick.  The trees move their gnarly branches around.Sugats hits the orange demon with a +0 dagger of draining!  The orange demon stings Sugats. The orange demon is wracked by anguish.  The orange demon closely misses Sugats.  Sugats hits the orange demon with a +0 dagger of draining!Rfh}Rfhv♣♣♣~♣RfhX~♣4R[..i~.♣~~   orange demon (reachingRfh/ )Rfh܉z1-----2---4RfhR_♣♣♣♣§Rfh♣♣♣♣♣♣Rfh|L _The orange demon dies!Tfhg ♣♣~♣♣~§...~~..~.~~ ..§ .~~~~~...~~~.♣~~§~~~~~ ....~~~~♣♣♣♣.~~~~~ ~~~~~~~~~~~~.~♣♣..~.~~~~~~..~~~~~~~.~.~~..~~~..Tfh ####.~~~♣♣♣..~~~~~###~~~...†.~~~§...###~##~.~~.@.~~~~~~~TfhR I##~..~~.♣♣♣..~##..~X~.~♣4R[<##..i~.♣~~~~~~.  #...~~~)~ Tfh ..#♣♣.~..§S♣~~ ♣~.(.~~~TfhA b  You feel very sick.Tfh h  Sugats hits the tentacled monstrosity with a +0 dagger of draining.TfhF ♣♣♣♣♣§X.♣♣♣Tfh 04~.♣~R[<♣♣§The spriggan druid calls out to the beasts of the wild!Tfh Tfh 2♣♣♣§♣*~.♣♣~R[<♣♣Tfh- _ ♣♣♣♣♣♣♣♣♣♣4, distracted)  Sugats points at the tentacled monstrosity and mumbles some strange words.Tfhg T♣♣♣♣♣4~.♣♣♣♣.~..~4)Tfhi 97/116 -=--5Tfhp {♣♣♣♣♣♣Tfh q o♣♣♣♣♣Tfhzt  Tfht 7_The orange demon resists with almost no effort.Ufh(S@§♣UfhSp§♣♣§♣♣UfhS♣UfhS ♣UfhTB♣§§UfhT& ♣ UfhTK The tentacled monstrosity tentacle-slaps you!  UfhU7The tentacled monstrosity is wracked by anguish!  UfhjUWThe tentacled monstrosity closely misses you.  UfhUGThe tentacled monstrosity tentacle-slaps you but does no damage.  UfhU-The tentacled monstrosity grabs you. UfhUW The tentacled monstrosity constricts you!Ufh[$78Ufh\==----Ufh5\312 -6 (0.4Ufh~\8Constr UfhyF§♣♣♣♣Ufhyq♣♣♣♣♣Ufh&z♣~R[<♣♣UfhVz>§♣Ufh}}F _The tentacled monstrosity is wracked by anguish!Xfhp Xfhs o Ability - do what?CostXfh_s pFailure  Invocations -  X - Renounce ReligionNoneXfhs E0% a - Recall Ancestor2 MPXfh\t d0%  J - Ancestor IdentityInstant0%  b - Transference2 MP, Piety-Xfht .0%  c - Idealise4 MP, Piety-Xfht o2% [?] toggle between ability selection and description.YfhTYfhYfh*7.♣♣~♣♣~§...~~..~.~~ ..§jesper the Slicer ...~~~~~...~~~.♣~~§~~§~~Human of Hepliaklqana *****. Yfhx..~~~~~~~..~~~~♣♣♣♣.~~~~~Health: 78/116 ================-------- ~~~~~~~~~~~~.§♣♣..~.~~~~.Magic: 20/29 ================--------Yfh~~..~~~~~§~.~.~~..~~~..AC: 14Str: 7####.~~~♣♣♣..~~~~~...~~EV: 12 Int: 24###~~~...†.~~~§...~~SH: 0Dex: 24Yfhec###~~.~~...~~~~~~~XL: 17 Next:  2% Place: Swamp:4##~.~~.@.~~~~~~~Noise: ---------  Time: 27985.6 (0.0)##~..~X.♣♣♣..~w) +9 rapier (speed)##..~4~.♣Cast: Kinetic GrapnelYfhȔ#~♣~R[<♣Pois Reap Fly Constr ##..i~.♣#~§~~~~.R   Sugats the hexer#...~~§)~X   tentacled monstrosity (constriction, …)Yfh..#♣♣.~..~S~4   orange demon (reaching)♣~~ ♣~.(.~~~i   spriggan druidYfh7The tentacled monstrosity is wracked by anguish!  The tentacled monstrosity closely misses you.The tentacled monstrosity tentacle-slaps you but does no damage.  YfhThe tentacled monstrosity grabs you.  The tentacled monstrosity constricts you! _The tentacled monstrosity is wracked by anguish!Yfhի~.♣♣~♣♣~§...~~..~.~~ ..§  jesper the Slicer ...~~~~~...~~~.♣~~§~~§~~  Human of Hepliaklqana *****. ..~~~~~~~..~~~~♣♣♣♣.~~~~~  Health: 78/116 ================-------- YfhJ~~~~~~~~~~~~.§♣♣..~.~~~~.  Magic: 18/29 ==============----------  ~~..~~~~~§~.~.~~..~~~..  AC: 14Str: 7  ####.~~~♣♣♣..~~~~~...~~  EV: 12 Int: 24 ###~~~...†.~~~§...~~  SH: 0Dex: 24 Yfh;###~~.~~...~~~~~~~  XL: 17 Next:  2% Place: Swamp:4 ##~.~~*@*~~~~~~~  Noise: ---------  Time: 27985.6 (0.0) Yfh##~..*X*♣♣♣..~  w) +9 rapier (speed) ##..*4*.♣  Cast: Kinetic Grapnel Yfh #~♣~R[<♣  Pois Reap Fly Constr  ##..i~.♣  #~§~~~~.  R   Sugats the hexer #...~~§)~  X   tentacled monstrosity (constriction, …) Yfh..#♣♣.~..~S~  4   orange demon (reaching) ♣~~ ♣~.(.~~~  i   spriggan druid _The tentacled monstrosity is wracked by anguish!  Select a target.Press: ? - help, Dir - move targetAim: a tentacled monstrosity (moderately wounded, constricting you, ally  target, anguished)  Some shallow water.Zfhi@.♣♣~♣♣~§...~~..~.~~ ..§  jesper the Slicer Zfh@...~~~~~...~~~.♣~~§~~§~~  Human of Hepliaklqana *****. ZfheA$..~~~~~~~..~~~~♣♣♣♣.~~~~~  Health: 78/116 ================-------- ZfhA~~~~~~~~~~~~.§♣♣..~.~~~~.  Magic: 18/29 ==============---------- Zfh!B ~~..~~~~~§~.~.~~..~~~..  AC: 14Str: 7 ZfhB ####.~~~♣♣♣..~~~~~...~~  EV: 12 ZfhB<Int: 24 Zfh-C###~~~...†.~~~§...~~  SH: 0Dex: 24ZfhC ZfhC###~~.~~...~~~~~~~  XL: 17 Next:  2% Place: Swamp:4 ZfhYD##~.~~.@.~~~~~~~  Noise: ---------  Time: 27985.6 (0.0) ZfhD##~..~X.♣♣♣..~  w) +9 rapier (speed) Zfh=E##..~4~.♣  Cast: Kinetic Grapnel ZfhE#~♣~R[<♣  Pois Reap Fly Constr  ZfhEV##..i~.♣  ZfhQF#~§~~~~.  R   Sugats the hexer ZfhF#...~~§)~  X   tentacled monstrosity (constriction, …) ZfhUG..#♣♣.~..~S~  4   orange demon (reaching) ZfhG♣~~ ♣~.(.~~~  i   spriggan druidZfhHAim: a tentacled monstrosity (moderately wounded, constricting you, ally  ZfhNH3target, anguished)  Some shallow water.  ZfhHjThe tentacled monstrosity loses its grip on you.  The tentacled monstrosity swaps with Sugats!  ZfhH)The orange demon is drained by nostalgia.ZfhRqSome shallow water.  The tentacled monstrosity loses its grip on you.  Zfh/SWThe tentacled monstrosity swaps with Sugats!orange demon is drained by nostalgiaZfhSz.  You feel very sick.  Sugats hits the orange demon with a +0 dZfhSagger of draining.Zfhr  ..§ §§~§~~ Zfhr♣♣♣♣ ♣♣  Zfhr  ♣♣♣  ~...~~  Zfh0s{###  ##  Zfhs##~..~R.♣♣♣..~  ##..~4X.♣  #~♣i§[<♣  Zfhs|##...~.♣ # ZfhIt #  ..#♣♣ , drained)Zfhxt Zfht♣~~ ♣~.(.~~~  The orange demon misses you.Zfhvm5-9=Zfh:w822 6.6 (1Zfh݁§♣♣♣♣§§ZfhbY _Sugats hits the tentacled monstrosity with a +0 dagger of draining!_fh W~♣♣≈♣♣♣~~~~~<.....~~ ~.♣♣~♣♣~§...~~..~.~~ .....§~~.♣~~§§~§ ♣.._fh| x~..~~~~♣♣♣♣.~~~~~ .~~~~~~~~~~~~.§♣♣..~.~~~~. ~~..~~~~~§~.~.~~..~~~..####.~§~♣♣♣..~~~~~...~~###~~~...†.~~~~...~~###~~.~~@..~~~...~~~~~~~~..~R.♣♣♣..~#..~4X.♣ #~♣i§[<♣#...~.♣ #~§~~~~._fh  #...~~§)~  ..#♣♣.~..~S~_fh _fh %  _fh You feel sick._fh (§~_fhL §~~~♣♣♣♣§..4R.♣♣♣_fhw Ti~~ ~_fh splashes around in the water.  The tentacled monstrosity tentacle-slaps Sugats.  The tentacled monstrosity is wracked by anguish_fh .  The tentacled monstrosity tentacle-slaps Sugats but does no damage.  The tentacled monstrosity tentacle-slaps Sugats!  The tentacled monstrosity is wracked by anguish!_fh y3-37 7_fh §♣§♣♣♣♣♣_fhX m♣♣§_fh  _fh K_Sugats hits the tentacled monstrosity with a +0 dagger of draining.afh3afhm Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNoneafh܍0% a - Recall Ancestor2 MP0%  J - Ancestor IdentityInstant0%  b - Transference2 MP, Piety-0%  c - Idealise4 MP, Piety-afh o2% [?] toggle between ability selection and description.afh>afh>afhEafh N~♣♣≈♣♣♣~~~~~<.....~~jesper the Slicer afh}N~.♣♣~♣♣~§...~~..~.~~ ..~Human of Hepliaklqana *****. ....~~~~~...§~~.♣~~§~~§~~Health: 73/116 ===============--------- afhN ♣..~~~~~~~..§~~~♣♣♣♣.~~~~~Magic: 19/29 ===============--------- afhN.~~~~~~~~~~~~.§♣♣..~.~~~~.AC: 14Str: 7afhO~~..~~~~~§~.~.~~..~~~..EV: 37 Int: 24afh3O####.~§~♣♣♣..~~~~~...~~SH: 0Dex: 24afhO~###~~~...†.~~~~...~~XL: 17 Next:  2% Place: Swamp:4###~~.~~@..~~~~~~~afhO(Noise: ---------  Time: 27987.6 (0.0)##~.~~...~~~~~~~w) +9 rapier (speed)afhO##§..4R.♣♣♣..~Cast: Kinetic GrapnelafhP##..i~X.♣Pois Reap Fly #~♣~§[<♣afh@P##...~.♣R   Sugats the hexer#~~~~~~.afhkPX   tentacled monstrosity (constriction, …)#...~~§)~afhP4   orange demon (reaching, drained)..#♣♣.~..~S~afhPi   spriggan druidThe tentacled monstrosity tentacle-slaps Sugats.  afh0Q2The tentacled monstrosity is wracked by anguish.  The tentacled monstrosity tentacle-slaps Sugats but does no damage.  The tentacled monstrosity tentacle-slaps Sugats!  The tentacled monstrosity is wracked by anguish! _Sugats hits the tentacled monstrosity with a +0 dagger of draining.afhCeW♣§.§afhvev~~♣♣♣§♣♣afhe (idealised) .is wracked by anguish.tentacle-slaps Sugats. afhf4 The tentacled monstrosity is wracked by anguish.afhQg2=-5---22 afhg 8.6 (1afhFn&♣♣afhwnH§§§♣afhnb♣~§[<♣afhr|is wracked by anguishtentacle-slaps Sugatsis wracked by anguishtentacle-slaps Sugatsafhsfis wracked by anguish _Sugats hits the tentacled monstrosity with a +0 dagger of draining!afh+ >.♣♣~♣♣~§...~~..~.~~ ..~ ....~~~~~...§~~.♣~~§~~§~~ ♣..~~~~~~~..§~~~♣♣♣♣.~~~~~ .~~afh~ ~~~§.§♣♣..~.~~~~.  ~~..~~~~~§~.~.~~..~~~.afh ####.~~~♣♣♣..~~~~~...~~afh  ###~~~...†.~§ ###~~.~~...~~~~~afh. z ##~.~~@.afhh = ##§..4R.♣♣♣..~  ##..i~X.♣ afh ; #~♣~§[<afh #...~. #~~~~~~.afh ...~~§)~..#♣♣.~..~S~afhG a♣~~ ♣~.(.~~afh Vtentacle-slaps Sugats but does no damage.  afh $~~♣♣.§§.§♣♣♣§♣♣~afh= 8♣~§[<♣♣ §~4   orange demon (reaching, drained, ally…)♣afhy i   spriggan druidafh 1----37 5==9afhf k§~~~♣♣♣♣afh §.§♣♣§..4R.♣♣♣♣afh  afh O_The tentacled monstrosity dies!bfh §§~~~♣♣♣♣♣♣bfhq§..4R.♣♣♣♣ ♣bfh4You puncture the orange demon!bfh:22 =-9 (0.3bfhp§♣♣♣♣♣♣bfh\♣♣~§§bfh2bfh bfha_The orange demon is moderately wounded.bfht| §♣♣♣~♣♣♣bfh| ;§♣♣bfh>} r♣~§[<♣§bfhv} ♣bfh} You puncture the orange demon! _The orange demon is moderately wounded.  bfh} JYou barely miss the orange demon. bfh ~ C The orange demon is moderately wounded.bfh:~ dfeel sick.  Sugats hits the orange demon with a +0 dagger of draining!bfhk #0bfh J--90.2bfh; ♣♣♣♣§♣♣bfhx Z♣~§[<♣bfh  bfh; _The orange demon completely misses you. The orange demon misses you.cfhBB  You impale the orange demon!!cfhT  The orange demon is almost dead.Sugats hits the orange demon with a +0 dagger of draining!cfhx\~♣♣~i~R.♣♣~§[<♣i   spriggan druid♣♣cfhb<6===6 (0.4cfh j♣♣♣♣~§[<♣♣cfhl cfhmF_The orange demon dies!cfhX ' cfhX _♣♣♣♣♣cfh9Y T♣♣♣♣cfhY  (ally target)You puncture the spriggan druid!  The spriggan druid is moderately wounded.cfh\ }16=--9 (0.3cfh\e ]♣♣♣♣§♣cfhe J♣♣♣♣cfhdh E _The spriggan druid hits you but does no damage.dfh7 ♣♣♣§♣dfh♣♣♣♣You miss the spriggan druid.The spriggan druid is moderately wounded.You feel sick.dfh( ♣♣*~R.♣♣♣♣~§[<♣♣dfh:1 ♣♣♣♣♣♣§dfh1s♣Sugats gestures at the spriggan druid while chanting.dfhm ♣♣♣§i~R.♣♣♣♣§dfhol0=-1.2dfhOv'♣♣§§.i~R.♣♣♣♣§♣♣dfhvdfh*yG _The spriggan druid resists with almost no effort.efhm] §~~~♣♣♣♣♣♣§.i§R.♣♣♣♣♣efhu♣♣You hit the spriggan druid but do no damage.efhc.--5efhz§§.~♣♣♣♣♣♣♣efhi _The spriggan druid is moderately wounded.efh K §§efhy ~§~~♣♣♣♣♣♣♣♣efh ~.i§R.♣♣♣ efhh ♣♣You puncture the spriggan druid!  The spriggan druid is severely wounded.efh 3==9 (0.4efh+ §§♣§.~♣♣♣♣♣~§[<♣♣efh 4♣efh \ _The spriggan druid closely misses you.efh>  You barely miss the spriggan druid.The spriggan druid is severely wounded.efh§§R§.♣♣♣~§efhyd69=--2.2 (0.3efhj♣§♣§~§♣♣efhj$ _You feel sick.ffh ffh§♣♣♣♣♣ffhz~♣§§♣♣♣♣ffh♣§♣You hit the spriggan druid.ffh+@--5ffh♣♣♣♣♣♣♣♣♣♣ffh^g _The spriggan druid is severely wounded.ffhp 1 ~§♣♣♣~.~♣♣♣♣♣~♣♣ffh ♣~§[<♣♣~ You puncture the spriggan druid!ffhm %8ffhS! v♣♣♣ffh$ b _The spriggan druid is almost dead.gfhfs  You puncture the spriggan druid!  You kill the spriggan druid!gfhfgfhv♣♣♣♣♣♣♣♣ZR§.♣♣♣♣gfh&w♣~§[<♣♣Z   spriggan druid zombie (minion)♣♣gfh~8=73.1Kinetic Grapnelgfh9§gfhw\ _The forest abruptly stops moving. The dead are walking! You feel sick.gfh n♣♣≈♣♣♣~~~~~<.....~~ ♣♣~♣♣~§...~~..~.~~~..~~ ....~~~.♣~~§§~~~~ .gfhI ..~§~~♣♣♣♣.~~~~~ ~~~~~~~~~~~~.~♣♣..~.~~~~. ~~..~~~~~~~.~.~~..~~~.. gfhƺ ####.~~~♣♣♣..~~~~~...~~ ###~§~...†.~~~~...~~ ###~~.~~.@.~ gfh= ##~.~~...~~~~~~##~.ZR§.♣♣♣..~gfh ##..~~~.♣ .#~♣~§[<♣##...~.♣ #~~~~~~. #...~~~)gfh3 f~..#♣♣.~..~S~gfh 3  You feel sick.gfh' y§§R~gfh 97=37 4.1 (1.0gfh J§§§gfh [ _You are no longer poisoned.hfh5s≈≈≈♣♣♣~~~...~..~~ ♣≈♣♣♣~~~~~<.....~~~~§... ♣♣~♣♣~§...~~..~.~~~.....~~~.♣~~§§~~~~~ .hfhL6..~§~~♣♣♣♣.~~~~~ ~~~~~~~~~~~.~♣♣..§.~~~~.  ~~..~~~~~~~.~.~~..~~~..  ####.~~~♣♣♣..~~~~~...~~ ###~§~...†.~@~~...~~ hfh6~###~~.~~...~ ##~.~~.R.~~~~~~##~.Z~§.♣♣♣..~~hfh6##..~~~.♣ ..~#~♣~§[<♣ ..##...~.♣ ~#~~~~~~.#...~~~)~hfhQ8hfh;hfh<hfh=hfh1Cw§§wZ.RhfhrC)w   swamp worm (ally target)Z   spriggan druid zombie (minion)hfhF729==5Water hfheK9§hfhN hfhNO_A swamp worm comes into view.hfh[g≈≈≈♣♣♣~~.~♣~§~~~~ ≈≈≈♣♣♣~~~...~..~~~§~~..♣ ≈♣♣♣~~~~~<.....~~~~§.... ♣~♣♣~§...~~..~.~~~.....~~~.♣~~§§~hfh2\..~§~~♣♣♣♣.~~~~~§ ~~~~~~~~~~.~♣♣..§.~ ~~..~~~~~~~.~.~~..~~~... ####.~~~♣♣♣..~~~@~...~~.###~§~...†.~~~~...~w###~~.~~.Z.~##~.~~..R~~~~~~##~.)~§.♣♣♣..~~hfh\##..~~~.♣ ♣..~#~♣~§[<♣ ~..##...~.♣ .~.#~~~~~~.hfh"kT§§§hfh2q ``````The swamp worm fires a harpoon shot at you.hfh;hfhܢhfh~§~@~...~.Z.R§hfh6=25=======6hfhU§§§hfh(R _The harpoon shot misses you.hfh ♣♣♣~~.~♣~§~~~~ ♣♣♣~~~...~..~~~~~~..♣~ hfhW ♣♣♣~~~~~<.....~~~~§....? ~♣♣~§...~~..~.~~~..~ ~~~~~...~~~.♣~~~§~~~~~~...~§~~♣♣♣♣.~~~~~~..~♣♣..§.~~~~..♣hfh ..~.~.~~..~~~...♣.~~~♣♣♣..~~~~@...~~.hfh ###~§~...†.~~~~...~w~.###~~.~~..Z~hfh .##~.~~...R~hfhQ ##~.)~§.♣♣♣..~##..~~~.♣ ♣..~.~#~♣~§[<♣ ~..~.hfh ##...~.♣ ~.~. hfh  §~~~~~§Found a scroll of teleportation.hfh0 §§``````The swamp worm fires a harpoon shot at you.hfh: hfhC; hfhRB ~~~.@..Z~...~.~R~~~hfheF g80==7hfhL hfhP R _The harpoon shot misses you.hfh ♣♣♣~~.~♣~§~~~~ ♣♣♣~~~...~..~~~~~~..♣~~~~~~<.....~~~~~....?~ ♣♣~§...~~..~.~~~..~~~~~....~~~.♣~~~hfht§...~§~~♣♣♣♣.~~~~~~.♣.~♣♣..~.~~~~..♣ ..~.~.~~..~~~...♣.~~~♣♣♣..~~~.hfh###~§~...†.~~Z~...~w~.~###~~.~~...~R~~~~~~.##~.~~...~##~.)~~.♣♣♣..~##..~~~.♣ ♣..~.~.#~♣~~[<♣ ~..~.♣hfhX##...~.♣ ~.~. hfhhfhhfhjhfh"§§~Z@..w~~...~~~RhfhJ#83==7=======-8Kinetic Grapnelhfhx(8§hfh*ifh♣♣♣~~.~♣~§~~~~ ♣♣♣~~~...~..~~~~~~..♣~~♣ifhU~~~~~<.....~§~~~....?~~§...~~..~.~~~..~~~~~....~~~.♣~~~§..~..~§~~♣♣♣♣.~~~~~~.♣ ifh.~♣♣..~.~~~~..♣ ~ifh.~.~~..~~~...♣.~~~♣♣♣..~~§~Z.@.w~...♣ ifhR###~§~...†.~~~~...~~~.~♣###~~.~~...~~R~~~~~.##~.~~...~.##~.)~~.♣♣♣..~ifh'##..~~~.♣♣♣..~.~.♣#~♣~~[<♣ ~..~.♣.ifh ##...~.♣ ~.~... ifhifh>!ifh!ifh(§§~~Z@w~§~~~.R~§...§§ifhG)ifh8*8==8===-9ifh0K§§§ifh4ifh  You puncture the swamp worm!  The swamp worm is heavily wounded.ifh m74---22 4 (0.3ifh) ifh / _The swamp worm bites you!jfhcA  You puncture the swamp worm!jfh*§Z§~~.§ jfh%7jfhH!h§§§§jfh# jfh#P_The swamp worm is almost dead.jfhyA  You puncture the swamp worm!jfhӂB §~~~~.@Z§Z   spriggan druid zombie (minion)wamp wormYou kill the swamp worm!jfh---=8000.1 (0.4Kinetic Grapneljfhjfh. _The dead are slithering!jfh)E....♣♣~~~~.. ~~.~♣~§~~~~%~~~..~~!♣ ♣~~~...~..~~~~~~..♣~~♣ jfh~~~~~<.....~§~~~....?~~~§...~~..~.~~~.....~~~.♣~~§~~~~~~~..~♣..~§~~♣♣♣♣.~~~~~~.♣ ~~~~~~.~♣♣..~.~~~~..♣ ~~~~~~~.~.~~..~Z@...♣♣♣ jfh7.~~~♣♣♣..~~~~~..Z~~...♣ ##~§~...†.§~~~.R.~~~.~♣  ###~~.~~...~~...jfhH##~.~§...§~~~~~~~~~.##~.)~~.♣♣♣..~~~~~~~##..~~~.♣♣♣..~.~.♣♣jfh#~♣~~[<♣ ♣~..§.♣##...~.♣ ~.~...jfhjfh(§~~~%§§§§R.9=9=37 1.1 (1.0Water jfhq%§§§jfhlw _Found a dragon-coil talisman and a potion of moonshine.kfhA~~~~~..~♣♣ ....♣♣~~~~....~.♣~~~.♣ ~~.~♣~§§~~~%~~~..~~!♣ ♣ ♣~~~...~..§~~~~~..♣~~♣~.~~~<.....~§~~~....?~§~ §...~~..~.~~~..~kfh-...~~~.♣~~§~~~~~~~..~♣..~§~~♣♣♣♣.~~~~~~.♣.~♣♣..~.~~~@..♣ ~~~~~~.~.~~..~Z~...♣♣♣ ~~~♣♣♣..~~~~~.RZ~~...♣ #~§~...†.§~~~...~~~.~♣ ###~~.~~...~~kfhy....##~.~§...§~~~~~~~~~.##~.)~~.♣♣♣..~~~~~~~.##..~~~.♣♣♣..~.~.♣♣♣#~♣~~[<♣ ♣~..§.♣kfh؃kfhφkfh݇kfhkfhj%§§§~~Zkfh~RZ§~~~...§~§kfhs84==2kfhQ%§§kfhu3§§kfhYkfhf.~~.~~♣♣♣♣ ~~~~~..~♣♣♣♣~.♣....♣ ...♣♣~~~~....~.♣~~~.♣ kfh~~.~♣~§§~~~%§~~..~~!♣ ♣♣...~..§~~§~~..♣~~♣~. ~~~<.....§~~~~....?~§~~. ...~~..~.~~~..~§ ...~~~.♣~~~~~~~~~~..~♣..~§~~♣♣♣♣.~~~~@~.♣kfhm2.~♣♣..~.~~Z~..♣♣ ~~.~.~~..~~RZ..♣♣♣ kfhY~~♣♣♣..~§~~~...~~...♣ ~§~...†.§~~~...~~~.~♣ ##~~.~~...~kfhT....  ##~.~§...~~~~~~~~~~.~~ kfh##~.)~~.♣♣♣..~§~~~~~. ##..~~~.♣♣♣..~.~.♣♣♣kfhkfhbkfhkfh3§§kfhKW§Z§RZkfh1§.kfhk_6=3kfh#%kfhN§§§kfhXkfh 3~..~♣♣♣ .~~♣♣♣♣ ♣♣♣♣♣♣♣♣~~~~~..~♣♣♣♣~.♣... kfh +...♣♣~~~~....~.♣~~~.♣ .~♣~§§~~~%§~~..~~!♣ ♣♣kfhT ...~..§~~§~~..♣~~♣~.~ ~~~<.....§~~~~....?~§~~.kfh ..~.~~~..~~~~~..~~§ ...~~~.♣~~~~~~~~@~..~♣kfh ..~§~~♣♣♣♣.~~~Z~~.♣~~♣kfh/ .~♣♣..~.~~§RZ.♣♣ ~~~.~.~~..~~§...♣♣ ~kfh ~♣♣♣..~§~~~...~~... ~§~...†.§~~~...~~~.~♣ ##~~.~~kfh ....  ##~.~§...~~~~~~~~~~.~~kfh' M##~.)~~.♣♣♣..~§~~~~~.kfhC kfh kfh N%~~~~Zkfh E~~RkfhX kfh $93kfh 1==4kfh e%§§kfh : _Sugats loses the glow of perfection.lfh9/♣♣♣♣ .~♣♣♣ ~~.~~♣♣♣♣ ♣♣♣♣♣♣♣♣♣ lfh:}~~~~~..~♣♣♣♣~.♣....♣ ..♣♣~~~~....~.♣~~~.♣ .~♣~§§~~~%§~~..~~!♣ ♣♣♣...~..§~~§~~..♣~~♣~.~♣ lfh:~~<.....§~~~~....?~~~~.♣~~..~.~~~..lfhN;~~♣ ..~~~.♣~~~~~~~~~~..~♣♣♣♣ lfh;*..~§~~♣♣♣♣.~~~ZZ~.♣~~♣.~♣♣..~.~~~~R.♣♣ ~♣lfh < ~~.~.~~..~~§...♣♣♣ ♣♣♣♣..~§~~~...~~...♣ lfh<§~...†.§~~~...~~~.~♣ #~~.~~...~.... lfh<A##~.~§...~~~~~~~~~~.~~lfh@lfhPBlfhBClfhIi%~ZZ~~RlfhI-.lfhLp5===5lfhS9%lfhUlfhgU ♣♣♣ lfhGh[.~♣♣♣.~~♣♣♣♣ ♣♣♣♣♣♣♣♣♣ ~~~~..~♣♣♣♣~.♣....♣ lfhhW.♣♣~~~~....~.♣~~~.♣ .~♣~§§~~~%~~~..~~!♣ ♣♣♣ lfhh...~..§~~§~~..♣~~♣~.~♣ lfh5i~<.....§~~~~....@~~~~.♣ lfhsi~~..~.~~~..~~~~~..~~~♣ ~~~.♣~~~~~~~~ZZ..~♣♣♣♣ lfhi.~§~~♣♣♣♣.~~~~~R.♣~~♣ lfhi.~♣♣..~.~~~~..♣♣♣~♣lfh)ja~~.~.~~..~~§...♣♣♣♣♣ lfhjj♣♣♣..~§~~~...~~...♣ lfhj~...†.§~~~...~~~.~♣ ~~.~~...~lfhj$....lfhOnlfholfhTrlfhx%~§ZZ~~R~~lfhx( lfh={^8=6lfh8§lfhlfh§R.§~~~§lfh8422 7.1 (2lfh7%lfh?i _j - 8 scrolls of teleportation (gained 1)lfh  ♣♣♣ .~♣♣♣lfh( .~~♣♣♣♣ ♣♣♣♣♣♣♣♣ ~~~~..~♣♣♣♣~.♣...lfhe ♣♣~~~~....~.♣~~~.♣ lfh .~♣~§§~~~%~~~..~~!♣ ♣♣♣ ~lfhն ...~..§~~~~~..♣@~♣~.~♣ ~<.....§~~§~.....~~~~.♣lfh |..~.~~~..~~~ZZR.~~~lfh 0~~.♣~~~~~~~~~~..~♣♣♣♣ .~§~~♣♣♣♣.§~~~§~.♣~~♣.~♣♣..~.~~~~..♣♣♣~ lfht (~~~.~.~~..~~~...♣♣♣♣♣ ♣♣♣..~§~~~...~~... ~...†.§~~~...~~~.~♣lfh2 lfh; lfhǾ lfh !%lfh3 K§~...ZZRlfhj ;~~.lfh 37 8.1 (1Water lfh 7%lfhb lfh& e ♣♣ lfh %♣♣♣ .~~♣♣♣♣ ♣♣♣♣♣♣♣♣♣ ~~~..~♣♣♣♣~.♣....♣ lfh /♣♣~~~~....~.♣~~~.♣ ♣~§§~~~%~~~..~~@♣ ♣♣♣ lfh ^...~..§~~~~~..♣~~♣~.~♣ <.....§~~§~...ZZR~~~.♣ ~~..~.~~~..lfh ~~♣ ~~~.♣~~~~~~~~~~..~♣♣♣♣ ~lfhE §~~♣♣♣♣.§~~~§~.♣~~♣ .~♣♣..~.~~~~..♣♣♣~♣ lfh ~~.~.~~..~~~...♣♣♣♣♣ ♣♣..~§~~~...~~...♣lfh lfh lfh lfh9 %§RZ.Z~~~~~§lfh h9=9lfh 6%lfh lfh ~~~.....Z§~lfh 522 10.1 (2lfh 8%lfh e _G - 5 potions of moonshine (gained 1)lfh& lfh/a♣♣ ~♣♣♣ lfhjl.~~♣♣♣♣ ♣♣♣♣♣♣♣♣ lfh~~~..~♣♣♣♣~.♣... ♣♣~~~~....~.♣~~~@♣ lfh~♣~§§~~~%~~~..~~.♣ ♣♣ ...~lfhM~..♣RZ♣~.~ <.....§~~~~.....Z~~~.lfhW..~.~~~..~~~~~..§~~ ~lfhl~~.♣~~~~~~~~~~..~♣♣♣♣ ~lfhU§~~♣♣♣♣.~~~~~~.♣~lfh!.~♣♣..~.~~~~..♣♣♣~♣ ~~.~.~~..~~~...♣♣♣♣♣lfhlfhlfh` lfh?'§~lfh{'?RZ~lfh'~§§lfh'lfh*H37 1.1 (1lfh`18§lfh-4mfh;U♣♣♣♣♣♣ .~♣♣♣ ~.~~♣♣♣♣ ♣♣♣♣♣♣♣♣♣ ~~~~..~♣♣♣♣~.♣....♣ .♣♣~~~~....~.♣§~~R♣ mfhU.~♣~§§~~~%~~~..~@Z♣ ♣♣♣ ~...~..§~~~~~..♣~Z♣~.~♣ ~<.....§...~~~~.♣ .~~..~.~~~..~~~~~..§~~♣ .~~~.♣~~~~~§mfhU~♣♣♣♣ .~§~~♣♣♣♣.~~~~~~.♣~~♣ ~.~♣♣..~.~~§~..♣♣♣~♣~~.~.~~..~~~...♣♣♣♣♣ mfhVF♣♣♣..~§~~~...~~...♣mfh\~%§§§mfh,^k100/1162Water mfha7%mfhc& _You swap places.mfh`mfhmfh9§mfhRmfh_9 mfh< mfhA mfhB mfh♣ .♣♣♣ ..~♣♣♣ ~~.~~♣♣♣♣ ♣♣♣♣♣♣♣♣♣~..~♣♣♣♣~.♣....♣.♣♣~~~~....~.♣~~~R♣ mfh!~.~♣~§§~~~%~~~..@~Z♣ ♣♣♣ ~~...~..§~~~~~..♣~Z♣~.~♣ ~~<.....§~§~~.....~~~~.♣ ..~~..~.~~~..~~~~~..§~~♣.~~~.♣~~~~~§§~~~..~♣♣♣♣mfh\P.~§~~♣♣♣♣.~~~~~~.♣~~♣~.~♣♣..~.~~§~..♣♣♣~♣~.~.~~..~~~...♣♣♣♣♣ mfhD~♣♣♣..~§~~~...~~...♣mfh,mfhmfhtR.%Z.mfh vZ~§~~~§mfh%3mfhg9§mfh6nfhh@.♣♣ ~.♣ .♣♣♣ nfh'i~..~♣♣♣ .~~.~~♣♣♣♣ ♣♣♣♣♣♣♣♣♣ .~~~~~..~♣♣♣♣~.♣....♣.♣♣~~~~....~.♣~~R.♣~.~♣~§§~~~%~~~.@~Z.♣ ♣♣♣~...~..~~~~~~..♣Z~♣~.~♣~<.....~~§~~.....~~~~.♣.~~..~.~~~..~~~~~..~~~♣.~~~.♣nfhi~~..~♣♣♣♣ ~..~§~~♣♣♣♣.~~~~~~.♣~~♣~.~♣♣..~.~~§~..♣♣♣~♣~.~.~~..~~~...♣♣♣♣♣ ~~♣♣♣..~§~~~...~~...♣nfh5lnfhlnfh,mnfhrR~Z~~§§~nfhu814nfhz7%nfh|nfh\~.♣ ♣.♣♣ ♣♣♣♣♣♣ .~..~♣♣♣nfhn~~.~~♣♣♣♣ ♣♣♣♣♣♣♣♣♣ ♣.~~~~~..~♣♣♣♣~.♣....♣...♣♣~~~~....~.♣~R~.♣ ♣~~.~♣~§§~~~%~~~..ZZ.♣ ♣♣♣ nfhQ♣~~~...~..~~~~~~@.♣~~♣~.~♣~<........~~~~.♣ §...~~..~.~~~..~~~~~..~~~♣ ~...~~~.♣~§~~~~~~~§..~♣♣♣♣ ~~..~§~~♣♣♣♣.~~~~~~.♣~~♣~~~~.~♣♣..~.~~~~..♣♣♣~♣nfh`~~.~.~~..~~~...♣♣♣♣♣♣♣♣..~~~~~...~~...♣ #~§~...†.§~~~...~~~.~♣nfh nfh&nfhnfh~§~~%~§~.RZ~ZnfhTD~§§§nfh%5nfh%n§~~%~§nfh'nfhc 1~.~.♣♣.♣♣ nfh j.♣♣♣♣♣♣ ..~..~♣♣♣ .~.~~.~~♣♣♣♣ ♣♣♣♣♣♣♣♣♣♣.~~~~~..~♣♣♣♣~.♣....♣ nfh| l♣....♣♣~~~~....~.♣~~~.♣♣~~.~♣~§~§~~%~§~.RZ~.♣ ♣♣♣nfh ♣~~~...~...Z♣~~♣~.~♣~<.....~~~~~.....~~~~.♣ nfhX ~§...~~..~.~~~..~~~~~..~~~♣ ~~...~~~.♣~§~..~♣♣♣♣nfh ~..~§~~♣♣♣♣.~~~~~§.♣~~♣~.~♣♣..~.~~§~..♣♣♣~♣nfh3 %~.~.§~..~~~...♣♣♣♣♣ .~~~♣♣♣..~~~~~...~~...♣ ##~§~...†.§~~~...~~~.~♣nfhL nfh nfhԣ nfh m§R.~Znfh !§~nfh$ nfh& ]6Water nfhG 7%nfh nfho .~.~.♣ ~♣♣.♣♣ ..♣♣♣♣♣♣.~..~♣♣♣ ..~.~~.~~♣♣♣♣ ♣♣♣♣♣♣♣♣♣♣.~~~~~..~♣♣♣♣~.♣....♣  ♣....♣♣~~~~....~.♣~~~.♣♣~~.~♣~~~§~~%~§~R.~~.♣ ♣♣♣nfhvp #♣~~~...~..~~~~@~ZZ♣~~♣~.~♣ ♣~~~~~<.....~~~~~.....~~~~.♣ ♣~§...~~..~.~~~..~~~~~..~~~♣~...~~~.♣~§~..~♣♣♣♣~..~§~~♣♣♣♣.~§~~~§.♣~♣nfhcq ~.~♣♣..~.~~~~..♣♣♣~♣ .~.~.§~..~~~...♣♣♣♣♣ #.~~~♣♣♣..~~~~~...~~...♣ ###~§~...†.§~~~...~~~.~♣nfh[u nfhv nfh*x nfh ~~~%~§R.§nfhK 7ZZ.§§nfh nfh #2nfhՆ 0=7nfh R%§nfh ofh~.~.~.♣ .~♣♣.♣♣.♣♣♣♣♣♣.~..~♣♣♣ ♣..~.~~.~~♣♣♣♣ ♣♣♣♣♣♣♣♣♣ ofhx≈♣♣♣.~~~~§..~♣♣♣♣~.♣....♣ ♣ ♣....♣♣~~~~....~.♣~~~.♣ ≈♣♣♣~~.~♣~~~~~~%~§R..~~.♣ ♣♣♣ ≈♣♣♣~~~...§..~~~@~ZZ.♣~~♣~.~♣ofh *♣~~~~~<.....~~~~~.....~~~~.♣♣~§...~~..~.~~~..~~~~~..~~~♣~...~~~.♣~§ofhy~..~♣♣♣♣~..~§~~♣♣♣♣.~§~~~§.♣~~♣ofh"~.~♣♣..~.§~~~..♣♣♣~♣ ..~.~.§~..§~~...♣♣♣♣♣ ##.~~~♣♣♣..~~~~~...~~...♣  ###~§~...†.§~~~...~~~.~♣ofhofhJofhAofhm§%~R~~ofhv FZZ.~~~ofh %8ofh&9%ofh,ofhLofhuRDrop what?52/52 slots (_ for help) Hand Weapons (select all with ))  w - a +9 rapier of speed (weapon) Missiles (select all with ()C - 9 curare-tipped darts  ofhR]J - 6 javelins  R - 4 throwing netsZ - 10 poisoned darts Armour (select all with [)  b - a +0 pair of gloves of stealth (worn)  k - an orb of guile (worn)  x - a +2 cloak of stealth (worn) ofhR A - a +2 pair of boots (worn)  P - a +2 hat of willpower (worn)  X - a +2 robe of willpower (worn) Jewellery (select all with "=)  h - a +6 ring of intelligence (worn) ofh)S p - the ring of Wudwai (worn) {Fly rElec rF++ Str-3 Dex+6}  O - an amulet of the acrobat (worn)  c - the amulet "Upherghatz" {Spirit rF+++ Regen+ Stlth-}d - a ring of see invisible  g - a +4 ring of slaying ofhaSw[Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle [.|Space] toggle selected[top]ofh i(1 turn)  j - 8 scrolls of teleportation  o - 3 scrolls of noise  q - 2 scrolls of vulnerability  s - 2 scrolls labelled KIESIP ENUAF  t - 6 scrolls of poison ofh\  u - 4 scrolls of revelation  y - a scroll of brand weapon  D - 2 scrolls of silence  E - a scroll of fear  L - 2 scrolls of enchant armour  N - 3 scrolls of immolation  Y - 3 scrolls of enchant weapon Potions (select all with !)  i - a potion of invisibility  l - 2 potions of heal wounds  m - 5 potions of brilliance  r - 3 blue potions ofh  v - 3 grey potions  z - 9 potions of curing  B - a bubbling clear potion  G + 5 potions of moonshine[Enter] accept (1 chosen) [84%ofh ofh ~.~.~.♣jesper the Slicer .~♣♣.♣♣Human of Hepliaklqana *****. ...♣♣♣♣♣♣ofhM 3Health: 102/116 =====================--- ....~..~♣♣♣Magic: 29/29 ======================== ♣..~.~~.~~♣♣♣♣ ♣♣♣♣♣♣♣♣♣AC: 14Str: 7 ≈♣♣♣.~~~~§..~♣♣♣♣~.♣....♣EV: 37 Int: 24 ofh♣ ♣....♣♣~~~~....~.♣~~~.♣SH: 0Dex: 24 ≈♣♣♣~~.~♣~~~~~~%~R~..~~.♣ ♣♣♣XL: 17 Next:  7% Place: Swamp:4 ≈♣♣♣~~~...~..~~~@ZZ..♣~~♣~.~♣Noise: ---------  Time: 28018.1 (0.0) ♣♣~~~~~<.....~~~~~.....~~~~.♣w) +9 rapier (speed) ♣♣~§...~~..~.~~~..~~~~~..~~~♣Cast: Kinetic Grapnel ~~~~...~~~.♣~~~~~~~~~~..~♣♣♣♣Reap Fly Water ~~~~~..~§~~♣♣♣♣.~§~~~§.♣~~♣ ~~~~~~~~.~♣♣..~.§~~~..♣♣♣~♣R   Sugats the hexer ..~~~~~~~.~.§~..§~~...♣♣♣♣♣Z   spriggan druid zombie (minion) ##.~~~ofhO♣♣♣..~~~~~...~~...♣Z   swamp worm zombie (minion)###~§~...†.§~~~...~~~.~♣ _Found a dragon-coil talisman and a potion of moonshine. _Sugats loses the glow of perfection. _j - 8 scrolls of teleportation (gained 1) _G - 5 potions of moonshine (gained 1) _You swap places.  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♣♣...~...~~~@~.Z...♣♣♣♣♣♣sfhee ♣.~~...<.~~~~.Z.R...~..~♣♣♣ ♣~~~.~~~~†~~~♣♣♣♣..~.~~.~~ ♣♣..sfh~♣♣♣≈≈♣♣♣.~~~§~..~ ♣~<~~~~~~.†♣♣≈≈♣ ♣....♣♣~~~~sfhJ  ♣♣♣~~~~....≈≈≈≈≈♣♣♣~~.§♣~~§ .§~~~l....♣♣≈≈≈♣♣♣~~~...~.. ~~...~.~~~~♣♣≈♣♣♣~~~§~<.....sfh c .~~~.....~~~.♣♣~♣♣~~...~~..~.sfh sfh sfh(sfhsfh"sfh §sfhNZ~~R.sfh4[Z§l~sfhs2lally targetsfh!)sfh%9sfhL'sfh)sfh׷p ♣♣♣ ♣♣♣.♣♣sfhi ♣♣♣♣♣♣♣♣♣~~..♣♣ ♣♣♣♣~...~♣♣~.~.~.♣ ♣♣♣♣♣~..~§~~....~♣♣.♣♣sfhX ♣♣...~...~~@~~Z~...♣♣♣♣♣♣ ♣.~~...<.~~~~.~R....~..~♣♣♣sfhR ♣~~~.~~~~†~~Z♣♣♣♣..~.~~.~~ ♣♣..sfh~♣♣♣≈≈♣♣♣.~~~§~.. ♣~<~~~§~~.†♣♣≈≈♣ ♣....♣♣sfh% ♣♣♣~~~~l...≈≈≈≈≈♣♣♣~~.§♣~~§ .§~~~~....♣♣≈≈≈♣♣♣~~~...~sfhr ~~...~.~~~~♣♣≈♣♣♣~~~§~< .~~~.....~~~.♣♣~♣♣~~...~~..~sfhTsfhsfhesfhq)Z.sfhR.§~~l.sfhH140Kinetic Grapnelsfhsfhsfh6 ♣♣♣ ♣♣♣.♣♣ ♣♣♣♣♣♣♣♣♣~~..♣♣ ♣♣♣♣~...~♣♣~.~.~.♣sfh ♣♣♣♣♣~..~§~~....~♣♣.♣♣ ♣♣...~...~@~~Z.~...♣♣♣♣♣♣ ♣.~~...<.~~~~.R.....~..~♣♣♣ ♣~~~.~~~~†~~Z♣♣♣♣..~.~~.~~ ♣♣..~~~~~§~~♣♣♣≈≈♣♣♣.~~~§~ ♣~<~~~~~l.†♣♣≈≈♣ ♣....♣♣ ♣♣♣~~~~....≈≈≈≈≈♣♣♣~~.§♣~~sfhЄv .~~~~~....♣♣≈≈≈♣♣♣~~~...~ ~~...~.~~~~♣♣≈♣♣♣~~~§~< .~~~.....~~~.♣♣~♣♣~~...~~..sfhsfhqsfhsfhsfh§~~R~l~~Zsfh<%~sfh%1sfh-sfhٓufh{  jesper the Slicer  Human of Hepliaklqana *****.  Health: 111/116 ======================-- ufhq|N♣♣♣  Magic: 27/29 ======================-- ♣♣♣.♣♣  AC: 14Str: 7 ♣♣♣♣♣♣♣♣♣~~..♣♣  EV: 37 Int: 24 ♣♣♣♣~...~♣♣~.~.~.♣  SH: 0Dex: 24 ufh}♣♣♣♣♣~..~§~~....~♣♣.♣♣  XL: 17 Next:  7% Place: Swamp:4 ♣♣...~...~@~~Z.~...♣♣♣♣♣♣  Noise: ---------  Time: 28041.1 (0.0) ♣.~~...<.~*~~R~.....~..~♣♣♣ w) +9 rapier (speed) ufh}>♣~~~.~~~~†l~~♣♣♣♣..~.~~.~~♣ Cast: Kinetic Grapnel ♣♣..~~~~~§~Z♣♣♣≈≈♣♣♣.~~~§~. Fly Water  ♣~<~~~~~~.†♣♣≈≈♣ ♣....♣♣~~ ♣♣♣~~~~....≈≈≈≈≈♣♣♣~~.§♣~~ R   Sugats the hexer .~~~~~....♣♣≈≈≈♣♣♣~~~...~ l   alligator (drag, ally target) ufhZ~~~...~.~~~~♣♣≈♣♣♣~~~§~<... Z   spriggan druid zombie (minion) .~~~.....~~~.♣♣~♣♣~~...~~.. Z   swamp worm zombie (minion) _An alligator comes into view.Casting: Animate Dead (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  ufh~Press: ? - help, Shift-Dir - straight lineAim: an alligator (ally target, chance to affect: 79%)vfhAvfhjesper the SlicerHuman of Hepliaklqana *****.Health: 111/116 ======================--♣♣♣Magic: 29/29 ========================♣♣♣.♣♣AC: 14Str: 7♣♣♣♣♣♣♣♣♣~~..♣♣EV: 37 Int: 24♣♣♣♣~...~♣♣~.~.~.♣SH: 0Dex: 24♣♣♣♣♣~..~§~~....~♣♣.♣♣XL: 17 Next:  7% Place: Swamp:4♣♣...~...~@~~Z.~...♣♣♣♣♣♣Noise: ---------  Time: 28041.1 (0.0)♣.~~...<.~~~~R~.....~..~♣♣♣ w) +9 rapier (speed)♣~~~.~~~~†l~~♣♣♣♣..~.~~.~~♣ Cast: Kinetic Grapnel♣♣..vfh.~~~~~§~Z♣♣♣≈≈♣♣♣.~~~§~. Fly Water ♣~<~~~~~~.†♣♣≈≈♣ ♣....♣♣~~♣♣♣~~~~....≈≈≈≈≈♣♣♣~~.§♣~~ R   Sugats the hexer.~~~~~....♣♣≈≈≈♣♣♣~~~...~ l   alligator (drag, ally target)~~...~.~~~~♣♣≈♣♣♣~~~§~<... Z   spriggan druid zombie (minion).~~~.....~~~.♣♣~♣♣~~...~~.. Z   swamp worm zombie (minion)vfhCasting: Animate Dead (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an alligator (ally target, chance to affect: 79%)  Okay, then.vfh B§§vfh< vfhvfh. _vfh  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.vfhs  Your spriggan druid zombie crumbles into dust!vfho  Your swamp worm zombie crumbles into dust!vfh ~l~~§  You dismiss your zombies and call upon the dead to rise afresh.vfh09*vfh% §§lparalysed, ally targ…)Sugats points at the alligator and mumbles some strange words.vfhQ Ul~§vfhS 52=vfhiT 6---22 ==2.1 (1Reap Fly Water vfh\ 9§vfhPc : _The alligator suddenly stops moving!wfh&  The helpless alligator fails to defend itself.  You spit the alligator like a pig!!!!wfh.D Zwfh/§Z   alligator zombie (drag, minion)§You kill the alligator!wfh6\=---8wfh7R--5 (0.4Kinetic Grapnelwfh;8§wfh>+ _The dead are walking!wfhb 9♣♣♣♣♣♣.♣♣♣♣♣♣♣♣♣♣♣~~..♣♣♣♣♣♣~...~♣♣~.~.~.wfhwc ♣♣♣♣♣~..~§~~....~♣♣.♣♣♣...~...~Z~~~.~...♣♣♣♣♣♣.~~...<.~@~~R~.....~..~♣♣♣~~~.~~~~†~~~♣♣♣♣..~.~~.~~♣..~~~~~~~~♣♣♣≈≈♣♣♣.~~~§~.wfhc x ♣~<.†♣♣≈≈♣ ♣....♣♣~~♣♣~~~§....≈≈≈≈≈♣♣♣~~.§ .~~~~~....♣♣~...wfhd ~~...~.§~~~♣♣≈♣♣♣~~~§~<....~~~.....~~~.♣♣~♣♣~~...~~♣...~.~~♣......~~~~wfhf wfhj w~§@~R.wfh:m b37 --3.5 (1.0wfh1q 9§wfhs  wfhws _You swap places.wfh@♣♣♣♣♣♣.♣♣wfhQ]♣♣♣♣♣♣♣♣♣~~..♣♣♣♣♣♣~...~♣♣~.~.~.♣♣♣♣♣♣~..~~~~....~♣♣.♣♣wfh ...~...~Z~~~.~...♣♣♣♣♣♣ ♣.~~...<.§~~R.~.....~..~♣♣ ♣~~~.~~~~@~~~♣♣♣♣..~.~~.~~ ♣♣..~~~~~~~~♣♣♣≈≈♣♣♣.~~~§~ ♣~<.†♣♣≈≈♣ ♣....♣♣~ ♣♣♣~~~§....≈≈≈≈≈♣♣♣~~.§♣wfhR .~~~~~....♣♣≈≈≈♣♣♣~~~...wfh~~...~.§~~~♣♣≈♣♣♣~~~§~<...~~~.....~~~.♣♣~♣♣~~...~~wfh ♣...~.~~♣......~~~~~...~~~ ♣~.~~~...♣~~..~~~wfhwfhwfhqP~Z~~~wfhPR~~wfh?-34wfhwfhw _You see here a swamp worm corpse.xfh{♣♣♣♣♣♣.♣♣♣♣♣♣♣♣♣♣♣~~..♣♣♣♣♣♣~...~♣♣~.~.~.xfhK♣♣♣♣♣~..~~~~....~♣♣.♣♣♣...~.~.~...♣♣♣♣♣♣.~~...<.Z~~~.~.....~..~♣♣~~~.~~~~†~R~♣♣♣♣..~.~~.~~♣..~~♣♣♣≈≈♣♣♣.~~~§ ♣~<xfh$T.†♣♣≈≈♣ ♣....♣♣♣♣~~~~....≈≈≈≈≈♣♣♣~~.§ .~..♣♣~...~~...~.~~~~♣♣≈♣♣♣~~~§~<.~~~.....~~~.♣♣~♣♣~~...~~♣...~.~~♣......~~~~ ♣~.~~~...♣..~~~~~~~ .~~~~~.~.~~xfh"~~§.xfhpxfhxfhE§§~~~Z~~Rxfh,5 _xfh8§xfhxfh's♣♣♣.♣♣♣♣♣♣♣♣♣♣♣~~..♣♣♣♣♣♣~...~♣♣~.~.~.♣♣♣♣♣♣~..~~~~....~♣♣.♣♣...~...~~~~~.~...♣♣♣♣♣♣ ♣.~~...<.§..~..~♣xfh9 ♣~~~.§~~~Z~~~♣♣♣♣..~.~~.~ ♣♣..~~~~~~R~♣♣♣≈≈♣♣♣.~~~§ ♣~<~~~~@~.†♣♣≈≈♣ ♣....♣♣ ♣♣♣~~~~....≈≈≈≈≈♣♣♣~~.§♣ ..~~~~~....♣♣≈≈≈♣♣♣~~~..~~...~.~~~~♣♣≈♣♣♣~~~§~<.~~~.....~~~.♣♣~♣♣~~...~~ ♣...~.~~♣......~~~~~...~~ ♣♣~.~~~...♣..~~~~~~~.. ..~~~~~.~.~~~~~~~~~~~§. ~~..~~~~~~xfhZ,xfh§~~~†Z~~RxfhS7=6xfh8§xfh xfhpE♣♣♣♣♣♣♣♣♣~~..♣♣xfhq'♣♣♣♣~...~♣♣~.~.~.♣♣♣♣♣~..~~~~....~♣♣.♣♣♣...~.xfhErG~.~...♣♣♣♣♣♣xfhr.~~...<.§~~~.~.....~..~~~~.§~~~†~~~♣♣♣♣..~.~~.~xfh8s♣..~~~~Z~~~♣♣♣≈≈♣♣♣.~~~§xfhs ♣~<~~~~~R.†♣♣≈≈♣ ♣....♣♣xfh tr♣♣♣~~~~@...≈≈≈≈≈♣♣♣~~.§xfhtU..~..♣♣~..xfhu{~~...~.~~~~♣♣≈♣♣♣~~~§~<xfhyun.~~~.....~~~.♣♣~♣♣~~...~~xfhu♣...~.~~♣......~~~ ♣♣~.~~~...♣..~~~~~~~xfhvo...~~~~~.~.~~~~§.xfhw~~~~§~~ ...~~~~..~~~~~~~####.~~~♣♣♣xfhzxfh|~~~~~Z§xfhć6=9===xfhP)7xfh7M§§xfhXxfh@♣♣♣♣~...~♣♣~.~.~.♣♣♣♣♣♣~..~~~~....~♣♣.♣♣♣♣...~...~~~~~.~...♣♣♣♣♣ ♣.~~...<...~..~xfh  ♣~~~.~~~~†~~~♣♣♣♣..~.~~. ♣♣..~~~~~~~~♣♣♣≈≈♣♣♣.~~ ♣~<~~~~ZR.†♣♣≈≈♣ ♣....♣♣♣♣~~~~....≈≈≈≈≈♣♣♣~~.§D...♣♣≈≈≈♣♣♣~~~.xfht~§~...~.~~~~♣♣≈♣♣♣~~~§~<.~~~.....~~~.♣♣~♣♣~~...~ ♣...~.~~♣......~~~~~... ♣♣♣~.~~~...♣..~~~~~~~.. ...~~~~§.~.~~~~§xfh-/~~~~§~~~...~~~~..~~~~~~ D   eight-headed hydra (asleep)~~~~~#########.~~~♣♣ Z   alligator zombie (drag, minion) ###~§~.xfh xfh,xfh~~Z~R§§§, ally targ…)xfh ]8Water xfh'W§§§xfh -f _An eight-headed hydra comes into view.xfhl ♣♣♣♣♣~..~~~~....~♣♣.♣♣♣♣...~...~~~~~.~...♣♣♣♣ ♣.~~...<...~.. ♣~~~.~~~~†~~~♣♣♣♣..~.~ ♣♣..~~~~~~~~♣♣♣≈≈♣♣♣.~~ ♣~<.†♣♣≈≈♣ ♣....♣♣♣♣♣~~Z~R...≈≈≈≈≈♣♣♣~~.~D..~~~~~....♣♣≈≈≈♣♣♣~~~xfh ~~§§...@.~~~~♣♣≈♣♣♣~~~§~..~~~.....~~~.♣♣~♣♣~~...♣♣...~.~~♣......~~~~~... ♣♣♣~.~~~...♣~~.. ...~~~§§.~.~~~~~~~§~~~...~~~~..~~~~~♣~~~~~~~~~#########.~~~♣.### ###~§~ ###~xfh× ,xfh §~~.Z~R~~§~~~§xfh %9xfh L§§xfh xfht ♣♣...~.~.~...♣♣.~~...<.~~~~.~.....~..♣~~~.§~~~†~~~♣♣♣♣..~.~~xfhOu ♣♣..~~~~~~~~♣♣♣≈≈♣♣♣ ♣~<.†♣♣≈≈♣ ♣....xfhu j♣♣♣♣♣~~~~....≈≈≈≈≈♣♣♣~~xfh v ~D..~~Z~R....♣♣~xfhbv ~§~...~.~~~~♣♣≈♣♣♣~~~§..~~~..@..~~~.♣♣~♣♣~~...xfhv q♣♣...~.~~♣......~~~xfhw  ♣♣♣~.~~~...♣..~~~~~~~xfhQw  ...~~~§~.~.~~~~♣.~§~~~~~~...~~~~..xfhw W♣~~~#########.~~~♣xfhx .~§~~~~~### ###~§~~♣...~### xfhpx X ### ##xfh~ xfhӀ xfh 0§§xfhO Z~R~~§§xfh0 150xfh$ #§xfh~ 2§§xfh yfhry ♣♣...~...~~~~~.~... ♣.~~...<.~~~~.~.....~ ♣~~~.§~~~†~~~♣♣♣♣..~. ♣♣..~♣♣♣≈≈♣♣♣.yfhz ♣~<~~~~~~.†♣♣≈≈♣ ♣♣~§~~....≈≈≈≈≈♣♣♣~~~D..~Z~R~....♣♣≈≈≈♣♣♣.~~~~...~.~~~§♣♣≈♣♣♣~~~§.~~~.@...~~~.♣♣~♣♣~~.♣♣...~.~~♣......~~~~~ ♣♣♣~.~~~...♣..~ ...~~~§~.~.~ ♣.~§~~~~~~...~~~~.. ♣~#.~~~yfhz♣.~§~~~~~### ###~§♣~♣...~### ### yfhN,yfh@§Z~R~§~~yfh:S===1yfhK§§yfhNjyfhr ♣♣...~...~~~~~.~... ♣.~~...<.~~~~.~.....~ ♣~~~.§~~~†~~~♣♣♣♣..~. ♣♣..~♣♣♣≈≈♣♣♣.yfh8 ♣~<~~~~~~.†♣♣≈≈♣ ♣.♣♣♣♣♣♣~§~~....≈≈≈≈≈♣♣♣.~~D..Z~R~§....♣♣≈≈≈♣♣♣.~~~~...~.~~~§♣♣≈♣♣♣~~~~...~~~@....~~~.♣♣~♣♣~~.♣♣...~.~~♣......~~~~~yfh ♣♣♣~.~~~...♣..~ ...~~~~~.~. ♣.~...~~~~.. ♣~#. ♣.~§~~~~~###yfh ###~ ♣~♣...~### yfhyfhQyfh(§~yfhGwZ~R~~~§yfh?2Kinetic Grapnelyfh,8§yfhyfhd  ♣♣...~...~~~~~.~... ♣.~~...<.~~~~.~..... ♣~~~.§~~~†~~~♣♣♣♣..~ ♣♣..~♣♣♣≈≈♣♣♣♣ ♣~<~~~~~~.†♣♣≈≈♣ ♣~.♣♣♣♣♣♣~~~~....≈≈≈≈≈♣♣♣.~~D.Z~R~~~....♣♣≈≈≈♣♣♣.~~~~...§.~~~§♣♣≈♣♣♣~....~~~.♣♣~♣♣~~yfhV .♣♣...~.~~♣......~~~~~ ♣♣♣~.~~~...♣.. ...~~~~~.~. ♣.~~...~~~~.. ♣~~#. ♣.~§~~~~~### ### ♣~♣...~### yfh yfh yfh ~§Z.R§§~~yfhY ]3Water yfhS yfh zfh Z  What are your orders?  t - Shout! zfh  Orders for allies: a - Attack new target. r - Retreat!s - Stop attacking. g - Guard the area.f - Follow me.  Anything else - Cancel.zfhn /  Follow me!zfhä zfh zfh# ...~DZR..§~Dzfh 522 ==4zfh# 8§zfhO 3 _The eight-headed hydra roars!{fhET ♣♣...~...~~~~~.~... ♣.~~...<.~~~~.~ ♣~~~.~~~~†~~~♣♣♣♣.. ♣♣..~~§~~~~~♣♣♣≈≈{fh ♣ ♣~<~~~~~~.†♣♣≈≈♣ ♣~.♣♣♣♣♣♣~~~~....≈≈≈≈≈.~~...~§~~~....♣♣≈≈≈~...~~DZR..§.~~~§♣♣≈♣♣♣~...~@§.....~~~.♣♣~♣♣~...♣♣...~.~~♣......$ ♣♣♣~.~~~...♣.. ...~~~~~.~.{fh _ ♣.~~~~~~~~...~~~~.. ♣~~~~~~~~~#. ♣.~~~~~~~###  ♣~♣...~### {fh'~The eight-headed hydra completely misses you.The eight-headed hydra barely misses you.  The eight-headed hydra completely misses you.  The eight-headed hydra bites you.  {fhThe eight-headed hydra completely misses you. x2  The eight-headed hydra closely misses you.{fhÏ3-37 --5Reap {fh{fhX _The eight-headed hydra misses you.{fh o ♣♣...~...~~~~~.~ ♣.~~...<.~~~~.~ ♣~~~.~~~~†~~~♣♣♣♣ ♣♣..~~§~~~~~♣♣♣≈≈♣♣♣ ♣~<~~~~~~.†♣♣≈≈♣ ~.♣♣♣♣♣♣~~~~....≈≈≈≈≈.~~...~§~~~....♣♣≈≈≈~...~~DZR..~.~~~§♣♣≈♣♣♣{fh L~...@~§.....~~~.♣♣~♣♣.~...♣♣...~.~~♣......♣$~ ♣♣♣~.~~~...♣..♣ ...~~~~~.~. ♣.~~~~~~~~...~~~~.. ♣~~~~~~~~~# ♣.~~~~~~~###  ♣~♣...~###{fh  The eight-headed hydra completely misses you. x4  The eight-headed hydra barely misses you.The eight-headed hydra misses you.{fh ~§.R§§{fh f6=--6{fh&$ 8§{fh& f _The eight-headed hydra completely misses you. x2|fh1V§§(ally target)|fh2The eight-headed hydra bites you but does no damage. x2  The eight-headed hydra bites you!losely misses you.com|fh2cpletely misses you.The eight-headed hydra bites you.  |fh35barely misses you.|fh5e03---22 9 (0.4|fh=9§|fhA |fhAD_The eight-headed hydra bites you but does no damage.|fhPj' |fhj§§§ You puncture the eight-headed hydra!  |fh=k*The eight-headed hydra is lightly wounded.|fhem#4|fhm4---7.3|fhu8§|fhy |fhyH_Sugats hits the eight-headed hydra with a +0 dagger of draining.|fhM §§~DZ§ _Sugats hits the eight-headed hydra with a +0 dagger of draining.  You barely miss the eight-headed hydra. |fhxN  The eight-headed hydra is moderately wounded.r alligator zombie tail-slaps the eight-headed hydra!  Your alligator zombie bites the eight-headed hydra.  Your alligator zombie drags the eight-headed hydra backwards!|fh Q U§*|fh' §Dparalysed, ally t…)Sugats casts a spell at the eight-headed hydra.|fh §~D~§|fh .==7|fh R§§§|fh  |fh =_The eight-headed hydra suddenly stops moving!}fhp^  The helpless eight-headed hydra fails to defend itself.  You perforate the eight-headed hydra like a sieve!!!!!}fhgx §§Z§}fhhZ   alligator zombie (drag, minion)eight-headed hydra zombie (minion)You kill the eight-headed hydra!}fh\p/ 10}fhpk--8.1Kinetic Grapnel _The dead are walking!}fhu>§§}fhxi _Your Dodging skill increases to level 13!}fh<@C ♣♣...~...~~~~~.~}fh@% ♣.~~...<.~~~~.~ ♣~~~.~~~§†~~~♣♣♣♣ ♣♣..~~§~~~~~♣♣♣≈≈♣♣♣♣ ♣~<~~~§~~.†♣♣≈≈♣♣~~~.♣♣♣♣♣♣~~~~....≈≈≈≈≈}fhAl♣....~~...~~~~~....♣♣≈≈≈~...~~~ZZ..~.~~~§♣♣≈~..@~R~.....~~~.♣♣~}fhB~.~...♣♣...~.§~♣......♣♣$~~ ♣♣♣§.~~~...♣.. ♣♣♣ ...~~~~~.~.}fhB ♣.~~~§~~~~...~~~~ ♣~~~~~~~~~}fh,C ♣.~~~~~~~###  ♣~♣...~###}fhF}fhG}fhM§.§..@R~Z~}fhXP7=37 --9.1 (1.0 _}fhTL§§}fh0V~fh   ♣♣...~...~~~~~.~ ♣.~~...<.~~~~.~ ♣~~~.~~~§†~~~ ♣♣..~~§~~~~~♣♣♣~fhj ) ♣♣♣♣♣ ♣~<~~~§~~.†♣♣≈≈ ♣§~~.♣♣♣♣♣♣~~~~....♣....~~...~~~~~....♣♣♣~~~...~~~Z...~.~~~§♣♣≈~fh ♣~~~~§.@.R~Z.....~~~.♣♣~♣~.~...♣♣...~.§~♣......♣♣$~~. ♣♣♣~.~~~...♣..~fhv  ♣♣♣♣♣ ...~~~~~.~. ♣.~~~§~~~~...~~~~ ♣~~~~~~~~~ ♣.~### ♣~♣...~###~fh>~fhY~fh~fh~fh~fh§Z~~RZ~~~fh_10=60~fhJ§§~fh ~fhiB ♣♣...~...~~~~~.~fh ♣.~~...<.~~~~.~ ♣~~~.~~~§†~~~ ♣♣..~~§~~~~~♣♣♣ ♣♣♣♣♣ ♣~<~~~§~~.†♣♣~fh ♣§~~.♣♣♣♣♣♣~~~~.... ♣♣....~~...~~~~~....♣♣ ♣~~~...~Z~~...~.~~~§♣♣≈~fh6 ♣~~~~§@.RZ~~.....~~~.♣♣ ♣~.~...♣♣...~.§~♣...... ♣♣♣$~~.♣♣♣♣~.~~~...♣..~fh ♣♣♣♣♣♣ ...~~~~~.~. ♣.~~~§~~~~... ♣~~fh ♣.~### ♣~♣...~###~fhf~fh~fh~fh9]~Z~~§~fhc~@RZ~~fhf1Fly ~fhű8§~fhƳZ _Your reaping aura expires.~fhN H ♣.~~...<. ♣~~~.~~~§†~~~♣ ♣♣..~~§~~♣♣♣♣♣♣ ♣~<~~~§~~.†~fh  ♣~~~.♣♣♣♣♣♣~~~~....≈♣....~~...~~~~~....♣♣ ♣~~~...Z~~§...~.~~~§♣♣ ♣~~~~~.RZ~~~.....~~~.♣~fh  ♣~.~.@.♣♣...~.§~♣..... ♣♣♣$~~.♣♣♣♣~.~~~...♣ ♣♣♣♣♣♣ ...~~~~~.~.~~fh  ♣.~~~§~~~~... ♣~~~~~~~~~#####.### ~fh C ♣~♣...~### ~fh ~fhL ~fhN ~fh ~~fh kZZ.~~§R~fh` %2~fh4 8§~fh2 ~fhc ♣.~~...<.~~~~ ♣~~~.~~~§†~~~ ♣♣..~~§~~~~~ ♣♣♣♣♣♣ ♣~<~~~§~~.†~fh ♣~~~.♣♣♣♣♣♣~~~~.... ♣♣....~~...~~~~~.... ♣~~~...~~~§...~.~~~§ ♣~~~~~ZZ.~~§.....~~~. ♣~.~@.R♣♣...~.§~♣ ♣♣♣$~~.♣♣♣♣~.~~~...♣ ♣♣♣♣♣♣ ...~~~~~.~. ♣.~~~§~~~~... ♣~ ♣.~### ♣~♣...~###~fh~fh~fhM~fhHoZ..RZ~fhF-13~fh>§§~fhfh}9 ♣~~~.~~~§† ♣♣..~~§~~♣♣♣♣♣♣ ♣~<~~~§~~.† ♣~~~.♣♣♣♣♣♣~~~~....♣....~~...~~~~~.... ♣~~~...~~~§...~.~~~§ ♣~~~~Z...~~§.....~~~fhC: ♣~.~.RZ♣♣...~.§~♣.. ♣♣♣@~~.♣♣♣♣~.~~~...♣ ♣♣♣♣♣♣ ...~~~~~.~ ♣.~~~§~~~~... ♣~~~~~~~~~###.### ♣~♣...~### fhr;fh<fh<fhA§~~~Z..RZfhB%4fhsFK§§fhQL7~fhMb2=22 5.1 (2fhSfhmT@ _You now have 1756 gold pieces (gained 12).fhp[ ♣.~~...<.~~♣~~~.~~~§† ♣♣..~~§~~~~~♣fh`\ e♣♣♣♣♣♣ ♣~<~~~§~~.†♣~~~.♣♣♣♣♣♣~~~~....≈♣♣....~~...~~~~~....♣♣~~~...~~~~...~.~~~§♣♣~§~~~...~~~.....~~~♣~.~@..♣♣...~.§~♣....fh/] j♣♣♣ZRZ.♣♣♣♣~.~~~...♣♣♣♣♣♣♣ ...~~~~~.~.~♣.~~~§~~~~...~~~####♣.~~~~~~~###♣~♣...~###fh4h fhDj H37 6.1 (1fhn 8§fhq & _You swap places.fh, ♣♣...~...~♣.~~...<.~~~~.♣~~~.~~~§† fh ♣♣..~~§~~~~~♣♣♣♣♣♣♣ ♣~<~~~§~~.†♣♣~~~.♣♣♣♣♣♣~~~~....≈≈♣♣....~~...~~~~~....♣♣~~~...~~~~...~.~~~§♣♣♣~§~~@...~~~.....~~~.♣♣~.~...♣♣...~.§~♣....fhl ♣♣♣ZRZ.♣♣♣♣~.~~~...♣..♣♣♣♣♣♣ ...~~~~~.~.~♣.~~~§~~~~...~~~~#####♣.~~~~~~~###♣~♣...~###fh` fh fh fh §ZRZ.~~7Water fh> 8§fh fhh__♣♣...~...~~~~~.♣.~~...<.~~~~.~fh`♣~~~.~~~§†~~~♣♣♣..~~§~~~~~♣♣♣♣♣♣♣ ♣~<~~~§~~.†♣♣≈♣~~~.♣♣♣♣♣♣~~~~....≈♣♣....~~...~~~~~....♣♣≈fh`♣~~~...~~~~...~.~~~§♣♣≈♣~§~~~@..~~~.....~~~.♣fha♣~.~ZRZ♣♣...~.§~♣.♣♣♣.~~.♣♣♣♣~.~~~...♣..~♣♣♣♣♣♣ ...~~~~~.~.~♣.~~~§~~~~...~fhaw♣~#♣.~### ♣~♣...~### fh~efhnmc~~~Z.§fhmfhq?3=fhs)8fhvfh)xfhs♣♣...~...~~~~~.~♣.~~...<.~~~~.~.♣~~~.~~~§†~~~♣♣♣..~~~~~~~~♣♣♣≈fh]♣♣♣♣♣♣ ♣~<~~~§~~.†♣♣≈♣~~~.♣♣♣♣♣♣~~~~....≈♣♣....~~...~~~~~....♣♣≈♣~~~...~~~~...~.~~~§♣♣≈♣fh♣~~~~Z.@.~~~.....~~~.♣♣~♣~.~.RZ♣♣...~.~~♣......~♣♣♣.~~.♣♣♣♣~.~~~...♣..~fh~♣♣♣♣♣♣ ...~§~~~.~.~♣.~~~§~~~~...~♣~#fhb♣.~### ♣~♣...~### fhfhfhZfhmJ~R.fhÖ)§fhq%9fhfhAfh fh$fh+fhn.fh♣♣...~...~~~~~.~.♣.~~...<.~~~~.~.♣~~~.~~~§†~~~♣♣♣..~~~§~~~~♣♣♣≈fh^♣♣♣♣♣♣ ♣~<~~~~~~.†♣♣≈≈♣♣~~~.♣♣♣♣♣♣~~~~....≈♣♣....~~...~~~~~....♣♣≈♣~~~..Z~~~~...~.~~~§♣♣≈♣fh♣~~~~~R.@~~~.....~~~.♣♣~♣♣~.~..Z♣♣...~.~~♣......~♣♣♣.~~.♣♣♣♣§.~~~...♣..~fhV♣♣♣♣♣♣ ...~§~~~.~.~♣.~~~§~~~~...~~~~.♣~~~~~~~~~#♣.~### ♣~♣...~### fhfh fh fhF.ZZRfh J.§~fhk&70fhfhfh ♣.~~...<.~~~~.~..♣~~~.§~~§†~~~♣♣♣♣fh ♣♣..~~~§~~~~♣♣♣≈≈♣♣♣♣♣♣ ♣~<~~~~~~.†♣♣≈≈♣ ♣~~~.♣♣♣♣♣♣~~~~....≈≈≈fh ♣♣....~~...~~~~~....♣♣≈≈≈♣♣~~~...Z~~~...~.~~~§♣♣≈♣♣♣fh !♣~~~~~ZR...~~~.♣♣~♣~.~...♣♣@..~.§~♣......~~~♣♣♣.~~.♣♣♣♣~.~~~...♣..~~ ♣♣♣♣♣♣ ...~§~~~.~.~~~ ♣.~~~§~~~~...~~~~..fh ♣~~~~~~~~~#########♣.~### ♣~♣...~### fh` fhZ fh: fh §~R.ZZ~fhJ -41fh fh fh fh fh fh fhg fh fh\ fh ,fh fhV %5fh fh fh ,fh fh ,fh/ fhx fh K6=fh fh8 1 _HP restored.fhT fh 3fh fh fh fh fh fh| fh ?Water fh) fh fh fhQ fh fhi (fhg fh fh fh= fh 9=fh! fh# fh% fh ' fh( fh) fhD* fhk+ fh, fh. fhN0 fh1 fh3 fh3 ?Water fh5 fh6 fh8 fh: ,fh; fh= fh/? fh@ fhsA fh-C fh{C (fhiD fh G fhH fh J fhkJ ?Water fhoK fhnM fhP fhQ fhS fhU fhV (fhW fhY fh/\ fh] fh^ fhb BfhKd fhf fhr \♣♣♣.~~.♣♣♣♣~.~~~...♣..~~fhpr B♣♣♣♣♣♣~...~~~~~.~.~~~~ ♣.~~~~~~~~...~~~~ ♣♣~~~####### fhr 5♣.Z~~~~~~###  ♣♣R♣Z..~###  fhs ♣~..~.~##  ♣♣...♣##  fhas ♣@.~#  ♣.~§♣#  fhs ^♣~.~#.~..#..~~.#~!~~~#.  fhs f..♣~~.#. 4   hellwing (asleep)~..(.~.#.4alligator zombie (drag, fhbt Z   eight-headed hydra zombie (minion)fhay & fhy W876.0)  A hellwing comes into view.fhz fh: zZ~.Z~fh ,, ally target)fhm +8.1 (17fh fh % _Found 3 stones.fh ♣♣♣♣♣♣~...~~~~~.~.~~ ♣.~~~.♣♣~~#######fhZ~### ♣♣R♣...~### ♣~.Z~.~## ♣...♣## ♣♣..~# ♣.@~♣#♣~.~# fh~.~..♣...~~..~!~~~#..~..♣~~.#.~♣~..(.~.#.4fhHR   eleionoma (asleep)♣♣♣.~...#~~R4   hellwing (asleep, ally target)Z 2 zombies (1 drag, fh- fh fh fh 6.ZfhT mR.Z§fh h9.0)Water fh5 8§fh ] _An eleionoma comes into view.fh_Kf  What are your orders?  t - Shout!  Orders for fhK_allies: a - Attack new target. r - Retreat!s - Stop attacking. fh?LHg - Guard the area.f - Follow me.  Anything else - Cancel.fhj/  Follow me!fhvkfhm%  fhfn9The hellwing gives a chilling moan. The eleionoma shouts!fhnfhofhy7 §fhyZR.Z.~R4fhzn.f   shambling mangrove (wandering)fR   eleionoma4   hellwingfhG{R(…)The eleionoma flows through the trees.fh}J22 90Kinetic Grapnelfhfh̆ fhcW_A shambling mangrove comes into view.fhn ♣♣♣.~~.♣♣♣♣~.~~~...♣..♣♣♣♣♣♣~...~~~~~.~.~♣....~~~~.♣♣~~########♣.~~~~~~~###♣♣§♣...~###fhN ♣~Z.~.~♣♣R..♣##♣♣Z@~# ♣.~~♣♣R.~#  ~.~..# fhМ ♣...~~..~!~~~#. fh+ v.~..♣~~.#.4 R   eleionoma♣~..(.~.#.. fh Z   alligator zombie (drag, minion)♣♣♣.~...#~~ffhٝ Z   eight-headed hydra zombie (minion)fh fh fh 8.Zfh LR~§fh? D37 1fh fhɸ 8§fh̺ fh1 ♣♣♣.~~.♣♣♣♣~.~~~...♣..~~~ jesper the Slicer ♣♣♣♣♣♣~...~~~~~.~.~~~~~ Human of Hepliaklqana *****. ♣.~~~~~~~~...~~~~. Health: 116/116 ======================== ♣♣~~~~~~~~~######## Magic: 27/29 ======================-- fh♣.~~~~~~~###  AC: 14Str: 7 ♣♣§♣...~###  EV: 37 Int: 24 ♣~..~.~##  SH: 0Dex: 24 ♣♣RZ.♣##  XL: 17 Next: 10% Place: Swamp:4 fhV♣♣Z@~# Noise: ---------  Time: 28091.1 (0.0) ♣.R~♣# w) +9 rapier (speed) ♣~.~# Cast: Kinetic Grapnel §.~..# Fly  fh♣...~~.# ..~!~~~#. R   Sugats the hexer .~..♣~~.#.4 R   eleionoma ♣~..(.~.#..fh Z   alligator zombie (drag, minion) ♣♣♣.~...#~~f  Z   eight-headed hydra zombie (minion) _A shambling mangrove comes into view.Casting: Animate Dead (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fh Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an eleionoma (chance to affect: 64%)fh&♣♣♣.~~.♣♣♣♣~.~~~...♣..~~~ jesper the Slicerfh?♣♣♣♣♣♣~...~~~~~.~.~~~~~ Human of Hepliaklqana *****.♣.~~~~~~~~...~~~~. Health: 116/116 ========================♣♣~~~~~~~~~######## Magic: 27/29 ======================--fh; ♣.~~~~~~~###AC: 14Str: 7♣♣§♣...~###EV: 37 Int: 24♣~..~.~##SH: 0fhDex: 24♣♣RZ.♣##XL: 17 Next: 10% Place: Swamp:4♣♣Z@~#fh)Noise: ---------  Time: 28091.1 (0.0)♣.*~♣#w) +9 rapier (speed)♣~.~#Cast: Kinetic Grapnel§.~..#Fly fh_♣...~~.#..~!~~~#.R   Sugats the hexer.~..♣~~.#.4fhWR   eleionoma♣~..(.~.#..Z   alligator zombie (drag, minion)♣♣♣.~...#~~fZ   eight-headed hydra zombie (minion) _A shambling mangrove comes into view.fhJCasting: Animate Dead (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fhmAiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an eleionoma (chance to affect: 64%)fh]R(asleep)fh-fhq§§~~§~RfhQ §44   hellwingZ 2 zombies (1 drag, fh!"fh!422 2.1 (1fh'F§~~§§fhO*  Casting: Animate Dead (mildly dangerous; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  fh*Press: ? - help, Shift-Dir - straight line  Aim: an eleionoma (chance to affect: 64%) _The eleionoma looks drowsy...fh1&  fh1^The helpless eleionoma fails to defend itself.  You skewer the eleionoma like a kebab!!!!fh34fhD ~4   orange demon (reaching)4fhGE?You kill the eleionoma!fhOX14 (0.3Kinetic GrapnelfhPfhZfhH_` _An orange demon comes into view.fh ♣~.~...♣♣RZ.~.~~♣....♣♣♣.~~.♣♣♣♣~.~~~...♣..♣♣♣♣♣♣~...~~~~~.~.~~~~~~fhO $♣.~~~~~~~~...~~~~..♣♣~~~§~~~~~#########.~§~~§~~####♣♣~♣...~###fh ♣~..~.~#♣♣RZ@♣##♣♣Z.~# ♣.~~♣♣~.~# fh 8 §.~..#♣...~~.# .~!~~~#4 fh'! Z   alligator zombie (drag, minion).~..♣~~.#.4 Z   eight-headed hydra zombie (minion)♣~..(.~.#4.fh$ fhO% fh% fh' fh0 Q§~ZRfh0 b.Z4.fh81 #4   hellwing (ally target)alligator zombie (drag, Z   eight-headed hydra zombie (minion)fhx4 J37 3.4 (1.0fhw; fh= fh(J  What are your orders?  t - Shout!  Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area.f - Follow me.  Anything else - Cancel.fhk2 fhE3 fh=5 fh> N~.ZZfhi? ~~4.§fhyE I22 4Kinetic Grapnelfh%N fh1R _Follow me!fh ♣~~~~~...~~~.....~~~.♣♣~♣♣♣~.~...♣♣RZ.~.~~♣....♣♣♣.~~.♣♣♣♣~.~~~...♣..♣♣♣♣♣♣~...~~~~~.~.~~~~~~~♣.~~~~~~~~...~~~~..~fht [♣♣~~~§~~~~~#########.♣.~§~~~~~#####♣♣~♣...~###♣~..~@~#♣♣.R.♣##♣♣.ZZ# fh ♣.~~♣♣~.~# §.~.4# ♣...~~.# .§!~~~#. fhj 5.~..♣~~.#.4 fh fhl fh fhm 9~Rfh .Z~4~.~..fh C37 5fh) fh fh\♣~~~...~~~~...~.~~§§♣♣≈♣♣♣~♣~~~~~...~~~.....~~~.♣♣~♣♣fh♣~.~...♣♣R..~.~~♣....♣♣♣.~~.♣♣♣♣~.~~~...♣..♣♣♣♣♣♣~...~~~~~.~.~~~~~~~♣.~~~~~~~~...~~~~..~~fh♣♣~~~§~~~~~#########.~.~~~~~~~######♣♣~♣..@~####fh\u♣~..R.~♣♣..Z♣##♣♣.Z~# ♣.~~♣♣~.4#  ~.~..# ♣...~~.# fh X.§!~~~#. fhLfhpXfh9~Rfh)u~Z4~fhs58=fh6fhRfhIfhM ♣♣....~~...~~~~~....♣♣≈≈≈♣♣♣♣~~~...~~~~...~.~~~~♣♣≈♣♣♣~fh ♣~~~~~...~~~.....~~~.♣♣~♣♣~~.♣~.~...♣♣R..~.~~♣.....♣♣♣.~~.♣♣♣♣~.~~~...♣..♣♣♣♣♣♣~...~~~~~.~.~~~~~~~fh ♣....~~~~..~~♣♣~~#########.~~♣.~~~~@~~######~fhm ♣♣~♣.R.~#####♣~..~Z~♣♣..Z♣##♣♣.4~fhb 1#♣.~~♣♣~.~#  ~.~..# ♣...~~.# fh͕ Xfh s§~§R.Zfh F4.fh ]7Water fh A§§fh۫ fh] ♣♣....~~...~~~~~....♣♣≈≈≈♣♣♣fh ♣~~~...~~§~...~.~~~~♣♣≈♣♣♣ ♣~~~~~...~~~.....~~~.♣♣~♣♣~~ ♣~.~...♣♣R..~.~~♣......~~~~~fh!n ♣♣♣.~~.♣♣♣♣~.~~~...♣.. ♣♣♣♣♣♣~...~~~~~.~. ♣.~...~~~~..fh ♣♣~~~§~~~~~##. ♣.~~~@R~~### ### ♣♣~♣..Z~###fh]-  ♣~..~Z~## ♣♣..4♣##  ♣♣..~#fhh ♣.~~♣# ♣~.4#4   orange demon (reaching) ~.~..#fhr4   hellwing ♣...~~.#Z 2 zombies (1 drag, fhfh -§§§fh R§Z.fh%8fhE§~§fh& _You swap places.fhW ♣~~~...~~§~...~.~~~~♣♣≈♣♣♣~fhǦ ♣~~~~~...~~~.....~~~.♣♣~♣♣ ♣~.~...♣♣R..~.~~♣......~~ ♣♣♣.~~.♣♣♣♣~.~§§...♣ ♣♣♣♣♣♣~...~~~~~.~.~fhB ♣.§~~~~~~~...~~~~..♣♣~~~§~§~~~#########.fhǧ ♣.~~~ZR~~### ##♣♣~♣.@Z~###   ♣~..~.~## fh8  ♣♣..4♣ ♣♣..~#  ♣.~~fh♣# ♣~.4~.~..#♣...~~.#fhoM..§!~~~#.fhmfhfhfhofhG2§§§~fhԹRZ§4.4fhK0~fhλ09fh"§fhB§fh+ fh _You swap places.fh0 ♣~~~...~~§~...~.~~~~♣♣≈♣♣♣~ jesper the Slicer ♣~~~~~...~~~.....~~~.♣♣~♣♣~ Human of Hepliaklqana *****. ♣~.~...♣♣R..~.~~♣......~~~~ Health: 116/116 ======================== ♣♣♣.~~.♣♣♣♣~.~§§...♣..~~~~~ Magic: 26/29 =====================--- ♣♣♣♣♣♣~...~~~~~.~.~~~~~~~ AC: 14Str: 7 ♣.§~~§~~~~...~~~~..~ EV: 37 Int: 24 ♣♣~~~~~§~~~#########. SH: 0Dex: 24 ♣.~~~RZ§~### ## XL: 17 Next: 11% Place: Swamp:4 ♣♣~♣.@Z~###  h mNoise: ---------  Time: 28099.4 (0.0) ♣~..~4~##  w) +9 rapier (speed) ♣♣...♣## Cast: Kinetic Grapnel ♣♣..~# Fly  ♣.~4♣# ♣~.~# R   Sugats the hexer ~.~..# 4   orange demon (reaching) fh7♣...~~.# 4   hellwing ..§!~~~#. ZZ 2 zombies (1 drag, minion) _You swap places.  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hellwing (chance to affect: 79%)fh K♣~~~...~~§~...~.~~~~♣♣≈♣♣♣~ jesper the Slicer♣~~~~~...~~~.....~~~.♣♣~♣♣~ Human of Hepliaklqana *****.fh ♣~.~...♣♣R..~.~~♣......~~~~ Health: 116/116 ========================♣♣♣.~~.♣♣♣♣~.~§§...♣..~~~~~ Magic: 26/29 =====================---♣♣♣♣♣♣~...~~~~~.~.~~~~~~~ AC: 14Str: 7fh ♣.§~~§~~~~...~~~~..~ EV: 37 Int: 24♣♣~~~~~§~~~#########. SH: 0Dex: 24fh ,♣.~~~RZ§~##### XL: 17 Next: 11% Place: Swamp:4♣♣~♣.@Z~###Noise: ---------  Time: 28099.4 (0.0)fhb ♣~..~*~##w) +9 rapier (speed)♣♣...♣##Cast: Kinetic Grapnel♣♣..~#Fly ♣.~4♣#fh ♣~.~#R   Sugats the hexer~.~..#4   orange demon (reaching)♣...~~.#fh 4   hellwing..§!~~~#.ZZ 2 zombies (1 drag, minion) _You swap places.  fh bCasting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  fh xPress: ? - help, Shift-Dir - straight lineAim: a hellwing (chance to affect: 79%)fh9§fhVfh(Wfh`0§~~§fh§§fhq  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.fhprAiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hellwing (chance to affect: 79%) _The hellwing easily resists. The hellwing completely misses you. x2fh1@ §fh@Z§4. (ally target) _The hellwing easily resists. The hellwing completely misses you. x2  You hit the hellwing but do no damage. The hellwing closely misses you.The hellwing barely misses you.  fh AYour alligator zombie tail-slaps the hellwing.  Your alligator zombie bites the hellwing.  Your alligator zombie drags the hellwing backwards!fhA*7 (0.3fh3GfhIL _Sugats hits the hellwing with a +0 dagger of draining.fhk ♣~~~...~~§~...~.~~~~♣♣≈♣♣♣~ jesper the Slicer ♣~~~~~...~~~.....~~~.♣♣~♣♣~ Human of Hepliaklqana *****. ♣~.~...♣♣R..~.§~♣......~~~~ Health: 116/116 ======================== fhv♣♣♣.~~.♣♣♣♣~.~~~...♣..~~~~~ Magic: 25/29 ====================---- ♣♣♣♣♣♣~...~~~~~.~.~~~~~~~ AC: 14Str: 7 ♣.§~~§~~~~...~~~~..~ EV: 22Int: 24 ♣♣~~~~~§~~~#########. SH: 0Dex: 24 ♣.~~~RZ§~### ## XL: 17 Next: 11% Place: Swamp:4 fhF♣♣~♣.@4Z###  Noise: ---------  Time: 28100.7 (0.0) ♣~..~.~##  w) +9 rapier (speed) ♣♣...♣## Cast: Kinetic Grapnel ♣♣.4~# Fly  ♣.~§♣# ♣~.~#fh R   Sugats the hexer ~.~..# 4   orange demon (reaching) ♣...~~.# 4   hellwing (ally target) ..§!~~~#. ZZ 2 zombies (1 drag, minion) _Sugats hits the hellwing with a +0 dagger of draining.  fh,Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hellwing (moderately wounded, ally target, chance to affect: 79%)fhz(fh{♣~~~...~~§~...~.~~~~♣♣≈♣♣♣~ jesper the Slicer♣~~~~~...~~~.....~~~.♣♣~♣♣~ Human of Hepliaklqana *****.♣~.~...♣♣R..~.§~♣......~~~~ Health: 116/116 ========================fh{ ♣♣♣.~~.♣♣♣♣~.~~~...♣..~~~~~ Magic: 25/29 ====================----fh*|\♣♣♣♣♣♣~...~~~~~.~.~~~~~~~ AC: 14Str: 7♣.§~~§~~~~...~~~~..~ EV: 22fhz|Int: 24♣♣~~~~~§~~~#########. SH: 0Dex: 24fh|/♣.~~~RZ§~##### XL: 17 Next: 11% Place: Swamp:4fh'}♣♣~♣.@*Z###Noise: ---------  Time: 28100.7 (0.0)fht}♣~..~.~##w) +9 rapier (speed)fh}♣♣...♣##Cast: Kinetic Grapnelfh~~♣♣.4~#Fly fhb~♣.~§♣#♣~.~#R   Sugats the hexerfh~~.~..#4   orange demon (reaching)fh♣...~~.#4   hellwing (ally target)fhM..§!~~~#.ZZ 2 zombies (1 drag, minion) fh_Sugats hits the hellwing with a +0 dagger of draining.  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  fh Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linefhbAim: a hellwing (moderately wounded, ally target, chance to affect: 79%)fh§§§4asleep, ally target)%)fh6  !  Your eight-headed hydra zombie bites the hellwing.  Your eight-headed hydra zombie bites the hellwing but does no damage.  Your eight-headed hydra zombie completely misses the hellwing.fhYour eight-headed hydra zombie bites the hellwing.  Your eight-headed hydra zombie bites the hellwing!!fhfh9fh §§~Z4., ally target)Z   alligator zombie (drag, minion)   eight-headed hydra zombie (minion)The hellwing dies!fh5J§*fh` §§4distracted, a…)Sugats casts a spell at the orange demon.fhP§~~4§4ally target)fhV<2===1.7 (1fhZ9§fh]E _The orange demon resists with almost no effort.fh k ♣~~~...~~§~...~.~~~~♣♣≈♣♣♣~ jesper the Slicer ♣~~~~~...~~~.....~~~.♣♣~♣♣~ Human of Hepliaklqana *****. ♣~.~...♣♣R..~.§~♣......~~~~ Health: 116/116 ======================== fh ♣♣♣.~~.♣♣♣♣~.~~~...♣..~~~~~ Magic: 23/29 ===================----- ♣♣♣♣♣♣~...~~~~~.~.~~~~~~~ AC: 14Str: 7 ♣.§~~§~~~~...~~~~..~ EV: 22Int: 24 ♣♣~~~~~~~~~#########. SH: 0Dex: 24 ♣.~~~R~~~### ## XL: 17 Next: 12% Place: Swamp:4 fh> ♣♣~♣.@ZZ###  Noise: ===------  Time: 28101.7 (0.0) ♣~..*.~##  w) +9 rapier (speed) ♣♣..4♣##fh  Cast: Kinetic Grapnel ♣♣..~# Fly  ♣.~§♣# ♣~.~#fh j R   Sugats the hexer ~.~..# 4   orange demon (reaching, ally target)fhC  ♣...~~.# Z   alligator zombie (drag, minion) ..§!~~~#.fh  Z   eight-headed hydra zombie (minion) _The orange demon resists with almost no effort.  fh Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linefh< WAim: an orange demon (ally target, chance to affect: 79%)fh5♣~~~...~~§~...~.~~~~♣♣≈♣♣♣~ jesper the Slicerfh♣~~~~~...~~~.....~~~.♣♣~♣♣~ Human of Hepliaklqana *****.♣~.~...♣♣R..~.§~♣......~~~~ Health: 116/116 ========================♣♣♣.~~.♣♣♣♣~.~~~...♣..~~~~~ Magic: 23/29 ===================-----fh♣♣♣♣♣♣~...~~~~~.~.~~~~~~~ AC: 14Str: 7♣.§~~§~~~~...~~~~..~ EV: 22Int: 24fhC♣♣~~~~~~~~~#########. SH: 0Dex: 24♣.~~~R~~~###fhJ## XL: 17 Next: 12% Place: Swamp:4♣♣~♣.@ZZ###Noise: ===------  Time: 28101.7 (0.0)fhY♣~..~.~##w) +9 rapier (speed)♣♣..*♣##Cast: Kinetic GrapnelfhY♣♣..~#Fly ♣.~§♣#♣~.~#R   Sugats the hexerfhy~.~..#4   orange demon (reaching, ally target)♣...~~.#Z   alligator zombie (drag, minion)..§!~~~#.fhֱ`Z   eight-headed hydra zombie (minion) _The orange demon resists with almost no effort.  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  fh8\Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orange demon (ally target, chance to affect: 79%)fhS§§4sleep, ally …)fh4fh^5fh^6fh>.§~~~fhO?`R~ZZ4fh?1~fhMC4---2.7 (1fhJ8§fhN fhcOe Casting: Ensorcelled Hibernation (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  fhOPress: ? - help, Shift-Dir - straight line  Aim: an orange demon (ally target, chance to affect: 79%) _The orange demon looks drowsy...fh% 7~~...~~~.....~~~.♣♣~fh V.~...♣♣R..~.§~♣......~~~♣♣.~~.♣♣♣♣~.~~~...♣..~ ♣♣♣♣♣♣~...~~~~~.~.~~fh  ♣.~~~§~~~~...~~~~..♣♣~~~~~~~~~#########.fh\ f♣.### ##fh ♣♣§♣.ZR~###  fh ♣~..~@Z## ♣♣..4♣## fhN ♣♣..~# ♣.~~♣♣~.~fh `#~.~..fh ♣...~~...§!~~~#.fh< *.~..♣~~.#.4fho fh^ fh fh 3~§~~~~~§§fh@ t§♣.R.ZfhT "37 fh :---3fh "§fh\ )§§fhP & _You swap places.fhZ  fh[ X The helpless orange demon fails to defend itself.  fhZ[ (You spit the orange demon like a pig!!!!fhg §§§.Z   alligator zombie (drag, minion)§eight-headed hydra zombifhh 3e (minion)fhs ~7/11722 4.0 (0.3Kinetic Grapnelfh{ >§§§fhl| fh  fh B_You kill the orange demon!fhbk ♣~.~...♣♣R..~.~~♣......~~ ♣♣♣.~~.♣♣♣♣~.~~~...♣ ♣♣♣♣♣♣~...~~~~~.~.~ fh ♣.~§~~~~~§...~~~~..♣♣~~~~~~§~~######### ♣.~~~~~~~### #♣♣§♣.R.~###   ♣~..Z.Z##  ♣♣..@♣# ♣♣..~#  ♣.~~♣# ♣~.~~.~..#♣...~~.#..§!~~~#.~..♣~~.#.4fh`_ ♣~..(.~.#4.fh`fhfh4§R.Z~~fhuh437 5.0 (1.0fhC$?§fhN:  ♣♣♣.~~.♣♣♣♣~.~~~...♣ ♣♣♣♣♣♣~...~~~~~.~.~ ♣.~§~~~~~§...~~~~.fh; ♣♣~~~~~~§~~######## ♣.~~~~~~~### ♣§♣R..~###   ♣~..ZZ~##  ♣♣...♣# ♣♣.@~#  ♣.~~♣#fh0< 4 ♣~.~~.~..#♣...~~.#..~!~~~#.fh< .~..♣~~.#.4 ♣~..(.~.#.. ♣♣♣.~...#~~ffhN? fh @ fh'A fheJ (~§fhK ~♣.R~.ZZfhN %6fhvW 8§fhY fhz ♣♣♣♣♣♣~...~~~~~.~.~~ ♣.~§~~~~~§...~~~~.♣♣~~~~~~~~~########fh<.~~~~~~§### ♣♣~♣...~### ♣~.R~.~## fh{♣♣.ZZ♣## ♣♣..~# ♣.~@♣#fh♣~.~# .~.~..♣...~~fh5..~!~~~#..~..♣~~.#.4fh♣~..(.~.#..♣♣.~...#~~f fhfhifhfh1~.fh`R.ZZfhI]7Water fhofh5fh" fh 0♣.~~~~~~~§...~~~~.♣♣~~~~~~~~~########.~~~~~~§### ♣♣~♣...~### fh♣~..~.~## ♣.R.♣## fh♣♣.ZZ# ♣.~~♣#♣~.@# fhC♣.~.~..♣...~~..~!~~~#.fh.~..♣~~.#.4♣~..(.~.#..fh♣♣.~...#~~f ♣♣♣.~♣ §~♣fhfh1fh6.RfhCZ~fhZ%8fh fhfh]♣♣~~########.~~~~~~§### ♣♣~♣...~### ♣~..~.~## ♣...♣## ♣♣.RZ# ♣.~Z♣fhى♣♣.♣~.~# ♣.~.♣...~~..~!~~~#..~..♣~~.#.~♣~..(.~.#..~♣♣.~...#~~.f ♣♣♣.~♣ ~~♣##f   shambling mangrove (wandering) ♣♣♣ ♣♣#alligator zombie (drag, Z   eight-headed hydra zombie (minion)fhkfh+fh;,fhDfh_Z~RZfhoY§, ally t…)fhU09fhifhdfh7n %.§### ♣♣~♣...~### ~..~.~## ♣...♣## ♣♣.Z~# ♣ ♣.~R♣fhn ♣♣.♣~.~# .~.~Z.♣...§~..~!~~~#..~.~~~.~..♣~~.#.~~♣~4~fhFo ♣~..(.~.#..~~.♣♣.~...#~~.f♣# ♣♣♣.~♣ ~~♣##fh>p i ♣♣♣ ♣♣#  4   orange demon (reaching, wandering)Z 2 zombies (1 drag, fhZu fh{ You spit the orange demon like a pig!!!! _You kill the orange demon!  An orange demon comes into view.fh-| The shambling mangrove runs its roots beneath your alligator zombie!Roots grab your alligator zombie.  The grasping roots constrict your alligator zombie!fh b §.Zfh §.distracted, ally Z   alligator zombie (drag, minion, rooted)   eight-headed hydra zombie (minion)Your alligator zombie struggles to escape constriction.fh o6==10Kinetic Grapnelfh K§§fh 9 _The orange demon moves out of view.fhd♣♣§♣...~### ♣~..~.~##. ♣♣...♣##.# .♣♣..~# ..#∩#fh!,♣ ♣.ZR♣# D~.#♣♣.♣~.~# p~.~#♣.~.~Z.#♣~~.~#fh♣...§~.#$.~~~♣#..~!~~§#@.~.~~~#.~..♣~~.#.~~♣~.~.fhO♣~..(.~.#..~~.~ #♣♣♣.~...#~~.f♣## ♣♣♣.~♣#~~♣##fh ♣♣♣ #♣♣#  fD   six-headed hydra (asleep)fhgp   arcanist (wandering)(…)fhz  A six-headed hydra and an arcanist come into view.fhfh:  Found 26 gold pieces.fhd~~ZR§4fhf4   orange demon (reaching, wandering) fh!s9=====1fhC8§fh fh,?_Your alligator zombie struggles to escape constriction.fhl  ♣.~~~~~~§### ♣♣§♣...~### ♣~..~.~##.  ♣♣...♣##.# .fhm R ♣♣..~# ..#∩# ♣ ♣.~~♣# D~.# ♣♣.♣~ZR# p~.~# ♣.~.~Z.#♣~~.~# ♣...§~@#$.~~~♣# ..~!~~§#..~.~~~# .~..♣~~.#.~~♣~.~. ♣~..(.~.#..~~.4 #♣♣♣.~...#~~.f♣##♣♣♣.~♣#~~♣##fhrn y♣♣♣ #♣♣#Z   alligator zombie (drag, minion, rooted)Z   eight-headed hydra zombie (minion)fho fhp fh:q fhw { ~.~ZZRfh=x §~f.§fally target)The grasping roots constrict your alligator zombie.fh7y %2fh~ 9§fh& M _Your alligator zombie struggles to escape constriction.fhL|♣~♣...~###  ♣~..~.~##. ♣♣...♣##.# . ♣♣..~# ..#∩#♣♣♣.~~♣# D~.♣.♣~.~# p~.~#fhk ♣.~.ZZR#♣~~.~#♣♣♣...§~.#$.~~~♣#♣..~!~~@#..~.~~~#~..♣~~.#.~~♣~.~. ♣~..(.~.#..f~.4 # ♣♣♣.~...#~~..♣# ♣♣♣.~♣#~§♣## ♣♣♣ #♣♣#  Z   alligator zombie (drag, minion, rooted)eight-headed hydra zombie (minion) fh"fhɒfhJ  Your alligator zombie is constricted!fh~..ZRZ )fh3Kinetic GrapnelWater fh٢fh4 _Your alligator zombie escapes!fh0 ~..~.~##. ♣...♣##.# .♣♣..~# ..#∩#♣♣♣.~~♣# D~.# ♣♣.♣~.~# p~.~fhf2 .~.~..#♣~♣♣♣...ZRZ#$.~~~♣#..~!~~~#..~.~~~.~..♣~~@#.~~♣~.~.♣~..(.~.#..f~.4 #♣♣♣.~...#~~..♣##  ♣♣♣.~♣#~§♣##  ♣♣♣ #♣♣#fh3 fh5 fh6 fhi7 fh(@ X~ZRfh|B 04fhG fhHI fh|♣...♣##.# .♣♣..~# ..#∩#♣♣♣.~~♣# D~.# ♣♣.♣~.~# p~.~fh\.~.~..#♣~♣♣♣...~ZZ#$.~~~♣#..~!~~R#..~.~~~fhw.~..♣~~.#.~~♣~.~.♣~..(.~@#..f~.4 #fhz♣♣♣.~...#~~..♣##  ♣♣♣.~♣#~§♣##  ♣♣♣ #♣♣# fhfhfhhl.Z§fhrC===5fhT8§fhn _Something barely misses your alligator zombie.fhF  What are your orders?  t - Shout!  Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area.f - Follow me.  Anything else - Cancel.fhl$fh%fh`%fh+P~~ZZRfhL,fh$./22 6fh3fh/5 fh5_Follow me!fh'% fh& fh, 3f.~..(.Rf   shambling mangrove  alligator zombie (drag, fh9- Z   eight-headed hydra zombie (minion)fh./ ]37 7Kinetic Grapnelfhz3 fh4 fh5X~..~.~##. ♣♣...♣##.# . ♣♣..~# ..#∩# ♣♣♣.~~♣# D~.♣.♣~.~# p ♣.~.~..#♣~~.~# ♣♣...~~f#$.~~~♣♣..~!~~Z#..~.~~~#.~..♣~Z@#.~~♣~.~.fh7♣~..(.R.#..f~.4 #♣♣♣.~...#~~..♣##♣♣♣.~♣#~§♣##♣♣♣ #♣♣#fhdL3§fh N.==8fhS8§fhUI _The shambling mangrove hits your alligator zombie!!fhO5 oWhat are your orders?t - Shout!fh y♣~..~.~##.jesper the Slicerfh ♣♣...♣##.# .Human of Hepliaklqana *****.♣♣..~# ..#∩#Health: 117/117 ========================fhk ♣♣♣.~~♣# D~.#Magic: 29/29 ========================♣♣.♣~.~# p~.~#AC: 14fhĂ Str: 7♣.~.~..#♣~~.~#EV: 37 fh2 Int: 24♣♣♣...~§f#$.~~~♣#SH: 0Dex: 24fh ♣..~!~~Z#..~.~~~#XL: 17 Next: 12% Place: Swamp:4fh؃ .~..♣~Z@#.~~♣~.~.Noise: ==-------  Time: 28118.0 (0.0)fh) X♣~..(.R.#..f~.4 #w) +9 rapier (speed)♣♣♣.~...#~~..♣##fh "Cast: Kinetic Grapnel♣♣♣.~♣#~§♣##Fly ♣♣♣ #♣♣#fh R   Sugats the hexerf   shambling mangrovefh> 'Z   alligator zombie (drag, minion)Z   eight-headed hydra zombie (minion)r - Retreat!fh Hs - Stop attacking.g - Guard the area.f - Follow me.fh݅ Anything else - Cancel.  Gang up on whom?Press: ? - help, Dir - move targetAim: a shambling mangrovefho y♣~..~.~##.jesper the Slicerfhp i♣♣...♣##.# .Human of Hepliaklqana *****.♣♣..~# ..#∩#Health: 117/117 ========================♣♣♣.~~♣# D~.#Magic: 29/29 ========================fhJq ♣♣.♣~.~# p~.~#AC: 14Str: 7♣.~.~..#♣~~.~#EV: 37 Int: 24fhq ♣♣♣...~§f#$.~~~♣#SH: 0Dex: 24♣..~!~~Z#..~.~~~#XL: 17 Next: 12% Place: Swamp:4fhr .~..♣~Z@#.~~♣~.~.Noise: ==-------  Time: 28118.0 (0.0)♣~..(.R.#..f~.4 #w) +9 rapier (speed)fh"s ♣♣♣.~...#~~..♣##Cast: Kinetic Grapnel♣♣♣.~♣#~§♣##Fly ♣♣♣ #♣♣#fhs R   Sugats the hexerf   shambling mangroveZ   alligator zombie (drag, minion)Z   eight-headed hydra zombie (minion)fhht Anything else - Cancel.  Gang up on whom?Press: ? - help, Dir - move targetAim: a shambling mangrove  Attack!  Your alligator zombie tail-slaps the shambling mangrove but does no damage.fht fh| P§~RZfhb} (ally target)Gang up on whom?  Press: ? - help, Dir - move targetAim: a shambling mangrove  Attack!  fh} cYour alligator zombie tail-slaps the shambling mangrove but does no damage.bitefhj :22 --9.0 (1fh fhņ  fh B_The shambling mangrove hits your alligator zombie.fh~=♣~♣...~###~..§.~##. ♣♣...♣##.# .fh.> ♣♣..~# ..#∩# ♣♣♣.~~♣# D~.♣.♣~.~# pfh>/ ♣.~.~..#♣~~.~# ♣♣...§~f#$.~~~♣fh>♣..~!~~@#..~.~~~#.~..♣~RZ#.~~♣~.~.fh-?♣~..(.Z.#..f~.4 #♣♣♣.~...#~~..♣##fh~?♣♣♣.~♣#~§♣##♣♣♣ #♣♣#fh?fh>BfhBfh=N6 ~fhN5Z~fhN&You swap places.fh8P]37 --20fhP7Water fhUfhX fhXZ_The shambling mangrove closely misses you.fh fhe GZ~fh! 422 3 (0.3fh fh f _You hit the shambling mangrove but do no damage.fhGI  You puncture the shambling mangrove!fh`OSR~fhP%6fh9VfhiX fhX2_The shambling mangrove is lightly damaged.fhÊ ♣.~~~~~~§###♣~♣...~###~..§.~##. ♣♣...♣##.# . ♣♣..~# ..#∩#fhm ♣♣♣.~~♣# D~.♣.♣~.~# p ♣.~.~..#♣~~.~# ♣♣♣...~@f#$.~~~♣♣..~!~RZ#4.~.~~~#.~..♣~~Z#.p~♣~.~.♣~..(.~.#..~§.4 #♣♣♣.~...#~~..♣##♣♣♣.~♣#~§♣##♣♣♣ #♣♣#4   orange demon (reaching, distracted)fhp   arcanist (wandering)(…)fhb  You swap places.  The arcanist shouts! You hear a roar!fhb  The arcanist shouts! You hear a roar!  The orange demon completely misses you.r alligator zombie tail-slaps the shambling mangrove but does no damage.  Your alligator zombie bites the shambling mangrove but does no damage.  The shambling mangrove runs its roots beneath you!The grasping roots grab you!fhEL~R~Z#4~4)ZZ 2 zombies (1 drag, minion)fhʞfh~08--12 ===1.6 (1.0Constr Water fhNfh07 _The grasping roots constrict you!fh(yI  You puncture the shambling mangrove!fh:z|  The shambling mangrove is moderately damaged.fh߁ZZ#4p. fhp   arcanist(…)fh4---9 (0.3fhQfhR _The orange demon misses you.fh ~You hit the shambling mangrove.  The shambling mangrove is moderately damaged.fhaYour alligator zombie tail-slaps the shambling mangrove but does no damage.fh$C---2.2fh:fhq _Your alligator zombie barely misses the shambling mangrove.fhm fh > You hit the shambling mangrove.fhfhB RfhZ~§The shambling mangrove is moderately damaged.The shambling mangrove barely misses you.fhA3---fh#6 (0.4fhfh7 _The grasping roots constrict you.fhE §§fhYou hit the shambling mangrove but do no damage.The shambling mangrove is moderately damaged.fhP'3.0fhfh* E _The orange demon stings you but does no damage.fh3; §fhԵYou hit the shambling mangrove.  The shambling mangrove is moderately damaged.Your alligator zombie tail-slaps the shambling mangrove but does no damage.fh%4fhfh fh}g_Your alligator zombie completely misses the shambling mangrove.fh@  You hit the shambling mangrove but do no damage.The shambling mangrove is moderately damaged.Sugats hits the shambling mangrove but does no damage.fhF t .§drained, ally tar…)ZZ 2 zombies (1 drag, minion)Sugats drains the shambling mangrove. The orange demon closely misses you.8fh fh  fh l_The shambling mangrove misses you. The grasping roots constrict you.fhMSugats drains the shambling mangrove. The orange demon closely misses you.fhThe shambling mangrove misses you. The grasping roots constrict you.  Your alligator zombie tail-slaps the shambling mangrove but does no damage.  Your alligator zombie bites the shambling mangrove.fh.fhRsRfZ§fhV#4fh7-4.1 (0.3fhW§§§fh fhE_Your alligator zombie drags the shambling mangrove backwards!fh t §You puncture the shambling mangrove!fhW%4fh'J§§fhj _The shambling mangrove is heavily damaged.fh?§§Your eight-headed hydra zombie bites the shambling mangrove but does no damage.Your eight-headed hydra zombie barely misses the shambling mangrove.eight-headed hydra zombie bites the shambling mangrove but does no damage. Your eight-headed hydra zombie bites the shambling mangrove. x2r eight-headed hydra zombie bites the shambling mangrove but does no damage. x2fht%7fh& 9§fh"d _Your eight-headed hydra zombie barely misses the shambling mangrove.fh#fhs I  You puncture the shambling mangrove!fh r§pyyy fhL p   arcanist(…)The shambling mangrove is severely damaged.  The orange demon stings you from afar.  Angry insects surge out from beneath's foliage!  The shambling mangrove hits you!! The grasping roots constrict you.  Sugats hits the shambling mangrove with a +0 dagger of draining.fh Hr alligator zombie tail-slaps the shambling mangrove but does no damage.fh W69/117 -------fh0 .==5.1 (0.4fh fh \ _Your alligator zombie bites the shambling mangrove but does no damage.fh"D  You hit the shambling mangrove.fh.--5fh9§fhk _The shambling mangrove is severely damaged.fhsY fhi  Your alligator zombie tail-slaps the shambling mangrove but does no damage.  Your alligator zombie bites the shambling mangrove. _Your alligator zombie drags the shambling mangrove backwards!  You puncture the shambling mangrove! fh&j _The shambling mangrove is heavily damaged.You hit the shambling mangrove.  The shambling mangrove is heavily damaged.Your eight-headed hydra zombie bites the shambling mangrove but does no damage.Your eight-headed hydra zombie barely misses the shambling mangrove.Your eight-headed hydra zombie bites the shambling mangrove but does no damage.fhj Your eight-headed hydra zombie bites the shambling mangrove. x2  Your eight-headed hydra zombie bites the shambling mangrove but does no damage.x2 _Your eight-headed hydra zombie barely misses the shambling mangrove.You puncture the shambling mangrove!  The shambling mangrove is severely damaged.The orange demon stings you from afar.  Angry insects surge out from beneath the shambling mangrove's foliage!  fhk 0The shambling mangrove hits you!! The grasping roots constrict you.  Sugats hits the shambling mangrove with a +0 dagger of draining.  Your alligator zombie tail-slaps the shambling mangrove but does no damage. _Your alligator zombie bites the shambling mangrove but does no damage.  fh~k {You hit the shambling mangrove.  The shambling mangrove is severely damaged.fh*_The grasping roots constrict you.  You hit the shambling mangrove but do no damage.  The shambling mangrove is moderately damaged. _The orange demon stings you but does no damage.  You hit the shambling mangrove.  The shambling mangrove is moderately damaged.Your alligator zombie tail-slaps the shambling mangrove but does no damage. fh(+_Your alligator zombie completely misses the shambling mangrove. hit the shambling mangrove but do no damage.  The shambling mangrove is moderately damaged.  Sugats hits the shambling mangrove but does no damage.  Sugats drains the shambling mangrove. The orange demon closely misses you. fh+_The shambling mangrove misses you. The grasping roots constrict you.  You hit the shambling mangrove but do no damage.  The shambling mangrove is moderately damaged.Your alligator zombie tail-slaps the shambling mangrove but does no damage.  Your alligator zombie bites the shambling mangrove. _Your alligator zombie drags the shambling mangrove backwardsfh+!  You puncture the shambling mangrove! _The shambling mangrove is heavily damaged. hit the shambling mangrovfh%,!e.  The shambling mangrove is heavily damaged.r eight-headed hydra zombie bites the shambling mangrove but does no damage.Your eight-headed hydra zombie barely misses the shambling mangrove.fh@fhNfh8\♣.~~~~~~§###jesper the Slicer♣♣~♣...~###fh\Human of Hepliaklqana *****.♣~..§.~##.Health: 69/117 ==============----------♣♣...♣##.# .Magic: 29/29 ========================fh]♣♣..~# ..#∩#AC: 14Str: 7♣♣♣.~~♣# D~.#EV: 12 Int: 24♣♣.♣~.~# p~.~#SH: 0Dex: 24♣.~.~..#♣~~.~#fhe^XL: 17 Next: 12% Place: Swamp:4♣♣♣...Z@R#$.~~~♣#Noise: ---------  Time: 28125.5 (0.0)♣..~!~~f#4p~.~~~#fh^w) +9 rapier (speed).~..♣yZ.#.§~♣~.~.Cast: Kinetic Grapnel♣§..(.yy#..§~.4 #fh_Fly Constr Water ♣♣♣.~...#~~..♣##♣♣♣.~♣#~§♣##R   Sugats the hexer♣♣♣ #♣♣#fhF`f   shambling mangrove (drained, ally tar…)4   orange demon (reaching)p   arcanist(…)The shambling mangrove hits you!! The grasping roots constrict you.  fh` Sugats hits the shambling mangrove with a +0 dagger of draining.  Your alligator zombie tail-slaps the shambling mangrove but does no damage. _Your alligator zombie bites the shambling mangrove but does no damage.  You hit the shambling mangrove. fhlaV_The shambling mangrove is severely damaged.fh i9§fhjfhqfhsfh You hit the shambling mangrove. _The shambling mangrove is severely damaged. puncture the shambling mangrove!  The shambling mangrove is almost destroyed.  Sugats hits the shambling mangrove with a +0 dagger of draining!  Sugats drains the shambling mangrove.fh fhP fh  y~~Zy.#..§4   orange demon (reaching)p   arcanistfh yyy 3 hornets  The shambling mangrove is destroyed!The hornet barely misses your alligator zombie.The orange demon misses you.fh J*§fh[9 §(fast)The arcanist gestures wildly while chanting.fhm §p~~, ally target)(1 ally target)fh r Q22 4==8 (0.3fhw 8§fhy 5 _The arcanist seems to speed up.fh §§§Your eight-headed hydra zombie bites the hornet but does no damage.  fh* :Your eight-headed hydra zombie closely misses the hornet.Your eight-headed hydra zombie completely misses the hornet. x2  Your eight-headed hydra zombie bites the hornet. x2  Your alligator zombie tail-slaps the hornet!  Your alligator zombie bites the hornet!fh ,6.2 (0.4fh'$ fh~& ` _Sugats completely misses the orange demon.fh1=  You puncture the hornet!fh2,fh_3fh9P§~y#4.~yy 2 hornetsZZ 2 zombies (1 drag, minion)fh8?P70--5 (0.3fhC]§§§§fh~FJ _You kill the hornet!fh ~§§ (1 ally target)  fh You puncture the hornet!  The hornet is heavily wounded.Sugats hits the orange demon with a +0 dagger of draining!fh .==8fh 8§fhl E _The orange demon stings you but does no damage.fh{ }The hornet is heavily wounded.  The hornet misses you.fh' Your eight-headed hydra zombie barely misses the hornet.Your eight-headed hydra zombie bites the hornet. x3  Your eight-headed hydra zombie barely misses the hornet. fh 4 Your eight-headed hydra zombie bites the hornet. x2fh §†yy   hornet (distracted, ally target)  fh The hornet dies!Your alligator zombie tail-slaps the hornet!  Your alligator zombie misses the hornet.fh i§§*fhI: §fh~§Sugats points at the orange demon and mumbles some strange words.fhFW4§fhK75-7.1fhSfhXE _The orange demon resists with almost no effort.fhMfhafh}y#4p.~fhW §p   arcanist (fast)y   hornet (ally target)(…)fhZ0--fh4fhbfh+ _You swing at nothing.fh `  You barely miss the hornet.fh ?-7fho fh} a _The hornet is moderately wounded.fh&  fhocYou puncture the hornet!  The hornet is almost dead.fh  The hornet is almost dead.  The hornet completely misses you. The orange demon completely misses you.Sugats hits the orange demon with a +0 dagger of draining.  Your alligator zombie tail-slaps the hornet.r alligator zombie bites the hornet.  Your alligator zombie drags the hornet backwards!fh§§†#4.~ZZ   alligator zombie (drag, minion)Z   eight-headed hydra zombie (minion)fh4=8.1 (0.4fhA§§fhVF _The hornet dies!fh ;♣.~~~~~~§### ♣♣~♣...~### ♣~..~.~##. ♣♣...♣##.# . ♣♣..~# ..#∩# ♣♣♣.~~♣# D~.# ♣♣.♣~.§# p~.~# fh& ^♣.~.§..#♣~~.~# ♣♣♣...ZR@#$.~~~♣# ♣..~!~~†#4.~.~~~# .~..♣~~.#.~~♣~.~. ♣~..(Z~.#..~~.4 # ♣♣♣.~...#§~..♣##♣♣♣.§♣#~~♣## ♣♣♣ #♣♣# fh fhU fh fh fh  You swap places. The orange demon completely misses you.The orange demon hits you.fh ~~~ZR#4.pfh˞ bZ.#.~§.§§p   arcanist (fast)Z 2 zombies (1 drag, fh c6937 -9.1 (1.0fh OWeak Fly fh# fh b _You feel your attacks grow feeble.fh}: §fh~~4You puncture the orange demon!fhY22 -4 (0.3fhdC§§fh7d _The orange demon is heavily wounded.fhݓ>  You hit the orange demon.fhL ~§§fhi<Z   alligator zombie (drag, minion)   eight-headed hydra zombie (minion)The orange demon is heavily wounded.fhI2=8 (0.4fh59§fhw fh_The orange demon misses you. The orange demon closely misses you.fh  fh = You puncture the orange demon!fhG fh <Z~fh a~Z~ fh 5-30.1 (0.3fh fh  fh5 W_The orange demon is severely wounded.fhw>  You hit the orange demon.fh1p~ p   arcanist (fast)Z 2 zombies (1 drag, fh?-4fhfh fh\R_The orange demon is almost dead.fhh%  fhiYou hit the orange demon.fhHv& fhvR†§The orange demon is almost dead.fhy*8 (0.4fh9§fhVU _The orange demon misses you. x2fhy >  You hit the orange demon.fh wZ.#.~§fh /=1.2fh fh ` _The orange demon is almost dead.fhcBo  You hit the orange demon but do no damage.fh%N§Z   alligator zombie (drag, minion)   eight-headed hydra zombie (minion)fhNfhCP2-5 (0.3fh]§ _The orange demon is almost dead.fh,V>  You hit the orange demon.fhsc,.§♣~.§Z   alligator zombie (drag, minion)  eight-headed hydra zombifh@d1e (minion) fhOl706-8Kinetic Grapnelfhqh§♣~.§fh'tP _You kill the orange demon!fh[J♣♣~♣...~### fhM$♣~..~.~##. ♣♣...♣##.# .♣♣..~# ..#∩# ♣♣♣.~~♣# .~.# fh6♣♣.♣~.~# ~~.~# ♣.~.~.Z#♣~~.~# ♣♣♣...~R.#p.~~~♣#fh♣..~!~~Z#@.§.~~~# .~..♣~~.#.~§♣~.§. ♣~..(.~.#..~~.~ # ♣♣♣.~...#~~..♣##  ♣♣♣.~♣#~~♣##fh  ♣♣♣ #♣♣#  p   arcanist (fast)fh12§fhL6q  The arcanist casts a spell at you.fh)gfhgfhifhGpRZZ†#@.~~t, ally target)  alligator zombie (drag, Z   eight-headed hydra zombie (minion)fhqk37 ===2.8 (1.0Kinetic Grapnelfhxfh{v _You resist with some effort. The arcanist completely misses you.fh, ♣♣~♣...~###  jesper the Slicer fh-♣~..~.~##.  Human of Hepliaklqana *****. ♣♣...♣##.# .  Health: 70/117 ==============---------- ♣♣..~# ..#∩#  Magic: 27/29 ======================-- ♣♣♣.~~♣# .~.#  AC: 14Str: 7 ♣♣.♣~.~# ~~.~#  EV: 37 Int: 24 ♣.~.~.R#♣~~.~#  SH: 0Dex: 24 ♣♣♣...~ZZ#p.~~~♣#  XL: 17 Next: 16% Place: Swamp:4 fh/:♣..~!~~†#@.~.~~~#  Noise: ===------  Time: 28132.8 (0.0) .~..♣~~.#.~~♣~.§.  w) +9 rapier (speed) ♣~..(.~.#..~~.~ #  Cast: Kinetic Grapnel ♣♣♣.~...#~~..♣##  Weak Fly  ♣♣♣.~♣#~~♣##  ♣♣♣ #♣♣# R   Sugats the hexer  p   arcanist (fast, ally target)  Z   alligator zombie (drag, minion)  Z   eight-headed hydra zombie (minion)fh/'Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an arcanist, wielding a +0 dagger and wearing a +0 robe (fast, ally  target, chance to affect: 79%)fhQ~♣♣~♣...~###jesper the SlicerfhQ♣~..~.~##.Human of Hepliaklqana *****.♣♣...♣##.# .fhQHealth: 70/117 ==============----------♣♣..~# ..#∩#fhUR0Magic: 27/29 ======================--♣♣♣.~~♣# .~.#AC: 14fhRStr: 7♣♣.♣~.~# ~~.~#EV: 37 fhSInt: 24♣.~.~.R#♣~~.~#fh[SZSH: 0Dex: 24fhS ♣♣♣...~ZZ#*.~~~♣#XL: 17 Next: 16% Place: Swamp:4fhT4♣..~!~~†#@.~.~~~#Noise: ===------  Time: 28132.8 (0.0)fh^T.~..♣~~.#.~~♣~.§.w) +9 rapier (speed)fhTC♣~..(.~.#..~~.~ #Cast: Kinetic Grapnel♣♣♣.~...#~~..♣##fh,UWeak Fly ♣♣♣.~♣#~~♣##♣♣♣ #♣♣#fhUR   Sugats the hexerp   arcanist (fast, ally target)fhUZ   alligator zombie (drag, minion)Z   eight-headed hydra zombie (minion)fhZVbCasting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  fhVPress: ? - help, Shift-Dir - straight lineAim: an arcanist, wielding a +0 dagger and wearing a +0 robe (fast, ally  target, chance to affect: 79%)fh:§fhq§p§fh;22 =--3.8 (1fhfh-onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an arcanist, wielding a +0 dagger and wearing a +0 robe (fast, ally  target, chance to affect: 79%) _The arcanist easily resists. The arcanist completely misses you.fhR8--fh\fh♣♣~♣...~###jesper the Slicer♣~..~.~##.Human of Hepliaklqana *****.♣♣...♣##.# .Health: 70/117 ==============----------fh♣♣..~# ..#∩#Magic: 25/29 ====================----♣♣♣.~~♣# .~.#AC: 14Str: 7♣♣.♣§.~# ~~.~#EV: 22Int: 24♣.~.~.R#♣~~.~#SH: 0Dex: 24♣♣♣...~ZZ#*.~~~♣#XL: 17 Next: 16% Place: Swamp:4♣..~!~~†#@.~.~~~#fhNoise: =--------  Time: 28133.8 (0.0).~..♣~~.#.~~♣~.§.w) +9 rapier (speed)♣~..(.~.#..~~.~ #Cast: Kinetic Grapnel♣♣♣.~...#~~..♣##Weak Fly ♣♣♣.~♣#~~♣##♣♣♣ #♣♣#R   Sugats the hexerp   arcanist (fast, ally target)Z   alligator zombie (drag, minion)fh}Z   eight-headed hydra zombie (minion)Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an arcanist, wielding a +0 dagger and wearing a +0 robe (fast, ally  target, chance to affect: 79%)fhcp, asleep, ally target)fhy~p~§fhN1-4.8 (1fhfh" Sonfirm with . or Enter, or press ? or * to list all spells.fh Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an arcanist, wielding a +0 dagger and wearing a +0 robe (fast, ally  target, chance to affect: 79%) _The arcanist looks drowsy...fh Z  The helpless arcanist fails to defend itself.  fh (You skewer the arcanist like a kebab!!!!fh $#$Z   alligator zombie (drag, minion)  eight-headed hydra zombie (minion) fh 7-5.2 (0.4Kinetic GrapnelfhE fh{ L _You kill the arcanist!fh ♣.~~~~~~§### ♣♣~♣...~### ♣~..~.~##.  ♣♣...♣##.# . ♣♣..~# ..#∩# ♣♣♣.~~♣# .~.#fh ♣♣.♣~.~# ~~.~# ♣.~.~.R#♣~~.~# ♣♣♣...~Z@#$.~~~♣# ♣..~!~~†#Z.~.~~~# .~..♣~~.#.~~♣~.~. ♣~..(.~.#..~§.~ #♣♣♣.~...#~~..♣##♣♣♣.~♣#~~♣##♣♣♣ #♣♣#fh9§fhWJ37 6.2 (1.0fh`fh\& _You swap places.fh ♣.~~~~~~§### ♣♣~♣...~###fh8 ♣~..~.~##. ♣♣...♣##.# . ♣♣..~# ..#∩# ♣♣♣.~~♣# .~.# ♣♣.♣~.~# ~~.~# ♣.~.~.R#♣~~.~#fh#5 ♣♣♣...~@Z#$.~~~♣# ♣..~!~~†#Z.~.~~~# .~..♣~~.#.~~♣~.~.fh ♣~..(.~.#..~§.~ # ♣♣♣.~...#~~..♣## ♣♣♣.~♣#~~♣## ♣♣♣ #♣♣#fh9§fh=y27Water fhmfh& _You swap places.fh/ ♣~♣...~###  ♣~..~.~##.fh  ♣♣...♣##.# . ♣♣..~# ..#∩#fhF s♣♣♣.~~♣# .~.♣.♣~.~# ~~.~# ♣.~.~.R#♣~~.~#fh $♣♣♣...~~Z#$.~~~♣# ♣..~!~@†#Z.~.~~~#fh ~..♣~~.#.~~♣~.~.♣♣~..(.~.#..~§.~ #fh * ♣♣♣.~...#~~..♣# ♣♣♣.~♣#~~♣##fh ^ ♣♣♣♣#♣♣#  fh[ fh fh fh .fh Rfh Z#.Z   eight-headed hydra zombie (minion)fh m36=8fh, fhN fh ♣♣~♣...~### ♣~..~.~##. ♣♣...♣##.# . ♣♣..~# ..#∩# ♣♣♣.~~♣# .~.# ♣♣.♣~.~# ~~.~# ♣.~.~..#♣~~.~# ♣♣♣...~RZ#$.~~~♣# ♣..~!@~Z#..~.~~~#fh ♣.~..♣~~.#.~~♣~.~. ♣♣~..(.~.#..~§.~ # ♣♣♣.~...#~~..♣##  ♣♣♣.~♣#~~♣## ♣♣♣♣#♣♣#fhfhfhfhAfhcZ.Rfhù%9fhžfhfh|@ ♣♣~♣...~###fh~}u ♣~..~.~##. ♣♣...♣##.# . ♣♣..~# ..#∩# ♣♣♣.~~♣# .~.# ♣♣.♣~.~# ~~.~#fh#~X ♣.~.~..#♣~~.~# ♣♣♣...~Z.#$.~~~♣# ♣..~@~RZ#..~.~~~# ♣.~..♣~~.#.~~♣~.~.fh~ ♣♣~..(.~.#..~§.~ # ♣♣♣.~...#~~..♣## ♣♣♣.~♣#~~♣## ♣♣♣♣#♣♣#fhӂfhރfhό>Z~†fht1Zfhg4=40fhfhfhfhDfhףZ~R§Z~fh>422 1.2 (2fh'fh;c _z - 10 potions of curing (gained 1)fh fh fh fh 5=7==37 fh fh W DKinetic GrapnelD   eight-headed hydra (distracted)  alligator zombie (drag, fh Z   eight-headed hydra zombie (minion)Your attacks no longer feel as feeble.fh D2.2 (1Dfh k3.2 (2Fly fh" fh%  fhV& X_An eight-headed hydra comes into view.fh,   ♣~..~.~##.  ♣♣...♣##.# .  ♣♣..~# ..#∩#  ♣♣♣.~~♣# .~.#  ♣♣.♣~.~# ~~.~#  fh.♣.~.~..#  ♣♣♣..Z~~D#$  ♣..~@R§†#  ♣.~..♣Z~.#  ♣♣~..(.~.# #  ♣♣♣.~...#  ♣♣♣.~♣#~~♣##  ♣♣♣♣#♣♣# fh.fh0   ♣~..~.~##.  ♣♣...♣##.# .  ♣♣..~# ..#∩#  ♣♣♣.~~♣# .~.#  ♣♣.♣~.~# ~~.~#  ♣.~.~..#fh#  ♣♣♣..Z~~D#$  ♣..~@R§†#  ♣.~..♣Z~.#  ♣♣~..(.~.# #  ♣♣♣.~...#  ♣♣♣.~♣# ♣♣♣♣#♣♣# fhfhvfhOfhj _An eight-headed hydra is nearby!fh^♣♣~♣...~### ♣~..~.~##. ♣♣...♣##.# . fh_5♣♣..~# ..#∩# ♣♣♣.~~♣# .~.# ♣♣.♣~.~# ~~.~# ♣.~.~..#♣~~.~# fh_N♣♣♣..Z~~D#$.~~~♣# ♣..~R@§†#..~.~~~# fh_u♣.~..♣Z~.#.~~♣~.~. ♣♣~..(.~.#..~§.~ # fh?`♣♣♣.~...#~~..♣## ♣♣♣fh`F♣♣♣♣#♣♣# fhv' fh wb§(ally target)You swap places.fhz?*§fhe{fhj Ddistracted, ally …)fhLYSugats gestures at the eight-headed hydra while chanting.fhfh,fh .Z~.ZD~DfhX 7ally target)fh" b4.2 (1Water fhfh9 fh=_The eight-headed hydra resists with almost no effort.fh V ♣♣~♣...~###  jesper the Slicer ♣~..~.~##.  Human of Hepliaklqana *****. fh‹ T♣♣...♣##.# .  Health: 75/117 ===============--------- ♣♣..~# ..#∩#  Magic: 25/29 ====================---- ♣♣♣.~~♣# .~.#  AC: 14Str: 7 ♣♣.♣~.~# ~~.~#  EV: 37 Int: 24 ♣.~.~..#♣~~.~#  SH: 0fhE Dex: 24 ♣♣♣...Z~.#$.~~~♣#  XL: 17 Next: 17% Place: Swamp:4 ♣..~R@ZD#..~.~~~#  Noise: ---------  Time: 28144.2 (0.0)fh  ♣.~..♣~§.#.~~♣~.~.  w) +9 rapier (speed) ♣♣~..(.~.#..~§.~ #  Cast: Kinetic Grapnel fhP ♣♣♣.~...#~~..♣##  Fly Water  ♣♣♣.~♣#~~♣##  ♣♣♣♣#♣♣#  R   Sugats the hexerfh   D   eight-headed hydra (ally target)  Z   alligator zombie (drag, minion)  Z   eight-headed hydra zombie (minion) _The eight-headed hydra resists with almost no effort.  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linefhFfh;k♣♣~♣...~###jesper the Slicer♣~..~.~##.Human of Hepliaklqana *****.♣♣...♣##.# .fhHealth: 75/117 ===============---------♣♣..~# ..#∩#Magic: 27/29 ======================--♣♣♣.~~♣# .~.#AC: 14Str: 7♣♣.♣~.~# ~~.~#EV: 37 Int: 24♣.~.~..#♣~~.~#SH: 0Dex: 24♣♣♣...Z~.#$.~~~♣#XL: 17 Next: 17% Place: Swamp:4♣..~R@ZD#..~.~~~#fh;Noise: ---------  Time: 28144.2 (0.0)♣.~..♣~§.#.~~♣~.~.w) +9 rapier (speed)♣♣~..(.~.#..~§.~ #Cast: Kinetic Grapnel♣♣♣.~...#~~..♣##Fly Water ♣♣♣.~♣#~~♣##♣♣♣♣#♣♣#R   Sugats the hexerD   eight-headed hydra (ally target)fhZ   alligator zombie (drag, minion)Z   eight-headed hydra zombie (minion) _The eight-headed hydra resists with almost no effort.  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineOkay, then.fhYfhfh<fh. _fh7♣♣~♣...~### ♣~..~.~##. ♣♣...♣##.# . fh8♣♣..~# ..#∩# ♣♣♣.~~♣# .~.# ♣♣.♣~.~# ~~.~# ♣.~.~..#♣~~.~# ♣♣♣...Z~.#$.~~~♣# ♣..~RZ@D#..~.~~~# ♣.~..♣~§.#.~~♣~.~. ♣♣~..(.~.#..~§.~ # fh8♣♣♣.~...#~~..♣## ♣♣♣♣#♣♣# fhKJ ZD†  Press: ? - help, Shift-Dir - straight line _Okay, then.  You swap places.  Your alligator zombie tail-slaps the eight-headed hydra.  Your alligator zombie bites the eight-headed hydra.  fh#K=Your alligator zombie drags the eight-headed hydra backwards!fhMT*§fhݙ §Sugats casts a spell at the eight-headed hydra.fh4D  The eight-headed hydra bites you but does no damage.  The eight-headed hydra completely misses you.eight-headed hydra zombie bites the eight-headed hydra! x2eight-headed hydra zombie bites the eight-headed hydra.eight-headed hydra zombie bites the eight-headed hydra! x3  Your eight-headed hydra zombie barely misses the eight-headed hydra.fhSh1-=5.2 (1fhfhoR _Your eight-headed hydra zombie bites the eight-headed hydra.fh ♣♣~♣...~###  jesper the Slicer fhzL♣~..~.~##.  Human of Hepliaklqana *****. ♣♣...♣##.# .  Health: 71/117 ==============---------- ♣♣..~# ..#∩#  Magic: 25/29 ====================---- ♣♣♣.~~♣# .~.#  AC: 14Str: 7 ♣♣.♣~.~# ~~.~#  EV: 37 Int: 24 ♣.~Z~..#♣~~.~#  SH: 0Dex: 24 fhe♣♣♣...D~.#$.~~~♣#  XL: 17 Next: 17% Place: Swamp:4 ♣..~RZ@†#..~.~~~#  Noise: =--------  Time: 28145.2 (0.0) ♣.~..♣~§.#.~~♣~.~.  w) +9 rapier (speed) fhQ-♣♣~..(.~.#..~§.~ #  Cast: Kinetic Grapnel ♣♣♣.~...#~~..♣##  Fly Water  ♣♣♣.~♣#~~♣##  fh/♣♣♣♣#♣♣#  R   Sugats the hexer  D   eight-headed hydra (ally target)  Z   alligator zombie (drag, minion)  Z   eight-headed hydra zombie (minion) _Your eight-headed hydra zombie bites the eight-headed hydra.  fhRCasting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linefhAim: an eight-headed hydra (almost dead, ally target, chance to affect: 79%)fh?~♣♣~♣...~###jesper the Slicerfhي8♣~..~.~##.Human of Hepliaklqana *****.♣♣...♣##.# .Health: 71/117 ==============----------♣♣..~# ..#∩#Magic: 25/29 ====================----♣♣♣.~~♣# .~.#AC: 14Str: 7fh;♣♣.♣~.~# ~~.~#EV: 37 Int: 24♣.~Z~..#♣~~.~#SH: 0fhDex: 24♣♣♣...*~.#$.~~~♣#XL: 17 Next: 17% Place: Swamp:4♣..~RZ@†#..~.~~~#fhNoise: =--------  Time: 28145.2 (0.0)♣.~..♣~§.#.~~♣~.~.w) +9 rapier (speed)♣♣~..(.~.#..~§.~ #fhwCast: Kinetic Grapnel♣♣♣.~...#~~..♣##Fly Water ♣♣♣.~♣#~~♣##♣♣♣♣#♣♣#R   Sugats the hexerfhӌD   eight-headed hydra (ally target)Z   alligator zombie (drag, minion)Z   eight-headed hydra zombie (minion) fh-_Your eight-headed hydra zombie bites the eight-headed hydra.  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  fhPress: ? - help, Shift-Dir - straight lineAim: an eight-headed hydra (almost dead, ally target, chance to affect: 79%)fhaDsleep, ally targ…)fh=  Press: ? - help, Shift-Dir - straight line  Aim: an eight-headed hydra (almost dead, ally target, chance to affect: 79%)  The eight-headed hydra looks drowsy...  Your alligator zombie tail-slaps the eight-headed hydra.  Your alligator zombie bites the eight-headed hydra!!  Your alligator zombie drags the eight-headed hydra backwards!fhZ.~§ZRZ   alligator zombie (drag, minion)  eight-headed hydra zombie (minion) fh22 8-6.2 (1Kinetic Grapnelfh%fh7'R _The eight-headed hydra dies!fh`^3fh_fhafhafhAf26=37 fhhfhKkfhkfhlfhofh6pfh*qfhtfhu93fh;vfh7yfhy9=fhzfh~fh4=7=fh5fhWfhăfhfhMfhfhfhfh'K5=fh+fhđfhh9=fhfhfhAK8=fhKfhfh96fhfhfh%fh*fhfhC97fhHfhIfhܪh9==fhfhfhfhfh)fhҴS8=fhܵfh>fhfhfhfhE]9==fhefhfhgfh fhfhRfhCfhfhl:80fhfh,fhwfhfh91fhfh,fhfh,fhfhO2fhKfh,fhOfh,fhfhfhS3=fhfhdfhfhfhfh,X84=fhZfhqfhfhfhfh fh fhxfh%5fhfh!fhfhcfhfh%6fhfhfhfhfh!fhl"fh#fh;'fh'%7fh(fhc,,fhR-fh 1a8=fh`2fh5,fh6fh0:,fhl;fhP>fh?N9=fh?fhCfhpDfhEfhMH,fhIfh(MfhM&90fhNfhQfhTRfhRfhV;1fhXfhZfh[fhW\fhea,fhfcfhJe;2fh{ffhjfhjfhpkfhjnfh$oK3=fhRpfhsfhtfhrufhx,fhzfh ~k4=fhbfh5fhfhfh fh%5fhfhfhwfhfhfhfhҒfh]fh%6fhfh؛,fhfh fh%7fhfhfhfhߦfhЩfhKfhIfhRfhͯK8=fhfhڳfhPfhMfhfhfhkfh׽fhQU9=fhyfhafhfhfhvfh+100/117fhfhqfhfhfhVBfhfh4%1fh"fhfhfh_fhfh6%2fhfh$fhfhfh`fhfhfhfhK3=fhfhfh fhfhfhQU4=fhfhfh-fhfhfhwfhLfh fh6 %5fh$ fh fhfhfhfh3fhfhfhj%6fh!fh,fhZ fh#fh:$%7fh %fh(,fhZ*fh-fhC.fh.fh2fh<3K8=fhx4fh8,fh9fh^=fh>U9=fh>fhAfhBfhHCfhXG,fhHfhtKfh(L&10fhLfhPfhQfh8Rfh]XQ1fhZfh[fhA\fhZ_,fh`fhdfhe%2fhffh+ifhifhjfhXoa3=fhpfhsfh tfh'ufh~xfhxfhyfh|fh}U4=fhU~fhfh.fh~fhfhfhfhfh%5fhfh{fhfhfhfhd%6fhgfh,fhfhfh9fh/fh~fhK7=fhfhjfhfh¯fh>fhfhfhfhfhKfh3fhfhfh>(fhfh.fhPfhfhfhKfhfhfhfh9=fhufh=  You now have 1782 gold pieces (gained 26).  Things that are here:22 fhDfh; _a +0 dagger; a +0 robefhfh=fh;37 fhfh+fhfh%fhffh?Water fhfhfhux♣.~~~~~~~§...~~~~..~~~~♣♣~~~~~~~~~#########.~~~♣.~~~~~~§###.~O ###~§♣♣~♣...~### ~..♣ ###fh♣~..~.~##. .~~ #♣♣...♣##.##.~ ♣♣..~##..#∩# ♣♣♣.~~♣#♣.~.# ♣♣.♣~.~##~~@~# -fhy♣.~.~..#♣Z~.§# ♣♣♣...~RZ#).~~~♣# ♣..~.~Z†#Z.~.~~~# ♣.~..♣~§.#.~~♣~.~.#♣♣~..(.~.#..~~.~~## fhO   ogre mage (polearm, asleep)♣♣♣.~...#~~..♣###♣♣♣.~♣#~~♣##♣♣♣♣#♣♣#fh$227024.0)fhfhWfh~Z.#ZR§R   Sugats the hexerO   ogre mage (polearm, asleep, ally targ…)fh  alligator zombie (drag, Z   eight-headed hydra zombie (minion)fh615fh`@§§fhd _An ogre mage comes into view. It is wielding a +0 halberd.fhfhLn♣♣♣♣♣♣~...~~~~~.~.~~~~~~~.§...~~~~..~~♣♣~~~#########.~~~♣.~~~~~~§###.~O♣ ###~§~♣♣~♣...~### ~..♣###~♣~..~.~##. .~~.##fho'♣♣...♣##.##.~# ♣♣..~##..#∩♣.~~♣#♣.~@# ♣♣.♣~.~##~~.~#  ♣.~.~..#♣~Z.§# ♣♣♣...~R.#Z.~~~♣# .~.~Z†#R.~.~~~#  ♣.~..♣~§.#.~~♣~.~.#  fho ♣♣~..(.~.#..~~.~§##♣♣♣.~...#~~..♣###♣♣♣.~♣#~~♣##fhqfh)rfhrfhwZZ~.~).Rfh\x1§fh z02.0)fhn~9§fhfh♣♣♣.~~.♣♣♣♣~.~~~...♣....♣♣♣♣♣♣~...~~~~~.~.~~~~~~~~~~~§.§...~~~~..~~~~~~♣♣~~~#########.~~~♣♣fh.~~~~~~§###.~O♣ ###~§~.♣♣~♣...~###♣~..♣♣ ###~~♣~..~.~##. .~~.~♣##~♣♣...♣##.##.~~~~♣## ♣♣..~##..##fhʧ♣.~~♣#♣.~.#.#♣♣.♣~.~##~~Z~#.3# ♣.~.~..#♣Z~.~##~o#fhx♣♣♣...~R.#).~~~♣#~~~♣.~.~Z†#.R~.~~~##♣~~~ ♣.~..♣~§.#.~~♣~.~.# ~.~~♣ fh&♣♣~..(.~.#..~~.~§## ~2.. 2   shadow demon (asleep)♣♣♣.~...#~~..♣###3   sixfirhy (asleep)(…)fhΩfh  A sixfirhy, an orc sorcerer and a shadow demon come into view.The orc sorcerer is wielding a +0 dagger and wearing a +2 robe of fireresistance.fhfhfhOfhfhh=§Z.Z~~.~##o.R§.fh5?3Kinetic Grapnelfh8§fhz _Found 6 stones. _There is an empty arch of ancient stone here.fh8n W ♣♣♣♣♣♣~...~~~~~.~.~~~~§.fho  ♣.~~~~~~~§...~~~~..~♣♣~~#########.~~~♣♣♣♣.~~~~~~§###.~O♣ ###~§~..♣♣~♣...~###♣~..♣♣ ###~fhyp ?♣~..~.~##. .~§.~♣ ##~.♣♣...♣##.##.~~~~♣ ♣♣..~##..#∩## ♣♣♣.~~♣#♣.ZfhZq ♣♣.♣~.~##~~.Z#.3#♣.~.~..#♣~~.~##o. ♣♣♣...~R.#)R~~~♣#~§~♣ fhPr H♣..~.~Z†#..~.~~~##♣~~~. .~..♣~§.#.~~♣~.~.# ~.♣~ 2   shadow demon (asleep)fh/s ~..(.~.#..~~.~§## ~2.... 3   sixfirhy (asleep)fht R♣.~...#~~..♣### ~ß~ o   orc sorcerer ♣♣♣.~♣#~~♣##fh fh o3~3fh %4fhz fh \ _The sixfirhy completely misses you. x2fhfha Z(ally target)Z   eight-headed hydra zombie (minion)You completely miss the sixfirhy. The sixfirhy completely misses you.fh422 5 (0.3fh9§fh`? _The sixfirhy hits you but does no damage.fhsL   fhM Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fhQ^* ♣♣♣♣♣♣~...~~~~~.~.~~~~~~~~~~~§. jesper the Slicer ♣.~~~~~~~§...~~~~..~~~~~~~ Human of Hepliaklqana *****. ♣♣~~~~~~~~~#########.~~~♣♣♣ Health: 117/117 ======================== ♣.~~~~~~§###.~O♣ ###~§~.. Magic: 27/29 ======================-- ♣♣~♣...~###♣~..♣♣ ###~~. AC: 14fhN_Str: 7 ♣~..~.~##. .~§.~♣ ##~. EV: 22Int: 24 ♣♣...♣##.##.~~~~♣ ##~ SH: 0Dex: 24 ♣♣..~##..#Z## ## XL: 17 Next: 18% Place: Swamp:4  ♣♣♣.~~♣#♣.Z.#@## Noise: ---------  Time: 28274.5 (0.0)  ♣♣.♣~.~##~~.Z#o3# # w) +9 rapier (speed)  ♣.~.~..#♣~~.~##~.#  Cast: Kinetic Grapnel ♣♣♣...~R.#)R~~~♣#~§~♣  Fly ♣..~.~Z†#..~.~~~##♣~~~ . .~..♣~§.#.~~♣~.~.# ~.~~ ♣~ 2   shadow demon (asleep) fh$`♣~..(.~.#..~~.~§## ~2.. .. 3   sixfirhy (ally target) ♣♣♣.~...#~~..♣### ~ß~.  o   orc sorcerer  ♣♣♣.~♣#~~♣## Z   eight-headed hydra zombie (minion) _The sixfirhy hits you but does no damage.  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a sixfirhy (ally target, chance to affect: 79%)fhA/o3 fh8W Casting: Ensorcelled Hibernation (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc sorcerer, wielding a +0 dagger and wearing a +2 robe of fire  resistance (fh8% ♣♣♣♣♣♣~...~~~~~.~.~~~~~~~~~~~§. jesper the Slicer♣.~~~~~~~§...~~~~..~~~~~~~ Human of Hepliaklqana *****.fh♣♣~~~~~~~~~#########.~~~♣♣♣ Health: 117/117 ========================♣.~~~~~~§###.~O♣ ###~§~.. Magic: 27/29 ======================--♣♣~♣...~###♣~..♣♣ ###~~. AC: 14Str: 7♣~..~.~##. .~§.~♣##~. EV: 22Int: 24♣♣...♣##.##.~~~~♣##~ SH: 0Dex: 24fhs ♣♣..~##..#Z#### XL: 17 Next: 18% Place: Swamp:4♣♣♣.~~♣#♣.Z.#@## Noise: ---------  Time: 28274.5 (0.0)♣♣.♣~.~##~~.Z#*3## w) +9 rapier (speed)♣.~.~..#♣~~.~##~.#fhCast: Kinetic Grapnel ♣♣♣...~R.#)R~~~♣#~§~♣Fly ♣..~.~Z†#..~.~~~##♣~~~. .~..♣~§.#.~~♣~.~.# ~.~~♣~ 2   shadow demon (asleep) fhjB♣~..(.~.#..~~.~§## ~2.... 3   sixfirhy (ally target) ♣♣♣.~...#~~..♣### ~ß~.o   orc sorcerer♣♣♣.~♣#~~♣##fhZ   eight-headed hydra zombie (minion)Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  fhKPress: ? - help, Shift-Dir - straight lineAim: an orc sorcerer, wielding a +0 dagger and wearing a +2 robe of fire  resistance (chance to affect: 79%)fhHUo(asleep)fh=_ o~fh>The orc sorcerer looks drowsy... The sixfirhy closely misses you.The sixfirhy barely misses you.The sixfirhy hits you but does no damage.fh?2=5.5 (1fh3IfhNY _The sixfirhy completely misses you.fh g  The helpless orc sorcerer fails to defend itself.  You perforate the orc sorcerer like a sieve!!!!!fhp)§Z   eight-headed hydra zombie (minion)fhgu:9-8 (0.3fhzfh|P _You kill the orc sorcerer!fh  fhuCasting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fhm  ♣♣♣♣♣♣~...~~~~~.~.~~~~~~~~~~~§. jesper the Slicer ♣.~~~~~~~§...~~~~..~~~~~~~ Human of Hepliaklqana *****. ♣♣~~~~~~~~~#########.~~~♣♣♣ Health: 117/117 ======================== ♣.~~~~~~§###.~O♣ ###~§~.. Magic: 25/29 ====================---- ♣♣~♣...~###♣~..♣♣ ###~~. AC: 14Str: 7 ♣~..~.~##. .~§.~♣ ##~. EV: 22Int: 24 ♣♣...♣##.##.~~~~♣ ##~ SH: 0Dex: 24 ♣♣..~##..#Z## ## XL: 17 Next: 19% Place: Swamp:4  ♣♣♣.~~♣#♣.Z.#@## Noise: ---------  Time: 28275.8 (0.0)  ♣♣.♣~.~##~~.Z#)3# # w) +9 rapier (speed)  ♣.~.~..#♣~~.~##~.#  Cast: h`n fmKinetic Grapnel ♣♣♣...~R.#)R~~~♣#§~~♣  Fly ♣..~.~Z†#..~.~~~##♣~~~ . .~..♣~§.#.~~♣~.~.# ~.~~ ♣~ 2   shadow demon (asleep) ♣~..(.~.#..~~.~§## ~2.. .. 3   sixfirhy (ally target) ♣♣♣.~...#~~..♣### ~ß~.  Z   eight-headed hydra zombie (minion)  ♣♣♣.~♣#~~♣## _You kill the orc sorcerer!Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a sixfirhy (ally target, chance to affect: 79%)fhw7 % ♣♣♣♣♣♣~...~~~~~.~.~~~~~~~~~~~§. jesper the Slicer♣.~~~~~~~§...~~~~..~~~~~~~ Human of Hepliaklqana *****.fh"8 '♣♣~~~~~~~~~#########.~~~♣♣♣ Health: 117/117 ========================♣.~~~~~~§###.~O♣ ###~§~.. Magic: 25/29 ====================----♣♣~♣...~###♣~..♣♣ ###~~. AC: 14fh8 Str: 7♣~..~.~##. .~§.~♣##~. EV: 22Int: 24fh 9 ♣♣...♣##.##.~~~~♣##~ SH: 0Dex: 24fhw9 F♣♣..~##..#Z#### XL: 17 Next: 19% Place: Swamp:4♣♣♣.~~♣#♣.Z.#@#fh9 Y# Noise: ---------  Time: 28275.8 (0.0)♣♣.♣~.~##~~.Z#)*## w) +9 rapier (speed)fhL: ♣.~.~..#♣~~.~##~.#Cast: Kinetic Grapnel ♣♣♣...~R.#)R~~~♣#§~~♣fh: Fly ♣..~.~Z†#..~.~~~##♣~~~. fh; p.~..♣~§.#.~~♣~.~.# ~.~~♣~ 2   shadow demon (asleep) ♣~..(.~.#..~~.~§## ~2..fh; .. 3   sixfirhy (ally target) ♣♣♣.~...#~~..♣### ~ß~.Z   eight-headed hydra zombie (minion)fh< ♣♣♣.~♣#~~♣## _You kill the orc sorcerer!Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  fh< Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  fh= Press: ? - help, Shift-Dir - straight lineAim: a sixfirhy (ally target, chance to affect: 79%)fh fhi 3§DD   seven-headed hydra (summoned)22   shadow demon3   sixfirhy (ally target)Z   eight-headed hydra zombie (minion)  Confirm with . or Enter, or press ? or * to list all spells.Aim  fhN Press: ? - help, Shift-Dir - straight line: a sixfirhy (ally target, chance to affect: 79%)  The sixfirhy easily resists.  The shadow demon croaks.fhs *6.8 (1fh 9§fhM Z _The shadow demon gestures.fh:  You hit the sixfirhy.fh,7.1 (0.3fhfh6 _The sixfirhy is lightly wounded.fh   fh Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fh  ♣♣♣♣♣♣~...~~~~~.~.~~~~~~~~~~~§. jesper the Slicer fhS ♣.~~~~~~~§...~~~~..~~~~~~~ Human of Hepliaklqana *****. ♣♣~~~~~~~~~#########.~~~♣♣♣ Health: 117/117 ======================== ♣.~~~~~~§###.~O♣ ###~§~.. Magic: 23/29 ===================----- ♣♣~♣...~###♣~..♣♣ ###~~. AC: 14Str: 7 ♣~..~.~##. .~§.~♣ ##~. EV: 22fhl Int: 24 ♣♣...♣##.##.~~~~♣ ##~ SH: 0Dex: 24 ♣♣..~##..#Z## ## XL: 17 Next: 19% Place: Swamp:4  ♣♣♣.~~♣#♣.Z.#@## Noise: ---------  Time: 28277.1 (0.0)  ♣♣.♣~.~##~~.Z#)3# # w) +9 rapier (speed)  ♣.~.~..#♣~~.~##~.#  Cast: Kinetic Grapnel ♣♣♣...~R.#)R~~~♣#§~~♣  Fly fh$ 7♣..~.~Z†#..~.~~~##♣~~~ . .~..♣~§.#.~~♣~.~.# ~.D~ ♣~ D   seven-headed hydra (summoned) ♣~..(.~.#..~~.~§## ~2.. .. 2   shadow demon ♣♣♣.~...#~~..♣### ~ß~.  3   sixfirhy (ally target)  ♣♣♣.~♣#~~♣## Z   eight-headed hydra zombie (minion) fhֱ >_The sixfirhy is lightly wounded.  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a sixfirhy (lightly wounded, ally target, chance to affect: 79%)fhx ♣♣♣♣♣♣~...~~~~~.~.~~~~~~~~~~~§. jesper the Slicer♣.~~~~~~~§...~~~~..~~~~~~~ Human of Hepliaklqana *****.♣♣~~~~~~~~~#########.~~~♣♣♣ Health: 117/117 ========================♣.~~~~~~§###.~O♣ ###~§~.. Magic: 23/29 ===================-----♣♣~♣...~###♣~..♣♣ ###~~. AC: 14Str: 7♣~..~.~##. .~§.~♣##~. EV: 22fhtyInt: 24♣♣...♣##.##.~~~~♣##~ SH: 0Dex: 24♣♣..~##..#Z#### XL: 17 Next: 19% Place: Swamp:4♣♣♣.~~♣#♣.Z.#@## Noise: ---------  Time: 28277.1 (0.0)♣♣.♣~.~##~~.Z#)*## w) +9 rapier (speed)♣.~.~..#♣~~.~##~.#Cast: Kinetic Grapnel ♣♣♣...~R.#)R~~~♣#§~~♣Fly ♣..~.~Z†#..~.~~~##♣~~~. .~..♣~§.#.~~♣~.~.# ~.D~♣~ D   seven-headed hydra (summoned) ♣~..(.~.#..~~.~§## ~2.... 2   shadow demon ♣♣♣.~...#~~..♣### ~ß~.fhuzk3   sixfirhy (ally target)♣♣♣.~♣#~~♣##Z   eight-headed hydra zombie (minion) _The sixfirhy is lightly wounded.  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a sixfirhy (lightly wounded, ally target, chance to affect: 79%)fhi3asleep, ally target)fhdfh?fhr3D2~.fh*8.1 (1fh! fhQ  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a sixfirhy (lightly wounded, ally target, chance to affect: 79%) _The sixfirhy looks drowsy...fhH   The helpless sixfirhy fails to defend itself.  You spit the sixfirhy like a pig!!!!!fhJ fhR (D~, ally ta…)Z   eight-headed hydra zombie (minion)!fhW ;3204 (0.3fh] fh_ L _You kill the sixfirhy!fhv ♣.~~~~~~~§...~~~~..~♣♣~~#########.~~~♣♣♣.fh♣.~~~~~~§###.~O♣ ###~§~...♣♣~♣...~###♣~..♣♣ ###~~.~♣~..~.~##. .~§.~♣ ##~.~♣♣...♣##.##.~~~~♣ ♣♣..~##..#Z## .♣♣♣.~~♣#♣.Z.#.~fhZ♣♣.♣~.~##~~.Z#)#♣.~.~..#♣~~.~##~. ♣♣...~R.#)R~~~♣#§~D♣# ..~.~Z†#..~.~~~##♣~~~.. fhpG~..♣~§.#.~~♣~.~.# ~2♣~~ ~..(.~.#..~~.~§## D~...♣...♣.~...#~~..♣### ~ß~.♣fh9 D   swamp dragon (trample, summoned, wand…) ♣♣♣.~♣#~~♣## ~♣~~~2   shadow demon ♣♣♣♣#♣♣# Z   eight-headed hydra zombie (minion)fhfhfhUfh)D~2D..)fh.x5=38 9.4 (1.0fhfh/L _You see here 6 stones.fhf   fhp Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fhN  ♣.~~~~~~~§...~~~~..~~~~~~~. jesper the Slicer fhC O♣♣~~~~~~~~~#########.~~~♣♣♣. Human of Hepliaklqana *****. ♣.~~~~~~§###.~O♣ ###~§~... Health: 117/117 ========================  ♣♣~♣...~###♣~..♣♣ ###~~.~ Magic: 23/29 ===================-----  ♣~..~.~##. .~§.~♣ ##~.~ AC: 14Str: 7  ♣♣...♣##.##.~~~~♣ ##~. EV: 38 Int: 24  ♣♣..~##..#Z## ##. SH: 0Dex: 24 fh( ` ♣♣♣.~~♣#♣.Z.#.## #~ XL: 17 Next: 20% Place: Swamp:4  ♣♣.♣~.~##~~.Z#)@# ## Noise: ---------  Time: 28279.4 (0.0)  ♣.~.~..#♣~~.~##~D# # w) +9 rapier (speed) ♣♣...~R.#)R~~~♣#§~~♣ # Cast: Kinetic Grapnel ..~.~Z†#..~.~~~##♣2~~ .. Fly ~..♣~§.#.~~♣~.~.# D.~~ ♣~~ ~..(.~.#..~~.~§## .~...♣ ... D   seven-headed hydra (summoned, ally ta…)fh ♣♣.~...#~~..♣### ~ß~.♣  D   swamp dragon (trample, summoned)  ♣♣♣.~♣#~~♣## ~♣~~~  2   shadow demon  ♣♣♣♣#♣♣# Z   eight-headed hydra zombie (minion) _You see here 6 stones.  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  fh sConfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a seven-headed hydra (summoned, ally target, chance to affect: 79%)fhyd "♣.~~~~~~~§...~~~~..~~~~~~~. jesper the Slicer♣♣~~~~~~~~~#########.~~~♣♣♣. Human of Hepliaklqana *****.fhNe _♣.~~~~~~§###.~O♣ ###~§~... Health: 117/117 ========================♣♣~♣...~###♣~..♣♣ ###~~.~ Magic: 23/29 ===================-----♣~..~.~##. .~§.~♣##~.~ AC: 14Str: 7♣♣...♣##.##.~~~~♣##~. EV: 38 Int: 24♣♣..~##..#Z####. SH: 0Dex: 24♣♣♣.~~♣#♣.Z.#.##fhe #~ XL: 17 Next: 20% Place: Swamp:4  ♣♣.♣~.~##~~.Z#)@### Noise: ---------  Time: 28279.4 (0.0)  ♣.~.~..#♣~~.~##~*## w) +9 rapier (speed) ♣♣...~R.#)R~~~♣#§~~♣fhUf # Cast: Kinetic Grapnel ..~.~Z†#..~.~~~##♣2~~.. Fly ~..♣~§.#.~~♣~.~.# D.~~♣~~ ~..(.~.#..~~.~§## .~...♣... D   seven-headed hydra (summoned, ally ta…)fhf ♣♣.~...#~~..♣### ~ß~.♣D   swamp dragon (trample, summoned)♣♣♣.~♣#~~♣##~♣~~~2   shadow demon♣♣♣♣#♣♣#Z   eight-headed hydra zombie (minion) _You see here 6 stones.  fhCg Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a seven-headed hydra (summoned, ally target, chance to affect: 79%)fh PDsleep,fh fhI ,fhq fhY vZD~2~Dfh* ~.~§Z 2 zombies (1 drag, fh 523 80.4 (1fh+ fh"  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.fh {Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a seven-headed hydra (summoned, ally target, chance to affect: 79%) _The seven-headed hydra looks drowsy...fh  The helpless seven-headed hydra fails to defend itself.  You skewer the seven-headed hydra like a kebab!!!!  fh @You kill the seven-headed hydra!fhfhfh~<.Zfh29.D~D   swamp dragon (trample, summoned)2   shadow demon (ally target)fhZ   alligator zombie (drag, minion)   eight-headed hydra zombie (minion)fhs*8 (0.4fhfh fh__The seven-headed hydra's corpse dissolves into shadows!fhS  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fhT ♣.~~~~~~~§...~~~~..~~~~~~~. jesper the Slicer ♣♣~~~~~~~~~#########.~~~♣♣♣. Human of Hepliaklqana *****. ♣.~~~~~~§###.~O♣ ###~§~... Health: 117/117 ========================  ♣♣~♣...~###♣~..♣♣ ###~~.~ Magic: 21/29 =================-------  ♣~..~.~##. .~§.~♣ ##~.~ AC: 14Str: 7  ♣♣...♣##.##.~~~~♣ ##~. EV: 23Int: 24  ♣♣..~##..#Z## ##. SH: 0Dex: 24  ♣♣♣.~~♣#♣.Z.#.## #~ XL: 17 Next: 20% Place: Swamp:4  ♣♣.♣~.~##~~.Z#Z@# ## Noise: ---------  Time: 28280.8 (0.0)  ♣.~.~..#♣~~.~##~*# # w) +9 rapier (speed) ♣♣...~R.#)R~~~♣#~h U46m2D♣ # Cast: Kinetic Grapnel ..~.~Z†#..~.~~~##♣~~~ .. Fly ~..♣~§.#.~~♣~.~.# ~.~§ ♣~~ ~..(.~.#..~~.~§## .~...♣ ... D   swamp dragon (trample, summoned) ♣♣.~...#~~..♣### ~ß~.♣  2   shadow demon (ally target)  ♣♣♣.~♣#~~♣## ~♣~~~  Z   alligator zombie (drag, minion)  ♣♣♣♣#♣♣# Z   eight-headed hydra zombie (minion) _The seven-headed hydra's corpse dissolves into shadows!Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a swamp dragon (summoned, chance to affect: 79%)fhn♣.~~~~~~~§...~~~~..~~~~~~~. jesper the Slicer♣♣~~~~~~~~~#########.~~~♣♣♣. Human of Hepliaklqana *****.♣.~~~~~~§###.~O♣ ###~§~... Health: 117/117 ========================♣♣~♣...~###♣~..♣♣ ###~~.~ Magic: 21/29 =================-------♣~..~.~##. .~§.~♣##~.~ AC: 14Str: 7♣♣...♣##.##.~~~~♣##~. EV: 23Int: 24♣♣..~##..#Z####. SH: 0fhDex: 24♣♣♣.~~♣#♣.Z.#.###~ XL: 17 Next: 20% Place: Swamp:4  ♣♣.♣~.~##~~.Z#Z@### Noise: ---------  Time: 28280.8 (0.0)  ♣.~.~..#♣~~.~##~.## w) +9 rapier (speed) ♣♣...~R.#)R~~~♣#~2*♣# Cast: Kinetic Grapnel ..~.~Z†#..~.~~~##♣~~~.. Fly ~..♣~§.#.~~♣~.~.# ~.~§♣~~ ~..(.~.#..~~.~§## .~...♣... D   swamp dragon (trample, summoned) ♣♣.~...#~~..♣### ~ß~.♣2   shadow demon (ally target)♣♣♣.~♣#~~♣##~♣~~~Z   alligator zombie (drag, minion)♣♣♣♣#♣♣#Zh7m   eight-headed hydra zombie (minion) _The seven-headed hydra's corpse dissolves into shadows!Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a swamp dragon (summoned, chance to affect: 79%)fhU\D, asle…)fhMfhfhfhjRZ2~DfhR   Sugats the hexerD   swamp dragon (trample, summoned, asle…)2   shadow demon (ally target)Z 2 zombies (1 drag, fh×*1.8 (1fhfh  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.fh^bAiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a swamp dragon (summoned, chance to affect: 79%) _The swamp dragon looks drowsy...fh4fhMH)ZfhP,2.2 (0.4fh>cfh kX _You closely miss the shadow demon.fh>  You hit the shadow demon.fh9*5 (0.3fhLfh4: _The shadow demon is lightly wounded.fht:  fhuYou puncture the shadow demon!  The shadow demon is moderately wounded.fhv%8fh҅fh}R _The shadow demon misses you.fhT>  You hit the shadow demon.fhT .Zfh[  Your eight-headed hydra zombie barely misses the shadow demon.Your eight-headed hydra zombie closely misses the shadow demon.Your eight-headed hydra zombie bites the shadow demon!  Your eight-headed hydra zombie bites the shadow demon but does no damage.  Your eight-headed hydra zombie bites the shadow demon. x2fh{'3.1fh]fhb _Your eight-headed hydra zombie bites the shadow demon but does no damage. x2fhCH h ~You hit the shadow demon.fheI %4fh3O fhQ e _The shadow demon is severely wounded.fhP> § You puncture the shadow demon!  fh#?JThe shadow demon is almost dead.fhK9*fh §Sugats points at the shadow demon and mumbles some strange words.fhM2§fh%7fh9§fhM! fh+"7_The shadow demon resists with almost no effort.fh §You closely miss the shadow demon.The shadow demon is almost dead.fhU2=4.0fhÝfhR _The shadow demon misses you.fh1< pYou barely miss the shadow demon.The shadow demon is almost dead.  Your eight-headed hydra zombie bites the shadow demon.r eight-headed hydra zombie barely misses the shadow demon.Your eight-headed hydra zombie bites the shadow demon. fh`= P The shadow demon dies!fhF :.~Z   alligator zombie (drag, minion)Z   eight-headed hydra zombie (minion)fhwG !fh[Q =23Kinetic Grapnel _The swamp dragon dissolves into shadows!fhV fhY g _Your Hexes skill increases to level 11!fhL#♣♣~~#########.~~~♣♣♣.♣.~~~~~~§###.~O♣ ###~§~...†♣♣~♣...~###♣~..♣♣ ###~~.~~fh$♣~..~.~##. .~§.~♣ ##~.~§♣♣...♣##.##.~~~~♣ )♣♣..~##..#R## .♣♣♣.~~♣#♣.Z.#.~♣ ♣♣.♣~.~##~~.Z#Z(##. ♣.~.~..#♣~~.~#~ ♣...~R.#)R~~~♣#~~~♣#. .~.~Z†#..~.~~~##♣~~~..♣~§.#.~~♣~.~.# ~.§~~♣~~ ..(.~.#..~~.~§## .~...♣... ♣.~...#~~..♣### ~~ß~.♣  ♣.~♣#~~♣## ~~♣~~~# ♣♣♣♣#♣♣# ♣♣♣♣♣# fh0'fh+fh.>∩Rfh8/_)Z§fh0Q38 5.3 (1.0 _fh69§fhp9fh y♣.~~~~~~§###.~O♣ ###~§~...†fh ^♣♣~♣...~###♣~..♣♣ ###~~.~~.♣~..~.~##. .~§.~♣ ##~.~§.♣♣...♣##.##.~~~~♣ )~♣♣..~##..#∩## ..~ ♣♣♣.~~♣#♣.Z.#R~♣~ ♣.♣~.~##~~.Z#)Z##.. fhE .~.~..#♣~~.~##Z.~~ ...~R.#)R~~~♣#~~@♣#.. ~.~Z†#..~.~~~##♣~~~~~♣..#♣ .♣~§.#.~~♣~.~.##~.§~~#♣~~ fh m(.~.#..~~.~§##♣.~...♣... ~...#~~..♣### ♣~~ß~.♣♣.~♣#~~♣## ~~~♣~~~#  ♣♣♣♣#♣♣# #♣♣♣♣♣#~§ .#fh ,fh fh ZR~Z§fhS 4=6Water fh 9§fh fh<♣♣~♣...~###♣~..♣♣ ###~~.~~.♣~..~.~##. .~§.~♣ ##~.~§.♣♣...♣##.##.~~~~♣ )~~fh/♣♣..~##..#∩## ..~ ♣♣.~~♣#♣.Z.#Z~♣~ .♣~.~##~~.Z#)R##... ~.~..#♣~~.~##~.~#~~~ .fh..~R.#)R~~~♣#~Z§♣#♣..~##... .~Z†#..~.~~~##♣~@~~~♣..#♣♣ ♣~§.#.~~♣~.~.##~.§~~# ♣~~ fh(.~.#..~~.~§##♣.~...♣ ... ~ ~...#~~..♣### ♣~~ß§.♣  ♣ ♣.~♣#~~♣## ~~~♣~~~#♣♣#♣♣# ~#♣♣♣♣♣#~§ . .##.~ fhfhj.Z§§fh '~~fh s8=====7fhfh)fh ♣~..~.~##. .~§.~♣ ##~.~§. ♣♣...♣##.##.~~~~♣ ## ##~.)~~ fh ♣♣..~##..#∩## #∩# ##..~ ♣.~~♣#♣.Z.#.#.# #~♣~~[~.~##~~.Z#ZR#3.# ##... .~..#♣~~.~##~.## #.§#~~~~ .~R.#)R~~~♣#~Z§♣#♣..~# #... ~Z†#..~.~~~##♣~~~~~♣ ..#♣♣ ~§.#.~~♣~.~.##~.@~~# ♣~~ ♣~ .~.#..~~.~§##♣.~...♣ ... ~ ...#~~..♣### ♣~~ß~.♣  ♣ .~♣#~~♣## #~~~♣~~~# ♣♣#♣♣# .~#♣♣♣♣♣#~~ fh< ##. .##. ~ 3   sixfirhy (asleep)fh ♣ ♣  alligator zombie (drag, Z   eight-headed hydra zombie (minion)fh< fhC fhT fh4 fh fhn# ])ZR~fh# §§~Z§, ally target)fh$ #9fh]% j=====8Kinetic GrapnelfhK* fh, [ _A sixfirhy comes into view.fh ♣...~###♣~..♣♣ ###~~.~~...~ ~..~.~##. .~§.~♣ ##~.~§...~...♣##.##.~~~~♣# ##~.)~~.♣.~##..#∩## ∩# ##..~~~. .~~♣#♣.Z.#.## #.# #~♣~~[< ~.~##~~.Z#)Z## #3.# ##...~. ~..#♣~~.~##~R## #.~# #~~~~ ~R.#)R~~~♣#§§~♣#♣..~##...~~ Z†#..~.~~~##♣~Z~@~♣ ..#♣♣. §.#.~~♣~.~.##~.~~~# ♣~~ ♣~. ~.#..~~.~§##♣.~...♣ ... ~ ..#~~..♣### ♣~~ß~.♣ ♣~. ~♣#~~♣## #~~~♣~~~# ♣♣#♣♣# .~#♣♣♣♣♣#§~ 3  fh^ u sixfirhy (asleep, ally target)##.##Z   eight-headed hydra zombie (minion).~♣♣fhr fh fh& .~§R~ZR   Sugats the hexer3   sixfirhy (asleep, ally target)Z   eight-headed hydra zombie (minion)fh %9fh fh fhr6 fh;7 .~~~~~~§###.~O♣ ###~§~...†.§~~ ~♣...~###♣~..♣♣ ###~~.~~...~ ..~.~##. .~§.~♣ ##~.~§...~~ ...♣##.##.~~~~♣# ##~.)~~.♣♣ ..~##..#∩## fh7 ∩# ##..~~~.♣ ~~♣#♣.Z.#.## #.# #~♣~~[<♣ .~##~~.Z#)Z## #3.# ##...~.♣ ..#♣~~.~##~.## ##.~# #~~~~ fh8 R.#)R~~~♣#~§R♣#♣@.~##...~~ †#..~.~~~##♣~~Z~~♣## ..#♣♣. .#.~~♣~.~.##~.~~~# ♣~~ ♣~.(fhZ9 9#..~~.~§##♣.~...♣ ... ~ .#~~..♣### ♣~~ß~.♣ ♣~..#~~♣## #~~~♣~~~# 3   sixfirhy (asleep, ally target) fh: ♣#♣♣# .~#♣♣♣♣♣#§~ Z   eight-headed hydra zombie (minion)##.##.~fh; fh = fhE ~fh-F R~ZR   Sugats the hexer3   sixfirhy (asleep, ally target)Z   eight-headed hydra zombie (minion)fh9G 190fh,L fh|M fh~~~#########.~~~♣♣♣..~~~~~. ~~~~~~§###.~O♣ ###~§~...†.§~~~. ♣...~###♣~..♣♣ ###~~.~~...~ .~.~##. .~§.~♣ ##~.~§...~~~♣##.##.~~~~♣# ##~.)~~.♣♣ .~##..#∩## ∩# ##..~~~.♣ ~♣#♣.Z.#.## #.# #~♣~~[<♣ ~##~~.Z#)Z## ##3.# ##...~.♣ .#♣~~.~##~.## ##@~# #~~~~~~. .#)R~~~♣#~§~♣#♣..~# #...~~~) #..~.~~~##♣~R~Z~♣## ..#♣♣.~.. #.~~♣~.~.##~.~~~# ♣~~ ♣~.( #..~~.~§##♣.~...♣ ... ~♣~.♣ #~~..♣### ♣~~ß~.♣ ♣~... 3   sixfirhy (asleep, ally target) h m#~~♣## #~~~♣~~~# Z   eight-headed hydra zombie (minion) #♣♣# .~#♣♣♣♣♣#§~##.##fhfhPfh 3Z~R~§§fh R   Sugats the hexer3   sixfirhy (ally target)Z   eight-headed hydra zombie (minion)fh%1fhk9§fh^fhk  You puncture the sixfirhy!  The sixfirhy is moderately wounded.fhfhW~RZ§   alligator zombie (drag, Z   eight-headed hydra zombie (minion)fhP=23 7 (0.4fh9§fh7 fh_The sixfirhy misses you. The sixfirhy completely misses you.fhc  You barely miss the sixfirhy.The sixfirhy is moderately wounded.fh̻ N.Zfh ,2.0 (0.3fh] M§§fhc @ _The sixfirhy closely misses you.fh fhL]$fh^~~~~~~~~~#########.~~~♣♣♣..~~~~~. jesper the Slicer ~~~~~~§###.~O♣ ###~§~...†.§~~~. Human of Hepliaklqana *****. ♣...~###♣~..♣♣ ###~~.~~...~~~ Health: 117/117 ======================== .~.~##. .~§.~♣ ##~.~§...~~~ Magic: 27/29 ======================-- fh^..♣##.##.~~~~♣ ## ##~.)~~.♣♣♣ AC: 14Str: 7 .~##..#∩## #∩# ##..~~~.♣♣ EV: 23Int: 24 fh8_~♣#♣.Z.#.## #.# #~♣~~[<♣  SH: 0Dex: 24 ~##~~.Z#)Z## ##3.# ##...~.♣  XL: 17 Next: 22% Place: Swamp:4 fh_.#♣~~.~##~.## ##@~# #~~~~~~. Noise: ---------  Time: 28292.0 (0.0) .#)R~~~♣#~§~♣#♣.Z~# #...~~~) w) +9 rapier (speed) #..~.~~~##♣~~~R~♣## ..#♣♣.~.. Cast: Kinetic Grapnel #.~~♣~.~.##~.Z§~# ♣~~ ♣~.(. Fly #..~~.~§##♣.~...♣ ... ~♣~.♣ fhD`#~~..♣### ♣~§ß~.♣ ♣~... R   Sugats the hexer #~~♣## #~~~♣~~~# 3   sixfirhy (ally target) #♣♣# .~#♣♣♣♣♣#§~ Z   alligator zombie (drag, minion) fh`+##. .##  Z   eight-headed hydra zombie (minion) _The sixfirhy closely misses you.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a sixfirhy (moderately wounded, ally target, chance to affect: 79%)fh`g~~~~~~~~~#########.~~~♣♣♣..~~~~~. jesper the Slicer ~~~~~~§###.~O♣ ###~§~...†.§~~~. Human of Hepliaklqana *****. fha♣...~###♣~..♣♣ ###~~.~~...~~~ Health: 117/117 ======================== .~.~##. .~§.~♣##~.~§...~~~ Magic: 27/29 ======================-- ..♣##.##.~~~~♣ ## ##~.)~~.♣♣♣ AC: 14Str: 7 .~##..#∩###∩# ##..~~~.♣♣ EV: 23Int: 24 ~♣#♣.Z.#.##fha#.# #~♣~~[<♣ SH: 0Dex: 24 fh]bU~##~~.Z#)Z## ##*.# ##...~.♣ XL: 17 Next: 22% Place: Swamp:4 .#♣~~.~##~.## ##@~##~~~~~~. Noise: ---------  Time: 28292.0 (0.0) fhb.#)R~~~♣#~§~♣#♣.Z~##...~~~) w) +9 rapier (speed) #..~.~~~##♣~~~R~♣## ..#♣♣.~.. Cast: Kinetic Grapnel #.~~♣~.~.##~.Z§~#♣~~ ♣~.(. Fly fh:c #..~~.~§##♣.~...♣... ~♣~.♣ #~~..♣### ♣~§ß~.♣♣~... R   Sugats the hexer #~~♣## #~~~♣~~~#3   sixfirhy (ally target) #♣♣# .~#♣♣♣♣♣#§~fhcZ   alligator zombie (drag, minion)##..##Z   eight-headed hydra zombie (minion) _The sixfirhy closely misses you.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linefh8dAim: a sixfirhy (moderately wounded, ally target, chance to affect: 79%)fh:§fh  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  fhBAim: a sixfirhy (moderately wounded, ally target, chance to affect: 79%)  The sixfirhy easily resists. The sixfirhy hits you. The sixfirhy shocks you.fhbT 3Zfh~§You resist. The sixfirhy completely misses you. x2fh8*fhl7' fh73distracted, ally target)Sugats casts a spell at the sixfirhy.fhl 3§3The sixfirhy resists with almost no effort.fhma0--=3.0 (1fh(s9§fh3w? _The sixfirhy hits you but does no damage.fh  You puncture the sixfirhy!  The sixfirhy is heavily wounded.fhfh>Z.fh^~Z~fh1--8=-3 (0.3fhfhP!N _The sixfirhy misses you.fh :~~~~~~~~~#########.~~~♣♣♣..~~~~~. jesper the Slicer ~~~~~~§###.~O♣ ###~§~...†.§~~~. Human of Hepliaklqana *****. ♣...~###♣~..♣♣ ###~~.~~...~~~ Health: 111/117 ======================-- .~.~##. .~§.~♣ ##~.~§...~~~ Magic: 26/29 =====================--- ..♣##.##.~~~~♣ ## ##~.)~~.♣♣♣ AC: 14Str: 7 .~##..#∩## #∩# ##..~~~.♣♣ EV: 23Int: 24 fh ~♣#♣.Z.#.## #.# #~♣~~[<♣  SH: 0Dex: 24 ~##~~.Z#)Z## ##3.# ##...~.♣  XL: 17 Next: 22% Place: Swamp:4 .#♣~~.~##~.## ##@Z# #~~~~~~. Noise: ---------  Time: 28293.3 (0.0) .#)R~~~♣#~§~♣#♣..~# #...~~~) w) +9 rapier (speed) #..~.~~~##♣~~~R~♣## ..#♣♣.~.. Cast: Kinetic Grapnel #.~~♣~.~.##~.~Z~# ♣~~ ♣~.(. Fly #..~~.~§##♣.~...♣ ... ~♣~.♣ #~~..♣### ♣~~ß~.♣ ♣~... R   Sugats the hexer #~~♣## #~~~♣~~~# 3   sixfirhy (ally target) #♣♣# .~#♣♣♣♣♣#§~h 0m Z   alligator zombie (drag, minion) ##. .##  Z   eight-headed hydra zombie (minion) _The sixfirhy misses you.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a sixfirhy (heavily wounded, ally target, chance to affect: 79%)fhg g~~~~~~~~~#########.~~~♣♣♣..~~~~~. jesper the Slicer ~~~~~~§###.~O♣ ###~§~...†.§~~~. Human of Hepliaklqana *****. fhh ♣...~###♣~..♣♣ ###~~.~~...~~~ Health: 111/117 ======================-- .~.~##. .~§.~♣##~.~§...~~~ Magic: 26/29 =====================--- ..♣##.##.~~~~♣ ## ##~.)~~.♣♣♣ AC: 14Str: 7 .~##..#∩###∩# ##..~~~.♣♣ EV: 23Int: 24 ~♣#♣.Z.#.###.# #~♣~~[<♣ SH: 0Dex: 24 ~##~~.Z#)Z## ##*.# ##...~.♣ XL: 17 Next: 22% Place: Swamp:4 .#♣~~.~##~.## ##@Z#fhdi _#~~~~~~. Noise: ---------  Time: 28293.3 (0.0) .#)R~~~♣#~§~♣#♣..~##...~~~) w) +9 rapier (speed) #..~.~~~##♣~~~R~♣## ..#♣♣.~.. Cast: Kinetic Grapnel #.~~♣~.~.##~.~Z~#♣~~ ♣~.(. Fly fhi #..~~.~§##♣.~...♣... ~♣~.♣ #~~..♣### ♣~~ß~.♣♣~... R   Sugats the hexer #~~♣## #~~~♣~~~#3   sixfirhy (ally target) #♣♣# .~#♣♣♣♣♣#§~fhj Z   alligator zombie (drag, minion)##..##Z   eight-headed hydra zombie (minion) _The sixfirhy misses you.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a sixfirhy (heavily wounded, ally target, chance to affect: 79%)fh i3asleep, ally target)fh fh fh   Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  fh +Aim: a sixfirhy (heavily wounded, ally target, chance to affect: 79%)  The sixfirhy looks drowsy...  Your eight-headed hydra zombie bites the sixfirhy.  Your eight-headed hydra zombie bites the sixfirhy!!fh.R~Z~fhZ   alligator zombie (drag, minion)  eight-headed hydra zombie (minion)fh? 30-fh3=4.3 (1Kinetic Grapnel _The sixfirhy dies!fhffh fhvg_Your Spellcasting skill increases to level 9!fh_;fh<fhy<fh>fhl@fhBX38 _fhBEfhE%2fhwFfhIfhLJfhJfhNfhnNK7=fhHOfh&RfhRK3=fhsSfhWfhWfhXfhZfh)[U4=fh\fh;_fh_9=fh`fhdfhdK8=fhefh2ifhi%5fh`jfhmfhmfhnfhrqfhq%6fhrfhvufhuh9==fhvfhyfhzfhzfh}fh5~K7=fhfhfhfhfhtfhn-Z~4fh B4   hellwing (distracted)  alligator zombie (drag, Z   eight-headed hydra zombie (minion)fh13106.0)fhfhRZ.Rfh~<44ally target)fh==-fhZ$1.3 (17fhfh¢ fhHM_A hellwing comes into view.fhZ~.§###.~O♣ ###~§~...†.§~~~ ~fh♣...~###♣~..♣♣ ###~~.~~...~~ ..~.~##. .~§.~♣ ##~.~§... ...♣##.##.~~~~♣ ## ##~.)~~.♣♣~##..#∩## ∩# ##..~~~. ~~♣#♣.Z.#.##.# #~♣~~[< .~##~~.Z#)Z## ##..# ##...~.♣ ..#♣~~.~##~.## ##ZZ# #~~~~~~ R.#)R~~~♣#~§~♣#♣@.~# #...~~~ †#..~.~~~##♣~~~~R♣## ..#♣♣.~. fhc.#.~~♣~.~.##~.~~~# ♣~~ ♣~.( .#..~~.~§##♣.~...♣ ... ~♣~ .#~~..♣### ♣~~ß~4♣ ♣~.. ♣#~~♣## #~~~♣~~§# ♣#♣♣# .~#♣♣♣♣♣#§~ ##. .##  ~fhy` §You swap places.fh;*fhO: 4fhconfused, ally target)  Sugats casts a spell at the hellwing.fhfhifhfh".~ZZ4.fh~Z30==2fh}'.0)Kinetic Grapnelfh# 9§fh"4 _The hellwing appears confused.fhg~♣...~###♣~..♣♣ ###~~.~~... ..~.~##. .~§.~ ##~.~§.♣##.##.~~~fhh%## ##~.)~~.♣♣~##..#∩## #∩# ##..~~~. ~~♣#♣.Z.#.###.# #~♣~~[< .~##~~.Z#)Z## ##.#...~. ..#♣~~.~##~.## ##.~# #~~~~~~ R.#)R~~~♣#~~~♣#♣RZZ... fhQif†#..~.~~~##♣~~~~@♣## ..#♣♣.~. .#.~~♣~.~.##~.~~~# ♣~~ ♣~.(.~~.~§##♣.~.4.♣... ~♣~.~~..♣### ♣~~ß~.♣ ♣~. fhi♣#~~♣## #~~~♣~~§#♣♣# .~#♣♣♣♣♣#§~ ##. .## .  ~ ♣  ♣fhgmnfhs|ZZ.~R4fht%.fh7u=-3Water fhk{fh& _You swap places.fh` 5  You catch the helpless hellwing completely off-guard!  You perforate the hellwing like a sieve!!!.Z~R4 23 -6 (0.3 _The hellwing is almost dead.fh: ..~.~##. .~§.~ ##~.~§.♣##.##.~~~fh; ## ##~.)~~.♣♣~##..#∩## #∩# ##..~~~. ~~♣#♣.Z.#.###.# #~♣~~[< .~##~~.Z#)Z## ##..# ##...~. ..#♣~~.~##~.## ##.~# #~~~~~~ R.#)R~~~♣#~~~♣#♣ZZ~#... †#..~.~~~##♣~~~~R♣## ..#♣♣.~. .#.~~♣~.~.##~.~~@# ♣~~ ♣~.(.~~.~§##♣.~..4♣... ~♣~.~~..♣### ♣~~ß~.♣fhD< w ♣~. ♣#~~♣## #~~~♣~~§# ♣♣# .~#♣♣♣♣♣#§~ ##. .## .  ~ ♣  ♣fh? fh@ fhA fhG .Z§R~fhH J38 4.6 (1.0fhnN fh@P  fhP __You swap places. The hellwing completely misses you. x2fhSb  You barely miss the hellwing.fh/M~ZfhhR=23 5.0 (0.4fhGfh fhN_The hellwing is almost dead.fhk  You hit the hellwing but do no damage.fh*3 (0.3fhfh\ _The hellwing is almost dead.fh<:  You hit the hellwing.fh9]  The hellwing is almost dead.fh(,The hellwing hits you!fh5S.Z~fh3Rfh\0--=6fhfhR? _The hellwing hits you but does no damage.fh H k  You hit the hellwing but do no damage.fhH 4-6.0 (0.4fhO r _The hellwing is almost dead.fhTW k  You hit the hellwing but do no damage.fhc [§~Zfhhe #1fhm >---3 (0.3fhn fhr  fhts N_The hellwing is almost dead.fhU?  You puncture the hellwing!fh.Z   alligator zombie (drag, minion)  eight-headed hydra zombie (minion) fh@f7 (0.4Kinetic Grapnelfh 8§fhL _You kill the hellwing!fhE.♣##.##.~~~## ##~.)~~.♣♣~##..#∩## #∩# ##..~~~. ~~♣#♣.Z.#.##fh~]#.# #~♣~~[< .~##~~.Z#)(## ##..# ##...~. ..#♣~~.~##§.## ##.~# #~~~~~~ R.#)R~~~♣#~~~♣#♣..~... †#..~.~~~##♣~~~~Z♣#..#♣♣.~. .#.~~♣~.~.##~.~Z~# ♣~~ ♣~.(fhr?.~~.~§##♣.~.R@♣... ~♣~.~~..♣### ♣~~ß~.♣ ♣~. ♣#~~♣## #~~~♣~~~# ♣♣# .~#♣♣♣♣♣#~~ ##. .## . fh= ~ ♣ ♣♣fh%8§fhi238 7.7 (1.0fh fhifh~fh~##..#∩## #∩# ##..~~~. ~~♣#♣.Z.#.###.# #~♣~~[< .~##~~.Z#)(## ##.#...~. .fhP.#♣~~.~##§.## ##.~# #~~~~~~ R.#)R~~~♣#~~~♣#♣..... †#..~.~~~##♣~~~~Z♣#..#♣♣.~. .#.~~♣~.~.##~.~Z~# ♣~~ ♣~.(.~~.~§##♣.~.R.♣... ~♣~.~~..♣### ♣~~ß~@♣ ♣~. ♣#~~♣## #~~~♣~~~# ♣♣# .~#♣♣♣♣♣#~~ fhP##. .## .  ~♣ ♣♣fhfhifhb `~§~ZZfh %8fh/fh )~♣#♣.Z.#.fh #.# #~♣~~[<♣ ##~~.Z#)(## ##..# ##...~.♣ #♣~~.~##~.## ##.~# #~~~~~~. .#)R~~~♣#~~~♣#♣..~# #...~~~) #..~.~~~##♣~~~~§♣## ..#♣♣.~.. fh #.~~♣~.~.##~.~~Z# ♣~~ ♣~.( #..~~.~§##♣.~.RZ♣ ... ~♣~.♣ #~~..♣### ♣~~ß~.♣# ♣~.. #~~♣## #~~~♣~~@#fh? l #♣♣# .~#♣♣♣♣♣#~~~3i# ##. .#####. §~ fh ♣ ♣♣♣ i   spriggan druid (asleep)3   smoke demon (asleep)ZZ 2 zombies (1 drag, minion)fhq fhY %  fh \A smoke demon and a spriggan druid come into view.fh? fhg .RZ~, ally target)fh8 5=9Kinetic GrapnelWater fh 8§fh| z _The spriggan druid is wielding a +1 spectral quarterstaff.fhp ?##~~.Z#)(## ##..# ##...~.♣ #♣~~.~##~.## ##.~# #~~~~~~. fhk ?#)R~~~♣#~~~♣#♣..~# #...~~~)~ ..~.~~~##♣~~~~§♣## ..#♣♣.~..~ .~~♣~.~.##~.~~Z# ♣~~ ♣~.(.~ ..~~.~§##♣.~..R♣ ... ~♣~.♣~ ~~..♣### ♣~~ß~Z♣#### ♣~...~ fh ~~♣## #~~~♣~~~#~~### ♣♣# .~#♣♣♣♣♣#@~~3i# ##. #.##### fh #. #~~ ♣ #♣♣♣    alligator zombie (drag, minion)fh fh fh0 fhtfh x~Z.RZfh QZ 2 zombies (1 fhg ^6=20fhfhfh,~~.Z#)(## ##..# ##...~.♣ ~ ♣~~.~##~.## ##.~# #~~~~~~. )R~~~♣#~~~♣#♣..~# #...~~~)~ fh)-~.~~~##♣~~~~§♣## ..#♣♣.~..~S ~~♣~.~.##~.~~~# ♣~~ ♣~.(.~ .~~.~§##♣.~.Z.♣ ... ~♣~.♣~ ~..♣### ♣~~ß~R♣#### ♣~...~ ~♣## #~~~♣~~Z#~~### # .~#♣♣♣♣♣#~@~3i# ##. #.##### . #~~ fhD.o♣ #♣♣♣ fh2Xfh8§.Z.R#Zfh59S7=1fh>fh@fhHfhp ~~.Z#)(## ##..# ##...~.♣ ~. ~~.~##~.## ##.~# #~~~~~~. R~~~♣#~~~♣#♣..~# #...~~~)~ ~.~~~##♣§~~~§♣## ..#♣♣.~..~S~ ~fhQ♣~.~.##~.~~~# ♣~~ ♣~.(.~ ~~.~§##♣.~...♣ ... ~♣~.♣~~♣ fhr..♣### ♣~~ßZ.♣#### ♣~...~~♣ ♣## #~~~♣~~R#Z~### fh # .~#♣♣♣♣♣#~~@3i# ##. #.##### fhۙ. #~~ ♣ fh1#♣♣♣ fhfh%\  The foul vapour engulfs your eight-headed hydra zombie.fhfhlfhfh!☼fh○○○#○ZR○○   alligator zombie (drag, minion)fh%2fhfhH _Your eight-headed hydra zombie completely resists.fhg  fh=  The helpless smoke demon fails to defend itself.  You perforate the smoke demon like a sieve!!!!!fh X===Pois Fly Water fh- The helpless smoke demon fails to defend itself.  You perforate the smoke demon like a sieve!!!!!  You kill the smoke demon!  You are engulfed in dark miasma.  You are poisoned.  You feel yourself slow down.fh /  --more--fh۔ fhL V°°Z#°fh B°@.°, ally target)Z   alligator zombie (drag, minion)  eight-headed hydra zombie (minion)fhN T3===-fh 23 43.1 (0.4Slow Pois Fly Water fh$ fh $ _You feel sick.fhHfhI.Z#)(## ##..# ##...~.♣ ~.~ ~.~##~.## ##.~# #~~~~~~. ~~~♣#~~~♣#♣..~# #...~~~)~ .~~~##♣§~~~§♣## ..#♣♣.~..~S~ ♣~.~.##~.~~~# ♣~~ ♣~.(.~~~ fh'J.~§##♣.~...♣ ... ~♣~.♣~~♣ ♣### ♣~~ß☼.♣#### ♣~...~~♣ ## #~~~♣°°Z#°Z### fhJ .~#♣♣♣♣♣#R°°@i# ##. #°##### . #~~ ♣ #♣♣♣ fhMfhNfhNfh*OfhPfh U°#°R°ZZfhU_09--38 fhV04.6 (1.5fhZfhB]S _You feel very sick.fh~.Z#)(## ##..# ##...~.♣ ~.~ jesper the Slicer ~.~##~.## ##.~# #~~~~~~.  Human of Hepliaklqana *****. ~~~♣#~~~♣#♣..~# #...~~~)~  Health: 109/117 ======================-- .~~~##♣§~~~§♣## ..#♣♣.~..~S~  Magic: 28/30 ======================-- ♣~.~.##~.~~~# ♣~~ ♣~.(.~~~  AC: 14Str: 7 ~.~§##♣.~...♣ ... ~♣~.♣~~♣  EV: 38 Int: 24 .♣### ♣~~ß☼.♣#### ♣~...~~♣  SH: 0Dex: 24 ## #~~~♣°°°#°R### XL: 17 Next: 24% Place: Swamp:4  .~#♣♣♣♣♣#°ZZ@i# Noise: ---------  Time: 28324.6 (0.0)  ##. #°##### w) +9 rapier (speed)  . #~~fhy[37m Cast: Kinetic Grapnel  ♣ #♣♣♣ Slow Pois Fly   R   Sugats the hexer  i   spriggan druid (asleep, ally target)  Z   alligator zombie (drag, minion)  Z   eight-headed hydra zombie (minion) _You feel very sick.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linefhE2fh!7o~.Z#)(## ##..# ##...~.♣ ~.~ jesper the Slicer ~.~##~.## ##.~##~~~~~~.Human of Hepliaklqana *****. ~~~♣#~~~♣#♣..~##...~~~)~Health: 109/117 ======================-- fhn82.~~~##♣§~~~§♣## ..#♣♣.~..~S~ Magic: 30/30 ======================== ♣~.~.##~.~~~#♣~~ ♣~.(.~~~ AC: 14Str: 7 ~.~§##♣.~...♣... ~♣~.♣~~♣ EV: 38 Int: 24 .♣### ♣~~ß☼.♣####♣~...~~♣ SH: 0Dex: 24 ## #~~~♣°°°#°R###XL: 17 Next: 24% Place: Swamp:4.~#♣♣♣♣♣#°ZZ@i#Noise: ---------  Time: 28324.6 (0.0)##.#°#####w) +9 rapier (speed).#~~Cast: Kinetic Grapnel♣#♣♣♣Slow Pois Fly R   Sugats the hexerfhH9si   spriggan druid (asleep, ally target)Z   alligator zombie (drag, minion)Z   eight-headed hydra zombie (minion) _You feel very sick.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineOkay, then.fhZ=fh7>fhAfh3. _fh7&  fh7eThe helpless spriggan druid fails to defend itself.  You spit the spriggan druid like a pig!!!!!fhN> ~~~#~~ZZ@).fh@?1Z   alligator zombie (drag, minion)  eight-headed hydra zombie (minion)  You kill the spriggan druid!fhCj8==23 5fhgDK5.0 (0.4Kinetic GrapnelfhIfh|K$ _You feel sick.fhL .Z#)(## ##..# ##...~.♣ ~.~. .~##~.## ##.~# #~~~~~~. ♣#~~~♣#♣..~# #...~~~)~ ~~~##♣§~~~§♣## ..#♣♣.~..~S~ ~.~.##~.~~~# ♣~~ ♣~.(.~~~ fhM Y.~§##♣.~...♣ ... ~♣~.♣~~♣ ♣### ♣~~ß☼.♣#### ♣~...~~♣  #~~~♣~~~#~R### .~#♣♣♣♣♣#~ZZ.@# ##. #.##### . #~~ ♣ #♣♣♣ fhO fhP fhQ ,fhR fhU b  You feel very sick.fh[ 4k#ZZ~~Rk   death drake (ally target)  alligator zombie (drag, fh[ Z   eight-headed hydra zombie (minion)fh\ x6-38 6.5 (1.5fhc fhf z _A death drake comes into view.Things that are here: fhg W_a +1 spectral quarterstaff; a +0 robefh~.Z#)(## ##..# ##...~.♣ ~.~ ~.~##~.## ##.~# #~~~~~~.~♣#~~~♣#♣..~# #...~~~)~ .~~~##♣§~~~§♣## ..#♣♣.~..~S~ fh#♣~.~.##~.~~~# ♣~~ ♣~.(.~~~ ~.~§##♣.~...♣ ... ~♣~.♣~~♣ .♣### ♣~~ß☼.♣#### ♣~...~~♣ ## #~~~♣~~k#ZZ### .~#♣♣♣♣♣#~~~@R# ##. #.#####fh3 . #~~ ♣ #♣♣♣fh9 catching breath, ally ta…)You swap places. You feel sick.fh  ****The death drake breathes miasma at you.fhgE,fhG`  The foul vapour misses you.fh]S°Z☼°@  Your eight-headed hydra zombie closely misses the death drake.Your eight-headed hydra zombie barely misses the death drake.  Your eight-headed hydra zombie bites the death drake but does no damage.r eight-headed hydra zombiefh0T bites the death drake.  Your eight-headed hydra zombie barely misses the death drake.Your eight-headed hydra zombie bites the death drake!fhUo4-8.0Kinetic Grapnelfh \fh] fh^^e_Your eight-headed hydra zombie barely misses the death drake.fh 4♣.Z.#.## #.# #~♣~~[<♣ ♣~. ~~.Z#)(## ##..# ##...~.♣ ~..~##~.## ##.~# #~~~~~~. R~~~♣#~~~♣#♣..~# #...~~~)~ fh f~.~~~##♣§~~~§♣## ..#♣♣.~..~S~ ~♣~.~.##~.~~~# ♣~~ ♣~.(.~~~ ~~.~§##♣.~...♣ ... ~♣~.♣~~♣ ..♣### ♣~~ß☼.♣#### ♣~...~~♣ ♣## #~~~♣~~k#Z@### # .~#♣♣♣♣♣#Z☼°○R###. #.##### .fh f #~~♣#♣♣♣Z   alligator zombie (drag, minion)  eight-headed hydra zombie (minion) fh M  You are engulfed in dark miasma.  fhR qYou are more poisoned.You feel extremely sick.fhs %  fh YSomething bites your eight-headed hydra zombie!fh °Z~R)fh ~96/117 ===--9.5fh` ]Kinetic GrapnelWater fhb fh'  fh a_Something bites your eight-headed hydra zombie.fhvV~~.Z#)(## ##.#...~.♣ ~##~.## ##.~# #~~~~~~. R~~~♣#~~~♣#♣....~~~)~ fhx~.~~~##♣§~~~§♣#..#♣♣.~..~S~ ~♣~.~.##~.~~~# ♣~~ ♣~.(.~~ ~~.~§##♣.~...♣... ~♣~.♣~~♣ ..♣### ♣~~ß~.♣#### ♣~... ♣## #~~~♣~~k#Z~### # .~#♣♣♣♣♣#°Z@R)#  ##. #.####fhx . ~~ ♣ #♣♣♣ k   death drake (catching breath)  alligator zombie (drag, fhyZ   eight-headed hydra zombie (minion)fh|fh}fh  Your eight-headed hydra zombie bites the death drake!r eight-headed hydra zombie bites the death drake.  Your eight-headed hydra zombie closely misses the death drake.Your eight-headed hydra zombie bites the death drake! x4  The death drake bites your eight-headed hydra zombie!  Your alligator zombie tail-slaps the death drake.fhkfh~#ZZkR@. ally target) fhd|0---31.0Kinetic GrapnelfhIfh(j _Your alligator zombie barely misses the death drake.fh^ catching breath, ally ta…)You feel very sick.fhPd  The death drake breathes miasma at you.The foul vapour engulfs Sugats.fh foul vapour engulfs Sugats.  Sugats completely resists.  Your alligator zombie tail-slaps the death drake.  fh` Your alligator zombie bites the death drake.  The death drake barely misses Sugats.  Your alligator zombie tail-slaps the death drake!fh °°°R@°°°Z   alligator zombie (drag, minion)eight-headed hydra zombifh 1e (minion) fho j87--62.5fh ;Kinetic Grapnelfh fh  fh E_The death drake dies!fhH#♣.Z.#.## #.# #~♣~~[<♣ ♣~ #~~.Z#)(## ##..# ##...~.♣ ~ ♣~~.~##~.## ##.~# #~~~~~~. fh)R~~~♣#~~~♣#♣..~# #...~~~)~ .~.~~~##♣§~~~§♣## ..#♣♣.~..~S♣~.~.##~.~~~# ♣~~ ♣~.(.~~ .~~.~§##♣.~...♣ ... ~♣~.♣~~ fh~..♣### ♣~~ß~.♣#### ♣~...~~ ~♣## #~~~♣~°°#@Z### fh♣# .~#♣♣♣♣♣#°RZ°°###. #°#####fhu . #~~♣#♣♣♣fhfhd ~RZ.).fhYou swap places. You are engulfed in dark miasma.  You are more poisoned.fhHp63===------4.0fhfh fh[H_You feel extremely sick.fhj♣.Z.#.## #.# #~♣~~[<♣ ♣~. ~~.Z#)(## ##..# ##...~.♣ ~. ~~.~##~.## ##.~# #~~~~~~. R~~~♣#~~~♣#♣..~# #...~~~)~ ~.~~~##♣§~~~§♣## ..#♣♣.~..~S~ ~♣~.~.##~.~~~# ♣~~ ♣~.(.~ ~~.~§##♣.~...♣ ... ~♣~.♣~~♣ fhk ..♣### ♣~~ß~.♣#### ♣~...~~♣ ♣## #~~~♣~°°#Z@### # .~#♣♣♣♣♣#~RZ.)# ##. #.##### . #~~ ♣ #♣♣♣fhs` §You swap places.fh?um58------5.5fhiz9§fh|S _You feel very sick.fh1 8~.Z#)(## ##..# ##...~.♣ ~.~ ~.~##~.## ##.~# #~~~~~~. fh ~♣#~~~♣#♣..~# #...~~~)~ .~~~##♣§~~~§♣## ..#♣♣.~..~S~ ♣~.~.##~.~~~# ♣~~ ♣~.(.~~~ .~§##♣.~...♣ ... ~♣~.♣~~♣ fh~ Z.♣### ♣~~ß~.♣#### ♣~...~~♣ ## #~~~♣~~~#Z~### fh c .~#♣♣♣♣♣#§RZ@)#  ##. #.##### . #~~ fhp d♣ #♣♣♣ fh\ fh fh fh# U~ZZRfh$ h4-7.0fh) fh+  fhf, M_You feel very sick.fhh$4.Z#)(## ##..# ##...~.♣ ~.~. .~##~.## ##.~# #~~~~~~. fh%9♣#~~~♣#♣..~# #...~~~)~ ~~~##♣§~~~§♣## ..#♣♣.~..~S~ ~.~.##~.~~~# ♣~~ ♣~.(.~~~ .~§##♣.~...♣ ... ~♣~.♣~~♣ ♣### ♣~~ß~.♣#### ♣~...~~♣  #~~~♣~~~#~Z### fh}&.~#♣♣♣♣♣#§ZR.@# ##. #.##### . #~~ ♣ #♣♣♣ fhu*fhODfhLL~RZfhO[1-8.5fhVfh[ _You feel very sick.Things that are here: _a +1 spectral quarterstaff; a +0 robefhz  What are your orders?  t - Shout!  Orders for allies: a - Attack new target. r - Retreat!fhhs - Stop attacking. g - Guard the area.f - Follow me.  Anything else - Cancel.fh /  Follow me!fh fh Y~~ZRfh i49-23 40.0fh fhɳ  fhQ E_You feel very sick.fh2[3fh\fh`fhe8=-38 fh2jC-fhp 1.5 _You start resting. You feel sick.  You feel yourself speed up.fhrG473.0 (3.0fhvfhw$ _You feel sick.fhfhذfhfhPfhTi6=fhfh2 4.0 (1 fhE_You start resting. You feel sick. x2fhNk5.0 (2Fly fhfh_ fhU_You are no longer poisoned.fhq%fh:&fh&fh,Bfht2M7fh3fh77,fh8fh;fh<fhl=fh@fh:A:48fhfhfhfhwfhkfhfh fh" fh S9=fh fhfh fhfh&fhL50=fhfhfhfhfhk fh fh!fh$fh8%91fhd&fh)fhx*fh?+fh.fh"/92fh#0fh`3fh3fh4fh7fh[8fhd9fh?<fh<93fh=fh(AfhAfhBfhEfh3FS4=fhRGfhJfh6Kfh-LfhO,fhPfhTfhTK5=fhUfh YfhYfhpZfh]fhF^fh@_fhbfh-c96fhbdfhgfhGhfh@ifhlfh m27fhnfhqfh/rfhsfhvfhvfhwfhzfhv{98fh|fhfh;fh*fhfhzS9=fhfhfh(fh!fhύfhfhWfhpfhL60=fh0fhqfhfhfh/fh91fh"fhfhfh|fhtfhBfhfhڪfho92fhfhBfhcfh93fhfhfhCfh%fh,fh1fhfhS4=fhfhfhfhfh fhfhfh fhK5=fhfh9fhfhfhefh96fh(fhZfhfhfhfhpfhNfhPfh97fh(fhefhfhfhfh98fhfhfhfhfhNfhfhfh=fhS9=fhfh fh fhQ fhfhgL70=fhVfhffhfhfh$fhfhfhfh91fhfh"fhQ#fh/$fhJ'fh'fh(fhZ,fh-92fh-fh0fh1fhx2fh5fh693fh7fh;fh;fh<fh@fh(AfhBfhGfhcHS4=fh)IfhyM,fhvOfh SfhSK5=fhTfhXfhXfhYfh\fh2]fh0^fhrafha96fhcfhffh gfhgfhTkfhk97fhlfhpfhr,fhtfhpufhTvfh,zi8=fh{fhc~fh~fhfhkfhfhfhqfhK9=fhfhݎBfhzfh :80fh fhԖfh^fhffhzfhTfhfhfh91fh fh;fhťfhfhfh92fhfhfhfhfhDfhݳfhôfhfhS3=fhDfhfh<fhSfhfh`X84=fhufhfhfhFfhfhgfhfhfh%5fhfh,fhfhfh%6fhfhBfhYfhfhfhx;7fh(fh<fhfhfh?fhfhfhfh:K8=fhfhfhcfhYfhfhU9=fh0fhfh( fhI fhP fh fhfhfh|&90fhfhfhfh%fhfh%1fhfh"fh1#fh$fh'fhp(fht)fha,fh-%2fh.fhT1fh1fh2fh16fh6K3=fh7fh:fh;fhl<fh?fh<@fhAfhDfhDU4=fhEfh6IfhIfhJfhMfhxNfh_OfhZRfhR%5fhTfh~WfhXfhYfhh\fh\%6fh]fh`afhafhbfhefheffh[ifh kfhk%7fhlfhofhNpfhhsfh}tfhuK8=fhvfh7yfhyfhzfh;~fh~fhfhfhDU9=fhhfhvfhfhfhfhA+100/117fhBfh:fh’fhfhOfhؗfhژfh fh%1fhfhɲfhSfh@fhofh%2fhfhefh fhfhfhfhfhfhK3=fhfhfhrfhlfh(fhfhfhfhU4=fhfh"Bfhfh%5fhfhfhfh|fhffhfhfh: fh %6fh!fhZ%fh%fh'fho*fh*%7fh,fh/,fh0fh3fhj4fh]5fh8fh_9K8=fho:fh>,fha?fhBfh-CU9=fhGDfhGfhHfhIfhLfhLfhMfh9QfhQ&10fhRfhmVfhVfhWfh[fh[fh\fh_fhZ`%1fhrafhdfhefhffhgifhi%2fhjfhnfhnfhofhsfhsfhvfhTyfhyK3=fhzfh}fh:~fh%fhfh3U4=fhqfhfhfhfhfh fhfhfh%5fhfhdfhfhԖfh;6fhtfhȞfhIfhYfh6,fhfh_ _You start resting.fhŴ2526.0 (181.0)fhY7=72fhffh" _HP restored.fh5] 3fh^ fh9b fhGe fhi a _You swap places.fhk fhl MWater fhsn 5 _You swap places.fh q fhr fht fhHu fhv fhx fh #♣~~.~##~.## ##.~# #~~~~~~. fh. #)R~~~♣#~~~♣#♣..~# #...~~~)~ ..~.~~~##♣~~~§§♣## ..#♣♣.~..~ .~~♣~.~.##~.~~~# ♣~~ ♣~.(.~ ..~~.~§##♣.~...♣ ... ~♣~.♣~ ~~..♣### ♣~~ß~.♣#### ♣~...~ fh O~~♣## #~~~♣~~~#~Z### ♣♣# .~#♣♣♣♣♣#~§ZR)# ##. #@##### . #~~§...X♣fhE  ♣ #♣♣♣~~.~♣ ~.♣#i♣#X   tentacled monstrosity (constriction, …)fh i   spriggan druid (asleep)ZZ 2 zombies (1 drag, minion)fhΊ 230.0 (3.0)fh fhތ fh ,fh ~ZZR.§, ally target)fhӖ G=1.0 (4fhO fh 9§fh | _A tentacled monstrosity and a spriggan druid come into view.fh33 fhX)R~~~♣#~~~♣#♣..~# #...~~~)~ .~.~~~##♣~~~§§♣## ..#♣♣.~..~S ~~♣~.~.##~.~~~# ♣~~ ♣~.(.~.~§##♣.~...♣ ... ~♣~.♣~ ~..♣### ♣~~ß~.♣#### ♣~...~ ~♣## #~~~♣~~~#~~### fh♣# .~#♣♣♣♣♣#ZZR.)#  fhV##. #.#######fh . #~@§...X♣♣ fhgq#♣♣♣~~.~♣  fh{~.♣# i♣ fhF#   alligator zomfh/bie (drag, minion)fh˫fhfh:~§~Z~§Z   eight-headed hydra zombie (minion)fh|2.0 (1Kinetic GrapnelWater fhcfh"fh'- R~~~♣#~~~♣#♣..~# #...~~~)~ ~.~~~##♣~~~~§♣## ..#♣♣.~..~S~ ~fh_- ♣~.~.##~.~~~# ♣~~ ♣~.(.~ ~~.~§##♣.~...♣ ... ~♣~.♣~~♣ fh- p..♣### ♣~~ß~.♣#### ♣~...~~♣ fh- U♣## #~~~♣~~§#~~### fh . # .~#♣♣♣♣♣#Z~R.)# fhI. ~##. #Z# fhy. '. fh. #~~@...X♣ ♣ fh!/ #♣♣♣~~.§♣ ♣~.♣# ~i♣ ♣fhU/ *# fh+5 fh{> i.Z~fh? %3fhG fhI fhv~~~♣#~~~♣#♣..~# #...~~~)~ .~~~##♣~~~~§♣## ..#♣♣.~..~S~ ♣~.~.##~.~~~# ♣~~ ♣~.(.~~~ fhwv@.~§##♣.~...♣ ... ~♣~.♣~~♣ ♣### ♣~~ß~.♣#### ♣~...~~♣ ## #~~~♣~~§#~~###  .~#♣♣♣♣♣#Z~R.)# ##. #.# fhv. #~Z~@..X♣ ♣ fh w#♣♣♣~~.~♣ .♣~.♣# ~~ ~i♣ .~. ~♣#fhBw♣~~~ ♣#.4.§4   hellwing (asleep)fhwwM~~~♣#i   spriggan druid (asleep, ally target)Z   alligator zombie (drag, minion)fhzfhp{fhPR~ZR   Sugats the hexer~fhX   tentacled monstrosity (constriction, …)§4   hellwing (asleep)i   spriggan druid (asleep, ally target)(…)fh04fhfh[ _A hellwing comes into view.fhq ♣#~~~♣#♣..~# #...~~~)~ ~~~##♣~~~~§♣## ..#♣♣.~..~S~ ~.~.##~.~~~# ♣~~ ♣~.(.~~~ fh  .~§##♣.~...♣ ... ~♣~.♣~~♣ ♣### ♣~~ß~.♣#### ♣~...~~♣  #~~~♣~~§#~~### .~#♣♣♣♣♣#Z~R.)# fhN ~##. #R# fh '. fh #~~Z.@.X♣ ♣ fh  #♣♣♣~~.~♣ 4.♣~.♣# fh ♣~~~H~i♣ ♣.~..~♣#♣~~~.♣# .4.~♣~~§♣# fh H   fenstrider witch (asleep)4   hellwing (asleep)fhp( fh( fhp) fhz0 ~ZR~Z4fh1 %5fh8 84fh: t _A chaos spawn and a fenstrider witch come into view.fh@♣#~~~♣#♣..~# #...~~~)~ fh##♣~~~~§♣## ..#♣♣.~..~S~ .~.##~.~~~# ♣~~ ♣~.(.~~~ fh~§##♣.~...♣ ... ~♣~.♣~~♣ ### ♣~~ß~.♣#### ♣~...~~♣ fh4 #~~~♣~~§#~~### .~#♣♣♣♣♣#~~R.)#  ##. #Z# . fhJ#~R~..@X♣  ♣ fh#♣♣♣Z~.~♣ ~4.♣~.♣# fh♣~~~H~i♣ ♣.~..~♣#♣~~~.♣# .4.~♣ ~~§♣# fhjfh%fhfh5m~R..@X~fhe4.♣Z.fh;H~ifh2&X)fhU§fhvHfhfhDA chaos spawn and a fenstrider witch come into view. fh< The tentacled monstrosity misses you.  The tentacled monstrosity tentacle-slaps you. fh The tentacled monstrosity completely misses you.  The tentacled monstrosity barely misses you. fhK Your alligator zombie tail-slaps the spriggan druid!fhOfh/1--fh6fh:4fhMf _Your alligator zombie misses the spriggan druid.fh-L  You puncture the tentacled monstrosity!fh/  The tentacled monstrosity is lightly wounded.  The fenstrider witch hits your alligator zombie!!fh<= .Z4.♣Zi.The fenstrider witch kicks your alligator zombie!!23 ==4 (0.4fh>:4fh@: _The chaos spawn's human head shouts!fh(fh{ Ability - do what?CostFailure fh d Invocations -  X - Renounce ReligionNonefhWE0% a - Recall Ancestor2 MPfhQ0%  J - Ancestor IdentityInstant0%  b - TransferencefhA2 MP, Piety-0%  c - Idealise4 MP, Piety-fhKo3% [?] toggle between ability selection and description.fh9fh=fhCj~♣#~~~♣#♣..~##...~~~)~fhCjesper the Slicer ~~##♣~~~~§♣## ..#♣♣.~..~S~fhDHuman of Hepliaklqana *****. .~.##~.~~~#♣~~ ♣~.(.~~~fh,DHealth: 111/117 ======================-- ~§##♣.~...♣... ~♣~.♣~~♣fhxDgMagic: 30/30 ======================== ### ♣~~ß~.♣####♣~...~~♣AC: 14Str: 7#~~~♣~~§#~~###EV: 23fhD-Int: 24fhD.~#♣♣♣♣♣#~~R.)#SH: 0Dex: 24  fhD@##.#.#######fhDXL: 17 Next: 26% Place: Swamp:4.fhEt#~ZR..@X♣fh_ENoise: ==-------  Time: 28536.4 (0.0)  ♣#♣♣♣~~.~♣w) +9 rapier (speed)~4.♣Zi♣#Cast: Kinetic GrapnelfhEG♣~~~H~.♣Fly ♣.~..~♣#♣~~~.♣#fhE}R   Sugats the hexer.4.~♣X   tentacled monstrosity (constriction)~~§♣#fhFMH   fenstrider witch4   hellwing (asleep)(…)_Your alligator zombie misses the spriggan druid.fhAFYou puncture the tentacled monstrosity!  The tentacled monstrosity is lightly wounded.  The fenstrider witch hits your alligator zombie!!  The fenstrider witch kicks your alligator zombie!! fhF%_The chaos spawn's human head shouts!fh>Z~♣#~~~♣#♣..~# #...~~~)~  jesper the Slicer ~~##♣~~~~§♣## ..#♣♣.~..~S~  Human of Hepliaklqana *****. .~.##~.~~~# ♣~~ ♣~.(.~~~  Health: 111/117 ======================-- fhlZ~§##♣.~...♣ ... ~♣~.♣~~♣  Magic: 28/30 ======================-- ### ♣~~ß~.♣#### ♣~...~~♣  AC: 14Str: 7  #~~~♣~~§#~~### EV: 23fhZInt: 24  .~#♣♣♣♣♣#~~R.)# SH: 0fhZDex: 24  ##. #.####### XL: 17 Next: 26% Place: Swamp:4 fhZ . #~ZR..@X♣fh [l Noise: ==-------  Time: 28536.4 (0.0)  ♣ #♣♣♣~~**♣ w) +9 rapier (speed)fh/[ ~4.♣Zi♣#fhM[f Cast: Kinetic Grapnel fhk[♣~~~H~.♣ Fly  fh[♣.~..~♣# ♣~~~.♣# R   Sugats the hexerfh[ fh[<.4.~♣fh[ X   tentacled monstrosity (constriction) ~~§♣#fh[ H   fenstrider witch fh\ 4   hellwing (asleep)(…)fh7\zThe fenstrider witch kicks your alligator zombie!! _The chaos spawn's human head shouts!  fhS\JSelect a target.Press: ? - help, Dir - move targetfhy\\Aim: a tentacled monstrosity (lightly wounded)  The floor.fh  *@X*4The floor, spattered with blood.fhc$fhd"~♣#~~~♣#♣..~# #...~~~)~  jesper the Slicer ~~##♣~~~~§♣## ..#♣♣.~..~S~  Human of Hepliaklqana *****. .~.##~.~~~# ♣~~ ♣~.(.~~~  Health: 111/117 ======================-- ~§##♣.~...♣ ... ~♣~.♣~~♣  Magic: 28/30 ======================-- ### ♣~~ß~.♣#### ♣~...~~♣  AC: 14Str: 7 fh5d #~~~♣~~§#~~### EV: 23Int: 24  .~#♣♣♣♣♣#~~R.)# SH: 0fhVdiDex: 24  ##. #.#######fhd XL: 17 Next: 26% Place: Swamp:4  . #~ZR..@X♣ Noise: ==-------  Time: 28536.4 (0.0)  ♣ #♣♣♣~~.~♣ w) +9 rapier (speed)fhd ~4.♣Zi♣# Cast: Kinetic Grapnel fhd♣~~~H~.♣ Fly fheg ♣.~..~♣# fh$e♣~~~.♣# R   Sugats the hexerfhoeK .4.~♣fhe X   tentacled monstrosity (constriction) ~~§♣# H   fenstrider witch fhe 4   hellwing (asleep)(…)fhe_The chaos spawn's human head shouts!  Select a target.Press: ? - help, Dir - move targetfheYThe floor, spattered with blood.  You swap with Sugats!  fh f2The tentacled monstrosity is drained by nostalgia.fhffh.u  The tentacled monstrosity is drained by nostalgia.  You hear a chilling moan. You hear a shout!  Your alligator zombie tail-slaps the spriggan druid.  Your alligator zombie bites the spriggan druid!  fhuSomething barely misses your alligator zombie.Something kicks your alligator zombie!!fhDvfh{fhW|<R~~~♣#~~~♣#♣..~# #...~~~)~ .~~~##♣~~~~§♣## ..#♣♣.~..~S~ ~♣~.~.##~.~~~# ♣~~ ♣~.(.~~~ ~~.~§##♣.~...♣ ... ~♣~.♣~~♣ ..♣### ♣~~ß~.♣#### ♣~...~~♣ ♣## #~~~♣~~§#~~### # .~#♣♣♣♣♣#~~R.)# fh| ##. #.#######  . #~Z@..X.♣  ♣ #♣♣♣~iR~♣  ~4.♣~.♣#  ♣~~~H~.♣ fh?} ♣.~..~♣# ♣~~~.♣#  .4.~♣, …) ~~§♣#i   spriggan druid (ally target) fh}Z   eight-headed hydra zombie (minion)fhX~j27.4 (1Water fh4fhY _Your alligator zombie is destroyed!fhk~~~♣#~~~♣#♣..~# #...~~~)~ .~~~##♣~~~~§♣## ..#♣♣.~..~S~ ♣~.~.##~.~~~# ♣~~ ♣~.(.~~~ .~§##♣.~...♣ ... ~♣~.♣~~♣ ♣### ♣~~ß~.♣#### fhblR♣~...~~♣ ## #~~~♣~~§#~~###  .~#♣♣♣♣♣#~~R.)# ##. #.# fhl. #~Z§@.X.♣ ♣ fhl#♣♣♣~iR~♣ ~44♣~.♣# fh!m♣~~~H~.♣ ♣.~..~♣#fh^m♣~4~.♣# ...§♣ ~~§♣# fhm4   hellwing (wandering)i   spriggan druid (ally target) (…)fh2  Sugats hits the spriggan druid with a +0 dagger of draining!  The spriggan druid dies!fhfhqfhfhfhÇ:  You hear a splash. x2fhk~Z@X§4)..fh]4H~~~fhH   fenstrider witch4   hellwingfhnU38 8--8fh fhA§4fhΠY _Sugats hits the tentacled monstrosity with a +0 dagger of draining!fh!G  You hit the tentacled monstrosity.fh{%Sugats hits the tentacled monstrosity with a +0 dagger of draining!  You hit the tentacled monstrosity.  The tentacled monstrosity is lightly wounded.  The tentacled monstrosity tentacle-slaps you but does no damage.  The tentacled monstrosity tentacle-slaps you.  The tentacled monstrosity completely misses you.fhE  The chaos spawn tail-slaps you but does no damage.r eight-headed hydra zombie bites the chaos spawn. x2  Your eight-headed hydra zombie bites the chaos spawn!  Your eight-headed hydra zombie bites the chaos spawn.  Your eight-headed hydra zombie bites the chaos spawn! x2  The chaos spawn dies!fhdM§4H~.fh.Sc0823 --8 (0.4fhYV§§fh\ fhI\a_The chaos spawn degenerates into a cloud of primal chaos!fh( fh§fh fhD;You barely miss the tentacled monstrosity.fhiCThe tentacled monstrosity is lightly wounded.fh,9.1 (0.3fh"§fhfh| fhS_Sugats hits the tentacled monstrosity with a +0 dagger of draining.fh0 o  You barely miss the tentacled monstrosity.fh #§fh _§H~fh -94fh= '§fh= p _The tentacled monstrosity is moderately wounded.fhm=§  You puncture the tentacled monstrosity!  The tentacled monstrosity is moderately wounded.tentacle-slaps you. x2  The tentacled monstrosity closely misses you.  fh\nThe tentacled monstrosity grabs you.  The tentacled monstrosity constricts you.fhrl*§§fh: §fh§XSugats casts a spell at the tentacled monstrosity.fhfh X§§~XZ   eight-headed hydra zombie (minion)99/117 --13 ==7Constr §~Z@X§§ _The tentacled monstrosity resists with almost no effort.fhR"  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fha ~~~♣#~~~♣#♣..~# #...~~~)~  jesper the Slicer .~~~##♣~~~~§♣## ..#♣♣.~..~S~  Human of Hepliaklqana *****. ♣~.~.##~.~~~# ♣~~ ♣~.(.~~~  Health: 99/117 ====================---- ~.~§##♣.~...♣ ... ~♣~.♣~~♣  Magic: 26/30 ====================---- .♣### ♣~~ß~.♣#### ♣~...~~♣  AC: 14Str: 7 ## #~~~♣~~§#~~### EV: 13 fh Int: 24  .~#♣♣♣♣♣#~~R.)# SH: 0Dex: 24  ##. #.#######  XL: 17 Next: 28% Place: Swamp:4 fh ) . #§~Z@X§.♣  Noise: ==-------  Time: 28539.7 (0.0)  ♣ #♣♣♣*)R~♣  w) +9 rapier (speed) ~4H♣~.♣#  Cast: Kinetic Grapnel fhN ♣~~~.~.♣  Fly Constr  fh ♣.~..~♣#  ♣~~~.♣# R   Sugats the hexer ...~♣fhң  X   tentacled monstrosity (constriction, …) ~~~♣# H   fenstrider witch fhq  Z   eight-headed hydra zombie (minion) _The tentacled monstrosity resists with almost no effort.  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a fenstrider witch, wearing a +0 robe (chance to affect: 64%)fh j~~~♣#~~~♣#♣..~##...~~~)~jesper the Slicer .~~~##♣~~~~§♣## ..#♣♣.~..~S~ Human of Hepliaklqana *****. ♣~.~.##~.~~~#fhU ♣~~ ♣~.(.~~~ Health: 99/117 ====================---- ~.~§##♣.~...♣fh| T... ~♣~.♣~~♣ Magic: 26/30 ====================---- .♣### ♣~~ß~.♣####♣~...~~♣ AC: 14fh Str: 7 ## #~~~♣~~§#~~###EV: 13 fh kInt: 24.~#♣♣♣♣♣#~~R.)#fh lSH: 0Dex: 24##.fh #.#######XL: 17 Next: 28% Place: Swamp:4.fh) l#§~Z@X§.♣fhN Noise: ==-------  Time: 28539.7 (0.0)♣fho #♣♣♣§)R~♣w) +9 rapier (speed)fh ~4*♣~.♣#Cast: Kinetic Grapnelfh ♣~~~.~.♣Fly Constr fh i♣.~..~♣#♣~~~.♣#R   Sugats the hexer...~♣fh# X   tentacled monstrosity (constriction, …)~~~♣#fhz H   fenstrider witchZ   eight-headed hydra zombie (minion) _The tentacled monstrosity resists with almost no effort.  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  fh Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  fhП Press: ? - help, Shift-Dir - straight lineAim: a fenstrider witch, wearing a +0 robe (chance to affect: 64%)fh UH(asleep)fh fh], fh, B§~§Zfh, H fh,  Aim: a fenstrider witch, wearing a +0 robe (chance to affect: 64%)  fh+- .The fenstrider witch looks drowsy...  fhV- ~The tentacled monstrosity tentacle-slaps you but does no damage.  The tentacled monstrosity tentacle-slaps you!  fh- The tentacled monstrosity closely misses you.The tentacled monstrosity constricts you.fh@/ 83---7=40.7 (1fha5 8§fh9 O _Sugats barely misses the tentacled monstrosity.fh9 fhY   What are your orders?  t - Shout!  Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me.  Anything else - Cancel.fhh~~~♣#~~~♣#♣..~##...~~~)~jesper the Slicer .~~~##♣~~~~§♣## ..#♣♣.~..~S~ Human of Hepliaklqana *****. ♣~.~.##~.~~~#♣~~ ♣~.(.~~~ Health: 83/117 =================------- ~.~§##♣.~...♣... ~♣~.♣~~♣ Magic: 27/30 =====================--- .♣### ♣~~ß~.♣####♣~...~~♣ AC: 14Str: 7 ## #~~~♣~~§#~~###EV: 13 Int: 24.~#♣♣♣♣♣#~~R.)#SH: 0Dex: 24##.#.#######XL: 17 Next: 28% Place: Swamp:4.#§~§@X§.♣Noise: ==-------  Time: 28540.7 (0.0)♣#♣♣♣Z)R~♣w) +9 rapier (speed)~4H♣~hiT0m.♣#Cast: Kinetic Grapnel♣~~~.~.♣Fly Constr ♣.~..~♣#♣~~~.♣#R   Sugats the hexer...~♣X   tentacled monstrosity (constriction, …)~~~♣#H   fenstrider witch (asleep)Z   eight-headed hydra zombie (minion)r - Retreat!s - Stop attacking.g - Guard the area.f - Follow me.Anything else - Cancel.  Gang up on whom?Press: ? - help, Dir - move targetAim: a fenstrider witch, wearing a +0 robe (asleep)fh#§fhl ZHn eight-headed hydra zombie (moderately damaged, minion, friendly)fh% §~§@X§Zg - Guard the area.f - Follow me.Anything else - Cancel.  Gang up on whom?  Press: ? - help, Dir - move targetAim: a tentacled monstrosity (moderately wounded, constricting you, lightly  drained, ally target)fhS~~~♣#~~~♣#♣..~##...~~~)~jesper the Slicer fh.~~~##♣~~~~§♣## ..#♣♣.~..~S~ Human of Hepliaklqana *****. ♣~.~.##~.~~~#♣~~ ♣~.(.~~~ Health: 83/117 =================------- ~.~§##♣.~...♣... ~♣~.♣~~♣ Magic: 27/30 =====================--- .♣### ♣~~ß~.♣####fh♣~...~~♣ AC: 14Str: 7 ## #~~~♣~~§#~~###EV: 13 Int: 24.~#♣♣♣♣♣#~~R.)#SH: 0fh<Dex: 24##.#.#######XL: 17 Next: 28% Place: Swamp:4.fhc#§~§@X§.♣Noise: ==-------  Time: 28540.7 (0.0)♣fh#♣♣♣Z)R~♣w) +9 rapier (speed)fh~4H♣~.♣#Cast: Kinetic Grapnel♣~~~.~.♣Fly Constr ♣.~..~♣#♣~~~.♣#fhR   Sugats the hexer...~♣X   tentacled monstrosity (constriction, …)~~~♣#H   fenstrider witch (asleep)fhMZ   eight-headed hydra zombie (minion)Your eight-headed hydra zombie barely misses the tentacled monstrosity. x2  Your eight-headed hydra zombie bites the tentacled monstrosity. x2  Sugats hits the tentacled monstrosity with a +0 dagger of draining.  The tentacled monstrosity tentacle-slaps you.  fhThe tentacled monstrosity closely misses you.The tentacled monstrosity tentacle-slaps you.fh#4 4   hellwingfh#(…)Your eight-headed hydra zombie bites the tentacled monstrosity. x2  Sugats hits the tentacled monstrosity with a +0 dagger of draining.  The tentacled monstrosity tentacle-slaps you.  The tentacled monstrosity closely misses you.The tentacled monstrosity tentacle-slaps you.  fh8$VThe tentacled monstrosity constricts you!fh$l68-----1.7 (1fhu*fhc, fh,S_Sugats hits the tentacled monstrosity with a +0 dagger of draining!fhj | §~§@X§XfhÆ You hit the tentacled monstrosity.  The tentacled monstrosity is severely wounded.fh 9=-----2.1 (0.4fhK E§~§fhѐ Y _Sugats hits the tentacled monstrosity with a +0 dagger of draining!fhHfhKVDrink which item? fhZLPotions  i - a potion of invisibility  l - 2 potions of heal woundsm - 5 potions of brilliance  r - 3 blue potions  v - 3 grey potions  z - 10 potions of curing  B - a bubbling clear potionH - 5 potions of berserk rage fhL I - 4 fuming pink potions  M - 3 fizzy amethyst potions  S - 9 golden potionsU - 2 potions of might  fhLW - 7 potions of enlightenment [!] read|quaff|evoke[?] describe selectedfhfhSfh~~~♣#~~~♣#♣..~##...~~~)~jesper the Slicer .~~~##♣~~~~§♣## ..#♣♣.~..~S~ Human of Hepliaklqana *****. ♣~.~.##~.~~~#♣~~ ♣~.(.~~~ Health: 69/117 ==============---------- ~.~§##♣.~...♣... ~♣~.♣~~♣ Magic: 27/30 =====================--- .♣### ♣~~ß~.♣####♣~...~~♣ AC: 14Str: 7 ## #~~~♣~~§#~~###EV: 13 Int: 24.~#♣♣♣♣♣#~~R.)#SH: 0Dex: 24##.#.#######XL: 17 Next: 28% Place: Swamp:4.#§~§@X§.♣Noise: ---------  Time: 28542.1 (0.0)♣#♣♣♣Z)R~♣w) +9 rapier (speed)~4H♣~.fh֥#Cast: Kinetic Grapnel♣~4~.~.♣Fly Constr ♣.~..~♣#♣~~~.♣#R   Sugats the hexer...~♣X   tentacled monstrosity (constriction, …)~~~♣#H   fenstrider witch (asleep)4   hellwing(…)The tentacled monstrosity tentacle-slaps you.  The tentacled monstrosity constricts you! _Sugats hits the tentacled monstrosity with a +0 dagger of draining!  You hit the tentacled monstrosity.  The tentacled monstrosity is severely wounded. _Sugats hits the tentacled monstrosity with a +0 dagger of draining!fhϩd §Okay, then.fhufh{8§fhv. _fhf L  You puncture the tentacled monstrosity!fhJ   damage.r eight-headed hydra zombie bites the tentacled monstrosity.  Your eight-headed hydra zombie bites the tentacled monstrosity but does no  damage. x2  Your eight-headed hydra zombie barely misses the tentacled monstrosity.r eight-headed hydra zombie bites the tentacled monstrosity.fh ..HHHH 2 fenstrider witches (1 ally target)4   hellwingZ   eight-headed hydra zombie (minion)Your eight-headed hydra zombie barely misses the tentacled monstrosity.The tentacled monstrosity dies!  fh5 Your eight-headed hydra zombie bites the fenstrider witch.  The fenstrider witch shouts!  The fenstrider witch hits your eight-headed hydra zombie!!fh՗ 23 31===4 (0.3 _The fenstrider witch kicks your eight-headed hydra zombie!fhl fhD j _Your Fighting skill increases to level 11!fh$♣#~~~♣#♣..~# #...~~~)~ ~~~##♣~~~~§♣## ..#♣♣.~..~S~ ~.~.##~.~~~# ♣~~ ♣~.(.~~~ .~§##♣.~...♣ ... ~♣~.♣~~♣ fhR♣### ♣~~ß~.♣#### ♣~...~~♣  #~~~♣~~§#~~### .~#♣♣♣♣♣#~~R.)# fh##. #.# . fh#§~§.@§.♣ ♣ fhg#♣♣♣Z)R~♣ ~.H♣~.♣# fh♣~4H.~.♣ ♣.~..fhO~♣#♣~~~.♣# ...~♣ ~~~♣# fh5fhfhAfhtd .4H♣R~~H§§ The fenstrider witch completely misses your eight-headed hydra zombie.fhR38 -3.4 (1.0fh8§fhhQ _The fenstrider witch kicks your eight-headed hydra zombie!!fhb ~~♣#~~~♣#♣..~##...~~~)~jesper the Slicer fhb ~~~##♣~~~~§♣## ..#♣♣.~..~S~Human of Hepliaklqana *****. ~.~.##~.~~~#♣~~ ♣~.(.~~~Health: 69/117 ==============---------- fhc N.~§##♣.~...♣... ~♣~.♣~~♣fhEc Magic: 23/30 ==================------ ♣### ♣~~ß~.♣####fhnc &♣~...~~♣AC: 14Str: 7 # #~~~♣~~§#~~###EV: 38 Int: 24fhc k.~#♣♣♣♣♣#~~R.)#SH: 0fhc mDex: 24##.#.#######fhc XL: 17 Next: 31% Place: Swamp:4.#§~§.@§.♣fh d Noise: ==-------  Time: 28543.4 (0.0)♣fh.d #♣♣♣Z).~♣w) +9 rapier (speed)fhQd ~4H♣R.♣#Cast: Kinetic Grapnelfhtd x♣~~~H~.♣Fly fhd j♣.~..§♣#♣~~~.♣#R   Sugats the hexer...~♣fhd kHH 2 fenstrider witches (1 ally target)~~§♣#4   hellwingZ   eight-headed hydra zombie (minion)fhe The fenstrider witch completely misses your eight-headed hydra zombie. _The fenstrider witch kicks your eight-headed hydra zombie!!  fh;e Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fh`e =Casting: Anguish (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activatefh.Q~~♣#~~~♣#♣..~##...~~~)~jesper the Slicer ~~~##♣~~~~§♣## ..#♣♣.~..~S~Human of Hepliaklqana *****. ~.~.##~.~~~#fh)♣~~ ♣~.(.~~~Health: 69/117 ==============---------- .~§##♣.~...♣... ~♣~.♣~~♣Magic: 23/30 ==================------ ♣### ♣~~ß~.♣####♣~...~~♣AC: 14Str: 7 # #~~~♣~~§#~~###EV: 38 Int: 24.~#♣♣♣♣♣#~~R.)#SH: 0Dex: 24##.fhk#.#######XL: 17 Next: 31% Place: Swamp:4.#§~§.@§.♣fhNoise: ==-------  Time: 28543.4 (0.0)♣#♣♣♣Z).~♣fh΅$w) +9 rapier (speed)~4H♣R.♣#Cast: Kinetic GrapnelfhJ♣~~~H~.♣Fly ♣.~..§♣#♣~~~.♣#fh'R   Sugats the hexer...~♣fhSHH 2 fenstrider witches (1 ally target)~~§♣#4   hellwingfhZ   eight-headed hydra zombie (minion)Casting: Anguish (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activatefhThe fenstrider witch is haunted by guilt! x2  The hellwing is haunted by guilt! The fenstrider witch hits Sugats.  fhֆTThe fenstrider witch is wracked by anguish.  The fenstrider witch kicks Sugats!fhWfhThe fenstrider witch is wracked by anguish!  The hellwing swoops through the air toward you!hellwing hits you but does no damage.  fhʎrThe hellwing closely misses you.hits Sugats but does no damage.fhO~~§.@4RZ.H♣~ fhK, …)(anguished)fhYQ7023 4.4 (1fhb8§fh fhԞ;_The fenstrider witch is wracked by anguish!fh :  You hit the hellwing.fh, §H. §You hit the hellwing.  fh- The hellwing is lightly wounded.  The hellwing closely misses you. The hellwing barely misses you.hit  The fenstrider witch kicks Sugats!fh- X4=8 (0.4fh2 `§§§fh4 A _The fenstrider witch is wracked by anguish!fhcfh Ability - do what?CostFailure  Invocations - fh< X - Renounce ReligionNonefhNi0% a - Recall Ancestor2 MP0%  J - Ancestor Identityfhz@Instant0%  b - Transference2 MP, Piety-fh.0%  c - Idealise4 MP, Piety-fh o3% [?] toggle between ability selection and description.fhq fh{ fh k~~♣#~~~♣#♣..~##...~~~)~fh) jesper the Slicer ~~~##♣~~~~§♣## ..#♣♣.~..~S~Human of Hepliaklqana *****. fhӯ D~.~.##~.~~~#♣~~ ♣~.(.~~~Health: 70/117 ==============---------- .~§##♣.~...♣... ~♣~.♣~~♣fh Magic: 24/30 ===================----- ♣### ♣~~ß~.♣####fh3 >♣~...~~♣AC: 14fh_ +Str: 7 fh s# #~~~♣~~§#~~###EV: 23fh -Int: 24fh k.~#♣♣♣♣♣#~~R.)#SH: 0fh -Dex: 24fh9 @##.#.#######fhe XL: 17 Next: 31% Place: Swamp:4fh k.#~~§.@4.♣fh Noise: ==-------  Time: 28544.8 (0.0)♣#♣♣♣RZ.~♣fh? ?w) +9 rapier (speed)fhl ~.H♣H.♣#fhʲ Cast: Kinetic Grapnel♣~~~.~.♣Fly fh ♣.~..§♣#♣~~~.♣#fh% sR   Sugats the hexerfhP 7...~♣fh} HH 2 fenstrider witches (1 ally target, …)~~§♣#fh @4   hellwing (anguished)fhԳ Z   eight-headed hydra zombie (minion)fh =The hellwing is lightly wounded.  fh+ The hellwing closely misses you. The hellwing barely misses you.The fenstrider witch hits Sugats!  fhW 2The fenstrider witch is wracked by anguish!  fh TThe fenstrider witch kicks Sugats! _The fenstrider witch is wracked by anguish!fh Q _The fenstrider witch is wracked by anguish!  Hepliaklqana grants Sugats healing and protection!  Sugats is healed somewhat.hits your eight-headed hydra zombie!is wracked by anguish!  kicks your eight-headed hydra zombie!!fh () (idealised)§  kicks your eight-headed hydra zombie!!  Your eight-headed hydra zombie is destroyed!  The fenstrider witch is wfhq Sracked by anguish.Sugats!!!Sugats but does no damage.fh W*§§fh, |  Sugats casts a spell at the fenstrider witch.fhnc H~The fenstrider witch resists with almost no effort.fhc \0---5.8 (1fh:j 8§fh+n _The hellwing misses you. The hellwing completely misses you.fh2k  You hit the hellwing but do no damage.fh9TH~fhh:5--6.2 (0.4fh'@8§fhtB6 _The hellwing is lightly wounded.fh\  Casting: Anguish (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fh)~~♣#~~~♣#♣..~# #...~~~)~  jesper the Slicer ~~~##♣~~~~§♣## ..#♣♣.~..~S~  Human of Hepliaklqana *****. fh?h~.~.##~.~~~# ♣~~ ♣~.(.~~~  Health: 70/117 ==============---------- .~§##♣.~...♣ ... ~♣~.♣~~♣  Magic: 18/30 ==============---------- ♣### ♣~~ß~.♣#### ♣~...~~♣  AC: 14Str: 7 # #~~~♣~~§#~~###fhus EV: 23Int: 24 fh .~#♣♣♣♣♣#~~R.)# SH: 0Dex: 24 fh ##. #.#######  XL: 17 Next: 31% Place: Swamp:4  . #~~§.@4.♣  Noise: ---------  Time: 28546.2 (0.0)  ♣ #♣♣♣RH.~♣  w) +9 rapier (speed) fhL~.H♣~.♣#  Cast: Kinetic Grapnel ♣~~~.~.♣fhV Fly  ♣.~..~♣#fh[ ♣~~~.♣#fh R   Sugats the hexer (idealised) ...~♣fh; HH 2 fenstrider witches (1 ally target, …) fh~~§♣# 4   hellwing (anguished)fhɔfh=Casting: Anguish (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fh[Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linefhAim: a fenstrider witch, wearing a +0 robe (heavily wounded, anguished, chance  to affect: 64%)fh k~~♣#~~~♣#♣..~##...~~~)~fhV jesper the Slicer ~~~##♣~~~~§♣## ..#♣♣.~..~S~Human of Hepliaklqana *****. ~.~.##~.~~~#♣~~ ♣~.(.~~~Health: 70/117 ==============---------- .~§##♣.~...♣... ~♣~.♣~~♣fh Magic: 18/30 ==============---------- ♣### ♣~~ß~.♣####♣~...~~♣AC: 14fh Str: 7 # #~~~♣~~§#~~###EV: 23Int: 24.~#♣♣♣♣♣#~~R.)#SH: 0Dex: 24##.#.#######XL: 17 Next: 31% Place: Swamp:4.#~~§.@4.♣fh/ ;Noise: ---------  Time: 28546.2 (0.0)♣#♣♣♣R*.~♣w) +9 rapier (speed)fhX ~.H♣~.♣#Cast: Kinetic Grapnel♣~~~.~.♣fh fFly ♣.~..~♣#♣~~~.♣#R   Sugats the hexer (idealised)fh ...~♣HH 2 fenstrider witches (1 ally target, …)fhҿ ~~§♣#4   hellwing (anguished)  fh =Casting: Anguish (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fh! Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linefhH Aim: a fenstrider witch, wearing a +0 robe (heavily wounded, anguished, chance  to affect: 64%)fh< #§fhq *§fhOzThe fenstrider witch hits Sugats!  The fenstrider witch is wracked by anguish!  The fenstrider witch barely misses Sugats.  The hellwing barely misses you. The hellwing hits you.  The hellwing is wracked by anguish.  Sugats hits the fenstrider witch with a +0 dagger of draining!!fhYG ~H[    fenstrider witch (anguished)~ally target, anguished)  fh$ZThe fenstrider witch dies!The fenstrider witch misses you. The fenstrider witch kicks you!  The fenstrider witch is wracked by anguish!fh8_r59--3=7.2 (1fh5dfhe fhfS_Sugats closely misses the fenstrider witch.fh6  fhCasting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fh }~~♣#~~~♣#♣..~# #...~~~)~  jesper the Slicer ~~~##♣~~~~§♣## ..#♣♣.~..~S~  Human of Hepliaklqana *****. ~.~.##~.~~~# ♣~~ ♣~.(.~~~  Health: 59/117 ============------------ .~§##♣.~...♣ ... ~♣~.♣~~♣  Magic: 16/30 ============------------ ♣### ♣~~ß~.♣#### ♣~...~~♣  AC: 14Str: 7 # #~~~♣~~§#~~###fhS}  EV: 23Int: 24  .~#♣♣♣♣♣#~~R.)# SH: 0Dex: 24  ##. #.#######  XL: 17 Next: 33% Place: Swamp:4 fh} . #~~~.@4.♣  Noise: =--------  Time: 28547.2 (0.0)  ♣ #♣♣♣RH.~♣  w) +9 rapier (speed) ~.[♣~.♣#  Cast: Kinetic Grapnel fh}<♣~~~.~.♣ Fly  ♣.~..~♣# fh)~D♣~~~.♣# R   Sugats the hexer (idealised) ...~♣fhS~ H   fenstrider witch (anguished) fh~~~~♣# 4   hellwing (ally target, anguished)Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fh~lAiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a fenstrider witch, wearing a +0 robe (heavily wounded, anguished, chance  to affect: 64%)fhG k~~♣#~~~♣#♣..~##...~~~)~fh jesper the Slicer ~~~##♣~~~~§♣## ..#♣♣.~..~S~Human of Hepliaklqana *****. ~.~.##~.~~~#fh$ ♣~~ ♣~.(.~~~Health: 59/117 ============------------ .~§##♣.~...♣fh ... ~♣~.♣~~♣Magic: 16/30 ============------------ ♣### ♣~~ß~.♣####fh i♣~...~~♣AC: 14Str: 7 fh) s# #~~~♣~~§#~~###EV: 23fh} Int: 24.~#♣♣♣♣♣#~~R.)#SH: 0fh mDex: 24##.#.#######fh- XL: 17 Next: 33% Place: Swamp:4.#~~~.@4.♣fh Noise: =--------  Time: 28547.2 (0.0)♣fh (#♣♣♣R*.~♣w) +9 rapier (speed)~.[♣~.♣#fh% Cast: Kinetic Grapnel♣~~~.~.♣Fly ♣.~..~♣#♣~~~.♣#R   Sugats the hexer (idealised)fhP ...~♣H   fenstrider witch (anguished)~~~♣#fhx 4   hellwing (ally target, anguished)  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  fh Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a fenstrider witch, wearing a +0 robe (heavily wounded, anguished, chance  to affect: 64%)fh@ _Hasleep, anguished)fh} H§onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  fh~ 0Press: ? - help, Shift-Dir - straight line  Aim: a fenstrider witch, wearing a +0 robe (heavily wounded, anguished, chance  to affect: 64%)  The fenstrider witch looks drowsy...fh 8*fh §4confused, ally target, angu…)Sugats casts a spell at the hellwing.fh fh ^§4§fhJ 2=8.2 (1fh  fhf 4 _The hellwing appears confused.fh6LSugats casts a spell at the hellwing. _The hellwing appears confused.  The helpless fenstrider witch fails to defend itself.  You skewer the fenstrider witch like a kebab!!!!  fhL`You kill the fenstrider witch!  You hear a splash. x2fhT/4   hellwing (confused, ally target, angu…)fh9Z;5--5 (0.3fh,`fhib[ _A fenstrider witch bone magically twists into a wand of charming (6).fhz  You puncture the hellwing!  The hellwing is moderately wounded.fh ;*fhe? & fh? §fh? YSugats gestures at the hellwing while chanting.fhq §4§The hellwing resists with some effort. The hellwing hits itself.  The hellwing is wracked by anguish.fhz .==8fh 9§fh B _The hellwing hits itself but does no damage.fhd  You strike the helpless hellwing from behind!  You stick the hellwing like a pincushion!!!fhD.fh!l--9.1Kinetic Grapnelfhfhr fh>_You kill the hellwing!fhb##♣~~~~§♣## ..#♣♣.~..~S~ fh.~.##~.~~~# ♣~~ ♣~.(.~~~ §##♣.~...♣ ... ~♣~.♣~~♣ ### ♣~~ß~.♣#### ♣~...~~♣ fh3F #~~~♣~~§#~~### fh]V .~#♣♣♣♣♣#~~R.)#  fhV##. #.#######fh. #~~~..§.♣  ♣ fh֛#♣♣♣R/@~♣  fhz#~~.[♣~.♣# #♣~~~.~.♣ fhԜ ♣.~..~♣# ♣~§~.♣#~...~♣ fhs~~~♣#.~#fhfhS@~Rfh!S628==fhO\38 --50.1 (1.0fh[fh'fhi2§fhfh8§fhfh E ~##♣~~~~§♣## ..#♣♣.~..~S~ ~.~.##~.~~~# ♣~~ ♣~.(.~~~ .~§##♣.~...♣ ... ~♣~.♣~~♣ ♣### ♣~~ß~.♣#### ♣~...~~♣ # #~~~♣~~§#~~###fhE  .~#♣♣♣♣♣#~~R.)# ##. #.# .fh*F  #~~~..§.♣ ♣fhF  #♣♣♣~@R~♣ #~~.[♣~.♣# #♣~§~.~.♣ ♣.~..~♣# ♣~§~.♣# ~...~♣ fh G ~~~~♣#  .~#fhM @§~fhJO ]1Water fhS 8§fh4a §~ _You swap places.  a - a wand of charming (30) (gained 6 charges)fhb 423 2.1 (2fh^g fh i N _Items here: ) [[ ††.fh.~.##~.~~~# ♣~~ ♣~.(.~~ .~§##♣.~...♣... ~♣~.♣~~♣ ♣### ♣~~ß~.♣#### ♣~... # #~~~♣~~§#~~###  .~#♣♣♣♣♣#~~R.)##. #.####### . #~~~..§.♣fhx♣ #♣♣♣~[R~♣ #~~.[♣@.♣##♣~~~.~.♣ fh4 ♣.~..~♣#~~~.♣# ~...~♣fhw#~~~♣# ~.~###fh #fhfh0Z338 3.1 (1fhfhfh*.~§##♣.~...♣... ~♣~.♣~~♣ ♣### ♣~~ß~.♣#### ♣~... # #~~~♣~~§#~~### fh= .~#♣♣♣♣♣#~~R.)##. #.####### . #~~~..§.♣fhQ♣ ~∩#♣♣♣~[R~♣ #~~.[♣~.♣#fh8♣~~~.@.♣  ♣.~..~♣#fh~~~.♣# #~...~♣ fh#~~~♣#~.~# ##fh # fhfhfhMD.RD   swamp dragon (trample, wandering)fhfhu20====4fh8§fh5 fhQ_A swamp dragon comes into view.fht: I ...    fh; 2 #   )# fh[; O ##. #.#######  . #~~~..§.♣ fh; o ♣ D∩#♣♣♣~[.~♣  #~~.[♣R.♣# fh; 8 #♣~~~.@.♣ fhC< ♣.~..~♣# fh< 6♣~~~.♣# #~...~♣ fh< )#~~~♣# ~.~#fh"=  ###fhm= *fhJ  ...        )#  ##. #.#######  . #~~~..§.♣  ♣ D∩#♣♣♣~[.~♣  #~~.[♣R.♣#  #♣~~~.@.♣ fh ♣.~..~♣# ♣~~~.♣# #~...~♣ #~~~♣# ~.~# ### fh fh fhX fh  fh U_A swamp dragon is nearby!fh ♣### ♣~~ß~.♣#### ♣~...~~♣ ## #~~~♣~~§#~~### fh>  .~#♣♣♣♣♣#~~R.)###. # #.####### . .~ #~~~..§.♣♣ ~D∩#♣♣♣~[.~♣fh  #~~.[♣R.♣#fh  #♣~~~.~.♣ ♣.~.@~♣#fhy  ♣~~~.♣#~...~♣ #~~~♣#.~#fhȑ ###fh fh fhT m§~D~Rfh mDally target)fhڟ f4=5fh 8§fh] : _Sugats loses the glow of perfection.fh-.♣### ♣~~ß~.♣#### ♣~...~~♣ ♣## #~~~♣~~§#~~### # .~#♣♣♣♣♣#~~R.)#fh. ##. ## #.# . ~.~ #~~~..§.♣ ♣ ~~D#♣♣♣~[.~♣fh@. #~~.[♣~.♣# #♣~~~R~.♣ ♣.~@.~♣#fhu. ♣~~~.♣# #~...~♣#fh. #~~~♣##  #~.~# ####fh >fhA7*fh Dparalysed, all…)Sugats gestures at the swamp dragon while chanting.fh98Dfhv6===6Kinetic Grapnelfhfh= _The swamp dragon suddenly stops moving! fh3~~.~§##♣.~...♣ ... ~♣~.♣~~ ~..♣### ♣~~ß~.♣#### ♣~...~~ ~♣## #~~~♣~~§#~~###  fh8♣# .~#♣♣♣♣♣#~~R.)# ##. ### #.####### fh . ~~.~ #~~~..§.♣ fhø♣ ~~D#♣♣♣~[.~♣ fh #~~.[♣~.♣##♣~@~R~.♣ fh ♣.~..~♣# ♣~~~.♣# fhi #~...~♣# #~ fh/~~♣## fhTW #~.~##### fh  fh:.R fh. fhL)§ fhB7-- fh-@7Water  fhR9§ fh fh<^.~~.~§##♣.~...♣ ... ~♣~.♣ ~~..♣### ♣~~ß~.♣#### ♣~... ~~♣## #~~~♣~~§#~~###♣# .~#♣♣♣♣♣#~~R.)# ##. #### #.####### . ~~.~.#~~~....♣ fh^h ♣ ~~D#♣♣♣~[.~♣ #~~.R♣~.♣# #♣@~~.~.♣ ♣.~..§♣# ♣~~~.♣# #~...~♣# #~~~♣## #~.~## fh]_) #### fh.a fhf^R[  fhg9=1==--8 fhFl9§ fhm fh_#.~~♣~.~.##~.~~~# ♣~~ ♣~.(. #..~~.~§##♣.~...♣ ... ~♣~.♣ #~~..♣### ♣~~ß~.♣#### ♣~... #~~♣## #~~~♣~~§#~~### #♣♣# .~#♣♣♣♣♣#~~R.)# ##.#######.####### fh . #~~.~.#~~~....♣♣ #∩.~~D#♣♣♣~[.~♣ #@~R[♣~.♣##♣~~~.~.♣ ♣.~..§♣# ♣~~~.♣# fhu #~...~♣# #~~~♣## #~.~###### fh8§ fh3>*§ fhF §Sugats points at the swamp dragon and mumbles some strange words. fhz 8D fhz 71=2=9 fh  fh @ _The swamp dragon resists with some effort. fh  The helpless swamp dragon fails to defend itself.  You skewer the swamp dragon like a kebab!!!!  You kill the swamp dragon! fh C[ fhe C=23  fh Q75 (0.4Kinetic Grapnel fhi 9§ fh޺ H _The swamp dragon scales are intact enough to wear. fh†#..~.~~~##♣~~~~§♣## ..#♣♣.~ .#.~~♣~.~.##~.~~~# ♣~~ ♣~.(  fh6.#..~~.~§##♣.~...♣ ... ~♣~ .#~~..♣### ♣~~ß~.♣#### ♣~..  fh♣#~~♣## #~~~♣~~§#~~### ♣#♣♣# .~#♣♣♣♣♣#~~R.)# ##.#######.####### fh9 . #~~.~.#~~~....♣♣ #∩.~~@#♣♣♣~[.~♣ fhG$~~~#~.~#~~R[♣~.♣##~.~#♣~~~.~.♣ fh#..2 ♣.~..§♣###φ# ♣§~~ fh.♣##§#~...~♣####~~~♣## fh2   shadow demon (wandering) #~.~###### fhG  fhh A shadow demon comes into view. fh[ fhY§.~#~~.R~2 fh@, ally target) fh9==38 60.5 (1.0Kinetic Grapnel fhM§§ fhscales are intact enough to wear.  A shadow demon comes into view. _Found a decaying rune of Zot.  There is an empty arch of ancient stone, spattered with blood here.  fh Things that are here: _+0 swamp dragon scales; a swamp dragon corpse fh§.#.~~♣~.~.##~.~~~# ♣~~ ♣ ~.#..~~.~§##♣.~...♣ ... ~♣~ ..#~~..♣### ♣~~ß~.♣#### ~♣#~~♣## #~~~♣~~§#~~###  fh0U♣#♣♣# .~#♣♣♣♣♣#~~R.)# ##.#######.####### . #~~.~.#~~~....♣ fh0♣ #∩.~~[#♣♣♣~[.~♣ ~~~#§.@#~~.[♣~.♣# fho #~.~#♣R~~.~.♣ fhH #..~#♣.~..§♣# ##2##♣§~~.♣ fhu #§#~...~♣# ###~~~♣## fh{2   shadow demon (wandering) fhV #~.~## ## fh+##  fhS  fh*§ fhgJ2φ§ fhs fh.3= fh?1Water  fh_ fh fh# fh)§.#.~~♣~.~.##~.~~~# ♣~~ ♣~. jesper the Slicer  fhxh~.#..~~.~§##♣.~...♣ ... ~♣~ Human of Hepliaklqana *****. ..#~~..♣### ♣~~ß~.♣#### ♣~. Health: 79/117 ================--------  fh4~♣#~~♣## #~~~♣~~§#~~###  Magic: 21/30 ================-------- ♣♣#♣♣# .~#♣♣♣♣♣#~~R.)#  AC: 14Str: 7 ##.#######.#######  EV: 38 Int: 24 fh . #~~.~.#~~~....♣  SH: 0Dex: 24 fhQ'♣ #∩.§~[#♣♣♣~[.~♣  XL: 17 Next: 37% Place: Swamp:4 fh~~~#§.@#~~.[♣~.♣#  Noise: ---------  Time: 28561.5 (0.0) fhu#~.~#♣R~~.~.♣  w) +9 rapier (speed) #..2#♣.~..§♣#  Cast: Kinetic Grapnel fh##φ##♣§~~.♣#  Fly Water  #§#~...~♣#  fh$###~~~♣##  2   shadow demon (wandering) fhW:#~.~##  ####  fh_+0 swamp dragon scales; a swamp dragon corpseCasting: Ensorcelled Hibernation (safe; 1% risk of failure)  fh֓ Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line fhf  fh I§.#.~~♣~.~.##~.~~~# fh{ ♣~~ ♣~. jesper the Slicer ~.#..~~.~§##♣.~...♣... ~♣~ Human of Hepliaklqana *****. ..#~~..♣### ♣~~ß~.♣####♣~. Health: 79/117 ================--------  fhк ~♣#~~♣## #~~~♣~~§#~~###Magic: 23/30 ==================------ ♣♣#♣♣# .~#♣♣♣♣♣#~~R.)#AC: 14Str: 7##.#######.#######EV: 38  fh7 Int: 24. #~~.~.#~~~....♣SH: 0Dex: 24♣ #∩.§~[#♣♣♣~[.~♣XL: 17 Next: 37% Place: Swamp:4~~~#§.@#~~.[♣~.♣# fh| Noise: ---------  Time: 28561.5 (0.0)#~.~#♣R~~.~.♣w) +9 rapier (speed)#..2#♣.~..§♣#Cast: Kinetic Grapnel##φ##♣§~~.♣#Fly Water  fh #§#~...~♣####~~~♣##2   shadow demon (wandering)#~.~## fh S####Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  fh) Press: ? - help, Shift-Dir - straight lineThat would be overly suicidal.  Okay, then. fh <§ fh  fhd Kφ§ fh8 . _ fhY~.#..~~.~§##♣.~...♣... ~♣~ ..#~~..♣### ♣~~ß~.♣#### ♣~. ~♣#~~♣## #~~~♣~~§#~~### ♣♣#♣♣# .~#♣♣♣♣♣#~~R.) ##.#######.####### . #~~.~.#~~~....♣♣ #∩.§~[#♣♣♣~[.~ ~~~#§.~#~~.[♣~.♣# #~.@#♣R~~.~.♣ ..2#♣.~..§♣##φ##♣§~~.♣#  #§#~...~♣# ##~~~♣## #~.~## ###  fhY[ fhRf§~R~.~#§ fhfR   Sugats the hexer2   shadow demon (wandering, ally target) fhiN802.5 (1 _ fhrUφ§ fhu fh =  The shadow demon croaks. fh&  §~[R2§2You hit the shadow demon but do no damage. fhZ! 4===23 ====8 (0.3 fh' Uφ§ fh) ] _The shadow demon completely misses you. fhk| §φ You puncture the shadow demon! fh}\==--3.1 fh:J§§ fhxg _The shadow demon is moderately wounded. fh >  You hit the shadow demon. fh! P----4 fhr Uφ§ fh6 g _The shadow demon is moderately wounded.fh>  You hit the shadow demon.fhr~~Rφfhr@--7fh8 ;§fh fhY_The shadow demon is moderately wounded.fhM§hit the shadow demon.  You completely miss the shadow demon.  fhC=4.0fh1Uφ§fhR _The shadow demon misses you.fh+ §You barely miss the shadow demon.fh.%3fh9φfhg _The shadow demon is moderately wounded.fh, φYou puncture the shadow demon!  The shadow demon is heavily wounded.fhz1 ;*fh  Sugats gestures at the shadow demon while chanting.fhj L2φfh6 3==7 (0.4fh# ;§fh\  fh 7_The shadow demon resists with almost no effort.fh φ§ You puncture the shadow demon!  The shadow demon is severely wounded.fh Q1--5.0 (0.3fh Kφ§fh  fh+ 6_The shadow demon splashes around in the water.fh s §You hit the shadow demon.fh@--3fh fhe _The shadow demon is severely wounded.fh& § You puncture the shadow demon!  The shadow demon is almost dead.fh#-=6fhzUφ§fhvP _Sugats hits the shadow demon with a +0 dagger of draining.fh(h T vφDfhh D   swamp dragon (trample, summoned)2   shadow demon (ally target)v   will-o-the-wisp (summoned)You barely miss the shadow demon.The shadow demon is almost dead.fhqi --9fho fh r  fhKr T_The shadow demon gestures.fhNThe shadow demon is almost dead. _The shadow demon gestures.  You hit the shadow demon but do no damage.  The shadow demon is almost dead.  fhzSugats hits the shadow demon with a +0 dagger of draining.  The shadow demon dies!fhA  The will-o-the-wisp dissolves into shadows!fh+}.~§ fhS8-6.2Kinetic Grapnelfh:9φfh^ _The swamp dragon dissolves into shadows!fhK..#~~..♣### ♣~~ß~.♣#### ♣~. ~♣#~~♣## #~~~♣~~§#~~### ♣♣#♣♣# .~#♣♣♣♣♣#~~R.)fh| ##.#######.####### . #~~.~.#~~~....♣♣ #∩.~~[#♣♣♣~[.~ ~~~#~.~#§~.[♣~.♣# #~R~#♣R~~.~.♣ fh..@#♣.~..§♣##φ##♣§~~.♣#  #§#~...~♣# ##~~~♣##  #~.~##### fhfhµJ38 7.2 (1.0fh<9φfhfh< ~♣#~~♣## #~~~♣~~§#~~### ♣♣♣#♣♣# .~#♣♣♣♣♣#~~R.)# fhK= f##.#######.####### . #~~.~.#~~~....♣♣ #∩.~~[#♣♣♣~[.~♣fh=  ~~~#~.~#§~.[♣~.♣# #~R~#♣R~~.~.♣ #..~#♣.~..§♣# ##@##♣§~~.fh=  #§#~...~ ###~~~♣# #~.~##  ####fh@ fhD L.RfhyE x25=8fhI ;§fhbN    )#  ##.#######  fhN x. #~~.~.#  ♣ #∩.~~[#♣♣♣~[.~♣  fhN ~~~#~.~#§~.[♣~.♣#  #~.~#  #.R~#  ##@#  fh4O #§#  ###    fhmO S#### fh ]   )#  ##.#######  . #~~.~.#  fh ♣ #∩.~~[#♣♣♣~[.~♣  ~~~#~.~#§~.[♣~.♣#  #~.~#  fh #.R~#  ##@#  fhZ #§#  ###  fh Y  #### fh fh ]  You pick up the decaying rune and feel its power.fh /  --more--fh<§fh423 9.2 (2fhv9§fhF _Press } to see all the runes you have collected.fhc.#~~..♣### ♣~~ß~.♣#### ♣~. ~♣#~~♣## #~~~♣~~§#~~### ♣♣#♣♣# .~#♣♣♣♣♣#~~R.)# ##.#######.####### . #~~.~.#~~~....♣ ♣ #∩.~~[#♣♣♣~[.~♣ ~~~#~.~#§~.[♣~.♣##~.~#♣R~~.~.♣ #.R@#♣.~..§##.##♣§~~.#§#~...~♣###~~~♣###~.~######fhfh-3=38 70.2 (1Water fh_;§fhfhڿ ~.#..~~.~§##♣.~...♣ ... ~♣~ ..#~~..♣### ♣~~ß~.♣#### ♣~. fhb ~♣#~~♣## #~~~♣~~§#~~## ♣♣#♣♣# .~#♣♣♣♣♣#~~R.)# ##.#######.####### . #~~.~.#~~~....♣ #∩.~~[#♣♣♣~[.~♣~~~#~.~#§~.[♣~.♣#fh w~.@#♣R~~.~.♣.R~#♣.~..§♣###.##♣§~~.♣#§#~...~♣####~~~♣##~.~######fh 4§fh %1fh ;§fh fhr §.#.~~♣~.~.##~.~~~#♣~~ ♣~. ~.#..~~.~§##♣.~...♣ ... ~♣~ ..#~~..♣### ♣~~ß~.♣#### ♣~. ~♣#~~♣## #~~~♣~~§#~~## fh;s X♣♣#♣♣# .~#♣♣♣♣♣#~~R.)# ##.#######.####### . #~~.~.#~~~....♣ #∩.~~[#♣♣♣~[.~♣~~~#~.@#§~.[♣~.♣#fhs 8~.~#♣R~~.~.♣.R~#♣.~..§♣###.##♣§~~.♣#§#~...~♣####~~~♣##~fhs -.~######fhiu fh{ TR.§fh| fh} ]6=2fh 9§fhۆ fhq†#..~.~~~##♣~~~~§♣## ..#♣♣. .#.~~♣~.~.##~.~~~# ♣~~ ♣~.(#..~~.~§##♣.~...♣ ... ~ .#~~..♣### ♣~~ß~.♣#### ♣~..#~~♣## #~~~♣~~§#~~### fhE♣#♣♣# .~#♣♣♣♣♣#~~R.)# ##.#######.####### . #~~.~.#~~~....♣ ♣ #∩.~~@#♣♣♣~[.~♣ ~~~#~.~#§~.[♣~.♣##~.R#♣~~~.~.♣ #..~#♣.~..~♣##.##♣§~~.♣#fh]#§#~...~♣####~~~♣###~.~######fhyfhoR#~~#♣~~§fh fh1k84=3fh"9§fh fh There is an empty arch of ancient stone, spattered with blood here.  Things that are here: _+0 swamp dragon scales; a swamp dragon corpsefh*4fh5fh;W§§fh=fh_ 9§fh fh ;§fh fhZ q#.~~♣~.~.##~.~~~# ♣~~ ♣~.( #..~~.~§##♣.~...♣ ... ~♣~.♣ #~~..♣### ♣~~ß~.♣#### ♣~.. fh #~~♣## #~~~♣~~§#~~### #♣♣# .~#♣♣♣♣♣#~~R.)#  ##.#######.#######. #~~.~.#~~~....♣ fhf d♣ #∩.~~[#♣♣♣§[.~♣ ~~~#~.R#@~.[♣~.♣# fhǑ #~.~#♣~~§.~.♣ #..~#♣.~..~♣# fh# ##.##♣~~~.♣# #§#~...~♣####~~~♣##fh ^#~.~###### fh fhѕ fh R~R   Sugats the hexerfh d4Water _fhe fh fhp$8§fh%fhg+8§fhP-fhS..~~.~§##♣.~...♣ ... ~♣~.♣~ ~~..♣### ♣~~ß~.♣#### ♣~...~ ~~♣## #~~~♣~~§#~~### fhd♣♣# .~#♣♣♣♣♣#~~R.)#  ##.#######.#######. #~~.~.#~~~....♣ fh>x♣ #∩.~~R#♣♣♣§[.~♣ ~~~#~.~#~~.[♣~.♣#  #~.~#♣@~§.~.♣ #..~#♣.~..~♣# fh~##.##♣~~~.♣# §#~...~♣# ###~~~♣##fh߮|~.§## #### fhwfh^T[R~fh§fho-55fhfh@fh~..♣### ♣~~ß~.♣#### ♣~...~ ~♣## #~~~♣~~§#~~###fhN ♣# .~#♣♣♣♣♣#~~R.)#  fhT##.#######.#######fh. #~~.~.#~~~....♣ fh ♣ #∩.~~[#♣♣♣§[.~♣ ~~~#~.~#R~.[♣~.♣# fhH #~.~#♣~~~.~.♣ #..~#♣.@..§♣# fhy##.##♣~~~.♣# §#~...~♣# ###~~~♣## #~.§##fh#### fhfh4]~~R~fhy~fh%6fhfh0fh*x♣## #~~~♣~~§#~~### fh|U♣# .~#♣♣♣♣♣#~~R.) ##.#######.####### . #~~.~.#~~~....♣fhJ♣ #∩.~~[#♣♣♣~[.~♣ ~~~#~.~#~~.[♣~.♣#fh #~.~#♣R~~.~.♣ ..~#♣.~..~♣#fh4$#.##♣~@~.♣#  #§#~...~♣# ##~~~♣## fh #~.~## ####fh+fhL~RfhpS7=7fh}fhfh)C )♣♣# .~#♣♣♣♣♣#~~R.)# ##.#######.####### . #~~.~.#~~~....♣fhC T♣ #∩.~~[#♣♣♣~[.~♣ ~~~#~.~#~~.[♣~.♣# #~.~#♣~~~.~.♣ #..~#♣.R..~♣#fhPD  ##.##♣~~~.♣ #§#~.@.~♣ ###~~~♣# #~.~## fhD  #### fhG fhP Q§RfhmT 868fhO[ fh,^ fhf# C ##.#######.#######fh$ n . #~~.~.#~~~....♣fhr$ ♣ #∩.~~[#♣♣♣~[.~♣fh$  ~~~#~.~#~~.[♣~.♣# #~.~#♣~~~.~.♣ fh4% h..~#♣.§..~♣#fh% {#.##♣R~~.♣# fh% #§#~...~♣# ##~~@♣## fhN& h #~.~## #### fh+ fh@ 4§~§fh=A aR§ fhI ]9Water fh] I§§fhc fh_ a . #~~.~.#~~~....♣fh` ♣ #∩.~~[#♣♣♣~[.~♣fh a  ~~~#~.~#~~.[♣~.♣# #~.~#♣~~~.~.♣fha v #..~#♣.§..~♣#fha  ##.##♣~§~.♣ #§#~.R.~♣fh=b [ ###~~§♣#fhb  #§.@##  ###fhh fh ~fh A.RfhP &80fhv 8§fh fh*P . #~~.~.#~~~....♣ ♣ #∩.~~[#♣♣♣~[.~♣ ~~~#~.~#~~.[♣~.♣# #~.~#♣~~~.~.♣ #..~#♣.~..~♣# ##.##♣~§~.♣# #§#~...~♣# ###~R§♣## #§@~##fh+" #####fh27~fh378==1fh:fh#<fh.  . #~~.~.#~~~....♣ ♣ #∩.~~[#♣♣♣~[.~♣ ~~~#~.~#~~.[♣~.♣# #~.~#♣~~~.~.♣ #..~#♣.~..~♣# ##.##♣~~~.♣# #§#~...~♣# ###~R§♣## #@.~## #####~R2Water fhW0fh fh^ fhĹ fh fhL K8=fh fh fhn fh fh~ fh7 fhq 2=fh fh fhu #9fh `=9=fh fh fh fh fh fhI &90fh= fh$ fh_ fhX fh(  fhg 4_Ancestor HP restored.fh $30fh E==fh fh 4 _Magic restored.fh %1fh fh fh fh fh" fh %2fhc fh} fh 9=fh fh fh fh" fh& fhS' 53=fh' fh) fhA0 fh0 fhv2 fhS6 ,fh8 fh\< fh$= U4=fh)> fhA ,fhMB fhD fhE %5fhF fhyH fhI fhI fhaL ,fhM fh)P ;6fhQ fhS ,fh!U fhzW fhW %7fh_Y fh \ ,fh] fh_ ,fh\a fhc fhd K8=fh8e fh}g ,fhij fhl fhl U9=fhn fh2p ,fhq fhs ,fh u fhw fhw +100/117fhx fhW{ ,fh| fh~ fh$ fh fhH ;1fh fh# ,fh fh ;2fhM fh ,fh fh ,fhD fh a3=fh fh ,fh fhk k4=fhH fh^ fhң fh̤ fh ,fh^ fh fh %5fh fh< ,fhs fh fh %6fh fh6 fhr fh fh fh fh4 fh fhμ %7fh fh ,fh fh( fh` K8=fh fh fh9 fh fh fhT fh fh fhX ?9=fh fh fh fhS fh fhX fh fh fh, fh` &10fh fh fh fh fh fhb %1fh fh fh fh fhu fh fh fh8 ;2fh fhs ,fh fhH a3=fh fh fh8 fh fh fh  fh` fh fh U4=fh( fh fh fh fh fh %5fh fh fh2 fh* fh fh fh fh ;6fh fh fh fh fh ! ,fh+" fh$ fh$ K7=fh& fh) fh+ fh\, fh- fhk/ fh1 fhR4 >fh6 fhG8 fh: fh< fhK= ?Water fh> fhhB fhE fhNH fhH D=fh+J fhO ,fhP ?Water fhP fhKR fhT fhW fhQY fhY fh[ fh:] fh_ fha fh1b (fhc fhj _Ancestor HP restored. _Magic restored.  There is an empty arch of ancient stone, spattered with blood here.  Things that are here:  fh)k M+0 swamp dragon scales; a swamp dragon corpsefhm fho fh p FWater _fhq fh|s fh?{  .~R.#)R~~~♣#~~~♣#♣..~# #...~ ~Z†#..~.~~~##♣~~~~§♣## ..#♣♣. ~§.#.~~♣~.~.##~.~~~# ♣~~ ♣~ .~.#..~~.~§##♣.~...♣ ... ~♣ ...#~~..♣### ♣~~ß~.♣#### ♣~ fh{ .~♣#~~♣## #~~~♣~~§#~~### ♣♣♣#♣♣# .~#♣♣♣♣♣#~~R.)###.#######.#######. #~~@~.#~~~....♣♣ #∩.~~R#♣♣♣~[.~♣~~~~#~.~#~~.[♣~.♣#H.~~ #~.~#♣~~~.~.♣~~. #..~#♣.~..~♣#fhU| .4 ##.##♣~~~.♣#♣ #§#~...~♣#H   fenstrider witch (asleep)###~~~♣##4   chaos spawn (asleep)#~.~##fhB 1666.2 (84.0)fh R[§#§4§4fhj ,, ally target)fh 67.2 (85fh# _§44fh t _A fenstrider witch and a chaos spawn come into view.fh, .~R.#)R~~~♣#~~~♣#♣..~# #... .~Z†#..~.~~~##♣~~~~§♣## ..#♣♣ fh, ♣~§.#.~~♣~.~.##~.~~~# ♣~~ ♣ (.~.#..~~.~§##♣.~...♣ ... ~ ~...#~~..♣### ♣~~ß~.♣#### ♣ ♣.~♣#~~♣## #~~~♣~~§#~~###fh, ♣#♣♣# .~#♣♣♣♣♣#~~R.)# ##.#.#fh-  . #~@.~.#~~~....♣fhe- 3 ♣ #∩.~R[#♣♣♣~[.~♣ ~~~~#~.§#§~.[♣~.♣# H.~~♣#~.~#♣~~~.~.♣fh- ~.~ #..~#♣.~.~♣#♣.4~ ##.##♣~~~.♣##♣~ #§#~...~♣#4   chaos spawn (asleep, ally target)fh. ~## ###~~~♣## #~.~##fh/ fh6 iR~§#~4fh6 24fh8 h8.2 (1.0)Water fh> i4§4fh A fh .~R.#)R~~~♣#~~~♣#♣..~# # ~.~Z†#..~.~~~##♣~~~~§♣## ..# fh, .♣~§.#.~~♣~.~.##~.~~~# ♣~~ .(.~.#..~~.~§##♣.~...♣ ... fhe P.~...#~~..♣### ♣~~ß~.♣####fh p ♣.~♣#~~♣## #~~~♣~~§#~~### fh  ♣♣♣♣#♣♣# .~#♣♣♣♣♣#~~R.)#fh D ##.#.fh4 #fhg  . #@~.~.#~~~....♣fh  ♣ #∩.R~[#♣♣♣~[.~♣ ~~~~#~.§#~~.[♣~.♣#fh( A H.~~♣#~.~#♣~~~.~.♣ ~~~.~ #..~#♣.~..~♣#fh J ♣.4~ ##.##♣~~~.♣# #♣~. #§#~...~♣#fh o4  ## ###~~~♣## fh= L #~.~##fh\ fh4 ~R44fh %9fh U44fh fh5~.~Z†#..~.~~~##♣~~~~§♣#..#♣ .♣~§.#.~~♣~.~.##~.~~~# ♣~~ (.~.#..~~.~§##♣.~...♣fh\... .~...#~~..♣### ♣~~ß~.♣#### ♣♣.~♣#~~♣## #~~~♣~~§#~~###  ♣♣♣♣#♣♣# .~#♣♣♣♣♣#~~R.) fh7##.#######.#######fh7( . #~~.~.#~~~....♣♣ #@.~~[#♣♣♣~[.~fhv♣~~§~#R.§#~~.[♣~.♣#fh݋Ui~H.~~♣#~.~#♣~~~.~.♣ ♣~~~.~ #..~#♣.~..~♣#fh(#♣.4~ ##.##♣~~~.♣#fhg#♣~. #§#~...~♣# fh ## ###~~~♣## H   fenstrider witch (asleep)fhK #~.~## fhi   spriggan druid (asleep)#### fhYv4   chaos spawn (asleep, ally target)fh9fhR~~#~.~4§4fhЪfh K70Kinetic Grapnelfh,i4§4fh/ _A spriggan druid comes into view. It is wielding a +4 spectral quarterstaff. _There is an empty arch of ancient stone here.fh!..♣~§.#.~~♣~.~.##~.~~~# ♣~~ .(.~.#..~~.~§##♣.~...♣ ... ♣.~...#~~..♣### ♣~~ß~.♣#### ♣♣♣.~♣#~~♣## #~~~♣~~§#~~###  ♣♣♣♣#♣♣# .~#♣♣♣♣♣#~~R.)# ##.#######.#######~ . #~~.~.#~~~....♣fhM4~~.~♣♣♣#∩R~~[#♣♣♣~[.~♣♣~~~@#~.~#~~.[♣~.♣#♣i~H.~~♣#~.~#♣~~~.~.♣#♣~~~.~ #..~#♣.~..~♣# #♣.4~~ ##.##♣~~~. #♣~.. #§#~...~ ##♣. ###~~~♣# ## #~.~##  ### 4fh3U44fhU8*fhn 4  fhJSugats casts a spell at the chaos spawn.The chaos spawn resists with almost no effort.fhIi~H4HifhJ4fhML|====1Water fhSU44fhw]d _The chaos spawn roars! The fenstrider witch shouts! The spriggan druid shouts!fh`  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fh..♣~§.#.~~♣~.~.##~.~~~# ♣~~  jesper the Slicer ..(.~.#..~~.~§##♣.~...♣ ...  Human of Hepliaklqana *****. ♣.~...#~~..♣### ♣~~ß~.♣####  Health: 117/117 ======================== fh:H♣♣♣.~♣#~~♣## #~~~♣~~§#~~###  Magic: 28/30 ======================--  ♣♣♣♣#♣♣# .~#♣♣♣♣♣#~~R.)#  AC: 14Str: 7 ##.#######.#######  EV: 38 Int: 24 ~ . #~~.~.#~~~....♣  SH: 0Dex: 24 fh/~~.~♣♣♣#∩R~~[#♣♣♣~[.~♣  XL: 17 Next: 38% Place: Swamp:4 ♣~~~@#~.~#~~.[♣~.♣#  Noise: ====-----  Time: 28671.2 (0.0) ♣i~H.~*♣#~.~#♣~~~.~.♣  w) +9 rapier (speed) #♣~~~*~ #..~#♣.~..~♣#  Cast: Kinetic Grapnel #♣.4~~ ##.##♣~~~.♣#  Fly Water  fhh&#♣~.. #§#~...~♣#  ##♣. ###~~~♣##  R   Sugats the hexer ## #~.~##  H   fenstrider witch fh#####  i   spriggan druid  4   chaos spawn (ally target) _The chaos spawn roars! The fenstrider witch shouts! The spriggan druid shouts!  fhCasting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linefh.UAim: a chaos spawn (ally target, chance to affect: 80%)fh h **.fhK F44fh> **H*~~~4Aim: a fenstrider witch, wearing a +0 robe (chance to affect: 65%)fhe[..♣~§.#.~~♣~.~.##~.~~~#♣~~ jesper the Slicer ..(.~.#..~~.~§##♣.~...♣... Human of Hepliaklqana *****. ♣.~...#~~..♣### ♣~~ß~.♣####Health: 117/117 ======================== ♣♣♣.~♣#~~♣## #~~~♣~~§#~~###fh Magic: 28/30 ======================--♣♣♣♣#♣♣# .~#♣♣♣♣♣#~~R.)#AC: 14Str: 7##.#######.#######EV: 38 Int: 24~ . #~~.~.#~~~....♣SH: 0Dex: 24fh{~~.~♣♣♣#∩R~~[#♣♣♣~[.~♣XL: 17 Next: 38% Place: Swamp:4♣~~~@#~.~#~~.[♣~.♣#Noise: ====-----  Time: 28671.2 (0.0)♣i~*.~~♣#~.~#♣~~~.~.♣w) +9 rapier (speed)fhn#♣~~~.~ #..~#♣.~..~♣#Cast: Kinetic Grapnel#♣.4~~ ##.##♣~~~.♣#Fly Water fhes#♣~.. #§#~...~♣###♣. ###~~~♣##R   Sugats the hexer## #~.~##fh̚H   fenstrider witch#####i   spriggan druid4   chaos spawn (ally target) _The chaos spawn roars! The fenstrider witch shouts! The spriggan druid shouts!  fh/Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linefhXAim: a fenstrider witch, wearing a +0 robe (chance to affect: 65%)fhUH(asleep)fhfhtI  The fenstrider witch looks drowsy...fh',fhfhmfhH(R..iHx~4.x   bunyipH   fenstrider witch (asleep)fh(i   spriggan druid(…)fh#*f23 ==--2.2 (1fh_284fh4Y _A bunyip comes into view.fh d ..♣~§.#.~~♣~.~.##~.~~~#♣~~ jesper the Slicer ..(.~.#..~~.~§##♣.~...♣... Human of Hepliaklqana *****. ♣.~...#~~..♣### ♣~~ß~.♣####Health: 117/117 ======================== fhbd 9♣♣♣.~♣#~~♣## #~~~♣~~§#~~###Magic: 24/30 ===================-----♣♣♣♣#♣♣# .~#♣♣♣♣♣#~~R.)#AC: 14Str: 7##.#######.#######EV: 23Int: 24fhd ~ . #~~.~.#~~~....♣SH: 0Dex: 24~~.~♣♣♣#R.~~[#♣♣♣~[.~♣fhd XL: 17 Next: 38% Place: Swamp:4♣~~~@#~.~#~~.[♣~.♣#Noise: ==-------  Time: 28672.2 (0.0)♣.iH.~~♣#~.~#♣~~~.~.♣fhe w) +9 rapier (speed)#♣~x~4~ #..~#♣.~..~♣#Cast: Kinetic GrapnelfhPe d#♣..~~ ##.##♣~~~.♣#Fly Water #♣~.. #§#~...~♣###♣. ###~~~♣##fhe R   Sugats the hexer## #~.~##x   bunyip#####H   fenstrider witch (asleep)fhe i   spriggan druid(…)The fenstrider witch looks drowsy... _A bunyip comes into view.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fh f =Casting: Anguish (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activatefh..♣~§.#.~~♣~.~.##~.~~~#♣~~ jesper the Slicer ..(.~.#..~~.~§##♣.~...♣... Human of Hepliaklqana *****. ♣.~...#~~..♣### ♣~~ß~.♣####Health: 117/117 ======================== fhZ/♣♣♣.~♣#~~♣## #~~~♣~~§#~~###Magic: 24/30 ===================-----♣♣♣♣#♣♣# .~#♣♣♣♣♣#~~R.)#AC: 14Str: 7##.#######.#######EV: 23Int: 24fh~ . #~~.~.#~~~....♣SH: 0Dex: 24fh?~~.~♣♣♣#R.~~[#♣♣♣~[.~♣XL: 17 Next: 38% Place: Swamp:4♣~~~@#~.~#~~.[♣~.♣#Noise: ==-------  Time: 28672.2 (0.0)fh ♣.iH.~~♣#~.~#♣~~~.~.♣w) +9 rapier (speed)#♣~x~4~ #..~#♣.~..~♣#Cast: Kinetic Grapnel#♣..~~ ##.##♣~~~.♣#fh>xFly Water #♣~.. #§#~...~♣###♣. ###~~~♣##R   Sugats the hexerfh## #~.~##x   bunyip#####H   fenstrider witch (asleep)i   spriggan druid(…)Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fhCasting: Anguish (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe bunyip is haunted by guilt! The spriggan druid easily resists.  The fenstrider witch resists with almost no effort.fhfhafh*>~H.~4~x.(anguished)4   chaos spawn (ally target, anguished)fh<2=3.2 (1fhK44fhonfirm with . or Enter, or press ? or * to list all spells.asting: Anguish (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  fh)The bunyip is haunted by guilt! The spriggan druid easily resists.fenstrider witch resists with almost no effort. _The chaos spawn is haunted by guilt!fh7B  You puncture the chaos spawn!fh@x4~4  fhA4---5 (0.3fhFK44fhH fhH]_The chaos spawn is heavily wounded.fh\You puncture the chaos spawn! _The chaos spawn is heavily wounded.  You hit the chaos spawn.  The chaos spawn is severely wounded.The fenstrider witch wakes up again.  The fenstrider witch shouts!fhfhX#iHx4Hi   spriggan druid(…)fhT==-9 (0.4fh&4fh% fhqN_The chaos spawn completely misses you.fh;~.~Z†#..~.~~~##♣~~~~§♣## ..#♣ .♣~§.#.~~♣~.~.##~.~~~# ♣~~ .(.~.#..~~.~§##♣.~...♣ ... .~...#~~..♣### ♣~~ß~.♣#### ♣♣.~♣#~~♣## #~~~♣~~§#~~###  ♣♣♣♣#♣♣# .~#♣♣♣♣♣#~~R.)#  ##.#######.####### ~ . #~~.~.#~~~....♣ ~~.~♣♣♣#@.~~[#♣♣♣~[.~♣ fh$ ♣~~~R#~.~#~~.[♣~.♣#♣.~iHx4♣#~.~#♣~~~.~.♣ #♣~~~.~ #..~#♣.~..~#♣..~~ ##.##♣~~~.#♣~.. #§#~...~♣##♣. ###~~~♣#### #~.~#####fhu5  You swap places.fhEfh  Sugats hits the chaos spawn with a +0 dagger of draining.  The chaos spawn briefly grows a face disturbingly similar to your own.fh chaos spawn tail-slaps Sugats. Sugats is engulfed in flames.  Sugats resists.  The chaos spawn is wracked by anguish!  The chaos spawn dies!fhU fh Hx.i~~§fh_ ally target, anguished)The chaos spawn degenerates into a cloud of primal chaos!fh$ s38 ========4.9 (1.0fh+ ;§fh. | _You hear a shout! _There is an empty arch of ancient stone here.fhY  What are your orders? t - Shout!  Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. fh^ZHg - Guard the area.f - Follow me.  Anything else - Cancel.fh  Follow me! The bunyip claws Sugats! The bunyip is wracked by anguish!  The bunyip claws Sugats!! The bunyip is wracked by anguish!!  The bunyip claws Sugats!!fh  Sugats is destroyed!The bunyip is wracked by anguish.fhصZ§x~H§x   bunyip (anguished)H   fenstrider witchfh-i   spriggan druidfhz55=fhT23 ==------5fh/fh fhq_The spriggan druid calls out to the beasts of the wild!fhWe♣~§.#.~~♣~.~.##~.~~~# ♣~~ (.~.#..~~.~§##♣.~...♣ ... ~ ~...#~~..♣### ♣~~ß~.♣#### ♣ fhOX♣.~♣#~~♣## #~~~♣~~§#~~###♣♣#♣♣# .~#♣♣♣♣♣#~~R.)#  ##.#######.#######fhXd~ . #~~.~.#~~~....♣ ~~.~♣♣♣#∩.~~[#♣♣♣~[.~♣ fheY ♣~§x~#@.~#~~.[♣~.♣# ♣.~.i~H♣#~.~#♣~~~.~.♣ #♣~~~.~ #..~#♣.~..~♣# fhY♣..~~ ##.##♣~~~.♣# #♣~.. #§#~...~♣#fhZ##♣. ###~~~♣## ## #~.~##fhUZ< ##### fh-^fhZg5H§fhgH   fenstrider witchfhip38 --------6fhi7Water fhrfhtfh ♣~§.#.~~♣~.~.##~.~~~# ♣~~ ♣ jesper the Slicer fh# (.~.#..~~.~§##♣.~...♣ ... ~ Human of Hepliaklqana *****. ~...#~~..♣### ♣~~ß~.♣#### ♣ Health: 117/117 ======================== ♣.~♣#~~♣## #~~~♣~~§#~~###  Magic: 23/30 ==================------ fh ♣♣♣♣#♣♣# .~#♣♣♣♣♣#~~R.)#  AC: 14Str: 7 ##.#######.#######  EV: 38 Int: 24 fh; ~ . #~~.~.#~~~....♣  SH: 0Dex: 24 fh 0~~.~♣♣♣#H.~~[#♣♣♣~[.~♣  XL: 17 Next: 38% Place: Swamp:4 fh ♣~§x~#@.~#~~.[♣~.♣#  Noise: ---------  Time: 28676.9 (0.0) ♣.~.i~H♣#~.~#♣~~~.~.♣  w) +9 rapier (speed)fh } #♣~~~.~ #..~#♣.~..~♣#  Cast: Kinetic Grapnel #♣..~~ ##.##♣~~~.♣#  Fly Water  fh4 #♣~.. #§#~...~♣#  ##♣. ###~~~♣##  H   fenstrider witchfh O ## #~.~##  ##### fhN The bunyip is wracked by anguish. _The spriggan druid calls out to the beasts of the wild!Casting: Anguish (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fh Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linefhlHfhP♣~§.#.~~♣~.~.##~.~~~#♣~~ ♣ jesper the Slicer (.~.#..~~.~§##♣.~...♣... ~ Human of Hepliaklqana *****. ~...#~~..♣### ♣~~ß~.♣####♣ Health: 117/117 ======================== ♣.~♣#~~♣## #~~~♣~~§#~~###fhPvMagic: 25/30 ====================---- ♣♣♣♣#♣♣# .~#♣♣♣♣♣#~~R.)#AC: 14Str: 7##.#######.#######EV: 38 Int: 24~ . #~~.~.#~~~....♣SH: 0Dex: 24~~.~♣♣♣#H.~~[#♣♣♣~[.~♣XL: 17 Next: 38% Place: Swamp:4♣~§x~#@.~#~~.[♣~.♣#Noise: ---------  Time: 28676.9 (0.0)♣.~.i~H♣#~.~#♣~~~.~.♣fh:Qgw) +9 rapier (speed)#♣~~~.~ #..~#♣.~..~♣#Cast: Kinetic Grapnel#♣..~~ ##.##♣~~~.♣#Fly Water #♣~.. #§#~...~♣###♣. ###~~~♣##fhQH   fenstrider witch## #~.~#######Casting: Anguish (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineThat would be overly suicidal.  Okay, then.fhARfh\WfhWfh4\9§fh]. _!fh}p♣~§.#.~~♣~.~.##~.~~~#♣~~ ♣ jesper the Slicer (.~.#..~~.~§##♣.~...♣... ~ Human of Hepliaklqana *****. !fh~~~...#~~..♣### ♣~~ß~.♣####♣ Health: 117/117 ======================== ♣.~♣#~~♣## #~~~♣~~§#~~###Magic: 21/30 ================-------- ♣♣♣♣#♣♣# .~#♣♣♣♣♣#~~R.)#AC: 14Str: 7##.#######.#######EV: 38 !fh~4Int: 24~ . #~~.~.#~~~....♣SH: 0Dex: 24!fhG~~.~♣♣♣#H.~~[#♣♣♣~[.~♣XL: 17 Next: 38% Place: Swamp:4♣~§x~#@.~#~~.[♣~.♣#Noise: ---------  Time: 28676.9 (0.0)♣.~.i~H♣#~.~#♣~~~.~.♣!fhw) +9 rapier (speed)#♣~~~.~ #..~#♣.~..~♣#Cast: Kinetic Grapnel#♣..~~ ##.##♣~~~.♣#Fly Water !fh#♣~.. #§#~...~♣###♣. ###~~~♣##!fh6H   fenstrider witch## #~.~#######That would be overly suicidal. !fhx_Okay, then.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.!fh=Casting: Anguish (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate!fh ♣~§.#.~~♣~.~.##~.~~~#♣~~ ♣ jesper the Slicer (.~.#..~~.~§##♣.~...♣... ~ Human of Hepliaklqana *****. ~...#~~..♣### ♣~~ß~.♣####♣ Health: 117/117 ======================== ♣.~♣#~~♣## #~~~♣~~§#~~###Magic: 21/30 ================-------- ♣♣♣♣#♣♣# .~#♣♣♣♣♣#~~R.)#AC: 14Str: 7##.#######.#######EV: 38 Int: 24!fh ~ . #~~.~.#~~~....♣SH: 0Dex: 24~~.~♣♣♣#H.~~[#♣♣♣~[.~♣!fh XL: 17 Next: 38% Place: Swamp:4♣~§x~#@.~#~~.[♣~.♣#!fh? )Noise: ---------  Time: 28676.9 (0.0)♣.~.i~H♣#~.~#♣~~~.~.♣w) +9 rapier (speed)!fh "#♣~~~.~ #..~#♣.~..~♣#Cast: Kinetic Grapnel#♣..~~ ##.##♣~~~.♣#!fh Fly Water #♣~.. #§#~...~♣###♣. ###~~~♣##!fh# H   fenstrider witch (anguished)## #~.~#######Confirm with . or Enter, or press ? or * to list all spells.Casting: Anguish (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe fenstrider witch is haunted by guilt!  The fenstrider witch closely misses you.The fenstrider witch kicks you!!fh^' !fh' 200----!fh' 323 ==7.9 (1!fh= %§!fh= !fhjI !fhI asting: Anguish (mildly dangerous; 1% risk of failure)  !fhJ Press: ? - help, Dir - look around, f - activate  The fenstrider witch is haunted by guilt!  !fhK The fenstrider witch closely misses you.  The fenstrider witch kicks you! _is wracked by anguish!"fhG  You puncture the fenstrider witch!"fh,8.3 (0.4"fhs;§"fhرh _The fenstrider witch is heavily wounded.#fhM u §You hit the fenstrider witch.  #fh RThe fenstrider witch is heavily wounded.#fh#y  The fenstrider witch casts a spell at you.#fhL#fhfM2-6 (0.3#fhR;§#fhS( _You barely resist.$fh̝$fhR6Drink which item? Potions  i - a potion of invisibility  l - 2 potions of heal woundsm - 5 potions of brilliance  r - 3 blue potions  v - 3 grey potions  z - 10 potions of curing  B - a bubbling clear potionH - 5 potions of berserk rage  I - 4 fuming pink potions  M - 3 fizzy amethyst potions $fhΠ: S - 9 golden potionsU - 2 potions of might  W - 7 potions of enlightenment [!] read|quaff|evoke[?] describe selected'fh'fh'fh♣~§.#.~~♣~.~.##~.~~~#♣~~ ♣ jesper the Slicer (.~.#..~~.~§##♣.~...♣... ~ Human of Hepliaklqana *****. ~...#~~..♣### ♣~~ß~.♣####'fh{♣ Health: 100/117 ====================---- ♣.~♣#~~♣## #~~~♣~~§#~~###Magic: 21/30 ================-------- ♣♣♣♣#♣♣# .~#♣♣♣♣♣#~~R.)#AC: 14Str: 7##.#######.#######EV: 23Int: 24~ . #~~.~.#~~~....♣SH: 0'fhDex: 24~~.~♣♣♣#H.~~[#♣♣♣~[.~♣XL: 17 Next: 38% Place: Swamp:4♣~§x~#@.~#~~.[♣~.♣#Noise: =--------  Time: 28678.6 (0.0)♣.~.i~H♣#~.~#♣~~~.~.♣w) +9 rapier (speed)#♣~~~.~ #..~#♣.~..~♣#'fhCast: Kinetic Grapnel#♣..~~ ##.##♣~~~.♣#Fly Water #♣~.. #§#~...~♣###♣. ###~~~♣##H   fenstrider witch (anguished)## #~.~#######You puncture the fenstrider witch! _The fenstrider witch is heavily wounded.You hit the fenstrider witch.  The fenstrider witch is heavily wounded.The fenstrider witch casts a spell at you. 'fh7)_You barely resist.'fh* §You feel very mighty all of a sudden.'fh §The fenstrider witch casts a spell at you.The toxic sludge hits you!!'fh'fh § You are poisoned.'fh81/117 ====----=9.6 (1Might Pois Fly 'fh'fhB _The fenstrider witch is wracked by anguish!!'fh ; §You hit the fenstrider witch.  The fenstrider witch is severely wounded.'fh!=m79------9 (0.3'fhuF;§'fhK$ _You feel sick.'fh § You puncture the fenstrider witch!  The fenstrider witch is almost dead.You feel sick.'fh8*'fh^C 7'fh_-2=--The fenstrider witch gestures at you while chanting.Your body is wracked with pain!'fhb/  --more--(fh? (fh% w †@§(fh M  The fenstrider witch is wracked by anguish!!!(fh I  The fenstrider witch dies!(fhS (fh V/§(fhZ 40====--------=40===80.2(fhԕ Kinetic GrapnelPois Fly Water (fh (fh Y _A fenstrider witch bone magically twists into a wand of flame (28).)fhh )fhj Drink which item? Potions  i - a potion of invisibility )fhak  l - 2 potions of heal woundsm - 5 potions of brilliance  r - 3 blue potions  v - 3 grey potions  z - 10 potions of curing )fhk f B - a bubbling clear potionH - 5 potions of berserk rage )fhk W I - 4 fuming pink potions  M - 3 fizzy amethyst potions )fh4l N S - 9 golden potionsU - a potion of might  )fhxl W - 7 potions of enlightenment [!] read|quaff|evoke)fhl G[?] describe selected+fh+fh +fhQp♣~§.#.~~♣~.~.##~.~~~#♣~~ ♣ jesper the Slicer (.~.#..~~.~§##♣.~...♣... ~ Human of Hepliaklqana *****. +fh~...#~~..♣### ♣~~ß~.♣####♣ Health: 40/117 ========---------------- +fh♣.~♣#~~♣## #~~~♣~~§#~~###Magic: 22/30 =================------- +fh ♣♣♣♣#♣♣# .~#♣♣♣♣♣#~~R.)#AC: 14+fh^Str: 7##.#######.#######EV: 23+fh-Int: 24+fhپ~ . #~~.~.#~~~....♣SH: 0+fhDex: 24~~.~♣♣♣#/.~~[#♣♣♣~[.~♣+fhTXL: 17 Next: 40% Place: Swamp:4+fh♣~§x~#@.~#~~.[♣~.♣#Noise: ===------  Time: 28680.2 (0.0)+fhѿ♣.~.i~H♣#~.~#♣~~~.~.♣w) +9 rapier (speed)+fh0#♣~~~.~ #..~#♣.~..~♣#Cast: Kinetic Grapnel+fh#♣..~~ ##.##♣~~~.♣#Might Pois Fly Water +fh#♣~.. #§#~...~♣###♣. ###~~~♣##+fh?## #~.~#######+fh;zYou feel sick.  The fenstrider witch gestures at you while chanting.+fhwpYour body is wracked with pain!  The fenstrider witch is wracked by anguish!!!  +fhThe fenstrider witch dies! _A fenstrider witch bone magically twists into a wand of flame (28).+fh8+fh x§x   bunyip (anguished)You feel better.+fh6=============1.2 (1Kinetic Grapnel+fh;§+fh_ _The bunyip howls a warning cry!,fha  You closely miss the bunyip.,fhK--------5 (0.3,fh;§,fh^ _The bunyip is heavily wounded.,fhJ < §,fhJ catching breath, anguished)You closely miss the bunyip.The bunyip is heavily wounded.,fhkL F========8,fhU ,fhX _ _The bunyip howls a warning cry!-fhuz §You hit the bunyip but do no damage.-fhv-fh)wH--------2.1-fh%}-fhC -fhP_The bunyip is heavily wounded.-fh6 § You puncture the bunyip!  The bunyip is severely wounded.-fhp===------4-fh;§-fh _The bunyip misses you. The bunyip closely misses you. The bunyip misses you.-fh{%  -fh<You closely miss the bunyip.-fhG.--7-fh9§-fhf -fhQ_The bunyip is severely wounded..fhPa  You closely miss the bunyip..fhT7--3.0.fh;§.fhy .fhY_The bunyip is severely wounded..fh#B a  You closely miss the bunyip..fhbC -=3.fhH .fh K L  You closely miss the bunyip. .fhOK }_The bunyip is severely wounded.  You closely miss the bunyip. _The bunyip is severely wounded.  You closely miss the bunyip. _The bunyip is severely wounded./fhV _The bunyip is severely wounded. /fh You closely miss the bunyip. _The bunyip is severely wounded.  You closely miss the bunyip. _The bunyip is severely wounded.  You closely miss the bunyip./fh2-7 (0.4/fh7;§/fhL  You closely miss the bunyip. /fhA}_The bunyip is severely wounded.  You closely miss the bunyip. _The bunyip is severely wounded.  You closely miss the bunyip. _The bunyip is severely wounded./fht§ _The bunyip is severely wounded. /fh You closely miss the bunyip. _The bunyip is severely wounded.  You closely miss the bunyip. /fhl_The bunyip is severely wounded.  You puncture the bunyip!/fhF-4.0 (0.3/fh/fhx_ _The bunyip is severely wounded./fhj%  /fh<You closely miss the bunyip./fh %3/fhǕ9§/fh /fh#Q_The bunyip is severely wounded.0fh<  You impale the bunyip!!0fh0fhi§i   spriggan druid0fhi3=2==7 (0.40fh0fh=4 _You kill the bunyip!0fh0fhE  You puncture the spriggan druid!0fhܰ5--5.0 (0.30fh0fh 0fh 6_The spriggan druid is lightly wounded.1fhQ # You impale the spriggan druid!!  The spriggan druid is severely wounded.1fh ```  The spriggan druid gestures at you while chanting.1fhu@.~§1fh/===31fh9§1fhQ _The stone arrow misses you.1fh D  You impale the spriggan druid!!1fh a)§1fhv 48=3---6Kinetic Grapnel1fh 1fh R _You kill the spriggan druid!2fhe,~.~Z†#..~.~~~##♣~~~~§♣## ..# .♣~§.#.~~♣~.~.##~.~~~# ♣~~ 2fh,.(.~.#..~~.~§##♣.~...♣ ... .~...#~~..♣### ♣~~ß~.♣#### .~♣#~~♣## #~~~♣~~§#~~###♣♣♣♣#♣♣# .~#♣♣♣♣♣#~~R.)#  ##.#######.####### ~ . #~~.~.#~~~....♣2fh- ~~.~♣♣♣#@.~~[#♣♣♣~[.~♣ ♣~~~~#~.~#~~.[♣~.♣# ♣.~..~~♣#~.~#♣~~~.~.♣♣~~~.~ #..~#♣.~..~♣##♣..~~ ##.##♣~~2fh`-R~.♣##♣~.. #§#~...~♣###♣. ###~~♣#### #~2fh-..~#######2fhf42fh5n38 ---6.6 (1.02fh;2fh+FZ  F - a wand of flame (122) (gained 28 charges)  2fhtFCThere is an empty arch of ancient stone, spattered with blood here.2fhS §§K..§2fh^SK   kobold fleshcrafterItems here: ) [[ ††.2fhrU'23 2fhU 7.6 (22fh]2fhg 2fh?h}_A kobold fleshcrafter comes into view. It is wielding a +1 dagger of venom.4fhD4fh♣~§.#.~~♣~.~.##~.~~~# ♣~~ (.~.#..~~.~§##♣.~...♣ ... ~ 4fh~...#~~..♣### ♣~~ß~.♣#### ♣ ♣.~♣#~~♣## #~~~♣~~§#~~###4fh"}♣♣#♣♣# .~#♣♣♣♣♣#~~R.)# 4fhc; ##.#######.#######4fhW~ . #~~.§.#~~~....♣ ~~.~♣♣♣#).~~[#♣♣♣~[.~♣ 4fh+ ♣~§~~#@.~#~~.[♣~.♣# ♣.K..§~♣#~.~#♣~~~.~.♣ #♣~~~.~ #..~#♣.~..~♣# 4fhl♣..~~ ##.##♣~~~.♣# #♣~.. #§#~...~♣#4fh##♣. ###~~~♣## ## #~.~## ###4fh+## 4fhT~§4fh[9=38 4fhC[8.6 (1Water 4fhE9§4fh[4fh4fh4fh4fhf4fha4=4fhb4fh4fh/4fha4fh650=4fh4fh4fh]4fh4fh74fhl4fhK1=4fh4fh)4fhn4fhɨD5=4fhA4fh4fhF4fhҰ4fh4fh24fh924fhA4fhl=§K4fhKinetic Grapnel§K   kobold fleshcrafter4fh  ♣~~ ( ...      4fhY)#  ##.#######  ~ . #§~.~.#  4fhM#K.~~[#♣♣♣~[.~♣  ♣~§~~#@.~#~~.[♣~.♣# 4fhY96.6 (8 #~.~#  4fh) #..~#  4fh> ##.##  #♣~.. #§# 4fhYF ##♣. ###  ##  4fh% #####  4fhI_You start resting.4fh]  ♣~~ ( ...      )#  ##.#######  ~ . #§~.~.#  #K.~~[#♣♣♣~[.~♣  4fh"^ o♣~§~~#@.~#~~.[♣~.♣#  #~.~#   #..~#  4fhp^ r ##.##  #♣~.. #§# ##♣. ###  ## 4fh^ I ##### 4fh` 4fhd J§#§4fhf j _A kobold fleshcrafter is nearby!5fhqM♣~§.#.~~♣~.~.##~.~~~#5fhMrz♣~~ ♣ jesper the Slicer (.~.#..~~.~§##♣.~...♣... ~ Human of Hepliaklqana *****. ~...#~~..♣### ♣~~ß~.♣####5fhr♣ Health: 52/117 ==========-------------- ♣.~♣#~~♣## #~~~♣~~§#~~###Magic: 25/30 ====================---- ♣♣♣♣#♣♣# .~#♣♣♣♣♣#~~R.)#5fhVsZAC: 14Str: 75fht##.#######.#######EV: 38 Int: 24~ . #§~.~.#~~~....♣SH: 0Dex: 24~~.~♣♣♣#K.~~[#♣♣♣~[.~♣XL: 17 Next: 43% Place: Swamp:45fhjts♣~§~~#@.~#~~.[♣~.♣#Noise: ---------  Time: 28696.6 (0.0)♣.K..§~♣#~.~#♣~~~.~.♣5fhtw) +9 rapier (speed)#♣~~~.~ #..~#♣.~..~♣#Cast: Kinetic Grapnel5fh,u#♣..~~ ##.##♣~~~.♣#Might Fly Water #♣~.. #§#~...~♣#5fhu##♣. ###~~~♣##K   kobold fleshcrafter## #~.~##5fhu#####Items here: ) [[ ††. _A kobold fleshcrafter comes into view. It is wielding a +1 dagger of venom. 5fhw_You start resting. _A kobold fleshcrafter is nearby!Press: ? - help, v - describe, . - travelSome shallow water.5fh= K@ _A kobold fleshcrafter is nearby!  Press: ? - help, v - describe, . - travel, g - get item 5fh  Here: a kobold fleshcrafter, wielding a +1 dagger of venom and wearing a +0  robe  Items here:  ) [[ ††.  An empty arch of a5fh *ncient stone, spattered with blood.5fh 5fh5fhWhat do you want to examine? Monsters  a - (K) a kobold fleshcrafter, wielding a +1 dagger of venom and wearing a +0 robe Items  b - ([) a +0 robe  c - ([) a +0 robe  d - ()) a +4 spectral quarterstaff  e - (†) a bunyip corpse 5fhm f - (†) a fenstrider witch corpse7fhA kobold fleshcrafter. A skull-masked kobold, its body mutated by forbidden magics. It conducts vile experiments 7fh4in the service of demonic powers, formulating ever more terrible monstrosities as vessels for devilish minds. Max HP: ~66 Will: ++AC: ++EV: ++++  rF: ... rC: ... rPois: +rNeg: ... rElec: . Threat: High Class: Natural Size: Small Int: Human Regen: 1/turn You have about 68% to hit with your +9 rapier of speed. It has about 25% to hit you. AttacksMax Damage After Damaging Hits 7fh\Hit: +1 dagger (venom) 28 + venom Tentacle16Poison It is vulnerable to silver and hated by Zin. It can open doors. It has mastered the following spells, which are affected by silence and 7fhz[!]: Description|Quote:fh)t" A:fhtwaken Flesh Channels a surge of chaotic energy through each pile of flesh in the caster's sight, animating them into empowered large abominations and dealing chaos damageto any foes unfortunate enough to be standing next to them. :fht Range : 7;fhfW h kobold fleshcrafter. A skull-masked kobold, its body mutated by forbidden magics. It conducts vile experiments in the service of demonic powers, formulating ever more terrible monstrosities as vessels for devilish minds. Max HP: ~66Will: ++AC: ++EV: ++++  rF: ... rC: ... rPois: +rNeg: ... rElec: . Threat: High Class: Natural Size: Small Int: Human Regen: 1/turn You have about 68% to hit with your +9 rapier of speed. ;fhX It has about 25% to hit you. AttacksMax Damage After Damaging Hits Hit: +1 dagger (venom) 28 + venom Tentacle16Poison It is vulnerable to silver and hated by Zin. It can open doors. It has mastered the following spells, which are affected by silence and [!]: Description|Quotefh2♣~§.#.~~♣~.~.##~.~~~#♣~~ ♣ jesper the Slicer (.~.#..~~.~§##♣.~...♣... ~ Human of Hepliaklqana *****. ~...#~~..♣### ♣~~ß~.♣####♣ Health: 52/117 ==========-------------- ♣.~♣#~~♣## #~~~♣~~§#~~###>fhzMagic: 23/30 ==================------ ♣♣♣♣#♣♣# .~#♣♣♣♣♣#~~R.)#AC: 14Str: 7##.#######.#######EV: 38 Int: 24~ . #§~.~.#~~~....♣SH: 0Dex: 24~~.~♣♣♣#*.~~[#♣♣♣~[.~♣XL: 17 Next: 43% Place: Swamp:4♣~§~~#@.~#~~.[♣~.♣#>fhlcNoise: ---------  Time: 28696.6 (0.0)♣.K..§~♣#~.~#♣~~~.~.♣w) +9 rapier (speed)#♣~~~.~ #..~#♣.~..~♣#Cast: Kinetic Grapnel#♣..~~ ##.##♣~~~.♣#Might Fly Water #♣~.. #§#~...~♣###♣. ###~~~♣##>fhIQK   kobold fleshcrafter## #~.~#######Casting: Anguish (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold fleshcrafter, wielding a +1 dagger of venom and wearing a +0 robe(chance to affect: 80%)>fhNUK(asleep)>fhR~K>fh423 7.6 (1>fh>fhSonfirm with . or Enter, or press ? or * to list all spells.>fhAiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  >fhAim: a kobold fleshcrafter, wielding a +1 dagger of venom and wearing a +0 robe(chance to affect: 80%) _The kobold fleshcrafter looks drowsy...>fh;  The helpless kobold fleshcrafter fails to defend itself.  You skewer the kobold fleshcrafter like a kebab!!!!!>fhC C)>fh n49 (0.3Kinetic Grapnel>fhж >fhv W _You kill the kobold fleshcrafter!?fh'~.~Z†#..~.~~~##♣~~~~§♣## ..# .♣~§.#.~~♣~.~.##~.~~~# ♣~~ .(.~.#..~~.~§##♣.~...♣ ... .~...#~~..♣### ♣~~ß~.♣#### .~♣#~~♣## #~~~♣~~§#~~###♣♣♣♣#♣♣# .~#♣♣♣♣♣#~~R.)# ?fh(- ##.#######.####### ~ . #~~.~.#~~~....♣~~.~♣♣♣#@.~~[#♣♣♣~[.~♣ ♣3~~~#~.~#~~.[♣~.♣# ♣.§..~~♣#~.~#♣~~~.~.♣♣~~~.~ #..~#♣.~..~♣##♣..~~ ##.##♣~~~.♣#?fh)#♣§.. #§#~...~♣#3   sixfirhy (wandering)##♣. ###~~♣#### #~.~#######?fh.?fh/?fhQ1?fh2?fh9T§3?fh;34=38 8.9 (1.0?fh< ?fh}B?fhK _A sixfirhy comes into view.[22;2HThere is an empty arch of ancient stone, spattered with blood here. ?fh(L_Items here: )) [[[ †††.AfhAfhAfhAfh AfhSP_You are too injured to fight recklessly!BfhBfhBfhQ~.~Z†#..~.~~~##♣~~~~§♣## ..#♣ jesper the Slicer .♣~§.#.~~♣~.~.##~.~~~#♣~~Human of Hepliaklqana *****. .(.~.#..~~.~§##♣.~...♣...Health: 53/117 ==========-------------- .~...#~~..♣### ♣~~ß~.♣####Bfh?Magic: 24/30 ===================----- ♣♣.~♣#~~♣## #~~~♣~~§#~~###AC: 14Str: 7  ♣♣♣♣#♣♣# .~#♣♣♣♣♣#~~R.)#EV: 38 Int: 24##.#######.#######Bfh0SH: 0Dex: 24~ . #~~.~.#~~~....♣XL: 17 Next: 44% Place: Swamp:4~~.~♣♣♣#@.~~[#♣♣♣~[.~♣BfhNoise: ---------  Time: 28698.9 (0.0)♣§~~*#~.~#~~.[♣~.♣#w) +9 rapier (speed)♣.§..~*♣#~.~#♣~~~.~.♣Cast: Kinetic Grapnel#♣~~~.* #..~#♣.~..~♣#Might Fly #♣..*~ ##.##♣~~~.♣#Bfh:#♣3.. #§#~...~♣#3   sixfirhy (wandering)##♣. ###~~~♣#### #~.~#######There is an empty arch of ancient stone, spattered with blood here. Bfhl_Items here: )) [[[ †††. _You are too injured to fight recklessly!  Throw: 10 darts (poison)Press: ? - help, Shift-Dir - straight lineAim: a sixfirhy (thin mist, wandering, hasn't noticed you, 39% to hit)BfhQ~.~Z†#..~.~~~##♣~~~~§♣## ..#♣ jesper the Slicer .♣~§.#.~~♣~.~.##~.~~~#♣~~Human of Hepliaklqana *****. .(.~.#..~~.~§##♣.~...♣...Health: 53/117 ==========-------------- .~...#~~..♣### ♣~~ß~.♣####BfhTlMagic: 24/30 ===================----- ♣♣.~♣#~~♣## #~~~♣~~§#~~###AC: 14Str: 7  ♣♣♣♣#♣♣# .~#♣♣♣♣♣#~~R.)#EV: 38 Int: 24##.#######.#######SH: 0BfhDex: 24~ . #~~.~.#~~~....♣XL: 17 Next: 44% Place: Swamp:4~~.~♣♣♣#@.~~[#♣♣♣~[.~♣BfhLNoise: ---------  Time: 28698.9 (0.0)♣§~~(#~.~#~~.[♣~.♣#w) +9 rapier (speed)♣.§..~(♣#~.~#♣~~~.~.♣Cast: Kinetic Grapnel#♣~~~.( #..~#♣.~..~♣#Might Fly Bfh]#♣..(~ ##.##♣~~~.♣##♣(.. #§#~...~♣#3   sixfirhy (wandering)##♣. ###~~~♣#### #~.~####### Bfh$_You are too injured to fight recklessly!  Throw: 10 darts (poison)Press: ? - help, Shift-Dir - straight lineAim: a sixfirhy (thin mist, wandering, hasn't noticed you, 39% to hit)  You throw a poisoned dart.  BfhQThe poisoned dart completely misses the sixfirhy.BfhV!  Throw: 10 darts (poison)  Press: ? - help, Shift-Dir - straight lineAim: a sixfirhy (thin mist, wandering, hasn't noticed you, 39% to hit)  You throw a poisoned dart.  BfhmThe poisoned dart completely misses the sixfirhy.You hear a splash.Bfh Bfh Bfh BfhF b~~~3~~~Bfh R§3Bfhi W23 9.8 (0.9Kinetic Grapnel _Bfh! Bfh Cfhmg♣~§.#.~~♣~.~.##~.~~~# ♣~~ (.~.#..~~.~§##♣.~...♣ ... ~ ~...#~~..♣### ♣~~ß~.♣#### ♣ ♣.~♣#~~♣## #~~~♣~~§#~~###♣♣#♣♣# .~#♣♣♣♣♣#~~R.)#  ##.#######.#######Cfhn~ . #~~.~.#~~~....♣ ~~.~♣♣♣#).~~[#♣♣♣~[.~♣  ♣~~~3#@.~#~~.[♣~.♣# ♣.§..~~♣#~.~#♣~~~.~.♣ #♣~~~.~ #..~#♣.~..~♣# ♣..~~ ##.##♣~~~.♣# #♣§.. #§#~...~♣###♣. ###~~~♣## ## #~.~##Cfho< ##### CfhtCfhu38 700.8 (1.0Kinetic GrapnelWater Cfh7zCfhv{CfhN ♣~§.#.~~♣~.~.##~.~~~# ♣~~ ♣ jesper the Slicer (.~.#..~~.~§##♣.~...♣ ... ~ Human of Hepliaklqana *****. ~...#~~..♣### ♣~~ß~.♣#### ♣ Health: 53/117 ==========-------------- ♣.~♣#~~♣## #~~~♣~~§#~~###  Magic: 22/30 =================------- ♣♣♣♣#♣♣# .~#♣♣♣♣♣#~~R.)#  AC: 14Str: 7 ##.#######.#######  EV: 38 Cfh Int: 24 ~ . #~~.~.#~~~....♣  SH: 0Dex: 24 ~~.~♣♣♣#).~~[#♣♣♣~[.~♣  XL: 17 Next: 44% Place: Swamp:4 ♣~~~3#@.~#~~.[♣~.♣#  Noise: ---------  Time: 28700.8 (0.0) ♣.§..~~♣#~.~#♣~~~.~.♣  w) +9 rapier (speed) Cfh 8#♣~~~.~ #..~#♣.~..~♣#  Cast: Kinetic Grapnel #♣..~~ ##.##♣~~~.♣#  Might Fly Water  #♣§.. #§#~...~♣#  ##♣. ###~~~♣##   ## #~.~## Cfh n  #####     _You hear a splash.  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineDfhDfhnl♣~§.#.~~♣~.~.##~.~~~#♣~~ ♣ jesper the Slicer (.~.#..~~.~§##♣.~...♣... ~ Human of Hepliaklqana *****. ~...#~~..♣### ♣~~ß~.♣####♣ Health: 53/117 ==========-------------- ♣.~♣#~~♣## #~~~♣~~§#~~###Magic: 24/30 ===================----- ♣♣♣♣#♣♣# .~#♣♣♣♣♣#~~R.)#AC: 14Str: 7##.#######.#######EV: 38 DfhInt: 24~ . #~~.~.#~~~....♣SH: 0Dex: 24~~.~♣♣♣#).~~[#♣♣♣~[.~♣XL: 17 Next: 44% Place: Swamp:4♣~~~3#@.~#~~.[♣~.♣#Dfh6Noise: ---------  Time: 28700.8 (0.0)♣.§..~~♣#~.~#♣~~~.~.♣w) +9 rapier (speed)#♣~~~.~ #..~#♣.~..~♣#Cast: Kinetic Grapnel#♣..~~ ##.##♣~~~.♣#Might Fly Water Dfh#♣§.. #§#~...~♣###♣. ###~~~♣#### #~.~####### _You hear a splash.  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Dfh%Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineOkay, then.Dfh9DfhhDfh Dfh( . _DfhT63Dfh8Dfh=Dfh_@S4=DfhTADfhFDfhT+5===3Kinetic Grapnel3   sixfirhyDfh?]D1.8 (1  Dfh]Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line _Okay, then. _You start resting.Dfh]Dfh^*2.8 (2DfhdDfhlfY _The sixfirhy completely misses you.Dfht@ ♣~§.#.~~♣~.~.##~.~~~# ♣~~ ♣ jesper the Slicer (.~.#..~~.~§##♣.~...♣ ... ~ Human of Hepliaklqana *****. ~...#~~..♣### ♣~~ß~.♣#### ♣ Health: 54/117 ===========------------- Dfh@ G♣.~♣#~~♣## #~~~♣~~§#~~###  Magic: 23/30 ==================------ ♣♣♣♣#♣♣# .~#♣♣♣♣♣#~~R.)#  AC: 14Str: 7 ##.#######.#######  EV: 38 Int: 24 DfhGA ~ . #~~.~.#~~~....♣  SH: 0Dex: 24 DfhA ~~.~♣♣♣#3.~~[#♣♣♣~[.~♣  XL: 17 Next: 44% Place: Swamp:4 ♣~~~3#@.~#~~.[♣~.♣#  Noise: ---------  Time: 28702.8 (0.0) DfhsB ♣.§..~~♣#~.~#♣~~~.~.♣  w) +9 rapier (speed) #♣~~~.~ #..~#♣.~..~♣#  Cast: Kinetic Grapnel #♣..~~ ##.##♣~~~.♣#  Might Fly Water  #♣§.. #§#~...~♣#  ##♣. ###~~~♣##  3   sixfirhy ## #~.~##  #####  DfhC ,_The sixfirhy completely misses you.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a sixfirhy (chance to affect: 80%)Dfh M♣~§.#.~~♣~.~.##~.~~~#Dfh #♣~~ ♣ jesper the Slicer (.~.#..~~.~§##♣.~...♣... ~ Human of Hepliaklqana *****. Dfh W~...#~~..♣### ♣~~ß~.♣####Dfh_ ♣ Health: 54/117 ===========------------- Dfh K♣.~♣#~~♣## #~~~♣~~§#~~###Dfh Magic: 23/30 ==================------ ♣♣♣♣#♣♣# .~#♣♣♣♣♣#~~R.)#Dfhp ZAC: 14Str: 7Dfh y##.#######.#######EV: 38 Dfh 5Int: 24Dfhk ~ . #~~.~.#~~~....♣SH: 0Dfh -Dex: 24Dfh ~~.~♣♣♣#*.~~[#♣♣♣~[.~♣Dfhe XL: 17 Next: 44% Place: Swamp:4Dfh z♣~~~3#@.~#~~.[♣~.♣#Dfh Noise: ---------  Time: 28702.8 (0.0)♣.§..~~♣#~.~#♣~~~.~.♣Dfh w) +9 rapier (speed)#♣~~~.~ #..~#♣.~..~♣#Dfh Cast: Kinetic Grapnel#♣..~~ ##.##♣~~~.♣#DfhR HMight Fly Water Dfh #♣§.. #§#~...~♣#Dfh ##♣. ###~~~♣##3   sixfirhyDfhO E## #~.~##Dfh V##### _The sixfirhy completely misses you.Dfh" Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Dfhy MConfirm with . or Enter, or press ? or * to list all spells.Dfh Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Dfh+ xPress: ? - help, Shift-Dir - straight lineAim: a sixfirhy (chance to affect: 80%)Dfh5 ]3(asleep)Dfho I3§Dfhq P523 3.8 (1Dfh"z Dfh MCasting: Ensorcelled Hibernation (safe; 1% risk of failure) Dfh r Confirm with . or Enter, or press ? or * to list all spells.Aim  Dfh6 Press: ? - help, Shift-Dir - straight line  Aim: a sixfirhy (chance to affect: 80%) Dfh{ '_The sixfirhy looks drowsy...Efh 8  The helpless sixfirhy fails to defend itself.  You skewer the sixfirhy like a kebab!!!!!EfhCC)EfhM564.2 (0.4Efh!N;Kinetic GrapnelEfh6UEfh,WL _You kill the sixfirhy!Efh' 3Efh) Efh, EfhX/ Q38 Efh<2 Efh2 96Efh4 Efh"; Efh; Efh = Efh@ Efh4A K4=EfhB EfhF EfhG 97EfhH EfhL EfhFM EfhO EfhT Efh`T 98Efh V EfhY EfhBZ h5==EfhK\ Efh"` Efh|` Efhb Efhe Efhe =9=Efh5f Efhi Efhm Efh&n Efho Efhs Efhs 9=Efhfu Efhk L§~.REfhŀ uR   Sugats the hexerEfh1 J~16.2 (12.0)Efh b60=67.2 (13Efh# EfhL > _Sugats emerges from the mists of memory!Ffh 3Ffh$ Ffh." Ffh$ FfhE' ,FfhE, Ffh, 91Ffhr. Ffh2 Ffh:3 Ffh4 Ffh 9 Ffhj9 K7=Ffh(< Ffh?@ Ffh@ 92FfhB FfhlG FfhG Ffh`I Ffh3M FfhM 93FfhoO FfhS FfhPT 9=FfhV Ffh] Ffhe^ W8=Ffh,` Ffhd q _You feel a little less mighty now.FfhMe S4=Ffh-g Ffhj Ffh k Ffhl Ffhp FfhQq K5=FfhUs Ffhv Ffhv h9==Ffhx Ffh| Ffh3} Ffh~ FfhN Ffh 96FfhH Ffh5 Ffh Ffh# Ffh Ffh 9=Ffh FfhM Ffh "7Ffh, E30=Ffh Ffh 4 _Magic restored.Ffh< Ffh Ffhz O8Ffh Ffh ,Ffhh Ffhή Ffh1 9=Ffh Ffh Ffh S9=Ffh Ffh FfhE Ffh FfhZ Ffh L70=Ffh~ FfhU Ffh Ffh: Ffh Ffh Ffhz Ffh* Ffh 91Ffh% Ffh Ffh Ffhc FfhN Ffh 92FfhK Ffh Ffh? Ffh Ffh Ffhh Ffh Ffh Ffh 93FfhM Ffh Ffh Ffhr Ffho Ffh S4=Ffh) Ffh Ffhs Ffh Ffhq Ffh  xR~§Kinetic GrapnelFfh x   bunyip (wandering)Ffh3 -53.2 (36Ffh Ffh, R[.xxally target)Ffh +4.2 (37Ffh! Ffh# Y _A bunyip comes into view.GfhEu♣~§.#.~~♣~.~.##~.~~~# ♣~~ ♣ jesper the Slicer (.~.#..~~.~§##♣.~...♣ ... ~ Human of Hepliaklqana *****. ~...#~~..♣### ♣~~ß~.♣#### ♣ Health: 74/117 ===============--------- ♣.~♣#~~♣## #~~~♣~~§#~~###  Magic: 28/30 ======================-- ♣♣♣♣#♣♣# .~#♣♣♣♣♣#~~R.)#  AC: 14Str: 7GfhVF ##.#######.#######  EV: 38 Int: 24 ~ . #~~.~.#~~~....♣  SH: 0Dex: 24 GfhFN~~.~♣♣♣#).~R[#♣♣♣~[.~♣  XL: 17 Next: 46% Place: Swamp:4 ♣~~~3#@*x#~~.[♣~.♣#  Noise: ---------  Time: 28754.2 (0.0) Gfh/G5♣.§..~~♣#~.~#♣~~~.~.♣  w) +9 rapier (speed) #♣~~~.~ #..§#♣.~..~♣#  Cast: Kinetic Grapnel #♣..~~ ##.##♣~~~.♣#  Fly Water  GfhzG&#♣§.. #§#~...~♣#  ##♣. ###~~~♣##  R   Sugats the hexer GfhG2## #~.~##  x   bunyip (ally target) #####  _A bunyip comes into view.Gfh HCasting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineGfhTHOAim: a bunyip (ally target, chance to affect: 80%)Gfh" ♣~§.#.~~♣~.~.##~.~~~#♣~~ ♣ jesper the Slicer (.~.#..~~.~§##♣.~...♣... ~ Human of Hepliaklqana *****. ~...#~~..♣### ♣~~ß~.♣####♣ Health: 74/117 ===============--------- ♣.~♣#~~♣## #~~~♣~~§#~~###Magic: 28/30 ======================-- ♣♣♣♣#♣♣# .~#♣♣♣♣♣#~~R.)#AC: 14Str: 7Gfh# ##.#######.#######EV: 38 Int: 24~ . #~~.~.#~~~....♣SH: 0Dex: 24~~.~♣♣♣#).~R[#♣♣♣~[.~♣XL: 17 Next: 46% Place: Swamp:4♣~~~3#@.*#~~.[♣~.♣#Noise: ---------  Time: 28754.2 (0.0)♣.§..~~♣#~.~#♣~~~.~.♣w) +9 rapier (speed)#♣~~~.~ #..§#♣.~..~♣#Cast: Kinetic Grapnel#♣..~~ ##.##♣~~~.♣#Gfhe$ Fly Water #♣§.. #§#~...~♣###♣. ###~~~♣##R   Sugats the hexer## #~.~##x   bunyip (ally target)##### _A bunyip comes into view.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bunyip (ally target, chance to affect: 80%)Gfhor axasleep, ally target)Gfh =x Gfh- { Casting: Ensorcelled Hibernation (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Gfh Press: ? - help, Shift-Dir - straight line  Aim: a bunyip (ally target, chance to affect: 80%)  The bunyip looks drowsy...GfhY W523 ===5.2 (1Gfh 9§Gfh K _Sugats hits the bunyip with a +0 dagger of draining!!Hfh]~§.#.~~♣~.~.##~.~~~# ♣~~ ♣~ .~.#..~~.~§##♣.~...♣ ... ~♣ ...#~~..♣### ♣~~ß~.♣#### ♣~ Hfh].~♣#~~♣## #~~~♣~~§#~~### #♣♣# .~#♣♣♣♣♣#~~R.)# ##.#.# ~ . #~~.~.#~~~....♣ Hfh~~.~♣♣♣#).~R[#♣♣♣~[.~♣ ♣~~~3#~@x#~~.[♣~.♣# ♣.§..~~♣#~.~#♣~~~.~.♣ Hfh#♣~~~.~ #..§#♣.~..~♣# #♣..~~ ##.##♣~~~.♣# #♣§.. ###♣. ###~~~♣## Hfh5]## #~.~## HfhHfh 0*Hfhb xSugats casts a spell at the bunyip.The bunyip resists with almost no effort.HfhϤz xThe bunyip gives a hideous shriek!Hfh`38 ====6Hfh>Hfh _The bunyip completely misses you. x2; The bunyip barely misses you.Hfh͛=  You puncture the bunyip!Hfhf23 =---6 (0.4HfhHfh^ _The bunyip is heavily wounded.Ifh^8 § drained, ally target)You puncture the bunyip!  The bunyip is severely wounded.Sugats hits the bunyip with a +0 dagger of draining.IfhQ=--7.0Ifh@9§Ifh/ _Sugats drains the bunyip.IfhYSugats hits the bunyip with a +0 dagger of draining. _Sugats drains the bunyip.almost dead.but does no damage.  Ifh eL†~Ifh6j67-4Kinetic GrapnelIfhnIfhpF _The bunyip dies!Ifh$\§.#.~~♣~.~.##~.~~~# ♣~~ ♣~. ~.#..~~.~§##♣.~...♣ ... ~♣~#~~..♣### ♣~~ß~.♣#### ♣~. Ifh6~♣#~~♣## #~~~♣~~§#~~### #♣♣# .~#♣♣♣♣♣#~~R.)# ##.#.# ~ . #~~.~.#~~~....♣ ~~.~♣♣♣#).~R[#♣♣♣~[.~♣ ♣~~~3#~.@#~~.[♣~.♣# Ifh ♣.§..~~♣#~.~#♣~~~.~.♣ #♣~~~.~ #..~#♣.~..~♣# #♣..~~ ##.##♣~~~.♣# #♣§.. #§#Ifhqx##♣. ###~~~♣## Ifh!7§Ifhy9=38 --Ifh`]8.4 (1.0Water IfhS8§Ifhs _You see here a bunyip corpse.IfhIfh7-Ifh48§IfhH _No target in view!Ifh Ifh Ifhޕ Ifh7 IfhG $ _Ifhr Ifhl Ifh 97Ifh0 Ifh! Ifhn Ifh Ifh IfhW #8Ifh L==Ifhض Ifh Ifh L30=Ifh Ifh_ Ifh Ifh Ifh Ifh! K9=Ifhj Ifh IfhM Ifh IfhG Ifh 9=Ifh Ifh P80Ifh Ifh Ifhb Ifh Ifh Ifh[ 91Ifh Ifh Ifh Ifh IfhN Ifh Ifh Ifh{ Ifh 92Ifh+ IfhV Ifh Ifh Ifh Ifh8 S3=Ifh Ifh Ifh4 Ifhc Ifh$ Ifh=% Ifh( Ifhh, <84Ifh, 2=Ifh]/ Ifh4 ,Ifh87 Ifhn= Ifh= %5Ifh @ Ifh*E ,IfhG IfhK Ifh]L IfhN IfhR IfhgS %6IfhU IfhY IfhzZ Ifh\ Ifhqa Ifhb Ifh[d Ifhh IfhNi %7Ifhl Ifhr Ifh s IfhMu IfhTy Ifhy K8=Ifh,| IfhK Ifh؁ Ifh Ifh Ifh7 Ifh( Ifh" Ifh U9=Ifh͓ Ifh Ifh* IfhC Ifh Ifh &90IfhС Ifh& Ifh Ifhʨ Ifhɭ IfhH Ifhv Ifh Ifh %1Ifh Ifh Ifh Ifh Ifh Ifhy %2Ifh Ifh@ ,Ifh Ifh Ifh Ifh Ifh* Ifh K3=Ifh Ifh IfhE Ifhm Ifh Ifh6 Ifh` Ifhs Ifh U4=Ifhk Ifh ,Ifhw Ifh Ifh %5IfhH Ifh Ifh Ifh Ifh Ifh Ifh  Ifh ;6Ifh Ifh Ifh# ,Ifh' Ifh( %7Ifh;* Ifh%. Ifh. Ifh0 Ifh5 Ifh:6 Ifh8 IfhI< Ifh< K8=IfhP@ IfhE Ifh?F IfhdH IfhTL IfhL U9=Ifh6O IfhU Ifh~V IfhX Ifh\ ,Ifh_ Ifhc Ifhkd +100/117Ifhf Ifhj Ifhk Ifhpm IfhPr Ifhr %1Ifhu Ifh0y Ifhy Ifh{ Ifh Ifh Ifh Ifh Ifh" %2Ifh Ifht ,Ifh? Ifhc Ifh Ifhٛ IfhW Ifh֠ K3=Ifh Ifh& Ifh Ifh Ifh k4=Ifh# Ifh& ,Ifh Ifh( Ifh Ifh Ifh Ifh %5Ifh Ifh8 Ifh Ifh Ifh Ifh} %6Ifh Ifh Ifhb Ifh Ifhj Ifh Ifh Ifh Ifh= %7Ifhm Ifh/ ,Ifh Ifh! Ifh K8=Ifh IfhIfhIfhIfh/,Ifh IfhIfh4U9=IfhaIfh,IfhIfh`IfhIfh"Ifh(Ifh)&10IfhX+Ifh/,Ifh2Ifh6Ifh7%1IfhS9Ifh?=Ifh=Ifh?IfhDIfhDIfh~GIfhKIfhK%2IfhkNIfhlSIfhSIfhWIfh7\Ifh\K3=IfhK_IfhdIfhdIfh9gIfhykIfhkIfhoIfhtIfhJuU4=IfhFwIfh{Ifh{Ifh~IfhقIfhX%5IfhIfhDIfhIfhIfhIfhIfhIfh;6IfhIfhIfhIfhXIfha7=IfhIfh51 _HP restored.IfhIfh(IfhǯIfhIfhIfhIfh  There is an empty arch of ancient stone, spattered with blood here.  Items here: )) [[[ †††.IfhIfhIfhKX=Water _Ifh`IfhIfhIfhIfhTIfhIfhIfh0IfhNIfhIfhIfhHIfhIfh(IfhIfhuIfhIfhIfhIfhfIfhIfhIfhUWater IfhIfh=23 IfhzIfhE _Z - 10 poisoned darts (gained 1)IfhIfhqF38 IfhIfhIfhIfh IfhK Ifh Ifh]IfhIfhIfh?Water IfhIfhIfhu>Ifh>Ifh(Ifh Ifh"UWater Ifhg$Ifh2&IfhO(IfhM*>Ifh+Ifh.Ifh0Ifh1,Ifh73Ifh4Ifh6Ifh8UWater Ifh:Ifhf<IfhV>Ifh@,IfhsAJfh<Jfh8Jfh,Jfh JfhJfh Jfh Jfh (Jfh4JfhJfh?Jfh,Jfh)JfhJfhXJfhsJfhJfh^ Jfhc#Jfh(Jfh(?Water Jfh)Jfh,Jfh7/Jfh1,Jfhi3Jfh5Jfh8Jfh:Jfhj;Jfh<JfhEjJfhxFJfhHJfhmKJfhN,Jfh)PJfhRJfhTJfhNWUWater JfhXJfhyZJfh]Jfh^JfhT_Jfh`JfhnbJfhdJfhfJfhf(JfhhJfhkJfhmJfho,JfhHqJfhst;  You see here 6 stones.JfhwJfhnx _Jfh{Jfhҁ  Things that are here:  a +0 dagger; a +2 robe of fire resistance; an orc skeletonJfhJfhJfh" _JfhNJfh&JfhJfhJfh,JfhJfhR  There is an empty arch of ancient stone here.JfhJfhԖJfh _JfhJfhJfhhJfhUWater Jfh΢JfhJfh)Jfh,JfhJfh^JfhJfh JfhJfhJfhpJfhJfhJfh,Jfh_Jfh(JfhYRJfhbZ3 ♣♣♣♣~...~~~~~.~.~~~~~~~~~~~§.~♣♣  ♣.~~~~~~~§...~~~~..~~~~~~~.~.§  ♣♣~~~~~~~~~#########.~~~♣♣♣..~~  ♣.~~~~~~§###.~.♣ ###~§~...†.§  ♣♣~♣...~###♣~..♣♣ ###~~.~~..♣~..~.~##.~.~~.~♣ ##~.~§..♣♣...♣##.##.~~~~♣ ## ##~.)~~♣♣..~##..#∩##♣R.♣ #∩# ##..~~ ♣♣.~~♣#♣.~.#R##~@♣ #.# #~♣~~Jfh![90244.0) .♣~.~##~~.~#)(##♣O♣##..# ##... ~.~..#♣~~.~##~.##♣##.~# #~~~Kinetic Grapnel ..~R.#).~~~♣#~~~♣#♣..~# #... .~Z†#..~.~~~##♣~~~~~♣## ..#♣♣ ♣~§.#.~~♣~.~.##~.~~~# ♣~~ ♣ (.~.#..~~.~§##♣.~...♣... ~ O   ogre mage (polearm, ally target) ~...#~~..♣####♣~~ß~.♣####♣ ♣.~♣#~~♣###.~#~~~♣~~~#~~###Jfh\JfheJfhfa _An ogre mage is nearby!Kfh♣♣♣♣~...~~~~~.~.~~~~~~~~~~~§.~♣♣. jesper the Slicer  ♣.~~~~~~~§...~~~~..~~~~~~~.~.§ Human of Hepliaklqana *****.  ♣♣~~~~~~~~~#########.~~~♣♣♣..~~ Health: 117/117 ========================  ♣.~~~~~~§###.~.♣ ###~§~...†.§ Magic: 28/30 ======================-- Kfh ♣♣~♣...~###♣~..♣♣ ###~~.~~.. AC: 14Str: 7  ♣~..~.~##.~.~~.~♣ ##~.~§.. EV: 38 Int: 24  ♣♣...♣##.##.~~~~♣ ## ##~.)~~ SH: 0Dex: 24  ♣♣..~##..#∩##♣R.♣ #∩# ##..~~ XL: 17 Next: 47% Place: Swamp:4 ♣♣.~~♣#♣.~.#R##~@♣ #.# #~♣~~ Noise: ---------  Time: 28902.4 (0.0) .♣~.~##~~.~#)(##♣O♣##..# ##... w) +9 rapier (speed) Kfh`~.~..#♣~~.~##~.##♣##.~# #~~~ Cast: Kinetic Grapnel ..~R.#).~~~♣#~~~♣#♣..~# #... Fly Water .~Z†#..~.~~~##♣~~~~~♣## ..#♣♣ ♣~§.#.~~♣~.~.##~.~~~# ♣~~ ♣ R   Sugats the hexer (.~.#..~~.~§##♣.~...♣ ... ~ O   ogre mage (polearm, ally target) ~...#~~..♣####♣~~ß~.♣#### ♣ ♣.~♣#~~♣###.~#~~~♣~~~#~~### KfhR$Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre mage, wielding a +0 halberd and wearing a +0 robe (ally target,  chance to affect: 80%)Lfh♣♣♣♣~...~~~~~.~.~~~~~~~~~~~§.~♣♣. jesper the Slicer♣.~~~~~~~§...~~~~..~~~~~~~.~.§ Human of Hepliaklqana *****.♣♣~~~~~~~~~#########.~~~♣♣♣..~~ Health: 117/117 ========================♣.~~~~~~§###.~.♣ ###~§~...†.§ Magic: 28/30 ======================--♣♣~♣...~###♣~..♣♣ ###~~.~~.. AC: 14Lfh!Str: 7  ♣~..~.~##.~.~~.~♣##~.~§.. EV: 38 Int: 24  ♣♣...♣##.##.~~~~♣ ## ##~.)~~ SH: 0Dex: 24  ♣♣..~##..#∩##♣R.♣ #∩# ##..~~ XL: 17 Next: 47% Place: Swamp:4 ♣♣.~~♣#♣.~.#R##~@♣ #.# #~♣~~ Noise: ---------  Time: 28902.4 (0.0) Lfh7.♣~.~##~~.~#)(##♣*♣##..# ##... w) +9 rapier (speed) ~.~..#♣~~.~##~.##♣##.~##~~~ Cast: Kinetic Grapnel ..~R.#).~~~♣#~~~♣#♣..~##... Fly Water .~Z†#..~.~~~##♣~~~~~♣## ..#♣♣ ♣~§.#.~~♣~.~.##~.~~~#♣~~ ♣ R   Sugats the hexer Lfh (.~.#..~~.~§##♣.~...♣... ~ O   ogre mage (polearm, ally target) ~...#~~..♣####♣~~ß~.♣####♣ ♣.~♣#~~♣###.~#~~~♣~~~#~~###Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre mage, wielding a +0 halberd and wearing a +0 robe (ally target,  chance to affect: 80%)Lfh_*Lfh^onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an ogre mage, wielding a +0 halberd and wearing a +0 robe (ally target,  chance to affect: 80%)  The ogre mage resists with almost no effort.Lfhf~§~ROLfhFg423 3.4 (1Lfhm8§LfhpO _The ogre mage misses you.Lfh Lfh> 8§LfhHQ ♣♣♣♣~...~~~~~.~.~~~~~~~~~~~§.~♣♣. jesper the SlicerLfhQ ♣.~~~~~~~§...~~~~..~~~~~~~.~.§ Human of Hepliaklqana *****.♣♣~~~~~~~~~#########.~~~♣♣♣..~~ Health: 117/117 ========================♣.~~~~~~§###.§.♣ ###~§~...†.§ Magic: 26/30 ====================----♣♣~♣...~###♣~..♣♣ ###~~.~~.. AC: 14Str: 7  ♣~..~.~##.~.~~.~♣LfhbR ##~.~§.. EV: 23Int: 24  ♣♣...♣##.##.~~~~♣ ## ##~.)~~ SH: 0Dex: 24  ♣♣..~##..#∩##♣~.♣ #∩# ##..~~ XL: 17 Next: 47% Place: Swamp:4 LfhR ♣♣.~~♣#♣.~.#R##R@♣ #.# #~♣~~ Noise: ---------  Time: 28903.4 (0.0) .♣~.~##~~.~#)(##♣*♣##..# ##... w) +9 rapier (speed) ~.~..#♣~~.~##~.##♣##.~##~~~ Cast: Kinetic Grapnel LfhS R..~R.#).~~~♣#~~~♣#♣..~##... Fly Water .~Z†#..~.~~~##♣~~~~~♣## ..#♣♣ ♣~§.#.~~♣~.~.##~.~~~#LfhS O♣~~ ♣ R   Sugats the hexer (.~.#..~~.~§##♣.~...♣... ~ O   ogre mage (polearm, ally target) ~...#~~..♣####♣~~ß~.♣####♣ ♣.~♣#~~♣###.~#~~~♣~~~#~~###LfhS Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineLfhDT Aim: an ogre mage, wielding a +0 halberd and wearing a +0 robe (ally target,  chance to affect: 80%)Lfh iOsleep, ally targ…)Lfh LfhN ~~R§OLfh *4.4 (1Lfh& Lfh MLfh Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight lineLfhL : an ogre mage, wielding a +0 halberd and wearing a +0 robe (ally target,  chance to affect: 80%) _The ogre mage looks drowsy...Mfh؀  The helpless ogre mage fails to defend itself.  You stick the ogre mage like a pincushion!!!!!Mfh*W§)Mfhn97 (0.3Kinetic GrapnelMfhݦ8§MfhM _You kill the ogre mage!MfhŌ ♣.~~~~~~~§...~~~~..~.~.§~♣♣~~#########.~~~♣♣♣..~~~♣.~~~~~~§###.~.♣ ~~###~§~...†.§ ♣♣~♣...~###♣~..♣♣♣~§~♣###~~.~~... ♣~..~.~##.§.~~.~♣~~~~~ ##~.~§. ♣♣...♣##.##.~~~~♣~~~~ ## ##~.)~~ ♣♣..~##..#∩##♣~R♣.~♣ #∩# ##..~ ♣.~~♣#♣.~.#R##§~♣~.##.# #~♣~~[Mfh~.~##~~.~#)(##♣@♣##..# ##... .~..#♣~~.~##~.##♣##.~# #~~~~ .~R.#).~~~♣#~~~♣#♣..~# #... ~Z†#..~.~~~##♣~~~~~♣## ..#♣♣ ~§.#.~~♣~.~.##~.~~~# ♣~~ ♣~ .~.#..~~.~§##♣.~...♣ ... ~ ...#~~..♣####♣~~ß~.♣#### ♣ .~♣#~~♣###.~#~~~♣~~~#~~###♣♣#♣♣##..~.~#♣♣♣♣♣#~~R.)#MfhMfha§.RMfh30====38 5.7 (1.0Mfh8§Mfh+  Things that are here: MfhKo_a +0 halberd; a +0 robe; an ogre corpseMfh> Mfh Mfh Mfh Mfh Mfh MfhF FWater _Mfh4 Mfhj MfhMfhMfhMfhMfhMfhA MfhQ Mfh MfhNMfhMfhMfhh<====MfhMfhMfhsMfhMfhCMfhV Mfh"Mfhz%Mfh'Mfh^'Mfh(Mfh*Mfhb-Mfh^/Mfh/(Mfh1Mfh6%  Mfh6-There is an empty arch of ancient stone here.MfhI:Mfh<Mfh3= _Mfh>MfhtCMfh#FMfhGMfh!HMfh>IMfhLMfhOMfhQMfhDRMfhUMfh2XMfh[Mfh]Mfh]Mfh_Mfh|eMfhhMfhjMfhk?Water MfhlMfhoMfhsMfhvMfhgvMfhxMfh2{Mfh|~MfhMfhH(MfhMfhMfhMfhUWater MfhMfheMfhMfhMfhT(MfhMfh#MfhMfh?Water MfhMfh{Mfh$MfhMfhp(MfhMfhkMfhMfh MfhaMfhMfhjMfhw ~.♣.~~###~§~...†.§~~~...~~~.~♣ MfhC,.♣♣♣~~~♣###~~.~~...~~~~~~~~.... .~♣.##~.~~...§~~~~~~~~~.~~ Mfh~~♣~~~~~##§##~.)~~.♣♣♣..~§~~~~~. ~.♣.~♣##∩#~~##..~~~.♣♣♣..~.~.♣♣♣ §~♣~.##.#.~§♣#~♣~~[<♣ ♣~..§.♣. #♣)♣##..#~.~~##...~.♣♣♣~.~... MfhS##♣##.~##.~~.♣#~~~~~~..♣ ~♣#♣..~#♣..~~~#.@.~~~)~♣ Mfhg~~~~~♣##~~~~~.R#♣♣.~..§S~ ~.~~~##.~~~~♣~~# ♣~.(.~~~ .~...♣##~~.~...# ~♣~.♣~~♣ Mfh~ß~.♣####♣~~~.# ♣~...~~♣ ~~♣~~~#~~###♣~~# .. ♣♣♣♣♣#~~R.)##♣♣# $Mfh S   Aizul (asleep) ######.####### ~~.§.#~~~....♣Mfh249.0)§R.§, ally target)5.7 (20MfhV8§Mfh+ _Found 22 gold pieces.Ofh######.~~~♣♣♣..~~~~~...~§...♣ .~~###~§~...÷.~~~~...~~~.~♣ ♣♣♣~~~♣###~~.~~...~~.... ♣~~~~~~.##~.~~...§~~~~~~~~~.~~ ♣~~~~~##§##~.)~~.♣♣♣..~§~~~~~. Ofh.♣.~♣##∩#~~##..~§~.♣♣♣..~.~.♣♣♣ ~♣~.##.#.~§♣#~♣~~[<♣ ♣~..§.♣ ♣)♣##..#~.~~##...~.♣♣♣~.~... #♣##.~##.~~.♣#~~@~~~..♣ ♣#♣..~#♣..~~~#R..~~~)~♣ ~~~♣##~~~~~..#♣♣.~..§S~ ~~##.~~~~♣~~# ♣~.(.~~~ Ofh&Z...♣##~~.~...# ~♣~.♣~~♣ß~.♣####♣~~~.# ♣~...~§♣ Ofh8~♣~~~#~~###♣~~# ...... ♣♣♣♣#~~R.)##♣♣# ~~~.$ #####.#######OfhTOfh~H§.ROfh.1§Ofhh6.7 (1.0)Water OfhCOfhOfh C.~~~♣♣♣..~~~~~...~§...♣ ♣.~~###~§~...÷.~~~~...~~~.~♣ ~~~♣###~~.~~...~~Ofh .... ♣~~~~~~.##~.~~...§~.~~ ♣~~~~~##§##~.)~~.♣♣♣..~§~~~~~. ♣.~♣##∩#~~##..~§~.♣♣♣..~.~.♣♣♣ ♣~.##.#.~§♣#~♣~~[<♣ ♣~..§.♣. Ofh} )♣##..#~.~~##...~.♣♣♣~.~... ♣##.~##.~~.♣#~~~@~~..♣ #♣..~#♣..~~~#.R.~~~)~♣ Ofh ♣##~~~~~..#♣♣.~..§S~. ~~~##.~~~~♣§~# ♣~.(.~~~. ...♣##~~.~...# ~♣~.♣~~♣♣ Ofh ß~.♣####♣~~~.# ♣~...~§♣ ♣~~~#~~###♣~~# ......~#~~R.)##♣♣# ~~~.$~≈ Ofh Ofh g.R~Ofh %7Ofh 8§Ofh8 PfhL.~~~♣♣♣..~~~~~...~§...♣ .~~###~§~...÷.~~~~...~~~.~♣ ~~~♣###~~.~~...~~.... Pfhtt~~~~~~.##~.~~...§~.~~ ~~~~~##§##~.)~~.♣♣♣..~§~~~~~. .~♣##∩#~~##..~§~.♣♣♣..~.~.♣♣♣ ~.##.#.~§♣#~♣~~[<♣ ♣~..~.♣. ♣##..#~.~~##...~.♣♣♣~.~... Pfh##.~##.~~.♣#~~~~@~..♣ ♣..~#♣..~~~#..R~~~)~♣ ♣##~~~~~..#♣♣.~..~S~.PfhJ##.~~~~♣§~# ♣~.(.~~~.♣##~~.~...# ~♣~.♣~~♣♣♣ ~.♣####♣~~~.#♣♣~...~§♣ ~~~#~~###♣~~# ♣......~ Pfh9 }#~~R.)##♣♣# ♣ Pfh&Pfhu>§~.R~..~S§Pfh??8Kinetic GrapnelPfhVGPfh'IPfhiw4~~###~§~...÷.~~~~...~~~.~♣ ~~~♣###~~.~~...~~~~~~~~.... ~~~~~.##~.~~...§~~.~~Pfh1x ##§##~.)~§.♣♣♣..~§~~~~~. ♣##∩#~~##..~~~.♣♣♣..~.~.♣♣♣ ##.#.~§♣#~♣~~[<♣ ♣~..~.♣. ##..#~.~~##...~.♣♣♣~.~... Pfhx#.~##.~~.♣#~~~~~~..♣ ..~#♣..~~~#...~~@)~♣ Pfhx~♣##~~~~~..#♣♣R~..~S§..~##.~~~~♣§~# ♣~.(.~~~. .♣##~~.~...#♣~♣~.♣~~♣♣♣Pfh5y♣####♣~~~.#♣♣~...~§♣~#~~###♣~~# ♣♣......~ Pfhyg♣#~~R.)##♣♣# ♣~~~.$~≈ ##.####### .♣..~.~≈ .#~~~....♣Pfhp|Pfh{§.R~Pfh%9Pfh͒Pfh{Pfhx ###~§~...÷.~~~~...~~~.~♣ ♣###~~.~~...~~~~~~~~.... Pfh .##~.~~...§~~~~~~~~~.~~ ##§##~.)~§.♣♣♣..~~~~~~~. Pfh D♣##∩#~~##..~~~.♣♣♣..§.~.♣♣♣ ##.#.~§♣#~♣~~[<♣ ♣~..~.♣. ..#~.~~##...~.♣♣♣~.~... Pfh .~##.~~.♣#~~~~~~..♣ ~#♣..~~~#...~~~@~♣ Pfh 9♣##~~~~~..#♣♣.R..~S§..~♣ ##.~~~~♣§~# ♣~.(.~~~. ♣##~~.~...#♣~♣~.♣~~♣♣♣.♣ ♣####♣~~~.#♣♣~...~~♣ ~#~~###♣~~# ♣♣......~ Pfh p#~~R.)##♣♣# ♣~~~.$~≈ .# .♣..~.~≈≈ Pfh2 Pfh PfhH ~R.~S§Pfh 130Pfh K§§Pfh P _You see here a +0 trident.Qfhp4###~§~...÷.~~~~...~~~.~♣ ♣###~~.~~...~~~~~~~~.... .##~.~~...§~~~~~~~~~.~~ Qfh~q8##§##~.)~§.♣♣♣..~~~~~~~. ##∩#~~##..~~~.♣♣♣..§.~.♣♣♣ .#.~§♣#~♣~~[<♣ ♣~..~.♣. ..#~.~~##...~.♣♣♣~.~... ~##.~~.♣#~~~~~~..♣ ~#♣..~~~#...~~~)@♣ Qfhqh##~~~~~..#♣♣.~R.~S§..~♣ .~~~~♣§~# ♣~.(.~~~. Qfh+r##~~.~...#♣~♣~.♣~~♣♣♣.♣. ####♣~~~.#♣♣~...~~♣ ~ #~~###♣~~# ♣♣......~ Qfh|rx~~R.)##♣♣# ♣~~~.$~≈ .# .♣..~.~≈≈ Qfh,uQfh{~.R~S~Qfh&d1Water _QfhQfhQfh~  The helpless Aizul fails to defend herself.  You stick Aizul like a pincushion!!!!!QfhD%QfhP{23 512.0 (0.3Kinetic GrapnelQfhZQfhE _You kill Aizul!Rfhzx♣###~~.~~...~~~~~~~~.... ~~.##~.~~...§~~~~~~~~~.~~ ~##§##~.)~§.♣♣♣..~~~~~~~. #∩#~~##..~~~.♣♣♣..~.~.♣♣♣ .#.~§♣#~♣~~[<♣ ♣~..~.♣. .#~.~~##...~.♣♣♣~.~... . ##.~~.♣#~~~~~~..♣ ~♣~.. #♣..~~~#...~~~)~♣♣~..♣ RfhZ{r#~~~~~..#♣♣.~.R~@~..~♣ .~~~~♣§~# ♣~.(.~~~......~~.~...#♣~♣~.♣~~♣♣♣.♣.♣#♣~~~.#♣♣~...~~♣ ~~ ~~###♣~~# ♣♣......~ ~R.)##♣♣# ♣~~~.$~≈ ####### .♣..~.~≈ Rfh{~~....♣ §.~.~..≈≈ ♣♣~[.~♣Rfh}RfhrU§.RRfh,U38 3.0 (1.0Rfh֊Rfha9 ~Rfh^G - the serpent talisman of Duem {rC+ Str+3}RfhF423 4.0 (2RfhyRfhxh _You see here the guardian serpent corpse of Aizul.Rfh: 3Rfh< Rfh@ RfhD RfhF I38 Water RfhG RfhI RfhL RfhO RfhBP RfhR RfhW RfhMZ Rfh\ Rfh\ (Rfh^ Rfha Rfhc Rfhe Rfhf Rfhh Rfhk Rfh=w 5 .#~.~~##...~.♣♣♣~.~...~ Rfhw a##.~~.♣#~~~~§~..♣ .~♣~.. #♣..~~~#...~~~)~♣♣~..♣ . ~~~~~..#♣♣.~..~†~..~♣.. ~~~~♣§~#♣♣~.(.~~~...... Rfhw #~~.~...#♣~♣~.♣~~♣♣♣.♣.♣#♣~~~.#♣♣~...R~♣...~~ ~~###♣~~# ♣♣......~~~~≈~ RfhEx 1~R.)##♣♣# ♣~~~.@~≈≈≈~≈~8.0 (4 ####### ♣.♣..~.~≈≈≈≈~≈ ~~....♣ ♣~.~.~..≈≈≈~~~≈ Rfhx H♣♣~[.~♣ ♣..~...~.≈≈≈...≈ .[♣~.♣# ♣.~.§....≈≈≈.~~≈ ~~.~.♣ ..~~~..§~~≈≈≈≈≈≈ ~..~♣# .~~~...~..Rfhx ≈≈≈≈≈≈♣# ~....[..~.~≈≈≈~ .~♣#RfhIz RfhC ~Rfh R§§~~..~§Rfh2 *9.0 (5Rfh i§§§§Rfh ~~§§ _Found a robe.Rfh{ 523 40.0 (6Rfh՘ Rfh @ _You now have 1804 gold pieces (gained 22).SfhSfh+Drop what?52/52 slots (_ for help) Sfh?Hand Weapons (select all with ))  w - a +9 rapier of speed (weapon) Missiles (select all with ()C - 9 curare-tipped darts  SfhۑJ - 6 javelins  R - 4 throwing netsZ - 10 poisoned darts Armour (select all with [)  b - a +0 pair of gloves of stealth (worn) SfhC k - an orb of guile (worn)  x - a +2 cloak of stealth (worn)  A - a +2 pair of boots (worn)  P - a +2 hat of willpower (worn)  X - a +2 robe of willpower (worn) SfhJewellery (select all with "=)  h - a +6 ring of intelligence (worn)  p - the ring of Wudwai (worn) {Fly rElec rF++ Str-3 Dex+6}  O - an amulet of the acrobat (worn) Sfh c - the amulet "Upherghatz" {Spirit rF+++ Regen+ Stlth-}d - a ring of see invisible  g - a +4 ring of slaying Sfh2w[Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle [.|Space] toggle selected[top]Sfh*g(1 turn)  D - 2 scrolls of silence Sfh E - a scroll of fear  L - 2 scrolls of enchant armour  N - 3 scrolls of immolationY - 3 scrolls of enchant weapon Potions (select all with !)i - a potion of invisibility  l - 2 potions of heal wounds Sfh m - 5 potions of brilliance  r - 3 blue potions  v - 3 grey potions  z - 9 potions of curing  B - a bubbling clear potion  H - 5 potions of berserk rage  I - 4 fuming pink potions Sfh? M - 3 fizzy amethyst potions  S - 9 golden potions  U - a potion of might  W - 7 potions of enlightenment Talismans (select all with %) Sfhg G + the serpent talisman of Duem {rC+ Str+3}[Enter] accept (1 chosen) [botSfhÔSfh..#~.~~##...~.♣♣♣~.~...~.jesper the Slicer ##.~~.♣#~~~~~~..♣ .~♣~..Human of Hepliaklqana *****. #♣..~~~#...~~~)~♣♣~..♣ .Health: 117/117 ======================== Sfhʩ#~~~~~..#♣♣.~..~†~..~♣..Magic: 30/30 ======================== .~~~~♣§~#♣♣~.(.~~~......AC: 14Str: 7 #~~.~...#♣~♣~.♣~~♣♣♣.♣.♣EV: 23Int: 24 ###♣~~~.#♣♣~...~~♣...~~.SH: 0Dex: 24 Sfh/~~###♣~~# ♣♣....R.~~~~≈~XL: 17 Next: 51% Place: Swamp:4 ~R.)##♣♣# ♣~~~.@~≈≈≈~≈~Sfh'Noise: ---------  Time: 28940.0 (0.0) ####### ♣.♣..§.~≈≈≈≈~≈w) +9 rapier (speed) ~~....♣ ♣~.~.~..≈≈≈~~~≈SfhCast: Kinetic Grapnel ♣♣~[.~♣ ♣..~...~.≈≈≈...≈Fly .[♣~.♣# ♣.~.~....≈≈≈.~~≈ SfhM~~.~.♣ ..§~~..~~~≈≈≈≈≈≈R   Sugats the hexer ~..~♣# .~~~...~..≈≈≈≈≈≈ ~~.♣# ~....[..~.~≈≈≈~ SfhK.~♣#You stick Aizul like a pincushion!!!!! _You kill Aizul!G - the serpent talisman of Duem {rC+ Str+3} _You see here the guardian serpent corpse of Aizul. _Found a robe. Sfh+_You now have 1804 gold pieces (gained 22).Sfh2*1.0 (1Sfh&Sfh>H _You drop the serpent talisman of Duem {rC+ Str+3}.Tfh"Tfh#Tfh'Tfh9TfhOCTfhkFQ38 TfhyKTfh]OTfhQTfh^RTfhTTfhWTfh%[Tfh]Tfh^TfhbTfhiTfh}lTfhnTfhLoTfhpTfhuTfhzxTfhzTfhE{Tfh|TfhTfhTfhTfh8TfhgTfhTfhsTfh0TfhTfhlTfhTfhnTfhĜTfhTfhTfh ♣~~ß~.♣####♣~~~.#♣♣~...~~♣...~~. ~~~♣~~~#~~###♣~~# ♣♣......~~~~≈~Tfhڲ<♣♣♣♣#~~R.)##♣♣# ♣♣~~~.%~≈≈≈~≈~ #######.####### ♣♣.♣..~.~≈≈≈≈~≈ TfhE#~~.§.#~~~....♣ ♣♣~.~.~..≈≈≈~~~≈ #).~~[#♣♣♣~[.~♣ ♣..~...~.≈≈≈...≈ ~#§.†#~~.[♣~.♣##♣.R.~....≈≈≈.~~≈ ♣#~.~#♣~~~.~.♣#♣..~§~..~~~≈≈≈≈≈≈ Tfh♣#..~#♣.~..~♣##.@~~~...~..≈≈≈≈≈≈ ♣##.##♣~~~.♣# ♣♣~~....[..~.~≈≈≈~#§#~...~♣# ♣.~§~~~~~~~~.~.~ Tfh ~.###~~~♣## ♣♣.♣~.~~.~.~~~. .~~#~.~## ♣♣♣♣.^~..~~.. ######## .~.~.~ ~.~~♣.TfhNR   eleionoma (asleep) .R.. Tfhyz 9.0 (8  An eleionoma comes into view.TfhTfh~R§RRlly target).Tfh3=50.0 (9Tfh9§Tfh'+ _The eleionoma shouts!Ufh~~♣~~~#~~###♣~~# ♣♣......~~~~≈~ ♣♣♣♣♣#~~R.)##♣♣# ♣♣~~~.%~≈≈≈~≈~ #####.####### ♣♣.♣..~.~≈≈≈≈~≈ ~~.§.#~~~....♣ ♣♣~.~.~..≈≈≈~~~≈ ).~~[#♣♣♣~[.~♣ ♣..~...~.≈≈≈...≈ §.†#~~.[♣~.♣##♣.~.~....≈≈≈.~~≈ #~.~#♣~~~.~.♣#♣..R§~..~~~≈≈≈≈≈≈ #..~#♣.~..~♣##..~~~...~..≈≈≈≈≈≈ ##.##♣~~~.♣# ♣♣~@....[..~.~≈≈≈~ ~#§#~...~♣# ♣.~§~~~~~~~~.~.~ .###~~~♣## ♣♣.♣~.~~.~.~~~.Ufh~o[40m ~#~.~## ♣♣♣♣.^~..~~.. #######  .~.~.~ ~R~~♣. ....$ ♣.~Ufhơ%~~§R~§R.Ufhܣ-1.0 (1Kinetic GrapnelWater UfhdUfh+ _Found 20 gold pieces.Ufh ♣♣♣♣♣#~~R.)##♣♣# ♣♣~~~.%~≈≈≈ ######.####### ♣♣.♣..~.~≈≈≈≈~≈ ~~.§.#~~~....♣ ♣♣~.~.~..≈≈≈~~ Ufhc).~~[#♣♣♣~[.~♣ ♣..~...~.≈≈≈... #§.†#~~.[♣~.♣##♣.~.~....≈≈≈.~~ #~.~#♣~~~.~.♣#♣..~~~..~~~≈≈≈≈≈ #..~#♣.~..~♣##..~§R...~.. ##.##♣~~~.♣# ♣♣~~....[..~.~≈≈≈~ ~#§#~...~♣# ♣.~@§~~~~~~~.~.~ .###~~~♣## ♣♣.♣~.~~.~.~~~. ~~#~.~## ♣♣♣♣.^~..~~.. Ufh#######  R~.~.~  ~.~~♣. ....$♣.~.. ~UfhP Ufh~i%~~R§Ufh;R.Ufh?-2UfhUfh< _The eleionoma flows through the trees.VfhDP♣♣♣♣♣#~~R.)##♣♣# ♣♣~~~.%~≈≈≈~≈~  jesper the Slicer ######.####### ♣♣.♣..~.~≈≈≈≈~≈  Human of Hepliaklqana *****. Vfh'Qd~~.§.#~~~....♣ ♣♣~.~.~..≈≈≈~~~≈  Health: 117/117 ======================== ).~~[#♣♣♣~[.~♣ ♣..~...~.≈≈≈...≈  Magic: 28/30 ======================-- #§.†#~~.[♣~.♣##♣.~.~....≈≈≈.~~≈  AC: 14Str: 7 #~.~#♣~~~.~.♣#♣..~~~..~~~≈≈≈≈≈≈  EV: 38 Int: 24 #..~#♣.~..~♣##..~~~...~..≈≈≈≈≈≈  SH: 0Dex: 24 VfhR6##.##♣~~~.♣# ♣♣~~R...[..~.~≈≈≈~  XL: 17 Next: 51% Place: Swamp:4 ~#§#~...~♣# ♣.~@§~~~~~~~.~.~  Noise: ---------  Time: 28952.0 (0.0) .###~~~♣## ♣♣R♣~.~~.~.~~~.  w) +9 rapier (speed) ~~#~.~## ♣♣♣♣.^~..~~..  Cast: Kinetic Grapnel ####### .~.~.~  Fly Water  ~.~~♣.  ....$  R   Sugats the hexer VfhR♣.~..  R   eleionoma (ally target) ~~..  _The eleionoma flows through the trees.  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  VfhCSPress: ? - help, Shift-Dir - straight lineAim: an eleionoma (ally target, chance to affect: 65%)VfhP♣♣♣♣♣#~~R.)##♣♣# ♣♣~~~.%~≈≈≈~≈~jesper the Slicer ######.####### ♣♣.♣..~.~≈≈≈≈~≈Human of Hepliaklqana *****. Vfh#<~~.§.#~~~....♣ ♣♣~.~.~..≈≈≈~~~≈Health: 117/117 ======================== ).~~[#♣♣♣~[.~♣ ♣..~...~.≈≈≈...≈Magic: 28/30 ======================-- #§.†#~~.[♣~.♣##♣.~.~....≈≈≈.~~≈AC: 14Str: 7 #~.~#♣~~~.~.♣#♣..~~~..~~~≈≈≈≈≈≈EV: 38 VfhhInt: 24 #..~#♣.~..~♣##..~~~...~..≈≈≈≈≈≈SH: 0Dex: 24 ##.##♣~~~.♣# ♣♣~~R...[..~.~≈≈≈~XL: 17 Next: 51% Place: Swamp:4 Vfh~#§#~...~♣# ♣.~@§~~~~~~~.~.~Noise: ---------  Time: 28952.0 (0.0) .###~~~♣## ♣♣*♣~.~~.~.~~~.w) +9 rapier (speed) ~~#~.~##♣♣♣♣.^~..~~..VfhfCast: Kinetic Grapnel #######.~.~.~Fly Water ~.~~♣.....$R   Sugats the hexer♣.~..VfhR   eleionoma (ally target)~~.. _The eleionoma flows through the trees.  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Vfh% Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an eleionoma (ally target, chance to affect: 65%)Vfh.%Rasleep, ally target)Vfh\Vfhab.RR§Vfhc423 3.0 (1Vfh i7%Vfhjk  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  VfhkPress: ? - help, Shift-Dir - straight line  Aim: an eleionoma (ally target, chance to affect: 65%) _The eleionoma looks drowsy...Vfh[ &  Vfh= aThe helpless eleionoma fails to defend itself.  You perforate the eleionoma like a sieve!!!!Vfh< #.Vfh !Vfh X23 (0.3Kinetic GrapnelVfh# Vfh 9%Vfh" M _You kill the eleionoma!Wfh3WfhJWfh%Wfh9=38 WfhWfhWfh}WfhWfhWfhfWfh"WfhWfhWfhWfh}i30==Wfh(WfhWfh#WfhWfh2WfhWfhWfh(WfhWfh-Wfh Wfh8WfhWfhWfhyWfh3WfhYWfh9=Wfh=WfhlWfh,WfhWfheWfhbWfhWfhWfhqWfhWfhWfhgWfhWfhWfh`WfhWfh0Wfh;WfhWfhWfh'WfhWfhWfhWfhWfhWfh-'23 WfhWfh6 O _You now have 1824 gold pieces (gained 20).WfhQ38 WfhhWfh_Wfh2WfhWfhWfhWfhvWfhWfhWfh&"Wfh$Wfh&Wfh'?Water Wfh(Wfh*WfhN-WfhA/Wfh/(Wfh1Wfh3WfhQ6Wfh8Wfh9Wfh?:Wfh<Wfh}?WfhAWfh.BWfhCWfhEWfhHWfhJWfh]KWfhLWfhjOWfhQWfhSWfhSWfhTWfhVWfh/YWfhZWfhZWfh[Wfh]Wfh_`Wfh=bWfhbWfhcWfh`fWfh?jWfhj?Water WfhlWfhnWfhqWfhsWfhs(Wfh uWfhwWfhKzWfhz?Water Wfh|Wfh~Wfheb ~♣~.♣~~♣♣♣.♣.♣ Wfh͊♣~...~~♣...~~....~~.....  ♣♣......~~~~≈~~.......~~  ♣♣~~~.%~≈≈≈§≈~≈.....~.~.  Wfh0♣.♣..~.~≈≈≈≈~≈≈~...~..§i  ~.~.~..≈≈≈~~~≈≈≈.$~~...♣  .~...~.≈≈≈...≈≈≈~~~~~$~♣  Wfh~.~....≈≈≈.~~≈≈≈.~.~...♣  ~~~..~~~≈≈≈≈≈≈≈~@~~~~.~.  ~~...~..≈≈≈≈≈≈~~.♣~.~♣.♣  Wfh ....[..~.~≈≈≈~R.♣♣ ~♣♣  ~~~~~~~~.~.~~~.♣♣ ♣  ~.~~.~.~~~.....♣  Wfhw♣.^~..~~..~♣~~..♣  ♣.~.~.~~.~~♣♣♣.♣♣   i   spriggan druid (asleep) .~.~~♣.♣♣.§♣ ♣♣♣ WfhՌa .......♣♣.~.♣ Wfh082.3 (29.0)Wfh%~≈≈≈~§R~, ally target)Wfh63.3 (30Wfh'I%§Wfh _A spriggan druid comes into view. It is wielding a +0 quarterstaff.Wfh..~~....~~..... ~~~≈~~.......~~ %~≈≈≈~≈~≈.....~.~. ~≈≈~...~..§i ~~~≈≈≈.$~~...♣ ...≈≈≈~~~~~$~♣ .~~≈≈≈.~.~...♣ ~@~§~~.~. ~R.♣~.~♣.♣ [..~.~≈≈≈~~.♣♣ ~♣♣ Wfh~.~~~.♣♣ ♣ ~.~.....♣.^.~♣~~..♣.~.~.~~.~~♣♣♣.♣♣.~~♣.♣♣.§♣ ♣♣♣....Wfh..~~....~~..... ~~~≈~~.......~~ %~≈≈≈~≈~≈.....~.~. ~≈≈~...~..§i ~~~≈≈≈.$~~...♣ ...≈≈≈~~~~~$~♣ .~~≈≈≈.~.~...♣ ~@~§~~.~. ~R.♣~.~♣.♣ [..~.~≈≈≈~~.♣♣ ~♣♣ ~.~~~.♣♣ ♣ ~.~.....♣.^.~♣~~..♣.~.~.~~.~~♣♣♣.♣♣.~~♣.♣♣.§Wfh ♣♣♣....Wfh8%Wfh#WfhR%§§WfhKe _A spriggan druid is nearby!Wfh`..~~....~~..... ~~~≈~~.......~~ WfhE%~≈≈≈~≈~≈.....~.~. ~≈≈~...~..§i ~~~≈≈≈.$~~...♣ ...≈≈≈~~~~~$~♣ .~~≈≈≈.~.~...♣ ~@~§~~.~. ~R.♣~.~♣.♣ [..~.~≈≈≈~~.♣♣ ~♣♣ WfhE~.~~~.♣♣ ♣ ~.~.....♣.^Wfhig.~♣~~..♣.~.~.~~.~~♣♣♣.♣♣.~~♣.♣♣.§♣ ♣♣♣Wfh+....WfhX..~~....~~..... ~~~≈~~.......~~ %~≈≈≈~≈~≈.....~.~. ~≈≈~...~..§i ~~~≈≈≈.$~~...♣ ...≈≈≈~~~~~$~♣ .~~≈≈≈.~.~...♣ WfhY~@~§~~.~. ~R.♣~.~♣.♣ [..~.~≈≈≈~~.♣♣ ~♣♣ ~.~~~.♣♣ ♣ ~.~.....♣.^.~♣~~..♣.~.~.~~.~~♣♣♣.♣♣.~~♣.♣♣.§♣ ♣♣♣....Wfh`WfhcWfh9jWfhmme _A spriggan druid is nearby!Wfh3 `..~~....~~..... ~~~≈~~.......~~ Wfh %~≈≈≈~≈~≈.....~.~. ~≈≈~...~..§i ~~~≈≈≈.$~~...♣ ...≈≈≈~~~~~$~♣ .~~≈≈≈.~.~...♣ Wfh ~@~§~~.~. ~R.♣~.~♣.♣ [..~.~≈≈≈~~.♣♣ ~♣♣ ~.~~~.♣♣ ♣ Wfh ;~.~.....♣.^.~♣~~..♣Wfh d.~.~.~~.~~♣♣♣.♣♣.~~♣.♣♣.§♣ ♣♣♣....WfhK Wfhn ..~~....~~..... Wfh ~~~≈~~.......~~ %~≈≈≈~≈~≈.....~.~. ~≈≈~...~..§i Wfhg ~~~≈≈≈.$~~...♣ ...≈≈≈~~~~~$~♣ .~~≈≈≈.~.~...♣ ~@~§~~.~. Wfh! ~~R.♣~.~♣.♣ [..~.~≈≈≈~~.♣♣ ~♣♣ ~.~~~.♣♣ ♣ ~.~.....♣.^Wfh .~♣~~..♣.~.~.~~.~~♣♣♣.♣♣Wfhݟ .~~♣.♣♣.§♣ ♣♣♣....Wfhܪ 8§Wfh Wfh- I%§Wfhr  Wfh __A spriggan druid is nearby!Xfhn.(.~~~......  ♣~~♣♣♣.♣.♣.~♣♣...~~~ ~...~~♣...~~....~~...... XfhÛ8......~~~~≈~~.......~ ~~~.%~≈≈≈~≈~≈.....~.~.. .♣..~.~≈≈≈≈~≈≈~...~..§i ~..≈≈≈~~~≈≈≈.$~~...♣  Xfh'..~.≈≈≈...≈≈≈~~~~~$~♣  .~....≈≈≈.~~≈≈≈.@.~...♣  ~~~≈.~§~~.~XfhW ~...~..≈≈≈≈≈≈~R.♣~.~♣.♣♣ ...[..~.~≈≈≈~~.♣♣♣~♣♣ Xfhz~~~~~~~.~.~~~.♣♣ ♣♣ .~~.~.~~~.....♣  .^~..~~..~♣~~..♣  XfhB.~.~~.~~♣♣♣. ~.~~♣.♣♣.§♣ ♣♣♣ XfhXfhXfhXfh&\§.iRXfhc~iXfh)==4.3 (1.0)Kinetic GrapnelWater Xfh8§Xfhͷ0 _The spriggan druid shouts!XfhN.~†~..~♣..  .(.~~~......i. ~...♣~.♣~  XfhG8♣~~♣♣♣.♣.♣.~♣♣...~~~.~  ...~~♣...~~....~~...... ......~~~~≈~~.......~ ~~~.%~≈≈≈~≈~≈.....~.~...  Xfh=♣..~.~≈≈≈≈~≈≈~...~..§ ~..≈≈≈~~~≈≈≈.$~~.i.♣  .Xfh|..~.≈≈≈...≈≈≈~~@~~$~♣  ~XfhF....≈≈≈.~~≈≈≈.~.~...♣  ~~~≈R~§~~.~.♣  ~..≈≈≈XfhEl♣~.~♣.♣♣ Xfh*..[..~.~≈≈≈~~.♣♣♣~♣♣ ♣ ~~~~~~.~.~~~.♣♣ ♣♣ Xfh~~.~.~~~.....♣  i 2 spriggan druids (1 asleep, 1 ally t…)Xfh_^~..~~..~♣~~..♣  .~~.~~♣♣♣. Xfh+ Xfh §.iA spriggan druid comes into view. It is wielding a +0 quarterstaff.XfhS%*Xfhq %idistraSugats gestures at the spriggan druid while chanting.XfhJ]~i~XfhǴ.--5XfhS§%Xfh% XfhA_The spriggan druid resists with almost no effort.Xfh^..~†~..~♣..  (.~~~......i. ~...♣§.♣~.  .♣~~♣♣♣.♣.♣.~♣♣...~~~.~.  ~~♣...~~....~~.XfhQ ~~~~≈~~.~~. .%~≈≈≈~≈~≈.....~.~. ..~.~≈≈≈≈~≈≈~...~..~.♣  .~..≈≈≈~~~≈≈≈.$~~...♣  XfhP~.≈≈≈...≈≈≈~~~@i$~♣  ....≈≈≈.~~≈≈≈.~.~...♣  Xfh*..~~~≈~R~~~~.~.♣  ~..≈≈≈≈≈≈~~.♣~.~♣.♣♣  .[..~.~≈≈≈~~.♣♣♣~♣♣♣♣ XfhM .~.~~~.♣♣ ♣♣♣  ~.~.~~~.....♣  ~..~~..~♣~~..♣ Xfhp .~.~~.~~♣♣♣.♣♣  XfhjXfh§%iR.§.Xfh§ially t--6XfhXL§§Xfh_ _The spriggan druid completely misses you.Xfhk %§§You impale the spriggan druid!!Xfh m :23 ==6 (0.3Xfhs 9§Xfhv f _The spriggan druid is heavily wounded.Xfh3..~†~..~♣.. jesper the Slicer (.~~~......i. ~...♣§.♣~.  Human of Hepliaklqana *****. .♣~~♣♣♣.♣.♣.~♣♣...~~~.~.  Health: 117/117 ======================== ..~~♣...~~....~~........  Magic: 28/30 ======================-- .....~~~~≈~~.......~~...  AC: 14Str: 7 Xfh&5~~.%~≈≈≈~≈~≈.....~.~....  EV: 23Int: 24 ..~.~≈≈≈≈~≈≈~...~..~.♣  SH: 0Dex: 24 .~..≈≈≈~~~≈≈≈.$~~...♣  XL: 17 Next: 52% Place: Swamp:4 ..~.≈≈≈...≈≈≈~~~@i$~♣  Noise: ==-------  Time: 28986.6 (0.0) ....≈≈≈.~~≈≈≈.R.§...♣  w) +9 rapier (speed) ..~~~≈≈≈≈≈≈≈~.~~~~.~.♣  Cast: Kinetic Grapnel ..~..≈≈≈≈≈≈~~.♣~.~♣.♣♣  Fly Water .[..~.~≈≈≈~~.♣♣♣~♣♣♣♣ fh6d~~~~~.~.~~§.♣♣ ♣♣♣ R   Sugats the hexer ~.~.~~~.....♣ ii 2 spriggan druids (1 asleep, 1 ally t…)~..~~..~♣~~..♣ .~.~~.~~♣♣♣.♣♣Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a spriggan druid, wielding a +0 quarterstaff and wearing a +0 robe  (heavily wounded, ally target, chance to affect: 65%)YfhlY$Yfh Z..~†~..~♣..  jesper the Slicer (.~~~......i. ~...♣§.♣~.   Human of Hepliaklqana *****. .♣~~♣♣♣.♣.♣.~♣♣...~~~.~.   Health: 117/117 ======================== YfhZ..~~♣...~~....~~........   Magic: 28/30 ======================-- .....~~~~≈~~.......~~...   AC: 14Str: 7 ~~.%~≈≈≈~≈~≈.....~.~....   EV: 23Int: 24 ..~.~≈≈≈≈~≈≈~...~..~.♣Yfhp[  SH: 0Dex: 24 .~..≈≈≈~~~≈≈≈.$~~...♣  XL: 17 Next: 52% Place: Swamp:4 ..~.≈≈≈...≈≈≈~~~@*$~♣  Noise: ==-------  Time: 28986.6 (0.0) ....≈≈≈.~~≈≈≈.R.§...♣  w) +9 rapier (speed) Yfh[..~~~≈≈≈≈≈≈≈~.~~~~.~.♣  Cast: Kinetic Grapnel ..~..≈≈≈≈≈≈~~.♣~.~♣.♣♣  Fly Water Yfh\.[..~.~≈≈≈~~.♣♣♣~♣♣♣♣ ~~~~~.~.~~§.♣♣ ♣♣♣  R   Sugats the hexer ~.~.~~~.....♣  ii 2 spriggan druids (1 asleep, 1 ally t…)~..~~..~♣~~..♣ .~.~~.~~♣♣♣.♣♣ Yfh]Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a spriggan druid, wielding a +0 quarterstaff and wearing a +0 robe  Yfh]_(heavily wounded, ally target, chance to affect: 65%)YfhðM§§YfhYfh ~YfhM%R@iYfh&~.~Yfh~ §Yfhonfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  YfhPress: ? - help, Shift-Dir - straight line  Aim: a spriggan druid, wielding a +0 quarterstaff and wearing a +0 robe  YfhY(heavily wounded, ally target, chance to affect: 65%)  The spriggan druid resists with almost no effort.Yfh3--7.6 (1YfhJ%§YfhF _The spriggan druid splashes around in the water.Yfh a  You miss the spriggan druid.Yfh" %~R§The spriggan druid is heavily wounded.Yfho# o02------9 (0.3Yfh|* 6%Yfh,  Yfh- ;_The spriggan druid hits you with a +0 quarterstaff!Zfh,' ZfhM§You closely miss the spriggan druid.ZfhB3=---Zfhz 8.2ZfhZfh  ZfhG [_The spriggan druid is moderately wounded.Zfh] %§~~~§You completely miss the spriggan druid.Zfh.*6 (0.4ZfhJ%§Zfhҧi _The spriggan druid is moderately wounded.Zfh%§§ _moderately wounded. Zfh} You completely miss the spriggan druid. _The spriggan druid is moderately wounded.  You hit the spriggan druid.  The spriggan druid is heavily wounded.  Sugats hits the spriggan druid with a +0 dagger of draining.Zfh8'9.0Zfhڠ^%§§ZfhT _The spriggan druid misses you.Zfh& §§You hit the spriggan druid.  The spriggan druid is severely wounded.Zfh, :*Zfh\| l §idistraZfh| KSugats casts a spell at the spriggan druid.Zfh0 `iially tZfhY .==4Zfh 9§Zfhm G _The spriggan druid resists with almost no effort.Zfh* E  You puncture the spriggan druid!Zfh N=-7 (0.3ZfhW Zfh  b _The spriggan druid is almost dead.[fhD[  You closely miss the spriggan druid.[fhLThe spriggan druid is almost dead.[fhrQ--90.0[fh 8%[fh[ _The spriggan druid barely misses you.[fh|  The spriggan druid is almost dead. _The spriggan druid barely misses you.  You miss the spriggan druid.  The spriggan druid is almost dead.  Sugats hits the spriggan druid with a +0 dagger of draining.  The spriggan druid dies![fhl§)~i   spriggan druid (asleep)[fh4-4 (0.4Kinetic Grapnel[fh8§[fh+ _You hear a splash. x2[fh §~)~♣♣~..♣ . ~..~†~..~♣.... ...~♣... (.~~~......i. ~...♣~.♣~. [fhl |~.♣~~♣♣♣.♣.♣.~♣♣...~~~.~. ~~♣...~~....~~........ ......~~~~≈~~.......§~... ~~~.%~≈≈≈~≈~≈.....~.~.... ♣..~.~≈≈≈≈~≈≈~...~..~.♣ ~.~..≈≈≈~~~≈≈≈.$@~...♣ ~.≈≈≈...≈≈≈~~~~)$~♣[fh+  ~....≈≈≈.~~≈≈≈.§.R.. ~..~~~≈≈≈≈≈≈≈~.~~~~.~.♣ ..~..≈≈≈≈≈≈~~.♣~.~♣.♣♣ [fh ..[..~.~≈≈≈~~.♣♣♣~♣♣♣♣ ~~~~~.~.~~~.♣♣ ♣♣♣ ~.~.~~~..... [fh _^~..~~..~♣~~..♣ [fh [fh §~%§R~.~§, ally target)[fh 530==38 1.4 (1.0[fh 9§[fh! [fh 8~~~..♣ .~♣~.. §~)~♣♣~..♣.... ♣.♣♣ .♣ [fh ~..~†~..~♣.... ...~♣... (.~~~......i. ~...♣~.♣~. ♣~.♣~~♣♣♣.♣.♣.~♣♣...~~~.~. ~...~~♣...~~....~~........ ♣......~~~~≈~§.......~~... [fh ~~~.%~≈≈≈~≈~≈.....~.~.... .♣..~.~≈≈≈≈~≈≈~.@.~..~.♣ ~.~..≈≈≈~~§≈≈≈.$~~...♣♣ ~.≈≈≈...≈≈≈~~R~)$~♣ [fh .~....≈≈≈.~~≈≈≈.~.~.. ~~..~~~≈≈≈≈≈≈≈§.~~~~.~.♣ ~...~..≈≈≈≈≈≈~~.♣~.~♣.♣♣ [fh ...[..~.~≈≈≈~~.♣♣♣~♣♣♣♣ ~~~~~.~.~~~.♣♣ ♣♣♣ .~~.~.~~~... [fh [fh m§R§[fh+ ^8=2[fh 9§[fh! \fh.~.♣♣♣~.~...~. ~~~..♣ .~♣~.... .♣  §~)~♣♣~..♣.... ♣.♣♣ .♣ \fhd ♣.~..~†~..~♣.... ...~♣... (.~~~......i. ~...♣~.♣~. ♣~.♣~~♣♣♣.♣.♣.~♣♣...§~~.~. ~...~~♣...~~....~~........ ♣......~~~~≈~§.......~~... ♣♣~~~.%~≈≈≈~≈~≈.@...~.~.... ♣.♣..~.~≈≈≈≈~≈≈~...~..~.♣ ~.~..≈≈≈~~§≈≈≈.R~~...♣♣ \fhm~.≈≈≈...≈≈≈~~§~)$~♣ .~....≈≈≈.~~≈≈≈.~.~.. ~~..~~~≈≈≈≈≈≈≈§.~~~~.~.♣ ~~...~..≈≈≈≈≈≈~~.♣~.~♣.♣♣ ....[..~.~≈≈≈~~.♣♣♣~♣♣♣♣ ~~~~~~~~.~.~~~.♣♣ ♣♣♣\fh \fh\fh§R~≈≈≈.$\fhPA§~\fhx10=3Kinetic Grapnel\fhK9§\fh\\fhhd~~[<♣ ♣~..~.♣ ..~.♣♣♣~.~...~....~  ~~~~~..♣ .~♣~....~. .♣  ..~§~)~♣♣~..♣....~♣♣.♣♣ .♣ ♣.~..~†~..~♣....~...~♣... \fhi♣♣~.(.~~~......i..~...♣~.♣~. ♣~.♣~~♣♣♣.♣.♣.~♣♣...§~~.~. ~...~~♣...~§....~~........  ♣♣......~~~~≈~§@......~~...  ♣♣~~~.%~≈≈≈~≈~≈.....~.~.... ♣♣.♣..~.~≈≈≈≈~≈≈~.R.~..~.♣ ♣~.~.~..≈≈≈~~~≈≈≈.$~~...♣♣ ..~...~.≈≈≈...≈≈≈~~§~)$~♣ \fhjL.~.~....≈≈≈.~~≈≈≈.~.~.. .~~~..~~~≈≈≈≈≈≈≈~.~~~~.~.♣ ~~~...~..≈≈≈≈≈≈~~.♣~.~♣.♣♣ ....[..~.~≈≈≈~~.♣♣♣~♣♣♣♣ \fhwl\fhXt~§§%R.§\fhx%4\fhqT§%\fhՂ\fh\ .~~~.♣♣♣..~.~.♣♣♣ ♣~~[<♣ ♣~..~.♣..♣.♣~.. ...~.♣♣♣~.~...~....~.  \fh] *~~~~~~..♣~.~♣~....~. .♣  ...~§~)~♣♣~..♣....~♣♣.♣♣ .♣ #♣♣.~..~†~..~♣....~...~♣... #♣♣~.(.~~~......i..~...♣~.♣~. \fh^ e#♣~♣~.♣~~♣♣♣.♣.♣.~♣♣...~~~.~. #♣♣~...~~♣...~§.@..~~........ # ♣♣......~~~~≈~§.......~~... # ♣♣~~~.%~≈≈≈~≈~≈..R..~.~.... \fh_  ♣♣.♣..~.~≈≈≈≈~≈≈~...~..~.♣ ♣♣~.~.~..≈≈≈~~~≈≈≈.$~~...♣♣ ♣..~...~.≈≈≈...≈≈≈~~§~)$~♣ ♣.~.~....≈≈≈.~~≈≈≈.~.~..\fhT`  ..~~~..~~~≈≈≈≈≈≈≈~.~~~~.~.♣ .~~~...~..≈≈≈≈≈≈~~.♣~.~♣.♣♣\fh0p 3§\fhu X*§%\fh iSugats gestures at the spriggan druid while chanting.\fh \fh  ♣..♣.♣♣♣~..♣....~♣♣.♣.♣\fhr ♣♣♣.♣.♣i~♣♣♣~~The spriggan druid resists with almost no effort.  The spriggan druid gestures wildly while chanting.\fh i2====5\fh F♣.♣♣♣♣♣♣.♣i~♣♣♣%\fhH ; _The forest starts to sway and rumble!\fhCL  You impale the spriggan druid!!  \fhCPThe spriggan druid is heavily wounded.\fhP♣♣♣.♣.♣♣.♣.♣i~♣♣R%\fhqQD. \fhRo98/117 --23 =-7 (0.3\fhY♣♣♣♣♣\fh@\. _You are hit by a branch!]fhs .~~~.♣♣♣..~.~.♣♣♣jesper the Slicer ♣~~[<♣ ♣~..~.♣..♣.♣~..Human of Hepliaklqana *****. ...~.♣♣♣~.~...~....~.Health: 98/117 ====================---- ~~~~~~..♣~.~♣~....~. .♣]fhs 3Magic: 30/30 ======================== ...~§~)~♣♣~..♣....~♣♣.♣♣ .♣AC: 14Str: 7 #♣♣.~..~†~..~♣....~...~♣...EV: 23Int: 24 #♣♣~.(.~~~.........~...♣~.♣~.SH: 0Dex: 24 #♣~♣~.♣~~♣♣♣.♣.♣i~♣♣...~~~.~.XL: 17 Next: 54% Place: Swamp:4 ]fhJt #♣♣~...~~♣...~§.@..~~........Noise: =--------  Time: 28995.7 (0.0) # ♣♣......~~~~≈~~.R.....~~...w) +9 rapier (speed) # ♣♣~~~.%~≈≈≈~≈~≈.....~.~....Cast: Kinetic Grapnel  ♣♣.♣..~.~≈≈≈≈~≈≈~...~..~.♣Fly ]fht a♣♣~.~.~..≈≈≈~~~≈≈≈.$~~...♣♣ ♣..~...~.≈≈≈...≈≈≈~~~~)$~♣R   Sugats the hexer ♣.~.~....≈≈≈.~~≈≈≈.~.~...♣i   spriggan druid (ally target) ..~~~..~~~≈≈≈≈≈≈≈~.~~~~.~.♣ .~~~...~..≈≈≈≈≈≈~~.♣~.~♣.♣♣ ]fhDu @_The forest starts to sway and rumble!  You impale the spriggan druid!!  The spriggan druid is heavily wounded. _You are hit by a branch!  Press: ? - help, v - describe, . - travelThe floor.]fh} "♣]fhL~ ♣♣♣♣♣♣.♣.♣i~♣♣♣]fh~ @%  The spriggan druid is heavily wounded. _You are hit by a branch!  ]fh; Press: ? - help, v - describe, . - travel  Here: a spriggan druid, wielding a +0 quarterstaff and wearing a +0 robe  (heavily wounded, ally target)]fh , spattered with blood.]fh A spriggan druid. A spriggan whose connection with the birds and the beasts is exceptionally ]fh strong. If it dies, its sacrifice will heal and temporarily strengthen nearby animals. Max HP: ~44 Will: +++ AC: + EV: ++++ ]fh Threat: High Class: Natural Size: V. Small Int: Human Speed: 100% (travel: 166%) (normally travels faster than you) You have about 65% to hit with your +9 rapier of speed. It has about 41% to hit you. ]fh OAttackMax Damage Hit: +0 quarterstaff 27 ]fh IIt can see invisible. It can open doors. ]fh 2It has mastered the following spells, which are affected by silence and antimagic:  a - Stone Arrow (3d18) (4) b - Druid's Call  c - Awaken Forest(7) d - Minor Healing _fh.~~~.♣♣♣..~.~.♣♣♣jesper the Slicer ♣~~[<♣ ♣~..~.♣..♣.♣~..Human of Hepliaklqana *****. _fhʤm...~.♣♣♣~.~...~....~.Health: 98/117 ====================---- ~~~~~~..♣~.~♣~....~. .♣Magic: 30/30 ======================== ...~§~)~♣♣~..♣....~♣♣.♣♣ .♣AC: 14Str: 7 #♣♣.~..~†~..~♣....~...~♣...EV: 23Int: 24 #♣♣~.(.~~~.........~...♣~.♣~.SH: 0Dex: 24 _fhΥR#♣~♣~.♣~~♣♣♣.♣.♣i~♣♣...~~~.~.XL: 17 Next: 54% Place: Swamp:4 #♣♣~...~~♣...~§.@..~~........Noise: =--------  Time: 28995.7 (0.0) # ♣♣......~~~~≈~~.R.....~~...w) +9 rapier (speed) # ♣♣~~~.%~≈≈≈~≈~≈.....~.~....Cast: Kinetic Grapnel  ♣♣.♣..~.~≈≈≈≈~≈≈~...~..~.♣Fly _fh♣♣~.~.~..≈≈≈~~~≈≈≈.$~~...♣♣ ♣..~...~.≈≈≈...≈≈≈~~~~)$~♣R   Sugats the hexer ♣.~.~....≈≈≈.~~≈≈≈.~.~...♣i   spriggan druid (ally target) ..~~~..~~~≈≈≈≈≈≈≈~.~~~~.~.♣ .~~~...~..≈≈≈≈≈≈~~.♣~.~♣.♣♣The spriggan druid is heavily wounded. _You are hit by a branch!  _fhOPress: ? - help, v - describe, . - travelHere: a spriggan druid, wielding a +0 quarterstaff and wearing a +0 robe  (heavily wounded, ally target)  The floor, spattered with blood._fh,Y & _fhWZ \♣.♣♣♣♣♣♣.♣.♣iR%Sugats the hexerdagger of draining (friendly)  The floor._fh5..~~~.♣♣♣..~.~.♣♣♣ jesper the Slicer ♣~~[<♣ ♣~..~.♣..♣.♣~..  Human of Hepliaklqana *****. _fh6W...~.♣♣♣~.~...~....~.  Health: 98/117 ====================---- ~~~~~~..♣~.~♣~....~. .♣  Magic: 30/30 ======================== ...~§~)~♣♣~..♣....~♣♣.♣♣ .♣  AC: 14Str: 7 #♣♣.~..~†~..~♣....~...~♣...  EV: 23Int: 24 #♣♣~.(.~~~.........~...♣~.♣~.  SH: 0Dex: 24 #♣~♣~.♣~~♣♣♣.♣.♣i~♣♣...~~~.~.  XL: 17 Next: 54% Place: Swamp:4 #♣♣~...~~♣...~§.@..~~........  Noise: =--------  Time: 28995.7 (0.0) _fh7# ♣♣......~~~~≈~~.R.....~~...  w) +9 rapier (speed) # ♣♣~~~.%~≈≈≈~≈~≈.....~.~....  Cast: Kinetic Grapnel  ♣♣.♣..~.~≈≈≈≈~≈≈~...~..~.♣  Fly ♣♣~.~.~..≈≈≈~~~≈≈≈.$~~...♣♣ ♣..~...~.≈≈≈...≈≈≈~~~~)$~♣  R   Sugats the hexer ♣.~.~....≈≈≈.~~≈≈≈.~.~...♣  i   spriggan druid (ally target) ..~~~..~~~≈≈≈≈≈≈≈~.~~~~.~.♣ .~~~...~..≈≈≈≈≈≈~~.♣~.~♣.♣♣ _fhL8The spriggan druid is heavily wounded. _You are hit by a branch!  Press: ? - help, v - describe, . - travelHere: Sugats the hexer, wielding a +0 dagger of draining (friendly)  The floor.`fh<♣ ♣~..~.♣..♣.♣~.. .~...~....~. `fhÎ~.~♣~....~. .♣ )~♣♣~..♣....~♣♣.♣♣ .♣ †~..~♣....~...~♣... (.......~...♣~.♣~. `fh♣♣♣.♣.♣i~♣♣...~~~.~. ♣...~§.@..~~........  .~~~~≈~~.R.....~~...  %~≈≈≈~≈~≈.....~.~....  `fh,$~≈≈≈≈~≈≈~...~..~.♣ ~~~≈≈≈.$~~..`fhŐv...≈≈≈~~~~)$~♣ .~~≈≈≈.~.~...♣ ~~.~~~~.`fhG `fhƝ♣..♣.♣♣♣♣♣♣%`fh8`fh^♣♣♣♣♣♣...~§`fhH] _A spriggan druid is nearby!`fh$u♣♣♣♣...~§`fh&`fh1♣♣♣....~♣♣`fh2♣♣♣.♣.♣i~♣♣♣%`fh5 `fh6@_Unknown command.`fh/7 .~~~.♣♣♣..~.~.♣♣♣ jesper the Slicer `fh7 ♣~~[<♣ ♣~..~.♣..♣.♣~..  Human of Hepliaklqana *****. ...~.♣♣♣~.~...~....~.  Health: 98/117 ====================---- ~~~~~~..♣~.~♣~....~. .♣  Magic: 28/30 ======================-- ...~§~)~♣♣~..♣....~♣♣.♣♣ .♣  AC: 14Str: 7 #♣♣.~..~†~..~♣....~...~♣...  EV: 23Int: 24 #♣♣~.(.~~~.........~...♣~.♣~.  SH: 0Dex: 24 `fh8 #♣~♣~.♣~~♣♣♣.♣.♣i~♣♣...~~~.~.  XL: 17 Next: 54% Place: Swamp:4 #♣♣~...~~♣...~§.@..~~........  Noise: =--------  Time: 28995.7 (0.0) # ♣♣......~~~~≈~~.R.....~~...  w) +9 rapier (speed) # ♣♣~~~.%~≈≈≈~≈~≈.....~.~....  Cast: Kinetic Grapnel  ♣♣.♣..~.~≈≈≈≈~≈≈~...~..~.♣  Fly ♣♣~.~.~..≈≈≈~~~≈≈≈.$~~...♣♣ `fhA9 ♣..~...~.≈≈≈...≈≈≈~~~~)$~♣  R   Sugats the hexer ♣.~.~....≈≈≈.~~≈≈≈.~.~...♣  i   spriggan druid (ally target) ..~~~..~~~≈≈≈≈≈≈≈~.~~~~.~.♣ .~~~...~..≈≈≈≈≈≈~~.♣~.~♣.♣♣ Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  `fh9 Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a spriggan druid, wielding a +0 quarterstaff and wearing a +0 robe  (heavily wounded, ally target, chance to affect: 66%)`fhY \.~~~.♣♣♣..~.~.♣♣♣jesper the Slicer ♣~~[<♣ ♣~..~.♣..♣.♣~..`fh wHuman of Hepliaklqana *****. ...~.♣♣♣~.~...~....~.Health: 98/117 ====================---- ~~~~~~..♣~.~♣~....~. .♣Magic: 28/30 ======================-- ...~§~)~♣♣~..♣....~♣♣.♣♣ .♣AC: 14Str: 7 #♣♣.~..~†~..~♣....~...~♣...EV: 23Int: 24 `fh #♣♣~.(.~~~.........~...♣~.♣~.SH: 0Dex: 24 #♣~♣~.♣~~♣♣♣.♣.♣*~♣♣...~~~.~.XL: 17 Next: 54% Place: Swamp:4 #♣♣~...~~♣...~§.@..~~........`fh 2Noise: =--------  Time: 28995.7 (0.0) # ♣♣......~~~~≈~~.R.....~~...w) +9 rapier (speed) # ♣♣~~~.%~≈≈≈~≈~≈.....~.~....Cast: Kinetic Grapnel  ♣♣.♣..~.~≈≈≈≈~≈≈~...~..~.♣`fh Fly ♣♣~.~.~..≈≈≈~~~≈≈≈.$~~...♣♣ ♣..~...~.≈≈≈...≈≈≈~~~~)$~♣R   Sugats the hexer ♣.~.~....≈≈≈.~~≈≈≈.~.~...♣i   spriggan druid (ally target) ..~~~..~~~≈≈≈≈≈≈≈~.~~~~.~.♣ .~~~...~..≈≈≈≈≈≈~~.♣~.~♣.♣♣`fh `Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a spriggan druid, wielding a +0 quarterstaff and wearing a +0 robe  (heavily wounded, ally target, chance to affect: 66%)`fh b♣♣♣....~♣♣♣♣♣♣.♣.♣iasleep, ally target)`fh`fhS ♣§♣♣♣♣♣.♣.♣i~♣♣§.@R.%§`fhx 2-6.7 (1`fhh♣§♣♣`fh♣♣♣.♣§%`fhSonfirm with . or Enter, or press ? or * to list all spells.`fhAiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a spriggan druid, wielding a +0 quarterstaff and wearing a +0 robe  (heavily wounded, ally target, chance to affect: 66%) _The spriggan druid looks drowsy... A tree reaches out but misses you.afhV  The helpless spriggan druid fails to defend itself.  You stick the spriggan druid like a pincushion!!!!  You kill the spriggan druid!afh_♣..♣.♣§♣♣~..♣....~♣♣.♣♣♣♣♣.♣.♣)~♣♣♣afhe5-7.0 (0.3Kinetic Grapnelafhclafhyn7 _The forest abruptly stops moving.afhB 3afhX afhnj afhc Q38 afh afhM %9afh afhȚ a9=afh afh afh: +100/117afhܣ afh ,afh̩ afh> afh afh1 afh afhٳ W1=afh[ afh afhٹ L30=afh afh afh %2afh afh afhf afh afha ,afhp afhM afh g3==afh afh afhZ afh afhM afh afhK afh afh U4=afh afh[ Bafh ;5afh afh0 afh afh afh afh afh" afh afh %6afh2 afh, afh afh; afh afh %7afh afh afh afh afh afh  afh  afhI afhU* O8=~~§%§§~O   ogre mage (polearm, wandering)9021.0 (24.0)afh0 OR.%§Oally target)afhm3 A2.0 (25afhC9 9§afhA x _An ogre mage comes into view. It is wielding a +0 spear.bfhׯ)~~.♣♣♣..~~~~~~~. .~~~.♣♣♣..~.~.♣♣♣♣♣♣... ♣~~[<♣ ♣~..~.♣O.♣.♣~.. ...~.♣♣♣~.~...~....~. bfh.[~~~~~~..♣~.~♣~....~. .♣ ...~§~)~♣♣~..♣....~♣♣.♣♣ .♣.~..~†~..~♣....~...~♣... ♣~.(.~~~.........~...♣~.♣~♣~.♣~~♣♣♣.♣.♣@~♣♣...~~~.~ #♣♣~...~~♣...~~.R..~~...........~~~§≈~~.......~~ # ♣♣~~~.%~≈≈≈~≈~≈.....~.~....  ♣♣.♣..~.~≈≈≈≈~≈≈~...~..~.♣~.~.~..≈≈≈~~§≈≈≈.$~~...♣♣.~...~.≈≈≈...≈≈≈~§~~)$~ ♣.~.~....≈≈≈.~~≈≈≈.~.~...♣.~~~..~~~bfh)≈~.~~~~.~.bfhh %~≈≈≈§You swap places.bfh  The ogre mage points at you and mumbles some strange words.bfh*bfhR.~§~bfhi10=3.0 (1.0)bfh#k%~≈≈≈§bfh _You resist with some effort.  Things that are here: _a +0 quarterstaff; a +0 robe; a spriggan corpsecfh~...§~~~~~~~~~.~~ )~~.♣♣♣..~~§~~~~. ♣♣~♣ .~~~.♣♣♣..~.~.♣♣♣♣♣♣.... ♣~~[<♣ ♣~..~.♣O.♣.♣~..~ ...~.♣♣♣~.~...~....~.. ~~~~~~..♣~.~♣~....~.♣.♣ ...~§~)~♣♣~..♣♣.♣♣ .♣cfh.~..~†~..~♣....~...~♣... ♣~.(.~~~......@..~...♣~.♣~♣~.♣~~♣♣♣.♣.♣)~♣♣...~~~.~ #♣♣~...~~♣...~~R...~~...........~~~~≈~~.......~~ # ♣♣~~~.%~≈≈≈§≈~≈.....~.~....  ♣♣.♣..~.~≈≈≈≈~≈≈~...~..~.♣~.~.~..≈≈≈~~§≈≈≈.$~~...♣♣.~...~.≈≈≈...≈≈≈~~~~)$~ ♣.~.~....≈≈≈.~~≈≈≈.~.~...♣cfhcfhbcfh.OR.~cfh=t5=4Kinetic Grapnel _cfh9%cfhvcfhJ- ~...§~~~~~~~~~.~~ jesper the Slicer cfh. )~~.♣♣♣..~~§~~~~. ♣♣~♣  Human of Hepliaklqana *****. .~~~.♣♣♣..~.~.♣♣♣♣♣♣....  Health: 115/117 =======================- ♣~~[<♣ ♣~..~.♣..♣.♣~..~  Magic: 28/30 ======================-- ...~.♣♣♣~.~...~O...~..  AC: 14Str: 7 ~~~~~~..♣~.~♣~.*..~.♣.♣  EV: 38 cfh. Int: 24 ...~§~)~♣♣~..♣..*.~♣♣.♣♣ .♣  SH: 0Dex: 24 #♣♣.~..~†~..~♣..*.~...~♣...  XL: 17 Next: 55% Place: Swamp:4 cfh / @#♣♣~.(.~~~......@..~...♣~.♣~.  Noise: ---------  Time: 29024.0 (0.0) #♣~♣~.♣~~♣♣♣.♣R♣)~♣♣...~~~.~.  w) +9 rapier (speed) #♣♣~...~~♣...~~....~~........  Cast: Kinetic Grapnel cfh/ i# ♣♣......~~~~≈~~.......~~...  Fly # ♣♣~~~.%~≈≈≈§≈~≈.....~.~....  ♣♣.♣..~.~≈≈≈≈~≈≈~...~..~.♣  R   Sugats the hexer cfh0 ♣♣~.~.~..≈≈≈~~~≈≈≈.$~~...♣♣  O   ogre mage (polearm, ally target) ♣..~...~.≈≈≈...≈≈≈~~~~)$~♣ ♣.~.~....≈≈≈.~~≈≈≈.~.~...♣ Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.cfhw0 DAiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre mage, wielding a +0 spear and wearing a +0 robe (ally target,  chance to affect: 80%)cfhҰ E~...§~~~~~~~~~.~~jesper the Slicer )~~.♣♣♣..~~§~~~~. ♣♣~♣Human of Hepliaklqana *****. cfh .~~~.♣♣♣..~.~.♣♣♣♣♣♣....Health: 115/117 =======================- ♣~~[<♣ ♣~..~.♣..♣.♣~..~Magic: 28/30 ======================-- ...~.♣♣♣~.~...~*...~..AC: 14Str: 7 ~~~~~~..♣~.~♣~....~.♣.♣EV: 38 Int: 24 ...~§~)~♣♣~..♣....~♣♣.♣♣ .♣SH: 0cfh {Dex: 24 #♣♣.~..~†~..~♣....~...~♣...XL: 17 Next: 55% Place: Swamp:4 #♣♣~.(.~~~......@..~...♣~.♣~.Noise: ---------  Time: 29024.0 (0.0) #♣~♣~.♣~~♣♣♣.♣R♣)~♣♣...~~~.~.cfh 'w) +9 rapier (speed) #♣♣~...~~♣...~~....~~........Cast: Kinetic Grapnel # ♣♣......~~~~≈~~.......~~...Fly # ♣♣~~~.%~≈≈≈§≈~≈.....~.~....♣♣.♣..~.~≈≈≈≈~≈≈~...~..~.♣cfh: R   Sugats the hexer ♣♣~.~.~..≈≈≈~~~≈≈≈.$~~...♣♣O   ogre mage (polearm, ally target) ♣..~...~.≈≈≈...≈≈≈~~~~)$~♣ ♣.~.~....≈≈≈.~~≈≈≈.~.~...♣Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linecfh }Aim: an ogre mage, wielding a +0 spear and wearing a +0 robe (ally target,  chance to affect: 80%)cfh {%Osleep, ally targ…)cfh1 cfhE ~O§R.§cfhF cfh'N 423 5.0 (1cfh<[ cfhTa onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  cfha Press: ? - help, Shift-Dir - straight line  Aim: an ogre mage, wielding a +0 spear and wearing a +0 robe (ally target,  chance to affect: 80%) _The ogre mage looks drowsy...dfh~....... ~~...§~~~~~~~~~.~~ )~~~~~~. ♣♣~♣ ..~~~.♣♣♣..~.~.♣♣♣♣♣♣.... dfh*~♣~~[<♣ ♣~..~.♣..♣.♣~..~ #...~.♣♣♣~.~...~O...~..~ dfh#~~~~~~..♣~.~♣~....~.♣.♣ ...~§~)~♣♣~..♣....~♣♣.♣♣ .♣ .#♣♣.~..~†~..~♣.@..~...§♣... dfhj~#♣♣~.(.~~~....R....~...♣~.♣~. .#♣~♣~.♣~~♣♣♣.♣.♣)~♣♣...~~~.~. .#♣♣~...~~♣...~~....~~........ ~# ♣♣......~~~~≈~~.......~~... ♣# ♣♣~~~.%~≈≈≈§≈§≈.....~.~.... dfh ♣♣.♣..~.~≈≈≈≈~≈≈~...~..~.♣  ♣♣~.~.~..≈≈≈~~~≈≈≈.$~~...♣♣  ♣..~...~.≈≈≈...≈≈≈~~~~)$~♣dfhdfhR.%~≈≈≈~dfh#q9=38 6dfh)dfhdfh@.÷.~~~~...~~~.~♣ ~.... ~~...§~~~~~~~~~.~~ dfhF)~~.♣♣♣..~~~~~~~. ♣♣~♣ ..~~~.♣♣♣..~.~.♣♣♣♣♣♣.... ~♣~~[<♣ ♣~..~.♣..♣.♣...~.♣♣♣~.~...~O...~..~~~~~~~..♣~.~♣~....~.♣.♣ dfh#...~§~)~♣♣~..♣.@..~♣♣.♣♣ .♣ .#♣♣.~..~†~..~♣R...~...§♣... ~#♣♣~.(.~~~.........~...♣~.♣dfhH~♣~.♣~~♣♣♣.♣.♣)~♣♣...~~~.~ .#♣♣~...~~♣...~~....~~..... ~# ♣♣......~~~~≈~~.......~~ ♣# ♣♣~~~.%~≈≈≈~≈§≈.....~.~....dfh ♣♣.♣..~.~≈≈≈≈~≈≈~...~..~.♣~.~.~..≈≈≈~~~≈≈≈.$~~...♣♣dfh_  The ogre mage wakes up again.  The ogre mage shouts!dfh8 OR.~Olly target)dfh 76===7dfh% _The ogre mage completely misses you.dfh_f e.~§... .÷.~~~~...~~~.~♣ ~~~~~~~~.... ~~...§~~~~~~~~~.~~ dfhg )~~.♣♣♣..~~~~~~~. ♣♣~♣ ..~~~.♣♣♣..~.~.♣♣♣♣♣♣.... ~♣~~[<♣ ♣~..~.♣..♣.♣...~.♣♣♣§.~...~O...~..~~~~~~~..♣~.~♣~.@..~.♣.♣ #...~§~)~♣♣~..♣R...~♣♣.♣♣ .♣ .#♣♣.~..~†~..~♣....~...~♣... dfhg \~#♣♣~.(.~~~.........~...♣~.♣~♣~.♣~~♣♣♣.♣.♣)~♣♣...~~~.~ .#♣♣~...~~♣...~~....~~..... ~# ♣♣......~~~~≈~~.......~~ ♣# ♣♣~~~.%~≈≈≈~≈§≈.....~.~.... ♣♣.♣..~.~≈≈≈≈~≈≈~...~..~.dfh,i dfh|o _R.%dfhp {30==---8dfh!v :%dfhw efha+8%efh@,[23 ---3 (0.3efh1efh3 _You barely miss the ogre mage. The ogre mage barely misses you.efhB@  You puncture the ogre mage!efhD%6efhP:%efh!S7 _The ogre mage is lightly wounded.efhI  You puncture the ogre mage!  The ogre mage is moderately wounded.efhS§*efh(A §Sugats points at the ogre mage and mumbles some strange words.efhaq8Oefhr.==9efhwefhF § % _The ogre mage resists with almost no effort.  You puncture the ogre mage!efh]t7==9.3 (0.4efh:efh  efhzT_The ogre mage is severely wounded.efhk § You puncture the ogre mage!  The ogre mage is almost dead.efhG 2-6 (0.3efh U§%efh @ _The ogre mage hits you but does no damage.efhh @  You puncture the ogre mage!efh9 e§~$efh =6--30.0 (0.4Kinetic GrapnelefhR K§%efh/ M _You kill the ogre mage!efh 3~.§~..~~§...♣♣♣♣♣ ..~.~~... .÷.~~~~...~~~.~♣ ~~~~~~~~.... efhl ~~...§~~~~§~~~~.~~ )~~.♣♣♣..~~~~~~~. ♣♣~♣ ..~~~.♣♣♣..~.~.♣♣♣♣♣♣.... ~♣~~[<♣ ♣~..~.♣..♣.♣...~.♣♣♣~.~...~@...~..~~~~~~~..♣~.~♣~R...~.♣.♣ #...~§~)~♣♣~..efh; ♣♣.♣♣ .♣ .#♣♣.~..~†~..~♣....~...~♣... ~#♣♣~.(.~~~.........~...♣~.♣~♣~.♣~~♣♣♣.♣.♣)~♣♣...~~~.~ .#♣♣~...~~♣...~~....~~..... ~# ♣♣......~~~~≈~~.......~~ efh ♣# ♣♣~~~.%~≈≈≈~≈§≈.....~.~....efh A§§efh! a38 -1.0 (1.0efh A§§efh# f ~~§§§efh n%You now have 1848 gold pieces (gained 24).  Things that are here:efh 423 2.0 (2efhE 8§efh [ _a +0 spear; a +0 robe; an ogre corpseefhefh efhH§§%efhAefh efhB_No target in view!ffhffhffhNffh ffh ffhffhB38 _ffhffhffhffhffhI!ffh9&ffhg+ffh.ffh|/ffh<1ffhX4ffh7ffh:ffh;ffh2=ffh AffhcDffh$GffhGffhIffhO&  ffhAPkThings that are here:  a +0 quarterstaff; a +0 robe; a spriggan corpseffhGSffhVffhV _ffh#Yffh]ffh`ffhcffhdffh"fffhiffhlffhoffhjpffhrffhPvffh:zffh|ffh<}ffhkffh)ffhLffh݇ffhFffhNffhffh{'23 ffheffh ffhI_You now have 1880 gold pieces (gained 32).ffhqffh;38 ffhƟffhRffheffhߨffhXffh6ffhѭffhffhffhffhffh ffhffhffhffhffhffhxffh(ffhffh ffh~'23 ffhffh_O _You now have 1891 gold pieces (gained 11).ffhffhQ38 ffh.ffhffh ffhffh?Water ffhffhffhffhi(ffhAffh*ffheffhffhxffhffh|ffh*ffhffhffhffhffhffh,ffhffh ffh\ ffhEffhffhffhffh}ffhffhffhffhffh, ffh!ffh"ffh1#ffh'ffh#*ffhr,ffh,ffh/ffhY1ffh\3ffh5ffhn5ffh6ffh]8ffhY:ffh;ffh<?Water ffh<ffhAffh?DffhDffhEffhHffhKffhLffhYM(ffhNffh_QffhTffh;V,ffhWffhZffh]ffhk_ffh_ffh7affhcffhfffhRiffhiffhkkffh offh rffhtffhnuffhwffhyffh;}ffhCffhffhffhffh4ffhffhffhZffhffhБffhsffhffhffh9ffhCffhffhffhffhsffhffh.ffh ffhȩffhffhQ?Water ffhffhӵffhffh"(ffhffh ffh ffhsffh+ffh4ffhffhffhFffhffhffhffhffh9ffhffhffhffhffhxffhffhffhffhKffhffhffhffh|ffhzffhffhVffh@ffhffh8ffhffhNffh>ffhffhffhO ffh{ ffhffhffhjffh?Water ffhQffheffhffhffhK (ffh"ffh4$ffhH&ffh:(ffh(ffh)ffh+ffh.ffht/?Water ffhm0ffhs8ffhY;ffhH<(ffh<ffh4?ffhBffhBffhCffhFffhIffhKffhLffhNffhRffhTffhVffhWffhoXffhZffh1^ffh`ffh`ffhAbffhdffhhffh{hffhiffhuffhxffh+yffhzffh~5 _You swap places.ffhffhzffhffh`ffhffhffh0ffhffhffh{ffhjffhffhrffhffhffhffhffhm?Water ffhKffhfffhlffhw ~~~~♣♣♣♣.~§~~~~.♣~~♣ §.~♣♣..~.~~~~F.♣♣♣~♣ ffh4~~.~.§~..~~~...♣♣♣♣♣♣♣ ♣♣..~~~~~...~§...♣♣.^♣♣ ...÷.~~~~...~~~.~♣♣~~.♣ ~.~~...~~~~~~~~....~~~♣ ffhX~.~~...~~§~~~~~~R.~~~~♣ ♣♣♣ #~.)~~.♣♣♣..~~~§~~~..♣♣♣♣~♣♣ ##..~~~.♣♣♣..~.~@♣♣♣♣♣♣....♣ ffh»♣#~♣~~[<♣ ♣~..~.♣..♣.♣~..§.♣♣ ~##...~.♣♣♣~.~...~)...~..~.~♣ ♣♣♣ .♣#~~~~~~..♣~.~♣~....~.♣.♣.♣♣♣♣~♣ ~~#...~§~)~♣♣~..♣....~♣♣.♣♣♣.ffhWZ♣~.. ~..#♣♣.~..~†~..~♣....~...~♣...♣~♣ ♣§~#♣♣~.(.~~~.........§...♣~.♣~.. F   goliath frog (reaching, distracted) ...#♣~♣~.♣~§♣♣♣.♣.♣)~♣♣...~~~.~.~ ffh~~.#♣♣~...~~♣...~~....~~.........ffhtt F97.0 (65.0)§Fffhfally target)A goliath frog comes into view.ffh`*§§ffhc(g Fdistracted, a…)ffh(n§Sugats casts a spell at the goliath frog.ffhId!Fffhe=§~ffhi?==8.0 (66ffhu8§ffh~  ~~~~F.♣♣♣~♣ ~~~...♣♣♣♣♣♣♣ ffh~...~§...♣♣.^♣♣ ÷.~~~~...~~~.~♣♣~~.♣ ~~~~~~....~~~♣ §~~~~~~R.~~~~♣ ♣♣♣ )~~.♣♣♣..~~~§~~~..♣ ♣..~.~@♣ffh <♣ ♣~..~.♣..♣ ♣~.~...~)...~..~.~♣ ..♣~.~♣~....~.♣.)~♣♣~..♣....~♣♣.†~..~♣....~...~(.~~~.........§...♣~.♣~.~~♣♣♣.♣.♣)~♣♣...~~~.~.ffhv_..~~........ _The goliath frog resists with almost no effort.ffh  ~~~~F.♣♣♣~♣ ffho ~~~...♣♣♣♣♣♣♣ ...~§...♣♣.^♣♣ ÷.~~~~...~~~.~♣♣~~.♣ ~~~~~~....~~~♣ §~~~~~~R.~~~~♣ ♣♣♣ ffh' )~~.♣♣♣..~~~§~~~..♣ ♣..~.~@♣ <♣ ♣~..~.♣..♣ ffh ♣~.~...~)...~..~.~♣ ..♣~.~♣~....~.♣.)~♣♣~..♣....~♣♣.ffh* N†~..~♣....~...~(.~~~.........§...♣~.♣~.ffh A~~♣♣♣.♣.♣)~♣♣...~~~.~...~~........ffh( 8§ffht+ ffh2 9§ffh:  ~~~~F.♣♣♣~♣ ~~~...♣♣♣♣♣♣♣ ...~§...♣♣.^♣♣ ffhv; ÷.~~~~...~~~.~♣♣~~.♣ ~~~~~~....~~~♣ ~~~~~~R.~~~~♣ ♣♣♣ )~~.♣♣♣..~~~§~~~..♣ ♣..~.~@♣ <♣ ♣~..~.♣..♣ ♣~.~...~)...~..~.~♣ ..♣~.~♣~....~.♣.)~♣♣~..♣....~♣♣.†~..~♣....~...~(.~~~.........§...♣~.♣~.~~♣♣♣.♣.♣)~♣♣...~~~.~...~~........ ffhL< K_A goliath frog is nearby!ffh{  ~~~~F.♣♣♣~♣ ~~~...♣♣♣♣♣♣♣ ...~§...♣♣.^♣♣ ÷.~~~~...~~~.~♣♣~~.♣ ~~~~~~....~~~♣ ffh h§~~~~~~R.~~~~♣ ♣♣♣ )~~.♣♣♣..~~~§~~~..♣ ♣..~.~@♣ <♣ ♣~..~.♣..♣ ffhA ♣~.~...~)...~..~.~♣ ..♣~.~♣~....~.♣.)~♣♣~..♣....~♣♣.†~..~♣....~...~ffh (.~~~.........§...♣~.♣~.~~♣♣♣.♣.♣)~♣♣...~~~.~...~~........ffh B§§ffh ffh ?§~§ffh M _A goliath frog is nearby!ffh* ffh  ~~~~F.♣♣♣~♣ ~~~...♣♣♣♣♣♣♣ ...~§...♣♣.^♣♣ ÷.~~~~...~~~.~♣♣~~.♣ ffh ~~~~~~....~~~♣ §~~~~~~R.~~~~♣ ♣♣♣ )~~.♣♣♣..~~~§~~~..♣ ♣..~.~@♣ <♣ ♣~..~.♣..♣ ♣~.~...~)...~..~.~♣ ..♣~.~♣~....~.♣.)~♣♣~..♣....~♣♣.†~..~♣....~...~(.~~~.........§...♣~.♣~.~~♣♣♣.♣.♣)~♣♣...~~~.~...~~........ffhĞ  ~~~~F.♣♣♣~♣ ~~~...♣♣♣♣♣♣♣ ...~§...♣♣.^♣♣ ffh ÷.~~~~...~~~.~♣♣~~.♣ ~~~~~~....~~~♣ §~~~~~~R.~~~~♣ ♣♣♣ )~~.♣♣♣..~~~§~~~..♣ ♣..~.~@♣ <♣ ♣~..~.♣..♣ ♣~.~...~)...~..~.~♣ ..♣~.~♣~....~.♣.)~♣♣~..♣....~♣♣.†~..~♣....~...~(.~~~.........§...♣~.♣~.ffh^ A~~♣♣♣.♣.♣)~♣♣...~~~.~...~~........ffh 8§ffh2 ffh 8§ffhZ c _A goliath frog is nearby!gfh? p.♣~~~~~~~~~~..~♣♣♣♣ ~~~~♣♣♣♣.~§~~~~.♣~ gfhD §.~♣♣..~.~~~~F.♣♣♣~♣ ~~.~.§~..~~~...♣♣♣♣♣♣♣ ♣♣..~~~~~...~§...♣♣.^♣ ...÷.~~~~...~~~.~♣♣~~.~~~~~~....~~~♣ ~.~~...~~§~~~~~~R.~~~~♣ ♣♣♣ gfh ~.)~~.♣♣♣..~~~§@~~..♣♣♣♣~♣ ##..~~~.♣♣♣..~.~.♣♣♣♣♣♣....♣ ♣#~♣~~[<♣ ♣~..~.♣..♣.♣~..§.♣♣ gfh ~##...~.♣♣♣~.~...~)...~..~.~♣ ♣♣ .♣#~~~~~~..♣~.~♣~....~.♣.♣.♣♣♣♣~♣ ~~#...~§~)~♣♣~..♣....~♣♣.♣♣♣.♣~.. gfhd~..#♣♣.~..~†~..~♣....~...~♣...♣~♣ ♣§~#♣♣~.(.~~~.........§...♣~.♣~.. ...#♣~♣~.♣~~♣♣♣.♣.♣)~♣♣...~~~.~.~gfhgfhgfh:~~~.F§§R..§~.~~§~Fgfh @ally target)gfhx--9.0 (1.0)Water _gfh?'gfh)gfh( R..~.~~~..§~~~~..~~~.♣~~~~.~♣♣♣♣ gfh .~~~~♣♣♣♣.~~~~~~.♣~ §.~♣♣..~.~~~~..♣♣♣~♣ ~~.~.§~..~~~.F.♣♣♣♣♣♣♣ gfh ♣♣..~~~~~...~§...♣♣.^♣ ...÷.~~~~...~~~.~♣♣§~.gfh d.R..§~~♣ gfh )~.~~...~~§~~~~~~@.~~§~♣ ♣♣♣ ~.)~~.♣♣♣..~~~~~~~..♣♣♣♣~♣ gfh ##..~~~.♣♣♣..~.~.♣♣♣♣♣♣....♣ gfh ♣#~♣~~[<♣ ♣~..~.♣..♣.♣~..§.♣♣ gfh ~##...~.♣♣♣~.~...~)...~..~.~♣ ♣♣ .♣#~~~~~~..♣~.~♣~....~.♣.♣.♣♣♣♣~♣ ~~#...~§~)~♣♣~..♣....~♣♣.♣♣♣.♣~.. ~..#♣♣.~..~†~..~♣....~...~♣...♣~♣ ♣§~#♣♣~.(.~~~.........§...♣~.♣~..gfh gfhٰ gfh .~FR~♣♣§.~gfh §~~gfh \--100Kinetic GrapnelgfhS gfh" hfh<.....~§~~§.....~~~~...~.~~~..~~~~~..~~~.♣~~~~~~~~~~..~♣♣♣♣ ~~~~♣♣♣♣.~~~~~~.♣~ §.~♣♣..~.~~~~..♣♣♣~♣ ~~.~.§~..~~~...♣♣♣♣♣♣♣ ♣♣..~~~~~...~~F..♣♣.^♣ ...÷.~~~~...~~~R~♣♣§~.hfh`B§~~~~~.@..§~~♣ ~.~~...~~§~~~~~~~.~~~~♣ ♣♣♣ ~.)~~.♣♣♣..~§~~~~~..♣♣♣♣~♣ ##..~~~.♣♣♣..~.~.♣♣♣♣♣♣....♣ ♣#~♣~~[<♣ ♣~..~.♣..♣.♣~..§.♣♣ ~##...~.♣♣♣~.~...~)...~..~.~♣ ♣♣ .♣#~~~~~~..♣~.~♣~....~.♣.♣.♣♣♣♣~♣ ~~#...~§~)~♣♣~..♣....~♣♣.♣♣♣.♣~.. ~..#♣♣.~..~†~..~♣....~...~♣...♣~♣hfh۟ ~~~§§drained, ally…)The goliath frog misses you.Sugats hits the goliath frog with a +0 dagger of draining.hfh01hfhB§§hfh} _Sugats drains the goliath frog. The goliath frog completely misses you.ifh  §~~§ Sugats hits the goliath frog but does no damage.  Sugats drains the goliath frog.  Sugats hits the goliath frog with a +0 dagger of draining!ifh%2ifh`9§ifh<Z _The goliath frog closely misses you.ifh #...~..~~~!~~..♣~~♣~.~ <.....~§~~~.....~~~~...~.~~~..~~~~~..~~~.♣~~~~~~~~~~..~♣♣♣♣ ~~~~♣♣♣♣.~~~~~~.♣~ ifh  §.~♣♣..~.~~~~..♣♣♣~♣ ~~.~.§~..~~~...♣♣♣♣♣♣♣ ♣♣..~~~~~...~~F..♣♣.^♣♣ ...÷.~~~~...~~~R@♣♣~~.♣....§~§♣ ~.~~...~~~~~~~~~~.~~~~♣ ♣♣♣ ~.)~~.♣♣♣..~§~~~~~..♣♣♣♣~♣ ##..~~~.♣♣♣..~.~.♣♣♣♣♣♣....♣ ifhn m♣#~♣~~[<♣ ♣~..~.♣..♣.♣~..§.♣♣ ~##...~.♣♣♣~.~...~)...~..~.~♣ ♣♣ .♣#~~~~~~..♣~.~♣~....~.♣.♣.♣♣♣♣~♣ ~~#...~§~)~♣♣~..♣♣.♣♣♣.♣~..ifh §~~§Sugats closely misses the goliath frog. The goliath frog completely misses you.ifh/ifh§~*§~§ ifhgi§§Sugats gestures at the goliath frog while chanting.ifhz§~F~~§§~ifhžf==3Water ifhL§§§ifh6 _The goliath frog easily resists.ifh 6§♣~~§~~~%~~~..~~.♣♣♣♣♣ ~...~..~~~!~~..♣~~♣~.~♣ ~<.....~§~~~.....~~~~.♣ .~~..~.~~~..~~~~~..~~~♣ ifh .~~~.♣~~~~~~~~~~..~♣♣♣♣ .~~~~♣♣♣♣.~~~~~~.♣~~♣ ~§.~♣♣..~.~~~~..♣♣♣~♣ ~~~.~.§~..~~~...♣♣♣♣♣ ♣♣♣..~~~~~...§~F@.♣♣.^♣♣ifh@ |..÷.~~~~...~~~R~♣♣~~.♣ ~~.~~...~....~~§♣ ~~...~~~~~~~~§~.~~~~♣ ♣~.)ifh ~~~~~~..♣♣♣♣~♣♣ ~##..~~~.♣♣♣..~.~.♣♣♣♣♣♣.... ifh b§♣#~♣~~[<♣ ♣~..~.♣..♣.♣~..§.♣♣ ~~##...~.♣♣♣~.~...~)...~..~.~♣ ♣ ~ifh O.♣#~~~~~~..♣~.~♣~....~.♣.♣.♣♣♣♣~ifh %~§The goliath frog completely misses you.Sugats hits the goliath frog with a +0 dagger of draining.ifhH 9--4ifh 9§ifh 5 _Sugats drains the goliath frog.jfh T  %§ You barely miss the goliath frog.The goliath frog is heavily wounded.Sugats hits the goliath frog with a +0 dagger of draining!jfhUZ23 --4 (0.4jfhZ^%§§jfh]R _The goliath frog misses you.jfh %§§You barely miss the goliath frog.The goliath frog is severely wounded.jfhjfh]%§*jfh2a §§Fjfh3paralysed, diSugats points at the goliath frog and mumbles some strange words.jfhjT%Fjfhk.==8jfhYr8§jfht= _The goliath frog suddenly stops moving!jfh  The helpless goliath frog fails to defend itself.  You stick the goliath frog like a pincushion!!!!jfhn~~†§jfhy7--5.1 (0.3Kinetic GrapneljfhĖjfhP _You kill the goliath frog!jfhD9%jfh8--jfhБK%§jfhH _No target in view!jfh7 ~.§♣~~§~~~%~~~..~~.♣♣♣♣♣ ~~...~..~~~!~~..♣~~♣~.~♣ §~<.....~~~~~.....~~~~.♣ ..~~..~.~~~..~~~~~..~~~♣ ..~~~.♣jfh ~..~♣♣♣♣ ..~~~~♣♣♣♣.~~~~~~.♣~~♣ ~~§.~♣♣..~.~~~~..♣♣♣~♣~.~.§~..~~§...♣♣♣♣♣♣♣ ~♣♣♣..~~~~~...~~@..♣♣.^♣♣ §~...÷.~~~~...~~~R~♣♣~~.♣ #~~.~~...~....~~§♣ ##~.~~...~.~~~§♣ ♣♣♣ §##~.)~~.♣♣♣..~..♣♣♣♣~♣♣ ~jfh ~##..~~~.♣♣♣..~.§.♣♣♣♣♣♣....♣ ~§♣#~♣~~[<♣ ♣~..~.♣..♣.♣~..§.♣♣ .~~##...~.♣♣♣~.~...~)...~..~.~♣ ~.♣#~~~~~~..♣~.~♣~....~.♣.♣.♣♣♣♣jfh _%§§§jfh Q38 6.1 (1.0 _jfh i%§§jfh3  jfh k_You see here a goliath frog corpse.kfhkfhrkfhkfh*kfhBkfh5 _You swap places.kfhkfhkfhkfhkfhkfh_kfh,kfhAkfhkfhkfhkfh?Water kfh*kfh_kfhkfh,kfh(kfhkfh7kfh#kfh>kfh1kfh^kfhkfhkfhkfh7kfhkfh&  kfhaThings that are here:  a +0 spear; a +0 robe; an ogre corpsekfhkfhkfhb _kfhkfhkfhkfh$kfhkfh`kfhR kfh/kfhzkfhkfhkfhkfhjkfhkfhwkfh!kfh+&kfhJ)kfh+kfh6,kfh$.kfh/4&  kfh4kThings that are here:  a +0 quarterstaff; a +0 robe; a spriggan corpsekfh7kfh;kfhQ< _kfh>kfhbBkfhEkfhHkfhHkfhJkfhMkfhPkfhRkfh`SkfhUkfhXkfh]kfh^,kfh`kfhckfhnfkfh ikfh jkfh2okfhpkfhrkfh=ukfhv?Water kfhwkfhRzkfh5}kfhkfh(kfhVkfhRkfh߈kfhkfhNkfhkfhkfhkfhkfhkfhnkfhCkfhkfhkfhkfh0kfh(kfhԣkfhkfhkfh4kfhשkfhIkfhkfhKkfhwkfh9kfhkfh=kfhkfhkfh}kfhkfhkfhUkfhkfhkfhkfhYkfh,kfhkfhbkfh&kfhkfhkfhkfh#kfhu,kfhnkfhkfhkfhkfhkfhkfhkfhkfh,kfhkfhjkfh<Xkfhakfh'kfh?Water kfhkfhkfhdkfh(kfhkfhVkfhkfhikfh)kfh'kfhd kfh kfhkfhn?Water kfhkfhkfhOkfhkfh(kfhkfhkfhAkfhkfhtkfh kfht"kfh$kfh&kfh<'kfhF(kfhC*kfh,kfh/kfh/kfh0kfh2kfh5kfh7kfh88kfhV9kfha;kfh=kfh?kfh!@kfhAkfhBkfhYEkfh$GkfhGkfhHkfho^kfha,kfhbkfhikfhlkfhmkfh7okfhcpkfhvkfhxkfhXz,kfh{kfhkfhBkfhkfhkfhЇkfhkfhHkWater kfhkfhkfhkfhkfh=(kfhkfhkfh4kfhkfhkfhkfh3kfh`kfh kfhkfhkfhykfhkfhkfhkfhkfhkfhkfhkfhakfhqkfh> kfh kfhkfhkfhkfhkfhDkfh!kfh!kfhh#kfh(kfh+kfhb.kfh.kfh0kfh6kfh:kfh =kfh~=kfh?kfhEkfhZHkfhKkfhKkfh.NkfhPSkfhzVkfhV[kfh[kfh_kfh:gkfhdjkfhlkfhVmkfh`okfhskfhwkfhczkfhzkfh|kfhkfhփkfhDkfhkfhkfh1kfhkfhkfh)?Water kfhkfhYkfhəkfhkfh!(kfhkfh kfhkfhפkfhE?Water kfh]kfhkfhԪkfh:kfh(kfhkfhkfhkfhkfh{kfhkfhkfh»kfhYkfhýkfh۾kfhR  There is an empty arch of ancient stone here.kfhkfhGkfh _kfhwkfhkfhkfhkfh|kfhkfh kfh[kfhnkfhkfh]kfhkfhkfh,kfh2kfh)kfhkfhkfh?Water kfhkfh;kfhkfhckfhkfhkfhkfhkfhkfhpkfhkfh8kfhzkfhKkfhkfhkfhDkfhYkfhh kfh (kfh kfhkfhkfhkfhYkfhkfhj;  You see here 6 stones.kfhkfhkfh _kfhkfh!kfh#kfh:'kfh'kfh)kfh3, kfh,L There is an empty arch of ancient stone here.kfh.kfh0kfhY1 _kfh 3kfh]5kfhu7kfhR9kfh9kfh:kfh=kfh`?kfh+AkfhA?Water kfh*Ckfh;EkfhGkfhIkfhOJ(kfhKkfh5NkfhPkfhRkfhKSkfhUkfhWkfhpZkfh^Bkfh`kfhbkfhd,kfhekfhgkfhjkfht ♣♣~~~~~~~~~####### ♣.~~~~~~§###.~.♣.~ ♣♣~♣...~###♣~..♣♣♣~ ♣~..~o~##.§.~~.~♣~~ kfh!u♣♣...♣##.##.~~~~♣~~ ♣♣..~##..#∩##♣~.♣.~ ♣♣♣.~~♣#♣.§.#R##§~♣~. ♣♣.♣~.~##~~.~#)(##♣)♣# ♣.~.~@.#♣~~.~##~.##♣## ♣♣♣...~~.#).~~~♣#~~~♣#♣. ♣..~.~~~#R.~.~~~##♣~~~~~kfhuc ♣.~..♣~~.#.~~♣~.~.##~.~~~ ♣♣~..(.~.#..~~.~~##♣.~... ♣♣♣.~...#~~..♣####♣~~ß~. ♣♣♣.~♣#~~♣###.~#~~~♣~~ o   orc sorcerer (wandering) ♣♣♣♣#♣♣##..~.~#♣♣♣♣ #######.######kfhx096.1 (90.0)kfh]~}R., ally target)kfh+7.1 (91kfhkfhu  An orc sorcerer comes into view. It is wielding a +0 dagger and wearing a +2 _robe of cold resistance.lfh &.§...~~~~.♣♣~~~~~~~~~########♣.~~~~~~§###.~.♣.~♣♣~♣...~###♣~..♣♣lfh ♣~..~o~##.§.~~.~♣~♣♣...♣##.##.~~~~♣~~ ♣♣..~##..#∩##♣~.♣.~♣♣♣♣.~~♣#♣.§.#R##§~♣~.♣♣.♣~.@##~~.~#)(##♣) ♣.~.~..#♣~~.~##~.##♣##.♣♣♣...~~R#).~~~♣#~~~♣#♣...~.~~~#..~.~~~##♣~~~~~♣♣.~..♣~~.#.~~♣~.~.##~.~~~#♣♣~..(.~.#..~~.~~##♣.~...♣♣♣♣.~...#~~..♣####♣~~ß~.♣lfhQ ♣♣♣.~♣#~~♣###.~#~~~♣~~~♣♣♣♣#♣♣##..~.~#♣♣♣♣♣lfh lfh lfh^ .oR.distracted, ally target)lfh 8.1 (1.0)Kinetic GrapnelWater lfh lfh mfh1♣♣♣♣♣♣~...~~~~~.~.~~~~~ ♣.~~~~~~~§...~~~~.♣~~~~~~~~~######## ♣.~~~~~~§###.~.♣.♣♣~♣...~###♣~..♣♣♣~..~.~##.§.~~.mfhd3g♣♣..o♣##.##.~~~~♣~~~ ♣♣..~##..#∩##♣~.♣.~♣ ♣♣♣.~@♣#♣.§.#R##§~♣~.♣♣.♣~.~##~~.~#)(##♣)♣## ♣.~.~.R#♣~~.~##~.##♣##♣♣...~~.#).~~~♣#~~~♣#♣.. ♣..~.~~~#..~.~~~##♣~~~~~♣.~..♣~~.#.~~♣~.~.##~.~~~#♣♣~..(.~.#..~~.~~##♣.~..♣♣♣.~...#~~..♣####♣~~ß~.♣♣♣♣.~♣#~~♣###.~#~~~♣~~~mfh.4mfh4mfh:.oR.omfh:%9mfh?mfh_AmfhG ♣♣♣♣♣♣~...~~~~~.~.~~~~~ jesper the Slicer mfh♣.~~~~~~~§...~~~~. Human of Hepliaklqana *****. ♣♣~~~~~~~~~######## Health: 117/117 ======================== ♣.~~~~~~§###.~.♣.~~ Magic: 28/30 ======================-- ♣♣~♣...~###♣~..♣♣♣~~ AC: 14Str: 7 ♣~..~.~##.§.~~.~♣~~~ EV: 38 Int: 24 ♣♣...♣##.##.~~~~♣~~~ SH: 0Dex: 24 mfh♣♣.o~##..#∩##♣~.♣.~♣ XL: 17 Next: 57% Place: Swamp:4 ♣♣♣.~@♣#♣.§.#R##§~♣~.# Noise: ---------  Time: 29199.1 (0.0) ♣♣.♣~.R##~~.~#)(##♣)♣## w) +9 rapier (speed) ♣.~.~..#♣~~.~##~.##♣##. Cast: Kinetic Grapnel ♣♣♣...~~.#).~~~♣#~~~♣#♣.. Fly Water  ♣..~.~~~#..~.~~~##♣~~~~~♣ mfhTl♣.~..♣~~.#.~~♣~.~.##~.~~~# R   Sugats the hexer ♣♣~..(.~.#..~~.~~##♣.~...♣ o   orc sorcerer (ally target) ♣♣♣.~...#~~..♣####♣~~ß~.♣ ♣♣♣.~♣#~~♣###.~#~~~♣~~~An orc sorcerer comes into view. It is wielding a +0 dagger and wearing a +2 _robe of cold resistance.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.mfhЩAiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linemfhҨmfẖ[♣♣♣♣♣♣~...~~~~~.~.~~~~~ jesper the Slicer♣.~~~~~~~§...~~~~. Human of Hepliaklqana *****.♣♣~~~~~~~~~######## Health: 117/117 ========================♣.~~~~~~§###.~.♣.~~ Magic: 30/30 ========================♣♣~♣...~###♣~..♣♣♣~~ AC: 14Str: 7♣~..~.~##.§.~~.~♣~~~ EV: 38 mfhHInt: 24♣♣...♣##.##.~~~~♣~~~ SH: 0Dex: 24♣♣.o~##..#∩##♣~.♣.~♣ XL: 17 Next: 57% Place: Swamp:4♣♣♣.~@♣#♣.§.#R##§~♣~.# Noise: ---------  Time: 29199.1 (0.0)♣♣.♣~.R##~~.~#)(##♣)♣## w) +9 rapier (speed)♣.~.~..#♣~~.~##~.##♣##. Cast: Kinetic Grapnel♣♣♣...~~.#).~~~♣#~~~♣#♣.. Fly Water ♣..~.~~~#..~.~~~##♣~~~~~♣mfh♣.~..♣~~.#.~~♣~.~.##~.~~~# R   Sugats the hexer♣♣~..(.~.#..~~.~~##♣.~...♣ o   orc sorcerer (ally target)♣♣♣.~...#~~..♣####♣~~ß~.♣♣♣♣.~♣#~~♣###.~#~~~♣~~~Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineThat would be overly suicidal.  Okay, then.mfh8mfhmfhD _nfhjY  You puncture the orc sorcerer!  The orc sorcerer is moderately wounded.nfh\:*nfhҧ  ♣.~~~~~~ ♣♣~~~~~~ ♣.~~~~~ ♣♣~♣... ♣~..~. ♣♣...♣ nfh˨P♣♣.o~##..#∩ ♣♣♣.~*♣ ♣♣.♣~.R#)(##♣) ♣.~.~..# ♣♣♣...~~.#) ♣..~.~~~#. ♣.~..♣~~.#. ♣♣~..(.~.#. ♣♣♣.~...#~~The orc sorcerer gestures at you while chanting.nfh8@nfhG  2  0 You suddenly lose the ability to move!nfhJ/  --more--ofh ==4 (0.3Para Fly Water _ofhf§R~§ofh5--200.4 (1ofhofhB § _The orc sorcerer hits you but does no damage.ofh8*ofhx6  Sugats points at the orc sorcerer and mumbles some strange words.ofh-s oThe orc sorcerer resists with some effort. 6-ofhot--The orc sorcerer hits you with a +0 dagger.==1.4 (2 _ofh6zofhYD§§ofh39*ofh6  Sugats gestures at the orc sorcerer while chanting.ofh  ♣.~~~~§~ ofh♣♣~~~~~~ ♣.~~§~~ ♣♣~♣... ♣~..~. ♣♣...♣ ♣♣.o~##..#∩ ♣♣♣.R@♣ ♣♣.♣~.~#ofh)(##♣) ♣.~.~..# ♣♣♣...~~.#) ♣..~.~~~#.ofh~ ♣.~..♣§~.#. ♣♣~..(.~.#. ♣♣♣.~...#~§ofh}  The orc sorcerer resists with some effort.  The orc sorcerer hits you with a +0 dagger.ofh( 44-ofh r==23  0 --2.4 (3ofh +8§ofh.R _You can act again.ofh ( ofh §You closely miss the orc sorcerer.The orc sorcerer is moderately wounded.ofh{ C--7 (0ofhh ofh7 U _Sugats misses the orc sorcerer.ofh$ §You hit the orc sorcerer but do no damage.ofhR,3.1 (0.4ofhofhdg _The orc sorcerer is moderately wounded.pfhB ~~pfhYou hit the orc sorcerer.  The orc sorcerer is heavily wounded.The orc sorcerer misses you.pfh*4 (0.3pfhpfh` _Sugats completely misses the orc sorcerer.pfh}  You puncture the orc sorcerer!  The orc sorcerer is almost dead.pfh3:5=8 (0.4pfhqpfh\ _Sugats barely misses the orc sorcerer.pfh8>  You hit the orc sorcerer.pfhBC)pfhIx8-4.1 (0.3Kinetic Grapnelpfh+P8§pfh>RP _You kill the orc sorcerer!pfhdpfhef7-pfhppfhqF _Unknown command.pfh E♣♣♣.~~.♣♣♣♣~.~~~...♣..pfh B♣♣♣♣♣♣~...~~~~~.~.~~~~~ ♣.~~~~§~~§...~~~~.♣~~~~~~~~~######## ♣.~~~~~~~###.~.♣.pfhc #♣♣~♣...~###♣~..♣♣♣♣~..~.~##.§.~~.♣♣...♣##.##.~~~~♣~~~pfh  ♣♣.@~##..#∩##♣~.♣.~♣pfh  ♣♣♣.R~♣#♣.§.#R##§~♣~.♣.♣~.~##~~.~#)(##♣)♣## ♣.~.~..#♣~~.~##~.##♣##pfh) ♣♣...~~.#).~~~♣#~~~♣#♣.. ♣..~.~~~#..~.~~~##♣~~~~~♣.~..♣~~.#.~~♣~.~.##~.~~~#♣♣~..(.~.#..~~.~~##♣.~..pfh D♣♣♣.~...#~§..♣####♣~~ß~.♣pfh >~§pfh \38 5.1 (1.0 _pfh pfh  pfh\  Things that are here: _a +0 dagger; a +2 robe of cold resistance; an orc corpseqfhqfhųqfh9qfhqfheB6 _qfh,qfhqfh@qfhqfhqfhqfhK7=qfh?qfhqfh8,qfhQqfhqfhqfhqfhqfhWqfhqfh ?Water qfhqfh~qfh@qfhqfh$D=qfh*qfhqfhqfhqfhNqfh qfh^ qfhqfhcqfh3qfh`qfhsqfhqfh0qfhqfhqfhqfh5!qfh #qfh#qfh$qfh&qfho)qfh2*?Water qfha+qfh'@qfh?C>qfhEqfhI5 _You swap places.qfhLqfh'OqfhOqfhCQqfhUqfhXqfh[qfhF\qfh]qfhbqfheqfh=h,qfhijqfhnqfhqqfhsqfht?Water qfhvqfhyqfh|qfh~qfh(qfh:qfh!qfhqfhqfhqfh.qfhhqfhqfh,qfhqfhqfhqfh@qfhqfh'qfhqfhqfhJqfh˨qfhqfhݮqfhqfhaqfh(?Water qfhqfh޺qfhqfh(qfhVqfhBqfhKqfh>qfhqfhqfhqfh qfhqfh}qfhYqfhdqfhqfhcqfhqfhqfhqfh;qfh<qfhqfhqfhqfhqfhqfhqfhqfhWqfhqfhqfh&qfh+qfh qfh qfhD qfh-qfh/ ♣♣♣♣♣♣♣♣♣~~..♣♣  ♣♣♣♣~...~♣♣~.~.~.♣ ♣♣♣♣♣~..~~~~....~♣♣.♣♣ ♣♣...~...~~~§~.~...♣♣♣♣♣♣ ♣.~~...<.~~~~.~.....~..~♣♣♣♣~~~.~~~~~~~§♣♣♣♣..~.~~.~~♣♣♣..§~~~~~~~♣♣♣≈≈♣♣♣.~~~§~. ♣♣♣♣♣ ♣~<~~~~~~.÷♣♣≈≈♣♣♣....♣♣ §~~.♣♣♣♣♣♣~~~~..@.≈≈≈≈≈♣♣♣~~.§♣~~39.1 (34.0) qfh 1....~~...~~~~~.R..♣♣≈≈≈♣♣♣~~~...~ ~~...~~~~...~.~~~~♣♣≈♣♣♣~~~§~<... ~~~~...~~~.....~~~.♣♣~♣♣~~...~~. .~...♣♣...~.~~♣......~~~~~...~~~ ♣.~~.♣♣♣♣~.~~~...♣..~~~~~~~..~~~~ ♣♣♣♣♣♣~...~~~~~.~.~~~~~~~~~~~§.~♣♣.~~§~~~~~...~§~~..~~~~~~~.~♣♣~~~~~~§~~#########.~~~♣♣♣..qfh2qfh79§qfh8E _Done exploring.qfh qfh qfh qfh% §.0.0)....qfhl& J..§~qfh%) qfh- 8§qfh[0 E _Done exploring.qfh qfhl qfhH! qfhN :§qfh,Q qfhU 9§qfhKX  qfhX 7_Done exploring.rfhrfhrfhrfhC§§rfhrfhbB§§rfh6E _Done exploring.rfh ♣♣♣♣~...~♣♣~.~.~.♣♣♣♣♣~..~~~~....~♣♣.♣♣♣...~...~~~§~.~...♣♣♣♣♣♣.~~...<.~~~~.~.....~..~♣♣♣~~~.~~~~~~~§♣♣♣♣..~.~~.~~rfh ♣..§♣♣♣≈≈♣♣♣.~~~§~. ♣♣♣♣♣ ♣~<~~~~~~.÷♣♣≈≈♣♣♣....♣♣~~ §~~.♣♣♣♣♣♣~~~~....≈≈≈≈≈♣♣♣~~.§ ....~~...~~~~~.R@.♣♣≈≈≈♣♣♣~~~... ~~...~~~~...~.~~~~♣♣≈♣♣♣~~~§~<...~~...~~~.....~~~.♣♣~♣♣~~...~~ .~...♣♣...~.~~♣......~~~~ rfh &♣.~~.♣♣♣♣~.~~~...♣..~~~~~~~..~~~~♣♣♣♣♣~...~~~~~.~.~~~~~~~~~~~§.~♣ ♣.~~§~~~~~...~§~~..~~~~~~~.~♣♣~~~~~~~~~#########.~~~♣♣♣...~~~§~~~###.~.♣.~~###~§~...÷rfh "§rfht d§§§~§§§rfh 240.1 (1 _rfh _§§§§rfhG rfh= Y♣♣♣♣♣~..~~~~....~♣♣.♣♣♣...~...~~~§§.~...♣♣♣♣♣♣.~~...<.~~~~.~.....~..~♣♣♣~~~.~~~§~~~§♣♣♣♣..~.~~.~~rfh ♣..§§~~~~~~♣♣♣≈≈♣♣♣.~~~§~. ♣♣♣♣♣ ♣~<~~~~~~.÷♣♣≈≈♣♣♣....♣♣~~ §~~.♣♣♣♣♣♣~~~~....≈≈≈≈≈♣♣♣~~.§ ....~~...~~~~~.R..♣♣≈≈≈♣♣♣~~~... ~~...~~~~...~.~~@~♣♣≈♣♣♣~~~§~<...~~...~~~.....~~~.♣♣~♣♣~~...~~ .~...♣♣...~.~§♣......~~~~ rfhu <♣.~~.♣♣♣♣~.~~~...♣..§~~~~~~..~~~~♣♣♣♣♣~...~~~§~.~.~~~~~~~~~~~§.~♣ ♣.~~§~~~~~...~§~~..~~~~~~~.~♣♣~~~~~~~~~#########.~~~♣♣♣..rfh .~~~§~~~###.~.♣.~~###~§~...÷♣♣~♣...~###♣~..♣♣♣~~§♣###~~.~~rfh7 §~~§§~~~§§~~rfh ]1Water rfh A§§rfhV sfh3, sfhT1 % sfh1  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting11.2  13.5   0   j + Spellcasting 9.3  12.5  -1  sfhI2         sfh2  b - Unarmed Combat   0.0   1.0   0   k * Hexes  11.7  13.5   0  sfhM3 ^ c - Throwing   2.0   3.0   0   l - Necromancy   9.0  10.5   0       m - Forgecraft   6.0   7.0   0   d - Short Blades  14.0  18.0   0   n - Ice Magic   0.0   1.0   0   e - Long Blades   9.0   1.0   0  sfh5          o - Invocations   9.0   8.8  +1   f - Armour   5.6   6.0   0   p - Evocations   1.0   2.0   0   g * Dodging  13.8  16.5   0       h - Shields   1.0   2.0   0       i - Stealth  10.0  10.1  +1                  sfhS6 j                            The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsyfhoyfhyfh♣♣♣♣♣~..~~~~....~♣♣.♣♣jesper the Slicer♣♣...~...~§~~§.~...♣♣♣♣♣♣Human of Hepliaklqana *****.♣.~~...<.~§~~.~.....~..~♣♣♣ Health: 117/117 ========================♣~~~.~~~§~~~~♣♣♣♣..~.~~.~~♣ Magic: 30/30 ========================♣♣..~§~~~~~~♣♣♣≈≈♣♣♣.~~~§~. AC: 14Str: 7 yfh7♣♣♣♣♣ ♣~<~~~~~~.÷♣♣≈≈♣♣♣....♣♣~~ EV: 38 Int: 24 §~~.♣♣♣♣♣♣~~~~....≈≈≈≈≈♣♣♣~~.§♣~~ SH: 0Dex: 24 ....~~...~~~~~.R..♣♣≈≈≈♣♣♣~~~...~ XL: 17 Next: 58% Place: Swamp:4 ~~...~~~~...~.~~@~♣♣≈♣♣♣~~~§~<... Noise: ---------  Time: 29241.1 (0.0) ~~~~...~~~.....~~~.♣♣~♣♣~~...~~.. w) +9 rapier (speed) .~...♣♣...~.~§♣......~~~~~...~~~. Cast: Kinetic Grapnel yfhq♣.~~.♣♣♣♣~.~~~...♣..§~~~~~~..~~~~ Fly Water ♣♣♣♣♣♣~...~~~§~.~.~~~~~~~~~~~§.~♣♣.~~~~~~~~...~~~~..~~~~~~~.~ R   Sugats the hexer♣♣~~~~~~~~~#########.~~~♣♣♣..yfh♣.~~~§~~~###.~.♣.~~###~§~...÷♣♣~♣...~###♣~..♣♣♣~~§♣###~~.~~ _a +0 dagger; a +2 robe of cold resistance; an orc corpse _You swap places. _Done exploring. _Done exploring. yfhTF_Done exploring. _Done exploring.yfh=#§yfhyfh7yfh>8§yfhzfh;J §zfhJ&§§~zfhPM423 5 (0.4zfh`RzfhlT zfhT%_You swing at nothing.{fh)c{fhel  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting{fhf11.2  13.5   0   j + Spellcasting 9.3  12.5  -1           b - Unarmed Combat   0.0   1.0   0   k * Hexes  11.7  13.5   0  {fhzfq c - Throwing   2.0   3.0   0   l - Necromancy   9.0  10.5   0       m - Forgecraft   6.0   7.0   0   d - Short Blades  14.0  18.0   0   n - Ice Magic   0.0   1.0   0  {fhfh e - Long Blades   9.0   1.0   0           o - Invocations   9.0   8.8  +1  {fhcg= f - Armour   5.6   6.0   0   p - Evocations   1.0   2.0   0   g * Dodging  13.8  16.5   0       h - Shields   1.0   2.0   0      {fhg i - Stealth  10.0  10.1  +1                          {fhhD                    The relative cost of raising each skill is in cyan.  {fhhTSkills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets|fh\ p g - Dodging  13.8fhfh fh#♣♣♣♣♣~..~~~~....~♣♣.♣♣jesper the Slicer♣♣...~...~§~~§.~...♣♣♣♣♣♣Human of Hepliaklqana *****.♣.~§...<.~§~~.~.....~..~♣♣♣ Health: 117/117 ========================♣~~~.~~~§~~~~♣♣♣♣..~.~~.~~♣ Magic: 30/30 ========================♣♣..~§~~~~~~♣♣♣≈≈♣♣♣.~~~§~. AC: 14Str: 7 ♣♣♣♣♣ ♣~<~~~~~~.÷♣♣≈≈♣♣♣....♣♣~~ EV: 23Int: 24 §~~.♣♣♣♣♣♣~~~~....≈≈≈≈≈♣♣♣~~.§♣~~ SH: 0Dex: 24 ....~~...~~~~~.R..♣♣≈≈≈♣♣♣~~~...~ XL: 17 Next: 58% Place: Swamp:4 ~~...~~~~...~.~~@~♣♣≈♣♣♣~~~§~<... fhn&[40mNoise: ---------  Time: 29241.5 (0.0) ~~~~...~~~.....~~~.♣♣~♣♣~~...~~.. w) +9 rapier (speed) .~...♣♣...~.~§♣......~~~~~...~~~. Cast: Kinetic Grapnel ♣.~~.♣♣♣♣~.~~~...♣..§~~~~~~..~~~~ Fly Water ♣♣♣♣♣♣~...~~~§~.~.~~~~~~~~~~~§.~♣♣.~~~~~~~~...~~~~..~~~~~~~.~ R   Sugats the hexer♣♣~~~~~~~~~#########.~~~♣♣♣..♣.~~~§~~~###.~.♣.~~###~§~...÷♣♣~♣...~###♣~..♣♣♣~~§♣###~~.~~ _You swap places. _Done exploring. _Done exploring. _Done exploring. _Done exploring. _You swing at nothing.§§§§§§§§§§fh(fhfh% fh8 ; Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting11.2  13.5   0   j + Spellcasting 9.3  12.5  -1           b - Unarmed Combat   0.0   1.0   0   k * Hexes  11.7  13.5   0  fh  c - Throwing   2.0   3.0   0   l - Necromancy   9.0  10.5   0       m - Forgecraft   6.0   7.0   0   d - Short Blades  14.0  18.0   0   n - Ice Magic   0.0   1.0   0   e - Long Blades   9.0   1.0   0           o - Invocations   9.0   8.8  +1   f - Armour   5.6   6.0   0   p - Evocations   1.0 fh -  2.0   0   g - Dodging  13.8  16.5   0       h - Shields   1.0   2.0   0       i - Stealth  10.0  10.1  +1                  fh                    fh        The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  fh}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsfhfhNfht♣♣♣♣♣~..~~~~....~♣♣.♣♣jesper the Slicerfh}♣♣...~...~§~~§.~...♣♣♣♣♣♣Human of Hepliaklqana *****.♣.~§...<.~§~~.~.....~..~♣♣♣ Health: 117/117 ========================fhg♣~~~.~~~§~~~~♣♣♣♣..~.~~.~~♣ Magic: 30/30 ========================♣♣..~§~~~~~~♣♣♣≈≈♣♣♣.~~~§~. AC: 14Str: 7 ♣♣♣♣♣ ♣~<~~~~~~.÷♣♣≈≈♣♣♣....♣♣~~ EV: 23Int: 24 fhM§~~.♣♣♣♣♣♣~~~~....≈≈≈≈≈♣♣♣~~.§♣~~ SH: 0Dex: 24 ....~~...~~~~~.R..♣♣≈≈≈♣♣♣~~~...~ XL: 17 Next: 58% Place: Swamp:4 ~~...~~~~...~.~~@~♣♣≈♣♣♣~~~§~<... Noise: ---------  Time: 29241.5 (0.0) fhe$~~~~...~~~.....~~~.♣♣~♣♣~~...~~.. w) +9 rapier (speed) .~...♣♣...~.~§♣......~~~~~...~~~. Cast: Kinetic Grapnel ♣.~~.♣♣♣♣~.~~~...♣..§~~~~~~..~~~~ Fly Water ♣♣♣♣♣♣~...~~~§~.~.~~~~~~~~~~~§.~♣fh]♣.~~~~~~~~...~~~~..~~~~~~~.~ R   Sugats the hexer♣♣~~~~~~~~~#########.~~~♣♣♣..♣.~~~§~~~###.~.♣.~~###~§~...÷♣♣~♣...~###♣~..♣♣♣~~§♣###~~.~~ _You swap places. fhQ_Done exploring. _Done exploring. _Done exploring. _Done exploring. _You swing at nothing.fh:§fh2fh8§fhfhg fh Where to? (Tab - Swamp:4 @ (x,y), ? - help) D - DungeonT - TempleL - Lair S - Swamp P - Snake Pitfh ]M - Slime Pits O - Orcish Mines E - Elven Halls  V - VaultsU - DepthsfhSfh♣♣♣♣♣~..~~~~....~♣♣.♣♣jesper the Slicerfh♣♣...~...~§~~§.~...♣♣♣♣♣♣Human of Hepliaklqana *****.♣.~§...<.~§~~.~.....~..~♣♣♣ Health: 117/117 ========================♣~~~.~~~§~~~~♣♣♣♣..~.~~.~~♣ Magic: 30/30 ========================fhcL♣♣..~§~~~~~~♣♣♣≈≈♣♣♣.~~~§~. AC: 14Str: 7 ♣♣♣♣♣ ♣~<~~~~~~.÷♣♣≈≈♣♣♣....♣♣~~ EV: 23Int: 24 §~~.♣♣♣♣♣♣~~~~....≈≈≈≈≈♣♣♣~~.§♣~~ SH: 0Dex: 24 ....~~...~~~~~.R..♣♣≈≈≈♣♣♣~~~...~ XL: 17 Next: 58% Place: Swamp:4 fh?~~...~~~~...~.~~@~♣♣≈♣♣♣~~~§~<... Noise: ---------  Time: 29241.5 (0.0) ~~~~...~~~.....~~~.♣♣~♣♣~~...~~.. w) +9 rapier (speed) .~...♣♣...~.~§♣......~~~~~...~~~. Cast: Kinetic Grapnel ♣.~~.♣♣♣♣~.~~~...♣..§~~~~~~..~~~~ Fly Water fh♣♣♣♣♣♣~...~~~§~.~.~~~~~~~~~~~§.~♣♣.~~~~~~~~...~~~~..~~~~~~~.~ R   Sugats the hexer♣♣~~~~~~~~~#########.~~~♣♣♣..♣.~~~§~~~###.~.♣.~~###~§~...÷fh5♣♣~♣...~###♣~..♣♣♣~~§♣###~~.~~ _Done exploring. _Done exploring. _Done exploring. _Done exploring. _You swing at nothing.  Okay, then.fhfhr§§§§fh. _fhfh Spells (Memorise)TypeFailure Level fhU a - Grave ClawNecromancy1% 2b - Sigil of BindingHexes1%3  c - Dimensional BullseyeHexes/Translocationfh4% 4  d - FreezeIce6%1  e - Metabolic EnglaciationHexes/Ice14% 5  f - Call Canine FamiliarSummoning17% 3  g - Frozen RampartsIce17% 3  h - HailstormConjuration/Ice17% 3  i - Ozocubu's ArmourIce17% 3  j - Summon Ice BeastIce/Summoningfh17% 3  k - Borgnjor's Vile ClutchNecromancy/Earth26% 5  l - Hoarfrost CannonadeIce/Forgecraft41% 5  m - Leda's LiquefactionAlchemy/Earth50% 4  n - PetrifyAlchemy/Earth50% 4  o - Vhi's Electric ChargefhnTranslocation/Air50% 4  p - Alistair's IntoxicationAlchemy85% 5  q - ArcjoltConjuration/Air85% 5  r - FireballConjuration/Fire85% 5  s - DiscordHexesfh97% 8  t - Conjure Ball LightningConjuration/Air100% 6  u - Eringya's Noxious BogAlchemy100% 6 16 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitfh%  e - Metabolic Englaciation Hexes/Ice14% 5  f - Call Canine FamiliarSummoning17% g - Frozen Ramparts IcefhR17%3  h - HailstormConjuration/Ice 17% 3i - Ozocubu's Armour Ice 73  j - Summon Ice Beast Ice/Summoning  k - Borgnjor's Vile ClutchNecromancy/Earth265  l - Hoarfrost CannonadeIce/Forgecraft 41fh5  m - Leda's LiquefactionAlchemy/Earth504  n - Petrify Alchemy/Earth504  o - Vhi's Electric Charge Translocation/Air504  p - Alistair's IntoxicationAlchemy fho85% q - Arcjolt Conjuration/Air85% 5  r - FireballConjuration/Fire85% 5  s - DiscordHexes 97% 8  t - Conjure Ball Lightning Conjuration/Air100% 6  u - Eringya's Noxious BogAlchemy fhu100% 6  v - Permafrost EruptionIce/Earth 100% 6  w - Plasma BeamFire/Air100% 6  x - Disjunction Translocation 100% 8  y - Dragon's Call Summoning100% 9fhha - Grave ClawNecromancy1%2  fh3<b - Sigil of BindingHexes1%3  c - Dimensional BullseyeHexes/Translocation4% 4  d - FreezeIce6%1  h - HailstormConjuration/Ice 17% 3 fhI l - Hoarfrost Cannonade Ice/Forgecraft 41% 5fhfhfhefh ;♣♣♣♣♣~..~~~~....~♣♣.♣♣jesper the Slicer♣♣...~...~§~~§.~...♣♣♣♣♣♣Human of Hepliaklqana *****.fh♣.~§...<.~§~~.~.....~..~♣♣♣ Health: 117/117 ========================♣~~~.~~~§~~~~♣♣♣♣..~.~~.~~♣ Magic: 30/30 ========================♣♣..~§~~~~~~♣♣♣≈≈♣♣♣.~~~§~. AC: 14Str: 7 ♣♣♣♣♣ ♣~<~~~~~~.÷♣♣≈≈♣♣♣....♣♣~~ EV: 23Int: 24 §~~.♣♣♣♣♣♣~~~~....≈≈≈≈≈♣♣♣~~.§♣~~ SH: 0Dex: 24 fhq....~~...~~~~~.R..♣♣≈≈≈♣♣♣~~~...~ XL: 17 Next: 58% Place: Swamp:4 ~~...~~~~...~.~~@~♣♣≈♣♣♣~~~§~<... Noise: ---------  Time: 29241.5 (0.0) ~~~~...~~~.....~~~.♣♣~♣♣~~...~~.. w) +9 rapier (speed) .~...♣♣...~.~§♣......~~~~~...~~~. Cast: Kinetic Grapnel fhB ♣.~~.♣♣♣♣~.~~~...♣..§~~~~~~..~~~~ Fly Water ♣♣♣♣♣♣~...~~~§~.~.~~~~~~~~~~~§.~♣fh ♣.~~~~~~~~...~~~~..~~~~~~~.~ R   Sugats the hexer♣♣~~~~~~~~~#########.~~~♣♣♣..♣.~~~§~~~###.~.♣.~~###~§~...÷♣♣~♣...~###♣~..♣♣♣~~§♣###~~.~~ _Done exploring. _Done exploring. _Done exploring. _Done exploring. fh!R_You swing at nothing. _Okay, then.fh(fh)Memorise Sigil of Binding, consuming 3 spell levels and leaving 13? Y - Yes fh*' N - NofhRfhra♣♣♣♣♣~..~~~~....~♣♣.♣♣fh[sjesper the Slicer♣♣...~...~§~~~.~...♣♣♣♣♣♣Human of Hepliaklqana *****.♣.~§...<.~§~~.~.....~..~♣♣♣ Health: 117/117 ========================fhs♣~~~.~§~~~~~~♣♣♣♣..~.~~.~~♣ Magic: 30/30 ========================♣♣..~§~~~~~~♣♣♣≈≈♣♣♣.~~~§~. AC: 14Str: 7 fht♣♣♣♣♣ ♣~<§~~~~~.÷♣♣≈≈♣♣♣....♣♣~~ EV: 23Int: 24 §~~.♣♣♣♣♣♣~~~~....≈≈≈≈≈♣♣♣~~.§♣~~ SH: 0fhRuTDex: 24 ....~~...~~~~~.R..♣♣≈≈≈♣♣♣~~~...~ XL: 17 Next: 58% Place: Swamp:4 fhu~~...~~~~...~.~~@~♣♣≈♣♣♣~~~§~<... Noise: ---------  Time: 29241.5 (0.0) ~~~~...~~~.....~~~.♣♣~♣♣~~...~~.. w) +9 rapier (speed) .~...♣♣...~.~~♣......~~~~~...~~~. Cast: Kinetic Grapnel fhlvz♣.~~.♣♣♣♣~.~~~...♣..~~~~~~~..~~~~ Fly Water ♣♣♣♣♣♣~...~~~~~.~.~~~~~~~~~~~§.~♣fhv♣.~~~~~~~~...~~~~..~~~~~~~.~ R   Sugats the hexer♣♣~~~~~~~~~#########.~~~♣♣♣..♣.~~~§~~~###.~.♣.~~###~§~...÷fh|w♣♣~♣...~###♣~..♣♣♣~~§♣###~~.~~ _Done exploring. _Done exploring. _Done exploring. fhwh_Done exploring. _You swing at nothing. _Okay, then.fhz12.5 (1 _fhQ§§§fhjo~§§§§fhT*3.5 (2fh(K§§fhg§~~§~§§fh*4.5 (3fhU§§§fhpw§~§§§§§fh|*5.5 (4fh6L§§fhI _You start memorising the spell. You continue memorising. x3fhfhk§~§§§fhmc _You finish memorising. Spell assigned to 'd'.fhY  Adjust (i)tems, (s)pells, or (a)bilities? fhfh Your spells (adjust)TypeFailure Level  a - Kinetic GrapnelForgecraftfh1% 1 b - Cause FearHexes1%4  c - AnguishHexes/Necromancy1%4  d - Sigil of BindingHexesfh{1%3  s - Animate DeadNecromancy1%4  x - Ensorcelled HibernationHexes/Ice1%2  z - Launch Clockwork BeeForgecraftfhgx1%3 Select a spell to adjust[!] toggle spell headersfhfhfh♣♣♣♣♣~..~~~~....~♣♣.♣♣jesper the SlicerfhX♣♣...~...~~~~~.~...♣♣♣♣♣♣Human of Hepliaklqana *****.♣.~§...<.~~~~.~.....~..~♣♣♣ Health: 117/117 ========================fh♣~~~.~§~§~~~~♣♣♣♣..~.~~.~~♣ Magic: 30/30 ========================♣♣..~~~~§~~~♣♣♣≈≈♣♣♣.~~~§~. AC: 14Str: 7 ♣♣♣♣♣ ♣~<§~~~~~.÷♣♣≈≈♣♣♣....♣♣~~ EV: 23Int: 24 §~~.♣♣♣♣♣♣~~~§....≈≈≈≈≈♣♣♣~~.§♣~~ SH: 0Dex: 24 fh|$....~~...~~~~~.R..♣♣≈≈≈♣♣♣~~~...~ XL: 17 Next: 58% Place: Swamp:4 ~~...~~~~...~.~~@§♣♣≈♣♣♣~~~§~<... Noise: ---------  Time: 29245.5 (0.0) ~~~~...~~~.....~~~.♣♣~♣♣~~...~~.. w) +9 rapier (speed) fh.~...♣♣...~.~~♣......~~~~~...~~~. Cast: Kinetic Grapnel ♣.~~.♣♣♣♣§.§~~...♣..~~~~~~~..~~~~ Fly Water fh♣♣♣♣♣♣~...~~~~~.~.~~~~~~~~~~~§.~♣♣.~~~~~~~~...~~~§..~~~~~~~.~ R   Sugats the hexer♣♣~~~~~~~~~#########.~~~♣♣♣..♣.~~~§~§~###.~.♣.~~###~§~...÷♣♣~♣...~###♣~..♣♣♣~~§♣###~~.~~ _You swing at nothing. _Okay, then. _You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'd'.  Adjust (i)tems, (s)pells, or (a)bilities? Adjust which spell? fhn §§Okay, then. fh&G_You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'd'.(i)tems, (s)pells, or (a)bilities? Adjust which spell? Okay, then.fhfh8§fh. _fhfh'Where to? (Tab - Swamp:4 @ (x,y), ? - help) D - DungeonT - TempleL - Lair S - Swamp P - Snake Pitfh݋]M - Slime Pits O - Orcish Mines E - Elven Halls  V - VaultsU - Depthsfh fh [?25h[?0c♣♣♣♣♣~..~~~~....~♣♣.♣♣jesper the Slicerfh ♣♣...~...~~~~~.~...♣♣♣♣♣♣Human of Hepliaklqana *****.♣.~§...<.~~~~.~.....~..~♣♣♣ Health: 117/117 ========================fh ♣~~~.~§~§~~~~♣♣♣♣..~.~~.~~♣ Magic: 30/30 ========================♣♣..~~~~§~~~♣♣♣≈≈♣♣♣.~~~§~. AC: 14Str: 7 fh, !♣♣♣♣♣ ♣~<§~~~~~.÷♣♣≈≈♣♣♣....♣♣~~ EV: 23Int: 24 §~~.♣♣♣♣♣♣~~~§....≈≈≈≈≈♣♣♣~~.§♣~~ SH: 0Dex: 24 fh ^....~~...~~~~~.R..♣♣≈≈≈♣♣♣~~~...~ XL: 17 Next: 58% Place: Swamp:4 ~~...~~~~...~.~~@§♣♣≈♣♣♣~~~§~<... Noise: ---------  Time: 29245.5 (0.0) fhU ~~~~...~~~.....~~~.♣♣~♣♣~~...~~.. w) +9 rapier (speed) .~...♣♣...~.~~♣......~~~~~...~~~. Cast: Kinetic Grapnel fh |♣.~~.♣♣♣♣§.§~~...♣..~~~~~~~..~~~~ Fly Water ♣♣♣♣♣♣~...~~~~~.~.~~~~~~~~~~~§.~♣fh@ ♣.~~~~~~~~...~~~§..~~~~~~~.~ R   Sugats the hexer♣♣~~~~~~~~~#########.~~~♣♣♣..♣.~~~§~§~###.~.♣.~~###~§~...÷fh ,♣♣~♣...~###♣~..♣♣♣~~§♣###~~.~~ _You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'd'.  fh) Adjust (i)tems, (s)pells, or (a)bilities? Adjust which spell? _Okay, then.What level of the Snake Pit? (default 1, ? - help) fh [?25l[?1cfh* 1fh fh fh- fho. fh-0 fh51 M38 _fh3 fh5 fh6 fh8 fh9 (fh9 fh< fh_> fh? fhm@ fh@ fhOC fh-E fhF fh5G ?Water fhH fhUJ fh$L fhM fhN fhN fhP fhR fhT fhU (fhU fhW fhY fhG[ fh[ fh\ fh^ fh` fhqb fhb ?Water fhc fh_f fhh fhj fhl fh{m fho fh{p fh^ fh  ~.~~~~~~~~♣♣♣♣..~.~~.~~♣♣♣♣ ♣♣♣♣ .~~~~~~~~♣♣♣≈≈♣♣♣.~~~§~..~♣♣♣♣§.♣ <~~~~~~.÷♣♣≈≈♣♣♣....♣♣~~~~....~. ♣~~~~....≈≈≈≈≈♣♣♣§§.~♣~D§~~~%~~~. ~~~~~....♣♣≈≈≈♣♣♣~~~...~..~~~!~ fh b...~.~~~~♣♣≈♣♣♣~~~~~<.....~~~~~.. ~.....~~~.♣♣~♣♣~~...~~..~.~~~.. .~.~~♣......~~~~~...~~~.♣~~~~~~~ §.§~~...♣..~~~~R@~..~~~~♣♣♣♣.~~~~54.5 (9 .~~~~~.~.~~~~~~~~~~~~.~♣♣..~.~~~~ ~§~~~§...~~~~..~~~~~~~.~.§~ ~~~~~~#########.~~~♣♣♣..~~~~~... §~~~###.~.♣.~~###~~~...÷.~~~~...~ fh c.§###♣~..♣♣♣~~§♣###~~.~~...~~~~~ ~##.§.~~.~♣~~~~~~.##~.~~...~~~~~~ D   six-headed hydra (wandering) ##.##.~~~~♣~~~~~##~##~.)~~.♣♣♣..~ #..#∩##♣~.♣.~♣##∩#~~##..~~~.♣♣♣..fhc fhs fh _You finish memorising. Spell assigned to 'd'.(i)tems, (s)pells, or (a)bilities?  Adjust which spell? _Okay, then. _What level of the Snake Pit? (default 1, ? - help) _A six-headed hydra is nearby!fhi% m...<.~~~~.~.....~..~♣♣♣ fh6& ♣..~.~~.~~♣♣♣♣ ♣♣♣♣ ~~♣♣.~~~§~..~♣♣♣♣§.♣. ~~~~~~.÷♣♣≈≈♣♣♣....♣♣~~~~....~.♣~....≈≈≈≈≈♣♣♣§§.~♣~D~~~~%~~~. ~~~~....♣♣≈≈≈♣♣♣~~~...~..~~~! ..~.~~~~♣♣≈♣♣♣~~~~~<.....~~~~~... .....~~~.♣♣~♣♣~~...~~..~.~~~.. fh( ~.~~♣......~~~~~@..~~~.♣~~~~~ .§~~...♣..~~~~R~~..~~~~♣♣♣♣.~ ~~~~~.~.~~~~~~~~~~~~.~♣♣..~.~ §~~~§...~~~~..~~~~~~~.~.§~..~~~.. ~~~~~#########.~~~♣♣♣..~~~~~...~§ ~~~###.~.♣.~~###~~~...÷.~~~~... §###♣~..♣♣♣~~§♣###~~.~~...~§.~~.~♣~~~~~~.##~.~~...~~~~~~##.~~~~♣~~~~~##~##~.)~~.♣♣♣..~~fh* fh0 ~.~♣D~R§distracted, ally ta…)fh0 fh3 <5.5 (1 _fhV9 T§%fh+; fhf<.~~~~.~.....~..~♣♣♣ ~♣♣♣♣..~.~~.~~♣♣♣♣ ♣♣♣♣≈≈♣♣♣.~~~§~..~♣♣♣♣§.♣..÷♣♣≈≈♣♣♣....♣♣~~~~....~.♣~fhh@....≈≈≈≈≈♣♣♣§~.~♣D~~~~~%~~~..~....♣♣≈≈≈♣♣♣~~~...~..~~~!~~..♣ .~.~~~~♣♣≈♣♣♣~~~~~<.....~~~~~.~~~.♣♣~♣♣~~...~~..~.~~~..~ .~~♣......~~~~R.@.~~~.♣~ §~~...♣..~~~~§~~..~~~~♣♣♣♣.~.~.~fhi.~♣♣..~.~~~~. ~~~§...~~~~..~.~.~~..~~~.#.~~~♣♣♣..~~~~~...~§†###.~.♣.~~###~~~...÷.~~~~...~ fh1j,###♣~..♣♣♣~~§♣###~~.~~...~ #.§.~~.~♣~~~~~~.##~.~~...~ .##.~~~~♣~~~~~##~##~.)~~.♣♣♣..~fhlfhmfhw§~~~~~~%D~Rfh..~~~.♣♣~♣♣~~.R@~~..~.~~~.. ~~♣.......~~~.♣~~~~~~~~~~....♣..~~~~~~~..~~§~♣♣♣♣.~~~~~~.~.~~~§~~~~~~~~.~♣♣..~.~~~~..♣§...~~~~..~~~~~~~.~.~~..~~~...♣fh~#########.~~~♣♣♣..§~~~~...~§†. ~###.~.♣.~~###~~~...÷.~~~~...~~~. ##♣~..♣♣♣~~§♣###~~.~~...~. .§.~~.~♣~~~~~~.##~.~~...~~~~~~fh6U%§fh@7*fh§%§§paralysed, ally tar…)fh^§%D§§fhI38 ==8fhK%§fh$ _Sugats points at the six-headed hydra and mumbles some strange words.fhz~~~~....~♣♣.♣♣ .~..♣♣♣♣♣♣ <.~~~~.~.....~..~♣♣♣ ♣..§.~~.~~♣♣♣♣ ♣♣♣♣♣♣♣♣~♣♣♣≈≈♣♣♣.~~~§~..~♣♣♣♣§.♣....fh!~.÷♣♣≈≈♣♣♣....♣♣~~~~....~.♣~~~. ~....≈≈≈≈≈♣♣♣~~.~♣~~~~~~%~~~..~~....♣♣≈≈≈♣♣♣~~~.D.~..~~~!~~..♣~~ .~~~~♣♣≈♣♣♣~~~~~@.....~~~~~..... ..~~~.♣♣~♣♣~~.R.~~..~.~~~.. ~♣.......~~~.♣~~~~~~~~~~. ~...♣..~~~~~~~..~~§~♣♣♣♣.~~~~~~.~.~~~§~~~~~~~~.~♣♣..~.~~~~..♣ ~§...~~~~..~~~~~~~.~.~~..~~~...♣♣ ~~#########.~~~♣♣♣..§~~~~...~§†.#.~.♣.~~###~~~...÷.~~~~...~~~.~ #♣~..♣♣♣~~§♣###~~.~~...~..fhfh|%R§~..§§fhfh.--9fhU%§§fh0a _There is a stone staircase leading up here.fẖ  The helpless six-headed hydra fails to defend itself.  You perforate the six-headed hydra like a sieve!!!!!fhQ `%..fh 23 60--8 (0.3Kinetic Grapnelfh U%§fhc T _You kill the six-headed hydra!fhpfhmrQWhere to? (Tab - Snake:1, ? - help) D - DungeonT - TempleL - LairS - Swamp  P - Snake Pit  M - Slime Pits O - Orcish Mines E - Elven Halls  V - VaultsU - DepthsfhfhX#[?25h[?0cfh..~~~~....~♣♣.♣♣jesper the Slicer ..~~~~~.~...♣♣♣♣♣♣Human of Hepliaklqana *****. <.~~~~.~.....~..~♣♣♣Health: 117/117 ======================== ~~~~~~♣♣♣♣..§.~~.~~♣♣♣♣ ♣♣♣♣♣♣♣♣ Magic: 28/30 ======================-- ~~~~~♣♣♣≈≈♣♣♣.~~~§~..~♣♣♣♣§.♣.... AC: 14Str: 7 ~~~.÷♣♣≈≈♣♣♣....♣♣~~~~....~.♣~~~. EV: 23Int: 24 ~....≈≈≈≈≈♣♣♣~~.~♣~~~~~~%~~~..~~. SH: 0Dex: 24 ~....♣♣≈≈≈♣♣♣~~~...~..~~~!~~..♣~~ XL: 17 Next: 60% Place: Swamp:4 .~~~~♣♣≈♣♣♣~~~~R@.....~~~~~.....~h0m Noise: ---------  Time: 29259.8 (0.0) ..~~~.♣♣~♣♣§~...~~..~.~~~..~~~~~. w) +9 rapier (speed) ~♣......~~~~~...~~~.♣~~~~~~~~~~.. Cast: Kinetic Grapnel ~...♣..~~~~~~~..~~§~♣♣♣♣.~~~~~~.♣ Fly ~~.~.~~~§~~~~~~~~.~♣♣..~.~~~~..♣♣ ~§...~~~~..~~~~~~~.~.~~..~~~...♣♣ R   Sugats the hexer ~~#########.~~~♣♣♣..§~~~~...~§†.. ###.~.♣.~~###~~~...÷.~~~~...~~~.~ #♣~..♣♣♣~~§♣###~~.~~...~~~~~~~~.. _Sugats points at the six-headed hydra and mumbles some strange words. _There is a stone staircase leading up here.  The helpless six-headed hydra fails to defend itself.  You perforate the six-headed hydra like a sieve!!!!! _You kill the six-headed hydra!What level of the Snake Pit? (default 1, ? - help) fh [?25l[?1cfh 41fh? fh ,fh fh ]9= _fh fh 3fh 9=fh fhS fh fh = _You fly upwards.  fh -There is a stone staircase leading down here.fh fhU! B38 _fh" fh% fh( fh( fh* fh, fh/ fh/ fh1 fh3 fh?6 fh77 L30=fhX8 fh; 4 _Magic restored.fh> fh> fh? fheB fhD fh"E fhF fhH fh#K fhK fhL fhO fhUQ fhQ 9=fhGS fhT fh'V fhV fh?W fhY fhZ fhf[ fh0\ fhC^ fh_ fhP` fha fhb fhd fh%e fhf fhg fhZi fhi fhj fhtl %  fhl 2There is a stone staircase leading up here.fhn fhp fhIq .23 _fhyr fh 2fhN fh ,fh fh j _You fly upwards.  There is a stone staircase leading down here.fh X38 _fh۠ fhw fh& fh# ?Water fh fhڨ fh ,fh fhU fh( >fhu fh ,fh fh fh fh ,fh+ fh fhu ,fhm fh fh fhe ,fh fh fh fh fh fho fhG fhl fh$ fh fh fh fh W  There is a stone staircase leading up here.fh p23 _fh;1fhh,fhfhup _You fly upwards.down here. _There is a stone staircase leading up here. _You fly upwards.  down here.fhfhB38 _fhfh1fhfhufh4fhfhfhD?Water fh5fhfhfhU(fhofhYou fly upwards. _There is a stone staircase leading down here.up _You fly upwardsfhYj. _There is a stone staircase leading down here.  aircase back to the LairfhfhAfh.23 _fhfh{CLair:3fh|fh~,fh _You fly upwards. Welcome back to the Lair of Beasts!  There is a staircase to the Swamp here.fhf38 Water _fhQfhfh7fh,fhfh,fhãfhfh,fhժfhfh,fhfhfhfhfhkfhfho>fhfh'fhfhfhfhSfhfhfhfh fhfh,fhfhfh,fhfhL,fh%fhpfh}fhV,fhzfh,fhfhfhfh1fhfh_fhfh=fhfh8fhpfhfhfhfhLfhfhifhfh1fhfhHfh%  fhN>You see here a hydra skeleton.fhKfh _fhpfh;fhfhxfhfhfh|fhfhfhLfh ,fh' fh fh ,fhfhifhfhfh fhfhafhfhfhAfhfhfhfhW  There is a stone staircase leading up here.fhfh fh%!.23 _fh "fh9b 2  You fly upwards.fh=,fh>fhS _Level annotation: 2 transportersThere is a stone staircase leading down here.fhUfhVB38 _fhWfh\fh^fht_fh`fhefhhfhhfhifhnfhqfh rfhrfhxfhzfhk{fhg|fhfhfhfhFfhfhfh2fhfh.fh-fhԓfhvfhfhfh<fhڜfhfhfhfhOfhfhfhfhfhfhfhfhfhfhHfhظfhpfhUfhȿfhnfh$fh"fhUfh fhfhfhfh]fhfhfhfh@fhfhfhfh(fhfhGfh,fh}fhfh},fhfhfh,fhpfh'fhfhfh_fhfh4,fhfhLfhfhfhfhfh fh] fh fhfhfhfhfhfh,fhfhwfhx"fh#fh$fh(fh+fh,fh.fh2fh5fhk6fhD8fh:fh=fh>fhk@fhCfhG,fhJfhfLfhOfhuPfhQfhSfhW,fhXfhZW  There is a staircase to the Snake Pit here.fh\fh_fh`.23 _fhbfhJk Snake Pit:1  You fly downwards. Welcome to the Snake Pit!fhKfhpL,fh.MfhR fhOS ########  #...@..# 363.1 (103.3) #..........#  ...............  ##....###.#####  ####. ## #. fhS. . _This branch contains the serpentine rune of Zot.fh-Ufh8WfhXa _There is a staircase back to the Lair here.fh3fh}fhfhfhX38 _fhfhBfhfh)fh,fhE fh"fh8#fh#fh%fhq'fh(fh(fh)fh?27 fh2#########.#...<..###..........####.#fh3................###....###.#####..#####...@## 8.1 (5.0)fhp4 #..## ......## ..........#fh5#..........##.........###.....>...#fho:fh)*9.1 (6fhjfh; _Found a stone staircase leading down.fh_afhFbfhbfh...# fhC......fhE ...... ... ...$........S   anaconda (constriction, asleep) ...#fhǠ.S.##..#.####.fh,78.1 (9fh.9.1 (10.0)fh$fh\ _An anaconda comes into view.fh ##....###.#####..# ####....###### #.######.....................#####..........# fh4#. ..#>...# ............................. ......$.?.....##.S.##..#.####.#... ...###fhfh 180.0)fhfh fhR_Found a scroll of teleportation.fhU ####...# fh#.######.........# #.......# .###### #.. #.#... ##fhH.....###.....>...#......@............ $.#.?....###.S.##..#.####. #... ...### .... ..#.fh` fh"%1fhh&fh'fhBm #.######.........## #........#.#..#####..##..# #......# #..#fhn >....# ##...###.....>...#.................... $.##.?....# ##.S.##..#.####. #... ...###  .... ..#.. .##.fhs fhw ?2Kinetic Grapnelfh fh fh{ ]# #.......#.#..#####..###..# #.....# #..#fh| ..# ##..###.....>...#.................... $.###.?....#fh}  ##.S.##..#.####. #... ...## .... ..#. . .##.. ..fhH fh %3fh fh fh1.#..######fhsr##..# #.....# #.#..## ##..###.....>...#.................... $.####.?....# ##.S.##..#.####.fh! #.......###  .......#.....##..... ......fh,fh%4fhɩfhcfhFc7##..#  ##....# #........## #.fhd_#........###.....>...# #................... $####.?.@...# ##.S.##..#.####. #.......### ........#.# .........##......# .....# S   shock serpent (asleep)#S...#fhnfh9p%5fhvufh{` _A shock serpent comes into view.fh  The helpless anaconda fails to defend itself.  You perforate the anaconda like a sieve!!!!fh .S   shock serpent (fhM -fh x23 14 (0.3Kinetic Grapnelfh fh  fh F_You kill the anaconda!fh&L##....##......## #.#........###.....>...# .#................... $####.?.....fh'# ##..@##..#.####. #.......### .........#.# ....##....#  #S###.######fh+fh+fh 0fSS.fh1d38 6.4 (1.0Kinetic Grapnelfh5fh+77 _The shock serpent hisses angrily.fha ......###..###.....>...# #.............................. ..$...####.?......#fhY  ##...##..#.####. #..@....### #....#.# ..#..S...# ....#####.###### #.fh fh* FS.fhJ %7fh fhI fhu  #......## #.........##  jesper the Slicer fhs ........###.....>...#  Human of Hepliaklqana *****. ...#..................  Health: 117/117 ======================== ......................  Magic: 28/30 ======================-- ...................  AC: 14Str: 7 ..........$........  EV: 38 Int: 24 ####.?............#  SH: 0Dex: 24 ##...##..#.####.  XL: 17 Next: 61% Place: Snake Pit:1 fh b#..@....###  Noise: ---------  Time: 29387.4 (0.0) #......*...#.#  w) +9 rapier (speed) .......S...##..  Cast: Kinetic Grapnel ...........# ..  Fly fh + ...........#  #..........#  S   shock serpent ####.#######  #. _The shock serpent hisses angrily.  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fh=  Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a shock serpent (chance to affect: 80%)fhc#......## #.........##jesper the Slicer........###.....>...#Human of Hepliaklqana *****....#..................Health: 117/117 ========================......................Magic: 28/30 ======================--...................AC: 14Str: 7..........$........EV: 38 fhgInt: 24####.?............#SH: 0Dex: 24##...##..#.####.XL: 17 Next: 61% Place: Snake Pit:1#..@....###Noise: ---------  Time: 29387.4 (0.0)#..........#.#w) +9 rapier (speed).......*...##..Cast: Kinetic Grapnel...........# ..Fly ...........##..........#S   shock serpent####.########. _The shock serpent hisses angrily.  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  fh,}Press: ? - help, Shift-Dir - straight lineAim: a shock serpent (chance to affect: 80%)fh]S(asleep)fh9Sfh423 8.4 (1fhHfh  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  fh~Aim: a shock serpent (chance to affect: 80%) _The shock serpent looks drowsy...fh (..##>...# #.........................fh '......... ...$....####.?............# ##...##..#.####.#####.......### #....#.# .S...##..fh| ....#  ####.###### #.fh fh C38 9fh fh fh~-  The helpless shock serpent fails to defend itself.  You stick the shock serpent like a pincushion!!!!fh5 †.  You kill the shock serpent!The air sparks with electricity, shocking you.fh<x23 28 (0.4Kinetic Grapnelfh?fh!A! _You resist.fhgfhKfhfh"%fh%;38 fh(fh,fhn-K9=fh/fh'4,fh;5fhF8fh8fhc9fh;fh1CS   black mamba (wandering)SfhF.93.8 (4.0fhJTS.fh;L*4.8 (5fhOfhQ fh+RX_A black mamba comes into view.fh >...#  ...#.......  ...............  ................... fhՊ ..........$........  ####.?............#  ##...##..#  #####.......###  #......@...#.#  .......†...##..  ...........# ..  ...........#  #..........#  ####.#######  #S #.fh >...#  ...#.......  ...............  ...................  ..........$........  ####.?............#  ##...##..#  #####.......###  #......@...#.#  .......†...##..  ...........# ..  ...........#  #..........# ####.#######  #S #. fh"fh%fh)fhD,b _A black mamba is nearby!fh1V >...#  ...#.......  fh\2s...............  ...................  ..........$........  ####.?............#  ##...##..#  #####.......###  #......@...#.#  .......†...##..  ...........# ..  ...........#  fh3#..........#  ####.#######  #S #.fh  >...#  ...#.......  fh ^...............  ...................  ..........$........  ####.?............# fh  ##...##..#  #####.......###  fh/ #......@...#.#  .......†...##..  fh O...........# ..  ...........#  #..........# fh ####.#######  #S #. fhP fh fh! fh b _A black mamba is nearby!fhŽ @ ...#.................. ..... ....  ....$fh . ####.?....# ##...##..#.####.#####.......### .....fh †...##.......# ..#....# ##.# ####.####### #S fh s #. ..fh fhF PS..fh w30==5.8 (1fh Kinetic Grapnel _fh fh fhm .... .....fhn  ..........$. ####.?....# ##...##..#.####.#####.......### ###.....†...##.......# ..fho#....#  ##.# ####S####### #. #. ..  ..fh'rfhhsfh}RS.fh%6fhhfhfh  ...................... jesper the Slicer fh...................  Human of Hepliaklqana *****. ..........$........  Health: 117/117 ======================== ####.?............#  Magic: 28/30 ======================-- ##...##..#.####.  AC: 14Str: 7 #####.......###  EV: 38 Int: 24 fh-###..........#.#  SH: 0Dex: 24 #........†...##..  XL: 17 Next: 62% Place: Snake Pit:1 .......@.....# ..  Noise: ---------  Time: 29396.8 (0.0) fhO.#...**......#  w) +9 rapier (speed) ##.S........#  Cast: Kinetic Grapnel ####.#######  Fly fh #. #. S   black mamba (wandering) .. ..fh _A black mamba is nearby!Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linefhgAim: a black mamba (wandering, hasn't noticed you, chance to affect: 80%)fh...................... jesper the Slicer...................Human of Hepliaklqana *****.fh..........$........Health: 117/117 ========================####.?............#Magic: 28/30 ======================--##...##..#.####.AC: 14Str: 7#####.......###EV: 38 Int: 24###..........#.#SH: 0Dex: 24#........†...##..fh<XL: 17 Next: 62% Place: Snake Pit:1.......@.....# ..Noise: ---------  Time: 29396.8 (0.0).#...........#w) +9 rapier (speed)##.*........#Cast: Kinetic Grapnelfhʢ|####.#######Fly #.#.S   black mamba (wandering).... _A black mamba is nearby!fhVCasting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a black mamba (wandering, hasn't noticed you, chance to affect: 80%)fh+3S  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.fh4sAiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a black mamba (wandering, hasn't noticed you, chance to affect: 80%)  The black mamba struggles to resist.fh% fh' fhx0 "Sfh 1 3.fh2 #9fh2 E=23 ==7.8 (1fhG9 fh~>  fh? /_The black mamba hisses angrily.fhz[ .  fh\  ..........$. ####.?....# ##...##..#.####.#####.......### ###....fh] .#.†...##...S......# ..fh]  .#....@......#  ##.# ####.####### #.#  fh:^ #.. ... ... ....fhr fhs $30fhrt s==38 -8fhx fhz  fhn{ Q_The black mamba completely misses you. x2fh^" ...................  jesper the Slicer fh.#d..........$........  Human of Hepliaklqana *****. ####.?............#  Health: 117/117 ======================== ##...##..#.####.  Magic: 28/30 ======================-- #####.......###  AC: 14Str: 7 ###..........#.#  EV: 38 Int: 24 .#........†...##..  SH: 0Dex: 24 fh#.......S......# ..  XL: 17 Next: 62% Place: Snake Pit:1 .#....@......#  Noise: =--------  Time: 29398.8 (0.0) ##..........#  w) +9 rapier (speed) ####.#######  Cast: Kinetic Grapnel #.# Fly  fhr$#.. ... S   black mamba ... .... _The black mamba completely misses you. x2  fh%Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a black mamba (chance to affect: 80%)fh+{...................jesper the Slicer..........$........Human of Hepliaklqana *****.####.?............#Health: 117/117 ========================##...##..#.####.fh,Magic: 28/30 ======================--#####.......###AC: 14Str: 7###..........#.#EV: 38 Int: 24.#........†...##..SH: 0Dex: 24.......*......# ..XL: 17 Next: 62% Place: Snake Pit:1.#....@......#Noise: =--------  Time: 29398.8 (0.0)##..........#w) +9 rapier (speed)####.#######Cast: Kinetic Grapnel#.#Fly #.....S   black mambafhl-c....... _The black mamba completely misses you. x2  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a black mamba (chance to affect: 80%)fh x]S(asleep)fhĵ8Sfh[,23 -fh 9.8 (1fhfh!fhCasting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  fh0Press: ? - help, Shift-Dir - straight line  Aim: a black mamba (chance to affect: 80%) _The black mamba looks drowsy...fh  The helpless black mamba fails to defend itself.  You perforate the black mamba like a sieve!!!!fh E†fh%$ 3-400.1 (0.3Kinetic Grapnelfh' fh`) O _You kill the black mamba!fh2fhIfhefh]fhQ@38 NfhN   naga mage (constriction, wandering)fh&0fh*1.1 (1fh[fh fhh_A naga mage comes into view. It is wielding a +0 whip.fhP]% fh:^  ..........$  ####.?......  ##...##..  #####.......###  fh^###..........#.#  N#........†...##..  .......†......# ..  fh_.#....@......#  ##..........#  ####.#######  #.#fh'`? #.. ... ...fh`7 ....fh   ..........$ fhi? ####.?......  ##...##..  #####.......###  ###..........#.#  N#........†...##..  .......†......# .. fhd .#....@......#  ##..........#  ####.#######  #.#fh  #.. ... ... .... fh`fhCfh# fh= fhZ_A naga mage is nearby!fh   ..........$  ####.?......  ##...##.. fh  #####.......###  ###..........#.#  N#........†...##..  .......†......# ..  .#....@......#  ##..........#  fh+####.#######  #.# #.. ... ... ....fh&   ..........$  ####.?......  ##...##..  #####.......###  ###..........#.#  N#........†...##..  .......†......# ..  fh'.#....@......#  ##..........#  ####.#######  #.# #.. ... ... .... fh.fh2fh9fh<` _A naga mage is nearby!fhfh Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% a - Recall Ancestorfh 2 MP0%  J - Ancestor IdentityInstant0%  b - Transference2 MP, Piety-0%  c - Idealise4 MP, Piety-3% [?] toggle between ability selection and description.fh"fh&fh+...................jesper the Slicer..........$........Human of Hepliaklqana *****.fh,}####.?............#Health: 117/117 ========================##...##..#.####.Magic: 28/30 ======================--#####.......###AC: 14Str: 7###..........#.#EV: 38 Int: 24N#........†...##..SH: 0Dex: 24.......†......# ..XL: 17 Next: 63% Place: Snake Pit:1.#....@......#Noise: ---------  Time: 29401.1 (0.0)##..........#fh-w) +9 rapier (speed)####.#######Cast: Kinetic Grapnel#.#Fly #.....N   naga mage (constriction, wandering).......The helpless black mamba fails to defend itself.  You perforate the black mamba like a sieve!!!! _You kill the black mamba! _A naga mage comes into view. It is wielding a +0 whip. _A naga mage is nearby! _A naga mage is nearby!fh0fh4S.NRR   Sugats the hexerN   naga mage (constriction, wandering)fh6c6--23 2.1 (1fh;fhu>) _Sugats is recalled.fhK| .. ............ ..........$..fh}####.?............# ##...##..#.####. #####.......### ###..........#.##.#........†...##..#N.....@†......# .....R.....#..........#fh####.####### #.# #.. ... ........fhfhˊHR., a…)fhfhs9===38 3fhfhdfhID  ........fh|J ..........$. ####.?.....# ##...##..#.####. #####.### ###fhK.#.# #.#.†...##.. #N....@.R......# ...#.#fhKR. ##.# ####.#  #.# #..fhML .... .....  ....fhYEdistracted, fh] ******The naga mage spits poison at Sugats.fhϋfhFz....@R†fhl|30======4fhfh7V _The splash of poison misses you.fh  ... ....$ ####.?.. ##...##..#.#### #####.### ###.#.# #.#.†...##..fh #N...@.R†......# ...#.##.. ##.#. ####.#  #.# #.. .... .....  ....fh+fh *****The naga mage casts a spell at Sugats.fh$ ...@.The bolt of poison misses you.fh]8*fh Nally target)Sugats casts a spell at the naga mage.fhK& fhLNThe naga mage resists with almost no effort.=5Kinetic GrapnelfhHQfhS* _You hear a shout! x2fh( .................. jesper the Slicer .................. Human of Hepliaklqana *****. fh2A..........$....... Health: 117/117 ======================== ####.?............ Magic: 28/30 ======================-- ##...##..#.#### AC: 14Str: 7 #####.......###  EV: 38 Int: 24 ###..........#.#  SH: 0Dex: 24 #.#........†...##..  XL: 17 Next: 63% Place: Snake Pit:1 fhp#N***@.R†......# ..  Noise: ===------  Time: 29405.1 (0.0) .....#...........#  w) +9 rapier (speed) #.. ##..........#  Cast: Kinetic Grapnel . ####.#######  Fly  #.#  #..  R   Sugats the hexer fh e....  N   naga mage (constriction, ally target) .....  .... Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a naga mage, wielding a +0 whip and wearing a +0 robe (ally target, chanceto affect: 80%)fh.................. jesper the Slicer.................. Human of Hepliaklqana *****...........$....... Health: 117/117 ========================####.?............ Magic: 28/30 ======================--##...##..#.#### AC: 14Str: 7fh?#####.......###EV: 38 Int: 24###..........#.#SH: 0Dex: 24#.#........†...##..XL: 17 Next: 63% Place: Snake Pit:1#*...@.R†......# ..Noise: ===------  Time: 29405.1 (0.0).....#...........#w) +9 rapier (speed)#.. ##..........#Cast: Kinetic Grapnel. ####.#######Fly #.##..R   Sugats the hexer....N   naga mage (constriction, ally target)fhh.........Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a naga mage, wielding a +0 whip and wearing a +0 robe (ally target, chanceto affect: 80%)fhXddNsleep, ally…)fhNonfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a naga mage, wielding a +0 whip and wearing a +0 robe (ally target, chanceto affect: 80%)  The naga mage looks drowsy...fh:*fhFparalysed, afh(fh": NNN   naga (constriction)  fh:PSugats casts a spell at the naga mage.fh<423 6.1 (1fh6DfhSu _A naga comes into view. It is wielding a +0 hand axe.fh X   ...$fh R ####.?. ##...##..#. #####.### ###.#.# #N#.†...##.. #N..@..R†......# ...#.##... ##.##... ####.##..fh = #.#.. #..[ .... .....  ....fhս fh ?R.fh x9=38 ---7fh fh - _Found a pair of gloves.fhD +  fh] # .$.. ####.?.... ##...##..#...N #####fh .###.. ###.#.# #N#fh |.†...##.. #N.@..R.†......# ...#.#fhQ T.##....##.# #..... ####.# #....fh . #.##...... #..#[..... ....fh ....... .....N 2 nagas (1 polearm, constriction, 1 w…) ....fh<- fh,. fh/ fh?2  fh2 } A naga comes into view. It is wielding a +0 trident.fhy: .fh; N.N@.R.fh; FNNsharpshooter (constriction, distN   naga mage (constriction, paralysed, a…)NN 2 nagas (1 polearm, constriction)fh= fh= t30==---8fhD fhxO  fh5P v_A naga sharpshooter comes into view. It is wielding a +0 long sword.fhfh2<R.fh923 =5 (0.4fhffhbP _You closely miss the naga.fh>  ................ jesper the Slicer ................ Human of Hepliaklqana *****. # ..........$..... Health: 117/117 ======================== .. ####.?.......... Magic: 28/30 ======================-- ... ##...##..#.## AC: 14Str: 7fhd  ... #####.......###  EV: 23Int: 24 .N ###..........#.#  SH: 0Dex: 24 #.#........†...##..  XL: 17 Next: 63% Place: Snake Pit:1 #NN@R...†......# ..  Noise: =--------  Time: 29408.5 (0.0) ..N....#...........#  w) +9 rapier (speed) .##....##..........#  Cast: Kinetic Grapnel #..... ####.#######  Fly  #..... #.#  #...... #..  fh [42mR   Sugats the hexer #[..... ....  N   naga sharpshooter (constriction, dist…) ....... .....  N   naga mage (constriction, paralysed, a…) ....  NN 2 nagas (1 polearm, constriction)  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a naga, wielding a +0 hand axe and wearing a +0 robe (chance to affect:  80%)fhG u................ jesper the Slicer................ Human of Hepliaklqana *****.#..........$..... Health: 117/117 ========================..####.?.......... Magic: 28/30 ======================--...##...##..#.## AC: 14Str: 7fh$I ... #####.......### EV: 23Int: 24.N ###..........#.#SH: 0Dex: 24#.#........†...##.. XL: 17 Next: 63% Place: Snake Pit:1#N*@R...†......# .. Noise: =--------  Time: 29408.5 (0.0)..N....#...........#w) +9 rapier (speed).##....##..........#Cast: Kinetic Grapnel#..... ####.#######Fly #..... #.##...... #..R   Sugats the hexer#[..... ....NfhI    naga sharpshooter (constriction, dist…)....... .....N   naga mage (constriction, paralysed, a…)....NN 2 nagas (1 polearm, constriction)  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a naga, wielding a +0 hand axe and wearing a +0 robe (chance to affect:  80%)fhc FN, 1 a…)fh fh 7onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  fh Aim: a naga, wielding a +0 hand axe and wearing a +0 robe (chance to affect:  80%)  The naga looks drowsy... The naga mage wakes up again.fh fh? e.N#RN@..NN)NN 2 naga magi (1 polearm, constriction,fh$ 2-9.5 (1fh fhJ y _A naga mage comes into view. It is wielding a +0 halberd.fhe~  The helpless naga fails to defend itself.  You stick the naga like a pincushion!!!!fh)N   naga (polearm, constriction)fh\D-9 (0.4fhk fhdH _You kill the naga!fh; ####.. $ ...... ####.?.... ...... ##...##..#.# ..... #####.......# ...###..... #N#R†...##......##N).....†......# ......N..@#...........# ##....##..........# #.....#####.#######fh=  #...... #.# .. #.. #[....... ......N...... ............#. fhF3, catching…)fhK *The naga spits poison at you.The splash of poison hits you but does no damage.fh] ), catc…)You are poisoned.fhӋ ***The naga sharpshooter spits poison at you.fhռ,fh.R..@.Nfh===30==38 ==10.9 (1.0fhLPois Fly fhfhV _The splash of poison misses you.fhbw  The helpless naga mage fails to defend itself.  You stick the naga mage like a pincushion!!!!fhǀ )N   naga mage (polearm, constriction, wanYou kill the naga mage!fh5-==23 4--1.2 (0.3fhBfh $ _You feel sick.fhvC ............... jesper the Slicer ####.. ..........$.... Human of Hepliaklqana *****.fh] ...... ####.?......... Health: 115/117 =======================- ...... ##...##..#.# Magic: 28/30 ======================-- ..... #####.......### AC: 14Str: 7 ...###..........#.#  EV: 23Int: 24 fh . #N#........†...##.. SH: 0Dex: 24 ....##*R.....†......# .. XL: 17 Next: 64% Place: Snake Pit:1 ....N..@#...........#  Noise: ---------  Time: 29411.2 (0.0) fh ..##....##..........#  w) +9 rapier (speed) #.....#####.#######  Cast: Kinetic Grapnel #...... #.#  Pois Fly  #....... #..  fhD #[....... ....  R   Sugats the hexer #...N..... .....  N   naga sharpshooter (constriction, catc…) .........#. ....  N   naga mage (polearm, constriction, wan…)  N   naga (polearm, constriction, catching…)fh %Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a naga, wielding a +0 trident and wearing a +0 robe (catching its breath,  chance to affect: 80%)fhmfhgve............... jesper the Slicer####.. ..........$.... Human of Hepliaklqana *****....... ####.?......... Health: 115/117 =======================-fhw...... ##...##..#.# Magic: 30/30 ========================..... #####.......### AC: 14Str: 7...###..........#.# EV: 23Int: 24. #N#........†...##.. SH: 0Dex: 24fhWx....##)R.....†......# .. XL: 17 Next: 64% Place: Snake Pit:1....N..@#...........#Noise: ---------  Time: 29411.2 (0.0)..##....##..........#w) +9 rapier (speed)#.....#####.#######Cast: Kinetic Grapnel#...... #.#Pois Fly #....... #..#[....... ....R   Sugats the hexer#...N..... .....N   naga sharpshooter (constriction, catc…).........#. ....N   naga mage (polearm, constriction, wan…)N   naga (polearm, constriction, catching…)Confirm with . or Enter, or press ? or * to list all spells.fhysAiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a naga, wielding a +0 trident and wearing a +0 robe (catching its breath,  chance to affect: 80%)  Okay, then.fh fhfhzfh. _fhe............... jesper the Slicer####.. ..........$.... Human of Hepliaklqana *****....... ####.?......... Health: 115/117 =======================-fh...... ##...##..#.# Magic: 26/30 ====================----..... #####.......### AC: 14Str: 7...###..........#.# EV: 23Int: 24. #N#........†...##.. SH: 0Dex: 24....##)R.....†......# .. XL: 17 Next: 64% Place: Snake Pit:1....N..@#...........#Noise: ---------  Time: 29411.2 (0.0)..##....##..........#fhw) +9 rapier (speed)#.....#####.#######Cast: Kinetic Grapnel#...... #.#Pois Fly #....... #..#[....... ....R   Sugats the hexer#...N..... .....N   naga sharpshooter (constriction, catc…).........#. ....N   naga mage (polearm, constriction, wan…)N   naga (polearm, constriction, catching…)fhGSchance to affect: 80%) _Okay, then.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Anguish (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activatefh; e............... jesper the Slicer####.. ..........$.... Human of Hepliaklqana *****....... ####.?......... Health: 115/117 =======================-fh< ...... ##...##..#.# Magic: 26/30 ====================----..... #####.......### AC: 14Str: 7...###..........#.# EV: 23Int: 24. #N#........†...##.. SH: 0Dex: 24....##)R.....†......# .. XL: 17 Next: 64% Place: Snake Pit:1....N..@#...........#Noise: ---------  Time: 29411.2 (0.0)..##....##..........#w) +9 rapier (speed)fh= #.....#####.#######Cast: Kinetic Grapnel#...... #.#Pois Fly #....... #..#[....... ....R   Sugats the hexer#...N..... .....fh> KN   naga sharpshooter (launcher, constric…).........#. ....N   naga mage (polearm, constriction, ang…)N   naga (polearm, constriction, catching…)The naga mage shouts!  The naga sharpshooter is haunted by guilt!  The naga is haunted by guilt!  fh> You feel very sick.The naga sharpshooter unwields a +0 long sword.  The naga sharpshooter wields a +0 shortbow.fhC C((fh .. catally tarsharpshooter unwields a +0 long sword.wields a +0 shortbow.sharpshooter shoots an arrow. The arrow hits you!!  The naga sharpshooter is wracked by anguish!!  The naga barely misses you.  Sugats hits the naga with a +0 dagger of draining.fh P ****fh y*The naga mage spits poison at you.The splash of poison hits you.fh .....You are more poisoned.The naga mage is wracked by anguish.fh :*fh^ Nconfused  Sugats points at the naga and mumbles some strange words.fhqT 8NfhU b89/117 =====-----fhV -===2.2 (1fh` fh`d  fh e "_The naga appears confused.fh 7 ............... jesper the Slicer ####.. ..........$.... Human of Hepliaklqana *****. ...... ####.?......... Health: 89/117 ==================------ fh ...... ##...##..#.# Magic: 24/30 ===================----- ..... #####.......### AC: 14Str: 7 ...###..........#.#  EV: 23Int: 24 . #N#........†...##.. SH: 0Dex: 24 ....##*R.....†......# .. XL: 17 Next: 64% Place: Snake Pit:1 ....N..@#...........#  Noise: ===------  Time: 29412.2 (0.0) ..##....##..........#  w) +9 rapier (speed) #.....#####.#######  Cast: Kinetic Grapnel #hv m...... #.#  Pois Fly  #....... #..  #[....... ....  R   Sugats the hexer #...N..... .....  N   naga sharpshooter (launcher, constric…) .........#. ....  N   naga mage (polearm, constriction, cat…)  N   naga (polearm, constriction, confused…)Casting: Anguish (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a naga, wielding a +0 trident and wearing a +0 robe (lightly wounded,  confused, ally target, anguished, chance to affect: 80%)fhPY N#fh\2#)N**Aim: a naga sharpshooter, wielding a +0 shortbow (moderately wounded, catching  its breath, anguished, chance to affect: 80%)fh ............... jesper the Slicerfh ####.. ..........$.... Human of Hepliaklqana *****....... ####.?......... Health: 89/117 ==================------...... ##...##..#.# Magic: 24/30 ===================-----..... #####.......### AC: 14Str: 7...###..........#.# EV: 23Int: 24. #N#........†...##.. SH: 0Dex: 24fh m....##)R.....†......# .. XL: 17 Next: 64% Place: Snake Pit:1....*..@#...........#Noise: ===------  Time: 29412.2 (0.0)..##....##..........#w) +9 rapier (speed)#.....#####.#######fh 5Cast: Kinetic Grapnel#...... #.#Pois Fly #....... #..#[....... ....R   Sugats the hexer#...N..... .....N   naga sharpshooter (launcher, constric…).........#. ....fh) N   naga mage (polearm, constriction, cat…)N   naga (polearm, constriction, confused…)Casting: Anguish (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a naga sharpshooter, wielding a +0 shortbow (moderately wounded, catching  fh -its breath, anguished, chance to affect: 80%)fho 9NfhA NThe naga sharpshooter looks drowsy...  You feel very sick.fh fh ;*fh ' fh kfasThe naga mage gestures wildly while chanting.fhS N The naga mage seems to speed up.  Sugats hits the naga with a +0 dagger of draining!fhT 4-5=--3.2 (1fhOZ fh{] - _Sugats drains the naga.fh~|"  ####... .$ ......# ####.? ......# ##...##..#. .....# #####fh ~.. ...###.#.#.. #N#.†...##.##)R.....†......# .N.@.#.#.##....##.# #.....#####.# #...... #.# #.# #.. #[. .... #...N...... ..... .#......fh)b  You feel very sick.fhŔfhx  The naga mage casts a spell at something.fhVW  Sugats hits the naga with a +0 dagger of draining.fh.NN. fhY====-7==38 =-4fhfhH _Sugats hits the naga with a +0 dagger of draining!fhT   ####... .$fhR r ......# ####.? ......# ##...##..#.# .....# #####...# ...###.#.fh .. #.#.†...##.##NR.....†......# .N@..#.#fhǭ |.##....##.#. #.....#####.# #......# #.# #fh .# #.. #[..N.... .... #. ..... .#......fh  You feel very sick.Sugats hits the naga with a +0 dagger of draining.fh fh fhC {))RN. fh !fh y5==-5fhl fhd D _The naga dies!fhs&  fhtqThe helpless naga sharpshooter fails to defend itself.  You perforate the naga sharpshooter like a sieve!!!!fh~ )N  mage (polearm, constriction, fas  You kill the naga sharpshooter!fhm423 5--6 (0.4fhfhd$ _You feel sick.fh5 ####...$......# ####.?..... ##...##..#.# ######.....fhw7 7..#. ...###....#...# #.#..†...##.##)).....†......# ).R.#.........##.@..##. #.###.###### fhf8 .# #.# #...N.#[.......# ....#..........#...... fhF9 >..fhL 3  You feel sick.fhU ****The naga mage spits poison at you.fh fh ..@R..fh 7=30===38 ==fh 6.6 (1.0fh fh՟ V _The splash of poison misses you.fh ####... ..........$.. jesper the Slicer fh)#......# ####.?....... Human of Hepliaklqana *****. ......# ##...##..# Health: 87/117 =================------- .# #.....# #####.......# Magic: 28/30 ======================-- ...#. ...###..........#. AC: 14Str: 7 .....# #.#........†...## EV: 38 Int: 24 ......##)).....†......#  SH: 0Dex: 24 fh#7......)...#...........#  XL: 17 Next: 65% Place: Snake Pit:1 ....##.@R.##..........#  Noise: ==-------  Time: 29416.6 (0.0) . #..*..#####.#######  w) +9 rapier (speed) #..*...# #.#  Cast: Kinetic Grapnel #...N...# #..  Pois Fly  #[.......# ....  #................  R   Sugats the hexer fhۤu.........#......  N   naga mage (polearm, constriction, fas…) ..........#... Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a naga mage, wielding a +0 halberd and wearing a +0 robe (lightly wounded,fh<fast, ally target, anguished, chance to affect: 80%)fh####... ..........$.. jesper the Slicer......# ####.?....... Human of Hepliaklqana *****.fh......# ##...##..# Health: 87/117 =================-------.# #.....# #####.......# Magic: 28/30 ======================--...#. ...###..........#. AC: 14Str: 7.....# #.#........†...## EV: 38 Int: 24fh ......##)).....†......# SH: 0Dex: 24......)...#...........# XL: 17 Next: 65% Place: Snake Pit:1fh6!....##.@R.##..........# Noise: ==-------  Time: 29416.6 (0.0). #.....#####.####### w) +9 rapier (speed)#......# #.#Cast: Kinetic Grapnelfh!#...*...# #..Pois Fly #[.......# ....#................R   Sugats the hexer.........#......fh"N   naga mage (polearm, constriction, fas…)..........#...Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fh-#`Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a naga mage, wielding a +0 halberd and wearing a +0 robe (lightly wounded,fast, ally target, anguished, chance to affect: 80%)fh!q9Nfh:fh/e.RNfhXB523 --7.6 (1fhQfhonfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a naga mage, wielding a +0 halberd and wearing a +0 robe (lightly wounded,fhtfast, ally target, anguished, chance to affect: 80%) _The naga mage looks drowsy... You feel sick.fhW ......# ####.?..... ##...##..#.########.......#. ...###....#...# #.#........†...##......##)).....†......# fh, N......)...#.........##.R..## #.###.###### ....# #.# #...N.[.......# ....#...........#...... .. N 2 naga magi (polearms, constriction, #.....$..N.. fh  You swap places.  A naga mage comes into view. It is wielding a +3 spear.Found 21 gold pieces. You feel sick.fh 9*fh=v NSugats gestures at the naga mage while chanting.The naga mage resists with almost no effort.fh v NNNThe naga mage shouts!fh\ n630==38 ====fhm 8fh fh2 Z _The naga mage completely misses you.fh0L ##...##..#.###.#####........#. ...###....#.fhb.....# #.#........†...##......##)).....†......# ....)...#.....##.R..## #.....#####.###### .# #.# #...N.[.......# ....#...........#...fh4z....... #.....$..N.. .....#..fh3  You feel sick.fhm9*fh  The naga mage gestures at the naga mage while chanting.fh\w NThe naga mage's venom grows more potent.fh_9*fh NSugats casts a spell at the naga mage.fh  NNThe naga mage resists with almost no effort.fh ****The naga mage casts a spell at you.fhv9r.R.@fh;9=====-fh=9fhGfhKv _The bolt of poison misses you. The bolt of poison misses Sugats.fh.[ y  You hit the naga mage.  The naga mage is lightly wounded.  You feel sick.fh] 9*fh %  fh FThe naga mage casts a spell.fhR NThe naga mage seems to speed up. The naga mage misses you.fh d823 =---9 (0.3fh7 fh V _The naga mage barely misses you.fh@  You puncture the naga mage!fhJ.RfhQ=-20.2fh^fha _The naga mage is heavily wounded.fh fh: You puncture the naga mage!fhSN.fhaB==5fhfh ] _The naga mage is almost dead.fh"7 _The naga mage is almost dead.  You closely miss the naga mage.  The naga mage is almost dead.  You feel sick.  The naga mage hits you witfh#:h a +0 halberd!  The naga mage is wracked by anguish!fh/)   naga mage (polearm, constriction, fasfh676=---69 (0.4Kinetic GrapnelfhE>fhi@I _The naga mage dies!fhA `......# ##...##..# jesper the Slicer.###.....# #####.......# Human of Hepliaklqana *****....#. ...###..........#. Health: 76/117 ===============---------.....# #.#........†...## Magic: 26/30 ====================----......##)).....†......# AC: 14Str: 7fhB -......)...#...........# EV: 23Int: 24....##....##..........# SH: 0Dex: 24. #..R..#####.####### XL: 17 Next: 66% Place: Snake Pit:1#..@...# #.#Noise: ==-------  Time: 29420.9 (0.0)#...)...# #..w) +9 rapier (speed)#[.......# ....Cast: Kinetic Grapnel#................Pois Fly ..........#..............N..#...R   Sugats the hexerfhC #.....$..... ..N   naga mage (polearm, constriction, fas…)#.........#..The naga mage is wracked by anguish! _The naga mage dies!Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Anguish (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activatefhP......# ##...##..# jesper the Slicer.###.....# #####.......# Human of Hepliaklqana *****.fhS...#. ...###..........#. Health: 76/117 ===============---------.....# #.#........†...## Magic: 26/30 ====================----......##)).....†......# AC: 14Str: 7......)...#...........# EV: 23Int: 24....##....##..........# SH: 0Dex: 24. #..R..#####.####### XL: 17 Next: 66% Place: Snake Pit:1#..@...# #.#Noise: ==-------  Time: 29420.9 (0.0)fh.#...)...# #..w) +9 rapier (speed)#[.......# ....Cast: Kinetic Grapnel#................Pois Fly ..........#..............N..#...R   Sugats the hexer#.....$..... ..N   naga mage (polearm, constriction, fas…)#.........#..The naga mage is wracked by anguish! fhſ8_The naga mage dies!Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Anguish (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activatefhtfhw}.RN.fhz7==1.9 (1Kinetic Grapnelfhfh  _The naga mage dies!  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.fhKzasting: Anguish (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate _The naga mage is haunted by guilt! You feel sick.fh......# ####.?........ ......# ##...##..#..###.....# ######fh...#. ...###...#......# #.#........†...##.......##)).....†# .......)...#..# ....##....##..........# . #...@.#####.#######fhY.R..# #.# #...)...# #.. [# .... #.......N..#.................#...fh#.....$..... ..##.........#..fhfhfh 1.RfhCIN.fhM"38 fh(---2fh!fhi#$ _You feel sick.fh`t  You feel sick.  You are no longer poisoned.fhy *****The naga mage casts a spell at you.The bolt of poison hits Sugats.  Sugats completely resists.fhR fhk  .@..RThe bolt of poison misses you.The naga mage hits Sugats with a +3 spear.fh ====3Fly fh fh : _The naga mage is wracked by anguish.fhz{####... ..........$...# ####.?....... . ##...##..#.###.....# #####.##. ...###..........#.#fhz|&# #.#........†...##.....##)).....†......)...#....##..............#####.####### #...#...)...# #..  #[...R...# .... #.....N.......... ...............#....$..... ..#fhfh3*fh  Sugats points at the naga mage and mumbles some strange words.fhg { NThe naga mage resists with almost no effort.fh j--4Kinetic Grapnelfh+% fhl( : _The naga mage closely misses Sugats.fh# .####... ..........$fh%0...# ####.?....... ......# ##...##..#.###.....# #####.#.#. ...###..........#.#.# #.#........†...####)).....†......).@.#....##..............#####.####### #......# #.#...)...# #fh'.. #[...R...# ....  #.....N.......... ................#....fh,CThe naga mage hits Sugats with a +3 spear!is wracked by anguish!  Sugats hits the naga mage with a +0 dagger of draining. x2  Sugats drains the naga mage.hits Sugats with a +3 spear!  is wracked by anguish!fh{JW )fhP8==7---5fhUfhXI _The naga mage dies!fh= [?25h[?0c  fh SSearch for what [Enter for "robe", or ? for help]? fh: [?25l[?1cfhefhz4 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [Swamp:1] +0 swamp dragon scales (1 further duplicate)  b - [Lair:4] the +8 spear "Suezelikhly" {protect, rPois Will+} fhJ c - [Orc:2] a potion of lignification (unknown) (49 gold)  d - [D:4] +2 golden dragon scales (1288 gold)fhLevel 1 of the Swamp<>>>^(Press ? for help)  ♣♣♣♣ ♣♣~~..♣♣♣♣♣ ♣♣♣♣♣fhZB  ♣♣..♣♣ ♣~..~.~~.~♣ ♣♣~..♣♣  ♣.~..♣ ♣.....§...♣♣ ♣~.~~.♣  ♣♣..~♣ ♣♣..~~~....♣ ♣.~~~.♣  ♣..~♣ ♣♣♣~~.~...~~♣ ♣.~~~.♣  ♣♣.♣♣ ♣♣.~...=..~~~♣♣♣♣.~~~~♣  ♣♣~~.♣♣♣♣♣.....~~..~~[.♣♣~.~~~♣♣  ♣...♣.♣♣......~~~~..~~.♣♣♣.~~~.♣  ♣..~...♣...#####~#.~~~~♣...~~~.♣♣  ♣♣...~~........>..~~~§.....~~~..♣♣  ♣♣..~....#....♣♣..~~§~~#♣~♣.~~~~.♣  ♣♣~.~~[...#....÷..~~~~~~.♣♣♣.~~~~♣♣  ♣..~..~.§~##.#...~~~§~~.#♣ ♣.~~~.♣♣♣♣ fh^ ♣♣.~~.~.~.........~~§~..#♣♣♣♣♣♣♣♣♣~.♣  ♣♣...~~...♣♣♣~.♣♣[#....#.♣ ♣♣♣♣§♣♣  ♣♣~~.~~.....♣...♣♣......#.♣ ♣~...♣  ♣.....~.....~.~~~..#......♣♣♣♣♣.~~~♣  ♣♣~~.~....~.♣~~....###.##.♣♣~..~Z~~♣  ♣♣...~.~..~R♣..~.....§~~.♣♣...♣♣♣♣♣ ♣♣♣  ♣♣~.~..~...♣♣......~.~~~~.♣...~.♣ ♣♣♣~♣♣  ♣....~~.[♣♣♣.~~.~..~~~.~~~♣♣♣.~~♣ ♣...~♣  ♣♣.♣♣..~.♣ ♣.~~~~~.~§~....♣ ♣...♣♣♣♣♣♣.~~.♣  ♣♣♣♣♣♣.♣♣♣♣.~~..~~~~~...~♣♣♣.~.♣...♣~.~~.♣fh fhjesper the SlicerHuman of Hepliaklqana *****.Health: 76/117 ===============---------fhMagic: 28/30 ======================--AC: 14Str: 7EV: 38 Int: 24SH: 0Dex: 24XL: 17 Next: 67% Place: Snake Pit:1Time:Fly Sugats hits the naga mage with a +0 dagger of draining. x2  Sugats drains the naga mage.  fh+The naga mage hits Sugats with a +3 spear!  The naga mage is wracked by anguish! _The naga mage dies!Search for what [Enter for "robe", or ? for help]? rpoisfhefhfhfhIfhfhfh[80= _fhfh`Z  Things that are here:  a +0 robe; a +0 hand axefhfhfhL _fh.fhfhpfh#fhfhfhfh8fhK1=fhmfhfhSfh fht K9=fh fhfhTfhfh,92fhfhfhIfhfhIfh fhs$fh&fh')fh)fh*fh-fh0fh1fh284=30==fh3fh54 _Magic restored.fh;8fh9fh:fh;fhz>fhk@fhDCfh DW7=fhEfhFHfhlJfh"LfhLfhMfhWPfhcRfhTfhT9=fhUfhWfh@Zfh\fh\K8=fh]fh_fhafhcfhwdV91=fhfefhfhAfhDfhE%5fh6FfhIfhcK,fheLfhPfhRfh%S;6fhVfhhXfhWYfhYfh\fh^fh_fhd,fhe;7fhffhifhlfhlfh|mfhpfhvrfhsK8=fhsfh{vfhxfhyfhBzfh|fh~fhkfhfhjfhfhhU9=fhfh`fhfhYfhfhfhȐfhw&10fhfhJfhfh/fhfhfhfh8fhfhڟfhEfh%1fhfh8fhfh:fhfhͫfhfhɮfhfhͰfh̲fh%2fh2fhsfhfhfhIfhdfh8fhK3=fhfh}Y  There is a stone staircase leading down here.fhzfhUfh.23 _fhfhb3fh9=fhkQ4fhmj _You fly downwards.  There is a stone staircase leading up here.fh-fh_B38 _fhefhfh"fh+,fhfh7fhX;5fhfh,fhfhPfhfh;6fhfhLfhn,fhfhfhfhFfhfhxfh"K7=fhfh 9 _HP restored.  fh >You see here a hydra skeleton.fh fhW _fh(fh fh=fh fhN!fh",fhU#fhS$fh$,fhb&fh'fhf(,fh)fh+fh+fhn,fh-fh*/fh/fhy0fh2fh3fh4fh-5fh6fhF8fh8fh9fhx;fht=fh>?Water fh>fhv@fhBfhBfh^CfhDfhGFfhFfhGfhHfhJfhdKfhLfhMfhQNfhNfhOfhPfhQfhMRfhRfhSfhTfhjU(fhVfhWS  There is a staircase to the Swamp here.fhYfhYfhuZ.23 _fh[fhSah Swamp:1  You fly downwards. Welcome back to the Swamp!fhbfhffhgfhChfhMo _This branch is noisy: sounds don't travel as far here.  There is a staircase back to the Lair here.fh]qfh/rP38 Water _fhsfhufh$x>fhyfhl|fh}fhS~fh~fhfhFfhfhfhjfh,fhXfhfhfh1fhՏfhfh(fhєfhfh8fhfh?Water fhfhDfhfh(fhfhfhfhLfhSfh fhwfhfh*fhղfhڴfh?Water fhfhfhfh>(fhfh@fhfhfhofhfhfhfh|fh|fhPfhfhfhfhfhjfh"fh-fh,fhfh7fhfhfh/fhfhfh3?Water fhfh)4  fhn ♣♣..~♣ ♣♣..~~~....  ♣..~♣ ♣♣♣~~.~...~~  ♣♣.♣♣ ♣♣.~...=..~~~  ♣♣~§.♣♣♣♣♣.....~~..~~[  ♣...♣.♣♣......~~~~..~~  ♣..~...♣...#####~#.~~~fh  ♣♣...§§........>..~~~§  ♣♣..~....#....♣♣..~~§~  ♣♣§.~~@...#....§..~~~~~ Noise: --------- 29540.4 (114.5)  ♣..~..~.~~##.#...~~~~~~ w) +9 rapier (speed)  ♣♣.~~.~.~.........~~~~. Cast: Kinetic Grapnel fh| ♣♣...§~...♣♣♣~.♣♣[#...  ♣♣~~.~~.....♣...♣♣.....  ♣.....~.....~.~§~..#...   ♣♣~~.~....~.♣~~....###.   ♣♣...~.~..~.♣..~.....~   ♣♣~.~..~...♣♣......§.~ Things that are here:fhfh8§fh" fhw_+0 swamp dragon scales; a swamp dragon skeletonfh2 fh Where to? (Tab - Swamp:1 @ (x,y), ? - help) D - DungeonT - TempleL - Lairfh|  S - Swamp P - Snake PitM - Slime Pits O - Orcish Mines E - Elven Halls  V - VaultsU - Depthsfhԥfhζ  ♣♣..~♣ ♣♣..~~~.... jesper the Slicerfhķ]  ♣..~♣ ♣♣♣~~.~...~~ Human of Hepliaklqana *****.  ♣♣.♣♣ ♣♣.~...=..~~~ Health: 117/117 ======================== fhƸ ♣♣~§.♣♣♣♣♣.....~~..~~[ Magic: 30/30 ========================  ♣...♣.♣♣......~~~~..~~ AC: 14Str: 7  ♣..~...♣...#####~#.~~~ EV: 38 Int: 24fhJ0  ♣♣...§§........>..~~~§ SH: 0Dex: 24  ♣♣..~....#....♣♣..~~§~ XL: 17 Next: 67% Place: Swamp:1  ♣♣§.~~@...#....§..~~~~~ Noise: ---------  Time: 29540.4 (0.0)  ♣..~..~.~~##.#...~~~~~~ w) +9 rapier (speed)  ♣♣.~~.~.~.........~~~~. Cast: Kinetic Grapnel fhN' ♣♣...§~...♣♣♣~.♣♣[#... Fly Water   ♣♣~~.~~.....♣...♣♣.....  ♣.....~.....~.~§~..#...   ♣♣~~.~....~.♣~~....###.fhk   ♣♣...~.~..~.♣..~.....~   ♣♣~.~..~...♣♣......§.~ You fly downwards. Welcome back to the Swamp! _This branch is noisy: sounds don't travel as far here. _There is a staircase back to the Lair here.  Things that are here: fh=_+0 swamp dragon scales; a swamp dragon skeletonOkay, then.fhfhfh. _fhC fh7 ^Wear or take off which item? Inventory Items Armour (go to first with [)  b - a +0 pair of gloves of stealth (worn)  k - an orb of guile (worn)  x - a +2 cloak of stealth (worn)  A - a +2 pair of boots (worn)  P - a +2 hat of willpower (worn)  X - a +2 robe of willpower (worn) Floor Items ([,] to select) fh Armour+0 swamp dragon scales[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip fh= fhF fhP   ♣♣..~♣ ♣♣..~~~.... jesper the SlicerfhR   ♣..~♣ ♣♣♣~~.~...~~ Human of Hepliaklqana *****.  ♣♣.♣♣ ♣♣.~...=..~~~ Health: 117/117 ========================  ♣♣~§.♣♣♣♣♣.....~~..~~[ Magic: 30/30 ========================  ♣...♣.♣♣......~~~~..~~ AC: 14Str: 7  ♣..~...♣...#####~#.~~~ EV: 38 Int: 24 fhT + ♣♣...§§........>..~~~§ SH: 0Dex: 24  ♣♣..~....#....♣♣..~~§~ XL: 17 Next: 67% Place: Swamp:1  ♣♣§.~~@...#....§..~~~~~ Noise: ---------  Time: 29540.4 (0.0)  ♣..~..~.~~##.#...~~~~~~ w) +9 rapier (speed)  ♣♣.~~.~.~.........~~~~. Cast: Kinetic Grapnel fhpV  ♣♣...§~...♣♣♣~.♣♣[#... Fly Water   ♣♣~~.~~.....♣...♣♣.....  ♣.....~.....~.~§~..#...   ♣♣~~.~....~.♣~~....###.   ♣♣...~.~..~.♣..~.....~   ♣♣~.~..~...♣♣......§.~ You fly downwards. Welcome back to the Swamp! _This branch is noisy: sounds don't travel as far here. _There is a staircase back to the Lair here.  Things that are here: fhW _+0 swamp dragon scales; a swamp dragon skeleton _Okay, then.fhZf `§§§fhXl  _fhr U§§§fhrx Z~~fhDy H~§is branch is noisy: sounds don't travel as far here. _There is a staircase back to the Lair here.  Things that are here: _+0 swamp dragon scales; a swamp dragon skeletonYou start removing your armour.fhW| 423 1.4 (1fh B§§fh B§§fh *2.4 (2fh" fhœ S~~§fh *3.4 (3fhL 9§fh 8~fh2 *4.4 (4fh fhM fh: *5.4 (5fhu fh5  9 _You continue removing your +2 robe of willpower. x5  You finish removing your +2 robe of willpower.fhN fh fhR §You feel less strong-willed.  You start putting on your armour.fh fh *6.4 (6fh fh? fh6 *7.4 (7fh fh8 fh *8.4 (8fhx fh' L§§fhG *9.4 (9fh fh2 U~§~fh /50.4 (10.0)fh fh . 18fh h18 _You continue putting on your +0 swamp dragon scales. x5fh fhr fh= h _You finish putting on your +0 swamp dragon scales.fhcu ♣♣..~♣ ♣♣..~~~....♣ ♣..~♣ ♣♣♣~~.~...~~♣fhlv ♣♣.♣♣ ♣♣.~...=..~~~♣ ♣♣~~.♣♣♣♣♣.....~~..~~[. ♣...♣.♣♣......~~~~..~~. ♣..~...♣...#####~#.~ ♣♣...~~........>..~~~§. ♣♣..~....#....♣♣..~~§~ ♣♣~.§~÷@..#....§..~ ♣..~..~.~~##.#...~~~~~~. ♣♣.~~.~.~.........~~~~. ♣♣...§~...♣♣♣~.♣♣[#. ♣♣~~.~~.....♣...♣♣. ♣.....~.....~.~§~..#.fhw ♣♣~~.~....~.♣~~....###.# ♣♣...~.~..~.♣..~.....~ ♣♣~.~..~...♣♣......§.~fhC{9~~fh.`33 1.0) _fhfhfh$ fh= fjesper the Slicer (Human Wanderer)fh Turns: 30791, Time: 01:19:06 Health: 117/117 AC: 18 Str:  7 XL: 17 Next: 67% Magic: 30/30EV: 33 Int: 24 God: Hepliaklqana [*****.] Gold: 1891fhz SH:  0 Dex: 24 Spells: 13/34 levels left rFire + + . w - +9 rapier (speed) rCold . . .k - orb {guile} rNeg . . .fh$ kG - +0 swamp dragon scales rPois + P - +2 hat {Will+} rElec + x - +2 cloak {Stlth+} fh CrCorr .b - +0 pair of gloves {Stlth+} SInv .A - +2 pair of boots Will .....fh` O - amulet of the acrobat Stlth ++++++p - ring of Wudwai {Fly rElec rF++ Str-3 Dex+6} HPRegen 0.39/turn h - +6 ring of intelligence fh MPRegen 0.22/turn %: acrobat @: acrobatic, flying A: reduced essence, explore regen fh I}: 1/15 runes: decayingfh fh[   ♣♣..~♣ ♣♣..~~~....♣ jesper the Slicer  ♣..~♣ ♣♣♣~~.~...~~♣ Human of Hepliaklqana *****. fh  ♣♣.♣♣ ♣♣.~...=..~~~♣ Health: 117/117 ========================  ♣♣~~.♣♣♣♣♣.....~~..~~[. Magic: 30/30 ========================  ♣...♣.♣♣......~~~~..~~. AC: 18Str: 7 fh ( ♣..~...♣...#####~#.~~~~ EV: 33 Int: 24  ♣♣...~~........>..~~~§. SH: 0Dex: 24  ♣♣..~....#....♣♣..~~§~~ XL: 17 Next: 67% Place: Swamp:1 fhf  ♣♣~.~~÷@..#....§..~~~~~~ Noise: ---------  Time: 29551.4 (0.0)  ♣..~..~.~~##.#...~~~~~~. w) +9 rapier (speed)  ♣♣.~~.~.~.........~~~~.. Cast: Kinetic Grapnel  ♣♣...~~...♣♣♣~.♣♣[#.... Fly   ♣♣~~.~~.....♣...♣♣......  ♣.....~.....~.~§~..#....fh{    ♣♣~~.~....~.♣~~....###.#   ♣♣...~.~..~.♣..~.....~~   ♣♣~.~..~...♣♣......§.~~fh   _You continue removing your +2 robe of willpower. x5  You finish removing your +2 robe of willpower.  You feel less strong-willed.  You start putting on your armour. _You continue putting on your +0 swamp dragon scales. x5 _You finish putting on your +0 swamp dragon scales.fh fh fh3 fhu\  Casting: Anguish (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fhVfhWB Your spells (cast)TypeFailure Level  a - Kinetic GrapnelForgecraft1% 1  b - Cause FearHexes1% 4  c + AnguishHexes/Necromancy 2% 4 d - Sigil of BindingHexes1%3  s - Animate DeadfhXNecromancy4%4  x - Ensorcelled Hibernation Hexes/Ice2% 2  z - Launch Clockwork Bee Forgecraft4% 3 Select a spell to cast[!]/[I] toggle spell headersfhrfh>fhú  ♣♣..~♣ ♣♣..~~~....♣ jesper the Slicer  ♣..~♣ ♣♣♣~~.~...~~♣ Human of Hepliaklqana *****. fh ♣♣.♣♣ ♣♣.~...=..~~~♣ Health: 117/117 ========================  ♣♣~~.♣♣♣♣♣.....~~..~~[. Magic: 30/30 ========================  ♣...♣.♣♣......~~~~..~~. AC: 18Str: 7  ♣..~...♣...#####~#.~~~~ EV: 33 Int: 24 fh$Q ♣♣...~~........>..~~~§. SH: 0Dex: 24  ♣♣..~....#....♣♣..~~§~~ XL: 17 Next: 67% Place: Swamp:1  ♣♣~.~~÷@..#....§..~~~~~~ Noise: ---------  Time: 29551.4 (0.0) fhǼk ♣..~..~.~~##.#...~~~~~~. w) +9 rapier (speed)  ♣♣.~~.~.~.........~~~~.. Cast: Kinetic Grapnel  ♣♣...~~...♣♣♣~.♣♣[#.... Fly   ♣♣~~.~~.....♣...♣♣...... fh ♣.....~.....~.~§~..#....   ♣♣~~.~....~.♣~~....###.#   ♣♣...~.~..~.♣..~.....~~   ♣♣~.~..~...♣♣......§.~~ You feel less strong-willed.  You start putting on your armour. _You continue putting on your +0 swamp dragon scales. x5 _You finish putting on your +0 swamp dragon scales.  fh;PCasting: Anguish (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fh  ♣♣..~♣ ♣♣..~~~....♣ jesper the Slicer fhvj ♣..~♣ ♣♣♣~~.~...~~♣ Human of Hepliaklqana *****.  ♣♣.♣♣ ♣♣.~...=..~~~♣ Health: 117/117 ========================  ♣♣~~.♣♣♣♣♣.....~~..~~[. Magic: 30/30 ========================  ♣...♣.♣♣......~~~~..~~. AC: 18Str: 7fh  ♣..~...♣...#####~#.~~~~ EV: 33 Int: 24  ♣♣...~~........>..~~~§. SH: 0Dex: 24 fh ♣♣..~....#....♣♣..~~§~~ XL: 17 Next: 67% Place: Swamp:1  ♣♣~.~~÷@..#....§..~~~~~~ Noise: ---------  Time: 29551.4 (0.0)  ♣..~..~.~~##.#...~~~~~~. w) +9 rapier (speed)  ♣♣.~~.~.~.........~~~~.. Cast: Kinetic Grapnel  ♣♣...~~...♣♣♣~.♣♣[#.... Fly   ♣♣~~.~~.....♣...♣♣...... fh|P ♣.....~.....~.~§~..#....   ♣♣~~.~....~.♣~~....###.#   ♣♣...~.~..~.♣..~.....~~  fh3 ♣♣~.~..~...♣♣......§.~~ You feel less strong-willed.  You start putting on your armour. _You continue putting on your +0 swamp dragon scales. x5 _You finish putting on your +0 swamp dragon scales.  Casting: Anguish (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fhgP  Okay, then.fhfhfh[. _fhf fh QWhere to? (Tab - Swamp:1 @ (x,y), ? - help) D - DungeonT - TempleL - Lair S - Swamp P - Snake PitM - Slime Pits O - Orcish Mines E - Elven Halls  V - Vaultsfh U - Depthsfh;fh=fhO [?25h[?0cfhP>  ♣♣..~♣ ♣♣..~~~....♣ jesper the Slicer  ♣..~♣ ♣♣♣~~.~...~~♣ Human of Hepliaklqana *****.  ♣♣.♣♣ ♣♣.~...=..~~~♣ Health: 117/117 ======================== fhrR, ♣♣~~.♣♣♣♣♣.....~~..~~[. Magic: 30/30 ========================  ♣...♣.♣♣......~~~~..~~. AC: 18Str: 7  ♣..~...♣...#####~#.~~~~ EV: 33 Int: 24  ♣♣...~~........>..~~~§. SH: 0Dex: 24fhSI  ♣♣..~....#....♣♣..~~§~~ XL: 17 Next: 67% Place: Swamp:1  ♣♣~.~~÷@..#....§..~~~~~~ Noise: ---------  Time: 29551.4 (0.0)  ♣..~..~.~~##.#...~~~~~~. w) +9 rapier (speed) fhTz ♣♣.~~.~.~.........~~~~.. Cast: Kinetic Grapnel  ♣♣...~~...♣♣♣~.♣♣[#.... Fly   ♣♣~~.~~.....♣...♣♣...... fhUP ♣.....~.....~.~§~..#....   ♣♣~~.~....~.♣~~....###.#   ♣♣...~.~..~.♣..~.....~~  fhW ♣♣~.~..~...♣♣......§.~~  _You continue putting on your +0 swamp dragon scales. x5 _You finish putting on your +0 swamp dragon scales.  Casting: Anguish (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.What level of the Snake Pit? (default 1, ? - help) fh; [?25l[?1cfhD1fhEfhLFfhjRfhSfhT/ _fhWfhXfhYfhZfhc[fh]fh_fhT`fhafhcfh,e,fh}ffhhfhjfhk,fhofhqfhrfhLtfhvfhJxfhxfhyfh6|fh~fh~?Water fhfhfhfh>(fhXfhnfh,fhόfhfhfh%fhfhfh֕fhz?Water fh,fhfhAfh(fhfhfh\fhfhfhfh^fhfhfh]fhfhfhLfhGfhfhfhfhCfhfhfhDfhҳfhfh0?Water fhfhfh-fhѺ(fhqfh |_You finish putting on your +0 swamp dragon scales.fhȽasting: Anguish (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.There is a staircase back to the Lair here.fhfhWfh.18 _fhfhCLair:3fhfh,fh _You fly upwards. Welcome back to the Lair of Beasts!  There is a staircase to the Swamp here.fhQfhP33 Water _fhfhfhfhCfhfh8fhfhWfhfhfhfh:fhfhfhfhfhfhBfh fhfhefhfhfhf(fhfhkfhfhfh6fhUfhfhfh:fhfhfhfh8fhBfhfhBfhfh|fhfhfh4fhOfhi fh fh fhfhfhfhnfhfhfhfh2fhsfh!fh"fhP#fh 'fh)fhR*fh1+fh.fhB1fh1fh2fhb6fh49fh9fh ;fhS@%  fhA>You see here a hydra skeleton.fh5CfhD _fhEfhMfhmNfh0OfhPfh7TfhEWfhWfhYfh]fhB`fh afhbfhefhLifhifhkfh'ofhsfhstfhufh;yfh|fhC}fhfhfhfhfhEfhW  There is a stone staircase leading up here.fhfh fh2.18 _fhFfhYr E 2  You fly upwards.fhs fhu ,fhv fh a _Level annotation: 2 transportersfh~ CThere is a stone staircase leading down here.fh fh_ B33 _fhT fh fh ,fhܥ fh fh' ,fhA fhn fh˶ fh fh fh fhX fhL fh. fhm fh` ,fh fh fh fh fh fhr fh ,fh( fhU fh fhh ,fh fh ,fh fh fh fh ,fh fh ,fh fhz fh ,fh4 fh fh fh ,fh fhw fh[ fh@ fh fh fh ,fh fh fhs fh fh fh ,fh! fhF$ fh& fhb' fh( fh* fh, fh- fh`. fhx1 fh5 fh56 fhJ7 fh9 fho< fh-= fh> fh9@ fhB fhLC fhD fhF fhQI fhI fhJ fhM fhP fh?Q fhHR fhT fhW fhX fhY fh0\ fh@_ fh` fhIa fhc fhf fhg fh0i fhk fhp ,fhr fh v fhy ,fh{ fhE~ fh ,fh fh fhƉ ,fh fh fhǐ ,fh fh fh ,fh fhN W  There is a staircase to the Snake Pit here.fh fh fh .18 _fh̠ fh p Snake Pit:1  You fly downwards. Welcome back to the Snake Pit!fh fh fh ,fh# S fhܖ  ##########  ##.#...@..## 639.9 (88.5) #.......R..####.#  ................#  ##....###.#####..#  fh 0####....###### #.######.........# R   Sugats the hexer  # #................#  .#..#####...R......##  ##..# #..........# _This branch contains the serpentine rune of Zot.fh fhy fh8 a _There is a staircase back to the Lair here.fh#3fhfhgfhfhWfhB33 _fhH,fhfhfh|fh>fhfhfhfhHfh(fhfhfhifhfhfhyfh fhfhgfhfhfhfhfhHfhfh\fhofh$fhfhTfhCfhfhDfhfhfhfhfhfhqfhfhfhfhfhfh fhV fhfhfhfhfhfhfhfhkfhfhfhefhfhfh!fht#fh%fh%fh&fhZ(fh_*fh:,fh,fh-fh2fh`3'18 fh4fh7O _You now have 1913 gold pieces (gained 22).fh:fh;fh<;33 fhU=fhQ?fhAfh|Bfh-CfhDfhFfhHfhIfh2JfhKfhMfhOfhoPfhDQfhRfhHUfhWfhWfhXfh[\fh]'18 fh ^fh7dx _j - 9 scrolls of teleportation (gained 1)fhffhg;33 fhhfh!kfh!mfhnfhofhspfhrfhFufhwfhwfhxfh{fhe}fhSfhfhfhPfhfhfh׊fhZfhfh3fh3fhfh$fhњfhRfh˟fhfhfhfh fhfhbfhfhfhfhkfh!fhfhfh7fhfhfh(fh!fh8fhfhfhmfhifh fhffhFfhfhfhfh,fhfhTfh(fh*fh,fhbfhfhfh,fh fh  Things that are here:  a +0 robe; a +3 spear; a naga skeleton _fhfh fh#fh%fh&fh'fh)fh,fh.fhT/fho0fh4fh4'18 fh6fh<O _You now have 1934 gold pieces (gained 21).fh>fh@fhA;33 fhBfh FfhHfhKfhaLfhMfhOfhRfhSfhTfhWfh[fh]fh^fh_fhafh efhgfhgfhhfhjfhmfh>nfh(ofhrfh!ufhvfhwfhxfhzfhc|fh}fh}fh fhfh fhֆfhfhfhKfhfhHfhfhэfhfhfhvfh$fh2fhfh*fhܖfhfhfh}fh[fhfhfhofh,fhfhڣfhfhBfhfh,fhͬfho5 _You swap places.fhưfh߱fh 3fhfh ##..............####  #.......##.........  ###########........  #......... fh.#########................##................R..........########......... #@......... #......##... ## ... .....#........  ......#...... #......##......N   naga (constriction, asleep) .......## ...... ......N ..... fh//97.9 (58.0fh.RR   Sugats the hexerN   naga (constriction, asleep, ally targ…)fh:+8.9 (59fh|?fhIv _A naga comes into view. It is wielding a +0 battleaxe.fh…  ....  .........  ........  #.........  fhz ;........  .##........  ..........  ##R........  #@.........  #......##...  #.......# ...  .....#........  ......#......  fh #......##......  .......## ......  ......N ..... fh  ....  .........  ........  #.........  ........  .##........  fhH ..........  ##R........  #@.........  #......##...  #.......# ...  .....#........  ......#...... #......##......  .......## ......  ......N ..... fh" fhU$ fh' fh+ [ _A naga is nearby!fh> .##.........fh ##########. #...#########........##.....########R. ##..#.@....##.fhp#. .......#......#.. ##fh+7#.............## N ..... #.... fhfh\H.Rfh79.9 (1.0) _fhfhHfh@g########## #..#########fhAk.......##..######## ##R##......##.#. #.......#......#....... ##.............## ..N ..... #.... ...fhBU###.#.fhCfhHD.RfhK'700fhOfhQfhV  ..#########. ........##. ... .########. .R....##...fh{ b#.####.......# ...#.....@.#........ #.#......  ##......##........# ......N. ....#....^ ....##.#.. N   naga sharpshooter (polearm, constrict…)NN ##....NN 2 nagas (constriction, asleep, 1 ally…)fh }  A naga sharpshooter and a naga come into view.fh .RNNNNNN1 ally target)fhD I===1Kinetic Grapnelfh fh] O _The naga shouts! You hear an angry hiss. The naga shouts!fh.} .#########.......##..########fha~  ##.##......###.####.R.....#  #.......#...... ##..............## N.  #....^ ###.#... NN ##.... .....   naga (constriction,fh! fhς fh݃ ,fh fhb fhy e.RN.fh^ ,SN..S   shock serpentN 2 nagas (constriction, 1 ally target)fhB /---2fh fh  fhF R_A shock serpent comes into view.fh2*fh,fhM,fh:.RN..S.   naga (constriction,fh29-18 =--3fha _The kinetic grapnel hits the naga but does no damage.fh^ J .#########........  jesper the Slicer ........##........  Human of Hepliaklqana *****.fh3 ..................  Health: 117/117 ======================== .########.........  Magic: 27/30 =====================--- ##..........  AC: 18Str: 7 ##......##...  EV: 18Int: 24 #.####.......# ...  SH: 0Dex: 24 #.......#........  XL: 17 Next: 67% Place: Snake Pit:1fh #....R@.#......  Noise: =--------  Time: 29703.9 (0.0) ##....N.##......  w) +9 rapier (speed) ........## ......  Cast: Kinetic Grapnel ......... .....  Fly  ..S#....^ ....  ..###.#... R   Sugats the hexer .. ##.... S   shock serpent fh"!.....  N   naga (constriction, ally target) _The kinetic grapnel hits the naga but does no damage.  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a naga, wielding a +0 battleaxe (ally target, chance to affect: 80%)fhI.#########........jesper the Slicerfh\........##........Human of Hepliaklqana *****...................Health: 117/117 ========================.########.........Magic: 27/30 =====================---##..........AC: 18Str: 7fh6##......##...EV: 18Int: 24#.####.......# ...SH: 0Dex: 24#.......#........fhXL: 17 Next: 67% Place: Snake Pit:1#....R@.#......Noise: =--------  Time: 29703.9 (0.0)##....*.##......fhw) +9 rapier (speed)........## ......Cast: Kinetic Grapnel......... .....Fly ..S#....^ ....fhM..###.#...R   Sugats the hexer.. ##....S   shock serpent.....fhN   naga (constriction, ally target) _The kinetic grapnel hits the naga but does no damage.  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fhAiming: Ensorcelled Hibernation (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a naga, wielding a +0 battleaxe (ally target, chance to affect: 80%)fhRUNsleep, ally targ…)fhfh|  Casting: Kinetic Grapnel (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 2% risk of failure)  fhPress: ? - help, Shift-Dir - straight line  Aim: a naga, wielding a +0 battleaxe (ally target, chance to affect: 80%)  The naga looks drowsy...fh: NfhS.NN   naga warrior (polearm, constriction, …)S   shock serpentN   naga (constriction, asleep, ally targ…)Sugats hits the naga with a +0 dagger of draining.fhَ*4.9 (1fhfhf _A naga warrior comes into view. It is wielding a +0 halberd.fhlfh} z  The helpless naga fails to defend itself.  You skewer the naga like a kebab!!!!fh fht fhȫ .R.).N(ally target)Nfh (strong)fh 4-5.2 (0.3fh̵ fh H _You kill the naga!fh^fhݣGQuiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 9 darts (curare)b - Throw: 6 javelins  c - Throw: 4 throwing nets  d - Throw: 10 darts (poison)  e - Zap: wand of charming (30)  f - Zap: wand of flame (122)  g - Zap: wand of warping (33)  h - Zap: wand of quicksilver (13) Spells ([,] to cycle)  i - Cast: Kinetic Grapnel  j - Cast: Cause Fear (1%)  k - Cast: Anguish (2%)l - Cast: Sigil of Binding  m - Cast: Animate Dead (4%)n - Cast: Ensorcelled Hibernation  o - Cast: Launch Clockwork Bee (4%) Abilities ([,] to cycle)  p - Abil: Recall Ancestor  q - Abil: Transference  r - Abil: Idealise [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|onfhSfhtfh2.#########........jesper the Slicer........##........Human of Hepliaklqana *****.fh..................Health: 117/117 ========================.########.........Magic: 27/30 =====================---##..........AC: 18Str: 7##......##...EV: 18Int: 24#.####.......# ...SH: 0Dex: 24fh#.......#........XL: 17 Next: 67% Place: Snake Pit:1#.....@.#......Noise: ---------  Time: 29705.2 (0.0)##..R.).##......w) +9 rapier (speed)....S...## ......Cast: Ensorcelled Hibernation......... .....Fly fhd...#....^ .....N###.#...R   Sugats the hexerN. ##....N   naga warrior (polearm, constriction, …).....S   shock serpent (ally target)N   naga (constriction, strong)  The naga looks drowsy...  Sugats hits the naga with a +0 dagger of draining. fh_A naga warrior comes into view. It is wielding a +0 halberd.The helpless naga fails to defend itself.  You skewer the naga like a kebab!!!! _You kill the naga!fhޮfh&fhZfh ........##. ... .########. fh).#.##...#.##..# ... #.......#........ #.......#  ##..R@).##...........S...## ......#.......... #....^.......N###.#.......N. ##........N ........fh_ #......N   naga sharpshooter (polearm, constrict…)S   shock serpent (ally target) (…)fhfhK ****fh_**The shock serpent discharges a tendril of electricity.fh. ....R@The bolt of electricity hits Sugats! The bolt of electricity misses you.fh?4 ****** The shock serpent discharges a tendril of electricity.fho ....R@The bolt of electricity hits Sugats!! The bolt of electricity misses you.fh,s9*fh! Sdistracted, ally targSugats points at the shock serpent and mumbles some strange words.fh!fh  S.NNsharpshooter (polearm, constrictfh"S   shock serpent (distracted, ally targetN   naga (constriction, strong)  The shock serpent resists with some effort.fh830===fhH33 ===6.2 (1fh"&fh*3 _The naga sharpshooter shouts!fhF ...#.########.fhG* . .#..##... #.##.# ... #.......#........ #.......# fhHB#####..R.).##......#.....S@..## ......#..........##....^.......N###.#....... fhqI.. #.SN .. ##...... #S 2 shock serpents (distracted, 1 ally …fhNfh!R fhRi A shock serpent comes into view.fhSfh*iC SfhiN.SN..SS1 ally target)The shock serpent completely misses you.fhpp:*fh" Sdistracted, 1 all…)Sugats gestures at the shock serpent while chanting.fhdSSally target)fh --7fhX fhA _The shock serpent resists with some effort.fhr  ..................  jesper the Slicerfhs  #.########.........  Human of Hepliaklqana *****. . ##..........  Health: 117/117 ======================== #. ##......##...  Magic: 28/30 ======================-- #.####.......# ...  AC: 18Str: 7 fht #.......#........  EV: 33 Int: 24 #.......#......  SH: 0Dex: 24 fhpu #####..R.).##......  XL: 17 Next: 67% Place: Snake Pit:1 #.....S@..## ......  Noise: ==-------  Time: 29707.2 (0.0) .#..........#.....  w) +9 rapier (speed) #...N#....^.......  Cast: Ensorcelled Hibernation ....###.#.......  Fly  .SN. ##........  fhv ~.. ........  R   Sugats the hexer . ##......  N   naga sharpshooter (polearm, constrict…) #....  SS 2 shock serpents (1 ally target)  N   naga (constriction, strong) fhv &_The shock serpent resists with some effort.  Casting: Ensorcelled Hibernation (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a shock serpent (ally target, chance to affect: 80%)fhrg..................jesper the Slicer#.########.........Human of Hepliaklqana *****.. ##..........Health: 117/117 ========================#. ##......##...fhtMagic: 28/30 ======================--#.####.......# ...AC: 18Str: 7#.......#........EV: 33 Int: 24#.......#......SH: 0Dex: 24#####..R.).##......XL: 17 Next: 67% Place: Snake Pit:1#.....*@..## ......Noise: ==-------  Time: 29707.2 (0.0).#..........#.....w) +9 rapier (speed)#...N#....^.......Cast: Ensorcelled Hibernation....###.#.......Fly .SN. ##..........fhEv[18G........R   Sugats the hexer.##......N   naga sharpshooter (polearm, constrict…)#....SS 2 shock serpents (1 ally target)N   naga (constriction, strong) _The shock serpent resists with some effort.  Casting: Ensorcelled Hibernation (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a shock serpent (ally target, chance to affect: 80%)fh iSsleep, 1 ally ta…)fhyfhfh,fhPfh=SNS.N.. fhNwarrior (polearm, constriction)  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a shock serpent (ally target, chance to affect: 80%)  The shock serpent looks drowsy...  Sugats hits the shock serpent with a +0 dagger of draining!!fh1 f18 ====8.2 (1fh}fhT _The shock serpent's electric aura discharges, shocking Sugats!fh2  The helpless shock serpent fails to defend itself.  You skewer the shock serpent like a kebab!!!!!fh5  You kill the shock serpent!The air sparks with electricity, shocking you.fhu;.RS   shock serpent, ally targ…)fhWAg8----5 (0.3fhEfhG! _You resist.fhDm#.########. .# . #.##... #.###.# ... #.......#........ #.......# #####....).##...... #.....R...###...... .#...N@.....# #..S.#....^........N###.#. .. ##........ ..... ##...... #.. ## fhfhm,fh  The naga misses you.The naga hits Sugats with a +0 hand axe!fhKY  Sugats is destroyed!fhqS..NNN   naga warrior (polearm, constriction)Nsharpshooter (polearm, constrict…))fhl 1--30== 8 ==--9.5 (1.0Constr fh7fhl _The naga grabs you. The naga constricts you.fh>:1*fh\S(asleep)fh SThe shock serpent looks drowsy... The naga barely misses you.The naga constricts you.fhg91/117 ------29fh=V=-=10fh:fh$M _The naga warrior hits you from afar with a +0 halberd!!fh5#.########.........jesper the Slicer.# ##..........Human of Hepliaklqana *****.#. ##......##...Health: 91/117 ==================------fh#.####.......# ...Magic: 25/30 ====================----#.......#........AC: 18Str: 7#.......#......EV:  8 Int: 24#####....).##......SH: 0Dex: 24#....S....###......XL: 17 Next: 68% Place: Snake Pit:1.#...N@.....#.....Noise: ===------  Time: 29710.5 (0.0)#...N#....^.......w) +9 rapier (speed)#...N###.#.......Cast: Ensorcelled Hibernation..... ##........hO12;38HFly Constr .............##......N   naga warrior (polearm, constriction).#....N   naga sharpshooter (polearm, constrict…)##S   shock serpent (asleep)N   naga (constriction, strong)  The naga constricts you. _The naga warrior hits you from afar with a +0 halberd!!  Casting: Ensorcelled Hibernation (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Anguish (mildly dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activatefh0#.########.........jesper the Slicer.# ##..........Human of Hepliaklqana *****.fha+#. ##......##...Health: 91/117 ==================------#.####.......# ...Magic: 25/30 ====================----#.......#........AC: 18Str: 7#.......#......EV:  8 Int: 24#####....).##......SH: 0Dex: 24fh_#....S....###......XL: 17 Next: 68% Place: Snake Pit:1.#...N@.....#.....Noise: ===------  Time: 29710.5 (0.0)#...N#....^.......w) +9 rapier (speed)#...N###.#.......Cast: Ensorcelled Hibernation..... ##........Fly Constr .............fhM##......N   naga warrior (polearm, constriction).#....N   naga sharpshooter (polearm, constrict…)##S   shock serpent (asleep)N   naga (constriction, strong)  Casting: Ensorcelled Hibernation (safe; 2% risk of failure)  fhFConfirm with . or Enter, or press ? or * to list all spells.Casting: Anguish (mildly dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activateThe shock serpent is haunted by guilt! The naga warrior easily resists.  The naga sharpshooter is haunted by guilt!fhAnguish (mildly dangerous; 2%  Press: ? - help, Dir - look around, f - activate  The shock serpent is haunted by guilt! The naga warrior easily resists.  The naga sharpshooter is haunted by guilt!naga is haunted by guilt! The naga hits you with a +0 hand axe!!is wracked by anguish!!fh@ .)N., anguished) fh M The naga dies!fh@41----------18 9====1.5 (1fh!fhM _The naga warrior hits you from afar with a +0 halberd!!fh  The helpless shock serpent fails to defend itself.  You skewer the shock serpent like a kebab!!!!!fhA ..fhs  You kill the shock serpent!The air sparks with electricity, shocking you.fh 39----------70----8 (0.3 _You resist.fhfhg _Your Hexes skill increases to level 12!fh,.# ##.. #. ##......##... #.####.......# ... #.......#........ fh.#.......#...... #####....).###.........###...... .#...)......#..... #..NN#.@..^....... #....###.#....... ..... ##.. ... . .. ##..   ## . fh%0fh1fh6NN..N   naga warrior (polearm, constriction)fh7N   naga sharpshooter (polearm, constrict…)fh9k33 ----2.8 (1.0 _fh>fh=@fh-W .# ##..........  jesper the Slicer #. ##......##...  Human of Hepliaklqana *****. #.####.......# ...  Health: 39/117 ========---------------- #.......#........  Magic: 23/30 ==================------ #.......#......  AC: 18Str: 7 #####....).##......  EV: 33 Int: 24 #.........###......  SH: 0Dex: 24 .#..NN*.....#.....  XL: 17 Next: 70% Place: Snake Pit:1 #....#h0]m.@..^.......  Noise: ---------  Time: 29712.8 (0.0) #....###.#.......  w) +9 rapier (speed) ..... ##........  Cast: Ensorcelled Hibernation ... ........  Fly  .. ##......  . #....  N   naga warrior (polearm, constriction) ## .  N   naga sharpshooter (polearm, constrict…) _Your Hexes skill increases to level 12!Casting: Anguish (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation fh c(safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a naga warrior, wielding a +0 halberd (chance to affect: 80%)fh] .# ##..........jesper the Slicer#. ##......##...Human of Hepliaklqana *****.#.####.......# ...fh;_ Health: 39/117 ========----------------#.......#........Magic: 23/30 ==================------#.......#......AC: 18Str: 7#####....).##......EV: 33 Int: 24#.........###......SH: 0Dex: 24.#..N*......#.....fh` XL: 17 Next: 70% Place: Snake Pit:1#....#.@..^.......Noise: ---------  Time: 29712.8 (0.0)#....###.#.......w) +9 rapier (speed)..... ##........Cast: Ensorcelled Hibernation...........fhb Fly ..##.......#....N   naga warrior (polearm, constriction)## .N   naga sharpshooter (polearm, constrict…)_Your Hexes skill increases to level 12!Casting: Anguish (mildly dangerous; 2% risk of failure)  fh1c eConfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a naga warrior, wielding a +0 halberd (chance to affect: 80%)fh` XN, …)fh fhA X.Nfh 4018 3.8 (1Ensorcelled Hibernation fh. fh C  Casting: Anguish (mildly dangerous; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.fhJ oAiming: Ensorcelled Hibernation (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a naga warrior, wielding a +0 halberd (chance to affect: 80%) _The naga warrior looks drowsy...fh  .# ##. #. ##......##... #.####.......# ... #.#. #.......#......fh>  #####....).##...... #.........###...... .#...N......#..... #....#@...^. #....###.#. ..... ##........ ... ........ .. ##...... . #.... ##..fh fh C33 4fhR fh fh  The helpless naga warrior fails to defend itself.  You stick the naga warrior like a pincushion!!!!fhdžfhN.)Nsharpshooter (polearm, constrictfh4=18 15.1 (0.3Ensorcelled HibernationfhҕfhP _You kill the naga warrior!fhq I .# ##..........  jesper the Slicer #. ##......##...  Human of Hepliaklqana *****. #.####.......# ...  Health: 40/117 ========---------------- #.......#........  Magic: 22/30 =================------- #.......#......  AC: 18Str: 7fh  #####....).##......  EV: 18Int: 24 #.........###......  SH: 0Dex: 24 .#.N**......#.....  XL: 17 Next: 71% Place: Snake Pit:1 #....#@...^.......  Noise: ---------  Time: 29715.1 (0.0) #....###.#.......  w) +9 rapier (speed) ..... ##........  Cast: Ensorcelled Hibernation ... ........  Fly  .. ##......  . #....  N   naga sharpfh shooter (polearm, constrict…) ##.. Casting: Ensorcelled Hibernation (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a naga sharpshooter, wielding a +0 trident and wearing a +0 robe (strong,  anguished, chance to affect: 80%)fh.l.# ##..........fhQjesper the Slicer#. ##......##...Human of Hepliaklqana *****.#.####.......# ...Health: 40/117 ========----------------fh`#.......#........Magic: 22/30 =================-------#.......#......AC: 18fh(Str: 7#####....).##......EV: 18Int: 24fh#.........###......SH: 0Dex: 24.#.*.)......#.....fh5XL: 17 Next: 71% Place: Snake Pit:1#....#@...^.......Noise: ---------  Time: 29715.1 (0.0)#....###.#.......w) +9 rapier (speed)fh@T..... ##........Cast: Ensorcelled Hibernation...........fhFly ..##.......#....fh6N   naga sharpshooter (polearm, constrict…)##..Casting: Ensorcelled Hibernation (safe; 2% risk of failure)  fhw Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight linefh- Aim: a naga sharpshooter, wielding a +0 trident and wearing a +0 robe (strong,  anguished, chance to affect: 80%)fhOufh&NfhڰD16.1 (1fhfhConfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a naga sharpshooter, wielding a +0 trident and wearing a +0 robe (strong,  fhfanguished, chance to affect: 80%) _The naga sharpshooter resists with almost no effort.fhk .# ##..........  jesper the Slicer fhь#. ##......##...  Human of Hepliaklqana *****. #.####.......# ...  Health: 41/117 ========---------------- #.......#........  Magic: 20/30 ================-------- #.......#......  AC: 18Str: 7 #####....).##......  EV: 18Int: 24 #.........###......  SH: 0Dex: 24 .#.N**......#.....  XL: 17 Next: 71% Place: Snake Pit:1 fh #....#@...^.......  Noise: ---------  Time: 29716.1 (0.0) #....###.#.......  w) +9 rapier (speed) ..... ##........  Cast: Ensorcelled Hibernation ... ........  Fly  .. ##......  . #....  N   naga sharpshooter (polearm, constrict…) ##.. fh0Casting: Ensorcelled Hibernation (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a naga sharpshooter, wielding a +0 trident and wearing a +0 robe (strong,  anguished, chance to affect: 80%)fhc +fhe .# ##..........jesper the Slicer#. ##......##...Human of Hepliaklqana *****.#.####.......# ...fhf Health: 41/117 ========----------------#.......#........Magic: 20/30 ================--------#.......#......AC: 18Str: 7#####....).##......EV: 18fhg Int: 24#.........###......SH: 0Dex: 24.#.*.)......#.....fhh XL: 17 Next: 71% Place: Snake Pit:1#....#@...^.......Noise: ---------  Time: 29716.1 (0.0)#....###.#.......fhi 7w) +9 rapier (speed)..... ##........Cast: Ensorcelled Hibernation...fhj #........Fly ..##.......#....fhl N   naga sharpshooter (polearm, constrict…)##..Casting: Ensorcelled Hibernation (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a naga sharpshooter, wielding a +0 trident and wearing a +0 robe (strong,  fh{n !anguished, chance to affect: 80%)fh fh\8@Nfh9)launcher, constricPress: ? - help, Shift-Dir - straight line  Aim: a naga sharpshooter, wielding a +0 trident and wearing a +0 robe (strong,  anguished, chance to affect: 80%)  fhL:The naga sharpshooter resists with almost no effort.  The naga sharpshooter unwields a +0 trident.  The naga sharpshooter wields a +0 longbow.fhI)((fhJ((((((fh:o.)@....fh3==7.1 (1fhfh fhk_The naga sharpshooter shoots an arrow. The arrow barely misses you.fhX .# ##..........  jesper the Slicer #. ##......##...  Human of Hepliaklqana *****. #.####.......# ...  Health: 41/117 ========---------------- #.......#........  Magic: 18/30 ==============---------- #.......#......  AC: 18Str: 7 fh9#####....).##......  EV: 18Int: 24 #.........###......  SH: 0Dex: 24 .#.N**......#.....  XL: 17 Next: 71% Place: Snake Pit:1 #....#@...^.......  Noise: ==-------  Time: 29717.1 (0.0) #....###.#.......  w) +9 rapier (speed) ..... ##........  Cast: Ensorcelled Hibernation ... ........  Fly  .. ##......  . #....  N   nagfha sharpshooter (launcher, constric…) ##.. Casting: Ensorcelled Hibernation (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a naga sharpshooter, wielding a +0 longbow and wearing a +0 robe (strong,  anguished, chance to affect: 80%)fh .# ##..........jesper the Slicer#. ##......##...fh- Human of Hepliaklqana *****.#.####.......# ...Health: 41/117 ========----------------#.......#........Magic: 18/30 ==============----------#.......#......AC: 18Str: 7#####....).##......EV: 18Int: 24#.........###......SH: 0Dex: 24.#.*.)......#.....XL: 17 Next: 71% Place: Snake Pit:1#....#@...^.......Noise: ==-------  Time: 29717.1 (0.0)#....###.#.......w) +9 rapier (speed)..... ##...ha x10;1m.....Cast: Ensorcelled Hibernation...........Fly ..##.......#....N   naga sharpshooter (launcher, constric…)##..Casting: Ensorcelled Hibernation (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a naga sharpshooter, wielding a +0 longbow and wearing a +0 robe (strong,  anguished, chance to affect: 80%)fh5 9Nfhh 8Nfh/l e--8.1 (1Ensorcelled Hibernation fhl fhp fhs onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 2% risk of failure)  fht Press: ? - help, Shift-Dir - straight line  Aim: a naga sharpshooter, wielding a +0 longbow and wearing a +0 robe (strong,  anguished, chance to affect: 80%) _The naga sharpshooter looks drowsy...fh42#.########.fhO .# ##.......... #. ##......##...#.####.......# ... #.......#........ #.......# #####....).##...... #.........###......fh  .#.N.@......#..... #....#....^....... #....###.#.......#..... ##........fh..... ..........#. ##........##......##..fhfh^35=fhA20==33 --9fh(fhX fhf_Items here: )) ††.fhnG #.#. .# ##. #. ##......##...fhp #.####.# ... #.......#. #.......#...... #####....).##...... #.........###...... .#.N@)......#..... #....#....^. #....###.#. #..... ##.......... .........#.. ##.......#### #.... ##..fh^vfhz48=1==20fh~fheM _The naga sharpshooter no longer looks unusually strong.fhi &  fh*k nThe helpless naga sharpshooter fails to defend itself.  You skewer the naga sharpshooter like a kebab!!!!fh C)fh <18 24 (0.3fh fh  fh G_You kill the naga sharpshooter!fh53fh2fh fhM%9=33 fh(fh)fh+fh1fh2fh4fhT7fh8|50=2=fh9fh&=fh=fh?fhAfhgB91fhCfh/GfhGfhIfhKfhL9=fh NfhwQfh9Re23=fhSfhVfhwWfhXfh\,fhN^fh`fha93fhbfhffhgh4==fhifhlfhmS4=fhofh?sfh tfh=ufh!xfhyfhzfh}fhN~]5==fhfhIfh,K5=fhmfhۇfhΈ96fhfhfhqfhsfhfhfhfhfho76=fhfhTfh5fh9fhfhã98fhfh5fh(fhfh÷RR   Sugats the hexerfh045.4 (25.0)fh+6.4 (26fh:fh> _Sugats emerges from the mists of memory!fh( fhP fhԥ fh fh^ fhK 9=7=fh fh fh fh fhP fh fh fhz fh6 L60=fh fh: fh h8==fh fh fhZ 91fh4 fhJ fh fh- fh3 ,fh fh fh K2=fh fh fh K9=fh fh fh6 O3fh fh fhW fhT fh fh fh` 4=30==fh0 4 _Magic restored.fh fh fh fh K5=fh~ fhQ fh  fh fh  fh 9=fh fh fh 96fhU fh fh fh fh fhp 97fhu fh fh` fh fh: fh fh fh fh 98fh fhR$ fh % fh& fh) ,fh* fh. fh. S9=fh!0 fh2 fh3 fhW4 fh7 fhZ8 L70=fhX9 fh; fh< fhp= fhA BfhD fhCE 91fh|F fhI ,fhAK fhM fhN 92fhO fhS fh@T fh1U fhX fhY fhZ fh] fh^ 93fh_ fhvb fh/c fhc fhKg fhh S4=fh?i fhk fhOl fhm fhTp fh q fhq fh.t fht K5=fhu fhx fhy fhzz fh| fh} fhY~ fh fhC 96fhm fhކ fh fho fht fh, 97fh fhX fh fh fh fh fh fhЗ fh S8=fh fh fh fhr fhР fh K9=fhi fhJ fh fh fh) fh fh fh fh 380fh] fh fh fh^ fhe fh 91fh fh fhM fh fh fhϿ fh fh fh 92fh fh# ,fhE fh fh S3=fh} fh fhA fh6 fh fh` fh fhI fh X84=fh fh fh fh fh fh fh fh fh %5fh fh fhG fh fhg fh %6fh fh fh fh fh fh fh= fhp fh( %7fh fh} fh6 fhg fh fhA K8=fhF fh ,fh fh? fh fh fh= fh U9=fh fh! fh fh fh fh &90fh] fh fh! fh:" fh~$ fhD% fh & fh( fh) %1fh* fh - fh- fhw. fh1 fhS2 fh3 fh_5 fh6 %2fh6 fh,: fh: fh; fh1> fh> K3=fh? fhC fhC fhD fhF fhG fhlH fhK fhL U4=fh]M fhO fhP fhcQ fhT fhHU %5fh#V fhX fh:Y fhoZ fh] fh^ fh` fh7b fhb %6fhd fh7g fhh fhh fhk ;7fhWm fho fhp fhq fhs fh{t fhu fh^y a8=fh1z fh| fh<} fh} fh~ ,fh fh fh҉ k9=fh fhB fh fh fhb +100/117fh& fh fhF fh fhh fh! fhۙ fhœ fhy %1fha fh fh fh* fhZ fh, %2fh fh+ fh fh fh* fh fh fh fh̲ K3=fh fha ,fh) fh fhb U4=fh2 fh( fh fh fh fh fhl fh fhe %5fh9 fh fhQ fh fh fh %6fh fh fh fh fh fhS fh fh fh %7fh fh fh fh fh, fh fh fh fh K8=fh fh# fh fh fh fh U9=fh fh fh fh fh fhN fh fhbfh&10fhfhfhfhfhS fh %1fh fhke.R880.4 (134.0)fh*fhfhI"j _Key pressed, stopping explore.fh#fh$fh&fh'$ _fh9*fh+fh+fh,fh/fh0%2fhd1fh3fh4fhR5fhu8fh09K3=fh$:fhz<fh8=fh=fhAfhAfhBfhDfhEU4=fhFfhIfhJfhCKfhMfhNfh8OfhFRfhR%5fhSfh(VfhVfhWfhZfhc[%6fh.\fh^fh_fhA`fhcfhxdfhAefhgfhhK7=fhiifhzo1 _HP restored.fh@rfhtfhtfhufhwfhKzfh {fh |fhfhofh=,fhfhfhqfhRO=fhȒBfhfhfhfhfhfhfhCfhCfhfhfhfhfhʦfhfhfhfhfh6fhfhcfhȴ,fhfhfhfh,fhfh,fhfhn5 _You swap places.fhhfh3fhfhDfhfhjfhkfhpfhsfhWfhfhfhfhfhfh,fhfhfh,fhefhBfhfhfhfhgfh1fh,fhfh.fhfh,fhfhfhfh,fhfhxfhfh,fh fh fh fh,fh5 _You swap places.fh*fhB3fh`fh{fhfh,fhfhfhfh,fh,fh fh!,fh=$fh%,fh&fh'5 _You swap places.fh)fh*3fh+fh,fh-fh.Bfh/fh1fh2,fh3fh4fh5,fh6,fh7fh8fh*9,fh+:fh+;fhL<,fhM=,fhM>fhM?fhe@,fhiAfh3fhQ,fh,fhfhfh,fhfhfhfh Bfhfh(fhfh,fhfh.fh%fh,fhfhqfh/,fhfhRfh%fh,fh fh"fh$fh$fh%fh"'fh(fh)fh*fh+fh -fh.fhm0fh51fh1fh3fh5fh27fh7fh8fho:fh6<fh=fhz>fh.?fh AfhBfhLDfhEfhEfhiHfhJfhLfhMfhNfhPfh=Sfh6UfhUfhVfhYfh>\fh5^fh^fh`fhcfhffhhfhifhjfhlfhnfhpfhrqfhSrfhFtfhvfhxfhxfhyfh{fh}fh\fhfh΀fhfhfhYfhfhȉfhfhfhVfhfh͐fhfhfhߗfhfhNfhfhefhfhfh7fhfhfhk,fhmfhϦfhfh<fhfhfhfh&fhެ,fhfhPfh&fh,fhfhPfh,fhSfhfhfha,fhlfhgfh%,fhtfhfhfhEfhfhfhfhE,fhfh*fhfh,fhfhfhHfhfhfhffhfhefh,fhNfhzfh4fh,fhfh#fh,fhfhEfh>fh>fh,fhfhfhfhW,fhfhfh ,fh5 _You swap places.fhfhfhw3fh`fh?fhfh,fhfhXfhfhPfh#fh,fh fhfhefh,fhrfhfhfhWfhfhfh fhfh,fhfhifhkfh<,fhfhfhfh< ,fh< fh fh ,fhfhfhfh,fhfhJfhS,fh,fhvfhsBfhfhpfhp,fhefhufhv ,fh!fh"fh#fh$,fh%fh&fh',fh)fh*fh#6  ## #  ####   ##.###.....# #  #.....#. ...### # #........# #.#.. N#..........##[[..  #...........)...#.  ##.........##....##  #.@....... #.....##  ##..#.####.##......#  ##.R##.### #...[...#  ##..##..... ##[.......  #..##...#...#.....[...  hz70m##.#....# #...........#  #.......# #...........# N   naga (constriction, asleep)  ###.....# ##...........  #.....# #.........#.fhY;.9910fhAlR., ally targ…)fhE+11fhHfhDSD   fhTa ##  ##.##  #.....#.  # #........#  N#..........##[[ #...........) ##........ #.@.......  ##.R#.####. ##..##.### #...[ ##..# ##[ #..#[ ##.#....# fhT #.......#  ###.....#  #.....# _A naga comes into view. It is wielding a +0 long sword.fh0/ fhL##  ##.##  #.....#.  # #........#  N#..........##[[ #...........) ##........ #.@.......  ##.R#.####. ##..##.### #...[ ##..# ##[ #..#[ ##.#....# fh #.......#  ###.....#  #.....# fhfhfhCfh# fhM_A naga is nearby!fhU v####...... #fh} #. ###. .. ##.###.....# .# #.....#. ...###.# ## #.#N###[[. ..)...#.##.## #......... # ##.R#.####.##... ##..##.### #...[...###..##..... ##[.... #..##...#...#.....[...#.##.#.....#fh> Q###.....# #.fh= fh FR.fhJ 72.4 (1.0) _fh fh~ fhfv #...#######.....fhg{.  ##. ###. #.. ##.###.....# ..# #.....#. ...####.# ## #.##N###[[. ..)...#.##.## #R........ # ##..#.####.##... ##..##.### #...[...#fhg#..##..... ##[.... #..##...#...#.....[...#.##.....#fh6ifhmFR.fh7q%3fhufhyfhS{  The helpless naga fails to defend itself.  You skewer the naga like a kebab!!!!!fh'S#)fh<18 37 (0.3fhfh fh:_You kill the naga!fhMfhQfh UfhVH _No target in view!fh^fh_fh;afhogfhkfhYmB33 _fhqfhxfh|fh~,fhAfh3fh=fh ,fh~fh1fh,fh9fhsfhQfh,fh"fhfhjfhHfhsfhfhڤfhAfhJfhfhffhafhײfhfh(fhfhfh$fhμfhufhfhfhfh(fhfhfhfhfhSfhfhZfhfhfhfhfhfhfhNfhfhafhfhCfhfhfhHfhfhfhfhw* fh*U... .[ ... . .... ...>.. .## .. #...##.# #. #...#.## #. ###....###. ###.^# #.30008.7 (15.0)fh.###.# ...##..R...# #...#.## #.......# #####.....#....####..# #......# ##..# ##.###......# #.. ###.###.....# # #..# ##.R...#.....## ###.###........# #.#..fhfhPR.fh+9.7 (16fh5fhO _Found a scale mail. Found a stone staircase leading down.fhfh&3fhfhofh fhBfh,fhfhYfhM fhB ##..... #........ #.......[ #........  #...... .    #..>.. .## ..   #...##.# #. fhB  #..@#.## #. 11.7 (2.0)  #.(#....###. #  ## ###R.#.^# #  ##.###.# fha  ##......# #...  ## #.......# #####...  #....####..# #......  ##..# ##.###......  #.. ###.###.....#fhfhBPR.fh*2.7 (3fh&fhL!% _Found 8 stones.fh+ 3fh fh fh fh ,fh< ,fh ,fh- fhW fhJ fhr ,fh fhE fh fh fh fhD fh fh fh fh\ fh fh fho fh fh\! fhx" fh1 B  You see here a +0 scale mail.fh,4 fht5 fh(6  _fh>7 fh8 fh; fh< fh= fh> fh? fhB fhqC fhiD fhYE fhIF fhH fh!J fh/K fhL fh&M fhW i  fhX   ## ####  #.###..##  ##.....@.#  ##.....R#..#  ##.......##..#  #.........##.#  #.......[.# #.#fhY :#........## #.# #........# ... N   naga (constriction, asleep)##..>....## N.. ###...##.# #. fh` 022.7 (10.0)fhd jR., ally targ…)fhNi +3.7 (11fh?m fhu v _A naga comes into view. It is wielding a +0 battleaxe.fh )fh͝  ## #### #.###..## ##....R@.# ##......#..# .......##..# ........##.# ......[.# #.# .......## #.# .......# ... ..>....## N..  ###...##.# #. fh = ## #### #.###..## ##....R@.#fh4? ##......#..# .......##..# ........##.# ......[.# #.#.......## #.# .......# ... ..>....## N. ###...##.# #. fhAfhEfhHfhJ[ _A naga is nearby!fhw3fh ## #### #.###..## ##....R@.# ##......#..# .......##..# ........##.# ......[.# #.# .......## #.# .......# ... ..>....## N..  ###...##.# #. fh˫.fh ## #### #.###..## ##....R@.# ##......#..# .......##..# fh:........##.# ......[.# #.#.......## #.# .......# ... ..>....## N.fhʮ ###...##.# #. fhfh8fhfh fhVM_A naga is nearby!fhh ## #### #.###..## ##....R@.# ##......#..# .......##..# ........##.# ......[.# #.# fh j.......## #.# .......# ... ..>....## N..  ###...##.# #. fh ## #### #.###..## ##....R@.# ##......#..# .......##..# ........##.# ......[.# #.#.......## #.# .......# ... ..>....## N. ###...##.# #. fhfhfhgfhu [ _A naga is nearby!fh   ## ####fh #.###..## ###.# ##....R..#...... ##......###.......##.........##.# #.......[.# #........## #........# ...##..>....## N# ###...##.# #.. ## ##...#.## #. ##.fhfh?.RfhH74.7 (1.0) _fhfhfh 1  fhT  ## ##### #.###..######.## ##.....R.#....... ##......#.# ##.......##..# #.[.# #.## #.# ....##..>....## N##fhL  ###...##.# #.##. .## #...# ##.. #.(#....###. ##..fh fh@ D.Rfh( %5fhŠ fh` fhZ 1  fh.\  ## ##### #.###..######.## ##.......#.......  ##......#R.#....# ##.......##..# #..# #.fhG] [.##.## ##.# ....###..>....## N## ###...##.# #.... ##..fhZ^  .## #...## ##.. #.(#....###. .. ##.. ######..#.^# #....#fh` fhs D.Rfhx %6fhb| fh} fh#" fh$  ## ##### #.###..######.# ##.......#.......  ##......#..#....# ##.......##R.# #...##.fh%z[.##.## ##.# ....#.##..>....## #N...##..fh& ###...##.# #....# ##.. .## #...### ##.. #.(#....###. .. ##..fh_'7 ######..#.^# ##. #....# ##.###.# .......fhw)fh0..RfhP1fh4%7fh;<fh>fh/  ## ##### #.###..######.# ##.......#.......  ##......#..#....# fhy1{##.......##..# #..R##.[.###.##.## # ##.# #......#.#..##..>....## ##N...## ##..# ###...##.# #....# ##.. .## #...### ##.. #.(#....###. #.. ##.. ######..#.^# ##. #....# ##.###.# #. ....... ##......# #...#fhK;fht>7*fhh Ndistracted, ally  fhEcSugats points at the naga and mumbles some strange words.fhYNNally target)fhP==8Ensorcelled Hibernationfhfh?8 _The naga resists with some effort.fhE## ####fh#.###..######.####.......#.......##......#..#....# ##.##..# ..##R##fhS[.###.## ##.## ##.#.###..# #@.....#.#..#..>....## ##N...#fhR##..# ###...##.# #....# ##.... ##...#.## #...### ##..(#....###. #..# ##.fh #####..#.^# ##.# #....# ##.###.# #.# ......##..... #...### #.#####....fhfh..Rfhfh*&--fh9fhfhfhȺ  fhһ vcatching breath, …)You barely miss the naga.fh %  fh GThe naga spits poison at you.fh fh 55-fh 618 ==30.1 (0.4fh fh @ _The splash of poison hits you. You resist.fh 6  You hit the naga.fhR .fh# )Rfh --5fhC fhu  fh? $_The naga is lightly wounded.fh_Y ## #### #  jesper the SlicerfhZ8 #.###..######.##  Human of Hepliaklqana *****.  ##.......#.......  Health: 115/117 =======================-  ##......#..#....#  Magic: 28/30 ======================--  ##.......##..# AC: 18Str: 7 fh`[ #.........##.## EV: 18Int: 24  #.......[.###.## # # SH: 0Dex: 24  #........## ##R#.###.. # # XL: 17 Next: 73% Place: Snake Pit:1 fh \ #........# #@.....# .#.. Noise: =--------  Time: 30030.5 (0.0)  ##..>....## ##N...## ##..# w) +9 rapier (speed)  ###...##.# #....# ##.... Cast: Ensorcelled Hibernation ##...#.## #...### ##..... Fly  #.(#....###. #..# ##...... fh]######..#.^# ##.# #....#.. R   Sugats the hexer ##.###.# #.# ........ N   naga (constriction, catching breath, …) ##......# #...#...... ## #.......# #####..........Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a naga, wielding a +0 battleaxe (lightly wounded, catching its breath,  ally target, chance to affect: 80%)fhpj  ## #####jesper the Slicer   #.###..######.##Human of Hepliaklqana *****. fh&  ##.......#.......Health: 115/117 =======================-   ##......#..#....#Magic: 28/30 ======================--  ##.......##..#AC: 18Str: 7  #.........##.##EV: 18Int: 24  #.......[.###.## ## SH: 0Dex: 24  #........## ##R#.###..# # XL: 17 Next: 73% Place: Snake Pit:1  #........# #@.....#.#.. Noise: =--------  Time: 30030.5 (0.0)  ##..>....## ##*...## ##..# w) +9 rapier (speed) h34m  ###...##.# #....# ##.... Cast: Ensorcelled Hibernation   ##...#.## #...### ##..... Fly   #.(#....###. #..# ##......   ######..#.^# ##.# #....#.. R   Sugats the hexer  ##.###.# #.# ........ N   naga (constriction, catching breath, …) ##......# #...#......   ## #.......# #####..........Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a naga, wielding a +0 battleaxe (lightly woundfhQBed, catching its breath,  ally target, chance to affect: 80%)fhQNasleep, catchingfhDfhIb.RNfh)L;6-1.5 (1fhLGEnsorcelled Hibernation fhPfh SSonfirm with . or Enter, or press ? or * to list all spells.fhSAiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a naga, wielding a +0 battleaxe (lightly wounded, catching its breath,  ally target, chance to affect: 80%) _The naga looks drowsy...fh/&  fh0TThe helpless naga fails to defend itself.  You skewer the naga like a kebab!!!!fh6D)fho>D-8 (0.3fhgCfhEH _You kill the naga!fhO fh! fh fh H _No target in view!fhfhfhfhfhB33 _fh!fh#fh%fh&fh++fhk,K7=fh5.fh2fh3K9=fh4fh6fhs7fh48fh~:fhF;fh <fh0>fh?9=fhAfh DfhDi30==fhEfhHfh!KfhKfhLfhN5 _You swap places.fhPfhQfhjRfhU fhV; You see here a +0 battleaxe.fhy_  ##.......#....... .#  ##......#..#....# #. fhK`"##.......##..# #.# ## #.........##.###.# S #.......[.###.##.# #..#.# #..## ##.#.###..# # #.. #..# #R.....#.#..# ##..>....## ##)...## ##..#  ###...##.# ##@...# ##....## fha ##...#.## #...### ##....  #.(#....###.##..# ##....  ######..#.^# ##.# #....# ##.###.# #.# .... ##......# #...#......  ## #.......# #####....S   black mamba (asleep) fhac #....####..# #......# ####  ##..# ##.###......# ##fhg 41.8 (10.0)  A black mamba comes into view.fhh,fhm.S.RSlly target)fhepM2.8 (11Ensorcelled Hibernationfhtfhwv5 _The black mamba hisses angrily.fh   ..#....# ..# #.# .###.# . [.###.##.# #..  ##.#.###.S# # fhuL #.R....# > ##)...## ##..#   ##@...#   #...###  #.(#.##..#  .^# ##.#  ##.###.# #.#  ..# #..  ## #.......# #####...  ##..# .#  ##..#  fhfh;   fh ..#....# ..# #.# .###.# . [.###.##.# #..  ##.#.###.S# #  #.R....# > ##)...## ##..#   ##@...#  fh^ #...###  #.(#.##..#  .^# ##.#  ##.###.# #.# fhm  ..# #..  ## #.......# #####...  ##..# .#  ##..#  fh&fh+fhs4fh5 fh7T_A black mamba is nearby!fhO7   fh&Qb..#....# ..# #.# .###.# . [.###.##.# #..  ##.#.###.S# #  #.R....# > ##)...## ##..#   ##@...#   #...###  #.(#.##..#  .^# ##.#  ##.###.# #.# fhgR ..# #..  ## #.......# #####...  ##..# .#  ##..#  fhY   ..#....# ..# #.# .###.# . [.###.##.# #.. fh ##.#.###.S# #  #.R....# > ##)...## ##..#   ##@...#   #...###  #.(#.##..#  .^# ##.#  ##.###.# #.#  ..# #..  ## #.......# #####...  ##..# .#  ##..#  fhfhfh6fhb _A black mamba is nearby!fh ##.......#....... .# jesper the Slicer  ##......#..#....# #. Human of Hepliaklqana *****. ##.......##..# #.# ## Health: 117/117 ======================== #.........##.###.# .  Magic: 28/30 ======================-- #.......[.###.##.# #.. #.# AC: 18Str: 7 fh#........## ##.#.###*S# # #.. EV: 33 Int: 24 #........# #.R...*# .#..## SH: 0Dex: 24 ##..>....## ##).**## ##..#  XL: 17 Next: 73% Place: Snake Pit:1  ###...##.# ##@...# ##....## Noise: ---------  Time: 30042.8 (0.0)  ##...#.## #...### ##......# w) +9 rapier (speed)  #.(#....###.##..# ##........ Cast: Ensorcelled Hibernation  ######..#.^# ##.# #....#.... Fly  ##.###.# #.# .......... ##......# #...#........fhx[m R   Sugats the hexer  ## #.......# #####............ S   black mamba (ally target)  #....####..# #......# ####....  ##..# ##.###......# ##... _A black mamba is nearby!Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a black mamba (ally target, chance to affect: 80%)fh; ##.......#........# jesper the Slicer##......#..#....#fh{=#. Human of Hepliaklqana *****. ##.......##..# #.### Health: 117/117 ======================== #.........##.###.# .Magic: 28/30 ======================-- #.......[.###.##.# #..#.# AC: 18Str: 7 #........## ##.#.###.*# # #.. EV: 33 Int: 24 #........# #.R....#.#..## SH: 0Dex: 24 ##..>....## ##)...## ##..#XL: 17 Next: 73% Place: Snake Pit:1  fhU>###...##.# ##@...# ##....## Noise: ---------  Time: 30042.8 (0.0)##...#.## #...### ##......# w) +9 rapier (speed)#.(#....###.##..# ##........ Cast: Ensorcelled Hibernation######..#.^# ##.# #....#.... Fly ##.###.# #.# ..........##......# #...#........ R   Sugats the hexerfhU@## #.......# #####............ S   black mamba (ally target)#....####..# #......# ####....##..# ##.###......# ##... _A black mamba is nearby!Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a black mamba (ally target, chance to affect: 80%)fhiSasleep, ally target)fhnS  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)fhonfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a black mamba (ally target, chance to affect: 80%)  The black mamba looks drowsy...fh8*fh fh Sugats points at the black mamba and mumbles some strange words.fhAS8SfhY18 ==3.8 (1Ensorcelled Hibernation fhbfhfF _The black mamba resists with significant effort.fh1.###..######.##  .#........###..#....# #..fhf3*##..# #.# #### ..##.###.# .# .[.###.##.# #... #.## .## ##.#.###.S# # #... ........# #.R....# .#..### fh4#..>....## ##).@.## # ###...##.# ##....# ## ##...#.## #...#####.(#....###.##..# ##........#######..#.^# ###.# #....#fhS5###.# #.# ... ## #...### #.......# #####.........#....####..# #......# ####..fh7fh@).RfhAfhvF730==fhIGB33 --4fhKfheMfhH+## #### # .###..######.##  .#........###..#....#  #...##..# #.# # ####fh,.##.###.# .## [.###.##.# #... #.##### ##.#.###.S# # #.... .......# #..R.@.# .#..#### ..>....## ##)...## # ##...##.# ##....# ##  ##...#.## #...#####  #.(#....###.##..# ##........########..#.^# ###.# #....####.# #.# ... ## #...### #.......# #####.........fh-fh.fh38.Rfhk6@--5fhC;fh<fhB ## #### # # #.###..######.## fh T##. #.#. .##. ......#..#....# #.##..# #.# # ####.##.###.# .## #[.###.##.# ##... #.### ##.#.###.S# # #.# #...R.@# .#..# .>....## ##)...## ##..# # #...##.# ##....# ##....## # ##...#.## #...### ##......## # #.(#....###.##..# ##.# ######..#.^# ###.# #....#.fh '##.###.# #.# .##......# #...#. ## #.# #####.fh D  The black mamba wakes up again.fh S.Sfh The black mamba hisses angrily.  The black mamba closely misses you.fh 8*fhN Sparalysed, distracted, a…)Sugats gestures at the black mamba while chanting.fh S==6Ensorcelled Hibernation _The black mamba suddenly stops moving!fh(  The helpless black mamba fails to defend itself.  You perforate the black mamba like a sieve!!!!fhR I#.fh ==18 4--7.1 (0.3Ensorcelled Hibernation fh fh O _You kill the black mamba!fhKfhCMfhWNfhQfhTfhVfhW;33 fh\fhD]fh`fhQbfh}cfhdfhIgfhjfh|mfhWnfhCofh(qfhrfhtfht,fh"vfhwfhxfhhy,fh{fhP}fh~fh,fhfhfhfh,fhfhfhfhfhfhfhfhfhfhfh7fhsfh@fh fh˜fhpfhfhfhfhfh?fhfhxfhBfh fhҦfhkfhHfhfh fhfhfhЮfhfhfhYfhfhsfhZfh0fh?fh fhѾfh5 _You swap places.fhfhfhfhfhfhFfhfhifhfh`fhfhfhfhfh.fhIfhE,fhFfhpMfhiOfhQfhSfh>TfhAVfhYfhZfh[fh^fh`fhcfh6efhffh^hfhjfhmfh1ofhpfhbtfhDvfhwfhxfhyfhfhqfh.fhfhfhfh"fhfhfhVfhfhfhfhϕfhfhfhfhfhfhVfh8fhLfhVfh"fhfhfhJfhfhްfh5 _You swap places.fhfhfhRfhfhfh"fhfhfhyfh/fh(fhfhfh~fhfhfhfhfhfhfhfhqfhVfhFfhfhBfhRfh/fhfhsfhUfhfhfhfhfhfhbfhYfh"fhfhfhTfh#fhfhfh$fhfhfhfhfhkfh6fhfhfh fhd fhA fhfhfhfhhfh5fhMfhfhfhfhfhfhIfh fhm"fhU#fhT$fh%fh(fh)fh*fh+fh-fh 0fh2fh2fh3fh5fhq7fhb9fh1:fh:fh<fh>fhg@fh3Afh BfhqCfh^EfhGfh|HfhDIfhJfhLfhNfhOfhPfhWfhYfhZfh|[fh]fh`fhafhcfhcfh"ffhLjfhlfhmfhnfhuqfhtfh?vfhwfhWxfhx|B  You see here a +0 scale mail.fh5fhfh _fhJfhfh^fh fhfh/fhߏfhfh,fhfhfhfhkfh^fhNfhfh.fhDfh:fhPfh(fhfhfhfhfhfhrfhfhfhϼfhfh+fhfhfhfh:fhfhzfhifh?fhfhfhfh"fhfhfhfhZfh5fhfh_fhfhfhHfhhfhfhfhRfhfhfhfhfh]fh+fhZfhfhJ,fhMfh,fhfhyfhLfhfhfh%fhffhYfh5fh   Things that are here:  a +0 long sword; a naga corpsefhfhw _fhnfhs,fh!fh#fh%fh%*Bfh,fh /fh(2,fhl5,fh@8fh9fh:fh;fh!?fhBfhkDfhREfhFfhIfhLfhOfhPfhRfh^fhafhdfhdfhRffhjfhfmfh6pfhqfhrfhvfhxfh|fh{}fhFfhfhfh[fh9fh>fhyfhbfhוfhfh<fhfhfhfhfhfhfh|fhfhfhDfhmfhfhfh!fhsfhSfhsfhfhfhfh6fhfhDfhVfhufhfhfhfhfhfhfhfhfhfhfhfhSfhfh9fhMfhWfhfhfhfhfhqfhfh(fh,fhrfhfhfh,fhfh[fhfhkfh3fhfhfh fh ,fh fh} fh fh~,fhKfhfh,fhfhXfh:fhfhfhfhfh,fhfh(m ..# ##...##..#.####.. fh)..# #####.......######.. ..###....fhd*#.#....#. #.#........÷...##....... #[[.....÷......# ....... #...........# ....... ##..........##....... ...#####.#######........ ...# #.### ##.@....... -- [...####...###R.#....... .....#.........##....... .[.............# ....... ....#...........##...... ....#........#..# >.N... ........######.......... N  h/+Em naga warrior (polearm, constriction, …)...#.....# #...#.###.# .........#####..## .fh2 151.1 (104.0)  A naga warrior comes into view. It is wielding a +1 heavy trident.fh7TR.fh<+25fhAfhQJ; _Found a stone staircase leading down.fh    ####.. #....#. ÷...##....... #[[.....÷ .......  ....... ##....... .##........ ....# #.### ##R@....... [...####...###..#....... ..#.........##....... .[.............# ....... .......##...... fh- ....#..# >.N... #####..........  #...#.###.#  . fh6    ####.. fh7 #....#. ÷...##....... [[.....÷ .......  ....... ##....... .##........ ...# #.### ##R@....... fhP9 <[...####...###..#....... ..#.........##....... [.............# ....... .......##..........#..# >.N... #####..........  #...#.###.#fhV: , .fh G fhQ fhV fh\     ####.. #....#. ÷...##....... #[[.....÷ .......  ....... ##....... .##........ .fh^ ...# #.### ##R@....... [...####...###..#....... ..#.........##....... .[.............# ....... .......##...... ....#..# >.N... #####..........  #...#.###.#  . _A naga warrior is nearby!fhR    ####.. #....#. fh ÷...##....... [[.....÷ .......  ....... ##....... .##........ ...# #.### ##R@....... [...####...###..#....... ..#.........##....... [.............# ....... fh C.......##..........#..# >.N... #####..........  #...#.###.# .fhQ fh fhD fh8 c _A naga warrior is nearby!fhk# #####.......######.. fh%###..........#.#....#..#........÷...##....... [[.....÷......##. ..#...........##.#fh2##.#####.#######.. ...# #.### ##R...####...###..# ....#.........##.N [.............##...#...........###........#..# >.N...######..........N#fh) #...#.###.##N 2 naga warriors (1 polearm, constrict.....#####..###. .. N   salamander (polearm, asleep)##......#fh2~  A naga warrior and a salamander come into view.fh#fhGe.RN.Nfh],)fhR3.0)Ensorcelled Hibernationfh/fhCt _The salamander is wielding a +2 trident of freezing.fhF`###..........#.#.... #........÷...##....... fha[.....÷......##. .#...........##.###.#####.#######.. #.### ##.R####...###..#.N.........##.N.##.. ..###.#..#.>.N..N...######...........# #...#.###.###.....#####..###. .. ##......# # ## # N   naga (constriction, asleep)fhlfh,z N.A naga comes into view. It is wielding a +0 short sword.fh}9*fh NSugats points at the naga warrior and mumbles some strange words.fh9Nfh_.==4fhfh E _The naga warrior resists with almost no effort.fh###..........#.#....#..jesper the Slicer #........÷...##.........Human of Hepliaklqana *****. [.....÷......##.........Health: 117/117 ======================== .#...........##.........Magic: 26/30 ====================---- fh`.##..........##.........AC: 18Str: 7 .#####.#######..........EV: 33 Int: 24 ..# #.### ##.R.........SH: 0Dex: 24 ..####...###..#........NXL: 17 Next: 74% Place: Snake Pit:1 ...#.........##.@.....N.Noise: ==-------  Time: 30154.1 (0.0) .............##.........w) +9 rapier (speed) ..#...........##....N...Cast: Ensorcelled Hibernation ..#........#..#.>.N.....Fly ......######............ .#.....# #...#.###.###R   Sugats the hexer .......#####..###. h 2m..NN 2 naga warriors (1 polearm, constrict…)##............# # ##N   salamander (polearm) ###........N   naga (constriction, asleep)  Sugats points at the naga warrior and mumbles some strange words. _The naga warrior resists with almost no effort.  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Anguish (mildly dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activatefh[d###..........#.#....#..jesper the Slicer #........÷...##.........Human of Hepliaklqana *****. [.....÷......##.........Health: 117/117 ======================== .#...........##.........Magic: 26/30 ====================---- .##..........##.........AC: 18Str: 7 fhT.#####.#######..........EV: 33 Int: 24 ..# #.### ##.R.........SH: 0Dex: 24 ..####...###..#........NXL: 17 Next: 74% Place: Snake Pit:1 ...#.........##.@.....N.Noise: ==-------  Time: 30154.1 (0.0) .............##.........w) +9 rapier (speed) ..#...........##....N...Cast: Ensorcelled Hibernation ..#........#..#.>.N.....Fly ......######............ .#.....# #...#.###.###R   Sugats the hexer .......#####..###. ..NN 2 naga warriors (1 polearm, constrict…)##............#fhp # ##N   salamander (polearm) ###........N   naga (constriction, asleep)  Press: ? - help, Dir - look around, f - activateThe naga warrior is haunted by guilt!  The naga warrior shouts!  The naga warrior resists with some effort.  The naga is haunted by guilt!  The naga shouts!fhThe naga warrior is haunted by guilt!shouts!resists with some effort.is haunted by guilt!shouts!salamander is haunted by guilt!fh N.NN...NNNNN 2 salamanders (polearms, 1 anguished)Nnguished)  A salamander comes into view. It is wielding a +0 halberd.fh% *****The naga warrior spits poison at you.The splash of poison hits you but does no damage.fhE,fhFK.R.....N.fhFL;18 ===5.1 (1fhcRfhZ! _You resist.fh &  fhg bCasting: Anguish (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fh Bfh/ fh%  ......N.NR@.N..N....Nfh' .N 2 nagas (constriction, 1 wandering, 1…)You call upon the dead to rise.  A naga comes into view. It is wielding a +0 flail.The naga warrior hits you from afar with a +1 heavy trident!09--2---6Reap Fly fhL, fh5 = _The naga warrior is wracked by anguish!fhӺ.#.÷...##......... [[.....÷......##. ..#....fh.##. ..##.##. ..#####.#######. ...# #.### ##...####...###..#N.N..#.........##R..N..N.. [....##@......N.#..##.N.......##..#.>fhw......######.....#.....# #...#.###.### ........#####..###. ...##............# # ####  .   naga (constriction, anguished)fhfhN  The salamander attacks as it pursues you!fhfh'fh.....N.RN...N.fhs|10--33 --7fhfh[ _The salamander completely misses you.fhj J  Casting: Animate Dead (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fhH L.#........÷...##.........  jesper the Slicer [[.....÷......##.........  Human of Hepliaklqana *****. fh ..#...........##.........  Health: 110/117 ======================-- ..##..........##.........  Magic: 20/30 ================-------- ..#####.#######..........  AC: 18Str: 7 ...# #.### ##...........  EV: 33 Int: 24 ...####...###..#......N.N  SH: 0Dex: 24 ....#.........##.....N...  XL: 17 Next: 74% Place: Snake Pit:1 [.............##@RN...N..  Noise: =--------  Time: 30157.1 (0.0) ...#...........##*N......  w) +9 rapier (speed) ...#........#..#.>..fh w.....  Cast: Ensorcelled Hibernation .......######............  Reap Fly ..#.....# #...#.###.### ........#####..###. ...  R   Sugats the hexer .##............# # ##  NN 2 naga warriors (1 polearm, constrict…)####........ NN 2 salamanders (polearms, 1 anguished)  #......... N   naga (constriction, anguished)  Casting: Animate Dead (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a naga warrior, wielding a +1 heavy trident (lightly wounded, ally target,anguished, chance to affect: 80%)fh۠o.#........÷...##.........fhjesper the Slicer [[.....÷......##.........Human of Hepliaklqana *****. ..#...........##.........Health: 110/117 ======================-- ..##..........##.........Magic: 20/30 ================-------- ..#####.#######..........AC: 18Str: 7 ...# #.### ##...........EV: 33 Int: 24 ...####...###..#......N.NSH: 0Dex: 24 ....#.........##.....N...XL: 17 Next: 74% Place: Snake Pit:1 [.............##@RN...N..Noise: =--------  Time: 30157.1 (0.0) ...#...........##.*......w) +9 rapier (spefh ed) ...#........#..#.>.......Cast: Ensorcelled Hibernation .......######............Reap Fly ..#.....# #...#.###.### ........#####..###. ...R   Sugats the hexer .##............# # ##NN 2 naga warriors (1 polearm, constrict…)####........NN 2 salamanders (polearms, 1 anguished)#.........N   naga (constriction, anguished)  Casting: Animate Dead (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linefhAim: a naga warrior, wielding a +1 heavy trident (lightly wounded, ally target,anguished, chance to affect: 80%)fh9Nfh?$fh%fh&fhd1N...N..N.NN 2 nagas (constrictifh2Con, 1 anguished)  Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line: a naga warrior, wielding a +1 heavy trident (lightly wounded, ally target,anguished, chance to affect: 80%)  The naga warrior looks drowsy... The salamander closely misses you.  Sugats hits the naga warrior with a +0 dagger of draining!! x2fh4J1118 ===8.1 (1fh9fh;5 _Sugats drains the naga warrior.fh [.....÷......##. .#...........##. ###. #####.#######..  #.### ##.. fh ####...###..#.....N..S .........##.....N.NN .##.RN..N... ..#N...... #.#..#.>....... ...######...... # #...#.###.### .....#####..###. ... ##......# # ### #.... N 3 naga warriors (1 polearm, constric  #........... ## S   guardian serpent (wandering) (…)fh` fh[  A guardian serpent and a naga warrior come into view.fhD 2=33 The salamander closely misses you.fh The guardian serpent coils itself and waves its upper body at Sugats.The naga blinks!fh /  --more--fhfhe,fhSZ  The salamander blinks!  The naga blinks!fh87--more--fh_  Sugats hits the naga warrior with a +0 dagger of draining!fh@[  The naga warrior dies!fhu9 §fhsNNN....N.NRN.N.Z.§NN 2 naga warriors (constriction)Ndistracted…)distracted)The dead are walking!fh8*fh confused, Sugats casts a spell at the salamander.fhN`NNN.fhSQ=5-9fh~Xfhb6 _The salamander appears confused.fh  fhCasting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fh!$fhf[.....÷......##.........  jesper the Slicer .#...........##.........  Human of Hepliaklqana *****. .##..........##.........  Health: 111/117 ======================-- .#####.#######..........  Magic: 20/30 ================-------- ..# #.### ##...........  AC: 18Str: 7 ..####...###..#.....§..S  EV: 33 Int: 24 fh7n...#.........##NNN....N.  SH: 0Dex: 24 .............##NRN.N....  XL: 17 Next: 75% Place: Snake Pit:1 fh..#...........##@Z......  Noise: ==-------  Time: 30159.1 (0.0) ..#........#..#.>.......  w) +9 rapier (speed) ......######............  Cast: Ensorcelled Hibernation .#.....# #...#.###.###  Reap Fly fh.......#####..###. ... ##............# # ###  R   Sugats the hexer ###.......... NN 2 naga warriors (constriction)  #...........fh NN 2 salamanders (polearms, 1 confused, …)###........ S   guardian serpent (distracted) (…)Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a naga, wielding a +0 short sword and wearing a +0 robe (not watching you,anguished, chance to affect: 80%)fh"WNRSugats the hexer, wielding a +0 dagger of draining (friendly, not  susceptible)fh+RNa salamander, wielding a +2 trident of freezing (ally target, anguished,  chance to affect: 80%)fhB[.....÷......##.........jesper the Slicer fhD\.#...........##.........Human of Hepliaklqana *****. .##..........##.........Health: 111/117 ======================-- .#####.#######..........Magic: 20/30 ================-------- ..# #.### ##...........AC: 18Str: 7 ..####...###..#.....§..SEV: 33 Int: 24 ...#.........##NNN....N.fh FSH: 0Dex: 24 .............##NR*.N....XL: 17 Next: 75% Place: Snake Pit:1 ..#...........##@Z......Noise: ==-------  Time: 30159.1 (0.0) ..#........#..#.>.......w) +9 rapier (speed) ......######............Cast: Ensorcelled Hibernation .#.....# #...#.###.###Reap Fly fhG.......#####..###. ... ##............# # ###R   Sugats the hexer ###..........NN 2 naga warriors (constriction)#...........NN 2 salamanders (polearms, 1 confused, …)###........S   guardian serpent (distracted) (…)Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a salamander, wielding a +2 trident of freezing (ally target, anguished,  chance to affect: 80%)fhmfhN 218  The salamander resists with some effort.  The guardian serpent gestures with its tail at you.The naga warrior blinks!fh/  --more--fh}ifhBkfhlZ  The salamander blinks!  The naga blinks!fhr/  --more--fh fhR  The naga barely misses Sugats. The salamander misses you.The naga hits you but does no damage. The naga grabs you.fh fh HS.§§.....NRN..NNNNSfh 4 fh  8 -60.1 (1Constr fh fh  fh[ _The naga constricts you. Sugats barely misses the naga.fhѴfhEu Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% a - Recall Ancestor2 MP0%  J - Ancestor IdentityInstant0%  b - Transferencefhe2 MP, Piety-0%  c - Idealise4 MP, Piety-3% [?] toggle between ability selection and description.fh fh]fh4[.....÷......##.........jesper the Slicer .#...........##.........fhqHuman of Hepliaklqana *****. .##..........##.........Health: 112/117 ======================-- .#####.#######..........Magic: 20/30 ================-------- ..# #.### ##...........AC: 18Str: 7 ..####...###..#.....§.S.EV:  8 Int: 24 ...#.........##N§§......fhZSH: 0Dex: 24 .............##NRN......XL: 17 Next: 75% Place: Snake Pit:1 ..#...........##@ZN.....Noise: =--------  Time: 30160.1 (0.0) ..#........#..#NNN......w) +9 rapier (speed) ......######............Cast: Ensorcelled Hibernation .#.....# #...#.###.###Reap Fly Constr .......#####..###. ... fhO}##............# # ###R   Sugats the hexer ###..........NN 2 naga warriors (constriction)#...........NN 2 salamanders (polearms, 1 confused, …)###........S   guardian serpent(…)The naga warrior blinks!  The salamander blinks!  fh8The naga blinks!  The naga barely misses Sugats. The salamander misses you.The naga hits you but does no damage. The naga grabs you. _The naga constricts you. Sugats barely misses the naga.fh[.....÷......##.........  jesper the Slicer fhV.#...........##.........  Human of Hepliaklqana *****. .##..........##.........  Health: 112/117 ======================-- .#####.#######..........  Magic: 18/30 ==============---------- ..# #.### ##...........  AC: 18Str: 7 ..####...###..#.***.§.S.  EV:  8 Int: 24 ...#.........##N***.....  SH: 0Dex: 24 .............##NRN*.....  XL: 17 Next: 75% Place: Snake Pit:1 ..#...........##@ZN.....  Noise: =--------  Time: 30160.1 (0.0) ..#........#..#NNN......h4m  w) +9 rapier (speed) ......######............  Cast: Ensorcelled Hibernation .#.....# #...#.###.###  Reap Fly Constr .......#####..###. ... ##............# # ###  R   Sugats the hexer ###.......... NN 2 naga warriors (constriction)  #........... NN 2 salamanders (polearms, 1 confused, …)###........ S   guardian serpent(…)The naga hits you but does no damage. The naga grabs you. _The naga constricts you. Sugats barely misses the naga.Select a target.Press: ? - help, Dir - move targetThe floor.  There is a cloud of translocational energy here.fhv' ...§§.RN. _The naga constricts you. Sugats barely misses the naga.  Select a target.  Press: ? - help, Dir - move targetAim: Sugats the hexer, wielding a +0 dagger of draining (friendly)  You can'tfh)= transfer your ancestor with herself. floor.fh. NRN@ZNNNThe floor.fh #........÷...##.........jesper the Slicer [.....÷......##.........Human of Hepliaklqana *****. .#...........##.........Health: 112/117 ======================-- .##..........##.........Magic: 18/30 ==============---------- .#####.#######..........AC: 18Str: 7 ..# #.### ##...........EV:  8 Int: 24 ..####...###..#.....§.S.SH: 0Dex: 24 ...#.........##N§§......XL: 17 Next: 75% Place: Snake Pit:1 .............##N@N......Noise: =--------  Time: 30160.1 (0.0) ..#...........##RZN.....w) fh0+9 rapier (speed) ..#........#..#NNN......Cast: Ensorcelled Hibernation ......######............Reap Fly Constr .#.....# #...#.###.### .......#####..###. ...R   Sugats the hexer ##............# # ###NN 2 naga warriors (constriction, 1 drai…)###..........NN 2 salamanders (polearms, 1 confused, …)#...........S   guardian serpent(…)Sugats is engulfed in flames.  Sugats resists.  The salamander hits you with a +2 trident of freezing.  You are engulfed in flames. You resist. The salamander freezes you.  The salamander is wracked by anguish! The naga hits you but does no damage.  The naga constricts you. The naga is wracked by anguish.*fh`resists.  The salamander hits you with a +2 trident of freezing.  You are engulfed in flames. You resist. The salamander freezes you.  The salamander is wracked by anguish! The naga hits you but does no damage.  The naga constricts you. The naga is wracked by anguish.  Sugats points at the salamander and mumbles some strange words.fhtfhH].S...NfhACYour naga warrior zombie hits the salamander.  Your naga warrior zombie grabs the salamander.r naga warrior zombie constricts the salamander!naga warrior hits Sugats with a +0 flail!  The naga hits you with a +1 heavy flail!  The naga closely misses Sugats.fhk85/117 -----==1.1 (1fhfhl fh,T_The naga warrior hits your naga warrior zombie with a +0 battleaxe!!fh   fhـ Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fhУ #........÷...##.........  jesper the Slicer [.....÷......##.........  Human of Hepliaklqana *****. .#...........##.........  Health: 85/117 =================------- .##..........##.........  Magic: 16/30 ============------------ .#####.#######..........  AC: 18Str: 7 ..# #.### ##...........  EV:  8 Int: 24 ..####...###..#......S..  SH: 0Dex: 24 fh ...#.........##N........  XL: 17 Next: 75% Place: Snake Pit:1 .............##N@N......  Noise: ===------  Time: 30161.1 (0.0) ..#...........##RZN.....  w) +9 rapier (speed) ..#........#..#NNN......  Cast: Ensorcelled Hibernation ......######............  Reap Fly Constr .#.....# #...#.###.### .......#####..###. ...  R   Sugats the hexer ##............# # ###  NN 2 naga warriors (constriction, 1 drai…)###..........h$ 49m NN 2 salamanders (polearms, 1 confused, …) #........... S   guardian serpent(…)Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a naga, wielding a +0 short sword and wearing a +0 robe (moderatelywounded, constricting you, heavily drained, anguished, chance to affect: 80%)fh_S N@fhn @Nonfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  fh cPress: ? - help, Shift-Dir - straight line  Aim: a salamander, wielding a +2 trident of freezing (moderately wounded,  constricted by your naga warrior zombie, lightly drained, ally target,  anguished, chance to affect: 80%)fh2e#........÷...##.........jesper the Slicer [.....÷......##.........Human of Hepliaklqana *****. .#...........##.........Health: 85/117 =================------- .##..........##.........Magic: 16/30 ============------------ .#####.#######..........AC: 18Str: 7 fh4..# #.### ##...........EV:  8 Int: 24 ..####...###..#......S..SH: 0Dex: 24 ...#.........##N........XL: 17 Next: 75% Place: Snake Pit:1 .............##N@*......Noise: ===------  Time: 30161.1 (0.0) ..#...........##RZN.....w) +9 rapier (speed) ..#........#..#NNN......Cast: Ensorcelled Hibernation ......######............Reap Fly Constr .#.....# #...#.###.### .......#####..###. ...R   Sugats the hexer ##............# # ###Nfh6N 2 naga warriors (constriction, 1 drai…)###..........NN 2 salamanders (polearms, 1 confused, …)#...........S   guardian serpent(…)Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a salamander, wielding a +2 trident of freezing (moderately wounded,  constricted by your naga warrior zombie, lightly drained, ally target,  anguished, chance to affect: 80%)fh~fh8fh3+.SN The salamander hits Sugats with a +0 halberd!  Sugats is engulfed in flames.  Sugats resists.  The salamander hits you but does no damage.  fhThe naga closely misses you. The naga constricts you.  The naga is wracked by anguish.fh9*fh  NistSugats gestures at the naga warrior while chanting.fh jSugats gestures at the naga warrior while chanting.The naga warrior resists with almost no effort.naga warrior completely misses Sugats.  Your naga warrior zombie hits the salamander!  Your naga warrior zombie constricts the salamander!  The naga hits Sugats with a +0 flail!fhfh S.§NNN 2 naga warriors (constriction, 1 drai…)NN 2 salamanders (polearms, 1 confused, S   guardian serpentNNN 3 nagas (constriction, 2 very drain  Sugats is destroyed!The naga warrior hits your naga warrior zombie with a +0 battleaxe!!fh82-7=====2.1 (1fh! fhX#. _The naga warrior shouts!fhU  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fhn R#........÷...##.........  jesper the Slicer [.....÷......##.........  Human of Hepliaklqana *****. .#...........##.........  Health: 82/117 ================-------- fh, .##..........##.........  Magic: 15/30 ============------------ .#####.#######..........  AC: 18Str: 7 ..# #.### ##...........  EV:  8 Int: 24 ..####...###..#.........  SH: 0Dex: 24 ...#.........##N...S....  XL: 17 Next: 75% Place: Snake Pit:1 .............##N@N......  Noise: ====-----  Time: 30162.1 (0.0) ..#...........##§ZN.....  w) +9 rapier (speed) ..#........#..#NNN......  Cast: Ensorcelled Hibernation ......######............[40fhY m  Reap Fly Constr .#.....# #...#.###.### .......#####..###. ...  NN 2 naga warriors (constriction, 1 drai…)##............# # ###  NN 2 salamanders (polearms, 1 confused, …)###.......... S   guardian serpent  #........... NNN 3 nagas (constriction, 2 very drain(…)Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a salamander, wielding a +2 trident of freezing (heavily wounded,  constricted by your naga warrior zombie, lightly drained, anguished, chance to  affect: 80%)fh n#........÷...##.........fh: jesper the Slicer [.....÷......##.........Human of Hepliaklqana *****. .#...........##.........Health: 82/117 ================-------- .##..........##.........fh7 Magic: 15/30 ============------------ .#####.#######..........AC: 18Str: 7 ..# #.### ##...........EV:  8 fhG Int: 24 ..####...###..#.........SH: 0Dex: 24 ...#.........##N...S....XL: 17 Next: 75% Place: Snake Pit:1 fh j.............##N@*......Noise: ====-----  Time: 30162.1 (0.0) ..#...........##§ZN.....w) +9 rapier (speed) ..#........#..#NNN......fh Cast: Ensorcelled Hibernation ......######............Reap Fly Constr .#.....# #...#.###.### .......#####..###. ...NN 2 naga warriors (constriction, 1 drai…)##............# # ###NN 2 salamanders (polearms, 1 confused, …)###..........fh S   guardian serpent#...........NNN 3 nagas (constriction, 2 very drain(…)Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a salamander, wielding a +2 trident of freezing (heavily wounded,  fh{ aconstricted by your naga warrior zombie, lightly drained, anguished, chance to  affect: 80%)fh-4;Nfh|MN1 catching b  fh ~Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a salamander, wielding a +2 trident of freezing (heavily wounded,  constricted by your naga warrior zombie, lightly drained, anguished, chance to  affect: 80%)  The salamander looks drowsy...fh9 *fhThe naga spits poison at you.The splash of poison misses you.The splash of poison hits your naga warrior zombie.fh.The splash of poison misses you.  The splash of poison hits your naga warrior zombie.  Your naga warrior zombie completely resists.  fhThe salamander hits itself with a +0 halberd!  The naga hits you with a +0 short sword.naga is wracked by anguish. The naga constricts you.fh B .fh@NScatcThe naga is wracked by anguish.fh& fhh**The naga warrior spits poison at you.fh_/K @§fhU02  The splash of poison misses you. The splash of poison hits the naga.fh= *The naga spits poison at you.The splash of poison hits you but does no damage.  You are poisoned.fh$C; §fheDUYou resist.  Your naga warrior zombie hits the salamander!fhE1=3.1 (1Pois Reap Fly Constr fhCP9§fhiSI _Your naga warrior zombie constricts the salamander.fh  The helpless salamander fails to defend itself.  You spit the salamander like a pig!!!!  You kill the salamander! Z§.NN   salamander (polearm, confused, drained(ally target)The dead are walking! You feel sick. The naga closely misses you.The guardian serpent hits your salamander zombie.  The naga completely misses you. The naga constricts you.79=6=---4 (0.3§ _The naga is wracked by anguish.fh  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fhF#........÷...##.........  jesper the Slicer [.....÷......##.........  Human of Hepliaklqana *****. .#...........##.........  Health: 79/117 ================-------- .##..........##.........  Magic: 13/30 ==========-------------- .#####.#######..........  AC: 18Str: 7 fhg..# #.### ##...........  EV:  8 Int: 24 ..####...###..#.........  SH: 0Dex: 24 ...#.........##N........  XL: 17 Next: 76% Place: Snake Pit:1 .............##N@ZS.....  Noise: =--------  Time: 30163.4 (0.0) ..#...........##§ZN.....  w) +9 rapier (speed) ..#........#..#.NN......  Cast: Ensorcelled Hibernation ......######...N........  Pois Reap Fly Constr .#.....# #...#.###.### .......#####..###. ...  NNfh 2 naga warriors (constriction, 1 catc…)##............# # ###  N   salamander (polearm, confused, drained)###.......... S   guardian serpent (ally target)  #........... NNN 3 nagas (constriction, 2 catching b(…)Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a naga, wielding a +0 short sword and wearing a +0 robe (heavily wounded,  constricting you, heavily drained, anguished, chance to affect: 80%)fhm& fh o2N*fh §ZNAim: a naga warrior, wielding a +0 flail and wearing a +0 robe (catching its  breath, lightly drained, chance to affect: 80%)fhUQ*ZNNfho, wielding a +0 flail and wearing a +0 robe (catching its breath,  heavifh #........÷...##.........jesper the Slicer [.....÷......##.........Human of Hepliaklqana *****. .#...........##.........fh Health: 79/117 ================-------- .##..........##.........Magic: 13/30 ==========-------------- .#####.#######..........AC: 18Str: 7 ..# #.### ##...........EV:  8 Int: 24 ..####...###..#.........SH: 0Dex: 24 ...#.........##N........XL: 17 Next: 76% Place: Snake Pit:1 .............##N@ZS.....Noise: =--------  Time: 30163.4 (0.0) ..#...........##§ZN.....w) +9 rapier (speed) ..#........#..#.*N......Cast: Ensorcelled Hibernation ......######...N........Pois Reap Fly Constr .#.....#[3fh 9;49m #...#.###.### .......#####..###. ...NN 2 naga warriors (constriction, 1 catc…)##............# # ###N   salamander (polearm, confused, drained)###..........S [30m  guardian serpent (ally target)#...........NNN 3 nagas (constriction, 2 catching b(…)Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a naga, wielding a +0 flail and wearing a +0 robe (catching its breath,  heavily drained, chance to affect: 80%)fhN fh| fh` @7-heavily drained, chance to affect: 80%)  The naga struggles to resist. You feel sick.  The naga hits your naga warrior zombie with a +0 flail!  The naga completely misses your naga warrior zombie.fh6 The guardian serpent weaves intricate patterns with the tip of its tongue.  The naga warrior blinks!fh /  --more--fhB fh e -The naga blinks!fh: 7--more--fh fhB NNNZ.§..fhq NYour naga warrior zombie closely misses the naga warrior. x2==4.4 (1fh fh  fhB p_The naga hits you but does no damage. The naga constricts you. fhz fh}% fhG~Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0%  a - Recall Ancestor2 MP0% J - Ancestor IdentityInstant0%  b - Transference2 MP, Piety-0%  fho c - Idealise4 MP, Piety-3% [?] toggle between ability selection and description. fh, fh fh]!#........÷...##.........jesper the Slicer [.....÷......##......... fhm"UHuman of Hepliaklqana *****. .#...........##.........Health: 77/117 ===============--------- .##..........##.........Magic: 13/30 ==========-------------- .#####.#######..........AC: 18 fhe#3Str: 7 ..# #.### ##...........EV:  8 Int: 24 ..####...###..#.........SH: 0Dex: 24 ...#.........##NNN...... fhV$XL: 17 Next: 76% Place: Snake Pit:1 .............##N@ZS.....Noise: ===------  Time: 30164.4 (0.0) ..#...........##NZ......w) +9 rapier (speed) ..#........#..#.§....... fhh%Cast: Ensorcelled Hibernation ......######............Pois Reap Fly Constr .#.....# #...#N###.### .......#####..###. ... fh&.NN 2 naga warriors (constriction, 1 catc…)##............# # ###N   salamander (polearm, confused, drained)###..........S   guardian serpent (ally target)#...........NNN 3 nagas (constriction, 2 catching b(…)The naga completely misses your naga warrior zombie. fhz'|The guardian serpent weaves intricate patterns with the tip of its tongue.The naga warrior blinks!  The naga blinks!  Your naga warrior zombie closely misses the naga warrior. x2 _The naga hits you but does no damage. The naga constricts you. fhl2P  Okay, then. fh3 fhc: fha<. _ fh8 fh>Read which item? Scrolls  e - 3 scrolls of amnesia  f - a scroll of fog  j - 9 scrolls of teleportation  o - 3 scrolls of noise  q - 2 scrolls of vulnerability  fh1y s - 2 scrolls labelled KIESIP ENUAFt - 6 scrolls of poison  u - 4 scrolls of revelation  y - a scroll of brand weapon  D - 2 scrolls of silence  E - a scroll of fearL - 2 scrolls of enchant armour  N - 3 scrolls of immolation  Y - 3 scrolls of enchant weapon [!] read|quaff|evoke[?] describe selectedfh7fhv?fhG#........÷...##.........jesper the Slicer [.....÷......##.........fhH_Human of Hepliaklqana *****. .#...........##.........Health: 77/117 ===============--------- .##..........##.........Magic: 13/30 ==========-------------- .#####.#######..........AC: 18Str: 7 ..# #.### ##...........EV:  8 Int: 24 ..####...###..#.........SH: 0Dex: 24 ...#.........##NNN......XL: 17 Next: 76% Place: Snake Pit:1 .............##N@ZS.....Noise: ===------  Time: 30164.4 (0.0) ..#...........##NZ......w) +9 rapier (speed) ..#........#..#.§.......fhIJCast: Ensorcelled Hibernation ......######............Pois Reap Fly Constr .#.....# #...#N###.### .......#####..###. ...NN 2 naga warriors (constriction, 1 catc…)##............# # ###N   salamander (polearm, confused, drained)###..........S   guardian serpent (ally target)#...........NNN 3 nagas (constriction, 2 catching b(…)The guardian serpent weaves intricate patterns with the tip of its tongue.The naga warrior blinks!  The naga blinks!  Your naga warrior zombie closely misses the naga warrior. x2 _The naga hits you but does no damage. The naga constricts you. _Okay, then.fhPY  As you read the scroll of fear, it crumbles to dust.fh0RfhSfhnQ  You assume a fearsome visage. You feel sick.fhnfho,fh-qfh?rp  The naga screams, "Help!"fhsfhz NN.NN...@ZZ.S§)Nfh{.NNNfleeinfleein…Sfleeing, ally target)NNNfleeing, 2 cfh|F18 ---5.4 (1fh9§fh5 _The naga loses its grip on you.fh[.....÷... .#.....#####.#######..# #.### ##.###...###..#NN.Nfh7.#.........##N.....§ZZ.S#.##@)...#..#.N.....######.....#.....# #...#.###.###.####..###N ... ##............# # ####....  #.. ### fhfh,fh3  You feel sick.fhfhN....N.N..Z.S§Z...>N vfh|633 =--6fh8§fhD _The salamander hits itself with a +0 halberd!!fhE..#.....##. ..##.##.fh!. ..#####.#######... ...# #.### ##.N....N.....####...###..#.N.........#.........##N...Z.S.. [....##.§Z......#..##§).......##..#@>......######....N.#.....# #...#.###.### .fhG#.......#####..###N ... .##............# #. #####. ..  ... ####.... ..##.   naga (constriction, fleeing, very drfh(g  You feel sick.  Your naga warrior zombie seems less drained.fhr+fh-fh2/,fh0fh!7N..Z.Z.§)§fh8J.NgN   naga (constriction, fleeing, very dra…)ZZ 2 zombies (1 constriction, minion)fh/99==5==-7fh?fhGB8 _The salamander seems less drained.fh%.##.##..#####.#######............# #.### ##.N.N..N.... [...####...###..#.........fh..#.........##N..Z.Z... .[.............##.§)...... ....#.....##§).......##..#.>......######..@.N.#.....# #...#.###.###.......#####..###.# ...##............# #N. ### #####. ...  ....... ...   naga warrior (constriction, fleeing, #####.. ... ...##.# ...fhfhfhfhfhYN..Zfhv.N.N)fh8118====-8fhfha fhV3_You feel sick. The naga seems less drained.fh@ t)....##..##..........##.........####.#######.....N.... fhA .....# #.### ##.N.N....... .[...####...###..#......... ......#.##N..Z.....[.............##.§).Z.....#...........##§)......#........#.@#.>........#####.....N......#.....# #...#.###.###..#####..###.# ... .........# #.N ### ######...........#  #............# ... fhC ######...........# ...##...#fh3F fhG fhyN R.N.fhO fhAQ A29fhX fh[ $ _You feel sick.fh4j.##[[.....÷......##. .)....##. #....##..........##.........####.#######.....N.... ......# #.### ##.N.N.[...####...###..#..............#fhl.##N..[..#.§).Z.....#.........@.##§)......#........#..#.>.............######......N.....#.....# #...#.###.###..#####..###.# ... .........# #.. ### #######.....# ......# ... #######..# ...fho3  You feel sick.fh{N.N   naga (constriction, fleeing, anguished)fhN=70fhՎfh[ _You are no longer poisoned.fhGu.##[[.....÷......##. ..)...#.##N........ ##....##.##... #.....#####.#######N....N.... #......# #.### ##...N..[...####...###..#. [.#.##N..Z......[fhȹ.##.§).Z.....#.##§).......#.#..#.>..######......N......#.....# #...#.###.###.#####..###.# ....##....# #.. ###N 2 nagas (constriction, fleeing, 1 ang…#....# ... #....# ... #.# ...fh˻,fh%N.NN   naga warrior (constriction)NN 2 nagas (constriction, fleeing, 1 ang…)fhs9===1fhfhfhn.##[[.....÷......##.fh.)...#....##N........ .##....##....##N........ .#.....#####.#######.....N.... ##......# #.### ##.N.N. #...[...####...###..#. #[.#.##N..Z......[fhc.##.§).Z.....#.##§).......#.#..#.>..######......N......#.....# #...#.###.###.#####..###.# ....##fhD...# #.. ####...# ... # #...# ... #.# ...fh fhIfh~fhfh׾W.N..fh`NZ   naga (constriction, fleeing, anguishedZ   salamander zombie (minion)fh%2fhcfhfhD8.##[[.....÷......##..)...#.....##.N. ..##....##...fh9.##. ..#.....#####.#######.....N.... .##......# #.### ##...N. ##...[...####...###.N#. ##[.#.##N..Z..... #.....[.##.§).Z.....#.##§).......#.#..#.>..######....Z.N......#.....# #...#.###.###.....#####..###.# ....##.# #.. ####fh:.# ... .# #.# ... .#.# ...fhB<fhBMZ.fhD[3=3fhJfh8LfhH .##[[.....÷......##..)...#...........##.N.fh F.##....##..........##..#.....#####.#######.....N.... #.##......# #.### ##...N. .##...[...####...###.N#. .##[.#fhx .##N..Z..... .#.....[.##.§).Z.....#.##§).......#.#..#.>.fhb Q.######...Z..N......#.....# #...#.###.### #.....#####..###.# ... #.##.fh\ .# #.. #####.# ....# #.# ... ..#.# ...fh{ H, catching …)fh K ******fh OThe naga warrior spits poison at you.fhX _.....@fh; .==4fh fh V _The splash of poison misses you.fh .##[[.....÷......##..)...#...........##.NfhO ..##....##..........##..#.....#####.#.....N.... ##.##......# #.### ##...N. #.##...[...####...###.N#. ..##[.#.##N..Z..... ..#.....[.##.§).Z....fh0 .#.##§).......#.#..#.>. #.######...Z..N..... #.#.....# #...#.###.### ##.fh" P...#####..###.# ...  #.##....# #.. ######..# ... #..# #...# ... ...#.# ...fh fh fh$ N.ZZ   naga warrior zombie (constriction, mi…)fh=& {84==--5fhS+ fh, fh?V.##[[.....÷......##.)...#...........##.N.##....##..........##.#.....#####.#######.....Nfh 1#.##......# #.### ##...N ##.##...[...####...###N.#.##[.#.##N..Z.#.....[.##.§).Z #.#.##§) #.#.#.Z#.>#.######...Z..N  #.#.....# #...#.###.  ##...#####..###.# ... #.##.....# #..  ###....# ... ##..# #...fh ..# ... ....#.# ...fh fhLr.N)fh _20=--6fh fh!fh#.#........÷...##.##[[.....÷......##.fh...)...#...........##.N.##....##..........##.... ......#.....#####.#######.....N##.##......# #.### ##...N ###.##...[...####...###..#....##[.......#N.##N.#.....[...§).Z ##....#....##§) fhΔ8 ...#........#.Z#.>.#........######...Z..N... ...#.....# #...#.###.##........#####..###.# .. fhӕ# #.......##......# #.. # 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N   salamander (polearm, wandering) #.####.....#...## ##fh h.. #.####### fh /....fh ,0.0)fh3 fhY..RfhY r1.4 (1Ensorcelled Hibernation fh^fhfh>fhR?fhCfh_PfhVfhZfh^fh_fhefhcmfhq,fhJsfhVvfh[zfh|fh|fh~fhfhofh߈,fh fhݍfh`fhݓfhCfh+fhBfhfhfhfhӣfhfhfhfhafhfhnfhfh~fhǶfhRfhvfhfh߾fhQfhfh fhfh$fhhfhjfhC=18 fh5fhfO _You now have 1946 gold pieces (gained 12).fhfhfh*;33 fhfhfhfhfhfhfhfhtfhfhhfhfhfhOfh$fh&fhgfhfhfhfh~fhGfhfhfhzfhfhfhfhfhfhfhi fhq fh fh fh2fhfhfhfhfhfhN!fh}#fh#fh%fhW(fh+fh$,fh%.fh2fh5fh]9fh9fhA;fhC@fhCfh;EfhyEfhFfhHfh KfhLfhDLfh>MfhQfhUfhVfhVfheXfhZfh^fh%`fha`fhafhcfhmn  #.##### ...  ##.......#N......... fhoO #.......#.........  #####....).##....... .........###...... #.).)......#...... fhCo#....#....^....... ....###.#.......# fho*.......##.......@# .......##......R.## fho..#...##.##.......# Ensorcelled Hibernation .######.####......# ###.## ###...fh#pE###...## #.#..# #......## ###### fh]pN   salamander (polearm, wandering)##......# ##.....#fhw1318.4 (27.0)fh}G.Ndistractefh} d)fhE+9.4 (28fhfh0fh  ...  #..........  ........  ...).##....... ...###...... fh).)......#...... ..^.......#.......#.......@#......R.##.##.......#.####......#.## ###....#.## #.#..#fhIS..## ######..# # fh?:  ...  #..........  fh:G........  fh:...).##....... fh ;...###...... fh6;).)......#...... fh;a..^.......#.......#.......@#fh;......R.##fh<.##.......#fh.<.####......#fhd<.## ###....#fh<.## #.#..#fh<m..## ######fh<@..# fh= fhEfhNfhzVfh=Z fhwZS_A salamander is nearby!fh##.# ###.####.......#.##... #.......#N...  #####....)..... fhG##.........##..... ..#.).)......#..........#....#....^............ #....###.#........# .....##......R.#.#...##.##.......# .######.####......# fhB...###.## ###..##...## #.#........## ########.fhvfhfh.NR.N)fh820.4 (1.0) _fhfhܤfhһ## #.## ##.......... # ##.# ##......## #.####.......#.#.#. #.......#.fhP. # #####....).##N. ###.........###. ...#.).)......#. #fhܼ##....#....^...@........ ##....###.#.......##.... #fhGh.##R# .fhc......##.## .fhŽB..#...##..#fh@######.####......# fh>....###.## ###....# .#### #.#..# fhyM.## ######fhfhfhxfhf.NR.fh%1fhCfhfhK>## #.## ##..........  jesper the Slicer # ##.# ##......##.....  Human of Hepliaklqana *****.  #.####.......#.......  Health: 117/117 ======================== fhK ##.......#...........  Magic: 28/30 ======================-- #.......#...........  AC: 18Str: 7 # #####....).##..........  EV: 33 Int: 24 fhL$###.........###.N........  SH: 0Dex: 24 fhkL$...#.).)......#.*........  XL: 17 Next: 76% Place: Snake Pit:1 ###....#....^...@........  Noise: ---------  Time: 30321.4 (0.0) ##....###.#.....R.##....  w) +9 rapier (speed) fhL#.......##........# .  Cast: Ensorcelled Hibernation ........##........##  Fly fhLY...#...##.##.......# ..######.####......#  R   Sugats the hexer fhM....###.## ###....#  N   salamander (polearm) .####...## #.#..# fhDM.##......## ###### Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fhlM4Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a salamander, wielding a +0 halberd (lightly wounded, chance to affect:  80%)fh6l ## #.## ##..........jesper the Slicer # ##.# ##......##.....Human of Hepliaklqana *****.#.####.......#.......Health: 117/117 ========================##.......#...........fhl Magic: 28/30 ======================--#.......#...........AC: 18Str: 7 # #####....).##..........EV: 33 Int: 24 ###.........###.*........fhl nSH: 0Dex: 24 ...#.).)......#..........XL: 17 Next: 76% Place: Snake Pit:1 fhym ###....#....^...@........Noise: ---------  Time: 30321.4 (0.0) ##....###.#.....R.##....w) +9 rapier (speed) #.......##........# .Cast: Ensorcelled Hibernation ........##........##Fly ...#...##.##.......# ..######.####......#fhm R   Sugats the hexer ....###.## ###....#N   salamander (polearm) .####...## #.#..# .##......## ######Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fhn -Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a salamander, wielding a +0 halberd (lightly wounded, chance to affect:  80%)fh UN, asleep)fh 9Nfh |18 2.4 (1Ensorcelled Hibernation fh+ fh onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a salamander, wielding a +0 halberd (lightly wounded, chance to affect:  80%) fhf &_The salamander looks drowsy...fhG.###.######## ## #.## ##....... # ##.# ##......##..... .####.......### #.......#. #####....).##.. ###.........###.N ...#.).)......##....#....^............ ##....###.#.....R.##... # ...fhK.....##..## ..#...##.##.#######.####......# ....###.## ###..##...## #.#..fhfhFR.fhC33 3fhfhFfh&  fh cThe helpless salamander fails to defend itself.  You perforate the salamander like a sieve!!!!fhH.)fh<18 77 (0.3fhtfh fh9@_You kill the salamander!fhfhufhVfh^H _No target in view!fhyv3fhgyfh~fhB33 _fhʁfhfh+K9=fhfhfh݉fh'fhqfhfhfhfhGfhfhjfh9=fh<fhfhӞL30=fhfhfhx,fhfhfhfhذ,fhfhfh #.## ##.... .# ##......##...  #.####.......#....##.......#....... fhdb#.......#... ####....).##.. .........###.).. fhd.).)......#..... .#....^....R. ...###...##fh fhd.....##........# ... .....##........###... #...##.##.......# ..... fhJ#####.####......# #.....###.## ###....# ^S..#fhOMS   black mamba (asleep) ##...## #.#..# #.###.....## #####fhz"#fh7.32.7 (9.0fhm.R, ally target)fh.3.7 (10.0)fhfh^ _A black mamba comes into view.fh    ##......##........  .....#.........  #.............  #............. fh; ).##............ #.).......... ).)......#............ ^.....R@....... ......##....... ......# ....... ......###...... fhj F.......# ...... #. #.....  #fh u ^S..#   #.###  fh    ##......##........  .....#.........  fh$ .#.............  #............. ).##............ fh_ v#.).......... fh ).)......#............ fh ^.....R@....... ......##....... ......# ....... fh: z......###...... fhk .......# ......fhɁ #. #.....  # ^S..#  fh W #.### fh- fh fh fh fh b _A black mamba is nearby!fh3    ##......##........  .....#.........  fh b#.............  #............. ).##............ fh B#.).......... ).)......#............ fh T^.....R@....... ......##....... fh3 @......# ....... ......###...... fhb '.......# ...... #.fh  #..... fh  #fh 4 ^S..#  fh  #.###  fh* "fhS a   ##......##........  .....#.........  #.............  #............. ).##............ #.).......... ).)......#............ ^.....R@....... ......##....... ......# ....... ......###...... fh .......# ......#. #.....  # ^S..#   #.### fh fh fh fhd b _A black mamba is nearby!fh{ ##......##.. #.####.......#.. fhi##.......#......#. ###....).##. fh........###.)).)......#... fh...#....^.....R###.#.......##fh".##........##.##........###fh##.##.......# .###.####......# #fhM.## ###....# ^S..## #...## #.#..# #.### ..fhP###### fh@##fhfh?.Rfh8S=4.0) _fh fhfhoc.####.......#........#......#. fhc##....).##. .......###.) ).)......#....#....^......R###.#.......##..##..##.##.fhdw####.##. ###.##fh8d####.## ###....# ^S..### fhfd@...## #.#..# #.### .###### ## #fhpfh,t8*fhPparalysed, ally target)fhv8SfhP==5Ensorcelled HibernationfhAfhr _Sugats gestures at the black mamba while chanting.fhZ......#..... .#.).##. ......###.))......#... .#....^......R ###.#.......##.fh.##..##.##.# .##.##. ##.##fh###.## ###....# #^S..### ..## #.#..# ##.###fhe###### ## ###fhfhH.RfhJ.--6fhfhfh: . #....).##. ......###.))......#... .#....^...... ###.#.......##R ..##..####.##. ##.####fh o##.## ###....# #^S..### ..## #.#..# ##.### .## ###### ##.## ####fh fha H.Rfh @--7fh fh fh#....).## ......###.))......#... .#....^...... ###.#.......## ..##.#Rfh####.##. ##.#######. #.## ###....# #^S..### ..## #.#..# ##.### .## ###### ## .## #### fh0fh#8*fhq= confused, all…)Sugats points at the black mamba and mumbles some strange words.fh,9Sfh--=8fh1fhw37 _The black mamba appears confused.fh  The helpless black mamba fails to defend itself.  You perforate the black mamba like a sieve!!!!fhsW†.fhV18 -9.0 (0.3Ensorcelled Hibernation fhfh  fhE A_You kill the black mamba!fh<3fh=fhU@fhAfhCfhGQ33 fh6Jg  You see here a black mamba corpse.fhLfh6NfhN _fhOfhsSfhUfhXfhXfhCZfh[fh]fhM`fh`fhafhcfhJffhfhfhhfhifhkfhnfhq,fh?rfhtfhwfhyfh)zfh{fh~fhPfhfhfhfhfhfhfh&fh\fhˏfh1fhfh fhfhhfhfhMfhfhfhfhEfhfh1fhfhafhfh٫fh#fhfhKfhϯfhqfhײfhfh fhfhOfhfhfhkfhfhfhfhVfh ` .... ...#)... ..... ....#.. #........  fhw.......... ###.... .. ..... .... ... ..... #.# .......# fh9-55.0 (16.0) fh.............##..## ...........#..R.####.# fhm##.....................# ##.fhC..............######.# ###............#.#fh##...........#.## .###......#.....# .# #^†..###........fhffhkQR.fh<+6.0 (17fhCfhI% _Found a dagger.fh) 3fh* fh- fh/ fh 3 fhY5 ,fh6 fhN9 fh; fh; fhE= fh> fhQB fhB fhC fhF fh%J fhpM fhM fhO fhQ fhT fh"U fhhV fhY fh6e # ...# .....# ........Sfhe n# #.....##......... . #.....#......... #......#)....... #......#......## #..........fhe ####.....#.......@.#fhf .....R##.#.###.## ..# ..###.# #.# fhCf {..##..## . ...fhf .#....####.# ....................#S   shock serpent (asleep).............#fhf m#####.# ............#.#fho 261.0 (5.0)fhct ~R., ally target)fhPz *2.0 (6fh~ fh  fh< R_A shock serpent comes into view.fhY * ...fhWY Y .....# ........S  #.....##......... .fhY & #.....#......... .fhY J #......#).......  #......#...... fhY 6 #.......... ####.....#fhY B......R@.#......##.#fh"Z V.###.## ..# #.# #.#  .# fhEZ -#.# .# fhhZ 8#.# fh4  ... .....# ........S  #.....##.........  #.....#......... fht n #......#).......  #......#......  #.......... fh ####.....#......R@.#fh {......##.#fh E.###.## ..# #.# #.# fh .##.# fhG .# #.#fh? fh fh fh N _A shock serpent is nearby!fh  fhތ ` ... .....# ........S fh I #.....##......... . #.....#......... .fh@ J #......#).......  #......#...... fhf 6 #.......... ####.....#fh +......R@.#fh 7......##.#.###.## ..# fhҍ M#.# #.#  .# #.# fh ,.# #.# fh. "fhH$ ... .....# ........S  #.....##.........  #.....#.........  #......#).......  #......#......  #.......... ####.....#fh$......R@.#......##.#fh$.###.## ..# #.# #.#  .#fh(%#.# .# #.#fhE*fh/fhJ4fh~6 fh6V_A shock serpent is nearby! fh'# ... # ... #.... fhz.....# ........S fh.# #.....##... fhy#.....#... fhe#......#)........ fhGd #......#........ fh## #.............####....@#  fh.R..# ....##.#  fh ###.###..#  fh7###.# ##.# fhbh##..## .#  fhr#....####.# .... fhc.#.######.# fh fh fhDR. fhN3.0 (1 _ fhj  ... ... #..........  .....# ........S.  #.....##..........  #.....#..........  #......#)........  #......#........  #............. #...R@#........#.....##.####.###..# fhBk }#.# ##.# .##.# .#   fh M ... fh ... #..........  fh& > .....# ........S.  #.....##..........  fhT #.....#..........  fh F#......#)........  #......#........  #.............  fh #...R@#........# fh .....##.####.###..# fh #.# ##. fhJ .##.#  fh{ S.# fh  fh  fh  fh   fh ^_A shock serpent is nearby! fh  ... ... #..........  .....# ........S.  #.....##..........  #.....#..........  fh #......#)........  #......#........  #............. #...R@#........#.....##.# fh <###.###..##.# ##.# .# fh> /#.# .#  fho )  fh$M ... fh< ... #..........  .....# ........S.  fh  #.....##..........  fh #.....#..........  fh #......#)........  fhV!m #......#........  fh! #............. #...R@# fh"........#.....##.# fh"###.###..# fh"#.# ##. fha# .##.#  fh#S.# fh7 fh^ fh`o fhjy # #.. #### ... #. fhy# ... #.......# #.S  fhy.# #.....##..#.....#... fhy#......#). #......# fh!z## #......@.......####...R.#....... fhIz..###...##....##.# #.# fhz###.###..# .####.# ##.# .##..## .# #....####. fhz0#.... fhza.# _A shock serpent is nearby! fh{ fh\ SSThe shock serpent hisses angrily. fhkV **** fh*** fhZVThe shock serpent discharges a tendril of electricity. fh fh fh3.S fhW... fhU@.R. fh2 fhQ===4Ensorcelled Hibernation fh) fh=Y _The bolt of electricity misses you.!fhfQ###.# ... # #.. ####.# ... #.!fh߸# ... #......# #.. !fhع# #.....##.S#.....#... #......#). #......### #........!fh(####....R#.........###...###!fht....##.# ##.#!fh8###.###..# #.# ###.# ##.# ...!fh##..## .# ..#....####!fhl".#!fhg!fh2R..!fh!fhi ******!fh/z The shock serpent discharges a tendril of electricity.!fh..@R..!fh%5!fh !fh !fhx_The bolt of electricity misses you. The bolt of electricity hits Sugats!!fh ?.###.# ... jesper the Slicer .# #.. ####............  Human of Hepliaklqana *****. !fh .# ... #............  Health: 117/117 ======================== .# ... #............  Magic: 28/30 ======================-- !fhE .# .....# #............  AC: 18Str: 7 !fh{ # #.....##.......S....  EV: 33 !fh 5Int: 24!fhH  !fh #.....#......*.....  SH: 0Dex: 24 !fh /#......#)...*......  XL: 17 Next: 77% Place: Snake Pit:1 !fh: #......#..@.......  Noise: ===------  Time: 30365.0 (0.0) !fh ...## #......R........  w) +9 rapier (speed) ......####.....#.......#  Cast: Ensorcelled Hibernation !fhX h...............###...###  Fly ............##.# ##.# .......###.###..# #.#  R   Sugats the hexer !fh .......###.# ##.# ...  S   shock serpent (ally target) !fh |.......##..## .# .. .......#....####.# !fh. c_The bolt of electricity misses you. The bolt of electricity hits Sugats!  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.!fh Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line!fh VAim: a shock serpent (ally target, chance to affect: 80%)!fhH.###.# ...jesper the Slicer .# #.. ####............Human of Hepliaklqana *****. !fhZ.# ... #............Health: 117/117 ======================== .# ... #............Magic: 28/30 ======================-- !fh.# .....# #............AC: 18!fhǑStr: 7 # #.....##.......*....EV: 33 !fh5Int: 24!fhw#.....#............SH: 0!fhXDex: 24#......#)..........XL: 17 Next: 77% Place: Snake Pit:1!fhg#......#..@.......!fh’TNoise: ===------  Time: 30365.0 (0.0) ...## #......R........w) +9 rapier (speed) !fh1......####.....#.......#Cast: Ensorcelled Hibernation ...............###...###Fly !fhd;............##.# ##.# .......###.###..# #.#!fhgR   Sugats the hexer !fh.......###.# ##.# ...!fh|S   shock serpent (ally target) !fhU.......##..## .# .. .......#....####.# !fh_The bolt of electricity misses you. The bolt of electricity hits Sugats!  !fhCasting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.!fhAiming: Ensorcelled Hibernation (safe; 1% risk of failure)  !fh"Press: ? - help, Shift-Dir - straight lineAim: a shock serpent (ally target, chance to affect: 80%)!fhO!fh !fh3.S !fhN` Casting: Ensorcelled Hibernation (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a shock serpent (ally target, chance to affect: 80%)  The shock serpent resists with some effort.!fh28*"fhY& Sparalysed, ally target)Sugats casts a spell at the shock serpent."fh&"fhRq8S"fhiy418 6.0 (1"fh$"fhE "fhx"fh0_The shock serpent suddenly stops moving!"fhJE1.###.### ###.# ... ..# # #.. ####.# # ... #.# # ... #."fhE#.....# #.#.....##..#.....#......S#......#).# "fhE#......#...## #......R.."fhF####.....#.........###...###"fhBF....##.# ##.# ###.###..# #.# ###.# ##.# ..."fhsFx##..## .# .."fhG"fhcMHR.."fhNx9=33 ---7"fhS"fhT"fh?  The helpless shock serpent fails to defend itself.  You spit the shock serpent like a pig!!!!"fh@ .†.  You kill the shock serpent!The air sparks with electricity, shocking you."fhK=18 9---4 (0.4Ensorcelled Hibernation "fhO"fhQ! _You resist."fhI ;Z..N..... "fhI .###.####### #.# ... .."fh2J #  #.. ####."fhdJ w#  ... #."fhJ w#  ... #."fhJ ##"fh K g.....# #.#"fh:K F#.....##........"fhhK w#.....#......@.."fhK #......#)..........# "fhK h #......#..R"fhK b## #.........."fh%L j####.....#.......##."fhTL 0..###...###"fhL ....##.# ###."fhL ###.###..# #.####.# ##.# ."fh M ".."fhQ "fh4Y 5R."fhoY 0 "fhAg y30=33 8.4 (1.0"fhj "fh m z _You see here a shock serpent corpse."fha "fhߓ "fhk "fhO "fh "fhw "fh : _"fh% "fh8 X"fh "fh4 ,"fh "fh "fh. "fh O="fh! "fh "fh/ "fhĻ ,"fh "fh "fh# "fh "fh "fh "fh "fh5 "fhR "fh "fh "fh0 "fh "fh "fh "fh "fh "fh+ "fhh "fh "fh? "fh "fh "fh] "fh "fh : _Ancestor HP restored."fh "fh "fh "fh "fh "fh "fh "fh, "fh "fh "fh "fh "fh "fh "fh "fh "fh "fh< "fh "fh "fh^  ................ ...#.......##...  ...###...### ..  ##.# ###.##  ##..# ###.#### #) ##.# #......##### #... "fh # .# #.......##.# ..... ####.##.......##.# .....##.......R.. 824.0) #####.#.........#.....##  #........###....##   "fhD ### .....#   #..##.## #..... . #.# ##. ...... "fh - .# ...... ......  "fhG"fhM.R"fhG +3.4 (15"fh "fh$ _Found a flail.#fh!3#fh#fh#fh#fh#fhB#fh#fh#fho#fh#fhP#fh#fh8#fh#fh#fh#fh}#fh?#fh#fh#fh#fh#fhr#fh#fh#fh#fhR #fh #fh #fh#fh#fh,#fh#fhz#fh#fh#fhB#fh #fh$#fh'#fh)#fh)#fhG+#fhH-#fh_1#fhe3,#fh5#fh6#fh9#fh9#fh=;#fh=#fhjB#fhD#fhsD#fhE#fhH#fh!L#fhM#fhIN#fhqO#fhRQ#fhU#fhW,#fhX#fhZ#fh]#fhA_#fh_#fh`#fhb#fh+g#fhg#fhh#fhi#fhl#fhn,#fhn#fh0q#fht,#fhu#fhx#fh|#fh},#fh~#fh7#fh#fh,#fhu#fh#fhʍ#fh#fh@#fhϏ#fhc#fhI#fh#fhӗ#fh#fh[#fh#fh#fhs#fh#fh#fh #fhb#fh#fh#fh.#fhS#fh#fh#fh5 _You swap places.#fh#fh#fhK#fh;#fh4#fh#fhS#fh#fh#fhC#fh#fh#fh;#fh*#fh#fhy#fh#fh#fh#fhe#fh#fh"#fhy#fh`#fh#fh#fh #fha#fh)#fh>#fh#fh&#fh}#fhF#fhI#fh  N.... ...... .. .....#fh8+. ..... ...... ..... ... ... #fhMZ.... N. . ..... .## .###..#  #fh..... ...####...#   .......@#  .####.##   ... ...R.#  #fh1. ####......#  #fh.. #............# ####.. #............###..## #fh.# #.............#....##### N   naga mage (polearm, constriction, asl…)..##..............#....##.#...#......†......#####....##fh.415.4 (32#fh SR.#fh+6.4 (33#fhA#fhw _A naga mage comes into view. It is wielding a +0 spear.#fhBY ...... ..... . #fhՐz .... ..  ... ...  N. .... #fh5D .## .###..#  ...####...# #fh. .......@##fhۑ4......R.##  ... .............# .#fh, .........##fh|; #............# ####  #............##fh˒'  #.............#...#fh, ...........#....##.# #fhg4†......#####....# #fh;Q ...... ..... .  .... .. #fh^<T ... ...  N. ....  .## .###..#  ...####...#  .......@##fh<,......R.##  ... .............##fh= .........# #............# #fhk= #............# #fh> #.............#... ...........#....†......#####..#fh> #fh+F#fhP#fhW#fhZ #fh([R_A naga mage is nearby!#fh 9 .. #fh N.. $.. .....#fhv } .. ...... .. Z#fh y .N. .....## #.###..#...####@..# #fh!! ..... ..### #.######fhs! R.#  ... ...# . ####fh! R..# #fh" m..# ####  #fhb" ..###..## # ..#....######fh" ,........#....###fh& #fh. FR.#fh48 07.4 (1.0)#fh< #fh> + _Found 14 gold pieces.$fhY...... ...... #$fhiZ...N.... #... . #$....... .$fhZ. #........ ... #.......# ... .$fh+[=Z.... #...N.# ..... .## #@###..#$fh[. ...####...# N..... .......R### $fh[##.#####..........## # ... .............#$fh(\####............#  #............# ## $fh\ ... #............###..## ####$fhk$fhqo3*$fhV NdisSugats casts a spell at the naga mage.$fh]NNall$fhFP==8Ensorcelled Hibernation$fh$fh $fh`4_The naga mage resists with almost no effort.$fhO  You puncture the naga mage!18 7 (0.3 _The naga mage is moderately wounded.$fhw(  ...........  #......... #......... #$....... . $fh( #........ ..  #.......# ...  #...N.# ....  .## #@###..# $fhg) Z ...####...#  R### .## #$fh) O ... ..#  ..#  $fh#* C..# ####  ... ..#  $fh* $fh y ...........  #......... #......... #$....... .  #........ ..  #.......# ...  #...N.# ....  .## #@###..#  ...####...#  R### $fhW .##  ... .. ..#  ..# ####  ... ..#$fh  $fh $fh $fh= $fh ` _A naga mage is nearby!$fh'  ...........  #......... #......... #$....... .  #........ .. $fhr' #.......# ...  #...N.# ....  .## #@###..#  ...####...#  R### $fh' .## # ... ..#  ..#  ..# ####  ... ..#   $fh ...........  #......... #.........$fhx #$....... .  #........ ..  #.......# ...  #...N.# .... $fhûc .## #@###..#  ...####...#  R### $fh.##  ... ..$fh(g ..#  $fhU..# ####  ... $fhO..# $fh $fh$fh$fhp$fh cat _A naga mage is nearby!You closely miss the naga mage.$fhNThe naga mage is moderately wounded.$fh **The naga mage spits poison at you.$fh!R@.$fh?'9.0$fh$fh $fhH_The splash of poison misses you.%fh ...... jesper the Slicer ...... ...........  Human of Hepliaklqana *****. ...... #......... Health: 117/117 ======================== .N.... #......... Magic: 28/30 ======================-- %fh)s...... #$....... .  AC: 18Str: 7 ...... #........ ..  EV: 18Int: 24 Z..... #.......# ...  SH: 0Dex: 24 %fh.Z.... #...N.# ....  XL: 17 Next: 79% Place: Snake Pit:1 ...... .## #@###..#  Noise: ==-------  Time: 30419.0 (0.0) ...... ...####...#  w) +9 rapier (speed) N..... .......R###  Cast: Ensorcelled Hibernation %fh##.#####..........##  Fly # ... .............# .. ####............#  R   Sugats the hexer %fh:+... #............# ####  N   naga mage (polearm, constriction, cat…) ... #............###..## ....# #.............#....##### Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line%fh|Aim: a naga mage, wielding a +0 spear (moderately wounded, catching its breath,ally target, chance to affect: 80%)%fh......jesper the Slicer ...... ...........Human of Hepliaklqana *****. ...... #.........Health: 117/117 ======================== %fh.N.... #.........Magic: 28/30 ======================-- ...... #$........AC: 18Str: 7 %fhJ...... #........ ..EV: 18Int: 24 Z..... #.......# ...SH: 0%fhDex: 24 .Z.... #...*.# ....XL: 17 Next: 79% Place: Snake Pit:1 ...... .## #@###..#Noise: ==-------  Time: 30419.0 (0.0) %fh!...... ...####...#w) +9 rapier (speed) N..... .......R###%fh$YCast: Ensorcelled Hibernation ##.#####..........##Fly # ... .............# %fhZ\.. ####............#R   Sugats the hexer ... #............# ####%fh N   naga mage (polearm, constriction, cat…)... #............###..## %fh"....# #.............#....#####Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%fhyAiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a naga mage, wielding a +0 spear (moderately wounded, catching its breath,ally target, chance to affect: 80%)%fhUNasl%fhB%fhGfNR.%fhJ|--20.0 (1Ensorcelled Hibernation %fhnM%fhO#onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a naga mage, wielding a +0 spear (moderately wounded, catching its breath,ally target, chance to affect: 80%) _The naga mage looks drowsy...%fhp  The helpless naga mage fails to defend itself.  You perforate the naga mage like a sieve!!!!%fhwC)%fh E--3 (0.3%fh<%fh;M _You kill the naga mage!%fhZ %fh %fhT %fh H _No target in view!%fhG %fh %fh' %fh H _No target in view!%fhz 3%fh*| %fhE %fh p9=33 _%fh %fh( %fh %fh %fh- %fh %fhҋ %fh@ %fh %fh %fh :30%fh E==%fh %fhn %fh| %fh %fh %fh %fh %fhI %fhR %fh %fhy %fh %fh %fh# %fhZ %fh %fh %fh1  ####.. #####.. ..) ##........ #....#.. ...###.......... .........N...#..........#..........# N....... .....# ......... #..........# %fh ...N.... #.........# N....... #$..@.....# .... #........#.. ..Z..... #....R..## ...%fh̹ Ensorcelled Hibernation .§).Z.... ###...).# .... #§)...... .#####.###..# .%fh ">....... ...####...# Z..N..... ........### %fhV LN   naga (constriction, wandering) #.###.#####....## ##.# ... ..#%fh -8.3 (8.0%fhi %fhb SR.S   guardian serpent (wandering)%fh }N   naga (constriction, wandering, ally t…)%fhZ F=9.3 (9%fh %fh $ _Found a spear.&fh? ..) ##........  ...###.......... ...#..........# .............#  ............# &fhs@ #..........#  #.........#  #$..@.....# .  #...R....#.. ..  #.......## ... ) ###...).# .... ) .#####.###..# .&fh@C> #...#  .### &fh0AG##  ...  &fh ..) ##........  ...###.......... ...#..........# .............# &fh  ............#  #..........#  #.........#  #$..@.....# . &fhMk #...R....#.. ..  #.......## ... )&fhv ###...).# .... ) .#####.#>&fh{ #...# &fh .### ##  ... &fh&fh`&fhW&fh &fhV_There are monsters nearby!&fh ..) ##........  ...###.......... ...#..........# &fhP.............#  ............#  #..........#  #.........#  #$..@.....# .  #...R....#.. ..  #.......## ... ) ###...).# .... &fhS) .#####.###..# .> #...#  &fh˓\.### ##  ...  &fh'8 ..) ##........  ...###.......... ...#..........# .............#  ............# &fh'( #..........#  #.........#  #$..@.....# .  #...R....#.. ..  #.......## ... ) ###...).# .... ) .#####.#&fh(> #...#  .### ##  ... &fh`.&fh2&fh8&fh:d _There are monsters nearby!&fh9 ..) ##........  ...###.......... ...#..........# .............#  ............#  #..........#  #.........#  #$..@.....# .  #...R....#.. ..  #.......## ... ) ###...).# .... &fh) .#####.###..# .> #...#  .### ##  ...  &fhI8 ..) ##........  ...###.......... ...#..........# .............#  ............# &fh #..........#  #.........#  #$..@.....# .  #...R....#.. ..  #.......## ... &fh) ###...).# .... )&fhޗ .#####.#>&fh8 #...#  &fh.### ## &fh7 ... &fh&fh &fh&fhd _There are monsters nearby!&fh a.....## #.####.. ... ####) ###....#......###.. #.N...#..# #..S.# #.N. ...# #......... #..# .....N.... #.# N. #$........# . #......... #...R....#.. .. #N.. #.......## ... #.§).Z.... ###...).# .... ##§)...... .#####.###..# #.>....... ...####...# .Z..N..... .### .#.###.#######&fh &fhV &fhΓ .S.NSNally target)&fhS 9*&fh^ z  Sugats gestures at the naga while chanting.&fh3  &fhx3 jNThe naga resists with some effort.&fh: ? *&fhD; ***&fh; j*The guardian serpent coils itself and waves its upper body at you.&fh~ &fh~ $....&fhD 1@&fhӂ 5===30.3 (1&fhS &fh  &fhF F_The bolt of poison misses you.'fhE#.####.. ... ....... .######.. ...) ##.. #'fhӨl.#....#......#.. ##..........S..# ##...N..#.N....... ...# ##.. #.#'fhDN.... #N....... #$.# . .#.. #...R....#.. .. ##N..Z..... #.......## ... #'fh##.§).Z.... ###...).. .##§)...... .#####.###..# .#.>. ...####...# ..Z..N..... ........### ..#.###.#####...####.# ... ...#'fhF(ally target)'fhk7*'fh D S'fhm paralysed, distract…)Sugats points at the guardian serpent and mumbles some strange words.'fh?'fhiKS.NN   naga (constriction)'fhW--1'fh:a'fhdA _The guardian serpent suddenly stops moving!'fh6v.#.####.. ... . .'fh(.######.. ...) ##. .#.#....#......###. .##'fh*.S..#'fh,.# .##.N'fhS<.# .##.N. ..'fhG.# .##. #'fh½Z.# ##.....N.... #'fh#.# #...N'fh0v. #.# . .'fhf .#'fh. #...R....#.. .. 'fhY?.##N..Z..... #'fh̿U.## ... 'fh.##.§).Z.... ###...).# .... 'fh4..##§)...... .#####.###..# 'fho&Z.#.>'fh o. ...####...#'fhE).Z..N..... 'fh..###'fh.#.###.#####'fh".## 'fhg..###.# ... .#'fh'fh'fhk'fhB.'fh~,NR'fh.'fhfN   naga (constriction)'fhVO---2'fh&'fh 'fhD_You see here 14 gold pieces.(fhA......##(fh!O......  (fhd.######.. ...) ## .#....#......###(fhM.S..#(fh>.#.....(fh ,N..N (fhQ/.##......# ##.....N(fh9. (fh#...N$.R......# (fha.#.....#.. (fh.pN..Z........## (fhd+##.§).Z(fh###...).# .... ..##§)(fh#####.###..# Z.#.>..####...(fhS   guardian serpent (paralysed, distract…)(fh?PZ..N..... #(fhuN   naga (constriction).#.###.######(fh(fh[R., ally target)(fh G--3 _(fh(fh(fhL 2*(fh.TNsleep, ally targ…)(fh](fh=jXNR.(fhmW28--18 (fhnP4Ensorcelled Hibernation (fh(fh (fh _The naga looks drowsy...)fho.# ........###.... .####.......  .######......) ## .#....#......###)fhKp.....S..#.#............N..........N. .##......# ##.....NR #...N$.# .#.....#.. N..Z........## )fhp##.§).Z###...).# .... ..##§)#####.###..# )fhpZ.#.>..####...Z..N..... ###)fh$r)fhxDR.)fh ~r9=-33 5)fh-)fh& _You swap places.)fh  The helpless naga fails to defend itself.  You stick the naga like a pincushion!!!!!)fh#)fh!g)R.)fh{=18 807 (0.4Ensorcelled Hibernation)fh)fhH _You kill the naga!)fh$] 1.##....#..... .......##..... #.... #..#.####....... ..#####) ##.#.#....#......###.. ..##)fh}] 3S..#..# ..##....# ..##.N..........@R.# ..##...........##)fh] =..# ###.....NN.... #.# ##...N....... #$..# . )fh] #..#.....N... #..#.. .. .)fh/^ 7.##N..Z..... #.......## ....§).Z.... ###...).# .... N   naga warrior (constriction, wandering)fh^ #) ...##§)...... .#####.###..#S   guardian serpent (paralysed, distract…)#Z.#.>....... ...####...#N   naga (constriction, wandering))fh` )fhha )fhh R.N.N))fhj y30=33 6.7 (1.0)fh?p )fht h  Things that are here: _a +0 flail; a +0 robe)fh......##..N.... ..#....... . ..........##....... #.... ##..#.####........ .....#####). ##...#.#....#......###....##)fh!|S..#..#.##.R.#.##.N..).# ...##...........##..###.....NN..... #.#  ##...N....N.... #$..# . )fh##..#........... #........#.. ...##N..Z....... #.......## ....§)........ ###...).# .... ....##§)...... .#####.###..#NN 3 nagas (constriction, 2 wandering, …))fh~)fh$)fh)fhz%R.NN..N1 asleep, 1 d)fhV'%7)fhv-)fh}/w _A naga comes into view. It is wielding a +0 dire flail.*fh7  The helpless guardian serpent fails to defend itself.  You spit the guardian serpent like a pig!!!!*fh:*fhA.†..N*fh/BtNNN 3 nagas (constriction, 1 asleep, 1 d…)*fhHR=18 8.0 (0.3*fhN*fhgPT _You kill the guardian serpent!*fhr ##..N.......#........ ....##. #.... .##..#.####.. ....... .....######*fh ). ##.........#....#......###.... ÷...##..........†R.#.#.##......##.N.@.)*fh .#.##.....NN....##.# ###*fhN .......##.. # ##...N.....N...##$........# ###..#...........##........#.. ....##N*fh }.##.......## N...##.§).*fh .####...)...##§)?# .#####.###..#  2 nagas (constriction, 1 distracted)*fh #Z.#.>. ...####...#*fh *fhq *fh *fh R.N.Nally target)*fhV J33 9.0 (1.0*fhd *fh4  *fhn +_Found a scroll of identify.+fh=7A.#........ .....##. #....##..#.####.. ....... ......######). ##.........#....#......###... .+fh7÷...##..........R..## .....##......##.N.....N....).#.##.##..........# ####+fh7......##.... ##...N.....N...##$........# .###..#...........##........#.. .....##N.### N...##.§).+fh98.####...). ......##§)?# .#####.###..##Z.#.>+fho8.#. ...####...# ####...Z..N..... ........###+fh9+fhFPN..+fhJ5*+fh[ Ndistracted, …)Sugats gestures at the naga while chanting.+fhY+fhN.Nally target)+fh/==40+fhg+fh8 _The naga resists with some effort.+fh? +fh@ ,*+fh ]N, asleep)+fh ,+fh †R.NN+fh e28--18 --1+fh8 +fhE 6 _The naga warrior looks drowsy...,fh  The helpless naga warrior fails to defend itself.  You spit the naga warrior like a pig!!!!,fh )NN 2 nagas (constriction, 1 catching bre…)  You kill the naga warrior!,fh,fh,9 *,fhfThe naga spits poison at you.The splash of poison hits you but does no damage.  You are poisoned.,fh!V:.,fh[==--2==3 (0.3Pois Fly ,fhd,fhf! _You resist.,fhn^ 4*,fh® ,fh  ,fh 2N,fh GThe naga resists with some effort. You feel sick.,fh 8*,fh] c Nparalysed, 1  ,fh] cSugats points at the naga and mumbles some strange words.,fh/  ,fh ,fhŰ GNThe naga suddenly stops moving!,fh & ,fh! [***The naga spits poison at you.,fhSC .@.5-7-2.3 (1.0,fhpc ,fhn  ,fh$o H_The splash of poison misses you.-fh .#. ....##. #.....##..#.####. .-fh.######......). ##..#.#....#......###. ..÷...##..†..#.#.##-fhM.NR..#.##..).#.##-fh.N@..##.##-fh.)..##.## ##....##$.# .-fh^.###..#.##.#...##N-fh(.##.##.N...##..)..####...).# .##.)-fhM.?# .#####.###.. ....#Z.#.>-fh~.#. ...####...# #####...Z..N..... .###-fh  The naga spits poison at you. _The splash of poison misses you.  You feel sick.  Sugats hits the naga with a +0 dagger of draining!  The naga completely misses you. x2  Sugats hits the naga with a +0 dagger of draining.-fhy3-33 -3-fh -fh- _Sugats drains the naga.-fh^ 2*-fho -fh &  -fh! aThe naga looks drowsy... You feel sick.  Sugats hits the naga with a +0 dagger of draining!!-fh -fh -fh M ).-fh QNRN   naga warrior (constriction, wandering)N   naga (constriction, ally target)  The naga dies!-fh- -fh 2=-5---fh N18 =-4-fh -fh Z _The naga hits you but does no damage. The naga misses you.-fh .fh{3 NN)You hit the naga.3==6 (0.3.fhF.fhG2 _The naga is lightly wounded..fh ,*.fh[ TNsleep, ally targ…).fh: _The naga hits you but does no damage. The naga misses you.You hit the naga. _The naga is lightly wounded.  .fh |looks drowsy... You feel sick.  Sugats hits the naga with a +0 dagger of draining!!  Sugats drains the naga!.fh .fhj .N), ally targ…).fh N  The naga dies!.fh 8*.fh : N.fh odistracteSugats points at the naga warrior and mumbles some strange words..fh .fhH7 fNNally targ.fhC #2.fh4D i=-3---.fhlD .==5.6 (1.0.fhCS .fhW  .fhWW 7_The naga warrior resists with almost no effort..fh .#. ....##. #.... #...##..#.####.# . #.fh[ D.######......).###..#.#....#......###.÷...##..†..#. ÷......##.)...#.fh w.##..N.....R...).#.##.@...##.# .#.)..##.# .fh .### ##.##$.#.###..#.##.#...##.fhV .##.##.N...##..)..####...).# .##.).?# .#####.###.#Z.#.>.fh .#. ...####...# ######...Z..N..... .###.fhT .fh R.catching You feel sick..fho > *****.fh W*The naga warrior spits poison at you..fhJ ....@)ally targ-5==33 -6.fh.fh .fh _The splash of poison misses you. _You see here a +1 heavy flail./fh.#. .. #..##. #.... ##...##..#.####.# . ##/fh4T.######......).###.#.#....#......###.÷...##..†..# .÷......##.).../fh~.##..N....R....)..##)...##. /fh{#.#.)..##.# /fh#.### ##.##$.# #...###..#/fhE.##.#.##.##.##/fh.N...##..)..####...).#.##.)/fh.?# .#####.###.#Z.#.>.#. ...####... /fhZ.######...Z..N..... ./fh=/fh/fhLw.N..R./fhVO---7/fh/fh]!$ _You feel sick./fh Wp.#. .. ##.##/fhlW. #....  ##...##..#.####..# #.######......).###.#.#....#......###/fhW.÷...##..†..# ..÷......##/fhW.)...##...N..R.....)/fhX.##.)...## ##.#/fhSX.)..##.  #.### ##/fhX.##$. ##...###..#/fhX=.##.# /fh&Y.##.##.##.N...##..)./fhaY.####...).#.##.).?# .#####./fhY.#Z.#.>.#. ...#### ./fhYZ.######...Z..N..... ./fh5\3  You feel sick./fh#fER./fhh1=--8Fly /fht/fhYx[ _You are no longer poisoned./fh=7*/fhۍ\Nsleep, a/fhbn NThe naga warrior looks drowsy.../fh:*/fh,6Cparalysed/fht8N/fh8}23--18 ===9Ensorcelled Hibernation /fh/fhՉs _Sugats gestures at the naga warrior while chanting./fhi p.#. ..#.##/fhxj . #.... ##...##..#.####.# #.######......).###.#.#....#......###/fhj .÷...##..†..#/fh k .÷......##.)../fhNk .##...N.R......).##/fhk .)...###.#######/fhk .)..## #.### ##/fh l .##$#...###..#/fh^l >.##. #/fhl {.##.##./fhl .N...##..)..####...).#/fh m :.##.)/fh_m .?# .#####..#Z.#.>/fhm .#. ...####.######...Z..N..... ./fhm /fh?p /fh} ?R./fh` K33 ---50/fh2 /fhx /fh:  The helpless naga warrior fails to defend itself.  You spit the naga warrior like a pig!!!!!/fht^.)./fh+--18 3---1.0 (0.4/fhT!/fh"P _You kill the naga warrior!0fh5).##..N.... .....#.. ####..............##........ #  ##...##..#.####.........# #####.......#####).### #..........#.#....#......###....÷...##0fh6...†..#÷......##........)....##...@R.......)..........##.......)...## ####.#######)..## # #.### ##..##$###...###..#.##. .#.........##....##.......N...##..)........####...). #....##.)0fh8.?# .# #........#Z.#.>........#. ...####0fh?0fh[Fx4=33 2.0 (1.00fh}N0fhLQR _You see here a +0 battleaxe.0fh 30fh߆ 0fh 0fh7 R3= _0fh 0fh ,0fh 0fh k4=0fhh 0fh ~5==0fh" 0fh ,0fh 0fh 0fh[ 50fhz 0fh8 0fh| 0fh 0fh 0fhO W6=0fh; 0fh 0fh %60fhf 0fh ,0fh 0fh1 0fhu K7=0fh 0fh 0fh8 0fh 0fh 0fh K7=0fh  0fhy ,0fhi 0fh 0fh7 9=0fhb 0fh 0fhJ 0fh 0fhn$ 0fh$ 9=0fhk( 0fho/ 0fh/ K8=0fh3 0fh8 0fha8 0fh < 0fh@ 0fh7A 0fh{D 0fhHK ,0fhzM 0fh$R 0fhqR h9==0fhBV 0fhZ 0fh[ 0fh_ 0fhoe 0fhe 0fhi 0fhbn 0fhn 0fhr 0fhoy 0fhy 9=0fh} 0fhc 0fh 630=0fh 0fh 0fh 0fh 0fh 0fh 0fh 0fh 0fh ,0fhݤ 0fh 0fh 0fh 0fhW 0fh 0fh 0fh^ 0fh> 0fh #=0fh 0fhE 0fh 0fh8 0fh 0fh 0fh 0fhS 0fhT 0fh 0fh 0fh 0fh= %  0fh FYou see here a +2 trident of freezing.0fh 0fh 0fhR  _0fh 0fh e  You see here a +1 heavy trident.0fhO 0fh  _0fh_ 0fh$ 0fh> 0fh ,0fhh 0fh[ 0fh^ 0fh$ 0fh[$ 0fhW' 0fh+ 0fh/ 0fh3 ,0fh7 0fh< 0fh@ 0fhD ,0fh8I 0fhM 0fh*Q 0fhV 0fh;W 0fh [ 0fh^ 0fhb 0fh5f 0fhf 0fhi 0fhll 0fho 0fhr 0fhs 0fhu 0fh 0fh ....##........)..............#jesper the Slicer 0fh ....##...)........)..........#Human of Hepliaklqana *****. ....##.......)...##..........#Health: 117/117 ======================== 0fhz #####.........)..##.........#Magic: 30/30 ======================== # ##.............##$........#AC: 18Str: 7 0fh ###..#...........##........#.. . EV: 33 Int: 24 ....##...........##.......## .. SH: 0Dex: 24 0fh yN...##..)........####...).# ... XL: 17 Next: 83% Place: Snake Pit:1 .....##.)......R@# .#####.###..# Noise: ---------  Time: 30494.0 (42.0) 0fhI ..#Z.#.>........#.....####...#w) +9 rapier (speed) 0fh ###............###.........###Cast: Ensorcelled Hibernation #...#.###.#####..........##Fly 0fhȓ <###..###.#.... .............# .....# #...####............#0fh (R   Sugats the hexer .....# #..... #............# ### 0fhH :.....# #..... #............###.. .....# .....# #.............#...You spit the naga warrior like a pig!!!!! 0fh _You kill the naga warrior! _You see here a +0 battleaxe. _You see here a +2 trident of freezing. _You see here a +1 heavy trident.  0fhԔ i - a scroll of identify0fh# /  --more--1fh 1fhu 1fh 518 5.0 (431fh 1fhw _You kill the naga warrior!a +0 battleaxe.2 trident of fr1fh eezing. _You see here a +1 heavy trident.  i - a scroll of identify _E - a potion of invisibility2fhF2fhIbRead which item? Scrolls  e - 3 scrolls of amnesia  f - a scroll of fogi - a scroll of identify  j - 9 scrolls of teleportation  o - 3 scrolls of noise 2fhnJ| q - 2 scrolls of vulnerability  s - 2 scrolls labelled KIESIP ENUAFt - 6 scrolls of poison  u - 4 scrolls of revelation  y - a scroll of brand weapon  D - 2 scrolls of silence  L - 2 scrolls of enchant armour  N - 3 scrolls of immolation  Y - 3 scrolls of enchant weapon 2fhJ[!] read|quaff|evoke[?] describe selected2fhc 2fh-m 2fht ....##........)..............#jesper the Slicer 2fhNu G....##...)........)..........#Human of Hepliaklqana *****. ....##.......)...##..........#2fhu \Health: 117/117 ======================== #####.........)..##.........#Magic: 30/30 ======================== 2fhu # ##.............##$........#AC: 18Str: 7 ###..#...........##........#.. . EV: 182fh5v $Int: 24 ....##...........##.......## .. SH: 0Dex: 24 2fhvv FN...##..)........####...).# ... XL: 17 Next: 83% Place: Snake Pit:1 2fhv .....##.)......R@# .#####.###..# Noise: ---------  Time: 30495.0 (0.0) ..#Z.#.>........#.....####...#2fhv w) +9 rapier (speed) ###............###.........###Cast: Ensorcelled Hibernation 2fhcw #...#.###.#####..........##Fly ###..###.#.... .............# .....# #...####............#2fhw R   Sugats the hexer .....# #..... #............# ### .....# #..... #............###.. .....# .....# #.............#... _You kill the naga warrior! _You see here a +0 battleaxe. 2fhGx _You see here a +2 trident of freezing. _You see here a +1 heavy trident.  i - a scroll of identify _E - a potion of invisibility2fh^z 2fh| Identify which item? (\ to view known items) Scrolls (select first with ?)  s - 2 scrolls labelled KIESIP ENUAF 2fh| Potions (select first with !)  r - 3 blue potions  v - 3 grey potions  B - a bubbling clear potion  I - 4 fuming pink potions 2fh} M - 3 fizzy amethyst potions  S - 9 golden potions[?] describe selected4fhy4fhB4fhى....##........)..............#jesper the Slicer ....##...)........)..........#Human of Hepliaklqana *****. ....##.......)...##..........#4fhZHealth: 117/117 ======================== #####.........)..##.........#Magic: 30/30 ======================== # ##.............##$........#AC: 18Str: 7 ###..#...........##........#.. . EV: 18Int: 24 ....##...........##.......## .. SH: 0Dex: 24 4fh~N...##..)........####...).# ... XL: 17 Next: 83% Place: Snake Pit:1 .....##.)......R@# .#####.###..# Noise: ---------  Time: 30495.0 (0.0) ..#Z.#.>........#.....####...#w) +9 rapier (speed) ###............###.........###Cast: Ensorcelled Hibernation #...#.###.#####..........##Fly ###..###.#.... .............# 4fh.....# #...####............#R   Sugats the hexer .....# #..... #............# ### .....# #..... #............###.. .....# .....# #.............#... _You kill the naga warrior! _You see here a +0 battleaxe. _You see here a +2 trident of freezing. _You see here a +1 heavy trident.  i - a scroll of identify _E - a potion of invisibility4fh΢]  As you read the scroll of identify, it crumbles to dust.4fh*6.0 (14fhi4fhڳQ _r - 3 potions of attraction4fh$ 4fhN Read which item? Scrolls  e - 3 scrolls of amnesia  f - a scroll of fog  j - 9 scrolls of teleportation 4fh M o - 3 scrolls of noise  q - 2 scrolls of vulnerability  s - 2 scrolls labelled KIESIP ENUAFt - 6 scrolls of poison  u - 4 scrolls of revelation  y - a scroll of brand weapon  D - 2 scrolls of silence  L - 2 scrolls of enchant armour 4fhy 9 N - 3 scrolls of immolation  Y - 3 scrolls of enchant weapon [!] read|quaff|evoke[?] describe selected6fh6fhP$6fh,e....##........)..............#6fh,jesper the Slicer ....##...)........)..........#6fh-5Human of Hepliaklqana *****. 6fhA-....##.......)...##..........#6fh-Health: 117/117 ======================== #####.........)..##.........#6fh-cMagic: 30/30 ======================== 6fh.# ##.............##$........#AC: 186fhG.+Str: 7 6fh.###..#...........##........#.. . EV: 186fh.,Int: 24 6fh.....##...........##.......## .. SH: 0Dex: 24 6fhU/FN...##..)........####...).# ... XL: 17 Next: 83% Place: Snake Pit:1 6fh/2.....##.)......R@# .#####.###..# Noise: ---------  Time: 30496.0 (0.0) 6fh/..#Z.#.>........#.....####...#6fh0=w) +9 rapier (speed) 6fhL0###............###.........###Cast: Ensorcelled Hibernation 6fh0#...#.###.#####..........##6fh0&Fly 6fh0###..###.#.... .............# 6fh-1.....# #...####............#6fhe1qR   Sugats the hexer 6fh1.....# #..... #............# ### 6fh1.....# #..... #............###.. .....# .....# #.............#... 6fh 2c_You see here a +2 trident of freezing. 6fhB2H_You see here a +1 heavy trident.  6fhx2Bi - a scroll of identify _E - a potion of invisibility  6fh2>As you read the scroll of identify, it crumbles to dust. 6fh2<_r - 3 potions of attraction6fh:P  Okay, then.6fhcA6fhH6fhsJ. _6fhǾ 6fho 6fh 6fhS 6fh 6fhe B33 _6fh 6fh 6fh 6fh ,6fh 6fh 6fh 6fh 6fh 6fh  6fhj 6fh 6fhj 6fh  6fh 6fh 6fh. 6fho 6fh 6fhf# 6fh' 6fh+ 6fh. 6fh[/ 6fh1 6fh5 6fh9 6fh= 6fh> 6fh@ 6fh#E 6fhI 6fhkM 6fhM 6fhCQ 6fhnW W  Things that are here:  a +0 flail; a +0 robe6fh*[ 6fh_ 6fhd`  _6fhc 6fhg 6fh...# .S...# #. .. ..... ..... .# ... 6fhM .......... .... .# #... ......##..N..... .##.... ......#......... ......# .##.........#....... .####.........##........ 6fh -#####......).###@....... #....#......###.......... ....†..#..R.# ........)..............# ...)........)..........#6fhm ..)...##..........# ...)..##.........## S   guardian serpent (asleep)......##.........# .6fh v......##........#.. ..6fh 1514.0 (18.0)6fh }R., ally target)6fh +5.0 (196fh4 6fh M _A guardian serpent comes into view.6fh& 7fh@>...# .S...# #. ..  ..... .# ...  .... .# #... 7fhCA... .##.... .. ......# .#....... #........ ).###@....... #R......... †..#..........# )..............# )7fhA.)..........# )...##..........# )..##.........## .##.........# . . .. 7fh>...# .S...# #. ..  ..... .# ...  .... .# #... ... .##.... 7fh^m.. ......# .#....... #........ ).###@....... #R......... †..#..........# )..............# 7fh).)..........#)...##..........# )..##.........## 7fh].##.........# . 7fh7fh7fh77fhlg _A guardian serpent is nearby!7fh\S>...# .S...# #. ..  ..... .# ...  .... .# #... ... .##.... .. ......# .#....... #........ ).###@....... #R......... †..#..........# )..............# ).)..........# )...##..........# )..##.........## .##.........# . . .. 7fhdm>...# .S...# #. ..  ..... .# ...  .... .# #... 7fhn... .##.... .. ......# .#....... #........ ).###@....... #R......... 7fhn†..#..........# )..............# ).)..........#7fhFo)...##..........# )..##.........## 7fho.##.........# . 7fhz7fhN7fh7fhVg _A guardian serpent is nearby!7fh$7fh<>...# .S...# #. ..  ..... .# ...  .... .# #... ... .##.... .. ......# 7fhd.#....... #........ ).###@....... 7fh[#R......... †..#..........# )..............# 7fh$D).)..........# )...##..........# 7fhlI)..##.........## .##.........# . .7fh& .. 7fhg>...# .S...# #. ..  ..... .# ... 7fhh .... .# #... ... .##.... .. ......# .#....... #........ ).###@....... #R......... †..#..........# )..............# 7fhdi).)..........#)...##..........# )..##.........## .##.........# . 7fht7fh{7fhā7fhg _A guardian serpent is nearby!7fh .7fh ....###....# . >...# #.S...# #. ....7fhT H ........7fh ( #7fh #..N..... .##.....#......... 7fh& z#....##.........# .7fhn Q... #####......).###.7fh [ #....#......###R.7fh l...†..#...7fh7 X.#.....)........7fhy )........)...)...##..7fhԪ }.)..##.# 7fh/ N   naga (constriction, asleep)..# 7fh 7fhe FR.7fh 76.0) _7fh 7fh 7fhI.#..##.N.. ........###....# .. >...###.S...###. ...#.# ...7fh^=.............# #....##..N.......##......#.# ......##........@#....... #.####.........##. ######......).###R7fha#....#......###... #...†..#....# #........)........# 7fhF#...)........)....#N   naga warrior (constriction, asleep) #)...##..........#7fhFS   guardian serpent (asleep, ally target))..##.## N   naga (constriction, asleep)7fh|7fhB'JR.7fh//%77fh87fh:z _A naga warrior comes into view. It is wielding a +0 flail.8fh*.##.##.#.# ....##.N.. .........###....## ... >...###.S...###.. ..8fhC#.# .........# #....##..N##......#........# .......##...#. .#.####.........##R.......####8fhe).###.....#....#......###.... ##...†..#..........# #8fhg#........)..............# ##...)........)..........# ##)...##..#8fh8fhuJR.8fhy %88fhu8fhP9fh}P5#.##.#.#.. #.##.N..# .... ###....## 9fh9Q/#.....>...###.S...###.. ................#.# ......# #...##..N.##.....#...9fhQ......##R#.......#.####.#. .9fhWRY.######).###..9fhR.#....#......###.......... .##..........†..#..........# .##9fhPSK)............ .##...)........)..........# .##.......)...##..........#9fhSA..)..###9fheV9fhV9fhb.N..R.N)9fhdG9Ensorcelled Hibernation9fhyl9fhn9fh|2 #.##.#.# ..  #.##.N..# ....  #9fhe..###....## ... ##.....>...###.S...###.. ...#.# ....# #....##.##....9fh'.#....N..R.#.##.#. #..#.####.##9fh..######......).###........ ..#.#....#......###.......... ..##9fh .....†..#.# ..##9fh|.)....# ..##...)..).# .9fh.##.)...##.##.)..##.##9fh*9fhHR.9fh.=209fh19fhX _The naga completely misses you. x2:fh?!1*:fh4qIN, asleep):fh:fhu\R.N:fh2\28--18 -:fhP1Ensorcelled Hibernation :fh:fh :fh(_The naga looks drowsy...:fh&  :fhyPThe helpless naga fails to defend itself.  You spit the naga like a pig!!!!:fh:fh[R.):fhu--4-4 (0.4:fh:fhH _You kill the naga!:fh& y###.##   #.##.#.## .. #..##.N..# .... #:fh  #.........###....## ... ###.....>...###.S...###.. ..R....#.# .......# #....##...##......#........# :fh ..........##...#. ##..#.####.........##..........#####).###....#.#....#......###:fhK ...##...†..#..#.##........)....:fh .#.##...)........).# ...##)...##..#:fh'  NSN)S  drained, ally target)Sugats hits the guardian serpent with a +0 dagger of draining!!  Sugats drains the guardian serpent!:fh܎ 9=33 ==2.4 (1.0Ensorcelled Hibernation:fh :fhӘ s _The naga warrior shouts! _You see here a +0 dire flail.;fh3.... ## ## .#.##  ;fh...##.N..# .... # ....###....## ... ###.....>...###.S...###.. R....#.# .... ###;fh##.....#....).....# ..........##..# ##..#.;fh7...##...######......).###...;fhxW......#....#......###............†..#;fh.#.....)....)........);fh;fh  The guardian serpent hits Sugats but does no damage.  Sugats hits the guardian serpent with a +0 dagger of draining!  Sugats drains the guardian serpent.;fhܨ .N†;fh4{, ally targ…)  The guardian serpent dies!;fh~:*;fh.: N;fhmparalysedSugats casts a spell at the naga warrior.;fh5=8N;fhUF;fhFB==3;fhQ;fhIU ;fhU/_The naga warrior suddenly stops moving!;fh ##### ...#. ##.##.###  #....##.#.## ..  #....##....# . ;fh  #.........###.N..## ... ##.....>...###.†...###.. .. R....#.# ... ....# #... .##..........##.... #....)...........# .........##.;fh Y #..#.####...##........#####......).###........ ;fhq o#.#....#......###.......... ##..†..#......##........);fh ;fhl DR.;fh ^30=---4;fhM! ;fh% ...###.R...###.. #.# .. #.##....##.....#....).....<2*...###.R@..###.. #.# .. #.##....##.....#....).....# .........##..#. #..#....##....######......).###.........#....#......###.5=fh@=fhA=fhB=fhB=fhC=fhD=fh&F=fh G=fhOG=fhG=fhI=fhJ=fhK=fhCL=fhL=fhsN=fhO=fhP=fhQ=fhQ=fhR=fhT=fhT=fhU=fhW=fhBY=fhY=fh)Z=fh[5 _You swap places.=fh]]=fh3^=fh^=fh$_=fhU`=fhya=fh]b=fhb=fhEc=fhgd=fhe=fhf=fhg=fhg=fhh=fhi=fhj=fhj=fhk=fhm=fho=fhio=fhp=fhq5 _You swap places.=fhWs=fh1t=fht=fhu=fhFv=fhw=fhx=fhy=fhy=fhz=fhd|=fhS}=fh}=fhE~=fhH=fh=fh=fh=fhg=fh=fh~=fh=fh=fh_5 _You swap places.=fh =fh>=fh=fh%=fh=fh =fh!=fhy=fh=fhw=fhΔ=fh=fh[=fh=fh=fh=fhݚ,=fhٛ=fh=fh=fh=fh=fh=fhΡ=fhD=fhj=fh¤=fhj=fhG=fh=fh۩=fh4=fh=fh=fhĭ=fh,=fhگ=fh=fh=fh:=fh=fhv=fh=fhu=fh=fh$ =fh^_You swap places.=fh=fh =fhe=fh=fhD=fh=fh=fh=fh=fh=fh=fh=fh*=fh=fh=fhi=fh[=fh=fhf=fh=fh=fhg=fh=fhb=fhI=fh=fh=fhd=fh=fh=fh=fh6=fh=fhN=fh=fh=fh=fhz=fh=fh@=fh=fh=fhF=fh=fh=fh=fh=fhb=fh=fh==fh=fhv=fh=fhR=fh=fh =fh=fhD5 _You swap places.=fh=fh=fhv=fh.=fhs=fh=fh=fh=fh%=fh>=fh=fh=fh=fh=fh=fh=fh=fh$=fh=fh] =fh =fh! =fh =fh"=fh=fh=fhO=fh=fh{=fh=fhY=fh=fh'=fh=fh-=fh# ........# ##.###...#  =fh$$1........# ##.## #..###  #.......###.#####..#.#  ###....#....##...#..##  ###........#..#  =fh$.....# #........##..#  ..#......R##.###  .......##.....#......#  ....... ##....##@...##  =fh#%-- ###..##....#  # #...#...##  # ##......#  # .....  # #..####  =fh%....## #.##   N   salamander (polearm, asleep).# . #N  .#.. ..=fh%1 =fh=,1620.8 (94.0)=fh0r.R, ally tar…)=fh4+1.8 (95=fh8=fh%D _You swap places. _A salamander comes into view. It is wielding a +0 spear.=fh6.# ##.###...# .# ##.## #..### .###.#####..#.# ....##...#..## ........#..#  #........##..# ...##.### #R.....#  #@...##  #....#  #...#...##  ##......# =fh .....  #..####  #.##  . #N  ..=fh.# ##.###...# =fhh.# ##.## #..### .###.#####..#.# ....##...#..## ........#..#  #........##..# ...##.### =fh#R.....#  #@...##  #....#  #...#...## =fhZ ##......#  .....  #..####  #.##  . #N =fh0 ..=fh=fhX=fh=fh .# ##.###...# .# ##.## #..### .###.#####..#.# ....##...#..## =fh`........#..#  #........##..# ...##.### #R.....#  #@...##  =fhs#....#  #...#...##  ##......#  .....  #..#### =fh #.##  . #N  .. _A salamander is nearby!=fho7p.# ##.###...# .# ##.## #..### =fh78h.###.#####..#.# ....##...#..## ........#..#  #........##..# ...##.### #R.....# =fh8 #@...##  #....#  #...#...##  ##......#  ..... =fh9L #..####  #.##  . #N  ..=fh>=fh;D=fhH=fh~K =fhKS_A salamander is nearby!=fh.# ##.###...# .# ##.## #..### .###.#####..#.# ....##...#..## ........#..#  #........##..# =fh^c...##.### #R.....#  #@...##  #....# =fh #...#...##  ##......#  .....  #..####  #.##  . #N  ..=fh+a.# ##.###...# .# ##.## #..### .###.#####..#.# ....##...#..## ........#..#  #........##..# ...##.### #R.....#  #@...##  =fh,#....#  #...#...##  ##......#  .....  #..####  #.##  . #N  ..=fh 0=fh3=fh}6=fh@8a _A salamander is nearby!=fh= .# ##.## #..### #.###.#####..#.# #=fh ##....#....##...#..#....###........#..# .....# #........##..#...#.......##.#####.....#R..... ##....##....##=fh  . ### # #...#...## ##......# =fh J #.....##..#######  . #N #.. .=fh q.###. .=fh =fh D.R=fh% 72.8 (1.0) _=fh5 =fh} =fh;###.#####..#. ###....#....##...#..#....###........#..# .....# #........##..#...#.......##.#####...... ##....##R...## ###..##....# # #...#@..### ##......# ....##.....#..######  . #N #.. ..###. .=fh<.# ).# .=fh}==fhAD.R>fh7%3>fh>fh>fh$h8.###....#....##...#..## .##........#..# ......# #........##..# ....#.......##.### #.....#......# . ##....##....## >fh i#. ###..##R...# # #...#...##  ##..@...# .# .....##.....# .# ... #..#### # . #.## .# . #N .. .. #.# ##. ... .## ).# .... . ##.###..#  >fhj>fhpH.R>fhqr%4>fhu>fhv>fh=....###..... .....# #........##..#>fh4>...#.......##.#####.....#......>fh|> ##....##....## ###..# >fh># #...#R..### ##......##>fh?k.....##@....#>fhG?... #..##### . #.## >fh? . #N# #.. .>fh?.###. ..#>fh@i).# . >fhO@`##.###..# #...# >fhB>fhcI".>fhI&R>fhOP%5>fhV>fhY>fhF.....# #.>fh#...###.#####.....#......#>fhz" ##....##....## ###..# # #...#...### ##..R...##.....##.....>fh{ #@.###### . #.##  . #N# >fhp#.. ..###. ..#).# .>fh ##.###..# #...# .# ....##>fhT>fhuD.R>fh%6>fhک>fh+>fh" ...######.....#......#>fh  ##....##....# ###..##....# # #...#...### ##...>fhJ .....##R....# #..####>fh0 ## . #@##  . #N# #.. ..###. .>fh z.#).# . ##.###..# ##...# .# ....##  >fhz >fh' 2*>fh}E Iparalysed, ally >fh| 4N>fh} P==7Ensorcelled Hibernation>fh >fh: g _Sugats casts a spell at the salamander.>fh \  The helpless salamander fails to defend itself.  >fhM .You stick the salamander like a pincushion!!!!>fh S#)#>fh 18 --8.1 (0.3Ensorcelled Hibernation >fh >fhV N _You kill the salamander!>fhU >fh` 8-->fh >fh  >fh :_No target in view!>fh7A~##...... ##....##....#>fhA ###..##....# # #...#...## ##......#.....##R.... #..##### . #.##  .# #.. .. #.###. ..#?fhC).# .#. ##.###..# ##...# .# ....##  #.?fhi?fhD.R?fhzQ33 9.1 (1.0 _?fh ?fh N _You see here a +0 spear.?fh?fh?fhh?fh~?fhH?fhh?fh$ _?fhv?fh?fhE?fh?fh?fh?fh?fh?fh)?fh?fh ?fh ?fhu?fh?fh?fh?fh?fh?fhL?fh?fhB?fhy?fh?fh?fh?fh?fh# ,?fh| ?fh!?fh#?fh$?fhM%?fh%?fh'?fh),?fh*?fh1,5 _You swap places.?fh-?fh.3?fh/?fh0?fh/2?fhX3?fh3?fh`4?fh5?fh7?fh><X?fh!>?fh??fhX@?fh3A?fhC?fhE?fhiG?fhG?fhH?fhJ?fhhL?fhM?fhMN?fhCO?fhP?fhR?fhAS?fhzT?fh`W?fhCZ?fh[?fhq\?fh]?fhA_?fhZb,?fhc?fhg?fhj?fhk?fhl?fhm?fho?fhq?fhr?fh)s?fh>t?fh/v?fh~x?fh(z?fhz?fh{?fh}?fh?fh?fh?fh)?fh?fhf,?fh?fh?fh?fh,?fh?fh?fhB?fhx?fhĘ?fhę?fh?fh?fhg?fh?fh?fhڡ?fh1?fh~?fhӤ?fhb?fhC?fhl?fh[?fh?fhQ?fhy?fh?fhӯ?fh?fh?fh?fhɲ?fh?fh?fh?fh?fh4?fhd?fh?fhC?fhQ?fh?fh?fhݼ?fhw?fh?fhؿ?fh?fh[?fh?fh?fh7?fh?fh?fh?fh?fh?fhY?fhj?fh??fh?fhk?fh?fh?fhr?fh=?fh?fh?fh:?fh?fh?fhb?fh?fh?fh?fh?fh?fh?fh?fhi?fhQ?fh!?fhi?fh?fh?fh?fhv?fh?fh?fh?fh?fh?fh ?fhH?fh?fh?fh ?fh ?fh ?fh ?fh?fh}?fh?fh?fh?fh?fhM?fh?fh?fh?fh_?fh?fh?fh?fh!?fh#?fh%?fhY%?fh)&?fh(4?fh5?fh27?fh{7?fhS8?fh<?fh ??fh@?fh%A?fhB?fh F?fhkH?fh>J?fhJ?fh4L?fhO?fhQ?fhS?fh T?fh]U?fhX?fhp[?fh]?fh=^?fh_?fhc?fhDg?fhj?fh|j?fhTl?fh"o?fh}q?fhs?fh t?fhku?fhx?fh;z?fh6|?fh|?fh}?fhi?fh^?fhp?fh?fh.?fh?fh?fhe?fh?fh?fh?fh?fh|?fh?fh?fh?fh?fh,?fhb?fh?fhܨ?fh,?fhH?fh?fh?fh?fhc?fh?fh?fh+?fho?fh?fh?fh?fh?fh?fh?fh?fhY?fh?fhj?fh?fh}?fhO?fhS?fh?fh?fh?fh?fh/?fhH?fh?fh?fhG?fh?fh?fhG?fh?fh?fh?fh?fh?fhX?fh8?fh:?fh?fh?fh ?fh ?fh?fh7?fh?fh[?fht?fhv?fh?fh?fh?fh?fh3?fh{?fh?fhn ?fh!#?fho#?fh$?fh(?fho*?fh-,?fhu,?fh-?fh+0?fhh2,?fh3?fhH=?fh[??fh@?fhA?fhB?fhUM#Z.#.>........#.....####..######............###.........#?fhN# #...#.###.#####..........######..###.#......................# ##...####................# #.....# #................# #.....# #............?fhN.....# #.....###................# ##..@R.##............705.1 (76.0)... ##.....#R.....÷......... #......#).......... ......... ##......#.......... ..##........###.##............... ?fhO..#............####.....#.......#....................###...###.................##.# ###.##...........###.###..# ###.##?fhS?fhY?fhN\j _Key pressed, stopping explore.?fh]?fh+^?fhh?fhKj?fhk$ _?fhpB?fhs,?fh^t?fh"v?fhcx?fhy,?fh:{?fh2}?fh~?fh^,?fhf?fhg?fh!?fh,?fhP?fh?fh??fh,?fhs?fh?fhi?fh,?fh ?fhn?fh(?fh?fh?fh##............# ##...####..... #####.....S.....# #.....# #......  #............# #.....# #...... ?fhJ#####...........# #.....###..##..........# ##.....##....... ##.....# ####............## #......#)  ##........## ### ####......@R###.## #?fh/.#............####.....##...................###Ensorcelled Hibernation#................##.# #).##................###.###..#.###.)..............###.# ##.# #................##..## .# S   shock serpent (wandering)^..................#....####.# .#?fhָ5##.....................?fhS13.1 (8.0)S?fh*4.1 (9?fh?fh` _A shock serpent comes into view.?fhy .S.....#   .......#  ?fhx.......# ......# ##.......... ##.........## #......#)  ........## ##.#......@R###.............#.............................. ).............## )..............###.# ##.# .............##..## .# ^..................#?fh! N .S.....#   .......#  .......# ......# ##.......... ##.........## #......#)  ........## ##.#......@R###.?fhA" ............#.............................. ).............##)..............###.# ##.# .............##..## .# ^..................#?fh' ?fh2 ?fh6 ?fh8 d _A shock serpent is nearby!@fh&K=..#####..###.#..... ...@fhK.......# ##...#### ######.....S.....# #.....# #  ..# #.....# # ######@fhL..# #.....####### ##.....## ....@fhqL.# ##.....#. ##### #.) @fhL ##.......## ##......#  ##......##@fhMB.R###.. @fhMk##.......#####.....#..#....#...@fhMV......##).##.@fh5N.###.###..####.).###.# ##.#...#@fhN.##..## ...^......@fhN'#....####.@fhP@fhQ@fhaZ2.S@fhZWR.(ally target)@fhTf15.1 (1 _@fhk@fh m@fh #.....# #...#.###.#####..#####..###.#..... ......# ##...#### @fh#######...........# #.....# # S....# #.....# # #######..# ##### .....@fh^.# ##. ######.## ) ##......@fh!R## ##......#  ##......#####.. ###.......#.####......#@fh....#.........##).##..###.###..###.)@fh?.###.# ##. )......#.##..## @fh7@fhs@fhD@fhzi.SR.@fh%6@fh@fhv@fh} .#####............####.....# #...#.###.#####..#####..###.#..... ......# ##...#### ########.# #.....# # @fh~ >.# #.....# # ########.....# ###S..### ........# ##. #######R## ) # ##...... ##......# # ##......#####.. ####.......#.####......#...............## #....).##..###.# ......###.).###.# ##@fh @fh 1*@fh\ Sparalysed, distracted,…)Sugats points at the shock serpent and mumbles some strange words.@fh 8S@fh0 .==7@fhX @fh > _The shock serpent suddenly stops moving!@fh 1*@fh[Dasleep, all@fhI@fhM_SR.@fh28--18 --8Ensorcelled Hibernation @fhC@fh7 _The shock serpent looks drowsy...Afhݰ&  AfhfThe helpless shock serpent fails to defend itself.  You skewer the shock serpent like a kebab!!!!Afh?7 .Afh.†..  You kill the shock serpent!The air sparks with electricity, shocking you.Afhv--8--4 (0.3AfhAfh! _You resist.Afhݟ#........#Z.#.>...#####............####.....# #...#.###.#####..#####..###.#..... .......# ##...#### #########Afhl.# #.....# # # ......# #.....# # #########...........# ###..### .........R.# ##. ######## AfhȠ)# ##...... ##......# .# ##......#####. .####.......##### #.#...Afho.....#........## ##....).##..###.#Afh;AfhDR.AfhJ33 9.4 (1.0AfhAfhz _You see here a shock serpent corpse.Afh~AfhAfhAfhb Afh:_No target in view!Afhl 3Afh Afh Afh $ _Afh" w9=Afh Afh ,Afh AfhG ,Afhu Afh* ,AfhE Afh Afh8 9=Afh Afh AfhC L30=Afh Afh Afh1 ,Afh Afh$ Afh& Afh Afh@ AfhV Afh9 Afh Afh Afh# Afh Afh Afh AfhJ Afh 9=Afhs! Afh# AfhW% Afhn& Afh& Afh~' Afhn) Afh* AfhG, ,AfhY- Afh/ Afh`1 Afh2 Afh53 Afh3 Afh5 Afh6 Afh?8 ,AfhA9 AfhH; Afh= Afh> Afh%? Afh? AfhA AfhB AfhD AfhD Afh E AfhF AfhTH AfhZI AfhI AfhgJ AfhL Afh}M AfhN AfhN AfhO Afh Q AfhkR AfhuS AfhS AfhT AfhU Afh!W AfhJX AfhX AfhXY AfhZ Afh \ AfhD] Afh] AfhY^ Afh_ Afh)a Afh5b Afhb Afhic Afhd Afh\f Afhg Afh h Afhh Afhi Afhk Afhl Afhl Afh>o Afhp Afhq Afh"r Afhr Afh t AfhJu Afhhv Afhv Afh.w AfhKx Afhy Afhiz Afhz Afh-{ Afh} AfhC~ AfhN Afh Afh Afh, Afho Afh1 Afh Afh Afh Afhن Afh ,Afh Afh Afh Afh Afh AfhI AfhQ AfhŎ Afh Afh Afhe Afh& Afh1 Afh Afhc AfhӔ Afh Afh Afh AfhE Afh Afh Afhқ Afh Afh! Afh Afh Afh Afh Afhm Afhˡ Afhj Afh Afh Afh' Afh Afh Afh) Afh_ AfhĬ Afh" Afh AfhЯ Afh Afha Afh± AfhH Afh Afh Afh Afh Afh AfhR AfhN Afh AfhR Afhr Afh Afh Afh Afh Afh Afh Afh Afh Afh Afhu Afhi Afh2 Afh Afh Afh Afh` Afh AfhU Afh 5 _You swap places.Afh Afh Afh Afh Afh Afh Afh Afh Afh Afh Afhz Afh Afh Afh Afh& Afh/ Afh Afh, Afh Afh Afh Afh Afh Afh Afh Afh Afh Afh Afh Afh Afh AfhB Afh Afh Afh Afh ,Afh Afh Afh/ Afh? ,AfhI Afh Afh) Afh Afh; AfhJ Afh Afh Afhp Afh Afh Afh ,Afh AfhE Afh Afh ,Afh AfhJ Afh Afh Afh Afh2 Afhe Afh Afh ,Afh2 AfhT Afh! Afh" ,Afh# Afh% AfhV' Afh\( Afh( Afh) AfhD+ Afh, Afh- ,Afh. AfhY0 Afh1 Afh2 Afh2 Afh3 Afh4 Afh76 Afh+7 Afh7 Afh8 Afhm9 Afh: Afh~; Afh; Afh^< Afh= Afh? Afh@ Afhg@ Afh A AfhMB AfhC AfhzD AfhD AfhpE AfhF AfhG Afh I AfhxI AfhJ Afh9K AfhL AfhM AfhM AfhiN AfhO AfhP AfhQ AfhAR AfhR AfhS Afh-U AfhV AfhZV AfhV AfhW Afh?Y Afh$Z AfhzZ AfhZ Afh[ Afh] Afh] Afh^ Afhr^ Afh` Afha Afhb Afhb Afhbc Afhd Afhe AfhCf Afhf Afhf Afhki Afhzj AfhBk Afhk Afhk Afh2t AfhNu Afhu Afhv Afhx 5 _You swap places.Afh^y Afh2z Afhz Afhz Afh|| Afh} AfhW~ Afh~ Afh~ Afh Afh AfhZ Afh Afh Afh Afh AfhO Afh Afh7 Afhd Afhr Afhj AfhŊ Afha AfhH nAfh2 AfhO Afha Afh AfhF Afh Afh Afh Afh` Afh Afh Afh5 Afhs Afhȝ Afh AfhE Afhԡ Afh Afhh Afh5 Afh Afh> Afht Afhʨ Afh Afhݪ AfhQ Afh7 Afh AfhW Afh 5#........##..## #R###. ^..........#....####.##..##.....................##.##...............######.##............#.# ##... .......##...........#.## # #......###......#.....#### Afh ....# #^÷..###R.......### ##.#  #.#..# ##.####@..........###.##810.4 (91.0)  ###### ####................#.. #........#..#. ##......###.#. AfhY .....# #.## #.## #### ######## ######## AfhP Afh AfhK  Afh 7_Done exploring.AfhAfh@Afh˺Afh.R.....................#..........0.0)....#....AfhmAfhAfh<E _Done exploring.Bfh3BfhƍBfhBfhbBfhBfhkE _Done exploring.Bfh Bfh :Level 1 of the Snake Pit <>>>^(Press ? for help)#######.## ##.# ##......##........###.##............................##......## #.####.......#............####.....#.......##..........#####.####.# ##.......#.........................###...#####.......###### #.# #.......#......................##.#####.## ###.....#####BfhJ ###### #####....).##................###.###..# ###.#### ##.##..#).####....###.........###.)..............###.# ##.# #......########.....####........#.).)......#................##..## #R###.......##.##.R......####......###....#....^..................#....####.##.......##.#.........#Bfh #........##....###.#.......##.....................##....................###.......#.......##........##...............######.#.........#.....#######...............##........###............#.# ##........###....###.####.....#...##.##.......##...........#.## ##......## #.....######Bfh ##.#####...######.####......###......#.....#### #..##.######.........###....#.......###.## ###....# #^÷..###R.......### ##.####...###..........######..##.####...## #.#..# ##.####@..........###.###......##..........##.....##......## ###### ####................#.........#...........###.....###......#Bfh? #...............#..#.....................###.##### ##.....###.............###.#.....................##..###...###.............# #.##..........#.........##.##Bfh ######............## #####........###.......###.#######......####......#..##.....################...#######...####### #####Bfh| ##..##......##[.......#.........##...........#######.##......# #..##...#...#.....[...N...##..)........####...).##.###.........#....###....##.)##.#####R###..##...##..##.....##.......# #....#Z.#.>.....####...#.####...####.....####.....# ##..............######..........####.# ###.# ##...###.....# .....# #...#.###.#####..........## #.## ###### ##........#####..###.#..................#  #....## #.......### ##...####............# #.#####.# ##...^# ############...........# #.....# #............# #### #.# ##.#...###..# #............# #.....# #............###..## #.##.#############...........# ###......#....########.## ##............##.......†..## ##.....##........#...Bfh}.##.###.## #...................# ##.....#......÷......##.## ##.###.########............## ##)..........#.#####...#### ##.## #.## ##..............## ###..............###########.## ##.# ##......##........###.##..##......## #.####.......#............####.....#.......#######.####.# ##.......#..............########### #.# #.......#............##.#####.## ###.....##### ###### #####....).##................###.###..# ###.#### ##.##..#).###....###.........###.)..............###.# ##.# #......########........#.).)......#................##..## #R###.......##.##.R......###......###....#....^..................#....####.##.......##.#.........#fh5;40HCfhCfh..#................##..## #R###.. jesper the Slicer CfhG^..................#....####.##.. Human of Hepliaklqana *****. ......##.....................##.. Health: 118/118 ======================== Cfhڤ......##...............######.#.. Magic: 30/30 ======================== ......###............#.# ##... AC: 18Str: 7 Cfh`.......##...........#.## ##.. EV: 33 Int: 24 CfhX#......###......#.....#### #.. SH: 0Dex: 24 ###....# #^÷..###R.......### ##.# XL: 17 Next: 88% Place: Snake Pit:1Cfh#.#..# ##.####@..........###.## Noise: ---------  Time: 30810.4 (0.0)###### ####................#.. w) +9 rapier (speed)#...............#..#. Cast: Ensorcelled Hibernation Cfhm ##.............###.#. Fly #.............# #.###............## #### R   Sugats the hexer######......##Cfhz######## _No target in view! _You swap places. Cfh_You swap places. _Done exploring. _Done exploring. CfhT_Done exploring.CfhaCfhxCfhCfhk,CfhYou swap places. _Done exploring. _You swap places.CfhCfhvCfhCfhCfhRCfh;CfhCfhnCfhCfhCfhCfhCfhpCfhCfhCfhCfh|CfhCfhCfhCfhCfh(CfhCfhCfhCfh CfhCfhCfhfCfh Cfh Cfh CfhCfh-CfhCfhCfh-CfhCfhCfhCfhYCfh Cfhq Cfh!Cfh)%Cfh&Cfh](Cfh(Cfh)Cfh!-Cfh.Cfhk0Cfh0Cfh1Cfh4CfhY6Cfh7Cfh 8Cfh 9Cfh<Cfh=Cfh?Cfh@CfhWACfhDCfhfFCfh%HCfhHCfhICfhLCfhNCfhPCfhQCfh5RCfhUCfhWCfhYCfhZCfhq[Cfhr]Cfh^CfhR`Cfh`CfhaCfhcCfheCfhifCfhfCfhgCfhDjCfhrlCfhnCfhBoCfhpCfhsCfhvCfh>xCfhxCfhzCfh1}CfhCfhCfhCfhGCfhՆCfhCfh+CfhCfh[CfhՏCfhzCfhCfh.CfhCfh̛CfhCfhߠCfhKCfhCfhCfhCfhCfh%CfhWCfh]h #.##...)........)... .##CfhĽ##.......)...##... .#####.#######...Cfh")..##...# #.### ##....Cfh}r...##...####...###..#...........##..Cfh׾V#.........##...........##... .Cfh3......##..)........####. ..#...........##.).##.### Cfhp..#........#..#.#....36.4 (2CfhR6.0) ......######....RCfhQ###.... .#.....# #...#.###.#####...... Cfh.......#####..###.#............. Cfh(##............# ##...####........ ###...........# #.....# #........#............# #.....# #........ Cfh&###...........# #.....###........ .##.......†..## ##.....##........Cfh$CfhnCfhtN _Done exploring. _You swap placeCfh]s. _There is a stone staircase leading down here.Cfh Cfh` Cfh Cfh Cfhw A18 7.4 (1.0) _Cfh Cfhy H ###.###+#+##### 2 ......R  ....#####.#####  # # Cfh 9  Cfh~ Cfh[ Cfh-H ,8.2 (1.8CfhK CfhN ( _You fly downwards. CfhhN S_There is a stone staircase leading up here.DfhDfh2Dfh_DfhDfh#... .?N...#+#!.#...^..#....N#.......'0.0DfhN   naga warrior (constriction, asleep)N   salamander (polearm, asleep)Dfh  As you open the door, it creaks loudly!  A naga warrior and a salamander come into view.Dfh[XYou hear a shout! The naga warrior shouts! You hear an angry hiss.Dfhl6  You hear a shout!Dfho  A shock serpent comes into view.Dfh:,Dfh  A naga comes into view. It is wielding a +0 battleaxe.DfhS. .N.NNDfhrONR.N)Nlly target)S   shock serpent(…)Dfh#m======9.2 (1Ensorcelled HibernationDfh*'DfhV4 _A naga mage comes into view. It is wielding a +0 club. _Found a potion of might and a scroll of enchant armour.Dfhx/ #.S. .N.  ...#+#!N  #...^..  #....N  #...N Dfhy... ###.###R#+#####  .......@.......  ....#####.#####  # #   DfhC  #.S. .N.  ...#+#!N  Dfh p#...^..  #....N  #...N ... ###.###R#+#####  .......@.......  DfhQ....#####.#####  # #  DfhI SDfhRDfh'DfhzDfhN _There are monsters nearby!DfhjDfh) Dfhm#.S. .N.  ...#+#!N  #...^..  Dfho#....N  #...N Dfh6... ###.###R#+#####  DfhY\.......@.......  ....#####.#####  Dfh'# # DfhDfhg,  Dfhu) ] #.S. .N.  ...#+#!N  #...^..  #....N  #...N ... ###.###R#+#####  .......@.......  ....#####.#####  Dfh* # #   SDfh/ Dfh1 Dfh6 Dfh9 d _There are monsters nearby!FfhMFfh+OFfh*TFfhUFfhlVFfhAWFfh'_ Ffh_.S.N drained, ally ta…)Sugats hits the salamander with a +0 dagger of draining!Ffhb]=-----40FfhfFfhv .#...........##...)........)..... .##..........##.......)...##..... .#####.#######.........[..##..... Ffhxd..# #.### ##.............##..... ..####...###..#...........##..... ...#.........##...........##..... .............##..)........####... ..#...........##.R........##.####1 ..#........#..#Ffh.#.....## ......######............###...... .#.....# #...#.###.#####....... .......#####..###.#.............. FfhG##............# ##...####........ ###...........# #.....# #........#............# #.....# #........ FfhQ###...........# #.....###........ .##.......†..## ##.....##........ _Sugats drains the salamander.Ffhw;-----FfhFfh|-1.7 (2.5Ensorcelled Hibernation Ffh Ffhg#{ _You fly upwards. _There is a stone staircase leading down here.FfhFfh3;Level 1 of the Snake Pit <>>>^(Press ? for help)Ffh#..## ##.....#.....###..........#.#....#......###..........#####..##....####.###........###.#........÷...##..........†..#..........#R####...#...####)#..........##[[.....÷......##........)..............###..###......####...........)...#...........##...)........)..........###.....##.....###.........##....##..........##.......)...##..........##......##..####Ffh#..........#.....#####.#######.........[..##.........##.......##.####..#.####.##......# #.### ##.............##.........##........#)#######..##.###.##...[...####...###..#...........##........#.........##.##..######..##......##[.......#.........##...........##.......###.......##.##......##..##...#...#.....[.............##..)........####...).##.......###.........###.#....###...........#...........##.R........##.#####R###..##...##..##.....#FfhE@#.......# #...........#........#..#.@........#.....####...#.####...####.....####.....# ##..............######............###.........####.# ###.# ##...###.....# #.........#.....# #...#.###.#####..........## #.#####.## #######....# ##..............#####..###.#..................# ##.......##....## #.......##............# ##...####............# #.#####.#Ffh##...^# ############...........# #.....# #............# #### #.###.#...###..##............# #.....# #............###..## #.###.####......#########...........# #.....###.............#....######Ffh/##.## ##............##.......†..## ##.....##..............#....##.###.## #.........................# ##.....#......÷......#####....##.## ##.###.########............## #......#)..........#.#####...#### ##.## #.## ##..............## ##......#....................####Ffh  ##..>....## ##)...## ###..## #..........##.#.###..# ###.#...####...##.# ##....# ##....## #..##....###..## #..##....Ffh 3##...#.## ##...### ##......## #..###.)..###...# ##.###...#.(#....###.##..## ####.....>...###.†...###........# ##.## #..#########..#.^#####.####....#..Ffhm .........#.#.......###.#####..#.##.###.# ##.#.........................###....#....##...#..##Ffh ....# ##...#...........##..........##....###........#..####.......# #####.................#....)...###.......Ffh ##....####..# #......######.......##.........#.........#.......##.#####..## ##.##Ffh .# ##...##..#.####...##.........##.....# #..# ###.###.....# #########Ffh ).###.........###....##....## #..## ##.....#.....##..#.#....#......###..........#####..##....#Ffh ###.###........###.#........÷...##.†..#...#R####...Ffh E ##)#..........##[[.....÷......##........)....###..###......## ##...........)...#...........##...)).###..FfhE ...##.....# ##.........##....####.......)...##.##......##..####Ffh  #..........#.....#####.#######.........[..###.......##.## ##..#.####.##......# #.### ##.............##........#)##### ##..##.###.##...[...####...###..#...........##Ffh #.........##.##..#### ##..##......##[.......#...##...........#####.......##.##......# #..##...#...#.....[Ffh ##..)........####...).##.......###.........# ##.#....###...........#.R..##.#####R###..##...##..##.....#Ffh  #.......# #...........##..#.@........#.....####...#.####.....[?7l#[?7hGfhGfh4 .#...........##...)........)..... jesper the Slicer .##..........##.......)...##..... Human of Hepliaklqana *****. .#####.#######.........[..##..... Health: 118/118 ======================== ..# #.### ##.............##..... Magic: 30/30 ======================== Gfh ..####...###..#...........##..... AC: 18Str: 7 ...#.........##...........##..... EV: 18Int: 24 .............##..)........####... SH: 0Dex: 24 ..#...........##.R........##.#### XL: 17 Next: 88% Place: Snake Pit:1 ..#........#..#.@........#.....## Noise: ---------  Time: 30841.7 (0.0) Gfh!M......######............###...... w) +9 rapier (speed) .#.....# #...#.###.#####....... Cast: Ensorcelled Hibernation .......#####..###.#.............. Fly ##............# ##...####........ Gfh"###...........# #.....# #........ R   Sugats the hexer#............# #.....# #........ ###...........# #.....###........ .##.......†..## ##.....##........ _There are monsters nearby! _There are monsters nearby!Sugats hits the salamander with a +0 dagger of draining! _Sugats drains the salamander. _You fly upwards. _There is a stone staircase leading down here.Gfh#Gfhy%GfhR5Gfh9Gfh|<;33 Gfh =GfhD  Sugats hits the salamander with a +0 dagger of draining! _Sugats drains the salamander. GfhE_You fly upwards. _There is a stone staircase leading down here.swap place  You see here a +1 heavy trident.Gfh;IGfh~LGfhL _GfhOGfh%UGfhZGfh^Gfh^GfhbGfhqhGfhlGfhqGfhSrGfhuGfhh{GfhGfhGfh3GfheGfhGfhGfhnGfhՕGfhGfh{Gfh!GfhڪGfh_GfhiGfhyGfhGfhGfh;GfhGfhGfhCGfh=GfhGfh6Gfh+Gfh>GfhGfhGfhGfhGfhrGfhGfh%GfhGfhGfhGfh=GfhGfhGfhGfhX GfhGfhGfhIGfhGfhSGfh!GfhC"Gfh$GfhD'Gfh)Gfh+GfhE,Gfh-Gfh/Gfh2Gfh3Gfh4Gfhh5Gfh7Gfh9Gfh:Gfh:Gfh;Gfh=Gfh?Gfh@Gfh2AGfh2BGfhCGfhEGfhGGfh HGfhIGfhW6 .....####....###.#####..### Gfh Hfh Hfh Hfh Hfh Hfh Hfh Hfh  ..#.# ####.#.# ###......#Hfh  .>#.##.### #.#.<#.# #.#.)#.# #.#..#.# #.####.# #)@.R..#6.7 (3.0) #.######Hfh #.#.#.#.....Hfh Hfh MR.Hfh *7.7 (4Hfh Hfh  Hfh 5_Found a stone staircase leading down.Ifh[3IfhIfh IfhA"IfhS%Ifh),Ifh3m  You see here a +2 spectral quarterstaff.Ifh6Ifhh7 _Ifh8Ifh7:Ifh;IfhI?Ifh?Ifh@IfhZBIfhGDIfhFIfhDGIfh0HIfhIIfh~KIfhMIfhPNIfh1OIfhPIfhRIfhUIfhCVIfh WIfhZR  There is a stone staircase leading down here.Ifh]Ifh^ _Ifh_IfhZaIfh*cIfhweIfh fIfhfIfhhIfh}jIfhlIfhkmIfhnIfhRpIfhMrIfhtIfhpuIfh"wIfhyIfh}Ifh~'18 IfhmIfhF _You reach down and open the door.Ifh<IfhzIfh#;33 IfhIfh@  There is an open door here.Ifh#Ifh6Ifh _IfhIfhIfhvIfhIfhIfh,Ifh Ifh9Ifh՟IfhIfh[IfhIfhIfhIfhIfh]IfhQIfh>,IfhIfhIfhöIfh'XIfhƾIfh IfhIfh|IfhIfhMIfhIfh-IfhIfhIfh'18 IfhIfhy _j - 10 scrolls of teleportation (gained 1)IfhHIfh;33 IfhIfh IfhIfhZIfhIfhIfh\IfhIfhIfhMIfhIfhIfhIfh,IfhIfhIfhIfhw,Ifh+Ifh+Ifh}IfhfIfhIfhDIfh@IfhIfhIfhAIfhIfhIfhBIfhIfh8IfhIfhIfhvIfhtIfhIfh1Ifh=Ifh_Ifh<IfhIfhaIfhIfh IfhW Ifh Ifh Ifh IfhIfhLIfhIfhIfhFIfhIfh IfhfIfhpIfhIfhIfhRIfhIfh'IfhbIfhIfhIfhgIfh Ifh!Ifh#Ifh5$Ifh$Ifh%Ifh&Ifh(Ifh;)Ifh)Ifh6+Ifh39 #########Ifh3.N..S#.#####.......####..................'....................####................#S..............# ... ..........# #.# #.......#IfhY4j #@# #.......####.#####.......##..R#....#########...##.#.##...##.#.#Ifh4#......#.#########..N   naga warrior (polearm, constriction, …) ###S   guardian serpent (asleep)Ifh5S   black mamba (asleep)IfhG;1915.7 (38.0)IfhJ@~R., ally target)IfhbC+6.7 (39Ifh GIfhP _A black mamba, a guardian serpent and a naga warrior come into view.Jfh@(Jfh@......#.# ######### ..N..S#.#####.......####..........'.....Jfh2A.........#####................#.S..............JfhA#................. #.# #.......JfhA##R#####..........#....########JfhB~#...##.#...##.JfhqBz#......#.#########..###JfhBJfhFJfhOFR.JfhyX07.7 (1.0)Jfh\Jfh^JfhN.. .# .....#.# ######### ...N..S#.#####.###Jfh.'....### #..# #.S.#Jfh9#..@.............#####.#####.......# #R# #.# ###.#####.......# #...#...JfhU.######## #...##.#.# #...##.#.# #......#.#########..(…)Jfh_JfhE,  A naga comes into view. It is wielding a +0 mace.Jfh)/:*JfhxQparalysed, ally target)Jfh͸8SJfhʹ/==8Jfh1!Ensorcelled HibernationJfhJfh Jfhr_Sugats points at the black mamba and mumbles some strange words.Jfh  The helpless black mamba fails to defend itself.  You spit the black mamba like a pig!!!!Jfh( ^  You kill the black mamba!Jfh) qNN..S.Jfh †R.N)Slly target)Jfh} jN   naga (constriction)Jfh K9/11918 909.0 (0.3Jfhm Jfh & _The naga shouts!Kfh$..NNN..N..#.# Kfh.....#.# ######### ....N..S#.#####.##..'....## #..# #.# #.........#####R#####.#Kfht #.# #.# ###.#####.......# #...#....######## #...##.#.# #...##.#.# #......#.#NNN 4 nagas (3 polearms, constriction, …)KfhKfhBKfhWKfhpKfhKfh+r ...NNNNKfh.S, …)3 nagas come into view.Kfh  Kfh{***The naga warrior spits poison at you.The splash of poison hits you!  You are poisoned.Kfh&Kfht)Kfhu58 NNKfh6.....S.R.Kfh6R)NNYou resist.Kfh"9T2==--Kfh933 20.0 (1.0Pois Fly KfhuBKfhE _The naga shouts! _You see here a black mamba corpse.Lfh........... .....NNN#.# .....N..#.# ######### ....N...#.#####.......# .............' ...S.# #..Lfh` #.†.# #@.R.# ####.#####.# #.# #.####.#####.# #...#....######## #...##.#.#  #...##.#.#Lfh8 #......#.# ########..NNLfhb  You feel very sick.Lfh  The naga shouts!  The naga warrior roars a battlecry!LfhmLfhLfhZLfhLfhf ...NNNLfh.SR.NThe nagas go into a battle-frenzy!Lfh`09---1LfhLfh' _You hear a shout!Lfh 4*Lfhr0 Lfhm SThe guardian serpent easily resists.  You feel very sick.Lfhr **The guardian serpent coils itself and waves its upper body at you.The bolt of poison hits you but does no damage.Lfh Lfh Lfh; Lfh? %  Lfhݪ You resist.Lfh b N..SLfh L..SLfhg @N   salamander (polearm, strong)Lfh 8S 2 guardian serpents (1 drained, 1 all…)A guardian serpent comes into view.A salamander comes into view. It is wielding a +0 halberd.Sugats hits the guardian serpent with a +0 dagger of draining!Lfhw R7-28Lfhݿ B--18 ===2Lfh Lfht 9 _Sugats drains the guardian serpent.Mfhm3*MfhpZSasleep, 1 draiMfhMfhMfhMfhMfhMfhP&  MfhxThe guardian serpent looks drowsy... You feel sick.  Sugats hits the guardian serpent with a +0 dagger of draining!MfhuMfhT Mfh Sugats drains the guardian serpent.  Sugats hits the guardian serpent with a +0 dagger of draining!MfhG B..S.Mfh gN.N..NNNMfh N.N   naga warrior (polearm, consMfhOtriction)N   salamander (polearm, strong)MfhS   guardian serpent(…)Mfho56-----3Mfhl!Mfhd%P _The guardian serpent dies!Nfh  What are your orders?  t - Shout!  Orders for allies: a - Attack new target. r - Retreat! Nfhv ls - Stop attacking. g - Guard the area. f - Follow me.  Anything else - Cancel.NfhAOfh&OfhOOfh Z ..NOfh: 7NFollow me! You feel sick.OfhQI ****OfhO*The naga spits poison at you.Ofh>,OfhD...SN...OfhD/.@OfhE?-4OfhIOfhLV _The splash of poison misses you.QfhBR ...........  jesper the Slicer ........#.#  Human of Hepliaklqana *****. ......S.#.# ######### Health: 105/119 =====================--- QfhR.....NNN#.#####.......# Magic: 24/30 ===================----- ....N...............' AC: 18Str: 7 .NN...............# EV: 18Int: 24 #*...............# SH: 0Dex: 24 QfhS#*R..............# XL: 17 Next: 90% Place: Snake Pit:2 #@...............# Noise: ==-------  Time: 30924.0 (0.0) ####.#####.......# w) +9 rapier (speed) #.# #.......# Cast: Ensorcelled Hibernation ###.#####.......# Pois Fly  #...#....######## QfhTA#...##.#.#  R   Sugats the hexer #...##.#.#  N   naga warrior (polearm, constriction) #......#.#  N   salamander (polearm, strong) QfhoTj########..  S   guardian serpent(…)Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineQfhT{Aim: a naga warrior, wielding a +0 trident and wearing a +0 robe (chance to  affect: 81%)RfhjRfhM...........jesper the Slicer........#.#Human of Hepliaklqana *****.Rfh......S.#.# ######### Health: 105/119 =====================---.....NNN#.#####.......# Magic: 26/30 ====================----....N...............' AC: 18Str: 7Rfh..NN...............# EV: 18Int: 24#................# SH: 0Dex: 24#.R..............# XL: 17 Next: 90% Place: Snake Pit:2#@...............# Noise: ==-------  Time: 30924.0 (0.0)Rfh}####.#####.......# w) +9 rapier (speed)#.# #.......# Cast: Ensorcelled Hibernation###.#####.......# Pois Fly #...#....#########...##.#.#R   Sugats the hexer#...##.#.#RfhN   naga warrior (polearm, constriction)#......#.#N   salamander (polearm, strong)########..S   guardian serpent(…)Rfh"Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a naga warrior, wielding a +0 trident and wearing a +0 robe (chance to  affect: 81%)  Okay, then.RfhRfhRfhLRfhf. _Rfhv?...........jesper the Slicer........#.#Human of Hepliaklqana *****.......S.#.# ######### Health: 105/119 =====================---.....NNN#.#####.......# Magic: 22/30 =================-------Rfh....N...............' AC: 18Str: 7.NN...............# EV: 18Int: 24#................# SH: 0Dex: 24#.R..............# XL: 17 Next: 90% Place: Snake Pit:2#@...............# Noise: ==-------  Time: 30924.0 (0.0)####.#####.......# w) +9 rapier (speed)#.# #.......# Cast: Ensorcelled Hibernation###.#####.......# Pois Fly #...#....#########...##.#.#R   Sugats the hexer#...##.#.#N   naga warrior (polearm, constriction)#......#.#N   RfhۗVsalamander (polearm, strong)########..S   guardian serpent(…)affect: 81%) _Okay, then.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Anguish (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateRfhV #...........jesper the Slicer........#.#Human of Hepliaklqana *****.......S.#.# ######### Health: 105/119 =====================---Rfh| .....NNN#.#####.......# Magic: 22/30 =================-------....N...............' AC: 18Str: 7.NN...............# EV: 18Int: 24#................# SH: 0Dex: 24#.R..............# XL: 17 Next: 90% Place: Snake Pit:2#@...............# Noise: ==-------  Time: 30924.0 (0.0)####.#####.......# w) +9 rapier (speed)#.# #.......# Cast: Ensorcelled Hibernation###.#####.......# Pois Fly #...#....#########...##.#.#R   Sugats the hexerfh 40m#...##.#.#N   naga warrior (polearm, constriction)#......#.#N   salamander (polearm, strong)########..S   guardian serpent(…)Confirm with . or Enter, or press ? or * to list all spells.Casting: Anguish (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe guardian serpent is haunted by guilt!  The salamander is haunted by guilt! The naga warrior is haunted by guilt!  Rfh̞ @The naga is haunted by guilt! The naga resists with some effort.Rfhi Rfh ,Rfh Rfh@ N..NNN.N, …)Rfhڥ =, anguished)(anguished)Rfhͦ 3=-3==5.0 (1Rfhb Rfh asting: Anguish (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The guardian serpent is haunted by guilt!salamander is haRfh unted by guilt! The naga warrior is haunted by guilt!naga is haunted by guilt! The naga resists with some effort. _x2; You feel sick.Tfh\...........jesper the Slicer........#.#Human of Hepliaklqana *****.......S.#.# ######### Health: 103/119 ====================----.....N..#.#####.......# Magic: 19/30 ===============---------...NNN..............' AC: 18Str: 7..N...............# EV: 18TfhEInt: 24#N...............# SH: 0Dex: 24#.R..............# XL: 17 Next: 90% Place: Snake Pit:2#@...............# Noise: ===------  Time: 30925.0 (0.0)####.#####.......# w) +9 rapier (speed)#.# #.......# Cast: Ensorcelled Hibernation###.#####.......# Pois Fly #...#....#########...##.#.#R   Sugats the hexer#...##.#.#N   naga warrior (polearm, constriction, …)#......#.#N   salamander (polearm, strong, anguished)########..TfhS   guardian serpent (anguished) (…)The naga is haunted by guilt! The naga resists with some effort. _The naga is haunted by guilt! x2; You feel sick.  Casting: Anguish (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Anguish (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateTfh+#...........jesper the Slicer........#.#Human of Hepliaklqana *****.......S.#.# ######### Health: 103/119 ====================----Tfh.....N..#.#####.......# Magic: 19/30 ===============---------...NNN..............' AC: 18Str: 7..N...............# EV: 18Int: 24#N...............# SH: 0Dex: 24Tfha}#.R..............# XL: 17 Next: 90% Place: Snake Pit:2#@...............# Noise: ===------  Time: 30925.0 (0.0)####.#####.......# w) +9 rapier (speed)#.# #.......# Cast: Ensorcelled Hibernation###.#####.......# Pois Fly #...#....#########...##.#.#R   Sugats the hexerTfh|#...##.#.#N   naga warrior (polearm, constriction, …)#......#.#N   salamander (polearm, strong, anguished)########..S   guardian serpent (anguished) (…)The naga is haunted by guilt! The naga resists with some effort. Tfh__The naga is haunted by guilt! x2; You feel sick.  Casting: Anguish (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Anguish (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateTfhTfh).S.NTfh)*Casting: Anguish (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Anguish (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe naga is haunted by guilt! You feel sick.  The naga warrior hits you from afar with a +0 trident.Tfh+{96/119 =-6.0 (1TfhI1Tfh4= _The naga warrior is wracked by anguish.Wfh4. ........#.# ........#.# # WfhS.....NS.#.#####.#...NNN.'...##NN.# #.R.# #.# ####.#####.# #.# #.# ###.#####.# #...##.#.# #...##.#.# #......#.# #.. WfhWfh"c N.NN.S.N.N N 2 naga warriors (1 polearm, constrictWfh#You feel sick.  A naga warrior comes into view. It is wielding a +0 war axe.The naga hits Sugats with a +0 mace! The naga is wracked by anguish!Wfh$]-33 7Wfh*Wfh9] _The naga warrior completely misses you.Xfh,z. .....N..#.# ........#.# # Xfhډ......N.#.#####.#..N.S.'..N.N.##NN.# #.R.# #.# XfhD####.#####.# #.# #.# ###.#####.# #...#XfhO#...##.#.# #...##.#.# #......#.# #.. XfhXfhXfhqXfh=XfhґXfh0XfhXfh T.N.Xfh~...NNS.NNNXfh/65--8XfhXfhդl _You feel sick. The naga warrior completely misses you.Xfhw.#.# .....N..#.# #########........#.#####.......#### .....N........'... .NNS.#####N.N# #.RN.# #....# ####@#####.......# XfhD #.# #.......# ###.#####.# #...#....######## #...##.#.##...##.#.# #......#.# ########..  ### Xfh3  You feel sick.Xfh=XfhXfhaXfh,Xfh_..N.S.N.NRNXfh=---9Fly XfhXfh[ _You are no longer poisoned.Xfh/1N#########Xfhv0......#.#####.......#### ....................'... .NN.N.............#### #.S......... Xfh0#.N.N.......#..RN.......####.#####..Xfh1p #@# ###.####...#....#######...##.#.# Xfhe2=#.#.....########..   naga warrior (polearm, constriction,  ###Xfhs3U SXfh6Xfh7Xfh8Xfha9Xfh9Xfhp:Xfh;XfhUA.XfhA}N....NNNSRXfh!BN 2 naga warriors (1 polearm, constrictXfhEC_20=-30XfhKXfh[NYfh4*YfhG6Yfh9jYfhjYfhm  Sugats avoids your attack. The guardian serpent easily resists.  The guardian serpent hits Sugats!!  The guardian serpent is wracked by anguish!!YfhnYfh_oYfhpYfhz8.NYfh.{;...N.NSNN   naga warrior (constriction, strong) Yfh|918--Yfhu}/18 ===1YfhYfh Yfh'_The naga closely misses Sugats.Zfh####.......#### ...N..........'... ...........Zfh#### #........ .N.N....SNN.###R##### #.# ###@#####...#....########...##.#.# #Zfh 9..#######.. ###N   salamander (polearm, strong, anguished) ZfhpS   guardian serpent (NN 2 nagas (1 polearm, constriction, str…)ZfhZfhZfh5ZfhېZfh..NZfhZHNRZfh>h633 ---2ZfhZfhV Zfh:_The guardian serpent barely misses Sugats.\fh-yE ...N.........'...\fhy .........#### #...... N....\fh1z.SNN###N##### #R# \fhz###.#####..@#....########.#.# \fh{..#######.. ###\fhc{M N\fh\fh\fh\fhD\fhe+†NN\fh܍NN.RN 3 nagas (2 polearms, constriction, 2\fhA---3\fh5\fh \fhK2_The naga no longer looks unusually strong.]fh[  What are your orders?  t - Shout!  ]fhzOrders for allies: a - Attack new target. r - Retreat!s - Stop attacking. g - Guard the area. f - Follow me.  Anything else - Cancel.^fhۺ...N................'... jesper the Slicer..................#### Human of Hepliaklqana *****.#................#^fhq<Health: 96/119 ===================-----#.†N.............#Magic: 18/30 ==============----------#..SNN...........#AC: 18Str: 7####N#####.......#EV: 33 Int: 24#.# #.......#SH: 0^fh/Dex: 24###R#####.......#XL: 17 Next: 90% Place: Snake Pit:2#..@#....########Noise: ---------  Time: 30933.0 (0.0)#...##.#.#w) +9 rapier (speed)#...##.#.#Cast: Ensorcelled Hibernation#......#.#Fly ########..###R   Sugats the hexerN   salamander (polearm, strong, anguished)S   guardian serpent (anguished)NNN 3 nagas (2 polearms, constriction, 2…)Orders for allies: a - Attack new target.^fhr - Retreat!s - Stop attacking.g - Guard the area.f - Follow me.Anything else - Cancel.  Retreat in which direction?Press: ? - help, Dir - move target^fhC 7.@^fh ...N................'... jesper the Slicer..................#### Human of Hepliaklqana *****.#................#Health: 96/119 ===================-----^fh #.†N.............#Magic: 18/30 ==============----------#..SNN...........#AC: 18Str: 7####N#####.......#EV: 33 Int: 24#.# #.......#SH: 0Dex: 24###R#####.......#XL: 17 Next: 90% Place: Snake Pit:2#..@#....########Noise: ---------  Time: 30933.0 (0.0)#...##.#.#^fh w) +9 rapier (speed)#...##.#.#Cast: Ensorcelled Hibernation#......#.#Fly ########..###R   Sugats the hexerN   salamander (polearm, strong, anguished)S   guardian serpent (anguished)NNN 3 nagas (2 polearms, constriction, 2…)r - Retreat!s - Stop attacking.g - Guard the area.f - Follow me.Anything else - Cancel.  Retreat in which direction?Press: ? - help, Dir - move target^fh Fall back!^fh ^fh^ .N.R(retreating)1^fh d9=18 4.0 (1^fh% ^fh g - Guard the area.f - Follow me.Anything else - Cancel.  Retreat in which direction?^fht Press: ? - help, Dir - move targetFall back! _The naga no longer looks unusually strong.`fh* ...N................'... jesper the Slicer..................#### Human of Hepliaklqana *****.#................#Health: 96/119 ===================-----`fh+ e#.†.N............#Magic: 15/30 ============------------#..SNN...........#AC: 18Str: 7####N#####.......#EV: 18Int: 24#.# #.......#SH: 0Dex: 24###.#####.......#XL: 17 Next: 90% Place: Snake Pit:2#.R@#....########`fh, Noise: ---------  Time: 30934.0 (0.0)#...##.#.#w) +9 rapier (speed)#...##.#.#Cast: Ensorcelled Hibernation#......#.#Fly ########..###R   Sugats the hexer (retreating)`fh- N   salamander (polearm, strong, anguished)S   guardian serpent (anguished)NNN 3 nagas (2 polearms, constriction, 1…)_The naga no longer looks unusually strong.  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Anguish (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateafhƅ afh& ...N................'... jesper the Slicerafh ..................#### Human of Hepliaklqana *****.afh #................#Health: 96/119 ===================-----afh[ e#.†.N............#afh wMagic: 19/30 ===============---------afh #..SNN...........#AC: 18Str: 7afh ####N#####.......#EV: 18afh Int: 24#.# #.......#afhU [SH: 0Dex: 24afh ###.#####.......#XL: 17 Next: 90% Place: Snake Pit:2afh* v#.R@#....########afh Noise: ---------  Time: 30934.0 (0.0)#...##.#.#afh w) +9 rapier (speed)#...##.#.#afhV Cast: Ensorcelled Hibernation#......#.#afhƣ aFly ########..###afh+ R   Sugats the hexer (retreating)afhؤ tN   salamander (polearm, strong, anguished)S   guardian serpent (anguished)NNN 3 nagas (2 polearms, constriction, 1…)afhA 2_The naga no longer looks unusually strong.  afh Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  afh MConfirm with . or Enter, or press ? or * to list all spells.afhh Casting: Anguish (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateOkay, then.afhɦ afhҫ afh afh afh . _bfhkr  Casting: Anguish (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.bfh l,bfhlbfhmbfhuF NNbfhu?NSR.N   naga warrior (polearm, constriction, …N   salamander (polearm, strong, anguished)S   guardian serpent (anguished) (…)You call upon the dead to rise.bfhv]715---bfhwz===5.0 (1Reap Fly bfh;{bfhu _A naga comes into view. It is wielding a +0 scimitar.cfh 2   What are your orders?  t - Shout!  Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area.f - Follow me.  Anything else - Cancel.cfh#/  Follow me!cfh$,cfh%cfh(,NN.S.Rcfh:-/---6cfh1cfh3@ _The naga no longer looks unusually strong.dfh7 dfhr8 dfh9 dfhE? .N.N.dfh? .Sdfh@ z833 ---7dfhD dfhyF efhm: 1*efh֌ ]Ssleep, anguished)efho efh efh efh efh 3.Nefh yN.NNSefhC k3-----18 efh P8Ensorcelled Hibernation efhq efh : _The guardian serpent looks drowsy...ffh  The helpless guardian serpent fails to defend itself.  You skewer the guardian serpent like a kebab!!!!ffhc  You kill the guardian serpent!ffh].N#ZNNNN 4 nagas (2 polearms, constriction,ffhvM--14 (0.4ffhffhw. _The dead are slithering!gfhzgfh{gfhY}gfhgfhF.NNNNN 5 nagas (3 polearms, constrictiongfh?94gfhb=33 =9.4 (1.0gfhgfhD gfh3_Your guardian serpent zombie hits the naga!gfhT zYour guardian serpent zombie hits the naga!salamander no longer looks unusually stronggfhiU +.  The naga no longer looks unusually strong. x2  The naga barely misses your guardian serpent zombie.  The naga grabs your guardian serpent zombie.  The naga constricts your guardian serpent zombie.gfhCV gfh#p L  The naga is wracked by anguish.  gfhp +Your guardian serpent zombie hits the naga.gfh~ NNZally target, ang…gfhm o 4 nagas (3 polearms, constriction,  The naga dies!gfhш A=40gfhL gfhj + _The dead are walking!ifh8+........#.#########...N.......'...........###ifh%,.....†NN...NNN....####N#### #Z# ###@#####.......RZ#....##########......#.#########..###ifhF; strong, ally tarYou swap places.  The naga warrior roars a battlecry!The nagas go into a battle-frenzy!ifh =.==1ifhBifhE ifhEU_The salamander completely misses you.kfh N ######### ........#.#####.####.............'.............###kfh .......†NN....NNN....####N#### #@# ###Z#####.......#.RZ#....###########......#.#kfh! X########..###kfh  You swap places. The naga barely misses you. The naga completely misses you.kfh Z100/119=--kfhA *2Ensorcelled Hibernationkfh kfhu _The naga warrior completely misses you. The salamander misses you.kfh mThings that are here: _a +0 mace; a +0 robelfh: ........#.# #########  jesper the Slicer ........#.#####.......#### Human of Hepliaklqana *****. lfh9V....................'... Health: 100/119 ====================---- ..................#### Magic: 12/30 =========--------------- #................#  AC: 18Str: 7 #.†NN............#  EV: 33 Int: 24 #..NNN...........#  SH: 0Dex: 24 ####N#####.......#  XL: 17 Next: 91% Place: Snake Pit:2 #@# #.......#  Noise: =--------  Time: 30942.4 (0.0) lfh2&###Z#####.......#  w) +9 rapier (speed) #.RZ#....########  Cast: Ensorcelled Hibernation #...##.#.#  Reap Fly  #...##.#.#  #......#.#  R   Sugats the hexer ########..  N   naga warrior (polearm, constriction, …) ###  N   salamander (polearm, strong, ally tar…) lfh NNNN 4 nagas (3 polearms, constriction,(…)Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a salamander, wielding a +0 halberd (strong, ally target, anguished,  chance to affect: 81%)mfhKmfhRJ........#.# #########jesper the Slicer........#.#####.......#### Human of Hepliaklqana *****.....................'... Health: 100/119 ====================----mfhS..................#### Magic: 14/30 ===========-------------#................#AC: 18Str: 7#.†NN............#EV: 33 Int: 24#..NNN...........#SH: 0Dex: 24####N#####.......#XL: 17 Next: 91% Place: Snake Pit:2#@# #.......#Noise: =--------  Time: 30942.4 (0.0)mfhT###Z#####.......#w) +9 rapier (speed)#.RZ#....########Cast: Ensorcelled Hibernation#...##.#.#Reap Fly mfhT#...##.#.##......#.#R   Sugats the hexer########..N   naga warrior (polearm, constriction, …)###N   salamander (polearm, strong, ally tar…)NNNN 4 nagas (3 polearms, constriction,(…)Confirm with . or Enter, or press ? or * to list all spells.mfhTnAiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a salamander, wielding a +0 halberd (strong, ally target, anguished,  chance to affect: 81%)  Okay, then.mfh ZmfhZmfh_mfhoa. _mfh####.......#### ..............'... ...........#### #........ .†NN...mfh.NNN.###N##### #Z# mfh,###@#####.RZ#....########...##.#.# #..#######.. ### NmfhS[  You swap places. Your naga zombie hits the salamander.mfhmfhRNNmfh75===-3.4 (1Ensorcelled Hibernation mfhmfhe _Your naga zombie closely misses the salamander.mfhx d .......'... .........#### #...... †NN..mfhy .NNN###N##### #Z# ###Z#####.R@#....#######..##.#.# ..#######.. ### Nmfh; :  mfh }You swap places. Your naga zombie hits the naga warrior!  Your naga zombie grabs the naga warrior.mfh U1-4mfh̋ mfh C _Your naga zombie constricts the naga warrior!nfhJe{ #### #...... †NN.NNN###N#####nfhf@ #Z# ###Z####.R.#....#######.@##.#.# ..#######.. ###nfhknfhAlnfhrmnfhz_ NN.Rnfh{N 2 naga warriors (1 polearm, constrict 3 nagas (2 polearms, constriction,  Your naga zombie hits the naga warrior.nfh~%5nfhnfhuC _Your naga zombie constricts the naga warrior.ofhW  The naga warrior completely misses your naga zombie.The naga warrior grabs your naga zombie.  ofhX WThe naga warrior constricts your naga zombie!ofh)[ %6ofhd ofhi  ofhi /_The naga warrior is wracked by anguish!pfh8p # †NNpfh+NNNN###N##### #Z# ###Z####..R#....#######.##.#.# pfh...########.. ### pfh^s _The naga warrior is wracked by anguish!  hits the naga warrior!  pfhYour naga zombie constricts the naga warrior.hits your naga zombie with a +0 trident!  The naga warrior is wracked by anguish!  The naga warrior constricts your naga zombie.pfh2^2=7pfhpfhH pfh7_The naga warrior is wracked by anguish.qfh=F  What are your orders?  qfh= t - Shout!  Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. qfh >Ig - Guard the area. f - Follow me.  Anything else - Cancel.qfhqfh5qfhqfh / g - Guard the area.f - Follow me.Anything else - Cancel.  Follow me!  Your naga zombie struggles to escape constriction.  Your naga zombie constricts the naga warrior.  The naga warrior hits your naga zombie with a +0 trident!!qfh7  Your naga zombie is destroyed!The naga warrior is wracked by anguish!qfh9[  The naga warrior dies!qfhG:qfh:CfNNZ)qfhC..RZ   naga warrior (constriction, strong)nguishedqfhCqfhJH1618 3=8qfh[Pqfh S+ _The dead are walking!rfh^s  The naga barely misses your naga warrior zombie.The naga closely misses your naga warrior zombie.rfhluH33 -9rfh/{rfh} rfhR~^_The salamander barely misses your naga warrior zombie.rfh  _The salamander barely misses your naga warrior zombie.The naga hits your naga warrior zombie with a +0 halberd.  The naga is wracked by anguish.  The naga grabs your naga warrior zombie.  The naga constricts your naga warrior zombie.  The naga is wracked by anguish.rfh ,rfh9 {.NNZrfh V3-50rfh rfh 7 _Your naga warrior zombie escapes!sfhWsfh[&  sfh\vThe salamander hits your naga warrior zombie with a +0 halberd!!  Your naga warrior zombie is engulfed in flames!sfhcN.)Z N 4 nagas (3 polearms, constriction,sfhd/===1sfhisfhk= _The salamander is wracked by anguish!!!sfh1sfh*2sfh2sfh?K.NNsfh?R  3 nagas (2 polearms, constriction, sfhCf47=---2sfhLsfhOsfh= sfh3 sfhߙ h.Z.Rsfhޜ A---3sfhƣ sfh tfh+atfhodNN 4 nagas (3 polearms, constriction,tfhp%4tfhwtfhytfh Btfh tfh& m..NN.tfh kZ) 3 nagas (2 polearms, constriction, tfh* S5=5tfh tfh H _The naga warrior no longer looks unusually strong.ufh*#.†.N# ##..NN..# #####N###### # #N# #.# ####.#####.# #ufh0!#...#....######## ##.ZZ##.#.# ##.R.##.#.# ##...@..#.# .########.. . ###  2 nagas (polearms, constriction, strufhIufhufhoufh\ufhufh&NN)N..ZRufhA=6ufhufhufhيufhd&  ufh#~The naga no longer looks unusually strong.  The naga warrior roars a battlecry!ufhufhg)N.ZufhΣ#6ufhPt=8====7ufhQufhF ufh˱]_The naga goes into a battle-frenzy!ufh?L (#.†.N.ufhL # #.#..NN.# #.####)#####.# #)#N# #.# #.###N#####.# #.ufh]M ,#...#....# #.#..Z##.#.# #.ufhN m#..Z##.#.# #.#..R.@.#.# .#.. .### Z   guardian serpent zombie (minion) ufh/Q ufhR ufh)S ufhS ufh[ .ufhD\ ZR  naga warrior zombie (constriction, mi…)Z   guardian serpent zombie (minion)ufh\ ufh^ /---8ufhe ufhh vfh6#.....# #.##.†.N.# #.##..NN......vfh7# #.#####)#####.# #) #N# #.vfh 8.# #.#vfh{8d###N#####.......# #.#vfh8d#...#....######## #.#vfhQ9v#...##.#.# #.#vfh9t#..Z##@#.# vfh&:#.#vfh:#..ZR..#.# .vfh#;d########.. ...vfh; ###vfh;U  guardian serpent zombie (minion) vfhc< vfh_vfhdA---9vfhvvfh~vfh\..###...†..vfh..NN...........#####)#####.....). #N# #.....##N#####.......#....########.#..Z###.##..ZR..#.#########.....### vfh vfh˩vfh9.RR   Sugats the hexervfhP.760vfhvfhvfhv...'....>#....#####.#.vfh#.....# #.#.#.†.N.# #.#.#..NN......# #.######)#####.# #).. #N# #.......# #.#vfh###N#####.......# #.# #...#..@.######## #.# #...##.#.# #.# vfhw#..Z##.#.# #.# #..Z.R.#.# ... ########.. ...vfh^4###vfhvfh-HR..vfhr9==1vfh vfhk vfh.'....>#.#........#####.#.<#........# #.#.)#.†.N............# #.#.vfhJ#..NN............# #.#####)#####.......# #).#N# #.......# #.####N#####.# #.# #...#...@## #.# #...##.#.# #.# #..Z##R#.# #.# #..Z...#.# vfh... ##########vfhvfhR.R   Sugats the hexervfhl-82vfhUvfhvfh   What are your orders?  t - Shout!  Orders for allies: a - Attack new target. r - Retreat! vfh m s - Stop attacking. g - Guard the area.f - Follow me.  Anything else - Cancel.wfhGwfh LR.wfh/18 3wfhpwfh _Follow me!wfh̟G........#.############..........'....>#.##......#####.#.<##..........wfh# #.#.)##.†.N......# #.#..#..NN......# #.########)#####.# #).... #N# #.# #.#######N#####@......# #.# #...#..R.######## #.# #...##.#.# wfhO#.# #..Z##.#.# #.# #..Z...#.#########.. ...###wfhŢwfhwfh.RZZ   guardian serpent zombie (minion)wfhsC33 4wfhdwfhwfhn.#.# ######### #### ........#.############................'....>#.##.wfh^8..........#####.#.<#.#.........# #.#.)#.#.†.N.....# #.#..#.wfhwQ#..NN......# #.########)#####.# #)..... #N# #.wfh@# #.########N#####.......# #.# #...#...R######## #.# wfh#...##Z#.# #.# #..Z##.#.# #.##..Z...#.# wfh... ########.. ...###wfhwfhnwfhwfhiR..#Zwfh_9=5wfhwfhxwfhk.;.wfh/.# ######### #### ..#.############.....wfh/'....>#.#..####.#.<....wfh/)†.........N.......####wfh_0####)####)..... #N# #.wfh0######N#####R..........########wfh.1.##.#Z##.#.#.#wfh1s..Z...#.#########.....###wfh5wfh6wfh<TR.Z..wfh<wfh`AV20=6wfh5FwfhGwfh% ...##..# ######### #### ..#.#####wfh߾ #######.....'....>#.#..####.#.<.)†.....N.......########N#####..)..... #N# #.R######N#####..........Z########.##.#.#.#wfhI jN   naga (constriction)..Z...#.#Z   guardian serpent zombie (minion)########.....wfhr wfh wfh wfh \N)R.wfho 8Z..wfhS G7Ensorcelled Hibernationwfh0 wfh wfhu x...##.wfhv m.# ######### #### ..#.############.....'....>#.#..####.#.<.wfhw )†.......N.N.......########)#####.R)..... #N# #.wfhx ######N#####Z..........########.##.####.#..Z...#.#wfhz wfho| wfh| wfh ARZ.wfhu wfh 610=wfh: 8wfh wfh xfh ...##..# ######### #### ..#.############.....'....>#.#..xfh0"####.#.<.)†.............N.N.....R.########)#####.Z)..... #N# #######N#####...........########.##.####.#xfh*$xfhE%xfh!&xfh/N....R.......Z.xfh2%9xfh`9xfh;;xfhYS...........#  #.# .  .#.# ######### ####  .#.#####.......#######..  ............xfhET.'....>#.## .#####.#.<# #.# #.#.)# #.†...N...@R.....# #.#..# #...........Z....# #.#### ####)#####.......# #)... #N# #.# #.#######N#####.# #.# #...#....######## #.#xfh#. .#####.#.< #xfhX .# #.#.) #.†....N.@.R.....# #.#.. #.Z.....# #. ####)#####.# #)xfh T #N# #.# #. ###N#####.# #.# #...#....xfh3 # #.# #...##.#.# #.# #..Z##.#.# #.#  #..Z...#.#xfh A ...xfhk xfh _Z., catching breath)xfh0  **, …)The naga spits poison at you.The splash of poison misses you.The splash of poison hits your guardian serpent zombie.xfhY xfh R.@Z.xfh .==1xfh8 xfhm F _Your guardian serpent zombie completely resists.xfh8  jesper the Slicer xfh ........... Human of Hepliaklqana *****.  ........#.# Health: 111/119 ======================--  ........#.# ######### ### Magic: 19/30 ===============---------  ........#.#####.......#######.. AC: 18Str: 7 xfh6 ....................'....>#.# EV: 33 Int: 24 ..................#####.#.< SH: 0Dex: 24 xfh^#.........R......# #.#.) XL: 17 Next: 93% Place: Snake Pit:2 #.†....N*@Z......# #.#.. Noise: ==-------  Time: 30971.4 (0.0) xfh#................# #.### w) +9 rapier (speed) ####)#####.......# #)... Cast: Ensorcelled Hibernation xfhL#N# #.......# #.### Reap Fly  ###N#####.......# #.#  xfht#...#....######## #.#  R   Sugats the hexer #...##.#.# #.#  N   naga (constriction, catching breath, …) #..Z##.#.# #.#  Z   guardian serpent zombie (minion) #..Z...#.# ... xfhZCasting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a naga, wielding a +0 scimitar (catching its breath, ally target, chance  to affect: 81%)yfh 9jesper the Slicer...........yfh9Human of Hepliaklqana *****.........#.#Health: 111/119 ======================--........#.# ######### ### Magic: 19/30 ===============---------........#.#####.......#######.. AC: 18Str: 7....................'....>#.# EV: 33 Int: 24yfh:..................#####.#.< SH: 0Dex: 24#.........R......# #.#.) XL: 17 Next: 93% Place: Snake Pit:2yfhg:4#.†....*.@Z......# #.#.. Noise: ==-------  Time: 30971.4 (0.0)#................# #.### w) +9 rapier (speed)yfh:Z####)#####.......# #)... Cast: Ensorcelled Hibernation#N# #.......# #.### Reap Fly ###N#####.......# #.##...#....######## #.#R   Sugats the hexer#...##.#.##.#yfhd;N   naga (constriction, catching breath, …)#..Z##.#.##.#Z   guardian serpent zombie (minion)#..Z...#.#...Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineyfh;yAim: a naga, wielding a +0 scimitar (catching its breath, ally target, chance  to affect: 81%)yfh QNasleep, catchingyfhyfhyfh_yfhNZ@.Zally targyfh  naga warrior zombie (constriction, mi…)Z   guardian serpent zombie (minion)yfh918 --2.4 (1Ensorcelled Hibernation yfhyfhh/onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  yfhAim: a naga, wielding a +0 scimitar (catching its breath, ally target, chance  to affect: 81%) _The naga looks drowsy...yfh< . .#.# ..#.# ##  .#.#####.# yfhE=.'....>#. .#####.#. #..R......# #.#. #.†....N@Z.# #.# #.# #. ####)#####.# #) #N# #.# #. ###N#####Z.# #.#yfh> #...#....## #.# #...##.#.# #.# #..Z##.#.# #.#  guardian serpent zombie (minion) #..Z...#.# ...yfh,@yfh@yfhAyfhFi.RZZ.yfh G  naga warrior zombie (constriction, mi…)Z   guardian serpent zombie (minion)yfhfKy233 --3yfhOyfhQ yfhER_You swap places.yfhz  The helpless naga fails to defend itself.  You skewer the naga like a kebab!!!!yfh ZZ   naga zombie (constriction, minion)You kill the naga!yfhyfh+418 7 (0.3yfh=yfh yfh%_The dead are walking!zfh............#.# .zfh1#.# ######### ###.#.#####.......#######.. .......'....>#.# #####.#.<## #.#.)zfh#.†....Z.R# #.#.#....# #.#######)###### #)... #N# #Zzfh# #.######N#####.......# #.# #...#....########...##.#.# #.# #..Z##.#.# #.# #..Z...#.# zfh... ########.. ... zfhzfh JZ.zfh2J33 4.7 (1.0zfhzfhzfh Q . zfhL i.#.# ..#.# ##  .#.#####.# .'....>#. .#####.#. #..# #.#.zfh + #.†....Z.R.# #.# #.@Z.# #. ####)#####Z......# #)zfh& D #N# #.......# #. ###N#####.......# #.# #...#....##### #.# #...##.#.# #.# #..Z##.#.# #.#zfh  #..Z...#.# ... #.. ...zfh zfhߋ zfh _R.Z.zfh+ ^320=5zfh zfh; & _You swap places.zfh 5 .zfh  ........#.# ..#.# ##  .#.#####.zfhA # .'....># .#####.# #..# #.#zfh  #.†....ZR.# #.# #.ZZ......# #. ####)#####zfh .# #) #N# #.......# #. ###N#####.......# #.# #...#....######## #.# #...##.#.#zfh.  #.# #..Z##.#.# #.# #..Z...#.# ... #..zfh A ...zfh zfh zfh >ZZ.zfh %6zfhG zfh {fha|I. ........#.# ..#.# ## #.{fhb}#.#####.#..'....>#..#####.#.#..# #.#.#.†....ZR.# #.#.#......Z@Z.# #.#####)#####.# #).{fh5~#N# #.......# #.####N#####.......# #.# #...#....#######...##.#.# #.# #..Z##.#.# #.# #..Z...#.# ... #.. ... {fhށ{fhoNN   salamander (polearm, ally target)ZZ 3 zombies (2 constriction, minion){fh! {fhW-47{fhw{fh& _You swap places.{fh9   #.#  ..#.# #########  ..#.#####...... ...................> ................. #................#  #.†....ZR........#  #......Z@Z.......#  ####)#####.......# #) #N# #.N.....#  .....# #.#  ##### #.# {fhD  #.#   #.#   ...   ... {fh6   #.#  ..#.# #########  ..#.#####...... ...................> ................. {fh7#................#  #.†....ZR........#  #......Z@Z.......#  ####)#####.......# #) #N# #.N.....#  .....# #.#  #####  {fh 8 #.#   #.#   ...   {fh={fh?{fhjD{fhFa _A salamander is nearby!{fhx. .#.# {fh1 ..#.# ## #.#.#####.#{fh..'....>#.#.#####.#.<#..# #.#.){fh+!#.†....ZR.# #.#.#......ZZ@.# #.#{fhȏ####)#####.# #).#N# #.N.....# #.####N#####.......# #.# #...#....########...##.#.# #.# #..Z##.#.# {fhi#.# #..Z...#.# ... {fh{fh{fh{fh֖{fhm)ZZZRN){fhN   naga (polearm, constriction, ally tar…)ZZZ 3 zombies (2 constriction, minion){fhO=8Ensorcelled Hibernation{fhM{fhZ {fhf_You swap places. The salamander completely misses you.{fhu0 ........... jesper the Slicer  ........#.# Human of Hepliaklqana *****. {fhv ........#.# ######### ### Health: 114/119 ======================--  ........#.#####.......#######.. Magic: 18/30 ==============----------  ....................'....>#.# AC: 18Str: 7 ..................#####.#.< EV: 33 Int: 24 #................# #.#.) SH: 0Dex: 24 {fhEw#.†....)Z........# #.#.. XL: 17 Next: 93% Place: Snake Pit:2 #.....ZZR@.......# #.### Noise: =--------  Time: 30978.7 (0.0) ####N#####*......# #)... w) +9 rapier (speed) #)# #.N.....# #.### Cast: Ensorcelled Hibernation {fhw2###N#####.......# #.#  Reap Fly  #...#....######## #.#  #...##.#.# #.#  R   Sugats the hexer #..Z##.#.# #.#  N   salamander (polearm, ally target) #..Z...#.# ...  N   naga (polearm, constriction, ally tar…) {fhYx########.. ...  ZZZ 3 zombies (2 constriction, minion)Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a salamander, wielding a +0 halberd (severely wounded, ally target, chanceto affect: 81%)|fhl ...........jesper the Slicer........#.#Human of Hepliaklqana *****.|fh24........#.# ######### ### Health: 114/119 ======================--........#.#####.......#######.. Magic: 18/30 ==============----------....................'....>#.# AC: 18Str: 7..................#####.#.< EV: 33 Int: 24#................# #.#.) SH: 0Dex: 24#.†....)Z........# #.#.. XL: 17 Next: 93% Place: Snake Pit:2|fh#.....ZZR@.......# #.### Noise: =--------  Time: 30978.7 (0.0)####N#####.......# #)... w) +9 rapier (speed)#)# #.*.....# #.### Cast: Ensorcelled Hibernation###N#####.......# #.#Reap Fly #...#....######## #.##...##.#.##.#R   Sugats the hexer#..Z##.#.##.#N   salamander (polearm, ally target)#..Z...#.#...|fhd_N   naga (polearm, constriction, ally tar…)########.....ZZZ 3 zombies (2 constriction, minion)Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  |fhPress: ? - help, Shift-Dir - straight lineAim: a salamander, wielding a +0 halberd (severely wounded, ally target, chanceto affect: 81%)|fh)|fh^5Nonfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a salamander, wielding a +0 halberd (severely wounded, ally target, chanceto affect: 81%)  The salamander resists with some effort.|fhf`d9=18 9.7 (1|fhe|fhgX _The salamander closely misses you.|fhs|.#.# ..#.# ######### ####.|fh?}#.#####.......#######... .......'....>#.## #####.#.<## #.#.)##.†....)Z# #.#..##.....ZZR.|fh}e# #.########N###### #).... #)# #.N.....# #.#######N#####.......# #.# #...#...N######## #.# |fhK~ #...##.#.# #..Z##.#.# #.# #..Z...#.# ... ########.. ... |fh~Lwandering ###  |fhY|fh|fhڂ|fhЅ  The salamander misses you. Your naga zombie hits the naga!|fht.RNZ.ZZ|fhn)N 2 nagas (polearms, constriction, 1 wa…|fh_#5|fhO=33 80|fhΖ|fhO |fhN_Your naga zombie grabs the naga. Your naga zombie constricts the naga.|fh)Z c  You hit the salamander.  The salamander is severely wounded.|fh` **The naga spits poison at you.The splash of poison hits you but does no damage.|fhpL..al|fh<18 ==1.0 (0.3|fh|fh! _You resist.|fhL  You impale the salamander!!  The salamander is almost dead.The naga hits your naga zombie with a +0 halberd!|fh -=3|fh |fh=  |fh x_The naga grabs your naga zombie. The naga constricts your naga zombie.}fh'gA  You puncture the salamander!}fh js  You kill the salamander!}fhqZRZNN 2 nagas (polearms, constriction, ally…)}fhrZZZZ 4 zombies (2 constriction, minion)}fhyd==4--6}fhQ}fh:+ _The dead are walking!}fh######### #####.#####.......#######... }fh.......'....>#.## .......#####.#.< #...... #.#.)†....).Z}fh,....NZ.R#####)#####)....}fh #)# #@Z.#######N#####.. }fh!...#...N########.#.# Z##.#..}fh...}fhN   naga (polearm, constriction, ally tar…)#######..Z   naga warrior zombie (constriction, mi…) ###    guardian serpent zombie (}fh Z   salamander zombie (minion)}fh4}fh}fhyL..ZZ}fhe33 --2.6 (1.0}fh}fhR _The naga closely misses you.}fhۏ E ........#.# ######### #### jesper the Slicer  ........#.#####.......#######... Human of Hepliaklqana *****.  ....................'....>#.## Health: 115/119 =======================- ..................#####.#.<# Magic: 17/30 =============----------- }fh #................# #.#.)# AC: 18Str: 7 #.†....).........# #.#..# EV: 33 Int: 24 #....NZ.R.Z......# #.#### SH: 0Dex: 24 ####)#####Z......# #).... XL: 17 Next: 94% Place: Snake Pit:2 }fh #)# #@Z.....# #.#### Noise: =--------  Time: 30982.6 (0.0) ###N#####*......# #.#  w) +9 rapier (speed) #...#...N######## #.#  Cast: Ensorcelled Hibernation #...##.#.# #.#  Reap Fly  #..Z##.#.# #.#  }fhU q#..Z...#.# ...  N   naga (polearm, constriction, ally tar…) ########.. ...  Z   naga warrior zombie (constriction, mi…) ### Z   guardian serpent zombie (minion)  Z   salamander zombie (minion) _The naga closely misses you.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.}fh %Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a naga, wielding a +0 halberd (ally target, chance to affect: 81%)}fhq ........#.# ######### #### jesper the Slicer........#.#####.......#######... Human of Hepliaklqana *****.....................'....>#.## Health: 115/119 =======================-}fhf..................#####.#.<# Magic: 17/30 =============-----------#................# #.#.)# AC: 18Str: 7#.†....).........# #.#..# EV: 33 Int: 24#....NZ.R.Z......# #.#### SH: 0Dex: 24####)#####Z......# #).... XL: 17 Next: 94% Place: Snake Pit:2#)# #@Z.....# #.#### Noise: =--------  Time: 30982.6 (0.0)###N#####.......# #.#w) +9 rapier (speed)#...#...*######## #.#Cast: Ensorcelled Hibernation}fh #...##.#.##.#Reap Fly #..Z##.#.##.##..Z...#.#...N   naga (polearm, constriction, ally tar…)########.....Z   naga warrior zombie (constriction, mi…)###Z   guardian serpent zombie (minion)Z   salamander zombie (minion) _The naga closely misses you.}fhCasting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a naga, wielding a +0 halberd (ally target, chance to affect: 81%)}fhi3~fh~fhw'.ZNcatching  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a naga, wielding a +0 halberd (ally target, chance to affect: 81%)  The naga resists with some effort.~fhg, *The naga spits poison at you.The splash of poison hits you but does no damage.~fhBZ~fhZ~fh\~fh`o.R.ZZ~fhaqR   Sugats the hexerN   naga (polearm, constriction, catching…)ZZ 3 zombies (1 constriction, minion) ~fh(d618 ==3.6 (1Ensorcelled Hibernation ~fhXi~fhKk! _You resist.~fh-c5####.......#######... .......'....>#.## ...#####.#.< #....... #.#.)†....).....NZ..R##~fh;d?###)#####.Z).... #)# #Z.#######N#####@. ...#...N#########.#.# Z##.....#######.. ### ~fhIe~fhg  You swap places. The naga completely misses you. The naga grabs you.~fhh,~fhnrZR..Z~fhoR58= 8 ~fhWp-4Ensorcelled HibernationConstr ~fhyu~fhwX _The naga constricts you.~fh2e  You puncture the naga!~fh2=9 (0.3~fh~fh}\ _The naga is heavily wounded.~fh  You puncture the naga!  The naga is almost dead.~fh 708--~fhk 5.2~fh ~fh(  ~fh _The naga closely misses you. The naga constricts you!fh$fhb# ........#.#####.......#######... jesper the Slicer  ....................'....>#.## Human of Hepliaklqana *****. ..................#####.#.<# Health: 108/119 =====================--- fh̡#................# #.#.)# Magic: 16/30 ============------------ fhT#.†....).........# #.#..# AC: 18Str: 7 #....NZ..Z.......# #.#### EV:  8 Int: 24fh ####)#####R......# #).... SH: 0fh$UDex: 24 #)# #.Z.....# #.#### XL: 17 Next: 94% Place: Snake Pit:2 fh9###N#####@Z.....# #.#  Noise: ==-------  Time: 30985.2 (0.0) fh#...#...N######## #.#  w) +9 rapier (speed) #...##.#.# #.#  Cast: Ensorcelled Hibernationfh~ #..Z##.#.# #.#  Reap Fly Constr fhS #..Z...#.# ...  ########.. ...  R   Sugats the hexer fhu{### N   naga (polearm, constriction, catching…)  ZZZ 3 zombies (1 constriction, minion)fh3Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a naga, wielding a +0 halberd (almost dead, constricting you, catching itsfhh3breath, ally target, chance to affect: 81%)fh5 ........#.#####.......#######... jesper the Slicerfho6....................'....>#.## Human of Hepliaklqana *****...................#####.#.<# Health: 108/119 =====================---#................# #.#.)# Magic: 16/30 ============------------fh6#.†....).........# #.#..# AC: 18Str: 7fhE7#....NZ..Z.......# #.#### EV:  8 Int: 24####)#####R......# #).... SH: 0Dex: 24fh7L#)# #.Z.....# #.#### XL: 17 Next: 94% Place: Snake Pit:2fh 8*###N#####@Z.....# #.#Noise: ==-------  Time: 30985.2 (0.0)fhl8&#...#...*######## #.#w) +9 rapier (speed)#...##.#.##.#fh8Cast: Ensorcelled Hibernation#..Z##.#.##.#Reap Fly Constr fhY9#..Z...#.#...########.....fh9R   Sugats the hexer###N   naga (polearm, constriction, catching…)fh*:ZZZ 3 zombies (1 constriction, minion)Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  fh:Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  fh:Press: ? - help, Shift-Dir - straight lineAim: a naga, wielding a +0 halberd (almost dead, constricting you, catching itsbreath, ally target, chance to affect: 81%)fhCINasleep, fhfhfhfh4.ZfhyEZ)Nfh918 --6.2 (1Ensorcelled Hibernation fh~fhSonfirm with . or Enter, or press ? or * to list all spells.fhAiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a naga, wielding a +0 halberd (almost dead, constricting you, catching itsbreath, ally target, chance to affect: 81%) _The naga looks drowsy... The naga loses its grip on you.fhSz  The helpless naga fails to defend itself.  You skewer the naga like a kebab!!!!fhvW  You kill the naga!fh.RZZZZZ 4 zombies (2 constriction, minion) fhE--5 (0.3fhfhZ fh)_The dead are walking!fh( fh* fh0 fh3 H _No target in view!fh fhh fh' fh fhǶ fh B33 _fhu fh fh n  Your reaping aura is weakening.fh fh_ 10=7=Reap fh fh c _Your guardian serpent zombie hits the naga but does no damage.fh8\fhfNZ.8.5 (2.0N   naga (polearm, constriction, ally tar…)fhXgZZZZ 4 zombies (2 constriction, minion)fh'jfhrfhiu[ _A naga is nearby!fh  ..........'....> .........#< .........# #.#.)fh[ ).........#  .......#  ####)#####ZZ.....# #) #)# #.R.....#  #@Z.....# #.#  #...#...Z######## #.#  fh#...##.#.# #.#  #..Z##.#.# #.#  #.# ...  #.. ... fhs? ###fh   ..........'....> .........#< .........# #.#.) fhә%).........#  .......#  ####)#####ZZ.....# #) #)# #.R.....#  fhD#@Z.....# #.#  #...#...Z######## #.#  #...##.#.# #.# fh2 #..Z##.#.# #.#  #.#  fh"#.. ...  ### fh>fhZfhQfh fhU_A naga is nearby!fh" ######### ####..#.#####fhd#P#######........'....>#.#.........####.#.<.......)†....)........NZ..N...########)#####ZZ).... #)# #@R#####N#####.Z.....fh$H#...Z########.#####.#..Z...#.#########.....###fh&fhp'fhr1NZZ.)N  distractfh33==9.5 (1fhJ9fhq;A _Your guardian serpent zombie hits the naga!fhu;.fhzv#.# ######### ####..#.############............'....>#.#........####.#.<fhw......)†....)...........NN...########)#####@Z.fhUxW).... #)# #ZRZ#####N#####Z.........)########fhy:.##.####.#..Z...#.#N 2 nagas (polearms, constriction, 1 wa########.....###fh  You swap places.  The naga hits your guardian serpent zombie from afar with a +0 halberd!fh-ZRZ.difhH90Ensorcelled HibernationfhfhU _The naga completely misses you.fh< 1*fhЇ ?Nasfh4 ,fh sNZRZ.fhH 1=15-18 =-1Ensorcelled Hibernation fh fhQ n _The naga looks drowsy... The naga completely misses you.fhcAV  The helpless naga fails to defend itself.  fhB)You stick the naga like a pincushion!!!!!fh^F%  fh%G2You kill the naga!fhGfhW3ZZ.fhX!Z)N   naga (polearm, constriction, ally tarZZ 5 zombies (3 constriction, minion)fhg!-fh@hL--8 (0.3fhyfh}+ _The dead are walking!fhMZ ....  fh_.#.#  .#.# ######### ###.#.#####.#######....'....>#...#####.#.< #.........# #.#.)fh^R #.†....).Z.......# #.#.. #.......N@.R.....# #.#######)#####ZZ.....# #)... #)# #Z).....# #.### ###N#####Z......# #.# #...#...)######## #.# #...##.#.#fhP #.# #..Z##.#.# #.# #..Z...#.# ...########.....fhfhfhfhfh<RZ.fhhZ.Z.fhq33 =2.8 (1.0Ensorcelled Hibernationfhffh _You swap places. The naga misses you. The naga completely misses you.fh%pThings that are here: _a +0 halberd; a +0 robefh( fh You puncture the naga!  The naga is severely wounded.Your reaping aura expires.fh.216fh# 8 ==3.2 (0.4Fly Constr fhfhe fh_The naga closely misses you. The naga grabs you. The naga constricts you.fhl,*fhGNsleep, fhK fh fhR fh fhv fh $ RZN@ZZ.fh$ Z)NN   naga warrior (constriction)N   naga (polearm, constriction, asleep, …)ZZZZZ 5 zombies (3 constriction, minion)fh4( 14-18 ---4.2 (1.0Ensorcelled Hibernation fh( fh0 fh4  fh4 H_The naga looks drowsy... The naga loses its grip on you.fh }  The helpless naga fails to defend itself.  You perforate the naga like a sieve!!!!fh fh )@.Z, ally targ…)ZZZZZ 5 zombies (3 constriction, minion)fh !fh v-5---6 (0.4fh fh{ H _You kill the naga!fh6 5 .fhc7  .#.# ..#.# ##  fh7 |.#.#####.# fh98 .'....>#. .#####.#. #.fh8 .# #.#. #.†....).RZ......# #.# #.@).Z.....# #.fh+9  ####)#####ZZ.....# #) #)# #Z).....# #. ###N#####N......# #.# #...#...)##### #.#fh9 { #...##.#.# #.# #..Z##.#.# #.# ZZZZ 4 zombies (2 constriction, minion) #..Z...#.#fh:  ...  #.. ...fh< fh= fh> fh? fh1@ fhNI R..ZZZ.fhI ZZ 5 zombies (3 constriction, minion)fhN O33 =5.6 (1.0fhU fhY   fh# .#####.# #..# #.#fhkQ #.†....)R.# #.# #fh@R)ZZZ.....# #. ####)#####ZZ.....# #) #)# #.).....# #. ###N#####N......# #.#fhR #...#...)######## #.# #...##.#.# #.# #..Z##.#.#fhaS #.#  #..Z...#.# ...  fhSV#.. ...fh?VfhWfhHZfhfeZZZ..fhml<3-6 _fhsfhvfhkFfhGfh#Ifh5JfhKfhKfhKfhLfh&WY5=ZfhWRZ..Z)-Z.fh`&0fh1d3==7.6 (1fh:jfhk fh\l[_Something hits your naga zombie!!fhpfhl  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fightingfh;11.7  13.5   0   j + Spellcasting 9.8  12.5  -1           b - Unarmed Combat   0.0   1.0   0   k * Hexes  12.6  15.0   0   c - Throwing   2.0   3.0   0   l - Necromancy   9.0  10.5   0  fhY     m - Forgecraft   6.0   7.0   0   d - Short Blades  14.0  18.0   0   n - Ice Magic   0.0   1.0   0   e - Long Blades   9.0   1.0   0          fhp o - Invocations   9.0   8.8  +1   f - Armour   5.6   6.0   0   p - Evocations   1.0   2.0   0   g - Dodging  13.8  16.5   0       h - Shields   1.0   2.0   0      fh i - Stealth  10.0  10.1  +1                      fhz                        The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  fh}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsfh > l + Necromancy 9.0fhf wTargetTarget12.0 --  fh --  --  --  --  --  --  --  --  fh _--  --  --  --  --  fhl *--  a-z] set[-] clear selected targetcost|targetsfhGA<[?25h[?0c0 fhS [?25l[?1cfh o-- =] set aall targetsfho fhB fh3 fh t ...........jesper the Slicerfh" ........#.#Human of Hepliaklqana *****.........#.# ######### # Health: 113/119 ======================--........#.#####.......####### Magic: 15/30 ============------------fhʜ ....................'....># AC: 18Str: 7..................#####.# EV: 33 Int: 24#........Z.......# #.# SH: 0Dex: 24fh> #.†....RZ........# #.# XL: 17 Next: 95% Place: Snake Pit:2#......@Z)Z......# #.# Noise: ==-------  Time: 30997.6 (0.0)####)#####Z......# #). w) +9 rapier (speed)fh #)# #.).....# #.# Cast: Ensorcelled Hibernation ###N#####N......# #.# Fly #...#...)######## #.##...##.#.##.# R   Sugats the hexer#..Z##.#.#fh #.# ZZZZZ 5 zombies (3 constriction, minion)#..Z...#.#...########.....The helpless naga fails to defend itself.  You perforate the naga like a sieve!!!! _You kill the naga!Things that are here: _a +0 halberd; a +0 robe fh} L_Something hits your naga zombie!!fhg fh fhX fh fhfhfhfhfhfhVfh4Z..Z..Z 4 zombies (2fh'"fh*o  Something hits your naga zombie!fhfh0"3--8.6 (1fh)fh-T _Your naga zombie is destroyed!fhLcfhdfhofhctfh|fh,fhfhfh:fhN.Z--9NfhON   naga warrior (constriction)ZZZZ 4 zombies (2 constriction, minion)fh Ufh/bfhf fh?gU_A naga warrior is nearby!fh   ........#.#  ........#.# #########  ........#.#####..... fhQ=..................> ................ #................#  #.†...ZRZ........#  #......@ZZ.......#  ####)#####N......# #) #)# #.).....#  ...#  )  fh/       fh)    ........#.#  ........#.# #########  ........#.#####..... fh+ ..................> ................ #................#  #.†...ZRZ........#  #......@ZZ.......#  fh+ ####)#####N......# #) #)# #.).....#  ...#  )  fh, n       fh6 fh9 fh@ fhhC c _A naga warrior is nearby!fh_ h   ........#.#  ........#.# ######### fhj` a ........#.#####..... ..................> ................ fh` B#................#  #.†...ZRZ........#  fhBa Y#......@ZZ.......#  ####)#####N......# #) fha L#)# #.).....#  ...#  )fh$b 7    fhb e     fhf    ........#.#  ........#.# #########  ........#.#####.....fhj U ..................> ................ #................#  fhR 5#.†...ZRZ........#  #......@ZZ.......#  ####)#####N......# #) fh #)# #.).....#  ...#  )fh _     fh\ =    fh_ fh fh! fh# c _A naga warrior is nearby!fhY =. fh ........#.# ..#.# ## #.fh~ f#.#####.#..fh z'....>#..#####.#.#..fhM # #.#.#.†...ZRZ.# #.#.fh͵ #......Z@Z.# #.#fh5 g####)#####N......# #).#)# #.).....# #.#fh >###N#####N......# #.# #...#...)#######...##.#.# #.# fh( #..Z##.#.# #.# #..Z...#.# ... fh fh fh fh  fh* / You swap places.fh .)RZZ, ally targ…)fh* (1000fh fh _The naga warrior blocks your naga zombie's attack.  Things that are here: _a +0 halberd; a +0 robefh3. .#.# ..#.# ## #.#.#####.#..'....>#.#.#####.#.<#..fh# #.#.)#.†....)RZ.# #.#.#.....ZZZ@.# #.#####)#####N......# #).#)# #.).....# #.####N#####.......# #.# #...#...)########...##.#.# #.# #..Z##.#.# #.# fhh#..Z...#.# ... fhfhr}  You swap places. The naga warrior completely misses you.fh[,fhAfhZZ..ZR@Zfhڭ0 8 =1Ensorcelled HibernationConstr fhfhg _The naga warrior grabs you. The naga warrior constricts you.fhpThings that are here: _a +0 halberd; a +0 robefhpuncture the naga warrior!  is lightly wounded.  The naga warrior closely misses you.  The naga warrior hits your salamander zombie with a +0 war axe!fhmd01--=2.0 (0.4fhfh` _The naga warrior constricts you!fh>  You hit the naga warrior.fh.Z16-3 (0.3fhfh!: _The naga warrior is lightly wounded.fh 6*fh=5\Nsleep, afh]dm  The naga warrior looks drowsy... The naga warrior loses its grip on you.fhFefhRmI.ZZNfh)n) fhZpt14-18 ==3.3 (1.0fh3qREnsorcelled Hibernation fhwfh,{C _Your salamander zombie hits the naga warrior!fh   #.#  #.# #########  .#.#####.......  ....................'....> ..................< #................# #.#.) #.†....).ZZ......#  fh q#......ZR@Z......#  ####)#####N......# #) #)# #.).....#  .......# #.#  )######## #.#   #.#   #.#   ...   ... fh   #.#  #.# #########  .#.#####.......  ....................'....> ..................< fh՛#................# #.#.) #.†....).ZZ......#  #......ZR@Z......#  ####)#####N......# #) #)# #.).....#  .......# #.#  )########   #.#   #.#  fh\ ...   fh7fhfhfhc _A naga warrior is nearby!fhe fh]  #.#  #.# #########  .#.#####....... fhn ....................'....> ..................< #................# #.#.)fh- #.†....).ZZ......#  #......ZR@Z......#  ####)#####N......# #)fhO #)# #.).....#  .......# #.#  fhH)######## #.#   #.#  fh9 #.#   ... fh9  ... fhi5   fhi#.#  #.# #########  .#.#####.......  ....................'....>fhGjR ..................fhjY< #................# #.#.) #.†....).ZZ......#  fhkD#......ZR@Z......#  ####)#####N......# #) #)# #.).....# fhk .......# #.#  )########  fhl #.#   #.#   ...   fhftfhwfhfh< fhłU_A naga warrior is nearby!fh~ &  fht hThe helpless naga warrior fails to defend itself.  You stick the naga warrior like a pincushion!!!!fhH )ZZZZ 4 zombies (2 constriction, minion)fh #2fh O---6--6 (0.3fh fh#  fh J_You kill the naga warrior!fh fh# 8--fh / fhs1  fh2 :_No target in view!fh0 fh1 fh> fhA fh|F fh0I B33 _fhJ fh8Q fhQ fhT fhw] fh^ p35=fha fhxg fhPh fhk fhr ;4fhJv fhp} fh~ fh fh fh 9=fh fh+ fhߔ T5=16fh fhϢ fh[ fh= fh fh fhy fh fh N6=fh3 fh fh fh{ fh fh T77=fh fh fhF fh fh ,fhF fhf fh- %8fh fh" fh j8==fhw fh fh %9fh0 fh Bfh ,fh fh$ fh% h10==fh( fh. fh/ M9=fh2 fh: fh; U1=fh:? fhE fhF fhmI fhO fhP fhT fhS[ fh[ s220==fh^ fhe fhGf fh-i fho fh_p %3fhIs fhy fhsz fh} fh fh 9=fh fhH fh ,41fh[ fh fh fhB fh fh) fh< fh 95fh (=fh fh fh M2=fh fh fh U6=fh fhC fh fh fh9 fh fh fh fh* W7=fh fh. fh K3=fh fh fh %8fh}fh fh fhfh',fhfh;fh9=4==fh!fh<(1 _HP restored.fh(fh+fh/fh{0fh2fh8fhD9fh;fhBfhBK==fhEfhMMfhMK5=fhOPfhTfh.UfhYfh~_fh `fhKbfhgfh$hfhTjfhpfhpU6=fhCsfhw,fh*fhZZ.57.6 (54.0)fhfhfhj _Key pressed, stopping explore.fh*fhfhɼfh]$ _fhefh0fhfhfh@fhfhfhtfhK7=fhhfhH,fhfh`fhfhWfhfhfhfhfhh9=fhfh8fhK8=fhvfhD fh fh]fhfhfh,fh,fh!fh'fh(h9==fhs*fh.0fh0fh3fh>9fh9fh<fhAfhfhfhQ fh 9=fh fh-b30=fhFfh4 _Magic restored.fh#fh(&fh)fht,fh/fh\0fhq2fh7`  Things that are here:  a +0 war axe; a +0 kite shieldfh:fh=fhr@fhCfhD _fhFfhMIfhKfhOfh RfhVfhX,fhZfh>]fh`fhcfhefh8hfhjfhk9=fhDmfhp?  You see here a +0 halberd.fh9sfhmufhwfhJzfh|fh~fh _fh܁fhfhOfhfhfhfhDfh̔fhVfhfhޘfh fhfh*fh fhHfhϤfhfhfh fhIfhfhfhzfhffhfh1fh&fhfhfhJfhfh[fhfhfh^fhfhfhzfhAfhfhfh"fhfhfhfhfhqfhfhUfhfhxfhlfhfhrfhkfhbfh fh"fhfhfh fhfhwfh=fhfh@fhfhfhAfhfhfhfh=fhGfh fh fh fhf fh fh fh!fhXfh.fhfhfhfhfhfhfhfhfhfhfh1fh"J #..Z##.#Z#fh##.# #..Z...#.###... ########...# ...  ###Z# #R# #Z##### fh;$#.ZZR.# ########.# ..$....@.# N........#.........#Ensorcelled Hibernation ########.#  #.# #.# N   naga mage (constriction, wandering) fh$#.. ## fhz+-94.6 (37fh?-+5.6 (38fhE0fh1fh5+i Z# #.#  .### ...  fh-...# ...  ###Z# #R# #Z##### #.ZZR.# ########.# ..$....@.# N........# .........# ########.# #.# #.# #.. ##fh Z# #.#  .### ...  fhvX...# ...  ###Z# #R# #Z##### #.ZZR.# ########.# ..$....@.# N........# .........# fh+########.# #.# #.# #.. ## fhPfhfhxfhr  Z# #.#  .### ...  ...# ...  ###Z#fh #R# #Z##### #.ZZR.# ########.# ..$....@.# N........# .........# ########.# #.# #.# #.. ## _A naga mage is nearby!fhf Z# #.#  .### ...  ...# ...  ###Z# #R# #Z##### #.ZZR.# fh h########.# ..$....@.# N........# .........# ########.# #.# #.# #.. ## fh-lfhrnfhRrfhtJ _A naga mage is nearby!fh[ufh  #..Z##.#Z# #.# #..Z...#.###fh  ... #...# ... ###Z# #R# #Z##### #.ZZR.##.#.$...@..#.N.#.#'#.#  #.#fhc  #.# #.. ##fhn fh fh g.R.Nfh R   Sugats the hexerN   naga mage (constriction, wandering, a…)fh 76.6 (1.0) _fh% fh fhw #..Z##.#Z# #.# #..Z...#.### ... #...# ...fh>y ###Z# #R# #Z##### #.ZZ..##R##...$..@...##.#.N.##'#.#. #.# #.# #.. ##fh|fhh}fhw.R.Nfh؃%7fh5fhfh #..Z##.#Z# #.# #..Z...#.### ... #...# ... ###Z# #R# #Z##### #.ZZ..# #.# #...$.@..R.# #.#^.##N#.#fhF#. #.## #.# #..  ##fhُ,fhRZZ   guardian serpent zombie (minion)fhi%8fhܘfhҚfh #..Z...#.### ... ########...# ...fh0 ###Z#  #R# #Z##### #.ZZ..###########.# #...$...RZ.# #....@.....#.^.#.##N########.# #. #.# #fhX #.# #.. ###... .N.fh7Edistracted, fhF| ***The naga mage spits poison at Sugats.fh{GvThe splash of poison hits you.  You are poisoned.fhkfhfh]{ Z.Z...  naga zombie (constriction, minion)Z   guardian serpent zombie (minion)You resist.fhǜ;*fh Nparalysed, aSugats casts a spell at the naga mage.fhoXs NThe naga mage suddenly stops moving!fh`|5===-==9fhaLPois Fly fhmfhv' _You hear a shout!fhu:*fhfh4)  The naga mage looks drowsy...  You feel very sick.fhr. fhh/ fh? _.R.ZZ.fh@ 1NfhI p1--28--fhJ r18 100Ensorcelled Hibernation fhHW fh:_ ' _You hear a shout!fhQ #..Z...#.### ... #...# ... ###Z# #R# #Z##### #.ZZ..# #.# #...$..R.Z.#fh.! #...@..Z...#.^.#.##N#.# #. #.# # #.# #.. ## #... .N.fhM"fh#fh#,fh$fhw'fh)ZR.Z..NZfh*N   salamander (polearm)N   naga mage (constriction, paralysed, a…)ZZ 3 zombies (1 constriction, minion)fh,0-33 --1Ensorcelled Hibernationfh0fh2 fhn3E_You feel very sick.fh ########...# ... ###Z#  #R# #Z##### #.ZZ..###########Z#. #...$.R.Z..#....#..........#..N^...@.Z.....#fhNb..##N########.# #. #.# # #.# #.. ###... .N. ...#+#!Nfh!fhfh,fhw,fhLfhԐZR.Z.Z.§...@Z.N   naga mage (constriction, paralysed, a…)ZZZZ 4 zombies (2 constriction, minion)fh"--2Ensorcelled Hibernation fhPfhp] _You feel sick. The teleport trap disappears. The salamander disappears!fh #...# ... ###Z# #R# #Z#####fh #.ZZ..## #Z#.. #...$R.Z.Z.#.#.#.§..@.Z......#.##N#.#. #.. #.# #.. #.##.. #..#..fh ##'.NNsharpshooter (constriction, wand #... .N.N   naga mage (constriction, paralysed, a…) ...#+#!NZZZ 3 zombies (1 constriction, minion)fh  A naga sharpshooter comes into view. It is wielding a +0 morningstar.fhfhfhγ,fhfh#a.R...ZZZ...@Z.NN   naga (constriction)(…)fhq=30==3fhkfhj$ _You feel sick.fhi  The helpless naga mage fails to defend itself.  You perforate the naga mage like a sieve!!!!fhk\  You kill the naga mage!fhXxZ.)launcher, constricN   naga (constriction, ally target)ZZZZ 4 zombies (2 constriction, minion)  You perforate the naga mage like a sieve!!!fh0y!  You kill the naga mage!  naga sharpshooter unwields a +0 morningstar.  The naga sharpshooter wields a +0 arbalest.  The naga sharpshooter gestures wildly while chanting.fh8m  The naga sharpshooter magically shoots a bolt.  The bolt hits you!fh01=--==18 7==9 (0.3Ensorcelled HibernationfhŎfhҐ- _You hear an angry hiss.fhC V ###Z# fhD ## #R#.# #Z#####.. #.ZZ..#####. ##########.#.....#...R...ZZ.#fh-E #.....#..Z..Z....##................# ....##@########.# . #......# #.# fhE #......# #.# #.N....# #..fhF N #......# ## '.N......  #......?..fhF K ...#'#!... #.S.^..Z 3 zombies (1fh`K fhK fhL fhM fhRN fh O fhP fhQ fh] fh)^ !Z..ZZ.R...ZN.NNwarrior (constrictionfh^ +)SN   naga sharpshooter (launcher, constric…)S   shock serpent(…)fh#_ fh7c #9fhc ==-33 --4.9 (1.0fh"n fhXs % _You feel sick.  fht vThere is an open door, spattered with blood here. _You see here a +0 club.fh6M########...# ... ###Z# ## #R# .# #Z##### fh?[ .. #.ZZ..# ####. ##########.# #.....#...Z..ZZ..# #.....#..R.......# #.......@..Z.....# ....##)########.# . #......# #.# #.N....# #.# #......# #..#......# ##N.N...... #......?.. fh...#S#!...N   naga (constriction, ally target) fh`fh,fhm,fh Z$..Z.ZNN'..catching breath,  You feel sick.fhH *****The naga spits poison at you.fhfh`m..@.Z.fhP).fh V8=-5fh.fh.V _The splash of poison misses you.fhK#...# ... ###Z# ## #R# .# #Z##### .. #.ZZ..# fhL####. #.# #.....#..Z$..Z...# #.....#..R..Z....# #.Z......# ....##)#.# fhMB. #......# #.# #.N....# #.# #..#NN....# ## '........ ZZZZ 4 zombies (2 constriction, minion)fhtN#......?.....#S#!...fh0PfhQfhSfhWTfh[UfhZ.$.Z..Z.@ZZNfh[.N   naga (constriction, catching breath, …)ZZZZ 4 zombies (2 constriction, minion)fhU^--6fhqcfhe$ _You feel sick.fh;h  What are your orders?  t - Shout!  Orders for alfh<lies: a - Attack new target. r - Retreat!s - Stop attacking. g - Guard the area.f - Follow me.  Anything else - Cancel.fhd fhe fhf fhr R.ZZfhs s.Z@Z.)fh^v >718 -fh4w f7Ensorcelled Hibernation fh fh / _Follow me! You feel sick.fh #...# ... ###Z# ## #R# fh1 ,.# #Z##### .. #.ZZ..# ####. #.# #.....#...$......# #.....#..RZZ.....# #.ZZ@......# ....##)#fh .# . #N.....# #.# #......# #.# #NN....# ## '. ZZZZ 4 zombies (2 constriction, minion)fh ^#......?.. fh] fh( fh fhj ZRN.N   naga (constriction)fh ZZZZ 4 zombies (2 constriction, minion)fh C33 8fh fh= 5 _You swap places. You feel sick.fhB#...# ... ###Z# ## fh #R# .# #Z##### .. #.ZZ..# ####. #.# #.....#...$......# #.....#..ZRZ.....# #.ZZ.fhn # ....##N#.# . #......# #.# #......# #.# fhF #NN....# ## '. #......?.. fhO%  fh1You feel sick.fh%  fhEYou are no longer poisoned.fhg.ZZfh ?6=fh!i===9Fly fhL)fhV,V _The naga hits your guardian serpent zombie with a +0 battleaxe!!fhv5 #...# ... ###Z# ## #R# .# #Z#####fh .. #.ZZ..# ####. #.# #.....#...$......# #.....#...RZ.....# #.ZZ@Z.....# ....##N#.# . #......# #.# #......# #.#  #......# #.. #NN....# ## '. #......?.. fhόh ...#S#!...fh؍fhfhofh+ZNNN   naga sharpshooter (launcher, constric…)N   naga (constriction)fhZZZZ 4 zombies (2 constriction, minion)fh֗0---10fhfh& _You swap places.fh,6 #...# ... ###Z# ## #R# .# #Z#####fhVv .. #.ZZ..# ####. #.# #.....#...$......#fhJ #.....#..ZRZ.....# #.N@ZZ.....# ....##N#.# . #......# #.# #......# #.#  #......# #.. #NN....# ## '. #......?.. ...#S#!...fhfhW Z.You swap places. The naga completely misses you.fhlThe naga barely misses your guardian serpent zombie.7=--1Ensorcelled HibernationfhfhKJ _The naga misses you.fhX **fhݣ IN, asleep)fhH *NfhD 28--18 -2Ensorcelled Hibernation fh fh . _The naga looks drowsy...fhrz  The helpless naga fails to defend itself.  You skewer the naga like a kebab!!!!fhsfh7ufhg .ZNfhN   salamander (polearm, distracted)You kill the naga!fh܍O---3.2 (0.3fh}fhz _A salamander comes into view. It is wielding a +0 trident.fho 7 #...#fh  ... ###Z# ## #R# .# #Z##### .. #.ZZ..# ####. #.#fh 6 #.....#...Z......# #.....#...R......# #.@ZZZ.....# ....##Nfhn X#.# . #NN....# #.# #......# #.# #.N....# #.. #......# ##fh!  '........Nwarrior (constriction) #......?..N   naga sharpshooter (launcher, constric…) ...#S#!...fh NN 2 salamanders (polearms, 1 wandering(…)fh  fh / You swap places.fh fh fh & fhi $ZZRA salamander comes into view. It is wielding a +0 halberd.fh fh fh! \  The naga sharpshooter shoots a bolt. The bolt hits you!fh N.N   salamander (polearm, strong) fh^ The salamander hits you but does no damage.  The naga warrior roars a battlecry!The nagas go into a battle-frenzy!fh  0-33 ====4.2 (1.0Ensorcelled Hibernationfhq fh& _The salamander moves out of view.  Things that are here: _a +0 battleaxe; a +0 robefhv 4*fh 8Nfh fh@ ,fh ,fh fhA &  fhB `The naga sharpshooter looks drowsy...  The salamander hits you from afar with a +0 trident!fh{ >ZZ..fhs yNNNsharpshooter (launcher, constric…)NN 2 salamanders (polearms, strong)ZZZZ 4 zombies (2 constriction, minion)fhU _82/119 -----fhV 6--18 ==--5Ensorcelled Hibernation fh fhX = _You are engulfed in flames. You resist.fhܩ  The helpless naga sharpshooter fails to defend itself.  You perforate the naga sharpshooter like a sieve!!!!fhofhN.Z)NN 2 salamanders (polearms, strong, allyZZZZ 4 zombies (2 constriction, minion)fhݸ------8----5 (0.3Ensorcelled HibernationfhPfhU _You kill the naga sharpshooter!fhc#...# ... ###Z# ## #R# .# fhd=#Z##### .. #.ZZ..# ####. #.# #.....#...$......# #.....#.ZZZ......# #.fheR@Z......# ....##)#.# . #NN....# #.# #......# #.# #..#......# ## fhHf'........    salamander (polearm, strong, ally tar#......?.. fhhfhn{ N.You swap places.fhp37=33 =-6.5 (1.0fhwfhzN _Sugats hits the salamander with a +0 dagger of draining!fh/8>#...# fh89... ###Z# ## #R# .# #Z##### .. #.ZZ..# ####. #fh9.# #.....#...$......# #.....#.ZZZ......# #.RZ@......# fh:....##N#.# . #.N....# #.# #......# #.# #......# ## fhj;'. #......?.. fh#>fh>fhA%  fhfB&You swap places.fhCfhO| ZZZ.fhPKZR.NNN   naga warrior (constriction, drained, Sugats hits the naga warrior but does no damage.  Sugats hits the naga warrior with a +0 dagger of draining.fhR--7fhWfh\5 _Sugats drains the naga warrior.fh:A #...# ... ###Z# ## #R#fh!BP .# #Z##### .. #.ZZ..# ####. #.# #.....#..Z$......# #.....#.ZZ.# #......ZR.# ....##N#.# . #SNN...# #.# #......# #.#  #......# #.. #......# ##fhB '. #......?..S   shock serpent ...#S#!...ZZZZ 4 zombies (2 constriction, minion)fhCfhI&  fhISugats hits the naga warrior with a +0 dagger of draining!  Sugats drains the naga warrior.  Sugats hits the naga warrior with a +0 dagger of draining!fh?Jfh'R.Z.fhRZ.. ZZZZ 4 zombies (2 constriction, minion)fh(U-=8fh\fh_5 _Sugats drains the naga warrior.fheE fhL &  fhJM Your naga warrior zombie barely misses the naga warrior. x2  Sugats hits the naga warrior but does no damage.fhM ,fhN fh_ & fhw` Z.NN   salamander (polearm, strong, ally tarSugats drains the naga warrior.fhe ;*fh NconfusedSugats gestures at the salamander while chanting.fh4 ;Nfh I4=9fhV fhA 6 _The salamander appears confused.fhmfhtZ  Your naga warrior zombie hits the salamander.  fht.Your naga warrior zombie grabs the salamander.fh|m .ZZfhg}[ Your naga warrior zombie constricts the salamander!fhDK=--20fhfhD _Sugats hits the salamander but does no damage.fhEs~  Sugats is engulfed in flames.  Sugats resistsfht.  Sugats hits the salamander with a +0 dagger of draining.salamander zombie hithi  Your naga warrior zombie constricts the salamander.fhw;*fhF%  fhQSugats casts a spell at the salamander.fh;Nfh85=8====1fhfh  fhy 0_The salamander resists with some effort.fh  The salamander struggles to escape constriction.  Your salamander zombie hits the salamander.  Your naga warrior zombie hits the salamander!fh:N.N  ally tarfhc==9-2fh fhh J _The salamander dies!fh+^ fha 8*fh NdistractSugats casts a spell at the salamander.fhb NNally tarThe salamander resists with some effort.  The salamander hits you but does no damage.fhw ?-3fh] fhd  fh> ;_Your salamander zombie hits the salamander.fh The salamander hits you but does no damage. _Your salamander zombie hits the salamander.  Your naga warrior zombie closely misses the salamander.Your naga warrior zombie grabs the salamander.  Your naga warrior zombie constricts the salamander.  Sugats hits the salamander with a +0 dagger of draining!fh-64fhfh#W _The salamander barely misses you.fh2  Sugats hits the salamander with a +0 dagger of draining! _The salamander barely misses you.  Sugats hits the salamander with a +0 dagger of draining!  Sugats drain  Your salamander zombie hits the salamander! fh"D Your naga warrior zombie hits the salamander!fh<E SfhS   shock serpent (ally target)The salamander dies!Sugats hits the shock serpent with a +0 dagger of draining!fh ########...#... jesper the Slicer###Z#Human of Hepliaklqana *****.##fh O#R#Health: 86/119 =================-------.##Z#####Magic: 29/30 =======================-..#.ZZ..#AC: 18fh Str: 7####. ##########.#EV: 33 Int: 24fh#.....#...$......#SH: 0Dex: 24fhG#.....#ZZ........#XL: 17 Next: 100% Place: Snake Pit:2#.....ZZR@.......#Noise: ==-------  Time: 31125.5 (1.0)....##S########.#w) +9 rapier (speed). #..N...# #.#Cast: Ensorcelled Hibernation#......# #.#Fly #......# #..#......# ##R   Sugats the hexer'........S   shock serpent (ally target)#......?..ZZZZ 4 zombies (2 constriction, minion)...#S#!...Sugats hits the salamander with a +0 dagger of draining!  Sugats drains the salamander.  Your salamander zombie hits the salamander!  Your naga warrior zombie hits the salamander!  fh"The salamander dies!Sugats hits the shock serpent with a +0 dagger of draining! _The shock serpent's electric aura discharges, shocking Sugats.  You have reached level 18!fhp/  --more--fhh91/1251-8 0% fh8fh] _Sugats remembers more of her old skill.fh The shock serpent barely misses Sugats.  Sugats completely misses the shock serpent.Your salamander zombie hits the shock serpent.  Your naga warrior zombie misses the shock serpent.  Your naga warrior zombie grabs the shock serpent.  Your naga warrior zombie constricts the shock serpent.fh ;*fh%U l Sparalysed, ally target)fh#V JSugats casts a spell at the shock serpent.fhS 9Sfh -=6fhŕ fh > _The shock serpent suddenly stops moving!fhuS  Your salamander zombie hits the shock serpent.fhy9*fhO confused, a…)Sugats gestures at the shock serpent while chanting.fh: SfhpThe shock serpent appears confused.  Your naga warrior zombie hits the shock serpent.fh--7fhfhZL _Your naga warrior zombie constricts the shock serpent.fh fh 8*fh' y  Sugats casts a spell at the shock serpent.fhOb SThe shock serpent appears confused.  Your salamander zombie hits the shock serpent.fhFd S2-8fhi fh+l d _The shock serpent's electric aura discharges, shocking your salamander zombie!fhJGTsalamande _The shock serpent's electric aura discharges, shocking your salamander zombie!  Your naga warrior zombie hits the shock serpent.  Your naga warrior zombie constricts the shock serpent.  The shock serpent's electric aura discharges, shocking your naga warrior fhHfh O . Z 3 zombies (1fhPQYour naga warrior zombie is destroyed!fhKQH---9fhUfhXQ _Sugats hits the shock serpent with a +0 dagger of draining.fhk  Your guardian serpent zombie hits the shock serpent.  Sugats hits the shock serpent with a +0 dagger of draining!fh\  The shock serpent dies!fhfhR.Z)ZZ   naga zombie (constriction, minion)   guardian serpent zombie (Z   salamander zombie (minion)fh3/12630=1--30Ensorcelled Hibernation fh$fhG _The air sparks with electricity, shocking Sugats!fh #...# ... ###Z# ## #R# .# #Z##### .. #.ZZ..#fhr ####. #.# #.....#...$......# #.....#Z.R.# #......Z.# ....##Z#.# . #.NN...# #.# #......# #.# #......# #.. #......# ## '........N   naga warrior (constriction, drained) #......?..ZZ 3 zombies (1 constrictiofh}n, minion) ...#S#!...fh  The naga warrior hits your salamander zombie with a +0 short sword.  The naga warrior grabs your salamander zombie.fh–  The naga warrior constricts your salamander zombie!fh...ZZ@R, …)fh54=1fhdfh _Your salamander zombie hits the naga warrior but does no damage.  Things that are here: _a +0 battleaxe; a +0 robefh8cfhgfhRpfh=t fhuT_Your salamander zombie is being constricted!fh`jfhlfhrfh{ub _Your salamander zombie is being constricted!fh  The naga warrior hits your salamander zombie with a +0 short sword!  The naga warrior constricts your salamander zombie.fh} IR.fh"-=2fh-'fh-)C _Your salamander zombie hits the naga warrior.fh+ h  The naga warrior hits your salamander zombie with a +0 short sword!fh2 R.The naga warrior constricts your salamander zombie!fh4 %3fhs9 fh< C _Your salamander zombie hits the naga warrior.fh`@h  The naga warrior hits your salamander zombie with a +0 short sword!fh?A,fhLG:.RZ   naga zombie (Z   guardian serpent zombie (minion)fhI5=1==-4fhmNfhjPD _Your salamander zombie is destroyed!fhPfhN   The naga warrior barely misses your naga zombie.The naga warrior grabs your naga zombie.  The naga warrior constricts your naga zombie!fhC fh eZR fh a-5Ensorcelled Hibernationfhi fh+ J _The naga warrior loses its grip on your naga zombie.fh[l ###Z# ## #R# .# #Z##### .. #.ZZ..#fh9####. ##########.# #.....#...$......# #.....#....# #.....ZZR.# ....##@########.# . #.N....# #.# #......# #.# #......# #.. #......# ## '........  #......?.. ...#'#!... #.S.^.. fh.  You swap places. The naga warrior misses you. The naga warrior grabs you.fh$89-- 8 6Constr fhfh _The naga warrior constricts you!There is an open door, spattered with blood here. _Items here: ))))) †.fhOO 4*fhO ]Nasleep, dfh 2Nfh] 29--18 -7Ensorcelled Hibernation fhr fh fh ^ _The naga warrior looks drowsy... The naga warrior loses its grip on you.fh  The helpless naga warrior fails to defend itself.  You spit the naga warrior like a pig!!!!fhQ,).Z   naga zombie (constriction, minion)  guardian serpent zombie (fh ~----2-8 (0.3fh&fhbP _You kill the naga warrior!fhi## #R .#Z##### ...ZZ..####. ##########fh=#.....#...$.....#.....#........#.....ZZR...... ....##)######## #.@....#  #.... ##'..##?..fh:...#'#!.#...^.....Nfhfh fhʦbR)ZfhH{92=33 8.8 (1.0fhIfhn  Things that are here: _a +0 short sword; a +0 robefhfhMfhfhfh$ _fh~fhfh/fh,fh@fhfhg3=30=fhfhfh,fhfhfhZfhJfh%4fhfhfh`fh fh0fh5=1==fh fhfhfhfhTfhfhfh$fhE%U6=fhK)fh6-fh-9=fh/fh4fh75%7fh 7fh:,fh;=fhB,fh>DfhnHfhH%8fhJfhOfhzPfhVRfhV: _Ancestor HP restored.fhoW%9fhYfhJ^fh^fh`fh!ffhgfhhfhnfhnQ100/126=fhHqfhufh\vfhxfh+}fh}U1=fhfhfhafhfhfhfh6fhdfh%2fhfhfhfh&fhfhա%3fhofhfhfh^fh^fh.%4fhfhfhqfhfh,fhfhfhfhK5=fhBfhfh9fhU6=fhfhpfhfhfhTfh,fh]fhfh*%7fhfhUfhfhOfh;8fhRfhWfhfhIfh_fhfh` fh| fh %9fhy fh fh fh fh fh &10fh} fh fhw fh fh fh K1=fh7 fhy fh ! fh" fh1& fh& fh( fh, fh"- U2=fh:/ fhG3 fh3 fhQ5 fh8 fh<9 %3fh: fh> fh`? fh@ fhE fhF fhpG fhKK fhK %4fhhM fhP fhfQ fhR fhV fh"W %5fhX fh[ fh\ fh] fha fh`b fhc fhf fhg K6=fh#i fh3m ,fh%o fhr fhJs U7=fht fhx fhy fhz fh~ fh fh] fh fh_ %8fh fh fh fh fh fhߑ %9fh. fhe fhS fh fh fh &20fhğ fh fh fh fh fh fhҪ fh fh K1=fh? fhX fh- fh8 fh+ fh U2=fh~ fh fhT fh fh fh fh fh fh %3fh fh fh fhq fh fhd %4fh fhf fh> fh fhV fh, fhU fh fh %5fhB fh ,fh fh fh K6=fh fh fh fh fh fhk _You swap places.  There is an open door, spattered with blood here.  Items here: ))))) †.fh fh[ fh9 fh  _fh fhg [  Things that are here:  a +0 battleaxe; a +0 robefh fh fh1 fhj fhB  _fh) fh! fh$ fh' fh) fh) 9=fh+ fh. fh@0 fh1 =18 fhF3 fh%8 O _You now have 1989 gold pieces (gained 29).fh9 fh; fh= Q33 fh@ fhD fhG fhWH fhbI fh+O r _You swap places.  Things that are here:  a +0 battleaxe; a +0 robefhiR fh[T fhoV fhGW  _fhX fhn_  There is an open door, spattered with blood here.  Items here: ))))) †.fha fhc fhf fhXg  _fhh fhj fhm fh p ,fhPr fh| .# #Z#####.. #.ZZ..# fhv} ####. ##########.# #.....#..........# #.....#.Z........# #......ZR........# ....##)########.# ... #.)Z...# #.#  #...@..# #.# 231.8 (9fh~ 3.0)#......# #.. #......# ## .'.. #'##......?... ...#'#!...'Z   naga zombie (constriction, minion)##...^.....##fh~   guardian serpent zombie (#.........##....fhF fh fh j _Key pressed, stopping explore.fh> fh fhc fho fh fh fh< fh $ _fh3 fhӞ fh_ fh fh fh! fhͨ fh fh֭ fh fh fh fhǶ fh_ fhܸ fh fh fhۿ fh fh fh3 fh fh fh fh fh '18 fh fhi O _L - 3 scrolls of enchant armour (gained 1)fh1 fh fh fh7 fh ;33 fhi fh fh fh fh '18 fh fhA F _U - 2 potions of might (gained 1)fh_ fhf fhD ;33 fh fhH fhu fhB fhr fhc fh8 fh fhk fh fhk fh# fh fh fh fhg fh fh fhd ,fh @  There is an open door here.fh fhN fh> fh fh fh 5 _fh! fhY# fh5$ fh% fh% ,fh' fhY- @ ......)........# ...##)########.# .. #.)....# #.# fhu. #......# #.# #......# #.. .#......######  ..'.........# #'##.......Z.###### . ....#'#..R.'Z.@.# 44.8 (1  .##...^.....####.# #.........#  #......#### #.# #......# .# #.###'#'##### .# R   Sugats the hexer fhv/ .....<....... >   naga zombie (constriction, minion) ..#####.##### # Z   guardian serpent zombie (minion)#fh0 fh0 fh81 fh4 .Z.R'.ZfhK6 +5.8 (14fh9 fh; ; _Found a stone staircase leading down.fh fhJ fh7 fh fh fhI fh1 fh& ,fh fh4 fh[ fh1 fhO fh fh| fh fhU fh ,fh fh5 fh fh. ,fh fh$ fh< fhM fh fh fh fh fh fh fh fh fhC fh fh| fh2 fh fh1 fh fh\ fh& fhz fhg fhC fh@ fh fh fh? fh+ fh fh fh fh fh R  There is a stone staircase leading down here.fh fhD fh  _fhq fh fhA fhq fh fhA fh fh fhU fh ,fh fh fh fh! ,fh" fh# fh4% fh& fh( fh( fhl) fh* fh+, fhz- fh. fh>0 fhD1 ,fh:2 fhv3 fhk5 fh6 fh7 fhj8 fh9 fh: fh; fh< fh= fh? fh? fhG@ fhC ,fhD fhE fhF fhG fhPH fhH fhkK fhL fhgM '18 fhM fhUO F _U - 3 potions of might (gained 1)fhQ fh}R fhS ;33 fhS fh0U fh] #########.# .......# ....SZ.... ... fhL^ .)........# ... )########.# ... )....# #.# #.# .....# #.######.####### .....# #............NN.....###### #@# ........# #.# ........###### #Z# .#'#....R.Z..# #.# fh^ ..^.....####.###Z# ........# #..##R# #### ##R##.# S   anaconda (constriction, asleep)...# #Z##.# NN 2 nagas (constriction, asleep) '#'##########Z##.#fha xZZ 2 zombies (1 constriction, minion)fhd -65.8 (20fhe fhXf fhk Z.ZR.fhl *, 1 ally…)fhm +6.8 (21fhr fh{ g _An anaconda and 2 nagas come into view.fhAi  #.ZZ..# ########.# #.... .fhj # #.....S Z.# ..... )........# .... ########.# ... fhj # #.# #.# # #.######.######### #........@...NN.Nfhk J###########.######### #Z# ......###### #.# fhk #'#....R.Z..# #Z#^.....####.###R# ..# #..##.# fh6l QN   naga mage (polearm, constriction, asl…)#### ##R##.# ....# #Z##.# fhl  A naga mage comes into view. It is wielding a +0 spear.fh fh fh; NN.NZ.Zfh R.NwanNN1 distracted, fhc \===7.8 (1.0)Ensorcelled Hibernationfhy fh ; _The naga shouts! You hear a shout! x2fh#.ZZ..# .# #.... # #.....S .# ..... .# .... .# ... # #.# #.# # #.######.## #.fhGNN.N.#Z#N# #.# ###### #Z# '#....R.Z..# #R# ^.....####.###.# N   naga ritualist (constriction, wanderi…)# #..##.# #### ##R##.# # #Z##.#    naga zombie (fhAfhfh|fh@fhNN...NN)Nally target)fhw/---8fhpfh| _A naga ritualist comes into view. It is wielding a +0 flail.fhp=#.ZZ..# .# #.... # #.....S # ..... # .... .# ... # #.# #.# fhrK# #.######.## #.NN...N##Z#N## #.# ###### #Z# .....####.###.# # #..##.# #### ##R##.# # #Z##.# fhtfhufh zjZN..fh {O=--9fh~fh| _The naga closely misses you. The naga completely misses you.fhs 0*fh-O ONsleep, 1 al…)fhu =  The naga looks drowsy...fh fh aZZ.@NNfhˑ N)Z 2 zombies (1 fh U29--18 =fh Y=70Ensorcelled Hibernation fh fh  fh  %_The naga mage shouts!fhdv  The helpless naga fails to defend itself.  You spit the naga like a pig!!!!fhfh,fhfh'.Z@N...NNN   naga (constriction, ally target)fh r----1.1 (0.3Ensorcelled Hibernationfh fh 2 _You kill the naga!fhu fhx6  You hit the naga.fhfhu.ZRR   Sugats the hexerN   naga ritualist (constriction)Nmage (polearm, constriction)fhN   naga (constriction, ally target) (…)=-5 (0.4fhXfh2 _The naga is lightly wounded.fhfj*fhNsfhR ,fh E.R.Z@.N6-18 5Ensorcelled Hibernation fh fh 3 _The naga mage looks drowsy...fh ZZ..# .# #.... # #.....S fh # ..... # .... .# ...  #.# #.#  #.######.#  #.Z.R.Z.@NN.# .#.# # #.# ###### #Z# ####.###.# fh # #..##.#  ##R##.#  #Z##.# fhD fh3 fh ##########.Z.RZ.@NN.#########.#fh      , toxic a…) The naga ritualist mumbles some strange prayers to its god.The naga ritualist begins to radiate toxic energy.fh "##########.RZ.@NN.#########.#     fh [.Z.Rfh 5=-33 ==6Pois Fly fh< fhz Q _You are poisoned.fh|  The helpless naga mage fails to defend itself.  You skewer the naga mage like a kebab!!!!!fhT~\  You kill the naga mage!fhʄn.ZRZ.@)fhgZ   naga zombie (constriction, minion)   guardian serpent zombie (fhNJZ4=--fhab18 3--7.2 (0.4Ensorcelled Hibernationfhfh\$ _You feel sick.fhP&..# .# #.... # #.....S # ..... fh^Q# .... .# ...  #.# #.#  #.######.#  #.ZRZ..@N.# .#.# # #.# ####### #Z# ####.###.# # #..##.#  ##R##.# fhQ.#Z##.# fh-T  You feel sick.  You are no longer poisoned.fhTfhY~ ZRYou are poisoned.fhZ3=33 =-8.2 (1.0fh}^fh` _The naga ritualist completely misses you. _You see here a +0 spear.fh*fhyfh8Nfh&. NThe naga ritualist looks drowsy... You feel sick.25-18 -9Ensorcelled Hibernation  _You are more poisoned.fh(] `  The helpless naga ritualist fails to defend itself.  fh] +You spit the naga ritualist like a pig!!!!!fha %  fhb <You kill the naga ritualist!fhj )R.@).Z   naga zombie (constriction, minion)fh@k r  guardian serpent zombie (fht 1-4-5 (0.3fh| fhW $ _You feel sick.fhC #..# .# #.... # #.....S # ..... fhr # .... .# ... #.# #.# #.######.# #.ZZ)R.)@.# .#.# # #.# N# ###### #Z# .# R.Z..# #R# .# ####.###.# .# # #..##.# .#N   naga (constriction, wandering) ##R##.# .#  naga zombie (constriction, minion)#Z##.# Z   guardian serpent zombie (minion)fh  A naga comes into view. It is wielding a +0 long sword.fh\ fh w.Z.R, ally t…)fh 533 80.5 (1.0Ensorcelled Hibernationfh fh  fhN n_You feel sick.  Things that are here: _a +0 flail; a +0 robefhC #.... fh) ..... .... ... #.###########.Z.Z.R)@.#########.# # #.# N# #Z# .# #R# .# .# # fh[ .# #  .#  fhn #....  ..... .... ... #.###########fh.Z.Z.R)@.#########.# #.# N# #Z# .# #R# .# .#fhB  .#  .#  fh® fhFfhŻfhfh[ _A naga is nearby!fhC #.... fh+; ..... .... ... #.###########.Z.Z.R)@.#########.# # #.# N# #Z# .# #R# .# .# #  .# # fh? .#  fhAg #.... fhk ..... .... ... #.###########.Z.Z.R)@.#########.# #.# N#fh3y #Z# .# #R# .# .#  .# fh] .#  fhfhvfh'fh[ _A naga is nearby!fh!9*fhQNasleep, ally targfh"L  The naga looks drowsy... You feel sick.fh'#fh#,fh'..ZZ.RNfh<)n4=3--fh)18 1Ensorcelled Hibernation Fly fhD-fh0[ _You are no longer poisoned.fh # #.... .# #.....S .# .....  .# fh   .#   .# #.#  .######.########## ...........ZZ.R).#  #fh ######.########@#   fh! V#.# #N#  ##### #Z# #.#  .Z..# #R# #.#  ###.###.# #.#  fh / #..##.# #.#   ##R##.# #.# fhX   #Z##.# #.#  ####Z##.#  fhM fhy fh) i.Z)Rfh q6=33 2fhg fh' fh2 ~  The helpless naga fails to defend itself.  You stick the naga like a pincushion!!!!fh )Z   naga zombie (constriction, minion)  guardian serpent zombie (fhB k=--18 8 (0.3fh fh H _You kill the naga!fh.S .....   #.######.##########fh..........Z.Z)R. #######.########. #.# ##### #Z. .Z..# #R ###.###.  #..#Rfh #Z ### .....Z.fhWfh&L)RfhS4=33 fhi%3.8 (1.0fh#fh( fh]) Things that are here: _a +0 long sword; a +0 robe; a naga corpsefhfhfh>fhQfhofhe: _fhfhfh<fhǰfh fhfhNfhmfh~5==fhgfhfhfhfhfhPfhjfhOfhfhfhIfh9=fhfhfhK6=fhfhfhfhfhfhOfh}fh8,fhfhfhMU7=fhfhfhfhfhNfhfh>fhfhfhfhfhfhfhfh K8=fh fhnfhfh?fhhfh fhfh fhfhfh fhh9==fhfh#fh$fh%fh*fhk+fhe,fh/fh0fh1fh4fh359=fh6fh:fh;L30=fh}<fhu?fh!@fh4AfhFfhFfhGfhJfh6KfhkLfh+PfhP9=fhRfhUfhUK1=fhWfh,\fhU^fh_fh4afhbfhbfh8dfhgffhhfh_jfh4lfhm,fhofh8rfhtfh wfhUyfhzfhf{fh@~fhfhfhfhfh59=fhfh&,fh7fhCfhGfhXfhfhfhޝfhjfhfh&fh£fhfhfhfhUfhfh)fhխfhlfhfhfhxfh_fhCfh%fhµfhWfhNfhظfhعfhfhݻfhzfh,fhfhfhfhHfhfhBfhfhfh%fhfhfhfhKfh-fhfhlfhKfhffhhfhjfhfhfhVfhfhfh fhfhfh\fhfhfhIfh_fhfhfhfh_fh]fhEfh2fhfhfhWfhfhfhfhfh{fhfhfh\fhhfh\fhnfhGfhfhufh]fhfh+fh'fhfhWfh;fhfhfhfhfh:fhfhfh fh fh fh/ fh fh_ fh_fhfhfhfhfh~fhfhfhfhsfhXfhfhfhMfhfhfhfh fh fhB!fhq"fh#fh%fh%fh&fh'(fh(fhV)fhM*fhR,fh9-fh.fh.fhB/fh#0fh1fh2fh3fh4fh>5fh5fh6fh8fh9fhJ:fhE;fh^<fh<fh=fhi>fh?fh Afh-BfhBfh^CfhBDfhFfh$GfhHfhHfhIfh:Jfh!KfhyLfhMfhNfhOfh|PfhQfhRfhZe #..##.# #.# fh[i##R##.# #.# .#  #Z##.# #.# .# ##Z##.# #Z# )# ...Z..# #Z# .#fh[ # ####Z# .#  #....# .#  #.#####.# fhT\ #.##R.@.# 346.8 (63.0) #.##Z####  #.##.#   #Z##Z#  fh ] #.##.#   #Z##.#   #.Z..#   Z   naga zombie (constriction, minion) ######    fh^fh_fhd_ZR.fhe+7.8 (64fhifhk fh7l_Found a flail.fhLfhdMfhNfh)RfhTfhUfhVfhYfh.[fh[fh]fh`fhdfhTefhifhjfhnfhqfhrfhsfhufhxfhyfh7{fh{fh|fhI~fhJfhfhSfh҄fhRfhmfh_fhfhfhfhfhfhfhOfhO%  fhТYou see here a +0 flail.fhfhfhfhfh9 _fh?fhffhfhfh=fhfh?fhfhfhνfhʿfhfhfhfhbfhfhfhQfhmfh,fhfhfhfhfh-fhfha  ....  ...fhq S.#   #.# ###.##########.# ......Z.Z)).#.# .########.#.# #.# #)#.# ### #Z# #.#.# ..# #R# #.#@# fh#.###.# #.#.## #..##.# #.#R.# ##R##.# #.##.##Z##.# #.##Z# ##Z##.# #Z##Z# ...Z..# #Z##.#S   black mamba (asleep) #######Z##.#Z   naga zombie (constriction, minion)#....##.#fhJZ   guardian serpent zombie (minion)fhw-58.8 (11fhPfhR.Z., ally target)fh+9.8 (12fhfh^ _A black mamba comes into view.fha] ....  ... S.# fh` #.# #.# #.# )).#.# #.#  #.# #)#.#  #Z# #.#.#  #R# #.#@#  #.#R##  #.#..# fh #.##Z#   #.##.#  #Z##Z#  #Z##.#  .#  .# fhY J .... fhD  ... S.#  #.# #.# #.# )).#.# #.#  #.# #)#.#  #Z# #.#.#  #R# #.#@#  #.#R##  #.#..#  #.##Z#   #.##.# fh, Q #Z##Z#  #Z##.#  .#  .# fh.  _A black mamba is nearby!fh9  ....  ... S.#  #.# #.# #.# )).#.# fh: #.#  #.# #)#.#  #Z# #.#.#  #R# #.#@#  #.#R##  #.#..#  #.##Z#   #.##.#  #Z##Z#  #Z##.#  .#  .# fh fhk  ....  ... S.#  #.# #.# #.# )).#.# #.#  #.# #)#.#  #Z# #.#.# fh  #R# #.#@#  #.#R##  #.#..#  #.##Z# fh   #.##.#  #Z##Z#  #Z##.# fh .#  .# fh fh- fh fh3  fh T_A black mamba is nearby!fhP..##...S  #.# #####.######### .........Z.Z)) fhjQH#####.########.  #.) ### #Z ..# #R.# #R#....# ##R##Z#  .##. ##Z##Z fh/R...Z..# #Z##. ####### ####Z##.fhSfhT,fh)Ufh^0R.fhv_/Z)fhTa860.0) _fhgfhhfh%#.....Sfha. .##...S  #.# #####.######### .........Z.Z)) #####.########.  #.) ### #Z. ..# #RR# ##... ##R##Z#  .##.# ##Z##fhQ) ...Z..# fhfhN,fh2AR.Zfh'.fh%1fhfh"fh$  fht#.....S. .##...S  #.# #####.######### .........Z.Z)) #####.########.  #.fh`)#. ### #ZR ..# #R.# #Z#..fh.Z ##R##  .##.# ##Z##)fhfh,fhBR.ZfhC.Z.fh%2fh%fhn(fh@W  #.....S. .##...S  #.# #####.######### .........Z.Z)) fhAk#####.########.#.  #.)#R ### #Z. ..# #RZ# #.#..Z ##R##  .##.fhvBfhCfhCfhDfh\HBR.ZfhH&.fhJ%3fhNfh"PfhX 1  #.....S. .###...S  #.# #####.######### fhZ ;.........Z.Z)).#. #####.########.#R  #.)#. ### #Z ..# #RZ# ##... ##Rfh,\ fh] fh] fhe hR.Z.fhf %4fhmk fhl fhl /  fh ^#.....S. .... ########... ...SSNS  #.# #####.##########. .........Z.Z)).#R #####.########.#.  #.fh ) ### #ZZ ..# #R N   naga ritualist (polearm, constriction…)##SSS 3 black mambas (asleep, 1 ally target)fh[ ...Z 2 zombies (1 constriction, minion)fh fh FR.fh. %5fh fh۲ s _A naga ritualist and 2 black mambas come into view.fh&  fhfThe helpless black mamba fails to defend itself.  You stick the black mamba like a pincushion!!!!fh^  You kill the black mamba!fhfh SSN†Z.NSS 2 black mambas (wanderingfh^%)  The naga ritualist shouts!fh18 5====6.1 (0.3Ensorcelled Hibernationfh= fh6 [ _The naga ritualist barely misses you.fhx  # #  # #.... fh? # #.....S #.  #. .######### # ... ....SSN@.#  #.# ########.# ######.##########R# ..........Z.Z)).#.# ######.########.#Z#  #.# #)#Z# fh#### #Z# #.#.# Z..# #R# #.#.# #.###.# #.#.## fhfhfhfhUfh S..SSR.fhZ.S   anaconda (constriction)N   naga ritualist (polearm, constriction…)SS 2 black mambas(…)The naga ritualist completely misses you.fhJ|33 =---7.1 (1.0fh3fhF _The naga ritualist closely misses you. fh[`_You see here a black mamba corpse.fhg@  You hit the naga ritualist.fhmSR.fhYn\18 =---5 (0.4fhFsfhBu< _The naga ritualist is lightly wounded.fh **fh 8Nfh fh fh fh fh fh|+ ..SSSNZ.fh]. 29---8.5 (1.0Ensorcelled Hibernation fhM9 fh> 8 _The naga ritualist looks drowsy...fhI  The helpless naga ritualist fails to defend itself.  You perforate the naga ritualist like a sieve!!!!!fhcfh,fhu!#SS.SSS 2 black mambasZZ 2 zombies (1 constriction, minion)fh 2---6-8 (0.3fh~dEnsorcelled Hibernation _You kill the naga ritualist!fhfhn _Your Spellcasting skill increases to level 10!fh=  You hit the black mamba.fhcZ.(1 ally target)fh/=9.1fhfh fh+_The black mamba is lightly wounded.fh**fhVSsleep, 1 ally targ…)fh|2fhO3fh4fh<V.SSSfh<BZ.fh=o7---70.1 (1.0fhr>GEnsorcelled Hibernation fhEfhH5 _The black mamba looks drowsy...fh  The helpless black mamba fails to defend itself.  You perforate the black mamba like a sieve!!!!fh fh fh .SS, ally target)S   black mambafh n--5 (0.4Ensorcelled Hibernationfh@ fh( O _You kill the black mamba!fh{**fhfhx S  The anaconda resists with some effort. The anaconda misses you. x2fh8*fh2R  Sugats points at the anaconda and mumbles some strange words.fh&Sfhd6-===1.5 (1.0fhCfh fhd._The anaconda resists with some effort.fhL fh"4 You hit the anaconda.fh3--8 (0.3fhfh"6 _The anaconda is lightly wounded.fh*BM  You miss the anaconda.fhCuThe anaconda is lightly wounded.  The anaconda misses you.fhCG--2.2 (0.4fhLfhvP@ _The anaconda bites you but does no damage.fh ,*fha dSsleep, ally …)fh3 *Sfh5 @4--fhK6 u-3.2 (1.0Ensorcelled Hibernation fh> fhD  fhQ $_The anaconda looks drowsy...fh  The helpless anaconda fails to defend itself.  You skewer the anaconda like a kebab!!!!!fh fh .SS   black mamba (ally target)Z   naga zombie (constriction, minion)   guardian serpent zombie (fh -8-6 (0.4Ensorcelled Hibernationfh fhI L _You kill the anaconda!fh4U  You puncture the black mamba!  The black mamba is moderately wounded.fh.W`5-=9 (0.3fh^fh'b fhb"_The black mamba bites you.fhTB**fhYfh SThe black mamba struggles to resist. The black mamba closely misses you.fhK:*fh#w  Sugats casts a spell at the black mamba.fh]8Sfh^e2--=4.9 (1.0fhjfhmF _The black mamba resists with significant effort.fh  You puncture the black mamba!  The black mamba is heavily wounded.fhgZ6=5.2 (0.3fhQfhuX _The black mamba barely misses you.fhA =  You hit the black mamba.fhB ^3=--5fh8H fhJ c _The black mamba is heavily wounded.fhS X  You closely miss the black mamba.fh MThe black mamba is heavily wounded.fh ?-8fh1 fh! \ _The black mamba completely misses you.fh**fh(%fhm SThe black mamba struggles to resist. The black mamba bites you.fh3-1--6.8 (1.0fh fh#X _The black mamba barely misses you.fhl  You puncture the black mamba!fh4=7.2 (0.4fhfhG_ _The black mamba is almost dead.fhuB  You puncture the black mamba!fh[)Z   naga zombie (constriction, minion)  guardian serpent zombie (fh4----6Ensorcelled Hibernation fhfhfhO _You kill the black mamba!fh$3fh(fh"g33 fhfhfh7fhj52=fhfh,fhfhmfhVK6=fhfhl fh_ fh fhtfhj3==fhfhfhfhfh6fh9=fhfh ,fh"fhv&fh'j4==fh(fh+fhY,fh-fhf1fh2fh03fh&6fh6fh 8fh;fh(<9=fh=fh@fhA%5fhBfhpFfh#GfheHfhKfh7LfhWMfhPfhQfhRfhdVfhqWK6=fhXfhK]fh^fh\_fhYbfhcfh1dfhXhfh ifhLjfhmfhUnh7==fhpfhtfhufhvfh&{,fh|fh,fh=fhofh2=fhfhfh܊K8=fhfhՎfhfhfhZfhHfh_fh,fhfhgfhU9=fhfhfh=fhufh˪fhhfhkfhfh$fhfhfh L30=fhfhfh_fhfhMfhfhfhfhfhfhfh9=fhfhfhK1=fhFfhfhfhfhfhCfhfhfhfhfh~2==fhfhfhfh-fh,fhfh\  Items here: ) [ ††.fhLfh fh fht  _fh fh= fhA fh fh  fh fhp fh~ fhW fh fh: fh  fh fh 9=fho fh fh-# fh$ fh& fh( fh* fh+ fh, fh/ fh1 fh3 fh5 fh6 fh7 fh: fhr= fhS@ fhB fh-E fhE fh H fh@L fhN fh?S ,fh.U fhX fhg[ fh] fh`^ fh>_ fhb fhc fhe fhg fhh fhEi fhwk fhn fho fhq fhs fht fhu fhLw fhy fh${ fh| fh~ fh~ fh fh" fh fh̄ fh7 fh fhO fh= fh fhȌ fh\ fh fht fh fh fh fh fhڗ fhܘ fhי fh fh fh1 fh, fh fh. fh_ fh fh fh fh fh fh٩ fh fh) fh fhҭ fhծ fh fh fhR fh fh fh fh̴ fh fh fhD fhַ fhD fh fhX fh fh} fh fh fh~ fhZ fh. fh fhv fh fh; fh! fh fh/ fh fhY fh fhI fh fh fh fh ,fhh fh fh fh fh@ fh fh fh fh` fhj fh ,fh fh) fh fh fh ,fh fh fh fh fh ,fh fh fh fh fhR fh fh& fh fhP fh fh fhi fhC fh fhn fh! fh} fh fh ,fh fh fh fh? fhu fh fh ,fh fht fh fh ,fh fh fh fho fh} fh fh fh@ fhz fhS fh% fh fh fh= fh fh fh fh fh fh fh> fh fh Bfh fh fhK fh fhr fhI fh fh4 fh fh\ fh fh! fh! fhz" ,fh# fh$ fhA% fh& fh$' ,fh7( fhQ) fh) fh* fh+ fh[, fh, fh- fh. fh/ fh0 fhj1 fh32 fh2 fhk3 fh3 fht5 fhG6 fh67 fh7 fhh8 fh/9 fhW: fh; fh< fhr= fh> fh> fh@ fh\A fhA ,fhB fhD fh/E fhE fhF fh7G fhG fh^H fhXI fh*J fhJ fhK fhL fhM fhM fhO fhP fh] fh^ fh#` fhxa fh1b fhb fhc fh f fhf fh5g fh!h fhi fhj fhk fhml fhm fho fho fhq fhq =18 fht O _You now have 2006 gold pieces (gained 17).fhFu fh'v fhv fhmw fhx ;33 fhx fhy fh{ fh4| fh| fhy} fh~ fh~ fh fh fhn ,fh fh" fh fhr fh fhf fh Xfh fhK fh1 fh; fhԎ fh fhO fh) fh fh fh fh fhW fh fh fh fhL fh5 fh" fh fhN fh fh fh fh2 fhş fhX fhѡ fh fh fh< fh fht fh fh fh5 fh ,fh fh3 fh fh* fhĭ fhW fh? fhV fh fh fh? fh fh fh fhҷ fh" fh fhT fh fh3 fh fhݽ fh fh fh6 fh fh' fh fh fh fhg fh fh fh fh fha fh fh fh fh@ fh fh fh fh fh fh fh2 fh fh< fht fh fhd fh fh fh fh= fh fh fh_ ,fh fh fh fhz fhk fh fh fh fh fh fh fh fhD fh fhB fh fhx fh fh/ fhm fh< fhL fh fh} fh fhc fh fhd fh fh fh fhJ fh| fh fh fhS fh fhZ fh fhE fh! fh" fh0$ fh$ fhl% fh& fh( fhA* fh~+ fh, fh, fh4 ####### #..ZR.# fh4  #.###R#  #.# #Z#  #.# #R#  #.# #.#  #R# #.# . ###############Z# #.# fh5 d ^......@Z.ZR..#.# #.# --502.6 (125.0)##########.#Z# #.# .......#######......# #.####..'....>#.##.### #..ZR. ............#####.#.<#.# ###### ............# #.#.)#.# ..).Z.......# #.#..#.#fh*6 U ...ZZ.......# #.####.# ### ###)......# #).....# #.####fh,7 7-fh; fh ? j _Key pressed, stopping explore.fh? fh{@ fh#H fhH fhI fhJ fhM ,fh{O 5 _You swap places.fhPR 3fhfS fhDV 5 _You swap places.fhX fh1Y fhY fh\ 5 _You swap places.fhw^ fh$` 3fha fhb fhd fhf fhog fhh fhSi fhi fhl fhm fho fhq fh@s fh~v fhly ,fhEz fh)} fh~ fh` fh1 fh fh fh fh{ fh9 fh fh fh fh; fh+ fh fh< fhד fhǔ fh fh fh fh fh fh fh{ fh1 fh fh fhO fh fhܧ fh fh fhG fh fh fh' fhƲ fhɳ fhȵ fh fh fh fh: fh? fhV fhQ fh fh fh fh_ fh) fh8 fh fhf fh fh fhz fh fh fh fh* fh fh fh fh fh fh- fh fh fh fh fh fh2 fh fh fh fh fh] fh$ fh fh fh fh fh fh ,fhY fh  fhQ fh fhc fh fhg fh@ fh# fh fh ,fh fh fh fh fh- fh fhs fh  fh fhE fh! fh" fhK$ fhA% fh% fho& fhQ( fh) fh'+ fh, fhS- '18 fh- fh/ F _You reach down and open the door.fh1 fh3 fhL5 fh6 fhJ8 fh9 ;33 fh9 fh= @  There is an open door here.fh\? fh[@ fhoA fh|B fhC  _fhC fhD fhE fhF fhH fhH fhnI fhJ fhdX fhY fhFZ fh'[ fh[ ,fh] fhD_ fh0` fh` fha fhWb fhb fhd fhe fhf fhg fhh fh6i ,fhGk fhn Bfho fhPp fhp fhFr fh~s fhmt fhUu fhAv fhv fhuw fhy fhzz fh{ fh| fh} fhz~ ,fhi fh fhc fhr fh( fh fh fhM fh fhЋ fhi fh fhю fh] fh fh fhœ fh` fh fh fh; fh fh! fh fh? fh* ,fh fhާ fh fh_ fh8 fhB fhG fh fh` fh fh fh fh9 fh fhi fh fhɻ fh fh, fh fhg fh fh fh: fhw fh fh fh fh* fh fhY fhf fh fh fh fh fh^ fh` fh fh fh fh fh? fh fh fhD fhe fh fh, ,fh fh fh fhv fh ,fh fh fhZ fh fh fh fh fhH fh fh fh fhZ fh fhp fh fhi fh fh9 fh fh fh7 fh fh fh fh fh8 fh fh fh fh6 fhl fh fh fh! fh'% fhX' fh* fhn, fh, fh. fh0 fhR3 fhT5 fhR7 fhg9 fh9 fh; fh= fh? fhnC fhF fh H fhH fhI fh0L fhON fh'P fhR fhIT fhT fhV fhZ &  fh1[ 5Things that are here:  a +0 battleaxe; a +0 robefhB] fh_ fh` fhb fh*c  _fhd fhf fhh fh{k fh#m fhn fho fhr fhOs fht fhv fhx fh>{ fh{ fhd} fh fhH fh- fh( fh3 fh fh fh fhZ fh fh_ fh fh fh fh fhD fh fh fhJ fhX fh fhw fh fh fh #...##.#R# #..Z##.#Z# ###..Z...#.### #.########...# ###.#####Z# #.'....###R# #.#.##....####### #Z#####.#. ...........<# #.ZZ..#.#.fh 5 ####@.##########.#Z#.65.6 (63.0) #.....#..........#.#. #...ZR#..........#R#. #.....Z.)........#.#. #....##)########.#.Z. #....#.)....# #R#### #....#......# #.#### #....#......# #.ZR.Z #....#......#####fh fh fhn fh ZR..Z.fh +6.6 (64fh fhw 9 _Found a stone staircase leading up.fhM 3fh fhfhfhfh@fhfh ,fh fh4 fhfh fhfhfh fhifh]fh1 fh!fh"fh#fh%fh'fhL)fh,fh5.fh/fh/fh0fh2fh,3fh 4fh45fh5,fh9fh;fh<fh=fh=fh>,fh?fh*AfhBfhCfhCfhD,fhEfh GfhGfhHfhJfhJ,fhKfhZMfhNfhFO,fhQfhSfhSfhTfhUfhYV,fhWfhXfhYfhZfh[fhl\,fhR]fh#_fh_fh`fh+a,fh bfh:cfhdfhefh|f,fhgfhifhjfhk,fhlfhnfh.ofhofhpfhqfh$rfhrfhrsfhxufhvfh=w,fh[xfhyfhzfh{fhw|fh#}fh}fhfhfhfhfh΂fhkfhfhfhfhxfhfhfhfhifhyBfhfhfhbfh,fhfhؔfhtfhy,fhfhfhfhfhfh.fhҞfhfhXfhϡfhɢfh7fhWfhfhfhZfhfhfhrfh-fhǬfhfh9......###.###### # #..fh2........# .# #.†#####...##.# ###.# #.........##.##....# ### #....##..'....#  #....RZZ##....# ## #....##.Z.# ####.# 91.6 (25 #.# #.#  ..# #Z###  ...# #..Z### ## ....# ###..Z####fh._...# ###..........# ####....#.......# ............ .##fhfh.S.Rfh+2.6 (26fhfhA _Found a snail-covered altar of Cheibriados.fhBm3fhnfhofhpfhqfhrfhvXfhwfhByfh:zfh'{fh|fh|fh}fh~fhfhafhfhfhRfhfhfhމ5 _You swap places.fh}fhVfhfhfh5 _You swap places.fhzfhƒfh!fhfhSfhKfhfhfhՙfhfhfh7fhfhifh͟fhfhfhfh.fh)fhYfhfhfhfhfh=fhfhfh>fhfh"fh7fhfhxfhfh-fhfhfhfhbfhfh_fhud .. ... ... #. .. ... ..... fh%#.#. .... ... #........ ..... #..#.NN ... .... .########.###### # N......@......# .# #########...##.# ###.# fhW........ZZ..##.##....# .#######.R..##..'....#  #.......##.... #....##...#  ####.####.# NNN 3 nagas (2 polearms, constriction, a…) ########.# #.# Z   guardian serpent zombie (minion).........# #Zfh[$###fhiw 604.6 (12  3 nagas come into view.fh^fhyfh;ZZ..R.  naga zombie (constrictionfh, minion)Z   guardian serpent zombie (minion)fh+5.6 (13fhfhn _A naga is wielding a +1 trident of protection.fh} .. ...  #. .. ...  #.#. ....  #........  #..#.NN fh~ ....  ########.###### #  N......@......# .#  #########ZZ.##.# ###.#  ...R.#  ....#  #......  #....##...#  ####.####.#  .# #.#  fhV,..# #Z### fh- fhwx.. ...  #. .. ...  #.#. ....  fhF5#........  #..#.NN  ....  ########.###### #  N......@......# .# fh #########ZZ.##.# ###.#  ...R.#  ....#  fhm#...... #....##...#  ####.####.#  fh.# #.#  ..# #Z### fhfh$fh&fh( fhp)^_There are monsters nearby!fh #. .... .> .. ..#. ....#.#. fh, .#......... ...######..#.NN... .................. ..########@###### # #N.............# .# ##########ZZ.##.# ###.# #..........R.##.##....# #.#######....##..'....##.......##....##....##...#  2 nagas (polearms, constriction, asle ####.####.# ########.# #.# fhv fhb ,fh [ZZR..fh 06.0)fh fh4  fh -_Found a stone staircase leading down.fh  ..#######. .... fh #.> .# .#. .......# .#.#.# . #.........# ...######..#.NN...........@....... ...fh`E########.######## # #.N......ZZ.....# .# #.#########R..##.# ###.# #.............##.##....# ##.#######....##..'....# #.......##....# ##....##...# #fhr ####.####.# #fh]fh8  The naga shouts! x2fhfh4kN.NZfh_R.NN1 alfhes5-====7fh!Ensorcelled Hibernationfhs"fh$ fhR%>_The naga hits you from afar with a +0 trident.fh 7*fhd >NsfhK fh|L fh ^ =  The naga looks drowsy...fhc Z#.N.fhd d3-0--fhJe Z18 =---8fh+j fhol R _The naga hits you from afar with a +1 trident of protection.fh3# #...#  .#...########.#... fh.>'.......# .#.#.......# .#.#.......# . #.........#. ...######.Z#@N..............N...... ...########Z########. # #.N.......R.....# .# #.†#########...##.# ###.# #..fh0............##.##....# ###.#######....##..'....# NN#.......##....# ##....##...# #.fhfhWfhEfhG.ZRfhZZ   guardian serpent zombie (minion)fh56=fh2==33 ---9fhfh _The naga completely misses you. The naga barely misses you.fhW V  The helpless naga fails to defend itself.  fh,Y (You perforate the naga like a sieve!!!!!fh"d ).N   naga (polearm, constriction)fh\m g===18 -9 (0.3fhFr fht H _You kill the naga!fh 8*fhOIN, asleep)fhKfhLfh4MfhW_..ZNfhEX., …)  guardian serpent zombie (fh`#0fhHa---10.9 (1.0Ensorcelled Hibernation fhifhtm fhn _The naga looks drowsy...fhB# #...# #.#...###.#. .>'.# .#.#.# .#fh#.#.# .##.#.#.#######..#.@....ZN......# .#R#.# # #.N.............# .# #.†.#########...##.# ###.# #..##.##....# #.#....##..'....# ##.##....# ##....##...# #.fhUQ  Your guardian serpent zombie hits the naga!!fhfhfhNRZ)ZZ   naga zombie (constriction, minion)fh}--33 9====fh1fh+fhV fha_The naga dies! _You see here a +0 trident.fhr# #...##.#...#########.#......... .>'.# ..........fhض#.#.# .##.#.# .#.#...#.#.#.######..#.)........ .........RZ)# ########Z########.# # #N.............# .# #.†#########...##.# ###.# #...............##.##....# ####).#######....##..'....# #)fh #.......##....# ###N#....##...# #...####.####.# #.fh`fhW,fh^ZRZ.fhAz2==----2 _fhbfhfh&) fhR* fhF+ fh/ fh4 fh4 fh8 ,fhnC _You swap places.  Things that are here:  a +1 trident of protection; a naga corpsefhID fh3F fhFH fh{J fhK  _fhL fh'O fhQ fhT fh0V fhX fhJY fhZ fhd^ fh a fhc fhf fhh fhi :==fh$k fhWm fhp fhbr fh^t fhv fh2w fhx fh{ fh fh fh fh fhx fh܈ fh fh6 fh fh fhG fh fhg fhs fh} fh~ fhm fhV fhv fhH fhu fhO fhµ fhƺ 5 _You swap places.fh fh fh^ fh fh fh| 5 _You swap places.fhR fh fhw fh fh fh fh fh fh@ fh fh` fh fh fh fh fhq fh fh~ fhp fh fh fh fhc fhR fhz fh fh fhS fh{ fh fh fh fh fhf fh fh fh fh6 fh @  There is an open door here.fhf+ v ###fhW,  #.. #.#####  #.#...#  . #.#...#######  ....##@#...Z.....# ---- .$.....>'..ZR...#.#. fhT- N....##.#.......#.#... #### #.#.......#.#. #.........#.#..... ######..#.)......................)......#.. . N   naga (constriction, asleep)########.########.# # N.............# ##.#fh4 0286.0)fh5 fhZ< hZR., ally targ…)fh@ +9.9 (17fhwF fhMR  fhR q_A naga comes into view. It is wielding a +0 dire flail.fhM ### fh)#.. #.#####  #.#...#  . #.#...  ....##@#...Z.....#  .$.....>'.ZR.... 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N....##.#.......#.#  .#### #.#.......#.#  fh  #.........#.#  ######..#.)......   ..........)......#..  ########.########.# #   N.............# ##.#  naga zombie (constrictionfh, minion)  #########...##.# ###.#Z   guardian serpent zombie (minion)fhfhfh+fhfhuZ.Z.R.fh(830.0) _fhfhfh.     ###   #..  fht/ X #.#####   ###### #.#...#   #..... #.#...#  #.....##.#.Z.#  #..$...@.>Z.R.....#.#  #.N....##.#.#.#  #.##### #.#.......#.#   #.........#.#   ######..#.) fh#0  ..........)......#..   ##.##.# #   N.......# ##.#   #...##.# ###.#fh1 fh2 fh2 fh8 Z.Z'R.fh; %1fh8A fhvC fh\    ###  #.. fh #.#####  ########.#...#  #.....##.#...#  ##.....##.#Z.#  #..$..@..Z'R......#.#  #.N....##.#.#.#  #.#######.#.......#.#  #.#.#  ######..#.)  .)......#..  fh#.#.# #  N.# ##.#  #...##.# ###.#fhfhfhmfhr.Z>RZfh%2fhfhfh     ###  #..  #.#####  ##.#...#  #.....##.#...# fh  ##.....##.#.#  #..$.@..Z>RZ......#.#  #.N....##.#.#.#  #.#######.#.#.# # #.#.#  ######..#.)  .)......#  #.#.#   N.# ##.  #...##.# ###.fh fhHBfhi.RZ.Zfh%3fhYfhfhA^    ### fh, #..  #.#####  ##.#...#  #.....##.#...# fhY ##.....##.#.#  #..$@....RZ.#.#  #.N...Z##.#.#.#  #.#######.#.#.# fho # #.#.# fhE ######..#.)  .)......#  #.fhֺ#.#  N.# ##  fhgS#...##.# ###fhUfhfhfhZR>'Z.fh%4fhfhqfh     ###  #..  #.#####  fhv ##.#...#  #.....##.#...  ##.....##Z#.  #..@....R>'.#.  #.N..Z.##.#.#.  #.#######.#.#.  #N #.#. # ######..#.)  .)......  #.#. NN 2 nagas (constriction, asleep, 1 ally  Nfhv .#   #...##.# fh fh ,fh i.RZZ.fh %5fh $ fh& _A naga comes into view. It is wielding a +0 short sword. _You see here 12 gold pieces.fh~  The helpless naga fails to defend itself.  You stick the naga like a pincushion!!!!fhfhZ)..#   naga (constriction, asleep, ally targfh618 6.2 (0.3fhfheH _You kill the naga!fhdi  ###  #.. fh f #.##### ########.#...#  #.....##.#...##### #.....##.#........  #..$.Z.RZ>'#  #.@....##.#.#fhg  #.#######.#.#  #N #..#  #N ######..#.).... fh4h5 .. ..........) #.########.######## #.N.............# Nmage (constriction, asleep) ##########...##.#N   naga (constriction, asleep, ally targ…)fhIi  ............##.##. ZZ 2 zombies (1 constriction, minion)fh}fh$~fh#fh`.ZZ.Rfh@J33 7.2 (1.0fhfha _A naga mage comes into view. It is wielding a +0 whip.fhěThings that are here: _a +0 dire flail; a naga corpsefh; ### fh' #..    #######  #.....# ##.....##. #..$..ZZ.> fh$#.@...R# #.###### #N  #N ) .. )fha #. #.  ## fh### #.. fh  #######  #.....# ##.....##. #..$..ZZ.> #.@...R# #.###### #N  #N ) .. fhP ) #. #.  ##  fhfhfhfhm fh(V_There are monsters nearby!fhk  ###  #..  #.##### ########.#...# fh>m  #.....##.#...#### #.....##.#.......  #..$..ZZ.>'  #.)...R##.#.  #@#######.#.  #N# #.. fhyn ] #N#######..#.)....  .............)  #.########.#######  #.N.............#   ##########...##.# fhwo  ............##.#N 2 nagas (constriction, asleep, 1 ally  .#######....##..'fh{ fhu| fh j Z.R.fh NNNN)NN1 ally target)  The naga shouts! The naga mage shouts! The naga shouts!fh ;*fh curare, 1 al…)The naga mage gestures at the naga while chanting.fh# fhr fhd  .ZNN.The naga's venom grows more potent.  The naga hits you with a +0 short sword!17--====8Ensorcelled Hibernation _The naga completely misses you.fh ;  You puncture the naga!fht ,fh bR.ZZ.fh& 68--fh~ _18 =---6 (0.4fh fhE _ _The naga is moderately wounded.fhY4*fhfh0w  The naga resists with some effort.  The naga hits you with a +0 short sword!fhfhfh:fhR.ZZ.NN.fh01---0--==-fhU%9.6 (1.0fhfhU _The naga completely misses you.fh  You puncture the naga!  The naga is severely wounded.fh EZ.fh96/126 ---- 8 -9 (0.3Constr fh>fh+ fh_The naga completely misses you. The naga grabs you. The naga constricts you.fhڐ2*fh>Nsfh- NThe naga looks drowsy... The naga loses its grip on you.fh"$;*fh)s , fast)  The naga mage gestures wildly while chanting.fh,fh<fhfZRZ.Nfh:fhB28---fhO18 ===40.9 (1.0Ensorcelled Hibernation fhtfh8 fh(_The naga mage seems to speed up.fh  The helpless naga fails to defend itself.  You perforate the naga like a sieve!!!!fhN.N   naga (constriction)fh=7--fhyQ---1.2 (0.3Ensorcelled Hibernationfh9fhH _You kill the naga!fh2*fhIN, asleep)fh%fh 'fh'fh04$Zfh1hNN.…)fhG466--fh5---2.2 (1.0Ensorcelled Hibernation fh<fh3 _The naga mage looks drowsy...fhՕ  The helpless naga mage fails to defend itself.  You spit the naga mage like a pig!!!!!fhǝu)N(constriction, ally target)Z   naga zombie (constriction, minion)   guardian serpent zombie (fhYp--105 (0.3Ensorcelled HibernationfhfhM _You kill the naga mage!fhg 5*fh- TNsleep, ally targ…)fh\ fhOe aZ.Nfhi )85fhi -3.5 (1.0Ensorcelled Hibernation fhq fhw  fhw _The naga looks drowsy...fhZf..#############.#...fhx.....######.....#.....Z$.....>'ZR....##.#.####### #..fhN#######..#.).............)##.########.#######..............fh##########...## .........########fh<X.' #.......##fhWfhfhfhV".fh8RZZfhC33 4fhfhZ fhf_Items here: )) [[ †.fh<"v  The helpless naga fails to defend itself.  You spit the naga like a pig!!!!fh-)Z   naga zombie (constriction, minion)  guardian serpent zombie (fh7N-18 8 (0.3fh?fhBH _You kill the naga!fhafhbfh,dfhifh mQ33 fhytfhu%9fh(vfhjxfhpyfhK{fh{K6=fh|fh'fhQ100/126=fhāfhKfhfhޅfh|fhfhfhfh41=7==fhtfhfhKfh)fhfh%2fhfhfh;fh5fhfh.W3=fhfhfhK8=fh.fh0fhūfhfhܯfh|%4fhfh̳fh{fh`fhfh5=9=fhDfhfhfhfh%fh fhfh^fhU6=fhfhfhL30=fhfh]fh%7fhfhfhfhfh@fhfhfhfhW8=fhfhfhK1=fhfh;9fhfh,fhfhfh&10fhfhJfhIh2==fh<fhfhfhfh fh K1=fh fh fh fh fh fh g2==fh fh] fh fh fh fh/ fh fhl fh %3fh~ fhl fh fh fh# fhx$ %4fh:% fh'( fh( fh) fh, fhx- fhY. fh0 fh1 %5fh2 fh5 fh6 fhc7 fh: a6=fh= fhD BfhE fhE fhF fhI fhJ U7=fhK fhO fhO fhjP fhS fhdT %8fh,U fh*X fhX fhY fhb^ Q9fh;a fha fhb fhe fhvf fhDg fhi fhj &20fhk fhn fhko fh\p fhr fhms K1=fht fh-x fhx fhy fhE| fh| fh} fhW fh U2=fh fh fhɆ fh fhf fh %3fh1 fh fh& fh' fh fh1 fh fh fh %4fh fhm fh fhɠ fhz fh %5fh fh fh+ fh fhϬ fhr K6=fh? fh fhe fh fhܸ fh 5 _You swap places.fh fhC fh fh fh fh = _You swap places.  fh ZThings that are here:  a +0 dire flail; a naga corpsefhc fh: fh  _fh fh fh0 fh C=18 fh fhG O _You now have 2018 gold pieces (gained 12).fh fh fh ;33 fh fh' _You swap places.  Things that are here:  a +0 dire flail; a naga corpsefh> fh fh fh fhl fh 5 _You swap places.fh fh fh^ fh fh fhX %  fh 6Items here: )) [[ †.fh fh; fh fh;  _fhg fh {  Things that are here:  a +0 flail; a naga corpsefh fhE fh fh fh  _fhj fh fh fhC fh fh fh fhM ,fhb fh fh! fh" fh,$ fh$ fhp% fh' fhE) fh* fh+ fh, fh- fh2. fh81 fh2 fhi4 fh 6 fh6 fhk7 fh9 fhM< fh= fhV> fh? fh0@ fh6B fhC fhE fhE fhzF fhG fhI fhJ fhK fhrL fhM fh"N fhO fh Q fh3R fhlS fhT fh8U fhN[ fh] fhS^ fh_ fh` fha fhYb fh=d fhaf fhg fhg fhFi fhj fhl fhm fh6n fhn fhxp fhXr fhs fh,u fhu fhv fh:x fhy fh-{ fhx| fh} fh`~ fh~ fh fhz fh fh" fhÇ fh fhd fh fh] fh fhȏ fhm fh* fh fh> fh fh fh fhs fh fh fhќ fh fh fh fhL fh fh fh( fhL fh fh fhȯ fhz fh fh fh fhӷ fhĹ fh fhǽ fhk fh fh fh fh9 fhu fh fhB fhi fh fh fh fh fh> fh- fh  #R# #.........#.#......  ######)#######..#.)............. fh  #..ZR.Z...........)......#.. ..  ##.###.########.########.# #  #Z# #.......... ##.# #  #R# ##########...##.# ###.# #  #R###....ZRRZ....##.##....# #  #.....#######....##..'....#  ####### #.@.....##....# 742.8 (98.0) fh #....##...#  ####.####.#  ########.# #.#  .........# #Z### .........# #..Z###  .........# ###..Z####  ....._...# ###....## .........# ####...fh fh^ fh6 j _Key pressed, stopping explore.fh fh fh fhn fh- fh ,fh fhc $ _fh0 ,fhl fh fh fhn fhF fh' fh fh fh fh_ fh- fh fh fh fhY fh( fh fh fhP fh  fh fhp fh fh fh fhx! fhE# fhc% fh& fh~( fhc* fh,+ fh+ fh- fhy/ fh1 fh3 fh3 fh4 fh>7 @  There is an open door here.fh[9 fh; fhx= fh9? fh=A fhA  _fhkC fh}F fhaH fhJ fhK fhM fh+N fh!O fhP fhS fhT fhV fhW fhX fh] fh^ fh ` fha fha fhb fhyc fh7d fhd fhf fhg fhh fh"i fhi fhj fhk fhnm fhn fhn fhho fhp fhr fh|s ,fhit fhpu fhv fhw fhx fhy fhz fh{ fhC| fh= fh fh fh fhO fh fh fhi fh fh- fh fh’ fh fh\ fhÚ fh fhN fh fh fhJ fh fhP fhT fhU fhۦ fh fh fh$ fh fh fhެ fh fh fhH fhU fh fh fhJ fh fhA fh fh׷ fhP fhe fh\ fh fh, fh fhȾ fhQ fhD fh fhz fh fh fh\ fh fh fh fh fh ,fh fh fh fh6 fh[ fh fh fh fh fh fh fh fh fhc fh fh fh fhe fh fh fh fh fh1 fh8 fh fh fh7 fh fhY fhd fh fh fh fh fht fh fh fh fho fh fh $ fhh _You swap places.fh fhy fh+ fh fhq fh 5 _You swap places.fh fh fhF fh0 fh fh fh/ fh fhu fhh fh fh fh fh fh fht fh fh fh fh fh fh3 fh:! fh" fh# fh)% fh`& fh' fh' fh) fh&+ fh, fh- fh/ fhb0 fh1 fh1 fh2 fhj4 fh5 fh6 fh8 fh8 fha9 fhV: fh; fh = fh> fhZ? fh@ fh@ fhXE fhqG fhYH fhI fhJ fh-K fhL @  There is an open door here.fhTO fhO  _fhP fh;Q fhR fhS fhT fh$U fhU fh\ fh] fh^ fh_ fhq` fha fha fh8c fhd fhUe ,fhlf fhg fhh fhi fhNj ,fh\k fhl fhm fhn fh/o ,fhAp fh{q fh~r fh\s fht fht fhu ,fhw fhIy fh$z fhz fh{ fhB| fh| fh} fh~ fhg fhl fh= ,fh? fhD fh+ fh҄ fh܅ fh fh! fh fh_ fh fh fhx fh ,fh+ fh; fh- fh fh͐ fhm fh fh fh fh fh fh0 fhЖ fho fh fh fh fh fh fhp fh fh fhU fh fh fhġ ,fh fh1 fhڤ fh fhQ ,fhC fh fh fht fht fh. ,fhu fht 8 fh H## .# ############## .########........ZZR.# ....Z...#.##########Z# .....R..#R#### #@.RZ.# ......R..Z...# #.##### .............# #.# Ensorcelled Hibernation .............# #.# ############## fh ........#.#### #.N ^........Z.Z.. ........#.# ##################. ........#.#####.......#######.... N   salamander (polearm, wandering) ......................'....>#.##. Z   naga zombie (constriction, minion) .............#####.#.<#Z Z   guardian serpent zombie (minion)fh -800.8 (5fh fho fh fh .RZ.N., ally …)fh fhQ +1.8 (59fh fh' fh  .........ZZR.# ....Z...#.##########.# .....R..#R#### #@RZ..# ......R..Z...# #.##### fh. #.# . #.# . #N. ^ . #### ..> ..<fh   .........ZZR.# ....Z...#.##########.# .....R..#R#### #@RZ..# ......R..Z...# #.##### .fhA #.# . #.# . #N. ^ . #### ..> ..<fhfh2fhfh@ fh  .........ZZR.# ....Z...#.##########.# .....R..#R#### #@RZ..# ......R..Z...# #.##### . #.# . #.# .fh1 #N. ^ . #### ..> ..< _A salamander is nearby!fh  .........ZZR.# ....Z...#.##########.# .....R..#R#### #@RZ..# ......R..Z...# #.##### . #.# . #.# .fhXY #N. ^ . #### ..> ..<fhfh-fh}fh _There is an open door here. _You swap places. _There is an open door here. _A salamander is nearby!fh4 ## .#####################........ZZR. ....Z...#.##########.# .....R..#R#### #.RZ.. ......R..Z...# #@##### .......... .############## .#.#### #N. ^........Z.Z.. . ################## fh.####.......... ........'....>#.## .#####.#.<#Z .##### #.#.)fh|fh=fh,fh=.ZRZ.N.Nfhally target)Z   guardian serpent zombie (minion)fh72.8 (1.0) _fhfhqfh; ## .#####################........ZZ.. ....Z...#.##########Zfh" .R..#R#### #RZ...#.R..Z...# #.#####.... N# ###############.#### #.. ^........Z.Z.. ######################.................'....>#.#######.#.<#Z .##### #.#.) #.÷....).Z.#.fhv XYou swap places. _There is an open door here. fh _A salamander is nearby! _ The salamander completely misses you.fh ;*fh%  fh z Sugats gestures at the salamander while chanting.fhWM ;NfhN &==fh]O 3fhW fhZ > _The salamander resists with some effort.fh94*fhHINsleep, ally tar…)fhfh ZNZ   guardian serpent zombie (minion)0--18 --4Ensorcelled Hibernation  _The salamander looks drowsy...fh  The helpless salamander fails to defend itself.  You spit the salamander like a pig!!!!!fh5)Z   naga zombie (constriction, minion)  guardian serpent zombie (fhe!fh`S--1--fh%5.1 (0.3fh fhbN _You kill the salamander!fhP ## .#####################........ZZ.. .fhQd...Z...#.##########Z.R..#R#### #RZ....R..Z...# #Z####.....# ###############.#### #...^........Z.Z.. ######################.......fhv..........'....>#.#######.#.<#Z .##### #.#.) #.÷....).Z.#.......Z##fhà,fh9DZRfhҨJ33 6.1 (1.0fhfh  Things that are here: _a +0 halberd; a salamander corpsefh "3fh$fh'fhH($ _fh,fh.fh/fh0fh1K1=fh2fh5fh6fh7fhd;fhm<fhn=fh?fhAfhBfhXFfhGh2==fhHfhKfh'NfhOfhQfhRfhSfhRgfhifhkfhdlfh8mfheu _You swap places.  Things that are here:  a +0 halberd; a salamander corpsefh{wfhx3fh~5 _You swap places.fhVfh]fhO=fhfh$5 _You swap places.fhfhfhfh3fhfhsfh,fhfhfh~fhsfhRfh,fhˡfhܢfhԣfhؤfhfhfhifhfhfhԭfhfh6fhfhtfh>fhfhfhfhfhfh/fhfhfhfhsfhfhfhfhfh4fhjfhfhfhfhfhfh9fhfhfhfhfhfhfhfhFfhVfhfhfhfhfhwfh'fh8fhfhfhfhfhLfhfhfhmfh~fhfh;fhfhfh fh:fhFfhEfhIfhfhfh fh fh fh& fhD ,fhE fhx fh fh fhw fh fh @  There is an open door here.fh fh fh fh0  _fh fh fh fhW! fh" fh4$ fh$ fh}% fh ) fh+ fh- fh~/ fh1 fh12 fhm3 fh6 fhO9 fhj; fhg= fhH? fhGA fhA fh0C fhF fh I fhJK fh fh@ fhK `########.# #Z#fhK #..Z##.  .........# #.####..Z...  .........# #...#######  .........# ###R..####  ....._...# ###.ZZ.####  .........# ########....###### fhmL  .........# #.ZZ.R...........<  #.# #.###########..###  #.# #@# #.....#..65.1 (59.0) #.# #...Z.# fhM #.. #.......) #... #....##)# #...) #....#.) #..... #....#... Z   naga zombie (constriction, minion) ###+### #....#...fhN n #....#... #....'..fhO fh0P fhUU >.ZfhV Z   guardian serpent zombie (minion)fhZW +6.1 (60fh/\ fhA^  fh^ _Found a dire flail.fhz fh 3fh{ fh .........# #.###.....### #########R..#### fh 5_ ###.ZZ.####.########....######.Z..R...........<#.# #Z###########..###.# #.....#.. Z.....# #.......)..S.###)#)..#.).fh ...#.##+####S   black mamba (asleep)   naga zombie (constriction, minion)'Z   guardian serpent zombie (minion)##'##fh ,0.0)fh fh rZ..Z, ally target)fh> *7.1 (1fhs fh ^ _A black mamba comes into view.fhX   #.###        ....._...#    ###   #Z.<  fh  #.#   #Z#  #@#  #......# ) #....S.# ) #...)..# ) #......#  ###+#### fhk  #.###       fh ....._...#    ###   #Z.<   #.#   #Z#  #@#  #......# ) #....S.# ) #...)..# ) #......#  ###+#### fh]fhnfhfhݤb _A black mamba is nearby!fh  #.###        ....._...#    ###   #Z.<   #.#   #Z# fh #@#  #......# ) #....S.# ) #...)..# ) #......#  ###+#### fh  #.###        ....._...#   fhA ###   #Z.<   #.#   #Z#  #@#  #......# ) #....S.# ) #...)..# ) #......#  ###+#### fh fhyfhFfhfhb _A black mamba is nearby!fh`.# #...### ########.fh# ###R..#### ....._...# ###.ZZ.####.........# ########....#######.# #Z...R...........<.#.# #.###########..####.#.# #Z# #.....#...fh  #.###### #...Z.#.#.@....# #.......)#....S.# #....##)###...)..# #....#.)..#......# #....#...fhb ###+#### #....#. #....#.#....'.###'##. ......#'fhL fhfhid.Z.ZfhG,8 _fh"fh%fhZN K.# ###R..####  ....._...# ###.ZZ.####  .........# ########....#######fhO .# #....R...........<#  .#.# #Z###########..####.#.# #.# #.....#.... #Z###### #...Z.#.#......# #.......)#..@.S.# #....##)####...)..# #....#.)...#......# #....#...fhP g###+#### #....#. #....#.#....'.###'##. ......#'###...^.fh0S fh\ ;.Zfh] Z   guardian serpent zombie (minion)fh ` %9fh6h fhi fh=.# ###R..#### # ....._...# ###.ZZ.#### fh ?# .# #....# # .# #....R.<# # .#.# #.#..# .#.# #Z# #.....#.#Z###### #...Z.#.#......# #.).#...@S.# #....##)##...)..# #....#.).fh?#......# #....#.###+#### #....#.#....#.#....'.###'##.......#'#..##...^.fhfhfhi.ZZ   guardian serpent zombie (minion)fh &70fhfh$fh*  The helpless black mamba fails to defend itself.  You perforate the black mamba like a sieve!!!!fh9 .†Z   naga zombie (constriction, minion)  guardian serpent zombie (fh0;!fhE< 18 4 (0.3 fh GA_You kill the black mamba!fhLfhN fhsOa_Your Hexes skill increases to level 13!fh93fh<fh@fhtBfhCfhmFfhIX33 _fhMfhLPfheSfhUfhVfhfhLfhfhfhEfhfh!fhfh fhfhfhfhfh$fhfhfh[fhfhfhofhfhfhfhfhfhT fh fh fhfh` ..........# #.###jesper the Slicer..........# #...###Human of Hepliaklqana *****...........# ###R..#### Health: 126/126 ========================fh!......_...# ###.ZZ.## Magic: 32/32 ========================..........# ########... AC: 18Str: 7..........# #....R..... EV: 33 Int: 24.......R#Z# #.######### SH: 0Dex: 24.......Z#R# #.##. XL: 18 Next: 11% Place: Snake Pit:2.......@#.# #.###### #. Noise: ---------  Time: 31896.4 (26.0)fh!........#Z# #......# #. w) +9 rapier (speed)#####+###.# #....†.# #. Cast: Ensorcelled Hibernation #.# #...)..# #. Fly #.# #......# #.#.# ###R#### #. R   Sugats the hexer#.######.# #. Z   guardian serpent zombie (minion)#..RZ....# #.########## ##fh";You perforate the black mamba like a sieve!!!! _You kill the black mamba! _Your Hexes skill increases to level 13! _You reach down and open the door. _There is an open door here.  i - a scroll of identifyfh*/  --more--fhGfh@fhfhZ.#.R  naga zombie (constriction, minion)fhTZ   guardian serpent zombie (minion)fhE 18 7.4 (27 _fhfh'fhF\fh`URead which item? fhba2Scrolls  e - 3 scrolls of amnesia  f - a scroll of fogi - a scroll of identify  j - 10 scrolls of teleportation  o - 4 scrolls of noise  q - 2 scrolls of vulnerability fhub5 s - 2 scrolls labelled KIESIP ENUAFt - 6 scrolls of poison  u - 4 scrolls of revelation  y - a scroll of brand weapon  D - 2 scrolls of silence  L - 3 scrolls of enchant armour  N - 3 scrolls of immolation  Y - 3 scrolls of enchant weapon [!] read|quaff|evoke[?] describe selectedfhfhfhfh ..........# #.###jesper the Slicerfh͞6..........# #...###Human of Hepliaklqana *****...........# ###R..#### Health: 126/126 ========================......_...# ###.ZZ.## Magic: 32/32 ========================fh..........# ########... AC: 18Str: 7........Z.# #....R..... EV: 18Int: 24........#.# #.######### SH: 0Dex: 24fh@s......RZ#R# #.##. XL: 18 Next: 11% Place: Snake Pit:2.......@#.# #.###### #. Noise: ---------  Time: 31897.4 (0.0)fhݠ........#Z# #......# #. w) +9 rapier (speed)#####+###.# #....†.# #. Cast: Ensorcelled Hibernation #.# #...)..# #. Fly fh{#.# #......# #.#.# ###R#### #. R   Sugats the hexer#.######.# #. Z   naga zombie (constriction, minion)#..RZ....# #. Z   guardian serpent zombie (minion)fh########## ##You perforate the black mamba like a sieve!!!! _You kill the black mamba! _Your Hexes skill increases to level 13! fhy_You reach down and open the door. _There is an open door here. _i - a scroll of identifyfh;fhqIdentify which item? (\ to view known items) fhScrolls (select first with ?)  s - 2 scrolls labelled KIESIP ENUAF Potions (select first with !) fhm v - 3 grey potions  B - a bubbling clear potion  I - 4 fuming pink potions  M - 3 fizzy amethyst potions  S - 9 golden potions[?] describe selectedfh fh fh ..........# #.###jesper the Slicerfh5 ..........# #...###Human of Hepliaklqana *****...........# ###R..#### Health: 126/126 ========================......_...# ###.ZZ.## Magic: 32/32 ========================..........# ########... AC: 18Str: 7fh ........Z.# #....R..... EV: 18Int: 24........#.# #.######### SH: 0Dex: 24......RZ#R# #.##. XL: 18 Next: 11% Place: Snake Pit:2fh .......@#.# #.###### #. Noise: ---------  Time: 31897.4 (0.0)........#Z# #......# #. w) +9 rapier (speed)#####+###.# #....†.# #. Cast: Ensorcelled Hibernation #.# #...)..# #. Fly #.# #......# #.#.# ###R#### #. R   Sugats the hexer#.######.# #. Z   naga zombie (constriction, minion)fhE g#..RZ....# #. Z   guardian serpent zombie (minion)########## ##You perforate the black mamba like a sieve!!!! _You kill the black mamba! _Your Hexes skill increases to level 13! _You reach down and open the door. _There is an open door here. _i - a scroll of identifyfh _You kill the black mamba! _Your Hexes skill increases to level 13!You reach down and open the door. _There is an open door here.  fh 8As you read the scroll of identify, it crumbles to dust.fh$ S.Zfh' *8.4 (1fh+ fh-  fh:. ,_s - 2 scrolls of butterfliesfhfhϜfhΝfh?fhDfhxfhfhfh;33 fhfhfhfhXfh7fh'18 fhfhF _You reach down and open the door.fhfhfh;33 fhpfh&5 _You swap places.fh% #fhY-..# ###R..###  #_...# ###.ZZ.  #..# ########.  #...........# #....R...  #.#.# #.#######  #..#R# #.#  Z.#.# #.fh  ..R.#Z# #......#  .######@###.# #....†.#   #.# #.# #...)..#   #.# #.# #......#  #.# #.# ###R####  fhg#.# #.######.#  #.# #..RZ....#  #.# #### S   black mamba (asleep)  ..S  naga zombie (constriction, minion)  Z   guardian serpent zombie (minion)fh-901.4 (3fhfhd..ZZ, ally target)fh *2.4 (4fhwfh fh_A black mamba comes into view. _There is an open door here.fh44   #......._...#  #...........#  #...........#  #.........#.#  #.........#R# #.#  ..........#.#   ......ZZR.#Z#   #@###.#  fh5 #.# #.# #...)..#  #.# #.#   #.# #.#   #.#   #.#   #.#   ..Sfh   #......._...#  #...........#  #...........#  #.........#.#  #.........#R# #.#  ..........#.#  fh-e ......ZZR.#Z#   #@###.#  #.# #.# #...)..# #.# #.#  #.# #.#  #.# #.#  #.#  ..Sfhfhfh*fhZb _A black mamba is nearby!fh`1   fha#......._...#  #...........#  #...........#  #.........#.#  #.........#R# #.#  ..........#.#  fhbb^ ......ZZR.#Z#   #@###.#   fhc#.# #.# #...)..#  #.# #.#   #.# #.#   #.#   #.#   #.#   ..Sfh j   #......._...#  #...........#  #...........# fh  #.........#.#  #.........#R# #.#  ..........#.#   ......ZZR.#Z#   #@###.#  #.# #.# #...)..# #.# #.#  #.# #.#  #.# #.#  #.#  ..Sfh fhm fh fh~  fh \_A black mamba is nearby!fh+"W_ ###.ZZ.#fh_#....# #########..# #....R..#..#########...R ..........#.#####......ZZR.#Z# #......fh $6.######'###.† #@# )..##R########.# fh$.RZ...########..S .fh%'fh'fhu0D.Zfh413.4 (1 _fh<fhb?fhui.########....# #....R..fhuw........########.......#R ..........#.#####..ZR.#Z# #......######Z###.† #.# )..##R########.# .RZ...########fhx)..S .N   naga ritualist (constriction, asleep)NNS   black mamba (asleep, ally target)N   naga (constriction, asleep) (…)fh.fh;fh݋fhX*R.fh&Zfh>%4fhfh8 fhڡ]_A naga ritualist and a naga come into view.fh ....R........########.....#R ..........#.#####fhR..#Z# #......######Z###.† #Z# )...##R########.# .RZ...########..S.NN....SS 2 black mambas (asleep, 1 ally target)fhfh,fh}T.RZfh%5fh fhMH _A black mamba comes into view.fhfhtV########.....#R ..#####Z# #......fhX######R###.† #Z# )...##R########.# .RZ...########..S ...NN.....S.S.....S   guardian serpent (asleep)SS 2 black mambas (asleep, 1 ally targefh^fh`,fhi:'Rfhj&Zfhm%6fh#wfh\zc _A guardian serpent comes into view.fhgfR ..#####fh%i=Z# #......######'###.† #R# ).Z.##R###.# #.######.# .RZ...########..S ........NN..S.....S.....S.......Nfh?jwarrior (polearm, constriction, …).N.S..#######N   naga ritualist (constriction, asleep)   shock serpent (asleep)fh  A black mamba, a naga warrior and a shock serpent come into view.fhfh؂,fhfhU  The black mamba hisses angrily. The naga shouts!fhufhk  A salamander comes into view. It is wielding a +0 trident.fh> NN.SN.S.N.NSNN   salamander (polearm, wanderingfh)N   naga ritualist (constriction, catchiA naga mage comes into view. It is wielding a +0 spear.fh *****The naga ritualist spits poison at you.fhThe splash of poison misses you.The splash of poison hits your guardian serpent zombie.fhfhfh: .Z@..S..SSSfh!.Your guardian serpent zombie completely resists.  The black mamba hisses angrily. x2; You hear an angry hiss.fhQ===7Ensorcelled HibernationfhfhL _The shock serpent hisses angrily. You hear a shout! x2fh'pe #.........#R# #.#jesper the Slicer  ..........#.# #.###### Human of Hepliaklqana *****. fhBqs ..........#Z# #......# Health: 126/126 ========================  .######'###.# #....†.# Magic: 28/32 =====================---  #R# #.# #...)..# AC: 18Str: 7  #Z# #.# #......# EV: 33 Int: 24  #.# #.# ###R#### SH: 0Dex: 24  fhq#Z# #.######.#XL: 18 Next: 11% Place: Snake Pit:2  #@# #..RZ....#Noise: ===------  Time: 31907.4 (0.0)  #.# ##########w) +9 rapier (speed)  ..Sfhr\Cast: Ensorcelled Hibernation  ...N.Fly  ...N...  S.....S..R   Sugats the hexer  N.SS.......fhsN   naga warrior (polearm, constriction, …) ..N.N.#######N   salamander (polearm, wandering)  N   naga ritualist (constriction, catchi(…)The black mamba hisses angrily. x2; You hear an angry hiss. _The shock serpent hisses angrily. You hear a shout! x2  fhsCasting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Anguish (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activatefh #.........#R# #.#jesper the Slicer  ..........#.# #.###### Human of Hepliaklqana *****.  fh..........#Z# #......# Health: 126/126 ========================  .######'###.# #....†.# Magic: 28/32 =====================---  #R# #.# #...)..# AC: 18Str: 7  #Z# #.# #......# EV: 33 Int: 24  #.# #.# ###R#### SH: 0Dex: 24  #Z# #.######.#XL: 18 Next: 11% Place: Snake Pit:2  #@# #..RZ....#Noise: ===------  Time: 31907.4 (0.0)  #.# ##########w) +9 rapier (speed) fh ..SCast: Ensorcelled Hibernation  ...N.Fly  ...N...  S.....S..R   Sugats the hexer  N.SS.......fh@N   naga warrior (polearm, constriction, …) ..N.N.#######N   salamander (polearm, wandering)  N   naga ritualist (constriction, catchi(…)Casting: Anguish (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe naga ritualist is haunted by guilt! The black mamba is haunted by guilt! x3The salamander is haunted by guilt!  The guardian serpent is haunted by guilt!  The naga mage is haunted by guilt! The naga warrior is haunted by guilt!fhfh,fh2fhfhtfhfh,fhn,fh fhfhI B.RZfh SN.NS.NS.S.....N.NN...NanguishedPress: ? - help, Dir - look around, f - activate  The naga ritualist is haunted by guilt! The black mamba is haunted by guilt! x3salamander is haunted by guilt!guardian serpent is haunted by guilt!naga mage is haufh nnted by guilt! The naga warrior is haunted by guilt!is haunted by guilt! The shock serpentfhO 418 8.4 (1fh fh C _The black mamba bites you but does no damage.fhr  Casting: Anguish (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fh{u  Your guardian serpent zombie crumbles into dust!fhP  Your naga zombie crumbles into dust!fhfL#.##R##.##.##@# #S#  .NS  ..N..  NS.S...  .........  ..N.N......  ......#######  toxic fhYour guardian serpent zombie crumbles into dust!  Your naga zombie crumbles into dust!  You dismiss your zombies and call upon the dead to rise afresh.The black mamba bites you but does no damage.  The naga ritualist prays to its god.  The naga ritualist begins to radiate toxic energy.fh#.##R##.##.##@# #S#  .NS  ..N..  NS.S... .........  ..N.N......  ......#######  fh`  You are poisoned.fh5,fh^N  The naga ritualist is wracked by anguish.fh,fhfhΫ.R.SSNSfhN.....NNN...N 2 naga warriors (polearms, constricti5fh =-4---9Pois Reap Fly fhfh{ _A naga warrior comes into view. It is wielding a +0 glaive.fh> fhȑ Evoke which item? Wands  a - a wand of charming (30)F - a wand of flame (122)  K - a wand of warping (33)  fhl Q - a wand of quicksilver (13)  T - a wand of digging (25) [!] read|quaff|evoke[?] describe selectedfh fhG fh;  #.........#R# #.#jesper the Slicer  fhk ..........#.# #.###### Human of Hepliaklqana *****.  ..........#Z# #......# Health: 125/126 =======================-  .######'###.# #....†.# Magic: 24/32 ==================------  #.# #.# #...)..# AC: 18Str: 7  #.# #.# #......# EV: 18Int: 24  #R# #.# ###R#### SH: 0Dex: 24  #.# #.######.#XL: 18 Next: 11% Place: Snake Pit:2  fh> #@# #..RZ....#Noise: ===------  Time: 31909.4 (0.0)  #S# ##########w) +9 rapier (speed)  SNSCast: Ensorcelled Hibernation  .SNS.Pois Reap Fly  N......  ..NN.....R   Sugats the hexer  .N.........NN 2 naga warriors (polearms, constricti…) ......#######N   salamander (polearm, anguished)  N   naga ritualist (constriction, toxic (…)The black mamba bites you but does no damage.  The naga ritualist prays to its god.The naga ritualist begins to radiate toxic energy.  You are poisoned.The naga ritualist is wracked by anguish. _A naga warrior comes into view. It is wielding a +0 glafhP ive.fh3 P  Okay, then.fhW fh fh . _fh7: fh< Evoke which item? Wands  a - a wand of charming (30)F - a wand of flame (122)  K - a wand of warping (33)  Q - a wand of quicksilver (13)  fh= T - a wand of digging (25) [!] read|quaff|evoke[?] describe selectedfh۶fhfhs #.........#R# #.#jesper the Slicer  ..........#.# #.###### Human of Hepliaklqana *****.  fh?4..........#Z# #......# Health: 125/126 =======================-  .######'###.# #....†.# Magic: 24/32 ==================------  #.# #.# #...)..# AC: 18Str: 7  #.# #.# #......# EV: 18Int: 24  #R# #.# ###R#### SH: 0Dex: 24  #.# #.######.#XL: 18 Next: 11% Place: Snake Pit:2  fhR#@# #..RZ....#Noise: ===------  Time: 31909.4 (0.0)  #S# ##########w) +9 rapier (speed)  SNSCast: Ensorcelled Hibernation  .SNS.Pois Reap Fly  N......  fh~..NN.....R   Sugats the hexer  .N.........NN 2 naga warriors (polearms, constricti…) ......#######N   salamander (polearm, anguished)  N   naga ritualist (constriction, toxic (…)The naga ritualist prays to its god.The naga ritualist begins to radiate toxic energy.  You are poisoned.fhNThe naga ritualist is wracked by anguish. _A naga warrior comes into view. It is wielding a +0 glaive. _Okay, then.fh/ #.........#R# #.#  jesper the Slicer ..........#.# #.######  Human of Hepliaklqana *****. ..........#Z# #......#  Health: 125/126 =======================-fht .######'###.# #....†.#  Magic: 24/32 ==================------ #.# #.# #...)..#  AC: 18Str: 7 #.# #.# #......#  EV: 18Int: 24 #R# #.# ###R####  SH: 0Dex: 24 #.# #.######.#  XL: 18 Next: 11% Place: Snake Pit:2 fhSo#@# #..RZ....#  Noise: ===------  Time: 31909.4 (0.0) #S# ##########  w) +9 rapier (speed) SNS Cast: Ensorcelled Hibernation .SNS. Pois Reap Fly  fh[N......  ..NN.....  R   Sugats the hexer .N.........  NN 2 naga warriors (polearms, constricti…) ......#######  N   salamander (polearm, anguished)  N   naga ritualist (constriction, toxic (…)The naga ritualist is wracked by anguish. fhX_A naga warrior comes into view. It is wielding a +0 glaive. _Okay, then.Aiming: CharmPress: ? - help, Shift-Dir - straight lineAim: a black mamba (ally target, anguished, chance to affect: 68%)fhD~ #.........#R# #.#jesper the Slicer  ..........#.# #.###### Human of Hepliaklqana *****.  ..........#Z# #......# Health: 125/126 =======================-  fh.######'###.# #....†.# Magic: 24/32 ==================------  #.# #.# #...)..# AC: 18Str: 7  #.# #.# #......# EV: 18Int: 24  #R# #.# ###R#### SH: 0Dex: 24  #.# #.######.#XL: 18 Next: 11% Place: Snake Pit:2  #@# #..RZ....#Noise: ===------  Time: 31909.4 (0.0)  #*# ##########w) +9 rapier (speed)  fhV$SNSCast: Ensorcelled Hibernation  .SNS.Pois Reap Fly  N......  ..NN.....R   Sugats the hexer  .N.........NN 2 naga warriors (polearms, constricti…) fh=......#######N   salamander (polearm, anguished)  N   naga ritualist (constriction, toxic (…)The naga ritualist is wracked by anguish. _A naga warrior comes into view. It is wielding a +0 glaive. _Okay, then.Aiming: CharmPress: ? - help, Shift-Dir - straight lineAim: a black mamba (ally target, anguished, chance to affect: 68%)fhfh Aim: a black mamba (ally target,ed, chance to affect: 68%)  The black mamba is charmed. You feel sick.  You hear a shout!  You are more poisoned.The naga ritualist is wracked by anguish.  The black mamba bites your black mamba! The black mamba is wracked by anguish!fhI fh &  fhG The black mamba bites your black mamba but does no damage.  The black mamba bites your black mamba! The black mamba is wracked by anguish!fh fhm0 2.Rfh1 SSNSN..NNfh5 {210.4 (1Ensorcelled Hibernation fh; fh= g _Your black mamba barely misses the shock serpent.fh).#######R .# #.#####fh.........#Z..######'##.†).......# #.# ###R##########R# #..RZ....#S# ########## SNS  NSN.. .......  ..NN..... fhC'   naga warrior (polearm, constriction,  .N......... N   naga ritualist (constriction, toxic a…)......#######S   shock serpent (anguished) fhThe black mamba bites your black mamba! The black mamba is wracked by anguish! _Your black mamba barely misses the shock serpent.fhNAYou swap places. You feel sick.fh`  Your black mamba is killed!fhU  The black mamba bites your black mamba!  Your black mamba is killed!  The dead are slithering! The black mamba is wracked by anguish!fhhits your black mamba zombie with a +0 long sword!naga is wracked by anguish! The naga grabs your black mamba zombie.  The naga constricts your black mamba zombie.fhfhgnaga is wracked by anguish! The naga grabs your black mamba zombie.  fh&1The naga constricts your black mamba zombie.naga is wracked by anguish.  A black mamba comes into view.black mamba bites your black mamba zombie!  The black mamba is wracked by anguish!fhR Z.fhHSSNN..The black mamba dies!fhN ***fh9** lly target, anguisheThe shock serpent discharges a tendril of electricity.The bolt of electricity hits your black mamba zombie!  The bolt of electricity hits Sugats! The bolt of electricity hits you!fh0  You resist.fhZfh&[..@Rfh (ZNS. fh7009=---33 21fhu8fhY;@ _The shock serpent is wracked by anguish!!!fhA3  You feel sick.fhBfhR fhS The naga ritualist is wracked by anguish.  The shock serpent bites your black mamba zombie.  The shock serpent shocks your black mamba zombie!fhg  Your black mamba zombie is destroyed!The shock serpent is wracked by anguish!fhiN  The shock serpent dies!fhjDThe dead are slithering!fhkfhl  Something barely misses your shock serpent zombie.fhnfhGvg NZSfhwNN.N N 2 naga warriors (polearms, constrictiS   guardian serpent (anguished)  The black mamba barely misses your shock serpent zombie.fh}7---53---2Ensorcelled Hibernationfhfh1T _Sugats barely misses the naga.fhThe black mamba barely misses your shock serpent zombie. _Sugats barely misses the naga.You feel sick.  You are more poisoned.  The naga ritualist is wracked by anguish.  Something bites your shock serpent zombie!fhfh SNThe black mamba closely misses your shock serpent zombie.fh ;*fh45 Sconfused, distract  Sugats points at the naga and mumbles some strange words.fhFSThe black mamba closely misses your shock serpent zombie.Sugats points at the naga and mumbles some strange words.guardian serpent appears confusedfhi.arely misses your shock serpent zombie.Your shock serpent zombie completely misses the naga.  The black mamba bites your shock serpent zombie!fh;*fh   The naga mage points at the naga ritualist and mumbles some strange words.fh8Nanguishe5==-3fh$fhy(C _The naga ritualist's venom grows more potent.fh0The naga mage points at the naga ritualist and mumbles some strange words. _The naga ritualist's venom grows more potent.  You feel sick.  fh\1You are more poisoned.  The naga ritualist is wracked by anguish.  Something closely misses your shock serpent zombie.fhNS strong,S 2 guardian serpents (1 confused, 1 a  The guardian serpent hits the naga ritualist!!  The guardian serpent is wracked by anguish!!  Something hits your shock serpent zombie!!Your shock serpent zombie is engulfed in flames!  Sugats hits the guardian serpent but does no damage.fhONbites your shock serpent zombie!!fhQT;*fhV~  The naga mage casts a spell at the black mamba.fh  The black mamba's venom grows more potent.  Sugats hits the guardian serpent with a +0 dagger of draining!  Sugats drains the guardian serpent.fh  The guardian serpent dies!The dead are slithering!  The black mamba bites your shock serpent zombie!fhZ.SS   guardian serpentfh3=-4=4Ensorcelled Hibernation fhfh ] _Your shock serpent zombie is destroyed!fh6;  You feel sick.  fh7VYou are more poisoned.fh8fhWV  The naga ritualist is wracked by anguish.  fhXfThe naga hits your guardian serpent zombie with a +0 long sword!  The naga is wracked by anguish!fhc[%  fh8\DThe naga dies!fh]fh^fh;_fhrj  The dead are walking! The black mamba bites your naga zombie!  fhsDThe black mamba bites Sugats! The black mamba is wracked by anguish!fh!} ZRZZ.SNSNNfh}~ NN   salamander (polearm, strong, anguishedN   naga ritualist (constriction, strongThe black mamba dies!fh[1--5fhfh. _The dead are slithering!fh~ T _The dead are slithering!  You feel sick.  fh You are more poisoned.naga ritualist's toxic aura wanes.  The naga ritualist is wracked by anguish.  The black mamba barely misses your black mamba zombie.fhr ?***** fh 2 The bolt of poison hits your black mamba zombie.r black mamba zombie completely resists.  The bolt of poison hits Sugats.  Sugats completely resists.bolt of poison hits your guardian serpent zombie.  Your guardian serpent zombie completely resists.fh Hguardian serpent zombie.guardian sefh rpent zombie completely resists.  The bolt of poison misses you.  The naga ritualist hits Sugats with a +0 hand axe!naga ritualistnaga zombie with a +0 hand axe.  The naga ritualist is wracked by anguish!fh &  fh, The black mamba completely misses your black mamba zombie.The salamander hits something with a +0 trident!!  Something is engulfed in flames! The salamander is wracked by anguish!!fh~! Y  The salamander dies!fh/ ' fhF0 @ZRNSZN   naga ritualist (constriction, strong,…S   guardian serpent (ally target)  The dead are walking!  fh0 A naga comes into view. It is wielding a +0 trident.The naga warrior roars a battlecry!fh7 )98/126 fh7 =-6=5=6fh(> fhI  fhHJ ]_The naga warrior goes into a battle-frenzy!fh+fR ..#####fh tZ# #......######'###.† #.# )..##R###Z# #.######.# .RZ...R# #########NZN ZSN...SZN.....N.......................####### fhUThe black mamba closely misses your naga zombie.  The guardian serpent hits your black mamba zombie!  Your black mamba zombie barely misses the black mamba.The naga ritualist hits Sugats with a +0 hand axe!  The naga ritualist hits your naga zombie with a +0 hand axe!  The naga ritualist is wracked by anguish!!fhb| ZS   guardian serpent (ally target)S   black mamba (curare, poisoned, ally  The naga ritualist dies!The dead are walking!fh9*fhg<x  The naga mage mumbles some strange words.fh"dead are walking!  The naga mage mumbles some strange words.mage seems to speed up. Your nagfha zombie hits the black mamba!  Your naga zombie completely misses the black mamba.Sugats hits the naga with a +0 dagger of draining.  Sugats drains the naga. The black mamba bites your naga zombie!fhJ )Nfh>Your naga zombie is destroyed!fhK1***fh*S  distracted, ver  Your naga zombie is destroyed!  The guardian serpent coils itself and waves its upper body at you.  The bolt of poison hits the black mamba!  The black mamba looks even sicker. The bolt of poison hits the naga!  The bolt of poison hits Sugats.  Sugats completely resists.fhV'The bolt of poison hits Sugats.  Sugats completely resists.you. You resist.  Your black mamba zombie bites the black mamba.naga warrior hits your salamander zombie with a +0 glaive!!!  The naga warrior grabs your salamander zombie.fh @RNNS. The naga warrior constricts your salamander zombie!fh29*fh3  Sugats points at the guardian serpent and mumbles some strange words.fht4NSfhu6Svery poisoned, fh}%4fh=--=6=====7Ensorcelled Hibernationfhfh5 _The naga suddenly stops moving!fhtfhRwo Ability - do what?CostfhxFailure  Invocations -  X - Renounce ReligionNone0% a - Recall Ancestor2 MP0%  J - Ancestor IdentityInstantfhxh0%  b - Transference2 MP, Piety-0%  c - Idealise4 MP, Piety-2% fhyg[?] toggle between ability selection and description.fh@fhHfhP #.........#R# #.#jesper the Slicer  fhR..........#.# #.###### Human of Hepliaklqana *****.  ..........#Z# #......# Health: 94/126 =================-------  .######'###.# #....†.# Magic: 26/32 ===================-----  #.# #.# #...)..# AC: 18Str: 7  #.# #.# #......# EV: 33 Int: 24  #.# #.# ###R#### SH: 0Dex: 24  #Z# #.######.#XL: 18 Next: 16% Place: Snake Pit:2  fhS #@# #..RZ....#Noise: =====----  Time: 31917.4 (0.0)  #R# ##########w) +9 rapier (speed)  NNZCast: Ensorcelled Hibernation  ZS...Pois Reap Fly  .SZN...  ..N......R   Sugats the hexer  ...........NN 2 naga warriors (polearms, constricti…) ......#######S   guardian serpent (ally target)  S   black mamba (curare, very poisoned, (…)fhTYour black mamba zombie bites the black mamba.  The naga warrior hits your salamander zombie with a +0 glaive!!!  The naga warrior grabs your salamander zombie.  The naga warrior constricts your salamander zombie!Sugats points at the guardian serpent and mumbles some strange words. _The naga suddenly stops moving!fhYX  Hepliaklqana grants Sugats healing and protection!Sugats is healed somewhat.fhYfh2rYou feel sick.  Your black mamba zombie barely misses the naga mage.The guardian serpent hits your black mamba zombie. fhs Your salamander zombie hits the naga warrior.  The black mamba completely misses your naga ritualist zombie.The naga warrior hits your salamander zombie with a +0 glaive!!!fhEu  Your salamander zombie is destroyed!Sugats hits the naga with a +0 dagger of draining!!fh~ ZNS).fhe (idealised)The naga dies!fh32---18 =----8.4 (1fhfh6+ _The dead are walking!fh  You feel sick.  Your black mamba zombie misses the naga mage.The guardian serpent hits your black mamba zombie!fhزYour black mamba zombie is destroyed!  The naga mage closely misses your naga zombie.  The black mamba bites your naga zombie.  The naga warrior hits you from afar with a +0 halberd.  The naga warrior is wracked by anguish.  Your naga ritualist zombie hits the black mamba but does no damage.fhs  Sugats closely misses the naga warrior.The naga mage hits your naga zombie with a +0 spear!  The naga mage is wracked by anguish!fhu SN.The naga mage barely misses your naga zombie.The black mamba bites your naga zombie!fh?86=-fhg33 =---9fhpfh` _Sugats completely misses the naga warrior.fh{  You feel sick.  The black mamba completely misses your naga ritualist zombie.fh ***The guardian serpent gestures with its tail at you.The bolt of poison hits your naga zombie.  Your naga zombie completely resists. fh } The bolt of poison hits Sugats.  Sugats completely resists.  The bolt of poison hits you but does no damage.fh9 m  You resist.  The naga mage hits your naga zombie with a +0 spear!!fhN /#@fhN tR#) resist.naga mage hits your naga zombie with a +0 spear!!  Your naga zombie is destroyed!naga mage is wracked by anguish!  The naga warrior hits you from afar with a +0 halberd!!!warrior is wracked by anguish!!!fhT ;*fhD  Sugats gestures at the guardian serpent while chanting.fh warrior is wracked by anguish!!!  Sugats gestures at the guardian serpent while chanting.guardian serpent resists with some effort.  Your naga ritualist zombie completely misses the black mamba.Your naga ritualist zombie grabs the black mamba.  Your naga ritualist zombie constricts the black mamba.fh  SNZN   naga mage (polearm, constriction, fa  The black mamba dies!fh : 43fhi !=---------3=--7======20 _The dead are slithering!  Training target 12.0 for Fighting reached!fh fh j _Your Fighting skill increases to level 12!fhq .#######R .# #.#####.........#Z..######'##.†)......#.# #.# ###R#####@# #.######Z# #..RZ....#R# ##########fh6s  )NZ  SNZ.. .N)....  .........  ........... N   naga mage (polearm, constriction, fas…)......#######ZZZ 3 zombies (1 constriction, minion)fht fh  You swap places. You feel sick.  The naga mage hits your black mamba zombie with a +0 spear!!  The naga mage is wracked by anguish!!fhi X  The naga mage dies!fh{ S.Z.   naga warrior (polearm, constriction, S   guardian serpent (drained, ally targetZ 4 zombies (fh 2 constriction, minion)he dead are walking! The naga warrior misses Sugats.  Your black mamba zombie misses the guardian serpent.Sugats hits the guardian serpent with a +0 dagger of draining!!  Sugats drains the guardian serpent!guardian serpent hits Sugats but does no damage.  Your naga ritualist zombie closely misses the naga warrior.fhȚ 2--------=--1Ensorcelled Hibernation fh fhǡ P _Sugats hits the naga warrior with a +0 dagger of draining!fh|2 _Sugats hits the naga warrior with a +0 dagger of draining!  You feel sick.  Your black mamba zombie bites the guardian serpent but does no damage.!  The naga warrior hits Sugats with a +0 halberd!  The naga warrior is wracked by anguish!fh  The naga warrior dies!The dead are walking!  Sugats hits the guardian serpent with a +0 dagger of draining!!fh  ZZ ZZZZZZ 6 zombies (3 constriction, minion)   ...........   ......#######The guardian serpent dies!The dead are slithering!  Something hits your guardian serpent zombie!!Something grabs your guardian serpent zombie.fh7v9===---2fhfhRB _Your guardian serpent zombie is constricted!fh3  You feel sick.fh[$ ) 5 zombies (2You are no longer poisoned.Something hits your guardian serpent zombie!fhR&|1---3fh2/fhW1B _Your guardian serpent zombie is constricted.fh1iR ..#####Z# #......######'###.† #.# fh`2)..##R####Z# #.######.# #@# #..RZ...R# #########ZZZ N)Z....)........................N   naga warrior (polearm, constriction, …)......#######ZZZZZ 5 zombies (2 constriction, minion)fhp3fh55  You swap places.fh6fhH  Your guardian serpent zombie hits the naga warrior!!  Your black mamba zombie bites the naga warrior!  fhI[The naga warrior hits your guardian serpent zombie with a +0 glaive!!fhQ.RZ)ZZ  4fhT2=-4Ensorcelled HibernationfhZfhB]` _Your guardian serpent zombie is destroyed!fh '..fhf !#####Z# #......######'###.† #.# ).fh) .##R####Z# #.######.# fh #.# #..RZ...# #########fh 3.....ZRZ)...... .....NZZ.............)...............fhv W.....................########.fh0  Z 5 zombies (3 constriction, minion)fhu     ....#Z#   fhP #'###.#   #.# #.# #...)..#  #.# #.#   #.# #.#   #Z#   #.#   #@#   .....ZRZ)......  .....NZZ.......  ......)........  fh2 (...............  ...............  .......########  .......Your black mamba zombie barely misses the naga warrior.fhG%    ....#Z#   #'###.#  fhH#.# #.# #...)..# #.# #.#  #.# #.#  #Z#  #.#  #@#  fhI .....ZRZ)......  .....NZZ.......  ......)........  ............... ...............  .......########  .......fhsL\  The naga warrior hits you from afar with a +0 glaive!!!fh^o .#Zfh_P#* * * LOW HITPOINT WARNING * * *fhe;*fhո  Sugats gestures at the naga warrior while chanting.fhE  The naga warrior easily resists.fhjkNZ.Zfh15------30==========5fhfhFn _Your black mamba zombie closely misses the naga warrior.fh #R .# #.#####.........#Z..######'##.†)......# ###R####.# #.####### #..RZ.... #Z# ##########.....ZRZ)......fh .....NZ..............Z..............................######## 4 zombies (2.......fhv  You swap places.  Your black mamba zombie bites the naga warrior.  The naga warrior hits Sugats with a +0 glaive!!fh ===--6Ensorcelled Hibernation fh fh\ P _Sugats hits the naga warrior with a +0 dagger of draining.fhefhhSugats hits the naga warrior with a +0 dagger of draining!!  Sugats drains the naga warrior.  The naga warrior hits Sugats with a +0 glaive!  Your naga warrior zombie completely misses the naga warrior.Your black mamba zombie bites the naga warrior but does no damage. fh !!fhWb )ZZZ ZZZZZ 5 zombies (3 constriction, minion)  The naga warrior dies!fh6=-----=====20---7fhfh fhӡ%_The dead are walking!fh@..#####Z# #......######'###.† #.# )..##R#########.# fhZ# #..RZ...# #########.....ZR))...... .....ZZZ.............Z....................................########Z 6 zombies (4 constriction, minion).fh$fhF,fhfh#.RZZZ)fh%O---8fhT*fhc,& _You swap places.fh 3fh3 fhE fhr ,fh fho 7=1=fhK ,fh fh M8fh fh% ,fh' fh - fh8. 2==Reap fh/ fhx5 n _Your reaping aura is weakening.fh6 79fh8 fh< I _Sugats loses the glow of perfection.fh1> fhf? fhhC fhD 820fhE fhyJ fhK 9=fhL fhQ fhR HFly fh T fhX i _Your reaping aura expires.fhZ I1=fhd[ fha fhb fhc fh2h fhUi S2=fhj fho fh#p fh8q fh|u fhv fhw fh%| fh[} 73fhq~ fh fhƒ fh fh fh 74fh fh fhՐ fh fhӖ fh 75fh fh ,fh fh ,fh fh fh1 76fhf fh ,fhѲ fh. fhd I7=fh fhI fhj fh fh fh fh fh fh' S8=fh; fh fh( fh= fh fh$ 79fh< fh fh fh fh ,fh fh fh 830fh fhk ,fhc fh M1fh3 fh ,fh fh ,fh fh= _2=fh fh! ,fh fh fh S3=fh fh$ fh% fhz( fh, fhf- 74fh. fh"3 fh3 fhD5 fh9 fh: fh; fh$@ fh@ 75fhB fhG fhH fhJ fhN fhN 76fhHP fhdT fh"U fhV fh[ fh[ fhA] fha fhb I7=fhd fhh fhxi fhj fhn fho S8=fhq fhu fhsv fhw fh4| fh(} fhx~ fh fh҃ 79fh fh fh҉ fhɊ fh fh 840fh fhD fh2 fh fh˜ fh fh͚ fhY fhD 71fh( fh ,fhm fh _2=fh) fh ,fhұ fh i3=fhs fh ,fhؼ fh ,fh fh M4fh fh fh fhL fh fh 75fh fh fh fh fhy fhK fh< fh fhq 76fh fhI ,fh fh fhh 77fhq fh fh fh fhV fhF fhj fh _8=fh fh,fhfhafhhS9=fhA fh fh fhfhFfh*850fhfh,fhQfhfhfhfh^"fhY#71fhQ$fh(fh(fh)fh-P52fh\/fh2,fh4fh8,fh9fh=i3=fh?fh{C,fhEfhTIfhJK4=fhKfhOfh?Pfh\QfhT,fhVfhDZO5fh\fh_,fh\afh5eO6fh gfhj,fh0lfho,fhLqfhBuO7fhwfh8|,fh}fhfhS8=fhfh,fhYfhӋfh K9=fh.fhu,fh.fh,fhsfhfhۜ:60fhfhfhfhfhfhئ91fhfhfhofhTfhfhԱfhfhJfh92fhfhfhfh fhfhhS3=fhfh3fhfhfhfhSfh1fhfhK4=fhfhZfhfhfhzfh95fhfhfhfhfhfh96fhfhfhfhfh9fhfh fhfhz97fhcfhe,fhfhfh98fhqfh1 fh# fh fh,fh9fhfh|S9=fhfh2fhfhfh fh!L70=fh!fhy%fhV&fh,'fh*fh+fhq,fh/fh091fh1fh^5fhE6fh$7fh:fhy;92fhl<fh?fh@fhAfhfhfhfhfh93fh fhh fhcfhYfhfhS4=fhfh"fhfh fhZfhOK5=fh3fh"fh#fh$fhI(fhF)fh'*fh-fh.96fh/fh5,fh5fh8fh997fh:fh=fh>fh?fhoCfhUDfhEfhIfh|J98fhKfhOfhPfhQfh8UfhUS9=fh#WfhZfhV[fho\fh$`fh`fhafhwefh>fL80=fhkgfhkfhkfhlfh>pfhq91fhrfhnufhHvfh2wfh|fht}fhJ~fhfh92fhfh},fhfhifhG93fhfhfhfhqfh2fhS4=fhfhfh|fhefh,fhѣfhfhK5=fhfh0fhfhڭfhfhj96fhNfhfh۷fhfh5fhfhfh\fh#97fhKfhfhfhfhHfh<98fh!fhfhfhpfhGfhfhfhQfh'99fh7fhfh{fh?fhfhuN90=fhfh,fhfh<fh'W1=fh6fhfhkfhCfhfhfhfh;2fhafhfh fh fhmfhk%3fhIfhgfhFfhfhfhfh-fh fh!%4fh"fhg&fha'fh\(fh+fh,K5=fh-fh1fh1fh2fh.6fh(7fh8fh;fh<U6=fh=fhhfhkfhlQ100/126=fhmfhqfhrrfhQsfhvfhwfhxfh#|fh}U1=fh~fhfhufhUfhfh%2fhfhfhfhfhfhfhܔfhĘfh%3fhfhfhfh9fhEfhP%4fh?fh,fhĪfh],fhfhfh D5=fhfhA,fhPfh˿fhU6=fhfh\fhSfhWfhfh%7fhfhBfh;fh,fhQ,fhtfh;8fhOfhfhfhfhifhE%9fhFfhfhfhfhfhfhfhfh&10fhfhfhHfh fhfhK1=fhfhDfh fhfh fhM fhU fhfhU2=fhfhfhifhGfhfh%3fhfhm fh\!fh""fh%fh{&fhX'fhH+fh,%4fhH-fhu1fhB2fhS3fh.7fh7%5fh!9fh<fhp=fhT>fhAfhBK6=fhCfh5Gfh HfhHfhLfhMfh\NfhQfhRU7=fhSfhWfhpXfh|Yfh^;8fhG`fhc,fh fh?  You see here a +0 trident.fhfhfhfhfhfhNfh9 _fhyfh fhU#fh1&fh )fh+fh.fh#1fhr3fh5fh8fhk9fh3;fh=fh BfhDfhAGfhIfh{KfhNfhPfh_SfhdTfhUfh[fh ^fhi`fhbfh>efhPhfhkfhnfhofhqfhxtfhwfhFzfhs~fhfhfhfhfhfhkfhrfh!fh/fhfhfhјfhkfhWfh/fhGfhF,fhfhEfhfhfhz,fhpfh,fh۶fh$fhûfhfhѿfhfhfh,fhfh'fhWfhffhfh{fhhfh fhBfhBfh*fh^fhfhGfhfh,fh.fhfhfhfhqfh(fh"fh,fhfhGfhkfh,fhfh,fhfhzfhGfh#fhtfh fh fhD fh fhfhxfhIfh|fhfh,fhfhfhcfhDBfhHfhYfh fh fh!,fh"fh}#fhC$fh%fh&fhJ'fhu(,fhA)fh/ fh0 #.......######  #.......#   #.ZZ....#   #ZRZZ...#   #Z#######   #Z#   #####.#   #.ZZZ.#   #@##### --fh1  #.......SS  ##########     SS 2 anacondas (constriction, asleep)     black mamba zombie (  Z   naga warrior zombie (constriction, mi…) Z   naga ritualist zombie (constriction, …)fh*532216.4 (288.0)fh;6fh37fh28fh;[.RZZZ.R   Sugats the hexerSS 2 anacondas (constriction, asleep, 1 …)fh<ZZZ 3 zombies (2 constriction, minion)fhI=+79fh@fhhB[ _2 anacondas come into view.fh5 #.#  #.ZZ....# fhQ #ZRZZ...#  #Z#######  #.#  #####R#  #ZZZ..#  ##.######## #..@....SSN ###########fhdR    SS 2 anacondas (constriction, asleep, 1 …) N   naga ritualist (constriction, asleep)fh[    black mamba zombie ( fh"z  A naga ritualist comes into view. It is wielding a +0 long sword.fh fhfh,fhyfhfh Z.ZS.S.NSS1 ally tarNwanderi…)Z   naga warrior zombie (constriction, mi…)fhDR8.4 (1.0)Ensorcelled HibernationfhfhJ _The anaconda hisses angrily. You hear an angry hiss.fhe# fh#.#  #.ZZ....#  #ZRZZ...#  #Z#  #.#  #####R#  #Z.Z..# fh, ##Z# #...@.S.S.NS #  fh    S   mana viper (wandering) fhZ   black mamba zombie (minion)fh fhf A mana viper comes into view.fhKfhfhfhfhfhfh.fhZZ@SS..NS.N)fhxZ 2 zombies (1 constriction, minion)fh0.==9fhfh fh*_The naga ritualist shouts!fhmGfhT3 SS   black mamba (wandering) (…)You hit the anaconda but do no damage. The anaconda barely misses you.fhqU:18 =-8 (0.4fhNYfh[^ _A black mamba comes into view.fh$ #.......#  jesper the Slicer #.ZZ....#  Human of Hepliaklqana *****. fh0#ZRZZ...#  Health: 126/126 ======================== #Z#######  Magic: 30/32 ======================-- #.#  AC: 18Str: 7 #####R#  EV: 18Int: 24 #..Z..#  SH: 0Dex: 24 ##Z#########  XL: 18 Next: 20% Place: Snake Pit:2 #..Z@SS..NSS  Noise: =--------  Time: 32219.8 (0.0) ############  w) +9 rapier (speed)  Cast: Ensorcelled Hibernation  Fly  fhu SS 2 anacondas (constriction, 1 ally tar…)  N   naga ritualist (constriction)  S   mana viper  S   black mamba (wandering)(…)_A black mamba comes into view.Casting: Animate Dead (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linefh/RAim: an anaconda (ally target, chance to affect: 81%)fhp$ #.......#  jesper the Slicer #.ZZ....#  Human of Hepliaklqana *****. fh#ZRZZ...#  Health: 126/126 ======================== #Z#######  Magic: 30/32 ======================-- #.#  AC: 18Str: 7 #####R#  EV: 18Int: 24 #..Z..#  SH: 0Dex: 24 ##Z#########  XL: 18 Next: 20% Place: Snake Pit:2 #..Z@SS..NSS  Noise: =--------  Time: 32219.8 (0.0) ############  w) +9 rapier (speed)  Cast: Ensorcelled Hibernation  Fly  fh  SS 2 anacondas (constriction, 1 ally tar…)  N   naga ritualist (constriction)  S   mana viper  S   black mamba (wandering)(…)Press: ? - help, Shift-Dir - straight lineAim: an anaconda (ally target, chance to affect: 81%)  You miscast Ensorcelled Hibernation.  You are very lightly contaminated with residual magic.  Nothing appears to happen.  The black mamba hisses angrily.fhLAim: an anaconda (ally target, chance to affect: 81%)  You miscast Ensorcelled Hibernation.are very lightly contaminated with residual magic.  Nothing appears to happenfh.  The black mamba hisses angrily.anaconda grabs you. The anaconda bites you! The anaconda constricts you.fh        fh #.#        NSS.   S fh08---- 8 =20.8 (1Contam Constr fhfh7 _The anaconda closely misses you. The anaconda constricts you.fh 0*fh fh& c  The anaconda resists with some effort. The anaconda bites you!fh' fhS)  The anaconda constricts you.The anaconda bites you but does no damage.fh%= ZZ@SSN.fhm> 93/126 -------28-1fh9B fhC \ _The anaconda constricts you.fh?  You puncture the anaconda!fhMS.fh,2.1 (0.3fhfhL 6 _The anaconda is lightly wounded.fh0*fh [Ssleep, fhNU fhy`  ##Z######### #.S.. ############ , toxic a…)fha The anaconda looks drowsy... The anaconda loses its grip on you.  The naga ritualist prays to its god.The naga ritualist begins to radiate toxic energy.fh ##Z######### #... ############ fh SSNSS.fh8 Z2=---6---18 3.1 (1.0Ensorcelled Hibernation Pois Fly Contam fhA fh Q _You are poisoned.fh  The helpless anaconda fails to defend itself.  You stick the anaconda like a pincushion!!!!fhF[  You kill the anaconda!fhћ;S.fhS   anaconda (constriction, ally target)fh81--fhpV1--5 (0.4Ensorcelled HibernationfhSfh"$ _You feel sick.fh`.*fhdSsleep, ally …)fh fh fhn \SNS.fh 89=-5---4.5 (1.0Ensorcelled Hibernation fh fh fh7 A _The anaconda looks drowsy... You feel sick.fhq  The helpless anaconda fails to defend itself.  You stick the anaconda like a pincushion!!!!!fh] [  You kill the anaconda!fh D #fh †NSS. ZZZ 3 zombies (2 constriction, minion)fh E8--fhb M28 (0.3Ensorcelled HibernationfhX fh  fh H_You are more poisoned.fh3*fh"48NfhFx& fhwxYNThe naga ritualist looks drowsy... You feel sick.fh1{!6fhg{3-5.8 (1.0Ensorcelled Hibernation fhfh fhˉP_You are more poisoned.fhy  #.#  #.ZZ....#  #ZRZZ...#  fhֱ #Z#  #.#  #####R# fh #..Z..#  ##Z####fhm  #.ZZ.@NSS. #fh  fhҲ   fh   fh0   fh %  fhҶ You feel sick.fh fh. fh ZZZ 4 zombies (3 constriction, minion)You are more poisoned.fh fhk |4=33 6fh fh| _Your magical contamination has completely faded away. _You see here an anaconda corpse.fh  The helpless naga ritualist fails to defend itself.  You perforate the naga ritualist like a sieve!!!!fh?a  You kill the naga ritualist!fhU #S.#fha5=18 37.2 (0.4Ensorcelled Hibernationfh3fh $ _You feel sick.fh^9.*fhN\S(asleep)fhfhsSS., ally target)fh3=-2--8.2 (1.0Ensorcelled Hibernation fh"fh fh==_The mana viper looks drowsy... You feel sick.fh  The helpless mana viper fails to defend itself.  You stick the mana viper like a pincushion!!!!fhfh6S.fh-#S   black mamba (ally target)fheZ   black mamba zombie (minion)ZZ 2 naga warrior zombies (constriction,…)fhZ   naga ritualist zombie (constriction, …)fh~-3=-45 (0.3fh!Ensorcelled Hibernationfhfh-N _You kill the mana viper!fhP0*fhZTSasleep, ally target)fh.Sfh21--9.5 (1.0Ensorcelled Hibernation fhfhyD _The black mamba looks drowsy... You feel sick.fh&  fhbThe helpless black mamba fails to defend itself.  You skewer the black mamba like a kebab!!!!fh )#fh($M--58 (0.3fh*fhO, fh},A_You kill the black mamba!fh13 #.fhm2$#  fh20#.ZZ....# fh2 fh30#ZRZZ...# fhI3 fh3/#Z# fh30 #.# fhn4b #####R#  #..Z..# fh4 ##Z##### #.ZZZ†@.fh!5 ######### fh5  fh26  fhh6  fh9fh%;fh<fh<fhQ@ZZmage zombie (constriction, minionZ   naga ritualist zombie (constriction, …)fhA]133 30.8 (1.0fhEfh I@ _You feel sick.  Things that are here: fhDIB_a +0 long sword; a +0 robefhS fhS fhU fh\ fhn` ,fh=h 3 _You feel sick.fh3i !0fhpi F2=fhk fhr I _You feel sick.  You feel sick.fhr $=fhs 6Fly fh}t fh}x j _You are no longer poisoned.fhx fhy fh| ,fh~ fh fh- K1=fhO fh fh M3=fh fhr fh 92fh fh fh= fh? fh fh) fh@ fha 34==fh fhǜ ,fh fhР fh S4=fh1 fh fhץ fhϦ fh fhΩ 9=fh fhЮ fh S5=5fhG fh ,fh fh. fhc 96fh fhp fh fh fh: a6=fh fh| fh 97fh fh fh4 fh> fh9 fhn 98fh fh fh1 h7==fhw fh$ fhZ 99fho fhG fh| fh fh fh( fh& fh fh j90==fh fh fhN K8=fhj fh fh, W1=fhZ fhM fh fh fh fh fh fh fh [29=fhi fh fh fh fh fh %3fh fh fh fh* fh fh L30=fhx fh fh %4fhF fhb fh fh fh fh= K5=fhX fhC fhx 9=fh fh# fh# 6=1=fh8% fh0( fhe( fh) fh, fh- fhl/ fh2 ;7fh3 fh7 fh8 h2==fh>9 fh; fh < %8fh#= fhm@ fh@ fhA fhD fhD fhE fhjI fhI W9=fhJ fhM fhM fhN fhQ fh?R Q100/126=fhYS fhbV fhV fhW fh3[ ,fh] fh` fha U1=fhZb fhf fhRf fhog fhi ;2fhk fhwn ,fho fhr fhr fhs fhew fhw %3fhx fh{ fh{ fh| fh fh %4fhM fh& ,fhF fh fh K5=fh fh fh fh fh ,fh fhl fh U6=fhі fh, fhe fh{ fhw fh %7fh fhG fh| fh~ fh ,fhǨ fh fh %8fh fh fh5 fh% fh fhʴ %9fh fh fhڸ fh fh fh fh fhx fh &10fh/ fhf ,fh fh fh K1=fh fhm fh fh fh fh fh fh fh$ U2=fhR fhB fhx fh fh fh) %3fh? fhI fh fh fhU ;4fh fh ,fh3 fh fh fh fh fh %5fh- fh ,fh fh fh( K6=fhL fh ,fhI fhM fh fh fh  fh? U7=fh fh ,fh fh fh %8fh( fh fh fh fhh ,fh! fh$ fh$ %9fh% fhD) fhy) fhv* fhj- fh- &20fh. fh1 fh1 fh3 fh5 fh)6 K1=fhv7 fh: fh ; fh< fh> ,fh@ fhC fhD U2=fheE fhG ,fhH fhPL fhL %3fhM fhP fhP fhQ fhV fhW fhX fhD[ fh|[ %4fh\ fh_ fh_ fh` fh!d fhk }5fh*l fhl fhm fheq fhq K6=fhr fh{u fhv fhx fh;y ,fh z fh{ fht} fh  fh% fh fh> fh fh fh fh fh] fh) fhO fhƉ fh fh6 fh3 fh1 fh fh fh fh fh0 fh2 fhk 9=fh( fh fh fhA fh\ fh fh1 fh fh fh fh fha fhP fh6 fh# fh fh fh fh fhz fh fh. fhY fhZ fhP fh fhΰ fhd fh fh% fh0 fh fh fh fh fhN fh fh fh fhX fh. fh fh fh fh fh fh fh fh fh fh$ fh\ fh fh fhY fh fhY fh fh fh fh fh fh fh fh^ fh2 fh$ fh fh fh fh fh fh fh fh fh2 fh fhB fh fh fhl fh) fhz fh fh= fh fh fh fh fh) fh fh fhd fh fhE fh fh fh fhe fh fh fh fh{ fhL fh fh} fh fhb fh fh fh& fh fh fh fhf fh. ,fh fh fh fh fhd fhz fh fh fh fh  fh[ fh fhF fhR fh fh fh fh fhl fh fh fh fh` fh fhw fh fh" fh% fh% fh& fh' fh( fhu* fh- fhG- fh3. fhO1 fh2 fh3 fh64 '18 fhG5 fh7 O _You now have 2040 gold pieces (gained 22).fh8 fhH: fh; fh< fh< ;33 fh= fhA fhB fhB '18 fhqC fhD y _j - 11 scrolls of teleportation (gained 1)fhF fhG fhoH fhUI fhI ;33 fh>J fh:K fhVL fhM fhN fhO fhP fhQ fhQ fhR fhT fhT fhU fhV fhW fhxX fhX fhJY fh8Z fhF[ fh\ fh] fh^ fh_ fha` ,fh)a fhb fh.d fhd fhe fhf fhg fhg fhh fhi fhn Xfho fh p fh#r fhs fht Bfh| ...)......... #...... ............. #...... ............. #...... fh1| ....######### ## ###.###'#'## ....# fh^| 5#. .......<.... ....# #. ....#####.## Z...# .########fh| # ##### #........ #####@# 381.8 (151.0) fh| #..ZZ.#  ###.### fh} X######## #Z# ZZ.ZZZ.# #Z# ######.# #Z# fh@} e#Z# #.#fhe}    naga warrior zombie (constriction, mi #Z# #Z#fh} Oritualist zombie (constriction, … fh} ^#.#######Z#fh? fh fh _Key pressed, stopping explore.fh fhT fh fhm fhf fhT fh $ _fh{ ,fh fhZ fh fhA ,fh[ ,fh fh fh3 fhE fh fh fh fh fh fh fh fh fh ,fhI fhŴ fh fh fh* fhܸ fh fh} fhڼ fh fh' b  You see here a staff of cold.fh fh fhk fh fh 5 _You swap places.fhL fh fhR fh fh6 fh fh" fh fhR fh| fh fh fh fh fh! fh fh fh fh fh) fhw fh( fh> fhp fhN fh fh fh fh fh fhd s #.# #..RZ....# #....'... fh z#.############ ###'##... ))) fh ......#'# fh )..........# ### .##...^..... fhK )........... N.# #............# #.# #......# fh ...........# #.# #......# fh .#########.#####.####.###'#'##### .#fh& #.#.ZZ.@........<....... .#fh| J#Z#Z###......#####.##### .##..Z########## # ####Z.......# fh #####Z######.# #..ZZZ# N   naga warrior (constriction, asleep) ###Z### Z   black mamba zombie (minionfh ) ##### #Z# Z 2 naga warriorfh& ns (constriction, ZZZ.# #Z#fh 393.8 (12.0)fhH fh ,fh|ZZ., a…)fhfh+4.8 (13fh fh _A naga warrior comes into view. It is wielding a +0 short sword.fhՌo   ))) ) ### ^ ) N.#  #.#  #.#  #####Z####.## #.#.ZZ.@........< #Z#.###......## #..Z########## #  ####Z. fhE #####Z    #Z# #Z#fh'   ))) ) ### ^ fh5()) N.#  #.#  #.#  fh(&#####Z####.## #.#.ZZ.@........<fh(9 #Z#.###......## #..Z########## # fh)& ####Z.fh:)O  #####Zfh)* fh) fh)@ #Z#fh* fh3fhD7fh?fh^C fhCU_A naga warrior is nearby!fhX ########## #..RZ........' #.############ ###'##..... ))). ......#'#fh # ### .##...^ ). N...## .fh ..........# #.# #......# ########.#####@####.###'#'#####fh] .#.ZZ.Z........<.......Z#.###......#####.##### .fh ..Z########## # ## ####Z......####Z######.#fh '..ZZZ fh  8###Z### ####fhL ,fh^! fh& .ZZZ.Z   naga ritualist zombie (constriction, …)fh' 05.0)fh0, fh . & _You swap places.fhG U ###R#### fhG _########## #..RZ........' fh/H `#.############ ###'##..... )))fhSH C. ......#'#fhrH # #### .##...^ )fhH Q. N...## .fhI ..........# #@# #......# fh1I 7########.#####.####.###'#'#####.#..ZZZ........<.......Z#Z###......#####.##### fhhI .fhI 1...########fhI 4## # ##fhI V ####Z......####Z######.#..ZZZfh J    naga warrior zombie (constriction, mi fh}J 1###Z###fh2L fh18 68.2 (0.4fhjfh4P _You kill the naga warrior!fha3fhfh=fhnfhEfhyfhfhg33 fhfhfhfh,fhfh]  Things that are here:  a +0 short sword; a +0 robefh,fh8fhfh2 _fhfhfhfh6fhn'18 fh fh R _F - a wand of flame (132) (gained 10 charges)fh,fh7&33 fh5fh6fh8fh:fh?fhi?fh@fhGfhIfh9M,fhNfhPfhSfhUfhJX,fh[fhafhLdfhffhifhj,fh[lfh"ofhqfhtfh]wfh/yfhyfh;{fh@}fhfhfhfhfh,fhNfhKfhHfhBfhofhZ,fh/fh%fhAfh.fhȣfhfhfh/,fh:fhjfhLfh?fhfhfh,fhtfhfhCfh{fhfhfhfhfh#,fhfhfhMfh9fhfhfhfh,fhfhfhfh fh<fhfh}fh,fhkfhfhEfhfhfhfhJfhfhfh fh fhfhfh-fh/fhfh~fhfh#fhfhfhfh fh fh!fh#fh$fh|&fh'fh)fhX)fh*fhj+fh,fh.fh0fh1fh1fh2fh3fhc5fh<7fh8fh!:fh[:fh;fh@%  fh@There is an open door here.fh}BfhCfhDfhiFfhGfh5H _fhHfhJfhnKfhJMfhNfhFPfhzPfh%QfhRfhJSfh1Tfh.VfhsWfh|XfhXfhQYfhGZfh^[fh]fh_fh_fh_fh`fhxafhbfhcfhdfhefh5gfhEhfhhfh-ifhjfhlfhmfhofhRqfhrfhrfhsfhKufh,yfhzfhd|fh}fh}fh~fhlfhkfhfhfhІfhEy  j - 12 scrolls of teleportation (gained 1)fhfh"'18 fhfh; _You see here 6 stones.fhfhfh>fh~;33 fhfh fhfhdfhFfhefhfh:fhhfhҢfhޣ,fhҤfh 5 _You swap places.fhfhfhCfhfhfh S _You swap places.  You see here 6 stones.fh'fh}fhfhfh5 _You swap places.fhfh*fhMfhfhfh%fhfhJfhmfhfh{fhfh_fhfhfhBfhfhkfhfhfhQfhfh^fhfhfh\fhfhyfhfhgfhfhfhfhfhfh6 ###Z.......##.#.#Z# ###Z######.##.#(#Z# fh_J..ZZZ# #.ZZRR# #Z### #.####Z###.# fhR #Z# #.....Z....#  #Z# ######.##### fh. #Z# #Z#  #.# #.  #Z# fh 443.2 (45.0) ##Z# #.?..)... ZZ.# ######### #### fh( R   Sugats the hexer ZZZZZ 5 zombies (3 constriction, minionfhN+) fhu,fh}fh6fhfh6fh:.Rfh[Z.Zfh1+4.2 (46fhO fh * _Found a short sword.fhX fh0Y fhY\ fh` fha fhb fh?d fh)e fhg ,fhi fhm ,fhjp fhr fhu fhx fhz fh| fh| fh~ fh fh fh7 fh& fhf '18 fh fh* O _Y - 4 scrolls of enchant weapon (gained 1)fh ;33 fh fh fh$ fhݒ fhє fha fh fh fhј fhw fh fh͝ fh fh9 fh fh C  You see here a +0 short sword.fhª fh fh& fh  _fh fh~ fh fh fh fh fhI fh6 fh fh' fh8 fh fhJ fh% fh fh@ ,fh fh fh7 fh fh fh@ fh fh fh fh fh fhG fh~ fh fh fh7 fh fh fh fh fh fh6 fh fh= fh* fhs fhO fh fh fh fhN fhU fh fh fh fhg fh? fh~ fh fhB fh fhm fh fh fh fh& fhq fh fh` fh fhq fh fh fh. fhq fh fh fh fh fh fh, fh fh fh fhE fh fh fh fhM fh fh" fh# fh# fh0% fh& fhL( fh* fhn+ fh+ fh, fh?. fh0 fh|2 fh~4 fh4 fh5 fhu7 fh: fhJ= fh= fh> fh.@ fhPB fhC fhXF fhF fhG fhqI fhL fh.N fhUP fhP fhQ fh{S fhU fhZW fhY fhY fh?[ fh] fh~_ fhEb fhrb fhNd fhf fhg fhmj fhl fh_n fh`p fhp fhq fhs fhJv fhlx fhy fh{ fh} fhE} fh~ fhs fh' fh fh fhz fh fh fh fh fh fh fh fh fhT fh} fh fh fh1 fh fh؝ fhS fh fhà fhϡ fh fh fhĸ fhU fhĻ ,fh# fh 5 _You swap places.fh, fh fh fh4 fh fh fh` fh fh fh % fh _.#####Z####.###Z#'##########Z  #.#...ZZ........<.Z...........  #|#Z###......#####.###########  #...##########...#Z# ####Z.......##.#.#.#######fhO  #####Z######.##.#(#.#.ZZ..# #..ZZZ# #^##.....#.###.# ###Z### #.####.###Z# #Z# #Z#fh #ZZ@RZ.ZZ..# #.#78.2 (34  #Z#######.##### #.# fh  #Z# #.# #R#  #.#fh #.# #Z##Z##.#######.# #####Z#fh #..R.).ZZ.# Z.ZZZ.############Z 6 zombies (fh> 44 constriction, minion) ####### fhe 7_You swap places.fhT fh fh j _Key pressed, stopping explore.fh fh fh fh fhB fh fh fh} ,fh 5 _You swap places.fh fh fh fh fh fh 5 _You swap places.fh  fhb fh fhF fhu fh~ fh fhu" fhR$ fh|& fh( ,fhs* fh- fhJ/ fh0 fh`2 fh.4 fh4 fhy5 fh8 fh : fh; fh-= fh> fhD? fh1@ fhC fhE fhF fhNH fhI ,fh.K fh N fhP fh}S fhT fhDV fhW fhAX fhOY fh]\ fh^ fh` fha fhc fh@e ,fhf fhi fhk fhm fhfp fhp fhq fhNu P  There is a stone staircase leading up here.fhw fhVy fhz fh| fhZ}  _fh~ fhO fhV fh fh6 fh' fh fh fh^ fhV fh fh fh fh fhJ fh fhf fhn fh' fh fh fhi fhu fh fh fhR fh! fh4 fh fhȱ fh fh fh ,fh fh= fhӾ fh fh fh fh| fh fh fh fh fho fhu fh/ fh fh fht fhV fh+ fhV fh fh fh fh fhH fh fh fh fh fh fhV fh fhY fh; fh fh fh fh9 fh fh% fhO fh fh fh fhY fh3 fhm fh fh fh fh fhb fhb fh fh fhp fh fhJ" fh $ fh% fh'( fh_( fh) fh/ &  fh=/ 7Things that are here:  a +0 short sword; a +0 robefh0 fh^3 fh5 fh{6  _fh7 fh9 fh; fh,= fh> fh@ fh@ fh B fhC fhE fhG fhkI fhTK fhK fhL fhN fhP fhTR fhT fhU fhRX fhX fh[ fhq^ fh:` fha fhc fhe fhg fhAj fhlj fhJl fhn fhMq fhs fhv fh~ Bfh fh= fhք fh fh fh fhE fhu fh fh fh fh fhs fh- fh ,fh fh fh fh{ fh fh fhI fh fh fh? fh^ fh fhb fh fh( fh fh fh* fhr fh fh fhK fh fh fh fh~ fh ,fh,fhfh fhfhfhvfhfh,fhfh!fh#fh&fhx*fh}-fh:0fh3,fh7fh<Z  Things that are here:  a +0 hand axe; a +0 robefhI@fhBfhEfhBHfhqLfhPfhR _fhSfhb   ..........#Z# #......#   .######'###.# #....†.#  #.# #.# #...)..#  fh*c#.# #.# #......#  #.# #.# ###R####  #.# #.######.   #. #.# #..RZ....   #.######.################   #......)@ZZR.............514.2 (36 fhcy  #.....))...Z...ZZZ#######   #......)..........ZZZZ).#   #.................#####.#   #.................# fhc #Z#   #.......#########.#####R#   #.......# #.#...... 4 zombies (2 fhMd  #.......##|#.###.Z  #ZRZZ...##...#####Things that are here:  a +0 halberd; a +0 long sword; a +0 robefhifhofhftj _Key pressed, stopping explore.fhtfh*wfh}fh~fhfhzfh fhmfh9fhfh: _fhJY  Things that are here:  a +0 trident; a +0 robefh?fhfhfh fhfhfhG _fhfhBfh)fhfhfh,fhfhfhخfhfhfhfh3fhkfhfhfhfh fhfh)fhfhfhWfhfh%fhfh`,fhfhfhx  ..........#Z# #..  #.######'###.# #.. #. #.# #.# #.. #. #.# #.# #.. #) #.# #.# ###fh #. #.# #.######  #. #.# #..RZ...  #.######.#  #.@.ZZR))).9.2 (5.0) fhR #...Z.))..ZZZZZ.ZZ  #......)..........Z  #...... fh+ #......  #.......#########.  #.......# #.# Z   black mamba zombie (  #.......# #|# Z   naga warrior zombie (constriction, mi…)  #ZRZZ...# #.. Z   guardian serpent zombie (minion)fhfhfh3fhfhKfhQZZR.Z..)).Z.ZZZ 4 zombies (2 constriction, minion)fh+20.2 (6fh$fh# _Found a club.fhI 3fhL fh|S fhT fh"U fhNV fhV fhjW fh[ fh-^ fh^ fha fhf fhi fhbm fhp fhr fh v fhEv fhx fhԀ fhp fh fhz fhF fh fh{ fhK fh> fh= fh fh< fhk fh fh̡ fht fh fh fh fh9 fh fh fhy <  You see here a +0 club.fh= fh fh  _fh fh2 fh fh fh. fh fh* fhu fh1 fh fh fh fh. fhb fh& fh fhJ fh fh fho fh1 fh fh fh fh. fh fh+ fh fh fhF fh fh ,fh fh fhZ fh fhP fh fhc fh fh fh< fhW fh fh fh4 fh fh! fh" fh\  ####.####Z# #########Z# #..........# #.......... #.......... #......._...#  #...........# ###fh\ E #...........# #.. #@........#.# #.#32.2 (12.0)fh] *##Z........#R# #.#..........#.# #.#.fh<] #Z# #..R######'###.# #..fhc] Z# #.# #.# #..fh] .# #.# #.# #.. Z   black mamba zombie (fh] ;Z# #.# #.# ### Z   naga warrior zombie (constriction, mi…)fh] Z# #.# #.###### Z   guardian serpent zombie (minion)fhDc fhg fhi E _Done exploring.fh+fha+fh,fh0.0)...Zfh fh$fh% fh%?_Done exploring.fh"fh"fh#fhTfhXfh\fhK^ fh^7_Done exploring.fhRfhjSfh^UfhfhDfhըfh fh7_Done exploring.fh3fhfhfh3fhE _Done exploring.fhnK  ####.####Z#  #.# #Z#  #.# #.# #.# #. fhK #.# ###R #._...# # #.# # #.# #. fh=L W#.#.# #.# ##Z.#R# #.#  #.fhL #.# #.# #.#Z# #. #R######'###.# #. fhL #Z# #.# #.# #. #.# #.# #.# #. fh>M B#Z# #.# #.# ###R #Z# #.# #.######.fh P fhQ fhnQ fh.R fhV RZ.ZZ 2 naga warrior zombies (constriction,.fh[ 13.2 (1 _fh_ fhLa fhfhLevel 2 of the Snake Pit <<<>>>_(Press ? for help)  #.....#######....##..'R...##)# #Z).....# #.###### #...RZ...#   ####### #.......##....# ###N#####Z......# #Z##.########  #....##...##### #...#...)######## #.##Z#  fhP####.####Z##...##.#R##.##R#  ###########.# #Z##..Z##.#Z#####.#### #.#  #...........# #.####..Z...#.### #.......# #.#  #...........# #...### ########...# ###.......#######.#  fh;#...........# ###R..#######Z# #.'..........RZ...#  #......._...# ###.ZZ.#####R# #.#.......#########  fh#...........# ########....####### #Z#####.#.......#  #...........# #....R...........<# #.ZZ..#.#.......#  #.@.......#.# #.###########..##########.#Z#.......#  ##Z........#R# #.#fhLI#.....#..........#.#.......#  #..........#.# #.###### #...Z.#..........#R#.......#  #.R........#Z# #......# #.......)........#.#.......#########  fh#Z######'###.# #....†.# #....##)########.#.Z.RR.........)†.#  #.# #.# #.# #...)..# #....#.)....# #R######R##########.#  fh#Z# #.# #.# #......# #....#......# #.######.##########Z#  #Z# #.# #.# ###R#### #....#......# #.ZR.Z......)..)).#.#  #.# #.# #.######.# #....#......###########.########.#.#  fho#Z# #.# #..RZ....# #....'.........##.##)#.#  #Z######.###################'##.........###### #.##.#.#  #ZZR...)Z)...............Z.......#'#....'.Z..# #.##.#.#fh ##...# #........#'#### #.R.Z.# #.# #Rfh #fhF #.....##.#...#######.............# #Z##### #.##fhx##.....##.#.........#.............# #.##R# #.fhĔ#........>'.......#.#.............# #R#################Z# #.fh#.)....##.#.......#.#........#.#### #...^........Z.Z..#.##Z#######.#.......#.#........#.# ##################.#.#fh;u#R# #.........#.#........#.#####.......#######......# fhk#############)#######..#.).........R...................'....>#.##.###fh1 #..ZR...#fhƕ #..ZR.Zfh....)......#.Z....................#####.#.<#Z# #####.#fh c##.###.########.########.#R#####................# #.#.)fhL#Z#fhy8#Z##Z# #.fhƖ...# ###.# #.÷....).Z.......# #.#..#.#fh #R#fh9#R# ##########...##.#####.# #.......ZZ.......# #.##fhƗB##.# ### #.##R###....##.##..Z.# ####)#####)......# #)..ZZ.# #.#####.##fh#.....#######....##..'R...# #)# #Z).....# #.fh1:###### #...RZ...#fh_####### #.......##....# ###N#####Z......# #Z# #.########fh #....##...##### #...#...)######## #.# #Z ####.####Z# #...##.#R# #.# #Rfh0 ##########fhrZ# #..Z##.#Z#  #.fh` #...........# #.### #..Z...#.### #.# fh #...........# #...### ########...# ###.......######fh #...........# ###R..#### ###Z# #.'..........RZ..fh&} #......._...# ###.ZZ.#### #R# #.#.......######## #...........# ########....####### #Z#####.#......fhU".#fhafhHbfhۃ ####.####Z# jesper the Slicer fhM###########.# #Z# Human of Hepliaklqana *****. fh#...........# #.## Health: 126/126 ======================== #...........# #... Magic: 32/32 ========================fh #...........# ###R AC: 18Str: 7fhw #......._...# ## EV: 33 fh҅Int: 24 #...........# #### SH: 0fh(CDex: 24 fh#...........# #... XL: 18 Next: 26% Place: Snake Pit:2 fh'7#.@.......#.# #.## Noise: ---------  Time: 32533.2 (0.0) fh##Z........#R# #.# w) +9 rapier (speed) fh#..........#.# #.## Cast: Ensorcelled Hibernation  fhv#.R........#Z# #... Fly  fhψ#Z######'###.# #... fh?X#.# #.# #.# #... R   Sugats the hexer fhE#Z# #.# #.# #... Z   black mamba zombie (minion) fh=:#Z# #.# #.# ###R ZZ 2 naga warrior zombies (constriction,…) fh#.# #.# #.######. Z   guardian serpent zombie (minion) fh_You see here a +0 club. _Done exploring. _Done exploring. fhf_Done exploring. _Done exploring. _Done exploring.fhFfhfhfhfhfh fhfhfhfh,fh@fhĪfh<fh1fhƱfhfhfh8fhfhvfhӽfhGfhfhfhfhfhfhsfh7fhfhfhXfh:fhfh.fhIfhfhfhdfh=fhfhfh,fhfha,fhfh:fhfhfh)fhfhkfhfhfhfh-fhufhfhfhfhfh fhS fh fhfhfhhfhFfhfhfh"fhfhfhfhLfhAfh} fhd"fh#fh%fh'fh(fh9*fh+fh-fh^-fhd.fh{0fh"2fh:5fh7fh8fh9fh9fh,<fh4>fhCfh`CfhDfhDGfhuJfhiLfhDPfhPfhTfh;WfhYfh]\fhZ^fhafhcfhcfhefhHhfhjfh^mfhpfh>sfhsfhMufhtyfh{fh}fhfhfhfhfhfhfh&fhfh,fhfhfhbfhfhfhbfhfhfhfhfh3fh}fhfh>fh$fhfhfh fhfhfhpfh=fhfhfhfhfhfhfhfhfhGfhrfhfhfhOfhCfhfh-fh<fhyfhfhfh'fhrfhfhOfhifhfhfhfh fhD fhF fhw fh.fh=fhfhfhfhGfhfhfhfho+ ###  #############.#  fh+#.............#### #.###########..... fh+########.#...# #..... #.....##.#...#######..... fh,##.....##.#.#.. #........@'.#.#.....56.2 (23.0)fh/, #.)....##Z#.#.#.....fh\, fh,Z#Z#######Z#.......#.#..... #R# #.........#.#..  ######)#######.R#.).........R fh,{ #..ZR.Z...........)......#.Z  ##.###.########Z########.#R#### fh- #Z# #...............# ###.# Z   naga warrior zombie (constriction, mi  #R# ##########...##.#####.# fh0fhB6fh7u _Done exploring. __There is a stofh8&ne staircase leading down here.fhvfh}fhZfhfh֋fhfh5R.fh?Z.ZZ 2 naga warrior zombies (constriction,fhA18 7.2 (1.0) _fhtfh7  You fly downwards.fh,fhpfh&.. ..##>. # fhy&f..# .#  #.#   ####..# .. fh&~ #......##.# 3 fh&#.).@..#  fh't#....#.#  fh?'#....# #  ..##..#fhm' #. ##.#fh'x .. .#fh' fh'. . # # fh!( fhT)fhI/fh*9 (1.7fhfh _Your mindless puppets stay behind to rot.  Found a flail. Found a stone staircase leading down. _There is a stone staircase leading up here.fhfhOfhfhfhfhB33 _fhfhfhfhfhfh, fhfhyfh fh&fh5fhu6fh9fhBfh*MfhMfhPfh1Yfhbfhbfh~cfhKefh n .. .# .## .fh?n. .##..#. ##. ..#..## ... #....### ..###.....# fhtn #>. #....# #..##.@..# .##.#.#....#fhn####..##.....#Ensorcelled Hibernationfhnv#......##.#..###.#.).<..# .#fhn # #....#S# ..S   black mamba (wandering) #....# # ...##..#fh"oF#.. ##.#fht.63.9 (6.0fhufhvfh{SS.S 2 black mambas (wandering)fh|*4.9 (7fhfh fh3S_A black mamba comes into view. x2fh!p .. . # .## . . .##..#. fh"c##. ..#..## ... #....###  ..###.....#  fhl"Z#>. #....# #  ..##.@..# .#  fh"Y#.#.#....#  ####.S##.....#  fh-#8#......##S#..#  fh{#k##.#.).<..# .#  # #....#.# ..  #....# # .  fh#fh$/ #.. ##.#fh .. . # .## . . .##..#. ##. ..#..## ... #....###  ..###.....#  #>. #....# #  ..##.@..# .#  fh#.#.#....#  ####.S##.....#  #......##S#..#  ##.#.).<..# .# # #....#.# ..  fh#....# # .  #.. fhfhfhMfh*d _There are monsters nearby!fhш .. . # .## . . .##..#. ##. ..#..## fh0... #....###  ..###.....#  #>. #....# #  ..##.@..# .# fh^ #.#.#....#  ####.S##.....#  fhԉ#......##S#..#  ##.#.).<..# .#  # #....#.# ..  fhM#....# # .   #.. ##.#fhjfhF .. . # .## . . .##..#. ##. ..#..## ... #....###  ..###.....#  #>. #....# #  ..##.@..# .#  #.#.#....#  ####.S##.....#  #......##S#..#  ##.#.).<..# .# # #.fhv[40m...#.# ..  #....# # .  #.. fh!fh="fh%fh' fh'V_There are monsters nearby!fh .. .# .## .. .##..#.fh ##. ..#..## ... #....### ..###.....# #>. #....# #fh  ..##....# .# #.#@#...fh1 ####.S##.....# #......##S#..#fhp [ ##.#.).<..# .# # #....#.# ..fh  #....# # .   black mamba..##..##.. ##.#..## .#.fh fh fhtC.fhGy5.9 (1Ensorcelled Hibernation _fh4fhfhfhfhfhؑH _No target in view!fh] fh fh fh  fh fh fh fht : _fh fh fh M ..  # .## fhʮ  . .##..#. ##. ..#..## ... #....##..###. fh #>.  ..##@...# .#fhS 6fh | #.#.#....# ###..##.....#Ensorcelled Hibernation#......##.#S.###.#.).<..# .##fh .S   black mamba (wandering).fh1 fh fhn fh b _A black mamba is nearby!fh .. . # .## . fh$ . .##..#. ##. ..#..## ... #....### ..###.....# fh #>. #....# # ..##.@..# .# #.#.#....# fh/ ####..##.....# #......##.#S.# ##.#.).<..# .## #....#.# .. #....# # ...##..# fh fh fh E.fh t7Ensorcelled Hibernation _fh fh> fhjfhffhCfh'H _No target in view!fhxfh~fh܄fh fhGB_No target in view!fhffhgfhgfhkfht # <. .. .fht # .## . . .##..#.##. ..#..## fh-u. #....###..###.....# #>. #@...# #fh[u0..##....# .#fhu #.#.# ####..##.....#fhuQ #......##.#..###.#.).<..# .#fhv# #....#.# ..fh/v #....# # . ..##..#fhfh*8.9 (1fhfhV9 _Found a stone staircase leading up.fh}DfhGfhJfhLH _No target in view!fh;3fhB<fh>fh-FM.. ..#.# <. .. ..## .## fhF S..##..#. ##.#..#..## ... #....##..###.fhF #>.##....# ..##....# .#Ensorcelled Hibernation#.#.#....#fhTGqFly #S   black mamba (wandering)...# .#..fh4V0.9.9 (1Ensorcelled Hibernation _fh9Zfh fh fh% fh/) H _No target in view!fhW fh fh fhh H _No target in view!fhR fhYS fhT fh>V fhp  _ #.... ...... ..# ....# <.###.# ... .....S. ## #.## ..?..##..#..# ##.#..#.@## ... #....### ..###.....# #>.##....# #Fly ..##....# .#.S   mana viper (asleep).##.#..#fh0s v 70  A mana viper comes into view.fht *1.9 (2fhz fh|  fh| R_Found a scroll of teleportation.fhz #..  .. ...  ... ..# . fh^ ...# <.###.#  ... .....S.  fhTF## #.## ..?..  ...##..#..#  fhͳT#.@## ... #....###  fh*$..###.....#  fha#>.##....# #  ..##....# .#  #.#.#....# fh޴H ####..##.....#  #......##.#..# fh08 ##.#.).< fh #..  .. ...  ... ..# .  ...# <.###.#  ... .....S.  ## #.## ..?..  ...##..#..#  #.@## fh\... #....###  ..###.....#  #>.##....# #  ..##....#  #.#.#....#  ####..##.... #......##.#.. ##.#.).<fhfhfhQfhb# N ##.. fh#.. .... #... #..# ...# .<.###.# ... #.....S..## #.###..?...#...##..#@.###.#..#..### ... #....### fh'$~..###.....# #>.##....# #..##....# N   naga warrior (constriction, asleep) #.#.#....# fh$qS   mana viper (asleep)####..##.....##......##.#..# _A mana viper is nearby!fh2fh#5*2.9 (1fhi8fh:| _A naga warrior comes into view. It is wielding a +0 war axe.fh;A9 #N.  ##.. .. .... #  ... #..# .#  ...# .<.###.#.  ... #.....S..  ## #.###..?...#  fhA#@.# #..### ... #....###  ..###.....#  #>.##....# #  ..##....# .#  fhBq#.#.  ####..#   fhYy #N.  ##.. .. .... #  fhv... #..# .#  ...# .<.###.#.  ... #.....S..  ## #.###..?...#  #@.# #..### ... #....###  ..###.....#  #>.##....#  ..##....# .#  #.#.  ####..# fhufhfhfh  fhC.) N.fhp fhE###.. fh.. ##.... # fhA... #.#..# .# fhy...# ..<.###.#fh ... #.....S...fh## #.###.@?...#fh\...##..#..##.....fhAs##.#..#..### ...fhp... #....### .fhL..###.....fh"#fh#>.##....# # fh*C..##....#  #.#.#fhX:....#####..##...fh"..# fhV_There are monsters nearby!fhfh%3fh.fhb fh_Found a trident.fhUl.) ##N. ###.. .. ##.... # fh8m... ##.#..# .# ....# ...<.###.#..#... #.....S.## #.###..@...# ...##..#..##.##.#..#..### #...#... #....### ..#..###.....# .#>.##....# # S   mana viper (fh nq..##....# .# fh8tfhv%4fhzfh;~ _You see here a scroll of teleportation.fhZo.) ##N. fh###.. .. ##.... ## .fh5... ##.#..# ..#..fhw...##...<.###.#..#... #.....S.fhȶ## #.###..?@..# fh ...##..#..##......###.#..#..### ##...#fhJ... #....### ..# fhr..###.....# ..fh#>.##....# # ## fhfhfh,5 _fh#fhfh\.) ..N##N. .. #fh###.. .. .... ##.... .## ..... ##.#..# ..#....##...<.###.#..##>fh. ... #.....S.## #.###..?.@.# ...##..#..##......# fh H##.#..#..######...## ... #....### ...# fh ..###.....# ....#>.##....# #..#fh!K..##....# .# ..N   naga (constriction, asleep)#.#.#....# ?.. fh6  A naga comes into view. It is wielding a +0 short sword.Found a scroll of identify. Found a stone staircase leading down.  The naga shouts! The mana viper hisses angrily.fh':j  The mana viper completely misses you.fhJf SNSSfhmJSS 2 mana vipers (1 wandering)S   black mamba (wandering)fhVN   naga (constriction)  A mana viper comes into view. A black mamba comes into view.===6Ensorcelled Hibernation _You hear a shout! You hear an angry hiss.fhvE  The mana viper hisses angrily.  You puncture the mana viper!  The mana viper is moderately wounded.fhHN  You hear a shout! You hear an angry hiss.fhZIfhN  A naga ritualist comes into view. It is wielding a +0 battleaxe.A naga sharpshooter comes into view. It is wielding a +0 short sword.fhMNfhNfhaWlNS.SNfhWN   naga sharpshooter (constriction, wand…)N   naga ritualist (constriction)SS 2 mana vipersS   black mambafhYh18 ====7.3 (0.4fhb_fhh fhhJ_The mana viper misses you.fhUX 4 .) NS.  ##N. S. #  ###.. .. ..  .. ##.... .## ...  ... ##.#..# ..#....  ...##...<.###N#..##> fhX  ... #.....S......  ## #.###..?.@.#  #..##......#  fhX E#..######...##  ... #. ...# fh9Y 4  ....  #>fhpY J #..###   .# ..  fhY  ?.. fhY / fh6  .) NS.  ##N. S. #  ###.. .. .. fh  .. ##.... .## ...  ... ##.#..# ..#.... fh ? ...##...<.###N#..##>  ... #.....S......  ## #.###..?.@.#  fh% O#..##......#  #..######...##  ... #.fh`  ...#   .... #>fh A #..###   .# ..   ?..  fhz fh- fh fh d _There are monsters nearby!fh`5*fh^S(1 asleep)fhC  The mana viper looks drowsy...fh'fh#} N.SSSfhN)SS 3 mana vipers fhQ(1 wandering, 1 asleep)The naga sharpshooter shouts!fhYk0--==--fh%8.3 (1.0fhb fh'] _A mana viper comes into view.fh.g 8  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You call upon the dead to rise.fhhh fhh fh~r n   .) N..fhr  .. .S .## ..#N##.....S...... #..?.@.# fhs #..##......# ..######...##..fh:s  ..., toxic a…)   mana viper (fhqs The mana viper hisses angrily. You hear a shout!  The naga ritualist utters an invocation to its god.fhs HThe naga ritualist begins to radiate toxic energy.fh .) N.. .. . .## ..#N##.....S...... fhu#..?.@.# #..##......# ..######...##.. ...fhfhfhfhfh `  You are poisoned.fhcSNN..fhOSSS 2 mana vipers (1 asleep)S 2 black mambas(…)fh=26-----=-9fhM[Pois Reap Fly fh$fh '^ _A black mamba comes into view.fh  The helpless mana viper fails to defend itself.  You skewer the mana viper like a kebab!!!!fh s  You kill the mana viper!fh! fh .S.ZSfh N   naga (constriction)  The dead are slithering! You feel sick.fhY  *The naga ritualist spits poison at you.The splash of poison hits you but does no damage.  You are more poisoned.fh :.fh S5==-fh G---7-6 (0.3fhl fh ! _You resist.fhR6*fhfh)  The naga ritualist easily resists.fh`+S.SNlauncher, constric…)SS 2 black mambas _You resist.  The naga ritualist easily resists.  fh+LYou feel very sick. You are more poisoned.  The naga sharpshooter unwields a +0 short sword.  The naga sharpshooter wields a +0 shortbow.  The naga sharpshooter mumbles some strange words.fh-U  The naga sharpshooter magically shoots an arrow.fh5.fh1  The arrow hits you.  A naga sharpshooter comes into view. It is wielding a +0 mace.fhDfh^L..NSN.NN 2 naga sharpshooters (1 launcher, confhM1===-4---80.6 (1.0fhTfh$^F _Your mana viper zombie bites the naga ritualist!fh1*fh]8Nfh֍G  The naga ritualist looks drowsy...fh9,fhfhfhdfhȕfh fhҘ You feel very sick. You are more poisoned.fhٙfhfh.N.SSSfh_Y.SNSfh&N   naga warrior (constriction) SS 2 mana vipersSSS 3 black mambas fh߮16-3--==1fh9fhaF _Your mana viper zombie bites the naga ritualist!fhV  The helpless naga ritualist fails to defend itself.  You skewer the naga ritualist like a kebab!!!!fh]  You kill the naga ritualist!The dead are walking! You feel sick.fh)l [ZS.fhl 3SS 2 mana vipersSSS 3 black mambas (1 ally target)ZZ 2 zombies (1 constriction, minion)fh5w H5---fhw 38-9 (0.3fh fh6  fh A_The black mamba bites your naga ritualist zombie!fh/jesper the Slicer.) ...Human of Hepliaklqana *****.##N. N. #Health: 115/126 =====================---fh`0h###.. SS ..Magic: 19/32 ==============----------.. ##.... S## ...AC: 18Str: 7... ##.#..# ..#....EV: 18Int: 24fh0...##...<.###S#..##>SH: 0Dex: 24... #....ZZ......fh>1XL: 18 Next: 28% Place: Snake Pit:3## #.###..?.@.#Noise: ==-------  Time: 32581.9 (0.0)...##..#S.##......#w) +9 rapier (speed)fh1##.#..#..######...##Cast: Ensorcelled Hibernation... #....### ...#Pois Reap Fly fh1r..###.....# ....#>.##....# #..###N   naga warrior (constriction)fh22..##....# .# ..SS 2 mana vipers#.#.#....# ?..SSS 3 black mambas (1 ally target)####..##.....#fh2wZZ 2 zombies (1 constriction, minion)The dead are walking! You feel sick. _The black mamba bites your naga ritualist zombie!  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  fh2Confirm with . or Enter, or press ? or * to list all spells.Casting: Anguish (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activatefhV$jesper the Slicer.) ...Human of Hepliaklqana *****.##N. N. #Health: 115/126 =====================---###.. SS ..Magic: 19/32 ==============----------.. ##.... S## ...AC: 18Str: 7... ##.#..# ..#....EV: 18Int: 24...##...<.###S#..##>SH: 0Dex: 24... #....ZZ......XL: 18 Next: 28% Place: Snake Pit:3## #.###..?.@h&0;1m.#Noise: ==-------  Time: 32581.9 (0.0)...##..#S.##......#w) +9 rapier (speed)##.#..#..######...##Cast: Ensorcelled Hibernation... #....### ...#Pois Reap Fly ..###.....# ....#>.##....# #..###N   naga warrior (constriction)..##....# .# ..SS 2 mana vipers#.#.#....# ?..SSS 3 black mambas (1 ally target)####..##.....#ZZ 2 zombies (1 constriction, minion)Confirm with . or Enter, or press ? or * to list all spells.Casting: Anguish (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activatefh''IThe naga warrior is haunted by guilt! The black mamba is haunted by guilt!  The mana viper is haunted by guilt! The mana viper easily resists.  The black mamba is haunted by guilt! x2asting: Anguish (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The naga warrior is haunted by guilt! The black mamba is haunted by guilt!mana viper is haunted by guilt! The mana viper easily resists.black mamba is haunted by guilt! x2  You feel very sick.  The black mamba barely misses your naga ritualist zombie.  Your mana viper zombie misses the black mamba.  A guardian serpent comes into view.The black mamba bites your naga ritualist zombie!fh+.NSNS.Sfh:,, anguished)N   naga sharpshooter (constriction)S   mana viperS   guardian serpent(…)fhA-:3=2.9 (1fh67fh9< _The black mamba is wracked by anguish!fhH5*fhƓfhw`  Your mana viper zombie is unaffected.  You feel sick.fh^  Your mana viper zombie closely misses the black mamba.The black mamba bites your naga ritualist zombie.fh a  The black mamba is wracked by anguish.fh  Your naga ritualist zombie barely misses the black mamba. x2fhn{.SZ?SfhkS.(anguished)fhf17----3fhfh.d _Your mana viper zombie misses the black mamba.fh0 fhy5  You closely miss the black mamba. You feel sick. The black mamba misses you.fh5 GThe black mamba bites your naga ritualist zombie!fhS <.SSlauncher, constric…)A black mamba comes into view.  The naga warrior roars a battlecry!  The naga sharpshooter goes into a battle-frenzy!  The naga sharpshooter unwields a +0 mace.  The naga sharpshooter wields a +0 shortbow.  The naga sharpshooter mumbles some strange words.fhU U  The naga sharpshooter magically shoots an arrow.fh[ 8Nfhk\ 05=-=-4.2 (0.3fh/c fh*e ) _The arrow hits you.fhfh{ Ability - do what?CostFailure fh$d Invocations -  X - Renounce ReligionNonefh`0% a - Recall Ancestor2 MP0%  J - Ancestor IdentityInstant0%  b - Transference2 MP, Piety-0%  fhc - Idealise4 MP, Piety-2% [?] toggle between ability selection and description.fhVfhfhEjesper the Slicer.) ...fh<Human of Hepliaklqana *****.##N. .N #Health: 105/126 ====================----###.. NN ..Magic: 17/32 ============------------fh.. ##.... S## ...AC: 18Str: 7... ##.#..# S.#....fh4EV: 18Int: 24...##...<.###S#..##>SH: 0Dex: 24... #....ZZ......XL: 18 Next: 28% Place: Snake Pit:3## #.###..?S@.#fhNoise: ==-------  Time: 32584.2 (0.0)...##..#..##......#w) +9 rapier (speed)##.#..#.S######...##fhMCast: Ensorcelled Hibernation... #....### ...#Pois Reap Fly fh ..###.....# ....#>.##....# #.S###fhN   naga warrior (constriction, anguished)..##....# .# ..N   naga sharpshooter (launcher, constric…)fh4#.#.#....# ?..S   mana viper (anguished)####..##.....#fh|DS   guardian serpent(…)The naga sharpshooter goes into a battle-frenzy!The naga sharpshooter unwields a +0 mace.  The naga sharpshooter wields a +0 shortbow.  fhThe naga sharpshooter mumbles some strange words.The naga sharpshooter magically shoots an arrow. _The arrow hits you.fh8  Sugats is recalled.fhfhwfhfhfhi  You feel sick. The black mamba closely misses you.fh5]The guardian serpent gestures with its tail at you.fhfhfhfh  The mana viper blinks! The black mamba blinks!  The black mamba bites your naga ritualist zombie.fh+fhfh .NS§ZfhI N)RSSS.R   Sugats the hexerNfhwarrior (constriction, anguished)N   naga sharpshooter (launcher, constric…)N   salamander (polearm)The black mamba is wracked by anguish. The black mamba closely misses you.fhfh `15-5.2 (1fh$fh(' _You hear a shout!fh The black mamba is wracked by anguish. The black mamba closely misses you. _You hear a shout!  You impale the black mamba!fhu !  The black mamba is heavily wounded.  You feel sick.  fhY ' fh *****The guardian serpent gestures with its tail at you.The bolt of poison hits the black mamba!fhQb  ?S@..The bolt of poison hits you. You resist.  The naga sharpshooter mumbles some strange words.fhe U  The naga sharpshooter magically shoots an arrow.fhs :.fh5t 0=-6==5 (0.3fhT fh K _The arrow misses you.fh  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fh>H  jesper the Slicer fhH.) ...  Human of Hepliaklqana *****. ##N. .N #  Health: 100/126 ===================----- ###.. .. ..  Magic: 15/32 ===========------------- fhH .. ##.... N## ...  AC: 18Str: 7 fh1I  ... ##.#..# S§#....  EV: 18Int: 24 fhI ...##...<.###Z#..##>  SH: 0Dex: 24 ... #...N*Z......  XL: 18 Next: 28% Place: Snake Pit:3  ## #.###..?S@R#fhI Noise: ===------  Time: 32585.5 (0.0)  ...##..#..##SS....#  w) +9 rapier (speed) fhJ ##.#..#.S######...##  Cast: Ensorcelled Hibernation  ... #....### S..#  Pois Reap Fly  fhRJ..###.....# ....  #>.##....# #..###  R   Sugats the hexer fhJ..##....# .# ..  N   naga warrior (constriction, anguished) fhJ#.#.#....# ?..  N   naga sharpshooter (launcher, constric…) ####..##.....#fhK N   salamander (polearm)(…)_The arrow misses you.fhDKCasting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linefhKAim: a black mamba (almost dead, ally target, anguished, 63% to hit)fh1Ufh7^Ujesper the Slicer.) ...Human of Hepliaklqana *****.##N. .N #fh^Health: 100/126 ===================-----###.. .. ..Magic: 16/32 ============------------.. ##.... N## ...AC: 18fh_Str: 7... ##.#..# S§#....EV: 18Int: 24...##...<.###Z#..##>SH: 0Dex: 24... #...N)Z......fh_YXL: 18 Next: 28% Place: Snake Pit:3## #.###..?S@R#Noise: ===------  Time: 32585.5 (0.0)...##..#..##SS....#fhX`Xw) +9 rapier (speed)##.#..#.S######...##Cast: Ensorcelled Hibernation... #....### S..#Pois Reap Fly ..###.....# ....fh`N#>.##....# #..###R   Sugats the hexer..##....# .# ..N   naga warrior (constriction, anguished)#.#.#....# ?..fhaDN   naga sharpshooter (launcher, constric…)####..##.....#N   salamander (polearm)(…)fhzaKCasting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a black mamba (almost dead, ally target, anguished, 63% to hit)  Okay, then.fhmifh4jfhrfht. _fhA  Casting: Kinetic Grapnel (safe; 1% risk of failure)  fh\Confirm with . or Enter, or press ? or * to list all spells.fh`  jesper the Slicer .) ...  Human of Hepliaklqana *****. ##N. .N #  Health: 100/126 ===================----- ###.. .. ..  Magic: 14/32 ==========-------------- fha6 .. ##.... N## ...  AC: 18Str: 7  ... ##.#..# S§#....  EV: 18Int: 24 fhAaP ...##...<.###Z#..##>  SH: 0Dex: 24 fhzat... #...N*Z......  XL: 18 Next: 28% Place: Snake Pit:3  ## #.###..?S@R# Noise: ===------  Time: 32585.5 (0.0) fha ...##..#..##SS....#  w) +9 rapier (speed)  ##.#..#.S######...##  Cast: Ensorcelled Hibernation fhaE ... #....### S..#  Pois Reap Fly  ..###.....# ....  fhFb#>.##....# #..###  R   Sugats the hexer ..##....# .# ..  N   naga warrior (constriction, anguished) #.#.#....# ?..  N   naga sharpshooter (launcher, constric…) ####..##.....#fh~b N   salamander (polearm)(…)_Okay, then.fhbCasting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linefhbAim: a black mamba (almost dead, ally target, anguished, chance to affect: 82%)fh2 o S#Zfh: ^##N)fh݃#NAim: a salamander, wielding a +0 spear (chance to affect: 82%)fh6jesper the Slicer.) ...Human of Hepliaklqana *****.##N. .N #Health: 100/126 ===================-----fhA###.. .. ..Magic: 14/32 ==========--------------.. ##.... N## ...AC: 18Str: 7fh94... ##.#..# S§#....EV: 18Int: 24fh...##...<.###Z#..##>SH: 0Dex: 24... #...*)Z......fhYXL: 18 Next: 28% Place: Snake Pit:3## #.###..?S@R#Noise: ===------  Time: 32585.5 (0.0)...##..#..##SS....#fhw) +9 rapier (speed)##.#..#.S######...##Cast: Ensorcelled Hibernation... #....### S..#Pois Reap Fly ..###.....# ....#>.##....# #..###fh(4R   Sugats the hexer..##....# .# ..N   naga warrior (constriction, anguished)#.#.#....# ?..N   naga sharpshooter (launcher, constric…)fh####..##.....#N   salamander (polearm)(…)_Okay, then.fhPCasting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  fhKPress: ? - help, Shift-Dir - straight lineAim: a salamander, wielding a +0 spear (chance to affect: 82%)fhMVN, asleep)fh  The salamander looks drowsy... You feel sick. The black mamba bites you.  You are more poisoned.  The black mamba poisons you! The black mamba is wracked by anguish.  The black mamba closely misses you.  The black mamba bites your naga ritualist zombie.  The black mamba is wracked by anguish.fh2fhZ  The black mamba dies!fhfhj  The mana viper misses you. The black mamba closely misses you.fh>fhfh؞fhfhX.N.fhS.NR.ZS.##SSS..fhXNsharpshooter (launcher, constric…)N   salamander (polearm, asleep)SS 2 mana vipers (1 anguished) fh94/126 ====----6.5 (1fhγfh. _The black mamba completely misses you. The mana viper barely misses you.fh  The helpless salamander fails to defend itself.  You stick the salamander like a pincushion!!!!fh&  fh)You kill the salamander!fh:The dead are walking! You feel sick.fh*You kill the salamander!  The dead are walking! You feel sick.mana viper bites your naga ritualist zombie!!  The black mamba closely misses you. The black mamba barely misses you.fhThe black mamba bites your mana viper zombie.  Sugats hits the black mamba with a +0 dagger of draining!fh ##ZZ.SSS 2 mana vipers (1 ally target, 1 angui…)S   guardian serpent  The black mamba dies!fhk2--30==9 (0.4fhNfh. _The dead are slithering!fh &  fh LYou puncture the mana viper!  The mana viper is lightly wounded.  fh PYou feel sick. The mana viper barely misses you.fhd #0fh -7.2 (0.3fh # fh%  fh% ]_Your mana viper zombie barely misses the black mamba.fhU Your mana viper zombie barely misses the black mamba.The mana viper is moderately wounded.The black mamba bites you!  The black mamba is wracked by anguish!  The mana viper bites your naga ritualist zombie!fhm  Your naga ritualist zombie is destroyed!fh7fhfhMRZS..fhfhw80===---6 (0.4fhdfhC _The black mamba bites your mana viper zombie.fh e _The black mamba bites your mana viper zombie.puncture the mana viper!  The mana viper is heavily wounded.  You feel sick.  The mana viper bites you but does no damage.  The naga sharpshooter casts a spell.fhK I(magic disrupted)ally target, 1 anguish  The mana viper bites you but does no damage.  The naga sharpshooter casts a spell.The naga sharpshooter magically shoots an arrow.  The arrow hitfh s you! The black mamba misses you. The mana viper bites Sugats.  Sugats's magic leaks into the air.  The black mamba closely misses your mana viper zombie.fh r67===-----9 (0.3fh fh9 , _Something hits Sugats.fh  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fhQ&  jesper the Slicer .) ...  Human of Hepliaklqana *****.fh, ##N. .. #  Health: 67/126 ============------------ fh=]###.. .N ..  Magic: 12/32 =========---------------  .. ##.... .## ...  AC: 18Str: 7 fhV ... ##.#..# S.#....  EV: 18Int: 24  ...##...<.###R#..##>  SH: 0fh<Dex: 24 fh... #...ZZ.......  XL: 18 Next: 30% Place: Snake Pit:3 fhQT ## #.###..S.@Z# Noise: ==-------  Time: 32587.9 (0.0) fh ...##..#..##SSS...#  w) +9 rapier (speed)  ##.#..#..######...##  Cast: Ensorcelled Hibernation fh2E ... #....### ...#  Pois Reap Fly  ..###.....# ....  fhg#>.##....# #..###  R   Sugats the hexer (magic disrupted) fh..##....# .# ..  N   naga sharpshooter (launcher, constric…) fh#.#.#....# ?..  SS 2 mana vipers (ally target, 1 anguish…) ####..##.....# S   guardian serpent(…)fh>Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  fhpConfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  fhPress: ? - help, Shift-Dir - straight lineAim: a mana viper (heavily wounded, ally target, anguished, chance to affect:  68%)fhN SSblack mamba (moderately wounded, anguished, chance to affect: 82%)fhijesper the Slicer.) ...Human of Hepliaklqana *****.##N. .. #Health: 67/126 ============------------###.. .N ..fhiQMagic: 12/32 =========---------------.. ##.... .## ...fhiaAC: 18Str: 7fh=jE... ##.#..# S.#....EV: 18Int: 24fh_j...##...<.###R#..##>SH: 0fhjFDex: 24... #...ZZ.......XL: 18 Next: 30% Place: Snake Pit:3fhj## #.###..S.@Z#fhjNoise: ==-------  Time: 32587.9 (0.0)fh>k...##..#..##*SS...#w) +9 rapier (speed)##.#..#..######...##Cast: Ensorcelled Hibernationfh`k... #....### ...#Pois Reap Fly fhkU..###.....# ....fhk#>.##....# #..###R   Sugats the hexer (magic disrupted)fhkk..##....# .# ..fhk~N   naga sharpshooter (launcher, constric…)fhk#.#.#....# ?..SS 2 mana vipers (ally target, 1 anguish…)####..##.....#fh4lS   guardian serpent(…)fhRlCasting: Ensorcelled Hibernation (safe; 1% risk of failure)  fhmlConfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  fhlPress: ? - help, Shift-Dir - straight lineAim: a black mamba (moderately wounded, anguished, chance to affect: 82%)fhfho<The black mamba looks drowsy...fhfhL  You feel very sick.Your mana viper zombie barely misses the black mamba.fh fhDT The black mamba bites your mana viper zombie.  fhUThe mana viper bites you!  You feel your power leaking away.fhfh,fh Z)ZR?SSThe mana viper is wracked by anguish!  The mana viper bites your black mamba zombie!fh%o **(ally target)  fh%The guardian serpent coils itself and waves its upper body at you.The bolt of poison misses you.The bolt of poison hits your mana viper zombie.fhkD @ZfhkYour mana viper zombie completely resists.  The naga sharpshooter mumbles some strange words.fhlfhp&  fhp7The naga sharpshooter magically shoots an arrow.  fhp.The arrow closely misses you.fhqDYour mana viper zombie bites the black mamba!!fhr%  fh s5The black mamba dies!fhu=  The dead are slithering!fhNZ#NNwarrior (constriction, anguished)fh#{N   naga sharpshooter (launcher, constricfh?N   salamander (polearm)fh߄48==---4/32 ------fh B====8.9 (1fhfh}x _A salamander comes into view. It is wielding a +0 spear. fh  .) ...  ##N. .. # fh z###.. .N .. fh  .. ##.... N## ... fh*  ... ##.#..# S.#.... fhW ...##...<.###Z#..##> ... #...@ZR...... ## #.###..?S.Z##... ...##..#..##ZSS...###.#..#..######...## fh . #....### N..# fhM ..###.....# ....#>.##....# #..###N   salamander (polearm)..##....# .#  fh S   mana viper (ally target, anguished) #.#.# fh +?.. fh S   guardian serpent (ally target)  fh %  fh =You feel very sick. fh  The black mamba bites your mana viper zombie!  The guardian serpent coils itself and waves its upper body at you. fh   fh JThe black mamba bites your mana viper zombie!  The guardian serpent coils itself and waves its upper body at you.  The mana viper blinks into view! The black mamba blinks!  Your black mamba zombie closely misses the mana viper. fhj }Your salamander zombie hits the guardian serpent.  Your mana viper zombie bites the mana viper. fh" W.SSSS..N.S 2 mana vipers (ally target, 1 anguish…)  fh# 9---7==----33 9 fh)  fhj- p _The mana viper misses you. _You see here a +0 spear. fh2  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. fh   jesper the Slicer  Human of Hepliaklqana *****. .) ...  Health: 49/126 =========--------------- ##N. .. #  Magic: 5/32===--------------------- ###.. .N ..  AC: 18 fht >Str: 7 .. ##.... N## ...  EV: 33 Int: 24 fh " ... ##.#..# S.#....  SH: 0Dex: 24 fh8 ...##...<.###.#..##>  XL: 18 Next: 30% Place: Snake Pit:3 ... #..S@ZR......  Noise: ====-----  Time: 32589.9 (0.0) fhv ### #.###..SSSZ##...  w) +9 rapier (speed) fh ...##..#..##Z.....#  Cast: Ensorcelled Hibernation  ##.#..#..######N..##  Pois Reap Fly  fh ... #....### ...#  fh( ..###.....# ....  R   Sugats the hexer (magic disrupted) #>.##....# #..###  N   salamander (polearm) fh` ..##....# .# ..  SS 2 mana vipers (ally target, 1 anguish…) fh #.#.#....# ?..  S   guardian serpent(…)_You see here a +0 spear.  fh bCasting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  fh* Press: ? - help, Shift-Dir - straight lineAim: a mana viper (almost dead, ally target, anguished, chance to affect: 68%) fh SSguardian serpent (lightly wounded, chance to affect: 82%) fh[ 8SS fh Pmana viper (ally target, chance to affect: 68%) fhJSjesper the SlicerHuman of Hepliaklqana *****..) ...Health: 49/126 =========--------------- fh{##N. .. #Magic: 5/32===---------------------###.. .N ..AC: 18 fh7Str: 7.. ##.... N## ...EV: 33  fh1Int: 24... ##.#..# S.#....SH: 0 fh+Dex: 24...##...<.###.#..##>XL: 18 Next: 30% Place: Snake Pit:3... #..S@ZR...... fhNoise: ====-----  Time: 32589.9 (0.0) fh## #.###..*SSZ##...w) +9 rapier (speed) fh...##..#..##Z.....#Cast: Ensorcelled Hibernation fhR##.#..#..######N..##Pois Reap Fly ... #....### ...# fhz|..###.....# .... fhR   Sugats the hexer (magic disrupted)#>.##....# #..### fhN   salamander (polearm) fh..##....# .# ..SS 2 mana vipers (ally target, 1 anguish…) fh#.#.#....# ?..S   guardian serpent fh5V(…)_You see here a +0 spear.  fh}bCasting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  fhPress: ? - help, Shift-Dir - straight lineAim: a mana viper (ally target, chance to affect: 68%) fh,kS1 asleep, ally target, fhjg  .) ...  fhjU##N. .. #  ###.. .N ..  fhLk.. ##.... N## ...  ... ##.#..# S.#....  fhk;...##...<.###.#..##>  fhk~... #..S@ZR......  fh-l## #.###..*SSZ##...   fhlL#..##Z.....#   fhl..######N..##  ... #....### ...#  fhl ..### fh>m: ....  fhtm #> fhm0 #..###  fhm@ .# ..   fhn ?.. The mana viper looks drowsy...  You feel very sick. fhֹ .) ...  ##N. .. #  ###.. .N ..  .. ##.... N## ...  ... ##.#..# S.#....  fhA...##...<.###.#..##>  ... #..S@ZR......  ## #.###..*SSZ##...  fh#..##Z.....#   fhȺ..######N..##  fhg... #....### ...# ..### ....  #> #..###   .# ..   fh»6 ?..  fhӽC  The guardian serpent hits you! fh  .) ...  ##N. .. #  ###.. .N ..  fh[.. ##.... N## ...  ... ##.#..# S.#....  ...##...<.###Z#..##>  fh... #..S@ZR......  ## #.###..*SSZ##...  fhQ#..##Z.....#   fh..######N..##  ... #....### ...#  fhRX..### ....  #> fhp #..###   .# ..   fh  ?.. * * * LOW HITPOINT WARNING * * *Your black mamba zombie barely misses the mana viper.The black mamba closely misses you. Sugats barely misses the mana viper. fh .) ...  ##N. .. #  fh fh:###.. .N ..  fh .. ##.... N## ...  fh... ##.#..# S.#....  fh...##...<.###Z#..##>  fh... #..S@ZR......  fh4## #.###..*SSZ##...  fh#..##Z.....#  fh  fh..######N..##  fhV fh... #....### ...# fh fh...### ....  fhe5 #> fh #..###   fhUn .# ..   fh6 ?..  fh:CYour black mamba zombie barely misses the mana viper.The black mamba closely misses you. Sugats barely misses the mana viper.mana viper bite  fhC}You feel your power leaking away.  The mana viper is wracked by anguish! fhKC  fhhKx .) ...  ##N. .. #  ###.. .N ..  fhK.. ##.... N## ...  ... ##.#..# S.#....  ...##...<.###Z#..##>  fhpL... #..S@ZR......  ## #.###..*S.Z##...  #..##Z.....#  ..######N..##  fhL... #....### ...#  ..### ....  #> fh%M #..###   .# ..  S   mana viper (asleep, ally target)  fhyMt ?.. (ally target)  The mana viper dies! fhʜ .) ...  ##N. .. #  fh:###.. .N ..  .. ##.... N## ...  fhߝ... ##.#..# S.#....  ...##...<.###Z#..##>  fhM ... #..S@ZR......  fh## #.###..*S.Z##...   fhϞ#..##Z.....#   fh..######N..##  fh... #....### ...# ..### fh\ ....  fh՟0#> fh #..###   fh6n .# ..   fhn6 ?..  fhe  The dead are slithering! The guardian serpent hits you!!  fh<x* * * LOW HITPOINT WARNING * * *Your salamander zombie hits the guardian serpent. fh ZSSZN fhֲ-.  fhYour black mamba zombie bites the guardian serpent but does no damage.  Something closely misses your black mamba zombie.Something grabs your black mamba zombie. fh'U6/126 =--------0---18 1===-90.9 (1Ensorcelled Hibernation Pois  fhտ fh= _Your black mamba zombie is constricted. fhY fhxDrink which item? Potions  l - 2 potions of heal woundsm - 5 potions of brilliance  r - 3 potions of attraction  v - 3 grey potions  z - 9 potions of curing  B - a bubbling clear potionE - a potion of invisibility  H - 5 potions of berserk rage  I - 4 fuming pink potions  M - 3 fizzy amethyst potions  S - 9 golden potionsU - 3 potions of might  W - 7 potions of enlightenment [!] read|quaff|evoke[?] describe selectedfhI@fhFfhhNjesper the SlicerHuman of Hepliaklqana *****.fhNX.) ...Health: 6/126 =-----------------------##N. .. #Magic: 0/32fhN------------------------###.. .N ..AC: 18Str: 7fhO.. ##.... N## ...EV: 18fh1O)Int: 24... ##.#..# S.#....SH: 0fh^O-Dex: 24fhO[...##...<.###Z#..##>XL: 18 Next: 31% Place: Snake Pit:3fhO... #..S@ZR......fhOWNoise: ===------  Time: 32590.9 (0.0)## #.###..SSZZ##...fh PFw) +9 rapier (speed)fh8P...##..#..##ZN....#Cast: Ensorcelled Hibernation fhcP##.#..#..######...##Pois Reap Fly fhP... #....### ...#fhP..###.....# ....R   Sugats the hexer (magic disrupted)fh.##....# #..###N   salamander (polearm)..##....# .# ..S   mana viper (asleep, ally target)#.#.#....# ?..S   guardian serpent (ally target)(…)* * * LOW HITPOINT WARNING * * *Your salamander zombie hits the guardian serpent.  Your black mamba zombie bites the guardian serpent but does no damage.  Something closely misses your black mamba zombie.Something grabs your black mamba zombie. _Your black mamba zombie is constricted.fhVuYou feel better. The black mamba misses you.The guardian serpent coils itself and waves its upper body at you.Your black mamba zombie barely misses the guardian serpent.  The black mamba closely misses you.  Your mana viper zombie misses the guardian serpent.  Your salamander zombie hits the guardian serpent.fhv14/126 ======1.9 (1fh~|fh~X _The salamander closely misses you.fhe&  fhe`The helpless mana viper fails to defend itself.  You skewer the mana viper like a kebab!!!!fhv ZS   guardian serpent (ally target)S   black mamba (ally target)  fhvsYou skewer the mana viper like a kebab!!!!  You kill the mana viper!  fhwThe dead are slithering!  The guardian serpent closely misses you.Your black mamba zombie misses the guardian serpent.The black mamba bites you but does no damage.fh}i2=---2.3 (0.4fhfht _Something loses its grip on your black mamba zombie.fh,'  You puncture the guardian serpent!  The guardian serpent is severely wounded.fh9T .Nfh9N   naga sharpshooter (launcher, constric…)N   salamander (polearm)fh7:S   guardian serpent (ally target)  Your mana viper zombie closely misses the guardian serpent.fh3;=5=fh;M=--6 (0.3fhEfhG^ _The guardian serpent closely misses you.fh fhQ Drink which item? Potions  l - 2 potions of heal woundsm - 5 potions of brilliance  r - 3 potions of attraction  v - 3 grey potions  z - 8 potions of curing  B - a bubbling clear potionE - a potion of invisibility  H - 5 potions of berserk rage fh  I - 4 fuming pink potions  M - 3 fizzy amethyst potions  S - 9 golden potionsU - 3 potions of might  W - 7 potions of enlightenment [!] read|quaff|evoke[?] describe selectedfh@xfhfhjesper the SlicerHuman of Hepliaklqana *****..) ...Health: 15/126 ==----------------------##N. .. #fh [Magic: 0/32------------------------###.. .N ..AC: 18Str: 7.. ##.... .## ...EV: 18Int: 24fh65... ##.#..# SN#....SH: 0Dex: 24fh_...##...<.###Z#..##>fhXL: 18 Next: 32% Place: Snake Pit:3... #..S@ZR......Noise: ==-------  Time: 32592.6 (0.0)fh## #.###..ZSZZ##...w) +9 rapier (speed)fh؈h...##..#..##ZN....#Cast: Ensorcelled Hibernation ##.#..#..######...##fhWReap Fly ... #....### ...#..###.....# ....fhR   Sugats the hexer (magic disrupted)#>.##....# #..###N   naga sharpshooter (launcher, constric…)..##....# .# ..N   salamander (polearm)#.#.#....# ?..fh؉S   guardian serpent (ally target)(…)The black mamba bites you but does no damage. _Something loses its grip on your black mamba zombie.You puncture the guardian serpent!  The guardian serpent is severely wounded.Your mana viper zombie closely misses the guardian serpent. fh__The guardian serpent closely misses you.fhO .) ...  fhN ##N. .. #  fhw###.. .N ..  .. ##.... .## ...  ... ##.#..# SN#....  fhȏP...##...<.###Z#..##>  ... #..S@ZR......  ## #.###..ZSZZ##...  fh#..##ZN....#  ..######...##  fh... #....### ...#  ..### ....  fh>B#> #..###  fhc8 .# ..  fh, ?.. fh .) ...  ##N. .. #  fh###.. .N ..  .. ##.... .## ...  fhR... ##.#..# SN#....  ...##...<.###Z#..##>  fh... #..S@ZR......  ## #.###..ZSZZ##...  fh:P#..##ZN....#  ..######...##  fho... #....### ...# ..### ....  #>fh. #..###   .# ..   ?.. fh[Your mana viper zombie closely misses the guardian serpent.fh HThe guardian serpent closely misses you.fhRfeel better. The black mamba bites you.  * * * LOW HITPOINT WARNING * * *black mambfhfa zombie closely misses the guardian serpent.  The salamander barfh"fh4fhw/ ZRThe black mamba bites you but does no damage.  Your mana viper zombie closely misses the black mamba.Your black mamba zombie bites the guardian serpent.fh *The guardian serpent gestures with its tail at you.fhO* v @The bolt of poison misses you.fh* _20==3.6 (1fh/ fh 2 Z _Your salamander zombie hits the guardian serpent but does no damage.fhi? You puncture the black mamba!  The black mamba is moderately wounded.  The black mamba barely misses you.  The salamander hits you but does no damage.  Your black mamba zombie closely misses the guardian serpent.  The naga sharpshooter casts a spell.fhD  .) ...  ##N. .. # fhE : ###.. .N ..  fhQE .. ##.... .## ...  ... ##.#..# SN#....  fhE >...##...<.###Z#..##>  ... #..S@ZZ......  ## #.###..ZSRZ##...  fhE #..##ZN....#  ..######...##  fhF d... #....### ...#  ..###fhFF D ....  #>fhyF c #..###   .# .. fhF h  ?.. The naga sharpshooter magically shoots an arrow.fhV 0fh m .) ...  fhݕ ##N. .. #  fh ###.. .N ..  fh .. ##.... .## ...  fh ... ##.#..# SN#....  fh ...##...<.###Z#..##>  fh ... #..S@ZZ......  fhɘ ## #.###..ZSRZ##...  fhI #..##ZN....#  fh ..######...##  fh, ... #....### ...#fhZ  fh (..###fh W .... fh  fhG 0#>fhś  #..###  fh fh: n .# ..  fhs 6 ?.. fh>  fh 2 The arrow hits you!fh: ,NNfh 5warrior (constriction)fhʴ N   naga sharpshooter (launcher, constric…)N   salamander (polearm)fh' The arrow hits you!  * * * LOW HITPOINT WARNING * * *  A naga warrior comes into view. It is wielding a +0 mace.  fhY Your mana viper zombie bites the black mamba!  Something hits your black mamba zombie!!  fhʵ RSomething grabs your black mamba zombie.fh *12-fh #9 (0.3fh fh = _Your black mamba zombie is constricted.fh. fh3 URead which item? fh74 Scrolls  e - 3 scrolls of amnesia  f - a scroll of fog  j - 12 scrolls of teleportation fhf4 . o - 4 scrolls of noise fh4 % q - 2 scrolls of vulnerabilityfh4 Vs - 2 scrolls of butterflies  t - 6 scrolls of poison  fh4 "u - 4 scrolls of revelation  fh4 #y - a scroll of brand weapon  fh 5 D - 2 scrolls of silence  fhC5 %L - 3 scrolls of enchant armour fhf5 - N - 3 scrolls of immolationfh5 ;Y - 4 scrolls of enchant weapon fh5 [!] read|quaff|evokefh5 G[?] describe selected"fh6 "fh6 "fhsA "fhPN jesper the SlicerHuman of Hepliaklqana *****..) ..."fhN Health: 12/126 ==----------------------##N. .. #"fhN dMagic: 0/32------------------------"fhN ###.. .N ..AC: 18"fhO ,Str: 7"fh@O .. ##.... .## ...EV: 18"fheO -Int: 24"fhO 5... ##.#..# SN#....SH: 0Dex: 24"fh7P ...##...<.###Z#..##>"fhP 5XL: 18 Next: 32% Place: Snake Pit:3... #..S@ZZ......"fhP aNoise: ===------  Time: 32593.9 (0.0)## #.###..ZSRZ##..."fhQ w) +9 rapier (speed)...##..#..##ZN....#Cast: Ensorcelled Hibernation ##.#..#..######...##"fhQ Reap Fly ... #....### N..#"fh*R ..###.....# ....R   Sugats the hexer (magic disrupted)"fh}R #>.##....# #..###N   naga warrior (constriction)"fhR ..##....# .# ..N   naga sharpshooter (launcher, constric…)"fh&S #.#.#....# ?..N   salamander (polearm)(…)"fhwS * * * LOW HITPOINT WARNING * * *A naga warrior comes into view. It is wielding a +0 mace."fhS Your mana viper zombie bites the black mamba!  Something hits your black mamba zombie!!Something grabs your black mamba zombie. "fh/T >_Your black mamba zombie is constricted."fh] P  Okay, then."fh^ "fhkd "fhf . _#fh#fh+Drink which item? Potions  l - 2 potions of heal woundsm - 5 potions of brilliance  r - 3 potions of attraction  v - 3 grey potions  z - 7 potions of curing  B - a bubbling clear potion#fhE - a potion of invisibility  H - 5 potions of berserk rage  I - 4 fuming pink potions  M - 3 fizzy amethyst potions  S - 9 golden potions#fh3U - 3 potions of might  #fh'W - 7 potions of enlightenment [!] read|quaff|evoke[?] describe selected#fh|#fh-#fhrIjesper the SlicerHuman of Hepliaklqana *****..) ...Health: 12/126 ==----------------------#fh_##N. .. #Magic: 0/32------------------------###.. .N ..AC: 18#fhWStr: 7.. ##.... .## ...EV: 18Int: 24... ##.#..# SN#....SH: 0#fh&-Dex: 24#fhO[...##...<.###Z#..##>XL: 18 Next: 32% Place: Snake Pit:3#fhu9... #..S@ZZ......Noise: ===------  Time: 32593.9 (0.0)#fh## #.###..ZSRZ##...#fhw) +9 rapier (speed)...##..#..##ZN....##fhCast: Ensorcelled Hibernation ##.#..#..######...###fhReap Fly ... #....### N..##fh...###.....# ....R   Sugats the hexer (magic disrupted)#fhS#>.##....# #..####fhxN   naga warrior (constriction)..##....# .# ..#fhfN   naga sharpshooter (launcher, constric…)#.#.#....# ?..N   salamander (polearm)(…)#fhA naga warrior comes into view. It is wielding a +0 mace.Your mana viper zombie bites the black mamba!  Something hits your black mamba zombie!!#fh)Something grabs your black mamba zombie. _Your black mamba zombie is constricted. _Okay, then.#fh1 #fh.) ...  ##N. .. #  ###.. .N ..  .. ##.... .## ... #fh"j ... ##.#..# SN#....  #fhH...##...<.###Z#..##>  ... #..S@ZZ......  #fh~## #.###..ZSRZ##...  #..##ZN....#  #fh..######...##  ... #....### N..#  ..####fh  ....  #> #..###   .# ..   ?.. $fh .) ...  ##N. .. #  ###.. .N ..  .. ##.... .## ...  $fhE... ##.#..# SN#....  ...##...<.###Z#..##>  ... #..S@ZZ......  ## #.###..ZSRZ##...  #..##ZN....#  $fh%..######...##  ... #....### N..# ..### ....  #>$fhL. #..###   .# ..   ?.. $fh{ _Okay, then. feel much better. The guardian serpent hits you!  * * * LOW HITPOINT WARNING * * *  The black mamba completely misses you.  bites the guardian serpent!  Your salamander zombie hits the guardian serpent!$fh!#Z  Your salamander zombie hits the guardian serpent!  The guardian serpent dies!  The dead are slithering!  Your mana viper zombie bites the black mamba.  The salamander closely misses you. The black mamba barely misses you.The naga sharpshooter gestures wildly while chanting.$fh.  The naga sharpshooter magically shoots an arrow.  The arrow barely misses you. Your black mamba zombie is constricted!$fhp28*$fhE~  Sugats gestures at the black mamba while chanting.$fh8S$fhȻp7=134.9 (1$fh|$fhs< _The black mamba suddenly stops moving!%fh{  The helpless black mamba fails to defend itself.  You spit the black mamba like a pig!!!!%fhq~ ^  You kill the black mamba!%fh r  The dead are slithering!  Your black mamba zombie bites the salamander!%fh} Z@Z.ZN., ally target)%fhc 5--5.3 (0.4%fh %fhS  %fh e_Your black mamba zombie misses the naga sharpshooter.&fh* .) ... ##N. .. # ###.. .N .. .. ##.... .## ... ... ##.#..# SN#.... ...##...<.###Z#..##> ... #..@ZZ.Z.....&fh+ ## #.###..ZZRZ##... ...##..#..##ZN....# ##.#..#..######N..## ... #....### ...# ..###.....# .... #>.##....# #..###&fh+ ..##....# .# ..N   salamander (polearm, ally target) #.#.#....# ?..ZZZZZ 8 zombies (minion)&fh1  You swap places.  Your black mamba zombie closely misses the salamander.Your black mamba zombie struggles to escape constriction.&fh1&fh<)ZZ  Your black mamba zombie closely misses the salamander.&fh?<struggles to escape constriction.  Your mana viper zombie bites the salamander.  The salamander hits Sugats with a +0 spear!  Sugats is engulfed in flames.  Sugats resists. Sugats falters for a moment.&fh<e33 --6.3 (1.0&fhjB&fhD &fhDY_Something hits your black mamba zombie!'fh| t..... .... 'fh r .)[...  ##..#.. # ###... .N ..'fhn f .. ##.... .## ... ... ##.#..# SN#....'fh !...##...<@###Z#..##> ....##...)ZZZ.....'fh]  ##.#.###..ZZRZ##... ...##..#..##ZN....#'fh ##.#..#..######N..##. #....### ...#..###.....# ....#>.##....# #..###..##....# .# ZZZ 7'fhs <  Found a pair of gloves.'fh R  Your black mamba zombie bites the salamander!'fhC 'fh Z?NNYour mana viper zombie bites the salamander.  'fhA BYour black mamba zombie bites the naga warrior but does no damage.'fh ;*'fhC v  Sugats casts a spell at the salamander.'fhw 'fhȄ _.NZ'fh w23===7'fh 'fh E _The naga warrior resists with almost no effort.(fh$ ..... .... . .)[...(fht2 ##..#... # ###.....N .. .. ##..... .## ... ... ##.#..# SN#.... ...##...@.###Z#..##>(fh #....##...ZZZZ..... ##.#.###..?ZR.##... ...##..#..##ZNZ...#(fh*d ##.#..#..######N.## ... #....### ...#(fh ..###.....# .... #>.##....# #..### ..##....# .# ..(fh (fh&  (fh7Your black mamba zombie bites the naga warrior!  The salamander hits your mana viper zombie with a +0 spear!  Your mana viper zombie is engulfed in flames!(fhM K .Z(fh Sugats closely misses the naga warrior.Your mana viper zombie barely misses the salamander.The naga warrior blocks your black mamba zombie's attack.(fh?\5=--(fh8(fh(fh+N _The naga warrior blocks your mana viper zombie's attack. (fhS_There is a stone staircase leading up here.*fh"*fh0*fhH  *fh} i A shock serpent comes into view.*fhO *fh  *fh/The naga warrior blocks Sugats's attack.  *fhqYour black mamba zombie bites the naga warrior.  The salamander hits your mana viper zombie with a +0 spear!*fhL,A S*fh,L)ZZZ*fh,S   shock serpent(…)*fh,Your mana viper zombie is engulfed in flames!  Your mana viper zombie closely misses the salamander.*fh71;**fh/ N, distracted)Sugats casts a spell at the salamander.*fhVT  The naga warrior resists with almost no effort.*fh4.S*fh|NN  )*fh|2=--9Ensorcelled Hibernation*fh*fh *fh>_Your mana viper zombie bites the naga warrior!+fh +fh +fh +fh K  Sugats's magic is no longer disrupted.+fhZ Sugats's magic is no longer disrupted.  Your black mamba zombie bites the naga warrior!  The naga warrior barely misses your black mamba zombie.+fh grabs your black mamba zombie  The naga warrior constricts your black mamba zombie!Your mana viper zombie barely misses the salamander.+fh & +fh% Q.S..N+fhq N   naga sharpshooter (constriction, stro…)+fhA N   salamander (polearm, ally target)The salamander misses your mana viper zombie.+fhP% ;*+fhv  +fhv N, distracted)Sugats points at the salamander and mumbles some strange words.+fh< NN)The naga warrior resists with almost no effort.  Your mana viper zombie bites the naga warrior.+fh K618 600+fh +fh _Your black mamba zombie bites the naga warrior.  You fly upwards.  Your mindless puppet stays behind to rot.+fh; ,+fh ,+fh) ,+fh S#########.##.# #Z# ### #.R.Z.# #.# #R# ..# #Z##### #.# #.# +fh ..# #.# #R# #.# ..# #R#################Z# #.# ### #...^........Z.Z..#.# #.###################.#.# #.# +fhN ####.......#######......# #.#####2 ...........'....@#.##.### #..ZR.. ...........#####.#.<#Z# ####### +fh ...........# #.#.)#Z# # .).Z.......# #.#..#.# # ..ZZ.......# #.####.# ### # +fh ####)......# #)..ZZ.# #.######Z).....# #.###### #...RZ. ####Z......# #.# #.##### ...)######## #.# #Z#+fh 9=+fhʺ +fh'p t1.8 (2.5Ensorcelled Hibernation +fhz +fh _The naga warrior loses its grip on your black mamba zombie. _There is a stone staircase leading down here.,fh_,fh{Level 2 of the Snake Pit <<<>>>_(Press ? for help) ##########  #############.################..ZR.#  #.............########...RZ.......##.###R#  #.###########........#.##########.##.# #Z#  ########.#...# #........#'#### #.R.Z.##.# #R#  #.....##.#...#######.............# #Z######.# #.#  ##.....##.#.........#.............# #.##R# #.#  #........>'.......#.#.............# #R#################Z# #.#  #.)....##.#.......#.#........#.#### #...^........Z.Z..#.# #.#  #Z#######.#.......#.#........#.# ##################.#.# #.#  #R# #.R.......#.#........#.#####.......#######......# #.#######   ######)#######..#.).........R...................'....@#.##.### #..ZR...#   #..ZR.Z...........)......#.Z....................#####.#.<#Z# #######.#   ,fhI}[40m##.###.########.########.#R#####................# #.#.)#Z##Z#   #Z# #...............# ###.# #.÷....).Z.......# #.#..#.##R#   #R# ##########...##.#####.# #.......ZZ.......# #.####.# ### #.#   #R###............##.##..Z.# ####)#####)......# #)..ZZ.# #.#####.##   #.....#######....##..'....##)# #Z).....# #.###### #...RZ...#   ####### #.......##....# ###N#####Z......# #.##.########  #....##...##### #...#...)######## #.##Z#  ####.####.##...##.#R##.##R#  ###########.# #Z##..Z##.#Z#####.#### #.#  #...........# #.####..Z...#.### #.......# #.#-fh_#...........# ########....####### #Z#####.#.......##....Z......# #....R...........<# #.ZZ..#.#.......#-fh#...Z.....#.# #.####..##########.#Z#.......###.ZZ......#.# #.# #.....#..........#.#.......#-fh3>#.Z........#.# #.###### #...Z.#..........#R#.......##Z.........#Z# #......# #)........#.#.......########-fhfZ######'###.# #....†.# #....##)########.#.Z.RR.........)†-fhZ# #.# #.# #...)..# #....#.)....# #RR###-fhZ# #.# #.# #......# #....#......# #.######.##########Z-fh)# #.# #.# ###R#### #....#......# #.ZR.Z......)..))..# #.# #.######.# #....#......###########.########.#.#-fh~W #Z# #.# #..RZ....# #....'# #.# #).# #Z######.###################'##-fh###### #.# #.#.# #ZZR...)Z)...............Z.-fh[#'#....'.Z..# #.# #.#.-fh# #.Z...)Z...ZZZZ.ZZ##########.##...^.....####.###.# #.#.#-fhB!# #......)..........ZZZZ).# #.##.........# #..##.# #.#..# -fhs.....#####.# #.##......#### ##R##.# #.##.#-fhx #.................# #Z# #.##......# #Z##.# #.##.# #.......#########.#####R####Z###'#'##########Z##Z##)#-fh:#.......# #.#......ZR.ZZZZZZ............Z.#Z##.##.......# #|#.###.Z....#####Z############### ####Z##.#-fhq #ZRZZ...# #...##########...#Z#  #....##.##Z####### ####Z.......##.#.#R####### #.#####.#-fhd -fh* #########.##.# #Z#jesper the Slicer ### #.R.Z.#-fhd #.# #R#Human of Hepliaklqana *****. ..# #Z######.# #.#-fh Health: 26/126 ====-------------------- ..# #.##R# #.#Magic: 2/32-fh =----------------------- ..# #R#################Z# #.#AC: 18Str: 7 -fh^ ### #...^........Z.Z..#.# #.#EV: 18Int: 24##################.#.# #.#SH: 0Dex: 24 ####.......#######......# #.##### XL: 18 Next: 33% Place: Snake Pit:2 -fh ...........'....@#.##.### #..ZR.. Noise: ---------  Time: 32601.8 (0.0) ...........#####.#.<#Z# ####### w) +9 rapier (speed) ...........# #.#.)#Z## Cast: Ensorcelled Hibernation .).Z.......# #.#..#.## Reap Fly ..ZZ.......# #.####.# ### # -fh f####)......# #)..ZZ.# #.######Z).....# #.###### #...RZ. -fhG ####Z......# #.##.##### ...)######## #.##Z#Your mana viper zombie bites the naga warrior. -fht }_Your black mamba zombie bites the naga warrior.  You fly upwards.  Your mindless puppet stays behind to rot. -fh _The naga warrior loses its grip on your black mamba zombie. _There is a stone staircase leading down here.-fh -fhM -fh -fh -fh# 7=33 _-fh*& -fh) -fh* I3=-fh%+ -fh.. -fhS/ -fh/ S8=-fh0 -fh3 -fh4 -fh25 -fh6 -fh8 -fh`: -fh: -fh; -fhj@ m  You see here a +2 spectral quarterstaff.-fhA -fhB (94-fhB L== _-fh4D -fh_G -fh*I -fh~I -fhJ -fhM -fhO -fhO 830-fhiQ -fh T -fhU -fh6V -fh9W -fhZ -fh[ -fh\ !5-fh~\ 2=-fhT] -fhr` -fha -fhb 71-fh,c -fhf -fhg -fhg -fhi -fhl -fhm _2=-fhn -fhp -fhq -fhZr -fh.s -fh2u -fhhv -fhv i3=6=-fhv -fhw -fhy -fhz -fhK{ -fh| -fh~ -fhZ -fh -fh -fh -fh M4-fhV -fh -fhe -fh f7==-fh݌ -fh c5-fh7 -fhS -fhu -fh -fh -fh -fh -fh -fh -fh -fh? -fh W68==-fh -fhۢ -fho B-fh -fh/ -fh -fhت I7=-fh -fh -fh -fh -fh -fhq -fhӴ -fh 9=-fh -fht -fh -fh e8=9-fh -fht -fhü -fh -fh -fhY -fh -fh 79-fh -fhK -fh -fh -fh -fh -fhJ -fh 4010/32=-fh- -fh -fh -fh -fhS -fh6 -fh -fh# -fh -fhs -fh -fhN 71-fh -fh  '........#.# #)#.# #-fh :.........###### #.# #.#.#.#'#....'.Z..# #.# #.#.# -fh O#...^.....####.###.# #.#.## #.........# #..##.# #.#..# #-fh) R......#### ##.##.# #.##.# #......# #.##.# #.##.#-fhW '#'##########.##.# #Z##)# ZZZZ.....@..# #Z##.# 36.8 (35.0) -fh ####Z############### ####Z##.# #Z#-fh #....##.# #.#R####### #.#####.# #(#.#.ZZ-fh  #.##ZZ..# ...ZZ#.###.# #.##.#### -fh ##R###.# #Z# #.##.# ..ZZ...# #.# #Z##Z# -fh< ##.##### #.# #.##.-fh -fh -fhn c _There is a stone staircase leading down here..fh .fhW.fh.fh7......fhS ...fh..fh..fhf 0.0)  You start resting..fh 1==7.8 (1Reap  _Your reaping aura is weakening..fh+.fh+.fhE,.fh-.fh/u2=.fh00.fh0.fh1.fh1.fhn2.fhL3.fh3;3=.fh3(=.fh4.fhp5.fh5S2=.fh@6.fh>/fh3 42.8 (5 /fh/3_You start resting./fhDE43.8 (6/fhv@Fly /fh /fh, /fhoL_Your reaping aura expires./fh/fhS/fh0/fh /fhn/fh/fh5/fh-D3=/fh/fh/fh/fhx/fhZ/fh76/fhN/fh1/fhg/fh /fh/fh,=4=/fha/fh/fh/fh77/fh/fh/fh/fh?/fhK /fh I8=/fh /fh /fhq 9=/fh( /fh; /fhv 9=5=/fh/fhG/fh/fh /fh/fh9/fh/fh/fh850/fhg/fhQ/fh^6==/fhi/fh~/fh71/fh`/fhV/fh/fh/fh,/fh/fhk/fht5217=/fh/fhb/fh/fh/fh/fh7/fhmL3=/fh /fh /fh!/fh!/fhp"/fh"/fh7#/fh=$/fhz$e4=8=/fh$/fh8%/fh&/fhV&/fh&/fh'/fh(95/fh(/fh)/fh)/fhT*/fh;+/fh+?69/fh+E==/fhR,/fh.-/fhc-/fh-/fh./fh./fhq//fhh0/fh097/fh:1/fh2/fhP2/fh22=/fh2/fh3/fhH4=8=/fh}4G20=/fh4/fh16/fhg6/fh6/fhD8/fh8/fh9/fh%:/fhj:#9/fh:(=/fhC;/fh$</fhZ<W1=/fh=/fh=/fh>:60/fh>/fh?/fh?/fhy@/fhYA/fhA/fhB/fh C/fhiCg12=/fhD/fh8E/fhnE/fhE/fhF/fhGO2/fhH,/fhI/fhaJ/fhJ9=/fhLK/fh3L/fhL3=3=/fh*M/fh#N/fhXN/fhN/fhO/fhP54=/fhOP/fhP/fhQ/fhR/fh}R/fhvS/fhS?54/fhSE==/fhwT/fhdU/fhU/fhV/fhW/fhSW/fhW/fhY/fhY96/fh Z/fh[/fhM[U5=/fh[/fh\/fhI]97/fh^/fh:_,/fh_/fh`/fh`/fhpa/fhjb/fhb98/fhKc/fh,d/fhhd56=/fhd/fhe/fhe/fhWfS9=/fhf/fhg/fh h/fhh/fhui/fhi/fh@j/fh/k/fhhk670=/fhka7==/fh=l/fh$m/fh\m/fhm/fhn/fh o91/fho/fhp/fhp/fh9q/fhr/fhrh8==/fh2s/fht/fhRt92/fht/fhu/fh2v/fhv/fhw/fhw93/fhx/fhgy/fhy9=/fhZz/fh3{/fh{[4=9/fh(|/fh }/fhA}/fh}/fh~/fh~/fhi/fhD/fhy#5/fh(=/fhU/fhm/fhL30=/fhB/fh&96/fh\/fh/fhL,/fh/fhˇ/fh/fh}/fhj/fhԉ71==/fh/fhx,/fh/fh/fh-98/fh/fhĎ/fh/fhx/fhS/fh9=/fhk/fhM 9= _You start resting./fh1728.8 (85.0)/fhբY2=9.8 (86/fhW/fh; /fhv_Magic restored.0fh[[?25h[?0c  0fhTSearch for what [Enter for "rpois", or ? for help]? 2fh [?25l[?1c2fh<2fh=$2fh>0 matches: only useless items found; press = to show.3fhf$3fh*?'.........##.##)#.#jesper the Slicer #.........###### #.##.#.#Human of Hepliaklqana *****. ...#'#....'.Z..# #.##.#.#Health: 79/126 ===============--------- #...^.....####.###.##.#.## Magic: 32/32 ======================== #.........# #..##.##.#..# AC: 18Str: 7 #......#### ##.##.##.##.# EV: 33 Int: 24 #......##.##.##.##.# SH: 0Dex: 24 ##'#'##########.##.##Z##)# XL: 18 Next: 33% Place: Snake Pit:2 ZZZZ............@..##Z##.# h@F40mNoise: ---------  Time: 32729.8 (0.0) ####Z############### ####Z##.# w) +9 rapier (speed) ...#Z##....##.# Cast: Ensorcelled Hibernation .#.#R########.#####.# Fly .#(#.#.ZZ..##.##ZZ..# ...ZZ#.###.##.##.#### ##R###.# #Z##.##.# ..ZZ...# #.##Z##Z# ##.##### #.##.##.# _Your reaping aura is weakening. _You start resting. _Your reaping aura expires. _You start resting. _Magic restored.  Search for what [Enter for "rpois", or ? for help]? blink _3fh3fhP3fhO3fh 3fhB3fhm:803fhD3fh3fh&3fh 3fhn3fh#13fh&3fh3fh!3fh"3fh"3fh$3fh$3fhI%3fh&3fh%'923fh,(3fh(3fh9)3fh~)3fhm*3fh*933fh*3fh+3fh,3fhU,3fhH-3fh-3fh-3fh.3fh.S4=3fh3fh>3fh:?993fh?3fhk@3fh@3fh@3fhA3fhAN90=3fh\B3fh$C3fh]C3fhC3fhhD3fhD3fhD3fhE3fhEW1=3fhoF3fhG3fhOG3fhG3fhH3fhH%23fh1I3fhI3fhJ3fhPJ3fh7K3fhnK3fhK3fhL3fhL%33fh$M3fhM3fhN3fhBN3fh O3fhXO%43fhO3fhwP3fhP3fhP3fhQ3fhR3fhQR3fh#S3fh[SK5=3fhS3fhT3fhT3fh~####Z############### ####Z##.# w) +9 rapier (speed) ...#Z#5fhr~x#....##.# Cast: Ensorcelled Hibernation .#.#R#######5fh~J#.#####.# Fly 5fh~I.#(#.#.ZZ..##.##ZZ..# 5fh$W...ZZ#.###.##.##.#### ##R###.# #Z#5fhR@#.##.# ..ZZ...# #.#5fh #Z##Z# 5fh##.##### #.##.##.# _Your reaping aura expires. _You start resting. 5fh_Magic restored. _Search for what [Enter for "rpois", or ? for help]? blink _You start resting. _HP restored.5fh[5fh5fh25fhy5fh{5fh45fh5fh8418 4.8 (15fh5fh  #>.##.... .S.#. ..##.... ..#.#.. 5fh ....#####..##.. . #..).##......##. .. .....###.#.).<.. #.# ....S### #....#. 5fhD #..##....... #....3 5fhw #..@# ..##. ##### #..  5fh ..## .#. #.. . ##5fhڥ  .. # S   shock serpent (asleep) 5fh sS   black mamba (wandering) 5fhN 5fh' 5fh 5fhֵ A .5fh SS 2 shock serpents (1 wandering, 1 asle…) 5fhS You fly downwards.5fh6M N5.6 (1.8Ensorcelled Hibernation5fhS 5fhW _A shock serpent comes into view.Found a mace. _There is a stone staircase leading up here.7fhZ} #>.##..7fhZ ...#. ..### .. S.#.# #.#.#7fht[.. .# ....#####..##.. S# #..).##......##7fh[ .. )# .....###.#.).<7fh[: #.#. ....S### #....# #..##7fh,\B. #....#7fhi\ #.@<# ..##..#7fh\ ##### #.. ##.#7fh\ ..## .#. #.. . 7fh^; .. #7fhj^   shock serpent (asleep)S   black mamba (wandering)7fhi 7fhiY A black mamba comes into view.7fhi$Found a flail.7fhuA .7fhv@SSS7fhSvcThe shock serpent hisses angrily. You hear an angry hiss.7fhz *******The shock serpent discharges a tendril of electricity.7fh_7fh7fhQ S.7fhb.....S.@<S7fhCc  The bolt of electricity misses you.7fhP33 ===607fh7fh1 7fh?_You hear an angry hiss. The black mamba hisses angrily.7fh?#..#7fh## #..... #>.## ......#. ..##.## .. .....#.# #.#.#. .# .......#####7fha..S .# ..#..).##......#.. )#. .....###.#.).<#.# .....### #....##...S... #....7fh&..<# ..##..##### #.. # ..## . #.. ... # S   black mamba 7fhԤ7fhe .7fhժ0S7fh7fh7fhy7fhL S.SS 2 black mambas  You hear an angry hiss.7fh{.--77fhZ7fh^ _A black mamba comes into view.8fh7*8fhZ 8fh9,8fh=8fhu>8fhE& 8fh7FLS..S8fhvF}The black mamba struggles to resist. The black mamba barely misses you.8fhIGT0--18 =8fhG1--88fhK8fhHN^ _A black mamba comes into view.9fh**9fhdJS(1 asleep)9fh<9fh9fhJ9fh,9fh #S9fhNSSSSS 2 shock serpentsSS 2 black mambas (1 asleep)9fhh28----99fh9fh5 _The black mamba looks drowsy...9fhj  9fhPj  The helpless black mamba fails to defend itself.  You perforate the black mamba like a sieve!!!!9fh_k 9fhl 9fhq .S.#.S<S   black mamba9fhv t-4-9 (0.39fhz 9fht|  9fh| A_You kill the black mamba!:fh.##.. Human of Hepliaklqana *****. .. ......#. ..##.. Health: 103/126 ===================----- .##.. Human of Hepliaklqana *****... ......#. ..##.. Health: 103/126 ===================-----## .. .....#.# #.#.# Magic: 21/32 ===============---------=fh^o... .# .......#####..## AC: 18Str: 7... .# .S#..).##......# EV: 18Int: 24.. )#. .....###.#.).< SH: 0Dex: 24#.#S# .....### #.... XL: 18 Next: 34% Place: Snake Pit:3#.@##...S... #.... Noise: ==-------  Time: 32851.9 (0.0)##.*<#..##.. w) +9 rapier (speed)######.. ##. Cast: Ensorcelled Hibernation=fh_..## .# Reap Fly #.. ... # S   shock serpentSS 2 black mambas (1 asleep) _The shock serpent bites you! The shock serpent shocks you. You resist.  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.=fh_Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a shock serpent (chance to affect: 83%)=fh]S(asleep)=fh@,=fhS.SSS 2 shock serpents (1 asleep)=fh{--2.9 (1Ensorcelled Hibernation =fh=fh@  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a shock serpent (chance to affect: 83%) _The shock serpent looks drowsy...=fh &  =fhw fThe helpless shock serpent fails to defend itself.  You skewer the shock serpent like a kebab!!!!=fh R  You kill the shock serpent!=fh cThe dead are slithering!  The air sparks with electricity, shocking you.=fh 5.S=fh &.Z=fh S   shock serpent, 1 ally targ…)=fh Z   shock serpent zombie (minion)=fh -45=fhQ 8--3.3 (0.4=fh =fh ! _You resist.>fh&  >fhPfThe helpless black mamba fails to defend itself.  You stick the black mamba like a pincushion!!!!>fhO&  >fhXYou kill the black mamba!The dead are slithering!>fh4.S>fh@ZS   black mamba (ally target)  black mamba>fhtZ   shock serpent zombie (minion)>fhC76===7>fh>fh!D _The black mamba bites your black mamba zombie!?fh%... #. ..#... ..###.## #...... #> #.. ..#. ..##..?fh###.. .....#.# #.#....#.# .......#####..##.....# .S#..).##......##....)#S#.#.).<#.#@# .....###.Z##...S... #..?fh##.Z<# ..##.##### #.. ##. ..## .##.. ... #?fh?fhz?fh?fh vSSZ.?fh|  You swap places. The black mamba completely misses you.?fhF?fhdGf9=3==?fhGn33 --4.7 (1.0Ensorcelled Hibernation?fh_M?fhOB _Sugats has departed this plane of existence.?fhc  ?fhNdCasting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.?fhh_ ... #.... jesper the Slicer ..#... ..###... Human of Hepliaklqana *****. ## #...... #>.##.. Health: 109/126 ====================---- #.. ......#. ..##.. Magic: 21/32 ===============--------- ###.. .....#.# #.#.# AC: 18Str: 7 ?fhvi...#.# .......#####..## EV: 33 Int: 24 #.....# .S#..).##......# SH: 0Dex: 24 #....)#S#.....###.#.).< XL: 18 Next: 36% Place: Snake Pit:3 ?fhi#.#@# .....### #.... Noise: =--------  Time: 32854.7 (0.0) #.Z##...S... #.... w) +9 rapier (speed) ##Z.<# ..##.. Cast: Ensorcelled Hibernation ?fh2j##### #.. ##. Reap Fly  ..## .#?fhnj #.. .  S   shock serpent ?fhj%.. #  S   black mamba (ally target)  Z   black mamba zombie (minion)?fhj  Z   shock serpent zombie (minion) ?fhkJ_Sugats has departed this plane of existence.  ?fhWkbCasting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  ?fhkPress: ? - help, Shift-Dir - straight lineAim: a shock serpent (chance to affect: 83%)?fhu +?fhSv ... #.... jesper the Slicer..#... ..###... Human of Hepliaklqana *****.?fhv *## #...... #>.##.. Health: 109/126 ====================----?fhv #.. ......#. ..##.. Magic: 21/32 ===============---------###.. .....#.# #.#.# AC: 18?fhXw EStr: 7...#.# .......#####..## EV: 33 Int: 24?fhw 7#.....# .S#..).##......# SH: 0Dex: 24?fh0x T#....)#*#.....###.#.).< XL: 18 Next: 36% Place: Snake Pit:3?fhxx I#.#@# .....### #.... Noise: =--------  Time: 32854.7 (0.0)?fhx 1#.Z##...S... #.... w) +9 rapier (speed)##Z.<#?fhy ..##.. Cast: Ensorcelled Hibernation#####?fhFy x#.. ##. Reap Fly ?fhy ..## .##.. . S   shock serpent?fhy ... # S   black mamba (ally target)Z   black mamba zombie (minion)?fh4z Z   shock serpent zombie (minion) _Sugats has departed this plane of existence.  ?fhoz Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  ?fhz Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  ?fhz }Press: ? - help, Shift-Dir - straight lineAim: a shock serpent (chance to affect: 83%)?fh ]S(asleep)?fh ?fhp ?fh ?fhN 5S.?fh LS. ?fh ?fhu 102=18 -5.7 (1Ensorcelled Hibernation ?fh ?fh7  ?fhy Casting: Ensorcelled Hibernation (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.?fh Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  ?fh/ ~Aim: a shock serpent (chance to affect: 83%) _The shock serpent looks drowsy...@fh |&  @fhs|bThe helpless shock serpent fails to defend itself.  You spit the shock serpent like a pig!!!!@fhZS   black mamba (ally target)@fh2Z   black mamba zombie (minion)shock serpent zombie (minion)The helpless shock serpent fails to defend itself.  You spit the shock serpent like a pig!!!!  @fhrYou kill the shock serpent!  The dead are slithering!air sparks with electricity, shocking you.resist.@fh#=@fh 77===6.1 (0.4@fhʓ@fhG _The black mamba bites your shock serpent zombie!!@fh h##.#..#..##.# ## .####.... #....#@fhh .##.. ..#......###..## ..#.#. #>.##.#.. .........#. ..##...@fhi~###.. .......#.# #.#.#....#.##[.......#####..##.#.....#.S.#..).##......##@fh|i>#....)#@#.....###.#.).<#.#Z##.....### #....#@fhi#.Z##...S... #....###..<# ..##..#@fh>j######.. ##..## .#.@fhjv#. #.. #@fhq~  You swap places. Found a glowing ring mail. The black mamba closely misses you.@fh7==9=====33 --7.1 (1.0Ensorcelled Hibernation@fh(@fh\ _The black mamba completely misses you.@fh   @fht Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.@fh  ##.#..#..## jesper the Slicer @fhb ).# ## .####.... #....# Human of Hepliaklqana *****. .##.. ..#......###.... Health: 117/126 ======================--@fh  @fhl ## ..#.#....... #>.##... Magic: 27/32 ====================---- @fh #.. .........#. ..##... AC: 18Str: 7 @fh7 ###.. .......#.# #.#.#. EV: 33 Int: 24 @fh ...#.##[.......#####..##. SH: 0Dex: 24 @fh P#.....#.S.#..).##......## XL: 18 Next: 37% Place: Snake Pit:3 #....)#@#.....###.#.).<. Noise: =--------  Time: 32857.1 (0.0) @fhV #.#Z##.....### #....# w) +9 rapier (speed) #.Z##...S... #....# Cast: Ensorcelled Hibernation @fh 0##..<# ..##..# Reap Fly  ##### #.. ##.# ..## .#. S   black mamba (ally target) #.. . # Z   black mamba zombie (minion) @fhw .. #  Z   shock serpent zombie (minion) _The black mamba completely misses you.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a black mamba (ally target, chance to affect: 83%)Afh##.#..#..## jesper the Slicer.# ## .####.... #....# Human of Hepliaklqana *****..##.. ..#......###.... Health: 117/126 ======================--Afh:## ..#.#....... #>.##... Magic: 27/32 ====================----#.. .........#. ..##... AC: 18Str: 7Afh=###.. .......#.# #.#.#. EV: 33 Int: 24...#.##[.......#####..##. SH: 0Dex: 24AfhuH#.....#.*.#..).##......## XL: 18 Next: 37% Place: Snake Pit:3Afh#....)#@#.....###.#.).<. Noise: =--------  Time: 32857.1 (0.0)#.#Z##.....### #....# w) +9 rapier (speed)#.Z##...S... #....# Cast: Ensorcelled HibernationAfh##..<#..##..# Reap Fly ######.. ##.#Afh?..## .#. S   black mamba (ally target)#.. . # Z   black mamba zombie (minion).. #AfhuZ   shock serpent zombie (minion) _The black mamba completely misses you.AfhCasting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Afh Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a black mamba (ally target, chance to affect: 83%)Afh|USasleep, ally target)Afh/8AfhCSSS 2 black mambas (1 asleep, 1 distracte…)AfhH18 -8.1 (1Ensorcelled Hibernation AfhQAfhT  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)AfhT(onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  AfhUAim: a black mamba (ally target, chance to affect: 83%) _The black mamba looks drowsy...Afh!  The helpless black mamba fails to defend itself.  You spit the black mamba like a pig!!!!Afhq)8 ZS   black mamba (distracted, ally target)Z 2 black mamba zombies (minion)You kill the black mamba!Afh1b88-4 (0.3Afh4Afh6. _The dead are slithering!Afh  ...##..#.... #. ##.#..#..#Afh? t..# ## .####.... #....#...##.S ..#......###.#...#.#....... #> #.....#. ..##..###..........#.# #.#....#.##[.......#####..##.Afh .#.....#.@.#..).##......###....Z#Z#.....###.#.).<.####.#Z##.....###Afh V##.Z##....... #..##..<# ..# ..##.Afh% ##### .# #.. ##.#...## .#.#.. . # ZZ 2 shock serpent zombies (minion)Afhf O.. #Afh Afh AfhI Afh Afh Afh Afh Afh .SZ@Z)Z#..Afh =SAfh! R24=9Afhe w=33 9.4 (1.0Ensorcelled HibernationAfh Afh  Afh _You swap places.AfhP##.#.## . . ...##..#..Afh. $ #. ##.#..#..## .## .####.... #....#...##.. ..#......###.##...#.#....... #>Afh #.....S......#. ..##..###..........#.# #.#....#.##[@......#####..##.Afh'#.....#Z.Z#..).##......###....)#Z#.....###.#.).<.Afhg####Z#.##.....#####..##....... #..Afh##..<###..# ..##.##### #.# #.. ##.#....## .#.Afhii#.. . #AfhAfhAfh_AfhAfhAfh2Afh  Found 16 gold pieces.  Your black mamba zombie bites the black mamba!  Your shock serpent zombie bites the black mamba!AfhvtS.SZ@ZAfh.Z.Z#..S   shock serpentS   black mamba (ally target)black mambaZZ 2 shock serpent zombies (minion)Afhg6==31=====60AfhAfh> Y _The black mamba closely misses you.Bfh#5  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Bfhg$ ##.#.###.. jesper the Slicer . . ...##..#.. Human of Hepliaklqana *****. .. $ #. ##.#..#..## Health: 126/126 ======================== Bfh %y..# .## .####.... #....# Magic: 29/32 =====================--- ...##.. ..#..S...###.... AC: 18Str: 7 ##...#.#....... #>.##... EV: 33 Int: 24 Bfh~%#............#. ..##... SH: 0Dex: 24 ###.....S....#.# #.#.#. XL: 18 Next: 38% Place: Snake Pit:3 Bfh%...#.##Z@Z.....#####..##. Noise: ==-------  Time: 32860.4 (0.0) #.....#.Z.#..).##......## w) +9 rapier (speed) #....Z#.#.....###.#.).<. Cast: Ensorcelled Hibernation Bfh&####.#.##.....### #....# Reap Fly  ##..##....... #....# Bfh&:##..<###..# ..##..# S   shock serpent ##### #.# #.. ##.# S   black mamba (ally target) ....## .#. ZZ 2 black mamba zombies (minion) #.. . # ZZ 2 shock serpent zombies (minion) Bfh'x_The black mamba closely misses you.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a black mamba (severely wounded, ally target, chance to affect: 83%)Bfh" ##.#.###.. jesper the SlicerBfh . . ...##..#.. Human of Hepliaklqana *****.Bfh W.. $ #. ##.#..#..## Health: 126/126 ========================Bfh _..# .## .####.... #....# Magic: 29/32 =====================---BfhP...##.. ..#..S...###.... AC: 18Str: 7Bfh>##...#.#....... #>.##... EV: 33 Int: 24Bfh#............#. ..##... SH: 0Dex: 24###.....*....#.# #.#.#. XL: 18 Next: 38% Place: Snake Pit:3...#.##Z@Z.....#####..##. Noise: ==-------  Time: 32860.4 (0.0)#.....#.Z.#..).##......## w) +9 rapier (speed)Bfh#....Z#.#.....###.#.).<. Cast: Ensorcelled Hibernation####.#.##.....### #....# Reap Fly ##..##....... #....###..<###..# ..##..# S   shock serpent##### #.# #.. ##.# S   black mamba (ally target)....## .#. ZZ 2 black mamba zombies (minion)#.. . # ZZ 2 shock serpent zombies (minion) _The black mamba closely misses you.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * Bfhcto list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a black mamba (severely wounded, ally target, chance to affect: 83%)Bfh c#SBfhSc/asleep, ally target)BfhBfhC Bfh Casting: Ensorcelled Hibernation (safe; 1% risk of failure)BfhҜLonfirm with . or Enter, or press ? or * to list all spells.BfhSAiming: Ensorcelled Hibernation (safe; 1% risk of failure)  BfhTPress: ? - help, Shift-Dir - straight line  BfhAim: a black mamba (severely wounded, ally target, chance to affect: 83%)  The black mamba looks drowsy...Bfh BfhQ  BfhfYour black mamba zombie bites the black mamba.  Your shock serpent zombie bites the black mamba!!Bfh BfheT The black mamba dies!BfhJO.SZBfhն)#Z(ally target)ZZZ 3 black mamba zombies (minion)shock serpent zombies (minion)Bfh418 1.4 (1BfhBfh5. _The dead are slithering!Bfh  #....#. ##.#.##Bfhx h #. . ...##..#... .$ #. ##.#..#..#Bfh„ # .## .####.... #....#Bfh$ ]...##.. ..#......###.#...#.#....S.. #>Bfh  #............#. ..##..###.....@....#.# #.#....#.##ZZZ.....#####..##.#.....#.Z.#..).##......##Bfh j....)#Z#.....###.#.).<.####.#.##.....#####..##....... #..Bfhi ##..<###..# ..##.##### #.# #.. ##.#....## .#.Bfh Bfh Bfh. : ZBfh} 8.You swap places.Bfh V *****Bfhז *The shock serpent discharges a tendril of electricity.The bolt of electricity misses you.Bfh Bfhi ,Bfh Bfh6 BBfh  ....S@ZZZBfh [..Z.The bolt of electricity hits your shock serpent zombie!Bfh 630=BfhA 33 =2Ensorcelled Hibernation Bfh Bfh - _You hear an angry hiss.Cfh^  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Cfh| Cfh CfhU Cfh  Cfh _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Dfh...##...<.# ... .. #....##.Dfh#. #.. .. ##.#.###..?DfhM #. #.. . ...##..#....#.$ ..#. ##.#..#..##Dfh..##.##..####.... #....##DfhO...##.....#......###..##...#.#........#>.##.Dfh..Dfh..S.#. ..##...###......ZZZ.#.# #.#.#.Dfhg...#.##[..Z....#####..##..#.....#.Z.#..).##......##Dfhk#....)#.#.....###.#.).<..####.#.##.....### #....#.##..##....... #....# Dfh@##..<###..## ..##..# ##### #.# #.. ##.#DfhDfhDfhDfhDfh&  DfhYour black mamba zombie closely misses the shock serpent.Your shock serpent zombie misses the shock serpent.Dfh ZS..Z.DfhYYour black mamba zombie closely misses the shock serpent.Dfh{2===---3Dfh{Dfhg _Your black mamba zombie misses the shock serpent.Dfhz   Dfh Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Dfh{ Dfhq 9---Dfh Dfh _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Efh... ##.#..# .#. ...##...<.## ... .. #....##...)Efh[K#. #.. .. ##.#.###..?. #. #.. . ...##..#....#.$#..#. ##.#..#..##Efh..##.##..####.... #....###...##.....#EfhDK##.....###...#.#.@......#>.##....#........ZS..#..S..##....#Efh3]###.......ZZ.#.# #.#.#....#.##[..ZZ...#####..##..EfhA#.....#...#..).##......##.##....)#.#.....###.#.).<..# S   anaconda (constriction, wandering)Efhh####.#.##.....### #....#.# S   shock serpent (ally target)##..##....... #....# #Z 3 black mambaEfh}##..<###..## ..##..# ZZ 2 shock serpent zombies (minion)Efh>EfhEfh  An anaconda comes into view.The shock serpent bites you but does no damage.Efh<  Your black mamba zombie bites the shock serpent.  Your shock serpent zombie bites the shock serpent.Efh S.Z.)Efh Your black mamba zombie bites the shock serpent.  Your black mamba zombie bites the shock serpent but does no damage.Efh~O=4Ensorcelled HibernationEfh-EfhC^ _The shock serpent completely misses you.EfhQ   Efh Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Efh. I ... ##.#..#  jesper the Slicer .#. ...##...<.## Human of Hepliaklqana *****.Efh*/  ... .. #....##...) Health: 126/126 ======================== #. #.. .. ##.#.###..?. Magic: 30/32 ======================-- #. #.. . ...##..#..## AC: 18Str: 7 Efh/ K..#.$#..#. ##.#..#..#### EV: 33 Int: 24 ..##.##..####.... #....### SH: 0Dex: 24 ...##.....#......###.....# XL: 18 Next: 38% Place: Snake Pit:3Efh/ r ##...#.#.@....S.#>.##....# Noise: =--------  Time: 32864.4 (0.0) Efh0 #........ZS..#.....##....# w) +9 rapier (speed) Efhb0 ###.......ZZZ#.# #.#.#... Cast: Ensorcelled Hibernation ...#.##[...Z...#####..##... Reap Fly  #.....#...#..).##......##.# Efh0 6#....)#.#.....###.#.).<..# S   anaconda (constriction) Efh0 c####.#.##.....### #....#.# S   shock serpent (ally target) ##..##....... #....# # ZZZ 3 black mamba zombies (minion) Efh"1 ##..<###..## ..##..#  ZZ 2 shock serpent zombies (minion) _The shock serpent completely misses you.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Efht1 UAiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a shock serpent (moderately wounded, ally target, chance to affect: 83%)Efh O... ##.#..# jesper the Slicer.#....##...<.## Human of Hepliaklqana *****.... .. #....##...) Health: 126/126 ========================Efhs c#. #.. .. ##.#.###..?. Magic: 30/32 ======================--#. #.. . ...##..#..## AC: 18Str: 7..#.$#..#. ##.#..#..#### EV: 33 Int: 24..##.##..####.... #....### SH: 0Dex: 24...##.....#......###.....# XL: 18 Next: 38% Place: Snake Pit:3##...#.#.@....S.#>.##....# Noise: =--------  Time: 32864.4 (0.0)Efh #........Z*..#.....##....# w) +9 rapier (speed)###.......ZZZ#.# #.#.#... Cast: Ensorcelled Hibernation...#.##[...Z...#####..##... Reap Fly #.....#...#..).##......##.#Efh #....)#.#.....###.#.).<..# S   anaconda (constriction)####.#.##.....### #....#.# S   shock serpent (ally target)##..##....... #....# # ZZZ 3 black mamba zombies (minion)##..<###..## ..##..#ZZ 2 shock serpent zombies (minion) _The shock serpent completely misses you.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Efh MAiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a shock serpent (moderately wounded, ally target, chance to affect: 83%)Efh=+iSasleep, ally target)Efh[EfhK`~  The shock serpent's electric aura discharges, shocking your black mamba zombie!Your black mamba zombie bites the shock serpent!  Your shock serpent zombie bites the shock serpent!!  The shock serpent's electric aura discharges, shocking your shock serpent  zombie!  Your black mamba zombie bites the shock serpent!Efh`b\  The shock serpent dies!Efh=cEfhdEfhd,EfheEfhk0NZ.S...ZZ..ZN   naga sharpshooter (constriction)S   anaconda (constriction, ally target)Z 3 shock serpent zombies (minion)EfhAz18 9====5.4 (1Ensorcelled Hibernation EfhEfhޙ. _The dead are slithering!Ffhw... ##.#..# .#. ...##...<.#... .. #....##...))FfhkX#. #.. .. ##.#.###..?.R#. #.. . ...##..#..##...#.$#..#. ##.#..#..#..##.##..####...N##....### Ffh...##.....#......###.....# ##...#.#.Z@.S...#>.##....# #.ZZ.#.....##....# Ffh###........ZZ#.# ##.#.#....#.##[....Z..#####..##.Ffh:#.....#...#..).##......##.#.#....)#.#.....###.#.).<..#.FfhA####.#.##.....### #....#.# ##..##....... #....# # ##..<###..## ..##..# Ffh̵FfhFfhFfhThe shock serpent dies! _The dead are slithering!  You swap places.  FfhYour black mamba zombie completely misses the anaconda.Your black mamba zombie closely misses the anaconda.  The anaconda barely misses you. The anaconda misses you.FfhFfh^.NS.FfhWZZZZ..FfhP1=33 Ffh,u==--6Ensorcelled HibernationFfhFfh Ffh=_Your shock serpent zombie bites the anaconda!Ffh  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.GfhSA ... ##.#..#  jesper the Slicer .#. ...##...<.### Human of Hepliaklqana *****.GfhQT* ... .. #....##...)) Health: 126/126 ======================== #. #.. .. ##.#.###..?.R Magic: 29/32 =====================--- #. #.. . ...##..#..##. AC: 18Str: 7 ..#.$#..#. ##.#..#..##### EV: 33 Int: 24 GfhT..##.##..####....##....###  SH: 0Dex: 24 ...##.....#....N.###.....#  XL: 18 Next: 39% Place: Snake Pit:3 ##...#.#.Z@S....#>.##....#  Noise: ==-------  Time: 32866.4 (0.0) Gfh@U#........ZZZZ#.....##....#  w) +9 rapier (speed) ###.........Z#.# ##.#.#.... Cast: Ensorcelled Hibernation ...#.##[.......#####..##.... Reap Fly  GfhUA#.....#...#..).##......##.#. #....)#.#.....###.#.).<..#. N   naga sharpshooter (constriction) ####.#.##.....### #....#.#  S   anaconda (constriction, ally target) ##..##....... #....# #  ZZZ 3 black mamba zombies (minion) GfhIV6##..<###..## ..##..#  ZZZ 3 shock serpent zombies (minion) _Your shock serpent zombie bites the anaconda!  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  GfhVPress: ? - help, Shift-Dir - straight lineAim: an anaconda (lightly wounded, ally target, chance to affect: 83%)Gfhy;6... ##.#..#jesper the Slicer.#....##...<.### Human of Hepliaklqana *****.GfhN<6... .. #....##...)) Health: 126/126 ========================#. #.. .. ##.#.###..?.R Magic: 29/32 =====================---#. #.. . ...##..#..##. AC: 18Str: 7..#.$#..#. ##.#..#..##### EV: 33 Int: 24..##.##..####....##....### SH: 0Dex: 24Gfh =...##.....#....N.###.....# XL: 18 Next: 39% Place: Snake Pit:3##...#.#.Z@*....#>.##....# Noise: ==-------  Time: 32866.4 (0.0)#........ZZZZ#.....##....# w) +9 rapier (speed)###.........Z#.# ##.#.#.... Cast: Ensorcelled Hibernation...#.##[.......#####..##.... Reap Fly #.....#...#..).##......##.#.#....)#.#.....###.#.).<..#. N   naga sharpshooter (constriction)Gfh=####.#.##.....### #....#.# S   anaconda (constriction, ally target)##..##....... #....# # ZZZ 3 black mamba zombies (minion)##..<###..## ..##..#ZZZ 3 shock serpent zombies (minion) _Your shock serpent zombie bites the anaconda!  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineGfh>\Aim: an anaconda (lightly wounded, ally target, chance to affect: 83%)GfheSsleep, ally …)Gfh  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight lineGfhҼ: an anaconda (lightly wounded, ally target, chance to affect: 83%)  The anaconda looks drowsy...  Your black mamba zombie bites the anaconda.Gfh  Your black mamba zombie bites the anaconda!!  Your shock serpent zombie bites the anaconda!!GfhW  The anaconda dies!GfhGfhGfhZZZ.Z..GfhjZ.Z, ally…)ZZZ 3 black mamba zombies (minion)Z   anaconda zombie (constriction, minion)Gfh18 40====7.4 (1Ensorcelled Hibernation GfhGfhb. _The dead are slithering!Gfh .. ##..... . ... ##.#..# S.#. ...##...<.###Z ... .. #....##...)).Gfh? ,#. #.. .. ##.#.###..?.R #. #.. . ...##..#..##.N..#.$#..#. ##.#.N#..######Gfh ..##.##..####....##....### ...##.....#@...N.###.....# ##...#.#.Z.ZZZ..#>.##....# .........Z..#.....##....# Gfh ###........Z.#.##.##.#.#....#...#.##[.....Z.#####..##....Gfh^ #.....#...#..).##......##.#.Gfh #....)#.#.....###.#.).<..#.. N   salamander (polearm, distracted)####.#.##.....### #....#.# . ZZZZZZ 7 zombies (1 ##..##....... #....# #Gfh Gfh GfhZ Gfh Gfh Gfh ' GfhQ 0ZZ.ZZ...Z.Zlauncher, constricA salamander comes into view. It is wielding a +0 spear.Gfh qThe naga sharpshooter unwields a +0 mace.  The naga sharpshooter wields a +0 shortbow.Gfh K  The naga sharpshooter shoots an arrow.Gfh5 Gfh6 Gfh6 Gfh7 GfhF8 GfhD .N.GfhD _..ZZ.ZZGfhE \.N)GfhH 30=33 ==--8Ensorcelled HibernationGfhT GfhW > _The arrow hits your black mamba zombie!!HfhwCo.. ##..... .#HfhC#... ##.#..# SN.#. ...##...<.###Z#... .. #....##...)).Hfh@D#. #.. .. ##.#.###..?.R.#HfhD#. #.. . ...##..#..##.N.HfhD4..#.$#..#. ##.#N.#..######N..##.##..####....##....### .HfhE...##.....#.@.ZN.###.....# HfhdE##...#.#...ZZ.Z.#>.##....# ##.HfhE.Z.#.....##....# .#HfhF###.........Z#Z##.##.#.#....# HfhNF...#.##[.......#####..##.....#HfhF#.....#...#..).##......##.#..##....)#.#.....###.#.).<..#..#HfhG####.#.##.....### #....#.# . HfhKHfhKHfhhLHfh-MHfhT Z.ZZ#Z.#.HfhqUg Your black mamba zombie bites the naga sharpshooter! x2HfhZHfh',HfhHfhHfh% .Z.N.ZZZ..The naga sharpshooter shoots an arrow. The arrow hits your black mamba zombie!Hfhy--9Ensorcelled Hibernation HfhXHfhEr _Your black mamba zombie barely misses the naga sharpshooter.IfhN IfhQQ _ Ability - do what?IfhQ CostFailure  Invocations -  X - Renounce ReligionNoneIfhQ 0%  a - Recall Ancestor2 MP0% J - Ancestor IdentityIfhLR TInstant0%  b - Transference2 MP, Piety-IfhR :0%  c - Idealise4 MP, Piety-IfhR 2% [?] toggle between ability selection and description.IfhX Ifh( Ifh +Ifh 7.. ##..... .# jesper the Slicer... ##.#..# SN Human of Hepliaklqana *****..#....##...<.###Z# Health: 126/126 ========================... .. #....##...)).. Magic: 30/32 ======================--#. #.. .. ##.#.###..?.R.# AC: 18Ifh- Str: 7#. #.. . ...##..#..##.N. EV: 33 Int: 24Ifh %..#.$#..#. ##.#..#..######N SH: 0Dex: 24Ifh C..##.##..####.Z.N##....### . XL: 18 Next: 40% Place: Snake Pit:3Ifh ...##.....#.@.ZN.###.....#Noise: ==-------  Time: 32869.4 (0.0)##...#.#...ZZZZ.#>.##....# # w) +9 rapier (speed)Ifhy #............#Z....##....# .# Cast: Ensorcelled Hibernation ###..........#.##.##.#.#....# Reap Fly ...#.##[.......#####..##.....#Ifh >#.....#...#..).##......##.#..# N   naga sharpshooter (launcher, constric…)Ifh #....)#.#.....###.#.).<..#..# N   salamander (polearm)Ifh9 '####.#.##.....### #....#.# .. ZZZZZZ 7 zombies (1 constriction, minion)##..##....... #....# #The naga sharpshooter wields a +0 shortbow.  Ifh The naga sharpshooter shoots an arrow. _The arrow hits your black mamba zombie!!  Your black mamba zombie bites the naga sharpshooter! x2  The naga sharpshooter shoots an arrow. The arrow hits your black mamba zombie! Ifh ]_Your black mamba zombie barely misses the naga sharpshooter.Ifh Ifh IfhG Ifh\ X _Sugats is still trapped in memory!JfhR.. ##..... .#.. .. ... ##.#..# SN#.#. .###. ...##...<.###Z#.JfhR... .... #....##...)).#. #.. .... ##.#.###..?.R.##. #.. . .. ...##..#..##.N.Jfh"S..#.$#..#. .##.#..#..######N...##.##..####.Z.N##....### ....##.....#..@ZN.###.....# .##...#.#...ZZZZ.#>.##....# #.#....#Z....##....# .# JfhsS###..........#.##.##.#.#....# ...#.##[.......####.....#...#..).##......##.#..# #....)#.#.....###.#.).<..#..# ####.#.##.....### #....#.# .##..##.JfhS #....# # .JfhTJfhVJfh@WJfh[V _Sugats is still trapped in memory!  A black mamba comes into view.  Your black mamba zombie closely misses the naga sharpshooter.Your black mamba zombie barely misses the naga sharpshooter. Jfh[ Your anaconda zombie grabs the naga sharpshooter.  Your anaconda zombie completely misses the naga sharpshooter.JfhD\Jfh\Jfhrg SZ.Z.ZZS   black mambaZZZZZ 7 zombies (1 constriction, minion)Your anaconda zombie constricts the naga sharpshooter.Jfhts  The naga sharpshooter shoots an arrow. The arrow hits your black mamba zombie!Jfhx.ZZZ 6Jfh,Jfh+ N..@.Z Your black mamba zombie is destroyed!Your black mamba zombie bites the naga sharpshooter!Jfh=U=70.4 (1Ensorcelled HibernationJfhJfh6L _Your shock serpent zombie bites the naga sharpshooter!Jfh  .. ##..... .## .. .. ....##.#..# SN#..#...###. ...##...<.###Z#......... #....##...)).Jfh p#. #....... ##S#.###..?.R.##.#. #.. .... ...##..#..##.N...#.$#..#. ..##.#..#..######N...##.##..####.ZN.##....### ....##.....#...@N.###.....# .##...#.#....ZZZZ#>.##....# #.#....#Z....##....# .# .###..........#.##.##.#.#....# ?  Jfhm ...#.##[.......  #.....#...#..).##......##.#..# #....)#.#.....###.#.).<..#..# ####.#.##.....### #....#.# ... ##..##. #....# # . Jfh V  Your anaconda zombie bites the naga sharpshooter!Jfh ,Jfh> [  Your anaconda zombie constricts the naga sharpshooter.Jfh;  .SZ..Z   but does no damage. but does no damage.  The salamander hits you with a +0 spear!  You are engulfed in flames. You resist.  The naga sharpshooter gestures wildly while chanting.Jfh~< Jfh= U  The naga sharpshooter magically shoots an arrow.JfhYD R.SJfh)E 12---2==1JfhJK Jfh M S _The arrow closely misses you.KfhT  You puncture the salamander!  The salamander is lightly wounded.  Your black mamba zombie bites the naga sharpshooter.Kfh`  The naga sharpshooter dies!KfhYour black mamba zombie bites the naga sharpshooter.  The naga sharpshooter dies!  The dead are walkingKfh.!  Your anaconda zombie grabs the salamander.anaconda zombie bites the salamander but does no damage.  Your anaconda zombie constricts the salamander.KfhNZZ.N   salamander (polearm, ally target)S   black mamba (ally target)N   naga (constriction)72Kfh]a==18 2-8 (0.4KfhKfhT _The black mamba bites your anaconda zombie but does no damage.KfhOm A  You puncture the salamander!Kfhp %  KfhLq LThe salamander is heavily wounded.Kfh hZ..Z Kfh Kfh 4=2.1 (0.3Kfh KfhҎ [ _The salamander barely misses your naga sharpshooter zombie.Kfh+ Lfh-A  You puncture the salamander!Lfh2:( Lfh:.Z The salamander is severely wounded.Lfh;sThe black mamba bites your anaconda zombie!  Your anaconda zombie bites the black mamba!Lfh;--4LfhxBLfhDE _Your anaconda zombie constricts the salamander.Lfhe  You completely miss the salamander.The salamander is severely wounded.Lfh j-----7Lfh Lfh; E _Your shock serpent zombie bites the salamander.Lfh,]The salamander is severely wounded. Lfh,_Your shock serpent zombie bites the salamander.  You puncture the salamander!  The salamander is almost dead.  The black mamba bites your anaconda zombie! Lfh,C The salamander hits your naga sharpshooter zombie with a +0 spear!Lfh-LfhAV.NNLfhAN 2 salamanders (polearms, 1 ally target)Mfhi%3Mfh==3.0MfhMfh MfhD_Your naga sharpshooter zombie is engulfed in flames!Mfh#<  You hit the salamander.Mfh&]  You kill the salamander!Mfh(  The dead are walking!  Your anaconda zombie completely misses the black mamba.Mfh0yZZZ@Z..   salamander (polearm) Z 8 zombies (2 constriction, minion)Mfh7v--3Ensorcelled Hibernation MfhE>Mfh@A _Your anaconda zombie bites the black mamba!Mfh޼ / ###S..N.N  .. .... ##..... .##  .. .. ....##.#..# SN.#...###. ..N##...<.###Z#..# ......... #.N..##...))....Mfhe #. #........##.#.###..?.R.## #. #....... ...##..#..##.N....#.$#..#....##S#..#..######N..#..##.##..####ZZ@Z##....### ...#...##.....#..ZZZ.###.....# .Mfh ##...#.#.......Z#>.##....# #..#............#.Z...##....# .# .. ###..........#.##.##.#.#....# ?. ...#.##[.......#####..##.....# Nmystic (distracted) Mfh #.....#...#..).##......##.#..# N   salamander (polearm)#....)#.#.....###.#.)N<..#..# S   black mamba (ally target)  ####.#.##.....### #....#.# ... N   naga (constriction)(…)Mfh  You swap places.  A salamander mystic comes into view. It is wielding a +0 quarterstaff.Mfh  The black mamba completely misses you.Your anaconda zombie grabs the black mamba.  Your anaconda zombie completely misses the black mamba.MfhP U  Your anaconda zombie constricts the black mamba.Mfh MfhY .NZ.N.MfhI 533 --4.3 (1.0Ensorcelled HibernationMfh Mfhz q _The black mamba misses you. _You see here a +0 spear.Nfhoc _ _You see here a +0 spear. barely mis  The black mamba is heavily wounded.  Your anaconda zombie bites the black mamba!  Your anaconda zombie constricts the black mamba.Nfh(e.N Nfhw):18 ==6 (0.3Nfh2NfhJ4X _The black mamba barely misses you.NfhB  You puncture the black mamba!Nfh[NfhtNfhH†)ZNfh>, ally t…), ally target)Nfh@N   naga (constriction)ZZZZZ 8 zombies (2 constriction, minion)Nfhs-39Nfh0 Nfh$O _You kill the black mamba!OfhXOfh=[OfhcOfheOfhP  ##..#...##. ..# ###S..N.N  .. .... ##..... .##  .. .. ....##.#..# SN#...#...###. ...##...<.###Z#..#OfhHQ  ......... #N...##...)).........##N#.###..?.R.## #. #.......#...##..#..##.N.....$#..#....##@#..#..######N##.##..####ZZ)Z##....### ...#...##.....#..ZZ)Z###. ...OfhQ #...#.#.......Z#Z.# #..#  #.Ofh R '...#.....##....# .# . ###..........#.##.##.#.#....# ?. ...#.##[.......#####..##... OfhkR S#.....#...#..).##....N.##....)#..#.).<..#..# OfhS Ofh?T OfhV Ofh|V OfhV OfhVW Ofh` [ZZ.ZZOfha .#>ZNally target)N.Ofhb 9=33 -5.9 (1.0Ofh8j Ofhm E _The salamander completely misses you. Ofhn `_You see here a black mamba corpse.Ofh - .)[... .. ##..#...##. ..# ###S..N.N  ... .... ##..... .## Ofhf  .. .. ....##.#..# SN#.#...###.#...##...<.###Z# ......... #N...##...)).. #. #........##N#.###..?.R.## #. #.......#@..##..#..##.N...Ofh $ ..#.$#..#....##†#..#..######N.. ..##.##..####ZZZZ##....### ...##.....#...ZZZ###.....# ..Ofh*  ##...#.#........#>.##....# #  ......#....Z##....# .#  ###..........#.##.##.#.#? Ofh  ...#.##[.......#####N.##.....#ZZZZZ 5 zombies (2 constriction, minion).#...#..).##......##.#..#Ofh5 Ofh Ofh  Ofh J The salamander hits you but does no damage.Ofh %  Ofh9 ]The salamander mystic closely misses your black mamba zombie.Ofh  Ofh* >NZOfh .Z.N   naga warrior (constriction)ZNmystic (Ofh  &N   salamander (polearm, ally target)ZZZZZ 6 zombies (2 constriction, minion)Ofh 21==-6Ofh' Ofh'# J _Your black mamba zombie bites the salamander mystic!Pfh/  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Pfhe0\Confirm with . or Enter, or press ? or * to list all spells.PfhF .)[...  jesper the Slicer .. ##..#...  Human of Hepliaklqana *****. Pfhd##. ..# ###S..N.N  Health: 121/126 =======================- ... .... ##N.... .##  Magic: 30/32 ======================-- .. .. ....##.#..# SN#. AC: 18Str: 7 Pfh.#...###.#...##...<.###Z#.. EV: 33 Int: 24 ......... #N...##...)).... SH: 0Dex: 24 Pfh^ #. #........##N#.###..?.R.##. XL: 18 Next: 43% Place: Snake Pit:3  #. #.......#@*Z##..#..##.N... Noise: =--------  Time: 32876.9 (0.0) Pfhq ..#.$#..#....##†#..#..######N.. w) +9 rapier (speed)  ..##.##..####Z.ZZ##....### ... Cast: Ensorcelled Hibernation Pfh( ...##.....#...ZZZ###.....# .. Reap Fly  ##...#.#........#>.##....# #..  #............#.....##....# .# . N   naga warrior (constriction) Pfh&f ###..........#.##.##Z#.#....# ? N   salamander mystic (ally target)  ...#.##[.......#####N.##.....#  N   salamander (polearm, ally target) Pfh #.....#...#..).##......##.#..#  ZZZZZ 6 zombies (2 constriction, minion) _Your black mamba zombie bites the salamander mystic!  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  PfhPress: ? - help, Shift-Dir - straight lineAim: a salamander, wielding a +0 spear (ally target, chance to affect: 83%)Pfh.)[... jesper the Slicer..##..#... Human of Hepliaklqana *****.##. ..# ###S..N.NPfhWHealth: 121/126 =======================-... .... ##N.... .## Magic: 30/32 ======================--.. .. ....##.#..# SN#. AC: 18Str: 7.#...###.#...##...<.###Z#.. EV: 33 Int: 24Pfhߎ......... #N...##...)).... SH: 0Dex: 24#. #........##*#.###..?.R.##. XL: 18 Next: 43% Place: Snake Pit:3#. #.......#@.Z##..#..##.N... Noise: =--------  Time: 32876.9 (0.0)Pfh..#.$#..#....##†#..#..######N.. w) +9 rapier (speed)..##.##..####Z.ZZ##....### ... Cast: Ensorcelled Hibernation...##.....#...ZZZ###.....# .. Reap Fly ##...#.#........#>.##....# #..#............#.....##....# .# . N   naga warrior (constriction)Pfh####..........#.##.##Z#.#....# ? N   salamander mystic (ally target)...#.##[.......#####N.##.....#N   salamander (polearm, ally target)#.....#...#..).##......##.#..#Pfh6ZZZZZ 6 zombies (2 constriction, minion) _Your black mamba zombie bites the salamander mystic!  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  PfhPress: ? - help, Shift-Dir - straight lineAim: a salamander, wielding a +0 spear (ally target, chance to affect: 83%)Pfh`Nsleep, ally tar…)Pfh,Pfha  Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a salamander, wielding a +0 spear (ally target, chance to affect: 83%)  The salamander looks drowsy...  Your black mamba zombie bites the salamander mystic!  The salamander mystic hits your black mamba zombie with a +0 quarterstaff!  Your black mamba zombie is engulfed in flames!!Pfh$ .NNZZZ##N)ZPfhI%NtyrantN  mystic (ally target)N   salamander (polearm, asleep, ally ta(…)Your anaconda zombie bites the salamander!  A salamander tyrant comes into view.Pfh%Pfhx(218 ==7.9 (1Ensorcelled Hibernation Pfh3Pfh5J _Your black mamba zombie bites the salamander mystic.Qfh .)[... .. ... ##..#... ##. ..# ###S..N.N ... .... ##N.... .## .Qfh.. .. ....##.#..# SN#..#...###.#...##...<.###Z#..#.. #.N..##...)).#. #.##N#.###..?.R.##.#. #.Qfh#Z@Z##..#..##.N...#.$#..#....##Z#..#..######N..#..##.##..####Z.ZZ##N...### ...#Qfh7z...##.....#....)Z###.....# .##...#.#........#>.##....# #..##.Qfh ..#.....##....# .# . ###...#.##.##Z#.#....# ?. ...#.##[.......#####N.##.....# QfhGN  (polearm, asleep, ally tar…)#.....#...#..).##......##.#..# N   naga (constriction)Qfh=  You swap places.  Qfh_[Your anaconda zombie grabs the salamander.  Your anaconda zombie bites the salamander!Qfh>QfhQfhQfhT  Your anaconda zombie constricts the salamander.QfhQfh!Your anaconda zombie bites the salamander!  Your anaconda zombie constricts the salamander.  The salamander Qfhn!hits you but does no damage.biteconstricts the salamander.  The salamander tyrant gazes fiercely through you!Qfh7+r.NN.NQfh+ZN.Z)Z##.Z.N  Qfh+@lly target)Qfh,*41Qfh/-=33 -8Ensorcelled HibernationWeak Reap Fly Qfhq5Qfhc9 Qfh9T_You feel your attacks grow feeble.Qfh@<  You hit the salamander.QfhSZ.Qfhb\18 =-9.2 (0.3QfhQfh}b _The salamander is heavily wounded.Qfh? <  You hit the salamander.Qfh%I .Z  hit _The salamander is heavily wounded.  You hit the salamander.  QfhI The salamander is heavily wounded.  Your anaconda zombie bites the salamander!r anaconda zombie constricts the salamander.Qfh .. #Z@..##...))....#. #.##)#N###..?.R.##...  #. #.......#ZZZ##..#..##.N....# #.$#..#....##Z#ZN#..######N..# .Ufh##.##..####..ZZ##....### ...# ..##.....#....)Z###.....# .... NN 2 naga warriors (constriction, 1 stro#.#........#Z.##....# #..### ....#....N##....# .# ..  6 Ufhg#..........#.##.##.#.#....# ?..UfhUfhUfhUfhUfh....NNZZ.Ufh"<NN7Ufh?2=Ufh(Q33 --3.9 (1.0UfhrUfh Ufh  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Ufh\Confirm with . or Enter, or press ? or * to list all spells.UfhJ} .....  jesper the Slicer .# ... .... .  Human of Hepliaklqana *****. ... #.... .)[...  Health: 122/126 =======================- Ufh>...##.... ##..#... # Magic: 29/32 =====================--- ##.......# ###...N.N .. AC: 18Str: 7 ........ ##..... .## ... EV: 33 Int: 24 .. ..#....##.#..# SN#.... SH: 0Dex: 24 Ufhot .#...###.#...##...N.###Z#..##> XL: 18 Next: 44% Place: Snake Pit:3  ......... #Z@N.##...))....... Noise: ---------  Time: 32883.9 (0.0) Ufh^ #. #........##Z#N###..?.R.##...  w) +9 rapier (speed)  #. #.......#ZZZ##..#..##.N....#  Cast: Ensorcelled Hibernation .#.$#..#....##Z#.N#..######N..##  Weak Reap Fly .##.##..####..ZZ##....### ...# Ufh^..##.....#....)Z###.....# ....  NN 2 naga warriors (constriction, 1 stro…)#...#.#........#Z.##....# #..### N   naga sharpshooter (launcher, constric…)UfhH............#....N##....# .# ..  ZZZZZ 7 zombies (2 constriction, minion) #..........#.##.##.#.#....# ?.. Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ufh)HAiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a naga warrior, wielding a +0 war axe and wearing a +0 robe (ally target,  chance to affect: 83%)Ufh#.....jesper the Slicer.# ....... .Human of Hepliaklqana *****.... #.... .)[...UfhqHealth: 122/126 =======================-...##.... ##..#... # Magic: 29/32 =====================---##.......# ###...N.N .. AC: 18Str: 7........ ##..... .## ... EV: 33 Int: 24Ufh7.. ..#....##.#..# SN#.... SH: 0Dex: 24.#...###.#...##...N.###Z#..##> XL: 18 Next: 44% Place: Snake Pit:3Ufhz......... #Z@*.##...))....... Noise: ---------  Time: 32883.9 (0.0)  #. #........##Z#N###..?.R.##... w) +9 rapier (speed)#. #.......#ZZZ##..#..##.N....# Cast: Ensorcelled Hibernation Ufh.#.$#..#....##Z#.N#..######N..## Weak Reap Fly .##.##..####..ZZ##....### ...# Ufh?D..##.....#....)Z###.....# .... NN 2 naga warriors (constriction, 1 stro…)#...#.#........#Z.##....# #..### N   naga sharpshooter (launcher, constric…)Ufh............#....N##....# .# ..ZZZZZ 7 zombies (2 constriction, minion) #..........#.##.##.#.#....# ?..Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ufh`AAiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a naga warrior, wielding a +0 war axe and wearing a +0 robe (ally target,  chance to affect: 83%)UfhdN 9NUfh Ufh #Aim  Press: ? - help, Shift-Dir - straight line: a naga warrior, wielding a +0 war axe and wearing a +0 robe (ally target,  chance to affect: 83%)  Ufh The naga warrior looks drowsy... The naga warrior completely misses you.  Something hits your shock serpent zombie!Ufh, TN<NNUfh a.N6Ufhn ,18 =Ufh¥ 4.9 (1UfhH Ufh* ] _Your shock serpent zombie is destroyed!Vfhg  The helpless naga warrior fails to defend itself.  You stick the naga warrior like a pincushion!!!!Vfh|  You kill the naga warrior!The dead are walking!Vfh##.Z#.ZN   naga warrior (constriction, strong, aZZZ 7 zombies (3 constriction, minion)Vfh99/126 -----5====5.3 (0.4Vfh5Vfh0@ _The naga warrior hits you with a +0 mace!!Vfh=  Vfh̟Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.VfhK .....  jesper the SlicerVfh{L .# ... .... .  Human of Hepliaklqana *****. ... #.... .)[...  Health: 99/126 ==================------ ...##.... ##..#... # Magic: 27/32 ====================---- ##.......# ###...N.N .. AC: 18Str: 7 VfhM........ ##..... .## ... EV: 18Int: 24 .. ..#....##.#..# SN#.... SH: 0Dex: 24  .#...###.#...##..N<.###Z#..##> XL: 18 Next: 45% Place: Snake Pit:3  ......... #Z@Z.##...))....... Noise: ====-----  Time: 32885.3 (0.0)  #. #........##Z#N###..?.R.##...  w) +9 rapier (speed)  #. #.......#Z.Z##..#..##.N....#  Cast: Ensorcelled Hibernation Vfh N.#.$#..#....##Z#.N#..######N..##  Weak Reap Fly .##.##..####..ZZ##....### ...# ..##.....#....)Z###.....# ....  N   naga warrior (constriction, strong, a…)#...#.#........#Z.##....# #..### N   naga sharpshooter (launcher, constric…)VfhN ............#....N##....# .# ..  ZZZZZZ 7 zombies (3 constriction, minion) #..........#.##.##.#.#....# ?.. Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineVfhwOAim: a naga warrior, wielding a +0 mace and wearing a +0 kite shield (strong,  ally target, chance to affect: 83%)Vfhz A.....Vfhs{ jesper the Slicer.# ....... .Human of Hepliaklqana *****.... #.... .)[...Vfh{ wHealth: 99/126 ==================------Vfh&| H...##.... ##..#... # Magic: 27/32 ====================----##.......# ###...N.N .. AC: 18Vfh{| -Str: 7Vfh| h........ ##..... .## ... EV: 18Int: 24Vfh(} ;.. ..#....##.#..# SN#.... SH: 0Dex: 24Vfh} .#...###.#...##..N<.###Z#..##> XL: 18 Next: 45% Place: Snake Pit:3Vfh} {......... #Z@Z.##...))....... Noise: ====-----  Time: 32885.3 (0.0)  Vfhm~ A#. #........##Z#*###..?.R.##... w) +9 rapier (speed)#. #.......#Z.Z##..#..##.N....# Cast: Ensorcelled Hibernation Vfh~ 5.#.$#..#....##Z#.N#..######N..## Weak Reap Fly VfhE .##.##..####..ZZ##....### ...# ..##.....#....)Z###.....# .... N   naga warrior (constriction, strong, a…)Vfh 7#...#.#........#Z.##....# #..### N   naga sharpshooter (launcher, constric…)............#....N##....# .# ..ZZZZZZ 7 zombies (3 constriction, minion) #..........#.##.##.#.#....# ?..Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Vfh Press: ? - help, Shift-Dir - straight lineAim: a naga warrior, wielding a +0 mace and wearing a +0 kite shield (strong,  ally target, chance to affect: 83%)Vfh 9NVfh> Vfh Vfhr Aim  Press: ? - help, Shift-Dir - straight line: a naga warrior, wielding a +0 mace and wearing a +0 kite shield (strong,  ally target, chance to affect: 83%)  The naga warrior looks drowsy... Something hits your salamander zombie.  Your salamander zombie is engulfed in flames!!VfhX( N.Z.6Vfh( Your salamander zombie is destroyed!The naga sharpshooter casts a spell.Vfh* U  The naga sharpshooter magically shoots an arrow.Vfh3 N.ZVfh6 1-8===--6.3 (1Ensorcelled Hibernation Vfhi< Vfh? ) _The arrow hits you!WfhT&  Wfh/U`The helpless naga warrior fails to defend itself.  You spit the naga warrior like a pig!!!!WfhtY WfhYY You kill the naga warrior!Wfh:[Wfh i;Z)Wfh}iuZ#Z†NWfhisharpshooter (launcher, constricZZZZZZZ 7 zombies (4 constriction, minion)Wfh\s=6----6 (0.3Ensorcelled HibernationWfh{Wfh`} Wfh}_The dead are walking!Wfh) ..... .# ... .... . ... #.... .)[... Wfh* ...##.... ##..#... # ##.......# ###...N.N .. ........ ##..... .## ... .. ..#....##.#..# SN#.... .#...###.#...##Z.N<.###Z#..##> .Wfh.+  #Z.@.##...)). #. #.##Z#Z###..?.R.##... #. #.#.ZZ##..#..##.N....# Wfh+ #.$#..#....##†#.N#..######N..## ##.##..####..ZZ##....###.....#....)Z###.....# .... ...#.#........#Z.##....# #..###  5.#. Wfh. Wfh. Wfh@0 Wfhf1 WfhQ= X Z)ZZ.##N.N   salamander (launcher)Wfh= ZZZZZZ 6 zombies (4 constriction, minion)A salamander comes into view. It is wielding a +0 shortbow of flaming.WfhC K(((Wfh i.@.Wfhy o2-33 ==Wfh 7.6 (1.0Wfh Wfh? _The naga sharpshooter shoots an arrow. The arrow closely misses you.Things that are here: _a +0 war axe; a +0 robeXfh#y ..... .# ... .... . ... #.... .)[... ...##.... ##..#... # Xfh ##.......# ###.....N ..  ........ ##.......## ...  .. ..#....##.#..# SN#....  .#...###.#..Z##@.N<.###Z#..##>  .. #)ZZ.##...)[.... . #.#Z#Z###..?...##... Xfh$. #.......#.Z.##N.#..##.N....# .$#..#....##†#..#..######N..# #.##..####..ZZ##....### ...# ##.....#....)Z###.....# .... ZZZZZ 5 zombies (3 constriction, minion)#.#Xfh..#Z.##....# #..###...N##....# ..XfhXfh֔Xfh%=  You swap places.  XfhRSomething hits your naga warrior zombie!Xfhw ZZZZN#)N   salamander tyrantZZZZZ 5 zombies (3 constriction, minion)XfhEYour naga warrior zombie is engulfed in flames!Xfh *The naga sharpshooter spits poison at you.The splash of poison hits you but does no damage.  You are poisoned.XfhXfhu0  You resist.XfhgXfhXfh .##@.ZZZZZ 6 zombies (4 constriction, minion)XfhXfh!==8Pois Weak Reap Fly XfhXfhJ _Your black mamba zombie bites the salamander tyrant!Xfh  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Xfhz   jesper the Slicer .....  Human of Hepliaklqana *****. .# ... .... .  Health: 92/126 =================------- XfhY{ %... #.... .)[...  Magic: 26/32 ===================----- ...##.... ##..#... #  AC: 18Str: 7 ##.......# ###.....N ..  EV: 33 Int: 24 ........ ##.......## ...  SH: 0Dex: 24  .. ..#....##.#..# SN#....  XL: 18 Next: 46% Place: Snake Pit:3  .#...###.#...##@*N<.###Z#..##>  Noise: ==-------  Time: 32888.6 (0.0) Xfh|  ......... #ZZZZ##...)[.......  w) +9 rapier (speed) . #........##N#Z###..?...##...  Cast: Ensorcelled Hibernation . #.......#.Z.##N.#..##.N....#  Pois Weak Reap Fly .$#..#....##†#..#..######N..## #.##..####..ZZ##....### ...#  N   naga sharpshooter (launcher, constric…)##.....#....)Z###.....# ....  N   salamander tyrant ..#.#........#Z.##....# #..###  ZZZZZZ 6 zombies (4 constriction, minion) ..........#....N##....# .# .. Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Xfh| Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a naga sharpshooter, wielding a +0 shortbow and wearing a +0 robe (strong,ally target, chance to affect: 83%)Xfh Ajesper the Slicer.....Human of Hepliaklqana *****..# ....... .Xfh Health: 92/126 =================-------... #.... .)[...Magic: 26/32 ===================-----...##.... ##..#... #AC: 18Str: 7##.......# ###.....N ..EV: 33 Int: 24Xfh~ ........ ##.......## ...SH: 0Dex: 24.. ..#....##.#..# SN#....XL: 18 Next: 46% Place: Snake Pit:3  .#...###.#...##@.*<.###Z#..##>Noise: ==-------  Time: 32888.6 (0.0)Xfh ......... #ZZZZ##...)[.......w) +9 rapier (speed) . #........##N#Z###..?...##...Cast: Ensorcelled Hibernation Xfh . #.......#.Z.##N.#..##.N....#Pois Weak Reap Fly Xfh0 .$#..#....##†#..#..######N..## #.##..####..ZZ##....### ...#N   naga sharpshooter (launcher, constric…)##.....#....)Z###.....# ....N   salamander tyrant ..#.#........#Z.##....# #..###ZZZZZZ 6 zombies (4 constriction, minion) ..........#....N##....# .# ..Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Xfh Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a naga sharpshooter, wielding a +0 shortbow and wearing a +0 robe (strong,ally target, chance to affect: 83%)Xfhn;9NXfhzYour black mamba zombie bites the salamander tyrant.  The salamander tyrant gazes fiercely through you!  You feel as though you will be weak longer.  The salamander tyrant barely misses your shock serpent zombie.Something hits your anaconda zombie.  Your anaconda zombie is engulfed in flames!XfhCZN. Xfh(89-18 9.6 (1Ensorcelled Hibernation XfhiXfhĝJ _Your black mamba zombie bites the salamander tyrant!Yfh;..... Yfh,c.# ... .... . ... #.... .)[... Yfh...##.... ##..#... # ##.Yfh# ###.....N .. .Yfh1v ##.......## ... .. ..#....##.#..# SN#.... Yfh.#...###.#...##Z@N<.###Z#..##>  .Yfh #ZZZ.##...)[. Yfh' #.##N#Z###..?...##... Yfh #.#.Z.##N.#..##......# Yfh$#..#....##†#..#..######N..## Yfh=.##..####..ZZ##....### ...# .....#....)Z###.....# .... Yfhm#.#.#Z.##....# #..### YfhYou feel very sick.  The salamander tyrant gazes fiercely through you!You feel as though you will be weak longer.  YfhThe salamander tyrant hits your shock serpent zombie!shock serpent zombie is engulfed in flames!!  Your shock serpent zombie closely misses the salamander tyrant.Yfh+Yfhao ZN.Yfh(ally target)N   salamander (ally target)ZZZZZ 6 zombies (4 constriction, minion)Your black mamba zombie bites the salamander tyrant but does no damage.  Yfh_Your naga zombie barely misses the salamander tyrant.Your naga zombie grabs the salamander tyrant.Yfh=7-Yfhs7=33 -90Yfh6'Yfh) Yfh):_Your naga zombie constricts the salamander tyrant.Yfhͫc  The helpless naga sharpshooter fails to defend itself.  Yfh]4You perforate the naga sharpshooter like a sieve!!!!YfhF.)##YfhsNN   salamander tyrant (ally target)NZZZZZZ 6 zombies (4 constriction, minion)Yfhʿanaconda zombie bites the salamander!  The salamander tyrant gazes fiercely through you!  You feel as though you will be weak longer.  The salamander tyrant barely misses your shock serpent zombie.Your naga warrior zombie hits the salamander.r naga warrior zombie grabs the salamander.Yfh`=18 7=9 (0.3YfhYfh3I _Your naga warrior zombie constricts the salamander.Zfh......# ... .... . ... #.... .)[... ...##.... ##..#... ###.......# ###.....N .. Zfh. ##.......## ..... ..#....##.#..# SN#.....#...###.#...##ZZ)<.###Z#..##>  ......... #ZZZ@##...)[....... . #.##N#N###..?...## . #.Z.##..#..##......# ZfhY.$#..#....##†#..#..######N..## #.##..####..ZZ##....### ... ##.....#....)Z###.....# .... ..#.#........#Z.##....# #..### ....#....N##....# .# .. ZZZZZ 5##.##.#.#... ?..Zfh _Your naga warrior zombie constricts the salamander.  You swap places. You feel sick. The salamander barely misses you.Your shock serpent zombie bites the salamander tyrant!zombie hits the salamander tyrant.zombie constricts the salamander tyrant.  The salamander tyrant hits your shock serpent zombie!Zfh~533 1.9 (1.0Ensorcelled HibernationZfhZfhF _Your shock serpent zombie is engulfed in flames![fh' _Your shock serpent zombie is engulfed in flames!  You hit the salamander but do no damage.  The salamander is moderately wounded.warrior zombie hits the salamander.  Your naga warrior zombie constricts the salamander.  The salamander hits you. You are engulfed in flames. You resist.[fhf78=--18 =-[fhX2.3 (0.4[fh[fhbL _Your shock serpent zombie bites the salamander tyrant![fhK  You hit the salamander.  The salamander is heavily wounded.[fhi7---6 (0.3[fh[fh#$ _You feel sick.[fhm qThe salamander is heavily wounded.  The salamander tyrant gazes fiercely through you!  You feel as though you will be weak longer.  The salamander tyrant closely misses your shock serpent zombie.[fhCn {Your naga zombie hits the salamander tyrant.  Your naga zombie constricts the salamander tyrant.[fhw  ZN  ZZZZZZ 6 zombies (4 constriction, minion)[fh8x [  The salamander tyrant dies![fh| <8=3.0 (0.4[fhă [fh + _The dead are walking!\fhF The salamander tyrant dies! _The dead are walking! hit the salamander.  \fhGThe salamander is severely wounded.  You feel sick.  Your shock serpent zombie bites the salamander!\fhIN6-3 (0.3\fh]\fhia \fha3_The salamander hits you but does no damage.\fh _  Your shock serpent zombie bites the salamander! _The salamander hits you but does no damage.  You puncture the salamander!  The salamander is almost dead.naga warrior zombie hits the salamander.  Your naga warrior zombie constricts the salamander.\fh` ZZZZZZZZ 7 zombies (4 constriction, minion)\fh T  The salamander dies!\fh? }9=6Ensorcelled Hibernation \fh% \fhA( + _The dead are walking!]fh .# ... .... . ... #.... .)[... ...##.... ##..#... ###.......# ###.....N .. ........ ##.......## ..... ..#....##.#..# SN#.....#...###.#...##ZZ)<.###Z#..##> ......... #ZZZZ##...)[....... #. #.##Z#@###..?...## #. #.Z.##..#..##......# #.$#..#....##†#..#..####]fh ##N..## ##.##..####..ZZ##....### ... .##.....#....)Z###.....# .... ...#.#........#Z.##....# #..### 6...#....N##....# .# ..##.##.#.#... ?.. #.##[.......#####N.##.....#]fh,!]fh_%4533 ]fh&.--4.6 (1.0]fhW.]fh4Q _You swap places. You feel sick.  Things that are here: ]fh5g_a +0 shortbow of flaming; a +0 mace; a +0 kite shield]fhI... #.... .)[... ...##.... ##..#... ###.......# ###.....N .. ........ ##.......## ... .. ..#....##.#..# SN#....  .#...###.#...##ZZ)<.###Z#..##> ........ #ZZZZ##...)[....... . #]fhJT##Z#)###..?...##... . #.#.Z.##@.#..##......# .$#..#....##†#.Z#..######N..## ##..####..)Z##....### ...# ....#....)Z###.....# .... ..#.#........#Z.##....# #..###.......#....N##....# .# ..    naga zombie (#.##.##.#.#....# ?Z   naga warrior zombie (constriction, mi…)]fhpK##[.#####N.##. ZZ 2 shock serpent zombies (minion) ..#...#..).##......##.#..# Z   naga sharpshooter zombie (constrictio…)]fhM]fhN]fhO]fhWWZ.ZZ.ZZZZZ 6 zombies (3 constriction, minion)]fhW0]fhTZ\8=--5]fhc]fhbe$ _You feel sick.]fh v...##.... ##..#... #]fhw ##.......# ###.....N .. .. ##.......## ... .. ..#....##.#..# SN#.... .#...###.#...##ZZ)<.###.#..##> ]fh ........ #ZZZ.##...)[.......  ###Z#Z###..?...##...  #.]fh #.Z.##..#..##......# $#..#....##†#ZZ#@.######N..## ##..####..).##....### ...# ]fh ....#....)Z###.....# .... .#.#........#Z.##....# #..###.......#....N##....# .# #.##.##.#.#....# ?]fh" N   nagaraja (polearm, constriction, wand…)##[.#####N.##. ZZZZ 4 zombies (2 constriction, minion)]fh ...#..).##......##N##)#.#.....###.#.).<..#..#]fhY  A nagaraja comes into view. It is wielding a +0 spear.]fh ]fh} ]fh ]fh ZZZNallyN]fhH ZZZ 5 zombies (3 constriction, minion).]fh u4=6Ensorcelled Hibernation]fhh ]fh $ _You feel sick.]fha 2##.......# ###.....N .. .. ##.......## ... ]fh7 .. ..#....##.#..# SN#.... #...###.#...##ZZ)<.###.#..##> ]fhѧ ........ #ZZZ.##...)[....... #]fh 6##Z#Z###..?...##... #.#.ZZ##Z.#..##......# #..#....##†#ZZ#..######N..## ]fh6 ##..####..).##..@.### ...# ]fh ....#....)Z###.....# ....#........#Z.# #..### ........#....N##....# .# .. ]fh #.##.##.#.#....# ? #[.#####N.##N ]fh$ D...#..).##......##.#..# ZZZZZZZ 9 zombies (4 constriction, minion)]fh =)#.#.....###.#.).<..#..# #.##.....### #....#.# ...]fhg %  ]fh You feel sick.]fho B]fh ]fhԻ ]fh ]fh8 Z.Z##Z.Z#ZZ]fh NZ5]fh 17]fh ]fh [ _You are no longer poisoned.]fh5.. ##.......## ...  .. ..#....##.#..# SN#.... ...###.#...##ZZ)<.###.#..##> ........ #ZZZ.##...)[....... ##Z#Z###..?...##... .#..Z##Z.#..##......# ..#....##†#.Z#Z.######N..## ]fh6K###..).##Z...### ...# ....#....)Z###..@..# .... .#........#Z.# #..### .......#....N##....# .# .. #.##.##.#.#....# ? [.#####N.##N ...#..).##......##.#..# #.....###.#.).<..#..# .##.....### #....#.# ... .##....... #....# # .]fhh8]fh9,]fh9]fh?:,]fh+;^fhZ.##.ZZ#Z.ZZN.ZZZZZZZ 10 zombies (5 constriction, mini…^fh%8^fh ^fhL ^fh?.. ..#....##.#..# SN#.... ..###.#...##ZZ)<.###.#..##> .... #ZZZ.##...)[....... ^fh8##Z#Z###..?...##... #.Z.##..#..##......# #....##†#ZZ#Z.######N..## ###..).##.Z..### ...# ...#....)Z###.....# .... #........#Z.##Z.@.# #..### ......#....N##....# .# .. #.##.##.#.#N...# ?.#####..##.....# ..#..).##......##.#..##.....###.#.).<..#..# #.....### #....#.# ...^fhZZZZZZZ 9 zombies (5 constriction, minion ##....... #....#.# ...<###..## ..##..#^fhU^fh9^fhӯ^fhe^fhڿ).Z##Z.Z.Z^fhZZZZZZZ 10 zombies (5 constriction, mini…^fh**^fh4q  The nagaraja casts a spell at you.^fhD,^fhE^fh7F,^fhR)Z.Z#..Z^fhSMZ@^fhT69===9 -Tele Reap Fly ^fh^^fh#a8 _You feel firmly anchored in space.^fh$  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  ^fh \Confirm with . or Enter, or press ? or * to list all spells.^fhU J.. ..#....##.#..# SN#....  jesper the Slicer ..###.#...##ZZ)<.###.#..##>  Human of Hepliaklqana *****. ^fhT ....... #ZZ).##...)[.......  Health: 76/126 ==============---------- .......##Z#Z###..?...##...  Magic: 27/32 ====================---- ......#...##Z.#..##......#  AC: 18Str: 7 .#....##†#ZZ#..######N..##  EV: 33 Int: 24 ^fh J..####..).##Z.Z.### ...#  SH: 0Dex: 24 ...#....)Z###.Z...# ....  XL: 18 Next: 49% Place: Snake Pit:3 #........#Z.##..@.# #..###  Noise: ==-------  Time: 32899.6 (0.0) ......#....N##.Z*.# .# ..  w) +9 rapier (speed) ^fh .....#.##.##.#.#N...# ?..  Cast: Ensorcelled Hibernation .......#####..##.....#  Weak -Tele Reap Fly ..#..).##......##.#..# .#.....###.#.).<..#..#  N   nagaraja (polearm, constriction, ally…)##.....### #....#.# ...  ZZZZZZZ 10 zombies (5 constriction, mini…)##....... #....#.# ... ^fh =.<###..## ..##..#Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a nagaraja, wielding a +0 spear and wearing a +0 robe (ally target, chanceto affect: 34%)^fhWZ.. ..#....##.#..# SN#....  jesper the Slicer ..###.#...##ZZ)<.###.#..##>  Human of Hepliaklqana *****. ....... #ZZ).##...)[.......  Health: 76/126 ==============---------- ^fh;X.......##Z#Z###..?...##...  Magic: 27/32 ====================---- ......#...##Z.#..##......#  AC: 18Str: 7 .#....##†#ZZ#..######N..##  EV: 33 Int: 24 ..####..).##Z.Z.### ...#  SH: 0^fhXHDex: 24 ...#....)Z###.Z...# ....  XL: 18 Next: 49% Place: Snake Pit:3 ^fhX#........#Z.##..@.# #..###  Noise: ==-------  Time: 32899.6 (0.0) ......#....N##.Z..# .# ..  w) +9 rapier (speed) .....#.##.##.#.#N...# ?..  Cast: Ensorcelled Hibernation ^fhAY.......#####..##.....#  Weak -Tele Reap Fly ..#..).##......##.#..# ^fhYO.#.....###.#.).<..#..#  N   nagaraja (polearm, constriction, ally…)##.....### #....#.# ...  ZZZZZZZ 10 zombies (5 constriction, mini…)##....... #....#.# ... ^fh5Z.<###..## ..##..#Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a nagaraja, wielding a +0 spear and wearing a +0 robe (ally target, chanceto affect: 34%)  You miscast Ensorcelled Hibernation.  You are very lightly contaminated with residual magic.^fh^\Press: ? - help, Shift-Dir - straight line  Aim: a nagaraja, wielding a +0 spear and wearing a +0 robe (ally target, chanceto affect: 34%)  ^fh\You miscast Ensorcelled Hibernation.are very lightly contaminated with residual magic.  Nothing appears to happen.^fh,j_    )<^fhj>  #)ZZ)[ ?   ) ...# ) ....   ^fhBk1 .# ..  ?..  )).< catc ^fhk ...   <   Your shock serpent zombie barely misses the nagaraja.^fherv *The nagaraja spits poison at you.^fhrGThe splash of poison hits you but does no damage.^fh ^fh,^fhVrZ)...ZZZ^fhN.1^fh718 900.6 (1Contam ^fhG^fh! _You resist._fh  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells._fhJ.. ..#....##.#..# SN#....  jesper the Slicer ..###.#...##ZZ)<.###.#..##>  Human of Hepliaklqana *****. _fh....... #ZZZ.##...)[.......  Health: 77/126 ==============---------- .......##)#Z###..?...##...  Magic: 25/32 ==================------ ......#...##Z.#..##......#  AC: 18Str: 7 .#....##†#ZZ#..######N..##  EV: 18Int: 24 ..####..).##....### ...#  SH: 0Dex: 24 ...#....)Z###ZZZ..# ....  XL: 18 Next: 49% Place: Snake Pit:3 _fh)#........#Z.##..@.# #..###  Noise: ==-------  Time: 32900.6 (0.0) ......#....N##.Z*.# .# ..  w) +9 rapier (speed) .....#.##.##.#.#N...# ?..  Cast: Ensorcelled Hibernation .......#####..##.....#  Weak -Tele Reap Fly Contam ..#..).##......##.#..# _fhI.#.....###.#.).<..#..#  N   nagaraja (polearm, constriction, catc…)##.....### #....#.# ...  ZZZZZZZ 11 zombies (5 constriction, mini…)##....... #....#.# ... .<###..## ..##..#Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells._fhXAiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a nagaraja, wielding a +0 spear and wearing a +0 robe (catching its  breath, ally target, chance to affect: 34%)_fh ].. ..#....##.#..# SN#....jesper the Slicer ..###.#...##ZZ)<.###.#..##>_fhJ Human of Hepliaklqana *****. ....... #ZZZ.##...)[.......Health: 77/126 ==============---------- .......##)#Z###..?...##...Magic: 25/32 ==================------ ......#...##Z.#..##......#AC: 18_fh Str: 7 .#....##†#ZZ#..######N..##EV: 18Int: 24 _fh ..####..).##....### ...#SH: 0Dex: 24 ...#....)Z###ZZZ..# ....XL: 18 Next: 49% Place: Snake Pit:3 _fhY %#........#Z.##..@.# #..###Noise: ==-------  Time: 32900.6 (0.0) ......#....N##.Z..# .# ..w) +9 rapier (speed) _fh d.....#.##.##.#.#*...# ?..Cast: Ensorcelled Hibernation .......#####..##.....#Weak -Tele Reap Fly Contam ..#..).##......##.#..# _fh- .#.....###.#.).<..#..#N   nagaraja (polearm, constriction, catc…)##.....### #....#.# ...ZZZZZZZ 11 zombies (5 constriction, mini…)##....... #....#.# ... .<###..## ..##..#_fh Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line_fhݟ Aim: a nagaraja, wielding a +0 spear and wearing a +0 robe (catching its  breath, ally target, chance to affect: 34%)_fh _fhT' onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a nagaraja, wielding a +0 spear and wearing a +0 robe (catching its  breath, ally target, chance to affect: 34%)  The nagaraja resists with almost no effort._fh%*  _fh* G Sugats emerges from the mists of memory!_fh, _fh.  _fh / L Your shock serpent zombie bites the nagaraja!_fh/ _fh>  )ZZ.ZN.RR   Sugats the hexer_fhF? UN   nagaraja (polearm, constriction, catc…)ZZZZZZ 11 zombies (5 constriction, minion)The nagaraja misses you._fh5@ 2-1.6 (1_fhHL _fhO V _Your shock serpent zombie bites the nagaraja but does no damage.`fh|###.#...##ZZ)<.###.#..##>..... #ZZ).##...)[.......##)#Z###..?...##... `fh|#...##Z.#..##......# .#....##†#ZZ#Z.######N..# ..####..).##....### ...# .#....)Z###Z.Z..# .... #........#Z.##.Z..# #..### ......#....N##.Z@.# .# .. #.##.##.#.#N.R.# ?....#####..##.....# `fhi}#..).##......##.##.....###.#.).<. # #....#.# ..... #...# `fh~g.<###..## ..##..##. #..0 ### #.# #.. ##`fhQ`fh`fh,`fh`fh`fh  Your shock serpent zombie bites the nagaraja.  The nagaraja hits you but does no damage.`fh`fh,`fhi)ZZ)Z.#.Z`fhZZ...ZZZR.1`fhԑm80=7==`fh4V33 -2`fh`fh `fhK_The nagaraja completely misses you.`fh  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.`fht Z..###.#...##ZZ)<.###.#..##>  jesper the Slicer ....... #)ZZ.##...)[.......  Human of Hepliaklqana *****. .......##)#)###..?...##...  Health: 80/126 ===============--------- `fh ......#...##Z.#..##......#  Magic: 25/32 ==================------ .#....##†#Z.#.Z######N..##  AC: 18Str: 7 ..####..).##ZZ..### ...#  EV: 33 Int: 24 ...#....)Z###.....# ....  SH: 0Dex: 24 #........#Z.##ZZZ.# #..###  XL: 18 Next: 49% Place: Snake Pit:3 ......#....N##.Z@.# .# ..  Noise: =--------  Time: 32902.6 (0.0) .....#.##.##.#.#NR..# ?..  w) +9 rapier (speed) .......#####..##.....# `fhA >  Cast: Ensorcelled Hibernation ..#..).##......##.#..#  Weak -Tele Reap Fly Contam .#.....###.#.).<..#..# ##.....### #....#.# ...  R   Sugats the hexer ##....... #....#.# ...#  N   nagaraja (polearm, constriction, catc…).<###..## ..##..##. #..  ZZZZZZ 11 zombies (5 constriction, minion)### #.# #.. ##.#Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  `fh Press: ? - help, Shift-Dir - straight lineAim: a nagaraja, wielding a +0 spear and wearing a +0 robe (lightly wounded,  catching its breath, ally target, chance to affect: 34%)`fhr9 ..###.#...##ZZ)<.###.#..##>`fh4: jesper the Slicer ....... #)ZZ.##...)[.......Human of Hepliaklqana *****. .......##)#)###..?...##...Health: 80/126 ===============--------- ......#...##Z.#..##......#Magic: 25/32 ==================------ .#....##†#Z.#.Z######N..##AC: 18Str: 7 ..####..).##ZZ..### ...#EV: 33 Int: 24 ...#....)Z###.....# ....`fh: SH: 0Dex: 24 #........#Z.##ZZZ.# #..###XL: 18 Next: 49% Place: Snake Pit:3 ......#....N##.Z@.# .# ..Noise: =--------  Time: 32902.6 (0.0) .....#.##.##.#.#*R..# ?..w) +9 rapier (speed) `fh; .......#####..##.....#Cast: Ensorcelled Hibernation ..#..).##......##.#..#Weak -Tele Reap Fly Contam .#.....###.#.).<..#..# ##.....### #....#.# ...R   Sugats the hexer ##....... #....#.# ...#N   nagaraja (polearm, constriction, catc…).<###..## ..##..##. #..`fh< JZZZZZZ 11 zombies (5 constriction, minion)### #.# #.. ##.#Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a nagaraja, wielding a +0 spear and wearing a +0 robe (lightly wounded,  catching its breath, ally target, chance to affect: 34%)`fh `fh˸ `fhb `fh [onfirm with . or Enter, or press ? or * to list all spells.`fhO Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a nagaraja, wielding a +0 spear and wearing a +0 robe (lightly wounded,  catching its breath, ally target, chance to affect: 34%)  The nagaraja resists with almost no effort.`fh߻ ,`fhZ  Your shock serpent zombie bites the nagaraja but does no damage.  Something hits your salamander tyrant zombie!`fh% `fhd  .Z..Z#Z..ZZZ..ZZ@ZNYour salamander tyrant zombie is engulfed in flames!!`fhR ***The nagaraja casts a spell at you.`fh `fh t )..@`fhe  draiZZ 104The bolt of poison hits you! You resist.  Sugats hits the nagaraja with a +0 dagger of draining.`fh! ?72--`fhC" b6=18 ===3.6 (1`fh*, `fh. 1 _Sugats drains the nagaraja.afhe  afhĤCasting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.afhH..###.#...##ZZ)<.###.#..##>  jesper the Slicer ....... #).).##...)[.......  Human of Hepliaklqana *****. .......##)#Z###..?...##...  Health: 72/126 =============----------- afh ......#...##..#..##......#  Magic: 24/32 ==================------ .#....##†#.Z#Z.######N..##  AC: 18Str: 7 ..####..).##.ZZ.### ...#  EV: 18Int: 24 ...#....)Z###Z....# ....  SH: 0Dex: 24 afhV#........#Z.##Z...# #..###  XL: 18 Next: 49% Place: Snake Pit:3 ......#....N##ZZ@Z# .# ..  Noise: ===------  Time: 32903.6 (0.0) afhF.....#.##.##.#.#NR..# ?..  w) +9 rapier (speed) .......#####..##.....#  Cast: Ensorcelled Hibernation afhϪ ..#..).##......##.#..#  Weak -Tele Reap Fly Contam .#.....###.#.).<..#..# ##.....### #....#.# ...  R   Sugats the hexer ##....... #....#.# ...#  N   nagaraja (polearm, constriction, drai…)afh.3.<###..## ..##..##. #..  ZZZZZZ 10 zombies (4 constriction, minion)### #.# #.. ##.#Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.afhAiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a nagaraja, wielding a +0 spear and wearing a +0 robe (moderately wounded,lightly drained, ally target, chance to affect: 43%)bfhI..###.#...##ZZ)<.###.#..##>jesper the Slicer ....... #).).##...)[.......bfhEHuman of Hepliaklqana *****. .......##)#Z###..?...##...Health: 72/126 =============----------- ......#...##..#..##......#Magic: 24/32 ==================------ .#....##†#.Z#Z.######N..##AC: 18Str: 7 ..####..).##.ZZ.### ...#EV: 18Int: 24 bfh...#....)Z###Z....# ....SH: 0Dex: 24 #........#Z.##Z...# #..###XL: 18 Next: 49% Place: Snake Pit:3 ......#....N##ZZ@Z# .# ..Noise: ===------  Time: 32903.6 (0.0) .....#.##.##.#.#*R..# ?..w) +9 rapier (speed) .......#####..##.....#bfhCast: Ensorcelled Hibernation ..#..).##......##.#..#Weak -Tele Reap Fly Contam .#.....###.#.).<..#..# ##.....### #....#.# ...R   Sugats the hexer ##....... #....#.# ...#N   nagaraja (polearm, constriction, drai…).<###..## ..##..##. #..ZZZZZZ 10 zombies (4 constriction, minion)### #.# #.. ##.#Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linebfhl Aim: a nagaraja, wielding a +0 spear and wearing a +0 robe (moderately wounded,lightly drained, ally target, chance to affect: 43%)bfhpNNaslebfhbfhY,bfh[onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  bfhQPress: ? - help, Shift-Dir - straight line  Aim: a nagaraja, wielding a +0 spear and wearing a +0 robe (moderately wounded,lightly drained, ally target, chance to affect: 43%)  The nagaraja looks drowsy...bfh bfhbfh{ N.#.ZZZZbfh"|.ZNSN   salamander mysticS   black mamba(…)Your shock serpent zombie bites the nagaraja.bfhP9*bfhQ ~  Sugats gestures at the nagaraja while chanting.bfh29,bfh:P  The nagaraja resists with almost no effort.bfh;;BbfhE)Z.Z.ZZZZNbfhgGF34.6 (1bfhObfh#Q? _Your salamander zombie hits the nagaraja!bfh  The helpless nagaraja fails to defend itself.  You skewer the nagaraja like a kebab!!!bfh Bbfh"..ZZ#)SN   salamander mystic (ally target).S   black mamba (ally target)ZZZZZ 10 zombies (4 constriction, minion)bfh7! 51---5.0 (0.4 _You kill the nagaraja!bfh1-bfhm/ bfh/f_Your Necromancy skill increases to level 10!cfh(.... #).).##...)[....... ##)#)###..?...##... #..N##Z.#..##......# #....##†#..#..######N..## cfh*###..).##.Z..### ...# ....)Z###ZZZ..# ..........#Z.##ZZ..# .#..### .....#....N##.ZRZ#..# .. #.##.##.#Z#)@..# ?.#####..##.....# #..).##......##.#..# cfh+#.....###.#.).<..#..# #.....### #....#.# .......... #....#.# .S.# <###..## ..##..##. #.S   black mamba (ally target) ## #.# #.. ##.# . .ZZZZZZ 9 zombies (4 constriction, minion) ....## .#.cfh'-cfh-cfh.cfhK/cfh/cfh0,cfh!1cfh1cfhq2,cfh3cfh3,cfh74cfh4cfh,>Z.##.NZZZ..ZZ.ZR.#ZScfh?.N   salamander mystic (ally target)S   black mamba (ally target)ZZZZZ 11 zombies (5 constriction, minion)cfh?#5cfh@=533 ---6.0 (1.0cfhgIcfhL& _You swap places.cfh ##)#Z###..?...##... #...##..#..##......# ##†#NZ#..######N..## ###..).##.Z..### ...# ....)Z###ZZZ..###..........#Z.##Z..Z#..#..####....N##Z.ZR#..# ... cfh *#.##.##.#.#Z...#..?...#####..##.. #..).##......##.#..# ....###.#.).<..#.S# .....### #....#.##... ....... #....#.# ...###..## ..##..##. ## # #.# #.. ##.# . .S   black mamba (ally target)  ....## .#. ZZZZZZ 10 zombies (4 constriction, minion)#.. . ##cfhy cfh. cfh ,cfh5 |  Something hits your salamander tyrant zombie!cfhK Bcfh) ,cfhX Y  Your salamander tyrant zombie is engulfed in flames!cfh7 | )Z.Z.Z..ZZZS.ZZ 11cfh N5The black mamba completely misses you.cfh 80==7===7cfh cfh K _Your magical contamination has completely faded away.dfhkv  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.dfh`.....##)#)###..?...##...  jesper the Slicer ....#...##Z.#..##......#  Human of Hepliaklqana *****. ....##†#N.#..######N..##  Health: 80/126 ===============--------- dfhY####..).##Z...### ...#  Magic: 25/32 ==================------ .#....)Z###ZZZ..###.....  AC: 18Str: 7 .......#Z.##Z.Z.#..#..###  EV: 33 Int: 24 ....#....N##.ZZR#..# ...  SH: 0Dex: 24 dfh q...#.##.##.#.#ZZ..#..?..  XL: 18 Next: 51% Place: Snake Pit:3 .....#####..##..@..#  Noise: =--------  Time: 32907.0 (0.0) #..).##......##.#S.#  w) +9 rapier (speed) .....###.#.).<..#..#  Cast: Ensorcelled Hibernation .....### #....#.##...  Weak -Tele Reap Fly dfh....... #....#.# ...# ###..## ..##..##. ##..#  R   Sugats the hexer # #.# #.. ##.# . ...#  S   black mamba (ally target)  ....## .#. ...  ZZZZZZ 11 zombies (5 constriction, minion) #.. . ## dfhE_Your magical contamination has completely faded away.  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a black mamba (ally target, chance to affect: 83%)dfh[.....##)#)###..?...##...jesper the Slicer ....#...##Z.#..##......#dfhgHuman of Hepliaklqana *****. ....##†#N.#..######N..##Health: 80/126 ===============--------- ####..).##Z...### ...#Magic: 25/32 ==================------ .#....)Z###ZZZ..###.....AC: 18Str: 7 .......#Z.##Z.Z.#..#..###dfhۭAEV: 33 Int: 24 ....#....N##.ZZR#..# ...SH: 0Dex: 24 ...#.##.##.#.#ZZ..#..?..dfhHXL: 18 Next: 51% Place: Snake Pit:3 .....#####..##..@..#Noise: =--------  Time: 32907.0 (0.0) #..).##......##.#*.#w) +9 rapier (speed) dfh.....###.#.).<..#..#Cast: Ensorcelled Hibernation .....### #....#.##...Weak -Tele Reap Fly ....... #....#.# ...# ###..## ..##..##. ##..#dfh_&R   Sugats the hexer # #.# #.. ##.# . ...#S   black mamba (ally target)....## .#....dfhȯ8ZZZZZZ 11 zombies (5 constriction, minion)#.. . ## _Your magical contamination has completely faded away.  dfh0Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a black mamba (ally target, chance to affect: 83%)dfhfdfh5dfh=6dfhp7dfh7dfhg8dfh8dfh[9dfh:dfh;dfhW= dfh={ Casting: Ensorcelled Hibernation (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  dfh->Press: ? - help, Shift-Dir - straight line  Aim: a black mamba (ally target, chance to affect: 83%)  The black mamba struggles to resist. The black mamba misses you.dfh>dfh>dfhM.NZ..Z.dfhN.ZZZ.RZZSN   salamander mystic (ally target)S   black mamba (ally target)dfhNZZZZZ 11 zombies (5 constriction, minion)dfhPb6=18 8.0 (1dfh]dfh_x _Your salamander tyrant zombie barely misses the salamander mystic.dfh  You miss the black mamba. The black mamba closely misses you.dfh lThe salamander mystic hits your salamander tyrant zombie with a +0  quarterstaff!dfh @ .dfhb \ZYour salamander tyrant zombie is engulfed in flames!dfhB 9*dfh  Sugats points at the black mamba and mumbles some strange words.dfhi1 dfhQ< h .ZSdfh< FThe black mamba resists with significant effort.dfh[> 2=3 (0.3dfhiK dfh4O  dfhO ]_Your naga zombie barely misses the salamander mystic.efh'  efh(Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.efh.....##)#)###..?...##...  jesper the Slicer ....#...##Z.#..##......#  Human of Hepliaklqana *****. ....##†#.N#..######N..##  Health: 80/126 ===============--------- efh####..).##ZZ..### ...#  Magic: 24/32 ==================------ .#....)Z###ZZ...###.....  AC: 18Str: 7 .......#Z.##.Z..#..#..###  EV: 18Int: 24 efh....#....N##...Z#..# ...  SH: 0Dex: 24 ...#.##.##.#.#ZZR.#..?..  XL: 18 Next: 51% Place: Snake Pit:3 efhj.....#####..##ZZ@..#  Noise: ==-------  Time: 32908.3 (0.0) #..).##......##.#S.#  w) +9 rapier (speed) .....###.#.).<..#..#  Cast: Ensorcelled Hibernation .....### #....#.##...  Weak -Tele Reap Fly ....... #....#.# ...# efhQ###..## ..##..##. ##..#  R   Sugats the hexer # #.# #.. ##.# . ...#  N   salamander mystic (ally target)  ....## .#. ...  S   black mamba (ally target) efhh#.. . ## ZZZZZ 11 zombies (5 constriction, minion) _Your naga zombie barely misses the salamander mystic.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  efhbConfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a black mamba (ally target, chance to affect: 83%)efh7&.....##)#)###..?...##...efh&jesper the Slicer ....#...##Z.#..##......#Human of Hepliaklqana *****. ....##†#.N#..######N..##efh}'Health: 80/126 ===============--------- ####..).##ZZ..### ...#Magic: 24/32 ==================------ efh0(@.#....)Z###ZZ...###.....AC: 18Str: 7 .......#Z.##.Z..#..#..###EV: 18Int: 24 efh(....#....N##...Z#..# ...SH: 0Dex: 24 ...#.##.##.#.#ZZR.#..?..efh1) XL: 18 Next: 51% Place: Snake Pit:3 .....#####..##ZZ@..#efh)Noise: ==-------  Time: 32908.3 (0.0) #..).##......##.#*.#w) +9 rapier (speed) efhX,.....###.#.).<..#..#Cast: Ensorcelled Hibernation .....### #....#.##...Weak -Tele Reap Fly ....... #....#.# ...# ###..## ..##..##. ##..#R   Sugats the hexer # #.# #.. ##.# . ...#N   salamander mystic (ally target)....## .#....S   black mamba (ally target)#.. . ##ZZZZZ 11 zombies (5 constriction, minion) _Your naga zombie barely misses the salamander mystic.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Eefh,=nter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a black mamba (ally target, chance to affect: 83%)efhUSasleep, ally target)efhڶefh  Press: ? - help, Shift-Dir - straight line  Aim: a black mamba (ally target, chance to affect: 83%)  The black mamba looks drowsy...  efh}Your salamander tyrant zombie hits the salamander mystic!  The salamander mystic hits your salamander tyrant zombie with a +0  quarterstaff.efhefhefhefhefh8ZZefhT..Z.efh.Z@RZ#S efh{--9.3 (1Ensorcelled Hibernation efhefh,J _Your salamander tyrant zombie is engulfed in flames!efh efh The helpless black mamba fails to defend itself.  You perforate the black mamba like a sieve!!!!efh efh:X You kill the black mamba!efhefh6 Zefh..ZZ@R.ZZZZZZZ 12 zombies (5 constriction, minio…)efh #.. . ##The dead are slithering!  Your naga zombie hits the salamander mystic.efha1--7 (0.4efhJefh*l _Your naga zombie closely misses the salamander mystic.ffh. #).).##...)[.........##)#)###..?...##....#...##Z.#..##......# #ffhi....##†#.N#Z.######N..#####..).##ZZ..### ...##....)Z###Z....###.........#Z.##..Z.#..#..###..#....N##..Z.#..# ...#.##.##.#.#Z@..#..?.. ffh......#####..##ZZ.R.##..).##......##Z#Z.# #.....###.#.).<..#..# #.....### #....#.##.......... #....#.# . ffh<###..## ..##..##. ## ## #.# #.. ##.# .#....## .#....ffhQ!ffh!ffhy"ffh>%|  The salamander mystic hits your salamander tyrant zombie with a +0  quarterstaff!ffh&Y  Your salamander tyrant zombie is engulfed in flames!ffh'ffhX(,ffh)ffh3r ZZ.ffh"4ZZ.Z.Z@R.ZZ..nYour salamander tyrant zombie hits the salamander mystic.  Your naga zombie hits the salamander mystic.ffhs7K33 10.7 (1.0ffheBffhEl _Your naga zombie closely misses the salamander mystic.ffhc<###.#...##ZZ)<.###.#..##>. #).).##...)[.........##)#)###..?...##... ......#...##ZZ#..##......#....##†#.N#Z.######N..#####..).##Z...### ...##....)Z###ZZZ..###..... #........#Z.##....#..#..###ffh=:..#....N##.Z@.#..# ...#.##.##.#.#Z.R.#..?.. .......#####..##.ZZ..# ..#..).##......##Z#..# .#.....###.#.).<..#..##.....### #....#.##... ##....... #....#.# . .<###..## ..##..##. ## ### #.# #.. ##.# .#ffh>,ffhl?ffhR|  The salamander mystic hits your salamander tyrant zombie with a +0  quarterstaff!ffh S,ffhSffhyT,ffh"U,ffhsaZZZ...Z.RZZZ..1ffhd%1ffhmffh2oa _Your salamander tyrant zombie is destroyed!gfh0^,gfh,_gfhtxnagagrabs the salamander mystic.  Your naga zombie constricts the salamander mystic.naga sharpshooter  Your naga sharpshooter zombie is engulfed in flames!!gfhFyBgfhygfhZZ..ZZZR.Z.04gfhlG252gfhgfhѕa _Your naga sharpshooter zombie is destroyed!gfhgfh,gfhgfhgfhA .gfh;ZZ.ZZ@.R.Your black mamba zombie bites the salamander mystic but does no damage.gfhblack mamba zombie bites the salamander mystic but does no damage.  The salamander mystic gestures at you while chanting.  The lance of force hits your black mamba zombie!!black mamba zombie is knocked back by the lance of force.  Your black mamba zombie collides with your salamander zombie!!  Your salamander zombie is moderately damaged.gfh.ZZZZZ 9gfh,,gfhP/  Your black mamba zombie is destroyed!Your naga zombie hits the salamander mystic.gfhB:.Z.Z.Z.gfhBA-=3gfhK^ _Your naga zombie constricts the salamander mystic.gfh/gfh,gfhgfh-gfhzq  The salamander mystic hits your shock serpent zombie with a +0 quarterstaff!gfhW]  Your shock serpent zombie is engulfed in flames!  gfhYour shock serpent zombie bites the salamander mystic!  Your naga zombie hits the salamander mystic.gfhgfh vZZZZ.Rgfh3OZ. gfh'I3-4gfh) ^ _Your naga zombie constricts the salamander mystic.gfhA ,gfhB gfhZ  hi _Your naga zombie constricts the salamander mystic.  The salamander mystic barely misses your shock serpent zombie. but does no damage.  !gfhg X ZZ.RZZZZZZZZ 10 zombies (4 constriction, mini…)  The salamander mystic dies!gfho U3-5gfhz gfh| + _The dead are walking!gfh/ gfh0 gfh1 gfh2 gfh@ &..gfhA @ZZgfhC Y4=6gfh2D 0=6gfhfP gfh R hfhhfhhfh,hfhy,hfhuhfhhfhhfhw .$#Z.ZZZRhfh %7hfhhfhhfh3hfhhfh hfhhfhhfhhfhhfh;@.Z.hfhZZNEnsorcelled Hibernationhfh0 N   naga mage (constriction, wandering)ZZZZZZ 10 zombies (4 constriction, minion)hfhX<0hfhhfhhhfhhfhlZ..Z.@ZhfhV)Zdistracted, …)hfhr8.7 (1Ensorcelled Hibernation hfhhfhYv _A naga mage comes into view. It is wielding a +0 club.hfhw )<>  #).))[ )#)###..? .##..# .$#Z.# ).##ZZ.Z### ...# hfh@ )Z###...Z.# #ZRZ.# #Z.@Z#..# ... #.#)ZN.#..?.. ..##.....# ).##......##.#..# #.#.).<..#..# # .##...  .# ...# .< #. ##..#  #.# #.. ##.# . ...# hfhgN)<>  #).))[ )#)###..? .##..# .$#Z.# ).##ZZ.Z### ...# )Z###...Z.# hfhO #ZRZ.# #Z.@Z#..# ... #.#)ZN.#..?.. ..##.....# ).##......##.#..# #.#.).<..#..## .##...  .# ...# < #. ##..#  #.# #.. ##.# . hfh'Yhfhe[hfhrfhfh}h` _A naga mage is nearby!ifhư###.#...##ZZ)<.###.#..##>  #).).##...)[. ##)#)###..?...##... ifhH#...##..#..##......# #....##†#.$#Z.######N..## ####..).##ZZ.Z### ...# #....)Z###...Z.###..... .#Z.##ZRZ.#..#..### #....N##Z.Z@#..# ... #.##.##.#.#)ZN.#..?.. #####..##.....# #..).##......##.#..# ifh?#.....###.#.).<..#..#.....### #....#.##... . #....#.# ...# <###..## ..##..##. ##..# ifhC5  You swap places.ifhȴifhM,ifhifh+,ifh,ifhifh& ifhI.ifh..Z.ZZZ..ZZifh"Z.RZZNNally targetifhT)  Your reaping aura is weakening.ifhx9*ifh fast, ally t…)The naga mage casts a spell.ifhLifhsXs)ZNZifhWY5=====9Ensorcelled HibernationReap ifhlaifhKc6 _The naga mage seems to speed up.ifh@  You puncture the naga mage!ifhpifhi..ZZ ifh=18 ==--20.0 (0.3ifhYifhd _The naga mage is moderately wounded.ifhvr;  You hit the naga mage.ifhsifhsifhNv .ZZR The naga mage is moderately wounded.Your black mamba zombie bites the naga mage!4--4 (0.4ifhifh< _The naga mage hits you with a +0 club.ifhZc %  ifh!d ,You hit the naga mage.ifhd ifhOe ifhv ..Zifh:w e..ZZZ.ifhx --8ifhq ifhu  ifh T_The naga mage is severely wounded.ifhyr  You puncture the naga mage!  The naga mage is almost dead.Your black mamba zombie bites the naga mage.ifh{ $ ZZZZZZZZ 11 zombies (5 constriction, mini…)  The naga mage dies!ifhҊ l 7==1.1 (0.3ifhY cEnsorcelled Hibernation _The dead are walking!ifhE ifhp g _Your Hexes skill increases to level 14!ifh ifh ifhi ifhN H _No target in view!jfhjfh}jfhjfh- jfh:_No target in view!jfhOjfhjfhjfhLjfhصjfh,jfhJjfhjfhM533 _jfhjfhjfhjfhzjfh,jfhjfhjfhZ6Fly jfh{jfhi _Your reaping aura expires.jfh)9=jfhjfh&8= Fly jfhjfhz _You are no longer firmly anchored in space.jfh@97jfh jfhjfhjfhjfh5 jfh 98jfh$jfh0.jfh.U9=jfh'2jfh8jfh9jfh<jfhCjfhC99jfhFjfh{Njfh Ojfh9RjfhYjfhsZ}90=30=jfh^jfhjfhEjfhF%8jfhiIjfhPjfh}QjfhTjfh[jfh\%9jfh_jfhfjfhgjfhBkjfhjfhjfhjfhljfh&Q100/126=jfhNjfhjfhjfhjfhjfh4U1=jfhjfh jfhjfhjfhjfhҺ%2jfhjfhjfhbjfhjfhjfhjfh%jfhjfh2%3jfhOjfhjfhjfhjfhjfh%4jfhjfhsjfh(jfhjfh jfh0 jfh[jfhK5=jfh\jfh jfh$N..ZZjfh%r--71.1 (50.0)Z.jfh/'8--jfh.jfh 4j _Key pressed, stopping explore.jfh4jfh8jfh=>jfh>$ _jfhAjfhGjfh}HU6=jfhJjfh;QjfhQjfh7TjfhZjfha[jfh^jfhcjfhd%7jfhgjfhmjfhnjfhqjfhwjfhx%8jfh{jfh=,jfhjfhjfh%9jfh.jfh,jfh—jfh/jfhjfh=jfhjfh&10jfhөjfhjfhjfhjfh׺jfhGK1=jfh=jfhMjfhjfhjfh,jfhjfh8jfhU2=jfhujfh,jfhjfhjfh%3jfh@jfhjfhjfhjfhN,jfhrjfh;4jfh jfhX}5jfh jfh<&,jfh&jfh,jfh},jfhX/jfh4jfhj5K6=jfh&8jfhc?jfh?jfhECjfhIjfhVJU7=jfhLjfhRjfhMSjfhWjfh#g}8jfhhjfhn,jfhqjfhwjfhcx%9jfhzjfhjfh}jfh!jfhjfh&20jfhjfh jfhjfhjfhjfhfjfhjfhjfhK1=jfhjfhjfh jfhjfh,k2=jfhwjfhjfh/jfhjfh,jfhjfhjfhh%3jfh1jfhKjfhjfhjfhjfh%4jfhjfh ,jfh;jfhLjfhjfhijfhjfhd%5jfh jfhjfh.jfhjfhjfhPK6=jfhOjfh$1 _HP restored.jfh.*jfhf.3jfh1jfh75 _You swap places.jfh>3jfhUBjfhG5 _You swap places.jfhMjfh;Rjfh&Xjfhc\jfh$`jfhcjfhgjfhljfhljfh pjfhtjfhzjfh ~jfhjfhŇjfhjfhxjfh jfhjfhjfhjfhjfhjfhYjfh˯9=jfhjfhjfhjfh#jfhajfhjfh jfhDjfh[jfhjfhjfhjfhjfhjfhjfh"jfh  ... #.... .)[... ...##.... ##..#... # ##.......# ###.....N .. ........ .## ...  .. ..#....##.#..# SN#....  .#...###.#...##ZZ)<.###.#..##>  ......... #).).##...)[....... . #........##)#)###..?...##... . #.......#...##@Z#..##......#3027.1 (56$#..#....##†#.$#ZZ######N..## #.##..).##ZZ..### fhm 40m...# ##.....#....)Z###.ZZ..###..... ..#.#........#Z.##ZZZR#..#..### ..........#....N##..Z.#..# ... ..#.##.##.#.#).).#..?..0 .##[.......#####..##.....# ..#...#..).##......##.#..#jfh jfh jfh _Key pressed, stopping explore.jfhY jfh jfh jfhC jfh jfh jfh2! jfh+" ,jfh" jfho# jfh$ jfhH( jfh( $ _jfh, jfh6 l  You now have 2051 gold pieces (gained 11).  Things that are here:jfh; jfh@ jfhgF jfhpJ jfh~N jfhO '18 jfhR jfh] A _a +0 quarterstaff; a +0 robejfhf jfhj jfhp jfhq ;33 jfhbu jfh{ 5 _You swap places.jfhC jfh jfh+ 3jfh jfhW 5 _You swap places.jfhE jfh jfhؠ jfhx 5 _You swap places.jfh jfh jfhb jfh jfhŽ 3jfh2 jfh jfh jfh! jfh= jfh jfhn jfh1 jfhm jfh jfh jfh jfh ,jfh jfh jfh jfh= jfh` jfh '18 jfh  jfh $ jfh U_j - 13 scrolls of teleportation (gained 1)jfh# jfh' jfhA+ jfh/ jfh2 jfh6 jfh: jfh$? jfh? ;33 jfhC jfhG jfh J jfh(M jfhQ jfhV jfhpW jfh=Y jfh \ jfh_ jfh c jfhd jfhg jfhk jfh7l jfh\n jfhq jfht jfh^x jfh{ jfh~ jfhF jfhG jfh jfhԇ jfh! jfh jfh jfh jfh jfhڙ jfh͜ jfhE jfhA jfhڢ jfh  ....# ###...... #... .. .... ##.......##....... ....##.#..# ...#....... jfhw ...##..)<.###.#..##>...  #).).##..Z)[......... ##)#)###...ZZ.##...# ...##ZZ#ZZ##.Z....# #†#.Z#ZZ######Z..## ).##ZZZZ### #..@# )Z###ZRZ..###........# ..#Z.##Z...#..#..###...# jfh. ....N##....#..#.... #. ##.##.#.#).).#..?.. #####..##.....#..#.. ZZZZZ 5 zombies (3 constriction, minion) ####.#..#..#.# ###.#.).<..#..#..#. ### #....#jfh 41.1 (14  A malevolent force fills the Snake Pit...jfh~ /  --more--kfh- :*kfh  With a horrendous wail, an alarm goes off!  A sentinel's mark forms upon you.You hear an angry hiss. You hear a shout! You hear an angry hiss. x2kfh ,kfh- kfhw kfh kfh kfh .ZZZ....##ZZZkfhw Z@ZZZZZZZ 7 zombies (4 constriction, minion)kfh ==========2.1 (15Mark Fly kfhw kfh = _You hear a shout!kfh kfh kfh kfh! kfhi" kfh5 X ##.......##.....##.#..# ...#.......##..)<.###.#..##>...S kfht6 " #).).##..ZZ[........... ##)#)###..Z...##...# ..# ...##ZZ#..##ZZ....# ...# #†#.Z#ZZ######Z..##..... .).##ZZZZ### #.Z.#...##)Z###ZRZ..###..@.....#kfho7 .#Z.##Z...#..#..###...#..N##....#..#.... #.Ensorcelled Hibernation ##.##.#.#).).#..?.. ###..##.....#..#........##.#..#..#.##S   shock serpent#.#.).<..#..#..#.#ZZZZZZ 6 zombies (3 constriction, minion)kfh!8  #....#.##...## ..  ...#kfh0B ,0.0)kfhC kfhE kfhF kfhtG kfhH kfhbI kfhJ kfhK kfh\U Z ..kfhV .Z.Z.ZZZZZZZZZZ 7 zombies (4 constriction, minion)  A shock serpent comes into view.kfhZ --------- 3.1 (1Ensorcelled Hibernation kfhb kfhd : _The shock serpent moves out of view.kfh 3kfh kfh> kfh  ##.#..# ...##..)<.###.#..##>..S.  #).).##...Z[.......... ##)#)###...Z.Z##...#...# kfhz! ...##ZZ#..##.Z....##. #†#.Z#ZZ######Z..##..... .).##ZZZZ### #.ZZ#...## )Z###ZRZ..###.........#Z.##Z...#..#.@###...#---------..N##....#..#.......#. ##.##.#.#).).#..?......Ensorcelled Hibernation###..##.....#..#..#.##......##.#...## ..S   shock serpent (ally target)#ZZZZZZ 6 zombies (3 constriction, minion).. ## ..##..##. ##..#kfh( &0kfhl) kfh,5 n)Z.Zkfh8 *******The shock serpent discharges a tendril of electricity.The bolt of electricity hits your anaconda zombie!!kfhg kfhh kfhi kfh@j kfhj kfhk kfhxl kfhu =[.kfhu ?.Z.kfhu .Z...##..Z.#ZZ.@kfh v ZZZ 7 zombies (4 constriction, minion)kfhz |===4.1 (1Ensorcelled Hibernation kfh2 kfh"  kfhC K_The bolt of electricity misses you.lfh'X  )<.###.#..##>..S.  #).))[........... )#)ZZ##...#...# .Z...##...# #Z..##..... .) #.Z.#Z..## .)#..Z.....# #.@#lfhp( #.......#. ).).#..?....... ..#..#..#.## #..#..#.## .. ).<..#..#..#.#  ##...## #   ...#  ##..#lfh$  )<.###.#..##>..S.  #).))[........... )#)ZZ##...#...# lfhz.Z...##...# #Z..##..... lfh)lfh #.Z.#Z..## )lfh0#..Z.....# #.@#lfh\' lfhk#.......#. lfh).).#..?....... lfh..#..#..#.## lfh&#..#..#.## ..lfhu).<..#..#..#.#  lfh##...## #  lfh% ...lfh) lfh5 lfhlfhUlfh lfhd _A shock serpent is nearby!lfhLL  )<.###.#..##>..S.  #).))[........... )#)lfhzLYZZ##...#...# .Z...##...# #Z..##..... .)lfhL> #.Z.#Z..## .)#..Z.....# lfhL#.@# #.......#. ).).#..?....... ..#..#..#.## lfhLE#..#..#.## .. ).<..#..#..#.#  lfhMi##...## #   ...#  ##..#lfh*  )<.###.#..##>..S.  #).))[........... lfh^)#)ZZ##...#...# .Z...##...# #Z..##..... lfh~)lfh #.Z.#Z..## )lfh#..Z.....# #.@# lfhk#.......#. lfh[).).#..?....... ..#..#..#.## lfh=#..#..#.## ..).<..#..#..#.#  lfh\##...## #  lfhwN ... lfh lfhlfhlfhlfhd _A shock serpent is nearby!lfh1 O ##.......##. #..# ...#........ ..##..)<.###.#..##>..S).).##...)[............ lfhf #)#)###..R.ZZ##...#...# ..##ZZ#..##..Z...##...## lfh G†#.Z#ZZ######Z..##...... ).##ZZZZ### #.Z.#Z..## lfh̩ g)Z###ZRZ..###..Z@....# #Z.##Z...#..#..###...# ...N##....#..#.......#.#.##.#.#).).#..?....... lfh ##..##.....#..#..#.##......##.#..#..#.## ..R   Sugats the hexerlfh= .#.).<..#..#..#.# lfh S   shock serpent (ally target) lfh ## #....#.##...## #lfha ZZZZZZ 7 zombies (4 constriction, minion) . #....#.# ...#lfh lfh lfhL lfhв lfhe lfh lfhV lfh lfh= lfhM lfh[ ..R.SZ....##Z.Zlfh IZ#.Zlfh 6---5 _lfh6 lfh lfh)  ##.##. ##.#..# ...#.......lfh ##..)<.###.#..##>... ).).##...)[............ )#)###...R.Z##...#.S.# lfh O##ZZ#..##.Z....##Z..## #.Z#ZZ######.Z.##...... lfh Q.##ZZZZ### #.ZZ#...## Z###ZRZ..###..Z.@...# lfh t#Z.##Z...#..#..###...# N##....#..#.......#.# .##.#.#).).#..?......S ..##.....#..#..#.##. lfh G......##.#..#..#.## .. ..#.).<..#..#..#.# lfh S   anaconda (constriction) #....#.##...## # lfhC {S   shock serpent (ally target)  #....#.# ...# ZZZZZ 7 zombies (4 constriction, minion)lfh lfh& lfh lfh lfhx lfh lfh  An anaconda comes into view.Your anaconda zombie misses the shock serpent.lfhH Blfh lfh3 lfh lfh G.R...SZZZZZS.8lfh c---6Ensorcelled Hibernationlfh2 lfh " V _Your anaconda zombie bites the shock serpent but does no damage.lfh D# ### #... ..  ##.......##........?#..# ...#...... lfh ##..)<.###.#..##>. .).##...)[............ #)###....R.##...#...# #ZZ#..##......##ZS.###.Z#ZZ######ZZ.##........ lfhk W##ZZZZ### #.ZZ#.@.## ##ZRZ..###..ZZ....# lfh;Z.##Z...#.Z#..###...# N##....#..#......S#.#.#.#).).#..?....... ##..##.....#..#..#.##. S   anaconda (constriction) lfhf=.....##.#..#..#.###.. .S   shock serpent (ally target) .#.).<..#..#..#.# N#N   naga mage (wand, polearm, constriction)lfh#....#.##...## #ZZZZ 4 zombies (2lfh  A naga mage comes into view. It is wielding a +0 spear and carrying a wand ofmindburst.lfh"  A naga mage comes into view. It is wielding a +0 spear and carrying a wand ofmindburst.  lfhK"You have identified the last scroll. Found a scroll of blinking.  grab.  Your anaconda zombie bites the shock serpent!  The shock serpent's electric aura discharges, shocking your anaconda zombie!lfh[)lfh)lfh>*lfhy+W  Your anaconda zombie constricts the shock serpent.lfh<  The shock serpent completely misses you.Your anaconda zombie bites the shock serpent!  The shock serpent's electric aura discharges, shocking your anaconda zombie!lfhP=lfh>mfhG?..Smfhi.Z#ZZZZ..S..ZN mfh`.ZZZZ 5 zombies (mfh31 constriction, minion)mfh.==7mfhmfhCX _Your anaconda zombie is destroyed!mfh  What are your orders?  t - Shout!  Orders for allies: a - Attack new target. mfhI r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me.  Anything else - Cancel.mfhmfh&  mfhDWFollow me!  An anaconda comes into view.mfhmfh1mfhmfhmfh1mfhmfh..ZZZZS.ZNmfh bS 2 anacondas (constriction).mfhoZZZZ 6mfh518 =-8mfh5mfh mfh_The anaconda closely misses you. x2; The shock serpent misses you.nfhnfho Ability - do what?Costnfh% Failure nfhDd Invocations -  X - Renounce ReligionNonenfhE0% a - Recall Ancestor2 MPnfh$0%  J - Ancestor IdentitynfhInstant0%  nfhb - Transferencenfh2 MP, Piety-nfh`.0%  c - Idealise4 MP, Piety-nfho2% [?] toggle between ability selection and description.ofhpofhofh|.# ###...... #... ..jesper the Slicer . ##.......##........?..Human of Hepliaklqana *****. ofh.##.#..# ...#...........Health: 126/126 ======================== ##..)<.###.#..##>......Magic: 32/32 ======================== ofh.).##...)[............AC: 18ofhDStr: 7 #)###....R.##...#...#ofhjEV: 18Int: 24 ##ZZ#..##......##...###.SH: 0ofh,Dex: 24 ofh.Z#ZZ######ZZ.##.S......XL: 18 Next: 53% Place: Snake Pit:3 ofh##ZZZZ### #..Z#Z@.##ofhNoise: =--------  Time: 33048.1 (0.0) ofh5###ZRZ..###..ZZ.S..#w) +9 rapier (speed) ofhrZ.##Z...#..#ZZ###...#Cast: Ensorcelled Hibernation .N##....#..#.....S.#.#ofhMark Fly ##.#.#).).#..?.......# ofh##..##....Z#..#..#N##.SS 2 anacondas (constriction) ofh .....##.#..#..#.###.. .ofh.S   shock serpent .#.).<..#..#..#.# .#ofhTN   naga mage (wand, polearm, constriction)#....#.##...## #ofhxZZZZ 6 zombies (1 constriction, minion)r - Retreat!ofhHs - Stop attacking.g - Guard the area.f - Follow me.ofh/Anything else - Cancel.  Follow me!  ofhAn anaconda comes into view. _The anaconda closely misses you. x2; The shock serpent misses you.ofh  Sugats is recalled.  The anaconda closely misses you. The anaconda completely misses you.The anaconda bites Sugats!ofhofhT  The shock serpent bites you but does no damage.ofh8L Z..###RZR   Sugats the hexerSS 2 anacondas (constriction)ofhupS   shock serpentofhN   naga mage (wand, polearm, constricti(…)The anaconda bites you!ofhv  ***The shock serpent discharges a tendril of electricity.The bolt of electricity hits you. You resist.ofh;ofh=X  The bolt of electricity hits your naga mage zombie!ofhdI @.ZZ.ofhI8The anaconda barely misses Sugats.ofhJg14---0--ofhJ,==9.1 (1ofhRofhU ofhBU>_Sugats hits the anaconda with a +0 dagger of draining.ofh ;arely misses Sugats. _Sugats hits the anaconda with a +0 dagger of draining.  You puncture the shock serpent!  The shock serpent is severely wounded.grabs you.  The anaconda bites you but does no damage.ofh .Z (ally target)The anaconda constricts you.ofh 9*ofh |  The naga mage gestures wildly while chanting.ofh[% ofh5 f .ZNofh5 ZThe naga mage seems to speed up. The anaconda closely misses Sugats.ofh7 73---ofh7 @ 8 -5 (0.4ofh7 8Constr ofhPI ofhL  ofh4M 7_The shock serpent bites you but does no damage.ofhp E  You miss the anaconda.ofh-q ofhq ofh,{ .ZZSR.ofh{ S--8 (0.3ofh ofh˄ 6 _The anaconda is lightly wounded.pfhh&&  pfh&!You hit the shock serpent.  pfh*'AThe shock serpent is severely wounded.pfhT'@The anaconda bites you but does no damage.pfh()pfhS*pfh +pfh.pfhh/pfh(0pfhBZ.ZZ.###SpfhB6Z.....pfhBH..?...NpfhkC3.pfhDi09--50.1pfhTpfhX pfhXN_The anaconda constricts you.qfh qfh You puncture the shock serpent!  The shock serpent is almost dead.The shock serpent's electric aura discharges, shocking you.qfhk  You resist. The shock serpent bites you! The shock serpent shocks you.qfhn.#ZZ qfhw93/126 ------=4qfhNqfh! _You resist.qfh37You resist.anaconda bites you! The anaconda constricts you.  The anaconda bites Sugats!!qfh7qfhF@.Z###SZ. Sqfhy@B, 1 distract…)qfh`Ar81-----=7qfh$KqfhL qfhM>_Sugats hits the anaconda with a +0 dagger of draining!qfh4  You closely miss the shock serpent.The shock serpent is almost dead.qfhN D .qfh ZZZZ 8 zombies (3 constriction, minion)Your black mamba zombie bites the anaconda!qfh߾ ***The shock serpent discharges a tendril of electricity.qfh, }The bolt of electricity hits you. You resist.  The bolt of electricity hits your naga mage zombie!qfh ?The bolt of electricity hits your naga mage zombie!  The bolt of electricity hits your naga warrior zombie!  The anaconda bites you but does no damage.  The anaconda constricts you.  Your naga mage zombie hits the anacondaqfhD `.  Your naga mage zombie completely misses the anaconda.qfh @ZZS.Sqfharained,7The anaconda closely misses Sugats.  Sugats hits the anaconda with a +0 dagger of draining!qfhOo74---1.1 (0.4qfh qfh2 1 _Sugats drains the anaconda.rfhg   rfhh Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.rfh T.# ###...... #... ..  jesper the Slicer . ##.......##........?..  Human of Hepliaklqana *****. rfh j.##.#..# ...#...........  Health: 74/126 ==============---------- ##..)<.###.#..##>......  Magic: 28/32 =====================--- .).##...)[............  AC: 18rfhc Str: 7 #)###....R.##...#...#  EV:  8 Int: 24 ##ZZ#..##......##...###.  SH: 0Dex: 24 rfh ^.Z#ZZ######ZZ.##ZS......  XL: 18 Next: 53% Place: Snake Pit:3 ##ZZZZ### #...#Z@.##  Noise: ===------  Time: 33051.1 (0.0) rfh ###ZRZ..###..ZZZSR.#  w) +9 rapier (speed) Z.##Z...#..#.Z###S..#  Cast: Ensorcelled Hibernation rfhX .N##....#..#.......#.#  Mark Fly Constr ##.#.#).).#Z.?.......# rfh ##..##.....#..#..#.##.  R   Sugats the hexer .....##.#..#..#.###.. .  SS 2 anacondas (constriction, 1 drained,…)rfh 3.#.).<..#..#..#.# .#  S   shock serpent (ally target)  #....#.##...## #rfh  ZZZZ 7 zombies (3 constriction, minion) _Sugats drains the anaconda.  rfhU bCasting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  rfh Press: ? - help, Shift-Dir - straight lineAim: an anaconda (moderately wounded, constricting you, chance to affect: 83%)sfh1|.# ###...... #... ..jesper the Slicer . ##.......##........?..Human of Hepliaklqana *****. sfhѻ0.##.#..# ...#...........Health: 74/126 ==============---------- ##..)<.###.#..##>......Magic: 28/32 =====================--- .).##...)[............AC: 18Str: 7 #)###....R.##...#...#EV:  8 sfh)Int: 24 ##ZZ#..##......##...###.SH: 0Dex: 24 .Z#ZZ######ZZ.##ZS......XL: 18 Next: 53% Place: Snake Pit:3 sfh##ZZZZ### #...#Z@.##Noise: ===------  Time: 33051.1 (0.0) ###ZRZ..###..ZZZ*R.#sfhw) +9 rapier (speed) Z.##Z...#..#.Z###S..#Cast: Ensorcelled Hibernation .N##....#..#.......#.#sfhR(Mark Fly Constr ##.#.#).).#Z.?.......# sfh##..##.....#..#..#.##.R   Sugats the hexer .....##.#..#..#.###.. .SS 2 anacondas (constriction, 1 drained,…).#.).<..#..#..#.# .#sfhoS   shock serpent (ally target)#....#.##...## #ZZZZ 7 zombies (3 constriction, minion) _Sugats drains the anaconda.  sfh^Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linesfhվAim: an anaconda (moderately wounded, constricting you, chance to affect: 83%)sfh]Sasleep, sfhG  Confirm with . or Enter, or press ? or * to list all spells.Aim  sfhHPress: ? - help, Shift-Dir - straight line: an anaconda (moderately wounded, constricting you, csfh'Hhance to affect: 83%)  sfhKHThe anaconda looks drowsy... The anaconda loses its grip on you.  Your black mamba zombie bites the anaconda but does no damage.sfhaIsfhBO sfhpOq The anaconda bites Sugats! The shock serpent closely misses you.sfhOLSugats hits the anaconda with a +0 dagger of draining.sfhPR sfh{RM Your salamander zombie hits the shock serpent.sfhpSugats hits the anaconda with a +0 dagger of draining.  Your salamander zombie hits the shock serpent.  sfh*qSomething bites your naga warrior zombie!  Your black mamba zombie bites the anaconda!!!  sfhTqSugats drains the anaconda.sfhzmS†Z....Nsfhz.    anaconda (constriction, asleep)sfhzN   naga mage (wand, polearm, constricti(…)sfhE918 42.1 (1sfh, sfhgsfhLH _The anaconda dies!sfh  The helpless anaconda fails to defend itself.  You skewer the anaconda like a kebab!!!!sfh [  You kill the anaconda!sfh sfh O .Zsfh NN   salamander (polearm)The shock serpent barely misses you.sfh ;5--5 (0.4sfh sfh z _A salamander comes into view. It is wielding a +0 halberd.tfh4D  You puncture the shock serpent!tfh:] †, ally target)N   naga mage (wand, polearm, constrictio…)tfh] ZZZZZ 7 zombies (3 constriction, minion)You kill the shock serpent!Something bites your naga warrior zombie!tfhf ***The naga mage gestures at you while chanting.The bolt of poison hits your naga mage zombie.  Your naga mage zombie completely resists.tfhgtfh!.tfh0%@Ztfhۧ;Z†tfhq0-7==8 (0.3tfhtfh> _The bolt of poison hits you. You resist.tfh(:h ##..#... ## # ### #.........##  ##.......##........?..#tfhs:=#..# ...#.....# #..)<.###.#..##>. ).##...)[............ tfh:)###....R.##...#...# #ZZ#..##......##...###.# tfh:Z#ZZ######ZZ.##.@.......ZZZZ### #...#Z.Z###.... tfh;x##ZRZ..###..ZZ.ZR.# .##Z...#..#.Z###†..# tfh+;N##....#..#Z....N.#.#tfhP;.#.#).).#..?.......# tfhv;,#..##....N#..#.N#.##. N 2 salamanders (polearms, 1 ally target)tfh;d...##.#..#..#.###.. . #.).<..#..#..#.# .#tfhG%  tfhGeA salamander comes into view. It is wielding a +0 partisan.tfhHtfhItfhItfhJtfh{K  Something completely misses your naga warrior zombie.tfhATZ.R.ZZ###NtfhwT......N.?..N.#..#..tfhX8=31==33 -3.8 (1.0tfhXGEnsorcelled Hibernation tfh `tfhc _Something bites your naga warrior zombie! _You see here a shock serpent corpse.tfh # ###...... #.........##  ##.......##..tfhe ?..# ##.#..# ...#...........# #tfh ..)<.###.#..##>...... tfh ).##...)[............ tfh l)###....R.##...#...# tfh c#ZZ#..##......##...###.# tfhK iZ#ZZ######ZZ.##ZZ....... tfhs #ZZZZ### #...#.R@###.... #tfh H#ZRZ..###..ZZ.Z..# . .##Z...#..#ZZ###N..# N##.tfh .......#.# #.#.#).).#N.?..N....#tfh !.##.....#..#..#.##. ....##.#..#..#.###.. .tfh6    salamander (polearm) #.).<.tfhe #.# .# #....#.##...## # tfh lZ 7 zombies (3 constriction, minion)tfh  You swap places.  Something completely misses your naga warrior zombie.tfh6 **The naga mage spits poison at you.The splash of poison misses you.The splash of poison hits your salamander zombie.tfh3  Your salamander zombie completely resists.  Your naga mage zombie hits the naga mage!tfh<4 tfhy4 tfh4 tfh< ZR@ZZZ.Z..tfh = N.8Your naga mage zombie barely misses the naga mage.tfh> z2===-4tfh*? !Ensorcelled HibernationtfhTK tfhP  tfh.Q \_Something bites your shock serpent zombie!ufhHyc ##.......##.?.. ufhyt##.#..# ...#........... #..)<.###.#..##>...... ).##...)[............ ufh%zR)###....R.##...#...# #ZZ#..##......##...###.# Z#ZZ######ZZ.##ZZ....... ufhqz#ZZZZ### #.ZS#ZR.###.... ##ZRZ..###.ZZZ.Z@.# ufhz'.##Z...#..#Z.###N..# N##....#..#.....N.#.# ufh{#.#.#).).#N.?.......ufhM{ .##.....#..#..#.##. ....##.#..#..#.###.. . ufh{#.).<.#.# .# #....#.##...#ufh{. S   black mamba ...# ufh|N   naga mage (wand, polearm, constricti(…)ufhV&  ufhA black mamba comes into view.The naga mage completely misses you. x2ufhA black mamba comes into view.  The naga mage completely misses you. x2  The black mamba bites your shock serpent zombie!  Your shock serpent zombie bites the black mamba but does no damage.  Your naga mage zombie hits the naga mage.  The salamander hits you from afar with a +0 partisan!ufh-B †ufhtaZZ(ally target) ufh=You are engulfed in flames. You resist.ufh̥v *The naga mage spits poison at you.ufhThe splash of poison misses you.The splash of poison hits your salamander zombie.ufhQufh- ufhI Your salamander zombie completely resists.ufh%  ufh[ZYour naga warrior zombie barely misses the black mamba. x2ufh|.ZZZZZRZ@. ufhufhw]65--5ufhufhk _Your salamander zombie barely misses the black mamba.ufhd  ##.......##........?..#  jesper the Slicer ##.#..# ...#...........#  Human of Hepliaklqana *****. #..)<.###.#..##>......  Health: 65/126 ============------------ ).##...)[............  Magic: 30/32 ======================-- )###....R.##...#...#  AC: 18Str: 7 #ZZ#..##......##...###.#  EV: 33 ufh Int: 24 Z#ZZ######ZZ.##.†.......  SH: 0Dex: 24 #ZZZZ### #.ZS#ZZZ###....  XL: 18 Next: 57% Place: Snake Pit:3 ufh? ##ZRZ..###ZZZZRZ@.# .  Noise: ==-------  Time: 33055.8 (0.0) .##Z...#..#.Z###N..#  w) +9 rapier (speed) N##....#..#.....N.#.#  Cast: Ensorcelled Hibernation ufh }#.#.#).).#N.?.......#  Mark Fly #..##.....#..#..#.##. ....##.#..#..#.###.. .  R   Sugats the hexer #.).<..#..#..#.# .# #.  N   salamander (polearm) ufh; n#....#.##...##.# ..  S   black mamba (ally target) #....#.# ...# N   naga mage (wand, polearm, constricti(…)Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  ufh pConfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a naga mage, wielding a +0 spear and carrying a wand of mindburst  ufh p(moderately wounded, fast, ally target, chance to affect: 83%)ufh` \ ##.......##........?..#jesper the Slicer ##.#..# ...#...........#Human of Hepliaklqana *****. #..)<.###.#..##>......Health: 65/126 ============------------ ufh ).##...)[............Magic: 30/32 ======================-- )###....R.##...#...#AC: 18Str: 7 #ZZ#..##......##...###.#EV: 33 Int: 24 Z#ZZ######ZZ.##.†.......ufh SH: 0Dex: 24 #ZZZZ### #.ZS#ZZZ###....XL: 18 Next: 57% Place: Snake Pit:3 ##ZRZ..###ZZZZRZ@.# .Noise: ==-------  Time: 33055.8 (0.0) .##Z...#..#.Z###*..#w) +9 rapier (speed) ufh N##....#..#.....N.#.#Cast: Ensorcelled Hibernation #.#.#).).#N.?.......#Mark Fly #..##.....#..#..#.##. ....##.#..#..#.###.. .ufh R   Sugats the hexer #.).<..#..#..#.# .# #.N   salamander (polearm) #....#.##...##.# ..S   black mamba (ally target) #....#.# ...#ufh N   naga mage (wand, polearm, constricti(…)Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  ufhH Press: ? - help, Shift-Dir - straight lineAim: a naga mage, wielding a +0 spear and carrying a wand of mindburst  (moderately wounded, fast, ally target, chance to affect: 83%)ufh&9Nufh eYour shock serpent zombie closely misses the black mamba.  Your naga zombie barely misses the black mamba.  ufheedYour naga zombie grabs the black mamba.  Your naga zombie constricts the black mamba.  ufhe:The black mamba bites your shock serpent zombie!  ufheVSomething hits your shock serpent zombie!ufhfufhh&  ufhi8Your shock serpent zombie is destroyed!ufh^idA salamander comes into view. It is wielding a +0 trident.ufhas' ufhs.Z.###NNufhsMN 2 salamanders (polearms)ufhs The salamander misses you.Your naga mage zombie hits the naga mage.ufhv;18 =-6.8 (1ufhvGEnsorcelled Hibernation ufhUufhLjD _Your naga warrior zombie hits the black mamba!vfh &  vfh bThe helpless naga mage fails to defend itself.  You stick the naga mage like a pincushion!!!!vfh  You kill the naga mage!Your shock serpent zombie bites the black mamba!vfhxvfhvfhe'†..Z###), ally target)vfh'ZZZZZ 9 zombies (4 constriction, minion)vfh,8--7.1 (0.3Ensorcelled Hibernationvfha3vfh:5 vfhg5E_The black mamba dies!vfh@ ##.......##........?..#  jesper the Slicer ##.#..# ...#...........#  Human of Hepliaklqana *****. vfhf#..)<.###.#..##>......  Health: 65/126 ============------------ ).##...)[............  Magic: 28/32 =====================--- )###....R.##...#...#  AC: 18Str: 7 vfh#ZZ#..##......##...###.#  EV: 18Int: 24 Z#ZZ######ZZ.##.†.......  SH: 0vfhDex: 24 #ZZZZ### #.Z†#ZZ.###....  XL: 18 Next: 58% Place: Snake Pit:3 ##ZRZ..###.ZZZRZ@Z# .  Noise: ---------  Time: 33057.1 (0.0) vfhR.##Z...#..#.Z###*..#  w) +9 rapier (speed) N##....#..#....NN.#.#  Cast: Ensorcelled Hibernation vfhM#.#.#).).#N.?.......#  Mark Fly #..##.....#..#..#.##. vfh....##.#..#..#.###.. .  R   Sugats the hexer vfh #.).<..#..#..#.# .# #.  NN 2 salamanders (polearms, ally target) vfh #....#.##...##.# ..  ZZZZZ 9 zombies (4 constriction, minion) #....#.# ...# _The black mamba dies!Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  vfh;Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  vfhhPress: ? - help, Shift-Dir - straight lineAim: a salamander, wielding a +0 partisan (ally target, chance to affect: 83%)wfh"N ##.......##........?..#jesper the Slicer ##.#..# ...#...........#Human of Hepliaklqana *****. wfh"#..)<.###.#..##>......Health: 65/126 ============------------ ).##...)[............Magic: 28/32 =====================--- wfh#=)###....R.##...#...#AC: 18Str: 7 #ZZ#..##......##...###.#EV: 18wfh=#Int: 24 Z#ZZ######ZZ.##.†.......SH: 0Dex: 24 wfhb#d#ZZZZ### #.Z†#ZZ.###....XL: 18 Next: 58% Place: Snake Pit:3 wfh#l##ZRZ..###.ZZZRZ@Z# .Noise: ---------  Time: 33057.1 (0.0) wfh#.##Z...#..#.Z###)..#w) +9 rapier (speed) wfh#N##....#..#....N*.#.#Cast: Ensorcelled Hibernation wfh##.#.#).).#N.?.......#Mark Fly #..##.....#..#..#.##. ....##.#..#..#.###.. .wfh$qR   Sugats the hexer wfh$#.).<..#..#..#.# .# #.NN 2 salamanders (polearms, ally target) #....#.##...##.# ..ZZZZZ 9 zombies (4 constriction, minion) #....#.# ...# _The black mamba dies!Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.wfh%$Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a salamander, wielding a +0 partisan (ally target, chance to affect: 83%)wfhp]N1 asleep, al…)wfh  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a salamander, wielding a +0 partisan (ally target, chance to affect: 83%)  The salamander looks drowsy... Something hits your salamander zombie.wfhh  Your salamander zombie is engulfed in flames!wfh@Bwfh,wfhS.Z#ZZZ.ZZR@.ZNwfhz=8.1 (1Ensorcelled Hibernation wfhZwfhAP _The salamander misses you.wfh##.#..# .... #..)<.###.#..##>...... ).##...)[............ )###....R.##...#...# #ZZ#..##......##...###.# Z#ZZ######.Z.##.†....... #ZZZZ### #..Z#ZZZ### ##ZRZ..###.Z.ZZRZ.## .##Z...#..#.Z###@..# wfh_N##....#..#.N..NN.#.# wfh#.#.#).).#..?.......#wfhQ~.##.....#..#..#.##.. wfh....##.#..#..#.###.. ... wfh^##.).<..#..#..#.# .# #..wfh...#.##...#. .N 3 salamanders (polearms, 1 asleep, 2wfh; ...#.# .#.wfh 8 .##..##. ##..#wfhwfhGwfhTwfhwfhwfhwfh}.Z.Z.###@Z.Nawfh9=31==33 9Ensorcelled Hibernationwfh0 wfh- V _You swap places. The salamander completely misses you. wfh U_Items here: ) / ††.wfhq  The helpless salamander fails to defend itself.  You stick the salamander like a pincushion!!!!!wfhs wfht wfhv %  wfhAv 8You kill the salamander!wfh .Z..NNZ.NN 2 salamanders (polearms, ally targetwfh |)ZZZZ 8 zombies (4 constriction, minion)wfh hJinx ==18 5 (0.4wfh wfh A _The salamander hits you but does no damage.xfh##.#..# ...#...........#  jesper the Jinx #..)<.###.#..##>......  Human of Hepliaklqana *****. ).##...)[............  Health: 69/126 =============----------- )###....R.##...#...#  Magic: 29/32 =====================--- #ZZ#..##......##...###.#  AC: 18xfhStr: 7 Z#ZZ######.Z.##.†.......  EV: 18Int: 24 #ZZZZ### #..Z#.ZZ###....  SH: 0Dex: 24 ##ZRZ..###..ZZZRZ.## .  XL: 18 Next: 58% Place: Snake Pit:3 .##Z...#..#..###@..#  Noise: =--------  Time: 33059.5 (0.0) xfhN##....#..#...NNZ.#.#  w) +9 rapier (speed) #.#.#).).#..?.......#  Cast: Ensorcelled Hibernation #..##.....#..#..#.##..  Mark Fly ....##.#..#..#.###.. ... #.).<..#..#..#.# .# #..  R   Sugats the hexer #....#.##...##.# .. .  NN 2 salamanders (polearms, ally target) #....#.# ...#.# .#.  ZZZZZ 8 zombies (4 constriction, minion) .##..##. ##..# _The salamander hitsxfh' you but does no damage.  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a salamander, wielding a +0 trident (ally target, chance to affect: 83%)xfh4B##.#..# ...#...........#jesper the Jinx #..)<.###.#..##>......Human of Hepliaklqana *****. ).##...)[............Health: 69/126 =============----------- )###....R.##...#...#xfhBMagic: 29/32 =====================--- #ZZ#..##......##...###.#AC: 18Str: 7 Z#ZZ######.Z.##.†.......EV: 18Int: 24 #ZZZZ### #..Z#.ZZ###....SH: 0Dex: 24 ##ZRZ..###..ZZZRZ.## .XL: 18 Next: 58% Place: Snake Pit:3 .##Z...#..#..###@..#xfhYCNoise: =--------  Time: 33059.5 (0.0) N##....#..#...N*Z.#.#w) +9 rapier (speed) xfhC#.#.#).).#..?.......#Cast: Ensorcelled Hibernation #..##.....#..#..#.##..Mark Fly ....##.#..#..#.###.. ... xfhD9#.).<..#..#..#.# .# #..R   Sugats the hexer #....#.##...##.# .. .xfhNDNN 2 salamanders (polearms, ally target) #....#.# ...#.# .#.xfhDZZZZZ 8 zombies (4 constriction, minion) .##..##. ##..# _The salamander hits you but does no damage.  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.xfhE#Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a salamander, wielding a +0 trident (ally target, chance to affect: 83%)xfh]N1 asleep, al…)xfh,xfhJxfhm  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)xfh(onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  xfh/Aim: a salamander, wielding a +0 trident (ally target, chance to affect: 83%)  The salamander looks drowsy...xfhT  Your black mamba zombie bites the salamander!!!xfheP  The salamander hits you but does no damage.xfh}lN†#ZZRZNNN 3 salamanders (2 polearms, 1 asleep, 9xfh=====60.5 (1Ensorcelled Hibernation xfhpxfhX] _A salamander comes into view.xfhu &  xfh dThe helpless salamander fails to defend itself.  You perforate the salamander like a sieve!!!!!xfh3! xfhq$  xfh$  xfh$ 8You kill the salamander!xfh4 .xfh5 9ZZ)xfh@5 oNN 2 salamanders (1 polearm, 1 ally targxfhl5 pZZZZ 9 zombies (4 constriction, minion)xfh@ b709-----xfh^@ #9 (0.4xfhH xfhJ  xfhJ U_Your salamander mystic zombie hits the salamander but does no damage.yfh'.)<.###.#..##> .).##...)[....... #)###....R.##...#...# yfh%##ZZ#..##......##...###.# .Z#ZZ######NZ.##.†....... ##ZZZZ### #..†#ZZ.###.... #yfh##ZRZ..###..ZZZZRZ## . Z.##Z...#..#..###Z..# N##....#..#..ZN@).#.# ##.#.#).).#..?.......##..##.....#..#..#.##... .....##.#..#..#.###.. ... .#.).<..#..#..#.# .###.. yfh2 #....#.##...##.# .. .  #....#.# ...#.# .#.    salamander (polearm, ally target) ..##..##. ##..# #.Z 3 zombies (1yfhb. ##.# . ...#yfhyfhyfh yfhjyfhP$.Z..RZZZ 5 zombies (1 constriction, minion)yfh9%30=33 =----1.9 (1.0yfhl%!Ensorcelled Hibernationyfh,yfhZ1 _You swap places. The salamander misses you.Things that are here: _a +0 trident; a salamander corpseyfh0yfhyfhyfhފ^ _You are too injured to fight recklessly!yfhѹ A  You puncture the salamander!yfh ] )Z yfh OThe salamander is moderately wounded.yfh =18 ===2.2 (0.3yfh yfh  yfh :_Your salamander mystic zombie hits the salamander.yfh yfh!  yfhnYou hit the salamander but do no damage.The salamander is moderately wounded.yfhyfh .Z.RThe salamander barely misses you.yfhK~1==--6 (0.4yfh yfhC _Your black mamba zombie bites the salamander!yfhyfh8--yfhyfh^ _You are too injured to fight recklessly!zfhE2A  You puncture the salamander!zfh<e.Z zfhJ>2=9 (0.3zfh MzfhQc _The salamander is severely wounded.zfhqMzfhNzfh`zfhc zfhcP_You are too injured to fight recklessly!zfhA  You puncture the salamander!zfhuC13.2zfh+ zfh! _You are too injured to fight recklessly!  You puncture the salamander! _The salamander is severely wounded. _You are too injured to fight recklessly!  You puncture the salamander! _The salamander is severely wounded.zfh: ^  You puncture the salamander!  zfh The salamander is almost dead.  The salamander closely misses you.zfh --5zfh5! zfh]#  zfh# 5_Your black mamba zombie bites the salamander.zfh@ A  You puncture the salamander!zfhB zfhC zfhM Z.ZZZZZZZ 6 zombies (2 constriction, minion)zfh!V x=60-9 (0.4zfhpV GEnsorcelled Hibernation zfhJ] zfh` N _You kill the salamander!{fh.##..)<.###.#..##>...... ).).##...)[...... )#)###....R.##...#...# .##ZZ#..##......##...###.# #.Z#ZZ######NZ.##.†. {fhT.##ZZZZ### #..†#Z.Z###.... Z###ZRZ..###..ZZZ.Z.## . #Z.##Z...#..#..###ZZ.#.N##....#..#...@ZR.#.# .##.#.#).).#..?..Z....#{fh#..##.....#..#..#.##....##.#..#.N#.###.. ... #.#.).<..#..#..#.# .###.. {fh.# #....#.##...##.# .. . #....#.# ...#.## .#.N   naga (constriction) {fh ..##..##..##..# #.ZZZZ 4 zombies (1 constriction, minion) #.. ##.# . ...#{fh5  You swap places.{fh{fh{fh{fhM{fh{fhD{fh.ZZ..N###ZZRZZ{fhZ..N   salamander (ally target)N   naga (constriction, ally target)ZZZZZ 5 zombies (1 constriction, minion){fh233 -4.9 (1.0Ensorcelled Hibernation{fh _A naga comes into view. It is wielding a +2 flail of holy wrath. _You see here a +0 halberd.{fh4 #).).##...)[...... #)#)###......##...#...# {fh ..##ZZ#..##......##...###.# †#.Z#ZZ######...##.†....... ).##ZZZZ### #..†#Z.Z###.... )Z###ZRZ..###...ZZ...## . {fh .#Z.##Z...#..#.N###ZZ.# ...N##....#..#...ZRZZ#.# #.##.#.#).).#..?@......# ####..##.....#..#..#.##... #......##.#..#.N#.###.. ... {fh X##.#.).<..#..#..#.# .###.. ## #....#.##...##.# .. . . #....#.# ...#.## .#. {fh6 # ..##..##..##..# #.#.. ##.# .. #...# ..## .#. ...{fh> {fh {fhK {fh+ {fh {fh {fh .Z.###Z.N)N#Z.{fh CZ2{fh [3-5{fh~ {fh/ & _You swap places.{fh #).).##...)[............jesper the Jinx #)#)###......##...#...#Human of Hepliaklqana *****. ..##ZZ#..##......##...###.#{fh Health: 73/126 =============----------- †#.Z#ZZ######...##.†.......Magic: 27/32 ====================---- ).##ZZZZ### #..†#Z..###....AC: 18Str: 7 {fha [)Z###ZRZ..###...ZZ..Z## .EV: 33 Int: 24 .#Z.##Z...#..#..###Z..#SH: 0Dex: 24 ...N##....#..#..N)RZZ#.#XL: 18 Next: 60% Place: Snake Pit:3 {fh \#.##.#.#).).#..?@......#Noise: ---------  Time: 33065.9 (0.0) {fhҝ 3####..##.....#.N#Z.#.##...w) +9 rapier (speed) {fh "#......##.#..#..#.###.. ...Cast: Ensorcelled Hibernation ##.#.).<..#..#..#.# .###..Mark Fly {fhV ## #....#.##...##.# .. . . #....#.# ...#.## .#.R   Sugats the hexer {fh # ..##..##..##..##.N   salamander (ally target){fhÞ h#.. ##.# .. #...#N   naga (constriction, ally target) ..## .#....{fh ZZZZZ 5 zombies (2 constriction, minion) _You see here a +0 halberd. _You swap places.  {fhJ Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Anguish (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate|fh l#).).##...)[............jesper the Jinx #)#)###......##...#...#Human of Hepliaklqana *****. ..##ZZ#..##......##...###.#|fhlHealth: 73/126 =============----------- †#.Z#ZZ######...##.†.......Magic: 27/32 ====================---- ).##ZZZZ### #..†#Z..###....AC: 18Str: 7 )Z###ZRZ..###...ZZ..Z## .EV: 33 Int: 24 |fhlA.#Z.##Z...#..#..###Z..#SH: 0Dex: 24 ...N##....#..#..N)RZZ#.#XL: 18 Next: 60% Place: Snake Pit:3 |fh\m#.##.#.#).).#..?@......#Noise: ---------  Time: 33065.9 (0.0) ####..##.....#.N#Z.#.##...w) +9 rapier (speed) #......##.#..#..#.###.. ...Cast: Ensorcelled Hibernation |fhm##.#.).<..#..#..#.# .###..Mark Fly ## #....#.##...##.# .. . . #....#.# ...#.## .#.R   Sugats the hexer |fh]n# ..##..##..##..##.N   salamander (ally target)#.. ##.# .. #...#N   naga (constriction, ally target) ..## .#....ZZZZZ 5 zombies (2 constriction, minion) _You swap places.  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|fhn~Casting: Anguish (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe naga is haunted by guilt! The salamander is haunted by guilt!|fho|fhp,|fh/}ZZ.ZZ., anguished)catching breath, …)6 |fh}{ Confirm with . or Enter, or press ? or * to list all spells.Anguish (mildly dangerous; 1%  Press: ? - help, Dir - look around, f - activate  The naga is haunted by guilt! The salamander is haunted by guilt!  The sentinel's mark upon you fades away.  The salamander completely misses you.|fh7 **The naga spits poison at you.|fh~|fhĽ_R)@|fh8=18 ===6.9 (1Fly |fhx|fhV _The splash of poison misses you.|fhВ)#)###......##...#...# .##ZZ#..##......##...###.# #.Z#ZZ######...##.†....... .##ZZZZ### #..†#Z.Z###.... Z###ZRZ..###...ZZ.ZZ## . |fhj#Z.##Z...#..#..###ZZ.# .N##....#..#..NR)Z.###.#.#).).#..?.ZZ....# ##..##.....#.N#@.#.##... ......##.#..#..#.###.. .#.).<..#..#..#.# .###..  #....#.##...##.# .. . |fho #....#.# ...#.## .#.  ..##..##..##..# .. ##.# .. #..|fh .## .#. ... ZZZZZZ 8 zombies (4 constriction, minion) . ##|fhЕ|fhM|fhe  Your black mamba zombie bites the salamander but does no damage.|fh .ZNRZZZ.N|fh,distracted, ally target, …)The salamander hits your black mamba zombie but does no damage.|fh8*|fh confused, ally target, anSugats gestures at the salamander while chanting.|fh*$ ,|fh& [  The salamander appears confused.|fh1- .ZNRZ).N?.ZZZ.|fh- N   naga (constriction, catching breath, …)ZZZZZ 8 zombies (4 constriction, minion)|fh. K33 -7|fh4 |fhO8 C _Your black mamba zombie bites the salamander!}fhyW#)###......##...#...# ##ZZ#..##......##...###.# .Z#ZZ######...##.†....... ##ZZZZ### #..†#Z..###.... ###ZRZ..###...ZZ.ZZ## . Z.##Z...#..#..###ZZ.# N##....#..#..NRZ).#.# }fhyJ##.#.#).).#.N?.ZZZ...# ..##.....#..#.@#.##... ##.#..#..#.###.. ... }fhz.#.).<..#..#..#.# .###..  #....#.##...##.# .. .  #....#.# ...#.## .#. ..##..##..##..# #. .. ##.# .. #...# ## .#. ...  . ## }fh-|}fhg|}fh  .RZZN.ZZ.Your black mamba zombie bites the salamander but does no damage.}fhu:*}fh distracted, allSugats casts a spell at the salamander.}fh0,}fh HZ..Z}fh6 JNally target, an}fh m4=-8}fh}fh> _The salamander resists with some effort.}fhI!).##...)[............ )###......##...#...# #ZZ#..##......##...###.# Z#ZZ######...##.†....... ZZZZ### #..†#Z.Z###.... ##ZRZ..###...ZZZZ.## . .}fh^Jk##Z...#..#..###Z..# N##....#..#...RZZZ#.# .#.#).).#.NN.ZZ@...# }fhJ#..##.....#..#..#.##.... ...##.#..#..#.###.. ... #.).<..#..#..#.# .###.. #....#.##...##.# .. . }fhBK?#....#.# ...#.## .#. ##..##..##..# #. . ##.# .. #...# .# # .#. ...9}fhL}fhcM}fhOz  The salamander barely misses your black mamba zombie.}fhDP}fhQ}fhQ,}fh[..ZZNRZ).NZZ.}fh\}fh^5=--9Ensorcelled Hibernation }fhOf}fhik _Your black mamba zombie barely misses the salamander.}fh" .##...)[. ###......##...#...# ZZ#..##......##...###.# #ZZ######...##.†....... }fh JZZZZ### #..†#...###.... ZRZ..###...ZZZ.Z## . ##Z...#..#..###ZZ.# ##....#..#.NRZ)ZZ#.# .#.#).).#..NZZ..@..# ..##.....#..#..#.##.}fh{ ##.#..#..#.###.. ... .).<..#..#..#.# .###... ....#.##...##.# .. . ....#.# ...#.## .#. }fhލ ##..##..##..# ..#.  ##.# .. #...# .. .#  .#. ... }fh }fh }fh }fhe .Z)Z  distracted, all }fhΤ anguished)  .  The salamander hits your black mamba zombie!  Your black mamba zombie is engulfed in flames!  is wracked by anguish!!  }fh# aThe naga hits Sugats with a +2 flail of holy wrath!!  The naga is wracked by anguish!!}fh :*}fhJ ally target, anSugats gestures at the salamander while chanting.}fh, ,}fh4 .NZZ.Z}fh 5 XZThe salamander resists with some effort.}fh7 ]7===70}fh> }fh,A V _Your black mamba zombie bites the salamander but does no damage.}fh }fh z  Your black mamba zombie barely misses the salamander.}fhM+  The salamander hits Sugats but does no damage.  The naga hits Sugats with a +2 flail of holy wrath!  The naga is wracked by anguish!}fh+ }fh4, }fh3 .Z.R.ZZZZ}fhs3  ZZZZZZ 9 zombies (4 constriction, minion)}fh; 49-1}fhfA }fhD D _The naga dies!}fh> }fh^ R  Your black mamba zombie bites the salamander!}fh  The salamander hits Sugats but does no damage.  Sugats hits the salamander with a +0 dagger of draining!}fh w  Sugats drains the salamander.  Your black mamba zombie bites the salamander!}fh }fh* }fh }ZZ))Z.ZZ}fh ZZZZZZZZ 9 zombies (4 constriction, minion)}fh r81--2}fhx }fh J _The salamander dies!~fh_~fh6~fhn~fh~fh~fho~fh )ZR)ZZZ.Z~fh?-3~fh~fh~fh3l~fhl~fhbuZ)R))Z~fhw%4~fhR~fh~fhU~fh~fh~fhH~fhN )Z.RZ.~fhe9=30=5~fh~fhx~fh).##...)[. )###......##...#...# #ZZ#..##......##...###.# Z#ZZ######...##.†....... #ZZZZ### #..†#...###.... ##ZRZ..###...ZZ...## . .##Z...#..#..###)Z.## N##....#..#.).RZZZ#.# ~fh#.#.#).).#..).ZZ@Z..# #..##.....#..#ZZ#.##......##.#..#..#.###.. .... #.).<..#..#..#.# .###... #....#.##...##.# .. . #....#.# ...#.## .#. .##..##..##..# ..#. . ##.# .. #...# .. .# # .#. ...~fh~fhR,~fh~fhcZ.ZR~fhp%6~fh~fh& _You swap places.~fh 3~fh ~fh b80=~fh ~fhR ~fh ~fh ~fh ~fh #1~fh0 E==~fh_ ~fhE ~fh 91~fh ~fh ~fh ~fh ~fhh ~fh  92~fhW ~fhe ~fh  9=~fh ~fh& ~fhF' K2=~fh) ~fh(/ ~fh/ 23~fh1 ~fh7 ~fh7 ~fh9 ~fh? ~fhB@ S4=~fhB ~fh1H ~fhH 9=~fhJ ~fhP ~fhQ K5=~fhT ~fhO[ ~fh[ ~fh] ~fh ~fh} ~fh ~fh %2~fhD ~fh ~fh ~fh ~fhX _ _Ancestor HP restored.3~fh\ ~fh ~fh ~fh, ~fh ~fh5 ~fhQ ~fh} ~fh %4~fh ~fh ~fh ~fh ~fh ~fh K5=~fh] ~fh^ ~fh ~fh ~fhj ~fh ~fh ~fh= ~fh ?6=~fh ~fh ~fh ~fhW ~fh ~fh# ~fh$ %7~fhf& ~fh, ~fh'- ~fh0 ~fh5 ~fhY5 ~fhw7 ~fh< ~fh< %8~fh$? ~fh~C ~fhC ~fhzE ~fhJ ~fh\J %9~fh8L ~fhKQ ,~fhMS ~fhX ~fhX &10~fhZ ~fh;_ ~fh_ ~fh5a ~fh'f ~fhcf ~fh,h ~fhLl ~fhl K1=~fhp ~fh`u ~fhu ~fhuw ~fh| U2=~fhX| ~fh7~ ~fhQ ,~fhF ~fh ,~fh ~fh# ~fhj %3~fhD ~fh< RZ158.9 (82.0) ~fh ~fh\ ~fhe j _Key pressed, stopping explore.~fh ~fhs ~fh ~fh $ _~fhT ~fh ~fh. %4~fh ~fhQ ~fh ~fh ~fh ~fh ~fh ~fh ~fh5 %5~fh% ~fh} ~fh ~fh ~fh ~fhJ 56=~fh ~fhX ~fhU ~fh ~fhg ~fh ~fh ~fh ~fh ~fh U7=~fhq ~fh ,~fhy ~fh ~fhR %8~fh  ~fhL ~fh ~fhb ~fhi ~fh %9~fh ~fh ~fh ~fh ~fh ~fhP ~fh ~fh ~fh &20~fh" ~fh0) ~fhn) ~fh~+ ~fh/ ~fh0 K1=~fh"2 ~fh6 ~fh6 ~fh8 ~fh= ~fh> ~fh? ~fhmE ~fhE ~fhE N2=~fhG ~fhKL ~fhL ~fhN ~fhS ~fh%T %3~fhU ~fh9Z ~fhZ ~fh{\ ~fha ~fhKb ~fhRd ~fhh ~fhJi %4~fh!k ~fhUp ~fhp ~fhzr ~fhw ~fhw %5~fh_y ~fh~ ~fh_~ ~fhV ~fh@ ~fh ~fhم D6=~fh ~fh ~fh ~fhz ~fh ~fh % ~fh v_You swap places.  Things that are here:  a +0 partisan; a salamander corpse~fh ~fh7 ~fh ~fh ~fhB ~fh ~fhԾ  ##.#..# ...#..# #..)<.###.#..##>...... ).##...)[............ )###......##...#...# ~fhX x#..##......##...###.# Z#ZZ######...##.†...... #ZZZZ### #..†#...###.... ##ZRZ..###........## . .##Z...#..#..###@..## N##....#..#.).ZZRZ#.# ~fh #.#.#).).#..)ZZZZZ..# .##.....#..#.Z#.##.. ....##.#..#..#.###.. ....~fh ).<..#..#..#.# .###... ~fhx J#....#.##...##.# .. . #....#.# ...#.## .#. .##..##..##..# ..#. _You swap places.  Y - a wand of mindburst (8); i - 4 scrolls of enchant weapon  Things that are here:~fh -91.9 (33~fh TZ.~fhr 518 2.9 (34~fh ~fht _a +0 spear; a naga corpse; an anaconda corpse~fhQ~fh~fh~fhB~fh~fhM=33 ~fh~fhq% ~fh__You swap places.  Things that are here:  a +0 trident; a salamander corpse~fh4~fhy~fh~fh~fh~fh`~fh~fh ~fhW _You swap places.  You see here a +0 halberd.~fh~fh#~fh&~fh+~fhu/~fh2~fh?3~fhG6~fh;5 _You swap places.~fh?fhfhfh fh fhfhgfhfh&fhefh!fh)&  fhR)Things that are here:  a +2 flail of holy wrath; a naga corpsefh.fh2fh6fh9fh_=fh= _fh@fhRh  #).).##...)[.. ##)#)###......##...#...# ...##ZZ#..##......##...###.# fhSD#†#.Z#ZZ######...##.†....... .).##ZZZZ### #..†#...###.... fh=S.)Z###ZRZ..###...Z....## . fhxS..#Z.##Z...#..#..###)..## ....N##....#..#.)ZRZZ.#.# fhS##.##.#.#).).#..@ZZZZ...# #####..##.....#..#Z.#.##..... #fhT#......##.#..#..#.###.. .... ###.#.).<..#..#..#.# .###... ### #....#.##...##.# ..fhTU . .. #....#.# ...#.## .# ## ..##..##..##..# ..#. #fhT #.. ##.# .. #...# .. .# ...## .#. ...  Your pack is full.  fhTThings that are here:fhW 7.9 (5.0) _a +4 shortbow of flaming; a scroll of identify; a salamander corpsefhO3fh Ufhifh?jCould not pick up a scroll of identify here; Ignore it? Y - Yes  N - No  A - Alwaysfhjfh fh0(  #).).##...)[............jesper the Jinx ##)#)###......##...#...#Human of Hepliaklqana *****. ...##ZZ#..##......##...###.#fh( Health: 126/126 ======================== #†#.Z#ZZ######...##.†.......Magic: 32/32 ======================== .).##ZZZZ### #..†#...###....AC: 18Str: 7 fh( %.)Z###ZRZ..###...Z....## .EV: 33 Int: 24 fh) ..#Z.##Z...#..#..###)..##SH: 0Dex: 24 fh[) k....N##....#..#.)ZRZZ.#.#XL: 18 Next: 61% Place: Snake Pit:3 fh) Y##.##.#.#).).#..@ZZZZ...#Noise: ---------  Time: 33197.9 (0.0) fh* #####..##.....#..#Z.#.##.....w) +9 rapier (speed) ##......##.#..#..#.###.. ....Cast: Ensorcelled Hibernation ###.#.).<..#..#..#.# .###...Fly fh;* a### #....#.##...##.# .. . .. #....#.# ...#.## .#.fhp* R   Sugats the hexer ## ..##..##..##..# ..#.ZZZZZZZ 9 zombies (4 constriction, minion)fh* J# #.. ##.# .. #...# .. .# ...## .#....fh* Things that are here: _a +4 shortbow of flaming; a scroll of identify; a salamander corpseYour pack is full.  fh+ Things that are here:  a +4 shortbow of flaming; a scroll of identify; a salamander corpseOkay, then.fh. fh7 fh9 . _fhfhɃRead which item? Inventory Items Scrolls  e - 3 scrolls of amnesia  f - a scroll of fogfhi - 4 scrolls of enchant weapon  j - 13 scrolls of teleportation  o - 4 scrolls of noise  q - 2 scrolls of vulnerabilitys - 2 scrolls of butterflies  t - 6 scrolls of poison  fhRu - 4 scrolls of revelation  y - a scroll of brand weapon  D - 2 scrolls of silence  L - 3 scrolls of enchant armour  N - 3 scrolls of immolation fhFloor Items ([,] to select) Scrollsa scroll of identify [!] read|quaff|evoke[?] describe selectedfhqfh~fh  #).).##...)[............jesper the Jinx ##)#)###......##...#...#Human of Hepliaklqana *****. ...##ZZ#..##......##...###.#Health: 126/126 ======================== #†#.Z#ZZ######...##.†.......fhӈMagic: 32/32 ======================== .).##ZZZZ### #..†#...###....AC: 18Str: 7 .)Z###ZRZ..###...Z....## .EV: 33 Int: 24 ..#Z.##Z...#..#..###)..##SH: 0Dex: 24 fhN....N##....#..#.)ZRZZ.#.#XL: 18 Next: 61% Place: Snake Pit:3 ##.##.#.#).).#..@ZZZZ...#Noise: ---------  Time: 33197.9 (0.0) fh͉A#####..##.....#..#Z.#.##.....w) +9 rapier (speed) ##......##.#..#..#.###.. ....Cast: Ensorcelled Hibernation fh5:###.#.).<..#..#..#.# .###...Fly ### #....#.##...##.# .. . .. #....#.# ...#.## .#.fhR   Sugats the hexer ## ..##..##..##..# ..#.ZZZZZZZ 9 zombies (4 constriction, minion)fh# #.. ##.# .. #...# .. .# ...## .#....Things that are here: _a +4 shortbow of flaming; a scroll of identify; a salamander corpsefh}Your pack is full.  Things that are here:  a +4 shortbow of flaming; a scroll of identify; a salamander corpse _Okay, then.fhfhIdentify which item? (\ to view known items) Potions (select first with !)  v - 3 grey potions fhi B - a bubbling clear potion  I - 4 fuming pink potions  M - 3 fizzy amethyst potions  S - 9 golden potions[?] describe selectedfhfh3fht^ #).).##...)[............jesper the Jinx ##)#)###......##...#...#fhHuman of Hepliaklqana *****. ...##ZZ#..##......##...###.#Health: 126/126 ======================== #†#.Z#ZZ######...##.†.......fhrMagic: 32/32 ======================== .).##ZZZZ### #..†#...###....AC: 18Str: 7 fh!%.)Z###ZRZ..###...Z....## .EV: 33 Int: 24 fhT..#Z.##Z...#..#..###)..##SH: 0Dex: 24 fhk....N##....#..#.)ZRZZ.#.#XL: 18 Next: 61% Place: Snake Pit:3 fhկ,##.##.#.#).).#..@ZZZZ...#Noise: ---------  Time: 33197.9 (0.0) #####..##.....#..#Z.#.##.....fhnw) +9 rapier (speed) ##......##.#..#..#.###.. ....Cast: Ensorcelled Hibernation fhh:###.#.).<..#..#..#.# .###...Fly ### #....#.##...##.# .. . .. #....#.# ...#.## .#.fhR   Sugats the hexer ## ..##..##..##..# ..#.ZZZZZZZ 9 zombies (4 constriction, minion)fhаJ# #.. ##.# .. #...# .. .# ...## .#....fhThings that are here: _a +4 shortbow of flaming; a scroll of identify; a salamander corpsefh6Your pack is full.  Things that are here:  a +4 shortbow of flaming; a scroll of identify; a salamander corpse _Okay, then.fhhfh^#s  As you read the scroll of identify, it crumbles to dust.fh$fhR%fh-U.ZZZfh.ZRZZ.Zfh1418 8.9 (1fh9fhg;/ _v - 3 potions of ambrosiafh fhs fh] fh fh fh fh Q33 fh  Things that are here:  a +2 flail of holy wrath; a naga corpsefh4 fhu fh fhC fhB fh fh@ fh+ 5 _You swap places.fh fhK fh fh] 3fh6 fh fh# fh& fh* fh/ fh=0 fh3 fh36 fh{9 fhA ,fhB fhE fhG fh)H fhI fhoM fhyP fhR fh~V fhY fhq] fh1` fhb fhe fhte fhHg fhj fhm fhq fht fhw fh;z fh| fh` fh fh= fh fh fhp fh\ fh fht fh* fh fh fhF fhӠ fh9 fhK fh fh fh fhT fh{ fh fh| fh fh[ fh fh ,fh fhd fh fh fh fh@ fh fh fh fh fh fh@ fh fh~ fhI fh fh fh fh fh9 fhb fh fh. fh fh 6  fhV ..  ..  ..... #..#  .... .. #...#### fh  .)[.....#.. ...# ##..#...#.##.##..## #......##.........## fh ......##........@..# ..# ...#........Z..### <.###.#..##>.........# fh% ...)[........R.Z...^.# ......##...#Z..##..#.#fh ##......##Z..###.#?# ####...##.Z........# ZZ 6 zombies (3 Z### #..†#Z..###....#fh # Z..###...Z....##.....Your pack is full.fh  209.9 (fh 11.0) _You see here a scroll of blinking.fhU 3fhEW fh8a fhb Could not pick up a scroll of blinking here; Ignore it? Y - Yes  N - No fh c + A - Alwaysfhufhyjesper the Jinx..Human of Hepliaklqana *****...Health: 126/126 ========================..... #..#Magic: 32/32 ========================fh.... .. #...####AC: 18Str: 7.)[.....#.. ...#EV: 33 Int: 24 ##..#...#.##.##..##SH: 0Dex: 24 fhd#......##.........##XL: 18 Next: 61% Place: Snake Pit:3 ......##........@..#Noise: ---------  Time: 33209.9 (0.0) ..# ...#........Z..###w) +9 rapier (speed) fh<.###.#..##>.........#Cast: Ensorcelled Hibernation ...)[........R.Z...^.#Fly ......##...#Z..##..#.# ..##......##Z..###.#?#R   Sugats the hexer ######...##.Z........#fhxZZZZZZ 6 zombies (3 constriction, minion) Z### #..†#Z..###....## Z..###...Z....##..... _You swap places.  Your pack is full. _You see here a scroll of blinking.  Your pack is full.  You see here a scroll of blinking.  Okay, then.fhfhfhm. _fhfhfhefh0fhtCould not pick up a scroll of blinking here; Ignore it? Y - Yes  N - No fh+ A - Alwaysfh:fhiU|jesper the Jinx..Human of Hepliaklqana *****...Health: 126/126 ========================..... #..#fhU Magic: 32/32 ========================.... .. #...####AC: 18Str: 7.)[.....#.. ...#fhVIEV: 33 Int: 24 ##..#...#.##.##..##SH: 0Dex: 24 fhHV=#......##.........##XL: 18 Next: 61% Place: Snake Pit:3 ......##........@..#fhVNoise: ---------  Time: 33209.9 (0.0) ..# ...#........Z..###fhWw) +9 rapier (speed) <.###.#..##>.........#Cast: Ensorcelled Hibernation ...)[........R.Z...^.#fhRWFly ......##...#Z..##..#.# ..##......##Z..###.#?#R   Sugats the hexer fhW9######...##.Z........#ZZZZZZ 6 zombies (3 constriction, minion) fhWZ### #..†#Z..###....## Z..###...Z....##.....Your pack is full.  You see here a scroll of blinking. _Okay, then.fhXYour pack is full.  You see here a scroll of blinking.  Okay, then.fh:]fhdfhf. _fh1 fh !Drop what?52/52 slots (_ for help) Hand Weapons (select all with ))  w - a +9 rapier of speed (weapon) fh Missiles (select all with ()C - 9 curare-tipped darts  J - 6 javelins  R - 4 throwing netsZ - 13 poisoned darts Armour (select all with [)  b - a +0 pair of gloves of stealth (worn)  k - an orb of guile (worn)  x - a +2 cloak of stealth (worn) fh{  A - a +2 pair of boots (worn)  G - +0 swamp dragon scales (worn)  P - a +2 hat of willpower (worn)  X - a +2 robe of willpower Jewellery (select all with "=)  h - a +6 ring of intelligence (worn)  p - the ring of Wudwai (worn) {Fly rElec rF++ Str-3 Dex+6}  O - an amulet of the acrobat (worn)  c - the amulet "Upherghatz" {Spirit rF+++ Regen+ Stlth-}fh d - a ring of see invisible [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle [.|Space] toggle selected[top]fhT  C - 9 curare-tipped darts  J - 6 javelins fhi] R - 4 throwing nets  Z - 13 poison fhArmour (select all with [)  b - a +0 pair of gloves of stealth (worn) fha k - an orb of guile (worn)  x - a +2 cloak of stealth (worn)fhBHA2boots fhP G - +0 swamp dragon scales (worn)Pfhbhat of willpower  X - a +2 robe of willpower fh{Jewellery (select all with "=)hfhA#6 ring of intelligence (worn) fh p - the ring of Wudwai (worn) {Fly rElec rF++ Str-3 Dex+6}  O - an amulet of the acrobat (worn)  c - the amulet "Upherghatz" {Spirit rF+++ Regen+ Stlth-} fh] d - a ring of see invisible  g - a +4 ring of slaying fhGG n - a ring of protection from cold  Vflightfh8 7%fhfhB% fh< G - +0 swamp dragon scales (worn) fh1 P - a +2 hat of willpower (worn) fh}jWands (select all with /)fh910fh4 P - a +2 hat of willpower (worn)  X - a +2 robe of willpowera - a wand of charming (29)  F - a wand of flame (132)5fh   X - a +2 robe of willpower  h - a +6 ring of intelligence (worn)K - a wand of warping (33)8fhf(1 turn)  h - a +6 ring of intelligence (worn) fh+ g + a +4 ring of slayingfhf[Enter] accept (1 chosen)fhV" fh" g + a +4 ring of slaying  n - a ring of protection from coldfh"Q - a wand of quicksilver (13)  T - a wand of digging (25)23fh n - a ring of protection from cold  a - a wand of charming (29)Y - a wand of mindburst (8) fhDScrolls (select all with ?)8fh W a - a wand of charming (29) fhZ K - a wand of warping (33)e - 3 scrolls of amnesia  f - a scroll of fog34fh fhE % fhh ! K - a wand of warping (33) fh 0 Q - a wand of quicksilver (13)fh =i - 4 scrolls of enchant weaponfh 86fh 3 fh % Q - a wand of quicksilver (13) fh + T - a wand of digging (25) fh; j j - 13 scrolls of teleportation9fh T - a wand of digging (25)  e - 3 scrolls of amnesia  o - 4 scrolls of noise fh q - 2 scrolls of vulnerabilitys - 2 scrolls of butterflies47fhfh% fh߱ e - 3 scrolls of amnesia fh/ f - a scroll of fogfh15t - 6 scrolls of poisonfhN950fh/  f - a scroll of fog  i - 4 scrolls of enchant weaponfhqu - 4 scrolls of revelation2fhS   i - 4 scrolls of enchant weapon  j - 13 scrolls of teleportationy - a scroll of brand weapon5fhfhfhjesper the Jinx..Human of Hepliaklqana *****...Health: 126/126 ========================..... #..#Magic: 32/32 ========================fh.... .. #...####AC: 18Str: 7.)[.....#.. ...#EV: 33 fhInt: 24 ##..#...#.##.##..##SH: 0Dex: 24 fhC#......##.........##fh8XL: 18 Next: 61% Place: Snake Pit:3 fhR......##........@..#Noise: ---------  Time: 33209.9 (0.0) fh=..# ...#........Z..###w) +9 rapier (speed) <.###.#..##>.........#fhCast: Ensorcelled Hibernation ...)[........R.Z...^.#Fly fh+......##...#Z..##..#.# ..##......##Z..###.#?#fhIgR   Sugats the hexer fhc######...##.Z........#fh|ZZZZZZ 6 zombies (3 constriction, minion) fhZ### #..†#Z..###....## Z..###...Z....##.....fh/Your pack is full.  fhyYou see here a scroll of blinking. _Okay, then.fh/Your pack is full.  fhYou see here a scroll of blinking. _Okay, then.fh fhfh~fh$fhfhOfh5fhfhntR.ZZZ...fhF.ZZ†fhZ 7 zombies (3 constriction, minion)Z.fhfh518 10.9 (1fh fh V see here a scroll of blinking. fh+{_Okay, then.  Your pack is full. see here a scfhE-roll of blinking. fhje_Okay, then. _You drop a +4 ring of slaying.fhfh&URead which item? fhLdInventory Items Scrolls  e - 3 scrolls of amnesia fhj f - a scroll of fog  i - 4 scrolls of enchant weapon  j - 13 scrolls of teleportation fh o - 4 scrolls of noise  q - 2 scrolls of vulnerabilitys - 2 scrolls of butterflies  t - 6 scrolls of poison  fhƛ"u - 4 scrolls of revelation  fhgy - a scroll of brand weapon  D - 2 scrolls of silence  L - 3 scrolls of enchant armour fh, N - 3 scrolls of immolation fhFloor Items ([,] to select) Scrollsfh] a scroll of blinking [!] read|quaff|evoke[?] describe selectedfh}Z fhZ fhWe fhp Zjesper the Jinxfh#q S..Human of Hepliaklqana *****...fhdq lHealth: 126/126 ========================fhq ..... #..#Magic: 32/32 ========================fh'r .... .. #...####AC: 18fh\r ,Str: 7fhr .)[.....#.. ...#EV: 18fhr Int: 24 ##..#...#.##.##..##fhr 5SH: 0fh:s oDex: 24 #......##.........##fhis XL: 18 Next: 61% Place: Snake Pit:3 fhs ......##........@..#Noise: ---------  Time: 33210.9 (0.0) fhs ..# ...#........Z..###fht =w) +9 rapier (speed) fhPt <.###.#..##>..R.Z....#Cast: Ensorcelled Hibernation fht ...)[.......ZZ.....^.#fht Fly ......##...#...##..#.# fh"u e..##......##.Z.###.#?#R   Sugats the hexer fhgu ######...##Z†........#fhu ZZZZZZZ 7 zombies (3 constriction, minion)fhu Z### #..†#Z..###....## Z..###........##.....fhv hYou see here a scroll of blinking. fhv _Okay, then.Your pack is full.  You see here a scroll of blinking. fhv [_Okay, then. _You drop a +4 ring of slaying.fhx fhz  Your spells (forget)TypeFailure Level fhz ^ a - Kinetic GrapnelForgecraft1% 1 fh { Wb - Cause FearHexes1%4  c - AnguishfhG{ WHexes/Necromancy1%4  fhe{ .d - Sigil of BindingHexes1%fh{ 3  s - Animate Deadfh{ 4Necromancy2%fh{ ?4  x - Ensorcelled Hibernationfh{ Hexes/Ice1%fh| Z2  z - Launch Clockwork BeeForgecraft3%fh!| =3 Select a spell to forgetfh;| J[!] toggle spell headersfhfhifhFjesper the Jinx..Human of Hepliaklqana *****...Health: 126/126 ========================..... #..#Magic: 32/32 ========================.... .. #...####AC: 18Str: 7.)[.....#.. ...#EV: 18Int: 24 ##..#...#.##.##..##SH: 0Dex: 24 #......##.........##XL: 18 Next: 61% Place: Snake Pit:3 ......##........@..#Noise: ---------  Time: 33210.9 (0.0) ..# ...#........Z..###w) +9 rapier (speed) <.###.#..##>..R.Z....#Cast: Ensofhu]rcelled Hibernation ...)[.......ZZ.....^.#Fly ......##...#...##..#.# ..##......##.Z.###.#?#R   Sugats the hexer ######...##Z†........#fhZZZZZZZ 7 zombies (3 constriction, minion)Z### #..†#Z..###....## Z..###........##.....You see here a scroll of blinking. _Okay, then.fhYour pack is full.  You see here a scroll of blinking. fh[_Okay, then. _You drop a +4 ring of slaying.fhTfh#jesper the Jinx..Human of Hepliaklqana *****...fhFHealth: 126/126 ========================..... #..#fhclMagic: 32/32 ========================fh.... .. #...####AC: 18Str: 7fh.)[.....#.. ...#EV: 18fhInt: 24 ##..#...#.##.##..##SH: 0fhoDex: 24 #......##.........##fhXL: 18 Next: 61% Place: Snake Pit:3 ......##........@..#fh=Noise: ---------  Time: 33210.9 (0.0) ..# ...#........Z..###fh!w) +9 rapier (speed) <.###.#..##>..R.Z....#Cast: Ensorcelled Hibernation fh...)[.......ZZ.....^.#Fly fh......##...#...##..#.# ..##......##.Z.###.#?#fhR   Sugats the hexer ######...##Z†........#ZZZZZZZ 7 zombies (3 constriction, minion)fh @Z### #..†#Z..###....## Z..###........##.....You see here a scroll of blinking. fh\_Okay, then.Your pack is full.  You see here a scroll of blinking. _Okay, then. _You drop a +4 ring of slaying.fh+"fhV#Forget Kinetic Grapnel, freeing 1 spell level for a total of 18? Y - Yes  N - Nofh fh jesper the Jinx..Human of Hepliaklqana *****...fh Health: 126/126 ========================..... #..#fh+ (Magic: 32/32 ========================.... .. #...####AC: 18fh BStr: 7.)[.....#.. ...#EV: 18Int: 24 fh ##..#...#.##.##..##SH: 0Dex: 24 fh C#......##.........##fh XL: 18 Next: 61% Place: Snake Pit:3 fh( i......##........@..#fhG Noise: ---------  Time: 33210.9 (0.0) ..# ...#........Z..###fhf =w) +9 rapier (speed) fh <.###.#..##>..R.Z....#fh HCast: Ensorcelled Hibernation fh ...)[.......ZZ.....^.#Fly fh ......##...#...##..#.# ..##......##.Z.###.#?#fhA R   Sugats the hexer ######...##Z†........#fhd ZZZZZZZ 7 zombies (3 constriction, minion)fh Z### #..†#Z..###....## Z..###........##.....fh hYou see here a scroll of blinking. fh V_Okay, then.Your pack is full.  fh You see here a scroll of blinking. _Okay, then. _You drop a +4 ring of slaying.fh_ fh fh fho fh fh fh) fh fh }RZZZZ....Zfh Z.ZZZZ 84fhG 3ZfhJ fhn #1.9 (1fh fh > _Your memory of Kinetic Grapnel unravels.fhfhaEquip or unequip which item? fh - - Unarmed Inventory Items Hand Weapons (go to first with ))  w - a +9 rapier of speed (weapon) fhArmour (go to first with [)  b - a +0 pair of gloves of stealth (worn)  k - an orb of guile (worn) fhh x - a +2 cloak of stealth (worn)  A - a +2 pair of boots (worn)  G - +0 swamp dragon scales (worn)  P - a +2 hat of willpower (worn) fh X - a +2 robe of willpower Jewellery (go to first with "=)  h - a +6 ring of intelligence (worn) fh, p - the ring of Wudwai (worn) {Fly rElec rF++ Str-3 Dex+6}  O - an amulet of the acrobat (worn)  c - the amulet "Upherghatz" {Spirit rF+++ Regen+ Stlth-}fh{d - a ring of see invisible  n - a ring of protection from cold  V - a ring of flight fhFloor Items ([,] to select)[?] describe selected fhL[!] equip|wield|wear|put on[tab] equip|unequip fh[ fh fhV jesper the Jinx..Human of Hepliaklqana *****...Health: 126/126 ========================..... #..#Magic: 32/32 ========================.... .. #...####AC: 18Str: 7fh .)[.....#.. ...#EV: 18Int: 24 ##..#...#.##.##..##SH: 0Dex: 24 #......##.........##XL: 18 Next: 61% Place: Snake Pit:3 ......##........@..#fh_ ZNoise: ---------  Time: 33211.9 (0.0) ..# ...#.......RZZ.###w) +9 rapier (speed) fh P<.###.#..##>.ZZ......#Cast: Ensorcelled Hibernation ...)[..............^.#fh Fly fh ......##...#..Z##..#.# fh q..##......##Z..###.#?#R   Sugats the hexer ######...##Z†........#ZZZZZZZ 8 zombies (4 constriction, minion)fh Z### #..†#Z..###....## Z..###........##..... _Okay, then.Your pack is full.  You see here a scroll of blinking. fh _Okay, then. _You drop a +4 ring of slaying. _Your memory of Kinetic Grapnel unravels.fh' P  Okay, then.fh fh fh . _fhsfh.ZZ......#fhWCast: Ensorcelled Hibernation ...)[..............^.#Fly fhEW......##...#..Z##..#.# fhtWI..##......##Z..###.#?#R   Sugats the hexer fhW(######...##Z†........#ZZZZZZZ 8 zombies (4 constriction, minion)fhWZ### #..†#Z..###....## Z..###........##.....Your pack is full.  You see here a scroll of blinking. _Okay, then. fhXj_You drop a +4 ring of slaying. _Your memory of Kinetic Grapnel unravels. fh%X6_Okay, then.fhGYfhZ Your spells (forget)TypeFailure Level  b - Cause FearHexes1% 4 c - AnguishfhZ~Hexes/Necromancy1%4  d - Sigil of BindingHexesfh [%1%3  s - Animate Deadfh*[sNecromancy2%4  x - Ensorcelled HibernationfhW[Hexes/Ice1%fh}[Z2  z - Launch Clockwork BeeForgecraft3%fh[3 Select a spell to forget[!] toggle spell headersfh^fh fhFjesper the Jinx..Human of Hepliaklqana *****...fhHealth: 126/126 ========================..... #..#fhMagic: 32/32 ========================.... .. #...####fh aAC: 18Str: 7fh>.)[.....#.. ...#fhmaEV: 18Int: 24 fhj##..#...#.##.##..##fh5SH: 0fh-oDex: 24 #......##.........##fh_XL: 18 Next: 61% Place: Snake Pit:3 fhi......##........@..#fhNoise: ---------  Time: 33211.9 (0.0) fh..# ...#.......RZZ.###w) +9 rapier (speed) fhO<.###.#..##>.ZZ......#Cast: Ensorcelled Hibernation fh...)[..............^.#Fly fh......##...#..Z##..#.# fhI..##......##Z..###.#?#R   Sugats the hexer fhf######...##Z†........#fhZZZZZZZ 8 zombies (4 constriction, minion)fhZ### #..†#Z..###....## Z..###........##.....fh/Your pack is full.  fh'RYou see here a scroll of blinking. fhTa_Okay, then. _You drop a +4 ring of slaying. fh/_Your memory of Kinetic Grapnel unravels. fh6_Okay, then.fh^fhg(|jesper the Jinx..Human of Hepliaklqana *****...Health: 126/126 ========================..... #..#fh(TMagic: 32/32 ========================.... .. #...####AC: 18Str: 7fh(.)[.....#.. ...#EV: 18Int: 24 fh5)##..#...#.##.##..##SH: 0Dex: 24 fhi)#......##.........##XL: 18 Next: 61% Place: Snake Pit:3 fh)......##........@..#Noise: ---------  Time: 33211.9 (0.0) fh)..# ...#.......RZZ.###w) +9 rapier (speed) <.###.#..##>.ZZ......#Cast: Ensorcelled Hibernation fh(*....)[..............^.#Fly ......##...#..Z##..#.# fh*..##......##Z..###.#?#R   Sugats the hexer ######...##Z†........#fh*XZZZZZZZ 8 zombies (4 constriction, minion)Z### #..†#Z..###....## fh*KZ..###........##.....Your pack is full.  fh +You see here a scroll of blinking. _Okay, then. _You drop a +4 ring of slaying. fhN+e_Your memory of Kinetic Grapnel unravels. _Okay, then.fh3fhK4Forget Launch Clockwork Bee, freeing 3 spell levels for a total of 21? Y - Yes fh4' N - Nofh9ifhxjesper the Jinx..Human of Hepliaklqana *****...fhxHealth: 126/126 ========================..... #..#fhylMagic: 32/32 ========================fhRy.... .. #...####AC: 18Str: 7fhyy.)[.....#.. ...#EV: 18Int: 24 fhy##..#...#.##.##..##SH: 0fhyDex: 24 #......##.........##XL: 18 Next: 61% Place: Snake Pit:3 fhzi......##........@..#fh&zNoise: ---------  Time: 33211.9 (0.0) ..# ...#.......RZZ.###fhGz=w) +9 rapier (speed) fhiz<.###.#..##>.ZZ......#Cast: Ensorcelled Hibernation fhzn...)[..............^.#fhzFly ......##...#..Z##..#.# ..##......##Z..###.#?#fh {R   Sugats the hexer ######...##Z†........#fh/{ZZZZZZZ 8 zombies (4 constriction, minion)fhQ{Z### #..†#Z..###....## Z..###........##.....fhq{/Your pack is full.  fh{xYou see here a scroll of blinking. _Okay, then. fh{_You drop a +4 ring of slaying. _Your memory of Kinetic Grapnel unravels. _Okay, then.fh}fh$~fh1fhfhJfhԀfh"Zfh08..ZZfhaCZ..ZfhEZ.fh*2.9 (1fhzfh fh5_Your memory of Launch Clockwork Bee unravels.fhmfhRead which item? Inventory Items Scrolls  e - a scroll of amnesia  f - a scroll of fog  i - 4 scrolls of enchant weapon  j - 13 scrolls of teleportation  o - 4 scrolls of noise  q - 2 scrolls of vulnerabilitys - 2 scrolls of butterflies  fh<ct - 6 scrolls of poison  u - 4 scrolls of revelation  y - a scroll of brand weapon  fhDD - 2 scrolls of silence  L - 3 scrolls of enchant armour fhŬ N - 3 scrolls of immolation Floor Items ([,] to select) fh1Scrolls fhFa scroll of blinking [!] read|quaff|evokefhG[?] describe selectedfhfhfhgjesper the Jinx..Human of Hepliaklqana *****...Health: 126/126 ========================fh..... #..#Magic: 32/32 ========================.... .. #...####AC: 18Str: 7.)[.....#.. ...#EV: 18fhO[Int: 24 ##..#...#.##.##..##SH: 0Dex: 24 #......##.........##XL: 18 Next: 61% Place: Snake Pit:3 ......##.......Z@..#Noise: ---------  Time: 33212.9 (0.0) ..# ...#.......RZZ.###fhw) +9 rapier (speed) <.###.#..##>...Z.....#Cast: Ensorcelled Hibernation ...)[..........Z...^.#Fly fh......##...#Z..##..#.# ..##......##Z..###.#?#R   Sugats the hexer fh.(######...##Z†........#ZZZZZZZ 8 zombies (4 constriction, minion)fhuZ### #..†#...###....## Z..###........##.....You see here a scroll of blinking. _Okay, then. _You drop a +4 ring of slaying. _Your memory of Kinetic Grapnel unravels. fhj_Okay, then. _Your memory of Launch Clockwork Bee unravels.fhfh>Y Your spells (forget)TypeFailure Level  b - Cause FearHexes1% 4 c - AnguishHexes/Necromancy1%4  fhd - Sigil of BindingHexes1%3  s - Animate DeadNecromancy2%4  x - Ensorcelled HibernationHexes/Icefhx1%2 Select a spell to forget[!] toggle spell headersfh fh fh[ jesper the Jinx..Human of Hepliaklqana *****...Health: 126/126 ========================fh ..... #..#Magic: 32/32 ========================fhŧ .... .. #...####AC: 18Str: 7fh .)[.....#.. ...#EV: 18Int: 24 ##..#...#.##.##..##SH: 0fh! ,Dex: 24 fhR G#......##.........##XL: 18 Next: 61% Place: Snake Pit:3 ......##.......Z@..#fh Noise: ---------  Time: 33212.9 (0.0) fh ..# ...#.......RZZ.###w) +9 rapier (speed) fh <.###.#..##>...Z.....#fh Cast: Ensorcelled Hibernation ...)[..........Z...^.#Fly fh| ......##...#Z..##..#.# ..##......##Z..###.#?#fh R   Sugats the hexer ######...##Z†........#fhݩ ZZZZZZZ 8 zombies (4 constriction, minion)fhJ RZ### #..†#...###....## Z..###........##.....You see here a scroll of blinking. fh _Okay, then. _You drop a +4 ring of slaying. _Your memory of Kinetic Grapnel unravels. _Okay, then. fh D_Your memory of Launch Clockwork Bee unravels.fh$ fh jesper the Jinx..Human of Hepliaklqana *****...fh #Health: 126/126 ========================..... #..#Magic: 32/32 ========================.... .. #...####AC: 18Str: 7fh .)[.....#.. ...#EV: 18Int: 24 fh3 ##..#...#.##.##..##SH: 0Dex: 24 #......##.........##fh XL: 18 Next: 61% Place: Snake Pit:3 ......##.......Z@..#Noise: ---------  Time: 33212.9 (0.0) fhغ ..# ...#.......RZZ.###w) +9 rapier (speed) fh <.###.#..##>...Z.....#fh7 Cast: Ensorcelled Hibernation ...)[..........Z...^.#Fly fhĻ ......##...#Z..##..#.# ..##......##Z..###.#?#fh R   Sugats the hexer ######...##Z†........#fh( ZZZZZZZ 8 zombies (4 constriction, minion)fh Z### #..†#...###....## Z..###........##.....fh You see here a scroll of blinking. _Okay, then. _You drop a +4 ring of slaying. fh /_Your memory of Kinetic Grapnel unravels. fh j_Okay, then. _Your memory of Launch Clockwork Bee unravels.fh P  Okay, then.fh fh fh . _fh|fhURead which item? fhInventory Items Scrolls  e - a scroll of amnesia  f - a scroll of fog fhp i - 4 scrolls of enchant weapon  j - 13 scrolls of teleportation fha o - 4 scrolls of noise  q - 2 scrolls of vulnerabilitys - 2 scrolls of butterflies  fh@t - 6 scrolls of poison  u - 4 scrolls of revelation  fhBy - a scroll of brand weapon  D - 2 scrolls of silence  fhoQL - 3 scrolls of enchant armour  N - 3 scrolls of immolation fhōFloor Items ([,] to select) Scrollsfh3 a scroll of blinking fhh[!] read|quaff|evoke[?] describe selectedfh & fh1 fhz? jesper the Jinx..Human of Hepliaklqana *****...Health: 126/126 ========================..... #..#Magic: 32/32 ========================fh? .... .. #...####AC: 18Str: 7fh@@ .)[.....#.. ...#EV: 18fh@ Int: 24 ##..#...#.##.##..##SH: 0fh@ oDex: 24 #......##.........##fh/A XL: 18 Next: 61% Place: Snake Pit:3 ......##.......Z@..#fhA Noise: ---------  Time: 33212.9 (0.0) ..# ...#.......RZZ.###fhA w) +9 rapier (speed) <.###.#..##>...Z.....#fh2B HCast: Ensorcelled Hibernation fhvB ...)[..........Z...^.#Fly fhB ......##...#Z..##..#.# fhB [..##......##Z..###.#?#R   Sugats the hexer fhC (######...##Z†........#ZZZZZZZ 8 zombies (4 constriction, minion)fhC Z### #..†#...###....## Z..###........##..... _Okay, then. fhD _You drop a +4 ring of slaying. _Your memory of Kinetic Grapnel unravels. _Okay, then. fhZD _Your memory of Launch Clockwork Bee unravels. _Okay, then.fhhF fhH uEnchant which item? Armour fh I C b - a +0 pair of gloves of stealth (worn) fhdI  G - +0 swamp dragon scales (worn)[?] describe selectedfh fh.% fh/ mjesper the Jinx..fh/ Human of Hepliaklqana *****...Health: 126/126 ========================fh0 c..... #..#fhD0 Magic: 32/32 ========================.... .. #...####fh0 aAC: 18Str: 7fh0 .)[.....#.. ...#fh0 5EV: 18fh0 Int: 24 ##..#...#.##.##..##fh1 5SH: 0fh61 ,Dex: 24 fh1 G#......##.........##XL: 18 Next: 61% Place: Snake Pit:3 ......##.......Z@..#fh1 Noise: ---------  Time: 33212.9 (0.0) fh1 ..# ...#.......RZZ.###fh2 w) +9 rapier (speed) <.###.#..##>...Z.....#fhl2 Cast: Ensorcelled Hibernation ...)[..........Z...^.#Fly fh2 ......##...#Z..##..#.# fh2 ..##......##Z..###.#?#fh3 R   Sugats the hexer ######...##Z†........#fhh3 XZZZZZZZ 8 zombies (4 constriction, minion)Z### #..†#...###....## fh3 Z..###........##..... fh3 W_Okay, then. _You drop a +4 ring of slaying. fh3 U_Your memory of Kinetic Grapnel unravels. _Okay, then. fh#4 _Your memory of Launch Clockwork Bee unravels. _Okay, then.fhE> P  Okay, then.fhUC fhL fhN . _fhn3fhƼfhno  g - a scroll of blinkingfhfh}fhfhfhfhfh*ZZ..ZZ.fhzD9ZfhC*3.9 (1fhfh8 _You see here a +4 ring of slaying.fhGSfhSfhKVfh\fh^fh`fhafhafhbfhcfhdfhffh]gfhljfhlQ33 fho5 _You swap places.fhqfh tfhufhxfhQ{fh|fhfhfhfh"fhPfh҆fhfhfhfhfhXfh#fhfhfhQfhfhfhBfhfhwfhfhJfhCfhfhfh)fhfh fh:fhsfhyfhfhñfhijfh>fh"fhfh8B  The teleport trap disappears.fhfh@fhfhпfhfh I _Your naga warrior zombie disappears!fhV,fhBfhNfhfhzfhYfhfhfh*fhfhfhfhhfhfh'18 fhfhH _D - 3 scrolls of silence (gained 1)fhFfhfh~fh fh;;33 fhfh(fhfh|fhfhfhfhTfhfhfhfhfhfhfhfhfhfh fh# fh7fhfhpfhmfhxfhfhfhfhfhfhG"fhA$fh&fh'fh)fh,fh-fh".fh/fh1fhZ4fh5fh7fh'<fh=fh?fhyAfh.BfhCfhiGfhKfhMfhOfhQfhTfh{VfhXfhZfhZfh\fh_fhafhcfhefhgfhifhlfhnfhpfhr,fhtfhxfh\}fhfhсfhуfh]fhzfh,fhŒfhlfhϓfhؕfhfhEfh1fh^fhfh\fhIfhfh]fhͩfh>fhfhfhӴfhfhfhfhfhcfh,fh'fhfhkfhfhfhfhfhfhfhfhfh_fhfhLfhfhAfhfh,fhfhkfhRfhfhfhfh{fhBfhfhofhfh9fhfhJfh fhfh4fhfh8 fh fhL fh fh fhj fh fh fhO =18 fh fh O _You now have 2070 gold pieces (gained 19).fh fh fh fh- fh fh fh ;33 fh fhQ fhl$ fh$ fh1% fh~& fh( fh* fh+ fh- fh. fh/ fh0 fh0 fh?2 fh3 fhM5 fh6 fh 8 fhG9 fhh: fh; fh!< fh< fhy? fh|@ fhA fh?C fhD fhD '18 fhE fhdI O _You now have 2093 gold pieces (gained 23).fhJ fhK fh fh fh fhB fh fh fh" fh fh+ fh fh fh fh  fh fh fh fh fh fh fh fh fh fh fh fhB fh! fh# fh[% fhG' fhS) fh* fh, fh. fh#/ '18 fh1 fh5 q _z - 8 potions of curing (gained 1)fh7 fh9 fh: fhA< fh= fh> fhp@ fh"B fhC fhC %33 fhC fhD fhF fh\H fhI fh2K fhtL fhM fhBO fh~P fhQ fhyS fhT fhHV fhV fhW fh[ fh] fhP_ fh a fhb fhd fhf fh6h fhj fhk fh{m fh!o fhPo fhp fhcr fh8t fhu fh@w fhy fhz fh*| fh ~ fh fh fh݂ fh fhG fh fh8 fh) fh_ fh܌ fhˍ fh fhA fh fh fh fh fh fh fh fh̘ fh fh fh fh fh۞ fh fhV fh fh fh fh fh fh ..)#.#.....###.#.).<..#..#..#.#.. fhF B#.#.##.....### #....#.##...##.#.. ##..##.........#....#.##...#.###.##..<###..##...##..##..##..####.##### #.###...##.##...#...#.#.fhq  .....###..#............. fh $#.... #..##Z.Z........ ..#..####ZR#ZZZZ...... fhƳ #@.#Z#Z.RZ...^....61.9 (48.0) fh #...#.Z##..Z........# fh/ Z#....##..Z............ ......##...##.#.....#### fhZ .###.. #.....###.#### fh ).......### ###Z   black mamba zombie (minion) fh .## #...## Z   naga warrior zombie (constriction, mi… fh״ d## .#### fh -##fh fh˶ fh fh, Z#.Z.Z   shock serpent zombie (minion)fh +2.9 (49fhA fh ) _Found a long sword.fh _fh fhq fh fh ,fh fhK fho fh fh$ fh fht fh fhk fh fh_ fh ,fh{ fh fh fhO fhw fh fhX fh fh fh  fh fh" fhj fh fh fh Bfh B  You see here a +0 long sword.fh fh fh fh fh fh! fhq"  _fh # fh% fh&& fh* fh>+ fh+ fh, fhC. fh&/ fh50 fh'1 fh%2 fh3 fh\4 fh5 fh-6 fh6 fh7 fhR9 fh: fhq; fh< fhM> fh8? fhc@ fhA ,fhfB fhRC fh~D fhE fhF fhBI fhjJ fhjK ,fhoL fhN fh*P fhS fhT ,fhWU fhV fhW fhX fhZ fh\ fh\ fh`] fhI^ fh!` fhva fhb fh"d fh e ,fhe fhi fhk fhl fhVn fho fh`q fhs fht ,fhu fhw fh9z fh| fh~ fh fh ,fhT fh fh fh fh fh ,fhL fh fh fh fhk fhe ,fh fhW fhӦ fh* fh! fhu fh fh fhm fhd fh fh fh ,fh fhE fh fh fh fh< fhi fh1 fhc fh fhy fh fh. fhG fh/ fh: fhj fh fh fh fh fh fhD fhr fh fh5 fhC fhx fh| fh fh7 fhh fhH fh fh fhL fh fh fh fh  fh fh( t  You see here a +0 ring mail of fire resistance.fh, fhP. fhT0 fh>2 fh5 fho7 fh7  _fh9 fh< fh1? fhAA fhcC fhRF fhH fhuL fhN fh&O fhBQ fhS fhaV fhX fhY[ fhG^ fh` fh#e fhg ,fhi fhk fhn fhp fhr fhVu fhw fhy fh| fh| fh~ fhF fh+ fh fh fhI fh fh fh fhF fh fhI fh fhޔ fh fhL fh fh՜ fh fhk fh fhޢ fh fha fh fhШ '18 fh fh? O _You now have 2109 gold pieces (gained 16).fh fh fhI fhԲ fh] fhV fh fh0 ;33 fhj fhʺ fh` fh fh fh fhe fhn fh fh fh~ fh! fh fh fh. fh0 fhD fht fh" fhS fhj fh fh( fhW fh fh fhA fh5 fh fh fh( fh fh fh fhY fh fh( fh( fh fh^ fh fh fh) fh fhn fh fh fh fh fh fh fh fh fh fh fh fh+ fh fh fh fh fh fh fh fht fh fh fh% fh fhu fh" fh# fh% fh% fh& fh<) fh+ fh- fh/ fh2 fhQ4 fhI6 fh08 fh; fh= fh? fh'@ fhA fhD fhSF fhDH fhJ fh.#.#### ......# ..... ##..###.......# .... ..fhmb##....Z##....(.. .)[..#####..Z##.......##..#...###.####ZR.@...# ###......##1.9 (1.0)fhbh#...Z.ZZZ......##.......##.##.#...Z.Z#....##.#..# ...#fhb##.#...###.#...##..)<.###.#..#.Z..........#).[.##...)[..fh c#Z##..Z.....##)#[###......##... #.##.......#...##..#..##..ZZZ 8fh1c3fhXcK...#..#.Z#....##÷#.Z#.Z######.....##R##..####..).##ZZZZ### #..†fh+dfhdfhefh}efh+ffhffhEgfhgfhhfhhfhp.ZZR.Z.ZZZ.Z.fh%qiZZZ 94fhu*2.9 (2fh}}fh  fh@=_Found 7 stones. Found a stone staircase leading down.fh 3fhc fh: fh fh} fhv fh+ fh ,fh fh fhz fh fh/ fh fh fh: fh fh fh fhn fhk# fh& fh) fh*, fhH0 fh2 fh2 fh+5 fhO> fh@ fhB fhD fhMG fhI fhK fhM fhM fhO fhQ fhT fhU fhW fhY fhV\ fh*_ fhY_ fh*a fh c fh 5 _You swap places.fh>A fhuC fhG fhI fhK 3fh3M fhP 5 _You swap places.fhT fhJV fhvY fh[ fh^ 3fh` fhb 5 _You swap places.fhKf fh(i fhk fhn fh7p fh?r fhor fhu fh7x fh{ fh~ fhـ fh fh fhF fh 9*fh) fh fhq fh fh ,fh& fh fhԣ fh fh fh- fh. fhҭ fh` fh fhZ ,fh| fh{ fh fh fh fh ,fh fht fhR fh fhP fh fh$ fh fh fht fhU fh fh fh ,fhT fh( fh fh fh{ fh1 fh fh fh0 fh fh7 fh: fhN fhW fh fh fh '18 fh fh O _You now have 2126 gold pieces (gained 17).fh fh fh fh fh fh  fhB! fhp! 433 fh# fh% fh ' fh, fh- fh/ fhf1 fh3 fh4 ,fhA6 fh8 fh: fh= fh> fh A fhB fh[D fhF fhG fhH fhZI fhUO fhQ fhT fhOV fh.X fhY fhv[ fh>] fh] fh^ fhu` fhd fhf fhg fhOh fh+k ,fh.n fhWo fhpp fhq fhq fhur fh| ######## ##Z.....# fh,} 5#.Z############## ZZ###..#.#......## ZR##.##Z..Z.Z....# ZZ.#ZZZ...Z###Z..# fh} >Z#Z^.Z......##Z.# ...#..........#.@#45.9 (33.0) ...#..........#...#### fh} .(.....)[.....#......# ....##..#...#.##.##..## #.###......##.........# fh\~ .##.......##........=..# Z   naga zombie (constriction, minion) ##.#..#....#...........### Z   naga warrior zombie (constriction, mi… #..)<.###.#..##>.........# Z   naga mage zombie (constriction, minion)[.##...)[..............Z.#fh܀ fhԅ fh j _Key pressed, stopping explore.fh fhÉ fh fhi fh^ fh fh fh fh : _fh fh fhէ fh fhE fh+ fh] fh? fh fh fha fhx fh fh fh@ fh fh fh fhX fh~ fh fh ,fh fh9 fh fh fhK fh fhm fh ,fh fh fh fh fh fhS fh fh fh> fh fh fh fh fh fh) fh fh fh fh/ fh fh fh  fh" fhp& fh) fhe- fh1 fh05 fh8 fh; fh> fhB? fhB fhmG fhL fh:Q fhV fhj[ fh` fhd fh0e fhh fhm fhNr fhu fhy fh| fh( fh; ,fh fhY fhڒ fh fh fhϟ fh fh% fh& fhq fhհ fh fh fh߿ fh fh fh ,fh fh fh fh fh~ fh fh fh fhG ,fh fh fh}fh fh fh0fhOfhfh~fhSfh"fh%#fh&fh"+fhs/fh3fh7fh_;fh@fhDfhGfh(KfhbNfhNfhQfhUfh8Zfh^fhbfhefhifhn,fhqfhDv<  You see here a +0 club.fhyfh|fhfh(fhfhfhofhfhZ _fhfhǓfh1fhfhBfhƟfhfhfhXfhfh=fhOfhGfhfhfh4fhfhsfh6fhfh fhRfhfhfhfhfhfh fhfhFfh4fhfhfhJfh fhfh:fh,fhPfhrfhKfhfh]fhfhfhfhPfhfhfhfhfhk fh fh" fh~fhfh.fh^fhfh2fhfhOfhfhfh !fh$fhP&fh'fh'fh(fh)fh.fh/fh0fh0fh1fhD5fh?6fh7fh@7fh7fh.9fh<fh=fh\>fh>fh:?fhR@fhAfh fhfhfhfhfhfhfhfh fh fhfhVfhfhfh9fhfhtfh~fhfhUfhfhfhfh4 fh(#....Z...###.Z#............. ##..Z##.....#.Z##...........fh( ####ZZ.#..####..#.......... fh)###Z.##.#..#.#.......^.... fh0)p#ZZ.##.R.#.Z##...........# #.###.RZ.##.Z............. fh\)S#R......##Z..##.#.....#### ##Z###..##Z....###.#### fh)C##Z#)...@...### ###77.9 (32 #..####...##  fh)%#### .####  ##  Z   black mamba zombie (fh)R Z fh,*Z Z   shock serpent zombie (minion)fh-,fh$0fh3j _Key pressed, stopping explore.fh3fh,5fh8fh8fh:fhN;fh<fh<fh)>fh@: _fheAfhBfhDfhFfh'HfhIfh=Kfh|LfhLfhMfh\fhp^fh`fh5bfhcfhAefh+gfhzgfhhfhl5 _You swap places.fhnfh[pfhqfh/tfhntfhtufhxfhyfhz{fh~fh~fhfhfhfhfh@fhifhfhfhfh.fhfhfhfhĔfhĕfhfh\fhfh0fhfhğfhfhfhKfhIfhfhfh,fhfhfhٰfhfhfh}fhfhpfhfh|fhfhfh~fhfhfhfh:fhLfhzfhfhfhfhfhfhfhfh fhfhfhfhfhFfhfhfh/fhfhfhQfhfhfhefhfhfhfhJfhfhfhfhfh fh fhfhfhfhyfhfhIfh fhfhfh!fh#fh&,fh(fh+fh-fh/fh1fh6fhT7fhd9fh^;fh=fh?fh?fh~Afh-DfhFfhHfhJfhLfh#OfhXQfh/TfhVfheYfhYfh[fh^fhafhYefhchfh,kfhmfh>pfhs,fhwfhh{fh~fh/fhHfhfhfhfhfhfhCfhfhЕfhcfh\fhOfhfhpfhbfhfhdfhfhFfh fhLfhֲfhfhٷfh[fhfh=fh,fhnfhfhfhfhfhBfhq,fh fhfhfhfhvfhCfhfhfhfhXfhfh1fh,fhfhlfh:fhfhfhfh fh@fhfhfhfhfh fhRfhfhfhfh|fhfhfh<fhWfh7"fhh"fh#fh%fh@)fho*fh-fh.fh.fh:6  #.....Z.Z  ##.##  fhx6####.#...###.#   ###.#.Z......  fh6 ##...#Z##   #....#.###  fh6r ##....#..#..#....  fh7B ##..Z..##.##..####..   #..@#...##.....#....  fh87 ##.####...#.#.......   ## #............#.  fh7 ###..........#.#  #...#.##Z.......#  ##.....#.ZZ#..).#  fh 8G##....)#.#.....#  ####.#.##.....#  ##..##..R...Your pack is full.fh> 406.9 (29 fh>O_You see here a ring of positive energy.fh6 fhG7 fh88 fhE fhG Could not pick up a ring of positive energy here; Ignore it? Y - Yes  N - No fhH + A - Alwaysfh9^fhy #.....Z.Z.. jesper the Jinx  ##.#......#. Human of Hepliaklqana ******  ####.#...###.#. Health: 126/126 ========================  fhny###.#.Z.......... Magic: 32/32 ========================  ##...#Z##........# AC: 18Str: 7  fhy#....#.##.......#. EV: 33 Int: 24  ##....#..#..#....## SH: 0fhygDex: 24  ##..Z..##.##..####.. XL: 18 Next: 61% Place: Snake Pit:3  fh)z#..@#...##.....#.... Noise: ---------  Time: 33406.9 (0.0)  fhdzj##.####...#.#....... w) +9 rapier (speed)  ## #............#. Cast: Ensorcelled Hibernation  fhz###..........#.# Fly  #...#.##Z.......#  fhR{##.....#.ZZ#..).# Z   black mamba zombie (minion)  ##....)#.#.....#  ####.#.##.....#  ##..##..R... _You swap places.  Your pack is full. _You see here a ring of positive energy.  Your pack is full.  You see here a ring of positive energy.  fh{3Okay, then.fh~fhfh$. _fhfhvfh%fhfhCould not pick up a ring of positive energy here; Ignore it? fh\YY - Yes  N - No  A - Alwaysfh fhO"  #.....Z.Z.. jesper the Jinx  ##.#......#. Human of Hepliaklqana ******  fh" Z####.#...###.#. Health: 126/126 ========================  ###.#.Z.......... Magic: 32/32 ========================  ##...#Z##........# AC: 18Str: 7  #....#.##.......#. EV: 33 Int: 24 fh"  ##....#..#..#....## SH: 0Dex: 24  fh# )##..Z..##.##..####.. XL: 18 Next: 61% Place: Snake Pit:3  fh\# #..@#...##.....#.... Noise: ---------  Time: 33406.9 (0.0)  fh# j##.####...#.#....... w) +9 rapier (speed)  ## #............#. Cast: Ensorcelled Hibernation  fh# ###..........#.# Fly  #...#.##Z.......#  fh# -##.....#.ZZ#..).# Z   black mamba zombie (minion)  ##....)#.#.....#  ####.#.##.....#  fh($ ##..##..R...Your pack is full.  You see here a ring of positive energy. _Okay, then.fh\$ Your pack is full.  You see here a ring of positive energy.  Okay, then.fhu& fhF) fh* . _fh!fh(VDrop what?fh(52/52 slots (_ for help) Hand Weapons (select all with ))  w - a +9 rapier of speed (weapon) fh(Missiles (select all with ()C - 9 curare-tipped darts  fh.)qJ - 6 javelins  R - 4 throwing netsZ - 13 poisoned darts fh\)Armour (select all with [)  b - a +0 pair of gloves of stealth (worn) fh)l k - an orb of guile (worn)  x - a +2 cloak of stealth (worn)  A - a +2 pair of boots (worn) fh) G - +0 swamp dragon scales (worn)  P - a +2 hat of willpower (worn)  X - a +2 robe of willpower Jewellery (select all with "=) fh* h - a +6 ring of intelligence (worn)  p - the ring of Wudwai (worn) {Fly rElec rF++ Str-3 Dex+6} fh4* O - an amulet of the acrobat (worn)  c - the amulet "Upherghatz" {Spirit rF+++ Regen+ Stlth-}d - a ring of see invisible fhq*[Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit fh*Letters toggle [.|Space] toggle selected[top]fh4(1 turn)  w - a +9 rapier of speed (weapon)  J + 6 javelins[Enter] accept (1 chosen)fhfh7 #.....Z.Z.. jesper the Jinx  ##.#......#. Human of Hepliaklqana ******  fh~####.#...###.#. Health: 126/126 ========================  ###.#.Z.......... Magic: 32/32 ========================  ##...#Z##........# AC: 18Str: 7  fhݣ#....#.##.......#. EV: 33 Int: 24  ##....#..#..#....## SH: 0Dex: 24  fh?##..Z..##.##..####.. XL: 18 Next: 61% Place: Snake Pit:3  #..@#...##.....#.... Noise: ---------  Time: 33406.9 (0.0)  fhS##.####...#.#....... w) +9 rapier (speed)  ## #............#. Cast: Ensorcelled Hibernation  ###..........#.# Fly  #...#.##Z.......#  fh##.....#.ZZ#..).# Z   black mamba zombie (minion)  ##....)#.#.....#  ####.#.##.....#  ##..##..R...Your pack is full.  You see here a ring of positive energy. _Okay, then.Your pack is full.  You see here a ring of positive energy. fh+6_Okay, then.fhqZZ   salamander zombie (minion)fh418 7.9 (1fhfhȱ;  You see here a ring of positive energy. fh_Okay, then.r pack is full.  You see here a ring of positive energy. _Okay, then. _You drop 6 javelins.fh fhB iPick up what? 51/52 slots (_ for help) Missiles (select all with ()a - 6 javelins Jewellery (select all with "=)fh b - a ring of positive energy [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]fh  b + a ring of positive energy[Enter] accept (1 chosen)fhK fhL fhT fh^]  #.....Z.Z.. jesper the Jinx  fh] u##.#......#. Human of Hepliaklqana ******  fh] ####.#...###.#. Health: 126/126 ========================  fh?^ u###.#.Z.......... Magic: 32/32 ========================  ##...#Z##........# AC: 18fhz^ =Str: 7  fh^ #....#.##.......#. EV: 18Int: 24  fh^ ##....#..#..#....## SH: 0Dex: 24 fh[_ ; ##..ZZ.##.##..####.. XL: 18 Next: 61% Place: Snake Pit:3  fh_ #..@#...##.....#.... Noise: ---------  Time: 33407.9 (0.0)  fh` ##.####...#.#....... w) +9 rapier (speed)  fhT` ## #............#. Cast: Ensorcelled Hibernation  ###..........#.# Fly  fh` #...#.##Z.......#  fh` ##.....#.ZZ#..).# Z   black mamba zombie (minion)  fha ##....)#.#.....# Z   salamander zombie (minion)  fhHa 1####.#.##.....#  ##..##..R...fha jYou see here a ring of positive energy. _Okay, then.fha \Your pack is full.  You see here a ring of positive energy. fha Q_Okay, then. _You drop 6 javelins.fhe %  fh7f %J - a ring of positive energyfhjn /  --more--fhk" fh% fh/ $Zfh0 Z   naga warrior zombie (constriction, mi…)fh2 ! fh3 8.9 (1 _fh@: fhe< fh#T fhT fhzV fhZ fh[ fh _ fh` fhb fhTf }33 fhFg fhi fhj fhk fhZk fh|m fhp fht fhIx fhx fh^y fh3 ####.#...###.####.#.Z...##...#Z##........##....#.#####....#..#..#....###.ZZZ.##.##..####.#.ZZ#...##.....#....##Z####...#.#..... ##@##............#11.9 (3 #.......#.# #...#.##Z.###.....#.ZZ#..)fh  ##....)#.# ####.#.##.... ##..##..R... Z   salamander zombie (minion) ##..<###R ######.#R#fhU fhn fh E _Done exploring.fhu fh) fh fh @Z0fhu fh fh E _Done exploring.fh93fhp:fh!fh%fh<)fh ,E _Done exploring.fh fh% Level 3 of the Snake Pit <<<>>>(Press ? for help) fh 4##.####ZZ.....#.###......##..Z......##  fh H#.....Z.Z......##......Z##Z.......=..#  fh 7##.#......#....##.#..#....#.Z.........###  fh= ####.#...###.#...##..[<.###.#.Z##>.........#  fhw ###.#.Z..........#).[.##...)[................#  fh e##...#Z##........##)#[###......##...#...##..#.#  fhi #....#.##.......#...##..#..##...Z..##...###.#.#  ##....#..#..#....##÷#.[#..######...##.÷.......Z#  fh ##.ZZZ.##.##..####..).##....### #..÷#...###..ZZ###  fh V#.ZZ#...##.....#....).###.....###........##..Z...#  fhl ##Z####...#.#........#>.##....#..#..###)..##ZZZ###  fh ##@##............#.....##....#Z.#.).))).#.#ZRZ#.###  fh #####..........#.##.##.#.#[.)Z#..).......#.......#  #...#.##Z.......#####..##.....#..#..#.##.......##  fho `##.....#.ZZ#..).##......##.#..#..#.###....ZZ..##  fh ##....)#.#.....###.#.).<Z.#..#..#.#...###.Z.##  fh] ####.#.##.....###.#...Z#.##...##.#........##  ##..##..R......#....#.##...#.###..#..###  ##..<###R.##...##.Z##..##..####...#Z#  fh ######.#R###...##.##...#...#.#...#Z#  #.....RZZ###..#...............#^# fh& b ##...##ZZ...#..##............#Z##  ####..Z#ZZ####Z.#...........#Z#fh fh^>@fhb fh~  ####.#...###.#. jesper the Jinx  fhH ####.#.Z.......... Human of Hepliaklqana ******  ##...#Z##........# Health: 126/126 ========================  fh #....#.##.......#. Magic: 32/32 ========================  fh ##....#..#..#....## AC: 18Str: 7  fhE ##.ZZZ.##.##..####.. EV: 33 Int: 24  fh #.ZZ#...##.....#.... SH: 0Dex: 24  fh ##Z####...#.#....... XL: 18 Next: 61% Place: Snake Pit:3  fhc ##@##............#. Noise: ---------  Time: 33411.9 (0.0)  fh #####..........#.# w) +9 rapier (speed)  #...#.##Z.......# Cast: Ensorcelled Hibernation  ##.....#.ZZ#..).# Fly  fh ##....)#.#.....#  ####.#.##.....# Z   black mamba zombie (minion)  ##..##..R... Z   salamander zombie (minion)  ##..<###R.#  fh ######.#R# _Okay, then. _You drop 6 javelins. _J - a ring of positive energy _Done exploring. fh0 6_Done exploring. fh 7_Done exploring.fh fh fh fh fhg fh ,fh 5 _You swap places.fh 3fh fh} _Done exploring. _Done exploring. _You swap places. _You swap places.  You see here 6 javelins.fh fh fh fh` fhD fh fh޹ fh fh fhW fh 5 _You swap places.fh fh" fh fh fh fh fh fh fh fh fh fh fhB fh fh@ fh fh| fhl fh fh( fh 5 _You swap places.fhM fhr fh fh fhL fhu fh* fh fh fh fh fh fh fh* 5 _You swap places.fh fh fh fh fh" fhQ% fh% fh' fh, 5 _You swap places.fh%/ fh1 fh3 fh5 fh9 fh$= fh= fhQ@ fh@ fhB fhrG fhJ fhN fhQ fhT fhYW fhZ fh\ fhN` fhb fhb fhRe fhl fhm fhKq fhs fhv fhz fh-| fh~ fhO fhX fhȇ t  You see here a +0 ring mail of fire resistance.fhr fh fhŐ fh0 fhؕ fh fh> fh fhb fh  _fh/ fhM fh fh fhF fhb fh fh5 fh1 fh fh* fhj fh fh fh fh fh fhf fhz fh fh fh fh fhu fhI fhv fh fh fhfhfhv fhfhfhfhfhfh!fh&fhi*fh*fhY-fhV1fh4fh7fh;fhH>fhAfhbEfhHfhLfh0PfhPfhSfhXfh\fh`fhcfhJffhjfhofhgsfhvfhHzfh8}fh}fhYfhcfhfhfhѐfhfhQ,fhfhfh"fhffhfh~fhfhMfh fhEfh fhXfhfhfhrfhfhfhfhfhDfhfh fhXfhfh5 fhx,fh`fhfhT%fh&fh+fh0fhe6,fh;fh Z  ##.#......#....##.#..#....#.Z. ###.#...###.#...##..[<.###.#.Z##> .#.Z..........#).[.##...)[. .#Z##........##)#[###......##...# .#.##.......#...###...Z fh Z#..#..#....##÷#.[#..######...## Z##.##..####..).##....### #..÷# ZZ##.....#....).###.....### fh #Z..#.#........#@.##....#..#..###32.9 (21.0) fh@ ............#Z.Z..##....#Z.#.).)) #.....ZZZ.Z#.##.##.#.#[.)Z#..)... fhq .#.##[.ZZZ.Z.#####..##.....#..#.. ....#..Z#.Z).##......##.#..#..# fh ....)#.#.....###.#.).<..#..#..# ###.#.##.....###.#....#.##...##.#hock serpfh ent zombie (minion) fh  ##..##.........#....#.##...#.#  ##..<###..##...##.Z##..##..##fh4fhfh"c _There is a stone staircase leading down here.fhfhfhfhZfhfhfh]Z.ZRfh`{R   Sugats the hexerblack mambaZ   shock serpent zombie (minion)Z   salamander mystic zombie (minion)fhA18 3.9 (1.0) _fhfhM  You fly downwards.fhfhq, fh..^.) ...$. .....# ......# .....### .  fh =#.....###...  #.......... 4 #.@.......  fhX###.....##  ######  fhfhnfhfh_,4.6 (1.7fhffhg _Your mindless puppets stay behind to rot.  Found 26 gold pieces and a whip. _There is a stone staircase leading up here.fhfhBfhJfhfhfhX33 _fhGfhfhfhkfhfh`......)..........^.)#......$.# ........## fh.........## .......@..### .6.6 (2.0#######.....###...##..........##.<.......###.....########fhfh*7.6 (3fh:fhl% _Found a rapier.fhq3fhfhfhfhBfhfh fh*fh'fhQfhfhfhfhx'18 fhfhGO _You now have 2152 gold pieces (gained 26).fhfh;33 fhRfh<  You see here a +0 whip.fhfh= _fhfhq fh fh~ fhfhXfhh+  You see here a +0 rapier. _fh-fhL1fh1fh2fhT6fh@ .... ####..+....... ......+....... ......+fhsA........ ..#...#........##.....#.......#.......####...S.......# ............# fhA...........## .........).# ..........##..........# S   black mamba (asleep)......^.)##fhdB.........#.........##fhN048.6 (11.0)fhS+9.6 (12fhWfhY^ _A black mamba comes into view.fhG` 1 .. .#  .... .####..+ fh` <....... .......+ . .......+ . #..#fh[a ........##.....# .......#.###fha ##..S...#.fhJb .#####.....# fhb u..#.).fhEc #..#.fhc J...#fhc ......^.)#..#fhhp fhz 150.0)fh fhe fhQ.. ..# .... #.####..+ .......#.+ ....... .+ .fhQ. #..#...# ........##.....# .#.### ##.S...# .#####...#..# .fhR4..## .).#...## ....#......^.)#fhcR+# fhXfh\%1fh`fhKbfh  fh   fhL rCasting: Anguish (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You call upon the dead to rise.fh S.S  The black mamba hisses angrily.  The black mamba closely misses you.fhh28---18 ===2fh nEnsorcelled HibernationReap Fly fhRfh!- _You hear an angry hiss.fh fh o Ability - do what?Costfh 4Failure  Invocations - fh- v X - Renounce ReligionNone0% a - Recall Ancestorfhk =2 MP0%  J - Ancestor IdentityInstantfh 20%  b - Transference2 MP, Piety-fh .0%  c - Idealise4 MP, Piety-fh; 2% fhx g[?] toggle between ability selection and description.fh8 fh@ fh:I jesper the Jinx.. ..#Human of Hepliaklqana ******fhI b.... #.####..+Health: 126/126 ========================.......#.......+fhJ LMagic: 28/32 =====================---....... .......+AC: 18Str: 7fhJ ........ #..#...#EV: 18Int: 24fhJ ........##.....#SH: 0Dex: 24.......#.......###XL: 18 Next: 61% Place: Snake Pit:4fhK y##..........@S....#Noise: ===------  Time: 33452.6 (0.0)............#####...#fhK w) +9 rapier (speed)............#.fh@L VCast: Ensorcelled Hibernation...........##Reap Fly .........).#..........##fhL S   black mamba..........#fhL W......^.)##.........#fh^M yCasting: Anguish (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You call upon the dead to rise.  fhM The black mamba hisses angrily.  The black mamba closely misses you. _You hear an angry hiss.fhT 8  Sugats is recalled.fh\ RSR   Sugats the hexerfh\ SS 2 black mambas (1 ally target)  The black mamba barely misses you. The black mamba bites you.fh'] 0--6----3.6 (1fhb fhe ^ _A black mamba comes into view.fh`fhs?R.fh8E--9 (0.3fhfhCZ _You completely miss the black mamba.fhB  You puncture the black mamba!fh6 Sfhnb.The black mamba is moderately wounded.fh4=4.3 (0.4fhpfh?\ _The black mamba completely misses you.fhdn  You hit the black mamba but do no damage.fhxp S.The black mamba is moderately wounded.fhr--7fhrzfhr~ fh~S_The black mamba closely misses you.fhX  jesper the Jinx .. ..#  Human of Hepliaklqana ******fhG+ .... #.####..+  Health: 120/126 ======================-- .......#.......+  Magic: 24/32 ==================------ fh....... .......+  AC: 18Str: 7 ........ #..#...#  EV: 18fhInt: 24 ........##.....#  SH: 0Dex: 24fh fhT!c.......#...R...###  XL: 18 Next: 61% Place: Snake Pit:4  ##..........@SS...#  Noise: =--------  Time: 33454.7 (0.0) fh! ............#####...#  w) +9 rapier (speed) fht" ............# .  Cast: Ensorcelled Hibernation  ...........## Reap Fly  .........).#  ..........## R   Sugats the hexer  ..........#fh" SS 2 black mambas (1 ally target)  ......^.)##  .........# _The black mamba closely misses you.fh5#BCasting: Animate Dead (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fh#Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linefh#Aim: a black mamba (moderately wounded, ally target, chance to affect: 83%)fh... .##  . .. ..# fh>R .... #.####..+ .......#.......+ ...........+ ........ #..#...#.....# .......#...R@..### ##fhY?ZZ....# .#####...# . ......#fh?..?.).# ...#.....fh?#......^.)#fhfh 6==33 ----8fhTfh fh<_You swap places. Found a scroll of identify.fhP... .## . .. ..# fhQp.... #.####..+ .......#.......+ .........+ .fh>Q~ #..#...# .fhvQ/##.....# .#...R.@.### ##.fhQ ZZ....#  .#####...#  ..# ...fh"R)..## ...?...).# ......## ...fhsRw.# .... fhTfhyV,fh\`ZR.fhbB----9fhXgfh@ifh& ... .##. .. ...# fh{& .... #.####..+ .......#.......+ ...............+ .. #..#...# .fh& .##.....# .#...ZR..###  ##fh& .....Z.@..# ....##### .fh*' -...# ....... ...## ....? .).# ...... .fhb' T## .. .fh' # ... ......^.)## ... ...#fh) fh:* fhj1 A.Zfhl7 U6==60fhI@ fhB fh... .## . .. ...# .... #.####..+ .#.......+ .........+  .fh #..#...#  .##.....#  .#....R..### ##..ZZ.@.# #####...# # #....... ## #....?.).# #.## ..# ..^.)## ..#fhQfhfh fh fh..Z.RZfht30=====1fhfhlfhv. .. ...# fhw.... #.####..+  .......#.......+  .fhHw.......+ ..fhw #..#...# .fhw##.....# .fh x#......Z### #fhHx.....RZ.. ..fhx.#####..# #.........fhx## #....?....).# #......fhy## ..# #.^.)## ..fhy..# .?..!##fh-|fh}fhafhx..RZZfhҊ#=fhk1====2fhfh fh]q_Found a potion of moonshine and a scroll of revelation.fhB.... #.####..+ .......#.......+ ........+ . #..#...# fhC##.....# #.......###......RZ. .#####Z..#####.## #..@......### #....?....#).# #......## #..fhfhnC.....#.......+fhTjesper the Jinx .............+fhHuman of Hepliaklqana ****** ..... #..#...#fh&uHealth: 115/126 =====================--- fh_.....##.....#Magic: 27/32 ====================---- fh....#.......###AC: 18fh+Str: 7 fh ..............## #EV: 33 fhAInt: 24 .......#####...#####.#fhzYSH: 0Dex: 24 fhq.......# #.........#fh+XL: 18 Next: 63% Place: Snake Pit:4 ......## #....@....##fh$Noise: ===------  Time: 33469.8 (0.0) fh]....).# #..........#fhw) +9 rapier (speed) .....## #...........#fh@Cast: Ensorcelled Hibernation fh.....# #...R.......#fhT+Reap Fly fh.^.)## .....ZZZ....## fh....# ..?..!.N....##fh(TR   Sugats the hexer ....## #...........#N   nagaraja (polearm, constriction, fast…)fh.....## #..........#ZZZ 3 black mamba zombies (minion) ......####..........#The nagaraja is wracked by anguish!!  Your black mamba zombie bites the nagaraja. _Your black mamba zombie misses the nagaraja. fh%_You see here a scroll of identify. _You can't carry that many items. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)fhfhqIdentify which item? (\ to view known items) fhPotions (select first with !)  B - a bubbling clear potion  I - 4 fuming pink potions  M - 3 fizzy amethyst potions  S - 9 golden potionsfh ][?] describe selectedfh fȟ fhٕ 9.....#.......+jesper the Jinx .............+Human of Hepliaklqana ****** ..... #..#...#fhQ Health: 115/126 =====================--- .....##.....#Magic: 27/32 ====================---- ....#.......###AC: 18Str: 7 fh ..............## #EV: 33 Int: 24 .......#####...#####.#SH: 0fh& Dex: 24 .......# #.........#XL: 18 Next: 63% Place: Snake Pit:4 ......## #....@....##fh `Noise: ===------  Time: 33469.8 (0.0) ....).# #..........#w) +9 rapier (speed) .....## #...........#Cast: Ensorcelled Hibernation fh .....# #...R.......#Reap Fly .^.)## .....ZZZ....## fh ....# ..?..!.N....##R   Sugats the hexer ....## #...........#N   nagaraja (polearm, constriction, fast…).....## #..........#ZZZ 3 black mamba zombies (minion) ......####..........#fh! 5The nagaraja is wracked by anguish!!  Your black mamba zombie bites the nagaraja. _Your black mamba zombie misses the nagaraja. _You see here a scroll of identify. _You can't carry that many items. fh _You can't see any susceptible monsters within range! (Use Z to cast anyway.)fh  As you read the scroll of identify, it crumbles to dust.  B - a potion of magicYour black mamba zombie bites the nagaraja!fh A  The nagaraja dies!fhӿ fh fhW fh fh R.ZZ.Z.ZZZZ 3 black mamba zombies (minion)fh Z   nagaraja zombie (constriction, minion)fh u6=18 4---70.8 (1fh fh + _The dead are walking!fh4 ..+ #..#...#fhѓ .##............###...........## ######...#####.#fhE .# #.........## #.##fh 9).# #...@......#..##R......#fh E.# #....ZZ.....#^.)## .......Z.....##fh H....?..!.Z.## #.............## ##.#fh ..####.# ####.....###...fh fh fh% fh] fhu JZRZZfh 9...fh 7=33 ---1fh fh fh #..#...#.##............###...........## ######...#####.#fh.# #.........## #.##).# ##...Z......#..##RZZ....#.# #...........#^.)## ...fh.....##....# #..?..!.Z.## ##.............## ##.#..####fh.# #####.....###.#  ##..........fhfhfhxfh\fhf.ZZ)fh(Z99=2fh-fh& _You swap places.fhL#.##..fhL.......### #................## ######...#####.#fhM.# #.........## #.##fhM).# ##...Z......#..## #....RZ.....#.# #..@.Z......#^.)###.......Z......##fh5NE....# ##..?..!.).## ##.............## #fhN#.#..####.# ######.....###.#fhSO ##.......# ##.<.fh QfhERfhRfhSfh.Ufh[.ZZ.ZRfh"a22=30==3fhqgfhifhy] ! fh] &.......### ##......fhm^ ....## # .#####...#####.#.# #.........#fh_ Q# #.##fhj_ ).# ##..........#fh_ ..## #...ZZ......#fhd` .######...ZR......#fh` h^.)###.....@.Z......##....# ##..?..!.)fhia .## ##.............## ##.#..####.# fha #######.....###.# ##......fhO fhX !.Z..ZRZZfhA^ %1fhc fhe fh.## #.## ).# ## ## #...........# ...######fhB.....# ^.)###..........# ##.....!.)....#### ##...........# ## ##...Z......# .......####...ZR@....# fh####.....###..ZZ.....# ##.... ##.<........###.....##....#######...###fhڇY...##.#fh؉fhfhfhIfhÚ.Z.ZZfhʠ%2fhfh& _You swap places.fh0  #.# .## #.........## ).# #fhޘ# ## #...........# ...######.....# ^.)###..........fhj# ##.....!.)....#### ##...........# ## ##....Z.@...# fhA......####...ZR.....# ###.....###...ZZ....# ##....fh[ ##.<........###.....##....fh#######...###...##fh fhfhnfhfhfhPbZ.ZRZfh0..fhW%3fhIfhfh6G#####...#####.#  #.# fhG.## #.........## ).# ## ## #...........# ...######.....# fh~HR^.)###..........# ##.....!.)....#### ##........@..# ## ##....ZZ....# fhHt.....####....ZRZ...# ##.....####  ##....###.<........fhI###.....##....#######...###.fhIKfhwLfhMfhNfh@Ofh|PfhWZZ.ZRZ...fh]%4fh@dfh0ffh.......## ####...#####. ..## fhD.....#).# ##...... ......# ....######fh.....# ^.)###..............## ##.....!.)Z@..##fh}=## ##.......Z.## ZRZ .....####. ##.....###fh##....##.<............##fhb###.....##....#########...###fhܙfhfhfhfh6ZZR.Z.fh%5fhfhfhw k## ........## ##.#####...#####.#..# #fh4 $....## #.........##).# ##..........#fhk ,.## #.# .....######.....#^.)#....@....##.!.)Z...##ZZR..# ##Z...# ......#.# ####.#...#.<............#####.....##....##fh fhm fh5 fhT mZZZ..fhf %6fh fh\ fhH .## #.......### .......## #####...#####. ..## fh y....#).# ##...... ......#....######.....#^.)###..............## ##.....!.ZZZ..#### ##.ZR## ......####. fh ###.....#####.......##.<............##fh= fh fhP fh fh* fh ZZZ)R..fh: %7fhī fhO fh #..##.....# fhE^#.......### ......## ## #####...#####.# fhI #.# fh.## #.........## ).# ## fh0(## #......@....# ...######...........# fho^.)###........ZZZ.fh# ##.....!.)RZ..#fhY## ##.fh) ## ##.# .....####..fho X# ##.....###fh X#  ##....#fh%fh&fh'fh.Bfh6ZZZZ..R..fh>%8fhGfhJfh*=.......+ fh*N #..#...#.....# #fh*.### ......## ## fh +#####...#####.#  #.fhL+# .## #.........## fh+a).# ## fh+## #...........# fh,...######.....ZZZZ..# )###..........RfhF,# ##.....!.)....#fh,## ##..# ## ##.fh,# ....####..# fh8-4#.....###fh/fhz1fh2fh4fhN7fh@9ZZZZfh Ak..R..fhG%9fhPfhpSfh\6#.+.........+fh\. #..#...#..##.....# ## fh]........## ##fhP].#####...#####.#..# #fh]....## #.....@...##fh]).# ##..........#fh^.## #.....ZZZZ..#...######fhL^F.R...# fh^u^.)#.........##fh^p.!.)....##fh_H.# ##fhC_R.# .....####.#fh_fhbfhdfhffhgfh>jfhs9ZZZZfhs:.R...fhtfhw&90fh%}fhfhc.#.+.+. #..#...#fh.##.....#.#.......###.....## ##.#####...#####.#.# #.#.## #.##fh7.).# ##...ZZZZ...#.## #......R....#.######...........# .^.)###...##.# ##.....!.)....##.## ##fh.#.## ##.# ......####.#fh@fhVfhfhZRZ.Zfh%1fhfh0 fhy Y.#.+....+fh . #..#...#.##.....#.#.......###fh* '......## ##.#####...#####.#.# #fh (.#fh .## #...@.Z...##fh* [.).# ##...ZRZ....#.## #......Z....#fhj .######...........# ..^.)###..fh (.##fh .# ##.....!.)....##.## ##.#.## ##.# .####.#fh fhC fh fh2 fh fhd 5ZZ.fh 2.fh %2fh fh fh .... #.####..+#.......+fhW.........+. #..#...#..##.....# #.......# fha........## ##.#####...#####.#..# #..@.Z....#...## #....ZZ...##).# ##...ZR.....#.## #.#.....######.....#^.)###..............##.# ##.....!.)....###.# ##.#fh=fh fh( fhB fh fhebZZR..fh %3fh +fh7-fhE . .. ...#  .... #.####..+  #.......+  .........+. #..#...#..##.....# #.......#fh? #........## ##.#####.@.#####.#..# #...ZZ.......## #...ZR....##fh).# ##...Z......#.## #.#.....######.....#^.)###..............##fhT.# ##.....!.)....##.#fhfhQfhfh_fh fhEZZR.fhdXZZ..fh%4fhsfhfh ... .## . .. ...#fhD .... #.####..+ #.......+  .........+  . #..#...#  ..##.....#  fh#.......# ##.......@.## ##..#####..Z#####.#fh..# #..ZR........## #..ZZ.....##).# ##........#fhC +.## #.#.....######.....#^.)###..............##.!.).##fh fhr!fh"fh!#fh#fhX$fh)ZZRZZ...fh-%5fh1fh3fhk ... ..## . .. ...# .... #.####..+fhk #.......+  .........+  . #..#...# fhC..##.....#  #......@###  ##.......Z## ##...#####.ZR#####.#...# #.ZZ......fhh...## #.....##).# ##..........#.## #..#.....######...........#^.)#.........##fhfhfhfhfhfhZRZZ.Z..fh`%6fhfhlfh fh fh:! fh" fh  ..#  .#fh . ... ...# .... #.#####... .........+fh. #..#...#.##....@#  .fh'Y#.......###  ##.....ZR## #fhp..#####ZZ.#####...# #Z........#fh..## #.........#ZZZ 3 black mamba zombies (minion)fh).# ##.......Z   nagaraja zombie (constriction, minion) fhF......#....######.fh4fhfhfhfhfhfh0 ZZfh}VZ.Z..fh%7fh fh5fh]....  ...#  ... ...##  . ... ...#  .... #.####..+ .#.......+ ........+  . #..#..fh^%.##.....##  .......#.....ZZ### ##...Z.R## ## #####Z..#####.# #.........# .## #.........##).# ##..........### fh`fhafhbfhbfhKgZZ.Z.Z   nagaraja zombie (constriction, minion)fhj%8fh+mfhnfh !#S.###.#.).N....S..fh '.~≈~~~'.~≈≈~~'.≈~~~~N   naga warrior (constriction, asleep)SS 2 guardian serpents (asleep)ZZZ 3 black mamba zombies (minion)Z   nagaraja zombie (constriction, minion)fh  You reach down and open the gate.  A naga warrior and 2 guardian serpents come into view.fh fh fh fh6 fh fh fZZ.ZRfh R   Sugats the hexerN   naga warrior (constriction, asleep)SS 2 guardian serpents (asleep, 1 ally t…)ZZZZ 4 zombies (1 fh\ /18 9fhU fhX t  The naga warrior is wielding a +0 hand axe and wearing a +1 kite shield of fh ~_positive energy. _Found a club.fhy$  What are your orders? t - Shout!  Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area.f - Follow me.  Anything elfh$% se - Cancel.fh fh fh FZR.fh ")fhx '500fh fh _Follow me!fh, .... #S ...# .###.fh (... ...###.).N.. ... ...#...S...... #.####..'.~≈~~~.......#.......'.~≈≈~~ fh ,........Z'.≈~~~~. #..#.ZZ#  fh Y.##...Z@## #......R#####...............R## ## ..#####...#####.#.# #.........## #.........##).# ##..........#..## #...........#   guardian serpent.######.#fh. fh0 fh P.Zfh C33 1fh fhr & _You swap places.fh1 ...# .###.... ...###.).N.fh. ... ...#...S..fhE.... #.####..'.~≈~~~fh.......#.......'.~≈≈~~ .......fhθa.'.≈~~~~fh.. #..#ZZZ#  fho..##...Z.## fh#.....@R###fh##................## ##..fh:r#####...#####.#  fh}.# #.........#  ..## #.......##  fh.).# ##..........#  fh*..## #...........#fhnS   guardian serpent (asleep)  .######...........#fhqZZZ 3 black mamba zombies (minion)  fhN^.)###...#fh<Z   nagaraja zombie (constriction, minion)fhfhfhfh{..ZZZfh%2fhfhfhrR ,... ...###.).N.. ... ...#...S..fhR 0.... #.####..'.~≈~~~.......#.......'.~≈≈~~ ...............'.≈~~~~fhfS ... #..#Z..#  ........##..ZZZ## ......R#####...........@....## ##..fhS #####...#####.# ..# #.........# fh U Q...## #.........## ..).# ##..........# ..## #...........# .######...........#ZZZ 3 black mamba zombies (minion) ^.)###..............##Z   nagaraja zombie (constriction, minion) .........# ##.....!.)fhV fhX fhY fhZ fh[ fhd ...ZZZRfhe fh0j %3fh&r fhkt fh$GWhat are your orders?fhI%(t - Shout!fhn  You shout for attention! You hear a shout! x5; You hear an angry hiss. x3fhfhfh6fhfhfhV.S.fhZRZ.ZZS   guardian serpentZZZ 3 black mamba zombies (Z   nagaraja zombie (constriction, minion)fhc18 ======4fhSfhC _You hear a shout! x3; You hear an angry hiss.fh*? p... ...###.).N. . ... ...#...... .... #.####..'.S≈~~~ fh@ C.......#.......'.~≈≈~~ .........'.≈~~~~ ........ #..#...# .##.....## fhd@ .#...ZRZ.### ##.fh@ .Z@Z..## ##  .fhA #####...#####.#  ....# #...fhcA A#  .fhA ...## #.........##  .).# ##......fh B ....#  .## #...........#  fh^B .######...........#  ......^.)###.fhB 3##  .fhC d# ##.....!.)....## fh$G fhfI fhV ~.ZZZZ 3 black mamba zombies (minion)fhW Z   nagaraja zombie (constriction, minion)fh~Z W33 ------5fhZc fhe & _You swap places.fhiY... ...###.).N. . ... ...#...... fh.... #.####..'.~≈~~~ .......#.'.~≈≈~~ ..'.≈~~~~ .fh? #..#...# .##.....## .#....RZ.###  ##.fhZZZ@..## ## .#####...#####.# ....# #..# .fh## #...## .).# ##.......fh'...# .## #...........# .fhl#######...........# ......^.)###..............## fhfhSfh?ZRfhD------6fhEfhӚ& _You swap places.fh%S... ...###.).N. . ... ...#...... fhSJ.... #.####..'.~≈~~~ .#.......'.~≈≈~~ .........'.≈~~~~  . #..#...#  .##.....##  .#....ZZ.### ##.ZZR.@.## ## fhPT#####...#####.# # #.........# ## #.## ).# ##..........### #...........# fhT######...........# ^.)###......## fhUfh\VfhVfhRZ,fh^rZ..RZfhlB7fh@fhBfhEk  An anaconda comes into view.fhOFfhIX  Your black mamba zombie bites the guardian serpent.fhJO(S.S...ZZRS   anaconda (constriction)S   guardian serpentZZZZ 4 zombies (1 constriction, minion)fhS-=8fhWfhZj _The guardian serpent misses your black mamba zombie.fhfh .S Your black mamba zombie bites the guardian serpent!fh:*fh   The guardian serpent gestures with its tail at you.fh/ Z.S  Your black mamba zombie struggles to resist.fh)^X  Your black mamba zombie bites the guardian serpent.fhe-=9fhelfhn' _You hear a shout!fhfh  The guardian serpent weaves intricate patterns with the tip of its tongue.fhø,fh*.SZZR@NSSN   naga sharpshooter (constriction)SS 2 anacondas (constriction)SS 2 guardian serpents(…)The guardian serpent blinks into viewfhv!  Your black mamba zombie bites the guardian serpent but does no damage.  The guardian serpent closely misses your black mamba zombie.The anaconda grabs your nagaraja zombie.  The anaconda bites your nagaraja zombie.  The anaconda constricts your nagaraja zombie.fhP=10Ensorcelled Hibernationfh5fhr' _You hear a shout!fhv   Casting: Anguish (mildly dangerous; 1% risk of failure)  fhw \Confirm with . or Enter, or press ? or * to list all spells.fh  ... ...###.).N.  jesper the JinxfhV  . ... ...#......  Human of Hepliaklqana ****** fh  .... #.####..'.~≈~~~  Health: 126/126 ======================== fh_  .......#.......'.~≈≈~~  Magic: 30/32 ======================--  ...............'.≈~~~~  AC: 18fh Str: 7  ........ #..#...# EV: 33 fh\ Int: 24  ........##....S## SH: 0fh Dex: 24  .......#.....ZZ###fh  XL: 18 Next: 64% Place: Snake Pit:4 fh p##..........SZZR@N## ##  Noise: ===------  Time: 33510.8 (0.0) fh ...........#####SS.#####.#  w) +9 rapier (speed) ...........# #.........#  Cast: Ensorcelled Hibernation fhA 9..........## #.........##  Reap Fly ........).# ##..........# fh .........## #...........#  R   Sugats the hexer fhI .........######...........#  N   naga sharpshooter (constriction) .....^.)###..............##  SS 2 anacondas (constriction) fh ........# ##.....!.)....##  SS 2 guardian serpents(…)fh] _You hear a shout!  Casting: Anguish (mildly dangerous; 1% risk of failure)  fh Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  fhT Press: ? - help, Shift-Dir - straight lineAim: a guardian serpent (chance to affect: 83%)fhcSSn anacondafho... ...###.).N.jesper the Jinxfh S. ... ...#......Human of Hepliaklqana ******.... #.####..'.~≈~~~Health: 126/126 ========================.......#.......'.~≈≈~~Magic: 30/32 ======================--...............'.≈~~~~AC: 18fhbStr: 7  ........ #..#...#EV: 33 Int: 24  ........##....S##SH: 0Dex: 24  .......#.....ZZ###fhFXL: 18 Next: 64% Place: Snake Pit:4 ##..........SZZR@N## ##Noise: ===------  Time: 33510.8 (0.0) ...........#####S*.#####.#w) +9 rapier (speed) ...........# #.........#fhrCast: Ensorcelled Hibernation ..........## #.........##Reap Fly ........).# ##..........# fhŎy.........## #...........#R   Sugats the hexer .........######...........#fhN   naga sharpshooter (constriction) .....^.)###..............##SS 2 anacondas (constriction) ........# ##.....!.)....##fhlSS 2 guardian serpents(…)_You hear a shout!  Casting: Anguish (mildly dangerous; 1% risk of failure)  fhKConfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an anaconda (chance to affect: 83%)fhfh!2 9  n angry hiss.  fh2 MYour black mamba zombie bites the guardian serpent.  The anaconda bites your nagaraja zombie!  The anaconda constricts your nagaraja zombie.  The guardian serpent misses you.  The guardian serpent hits your black mamba zombie!!fhr3 fhcD Y .SfhD , catc…)Your black mamba zombie is destroyed!The anaconda grabs you. The anaconda completely misses you.The anaconda constricts you.fhI  The naga sharpshooter spits poison at you.The splash of poison hits you but does no damage.fhz fhʉ #.ZThe naga sharpshooter spits poison at you.  The splash of poison hits you but does no damage.  You resist.  Your nagaraja zombie struggles to escape constriction.  fh) The anaconda bites your nagaraja zombie.  The anaconda constricts your nagaraja zombie.fh 1- 8 -1.8 (1Constr fh fh; G _The guardian serpent hits you but does no damage.fh<  fh[=Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fhe ... ...###.).N.  jesper the Jinx fh^ft. ... ...#......  Human of Hepliaklqana ******  .... #.####..'.~≈~~~  Health: 121/126 =======================-  .......#.......'.~≈≈~~  Magic: 28/32 =====================---  ...............'.≈~~~~  AC: 18fhfStr: 7  ........ #..#...# EV:  8 Int: 24 fhyg ........##....S## SH: 0Dex: 24 fhg .......#......Z### XL: 18 Next: 64% Place: Snake Pit:4 ##..........SZZR@N## ##  Noise: ==-------  Time: 33511.8 (0.0) fhh...........#####SS.#####.#  w) +9 rapier (speed) ...........# #.........#  Cast: Ensorcelled Hibernation fh_i;..........## #.........##  Reap Fly Constr ........).# ##..........# .........## #...........#  R   Sugats the hexer .........######...........#  N   naga sharpshooter (constriction, catc…)fhi_.....^.)###..............##  SS 2 anacondas (constriction) ........# ##.....!.)....##  SS 2 guardian serpents(…)fhjj,_The guardian serpent hits you but does no damage.  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fhjAiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an anaconda (constricting you, chance to affect: 83%)fhj@... ...###.).N.jesper the Jinx. ... ...#......fh+lHuman of Hepliaklqana ******.... #.####..'.~≈~~~Health: 121/126 =======================-.......#.......'.~≈≈~~Magic: 28/32 =====================---...............'.≈~~~~AC: 18Str: 7  ........ #..#...#EV:  8 Int: 24  ........##....S##SH: 0Dex: 24  .......#......Z###XL: 18 Next: 64% Place: Snake Pit:4 fh=m##..........SZZR@N## ##Noise: ==-------  Time: 33511.8 (0.0) ...........#####S*.#####.#w) +9 rapier (speed) ...........# #.........#Cast: Ensorcelled Hibernation ..........## #.........##Reap Fly Constr ........).# ##..........# .........## #...........#R   Sugats the hexer fh(n.........######...........#N   naga sharpshooter (constriction, catc…).....^.)###..............##SS 2 anacondas (constriction) ........# ##.....!.)....##SS 2 guardian serpents(…)_The guardian serpent hits you but does no damage.  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linefhnPAim: an anaconda (constricting you, chance to affect: 83%)fh``S, 1 asleep)fh`Slauncher, constri  r black mamba zombie!  The anaconda bites your nagaraja zombie!  The anaconda constricts your nagaraja zombie.  fhThe naga sharpshooter unwields a +0 dire flail.  The naga sharpshooter wields a +0 longbow.  The naga sharpshooter gestures wildly while chanting.fhrnaga sharpshooter wields a +0 longbow.  The naga sharpshooter gestures wildly while chanting.The naga sharpshooter magically shoots an arrow.arrow hits you. The guardian serpent barely misses you.guardian serpent hits your black mamba zombie!  The anaconda bites your nagaraja zombie!fhu16-18 ===2.8 (1fh fh<m _The anaconda constricts your nagaraja zombie.fhY} fh}| The helpless anaconda fails to defend itself.  You skewer the anaconda like a kebab!!!!fh*& fh#Z..   anaconda (constriction)fh'b(1 ally target)  You kill the anaconda!fhБ>6---3.1 (0.3fh<fhߚ. _The dead are slithering!fhR  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fhY ... ...###.).N.  jesper the Jinx . ... ...#......  Human of Hepliaklqana ******  .... #.####..'.~≈~~~  Health: 116/126 ======================-- fhC .......#.......'.~≈≈~~  Magic: 26/32 ===================-----  ...............'.≈~~~~  AC: 18Str: 7  ........ #..#...# EV: 18Int: 24  ........##....S## SH: 0Dex: 24  .......#......Z### XL: 18 Next: 66% Place: Snake Pit:4 ##..........SZZR@N## ##  Noise: ---------  Time: 33513.1 (0.0) ...........#####SZ.#####.#  w) +9 rapier (speed) ...........# #.........#  fh[40mCast: Ensorcelled Hibernation ..........## #.........##  Reap Fly ........).# ##..........# .........## #...........#  R   Sugats the hexer .........######...........#  N   naga sharpshooter (launcher, constric…).....^.)###..............##  S   anaconda (constriction) ........# ##.....!.)....##  SS 2 guardian serpents (1 ally target) (…)_The dead are slithering!  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a guardian serpent (ally target, chance to affect: 83%)fh9 *fh ... ...###.).N.jesper the Jinx. ... ...#......fh Human of Hepliaklqana ******.... #.####..'.~≈~~~fhY Health: 116/126 ======================--.......#.......'.~≈≈~~fh Magic: 26/32 ===================-----...............'.≈~~~~AC: 18fh Str: 7  ........ #..#...#fhD ZEV: 18Int: 24  fh ........##....S##SH: 0fh ;Dex: 24  .......#......Z###XL: 18 Next: 66% Place: Snake Pit:4 fhV ##..........SZZR@N## ##Noise: ---------  Time: 33513.1 (0.0) ...........#####*Z.#####.#fh w) +9 rapier (speed) ...........# #.........#Cast: Ensorcelled Hibernation ..........## #.........##Reap Fly fhq ........).# ##..........# .........## #...........#R   Sugats the hexer fh .........######...........#N   naga sharpshooter (launcher, constric…).....^.)###..............##S   anaconda (constriction) ........# ##.....!.)....##SS 2 guardian serpents (1 ally target) (…)_The dead are slithering!  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fh% Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a guardian serpent (ally target, chance to affect: 83%)fh#\ OSsleep, 1 allfha S, ally target)ally  Confirm with . or Enter, or press ? or * to list all spells.Aimfh a  Press: ? - help, Shift-Dir - straight line: a guardian serpent (ally target, chance to affect: 83%)  The guardian serpent looks drowsy...  Your black mamba zombie barely misses the guardian serpent.fh; <*****fhި The guardian serpent looks drowsy...  Your black mamba zombie barely misses the guardian serpent.The guardian serpent gestures with its tail at you.The bolt of poison hits your black mamba zombie.  Your black mamba zombie completely resists.  The bolt of poison misses you.fh+ Z@S..The bolt of poison misses you.  fh UThe bolt of poison hits the guardian serpent.  The anaconda bites your nagaraja zombie!  The anaconda constricts your nagaraja zombie.  Sugats hits the guardian serpent with a +0 dagger of draining!!  The naga sharpshooter mumbles some strange words.fhB fhs Your nagaraja zombie grabs the anaconda.  Your nagaraja zombie constricts the anaconda!  Your anaconda zombie bites the guardian serpent!  Your black mamba zombie misses the guardian serpent.The guardian serpent hits your black mamba zombie.  Sugats hits the guardian serpent with a +0 dagger of draining!!fh2 _  The guardian serpent dies!fh &  fhb The dead are slithering!  A guardian serpent comes into view.The anaconda bites your nagaraja zombie but does no damage.fhV SZ.ZSlly target)fhk I====4.1 (1fh fhd  fh g_The anaconda constricts your nagaraja zombie!fh  fhCasting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fhK ... ...###.).N.  jesper the Jinx fhL. ... ...#......  Human of Hepliaklqana ******  .... #.####..'.~≈~~~  Health: 116/126 ======================-- fh5M .......#.......'.~≈≈~~  Magic: 24/32 ==================------  ...............'.≈~~~~  AC: 18Str: 7  ........ #..#.S.# EV: 18fhMInt: 24  ........##....S## SH: 0Dex: 24  .......#.....ZZ###fhEN XL: 18 Next: 66% Place: Snake Pit:4 ##..........SZ.R@N## ##  Noise: ====-----  Time: 33514.1 (0.0) fh5Ob...........#####ZZ.#####.#  w) +9 rapier (speed) ...........# #.........#  Cast: Ensorcelled Hibernation ..........## #.........##  Reap Fly fhO........).# ##..........# .........## #...........#  R   Sugats the hexer .........######...........#  N   naga sharpshooter (launcher, constric…).....^.)###..............##  S   anaconda (constriction, ally target) ........# ##.....!.)....##  SS 2 guardian serpents (1 ally target) (…)Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  fh]PConfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a naga sharpshooter, wielding a +0 longbow and wearing a +0 robe (chance  to affect: 83%)fhV v... ...###.).N.jesper the Jinx. ... ...#......Human of Hepliaklqana ******fhW .... #.####..'.~≈~~~Health: 116/126 ======================--.......#.......'.~≈≈~~Magic: 24/32 ==================------...............'.≈~~~~AC: 18fh}X Str: 7  ........ #..#.S.#EV: 18Int: 24  ........##....S##SH: 0Dex: 24  fhFY l.......#.....ZZ###XL: 18 Next: 66% Place: Snake Pit:4 ##..........SZ.R@*## ##Noise: ====-----  Time: 33514.1 (0.0) fhY ...........#####ZZ.#####.#w) +9 rapier (speed) ...........# #.........#Cast: Ensorcelled Hibernation fhWZ ..........## #.........##Reap Fly ........).# ##..........# .........## #...........#fhZ R   Sugats the hexer .........######...........#N   naga sharpshooter (launcher, constric…).....^.)###..............##fhs[ SS   anaconda (constriction, ally target) ........# ##.....!.)....##SS 2 guardian serpents (1 ally target) (…)fh\ Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linefh\ yAim: a naga sharpshooter, wielding a +0 longbow and wearing a +0 robe (chance  to affect: 83%)fh 9Nfh6 The naga sharpshooter looks drowsy...  Your anaconda zombie grabs the naga sharpshooter.  Your anaconda zombie bites the naga sharpshooter.  fh Your anaconda zombie constricts the naga sharpshooter.  The anaconda bites your nagaraja zombie!  The anaconda constricts your nagaraja zombie.fh &  fh{ Your black mamba zombie closely misses the guardian serpent.The guardian serpent hits your black mamba zombie!fh fh T  Your black mamba zombie is destroyed!fh fh r  Your black mamba zombie barely misses the guardian serpent.fh] vA black mamba comes into view.Your nagaraja zombie hits the anaconda!fh*]A black mamba comes into view.  Your nagaraja zombiethe anaconda!  Your nagaraja zombie constricts the anaconda!  Your anaconda zombie bites the naga sharpshooter.  Your anaconda zombie constricts the naga sharpshooter.  The anaconda bites your nagaraja zombie!fhSSSRfha..Z@N. )fhn75=---5.1 (1fhfh! fh!R_Your nagaraja zombie is destroyed!fh V&  fhVnThe helpless naga sharpshooter fails to defend itself.  You skewer the naga sharpshooter like a kebab!!!!fhZ%  fhH[?You kill the naga sharpshooter!fhx SZSS 2 anacondas (constriction)fh8ySS 2 guardian serpents (ally target) ........# ##.....!.)....## S   black mamba (…)The dead are walking!  An anaconda comes into view.fhyThe guardian serpent barely misses Sugats. x2  Your black mamba zombie closely misses the guardian serpent.fh~:*fh%  fhaSugats gestures at the guardian serpent while chanting.fhBSfh\7==-5 (0.4fhD"fh& fhG'4_The guardian serpent easily resists.fh... ...###.).N.jesper the Jinxfh֍. ... ...#......Human of Hepliaklqana ******.... #.####..'.~≈~~~Health: 117/126 ======================--.......#.......'.~≈≈~~Magic: 21/32 ===============---------.............S.'.≈~~~~AC: 18Str: 7  ........ #..#.S.#EV: 18Int: 24  ........##...SS##SH: 0Dex: 24  .......#.....ZR###XL: 18 Next: 67% Place: Snake Pit:4 ##..........S..Z@Z## ##Noise: ===------  Time: 33515.5 (0.0) fhR...........#####.Z.#####.#w) +9 rapier (speed) ...........# #.........#Cast: Ensorcelled Hibernation ..........## #.........##Reap Fly ........).# ##..........# .........## #...........#R   Sugats the hexer fh#.........######...........#SS 2 anacondas (constriction) .....^.)###..............##SS 2 guardian serpents (ally target) ........# ##.....!.)....##S   black mamba(…)Sugats gestures at the guardian serpent while chanting. _The guardian serpent easily resists.  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Anguish (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activatefhv... ...###.).N.jesper the Jinx. ... ...#......Human of Hepliaklqana ******fh.... #.####..'.~≈~~~Health: 117/126 ======================--.......#.......'.~≈≈~~Magic: 21/32 ===============---------.............S.'.≈~~~~AC: 18Str: 7  ........ #..#.S.#EV: 18Int: 24  ........##...SS##SH: 0Dex: 24  .......#.....ZR###fhXL: 18 Next: 67% Place: Snake Pit:4 ##..........S..Z@Z## ##Noise: ===------  Time: 33515.5 (0.0) ...........#####.Z.#####.#w) +9 rapier (speed) ...........# #.........#Cast: Ensorcelled Hibernation fh/..........## #.........##Reap Fly ........).# ##..........# .........## #...........#R   Sugats the hexer .........######...........#SS 2 anacondas (constriction) fh.....^.)###..............##SS 2 guardian serpents (ally target) ........# ##.....!.)....##S   black mamba(…)Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Anguish (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activatefhjThe anaconda is haunted by guilt!  The guardian serpent is haunted by guilt! x2fhfh8fhfh9onfirm with . or Enter, or press ? or * to list all spells.asting: Anguish (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The anaconda is haunted by guilt!guardian serpent is haunted by guilt! x2black mamba is haunted by guilt! The anaconda is haunted by guilt!fhB  The guardian serpent coils itself and waves its upper body at you.The guardian serpent gestures with its tail at you.fh_X  Your black mamba zombie bites the guardian serpent.fhʠ.S..SZN, anguished), ang…)fhljN   naga mage (constriction, fast)fhg*6.5 (1fhfh7T _Sugats hits the guardian serpent with a +0 dagger of draining.fh} ... ...###.).N.fhM. . ... ...#...... .... #.####..'.~≈~~~ .#.......'.~≈≈~~ fhl.........'.≈~~~~ . #..#.SS# .##...SS##fhO .#.....ZR###  ##fh͙...S@ZZ## ##.#####ZN.#####.#.# #.........#.## #fh1.##.).# ##.........#fh?.## #...........#.######...........#.^.)###......##fh.# ##.....!.)....##S   black mamba (anguished) fh 1 drained, ally  Sugats drains the guardian serpent.  Your black mamba zombie barely misses the guardian serpent.  Your guardian serpent zombie closely misses the naga mage.coils itself and waves its upper body at you.The anaconda completely misses you. The anaconda bites you!  The anaconda is wracked by anguish!fh **The guardian serpent weaves intricate patterns with the tip of its tongue.fh  The bolt of poison misses Sugats. The bolt of poison misses you.Sugats hits the guardian serpent with a +0 dagger of draining!fhz@ZR@1 ally tar…)   guardian serpent (ally target, anguis  The guardian serpent dies!The dead are slithering!  The anaconda grabs your guardian serpent zombie.  The anaconda bites your guardian serpent zombie!  The anaconda constricts your guardian serpent zombie.fhT0--33 fhI&87fhOfh! fhJ"+_The anaconda is wracked by anguish.fhW TThe anaconda constricts your guardian serpent zombie. _is wracked by anguish.  You puncture the anaconda!  The anaconda is severely wounded.  The naga mage hits your guardian serpent zombie with a +0 flail! fhX a The naga mage constricts your guardian serpent zombie.fh] :*fh* Sdistracted, ally ta  Sugats casts a spell at the anaconda.fh v SS  fh Tally target, anguis  The guardian serpent easily resists.fh 418 8 (0.3fhL fh I _Your black mamba zombie bites the guardian serpent!fhwSlMYou hit the anaconda but do no damage.fh)T2anaconda grabs you. The anaconda bites you.  The anaconda is wracked by anguish. The anaconda constricts you.anaconda is wracked by anguish. The guardian serpent hits Sugats!  The guardian serpent is wracked by anguish!fhWQ  The guardian serpent dies!fhWYYour guardian serpent zombie hits the naga mage but does no damage.fh`.Sally targeS   black mamba (anguished)fhkaoN   naga mage (constriction, fast, allyfhf~2--- 8 -8.1fh[g8Constr fhOnfhqR _The anaconda loses its grip on your guardian serpent zombie.fh ?  You puncture the anaconda!fh?  The anaconda is almost dead.The naga mage hits your guardian serpent zombie with a +0 flail!fhz The anaconda is almost dead.The naga mage hits your guardian serpent zombie with a +0 flail!  The naga mage constricts your guardian serpent zombie.  Your guardian serpent zombie closely misses the anaconda.The anaconda bites you but does no damage.  The anaconda constricts you. The anaconda is wracked by anguish.fh # SNZN   naga warrior (constriction)S   anaconda (constriction, ally target, …)S   black mamba (anguished)  The anaconda dies!The dead are slithering!fh 0-18 70-5 (0.4fhK fh A _Your black mamba zombie bites the anaconda.fhū [ ... ...###.).N. . ... ...#......fhά  .... #.####..'.~≈~~~ .......#.'.~≈≈~~ ..'.≈~~~~ . #..#.SN# .##...ZS## .#.....ZR###  ##...@ZZZ## ##  .#####ZN.#####.#  ....# #..#  .## #...##  fhX t.).# ##..........#  .## #...........#  .######...........#  ......^.)###..............##  .# ##.....!.)....##fhG The anaconda is wracked by anguish.  Your black mamba zombie barely misses the anaconda.Sugats hits the anaconda with a +0 dagger of draining!  Sugats drains the anaconda.  Your guardian serpent zombie closely misses the anaconda.  Your anaconda zombie bites the naga mage!fh! A Z drained, allyThe naga mage dies!The dead are walking!  The black mamba barely misses your guardian serpent zombie.fhs 8*fh+  Sugats points at the anaconda and mumbles some strange words.fhb &Sfhk ,12fhlk U=33 9.5 (1.0fh_t fhw < _The anaconda resists with some effort.fhFfhyfhFfhc _Your black mamba zombie is being constricted!fho ...# .###. ... ...###.).N.fhd . ... ...#...... .... #.####..'.~≈~~~ #.......'.~≈≈~~ .........'.≈~~~~fhF ........ #..#.SN# ..##...ZS## .......#....@ZR###  fh\ ##.....ZZZ## ## ....#####ZZ.#####.#fhp .....# #. ....## #.....fh## ..).# ##..........# fh#...## #.# ..........######..# ^.)#.........##fhz{  The anaconda bites your black mamba zombie.  The anaconda is wracked by anguish.fhjW  The anaconda dies!fh$fhx  The dead are slithering!  The black mamba bites your guardian serpent zombie!fh  The dead are slithering!black mamba bites your guardian serpent zombie!black mamba is wracked by anguish!  A naga sharpshooter comes into view. It is wielding a +0 long sword.fhgThe naga warrior barely misses your anaconda zombie.naga warrior grabs your anaconda zombie.fh  The naga warrior constricts your anaconda zombie!fhfh@ NZfhZZZ..N   naga sharpshooter (constriction) lly target, anguished)  Your guardian serpent zombie closely misses the black mamba.The black mamba bites your guardian serpent zombie!fh=120Ensorcelled Hibernation fhfh fh;6_The black mamba is wracked by anguish!fhU .... #S  ..N# .###.  ... ...###.).N.  . ... ...#...... fh e .... #.####..'.~≈~~~ .......#.......'.~≈≈~~ .........N.≈~~~~........ #..#ZSN# .##..Z@Z## .......#....Z.R### ##fhP {...ZZZ## ##  .#####.Z.#####.#  . #.........#  ..## #.........##  .fh ).# ##..........# N 2 naga warriors (constriction, 1 wand…).## #...........#  .fh /...###### fhm 5  You swap places.fh 7You swap places.  fh A naga warrior comes into view. It is wielding a +0 long sword.The naga warrior roars a battlecry!  The nagas go into a battle-frenzy!  The naga warrior constricts your anaconda zombie!r black mamba zombie bites the black mamba!fhf fh Z  The black mamba closely misses you.fh Your anaconda zombie grabs the black mamba.  Your anaconda zombie completely misses the black mamba.fhD fh SZZ.Z)fh% launcher, constric…)S 2 black mambas (1 ally target, 1 ang  fht Your anaconda zombie completely misses the black mamba.Your anaconda zombie constricts the black mamba.  fh A black mamba comes into view.  The naga sharpshooter unwields a +0 long sword.  fh The naga sharpshooter wields a +0 shortbow  The naga sharpshooter casts a spell.fh %  fhx 0The naga sharpshooter magically shoots an arrow.fh0 .   naga warrior (constriction)fh f====1Ensorcelled Hibernationfh0 fh z _The arrow completely misses you. The naga warrior moves out of view.fhB  You puncture the black mamba!fh)H  You kill the black mamba!fhfh;dead are slithering!  fhYour anaconda zombie grabs the naga warrior.  Your anaconda zombie bites the naga warrior!  Your anaconda zombie constricts the naga warrior.  The naga warrior hits your afhemnaconda zombie with a +0 hand axe!  The naga warrior hits your black mamba zombie with a +0 hand axe! x2fhfhV.S.Zfh.Z.Z, ally targ…)   black mambafh/y218 2===-9 (0.4fh7fhV:q _The naga warrior constricts your anaconda zombie!fh2fh1..... #.  ...# .###. fh ... .N.###.)... fh . ... .S.#......  .... #.####..'.~≈~~~ fhv.......#.......'.~≈≈~~ .......Z.N.≈~~~~.fhS #..#.@N# .fh%##..ZZZ## .......#....ZZR###  fh##....ZZ## ## .#####Z).#####fh.# . #.........# .fh.## #.........## N 2 naga warriors (constriction, 1 stro .fhH).# ##..........# .## #.fh# fh fh/ You swap places.fhfhf fhZ Your reaping aura is weakening.fhThe naga warrior blocks your black mamba zombie's attack.  Your anaconda zombie bites the naga warrior.fhfh'fhfhfh2fhRYour anaconda zombie bites the naga warrior.  Your anaconda zombie constricts the naga warrior.  The naga warrior barely misses you.The naga warrior hits your black mamba zombie with a +0 hand axe!hits your anaconda zombie with a +0 hand axe!  fh;[The naga warrior constricts your anaconda zombie.fh#!.fh$N.SN'ZR.ZZZ.fhF%fh%33=33 -2.9 (1.0Reap fh -fh/ fh07_Your black mamba zombie bites the naga warrior.fh@  You hit the naga warrior.  The naga warrior is moderately wounded.Your anaconda zombie bites the naga warrior but does no damage.fhIU)ZfhUJ=18 =--3.3 (0.4fhVQfhS fhS9_Your anaconda zombie constricts the naga warrior.fh1\  Casting: Anguish (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fhb  jesper the Jinx ..... #.  Human of Hepliaklqana ****** fh...# .###.  Health: 103/126 ===================----- ... ...###.)...  Magic: 21/32 ===============--------- . ... N..#......  AC: 18Str: 7 .... #.####..'.~≈~~~  EV: 18Int: 24 fhPR .......#.....S.'.~≈≈~~  SH: 0Dex: 24  .............ZN'.≈~~~~  XL: 18 Next: 72% Place: Snake Pit:4  ........ #..#Z@N# Noise: =--------  Time: 33523.3 (0.0)  ........##..ZRZ##fh w) +9 rapier (speed)  .......#.....ZZ###  Cast: Ensorcelled Hibernation  ##.............ZZ)## ##  Reap Fly ............#####Z).#####.# fhC............# #.........#  R   Sugats the hexer ...........## #.........##  NN 2 naga warriors (constriction, 1 stro…).........).# ##..........#  N   naga sharpshooter (launcher, constric…)..........## #...........#  S   black mamba(…)Confirm with . or Enter, or press ? or * to list all spells.fhAiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a naga warrior, wielding a +0 hand axe and wearing a +1 kite shield of  positive energy (moderately wounded, constricted by your anaconda zombie,  constricting your anaconda zombie, ally target, chance to affect: 83%)fhϭjesper the Jinx..... #.Human of Hepliaklqana ******...# .###.Health: 103/126 ===================-----fhd... ...###.)...Magic: 21/32 ===============---------. ... N..#......AC: 18Str: 7.... #.####..'.~≈~~~EV: 18Int: 24.......#.....S.'.~≈≈~~SH: 0Dex: 24.............ZN'.≈~~~~fhHXL: 18 Next: 72% Place: Snake Pit:4........ #..#Z@*#Noise: =--------  Time: 33523.3 (0.0)........##..ZRZ##w) +9 rapier (speed).......#.....ZZ###Cast: Ensorcelled Hibernation  ##.............ZZ)## ##Reap Fly fhv............#####Z).#####.# ............# #.........#R   Sugats the hexer ...........## #.........##NN 2 naga warriors (constriction, 1 stro…).........).# ##..........#N   naga sharpshooter (launcher, constric…)..........## #...........#S   black mamba(…)Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a naga warrior, wielding a +0 hand axe and wearing a +1 kite shield of  positive energy (moderately wounded, constricted by your anaconda zombie,  constricting your anaconda zombie, ally target, chance to affect: 83%)fhGNAiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a naga warrior, wielding a +0 hand axe and wearing a +1 kite shield of  positive energy (moderately wounded, constricted by your anaconda zombie,  constricting your anaconda zombie, ally target, chance to affect: 83%)  fh"#The naga warrior looks drowsy...fh2constricting your anaconda zombie, ally target, chance to affect: 83%)  The naga warrior looks drowsy...  The naga warrior loses its grip on your anaconda zombie.  The black mamba barely misses your black mamba zombie.  Your black mamba zombie bites the naga warrior!!  Your anaconda zombie bites the naga warrior!!fh=DD ZfhDN   naga warrior (constriction, strong)The naga warrior dies!fhEThe dead are walking!  The black mamba closely misses your black mamba zombie.fhoOK (fhO The naga sharpshooter shoots an arrow. The arrow closely misses you.fhfhs;  The arrow hits Sugats!fhfhW%  fh΅HA black mamba comes into view.fhrfhfhofhˇfhc.NS.....Zfh@.ZR..S 2 black mambas (1 ally target)fh\42=3fh;B====4.3 (1fhfhD _Your black mamba zombie bites the black mamba!fh2  You puncture the naga sharpshooter!  The naga sharpshooter is moderately wounded.The black mamba bites your black mamba zombie!fhs3fhW5fhj<v ..Z fh<   black mamba (ally target)  Your black mamba zombie is destroyed!fhxAfh4w90/126 --===-6 (0.3fhfhցP _The naga sharpshooter shoots an arrow. The arrow hits you!fhla  Your black mamba zombie is destroyed! _The naga sharpshooter shoots an arrow. The arrow hits you!  fhb You closely miss the naga sharpshooter.  The naga sharpshooter is moderately wounded.  Your anaconda zombie grabs the black mamba.  Your anaconda zombie bites the black mamba!fhgb fhe U  Your anaconda zombie constricts the black mamba.fhf fhp NNZ.fhq ZN   salamander (polearm)fhq V---5.0 (0.4fhz fh z _A salamander comes into view. It is wielding a +0 halberd.fhH  You puncture the naga sharpshooter!fhH{  The naga sharpshooter is moderately wounded.fhfhfhq.NS.Zfht>Z.fh3==3 (0.3fh}fh#B _The black mamba bites your anaconda zombie!!fhk The naga sharpshooter is moderately wounded. _The black mamba bites your anaconda zombie!!  You puncture the naga sharpshooter!  The naga sharpshooter is heavily wounded.Your anaconda zombie bites the black mamba!  Your anaconda zombie constricts the black mamba.fhL# *Your anaconda zombie bites the black mamba!  Your anaconda zombie constricts the black mamba.  The black mamba dies!  The dead are slithering!grabnaga sharpshooter.bites the naga sharpshooter!fh$ fh7 g Z.Zfh8 . Your anaconda zombie constricts the naga sharpshooter.  The naga sharpshooter casts a spell.fh= p  The naga sharpshooter magically shoots an arrow.  The arrow hits you!fhH NZ.fh P 78-----=46fhV fhX w _Your naga warrior zombie completely misses the naga sharpshooter.fht  You hit the naga sharpshooter but do no damage.fh1J.NfhR.--9fhRfhj _The naga sharpshooter is severely wounded.fhC  You hit the naga sharpshooter.fh]fhB _The naga sharpshooter is severely wounded.  You hit the naga sharpshooter.  The naga sharpshooter is severely wounded.  Your black mamba zombie bites the naga sharpshooter!  Your anaconda zombie bites the naga sharpshooter!r anaconda zombie constricts the naga sharpshooter.fhz ZZ.Z., a…)fh=,N   salamander (polearm)ZZZZZ 11 zombies (7 constriction, minion)The naga sharpshooter dies!fh5=-6.2Ensorcelled Hibernation fhfh+ _The dead are walking!fh+..... #. ..N# .###.... ...###.)... ... ...#....... #.####..'.~≈~~~.......#.....ZN'.~≈≈~.....ZZZ'.≈~~~.. #.S#ZRZ# fhb##..ZZ@###......Z#####.......ZZ)## ## ...#####.).#####..# #.........## #....#).# ##...........## #.......###S   black mamba(…)fh fhBfh5  You swap places.fh+  The black mamba bites your guardian serpent zombie.  The naga warrior roars a battlecry!The salamander goes into a battle-frenzy!fh,fhp-fh.fh5;.NZRZZZZ).Z., strong)(ally target)fh89=--33 =7.2 (1.0fh@fh=BH _Your guardian serpent zombie hits the black mamba.fh= ,fh> ,fhH? ,fhE Your guardian serpent zombie hits the black mamba.  The black mamba bites your guardian serpent zombie!!  Your guardian serpent zombie hits the black mamba!  The black mamba closely misses your guardian serpent zombie.Your naga sharpshooter zombie hits the naga warrior!  Your naga sharpshooter zombie closely misses the naga warrior.fhoI  The naga warrior closely misses Sugats.  Your anaconda zombie grabs the naga warrior.  Your anaconda zombie bites the naga warrior!fhI fhMJ fhVK fh*L fhT B.NZfhT .ZZZ..ZZZZ....  fhW ^3=-8fh X !Ensorcelled Hibernationfha fhc  fh#d 9_Your anaconda zombie constricts the naga warrior.fh/M..... #.jesper the Jinx...# .###.Human of Hepliaklqana ******fh0... ...###.)...Health: 79/126 ===============---------. ... .N.#......Magic: 19/32 ==============----------.... #.####Z.'.~≈~~~AC: 18Str: 7.......#.....ZN'.~≈≈~~EV: 33 Int: 24...........ZZRZZ.≈~~~~SH: 0Dex: 24........ #.S#..Z#XL: 18 Next: 75% Place: Snake Pit:4........##.ZZZ@##fhh1Noise: ==-------  Time: 33528.2 (0.0).......#......Z###w) +9 rapier (speed)##...............)## ##Cast: Ensorcelled Hibernation ............#####.).#####.#Reap Fly fh%2}............# #.........# ...........## #.........##R   Sugats the hexer .........).# ##..........#N   naga warrior (constriction, strong, a…)..........## #...........#N   salamander (polearm, strong) ..........######...........#S   black mamba (ally target)(…)fh3Your anaconda zombie bites the naga warrior! _Your anaconda zombie constricts the naga warrior.  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Anguish (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activatefh4..... #.jesper the Jinx...# .###.Human of Hepliaklqana ******... ...###.)...Health: 79/126 ===============---------. ... .N.#......Magic: 19/32 ==============----------.... #.####Z.'.~≈~~~AC: 18fh"Str: 7.......#.....ZN'.~≈≈~~EV: 33 Int: 24...........ZZRZZ.≈~~~~SH: 0Dex: 24........ #.S#..Z#XL: 18 Next: 75% Place: Snake Pit:4........##.ZZZ@##Noise: ==-------  Time: 33528.2 (0.0).......#......Z###w) +9 rapier (speed)fhY##...............)## ##Cast: Ensorcelled Hibernation ............#####.).#####.#Reap Fly ............# #.........# ...........## #.........##R   Sugats the hexer .........).# ##..........#N   naga warrior (constriction, strong, a…)fh[..........## #...........#N   salamander (polearm, strong) ..........######...........#S   black mamba (ally target)(…)Your anaconda zombie constricts the naga warrior.  Your guardian serpent zombie hits the black mamba.  Sugats hits the naga warrior with a +0 dagger of draining!  Your anaconda zombie bites the naga warrior!  Your black mamba zombie completely misses the black mamba.Your guardian serpent zombie hits the black mamba!fh guardian serpent zombie hits the black mamba.  Sugats hits the naga warrior with a +0 dagger of draining!  Your anaconda zombie bites the naga warrior!  Your black mamba zombie completely misses the black mamba.Your guardian serpent zombie hits the black mamba!  The black mamba dies!fhQ!  The black mamba dies!  The naga warrior barely misses Sugats.  Your naga warrior zombie hits the naga warrior!naga sharpshooter zombie hits the naga warrior but does no damage.  Sugats hits the naga warrior with a +0 dagger of draining!fhV[  The naga warrior dies!fhfh ZZ).Z#Z..fh N   salamander (polearm, strong, ally tarZZZZZZ 11 zombies (7 constriction, minion)  The salamander barely misses your anaconda zombie.Your anaconda zombie grabs the salamander.  Your anaconda zombie bites the salamander.fh8018 7=9.2 (1Ensorcelled Hibernation Fly fhfh E _Your anaconda zombie constricts the salamander.fh8 fh9 fhU: fh; ,fh; fhY< ,fhz@  A naga comes into view. It is wielding a +0 glaive.Your anaconda zombie bites the salamander.fhC A naga comes into view. It is wielding a +0 glaive.biteconstricts the salamander.  bites the salamander!  fhD ZThe salamander hits your anaconda zombie with a +0 halberd!!is engulfed in flames!fh)E BfhF fhF fhO NZRZZZZZ)')..Z.fhWP  N   naga (polearm, constriction, strong)ZZZZZ 11 zombies (7 constriction, minion)fhS L33 -30fhE[ fhoe < _The salamander is wracked by anguish!!fh}  Your anaconda zombie bites the salamander.  Your anaconda zombie constricts the salamander.fhe~fhfhfhY  The salamander dies!fhfh=c Z.ZfhZZZ..#.ZN   naga (polearm, constriction, strong, …)ZZZZZZ 11 zombies (7 constriction, minion)..........######...........#  The naga barely misses your anaconda zombie. x2  fh+yYour anaconda zombie misses the naga.Your anaconda zombie closely misses the naga.fhO---1fhfhC: _Your anaconda zombie bites the naga!fhN H..... #.  ...# .###. fh  ... ...###.)...  . ... NZ.#......  .... #.####Z.'.~≈~~~ .fhN #...ZZRZZ.~≈≈~~ fh ...ZZZ.)'.≈~~~~.fh  #..#.Z@#  .##...Z.##  fhh ;.......#.......### ##.....)## ## fh #####.).#####.# #.........# fh6 .## #.........## ).# ##..........# ## fh fh6 fh fh fh fh1 &  fh bYour anaconda zombie grabs the naga.  Your anaconda zombie bites the naga but does no damage.fh fh N  Your anaconda zombie constricts the naga.fhf MRZZZ'fh .ZZZZ.fh \1--2fh fh  fh _The naga barely misses your anaconda zombie.Things that are here: _a +0 hand axe; a +1 kite shield of positive energyfh)I  Your anaconda zombie bites the naga.fh~  Your anaconda zombie constricts the naga.  The naga hits Sugats with a +0 glaive!!!fh-  Sugats is destroyed!Your anaconda zombie bites the naga but does no damage.fhfhfhfh #:ZZfh#]Z.Z.N   naga (polearm, constriction, strong, …)ZZZZZZZ 11 zombies (7 constriction, mini…)fh(`20====3fh0fh5? _Your anaconda zombie constricts the naga.fhcQ  Your anaconda zombie bites the naga.  fh8dWYour anaconda zombie constricts the naga.  Your black mamba zombie bites the naga!fh&efhgfhifhvjfhxkfhmfhnfhdz)..Z.ZZ.ZZZZZZZZZZZZZ 11 zombies (7 constriction, min…)fhz!fh@e2=8---4fhfh fh[>_The naga dies!fh=5w...... ##...... #.  ....# .### ... ...###.) . ... )Z.#......fh5 .... #.####Z.'.~≈~#....Z.ZZ.~≈≈ .....ZZ@Z.≈~~~~fh36\.#..#ZZZ#.......##.....## .....  .fh6#.......### ###. ##......)## #.#####.).#####fh7..#..## #).# ##fh8fh9fh:fh=fh>fhH)Z.Z.ZfhK90==4===---5fhTfhZ _You swap places.  Things that are here: _a +0 shortbow; a +0 long swordfh& ..### ...... ##fh& ....... #. # ......# .###.# ........###.)...# . ... ..)).#....... .... #.####ZZ'.~≈~~~..#.~≈≈~~....ZZZZ.≈~~~~ .fh' #..#.ZZ#.. .#....Z###.....# .......#.......###.###.# #.....)##. ## #####.).#####.# #.fh`( }#.## #.##fh* fh+ fh- fh/ fhb0 fh9 ZZZ.Z.fh> 102/126====7=====6fhF fhI & _You swap places. fhKJ C_There is an open gate here.fh=)..### ...... ## ....... #. # ......# .###.# .fh >a###.)...#. ......)).#.#.... #.####ZZZ.~≈~~~.+ .#.....ZZ'@~≈≈~~.# ..ZZZ.≈~~~~.+fh>Q#..#ZZZ#.###.....###.....#fhV?@#.. .fh @m.....)##. ## #####.).#####.# fhBfhkEfhFfhFfh-Jfh]uE.Z.fh%v'ZZZfh|6===9===7 _fhwfh*fh/ ..### ...... ## ....... ##. # fh  ......# #.###.#  ..###.)...##  . ......)).#.......#  .... #.####.ZZ.@≈~~~.+ #.....ZZZ.~≈≈~~.# ....ZZZ.≈~~~~.+ ..#.ZZ#.. fh #....Z###.....##.......###.###.# .....)##. ########.).#####.# #.#fh fh fh fh fhj fh fhb fh fh fh Z.ZZ.ZZZZ'Z.fh/ 7=8Water fhR fh} fh..### ...... ## ....... ##. # fh ......# #.###.#  ........###.)...##  . ......)).#Z.@....#  #.####..ZZ~≈~~~.+ #ZZ~≈≈~~.# ....ZZ'Z≈~~~~.+ fh4 ..#..Z#..##....Z###.....##.###.###......)##. ########.).#####.#fhLfhfh_fhfhsfh,fhĵfhzfhfhfh=CZ.ZfhZ'ZZ.)Z.Z.fh0.89fh fhfhfhΒ..### ...... ## . ##. ## fhx......# #.###.# .###Z)...##  . ......)).#.Z.@...#  #.####..ZZZ≈~~~.+ #......Z'ZZ≈≈~~.# ..)Z.≈~~~~.+ #..#fh'##.....###.....## #........ fhfhofhfh]fhDfhĚfhfhfhϝfhٞfhfhVfhfh9.ZZZZZ'ZZZ)Z.fhNZ.)fh&40fhfhfh< ..### ...... ## .fh U ##. ## ......# #.###.# .###.Z...## fhU . ......)).#ZZZ.@..# fh \ #.####.Z'ZZZ~~~.+ #......)Z.Z≈≈~~.# fh F.)Z.≈~~~~.+ #..#.##.....###.....## fho E#. fh fh fh- fh fh fh fh fh fh fh %Z)Z.ZZZ.ZZZ≈Z'Z'fh# y930==1fh. fh%2 fh' ..### ...... ###fhذ . ##. .## ......# #.###.#  .###Z)Z..## fhG  ......)).#.ZZZ.@.#  #.####..ZZZ≈Z~~.+ fh a#......)'ZZ≈≈~~.# )'.≈~~~~.+ #..#..fhI ##.....###.....## )##. .fh M### fh fh fh fhY fhn fhP fhP fh/ fh{ .)ZZZZ.ZZ.Z≈~Zfh 11=1==2fh fh fhz..### ...... ### .fh{( ##. .## ......# #.###.# .###.)ZZ.## ......)).#ZZ.ZZ.@#  #.####..Z.Z≈~Z~.+ fhs|#......)'ZZ≈≈~~.# )'.≈~~~~.+ ##.....###.....## #.fh}A###.###.#)##. .### fh`fh7fhfhfhfhfhgfhfhfhfhЍfhZ..ZZ'ZZ≈~~Z.fh.%3fhfhdfh'...S.~..N.NSfhآ...S.~......N.N#NN 2 nagarajas (1 polearm, constriction,…)..##S   sea snake (asleep)fh_1#.#SS 2 guardian serpents (asleep)N   naga mage (constriction, asleep) (…)fhF  You reach down and open the door.fhpfh)fh϶fhtfhfhfhfh`fhJfhh,fh!..Z.Z.ZZZ.Z.NZ#...Nfhj22===2==18 4fhfh7 _4 nagas, a sea snake and 2 guardian serpents come into view. _Found a stone.fh  What are your orders?  t - Shout!  Orders for allies: a - Attack new target.fh r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me.  Anything else - Cancel.fh:,fh.fhL/fh/fh 1fh2fh3fhjIXZZ.Z.Zfh"JY.Z≈~~ZZZ..~≈≈~~.ZN   nagaraja (constriction, asleep)fhL%5fhUfhW _Follow me!fh  ..###   ###  ....... ##. .## fhx k ......# #.###.  ........###.).Z@##......)).#Z.Z.ZZZ#  #.####.N'.Z≈~~ZZZ...S.~#......)'.~≈≈~~.#....NSfh .......)'.≈Z~~~.+...S.~ ...#..#..)..# .....N warrior (constriction, wandering) ..##.....###.....## .N.N#S   guardian serpent (asleep)#fh ###.###.# ..##N   naga mage (constriction, asleep).......)##. .### #.#N(constriction, asleep) fhB 5  You swap places.fhҘ fh% fha D Zfh۬ Q.Z..NS)N.NSN)NfhH )  A naga warrior comes into view. It is wielding a +0 dire flail.Something hits your anaconda zombie!!The guardian serpent shouts! The naga shouts! You hear a shout!fh y3==33 ===6fhԷ fh + _The naga mage shouts!fh ..### ...... ### . ##. .##fh ......# #.###.#  .###.)Z@Z## . ......)).#.Z..ZZZ#fh. #.####..N.Z≈~~ZZZ...S.~fh.#......)'.~≈≈~~.#....NS.)'.≈Z~~~.+...S.~.#..#..)#fh .# ......##.....###.....## .N.N# .fh.#.###.###.# ..##fhZZZZZZ 11 zombies (7 constriction, minion).)##. .### #.#fhwfhfhfhBfhfhQfhfhfhfhhfhzZ.Z.ZZ.fh~≈~ZZZN...(Z#..S~Z.Nraja (polearm, constriction)N   naga warrior (constriction)fhiS   guardian serpentZZZZZ 11 zombies (7 constriction, minion)fhZ--7fhfh& _You swap places.fhie'fhf..### ...... #### . ##...##  # #.###@#  ..###.ZZ.Z##  ......)).#..Z.ZZ.#  #.####..N.~≈~ZZZN...(.~ #)'.~≈≈~~Z#..S.NSfhtg$.....)'.≈~Z~~.+.....~ ..#..)#.. ..... #.....###.....## .N.N# N   naga (constriction)####.###.# ..#fh;kU  Your anaconda zombie grabs the nagaraja.  fhk;Your anaconda zombie bites the nagaraja but does no damage.fh}l,fhBmfhmfhnfhlfh(fhWR  Your anaconda zombie constricts the nagaraja.fhfhfhZZZ'N~≈~~~fh.#...N.fhpk=---8fh̞fhJ _Your anaconda zombie loses its grip on the nagaraja.fh fhh Ability - do what?CostFailure  Invocations - fh= X - Renounce ReligionNone0%  a - Recall Ancestor2 MP0% J - Ancestor IdentityInstant0%  b - Transference2 MP, Piety-0% fh c - Idealise4 MP, Piety-2% [?] toggle between ability selection and description.fh fh: fh jesper the JinxHuman of Hepliaklqana ******Health: 123/126 =======================-fh Magic: 32/32 ========================AC: 18Str: 7..###EV: 33 Int: 24...... ####SH: 0Dex: 24....... ##...##XL: 18 Next: 78% Place: Snake Pit:4......# #.###@#Noise: ---------  Time: 33548.2 (0.0)  fh ........###.ZZZZ##w) +9 rapier (speed)......)).#..Z.ZZZ#Cast: Ensorcelled Hibernation . #.####..'N~≈~~ZZN...(.~Fly fhr ..#......)'.~≈≈~~.#....NS .........)'.≈~Z~~.+.....~N   nagaraja (polearm, constriction) ...#..#..)#.......# N....fhد `N   naga warrior (constriction) ..##.....###.....## ...N#N   naga (constriction) .#.......###.###.# ..##ZZZZZ 11 zombies (7 constriction, minion) _The naga mage shouts! fhK _You swap places.  Your anaconda zombie grabs the nagaraja.  Your anaconda zombie bites the nagaraja but does no damage.  Your anaconda zombie constricts the nagaraja. _Your anaconda zombie loses its grip on the nagaraja.fh$ fh fh fh X _Sugats is still trapped in memory! fhp fhSS   guardian serpentN   naga (constriction)(…) fh:* fhXH , fast)The nagaraja mumbles some strange words. fhwu  fhv  fhv  fhx  fh%z  fh\ 0.Z fh -.N≈~~ZZNZ~~~.+N.NNmage (constriction) fh <4===9.2 (1 fhv  fhY 5 _The nagaraja seems to speed up. fh $jesper the JinxHuman of Hepliaklqana ******Health: 124/126 =======================-Magic: 28/32 =====================---AC: 18Str: 7..###EV: 33  fh Int: 24...... ####SH: 0Dex: 24....... ##...##XL: 18 Next: 78% Place: Snake Pit:4......# #.###@#Noise: ===------  Time: 33549.2 (0.0)  ........###.ZZZZ##w) +9 rapier (speed)......)).#...ZZZZ#Cast: Ensorcelled Hibernation . #.####..'.N≈~~ZZN...(.~Fly  fhB ..#......)'.~≈≈Z~.#S...NS .........)'.≈~~~~.+N....~N   nagaraja (polearm, constriction, fast) ...#..#..)#.......# .N...N   naga warrior (constriction) ..##.....###.....## ...N# fhP 'S   guardian serpent .#.......###.###.# ..##N   naga mage (constriction)(…)The nagaraja mumbles some strange words. _The nagaraja seems to speed up.  Casting: Anguish (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Anguish (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate fhű jesper the JinxHuman of Hepliaklqana ******Health: 124/126 =======================-Magic: 28/32 =====================---AC: 18Str: 7..###EV: 33 Int: 24...... ####SH: 0Dex: 24....... ##...##XL: 18 Next: 78% Place: Snake Pit:4 fhr ......# #.###@#Noise: ===------  Time: 33549.2 (0.0)  ........###.ZZZZ##w) +9 rapier (speed)......)).#...ZZZZ#Cast: Ensorcelled Hibernation . #.####..'.N≈~~ZZN...(.~Fly  fh1 ..#......)'.~≈≈Z~.#S...NS .........)'.≈~~~~.+N....~N   nagaraja (polearm, constriction, fast) ...#..#..)#.......# .N...N   naga warrior (constriction) ..##.....###.....## ...N#S   guardian serpent .#.......###.###.# ..##N   naga mage (constriction)(…)The naga is haunted by guilt! The naga mage is haunted by guilt!  The naga warrior is haunted by guilt!  fh The nagaraja hits your anaconda zombie with a +0 spear!  The nagaraja grabs your anaconda zombie.  The nagaraja constricts your anaconda zombie!The nagaraja hits your anaconda zombie with a +0 spear! fh` ., anguished)N   naga mage (constriction, anguished)N(constriction, anguished) fhd 518 50.2 (1 fhd  fhy uwarriorraja hits your anaconda zombie with a +0 spear!grabs your anaconda zombie.  The nagaraja constricts your anaconda zombie!The nagaraja hits your anaconda zombie with a +0 spear! _The nagaraja constricts your anaconda zombie. fh'R jesper the JinxHuman of Hepliaklqana ******Health: 124/126 =======================- fhS lMagic: 24/32 ==================------AC: 18Str: 7..###EV: 18Int: 24...... ####SH: 0Dex: 24....... ##...##XL: 18 Next: 78% Place: Snake Pit:4......# #.###@#Noise: ===------  Time: 33550.2 (0.0)  ........###.ZZZZ## fhET w) +9 rapier (speed)......)).#...ZZZZ#Cast: Ensorcelled Hibernation . #.####..'.N≈~~ZZN...(.~Fly ..#......)'.~≈≈Z~.#....NS .........)'.≈~~~~.+N....~N   nagaraja (polearm, constriction, fast) ...#..#..)#.......# .N...N   naga warrior (constriction, anguished) ..##.....###.....## ...N#N   naga mage (constriction, anguished)  fhT .#.......###.###.# ..##N   naga (constriction, anguished)(…)The nagaraja hits your anaconda zombie with a +0 spear! _The nagaraja constricts your anaconda zombie.Casting: Anguish (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Anguish (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate fhU  fh2jesper the JinxHuman of Hepliaklqana ******Health: 124/126 =======================-Magic: 24/32 ==================------AC: 18Str: 7..###EV: 18 fhInt: 24...... ####SH: 0Dex: 24....... ##...##XL: 18 Next: 78% Place: Snake Pit:4......# #.###@#Noise: ===------  Time: 33550.2 (0.0)  ........###.ZZZZ##w) +9 rapier (speed)......)).#...ZZZZ#Cast: Ensorcelled Hibernation . #.####..'.N≈~~ZZN...(.~Fly ..#......)'.~≈≈Z~.#....NS .........)'.≈~~~~.+N....~N   nagaraja (polearm, constriction, fast) ...#..# fhG..)#.......# .N...N   naga warrior (constriction, anguished) ..##.....###.....## ...N#N   naga mage (constriction, anguished) .#.......###.###.# ..##N   naga (constriction, anguished)(…)_The nagaraja constricts your anaconda zombie.Casting: Anguish (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Anguish (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe nagaraja resists with almost no effort. fhM9* fhQcurare, anguishe  Casting: Anguish (mildly dangerous; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Anguish (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  fhRThe nagaraja resists with almost no effort.  The naga mage points at the naga and mumbles some strange words. fhł fh fh fh/(  fhN~≈~Z~~.#N. fhwThe naga's venom grows more potent.  The nagaraja hits your anaconda zombie with a +0 spear. fh251.2 (1 fh fhԯm _The nagaraja constricts your anaconda zombie. fh@ jesper the JinxHuman of Hepliaklqana ******Health: 125/126 =======================-Magic: 20/32 ===============---------AC: 18Str: 7..###EV: 18Int: 24...... ####SH: 0 fh "Dex: 24....... ##...##XL: 18 Next: 78% Place: Snake Pit:4......# #.###@#Noise: ===------  Time: 33551.2 (0.0)  ........###.ZZZZ##w) +9 rapier (speed)......)).#..NZZZZ#Cast: Ensorcelled Hibernation . #.####..'.~≈~ZZZN...(.~Fly  fh ..#......)'.~≈≈~~.#N...NS .........)'.≈~~~~.+.....~N   nagaraja (polearm, constriction, fast) ...#..#..)#.......# .N...N   naga warrior (constriction, anguished) ..##.....###.....## ...N#N   naga mage (constriction, anguished) .#.......###.###.# ..##N   naga (constriction, curare, anguishe(…)The nagaraja hits your anaconda zombie with a +0 spear. _The nagaraja constricts your anaconda zombie. fh Casting: Anguish (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Anguish (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate fh1 }jesper the JinxHuman of Hepliaklqana ****** fh Health: 125/126 =======================-Magic: 20/32 ===============---------AC: 18Str: 7..###EV: 18Int: 24...... ####SH: 0Dex: 24....... ##...## fhH XL: 18 Next: 78% Place: Snake Pit:4......# #.###@#Noise: ===------  Time: 33551.2 (0.0)  ........###.ZZZZ##w) +9 rapier (speed)......)).#..NZZZZ# fh wCast: Ensorcelled Hibernation . #.####..'.~≈~ZZZN...(.~Fly  fh ..#......)'.~≈≈~~.#N...NS .........)'.≈~~~~.+.....~N   nagaraja (polearm, constriction, fast) ...#..#..)#.......# .N... fh_ N   naga warrior (constriction, anguished) ..##.....###.....## ...N#N   naga mage (constriction, anguished) .#.......###.###.# ..## fh N   naga (constriction, curare, anguishe(…)Casting: Anguish (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate fh The nagaraja is haunted by guilt!  The nagaraja hits your anaconda zombie with a +0 spear.  The nagaraja is wracked by anguish.  The nagaraja constricts your anaconda zombie! fhi The nagaraja is wracked by anguish.  The nagaraja constricts your anaconda zombie!wrackangui fh sh!  The naga warrior roars a battlecry!  The nagas go into a battle-frenzy!  The nagaraja hits your anaconda zombie with a +0 spear!!! fhr '  fh . …).N(constriction, strong, curare, a…) fh6 ZZZZZ 10 zombies (6 constriction, minion)Your anaconda zombie is destroyed! fh( 212.2 (1 fh  fhg : _The nagaraja is wracked by anguish!! fh# fh}]  The nagaraja hits your anaconda zombie with a +0 spear!! fhg  Your anaconda zombie is destroyed! fhb fh Your anaconda zombie is destroyed!is wracked by anguish!!  The naga warrior hits your anaconda zombie with a +0 dire flail.   warrior is wracked by anguish. fh- warrior grabs your anaconda zombie.  The naga warrior constricts your anaconda zombie. fhe g  Your anaconda zombie is destroyed! fh .ZZZ~.N Nmage (constriction, anguished)N   naga (constriction, strong, curare, (…) fh U33 ====3 fh  fh = _The naga warrior is wracked by anguish.fh0a  The nagaraja hits your black mamba zombie with a +0 spear!!!fhF  Your black mamba zombie is destroyed!The nagaraja is wracked by anguish!!!fhGfhHfhIfhTM  The nagaraja dies!The naga warrior hits your naga mage zombie with a +0 dire flail!!fhW8)ZZZ.~Z.S.N   naga warrior (constriction, anguished)fhXQS   sea snakeN(constriction, strong, curare, a…)ZZZZZ 7 zombies (4 constriction, minion)fh^56=fhP_X9=4fhgfhi fhj8_The naga warrior is wracked by anguish!!fhO> fhnA fh{B fhv SNS S   guardian serpent (anguished)N   naga (constriction, strong, curare, (…) warrior hits your naga mage zombie with a +0 dire flail!!  The naga warrior is wracked by anguish!! warrior grabs your naga mage zombie.  The naga warrior constricts your naga mage zombie!is wracked by anguishfhw <!  Your naga sharpshooter zombie hits the sea snake.fh#y [==---5fh9 fhÉ G _The sea snake bites your guardian serpent zombie.fh6 fhb8 fhs9 fh): fh] g  The naga warrior hits your naga mage zombie with a +0 dire flail!!fhvu ] .Sfhv NNmage (constriction, anguished)  Your naga mage zombie is destroyed!The naga warrior is wracked by anguish!fhy b2=----fhz 6fhǃ fh h _The sea snake misses your guardian serpent zombie.fh]%  fh[Your naga sharpshooter zombie closely misses the sea snake.fh %  fh!SYour naga sharpshooter zombie misses the sea snake.fh!Ct-Your naga sharpshooter zombie misses the sea snake.  fhCThe sea snake barely misses your guardian serpent zombie.The naga warrior roars a battlecry!  The naga mage goes into a battle-frenzy!  The guardian serpent gestures with its tail at you.  The naga warrior blinks!fhH  --more--fhIfhtNfhX!NfhqYvZ§.strong, angfh5ZP==7Ensorcelled Hibernationfhcfhg' _You hear a shout!fhG lly targ…)You closely miss the naga warrior.fhI W=18 ==-5 (0.3fhN fh,Q ` _The naga warrior is almost dead.fh/C  You puncture the naga warrior!fhYou kill the naga warrior!  Your guardian serpent zombie hits the sea snake.  Your naga sharpshooter zombie closely misses the sea snake.Your naga sharpshooter zombie grabs the sea snake.  Your naga sharpshooter zombie constricts the sea snake!  The sea snake bites your guardian serpent zombie!!fhg).S   sea snake (ally target)S   guardian serpentN   naga mage (constriction, strong, angu…)ZZZZZ 5 zombies (3 constriction, minion)fh" 3=80-8 _Your guardian serpent zombie is destroyed!fh)fh,n _Your Spellcasting skill increases to level 11!fh,fhfhfhfh  Your guardian serpent zombie hits the sea snake!  The guardian serpent barely misses your guardian serpent zombie.Your black mamba zombie barely misses the sea snake.fhfh#Q  The sea snake bites your black mamba zombie.fh4.ZZ.SN.N   nagaraja (constriction, strong)NfhpN   naga sharpshooter (constriction)S   sea snake (ally target)S   guardian serpent(…)fh033 -8.8 (1.0Ensorcelled Hibernation fhfhi fhv_A naga sharpshooter comes into view. It is wielding a +0 dire flail.fhԿjesper the JinxHuman of Hepliaklqana ******Health: 126/126 ========================Magic: 18/33 =============-----------AC: 18Str: 7..###EV: 33 Int: 24...... ####SH: 0Dex: 24....... ##..)##XL: 18 Next: 80% Place: Snake Pit:4......# #.###@#Noise: =--------  Time: 33558.8 (0.0)  ........###.).ZZ##w) +9 rapier (speed)......)).#....ZZS#Cast: Ensorcelled Hibernation . #.####..'.~≈~~ZSN...(.~Fly ..#......)'fhC.~≈≈~~.#....NS .........)'.≈~~~~.+.....~N   nagaraja (constriction, strong) ...#..#..)#.......# N....N   naga sharpshooter (constriction) ..##.....###.....## ...N#S   sea snake (ally target) .#.......###.###.# ..##S   guardian serpent(…)The sea snake bites your black mamba zombie. _A naga sharpshooter comes into view. It is wielding a +0 dire flail.Casting: Anguish (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Anguish (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - look aroufh--nd, f - activatefhI]jesper the JinxHuman of Hepliaklqana ******Health: 126/126 ========================Magic: 18/33 =============-----------AC: 18Str: 7..###EV: 33 Int: 24...... ####SH: 0Dex: 24....... ##..)##XL: 18 Next: 80% Place: Snake Pit:4......# #.###@#fhJNoise: =--------  Time: 33558.8 (0.0)  ........###.).ZZ##w) +9 rapier (speed)......)).#....ZZS#Cast: Ensorcelled Hibernation . #.####..'.~≈~~ZSN...(.~Fly ..#......)'.~≈≈~~.#....NS .........)'.≈~~~~.+.....~N   nagaraja (constriction, strong) ...#..#..)#.......# N....N   naga sharpshooter (constriction, angu…)..##.....###.....## ...N#S   sea snake (ally target, anguished) [1fhKi7d.#.......###.###.# ..##S   guardian serpent (anguished)(…)The guardian serpent hits your guardian serpent zombie.  The guardian serpent is wracked by anguish.  Your guardian serpent zombie hits the sea snake!  Your black mamba zombie barely misses the sea snake.Your naga sharpshooter zombie hits the sea snake!  Your naga sharpshooter zombie constricts the sea snake.fhXL;18 ===9.8 (1fhRfhVj _The sea snake barely misses your black mamba zombie.fh^ jesper the JinxHuman of Hepliaklqana ******Health: 126/126 ========================Magic: 14/33 ==========--------------AC: 18fh\ Str: 7..###EV: 18Int: 24...... ####SH: 0Dex: 24....... ##..)##XL: 18 Next: 80% Place: Snake Pit:4......# #.###@#Noise: ===------  Time: 33559.8 (0.0)  ........###.).ZZ##w) +9 rapier (speed)......)).#....ZZS#Cast: Ensorcelled Hibernation . #.####..'.~≈~~ZSN...(.~Fly fhs ..#......)'.~≈≈~~.#....NS .........)'.≈~~~~.+.....~N   nagaraja (constriction, strong) ...#..#..)#.......# N....N   naga sharpshooter (constriction, angu…)..##.....###.....## ...N#S   sea snake (ally target, anguished) .#.......###.###.# ..##S   guardian serpent (anguished)(…)Your naga sharpshooter zombie constricts the sea snake. _The sea snake barely misses your black mamba zombie.Casting: Anguish (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Anguish (mildly dangerous; 1%[40fhZ pm risk of failure)  Press: ? - help, Dir - look around, f - activatefh^Fjesper the JinxHuman of Hepliaklqana ******Health: 126/126 ========================Magic: 14/33 ==========--------------AC: 18Str: 7..###EV: 18Int: 24fhMr...... ####SH: 0Dex: 24....... ##..)##XL: 18 Next: 80% Place: Snake Pit:4......# #.###@#Noise: ===------  Time: 33559.8 (0.0)  ........###.).ZZ##w) +9 rapier (speed)......)).#....ZZS#Cast: Ensorcelled Hibernation . #.####..'.~≈~~ZSN...(.~Fly ..#......)'.~≈≈~~.#....NS fh̼.........)'.≈~~~~.+.....~N   nagaraja (constriction, strong) ...#..#..)#.......# N....N   naga sharpshooter (constriction, angu…)..##.....###.....## ...N#fhZS   sea snake (ally target, anguished) .#.......###.###.# ..##S   guardian serpent (anguished)(…)Casting: Anguish (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fhнCasting: Anguish (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe nagaraja is haunted by guilt!  The guardian serpent hits your guardian serpent zombie!fhPress: ? - help, Dir - look around, f - activate  The nagaraja is haunted by guilt!  The guardian serpent hits your guardian serpent zombie!  fhkYour guardian serpent zombie is destroyed!is wracked by anguish.fhfhNQ  Your black mamba zombie bites the sea snake!fhfh  The sea snake barely misses your black mamba zombie.Your naga sharpshooter zombie closely misses the sea snake.Your naga sharpshooter zombie constricts the sea snake!fhfh..ZNSN, ally …)fhu .S   guardian serpent (anguished)ZZZZ 4 zombies (3 constriction, minion)fhO5260.8 (1fh fh1 fh;_The sea snake dies!fhXl..### ...... #### ....... ##..)## # #.###.#fhJZ2..###.).@.## . )).#....ZZZ# .. #.####..'.~≈~~ZNSSN.(.~ ...#......)'.~≈≈~~.#....NS..)'.≈~~~~.+N....~fhl[ #..#..)#.......# .....#.....#### ...N#SS 2 guardian serpents (anguished).......###.###.# ..##N   naga (constriction, wandering)...)##. .### #.fh+  A naga comes into view. It is wielding a +0 long sword.Your black mamba zombie bites the nagaraja!fh39*fh 1 ally target, a…)The guardian serpent gestures with its tail at you.fh fh_ Q  Your black mamba zombie struggles to resist.fh .ZZZN.N   naga sharpshooter (constriction, angu…)SS 2 guardian serpents (1 ally target, a…)N   naga (constriction)(…)Your naga sharpshooter zombie hits the nagaraja.  Your naga warrior zombie hits the nagaraja but does no damage.fhK33 -1fhr!fh(%I _Your black mamba zombie bites the guardian serpent!fh  ..### ...... #### . ##..)## ......# #.###.# fh .###.)@..##  . ......)).#.....ZZ#. #.####..'.~≈~ZZNSSN.(.~.#......)'.~≈≈~~.#N...NS..)'.≈~~~~.+...~.#..#..)#.# ......##.....###.....## ...N#fh ;.#.......###.###.# ..##.)##. .### #.#fhdMThe guardian serpent barely misses your black mamba zombie.guardian serpent but does no damage.  The guardian serpent hits your black mamba zombie!!  The guardian serpent is wracked by anguish!!  Your naga sharpshooter zombie grabs the nagaraja.fh%[  Your naga sharpshooter zombie constricts the nagaraja.fh& -The guardian serpent gestures with its tail at you.The naga blinks into view!fh./  --more--fh8a  The naga mage blinks into view!fhs9<  The naga blinks!fh:7--more--fht;fhFyS@NN.NfhF ~ZN§S§.Z Nmage (constriction, strong, angfhGG2Ensorcelled HibernationfhNfh&Q2 _The guardian serpent blinks!fh\  Casting: Anguish (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. fh  jesper the Jinx fh Human of Hepliaklqana ******  Health: 126/126 ========================  Magic: 13/33 =========--------------- ..### AC: 18Str: 7 ...... #### EV: 33 Int: 24 ....... ##..)##  SH: 0 fh(Dex: 24 ......# #.###.#  XL: 18 Next: 82% Place: Snake Pit:4  ........###.S@N.##  Noise: ==-------  Time: 33562.8 (0.0)  fhفU . ......)).#..N.NZZ#  w) +9 rapier (speed) ... #.####..'.~≈~~ZN§S§.(.~  Cast: Ensorcelled Hibernation ....#......)'.~≈≈~Z.#N...NS  Fly ...........)'.≈~~~~.+.....~ .....#..#..)#.......# .....  N   nagaraja (constriction, strong, ally …) fh<S....##.....###.....## ...N#  N   naga sharpshooter (constriction, angu…)...#.......###.###.# ..##  SS 2 guardian serpents (1 ally target, a…)............)##. .### #.#  N   naga mage (constriction, strong, ang(…)_The guardian serpent blinks!  fhXCasting: Anguish (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a naga, wielding a +0 long sword (chance to affect: 84%) fhw T N* fhpgN.  Casting: Anguish (mildly dangerous; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. fhhAiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a naga, wielding a +0 hand axe and wearing a +0 robe (strong, concentratedvenom, anguished, chance to affect: 84%)!fh57jesper the JinxHuman of Hepliaklqana ******Health: 126/126 ========================Magic: 13/33 =========---------------..###AC: 18Str: 7...... ####!fh7EV: 33 Int: 24....... ##..)##SH: 0Dex: 24......# #.###.#XL: 18 Next: 82% Place: Snake Pit:4........###.S@*.##Noise: ==-------  Time: 33562.8 (0.0)  . ......)).#..N.NZZ#w) +9 rapier (speed) !fhm8... #.####..'.~≈~~ZN§S§.(.~Cast: Ensorcelled Hibernation ....#......)'.~≈≈~Z.#N...NSFly ...........)'.≈~~~~.+.....~ .....#..#..)#.......# .....!fh8N   nagaraja (constriction, strong, ally …)....##.....###.....## ...N#N   naga sharpshooter (constriction, angu…)...#.......###.###.# ..##SS 2 guardian serpents (1 ally target, a…)............)##. .### #.#N   naga mage (constriction, strong, ang(…)!fh9Casting: Anguish (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a naga, wielding a +0 hand axe and wearing a +0 robe (strong, concentratedvenom, anguished, chance to affect: 84%)!fh!fh+!fh=  The naga looks drowsy...!fh2m NZ.N!fhc.The guardian serpent hits you but does no damage.!fh&^  The naga spits poison at you.!fhGThe splash of poison hits you but does no damage.!fh00  You resist.!fh99*!fhT' !fhpfast, strong,The nagaraja mumbles some strange words.!fhnD  The nagaraja seems to speed up.!fh NN...   guardian serpent (ally target, anguis  Your naga warrior zombie hits the nagaraja.!fh;18 ===3.8 (1!fhB!fhP _Your black mamba zombie bites the naga but does no damage.!fh   The helpless naga fails to defend itself.  You stick the naga like a pincushion!!!!!!fh" { .)You kill the naga!!fh  ***The guardian serpent weaves intricate patterns with the tip of its tongue.The bolt of poison misses you.The bolt of poison hits your black mamba zombie.!fhr @)ZYour black mamba zombie completely resists.  The nagaraja hits your naga warrior zombie with a +0 whip!  The nagaraja is wracked by anguish!!fh2 ;*!fhs fast, stron  The naga mage mumbles some strange words.!fh  The naga mage seems to speed up. The naga completely misses you.The naga closely misses you.Your naga sharpshooter zombie hits the nagaraja!!fh  NS S 2 guardian serpents (1 ally target, a  Your naga sharpshooter zombie constricts the nagaraja!!fh K====4.2 (0.4!fh !fh A _Your naga warrior zombie hits the nagaraja!"fh  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells."fhz  jesper the Jinx  Human of Hepliaklqana ******  Health: 126/126 ========================  Magic: 11/33 ========---------------- ..### AC: 18Str: 7 ...... #### EV: 18Int: 24 "fhI....... ##..)##  SH: 0Dex: 24 ......# #.###.#  XL: 18 Next: 82% Place: Snake Pit:4  ........###.S@)Z##  Noise: ====-----  Time: 33564.2 (0.0)  . ......)).#..N.NZ.#  w) +9 rapier (speed) ... #.####..'.~≈~~ZNNS..(.~  Cast: Ensorcelled Hibernation ....#......)'.~≈≈~Z.#....NS  Fly "fh...........)'.≈~~~~.+.....~ .....#..#..)#.......# .....  N   nagaraja (constriction, fast, strong,…)....##.....###.....## ...N#  N   naga sharpshooter (constriction, angu…)...#.......###.###.# ..##  SS 2 guardian serpents (1 ally target, a…)............)##. .### #.#  N   naga mage (constriction, fast, stron(…)Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a naga, wielding a +0 long sword (catching its breath, chance to affect:  84%)"fhyT N*#fhU.NAim: a naga mage, wielding a +0 flail and wearing a +0 robe (fast, strong,  anguished, chance to affect: 84%)#fhjesper the JinxHuman of Hepliaklqana ******Health: 126/126 ========================#fhMagic: 11/33 ========----------------..###AC: 18Str: 7...... ####EV: 18Int: 24....... ##..)##SH: 0Dex: 24......# #.###.#XL: 18 Next: 82% Place: Snake Pit:4........###.S@)Z##Noise: ====-----  Time: 33564.2 (0.0)  . ......)).#..N.*Z.##fhRw) +9 rapier (speed) ... #.####..'.~≈~~ZNNS..(.~Cast: Ensorcelled Hibernation ....#......)'.~≈≈~Z.#....NSFly ...........)'.≈~~~~.+.....~ #fhc.....#..#..)#.......# .....N   nagaraja (constriction, fast, strong,…)....##.....###.....## ...N#N   naga sharpshooter (constriction, angu…)...#.......###.###.# ..##SS 2 guardian serpents (1 ally target, a…)............)##. .### #.#N   naga mage (constriction, fast, stron(…)Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  #fh"Press: ? - help, Shift-Dir - straight lineAim: a naga mage, wielding a +0 flail and wearing a +0 robe (fast, strong,  anguished, chance to affect: 84%)#fh,9N#fh-#fh0 Z.NThe naga mage looks drowsy...  The guardian serpent completely misses you.#fhZ7  The nagaraja casts a spell at you.The poison arrow hits your naga warrior zombie!#fhtlauncher, constricThe nagaraja casts a spell at you.  The poison arrow hits your naga warrior zombie!  Your naga warrior zombie par#fhutially resists.  The nagaraja is wracked by anguish!  The naga sharpshooter unwields a +0 dire flail.naga sharpshooter wields a +0 shortbow.#fh{ (The naga sharpshooter shoots an arrow.#fh2naga sharpshooter shoots an arrow.  The arrow hits your naga warrior zombie! sharpshooter is wracked by anguish!  #fhnYour naga sharpshooter zombie hits the nagaraja but does no damage.  The guardian serpent coils itself and waves its upper body at you.blinks!#fhB/  --more--$fh$fh#  Your black mamba zombie bites the naga sharpshooter!  The naga misses you. The naga grabs you. The naga constricts you!Your naga sharpshooter zombie hits the nagaraja.$fhӼ> NNZ.)§N   naga sharpshooter (launcher, constricSS 2 guardian serpents (1 ally target, a…)N   naga mage (constriction, fast, strongN(constriction)  The nagaraja dies!$fh18-- 8 45.2 (1Constr $fh$fh _The guardian serpent coils itself and waves its upper body at you.$fhJ &  $fhK [The helpless naga mage fails to defend itself.  You spit the naga mage like a pig!!!!!$fhn )N(constriction)ZZZZ 4 zombies (3 constriction, minion)$fhÄ You kill the naga mage!Your black mamba zombie bites the naga sharpshooter!*****ally target, ang  Your black mamba zombie bites the naga sharpshooter!  gestures with its tailbolt of poison hits your naga warrior zombie.r naga warrior zombie completely resists.  The bolt of poison hits your black mamba zombie.completely resists.$fh٥ M  The bolt of poison hits you. You resist.$fh $fh @Z..ZZZ§~The guardian serpent is wracked by anguish.$fh  The naga sharpshooter spits poison at you.The splash of poison hits you!  You are poisoned.$fhQ Z  You resist.$fh 07===----===-6 (0.4Pois Fly Constr $fh- $fh B _The naga sharpshooter is wracked by anguish!%fh  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%fh  jesper the Jinx  Human of Hepliaklqana ******  Health: 107/126 ====================---- %fh6 Magic: 10/33 =======----------------- ..### AC: 18Str: 7 ...... #### EV:  8 Int: 24 ....... ##..)##  SH: 0Dex: 24 ......# #.###.#  XL: 18 Next: 84% Place: Snake Pit:4  ........###.S@Z.##  Noise: ===------  Time: 33565.6 (0.0)  . ......)).#..NN)..#  w) +9 rapier (speed) %fh... #.####..'.~≈~ZZZ§S..(.~  Cast: Ensorcelled Hibernation ....#......)'.~≈≈~~.#....NS  Pois Fly Constr ...........)'.≈~~~~.+.....~ .....#..#..)#.......# .....  N   naga sharpshooter (launcher, constric…)....##.....###.....## ...N#  SS 2 guardian serpents (ally target, ang…)...#.......###.###.# ..##  N   naga (constriction) ............)##. .### #.#  ZZZZ 4 zombies (3 constriction, minion) [%fhW18d_The naga sharpshooter is wracked by anguish!  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a naga, wielding a +0 long sword (constricting you, chance to affect: 84%)%fheSN  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a guardian serpent (severely wounded, ally target, anguished, chance to &fhkjesper the JinxHuman of Hepliaklqana ******Health: 107/126 ====================----Magic: 10/33 =======-----------------..###AC: 18Str: 7...... ####EV:  8 &fh@Int: 24....... ##..)##SH: 0Dex: 24......# #.###.#XL: 18 Next: 84% Place: Snake Pit:4........###.*@Z.##Noise: ===------  Time: 33565.6 (0.0)  . ......)).#..NN)..#&fh;w) +9 rapier (speed) ... #.####..'.~≈~ZZZ§S..(.~Cast: Ensorcelled Hibernation ....#......)'.~≈≈~~.#....NSPois Fly Constr ...........)'.≈~~~~.+.....~ .....#..#..)#.......# .....N   naga sharpshooter (launcher, constric…)&fhe....##.....###.....## ...N#SS 2 guardian serpents (ally target, ang…)...#.......###.###.# ..##N   naga (constriction) ............)##. .### #.#ZZZZ 4 zombies (3 constriction, minion)Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  &fh"Press: ? - help, Shift-Dir - straight lineAim: a guardian serpent (severely wounded, ally target, anguished, chance to  affect: 84%)&fh%SS1 asleep, ally t&fh_\I  The guardian serpent looks drowsy...&fh^&fhbL  You feel very sick.&fhoc&fhrR S@)ZZ~ZS.The naga hits you with a +0 long sword. The naga constricts you.&fh_y&fh_  The naga sharpshooter shoots an arrow. The arrow hits you!&fh۴95/126 ===--6.6 (1&fh^&fhB _The naga sharpshooter is wracked by anguish!&fhM b  The helpless guardian serpent fails to defend itself.  &fhZ ,You spit the guardian serpent like a pig!!!!&fh c  You kill the guardian serpent!&fh9 s )@).Z&fh: S   guardian serpent (ally target, anguis  You feel sick.  The guardian serpent hits your naga warrior zombie!!&fhBC t3---5-9 (0.3&fhL &fhIO B _The guardian serpent is wracked by anguish!!'fhTm  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'fh:  jesper the Jinx  Human of Hepliaklqana ******  Health: 93/126 =================-------  Magic: 8/33'fh=====------------------- ..### AC: 18Str: 7 ...... #### EV:  8 Int: 24 ....... ##..)##  SH: 0Dex: 24 ......# #.###.#  XL: 18 Next: 85% Place: Snake Pit:4 'fh ........###.)@).##  Noise: ==-------  Time: 33566.9 (0.0)  . ......)).#..NNZ.Z#  w) +9 rapier (speed) ... #.####..'.~≈~Z~ZS...(.~  Cast: Ensorcelled Hibernation 'fhi....#......)'.~≈≈~~.#....NS  Pois Fly Constr ...........)'.≈~~~~.+.....~ .....#..#..)#.......# .....  N   naga sharpshooter (launcher, constric…)....##.....###.....## ...N#  S   guardian serpent (ally target, anguis…)...#.......###.###.# ..##  N   naga (constriction) 'fh............)##. .### #.#  ZZZZ 4 zombies (3 constriction, minion) _The guardian serpent is wracked by anguish!!  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line'fhrmAim: a naga, wielding a +0 long sword (constricting you, chance to affect: 84%)'fh4Ajesper the JinxHuman of Hepliaklqana ******Health: 93/126 =================-------Magic: 8/33'fhg=====-------------------..###AC: 18Str: 7...... ####EV:  8 Int: 24....... ##..)##SH: 0Dex: 24......# #.###.#XL: 18 Next: 85% Place: Snake Pit:4........###.)@).##Noise: ==-------  Time: 33566.9 (0.0)  'fh. ......)).#..*NZ.Z#w) +9 rapier (speed) ... #.####..'.~≈~Z~ZS...(.~Cast: Ensorcelled Hibernation ....#......)'.~≈≈~~.#....NSPois Fly Constr ...........)'.≈~~~~.+.....~ .....#..#..)#.......# .....N   naga sharpshooter (launcher, constric…)....##.....###.....## ...N#S   guardian serpent (ally target, anguis…)...#.......###.###.# 'fh..##N   naga (constriction) ............)##. .### #.#ZZZZ 4 zombies (3 constriction, minion) _The guardian serpent is wracked by anguish!!  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a naga, wielding a +0 long sword (constricting you, chance to affect: 84%)'fhy9HN, asleep) 'fhIo You feel very sick.  Your black mamba zombie bites the guardian serpent but does no damage.  Your naga warrior zombie hits the guardian serpent.  Your naga warrior zombie grabs the guardian serpent.  Your naga warrior zombie constricts the guardian serpent!  The guardian serpent hits your black mamba zombie.'fh|  N~Z The guardian serpent is wracked by anguish.  The naga sharpshooter mumbles some strange words.'fhU  The naga sharpshooter magically shoots an arrow.'fhN118 ===7.9 (1'fh'fhR _The arrow barely misses you.'fh{ z  The helpless naga fails to defend itself.  You skewer the naga like a kebab!!!!'fh xhelpless naga fails to defend itself.  You skewer the naga like a kebab!!!!  You kill the naga!  Your black mamba zombie barely misses the guardian serpent.guardian serpent hits your black mamba zombie!  The guardian serpent is wracked by anguish!'fhs  )) Z   black mamba zombie (minion)Z   naga warrior zombie (constriction, mi…)ZZ 2 naga sharpshooter zombies (constric…)The guardian serpent dies!Your naga sharpshooter zombie misses the naga sharpshooter.Your naga sharpshooter zombie grabs the naga sharpshooter.'fh =6--8.2 (0.3'fh 'fhϧ U _Your naga sharpshooter zombie constricts the naga sharpshooter!(fh  (fhCasting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(fh   jesper the Jinx(fh   Human of Hepliaklqana ******  Health: 91/126 =================-------  Magic: 6/33====-------------------- ..### AC: 18Str: 7 ...... #### EV: 18Int: 24 (fh....... ##..)##  SH: 0Dex: 24 ......# #.###.#  XL: 18 Next: 86% Place: Snake Pit:4  ........###.)@).##  Noise: =--------  Time: 33568.2 (0.0)  . ......)).#..)NZ.Z#  w) +9 rapier (speed) (fh+... #.####..'.~≈~~ZZ)...(.~  Cast: Ensorcelled Hibernation ....#......)'.~≈≈~~.#....NS  Pois Fly ...........)'.≈~~~~.+.....~ (fhj.....#..#..)#.......# .....  N   naga sharpshooter (launcher, constric…)....##.....###.....## ...N#  Z   black mamba zombie (minion) ...#.......###.###.# ..##  Z   naga warrior zombie (constriction, mi…)............)##. .### #.#  ZZ 2 naga sharpshooter zombies (constric…)(fh%Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a naga sharpshooter, wielding a +0 shortbow (almost dead, constricted by  your naga sharpshooter zombie, catching its breath, ally target, anguished,  chance to affect: 84%)(fhtjesper the JinxHuman of Hepliaklqana ******Health: 91/126 =================-------Magic: 6/33====--------------------..###(fhH AC: 18Str: 7...... ####EV: 18Int: 24....... ##..)##SH: 0Dex: 24......# #.###.#XL: 18 Next: 86% Place: Snake Pit:4........###.)@).##Noise: =--------  Time: 33568.2 (0.0)  (fh. ......)).#..)*Z.Z#w) +9 rapier (speed) ... #.####..'.~≈~~ZZ)...(.~Cast: Ensorcelled Hibernation ....#......)'.~≈≈~~.#....NS(fhNPois Fly ...........)'.≈~~~~.+.....~ .....#..#..)#.......# .....N   naga sharpshooter (launcher, constric…)....##.....###.....## ...N#(fhZ   black mamba zombie (minion) ...#.......###.###.# ..##Z   naga warrior zombie (constriction, mi…)............)##. .### #.#ZZ 2 naga sharpshooter zombies (constric…)(fhn Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a naga sharpshooter, wielding a +0 shortbow (almost dead, constricted by  your naga sharpshooter zombie, catching its breath, ally target, anguished,  chance to affect: 84%)(fhg<9N(fhqqAiming: Ensorcelled Hibernation (safe; 1% risk of failure)  (fh>rPress: ? - help, Shift-Dir - straight line  Aim: a naga sharpshooter, wielding a +0 shortbow (almost dead, constricted by  your naga sharpshooter zombie, catching its breath, ally target, anguished,  chance to affect: 84%)  The naga sharpshooter looks drowsy...(fht(fh%w(fhw(fhZNZ.ZZ~)(fhw88-7=-9.2 (1Ensorcelled Hibernation (fh(fh2S _You feel very sick.(fh (fh The helpless naga sharpshooter fails to defend itself.  You spit the naga sharpshooter like a pig!!!!(fh)Z   black mamba zombie (minion)(fhIZ   naga warrior zombie (constriction, mi…)Z 2 naga sharpshooter zombies (constric(fh/-=7-5 (0.3)fh)fh( )fh~(G_You kill the naga sharpshooter!)fh :..### )fh 9...... #### . ##..)## ......# #.###.# .)fh6 ###.)Z@.## . ......)).#..))Z.Z# )fh  #.####..'.~≈~Z~))...(.~ #......)'.~≈≈~~.#....NS .)'.≈~~~~.+....)fh} .~#..#..)#.# ..... )fh ##.....###.....## ...N# #.......###.###.# ..## )fh )fh LZ.)fh ]733 70.5 (1.0)fh< )fh  )fh _You swap places. You feel sick.  Things that are here: _a +0 hand axe; a +0 robe*fh8..### ...... #### . ##..)## *fh......# #.###.#  .###.)ZZ@##  ......)).#..))Z..#  #.####..'.~≈~Z~))...(.~ #......)'.~≈≈~~.#....NS )'.≈~~~~.+.....~#..#..)#.# ..... *fh##.....###.....## ....# #.###.###.# ..## *fhb*fhd!Z*fh-~*fhxA61*fhV,*fh,8 *fh8'_You swap places. You feel sick.*fhM###  #### . ##..)#   #.###@# ..###.)ZZ.## *fhx ......)).#..))ZZ.#  #.####..'.~≈~~~))...(.~#)'.~≈≈~~.#....NS......)'.≈~~~~.+.....~.#..#..)#.......# ..... ..####.....## .... .####.###.# ..##*fhe*fh3*fh*fh\.ZZZ*fh A52*fhF*fhկ$ _You feel sick.*fho *fh- *fh *fhx *fh' *fh$* 78*fho. *fh 8 *fhFC *fhZJ *fhsK 94*fhP *fh)X *fhG` *fhCg *fhg *fhm *fh t3-Z)*fhe w 5.5 (3 _You start resting. You feel sick. x4*fh S.Z*fh -6.5 (4Fly *fh; *fh5  *fh U_You are no longer poisoned.*fhĤ *fh$ *fh *fhx *fh *fh *fh *fh *fhQ *fh< *fh 4=9=*fh *fh *fh *fh *fhT *fh *fh *fh *fh *fh K5=*fh *fhs *fhC ,*fh9 *fhL *fh *fhn *fh 10/33==*fh *fh! *fh?' *fh' 96*fha+ *fh0 *fhb6 *fh< *fh< *fh@ *fh _Sugats emerges from the mists of memory!+fh:(+fh()+fh++fhx-+fh1+fh4^1==+fh5+fhw9+fh>+fhA+fhB98+fhF+fh M+fh{R+fh,S+fhW+fhH[+fhv_+fhc,+fhf+fhk+fhp+fhs+fhtK9=+fh\w+fh||+fh7+fh92+fhx+fhe+fh+fh+fh\N90=+fhH+fh+fh +fh+fhk+fhߦ+fh+fh,+fhe+fh2+fh+fhk+fh1=3=+fh+fh+fhZ+fh+fh}+fhm+fh+fh+fh5%2+fh+fh[+fh+fhE+fhW+fh+fh+fh+fhL^4==+fh-+fh{+fh +fh+fh %3+fhX+fh+fh$+fh/+fhU7/ 4+fh7N   naga mage (constriction, distracted)NZZZZ 4 zombies (3 constriction, minion) .#.......###.###.# ..## _You start resting.+fh91601.5 (16.0)+fhA.ZNally target)N+fhC+2.5 (17+fh|J+fh?Tv _A naga mage comes into view. It is wielding a +0 whip.+fh, \  ..###  +fh1.  ####   ##..R##   #.###@#  #.).ZZ##  )).#..))ZZ.# . .'.~≈~~~))...(.~ )'.~≈≈~~.#....NS )'.≈~~~~.+.....~ )#.......# ..... ##.....## ..N.#  ..## +fh   ..###   ####   ##..R##   #.###@#  #.).ZZ##  +fh )).#..))ZZ.# .'.~≈~~~))...(.~ )'.~≈≈~~.#.)'.≈~~~~.+.....~ )#.......# ..... ##.....## ..N.#  +fh +fhd +fh +fh6 ` _A naga mage is nearby!,fh k ..###   ###,fh ^ ....... ##..@## ......# #.###R#  ........###.).ZZ##......)).#..))ZZ.#  #.####..'.~≈~~~))...(.~#......)'.~≈≈~~.#....NS.......)'.≈~~~~.+.....~ZZ 2 naga sharpshooter zombies (constric…)..#..#..)#.......# .......##.....###.....## ..N.#,fh ,fhP .   naga sharpshooter zombie (constrictio,fh I=3.0),fh ,fhK!  ,fh" \_You swap places. _You see here a +0 dire flail.,fh  What are your orders?  t - Shout!  Orders for allies: a - Attack new target.,fh r - Retreat!s - Stop attacking. g - Guard the area.f - Follow me.  Anything else - Cancel.-fh-fh/  Follow me!-fh12NNN 2 naga magi (1 polearm, constriction)NZ   naga sharpshooter zombie (constrictio…).-fhy5=518 4-fh4-fhg _A naga mage comes into view. It is wielding a +2 halberd of protection.-fhU ..### ...... ##### . ##.@)## ......# #.###R# -fhGW.###.).ZZ##  . ......)).#..))Z..#. #.####..'.~≈~~~)N...(.~.#......)'.~≈≈~~.#....NS.)'.≈~~~~.+.....~.#..#..)#.......# .N... ....##.....###.....## ....#-fhb-fh&nLR.-fhNoC33 5-fhw-fhx-fh ..### ...... ##### . ##@.R##-fhg ......# #.###.# .###.).ZZ## . ......)).#..))Z..#. #.####..'.~≈~~~)N...(.~-fh.#......)'.~≈≈~~.#....NS.)'.≈~~~~.+.....~.#..#..)#.......# .N... -fh.Y.....##.....###.....## ....#-fh-fh-fhzR)Z)Z   naga warrior zombie (constriction, mi…)-fh-fhS%6-fhE-fh'-fh 3-fh -fhg -fh U6=-fhb -fh -fh -fhe i6=-fh -fh ;7-fh -fh -fhE -fh -fh -fhM -fht -fh -fh -fh7 \817==-fh -fh -fh -fh -fh~ -fh! -fh) -fh) %9-fh- -fh3 -fh4 -fhz9 -fh@ -fh@ 9=-fh D -fh4J -fhJ 100/126=8=-fh/N -fhU -fhkV -fhY -fhf j1=ZZ-fh g Z   black mamba zombie (minion)Z   naga warrior zombie (constriction, mi…)-fhl 182.0) _You start resting.Something closely misses your black mamba zombie.-fhu ZZ   naga sharpshooter zombie (constrictio…)-fh,w +9.5 (13-fh -fh6 p _Something barely misses your black mamba zombie..fhĭ3.fh.fh>.fh 0.0)  You start resting. Something hits your black mamba zombie!.fh .fhwN.N   naga mage (constriction).fh/+20.5 (1.fh.fh .fhTU_Your black mamba zombie is destroyed!.fhh ..### ...... ##### . ##R@Z## ......# #Z###N# ..fhi ###.).).##  . ......)).#..))Z..#  #.####..'.~#......)'.~≈≈~~.#....NS )'.≈~~~~.+.....~ #..#..)#.......# .N... ##.....###.....## ....# .fh~l .fhlv D..fhw _9=1.fhm .fhO & _You swap places./fhu: /fhKv jesper the Jinx  Human of Hepliaklqana ******  Health: 101/126 ===================-----  Magic: 17/33 ============------------  AC: 18Str: 7  EV: 33 Int: 24 ..### SH: 0Dex: 24 ...... #####/fhv XL: 18 Next: 87% Place: Snake Pit:4 ....... ##R@Z##  Noise: ---------  Time: 33621.5 (0.0) ......# #.###N#  w) +9 rapier (speed) /fh/w ........###.).).##  Cast: Ensorcelled Hibernation  . ......)).#..))Z..#  Fly ... #.####..'.~≈~~~)N...(.~ ....#......)'.~≈≈~~.#....NS  R   Sugats the hexer ...........)'.≈~~~~.+.....~  N   naga mage (constriction) .....#..#..)#.......# .N...  Z   naga warrior zombie (constriction, mi…)....##.....###.....## ....# /fhy_You swap places.  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line/fh]/fhaejesper the JinxHuman of Hepliaklqana ******Health: 101/126 ===================-----Magic: 19/33 =============-----------AC: 18Str: 7EV: 33 Int: 24..###SH: 0/fhiDex: 24...... #####XL: 18 Next: 87% Place: Snake Pit:4....... ##R@Z##Noise: ---------  Time: 33621.5 (0.0)......# #.###N#w) +9 rapier (speed)........###.).).##Cast: Ensorcelled Hibernation . ......)).#..))Z..#Fly ... #.####..'.~≈~~~)N...(.~ ....#......)'.~≈≈~~.#....NSR   Sugats the hexer ...........)'.≈~~~~.+.....~N   naga mage (constriction) .....#..#..)#.......# .N...Z   naga warrior zombie (constriction, mi…)....##.....###.....## ....#Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  /fhjX[36mConfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineThat would be overly suicidal.  Okay, then./fhm/fhn/fht/fhv. _/fhW7..### ...... ##### . ##RZ@## ......# #.###N# .###.).)N## /fhS. ......)).#..))Z..#  #.####..'.~≈~~~))#......)'.~≈≈~~.#....NS )'.≈~~~~.+.....~ N 2 naga magi (1 polearm, constriction,…)#..#..)#.......# ..... /fh  You swap places.  The naga mage shouts!  The naga mage misses you. The naga mage closely misses you./fh;*/fhk  The naga mage casts a spell./fh4N2====2.5 (1Ensorcelled Hibernation/fh2A0fh6 _The naga mage seems to speed up. 0fhE_You see here a +0 dire flail.0fh&  0fh>You hit the naga mage.  The naga mage is lightly wounded.0fh;*0fhJ|  The naga mage casts a spell at the naga mage.0fhM  The naga mage's venom grows more potent.0fhZNZ   naga sharpshooter zombie (constrictio…)0fhn118 ===-9 (0.40fha0fh0W _The naga mage hits you from afar with a +2 halberd of protection.1fh  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.1fh/q  Your naga warrior zombie crumbles into dust!1fh'4  Your naga sharpshooter zombie crumbles into dust!You dismiss your zombies and call upon the dead to rise afresh.1fh@@ .R.  The naga mage closely misses you. The naga mage hits you with a +0 whip.1fhA98/126 -15----3.9 (1.0Reap Fly 1fhJ1fhQO _The naga mage misses you.2fhr  jesper the Jinx  Human of Hepliaklqana ******  Health: 98/126 ==================------  Magic: 13/33 =========---------------  AC: 18Str: 7  EV: 18Int: 24  ..### SH: 0Dex: 24  ...... ##### XL: 18 Next: 87% Place: Snake Pit:4  ....... ##.R@## Noise: ===------  Time: 33623.9 (0.0)  ......# #.###N# w) +9 rapier (speed)  ........###.).)N##  Cast: Ensorcelled Hibernation . ......)).#..))Z..# 2fhَ Reap Fly .. #.####..'.~≈~~~))...(.~ ...#......)'.~≈≈~~.#....NS  R   Sugats the hexer ..........)'.≈~~~~.+.....~  NN 2 naga magi (1 polearm, constriction,…)....#..#..)#.......# ..... ...##.....###.....## ....# _The naga mage misses you.Casting: Animate Dead (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a naga mage, wielding a +0 whip (lightly wounded, chance to affect: 84%)3fh3fh}jesper the JinxHuman of Hepliaklqana ******3fh~Health: 98/126 ==================------Magic: 15/33 ==========--------------AC: 18Str: 7EV: 18Int: 24..###SH: 0Dex: 24...... #####XL: 18 Next: 87% Place: Snake Pit:4....... ##.R@##Noise: ===------  Time: 33623.9 (0.0)......# #.###N#w) +9 rapier (speed)........###.).)N##Cast: Ensorcelled Hibernation 3fhM. ......)).#..))Z..#Reap Fly .. #.####..'.~≈~~~))...(.~ ...#......)'.~≈≈~~.#....NSR   Sugats the hexer ..........)'.≈~~~~.+.....~NN 2 naga magi (1 polearm, constriction,…)....#..#..)#.......# ..... ...##.....###.....## ....#3fhCasting: Animate Dead (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a naga mage, wielding a +0 whip (lightly wounded, chance to affect: 84%)  Okay, then.3fh3fhB3fh(3fh . _3fhf[jesper the JinxHuman of Hepliaklqana ******Health: 98/126 ==================------Magic: 11/33 ========----------------AC: 18Str: 7EV: 18Int: 24..###3fh_hSH: 0Dex: 24...... #####XL: 18 Next: 87% Place: Snake Pit:4....... ##.R@##Noise: ===------  Time: 33623.9 (0.0)......# #.###N#w) +9 rapier (speed)........###.).)N##Cast: Ensorcelled Hibernation . ......)).#..))Z..#Reap Fly .. #.####..'.~≈~~~))...(.~ ...#......)'.~≈≈~~.#....NSR   Sugats the hexer ..........)'.≈~~~~.+.....~NN 2 naga magi (1 polearm, constriction,…)....#..#..)#.......# ..... ...##.....###.....## ....3fh7i#Aim: a naga mage, wielding a +0 whip (lightly wounded, chance to affect: 84%) _Okay, then.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Anguish (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate3fhjesper the JinxHuman of Hepliaklqana ******Health: 98/126 ==================------Magic: 11/33 ========----------------AC: 183fhStr: 7EV: 18Int: 24..###SH: 0Dex: 24...... #####XL: 18 Next: 87% Place: Snake Pit:4....... ##.R@##Noise: ===------  Time: 33623.9 (0.0)......# #.###N#w) +9 rapier (speed)3fhA........###.).)N##Cast: Ensorcelled Hibernation . ......)).#..))Z..#Reap Fly .. #.####..'.~≈~~~))...(.~ ...#......)'.~≈≈~~.#....NSR   Sugats the hexer ..........)'.≈~~~~.+.....~3fhNN 2 naga magi (1 polearm, constriction,…)....#..#..)#.......# ..... ...##.....###.....## ....# _Okay, then.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.3fhEbCasting: Anguish (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe naga mage is haunted by guilt! x23fh9*3fhI>   Casting: Ensorcelled Hibernation (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Anguish (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The naga mage is haunted by guilt! x2  The naga mage gestures at the naga mage while chanting.3fh  3fh qNThe naga mage's venom grows more potent.3fh *The naga mage points at you and mumbles some strange words.3fh 8 @3fh cThe bolt of poison hits you. You resist. The naga mage is wracked by anguish.3fh X4-4.9 (13fhZ 3fh  3fh! I_The naga mage closely misses you.4fh6F  jesper the Jinx  Human of Hepliaklqana ******  Health: 94/126 =================-------  Magic: 9/33======------------------4fh  AC: 18Str: 7  EV: 18Int: 24  ..### SH: 0Dex: 24  ...... ##### XL: 18 Next: 87% Place: Snake Pit:4  ....... ##.R@## Noise: ===------  Time: 33624.9 (0.0)  ......# #.###N# w) +9 rapier (speed)  ........###.).)N##  Cast: Ensorcelled Hibernation . ......)).#..))Z..#  Reap Fly .. #.####..'.~≈~~~))...(.~ ...#......)'.~≈≈~~.#....NS  R   Sugats the hexer ..........)'.≈~~~~.+.....~ hk9;49m NN 2 naga magi (1 polearm, constriction,…)....#..#..)#.......# ..... ...##.....###.....## ....# Casting: Anguish (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a naga mage, wielding a +0 whip (lightly wounded, concentrated venom,  anguished, chance to affect: 84%)4fh2'}jesper the JinxHuman of Hepliaklqana ******4fh'Health: 94/126 =================-------Magic: 9/33======------------------AC: 18Str: 7EV: 18Int: 244fh(/..###SH: 0Dex: 24...... #####XL: 18 Next: 87% Place: Snake Pit:44fh(....... ##.R@##Noise: ===------  Time: 33624.9 (0.0)......# #.###*#w) +9 rapier (speed)4fhv)........###.).)N##Cast: Ensorcelled Hibernation . ......)).#..))Z..#4fh)YReap Fly .. #.####..'.~≈~~~))...(.~ ...#......)'.~≈≈~~.#....NS4fhq*aR   Sugats the hexer ..........)'.≈~~~~.+.....~NN 2 naga magi (1 polearm, constriction,…)4fh*....#..#..)#.......# ..... ...##.....###.....## ....#Casting: Anguish (mildly dangerous; 1% risk of failure)  4fh]+ Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line4fh+Aim: a naga mage, wielding a +0 whip (lightly wounded, concentrated venom,  anguished, chance to affect: 84%)4fhz9N4fhNAiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line4fh': a naga mage, wielding a +0 whip (lightly wounded, concentrated venom,  anguished, chance to affect: 84%)  The naga mage looks drowsy...  The naga mage hits you from afar with a +2 halberd of protection!4fh83--10/33=-4fhU5.9 (1Ensorcelled Hibernation 4fh 4fh : _The naga mage is wracked by anguish!4fh+  4fh  The helpless naga mage fails to defend itself.  You stick the naga mage like a pincushion!!!!4fh D Z4fh= 6N   naga mage (polearm, constriction, fasZ   naga mage zombie (constriction, minion)You kill the naga mage!4fh& q=--6.3 (0.44fh 4fh  4fh( f_The dead are walking! The naga mage barely misses you.5fh]..###...... #####.5fh ##.RZ......# #.###@#  ........###.).)N##......)).#..)))..# #.####..'.~≈~~~))...(.~5fh"#......)'.~≈≈~~.#....NS......)'.≈~~~~.+.....~ #..#..)#.......# ..... ##.....###.....## ....# 5fh]b#.......###.###.# ..##5fh+5  You swap places.5fhG1o *The naga mage casts a spell at you.5fh15fh?k8@5fhkH4=-5fhSln33 ==7.3 (1.0Ensorcelled Hibernation5fhu5fhzs _The bolt of poison misses you. _You see here a +0 whip.5fh &  5fh You hit the naga mage but do no damage.The naga mage is moderately wounded.5fhe  5fh  The naga mage spits poison at you.The splash of poison hits you but does no damage.5fh ,5fh EZR5fhm ;18 ==-7 (0.45fhV 5fh ! _You resist.6fh(  You hit the naga mage.--8.0 (0.36fh6fhd _The naga mage is moderately wounded.6fh*   jesper the Jinx  Human of Hepliaklqana ******6fht+   Health: 84/126 ================--------  Magic: 8/33=====-------------------  AC: 18Str: 7  ..### EV: 18Int: 24  ...... ##### SH: 0Dex: 24  ....... ##.ZR## XL: 18 Next: 87% Place: Snake Pit:4  ......# #.###@#6fhC,  Noise: =--------  Time: 33628.0 (0.0)  ........###.).)N## w) +9 rapier (speed)  ......)).#..)))..# Cast: Ensorcelled Hibernation . #.####..'.~≈~~~))...(.~  Reap Fly ..#......)'.~≈≈~~.#....NS .........)'.≈~~~~.+.....~  R   Sugats the hexer 6fh, ...#..#..)#.......# .....  N   naga mage (polearm, constriction, fas…)..##.....###.....## ....#  Z   naga mage zombie (constriction, minion).#.......###.###.# ..## Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line6fhg- Aim: a naga mage, wielding a +2 halberd of protection (moderately wounded,  fast, concentrated venom, catching its breath, ally target, anguished, chance  to affect: 84%)7fh7fh jesper the JinxHuman of Hepliaklqana ******Health: 84/126 ================--------Magic: 10/33 =======-----------------AC: 18Str: 7..###EV: 18Int: 24...... #####SH: 07fh9 Dex: 24....... ##.ZR##XL: 18 Next: 87% Place: Snake Pit:4......# #.###@#Noise: =--------  Time: 33628.0 (0.0)  ........###.).)N##w) +9 rapier (speed)......)).#..)))..#Cast: Ensorcelled Hibernation . #.####..'.~≈~~~))...(.~Reap Fly ..#......)'.~≈≈~~.#....NS .........)'.≈~~~~.+.....~R   Sugats the hexer ...#..#..)#.......# ..7fh[0;10m...N   naga mage (polearm, constriction, fas…)..##.....###.....## ....#Z   naga mage zombie (constriction, minion).#.......###.###.# ..##Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a naga mage, wielding a +2 halberd of protection (moderately wounded,  fast, concentrated venom, catching its breath, ally target, anguished, chance  to affect: 84%)  Okay, then.7fhz7fh7fh 7fh ". _7fh72*7fh8N7fhl2N7fhN58/33 ---9.0 (1Ensorcelled Hibernation 7fh^7fhr3 _The naga mage looks drowsy...7fh} [  The helpless naga mage fails to defend itself.  7fh~ -You stick the naga mage like a pincushion!!!!7fh D Z7fhm ZZ 2 naga mage zombies (constriction, mi…)  You kill the naga mage!7fh @--87fhE 5-3 (0.37fh 7fh  7fh+ _The dead are walking!8fhTv..###.... #####8fhI . ##.ZR### #.###Z..##.).)@##)).#..)))..# . #.####..'.~≈~~~))...(.~ ..#......)'.~≈≈~~.#....NS.8fh)'.≈~~~~.+.....~#..#..)#.......# .....##.....###.....## ....#   naga mage zombie (constriction, minion#..##.###.# ..#.8fh.)##. .### #.#8fh8fh9=33 30.3 (1.08fh8fh\ _You swap places. _You see here a +2 halberd of protection.8fhE..###...... #####.##.ZR8fh......# #.###Z# ........###.).))# ......)).#..))).@#  8fh#.####..'.~≈~~~))...(.~#......)'.~≈≈~~.#.....~ 8fh......)'.≈~~~~.+.....~ #..#..)#.......# ##.....##8fhx## ....# #.......###.###.# ..## .8fh )##. .### #.######.).####8fhY##.#8fh'8fh8fhZ8fhT %R8fh,1 _8fh8fh8fh؆ l.. #  ..####.#....... ##### ...#  .8fh ##.ZZ## #.#.#  ......# #.###R# ....## .......###.).))##.....##)).#..)))..#......# #.####..'.~≈~~~)@...(.~~ #......)'.~≈≈~~.#.....~......)'.≈~~~~.+.....~#..#..)#.......#......# ##.....####.....##8fhp ......###.###.# ....## .)##. .####.#.# #####.).#####.# ...## #.........#8fh1 8fh 95==12/33===28fh 8fh   8fh There is an open door here.  Things that are here: _a +0 spear; a +0 robe; a naga corpse9fhu..## ..### #.#. ...... ##### ...# . ##.ZZ####.#.# ......# #.###R##....## ###.).))##.....## 9fh2)).#..)))..#......# .####..'.~≈~~~))@..(.~~# ......)'.~≈≈~~.#.....~~#)'.≈~~~~.+.....~~# #..#..)#.......#......#.....###.....####.###.##....##)##. .####.#.######.).#### 9fh9fh)RR   Sugats the hexer9fh9==3===3 _9fh9fh9fh ..  # ..##### .#.#.  ##### #...#  ##.ZZ####.#.# # #.###)##....## .###.).)R##.....## ..)).#..)))..#.@....## ####..'.~≈~~~))...(.~~# 9fh )'.~≈≈~~.#.....~~# .....)'.≈~~~~.+.....~~# ..#..)#.......#.###.....##.###.###.##....#.....)##. .####.#.# #####.).#####.# ...#9fh 9fh 101/126=5==49fh 9fh. 9fhlM. ..  # ..##9fhN ### .#.#. ##### #... ##.ZZ####.#.#  #.###)## ..###.).)R### ...)).#..)))..#......## ####..'.~≈~~~))...()'.~≈≈~~.# .....)'.≈~~~~.+.....~~#..####.#.#9fh9fhvRR   Sugats the hexer9fh ]3=59fhV9fh :fhh... ..  :fhi## ..## ### .#.#.  ##### #...#  ##.ZZ####.#.# :fhi# #.###)##..@.## .###.).)R##.....## :fhi..)).#..)))..#......## ###..'.~≈~~~)R...(.~~# :fhpj )'.~≈≈~~.#..)'.≈~~~~.+.....~~# :fhj#..)#.......#.###.....##.###.###.##....#:fhWk:fhp:fhr:fhJRZZ   naga mage zombie (constriction, minion):fhS5=6:fh:fh:fh :fh3 :fh :fh :fh  ##  ##. ...  :fh3 ##...## ## #.#.#.   ##### #...#   ##.ZZ####.#@# :fhP # #.###)##....##  :fh.###.).)R##.....## :fh\ .)).#..)))..#R.....##  ##..'.~≈~~~)Z...(.~~#  :fh)'.~≈≈~~.#.....~~#  ...)'.≈~~~~.+.....~~#  #..)#.......#. :fh[1###.....##. :fh:fhU:fheRZ):fh]9=7:fhX:fh0;fhn ## #... #...  ##...## ## #.#.#.# ##### #... ##.ZZ####.#.# ;fh #.###)##....## ..###.).)R##.R...## .)).#..)))..#Z.....# ##..'.~≈~~~))...(.~~#)'.~≈≈~~.#~# ...)'.≈~~~~.+.....~~# #..)#........##;fhIB;fhYRZ.Z;fh_hZ 2 naga mage zombies (constriction, mi…;fh`>=8;fh$;fhj;fhC1      # ;fh2#...   ##...##  # #.#.#  ##### #...#  ##.ZZ####.#.#  # #.###)##..R.##  ..###.).)R##.Z...##  )).#..)))..#......##  #..'.~≈~~~)Z...(.~~# ;fhW3- )'.~≈≈~~.#.....~~#  ..)'.≈~~~~.+.....~~#  ;fh4;fh6;fh7;fh>"R;fh1?fZ.Z);fhXB11=6=9;fhH;fhnJ;fh   ##  #.  ####N  ##...  ##...  #...  ##..@## ## #.#.#.#  ##### #...## .. ##.ZZ####.#R .# #.###)##..Z ...###.).)R##...   N   nagaraja (constriction, asleep) .)).#..)))..#Z.....## ;fh I   naga mage zombie (constriction, minion ##..'.~≈~~~))...(.~~# .)'.~≈≈~~.#.....~~# ;fh ;fhq ;fh ;R.;fh ZR   Sugats the hexer.N   nagaraja (constriction, asleep, ally …)Z   naga mage zombie (constriction, minion);fh 5=17==40;fh% ;fh  ;fh" o_A nagaraja comes into view. It is wielding a +0 club.fhkJ+   >fhK.   ###   ##...## ##N....# >fhLs. ##..RZ #...## ##...##  >fhMD #.#.#.#   ##### ##...# . ##.ZZ####Z#.#  >fh}N# #.###)##..Z.##  ###.).)R##.....##  >fh\5  You swap places.>fha *The nagaraja gestures at you while chanting.>fh>fh>fhΘR@.ZZ   naga mage zombie (constriction, minion)>fhٙ17-1=33 ===-4.6 (1.0>fh >fhr >fhMs_The bolt of poison hits you. You resist. _You see here a +0 battleaxe.>fh 1*>fhK \Nsleep, ally …)>fh' >fh5 & >fh.6 pNZ.The nagaraja looks drowsy...>fh(9 &19>fh9 --18 =---5Ensorcelled Hibernation >fh: >fhA >fh2D  >fhD F_Sugats hits the nagaraja with a +0 dagger of draining.?fh  The helpless nagaraja fails to defend itself.  You stick the nagaraja like a pincushion!!!!?fh3.)?fhZ   naga zombie (constriction, minion)mage zombie (constriction, minion)?fhnx--90---9 (0.3?fhK?fh`L _You kill the nagaraja!?fhuk 1    ?fhm    ###   ##...##  ###)@...# ZR)###S.# ##....# #..Z##?fhn  ##...##   #.#.#.#   ##### ##...# S   sea snake (wandering)  ##.ZZ####Z#.#    #.###)##..Z.##  Z   naga mage zombie (constriction, minion)?fhrv ,?fhw ?fhUy ?fh yS.ZR###.?fh́ kZ.Sally target)?fh 620-?fh |33 -6.9 (1.0Ensorcelled Hibernation?fhO ?fh \ _A sea snake comes into view.?fh|[1    ?fhe\G  #####  ##...##  ####).@.S#  ?fh\1##..ZR###..#  ##..Z.## .#  #...### ≈#  ##...## ?fh] #  #.#.#.#  ##### ##...##  ##.ZZ####Z#.#  ?fh@^u#.###)##..Z.##  ?fha?fh*c?fhc?fhd?fhqR@S.).ZZZ 2 naga mage zombies (constriction, mi…2=21==7?fhz?fh[|@fhk .*@fh۵ `Sasleep, ally target)@fh^ ,@fhO @fh @fhV RZ.@S.ZZ..@fh= @fh 3=19--18 8@fh GEnsorcelled Hibernation @fh @fh 3 _The sea snake looks drowsy...@fhW  The helpless sea snake fails to defend itself.  You spit the sea snake like a pig!!!!@fhn8 Z@fh##.Z   sea snake zombie (minion)You kill the sea snake!@fhpO--19.2 (0.3@fh#@fhM&. _The dead are slithering!AfhI      #####  ##.R.##  ####Z.Z@.#  Afh##...Z###..#  ##..Z.## ..#  #...### ..≈#  ##...## .~≈#  #.#.#.# .~≈~  ##### ##...## ..|..  #.ZZ####Z#.# .~~≈≈.  .###)##..Z.##  AfhAfhAfhBAfh Z)Z).Afh   naga mage zombie (constriction, minionAfhΪT6=22AfhXX===33 50.2 (1.0AfhAfh AfhV_You swap places. Found a staff of conjuration.Afh>     ##### ##ZR. Afh?d####)ZZ. ##...)### ##....## #..#  #...### #..≈ ##...## ~.~≈#  #.#.#.# ~.~≈~  #### ##...## ≈~..|..  Afh@.ZZ####Z#.# ...~~≈≈.  ###)##..Z.## ~.≈≈~≈≈~.#  ).)R##.... Afh4BAfhBAfhCAfhTDAfhK.ZZ.RAfhNa3===1AfhSAfhUAfhd#######.ZZ######)Z.R.####...)###..##....## ...### #..≈##Afh  ~.~.#.#.# ≈~.~≈~N #### ##...## ≈≈~..|... .ZZ####Z#.# ≈~...~~≈≈.# ###)##..Z.##≈~.≈≈~≈≈~.#S   sea snake (asleep) ).)R##.....##≈S≈S≈≈≈~..N   naga ritualist (polearm, constriction…))))...##S   guardian serpent (asleep) (…)Afh,  A naga ritualist, a guardian serpent and a sea snake come into view.Afh-Afh-Afh.Afh7y...ZRAfh;V5==2AfhCAfh Gt _The naga ritualist is wielding a +2 glaive of venom.BfhM#######.Z.######)..Z.####...)###R.##....## #..##...### #@.≈## #~.~.#.#.# ≈≈~.~≈~N# #### ##...##≈≈≈~..|...# .ZZ####Z#.#≈≈~...~~≈≈.# ###)##..Z.##≈~.≈≈~≈≈~ ).)R##.....##≈S≈S≈≈≈~..#N   nagaraja (polearm, constriction, asle…))))...##.~≈≈~~N.≈#SfhPT;49m   sea snake (asleep) ≈~~~))...(.~~N   naga ritualist (polearm, constrictioBfh8%  Bfh`A nagaraja comes into view. It is wielding a +0 spear.BfhfBfhBfh' Bfh.N.≈≈SN)S≈≈~~NSBfhuwandering)NThe nagaraja shouts! You hear a shout! x2Bfh!9*BfhK , fast)The nagaraja casts a spell.Bfh{Bfh|Bfhy}Bfh~BfhBfhleZ.ZRBfhkNS≈NSNBfh8======3Ensorcelled HibernationBfhіBfhĚ5 _The nagaraja seems to speed up.Cfh-  jesper the Jinx  Human of Hepliaklqana ******  Health: 126/126 ========================#####  Magic: 24/33 =================-------##.ZZ##  AC: 18Str: 7####)....##  EV: 33 Cfh=Int: 24##...)###Z.#  SH: 0Dex: 24##....## #R.##   XL: 18 Next: 91% Place: Snake Pit:4#...### #@.≈#   Noise: ==-------  Time: 33653.2 (0.0)##...## #~.~≈#   w) +9 rapier (speed)#.#.#.# ≈≈~.~≈~.#   Cast: Ensorcelled Hibernation #### ##...##≈≈≈~..|.N.#   Reap Fly .ZZ####Z#.#≈≈~...~~≈≈.#  Cfh###)##..Z.##≈~.≈≈S≈≈~.#   R   Sugats the hexer ).)R##.....##≈.≈≈≈≈≈~..#   N   nagaraja (polearm, constriction, fast) )))..#......##.S≈≈~~N.≈#   S   sea snake ≈~~~))...(.~~#  N   naga ritualist (polearm, constrictio(…)The nagaraja casts a spell. _The nagaraja seems to speed up.  CfhCasting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Anguish (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateDfhV  jesper the Jinx  Human of Hepliaklqana ******  Health: 126/126 ========================#####  Magic: 24/33 =================-------##.ZZ##  AC: 18Str: 7####)....##  EV: 33 Int: 24##...)###Z.#  SH: 0Dex: 24##....## #R.##   XL: 18 Next: 91% Place: Snake Pit:4#...### #@.≈#   Noise: ==-------  Time: 33653.2 (0.0)##...## #~.~≈# DfhW  w) +9 rapier (speed)#.#.#.# ≈≈~.~≈~.#   Cast: Ensorcelled Hibernation #### ##...##≈≈≈~..|.N.#   Reap Fly .ZZ####Z#.#≈≈~...~~≈≈.#  ###)##..Z.##≈~.≈≈S≈≈~.#   R   Sugats the hexer ).)R##.....##≈.≈≈≈≈≈~..#   N   nagaraja (polearm, constriction, fast) )))..#......##.S≈≈~~N.≈#   SfhwX0m   sea snake ≈~~~))...(.~~#  N   naga ritualist (polearm, constrictio(…)Casting: Anguish (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe naga ritualist is haunted by guilt!  The guardian serpent is haunted by guilt!  The guardian serpent shouts!  The sea snake is haunted by guilt! The nagaraja is haunted by guilt!DfhYDfhf#..#Z.#R. #@.≈ #~.~≈# ≈≈~.~≈~.# ≈≈~.S|.N.#~...~~≈≈.#~.≈≈~≈≈~.#≈S≈≈≈≈≈N..…)#.~≈≈~~..≈#(anguished) The guardian serpent is haunted by guilt!  The guardian serpent shouts!sea snake is haunted by guilt! The nagaraja is haunted by guilt!  You hear an angry hiss.  The naga ritualist prays to its god.naga ritualist begins to radiate toxic energy.Dfh#..#Z.#R. #@.≈ #~.~≈# ≈≈~.~≈~.# ≈≈~.S|.N.#~...~~≈≈.#~.≈≈~≈≈~.#≈S≈≈≈≈≈N..#.~≈≈~~..≈# DfhDfh`  You are poisoned.Dfh,DfhDfh .ZZ..ZRS~~S≈≈≈≈≈NN 2 nagarajas (1 polearm, constriction,Dfh~≈≈~N.ally target, anguished)A nagaraja comes into view. It is wielding a +0 whip.Dfhz=18 ===4.2 (1Pois Reap Fly Dfh Dfh#* _The nagaraja shouts!IfhIfh5{ Ability - do what?CostFailure Ifh; Invocations -  X - Renounce ReligionNone0% a - Recall Ancestor2 MP0%  J - Ancestor IdentityInstant0%  b - Transference2 MP, Piety-0%  c - Idealise4 MP, Piety-IfhHo2% [?] toggle between ability selection and description.Ifh Ifh4 IfhM &  jesper the Jinx  Human of Hepliaklqana ******  Health: 126/126 ========================#####  Magic: 24/33 =================-------##.Z.##  AC: 18Str: 7Ifh` ####)..ZZ##  EV: 18Int: 24##...)###..#  SH: 0Dex: 24##....## #.Z##   XL: 18 Next: 91% Place: Snake Pit:4#...### #@R≈#   Noise: ===------  Time: 33654.2 (0.0)##...## #~.~≈#   w) +9 rapier (speed)#.#.#.# ≈≈~.~≈~.#   Cast: Ensorcelled Hibernation #### ##...##≈≈≈~.S|.N.#   Pois Reap Fly .ZZ####Z#.#≈≈fhѕ 36m~...~~≈≈.#  ###)##..Z.##≈~.≈≈~≈≈~.#   R   Sugats the hexer ).)R##.....##≈S≈≈≈≈≈N..#   NN 2 nagarajas (1 polearm, constriction,…))))..#......##.~≈≈~N..≈#   S   sea snake (ally target, anguished) ≈~~~))...(.~~#  N   naga ritualist (polearm, constrictio(…)You hear an angry hiss.  The naga ritualist prays to its god.The naga ritualist begins to radiate toxic energy.  You are poisoned.A nagaraja comes into view. It is wielding a +0 whip. _The nagaraja shouts!Ifh   jesper the Jinx  Human of Hepliaklqana ******  Health: 126/126 ======================== ##### Magic: 22/33 ================-------- ##.Z.## AC: 18Str: 7 ####)..ZZ## EV: 18IfhQ Int: 24 ##...)###**# SH: 0Dex: 24 ##....## #*Z##  XL: 18 Next: 91% Place: Snake Pit:4 #...### #@R*#  Noise: ===------  Time: 33654.2 (0.0) ##...## #~.~≈#  w) +9 rapier (speed) #.#.#.# ≈≈~.~≈~.#  Cast: Ensorcelled Hibernation #### ##...##≈≈≈~.S|.N.#  Pois Reap Fly .ZZ####Z#.#≈≈~...~~≈≈.# ###)##..Z.##≈~.≈≈~≈≈~.#  R   Sugats the hexer ).)R##.....##≈S≈≈≈≈≈fhC mN..#  NN 2 nagarajas (1 polearm, constriction,…))))..#......##.~≈≈~N..≈#  S   sea snake (ally target, anguished) ≈~~~))...(.~~# N   naga ritualist (polearm, constrictio(…)A nagaraja comes into view. It is wielding a +0 whip. _The nagaraja shouts!  Select a target.Press: ? - help, Dir - move targetAim: a sea snake zombie (minion, friendly)  The floor.Jfh6 L...ZJfhN _@R≈ _The nagaraja shouts!  Select a target.  Press: ? - help, Dir - move targetAim: Sugats the hexer, wielding a +0 dagger of draining (friendly)  You can't transfer your ancestor with herself.Jfh @R******The floor.Kfhx]@R**KfhD**SKfh~.~*****Kfh~.~***S***~***Kfh1@≈~.Kfh **S**Some deep water.Kfh (...***≈*S*≈**Aim: a guardian serpent (anguished)  The floor.LfhZ  jesper the Jinx  Human of Hepliaklqana *****. Lfhj[h Health: 125/126 =======================- ##### Magic: 22/33 ================-------- ##.Z.## AC: 18Str: 7 ####)..ZZ## EV: 18Int: 24 ##...)###..# SH: 0Dex: 24 ##....## #.Z##  XL: 18 Next: 91% Place: Snake Pit:4 #...### #@R≈#  Noise: ===------  Time: 33654.2 (0.0) ##...## #~.~≈#  w) +9 rapier (speed) Lfhj\#.#.#.# ≈≈~.~≈~.#  Cast: Ensorcelled Hibernation #### ##...##≈≈≈~.S|.N.#  Pois Reap Fly .ZZ####Z#.#≈≈~...~~≈≈.# ###)##..Z.##≈~.≈≈~≈≈~.#  R   Sugats the hexer ).)R##.....##≈S≈≈≈≈≈N..#  NN 2 nagarajas (1 polearm, constriction,…))))..#......##.~≈≈~N..≈#  S   sea snake (ally target, anguished) ≈~~~))...(.~~# N   naga ritualist (polearm, constrictio(…)Lfh]>Aim: a guardian serpent (anguished)  The floor.  The guardian serpent swaps with Sugats! You feel sick.  You are more poisoned.The guardian serpent gestures with its tail at you.The nagaraja blinks!Lfhb/  --more--MfhoMfhMfh @ -Mfh!?The guardian serpent swaps with Sugats! You feel sick.  You are more poisoned.The guardian serpent gestures with its tail at you.  The nagaraja blinks!  The sea snake blinks!  The naga ritualist blinks!Mfh"7--more--Mfh3G #####  ##.Z.##  ####)..ZZ##  Mfh4##...)###..#   #NZ##   #@S≈#   #S.N≈#   #  #≈≈≈~.§|.§.# ## )### ).)Mfh5d##≈R≈≈≈≈≈§..# )))### ))...(.~~# Mfh< *The guardian serpent coils itself and waves its upper body at you.MfhmMfh^nMfhoMfhq  The bolt of poison misses you.A sea snake comes into view.Mfh]|M..ZZ@R§≈≈≈≈≈~SS 2 sea snakes (1 distracted, 1 ally ta…)Mfh~}I====5.2 (1MfhDŽMfh!o _Your sea snake zombie barely misses the guardian serpent.Ofh  OfhNLCasting: Anguish (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ofhk   jesper the Jinx  Human of Hepliaklqana *****.  Health: 125/126 =======================- #####Ofhț  Magic: 20/33 ==============---------- ##.Z.## AC: 18Str: 7 ####)....## EV: 18Int: 24 ##...)###ZZ# SH: 0Dex: 24 ##....## #NZ##  XL: 18 Next: 91% Place: Snake Pit:4 #...### #@S≈#  Noise: ====-----  Time: 33655.2 (0.0) ##...## #S.N≈#  w) +9 rapier (speed) Ofhɜ 7#.#.#.# ≈≈~.~≈~.#  Cast: Ensorcelled Hibernation #### ##...##≈≈≈~.§|.§.#  Pois Reap Fly .ZZ####Z#.#≈≈~...~~≈≈.# ###)##..Z.##≈~R≈≈~≈≈~.#  R   Sugats the hexer ).)R##.....##≈§≈≈≈≈≈~..#  NN 2 nagarajas (1 polearm, constriction,…))))..#......##.S≈≈~N..≈#  SS 2 sea snakes (1 distracted, 1 ally ta…)≈~~~))...(.~~#Ofh t N   naga ritualist (polearm, constrictio(…)_Your sea snake zombie barely misses the guardian serpent.Casting: Anguish (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a guardian serpent (thin mist, anguished, chance to affect: 84%)Pfh >NS Pfh  Casting: Anguish (mildly dangerous; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a nagaraja, wielding a +0 spear and wearing a +0 robe (fast, anguished,  chance to affect: 36%)Rfhj NSguardian serpent (thin mist, anguished, chance to affect: 84%)XfhT8  jesper the Jinx  Human of Hepliaklqana *****.  Health: 125/126 =======================-#####  Magic: 20/33 ==============----------##.Z.##  AC: 18Str: 7####)....##  EV: 18Int: 24##...)###ZZ#  SH: 0Dex: 24##....## #NZ##   XL: 18 Next: 91% Place: Snake Pit:4#...### #@*≈#   Noise: ====-----  Time: 33655.2 (0.0)##...## #S.N≈#   Xfh%: w) +9 rapier (speed)#.#.#.# ≈≈~.~≈~.#   Cast: Ensorcelled Hibernation #### ##...##≈≈≈~.§|.§.#   Pois Reap Fly .ZZ####Z#.#≈≈~...~~≈≈.#  ###)##..Z.##≈~R≈≈~≈≈~.#   R   Sugats the hexer ).)R##.....##≈§≈≈≈≈≈~..#   NN 2 nagarajas (1 polearm, constriction,…))))..#......##.S≈≈~N..≈#   SS 2 sea snakes (1 distracted, 1 ally ta…)Xfh&;]~~~))...(.~~#  N   naga ritualist (polearm, constrictio(…)Casting: Anguish (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a guardian serpent (thin mist, anguished, chance to affect: 84%)Xfh\:§Xfh SSSally target, 1 anguisThe guardian serpent easily resists. You feel sick.  You are more poisoned.The naga ritualist is wracked by anguish.  The sea snake bites you! The sea snake is wracked by anguish!Xfh;:*Xfh  10=---1=The guardian serpent gestures with its tail at you.You feel yourself slow down.Xfh}/  --more--YfhYfh  The nagaraja hits you with a +0 spear! The nagaraja is wracked by anguish!  The nagaraja grabs you. The nagaraja constricts you.YfhYfhH  The nagaraja is wracked by anguish.YfhA @§≈SN 3 nagarajas (1 polearm, constrictionN~≈≈NYfhBA naga comes into view. It is wielding a +0 scimitar.A nagaraja comes into view. It is wielding a +2 vampiric whip.YfhIL*§Yfh՝{  The nagaraja gestures at you while chanting.Yfh8@YfhYfhw/Yfh!0YfhQW ZSYfhBR§≈≈You feel firmly anchored in space.  The naga ritualist hits you but does no damage.Yfh_W*§Yfh   Sugats gestures at the naga ritualist while chanting.Yfh=G  The naga ritualist easily resists.YfhT NSYfhav≈§Your sea snake zombie closely misses the guardian serpent.Yfh f96/126 =-----Yfh 8 ==--6.2 (1Slow Pois -Tele Reap Fly Constr Yfhx9§Yfh$A _The sea snake bites you but does no damage.]fh E]fhF% Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% a - Recall Ancestor2 MP0%  J - Ancestor IdentityInstant0%  b - Transference2 MP, Piety-0%  c - Idealise4 MP, Piety-2% [?] toggle between ability selection and description.]fhz ]fh[ ]fhW   jesper the Jinx  Human of Hepliaklqana *****.  Health: 96/126 ==================------#####  Magic: 21/33 ===============---------##.Z.##  AC: 18Str: 7####)..Z.##  EV:  8 Int: 24##...)###ZZ#  SH: 0Dex: 24]fh ##....## #NZ##   XL: 18 Next: 91% Place: Snake Pit:4#...### #@S≈#   Noise: ==-------  Time: 33656.2 (0.0)##...## #S.N≈#   w) +9 rapier (speed)#.#.#.# ≈≈~.~≈~.#   Cast: Ensorcelled Hibernation #### ##...##≈≈≈~.§|.§.#   Slow Pois -Tele Reap Fly Constr .ZZ####Z#.#≈≈~..S~~≈≈.#  ###)##..Z.##≈~R≈≈~≈≈~.#  [37]fh" m R   Sugats the hexer ).)R##.....##≈§≈≈≈≈≈~..#   NNN 3 nagarajas (1 polearm, constriction…))))..#......##N~≈≈NN..≈#   SS 2 sea snakes (1 ally target, 1 anguis…)≈~~~))...(.~~#  N   naga ritualist (polearm, constrictio(…)You feel firmly anchored in space.  The naga ritualist hits you but does no damage.  Sugats gestures at the naga ritualist while chanting.The naga ritualist easily resists.  Your sea snake zombie closely misses the guardian serpent. _The sea snake bites you but does no damage.]fh   jesper the Jinx  Human of Hepliaklqana *****.  Health: 96/126 ==================------ ##### Magic: 19/33 =============----------- ##.Z.## AC: 18Str: 7 ####)..Z.## EV:  8 Int: 24 ##...)###ZZ# SH: 0Dex: 24 ##....## #NZ##  XL: 18 Next: 91% Place: Snake Pit:4 ]fh #...### #@S*#  Noise: ==-------  Time: 33656.2 (0.0) ##...## #S*N*#  w) +9 rapier (speed) #.#.#.# ≈≈~***~.#  Cast: Ensorcelled Hibernation #### ##...##≈≈≈~.§|.§.#  Slow Pois -Tele Reap Fly Constr .ZZ####Z#.#≈≈~..S~~≈≈.# ###)##..Z.##≈~R≈≈~≈≈~.#  R   Sugats the hexer ).)R##.....##≈§≈≈≈≈≈~..#  NNN 3 nagarajas (1 polearm, constriction…))))..#......##N~≈≈NN..≈#  SS 2 sea snakes (1 ally target, 1 anguis…)]fh G≈~~~))...(.~~# N   naga ritualist (polearm, constrictio(…)_The sea snake bites you but does no damage.  Select a target.Press: ? - help, Dir - move targetAim: a naga ritualist, wielding a +2 glaive of venom and wearing a +0 robe  (lightly wounded, radiating toxic energy, ally target, anguished)  Some shallow water.^fhng  @S≈S*N≈***≈^fhhI***The floor.^fhS.N***S*^fhj ~.~***§**S~R**_fh3*****R≈≈Some shallow water._fhiS***_fh4..S_fh9s @@S*N_fhFt ≈***≈~.The floor._fh /NZ@_fh *~.~§#bfhGsTNZ@*bfhtQ***§bfhR5 NZ@*~.~bfh?6 '§#bfh7   jesper the Jinx  Human of Hepliaklqana *****.  Health: 96/126 ==================------ ##### Magic: 19/33 =============----------- ##.Z.## AC: 18bfh9 Str: 7 ####)..Z.## EV:  8 Int: 24 ##...)###ZZ# SH: 0Dex: 24 ##....## #NZ##  XL: 18 Next: 91% Place: Snake Pit:4 #...### #@S≈#  Noise: ==-------  Time: 33656.2 (0.0) ##...## #S.N≈#  w) +9 rapier (speed) #.#.#.# ≈≈~.~≈~.#  Cast: Ensorcelled Hibernation bfh o#### ##...##≈≈≈~.§|.§.#  Slow Pois -Tele Reap Fly Constr .ZZ####Z#.#≈≈~..S~~≈≈.# ###)##..Z.##≈~R≈≈~≈≈~.#  R   Sugats the hexer ).)R##.....##≈§≈≈≈≈≈~..#  NNN 3 nagarajas (1 polearm, constriction…))))..#......##N~≈≈NN..≈#  SS 2 sea snakes (1 ally target, 1 anguis…)≈~~~))...(.~~# N   naga ritualist (polearm, constrictio(…)The sea snake is drained by nostalgia.  bfh The naga ritualist is drained by nostalgia.  The guardian serpent is drained by nostalgia.  Your sea snake zombie is drained by nostalgia.  The nagaraja is drained by nostalgia. You feel sick.  You are more poisoned. x2bfhk  ####)..Z.##  ##...)###ZZ#  ##....## #NZ##  #...### #R§≈#  bfh ##...#####SSN≈###  #.#.#.#≈≈≈~.~≈~.#  ##### ##...##≈≈≈~.§|.§.# ##.ZZ####Z#.#≈≈~..S~~≈≈.# #.###)##..Z.##≈~@≈≈~≈≈~.# #.).)R##.....##≈§≈≈≈≈≈~..# bfh ..)))..#......##N~≈≈NN..≈# .~≈~~~))...(.~~#N~≈NS..~ ~≈≈~~.#.....~~#....Nφ.≈ .≈~~~~.+.....~~#.N≈~.N.~ .......#......##.~~~~~.. NNN 5 nagarajas (1 polearm, constricti #.....##.....##~.~~≈≈≈~. bfh< S 3distracted, 1 drained #.###.##....## naga ritualist is drained by nostalgia.guardian serpent is drained by nostalgia.  Your sea snake zombie is drained by nostalgia.  The nagaraja is drained by nostalgia. You feel sick.  You are more poisoned. x2  The naga ritualist is wracked by anguish.bfh4 `The nagaraja gestures at you while chanting.The poison arrow misses Sugats.  The poison arrow hits the guardian serpent!bfh* n  The guardian serpent partially resists. The guardian serpent is poisoned.bfh, bfh- bfhx. bfh1 y  The nagaraja is wracked by anguish!  The nagaraja hits Sugats with a +0 spear!bfh.]  R.SN≈S.~≈≈N~Nbfh^ φ NNSrained, 1 ally targeThe nagaraja is wracked by anguish!bfhd 9*bfhй φThe nagaraja mumbles some strange words.bfh bfh bfh- ,bfh N~≈≈N.~≈NNφbfh N≈~N.NThe nagaraja seems to speed up.bfh Mφ*bfhc w  The nagaraja mumbles some strange words.bfh bfh bfhI bfh bfh A ~.~S~SN.SS≈NNNbfhM 5The nagaraja seems to speed up.bfh] 8*bfh φNSugats casts a spell at the naga ritualist.bfh6  The naga ritualist resists with significant effort.  Your naga mage zombie hits the nagaraja but does no damage.  Your naga mage zombie barely misses the nagaraja.bfh8t  Your naga zombie barely misses the nagaraja. x2bfh6<bfh XI .Z≈~.NSSφThe sea snake completely misses you. The sea snake bites you!bfhP_V*φbfh φ(anchored)The nagaraja casts a spell at you.bfh@bfh@ RN≈S..|..SNNNSugats is firmly anchored in space.bfh$4=-27======18 7.7 (1.5bfh;φbfh _The nagaraja shouts! _Found a serpentine rune of Zot.hfh9j hfhyk  Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% a - Recall Ancestor2 MP0%  J - Ancestor IdentityInstant0%  b - Transference2 MP, Piety-0%  c - Idealise4 MP, Piety-hfhKl o2% [?] toggle between ability selection and description.hfhd hfht hfhv i####)..Z.##  jesper the Jinx##...)###ZZ#  Human of Hepliaklqana *****.hfha ##....## #N.##   Health: 94/126 =================-------#...### #RZ≈#   Magic: 27/33 ===================-----##...#####~.~≈###   AC: 18Str: 7#.#.#.#≈≈≈~.N≈~.#   EV: 18Int: 24  ##### ##...##≈≈≈S..|...#   SH: 0Dex: 24 hfhf ##.ZZ####Z#.#≈≈~S..~~≈≈.#   XL: 18 Next: 91% Place: Snake Pit:4 #.###)##..Z.##≈~@S≈~≈≈~.#   Noise: ==-------  Time: 33657.7 (0.0) #.).)R##.....##≈NS≈≈≈≈~..#   w) +9 rapier (speed) ..)))..#......##N~≈≈N~..≈#   Cast: Ensorcelled Hibernation .~≈~~~))...(.~~#.~≈NN..~   Slow Pois -Tele Reap Fly hfh .~≈≈~~.#.....~~#....Nφ.≈  .≈~~~~.+.....~~#.N≈~N..~   R   Sugats the hexer (anchored) .......#......##.~~~~~..   NNNNN 5 nagarajas (1 polearm, constricti…)#.....##.....##~.~~≈≈≈~.   SS 3 sea snakes (1 drained, 1 ally targe…)#.###.##....##hfh u  N   naga ritualist (polearm, constrictio(…)Your naga zombie barely misses the nagaraja. x2  The sea snake completely misses you. The sea snake bites you!  The nagaraja casts a spell at you.Sugats is firmly anchored in space. _The nagaraja shouts! _Found a serpentine rune of Zot.hfh4 U ####)..Z.##  jesper the Jinx ##...)###ZZ#  Human of Hepliaklqana *****. hfh ##....## #N.##  Health: 94/126 =================------- #...### #RZ≈#  Magic: 25/33 ==================------ ##...#####~.~≈###  AC: 18Str: 7 #.#.#.#≈≈≈~.N≈~.#  EV: 18Int: 24 hfh!  ##### ##...##≈≈≈S..|...#  SH: 0Dex: 24 ##.ZZ####Z#.#≈≈~S..~~≈≈.#  XL: 18 Next: 91% Place: Snake Pit:4 #.###)##..Z.##≈~@S*~≈≈~.#  Noise: ==-------  Time: 33657.7 (0.0) #.).)R##.....##≈NS*≈≈≈~..#  w) +9 rapier (speed) hfhQ" ..)))..#......##N**≈N~..≈#  Cast: Ensorcelled Hibernation .~≈~~~))...(.~~#.~≈NN..~  Slow Pois -Tele Reap Fly .~≈≈~~.#.....~~#....Nφ.≈ .≈~~~~.+.....~~#.N≈~N..~  R   Sugats the hexer (anchored) .......#......##.~~~~~..  NNNNN 5 nagarajas (1 polearm, constricti…)hfhU# I#.....##.....##~.~~≈≈≈~.  SS 3 sea snakes (1 drained, 1 ally targe…)#.###.##....## N   naga ritualist (polearm, constrictio(…)_The nagaraja shouts! _Found a serpentine rune of Zot.  Select a target.Press: ? - help, Dir - move targetAim: a sea snake (water)  Some deep water.ifh_S**SSifhTN~≈φifh< *S**SifhNS≈φThe floor.ifh **N≈S**S***@S≈φifh U*****ifh Z..~φifh= pRZ**S..ifh7 1φjfhzcbRZ~.~jfhd~.Nφ  Select a target.  Press: ? - help, Dir - move targetAim: Sugats the hexer, wielding a +0 dagger of draining (thin mist, moderatelydamaged, unable to translocate, friendly)  You can't transfer your ancestor with herself.  The floor.jfh[zz ZZN*RZjfh{φa nagaraja, wielding a +0 spear and wearing a +0 robe (heavily wounded,  fast, lightly drained, ally target, anguished)jfhW  ZZN.RZφSugats the hexer, wielding a +0 dagger of draining (thin mist, moderatelydamaged, unable to translocate, friendly)  You can't transfer your ancestor with herself.jfhq 7 Rjfhs d*****Some shallow water.jfh R***S*φkfho ~.*SS**φkfhNqAim: a guardian serpent (moderately wounded, very poisoned, lightly drained,  anguished)kfhК ≈~.**S.kfh*S*.*@Sφsea snake (moderately wounded, lightly drained, ally target, anguished)  The floor.kfhG ≈≈SS@kfh**NSφThere is a cloud of thin mist here.kfhP U ####)..Z.##  jesper the Jinx ##...)###ZZ#  Human of Hepliaklqana *****. kfhR ##....## #N.##  Health: 94/126 =================------- #...### #RZ≈#  Magic: 25/33 ==================------ ##...#####~.~≈###  AC: 18Str: 7 #.#.#.#≈≈≈~.N≈~.#  EV: 18Int: 24  ##### ##...##≈≈≈S..|...#  SH: 0Dex: 24 ##.ZZ####Z#.#≈≈~S..~~≈≈.#  XL: 18 Next: 91% Place: Snake Pit:4 kfhT 9#.###)##..Z.##≈~@S≈~≈≈~.#  Noise: ==-------  Time: 33657.7 (0.0) #.).)R##.....##≈NS≈≈≈≈~..#  w) +9 rapier (speed) ..)))..#......##N~≈≈N~..≈#  Cast: Ensorcelled Hibernation .~≈~~~))...(.~~#.~≈NN..~  Slow Pois -Tele Reap Fly .~≈≈~~.#.....~~#....Nφ.≈ .≈~~~~.+.....~~#.N≈~N..~  R   Sugats the hexer (anchored) kfhDV U.......#......##.~~~~~..  NNNNN 5 nagarajas (1 polearm, constricti…)#.....##.....##~.~~≈≈≈~.  SS 3 sea snakes (1 drained, 1 ally targe…)#.###.##....## N   naga ritualist (polearm, constrictio(…)Press: ? - help, Dir - move targetThe floor.  There is a cloud of thin mist here.  You swap with Sugats! The naga is drained by nostalgia.  The sea snake is drained by nostalgia. x3; You feel sick.  You are more poisoned.kfh{  #####  ##.Z.##  kfh\| ####)...Z##  ##...)###ZZ#  ##....## #N.##  #...### #@Z≈# kfh|  ##...#####~.~≈###   #.#.#.#≈≈≈~SN≈~.#  kfh} q#### ##...##≈≈≈~..|...# ZZ####Z#.#≈≈~S..~~≈≈.# ###)##..Z.##≈~RS≈~≈≈~.# kfh ).)R##.....##≈NS≈≈≈≈~..#  2 nagarajas (1 polearm, constriction, )))..#......##N~≈≈N~..≈# S 3 sea snakes (drained, 1 ally target ≈~~~))...(.~~#.~≈NN..~  floor.  There is a cloud of thin mist herekfh .  You swap with Sugats! The naga is drained by nostalgia.  The sea snake is drained by nostalgia. x3; You feel sick.  You are more poisoned.The naga ritualist is wracked by anguish.kfh W ****kfh *The nagaraja gestures at you while chanting.The bolt of poison hits you. You resist.kfh R  The bolt of poison hits the guardian serpent.kfh kfh ,kfh ,kfh= Q .Zkfhm J@§.ZS.SN≈NThe nagaraja is wracked by anguish! Sugats barely misses the sea snake.kfh ? **kfhi QThe naga ritualist spits poison at you.kfh! kfh-% &  kfh)& }The splash of poison misses you.Your naga zombie hits the nagaraja but does no damage.kfh' kfh>  Your naga zombie completely misses the nagaraja.Your sea snake zombie bites the naga ritualist.kfhEP @.SRS§≈kfhR o The guardian serpent completely misses your sea snake zombie.kfhY §The nagaraja spits poison at you.kfh kfh kfhX kfh՛ z.ZS~Skfhp :S.kfh m80=--=9.2 (1.5kfh9 kfh d _The splash of poison hits you. You resist. The nagaraja is wracked by anguish.nfhThe nagaraja spits poison at you. _The splash of poison hits you. You resist. The nagaraja is wracked by anguish. puncture the nagaraja!  nfhThe nagaraja is severely wounded.  You feel sick.  You are more poisoned.nfhC Snfhu.The naga ritualist is wracked by anguish.  The naga ritualist misses you.The guardian serpent barely misses your sea snake zombie.nfhB*§nfhJN §Sugats gestures at the nagaraja while chanting.nfh)The guardian serpent barely misses your sea snake zombie.Sugats gestures at the nagaraja while chanting.raja resists with almost no effort.  nfhYour naga zombie closely misses the nagaraja.Your naga zombie grabs the nagaraja.  Your naga zombie constricts the nagaraja.nfh0o  The nagaraja hits you with a +0 spear! The nagaraja is wracked by anguish!nfhnfhPN.ZSnfh~N 3 nagarajas (1 polearm, constrictionNNnfh!k64=------nfh 8 (0.6nfhǺnfhn _Your sea snake zombie closely misses the naga ritualist.ofhf  You hit the nagaraja.  The nagaraja is almost dead.ofhxofh&ofhofh hit  The nagaraja is almost dead.  You feel sick. The sea snake completely misses you.  The naga ritualist hits you from afar with a +2 glaive of venom.  The naga ritualist is wracked by anguish.  The nagaraja hits you with a +0 spear! The nagaraja is wracked by anguish!ofh) ZS~SS§ 2 nagarajas (constriction, fast)NofhD.The nagaraja dies!ofh50=------63-60.4ofh9§ofh<m _The dead are walking! The sea snake closely misses you.pfh #####  ##...## pfh ####)....# ##...)###ZZ# #....## #@.##  #ZZ≈# #...#####SSZ≈### #.#.#.#≈≈≈~SN≈~.# #### ##...##≈≈≈~S.|...# .ZZ####Z#.#≈≈~R..~~≈≈ ###)##..Z.##≈~§≈≈~≈≈~.# pfhSSS 3 sea snakes (drained, 1 ally target…)).)R###≈N≈≈≈≈≈~..#N   naga ritualist (polearm, constriction )))..#......##N~≈≈NN..≈#S   guardian serpent (very poisoned, drapfhN  You swap places. You feel sick.  You are more poisoned.pfh:pfh̋  The naga ritualist's toxic aura wanes.  Your sea snake zombie closely misses the naga ritualist.The sea snake bites your nagaraja zombie.pfhpfh SR..§N~The sea snake is wracked by anguish.pfh%U§*pfh& §The naga mage casts a spell.pfh)+pfh-E  The naga mage seems to speed up.pfhF:|Sugats hits the guardian serpent with a +0 dagger of draining.  pfh:Your naga mage zombie misses the sea snake.Your naga mage zombie closely misses the sea snake.Your nagaraja zombie closely misses the sea snake.Your nagaraja zombie grabs the sea snake.pfhH .Z§≈≈~≈≈N2N≈≈≈≈≈~ pfhpK49---33 -1.9 (1.5Ensorcelled Hibernation pfhV9§pfh[` _Your nagaraja zombie constricts the sea snake.  Things that are here: pfh\=_a +0 spear; a +0 robeqfh   jesper the Jinx  Human of Hepliaklqana *****.  Health: 49/126 =========---------------  Magic: 22/33 ================--------#####qfh y  AC: 18Str: 7##...##  EV: 33 Int: 24####)....##  SH: 0Dex: 24##...)###Z.#  XL: 18 Next: 93% Place: Snake Pit:4##....## #@Z##   Noise: =--------  Time: 33661.9 (0.0)#...### #ZZ≈#   w) +9 rapier (speed)##...#####SSZ≈###   Cast: Ensorcelled Hibernation qfh #.#.#.#≈≈≈SSN≈~.#   Slow Pois -Tele Reap Fly #### ##...##≈≈≈R..|...#  .ZZ####Z#.#≈≈~...~~≈≈.#   R   Sugats the hexer (anchored) ###)##..Z.##≈~§≈≈~≈≈N.#   SSS 3 sea snakes (drained, 2 ally target…)).)R##.....##≈N≈≈≈≈≈~..#   N   naga ritualist (polearm, constriction…))))..#......##N~≈≈N~..≈#   S   guardian serpent (very poisoned, dra(…)Things that are here: _a +0 spear; a +0 robe  Casting: Ensorcelled qfhG Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Anguish (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activaterfhB  jesper the Jinx  Human of Hepliaklqana *****.  Health: 49/126 =========---------------  Magic: 22/33 ================--------#####  AC: 18Str: 7##...##  EV: 33 Int: 24####)....##  SH: 0rfhaDDex: 24##...)###Z.#  XL: 18 Next: 93% Place: Snake Pit:4##....## #@Z##   Noise: =--------  Time: 33661.9 (0.0)#...### #ZZ≈#   w) +9 rapier (speed)##...#####SSZ≈###   Cast: Ensorcelled Hibernation #.#.#.#≈≈≈SSN≈~.#   Slow Pois -Tele Reap Fly #### ##...##≈≈≈R..|...#  .ZZ####Z#.#≈≈~...~~≈≈.#   R   Sugats the hexer (anchored) ###)##..Z.#fhoEu49m#≈~§≈≈~≈≈N.#   SSS 3 sea snakes (drained, 2 ally target…)).)R##.....##≈N≈≈≈≈≈~..#   N   naga ritualist (polearm, constriction…))))..#......##N~≈≈N~..≈#   S   guardian serpent (very poisoned, dra(…)_a +0 spear; a +0 robe  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Anguish (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe naga mage is haunted by guilt! x2; The sea snake is haunted by guilt! x2rfhJ  The naga mage is haunted by guilt! x2; The sea snake is haunted by guilt! x2  You feel sick.  The sea snake bites your nagaraja zombie!  The sea snake is wracked by anguish!  rfhKThe sea snake barely misses your nagaraja zombie.Sugats hits the guardian serpent but does no damage.rfha%The naga ritualist constricts your sea snake zombie!  The naga ritualist is wracked by anguish!sea snake zombie..  Sugats hits the guardian serpent with a +0 dagger of draining!drains the guardian serpent.rfhkc_  The guardian serpent dies!rfhtdrfhx1ZN.~~≈≈N~N   nagaraja (constriction, fast)NrfhySSS 3 sea snakes (drained, 2 ally target.N   naga ritualist (polearm, constrictioYour sea snake zombie bites the sea snake.nagaraja  Your naga mage zombie hits the sea snake.  Your naga mage zombie misses the sea snake.The sea snake barely misses your nagaraja zombie.rfh;*rfhJ S1 confused, drained, 2Sugats gestures at the sea snake while chanting.rfh0 ##.#..###Z.##@Z# #ZZ≈#≈#≈Z*N≈~.≈≈R..|...≈~.N.~~≈≈N##≈~§≈≈~≈≈~.#rfhv##≈N≈≈≈≈≈~..Your nagaraja zombie hits the sea snake.  Your nagaraja zombie constricts the sea snake!sea snake zombie.  The naga ritualist mumbles some strange prayers to its god.The naga ritualist begins to radiate toxic energy.rfh֩##.#..###Z.##@Z#rfhT  #ZZ≈#≈#≈Z*N≈~.≈≈R..|...≈~.N.~~≈≈N##≈~§≈≈~≈≈~.###≈N≈≈≈≈≈~..rfhݿs S§ rfh{You are more poisoned.The naga ritualist constricts your sea snake zombie.rfh=18 ===3.4 (1.5rfh9§rfh_? _The naga ritualist is wracked by anguish.sfhsfhVDrink which item? sfhPotions  l - a potion of heal woundsm - 5 potions of brilliance  r - 3 potions of attractionv - 3 potions of ambrosia  z - 8 potions of curing sfhW B - a potion of magicE - a potion of invisibility  H - 5 potions of berserk rage  I - 4 fuming pink potions  M - 3 fizzy amethyst potions  S - 9 golden potionssfhU - 3 potions of might  W - 7 potions of enlightenment [!] read|quaff|evoke[?] describe selectedufh^ufh7jufh0v  jesper the Jinx  Human of Hepliaklqana *****.ufhv  Health: 49/126 =========---------------  Magic: 22/33 ================--------#####  AC: 18Str: 7##...##  EV: 18Int: 24####)....##  SH: 0Dex: 24ufh{wN##...)###Z.#  XL: 18 Next: 93% Place: Snake Pit:4##....## #@Z##   Noise: ===------  Time: 33663.4 (0.0)#...### #ZZ≈#   w) +9 rapier (speed)##...#####SSZ≈###   Cast: Ensorcelled Hibernation ufhx#.#.#.#≈≈≈ZSN≈~.#   Slow Pois -Tele Reap Fly #### ##...##≈≈≈R..|...#  .ZZ####Z#.#≈≈~.N.~~≈≈N#   R   Sugats the hexer (anchored) ###)##..Z.##≈~§≈≈~≈≈~.#   N   nagaraja (constriction, fast) ufhxI).)R##.....##≈N≈≈≈≈≈~..#   SSS 3 sea snakes (1 confused, drained, 2…))))..#......##.~≈≈N~..≈#   N   naga ritualist (polearm, constrictio(…)The sea snake is wracked by anguish.  The naga ritualist mumbles some strange prayers to its god.The naga ritualist begins to radiate toxic energy.  You are more poisoned.The naga ritualist constricts your sea snake zombie. _The naga ritualist is wracked by anguish.ufh§The naga ritualist constricts your sea snake zombie. _The naga ritualist is wracked by anguish.  You feel better. ufh<poisoned. You are more poisoned.The naga ritualist seems less drained.  ufh# ` `, ally ta…)The nagaraja casts a spell at you.The poison arrow hits Sugats!ufhZufhYThe naga mage hits Sugats with a +0 whip!  The naga mage is wracked by anguish!sea snake bites your nagaraja zombie.ufhsea snake  Your sea snake zombie barely misses the sea snake.sea snake bites your nagaraja zombie!ufhufh:Your sea snake zombie barely misses the sea snake.sea snake bites your nagaraja zombie!is wracked by anguish!  ufhThe sea snake barely misses the sea snake.The sea snake bites itself! The sea snake is wracked by anguish!  Your guardian serpent zombie hits the sea snake!ufhonaga magnaga ritualist hits your sea snake zombie with a +2 glaive of venom!naga ritualist is wracked by anguish!  The naga ritualist constricts your sea snake zombie!naga ritualist  The naga ritualist dies!ufhSSZ~N.|.NR..~~≈≈.N§S1 distractNN 2 naga magi (constriction, fast, ang  ufh The dead are walking!  Your nagaraja zombie hits the sea snake.  Your nagaraja zombie constricts the sea snake!  The sea snake bites your nagaraja zombie.sea snake is wracked by anguish.  Your sea snake zombie bites the sea snake.ufhV****1 a  ufhIXYour sea snake zombie bites the sea snake.  The naga mage gestures at you while chanting.The bolt of poison hits your naga mage zombie.  Your naga mage zombie completely resistsbolt of poison hits you.  You are more poisoned.ufh9F @ZSSZ≈~Sdrained, 2You resist. The naga mage is wracked by anguish.  The sea snake bites your nagaraja zombie.ufh?====344.9 (1.5Pois ufhGufhjJ: _The sea snake is wracked by anguish.vfhvfhDrink which item? Potions  l - a potion of heal woundsm - 5 potions of brilliance vfh r - 3 potions of attractionv - 3 potions of ambrosia  z - 7 potions of curing  B - a potion of magicE - a potion of invisibility  H - 5 potions of berserk rage  I - 4 fuming pink potions  M - 3 fizzy amethyst potions  S - 9 golden potionsU - 3 potions of might  W - 7 potions of enlightenment [!] read|quaff|evoke[?] describe selectedvfh%| vfh vfhc I  jesper the Jinx  Human of Hepliaklqana *****.  Health: 49/126 =========---------------  Magic: 23/33 ================--------vfhk #####  AC: 18Str: 7##...##  EV: 18Int: 24####)....##  SH: 0Dex: 24##...)###Z.#  XL: 18 Next: 94% Place: Snake Pit:4##....## #@Z##   Noise: ===------  Time: 33664.9 (0.0)vfh #...### #ZZ≈#   w) +9 rapier (speed)##...#####SSZ≈###   Cast: Ensorcelled Hibernation #.#.#.#≈≈≈ZSZ≈~.#   Slow Pois -Tele Reap Fly #### ##...##≈≈≈~N.|.N.#  .ZZ####Z#.#≈≈~R..~~≈≈.#   R   Sugats the hexer (anchored) ###)##..Z.##≈~N≈≈~≈≈~.#   N   nagaraja (constriction, fast, ally ta…)).)R##.....##≈§≈≈≈≈≈~..#   fh mSSS 3 sea snakes (1 confused, drained, 2…))))..#......##.~≈≈N~..≈#   NN 2 naga magi (constriction, fast, 1 a(…)Your naga mage zombie completely resists.  The bolt of poison hits you.  You are more poisoned.You resist. The naga mage is wracked by anguish.  The sea snake bites your nagaraja zombie. _The sea snake is wracked by anguish.vfh _The sea snake is wracked by anguish.  You feel better.  Your sea snake zombie seems less drained.  The sea snake seems less drainedvfhG g.nagaraja hits Sugats with a +0 club!!  Your guardian serpent zombie hits the sea snake!vfhS X  The sea snake dies!vfh r guardian serpent zombie hits the sea snake!  The sea snake dies!dead are slithering! mage hits your sea snake zombie with a +0 whip!  The naga mage is wracked by anguishvfhR ]!  The naga mage barely misses your sea snake zombie.vfhz GZZ≈N. N 2 sea snakes (1 drained, 1 ally targeall  The naga mage is wracked by anguish!  vfh The naga mage barely misses your sea snake zombie.Sugats hits the nagaraja with a +0 dagger of draining!sea snake bites your nagaraja!sea snaksea snaknagarajavfh ;*vfh*.  vfhe/ x Sugats gestures at the nagaraja while chanting.vfhb vfh sea snaknagaraja  Sugats gestures at the nagaraja while chanting.nagaraja resists with almost no effort.  Your guardian serpent zombie barely misses the naga mage.Your sea snake zombie bites the sea snake!  Your nagaraja zombie hits the sea snake!vfh †SN§S   sea snake (distracted, anguished)The naga mage is wracked by anguish!  The naga mage grabs your sea snake zombie.  The naga mage constricts your sea snake zombie.The naga mage is wracked by anguish.vfhl naga ritualist zombie hits the naga mage.  Your naga ritualist zombie barely misses the naga mage.vfhӣ ;*vfh ' vfh a1 c  The naga mage casts a spell at the naga mage.vfhK? ' SN.S  ally target, anguished)The naga mage's venom grows more potent.  vfh|@ *The sea snake bites your nagaraja zombie!!vfhH 61=======66.4 (1.5vfhQ vfhV ; _The sea snake is wracked by anguish!!xfh$NxfhPqDrink which item? Potions  l - a potion of heal woundsm - 5 potions of brilliance  r - 3 potions of attractionv - 3 potions of ambrosia  z - 6 potions of curing xfhQ  B - a potion of magicE - a potion of invisibility  H - 5 potions of berserk rage  I - 4 fuming pink potions  M - 3 fizzy amethyst potions  S - 9 golden potionsU - 3 potions of might  W - 7 potions of enlightenment [!] read|quaff|evoke[?] describe selectedfh $fh)3fhE  jesper the Jinxfh:Fk  Human of Hepliaklqana *****.  Health: 61/126 ===========-------------  Magic: 23/33 ================--------#####  AC: 18Str: 7fhG'##...##  EV: 18Int: 24####)....##  SH: 0Dex: 24##...)###Z.#fhG  XL: 18 Next: 96% Place: Snake Pit:4##....## #@Z##   Noise: ===------  Time: 33666.4 (0.0)#...### #ZZ≈#   w) +9 rapier (speed)fhH+##...#####†SZ≈###   Cast: Ensorcelled Hibernation #.#.#.#≈≈≈ZZZ≈N.#   Slow -Tele Reap Fly fhCI#### ##...##≈≈≈~N.|...#  .ZZ####Z#.#≈≈~RN.~~≈≈.#   R   Sugats the hexer (anchored) ###)##..Z.##≈~.≈≈~≈≈~.#   N   nagaraja (constriction, fast, ally ta…)fhI).)R##.....##≈N≈≈≈≈≈~..#   S   sea snake (ally target, anguished) )))..#......##.~≈≈N~..≈#   NN 2 naga magi (constriction, fast, 1 c(…)Your naga ritualist zombie hits the naga mage.  fhJ+Your naga ritualist zombie barely misses the naga mage.The naga mage casts a spell at the naga mage.The naga mage's venom grows more potent.  The sea snake bites your nagaraja zombie!! _The sea snake is wracked by anguish!!fhhd  It was a potion of haste. You feel yourself speed up.  Your guardian serpent zombie hits the naga mage!!fhiyYour guardian serpent zombie hits the naga mage!!  The naga mage dies!dead are walking!  The nagaraja hits your naga mage zombie with a +0 club!  The nagaraja grabs your naga mage zombie.  The nagaraja constricts your naga mage zombie.fhFz  Sugats hits the nagaraja with a +0 dagger of draining!  Your sea snake zombie bites the sea snake!!fhO{fh+|fh}X  The sea snake dies!fh`  Sugats hits the nagaraja with a +0 dagger of draining!  The nagaraja hits your guardian serpent zombie with a +0 club!fhH §Z.Z.ZZN .≈≈≈≈≈NfhN   naga mage (constriction, fast, ally t…)NNs (constriction, 1 very draine  The nagaraja constricts your naga mage zombie!fh9*fhT §Sugats points at the nagaraja and mumbles some strange words.fhfhBfh,fhfh].Z§Z~Z)ZZZZNN 2 nagarajas (constriction, 1 fast, 1 Nfh"8---7.9 (1.5Ensorcelled HibernationFast+Slow -Tele Reap Fly fh-fh0A _The nagaraja resists with almost no effort.fhH fhlL Read which item? Scrolls  e - a scroll of amnesia  f - a scroll of fog  g - a scroll of blinkingfhbM i - 4 scrolls of enchant weapon  j - 13 scrolls of teleportation  o - 4 scrolls of noise  q - 2 scrolls of vulnerabilitys - 2 scrolls of butterflies  t - 6 scrolls of poison  u - 5 scrolls of revelation  y - a scroll of brand weapon  D - 3 scrolls of silence  L - 3 scrolls of enchant armour  N - 3 scrolls of immolation [!] read|quaff|evoke[?] describe selectedfh fh\ fhhfhp*  jesper the Jinx  Human of Hepliaklqana *****.fhY+  Health: 61/126 ===========-------------  Magic: 23/33 ================--------#####  AC: 18Str: 7##...##  EV: 18Int: 24fh.,####)....##  SH: 0Dex: 24##...)###..#  XL: 18 Next: 98% Place: Snake Pit:4fh7-3##....## #@Z##   Noise: ---------  Time: 33667.9 (0.0)#...### #Z§≈#   w) +9 rapier (speed)##...#####Z.Z≈###   Cast: Ensorcelled Hibernationfh--#.#.#.#≈≈≈~Z)≈N.#   Fast+Slow -Tele Reap Fly #### ##...##≈≈ZZZZ|...#  .ZZ####Z#.#≈≈~RN.~~≈≈.#   R   Sugats the hexer (anchored) fh.###)##..Z.##≈~N≈≈~≈≈~.#   NN 2 nagarajas (constriction, 1 fast, 1 …)).)R##.....##≈N≈≈≈≈≈N..#   N   naga mage (constriction, fast, ally t…))))..#......##.~≈≈N~..≈#   NN 2 nagas (constriction, 1 very draine(…)fhe/The sea snake dies!Sugats hits the nagaraja with a +0 dagger of draining!  The nagaraja hits your guardian serpent zombie with a +0 club!  The nagaraja constricts your naga mage zombie!Sugats points at the nagaraja and mumbles some strange words. _The nagaraja resists with almost no effort.fh]A%  fh B+Okay, then.fhfhU 9§fh . _fhg0  jesper the Jinx  Human of Hepliaklqana *****.  Health: 61/126 ===========-------------  Magic: 19/33 =============-----------#####fhy1h  AC: 18Str: 7##...##  EV: 18Int: 24####)....##  SH: 0Dex: 24##...)###..#  XL: 18 Next: 98% Place: Snake Pit:4##....## #@Z##   Noise: ---------  Time: 33667.9 (0.0)#...### #Z§≈#   w) +9 rapier (speed)fh+2Y##...#####Z.Z≈###   Cast: Ensorcelled Hibernation#.#.#.#≈≈≈~Z)≈N.#   Fast+Slow -Tele Reap Fly #### ##...##≈≈ZZZZ|...#  .ZZ####Z#.#≈≈~RN.~~≈≈.#   R   Sugats the hexer (anchored) fh@3###)##..Z.##≈~N≈≈~≈≈~.#   NN 2 nagarajas (constriction, 1 fast, 1 …)).)R##.....##≈N≈≈≈≈≈N..#   N   naga mage (constriction, fast, ally t…))))..#......##.~≈≈N~..≈#   NN 2 nagas (constriction, 1 very draine(…)_The nagaraja resists with almost no effort. _Okay, then.Casting: Anguish (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Anguish (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activatefh  jesper the Jinx  Human of Hepliaklqana *****.  Health: 61/126 ===========-------------  Magic: 19/33 =============-----------#####  AC: 18Str: 7fh'##...##  EV: 18Int: 24####)....##  SH: 0Dex: 24##...)###..#  XL: 18 Next: 98% Place: Snake Pit:4##....## #@Z##   Noise: ---------  Time: 33667.9 (0.0)#...### #Z§≈#   w) +9 rapier (speed)##...#####Z.Z≈###   Cast: Ensorcelled Hibernation#.#.#.#≈≈≈~Z)≈N.#   Fast+Slow -Tele Reap Fly #### ##...##≈≈ZZZZ|...#  fho.ZZ####Z#.#≈≈~RN.~~≈≈.#   R   Sugats the hexer (anchored) ###)##..Z.##≈~N≈≈~≈≈~.#   NN 2 nagarajas (constriction, 1 fast, 1 …)).)R##.....##≈N≈≈≈≈≈N..#   N   naga mage (constriction, fast, ally t…))))..#......##.~≈≈N~..≈#   NN 2 nagas (constriction, 1 very draine(…)Confirm with . or Enter, or press ? or * to list all spells.Casting: Anguish (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe nagaraja is haunted by guilt! The naga is haunted by guilt!  The nagaraja easily resists. The naga is haunted by guilt!  The nagaraja barely misses your guardian serpent zombie.fhvfh2 The nagaraja is haunted by guilt! The naga is haunted by guilt!  The nagaraja easily resists. The naga is haunted by guilt!  The nagaraja barely misses your guardian serpent zombie.The nagaraja constricts your naga mage zombie.  Your guardian serpent zombie barely misses the nagaraja.  The naga hits Sugats but does no damage.fh §†ZN 3 nagarajas (constriction, 2 fast, 1NNfhH   naga (constriction, very drained, an  Your sea snake zombie bites the nagaraja but does no damage.  Sugats hits the nagaraja but does no damage.fh***§***The bolt of poison hits your nagaraja zombie.  fh+Your nagaraja zombie completely resists.  The bolt of poison hits your naga zombie.  Your naga zombie completely resists.  The bolt of poison hits you!  You are poisoned.fhPq fhr@Z.ZZYou resist.  fhrXThe nagaraja constricts your naga mage zombie.fhs$55fh7t=======-20====8.9 (1Pois -Tele Reap Fly fhfhvE _Your guardian serpent zombie hits the nagaraja!fh  You feel extremely sick.The naga closely misses Sugats.fh/';*fhj fast, 1 aThe nagaraja casts a spell.fhջ dNThe nagaraja seems to speed up.  Sugats hits the nagaraja with a +0 dagger of draining!  Sugats drains the nagaraja.fh  The nagaraja gestures at you while chanting.The poison arrow hits your guardian serpent zombie!fhMThe poison arrow hits your guardian serpent zombie!  Your guardian serpent zombie partially resists.  The nagaraja constricts your naga mage zombie!  Your sea snake zombie bites the nagaraja!  fh^Your naga mage zombie hits the nagaraja!  Your naga mage zombie grabs the nagaraja.fhfh!  Your naga mage zombie constricts the nagaraja.  Your guardian serpent zombie hits the nagaraja!fh4A §ZZ.ZZ 2 nagarajas (constriction, fast, 1 anl  The nagaraja dies!The dead are walking!fhq;;*fhA Nconfused, distra  Sugats casts a spell at the naga.fhfh,fh& fh.§Z~.ZZNThe naga appears confused.fh' fh*§**The naga mage casts a spell at you.The bolt of poison hits your naga mage zombie.  Your naga mage zombie completely resists.fhj6 z@Z≈very dfh7 fhJ   jesper the Jinx  Human of Hepliaklqana *****.fhK   Health: 46/126 ========----------------  Magic: 20/33 ==============----------#####  AC: 18Str: 7##...##  EV: 33 Int: 24####)....##  SH: 0Dex: 24##...)###..#  XL: 18 Next: 100% Place: Snake Pit:4fh=P ##....## #@.##   Noise: ===------  Time: 33669.9 (1.0)#...### #§Z≈#   w) +9 rapier (speed)##...#####Z.~≈###   Cast: Ensorcelled Hibernation#.#.#.#≈≈≈Z.Z≈N.#   Fast+Slow Pois -Tele Reap Fly #### ##...##≈≈ZZZZ|...#  .ZZ####Z#.#≈≈~RZZ~~≈≈.#   R   Sugats the hexer (anchored) ###)##..Z.##≈~N≈≈~≈≈~.#   NN 2 nagarajas (constrictfhQ ion, fast, 1 an…)).)R##.....##≈N≈≈≈≈≈N..#   N   naga mage (constriction, fast, ally t…))))..#......##.~≈≈NN..≈#   N   naga (constriction, confused, very d(…)The dead are walking!  Sugats casts a spell at the naga.The naga appears confused.  The naga mage casts a spell at you.The bolt of poison hits your naga mage zombie.  Your naga mage zombie completely resists. -- _The bolt of poison misses you.You have reached level 19!fhW /  --more--fh1 8/131=49 0% fh2 Ensorcelled Hibernation Sugats remembers more of her old skill.  Sugats regains her memory of Mass Confusion.fht@ fhF Y _Sugats regains her memory of Haste.fhfhyDrink which item? Potions  l - a potion of heal woundsm - 5 potions of brilliance  r - 3 potions of attractionv - 3 potions of ambrosia  z - 6 potions of curing  B - a potion of magicE - a potion of invisibility  H - 5 potions of berserk rage  I - 4 fuming pink potions fhi M - 3 fizzy amethyst potions  S - 8 potions of hasteU - 3 potions of might  W - 7 potions of enlightenment [!] read|quaff|evoke[?] describe selectedfhHfhfh  jesper the Jinxfhgk  Human of Hepliaklqana *****.  Health: 48/131 ========----------------  Magic: 20/34 ==============----------#####  AC: 18Str: 7fh3D##...##  EV: 33 Int: 24####)....##  SH: 0Dex: 24##...)###..#fh  XL: 19 Next:  0% Place: Snake Pit:4##....## #@.##   Noise: ===------  Time: 33669.9 (0.0)#...### #§Z≈#   w) +9 rapier (speed)fhm##...#####Z.~≈###   Cast: Ensorcelled Hibernation #.#.#.#≈≈≈Z.Z≈N.#   Fast+Slow Pois -Tele Reap Fly #### ##...##≈≈ZZZZ|...#  .ZZ####Z#.#≈≈~RZZ~~≈≈.#   R   Sugats the hexer (anchored) fhT###)##..Z.##≈~N≈≈~≈≈~.#   NN 2 nagarajas (constriction, fast, 1 an…)).)R##.....##≈N≈≈≈≈≈N..#   N   naga mage (constriction, fast, ally t…))))..#......##.~≈≈NN..≈#   N   naga (constriction, confused, very d(…)Your naga mage zombie completely resists. fhH_The bolt of poison misses you.You have reached level 19!Sugats remembers more of her old skill.  Sugats regains her memory of Mass Confusion. _Sugats regains her memory of Haste.fhƮfh; §fh}N.ally t  You feel better. The naga seems less drained.fh%;*fh# lThe nagaraja gestures at you while chanting.fhxM  Your naga mage zombie is firmly anchored in space.  The naga hits Sugats with a +0 scimitar!fhN,fhPfh}mL ZZfh'oZ~Z≈~)Z  The naga is wracked by anguish!fhy;*fh Nparalysed, confu  Sugats gestures at the naga while chanting.fh4fhfhfhfhfhfhfhK≈ZZZfhnNRZ.~N≈≈~≈≈N~NN 2 nagas (constriction, 1 paralysed, fhF56======18 ---70.9 (1fh/9§fh7 fh8'_The naga suddenly stops moving!fhmfhfht§Z~Zfh ***The naga mage gestures at you while chanting.The bolt of poison misses your naga mage zombie.fh6fht9  The bolt of poison misses you. Your nagaraja zombie hits the naga.  fh:TYour nagaraja zombie grabs the naga.  Your nagaraja zombie constricts the naga.fh<S  The naga dies!fh=fhOS @ZfhP†ZZ≈ZZ)ZNZ≈≈~≈≈~N   naga (constriction, anguished)  The dead are walking!fh(YW§*fh. §fast, anchored)Sugats gestures wildly while chanting.fhLfh& Z)RSugats seems to speed up.fh[ *****The nagaraja casts a spell at you.fh;q@§†≈≈fhB53=-33 ===1Ensorcelled HibernationfhM9§fhQb _The bolt of poison hits you. You resist. The nagaraja is wracked by anguish.fhg   jesper the Jinx  Human of Hepliaklqana *****.  Health: 53/131 =========---------------  Magic: 16/34 ===========-------------#####  AC: 18fh Str: 7##...##  EV: 33 Int: 24####)....##  SH: 0Dex: 24##...)###..#  XL: 19 Next:  0% Place: Snake Pit:4##....## #@.##   Noise: ===------  Time: 33671.9 (0.0)#...### #§Z≈#   w) +9 rapier (speed)##...#####†ZZ≈###   Cast: Ensorcelled Hibernation#.#.#.#≈≈≈ZZZ≈N.#   Fast+Slow -Tele Reap Fly #### ##...##≈≈≈~)ZZ...#fh[   .ZZ####Z#.#≈≈NRZ.Z~≈≈N#   R   Sugats the hexer (fast, anchored) ###)##..Z.##≈~Z≈≈~≈≈~.#   NN 2 nagarajas (constriction, fast, 1 al…)).)R##.....##≈.≈≈≈≈≈~N.#   N   naga mage (constriction, fast, ally t…))))..#......##.~≈≈NN..≈#   N   naga (constriction, anguished)(…)The nagaraja casts a spell at you. _The bolt of poison hits you. You resist. The nagaraja is wracked by anguish.  Casting: Anguish (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Anguish (mildly danfhy gerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activatefho  jesper the Jinx  Human of Hepliaklqana *****.  Health: 53/131 =========---------------  Magic: 16/34 ===========-------------#####fh/q  AC: 18Str: 7##...##  EV: 33 Int: 24####)....##  SH: 0Dex: 24##...)###..#  XL: 19 Next:  0% Place: Snake Pit:4##....## #@.##   Noise: ===------  Time: 33671.9 (0.0)#...### #§Z≈#   w) +9 rapier (speed)##...#####†ZZ≈###   Cast: Ensorcelled Hibernation#.#.#.#≈≈≈ZZZ≈N.#   Fast+Slow -Tele Reap Fly #### ##.fhr..##≈≈≈~)ZZ...#  .ZZ####Z#.#≈≈NRZ.Z~≈≈N#   R   Sugats the hexer (fast, anchored) ###)##..Z.##≈~Z≈≈~≈≈~.#   NN 2 nagarajas (constriction, fast, 1 al…)).)R##.....##≈.≈≈≈≈≈~N.#   N   naga mage (constriction, fast, ally t…))))..#......##.~≈≈NN..≈#   N   naga (constriction, anguished)(…)Casting: Anguish (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe nagaraja resists with almost no effort.  Sugats mumbles some strange words.The naga mage resists with almost no effort. hsr3d The nagaraja easily resists. The nagaraja resists with some effort.fh~@)Z~ZNca.Nconfused, anguis  Press: ? - help, Dir - look around, f - activate  fhThe nagaraja resists with almost no effort.  Sugats mumbles some strange words.  The naga mage resists with almost no effort.raja easily resists. The nagaraja resists with some effort. appears confused.fh% ******The nagaraja spits poison at you.fhfhe  The splash of poison misses you.fhfho.@§†Z~≈ZZZ≈~ZZZ.N).~Z≈≈.fhJ418 2.9 (1fhfh*a _Your sea snake zombie misses the naga mage.fh{  jesper the Jinx  Human of Hepliaklqana *****.  Health: 53/131 =========---------------  Magic: 12/34 ========----------------#####  AC: 18Str: 7fh##...##  EV: 18Int: 24####)....##  SH: 0Dex: 24##...)###..#  XL: 19 Next:  0% Place: Snake Pit:4##....## #@.##   Noise: ===------  Time: 33672.9 (0.0)#...### #§Z≈#   w) +9 rapier (speed)##...#####†Z~≈###   Cast: Ensorcelled Hibernation#.#.#.#≈≈≈ZZZZN.#   Fast+Slow -Tele Reap Fly #### ##...##≈≈≈~ZZZ.N.#hІ9m  .ZZ####Z#.#≈≈NR).~Z≈≈.#   R   Sugats the hexer (fast, anchored) ###)##..Z.##≈~Z≈≈~≈≈~N#   NN 2 nagarajas (constriction, fast, 1 ca…)).)R##.....##≈.≈≈≈≈≈~..#   N   naga mage (constriction, fast, ally t…))))..#......##.~≈≈NN..≈#   N   naga (constriction, confused, anguis(…)The splash of poison misses you. _Your sea snake zombie misses the naga mage.Casting: Anguish (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Anguish (mildly dangerousfh; 1% risk of failure)  Press: ? - help, Dir - look around, f - activatefhz  jesper the Jinx  Human of Hepliaklqana *****.  Health: 53/131 =========---------------  Magic: 12/34 ========----------------#####  AC: 18fhStr: 7##...##  EV: 18Int: 24####)....##  SH: 0Dex: 24##...)###..#  XL: 19 Next:  0% Place: Snake Pit:4##....## #@.##   Noise: ===------  Time: 33672.9 (0.0)#...### #§Z≈#   w) +9 rapier (speed)##...#####†Z~≈###   Cast: Ensorcelled Hibernation#.#.#.#≈≈≈ZZZZN.#   Fast+Slow -Tele Reap Fly #### ##...##≈≈≈~ZZZ.Nh2m.#  .ZZ####Z#.#≈≈NR).~Z≈≈.#   R   Sugats the hexer (fast, anchored) ###)##..Z.##≈~Z≈≈~≈≈~N#   NN 2 nagarajas (constriction, fast, 1 ca…)).)R##.....##≈.≈≈≈≈≈~..#   N   naga mage (constriction, fast, ally t…))))..#......##.~≈≈NN..≈#   N   naga (constriction, confused, anguis(…)The splash of poison misses you. _Your sea snake zombie misses the naga mage.Casting: Anguish (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Anguish (fhk[37mmildly dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activatefhfhCasting: Anguish (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Press: ? - help, Dir - look around, f - activate  The nagaraja is haunted by guilt!  fhԤBYour naga mage zombie hits the naga mage!fhfh2  Your naga mage zombie closely misses the naga mage.Your naga zombie hits the nagaraja! Your naga zombie grabs the nagaraja.fhfhfhfhs  Your naga zombie constricts the nagaraja!  The naga falls into the water!  The naga drowns.fh:  You hear a splash. x2fh[ ..ZZZZNZN~N)R Z.fhb ZZZZ 12 zombies (9 constriction, minion,…)The dead are walking!fh Bewitcher543=3.9 (1 _Your sea snake zombie bites the nagaraja!fh9§fh?g _Your Hexes skill increases to level 15!fhfh,fh$ _Your sea snake zombie bites the nagaraja! _Your Hexes skill increases to level 15!The nagaraja escapes!  Your naga mage zombie hits the nagaraja but does no damage.  Your naga maggrabfh6.  Your naga mage zombie constricts the nagaraja.fh §Z~Nfh?.Z.R)Your sea snake zombie bites the naga mage but does no damage.  Your sea snake zombie bites the nagaraja but does no damage.fhnW§*fhG §uThe naga mage casts a spell at the nagaraja.fh"N.Nfh|#K33 -4fhQ+fh@/= _The nagaraja's venom grows more potent.fhd fh ,fh1 fh7 z  You are no longer firmly anchored in space.fh8 fh  Your sea snake zombie bites the naga mage but does no damage.  Your naga mage zombie hits the nagaraja but does no damage.  Your naga mage zombie constricts the nagaraja.fh$ wZ.NZZZNN~)ZZZ.ZZR≈Z~fh% 5=---5fh- fhj0 ? _Your sea snake zombie bites the nagaraja.fh fh NN~fh 8*fh u  Sugats casts a spell at the naga mage.fhi  The naga mage easily resists.  The naga mage hits your sea snake zombie with a +0 flail!fhn R  Your sea snake zombie is destroyed!fhn fho fhp fhTq fh[t Q  The naga mage is wracked by anguish!  fhu kYour sea snake zombie bites the nagaraja!  Your naga mage zombie hits the nagaraja but does no damage.fhx o N.ZZZ)ZZZR≈.N 3 nagarajas (constriction, 2 fast, 1N ~fh֋ ZZ 11 zombies (9 constriction, minion, Your naga mage zombie constricts the nagaraja.fh ****The nagaraja casts a spell at you.fhS }..@.fh /===6fh fh T _The bolt of poison misses you.fhqfh$≈R _The bolt of poison misses you.  The naga mage hits your naga mage zombie with a +0 flail.  The naga mage is wracked by anguish.  The naga mage grabs your naga mage zombie.  The naga mage constricts your naga mage zombie.  The naga mage is wracked by anguish.fhW- `The nagaraja casts a spell at you.The poison arrow hits your naga zombie.fh}vH  Your naga zombie partially resists.fh2{fh|fhc  The nagaraja is wracked by anguish.  The naga mage hits your naga mage zombie with a +0 flail!  The naga mage is wracked by anguish!fhu  The naga mage dies!The dead are walking!fh{fhǜN.Z≈ZZZZZR.ZZ≈≈N~fhZZZZ 12 zombies (10 constriction, minion…)fh24=1====7fhafh˭? _Your sea snake zombie bites the nagaraja!fh@  jesper the Bewitcher  Human of Hepliaklqana *****.  Health: 55/131 ==========--------------  Magic: 12/34 ========---------------- ##### AC: 18Str: 7 ##...## EV: 33 Int: 24fh ####)....## SH: 0Dex: 24 ##...)###..# XL: 19 Next:  1% Place: Snake Pit:4 ##....## #@.##  Noise: ====-----  Time: 33677.9 (0.0) #...### #NZ≈#  w) +9 rapier (speed) ##...#####†.Z≈###  Cast: Ensorcelled Hibernation #.#.#.#≈≈≈~ZZZNZ#  Fast+Slow Reap Fly #### ##...##≈≈≈~)ZZZZR# .ZZ####Z#.#≈≈~.).ZZ≈≈.#  R   Sugats the hexer (fast, anchored) ###)##..Z.##≈fhZ~)≈≈~≈≈N.#  NNN 3 nagarajas (constriction, 2 fast, 1…)).)R##.....##≈.≈≈≈≈≈~..#  ZZZZ 12 zombies (10 constriction, minion…))))..#......##.~≈≈N~..≈# Casting: Anguish (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a nagaraja, wielding a +0 whip and wearing a +0 robe (moderately wounded,  fast, ally target, anguished, chance to affect: 36%)fh  jesper the Bewitcher  Human of Hepliaklqana *****.fh]  Health: 55/131 ==========--------------  Magic: 12/34 ========----------------#####  AC: 18Str: 7##...##  EV: 33 Int: 24####)....##  SH: 0Dex: 24##...)###..#  XL: 19 Next:  1% Place: Snake Pit:4##....## #@.##   Noise: ====-----  Time: 33677.9 (0.0)#...### #*Z≈#   w) +9 rapier (speed)##...#####†.Z≈###  fh[40m Cast: Ensorcelled Hibernation#.#.#.#≈≈≈~ZZZNZ#   Fast+Slow Reap Fly #### ##...##≈≈≈~)ZZZZR#  .ZZ####Z#.#≈≈~.).ZZ≈≈.#   R   Sugats the hexer (fast, anchored) ###)##..Z.##≈~)≈≈~≈≈N.#   NNN 3 nagarajas (constriction, 2 fast, 1…)).)R##.....##≈.≈≈≈≈≈~..#   ZZZZ 12 zombies (10 constriction, minion…))))..#......##.~≈≈N~..≈#  Casting: Anguish (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? ofhr * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a nagaraja, wielding a +0 whip and wearing a +0 robe (moderately wounded,  fast, ally target, anguished, chance to affect: 36%)fhW;Nfh< ,fh fh Press: ? - help, Shift-Dir - straight line  Aim: a nagaraja, wielding a +0 whip and wearing a +0 robe (moderately wounded,  fast, ally target, anguished, chance to affect: 36%)  The nagaraja looks drowsy...  Your naga mage zombie hits the nagaraja.  Your naga mage zombie constricts the nagaraja.fhk( fh' #NZ..RYour naga mage zombie hits the nagaraja.  Your naga zombie hits the nagaraja!  Your guardian serpent zombie hits the nagaraja!fh(( fh(`The nagaraja casts a spell at you.The poison arrow hits your naga zombie!fhu  Your naga zombie partially resists.  The nagaraja is wracked by anguish!  The nagaraja dies!fh~vfhX{B  You hear a splash. x2  fha|dThe dead are walking! Your naga zombie hits the nagaraja.  Your naga zombie grabs the nagaraja.fhc}fhٌDZZZ≈Z. 2 nagarajas (constriction, 1 fast, 1 Z 13 zombies (11 constriction, miniofh618 28.9 (1Ensorcelled Hibernation fhafh? _Your naga zombie constricts the nagaraja.fh!  The helpless nagaraja fails to defend itself.  You stick the nagaraja like a pincushion!!!!!fh!x  You kill the nagaraja!The dead are walking!fhzfhq ZZ≈ZZ)Zfha(N   nagaraja (constriction, ally target)Z 14 zombies (12 constriction, miniSugats hits the nagaraja with a +0 dagger of draining.fhi4----9.2 (0.3fhfh9 _The nagaraja closely misses Sugats.fhpF c  Sugats hits the nagaraja with a +0 dagger of draining.  fhG ,Sugats hits the nagaraja but does no damage.fhJ H  Sugats drains the nagaraja.  fh;K 6Sugats hits the nagaraja with a +0 dagger of draining!fh0L fh]i ' fhj .≈ZZZ.~Z≈RZZ drained, ally…)Sugats drains the nagaraja.fhE  The nagaraja points at you and mumbles some strange words.The poison arrow hits your naga mage zombie!  Your naga mage zombie partially resists.fhÉ x.`31fh fhQ {).Z≈fh s33 ==--80.2 (1.0fh fh Y _Your naga mage zombie is destroyed!fh  Sugats completely misses the nagaraja.Sugats mumbles some strange words.fh ,fhY!,fh0  )Z.ZZZ The nagaraja resists with some effort.  fh1^The nagaraja hits your naga zombie with a +0 club!!  The nagaraja grabs your naga zombie.fh3A71fhz;fh?i _The nagaraja constricts your naga zombie!fh   fhk  You feel yourself speed up.Sugats gestures wildly while chanting.fh fh &  fh zThe nagaraja resists with almost no effort.  Your naga zombie hits the nagaraja. Your naga zombie grabs the nagaraja.fh(  Your naga zombie constricts the nagaraja.  Sugats mumbles some strange words.fh( fh9 D .fh: Z~ZZ|ZThe nagaraja resists with almost no effort.  Your sea snake zombie bites the nagaraja.fh.A &  fhA The nagaraja casts a spell at you.The poison arrow hits your sea snake zombie!fh  Your sea snake zombie partially resists.  The nagaraja constricts your naga zombie!fh* fhr fhN fh Z†)ZZZ.20fh 3=2Fast fhv fh T _Your naga zombie is destroyed!fh%Bfh/)ZZZ≈Rfh23--9 (0.7fh==fh=?fh5.%  fhQ/)Your sea snake zombie bites the nagaraja!fh/4&  fh4Sugats barely misses the nagaraja.The nagaraja hits your naga mage zombie with a +0 club!  The nagaraja grabs your naga mage zombie.fhJ} ..ZZ)fh9L The nagaraja constricts your naga mage zombie!Sugats hits the nagaraja with a +0 dagger of draining.fhO^8--3.6fhYfh]1 _Sugats drains the nagaraja.fhiU  Sugats gestures wildly while chanting.The nagaraja resists with almost no effort.fhfe )Zresists with almost no effort.  Your sea snake zombie misses the nagaraja.  Your naga mage zombie barely misses the nagaraja.  Your naga mage zombie grabs the nagaraja.  Your naga mage zombie constricts the nagaraja.hits your naga mage zombie with a +0 club!fhh /=4.3fhr fhw n _The nagaraja constricts your naga mage zombie!fhGThe nagaraja hits your naga mage zombie with a +0 club! _The nagaraja constricts your naga mage zombie!  Sugats hits the nagaraja with a +0 dagger of draining!  Sugats drain  Sugats hits the nagaraja with a +0 dagger of drainingfh@!  The nagaraja dies!fh]:  You hear a splash. x2fhfhu ZZ).ZZZZZZZZ 13 zombies (11 constriction, min…)fhS=5-5.0fhfh,+ _The dead are walking!fhm Y   ##### ##... ####)... ##...)###..#  fhvo ##....## #).# #...### #)@≈#  ##...#####†ZZ≈###  #.#.#.#≈≈≈~Z)≈))#  ### ##...##≈≈≈~Z.ZZZ.#  ZZ####Z#.#≈≈~.).ZZZ≈Z#  ##)##..Z.##≈~)≈≈Z≈≈ZR#  .)R##.....##≈.≈≈≈≈≈~..#  ))..#..~≈≈~~..≈#  ~~~))...(.~~#.N≈N...~  fhhq fhr fhs fht fhu fhv ,fhx fh!y fhd DZ.Z≈ZZZZ.ZZ~~ZR.~≈≈Z.fh5 a94-7fh7 fh fhYg#######...######)....####...)###..##....## #).##...### ##)Z≈###ZZ@≈###.#.#.#≈≈≈~.Z≈Z)# ### ##...##≈≈≈~ZZZZ.Z# ZZ####Z#.#≈≈~.)Z~~ZR. ##)##..Z.##≈~)≈≈~≈≈Z .)R##.....##≈.≈≈≈≈≈~..# ))..fh.##.~≈≈~~..≈# ~~~))...(.~~#.~≈~...~ ≈~~.#.....~~#....Nφ.≈fh+fh,fh,fhfhfhfhfhcZ†ZZZ≈ZZ)ZZZR..Z~≈≈Z)fh606.3 (0.6Water fh fh & _You swap places.fh/}E#####fh~##...######)....####...)###..##....## #).##...### ##ZZ≈##...#####†ZZ≈###.#.#.#≈≈≈ZZ@≈ZZ# fhJ### ##...##≈≈≈~)ZZZR.# ZZ####Z#.#≈≈~.).Z~≈≈Z ##)##..Z.##≈~)≈≈~≈≈). .)R##.....##≈.≈≈≈≈≈~..# ))..fh1.##.~≈≈~~..≈ ~~~))...(.~~#.~≈~...~ ≈~~.#.....~~#.....φ.≈ ~~~.+N≈~N..~fh{fhfhfh͇fhRfh)fh۔ZZZZZ.Z~~R≈.fh,7.0 (0.7fh9φfh fh`_You swap places.  Things that are here: _a +2 glaive of venom; a +0 robefh #######...######)....##fh z##...)###..##....## #).##...### ##)Z≈##...#####ZZZ≈###.#.#.#≈≈≈ZZZZZZ## ### ##...##≈≈≈~Z@Z.Z.# ZZ####Z#.#≈≈~.).~~R≈ ##)##..Z.##≈~)≈≈~≈≈) fh M.)R##.....##≈.≈≈≈≈≈~..# ))...##.~≈≈~~..≈ ~~~))...(.~~#.~≈~...~ ≈~~.#.....~~#.....φ.≈ ~~~.+~≈~...~ ....#......##.~~~~~..fh3 fh{ fh fh fh& Z.R≈φfh, f1=7fh8 9φfh,= & _You swap places.fhp ...## ####)....## ...)###..# .## #).##  #...### ##)Z≈# #...#####ZZZ≈###  #.#.#.#≈≈≈ZZZZZZ## #### ##...##≈≈≈~Z.ZZ..# .ZZ####Z#.#≈≈~.)@~R≈≈.# ###)##..Z.##≈~)≈≈~≈≈).# ).)R##.....##≈.≈≈≈≈≈~..# )))..#......##.~≈≈~~..≈# ≈~~~))...(.~~#.~≈~...fh [36m~≈# ≈≈~~.#.....~~#.....φ.≈≈# ~~~~.+.....~~#.~≈~...~≈# .....#......##.~~~~~..≈# #~.~~≈≈≈~. fh fhh fh fh fh fh fhF fh fh fh *Z.fh .Z≈))ZZZZZZRZfh X3=8.3 (0.6fh; fh` fhv####)....## ...)###..# .## #).##  #...### ##Z.≈# #...#####Z.Z≈###  #.#.#.#≈≈≈ZZZ≈))## fhw##### ##...##≈≈≈ZZZZZZ.# .ZZ####Z#.#≈≈~.).RZ≈≈.# ###)##..Z.##≈~)@≈~≈≈).# .).)R##.....##≈.≈≈≈≈≈~..# .)))..#......##.~≈≈~~..≈# ~≈~~~))...(.~~#.~≈~...~≈# ~≈≈~~.#.....~~#.....φ.≈≈# ~~~~.+.....~~#.~≈~...~≈# fhx|......#......##.~~~~~..≈# ##~.~~≈≈≈~.. ###.## fhzfh{fh|fh}fh9~fh~fhqfh fh߀fhfh\fhfhރfhfh)Z~~.Z≈ZZZ|..fhZ)ZZZ@RZfh[9.0 (0.7Reap Fly Water fhfh_ _Your reaping aura is weakening.fh" ##...)###..#  ##....## #).# #...### ##).≈#  ##...#####ZZ~≈###  #.#.#.#≈≈≈~.Z≈Z)##  fhl #### ##...##≈≈≈ZZZ|...#  .ZZ####Z#.#≈≈~Z)ZZZ≈≈.#  ###)##..Z.##≈~Z≈RZ≈≈).##  ).)R##.....##≈.≈@≈≈≈~..#  )))..#..~≈≈~~..≈#  ≈~~~))...(.~~#.~≈~...~≈#  ≈≈~~.#.....~~#.....φ.≈≈#  ~~~~.+.....~~#.~≈~...~≈#  .....#......##.~~~~~..≈#  ##.....##~.~~≈≈≈~..# hA 34m ###.##....##≈≈.~~≈≈≈~.##  . .####.#.#  fh& fhm fh fh fh% fh fh fh †.ZZ)≈)ZZZZZZ~≈Rφfh fh2 9=7===6 (0.6fh" fh$ fh ~.## #).##  #...### ##).≈# #...#####†.~≈### fh  #.#.#.#≈≈≈ZZ)≈))## ##### ##...##≈≈≈ZZZZZ..# .ZZ####Z#.#≈≈~ZZZ~Z≈≈.# ###)##..Z.##≈~Z≈≈Z≈≈).## .).)R##.....##≈.≈≈R≈≈~..# .)))..#......##.@≈≈~~..≈# ~≈~~~))...(.~~#.~≈~...~≈# ~≈≈~~.#.....~~#.....φ.≈≈# ~~~~.+.....~~#.~≈~...~≈# ......#......#h m#.~~~~~..≈# ##~.~~≈≈≈~..# ###.##≈≈.~~≈≈≈~.## . .####.#.# ≈~...~~~~.# #####.# ...# fh6 fh fh> fh fhY fh fh fhI fh fh ~ZZ)Z|ZZZ)fh kZZ≈≈Rfh 70=18===90.3 (0.7Water fh& ;φfh) fh"1#...### ##).≈#  ##...#####†.~≈###  #.#.#.#≈≈≈~ZZ≈))##  fhR2#### ##...##≈≈≈Z)Z|Z..#  .ZZ####Z#.#≈≈~ZZZZZ≈≈.#  ###)##..Z.##≈~)≈≈Z≈≈).##  ).)R##.....##≈ZZ≈≈≈≈~..#  )))..#..~R≈~~..≈#  ≈~~~))...(.~~#.~@~...~≈#  ≈≈~~.#.....~~#.....φ.≈≈#  ~~~~.+.....~~#.~≈~...~≈#  fh3u.....#......##.~~~~~..≈#  ##.....##~.~~≈≈≈~..#  ###.##....##≈≈.~~≈≈≈~.##  . .####.#.#≈≈~...~~~~.#  ####.# ...##≈≈≈~......#  .....#  fh6fh 9fh9fh:fhd<fhK=fh;G.)ZZZ.Z≈ZφfhN3=20==1.0Water fhuXfhZfhQ=##...#####†.~≈###  #.#.#.#≈≈≈~.)≈))##  ### ##...##≈≈≈ZZZZ...#  ZZ####Z#.#≈≈~ZZZZZ≈≈.#  ##)##..Z.##≈~Z≈≈Z≈≈).##  fh.)R##.....##≈Z≈≈≈≈≈~..#  ))..#..ZR≈~~..≈#  ~~~))...(.~~#.~≈~...~≈#  .#.....~~#...@.φ.≈≈#  ~~~.+.....~~#.~≈~...~≈#  ....#......##.~~~~~..≈#  ##.....##~.~~≈≈≈~..#  ##.##....##≈≈.~~≈≈≈~.##   .####.#.#≈≈~...~~~~.#  ###.# ...##≈≈≈~......#  ....# #≈≈≈~)~~~.##  h8+7;5H# fhSfhj,fh|fhڹfhfh,fh|Z~Z.Z≈ZRφfh6=1==7fhdfhl' _Found a partisan.fhW##...#####†.~≈###  fh #.#.#.#≈≈≈~.)≈))##   ##...##≈≈≈ZZZ|Z..#  Z####Z#.#≈≈~ZZZ~Z≈≈.#  #)##..Z.##≈ZZ≈≈Z≈≈).##  )R##.....##≈.≈≈≈≈≈~..#  )..#......##.Z≈≈~~..≈#  fh@f))...(.~~#.~ZR...~≈#  ~~.#.....~~#....@φ.≈≈#  .+.....~~#.~≈~...~≈#  #......##.~~~~~..≈#  ##.....##~.~~≈≈≈~..#  #.##....##≈≈.~~≈≈≈~.##  fhq.####.#.#≈≈~...~~~~.#  .# ...##≈≈≈~......#  # #≈≈≈~)~~~.##  ##  fhfhvfhfhfhcfhfhfh.Z.Z)ZZ~Z~fh@Zφfh'2.4fh5fhfhf p#.#.#.#≈≈≈~.)≈))##  # ##...##≈≈≈ZZ.Z.Z.#  ##Z#.#≈≈~Z)ZZ~≈≈.#  )##..Z.##≈ZZ≈≈Z≈≈).##  R##.....##≈Z≈≈≈≈≈~..#  ..#.fhh 5.~≈≈~~..≈#  ~))...(.~~#.ZZR...~≈#  ~.#.....~~#.....φ.≈≈#  ~.+.....~~#.~≈~.@.~≈#  ..#......##.~~~~~..≈#  .##.....##~.~~≈≈≈~..#  .##....##≈≈.~~≈≈≈~.##  ####.#.#≈≈~...~~~~.#  #.# ...##≈≈≈~......#  ..# #≈≈≈~)~~~.##  ###~.~~###    fhGi fhj fh|k fh6l fhl fhm ,fhn fho fhZp fhw ).|Z..ZZ~Z≈≈ZZfhw ~≈~ZZRφfhw} 80=4==3.1fh :φfh fh>=#...#####†.~≈###  #.#.#.#≈≈≈~.)≈))# ##...##≈≈≈Z).|Z.. ####Z#.#≈≈~.ZZ~Z≈≈Z# fh>)##..Z.##≈ZZ≈≈Z≈≈).# R###≈Z≈≈≈≈≈~.. ..#......##.Z≈≈~~..))...(.~~#.~≈~...~#.ZZR@.≈ ~.+.....~~#.~≈~...~..##.~~~~~..≈.##~. .##....##≈≈.~~≈≈≈~.#####.#.#≈≈~...~~~~ #.# ...##≈≈≈~...... #≈≈≈~)~~~.######~.~~###fh@fhAfhBfhC,fhD,fhEfhF,fhwG,fhQZ.ZZZ.Z~≈≈.~Z≈≈~≈≈)ZZfhR`.ZZfhV%8fh^fh|c    ≈≈≈~.)≈))## # ≈≈≈Z).Z.Z.# fhwd≈~ZZ.Z~≈≈.# )≈~Z≈≈~≈≈)Z## #≈Z≈≈≈≈≈~..# #.Z≈≈~~..≈# ~))...(.~~#.Z≈~...~≈# #...ZR@.≈≈# #.~≈~Z..~≈# #.~~~~~..≈# #~.~~≈≈≈~..# ≈≈.~~≈≈≈~.## ≈~...~~~~.#  ...##≈≈≈~......#  #≈≈≈~)~~~.##   fh/    fh≈≈≈~.)≈))##  ≈≈≈Z).Z.Z.# ≈~ZZ.Z~≈≈.# )≈~Z≈≈~≈≈)Z## #≈Z≈≈≈≈≈~..# #.Z≈≈~~..≈# ))...(.~~#.Z≈~...~≈# #...ZR@.≈≈# #.~≈~Z..~≈# #.~~~~~..≈# #~.~~≈≈≈~..# ≈≈.~~≈≈≈~.## ≈~...~~~~.#  ...##≈≈≈~......#  #≈≞fh≈~)~~~.##    _Sugats is no longer moving quickly.  You pick up the serpentine rune and feel its power.fh/  --more--fh :  You now have 2 runes.fh fh fhV fh fh fh; fhЫ fhs fh fh fh- ~).|Z.Z~~≈≈ZZfhŷ ..ZZ~ZZ.fh^ 5===18 4.5 (1.4fh fh  fh? 8_Press } to see all the runes you have collected.fh* fh+ fh- fh/ fh0 fh~1 fh2 fh2 fhu3 fh4 fh4 fhd5 fh8 fh: fh: \33 Fly fh > fh5C i _Your reaping aura expires.fhF fh K fhO fh4T fh/X fh(\ fh\ K1=fh4a fhf fhj fhm fhq fhBu fhu fhx fh| fh fh fh fh fhm fh 9=fh fh fhK fh; fh$ fhͧ j2=Fast fh6 fhı $ fhj _Your extra speed is starting to run out.6=fh fhϻ fh{ fh fh fhQ fh fh fh{ K3=fhc fh fhr 9=fh fh ,fh fh fh K7=fh fh9 94fhT fhL fh]fh  ##...#####†.~≈###   jesper the Bewitcher#.#.#.#≈≈≈~.)≈))##   Human of Hepliaklqana *****. # ##...##≈≈≈~).|...#   Health: 84/131 ===============--------- fh%####Z#.#≈≈~ZZ.~~≈≈.#   Magic: 27/34 ===================----- )##..Z.##≈ZZ≈≈~≈≈).##   AC: 18Str: 7 R##.....##≈Z≈≈≈≈≈~..#   EV: 33 Int: 24 ..#......##.~≈≈~Z..≈#   SH: 0Dex: 24 ~))...(.~~#.~≈~ZZZ~≈#   XL: 19 Next:  5% Place: Snake Pit:4 ~.#.....~~#...ZZ@.≈≈#   Noise: ---------  Time: 33702.8 (8.3) ~.+.....~~fhe#.~≈~ZRZ~≈#   w) +9 rapier (speed) ..#......##.~~~~~..≈#   Cast: Ensorcelled Hibernation .##.....##~.~~≈≈≈~..#   Fast Fly .##....##≈≈.~~≈≈≈~.##  ####.#.#≈≈~...~~~~.#   R   Sugats the hexer #.# ...##≈≈≈~......#   ZZZZZZZ 13 zombies (11 constriction, min…)..# #≈≈≈~)~~~.##  ..## ###~.~~###  You pick up the serpentine rune and feel its power.  You now have 2 runes. _Press } to see all the runes you have collected. _Your reaping aura expires. h22d_Your extra speed is starting to run out.You feel yourself slow down.fh /  --more--fh^fh`i Fly  _fhqffhufhvfh}fh^fh895fhȋfhJfh8%8fhfh̤fh96fh9fhfhfhնfhfhfhfh&{79=fhfh,fhfhfhS8=fhfh_ You now have 2 runes. _fh Press } to see all the runes you have collected.reaping aura expires. _Your extra speed is starting to run out. _Ancestor HP restored.fhfhyfhB9=fh fhfhz9=30=fhHfh`&,fh*fhh6fh7:90fh;fhD,fhHfhRk1=fhVfhV`fhza91fhdfh?nfh\ofhrfh|fhq}92fhTfhҋfhK2=fhfh],fh~fhfhS3=fhfhfhfhڼfh)fh94=3==fhfhfh|fhfh;5fhfhfhfhfhfh% h4==fh fh  4 _Magic restored.fh %6fh fh ,fh# fh}1 -33.5 (39.0)fh5 fhB> fhVE j _Key pressed, stopping explore.fhF fhI fh@S fh T ,7 _fhjX fh}b fhGc 9=fhg fh,q fhq fh>v fh fhn %8fh fh fh fhg fh a9=fhO fh fhn fh fh fh[ fh fh fh{ [100/131=fhN fhY fhp fh fh fh %1fh fhr ,fh fh fh %2fh! fh fh fh fhH$ fhg% fhT( fhf2 fh3 %3fh6 fh9@ fhA fhrD fhPM fhM K4=fhR fh\ fha] fha fhZj ,fhm fheu fhxv U5=fhz fh ,fh fh# ;6fh fhy ,fh fh ,fh fhѰ ;7fhH fh; ,fh fh ;8fh= fh ,fh; fh ,fh fh; ;9fh fh ,fh fh :10fh' (=fhv fhm ,fh fhI U1=fhh fh fh' ,fhW+ fh?4 ,fh7 fh@ ;2fhD fhL ,fhO fh1X ;3fh[ fhWf -73.5 (40fhi fhp fhav $ fhw c_Key pressed, stopping explore.fh{ fhƒ fhx $ _fh fhf fh fhƓ fh fh %4fhР fhͨ ,fh fhŲ fhs K5=fhT fhw fh fh fh ,fh fh fhN U6=fh fh@ ,fh fh ;7fh fh ,fhh fh ;8fh fh ,fhL fh ,fh" fh{* ;9fh- fh5 ,fh9 fh\B <20fhiF fhtN ,fhQ fh[ ,fhU_ fhf a1=fhj fher ,fhu fh} k2=fh[ fhY ,fh fh fh fh fh@ fhY %3fhV fhɭ ,fh= fhɹ fh %4fh fh ,fh fhK ,fhu fh fhW %5fh fh fh fhO fh fh7 K6=fhI fh ,fh fh- fh U7=fh fhr fh! fhD fh$ fhc% fh' fh^/ fh/ %8fh_3 fhl: ,fh= fhF fhF %9fhI fhQ ,fhU fh] ,fha fhj <30fh/n fhDv ,fhD{ fhу a1=fh# fhÌ 1 _HP restored.fhi fhV fh fh fh fh  ...### ##).≈#  ##...#####†.~≈###  fhq  #.#.#.#≈≈≈~.)≈))##   ##...##≈≈≈~).|...#  ###Z#.#≈≈~ZZ.~~≈≈.#  ##..Z.##≈ZZ≈≈~≈≈).##  ##.....##≈Z≈≈≈≈≈~..#  .#......##.~≈≈~Z..≈#  ))...(.~~#.~≈~ZZ@~≈#  818.5 (45 fh 0.#.....~~#...Z.ZR≈≈#  .+.....~~#.~≈~ZZZ~≈#  ..~~~~~..≈#  ##.~.~~≈≈≈~..#  ....##≈≈.~~≈≈≈~.##  ###.#.#≈≈~...~~~~.#  .# ...##≈≈≈~......#  .fh # #≈≈≈~)~~~.##  _You swap places.fh fh fhU j _Key pressed, stopping explore.fh fhG fh5 fhm fh fhY ,fh' fh fh fh fh; fh $ _fh fh fh fhr fh, fh fh fh fh fh fh fh fhofhfh fh{fhpfhfhfh!fh,%fhQ)fh-O=fh0fh5fh;fh?fhCfhGfhDLfhOfh SfhWfhYfh\fh;`fhqdfhefhgfhkfhqfh.ufhxfh9|fhfhfhfh^fhfhfh=fh@fhfh\fhfhfhfh#fhhfh^fhfh^fhfhfhVfh)fhfh,fhwfhXfhfhfh~fhfhufhfhfhfh fh fhfh},fhfh# _You swap places.  You see here a staff of conjuration.fh)fh/fh3fhr7fhF;fh>fhUWater fh2fh\ _You swap places.  Things that are here:  a +2 vampiric whip; a +0 robefhfhfh!fh?%fh&(fh(fh5-5 _You swap places.fhU1fh4fh$7fh9fh=fh#@fhCfhEfhFfhK5 _You swap places.fh5RfhV3fh5Zfh(b5 _You swap places.fh_gfhk3fh|fh~fh6fhfhقfhfhmfhfhfhqfhnjfhWfhfhfhfhsfh<fh͙fhfh:fhXfhsfhfhϤfhfh@fhfhcfhfhϰfhfhfhfhfhʸfhSfhfhfh fhpfhofhPfhfhfhfhfh?Water fhfhfhfhfhfhfh@fhfh*fhfhfhfhfhfh[fh"fhfhfhfhfhSfhsfhfhfhYfhg fh fhfhfhfhffhfhfhSfh$fhAfh fh!(fh"fh$fh(fh)fh+fhh.fh{1fh?3fh5fhQ7fh 8fh8fh;fhB ....##.....##~.~~≈≈≈~..# ###.##....##≈≈.~~≈≈≈Z.## fhbC. .####.#.#≈≈~...~~~Z.# ####.# ...##≈≈≈~...Z..# .....# #≈≈≈~)ZZR.## .....## ####~Z~~### ......# ##ZZ~# ......# #..## .....# #@.# .....## #N....## fh+D...## ##.?.## ...# #### ...# ....# ....#N   nagaraja (constriction, asleep) ....#ZZZZZZ 8 zombies (6 constriction, minion)..##fhZH'44fhTIfhmJfh]KfhLfhMfhOfhPfhhQfhV~Z~~.ZZ.ZZ, ally …)fhJX+5.5 (14fh]fhgu _A nagaraja comes into view. It is wielding a +0 whip.fh ..# .~~≈≈≈~.## . ...~~Z~.#  ~...Z..#  #≈≈≈~)~ZR.## fh 3 ####~.ZZ###  ##Z.~#  #.Z##  #@Z#  #N....##  ##.?.##  #### fh, ]..# .~~≈≈≈~.##  ...~~Z~.#  ~...Z..#  #≈≈≈~)~ZR.##  ####~.ZZ###  ##Z.~#  #.Z##  #@Z#  #N....## fh ##.?.##  #### fh² fh fh fh- _ _A nagaraja is nearby!fhnl..# .~~≈≈≈~.## . ...~~Z~.#  ~...Z..# fh< #≈≈≈~)~ZR.##  ####~.ZZ###  ##Z.~#  #.Z##  #@Z#  #N....##  ##.?.##  #### fh fh]..# .~~≈≈≈~.##  ...~~Z~.#  ~...Z..# fh `D #≈≈≈~)~ZR.##  ####~.ZZ###  ##Z.~#  #.Z##  #@Z#  #N....##  ##.?.##  #### fhefh>gfh6mfht_ _A nagaraja is nearby!fh)IV###.##≈≈.~~≈≈≈~.## fhJ. .####.#.#≈≈~...~~Z~.# #####.# ...##≈≈≈~...Z..# ......# #≈≈≈~)~ZR.## .## ####~.ZZ### ..# . ##Z.~# .# ... #.Z## .# #....###.Z# # #N..@.## ) ##.?fh:LD . ### .#  .# .# .# # fhZM fhOfhFQfhVRfhtSfhUfhVfhWfhPYfh\ZfhcB~~Rfhd.ZZZ.Z.Zfhg76.0) _fhzpfhrfhV#.###.##....##≈≈.~~≈≈≈~.## fh#. .####.#.#≈≈~...~~~~.# .#####.# ...##≈≈≈~...Z..# .# # #≈≈≈~)~Z~.## .##.. ####~.ZR### .#...# ##.ZZ# .##.... #Z.## fh.# #....###Z.# .## #N.@.Z## .)....## ##.?.## fh4.# ##### .# .# .#fh N   nagaraja (constriction, asleep, ally …).# Z   sea snake zombie (minion).## Z   nagaraja zombie (fh.## Z   guardian serpent zombie (minion)fhefhfh@fhfhfh/fhcM~.Rfhi.ZZZ.Z ......# R   Sugats the hexer#ZZZ 4 zombies (2 constriction, minion)fhX%7fhfhfh, /#.###.##....##≈≈.~~≈≈≈~.## )##. .####.#.#≈≈~...~~~~.# ).#####.# ...##≈≈≈~...Z..# fhC. .#.# #≈≈≈~)~Z~.## .##.. ####~.Z~### .#...## ##..R# .##....# #.Z## .# #....###Z.# .## #N@.Z.## !.)....## ##.?Z## .# ##### fh/ .# .# .# N   nagaraja (constriction, asleep, ally …).# Z   sea snake zombie (minion).## fh0 ?Z   naga zombie ( #....## Z   guardian serpent zombie (minion)fh]3 fh4 fho@ nZ.Z.fhqB %8fhG fhI fht2 &  fh3 XThe helpless nagaraja fails to defend itself.  You spit the nagaraja like a pig!!!!fh8 fhp9 fh: fhD ...###ZZ)@ZZfhE Z   sea snake zombie (minion)ZZ 2 naga zombies (constriction, minion)araja zombie (constriction, minion)fhL <18 78 (0.3fhdR fhU L _You kill the nagaraja!fhIfhOfhcfhil fhTm:_No target in view!fhfh\fhfhfhfh>fh*fhC,fh,fhfhfhfh^Q33 fhM5 _You swap places.fh&fhfhfhhfh fhyfhjfh?fh'18 fhfhGH _e - 2 scrolls of amnesia (gained 1)fhfhEfhfh;33 fhfh5 _You swap places.fhx"fh$fh)fh+fh9,fh-fh'2V  Things that are here:  a +0 whip; a +0 robefh6fh8fh8<fh?fhAfh-B _fhCfhFfh\IfhKfhuNfhPfhRfhPUfhYfhYfhZfh\fhafhcfhjfhkfhlfhmfhrfhvfhlzfhZ}fh^fh߃fhfhfhfh fh@fhfh9fh0fhfhfhtfhfhfhxfh fhfhfhqfh0 ....)'.≈~~~~.+.....~~#.~≈~...~≈# .#..)#.......#......##.~~~~Z..≈# ....###.....##....S##~.~~≈≈≈~..# ###.###.##....##≈≈.~~≈≈≈~.## )##. .####.#.#≈≈~...~~~~.# fh####.).#####.##...##≈≈≈~...Z..#  #.........#.#.#.#≈≈≈~)~ZZ.##  #.........##...#####~.~Z###  ##..........#.@.### ##.Z~#  #...........##..ZZ## #ZZ## ###...........###.ZZZ###ZZ# Ensorcelled Hibernation......## ####)ZZ.Z## !.)....## ##R..## #.....###### R   Sugats the hexer ##..........# S   mana viper (wandering) ##..........# fh' ZZZZZZ 7 zombies (5 ##.........#fh.57.8 (9.0fhfhGfhfhfhfhfh .ZZ..fhNRZ.Z.ZZZZZZZZ 8 zombies (6 constriction, minion)  A mana viper comes into view.fhv8.8 (10.0)Ensorcelled Hibernation fhfhB7 _The mana viper moves out of view.fhfhEfhfh*fh,fh.fht0fh1fh2fh3fh4fh6fh7fhD8,fh<:fh>Bfh'J ###..'.~≈~~~))...(Z ....)'.~≈≈~~~~#.......≈fhJM)'.≈~~~~.+.....~~#.~≈~...~≈ .#..)#.......#.....S##.~~~~Z..≈fhK###.....##.....##~.~~≈≈≈~..# ....###.###.##....##≈≈.~~≈≈≈~.## .....)##. .####.#.#≈≈~...~~~~. ####.).#####fhL≈≈≈~...Z..# #.#@#.#≈≈≈~)~ZZ.## ###..Z#####~.~Z###  ##fhHM#.ZZ### ##.Z~#Ensorcelled Hibernation  #.##...Z## #ZZ## ###...........###.ZRZ###ZZ# .fhN.## ####Z.Z..## .....!.)....## ##...##S   mana viper (wandering, ally target).#####fhNZZZZZ 5 zombies (3 constriction, minion).fhKS19.0)fhTfhVfh.Zfh[fh\fh]fhf.SZZ..fhygZR.Z)S 4fhh+60.8 (2fh4pfh@rfhyS))...( )#.....~~ )fh{+.....~ )#...... #.... ....# )##. .####.#.# )#...#  #@#)  #.ZZ#fh|  #...###   ##.ZRZ## #ZZ## ##..Z  ####) ) ##...##  ##### fh~"fhC ))...( )#.....~~ fh )+.....~ )#...... #.... ....# )##. .####.#.#fh  )#...#  #@#)  #.ZZ#fhf   #...###   ##.ZRZ## #ZZ## ##..Z ####)fh!" & ) ##...##  ##### fh:. fh0 fh 8 fh; a _A mana viper is nearby!fh%p.)).#..)))..#......##.~≈≈~~Z.≈#  ##..'.~≈~~~))...(.~~#.~≈~..Z~≈#  fh6')'.~≈≈~~.#.....~~#.......≈≈#  ...)'.≈~~~~.+.....~~#.~≈~...~≈#  #..)#........##.~~~~Z..≈#  ###.....##....S##~.~~≈≈≈~..#  ###.###.##....##≈≈.~~≈≈≈~.##  ....)##. .####.#.#≈≈~...~~~~.#  ###.).#####.##..@##≈≈≈~...Z..#  #.#.#.#Z#≈≈≈~)~ZZ.##  .##.ZZ#####~.~Z###  ##...### ##.Z~#   #.##.ZRZ## #ZZ# ##fh*(##..ZZ###ZZ#   S   mana viper (ally target)...####).Z  Z   naga zombie (constriction, minion) ....!.)....###...  Z   guardian serpent zombie ( ..# ##### fh*fh.fh/fhe0fh9^.SZ.fhg:Z.ZZZZ 4 zombies (2 constriction, minion)fh';11.8 (1 _fhCfhEfh.)).#..)))..#......##.~≈≈~~Z.≈#  jesper the Bewitcher ##..'.~≈~~~))...(.~~#.~≈~..Z~≈#  Human of Hepliaklqana *****. fh...)'.~≈≈~~.#.....~~#.......≈≈#  Health: 131/131 ======================== ...)'.≈~~~~.+.....~~#.~≈~...~≈#  Magic: 32/34 ======================-- #..)#.......#......##.~~~~Z..≈#  AC: 18Str: 7 ...###.....##.....##~.~~≈≈≈~..#  EV: 33 Int: 24 ...###.###.##....##≈≈.~~≈≈≈~.##  SH: 0Dex: 24 ....)##. .####.#S#≈≈~...~~~~.#  XL: 19 Next:  7% Place: Snake Pit:4 ###.).#####.##..@##≈≈≈~...Z..#  Noise: ---------  Time: 33861.8 (0.0)  #.........#.#Z#Z#h•40m≈≈≈~)~ZZ.##  w) +9 rapier (speed)  #.........##.Z.#####~.~Z###  Cast: Ensorcelled Hibernation  ##..........#.Z.### ##.Z~#  Fly  #...........##..RZ## #ZZ## ##...........###..ZZ###ZZ#  S   mana viper (ally target) ............## ####).Z..##  ZZZZ 4 zombies (2 constriction, minion) ....!.)....## ##...## ...........# ##### _A mana viper is nearby!Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a mana viper (ally target, chance to affect: 71%)fh +.)).#..)))..#......##.~≈≈~~Z.≈#   jesper the Bewitcher ##..'.~≈~~~))...(.~~#.~≈~..Z~≈#   Human of Hepliaklqana *****. fh ...)'.~≈≈~~.#.....~~#.......≈≈#   Health: 131/131 ======================== ...)'.≈~~~~.+.....~~#.~≈~...~≈#   Magic: 32/34 ======================-- #..)#.......#......##.~~~~Z..≈#   AC: 18Str: 7 ...###.....##.....##~.~~≈≈≈~..#   EV: 33 Int: 24 ...###.###.##....##≈≈.~~≈≈≈~.##   SH: 0Dex: 24 ....)##. .####.#*#≈≈~...~~~~.#   XL: 19 Next:  7% Place: Snake Pit:4 ###.).#####.##..@##≈≈≈~.fh ..Z..#   Noise: ---------  Time: 33861.8 (0.0)#.........#.#Z#Z#≈≈≈~)~ZZ.##   w) +9 rapier (speed)#.........##.Z.#####~.~Z###   Cast: Ensorcelled Hibernation  ##..........#.Z.### ##.Z~#   Fly #...........##..RZ## #ZZ##  ##...........###..ZZ###ZZ#  S   mana viper (ally target) ............## ####).Z..##  ZZZZ 4 zombies (2 constriction, minion) ....!.)....## ##...## ...........###### _A mana viper is nearby!Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  hO PmConfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a mana viper (ally target, chance to affect: 71%)fh# fha  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight linefh:c : a mana viper (ally target, chance to affect: 71%)  The mana viper resists with almost no effort.  The mana viper bites you.fhq dSZ.fhs g0-26----fh\t 218 =2.8 (1fh{ fh ~  fh~ S_You feel your power leaking away.fhf  You hit the mana viper.  The mana viper is lightly wounded.fh,3.2 (0.4fh< fh[ _The mana viper completely misses you.fh0.)).#..)))..#......##.~≈≈~~Z.≈#  jesper the Bewitcher ##..'.~≈~~~))...(.~~#.~≈~..Z~≈#  Human of Hepliaklqana *****. ...)'.~≈≈~~.#.....~~#.......≈≈#  Health: 130/131 =======================- ...)'.≈~~~~.+.....~~#.~≈~...~≈#  Magic: 24/34 ================-------- fh2#..)#.......#......##.~~~~Z..≈#  AC: 18Str: 7 ...###.....##.....##~.~~≈≈≈~..#  EV: 18Int: 24 ...###.###.##....##≈≈.~~≈≈≈~.##  SH: 0Dex: 24 ....)##. .####.#S#≈≈~...~~~~.#  XL: 19 Next:  7% Place: Snake Pit:4 ###.).#####.##.Z@##≈≈≈~...Z..#  Noise: =--------  Time: 33863.2 (0.0)  #.........#.#.#Z#≈≈≈~)~ZZ.##  w) +9 rapier (speed)  #.........##.Z.#####~.~Z###  Cast: Ensorcelled Hibernation  ##..........#.Z.### ##.Z~#  h30mFly  #...........##..RZ## #ZZ## ##...........###..ZZ###ZZ#  S   mana viper (ally target) ............## ####).Z..##  ZZZZ 4 zombies (2 constriction, minion) ....!.)....## ##...## ...........# ##### _The mana viper completely misses you.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a mana viper (lightly wounded, ally target, chance to affect: 71%)fh +.)).#..)))..#......##.~≈≈~~Z.≈#   jesper the Bewitcher ##..'.~≈~~~))...(.~~#.~≈~..Z~≈#   Human of Hepliaklqana *****. fhX ...)'.~≈≈~~.#.....~~#.......≈≈#   Health: 130/131 =======================- ...)'.≈~~~~.+.....~~#.~≈~...~≈#   Magic: 24/34 ================-------- #..)#.......#......##.~~~~Z..≈#   AC: 18Str: 7 ...###.....##.....##~.~~≈≈≈~..#   EV: 18Int: 24 ...###.###.##....##≈≈.~~≈≈≈~.##   SH: 0Dex: 24 ....)##. .####.#*#≈≈~...~~~~.#   XL: 19 Next:  7% Place: Snake Pit:4 ###.).#####.##.Z@##≈≈≈~...Z..# fh    Noise: =--------  Time: 33863.2 (0.0)#.........#.#.#Z#≈≈≈~)~ZZ.##   w) +9 rapier (speed)#.........##.Z.#####~.~Z###   Cast: Ensorcelled Hibernation  ##..........#.Z.### ##.Z~#   Fly #...........##..RZ## #ZZ##  ##...........###..ZZ###ZZ#  S   mana viper (ally target) ............## ####).Z..##  ZZZZ 4 zombies (2 constriction, minion) ....!.)....## ##...## ...........###### _The mana viper completely misses you.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  fh `Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a mana viper (lightly wounded, ally target, chance to affect: 71%)fh$ gSasleep, ally target)fhU fh(Y  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)fhrZ onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a mana viper (lightly wounded, ally target, chance to affect: 71%)  The mana viper looks drowsy...fh[ fhq SZZ. Z 5 zombies (3 constriction, minion)fhLu 1==4.2 (1Ensorcelled Hibernation fh} fh+ A _Your sea snake zombie bites the mana viper!fh s fh>t The helpless mana viper fails to defend itself.  You skewer the mana viper like a kebab!!!!fh.Z   sea snake zombie (minion)Z   naga (fhyZZ 2 nagaraja zombies (constriction, min…)Z   guardian serpent zombie (minion)fh;8--6 (0.4fh%fhԓ fhH_You kill the mana viper!fh y..###.).)R###≈.≈≈≈≈≈Z.. fhq.)).#..)))..#......##.~≈≈~~Z. ##..'.~≈~~~))...(.~~#.~≈~..Z~)'.~≈≈~~.#~#.......≈ ...)'.≈~~~~.+.....~~#.~≈~...~ fh#..)#.......#......##.~~~~Z..≈....##.....##~.###.###.##....##≈≈.~~≈≈≈~.## ....)##. .####.#@#≈≈~...~~~~ ###.).#####.##.Z.##≈≈≈~...Z..fh#.#Z#Z#≈≈≈~)~ZZ.## ##Z..#####~.~Z####.Z.### ##.Z~  ##..RZ## #ZZ## ##.###..ZZ###ZZ........## ####).Z..##fhqf!.)....## ##...##fhfhfhfhfh|fh~fh0EZZZZ#.#R.Z.R   Sugats the hexerfh1ZZZZZ 5s (3 constriction, minion)fh5b33 --5.6 (1.0fh>fh@fhQfhRfh[fhP^fh'afhbfhcfhefhifhlM5=fhymfhrfhvfhyfh.}fhnfhfh9=fhfhďfhfhfhYfh fhHfh,fhحfhfhhj6==fhEfhfhCfhfhfh;fhfh,fhfhfhvh7==fhfhfhfhfhV ,fhj fh ,fh fh k8=fhu fh( fh) fh+ fh_5 ,fh8 fhFC fhcD fhF fhO a9=fhR fh\ ,fhk` fh{h ,fhkk fhu ,fhwx fhB fhn i30==fhƄ fhэ ,fh fh fhQ fhٝ fh fhި fh fh O=fh fh fh %1fhK fh fh fh fh fhW fh, fh fh fh fhA fhF D2=fh* fh ,fh fh ,fh fh ,fh fh fh h3==fh fhT ,fh? fh& ,fh) fh/ ,fhn2 fh: fhU; h4==fh{< fhH fhjM fhgR fhW fhX fhkZ fh` fhd fhi fhm fhq fh"v fhy fh~ fhh fhM fhl fh fh fh fh fh fh fh fhѩ fhI fh fh fha fh` fha fh fh| fhN fh> fh i... ##### ##...##≈≈≈~).ZZ.Z# ....... ##.ZZ####.#.#≈≈~.).~~≈≈Z# fh ......# #.###)##....##≈~)≈≈~≈≈)Z#...###.).))##.....##≈.≈≈≈≈≈Z...)).#..)))..#......##.~≈≈~~Z.≈ .####..'.~≈~~~))...(.~~#.~≈~..Z~≈...)'.~≈≈~~.#.....~~#.......≈≈...)'.≈~~~~.+.....~~#.~≈~...~≈ #..#..)#.......#@.....##.~~~~Z..≈906.6 (41.0).....###.....##ZZ...##~.~~≈≈≈~.. ......###.###.##Z..Z##≈≈.~~≈≈≈~.# .......)##. .####Z#R#≈≈~...~~~~.# .#####.).#####.##..Z##≈≈≈~...Z..# fh% .# #..#Z#Z#.#≈≈≈~)~ZZ.## #..##ZZZ#####~.~Z### ZZ 11 zombies (9 constriction, mini…)# ##....#.ZZ### ##.Z~# # #...........##ZZ.Z## #ZZ##fh fhF fh[ j _Key pressed, stopping explore.fhn fhP fh[ fh fh8 fhc ,fh fh fh ,fh ,fh fh fh) Y=18 fh F _You reach down and open the door.fh fh% fh* fh0 fh5 fh: fh? fh1C fhkG fhK fhP fhaQ ;33 fhV fh [ @  There is an open door here.fhT` fhEj fho fhp  _fhs fhw fh~ fh fh fhb fh fh fh' fhݢ fh fh_ fhA fh fh fhd fhU fh fh fh fh^ fh fh3 fhD fh fh fhB fh= fh fh fh ,fh! fh' fhy. fh"4 fh: fh+@ fhTE fh~K fhP fhV fh[ fhb ,fh^g fhjl fhNr fh_w fh<} fh: fh\ fh fha fh fh fhߣ fhĪ fh fh fh fh+ fh fh fhO fh0 fh fh! fh" fh fh fh6 fh fh fh fh  C ..### #.#.#.#≈≈≈ ...... ##### ##...##≈≈≈ ....... ##.Z)####.#.#≈≈~. fh ......# #.###)##....##≈~) ........###.).))##.....##≈.  . ......)).#..)))..#......##.  .... #.####..'.~≈~~Z)Z...(.~~#..#......)'.~≈≈~~.#Z....~~#. ..............)'@R~Z~~ZZZZ...~~#.16.6 (10 ........#..#..)#.ZZZ...#ZZ....##fh Q.##.....###.....##ZRZ..##~.#.......###.###.##Z.Z.##≈≈. ...............)##...####Z#.#≈≈~. .........#####.).#####.##ZZZ##≈≈≈ .........# #.........#.#Z#Z#≈≈≈8 zombies (6 constriction, minion ........## #.........##...##### ......).# ##..........#...### #fh fh3& fhJ- j _Key pressed, stopping explore.fh. fhy2 fhsC fhE ,fhF fhDH fhqI ,fhJ fhK ,fhM fh1R fhV : _fh\ @  There is an open gate here.fh c fhzh fh o fht fhi{ fh fh fhۊ fhƐ fh fh  _fh fh} fh fh fh` fhc fh fh fh fh2 fh fh5 fhc fh fh ?  You see here a +0 halberd.fh  ##... .. ....S. ##.... ... ..... #...## .... .... ##...##fha  ....####... #.#.#.# .......... ##### ##...## ......... ##.Z)####.#.#≈ ........# #.###)##....## .......@###.).))##.....# . ......))R#..)))..#..... ....##.####.Z'.~≈~~ZZ)...(.~Ensorcelled Hibernation  .......#......)Z.~≈≈Z~.#Z....~  ........)'Z≈Z~ZZZ'ZZ...~  ..#..#..)#...Z...#ZZ....  .##.....###.....##Zfh RZ..# S   black mamba (wandering)  .#.......###.###.##Z.Z.ZZZZZZ 6 zombies (5 constriction, minion)  ##...............)##...####Z#.#≈fhg 19.6 (3.0)fh fh ,fh4 m  A black mamba comes into view.fh fhm ,fh ,fhfh] N..SZZZ'ZZfhW  .≈~ZZ~Z.N   naga ritualist (constriction, wanderi…)S   black mamba (ally target)ZZZZZ 8 zombies (6 constriction, minion)fh +20.6 (4fhfh) _A naga ritualist comes into view. It is wielding a +0 scimitar.fh? .. ..N...  ... .....  .... ...S  ....####...  .......... #####  ......... ##.Z) ........# #.###) .......@###.).)) . ......)ZR#..))) ....##.####.ZZ.)...(  ..)'ZZ  ..)'.≈~ZZ  #..)#..Z..  ...###....  ...###.###  )fh .. ..N...  ... .....  .... ...S  ....####...  .......... #####  ......... ##.Z) fh........# #.###) .......@###.).)) . ......)ZR#..))) ....##.####.ZZ.)...(  ..)'ZZ  ..)'.≈~ZZ  #..)#..Z..  ...###....  ...###.###  )fhfhfhpfhd _There are monsters nearby!fh  #### ..|.... ##. N...[ ##..... .... . ...S... ##...#####..... #.#.#.fh f..##### ##...##..##.Z)####.#.#≈ #.###)# ..###.).))## . ......)ZR#..)))..#...... ....##.####.ZZ.~≈~~ZZ)...(#......)'ZZ≈≈Z~.#Z. ......)'.≈~ZZ~Z'ZZ...~.#..#..)#..Z....#ZZ.....##.....###.....##ZRZ.. .####.###.##Z.Z.##53fhث fhɬ fh fhr fh0 ,fh` e  Found a robe and a staff of air.fh& fh fhǴ fh fh fh S....SN.Sfh ZRZ.Z.~S   anaconda (constriction, wandering)N   naga ritualist (constriction)SS 2 black mambas (1 wandering, 1 ally (…)fh *1.6 (1fh fh)  fh _A black mamba comes into view. An anaconda comes into view.fh  .......##) ....S.....).. ........S. ##....... ...N...#fh .... ......... ##...##....####...... #.#.#.#≈.S.##### ##...#..##.Z)####.#.#≈≈.###.###)##....##≈ .Z###.).))##.....## . ......)RZ#..)))..#......# ....##.####..Z.~≈~~ZZ)...(.~.#......)'.Z≈≈Z~.#Z....~.....)'.≈~~Z~Z'ZZ...~~...#..)#..Z....#ZZ...#.....###.....##ZRZ.fh fh fh fhF fh fh( fha fh= y|S...[Sfh ZRZ.S), ally ta…)Sally target) fh -=2fh fh _The black mamba barely misses you. The black mamba closely misses you.fh0v7 ## jesper the Bewitcher ........... ####) Human of Hepliaklqana *****. ....|..... ##...) Health: 131/131 ======================== fhx.. ....S...[. ##....# Magic: 32/34 ======================-- ... ...N.S... #...### AC: 18Str: 7 .... ......... ##...### EV: 33 Int: 24 ....####...... #.#.#.#≈ SH: 0Dex: 24 .........S.##### ##...##≈ XL: 19 Next:  8% Place: Snake Pit:4 .......Z@.##.Z)####.#.#≈≈ Noise: =--------  Time: 33922.6 (0.0) ........###.###)##....##≈ w) +9 rapier (speed) .......R###.).))##.....## Cast: Ensorcelled Hibernation . .fhy.....)Z.#..)))..#......# Fly  ....##.####..Z.~≈~~ZZ)...(.~~  .......#......)'.Z≈≈Z~.#Z....~~ R   Sugats the hexer  ..............)'.≈~~Z~Z'ZZ...~~ S   anaconda (constriction)  .........#..#..)#..Z....#ZZ....# N   naga ritualist (constriction, ally ta…) ........##.....###.....##ZRZ..## SS 2 black mambas (1 ally target)(…)_The black mamba barely misses you. The black mamba closely misses you.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a black mamba (ally target, chance to affect: 84%)fh## jesper the Bewitcher........... ####) Human of Hepliaklqana *****.fh....|..... ##...) Health: 131/131 ========================.. ....S...[. ##....# Magic: 32/34 ======================--... ...N.S... #...### AC: 18Str: 7.... ......... ##...### EV: 33 Int: 24....####...... #.#.#.#≈ SH: 0Dex: 24.........*.##### ##...##≈ XL: 19 Next:  8% Place: Snake Pit:4fh#.......Z@.##.Z)####.#.#≈≈ Noise: =--------  Time: 33922.6 (0.0)........###.###)##....##≈ w) +9 rapier (speed).......R###.).))##.....## Cast: Ensorcelled Hibernationfh. ......)Z.#..)))..#......# Fly ....##.####..Z.~≈~~ZZ)...(.~~.......#......)'.Z≈≈Z~.#Z....~~ R   Sugats the hexer..............)'.≈~~Z~Z'ZZ...~~ S   anaconda (constriction).........#..#..)#..Z....#ZZ....# N   naga ritualist (constriction, ally ta…)fh !........##.....###.....##ZRZ..## SS 2 black mambas (1 ally target)(…)_The black mamba barely misses you. The black mamba closely misses you.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a black mamba (ally target, chance to affect: 84%)fhTTRSsleep, 1 ally tarfhވfh8fh_.SN..SS  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.fhҶ\Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a black mamba (ally target, chance to affect: 84%)  The black mamba looks drowsy...fh:*fh  The naga ritualist invokes the aid of its god against you.fhAfhBfhF,fhHfhIfhc.S..SZ.@RZfhe18 3.6 (1Ensorcelled Hibernation rP- Fly fhpfhrG _You feel yourself grow more vulnerable to poison.fh## &  fh$ eThe helpless black mamba fails to defend itself.  You perforate the black mamba like a sieve!!!!fhp( fhB   ...........  ....|.....  ........[.  ...N.....  ......... fhC L###S.S... ..Z†.##### ...@.#....R##.......)toxic S   black mamba  You kill the black mamba!The naga ritualist prays to its god.The naga ritualist begins to radiate toxic energy.fh (fh  ...........  ....|.....  ........[. fhP ? ...N.....  ......... ###S.S... ..Z†.##### ...@.#fh ....R##.......)fh fh .S., ally target)fh $27fh =-9 (0.3Ensorcelled HibernationPois rP- Fly fh fh^  fh C_You are poisoned.fhs? C ## jesper the Bewitcher ........... ####) Human of Hepliaklqana *****. fh2A ....|..... ##...) Health: 127/131 =======================- .. ........[. ##....# Magic: 30/34 =====================--- ... ...N..... #...### AC: 18Str: 7 .... ......... ##...### EV: 18Int: 24 ....####S.S... #.#.#.#≈ SH: 0Dex: 24 ........Z*.##### ##...##≈ XL: 19 Next:  8% Place: Snake Pit:4 ........@.##.Z)####.#.#≈≈ Noise: =--------  Time: 33923.9 (0.0) .......R###.###)##....##≈ w) +9 rapier (speed)hmB 1K .......Z###.).))##.....## Cast: Ensorcelled Hibernation . ......)Z.#..)))..#......# Pois rP- Fly  ....##.####..Z.~≈~~ZZ)...(.~~  .......#......)'.Z≈≈Z~.#Z....~~ R   Sugats the hexer  ..............)'.≈~~Z~Z'ZZ...~~ S   anaconda (constriction, ally target)  .........#..#..)#..Z....#ZZ....# N   naga ritualist (constriction, toxic a…) ........##.....###.....##ZRZ..## S   black mamba(…)_You are poisoned.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fhC Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a black mamba (chance to affect: 84%)fh>## jesper the Bewitcher........... ####) Human of Hepliaklqana *****.....|..... ##...) Health: 127/131 =======================-.. ........[. ##....# Magic: 30/34 =====================---fh]... ...N..... #...### AC: 18Str: 7.... ......... ##...### EV: 18Int: 24....####S.*... #.#.#.#≈ SH: 0Dex: 24........Z†.##### ##...##≈ XL: 19 Next:  8% Place: Snake Pit:4........@.##.Z)####.#.#≈≈ Noise: =--------  Time: 33923.9 (0.0).......R###.###)##....##≈ w) +9 rapier (speed).......Z###.).))##.....## Cast: Ensorcelled Hibernation. ......)ZfhIQ.#..)))..#......# Pois rP- Fly ....##.####..Z.~≈~~ZZ)...(.~~.......#......)'.Z≈≈Z~.#Z....~~ R   Sugats the hexer..............)'.≈~~Z~Z'ZZ...~~ S   anaconda (constriction, ally target).........#..#..)#..Z....#ZZ....# N   naga ritualist (constriction, toxic a…)........##.....###.....##ZRZ..## S   black mamba(…)_You are poisoned.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a black mamba (chance to affect: 84%)fhjkIS(asleep)fh*  Aim: a black mamba (chance to affect: 84%)  The black mamba looks drowsy... You feel sick.  You are more poisoned.  Your guardian serpent zombie closely misses the anaconda.  The anaconda grabs your guardian serpent zombie.  The anaconda bites your guardian serpent zombie!fhfh3fhfh  The anaconda constricts your guardian serpent zombie.fh0k .NSfh R.ZZZYour guardian serpent zombie closely misses the anaconda.The anaconda bites your guardian serpent zombie!fh}4=-=4.9 (1fhfhLu _The anaconda constricts your guardian serpent zombie.fh$ ....#### ##.#.............# ####).fhv  ........|.....).....<..[.. ##....... ..........### .... ...N.......##...####....####S.S......#.#.#.#≈.Z@.##### ##...#.R..##.Z)####.#.#≈≈~..###.###)##....##≈~ ......ZZ###.).))##.....##≈ . ......)Z.#..)))..#......## ....##.####Z.Z.~≈~~ZZ)...(.~~#.#......)'.Z≈≈Z~.#Z....~~#fh .....)'.≈~~Z~Z'ZZ...~~ ...#..)#..Z....#ZZ..fh  Found a stone staircase leading up. You feel sick.  You are more poisoned.The anaconda closely misses you. fh  The anaconda constricts your guardian serpent zombie.fh fh <R.ZZZ).fh 8===4===33 -5fh fhq _Your guardian serpent zombie hits the anaconda. _You see here a black mamba corpse.fh?  The helpless black mamba fails to defend itself.  You spit the black mamba like a pig!!!!fh .ZZZZZ 5 zombies (3 constriction, minion)The helpless black mamba fails to defend itself.  You spit the black mamba like a pig!!!!  You kill the black mamba!  You feel sick.anaconda bites you but does no damage.  fhW_The anaconda constricts your guardian serpent zombie.fh *The naga ritualist spits poison at you.The splash of poison hits you.fhCS.Sconfused, all…)The naga ritualist spits poison at you.The splash of poison hits you.  You are more poisoned.  Sugats mumbles some strange words.  The naga ritualist resists with almost no effort.anaconda appears confused.fh1======-===18 9==6.3 (0.4fhfhX _Your guardian serpent zombie hits the anaconda but does no damage.fhȖ ! _Your guardian serpent zombie hits the anaconda but does no damage.  You catch the helpless anaconda completely off-guard!  You spit the anaconda like a pig!!!  The anaconda is severely wounded.  fhF You feel very sick. You are more poisoned.  The anaconda bites youfh) .Z. fh< 15=======----7fh fh u _The anaconda constricts your guardian serpent zombie.fh%  You puncture the anaconda!  The anaconda is almost dead.fhfhz NZ.N   naga warrior (constriction)S   anaconda (constriction, confused, allfh 4N   naga ritualist (constriction, toxic (…)You feel sick.4----7.0 (0.3fhfh- _A naga warrior comes into view. It is wielding a +0 short sword.fhWu ?  You puncture the anaconda!fh3w [  You kill the anaconda!fhyx fh &  fh You feel very sick.The naga ritualist hits your guardian serpent zombie with a +0 scimitar!!fh' ~ ..Z)fh z, ally targ…)N   naga ritualist (constriction, toxic aZZZZ 4 zombies (3 constriction, minion)Your guardian serpent zombie is destroyed!fhd 8*fh (fast)Sugats mumbles some strange words.fh# :Rfh' e1-10==3fhh4 fh6 / _Sugats seems to speed up.fh####  ##....#### ###fh5......# ####). ........|...... ##...)...<[.. ##....##........  .. #...N.#...####..####.@.......#.#.#.N....R.†.#####.##...##≈≈.Z..##.Z)####.#.#≈.Z.###.###)##≈~ Z.Z###.).))###≈ . ......)Z.#..)))..#......# ....##.####..Z.~≈~~ZZ)...(#fhW)'.Z≈≈Z~.#Z.  ......)'.≈~~Z~Z'ZZ...~~Z 5 zombies (4 constriction, minion)fh]  You feel extremely sick.fh^fh# _Sugats seems to speed up.  You feel extremely sick.  You are more poisoned.casts a spell.  The naga ritualist resisfh`ts with some effort.  The naga warrior resists with almost no effort.fhZ.ZZZ)65fhp05======-33 8.3 (1.0fh fh: _The naga ritualist misses you. The naga ritualist closely misses you.fh  jesper the Bewitcher fhB..###......## ## Human of Hepliaklqana *****. ....#.......### ##. Health: 105/131 ===================----- #.............# ####). Magic: 32/34 ======================-- ........|...... ##...)# AC: 18Str: 7 .....<........[.. ##....## EV: 33 Int: 24 ................. #...###  SH: 0Dex: 24 .... #...N.......##...#### XL: 19 Next: 10% Place: Snake Pit:4 ....####.@.......#.#.#.#≈≈ Noise: ===------  Time: 33928.3 (0.0) fh!&..N....R.†.#####.##...##≈≈ w) +9 rapier (speed) ......ZZ..##.Z)####.#.#≈≈~ Cast: Ensorcelled Hibernation .......Z###.###)##....##≈~ Pois rP- Fly  .....ZZZ###.).))##.....##≈ . ......)).#..)))..#......## R   Sugats the hexer (fast)  ....##.####..Z.~≈~~ZZ)...(.~~# N   naga warrior (constriction, ally targ…)fhv .......#......)'.Z≈≈Z~.#Z....~~# N   naga ritualist (constriction, toxic a…) ..............)'.≈~~Z~Z'ZZ...~~# ZZZZZ 6 zombies (5 constriction, minion)Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fhcAiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a naga ritualist, wielding a +0 scimitar and wearing a +0 robe (radiating  toxic energy, ally target, chance to affect: 84%)fh jesper the Bewitcher..###......#### Human of Hepliaklqana *****.....#.......#####. Health: 105/131 ===================-----fh #.............# ####). Magic: 32/34 ======================--........|...... ##...)# AC: 18Str: 7.....<........[.. ##....## EV: 33 Int: 24................. #...### SH: 0Dex: 24.... #...*.......##...#### XL: 19 Next: 10% Place: Snake Pit:4....####.@.......#.#.#.#≈≈ Noise: ===------  Time: 33928.3 (0.0)..N....R.†.#####.##...##≈≈ w) +9 rapier (speed)......ZZ..##.Zfh͒ [39;49m)####.#.#≈≈~ Cast: Ensorcelled Hibernation.......Z###.###)##....##≈~ Pois rP- Fly .....ZZZ###.).))##.....##≈. ......)).#..)))..#......## R   Sugats the hexer (fast)....##.####..Z.~≈~~ZZ)...(.~~# N   naga warrior (constriction, ally targ…).......#......)'.Z≈≈Z~.#Z....~~# N   naga ritualist (constriction, toxic a…)..............)'.≈~~Z~Z'ZZ...~~# ZZZZZ 6 zombies (5 constriction, minion)Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: h ma naga ritualist, wielding a +0 scimitar and wearing a +0 robe (radiating  toxic energy, ally target, chance to affect: 84%)fhT 9Nfh% Press: ? - help, Shift-Dir - straight line  Aim: a naga ritualist, wielding a +0 scimitar and wearing a +0 robe (radiating  toxic energy, ally target, chance to affect: 84%)  The naga ritualist looks drowsy...  You feel extremely sick.  You are more poisoned.fh fh fhA fh ,fh T NRfh ......Z.ZZZ..Nritualist (constriction, asleep,ZZZZZZ 6 zombies (5 constriction, minion)  The naga ritualist's toxic aura wanes.fh& 8*fhq z  Sugats casts a spell at the naga ritualist.fhX 8Nfht 92/131 =====---18 9.3 (1Ensorcelled Hibernation fh< fh 8 _The naga ritualist easily resists.fhu  The helpless naga ritualist fails to defend itself.  You skewer the naga ritualist like a kebab!!!!fha  You kill the naga ritualist!fh.).Z.ZZZZZZ 6 zombies (5 constriction, minion)fhBt0---1---7 (0.4fhffhS _You feel very sick.fh)..###......### ....#.......### #......# ####) ..|...... ##...).....<........[... ................. #...#fhg .... #...).......##...### ...N####RZ.......#.#.#.#≈ ........@Z.#####.##...## Z...##.Z)####.#. ......ZZ###.###)##....##≈ .......Z###.).))##.....##. )).#..)))..#......#....##.####..Z.~≈~~ZZ)...(.~~.......#......)'.Z≈≈Z~.#Z....~~ N   naga warrior (constriction) ........)'.≈~~Z~Z'ZZ...~~ ZZZZZZ 6 zombies (5 constriction, minion)#..#..)#..Z....#ZZ....fh5  You swap places.fh fh?fhofhfh,fhfhPfhr.####Z.NZR.@†Z..Z.Z, ally targ…)76fh&83-3=33 ---30.7 (1.0fhfh8 _You feel extremely sick.fhfhg  ....#.......### #.............# ##fh8i  ........|...... ##........<........[... ................. #...# .... #...).......##... ....####Z........#.#.#. ....NZR..†.#####.##...## .....Z.@Z.##.Z)####.#. .......Z###.###)##....## Z###.).))##.....#. ......)).#..)))..#..........##.####.ZZ.~≈~~ZZ)...(.~.......#......)Z.Z≈≈Z~.#Z.... fhj y........)'.≈~~Z~Z'ZZ...#..#..)#..Z....#ZZ....98 #.....###.....##ZRZfhNl fhwp T  You feel very sick.fhYq The naga warrior hits your nagaraja zombie with a +0 short sword!  The naga warrior grabs your nagaraja zombie.fhr fh 8 Zfh :Z@..Z'  The naga warrior constricts your nagaraja zombie!Your naga mage zombie hits the naga warrior!  Your naga mage zombie grabs the naga warrior.fh o78--=1fhR fh H _Your naga mage zombie constricts the naga warrior.fhn a ....#.###  #.............# . ........|...... ##......<........[.. ##.......... #...fh z.. #...).......##....####Z........#.#.#..NZRZ.†.#####.##....Z@Z..##.Z)####.#.#.###.###)##.....ZZ###.).))##..... ..))Z#..)))..# ....##.####.ZZ.~≈~~ZZ)...(. .#......)'ZZ≈≈Z~.#Z.... .......)'.≈~~Z~Z'ZZ... ..#..#..)#.......#ZZfh 11 zombies (10 constriction, mini…) .##.....###.....##ZRZ..fh 5  You swap places.fh fh  You feel very sick.The naga warrior hits your nagaraja zombie with a +0 short sword!!fh fh  The naga warrior constricts your nagaraja zombie.fh .NZZ..Z.fh Nconfused,09 constriction, minionThe naga warrior blocks your nagaraja zombie's attack.  Sugats gestures wildly while chanting.fhC -4======2fhfh 8 _The naga warrior appears confused.fhtfhRfhfh` _Your nagaraja zombie is being constricted!fhl L  ..###  ....#.......###  #.......# ## ........|...... ##fh9n b#<........[.. ##..#.................. #.... #...).......##...####.........#.#N@RZ.†.#####.##....ZZZ..##.Z)####.#.fh o ZZ.###.###)## ...###.).))## ........))Z#..)))..#...fho  ....##.####.ZZ.~≈~~ZZ)...( .......#......)Z.Z≈≈Z~.# ..............)'.≈~~Z~Z'ZZ ..#..#..)fhp ;..#ZYou swap places.fh9s ^  Your naga mage zombie loses its grip on the naga warrior.fhɕ T  You feel very sick.fh The naga warrior wonders, "What am I doing in here?"fh: ,fhU Bfh N####ZZZ...ZZ'211 constriction, mini…fh z4-----3fh fhz N _The naga warrior loses its grip on your nagaraja zombie.fh!0 ..###......###### ....#.###...##..# ...........|...... ## #......<.[.. ##fh#........... #.. #...).......##.N####Z........#.#..@ZRZ.†.#####.##.Z.ZZ..##.Z)####.#.Z.###.###)##.Z###.).))##.))Z#..)))..# ....##.####.ZZ.~≈~~ZZ)... .......#......Z'.~≈≈Z~.#Z ..............)'.≈~~Z~Z'ZZ .#..#..)#.#ZZfhThe naga warrior wonders, "What am I doing in here?" _The naga warrior loses its grip on your nagaraja zombie.  fhdYou swap places.  You feel very sick.  Sugats mumbles some strange words.fh0fh,fhfhh,fh..ZZZZfhk.ZZZ')fh9======-4Ensorcelled Hibernationfhfh _The naga warrior appears confused. The naga warrior completely misses you.fh6 . You catch the helpless naga warrior completely off-guard!  You perforate the naga warrior like a sieve!!!fh^8 =18 ---5.0 (0.3fh1A fh5C ` _The naga warrior is almost dead.fh  You completely miss the naga warrior.The naga warrior is almost dead.fh ,fh xZ.ZZZ..fh }8==--3fh( fh* $ _You feel sick.fh~fhfh-fh"^ _You are too injured to fight recklessly!fh,  You puncture the naga warrior!  The naga warrior is almost dead.fh-Bfh9nN.ZZ.fhU;I7=6fheFfh I$ _You feel sick.fh:fhefhfhk fh%X_You are too injured to fight recklessly!fh ..###......## fhVP##### ....#.......### ##.......# .............|...... # #......<[.. ####.................. #...##...).......#.N@####.........#.#.Z.ZRZZ†.#####.##.#.Z...##.Z)#####ZZ.###.###)###..Z###.).))## #.........ZZ.#..)))..# ....##.####.Z'.~≈~~ZZ)fhW .......#......)'.~≈≈Z~.# .......)'.≈~~Z~Z'ZZfhfhQ,fh,fh,fhfhNRZZZ..ZZZ.Zfh)Z.83==33 --6.6 (1.0fhAfh,$ _You feel sick.fhr  ..###......##  ##### ....#..  .....##..... fh  .............|  #......<[..  .##......  ........##...) ......N@# .......ZRZZZ.†. #.......Z..Z..##.Z) fh #.......ZZ..###.###) #.........ZZ###.).)) #.........Z)Z#..))) ....##.####..'.) .......#......)'.fh + )fh  ..###......##  fhg ###### ....#..  .....##.....  .............|  #......<[..  .##......  fh N........##...) ......N@# .......ZRZZZ.†. #.......Z..Z..##.Z) #.......ZZ..###.###) #.........ZZ###.).)) #.........Z)Z#..)))fh8  ....##.####..'.) .......#......)'. )fhJ fh| 8--fh fh c _A naga warrior is nearby!fh!  fh=  You completely miss the naga warrior.The naga warrior is almost dead.fh fh fh" fh &  fh' e You feel sick.  The naga warrior hits you with a +0 short sword.fh: 0Z.fh; ZZZZ.)Z.fh= s78=-18 =7.0 (0.4fhK fhN I _The naga warrior hits itself with a +0 short sword.fhB:fh;7-fhBfh'E^ _You are too injured to fight recklessly!fhfhfhfhW^ _You are too injured to fight recklessly!fh{c ..###......##  ##### ....#.. fh .....##.....  .............|  #......<[..  .##......  ........##...) ......N@# .......ZRZZ..†. #.......ZZ.Z..##.Z) #.......ZZZ.###.###) #........ZZ.###.).)) #.........)Z.#..))) ....##.####..'.) .......#......)'. )fh= ..###......## fh ##### ....#..  .....##.....  .............|  #......<[..  fh=.##......  ........##...) ......N@# .......ZRZZ..†. #.......ZZ.Z..##.Z) #.......ZZZ.###.###) #........ZZ.###.).)) #.........)Z.#..))) ....##.####..'.fh6) .......#......)'. )fhfhfhNfhy _A naga warrior is nearby!fhfhfh^ _You are too injured to fight recklessly!fh) fh..###......##  ##### ....#..  .....##.....  .............|  #......<[..  .##......  ........##...) ......N@# fh.......ZRZZ..†. #.......ZZ.Z..##.Z) #.......ZZZ.###.###) #........ZZ.###.).)) #.........)Z.#..))) ....##.####..'.)fhkH .......#......)'. )fhsc ..###......##  ##### ....#..  .....##.....  .............|  #......<[..  fh2u.##......  ........##...) ......N@# .......ZRZZ..†. #.......ZZ.Z..##.Z) fhu#.......ZZZ.###.###) #........ZZ.###.).)) #.........)Z.#..))) fhv....##.####..'.) .......#......)'. )fhfhׇfhfh¢y _A naga warrior is nearby!fh,fhfh" _You are too injured to fight recklessly!A naga warrior is nearby!You are too injured to fight recklessly!A naga warrior is nearby!fhz/You are too injured to fight recklessly!fh0 ..###......##  ##### ....#..  .....##.....  .............|  #......<[..  .##......  ........##...) ......N@# .......ZRZZ..†. #.......ZZ.Z..##.Z) #.......ZZZ.###.###) #........ZZ.###.).)) #.........)Z.#..))) ....##.####..'.) .......#......)'. )fh ..###......##  ##### ....#..  .....##..... fhɺ; .............|  #......<[..  .##......  ........##...) ......N@# .......ZRZZ..†. #.......ZZ.Z..##.Z) #.......ZZZ.###.###) #........ZZ.###.).)) #.........)Z.#..))) ....##.####..'.)fhT .......#......)'. )fhfhWfh<fhA naga warrior is nearby!You are too injured to fight recklessly!A naga warrior is nearby!You are too injured to fight recklessly!fhMA naga warrior is nearby!fhS fh5U fh] fh` {A naga warrior is nearby!You are too injured to fight recklessly!A naga warrior is nearby!You are too injured to fight recklessly!A naga warrior is nearby!You are too injured to fight recklessly!fh You are too injured to fight recklessly!A naga warrior is nearby!You are too injured to fight recklessly!fhk A naga warrior is nearby!You are too injured to fight recklessly!  You puncture the naga warrior!fhc fhٞ )Z.ZZZZZZZ 12 zombies (11 constriction, min…)fh 23 (0.3Ensorcelled Hibernation _You kill the naga warrior!fh4 fhϹ l _Your Necromancy skill increases to level 11!fh  ..###......##.##### ....#.......### .....##.............# ....|...... fh[ % #......<........[.. .##........ #.##...).##.@.####.#...ZRZZ..†.#####.###......Z.Z.Z..##.Z)#### #.ZZZ.###.###)## #.ZZ.###.).))## #.)Z.#..)))..#.##.####..'.~≈~~ZZ) .......#......)'.~≈≈Z~.#Z .)'.≈~~Z~Z'fh fh~ fha ,fhb fh1 fh fh RZZZ..ZZZ.Z..fh# fh; a933 -8.3 (1.0fhص fh} _You feel sick.  Things that are here: _a +0 short sword; a +0 tower shield; a naga corpsefh%fh+7-fh2fh4 fhs5B_No target in view!fhz4fh5fh:fh>fh@fhAfhBfh DfhEfhFfhwGfhHfhIfhVLfhPOfhZPfhVV3 _You feel sick.fhEZfhm]fh`fhcfh1hfhMlfhm98fhMpfh_u3 _You feel sick.fhyfhS|fhfhPfhK7=fhfhCI _You feel sick.  You feel sick.fh͒fhfhјfhfhʟfh)fhբfhIj _You are no longer poisoned.fhfhfhGfhfhfhּfh¿fh28fh?fhDfhdfhfh"fhIHFly fhxfhr _You feel less vulnerable to poison.fhfhufhfhfhfhCfhzfh)fhO9fh/fhmfhfh( fh fh`fhfhXfhfh:80fhfh $fh(fh-fh.fh0fh*7fh8fh(:fhAfhB91fhFfh\NfhpOfhQfhbXfh^YS2=fh[fhbfhfcfh@efhlfhmK3=fhofhwvfhKwfhYyfhfhہfhfh*fh94fh7fh,fhfhfhox5ZRZZ@ZZZZZZ.ZZZ........)S   black mamba (distracted)Sfh`ZZZZZZ 12 zombies (11 constriction, mini…)fh060.3 (22.0)fh),fhfh6,fhKBfh  A black mamba comes into view.Sugats mumbles some strange words.fh>.ZR...ZZ.Z.ZZZSconfused, ally target).fhjJ====1.3 (23fhfhb7 _The black mamba appears confused.fh" ..###......##  .##### ....#...  .....##.......  .............|fhq  #......<..[..  ..##.......  .......ZR##...) .......@Z# ......ZZZZ.... ##....ZZ.Z.Z...##.Z) #......ZZ...###.###) #...........###.).)) #.........)).#..))) .....##.####S.') .......#......)' )fh"A ..###......##  fhLB.##### ....#...  .....##.......  .............|  #......<..[..  ..##.......  .......ZR##...) .......@Z# ......ZZZZ.... fh.C}##....ZZ.Z.Z...##.Z) #......ZZ...###.###) #...........###.).)) #.........)).#..))) .....##.####S.') fhC.......#......)' )fhMfhaSfh]fh`b _A black mamba is nearby!fhr>z ..###......##  .##### ....#...  .....##.......fh5@  .............|  #......<..[..  ..##.......  .......ZR##...) .......@Z# ......ZZZZ.... ##....ZZ.Z.Z...##.Z) #......ZZ...###.###) #...........###.).)) #.........)).#..))) .....##.####S.') .......#......)' )fhN ..###......##  .##### ....#...  .....##.......  .............|  fh`#......<..[..  ..##.......  .......ZR##...) .......@Z# ......ZZZZ.... ##....ZZ.Z.Z...##.Z) #......ZZ...###.###) #...........###.).)) #.........)).#..))) .....##.####S.') .......#......)' )fhfh-fhfhb _A black mamba is nearby!fhi Y ..###......##  .##### ....#...fh H  .....##.......  .............|  #......<..[..  ..##.......  .......ZR##...) .......@Z# ......ZZZZ.... ##....ZZ.Z.Z...##.Z) #......ZZ...###.###) #...........###.).))fh~  #.........)).#..))) .....##.####S.') .......#......)' )fh\4A ..###......##  .##### ....#...  fh5.....##.......  .............|  #......<..[..  ..##.......  .......ZR##...) .......@Z# ......ZZZZ.... fh6P##....ZZ.Z.Z...##.Z) #......ZZ...###.###) #...........###.).)) #.........)).#..))) .....##.####S.'fh7) .......#......)' )fhIfhoRfhdfhhb _A black mamba is nearby!fhh$fh ..###......##  .##### ....#...  .....##.......  .............|  #......<..[..  ..##.......  .......ZR##...)fh .......@Z# ......ZZZZ.... ##....ZZ.Z.Z...##.Z) #......ZZ...###.###) #...........###.).)) #.........)).#..))) .....##.####S.'fhO) .......#......)' )fh ..###......##  .##### ....#...  .....##.......  fh.............|  #......<..[..  ..##.......  .......ZR##...) .......@Z# ......ZZZZ.... ##....ZZ.Z.Z...##.Z) #......ZZ...###.###) #...........###.).)) fhX#.........)).#..))) .....##.####S.') .......#......)' )fh%fh׵fhfhb _A black mamba is nearby!fhd fhhe fhkf fhEg fh h ,fhh ,fhi fhRk fh .Z.Z...ZZZZZ.ZZZ.S.fh fh V----2.3 (1.0) _fh fh fh  ..###......## .##### ....#fhx U.### .....##.# ..|....... #......<........[.. .##... .R##...)fht %..@ZZ####.##.Z......†.#####.#.....ZZZZZ...##.Z) #.....Z.ZZ..###.###)##fhs  #.Z.S.###.).))## #.)).#..)))..# .....##.####..'.~≈~~ZZ) .......#......)'.~≈≈Z~.#fhG g .)'.≈~~Z~Z'fh2 fh fh K  You swap places.fhY ,fh ,fh ,fhA .)R.ZZZZZZ..fhA ...ZZZZZZS Your sea snake zombie bites the black mamba!fh ^7----3fh,( fhd+ j _The black mamba barely misses your sea snake zombie.fh %  fh #Sugats is no longer moving quickly.fh %  fh8 BThe black mamba bites your nagaraja zombie!!fhR ,fh^ fh .R..Z.ZZZZfh d8===4fh fh B _Your sea snake zombie bites the black mamba.fh  ..###......## .######....#fh.### .....##.#. ..|........ #......<.[...##....##...)..).####..#.R.Z....†.#####.fh' ###.....Z.ZZ....##.Z) #......ZZZZ.###.###) #......ZZZZ.###.).)) #.S)).#..))).. .....##.####..'.~≈~~ZZ .......#......)'.~≈≈Z~. .)'.≈~~Z~Zfhf ,fh  The black mamba completely misses your sea snake zombie.The black mamba bites your sea snake zombie!fhQ  Your sea snake zombie bites the black mamba.fh1)&  fh$*qYour nagaraja zombie hits the black mamba.  Your nagaraja zombie hits the black mamba!fh*fhW8...RZZZ..Z.fh(9ZZ.ZZZZZZZ 12 zombies (11 constriction, min…)fh\9=--5fhTfh  fh =_The black mamba dies!fhfh,fh.fhufhfh,fhZfh,fh&fh[RZZZZZ..Z..ZZ.Z.ZZ..fh]90--6fhofhz!fh-,fh,fh}BfhǍ,fh ,fh-ZZZ.Z.Z.ZZ.Z.Z.ZZ.fh.fh%7fhfhܦfh˕XfhBfh,fhZZ.ZRZZ...ZZZZ...fhB%8fhůfhfh% fh-' ,fh ( fh( ,fh) fh2 yZ.R.ZZZfh3 QZ...ZfhA7 A19fh> fhA fhz 3fh fh fh fhd fh& ,fh fhυ fh fhu ,fh fh fh fhV 92fh fh fh' fh fhU fhb fh fh S3=fhy fh" fh fh fh fh fhV fh fh fh fh X94=fhB fh fh fh fh= ;5fhZ fh{ fh> fh fh fhU fh fh fhS %6fh fh fh fh? fh fhq %7fh fh( ,fh fh fh fh' fh fh# 8.ZZZZZZ.fh$ 1...S   shock serpent (distracted)SZZZZZZ 12 zombies (11 constriction, mini…)fh@( 0856.0)fh ) fh?5 .ZZ.ZSfh 6 pally target)SA shock serpent comes into view.fh; :*fhQ (fast)Sugats mumbles some strange words.fh fh fhҽ Bfhþ ,fh] = R@.).Z.ZZZZZ..ZZZSugats seems to speed up.fh  *******The shock serpent discharges a tendril of electricity.The bolt of electricity hits your sea snake zombie!!fh fh  @.Z..ZZZ....fh J====6.3 (17fh4% fh,  fh- S_The bolt of electricity misses you.fhR fh X ...Z@ZZR.....ZZZZZZS.fhf\ O----7.0)fhSe fhh fh W ..###  .######....#.fh  .....##..... . .............| ... #......<..[ ....##......... ...........##...) ......Z@Z).# .#...ZR........ ###..ZZZZ.....fh ) #ZZZZZ......) #...........###.).)) #.........)).#..))) ..S..##.####. .......#......) )fh fh3| ..###  .######....#. .....##..... . .............| ... #......<..[ ....##......... ...........##...) fhL......Z@Z).# .#...ZR........ ###..ZZZZ.....) #ZZZZZ......) #...........###.).)) #.........)).#..))) ..S..##.####. .......#......) )fhhfhX:----fh£fhd _A shock serpent is nearby!fhE> ..### fh}F0 .######....#. .....##..... . .............| ... #......<..[ ....##......... ...........##...) ......Z@Z).# .#...ZR........ ###..ZZZZ.....) #ZZZZZ......) fhG#...........###.).)) #.........)).#..))) ..S..##.####. .......#......) )fh| ..###  .######....#. .....##..... . .............| ... #......<..[ ....##......... ...........##...) fhQ......Z@Z).# .#...ZR........ ###..ZZZZ.....) #ZZZZZ......) #...........###.).)) #.........)).#..))) ..S..##.####. .......#......) )fhfhfhzfh fhV_A shock serpent is nearby!fhݓfh******* _The bolt of electricity misses you. fh_A shock serpent is nearby! _A shock serpent is nearby!  The shock serpent discharges a tendril of electricity.  The bolt of electricity hits your naga ritualist zombie!!  The bolt of electricity hits your nagaraja zombie!fh ,fh,fh,fh,fhBfhfh..@..Z.ZZRZ...fh.ZZZZZS.fh~L93===8fh+fh4C _The bolt of electricity hits you. You resist.fh(3 fh4 fh8  The bolt of electricity hits your nagaraja zombie! _The bolt of electricity hits you. You resist.  fh8 The shock serpent bites your naga ritualist zombie!shock serpent shocks your naga ritualist zombie!  Your sea snake zombie misses the shock serpent.  Your naga ritualist zombie hits the shock serpent.fhH %.fhH RZ.ZRfhGO .--9fh[X fh\ r _Your naga ritualist zombie closely misses the shock serpent.fhfh  The shock serpent bites your naga ritualist zombie but does no damage.  Your nagaraja zombie barely misses the shock serpent.fh{  Your nagaraja zombie closely misses the shock serpent.fhfh .ZZ.ZYour sea snake zombie bites the shock serpent!  The shock serpent bites your nagaraja zombie.fhtP---90fhq fh"D _The shock serpent shocks your nagaraja zombie!fhq _shocks your nagaraja zombie!  The shock serpent bites your nagaraja zombie but does no damage. ritualist zombie completely misses the shock serpent.naga ritualist zombie grabs the shock serpent.  Your naga ritualist zombie constricts the shock serpent.  Your sea snake zombie bites the shock serpent!fh .Z Your nagaraja zombie completely misses the shock serpent.Your naga zombie hits the shock serpent!fhV94-1fhfh'^ _The shock serpent's electric aura discharges, shocking your naga zombie!fhIaX  The shock serpent bites your naga ritualist zombie!fhIda  The shock serpent shocks your naga ritualist zombie!  fhezYour sea snake zombie bites the shock serpent but does no damage.  Your naga ritualist zombie hits the shock serpent!fhv% .Z Your naga ritualist zombie constricts the shock serpent.  Your nagaraja zombie hits the shock serpent.  The shock serpent bites your nagaraja zombie!fh}-=2fhfhYD _The shock serpent shocks your nagaraja zombie!fh5&  fh7Sugats gestures wildly while chanting.The shock serpent appears confused.  The shock serpent struggles to escape constriction.fh] fh^} Your naga zombie hits the shock serpent.  Your sea snake zombie bites the shock serpent!fh_fh`fh|afh[bfhe\  The shock serpent dies!fhffhgfhxhfhl~fhNZ.Z..RZ.ZZ.Z Sfh.>53==3fh0fh` _A shock serpent comes into view.fh,@ %  fhA YThe shock serpent bites your nagaraja zombie!fhqB fhC fhwD fh{E ,fh`F fhV E...Z.fhW ZZZ..ZZRZZZ.ZZfhc /---4fhm fhp D _The shock serpent shocks your nagaraja zombie!fh-o R  The shock serpent bites your nagaraja zombie!fhp ,fh>} .Z.ZZRZThe shock serpent shocks your nagaraja zombie!fh  The shock serpent discharges a tendril of electricity.The bolt of electricity hits your nagaraja zombie!fh^ _ *****fh **10Your nagaraja zombie is destroyed!The bolt of electricity misses Sugats.  The bolt of electricity hits your nagaraja zombie!fhv ,fh @...ZZ.R6===5fh fh-  fh/ S_The bolt of electricity misses you.fhT ..###  .######....#. .....##..... . .............| ... #......<..[ ....##......... ...........##...) fhmK.......@.).# .#............. ###..Z........) #ZZZ........) #..Z.Z......###.).)) #ZZZ......)).#..))) ..ZZR##.####. .....S.#......) )fhj ..###  fh`3.######....#. .....##..... . .............| ... #......<..[ fh'....##......... ...........##...) .......@.).# .#............. ###..Z........) #ZZZ........) fh#..Z.Z......###.).)) #ZZZ......)).#..))) ..ZZR##.####. .....S.#......) )fhfhfhfhd _A shock serpent is nearby!fh> ..### fh" .######....#. .....##..... . .............| ... #......<..[ ....##......... ...........##...) .......@.).# .#............. ###..Z........) #ZZZ........fh) #..Z.Z......###.).)) #ZZZ......)).#..))) ..ZZR##.####. .....S.#......) )fh{- fh}..###  .######....#. .....##..... . .............| ... #......<..[ ....##......... ...........##...) .......@.).# .#............. fh###..Z........) #ZZZ........) #..Z.Z......###.).)) #ZZZ......)).#..))) ..ZZR##.####. .....S.#......) )fhxfhfhQfh֤ fhإV_A shock serpent is nearby!fhufhe  The shock serpent bites Sugats! The shock serpent shocks Sugats!fhް,fh,fh۲,fhz..ZZ....ZZZfhLS   shock serpent (ally target).ZZZZZZZZZ 11 zombies (10 constriction, min…)Zfh/---6fhfhN fhR_Your naga zombie misses the shock serpent.fh(X  The shock serpent bites your naga ritualist zombie!fh9fh_  Your naga ritualist zombie is destroyed!fhCYour sea snake zombie bites the shock serpent!  The shock serpent's electric aura discharges, shocking your sea snake zombie.fhYour sea snake zombie bites the shock serpent!  The shock serpent's electric aura discharges, shocking your sea snake zombie.  Your sea snake zombie is destroyed!  Your naga zombie hits the shock serpent!  The shock serpent's electric aura discharges, shocking your naga zombie.  Your naga zombie barely misses the shock serpent.fh%Bfh7fhWN..ZZZZZ.fhb .ZZ 2 naga zombies (constriction, minion).ZZZ 3 naga mage zombies (constriction, m…)ZZ 4 nagaraja zombies (constriction, min…)fhA---7fh#fh'> _The shock serpent closely misses Sugats.fhuE fh'G fh` &R   Sugats the hexer (fast)SS   shock serpent (ally target)Rfha ZZZ 9 zombies (constriction, minion)  Your nagaraja zombie hits the shock serpent.  Your nagaraja zombie grabs the shock serpent.raja zombie constricts the shock serpent!  Your naga zombie barely misses the shock serpent.  Your naga zombie hits the shock serpent.  's electric aura discharges, shocking your naga zombie.fhtl -78fhuu fhw k _Your nagaraja zombie barely misses the shock serpent.fhQ Sugats drain  Sugats casts a spell.  The shock serpent appears confused.  The shock serpent bites your nagaraja zombie!fh W shocks your nagaraja zombie!  Your nagaraja zombie hits the shock serpent!!fh] r  The shock serpent dies!fh ,fh ZZ...ZZ 2 naga zombies (constriction, minion) 3 naga mage zombies (constriction, m…)ZZ 4 nagaraja zombies (constriction, min…)fhM -49fh$ fhz( U _The air sparks with electricity, shocking your nagaraja zombie!fh 3fh fhM fh ,fh ,fhG Bfh ,fh fhO fh ;8fhλ fh fh fhJ fhl fhL fh fh fh} fh~ fhW fhK fh7 fh fh fh fh$ fh fh fh fh fhfh%fhfh[ fh9 fh)fhfhfhfhfhK9=fh fh6%fh'fhw+fh.fh1fh2fh4fh8fhs;fh>fhSAfhCfhD[100/131=fhFfhJfhNfhSfhVfhWfhSZfhr`fhicfhxdfhuffhmfhpfhq%1fhsfhyfh|,fhfhfh^;2fh,fhfh,fhdfhGfh;3fhfhfh˰fhfhyfh{fhGfh"fh"fhGfhLfh(K4=fhGfhfhZfhfh_fhfhfhU5=fhfhfhfhGfhfh/fh( Z.RZZ@ZZZZZZ......... fhlS   black mamba (distracted)S....ZZZ 9 zombies (constriction, minion) ..............)'.≈~~Z~Z  Sugats is no longer moving quickly.fh 240189.0)fh,fhBfhnZ..Z.Z..ZZ.ZZ, ally target)fh@+9.3 (20fh*fhI.^ _A black mamba comes into view.fhC ..###  fh`.######....#. .....##..... . .............| ... #......<..[ ....##......... .....Z..R..##...) ......Z@Z).# .#..Z.Z........ ###.ZZ.Z......) #..Z........fh ) #...........###.).)) #.........)).#..))) .....##.####. .S.....#......) )fh ..###  .######....#. .....##..... . .............| ... #......<..[ ....##......... .....Z..R..##...)fhL ......Z@Z).# .#..Z.Z........ ###.ZZ.Z......) #..Z........) #...........###.).)) #.........)).#..))) .....##.####. .S.....#......) )fhfhfhfhpb _A black mamba is nearby!fhf,fhYd  Sugats casts a spell.fh,fhBfh.Z..@..ZZ.ZZZZZ.Sconfusfh?.fh5n6====20.3 (1.0)fhfh 7 _The black mamba appears confused.fh(fh9RS...fhU?5*fh (fast)Sugats mumbles some strange words.fhBfhfh[T  Sugats seems to speed up.fhR.Z.ZZ..ZZ.Zfh%1fhfh fh|;_The black mamba bites your nagaraja zombie.fhS3fh5,fh~7fhTF_..ZRZ.fh`G%ZfhRb7----2fhYfhW[fh* ) fh6, ..###  .######....#. .....##..... . .............| ... #......<..[ ....##......... ...........##...) .......@.).# .#..Z..ZR...... fh- ###ZZZ........) #ZZZ........) #SZ.........###.).)) #.........)).#..))) .....##.####.fh. G .......#......) )fh  ..###  .######....#. .....##..... . .............| ... #......<..fh9 [ ....##......... ...........##...) .......@.).# .#..Z..ZR...... ###ZZZ........) #ZZZ........) #SZ.........###.).)) fhQ 8#.........)).#..))) .....##.####. .......#......) )fh fh :----fh fh b _A black mamba is nearby!fh fh fh ...ZRZZ.ZSfhI ,3 _fh  fh fh; fh3 ,fh ,fhf T.ZZ..Rfh S.S    The black mamba seems less confused.  Your naga mage zombie completely misses the black mamba.Your nagaraja zombie misses the black mamba.Your nagaraja zombie grabs the black mamba.  Your nagaraja zombie constricts the black mamba!  Sugats mumbles some strange words.fh] /===4fh fh ? _The black mamba resists with some effort.fh%|fh7bSugats mumbles some strange words. _The black mamba resists with some effort.  The black mamba closely misses your nagaraja zombie. mage zombie hi  Your nagaraja zombie hits the black mamba!  Your nagaraja zombie hits the black mamba!!fhPfh9fh4fhZZ..Z....Rfh/ZZ 2 naga zombies (constriction, minion) 3 naga mage zombies (constriction, m…)ZZ 4 nagaraja zombies (constriction, min…)fh޸?85---5fhUfhK _The black mamba dies!fh(fh)fh+fh,fhY.,fh/fhBZZZ..ZR.Z..fh7HA---6fhcWfhfhBfhbfh }ZZ.Z..fh-97fh!fhfhm-fh2/,fh0,fhApZ.ZZZ..fhOG%8fhbOfh%Qfh fh fho fh3 KZ.fh* %9fh fhS fhw 3fhȜ fhh fh L10=fh fhk ,fhֻ fhv fh U1=fh fhn fh fh? fh fhs %2fh fh ,fh fh fhp fh fh fh8 %3fh fh fh fh fh fh} %4fh fh fh fh  fh ! ,fh# fhU* fh+ K5=fhh- fh3 fh4 fhH6 fh= fhs> U6=fh@ fhF fhG fhoI fhDP fhQ fh=S fhX fh`Z %7fh\ fhYc ,fhe fhk fhl %8fhn fh:v fhw fhy fh~ fh2 fh fhΈ fh! %9fh fh fh fh4 fh/ fh &20fh fhp fhħ fh fh fhֱ K1=fh fh fh fhE fh fh> fh fh H _Sugats is no longer moving quickly.fh" U2=fh fh ,fh fh fh %3fhV fh fhI fh fh fh fh fh" fh %4fh< fh fhb fh fh fh %5fh fh fhc fh[ fh# fh*$ fh & fh+ fh, K6=fh. fh7 fh'8 fh: fh? fh@ U7=fhB fhI fh7K fhL fh^ [72.3 (43.0)fhic fhPl fh[fh^fh5bfhefh/hfh kfhkfhofh}l...## #### ...## ....## ....## fh~.....## .....### . .....###......## ..######....#### #......##.....# ####. .........ZZZ@..|...... ##88.3 (16... ##....Z.ZR.......[.. ##.......##....ZZZ... #..............##...).......##...#.........).####.........#.#.#..#..............†.#####.##...##fh ###.............##.Z)####.#.#≈#...........###.###)##....###....###.).))##.....#fhfhfhVj _Key pressed, stopping explore.fh[fhNfhfh....## #### ....## fh....## S....## .....## .....### . .....###......## #..######....#.### #......##...Z.# ####). .ZZZ.@.|...... ##...)... ##....Z.ZR.[.. ##....#....##....ZZZ.... #...#.fh̨J..##...).......##...#..).####.........#.#.#.#≈.#........†.#####.##...##≈###.............##.Z)####.#.#≈≈ S   black mamba (asleep)#..###.###)##....##≈ZZZ 9 zombies (constriction, minion)#.###.).))##.....##fh,0.0)fhذfhܱfhٲfhQfh6fh"fh,fh*#Zfh Z.Z.ZZRZ<Z.Z., ally target)fh*9.3 (1fhdfhA^ _A black mamba comes into view.fh$ ....## #### ....## ....## S....##  .....## .....###  . .....###......##  #....#Z......###  ##..Z.Z........# ####) fh6 . ....ZZR@.|...... ##...)  ... ##....ZZ ,fh? Bfh>A fhH Z.ZZ.Z..<8fh!J fhGL %1fhT fhAY & _You swap places.fh_....# #....##  #.....## #### #.....## fh.J....## .S....##  .....###.....###  .....###@.....##  ..######....#Z.Z....###  .##.Z.ZRZ.......# #### .........ZZ.Z..|...... ## ##......<........[.. ##....##............ ....##...)#...#........).####.........#.#.#.6.#..†.#####.##...##fhfhHBfh#RZ.ZZ.7fhŒ%2fhfh<& _You swap places.fhT #..N. ....## #.... #fh #### #.###.S  ## . .....###..  ######....#ZRZ....###  ##.Z.ZZZ.# ### . ..........ZZ...|...... ## ... ##......<..[.. ##... ....##............ #... ....##...).......##..N   naga (constriction, asleep) .).####.........#.#.#. ZZZZ 4 zombies (constriction, minion)fhfh)fh,fh,fh\&ZZRZ...ZZ 5 zombies (constriction, minion)fh)%3fh'.fhi0 fhA1{_A naga comes into view. It is wielding a +2 short sword of electrocution.fhv  The helpless black mamba fails to defend itself.  You spit the black mamba like a pig!!!!!fhi,fhD.ZN   naga (constriction, asleep, ally targ…)ZZZZZZ 6 zombies (constriction, minion)fh,418 6 (0.3fhRfh"O _You kill the black mamba!fh~ ...N###..N. ....## #.... # #### #.###. fh .....###.....## . .....### ######....#RZZ....###  ##.Z.ZZ..# ## . ....Z.Z..|...... ## ... ##<........[.. ##.. NN 2 nagas (constriction, asleep) ....##............ #... 4 ...##...).##..fh2fh,fhZZ.Z., 1 ally…)Z 5 zombies (constriction, minion)fh=J33 4.6 (1.0fh? fh{r _A naga comes into view. It is wielding a +0 flail.fhc  ...N## #..N.# ....## #....#fhd  #....##  #.....##  #### #.....##  #.@....##  .....###Z....###  . #Z.....##  RZZ....###  Z.......#  . ..|......  ... <........[..  ........  )fh  ...N## #..N.#fh&  ....## #....# #....##  #.....##  #### #.....##  #.@....##  .....###Z....###  . #Z.....##  RZZ....###  Z.......#  . ..|......  ... <........[..  ........  fh" ()fh fhL fhU fh  fh{ V_There are monsters nearby!fh  ...N## #..N.# ....## fh #....# #....##  #.....##  #### #.....##  #.@....##  .....###Z....###  . #Z.....##  RZZ....###  Z.......#  . ..|......  ... <........[..  ........  )fh Z ...N## #..N.# ....## fh J#....# #....##  #.....##  #### #.....##  #.@....##  .....###Z....###  . #Z.....##  fh_ RZZ....###  Z.......#  . ..|......  ... <........[..  ........  )fhi fhu fh= fhw Z ..SS. ...N##..N.# ....##fh  ##  #.....## #### ## ....###......##  .....###Z....###  .....###Z.....## ..######....#RZZ....### ##.Z.ZZZ.......# ## ....Z....|...... ##. S   mana viper (asleep) <........[.. ##S   guardian serpent (asleep)##........... NN 2 nagas (constriction, asleep, 1 all(…)_There are monsters nearby!fh fh3 fh fhM eZ.Z.fh %5fhC fh\ s _A guardian serpent and a mana viper come into view.fhhN....#..SS. ...N#fhj#..N.# #....## ##  #..@..## #### ##.....## ....###..Z...##  .....###Z....### fhj .....###.##..######....#R###  ##.Z.ZZZ.......# ## N   naga warriorfhkH (constriction, asleep) ....Z.Z..|...... ##. S   mana viper (asleep) <[.. ##S   guardian serpent (asleep) fh{~  A naga warrior comes into view. It is wielding a +0 dire flail.fhfhi,fhIfh'Bfhfhfhe.N...SS.NNZZ..ZRfhYZ.N)SS fh8Q===6Ensorcelled Hibernationfhjfhi` _The guardian serpent shouts! The naga shouts! x2; The naga warrior shouts!fh ..N### ......#fhs.N.... ...SS#.N# #..N.## ##  #.....## #### ### fh....###.Z....##  .....###.....### .....###ZR....## ..######....#Z......### NN 2 naga warriors (constriction, 1 wand…) ##.Z.ZZZ.......# ##fh ....Z.Z..|...... ##fh NN)A naga warrior comes into view. It is wielding a +0 battleaxe.The naga warrior shouts!fhz"A *fh#****The guardian serpent gestures with its tail at you.The bolt of poison hits the naga! The naga is poisoned.fhRfhSBfh UBfh_[..SSN.@.ZR..Z.fh\%7fh>cfhUfT _The bolt of poison misses you.fhK### N### ......#..N.... .....#SSN# #..N.## fhMo##  #.....## #### ### ....###.Z....## .....###ZR...###  .....###Z.....## ..######....#.###  ##.Z.ZZZ.......# ##fh PfhjWr  The naga warrior roars a battlecry!fhYq  The nagas go into a battle-frenzy!fhlZ,fh[BfhG],fhb.N.SSZ.ZR.Zfhd., 1 stro…)Z(ally target).-8fhhfh3k _The naga closely misses you. The naga misses you.fh ###..N###.......fh$   .N...###..SN# #..NS#..# #...@###..Z#### ##.Z.....###..ZR.###.Z.##.###........######....#ZZ#....##.Z.ZZ........# ###. ....Z....|fh  ##..fh Xfh. .N.N...SNSRZ.Zfh˾ .ZZ..--9fh< fh P _The mana viper misses you.fh...###N..#.... ..N..## #....fh4N.## #.SNS...##Z@.###### ##.ZRZ.##....###...Z..## .....###.....###. .....###ZZ....##.######....#.### ......##.Z...........# ###.....Z....|...... ##..fh.. ##<........[.. ##.fhfhfhfhfh@c  Your naga zombie hits the guardian serpent but does no damage.fhfh  Your naga zombie hits the guardian serpent but does no damage.  Your naga zombie closely misses the guardian serpent.fhSugats mumbles some strange words.  The guardian serpent resists with some effort.  The naga warrior resists with almost no effort.  The naga warrior easily resists. The naga appears confused. x2fhC  The mana viper easily resists.fhF fh The naga hits the mana viper with a +2 short sword of electrocution!!  The naga warrior roars a battlecry!fhfhsU.N.fh[NN.SSZ..ZZ.strong) fhF====100fhfhL fhF]_The naga warrior goes into a battle-frenzy!fh ...#..N... ..N..## #....## #.NN..SS##ZZR.###### ##..@Z.##fh ....###...Z..## .....###.ZZ..###. .....###ZZ....##.######....#Z......### ......##.Z.....# ###.....Z....|...... ##.... ##<........[.. ##...... #...#fhq R  You swap places. The mana viper bites Sugats!fh  Sugats's magic leaks into the air. The guardian serpent misses Sugats.  Sugats hits the mana viper with a +0 dagger of draining!fh fh b  Sugats drains the mana viper. Your naga zombie hits the naga!fh T  The mana viper bites Sugats but does no damage.fhn fhk ..N.NZ.Zfh Z.. (magic disrupted) drained, ally target)==--1fh fhw 7 _The guardian serpent hits Sugats!fhVO......#jesper the Bewitcher.......Human of Hepliaklqana *****...N..##Health: 131/131 ========================#.N..#Magic: 30/34 =====================---#....##AC: 18fhPStr: 7#.N..#EV: 33 Int: 24#.NSS##SH: 0Dex: 24#.ZZRZ##XL: 19 Next: 15% Place: Snake Pit:4#### ##..@.Z##Noise: ==-------  Time: 34101.6 (0.0)....###..Z...##w) +9 rapier (speed).....###..Z..###Cast: Ensorcelled Hibernation. .....###ZZ....##Fly ..######....#Z......###......##.Z...........# ### R   Sugats the hexer (magic disrupted). ..........Z....|...fhQ~[34m... ##.. NN 2 naga warriors (constriction, strong)... ##......<........[.. ##... S   mana viper (drained, ally target)....##.................. #...# S   guardian serpent(…)The mana viper bites Sugats but does no damage. _The guardian serpent hits Sugats!  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Anguish (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activatefh-......#jesper the Bewitcher.......Human of Hepliaklqana *****...N..##Health: 131/131 ========================#.N..#Magic: 30/34 =====================---#....##AC: 18Str: 7fh.#.N..#EV: 33 Int: 24#.NSS##SH: 0Dex: 24#.ZZRZ##XL: 19 Next: 15% Place: Snake Pit:4#### ##..@.Z##Noise: ==-------  Time: 34101.6 (0.0)....###..Z...##w) +9 rapier (speed).....###..Z..###Cast: Ensorcelled Hibernation. .....###ZZ....##Fly ..######....#Z......###......##.Z...........# ### R   Sugats the hexer (magic disrupted). ..........Z....|...h/1m... ##.. NN 2 naga warriors (constriction, strong)... ##......<........[.. ##... S   mana viper (drained, ally target)....##.................. #...# S   guardian serpent(…)Press: ? - help, Dir - look around, f - activateThe guardian serpent is haunted by guilt!  The naga warrior is haunted by guilt! x2; The naga is haunted by guilt! x2  The mana viper is haunted by guilt!  Sugats falters for a moment.  Your naga zombie hits the naga!fh2Sugats falters for a moment.  Your naga zombie hits the naga!  The naga dies!guardian serpent hits Sugatsfh3q!  The guardian serpent is wracked by anguish!  The naga hits the guardian serpent with a +0 flail!!fhD  The naga is wracked by anguish!! The mana viper bites Sugats!  Sugats's magic leaks into the air. The mana viper is wracked by anguish!fhE,fhhM )S.ZZ..…)fhON S   guardian serpent (ally target, anguis…)N   naga (constriction, strong, confused  The mana viper dies!fhSD18 6=2.6 (1fh)ZfhR\n _Your naga zombie closely misses the guardian serpent. x2fh KN  The guardian serpent hits Sugats.  fhLWThe guardian serpent is wracked by anguish.fhMfhfNfhVOfhQA  Sugats falters for a moment.fhg& fhh.N.NN.Z.Z@Z..Zfhif.Your naga zombie hits the guardian serpent but does no damage.fhnq:*fh}  The guardian serpent coils itself and waves its upper body at you.fhfh?RZ.fhfhofh3 E33 --3fhMfh; _Sugats resists with almost no effort.fhޖfh&  fhSugats hits the guardian serpent with a +0 dagger of draining.  The guardian serpent hits Sugats!  The guardian serpent is wracked by anguish!fh{fhafhXfhfhfhfhNfh,fh !.fhN...NNZZ.RZ.ZZZ.. fhN   naga (constriction, strong, confused,ZZZZ 9 zombies (constriction, minion)fh17=-4Ensorcelled Hibernation fhfhP _The guardian serpent dies!fh  fh@  Your naga mage zombie barely misses the naga.Your naga mage zombie grabs the naga.  Your naga mage zombie constricts the naga.fha  The naga dies!The naga warrior hits your naga zombie with a +0 dire flail!!fh! k )†ZZfh2# ..ZZZZZ 8 zombies (constriction, minion)  ....##.................. #...#Your naga zombie is destroyed!fhM) f====5Ensorcelled Hibernationfh0 fh2 > _The naga warrior is wracked by anguish!!fhZ ,fhk ,fh  Your naga zombie completely misses the naga warrior.Your naga zombie grabs the naga warrior.fh[fhV)  Your naga zombie constricts the naga warrior.  The naga warrior hits Sugats with a +0 dire flail!!fh4 .NNZ.Z.fh5 ZZ..NN 2 naga warriors (constriction, strong…)Z   naga zombie (constriction, minion) 3 naga mage zombies (constriction, m…)ZZ 4 nagaraja zombies (constriction, min…)Sugats is destroyed!fhB==--6Ensorcelled Hibernation fhD> _The naga warrior is wracked by anguish!!fhfh%a  The naga warrior hits your naga zombie with a +0 battleaxe!!fhy  Your naga zombie is destroyed!fhfhWYour naga zombie is destroyed!is wracked by anguish!!  The naga warrior hits your naga mage zombie with a +0 dire flail!  !grabs your naga mage zombie.  The naga warrior constricts your naga mage zombie.fh(S )Zfh)l..Z 2 naga mage zombies (constriction, mi…)Z 4 nagaraja ....##.................. #...#Your naga mage zombie is destroyed!fh,N=-7fh#3fh5 fh67_The naga warrior is wracked by anguish.fhsfhsfh  Your naga mage zombie hits the naga warrior.  The naga warrior hits your nagaraja zombie with a +0 battleaxe!!fhWf.ZN.fhZ.2=8Ensorcelled Hibernationfh*fh> _The naga warrior is wracked by anguish!!fhM _The naga warrior is wracked by anguish!!  Your nagaraja zombie hits the naga warrior.  Your naga mage zombie hits the naga warrior but does no damage.grabs the naga warrior.  Your naga mage zombie constricts the naga warrior.  Your nagaraja zombie hits the naga warrior!fhj  Your naga mage zombie constricts the naga warrior.!  The naga warrior dies!  The naga warrior completely misses your nagaraja zombie.The naga warrior grabs your nagaraja zombie.  The naga warrior constricts your nagaraja zombie.fhI)@.Z   naga warrior (constriction, strong, afh=8---9Ensorcelled Hibernation fh_fh fhm/_The naga warrior is wracked by anguish.fh/ &  fhS1 Your nagaraja zombie hits the naga warrior!  Your nagaraja zombie grabs the naga warrior.  Your nagaraja zombie constricts the naga warrior!fh2 fhT4 fh? .).).Z)Z.ZZZ 2 naga mage zombies (constriction, mi…)fh@ ZZ 4 nagaraja zombies (constriction, mfhG X9=--10fhM fhR L _The naga warrior dies!fhs fht fhD{ 6)).fh| 4ZZZZfhH~ --1fhB fhk fh6Xfh>bA.ZZfhf[3=-2fhlfh(pfhh ...## #....... fhY.....## #........## #).). #.)). #..@ZZ #### ##ZZZ###..Z...##  .....###fh= . .....###########....####  ##.Z.....# ## . ....Z....|...... ## ... ##<[.. ##..fhfhfhdZ.Z.fh%3fhfhA& _You swap places.fhO ###  ...## ##.......fhQ.....## #........## #).). #.@)Z #...Z #### ##ZZZ###.Z  .....### . .....### ######....####  ##.Z.....fhS# # . ....Z....|...... ##fh UfhV,fh XfhpYfhTe<ZZ.fhCgzZZ...fhk#4fhwlM==4fhqfhw _You see here a +2 short sword of electrocution.fhfhQfh:fhfhfhGfh,fh\5 _You swap places.fh4fhmfhfhfhfhxfh\fhfhfh fh! fhsfh,fh,fhfh"fh'fh+fh/fh5fh9fhS=fh@fhA9=fhDfhJfhFOfhFSfhWfh[fh`fhefhjfh lfhnfhsfhvyfh ~fhȁfhufhfhfhސfhSfhfhfhڞfhfh fhfhfhifhUfhfhpfh$fhJfhfhfhfhfhfh_fhna  You see here a staff of air.fhhfhfhfhfhfh,fh fh  _fh|fh"fh'fh&+fh,fh:.fh6y _You swap places.  You see here a staff of air.fh<fh@fh$DfhGfhgKfhQL _fh OfhSfh?Wfh [fh%_fhAcfhhfhmfh rfhsfhJvfh~fhHfhfhڊfhfhےfhfhfhfhfh΢fhfhfhLfhfh2fhfhʾfhfh fh fhfhfhfhfhfhfhfhfhfhfhfhfhfhfh&fhufhfh,fh d......##.......# .....## #....# #....##fh  #).).# #.)).##...Z.###### ##@ZZ..##306.0)....###.ZZ...## .....###Z....###. .....###......##..######....#.......### ......##.............## #. ...............|......####... ##......<........[...##....##......##..fh fhG fh j _Key pressed, stopping explore.fh fh# fh* fh+ fhC- Bfh / ,fh#1 fh2 $ _fh7 ,fhd9 fhW; fh= fh? fhB fh E ,fh4G fh[K fhTN fh|P fhR fhBU fhV fh0W fh\ &  fhy] YThings that are here:  a +0 battleaxe; a naga corpsefh_ fh^b fhod fh@f fhh fhh  _fhj fhip fhr fh5t fhQv fhw fhy fh{ fh} fh~ fh fhx fh% fhU fhg fh3 fh fhg fh fh fhH fh{ fh fh fh< fh4 fhͪ fh fh fh fh/ fh fh fhɿ fhv fhN fh fh fh fhg fhH fhv fh fh fh fhs fh^ fh fh fh fh fh: fh fh2 fh fhj ,fh[ fh( fh fh fh, fhm ,fh fh fh fh fh; fh8 fh! fh[# fh% ,fh' fh) fh+ fhu- fh|/ fh1 fh2 fhv4 fhP6 fh!7 fh9 fhI; fh< fh[> fh? fhA fhTB fhC fh0E fhE fhF fhI fhK fh,L fhM fhYO ,fh/P fhQ fhQ fhR fhS fh4U fhV fhW fhY fhZ fhf[ fh'\ fh\ fh] fh^ fh` fhWa fhb fhc fhd fhe fhf fhg fhmh fh.i fhj fh!l fhEm fh_n fho fhp fhq fhr fhIs fh t fhu fh7w fhax fhy fhz fh{ fh| fh} fh]~ fh fh fh fh fh( fhX fhH fh fh] fhL fh fh5 fhg fh fh Bfh- fh fh fhה fh fh] fh fh fh fh fhƜ fh fhR fh fh fhϡ fh΢ fh fh fh fh1 fh fhԨ fh fh fh fhծ =18 fhɰ O _You now have 2175 gold pieces (gained 23).fh] fh$ fh3 fhH fh7 fh0 fh fh2 ;33 fh fh fh fh fh& fh< fh ,fh| fh fh fh fh fhp ,fh fh fh fh fhE fh9 fh fh ,fhQ fh fh fh fh fh fh> fh fh fh fh fh fh fh fh< fhN fh ,fh fh? f #####......... fh q##............. #.............. ##Z..Z.......### ##ZZ########### #.Z.# ##ZZ###.####..##  #.....@.# ### ###.#...# ... .. #..... .. #. #....... . .fh W # .......... ..#### .##.##..... ..... S   black mamba (asleep) #. ... ..... . ..... 2 naga mage zombies (constriction, mi # .⌠S ..... ... ZZZZ 4 nagaraja zombies (constriction, m…) ....##fh C60.6 (30fh ,fh fhs fh Z..Z.fhY JZZ, ally target)fh +1.6 (31fh fh I  . fh ##.... #............ ##... ##Z.#  #ZZ.#  ##.Z##  #.####ZZ##  #.....@.#  ###.#...#  .. #.....  #. #....... .  # ..........  .##.##.....  fhy #. ... ..... .  # .⌠S ..... ...  _A black mamba comes into view.fhϢ  . ##.... #............ ##... ##Z.#  fhb #ZZ.#  ##.Z##  #.####ZZ##  #.....@.#  ###.#...#  .. #.....  #. #....... .  # ..........  .##.##.....  #. ... ..... .  # .⌠S ..... ... fh fh fh fhұ b _A black mamba is nearby!fh K . ##.... fh#............ ##... ##Z.#  #ZZ.#  ##.Z##  #.####ZZ##  #.....@.#  ###.#...#  .. #.....  #. #....... .  # ..........  .##.##.....  #. ... ..... .  # .⌠S ..... ... fhɪ  . ##.... #............ ##... ##Z.#fh I  #ZZ.#  ##.Z##  #.####ZZ##  #.....@.#  ###.#...#  .. #.....  #. #....... .  # ..........  .##.##.....  #. ... ..... .  fh # .⌠S ..... ... fh fh+ fhk fh b _A black mamba is nearby!fh<~  . ##.... #............ ##... ##Z.#  #ZZ.#  ##.Z##  #.####ZZ##  fhi B#.....@.#  ###.#...#  .. #.....  #. #....... .  # ..........  .##.##.....  #. ... ..... .  # .⌠S ..... ... fh V . fh ##.... #............ ##... ##Z.#  #ZZ.#  ##.Z##  #.####ZZ##  #.....@.#  fh >###.#...#  .. #.....  #. #....... .  # ..........  .##.##.....  #. ... ..... .  fh? # .⌠S ..... ... fh{ fh% fh& fhq* fh/ D  .fh{0 x ##.... #............ ##... ##Z.#  #ZZ.#  ##.Z##  #.####ZZ##  #.....@.#  ###.#...#  .. #.....  #. #....... .  # ..........  fh}1 .##.##.....  #. ... ..... .  # .⌠S ..... ...  _A black mamba is nearby!fh . ##.... #............ ##... ##Z.#  #ZZ.#  ##.Z##  fh{#.####ZZ##  #.....@.#  ###.#...#  .. #.....  #. #....... .  # ..........  .##.##.....  #. ... ..... .  # .⌠S ..... ... fhfh|fhfhb _A black mamba is nearby!fh g##..........fh##...Z.......#####Z.########### ZZ.# ##.Z###.####ZZ## ......# ######.#... .. #......... #. .... .  ... ..#### .##.## .....#. ... .# .⌠S ... ## ... ...fhfhBfh,fhֵ9..Zfh8.ZZfh72.6 (1.0) _fhfhfhe.##...Z#####..########### .Z.# ##ZZ#fh4_#.####.Z## .#....ZZ.# ...######.#...#........ .. #.@....... #. .  ...#### #.##.## .....#. ... . .⌠S ... ## ... ..###.# ..fh! fh nfh4..Z..ZZZRR   Sugats the hexerS   black mamba (asleep, ally target) 2 naga mage zombies (constriction, miZZZZ 4 nagaraja zombies (constriction, m…)fh\%3fh-fh0> _Sugats emerges from the mists of memory!fh+##...Z#####..########### ...# # ##.Z## ..#.####ZZ## ^.......Z# ...#####.#.ZZ#..... .. #.R.. #. .  #.....#### #.##.## ...... ... ..fh# .⌠S .... ## ....# ...###.# .... .. #fhfh^,fh,fh fhSM..ZZ..fh4ZZRfh%4fh4!fh&& _You swap places.fh##..########### ...#### ##..##...#.####.Z##.^...ZZZ#...###fhs##.#...#.... .. #.ZZ. #.###..R.  #...@..#### #.##.## .....#. ... ..... .# #.⌠S#..... ... ## ....# .... .....###.# ...... .. # ### ###fhfhBfhfh..ZZ.Z.Rfh%5fhfhfhJW . ##..##...#.####..##.^fh,Y $....ZZ#...#####.#... .. #.Z.. #.##.  #....R.#### #.##@##..... .....#.#...#..... . #.⌠S#..... ... ## ....# .... .....###.# ..$. .. fh;Z .# ####.  ### fh[ fh\ ,fh] ,fh b 0..Zfh c 8.ZZfhe %6fhj fh*l  fh(m %_Found 10 gold pieces.fhM (##..##...#.####..##.^.......Z#.....#####.#.ZZ#........ .. #..Z...... fh |#.###..Z...... .  #...ZR...... ..#### #.##.##..... .....#.@.#. #.⌠S.. ## .....# ..ß.###.# ..#.$. .. #.# ##.##. . ### # fh ,fh ,fh ,fh (..fh Z.ZZ..R 3 nagaraja zombies (constriction, mifh %7fh fh\ fh)  The helpless black mamba fails to defend itself.  You perforate the black mamba like a sieve!!!!!fh-fh6d.Z†ßfh 7ZZ 2 naga mage zombies (constriction, mi…)Z 3 nagarajafhWA'18 fhoB208.0 (0.4fh?H;ßfhKO _You kill the black mamba!fh\9ßfh=bfhifhm fhn:_No target in view!fhE fh fhfhH _No target in view!fhfh>3fh(fh fhfhfh,fhfhfh|fhB33 _fh@ ,fh[ fh fh fhxfhfhfhfh\fh/fhfhfhfhPfhfhfh*!fh#fh#fh$fh%fh'fh*fhd,fh<-fh*.fh/fhC1fh2fh3fhe5fh6fhf8fh<9fh:fh(;fh~C.. #......... #.###.Z....... . #.#...Z....... ..fhDq ###.#.##Z##.....  #...#.#.Z.#..... . ##.ß.###Z⌠†#..... ..........RZ..# .... ...⌠.###.ß.###.# ...  #.@...#...  #.###.###... . #. ... .#.. ##fhAI #. ..# # .  .. .... .# ....  .. .... . N   naga mage (polearm, constriction, asl…) N.     naga mage zombie (constriction, minion ZZZ 3 nagaraja zombies (constriction, mi…)fhqJ.73.0 (5.0fh`Kfh:LfhTMfh-NfhRZ.ß.###.ZfhpSY.ßRfhBU*4.0 (6fhUYfhId _A naga mage comes into view. It is wielding a +0 halberd of venom. _You see here 10 gold pieces.fh>9 ..   fhD#.###.Z....... .  #.#...Z.  ###.#.##Z##.....  #...#.#Z..#..... .  ###.ß.###.Z  .........Z..# ....  ⌠.###.ßR###.# ...  #.@...#...  #.###.###...  #. ... .#..  #. ..# # .  .. ....  .# ....  .. ....  fhFN. .fh3] ..   fh#.###.Z....... .  #.#...Z.  ###.#.##Z##.....  #...#.#Z..#..... .  ###.ß.###.Z  .........Z..# ....  ⌠.###.ßR###.# ...  #.@...#...  #.###.###...  #. ... .#..  #. ..# # .  ..  .# ....  .. ....  N.fhL .fh&Oßfh$:ßfhB` _A naga mage is nearby!fh[ 9 ..   fh D#.###.Z....... .  #.#...Z.  ###.#.##Z##.....  #...#.#Z..#..... .  ###.ß.###.Z  .........Z..# ....  ⌠.###.ßR###.# ...  #.@...#...  #.###.###...  #. ... .#.. fh  #. ..# # .  .. ....  .# ....  .. ....  N. .fh" X ..  fh$  #.###.Z....... .  #.#...Z.  ###.#.##Z##.....  #...#.#Z..#..... .  ###.ß.###.Z  .........Z..# ....  fht& ⌠.###.ßR###.# ...  #.@...#...  #.###.###...  #. ... .#..  #. ..# # .  ..  .# ....  fh' .. ....  N. .fhC/ (ß.ßfh0 fh@4 fhX< fh0@  fhA Z_A naga mage is nearby!fhQ Q#.###.Z. .fhS k #.#...Z. .###.#.##Z##.....  #...#.#Z..#..... . ###.ß.###.Z†#..... . .........Z..# .... fhT  ⌠.###.ßR###.# ...  #.$...#...  #@###.###... .#fhU  #.# ... .#.. # #.# ..# # .  ... ....  .## ....fhW . .... N. ... fh:Z fh[ ,fh5] fhC^ fh` fhh #.fhi bß.###ZZ.Rfhj mZ 4 nagaraja zombies (constriction, mfh}o fhp *5.0 (1 _fhs :ßfhu fhO.. #... #.###.Z. .  #.#...Z....... ..###.#.##.##..... . #...#.#Z..#..... . ###.ß.###ZZ†#..... .........ZZ..# .... .⌠.###.ß.###.# ... .#.@...#... ...#R###.###... .#.#.# ... .#.. ###.# ..# # ....fh ## .... .. ....N. ....fh"4Z.fh#ßßZ.RZ 2 naga mage zombies (constriction, mi…fh/%%6fhq)fhU.j _You swap places. _You see here 10 gold pieces.fhfh Bfh Bfh!.fhZß.###Z⌠Z.Rfh//18 7fh8ßfh@ _You now have 2185 gold pieces (gained 10).fh\ Q#.###.Z. .fh  #.#...Z. .###.#.##.##.....  #...#.#.Z.#..... . ###.ß.###Z⌠†#..... . ........ZZ..# ....  ⌠.###.ßZ###.# ...  #..Z..#...  #@###.###... .# #.# ... .#.. # #R# ..# # .  ... ....  .## ..... .... N. ...  .fh fhv ,fh Bfh fhj! .ß.###.ZZ.Rfh# C33 8fh( Aßßfh) fhC..###.#.##.## ...#.#...#.###.ß.###.Z†#.fh)........ZZ..# ⌠.###.ßZ###.#  #.ZZ..#... ###.###... .# ... .#..  ..# # . .R. .... #.##. ...... ...N. ## .....N.. N   naga (polearm, constriction, asleep) 3 zombies (constriction, minion)fhfh  A naga comes into view. It is wielding a +0 glaive.fh:fhc ß.ß.ZNNN 2 nagas (polearms, constriction, 1 as…)Z 4 zombies (constriction, minion)A naga comes into view. It is wielding a +0 trident.fhI!_ßß*fh0d ß.ßNfh}2l  Sugats gestures at the naga mage while chanting.The naga mage easily resists.fhffhi:  The naga mage shouts!fhk,fh ß.###Z⌠.ßNNNNN 3 nagas (2 polearms, constriction, 1A naga comes into view. It is wielding a +0 war axe.fhjNß*fh ß.ßfas  The naga mage casts a spell.fh fh1cßZ.NfhlNNNNN5fhQ===9Ensorcelled Hibernationfh:ßfh2 fh3(_The naga mage seems to speed up.fhTwN###.#.##.## ...#.#....###.ß.###Z⌠†.........Z...# fhoy⌠.###.ßZ###.#  #.Z...#... Z###.###... .#.# ... .#..  ..# # . #..R..# .... ##.##.# ....N. ...NN. ### ..... ...N...... 2fh>}fhBfh Bfh*]ß.ßZ.RfhN.NN 2 nagas (1 polearm, constriction, 1 dZ 3 zombies (constriction, minion)fhی'---fh 80fhRfh4fh})...#.#...fhb~.###.ß.###Z⌠†.........Z...# ⌠.###.ßZ###.#  #.Z...#... Z###.###... .# ... .#.. ###.### ..# # . fh#..@..# .... #R##.# ....NN. ......N. ### ........ .....N........fhNN 3 nagas (2 polearms, constriction, 1##fhffhR  Sugats hits the naga mage but does no damage.fhfh7ß.fhZN.N)4fhߙA---1fh8ßfh2 _Sugats drains the naga mage.fhj###.ß.###Z⌠†#..... . ........Z...# ....  ⌠.###.ß.###.# ...  fh#ZZ...#...  #Z###.###...  #Z# ... .#.. ###.### ..# # .  #..R..# ....  ##@##.# ....S....NN..#... ....fhA......N..# ### .......N..  .......... ...... . S   shock serpent (wandering).......fh>## N   naga mage (polearm, constriction, fas…)... NNN 3 nagas (2 polearms, constriction) (…)fha  You swap places.  A shock serpent comes into view.fh;*fh3u  Sugats casts a spell at the naga mage.fhgfh|f .....NNfh~}OSThe naga mage easily resists.fh>~ **The naga mage casts a spell at you.fhJfThe bolt of poison misses you. The bolt of poison hits Sugats.fh,fhfhn,fh^fh%2.ZfhCR@NS.....N.SfhK'===fh/2fh]fh0 _Sugats completely resists.fh";  You hit the naga mage.fhN .Sfh7The naga mage is lightly wounded.fhqNß*fh ' fh? r,  The naga mage points at the naga and mumbles some strange words.fhO>fh6I.R.fhPJ1Nfh0K418 3 (0.3fhTfhX fhY+_The naga's venom grows more potent.fh###.ß.###Z⌠†#..... . jesper the Bewitcher........Z...# .... . Human of Hepliaklqana *****.⌠.###.ß.###.# ... . Health: 131/131 ========================#Z....#.... Magic: 30/34 =====================---#Z###.###... . AC: 18Str: 7#Z# ... .#..EV: 18Int: 24###Z### ..# # .SH: 0Dex: 24#.R...# ....XL: 19 Next: 20% Place: Snake Pit:4##@##.# ....Noise: ===------  Time: 34182.3 (0.0)ha;10;1m.....NNN.#... ....w) +9 rapier (speed)..S....N.# ###Cast: Ensorcelled Hibernation..........Fly ......................... R   Sugats the hexer.............. S   shock serpent..............## N   naga mage (polearm, constriction, fas…)... NNN 3 nagas (2 polearms, constriction, (…)The naga mage points at the naga and mumbles some strange words. _The naga's venom grows more potent.  Casting: Anguish (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Anguish (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateh&37mfh###.ß.###Z⌠†#..... . jesper the Bewitcher........Z...# .... . Human of Hepliaklqana *****.fh⌠.###.ß.###.# ... . Health: 131/131 ========================#Z....#.... Magic: 30/34 =====================---#Z###.###... . AC: 18Str: 7#Z# ... .#..EV: 18Int: 24###Z### ..# # .SH: 0Dex: 24#.R...# ....XL: 19 Next: 20% Place: Snake Pit:4##@##.# ....Noise: ===------  Time: 34182.3 (0.0).....NNN.#... ....w) +9 rapier (speed)..S....N.# ###fhCast: Ensorcelled Hibernation..........Fly ......................... R   Sugats the hexer.............. S   shock serpent..............## N   naga mage (polearm, constriction, fas…)... NNN 3 nagas (2 polearms, constriction, (…)_The naga's venom grows more potent.  Casting: Anguish (mildly dangerous; 1% risk of failure)  fh"Confirm with . or Enter, or press ? or * to list all spells.Casting: Anguish (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe naga mage is haunted by guilt! The naga is haunted by guilt! x3fhß.S(anguished)  Casting: Anguish (mildly dangerous; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.fh.asting: Anguish (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The naga mage is haunted by guilt! The naga is haunted by guilt! x3shock serpent is haunted by guilt! The naga barely misses you.fh ß**The naga mage spits poison at you.fh6  The splash of poison misses you. The naga hits you with a +0 war axe!fh9,fhtB ßZ.Z@The naga is wracked by anguish! The naga barely misses you.fhRIUß*fh (fast)Sugats gestures wildly while chanting.fhD ßRSugats seems to speed up.fhy22--====3.3 (1fh:ßfhR _The naga closely misses you.fh2*fh88Nfhlfhnfhpfh r fh3sx The naga mage looks drowsy... The naga hits you but does no damage.fh~ ßfh.ZR.N..Sfh28--=---4fh:ßfhx _The naga barely misses you. The naga misses you. x2fh^  The helpless naga mage fails to defend itself.  You spit the naga mage like a pig!!!!fha fhk S .R)NNN 3 nagas (2 polearms, constriction, 1ZZZ 5 zombies (constriction, minion)You kill the naga mage!fho **The naga spits poison at you.fh ,fh ßZ.Z@)6fh o--=--7 (0.4fho :ßfhb V _The splash of poison misses you.fhF4*fhҖ8Nfhfh ßSN.The naga looks drowsy...fhVß*fh0  Sugats points at the naga and mumbles some strange words.fhf  The naga resists with some effort. The naga closely misses you.The shock serpent bites you! The shock serpent shocks you. You resist.fhhM  The shock serpent is wracked by anguish!fhifhsw.ZN fh.uw07-----7=5.7 (1.0fh5}8ßfhŀ fhց-_The naga hits you but does no damage.fhp~  The helpless naga fails to defend itself.  You perforate the naga like a sieve!!!!!fh<fh`fhw ßRZ.)ally target, anguished)NN 2 nagas (polearms, constriction, 1 cufhZZZZ 6 zombies (constriction, minion)You kill the naga!The shock serpent bites you. The shock serpent shocks you. You resist.fhp2------6.1 (0.4fhfh > _The shock serpent is wracked by anguish.fhgD 2*fhZ mSsleep, ally target, a…)fh N  The shock serpent looks drowsy...  fh? YThe naga hits you from afar with a +0 glaive!fh 3Z..fh DZSfh# 90/131 ---5--=-7.1 (1.0fh9 8ßfh: r _The naga is wracked by anguish! The naga closely misses you.fh_  The helpless shock serpent fails to defend itself.  fh-You skewer the shock serpent like a kebab!!!!fh4q ß).fhNN 2 nagas (polearms, constriction, 1 cu…)ZZ 2 naga mage zombies (constriction, mi…) 4 nagaraja zombies (constriction, mi…)You kill the shock serpent!The air sparks with electricity, shocking you.  You resist.fh(84===---Pois Fly  You resist.  The naga spits poison at you.  The splash of poison hits you.  fh, You are poisoned.  You have difficulty breathing.  You feel yourself slow down.fh1&/  --more--fhBß*fh0fhյfhd.Z)fh2---14 (0.3Slow Pois Fly fhfhj _The naga is wracked by anguish! The naga misses you.fhnD........Z...# fhpd⌠.###.ß.###.#  #Z....#... .###.###...Z# ... .#.. . ###Z### ..# # ... #RZZZ.# .... .)...##.##.# .........N)@.#...fhKq..N.# ### ..... .......#.##..###.fhErE...3fh >  Found a hand axe.  fhYou feel very sick.Sugats gestures wildly while chanting.fh fhwu ß.Z.RfhaxZThe naga easily resists. The naga misses you. x2fhB8====8==33 =8.9 (1.5fhגfh fh_The naga completely misses you.Things that are here: _a +0 war axe; a +0 robe; a naga corpsefh'3;  You puncture the naga!fhWM ß)fh9Y   naga (polearm, constriction, ally tar  You kill the naga!fhi7-9===fhj418 =--9.4 (0fh(:ßfh fhR_You feel sick. The naga barely misses you.fho  .Z...# ....  ⌠.###.ß.###.# ... # #.....#... #. #Z###.###... ... #Z# ... .#..fhZq `... ###Z### ..# # ... #.RZZ.# .....)...##Z##.# .....N@).#... ......).# ###.... .#.## . #.  Z 4 nagaraja zombies (constriction, mfhr Bfhe| .ZRZcatching  You feel very sick.fh݁ *The naga spits poison at you.The splash of poison misses you.The splash of poison hits your naga mage zombie.fhı ,fh d.Z@fh !96===31==33 =-90.9 (1fh fh  _Your naga mage zombie completely resists.  Things that are here: _a +0 halberd of venom; a shock serpent corpse; a naga corpsefhoMß*fhHNasleep, fh7fh9fh/;XfhAß.N@)Z   naga mage zombie (constriction, minionfhYF4=29-18 --2.4Ensorcelled Hibernation fh@OfhR= _The naga looks drowsy... You feel sick.fhe&  fh-gPThe helpless naga fails to defend itself.  You spit the naga like a pig!!!!fhpB $.. ###.............. ..  You kill the naga!fhzw-2--3.0 (0.6fhހfh $ _You feel sick.fhG .Z...# ....# ⌠.###.ß.###.# ...fhV] #. .. #.....#....#.###. #.###.###....... #.# ... .#..#......###Z### ..# # ...#.ZZZ.# .....)...##R##.# .....@)).#... .....Z).# ###....#.##.fh* #.  2 nagaraja zombies (constriction, min fh,fhLfhfh;H.ZRfhZ 2 naga mage zombies (constriction, mi…   nagaraja zombie (constriction, minion)fh631=33 4.5 (1.5fhfh}!}  You kill the naga! __You feel sick.fh"now have 2203 gold pieces (gained 18).  Things that are here:  a +0 trident; a +0 robe; a naga corpsefh#,fhC*.fhD+Z.ZZ 2 nagaraja zombies (constriction, min…)fh9618 6.0 (3.0fh CfhE$ _You feel sick.fhov fh x fhf{ fh; 3  You feel sick.fh fh fh fh fh A4=fh K33 Fly fh fhؘ $ fh F_You are no longer poisoned.fh ?52fh E==fh) fh} fh{ %6fh fhд fh 3==Fly fh fh} j _You feel yourself speed up.fhs %7fh{ fh] ,fh_ fhn fhX %8fhr fh fh h4==fhZ fh fh fh fh fh K9=fh fhF fh0 fh fh fh| m100/131==fhY fhU fhE fh fh fh fh fhy fh %1fhi fh fh fh fh! fh# %2fh$ fh* H _Sugats is no longer moving quickly.fh, fh- fh 3 fh4 fh5 fh; fh< %3fhP> fhB fhD fh`E fhL fhM K4=fhO fhmU fhV fhX fh` ,fha fhf fhg U5=fhi fhn fho fhq fhxv fh`w %6fhIy fh~ fh fh fhÉ fh %7fh fhJ fh5 fh fh~ ,fh fh. fh0 %8fhޱ fhɶ fhķ fhd fh: fh2 %9fh fh fh fhS fh fh fhT fhP fh L10=fhl fhV fhl fh fh fh U1=fh fh fh fh fh fh fh fh& fh %2fhg fh fh fh fhk fh %3fh* fh  fh fh fh ! fh" fh# fhn( fhs) %4fh$- fh3 fh4 fhY6 fhW; fhL< K5=fh= fhC fhD fhF fhJ fhK U6=fh]M fh2S fhPT fhU fh[ ,fh0] fh:c fh6d 7fhe fhj fhk fh1m fhgr fhds %8fhPu fhXz fhY{ fh-~ fh fh fh@ fh, fh) %9fh fh֒ fhƓ fhh fh fh &20fh fh fh fh- fhn fhX fh fh fh K1=fh fh fhѽ fh_ fh fh U2=fh fh fh fh fhk fhW %3fh fh& fhz fh fh} fh fh fhl fh| %4fhf fh2 fh fh fh fh %5fhffh$fhhfh fhfhfh fhSfhK6=fhSfhZ,fh fh&fh'U7=fhl)fh.fh/fhU1fh+7fh+8fh}:fhC?fhN@%8fhBfhR4.Zfh8SU279.0 (83.0)fhXfh#_fhCd$ fhec_Key pressed, stopping explore.fhgfhblfhn$ _fhKsfhufhfy;9fh fhOfhfhofhfhfhfh’&30fhfhfhWfhfhxfhK1=fhfhfhfhrfhfh.fh,fhNfhhfhfhfhfhfhfh!fhWfhfhfhXfhfhyfhfhfhfhDfhfhfhXfh]fh]fhfhfhfhfh*fhTfh[9=fhfh fh) fh]fhfhfhfhmfhfh=fhcfh fh#fhQ&fhc(fh*fh.-fh/fh62fhF4fhH5fh{6fh;fh?fh@fh&BfhEfh4fhfhfhfh fhQ fh0,fh!fhfhfhfhfhfhDfhfhfhfhI fh!,fh"fh'fh)fh(+fh_,fh-fh.fh/fh0fh1,fhd3fh6fh 7fh08fhZ9fhZ:fhh;,fh>fh@fhAfhQCfhEfhF,fhGfhIfhKfhLfhNfhOfhP,fhQfh6UfhWfhXfhYfhQ[fh\fh],fh^fhvafhbfhefhf,fhiifh:kfh=lfhwmfhn,fh6tfh[vfhxfhyfhzfh{fh|fh|fhfhnfhufh],fh$fhkfhfh,fh*5 _You swap places.fh)fh9fh$fh fhfh5 _You swap places.fhfhfhfhfhfhfhʛfh3fhfh5fhfhFfh(fh,fhfhfhPfh;fhnfhfh,fhHfhfhfhrfhfhfh,fhfhfhطfhfhfh,fhfhfhfh{fhRfhA,fh$fhfhfh fh fh0fh6fh ,fhEfhhfhfhfhCfhKfh3fh,fhfhifhkfh,fhfh fhBfhfhfhfhfhtfhfhfh,fhfhfhfhxfh|fh,fh,fhfhfhfhfh0fh&fhfhfhfhfhfhfhefhfhfhfhfh fh ,fh fh,fhfhwfh|fh~fhfhm,fhfh4fhfhfhfhfhfhfh,fh fh#fh%fh&,fhx'fhC)fh.*fhd+fhP,,fh9-fh/fh0fh1fh2,fh7fh:fh;fh<,fhO>5 _You swap places.fh)@fhAfh1CfhD3fhF$ fhG_You swap places.fhzJfhKfhLfhMfhNfhOfhqQfhSfhT,fhWfhLXfhYfh[fh\fh]fh_fhafhcfhdfh`ffhNgfh6hfh5ifhjfhlfhmfhofh}pfhqfhrfhsfh^ufhP0 ######### #...###### ###.......# ##..##....## #fhH{#.#####.####..##.^..... # ##.#...#Z.ZZ...#........ #### # ...###.###Z#Z..#........ ....## ....R..ZZRZ#.R.......... ..... ##..Z###.###..Z.......... .... .#.....#.#................######. Z###.###.#.##.##@....... ......##331.0 (52 Z....#...#.#...#........ ........ ##.###.ß.###.⌠†#.. ##.... fh6$.#Z............#..##.... .#.Z.###.ß.###.###........ .#...#.#.....#... .#............) .###R#.#.###.###..#........ Z   naga mage zombie (constriction, minion .......#.# ... .#..#(.$###.....Z 3 nagaraja zombies (constriction, mi ...Z.###.### ..# # .#.....fh-fhfh,fh,fhZRZZ 4 nagaraja zombies (constriction, mfhfh6+2.0 (53fhטfhך% _Found 2 stones.fh+v 3fhgx fh | fh} ,fh Bfh fh ,fhn ,fhq fh fh fhߒ fh fh fh fh fhc fh fh fh fh fhN fhs fha fh fh fh fh fh fh^ fh fh\ fh fh fh fh fh: fhh fh fhL fh fh fh fh fh fhf fh fhc fh fh: fh fh fh, fhs fh fh fh fh fh3 fh) fh. fh fh fhH fhC fh fh fh fh fh fh| fho fh[ fh` fh1 '18 fh6 fhM $ fh! +_You now have 2224 gold pieces (gained 21).fh" fh$ fh& fh( fhw* fh, fh|. fhw0 fhJ1 ;33 fhg2 fh4 fh8 fh9 fh< fhG? fh'B fhD fhE fhF fhI fhjK fhN fhP fh\T fhoV fhBW fh_X fhZ fh] fha fhb fhc fhf fhh fh9k fhl fh&m fho fhyr fhv fhrx fhz fh)} fh fh fhr fhH fh fh fh& fhE fh fh͓ fh fh fhƚ fh5 fh fhY fh fhp fh fh fh% fh fhj fh@ '18 fh fh O _You now have 2245 gold pieces (gained 21).fh fh} fh? fh} fh fh fh fhz fh ;33 fh fh fhz fh fh fh| fh fh fh fh fh fh< fh fh fh fh fhv fh fh fh% fhP fh> fh fh fh ...# .........### #...........# fh ##.# .......Z.####.........)).#. .#... ................##.####..'. .# ###.......Z.........#......)'... .........Z......)'. .......#.......ZZ#..#..)# ......###.......RZ.....##.....### .fh! ....## ###...........#.......### ....... ######.)50.0 (18 ....... #.......#####.) .......# # .(.....## #fh"  .............).# ## ..............## #.... ..............######Z 2 naga mage zombies (constriction, mi… ..........^.)###.. .........# ##.....!fh# fh$ fh% ,fhp& fhU' ,fh1 1.Zfh2 .Z..ZZ.RZfh; +1.0 (19fhC fh+F % _Found 6 stones.fh(3fhfh_fh,fh ,fhfhfh,fhMfh%fhJfhfhfhfhfhfh\fhQfhfhfh fh fh fh fhfhfhfhfhYfhfhfhfhfhwfh!fh#fh%fh5(fh)fh,fh.fh/fh0fh2fh 5fhF6fh7fhe9fh:;fh8=fhJ?fh7Afh,fhfhafhD fhR fhufhfhfhfhfhfhfhfhfhx!fhO#fh$fh&fh)fh*fh,,fh9-fh|3fh5fh7fhW9fh:fh<fh|>fh@fhAfhBfh,DfhuEfh3HfhJfhKfhMfhDOfhyQ,fhRfhTfhWfhXfh'ZfhX\fhA^fh)gfhhfh$jfhkfhmfhnfhpfhtrfhTtfh\ufhgvfh{fhfh fhfhхfh߈fhfhfhkfhxfh|fhlfhfhdfhzfh7fhIfh#fh}fhfhfhfhNfhfhԪfhۭfhfhfh}fh fhӸfhfhڽfhfhfhv  ###........#............ fh,... #.................. ...#######...(.......... ####....... ...ZZ.... ZZZZ............ .#ZZ...........^.) .......R##Z....... ####....@.##......67.0 (16 fhF####....##........... ###...#####..... ##.... ######## #....# ## #.... # #... raja zombies (constriction, min ... fh,fh fh@j _Key pressed, stopping explore.fhQfhfhfhfhPfh,fh,fhP _fhfhfh fh%fhfhfh,fh^fhfhfhfhfhfh fh]fhlfhtfhMfhfhfh! fhU fh fh fh_Bfh3fhfh#fh8fhBfhfhfh,fh fhK!fh"fhG$fh%fh&fhO(fh)fh +fh,fh-fh0fhd1fh2fh3fh4fh6fh8fh-:fh;fh*=fh>fh?fhAfhHB,fh DfhEfhGfhhIfhJfhLfhMfhNfhPfh~Rfhfhh@fhAfhPCfhDfhEfhGfhIHfhIfhJfhgKfhKLfhMfhOfhPfh(RfhNTfhUfhVfh$XfhYfhYfhZfh\fh'^fh[_fh`fhafhccfhdfh ffh gfhgfhwifhkfhlfhmfh5ofhpfhqfhrfhAtfh1ufhvfhvfhxfhzfh7{fh|fh}fh~fh:fh[fhEfh*fhKfhfhfhfh.fh7fhLfh4'18 fhfhҐO _You now have 2259 gold pieces (gained 14).fh}fhfh"fh!fh8fh`fhzfhd;33 fhkfh[fhfhfhfhαfhԲfh³fhfhFfhfhŻfhӼfhȽ,fh5 _You swap places.fhfhfhfhAfhGfhbfh3fhsfhfhifh}fh1fhfhfhofhDfhfhfhfhfhfhfhfhfhfhfh8fhfhfhfhYfhUfhsfhfhfhfhyfhfhMfhYfhpfhfhfhfh5fhfhfh"fhfhfh!fhqfhfhfhfh ,fh fhLfhdfhfhfh fhPfhofhfhfhvfhHfhfhfh!fhdfh fh!fh"fh$fh$fh%fh(fh)fhc+fh0,fh0fhO2fh3fh=5fh6fh6fh9fh:fh;fh<fh>fhm?fh@fhAfhBfhCfhDfhFfhGfhHfhIfhJfh=LfhIMfhrNfhOfhPfhXQfhRfhTfhVfh;WfhnXfh|YfhZfh[fh\fh]fh^fh_fh7afhhfhjBfhlfhLmfhRnfh{ofhpfhqfhrfhsfhtfhu,fhwfhxfhyfh{fh3|fhS}fh_~fhofhBfhfhzfhfh=fh؉fh6fhfhfhlfh^fhhfh fhfhfhfhܙfhrfhfhfh&fhAfh0fhfhfh fhfhfhfhefhfhDfhCfh1fhfhfhfhfhfhfh(fhpfhfhfhfhfhfhWfh3fhfhfhffhfh{fhlfhufhVfhfh*fhffhfhfhfh9fhtfhkfhXfhTfhfhfhUfhfhfh0fhfhfhfhfhfhfh_fhfhfh`fhfhfhfhfhfhfhfh fh4 fh fh  fh{ fh fh* fh fh% fh fh fh ,fh  fh fh; fh fh fh fh fh fh\" fhY% fhb& fhR' fh0 fh2 fhE5 fh-8 fh;9 fh7: fh< fht? fh B fh$D fhrG fhsH fhI fhbL fhO fhWR fhT fhSW fhwZ fhv[ fh] fhk ##....Z.###.### ..###...#Z.# #........#.....# ...... #fhl ....)...##.##.# .........#........))).#... .......Z..........).#####...........................Z..................#.............................###.........................@.######.....Z...423.0 (44#............Z.....########Z...###................#..........#.......Z.#.................#......Z#######...(.........#......ZZ...####............ ZZ 2 naga mage zombies (constriction, mi…)fhm #.......Z...................raja zombies (constriction, min##........Z.................##.......ZZ.#.............^fh^r fhx fh{} j _Key pressed, stopping explore.fh~ fh> fh fh fh ,fhȋ ,fhb fh $ _fhi fh fh fh fh@ ,fhӠ fhd fh fh fh fh fhe fh fh" fhT fh fh< fh/ fh. fh fhm fh6 fhH fhb fhZ fho fh> fh fh fh fh fhZ fh fh fh fh fh fh fh fh fhp fh7 fh fh fh fh fh fh fh fhC fh` fh_ fhY fh fh fh fh fh fhO fhN fhF fh fh fh! fh# fh% fh& fh( fh%* fh]- fh[. fh/ fh!2 fh4 fh{6 fhE8 fh: fh; fhJ= fh? fh@ fh A fhWC fhME fh$G fhH fhdJ fh0L fhM fhO fh2Q fh1R fh;S fhGU fhgW fhY fhZ fh\ fhS^ fh` fha fhnc fhqd fhle fhNg fhxi fh[k fhl fhn fh

,fh@ fhB fhC fhE fhF fhlH fhI fhJ fhK fhL fhN fhO fh8Q fhR fhGT fhU fhIW fh&X fhX fh<[ fh] fh` fhb fhd fh.g fhi fhk fhl fhn fh{q fhv fh|x fh} fh~ fh fh fh fh fhL fh fhc fh fhV fh5 fho fhH fh fhh fh fh fh> Y   #.Z..###.###.#.##Z##ZR. fh!   #..#.....#...#.#Z..#...   #..###.###.ß.###R⌠÷#   #....#....ZZ.Z.R...#   #.##.#.⌠Z###.ß.###.###   #.##.#...#.#.....#...#.   #..#.###Z#.#.###.###   ##.........#.#.....#.#   ##...@..###.###...###.   ##.......   ......)...##.##.### fh   ..........))).#...#.R   ............).#####R   ..................R...S   shock serpent (asleep)   ..................R.#.   nagaraja zombie (constriction, minion)   #S.................##   ..........##fh -71.0 (11fh fh FZ, ally target)  naga mage zombie (constriction, minion)Z   nagaraja zombie (constriction, minion)fhs +2.0 (12fh? fhn J _A shock serpent comes into view.fhP fh)y R⌠÷ .ZZ.Z.R #.##.#.⌠Z# fhS#.##.#...#.# #..#.###Z#.# ##......Z..# ##...@..# #........# ......)...# ..........))) ............) ............... ............... #S.............fh   R⌠÷ .ZZ.Z.R #.##.#.⌠Z# #.##.#...#.#fh-[ #..#.###Z#.# ##......Z..# ##...@..# #........# ......)...# ..........))) ............) ............... ............... #S............. fhBfh fh&fh)d _A shock serpent is nearby!fh!fh$ R⌠÷ .ZZ.Z.R #.##.#.⌠Z# #.##.#...#.# #..#.###Z#.# ##......Z..# ##...@..# #........# ......)...# ..........))) ............)fh ............... ............... #S.............fh   R⌠÷fh .ZZ.Z.R #.##.#.⌠Z# #.##.#...#.# #..#.###Z#.# ##......Z..# ##...@..# #........# ......)...# ..........))) ............)fhǢ% ............... ............... #S............. fh׫fhfhfh׸ fhܹV_A shock serpent is nearby!fh .  #..#.....#...#.#Z..#.   #..###.###.ß.###R⌠÷#   #....#....ZZ.Z.R...#   #.##.#.⌠Z###.ß.###.###  fh!  #.##.#...#.#.....#...#   #..#.###Z#.#.###.###.   ##......Z..#.#.....#.#   ###......###.###...###  #..#.....#.....  .......)...##.##.###  .....))).#...#.R  ...).#####  ........  .R.#  #S..###   ####   #Z.....fh# fh% ,fh+ ZZ 2 nagaraja zombies (constriction, min…)fhY2 73.0) _fh7 fh9 fh  fh  #..###.###.ß.###R⌠÷#  #....#....ZZ.Z.R...#  #.##.#.⌠Z###.ß.###.##  #.##.#...#.#.....#...  #..#.###Z#.#.###.###.  ##......Z..#.#.....#  ######.###...# fh ####........#.....#..... .......@)...##.##.### .....))).#...#.R ...).##### ........ .R.# fhĽ #S..### # ###  .#Z..... fhξ P ###Z........fh fhV fhi fhr fhA .Z.Z.ZZ 3 nagaraja zombies (constriction, mifh %4fh fh fhc  #....#....ZZ.Z.R...# fh^ #.##.#.⌠.###.ß.###.#  #.##.#..Z#.#.....#..  #..#.###.#.#.###.###  ##.....Z...#.#.....#  ###....Z.###.###...#  ♣####..#.....#....  .........)...##.##.###  P.....))).#...#.R  ^fh ...).#####  ~........  ~.R.#  ♣..#S..## # ##  .#Z..... ######Z.......  ##fh fh9fhLfhyfh2.ZfhV.Z.Zfh%%5fh/fh1fh:0!  #.##.#.⌠.###.ß.###.  #.##.#...#.#.....#.  #..#.###Z#.#.###.##  ##.........#.#..... fh12 ###...Z..###.###...  P♣####.....Z..#.....#...  ~.....##.##.###  ~P.....))).#...#  ~^...).#####  ~~........  ~~.R  ♣♣..#S.  ..# ##  . .#Z.... ######Z.  ##  #......Z#######fh:3,fhh4fhZ5fh#<Z.ZZ 2 naga mage zombies (constriction, mi…fhvB%6fh1HfhIfho  #.##.#...#.#.....#  #..#.###Z#.#.###.#  ##.....Z...#.#....fh  # ###......###.###  ♣P♣####.....Z..#.....#  ♣~....Z..##.##.###  ~~P.....))).#...#  ~~^...).#####  ~~~.......  ♣~~.R  ♣♣♣..#S.fhX  #..# ##  #. .#Z...  # ######Z.  ##  #......Z######  #......Z....fh^fhfhfh,fhfhRZ..ZZR   Sugats the hexerS   shock serpent (asleep, ally target) 2 naga magefh~ZZZ 3 nagaraja zombies (constriction, mi…)fhT%7fhfh\fh 5 .#.###R#.#.####.....Z...#.#....# ###fh~7a###.###♣P♣####........#.....♣~.........Z...##.##.###~~PZZ...))).#...^.......).####~......R♣♣♣..#S.#..# ###. .#Z...# ######Z.... #.......Z.....fh8,fh 9fh9fhX@G..Rfh@RZ.Z.Zfh@iR   Sugats the hexerfh@S   shock serpent (asleep, ally target) 2 naga magefh@~ZZZ 3 nagaraja zombies (constriction, mi…)fhH%8fh&NfhOfh  The helpless shock serpent fails to defend itself.  You perforate the shock serpent like a sieve!!!!fh݇  You kill the shock serpent!The air sparks with electricity, shocking you.fh fhc fh. %.ZZ.†ZZ 2 naga mage zombies (constriction, mi…)Z 3 nagarajafh 418 3 (0.3fh) fh ! _You resist.fh fh fh[ fh2 fh6 fh~9 fh< fh> fh? fh&J Q33 fhM fh>U fh^ fha fhuc fhe fh4g fhi fhj fhj fhl fho fhq fh\t ,fhiv fhw fhy fhz ,fh{ fh ,fh@ fh fh ,fh5 fh` fhr fh fh) fh fh fhّ fh fhI fh fh fh& fh d  ♣P♣####.....R..#... fh  ♣~.........)R..##.#  ~~P............)))  ~~^......Z.......)  ~~~................ fh4 ~ ♣~~.....Z.......... fhY  ♣♣♣..#†.Z..........  #..####Zfh{ .  #.@...Z#...fh 684.3 (6.0 fh c #..########fhڞ Z fh { #..# #Z.fhl ,  ##.∩ #......Z#  #.# #......Z  #.# #.......Z Z   naga mage zombie (constriction, minion) fh  #.. ##....... Z   nagaraja zombie (constriction, minion)  ### ##...... fh G ##fht fhŢ fhɦ T.Zfh- *5.3 (7fh fh` 5 _Found Saubiumeg's Firing Range.fh23fh)fhfh^fh$fhAfhfh§Bfh~~P............)))~~^......Z.......).~........♣~~.....Z..♣♣♣..#†.Z#..####Z.fh̹#...ZZ.#..########Z# #Z6.3 (1#.∩(...(IZ# #.#.(..(I #.#######.Z.#......fhI&# ##...... II 2 training dummies (unaware)  ##  ######fhE #fhfhfhZZ., ally tar…)ZZ 2 nagaraja zombies (constriction, min…)fh*7.3 (2fhfh5 _Found 4 stones and a boomerang.fh 3fh fh~fhfhfhfhNfhfh@fhfh fh%fh(fhC*fh*fh,fhR1fh6Welcome to Saubiumeg's Firing Range! What would you like to do? fh6 a -  120 gold a +0 arbalest  b -  809 gold a +0 heavy hand cannon fh6 c - 1697 gold the +6 hand cannon of the Valley of Death {penet, rPois} fh47 d -  96 gold 4 large rocks  e -  120 gold 5 large rocksf -  176 gold a +0 longbow  g -  24 gold a +0 sling  h -  24 gold a +0 sling fh7 i -  48 gold a throwing net You have 2259 gold pieces. [Esc] exitfh7~[!] buy|examine itemsfh7[a-i] mark item for purchase [/] sort (type)fh7[A-I] put item on shopping listfhJfh+Ufh`  ~~^......Z.......).# jesper the Bewitcher  ~~~................. Human of Hepliaklqana *****. fh a ♣~~.....Z........... Health: 131/131 ======================== fh\a+ ♣♣♣..#†.Z........... Magic: 34/34 ======================== fha #..####Z............ AC: 18Str: 7fh b  #.ZZ.Z.#............ EV: 33 fh>bEInt: 24 fhtb #.Z########.......Z. SH: 0fhb=Dex: 24 fhc{ #.Z#...(.I#......Z.. XL: 19 Next: 22% Place: Snake Pit:4 fhcq ##.@(...(I#......Z## Noise: ---------  Time: 34489.3 (2.0) fhd #.#.(..(I#......Z.. w) +9 rapier (speed)  #.########.......Z. Cast: Ensorcelled Hibernation  fhwd #..##........ Fly   ###fhd##....... fhd##...... III 3 training dummies (unaware, 2 ally …)fhe  fhve######. Z   naga mage zombie (constriction, minion) fhe## ZZ 2 nagaraja zombies (constriction, min…)fheAYou kill the shock serpent!fhf\The air sparks with electricity, shocking you. _You resist. fhYfM_Found Saubiumeg's Firing Range. _Found 4 stones and a boomerang.  fhf6There is an entrance to Saubiumeg's Firing Range here.fhjfhrtfhw _fhwfhǜfhfhfh fhvfhfh : _fh9fhPfh(fh_,fhfh fhfhfh,fhfhfhfhfh:fhbfhffh@fhF ~~P......))).#..fh ~~^......Z).##### ~~~..........fhGR ♣~~.....Z....Rfh. ♣♣♣..#†.Z... #..####Z....fhLG# #.ZZ.Z.#............Z..fhxe #.Z########.......Z...fh #..#Z..@.I#......Z..#...fh ##ZZ(Z..(I#......Z######fh 5 #.#.(..(I#......Z....## #.########.......ZfhT  #.. ##........Z #####.......ZZ.# III1 ally target) fhr?##........Z# fh|######...R.Z 3 nagaraja zombies (constriction, mifh8 ####.. fhV The air sparks with electricity, shocking you. _You resistfh).Saubiumeg's Firing Range fh'_Found 4 stones and a boomerang.  fh,Your pack is full.fh1 fhR93.3 (4 fhn?_You see here a javelin.fh"fh#fhh'fhY9fh ;sCould not pick up a javelin here; Ignore it? fh.;.Y - Yes  N - No fhJ;+ A - Alwaysfhݖfh7 fh ~~P............))).#...# jesper the Bewitcher  ~~^......Z.......).##### Human of Hepliaklqana *****.fhx  ~~~....................R Health: 131/131 ======================== fhӽ ♣~~.....Z..............R Magic: 34/34 ======================== fh+ ♣♣♣..#†.Z............... AC: 18Str: 7 fh #..####Z...............# EV: 33 Int: 24fh  #.ZZ.Z.#............Z... SH: 0Dex: 24fhK  #.Z########.......Z..... XL: 19 Next: 22% Place: Snake Pit:4fh fhԿj #..#Z..@.I#......Z..#... Noise: ---------  Time: 34493.3 (0.0) fh>: ##ZZ(Z..(I#......Z###### w) +9 rapier (speed) fh #.#.(..(I#......Z....## Cast: Ensorcelled Hibernation   #.########.......Z..... Fly  fh*F #..##........Z... fh #####.......ZZ.# III 3 training dummies (1 ally target) fh##........Z# Z   naga mage zombie (constriction, minion) fh,######...R. ZZZ 3 nagaraja zombies (constriction, mi…) fhh####.. _There is an entrance to Saubiumeg's Firing Range here.  fhpYour pack is full. _You see here a javelin.  Your pack is full.  fhQYou see here a javelin.  fh3Okay, then.fhfhfh. _fh 3fh fh fhf Could not pick up a javelin here; Ignore it? Y - Yes  N - No fh + A - Alwaysfh_fhfhf  ~~P............))).#...# jesper the Bewitcher  ~~^......Z.......).##### Human of Hepliaklqana *****.  ~~~....................R Health: 131/131 ========================  ♣~~.....Z..............R Magic: 34/34 ========================  ♣♣♣..#†.Z............... AC: 18Str: 7  #..####Z...............# EV: 33 Int: 24  #.ZZ.Z.#............Z... SH: 0Dex: 24  #.Z########.......Z..... XL: 19 Next: 22% Place: Snake Pit:4  #..#Z..@.I#......Z..#... Noise: fh5---------  Time: 34493.3 (0.0)  ##ZZ(Z..(I#......Z###### w) +9 rapier (speed)  #.#.(..(I#......Z....## Cast: Ensorcelled Hibernation   #.########.......Z..... Fly   #..##........Z...  #####.......ZZ.# III 3 training dummies (1 ally target) ##........Z# Z   naga mage zombie (constriction, minion) ######...R. ZZZ 3 nagaraja zombies (constriction, mi…) ####.. _You see here a javelin.  Your pack is full.  You see here a javelin. _Okay, then.Your pack is full.  You see here a javelin.fh!  Your pack is full. see here a javelin. _Okay, then.  Your pack is full.  fho"?You see here a javelin.  Autopickup disabled for javelins.fhc%fh &fhM&fh&fh&fha(fh( _fh*fh[,fhR/fh0fhq2fh 4fhI4fh 6fh 9fh;fh<fh{>fhE@fhAfhHD,fhHEfhHR _You swap places.  You see here a stone.fh&PK  You swap places.fhHu  Sugats gestures wildly while chanting.fhfh/fhfhafh*fh| _Sugats seems to speed up.  There is an entrance to Saubiumeg's Firing Range here.fhfhfhfh]fh6fh%fh _fhfh fhfhnBfhfhfhnfhk  You swap places.  Your nagaraja zombie hits the training dummy!!fhfhfh%3fhKfh!e _The training dummy is destroyed!fh#fh%fh~'fh7)fh8R  Your nagaraja zombie hits the training dummy.fhR:fhN<fhS@fh4Bfh|e _The training dummy is destroyed!fhfhfhfhaR  Your nagaraja zombie hits the training dummy!fhfhfhfh"fh%fh(e _The training dummy is destroyed!fhd-fhj.fh0fhM1fh2fhx4fh6fh9fh$=fh?fhN?fh@fhBfhEfhnGfh;Ifh!Kfh^KfhLfhNfhQfhTfhiVfhvXfhZfh [fh]fh+_fhefhgfh0h?Water fhifh~kfhnfh\pfhpfhqfhsfhufhxfhDzfhzfh{fhlfhfh,fhsfhfhfhfhԔfhfhfh5 _You swap places.fhfhfhfhAfh fhfh+fhl(fh^fh5 _You swap places.fhfhfhfhv3fhfh5 _You swap places.fhfh fhfh5 _You swap places.fhfhFfhfhfhfh5 _You swap places.fhfhfh*fhfhfhfhfhfhfhfhfhfhfhfhfhdfhfhfhZfhFmYou swap places.  There is an entrance to Saubiumeg's Firing Range here.fhufhAfh fh  _fh fh fhfhfhfh +,fh#-fhS/fh1fh4fh7fh9fh;fh?,fhAfhCfh$EfhFfhHfhJfhLfhNfhNfh~PfhNXR  You see here a javelin.fhXfh [fh]fh`fh~cfhefhTf _fhhfhsjfhlfhofhrfhtfhvfhxfhzfh {fh|fhfhKfhcfhfhfhJfh8fhv'18 fhfh) #P~~~P..))).#...#.R#~~~~^........).#####R.#~~~~Z..R..##~♣~ZZ.......R.#fhs ##♣♣♣RR#†....## #.R####...## #......#..Z.. #.Z##.......Z.. #ZZ#..ZZZ@#......Z..#..524.3 (31.0)fhB ##ZZ(Z..(R#......Z#######. #.#.(..((#......Z....## #.##.......Z.. #.....# ##..Z.. ####### ##.......ZZ.#.. R   Sugats the hexer (fast) ##..fhZ##. ZZ 2 naga mage zombies (constriction, mi… ######...R..#Z 4 nagaraja zombies (constriction, m ####.. _R - 5 throwing nets (gained 1)fhfhfhE _Done exploring.fhsHIfh!w~~~ZRR.ZZ#..0.0)(Z...fhxfhfh<E _Done exploring.fhfhfh]fh>fhAfhjGfhTH fhyH7_Done exploring.fhPfhQWhere to? (Tab - Snake:3 @ (x,y), ? - help) D - DungeonT - TempleL - LairS - Swamp fhQ P - Snake Pit  M - Slime Pits O - Orcish Mines E - Elven Halls  V - VaultsU - Depthsfh} fh} fh  #P~~~P............))).#...#.R jesper the Bewitcher fh(  #~~~~^..............).#####R. Human of Hepliaklqana *****.  #~~~~Z....................R.. Health: 131/131 ========================  ##~♣~ZZ...................R.# Magic: 34/34 ========================   ##♣♣♣RR#†.................## AC: 18fhʚ Str: 7   #.R####................### EV: 18Int: 24   #......#............Z..... SH: 0Dex: 24   #.Z########.......Z....... XL: 19 Next: 23% Place: Snake Pit:4 fhG   #ZZ#..ZZZ@#......Z..#..... Noise: ---------  Time: 34524.3 (0.0)   ##ZZ(Z..(R#......Z#######. w) +9 rapier (speed)   #.#.(..((#......Z....#### Cast: Ensorcelled Hibernation fhǛ   #.########.......Z....... Fly   #.....# ##........Z.....   ####### ##.......ZZ.#.. R   Sugats the hexer (fast)  ##........Z##. ZZ 2 naga mage zombies (constriction, mi…) fh} ######...R..# ZZZZ 4 nagaraja zombies (constriction, m…) ####.... _You see here a javelin. _R - 5 throwing nets (gained 1) _Done exploring. _Done exploring. _Done exploring.  Okay, then.fhW fh fh . _fh<fhjesper the Bewitcher (Human Wanderer)Turns: 35902, Time: 01:32:16 fhHealth: 131/131 AC: 18 Str:  7 XL: 19 Next: 23% Magic: 34/34fh EV: 18 Int: 24 God: Hepliaklqana [*****.] Gold: 2259fh\SH:  0 Dex: 24 Spells: 24/41 levels left fh}rFire + + . w - +9 rapier (speed) fhrCold . . .k - orb {guile} fhh4rNeg . . .G - +0 swamp dragon scales rPois + P - +2 hat {Will+} rElec + fhx - +2 cloak {Stlth+} rCorr .fhk b - +0 pair of gloves {Stlth+} SInv .A - +2 pair of boots Will .....fh eO - amulet of the acrobat fh Stlth ++++++p - ring of Wudwai {Fly rElec rF++ Str-3 Dex+6} fh& HPRegen 0.41/turn h - +6 ring of intelligence fhb oMPRegen 0.24/turn %: acrobat fh @: flying A: reduced essence, explore regen fh U}: 2/15 runes: decaying, serpentinefh! fh7  #P~~~P............))).#...#.R jesper the Bewitcher fh  #~~~~^..............).#####R. Human of Hepliaklqana *****.  #~~~~Z....................R.. Health: 131/131 ========================  ##~♣~ZZ...................R.# Magic: 34/34 ======================== fh o  ##♣♣♣RR#†.................## AC: 18Str: 7   #.R####................### EV: 18Int: 24   #......#............Z..... SH: 0Dex: 24 fh,   #.Z########.......Z....... XL: 19 Next: 23% Place: Snake Pit:4 fh l  #ZZ#..ZZZ@#......Z..#..... Noise: ---------  Time: 34524.3 (0.0)   ##ZZ(Z..(R#......Z#######. w) +9 rapier (speed) fh =  #.#.(..((#......Z....#### Cast: Ensorcelled Hibernation fh )  #.########.......Z....... Fly   #.....# ##........Z.....   ####### ##.......ZZ.#.. R   Sugats the hexer (fast)  fh ~##........Z##. ZZ 2 naga mage zombies (constriction, mi…) ######...R..# ZZZZ 4 nagaraja zombies (constriction, m…) ####.... _You see here a javelin. _R - 5 throwing nets (gained 1) _Done exploring. _Done exploring. _Done exploring. fhެ 6_Okay, then.fhI fh fh[ fh fh 6Wear or take off which item? Armour (go to first with [)  b - a +0 pair of gloves of stealth (worn)  k - an orb of guile (worn) fh . x - a +2 cloak of stealth (worn)  A - a +2 pair of boots (worn)  G - +0 swamp dragon scales (worn)  P - a +2 hat of willpower (worn)  X - a +2 robe of willpower[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip fhQfhfh #P~~~P............))).#...#.R jesper the Bewitcher fhj #~~~~^..............).#####R. Human of Hepliaklqana *****. fhb #~~~~Z....................R.. Health: 131/131 ========================  ##~♣~ZZ...................R.# Magic: 34/34 ======================== fh  ##♣♣♣RR#†.................## AC: 18Str: 7 fhJ  #.R####................### EV: 18Int: 24 fh  #......#............Z..... SH: 0Dex: 24 fh  #.Z########.......Z....... XL: 19 Next: 23% Place: Snake Pit:4 fh1D  #ZZ#..ZZZ@#......Z..#..... Noise: ---------  Time: 34524.3 (0.0) fhs(  ##ZZ(Z..(R#......Z#######. w) +9 rapier (speed) fh=  #.#.(..((#......Z....#### Cast: Ensorcelled Hibernation fh   #.########.......Z....... Fly   #.....# ##........Z..... fh7  ####### ##.......ZZ.#.. R   Sugats the hexer (fast)  ##........Z##. ZZ 2 naga mage zombies (constriction, mi…) fh######...R..# ZZZZ 4 nagaraja zombies (constriction, m…) ####.... _You see here a javelin. _R - 5 throwing nets (gained 1) _Done exploring. _Done exploring. _Done exploring. _Okay, then.fh fhj _fhz  You start removing your armour.fh`,fhfh}fhZ...Z(.Z.Zfhr*5.3 (1fh|fhnfh#fhffh{.Z∩Z..Zfh*6.3 (2fh fhfhfhp fh{Z(...Zfh*7.3 (3fhpfhfh0fhfh"w..Z(Zfh$*8.3 (4fhu)fh+fh^,fh1J..Zfh2*9.3 (5fh7fh:  923 _You continue removing your +0 swamp dragon scales. x5fh;fh]@fhH&  fhIxYou finish removing your +0 swamp dragon scales.  You start putting on your armour.fhI+30.3 (6fh,OfhWfhW*1.3 (7fh\fhdfhe*2.3 (8fhkfhv@3.3 (9fhzfhfh.4.3 (10.0)fhfh 14 _You continue putting on your +2 robe of willpower. x5  You finish putting on your +2 robe of willpower.fhZfh~fhNM _You feel strong-willed.fh|fh˂!Drop what?52/52 slots (_ for help) Hand Weapons (select all with ))  w - a +9 rapier of speed (weapon) fh^Missiles (select all with ()C - 9 curare-tipped darts  R - 5 throwing netsZ - 13 poisoned darts Armour (select all with [)  b - a +0 pair of gloves of stealth (worn)  k - an orb of guile (worn)  x - a +2 cloak of stealth (worn)  A - a +2 pair of boots (worn)  P - a +2 hat of willpower (worn)  X - a +2 robe of willpower (worn)G - +0 swamp dragon scales fh]Jewellery (select all with "=)  h - a +6 ring of intelligence (worn)  p - the ring of Wudwai (worn) {Fly rElec rF++ Str-3 Dex+6}  O - an amulet of the acrobat (worn)  c - the amulet "Upherghatz" {Spirit rF+++ Regen+ Stlth-}fhу`d - a ring of see invisible  n - a ring of protection from cold fh@[Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle [.|Space] toggle selectedfh.7[top]fh(1 turn)  w - a +9 rapier of speed (weapon)  G + +0 swamp dragon scalesfhսf[Enter] accept (1 chosen)fhfh6fh*1u #P~~~P............))).#...#.R jesper the Bewitcher  #~~~~^..............).#####R. Human of Hepliaklqana *****. fhs1* #~~~~Z....................R.. Health: 131/131 ========================  ##~♣~ZZ...................R.# Magic: 34/34 ========================   ##♣♣♣RR#†.................## AC: 14fh1Str: 7   #.R####................### EV: 23Int: 24 fh1  #......#............Z..... SH: 0Dex: 24 fh 2  #.Z########.......Z....... XL: 19 Next: 23% Place: Snake Pit:4 fhk2\  #ZZ#...ZZ@#......Z..#..... Noise: ---------  Time: 34534.3 (0.0)   ##.∩(..ZZR#......Z#######. w) +9 rapier (speed) fh2  #.#.(..ZZ#......Z....#### Cast: Ensorcelled Hibernation   #.########.......Z....... Fly fh2y  #.....# ##........Z..... fh3   ####### ##.......ZZ.#.. R   Sugats the hexer (fast)  fh/3K##........Z##. ZZ 2 naga mage zombies (constriction, mi…) ######...R..# ZZZZ 4 nagaraja zombies (constriction, m…) fhZ3####.... fh3_You continue removing your +0 swamp dragon scales. x5  You finish removing your +0 swamp dragon scales.  fh3You start putting on your armour. _You continue putting on your +2 robe of willpower. x5  You finish putting on your +2 robe of willpower. _You feel strong-willed.fh5*5.3 (1fh;fh=6 _You drop +0 swamp dragon scales.fh fh C  Skill  Level Cost  Apt Skill  Level Cost  Apt fh  a - Fighting  12.0  15.0   0   j + Spellcasting 11.5  16.1  -1  fh }         b - Unarmed Combat   0.0   1.0   0   k * Hexes  15.5  19.5   0  fh  c - Throwing   2.0   3.0   0   l + Necromancy11.1  13.5   0  fh      m - Forgecraft   6.0   7.0   0  fh  d - Short Blades  14.0  18.0   0   n - Ice Magic   0.0   1.0   0   e - Long Blades   9.0   1.0   0  fh {         o - Invocations   9.0   8.8  +1  fhN  f - Armour   5.6   6.0   0   p - Evocations   1.0   2.0   0   g - Dodging  13.8  16.5   0  fh .     h - Shields   1.0   2.0   0  fh?      i - Stealth  10.0  10.1  +1          fh .            fh s                fhl l    fh     The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  fh }[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsfhQfh\fhdh #P~~~P............))).#...#.R jesper the Bewitcher fhh #~~~~^..............).#####R. Human of Hepliaklqana *****. fhh #~~~~Z....................R.. Health: 131/131 ======================== fhh ##~♣~ZZ...................R.# Magic: 34/34 ======================== fhi  ##♣♣♣RR#†.................## AC: 14fh=i+Str: 7 fhbi  #.R####................### EV: 23Int: 24 fhi  #......#............Z..... SH: 0Dex: 24 fhj  #.Z########.......Z....... XL: 19 Next: 23% Place: Snake Pit:4 fh=jD  #ZZ#...ZZ@#......Z..#..... Noise: ---------  Time: 34535.3 (0.0) fhj  ##.∩(..ZZR#......Z#######. w) +9 rapier (speed) fhjA  #.#.(..ZZ#......Z....#### Cast: Ensorcelled Hibernation   #.########.......Z....... Fly   #.....# ##........Z..... fhk  ####### ##.......ZZ.#.. R   Sugats the hexer (fast)  ##........Z##. ZZ 2 naga mage zombies (constriction, mi…) fhk######...R..# ZZZZ 4 nagaraja zombies (constriction, m…) ####....fhlMYou finish removing your +0 swamp dragon scales.  fh;lYou start putting on your armour. _You continue putting on your +2 robe of willpower. x5  fhcltYou finish putting on your +2 robe of willpower. _You feel strong-willed. fhl!_You drop +0 swamp dragon scales.fhvfhwfhs~fhfhfh]fh fhdfhffhlfhn fhn?_Done exploring.fhfhfhsfh;fh"[ _Done exploring.fh  fhCasting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fhfho Your spells (cast)Typefh-Failure Level  b - Cause FearHexes1% 4  c - AnguishfhVHexes/Necromancy 1% 4 d - Sigil of BindingHexes1%3  s - Animate Deadfh|PNecromancy1%4 fhN x + Ensorcelled Hibernation Hexes/Icefh1% 2 Select a spell to cast[!]/[I] toggle spell headersfh+:fh@fh:G #P~~~P............))).#...#.R jesper the Bewitcher fhG #~~~~^..............).#####R. Human of Hepliaklqana *****.  #~~~~Z....................R.. Health: 131/131 ========================  ##~♣~ZZ...................R.# Magic: 34/34 ========================   ##♣♣♣RR#†.................## AC: 14Str: 7   #.R####................### EV: 23Int: 24 fhG  #......#............Z..... SH: 0Dex: 24   #.Z########.......Z....... XL: 19 Next: 23% Place: Snake Pit:4 fh7H\  #ZZ#...ZZ@#......Z..#..... Noise: ---------  Time: 34535.3 (0.0)   ##.∩(..ZZR#......Z#######. w) +9 rapier (speed) fhjHA  #.#.(..ZZ#......Z....#### Cast: Ensorcelled Hibernation   #.########.......Z....... Fly   #.....# ##........Z..... fhH*  ####### ##.......ZZ.#.. R   Sugats the hexer (fast)  ##........Z##. ZZ 2 naga mage zombies (constriction, mi…) ######...R..# ZZZZ 4 nagaraja zombies (constriction, m…) ####.... _You feel strong-willed. _You drop +0 swamp dragon scales. _Done exploring. _Done exploring.  fhgICasting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fhOu #P~~~P............))).#...#.R jesper the Bewitcher  #~~~~^..............).#####R. Human of Hepliaklqana *****. fhOU #~~~~Z....................R.. Health: 131/131 ========================  ##~♣~ZZ...................R.# Magic: 34/34 ========================   ##♣♣♣RR#†.................## AC: 14Str: 7 fh PP  #.R####................### EV: 23Int: 24   #......#............Z..... SH: 0fh7P@Dex: 24   #.Z########.......Z....... XL: 19 Next: 23% Place: Snake Pit:4 fhePD  #ZZ#...ZZ@#......Z..#..... Noise: ---------  Time: 34535.3 (0.0) fhP  ##.∩(..ZZR#......Z#######. w) +9 rapier (speed) fhPA  #.#.(..ZZ#......Z....#### Cast: Ensorcelled Hibernation   #.########.......Z....... Fly   #.....# ##........Z..... fhP   ####### ##.......ZZ.#.. R   Sugats the hexer (fast)  fh.QY##........Z##. ZZ 2 naga mage zombies (constriction, mi…) ######...R..# ZZZZ 4 nagaraja zombies (constriction, m…) ####.... fh]Q_You feel strong-willed. _You drop +0 swamp dragon scales. _Done exploring. fhQ#_Done exploring.  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fhhWP  Okay, then.fhXfh_fha. _fh[fhRj Spells (Memorise)TypeFailure Level fhjH a - Kinetic GrapnelForgecraftfhjL1% 1b - Grave ClawNecromancyfh k1%fhGk72  c - Launch Clockwork BeeForgecraftfhyk1%fhk&3  d - Dimensional Bullseyefh4lHexes/Translocationfhgl]1% 4  e - FreezeIcefhl4%fhl81  f - Metabolic EnglaciationHexes/IcefhOmr5% 5  g - Borgnjor's Vile ClutchNecromancy/Earthfhmi13% 5  h - Call Canine FamiliarSummoningfhIni14% 3  i - Frozen RampartsIcefhno14% 3  j - HailstormConjuration/Icefhnj14% 3  k - Ozocubu's ArmourIcefhbot14% 3  l - Summon Ice BeastIce/Summoningfhox14% 3  m - Hoarfrost CannonadeIce/Forgecraftfh2po36% 5  n - Leda's LiquefactionAlchemy/Earthfhpc41% 4  o - PetrifyAlchemy/Earthfhqu41% 4  p - Vhi's Electric ChargeTranslocation/Airfhq[41% 4  q - DiscordHexesfh rm45% 8  r - Alistair's IntoxicationAlchemyfhzre77% 5  s - ArcjoltConjuration/Airfhrg77% 5  t - FireballConjuration/FirefhGs]77% 5  u - Conjure Ball LightningfhxsConjuration/Airfhs0100% 6 fhs.24 spell levels left fhRt^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitfhfhMfh% #P~~~P............))).#...#.R jesper the Bewitcher  #~~~~^..............).#####R. Human of Hepliaklqana *****.  #~~~~Z....................R.. Health: 131/131 ======================== fh ##~♣~ZZ...................R.# Magic: 34/34 ========================   ##♣♣♣RR#†.................## AC: 14Str: 7   #.R####................### EV: 23Int: 24   #......#............Z..... SH: 0fhdDex: 24   #.Z########.......Z....... XL: 19 Next: 23% Place: Snake Pit:4   #ZZ#...ZZ@#......Z..#..... Noise: ---------  Time: 34535.3 (0.0)   ##.∩(..ZZR#......Z#######. w) +9 rapier (speed)   #.#.(..ZZ#......Z....#### Cast: Ensorcelled Hibernation   #.########.......Z....... Fly fh.  #.....# ##........Z.....   ####### ##.......ZZ.#.. R   Sugats the hexer (fast)  ##........Z##. ZZ 2 naga mage zombies (constriction, mi…) ######...R..# ZZZZ 4 nagaraja zombies (constriction, m…) fh####.... _You drop +0 swamp dragon scales. _Done exploring. _Done exploring.  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. fh6_Okay, then.fhfhMemorise Discord, consuming 8 spell levels and leaving 16? Y - Yes  N - Nofhfh&*u #P~~~P............))).#...#.R jesper the Bewitcher  #~~~~^..............).#####R. Human of Hepliaklqana *****. fh* #~~~~Z....................R.. Health: 131/131 ========================  ##~♣~ZZ...................R.# Magic: 34/34 ========================   ##♣♣♣RR#†.................## AC: 14Str: 7   #.R####................### EV: 23Int: 24 fhA+  #......#............Z..... SH: 0Dex: 24   #.Z########.......Z....... XL: 19 Next: 23% Place: Snake Pit:4 fh+D  #ZZ#...ZZ@#......Z..#..... Noise: ---------  Time: 34535.3 (0.0) fh+  ##.∩(..ZZR#......Z#######. w) +9 rapier (speed) fh*,  #.#.(..ZZ#......Z....#### Cast: Ensorcelled Hibernation   #.########.......Z....... Fly fh,y  #.....# ##........Z..... fh,  ####### ##.......ZZ.#.. R   Sugats the hexer (fast)  ##........Z##. ZZ 2 naga mage zombies (constriction, mi…) fh+-######...R..# ZZZZ 4 nagaraja zombies (constriction, m…) fhs-K####.... _You drop +0 swamp dragon scales. fh-m_Done exploring. _Done exploring.  fh<.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. fh.6_Okay, then.fh/*6.3 (1fhP6fh*@$ fh_@Q_This spell is quite dangerous to cast!fhC*7.3 (2fhKfh{TfhU*8.3 (3fh[fhBe' fhe _You start memorising the spell. You continue memorising. x3fhf*9.3 (4fhlfhvH _Sugats is no longer moving quickly.fhw+40.3 (5fh}fhofh*1.3 (6fhfhCfh\*2.3 (7fhsfhfh%*3.3 (8fhfh]fhs*4.3 (9fhھfh.h _You continue memorising. x5fh6fhwfh fhU_You finish memorising. Spell assigned to 'a'.fhU fh  Spells (Memorise)TypeFailure Level  a - Kinetic GrapnelForgecraft1% 1b - Grave ClawNecromancy1%2  c - Launch Clockwork BeeForgecraft1%3  d - Dimensional BullseyeHexes/Translocation1% 4  e - FreezeIce4%1  fh f - Metabolic EnglaciationHexes/Ice5% 5  g - Borgnjor's Vile ClutchNecromancy/Earth13% 5  h - Call Canine FamiliarSummoningfh+ 14% 3  i - Frozen RampartsIce14% 3  j - HailstormConjuration/Icefh 14% 3  k - Ozocubu's ArmourIce14% 3  l - Summon Ice BeastIce/Summoningfh 14% 3  m - Hoarfrost CannonadeIce/Forgecraft36% 5  n - Leda's LiquefactionAlchemy/Earthfha c41% 4  o - PetrifyAlchemy/Earthfh8 041% 4  p - Vhi's Electric ChargeTranslocation/Air41% 4  q - Alistair's IntoxicationAlchemy77% 5  r - Arcjoltfhv fConjuration/Air77% 5  s - Fireballfh Conjuration/Fire77% 5  t - Conjure Ball LightningConjuration/Air100% 6  u - Eringya's Noxious BogAlchemyfh ^100% 6 16 spell levels left fh ^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitfh fh! fhw'  #P~~~P............))).#...#.R jesper the Bewitcher  #~~~~^..............).#####R. Human of Hepliaklqana *****.  #~~~~Z....................R.. Health: 131/131 ========================  ##~♣~ZZ...................R.# Magic: 34/34 ========================   ##♣♣♣RR#†.................## AC: 14Str: 7 fh'   #.R####................### EV: 23Int: 24   #......#............Z..... SH: 0Dex: 24   #.Z########.......Z....... XL: 19 Next: 23% Place: Snake Pit:4   #ZZ#...ZZ@#......Z..#..... Noise: ---------  Time: 34544.3 (0.0) fhR( Y  ##.∩(..ZZR#......Z#######. w) +9 rapier (speed)   #.#.(..ZZ#......Z....#### Cast: Ensorcelled Hibernation   #.########.......Z....... Fly   #.....# ##........Z..... fh( w  ####### ##.......ZZ.#.. R   Sugats the hexer  ##........Z##. ZZ 2 naga mage zombies (constriction, mi…) ######...R..# ZZZZ 4 nagaraja zombies (constriction, m…) ####.... _Okay, then. fh( _This spell is quite dangerous to cast! _You start memorising the spell. You continue memorising. x3 _Sugats is no longer moving quickly. _You continue memorising. x5 _You finish memorising. Spell assigned to 'a'.fh01 fh2 Memorise Borgnjor's Vile Clutch, consuming 5 spell levels and leaving 11? Y - Yes  N - Nofh2 fhEfh:Ffhm` #P~~~P............))).#...#.R jesper the Bewitcher  #~~~~^..............).#####R. Human of Hepliaklqana *****.  #~~~~Z....................R.. Health: 131/131 ========================  ##~♣~ZZ...................R.# Magic: 34/34 ======================== fh`  ##♣♣♣RR#†.................## AC: 14Str: 7   #.R####................### EV: 23Int: 24   #......#............Z..... SH: 0Dex: 24   #.Z########.......Z....... XL: 19 Next: 23% Place: Snake Pit:4 fhza$  #ZZ#...ZZ@#......Z..#..... Noise: ---------  Time: 34544.3 (0.0)   ##.∩(..ZZR#......Z#######. w) +9 rapier (speed)   #.#.(..ZZ#......Z....#### Cast: Ensorcelled Hibernation   #.########.......Z....... Fly fha  #.....# ##........Z.....   ####### ##.......ZZ.#.. R   Sugats the hexer  ##........Z##. ZZ 2 naga mage zombies (constriction, mi…) ######...R..# ZZZZ 4 nagaraja zombies (constriction, m…) fh/bC####.... _Okay, then. _This spell is quite dangerous to cast! _You start memorising the spell. You continue memorising. x3 _Sugats is no longer moving quickly. fhb_You continue memorising. x5 _You finish memorising. Spell assigned to 'a'.fhc*5.3 (1fhhfhpo _This spell is dangerous to cast!fh`t*6.3 (2fhwfh:fh*7.3 (3fhԆfh܍fh*8.3 (4fhfhؚfhɛ*9.3 (5fhLfhfhŨ+50.3 (6fh>fhN _You start memorising the spell. You continue memorising. x5fhfhBc _You finish memorising. Spell assigned to 'e'.fhOd fhvg C  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting  12.0  15.0   0   j + Spellcasting 11.5  16.1  -1      fhh      b - Unarmed Combat   0.0   1.0   0   k * Hexes  15.5  19.5   0   c - Throwing   2.0   3.0   0   l + Necromancyfh]h 11.1  13.5   0       m - Forgecraft   6.0   7.0   0  fhi  d - Short Blades  14.0  18.0   0   n - Ice Magic   0.0   1.0   0   e - Long Blades   9.0   1.0   0   o - Earth Magic   0.0   1.0   0           f - Armour   5.6   6.0   0   p - Invocations   9.0   8.8  +1   g - Dodging  13.8  16.5   0   q - Evocations   1.0   2.0   0   h - Shields   1.0   2.0   0fhj p       i - Stealth  10.0  10.1  +1                                              fhjk The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsfh!> o + Earth Magic 0.0fhWTargetTarget--  --  fhՇ6--  --  --  fh2--  --  --  --  --  --  --  fhȈ--  --  --  --  --  a-z] setfh[-] clear selected targetcost|targetsfh [?25h[?0cfh10 fh [?25l[?1cfhE 6.0 current training targets, if any.=] set aall targetsfhUfh+]fhc% #P~~~P............))).#...#.R jesper the Bewitcher  #~~~~^..............).#####R. Human of Hepliaklqana *****.  #~~~~Z....................R.. Health: 131/131 ======================== fhlc ##~♣~ZZ...................R.# Magic: 34/34 ========================   ##♣♣♣RR#†.................## AC: 14Str: 7   #.R####................### EV: 23Int: 24   #......#............Z..... SH: 0fhcDex: 24   #.Z########.......Z....... XL: 19 Next: 23% Place: Snake Pit:4   #ZZ#...ZZ@#......Z..#..... Noise: ---------  Time: 34550.3 (0.0) fhCdY  ##.∩(..ZZR#......Z#######. w) +9 rapier (speed)   #.#.(..ZZ#......Z....#### Cast: Ensorcelled Hibernation   #.########.......Z....... Fly   #.....# ##........Z..... fh eR  ####### ##.......ZZ.#.. R   Sugats the hexer  ##........Z##. ZZ 2 naga mage zombies (constriction, mi…) ######...R..# ZZZZ 4 nagaraja zombies (constriction, m…) ####.... _Sugats is no longer moving quickly. _You continue memorising. x5 _You finish memorising. Spell assigned to 'a'. _This spell is dangerous to cast! _You start memorising the spell. You continue memorising. x5 _You finish memorising. Spell assigned to 'e'.fh@jfhkfhpfh*rfhIfh2;fh[fh$E _Done exploring.fh`6 fh6 fh9 fh ;fhJ fh~ E _Done exploring.fhp #~~~~^...).#####fh! #~~~~Z....... ##~♣~ZZ.R  ##♣♣♣RR#†fh\.  #.R####  #......#Z....  #.Z########Z.  #..#...ZZZ#fh#fh  ##.∩(..Z@R#......Z#######  #.#.(..ZZ#......Z....###  #.########.......Z......fhs  #.....# ##........Z  ####### ##.ZZ.# fh##........Z##  ######...R.  ####...  ###fhffhLfhH38 1.3 (1fh|fh fhV_You swap places. _You see here a javelin.fh #~~~~^.).##### #~~~~Z.R ##~♣~ZZ.R  ##♣♣♣RR#†.  #.R####.  #......#.Z  #.Z#.Z  #..#...ZZZ#......Z..#  ##.∩(..@ZR#......Z  #.#.(..ZZ#......Z....  #.#.Z  #.....# ##.Z  # ##.ZZ.#  ##.Z  ######...R  ####  ###fh$fh&%2fhk0fh2& _You swap places.fhB ' #~~~~^.). #~~~~Z. ##~♣~ZZ.  ##♣♣♣RR#†  #.R####fh C /.  #......#.Z  #.Z#.Z  #..#...ZZZ#......Z..#fhC   ##.∩(.@.ZR#......Z  #.#.(..ZZ#......Z....  #.#.ZfhC  #.....# ##.Z  # ##.ZZ. fh4D  ##.Z  ######...R  ####  fhG BfhiN ZZZ((fhP %3fh.V fhW fhA i #~~~~^.).fh j #~~~~Z ##~♣~ZZ  ##♣♣♣RR#†fh ~  #.R####  #......#.Zfhg |  #.Z#.Zfh T  #..#...ZZZ#......Z..#  ##.∩(@.ZZR#......Zfh]   #.#.(.Z((#......Z....  #.#.Z  #.....# ##.Zfh  # ##.ZZ  ##. fh<  ######...  ####  fh fh> fh۞ fh[ fh fhX fh ZZ.ZZ((Z.Rfh %4fh( fh fh m #~~~~^.). #~~~~Z ##~♣~ZZ  ##♣♣♣RR#†  #.R####  #......#.Z  #.Z#.Z  #..#..ZZ.Z#......Z..#  ##.∩@.ZZ((#......Zfh$   #.#.(Z.R(#......Z  #.#.Z  #.....# ##.Z  # ##.  ##  ######   fht fh fh fh fh fh fh fh ZZ(Z[ZZ.Z.R(fhg fh %5fhw fhlK _You see here a stone.fhfh YWhere to? (Tab - Snake:3 @ (x,y), ? - help) D - DungeonT - TempleL - LairS - Swamp  P - Snake Pit  M - Slime Pits O - Orcish Mines E - Elven Halls  V - VaultsU - Depthsfh=fhQ>fh1Pn #~~~~^..............).## jesper the Bewitcher #~~~~Z.................. Human of Hepliaklqana *****. fhPU##~♣~ZZ................. Health: 131/131 ========================  ##♣♣♣RR#†.............. Magic: 34/34 ========================  #.R####.............. AC: 14Str: 7fhP  #......#............Z EV: 38 Int: 24 fhQ #.Z########.......Z.. SH: 0Dex: 24 fhOQ{ #..#.ZZ(Z[#......Z..# XL: 19 Next: 23% Place: Snake Pit:4 fhQ} ##.∩@ZZ.((#......Z### Noise: ---------  Time: 34555.3 (0.0) fhQ  #.#.Z.R((#......Z... w) +9 rapier (speed)  #.########.......Z.. Cast: Ensorcelled Hibernation  fhR #.....# ##........Z Fly   ####### ##.......Z fh g + Dodging 13.8fhK fh fhA  #~~~~^..............).## jesper the Bewitcher fh .#~~~~Z.................. Human of Hepliaklqana *****. ##~♣~ZZ................. Health: 131/131 ======================== fh̖  ##♣♣♣RR#†.............. Magic: 34/34 ======================== fh'  #.R####.............. AC: 14Str: 7  #......#............Z EV: 38 Int: 24fh   #.Z########.......Z.. SH: 0Dex: 24 fh ' #..#.ZZ(Z[#......Z..# XL: 19 Next: 23% Place: Snake Pit:4  ##.∩@ZZ.((#......Z### Noise: ---------  Time: 34555.3 (0.0)  #.#.Z.R((#......Z... w) +9 rapier (speed) fhM  #.########.......Z.. Cast: Ensorcelled Hibernation   #.....# ##........Z Fly   ####### ##.......Z ##....... R   Sugats the hexer fh D######.. ZZ 2 naga mage zombies (constriction, mi…) ### ZZZZ 4 nagaraja zombies (constriction, m…) _Done exploring. _You swap places. _You see here a javelin. _You swap places. _You see here a stone. _Okay, then.fh fh fh fhئ fh> #~~~~^.). #~~~~Z ##~♣~ZZfhN,  ##♣♣♣RR#†  #..####  #......#.  #..##.Z  #..#.ZZ(Z[#......Z..  ##.@(ZZ.((#......Z  #.#.Z.R((#......Z  #.##.Z  #.....# ##.  ####### ##.  ##  ######   ZZ.(.ZZ.ZZ(R.[fh,(m6.3 (1 _fhm-fh 0l _There is an entrance to Saubiumeg's Firing Range here.fhy{ #~~~~^.). #~~~~Z. ##~♣~Z.  ##♣♣♣.R#†fh<  #..####  #......#  #..########.Z  #..#ZZ.(.[#......Z  ##@∩ZZ.Z((#......Z  #.#Z(R.((#......Z  #.########.Z  #.....# ##  ####### ## fh ##  ######   fhfh͍fh6fhfh fhfha.ZZZZ.R.fhfh,7 _fhxfh!fh! CP~~~P)))fh{ V^..)~~~fh 9##~♣~Z....fh ##♣♣♣.R#†####.fh/ ;....#....fhd ######.Zfh #.@#Z..(.[.fhЋ U##.ZZZZ.(fhd #ZR..((Z.########.Zfh .....# ##.####### ##.##.....fh #####fh' v 3 nagaraja zombies (constriction, mi#fhɐ fh .   naga mage zombie (constriction, minionfhS fhР %8fh fh* fhcF#~♣~.)R..##.#P~~~P...)))^..)~~~~Z..fhF##~♣~Z....##♣♣♣.R#†####.......#....######.Z..#Z..(.[.##.ZZZ..(#fhGZR..((Z.########.Z.....# ##.fhKG@ZZ 2 nagaraja zombies (constriction, min…)####### ##.##.....#####fhHfhJfhPZZ(Z 3 nagaraja zombies (constriction, mifhR%9fhWfhBYfhk ##♣P♣####.....R..#....##~♣~.........)R..##.###P~~~P...fh~))).##~~~~^...).#fh##~~~~Z..##~♣~Z.....fh1 ##♣♣♣.R#†... #..####....fh #..@...#.....fh #..########. #.Z#Z..(.[#......Z..fh ##.Z(Z..((#......Z##fh #.#ZR..((#......Z..fhLa #.########.......Zfh{t   nagaraja zombie (constriction, minion)fh #.....# ##..fh ####### ##.. fh/##......fhfhifh)Z.Z∩Z 2 nagaraja zombies (constriction, min…)fh&60fh? fhfhU ##♣P♣####.....R..#.##~♣~.fh)R..##.##.#P~~~P.))).#.#~~~~^.).#fh8#~~~~Z.##~♣~Z..fh ##♣♣♣.R#†....fh[Z #..####.fh #...@..#.Zfhx #.Z########.Z.fh #..#Z..(.[#......Z..#fhp8 ##Z∩(Z..((#......Z# #.#ZR..((#......Z. #.#.fhZ.fh t   nagaraja zombie (constriction, minion)fhA #.....# ##.Z ####### ##.ZfhI ##.fhifh?DZ.fh%1fhfhfh ##♣P♣####.....R..#.....###~♣~.)R..##.##.##P~~~P....))).#.#~~~~^.fhp......).##~~~~Z....##~♣~Z.........fh ##♣♣♣.R#†... #..####.fh #..Z.@.#.Z.fhl #..########.Z. #..#Z..(.[#......Z..#.fh ##Z∩(Z..((#......Z# #.#ZR..((#......Z.fh #.#.Z. #.....# ##.Z.fhf # ##.Z ##.fhfh9fhfh/(.ZZZ 2 nagaraja zombies (constriction, min…)fh)%2fhW/fh0fh ##♣P♣####.....R..#.....#.##~♣~.........)...##.##.##P~~~P............))).#.fhR8#~~~~^..............).##~~~~Z........##~♣~Z....... ##♣♣♣.R#†..fh #..####. #...Z.@#.Z.fh #.Z########.Z. #..#Z..(.[#......Z..#. ##Z∩(Z..((#......Z# #.#ZR..((#......Z....#fh #.#.Z. #.....# ##.Z. #fh3 ##.ZZ. ##.ZfhzfhfhJfhZ.ZZ 3 nagaraja zombies (constriction, mifh%3fhfhfhؑ ) ### ######.###. ##♣P♣####........#.....#..##~♣~.........)...##.##.####P~~~P.....))).#...#~~~~^.....fh? ).######~~~~~.....R##~♣~Z.....R ##♣♣♣.R#†. #..####@.......fh f..# #..Z.Z.#............Z #.Z########.....fhȒ  #..#Z..(.[#......Z..#...fh  ##Z∩(Z..((#......Z##### #.#ZR..((#......Z....## #.########.......Z... #.....# ##..Z..fhF x ####### ##.......ZZ.#fh fh fh fh cZ.Z.fh %4fh^ fhX fh ### ###....R.###.###. ##♣P♣####.#.....#.##~♣~.fh)...##.##.###.#P~~~P.))).#...#.#~~~~^.).#####R#~~~~~.R.##~♣~Z..R.fh* ##♣♣♣.R#†.# #..####.#fhi2 #..ZZ.Z#.Z. #..########.Z.fh #..#Z..(.[#......Z..#. ##Z∩(Z..((#......Z# #.#ZR..((#......Z....#fh #.#.......Z. #.....# ##.fh#3Z. #fh^M ##.ZZ.#.fhfh ,fhQ!fh(JZ.ZZ.Z   naga mage zombie (constriction, minionZZZ 3 nagaraja zombies (constriction, mi…)fh:;5fh=fh_M ### ###....R.###.###...# ##♣P♣####.#.....#.##~♣~.fhN)...##.##.###.#P~~~P.))).#...#.R#~~~~^..).#####R.#~~~~~.R.##~♣~~.R.#fhO ##♣♣♣.R#†.# #..####Z.# #...ZZ.#.Z. #.Z########.Z.fhP #..#Z..(.[#......Z..#. ##Z∩(Z..((#......Z#. #.#ZR..((#......Z....# #.#.......Z. #.....# ##........Z. #fhQM ##.ZZ.#.fhJTfhUfhVfh]Wfh*Xfhsf.ZZ.ZZZ 4 nagaraja zombies (constriction, mfhcm%6fh*tfhufhfhɪjesper the Bewitcher (Human Wanderer)Turns: 35945, Time: 01:33:00 Health: 131/131 AC: 14 Str:  7 XL: 19 Next: 23% Magic: 34/34EV: 38 Int: 24 God: Hepliaklqana [*****.] Gold: 2259fh;SH:  0 Dex: 24 Spells: 11/41 levels left rFire + + . w - +9 rapier (speed) rCold . . .k - orb {guile} rNeg . . .X - +2 robe {Will+} rPois .P - +2 hat {Will+} rElec + fhx - +2 cloak {Stlth+} rCorr .b - +0 pair of gloves {Stlth+} SInv .A - +2 pair of boots Will +....fh O - amulet of the acrobat Stlth +++++++p - ring of Wudwai {Fly rElec rF++ Str-3 Dex+6} HPRegen 0.41/turn h - +6 ring of intelligence MPRegen 0.24/turn %: acrobat fh@: acrobatic, flying A: reduced essence, explore regen }: 2/15 runes: decaying, serpentine fh}$ fh86  ### ###....R.###.###...# jesper the Bewitcher   ##♣P♣####........#.....#.... Human of Hepliaklqana *****.  ##~♣~.........)...##.##.###.. Health: 131/131 ========================  #P~~~P............))).#...#.R Magic: 34/34 ========================  fh6 #~~~~^..............).#####R. AC: 14Str: 7  #~~~~~....................R.. EV: 38 Int: 24  fh6 ##~♣~~....................R.# SH: 0Dex: 24  fh6t  ##♣♣♣.R#†.................## XL: 19 Next: 23% Place: Snake Pit:4   #..####.Z@.............### Noise: ---------  Time: 34566.3 (0.0)  fh 7  #..Z.ZZ#............Z..... w) +9 rapier (speed)   #.Z########.......Z....... Cast: Ensorcelled Hibernation  fhS7  #..#Z..(.[#......Z..#..... Fly   ##Z∩(Z..((#......Z#######.  fh7  #.#ZR..((#......Z....#### Z   naga mage zombie (constriction, minion)  #.########.......Z....... ZZZZ 4 nagaraja zombies (constriction, m…)  #.....# ##........Z.....   ####### ##.......ZZ.#.. _You swap places. _You see here a javelin. _You swap places.  fh7_You see here a stone. _Okay, then. _There is an entrance to Saubiumeg's Firing Range here. fh> fhPE fhF fh_  fhb $ fhLb Where to? (Tab - Snake:3 @ (x,y), ? - help) D - DungeonT - TempleL - Lair fh~b S - Swamp  fhb  P - Snake Pit  M - Slime Pits O - Orcish Mines E - Elven Halls  V - Vaults fhb U - DepthsfhMfhfh0#[?25h[?0cfh  ### ###....R.###.###...# jesper the Bewitcher fh  ##♣P♣####........#.....#.... Human of Hepliaklqana *****. fh ##~♣~.........)...##.##.###.. Health: 131/131 ======================== fh #P~~~P............))).#...#.R Magic: 34/34 ========================  #~~~~^..............).#####R. AC: 14Str: 7 fh@ #~~~~~....................R.. EV: 38 Int: 24  ##~♣~~....................R.# SH: 0Dex: 24 fh0  ##♣♣♣.R#†.................## XL: 19 Next: 23% Place: Snake Pit:4 fh5>  #..####.Z@.............### Noise: ---------  Time: 34566.3 (0.0)   #..Z.ZZ#............Z..... w) +9 rapier (speed) fho   #.Z########.......Z....... Cast: Ensorcelled Hibernation fh   #..#Z..(.[#......Z..#..... Fly   ##Z∩(Z..((#......Z#######.   #.#ZR..((#......Z....#### Z   naga mage zombie (constriction, minion)fhI  #.########.......Z....... ZZZZ 4 nagaraja zombies (constriction, m…)fh  #.....# ##........Z.....   ####### ##.......ZZ.#.. fhK_You see here a javelin. _You swap places. fhX_You see here a stone. _Okay, then. fh#_There is an entrance to Saubiumeg's Firing Range here.  What level of the Elven Halls? (default 1, ? - help) fh [?25l[?1cfhh 1fh fh\ fh fhI fh fhp fh{ / _fh fh fhw fh fh fh fhK fh fh fh fh fh  fh fh fh fh fhn" fh/$ fh& fh( ,fhG* fh`- fh/ fh&2 fh4 fh5 fhE8 ,fh9 fh< fhe? fhJA fhTC fh5E fhG fhgI fhI fh.K fhN fhsP fhR fhT fhV fh/X fhRZ fhZ fh] fh#^ fh_ fha fhb fh9c fh`d fhe fhe fhf fhh fhj fhk fhl fhm fhn fh~p fhp fh~q fhXs fht fhCv fh7w fhRx fhLy fhz fhz fh{ fhY} fh~ fhH fh fh fh fh܄ fh fh؅ fh fh! fhm fh fh fh fh fh fh) fh4 fhr fh' fh fh) fh| fh4 fhm fh fh fhΥ fh fh& fh fh fh٭ fh fhJ fh̰ fh fhƳ fh fh fh fh fh fh׸ fh9 fh fhԼ fh fhھ fh fh fh7 fh fh5 fh fh fh fh fh fhR fh fh< fhw fh fh< fh+ fh fhG fhr fh fhI fh fhJ fhk fh{ fhe fhQ fh fh fh fh fhZ fh fh fh fh fh8 fhq fh< fh fh< fhp fh} fhs fhg fh fh fh fh fh fh fh fh fh- fht fh fhq fh fhr fh fh fh fh fh: fhu fhC fh fhS fh fh fh fh fh fhS fh fh{ fh\ fh fh fh fh fhA fh{ fh7 fht fhM fh fh fh fh fh! fh6" fh# fhM$ fh& fhZ' fhK( fh;) fh5* fh+ fh#, fh, fh- fh/ fh0 fh1 fh2 fh4 fh<5 fh5 fh6 fh7 fh9 fhM: fhU; fhM< fh;= fh> ,fh? fhA _You swap places. _You see here a stone. _Okay, then. fhA p_There is an entrance to Saubiumeg's Firing Range here.  There is a stone staircase leading up here.fhMB fhC fhD fhIF fhMG fhMH fhRI fhI .23 _fhJ fh!S K  You fly upwards.fhS BfhT fh1 3fhC2 fh3 fhV4 fh5 fhE _Your mindless puppets stay behind to rot.  There is a stone staircase leading down here.fhJH fhH B38 _fhJ fhXN fhQ fhQ fhT fhZ fh~^ fh^ fhb fhg fhCl ,fhn fhr fhv ,fhz fh fh fh߄ fh| fh@ fh ,fh= fh4 fh֡ fh. fhZ fh fh8 fh{ fhL fh. fh fhY fh fhi W  There is a stone staircase leading up here.fha fh^ fh .23 _fhd fh'2fhfh,fhfhj _You fly upwards.  There is a stone staircase leading down here.fhqfhB38 _fh.fhfh>fh}fh`fhfhBfhfhfh"fh6fhfhfhmfhhfhfhZfhfhfh%fhfhfhfh-fhfhfhfhJfhfhfhfhfhfhfh.fh2fhfhfhfhqfhfhfh7fhfhfhIfhefhfh3 fh fh fh fhV fh fhfhfhfhPfhfhfhNfhfhsfhW  There is a stone staircase leading up here.fhfh6fh.23 _fhfh@1fhfhfhfhfhlThere is a stone staircase leading up here. _You fly upwards.dofh4mwn here. _There is a stone staircase leading up here. _You fly upwards.  down here.fhX38 _fhfhfhfh fhfhFfhfhfhfhEfh}fhfh{fhfhfh8fhfhRfhBfhnfhXfhfh+fhfhfhfhfhfhfhfhUfh1fhfh<fhfhfhnfhfhfhYnYou fly upwards. _There is a stone staircase leading down here.upfha _You fly upwards. _There is a stone staircase leading down here.  fh#aircase back to the Lairfh3fhfhZ.23 _fhfh Lair:2  You fly upwards. Welcome back to the Lair of Beasts!fh"fh%#fhG%fh: _Level annotation: 2 transportersThere is a staircase to the Snake Pit here.fh=fh2>B38 _fh@fhBEfhHfhHfhKfhPfhSfhSfhUfhYfh;]fh{]fh)_fh7dfhOh,fhjfhmfhp,fhrfhvfh~yfhyfh}fhAfh,fhfhrfhfhfhfhfhْfhLfhfhcfhfh%fhsfhNfhfhfhMfhfhfhLfhqfhfhfh0fhfhfhfhfhfhFfh fhKfhfhfhfhOfh-fhfhfh\fhfh@fhfhfhfhfhfhfhfhwfh$fhcfhfhMfhfhfhfh fhQ There is a stone staircase leading up here.fhfhpfh.23 _fhfhf1fhfhfhGfhfh@j _You fly upwards.  There is a stone staircase leading down here.fhjfhB38 _fhfhDfhfhfhvfhfhfh=fhfhfhfhfhLfhfhfhfhIfhfhfhfh~fh fh fh fh{ fhzfh]fhfhfhfhfhfhfhfhtfhfh,fhkfhfhfhYfhfh~fhfh fh#fh%fh%fh.'fh)fh+fh+fh-fh_0fh02fhm2fh3fhf6fh8,fh!:fhS<fh,?,fh?fh BfhCfhCfhDfhFfhHfhHfh#Jfh?LfhMfhNfh7Ofh8QfhRfhRfhETfh8Vfh Xfh[XfhZfha[fh\fh2]fh%_fh`fhHdBfh:ffhhfhNhfhifhokZ  There is a staircase back to the Dungeon here.fhmfhnfh-o.23 _fhfpfhv^'Dungeon:10fh_fh_fhq`,fhw _You fly upwards. Welcome back to the Dungeon!  There is a staircase to the Lair here.fh!yfhyB38 _fhzfh|fh},fhP~fhCfh,fhfhcfh1,fhfhfh,fhfhfh̎,fhnfhKfh>,fhՓfhΖfha,fhfh<fhfhwfhfh  Things that are here:  a +3 leather armour of fire resistance; a +0 quarterstaff of freezing; the elfskeleton of FannarfhfhơfhL _fhfhfhfhfh4fhVfh0fhtfhͩfhfhfhAfhfhfhSfhfhRfhfh̵fhfh˶fhfhfhfh6fhYfhfhfhfh:fhfhfhfhfhfhfhfhfhfhfh.fh&  fh Things that are here:  a yak skeleton; a yak skeleton; a yak skeletonfhfh _fhfh2fh/fhpfhfhfhfh7fhfhfhfhfhOfhfhfhfh|fhfh-fhofh fhlfhfhfhfhwfhfhfh~fhfhfh(fhfhfhQfhfhfhSfhfhfhfh fh,fh fhfhefhfhfhafhfh fh> fh fhe fh fh:fhfhfhfhfho  There is a stone staircase leading down, spattered with blood here.fh<fhfhF.23 _fhfh''1fh'fh)fhU*fh+fhIj _You fly downwards.  There is a stone staircase leading up here.fhBLfhL;38 _fhUNfhfQfh%S,fh:Ufh#XfhZ,fhv]fhK`fhbfhAcfhTefhRp  There is an open door, spattered with blood here.  Items here: ))))))))) [[[ ÷÷÷÷÷.fhrfh.s _fhdufhqzY  Items here: )) ÷÷.fh}fh1~ _fhJfh0>  You see here a +0 dagger.fhYfh _fhAfhZ  There is a staircase to the Orcish Mines here.fhّfhהfh%.23 _fhfh+Orcish Mines:1fhMfhfh+fhfh _You fly downwards. Welcome back to the Orcish Mines!  There is a staircase back to the Dungeon here.fhfhB38 _fhfhݳ  There is a stone staircase leading down here.  Things that are here:  a +2 hand axe of electrocution; an orc skeletonfhضfhzfhټ.23 _fhfhd 2fhβ fh ,fh! fhj   Things that are here: _a +2 hand axe of electrocution; an orc skeleton _You fly downwards.up, spattered with blood here.  a +0 robe; a +0 daggerfh8 fh ;38 _fh fh fh8 ,fh fh =  You see here a +0 flail.fhy fh  _fh fh  Things that are here:  a +0 short sword; a +0 whip of flaming; an orc skeletonfhO fh'!  _fh% fh. >  You see here a +0 orcbow.fhk2 fh2  _fh=7 fhp? fhD ,fhAI fhO fhlS fhS fhV fhd[ fh] fh^ fh!` fhd fhDg fhg fh;i fhm fh*p fhop fhLr fh|v fhx fhy fhz fhk~ fh fh` fh fh fhc fh fh fh0 fh fhd fhk fh fhU fh֔ fhו fh4 fh fhޞ fh fhԥ fh fh3 fh fh fht fh fh{ fh fh fhN fhn fhn fh fh fh fhe fh ,fh fh fh? ,fh fh{ fh fh- fhN fh Z  Items here: )) [[ ÷.fh: fh  _fh fh= fh fh fh) fh1 fh" fh## fh' fh. fh2 fh03 fh6 fh= X  Things that are here:  a +0 robe; a +0 daggerfhC fh!D  _fh;38 fhBfhfh9fhfh fh fh fh fhfh9'23 fh fhO _You now have 2270 gold pieces (gained 11).fh  ##### fh!##...##  #..<.)# .....# #.....#fh^! #..@..# #'''''##.........##.ß..e..ß.#fh!#...e.e...##....e....#e   deep elf archer (repels missiles, asl…).........|.eee 3 deep elf zephyrmancers (asleep).#(........##fh"(   glowing halberd (polearm, dormant)fh1F 6.8 (4.0+1 halberd of freezing (polearm, dorm…)You reach down and open the huge gate.  3 deep elf zephyrmancers, a deep elf archer and a +1 halberd of freezing comeinto view.fh4*7.8 (5fhy9fh+Dh _A deep elf zephyrmancer is wielding a +0 rapier of protection. fhsDt_Found a thick runed staff.fhK'O ##### ##...## fh'E #..<.)#  #.....#  fh'U#.....#  #..@..#  fh0(D#'''''#  #.........#  fhw(9#.ß..e..ß.#  fh(#...e.e...#  #....e....#  fh(T.........|.  .#(........## fh.)!fhl' ##### ##...## fh #..<.)#  fh#.....#  #.....#  fh_#..@..#  fhu#'''''#  fhU#.........#  fh#.ß..e..ß.#  fhW#...e.e...# fh#....e....#  .........|.  fh.#(........## fhSfhfhMfh fh\V_There are monsters nearby!fhn  #######...#..<.)# #.....# fh# #.....# #.....# #'''@'# #.........##.ß..e..ß.# #...e.e...# #....e....#..........|. .#(##.....##.## fhE fh? O38 8.8 (1 _fh^ fh U _There is a huge open gate here.fh] #######...###..<.)##.....##.....##.....####'''''####.....@...##.ß..e..ß.##...e.e...##....e....#fh..........|..#(.###......##.## ###++## .# fh&fh(.()fh3,9 _fhfhO fh]i  The helpless deep elf zephyrmancer fails to defend itself.  You stick the deep elf zephyrmancer like a pincushion!!!!!fhpj fh q 5)(fhbq t. 2fhz ?23 490.1 (0.3fh fh Y _You kill the deep elf zephyrmancer!fhz u #######...###..<.)##.....##.....#fh[{ #.....####'''''####.........##.ß..)@.ß.##...e.e...##..(.e....#..........|..#fh{ .###......##.## ###++## .#  ..fh{ fh~ fh U.(fh߇ J38 1.1 (1.0fh fhl fhe  The helpless deep elf zephyrmancer fails to defend itself.  You stick the deep elf zephyrmancer like a pincushion!!!!!fh).   deep elf zephyrmancerfhT<23 54 (0.3fhLfh  The helpless deep elf zephyrmancer fails to defend itself.  You stick the deep elf zephyrmancer like a pincushion!!!!! fh_You kill the deep elf zephyrmancer!  The helpless deep elf zephyrmancer fails to defend itself.  You stick the deep elf zephyrmancer like a pincushion!!!!! _You kill the deep elf zephyrmancer!fhBfhC{ Ability - do what?CostFailure fh  Sugats seems to speed up.fh6 Re..e.fh7 #9fh7 T=====3.4 (1fh< fh A  fhMA Y_The +1 halberd of freezing completely misses you. fhMD ##### ##...###..<.)##.....# fhDB#.....# #.....# ###'''''####....R@...##.ß..e..ß.# fhE#.....e...# #...(.....# .|..#.........### fhRF.......##.#####++## .#.. fhF fhTg  Sugats gestures wildly while chanting. fhTAThe deep elf zephyrmancer appears confused. fhZ  The deep elf archer resists with almost no effort.  The +1 halberd of freezing attacks as it pursues you!  The +1 halberd of freezing hits you from afar! fhL\ fh8] fhe .eRe() fh#f.econfused, angu…)The +1 halberd of freezing freezes you!  The +1 halberd of freezing hits you from afar! fh:g62-------38 4 fhm fhso= _The +1 halberd of freezing freezes you.#fh  ### ##...###fh  #..<.)# #.....# #.....# #.....#  ###''@''### #.........# #.ß.eRe.ß.# #....()...# #.........# .#fh 7|..#.........###........##.#####++## .##fhH launcher, repels misThe deep elf archer unwields a +0 short sword.  The deep elf archer wields a +0 longbow.#fh 9((((#fh &((#fh[ w....@.#fh  deep elf archer unwields a +0 short sword.deep elf archer wields a +0 longbow.deep elf archer shoots an arrow. The arrow misses you.  Sugats hits the +1 halberd of freezing with a +0 dagger of draining!+1 halberd of freezing hits Sugats!+1 halberd of freezing freezes Sugats.#fh4-------===-5#fh#fh] _Sugats closely misses the +1 halberd of freezing. _There is a huge open gate here.(fh#(fh( Fire/throw/use which item? ([*] to toss any item) Missiles (go to first with ()  C - 9 curare-tipped darts  R - 5 throwing netsZ - 13 poisoned darts Wands (go to first with /)a - a wand of charming (29)  (fhQ)F - a wand of flame (132)  K - a wand of warping (33)  Q - a wand of quicksilver (13)  T - a wand of digging (25)  Y - a wand of mindburst (8) Scrolls (go to first with ?)  g - a scroll of blinking  q - 2 scrolls of vulnerabilitys - 2 scrolls of butterflies  t - 6 scrolls of poisonD - 3 scrolls of silence (fh)< N - 3 scrolls of immolation,fh=h,fhU  jesper the Bewitcher  Human of Hepliaklqana *****. ,fh1##### Health: 64/131 ===========------------- ##...##  Magic: 28/34 ===================----- ,fhւ#..<.)#  AC: 14Str: 7 #.....#  EV: 38 Int: 24,fh #.....#  SH: 0Dex: 24 ,fh#.....#  XL: 19 Next: 25% Place: Elven Halls:1 ###''@''###  Noise: ===------  Time: 34795.4 (0.0) #...*.....#  w) +9 rapier (speed) #.ß.eRe.ß.#  Cast: Ensorcelled Hibernation ,fh k#....()...#  Fly  #.........#  ..........|..  R   Sugats the hexer (fast) ,fhD..#.........###  e   deep elf archer (launcher, repels mis…) ........##.##  e   deep elf zephyrmancer (confused, angu…) ###++## .#  (   +1 halberd of freezing (polearm, ally…)_Sugats closely misses the +1 halberd of freezing. _There is a huge open gate here.  Aiming: CharmPress: ? - help, Shift-Dir - straight line,fhׄAim: a deep elf zephyrmancer, wielding a +0 rapier and wearing a +0 robe  (confused, anguished, chance to affect: 68%),fh .*eRSugats the hexer, wielding a +0 dagger of draining (lightly damaged, fast,friendly, not susceptible,fh ),fh W.*Re,fh% a deep elf archer, wielding a +0 longbow and wearing a +0 leather armour  (repelling missiles, anguished, chance to affect: 68%)-fhb: -fhHc jesper the Bewitcher  Human of Hepliaklqana *****.-fhc#####Health: 64/131 ===========--------------fhcW##...##Magic: 28/34 ===================-----#..<.)#-fh>dAC: 14Str: 7#.....#-fhzdEV: 38 Int: 24-fhds#.....#SH: 0-fhdXDex: 24#.....#-fh1e!XL: 19 Next: 25% Place: Elven Halls:1###''@''###-fhmeNoise: ===------  Time: 34795.4 (0.0)#.........#-fheGw) +9 rapier (speed)-fhe#.ß.eR*.ß.#Cast: Ensorcelled Hibernation-fh fs#....()...#Fly -fh[f#.........#..........|..-fhfpR   Sugats the hexer (fast)-fhfu..#.........###-fhyge   deep elf archer (launcher, repels mis…)-fhg_........##.##-fh;he   deep elf zephyrmancer (confused, angu…)-fh}hE###++## .#-fhh(   +1 halberd of freezing (polearm, ally…)-fhh_Sugats closely misses the +1 halberd of freezing. _There is a huge open gate here.  -fh3i}Aiming: CharmPress: ? - help, Shift-Dir - straight line-fh~ijAim: a deep elf archer, wielding a +0 longbow and wearing a +0 leather armour  -fhi6(repelling missiles, anguished, chance to affect: 68%)-fh-fhkMe  -fh (repelling missiles, anguished, chance to affect: 68%)  The deep elf archer resists with almost no effort.  Sugats hits the +1 halberd of freezing with a +0 dagger of draining!  The +1 halberd of freezing hits Sugats!  The deep elf zephyrmancer hits Sugats but does no damage.  Sugats closely misses the +1 halberd of freezing.-fh7C(-fh _Sugats emerges from the mists of memory!9fh:9fh:9fh?9fhC9fh5J9fhM,9fhaQ9fhQ739fhU9fhY,9fh\9fh`,9fhc9fhg9fh h:549fhNj9fhn,9fhNq9fhvi5=9fhy9fh8},9fh9fh;9fh9fh{9fha6=9fh%9fh9fh;9fh9fhO79fhM9fh,9fh9fhO89fh?9fh,9fh9fhй,9fh9fhW9fh999fh3B9fh9fh 9fh:609fh9fh6,9fh9fh,9fh-9fh[9fhS1=9fhH9fh,9fh<9fh$a2=9fhK9fh9fhz9fhw9fh,9fh9fh 9fh 939fh9fh9fh9fh 9fh9fhS949fh9fh5!,9fh#9fh(,9fh+9fh209fh0959fh39fhE99fh99fh;9fh@9fhj@S6=9fhB9fhG9fh:H9fhL9fhP9fh2QK7=9fhS9fhHX9fhX9fhZ9fh^9fhq_9fh_a9fh"f9fhf989fhh9fhl9fhom9fheo9fhs9fhyt999fhv9fhz9fh\{9fhu}9fhn9fh9fhK9fh^P709fh9fh],9fh9fh?9fhS1=9fh 9fh,9fh'9fh,9fh9fhQ929fh(=9fh9fh9fh9fh9fhO39fhC9fh ,9fh9fh,9fhp9fhO49fhH9fhO ,9fh 9fhpO59fh9fh,9fh9fh O69fh%9fh*,9fh-9fhb1,9fh39fhv8i7=9fh:9fh?,9fh~A9fhFa8=9fhDI9fh"M9fhM9fhO9fh.T9fhT9fhV9fh[9fh[999fh^9fhSe,9fhg9fhk9fh=l:809fh&n9fhr9fhRs9fhtu9fh{,9fhl~9fh89fh919fhn9fh9fhy9fh9fhS2=9fh(9fh9fh,9fh$9fh19fhK3=9fh9fh9fh9fh9fh,9fh9fh'9fhʶ949fh9fh,9fht9fh9fh959fh9fh$9fh9fhm9fh9fho9fhi9fh|9fh969fh9fh9fh09fhS9fh9fhi979fhj9fh9fh 9fhB9fh9fhz9fh9fh9fh-S8=9fhi9fhj,9fhU 9fh0w9=9fh^X9fh 9fh!9fh3(9fh}(:909fh~+9fh/9fh/9fh 29fh79fhn7919fh99fh5?,9fh@9fhMR926.0 (96.9fhER9fhjW9fh0] _Key pressed, stopping explore.9fh_9fhc9fhgV2 _9fhk,9fhn9fht,9fhw9fh{9fhl|S3=9fh~9fhq,9fh·9fh9fhX94=9fh9fh@,9fh9fh9fh9fhz9fh9fhl%59fh9fh9fh9fh9fh>9fh%69fh9fh,9fh`9fhj,9fh9fh09fh%79fh`9fhK9fh9fh9fh ;89fhx9fh9fhs9fh)9fhK9=9fh9fh9fh,9fh9fh9fhy9fh9fhm9fh[100/131=9fh29fh9fh 9fhG9fh ;19fh 9fh",9fh9fh,9fh9fh!;29fh0$9fhv),9fh ,9fh/;39fh49fh9,9fh;9fh*@,9fhiB9fhFa4=9fhpI9fhM9fh.N9fh=P9fhT9fh3UU5=9fhW9fhv[9fh[9fh]9fhc9fhdc9fhxe9fhui9fhi%69fh^m9fhs9fhs9fhv9fhy9fhz%79fh|9fh+9fhȁ9fh9fhJ9fh%89fh9fh9fh`9fhh9fhg9fh9fhӚ9fh`9fh%99fh9fh9fhZ9fh9fh9fhL10=9fhX9fhϴ9fh9fhM9fhw9fh9fh9fhK9fhU1=9fh9fh9fhD9fhC9fh9fh%29fh39fh9fh9fh9fh,9fhz9fh9fh<%39fh>9fh]9fh9fh9fh9fhG%49fhY9fho 9fh 9fh 9fh ,9fh& 9fh K5=9fh 9fhJ 9fh7 9fh 9fhw 9fh 9fh U6=9fhK# 9fh( 9fh ) 9fhV+ 9fhZ/ 9fh/ %79fh1 9fh? X9fh]B ,9fhG 9fhG %89fhtI 9fh-M 9fhM 9fh\P 9fh U ;99fh4W 9fhF[ ,9fh] 9fhZe ,9fhe 9fh/j 9fhj &209fhm 9fhu ,9fhv 9fhL{ 919fh{ (=9fh~ 9fhx ,9fh 9fh 9fhl 9fh 9fh 9fh U2=9fh* 9fhߘ 9fh^ 9fhP 9fh7 9fh %39fh 9fh 9fh) 9fh* 9fhP 9fh̬ %49fh 9fh ,9fh] 9fhN 9fhȹ 9fh޻ 9fh ;59fh 9fh 9fh 9fhG 9fho 9fh K6=9fh/ 9fhr 9fh 9fh 9fh, 9fh 9fh 9fh 9fh4 U7=9fhR 9fh 9fh 9fh 9fh 9fh %89fh 9fh; 9fh 9fh 9fh 9fh> 9fhU 9fhY 9fh %99fh 9fh 9fhV 9fh! 9fh 9fhD &309fhQ 9fh 9fh 9fh! 9fh" ,9fh`% 9fh+ 9fh+ K1=9fh. 9fh4 1 _HP restored.9fh7 9fhE8 9fhE: 9fh? Y  Items here: )) [ ÷.9fhC 9fh2F 9fhF  _9fhI 9fheO  Things that are here:  a +0 rapier of protection; a +0 robe9fhT 5 _9fhW 9fh_ k  You see here a +1 halberd of freezing.9fhc 9fh;e 9fhe @= _9fhri 9fhl 9fhfp 9fhs 9fhTs 9fhju 9fh x 9fh| ,9fh~ 9fhր 9fh 9fhO ,9fhՉ 9fh c  You see here a staff of earth.9fh˝ 9fh 9fh  _9fhF 9fhT 9fh 9fh 9fhp 9fh 9fh 9fhٳ 9fh 9fh 9fh! 9fh 9fh 9fh 9fh* 9fh` 9fh1 9fh 9fh_ 9fh- 9fh 9fh 9fhG 9fh 9fh 9fh 9fh6 9fh+ 9fh 9fh 9fhw 9fh 9fh. 9fh 9fh 9fh ,9fh8 9fh 9fh 9fh 9fh: 9fhs 9fh 9fh 9fhw 9fh 9fhB 9fh 9fh 9fh 9fh 9fh8 9fh\ 9fhg 9fh 9fhv 9fh( 9fha   #....))...# #........ #.........###........ ...........|....####### ..#.........###.# 9fh ........##.## #.# .###++####.####.## .........# ...####.R# ###.# ##@# #+# #'#  ...  .....  9fhe ? .  .....e.....e   deep elf archer (repels missiles, asl…) ............. 9fh$ 5043.0 (117.0)eelYou see here a +1 halberd of freezing. _You see here a staff of earth.  You reach down and open the door.  A deep elf archer comes into view. It is wielding a +1 vampiric dagger.  Sugats gestures wildly while chanting. 9fh% I The deep elf archer resists with almost no effort.9fh% 23 ====48Ensorcelled Hibernation9fh+ 9fh6 _The deep elf archer shouts! _Found a scroll of teleportation.:fhy ;.....## ...........|....########...###.# ......##.## #.:fh d###++####.####.## .........#####.R####.# ##.# #+# #@#..............................:fh ..........?....................e.......#.............##++###++###++##:fhk :fh **:fh 38 The deep elf archer gestures at you while chanting.You feel yourself slow down.:fh" /  --more--;fh ;fh ;fh j.R@;fh j ===-5.0);fhp SSlow Fly _;fh ;fh  ;fhX C_There is an open door here.;fh) #.........###........jesper the Bewitcher ...........|....#######;fh*THuman of Hepliaklqana *****. ..#.........###.#Health: 131/131 ======================== ........##.## #.#Magic: 30/34 =====================--- .###++####.####.##;fh~*AC: 14Str: 7.........#EV: 38 Int: 24...####..#SH: 0Dex: 24###.# ##R#;fh*UXL: 19 Next: 27% Place: Elven Halls:1#+# #@#Noise: ===------  Time: 35045.0 (0.0)...............w) +9 rapier (speed)...............;fh0+7Cast: Ensorcelled Hibernation..........?....Slow Fly ......................e.......;fh+R   Sugats the hexer#.............#e   deep elf archer (repels missiles, all…)#++###++###++## _You feel yourself slow down. _There is an open door here.  ;fh#,Casting: Anguish (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Anguish (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activatefhJJ>fh3e>fh-Q--51.0>fh>fh| >fhv_Sugats points at the deep elf archer and mumbles some strange words.>fh8 >fhO!3*>fhUn  Sugats gestures at the deep elf archer while chanting.>fh|e3-2.5>fh1>fhH _The deep elf archer resists with almost no effort.>fhI*>fhM' >fhg(fast)Sugats gestures wildly while chanting.>fh`@ ' >fhG RSugats seems to speed up.*>fh  >fh6 u Sugats casts a spell at the deep elf archer.>fh 9e>fhg >fh S42==>fh 4.0>fh8 >fh  >fh :_The deep elf archer resists with almost no effort.>fhq >fhu 5*>fh:  Sugats points at the deep elf archer and mumbles some strange words.>fh >fhn m.Re>fh /-5.5>fh >fh  >fhq B_The deep elf archer resists with almost no effort.>fh&  >fh} Sugats hits the deep elf archer with a +0 dagger of draining!!  Sugats hits the deep elf archer with a +0 dagger of draining!>fh!>fh+TR.)>fh^,!>fh953==8--7.0Ensorcelled Hibernation >fhB>fhCO _The deep elf archer dies!?fhy?fh?fhNR.?fhHA-8.5?fh?fh?fhO?fh?fh?fh?fh?fhK6=?fh?fh?fhp#7?fh8=4?fhE==?fhJ?fh$ ?fh֯_Ancestor HP restored.?fhL?fh"?fh?fh%8?fh˽?fh;9?fh?fh?fh9=?fh?fh?fh/&30?fh?fh?fhC?fh?fh?fhK1=?fh?fhQ?fhG?fh?fh?fh'X _You swap places.  There is an open door here.?fh?fh?fhk _?fh@?fh?fhI?fhH?fh?fhA?fh?fh?fh?fh 9=?fh ?fh ?fh23 ?fhP?fhy _j - 14 scrolls of teleportation (gained 1)?fh!?fhR$?fh$;38 ?fh&?fh>(?fh*?fh.,?fh/?fhQ1?fh5?fh5?fhJ7?fh?&  ?fh,@tThings that are here:  a +0 shortbow; a +1 vampiric dagger; a +0 leather armour?fhwD5  You swap places.?fhD?fh F?fhiH$ ?fhH$_Sugats is no longer moving quickly.?fhL?fhP?fhP?fhPR?fhPT?fhV?fhEY?fhY?fhZ?fh\?fh3_?fhb?fhc?fhqd?fhff?fhh?fhgk?fhk?fhl?fhn?fhq?fhxt?fht?fhv?fh/x?fhz?fh|?fh }?fh3~?fh?fhv?fh1?fhz?fhT?fh ?fhn'23 ?fh?fhƍO _You now have 2280 gold pieces (gained 10).?fh^?fh;38 ?fhd?fh•?fh^?fh?fh?fhD?fh?fh'?fh?fhϣ?fh?fh?fh?fh'23 ?fh`?fh̯L _You reach down and open the large door.?fh,?fh?fh;38 ?fhY?fhh ?fh? There is a large open door here.?fh?fh?fh^HFly ?fh?fh$ ?fh@F_You feel yourself speed up.?fh?fh1?fhz?fh?fh?fhpQ ..........#?fh ..........# .......... ?fh7).......## #.............## ?fhMt#++###++###''## ##..# #R.#?fh .vv...#..# #.....@.# ####.#### #.  # ?fh  vv 2 thermic dynamos (dormant) ?fhV ?fh%109.0 (5?fh 0.5)?fhd.vv...#Rv, 1 ally ta…)?fhm,10.0 (51?fhgvvv?fha _2 thermic dynamos come into view.?fh2  .  ........#  ........##  ).......##  ?fh3 ....##  #++###++###''##  ##..# #..# .vv...#R.# #.....@.# ####.####?fh$4 > #. # ?fh4 ~ vv?fh  .  ........#  ?fh. "........##  ).......##  ?fh ....## ?fh  #++###++###''## ?fh  ##..# #..#?fh\  ?fh .vv...#R.# ?fh #.....@.# ?fhY ####.#### #. ?fh #  vv ?fh _vvv?fh{ ?fh Wvvv?fh d _There are monsters nearby!Afh"n ..# .........# Afhn.........## .).......## #.....## #++###++###''#####..###..#.vv...#R.# #.# ####.#### #. #'....Afho_...v...AfhpAfhvvv...#.RvAfhy71.0 (1.0) _Afh ~MvvvAfhAfh,P # .......# .......# ..........## ).......## #.............##Afh+#++###++###''#####..###..#...vv..@#..#/###.....R.#####.#### #.# #'#Afh.( ... ...vv .......Afh0AfhmyvR.vvAfh%2AfhBUvvvAfhK!4 _Found a wand of polymorph (4).Afh[{ g .## .#Afh | P .# .## .).## #.## #++###++###''##Afhn| .###..###..#.vv.@.#..#./###....R..#Afh| R ####.#### #.# #'#Afh+}  ... ...v ..... Afh} A ...Afh0 ,Afh }vR.e   deep elf pyromancer (distracted)evv 2 thermic dynamos (dormant, 1 ally ta…)Afh) G3Ensorcelled HibernationAfh LvvAfh  A deep elf pyromancer comes into view. It is wielding a +0 short sword and _wearing a +0 robe of cold resistance.Afhg j .## .# .# .## .).## #.## #++###++###''###..###..###..#Afh= #....vv@..#..#./###...R...# ####.#### #.# #'# ... ...vv 2 thermic dynamos (dormant, 1 ally ta…) ....e  ...AfhS AfhAfhv.v@R.vv1 dormant, 1 ally AfhhAfhm4Ensorcelled Hibernation AfhK LvvAfh z _The thermic dynamo revs up and whimsically whirls.Bfh Bfht The helpless thermic dynamo fails to defend itself.  You spit the thermic dynamo like a pig!!!!BfhLBfhm-vRBfh.@.v   thermic dynamo (ally target)Bfh= <23 94 (0.4Bfhn Bfh  Bfh` G_You destroy the thermic dynamo!DfhW .## Dfh5.# .# .## .)DfhG.## #.##Dfh #++###++###''##Dfha& #..###vR###..# #.#..#Dfh./###.#Dfh# ####.#### #.#DfhL #'# ... ...Dfh#v Dfhu ....e  ...Dfh -& Dfhd-kvThe thermic dynamo hisses and glimmers.Dfh3P **Dfh4.*vThe thermic dynamo overflows with ice and vents excess cold at you.The rebounding bolt of cold hits you!! The rebounding bolt of cold misses you.The rebounding bolt of cold hits the thermic dynamo.DfhZo v@.v  Dfho<The thermic dynamo completely resists.Dfhq10----38 ====5.4 (1.0Dfh@v:vDfh@y DfhyL_Sugats hits the thermic dynamo with a +0 dagger of draining!Efh{ vYou hit the thermic dynamo.  The thermic dynamo is moderately damaged.Efh[HThe thermic dynamo touches you but does no damage.EfhPf23 =---7 (0.3EfhG :vEfhT _The thermic dynamo misses you.Efh^.  vv  You puncture the thermic dynamo!  The thermic dynamo is heavily damaged.Efh/ Q=--6.0Efh3 :vEfh5 R _Sugats hits the thermic dynamo with a +0 dagger of draining!FfhE  You puncture the thermic dynamo!FfhM.Ffh) 30-4 (0.4 _You destroy the thermic dynamo!FfhFfh|  Ffh f_Your Earth Magic skill increases to level 1!Ffh W#+#####'######### #Ffhz ....##.)Ffh .##.............###++###++###''##Ffh+ #..###@R### #.........#..#Ffh f.../###.......### ####.####Ffh ;.##'#Ffh' l ....eFfh: Ffhh : eFfh e   deep elf pyromancer (confused, ally t…)Sugats casts a spell.Ffh 1----38 ====7.4 (1.0Ensorcelled HibernationFfh4 Ffh  FfhQ 9_The deep elf pyromancer appears confused.FfhЄ .....................................................).........''Ffh Ffh M.Ffh 23 ----8Ensorcelled Hibernation Ffh8 FfhŢ = _You reach down and open the large door.GfhgGfhn]38 ----9GfhrGfh^tGfhM N.......................# ........# .......## .).......## #Gfh| ......## #++###''###''## #..###.R###..# #......@..#..# .../###.......# ## ####.####  #.# #'#... ....e...Gfh Gfh .220Gfh Gfh HfhFM. .HfhCG.........# .........## .).......## #......## #++###''###''## #..###.R###..# #.........#..# HfhG.../###..@....# ## ####.####  #.# HfhH#'# .....e .....e   deep elf pyromancer (confused)..... HfhpIHfhxKHfhSPt.R.Hfh[S-31HfhVHfhXHfh ..# ..........## .).......## #Hfhg c......## #++###''###''## #..###..###..# #.......R.#..# .../###.......# ## ####@####  #.# #'# ... .Hfh ..........#...Hfhg Hfh Hfh.Ree   deep elf pyromancer (confused, ally t…)Hfhu7=2Ensorcelled HibernationHfhHfhHfhN I#....)## #.............## ++###''###''## ..###..###..# HfhO ........#..#.../###..R....### ####.#### #@# #'#......e.#......+.......#........#HfhQ 2...HfhR HfhS HfhW .Re.eally target)HfhX q22==3Hfh\ Hfh _ B _The deep elf pyromancer seems less confused.Ifh)## #.............## ++###''###''## ..###..###..# .......#...../###......## ####R### #.# #@##.e..##......#Ifhg/#.......#+..##..+#.###.$#Ifh:  Found 25 gold pieces.Ifh!R.RIfhx9===4IfhIfh! _The deep elf pyromancer hits you but does no damage. _There is an open door here.IfhY E...E IfhZEE 2 fire elementals (summoned)  You puncture the deep elf pyromancer!  The deep elf pyromancer is moderately wounded.IfhZt30=23 ===7 (0.3Ifh_UEEIfhJas _The deep elf pyromancer mumbles some strange words.Ifh u E...EEEIfh ;You puncture the deep elf pyromancer!Ifh{ 0--5.0Ifh CEEIfh  Ifh e_The deep elf pyromancer is heavily wounded.IfhY E...E IfhYWEYou puncture the deep elf pyromancer!IfhCZN=-3Ifh`E...EE _The deep elf pyromancer is severely wounded.Jfh#  You puncture the deep elf pyromancer!  You kill the deep elf pyromancer!Jfh6Jfh`7JfhjD)§...§JfhNNu-6Ensorcelled Hibernation JfhRJfhVj _The fire elemental disappears in a puff of smoke! x2Jfh 3Jfh4 Jfh Q38 JfhS JfhJfhnJfhD1=Jfh?Jfht Jfh"#.Jfh:## ++###''###''## ..###..###..# .......#JfhS.../###.....## ####.### #R# Jfh##'###.@§§#--7.6 (2.0Jfh+d#..§...##.......#JfhyK+.##JfhP.+##Jfh ##.$# ##..[....#JfhJfh).Jfh^R###..#.Jfh5'§Jfh"D-8.6 (3Jfh'Jfh-$ _Found a robe.  Jfh-Things that are here: _a +0 short sword; a +0 robe of cold resistance; an elf corpseKfh6KfhKfhKfhװKfhݲKfhGKfh: _KfhڼKfhпKfh5KfhKfhKfh7KfhfKfhKfh9=KfhdKfhKfhyKfh,KfhKfhKfh6KfhKfhoKfhOKfheKfh)KfhAKfhKfhKfhKfh'23 KfhKfhO _You now have 2305 gold pieces (gained 25).Kfh\KfhZKfh;38 KfhKfhKfh Kfh` Kfh Kfh&KfhKfhKfhuKfhKfhKfh]KfhkKfh;KfhKfh{KfhOKfhR Kfh=",KfhO#Kfh%Kfh-c #...+ Kfhl-T #.........#  ##........#  ##..[....#  ##......# # Kfh-#.....###.##....R# ..##.....#e..###...@'...###...'......Kfh .#..#.##'## ####.# .. .# '  ' Kfh.e   deep elf knight (asleep) Kfh3040.6 (12.0)Kfh8r.R, ally target)Kfh<+1.6 (13Kfh?KfhG KfhMHt_A deep elf knight comes into view. It is wielding a +0 long sword.KfhW\ #...  #.........#  ##........#  ##..[....#  ##......# #  #.....###.#  #.....# ..#  KfhP]E#....R#e..#  ##...@'...#  ##...'......  ##..#.##'##  ####.# ..  .#  '  ' Kfh: g #... Kfh ? #.........#  ##........# Kfh L ##..[....#  ##......# #  Kfh x#.....###.#  #.....# ..#  KfhB #....R#e..# Kfh  ##...@'...#  Kfh R##...'......  ##..#.##'## Kfhb  ####.# ..  Kfh .# '  Kfh F' Kfh Kfh! Kfh Kfh  Kfh X_A deep elf knight is nearby!Kfha\ \ #...  #.........# Kfh\  ##........#  ##..[....#  ##......# #  #.....###.#  #.....# ..#  Kfh0] m#....R#e..#  ##...@'...#  Kfh~] c##...'......  ##..#.##'##  ####.# ..  Kfh] 7.#  '  Kfh^ >' Kfhh l #...  Kfh #.........#  ##........#  ##..[....#  Kfh b##......# #  #.....###.#  Kfh$ #.....# ..#  #....R#e..#  ##...@'...# Kfh \ ##...'......  ##..#.##'##  Kfh ####.# ..  .# Kfh '  ' Kfh Kfh Kfhh KfhJ  Kfh X_A deep elf knight is nearby!Lfh #.........+ #.........# ##........# Lfh##..[....# ###......#.# #.....###.# Lfh{#.....##..# #....R#e..# ##....@...# Lfh##...'.##..#.##'###LfhKI####.# .. .# e.' Lfhz.' eannihilator (wanderingLfhE)##.Lfh-e   deep elf knight (asleep, ally target)LfhLfhFLfh[ .RLfhA.eknight (asleep, ally target)  A deep elf annihilator comes into view. It is wielding a +0 long sword.LfhD02.0)LfhNLfhA _The deep elf annihilator moves out of view. Lfh*H_There is a large open door here.Lfh(a  The helpless deep elf knight fails to defend itself.  Lfh(4You stick the deep elf knight like a pincushion!!!!!Lfh.N).LfhF9<23 19 (0.3Lfh=Lfh@ Lfh@M_You kill the deep elf knight!LfhC 3Lfh Lfh Lfh #.# ##........#.#[....#e###......#.# Lfh9 #.....###.# #.....##..# #.....#)..# ##...R'...#####'@......e#.##'#####.# ..  #.# .Lfh ..'..' .##.e   deep elf pyromancer (asleep)#. e   deep elf zephyrmancer (asleep)Lfh &0Lfh m.R, ally tar…)LfhU H38 3.9 (1Lfh Lfh _A deep elf pyromancer and a deep elf zephyrmancer come into view.Lfh:\ T  ##........#.# Lfh\  ##..[#  ##......#.#  #.....###.#  #.....##..#  #.....#)..#  ##....R...#####  ##...'@......e LfhI] i ##..#.##'###.  ####.# ..  #.# .  Lfh] p..' ..' .##. #.Lfh1  ##........#.#  ##..[#  ##......#.#  #.....###.#  #.....##..#  #.....#)..#  ##....R...#####  ##...'@......e  Lfh>G##..#.##'###.  ####.# ..  #.# .  ..' ..' .##. #. LfhLfh]Lfh( Lfh LfhyV_There are monsters nearby!Mfh4!#.Mfh+ #.........#.# ##........#.# ##..[....#e# MfhE##......#.# #.....###.# #.....##..# #.....#)..# MfhZ##....R.@.##### ##...'.......eMfh##..#.##'###.eMfh42####.# ... #.# ...Mfh..' ...e...' ....eMfhɣannihilator (wandering)#.##. ....Mfh> eknight#.e   deep elf pyromancer (asleep, ally ta(…)MfhMfhMfhZR'e.MfhB%4MfhMfhb _A deep elf knight comes into view.Nfh+##+...##........#.##..[....#e#......#.....###.....##......#R@.# ##.##### ##...'.......ee##..#.##'###..Nfhf####.# ...#.# .... ...e.epyromancer (asleep, ally tar…) ..' .....##. ....Nfh"NfhZGR)Nfh7%5NfhNfhٵ#.## +.#### #.+.. #..#.# ##........#.# Nfh##..[....#e# #.#.# #.....###.# #.....##R@# #.....#)..# ##....'...##### ##...'.......ee ##..#.##'###..NfhH####.# ... #.# .... ..' (...e. (   runed morningstar (dormant)..' .....Nfh; +2 morningstar of pain (dormant)A +2 morningstar of pain comes into view.Nfh:*NfhJparalysed, ally NfhCT8eNfhUQ===6Ensorcelled HibernationNfh/[Nfh^p _Sugats casts a spell at the deep elf pyromancer.Nfh ## ### +####Nfh~ A+...###........#.##..[....#e#......#Nfh} ####R.....#)..# ##....'...##### ##...'.......ee##..#.##'###..Nfh ####.# ... #.# ....(...eNfh1 NfhQ5 4*Nfh Nfh 2eNfhó %7Nfh Nfhɻ p _Sugats casts a spell at the deep elf pyromancer.Nfhy#.)..## ## Nfh### +####+...Nfh###........#.##..[....#eNfhqO#......#####R.....#)..# ##....'...#######...'.......ee##..#.##'###..####...#.# ....NfhNfh!RNfhW-.Nfh/---8NfhENfhOfhe  The helpless deep elf pyromancer fails to defend itself.  You stick the deep elf pyromancer like a pincushion!!!!OfhT)#Ofh23 2---9.2 (0.3Ensorcelled Hibernation OfhOfhW _You kill the deep elf pyromancer!Pfh2 ##'### #.)..## ## ### +####+...#Pfh##........#.##..[....##......#.#R#......#).##....'...##### ##...'.......ee##..#.##'###..###...PfhPfhyNR.Pfha38 50.2 (1.0Pfhs  Things that are here: _a +0 short sword; a +0 ring mailPfh #.#  ##'### #.)..## ## #Pfh1## +#####+...###........#Pfh6L##..[....#)#......#R##......#)..# PfhƷ##....'...#######...'.......ee##..#.##'###..Pfh;PfhNR.Pfhb,1 _PfhXPfhPfh ####.#### #.#  ##'### #.)..## ## ### +########..Pfhl +.........###........#.##..[....#R#......#.##......#).##....'...#######...'.......eePfh+ Pfhv NR)Pfh@ %2Pfh? Pfh2 Qfh~#..............#......'QfhQfh/23 3QfhQfhE7 _You reach down and open the door.Qfh'../###.......# # ####.#### #.#  ##'# ##.)Qfh # ###  +########.. #.........@........ #.........#.######.......#R#..[....#)# ##......#.# #.....###.# #.....##Qfh..# #.....#)..#.'...#####Qfh$QfhRR.QfhC38 4QfhQfh+Q _There is an open door here.QfhP /###.#  ####.#### #.# ##'### ##.)..## Qfh ]#......## #.......## +.########.. #.' #.#R###..#.# ##..[....#)# ##......#Qfh? .##.....###.# #.....##..##.....#)..# Qfhu Qfh? ,5 _Qfhu Qfh Qfh /###.# ####.#### #.# ##'### ##.)..## #......## #.......## +.########..##.'.Qfh ##.#R###........#.# ##..[....#)# ##......#.##.....###.# #.....##..##.....#)..# QfhT Qfh %6Qfh QfhL Rfhl###.# ####.#### Rfh'=#.# ##'### ##.)..## #......## #.......## #+.########..##.'.#Rfh{}#.#R####........#.# ##..[....#)# ##......#.Rfh##.....###.# #.....##..##.....#)..# Rfh RfhqRRfh/.Rfh%7RfhFRfh0Rfh{%Rfh&Rfh.'Rfh+Rfh3-Rfh~0Rfh2,Rfh4Rfh= .......# ####.#### #.# RfhX>$##'### .###.)..## .###......## .####.......## e.##+..Rfh>########..###.#..'..R.@...##..#..Rfh>#.###..##........#.# ##..[....#)# RfhL?#.....###.# #.....##..# e   deep elf pyromancer (asleep) Rfh E. 8  Rfh`EqA deep elf pyromancer comes into view. It is wielding a +0 short sword.Rfh#Mm.R, ally tar…)RfhO*9.2 (2RfhURfha+ _Found 13 gold pieces.Sfhղ8.# Sfh^p.#### ...#.# #.$###'### #..# ##.)..## Sfh..# #......## ..# #.## SfhQ#e.###e +.########..###. #.Sfhwb'...R.@..##..# #.#.##. ##.SfhҴ#.# .##..[....#)#  Sfh-#.....###.# #.....##..# e 2 deep elf pyromancers (asleep, 1 all Sfh?Sfh/@.RSfhu+60.2 (1SfhDSfh _A deep elf pyromancer comes into view. It is wielding a +0 rapier.Sfh#..#  ......# .. Sfh2##.####.# ...e .# .##.$ '### .# )..## .Sfh+ ......## ..##### .## ##e.###eSfhS .########@.###... .'....R...##..# SfhW ..#.#########... #........#.# ...[ Sfh>##..[....#)# .#e #.#.# .. #.....###.# Sfh. e 3 deep elf pyromancers (asleep, 1 a#.....##..# SfhS!  e   deep elf zephyrmancer (asleep)#.....#)..#  Sfh&  SfhA deep elf zephyrmancer and a deep elf pyromancer come into view.The deep elf pyromancer is wielding a +1 long sword of freezing.SfhN.RSfhn%1SfhSfh# _Found a robe.SfhW  The helpless deep elf pyromancer fails to defend itself.  You stick the deep elf pyromancer like a pincushion!!!!!Sfh<SfhR)..R 2 deep elf pyromancers (asleep), ally t…)Sfh<23 35 (0.3SfhSfh?W _You kill the deep elf pyromancer!Sfh l###..#  #..# Sfh ##. .? .....# #.. .... #.#####.# ...e. #.# Sfh 9#.##.$ #'### #.# .)..## #.Sfh  ## ..#####e Sfhl ## ##@.###e ########..###...# '......R.##..#Sfh  .#.#########..... ........#.# Sfh .....[# #..[....#)# ...#e #.#.# Sfh .... #.....###.# .... SfhZ e 2 deep elf zephyrmancers (asleep, 1 a #.....##..#  Sfh&  A deep elf zephyrmancer comes into view. It is wielding a +0 long sword.Sfh UR.Sfh J38 2.5 (1.0Sfh" Sfh* 9 _Found 2 scrolls of enchant armour.  Sfh2+ Things that are here: _a +0 short sword; a +0 robe; an elf corpseTfh|K''# ##..# Tfh| ... .#..# ##. .?Tfh| ....# #.. +....TfhR}$ .####Tfh}#.# ...e.. .# Tfh}#.##.$ '### TfhP~t#.# )..## Tfh~V#.# Tfh## #.@#####e Tfhp## ##).###e... Tfh########.R###...# Tfhv'........##..# Tfhn#.#########.....e .......#.# TfhӀ`....[# Tfh'..[....#)# ...#e.E Tfh|e   deep elf archer (repels missiles, asl…).#.# .......Tfhρ E   earth elemental (dormant) .....###.# .... Tfh#ee 2 deep elf pyromancers (asleep) (…)Tfhܠ%  Tfh<bA deep elf archer and an earth elemental come into view.TfhTfhGTfhkTfhTfhTfhK .Tfh}ZR###.e.###.ee.e.E.eTfh)Ewandering)ee The deep elf pyromancer shouts! The deep elf archer shouts!Tfh%3TfhAEETfhm Tfh/_The deep elf pyromancer shouts!Tfh*LU.... #''#.Tfh M  #..#  ... #..# ##. .? ...# #.. +.....#  #####.# ...e...  # #.##.$ ### TfhMC#.# ## #.##  ## #..#####. TfhNH## ##)R###.e..#  ########..###.e.#..  '........##..#..e #.#########......#  ....#.# #....e#. .[....#)# #...#.ETfhWOf .#.# ....... Tfh'WTfhWTfhdYTfhZZTfh^F  The deep elf zephyrmancer shouts!Tfh_Tfhj#RTfhBkY.###.ee..#.e.e[EeETfhkxe 3 deep elf pyromancers (1 wanderingTfho%4Tfh)z8ETfh; Tfht_A deep elf pyromancer comes into view. It is wielding a +0 dagger.Tfh:=  ...#.. ##....#  ''#.. ......#  ..#  .. ......#  # ##.. .?....#  ..# #..(+.....##  ####.##...e....   #.##.$#####.  ## #.#.  .## #...#######.  Tfh? R## #.R#####....  ## ##).###.ee.#.  ########..###...#.e.  '........##..#.....  #.#########...e..#.  .....#.# #....[#..  ee 2 deep elf pyromancers [....#)# #...#.Ee ee 2 deep elf zephyrmancers (1 asleep, TfhN TfhO TfhP Tfh.X  A +1 mace of holy wrath comes into view.Sugats casts a spell.TfhX Tfh[ Tfh[ Tfht\ Tfh ] Tfhk .+.e.(eeTfhk ..e.e.E#eE   earth elemental..eee 3 deep elf pyromancers (1 wanderingThe deep elf zephyrmancer appears confused.Tfhm Q===5Ensorcelled HibernationTfhw 8ETfh} 7 _The deep elf zephyrmancer shouts!Tfhe   ...E#  Tfhf j..#..###....#  '##..#......#  .# Tfhf #..#......#  .# Tfh2g ##..#.?....#  .# #...+.e...###  ##Tfhg c#.##........#   #.##(.#  # #.#Tfh.h K.#  ## Tfhh #...#######.#  .## Tfhh v#.R#####ee..#  ## ##).e#.#  Tfh/i ########..###...#...#  Tfhi k'........##..#e....#  #.#########......#.#  Tfhi "E   water elemental (dormant) ....#.# #....E#e.   2 deep elf pyromancersTfh0j Tfhs  TfhLt k A water elemental comes into view.Tfht Tfhu Tfhw Tfhy Tfhz Tfh9 TfhΔ .E.eTfhr R.#####.eeee..eE.e 3 deep elf pyromancers (1 wanderingTfh s26-====6Tfh 7ETfh _The +1 mace of holy wrath hits you. x2 _You see here 13 gold pieces.Vfhu F*EVfhC 7EVfhy  The deep elf zephyrmancer resists with significant effort.  The deep elf pyromancer shouts! You hear a shout!Vfh{ Vfh] u .EeVfh =EeE   earth elemental[E   water elemental  The +1 mace of holy wrath misses you.Vfh4 w*EEEVfh (fast)ESugats mumbles some strange words.Vfh Vfh Vfh F  Sugats seems to speed up.  Vfh fThe deep elf zephyrmancer completely misses the +1 mace of holy wrath.Vfh Vfh. Reee....eE.Vfh. BEEVfh"0 2--23 ===-7Vfh$9 JEEVfh> R _The deep elf zephyrmancer hits itself with a +0 short sword.Wfh-   You puncture the deep elf zephyrmancer!  The deep elf zephyrmancer is moderately wounded.Wfhm.EEWfhS--9 (0.4Wfh$'7EWfh*[ _The +1 mace of holy wrath misses you.XfheE*EEXfhLKEEXfh}XfhN  The deep elf zephyrmancer looks drowsy...XfhXfhvXfhXfh%Xfhy[  The +1 mace of holy wrath hits you but does no damage.Xfh̋XfhZ*.XfhؚEeRe..Xfh<.ee.eeE...Xfh.Xfh\o7-0---XfhĠ--8.9 (1.0Ensorcelled Hibernation XfhfJEEXfhi _Sugats completely misses the +1 mace of holy wrath.Xfh"  The helpless deep elf zephyrmancer fails to defend itself.  You spit the deep elf zephyrmancer like a pig!!!!XfhF  You kill the deep elf zephyrmancer!The +1 mace of holy wrath hits you.Xfh )EE☼ESugats hits the +1 mace of holy wrath with a +0 dagger of draining!Xfh s1--=9.3 (0.4Xfh EEEEEXfh a _A fire elemental comes into view.Yfh  You hit the +1 mace of holy wrath.  The +1 mace of holy wrath is heavily damaged.YfhYfhoYfh YfhYfh e.ee.eYfhc.#e.EEEYfhPSugats closely misses the +1 mace of holy wrath.Yfhm14----6 (0.3Yfh>EEYfhYfh9 _The +1 mace of holy wrath hits you!YfhR6  Yfh6  You puncture the +1 mace of holy wrath!  The +1 mace of holy wrath is almost destroyed.Sugats hits the +1 mace of holy wrath with a +0 dagger of draining.Yfh8 Yfh9 YfhL c.E)YfhAM mEE○EYfhQX 64==9Yfhsa 8EYfh[d c _The +1 mace of holy wrath falls from the air.[fh ([fh([fh*[fh+[fh3,[fh,[fhU.[fh6 [fh6 You now have 2318 gold pieces (gained 13).  Sugats gestures wildly while chanting.[fh E*.[fhuEE...eR..[fhEbeee..[fhFFyEE.°°E[fhF+(ally target)[fhK#5[fh0L=-1====70.9 (1.0[fhBUQEE[fh"Y [fhY:_The deep elf archer resists with almost no effort.\fh..# ..###.. ....# ..## #.. ....# ...##\fhƮ #..###....# ''## #..#......# .# #..#......# .# ##..#.?....# ..# #...+.....### ### #.##@)E...e.#  #.##R.#####.#  #.#..######e# \fh$ #...#######e#  #..#####.ee.#  ##).###....#.# \fh~G########..###.EE#...# .'........##..#.°...# E.#.#########...°..#.# E\fh\fhC\fhD\fh\fhu\fh?\fh\fh\fh(RE..e.)ee..eeEE\fhSp.○.E\fh 8=2=38 =---1\fh(AEE\fh \fh((_The water elemental hits Sugats.\fhlj ##    ....#  #.. ....#  #.. ....#  ..#..###....#  '#\fh #..#......#  .# #..#......#  .# ##..#.?....#  .# #...+@....###  ###.##.RE..e..#   #.##).#####e#  # #.#e#  ## #.\fh 4##.#  .## ..#####..ee#  ## ##).###EE..#.#  \fh{ 1########..###..○#...#  E'........##..#.....#  E\fh \fht EE☼launcher, repels mis…)E \fh a_The deep elf archer resists with almost no effort. _The water elemental hits Sugats.  Sugats hits the water elemental with a +0 dagger of draining!  Sugats barely misses the water elemental.  unwields a +0 dagger.  The deep elf archer wields a +0 shortbow.\fh ((((EEE\fh  The deep elf archer shoots an arrow. The arrow barely misses you.The deep elf pyromancer gestures wildly while chanting.\fh \fh \fh \fh e@...e.e\fhG .E○The deep elf pyromancer blinks!  Sugats hits the water elemental with a +0 dagger of draining.\fhG 22==--2Ensorcelled Hibernation\fh fEEE\fhz U _The water elemental misses you.]fhA  You puncture the water elemental!  The water elemental is heavily damaged.Sugats hits the water elemental with a +0 dagger of draining!!]fh J.E○°eee 3 deep elf pyromancers ]fh2Pb=23 5=3.2 (0.3]fhW8E]fhiZW _The water elemental is destroyed!^fh,# ..##. ....#.###.## ....# ..#####....# '##^fh.#e.....# #..#......##..#@?....# ...+.....### ###.R...e..# #.##).#####e# #...# ## ...#######e###  #..#####E..e### ##).###E○..#.#########..###..°#^fh0^fhy1^fh1^fh2^fh3^fh?<Z.eR^fh<)...ee§e.EE(1 ally targ^fhGBp(((EE^fhq^fhk{R....EEE^fh|g09---4==^fh_}K38 -4.2 (1.0^fh TEEE^fhN _The deep elf archer shoots an arrow. The arrow hits you!^fh֛ F*E^fh !E^fhE Lesleep, 1^fh0" &  ^fh" pThe deep elf pyromancer looks drowsy...  Sugats hits the deep elf pyromancer with a +0 dagger of draining!!^fh# ^fh# ^fhp- .ee.e.EE^fh- ^fh]3 ((((Sugats drains the deep elf pyromancer! The deep elf archer shoots an arrow.^fhc  The arrow closely misses Sugats. The arrow completely misses you.Sugats hits the deep elf pyromancer with a +0 dagger of draining!^fh"l ^)@R..^fhl EE°ee 2 deep elf pyromancers^fhpw 2--23 ====5^fh| AEE^fha S _The deep elf pyromancer dies!`fh=;....##`fhɛ4  jesper the Bewitcher .....#..##   Human of Hepliaklqana *****. .....#....#   Health: 109/131 ===================----- ....##`fh#.. ....#   Magic: 28/34 ===================----- ...###.. ....#   AC: 14Str: 7 ..###..###....#   EV: 23Int: 24 '###..#......#   SH: 0Dex: 24 .##..#).....#   XL: 19 Next: 35% Place: Elven Halls:1 .###..#@R....#   Noise: ====-----  Time: 35175.2 (0.0) .##...+....e###   w) +9 rapier (speed) ###.##.)[0;10;1`fh3m...e..#   Cast: Ensorcelled Hibernation#.##).#####e#   Fly ##.#..######e#  ###...#######.#   R   Sugats the hexer (fast) .###..#####E...#   e   deep elf archer (launcher, repels mis…)..####).###E°..#.#   E   earth elemental ...########..###..°#...#   ee 2 deep elf pyromancers`fhܞT(…)Sugats hits the deep elf pyromancer with a +0 dagger of draining! _The deep elf pyromancer dies!Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Anguish (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate`fhѠ....##  jesper the Bewitcher .....#..##   Human of Hepliaklqana *****. .....#`fh#....#   Health: 109/131 ===================----- ....###.. ....#   Magic: 28/34 ===================----- ...###.. ....#   AC: 14Str: 7 ..###..###....#   EV: 23Int: 24 '###..#......#   SH: 0Dex: 24 .##..#).....#   XL: 19 Next: 35% Place: Elven Halls:1 .#`fh:##..#@R....#   Noise: ====-----  Time: 35175.2 (0.0) .##...+....e###   w) +9 rapier (speed) ###.##.)...e..#   Cast: Ensorcelled Hibernation#.##).#####e#   Fly ##.#..######e#  ##`fhI#...#######.#   R   Sugats the hexer (fast) .###..#####E...#   e   deep elf archer (launcher, repels mis…)..####).###E°..#.#   E   earth elemental `fhڣ9...########..###..°#...#   ee 2 deep elf pyromancers(…)The deep elf zephyrmancer is haunted by guilt!  The deep elf pyromancer is haunted by guilt!  The deep elf archer is haunted by guilt!  Sugats gestures wildly while chanting.The deep elf zephyrmancer resists with some effort.  The deep elf pyromancer appears confused.`fh`fhxarch  Sugats gestures wildly while chanting.`fh߫zephyrmancer resists with some effort.  The deep elf pyromancer appears confused.archer appears confused.  The deep elf zephyrmancer gestures wildly while chanting.`fh:F  The deep elf zephyrmancer blinks!`fhFe.e..e.EeEEe(1 confused,The deep elf zephyrmancer blinks!  The deep elf archer mumbles something.  Sugats casts a spell.zephyrmancer appears confused.  The deep elf pyromancer resists with almost no effort.pyromancer appears confused.`fhJo10=6.2 (1`fhH _The deep elf archer resists with almost no effort.`fh  ..##  # ....#  `fh (## #.. e...#  ## #.. ....#  .## #..###....#  ## #..#......#  # #..#).....#  `fh0 # ##..#.R....#  # #...+.@...###  # `fh #.##.)..e..e#   #.##).#####e#  `fh Y#.#..######.#  #...#######.#  #..#####E...#  ##).###E°..#.#  `fh ######..###...#...#  '........##..#.....#  `fh `fhy `fhN `fh `fh j e.R`fhE ?e.eE. repels missiles, conE`fh eeThe deep elf archer unwields a +0 shortbow.  The deep elf archer wields a +0 dagger.  The deep elf archer hits itself with a +0 dagger!`fh u38 =---7`fh 8E`fh| @ _The deep elf archer is wracked by anguish!afh NY# e...#  ## #.. .....#  .## #.. .....#  ## #..###....#  # afhNQ#..#......#   #..#).R...#   ##..#.?....#   #...+.....###   #.##.).@e.e.#   #.##).#####e#  #.#..######.#  #...#######.#  #..#####E...#  afhO##).###E...#.#  ######..###...#...#  '........##..#.....#  #.#########...°..#.#  afhQafh0Rafh[  The deep elf pyromancer gestures wildly while chanting.The deep elf archer hits itself with a +0 dagger.afhd.REE☼EEafhNe)Eafhe1==--8afhvn^EEEafh s@ _The deep elf archer is wracked by anguish.afhw  You catch the helpless deep elf archer completely off-guard!  You skewer the deep elf archer like a kebab!!!afh5y afhy afh { afh{ afh :eEafh^ D)e.e.E○○EEE   earth elementalee 2 deep elf pyromancers (1 confused, 1…)e   deep elf zephyr (confused, angafh f9=23 6--afh@ 5 (0.3afhj GEEEafh 0Eafh S _You kill the deep elf archer!bfh`L# e...#  .## #.. ...e.#  ## bfha#.. .....#  # #..###....#   #..#......#  #..#).....#  ##..#.?....#  #...+...RE###  #.##.)..@e.e#  #.##).#####.#  #.#..######E#  #...#.#   #..#####○○E.#  #bfhb ##).###E...#.#  #..###...#...#  E'.##..#.....#  .#.#...°..#.#  bfhj  Sugats gestures wildly while chanting.The deep elf zephyrmancer resists with some effort.  The deep elf pyromancer appears confused. x2bfhjbfhGkbfhǂ  The fire elemental completely misses you.Sugats closely misses the fire elemental.bfhs.eeE°bfhoE○.Eeconfused, 1 a38 ====9.5 (1.0bfhJvEEEEbfh@ _The deep elf pyromancer laughs at nothing.Things that are here: _a +0 dagger; a +0 shortbow; a +0 leather armourbfhYKings that are here: _a +0 dagger; a +0 shortbow; a +0 leather armour  You catch the helpless deep elf pyromancer completely off-guard!  You impale the deep elf pyromancer!!  The deep elf pyromancer is severely wounded. bfhZi Sugats hits the fire elemental with a +0 dagger of draining!bfhbc\EE☼EbfhcO○EEbfhbd08-23 ==--8 (0.3bfhnRE☼Ebfhq\ _The fire elemental hits you. The fire elemental burns you! You resist.bfhy? EEbfhtz ○○EYou hit the deep elf pyromancer.  The deep elf pyromancer is severely wounded.---80.2 (0.4bfhbEEEEbfhwb _Sugats completely misses the fire elemental.cfhY  You catch the helpless deep elf pyromancer completely off-guard!  You impale the deep elf pyromancer!!  You kill the deep elf pyromancer!cfhLcfh1cfhkcfhhcfhcfhXcfhw.e.§cfh;VRe.☼E°°○.EE   deep elf pyromancer (confused, ally tcfhw=7--5 (0.3cfhUEEcfh cfhN\_The fire elemental disappears in a puff of smoke! x2dfh# ..##    +.....#  dfh #.. +.....#  #.. .....#  #..###.e..#  #..#......#  dfhH..#).....#  ##..#.?....#  #...+....@###  dfh~#.##.)..)Re.#  #.##).#####☼#  dfh#.#E#  #.dfh^t##○#   dfhʣ#..#####°°○.#   dfh%##).###..E.#.#  #######..###...#...#  '........##..#.....#  dfhdfhy[E☼EdfhFn*EEEdfh  ESugats points at the deep elf pyromancer and mumbles some strange words.dfh:dfh>V  The deep elf pyromancer resists with some effort.dfhDFj.eeEdfhFO○○°dfh,HR9-30dfhH\=38 ===1.5 (1.0dfhSUEEdfhV dfhAWS_The deep elf pyromancer closely misses you.dfhy r E○°dfhz E You impale the deep elf pyromancer!!  The deep elf pyromancer is heavily wounded.dfh{ 423 8 (0.3dfh KEEdfh( W _Sugats hits the deep elf pyromancer with a +0 dagger of draining!efhB&  efhBYou puncture the deep elf pyromancer!  The deep elf pyromancer is almost dead.Sugats hits the deep elf pyromancer with a +0 dagger of draining!efhL8E☼EEe  zephyrmancer (confused, anguE   fire elementalefhWS=8-2.1efh;a☼EEEefhdS _The deep elf pyromancer dies!efh[ v# #....## . ##+.....# # .....####....##...e..# #..#).....##..#.?..@.# efh\ ..+....§####.)..)RE☼###).##..○#.#######°# #..#####°°°.# ##).###..E.#.# #######..###...#Eefh` a  Sugats hits the fire elemental with a +0 dagger of draining.efh+b efh$c efhk p e.E○efhl °.E..E(ally target)  Sugats misses the fire elemental.efh p 10=138 --efhp %3.1 (1.0efhw \EEEefhI} _ _Sugats closely misses the fire elemental.efh( Z  You barely miss the fire elemental.efh) <The fire elemental is lightly damaged.efh7 T.eEefhG8 W○.Eefh: Z23 =-5 (0.4efh E fEEEefhG R _Sugats hits the fire elemental with a +0 dagger of draining.ffh/ ##...## #....## . ##+.....# # #.....####....##....e.#ffh/ #..#)...@.##..#.?....# ..+....E###.)..)R○☼##).#####°##..○#.#######.# #..#####.E..# ##).###....#Effh2S  The deep elf zephyrmancer seems less confused.ffhffhffhq&3 eER)°°E.Eeanguished) ffhD'Sugats hits the fire elemental with a +0 dagger of draining!  The fire elemental completely misses you.ffh'R38 =4.5 (1.0ffh:1oEEEffh3f _The deep elf zephyrmancer completely misses you.ffhQ{ EEEYou puncture the deep elf zephyrmancer!  The deep elf zephyrmancer is lightly wounded.  Sugats is engulfed in blazing flames.ffhc| :23 =-8 (0.3ffh {EEEEffhڅ R _Sugats hits the fire elemental with a +0 dagger of draining.ffhN _eEEeconfused, angu…)ESugats is engulfed in blazing flames. _Sugats hits the fire elemental with a +0 dagger of draining.  You closely miss the deep elf zephyrmancer.ffh[ Sugats gestures wildly while chanting.  The deep elf zephyrmancer appears confused.ffhݸ L===5.1ffh UEEffh F _The fire elemental closely misses you.ffh gfhtX  You catch the helpless deep elf zephyrmancer completely off-guard!  You skewer the deep elf zephyrmancer like a kebab!!!gfh_)EEEE   fire elemental (ally target)gfhhw---4Ensorcelled Hibernation gfhYn[EEEgfhrY _You kill the deep elf zephyrmancer!gfh #### ##...## #....## . ##+.....# #gfh #.....####....##....@.# #..#).....##..#.?..E.# ..+....R###.)..))°☼##).#####°#..gfh6°E   fire elemental (ally target).#######.# #..#####..Egfh\&  gfhSugats is engulfed in blazing flames. Sugats misses the fire elemental.Sugats is engulfed in blazing flames.gfh(gfhWa  Sugats hits the fire elemental with a +0 dagger of draining!gfhER°)E   earth elementalEgfhE   fire elemental (ally target).gfh*32gfhs|=38 =--6.4 (1.0gfhzSEEgfh}(W _Sugats is engulfed in blazing flames.  Things that are here: gfh({_a +0 long sword; a +0 leather armour; an elf corpsegfh E  You puncture the fire elemental!gfh U..gfhb3==23 98 (0.4gfh(gfhEU _You destroy the fire elemental!hfh7$##### ###...## .#....##+.....# hfh 8##..# #.....# #..###....##....).#hfh;#)...@.###..#.?..R.#...+.....#####.)..)))☼#).#####°#..######...#EE#####....###).###....#hfh@hfhH[E.hfh NO38 -7.8 (1.0hfh+U8EhfhY> _Sugats is engulfed in blazing flames. x2hfhpf.## #...## hfhn..# #....## .# +.....# ##.. +.....# hfh #.. #.....#  #..###....# hfh #..#....).#  #..#).....# #..#.?.@R.# hfh #...+.....###  #.##.)..))).#  #.##).#####.# hfh& #.#..######E#  #.#.#  #hfh....# ##).###....#.# hfh$=########.#...# hfhhfh°RE (ally target)hfhU4-8hfh 8Ehfhj; _Sugats is engulfed in blazing flames.hfh4 .## #...## .# #....## .#hfh4 Z +.....# .## #.. +.....# .## #.. #.....# # #..###....# #hfhG5  #..#....).#  #..#).....#  ##..#.?@.°.# hfh5  #...+....R###  #.##.)..))).#  #.##).#####.#  #.#..######E# hfhO6  #...#.# # #..#####....# E# ##).###....#.# .hfh6 .#..###...#...# hfh8 hfh9 hfhC; hfhE vE.Ehfh{K %9hfhX 8Ehfh\ hfh}.## #...## .#hfh' #....## .# +.....# .## #.. +.....# .##hfhC #.. #.....# .## #..###....# #hfh  #..#....).# #hfhy #..#).....# # ##..#.@..°.# #hfhk #...+....R### # #.##.)..))).#  #.##).#####E#  #.#..######.# # #...#.# #hfh:  #..#####....# .## ##).###....#.# .#..###...#...# hfh hfh1V..Rhfh'5=4==90hfh5hfh<? _The earth elemental barely misses Sugats. hfh)=Q_You see here 2 scrolls of enchant armour.ifhifhtRead which item? Inventory Items Scrolls  e - 2 scrolls of amnesia  f - a scroll of fog  g - a scroll of blinking  i - 4 scrolls of enchant weapon  j - 14 scrolls of teleportation ifhr o - 4 scrolls of noise  q - 2 scrolls of vulnerabilitys - 2 scrolls of butterflies  t - 6 scrolls of poisonu - 5 scrolls of revelation  y - a scroll of brand weapon  D - 3 scrolls of silence  L - 3 scrolls of enchant armour  N - 3 scrolls of immolation Floor Items ([,] to select) Scrolls2 scrolls of enchant armour [!] read|quaff|evokeifhG[?] describe selectedlfhlfhlfh...###...##   jesper the Bewitcher ....#lfhy#....##   Human of Hepliaklqana *****. ....#+.....#   Health: 115/131 =====================--- ...###.. +.....#   Magic: 34/34 ======================== ..###.. #.....#   AC: 14Str: 7 .##lfhN#..###....#   EV: 38 Int: 24 ###..#....).#   SH: 0Dex: 24 ##..#).....#   XL: 19 Next: 39% Place: Elven Halls:1 #lfh-##..#.@....#   Noise: ---------  Time: 35190.8 (0.0) ##...+.....###   w) +9 rapier (speed) ##.##.)..))R.#   Cast: Ensorcelled Hibernation #.##).#####E#   Fly #.#..######.#  #lfhޛ#...#######.#   R   Sugats the hexer (fast) ###..#####....#   E   earth elemental (ally target) .####).###....#.#  ..########..###...#...#  You puncture the fire elemental! _You destroy the fire elemental! _Sugats is engulfed in blazing flames. x2 lfh_Sugats is engulfed in blazing flames. _The earth elemental barely misses Sugats. _You see here 2 scrolls of enchant armour.lfhP  Okay, then.lfhlfh8Elfh. _lfhz  E L - 5 scrolls of enchant armour (gained 2)  Sugats hits the earth elemental but does no damage.  Sugats hits the earth elemental with a +0 dagger of draining.lfh|423 1.8 (1lfhAAEElfh@I _Sugats hits the earth elemental but does no damage.mfhl   #....##  +.....#  #.. +.....#  #.. #.....#  #..###....#  #..#....).# # #..#).....# #mfhl] ##..#.@....# # #...+.....### # #.##.)..))R.#  #.##).#####E#  #.#..######.# # #...#######.#  #..#####....# E ##).###....#.#  mfh|   #....##  +.....#  #.. +.....#  #.. #.....#  #..###....#  #..#....).#  #..#).....#  ##..#.@....#  #...+.....###  #.##.)..))R.#  #.##).#####E#  #.#..######.#  #...#######.#  #..#####....#  #mfh[32m#).###....#.#  mfhj 8Emfhl mfhmfhg _An earth elemental is nearby!mfhJ #. # +.....#  ## #.. +.....#  .## #.. #.....#  ## #..###....#  # #..#....).#   #..#).....#   ##..#......#   #...+..@..###   #.##.)..))R.#   #.##).#####E#  #.#..######.#  #...#######.#mfhgh[37m  #..#####....#  ##).###....#.#  E######..###...#...#  '........##..#.....#     Sugats barely misses the earth elemental.Sugats hits the earth elemental with a +0 dagger of draining.  Sugats hits the earth elemental with a +0 dagger of draining!638 ====2E _The earth elemental hits Sugats!!mfhN# #....##  # +.....#  .## #.. +.....#  ## mfhc#.. #.....#  # #..###....#   #..#....).#  #..#).....#  ##..#......#  #...+...@.###  #.##.)..))R.#  #.##).#####E#  #.#..######.#  #...#mfhk.#   #..#####....#  # ##).###....#.#  E #..###...#...#  .'.##..#.....#  mfh!  Sugats hits the earth elemental with a +0 dagger of draining! x2mfh Z=---3mfh 8Emfh I _Sugats hits the earth elemental but does no damage.mfhC mfh† URead which item? mfhN Scrolls  e - 2 scrolls of amnesia  f - a scroll of fog  g - a scroll of blinking  i - 4 scrolls of enchant weapon mfhLJ  j - 14 scrolls of teleportation  o - 4 scrolls of noise  q - 2 scrolls of vulnerabilitys - 2 scrolls of butterflies  t - 6 scrolls of poisonmfh; zu - 5 scrolls of revelation  y - a scroll of brand weapon  D - 3 scrolls of silence  mfhو .L - 5 scrolls of enchant armour  N - 3 scrolls of immolation [!] read|quaff|evoke[?] describe selectednfh!nfh(nfh1..##....##   jesper the Bewitcher ..#nfh2+.....#   Human of Hepliaklqana *****. .###.. +.....#   Health: 116/131 =====================--- ###.. #.....#   Magic: 34/34 ======================== ##..###....#   AC: 14Str: 7nfh2#..#....).#   EV: 38 Int: 24#..#).....#   SH: 0Dex: 24##..#......#   XL: 19 Next: 39% Place: Elven Halls:1#...+...@.###   Noise: =--------  Time: 35193.8 (0.0)nfhF3#.##.)..))R.#   w) +9 rapier (speed)#.##).#####E#   Cast: Ensorcelled Hibernation #.#..######.#   Fly #...#######.#  #..#####....#   R   Sugats the hexer (fast) #nfh3##).###....#.#   E   earth elemental (ally target) ########..###...#...#  .'........##..#.....#  Sugats barely misses the earth elemental.Sugats hits the earth elemental with a +0 dagger of draining.  Sugats hits the earth elemental with a +0 dagger of draining! nfhr4_The earth elemental hits Sugats!!  Sugats hits the earth elemental with a +0 dagger of draining! x2 _Sugats hits the earth elemental but does no damage.nfh<w EEOkay, then.nfhtfhALj  You see here a +1 mace of holy wrath.tfhRtfhR _tfh$Ytfhx\tfh`tfhdtfhetfhjtfh;ntfhUrtfh/vtfhvtfhytfh|tfhtfhTtfh҅tfhtfhtfhӏtfhtfh?tfh˜tfh,tfhtfhtfh~tfhStfhtfhtfhɸ,tfhtfhtfh_tfhI,tfhtfhtfhptfhtfhmtfhtfh9tfhtfh?,tfhtfhtfhtfhtfhtfhtfh{tfhtfhtfhtfhBtfh$,tfh2tfhtfh0tfh ,tfhtfhAtfhLtfh,tfhtfhtfh&tfhtfhW,tfhtfh+ tfh tfh ,tfhtfh?tfhL### .... ######### ... ........## #### e........+  #@#  tfh#.#  # #R#  #.#####.#  #.......#  ##......# tfhR ###### #####..##### e   deep elf zephyrmancer (asleep) ......## #..##...## .tfhh# #..##....## tfhb038.1 (31.0)tfh!>R.tfhm">, ally t…)tfh$+9.1 (32tfh;(tfh;1 tfh1v_A deep elf zephyrmancer comes into view. It is wielding a +0 dagger.ufhl     #####  . ######## ..... .## ##### .e.....@..+ ##.#####.##  #R#  # #.#  #.#####.#  #.......#  ##......#  ######## #####..##### # #..## ufhRufhRR.ufhM140.1 (1.0)ufh'ufhufhWXk     # ufhYI. ########### ..## # ..e.+ ###.#####R##  #.# #ufhmZF # #.# # #.#####.# # #.......# #ufh[  ##......# # #####..##### .## #..##...## ufhjq  Sugats mumbles some strange words.ufhqE===1ufh,sN _The deep elf zephyrmancer resists with almost no effort.ufhdk     # ufhe%. ############ ..## # ...e.+ #ufhgk####.#####R## # #.# # # #.# .# #.#####.# .# #ufhg.# .# ##......# '# #####..#####ufhh} .## #..##...## ufhktu  Sugats gestures wildly while chanting.ufhIyue.confused, asleufh0{%2ufh~ufh?A _The deep elf zephyrmancer appears confused.ufhv# ufh. ############# ..## .# ...e.+ .######.#####R## .## #.# ufh?Z.## # #.# .# #.#####.#.# #.# #.#ufh ##......# #'# #####..#####.## #..##...##ufhufh9R.ufhufh5/---3ufh ufh ufh( # #..############# #.ufh .##.#....e..@...R..+ #.#######.#####.## #.# #. #.# #.## #. #.#.# #.#####.# #..# #.......# ##.#ufhc  ##......# ##'# #####..##### .## #..##...##ufh ufh HR.ufh A---4ufhG ufhX vfhH\  #  #vfhI@.##############.##.#....e.@...R...+ ##.# #######.#####.##  #.#vfhJW #.# #.# ##.## #.# #.#.# #.#####.# ##..# #.......#  ##.# ##......##'vfhK# ####..##### .## #..##...##vfhUZ  The deep elf zephyrmancer shouts!  Sugats casts a spell.vfhUc.e ellyvfhdf====5Ensorcelled HibernationvfhkvfhmA _The deep elf zephyrmancer appears confused.vfh,*vfh:?Teslevfhx eThe deep elf zephyrmancer looks drowsy...  Sugats mumbles some strange words.vfh{2--23 ==--6Ensorcelled Hibernation vfhvfh~A _The deep elf zephyrmancer appears confused.vfh&  vfh{The helpless deep elf zephyrmancer fails to defend itself.  You stick the deep elf zephyrmancer like a pincushion!!!!!vfh vfhz..)@..R.vfh<#vfhp------4 (0.3vfh}vfh  vfhS_You kill the deep elf zephyrmancer!vfh ### ## # #.##############vfhz...##.#######.....@...R....+#.# #######.#####.## # #.# #.# #.##.## #.# #.#.# vfh #.#####.##..# #.......# ##.# ##......# ####'# #####..##### .## #..##...##vfh5vfh(HR.vfhDb38 --7.4 (1.0vfhIvfhʩ+  Things that are here: vfhJ>_a +0 dagger; a +0 robevfhL 3vfh vfh vfh_ vfh) R3= _vfh ,vfh ,vfh; vfhvfhvfhKvfh,vfhlvfh vfhf 9=vfh vfhvfhK4=vfhvfhRvfhvfhvfh~vfh}vfhvfhvfhH!vfh!vfh"vfh$vfhe'vfh(vfhK)vfh?*vfh+vfhj.vfh/vfhV09=vfh1vfhF3vfh5vfhX7vfh7vfh8vfhCvfhFvfhNGvfh@Hvfh*JvfhLMvfhMvfhNvfhPvfhiSvfhTvfh9UvfhSVvfhWvfhnZvfh[vfh_\vfhL]vfh^vfhavfhecvfhcvfhdvfhh&  vfhsi2Things that are here:  a +0 dagger; a +0 robevfhkvfhlvfhHm _vfhnvfhCovfhqvfhs,vfhtvfhAvvfhCxvfhyvfh!zvfh{vfhy|vfh~vfhvfhvfhvfhvfhvfhvfhtvfhOvfhvfh:vfhvfhIvfh#vfhvfhvfh?vfhѕvfhnvfhwvfh vfhڠvfhn'23 vfhvfhF _You reach down and open the door.vfhʥvfhvfhp;38 vfh7vfh@  There is an open door here.vfhvfhvfh _vfhvfh!vfhvfhvfhvvfhvfhBvfhvfhAvfhvfhvfhvfh$ vfh_You swap places.vfhvfhvfh0vfhvfh3@  There is an open door here.vfhevfhKvfh _vfh,vfhVvfh^vfhvfhvfhvfhvfhtvfhvfhvfhvfh%vfhvfh_vfhvfhvfhvfhvfhvfhtvfhvfhKvfh,vfhAvfhAvfh0vfhYvfhvfhvfh vfhBvfhvfhvfhUvfh/vfhvfhvfhvfh!vfh#vfhS$vfha%vfhi'vfh*vfh7,vfh-vfh-vfh1vfhT6vfh7'23 vfh&8wfhL _You reach down and open the large door.wfh# wfhwfhG;38 wfh2wfhLE  There is a large open door here.wfh.wfh^"wfh" _wfh8&wfhN*wfh//wfhv2wfh2wfh5wfh:wfh ?wfhBwfh0CwfhFwfhJwfh]PwfhTwfh6Uwfh)Ywfh`wfh:dwfhgwfh&hwfhcmwfhMrwfhvwfhzwfhzwfh}wfhwfhwfhwfh@wfhɋwfh[b  Things that are here:  a +0 dagger; a +0 leather armourwfhuwfh+wfh _wfhwfhDwfhcwfh%wfhwfh=wfhwfh=wfh&wfhwfhHwfhwfhwfhwfhwfhwfhwfh-wfhwfh}wfhwfh)wfhwfhwfhwfhowfhwfhDwfhtwfhwfhwfhP  Things that are here:  a +0 dagger; a +0 ring mail; an elf corpsewfhwfh`wfh _wfh)wfh wfh wfhwfhwfhwfhwfhwfhwfhswfhwfhTwfh!wfh$wfh$wfh&wfhy)wfh,wfhQ.wfh.wfh60wfh4wfhB ..###...#######.#  ...###..#####....#  ....##wfhnCB##).###....#.#  .....########..###...#...#  ......'........##..#.)...#  ......#.#########......#.#  ......#.##.... #....[#...#  wfhCr.[....#)#e..../#...#.....#  ..#.#......'@R.......#  ....###.#......'.........#  ....##..#$....)#...#.....#  wfhqD....#)..##....##.....#...#  '...###### ##......#.#  #...'.......ee ##..#.....#  ##..#.##'###...###...#...   e   deep elf sorcerer (asleep)  ####.# ... ..###....#   #.# .... wfhD4  wfhM` 310.4 (63.0)  You reach down and open the large door.wfhT{R., ally target)wfhj[523 1.4 (64wfhiawfhq  .#  #..#####....#  ##).###....#.# ###...#...# ##..#.)...# ########......#.# #.... #....[#...# .wfhq[....#)#e..../#R..#.....# ......'@........# ......'.........# $....)#...#.....# )..##....##.....#...# ##### ##......#.#  ##..#.....# ###...#...   ... ..###....#  #.# .... _A deep elf sorcerer comes into view. It is wielding a +0 rapier. wfhrA_Found four items.wfh/  .#  #..#####....#  ##).###....#.# ###...#...# ##..#.)...# ########......#.# #.... #....[#...# [....#)#e..../#R..#.....# ......'@........# ......'.........# $....)#...#.....# )..#fhxl0m#....##.....#...# ##### ##......#.#  ##..#.....# ###...#...   ... ..###....#  #.# ....wfhwfh_!wfh5*wfh0 wfh1Z_A deep elf sorcerer is nearby!wfh .#  #..#####....#  ##).###....#.# ###...#...# ##..#.)...# ########......#.# #.... #....[#...# .[....#)#e..../#R..#.....# wfhҰ......'@........# ......'.........# $....)#...#.....# )..##....##.....#...# ##### ##......#.#  ##..#.....# ###...#...   ... ..###....#  #.# ....wfhG .#  #..#####....#  ##).###....#.# wfhH###...#...# ##..#.)...# ########......#.# #.... #....[#...# wfhIQ[....#)#e..../#R..#.....# ......'@........# ......'.........# wfhKo$....)#...#.....# )..##....##.....#...# ##### ##......#.#  ##..#.....# ###...#...   ... ..###....#  #.# ....wfhNWwfhcwfhgkwfhSnh _A deep elf sorcerer is nearby!xfh)..## #...#.# .##xfhJX #..#####....# .## ##).###....#.# .#..###...#...# .'.##..#.)...# .#.#########......#.# .#.##....##....[#...# .[....#)#e..../#R..#.....# xfh#......#.#......@..# .###.#......'.# .##..#$....)#...#.....# .#)..##....##.....#...# #....'...###### ##......#.# #...'xfhd|.ee ##..#.....#  ##..#.##'###...###...#...  ####.# ... ..###....#  #.# .... xfhxfhxfh:.e....@Rexfhv38 ==2.4 (1.0)Ensorcelled HibernationxfhRxfhg{ _The deep elf sorcerer shouts! _There is a large open door here.xfh7.)..## #...#.# .## #..#####....# .## ##).###....#.# .#..###...#...# .'.##..#.)...# .#.#########......#.# .#.##....##....[#...# #..[....#)#:..../#...#.....# #......#.#.e...@'R.# #.....###.#......'.# #.....##..#$....)#...#.....# #.....#)..##....##.....#...#fh8;49m #....'...###### ##......#.#  ##...'.ee ##..#.....#  ##..#.##'###...###...#...  ####.# ... ..###....#  #.# .... xfhCxfhK *****The deep elf sorcerer points at you and mumbles some strange words.xfhyxfh...@R.xfhD====3xfhxfhBR _The bolt of acid misses you.yfhS27#.)..##yfh3/ #...#.# .## #..#####....# .## ##).###....#.# .yfhk3}#..###...#...# .'.##..#.)...# yfh3X.#.#########......#.# #.#.##....##....[#...# yfh_4#..[....#)#:..../#...#.....#  ##......#.#.e..@.R.# yfh8 #.....###.#......'.#  #.....##..#$....)#...#.....#  #.....#)..##....##.....#...#  ##....'...#########......#.#  ##...'.ee ##..#.....#  ##..#.##'###...###...#...  ####.# ... ..###....#  #.# .... yfh[:yfhfF.e.@R'yfh HD----4yfhSyfh*Wyfhbb.*yfhõ_esleep, ally target)yfhpyfhRe.@.Ryfh2--23 ----5Ensorcelled Hibernation yfhCyfhi; _The deep elf sorcerer looks drowsy...zfh/a#.)..## #...#.# #......## #..#####....# #.## ##).###....#.# zfh0+.#..###...#...# #.'.##..#.)...# #.#.#########......#.# #zfh1^.#.##....##....[#...#  ##..[....#)#:..../#...#.....#  ##......#.#..e@..'zfh1.#  #.....###.#....R.'.#  #.....##..#$....)#...#.....#  zfhM2 #.....#)..##....##.....#...#  ##....'...#########......#.# ##...'zfh2i.ee ##..#.....#  ##..#.##'###...###...#...  ####.# ... ..###....# #.# ....zfh6zfhCHR.zfhGC38 6zfhLzfhNzfhl  The helpless deep elf sorcerer fails to defend itself.  You stick the deep elf sorcerer like a pincushion!!!!zfhd|T..)zfhW--23 28 (0.4zfhzfh zfhO_You kill the deep elf sorcerer!zfhJy ##.)..## #...#.# zfh #......## #..#####....#  #.## ##).###....#.#  +.#..###...#...# zfh|~ #.'.##..#.)...#  #zfh.#.#########......#.#  ##.#.##....##....[#...#zfh\ ##..[....#)#:..../#...#.....# ##......#.#..@...'zfhե.# #.....###.#...R..'.#zfhE #.....##..#$....)#...#.....# #.....#)..##....##.....#...# ##....'...#########..zfh6....#.# ##...'.ee ##..#.....#  ##..#.##'###...###...#...  ####.# ... ..###....# zfhpm #.# ....zfhzfhS3=38 zfhY%7.8 (1.0zfh zfh  zfhDThings that are here: _a +0 rapier; a +0 robe; an elf corpsezfh zfh zfh; zfh zfh $ _zfh zfh ,zfh zfhƝ ,zfhi zfhK zfh֥ h4==zfh zfh= zfh8 zfh( zfh zfhN zfh{ zfh zfhE zfh zfh- zfh zfh  ##'####.#..######.# jesper the Bewitcher##.)..###...#######.# Human of Hepliaklqana *****.#......###..#####....# Health: 131/131 ========================#.......##zfh ##).###....#.# Magic: 34/34 ========================+........########..###...#...# AC: 14Str: 7#.........'........##..#.)...# EV: 38 Int: 24#.........#.#########......#.# SH: 0Dex: 24##........#.##....##....[#...# XL: 19 Next: 42% Place: Elven Halls:1zfh| 0##..[....#)#@R.../#...#.....# Noise: ---------  Time: 35323.8 (6.0)##......#.#..)...'.........# w) +9 rapier (speed)#.....###.#......'.........# Cast: Ensorcelled Hibernation #.....##..#$....)#...#.....# Fly #.....#)..##....##.....#...###....'...#########......#.# R   Sugats the hexer##...'.......ee ##..#.....###..#.##'###...###...#...zfh{ ####.# ... ..###....# _You kill the deep elf sorcerer!Things that are here: _a +0 rapier; a +0 robe; an elf corpseYou pick up the Catalogue of Battling and Bringing Forth and begin reading...  You add the spells Kiss of Death, Irradiate, Freezing Cloud and Summon Mana  Viper to your library.zfh /  --more--|fh|fhp|fhU< 23 4.8 (7 |fh_|fh>|fh~fh?c ~fhe  Spells (Memorise)TypeFailure Level  a - Kinetic GrapnelForgecraft~fhf 1% 1b - Kiss of DeathConjuration/Necromancy 1%1  c - Grave ClawNecromancy1%2  d - Launch Clockwork BeeForgecraft1%3  e - Dimensional BullseyeHexes/Translocation1% 4  f - FreezeIce4%1  g - Metabolic EnglaciationHexes/Ice4% 5  h - Summon Mana ViperHexes/Summoning4% 5  i - Call Canine FamiliarSummoning~fhg u13% 3  j - Frozen RampartsIce13% 3  k - HailstormConjuration/Ice13% 3  l - Ozocubu's ArmourIce13% 3  m - Summon Ice BeastIce/Summoning13% 3  n - Leda's LiquefactionAlchemy/Earth30% 4  o - PetrifyAlchemy/Earth30% 4  p - Hoarfrost CannonadeIce/Forgecraft34% 5  q - Vhi's Electric ChargeTranslocation/Air~fhh l41% 4  r - Alistair's IntoxicationAlchemy77% 5  s - ArcjoltConjuration/Air77% 5  t - FireballConjuration/Fire77% 5  u - Freezing CloudConjuration/Ice/Air77% 5 11 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitfh fhfhx ##'####.#..######.# jesper the BewitcherfhS##.)..###...#######.# Human of Hepliaklqana *****.#......###..#####....# Health: 131/131 ========================#.......####).###....#.# Magic: 34/34 ========================+........########..###...#...# AC: 14Str: 7#.........'........##..#.)...# EV: 23Int: 24fhh#.........#.#########......#.# SH: 0Dex: 24##........#.##....##....[#...# XL: 19 Next: 42% Place: Elven Halls:1##..[....#)#@R.../#...#.....# Noise: ---------  Time: 35324.8 (0.0)##......#.#..)...'.........# w) +9 rapier (speed)#.....###.#......'.........# Cast: Ensorcelled Hibernation #.....##..#$....)#...#.....# Fly #.....#)..##....##.....#...#fh~##....'...#########......#.# R   Sugats the hexer##...'.......ee ##..#.....###..#.##'###...###...#...####.# ... ..###....# _You kill the deep elf sorcerer!Things that are here: _a +0 rapier; a +0 robe; an elf corpseYou pick up the Catalogue of Battling and Bringing Forth and begin reading...  You add the spells Kiss of Death, Irradiate, Freezing Cloud and Summon Mana _Viper to your library.fhfhMemorise Summon Mana Viper, consuming 5 spell levels and leaving 6? Y - Yes  N - Nofh fh/ M ##'####.#..######.# jesper the Bewitcher##.)..###...#######.# Human of Hepliaklqana *****.#......##fh #..#####....# Health: 131/131 ========================#.......####).###....#.# Magic: 34/34 ========================+........########..###...#...# AC: 14Str: 7fh l#.........'........##..#.)...# EV: 23Int: 24#.........#.#########......#.# SH: 0Dex: 24fh 4##........#.##....##....[#...# XL: 19 Next: 42% Place: Elven Halls:1fh z##..[....#)#@R.../#...#.....# Noise: ---------  Time: 35324.8 (0.0)##......#.#..)...'.........# w) +9 rapier (speed)#.....###.#......'.........# Cast: Ensorcelled Hibernation fh #.....##..#$....)#...#.....# Fly #.....#)..##....##.....#...#fh` 4##....'...#########......#.# R   Sugats the hexer##...'.......ee ##..#.....###..#.##'###...###...#...fh v####.# ... ..###....# _You kill the deep elf sorcerer!Things that are here: _a +0 rapier; a +0 robe; an elf corpseYou pick up the Catalogue of Battling and Bringing Forth and begin reading...  fhQ hYou add the spells Kiss of Death, Irradiate, Freezing Cloud and Summon Mana _Viper to your library.fh *5.8 (1fhE fh9 $ fh K_This spell is dangerous to cast!fhY *6.8 (2fh fh fh *7.8 (3fh fh= fh *8.8 (4fh fh fh- *9.8 (5fh fhv fh +30.8 (6fh' fh- $ fh- _You start memorising the spell. You continue memorising. x5fh/ fh/9 fh(< c _You finish memorising. Spell assigned to 'f'.fh\  fh+JAdjust (i)tems, (s)pells, or (a)bilities? fhOwfhx Your spells (adjust)TypeFailure Level  a - DiscordHexes41% 8 b - Cause FearHexes1%4  c - AnguishHexes/Necromancy1%4  d - Sigil of BindingHexes1%3  fhQze - Borgnjor's Vile ClutchNecromancy/Earth9%5  f - Summon Mana ViperHexes/Summoning4%5  s - Animate DeadNecromancy1%4  x - Ensorcelled HibernationHexes/Ice1%2 Select a spell to adjust[!] toggle spell headersfhkfhsfh{M ##'####.#..######.# jesper the Bewitcher##.)..###...#######.# Human of Hepliaklqana *****.#......##fh|#..#####....# Health: 131/131 ========================#.......####).###....#.# Magic: 34/34 ========================+........########..###...#...# AC: 14Str: 7#.........'........##..#.)...# EV: 23Int: 24#.........#.#########......#.# SH: 0Dex: 24##........#.##....##....[#...# XL: 19 Next: 42% Place: Elven Halls:1##..[....#)#@R.../#...#.....# Noise: ---------  Time: 35330.8 (0.0)fhW}>##......#.#..)...'.........# w) +9 rapier (speed)#.....###.#......'.........# Cast: Ensorcelled Hibernation #.....##..#$....)#...#.....# Fly #.....#)..##....##.....#...###....'...#########......#.# R   Sugats the hexer##...'.......ee ##..#.....###..#.##'###...###...#...####.# ... ..###....# fhq~_Viper to your library. _This spell is dangerous to cast! _You start memorising the spell. You continue memorising. x5 _You finish memorising. Spell assigned to 'f'.  Adjust (i)tems, (s)pells, or (a)bilities? Adjust which spell? fh0 _You start memorising the spell. You continue memorising. x5 _You finish memorising. Spell assigned to 'f'.(i)tems, (s)pells, or (a)bilities? Adjust which spell? fhԆjf - Summon Mana Viper  Adjust to which letter? fhfhfhSfh fhbJ_a - Summon Mana Viper; f - Discordfhx  fh4JAdjust (i)tems, (s)pells, or (a)bilities? fhR_fha Your spells (adjust)TypeFailure Level  a - Summon Mana ViperHexes/Summoning 4% 5 fha3b - Cause FearHexes1%4  c - AnguishHexes/Necromancy1%4  d - Sigil of BindingHexes1%3  e - Borgnjor's Vile ClutchNecromancy/Earth9%5  f - DiscordfhbHexes41%8  s - Animate DeadNecromancy1%4  x - Ensorcelled HibernationHexes/Ice1%fhbq2 Select a spell to adjust[!] toggle spell headersfhfhfh ##'####.#..######.# jesper the Bewitcher##.)..###...#######.# Human of Hepliaklqana *****.#......###..#####....# Health: 131/131 ========================#.......####).###....#.# Magic: 34/34 ========================+........########..###...#...# AC: 14Str: 7#.........'........##..#.)...# EV: 23Int: 24#.........#.#########......#.# SH: 0Dex: 24##........#.##....##....[#...# XL: 19 Next: 42% Place: Elven Halls:1##..[....#)#@R.../#...#.....# Noise: ---------  Time: 35330.8 (0.0)##......#.#..)...'.........#fh/[m w) +9 rapier (speed)#.....###.#......'.........# Cast: Ensorcelled Hibernation #.....##..#$....)#...#.....# Fly #.....#)..##....##.....#...###....'...#########......#.# R   Sugats the hexer##...'.......ee ##..#.....###..#.##'###...###...#...####.# ... ..###....#Adjust which spell? f - Summon Mana Viper  Adjust to which letter? _a - Summon Mana Viper; f - Discord  Adjust (i)tems, (s)pells, or (a)bilities? Adjust which spell? fh޶>  f - Summon Mana Viper  Adjust to which letter?  _a - Summon Mana Viper; f - Discord(i)tems, (s)pells, or (a)bilities? Adjust which spell? Okay, then.fhƹfh$fh. _fh 3fh\fhIfhfh9B38 _fhFfh$fhfh,fhfhfh{fh^,fh fh=23 fhfh$O _You now have 2340 gold pieces (gained 22).fhfh;38 fhfhfh-"fh$fh%fh&'fhX*fhc-fh1,fhy4fh6fh:fh<,fh>fh&AfheDfhM ......## ##).###....#.#  .......########..###...#...#  ........'........##..#.)...#  ........#.#########......#.#  ........#.##....##....[#...#  #..[....#)#...../#...#.....#  ##......#.#..)...'.........#  #.....###.#......'.........#  #.....##..#....R@#...#.....#  #.....#)..##....##.....#...#  ##....'...#########......#.#  ##...fhX'.......ee ##..#.....#  ##..#.##'###...###...#...  ####.# ... ..###....#  .# .... ..' (...e. ..' ..... 9.8 (923 40.8 (10.0) _G - the +5 orcbow "Luodeut" {antimagic, rElec Stlth+}fhT 3fhV fhY fh` g38 fhc fhe fhSh fh i fhj fhUo fhBr fhcu fh9v fhx fh} =23 fhk fh R _T - a wand of digging (28) (gained 3 charges)fhۍ Q38 fh fhZ E  There is a large open door here.fh\ fh fh  _fh fh fhC fh ,fh fh8 fh fhi ,fh fhN fh '........##..#.)...#  #.#########......#.#  #.##....##....[#...#  #)#......#...#.....#  #.#..)...'.........#  .###.#......'.........#  .##..#......#...#.....#  .#)..##....##.R...#...#  .'...#########..@...#.#  .'.......e..##..h[ 39;49m#.....#  .#.##'###...###...#...#  ##.# .....#..###....#.#  #.# .... #..#####.. .#  ..' (...e.'..####### #  ..' .....'...######.  e   deep elf knight (asleep) #.##. ....###e. ####..  ee 2 deep elf zephyrmancers (asleep) #. fhe 18.8 (8.0)fh Q.RfhZ *9.8 (9fh fhe h _2 deep elf zephyrmancers come into view.fh )...# #####......#.# ..##....[#...# )#......#...#.....# )...'.........# .'.........# .#...#.....# )#.....#...# ##.R@...#.# ..##..#.....# ...###...#...#  .....#..###....#.#  #.# .... #..#####.. .#  ..' (...e.'..####### #  ..' .....'...######. fh R ....###e. ####.. fh^)...# #####......#.# ..##....[#...# )#......#...#.....# )...'.........# .'.........# .#...#.....# )#.....#...# ##.R@...#.# ..##..#.....# ...###...#...#hm  .....#..###....#.#  #.# .... #..#####.. .#  ..' (...e.'..####### #  ..' .....'...######.  ....###e. ####.. fhfh[fh fhd _There are monsters nearby!fh)...# #####......#.# ..##....[#...# )#......#...#.....# )...'.........# .'.........# .#...#.....# fhZ)#.....#...# ##.R@...#.# ..##..#.....# ...###...#...#  .....#..###....#.#  #.# .... #..#####.. .#  ..' (...e.'..####### #  ..' .....'...######.  ....###e. ####.. fh)...# #####......#.# ..##....[#...# )#......#...#.....# )...'.........# .'.........# .#...#.....# )#.....#...# ##.R@...#.# ..##..#.....# ...###...#...#hm  .....#..###....#.#  #.# .... #..#####.. .#  ..' (...e.'..####### #  ..' .....'...######.  ....###e. ####.. fhfhfhfhd _There are monsters nearby!fh4j)...# #####......#.# ..##....[#...# )#......#...#.....# )...'.........# .'.........# .#...#.....# )#.....#...# ##.R@...#.# ..##..#.....# ...###...#...#  .....#..###....#.#  #.# .... #..#####.. .# fh5 ..' (...e.'..####### #  ..' .....'...######.  ....###e. ####.. fh3)...# #####......#.# ..##....[#...# )#......#...#.....# )...'.........# .'.........# .#...#.....# )#.....#...# ##.R@...#.# fhC..##..#.....# ...###...#...#  .....#..###....#.#  #.# .... #..#####.. .#  ..' (...e.'..####### #  ..' .....'...######.  ....###e. ####.. fhfhtfhfhd _There are monsters nearby!fh! #.#########......#.#  #.##....##....[#...#  #)#......#...#.....#  #.#..)...'.........#  ###.#......'.........#  ##..#......#...#.....#  #)..##....##.....#...#  '...#########.R....#.#  '.......e..##..#@....#  #.##'###...###...#...#  #.# .....#...#.#  #.#fhn" T .... #..#####.. .#  ..' (...e.'..####### #  ..' .....'...######.  .##.###e.#####..  ezephyrmancer (asleep) . #.........#    fh$ fh(- G.Rfh/ 250.8 (1 _fh4 fh6 fhF....##....[#..)#......#...#.....#.#..)...'.........# ###.#......'#fhJG..#...#.....#)..##....##.....#...# '...#########..R...#.#....e..##..#.....# #.##'###...###..@#...# .....#..###....#.# #..#####.....# fhG..' (...e.'..#######..# .....'.....###. ....###e..# #.........#eannihilator (wandering) fhbH#e##.#$...#e   deep elf zephyrmancer (asleep)fhKfhLfhwU9.Rfh=VAe.fh`%1fhlfhr+ _Found 17 gold pieces.fh'-#)#......#...#.....#  .#.#..)...'.........#  fh ##.#......'.........#  #..#......#...#.....#  )..##....##.....#...#  ...#########......#.#  .......e..##..#R....#  .##'###...###...#...#  .# .....#.#.#  .# .... #..#####.....#  .' (...e.'fh##..#  .' .....'...#  ##.###e..#   fh2;#e........#   #.##.#$...#  .. %. .####   fhfhfhg.Re.fh0%fh%2fhfh7 fhd_Found a blackened medusa talisman.fhD#.#..)...'.........#  #.#......'.........#  ..#......#...#.....#  fhSE..##....##.....#...#  ..#########......#.#  ...e..##..#.....#  ##'###...###..R#...#  # .....#..#.##  fhEp# .... #..#####.@...#  ' (...e.'##..#  fhF*' .....'...#  #.###ee#####..#  fhG  #.........#  #.##.#$...#  fhG... %...####  .. ..####   fhKfh S:.RfhS(%fhNX%3fh^8%fhBbfh fh] fhA :%fho fh=.#..)...'.#  .#......'...#  .fh>6#......#...#.....#  .##....##.....#...#  .##......#.#  e..##..#.....#  #fh?'###...###...#...#   .....#..###..R.#.##   .... #..#####..@..#   (...e.'..#fh@..#   .....'...######..#  . ....###ee#####..#  #.fh{@#  #.##.#$...#  fh@... %...####  .. ..####   fhkAfhWEfhKfh[&.fhg\R.eeeefh\4fhd%4fhEk8%fhmX _The deep elf zephyrmancer shouts! The deep elf annihilator shouts!fh_@#......'.#  #......#...#.....#  ##....##.....#...#  #######.#.#  ....e..##..#.....#  fh?AI'###...###...#...#  .....#.#.##  .... #..#####.R...#  (...e.'##@.#  .....'...#  ###.e#####..#   fhRB#.e.......#  #.##.#$...#  ....%...####  .....####   ##   fh^Ffh5GfhM5.RfhhN@.efhtR-=5fhWfh_Z fhZ!_You hear a shout!fhw#...# ##....##.....#...########......#.# ....e..##..#.....# fhYxm'###...###...#...# .....#..###....#.## ##..R..# (...e.'..#######..#  .....'...# ....###..# #.ee......###.#$...#fh|y....%...####...####  ## fhL{fh&|fhfhz.R.ee%fh3--6fh:%fhɨfhfhfh.ee-7fhjfhQfhiTfh`.ee8fhtbfhJdfh fh fhI fh e.eee 2 deep elf zephyrmancersfh G9Ensorcelled Hibernationfhb fh fhJI*%fh\e(asleep)fhfhfhfh&..Re.ee, ally ta…)fhO_2--23 60fhA#:%fh@&> _The deep elf annihilator looks drowsy...fhE#....##.....########......#.# fh....e..##..#.....# '###...###...#...# .....#..###....#.## fh##.....# (...e.'..#######..#  .....'...fh?R# ....###.e.#fh #......e..###.#$e..#fh:....%...####fh...####  ##   fh2:%fhTS*%fh %(fast)Sugats gestures wildly while chanting.fh3fh~4fhl9R.e...ee.fhh:U38 ====1fh>8%fhRA fhA)_Sugats seems to speed up.fh9J &  fhK uThe helpless deep elf annihilator fails to defend itself.  You skewer the deep elf annihilator like a kebab!!!!!fhY O#)%fhBZ ee 2 deep elf zephyrmancersfhd J--23 3fhze D----2.1 (0.3fhn 8%fhs X _You kill the deep elf annihilator!fhV2*fhL^e(1 asleep)fhfhfhJ [ .Rfh .e..)e, 1…)The deep elf zephyrmancer looks drowsy...fh#9*fhkV%paralysedfhLe%fh 0-===-3.1 (1.0fhآ:%fh fhn_Sugats gestures at the deep elf zephyrmancer while chanting.fhʽ  The helpless deep elf zephyrmancer fails to defend itself.  You spit the deep elf zephyrmancer like a pig!!!!fhcfh .e.)).e   deep elf zephyrmancerfhV-4---5 (0.4fhfh4 fh*K_You kill the deep elf zephyrmancer!fh .#########......#.# .....e..##..#.....# fhd #'###...###...#...#  .....#..###....#.##  .... #..#####.....#  (...e.'..#######..#  .....'...######..# . ....###..#####.R#  #....e.@).#  #.##.#$...# fhG ....%...####  .....####  ##    fh F(ally target)fh O*%fh %eparalysed, all…)Sugats gestures at the deep elf zephyrmancer while chanting.fh fh .e.@R%fh 138 ==-4.5 (1.0fh fh _The deep elf zephyrmancer suddenly stops moving!  Things that are here: _a +0 long sword; a +0 scale mail; an elf corpsefh 0*fhU:sfhOfhe.@)Rfh929-23 --5Ensorcelled Hibernation fhfh? _The deep elf zephyrmancer looks drowsy...fhv.#......#.# .e..##..#.....# #'###...###...#...# fh# .....#..###....#.## # .... #..#####.....# ' (...e.'..#..# ' .....'...######..# #. ....###..#####..#  #....e@)).#  #.##.#$R..#  ....%...####  .....#### ####  fhw   fh~fhǭo R. fhCvlSugats hits the deep elf zephyrmancer with a +0 dagger of draining!!fh30=38 ====6Ensorcelled Hibernationfhfh' _You hear a shout!fhD  The helpless deep elf zephyrmancer fails to defend itself.  You spit the deep elf zephyrmancer like a pig!!!!fhKC)fh|S =23 =---8 (0.3fhXTEnsorcelled Hibernation _You kill the deep elf zephyrmancer!fh6Z:%fh*[l _Your Earth Magic skill increases to level 2!fh 3fh fh fh fh B38 _fhp ,fhw fhM re----7.8 (1.0fh %e   deep elf knightfh 7-fh fhe f _A deep elf knight is nearby!fhw  ##..#.....# ###...#...# # .###....#.## # .... #.e#####.....# 'fhx " ..#######..# ' ...######..#  #..#####..#  #....)@)).#  #.##.#R...#  ....%...####  .....####  #### fh > ##..#.....# ###...#...#  .###....#.##  .... #.e#####.....#  ..#######..#  ...######..#  fh #..#####..#  #....)@)).#  #.##.#R...#  ....%...####  .....####  #### fhfhqfh8%fhf _A deep elf knight is nearby!fh42 ##..#.....# ###...#...# # .###....#.## # .... #.e#####.....# ' ..#######..# ' fhH3...######..#  #..#####..#  #....)@)).#  #.##.#R...#  ....%...####  .....####  #### fh*> ##..#.....# ###...#...#  .###....#.##  .... #.e#####.....#  ..#######..#  ...######..#  fhW#..#####..#  #....)@)).#  #.##.#R...#  ....%...####  fhi<.....####  #### fh98%fhfh:%fh fh9X_A deep elf knight is nearby!fh.#......#.# .e..##..#.....# fh+.##'###...###...#...# .# .....#(.###....#.## .# .... #.e#####.....# .' (...e.'..#..# .' .....'...######..# fh #. ....###..#####..#  #....@.)).#  #.##.#R...#  ....%...####  .....#### fh1 #####    (   +2 morningstar of pain (wandering) fh2fhfh @(.fhH.e%fh418 _fhq:%fhm  Things that are here: _a +0 long sword; a +0 robefh'...#......#.# '.e..##..#.....# #.##'###..(###...#...# #.# .....#..###....#.## fh*7#.# .... #..#####.....# .' (...e.'.e#..# .' .....'...######..# .##. ....###..#####..# . #...@).)).# fh5 #.##.#R...#  ....%...####  .....####  ##### fh    fhfhafh6fhA(..fhv.eR$(ally target)fh&9fh(Ensorcelled Hibernation _fhG8%fhfh Y.'...#......#.# .'fh ...(##..#.....# .#.##'###...###...#...# #.# .....#..###....#.##  #.# .....#..#####.....#  ..' (.....'..#..#  ..' .....'..e######..# fh1 #.##. ....###..#####..# #. #..@.R.)).#  #.##.#$...#  ....%...#### .......#### fh '#######     fh fh cR)%fh  ##'###...###...#...#  .# .....#..###....#.##  fh~  .....#..#####.....#  .' (.....'..#######..#  .' .....'..e######..#  ##. ....###.`#####..#   #...R).)).#   #.##.#$...#   fh` ....%.@.####  .......####  '#######          The deep elf knight points at you and mumbles some strange words.The lance of force hits you!!  You are knocked back by the lance of force.fh* \...###...#...##..#...#'fh+ 8#.####.##.....%.@.####.......fhs, '######fh[/ 12----3====fh`0 70fh*> fhE 2 _You slam into the rock wall.fh O*%fh|M u%easleep, ally target)fh fh fh (eR.(   +2 morningstar of painfhƓ 61--fh v23 --1Ensorcelled Hibernation fh 9%fhš 9 _The deep elf knight looks drowsy...fh( ~'.........(##..#.....# #.##'###..fh) .#...# #.# .....#(.###....#.## #.# .....##.....# .' (.....'..#######..# ..'.'..e######..# .##. ....###..#####..# . #..R.).)).#  ###.##@#$...#  fh* %...####  .......#### '#######      fh+ fho, fh8 u .(efh}9 R.e  drained, ally target)Sugats hits the deep elf knight with a +0 dagger of draining!  Sugats drains the deep elf knight.fh: g3----3==fhG; p38 ====2Ensorcelled HibernationfhwA fh F  fhF +_The deep elf knight shouts!fhƛ*.'...#########......#.# .'..........##..#.....# .#.##'###.fh#...# #.# .....#..###....#.##  #.# .....#.(#####.....#  ..' (.....'..#..#  ..'.'..e######..# #.##. ....###.R#####..# #.fh?w #..@.).)).#  ###.##.#$...#  ......%...####  .......#### '#######  fhŝ   fh۠b  Sugats hits the deep elf knight with a +0 dagger of draining!fh(O  Sugats drains the deep elf knight.  fhSugats hits the deep elf knight with a +0 dagger of draining!  Sugats casts a spell.fhR.(efh`%e  confused, drained, a…)fh7-43fhfh fhN_The deep elf knight appears confused. The deep elf knight hits Sugats.fh fh|,y .(%fh-Sugats barely misses the deep elf knight.Sugats hits the deep elf knight with a +0 dagger of draining.fh2D----4fh<fhA8 _Sugats drains the deep elf knight.fh^.'...#......#.# .'fh$....##..#.....# .#.##'###...###...#...# #.# .....#..###....#.##  #.# .....#..#####.....#  ..' (.....'..#..#  fh6P ..' .....'..e######..#  #.##. ....###(R#####..#  #. #.@..).)).#  ###.##.#$...#  ......%...#### fh7h .......#### '####### .    fh   Sugats hits the deep elf knight with a +0 dagger of draining.  Sugats drains the deep elf knight.fhK!^)(   +2 morningstar of pain (ally target)  Sugats hits the deep elf knight with a +0 dagger of draining.  Sugats drains the deep elf knight.  The deep elf knight dies!  The +2 morningstar of pain hits you but does no damage.  Sugats closely misses the +2 morningstar of pain.  Sugats barely misses the +2 morningstar of pain.fh(m5===5fh){=---5Ensorcelled Hibernation fh.fh/1c _The +2 morningstar of pain barely misses you.fh, % You hit the +2 morningstar of pain but do no damage.fh <23 ==6.2 (0.4fh :%fho Z _Sugats hits the +2 morningstar of pain with a +0 dagger of draining!fh6 .%You hit the +2 morningstar of pain but do no damage.The +2 morningstar of pain is heavily damaged.Sugats completely misses the +2 morningstar of pain.fh96/131 ----4==5 (0.3fhfh; _The +2 morningstar of pain hits you!!fh@ %You hit the +2 morningstar of pain but do no damage.The +2 morningstar of pain is heavily damaged.fh.--8fh8%fhP _Sugats hits the +2 morningstar of pain but does no damage.fhL  You impale the +2 morningstar of pain!!fh1)fhi =6==fh6d7.2 (0.4 _The +2 morningstar of pain falls from the air.fhfhoi _Your Dodging skill increases to level 14!fh=) .#)..##....#...# .'...#########......#.# .'..........##..#.....# fhB+ ..#.##'###.#...# ####.# .....#..###....#.##  #.# .....#.....#  ..' (.....'..#..#  ..' .....'..)######..#  #.##. ....###@R#####..# #. #....).)).# fh,  ###.##.#$...#  ......%...####  .......####  ''####### .   fh: fh? 7----38 ---8.2 (1.0 _fhG fhL | _You see here a +2 morningstar of pain.fh$3fhfh@fh $ _fhq fh&,fh*fh/fhQ0%8fh2fh7H _Sugats is no longer moving quickly.fh&8fh:fh0>fh>K9=fh>AfhEfh9FfhmHfhULfhLfhOfh=Tq100/131=fhWfh \,fhg_fh`d;1fh&gfhkfhkfhofhtfh8ufhRwfhzfhs{%2fh}fhXfhڂfhfhfh%3fhŋfhfh{fhfhXfhK4=fh;fhfhfhʣfhfhtfhfh?fhU5=fhγfh]fhٸfhfhfh%6fhfhfh6fhfhfhcfhifh8fh%7fhfh),fhfhJfh%8fhfhfhifhfhfh&fhwfhfhs%9fh fhfhefhfh; fh L10=fhefhhfhfhafhnfhfhfhy"fh"U1=fh&fhf,fh8-fh/fh4fh|5%2fh7fh<fh=fh?fh\Efh0F%3fhHfhMfhpNfhPfhDTfh(Ufh(Wfh/\fh]%4fh#_fhcfhcfh"ffh-kfhlK5=fhnfhYs,fhwfh}fh~fh˂fhۃfh„U6=fhfh,fhfhfh%7fhfhfhΝfhfhd,fhfhBfhB%8fh,fhfhղfhfh;9fhfh,fhfhfht&20fhhfh,fhFfhl,fhfhK1=fhfhfh+,fhfhbfhU2=fhdfhdfhfhfhI,fhfh;3fh fhB fh fhfh-fh%4fhfh fhfh!fh&fhH'fh6*fh_/fh/%5fh-2fhO8fh8fhC=fhGa6=fhmIfhRfhRfh>XfhY`fh`fhfffhnfh\oU7=fhtfh{fh{fhfhfh%8fhːfh1,fhfhfh%9fhfhfh0fhfhfhfhgfhrfh&30fhfhfhPfh]fhfhK1=fhfh0fhfhRfhfh^B  Things that are here:  fh:=a +4 shortbow; a +0 ring mailfh fhqfhfh5 _You swap places.fhAfh>fh/fh3fh)!fh$fh(fh)9=fh+fh/fh|3fh5fh6fhn8fhqD( #.##'###...###...#...#  ##.# .....#..###....#.##  fhNE #.# .....#..#####.....#   ..' (.....'..#######..#   ..' .....'..)######..#  #.##. ....###).#####..#  #. ' #..R.).)).#   .####.##R#$...#   .......@...####  --- fhcFt........####  ''########  .         Your pack is full.fhM 466.2 (88.0) _You see here the medusa talisman of the Poles {Int+2}.fht$ fh_% fh) fhI; fh'= $fh= Could not pick up the medusa talisman of the Poles {Int+2} here; Ignore it? Y - Yes  N - NofhyYfh2`fhbCould not pick up the medusa talisman of the Poles {Int+2} here; Ignore it? Y - Yes  N - No [Y]es or [N]o only, please.fhOfh=.#.##'###...###...#...#   jesper the Bewitcher ##.# .....#..###....#.##   Human of Hepliaklqana *****.#.# .....#..#####.....#   Health: 131/131 ========================..' (.....'..#######..#   Magic: 34/34 ========================..' .....'..)######..#   AC: 14Str: 7 #.##. ....###).#####..#   EV: 38 Int: 24 #. ' #..R.).)).#   fh[40mSH: 0Dex: 24.####.##R#$...#   XL: 19 Next: 46% Place: Elven Halls:1.......@...####   Noise: ---------  Time: 35466.2 (0.0)........####   w) +9 rapier (speed)''########  Cast: Ensorcelled Hibernation .  Fly    R   Sugats the hexer   a +4 shortbow; a +0 ring mail _You swap places.  Your pack is full. _You see here the medusa talisman of the Poles {Int+2}.  Your pack is full.  You see here the medusa talisman of the Poles {Int+2}.fhmfhfhfh$ _fhvfh!fhfh6fhfh fhfhfhfhkfhfh'23 fhW fh$+ _You swap places. _Your pack is full. _You see here the medusa talisman of the Poles {Int+2}. _You now have 2357 gold pieces (gained 17).fhp/fhf0;38 fh\2fh9= _You swap places.  fh7:6Things that are here:  a +0 long sword; a +0 robefh=fh@fhEA _fhCfhGfh#LfhOfhPPfhpSfhXfhb\fh\_fh_fh[bfhefhrkfhnfhgofhqfhwx&  fhxYThings that are here:  a +4 shortbow; a +0 ring mailfh{|fhffh _fh܁fh]fh7fhfhfhPfhfh`fh,fhvfh  There is a large open door here. _fhfhKfh^fhfh\fhfh"fhKfhnfh"fhϾfh-E  There is a large open door here.fhfhifhY _fhfhfhR'23 fhfhv _l - 2 potions of heal wounds (gained 1)fh1fhfh;38 fhfhfhwfhqfh fhtfhfhfh2,fhfhE  There is a large open door here.fhfhfhz _fhfhfhfh6fhfhPXfhfhfhofhZfh,fh7fh>fhQ,fhofhnfhfhD,fh4fh#fh$fh<%fh%fh|&fhx'fh)fh*fh*fhD+fhU/fhu1fh 2fh3,fhv5fh6fhe7fh7fh9E  There is a large open door here.fh;fh<fh?= _fh=fhFFfhGfhHfhTIfhIfhLfhMfhN,fh(OfhPfhRfhT,fhUfhWfhXfhZfhZfhO[fh\fh_fhafhafhDcfhvefhbgfhujfhkfhkfh~mfhofh'sBfhetfh[vfhxfhxfhnyfh{fh~fh,fhLfhfhfhfh/fhfhiE  There is a large open door here.fhfhbfh _fh(fhIfh fh՜,fhfhdfhfh$,fhԦfh=fhfhŭfhffhfhfhfh/fhϷfh.fhfh fhfhfhfhfh:fh,fhKfh7fhfhKfhBfhfhfhfhwfhfhnfh '23 fhfh2F _You reach down and open the door.fhfhrfh;38 fh'fhfhj,fhYfh@  There is an open door here.fhfhK _fhfhc #.........#..#  fh:0.../###.......#  ## ####.####  #.#  ##'###  # ##.)..##  #. #......##  #.####.......##  fh?#.@.R........######520.2 (54.0) #.###.........'.... #. #.........#.### .. ##........#.##..## ##..[....#)#....##......#.#..[.#.....###.#....##.....##..#..#.....#)..##.fh_fh1xR'1.2 (55fhfh fhW_Found a chain mail.fh -3fh.fh1fhX3fhH4fhd8Bfh :fh;fh;fhV>fh Afh BfhBfhCfh%FfhyG,fhHfhKfhMfhNfh\Ofh5PfhTfhUfhV,fhWfh_Xfh.Zfh[fh[,fh6]fh_fh|`fh/afhgbfhcfhefhgfhgfhLhfhifh(lfhmfh%nfhnfhqfh]sfh9tfht,fhfhh?:90fh@fhCH _Sugats is no longer moving quickly.fhhDfhEfhHfhPIfh$KfhNfhN91fhOfhRfhsSfhvTfhXWfhW92fh4Yfht\,fh]fh`fhlafhbfhefh\fS3=fhgfhxjfhBkfhkfhnfhEoX94=fhxpfh:sfhsfhtfhwfh;xfh:yfh{fh4|%5fhN}fhfhhfh|fh4fh%6fhԆfhԉfhRfhcfhfhfhfhfh'%7fh=fhnfhfhfh+fh%8fhfhfhfhfhЦfhRK9=fhfhfhnfhxfhfh~fhfhfh[100/131=fhefhBfh̺fhֻfhϾfhN%1fhfhafhfhfhfhfhmfhDfh!%2fhfhfhfhfhfhj%3fhfhfhfhfhfhzfhfhfhK4=fhefhPfhfhfhfhU5=fh+fhfhnfhfhfh6---Ensorcelled Hibernationefh\e   deep elf pyromancer (wandering)fh} m99.0 (58.0)distracted)fhH--600.0 (59fhfh fhYt_A deep elf pyromancer comes into view. It is wielding a +0 rapier.fhv ... .........# fhmO... ...####..# #.####.# ##.# #.# #+#####'#######.# ..............##.## .fh6######...+ ........R)# .fhx.......#@# .)########.# #.fh #.# #''###''###''##.# #..###..###..###.###.........#..##..e.../###.......#fh#.####..# ####.#####.. #..# #.#fhz#.# #..# ##'###fhr , ally…)You swap places.fh8*fh8T (fast)Sugats gestures wildly while chanting.fhfhԎRe.eally target)fhO====1.0 (1.0)fh˓fh6/ _Sugats seems to speed up.fh~#####.####.# ###.# #+#####'######fh#.# ..............##.########...+.......R)#......#.#)########@# #. #.# #''###''###''#fh+T#.# #..###..###..##e###.............../###.....####..# ####.####.. #..# #.# .###'fho###.. ##.)..##fhfhƕ5*fh: efhparalysed, distr…)Sugats casts a spell at the deep elf pyromancer.fhfh"j.Refh0$Z==--2fh+fhK/D _The deep elf pyromancer suddenly stops moving!fhi #.####.# ###.# #+#####'#######.# ..............##.########...+........)##R#)########.# #. #@# #''###''###''##.# #..###..###..fhm ##e###.............../###.....####..# ####.####.. #..# #.# .###'###.. ##.)..##e.♣......fh" fh L.Rfh X7----3fh fh fhz #+#####'#######.# ..............fh##.########...+........)##.#)########R# #. #.# #''###''###''##@# #..###..###..fh,##e###.............../###.....#.####..# ####.####.. #..# ##.###'###fh'.. ##.)..## eannihilator (asleep)e.♣......# e   deep elf pyromancer (paralysed, distr…)... ##.###.fhmfhL.Rfh@--4fh4fhZfhg&  fhwThe helpless deep elf pyromancer fails to defend itself.  You stick the deep elf pyromancer like a pincushion!!!!!fhV)..fh23 83 (0.3Ensorcelled Hibernation fhTfhW _You kill the deep elf pyromancer!fhɈ..............##.########...+........)##.#)########.# #. #R# #''###''###''##.# #..###..###..fh-##@###.........#....../###.....#.####..# ####.####.. #..# #.# #.###'###.. ##.)..##e.♣......... ##.###. ##...'fh4fh[m.R, ally ta…)fhh838 5.3 (1.0fhfhš  Things that are here: _a +0 rapier; a +0 ring mail; an elf corpsefh##.########...+........)##.#)fh########.# #. #.# #''###''###''##R# #..###..###..##)###.........#.@..../###.....#.####..# ####.####.. #..# #.# #.## ##'###.. ##.).fh|.##e.♣......... ##.###....e ##...'e   deep elf pyromancer (asleep) #.###fhsfhL.Rfh--96fhfh fhNx_A deep elf pyromancer comes into view. It is wielding a +0 long sword.fh ######...+  ........)#  .#.# ) ########.# #...... fh<#.# #''###''###'' #.# #..###..###..#R###.........#.. #....../###....... #@####..# ####.##.# #..# #.#  #.## #..# ##'### .. #..# ##.)..#e.♣ #..# #......... ##.####......e ##...'#. #.### #.# #fhu  Sugats gestures wildly while chanting.fh_p )Reefh`confused, ally The deep elf annihilator appears confused.fhN13====7Ensorcelled Hibernationfh fhH6 _The deep elf annihilator shouts!fh: ........)##.#)########.# #. #.# #''###''###''# #..###..###..##)###.........#R...../###.....##.####..# ####.###fh #.@# #..# #.# #.####'###e.. ##.)..#.e.♣......#.... ##.####....e ##...'....#. #.###....  earcher (wandering, repels mi…)..# ##e   deep elf pyromancer (asleep)fh  A deep elf archer comes into view. It is wielding a +0 short sword.fhs @  The deep elf archer shouts!fh  A deep elf archer comes into view. It is wielding a +0 short sword and wearinga +0 leather armour of poison resistance.fh fh k e.e.eee.ee 2 deep elf archers (1 launcher, repelefh distracted) (…)A deep elf zephyrmancer comes into view. It is wielding a +0 dagger.The deep elf archer unwields a +0 short sword.  The deep elf archer wields a +0 shortbow.fhR R(((fhV @..The deep elf archer shoots an arrow. The arrow closely misses you.fh[ 9*fh6  Sugats points at the deep elf annihilator and mumbles some strange words.fh- eThe deep elf archer resists with almost no effort.9fhC l======8fh fh ' _You hear a shout!fh0Y  #.# ) ########.# #...... #.# #''###''###' #.# #..###..###.#)###.........# #R...../###....##.####..# ####.## #..# #..# #.# fhZ  #@## #..# ##'###e.e..# #..# ##.)..#..e♣...##..# #.....ee e...##.####... .....##...'#. .#....#.####...... (.....#.# #♣.∩.. ..∩)♣...# ##### ##..[ ee 2 deep elf pyromancers (1 wandering,fhj  A +1 trident of protection and a deep elf pyromancer come into view.Found a sling.fhl \  Found Efeen's Weapon Boutique and Zudamn's Weapon Shop.fho o  The deep elf archer completely misses you.fhp fhv  A deep elf pyromancer comes into view. It is wielding a +3 rapier of draining.The deep elf pyromancer gestures wildly while chanting.fhx fhVy fh .Reee..e §fh e.ee 3 deep elf pyromancers The deep elf pyromancer blinks!fh s31====9fh fh E _The +1 trident of protection moves out of view.fh Z.......#.# .......).... jesper the Bewitcher########.# #........... Human of Hepliaklqana *****.#.# #''###''###' Health: 131/131 ========================#.# #..###..###. Magic: 30/34 =====================---fh ##)###.........#. AC: 14Str: 7#....../###...... EV: 38 Int: 24##.####..# ####.## SH: 0Dex: 24#.R# #..# #.# XL: 19 Next: 48% Place: Elven Halls:1#@## #..# ##'## Noise: ====-----  Time: 35609.3 (0.0)#eee..# #..# ##.).. w) +9 rapier (speed)#..e♣...##..# #..... Cast: Ensorcelled Hibernation#e..e §...##.####.....fhƋ [37m Fly #..... e....##...'.....#....#. .#....#.###..... R   Sugats the hexer (fast)#...... ......#.# #..... e   deep elf annihilator (confused, ally …)..♣.∩.. ..∩)♣...# ##.... ee 2 deep elf archers (1 launcher, repel…).### ##..[ eee 3 deep elf pyromancers (…)The deep elf pyromancer blinks! _The +1 trident of protection moves out of view.  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Anguish (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateh3 7mfhf.......#.# .......).... jesper the Bewitcher########.# #........... Human of Hepliaklqana *****.fh#.# #''###''###' Health: 131/131 ========================#.# #..###..###. Magic: 30/34 =====================---##)###.........#. AC: 14Str: 7#....../###...... EV: 38 Int: 24##.####..# ####.## SH: 0Dex: 24fh#.R# #..# #.# XL: 19 Next: 48% Place: Elven Halls:1#@## #..# ##'## Noise: ====-----  Time: 35609.3 (0.0)#eee..# #..# ##.).. w) +9 rapier (speed)#..e♣...##..# #..... Cast: Ensorcelled Hibernationfh#e..e §...##.####..... Fly #..... e....##...'.....#....#. .#....#.###..... R   Sugats the hexer (fast)#...... ......#.# #..... e   deep elf annihilator (confused, ally …)..♣.∩.. ..∩)♣...# ##.... ee 2 deep elf archers (1 launcher, repel…)fh.### ##..[ eee 3 deep elf pyromancers (…)The deep elf archer is haunted by guilt! x2  The deep elf pyromancer is haunted by guilt!  The deep elf annihilator is haunted by guilt!  The deep elf pyromancer is haunted by guilt!  The deep elf zephyrmancer is haunted by guilt!  The deep elf pyromancer is haunted by guilt!fhnnihilator is haunted by guilt!zephyrmancer is haunted by guilt!archer hits you but does no damage.zephyrmancer hits you with a +0 dagger.fh!,fh&  The deep elf zephyrmancer is wracked by anguish.  The deep elf archer casts a spell.fh/'fh1R.§.ee. e(fh2Pe(anguished)fh73q0-23 ===-fh3$10.3 (1fh;fhi@ fhA#_The deep elf archer blinks!fhz4*fh;8efh =Sugats mumbles some strange words.resists with almost no effort. x2pyromancer appears confused.fh>annihilator resists with almost no effort.  The deep elf pyromancer resists with some effort.  zephyrmancer appears confused.fh@[  The deep elf pyromancer resists with almost no effort.fh%RBpyromancer resists with almost no effort.zephyrmancer hits you but does no damage.  The deep elf annihilator misses the deep elf pyromancer.hits the deep elf annihilator with a +0 long sword!pyromancer is wracked by anguish!  fhSaThe deep elf pyromancer gestures wildly while chanting.fh3efh:ffhr.eee♣e.e. (.fh;se.ee1 confused,fh#tt28--====1fh~fh5 _The deep elf pyromancer blinks!fh+ &  fh jThe helpless deep elf archer fails to defend itself.  You skewer the deep elf archer like a kebab!!!!fh  fhs \ You kill the deep elf archer!fh fhW fh k .e.fh e..ee  ally target, anfh~ Ve   deep elf archer (launcher, repels misThe deep elf annihilator seems less confused.  The deep elf pyromancer hits the deep elf annihilator with a +0 long sword!  The deep elf pyromancer is wracked by anguish!fh' --9===-6 (0.3fh fh  fh( q_The deep elf pyromancer gestures wildly while chanting.fh-  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fh: .You call upon the dead to rise.fh#?;*fhK%  fhL[Sugats casts a spell at the deep elf annihilator.fhE~fhafhԀfh5 fhތ The deep elf annihilator resists with almost no effort.  The deep elf pyromancer closely misses something.  The deep elf annihilator mumbles some strange words.fhfhfhv.eefh1§e♣.Ee.#e.e  fh٣Zrcher (launcher, repels miseee 3 deep elf pyromancers (1 confused, e   deep elf zephyrmancer (confused, angfhF#1fh=4----2.6 (1.0Reap Fly fh:Efh=6 _The deep elf annihilator blinks!fhG  You hit the deep elf zephyrmancer.fhfh5(efhO.llfh5--3.0 (0.4fh8EfhC _The deep elf zephyrmancer is lightly wounded.fh+ o  You barely miss the deep elf zephyrmancer.fhE- fh; `.R☼fhB< @--4fhH fh`M C _The deep elf zephyrmancer is lightly wounded.fhw  You catch the helpless deep elf zephyrmancer completely off-guard!  You spit the deep elf zephyrmancer like a pig!!!fh҇h  You kill the deep elf zephyrmancer!fha:  The dead are walking!fhs  The deep elf pyromancer completely misses you.fhfh֓Zee. ☼e.e  fhĔknnihilator (anguished)ee   deep elf archer (launcher, repels miseee 3 deep elf pyromancers (1 confused,fhe5=--507 (0.3fh<☼fhO _The +1 trident of protection hits you but does no damage.fh> fh3 fh fh UR.EfhK fh A=4.1 (0.4fhJ 8Efhx  fh X_You barely miss the deep elf pyromancer.fhޗn  You closely miss the deep elf pyromancer.fhkM.RfhO*4 (0.3fhd:EfhB fhX_The +1 trident of protection misses you.fhG 2*fh UEefh2  The deep elf pyromancer looks drowsy...  The deep elf pyromancer seems less confused.fhZ3 fhM9  The +1 trident of protection closely misses you.The deep elf pyromancer gestures wildly while chanting.fh9 fh: fhU; fhlF  R.eee..○§eefh&G ∩easleep, aThe deep elf pyromancer blinks!  Your deep elf zephyrmancer zombie barely misses the +1 trident of protection.fhG \3-5.4 (1.0fhO fhS O _The +1 trident of protection hits you but does no damage.fh_9  The helpless deep elf pyromancer fails to defend itself.  You spit the deep elf pyromancer like a pig!!!!fhu<f  You kill the deep elf pyromancer!fhYB  The dead are walking!  The deep elf annihilator casts a spell.fhkJh  The deep elf annihilator casts a spell.deep elf annihilator blinks!  The deep elf pyromancer hits your deep elf pyromancer zombie with a +0 long  sword.ep elf pyromancer is wracked by anguish.rchefhuS§eZee§.e  fhLTGrcher (launcher, repels mis…)ee 2 deep elf pyromancers (anguished)(   +1 trident of protection (polearmfhZD-7 (0.3fhafhd1 _The deep elf archer blinks!fh2*fh3Eee1 asleep, ang…)fhzfhS  The deep elf pyromancer looks drowsy...  The +1 trident of protection hits you from afar.fhCfhq&  fhmYour deep elf zephyrmancer zombie closely misses the +1 trident of protection.The +1 trident of protection hits you but does no damage.fh .e°Ee....e  nnihilator (anguished)e.. ..Ee   deep elf archer (launcher, repels misee 2 deep elf pyromancers (1 asleep, anfh29-1--6.7 (1.0Ensorcelled Hibernation fhREEfhs _The deep elf pyromancer mumbles some strange words.fh  The helpless deep elf pyromancer fails to defend itself.  You stick the deep elf pyromancer like a pincushion!!!!fh # Ze   deep elf pyromancer (anguished) You kill the deep elf pyromancer!The dead are walking!fhj W--1-7.0 (0.3fh/ :Efh  fhc l_Your deep elf pyromancer zombie misses the +1 trident of protection.fh, ########.# #...... #.# #''###''### #.# #..###..####)###.........#fh6 #....../###....#.####..# ####.# #R.# #..# #.###Z### #..# ##'##.@ZZ.# #..# ##.)...♣(..##..# #.....°°E..##.####e...∩.....##...'...#...#e...#.### #........§....#.# #...♣.e..#..E)♣...# ##fh2#........... .### ##. ##. EE 2 fire elementals (summoned) fhʣ  You swap places. Found Locsuotu's Armour Shop.  The +1 trident of protection hits you from afar.  Sugats gestures wildly while chanting.fh,fhk&  fhpThe deep elf archer appears confused.  Your deep elf zephyrmancer zombie hits the +1 trident of protection.fhfhM|.Re..°°°.e....E∩..#..○efhذoE   fire elemental (summoned) fhp5--2=fhAl38 ===8.0 (1.0Ensorcelled Hibernationfh@MEEfhO fhԾ_The +1 trident of protection hits you but does no damage.  Things that are here: _a +0 long sword; a +0 robefh  #.# #''###''## #.# #..###..#)###.........fh@ 7 #....../###....#.####..# #### #.R# #..# #.###Z### #..# ##'##.)ZZ.# #..# ##.).♣(..##..# #..e..°E°..##.####....∩.....##...'#...#....#.### #...e....E.e..#.# #fh ...♣.∩..#..○)♣...# ###.#.............### ###.#.... ...#.... ##[ e   deep elf pyromancer (confused, anguifh fh fh+ fh fh ,fh ~  Something hits your deep elf pyromancer zombie!fh5 fh- fhS!   The deep elf pyromancer laughs at nothing.Something hits your deep elf zephyrmancer zombie!!The fire elemental hits your deep elf pyromancer zombie.fh* R..ZZ)Zfh+ ...E☼.e...Ee#..°#e.....°..○fh- 31==6====-9fhk6 8EfhN9 O _The fire elemental burns your deep elf pyromancer zombie!fhxK*...EfhyfhUEefhfh H  The deep elf archer looks drowsy...fhY fhr  Something hits your deep elf zephyrmancer zombie.fh2Your deep elf pyromancer zombie closely misses the fire elemental.The fire elemental hits your deep elf pyromancer zombie.fh!f.REE○fh#`e.e.°.e.#...#..°fh5&U4=--fha'P23 =--20fh0fh5O _The fire elemental burns your deep elf pyromancer zombie!fhU  #.# #..###..#)###........ #....../###fhU }#.####..# #### #..# #..# ####R### #..# ####.ZZ).###..# ##.fhV ##..Z♣(..##..# #...EE○...##.####e.e.°.e...##...'...#...#....#.###fh8W I #.............#.# #...♣.∩..#..°)♣...# ###.#.............### ##fhW P #.#....#...#.... # # #.....∩ .[ ..# #fh7\ fh] fha  fh4b  Found Feutoset's Antique Weapon Boutique.  The fire elemental hits your deep elf pyromancer zombie.fht i .R.fhu nE○E(The fire elemental burns your deep elf pyromancer zombie!fh| E○EThe deep elf annihilator gestures at you while chanting.The poison arrow hits you but does no damage.fh fhQ fh fhܰ fh G )Zfh ^E°E○.e.ee.(..∩You are poisoned.fh Y=====7===fh, 38 ====1Pois Reap Fly fh 7Efh.  fhq S_Your deep elf pyromancer zombie hits the fire elemental but does no damage.fh&#)###....... #....../####.####..# ###fh #..# #..# ###.### #..#.)ZR.###..###.ZZ♣...##..# ##..E°E○.e.##.####ee.(.....##...'..#...#....#.### #.............#.# #fh0q...♣.∩..#..∩)♣...# ###.#.............### # #.#....#...#....  # ##.....∩...[  ##.........#  fhefhfhfhjfh&fhfhufhfhfhfh]  You feel extremely sick.fhQ Z)).eEZER°e..(.∩eYour deep elf pyromancer zombie hits the fire elemental.fh 24====--31======---2fhaEZEfh_ _The fire elemental completely misses you.fhil  fhhmCasting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fhHh  You feel very sick.  The deep elf archer wakes up again.  The deep elf archer shouts!  The fire elemental hits your deep elf pyromancer zombie.  The fire elemental burns your deep elf pyromancer zombie!  The +1 trident of protection hits you from afar.fhfhfhJ)ZZ♣.eeEZE...RSlly target, an…)efhThe fire elemental burns your deep elf pyromancer zombie!+1 trident of protection hits you from afar.  Sugats is engulfed in blazing flames. The deep elf annihilator misses you.The fire elemental completely misses you.hits your deep elf pyromancer zombie.fire elemental burns your deep elf pyromancer zombie!18---26fhn---23 ====3fhaWEZEfhxi _The +1 trident of protection completely misses you.fhO  Casting: Summon Mana Viper (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fh(: fh(P##)###....... jesper the Bewitcher #....../###.. Human of Hepliaklqana *****. ##.####..# ### Health: 118/131 =====================--- #..# #..#  Magic: 24/34 ================-------- ###.### #..# # AC: 14Str: 7 ##.))).###..# ## EV: 23Int: 24 ##.ZZ♣.e.##..# #. SH: 0Dex: 24 ##eEZE.....##.####. XL: 19 Next: 51% Place: Elven Halls:1 fh#.@.(R∩.....##...'. Noise: ====-----  Time: 35623.0 (0.0) #...e#...#....#.###. w) +9 rapier (speed) #.S...........#.# #. Cast: Ensorcelled Hibernation ...♣.∩..#..∩)♣...# ## Pois Reap Fly  #.#.............### # #.#....#...#....  R   Sugats the hexer (fast) fh# ##.....∩...[.  e   deep elf annihilator (ally target, an…) ##.........#  e   deep elf archer (launcher, repels mis…) ..#  e   deep elf pyromancer (confused, angui(…)Casting: Summon Mana Viper (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a deep elf annihilator, wielding a +0 long sword and wearing a +0 robe  (moderately wounded, ally target, anguished, chance to affect: 54%)fh <##)###....... jesper the Bewitcher#....../###.. Human of Hepliaklqana *****.fhC h##.####..# ### Health: 118/131 =====================---#..# #..#Magic: 24/34 ================--------###.### #..# # AC: 14Str: 7##.))).###..# ## EV: 23Int: 24##.ZZ♣.e.##..# #. SH: 0Dex: 24fh ##eEZE.....##.####. XL: 19 Next: 51% Place: Elven Halls:1#.@.(R∩.....##...'. Noise: ====-----  Time: 35623.0 (0.0)#...*#...#....#.###. w) +9 rapier (speed)#.S...........#.# #. Cast: Ensorcelled Hibernation...♣.∩..#..∩)♣...# ## Pois Reap Fly #.#.............### ##.#....#...#....R   Sugats the hexer (fast)fh # ##.....∩...[.e   deep elf annihilator (ally target, an…)##.........#e   deep elf archer (launcher, repels mis…)..#e   deep elf pyromancer (confused, angui(…)Casting: Summon Mana Viper (dangerous; 4% risk of failure)  fh Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a deep elf annihilator, wielding a +0 long sword and wearing a +0 robe  (moderately wounded, ally target, anguished, chance to affect: 54%)fheI:Efh(eEZEe eanguished) The deep elf annihilator resists with almost no effort.  fhYYou feel very sick.  The deep elf pyromancer seems less confused.  Sugats hits the +1 trident of protection with a +0 dagger of draining!  Sugats barely misses the +1 trident of protection.  The +1 trident of protection hits you from afar!fh8 EfhXThe deep elf annihilator casts a spell at you.fh7Your deep elf pyromancer zombie is engulfed in blazing flames.  Your deep elf pyromancer zombie barely misses the +1 trident of protection.The fire elemental misses you.  Your deep elf pyromancer zombie barely misses thefh  fire elemental.The deep elf pyromancer mumbles some strange words.The deep elf pyromancer blinks!fhU] ESfh . The fire elemental barely misses your deep elf pyromancer zombie.Your deep elf zephyrmancer zombie barely misses the fire elemental.fh?78/131 fh/u==-------=4.0 (1fhWEZEfhN\ _Sugats hits the +1 trident of protection with a +0 dagger of draining!fh  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fhd+fh  ##)###....... jesper the Bewitcher #....../###.. Human of Hepliaklqana *****. ##.####..# ### Health: 78/131 ==============---------- #..# #..#  Magic: 22/34 ===============--------- fh!4###.### #..# # AC: 14Str: 7 ##.))).###..# ## EV: 23Int: 24 ##.ZZ♣.e.##..# #. SH: 0Dex: 24 fh~"##eEZE.....##.####. XL: 19 Next: 51% Place: Elven Halls:1 #.@.(R∩.....##...'. Noise: =====----  Time: 35624.0 (0.0) #..Se#...#....#.###. w) +9 rapier (speed)fhJ# #.............#.# #. Cast: Ensorcelled Hibernation ...♣.∩..#..∩)♣...# ## Pois Reap Fly  #.#.............### #fhR$? #.#....#...#....  R   Sugats the hexer (fast) # ##.....∩...[.  e   deep elf annihilator (ally target, an…) ##.........#  e   deep elf archer (launcher, repels mis…) ..#  e   deep elf pyromancer (anguished) (…)Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fh%Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a deep elf annihilator, wielding a +0 long sword and wearing a +0 robe  (severely wounded, ally target, anguished, chance to affect: 54%)fhH[##)###....... jesper the Bewitcher#....../###.. Human of Hepliaklqana *****.##.####..# ### Health: 78/131 ==============----------#..# #..#Magic: 22/34 ===============---------###.### #..# # AC: 14Str: 7fh##.))).###..# ## EV: 23Int: 24##.ZZ♣.e.##..# #. SH: 0Dex: 24##eEZE.....##.####. XL: 19 Next: 51% Place: Elven Halls:1#.@.(R∩.....##...'. Noise: =====----  Time: 35624.0 (0.0)#..S*#...#....#.###. w) +9 rapier (speed)#.............#.# #. Cast: Ensorcelled Hibernation...♣.∩..#..∩)♣...# ##h(m Pois Reap Fly #.#.............### ##.#....#...#....R   Sugats the hexer (fast)# ##.....∩...[.e   deep elf annihilator (ally target, an…)##.........#e   deep elf archer (launcher, repels mis…)..#e   deep elf pyromancer (anguished) (…)Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a deep elf annihilator, wielding a +0 long sword and wearing a +0 robe  (severely wounded, ally target, anguished, chance to affect: 54%)fhY.:Efh(lSugats closely misses the +1 trident of protection.  The fire elemental misses you.  Your mana viper bites the deep elf annihilator!  The fire elemental closely misses your deep elf pyromancer zombie.Sugats barely misses the +1 trident of protection.  fhVm:The deep elf annihilator hits you with a +0 long sword.fh}.EZE.ee repels missiles, conYour deep elf pyromancer zombie barely misses the fire elemental.Sugats barely misses the +1 trident of protection.fh$The deep elf archer gestures wildly.  The deep elf archer unwields a +0 shortbow.  The deep elf archer wields a +0 short sword.  The deep elf archer closely misses the fire elemental.fhJ0==--===--5.0 (1fhtfh c _Your deep elf zephyrmancer zombie hits the fire elemental but does no damage.fh#2[ #....../####.####..# ## #..# #..# ###.### #..#.))).###..#fhZ3ZZ♣...##..# ##eEZE.e...##.######...(R∩.....##...'Se#...#....#.### #.............#.# #...♣.∩..#..∩)♣...# #fhs4[#.#.............###  #.#....#...#.... # ##.....∩...[ ##.........# #...♣ efhJ$The deep elf archer closely misses the fire elemental. _Your deep elf zephyrmancer zombie hits the fire elemental but does no damage.  You feel very sick. seems less confused.  fhKSugats hits the +1 trident of protection with a +0 dagger of draining.  Your mana viper bites the deep elf annihilator.fhMc  The deep elf annihilator dies!fh`e☼EZe  rcher (repels missiles, angfh}a=epyromancer (anguished)EE 2 fire elementals (summoned, 1 ally  The deep elf annihilator dies!  The dead are walking!fire elemental hits your deep elf pyromancer zombie.  The fire elemental burns your deep elf pyromancer zombie!  The +1 trident of protection hits your deep elf annihilator zombie!  Sugats completely misses the +1 trident of protection.fhdThe +1 trident of protection hits your deep elf annihilator zombie!  Sugats completely misses the +1 trident of protection.fheThe deep elf pyromancer gestures at you while chanting.bolt of fire misses Sugats.bolt of fire hits the +1 trident of protection.  The +1 trident of protection resists.fhJlB Efhl******lly target, ang…)EEThe +1 trident of protection falls from the air.The bolt of fire hits your deep elf annihilator zombie!!fh*  The bolt of fire hits your mana viper!! The bolt of fire misses you.The deep elf pyromancer is wracked by anguish!!!  fh=The deep elf pyromancer dies!fhfhfh4y  The fire elemental disappears in a puff of smoke! x2fhfh  The dead are walking!  Your deep elf pyromancer zombie is engulfed in blazing flames.fhffh.> .○.ZS.R.∩@.Zlauncher, repels misfhtS   mana viper (summoned)ZZZZ 4 zombies (minion)Your deep elf pyromancer zombie is destroyed!The deep elf archer unwields a +0 short sword.  The deep elf archer wields a +0 shortbow.fhj B(fhF ☼Z○. The deep elf archer shoots an arrow. The arrow hits you!fhP 55==----3=38 4====-6fh|Wfh[@ _The deep elf archer is wracked by anguish!fh$.##.####..# ####..# #..# ###.### #..# ###.))).###..# ##fh%##.Z.♣...##..# #.##e☼Z○.Z...##.####.##.S.R.∩....'.#...Z#...#....#.###.#..@..........#.# #.#...♣.∩..#..∩)♣...# ##.#.............### #.#....#...#.... # ##.....∩...[.fh5&5 ##.........# ##...♣...# ..# fh(fh(fhu*3  You feel sick.fh1Z.R.°§SZ)fh2fh6------7Ensorcelled Hibernation fh?=fh?i _Your mana viper closely misses the deep elf archer.fh _Your mana viper closely misses the deep elf archer.You feel sick. Sugats is engulfed in blazing flames.  Sugats hits the deep elf archer with a +0 dagger of draining!!  Sugats drains the deep elf archer.r mana viper bites the deep elf archer!  The deep elf archer's magic leaks into the air.fhӝ9 fh  The deep elf archer shoots an arrow. The arrow hits your mana viper!  The deep elf archer is wracked by anguish!  The deep elf archer dies!fhfh,fhy.ZZ...)..ZRSS   mana viper (summoned)ZZZZ 4 zombies (minion) fh53-=5==--8fha fh Q _The dead are walking! Sugats is engulfed in blazing flames.fhJfh07-fhfhfhbfh2Z.ZZ 5 zombies (minion)fho 0  You start resting. You feel sick.fhifh1°Zfh8.Sfh3--9.0 (1fhfh* fhP_Your deep elf zephyrmancer zombie is engulfed in blazing flames.fhkL ]..# #..# ###.######.))).###fh N ##...♣....##Z°...)...##.#####.ZZR.∩.....##...'#...Z#Z..#....#.####...S..... #...♣@∩..#..∩)♣...# ###.#.............### #.#....#...#.... # ##.....∩...[.  ##.........# ##...♣...#  #.....#  h4O V49m##.# fhP fhQ ,fhR fhS fhZ ).ZZ.Z)#.ZSZfhZ fh] ^54--30fhd fhf $ _You feel sick.fh) q###.### #..# ##fh* ##.))).###..# ##.##...♣...##..# #..##)....)...##.####.##ZZ.R.∩.....##...'.#..Z)#...#....#.###.#.#..ZSZ........#.# #.fh+ #...♣.∩..#..∩)♣...# ##.#...@.........### #.#....#...#.... # ##.....∩...[. # ....# fh, #♣...# #..## #fh<- #.#  .# fhL2 fh(4 fh 6 fhY7 fh?8 fh9 fh: fh: fhE ..Z).ZRZSZfhJ U5=1fhU fhY $ _You feel sick.fhfhfhfhfh=fhCfhLfhOfhE##.))).####.fhy2##...♣...#.##)....)...##.#### ##..Z).∩.....##...'.. #..Z)#...#....#.####.#...ZR.... fh#...♣ZSZ.#..∩)♣...# ###.#.............### ###...@#...#....  ##.....∩...[.  ##.........# ##...♣...#  ##.....##fh ##.# #   .##fhvfh#!fh+"fh'#fhS$fh%fh&fhP0q..ZZ..fhZ1.Z.RZSZfh56==6==2fhv>fh B$ _You feel sick.fh ##...♣...##..# #..##)....)...##.####.# ##...).∩....'... #...Z#...#....#.###.#.#..Z..........#.# #.#...♣.Z.R#..∩)♣...# ##.#..ZSZ........### #.#....#...#.... # ##...@.∩...[. #. fh{ ....# #.♣...## #...## ##.# #  .# .# ##  4fh{ fhW fhH ,fh fhʔ ,fh fh0  ).ZZ∩...Z.ZS#Z#.#Z 5 zombies (minion)##fhڡ 57==3fh0 fhV $ _You feel sick.fh Y##)....)####.fh= # ##...).∩.....##...'... #...)#...#....#.###.fh #.#...Z.........#.# #.fh #...♣Z∩..#..∩)♣...# ##.#...ZR........### fh #.#..ZS#Z..#.... # ##.....∩...[.# #.. ....# #.fh h♣...## #.fhA ..## ##.# # fh^ .# .# fhy R   Sugats the hexer (fast)## fh S   mana viper (summoned fh cZZZZZ 5 zombies (minion)fh! 3  You feel sick.fh" fh# fh|# fh$ fh$ fhS% fh. R..∩Zfh. Z.ZR..#.fh. GZSZfh'3 J=4fh8 fh: [ _You are no longer poisoned.fh 7fh:fhr@fhCfh:# ##...).∩.....##...'.. #...)#...#....#.### #.#.............#.# fh^#..♣.∩Z.#..∩)♣...# ##.#..Z.ZR.......### ###....#...#.... ## ##..ZSZ∩...[.#. ##.........#  ##..@♣...## ##.....## #fh ###.###  ## .#  fh###fh fhfh3fhfhfhfhwfhfh...ZZZ.ZRZSfhv79==5fhtfh-fh3fhfh,fh<,fhfhfhBfhYs _Your mana viper disappears in a puff of smoke!fhfhfh fhTfhEfh|98fhfhfhfhfhfhfhefh fhfhfh}930==fhGfhfhIfhfh=fhfhfhfhfh fh :60fh fh fh U1=fh fhL H _Sugats is no longer moving quickly.fh S1=fhh fh fh fh fhb fh fh` fhM fh y2=2=fhZ! fh$ fh$ fh& fh* fh* 93fh, fh/ fh/ fh2 fh6 fh6 h3==fhD9 fh> O4fhe? fh,C fhNC fhD fhH fhaI 95fhJ fhN fhN 9=fhP fhV fhV 54=fhV fhX fh9] 4 _Magic restored.fh] S6=fh^_ fhc ,fhd fhh fhh K7=fhj fhm fhVn 9=fhp fhs fh/t #8fhMt fhv fhy fhy fh{ fh~ fhV fh fh7 fh 99fhN fhъ fh fh܌ fh fh? :70fh0 fh% ,fh! fhY fh fh fhO fh #1fh! 0=fh fh fh% fh fh a2=fh fh fh fh fhü fh fhϾ fhz fh 93fh{ fh ,fh fh fh9 94fh fh fh fh fh fh <Reap fh fh/ $ fhT J_Your reaping aura is weakening.fh 95fh fh fh fh fhD fh 96fhw fh^ fh fhU fh* fhj ~7=Fly fhS fhz S _Your reaping aura expires.fh fh fh fh fh fh  fh fh K8=fhj fh fhS fh fh fh 99fh{ fhI fh fhn fh fh fh$ fh' fh( :80fh) fhr- fh- fhT/ fh2 fh2 91fh4 fh8 ,fhr: fh= fh> fh)B fhC fhD S2=fh1H fhI fh-J fhK fhQO fhO K3=fhvQ fhU fhU fhW fhc] e4fh2a fha fhCc fhg fh>g fhi fhn fhKn 95fhYp fht ,fhv fh;z fhz 96fht| fhg ,fh\ fh9 ,fh6 fh fh 97fh~ fhY fh fhc fho fh S8=fht fhC fhi fh1 fhţ fh fh fh fho K9=fhR fh fh fh fhڳ fh* :90fh fh fh7 fh fh fh. fh fhh fh 91fh fh ,fhO fh< fhh 92fh fh fh fh fhp fh S3=fh fh fh) fh fh fh fh fh fh X94=fh fhK fh fh; fh fhT %5fh fhm fh fh_ fhL fh fh. fhb fh %6fh_ fh fhJ fh fh fh %7fh fhk fh fh fhL# fhs# fhA% fh( fh( %8fh* fh/ fh/ fhW2 fh6 fh6 K9=fhe9 fh%= fha= fh"? fhB fhK f100/131=....fh6K =.ZZZRfhYK UZvfh{K v   thermic dynamo (wandering)fhM 273803.0)fhN fhN fh\T w.ZRvvfhT Adistracted, ally targ…)fh8W +94fh^ w _A thermic dynamo comes into view.fhP # ##...).∩ .. #...)#...#... fhf#.#.............#.#  #...♣.∩..#..∩)♣...#  #.#.............###  fhE#.#....#...#....  # ##....Z∩...[.#  fh&T##...ZZ....#  ##.Z@♣...##  fhB7##ZR...##  ###.### fh]G v#  fhy.# fh## fh< fhfhxa! fha# ##...).∩ fha.. #...)#...#... fha#.#.............#.#  fha#...♣.∩..#..∩)♣...#  fhb#.#.............###  fh9b#.#....#...#....  fhb]# ##....Z∩...[.#  ##...ZZ....#  fhb##.Z@♣...##  fhb##ZR...##  fhb###.###  v#  fh%c.# ## fhCcFv fhh9vfhkfhp:vfh8se _A thermic dynamo is nearby!fhyk ##)....)####fh 5 # ##...).∩.....##...'.. #...)#...#....#.###fhP #.#.............#.# fh #...♣.∩..#..∩)♣...# #.#.............###fhھ #.#....#...#.... ###fh@G.Z∩...[.# #.@ZZ....# #fh(.Z.♣...## ZR...##fhE###.### v# .###fhfhfhfhfh.Z.Z.Rfh,uv.vally target)fh840.0) _fh=fhfhx fh  fh Y Your deep elf zephyrmancer zombie hits the thermic dynamo.fh" w ∩ZvfhZ# .Your deep elf annihilator zombie hits the thermic dynamo.  Sugats barely misses the thermic dynamo.fh# aYour deep elf pyromancer zombie hits the thermic dynamo but does no damage.fh- 7 *fh". ***fh_. *fh. *fh. aThe thermic dynamo overcharges itself and releases excess heat at you.fh. YThe rebounding bolt of fire hits your deep elf annihilator zombie!!fhsn ...fhn ..fhn B@Zfhv ?91/131 fhw 2--====fh:w 1fh :vfhՅ  fh A_The rebounding bolt of fire hits you! You resist.fhs  fh`s Z Sugats closely misses the thermic dynamo.fhs Your deep elf zephyrmancer zombie misses the thermic dynamo.Your deep elf annihilator zombie hits the thermic dynamo.fhH .Zvfh  fhЃ Sugats hits the thermic dynamo with a +0 dagger of draining.  The thermic dynamo barely misses your deep elf annihilator zombie. x2fh 2--=---2fh :vfh՗ x _Your deep elf pyromancer zombie closely misses the thermic dynamo.fh Mvvfh/Nv*vfh^d v(fast)fh_GvSugats casts a spell.fhMSugats seems to speed up.!closely misses your deep elf annihilator zombie. fh The thermic dynamo engulfs your deep elf annihilator zombie!  The thermic dynamo freezes your deep elf annihilator zombie.fh.RZvfhO==-3fh:vfh? _Your deep elf annihilator zombie resists.fh' fhv The thermic dynamo touches your deep elf annihilator zombie!is engulfed in flames!fh3. fhXj Your deep elf zephyrmancer zombie closely misses the thermic dynamo.fhfd3=--4fhMvvfhO _Your deep elf annihilator zombie hits the thermic dynamo.fh\a  Sugats hits the thermic dynamo with a +0 dagger of draining!fh\fh]fhgRZ.ZZZZZ 5 zombies (minion) fh7rW6---5fh6yfh}V _The thermic dynamo is destroyed!fhE...♣...##..# #. ##)....)...##.####.# ##...).∩.....##...'... #...)#...#....#.###.fh9x#.#.............#.# #..#...♣.∩..#..∩)♣...# ##..#.#.............### ##..fhhn#.#....#...#.... ## ##....@∩...[#.fh##...Z.....###.##.ZZ♣...##fh#..##ZRZ..####.fhݽ###.#####.# #fh.# ##fhfhYfhfhfh+fhmZZZZR.♣Z...fhfhz94=-6fhfh?:fhfhfhfh1fhfh%5fhfhWfhLfh],fhfhfh;fhx%6fh fhs,fhfh fhfhfhfh%7fhkfh1fhzfh fh$fh$%8fh(fh-fh-fh0fhC5fh5fh8fh'>fhe>K9=fhAfhAFfhFfhIfh6Mfh}M[100/131=fhPfhTfh9UfhWfh\fh\%1fh_fhUdfhdfhCgfhk,fhgofh_tfht%2fhwfhL|fh|fh<fh;3fhfhfhߍfhJfh,fhחfhIa4=fhLfh,fhfh,fhVU5=fh!fh.fhafhfh˻fhfh1fhfh %6fhfhfhfhfhfh%%7fhfhBfh,fhfhH _Sugats is no longer moving quickly.fhi%8fhfhfhfhfhfh%9fhfh: fh fh fh< fhe L10=fhg fh fh fh fh fh fh` fh$ fh$ U1=fh' fh+ fh?, fh. fhM3 ;2fhT6 fh: fh: fhW= fhA fhA fh E fhJ fhpJ %3fhM fhJR fhoR fhU fhY fhZ %4fh9^ fhb fh0c fhe fhj fhj fhm fhq fhr K5=fht fhIy fhry fh| fh fh؀ U6=fh fh) ,fh fh fh %7fh" fh fh= fh fh fh3 fh: fh fh %8fh8 fh fh fh5 fhf fh %9fhA fh* ,fh fh[ fh fhd fh <20fh fh ,fh: fh fh K1=fh fhR fh~ fh fh fh fhq fh k2=fh fh fh@ fh fh fhS %3fh fhj fh fhF fh+ fhR fh fh fh %4fh" fhU' fh' fh[* fh`/ fh/ %5fh!4 fhc9 fh9 fhz< fhAA fhA K6=fhqD fhCI ,fhL fh=P fhdP fh.S fhW fhW #7fhX 2=fhZ fh|_ ,fhb fhg fhh %8fhUk fhp fhCp fhr fhXw fhw fh{ fh fh %9fhi fh fh fh} fhŏ <30fh$ fh fhӖ fhe fh ,fh fhH fh K1=fhs fh 1 _HP restored.fh fh fh: fh fh fh vWelcome to Feutoset's Antique Weapon Boutique! What would you like to do?  a -  187 gold an arbalest  b -  200 gold a glowing dire flailc -  87 gold a flail fh  d -  150 gold a glowing hand axe  e -  200 gold a masterwork hand axe  f -  200 gold a steaming spear  g -  162 gold a glowing war axe You have 2357 gold pieces. [Esc] exitfhK [!] buy|examine items[a-g] mark item for purchase [/] sort (type)[A-G] put item on shopping listfhfhfh##...♣...##..# #..... jesper the Bewitcher##)....)...##.####..... Human of Hepliaklqana *****.fhp}# ##...).∩.....##...'..... Health: 131/131 ========================fh.. #...)#...#....#.###..... Magic: 34/34 ========================#.#.............#.# #..... AC: 14fh,Str: 7fhA#...♣.∩..#..∩)♣...# ##.... EV: 38 Int: 24fh`#.#.............### ##..[ SH: 0Dex: 24fht#.#....#Z..#....# ##.. XL: 19 Next: 56% Place: Elven Halls:1fh.a# ##....Z@...[.##... Noise: ---------  Time: 35836.0 (90.0)fhnp##..ZZZ....##fh#... w) +9 rapier (speed)##..R♣...##fhr#... Cast: Ensorcelled Hibernation fh)##.....####.. Fly fh###.#####..#fhͷ## R   Sugats the hexer.## ZZZZZ 5 zombies (minion)##fhB4Sugats hits the thermic dynamo with a +0 dagger of draining! _The thermic dynamo is destroyed! _Sugats is no longer moving quickly. _HP restored. _You swap places.  There is an entrance to Feutoset's Antique Weapon Boutique here.fhfh}fh. _fh_ fh fhfhfhfh8fhfhWfhfhlfhc fh"$ _fh#fh'fh",fh[0fhW5fh9fh=fhBfhFfh,GfhRJfhNfhRfhVfhZfh*^fhafhffhjfhkfhnfhlrfh"vWelcome to Efeen's Weapon Boutique! What would you like to do?  a -  32 gold a +0 daggerb -  160 gold a +0 great sword  c -  296 gold a +0 rapier of speed fhWv d -  336 gold a +2 antimagic shortbow  e -  169 gold a +1 spear of venomf -  11 gold 7 stones  fhvg -  40 gold a +0 whip You have 2357 gold pieces. [Esc] exitfhv[!] buy|examine items[a-g] mark item for purchase [/] sort (type)[A-G] put item on shopping listfhڅfhZfhfhN#..# #..# #.#jesper the Bewitcher###.### #..# ##'###Human of Hepliaklqana *****.fh0##.))).###..# ##.)..## Health: 131/131 ========================fh##...♣...##..# #......## Magic: 34/34 ========================##)....)...##.####.......# AC: 14Str: 7fhx# ##...).∩.....##...'........ EV: 38 Int: 24.. #...)#...#....#.###........ SH: 0Dex: 24fhˤ%#.#.............#.# #........ XL: 19 Next: 56% Place: Elven Halls:1fhm#...♣.∩..#ZZ@)♣...# ##....... Noise: ---------  Time: 35839.0 (3.0)fh1#.#........Z....### ##..[... w) +9 rapier (speed)fhZ#.#....#.ZR#Z...# ##..... Cast: Ensorcelled Hibernation fh# ##.....∩...[.## #.....# Fly fhХ##.........###.....#fhf##...♣...##fh#.....# R   Sugats the hexer##.....##fhB ##....' ZZZZZ 5 zombies (minion)###.#####...'fh.###..# fh_The thermic dynamo is destroyed! _Sugats is no longer moving quickly. _HP restored. fhѦ_You swap places. _There is an entrance to Feutoset's Antique Weapon Boutique here.  There is an entrance to Efeen's Weapon Boutique here.fh%fhqfh. _fhP 3fh%"fh&fh(fh(fhj)fh)fh.fh0$ _fh3fhf8fh{=fh AfhFfhJfhN,fhQfhUfh'Yfh3]fh`fhdfhtifhmfh2q,fhRvfhzfh}>Welcome to Locsuotu's Armour Shop! What would you like to do?  a -  532 gold a +3 chain mail of cold resistanceb -  85 gold a +0 helmet  fh#~Vc -  38 gold a +0 leather armour  d -  85 gold a +0 pair of boots  e -  313 gold a +1 pair of gloves of hurlingf -  76 gold a +0 ring mail fh~ g -  150 gold a +0 robe of willpower You have 2357 gold pieces. [Esc] exit[!] buy|examine items[a-g] mark item for purchase [/] sort (type)[A-G] put item on shopping listfhxbfh,cfhifhr##)###.........#. jesper the Bewitcher#....../###...... Human of Hepliaklqana *****.##.####..# ####.## Health: 131/131 ========================#..# #..# #.# Magic: 34/34 ========================###.### #..# ##'## AC: 14Str: 7fh s##.))).###..# ##.).. EV: 38 Int: 24##...♣...##..# #..... SH: 0Dex: 24fhs ##)....)...##.####..... XL: 19 Next: 56% Place: Elven Halls:1# ##...).@.....##...'..... Noise: ---------  Time: 35842.0 (3.0).. #...)#.ZZ#....#.###..... w) +9 rapier (speed)#.#......ZRZ....#.# #..... Cast: Ensorcelled Hibernation fht#...♣.∩..#Z.∩)♣...# ##.... Fly #.#.............### ##..[#.#....#...#....# ##.. R   Sugats the hexerfhdt@# ##.....∩...[.## #... ZZZZZ 5 zombies (minion)##.........###...##...♣...###... _Sugats is no longer moving quickly. _HP restored. _You swap places. fht_There is an entrance to Feutoset's Antique Weapon Boutique here. _There is an entrance to Efeen's Weapon Boutique here.  There is an entrance to Locsuotu's Armour Shop here.fh$yfhfh. _fhfh6fhfhfh-fh.fhfhlfhfh~fh$ _fhfhrfhfh fhfh9fhfh+fhhfh%  fhHYou see here a +1 trident of protection.fhfhfhfh _fhP fhfh",fhAfhfh,"fh%fh9)fhh)fh,fh1fh5fhS9fh<fhAfhDfh|HfhwKfhKfhNfh]  Items here: ))) [[.fh bfhefhDifhlfhmfhlqfh?w5 _You swap places.fh{fh~fhrfhzfhfh!fhf5 _You swap places.fh+fhǕfhfhŝfhfhFfh)fh1fhfhafhfhfh=fhwfhkfh\  Things that are here:  a +0 long sword; a +0 robefh1fh|fhfhwfhfhfh+fh _fhfhfhfhfh fhmfhfhfhWfhfhfh fh pWelcome to Zudamn's Weapon Shop! What would you like to do?  a -  198 gold a +0 broad axeb -  44 gold a +0 dagger  c -  6 gold 3 stones  fh d -  17 gold 8 stones  e -  77 gold a +0 trident You have 2357 gold pieces. [Esc] exit[!] buy|examine items[a-e] mark item for purchase [/] sort (type)[A-E] put item on shopping listfhfhfh#..# #..# # jesper the Bewitcher###.### #..# ## Human of Hepliaklqana *****.##.))).###..# ##. Health: 131/131 ========================##...♣...##..# #.. Magic: 34/34 ========================fhM##)....)...##.####.. AC: 14Str: 7# ##..Z).∩.....##...'.. EV: 38 Int: 24.. #...Z#R..#....#.###.. SH: 0Dex: 24#.#..ZZZ........#.# #.. XL: 19 Next: 56% Place: Elven Halls:1fhq#...♣.@..#..∩)♣...# ##. Noise: ---------  Time: 35853.0 (11.0)#.#.............### ## w) +9 rapier (speed)#.#....#...#....# # Cast: Ensorcelled Hibernation # ##.....∩...[.## # Fly fh##.........#####...♣...### R   Sugats the hexer##.....### ZZZZZ 5 zombies (minion)###.###.#Items here: ))) [[. _You swap places. _You swap places.  fhoThings that are here: _a +0 long sword; a +0 robe  There is an entrance to Zudamn's Weapon Shop here.fhfhfh. _fh fh fh4 fh fhw fh fh* fhJ fhX fh 5 _You swap places.fh fhM fh fhb 3fht fh fh fh\ fhz fh fh fh fh fh fhh fh fh fhJ fh fh fh fh fh fh fh1 fhI fh ,fhb fh fh$ fh& fh9( fh* fh+ fh, fh. fh0 fh3 fhV6 fh6 fh8 fhg> fhG  #...... ##.####. #..#  ###.### #fhG W ##.))).###. ##...♣...##... #####)....)...##fh"H .....####.##...).∩.....#.....'.@..#..Z)#...#...fhKH .....#.##Z#ZZ...........fhH e.. #. #Z.Z♣.ZR.#..∩)♣.. #. #.#R............fhH  #. #.#....#...#....fhH #. #.##.....∩...[.#. #.###.........## e   deep elf zephyrmancer (asleep).. ... ##...♣...## Z   deep elf archer zombie (minion)... ##.....##Z   deep elf zephyrmancer zombie (minion)fhJM 260.0 (7.0)fhM fhO fhsV fhV eZ.#.ZfhV t, ally t…)ZZ 3 zombiesfhV fhY *1.0 (8fh^ fhg n _A deep elf zephyrmancer comes into view. It is wielding a +0 dagger.fhg fh  #..#    ##.))) .  ... #####)....) fhB .....####.##...).∩ .....'.@Z.#..Z) .....#.##.#.Z. e.. #. #ZZZ♣.ZR.#..∩ . #. #.#R.. #. #.#.... #. #.##.....∩...[ #. fh W. .. ...   ...  fh~ #..#    ##.))) fhȣ.  ... #####)....) .....####.##...).∩ fh u.....'.@Z.#..Z) .....#.##.#.Z. fhOe.. #. #ZZZ♣.ZR.#..∩ . #. #.#R.. fh}i#. #.#.... #. #.##.....∩...[ fhi#. .fhΤ .. ...   ... fhfhfhfhl _A deep elf zephyrmancer is nearby!fhƴ #..#    ##.))) .  ... #####)....) .....####.##...).∩ fh9.....'.@Z.#..Z) .....#.##.#.Z. e.. #. #ZZZ♣.ZR.#..∩ . #. #.#R.. #. #.#.... #. #.##.....∩...[ #. . fhI.. ...   ...  fhH #..#    ##.))) .  ... #####)....) .....####.##...).∩ fh#I3.....'.@Z.#..Z) .....#.##.#.Z. e.. #. #ZZZ♣.ZR.#..∩ . #. #.#R.. fhI#. #.#.... #. #.##.....∩...[ #. . .. ...   ... fhPfh@RfhWfh)Zl _A deep elf zephyrmancer is nearby!fh|A #..#  fh|r  ##.))) .  ... #####)....) .....####.##...).∩fh} .....'.@Z.#..Z) .....#.##.#.Z. e.. #. #ZZZ♣.ZR.#..∩ fhY}c. #. #.#R.. #. #.#.... #. #.##.....∩...[ #. .fh}N .. ...   ...  fha #..#    ##.))) .  ... #####)....) .....####.##...).∩ .....'.@Z.#..Z) fhl.....#.##.#.Z. e.. #. #ZZZ♣.ZR.#..∩ . #. #.#R.. #. #.#....fhy #. #.##.....∩...[ #. . fhY.. ...   ... fh"fh%fh+fh.l _A deep elf zephyrmancer is nearby!fh# { # ##.#####fh W #..# ##' ###.### #... ##.))).###...fh  ##...♣...##.. #####)....)...fh- .####.##...).∩......'@.Z.#..Z)#...#fh} S.#.##.#.Z.e... #.##ZZZ♣.ZR.#..∩)♣fh ... #.##.#R.... #.##.#....#...#fh  s.# #.##.##.....∩...[. e   deep elf zephyrmancer (asleep, ally t…)fhV  #.##.###..# Z   deep elf zephyrmancer zombie (minion)fh  ...... ##...♣...##  ... ##.....##fh| fhl fha Z.Z. archfh Z   deep elf zephyrmancer zombie (minion)fh| 12.0 (1 _fh fh fhd  #.. ##. #..fh N #..# ##''# ###.### #....# ##.))).#.....# ##...♣...#...... #####)....)...fh '......####.##...).∩fhL 1#......@.Z..#..Z)#...##......#.##Z#.Zfhw #.e....#.##Z.Z♣.ZR.#..∩)fh "#.....##.##.#R#....# #.##.#....#...#fh .##' #.##.##.....∩...[fh . # #.##.###.fh  ...... ##...♣...  ... ##.....##fhe fhu fhO fh oZ.Z nnihfh, ilator zombie (minion) archZ   deep elf zephyrmancer zombie (minion)fh %3fhe fh Q _There is an open door here.fhf: # ... ##. #.. #..# ##''# ###.### #....# ##.))).fhL #.....## ##...♣...##......# #####)....)#'......####.##...).∩ #'Z.Z.#..Z)#...# #......#.##Z#.Z #.e....#.##Z.Z♣.ZR.#..∩fhC #.....##.##.#R #....# #.##.#....#...#.##' #.##.##.....∩..... #. #.##.###.. .. ...... ##...♣... ... ##.....fhfhjfhfhOfhZ.ZRR   Sugats the hexere   deep elf zephyrmancer (asleep, ally t…)ZZ 3 zombiesfh-fh,4 _fhfhJfh3...#.# #.. #..##''####.## #....##.))).fh #.....##..♣..##......# #####)....) #'......####.##...).∩fhm #......Z.ZZ.#..Z)#...# #....@.#.##R#.Z......fh$ #.e....#.##Z.Z♣.ZR.# #.....##.##.#R........fh,5 #....###.##.#....#...#...##' #.##.##.....∩.. #. #.##.###....e   deep elf zephyrmancer (asleep, ally t…)fhV .. ...... ##...♣Z   deep elf annihilator zombie (minion) .. ... ##..fhd   deep elf archer zombie (minion) ## ###.## Z   deep elf zephyrmancer zombie (minion)fhfhBfh&fhOZZR.fhHR   Sugats the hexere   deep elf zephyrmancer (asleep, ally t…)ZZ 3 zombiesfh. fh %5fh fhPfh^  ... ##. #.. #.. ##''## ###. #....## ##.))) #.....## ##...♣ ##......# #####)....) #'......####.##...).∩ #......ZZZR.#..Z)#...fh ` #...@..#.##.#.Z #.e....#.##Z.Z♣.ZR.# #.....##.##.#R #....###.##.#....#... ...##'# #.##.##.....∩ .... #.# #.##.###. ..! ...... ##...♣fhy .. ... ... ## ## ###.fh fh" fhm fh5 fh fhn c.RZZfhi %6fh fh 5 _Found a potion of invisibility.fh ... ## #..# #fh6  ##''## ###. #....##fhg+ ##.fh #.....## ##...♣fh> ##......# #####).... #'......####.##...).∩fhuv #......Z.RZ.#..Z)# #..@..Z#.##.#.Zfh #.e....#.##Z.Z♣.ZR.# #.....##.##.#Rfh { #....###.##.#....#fhV ...##'# #.##.##.....∩ .... #.# #.##.###fh  ..... ..! ...... ##...♣ ..... ... ... ## ## ###.fhfhrfhfhYfhfh+Z'ZZ..Ze   deep elf zephyrmancer (asleep, ally t…)ZZZZ 4 zombies (minion)fh%7fh7fhfhrg  The helpless deep elf zephyrmancer fails to defend itself.  fh=s9You stick the deep elf zephyrmancer like a pincushion!!!!fh|6.).Z   deep elf pyromancer zombie (minion)   deep elf annihilator zombie (minion)Z   deep elf archer zombie (minion)Z   deep elf zephyrmancer zombie (minion)fh423 4 (0.4fhfhY _You kill the deep elf zephyrmancer!fh fh fh{ fhU fh0 fhٍ fh fh fh ;38 fhc fhJ fh1 fh fh fh fh fh fh fhh fh fh fhw fhij fh+ fh fh fh fh׼ fh fh fh fh> fh fh/ fhv %  fh There is an open door here.fh fh fh fh fh fh fhH  _fh fh fhH #'......####.##...).∩.#......R....#..Z)#..#.....R#.##.#.Z.....#.)..ZZ#.##Z.Z♣.ZR.#.#....Z##.##.#R.......fh # #...Z###.##.#....#.....##Z# #.##.##.....∩......##.###.##.###.........'.@!....... ##...♣.....'.......... ##.........###''##### ###.##'#.. ...# .#fhe # #. ....# ..## ....'( ## (   +3 hand axe of freezing (dormant) ....'.> ZZZZ 4 zombiesfh  ....#.. fh2 72.4 (5.0  A +3 hand axe of freezing comes into view.fh fh e.Z.Zfhd ;, all…)fh *3.4 (6fh fh ; _Found a stone staircase leading down.fhȰ ).∩ #......) #..... #.)... #...ZZ fh# #....# .....##Z# ∩ .....##Z###.##. .....'.@!.......  .....'.......... fhLF .....###''#####  #'#.. ...#  fhW# #. ....#  # ....'(  fhT....'.>  ....#.. fhE ] ).∩ #......) #..... fhE #.)... #...ZZ # #....# fhE .....##Z# ∩ fhE .....##Z###.##. .....'.@!.......  fh1F u.....'..........  .....###''#####  fhbF #'#.. ...#  fhF ]# #. ....#  # ....'(  fhF ....'.>  ....#.. fhF fhHM fh R fhW fh[ n _A +3 hand axe of freezing is nearby!fh #'......####.##...).∩.#......R....#..Z)#...##.....R#.##.#.Z.#.)...Z#.##Z.Z♣.ZR.#.fh5 Q#...ZZ##.##.#R.# #....###.##.#....#...#.....##Z# #.##.##.....∩......##Z###.##.###.fh :.....'..@. ##...♣......'. ##......###''###### ###.#fh v#'#.. ....# .# # #. .....## ......'( ## Z   deep elf annihilator zombie (minion)......'.>    deep elf archer zombie (minion)fhA .......#.. Z   deep elf zephyrmancer zombie (minion)fh fh fhY .Z pyromance nnihilator zombie (minion) archfh Z   deep elf zephyrmancer zombie (minion)fh 14.4 (1 _fha fha fh Z.Zfh 423 5.4 (2fh fh > _E - 2 potions of invisibility (gained 1)fhG fhfhfhN _There are no items here.fh,#'......####.##...).∩.#......R....#..Z)#...#.#.....R#.##.#.Z.#.)...Z#.##Z.Z♣.ZR.#..∩#.....##.##.#R.fh># #..ZZ###.##.#....#...#......##Z# #.##.##.....∩......##Z###.##.###.fhq.....'.##...♣......'.fh!##.....#fh˻.....###''####### ###.##'#.. ....# fh.# # #. ......# .......'( ##  archfhC........'.>fh~l...#.. fh/fh&.fh)ZfhpO38 6.4 (1 _fh\fhfhn *......R....#..Z)#...##.....R#.##.#.Z........#.)...Z#.##Z.Z♣.ZR.#..∩)fhNj #.....##.##.#R..........# #..ZZ###.##.#....#...#fh .....##Z# #.##.##.....∩...[.....##.###.##.###......fh- .....'..Z........##...♣...#fhb |.....'......##fhό .....###''#######. ###.### #'#........# .# # #.........fh ..#  #.........'(##fh2 {.........'.> fh_ (   glowing mace (dormant).........#.. fh Z   deep elf archer zombie (minion)(fh fh fh fho l'Z.Zfh۟ +3 mace of draining (dormant, ally ta…)Z   deep elf zephyrmancer zombie (minion)fh %7fhX fh  fhߪ X_A +3 mace of draining comes into view.fhC ##.##.#.Z......fh, #.)...Z#.##Z.Z♣.ZR.#..∩ #.....##.##.#R.........# '#..ZZ###.##.#....#...# .....##Z# #.##.##.....∩. .....##Z###.##.###........ .....'...........##...♣ .....'.Zfh$..##.. .....###'@#######. ###.# #'#........# .#  # #.........#.#fh #...'( ## 'fh...'.>'...#..#(( 2 dancing weapons (dormant, 1#(........#..#fh-RZZZZ 5 zombies####++##### .#fhfhfhfhfhffhB..ZfhYv.Zally targfh%8fhfh" fhH_There is a large open door here.fh\J #.)...Z#.##Z.Z♣.ZR.#..∩)#.....##.##.#R..........# '#...Z###.##.#....#...#.....##Z# #.##.##.....∩...[.....##Z###.##.##.fhCK .....'..Z........##...♣...#.....'............##.....##.....###Z'#######. ###.### #'#.......@# .# # #...#  #.'(## '.'.>. '.#..###(#..# fhK u####++##### .#  4 ..fhM fhyN fhN fhGO fh;P fhqV R.ZR   Sugats the hexer(( 2 dancing weapons (dormant, ally targ…)ZZZZZ 5 zombies (minion)fh[ ,9 _fhb fh%e fh8#.....##.##.#R...........# '#..R.###.##.#....#...#fh.....##Z# #.##.##.....∩...[.....##Z###.##.#....#.....'..Z........##...♣...##.....'...Z.fhq!..## fh.....###Z'#######. ###.### #'#........## .# # #...#  #.fhv'(..... ## '.'.>.... '.#..###.#(fh #..#####++#####..#  fh6..    +3 hand axe of freezing (dormant, all.?fh"fh#fh#fh$fh%fhl&fh,.'Z.'ZZfh,(   +3 hand axe of freezing (dormant, all…)ZZZZZ 5 zombies (minion)fh0&80fh6fhb8` _Found a scroll of teleportation.fhF# '#....###.##.#....#...#.....##'# #.##.##.....∩...[.#.....##Z###.##.#....##.....'..Z........##...♣...## .....'..Z...## fh2T.....###'Z#######. ###.### #'#......Z.## .# # #...#####..# ..#  #.(...... ## '.'.> '.#..####(#..# ####++#####..# ... fh..?..##fhZfh"fhfhMfhfhfhR..Z.ZZfhgR   Sugats the hexer(   +3 hand axe of freezing (dormant, all…)ZZZZZ 5 zombies (minion)fhT%1fhfhV _There is a large open door here.fh  fhd  The helpless +3 hand axe of freezing fails to defend itself.  You spit the +3 hand axe of freezing like a pig!!!!fh fhn 'R)ZZZZZ 5 zombies (minion)fh <23 77 (0.3fhE fh  fh) __The +3 hand axe of freezing falls from the air.fhfh'fh|fh1fhfh fh^"fh#fh(fh*;38 fhP-fh#4l  You see here a +3 hand axe of freezing.fhg6fh-8fh9fhg;fhR=fh?fh@fh?A _fhBfhER  There is a stone staircase leading down here.fhGfhJfhKfhMfh>OfhPfh"S5 _fhTfhVfhYfhZfhw\fh^fh`fh_`fhafhcfhblQ.....'............##.....## fhl.....###Z'#######..###.### fhl#'#.......R## ..# .# fhm# #.......Z.#####..#...# fhKm#.........').......### fhm'.........'Z>.....# fhm'.........#ZZ###..# fh`n&(........#..# # ####++#####.@#  #........#  ......?..(.# fhn #.####..##...+ fhns#..# ..##fh o#..# .##..# #fhNo(   +1 battleaxe of flaming (dormant)fh|oX+... fhodZZZZZ 5 zombies (minion)fhv-5.7 (4.0fhYwfh8xfh&yfh/zfhzfh#'.R..ZZ, all…) 3fhZ"fh *6.7 (5fhfh fh\_A +1 battleaxe of flaming comes into view.fhh.....###''#######..###.###  #'#........## ..# .#  # #.R.#####..#...#  #.fhi2.').......### '.'.>.....# '.#.Z###..# #(#ZZ# # fh}i*####++#####..###..#  #...@....#.......?..(.# #.####..##...+ fhi #..# ..## #..# .##..# .# fh4j+... # ### fhwkfhwT.ZfhQ  A rebounding bolt of fire appears from out of your range of vision.  The rebounding bolt of fire hits your deep elf annihilator zombie!!!fh3&***   deep elf archer zombie (minion)Z   deep elf zephyrmancer zombie (minion)fhٺfhfht(.fhRfh'fh2$..fhy.Z((ally target)fh4===7.7 (1fh/fh  fhf V_Your deep elf annihilator zombie is destroyed!fh$.....###''#..###.### #'#..## ..# .# # #..#####..#...# fh'#.R').......### '.'.>.....# '.fh#..###..# #(.#.Z# .# ####++#####.Z###..# #.fhu# .?..(.# #.####..##...+ #..# ..## #..# ..#fh #..# ..# (   +1 battleaxe of flaming (ally target)+... ..# fhOZ   deep elf zephyrmancer zombie (minion)### ..+ fhfhT(.fhfhfhfh_].Z archfhZ   deep elf zephyrmancer zombie (minion)fh/---8fhfh>!fhMYour deep elf annihilator zombie is destroyed! fh Casting: Ensorcelled Hibernation (safe; 1% risk of failure) fhJ Confirm with . or Enter, or press ? or * to list all spells.mana viper appears with a sibilant hiss.+1 battleaxe of flaming!! The +1 battleaxe of flaming burns you.  The +1 battleaxe of flaming hits your mana viper!!fh>fh;.##SZS   mana viper (summonedfh) archZ   deep elf zephyrmancer zombie (minion)  The +1 battleaxe of flaming hits your mana viper!!  fhThe +1 battleaxe of flaming burns your mana viper.  The +1 battleaxe of flaming barely misses you.  The +1 battleaxe of flaming hits your deep elf zephyrmancer zombie!burns your deep elf zephyrmancer zombiefh. fh;02------fh29----23 ====9fhofh fhڳB_The +1 battleaxe of flaming burns your mana viper.fhfhwb=---90.1 (0.4fhfh) fhcM_You miss the +1 battleaxe of flaming.fhX! _You miss the +1 battleaxe of flaming.  You miss the +1 battleaxe of flaming.hits you but does no damage.   Your mana viper dies!fh i   Your mana viper disappears in a puff of smoke!The +1 battleaxe of flaming hits your deep elf zephyrmancer zombie!!  The +1 battleaxe of flaming burns your deep elf zephyrmancer zombie!fhwp§.Z   deep elf archer zombie (minion) fh's3------==-5fh]yfh?{e _Your deep elf zephyrmancer zombie is destroyed!fhLEI  You hit the +1 battleaxe of flaming.fh,KZ.ZfhXM.--9fhHQfhvSE _The +1 battleaxe of flaming is lightly damaged.fh9 _The +1 battleaxe of flaming is lightly damaged.  Casting: Summon Mana Viper (dangerous; 4% risk of failure)  fhConfirm with . or Enter, or press ? or * to list all spells.  A mana viper appears with a sibilant hiss.  The +1 battleaxe of flaming closely misses you. fhf@ hits your deep elf archer zombie!fh6RSfhR.R   Sugats the hexerfh(   +1 battleaxe of flaming (ally target)fhvS   mana viper (summoned)fhZ   deep elf archer zombie (minion)fh%4fhQ--------==1.9 (1.0fhfhG fh}F_The +1 battleaxe of flaming burns your deep elf archer zombie.fhb9#  fhք _The +1 battleaxe of flaming burns your deep elf archer zombie.  You puncture the +1 battleaxe of flaming!  The +1 battleaxe of flaming is heavily damaged.The +1 battleaxe of flaming hits you!!fh2!  !fh178/131 ----5=---====fh%2.2 (0.3fhfhtu _Your deep elf archer zombie misses the +1 battleaxe of flaming.fh$ fh$C You hit the +1 battleaxe of flaming.fh-Y.Sfh-_=---6 (0.4fh2fh+5 fhc5a_The +1 battleaxe of flaming is heavily damaged.fhy .....###''#..###.###  #'#..## ..# .# fhI # #fhc..#####..#...# #fh$.v').......### '.'.>.....# 'fhg.#Z.###..# #(.#..# .# ####++#####R.###..# #...@S(..# fhJ.?Z...# #.####..##...+ #..# ..## #..# ..#fh? #..# ..# +... ..#v   thermic dynamo ### ..+(   +1 battleaxe of flaming (ally target)fhS   mana viper (summoned)(…)fh۰nv You swap places.  fh@A thermic dynamo comes into view.hits your mana viper!  The +1 battleaxe of flaming burns your mana viper.  fhThe +1 battleaxe of flaming hits your deep elf archer zombie!  The +1 battleaxe of flaming burns your deep elf archer zombie.fh0>v*fh3vfh (fast)Sugats mumbles some strange words.fh47T vRfh7/Sugats seems to speed up.fhs=' fh=;v***fh=***fh>(ally target)A wild whirl of ice shoots out from the thermic dynamo at you.The rebounding bolt of cold hits your deep elf pyromancer zombie.  Your deep elf pyromancer zombie resists.fhWmfhw^vZ..fhx.@?vrebounding bolt of cold hits your deep elf pyromancer zombie.  fhSxYour deep elf pyromancer zombie resists.  The rebounding bolt of cold misses you.Your mana viper bites the +1 battleaxe of flaming but does no damage.  The +1 battleaxe of flaming completely misses your mana viper.  The +1 battleaxe of flaming closely misses your deep elf archer zombie.fh{9----38 ====3.6 (1.0fhvfh| _Your deep elf archer zombie barely misses the +1 battleaxe of flaming.fhQ  .....###''#..###.### #'#........## ..# .# # #...#####..#...# #.v').......### '.Z.>.....# 'fh|R .#..###..# #(.#..# .# ####++#####R.###..# #..@.S(..#.?Z...#fhR  #.####..##...+ #..# ..## #..# ..# #..# ..# +... ..#fhNS v ###. ..+fhT fh ] The thermic dynamo freezes your deep elf pyromancer zombie.  Your deep elf pyromancer zombie resists.!  fh] Your deep elf pyromancer zombie hits the thermic dynamo but does no damage.  The +1 battleaxe of flaming hits your mana viper!  The +1 battleaxe of flaming burns your mana viper.fhl  The +1 battleaxe of flaming closely misses your deep elf archer zombie.Something hits your deep elf pyromancer zombie!fhLt '.Rv fhw w80==--4fh 9vfh c _Your deep elf pyromancer zombie is destroyed!fhò  .....###''#..###.### #'#..## ..# .# # #fh' ,..#####..#...# #.v').......### 'fh .'.>.....# '.#..###..#fh ~ #(.#..# .#fh'  ####++#####..###..#fh`  #.@.RS(..#fh Q.?Z...#fhѴ -##.####..##...+ #..# ..##fh m #..# ..#fhF m #..# ..#fh|  +... ..#(   +1 battleaxe of flaming (ally target)fh  ###. ..+S   mana viper (summoned)fh' Z   deep elf archer zombie (minion)fhٹ fh fhP Tmana viper bites the +1 battleaxe of flaming!fh P.  The +1 battleaxe of flaming hits your deep elf archer zombie!!  fh The +1 battleaxe of flaming burns your deep elf archer zombie!  Your deep elf archer zombie hits the +1 battleaxe of flaming.fh fh i .(vfh, !.)Sv   thermic dynamo(   +3 mace of drainingfhk S   mana viper (summoned)(…)The +1 battleaxe of flaming falls from the air.fh fhu ******The thermic dynamo overcharges itself and releases excess heat at you.fh fh\v...@fhB..fh7 2==8fh====5 _The rebounding bolt of fire misses you.fhg"Lvvfh% fh%a_Your Hexes skill increases to level 16!fh.6 .....###''fhX.9#..###.### #'#fh..## ..# .# # #fh..#####..#...# #fh/t.().......### 'fh]/g.v.>.....# 'fh/f.#..###..# #(fh/V.#..# .#fh 0 ####++#####..###..#fhN04 #@..R.)..#.SZ...#fh0.##.####..##...+fh0 #..# ..## fh0#..# ..# #..# ..#fh4 +... ..#S   mana viper (summoned) ###.?..+Z   deep elf archer zombie (minion) fh5fh5fh7fh\8fhm9fh :fh ;fh&FS''v(fhfFqRSZ?.fhFv   thermic dynamo(   +3 mace of draining (ally target)fhFS   mana viper (summoned)(…)fhJ56=fhJ=----6fhULvvfhpXQ _Found 2 scrolls of torment.fhfhNfhfhTI .fh(SZ.v Sugats hits the +3 mace of draining with a +0 dagger of draining!  Sugats hits the +3 mace of draining with a +0 dagger of draining.fh,***fh @** vfhB(ally target)(  distracted, ally…)fhySugats hits the +3 mace of draining with a +0 dagger of draining.  The thermic dynamo overcharges itself and releases excess heat at you.  The rebounding bolt of fire hits the +3 mace of draining!  The +3 mace of draining resists.  The rebounding bolt of fire hits Sugats!!resistsfh.fh)&  fh*}The rebounding bolt of fire misses you.Your mana viper bites the +3 mace of draining!!fh1pv.)Rfh1B@.S   mana viper (summoned)Z   deep elf archer zombie (minion)fh9e3==9fh :=====7fh?:vfhBa _The +3 mace of draining falls from the air.fh'N.....###''#..###.### fhP(}#'#.## ..# .# fh(# #.#####..#...# #.fh(').......### '.fh-)'v>.....# '.fh`)^#..###..# fh)#(.fh)#).# .# fh)####++#####RS###..# fhG*#.@.Z.)..# .fhy*T?....# fh*.##.####..##...+ fh*#..# ..## #fh+ fhG+#..# ..# +... ..# fhw+vfh+z###.?..+ fh-fhL.fhs0fh6 fh6g The thermic dynamo touches Sugats! Sugats is engulfed in flames!  fh7Sugats resists.fh]AvRS.Z.vfhGZ=---8fhM:vfhP fh?Q0_The thermic dynamo barely misses Sugats.fh?'............##.....##.....###''#######..###.###'## ..# #fh|.#####..#...#).......###'v>...'.#R.###.fh8(........#)S# .#####++#####@Z###..# #.....)..#fh.........?....#.##.####..##...+#..# ..###..# ..##..#+... ..####.?..+fhfha) S.vSugats hits the thermic dynamo with a +0 dagger of draining!  Sugats completely misses the thermic dynamo.fh/] ****fh0G** vfh]0The thermic dynamo overflows with ice and vents excess cold at you.The rebounding bolt of cold hits Sugats!  Sugats resists.fh`fhhRZ@....fhlD====9fhv9vfhz] _The rebounding bolt of cold misses you.fhx_.....'.##...♣.....'............##..........###''#######..###.###fh#'#........## ..# .# fh# #.........#####..#...# fhHu#.........')..fh}!##'.fh.'v>.....# '..fh!#RS###..# fh#(........#Z@# .# fhy####++#####..###..#  fh5t#.....)..# fhi..........?....# fh.##.####..##...+fh+#..# ..###..# ..# vfh` #..# ..# +... ..# fh!fh):The thermic dynamo touches your mana viper!  Your mana viper is engulfed in flames!fh:thermic dynamo engulfs your mana viper.  The thermic dynamo freezes your mana viper!!  Your mana viper dies!fhBrRv.§ fh5CZ   deep elf archer zombie (minion)fhG47===--900fhMLvvfhzPd _Your mana viper disappears in a puff of smoke!fh##R###.##.###.........##.##...♣...##'............##.....##.....###''#######..###.###'## ..# #.....#####..#...#.........').......###.....Rv>.....#'.#.@###.fh2(........#Z§# ####++#####..### #.....).........?....#.##.####..##...+#..# ..##v#..# ..##..#fh a  Sugats hits the thermic dynamo with a +0 dagger of draining.fhW Z)fhq Sugats barely misses the thermic dynamo.Sugats hits the thermic dynamo with a +0 dagger of draining!fhSO---1fh:vfhO b _The thermic dynamo completely misses you. x2fhuE  You puncture the thermic dynamo!fhfhS'R.Z   deep elf archer zombie (minion)fhX=23 ==2.0 (0.4fhfh0U _You destroy the thermic dynamo!fh  .....##'# #.##.∩...[.## .....##.###.##.###.........## .....'#...♣...## .....'............##.....##fh , .....###''#######..###.### #'## ..# .## #.#####..#...# #fhJ .').......### '.........'@>.....# '.........#ZR###..#fh  #(........#).# .#####++#####..###..# #....)..# ..........?....#.##.####..##...+fh\  #..# .##  #..# ..#fh fh b538 --3.0 (1.0fhg fh & _You swap places.fh3fhfh",fhr#fhq'fh'?68fh<*fh.fhW.fh0fh5fhS5fh29fh~=fh=97fh@fhDfhE59=fhVEfhGfhKfh:LS8=fhNfhRfh6SfhUfh[fh[fhE^fhafhobR9=30fhbE==fh efhgifhifhlfh|pH _Sugats is no longer moving quickly.fh q:90fhysfhCwfhwfhyfh}fh~?1=fhW~fhfhafh#1fhfh]fh;fh|fhfhSfh92fhDfhfhafhfhfhEY3=2fh(=fh^fhfhBfhfhfhfhfhfhڵX94=fhøfhRfhh3==fhAfh fhM%5fhfhafhfh fhfhfhpfh_fhn64==fhfh2fhfhfhfh%7fhffhhfhfhDfhO=fhAfhfhq%8fh7fhfhfh2fh fh K9=fh fhfhfh}fh\q100/131=fhfhFfhfh"fh?': _Ancestor HP restored.fh'fh&*fh-fhB.%1fh1fhu4fh4fh 7fh:fhC;%2fh>fhhBfhBfh$EfhHfh=Ifh[KfhNOfhO%3fh2RfhUfhVfh&[fh\fh]K4=fh_fh{cfhcfhffhykfhkfhxnfhIrfhrU5=fhnufh=yfhtyfh{fhfh3%6fhfh<fhfhfhʏfhfhfhvfh%7fhfhfhΜfhOfh*fhx%8fhfhʪ,fh"fhfhT%9fhfhfhfhfhi,fhfhfhKL10=fhfhfhfhfhfhV#1fh2=fhfhfhfhfhYfhfh6fhfhm%2fhfhfhfhgfh%fh%3fhfhfhfhIfhfhfhmfh+ fh %4fhfhfh.fhfhfh#5fhK(=fh1fh,fh"fh&fh&#6fh&2=fh-)fh-fh-fh0fh%5fhr5fh-8fh<fh\=%7fh?fhCfh!DfhFfh8JfhJ%8fhMfhS,fhUfhmYfhYfh\fh_fhX`%9fhbfhffhffhJifhlfh m&20fhrofh2sfhssfhufhyfh8zfh|fhfh K1=fhfhrfhfhPfhǍfhU2=fhofhɕfh fhfhfh\fhߟfhfh0%3fhfhfhfhyfhJfh%4fhfhgfhfhfhJfh%5fh fhfhfhhfh8fhfh:fhfhK6=fhfh[fhfhZfh.fhU7=fh/fhfhBfhfhfhfhMfhfh %8fh fh+fhyfhfhfh-%9fhfh fh fhl fh;fhzfhfhYfh&[40m30fh+fhfh' fh"fh^&fh&K1=fh*fh-fh1fh1fhL4fh75 _You swap places.fh;fh%>fhf>fh@fhdGh  You see here a +3 mace of draining.fhJfhMfhOfh|P _fhRfhVfhZfh]fh#afh|a9=fhdfhgfhkfhpfhs,fh1vfhl~=23 fh~fhy _j - 15 scrolls of teleportation (gained 1)fh-fh{;38 fhLjfhfh%fh8fhfh4fh͗fhzl  You see here a +1 battleaxe of flaming.fh'fhfh  _fhfhͭfhfhfh?fhfhfhfhſfh5fhtfhfh fhfhWfhfhfhfhfhfhfh%fhdfhLfhfh9fhfhfh=fhfh>fhfhfhfhfhfh}  ####++#####..###..# fhY_ ####.....)..#  ...............# fh .##.####..##...+  #..##..##  #..##..#  fh#..##Z.#  +...R..#  fhaZ###.@..+ -- ######  fhY R  fhK  Your pack is full.fh{ 603027.0) _You see here 2 scrolls of torment.fh_ fh fhM fhn fhK fh6 $fhp }Could not pick up 2 scrolls of torment here; Ignore it? Y - Yes  fh N - No fh + A - Alwaysfh0 fhWK  ####++#####..###..#jesper the Bewitcher####.....)..#fhK Human of Hepliaklqana *****................#Health: 131/131 ========================fhK .##.####..##...+Magic: 34/34 ========================#..##..##AC: 14fhL Str: 7#..##..#EV: 38 Int: 24fhRL #..##Z.#SH: 0Dex: 24+...R..#XL: 19 Next: 59% Place: Elven Halls:1fhL p###.@..+Noise: ---------  Time: 36030.0 (0.0)######fhL "w) +9 rapier (speed)Cast: Ensorcelled Hibernation Fly R   Sugats the hexerfh*M Z   deep elf archer zombie (minion) _You see here a +1 battleaxe of flaming.  Your pack is full. fhfM _You see here 2 scrolls of torment.  Your pack is full.  You see here 2 scrolls of torment.  fhM 3Okay, then.fhO fhAT fhV . _fhPfhQfh-UfhFafh{b~Could not pick up 2 scrolls of torment here; Ignore it? fhbYY - Yes  N - No  A - Alwaysfh|fh ####++#####..###..#jesper the Bewitcher####.....)..#Human of Hepliaklqana *****................#Health: 131/131 ========================.##.####..##...+Magic: 34/34 ========================#..##..##AC: 14Str: 7#..##..#EV: 38 Int: 24#..##Z.#SH: 0Dex: 24+...R..#XL: 19 Next: 59% Place: Elven Halls:1###.@..+Noise: ---------  Time: 36030.0 (0.0)######w) +9 rapiefhr (speed)Cast: Ensorcelled Hibernation Fly R   Sugats the hexerZ   deep elf archer zombie (minion) _You see here 2 scrolls of torment.  Your pack is full.  You see here 2 scrolls of torment. _Okay, then.Your pack is full.  You see here 2 scrolls of torment.fh1fh~  Your pack is full. see here 2 scrolls of torment. fh_Okay, then.  Your pack is full. see here 2 scrolls of torment.  Autopickup disabled for scrolls of torment.fhyfhfhu _fh{fh"fhfhtfhfhfhfhxfh'23 fhfh%F _You reach down and open the door.fhfhffh]fh;38 fhfh@  There is an open door here.fhfhfh/fh _fhfhfhfhfhzfhfhfhfh fh fh> fh fhfhfh~fh7fh,fh[fh" fh......').......### ......'.>.....# ......#..###..# ......#).# ..# ##### fhG++#####..###..###....######.....)..##......# ..............#.......# fhV ##.####..##...+......##..##..##.@...#####..##..#..R..###..#..##..#.Z...##..fh +.....Z#....####.###.?..'...##########..#######fh 0Your pack is full.fh" fh#`8.0 (8 _You see here a scroll of identify.fhvp fhp fhs fh' fht Could not pick up a scroll of identify here; Ignore it? Y - Yes  N - No fh + A - AlwaysfhO9fh9fhT......').......###jesper the Bewitcher ......'.>.....#fhUHuman of Hepliaklqana *****. ......#..###..#Health: 131/131 ======================== ......#).# ..# #####Magic: 34/34 ======================== ++#####..###..###....##AC: 14fhNUtStr: 7####.....)..##......#EV: 38 Int: 24 ..............#.......#fhUSH: 0Dex: 24 ##.####..##...+......#fhU@XL: 19 Next: 59% Place: Elven Halls:1#..##..##.@...#### Noise: ---------  Time: 36038.0 (0.0)#..##..#..R..##fh_WM#.. w) +9 rapier (speed)#..##..#.Z...##.. Cast: Ensorcelled Hibernation +.....Z#....####. Fly ###.?..'...##########..### R   Sugats the hexer####Z   deep elf archer zombie (minion) _There is an open door here.  Your pack is full. _You see here a scroll of identify.  Your pack is full.  You see here a scroll of identify.  Okay, then.fhZfh`fhb. _fh^fh}sRead which item? Inventory Items fhScrolls  e - 2 scrolls of amnesia  f - a scroll of fog  g - a scroll of blinking fhb i - 4 scrolls of enchant weapon  j - 15 scrolls of teleportation  o - 4 scrolls of noise  q - 2 scrolls of vulnerabilityfhs - 2 scrolls of butterflies  t - 6 scrolls of poisonu - 5 scrolls of revelation  fh+gy - a scroll of brand weapon  D - 3 scrolls of silence  L - 5 scrolls of enchant armour fh N - 3 scrolls of immolation Floor Items ([,] to select) Scrollsfha scroll of identify [!] read|quaff|evoke[?] describe selectedfhA" fh1( fh. @......').......###jesper the Bewitcher ......'.>.....#Human of Hepliaklqana *****. ......#..###..#fhE/ rHealth: 131/131 ======================== ......#).# ..# #####Magic: 34/34 ======================== ++#####..###..###....##AC: 14Str: 7fh/ ####.....)..##......#EV: 38 Int: 24 ..............#.......#SH: 0Dex: 24 fh\0 ##.####..##...+......#XL: 19 Next: 59% Place: Elven Halls:1#..##..##.@...#### Noise: ---------  Time: 36038.0 (0.0)#..##..#..R..###.. w) +9 rapier (speed)#..##..#.Z...#fh0 #.. Cast: Ensorcelled Hibernation +.....Z#....####. Fly ###.?..'...##########..##fhK1 # R   Sugats the hexer####Z   deep elf archer zombie (minion) _There is an open door here.  Your pack is full. fh1 _You see here a scroll of identify.  Your pack is full.  You see here a scroll of identify. _Okay, then.fh2 fhr4 Identify which item? (\ to view known items) Potions (select first with !)  I - 4 fuming pink potions fh4  M - 3 fizzy amethyst potions[?] describe selectedfh,fhS-fh6fhC......').......###jesper the Bewitcher fhDV......'.>.....#fhfh@fhBBfhXEfhG;38 fhHfh$LfhOfhRfhUfh]VfhzXfh`fhdfhbefhgfhIl fhl/_You swap places.fhxnfhofh1pfhdqfhsfhufhwfhw'23 fhIyfhL}F _You reach down and open the door.fhLfhofhfhK;38 fhfh@  There is an open door here.fhfhafhfh _fhBfhfhfhfh/fhofhfhfh(fh4fhJfhfh6fhfhfhfhV,fhfhfh޾fhfhfhefhfhfhfh@fhMfhfhfhfhfhqfhfh fhfh fhfhXfhfhfhfhfhfh]fh#fhofhfhfhfhSfh4fhfh> fhF fhfhfhfhfh*fhfhfhNfhYfh fhI#fh%fh'fh'fh)fhs-%  fh-CYou see here a +3 mace of draining.fh/fh1fh3fh!4 _fhB7fhV9fh;fh=fh?fh?fhFAfhCfhCEfh1GfhEIfhIfhKfh=Mfh}OfhqQfh`SfhSfhNUfhWfhYfhZfh\\fh\fh]fh_fhafhcfhCefhefhffh*jfhOlfhmfhofhofhqfhEtfhwfh]w'23 fhyfhs  # #.........#####..#...#fhCd #.........').......### '.........'.>.....## '.........#..###..# fhu#(........#).# #..# ### ####++#####..###..###.. fh#####..####.....)..##... fh.......RZ..........#R... .###.##@####..##...'....66.0 (27.0) fh2#'# #..##..##.. ... #..##..#... fhlD+.... #..##..#.... +.....+......#.... #....####.?..'...#fh ##>.## ######..########## fh߄@_You reach down and open the door.fh[ _Found a stone staircase leading down.fh 3fh fh fh fh fhW fhd 38 _  There is an open door here.fhn fh fhT fh  _fh fh, fh fh fh ,fhJ fh fh fh =23 fh fh L _You reach down and open the large door.fh: fh Q38 fh fh E  There is a large open door here.fh fh fh fh{  _fhB fh fh fh fh fh@ fh fh fh fh fh ,fh fh fh fh fh fhW fh fhN fhn fhd fhN ,fh fh fh fh  fh ,fh fh fh fh! fh?# Bfh% ,fh& fh' ,fhi( fhz) fh* fh+ fh, ,fhx- fh/ fh;0 fha1 fhz2 fh2 fh3 fh5 fh^6 fho7 fhk8 fh8 fh|9 fh: fh8< fh= fh> fh> fh? fh@ fhB fhC fhC fhD fhE fhbG fhsH fhsI fhI fh{J fhK fhIM fhwN fhO fhO fhP fhQ fhVS fhT fhU fhV fhV fh\Y fhkZ fhZ '23 fh[ fh] O _You now have 2380 gold pieces (gained 23).fh:_ fh{` fhoa fha ;38 fhjb fhc fhhe fhbf fhf fhHg fhh fheq 6 #.....##.#  ##''####''#....###.# fhq j #...........##'# #.#  ##...........##.###.#  '.....[.....'.......  ..... .....'.....  ... .....###''### fh%r  #'# #'#........##  #..###.........#90.0 (24  #.......Z.##.#.........' fhkr  ##......R....'.........'  #.######....'.........# fhr ] # #..###.....  #..# ####++### fh?s D######..######..####.  ......................  ##########.###.##.####fht fh3x PR.fhy{ +1.0 (25fh" fh - _Found a leather armour.fh}s3fhtfhxfhyfhpzfh3|fh2,fhf@  There is an open door here.fhfhɅfhxfh _fhmfhBfhfhafhfhfhfhafhiXfhgfhfhfhfhfhUfhϩfhfhͭfh5fhfhKfhfhZfhfhfhP  #'......fhE  #+ #......  .#E #.....R  ####.# ##.)...Z  #.... ..#.....#fh:  # ##''####''#....##  #. #...........##'#   #..##...........##fh  #...@.Z...[.....'....8.0 (7.0)  #..##.R.........'....fhq?  #. ##..........###'  # ##'####'#.  #..####.####.#.fh  #.........##.#.......  ##...........'....... E   water elemental (dormant)  #.######....'fh5Z   deep elf archer zombie (minion)  # #..###.......fhtfhlER.fh*9.0 (8fhT7Efh fh_Found the Grimoire of Congelation. _There is an open door here.fhF: fh: fh; fh=> fh.? fh? fhyA fhA $ _fhVF fh;G fhG fhH fhI ,fhJ fhK fhS fh0T fh]U ,fh9V fhW 5 _You swap places.fhY fh|Z fhZ fhU[ fh`\ fh] fhT^ fh1_ fhr_ fh_ fh` fh)b fhb fhc fh d fhd fhe fhf fhg fhmh fhh fh3i fhj fh./---9fh$6fh9& _You swap places.fh” O  Casting: Summon Mana Viper (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fhf fhܕ fhK fhO D  You call upon the dead to rise.fh fh fhq fhv fh fh ...#..e.#eeN.eeeeN   salamander tyranteelementalist (repels missilfh 16---0---23 ===20fhn LReap Fly fhn fh: F _The deep elf knight hits you with a +0 scimitar!fh61*fh[fhq,fhGfh fhfhfhLfhܝ  .eeN.e..#eeeefh7HThe deep elf knight resists with almost no effort.fh;  The deep elf zephyrmancer casts a spell at you.The bolt of lightning misses you. The bolt of lightning hits Sugats!! x2fh^ ***e   deep elf death mageN   salamander tyrante   deep elf elementalist (repels missiles)earcher (repels missiles) Sugats is destroyed!fhfh 'N@.The bolt of lightning hits you! You resist.fhD07-----fht28-----========1fhfh * _You hear a shout! x3fh3,*fhfhfhfhXfhUee.ee.efheN#ee.efhR8--6fhk---=-------2fhfh{ _The deep elf knight looks drowsy... The salamander tyrant misses you.fhv  The helpless deep elf knight fails to defend itself.  You skewer the deep elf knight like a kebab!!!!fhKu ZYou kill the deep elf knight!fh|-60--------4 (0.4fhfh+ _The dead are walking!fh^  #.....# ##jesper the Bewitcher  #.....# .#EHuman of Hepliaklqana *****.  #!....# +###+Health: 108/131 ===================----- fh2_ #.....#...... ...Magic: 22/34 ===============---------  #.....#e..... #..#AC: 14Str: 7 fh_0 #.....#e..... ##''## EV: 23Int: 24  #....ee.e.... #....## SH: 0fh_<Dex: 24 fh4` #...eN#ee.... #.....# XL: 19 Next: 60% Place: Elven Halls:1  #...Z@#...... ##...... Noise: ---------  Time: 36122.4 (0.0) fh`' ##....#...... #'...... w) +9 rapier (speed) fh` #''####+###+ #...... Cast: Ensorcelled Hibernation  #....# .#E #.....R Weak Reap Fly   #....####.# ##.)...Z fhGa> #..###.... ..#.....# e   deep elf death mage fha #..###''####''#....## N   salamander tyrantfha  #..##...........##'# e   deep elf elementalist (repels missiles)fhb fhAb #..##...........##.## e   deep elf archer (repels missiles) (…)You kill the deep elf knight! fh~b3_The dead are walking!  fhbCasting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Anguish (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activatefh]cfh   #.....# ##jesper the Bewitcher  #.....# .#EHuman of Hepliaklqana *****. fh  #!....# +###+Health: 108/131 ===================-----  #.....#...... ...Magic: 22/34 ===============--------- fhN  #.....#e..... #..#AC: 14Str: 7  #.....#e..... ##''## EV: 23Int: 24 fh  #....ee.e.... #....## SH: 0Dex: 24  #...eN#ee.... #.....# XL: 19 Next: 60% Place: Elven Halls:1 fh  #...Z@#...... ##...... Noise: ---------  Time: 36122.4 (0.0)  ##....#...... #'...... w) +9 rapier (speed) fhX  #''####+###+ #...... Cast: Ensorcelled Hibernation  #....# .#E #.....R Weak Reap Fly   #....####.# ##.)...Z fh 7 #..###.... ..#.....# e   deep elf death mage  #..###''####''#....## N   salamander tyrant  #..##...........##'# e   deep elf elementalist (repels missiles) fh  #..##...........##.## e   deep elf archer (repels missiles) (…)The deep elf zephyrmancer is haunted by guilt!  The deep elf elementalist resists with almost no effort.  The deep elf zephyrmancer is haunted by guilt!  The deep elf zephyrmancer easily resists.  fh The deep elf elementalist gestures wildly while chanting.The deep elf elementalist sculpts a pair of cannons out of ice!fh zephyrmancer easily resists.  The deep elf elementalist gestures wildly while chanting.elementalist sculpts a pair of cannons out of ice!  fh  The deep elf zephyrmancer hits you but does no damage.  The deep elf pyromancer casts a spell.fh? fh8  The deep elf pyromancer blinks!  The deep elf zephyrmancer gestures wildly while chanting.fhp* e..# +§Ifh* Iee.e.e..e(anguished)fh + The deep elf zephyrmancer blinks! The salamander tyrant hits you.  You are engulfed in flames! You resist.fh, k99/131 -3=fh- -===3.4 (1fhx2 fh4  fh&5 4_The salamander tyrant is wracked by anguish!fhk  You barely miss the salamander tyrant.fh fhI!fh!fhS"fh47 eIfh@5ee.e.ee....The salamander tyrant is lightly wounded.  fh5nA deep elf zephyrmancer comes into view. It is wielding a +0 rapier.fh1;& fhx;***The deep elf zephyrmancer points at you and mumbles some strange words.fhkfhtlfhgx{ .e)@fhx..earcherepyromancer (anguished) fhyIThe bolt of lightning misses you.fhyK========8 (0.4fhfhQ _Your deep elf knight zombie hits the deep elf zephyrmancer!fh.L 3*fh fNasleep, anguished)fh ,fhT fh  The salamander tyrant looks drowsy...  The deep elf zephyrmancer casts a spell.fh fh= fh9 fh  The deep elf zephyrmancer blinks!  The deep elf zephyrmancer casts a spell.fhp  The deep elf zephyrmancer blinks!  The deep elf pyromancer gestures wildly while chanting.fhf fhb z.e..# +fh e..§.eI..#eee.fh C.N#.eeelementalist (repels missiles)e 2 deep elf pyromancers (1 anguished)fhR ;100/131-fh 1--==------4.8 (1.0fhi fhQ  fh '_The deep elf pyromancer blinks!fhU  The helpless salamander tyrant fails to defend itself.  You spit the salamander tyrant like a pig!!!!fh Z#e   deep elf elementalist (repels missiles)ee 2 deep elf pyromancers (1 anguished)eeee 5 deep elf zephyrmancers (1 ally tfhcYou kill the salamander tyrant!The dead are walking!fh}--1-------5.1 (0.3fh fhQ _Your deep elf knight zombie hits the deep elf zephyrmancer.fh 2*fh* fhNa _  The deep elf zephyrmancer resists with significant effort.fhd s  The deep elf zephyrmancer hits your salamander tyrant zombie with a +0 rapier.fh&e q  The deep elf death mage hits your salamander tyrant zombie with a +0 dagger.fhSt $ .e.eIee.e.efht z42The deep elf zephyrmancer closely misses you.fh 8*fh fast, repels m…The deep elf elementalist mumbles some strange words.fhD fh fh .ee.eThe deep elf elementalist seems to speed up.fh 1The hoarfrost cannon fires a salvo of icy shards.fh The shard of frigid ice hits your salamander tyrant zombie!  Your salamander tyrant zombie partially resists.fh#R S  Your salamander tyrant zombie is flash-frozen.fhGS f19-==6.1 (1.0fh5_ fhEd Q _Your deep elf knight zombie hits the deep elf zephyrmancer.fh_N%  fhNJYou barely miss the deep elf zephyrmancer.fh:OfhlS&  fhSThe deep elf zephyrmancer is heavily wounded.Your salamander tyrant zombie hits the hoarfrost cannon.fh]u  The deep elf zephyrmancer completely misses you.fh^fhiQ...e*eI*.#e.Ieeefh k*5 (0.4fhrfhu_ _The deep elf death mage beckons forth restless souls!fhufhX 2*fhy VesleepfhR fh fh | #.....##!....##.....##...e.#fh #.eI.*##..*Iee......#...eZ#e.....#...Z@#......fh ##..*.#......#''####+###+#..#.fh eee 3 deep elf zephyrmancers (1 anguishThe deep elf zephyrmancer looks drowsy...fhcG#.....#fh#!....##.....##...e.##.eI.*##..*Iee......fhq#...eZ#e.....#...Z@#......##..*.#......#''####+###+#..#.fh8  Your deep elf knight zombie hits the deep elf zephyrmancer!!!  The deep elf zephyrmancer wakes up again.fh#deep elf knight zombie hits the deep elf zephyrmancer!!!  The deep elf zephyrmancer wakes up again.  The lost soul assumes the form of the deep elf zephyrmancer and becomes  anchored to this world!  The deep elf death mage hits your salamander tyrant zombie with a +0 dagger!  The deep elf zephyrmancer casts a spell.fh, ..I..#§e*efhN- 2 deep elf zephyrmancers (1 anguisheThe deep elf zephyrmancer blinks!fhA2  The hoarfrost cannon fires a salvo of icy shards.The shard of frigid ice hits your salamander tyrant zombie!fhhhThe hoarfrost cannon fires a salvo of icy shards.shard of frigid ic!  Your salamander tyrant zombie partially resists.pyromancer hits you with a +0 long sword!  The deep elf pyromancer is wracked by anguish!  The deep elf zephyrmancer gestures wildly while chanting.fht.e94/131 -8--7.5 (1.0fhzfh"}7 _The deep elf zephyrmancer blinks!fh&  fhThe helpless ghostly deep elf zephyrmancer fails to defend itself.  You spit the ghostly deep elf zephyrmancer like a pig!!!!fhkJZlly tarhelpless ghostly deep elf zephyrmancer fails to defend itself.  You spit the ghostly deep elf zephyrmancer like a pig!!!!  You destroy the ghostly deep elf zephyrmancer!  ad are walkingfhb!deep elf elementalist hits your salamander tyrant zombie with a +0 long  sword!fhL-28 (0.3fhfha _Your salamander tyrant zombie hits the hoarfrost cannon but does no damage.fhr3*fhbesleep, 1 a…)fh MfhՀ*.##nguishesword! _Your salamander tyrant zombie hits the hoarfrost cannon but does no damage.ep elf pyromancer looks drowsy...  The deep elf elementalist points next to your deep elf zephyrmancer zombie andmumbles some strange words.  The wall shatters!fhLfh~MfhNNfhNfhT&  fh+UThe blast of rock fragments hits your deep elf zephyrmancer zombie!!  The deep elf death mage hits your salamander tyrant zombie with a +0 dagger!fhPge.*#e..eefhg_.eZ.e   deep elf archer (repels missiles)eepyromancers (1 asleep, 1 fhRj16-=======8.8 (1.0Ensorcelled Hibernation fhSrfh7uO _Your deep elf knight zombie hits the deep elf pyromancer!fh  #.....##!....##.....##.....##..I.*##...Iee......#..eeZ#e.....#..eZ@#......##..Z.#......#''####+###+#..#.e   deep elf pyromancerThe helpless deep elf pyromancer fails to defend itself.fh#.....##!....##.....#fh6#.....##..I.*#fh#...Iee......fhèv#..eeZ#e.....fh}#..eZ@#......fhG##..Z.#......fh#''####+###+fh٩Q#..#.fhp&  fhɶ^You spit the deep elf pyromancer like a pig!!!!!  The deep elf pyromancer wakes up again.fh fh8 The lost soul assumes the form of the deep elf pyromancer and becomes anchored  to this world!  Your salamander tyrant zombie hits the hoarfrost cannon!fhw.e)ZfhyZ==-----9.2 (0.4fh"fhm/ fh/i The deep elf elementalist hits your salamander tyrant zombie with a +0 long _sword!fhi   #.....# .#E  #!....# +###+fh%   #.....#...... ...  #.....#e..... #..#  #..I..#e..... ##''##fh   #...Iee...... #....#  #..eeZ#e..... #.....  #..eZ.#...... ##.....fhp /  ##..@Z#...... #'  #''####+###+ #  #....# .#E #fh   #....####.# ##.)...  #..###.... ..#.....  #..###''####''#fhf 8  #..##...........##'  #..##.##.#  #...'.....[.....'...fh fh# .elementalist hits your salamander tyrant zombie with a +0 long _sword!  Your salamander tyrant zombie is no longer encased in ice.  The deep elf zephyrmancer completely misses you.ghostly deep elf pyromancer hits your deep elf knight zombie with a +0 long sword.fh+ " ****The deep elf zephyrmancer casts a spell at you.The bolt of lightning hits your deep elf knight zombie!!  The bolt of lightning misses you.fho  The bolt of lightning hits your deep elf zephyrmancer zombie!!  The deep elf zephyrmancer is wracked by anguish!!!fhuy XThe bolt of lightning hits your deep elf zephyrmancer zombie!!  The deep elf zephyrmancer is wracked by anguish!!!  The deep elf zephyrmancer dies!  The dead are walking!deep elf elementalist hits your salamander tyrant with a +0 long  sword!fh **.#)eZZ.fh |@ZThe deep elf death mage beckons forth restless souls!fh  `The hoarfrost cannon fires a salvo of icy shards.The shard of frigid ice hits your deep elf zephyrmancer zombie!  Your deep elf zephyrmancer zombie partially resists.fh .Your deep elf zephyrmancer zombie is flash-frozen.  Your deep elf knight zombie hits the ghostly deep elf pyromancer!fh. [5--38 fh 3========30.2 (1.0Ensorcelled Hibernationfh fh j _Your salamander tyrant zombie hits the hoarfrost cannon!  Things that are here: fhP B_a +0 long sword; a +0 robefhR 3*fhm fh  _a +0 long sword; a +0 robe  The deep elf zephyrmancer looks drowsy...  The deep elf elementalist hits your salamander tyrant zombie with a +0 long  sword.e ghostly deep elf pyromancer hits your deep elf knight zombie with a +0 long sword!fhi .*I..#e*Iee..eeZZ.(ally target) fh  sword.ghostly deep elf pyromancer hits your deep elf knight zombie with a +0 longsword!  The deep elf death mage hits your salamander tyrant zombie but does no damage.deep elf elementalist hits your salamander tyranfhX 5-23 ==------1Ensorcelled Hibernation fh2 fhb q  Your deep elf knight zombie hits the ghostly deep elf pyromancer but does no _damage.fh`p #!....##.....##.....#....fhq0#.*I..#e...#..*Iee....#..ZeZ#ee..#..eZZ#....#..@.##''####..#..#..The helpless deep elf zephyrmancer fails to defend itself.fh #!....##.....##.....#....#.*I..#e...#..*Iee....#..ZeZ#ee..fhׂ#..eZZ#....#..@.##''####..#..#..fh  You perforate the deep elf zephyrmancer like a sieve!!!!  The deep elf zephyrmancer wakes up again.  The deep elf zephyrmancer shouts!fh .eThe lost soul assumes the form of the deep elf zephyrmancer and becomes  anchored to this world!fhv `The hoarfrost cannon fires a salvo of icy shards.The shard of frigid ice hits your deep elf zephyrmancer zombie!fh  Your deep elf zephyrmancer zombie partially resists.  The ghostly deep elf pyromancer gestures wildly while chanting.The ghostly deep elf zephyrmancer hits you but does no damage.fhV`  Your salamander tyrant zombie hits the deep elf death mage!fh^fh> *)EZIee.e*eZ#e.eEThe deep elf death mage beckons forth restless souls!fh_====----6 (0.4fhr9Efh  Your deep elf zephyrmancer zombie completely misses the ghostly deep elf _pyromancer.fhLEEfhfh7Efh fh_You can't see any susceptible monsters within range! (Use Z to cast anyway.) fhU fh rEvoke which item? Wands  fh  a - a wand of charming (27)F - a wand of flame (132)  K - a wand of warping (33)  Q - a wand of quicksilver (13)  fh!T - a wand of digging (28)  Y - a wand of mindburst (8) [!] read|quaff|evoke[?] describe selectedfh fh fh  fh{   #.....# .#Ejesper the Bewitcher fho  #!....# +###+Human of Hepliaklqana *****.  #.....#...... ...fh, Health: 95/131 =================-------  #...*.#...... #..# Magic: 15/34 ==========-------------- fh | #.*I..#)..... ##''## AC: 14Str: 7 fh  #.EZIee.e.... #....# EV: 23Int: 24 fhI a #..*eZ#e..... #..... SH: 0Dex: 24 fh  #..eZZ#e..... ##..... XL: 19 Next: 63% Place: Elven Halls:1 fh  ##E.@.#...... #'..... Noise: ====-----  Time: 36131.6 (0.0) fhO ; #''####+###+ #..... w) +9 rapier (speed)  #....# .#E #..... Cast: Ensorcelled Hibernation  fhT  #....####.# ##.)... Weak Reap Fly   #..###.... ..#..... fh; 4 #..###''####''#....# e   deep elf death mage (ally target)  #..##...........##'# e   deep elf elementalist (fast, repels m…)fh '  #..##...........##.# e   deep elf archer (repels missiles) fh S #...'.....[.....'... e   deep elf pyromancer(…)The ghostly deep elf zephyrmancer hits you but does no damage.  fh< Your salamander tyrant zombie hits the deep elf death mage!  The deep elf death mage beckons forth restless souls!Your deep elf zephyrmancer zombie completely misses the ghostly deep elf fh _pyromancer. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)fh9  #.....# .#E  jesper the Bewitcher fh9 0#!....# +###+  Human of Hepliaklqana *****. #.....#...... ...  Health: 95/131 =================------- fh : #...*.#...... #..#  Magic: 15/34 ==========-------------- #.*I..#)..... ##''## AC: 14fh: ^Str: 7 #.EZIee.e.... #....# EV: 23Int: 24fh=;  #..*eZ#e..... #..... SH: 0Dex: 24 fh; u#..eZZ#e..... ##..... XL: 19 Next: 63% Place: Elven Halls:1 ##E.@.#...... #'..... Noise: ====-----  Time: 36131.6 (0.0)fh+<  #''####+###+ #..... w) +9 rapier (speed) fh< f#....# .#E #..... Cast: Ensorcelled Hibernation  #....####.# ##.)... Weak Reap Fly  fh= b#..###.... ..#..... #..###''####''#....# e   deep elf death mage (ally target) fh= #..##...........##'# e   deep elf elementalist (fast, repels m…) #..##...........##.# e   deep elf archer (repels missiles)fh>  #...'.....[.....'... e   deep elf pyromancer(…)_pyromancer. fhv> _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Aiming: CharmPress: ? - help, Shift-Dir - straight linefh> Aim: a ghostly deep elf zephyrmancer, wielding a +0 rapier and wearing a +0  robe (chance to affect: 68%)fh~  #.....# .#Ejesper the Bewitcherfh,  #!....# +###+fhNHuman of Hepliaklqana *****. fhd #.....#...... ...Health: 95/131 =================------- fh^ #...*.#...... #..# Magic: 15/34 ==========--------------  #.*I..#)..... ##''## AC: 14Str: 7 fh #.EZIee.e.... #....# EV: 23Int: 24  #..*eZ#e..... #..... SH: 0Dex: 24 fh #..*ZZ#e..... ##..... XL: 19 Next: 63% Place: Elven Halls:1 fhC ##E.@.#...... #'..... Noise: ====-----  Time: 36131.6 (0.0) fh; #''####+###+ #..... w) +9 rapier (speed)  #....# .#E #..... Cast: Ensorcelled Hibernation  fhف #....####.# ##.)... Weak Reap Fly   #..###.... ..#..... fh"" #..###''####''#....# e   deep elf death mage (ally target) fh9 #..##...........##'# e   deep elf elementalist (fast, repels m…)  #..##...........##.# e   deep elf archer (repels missiles) fhC #...'.....[.....'... e   deep elf pyromancer(…)_pyromancer. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Aiming: CharmPress: ? - help, Shift-Dir - straight linefhHAim: a ghostly deep elf zephyrmancer, wielding a +0 rapier and wearing a +0  robe (chance to affect: 68%)fh>JEEfh' _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Aiming: Charm  Press: ? - help, Shift-Dir - straight lineAim: a ghostly deep elf zephyrmancer, wielding a +0 rapier and wearing a +0  robe (chance to affect: 68%)  The ghostly deep elf zephyrmancer is charmed.fh#*~  The deep elf elementalist hits your salamander tyrant zombie with a +0 long  sword.fh*fhv,x  The deep elf elementalist hits your salamander tyrant zombie with a +0 long  fh,sword!fh/-fh-fh8.*○ZIee..fhT9E*eZ#eee☼Efh$<g6===-2.6 (1fhE7Efh!I _Your deep elf knight zombie completely misses the ghostly deep elf pyromancer.fh8 ###. e#E#!....##+###+ #.....#...... #.....#.. #..# #.*I*.#)..... ##''##.○ZIeee.##.E*eZ#ee.... #..e@Z#e..... ####☼EZ.#...... #'#''####+###+#..[40fhO<>m..# .#E #..#....####.# ##.)#..###.... ..#.....#..###''####''#....#'##...........##.# eknight (wandering)fh0ksword! _Your deep elf knight zombie completely misses the ghostly deep elf pyromancer.You swap places.  A deep elf knight comes into view. It is wielding a +0 short sword.  The deep elf elementalist hits your salamander tyrant zombie with a +0 long fhk sword!fhlp  Your salamander tyrant zombie is destroyed!fhmfhnfhpk  The fire elemental closely misses you.fhw  The fire elemental closely misses your ghostly deep elf zephyrmancer.The deep elf zephyrmancer gestures wildly while chanting.fhxfh  The deep elf zephyrmancer blinks!  The ghostly deep elf pyromancer mumbles some strange words.fhfh7 efhYj*.I.*fhϵZ*ZI§eefhE)eZ#e..EThe ghostly deep elf pyromancer blinks!fh(C EfhThe hoarfrost cannon fires a salvo of icy shards.The shard of frigid ice hits your deep elf zephyrmancer zombie!fh#fhb E)eZ#eefhOcV.○ fhcJYour deep elf zephyrmancer zombie partially resists.fhh?38 -fhh@3Ensorcelled Hibernationfh^!Efh0Efh3 fhöW_Your deep elf knight zombie hits the fire elemental.  Things that are here: fhME_a +0 scimitar; a +0 ring mailfh #Evoke which item? Wands  a - a wand of charming (26)F - a wand of flame (132)  K - a wand of warping (33)  Q - a wand of quicksilver (13)  T - a wand of digging (28)  Y - a wand of mindburst (8) [!] read|quaff|evoke[?] describe selectedfhfhfhmfh}  #.....# ##jesper the Bewitcherfh  #.....# e#EHuman of Hepliaklqana *****.  #!....##+###+fhGHealth: 96/131 =================-------  #.....#...... ...Magic: 15/34 ==========--------------fh fhR #.e...#...... #..# AC: 14Str: 7 fh, #*.I.*#)..... ##''## EV: 38 Int: 24 fh~ #.*ZI§ee..... #....# SH: 0Dex: 24 fh #.E)eZ#ee.... #..... XL: 19 Next: 63% Place: Elven Halls:1 fh^ #..e@.#...... ##..... Noise: ===------  Time: 36133.6 (0.0)  ##○EZ.#...... #'..... w) +9 rapier (speed) fh} #''####+###+ #..... Cast: Ensorcelled Hibernation fh #....# .#E #..... Weak Reap Fly   #....####.# ##.)... fhE> #..###.... ..#..... e   deep elf death mage fh9 #..###''####''#....# e   deep elf elementalist (fast, repels m…)  #..##...........##'# e   deep elf archer (repels missiles) fh, #..##...........##.# e   deep elf knight(…)The hoarfrost cannon fires a salvo of icy shards.fh9+The shard of frigid ice hits your deep elf zephyrmancer zombie!  Your deep elf zephyrmancer zombie partially resists. _Your deep elf knight zombie hits the fire elemental.  Things that are here: _a +0 scimitar; a +0 ring mailfh5%  #.....# ##  jesper the Bewitcher fh% #.....# e#E  Human of Hepliaklqana *****. #!....##+###+  Health: 96/131 =================-------fh!& . #.....#...... ...  Magic: 15/34 ==========-------------- fhq& #.e...#...... #..#  AC: 14Str: 7 #*.I.*#)..... ##''## EV: 38 Int: 24fh& / #.*ZI§ee..... #....# SH: 0Dex: 24 fh ' K#.E)eZ#ee.... #..... XL: 19 Next: 63% Place: Elven Halls:1 fhW' +#..e@.#...... ##..... Noise: ===------  Time: 36133.6 (0.0) fh' ##○EZ.#...... #'..... w) +9 rapier (speed) #''####+###+ #..... Cast: Ensorcelled Hibernation fh' #....# .#E #..... Weak Reap Fly  #....####.# ##.)... fhA( #..###.... ..#..... e   deep elf death mage #..###''####''#....# e   deep elf elementalist (fast, repels m…) fh( #..##...........##'# e   deep elf archer (repels missiles) fh( m#..##...........##.# e   deep elf knight(…)Things that are here: _a +0 scimitar; a +0 ring mail  Aiming: Charmfh;) Press: ? - help, Shift-Dir - straight lineAim: a deep elf death mage, wielding a +0 dagger and wearing a +0 robe (lightlywounded, chance to affect: 33%)fh  #.....# ##jesper the Bewitcher  #.....# e#EHuman of Hepliaklqana *****. fh #!....##+###+Health: 96/131 =================-------  #.....#...... ...Magic: 15/34 ==========--------------  #.e...#...... #..# AC: 14Str: 7  #*.I.*#)..... ##''## EV: 38 Int: 24 fh #.*ZI§ee..... #....# SH: 0Dex: 24  #.E)*Z#ee.... #..... XL: 19 Next: 63% Place: Elven Halls:1  #..e@.#...... ##..... Noise: ===------  Time: 36133.6 (0.0)  ##○EZ.#...... #'..... w) +9 rapier (speed)  #''####+###+ #..... Cast: Ensorcelled Hibernation fhZ #....# .#E #..... Weak Reap Fly   #....####.# ##.)...  #..###.... ..#..... e   deep elf death mage  #..###''####''#....# e   deep elf elementalist (fast, repels m…)  #..##...........##'# e   deep elf archer (repels missiles)  #..##...........##.# e   deep elf knightfh(…)Things that are here: _a +0 scimitar; a +0 ring mail  Aiming: CharmPress: ? - help, Shift-Dir - straight lineAim: a deep elf death mage, wielding a +0 dagger and wearing a +0 robe (lightlywounded, chance to affect: 33%)fhlREEfh?R9Press: ? - help, Shift-Dir - straight line  Aim: a deep elf death mage, wielding a +0 dagger and wearing a +0 robe (lightlywounded, chance to affect: 33%)  The deep elf death mage resists with almost no effort.  fhRYour deep elf zephyrmancer zombie is no longer encased in ice.  The deep elf elementalist barely misses your deep elf zephyrmancer zombie.fhTfhX fhIY The lost soul is engulfed in blazing flames.  The fire elemental completely misses you.fhtaThe fire elemental completely misses you.The fire elemental misses your ghostly deep elf zephyrmancer.hits the hoarfrost cannon but does no damage.fhaYour deep elf zephyrmancer zombie hits the hoarfrost cannon.deep elf elementalist hits your deep elf zephyrmancer zombie with a +0 longsword!fhl  The deep elf death mage hits you with a +0 dagger.  Your ghostly deep elf zephyrmancer mumbles some strange words.fhYmfh~.e*I*.fh/*.ZI.E)eZ#e.§○EZe(ally target)eknightfhWepyromancerfhڀk92-23 4.6 (1fhV=EEfh\@ _Your ghostly deep elf zephyrmancer blinks!fhsfh7Evoke which item? Wands  a - a wand of charming (25)F - a wand of flame (132)  K - a wand of warping (33)  Q - a wand of quicksilver (13)  T - a wand of digging (28)  fhſY - a wand of mindburst (8) [!] read|quaff|evoke[?] describe selectedfhfhBfh$  #.....# ##jesper the Bewitcher  #.....# e#EHuman of Hepliaklqana *****.  #!....##+###+Health: 92/131 ================-------- fh۷+ #.....#...... ...Magic: 15/34 ==========--------------  #.....#...... #..# AC: 14Str: 7  #e*I*.#)..... ##''## EV: 23Int: 24 fh #*.ZI.ee..... #....# SH: 0Dex: 24  #.E)eZ#e..... #..... XL: 19 Next: 63% Place: Elven Halls:1  #..§@.#...... ##..... Noise: ===------  Time: 36134.6 (0.0) fhb ##○EZe#...... #'..... w) +9 rapier (speed)  #''####+###+ #..... Cast: Ensorcelled Hibernation  #....# .#E #..... Weak Reap Fly  fh #....####.# ##.)...  #..###.... ..#..... e   deep elf death mage (ally target)  #..###''####''#....# e   deep elf elementalist (fast, repels m…) fh #..##...........##'# e   deep elf knight  #..##...........##.# e   deep elf pyromancer(…)Your deep elf zephyrmancer zombie hits the hoarfrost cannon.  The deep elf elementalist hits your deep elf zephyrmancer zombie with a +0 longsword!  The deep elf death mage hits you with a +0 dagger.  fh%Your ghostly deep elf zephyrmancer mumbles some strange words. _Your ghostly deep elf zephyrmancer blinks!fh~ #.....# ##  jesper the Bewitcher #.....# e#E  Human of Hepliaklqana *****. #!....##+###+  Health: 92/131 ================-------- fh.v#.....#...... ...  Magic: 15/34 ==========-------------- #.....#...... #..#  AC: 14Str: 7 #e*I*.#)..... ##''## EV: 23Int: 24 fh#*.ZI.ee..... #....# SH: 0Dex: 24 #.E)eZ#e..... #..... XL: 19 Next: 63% Place: Elven Halls:1 #..§@.#...... ##..... Noise: ===------  Time: 36134.6 (0.0) fh##○EZe#...... #'..... w) +9 rapier (speed) #''####+###+ #..... Cast: Ensorcelled Hibernation #....# .#E #..... Weak Reap Fly  #....####.# ##.)... #..###.... ..#..... e   deep elf death mage (ally target) #..###''####''#....# e   deep elf elementalist (fast, repels m…) #..##...........##'# e   deep elf knightfhh #..##...........##.# e   deep elf pyromancer(…)Your ghostly deep elf zephyrmancer mumbles some strange words. _Your ghostly deep elf zephyrmancer blinks!  Aiming: CharmfhPress: ? - help, Shift-Dir - straight lineAim: a deep elf death mage, wielding a +0 dagger and wearing a +0 robe (lightlywounded, ally target, chance to affect: 33%)fhҝ   #.....# ##jesper the Bewitcherfh   #.....# e#EHuman of Hepliaklqana *****.  #!....##+###+fhI Health: 92/131 ================--------  #.....#...... ...Magic: 15/34 ==========-------------- fh  #.....#...... #..# AC: 14Str: 7  #e*I*.#)..... ##''## EV: 23Int: 24fh   #*.ZI.ee..... #....# SH: 0Dex: 24 fh3  #.E)*Z#e..... #..... XL: 19 Next: 63% Place: Elven Halls:1 fh  #..§@.#...... ##..... Noise: ===------  Time: 36134.6 (0.0) fha  ##○EZe#...... #'..... w) +9 rapier (speed)  #''####+###+ #..... Cast: Ensorcelled Hibernation fh  #....# .#E #..... Weak Reap Fly   #....####.# ##.)... fh W #..###.... ..#..... e   deep elf death mage (ally target)  #..###''####''#....# e   deep elf elementalist (fast, repels m…)  #..##...........##'# e   deep elf knight  #..##...........##.# e   deep elf pyromancer(…)fh! Your ghostly deep elf zephyrmancer mumbles some strange words. _Your ghostly deep elf zephyrmancer blinks!  Aiming: CharmPress: ? - help, Shift-Dir - straight lineAim: a deep elf death mage, wielding a +0 dagger and wearing a +0 robe (lightlywounded, ally target, chance to affect: 33%)fh* _Your ghostly deep elf zephyrmancer blinks!  Aiming: Charm  Press: ? - help, Shift-Dir - straight lineAim: a deep elf death mage, wielding a +0 dagger and wearing a +0 robe (lightlywounded, ally target, chance to affect: 33%)  The deep elf death mage is charmed.fhfh,fhy2W.I..Eeelementalist (fast, repels m…)eknightepyromancerghostly deep elf pyromancer (ally tafhea  The lost soul fades away! x3fhP&  fhThe fire elemental hits you. The fire elemental burns you! You resist.  The deep elf elementalist hits your deep elf zephyrmancer zombie with a +0 longsword!!fhM   Your deep elf zephyrmancer zombie is destroyed!Your deep elf knight zombie hits the fire elemental!  Your deep elf zephyrmancer zombie hits the hoarfrost cannon but does no damage.fh.I.e.○)e.EfhEThe fire elemental misses you. The fire elemental closely misses you.fhߚ  The hoarfrost cannon fires a salvo of icy shards.The shard of frigid ice hits your deep elf death mage!fhoN  Your deep elf death mage is flash-frozen.fhz ~The hoarfrost cannon is destroyed!fhEjMEfhEThe hoarfrost cannon is destroyed!The hoarfrost cannon fires a salvo of icy shards.The shard of frigid ice hits your deep elf zephyrmancer zombie!  Your deep elf zephyrmancer zombie partially resists.fhfhGfhfh ..I..#ee°°EefhV!archer (repels missiles)eknightdeep elf pyromancerfh%e896=5.6 (1fh.8Efh4H _Your deep elf zephyrmancer zombie is flash-frozen.fhC  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fh:X #.....# ##  jesper the Bewitcherfh[ #.....# e#E  Human of Hepliaklqana *****. #!....##+###+  Health: 89/131 ================-------- #.....#...... ...  Magic: 14/34 =========--------------- #.....#...... #..#  AC: 14Str: 7 #..I..#e...e. ##''## EV: 23Int: 24 #.eZ~.ee..... #....# SH: 0Dex: 24 #.°)e*#e..... #..... XL: 19 Next: 63% Place: Elven Halls:1 [0;10;1fh[\m#..E@.#...... ##..... Noise: ===------  Time: 36135.6 (0.0) ##°EZe#...... #'..... w) +9 rapier (speed) #''####+###+ #..... Cast: Ensorcelled Hibernation #....# .#E #..... Weak Reap Fly  #....####.# ##.)... #..###.... ..#..... e   deep elf elementalist (fast, repels m…) #..###''####''#....# e   deep elf archer (repels missiles) #..##...........##'# e   deep elf knight #..##...........##.# e   deep elf pyromancer(…)Casting: [3fh1]7mEnsorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a deep elf elementalist, wielding a +0 long sword and wearing a +0 robe  (fast, repelling missiles, chance to affect: 54%)fh   #.....# ##jesper the Bewitcher  #.....# e#EHuman of Hepliaklqana *****.  #!....##+###+Health: 89/131 ================--------fh k  #.....#...... ...Magic: 14/34 =========---------------  #.....#...... #..# AC: 14Str: 7  #..I..#e...e. ##''## EV: 23Int: 24  #.eZ~.*e..... #....# SH: 0Dex: 24 fh  #.°)e.#e..... #..... XL: 19 Next: 63% Place: Elven Halls:1  #..E@.#...... ##..... Noise: ===------  Time: 36135.6 (0.0)  ##°EZe#...... #'..... w) +9 rapier (speed)  #''####+###+ #..... Cast: Ensorcelled Hibernation  #....# .#E #..... Weak Reap Fly  fh  #....####.# ##.)...  #..###.... ..#..... e   deep elf elementalist (fast, repels m…)  #..###''####''#....# e   deep elf archer (repels missiles)fh   #..##...........##'# e   deep elf knight  #..##...........##.# e   deep elf pyromancer(…)Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fh ZAiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a deep elf elementalist, wielding a +0 long sword and wearing a +0 robe  (fast, repelling missiles, chance to affect: 54%)fhY ;efhUT fhU Press: ? - help, Shift-Dir - straight line  Aim: a deep elf elementalist, wielding a +0 long sword and wearing a +0 robe  (fast, repelling missiles, chance to affect: 54%)  The deep elf elementalist looks drowsy...  The fire elemental completely misses you.  The fire elemental closely misses you.fhX fhv J .fhw y.Z~.e.eEfh,x y.EYour deep elf knight zombie hits the fire elemental!fh@ 90-6.6 (1Ensorcelled Hibernation fh :Efh R _Your deep elf zephyrmancer zombie hits the hoarfrost cannon.fhڥy #.....# ## fh1 #.....# e#E  #!....##+###+  #.....#...... ...  #.....#...... #..#  #..I..#e..e.. ##''##  #..Z~.ee..... #....## #..ee@#e..... #.....#fh* #..E).#...... ##. ##.EZe#...... #'. #''####+###+ #. #....# .#E #.....R #....####.# ##.)...Zfh #..###.... ..#. #..###''####''#....# #..##.##'# E   earth elemental (wandering) fhV  The fire elemental hits your deep elf death mage.fhZ_  The fire elemental burns your deep elf death mage!  fh{Your deep elf knight zombie hits the fire elemental!  The fire elemental is destroyed!fh1O §Efh○EEThe fire elemental disappears in a puff of smoke!fhK E**EThe ghostly deep elf pyromancer gestures at you while chanting.The bolt of fire hits your deep elf death mage!!fh:fhE  The bolt of fire misses you.The deep elf zephyrmancer casts a spell.fh]X §e@e#.e.E The deep elf zephyrmancer blinks!  Your deep elf death mage hits the ghostly deep elf pyromancer with a +0 dagger.fhMlYour deep elf death mage hits the ghostly deep elf pyromancer with a +0 dagger.The hoarfrost cannon launches the last of itself at you with a shrill rumble.The shards fragment into shrapnel! The salvo of frigid ice engulfs you!!  You are encased in ice.salvo of frigid ice engulfs your deep elf death mage!!  The salvo of frigid ice engulfs your ghostly deep elf zephyrmancer!!!fhrV#######fhxJfh%  fhPYour ghostly deep elf zephyrmancer is destroyed!fhYe  The hoarfrost cannon melts away.fhPB  The dead are walking!  fh]The deep elf archer gestures wildly while chanting.fhlEe~..#§...~.eee§ee@#.fh{§.EZ○EfhH55------38 =======7 Frozen Reap Fly fhKEEfhS1 _The deep elf archer blinks!fh  The helpless deep elf elementalist fails to defend itself.  You stick the deep elf elementalist like a pincushion!!!!fh EZE°Eearcher (repels missiles)eknightE   earth elementalE   water elemental  The helpless deep elf elementalist fails to defend itself.  You stick the deep elf elementalist like a pincushion!!!!  You kill the deep elf elementalist!Your deep elf zephyrmancer zombie completely misses the ghostly deep elf fhV E pyromancer.fhd 52-------23 4=------9 (0.3fh{ UEEfh] \ _The fire elemental hits you. The fire elemental burns you! You resist.fh8_ m ..Efh_ HEYou puncture the fire elemental!fhOf T=-----8.2fh4s pEEEEfhv f _The fire elemental is heavily damaged.fh@  You hit the fire elemental.fhYou hit the fire elemental.  The fire elemental is severely damaged.  The deep elf pyromancer mumbles some strange words.r deep elf death mage hits the fire elemental with a +0 dagger.  The ghostly deep elf pyromancer hits your deep elf death mage with a +0 long  sword!fhefhEE.)EZ#..Efh-=5fhmZEEEEfh(Efh fhHK_Your deep elf death mage is killed!fhl  You hit the fire elemental.  The fire elemental is almost destroyed.fh&fh[OEe.fhwE).EZEfh+D)Efh.--8fh 0!Efh0UEEEfh4 fhM5N_The fire elemental misses you.fh<  You hit the fire elemental.  You destroy the fire elemental!fh fh6% t EZ§)fh% YEThe fire elemental disappears in a puff of smoke!fh=) \3---9.1fh0 EEEEfh}3 ] _Your deep elf zephyrmancer zombie hits the ghostly deep elf pyromancer.fh?Y  #.....# ##  #.....# e#E  #!....##+###+  #.....#....e. ...  #.....#E..... #..#  #..~..#).E... ##''##  #..Z~.Ze..... #....#fh  #..eZ.#ee.... #.....  #..Z@)#...... ##.....  ##.°).#...... #'  #''####+###+ #  #....# .#E #  #....####.# ##.)...fh  #..###.... ..#.....  #..###''####''#  #..##...........##'# e   deep elf pyromancer (ally target)  #..##.##.# e   ghostly deep elf pyromancer (ally tafh  Your attacks no longer feel as feeble.The ice encasing you melts away.fhhfh_  Your deep elf zephyrmancer zombie is no longer encased in ice.  Your deep elf elementalist zombie hits the deep elf pyromancer.fhjYour deep elf elementalist zombie hits the deep elf pyromancer.  The ghostly deep elf pyromancer hits you but does no damage.  The deep elf pyromancer closely misses your deep elf elementalist zombie.The deep elf zephyrmancer hits your deep elf elementalist zombie with a +0  fhdmrapier!  The deep elf archer mumbles some strange words.fh [§eEE○fh\ h..  deep elf zephyrmancer hits your deep elf elementalist zombie with a +0  rapier!pyromancer hits your deep elf elementalist zombie with a +0 short  sword.  The ghostly deep elf pyromancer completely misses you.fh>5=38 40.6 (1.5fhe:EEfh _The deep elf archer is engulfed in blazing flames.  Things that are here: _a +0 scimitar; a +0 ring mail fh EYou puncture the ghostly deep elf pyromancer!  The ghostly deep elf pyromancer is heavily damaged. fhr<23 ==1.0 (0.4 fh fhh} _The fire elemental completely misses your deep elf elementalist zombie. fhTt'  fht.E°You closely miss the ghostly deep elf pyromancer.The ghostly deep elf pyromancer is heavily damaged. fhDx2-3 (0.3 fhLEE fh? _Your deep elf knight zombie closely misses the ghostly deep elf pyromancer. fh; The deep elf pyromancer hits your deep elf elementalist zombie with a +0 short  sword.  The ghostly deep elf pyromancer hits you with a +0 long sword.r deep elf zephyrmancer zombie misses the ghostly deep elf pyromancer.The deep elf archer is engulfed in blazing flames.  The deep elf archer gestures wildly while chanting. fh} ○..eEE The deep elf archer blinks! fhH -=6 fhw 9E fh ] _Your deep elf zephyrmancer zombie hits the ghostly deep elf pyromancer.!fh^M  You hit the ghostly deep elf pyromancer.!fhGraEZZ§§e   deep elf zephyrmancer _Your deep elf zephyrmancer zombie hits the ghostly deep elf pyromancer.  You hit the ghostly deep elf pyromancer.  You destroy the ghostly deep elf pyromancer!ad are walking!  The fire elemental hits your deep elf elementalist zombie.  The fire elemental burns your deep elf elementalist zombie!!fh+zQ=5-9!fh\LEE!fh>U _Your deep elf elementalist zombie hits the deep elf pyromancer."fh   #.....# e#E  #!....##+###+  #.....#...... ..."fh 1  #.....#○..e.. #..#  #..~..#EE°... ##''#  #..Z~.Zee.... #....  #..ZZ§#e..... #....  #..Z))#...... ##  ##.@).#...... #'"fhf   #''####+###+ #  #....# .#E #  #....####.# ##.)  #..###.... ..#.  #..###''####''#  #..##...........##' e  pyromancer (ally target)  #..##.##. ee 2 deep elf zephyrmancers  #...'.....[.....'.. 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[34)fhwt 1m##>.## #### .Z4)fh2S #..# ##'####'#.## #.  #..####.####.#.#####.  #.##.#R.').  ##.'.)fh'.>.  #.######.Z..'.#..###.  #.# #.Z###.#).# #. #..# ####++#####..###. )fhh######..######..####.....). .Z. )fh$<##########.###.##.####..##. #.# #.##'####..##. #.###.#.....#..##. #.#Z..'.....#..##.)fh #..Z..'.....+. #######....####.?. ##>.## # )fh)fh )fh$Z.ZZ   deep elf zephyrmancer zombie (minion))fh&A85)fh]*)fh,*fhS*fh° Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% a - Recall Ancestor2 MP0%  J - Ancestor IdentityInstant0%  b - Transference2 MP, Piety-0%  c - Idealise4 MP, Piety-*fho2% [?] toggle between ability selection and description.*fh>*fhG*fhO' *fh7O#..# ##'####'#........## #.. jesper the Bewitcher*fhSO#..####.####.#.........#####.. Human of Hepliaklqana *****.*fhO#.........##.#R........')..... Health: 68/131 ============------------*fhO##...........'.........'.>.... Magic: 23/34 ================--------*fhOd#.######.Z..'.........#..###. AC: 14*fhPStr: 7#.# #.Z###.........#).# #. EV: 38 *fhpPInt: 24#..# ####++#####..###. SH: 0Dex: 24*fhP######.Z######..####.....). XL: 19 Next: 65% Place: Elven Halls:1*fhP&..........Z@................ Noise: ---------  Time: 36175.9 (0.0)*fhQ##########.###.##.####..##.. w) +9 rapier (speed)#.# #.##'####..##.. Cast: Ensorcelled Hibernation #.###.#.....#..##.. Fly #.#Z..'.....#..##..#..Z..'.....+...... Z   deep elf knight zombie (minion)*fhQ#######....####.?.. Z   deep elf zephyrmancer zombie (minion)*fhQw##>.## ######### *fhQ{_The fire elemental burns your deep elf elementalist zombie! _There is an open door here.  *fh*RhSugats emerges from the mists of memory! _Your reaping aura is weakening. *fhFR_There is a large open door here. _Your reaping aura expires.*fhU*fh6V*fh[.ZZ@RR   Sugats the hexer knight*fhA[Z   deep elf zephyrmancer zombie (minion)*fh ]d2-23 6.9 (1*fhia*fhc *fh!c_Sugats is recalled.*fh"#..# ##'####'#.## #..##..####.####.#.#####..##.##.#R.').##.'.'.>.#.######.Z..'.#..###.#.# #.Z###.#).# #.#..# ####++#####..###.*fh#######..######..####.....)..ZZR@.##########.###.##.####..##.#.# #.##'####..##..##.###.#.....#..##..#*fh #.#Z..'.....#..##..##..Z..'.....+......########....####.?..'##>.## ##### #Z.ZpyroZ   deep elf zephyrmancer zombie (minion)38 7 _You swap places.*fh {#..# ##'####'#.## #..#*fh 9#..####.####.#.#####..#.#.##.#R.*fh 0').##.'.*fhU '.>.....##.######.Z..'.#..###..##.# #.Z###.*fhx #).# #..##..# ####++#####..###..#*fh ######.Z######..####.....)..#.*fh ZZR.###########Z###.##.####..##...'*fh #.# #.##'####..##..##.###.#.....#..##..#.*fh #.#Z..'.....#..##..#.#..Z..'.....+......#.*fhE #######....####.?..'.##>.## ######.#### #*fhy *fhv *fh*fh.ZZ.R98*fh9*fh *fh *fh *fh *fhp X*fh 70-*fh c3=*fh *fh *fhG S1=*fh *fh *fhY *fh *fh *fhB *fh *fh~ *fh 2=4=*fh *fh B*fh O3*fh> *fhv *fh *fh? *fhZ c5=*fh9 *fhr *fh 94*fhL X*fh *fh< 95*fh *fhV *fh j6==*fho *fh *fh *fh *fh *fh 96*fh *fh *fh: *fh *fh= *fhx =7=*fh a7==*fh *fh *fh *fh *fh *fh *fh *fh *fhH K8=*fh# *fhh" *fh" U8=*fh# *fh7& O9*fh& *fh) *fhc) *fh* *fh2 80*fh;3 *fh3 K9=*fhf4 *fh6 *fh6 91*fh7 *fh : *fhG: *fh: *fh< *fhj= S2=*fhD> *fh@ *fhI 30==e.ZZ*fhII e   deep elf pyromancer (distracted)ZZ 3 zombies*fhhI !*fh"P 1209.9 (31.0)*fh1R ,10.9 (32*fhV *fha  *fh3a t_A deep elf pyromancer comes into view. It is wielding a +0 dagger.+fh=z #..# ##'####'#.## #.. #..####.####.#.#####..# #.##.#R+fhz.') ##.'.'.>..... #.######.Z..'+fh({.#..###.. #.# #.Z###.#).# #..+fhe{ #..# ####++#####..###..+fh{ ######.e######..####.....).. .ZZ@R+fhI|H. ##########Z###.##.####..##...+fh| #.# #.##'####..##.. #.###.#.....#..##..#+fh|z #.#Z..'.....#..##..# #..Z..'.....+......#+fh)} #######....####.?..' ##>.## ###### #### +fh+fhL.ee+fh4+fh01.9 (1.0)+fhl+fhf +fh_You swap places.+fhj #..# ##'####'#.## #.. #..####.####.#.#####..+fhz #.##.#R.') ##.'+fh[.'.> #.######.Z..'+fhb.#..### #.# #.Z###+fhN.#).# #+fh #..# ####++#####..###+fhW ######..######..####.....) .eZ@ZR+fh  ##########Z###.##.####..## #.# #.##'####..##.. #.###.#.....#..##..+fh #.#Z..'.....#..##.. #..Z..'.....+...... #######....####.?.. ##>.##  ####+fh5  You swap places.+fhj[3==2+fhպ+fh_  +fh]The deep elf pyromancer hits your deep elf zephyrmancer zombie with a +0 _dagger.+fh   #..# ##'####'#.## # +fh2  #..####.####.#.#####   #.##.#R.') +fhq   ##.'.'.>   #.######.Z..'+fh .#..### +fh  #.# #.Z###.#).# # +fh  #..# ####++#####..### +fhJ   ######..######..####.....)   .e@ZZR +fhf   ##########Z###.##.####..##   #.# #.##'####..##   #.###.#.....#..##   #.#Z..'.....#..##   #..Z..'.....+   #######....####.?  +fh  ##>.##   ####+fhl +fh c=3Ensorcelled Hibernation+fhQ +fh j _You swap places. The deep elf pyromancer misses you.+fh ,*+fhd \e(asleep)+fh*e+fh?429+fh -23 -4Ensorcelled Hibernation +fh+fh= _The deep elf pyromancer looks drowsy...,fh>  The helpless deep elf pyromancer fails to defend itself.  You stick the deep elf pyromancer like a pincushion!!!!,fhڔ)Z   deep elf knight zombie (minion)   deep elf p,fhyromancer zombie (minion)Z   deep elf zephyrmancer zombie (minion),fhrv-6-5.2 (0.3,fh,fhW _You kill the deep elf pyromancer!,fh  #..# ##'####'#.## #  ,fh  #..####.####.#.#####   #,fh...##.#R.')  ##,fh3.....'.'.>  #.######....',fhR.#..   #.# #..###,fhqT.#).#  ,fh} #..# ####++#####..  ,fh-  ######..######..####.....   ,fh}.@.ZZR,fhB  ##########Z###.##.####..##  ,fh) #.# #.##'####..##   #.###.#.....#..##  ,fhY #.#Z..'.....#..##   #..Z..'.....+  ,fh| #######....####.? ,fh ##>.##  ,fhB ####,fh,fh`,fh-NZZ.,fh J38 6.2 (1.0,fh,fhg  ,fhThings that are here: _a +0 dagger; a +0 robe; an elf corpse,fh}+3,fh,,fh.,fhW0,fh3V5 _,fh6,,fh28,fhE:,fh{=,fh=L30=,fhC?,fhA,fh,fheR.9.2 (3Ensorcelled Hibernatione   deep elf archer (repels missiles, all…)ZZ 3 zombies,fh,fh,fhf _A deep elf archer is nearby!,fh_z  #..#   .## ...#) ..> #.. #.# #..).#  #..#  ,fh{ ######..######.. .........@ZZR.... ##########Z###.## #.#  #.# #.# #.. ###? ##>.##  ,fhf} '#### ,fh  #..#   .##,fhH ~ ...#) ,fh K..> ,fh %#..,fh   #.# #..).# ,fhK Z #..# ,fh ######..######..,fh   .........@ZZR.... ##########Z###.##,fhN ^#.# ,fh S#.#,fh ]#.#,fh 0#..,fhy ###?,fh t##>.## ,fh ,fh" ,fhF( ,fh?+ f _A deep elf archer is nearby!,fhN ' #..# ,fh ,fh  ,fh̳ .##,fh  ...#,fh_ ) ..,fh > ,fh )#.. #.# #..).# ,fhH  #..# ,fhm  ######..######..,fh  ,fh ,.........@ZZR....,fh4 d ##########Z###.## #.#  #.# #.# #.. ,fhZ ###? ,fhx <##>.##  #### ,fh0M \ #..#   ,fhzM .## ...#) ,fhM %..,fhM &> ,fhM %#..,fh,N  #.# #..).# ,fhoN Z #..# ,fhN ######..######..,fhN  .........@ZZR....,fhO  ##########Z###.##,fhEO t#.# ,fhnO ,fhO S#.#,fhO :#.#,fhO S#..,fh&P #,fhjP ;###,fhP ?##>.## ,fhdX ,fh@[ ,fh` ,fhmc  ,fhc X_A deep elf archer is nearby!-fh$\  #..###..Z.......###''#####-fhY  #..# ##'####'#   #..####.####.#-fh.####  ...##.#R.')  ##......e....'-fh.'.>.  #.######....'.#..#-fh3  #.# #..###.........#).  #..# ####++#####..#-fh,  ######.@######..####-fhX  .........)ZZR............  ##########Z###.##.####.. -fh5 #.# #.##'####..  #.###.#.....#..  #.#Z..'.....#..# -fh #..Z..'.....+... #######....####. >.## ##-fh-fh{-fhj elauncher, repels mis-fh?Se   deep elf zephyrmancer (wandering)ZZZ 3 zombies (minion)The deep elf archer unwields a +0 short sword.  The deep elf archer wields a +0 shortbow.-fhM(((-fh -fh(-fh).-fhL..Z.-fh=P6==20.2 (1-fh-fha _The deep elf archer shoots an arrow. The arrow hits you but does no damage.-fhm5....Z'..........-fh9##..Z.......###''###### ##'####e### -fh.####.####.#.####.........##.#R).-fh\N##......e....'.>.#####....'.#.# #..###.........#)-fh #.@# ####++#####..# ######..######..####-fhE.........ZZZR............##########.###.##..# #.##'###-fh###.#e   deep elf archer (launcher, repels mis…)#-fh7\#..# ezephyrmancer (wandering-fh)..Z..'.....+... Z   deep elf zephyrmancer zombie (minion)#######....####.-fh;-fh K'e-fh,((-fh0-fhC-fhUC-fhD-fh0L/..-fhlLx#ZZ..Zdistracted)-fhLaZZ 3 zombies-fhhN]71--1-fhT-fhYN _The deep elf archer shoots an arrow. The arrow hits you!-fh-fh8-fhx-fh% -fhVP_You are too injured to fight recklessly!.fh.fh.fh>.fh^ _You are too injured to fight recklessly!.fh}  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..fh] .fh< .eSe.fhm S   mana viper (summoned)ZZZ 3 zombies (minion)A mana viper appears with a sibilant hiss..fh H((.fhf7 ,.fh; G..Z.fh@< .#. 2.fhF= p2--25----.fhs= /23 ===2.fhA .fhOD a _The deep elf archer shoots an arrow. The arrow hits you but does no damage./fha  /fh b?Casting: Summon Mana Viper (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./fhc #..##....Z......'.......... jesper the Bewitcher /fhd#..###..Z.......###''###### Human of Hepliaklqana *****. #..# ##'####'#........##  Health: 72/131 =============----------- /fhKd#..####.####.#.........#### Magic: 23/34 ================-------- #.........##e#R........').. AC: 14/fhzdStr: 7 ##......e....'.........'.>. EV: 23Int: 24/fhd #.######*...'.........#..# SH: 0Dex: 24 /fhd#.# #*.###.........#).# XL: 19 Next: 66% Place: Elven Halls:1 /fhe#Z@# ####++#####..# Noise: ===------  Time: 36222.2 (0.0) /fh. EV: 23Int: 24   #.######....'.........#..# SH: 0Dex: 24   #.# #..###.........#).# XL: 19 Next: 66% Place: Elven Halls:1  /fhҜ #Z@# ####++#####..# Noise: ===------  Time: 36222.2 (0.0)  ######S.######..####.... w) +9 rapier (speed)   .........Z..R............ Cast: Ensorcelled Hibernation /fhs   ##########.###.##.####..# Fly  #.# #.##'####..#  #.###.#.....#..# e   deep elf archer (launcher, repels mis…) #.#Z..'.....#..# e   deep elf zephyrmancer  #..Z..'.....+... S   mana viper (summoned)  #######....####. ZZ 2 zombies (minion)Casting: Summon Mana Viper (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./fh tAiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a deep elf archer, wielding a +0 shortbow and wearing a +0 leather armour  (lightly wounded, repelling missiles, ally target, chance to affect: 84%)/fhZ 9e/fh /fh /fh /fh3! v.e..e/fh! fZZ 3 zombies (minion)/fh"# <4---3.2 (1/fh* /fh0 Sonfirm with . or Enter, or press ? or * to list all spells./fhC0 QAiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a deep elf archer, wielding a +0 shortbow and wearing a +0 leather armour  /fhq0 (lightly wounded, repelling missiles, ally target, chance to affect: 84%) _The deep elf archer looks drowsy...0fhj  #...'.....[.....'  #..##....Z......'.........0fhIkJ  #..###..Z.......###''#####  #..# ##'####'#...0fhkE   #..####.####.#.........###  0fhk...##.#.........')0fhk  ##......e..e.'.........'.>0fhl  #.######....'.........#..0fhBl  #.# #@.###.........#).0fhhl  #Z.# ####++#####0fhl  ######SZ######..####0fhl}  .........Z..R...........0fhl  ##########.###.##.####.. 0fhm #.# #.##'####.. 0fh&mn #.###.#.....#.. 0fhPmt #.#Z..'.....#  #..Z..'.....+.0fhvm0fhn0fh[o0fhp0fhp0fh"r0fhy.eSZZ)0fhz\38 ---40fhM0fhy0fh'##...........##.###.##.'.....[....Z'.........##..Z.......###''#####0fh[ ##'####'#........## .####.####.#..###.........##.#).0fhX##......e..'.>#####@e..'....0fh.#.# #..###.........#) #SZ# ####++#####0fhq ######ZZ######..####0fh.........)..R.........##########.###.##.0fh.# #.##'######.###0fhh0fhY0fh0fhT0fh(|ZS..R0fh$)<R   Sugats the hexerearcher (launcher, repels mis…)e   deep elf zephyrmancer (ally target)0fh)S   mana viper (summoned)(…)0fh]*I3=50fh00fhu5M _The deep elf zephyrmancer closely misses you.0fh50fhp  The helpless deep elf archer fails to defend itself.  You spit the deep elf archer like a pig!!!!0fh 0fhѿ ).Z.ezephyrmancer (ally target0fh )S   mana viper (summoned)ZZZ 3 zombies (minion)You kill the deep elf archer!0fhL 423 5 (0.30fh 0fh  0fh >_The deep elf zephyrmancer hits you but does no damage.1fh1fh1fh/1fhz>S.1fhQZ.1fh%81fh1fhG 1fhV_You completely miss the deep elf zephyrmancer.1fh]1fhk 1fh l;R1fh0lN)You barely miss the deep elf zephyrmancer.1fhTl1fh{m'6.11fhw1fhSzU _Your deep elf pyromancer zombie hits the deep elf zephyrmancer.1fh b  You closely miss the deep elf zephyrmancer.1fhU The deep elf zephyrmancer is lightly wounded.  Your mana viper bites the deep elf zephyrmancer but does no damage.1fh *5 (0.41fh^ 1fh [ _The deep elf zephyrmancer misses you.1fhL 1fh 1fh` 1fh9 ^ _You are too injured to fight recklessly!1fh* x  You puncture the deep elf zephyrmancer!1fh ZR. 1fh w45==91fh 1fhn  1fh b_The deep elf zephyrmancer is moderately wounded.2fhsa  You barely miss the deep elf zephyrmancer.2fhsZThe deep elf zephyrmancer is moderately wounded.2fhu2fh=u--7.2 (0.32fh;~2fh~ _Your deep elf pyromancer zombie barely misses the deep elf zephyrmancer.2fh2fh 7-2fh2fhϛ 2fhP_You are too injured to fight recklessly!2fh2fh2fh"2fh7%^ _You are too injured to fight recklessly!2fhT , m…)_You are too injured to fight recklessly! _You are too injured to fight recklessly!  2fh_UYou hit the deep elf zephyrmancer.  The deep elf zephyrmancer is moderately wounded.  Your mana viper bites the deep elf zephyrmancer!!  The deep elf zephyrmancer's magic leaks into the air.2fhV.==52fh\2fh_f _The deep elf zephyrmancer completely misses you.2fhN2fhҬ2fhr2fh&^ _You are too injured to fight recklessly!2fhL  You puncture the deep elf zephyrmancer!2fh)S   mana viper (summoned)ZZZ 3 zombies (minion)2fh!2fhn =7-9 (0.4Ensorcelled Hibernation _You kill the deep elf zephyrmancer!2fhR2fh 2fh^_Your Earth Magic skill increases to level 3!2fh\  #..##.##.###.##.# #...'.....[.....'. #..##....Z......'. #..###..Z.###''# #..# ##'####'#........##  #..####.####.#...# #.##.#.'). ##......)....'.'.>. #.######.@S.'.#..# #.# #ZZ###.#).# #RZ# ####++#####..#hԼ 12;4H ######..######..####. .........)..R. ##########.###.##.####..# #.# #.##'####..# #.###.#.....#..# #.#Z..'.....#..#2fh 2fh9 x38 ---8.9 (1.0 _2fh 2fh i  Things that are here: _a +0 rapier; a +0 robe2fh 2fh 8--2fh! 2fh  2fh P_You are too injured to fight recklessly!3fh,33fh /3fh63fh7@5 _3fh83fh ?3fh9?3fhA3fhE3fhvEe66=3fhG3fhK3fhK3fhM3fhR3fhR3fhT3fhTY3fhY3fhZL7=3fho\3fh]a3fhah7==3fhc3fhPh3fhhK8=3fhj3fhn3fho3fhTq3fh73fhD3fh3fh3fhs _Your mana viper disappears in a puff of smoke!3fhHo98=3fh3fh3fh3fhј3fh3fh_:803fhQ3fhq,3fh3fh{19=3fh3fhf3fh3fh3fhӹ3fh3fh3fhH3fhS2=3fh3fh3fh)i30==3fh3fhP3fhK3=3fh3fh,3fh3fh83fhp3fhe3fh3fho41=3fht3fhD3fhn3fhq3fhc3fh953fh3fh3fhB3fh`3fh3fhX3fh3fh3fh!63fhD2=3fh3fhO 3fh 3fhe 3fh3fh/973fh#3fh3fh?3fh3fh3fhh3==3fh3fh#3fh#S8=3fh%3fh*3fh*3fh,3fhs03fh0K9=3fh23fhb73fh7#43fh7E==3fhl:3fh>3fh$?:903fhVA3fhE3fhF3fhG3fhK3fhuK3fhNM3fhQ3fhIRK1=3fhU3fhY3fh+Z3fh[3fh`3fha923fhb3fh[f,3fhwh3fhl,3fhn3fhr3fh_rS3=3fhot3fhy3fhTy3fh |3fh%3fh}X94=3fhv3fh3fh3fh3fhh3fh3fh3fhU3fh%53fh3fh3fh&3fh 3fh3fhO%63fhZ3fh3fh83fh53fh;73fh3fh],3fh[3fh3fhy3fh,3fh3fhN%83fh3fh6,3fh3fh>3fhK9=3fh3fh,3fh3fhB3fhr3fhT100/131=3fh3fh,3fh3fh3fh-%13fhZ3fh7,3fh3fh3fh3fhi3fh;23fhi 3fh#B3fh;33fh3fh,3fhW3fh 3fh 3fhO"3fh&3fh&K4=3fh(3fh,3fh,3fh.3fh`55=3fh9,3fh==3fh@3fhUA%63fhC3fhG3fhH3fh J3fhN,3fhP3fhT;73fhV3fh[3fh[3fh_3fhmc3fh-d%83fhEf3fhj3fh"k3fhl3fh]p3fhp3fhr3fhv3fhv%93fhx3fh|3fh|3fh~3fh@3fhL10=3fh3fh3fhƉ3fh3fhD3fh3fhV3fhk1=3fhc3fhg.317.9 (89.0)Z   deep elf knight zombie (minion)   deep elf pyromancer zombie (minion)Z   deep elf zephyrmancer zombie (minion)3fhi3fh3fh _Key pressed, stopping explore.3fh3fh3fh$ _3fh3fh3fh%23fh3fh3fh3fh3fh>3fh%33fh3fh,3fh3fh3fh3fh3fh3fhn%43fhK3fh5,3fh3fh3fh K5=3fha3fh3fh23fh3fh,3fh]3fh<3fhU6=3fhz X3fh ;73fh3fhB3fhN,3fh? 3fh^%;83fh('3fh.3fhC/3fh33fh83fh8%93fh:3fh=3fh5>3fh@3fhE3fhHE3fh)G3fhK3fhMK&203fhaM3fhR3fhR3fhT3fhjX3fhX51=3fhX3fht\3fhVa3fha3fhc3fh}g3fhgU2=3fhi3fhwn3fhn3fhp3fhwt3fht3fh y3fh|3fh}%33fh'3fh,3fhԅ3fhȉ3fh%43fh3fh3fh׏3fh3fh_3fh3fhc3fh;53fh 3fh\3fh3fh3fh3fh֨K6=3fh٪3fh3fh3fhZ3fh3fh&3fh3fh3fhVU7=3fh3fh)3fh\3fh[3fh73fhm%83fh3fh3fh-3fh%3fh3fh3fh3fh3fh%93fh3fh 3fhR3fh=3fh3fh &303fh3fh3fh3fh3fh3fhK1=3fhe3fh^3fh ,3fh 3fh5 _You swap places.3fhf3fh3fh83fh3fh5 _You swap places.3fhv ,3fh"3fh#3fh$3fh&3fh)3fh*3fh,3fh.3fh03fh09=3fh23fhO53fh73fhy93fhA;3fhw=3fhQ?3fh?3fhA3fhB3fhE3fhF3fhI3fhJ3fhEK3fhL3fhO3fh>R3fhhS3fh'V3fhNX3fhZ3fhZ3fhv\3fh]^3fh`3fhSb3fhvd3fh@f3fhh3fhdh3fh;pX3fhis3fht3fhv,3fhw3fhz3fh|3fh}3fhp3fhԀ3fhL,3fh03fh3fh֎,3fh3fh3fh:3fh3fh3fh#3fh3fh3fho3fh3fh3fhn3fh3fh3fh~3fh3fhȦ3fh3fhh3fh3fh3fh3fh3fh3fhr3fh;3fhõ3fh3fh3fh@3fhM3fh3fh3fh3fh33fh,3fh3fh3fhl3fh3fhy3fh3fh;3fh3fh3fhp3fh3fh3fh3fh/3fh3fh3fh3fh,3fh)3fh3fh3fh3fhk3fh3fhj3fh3fh3fh3fh3fhO3fh3fh3fh3fh3fh3fh3fh3fh@,3fhy3fh3fh3fh3fhj3fh3fh ,3fh 3fh` 3fh3fh3fh}3fh63fh3fh=3fh3fh/3fh3fh 3fh(#3fha%3fh'3fh'3fh`*3fhs.3fh13fh43fhG73fh93fh=3fhS=3fh%A3fhZD3fh{G3fhJ3fhM3fh?P3fhS,3fhU3fhY3fh\3fhk_3fh;c3fhf3fh~i,3fh8l3fho3fht3fh:x3fhz3fh:}3fh3fhU3fh3fhӆE  There is a large open door here.3fh  #.....# e#E  3fh #!....##e###+  3fhkj #.....#......   #.....#...... #..  #.....#)..... ##'' 3fhb #.....)...... #...  #..)).# #.3fh  #...))#...e.. ##..  ##@.).#...... #'... 3fh #''####+###+ #... 3fh? #Z...# .#E #...  #Z...####.#####.[ 3fhh #Z.###.... #..# 3fh #R.###''####''#... 3fh2 #..##...........## e   deep elf pyromancer (wandering) 3fhޔ #..##...........#ZZ 3 zombies 3fh,~ #...'.....[.....'.3fh-93.9 (763fhԝX3fh'eZR.3fh-24.9 (77 _3fhV3fhD4fhg ###.....# E#e#E#!....##'###+ #.....#e4fh`g.#.....#. #..#.....#).#''4fhg#.....).#..)).#...... 4fhg#.@.))#...e.. ####..).#...... #'4fh)h^#Z'####+###+#Z...# .#E #..#Z...####.#####.[#R.###.... #..4fhoh#..###''####''#...#..#E   fire elemental (wandering)..##...........## ZZZ 3 zombies (minion)4fhn%  4fhnKA fire elemental comes into view.4fho4fhVp4fhq4fh~mZR.4fh05.9 (1.0)4fh͎FEE 4fh;1_Found the Book of the Salamander.4fh^ # ###.....# E#e#E#!....##'###+ #.....#e.#.....#..4fht #..#.....#)#''#.....).#.@)).#...... 4fh<n#...))#...e.. ####Z.).#...... #'#Z'####+###+4fht#Z...# .#E #..#R...####.#####.[4fhH#..###.... #..#..###''####''#... ZZZ 3 zombies (minion)4fh¦4fh74fh4fh<4fh֪4fhV4fhq☼E.eZR.4fh eE   fire elemental (wandering)ZZZ 3 zombies (minion)4fh]%64fhѾ9E4fh4fh  #.....# ##  #.....# ☼#e#E  #!....##E###+  #.....#......  #.....#e.....  #.....#).....  #.....)......  #.@)).#  #.Z.))#...e..  ##Z.).#......  #Z'####+###+  #R...# .#E  #....[ #..###....  #..#E4fh1 * 4fhN  #.....# ##  #.....# ☼#e#E  #!....##E###+ 4fhR  #.....#......  #.....#e.....  #.....#).....  #.....)......  #.@)).# 4fh! W #.Z.))#...e..  ##Z.).#......  #Z'####+###+  #R...# .#E  #....[4fh  #..###....  #..#E 4fh BEE4fhߩ 4fh JEE4fh d _There are monsters nearby!4fh   #.....# #.##  #.....# ○#.#E  #!....##E###+ 4fh #.....#...... ...  #.....#e..... #..# #.....#)..... ##''# #.....)...... #.4fhH #..@).#...... #. #.Z.))#...... ##.4fhw. ##Z.).#...... #'. #Z'####+###+ #.4fh( #R...# .#E #. #....####.#####.[.4fh- #..###.... #..#. #..###''####''#. #..##.##'4fh4fh+4fh4fhN4fh4fh[4fh&x○○E.4fhZ-eZ4fh.ZR.(ally target)E4fhEN7Ensorcelled Hibernation _4fh':E4fh~h _Items here: )) [[.5fhv  #.....# #.## 5fh #.....# ○#.#E 5fh0 #!....##○###+ 5fhL #.....#.E.... ...  #.....#...... #..#  #.....#e..... ##''#5fh #.....)...... #....#5fhL #..)@.#...... #.5fh #.ZZ))#...... ##.5fh ##.Z).#...... #'.5fh #R'####+###+ #.5fh  #....# .#E #.5fh8u #....####.#####.[.5fhe #..###.... #..#.5fh #..###''####''#....# ZZZ 3 zombies (minion)5fhU #..##.##'#5fh,5fh[5 ****, 1 burning)The deep elf pyromancer points at you and mumbles some strange words.The pyre arrow misses you.5fh55fh`e5fhe5fhuX .))@5fhZu.ZZ)The pyre arrow hits your deep elf knight zombie.  5fhuDYour deep elf knight zombie shakes off the sticky flame as it moves.5fh7z;*5fh> (fast)5fhLSugats mumbles some strange words.5fh`^°○R5fh/===85fh5fh K _Sugats seems to speed up.  Things that are here: 5fh o_a +0 dagger; a +0 robe; an elf skeleton5fho/  #.....# #.##  #.....# °#.#E  #!....##○###+  #.....#.○.... ...  #.....#E..... #..#  #.....#e..... ##''## 5fh #.....)...... #....# #..))@#...... #.....# #..ZZ)#...... ##. ##.Z).#...... #'. #R'####+###+ #. #....# .#E #.....R5fhd #....####.#####.[...Z #..###.... #..#.....# E   earth elemental (wandering) #..###''####''#....## E   water elemental (wandering) #..##.5fhٙ##'# e   deep elf pyromancer (ally target) (…)5fhI5fh5fh05fh5fhE5fh 5fh5fhE°○○)°eEZ.)ZRZ5fh\G'E5fhZ6---9 _5fhSEE5fh5fh*EEEE5fh'EEEesleep, ally ta5fh7a5fha5fhb5fhkzE'°○.5fhle○R.)ZEEE5fhq2--23 ---400Ensorcelled Hibernation 5fhxJEE5fh{= _The deep elf pyromancer looks drowsy...5fh  The helpless deep elf pyromancer fails to defend itself.  You skewer the deep elf pyromancer like a kebab!!!!5fh °)°EZZZ 3 zombies (minion)5fhb O--81.2 (0.35fh ]EEE5fh W _You kill the deep elf pyromancer!6fh>2  #..... .  #.....# ##.###6fh?k #.....# :#.#E  #!....##'###+#  #.....#....  #.....#°.6fh?..#  #.....#).##''##  #.....@°...... #....## 6fhU@i #..)Z.#E.....## #...RZ#.##......#6fh@? ##..)Z#.......#'......# #''####+###+# #. #....# .#E #.....R# #....####.#####.[...Z# E6fhTAm #..###.... #..#. #..###''####''#....### E   fire elemental(…)6fhD6fhOG6fhPE.R)E6fh"Q=E(ally target)6fhiW~4==38 =2.2 (1.06fhsboEEE6fhi _The fire elemental completely misses you. x2  There is an open door, spattered with blood here. 6fh&j^_Items here: )) [[ †.6fhsJa #..... .  #.....# ##.### 6fhJ] #.....# :#.#E  #!....##'###+#  #.....#....... ... 6fhK #.....#°...... #..# 6fhEK #.....#)......  6fhK3 #....R@°......  6fhKU #..)Z.#E......  #...)Z#.......6fh1L ##..)Z#.......6fhcL= #''####+###+#  #....# .#E  #.6fhL#####.[ #.6fhL1 E 6fh8^ #..... .  #.....# ##.###  #.....# :#.#E  #!....##'###+#  #.....#....... ... 6fh #.....#°...... #..#  #.....#)......   #....R@°......   #..)Z.#E...... 6fh #...)Z#....... ##..)Z#....... #''####+###+#  #....# .#E  #.#####.[E #. E 6fhREE6fh6fh+ E _A fire elemental is nearby!6fhða #..... .  #.....# ##.### 6fhb #.....# :#.#E  #!....##'###+#  #.....#....... ...  #.....#°...... #..#  #.....#)......   #....R@°...... 6fẖ  #..)Z.#E......  #...)Z#....... ##..)Z#....... #''####+###+# 6fh5[ #....# .#E  #.#####.[ #. E 6fh6fhDa6fha6fhb #..... . 6fhb #.....# ##.### 6fh=c #.....# :#.#E 6fhc #!....##'###+# 6fhFd #.....#....... ... 6fhd #.....#°...... #..# 6fhYe #.....#)......  6fh5f #....R@°......  6fhf #..)Z.#E...... 6fh`g #...)Z#.......6fhPh ##..)Z#....... #''####+###+# 6fhi #....# .#E  #.#####.[ #. E6fhj  6fhFEEE6fh6fhR6fh`EEEEE6fh e _A fire elemental is nearby!6fhZ6 / #..... .  #.....# ##.###  #.....# :#.#E  #!....##'###+#  #.....#....... ...  #.....#°...... #..#  #.....#)......   #....R@°......  6fh6  #..)Z.#E......  #...)Z#....... ##..)Z#....... #''####+###+#  #....# .#E  #.#####.[ #. E E6fh %6fh  #..... .  #.....# ##.###  #.....# :#.#E 6fhX R #!....##'###+#  #.....#....... ... 6fh 8 #.....#°...... #..#  #.....#)...... 6fh Y  #....R@°......   #..)Z.#E......  #...)Z#....... ##..)Z#....... #''####+###+# 6fh  #....# .#E  #.#####.[ #.  6fhM (E6fht EEEE6fh 6fh% IEE6fh# e _A fire elemental is nearby!7fh[D  You impale the fire elemental!!7fhl\7fhhe)Z#EEe   deep elf zephyrmancer (distracted) 7fh"T _The fire elemental misses you.7fh EEE  The deep elf zephyrmancer resists with significant effort. _The fire elemental misses you.puncture the fire elemental!  almost destroySugats mumbles some strange words.  The deep elf zephyrmancer resists with almost no effort.7fh I====9 (0.47fh+% \EEE7fh' \ _The fire elemental closely misses you.7fh EEYou barely miss the fire elemental.The fire elemental is almost destroyed.Sugats gestures wildly while chanting.7fh 7fh ,4.2 (0.37fhO oEEE7fh ? _The deep elf zephyrmancer easily resists.8fhIZ  You barely miss the fire elemental.8fh7JQThe fire elemental is almost destroyed.8fho^.eEE8fhg28-=---6 (0.48fhtyEEEE8fhQv\ _The fire elemental hits you. The fire elemental burns you! You resist.8fhTE  You puncture the fire elemental!8fhG8fh? eZZ#.)Ee8fh(confused, allYou destroy the fire elemental!Sugats casts a spell.8fhS9-3=-====9 (0.38fhEE _The deep elf zephyrmancer appears confused.8fhe8   #.....# ..  #.....# ..#8fhHf  #.....# ##.###  #.e...# :#.#E  #!....##'###+#   #.....#. ...  #.....#. #..8fhfu  #....@#)...... ##''  #....R)....... #8fhHg_  #..)ZZ#. #  #...))#.##......  ##..)Z#.......#'......  #''####+###+# #......  #....# .#E #.....R E  #....####.#####.[...Z E  #..###.... #..#.....8fh i8fhei8fhi8fhj8fh0k8fhve.ERZZ.).Z.8fhw31=4==38 ----5.9 (1.08fhA8E8fh9fhe4   #.....#   #.....# ..  #.....# ..  #..e..# ##.###  #.....# :#.#E  #!....##'###+#   #.....#9fh4Q. ...  #...@.#....... #..  #...R.#)...... ##''  #..ZZ.)....... #  #..)).#....... #  #...Z)#.##9fh5P  ##..).#.......#'  #''####+###+# #..... e   deep elf zephyrmancer (confused, ally…)  #....# .#E #..... ZZZ 3 zombies (minion)  #....####.#####.[...9fhQ79fh?89fh89fh=99fh99fh:9fhiAke.RZZ9fhAc..Z)9fhBB----69fhRK9fhZM9fh/2*9fh esleSugats avoids your attack.9fh^w eThe deep elf zephyrmancer looks drowsy...9fh*$*9fhj9fh  Sugats casts a spell at the deep elf zephyrmancer.9fh G9fhG9fhH9fhxH9fhRe.Z@Z..Z)9fhX62--9fhXw23 ===7Ensorcelled Hibernation 9fha9fhUgI _The deep elf zephyrmancer resists with some effort.9fhe#......#.....# 9fh5#....e# ..#.....# ..# ###.####.....# :#.#E #!....##'###+# 9fhM#...@.#....... ... #..ZRZ#.9fh #..# #.....#).#''#9fhC#..Z..)....#9fh~#..)).#....... #...))#.......##9fh##..).#.......#'#''####+###+#9fhh .#E #..9fh9fh]9fh9fh@9fh9fh9fhde.RZ9fh.Z.Z.9fhBy3=-38 ---89fh9fh & _You swap places.9fhh 9fh v##......#.....# 9fh #...e.# ..#.....# ..# #9fh7 ##.###9fhp #.....# :#.#E 9fh #!..@R##'###+# 9fh #..Z..#....... ... 9fhO =#...Z.#....... #..# #..Z..#)...... ##''##.....)..#9fh i#..)).#....... #...))#.......##9fh ##..).#.......#'''####+###+#9fh+ N  The deep elf zephyrmancer wakes up again.9fh 9fhh 9fh 9fh- 9fh! @.e9fh"" zRZ@..Z9fhY" {Z..elly9fh# =4=====9fh# *9Ensorcelled Hibernation9fh0 9fh5 7 _The deep elf zephyrmancer shouts!9fh k#.##......9fh| ##.....# #.....# ..#...e.# ..# 9fh #.....# ##.####...@R# :#.#E 9fh #!.Z..##'###+# 9fh4 #...Z.#.... 9fh #..Z..#....... #..# 9fh #.....#)...... ##''##.....).....9fh #9fh- O#..)).#....... #...))#.......##9fh A##..).#.......#'9fh= 9fh; 9fh 9fh߶ & 9fh' j.eR.9fhb >Z.9fhз  draiSugats hits the deep elf zephyrmancer with a +0 dagger of draining.9fhڹ /--109fh9 9fh > _Sugats drains the deep elf zephyrmancer.9fh+k#.....#..#.#.9fh#......#.....# #.....# ..9fhg#.....# ..# 9fh4#..e@.# ##.####...R.# :#.#E 9fhK#!.Z..##'###+# 9fh#..ZZ.#... 9fh#.....#. #..#9fh`#.....#).#''#9fhSq#.....)...#9fh#..)).#....... ...))#9fh K  You swap places.9fh  Sugats hits the deep elf zephyrmancer with a +0 dagger of draining.  Sugats mumbles some strange words.The deep elf zephyrmancer appears confused.9fh dZZ..9fh%#D====19fh)9fh-q  The deep elf zephyrmancer hits your deep elf pyromancer zombie with a +0 long _sword!:fh|#.....##...#.....#...#:fhF|.#.#......#.....# :fhz#.....# ..#...@.# ..# :fhF#..e..# ##.####..ZR.# :#.#E :fh#!.ZZ.##'###+# #.....#...#.....#. #..# :fhV#.....#)#''##.....)..#)). :fhq :fho Sugats gestures wildly while chanting.:fh` _sword!gestures wildly while chanting.The deep elf zephyrmancer barely misses your deep elf pyromancer zombie.  Your deep elf pyromancer zombie hits the deep elf zephyrmancer.  Sugats hits the deep elf zephyrmancer but does no damage.:fhZZRZ..:fhZ===-2:fhA:fh> _Sugats drains the deep elf zephyrmancer.:fh{U&  :fhUYou barely miss the deep elf zephyrmancer.The deep elf zephyrmancer is heavily wounded.Sugats casts a spell.:fhXz=23 -3.3 (0.4:fh_:fha :fha3_The deep elf zephyrmancer appears confused.:fhn  You strike the helpless deep elf zephyrmancer from behind!  You impale the deep elf zephyrmancer!!:fho:fhyp:fh|TZZ.R.Z   deep elf knight zombie (minion)   deep elf pyromancer zombie (minion):fh||Z   deep elf zephyrmancer zombie (minion):fh9---6 (0.3Ensorcelled Hibernation :fh:fhY _You kill the deep elf zephyrmancer!:fh8 :fh 9---:fh= :fh  :fh> :_No target in view!:fh+   #.....##...  #.....  #.....  #  #  #.....#  #.....# ..  #...Z.# ..#:fh   #..@Z.# ##.###  #.Z.R.# :#.#E  #!....##'###+#  #.....#....... ...  #.....#. #..#  #.....#)...... ##''#:fht   #.....)....... #....  #..)).#....... #....  #...))#.##:fh :fhb$ J38 4.6 (1.0:fh+ :fh2 B _You swap places.  Things that are here: :fh:3 {_a +0 long sword; a +0 leather armour; an elf corpse:fh  #.....  #.....  #:fh9  #  #.....#  #.....# ..  #...Z.# ..#:fh|r  #..ZZ.# ##.###  #.@.R.# :#.#E:fh!  #!....##'###+#  #.....#....... ...:fhf  #.....#....... #..  #.....#)...... ##'':fh`  #.....)....... #...  #..)).#....... #  #...))#.##  ##..).#.#':fh:fhDR.:fh%5:fh1 :fh"& _You swap places.;fh$j3;fh n;fhuu;fhv;fhSx,;fhy;fh};fh;fhÁ;fhS;fhm;fhґ;fh'23 ;fhĕ;fh6k _r - 4 potions of attraction (gained 1);fh;fhH;fhs;fh438 ;fh2;fhռ;fhI;fhA;fh0;fhm;fh;fh;fh;fht;fht;fh;fh;fhW;fh;fhK;fh:;fh;fhi;fh;fh[;fh;fh;fhL;fh;fh $;fh(;fhL/;fh/;fhU5;fhG ;fh(H There is an open door, spattered with blood here.  Items here: )) [[ †.;fhR;fhZ;fhKb;fhj;fhtn;fh+o _;fhs;fh%  ;fh)You see here a +0 halberd.;fh;fhӌ;fhh;fh1;fh;fh _;fhۜ;fh?;fh;fhЬ;fhK;fh;fh;fh;fh;fh;fh;fh;fh;fh,;fhp;fh@  There is an open door here.;fh?;fh;fh ;fh;fh5 _;fh$;fh;fh,  #.....#...jesper the Bewitcher;fhn  #........Human of Hepliaklqana *****.  #....... ..';fh{Health: 131/131 ======================== ;fh #...... ..#Magic: 34/34 ======================== ;fh #.....# ...#AC: 14;fhSStr: 7  #.....# ..#;fhEV: 38 Int: 24 ;fh #.....# ..#SH: 0Dex: 24 ;fh #..)..####.###;fh ^XL: 19 Next: 69% Place: Elven Halls:1  #.....##@#.#E#;fhUNoise: ---------  Time: 36427.6 (12.0)  #.....##R###+##w) +9 rapier (speed);fh ;fhA #.....#.Z.....# ...Cast: Ensorcelled Hibernation  ;fh2 #.....#.Z.....# #..#Fly  ;fh' #.....#)......###''## ;fh[U #.....Z.......##....##R   Sugats the hexer (fast) ;fh #..)).#.......##.....##E   earth elemental  #...))#.......##......#;fhZZZ 3 zombies (minion)  ##..).#.......#'......###;fh$There is an open door, spattered with blood here. _Items here: )) [[ †. _You see here a +0 halberd. ;fhX_There is an open door here.  You pick up the Book of the Salamander and begin reading...  You add the spells Foxfire and Forge Blazeheart Golem to your library.;fh /  --more--B #..)).#.......#  #...))#.......# EfhKF  You puncture the earth elemental!>fh}.ZE  >fh-=9>fh>fh >fh4a_The earth elemental is heavily damaged.>fh r  You hit the earth elemental but do no damage.>fh+[Z.>fh/-5.2>fh7E>fh g _The earth elemental is heavily damaged.>fhr  You hit the earth elemental but do no damage.>fhR.R>fhD-6 (0.4>fh%>fh(g _The earth elemental is heavily damaged.>fh6EYou hit the earth elemental but do no damage.You hit the earth elemental.  >fh9*9 (0.3>fh?7E>fh Bd _Your deep elf zephyrmancer zombie hits the earth elemental but does no damage.>fhEF  You puncture the earth elemental!>fhNE.Z >fh R/=6.2>fhX@EE>fhm[h _The earth elemental is severely damaged.>fh$  You hit the earth elemental.  The earth elemental is almost destroyed.>fh>fh>fhDyR.Z >fhˮ2-6 (0.4>fh}7E>fh` _The earth elemental completely misses you.>fhC F  You puncture the earth elemental!>fhM 'Z   deep elf knight zombie (minion)   deep elf pyromancer zombie (minion)Z   deep elf zephyrmancer zombie (minion)>fhT 2=9 (0.3>fh)^ >fh[` V _You destroy the earth elemental!>fhb >fh! >fh' >fh* H _No target in view!>fh >fhI >fh >fh H _No target in view!>fh'>fhh->fh9>fh-=?fhD #.  #........ ..' #?fh[ #.............# . #.....#...... #.....##....?fh# #.....# #...#  #..)..####.### ?fhp #.....##.#.#:#  #.....##'###@## ?fh #.....#...R.Z.# ...  #.....#....ZZ.# #..#  #.....#)......###''##  #.....).?fh## #..)).#.##.....##  #...))#.##......# ###?fh ##..).#.......#'......####.# #''####+###+###.....#.?fh?fh?fh?fh .RZZ.?fhW38 --7.9 (1.0 _?fh/!?fh#Q _There is an open door here.?fh#.......  ... ..'#.....#.......#.#.....##...# #...# )..####.###.#.#@# ##'###'## .#....RZZ# ... .#.....Z.# #..# .#).#''##...).## )).### ...))## ####..).#.......#'####.##RZ.--8 _  You pick up Ukyashe's Quarto of Bedrock and begin reading...  You add the spell Sandbla?fhqIst to your library.  --more--@fhz@fh}? 23 9.9 (2 _@fhۆ@fht@fh3@fh}@fh4 @fh) @fh Q38 @fhw X _You swap places.  There is an open door here.@fh @fh @fh @fh 5 _You swap places.@fhz @fh< @fh! @fh! @fh# @fh& @fh) @fh, @fh. @fh0 @fh0 @fhc4 @fh6 @fh: @fh< @fh0> @fhu@ @fhB @fhD ,@fhG @fhJ H _Sugats is no longer moving quickly.@fhnM @fhxO @fhQ @fh T @fhV @fhV @fhX @fh;[ @fhe^ @fhga @fh5d @fhf @fhBi @fhi @fhok @fhn @fhq @fht @fhv @fh7z @fh| @fh| @fh~ @fh @fh1 @fh @fhr @fhD @fhɏ @fhm @fh '23 @fh6 @fhz F _You reach down and open the door.@fh9( @fh: #.#.#.###'###'##@fh,; C#.......# ... #.......# #..# @fhf; .#)......###''## @fh; .).......##....## @fh; Z)).#.......##.....##.))#.....R.##......# ####@fh< k#..).#...ZZ@Z#'......####.##48.9 (9 #''####+###E###......R....#.@fhn<  #....# E#.#:# #.....R#.##.#. #....####.#####.[...Z#.##Z.Z #..###.... #..#.....##.##.#R #..###''####''#.##.#.@fh< @fh<  #..##...........##'# #.##.## E   water elemental (ally target) #..##...........##.###.##.E   air elemental (wandering) #...'.....[.....'........... ZZZ 3 zombies@fh D @fhJ UEE@fhaM f _A water elemental is nearby!@fh n .# ##'###'## #.....#.......# ... @fh #.....#.......# #..#  #.....#)......#  #.....).......#  #..)).#.......#  #...))#.....R.#@fh8 4  ##..).#...ZZ@Z#@fho r #''####+###E##  E#.#:#  ###.#####.[ .. @fh + '# .. @fhز : #..##.. [@fhXK & .# ##'###'## #.....#.......# ...  #.....#.......# #..#  #.....#)......#  #.....).......#  #..)).#.......#  #...))#.....R.# @fhL  ##..).#...ZZ@Z# #''####+###E##  E#.#:#  ###.#####.[ ..  '# .. @fhL E #..##..E [@fhsU fEEE@fh:Y @fhc hEEE@fhSg f _A water elemental is nearby!@fh. .#@fhe ##'###'## #.....#.......# ...  #.....#.......# #..# @fhӃ: #.....#)......#  #.....).......#@fhI  #..)).#.......#  #...))#.....R.#@fhZ4  ##..).#...ZZ@Z#@fhC #''####+###E##  E#.#:# @fh/ ###.#####.[ .. @fh2# '# ..@fhr  #..##..@fhEE [Afh .# ##'###'##Afhv #.....#.......# ...  #.....#.......# #..#  #.....#)......# Afh #.....).......#  #..)).#.......#  #...))#.....R.#  ##..).#...ZZ@Z# #''####+###E## Afho E#.#:#  ###.#####.[ ..  '# .. Afh0 #..##..E [Afh2EAfhAfhkEEEEAfhAfhf _A water elemental is nearby!Afhf EE EAfhՖ  You puncture the water elemental!  The water elemental is moderately damaged.Afh5==9.2 (0.3AfhEEEAfh` _The water elemental completely misses you.Afh~ nEEEEAfh Afh AEEAfh  Afh _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Bfh2}^MEEE _You can't see any susceptible monsters within range! (Use Z to cast anyway.) Bfh} You puncture the water elemental!  The water elemental is heavily damaged.Your deep elf zephyrmancer zombie barely misses the water elemental.Bfh*6 (0.4Bfh/EEBfh)b _Your deep elf pyromancer zombie hits the water elemental but does no damage.BfhiF  You puncture the water elemental!Bfhu`Z.EBfhvN EBfhx*9 (0.3BfhfEEEBfh Bfh̃Z_The water elemental is severely damaged.BfhF  You puncture the water elemental!BfhQ 'EE   air elementalZZZ 3 zombies (minion)Bfh-50.3 (0.4BfheBEBfhNV _You destroy the water elemental!Bfh7/EEBfh:BfhBBfhHER _No reachable target in view!Bfh}> Bfh ? Bfh&A BfhG BfhI BfhO Q38 Bfh-Q BfhV 5 _You swap places.BfhS\ Bfh"` Bfh` Bfh c Bfh]f Bfhi Bfhl Bfho Bfhr Bfhu Bfh9v Bfhx Bfh/ BfhT F  You reach down and open the door.Bfh Q  #.....##.#.#.#Bfh   #.....##'###'##  #.....#.......# ...  #.....#.......# #..#Bfh+   #.....#)......###''##  #.....).......##....##23   #..)).#.......##.....##Bfhm   #...))#...ZZ..##......# Bfh   ##..).#..@RZ..#'......##--  #''####'###'###......R..Bfh p  #....##E#.#:# #.....R#.##  #....####.#####.[...Z#.##  #..###....##..#.....##.##  #..###''####''#....###.##BfhF  #..##...##'#   #..##...##.#Bfh i  #...'.....[.....'Bfh @ *BfhP m*****3.3 (3.0EBfh ^EThe air elemental fires a burst of electricity at you.Bfh Bfhf Bfh< Bfh Bfh+ Bfh1 ....RZ.@ZE:(ally target)Bfh E--4.3 (4Bfh Bfh T _The stunning burst misses you.BfhN    #.....##'###'##  #.....#.......# ...  #.....#.......# #..#  #.....#)......#Bfh 4  #.....).......#  #..)).#.......#  #...))#..RZ...#  ##..).#..@ZZ..# #''####E###'## #:#.#:#  ###.#####.[ .# ## Bfhg ;   [BfhU   #.....##'###'##  #.....#.......# ...  #.....#.......# #..#  #.....#)......#  #.....).......#  #..)).#.......#  #...))#..RZ...# Bfh ##..).#..@ZZ..# #''####E###'## #:#.#:#  ###.#####.[ .# ##   Bfhn3 [Bfh&&EBfh)Bfh)1BEBfh3e _An air elemental is nearby!CfhJ&  CfhhYou hit the air elemental.  The air elemental is lightly damaged.  The air elemental hits you!Cfh${*EECfhBN> (fast)CfhNLSugats mumbles some strange words.Cfhʼn:RCfh?x2--====7 (0.4CfhoCfh3 Cfhx!_Sugats seems to speed up.Cfhg E CfhYou hit the air elemental.  The air elemental is moderately damaged.Cfhza=---5.0 (0.3Cfhy/EECfhS _The air elemental misses you.Cfhk ( Cfh EYou hit the air elemental.  The air elemental is heavily damaged.Cfh x *****E, 1 paralysed)The air elemental fires a burst of electricity at you.The stunning burst misses you.The stunning burst hits your deep elf pyromancer zombie!Cfh) Cfh}0 ....ZR@CfhT4 O==-3Cfh= CfhR 1 ECfh'S E  _Your deep elf pyromancer zombie is paralysed.  You puncture the air elemental!  The air elemental is almost destroyed.CfhdW --6Cfh` BECfhb  Cfhb P_The air elemental completely misses you.Cfh D  You puncture the air elemental!CfhҴ 0 'Cfh1 Z   deep elf knight zombie (minion)   deep elf pyromancer zombie (minion)Cfh Z   deep elf zephyrmancer zombie (minion)You destroy the air elemental!Cfh 2----6.0 (0.4Cfh Cfh c _Your deep elf pyromancer zombie is no longer paralysed.Cfh 7-Cfh Cfh% H _No target in view!Cfhs Cfhv Cfh؀ Cfh H _No target in view!Cfhq Cfh Cfh Cfh H _No target in view!Cfh2 Cfh6 Cfh= Cfh? H _No target in view!CfhԲ Cfh Cfh Cfh H _No target in view!Cfh8 Cfh? Cfh9M CfhP C _No target in view!Cfh$CfhW+Cfh)9Cfh =Cfh!NCfh RCfhZCfh\DfhJT3DfhWDfhw\Dfh\B38 _Dfh`Dfh>g,DfhdjDfhp;3DfhsDfh>x,Dfh2{DfhDfh%4DfhDfh,DfhɌDfhYDfhDfhDfho;5Dfh-Dfh,DfhDfha6=Dfh/DfhXDfhдDfhpDfh]Dfh̼DfhؿDfh 97Dfh2=DfhDfhzDfhDfhDfh;8DfhDfhx,Dfh]Dfh,DfhDfhf;9DfhDfh,DfhDfhkDfhE&30DfhDfh4 ,DfhDfha1=DfhDfhDfhEfhi?Efh@EfhAEfh%CEfhGDEfhDEfh`EEfhFEfhGEfh IEfh+JEfh0KEfhtLEfhLEfhpMEfhPE  There is a large open door here.Efh SEfhTEfhVEfhXEfhZEfh\ _Efh]Efh_EfhLbEfhzdEfheEfhfEfhJjEfhjEfhlEfh nEfhoEfhoqEfhrEfh4sEfhsEfhxEfh6zEfh]{Efh|Efh}Efh~Efh+EfhEfhoEfh}EfhEfhEfhEfhEfhQEfh׉EfhʊEfh,EfhxEfhEfhEfhEfh EfhdEfhEfhǔEfhvEfheEfhEfhEfhEfh EfhEfhEfhoEfhNEfhAEfh4Efh9*EfhgEfhEfh#EfhKEfh$Efh8EfhEfh#EfhUEfhEfhEfhEfhbEfh5Efh}Efh Efh#EfhLEfhKEfhEfhEfhϷEfhEfhEfhEfhEfhEfhEfhEfhEfhվEfhmEfhEfhEfhEfhEfhzEfhoEfhEfh<EfhEfhEfhUEfhEfh<Efh7EfhEfhEfhEfhOEfhEfhEfhEfhEfhEfhBEfhKEfhcEfhEfheEfh'23 EfhyEfh)L _You reach down and open the large door.Efh/EfhEfhlEfh;38 EfhEfhE  There is a large open door here.EfhEfh@,EfhkEfhbEfh _EfhEfhEfhEfhEfhEfh:EfhEfhEfh0XEfh$EfhEfhqEfhEfh9 Efh Efhu Efh/ EfhEfhEfh>EfhEfhEfh9EfhEfhEfhtEfhEfh9EfhEfh!Efh"Efh#Efh$EfhX%Efh&Efhv'Efh )Efhn*Efh+Efh -Efh9.,Efh#/Efh0Efh1Efh63Efhz4Efh5Efh6Efh6Efh7Efh8EfhJ:EfhH;Efh<Efh=Efh>Efh6?Efh?EfhBEfh|CEfhDEfhWFEfhnGEfhHEfh)I'23 EfhIEfhKF _You reach down and open the door.Efh/MEfh4NEfhP,EfhQEfhQ;38 EfhREfh]  #.####R...#......... #Z# ###..^...........##.# #R# ##..###++####.# #Z####...Z.....# ... .... ##....+.........+ ... ...# #### #..####...R.....# #.####.# ...## #..# ##..Z.....# #.# #+ ....###..# ##.Z.....# #.# . .....'...# ##@###### ##.##Efh^[40m ...535.0 (54 .....'...#######.# ######...+ ... .....##........... ........)# ... .....##...................#.# ... ....###..##################.# #.. ...## #..##.# #'' #.### #..##.# # Efh_#.#.# #..###)### ###'###..##....../ Z   deep elf zephyrmancer zombie (minion)There is an open door here.EfhaEfhffEfh-jj _Key pressed, stopping explore.EfhjEfh-lEfhnEfhpoEfhoEfhpEfhqEfhtEfhw: _Efh zEfh|EfhS~EfhWEfhEfhEfhEfhEfhEfh`EfhEfh؍Efh:EfhEfhԏEfhސEfhEfh9EfhEfhEfh8EfhlEfhHEfhzEfhEfh˙EfhEfhnEfhEfh^EfhzEfhEfhVEfhEfhʧEfhҫEfh~Efh!EfhʰEfh,EfhEfhEfhEfhEfhEfh>EfhտEfhEfhEfhXEfhcEfhEfhEfhUEfhEfhREfhEfhsEfhnEfh EfhEfhbEfhEfhAEfhEfhtEfhEfhyEfh5EfhEfhEfhEfhZEfh\Efh\EfhEfhEfhEfh,EfhEfhEfh#Efh3Efh*EfhEfhhEfhEfh Efh8 %  Efhw KYou see here a +1 dire flail of holy wrath.Efh Efh}Efh,EfhEfhS _EfhEfhEfh,EfhxEfh'23 Efh\Efh!$ Efh!"_You reach down and open the door.Efh$Efh%EfhY'Efh(Efh+*Efhw*;38 Efh+Efhg2@  There is an open door here.Efhl4Efh5Efh7Efh39Efh:Efh; _EfhM<EfhDEfh0GEfhHEfhJEfhLEfhNEfhNEfhREfhY\Efh^Efh0`EfhaEfhbEfhXdEfhdEfheEfho .................|....####### ........#.........###.# #### ..^...........##.## #.# .......###''####.####.## .......# ... .........# .......+ ... ...####..# ....# #.####.# ##.# ...# #.# ##+#####'######### ..# #.###Z@..............## Efh*p#Z###### ##.##Z.................# #.########...R..................# ............Z#.................##.......#.##.......[.......## ############.###.............##  Efhp #.# #''###''###''##  #.# #..###..###..#  ##[###.........#..# Efhx...#.###.#...Efh\yg..##.#'54.0 (19Efh{Efh|Efh^}EfhjRZZ')Efhi23 ======5.0 (20EfhEfhE= _As you open the door, it creaks loudly!EfhE3EfhQEfhEfh|EfhEfhEfhEfh;38 EfhhEfh@  There is an open door here.EfhEfhEfhEfhEfh5 _EfhEfh EfhEfhBEfh#Efh&(Efh&,Efh7-Efh{-Efhx0Efh3Efh6Efhx9Efh?<Efh<Efh>EfhAEfhFEEfh.HEfh&KEfhiNEfhNEfhQEfhUEfh=[Efh[EfhM`Efh|cEfhfEfh gEfh^iEfhmE  There is a large open door here.EfhFpEfhPsEfhuEfhxEfh9{Efh{ _Efh~Efh~Efh"EfhEfhEfh(EfhEfhDEfhEfhIEfhEfh"EfhsEfhEfhMEfhaEfhVEfhEfhEfhEfhoEfhEfhEfhEfhEfhEfhEfh5EfhEfhEfhEfhEfhEfhEfhTEfhEfhEfhTEfhEfhEfhEfhbEfhEfhJEfhEfhEfhEfh EfhEfh^EfhEfhCEfhEfhEfhEfhEfh@Efh)EfhAEfhz Efh EfhG ,Efh EfhEfhjEfhEfhEfhBEfhEfhEfhEfhNEfh Efh!Efh"Efh#Efh$Efh$EfhF'@  There is an open door here.Efh(Efh*Efh^+Efhn,Efh\-Efh- _Efh.Efh$0Efhh1Efh2Efh-4Efh5EfhO5Efh5EfhX7Efhx8Efh :EfhL;Efh&<Efhe<Efh=Efh3>EfhF?Efh@EfhAEfhBEfhBEfhCEfhEEfhFEfh~GEfhGEfhUHEfhIEfhJEfhKEfhLEfhNEfhWNEfhOEfh.# #...Z'GfhYI"  #.....# #.####  #... #Z# # GfhI( #.....# #.#   #.....# #.  #.....# ##....+  #.....####### #..#### GfhI} #....@##....## #..# 612.4 (28.0)  #.....#......###..# Gfh$J #.....Z..ZR...'...#  #.............'...####  #.............##...... GfhgJ #.....#.......##...... Z   deep elf pyromancer zombie (minion)  #.....##.....###Z.####GfhJ  #.....###...## #).#  #..)..####.### #..GfhMGfhMGfhQZknightZ   deep elf pyromancer zombie (minion)GfhT+3.4 (29Gfh-XGfh#Z GfhjZ5_Found a stone staircase leading down.Gfhm Gfhtn Gfh&o GfhPw Gfhjy Gfhy Gfhz Gfhb} ,Gfh} Gfh Gfh Gfh3 Gfh Gfhԃ Gfhτ Gfh. Gfḣ Gfh Gfh0 Gfh Gfh Gfh4 Gfh Gfh, GfhJ Gfh Gfhȓ Gfh Gfh1 Gfh Gfhw GfhK Gfh Gfhj Gfh Gfh Gfh> Gfh Gfh Gfh Gfh Gfh Gfh GfhG Gfh ,Gfh Gfhm           ###   ##..##   #....##   #.....#Gfh  #...  #...>.# #...  #..@..# #.#9.4 (6.0)  #..Z..# #Z#  #..Z..# #.#Gfh \  #.....# #.  #...Z.# ##  #...R.####### #..## R   Sugats the hexer  #.....##....## #..# Gfh knight  #.....#......###..# Z   deep elf pyromancer zombie (minion)  #........ZR...'...# Z   deep elf zephyrmancer zombie (minion)Gfh Gfh Gfh  Gfh, 7_Done exploring.Gfh| 3GfhN Gfh 0......Gfh\ GfhN Gfh  GfhQ 7_Done exploring.Hfh' >    Hfh o ####  ##..##   #....## ##### #.....# #. #...@.# #...ZHfh  #.....# #.### #..Z..# Hfh# 9#Z#  #..Z..# #.#  #.....# .###Hfhd  #...Z.# ##....Hfh  #...R.####### #..###Hfh  #.....##....## #..#  #.....#......###..# Hfh& Hfh Hfhm HfhP Hfh VZ.ZHfh .ZR.Hfh 220.4 (1 _HfhV Hfh  Hfh U_There is a stone staircase leading down here.Ifh*IfhIfhIfhIfhIfhTIfhK"ZIfh.ZR.Ifh623 1 _Ifh_IfhӼc  You fly downwards.Ifh   .....#  #.....#Ifh  ##......#  ##.......#  IfhX#...e....#  #.....?..#   #........#  2Ifh+ #.@......#   #........#   Ifh+.......##   +......##   Ifh+#.....##   ##...##Ifh   e   deep elf pyromancer (asleep) ###+#      IfhIfhMIfhm,2.1 (1.7IfhqIfhz@ _Your mindless puppets stay behind to rot.  IfhzFound a scroll of vulnerability. _There is a stone staircase leading up here.JfhCZ& .....#  .....#  ##  JfhL[##  ##.......#  #...e....#  #.....?..#  #.#  #.<#  #.#  +.# +......# #.....#JfhQ\4 ##...# ###+#  Jfhhf38 30 _Jfh%jJfhlJfh ;##Jfh  c .....# ##.....# #####.......##...e....#JfhP #..@..?..##..##.<Jfh ##.#.##+......##Jfh #.....####...#####+#Jfhk JfhN %4Jfh6" Jfh`$ Jfhx&  JfhKywThe helpless deep elf pyromancer fails to defend itself.  You stick the deep elf pyromancer like a pincushion!!!!!Jfh2).JfhjCJfhɎ<23 14 (0.3JfhJfhW _You kill the deep elf pyromancer!KfhKfhKfhKfhKfhKfhQ38 KfhzKfh'Kfh|KfhKfhhKfhPKfhKfhKfhKfh '23 KfhKfhn _q - 3 scrolls of vulnerability (gained 1)KfhKfhM;38 KfhRKfhKfhKfh6KfhKfh{Kfh!,KfhKfh-KfhBKfhKfh.....e...##........##........##........#Kfh]#..##.# #.......# #@.....# ##.....#Kfh6 ##......###.......##...)....##........#e   deep elf pyromancer (asleep)#........#Kfh #.<......# #........# Kfh 32.4 (8.0  A deep elf pyromancer comes into view. It is wielding a +0 short sword.KfhS*3.4 (9KfhKfh$7 _Found a scroll of enchant weapon.Kfhkr .....e...#  #........# Kfhql #........#  #........#  #........#  #........#  #.......#  #@.....#  ##.....#  ##......# Kfhlx ##.......#  #...)....#  #........#  #........# KfhlO #.<......#   Kfh .....e...#  #........#  Kfh_#........#  #........#  #........#  #........# Kfh; #.......#  #@.....#  KfhR##.....#  ##......#  ##.......# KfhY #...)....#  #........#  #........#  Kfh9#.<......#   Kfh KfhhKfhQKfh ! Kfh!\_A deep elf pyromancer is nearby!KfhQ) Kfhf.....e...#  #........#  #........# KfhH: #........#  #........# Kfh9 #........#  #.......# KfhL #@.....#  ##.....# Kfh" ##......#  Kfh<##.......#  #...)....#  KfhzU#........#  #........#  #.<......# Kfh1  Kfhq ; .....e...#  #........#  #........#  #........#  #........#  #........#  #.......#  #@.....#  Kfhnr ##.....#  ##......#  ##.......#  #...)....#  Kfhr J#........#  #........#  #.<......#  Kfhr  Kfhw Kfhg~ Kfh Kfh j _A deep elf pyromancer is nearby!Kfh&^% ..........#  .....e...#  #.Kfh^#  #.#  #.#  #.#  #..#  #..@....#  ##......# Kfh_ ##.....#  ......#  ##.......#  #...)....#  #........#  #........#  #.<#  KfhGfKfhk14.4 (1 _KfhoKfh\sLfh .##..........#.....e...######LfhN####.###.###......# ##.....# ###LfhcR#.......#..)....#........#.LfhLfh%5LfhhLfhLfh5MLfh....#..ee.## ..##(..........#......e...###Lfhs######LfhG#.###.#Lfh##......###.....# e   deep elf knight (asleep)Lfh(e   deep elf zephyrmancer (asleep)(   runed glaive (polearm, dormant)Lfh   A deep elf knight, a deep elf zephyrmancer and a +1 glaive of protection comeinto view.Lfhx  The deep elf knight shouts! The deep elf zephyrmancer shouts!LfhLfh}Lfh&  Lfh:An air elemental comes into view.The deep elf zephyrmancer casts a spell.Lfh&^ .§Lfh9'(....Ee......e?eeLfh'ewandering)eE   air elemental(…)Lfh (7The deep elf zephyrmancer blinks!Lfh`)P==6Ensorcelled HibernationLfh2%ELfh6' _You hear a shout!Lfh*! Lfh+t###e.##  ....#...§.##  Lfhg+..(....Ee..##  Lfh+......e....#  .......?...# Lfh,\ #.# Lfh_,p #........#  Lfh-<#..e.@...#  #.#  #..Lfhf-#  ##.......#  Lfh-h##......#  Lfh.##.....#  ......# Lfhm.t e 2 deep elf pyromancers (wandering)Lfh.g##.......#  Lfh/b#...)....#  Lfh*@Lfh@LfhALfh+I  A deep elf pyromancer comes into view. It is wielding a +0 dagger.LfhIYThe deep elf zephyrmancer gestures wildly while chanting.Lfh3JLfhJLfhKLfhLLfhT.(#...eLfhxT....e...eE§e1 wandering)Lfh=V%7Lfh[Lfh_7 _The deep elf zephyrmancer blinks!Nfh}Nfh"_ Ability - do what?NfhpCostFailure  Invocations -  X - Renounce ReligionNfhJNone0% a - Recall AncestorNfhV=2 MP0%  J - Ancestor IdentityInstantNfh0%  b - Transference2 MP, Piety-0%  c - Idealise4 MP, Piety-2% [?] toggle between ability selection and description.Nfhء NfhE Nfh Nfh4   jesper the BewitcherNfh ...###..##  Human of Hepliaklqana ******NfhҶ X...(#...e.##  Health: 131/131 ========================Nfh ......e....##  Magic: 34/34 ========================Nfhc .......e...#  AC: 14Nfhҷ Str: 7.......?...#  EV: 38 Nfh Int: 24#....E...#  SH: 0Nfhc cDex: 24#........#Nfh P  XL: 19 Next: 71% Place: Elven Halls:2#..§.@...#NfhE   Noise: ==-------  Time: 36637.4 (0.0)#.....e..#  w) +9 rapier (speed)Nfh #........#  Cast: Ensorcelled Hibernation##.......#Nfh   Fly ##......# NfhV 3##.....#Nfh   e   deep elf knight##......#  ee 2 deep elf pyromancers (1 wandering)Nfh ##.......#  e   deep elf zephyrmancer#...)....#  E   air elemental(…)The deep elf zephyrmancer casts a spell.The deep elf zephyrmancer blinks! _You hear a shout!  A deep elf pyromancer comes into view. It is wielding a +0 dagger.The deep elf zephyrmancer gestures wildly while chanting. _The deep elf zephyrmancer blinks!Nfh־ %  Nfh) Sugats is recalled.Nfhe K  The air elemental hits Sugats.  Nfh The air elemental hits Sugats but does no damage.  The deep elf pyromancer mumbles some strange words.Nfh & NfhS ee.(.§RR   Sugats the hexere   deep elf knightNfh ee 2 deep elf pyrose   deep elf zephyrmancerThe deep elf pyromancer blinks!Nfh 8*Nfh$ (fast)The deep elf knight mumbles some strange words.Nfh#U %  NfhU &The deep elf knight seems to speed up.Nfh1W Nfhq_ +.Nfh` o....e(...eNfhMa c2--23 8.4 (1Nfhg Nfhj  Nfhk U_The deep elf zephyrmancer closely misses you.OfhT  jesper the Bewitcher OfhУ|...###..##Ofhg Human of Hepliaklqana ****** Ofhr..e.#.....##  Health: 131/131 ======================== ........e..##  Magic: 30/34 =====================--- Ofh...(...e...#  AC: 14Str: 7 .......?...#  EV: 23OfhL=Int: 24 Ofh#....E...#  SH: 0Dex: 24Ofh  #....R...#  XL: 19 Next: 71% Place: Elven Halls:2Ofh, Ofhqk#..§.@...#  Noise: ==-------  Time: 36638.4 (0.0) Ofh#.....e..#  w) +9 rapier (speed) Ofh#........#  Cast: Ensorcelled Hibernation OfhA##.......#  Fly  Ofhd##......#  Ofh˧##.....#  R   Sugats the hexer Ofh##......#  e   deep elf knight (fast) OfhU##.......#  ee 2 deep elf pyromancers Ofh#...)....#  e   deep elf zephyrmancer(…)OfhިCasting: Ensorcelled Hibernation (safe; 1% risk of failure)  Ofh"Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Ofh|Press: ? - help, Shift-Dir - straight lineAim: a deep elf zephyrmancer, wielding a +0 long sword and wearing a +0 robe  (chance to affect: 84%)PfhXPfh(J  jesper the Bewitcher...###..##  Human of Hepliaklqana ******Pfh<..e.#.....##  Health: 131/131 ========================Pfh˙P........e..##  Magic: 32/34 ======================--...(...e...#  AC: 14Str: 7Pfh.......?...#  EV: 23Int: 24PfhTD#....E...#  SH: 0Dex: 24#....R...#PfhP  XL: 19 Next: 71% Place: Elven Halls:2#..§.@...#Pfhۚ  Noise: ==-------  Time: 36638.4 (0.0)#.....e..#  w) +9 rapier (speed)#........#Pfhv  Cast: Ensorcelled HibernationPfhb##.......#  Fly ##......# ##.....#  R   Sugats the hexerPfh%##......#  e   deep elf knight (fast)##.......#Pfh  ee 2 deep elf pyromancers#...)....#Pfhf*  e   deep elf zephyrmancer(…)Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a deep elf zephyrmancer, wielding a +0 long sword and wearing a +0 robe  PfhI(chance to affect: 84%)  Okay, then.PfhBEPfhfPfhPfhi _PfhPfh&  jesper the Bewitcher...###..##  Human of Hepliaklqana ******..e.#.....##  Health: 131/131 ========================........e..##  Magic: 28/34 ===================-----...(...e...#  AC: 14Str: 7.......?...#  EV: 23Int: 24#....E...#  SH: 0Dex: 24#....R...#  XL: 19 Next: 71% Place: Elven Halls:2#..§.fha(m@...#  Noise: ==-------  Time: 36638.4 (0.0)#.....e..#  w) +9 rapier (speed)#........#  Cast: Ensorcelled Hibernation##.......#  Fly ##......# ##.....#  R   Sugats the hexer##......#  e   deep elf knight (fast)##.......#  ee 2 deep elf pyromancers#...)....#  e   deep elf zephyrmancer(…)(chance to affect: 84%) _Okay, then.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: fhZ)9;49mAnguish (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activatePfh   jesper the Bewitcher...###..##  Human of Hepliaklqana ******..e.#.....##  Health: 131/131 ========================........e..##Pfh   Magic: 28/34 ===================-----...(...e...#  AC: 14Str: 7.......?...#  EV: 23Int: 24#....E...#  SH: 0Dex: 24#....R...#  XL: 19 Next: 71% Place: Elven Halls:2Pfhu #..§.@...#  Noise: ==-------  Time: 36638.4 (0.0)#.....e..#  w) +9 rapier (speed)#........#  Cast: Ensorcelled Hibernation##.......#  Fly ##......# ##.....#  R   Sugats the hexer##......#Pfh   e   deep elf knight (fast)##.......#  ee 2 deep elf pyromancers#...)....#  e   deep elf zephyrmancer(…)Press: ? - help, Dir - look around, f - activateThe air elemental is unaffected.  Pfh~ The deep elf knight resists with some effort.  The deep elf pyromancer is haunted by guilt! x2  The deep elf zephyrmancer is haunted by guilt!  The +1 glaive of protection is unaffected.Pfh Pfh "The air elemental is unaffected.deep elf knight resists with some effort.pyromancer is haunted by guilt! x2zephyrmancer is haunted by guilt!+1 glaive of protection is unaffected.air elemental barely misses Sugats. TPfh he air elemental hits Sugats.Pfh  Sugats barely misses the air elemental. The air elemental hits Sugats!  The deep elf zephyrmancer gestures wildly while chanting.Pfh Pfh{ .e.........e(..e...Pfh1 § e(anguished)(anguished)Pfh7 2=9.4 (1Pfh] PfhҦ 7 _The deep elf zephyrmancer blinks!Qfh<! Qfhv= ...  .###..##  Qfh=....#.....##  ...e.......## Qfh(> .......e...#  Qfh{>....(..e...#  Qfh>#....E...#  #....R@..# Qfh ?_ #........# Qfhq? #.....§..# Qfh?q #..#  Qfh(@##.......#  ##......# Qfh|@] ##.....# Qfh@ ..e...#  QfhAN##.......#  RfhRfhT  Rfh g The air elemental completely misses you.Rfhx .(.?EeRfhQSugats hits the air elemental with a +0 dagger of draining!Rfh E***The air elemental fires a burst of electricity at you.RfhkQRfh}SRfh`&  Rfh!aThe stunning burst misses you. Sugats misses the air elemental.The deep elf pyromancer mumbles some strange words.Rfht[ ......e.e@.. e.The deep elf pyromancer blinks!Rfh?vV38 ====40RfhہRfhdJ _The deep elf knight hits Sugats with a +0 scimitar!!SfhSfhœ Ability - do what?CostFailure  Invocations - Sfh X - Renounce ReligionNone0% a - Recall Ancestor2 MP0%  J - Ancestor IdentityInstant0%  b - Transference2 MP, Piety-0%  Sfhkc - Idealise4 MP, Piety-2% [?] toggle between ability selection and description.SfhWSfhSfh3   jesper the Bewitcher...  Human of Hepliaklqana ******Sfh...###..##  Health: 131/131 ========================....#.....##SfhԵ   Magic: 28/34 ===================-----.........e.##Sfh  AC: 14Str: 7...........#  EV: 38 Int: 24.....(.?e..#  SH: 0Dex: 24Sfhc#....Ee..#SfhK,  XL: 19 Next: 71% Place: Elven Halls:2#....R@..#Sfh<  Noise: ====-----  Time: 36640.4 (0.0)#........#  w) +9 rapier (speed)#.....§..#  Cast: Ensorcelled HibernationSfh#........#  Fly ##.......# Sfh;D##......#  R   Sugats the hexer##..e..#Sfh̸  e   deep elf knight (fast)##......#  ee 2 deep elf pyromancers (anguished)##.......#Sfhc  e   deep elf zephyrmancer (anguished) (…)Sugats hits the air elemental with a +0 dagger of draining!  The air elemental fires a burst of electricity at you.Sfh]6The stunning burst misses you. Sugats misses the air elemental.The deep elf pyromancer mumbles some strange words.The deep elf pyromancer blinks! _The deep elf knight hits Sugats with a +0 scimitar!!SfhW  (idealised)SfhHepliaklqana grants Sugats healing and protection!Sugats is healed somewhat.  The air elemental closely misses you.SfhF **Sfh^*The air elemental fires a burst of electricity at you.Sfh[SfhM  The stunning burst hits you. You resist.SfhRSfhDSfhR w  Sugats barely misses the air elemental. x2  Sfh A deep elf zephyrmancer comes into view. It is wielding a +0 rapier.The deep elf pyromancer casts a spell.Sfh> e.e.(E.@e....e.e 2 deep elf zephyrmancers (1 anguisheThe deep elf pyromancer blinks!  The air elemental completely misses you..28-5--23 ===-1.4 (1Sfh%AESfh)] _The +1 glaive of protection misses you.TfhOE*Tfh_~Ee, asleep)TfhSugats casts a spell.  The deep elf zephyrmancer easily resists.  The deep elf knight appears confused. The deep elf pyromancer easily resists.appears confused.  TfhxThe deep elf zephyrmancer easily resists.  The air elemental completely misses you.TfhP  The +1 glaive of protection hits you from afar!!  The deep elf zephyrmancer gestures wildly while chanting.TfhTfhq .eeTfhe.confused, asle…)e1 confused, a…)Tfh#7The deep elf zephyrmancer blinks!Tfhb09-----3Tfh[---====2Tfh[%ETfh,[ _The deep elf knight hits the deep elf pyromancer with a +0 scimitar!!Tfh"  The helpless deep elf knight fails to defend itself.  You perforate the deep elf knight like a sieve!!!!TfhO1  E)ee 2 deep elf pyromancers (1 confused, aeezephyrmancers (1 anguished)E   air elemental (ally target)  You kill the deep elf knight!Tfh1 Tfh!7 z  ... Tfh7  ...###.e##  ....#.....##  ...........##  ...........#  .......?e..#  Tfh=8 I#...(Ee..#  #....R*).#  #......*.#  #.......*#  #........#  ##....e..#  Tfh8 Y##......#  ##.....#  ##......#   EThe air elemental fires a burst of electricity at you.Tfhz ee@..econfused, angeconfused,…)You kill the deep elf knight!  The air elemental fires a burst of electricity at you.Tfh{ stunning burst hits you. You resist. You suddenly lose the ability to move!Sugats mumbles some strange words.  The deep elf zephyrmancer appears confused.  The deep elf pyromancer appears confused. x2Tfh| U 5---- 2 Tfh|| Y 0 The deep elf zephyrmancer easily resists.Tfhy /  --more--Ufhd ! Ufh s-27 (0.3Para Fly UfhH _Ufh +EUfh Ufh۳ E  The air elemental completely misses you.The +1 glaive of protection hits you from afar.Ufh f E***Ufh ~E  The air elemental fires a burst of electricity at you.UfhM  The stunning burst hits you but does no damage.  The deep elf zephyrmancer gestures wildly while chanting.Ufh F  The deep elf zephyrmancer blinks!UfhU Ufh` .eE.e@..§e   deep elf zephyrmancer (confused)The deep elf zephyrmancer blinks!  The deep elf zephyrmancer cries.  The deep elf pyromancer closely misses the air elemental.Sugats mumbles some strange words.  The deep elf zephyrmancer appears confused.pyromancer appears confused. x2Ufh% ***EThe air elemental fires a burst of electricity at you.Ufh] B  ...  ...###..##  Ufh^ ....#....e##  ...........##  ...........#  .......?e..#  #...(E.e.#  #....R@).#  #........#  Ufh,_ #........#  #........#  ##....§..#  ##......#  ##.....#  Ufh_ ##......#    The stunning burst hits you. You resist.  The +1 glaive of protection hits you from afar!!Ufha 65/131 --------23  0 =3.7 (1Ufh(b @Fly Ufhj Ufho  Ufh p L_You can act again.Vfh0 ;EVfh 2 Vfh28 VfhR; ^ _You are too injured to fight recklessly![fh d......###..##....#....e##.......## [fh .#?e..# #...(E.e.##....R.).##.....@..#######....§..# ##......# ##.....###......###.#...)[fh [fh Q  The air elemental attacks as it pursues you![fh{ [fh% [fh [fh e..e.e.E[fh= eee 2 deep elf zephyrmancers (1 confused,…)The air elemental hits you but does no damage.[fh *******The air elemental fires a burst of electricity at you.The stunning burst hits you. You resist.[fh1< E@..§...[fh= E  You shrug off the repeated attempt to disable you.  The +1 glaive of protection misses you.[fh E 3--------38 ===--40[fhK BE[fh^R ^ _Sugats closely misses the air elemental._fh ...###.e## ....#..... ......   _fh .?.e.#   #...(.e..#  #....RE).#  #........#  #.#  _fh\ #.#  ##....§..#  _fh ..#  #  ##......#  ##.....e.#  _fh #...)....#     deep elf zephyrmancer (anguished)_fhn i#........#  E_fh^ _fhU  The air elemental completely misses you.The +1 glaive of protection hits Sugats!!_fh _fhP _fh( f .e._fh<) e.Ee .e 2 deep elf zephyrmancers (1 confused,…)_fh) e  Sugats hits the +1 glaive of protection but does no damage._fh. :*_fhH| ' _fh| qfast, idealised)Sugats gestures wildly while chanting._fh< R.ESugats seems to speed up._fh u4====-5_fh̿ &E_fh ^ _The air elemental completely misses you.afhV afhkX _ Ability - do what?afhX CostFailure  Invocations -  X - Renounce ReligionNoneafhY w0% a - Recall Ancestor2 MP0%  J - Ancestor IdentityInstantafhZ `0%  b - Transference2 MP, Piety-0%  c - Idealise4 MP, Piety-afhZ o2% [?] toggle between ability selection and description.afh afh afh4 C...###..##afh   jesper the Bewitcher....#....e##  Human of Hepliaklqana *****............##afhд   Health: 63/131 ===========-------------...........#afh h  Magic: 24/34 ================--------.......?...#  AC: 14afhd 3Str: 7#...(.ee.#  EV: 38 afh Int: 24#....R.).#  SH: 0afh Dex: 24#......E.#afh>   XL: 19 Next: 72% Place: Elven Halls:2#......@.#  Noise: ====-----  Time: 36645.7 (0.0)afh #........#  w) +9 rapier (speed)##.......#afhζ   Cast: Ensorcelled Hibernation##......#  Fly afh1 ##.....# ##....e.#afh   R   Sugats the hexer (fast, idealised)##.......#  ee 2 deep elf pyromancers (confused, ang…)#...)....#afh   ee 2 deep elf zephyrmancers (1 confused,…)#........#afh;   E   air elemental(…)The air elemental completely misses you.The +1 glaive of protection hits Sugats!!  afh Sugats hits the +1 glaive of protection but does no damage.  Sugats gestures wildly while chanting.Sugats seems to speed up. _The air elemental completely misses you.afh Sugats seems to speed up. _The air elemental completely misses you.  Hepliaklqana grants Sugats healing and protection!  afh vSugats is fully restored!  The air elemental hits you!  The +1 glaive of protection barely misses Sugats.afh wThe air elemental hits you!  The +1 glaive of protection barely misses Sugats.  afh Sugats closely misses the +1 glaive of protection.The deep elf pyromancer hits the deep elf pyromancer with a +0 short sword!deep elf pyromancer is wracked by anguish!deep elf pyromancer hits itself with a +0 short sword!afh2 &  afh The deep elf pyromancer is wracked by anguish!  The deep elf zephyrmancer gestures wildly while chanting.afh J .afh e.eE§afh e   deep elf zephyrmancer (confused)The deep elf zephyrmancer blinks! The air elemental hits you!  Sugats hits the +1 glaive of protection but does no damage.afhH 47---0--23 6.7 (1afh afh ? _The +1 glaive of protection hits Sugats!!cfhC  You impale the air elemental!!cfhw cfh7.(   +1 glaive of protection (polearm, all…)You destroy the air elemental!cfh)|--===-7.0 (0.3cfhcfh~[ _Sugats hits the +1 glaive of protection with a +0 dagger of draining!efh!  ...###..## jesper the Bewitcher ....#.....## Human of Hepliaklqana *****. efh ........e..## Health: 47/131 ========---------------- ...........# Magic: 18/34 ============------------ efh3 '.......?...# AC: 14Str: 7 #...(.e..# EV: 23Int: 24 efh #....R.e.# SH: 0Dex: 24 #......*.# XL: 19 Next: 72% Place: Elven Halls:2 #......@.# Noise: ===------  Time: 36647.0 (0.0) #........# w) +9 rapier (speed)efho T ##.......# Cast: Ensorcelled Hibernation ##......# Fly  ##.....# ##....§.#efh t R   Sugats the hexer (fast, idealised) ##.......# ee 2 deep elf pyromancers (confused, ang…) #...)....# e   deep elf zephyrmancer (confused) #........# (   +1 glaive of protection (polearm, all…)efh rCasting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a deep elf pyromancer, wielding a +0 dagger and wearing a +0 robe (almostdead, confused, anguished, chance to affect: 84%)ffh(C...###..##ffhK)6  jesper the Bewitcher....#.....##  Human of Hepliaklqana *****.ffh)t........e..##  Health: 47/131 ========----------------...........#ffh*  Magic: 18/34 ============------------.......?...#ffh\*  AC: 14Str: 7ffh*#...(.e..#  EV: 23ffh*Int: 24#....R.*.#ffh8+  SH: 0Dex: 24#........#ffh+  XL: 19 Next: 72% Place: Elven Halls:2ffh+-#......@.#  Noise: ===------  Time: 36647.0 (0.0)ffh,#........#  w) +9 rapier (speed)ffhZ,##.......#  Cast: Ensorcelled Hibernationffh,##......#  Fly ffh,##.....# ##....§.#ffhC-  R   Sugats the hexer (fast, idealised)ffh-##.......#  ee 2 deep elf pyromancers (confused, ang…)ffh-+#...)....#  e   deep elf zephyrmancer (confused)ffh.#........#  (   +1 glaive of protection (polearm, all…)ffhf.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ffh.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineffh /Aim: a deep elf pyromancer, wielding a +0 dagger and wearing a +0 robe (almostdead, confused, anguished, chance to affect: 84%)ffh|Ue1 affh;onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a deep elf pyromancer, wielding a +0 dagger and wearing a +0 robe (almostdead, confused, anguished, chance to affect: 84%)  The deep elf pyromancer looks drowsy...ffhճffhH .ffh\e)e  ffh0Sugats barely misses the +1 glaive of protection.The +1 glaive of protection hits Sugats!!ffhI====8.0 (1ffhffh^ _Sugats hits the +1 glaive of protection with a +0 dagger of draining! x2ffhe  The helpless deep elf pyromancer fails to defend itself.  ffh>3You skewer the deep elf pyromancer like a kebab!!!!ffhffh#] e.)ffh$e   deep elf pyromancer (confused, anguisYou kill the deep elf pyromancer!The +1 glaive of protection hits Sugats.ffhL*o43----3 (0.3ffh$3ffh[5 ffh5Z_Sugats closely misses the +1 glaive of protection.gfh.8  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.call upon the dead to rise.  gfhSugats gestures wildly while chanting.deep elf zephyrmancer appears confused.  The deep elf pyromancer resists with some effort.gfhThe deep elf zephyrmancer appears confused.  The deep elf pyromancer resists with some effort.  The +1 glaive of protection closely misses Sugats.  gfhThe deep elf pyromancer hits the deep elf zephyrmancer with a +0 short sword.pyromancer is wracked by anguish.  Sugats hits the +1 glaive of protection with a +0 dagger of draining!!gfh .e). gfh814---4===-gfhRr9.3 (1.0Reap Fly gfhgfhe _The +1 glaive of protection falls from the air.ifhM ... ifh/ ...###..## #.....## .##ifh....#.......?ee.##...)....#ifhf#....R.).##)#ifhc#..##.#ifh$-##.#ifh##......# ##.....# ##ifh##.......#)ifhifh5ifhifh-#& ifh#..eRe.ifh# , drai…)Sugats hits the deep elf zephyrmancer with a +0 dagger of draining!!ifh%?5=--ifh&=39 50ifh"+ifh-> _Sugats drains the deep elf zephyrmancer!ifhxj ... ifh  ...###..## #.....## .##....#.......?...##...)eRe.##......@.##ifh\.)##..##.###.#ifh##......# ##.....# ####...ifhh  Sugats hits the deep elf zephyrmancer with a +0 dagger of draining!ifh"  The deep elf zephyrmancer dies!The dead are walking!ifh)8 eifh*PZR. lly tZ   deep elf zephyrmancer zombie (minion)Sugats hits the deep elf pyromancer with a +0 dagger of draining!ifh/c9=-1ifh4ifh: _Sugats barely misses the deep elf pyromancer.Things that are here: ifh;o_a +0 scimitar; a +0 robe; an elf corpseifh* . ... ifhX+ L ...###..## #.....## .##....#.......?.e.##...)ZR@.##......).##.)##..##.ifh+ ###.###......# ##.....# ##ifh7 ifh; 3*ifh+   Sugats casts a spell at the deep elf pyromancer.ifh  The deep elf pyromancer resists with significant effort.  The deep elf pyromancer hits itself with a +0 short sword.  The deep elf pyromancer is wracked by anguish.ifh ZZ   deep elf pyromancer zombie (minion)ifh =The deep elf pyromancer dies!ifh 50=5=2Ensorcelled Hibernation ifh ifh9 + _The dead are walking!jfh% jfh(? ....  ...  ...###..##  ....#.....##  .##  jfhw.#  .?.Z.# jfhĠ #...)Z@R.#  #......).#  #.)# jfh6 #........#  #.#  ##.#  ##......#  ##.....# jfh7 ##......# jfhΥjfh e   deep elf zephyrmancer (anguished)ejfhupyroZ   deep elf zephyrmancer zombie (minion)jfhӰQ---3Ensorcelled Hibernationjfh8jfh8& _You swap places.jfh   ..... .....  . ....  ...### jfh > ....# #  .....# .......@.Z.# ..#...)Z.R.#  #......).#  #.......)#  #..#  .# .# jfh OZ   deep elf pyromancer zombie (minion).....# zephyrmancer zombie (minion) ##.e...# jfh jfh jfhI jfh8 jfh )Ze   deep elf zephyrmancer (ally target, a…)epyro.jfh\ Z   deep elf zephyrmancer zombie (minion)jfh; {56==18==jfh p---4Ensorcelled Hibernation jfh jfh@ ^ _You see here a scroll of enchant weapon.kfhR kfhT kfhk ' kfh'l ..ZRi - 5 scrolls of enchant weapon (gained 1)kfht I **kfhPu $*****kfhv The deep elf zephyrmancer points at you and mumbles some strange words.The bolt of lightning hits your deep elf zephyrmancer zombie!kfh f  The bolt of lightning misses you.kfh~ @)Z.... kfhP [24 ========5kfhJ kfh, F _The deep elf zephyrmancer is wracked by anguish!lfh a-......lfha. ..###..##....#.....##.......## .#lfhb..).#..#...)@...#lfhpb #....ZZR.##.......)##..##lfhbA..####lfh!c ##..e...# ##.....###.lfhuclfhqlfhu5*lfh2  Sugats casts a spell at the deep elf zephyrmancer.lfhlfh"lfhlfhhlfh..)ZZRe.lfhCu7=39 ==------lfh6lfhlfha _The deep elf zephyrmancer resists with significant effort.  Things that are here: _a +0 rapier; a +0 robemfh\R ..... mfhS]Z... .... ...###..## ..#.....##  ...........##  ..# ..).#  ..#...))...# mfh@` #...@..).#  #....ZZR)#  #........#  #........#  ##...e...#  ##......#  ##.....# ##......# .# mfhnT.Rmfh,rX *****mfhrh**The deep elf zephyrmancer gestures at you while chanting.mfhdmfh..)@..Z.mfhIr=======-7Ensorcelled Hibernationmfhmfh"W _The bolt of lightning misses you.nfh0... .###..###.....##.......##.#....).#nfh0 ..#...))...# #......).##...@.Z.)##....ZR..##........###...e...# ##......# ##.....###......###.#...)nfh8Bnfh@ .ZeR.econfused, allyYour deep elf pyromancer zombie hits the deep elf zephyrmancer.  Sugats casts a spell.nfhA9======----8nfh-HnfhJA _The deep elf zephyrmancer appears confused.nfh̛.###..###.....##.......##.nfhOr.#....).# ..#...))...# #......).##.......)##...@ZZ..#nfh&#...eR...###.......# ### ##.....#nfh(/##......###.#...)....#.nfhLj  Sugats hits the deep elf zephyrmancer with a +0 dagger of draining!!!nfh1nfhQZ.)Z   deep elf pyromancer zombie (minion)zephyrmancer zombie (minion)nfh? S8=6nfh ====---9Ensorcelled Hibernation nfh5 nfh5D U _The deep elf zephyrmancer dies!nfh.....##...........##...#nfhC9.........).# ..#...))...#nfh4 #......).##....Z..)##..#nfh?&#...@R...###.......# ### ##.....#nfhd##......###.#...)....#.......#nfhnfh$X.Znfh7E----60nfh.CnfhH  Things that are here: _a +0 long sword; a +0 robe; an elf corpseofh!,...... ofh;.  .ofh..).#  #...))...# ofhI  #......).# ofh #.......)#  ofhP#...ZZ...#  #...)R...#  ofh:##...@...#  #  #  ofh##......#  ##.......#  ofh#...)....#  #........#  ofhA#........#  #.<#  ofhbofhofhT.Zofh9#9ofhB----1 _ofhofhofh!.ofh........).# ..#...))...# #......).##.......)#ofh#....Z...##...ZR...#ofh?##.......# ### ##.....#ofh##......###.#ofh#...)....##........##........#ofh>#.<#.ofh5ofhofhUofh,'.ofhI-r)ZZR ofh7V20=2ofhCofh,HofhC) ..#...))...# #......).#ofhd#.......)##..##...)Z...###..ZR...# ##......# ##.@...###......#ofh##.##...)....##........##........##.<##..#+ofh#ofhofhofh̟ofh'.ofhgK.ZZRofhB603ofhʴofhofh  ..#...)).. #......).##.......)#ofh #..##...)....###...Z...# ##.ZR...# ##.....###..@...###.ofh> ##...)....##........##........##.<ofh ##..#+##ofhh 2## ofhA ofh+ ofh ofh& r..ZZRofh0 %4ofh: ofh+= ofhB B #......)ofhC Z#.......)##..##...)....###.......# ##..Z...# ##ZR...#ofhC ##......###.##...)....#ofhRD #........##........##.<##..#ofhD +#### ofh E 0#.....## ofhtG ofhH ofhI ofhU r..ZZRofh_ %5ofh e ofhi pfhh3pfhrkpfhxmpfhs1==pfhvpfh|pfh }%1pfh)pfh$pfhK2=pfhpfhˍpfh)pfh2pfhҕpfh0pfh/pfhipfh̝g32=pfh.pfh_,pfhpfhhpfhƭ94pfh'pfhFW _You start resting.pfhܷpfh׹pfh"pfhj3==pfhpfhqpfh95pfhpfh'pfhpfhpfhZpfhS6=pfhpfh4I _Sugats loses the glow of perfection.pfhW4=pfh,pfhpfhppfhpfhpfhK7=pfhpfhpfh*pfhpfhpfhHg85=pfhpfhI ,pfhpfhpfh#9pfhVpfhpfhpfhVpfh!pfh%pfh6&j6==pfhS(pfh-pfhE.:70pfh0pfh4pfhA5pfhC7pfh<pfh(=#1pfh|=0=pfh?pfh`DpfhD#=pfh EpfhFpfhLpfhMK7=pfh=OpfhSpfh2T#2pfhT(=pfhhVpfhyc.Z pfhp[ 93.3 (28.0) _Sugats is no longer moving quickly.pfhyX4.3 (29Reap pfh|pfhI _Your reaping aura is weakening.pfh$pfhApfh̲pfhpfhpfh@93pfhpfhpfhU8=pfhDpfhpfhpfhpfhBpfh94pfh8pfhpfhk 8.3 (4.0) _You start resting.pfh2k9.3 (5Fly pfh{pfh Z _Your reaping aura expires.pfhT pfh9U pfhLW pfh,] pfh_ e59=pfhb pfh$h pfhh pfhj pfhq pfhOr pfh pfhC pfhD K9=pfh_F pfhK ,pfh^M pfhQ pfhAR [100/131=pfhS pfhX pfhY pfhZ pfh_ ;1pfh*d pfhe ,pfhg pfhxk pfhEl pfhm pfhr ;2pfhmu pfhx ,pfhz pfh Q3pfh ,pfhB pfhB pfh pfh# pfh` pfh K4=pfh~ pfh pfhY pfh pfh pfh U5=pfhs pfh pfh pfh pfhB pfh pfh[ pfhh pfhѷ %6pfhn pfhM pfh pfhY pfhY pfh %7pfh pfhw pfh pfhg pfh ,pfh pfh pfh %8pfh pfh pfh pfh pfh2 pfh %9pfhO pfh pfh+ pfh pfh pfhe L10=pfhV pfh pfha pfh pfh Bpfhx pfh U1=pfh pfh pfh< pfh pfh pfh %2pfh pfh pfh pfhY pfh" pfh" pfh#% pfh/ .792.3 (93.0)pfha4 pfh8 pfh= $ pfh}= c_Key pressed, stopping explore.pfha? pfh]C pfhE ,3 _pfh pfhK? pfh@ pfhE pfhF %9pfhG pfhK ,pfhM pfhT pfhT &30pfhV pfhZ pfhJ[ pfh\ pfha pfheb pfhc pfhJh pfhh K1=pfhHj pfhp 1 _HP restored.pfhmt pfh:w pfhw pfh[y pfhR} 5 _You swap places.pfhM 3pfh pfh. pfhQ pfh: pfh! ,pfh pfh pfh e=pfh; pfh4 pfh pfhe pfh pfh4 Bpfh  Things that are here:  a +0 long sword; a +0 robe; an elf corpsepfh pfh pfh= pfh pfh  _pfht pfh pfh: pfhB pfh pfh pfht pfh pfhn pfh; pfh pfh Xpfh pfh;pfh?pfh pfh pfhd pfhDpfh$ pfh{f You see here a +1 glaive of protection.pfh pfh"pfh%pfh(pfhf( _pfh*pfh}/pfhM>;..... ....... ..... ...... pfh>X)..... .... ......###..## ......#.....## .............## ..............# !......@....).# 847.3 (55pfh6?V.....#..R))...# ... #....Z.).# # #..Z....)# pfh?U #........#  #...)....#  ##.......#  ##......#  pfh?K##.....# pfh@pfhApfh8IZZ....pfhO+8.3 (56pfhUpfhk[? _Found a long sword.pfh[pfh4_pfhgpfhhpfhUipfhlpfhDopfhgqpfhupfhypfh$}pfhpfh!pfhpfh&pfhpfhdpfh]pfhpfhpfhypfhpfhpfhNpfhpfhCpfhpfhpfhpfhıpfhpfhpfhpfhpfhpfhRpfhpfhpfh>pfhpfhpfh~pfhpfhpfhpfh*pfhpfhpfhwpfhpfhh  #...............  #.......#......#  #.).....# ....#  ####.......###..##  #..........#.....##  #...?.......##  #....R............#  #..@Z.Z........).#  ##......#...))...#  ##....##......).#  #######.......)#  #........# #...)....#  pfh##.......#  ##......#  ##.....#  Your pack is full.pfh pfh)55.3 (7.0) _You see here a lumpy puce potion.rfhbrfhRead which item? Scrolls  e - 2 scrolls of amnesia  f - a scroll of fog  g - a scroll of blinking rfh i - 5 scrolls of enchant weapon  j - 15 scrolls of teleportation  o - 4 scrolls of noise  q - 3 scrolls of vulnerabilitys - 2 scrolls of butterflies  t - 6 scrolls of poisonu - 5 scrolls of revelation  y - a scroll of brand weapon  D - 3 scrolls of silence  L - 5 scrolls of enchant armour  N - 3 scrolls of immolation [!] read|quaff|evoke[?] describe selectedufhpufhFufhwjesper the Bewitcher#...............Human of Hepliaklqana *****.#.......#......#Health: 131/131 ========================ufh]#.).....# ....#Magic: 34/34 ========================####.......###..##AC: 14Str: 7#..........#.....##EV: 39 Int: 24#...?.............##SH: 0ufhrDex: 24#....R............#XL: 19 Next: 76% Place: Elven Halls:2#..@Z.Z........).#Noise: ---------  Time: 36855.3 (0.0)##......#...))...#w) +9 rapier (speed)##....##......).#Cast: Ensorcelled Hibernation #######.......)#Fly ufh#........##...)....#R   Sugats the hexer##.......#Z   deep elf pyromancer zombie (minion)##......#Z   deep elf zephyrmancer zombie (minion)##.....#Things that are here: _a +0 long sword; a +0 robe; an elf corpse _You see here a +1 glaive of protection. _Found a long sword.  Your pack is full. ufhl_You see here a lumpy puce potion.ufhP  Okay, then.ufhRufhufh. _ufhyufh/Drop what?52/52 slots (_ for help) ufhHand Weapons (select all with ))  w - a +9 rapier of speed (weapon)  G - the +5 orcbow "Luodeut" {antimagic, rElec Stlth+} Missiles (select all with ()C - 9 curare-tipped darts  R - 5 throwing netsZ - 13 poisoned darts ufh7Armour (select all with [)  b - a +0 pair of gloves of stealth (worn)  k - an orb of guile (worn)  x - a +2 cloak of stealth (worn)  A - a +2 pair of boots (worn)  P - a +2 hat of willpower (worn) ufhy; X - a +2 robe of willpower (worn) Jewellery (select all with "=)  h - a +6 ring of intelligence (worn)  p - the ring of Wudwai (worn) {Fly rElec rF++ Str-3 Dex+6}  O - an amulet of the acrobat (worn) ufh c - the amulet "Upherghatz" {Spirit rF+++ Regen+ Stlth-}d - a ring of see invisible  n - a ring of protection from cold [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle [.|Space] toggle selectedufh7[top]wfh0(1 turn) wfh w - a +9 rapier of speed (weapon)  G + the +5 orcbow "Luodeut" {antimagic, rElec Stlth+}[Enter] accept (1 chosen)wfh@ wfh jesper the Bewitcher#...............Human of Hepliaklqana *****.#.......#......#wfh- Health: 131/131 ========================#.).....# ....#Magic: 34/34 ========================####.......###..##AC: 14Str: 7#..........#.....##EV: 39 Int: 24wfh #...?.............##SH: 0Dex: 24#....R............#XL: 19 Next: 76% Place: Elven Halls:2#..@Z.Z........).#Noise: ---------  Time: 36855.3 (0.0)wfh Y##......#...))...#w) +9 rapier (speed)##....##......).#Cast: Ensorcelled Hibernation #######.......)#Fly #........#wfhf #...)....#R   Sugats the hexer##.......#Z   deep elf pyromancer zombie (minion)##......#Z   deep elf zephyrmancer zombie (minion)##.....# _a +0 long sword; a +0 robe; an elf corpse _You see here a +1 glaive of protection. wfh _Found a long sword.  Your pack is full. _You see here a lumpy puce potion. _Okay, then.wfh wfhH oR.Z.wfh 424 6.3 (1wfh wfh Q _You drop the +5 orcbow "Luodeut" {antimagic, rElec Stlth+}.xfh,0xfh0xfh2xfhoAw .....G - a lumpy puce potionxfhAxfh5C&0xfhRYZ.xfh?a*7.3 (1xfhUtxfh _You see here the +5 orcbow "Luodeut" {antimagic, rElec Stlth+}.xfh xfhB xfhS xfh xfh xfh xfh Q39 xfhM xfh xfhl xfhQ xfh xfh xfhd xfhx xfh '24 xfh xfh  xfh4 I_L - 6 scrolls of enchant armour (gained 1)xfh xfh xfh? xfh %39 xfh xfh xfh# xfhY xfh xfhz xfhd xfh xfh xfh xfhO xfh xfh xfhx xfh xfh xfh xfh xfh0 xfh3 xfhM xfh xfh xfh xfh xfhr xfh xfh5 xfh xfh xfh" xfh% xfh' xfh' xfh<( xfh* xfh!5 x########### #... #.......... xfh5  #...  #..  #..  #.........< ..@.. 66.3 (9ZZ...# xfh5 #.R.....# ....# ####.......###..## #..........#.....##xfhD6 U#.................## ##.................# ##..)...........).# ##......#...))...#xfh8 xfh'9 xfh= yZ.ZR)xfhC .7.3 (10.0)xfh^H xfhJ 9 _Found a stone staircase leading up.yfh3yfhyfhzyfh>#############.#.#.#.>#.#.<.#.Z. 0.0)yfh~#.ZR....#......# #.).....# ....# ####.......###..## #....#...........## ##..........# ##..)....).# yfh6yfhyfhyfhhZ..Ryfh*8.3 (1yfh$yfhd; _Found a stone staircase leading down.yfhd3yfh@gyfh=myfhcoyfhpyfhuByfhvyfhzyfh.|yfh9~yfh7yfhҀyfhyfhyfhyfhyfhyfh,yfhyfh1yfh yfhyfhyfhyfh!yfhyfhyfhYyfhyfhyfh߳yfhGyfh8yfhyfhyfhyfhxyfhQ,yfh;yfhyfhyfhyfhyfhyfhzyfhyfhLyfhyfhyfh[yfhyfh7yfhQyfhyfhyfhyfhyfhyfhyfhyfhdyfh3yfhyfhyfhyfh?yfhyfhD'24 yfh$yfhn _f - 2 scrolls of fog (gained 1)yfh]yfhyfhyfhD;39 yfhyfhyfhtyfhyfhyfhyfhV yfh yfh yfh yfh1yfhayfhayfhyfhyfhyfh'yfhyfhyfhyfhyfh'yfhyfhyfhyfhyfh yfhM!yfh!yfhq"yfh$yfhC&yfh'yfh'yfh(yfh)yfh*yfh+yfh-yfh.yfh"/yfh/yfh0yfh2yfhm4yfhW5yfh5yfhM6yfhP7yfh8yfh:yfh;yfhE<yfh<yfh ?yfh@yfhByfhbC'24 yfh DyfhEF _You reach down and open the door.yfhGyfh Iyfh Kyfh LyfhL;39 yfhDMyfh\NyfhPyfh'Qyfh0SyfhSyfhTyfhV@  There is an open door here.yfh4Xyfh.Yyfh?[yfh!\yfh\ _yfhS]yfh^yfhA`yfhKayfhacyfh>dyfhdyfhAeyfhfyfhhhyfh!iyfh kyfhlyfhklyfhlyfhxnyfhoyfhpyfhryfhsyfhtyfhtyfhvyfhxyfh.yyfh({yfh{'24 yfh$|yfh ~F _You reach down and open the door.yfhyfhyfh^yfhDyfh;39 yfhnyfh@  There is an open door here.yfh݇yfhȈyfhyfh`yfhŋ _yfhyfhLyfhyfhƐyfh&yfh'24 yfh yfhF _You reach down and open the door.yfhhyfhyfh5yfh_yfhĢ;39 yfhzyfh*There is an open door here. deep elf pyromancer shouts!  There is an open door here.yfhyfhyfhbyfhyfhyfhyfhyfhVyfh _yfhyfhyfh5yfh*yfhyfhyfhyfhyfh&yfhyfh$yfh+yfhqyfhyfhyfhyfhyfh^yfh yfh{yfhyfh`yfhyfhyfh4yfhyfhyfhyfhyfhyfhHyfhdyfhyfh+yfhyfhoyfh yfh  yfh yfh yfh yfhH yfhC yfhe yfh yfhI yfh yfhG % yfh 3_You swap places.  There is an open door here.yfh!# yfh#  _yfh$ yfh=& yfh-( yfh* yfh+ yfhU, yfh- yfh. @  There is an open door here.yfh0 yfh1 yfh3 yfh4 yfhX5  _yfh!6 yfh;8 R  There is a fountain of clear blue water here.yfhl: yfh; yfh> yfhj>  _yfh*? yfh'@ yfh:B yfhEC yfhE yfhE yfhoF yfhTH yfhO  ... .. #.#..#..#yfhP  #.#..#.#.. #### #### #.#..##.... #..# +..###.#..#.e...###..# #⌠..##.#..#yfhpP ......+...###ß...#....#.....e+...#('@...'....# .....(+...###ß...#....# .....###.R###Z..##.#..# yfhQ #.. #.RZZZ..###.#..# . ######### #.#.# #.#Z.# (   +3 dagger (dormant)############.#..# #...............# #.........#yfh%U Z 912.3 (44.0)  You reach down and open the door.yfh\V yfhW yfh[Y k  A +3 dagger comes into view.yfh^ M.(Z.R#.#Z.#R   Sugats the hexer############.#.(ally target)...............yfh_ :24 =3.3 (45yfhc yfhm W _The +3 dagger closely misses you.zfh% zfh( e2--=6 (0.3)zfhh/ zfh3  zfhW4 W_You miss the +3 dagger. The +3 dagger hits you!{fhc@  You puncture the +3 dagger!{fh@\Z. {fh-=9{fh{fhҹ {fhpT_The +3 dagger is almost destroyed.{fh&  {fhtYou miss the +3 dagger.The +3 dagger is almost destroyed.{fh`Z⌠ {fh0--4.2{fhհ{fhR {fhP_The +3 dagger barely misses you.{fhO&;  You hit the +3 dagger.{fh9+hR' {fh,]2----5{fhk0{fh2b _The +3 dagger is almost destroyed.{fh@  You puncture the +3 dagger!{fh)Z   deep elf pyromancer zombie (minion)zephyrmancer zombie (minion){fhm -78{fh,{fh {fhI_The +3 dagger falls from the air.|fh3|fh(|fh|fh>g39 |fh|fhw|fh|fh|fh=|fh|fh%3|fh|fh|fh|fh|fh |fh|fh0%4|fh0|fh|fh |fh/|fh,|fh|fh|fh;%5|fh|fh|fh|fhW|fhG|fhK6=|fh|fh|fhV|fh|fh |fh |fhc N7=|fh|fh0|fh|fh|fhK|fh|fh|fh,|fh|fh 8|fhU |fh'%|fh%|fh&|fhj*|fh*%9|fh(,|fh/|fhh0|fh}1|fh5|fh6|fhM7|fh;;|fh;&30|fh=|fhA|fh3B|fhDC|fhG|fhWH|fhHD1=|fhI|fhK|fhP|fhR|fh%T|fhT|fh6V|fhZ  There is an open door here.  You see here a +3 dagger.|fhC^|fh_|fhl_|fh_|fha5 _You swap places.|fhe|fhg|fhi|fhi|fhj|fhl|fho|fh0q|fhKs|fht|fhTu9=|fhFv|fhyR  There is a fountain of clear blue water here.|fh: ... ...##.. ######### #|fh#.... #..#('..###.#.e...###..# #@..##.#.-.+...###ßRZ.#...e+...#.).Z..'...|fhB.....(+...###ß...#.......###.R###⌠..##.#.#.. #.RZ.'..###.#.. ######### #.#.(   +0 falchion (dormant) #.#Zpyro|fhs###########.#Z   deep elf zephyrmancer zombie (minion)|fhY 40.8 (26.0)  You reach down and open the door.|fh|fh|fh`RZ.|fh7t, ally target)|fhZ24 -1.8 (27|fh|fh+^ _A +0 falchion comes into view.|fh  ...  ..  ..#  .#.. #########   #.... #..#('..##  |fh\ #@R.#  +...###ßZZ.#....#  +...#.)....'....#  +...###ß...#....#  #⌠..##.#..#  #.. #.RZ.'..##  . #########      |fh ...  ..  ..#|fhȮ+  .#.. #########   #.... #..#('..##   #@R.#  +...###ßZZ.#....#  +...#.)....'....#  +...###ß...#....#  #⌠..##.#.  #.. #.RZ.'..##  . #########      |fhD|fhI|fh>|fhպb _A +0 falchion is nearby!|fhS ...  ..  ..#  .#.. #########   #.... #..#('..##   #@R.#  +...###ßZZ.#....# |fh1  +...#.)....'....#  +...###ß...#....#  #⌠..##.#..#  #.. #.RZ.'..##  . #########      |fh@< ...  ..  ..#  .#.. #########   #.... #..#('..##   #@R.#  +...###ßZZ.#....#  +...#.)....'....#  +...###ß...#....#  #⌠..##.#.  #.. #.RZ.'..##  . #########      |fh[|fhY" |fh"T_A +0 falchion is nearby!|fh  ...  .. #.#..# ..##.#..#|fh{ { .#.. ######### #.#..# #.... #..#(@..###.#..# .e...###..###⌠R.##.#..# ......+...###ßZZ.#....# .....e+...#.)....'....# .....(+...###ß...#....# .....###.R###⌠..##.#..# #.. #.RZ.'..###.#..#.|fhM ######### #.#..# #.#Z.#|fh |fh |fh rRZ..|fhı U39 2.8 (1.0) _|fh۵ |fh Q _There is an open door here.|fhB  The helpless +0 falchion fails to defend itself.  You stick the +0 falchion like a pincushion!!!!|fh|fh<)Z|fhS.Z   deep elf pyromancer zombie (minion)zephyrmancer zombie (minion)|fh[  5-24 83.1 (0.3 _The +0 falchion falls from the air.|fh.|fh~n _Your Spellcasting skill increases to level 12!}fh;@}fh@}fhLB}fhZF}fh$I}fhKB39 _}fh!L}fhQ}fh$R}fhS}fhuX}fhX}fh~Z}fh_}fh9`K5=}fhb}fhg}fhk}fhl}fhm}fhs% }fhs_You swap places.  There is a fountain of clear blue water here.  The fountain's ripples stir distant, transient memories.}fhv}fhBy}fhI{}fh}fh5 _}fh+}fh}fhY}fh}fh}fh}fh }fho}fhӔ}fh}fh6}fh9=}fhx}fh}fh[}fhЦ}fhު}fhC}fh }fh@  There is an open door here.}fh}fh}fh-}fh _}fh}fh}fhw}fh}fh}fhO,}fh}fhZ}fhp}fh}fh-}fh}fhi}fh;}fh}fh}fh}fhh}fh}fh}fh}fh}fh }fhG}fh}fh!}fh}fh>}fhN}fh'}fh}fhm}fh}fh}fh&}fh}fh}fh\}fh}fhR}fh=}fh}fho}fhm }fhH }fh}fh}fh}fh}fh}fh}fhw}fhT}fh}fh) }fh,"}fhH%}fhQ'}fh)}fh,}fh.-}fhx.}fh0}fh-3}fh5}fh6}fh9}fh):}fh;}fh?}fh0B}fh_E}fhE'24 }fh6G}fhJO _You now have 2409 gold pieces (gained 29).}fhM}fhO}fhQ}fhT}fh[U;39 }fhV}fhSY}fhR\}fh^}fh`}fhd}fhd}fhe}fh`h}fhk}fhun}fhq}fhu}fhv}fhw}fhz}fhM}}fhM}fh}fh}fhK}fh}fh}fhp}fh"}fh}fh;}fh}fhђ}fh}fhX}fhJ}fh}fh%}fh}fhҟ}fhc}fh}fhR}fhU}fh}fhƬ}fh}fh}fh}fh}fhv}fh`}fh}fhٸ}fh}fh}fh}fhc}fhf}fh}fh+}fh}fh]}fhj}fh5 _You swap places.}fh}fh.}fhI}fh}fh}fh}fhI}fh}fh}fh}fh}fh}fh}fh}fh}fh4 }fh_ }fh }fh }fh }fh  }fh? }fh ,}fh }fh% }fhT }fhQ }fh# }fh&% }fh% }fh0' }fh* }fh- }fh0 }fhX3 }fh"6 ,}fh; }fh< }fh@ }fhC }fhF }fhdI }fhI }fhdK }fhO }fhR }fhDT }fh~W }fhkY }fhY }fhW[ }fh^ }fhc }fhHf }fhph }fhh }fh>j }fhm }fhr }fhHu }fhw }fh,x }fhy }fh| }fh }fh& }fh5 }fhP }fh }fh= }fh| }fhя }fhR }fh( }fh }fh }fh }fhƤ L#....###......## }fh5 #.....##.......## #......#........# #.......R.Z.....# }fh ############R#..#  # #.#..#  .. ######### #Z#Z.#  }fh; h... #..#)'..###Z#..#  ...###..###⌠..##@#..#  86.1 (43.0) ....+...###ß..Z#....#  ...e+...#.)....'....#  }fh r...(+...###ß...#....#  ...###.R###⌠..##.#..#  . #.R'.'..###.#..#   ######### #.#..#   #.#..#  }fhG [############.#..#  }fh }fh4 }fhU j _Key pressed, stopping explore.}fh }fhy }fhʿ }fh }fh }fh }fh }fh : _}fhJ }fh2 }fh }fhC }fh }fh }fh }fh9 }fh }fh }fh }fh }fhM }fh }fha }fh~ }fh }fh }fh }fhN }fh, }fhk }fh5 }fh }fh3 }fh/ }fh }fh  }fhp }fhJ }fh }fh }fh }fh  }fh }fh# }fhb& }fh( }fh* }fh, }fhB- }fh. }fh1 }fh5 }fhk7 }fh9 }fh; }fhO< }fh= }fhB }fh1E }fhPG }fh/J }fhL }fhL }fhcN }fhGQ }fhS }fhU }fh&X }fhZ }fhlZ }fh[ }fh^^ }fh` }fhGc }fhe }fhg }fhg }fhi }fhk }fhen }fhbp }fhLs }fht }fh]u }fhv }fhz R  There is a stone staircase leading down here.}fhk} }fh }fhց }fh }fh`  _}fhDž }fhd }fh: }fhB }fhk }fh` }fh }fh }fh }fh< }fhț }fh }fh }fhq }fh }fh }fh }fhǭ }fht }fh }fh }fh }fh }fh }fh }fh }fh; }fh }fh? }fh }fh }fh\ }fhn }fh }fh3 }fh }fhf }fh }fh }fh }fhx }fh }fh }fh }fh! }fh }fh }fh }fhd }fh }fh }fh$ }fh( }fhG. }fh3 ,}fh7 }fh; }fh@ }fhE }fhK }fhO }fh,P }fh(S }fhW }fhQ[ }fhn_ }fhc }fhg }fh:h }fh_k }fhXq l  You see here a +1 glaive of protection.}fhu }fhy }fhh} }fh }fh  _}fh }fh }fh~ }fh }fh- }fhY }fhǚ }fh{ }fhY }fh }fhЫ }fh }fhL }fh }fh }fh }fh }fh }fhh }fh }fhd }fh\ }fh   #..........#.....## #.................## }fhM ##.................# ##..)...........).# ......#...R)...#}fh   ##....##......).#  }fh V#...Z...)#  #...Z....#  }fhu #...@....# 7013.1 (27 ##.......#  }fh ##......#  ##.....#  ##......#  }fhC H##.......#  #...)....# #........#}fh   #........#  Things that are here:  a +0 long sword; a +0 robe; an elf skeleton}fhc }fh }fh j _Key pressed, stopping explore.}fh }fh$ }fh }fh* }fhS }fh }fhk }fh> $ _}fhP }fh }fhg }fhY! }fh% }fh* }fhk* }fh, }fh 0 }fhI3 }fh6 }fh: }fh> }fh^? }fhA }fhD }fh~G }fhqJ }fhM }fhQ }fhrR }fhT }fhV }fhlY }fh\ }fh^ }fh}^ }fh_ }fha }fhfd }fhf }fhh }fhk }fhk }fh_m }fhVo }fhq }fhs }fhv }fhx }fhy }fh`z }fh| }fh~ }fh }fh` }fh }fhv }fh} }fh2 }fh }fh }fh }fh }fh }fh }fh }fh( }fh }fhU }fhQ }fh }fh }fhi }fhĢ }fh }fh@ }fh_ }fhƩ }fhʪ }fhn }fh }fh }fhp }fh׵ '24 }fh }fhu L _You reach down and open the large door.}fh^  ##.....#  ##......#  }fh ##.......#  #...)....#  #........#  #.R......#  #. #.<......# }fh> b#..###ZZ......# #...@.......## #....'......## #....##.....## e..##. ##...## }fh \.. . ###+#. ##   e   deep elf pyromancer (asleep) pyro }fhH Z   deep elf zephyrmancer zombie (minion)}fh -25.1 (12}fh) }fhE 9.R}fh t.Z, ally tar…)}fhI I39 6.1 (13}fh }fh  }fh _A deep elf pyromancer comes into view. It is wielding a +0 dagger. _There is a large open door here.~fhL9 ##.....#  ~fh s##......#  ##.......#  #...)....#  #........#  ~fhyb#........#  #. #R<......#  #..###Z.......#  ~fhY#...@Z......##  #....'......##  ~fh@z#....##.....##  e..##. ##...##  .. . ###+# ~fh . ## ~fhR ~fh5w  ##.....#  ##......# ~fh;x  ##.......#  #...)....#  #........#  ~fhx #........#  #. #R<......#  #..###Z.......# ~fhz  #...@Z......##  #....'......##  #....##.....## ~fhz  e..##. ##...##  .. . ###+# ~fhy{ . ## e~fh ~fhk ~fh ~fhя j _A deep elf pyromancer is nearby!~fh ......#.##.......#..# #...)....##..# #........#...# #........##..# #R<......# #..###Z~fh .# ##...'Z#'##.....#.e..##. ##...##.. .. ###+. ###~fh ~fh ~fhJ ~fhV ..RZ.Z~fhW 77.0) _~fh\ ~fhX ~fh .#.# ..# #...)....# #..# #........#~fh  ...# #........# #..# #.<......# #..###.R......# ##...Z.#.Z##.......e..##.###...###.. ..# ###+# .. #### ~fhm ~fh ~fh ~fhq.Z'R~fh1Z'~fh%8~fh ~fhbfh` .# ##.#fh ..# #...)....# #..# #........#fh ...# #........#fh #..## #.<......#fh@ #..###.#fh ##..Z'R......##fh ##...Z'......##fhK #..@.##.....##fh#..e..##.###...##fh#.. ..# ###+#fh{#.. #####(.fh'...fhfhfhfhZ.R..Zfh%9fh fhCJ _Found 5 large rocks.fh<( .# ##.# ..# #...)....# #..# #........#fh ...# #........# #..## #.<......# #..###.#fhE3 ##.Z.R.## ##....'......##fh} #.@.Z##.....## #..e..##.###...##fh ###... ..# ###+# #....####fh\ #(.###.#.#fh;##fh'fh8*fh[Wd elly target)fhWSugats points at the deep elf pyromancer and mumbles some strange words.The deep elf pyromancer resists with some effort.fh@fh?fh*.fhiZ.efhÝg====30Ensorcelled HibernationfhfhjG _The deep elf pyromancer shouts! You hear a shout!fh{& .# ##.# ..# #...)....# #..# #.#fhn| ...# #........# #..## #.<......# #..###.# ##...R.##fhB} ##.Z..'......## #@..Z##.....## #...e.##.###...## ###......# ###+#fh!~w #....#### #(.#### ...#.####fhfhfh˄fh='..RZZ.fh  The deep elf pyromancer points at you and mumbles some strange words.The pyre arrow hits you.fhfh#===-1Fire+ Fly fhfhu _You are covered in intense liquid fire! Move or burn!fh:  You puncture the deep elf pyromancer!  The deep elf pyromancer is moderately wounded.fh) n.R fhG 0-24 ==--4 (0.3fhl fh֖ Z _The liquid fire burns you!fhy  You puncture the deep elf pyromancer!  The deep elf pyromancer is severely wounded.fh Z.. fhҀ G-=7fh fhQ Z _The liquid fire burns you!fh  You hit the deep elf pyromancer.  The deep elf pyromancer is almost dead.fh .Z The liquid fire burns you!fh{>29--2.1 (0.4fhy"fh$J _The deep elf pyromancer hits you but does no damage.fhJ  You puncture the deep elf pyromancer!fh#f  You kill the deep elf pyromancer!fh *R.)Z   deep elf pyromancer zombie (minion)zephyrmancer zombie (minion) fhA289--4 (0.3Ensorcelled Hibernation fh7fh:Z _The liquid fire burns you!fh7fhI:fhAfhCH _No target in view!fh ..# #...)....#.# #..# #........#fh2,... ...# #.#...# #..## #.<......#fhC..e.. #..###..###.#.## ##...'#.......##Z...'fh+##...#..R.##.#...@Z##.###fh ###......# ###+ #....#### (.#### ...####e   deep elf archer (wandering, repels mi…) pyrofhZZ   deep elf zephyrmancer zombie (minion)fh  A deep elf archer comes into view. It is wielding a +0 dagger.You shake off some of the fire as you move.fhY .Zlauncher, repels misThe liquid fire burns you!The deep elf archer unwields a +0 dagger.  fh7(The deep elf archer wields a +0 longbow.fhY ((((( The deep elf archer shoots an arrow. The arrow misses you.fhEfh(GfhQ2...fhDR.#ZR.@.ZfhJ[U739 ====fh[G3.4 (1.0Ensorcelled Hibernationfh5dfhAk fhk_The arrow hits your deep elf pyromancer zombie!!  Things that are here: _a +0 dagger; a +0 robe; an elf corpsefhz9 fh> fhD fhiG Z _You are on fire!fh fh fh fh Z _You are on fire!fh6  ##.......#.  #...)....## # #.#(... ...# #..#fh#...# #..## #.<......# ..e.. #..###..####.#.#####...'.......###.......##....'......## #..@#ZR..##.....## #...).##.###...####.Z....# ###+# #....#### #(.#### ...#e   deep elf archer (launcher, repels mis…) ...#(   runed glaive (polearm, wandering)#### fhl  A +3 glaive of holy wrath comes into view.You shake off some of the fire as you move.fhkfhfhfhfhx ....e..fhZZZR.R   Sugats the hexere   deep elf archer (launcher, repels mis…)Z   deep elf zephyrmancer zombie (minion)The liquid fire burns you!fh fh [8----4fhRfh fhY6_The +3 glaive of holy wrath moves out of view.fhQ; ##......fh   ##........  #...)....fh<>..# ### #......#. ...# #..fhL#(..#. #.<...... ...e. #..###..fh4 ###.#.#####...'.......##.....@.##....'......##fh<#...#...#....##.....##... #..ZZR##.###...##fh}# ###......# ###+# #....#### #(.#### ...# ...#fh(   +3 glaive of holy wrath (polearm, wan…)####Z 2 zombiesfh@J  Found a stone staircase leading down.fhfhfhfh .ZZ.R.fh7;Z   deep elf pyromancer zombie (minion)   deep elf zephyrmancer zombie (minion)You shake off the liquid fire.fh:*fh6  The deep elf archer points at you and mumbles some strange words.fhffhJn(@(   +3 glaive of holy wrath (polearm)Z 2 zombiesfh4o31= 0 ==--5Ensorcelled Hibernation ConffhoA Fly fhtfhxQ _You are confused.fh fhG Are you sure you want to stumble around while confused and next to your deep elf zephyrmancer zombie? fh IY - Yes  N - Nofh_ fh fhz ##...... jesper the Bewitcher.. .#fhk ##....... Human of Hepliaklqana *****.... ..# #...).... Health: 131/131 ========================>..# ###..# #........ Magic: 35/35 ========================.....#. ...# #........ AC: 14Str: 7#...#. #..## #.<...... EV: 39 Int: 24..(e. #..###........ SH:  0  Dex: 24###.#.#####...'.......# XL: 19 Next: 79% Place: Elven Halls:2#.....@.##....'......## Noise: ==-------  Time:fh  37035.4 (0.0)#...#.ZZ#....##.....## w) +9 rapier (speed)... #...R.##.###...##Cast: Ensorcelled Hibernation # ###......# ###+#Conf Fly #....#####(.####R   Sugats the hexer...#e   deep elf archer (launcher, repels mis…)...#(   +3 glaive of holy wrath (polearm)####ZZ 2 zombies (minion) _The +3 glaive of holy wrath moves out of view.  Found a stone staircase leading down.  You shake off the liquid fire.The deep elf archer points at you and mumbles some strange words. _You are confused.fh POkay, then.fh fhz . _fhpfh]$fhAre you sure you want to stumble around while confused and next to your deep elf zephyrmancer zombie? Y - Yes  N - Nofh"fhE##...... jesper the Bewitcherfh#F.. .###....... Human of Hepliaklqana *****.... ..# #...).... Health: 131/131 ========================fhF>..# ###..# #........ Magic: 35/35 ========================.....#. ...# #........ AC: 14Str: 7fh G[#...#. #..## #.<...... EV: 39 Int: 24..(e. #..###........ SH:  0  Dex: 24fhyGf###.#.#####...'.......# XL: 19 Next: 79% Place: Elven Halls:2#.....@.##....'......## Noise: ==-------  Time: 37035.4 (0.0)fh3H#...#.ZZ#....##.....## w) +9 rapier (speed)... #...R.##.###...##Cast: Ensorcelled Hibernation fhH# ###......# ###+#Conf Fly #....#####(.####fhI&R   Sugats the hexer...#e   deep elf archer (launcher, repels mis…)...#fhzI.(   +3 glaive of holy wrath (polearm)####ZZ 2 zombies (minion)Found a stone staircase leading down.  fhIYou shake off the liquid fire.The deep elf archer points at you and mumbles some strange words. _You are confused. _Okay, then.fhQJSYou closely miss your deep elf zephyrmancer zombie.fh K-24 =-fhK 7 (0.3fhlTfhLY  fhYYou shake off the liquid fire.  The deep elf archer points at you and mumbles some strange words. fh-Z _You are confused. _Okay, then.  You closely miss your deep elf zephyrmancer zombie. _Your deep elf zephyrmancer zombie is lightly damaged.fhn fho $fhp Are you sure you want to stumble around while confused and next to your deep elf zephyrmancer zombie? Y - Yes  N - Nofh+!fh/%##...... jesper the Bewitcher.. .###....... Human of Hepliaklqana *****.fhz0... ..# #...).... Health: 131/131 ========================>..# ###..# #........ Magic: 35/35 ========================.....#. ...# #........ AC: 14Str: 7#...#. #..## #.<...... EV: 24Int: 24..(e. #..###........ SH:  0  Dex: 24###.#.#####...'.......# XL: 19 Next: 79% Place: Elven Halls:2#.....@.##....'......## Noise: =--------  Time: 37035.7 (0.0)fh{1#...#.ZZ#....##.....## w) +9 rapier (speed)... #...R.##.###...##Cast: Ensorcelled Hibernation # ###......# ###+#Conf Fly #....#####(.####R   Sugats the hexer...#e   deep elf archer (launcher, repels mis…)...#(   +3 glaive of holy wrath (polearm)####ZZ 2 zombies (minion)The deep elf archer points at you and mumbles some strange words. fh-26_You are confused. _Okay, then.You closely miss your deep elf zephyrmancer zombie. _Your deep elf zephyrmancer zombie is lightly damaged.  You puncture your deep elf zephyrmancer zombie!fh5 _You are confused. _Okay, then.  You closely miss your deep elf zephyrmancer zombie. fh5_Your deep elf zephyrmancer zombie is lightly damaged.  You puncture your deep elf zephyrmancer zombie!  Your deep elf zephyrmancer zombie is moderately damaged.fh ;e.(e 2 deep elf archers (1 launcher, repelfh;4=6.1 (0.4fh@fhJ _A deep elf archer comes into view. It is wielding a +0 short sword.fh4 fh6 Are you sure you want to stumble around while confused and next to your deep elf zephyrmancer zombie? Y - Yes fh6 ' N - NofhG-fhG%##...... jesper the Bewitcher.. .###....... Human of Hepliaklqana *****.fh5I... ..# #...).... Health: 131/131 ========================>..# ###..# #........ Magic: 35/35 ========================e....#. ...# #........ AC: 14Str: 7#...#. #..## #.<...... EV: 24Int: 24...e. #..###........ SH:  0  Dex: 24###(#.#####...'.......# XL: 19 Next: 79% Place: Elven Halls:2#.....@.##....'......## Noise: ==-------  Time: 37036.1 (0.0)#...fhJW#.ZZ#....##.....## w) +9 rapier (speed)... #...R.##.###...##Cast: Ensorcelled Hibernation # ###......# ###+#Conf Fly #....#####(.####R   Sugats the hexer...#ee 2 deep elf archers (1 launcher, repel…)...#(   +3 glaive of holy wrath (polearm)####ZZ 2 zombies (minion) fhK_Okay, then.You closely miss your deep elf zephyrmancer zombie. _Your deep elf zephyrmancer zombie is lightly damaged.  You puncture your deep elf zephyrmancer zombie!  Your deep elf zephyrmancer zombie is moderately damaged. _A deep elf archer comes into view. It is wielding a +0 short sword.fhOJ (fhpPWYou're too confused to move! The deep elf archer shoots an arrow.fh́fh fhgfhTfhfh.e.#.(Z@Z..R)fh?fhc18---=7.1 (1fhfhL) _The arrow hits you!fh fhɐ Are you sure you want to stumble around while confused and next to your deep fhÑ helf zephyrmancer zombie? Y - Yes  N - Nofhfhq.. .###.......# jesper the Bewitcher... ..# #...)....# Human of Hepliaklqana *****.>..# ###..# #........# Health: 118/131 =====================---fhƹ.e...#. ...# #........# Magic: 35/35 ========================#...#. #..## #.<......# AC: 14Str: 7...e. #..###........# EV: 24Int: 24###.#.#####...'.......## SH:  0  Dex: 24#...(Z.Z##....'......## XL: 19 Next: 79% Place: Elven Halls:2#...#..@#....##.....##Noise: ===------  Time: 37037.1 (0.0)... #..R).##.###...##w) +9 rapier (speed)# ###......#hsm ###+#Cast: Ensorcelled Hibernation #....####Conf Fly #(.####...#R   Sugats the hexer...#ee 2 deep elf archers (1 launcher, repel…)####(   +3 glaive of holy wrath (polearm)ZZ 2 zombies (minion) _Your deep elf zephyrmancer zombie is lightly damaged.  You puncture your deep elf zephyrmancer zombie!  Your deep elf zephyrmancer zombie is moderately damaged. _A deep elf archer comes into view. It is wielding a +0 short sword.You're too confused to move! The deep elf archer shoots an arrow. _The arrow hits you!fhfh6G((fh]fhFfh  The deep elf archer shoots an arrow. The arrow hits you!  The +3 glaive of holy wrath attacks as it pursues you!fhfhfhD.Zfh..Z.(R.   deep elf archer (launcher, repels mis1-39 -8.1 (1fhfh fh4Z_The +3 glaive of holy wrath completely misses you.fh fh Are you sure you want to stumble around while confused and next to your deep elf zephyrmancer zombie? Y - Yes fh ' N - NofhZfhBfh#.. .###.......# jesper the Bewitcher... ..# #...)....# Human of Hepliaklqana *****.>..# ###..# #........# Health: 111/131 ====================----.....#. ...# #........# Magic: 35/35 ========================#...#. #..## #.<......# AC: 14Str: 7fh#...e. #..###........# EV: 39 Int: 24###.#Z#####...'.......## SH:  0  Dex: 24#.....Z.##....'......## XL: 19 Next: 79% Place: Elven Halls:2#...#(R@#....##.....##Noise: ==-------  Time: 37038.1 (0.0)... #...).##.###...##w) +9 rapier (speed)# ###......# ###+#Cast: Ensorcelled Hibernation #....####Conf Fly fhD$#(.####...#R   Sugats the hexer...#e   deep elf archer (launcher, repels mis…)####(   +3 glaive of holy wrath (polearm)ZZ 2 zombies (minion)You're too confused to move! The deep elf archer shoots an arrow. _The arrow hits you!  The deep elf archer shoots an arrow. The arrow hits you!  fh$The +3 glaive of holy wrath attacks as it pursues you! _The +3 glaive of holy wrath completely misses you.You bump into the crystal wall. The +3 glaive of holy wrath misses you.fh)) _deep elf archer shoots an arrow. The arrow hits you!  The +3 glaive of holy wrath attacks as it pursues you! _The +3 glaive of holy wrath completelyfh)  You bump into the crystal wall. The +3 glaive of holy wrath misses you.The deep elf archer shoots an arrow.fh^  The arrow hits your deep elf pyromancer zombie!!  Sugats mumbles some strange words.fh`H  The deep elf archer easily resists.fh/m e.eZ.ee 2 deep elf archers (1 launcher, repelfhnK224 ====fhn#9.1 (1fhvfh| fh+}A_Your deep elf pyromancer zombie hits the deep elf archer.fh). ..#...)>..# ###..#......#. ...# #...#. #..## #.<fh .e.e. #..###..###.#Z#####...'##....Z..##....'## #...#(R.#....##.....## ... #..@).##.###...## # ###......# ###+#  fhl#....#### #(.#### ...#...# #### fhŲ eeThe +3 glaive of holy wrath completely misses you.fh8*fh  The deep elf archer gestures at you while chanting.fh.fhy1Y  Your deep elf pyromancer zombie struggles to resist.fhB' fhB|ZZ.R.launchers, repel fhBThe +3 glaive of holy wrath completely misses you.The deep elf archer unwields a +0 short sword.  The deep elf archer wields a +0 shortbow.fhK (The deep elf archer shoots an arrow.fh .The arrow hits your deep elf zephyrmancer zombie!fhv39 =---40fhfh b _Your deep elf pyromancer zombie hits the deep elf archer but does no damage.fh >..# ####........# .....#. .#.fh # #...#. #..## #.<# .e.e. #..###........# ###.#Z#####...'.## #...Z.R.##....'......## fh& #...#(..#....##.....## ... #...).##.###...## # ###.@....# ###+#  #....#### #(.#### ...# #.fh ..#####  efh %  fhC AYou feel less confused.fh K (fh The deep elf archer shoots an arrow.  The arrow barely misses your deep elf pyromancer zombie.fhE fh F fhT ZR..(fhW  0 ---1Fly fhJ^ fhDc , _The arrow hits Sugats!fh  Casting: Animate Dead (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fhfh7_ Your spells (cast)fhTypeFailure Level a - Summon Mana ViperHexes/Summoning4%5  b - Cause FearHexesfhp`1%4  c - AnguishHexes/Necromancy1%4  d - Sigil of BindingfhHexes0%3  e - Borgnjor's Vile ClutchNecromancy/Earth5%5  f - DiscordHexes34%fh`8  s + Animate DeadNecromancy1%4  x - Ensorcelled Hibernation Hexes/Ice1% 2 Select a spell to castfh$[!]/[I] toggle spell headersfhfh>fh>..# ###..# #........# jesper the Bewitcher.....#. ...# #........# Human of Hepliaklqana *****.fh'L#...#. #..## #.<......# Health: 112/131 ====================----.e.e. #..###........# Magic: 35/35 ========================###.#Z#####...'.......## AC: 14Str: 7#...ZR..##....'......##EV: 39 fhInt: 24#...#...#....##.....##SH: 0Dex: 24... #.(.).##.###...##XL: 19 Next: 79% Place: Elven Halls:2# ###.@....# ###+#Noise: =--------  Time: 37041.1 (0.0)fhp#....####w) +9 rapier (speed)#(.####Cast: Ensorcelled Hibernation ...#Fly #...#####R   Sugats the hexeree 2 deep elf archers (launchers, repel …)(   +3 glaive of holy wrath (polearm)ZZ 2 zombies (minion)You feel less confused.The deep elf archer shoots an arrow.  The arrow barely misses your deep elf pyromancer zombie. _The arrow hits Sugats!  Casting: Animate Dead (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fh >..# ###..# #........# jesper the Bewitcher.....#. ...# #........# Human of Hepliaklqana *****.fh F#...#. #..## #.<......# Health: 112/131 ====================----.e.e. #..###........# Magic: 35/35 ========================###.#Z#####...'.......## AC: 14Str: 7fh* 9#...ZR..##....'......##EV: 39 Int: 24#...#...#....##.....##SH: 0Dex: 24... #.(.).##.###...##XL: 19 Next: 79% Place: Elven Halls:2# ###.@....# ###+#fh Noise: =--------  Time: 37041.1 (0.0)#....####w) +9 rapier (speed)#(.####Cast: Ensorcelled Hibernation ...#Fly #...#####R   Sugats the hexerfh5 ee 2 deep elf archers (launchers, repel …)(   +3 glaive of holy wrath (polearm)ZZ 2 zombies (minion)You feel less confused.The deep elf archer shoots an arrow.  The arrow barely misses your deep elf pyromancer zombie. _The arrow hits Sugats!  Casting: Animate Dead (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fhP  Okay, then.fhfhfh . _fhN  Casting: Animate Dead (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fh fh. O  A mana viper appears with a sibilant hiss.fh  .eS, all…)S   mana viper (summoned)fh \(…)The +3 glaive of holy wrath hits you from afar!!fhr 8*fhf  The deep elf archer gestures at you while chanting.fh=  ZYour deep elf pyromancer zombie appears confused.fhG 88/131 ----0----24 ====2.1 (1fh3 fh{ f _Your deep elf pyromancer zombie completely misses the deep elf archer.fh fhx ...  #...)....#fhB >..# ### #.#.....#. ...# #..#fh#...#. #..## #.<......# ...e. #..###fhE..# ###e#Z#####...'.......## #...ZR..##....'......##fhr #...#...#....##.....## ... #.(@).##.###...##fhJ# ###......# ###+# #..S.####fh #(.#### ...# #...#fhk####fhY"1 launcher, repel _Your deep elf pyromancer zombie completely misses the deep elf archer.The +3 glaive of holy wrath closely misses you.deep elf archer unwields a +0 shortbow.  fh#The deep elf archer wields a +0 short sword.  The deep elf archer hits your deep elf zephyrmancer zombie with a +0 short  sword!fh(I  The deep elf archer shoots an arrow.fhYU  The arrow hits your deep elf pyromancer zombie!!fhj8 Sfh5k.Your deep elf zephyrmancer zombie closely misses the deep elf archer.fhkbYour deep elf pyromancer zombie hits the deep elf archer but does no damage.fhpu39 ===-3fhNwfh[|h _The +3 glaive of holy wrath completely misses you.fh  _The +3 glaive of holy wrath completely misses you.You hit the +3 glaive of holy wrath+3 glaive of holy wrath is lightly damaged.  The deep elf archer unwields a +0 longbow.  The deep elf archer wields a +0 dagger.  The deep elf archer hits your deep elf pyromancer zombie with a +0 dagger!fhG fh9 R.Your deep elf pyromancer zombie is destroyed!The deep elf archer unwields a +0 short sword.  The deep elf archer wields a +0 shortbow.fh_I  The deep elf archer shoots an arrow.fhNfhQ~24 -5 (0.4Ensorcelled Hibernationfh..# ###..# #........# Human of Hepliaklqana *****.fhN].....#. ...# #........# Health: 51/131 =========---------------#...#. #..## #.<......# Magic: 31/35 =====================---....e #..###........# AC: 14Str: 7###e#R#####...'.......## EV: 24Int: 24fhvO"#.......##....'......## SH: 0Dex: 24#...#...#....##.....##XL: 19 Next: 80% Place: Elven Halls:2fhP... #.)@).##.###...##Noise: ==-------  Time: 37046.8 (0.0)# ###S.....# ###+#w) +9 rapier (speed)#....####Cast: Ensorcelled HibernationfhQ#(.####Fly ...##...#R   Sugats the hexer (fast)####ee 2 deep elf archers (launchers, repel …)S   mana viper (summoned)fhZR.The +3 glaive of holy wrath is almost destroyed. _Your mana viper closely misses the +3 glaive of holy wrath.You hit the +3 glaive of holy wrath.  The +3 glaive of holy wrath falls from the air.fhUSSugats hits the deep elf archer with a +0 dagger of draining! _The deep elf archer shoots an arrow. The arrow barely misses you.fhZs  Hepliaklqana grants Sugats healing and protection!fhV[0Sugats is healed somewhat.fh6nw S. fho, idealised)Sugats completely misses the deep elf archer.Sugats gestures wildly while chanting.The deep elf archer resists with almost no effort.fhuO ... ..# #...) >..#   .....#. ...#  #...#. #..## #.< ....e #..### fhv###e#R#####...' #...((..##....'  #...#.(.#....#  ... #.S@).#  # ###......# ###+#  #....####  fhw#(.####  ...# #...# ####fh ... ..# #...) >..#   .....#. ...#  #...#. #..## #.< fhs....e #..### ###e#R#####...' #...((..##....'  #...#.(.#....#  ... #.S@).#  fh # ###......# ###+#  #....####  #(.####  ...# #...# #### fhh^  The deep elf archer shoots an arrow. The arrow hits you!!fhfh ..S.)* * * LOW HITPOINT WARNING * * *fh 9 fh*?fh@3----27---=7.8 (1fhFfhKR _The deep elf archer shoots an arrow. The arrow hits Sugats!!fhx  fh5?Casting: Summon Mana Viper (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fh ... ..# #...)....# jesper the Bewitcher >..# ###..# #........# Human of Hepliaklqana *****. .....#. ...# #........# Health: 31/131 =====------------------- fh̓#...#. #..## #.<......# Magic: 25/35 =================------- ....e #..###........# AC: 14Str: 7 ###e#R#####...'.......## EV: 24Int: 24 #.....*.##....'......##  SH: 0Dex: 24 #...#S*.#....##.....##  XL: 19 Next: 80% Place: Elven Halls:2 ... #.)@).##.###...##  Noise: ===------  Time: 37047.8 (0.0) # ###......# ###+# hum w) +9 rapier (speed) #....####  Cast: Ensorcelled Hibernation #(.####  Fly  ...# #...# R   Sugats the hexer (fast, idealised) #### ee 2 deep elf archers (launchers, repel …)  S   mana viper (summoned)Casting: Summon Mana Viper (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a deep elf archer, wielding a +0 longbow and wearing a +0 leather armour  (lightly wounded, repelling missiles, ally target, chance to affect: 84%)fh T *efh!].e#R.Sfh^Aim: a deep elf archer, wielding a +0 shortbow and wearing a +0 leather armour  (repelling missiles, ally target, chance to affect: 84%)fhfhReally fire in your mana viper's direction? Y - Yes  N - Nofh/fh 0fh fh *fht... ..# #...)....# jesper the Bewitcher>..# ###..# #........# Human of Hepliaklqana *****.fh.....#. ...# #........# Health: 31/131 =====-------------------#...#. #..## #.<......# Magic: 27/35 ==================------....e #..###........# AC: 14fhStr: 7###e#R#####...'.......## EV: 24Int: 24#.......##....'......## SH: 0Dex: 24#...#S..#....##.....##XL: 19 Next: 80% Place: Elven Halls:2... #.)@).##.###...##Noise: ===------  Time: 37047.8 (0.0)fh.k# ###......# ###+#w) +9 rapier (speed)#....####Cast: Ensorcelled Hibernation#(.####Fly ...#fh7#...#R   Sugats the hexer (fast, idealised)####ee 2 deep elf archers (launchers, repel …)S   mana viper (summoned)Confirm with . or Enter, or press ? or * to list all spells.fhAiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a deep elf archer, wielding a +0 shortbow and wearing a +0 leather armour  (repelling missiles, ally target, chance to affect: 84%)  Okay, then.fhfhfhH#fh;&. _fhgD ... ..# #...).... >..# ###..# #.fh" .....#. ...# #. #...#. #..## #.<...... ....e #..###. ###e#R#####...'. #.......##....'......## #...#S..#....##.....## ... #.@.).##.###...##fhk # ###......# ###+# #....#### #(.#### ...# #...# ####fhT7fh Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a deep elf archer, wielding a +0 shortbow and wearing a +0 leather armour  (repelling missiles, ally target, chance to affect: 84%)  Sugats barely misses the deep elf archer.fh{f  Sugats hits the deep elf archer with a +0 dagger of draining!! x2fh )#S. fh   deep elf archer (repels missiles, allThe deep elf archer dies!The deep elf archer unwields a +0 shortbow.  The deep elf archer wields a +0 short sword.fh]2=39 -8.8 (1Ensorcelled Hibernation fhfh _The deep elf archer barely misses your mana viper. _You see here a +3 glaive of holy wrath.fh/qfhtP  Your mana viper bites the deep elf archer!!fhP{9 fha~[8=-9fhGfh E _The deep elf archer's magic leaks into the air.fh\ fhr fh G .Se Sugats hits the deep elf archer with a +0 dagger of draining!  Your mana viper completely misses the deep elf archer.Sugats casts a spell.fh} P=50Ensorcelled Hibernationfh% fh) 9 _The deep elf archer easily resists.fh  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fh7  ... ..# #...).... jesper the Bewitcher >..# ###..# #........ Human of Hepliaklqana *****. fh8 .....#. ...# #........ Health: 32/131 =====------------------- #...#. #..## #.<...... Magic: 26/35 =================------- ....) #..###........ AC: 14Str: 7 ###.#R#####...'.......# EV: 39 Int: 24 #..Se...##....'......## SH: 0Dex: 24 #...#*..#....##.....##  XL: 19 Next: 80% Place: Elven Halls:2 fh9 ... #.@.).##.###...##  Noise: ===------  Time: 37050.8 (0.0) # ###......# ###+#  w) +9 rapier (speed) #....####  Cast: Ensorcelled Hibernation #(.####  Fly  ...# #...# R   Sugats the hexer (fast, idealised) #### e   deep elf archer (repels missiles, all…)  S   mana viper (summoned)Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a deep elf archer, wielding a +0 short sword and wearing a +0 leather  armour (severely wounded, repelling missiles, ally target, magic disrupted, fh:  chance to affect: 84%)fh '... ..# #...).... jesper the Bewitcher>..# ###..# #........ Human of Hepliaklqana *****......#. ...# #........ Health: 32/131 =====-------------------fh #...#. #..## #.<...... Magic: 26/35 =================-------....) #..###........ AC: 14Str: 7###.#R#####...'.......# EV: 39 Int: 24#..S*...##....'......## SH: 0Dex: 24#...#...#....##.....## XL: 19 Next: 80% Place: Elven Halls:2... #.@.).##.###...##Noise: ===------  Time: 37050.8 (0.0)# ###......# ###+#w) +9 rapier (speed)#.h 37m...####Cast: Ensorcelled Hibernation#(.####Fly ...##...#R   Sugats the hexer (fast, idealised)####e   deep elf archer (repels missiles, all…)S   mana viper (summoned)Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a deep elf archer, wielding a +0 short sword and wearing a +0 leather  armour (severely wounded, repelling missiles, ally target, magic disrupted,  chance to affect: 84%)fh Sesfh] earmour (severely wounded, repelling missiles, ally target, magic disrupted,  chance to affect: 84%fhw^ )  The deep elf archer looks drowsy...  Sugats mumbles some strange words.  The deep elf archer easily resists.  Your mana viper bites the deep elf archer.fh` 3=24 1.8 (1Ensorcelled Hibernation fh_f fhj E _The deep elf archer's magic leaks into the air.fh&  Sugats hits the deep elf archer with a +0 dagger of draining!  Sugats drains the deep elf archer.  Your mana viper bites the deep elf archer!!fhOfh_fh..S.RS   mana viper (summoned) fhoT39 1--2fhfhdO _The deep elf archer dies!fhQ q>..# ####........#fhcR .....#. .#.##...#. #..## #.<#....) #..###........####.#.#####...'.###...S.R.##....'......## fhR Q#...#...#....##.....## ... #.).).##.###...## # ###@.....# ###+#  #....#### #(.#### fhS ...# #...##### fhrT fh V fhV fh\ r)..SRfh"] fh;` Y4=7fh` Z=---3fhe fhIi fhG 3fh fh= fhG fhˉ ,fh fhp fh fh fh $ fh O_Your mana viper disappears in a puff of smoke!fh 75fh fh fh\ h8==fh` fh" fh 76fh fhc fhp ,fh fh- fh fh fh1 m79=fh fh I _Sugats loses the glow of perfection.fhS fh| fha fh 78fh fh fh fh fh fh x9=30=fh fh0 fh fho fhe fh fh fh fh) T40=fh fh fh h1==fh  fh fh 71fh fh! fh~! fhZ# fhu) fh) fh5, fh1 fh2 S2=fh4 fh: ;2fh = fhB M3fhD fhJ W _Ancestor HP restored.fhN fhT ,fh5V fh1\ fh] w4=3=fh^ fhc ,fhe fh l fhl S5=fh^n fhr fhUs fhDu fh){ fh{ 64==fh} fh H _Sugats is no longer moving quickly.fh{ fhh fh fh fh^ fhF fhǓ 77fh fh fh h5==fh{ fhv fh 78fh fh fh fhH fh* fh fh` fhֻ i9=fh fh_ fh fha v50=fh fh fh fh^ fh fhh fh; fh fh S1=fh fh fh fhm fh' fh 72fh fh fh" fh fhfhhfhfh( fh 73fh} fhfhAfhfhbfh:54fhfhO fh fh\"fh'fh(S5=fhA*fh /fh/fhh1fh6fh 7fh9fh=fh>K6=fhAfhGGfhGfhIfhmNfhN97fhPfhVfhkVfh5Xfh.^fh^fh?afhoffhf98fhhfh4mfhmfhaofhNufhu99fhwfh|fh&}fh~fhfhfh{fhfh:60fhfh>fhfhfhfhqS1=fh7fhfhfhfhMfhfhfh(fhK2=fhfhWfhºfhfhfh293fh/fhfhkfh@fhfh/94fhfh fhvfh.fhfhMfh@fhNfh95fhfhfhCfhfhfh9S6=fhvfhmfhfhNfh:fhfh fhfhK7=fh fh?fhfhfhD fh 98fh"fh'fh'fh[)fh15.-137.8 (84.0) fh54 fh9fh=fhj _Key pressed, stopping explore.fhfh*fh fh@ $ _fh fhfh`99fhfhfhfhfh2 fh :70fh"fh'fhj(fhh*fh.fh/S1=fh2fh7fhr8fhE:fh?fh@fh:BfhGfhHK2=fh-MfhNfhgOfh1QfhEVfhV93fhXfhV]fh]fh_fhefhffhgfh mfhxm94fh]pfhvfhawfhQyfh}fhw~95fhafh,fh݆fhfhӎfhGfhfhrfh96fhfhZfhǝfhfhcfhܥS7=fhfhfhfhͮfhfhfhgfhAfhK8=fhfhnfhfhfhGfh99fhPfhfhfh-fhfh:80fhfhfhfhfhfh5fhfhfh#91fhfhgfhfhfhfhmS2=fhPfhu fh fh fh_fhfhfhfh K3=fhfhn!fh!fh~$fh)fh:*94fha-fh1fh2fh4fh8fhd9fha;fhBfh C95fhDfhGIfhIfhKfh]QfhQ96fhTfhXfhtXfh?Zfh_fh`97fhbfh$gfhgfhifhfofhofhqfh~vfhvS8=fh/yfh>fhfhBfh+fhK9=fhȉfh`fh͏fhfh1fhfhfhDfh:90fhfhYfhƨfhfhfhs91fh[fhfhfhϸfhbfh۾fhfhO2fhfhLfhfhfhgi3=fhfhfhafhafh<fhfhfhRfhX94=fhJfhIfhfhfhfh3%5fh*fhfhgfh fhfh%6fhKfhfh4fhfh#.205.8 (68fh&fh4,fhf1j _Key pressed, stopping explore.fh1fh3fhl9fh9$ _fh#=fhBfh$C%7fhwEfh}KfhLfhMfhRfhS%8fh!UfhZfhA[fh^fh cfhcfh7efhkfh"lK9=fhnfh s,fh1ufhzfh{[100/131=fh}fhfhkfhDfh,fhfhƑfh%1fhNfhfhjfhfh;2fhfhn,fhЬfhp,fhfh%fh%3fhfh,fh"fhfhK4=fh3Xfh\fh3U5=fhfh,fhmfh,fhrfh;6fhKfhfhfhfhfh%7fh*fh ,fhRBfh?fh;8fhfhU!,fh#fh(fh)%9fhh+fh/fhm0fh2fhY8fh8fh:fh>fhS?L10=fhVAfhQGfhGfhIfhNfhNON1=fhQfhIXfhYfh9[fh_;2fh2bfhh,fhjfhp,fhrfhwfhx%3fhXzfhXfhfhfhfhs%4fhfh?fhfhfhוfhfhZfhfhK5=fhʟfh,fhwfhfh}U6=fhfhfhfhvfhfhfh@fhfhn%7fhVfh+,fh=fhfh%8fhIfh|fhDfhfhfhLfhfhAfh%9fhfh],fhfhfh&20fhufh=fhfhSfh*fhK1=fh fh,fhSfhfhfhCfh^fhU2=fhy fha%,fhQ'fh@,;3fh.fh2fh3fhq5fh:,fh@<fh@fhA%4fhICfh(H,fhpJfhOfhO%5fhtQfhVfhWfhYfh"_,fh`afh9ffh gK6=fhhfhm,fh{pfhwfhwU7=fhyfh}fh~fh6fhfh%8fhfh,fhfhu,fhfhrfh5%9fhfh ,fhhfhfh\&30fhfhvfh@fhZfh}fhJfhƻfhfh{D1=fhQfhRfhkfh,fhfhKfhfhfhfhfhfhPfh.fhfh`  You see here 5 large rocks.fhfhfh@= _fhfhfhf ....) #..###...... .# ###.#.#####...'........##...)...##....'......fh0R...#...#...#....## .... #.).).##.### #..# ###......# ###+#.##..###....####  .......#R.####  e......@.## #####...## #####  fh  e   deep elf zephyrmancer (asleep)fh -94.8 (89fhp(R, ally t…)fh^+5.8 (90fh(fh% _A deep elf zephyrmancer comes into view. It is wielding a +0 rapier.fh{fh ....) #..###.# ###.#.#####...'.##...)...##....' ...#...#...#....##..... .... #.).).##.###... #..# ###......# ###+#fh>##.##..###....####.#(.####.e.R########...##fhg #####fhfh\fh;fh.e....@R.elly target)fh,==6.8 (1fh/.0)Ensorcelled Hibernationfh fhu fh)_The deep elf zephyrmancer shouts!fh ....) #..### ..# ###.#.#####...' ...##...)...##....' ...#...#...#....## .... #.).).##.###...# #..#####......# ###+###.##..###....####.#(.####.e...@.R.#########...## #####fhfh=%  fh_The deep elf zephyrmancer mumbles some strange words.fhj}§...@R.fh1efhn.--7fhfh7 _The deep elf zephyrmancer blinks!fh_g ....) #..###fh`* ..# ###.#.#####...' ...##...)...##....' ...#...#...#....## ..... #.).).##.###fhan # #..#####......# #######.##..###....####fha;.#(.####.§..@.R..##fhbL########e..## #####fh,t drained, ally …)Sugats hits the deep elf zephyrmancer with a +0 dagger of draining.  Sugats drains the deep elf zephyrmancer.fhy& fhz***..*The deep elf zephyrmancer points at you and mumbles some strange words.fhm& fh..§..@The bolt of lightning hits you! You resist.fh׻;*fh]  eparalysed, draSugats points at the deep elf zephyrmancer and mumbles some strange words.fhP eThe deep elf zephyrmancer suddenly stops moving!fhRd22--========8fhYfhn\ fh\_You hear a shout! x5fhA8*fh<aslfh;y .e fhThe deep elf zephyrmancer looks drowsy...  Sugats hits the deep elf zephyrmancer with a +0 dagger of draining!!fh3--24 ===-----9Ensorcelled Hibernation fhfh fhf0_Sugats drains the deep elf zephyrmancer.fhWg  The helpless deep elf zephyrmancer fails to defend itself.  fhW2You spit the deep elf zephyrmancer like a pig!!!!!fh+Zfh dpR.) fhmu3----2--------fhm'300.2 (0.4fh'sfhu fh>vS_You kill the deep elf zephyrmancer!fh~o 3fhq fhw fhw ;39 fh8z fh` fh fh fh fhP R44=fh fhY fh fh fh/ fh %5fh fhd fh fh fhQ fhӫ 6=5==fh fh ,fhٴ fh% fh fh4 fh fho U7=fhA fh fh1 9=fh fh fhj %8fhh fh fh fhS fh< Bfh fhn %9fh) fh fhn fh fh fh &30fh fh fhw fh fh ,fh fh fh K1=fhW fh\ fh fh$ fhy% fhM' fh) fh7- fh1 fha2 fh4 fh@7 fh= fh!> fh> fh@ fhL  .....#. ...# # #...#. #..## # fhSM ....). #..### ..# ###.#.#####...' ...##...)...##....' ...#...#...#.... ..... #.).).##.## #+#..#####......# .#####@##..###....####---fhM N........R....#(.####...............##..#########)..#######fhT _##..#...+...##....##....#...'23.2 (23.0)fh` fhd =24 ======4.2 (24fhUi fhk  fhl D_As you open the door, it creaks loudly! You hear a shout! x2fha fh fh fhK fh7 fh fh} fh 439 fh) fhv$  fh$ : There is an open door here.fh?* fh/ fh0  _fh2 fh4 fhB t ... ..# fh'C  ...°..# ###..#  ##.e.....#. ...#  ##... #...#. #..## #.... ....). #..##+...#####.#.#####...fhC f#....##...)...##....#.....#...#...#....# #..@......#.).).##.#------ ####R#..#####......# .#####.##..###....####Ensorcelled HibernationfhD  .............#(.####...............##..#########)..#######e   deep elf pyromancer (wandering)fh~K 16.0)fhuL fh=V c>.eRfhW Y'ally target)fhX I------7.2 (3fh] fhi  fhj t_A deep elf pyromancer comes into view. It is wielding a +0 dagger.fh4P ... ..#  ...>..#   ##.. ...#  ##.e.  #..##  fh+Q#.... ....).  +...## #....##...) #.....#...# #..@R.....#.).) ####'#..### .##..# ......#(.####  ...  ####)..##  fhQ=##### fhݢ} ... ..#  fhZ...>..#   ##.. ...#  ##.e.  #..##  #.... ....).  +...## fh+r#....##...) #.....#...# #..@R.....#.).) ####'#..### fh\.##..# ......#(.####  ...fh8 ####)..##  ##### fhfhtfhbfhj _A deep elf pyromancer is nearby!fhQ .# ☼... ..# fhJ  ...>..# ###..#  ##..○....# ##.e. #...#. #..## #.... ....). #..##+...#####.#.######....##...)...##....fh߃#..@..#...#...#...#...R.....#.).).## ####'#..#####......fh .#####.##..###....####....#(.####.............##fh..#########)..#######fh/fhMfhИ_○°.fh`eR.fh18.2 (1 _fh$fh[fh E○...... .# ○.... ..#  ...>..# ###..# fh  ##..°....# ##....#...#. #..## #..e. ....). #..##+...#####.#.######..@.##...)...##....#...R.#...#...#...#.........#.).).## ####'#..#####...... .#####.##..###....####....#(.####.............##..#########)..##E   fire elemental (wandering)#####fh) fh1 fh fh fh p  A fire elemental comes into view.fh ☼○...ee○fh ..eR.earcher (wandering, repels mi…)ee 2 deep elf pyromancers (1 wandering, …)A deep elf archer comes into view. It is wielding a +0 short sword.A deep elf pyromancer comes into view. It is wielding a +0 long sword.fh %9fh fh: ; _The fire elemental moves out of view.fhY ○°...ee°fh8|erepels missiles)eally targetfho)The deep elf archer shouts!  You puncture the deep elf pyromancer!  fhhXThe deep elf pyromancer is moderately wounded.fh$24 fh==6 (0.4fhfh* _You hear a shout! x2fh m  You barely miss the deep elf pyromancer.fh2-9 (0.3fh+fh8 fh9`_The deep elf pyromancer is moderately wounded.fhcp  You closely miss the deep elf pyromancer.The deep elf pyromancer is moderately wounded.fht:*fhd eparalysed, …)fhPSugats casts a spell at the deep elf pyromancer.fhfh& fh{.eeThe deep elf pyromancer suddenly stops moving!fh1==30.2fh( _The deep elf pyromancer mumbles some strange words.fh&  fhnThe helpless deep elf pyromancer fails to defend itself.  You spit the deep elf pyromancer like a pig!!!!fh1.)fhe   deep elf pyromancerfh<3---6 (0.4fhrfhW _You kill the deep elf pyromancer!fhp ☼......... ○°...e..# .# °...e# ..#  ...>..# ###..#  ##.......#. ...# fhoq w##....#...#. #..## #....# ....). #..##+..@#####.#.######...R##...)...##....#.....#...#...#...#.........#.).).## ####'#..#####...... .#####.##..###....####...#(.####.............##..#########)..##fhLs fhs fht fh~ EER.launcher, repels mis…)fh~ EE 2 fire elementals (summoned)  The deep elf archer unwields a +0 short sword.  The deep elf archer wields a +0 shortbow.fh BEE((fh% m(((((EEfhf  The deep elf archer shoots an arrow. The arrow completely misses you.The deep elf pyromancer gestures wildly while chanting.fhC fh ○...eEE°....§.>.fh %....e.@..e 2 deep elf pyromancersThe deep elf pyromancer blinks!fh q39 =--1.6 (1.0fh TEEfh  fhI _A deep elf pyromancer comes into view. It is wielding a +0 dagger of venom.Things that are here: _a +0 dagger; a +0 robe; an elf corpsefhRiE*EEfh_UEEEfh6fhWfhofhfhfh֛fh2]  The deep elf pyromancer resists with significant effort.fh E.☼☼eEEe.efh.Re   deep elf knightee 2 deep elf pyromancers(…)A deep elf knight comes into view. It is wielding a +0 long sword.fheGE(((fh;(fhfhfh e E.☼○fh °○EE....The deep elf archer shoots an arrow. The arrow hits you!fh` 914----fh4 ^3--24 ===2fh( 9Efhl ' _You hear a shout!fh ○..E.☼○...°.e°○§..# .##...EE.e# .#fh...>..# ######....e..#. .###....#...#. #..## ##....# ....)#+.eR#####.#.#####...'#...@##...)...##....'#.....#...#...#....###.........#.).).##.#fh####'#..#####......# .#####.#....####.............#(.#### ...............## epyromancer..#########)..## #####fh,fhW ...e.efhJee 2 deep elf pyromancers (1 distracted,…)You swap places. Sugats misses the deep elf pyromancer.fh K39 -3fhufhW _Sugats hits the deep elf pyromancer with a +0 dagger of draining!fh4You swap places. Sugats misses the deep elf pyromancer. _Sugats hits the deep elf pyromancer with a +0 dagger of draining!  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.call upon the dead to rise. fhXT The deep elf pyromancer casts a spell.fhfhfh^.)Rfhee   deep elf pyromancer (ally target)fh5=---29-----24 ===4Reap Fly fhfh;5 _The deep elf pyromancer blinks!fht*...°○§..# .###...EE.e# .#....>..# ####.##....e..#. .#.##....#...#. #..## #.#....# ....)#.+..)#####.#.#####...'.fhuc#..R.##...)...##....'.#....@#...#...#....##.#.........#.).).##.#####'#..#####......# .#####.##.e###....#### .............#(.####...............## ..#########)..##  ##### fhfh1 *****The deep elf pyromancer casts a spell at you.fhfh)§R@..fh830=--fhVD39 -5fhKfhfP _The pyre arrow misses you.fhf:*fhiAgesleep, ally tar…)fhv eThe deep elf pyromancer looks drowsy...fh8*fh} (fast)Sugats casts a spell.fhfh.e.Reknighte   deep elf pyromancer (asleep, ally tar…)fh6=28-24 ====6fhD$fh)(/ _Sugats seems to speed up.fh'S...EE.e# .#..fh...>..# ###.#.##....e..#...#.##....#...#...#..## #.<fh#....# ....)..#.fh\+..e#####.#.#####...'.#...R##...)...##....'.fhS#.....#...#...#....##.#.....@...#.).).##.#####'#..#####......# fhs.#####.##.e###....#### .............#(.#### .........fhj##..#########)..##  fh#####  efh]fhKL.Rfhg ` fh(ally target))The deep elf knight casts a spell at you.The shard of ice hits Sugats!!fh['fh _e.e  archer (repels missiles)eknight (ally target)fhy` e   deep elf pyromancer (asleep)  The deep elf knight casts a spell at you.shard of ice hits Sugats!!  Sugats partially resists.  A deep elf archer comes into view. It is wielding a +0 dagger.Sugats mumbles some strange words.deep elf knight resists with almost no effort.fh:fx89-39 7fhfh fhj/_The deep elf pyromancer easily resists.fhm ...>..# ####.##....e.☼#...#.##....#..☼#...#..## #.<fhL t#....# ....).. #..###...+..e#####e#.#####...'.#....##...)...##....'.#....R#...#...#....##.#.........#.).).##.#####'#.@#####......# ###.#####.##.e###....#### .............#(.#### ........## ..#########)..## fh |##### fh 1 launcher, repels mis…)confused, asleep) _The deep elf pyromancer easily resists.  appears confused.  The deep elf archer unwields a +0 dagger.  The deep elf archer wields a +0 shortbow.fhP U((((fh U ...fhN @The deep elf archer shoots an arrow. The arrow completely misses you.fh `The deep elf knight casts a spell at you.The shard of ice hits Sugats.fh.8 fhMB i○○e.fhB e 2 deep elf pyromancers (1 confused, 1…)fhbC Z===-8fhiK fhO / _Sugats partially resists.fh&  fhuThe helpless deep elf pyromancer fails to defend itself.  You perforate the deep elf pyromancer like a sieve!!!!fhIf  You kill the deep elf pyromancer!fh(R.#.Ze   deep elf pyromancer(…)fh$g24 4----9 (0.3fh.fh+ _The dead are walking!fh ` ...EE.e#  #fh . ...>..# ### # ##....e.○#.....# #. ##....#..○#...#..## #.<fhR  #..e.# ....).. #..### +..e#####e#.#####...' #...R##...)...##....' #.....#...#...#.... #.....@...#.).).##.###. ####'#..#####......# ## .#####.##.Z###....#### ......#(.#### ...............##..#########)..#######fh fh fh [  The deep elf knight hits Sugats with a +0 long sword!!fhò a ee.efh  e 2 deep elf archers (launchers, repel Sugats barely misses the deep elf knight.fh :*fh[  Sugats points at the deep elf knight and mumbles some strange words.fh<8efh,>930=39 ==-9.9 (1.0fhDfhGH _The deep elf knight resists with almost no effort.fh< ...°○§..#  ## ...EE.e# . #fhb ...>..# ### # ##....e.○#.....# #. ##....#..○#...#..## # #..e.# ....).. #..### +.ee#####.#.#####...' #...R##.e.)...##....' #....@#...#...#.... #.........#.).).##.# ####'#..#####......# # .#####.##.Z###....#### .......#(.#### ...............##fhz..#########)..##   deep elf archer (launcher, repels mis#####fh.8 fh6*fh0u epyromancerZ   deep elf pyromancer zombie (minion)The deep elf knight gestures wildly while chanting.The deep elf knight flickers and vanishes!fh0l&  fh mDeactivating autopickup; reactivate with Ctrl-A.The deep elf pyromancer casts a spell.fh §{Z   deep elf pyromancer zombie (minion)  The deep elf pyromancer blinks!fh8*fh%fh  The deep elf archer points at you and mumbles some strange words.fh [{Z)fh$.=40fh /fh95L _Sugats hits something with a +0 dagger of draining! x2fhk 7○..E.☼○...   ...°○§..#  # ...EE.e#  #fhl  .e.>..# ### # ##....e.○#.....# # ##....#..○#...#..## #fhm Y #..e.# ....).. #..### +.§{#####.#.#####...' #...@##.e.)...##....' #....R#...#...#.... #.........#.).).##.# ####'#.Z#####......# .#####.##.)###....####fhn  .............#(.#### ...............##..#########)..##e   deep elf pyromancer#####Z   deep elf pyromancer zombie (minion)fhp fhr fhs fht fh&u fhu fh w 5  You swap places.fhA A.efh̓ u.○eER.e e 2 deep elf archers (launchers, repel E   fire elemental(…)fh. 820---1fh[ fh<  fhÐ r_Your deep elf pyromancer zombie barely misses the deep elf archer.fhhK  You puncture the fire elemental!  The fire elemental is moderately damaged.fhNfh\^.eEfh2]F (ally target)fh^]24 ==-2.2 (0.3fhkTEEfhvo[ _The fire elemental barely misses you.fh? @  You hit the fire elemental.fh [ EefhN j.The fire elemental is heavily damaged.fh T E.fhC EThe deep elf archer shoots an arrow. The arrow hits Sugats!!fh D I==5fh(L 9Efh4O _ _Sugats barely misses the deep elf archer.fhA<  You puncture the fire elemental!  The fire elemental is severely damaged.fhKL EZ.E  fh~N .--8fh\ LEEfh^ ` _Sugats closely misses the deep elf archer.fhD  You impale the fire elemental!!fhfh  You destroy the fire elemental!Sugats mumbles some strange words.The deep elf pyromancer appears confused.fh0.)eeZ   deep elf pyromancer zombie (minion)fh}K====3.2 (0.4fh7{fh_ _The deep elf archer appears confused. The deep elf archer easily resists.fh@ p  You hit the deep elf archer.  The deep elf archer is lightly wounded.fhT a  The deep elf archer shoots an arrow. The arrow hits Sugats!!fhX :.ee 2 deep elf archers (launchers, repel …)Z   deep elf pyromancer zombie (minion)fh fhŔ q..eeefh- _===-5 (0.3fh fh 4 _Sugats is destroyed!fh fh3*fh 8efhHAfh=Va eZ.fhW]The deep elf archer looks drowsy... Something hits the deep elf archer!fh`I(((fh.@.1=29--4.5 (1.0fh-fh{ _The deep elf archer shoots an arrow. The arrow completely misses you.fhj  ...°○§..# .##EE.e# ..#>..# ###..###....e.○#.....###....#.#..##fhPl #.{.○# ....).. #..##+.e)#####.#.#####...'#....##.e.)...##.#...@.#...#...#....###...eZ....#.).).######'#..#####......# .#####.##.)###....###.............#(.####.....## ee#########)..##  ##### fho fh͗ .{ee1 launcher, repelThe deep elf archer looks drowsy... Something hits the deep elf archer! _shoots an arrow. The arrow completely misses you.Your deep elf pyromancer zombie hits the deep elf archer!  The deep elf archer unwields a +0 shortbow.fh ]wields a +0 dagger.  The deep elf archerfh (( The deep elf archer shoots an arrow. The arrow closely misses you.fh G.@fh U39 ====5fhC fhB F _The arrow hits your deep elf pyromancer zombie!!fht}  You catch the helpless deep elf archer completely off-guard!  You perforate the deep elf archer like a sieve!!!fh .Ze   deep elf archer (launcher, repels misfhZ   deep elf archer zombie (minion)You kill the deep elf archer!fh|-24 5----8 (0.3fhofh@ fhɚ_The dead are walking!fh ○..E.☼○...   ........#   .......#  fh 3 ...>..# ###  ##....e.○#.....#  ##....#..○#...#..##  #...e# ....).. #..## +.e{#####.#.#####... #..@.##.e.)...##....fh; ? #.....#...#...#.... #...ZZ....#.).).##.#fh & ####'#..#####......# .#####.##.)###....#### .............#(.####fh  ...............##e   deep elf pyromancer (confused)..#########)..## pyromancer zombie (minion)#####fh6 Z   deep elf archer zombie (minion)fh fh} fhO  The deep elf archer unwields a +0 shortbow.  The deep elf archer wields a +0 short sword.fh e.)Z.repels missiles, allfh  {2=39 =---fh %6.8 (1.0fh fh  fh R_The deep elf archer completely misses you.fh1*fhResfhNfhOfhFPfhQfhWCe.fhWeZZ.)fhZb7-24 -7fhafhf9 _The deep elf archer looks drowsy...fhZ  The helpless deep elf archer fails to defend itself.  You perforate the deep elf archer like a sieve!!!!fhH .Zepyromancer (confused, ally tZ   deep elf pyromancer zombie (minion)Z 2 deep elf archer zombies  You kill the deep elf archer!fhXThe dead are walking!  Something says, "Why is everything spinning?"fh11--8===8.1 (0.3fhfhS _Something hits you!fhJ{  You hit something..eeally target)-5 (0.4fh7{fh9B _The deep elf pyromancer seems less confused.fh<  You puncture something!fh r Z knight   deep elf pyromancer zombie (minion)ZZ 2 deep elf archer zombies (minion)Reactivating autopickup.fh^(2--=6=8 (0.3Ensorcelled Hibernation fh|.fh1L _You feel a bit more experienced. The dead are walking!fhL.fh. .# .# ....# ..#  ...>..# ###..#  ##.......# ##..e.#..○#...#..## fh#....# ....).. #..##+.Z@#####.#.######..ZZ##.e.)...##....#..Z..#...#...#...#...).....#.).).##fh~ ####'#..#####...... .#####.##.)###....####...#(.####.............##..#########)..##fh&fh5  You swap places.fh0.eZ.fht39 -9.8 (1.0Ensorcelled Hibernationfhfh7 _Your deep elf archer zombie closely misses the deep elf pyromancer. _Items here: )) [[ †.fh'f3*fhȱgesleep, ally tar…)fh'  The deep elf pyromancer looks drowsy...  Your deep elf archer zombie hits the deep elf pyromancer!!fh& fhZZ   deep elf knight zombie (minion)Z 2 deep elf pyromancer zombies (minion)Z 2 deep elf archer zombies  The deep elf pyromancer dies!fh!g6--24 ===50fh GEnsorcelled Hibernation fhfh+ _The dead are walking!fh .##.. ..# .# ....# ..#  ...>..#####..#  ##......○#.....# ##....#..○#...#..## #..@.# ....).. #..##+.ZZ#####.#.######.ZZZ##.e.)...##....#.....#...#...#...fh #...).....#.).).## ####'#..#####...... .#####.##.)###....####...#(.####.............##fhY fh& d5=8==fh C39 ---1fh fh  fh _You swap places.  Things that are here: _a +0 dagger of venom; a +0 robefh  ........##. ... ...# .# .......# ..#fhHO ...>..#####..# ##.......#.....# ##....#..○#...#..## #.@).# ....).. #.. +.ZZ#####.#.##### #.ZZZ##.e.)...## #.....#...#...#.... #...).....#.).).##.fh(l ####'#..#####...... .#####.##.)###.... .......#(.####  .##fhK fhZ#fh5$fh.ZZZZ.fh69==---2 _fh<fh"?fh_5........##. .......... ...# .# . ..#fh` ...>..#####..###.......#.....###....#..○#...#..# #.Z).# ....).. #.. +@ZZ#####.#.#####. #.ZZ.##.e.)... #.....#...#... #...).....#.).).## ####'#..#####....fhKa.#####.##.)##............#(.####  .........##  ..#########)fhUefhklI.ZfhYn]6=3fhtfhey& _You swap places.fhCI m##..##$..)..'...$.####fh]N fhV VZ.fhfY ^23=24 4fha fhEe _You reach down and open the door. _Found a rapier and 32 gold pieces.fh56 .##. .......... .........# .# .......# ..#fh-7 ...>..#####..# ##.#.....## ##....#..○#...#..###..###.Z).# ....).. #.$..)..@.ZZ#####.#.#####.$.##ZZ..##.e.)...######. #.....#...#...#fh]<# #...).....#.).). ####'#..##### .#####.##.)###.... ......#(.#### ........##  ..#)..##fhA?fh?fhcBfh_N*Z.fhN1ZZ)fhSx5=39 5 _fhafh g fhgC_There is an open door here.fh .##. .......... .........# .#fh~ .......# ..# ...>..#####..## ##.#..... #. ##....#..○#...#####..###Z.).# ....).. #.$..).@'ZZ)#####.#..$.##ZZ..##.e.)...##.####.. #.....#...#...# #.. #...).....#.).).fhG#.. ####'#..######..#####.##.)###....#.............#(...........##  ..#)..##fhfhfhfhfh_MZZ).fh,Z 2 deep elf pyromancer zombies (minion)archfh#9fhg=31==6 _fhfhfhi  ......... # .#....  ..#fhj ... ...>..#####..#'' ##.......#.... #..#..○#...######..###Z.).# ....).. ...$..)..ZZ))#####.#.##e.....$@##Z...##.e.)...#.####..##.....#...#... fhkk %#..##...).....#.).) #..#####'#..#####. #..#####.##.) #.............#(.## e   deep elf zephyrmancer (wandering) .......## Z   deep elf pyromancer zombie (minion) ...#########)ZZ 2 deep elf archer zombies (minion)fhl E ###fh{ fhx} fh0~ fh  fhR +.fhЈ Z.e, all…)fh $31fh ==2==7Ensorcelled Hibernationfho fhY  fh {_A deep elf zephyrmancer comes into view. It is wielding a +0 short sword.fhJO   .....  .# fh  .... .......#  ... ...> #'' ##... #.. ##.... #####..###..).# ....)..  ...$..).ZZZ))# .e....$@#) #.####..# #..##...)fh).) #..# #..#) #...( ....  ...#)..## fh* ##### fhk9   fhl.....  .#  .... .......#  ... ...> #'' ##... #.. ##.... #####..###..).# ....)..  fhbm(...$..).ZZZ))# .e....$@#) #.####..# #..##...)).) #..# #..#)fhmZ #...( ....  ...#)..##  #####fhwfhwfhfh/V _A deep elf zephyrmancer is nearby!fh̃fhR . ...... .# .# ..... .......# .. .... ...>..##### #''# ##.......# #..# ##....#..○#...######..###..).# ....)..fh".$..).ZZZ))#####.#..e....@.##Z...##.e.)...##.####..##.....#...#... #..##...).....#.). #..#####'#..##### #..#####.##.)### #....#(. .....## ...###)..##  #####fh2fhfhfh,fhd .Z.e...@Zeally target)knight   deep elf pyromancer zombie (minion)ZZ 2 deep elf archer zombies (minion)fh [4==8 _fh fhXk  Things that are here: _10 gold pieces; 6 stonesfhc 2*fh eesleep, ally t…)fh fh fh} ,fh ZZZ'Z)e...@.fh7 2--24 9Ensorcelled Hibernation fh fh ? _The deep elf zephyrmancer looks drowsy...fh"L . ....... fhL.# . ..... .#  .... ...>..##### #''# ##.......#fhM@ #..# ##....#..○########..###..).# ....).$..ZZZ'Z))#####.#.fhJN[.e..@$.##Z...##.e.)###.####..##.....#...# #..##...).....#.) #..#####'#..#####fhNq #..#####.##.)### #....#(. ......fhO ...###)..## #####fhpTfh8VfhRW,fhf..ZZZ##.Z 2 deep elf pyromancer zombies (minion)fhjs3=-39 60fhrfh1ufh< . .........#  ...... .#  .... ...>.. #''# ##.#fh #..# ##....#..○#########..###..).# ....).$..Z..ZZ))#####.#..e.@.ZZ##....##.e.).###.####..##.....#...# #..##...).....#. #..#####'#.. #..#####.##.)### #...#( ..... ...##).. #####fhfhl,fhn").ZZ.Zfh%A=1fh*fh,fh~ . .........# ...... .# .... ...>..fh #''# ##.# #..# ##....#..○##########..###..).# .....$..).ZZ.))#####.#.e@.ZZZ##....##.e.)fh*#.###.####..##.....#...## #..##...).....# #..#####'#.. #..#####.##.)fh #.#  ...#)..fh@ fh&  fh;QThe deep elf zephyrmancer wakes up again.  The deep elf zephyrmancer shouts!fhę,fhLfhӚfh Z)ZZ'e@Z.Z.elly target)fhr5=======fhģ@2Ensorcelled Hibernationfh\fh+ fhF_The deep elf zephyrmancer hits you but does no damage.fh|  You hit the deep elf zephyrmancer.  The deep elf zephyrmancer is lightly wounded.fh"C24 =---fh%3.1 (0.3fhfh*b _The deep elf zephyrmancer barely misses you.fhGH T ........ ......  fhYI ] .... ...> #''#  #..#  #########..###..).#  fh*J .......$.Z)ZZ'.)) ......e@Z.Z.#) #.###.####..# # #..##...) )fhJ @ )fh  ........ ......   .... ...> #''#  #..#  fh' h#########..###..).#  .......$.Z)ZZ'.)) ......e@Z.Z.#) #.###.####..# # #..##...) ) )fh fh 9---fh fh l _A deep elf zephyrmancer is nearby!fhCp ........ ......   .... ...> fhD4#''#  #..#  #########..###..).#  .......$.Z)ZZ'.)) ......e@Z.Z.#) #.###.####..# # #..##...) ) )fh+ ........ ......   .... ...> #''#  #..#  #########..###..).#  fh[.......$.Z)ZZ'.)) ......e@Z.Z.#) #.###.####..# # #..##...) ) )fh0fhfhfhdl _A deep elf zephyrmancer is nearby!fhZfhO.......... jesper the Bewitcher.................# Human of Hepliaklqana *****....... .......# Health: 131/131 ========================.... ...>..### Magic: 35/35 ========================fhO#''# ##.......# AC: 14Str: 7#..# ##....#..○# EV: 24Int: 24#########..###..).# .... SH: 0Dex: 24.......$.Z)ZZ'.))#####.# XL: 19 Next: 86% Place: Elven Halls:2......e@Z.Z.##....##.e.) Noise: =--------  Time: 37363.1 (0.0)#.###.####..##.....#...# w) +9 rapier (speed)fhl# #..##...).....# Cast: Ensorcelled Hibernation#..#####'#..### Reap Fly #..#####.##.)###.............# e   deep elf zephyrmancer (ally target)............... Z   deep elf knight zombie (minion)...#########).. ZZ 2 deep elf pyromancer zombies (minion)#### ZZ 2 deep elf archer zombies (minion) _The deep elf zephyrmancer hits you but does no damage.  You hit the deep elf zephyrmancer.  The deep elf zephyrmancer is lightly wounded. _The deep elf zephyrmancer barely misses you. _A deep elf zephyrmancer is nearby! _A deep elf zephyrmancer is nearby!fh$fh%fhO+fh-fh} fh~F You puncture the deep elf zephyrmancer!fh,fhfh}fhZ..Z.Z$ fh2=4 (0.3fh?fhM fhb_The deep elf zephyrmancer is moderately wounded.fhx%  fhx'You puncture the deep elf zephyrmancer!fh؂UZ.fh:%7fhfh|m _The deep elf zephyrmancer is heavily wounded.fh]:  fh!_You puncture the deep elf zephyrmancer!  The deep elf zephyrmancer is almost dead.4.1 (0.4fhdfhg fhhM_The deep elf zephyrmancer misses you.fh|  fha F You puncture the deep elf zephyrmancer!fhX  ZZ   deep elf knight zombie (minion)Z 2 deep elf pyromancer zombies (minion)arch   deep elf zephyrmancer zombie (minion)You kill the deep elf zephyrmancer!fh 7-4 (0.3Ensorcelled Hibernation fhr fh + _The dead are walking!fhW* fh, 7-fh1 fh3 H _No target in view!fhc fhҸ fh fhs H _No target in view!fhY   ........ ...... .# .... ...>.. #''# ##.fh + #..# ##....#..○##########..###..).# .Z..ZZ.'.))#####..@ZZZ$.##....##.e.##.###.####..##.....#... #. #..##...).....fhz #. #..#####'#..#. #..#####.##.)#. #... #. ...#) fh fhc fh fh Z.).Zfh O39 -5.4 (1.0fhfh.  _You swap places.  Things that are here: _a +0 short sword; a +0 robefhGXfh-Yfh[fhafhdfheefhifhk,fh_t5 _You swap places.fht'24 fhLvfhzO _You now have 2431 gold pieces (gained 22).fhfh;39 fhfh5 _You swap places.fhfh5fh<fh5 _You swap places.fhZfhfhZfhO  You now have 2441 gold pieces (gained 10).fhAfh۬fhfhDfh '24 fhfh; _You see here 6 stones.fhUfh&fh{fhh;39 fhfh1>  You see here a +0 rapier.fhZfhnfhfhfh}fhl _fhfhbfhq+....>........ +.................##. #.................... #..................# .##....... .......# .. ..... ...>..##### #''# ##.......#.. #.@# ##....#..○#..-73.4 (8fh<Y##########Z.###..).# ....).........ZZZ..'.))#####.#.##.......).ZZ(.##....##.e.)...##.###.####..##.....#...#...#. #..##...).....#.)fhj#. #..#####'#..######. #..#####.##.)###.#. #.............#(.fhKfh[39;49mfhifh9$LZ.fh)*4.4 (9fhf0fhG3 fh3-_Found a stone staircase leading down.fhFfhfh%?fh@fhBfhnEfhGfhIfhKfhRMfhNfhCSBfhTfhUWfhHYfh[fh0]fh^fh<`fhafhDbfhFcfhg,fhjfhlfh,nfhofh|qfhrfh.......... ee 2 deep elf pyromancers (asleep)+.................##. ZZZ 6fh7M......fh`087.4 (13.0)fhUfhlfhfh|fhZ.Z., 1 all…)fh+8.4 (14fhfh fh{n_A deep elf archer and 2 deep elf pyromancers come into view.fh 4fh  ########.  #.......e  #.....ee.  #@# #Z# #Z# ..  #####Z#  fhk ##...ZZ.  #.....Z.  +....>..  +........  #.....fh  fhZH  ########.  fhnI#.......e  #.....ee.  #@# #Z# #Z# ..  #####Z#  ##...ZZ. #.....Z.fhCJ  +....>..  +........  #.....fh$Pfh RfhVfhYd _There are monsters nearby!fh3a### ####fh4 #.########.. #..#.......ee ##..#.@...ee.e##.#.######..###Z# # #Z# .. ###Z####....##...ZZ...#..... fh^5d#.....Z.. e   deep elf knight (asleep)+....>.... eee 3 deep elf pyromancers (asleep, 1 al…)+......##. ZZZ 6 zombies (minion)fhB  A deep elf pyromancer and a deep elf knight come into view.fhEfhEfhPF,fhFfhL.eZ..e5fhMfh$O09.0)fhTfhW fh)Xo_The deep elf knight is wielding a +1 short sword of draining.fhS)#.#.#.#.####.. #.fh*########.#.#.e.. ##.#..@..eeee. ##.#Z######..###.#Z# ##Z# .. ######Zfh+y##...Z....#..... #....... +....>.. +.##.    deep elf pyromancer zombie (minion)fh2fh95fh?!efhC@Z@..ee..fhCH90Ensorcelled HibernationfhKfh^Pfh1 #.#.#.#.)# ####...# #.fh; ########...# #.#......ee..# ##.#.Z.@.ee.e.# ##..)#.######..## ##.#Z# ##.#Z# .. # fh ##...Z....#..... #. +....>. +.##. fhj fh Z.Z 2 zombiesfh| %1fh fh fh1{1#.#.#.fh |#.).## ####...# #.########...# #.#......ee..# ##.#.Z..@ee.e.# ##..).#Z######..## ##.#.# ###.#Z# .. # fh|%##...Z....#..... #. +....>. +.##. fh~fh fhe.Z.@.efh=2 asleep, 1 fh%2fhSfhϒfht91#.#.#.fh~:r#.).### ####....# #.########...# #.#....e.ee..# ##.fh;;#..Z..@e.e.# ##..).#Z######..## ##.#.# +# ##.#Z# .. fh;# ##...Z....#..... #. +....>.fh<S +.##. fhFFfh*GfhGfh'IfhI,fhJfhSQ Zee.eZ...@ee.efh R)ee1 ally targetZ 3 zombies (minion)The deep elf pyromancer shouts! The deep elf archer shouts!fhRD====3fhWfhoZd _The deep elf pyromancer completely misses you.fh?  You puncture the deep elf archer!  The deep elf archer is moderately wounded.fh fhcRZ.fhXR   Sugats the hexere  archer (repels missiles)e   deep elf knighteee 3 deep elf pyromancers (2 ally targ(…)fhf24 ==--8 (0.4fhVfh> _Sugats emerges from the mists of memory!fh0*fh Ze, asl…)fhn   The deep elf archer is moderately wounded. _Sugats emerges from the mists of memory!  The deep elf archer looks drowsy...  The deep elf knight hits you with a +1 short sword of draining!  You feel drained.  The deep elf pyromancer mumbles some strange words.  The deep elf pyromancer blinks!fht 9 efht e.e§The deep elf pyromancer hits you with a +0 rapier.  Your deep elf pyromancer zombie hits the deep elf pyromancer.fh>y :*fh  fh e1 distracteSugats gestures at the deep elf pyromancer while chanting.fh hee2 ally targfh WP: 119/129 (131)--fh P: 33/35 ----4.8 (1.0DrainfhR fhF  fh A_The deep elf pyromancer resists with some effort.fhDp.#.... jesper the Bewitcher#.... Human of Hepliaklqana *****.#.... HP: 119/129 (131) ======================--#.).. MP: 29/35===================-----### ####.... AC: 14Str: 7fhq...# #....... EV: 24Int: 24########R.e# #....... SH: 0Dex: 24#..ZZeee...# ##...... XL: 19 Next: 87% Place: Elven Halls:2#.Z...@e§..# ##..).. Noise: ==-------  Time: 37394.8 (0.0)#.######..## ##.... w) +9 rapier (speed)#.#+###... Cast: Ensorcelled Hibernation#Z# ..#### Reap Fly Drain#####Z####....##...Z....#.....fhrR   Sugats the hexer#...............e   deep elf archer (repels missiles, asl…)+....>..........e   deep elf knight+.................##.eee 3 deep elf pyromancers (2 ally targ(…)Sugats gestures at the deep elf pyromancer while chanting. _The deep elf pyromancer resists with some effort.  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Anguish (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activatefh#.... jesper the Bewitcher#.... Human of Hepliaklqana *****.#.... HP: 119/129 (131) ======================--fh#.).. MP: 29/35===================-----### ####.... AC: 14Str: 7...# #....... EV: 24Int: 24########R.e# #....... SH: 0Dex: 24#..ZZeee...# ##...... XL: 19 Next: 87% Place: Elven Halls:2#.Z.E.@e§..# ##..).. Noise: ==-------  Time: 37394.8 (0.0)#.######..## ##.... w) +9 rapier (speed)h;10m#.#+###... Cast: Ensorcelled Hibernation#Z# ..#### Reap Fly Drain#####Z####....##...Z....#.....R   Sugats the hexer#...............e   deep elf archer (repels missiles, asl…)+....>..........e   deep elf knight (anguished)+.................##.eee 3 deep elf pyromancers (2 ally targ(…)The deep elf archer is haunted by guilt!  The deep elf pyromancer is haunted by guilt!  The deep elf knight is haunted by guilt!  The deep elf pyromancer is haunted by guilt! x2  The deep elf knight closely misses you.The deep elf pyromancer gestures wildly while chanting.fh·E.*pyromancer is haunted by guilt!knightpyromancer is haunted by guilt! x2  fhThe deep elf knight closely misses you.  The deep elf pyromancer gestures wildly while chanting.casts a spell at you.fh6  The bolt of fire misses you.The deep elf pyromancer gestures wildly while chanting.The deep elf pyromancer blinks!fhMfh]F .ZE.@ZYour deep elf archer zombie misses the fire elemental.Your deep elf pyromancer zombie hits the deep elf pyromancer.fhT*EfhuL E(fast)Sugats mumbles some strange words.fhLREfhe20====5.8 (1fhG9Efh/ _Sugats seems to speed up.fhPX fhpY The helpless deep elf archer fails to defend itself.  You stick the deep elf archer like a pincushion!!!!fh] fh^\ You kill the deep elf archer!fh_pW stick the deep elf archer like a pincushion!!!!  fh?q You kill the deep elf archer!  The dead are walking!deep elf knight hits you but does no damage.  You feel drained. The deep elf pyromancer misses you.fhq]The deep elf pyromancer mumbles some strange words.fhL|D.efh|ZZEE@Z.e  fhy} knight (ally target, anguisheee 3 deep elf pyromancers (2 ally targe…)EE 2 fire elementals (summoned) fhD8===-fhÄ%6.2 (0.4fh܊7Efh* fhO_Your deep elf archer zombie hits the fire elemental but does no damage.fhEEThe deep elf pyromancer mumbles some strange words. _Your deep elf archer zombie hits the fire elemental but does no damage.  You puncture the deep elf pyromancer!  The deep elf pyromancer is moderately wounded.  Your deep elf archer zombie hits the fire elemental. fhEc Your deep elf pyromancer zombie misses the deep elf pyromancer.fhU*EEfhD  EEe1 paralysed,ESugats casts a spell at the deep elf pyromancer.fhWeEEEEfh YS--5 (0.3fh0aLEEfhb fh c6_The deep elf pyromancer suddenly stops moving!fh #.... jesper the Bewitcher#.... Human of Hepliaklqana *****.fh #.... HP: 120/129 (131) ======================--#.).. MP: 25/35=================-------### ####.... AC: 14Str: 7...# #....... EV: 24Int: 24########R..# #....... SH: 0Dex: 24#..ZZeee.e.# ##...... XL: 19 Next: 88% Place: Elven Halls:2fhs #.ZZEE@Z§..# ##..).. Noise: ==-------  Time: 37396.5 (0.0)#.######..## ##.... w) +9 rapier (speed)fh #.#+###... Cast: Ensorcelled Hibernation#Z# ..#### Reap Fly Drain#####Z####....##...Z....#.....fh R   Sugats the hexer (fast)#...............e   deep elf knight (ally target, anguish…)+....>..........eee 3 deep elf pyromancers (1 paralysed,…)+.................##.fh! ;EE 2 fire elementals (summoned)(…)_The deep elf pyromancer suddenly stops moving!  Casting: Anguish (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Anguish (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activatefh< #.... jesper the Bewitcher#.... Human of Hepliaklqana *****.fh @#.... HP: 120/129 (131) ======================--#.).. MP: 25/35=================-------### ####.... AC: 14Str: 7...# #....... EV: 24Int: 24########R..# #....... SH: 0Dex: 24fh} e#..ZZeee.e.# ##...... XL: 19 Next: 88% Place: Elven Halls:2#.ZZEE@Z§..# ##..).. Noise: ==-------  Time: 37396.5 (0.0)#.######..## ##.... w) +9 rapier (speed)#.#fhf ++###... Cast: Ensorcelled Hibernation#Z# ..#### Reap Fly Drain#####Z####....##...Z....#.....R   Sugats the hexer (fast)#...............fhw e   deep elf knight (ally target, anguish…)+....>..........eee 3 deep elf pyromancers (1 paralysed,…)+.................##.EE 2 fire elementals (summoned)(…)fh Casting: Anguish (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe fire elemental is unaffected. x2  Your reaping aura is weakening.The fire elemental completely misses you.Sugats hits the deep elf pyromancer with a +0 dagger of draining!fh The fire elemental is unaffected. x2  Your reaping aura is weakening.  The fire elemental completely misses you.Sugats hits the deep elf pyromancer with a +0 dagger of draining!  Sugats drains the deep elf pyromancer.  The deep elf pyromancer completely misses you.fh k  The deep elf knight barely misses you.fhQ Z..ZEE@ZeZfhE eeEThe deep elf pyromancer completely misses you.deep elf knight bar  Your deep elf archer zombie hits the fire elemental.hits the deep elf pyromancer but does no damage.  Sugats drains the deep elf pyromancer.  Your deep elf archer zombie hits the deep elf pyromancer but does no damage.fhD 416=fh' :7.5 (1Reap fh 9Efh l _Your deep elf archer zombie misses the fire elemental.fho  The helpless deep elf pyromancer fails to defend itself.  You stick the deep elf pyromancer like a pincushion!!!!fh\  You kill the deep elf pyromancer!Your deep elf pyromancer zombie hits the deep elf pyromancer.fhr.REe 2 deep elf pyromancers (1 ally targetEfhl&, 1 allyfh(j18-9--8 (0.3fhM8Efh}\ _The fire elemental hits you. The fire elemental burns you! You resist.fhE EEYou puncture the deep elf pyromancer!  The deep elf pyromancer is heavily wounded.fh EE*The deep elf pyromancer casts a spell at you.fh1 @EThe pyre arrow misses you. The deep elf knight barely misses you.The deep elf pyromancer gestures wildly while chanting.fh5==8.2 (0.4fhqLEEfh!5 _The deep elf pyromancer blinks!fha&  fhbYou puncture the deep elf pyromancer!  The deep elf pyromancer is severely wounded.fhmZZEE.EEfhn2-5 (0.3fht_EEEfhvI _Sugats hits the deep elf knight but does no damage.fh~ EEEYou hit the deep elf pyromancer.  The deep elf pyromancer is severely wounded.  The fire elemental misses you.  Your deep elf pyromancer zombie closely misses the deep elf pyromancer.Your deep elf archer zombie hits the fire elemental. x2  Your deep elf archer zombie barely misses the deep elf knight.fh i--9 (0.4fh tEEEEfh ` _Sugats closely misses the deep elf knight.fhM2  EEEYou hit the deep elf pyromancer.  The deep elf pyromancer is almost dead.Sugats completely misses the deep elf knight.fh< ******ally target, EThe bolt of fire hits you! You resist.  The bolt of fire hits the fire elemental.  The fire elemental completely resists.  The bolt of fire hits the fire elemental.  The fire elemental completely resists.  The bolt of fire misses yourarcher zombie.fhh  The bolt of fire hits your deep elf pyromancer zombie!!  The deep elf pyromancer is wracked by anguish!!!fh &  fh The deep elf pyromancer dies!The deep elf pyromancer mumbles some strange words.fh The deep elf pyromancer dies!  The deep elf pyromancer mumbles some strange words.deep elf pyromancer blinksfh !knight hits you with a +1 short sword of draining.  You feel drained.  The deep elf knight is wracked by anguish.fho =e§ZZEE@Z)Z   deep elf pyromancer (ally target, angEfh 04/128---90====9.3fhw :Efhz  fh" M_The fire elemental barely misses you.fh  E EEYou impale the deep elf knight!!  The deep elf knight is heavily wounded.fh]_===-6 (0.3fh"TEEfhS _Sugats hits the deep elf knight with a +0 dagger of draining.fhBr  You hit the deep elf knight but do no damage.fh&  fhAThe deep elf knight is severely wounded.Sugats hits the deep elf knight with a +0 dagger of draining!  Sugats drains the deep elf knight.fh^  The deep elf knight dies!fh3  The dead are walking!  Your deep elf pyromancer zombie hits the fire elemental but does no damage.fhfh^EZRZfhf].ZZE@)epyromancer (ally target, angEE 2 fire elementals (summoned, ally tar…)ZZZZ 8 zombies (minion)fh5/129----400.0 (0.4fhzeEEEEfh-The dead are walking!  Your deep elf pyromancer zombie hits the fire elemental but does no damage. _The fire elemental completely misses you.You puncture the fire elemental!  fhThe fire elemental is severely damaged.The deep elf pyromancer hits your deep elf archer zombie with a +0 rapier!fh'EZ)E@R fh3EfhD-3 (0.3fhUEEEEfhD _The deep elf pyromancer is wracked by anguish!fh Z  You barely miss the fire elemental.fh QThe fire elemental is severely damaged.fhF}ZZZE.Efh`7=-7 (0.4fhnREEEfh7 _The fire elemental closely misses you. The fire elemental misses you.fhRieEEefh8confused, ally tEYou puncture the fire elemental!  The fire elemental is almost destroyed.  Sugats casts a spell.  The deep elf pyromancer appears confused.  Your deep elf archer zombie closely misses the deep elf pyromancer.  Your deep elf archer zombie is engulfed in blazing flames.fhK====1.0 (0.3fhEE _Your deep elf archer zombie hits the fire elemental but does no damage.fhM  You puncture the fire elemental!  You destroy the fire elemental!fh)You puncture the fire elemental!  You destroy the fire elemental!  The fire elemental disappears in a puff of smoke!  The deep elf pyromancer hits your deep elf archer zombie with a +0 rapier.  The deep elf pyromancer is wracked by anguish.  The deep elf pyromancer dies!fhGfhv  The fire elemental disappears in a puff of smoke!fhTfhAfhQ######.Z.Z§ZZZZZZZZ 9 zombies (minion)fh=1=---3Ensorcelled Hibernation fhfhA _The dead are walking!fh 9---fhfhH _No target in view!fhfhfhѐfh"^ _No target in view!fhtfhfh1H _No target in view!fh' fh) fhv/ fh,2  fh3 :_No target in view!fh fh fhQ fh  fhP B_No target in view!fhQ^ fh` fhj fho C _No target in view!fh% fhp& fh+ fh3 fhx5 fh9 fh; fh fh fh fhѯ fh fh1 fh" fh$ fhU fh fh; fh fhD fh< fh fh$ fhy fh fhƕ fh fhCfh, fhfhNfhsfh{fhfhfh@fhfh fhfhZ #.#.#.#.).#### ####....# #.########.Z.# #.#.Z.Z§Z)Z..# ##.#.ZZZZR@)..# ##..).fh[#.######..## ##.#.# ++# ##.#Z# .. # ##...Z....#..... #.    deep elf knight zombie (minion)+....>. ZZ 2 deep elf pyromancer zombies (minion)+.##. Z   deep elf archer zombie (minion)fho`fh....##.#..fha fhj fhX Bfh fh fh fhV ZZ.)ZZ..Z.ZZZ)ZRfh ,4 _fh' fhJ+ fhN n''....#......##.......#fh2P q........#.........#..........#fh#S fhT fhU fhW fhZ fh] fh^ fhAe .ZZZ.Z..ZZfhh 15==31===24 5fhum fh"p = _You reach down and open the large door.fh )##### ####..#...# #...########.).#...ZZZZZ..# ##fh= ...Z..ZZZ.# ##..).######.R## ##.. #@'# ##....#Z# #.....# ##########Z####......# ##...Z....#.#..........#+....>....#....##.fh2  6#...## .#fhC fh fh fh fhF fh. l)Z.Rfh C39 6fh fhV _There is a large open door here.fh3fhfhfhfhfhfhfh\6= _fhY,fh2===fh Q7fh"fh$,fh&fh5,fh.fh/%8fh0fh16fh8fh9K3=fh:fh@fh#fh%fh3fh5 fh fh K9=fh fhfhjfhfhlfhfh,|20==fh[ fh~%fh'fh(K4=fh*fhX0fh2fh-6,fh9fh<fhU=%1fh?fhGfhIfhJfhlKfhQfhUfhqVo25==fh`Yfh>dfhg,fhifh?qfhsfhtfhsufh5|fh;3fhfhޅfh fh9=fh<fhfhƓfhK4=fhfhfhfhfhfhnfhקfhU5=fh۩fh]fhBfhfhtfhfhifhfhv;6fhfh:fhfhfhfhfhtfhP%7fhfhtfh,fh fh(fh,fhfhXfhfh%8fhfhfhfhfhfhr H _Sugats is no longer moving quickly.fh0 fhK9=fhfhfhL,fhfh25 _You swap places.fh %fh%fh'fh, _There is a large open door here. _Sugats is no longer moving quickly.swap places. _You swap places. fh-S Things that are here:  a +0 short sword; a +0 longbow; a +0 leather armourfh1fhH5fh5fhC7fhFD _You swap places.  Things that are here:  a +1 short sword of draining; a +0 robefhGfhIfhLfhPfhQfhR9=fhSfhY _You swap places.  Things that are here:  a +0 short sword; a +0 longbow; a +0 leather armourfh>^fhb3fh dfh}k5 _You swap places.fh"pfhtfhzvfhrxfhyfhS|fhw] _You swap places.  There is a large open door here.fhfh7fhfhfhfhfhfh _fhIfh fhfh`fhǫ,fh|fhfh(fh,fhfhxfh>fhQfhfhfh<fhRfhyfhfhz,fhfhBfhfhfhRfhfhKfh/fhfhfhx ,fh fh fhfhfhfhfhfhfhGfhfh!fh #fh#fhi%fh*fhk/fh1fh3fh6fh8fh:fh$=fh?fh4AfhAfh9CfhO*#.....Z)).Z# ##..)..#.######..## ##......##.# ###ZZ## ##....###Z# #....Z## ####### #####Z####.....Z## # #...Z....#....ZZZ# # fhP!.................# ## ....>..........RZ# ## ................@##. #51.3 (45.0) .....................# ##. #..................#..###.. ##................## ..# #...##...........>..#####..# #...###''#####.#.....# #... #..# ##....#..○#...#..## #.<.Z 8 zombies (minion) fhQ`#####..###..).##....).. #..###... ......)..'.))#####.#.#####...'...fhVfh[fh`j _Key pressed, stopping explore.fhafhbfhnfhqfhqfh rfhrfhtfh'ufhufhYvfhvfhzfh|$ _fh}fhGfhَfhfhPfhϗfh"fhfhfhfhfhBfhfhޭfhfhܳfhӴfhеfhfh&fhYfhfhfhfhfhfhfhfhfhfhfhfh6fhfhfhfhfhfhfhfhrfhfhfhEfh<fhfhfhfh fhfh|fhfhifh6!fh$fh&fh)fhc+fhj/fh1fh4fh5fh6fh,@fhCfhFfhIfhLfhQfhaTfhVfhY,fh\fhlfhpfh0sfhvfhyfh}fhfh"fhfhfh9fhfhnfhfhvfhfh]fhfhfhfhfhjfhfhfhfhfh$fhfh>Xfhfhfhfhfhfhfhfhfh2fhfhfh0fhIfhfh6fh@fhfhfhfhfhfhfhvfhx%  fh There is a large open door here.fh~fh=fh fh fhbfhwfh=fhfh _fh!fh|fhfhMfhfhfh<"fhF#fhr$fh%fhR&fh'fh'fh *fh+fh,fh-fhh0fh1fh3fh3fh4fh5fh7fhr9fhv:fhx;fh>fh?fh@fhwAfh=BfhCfhFfhGfhHIfhJfh_MfhNfhzPfhQ'24 fhQfhfF _You reach down and open the door.fhjfhkfhmfhofhrfh,tfhufhBv;39 fh{wfh3{fh}fh~fhfhfhfhfhVfhދfhfhܘ ..ZZZ.## ##......#  fhi2..R.#ZZ## ##.......#  ...###.Z## #...)....#  ..#####.Z## #........#  ....#....Z## #........#  ○#...#ZZ## #.<......#  #....)..##.Z###........#  fh$u###.#.#####Z.Z'Z......##  #...)...##....'Z@....## 72.3 (21 #...#...#....##ZZZ..#  ....#.).).##.###R..##   ..#####......# ###'#  #.)###....#### #.#  ....#(.#### #.#  fh......## #.#  9 ##)..## ###   #####  _You swap places.fhZfhģfhjj _Key pressed, stopping explore.fhHfh}fhfhfhyfhfhfh,fhfh^5 _You swap places.fh9fhfhHfh fh1fhfh.fh] _You swap places.  There is a large open door here.fhtfhfhWfhfhfhLfhp5 _You swap places.fhfhofhfhFfhfhfh fh^fh%fhfh:fhbfhq#,fh%fh`)fh,fh'/fh33fhj5fh7fh:fhK=fhBfhHfhIfhMfhSfhZfh?`fhefhjfhrfh\yfhfhfhtfhfhfhfhMfhfhfhfhȤfhfhzfhafhfhfhfh,fhfhfhfhfhfhfhfhfhfhofh^fhfhCfhtfh4fh fhfhfhfh:fhfh|fhfhfh|fh- fh fhfhfh*fhfhfhX"fhg%fhB(fh3)fh+fh80fh86fhu9fh<fhrAfhDfhHfhKfhNfhQfhTfhUfhWfhv[fh_fhbfhffh=kfhWnfhrfhufhzfh{fhd}fhzfh˄fhfhϋfhfhfhfhfhfh5fhfh"fh/fh4fhfhfhfhfh*fhfhfh fhfhfh,fhfhfhfhfhfhfhfhUfhfhfh,fhDfh`fh,fhfh fhfhI fhKfh;nfhy$fh;'fh.*fh-fh4fhO5fh8fh9fh<fh?fhBfh-FfhuIfhMfhPfhvSfh|XfhgYfh9[fh]fhafhcfh*ffhifhlfhpfh tfhtfhvfh]yfh|fhfhfh=fhfhfhfh,fhfhQfhfhfhVfhfh;fhUfh0fhfhƱfhfhfhfhbfhfh#fhfhfhy  ##########..###..).##....)..#  ..........e)..'.))#####.#.###  .......)...(.##....##...)...#  ##.###.####..##.....#...#...# fhP}#. #..##...).....#.).Z #. #..#####'#..#####Z. #. #..#####.##R)###... #.####...R...#ZZ## .......@ZZZ.ZZZZZZZZZ##  #.......#########)..##  fh%w###.##### ##### Ensorcelled Hibernation #   e   deep elf knight (wandering) ZZ 2 deep elf pyromancer zombies (minion) ZZZ 3 deep elf archer zombies (minion) Z   deep elf zephyrmancer zombie (minion)fh-95.3 (23fhofheZ..R..R   Sugats the hexerfhe   deep elf knight (ally target)ZZZ 6 fh+6.3 (24fhfhe  A deep elf knight comes into view. It is wielding a +2 short sword of _protection.fh*` #..# ##....#...#.##########..###..).##....).....e)..'.))#####.#.##.......)...(.##....##...)##.###.####..##.....#...#...#fhP#..##...).....#.).Z#..#####'#..#####Z#. #..#####.##R)###...#.####.@...Z..R....#ZZ##.ZZZ..ZZZZZZZZ###.......#########)..#####.###########fhfh,fh߳fhfhӵfhfhַfhƸfhM.eZZZ..Z..Z..ZRZ.7fh07.3 (1.0)fh/fhhfh ###''#####..... #.e# ##....#...#.##########..###..).##....)......)..'.))#####.#.##fh)$.......)...e.##....##...)##.###.####..##.....#...#...##..##...).....#.).Z#..#####'#..#####Z #.@#####.##R)###...#.####..ZZZ..Z.....#ZZ##fh.........Z..ZRZ.ZZZZZ###.......#########)..#####.##########fh} -#.#e   deep elf pyromancer (wandering)ZZZZZ 7 zombies (minion)fh0,fh0fh62fh2fhl4fh5fh5fh]8  A deep elf pyromancer comes into view. It is wielding a +0 broad axe.fh?9fh9fhCTe.efhwD?(eZZZ.ZZR..ee 2 deep elf pyromancers (1 wandering)fhF%8fhlRfh=_ _A deep elf pyromancer comes into view. It is wielding a +0 long sword.fh) ###''#####.......#.... jesper the Bewitcher#e.# ##....#...#...# Human of Hepliaklqana *****.##########.e###..).##....)..# HP: 129/129 (131) ========================fh* ...........)..'.))#####.#.### MP: 31/35=====================---.......)...(.##....##...)...# AC: 14Str: 7##.###.####e.##.....#...#...# EV: 39 Int: 24#. #..##...).....#.).Z SH: 0Dex: 24#. #..#####'#..#####Z. XL: 19 Next: 91% Place: Elven Halls:2#. #.@#####.##R)###... Noise: ---------  Time: 37498.3 (0.0)fh+ #.####.ZZZ.ZZZ.....#ZZ## w) +9 rapier (speed).........Z..R...ZZZZZ## Cast: Ensorcelled Hibernation#.......#########)..##Fly Drain###.###########.R   Sugats the hexer#e   deep elf knight (ally target)fht, Fee 2 deep elf pyromancers (1 wandering)ZZZZ 7 zombies (minion)A deep elf pyromancer comes into view. It is wielding a +0 broad axe. _A deep elf pyromancer comes into view. It is wielding a +0 long sword.Casting: Anguish (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Anguish (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activatefh.###''#####.......#.... jesper the Bewitcher#e.# ##....#...#...# Human of Hepliaklqana *****.##########.e###..).##....)..# HP: 129/129 (131) ========================fh/...........)..'.))#####.#.### MP: 31/35=====================---.......)...(.##....##...)...# AC: 14Str: 7##.###.####e.##.....#...#...# EV: 39 Int: 24#. #..##...).....#.).Z SH: 0Dex: 24#. #..#####'#..#####Z. XL: 19 Next: 91% Place: Elven Halls:2#. #.@#####.##R)###... Noise: ---------  Time: 37498.3 (0.0)fh0[#.####.ZZZ.ZZZ.....#ZZ## w) +9 rapier (speed).........Z..R...ZZZZZ## Cast: Ensorcelled Hibernation#.......#########)..##Fly Drain###.###########.R   Sugats the hexer#e   deep elf knight (ally target)ee 2 deep elf pyromancers (1 wandering)ZZZZ 7 zombies (minion)Confirm with . or Enter, or press ? or * to list all spells.Casting: Anguish (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe deep elf knight is haunted by guilt!  The deep elf pyromancer is haunted by guilt!  The deep elf pyromancer shouts!fh1,fh4Bfh4fhDe.eZZZ.ZZ..Zfh..########''#####.......#...fhP  #..# ##....#...#... ##########.e###..).##....).. .....e..'.))#####.#.# .......)...(.##....##...)...##.###.####e.##.....#...#... #. #..##...).....#.) #. #@.#####'#..#####Z #. #Z.#####.##R)###.. #.####.ZZZZZZ......#ZZ#fhu  ...........R..Z.ZZZZZ## #.......#########)..#####.########## #.#4fhm fh fhn fh\ fhQ fhu fh fh ,fh fh: xe.e.fh\ eZ.ZZ..ZR.e 2 deep elf knights (1 ally target, 1  5fhx L39 ---500fhg fh *  fh* t_A deep elf knight comes into view. It is wielding a +0 long sword.fhr  You hit the deep elf knight but do no damage.fh\Z.fh[24 =--7 (0.4fhfhg _The deep elf knight is heavily wounded.fhv 3*fh aesleep, 1 allyfhuA  The deep elf knight looks drowsy...  The deep elf pyromancer gestures wildly while chanting.fhC fh)D fhE fhH  The deep elf pyromancer blinks!  Your deep elf archer zombie hits the deep elf knight!!fhI fhJ fhK fhL ,fhY T'e))fhBZ ZZZ.ZRZe   deep elf knight   deep elf pyromancer (ally target, ang…)ZZ 7 zombies (minion)fh` 30-0-2==fhNa 1.7 (1.0fhm fhNp O _The deep elf knight dies!fh ##.....###.##...........>..########''#####.... #.e# ##....#...#.fhH f##########..###..).##....)......)..'.))#####.#.##.......)...e.##....##...)##.###.####..##.....#...#..#@.##...).....#.).#.Z#####'#..#####Z #ZZ#####.##R)###..#.####.ZZ..ZZ......#ZZfh ..ZRZ..Z.ZZZZZ##.......#########)..## e   deep elf knight###.##########epyromancer (ally target, ang…).ZZZZZZ 6 zombies (minion)#fh?2 fh7 2*fh 5 epyromancer (ally target, ang…)ZZ 2 deep elf pyromancer zombies (minion) 3 deep elf archer zombies (minion)Z   deep elf zephyrmancer zombie (minion)The deep elf knight gestures wildly while chanting.The deep elf knight flickers and vanishes!fh fh fh fh fhJ ,fh Q{§eZfh< }Z..Z.fh T30=39 fho &-2fh fh  _Deactivating autopickup; reactivate with Ctrl-A.Things that are here: _a +2 short sword of protection; a +0 robefh3*fh7Mesleep, ally tarfh8fhgfhihfhifhifh5jfhu .{(e#Zfhu Z.Z. ZZZZZ 8 #  The deep elf pyromancer looks drowsy...fhw28--24 ====3fhwGEnsorcelled Hibernation fhfh fhOB_Your deep elf archer zombie hits the deep elf pyromancer!!fhaI  The helpless deep elf pyromancer fails to defend itself.  You spit the deep elf pyromancer like a pig!!!!fhKL fhyM fhN fhP fh] d..e)Zfh _ .e  lly target, angfhe  ealth: 130/131 -agic: 28/35-3----4.1 (0.4fhg tEnsorcelled Hibernation _You kill the deep elf pyromancer!fhr fh v i _Your life force feels restored.fh##.R.#Z.###.....###.##...........>..########''#####.... #..# ##....#...#.##########..###..).##....)..fhM1.......).e'.))#####.#.##.......)...(.##....##...)##.###.####@.##.....#...#..#)Z##...).....#.).#ZZ#####'#..#####Z #ZZ#####.##R)###..#.####..Z..ZZ......#ZZ.Z.Z.Z..Z.ZZZZZ##.......#########)..#####.##########.fhfhfhfh,fhfhBfhZZ..ZZ.RR   Sugats the hexere   deep elf pyromancer (ally target, ang…)fhlZZZZZZ 9 zombies (minion)fh **The deep elf pyromancer points at you and mumbles some strange words.fhfh{[.@fh1=39 ====5.1 (1.0fh9)7{fh- _The bolt of fire misses you.Things that are here: _a +0 long sword; a +0 ring mailfhɌ7*fhUcesleep, ally tarfh0& fhOeThe deep elf pyromancer looks drowsy...fhG!;*fhu' fhEV(fast)Sugats casts a spell.fhfhEfhfhfhcfh*fh6 Zfhg.ZZ..fhOTR.Sugats seems to speed up.fh! 57-fh 24 ==--6Ensorcelled Hibernation fh # fh-  fhw. X_Something hits you but does no damage.fhB #..ZZZ.## ##........R.#Z.##fhJ ##..........###..###...........>..########''###...#. #..# ##....#...#...###########..###..).##....)...fh y...).e'.))#####.#.###.......)...{@##....##...)...#fh ##.###.####Z.##.....#...#...##. #ZZ##...).....#.).#. #ZZ#####'#..#####Zfh #. #ZZ#####.##R)###...#.####.ZZ..ZZ......#........R..Z..Z.ZZZZZ#.......#########)..###.##########fhh fh fh9 fh fhz fh0 fh* fh jZR..fhi m39 ---7fh fh q _You swap places. Something completely misses you.fh  The helpless deep elf pyromancer fails to defend itself.  You spit the deep elf pyromancer like a pig!!!!fhy$ZZZZZZZ 9 zombies (minion)fh,-24 4--4 (0.3fhyfh fh}I_You kill the deep elf pyromancer!fhfh&I==7fh4fh-8] _Something blocks your attack.fhf8fhBQZ.fhF'8.0fhwOfhJR( _You hit something.fhfh@-=3fhRfhm _You puncture something! Something misses you.fhfh --6fh.J _You completely miss something.fh,R fhV ?-9fh'b fh6e 0 _You barely miss something.fhz fhy _27-==9.2fh fh j _You impale something!! Something hits you.fh2 fhz 3--6 (0.4fhO fh, ] _Something blocks your attack.fh,;  You impale something!!fhѨz )Reactivating autopickup.fh8-8=5==fh 10.0fh&fh6 _You feel a bit more experienced.fhfh4---3 (0.3fhA _You swing at nothing.fh?  #.ZZZ.## ##........R.#Z. ##................###..fh  ##...........>..##### ###''#####.......# #..# ##....#...#... ##########..###..).##....).. .).$'.))#####.#. .)...@.##....##...)... ##.###.####ZZ##.....#...#...fhQ + #. #ZZ##...).....#.). #. #ZZ#####'#..#####Z #. #ZZ#####.##R)### #.####RZ...ZZ......#ZZ ...........Z..Z.ZZZZZ## #.......###)..##  ###.##### #####fh fh c39 ---1.3 (1.0fhl fh m _Items here: ( ) [[ †.fh5 3fhr8 fhkA fhB ,9 _fhF fhN fhN 9=fh]Q fhOX fhX %9fh\ fhsd fhe &30fhvg fh;n fhn fh.q fhvx fhy K1=fh{ fhv fh) L30=fhV fh fh fh fh fhș fha fh fh 9=fh{ fh0 fhذ 9=fh7 fh; fhݺ K1=fh= fh fh fh fh ,fhI fh fh fhE fh fh U2=fh fhb fh fhs fh~ fh& fh fh,fhfh fh K3=fhfhfhfhfh@ fh fh,#fh)fhk*fh,fh4fh4h4==fh:8fh>fh?fh BfhuI,fhLfhoTfhUfhjWfh^fh(_h5==fhafhlgfhlfhpfh5tfhiufhwfh|fhfhfhifh!fhfh,fh.fhl  You now have 2453 gold pieces (gained 12).  Things that are here:fhfhVfhfh#fhfhfh\fh}fh{=24 fhEfh> _a +0 broad axe; a +0 robefh3fh3fhfhfhC=39 fh!fhg5 _You swap places.fhQfh3fhfh,t _You swap places.  Items here: ( ) [[ †.fhMfhfh fh _fhJ fh fhfhfhDfh6fhfhfh^fhfh5 fh#fh8&fh(fh5*fh-fh.fh0fh1fh_2fh"4fh6fh8fh:fh<fh>fhuAfhWfhLfh+fhLfhv ]  Things that are here:  a +0 short sword; a +0 robefhfhfhfh+fhfhfhfhfhfh _fh fh(fh+fh-fh/fh1fh3fho5fhJ7fh=9fh:fh<,fh5>fhcAfhCfhjEfhFfhHfhJfhKfhCNfhOfhGQfhQfhRfh TfhVfhwWfhXfhYfh[fh/\fh]fh_fhuafhbfhcfhjdfhefh.ffhhfhifhjfh lfhmfhnfhbofhpfh{rfh8tfhtfhufhfwfhzfh1|fh}fh~fhЀfh-fhfhfhfh<fhk ##...... ##...... ##...fh ###''#####.# #..# ###.############..###..) #.......ZZZ.Z...).)'.))# .ZZZ.)Z.ZR.##.... #..####@###.####ZR##.54.3 (43.0) fhɓ#.# #.# #Z.##...) #.# #.# #RZ#####' #.# #.# #Z. #.# #.####.....ZZ '## .....Z.. ZZ 2 deep elf knight zombies (minion) # #.......#### 3 deep elf pyromancer zombies (minion) fhok###.##### ZZ 2 deep elf archer zombies (minion) #. Z   deep elf zephyrmancer zombie (minion)fhfhfhʞj _Key pressed, stopping explore.fhpfhNfhpfhfhXfhfhfhfhحfh$ _fhѱ,fh,fhfhfhfhNfhxfhfhfhfhfhfhfhfh'fhjfh+fhfh'fh o# #..# ####.############..###..)#........ZZ.Z...).)'.))#fh......ZZZ...)Z.ZR.##..#..####Z###.####ZR##. #Z# #.# #Z.##...) #Z# #.# #RZ#####' #.# #.# #Z.##### #@# .....ZZ7.3 (3.0)fha......'## ...........Z.......## #.......######...< ###.##### #.. .## # Z 3 deep elf pyromancer zombies (minion) ZZ 2 deep elf arch Z   deep elf zephyrmancer zombie (minion) fhKfhfhfhfhAfhfhuMR.Z###fhR   Sugats the hexer (fast) Zfht*8.3 (4fhfhD9 _Found a stone staircase leading up.fh( #.############..###..)##......R.ZZ.Z...).)'.)).......ZZ....)Z.ZR.##...fh  #..####Z###.####ZR####''# #Z# #.# #Z.##.....# #Z# #.# #RZ#####......##Z# #.# #Z.#####.......#.# #.####.....ZZ.......@## ...........### #######...< ###.##### ##..fhY ( #.  ## #   deep elf archer zombiefh! fh" fh$ fh% fh& fh'' fh' fh/ L..ZZfh/ Z   deep elf knight zombie (minion)fh2 *9.3 (1fh8 fh< | _Sugats is no longer moving quickly. _There is an open door here.fh%fh&fh)fh*fh.fh/fhF5: _fh7,fh;fh<fh?fhAfhAfhOBfhDfhgHfhIfhKfhQLfhMfh~NfhOOfh Rfh:VfhmWfh YfhE[fh\fh)]fh]fh}`fhdfh ffhgfhhfh\jfhkfhkfhmfhofhqfhrfh8ufhPwfhtxfhyfhyfh{fh}fh3fhfh^fhufhfhCfhfhfhzfh֎fhfh̑fhfh fhfhcfhfh&fhʜfh"fh1fhS24 fhfhF _You reach down and open the door.fhfhfh߮fhfhرfhifhxfhfhj;39 fhUfh@  There is an open door here.fhQfhfhfhrfhfhMfh _fhfh;fhfhfhffhfhfhmfhfhfhfhfhfhfhfhfh$fhfh{fhfhfhfhpfhfhfhfhfhfhKfh^fhfhfhLfh5fh,fhfhefhfhfhfh* fh fho fh fhfhfhcfhfhHfhfhfhfhnfh- fh fhv!fh)"fh$fh|%fh&fh*fhW+fh+fh,fh.fhx0fh1fh3fh5fh6fh7fh$9fh;fh=fh->fh`@fhyAfh0CfhCfhzDfhtEfh`Kfh~Lfh#MfhMfhOfhQfhBSfh:Ufh~WfhrYfhsZfh_[fh@\fh_^fh_fh`fhbfhdfhffhgfhhfhSifhjfhsg ...fht_ (.. #'' #.. #..#####..###.# # ######.#.# ##.# fhNu#.#Z#######........ #..Z..........Z.Z.Z ###Z#######..####Z##.# ###''## #Z# R   Sugats the hexer#Z# ##.....###Z# (   +6 halberd of pain (polearm, wandering)fhv8##R####ZZ.....##.# ZZZ 3 deep elf pyromancer zombies (minion)######.ZZZZZZZ.Z....#Z#archfh{083.3 (24.0)fhf|,fhZ}fh~fhKfhfh| .Z..fhQZRZ   deep elf knight zombie (minion)Z 2.A +6 halberd of pain comes into view.fhS+4.3 (25fhŽfh ? _The +6 halberd of pain moves out of view.fh3fh5fhLfhfhfhfhofhM    ...E   .... fh  #''##   #...   #...  ######..#  .###  Z.# #  fhC#######.#Z# ##.   #Z#.#######   #....Z.Z.   ###.#######..####Z   #Z# ###''## #Z E   earth elemental (wandering)   #R# ##.....###Z ZZ 2 deep elf pyromancer zombies (minion)   ##Z####ZZ.....##. Z   deep elf archer zombie  fh|X ######..ZZZZZZ.Z....#Zfhx,0.0)fh*5.3 (1fhfhQc _An earth elemental comes into view.fh/Fb ...E ....fhTG #''## #... #... ######..# ........###  .......@Z.# #  #######.#Z#  fhHB#Z#.# #.. ### #Z#  fhH\E #R# fh ...E .... #''## #... #...fh  ######..# ........###  .......@Z.# #  #######.#Z# #Z#.##..####Z#  E#R#  fhJEEfhfhfJEEfh$g _An earth elemental is nearby!fh.)....E.... #''####....fh #...######..# ### ........Z.# # #######.#Z# ##.######Z#.#######......#.............Z.Z.###.#######..###EZ# ###''##  #R# ##.....###Z ##Z####ZZ.....##.fhfh[fh@fhmEZZ#..fh9>, ally targ…)fh%6fh8Efh% _Found a dagger.fhk.......)....fh ....E.... #''########......... #.........######.@# fh~.### .......ZZ.# # #######Z#.# ##.#####fh#.#.#######......#.............Z.Z. E###.#######..###fhZ# ###''##  #R# ##.....###ZfhfhfhOfhfhfhqfhfhVY(....Efh6Z.#ZRR   Sugats the hexerE   earth elemental (ally target)fh(   +6 halberd of pain (polearm, wandering)ZZZZ 4 zombies (minion)fh%7fh JEEfh}fh ............).....(...fh[-..E. #''######## #.@.......######..#######.......Z## .......ZZ. # #######.#.# ##.#####fhf~#.#Z#######......#.R...........Z.Z.###.#######..###Z# ###''##  3fhfhefhfhNfhfh fh#.(.EZ.E   earth elemental (ally target).(   +6 halberd of pain (polearm)fh$ZZ 2 deep elf pyromancer zombies (minion)   deep elf archer zombie (minion)fh&%8fhB+8Efh-fh0fh4{ Ability - do what?CostFailure fhn6 Invocations -  X - Renounce ReligionNone0% a - Recall Ancestor2 MP0%  J - Ancestor IdentityInstant0%  fh7b - Transference2 MP, Piety-0%  c - Idealise4 MP, Piety-3% [?] toggle between ability selection and description.fh_n fho fhx fh  jesper the Bewitcher  ..........fh Human of Hepliaklqana *****.  ........Health: 131/131 ========================  .).....Magic: 35/35 ======================== fhb  .(...AC: 14Str: 7  ....fh zEV: 39 Int: 24  #'E#######SH: 0fh uDex: 24  #.........XL: 19 Next: 95% Place: Elven Halls:2  #.@.......fhP Noise: ---------  Time: 37588.3 (0.0)  ######.Z#######w) +9 rapier (speed) fh,  .......Z###Cast: Ensorcelled Hibernation  .......Z..##Fly  fh #######.#.# ##.#####  #.#Z#######....... E   earth elemental (ally target)  fh #.............Z.Z. (   +6 halberd of pain (polearm)  ###.#######..####Z ZZ 2 deep elf pyromancer zombies (minion)  #Z# ###''## #Z Z   deep elf archer zombie (minion) fh? _There is an open door here.  A +6 halberd of pain comes into view. _The +6 halberd of pain moves out of view. _An earth elemental comes into view. fh p_An earth elemental is nearby! _Found a dagger.fh܌ fh fh 8  Sugats is recalled.fh fh\ fh) fh .(ERZZ..Zfhg R   Sugats the hexerE   earth elemental (ally target)(   +6 halberd of pain (polearm)ZZZ 4 zombiesfh^ c3--24 9.3 (1fh 8Efh V _Sugats hits the earth elemental with a +0 dagger of draining. x2fh...#.....#..........#..)......fhN ............. #(E########. #ZR.......######.Z#######....Z.## ........Z ########.#.# ##.######.#Z#######......#.............Z.Z.###.#######..###fh0fhQfh.t  You swap places.  The +6 halberd of pain completely misses you.fhX ,fhZ@R..Z.Z.Efhx5==39 =90fh fh` _The earth elemental completely misses you.fh\%  fh]ZYou barely miss the earth elemental.fhrk EZ.fhsZEZ 5 zombies (minion)The earth elemental is lightly damaged.  The +6 halberd of pain hits you!!fh/z:*fh E(fast)ESugats mumbles some strange words.fhlVEREfhVfh V13----24 fh B====7 (0.4fh&7EfhF/ _Sugats seems to speed up.fhϛA  You hit the earth elemental.fhŜfh1EZfhf.Z6fh\=---1.1fh8EfhV= _The earth elemental is lightly damaged.fhe %You hit the earth elemental. _The earth elemental is lightly damaged.  You hit the earth elemental but do no damage..  Sugats hits the earth elemental with a +0 dagger of draining.fho EZ. Your deep elf archer zombie hits the earth elemental.fhr l08--------5fhw 7Efhy ] _The earth elemental closely misses you.fhc  You hit the earth elemental but do no damage.The earth elemental is moderately damaged.fhufhZ.ZE.fhvB==9fh8Efh(I _Sugats hits the earth elemental but does no damage.fhX  You hit the earth elemental but do no damage.The earth elemental is moderately damaged.Sugats hits the earth elemental with a +0 dagger of draining.fhYfhda1EZfhbf.Z7fhqd,2.2 (0.3fhj7Efhm fhbnU_The +6 halberd of pain completely misses you.fh d  You hit the earth elemental but do no damage.fh TThe earth elemental is moderately damaged.fhħ _ZE8fh X9-6 (0.4fh 7Efhݳ I _Sugats hits the earth elemental but does no damage.fh  You hit the earth elemental.  The earth elemental is moderately damaged.Sugats hits the earth elemental but does no damage.fhn EZ.EThe +6 halberd of pain closely misses you.fh!*9 (0.3fh}&7Efhv*K _Your deep elf archer zombie hits the earth elemental.fha| fhT} You hit the earth elemental but do no damage.The earth elemental is heavily damaged.fht~fhub  Sugats hits the earth elemental with a +0 dagger of draining!fhJ eZfhA .Z .e   deep elf zephyrmancer(   +6 halberd of pain (polearm) (…)A deep elf zephyrmancer comes into view. It is wielding a +0 long sword.fh/=3.2fhfhОF _The earth elemental barely misses you.fhifhl I  You hit the earth elemental.  fhMn The earth elemental is almost destroyed.The +6 halberd of pain misses you.fhy EZ.E  fh{ --5fhY 7Efh _ _Sugats barely misses the earth elemental.fh;i  You barely miss the earth elemental.fhw  The earth elemental is almost destroyed.fhJfhP}ZZ..Zfhv?-8fh 7Efh I _Sugats hits the earth elemental but does no damage.fh  You hit the earth elemental.  The earth elemental is almost destroyed.fh  The +6 halberd of pain hits you but does no damage.  Sugats hits the earth elemental with a +0 dagger of draining!fh#  The earth elemental is destroyed!Your deep elf archer zombie hits the +6 halberd of pain but does no damage.  The deep elf zephyrmancer gestures wildly while chanting.fh~§'Z.(   +6 halberd of pain (polearm, ally tar…)ZZZZZZ 9 zombies (minion)fh'4.1fhfh7 _The deep elf zephyrmancer blinks!fhD  You hit the +6 halberd of pain.fhAfhճR.Z.fh%4fhfh@ _The +6 halberd of pain is lightly damaged.fh   You hit the +6 halberd of pain but do no damage.The +6 halberd of pain is lightly damaged.fh ,fh Z..ZZ.fh %7fhd*fhM/X _The +6 halberd of pain misses you.fh4U fh,Vo You hit the +6 halberd of pain but do no damage.fhVfhpWfhd' fhveZ.Z.Zfh fd.The +6 halberd of pain is lightly damaged.fhk'5.0fhqfh!uc _Sugats closely misses the +6 halberd of pain.fh  You closely miss the +6 halberd of pain.The +6 halberd of pain is lightly damaged.fh ~ R'  The +6 halberd of pain hits you!!fh z92/131 ---==3fh fh a _Your deep elf archer zombie hits the +6 halberd of pain but does no damage.fhė %  fh PYou hit the +6 halberd of pain but do no damage.fh fhX Z.Z.fh 3--7 (0.4fht fh @ _The +6 halberd of pain is lightly damaged.fh  You puncture the +6 halberd of pain!  The +6 halberd of pain is moderately damaged.The +6 halberd of pain misses you.fh8fhZ.Z. fhZU=-6.0 (0.3fhwfhV _Sugats hits the +6 halberd of pain with a +0 dagger of draining!fhQhe  You miss the +6 halberd of pain.fhi,fh3r_ ZZ.fh$sS.The +6 halberd of pain is severely damaged.fhw--3fhЇfhf _Sugats completely misses the +6 halberd of pain.fh  The +6 halberd of pain is severely damaged. _Sugats completely misses the +6 halberd of pain.  You puncture the +6 halberd of pain!  The +6 halberd of pain is almost destroyed.The +6 halberd of pain closely misses you.  Your deep elf archer zombie hits the +6 halberd of pain but does no damage.fh& I----6fhV fh e _Your deep elf pyromancer zombie hits the +6 halberd of pain but does no damage.fh  You hit the +6 halberd of pain but do no damage.The +6 halberd of pain is almost destroyed.fh~ &  fhd Sugats closely misses the +6 halberd of pain.Sugats hits the +6 halberd of pain with a +0 dagger of draining!fh C.)fh Z.ZZZZZZZ 9 zombies (minion)fh ,7.0 (0.4fh. fh= ` _The +6 halberd of pain falls from the air.fhfh6fháy.R.Zfh2-3 (0.3fhfhd+ _You swing at nothing.fhM##...##.....###..)........'.#...........'.#...........# fhhO:#R@######## #ZZZ......######.Z#######..Z.###.......Z. # #######.#.# ##.######.#Z#######...................Z.Z.fhPfh=RfhPSfhTfhUfh#[eZZ..Z.e   deep elf zephyrmancer (ally target)ZZZZZZ 9 zombies (minion)fh\102/131==39 -8.3 (1.0Ensorcelled Hibernationfhafhdn _You swap places. _There is a large open door here.fhp .....#  .e.....#  .#  ...#  #....### #..)'.fhfV #.'.. #......@....#  #####R'#######  #ZZZZ.....  #ZZZ......  ######Z.####### .Z###   ..........#   #######.#.# ##.######6 #.#Z#######.......fhGfhbfhBfhefhq,fhfh.eRZZ..fhnZ.7fhIz8===9 _fhjfhfh # #......#e.....#..fh^ # #...####..)...#.....R@....'..#...........########ZZ########ZZ.Z #.ZZ......######ZZ#######....## ......... # #######.#.# ##.######fh fh ,fh fh8 ,fh? ,fh .eR.ZZ.Zfh 8..fh s13==600fh. fh+ fhk X## fh ##.....#..e....# #...........####..)..R#...........'..fh #....ZZ.....########ZZ########.Z.Z #ZZZ......fh6 ######..#######....## ......... #fh fh fhP fhe fh fh fh fh, B Rfh- s.ZZ.ZZ)Z.8The deep elf zephyrmancer hits Sugats with a +0 long sword.  Sugats mumbles some strange words.fh1 R9==fh2 =====1fhr: fhq= I _The deep elf zephyrmancer resists with some effort.fh}Q#!##fh~+## ##.....#..e....# fh#...####..)...R#....ZZ.....'..#.....ZZ....########)Z########ZZ.Z #.ZZ......######..##########fh  You swap places. Found a fizzy amethyst potion.  fhnLSugats mumbles some strange words.fh,fhъfh[P  The deep elf zephyrmancer appears confused.fh1eZfhAZ..Z..econfused, ally…)fh17fh$24fhM==2fhfh$c _The deep elf zephyrmancer closely misses you.fhy1*fh}TeslefhGw eThe deep elf zephyrmancer looks drowsy...fhN8*fh;Hparalysed, confhfhfhfhfhAfhfhfh+fh)fhSeZ@Rfh Z..Z.Z.ZZ).8fh n5=3--fh24 ===-3Ensorcelled Hibernation fhfh fhd_Sugats casts a spell at the deep elf zephyrmancer.fhc  The helpless deep elf zephyrmancer fails to defend itself.  You skewer the deep elf zephyrmancer like a kebab!!!!!fhfh5)Z.ZZZZZZZ 8 zombies (minion)fh! x--6----6 (0.3fho _You kill the deep elf zephyrmancer!fh 8### #!#### ##.....#fh u........@....# #.....Z.R...####..).Z.ZZ#...........'..#....ZZ.....########)Z########.Z.Z #.........######..#######fh fhb fh) fh fh fh ,fhW Z.ZZ.Z.Zfh& z..ZZ.9fho 30=5==39 ---4.6 (1.0fh fhB m  Things that are here: _a +0 long sword; a +0 robefhX :########### ### #fhZ D!#### ###........)....# #.....ZZR...####..)..Z#....Z'..#......Z....###fh[ }#####ZZ########...Z #.........fh] fh_ fh ` ,fh a fha fhb fhc fhTi ZRZZ..Z.fh1j gZZ.)'fho w1==5 _fhu fhyw fhBfhfhfhۥfhTfhfhkfhgfhfhX,fh,fh fhnfhKfh%fh fhEfhfh)fhfhJfhFfhfh,fhvfh/,fhfhtfhfhfhfhZfh^fhfh_fhfhfhfh,fh:==fh fhT fhfhfhmfhfhfh'fhfhF!fh}$fh&fh])fh *9=fh+fh.fh0fh03fh5fhe7fh|9fh;fh>fhAfhCfh5EfhG,fhIfhMfhOfhT,fhUfh[fh\fhdfhKfhfhfhܠfh '24 fh*fhЯv _M - 4 fizzy amethyst potions (gained 1)fh!fhӻH fh7########### 39 #.## #RZ## ..Z# ..ZZZ# .........ZZ.# Ensorcelled HibernationfhM........Z..Z.# ...e.........#........)....# ##...........### ## e   deep elf knight (fast, distracted)#..)........'.. #. ZZZZZZ 9 zombies (minion)#...........'.. fhnA+.You swap places.fh*,11.6 (6fhQfhfhfhfhLBfh"fhfhZ.R@Z..Z.fh|Z..ZZ.ZZ..e.....Zeally target)fh*2.6 (7fh.fh fht_A deep elf knight comes into view. It is wielding a +0 long sword.fhH fhƯ########### #.........## #........Z.##  ........R@Z.#  ..........Z.#  ........Z..Z#  .......Z.ZZ..#  ....e.....Z..#  ........)....#  #...........###  #..)........'..   fh8D-fh_E ########### #.........## #........Z.##  ........R@Z.#  ..........Z.#  ........Z..Z#  .......Z.ZZ..#  fh!F....e.....Z..# ........)....#  #...........###  #..)........'..   fhLfhZQfhWfhZf _A deep elf knight is nearby!fh M ########### #.## #fh ..Z.## .@RZ.# .Z.# .Z..Z# .Z.ZZ..# ....e.....Z..# .)....#  #.###  #..).'.. #fh u #.'.. +fh fhx fh) fh ,fh fh  ..RZ.Z.ZZ..fh_@ZYou swap places.fhr;*fhO ZZZZZZZ 9 zombies (minion)  The deep elf knight casts a spell.The deep elf knight flickers and vanishes!fh=~fh,fhfhR.ZZZ...Zfh\y{....Z.fhA{==3.6 (1Ensorcelled Hibernation fhfh fhw~_Deactivating autopickup; reactivate with Ctrl-A.fhPfhfhfh) fh:_No target in view!fh########### #.........## #Z.## R...# Z..# ZZZZZ.#....Z..# ....{.# ........)....# #...........### #..).'..  #...'.. #.####fh5  You swap places.fh ``You hear some strange, mumbled words.  A shard of ice appears from out of thin air!  The shard of ice hits your deep elf knight zombie!fh1fh2,fht3fhK4,fhk5fh <R.ZZ....ZZ.......fh?-=4fhEfhHD _Your deep elf knight zombie partially resists.fhmfh}fhfhH _No target in view!fh"a    ###########   #.........##  fh\.#Z.##  .R....#  .ZZZ..#  Z..#  ..ZZ...# fh!  ......#   )....#  fhm .#...........###   #..).'..   #..fhB.'..   #.####   #####)'#######fh5  You swap places.fhfh .ZZ.Sugats gestures wildly while chanting.fh``You swap places.  Sugats gestures wildly while chanting.  You hear some strange, mumbled words.  A shard of ice appears from out of thin air!  The shard of ice misses you.The shard of ice hits your deep elf knight zombie!!fh ,fh| .R.@{..Z.Zfh=" %5fh3 Z _Your deep elf knight zombie partially resists.fh fh> fh? fh H _No target in view!fhU a   ########### . #.........##fh6V H :.#..## .ZZ..# RZZ...# ..ZZZ..# {@.Z....# ....Z....# .)....# #...........###   #..).'..   #...'..   #.####  fhV  #####)'######  #...Z.....fhY fhZZ fh[ fh[ fh]\ ,fh] fhi ZZ..RZ.Z.fhsj Z.ZZ.Found the Unrestrained Analects. Something hits you!fho ` _No target in view!  fhhp Found the Unrestrained Analects. Something hits you!You hear some strange, mumbled words.archer!fh fh h.@ZZfh۰ V17---6fhB fh D _Your deep elf archer zombie partially resists.fhfh%fh_fh|H _No target in view!fh- fh &fh-0fh2H _No target in view!fh,fhF.Z.Zfh;24 =--9 (0.3fh5fhQ _You puncture something! Sugats completely misses something.fh[  You puncture something!  Sugats casts a spell.fh\fhduZ..Zfhj4----====7.3 (0.4fhpfhsS _Something hits you.fhU 8  You miss something.fh> UZ.fh *6 (0.3fhܿ fh U _Sugats casts a spell.fh,6 fhB Z.You puncture something!fhG ~  You hear some strange, mumbled words.  A shard of ice appears from out of thin air!fh fhŽ 82/131 ------===-8.0 (0.4fh fhٜ 1 _The shard of ice hits you!!fhfhR  You puncture something!fh•K..ZZfhU.ZfhxI====3 (0.3fhfhPf _Sugats gestures wildly while chanting.fh7  You hit something.fhqg  Reactivating autopickup.fhxk.Z$fhzb7=---6fhNfh6 _You feel a bit more experienced.fh fhC  ' ########### . #.## .:.#.## .# fhF.Z.Z...# ?......ZRZZ....# .@.ZZ....# .Z.....# fh9|.Z)....# .#.### #. #..).'.. fh# #.'..  #.####  #####)'#######  fhH #...Z.....fhfhfhfhfhfhafhfh.Z.ZZ.RZZ.fh8=----39 ----9.6 (1.0fhm(fh[1 _Found a scroll of fog.  You now have 2464 gold pieces (gained 11).  Things that are here:fh2fh3fhAZ..Z.fh%IZ24 -20.6 (2fh\OfhQ0 _a +0 long sword; a +0 robefhG^   ..fhoI '# ########### .##.## .:.#.## .# .Z......#fhyJO  .?......ZZZ.....# )RZZ....# .ZZZ.....# .)....#  #...#fhK.###  ##. #..).'..  # #.'..  #fhLv.####  #####)'#######   #...Z.....fhPfhNRfhjSfhTfhUfhVfhX,fhYfh`Z.RZ...ZZfh7fl9=39 1.6 (1fhmfh'ofhZ h   #..fh[   #''# ########### .##.## .:.#.## .# .Z.#fh\ O  ..?.....RZZZ.....# .)Z......# .ZZ......#  #.ZZ.)....#  ##...#.###  ##.##..)fht^ _..'..  #' #.'.. # #.####  #####)'#######   #...Z.....fhb fhd fhe fh_f fh2g fhi fh j fhj fh-l fhty tZ..Z.fh'z ZZZ..ZZ.Zfh? V96=2fh fhא fh   #  #..   ##''# #########fh  #....## :.## ..#  .........Z..# fh?...@.R.Z......# .ZZZ......# .Z........# ....ZZ..)....#  fh/..#...Z.### #.##..).'..  #' #fh<.'.. #. #...........#### #####)'#######fhfhfhfhfh,fhfhfhfh,fh8;Z.fh=ZZ.RZ.Z.ZZ.Z.fh _7=3fhfhBfh|5   #.  #  #.. fh}  ##''# #########  ##....##  #....:.##  #..#  #.....#  #...?.....ZZ.# RZ.Z.......# Z........# fh~3....Z...)....# ..#..Z.### #.##..).'..  #' #.'.. #. #...........####fhfhQfh#fhifhfhυfhfhRfh fhfhZ.RZZZ.fhZZZ).Z..fhPS9=4fhԡfhӤfhHh   #..fh_J  #..  #..  ##''# ###########  ##....##.##  #....:.#.##  #.#  #.Z.#fhK  #...?..RZZZ.#  #.ZZZ).......#  ##.Z.# fhL  ##......Z....)....#  ##...#.###  ##.##..).'..  #' #.....'.. fhMu  #. #.####fhPfhRfhSfhTfhUfh WfhXfh6YfheBZZZ.fhgZZZ.Z..fhn%5fh#vfhxfhp   #..  #..  #..  #.. fhK  ##''###########  ##....##..  #....:.##  #....@....#  #......ZZZ.#  #...?..RZZ...#  ZZ.).......# Z..........# .)....#  ..#...### fh9#.##..)......'..  #' #.'..fh,fhfh,fh$,fh0fhfh|ZZZRZZ.ZZ...fh.fhlc102/131=6fhfhfh|   #...  #..#fhp~  #..#  #..#  #..#   ##''###########  ##....##....  #...@:.#....#  #.....ZZZ.#  #.....RZZ.#fh  #...?.ZZ.....#  Z.Z.).# ......# .fhԀ)....#  ..#...## #.##..).'fhfhfh9,fh~fh,fhfhߋfhfhfhZZfhR.ZZ.ZZZ...Z.fhS7=7fh\fhfh* fhE, fh. fh1 fh3 fh5 fhP6 fhx7 fh09 fhK= fh> fhB fhC fhOG fhK fhKN fhO U8=fhQQ fh=U fhW fhZ fh@^ fhd` fha fhb fhsf fhh fhwm fh}n fho fhs fhv fhw %9fhTy fh\} fh7 fh fhӅ fhC fh8 fh fh fh0 L10=fh> fh fh fh6 fh fh U1=fh fh, fhI fhʲ fhֽ fh fh fh Q2fhG fh fh fhK fhc %3fhq fhA H _Sugats is no longer moving quickly.fh[ fhf fh fh fh fh fh %4fh fh fh fh  fh 95fh9 (=fhE fh fh? fhM fhn fh fh fh fh! U6=fh" fh) fh* fh+ fh1 fh3 %7fhF4 fh9 ,fh; fhtA fhB %8fh!D fhpK fhL fhM fhT fhU fhW fh] fh%_ %9fh` fhf fhg fhwh fho fh"p &20fhq fhw fhx fh5z fh fhW fhm fh fhϊ K1=fh fhY fhn fh fh fhӜ U2=fhԞ fh ,fhʨ fh¸ fh fh fh 3fh ;4fhO fhl ,fhk fh ,fh@ fh fh %5fh fh fh fh fh fh K6=fh( fh fh5 fh7 fh fh U7=fh fh* fh8 fh0 fh! fh" fh# fh$* fh)+ %8fhl, fhz2 fh3 fh4 fh*; fh2< %9fhl= fhC fhD fh E fhjJ fhvK fhL fhR fhS &30fhT fh[ fh\ fh}^ fhe fhf K1=fhg fhYl fhCq fhPu fhZv fhw fh fh  jesper the Bewitcher  #...Human of Hepliaklqana *****.  #..#fh Health: 131/131 ========================  #..#Magic: 35/35 ========================  #..#AC: 14Str: 7  #..#EV: 39 Int: 24  ##''#############SH: 0Dex: 24 fh  ##..RZ##.........##XL: 19 Next: 97% Place: Elven Halls:2  #...Z@Z#..........##Noise: ---------  Time: 37686.6 (59.0)  #..ZZZZ............#w) +9 rapier (speed)  #...ZZ.............#Cast: Ensorcelled Hibernation   #...?..............#Fly  fhӏ  #..........).......#  ##.................#R   Sugats the hexer  ##...........)....#ZZZZZZZ 9 zombies (minion)  ##...#...........###  ##.##..)........'.. _a +0 long sword; a +0 robe _Sugats is no longer moving quickly. _You swap places.  You pick up the Unrestrained Analects and begin reading...  fh ]You add the spells Olgreb's Toxic Radiance and Ozocubu's Refrigeration to your  library.fhe /  --more--fhƳ fh fh [Z.fh; E 24 7.6 (60 _fhu fh2 fhvY 3fh[ fh` fhNg fh/l Q39 fhn 5 _You swap places.fht fhw fh_z fh| fh fh؀ fhe fhŅ 5 _You swap places.fh҉ fh fh+ fh fh fh fhk fh$ fh fh fh1 fhץ fh^ fh[ fhW fh͵ fh '24 fh fh n _f - 3 scrolls of fog (gained 1)fh fhf fhx fh fh8 fh fh6 fh ;39 fhr fh fhP fh fh$ fh fhK fhO fh< fh fhD fh fhW fh fh* fh fhJ fh fhF fh fh" fh% fh( fh) fh, fh0 fh5 fh9 fh= fhA fhCE fhH fhL fhMO fhS fhX fh[ fh] fh,_ fhb fhAg fhj fhm fhq fh=u fh|x fh) ,fhd fh fhM fh fh fhn fh5 fhޘ fh5 fhe fh5 fh fh fh fhE fhK fh~ fh? fh fhƿ fh fhG fh ,fh fhc fhj fh fh fhQ fh fh fh fh fh fh fh fh fhi fhgfhyfhhfhW fho fhL fh{ fh~ There is a large open door here.  You see here a +6 halberd of pain.fhfh fhfh?AfheCfhEfh1HfhJfhLfhNfhPfhSfh+UfhUfhrYfh[fhf  #..........).......#  ##.................# fhlg ##....RZ.....)....#  ##...#...........####  ##.##.ZZ........'..# #'##.....Z.....'..+ #.##....Z......#### + fhFha#.######ZZ######### # #. #.Z.@......e # #.....  ######..#########  ........###  ..........# # fhh########.#.# ##.####### e   deep elf knight (asleep) #.#Z#######........Z7 #.............Z.Z.Z. ###.#######..####Z##fhGo.701.6 (14fhpfh:rfhVsfhjtfhufhv,fhVxfhje.RZ.)fhZZ.)ZZR   Sugats the hexere   deep elf knight (asleep, ally target)ZZZZZZ 7 zombies (minion)fht+2.6 (15fhrfh1 _A deep elf knight comes into view. It is wielding a +0 short sword.fh| #..........)  .  .R.....)....# fh0G .Z  ##.##..)  #'##..ZZ  #.##.....  #)Z#########  #. #.ZZ@......e  #..Z........  ######..#########  fhZ........### ..........# #  #######.#.# fh#| #..........) fh,% .  .R.....)....#  .Z  ##.##..)  #'##..ZZ  #.##.....  fh%@#)Z#########  #. #.ZZ@......e  #..Z........  fh&F######..#########  ........### fh8'..........#  #######.#.# fh'fh#4fh7fh7Cfh"F fhF`_A deep elf knight is nearby!fh? #..........)  fh.  .R.....)....#  .Z  ##.##..)  #'##..ZZ  fh#.##.....  #)Z#########  #. #.ZZ@......e fh c #..Z........  ######..#########  ........###fhY!v ..........# #  #######.#.# fh #..........)  .  .R.....)....#  .Z  ##.##..)  #'##..ZZ  #.##..... fh8 #)Z#########  #. #.ZZ@......e  #..Z........  ######..#########  ........### ..........#  #######.#.# fhfhFfhvfhf _A deep elf knight is nearby!fh #..........)  .  .R.....)....#  fhn.Z  ##.##..)  #'##..ZZ  #.##.....  #)Z#########  #. #.ZZ@......e  #..Z........  ######..#########  ........### ..........# #  #######.#.# fh#U #..........)fh$  .  .R.....)....#  .Z  ##.##..) fh% #'##..ZZ  #.##..... fhB& #)Z#########  fh&&#. #.ZZ@......e  #..Z........  ######..######### fh' ........### ..........# fhR( #######.#.# fh3fh5fh=fh @ fh@`_A deep elf knight is nearby!fhZ5 q#..........).# ##......fhz6 #  ##.....R.....)....# ###...#.Z.### ###.##..).'.. #.#'##..ZZ.Z.....'.. +.#.##...........#### +.#.######)Z###########.#. #.ZZ.e.##..Z.#######..##########........### .......fhn: ~#######.#.# ##.#e   deep elf knight (asleep, ally target)#.#Z#.ZZ ZZ 2 deep elf pyromancer zombies (minion)#.Z.Z.Z. 2 deep elf archer zombies (minion)###.#..####Z#fh^; fhC< fh0= ,fhB i.Z'.ZZfhB ZZ   deep elf zephyrmancer zombie (minion)fhD 73.0) _fhI fh]K fh.fh).# .# ##.....R.....)....# ###...#.Z.### ##.##.##..).'.. #.#'##...Z.Z.....'.. +.#.##...Z.fh@#### +.#.######)'##########.#.fh1E#. #..ZZ.@....e.##.#..ZZ.#######..##########efhP#..### ......#######.#.# ##.#earcher (repels missiles, asl…)#.#Z#.fhZZ. e   deep elf knight (asleep, ally target)#.Z.Z.Z.pyromancer zombies (minion)###.#..####Z###. ZZ 2 deep elf archer zombiesfh2 fhޚ A deep elf archer comes into view. It is wielding a +0 dagger.fh6 .fhZeeelauncher, repels miseZZZ 5 ###.#######..####Z###.The deep elf archer shouts!  The deep elf archer unwields a +0 dagger.  The deep elf archer wields a +0 shortbow.fhM(((((((fhfhfh  The deep elf archer shoots an arrow. The arrow misses you.fhfhUfhfhfhz5 Zfh;.ZZ@...e..ZZ.......eee 2 deep elf archers (1 launcher, 1 wan6A deep elf archer comes into view. It is wielding a +0 short sword.fh P==4Ensorcelled Hibernationfhfh-' _You hear a shout!fh=).# .# .....R.....)....# # ##...#.Z.### ##.##.##..).'.. #.#'##...Z.Z.....'.. +.#.##.#### +.#.######ZZ##########.#.fh(#. #...ZZ.@..e.##.#...ZZ.e.##.######..##########e##........### #.....#.#.# ##.##.#Z#.ZZ.Z#.Z.Z.Z...)###.#..####Z###.#fh$fh,fh,fhfhfh,fh )ZZZZZ@.e..e.ee   deep elf annihilatorearcher (repels missiles)e   deep elf knight (ally target)fhZZZZZ 7 zombies (minion)5fhfh _The deep elf archer shouts! _A deep elf annihilator comes into view. It is wielding a +0 rapier.fh 3*fh0heasleep, ally target)fhffhgfhy  The deep elf knight looks drowsy...  The deep elf archer gestures wildly while chanting.fhzfh{,fh|fh .Z'.e....eZZ.Z.....§8fh3--24 --6Ensorcelled Hibernation fh}fh 1 _The deep elf archer blinks!fhn).# # fhA.....R.....)....# # #...#.Z.### ##. ##.##..).'.. #.#'##...Z.Z.....'.. +.#.##.#### +.#.######Z'##########..# #.#. #..ZZZZ.@e....e# ##.#..ZZ.Z.....§..# ##.######..##########e####.........### # fhQ#.#.# ##.##.#Z#.ZZ.Z.#.Z.Z.Z...)Z###.#..####Z###.#fhfhfhgfh5fh%v  The deep elf annihilator casts a spell.fh'fh(fh)fh?*fh+fh+,fh3[RZZ.ZZZZ@e.e.e..Z.Z.....fh4eR   Sugats the hexerennihilatoree 2 deep elf archers (1 launcher, repel…)e   deep elf knight (asleep, ally target(…)fh:5==39 --7fh{=fhn@6 _The deep elf annihilator blinks!fh|  The helpless deep elf knight fails to defend itself.  You spit the deep elf knight like a pig!!!!!fh*fhzfhs.ZZZZZ@).Z(ally target)fhjkZZZZ 9 zombies (minion)fhթ\==24 88.0 (0.4fh !Ensorcelled Hibernationfh{fhKS _You kill the deep elf knight!fh2*fh*fesleep, ally ta…)fh>fh nfh"fh",fhI,)RZ.ee.fh-Z.Z...e.fh+.[3--9.0 (1.0fh4fh 7> _The deep elf annihilator looks drowsy...fhkt  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fh x  Your deep elf pyromancer zombie crumbles into dust!fh fh9w  Your deep elf archer zombie crumbles into dust! x2fhx  Your deep elf pyromancer zombie crumbles into dust!fht  Your deep elf knight zombie crumbles into dust!fhPz  Your deep elf zephyrmancer zombie crumbles into dust!fhx  Your deep elf pyromancer zombie crumbles into dust!fht  Your deep elf archer zombie crumbles into dust!fh7t  Your deep elf knight zombie crumbles into dust!fh,fh-'.R...........e.fhm29-----===10Reap Fly fhfhu _You dismiss your zombies and call upon the dead to rise afresh.fhlZ........).......#fh)m/jesper the Bewitcher ................#Human of Hepliaklqana *****. .....R.....)....##### Health: 131/131 ======================== #...#.Z.........#####... Magic: 25/35 =================------- ##.##..)........'..#.... AC: 14Str: 7  #'##...Z.Z.....'..+.... EV: 24fhmzInt: 24  #.##...........####+.... SH: 0Dex: 24  #.######)'##########..# #.... XL: 19 Next: 98% Place: Elven Halls:2  fho#. #..R....@).ee..# ##... Noise: ===------  Time: 37710.0 (0.0)#..........e...# ##.. w) +9 rapier (speed)######..##########.####. Cast: Ensorcelled Hibernation........##### Reap Fly fho..........#########.#.# ##.########### R   Sugats the hexer#.#Z#######........ZZ.Z. e   deep elf annihilator (asleep, ally ta…)fhp`#.............Z.Z.Z...)Z ee 2 deep elf archers (1 launcher, repel…)###.#######..####Z###.##Your deep elf knight zombie crumbles into dust! _You dismiss your zombies and call upon the dead to rise afresh.Casting: Animate Dead (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fh`qCasting: Anguish (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activatefh+_ 5@)fhMk........).......#jesper the Bewitcher ................#fhlHuman of Hepliaklqana *****. .....R.....)....##### Health: 131/131 ======================== #...#.Z.........#####... Magic: 25/35 =================------- ##.##..)........'..#.... AC: 14Str: 7  #'##...Z.Z.....'..+.... EV: 24Int: 24  #.##...........####+.... SH: 0Dex: 24  fhxn}#.######)'##########..# #.... XL: 19 Next: 98% Place: Elven Halls:2  #. #..R....@).ee..# ##... Noise: ===------  Time: 37710.0 (0.0)#..........e...# ##.. w) +9 rapier (speed)######..##########.####. Cast: Ensorcelled Hibernation........##### Reap Fly fhoo..........#########.#.# ##.########### R   Sugats the hexer#.#Z#######........ZZ.Z. e   deep elf annihilator (asleep, ally ta…)#.............Z.Z.Z...)Z ee 2 deep elf archers (1 launcher, repel…)###.#######..####Z###.##Confirm with . or Enter, or press ? or * to list all spells.Casting: Anguish (safe; 1% risk of failure)  fhpPress: ? - help, Dir - look around, f - activateThe deep elf archer is haunted by guilt! x2  The deep elf annihilator is haunted by guilt!  The deep elf annihilator wakes up again.fh{e.elly target, anlaunchers, repel fh|The deep elf archer is haunted by guilt! x2  The deep elf annihilator is haunted by guilt!  The deep elf annihilator wakes up again.nnihilator shouts!rcher unwields a +0 short sword.rcher wields a +0 shortbow.fh'H((fhֲ]  The deep elf archer shoots an arrow. The arrow hits you!fh;fh.R...@)ee..fhP$24fh&U--====1.0 (1fhzfh@ _The deep elf archer is wracked by anguish!fh).# ## #R.....)....# # ...#.Z.### ##...Z #.##..).'.. #. #'##...Z.Z.....'.. fh+....> #.##.#### +. #.######)'##########..# #. #. #...R....@ee...# ##.#....e...# ##.######..##########.## ##..### ##.# # ##.#.# ##.##.#Z#.ZZ.Z.#.Z.Z.Z...)Z.###.#..####Z###.#fhҷfhL.efhq8(fh .The deep elf archer shoots an arrow. The arrow hits you!  The deep elf archer is wracked by anguish!fh( B(fh6 ^  The deep elf archer shoots an arrow. The arrow hits you!!fhP .....@.RfhS c87/131 ---------fhT 7=39 ===-2fhj fh _The deep elf archer is wracked by anguish!!  Things that are here: _a +0 short sword; a +0 ring mail; an elf corpsefh¨ fh# o Ability - do what?Costfh Failure  Invocations -  X - Renounce ReligionNone0% a - Recall Ancestor2 MP0%  fh J - Ancestor IdentityInstant0%  b - Transference2 MP, Piety-0%  c - Idealise4 MP, Piety-fhY o3% [?] toggle between ability selection and description.fhBfhWfh.......).......## jesper the Bewitcher ...............## Human of Hepliaklqana *****. ....R.....)....###### Health: 87/131 ===============--------- ...#.Z.........###fhY##...Z Magic: 27/35 ==================------ #.##..)........'..#..... AC: 14Str: 7 #'##...Z.Z.....'..+....> EV: 39 Int: 24 #.##...........####+..... SH: 0Dex: 24 #.######)'##########..# #..... XL: 19 Next: 98% Place: Elven Halls:2 #. #........@.e...# ##.... Noise: ===------  Time: 37712.0 (0.0)#....R...e.e...# ##... w) +9 rapier (speed)fh######..##########.####.. Cast: Ensorcelled Hibernation........####### Reap Fly ..........##########.#.# ##.############ R   Sugats the hexer#.#Z#######........ZZ.Z.. e   deep elf annihilator (ally target, an…)#.............Z.Z.Z...)Z. ee 2 deep elf archers (launchers, repel …)###.#######..####Z###.###The deep elf archer shoots an arrow. The arrow hits you!  The deep elf archer is wracked by anguish!  The deep elf archer shoots an arrow. The arrow hits you!! fh_The deep elf archer is wracked by anguish!!  Things that are here: _a +0 short sword; a +0 ring mail; an elf corpsefh ..RSugats is recalled.  The deep elf annihilator completely misses you.fhH(((((((fhG,fhP.....@e.Re..fhR8=5-24 3.0 (1fh^Xfhf[w _The deep elf archer shoots an arrow. The arrow barely misses you.fh)  fhc  You hit the deep elf annihilator.  The deep elf annihilator is lightly wounded.  The deep elf annihilator gestures wildly while chanting.fh!fhZfh48le.efhK (((((((The deep elf annihilator blinks! The deep elf archer shoots an arrow.fhۘ.....@.fhܙ*4 (0.4fhfhV _The arrow completely misses you.fhEO.# #ZfhG%R.....)....# #####Z#.Z.........#####...Z. .##..)'.. ## #...... '##...Z.Z.....'.. ... +....> .##...........#### .... +...... .######)'##########..# #. . #..e.....).e...# # fh>IE#.......Re@....#  ######..##########.##  ........### # #'..# #  #.#######.#.# ##.############. #.#Z#######........ZZ.Z...#.............Z.Z.Z...)Z.ZfhpJ###.#######..####Z###.#### #Z# ###''## #Z# #.# fhYg  Sugats gestures wildly while chanting.fh:[uThe deep elf archer appears confused. The deep elf archer easily resists.fhfa .....efhge...R§eThe deep elf annihilator resists with almost no effort.fhk  The deep elf archer gestures at you while chanting.fhAB.fh*91=7=39 4.4 (1.0fhfh( _You easily resist.fh 7*fh 8efhI & fhU KeThe deep elf archer looks drowsy...fhQ 8*fhq } (fast)Sugats casts a spell.fhȣ fh l.e..Rfh !2fhf V5-24 5fh fh  fh !_Sugats seems to speed up.fh  The helpless deep elf archer fails to defend itself.  You perforate the deep elf archer like a sieve!!!!fhXZe   deep elf archer (launcher, repels misZ   deep elf archer zombie (minion)  The helpless deep elf archer fails to defend itself.  You perforate the deep elf archer like a sieve!!!!  You kill the deep elf archer!  The dead are walking!  Sugats casts a spell.  The deep elf archer appears confused.fh#L-97 (0.3fh fh fh?_The deep elf annihilator resists with almost no effort.fh# #Z#R.....)....# #####Z# .#.Z.### # ##...Z. ##..).'.. .#### #. fh##...Z.Z.....'.. ..... +....>. ##.#### ..... +. ######)'##########..# #. #.e).Z...# ##.#....e..R..@...# ##. ######..##########.## ##. .### # ###' .# # #. #.#.# ##.#.#.#Z#.ZZ.Z...)#.Z.Z.Z...)Z.ZR###.#..####Z###.####Z#Z# ###''## #Z# #.# #Zfhfh%fhHfh..eR.efh;95=7=39 ---6.7 (1.0fhofhfh  _The deep elf annihilator resists with almost no effort.  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.A mana viper appears with a sibilant hiss.  Sugats hits the deep elf annihilatorfhЀ O with a +0 dagger of draining.  Sugats drains the deep elf annihilator.fh> )Z@.S drained, ally t repels missiles, confh S   mana viper (summoned)(…) hits Sugats with a +0 rapier!  The deep elf annihilator is wracked by anguish!  The deep elf archer unwields a +0 shortbow.  The deep elf archer wields a +0 short sword.  The deep elf archer hits your deep elf archer zombie with a +0 short sword!  The deep elf archer is wracked by anguish!fhS 6=2---24 ===7fh GEnsorcelled Hibernation fh3 fh N _Sugats barely misses the deep elf annihilator.fh fh)# #Z# R.....)....# #####Z# #.Z.### ### ##...Z. #..).'.. ..#### #. #...Z.Z.....'.. ...... +....>. #.#### ..... +.fhz)'##########..# #.#..).)...# ##.#.....eR.eZ.@S.# ##...##########.## ##.### .# ###''## #.##..#.#.# ##.#..##.#Z#........ZZ.Z...).#...Z.Z.Z...)Z.ZR.###.#..####Z###.####ZR#Z# ###''## #Z# #.# #Z.fh  Sugats gestures wildly while chanting.The deep elf archer resists with almost no effort.  The deep elf annihilator resists with almost no effort.fh S. The deep elf annihilator barely misses Sugats.  fhnpSugats hits the deep elf annihilator with a +0 dagger of draining!  Sugats drains the deep elf annihilator.fhi739 -8fhfhK _Your deep elf archer zombie hits the deep elf archer.fh # #Z# R.....)....# #####Z# .Z.fhL ### #### ##...Z. ..).'.. ...#### #. ...Z.Z.....'.. ....... +....>. .#####..... +.)'##########..# #.#..).)S..# ##.#.....eR.eZ..@.# ##...##########.## ##.### #.# ###''## #.# #..# .#.# ##.##..#fh #.#Z#........ZZ.Z...).)#....Z.Z.Z...)Z.ZR.####.#..####Z###.####ZR##Z# ###''## #Z# #.# #Z.#fh  Sugats misses the deep elf annihilator.Sugats hits the deep elf annihilator with a +0 dagger of draining!fhd c  The deep elf annihilator dies!fh fhb w  The dead are walking!  Your deep elf archer zombie hits the deep elf archer!fh  .Z.RZZSS   mana viper (summoned)Z   deep elf annihilator zombie (minion)ZZ 2 deep elf archer zombies (minion)The deep elf archer dies!fhH fh P...........##Z#jesper the Bewitcher R.....)....######Z### Human of Hepliaklqana *****. .Z.........### #### ##...Z.... Health: 99/131 ==================------ fh~ ..)........'.. ...#### #......... Magic: 24/35 ================-------- ...Z.Z.....'.. ....... +....>.... AC: 14Str: 7 ...........#####..... +......... EV: 39 Int: 24 ####)'##########..# #......... SH: 0Dex: 24#........).)...# ##........ XL: 19 Next: 101% Place: Elven Halls:2#.....Z.RZZS.@.# ##....... Noise: ---------  Time: 37719.7 (1.0) ####..####fh ######.####...... w) +9 rapier (speed) ......####.####''## Cast: Ensorcelled Hibernation ........##.##..# Reap Fly #####.#.# ##.############..###.#Z#######........ZZ.Z...).) R   Sugats the hexer (fast)#.............Z.Z.Z...)Z.ZR.# S   mana viper (summoned)###.#######..####Z###.####ZR# Z   deep elf annihilator zombie (minion)#Z# ###''## #Z# #.# #Z.# ZZ 2 deep elf archer zombies (minion)Sugats hits the deep elf annihilator with a +0 dagger of draining!  The deep elf annihilator dies!The dead are walking!  Your deep elf archer zombie hits the deep elf archer!  The deep elf archer difhc es! _The dead are walking! --The dead are walking!  Your deep elf archer zombie hits the deep elf archer!  The deep elf archer dies! _The dead are walking!  Your Earth Magic skill increases to level 4!You have reached level 20!fh /  --more--fh c103/137=6fhz L=520 1% fh fh$ O _You feel agile.fh.# #Z# .R.....)....# #####Z #.Zfhu.### #### ##...Z #..).'.. ...#### # #...Z.Z.....'.. ....... +....> #.#####..... +#)'##########..# # #..).)...# ## #.....Z.RZZS@..# ###..##########.## ##.### #.# ###''fh P.# #.# #..##.#.# ##.##.. #.#Z#........ZZ.Z...). #....Z.Z.Z...)Z.ZR. ###.#..####Z###.####ZR #Z# ###''## #Z# #.# #Z.fhŕfhfhR.Z.Z.fhʤ<4520 _fhfhfhp".#fh #Z# ..R.....)....# #####Z .#.Z.### #### ##...Z ##..).'.. ...#### # ##...Z.Z.....'.. ....... +....>#.#####..... +#)'##########..# # #..R.Z...# ##fh # #.....Z..Z.@S..# ###..##########.## ##.### #.# ###''.# #.# #..#.#.# ##.#..fh #.#Z#........ZZ.Z...) #...Z.Z.Z...)Z.ZR ###.#..####Z###.####Z #Z# ###''## #Z# #.# #Zfhfh/fhfhQ)Z)Z.)Rfhҫ%1fhZfh& _You swap places.fh fh fh fh fh fh ,fh fh fhϩ %5fh fh fh M6=fh] fh? fh+ %6fh fh ,fh fh3 fh %7fh fh fh j7==fhq fh fhn fhT fh fh %8fh_ fhc ,fh fh fh s _Your mana viper disappears in a puff of smoke!fh 9=8=fh fh fh fh fh ,fh; fh fh V10=fh fh fh K9=fh fhi ;1fh fhw fh@ fh fh fh %2fh fhV$ fh% i30==fh& fhX* fh;+ fh5, fh 2 Q3fh5 fh6 fh8 fh>; fh< \41=fh< fh3A fhA fhB fh3F fhG fhG fhL fhaM K5=fhN fhR fhR K2=fhS fh|X fhEY U6=fh fh> fh? fhwD fhE U3=fhF fhI fhJ fhvK fhO fhP fh{Q fhT fhU %4fhV fhZ fhq[ fhw\ fh` fh` %5fha fhg fhIh fhTi fh(m fhm fhn fhs fhs %6fhu fhx fhIy fhz fh fh. K7=fhY fh fhي fh fhӏ fhz fh fhє fh fhǙ fhB fh ,fh fh fh9 fh fh fh۫ fh fh fh fhu fh fh fh^ 9=fh fh 5 _You swap places.fh fh* fh fh5 fh 5 _You swap places.fh fhV fh` fh{ fh- fh fhc fh< fh fh fh3 fh& fh fhN fhfhfhGfhkfh fh0 fh fhIfhBv  Things that are here:  a +0 short sword; a +0 shortbow; a +0 leather armourfhfh7fhfhfhf fh! _fh"fhP&fh)fh,fh/fh&2fhz4fh#5fh6fhU;fh->fh@fhoCfhEfhoHfh'IfhKfhPX  Things that are here:  a +0 rapier; a +0 robefh=TfhWfh}Zfh&]fh_fh` _fhcfhgfhjfhmfh(qfh tfhxfhiyfhR{fh(fhdfhfhćfhfhFfhfhŏfhzfhfhؘfhbfh&fhdfh fhfhVfhfhefhfhfhD,fhfhffh0fhMfh7fhfhfhTfhfhfh8fhpfhfhZfhBfhfhfhfhfhfhsfhfhfhxfhNfhfhxfh^fh?fhfhzfhfhXfh/fh<fhfh4fhfhfhfhnfhfhfhfhSfh,fhu fh fh|  ##...#...........##  ##.##..)........'.. fh# #'##...........'  #.##...........###  #.######)'########  #.# #........)  #.# #.R...)..). fh ###.######..########  #..@.ZZZ.R..### 800.0)  #.............#   #..########.#.#   #.. #.#.###### fh #.. #.......  #.. ###.######  #.. #.# ## Z   deep elf annihilator zombie (minion)  #.) #R# ##. ZZ 2 deep elf archer zombies ##Z####ZZfhfh/fhfhfh!mZZZ.R.fh $+21fhq)fh+# _Found a club.fhfh­% fhz Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting  12.0  15.0   0   j + Spellcasting 12.1  17.8  -1      fh(     b - Unarmed Combat   0.0   1.0   0   k * Hexes  16.5  21.0   0  fh c - Throwing   2.0   3.0   0   l - Summonings   0.0   1.0   0      m + Necromancy11.9  13.5   0  fh` d - Short Blades  14.0  18.0   0   n - Forgecraft   6.0   7.0   0   e - Long Blades   9.0   1.0   0   o - Ice Magic   0.0   1.0   0  fha    p + Earth Magic4.0   5.0   0  fh  f - Armour   5.6   6.0   0      g + Dodging14.4  18.0   0   q - Invocations   9.0   8.8  +1  fh h - Shields   1.0   2.0   0   r - Evocations   1.0   2.0   0   i - Stealth  10.0  10.1  +1      fh_                fh1                fh        The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Helpfh[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsfhC  p * Earth Magic   4.0fhp p - Earth Magic   4.0fh )fh0fh6>  ##...#...........### jesper the Bewitcher  ##.##..)........'.. Human of Hepliaklqana *****. fh?#'##...........'.. Health: 137/137 ======================== #.##...........### Magic: 36/36 ======================== #.######)'######## AC: 14Str: 7 #.# #........). EV: 39 Int: 24 #.# #.R...)..). SH: 0fhADex: 25  ###.######..######## XL: 20 Next:  1% Place: Elven Halls:2  #..@ZZZ.R...###Noise: ---------  Time: 37822.7 (0.0)  #.............#w) +9 rapier (speed)fhB;  #..########.#.#Cast: Ensorcelled Hibernation   #..#.#.###### Fly   #..#.........  #..###.###### R   Sugats the hexer fhC #..#.# ## Z   deep elf annihilator zombie (minion)  #.)#R# ##. ZZ 2 deep elf archer zombies (minion) ##Z####ZZ _You swap places.  Things that are here: _a +0 short sword; a +0 shortbow; a +0 leather armour  fh@EFThings that are here: _a +0 rapier; a +0 robe _Found a club.fhOfhRfh3Yfh[fh O  Casting: Summon Mana Viper (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fh5k fh[m  Your spells (cast)TypeFailure Level  a + Summon Mana ViperHexes/Summoning 4% 5  b - Cause FearHexes1% 4  c - AnguishHexes/Necromancy 1% 4 d - Sigil of BindingHexes0%3  e - Borgnjor's Vile Clutch Necromancy/Earth 4% 5 f - DiscordHexes30%8  s - Animate DeadNecromancy1%4  x - Ensorcelled Hibernation Hexes/Icefhn 1% 2 Select a spell to cast[!]/[I] toggle spell headersfh fh fh&   ##...#...........### jesper the Bewitcher fh k ##.##..)........'.. Human of Hepliaklqana *****. #'##...........'.. Health: 137/137 ======================== #.##...........### Magic: 36/36 ======================== #.######)'######## AC: 14fh ^Str: 7 #.# #........). EV: 39 Int: 24 #.# #.R...)..). SH: 0Dex: 25 fh,  ###.######..######## XL: 20 Next:  1% Place: Elven Halls:2  #..@ZZZ.R...###Noise: ---------  Time: 37822.7 (0.0)  #.............#w) +9 rapier (speed)  #..########.#.#Cast: Ensorcelled Hibernation  fh b #..#.#.###### Fly   #..#.........  #..###.###### R   Sugats the hexer  #..fh #.# ## Z   deep elf annihilator zombie (minion)  #.)#R# ##. ZZ 2 deep elf archer zombies (minion) ##Z####ZZ _a +0 short sword; a +0 shortbow; a +0 leather armour  Things that are here: _a +0 rapier; a +0 robe _Found a club.  fhc CCasting: Summon Mana Viper (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fhE   ##...#...........### jesper the Bewitcher fh  ##.##..)........'.. Human of Hepliaklqana *****. #'##...........'.. Health: 137/137 ======================== #.##...........### Magic: 36/36 ======================== fh #.######)'######## AC: 14Str: 7 #.# #........). EV: 39 Int: 24 #.# #.R...)..). SH: 0Dex: 25 fhS  ###.######..######## XL: 20 Next:  1% Place: Elven Halls:2  #..@ZZZ.R...###Noise: ---------  Time: 37822.7 (0.0)  #.............#w) +9 rapier (speed)  #..########.#.#Cast: Ensorcelled Hibernation fh g  #..#.#.###### Fly   #..#.........  #..###.###### R   Sugats the hexer  #..fh #.# ## Z   deep elf annihilator zombie (minion)  #.)#R# ##. ZZ 2 deep elf archer zombies (minion) ##Z####ZZ _a +0 short sword; a +0 shortbow; a +0 leather armour  Things that are here: _a +0 rapier; a +0 robe _Found a club.  fhn ?Casting: Summon Mana Viper (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fh :  Okay, then.fh fh fh fhx . _fh fh fhd fh fh   ##.##..).'.  #'##...'  #.##.##  #.######)'####  #.# #........)  #.# #.R...)..)  ###.######..#######  #...ZZZ.R...###   #.@...........#  #..########.#.#  #..# #.#.#####  #..# #........  #..# ###.#####  #..# #.# hr ;10H  #.)# #R#(   +2 antimagic trident (polearm, dormant)  #(.##Z####Z Z   deep elf annihilator zombie (minion) ######..ZZZZZ 2 deep elf archer zombies (minion)fh\fhJfh@fh0fhH .Z.R.ZZ…fha*3.7 (1fhfh!g _A +2 antimagic trident comes into view.fhz ) #'# #.# #.######) #.# ) #.# )..) ###.###### #....Z.R....###  #.@ZZ.........#  #..########.#.#  #..#  #..#  #..#  #..# #.# fhxi #.)# #R#  #(.# fhT  ) #'# #.# #.######) #.# ) #.# )..) ###.######fhU #....Z.R....###  #.@ZZ.........#  #..########.#.#  #..#  #..#  #..#  #..# #.#  #.)# #R#  #(.#  fhYfh[fh<`fhbk _A +2 antimagic trident is nearby!fh ) #'# #.# #.######) #.# ) #.# )..) ###.###### #....Z.R....###  #.@ZZ.........#  #..########.#.#  #..#  #..#  #..#  #..# #.#  #.)# #R# fh L #(.# fhʓ  ) #'# #.# #.######) #.# ) #.# )..) ###.######fh  #....Z.R....###  #.@ZZ.........#  #..########.#.#  #..#  #..#  #..#  #..# #.#  #.)# #R#  #(.#  fh͙ fhϛ fh fhA k _A +2 antimagic trident is nearby!fhV b #'##....#########)'###### #........)#R...)fhdX E###.######..########....Z.R....### #..ZZ.........#.@########.##..# #.#.######..#.......#..###.######..# #.# #.)#R# ##(.###Z####Z#..# ######..ZZZZ........####fh7Z ,fh[ ,fh_ w.R.Zfh!b ,4 _fhf fhi fhxT  #.##.#fh z  #.######)'####  #.# #........  #.# #.R...)..  ###.######..######  #.....R.....###   #.ZZZ.........#  #..########.#.#fhz  #@.# #.#.####  #..# #.......  #..# ###.####  #..# #.#   #.)#fh{ #R#  #(.##Z##  #..# ######..ZZZ  #... ........#### fhL|j ######### #fh(~fhfhfhufhN..Zfh (   +2 antimagic trident (polearm, dorman…)Z   deep elf annihilator zombie (minion)Z 2 deep elf archer zombiesfh;%5fhfhٕfh####)'###### #........fh+#R...)###.######..#######...........### #.ZZ..........#.Z########.##..# #.#.#####@.#......fh #..###.#####..# #.# #.)#R# ##(.#fh{##Z####..# ######..ZZZZ#... ........######## ######### fhfhfhfh;fh,R.Zfh%6fhfhfhF _Okay, then. _A +2 antimagic trident comes into view.fhA +2 antimagic trident is nearby!is nearby!  Casting: Summon Mana Viper (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fh ' #.######)'###### jesper the Bewitcher #.# #........ Human of Hepliaklqana *****. fh8 #.# #.R...).. Health: 137/137 ======================== ###.######..###### Magic: 31/36 ====================---- #...........###  AC: 14Str: 7 #.Z...........#  EV: 39 Int: 24 #.Z########.#.#  SH: 0Dex: 25 #Z.# #.#.#### XL: 20 Next:  1% Place: Elven Halls:2 #@.# #....... Noise: ---------  Time: 37826.7 (0.0) #*.# ###.#### w) +9 rapier (speed) #*h T0m.# #.#  Cast: Ensorcelled Hibernation  #*)# #R# # Fly  #(.# ##Z#### #..# ######..ZZZZ (   +2 antimagic trident (polearm, dorman…) #... ........#### Z   deep elf annihilator zombie (minion) #### ######### # ZZ 2 deep elf archer zombies (minion) _A +2 antimagic trident is nearby!Casting: Summon Mana Viper (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Borgnjor's Vile Clutch (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a +2 antimagic trident (dormant, ally target, 100% to hit)fhc  #.######)'###### jesper the Bewitcher #.# #........ Human of Hepliaklqana *****. #.# #.R...).. Health: 137/137 ======================== fhe  ###.######..###### Magic: 31/36 ====================----  #...........###AC: 14Str: 7  #.Z...........#EV: 39 Int: 24  #.Z########.#.#SH: 0Dex: 25  #Z.##.#.#### XL: 20 Next:  1% Place: Elven Halls:2  #@.##....... Noise: ---------  Time: 37826.7 (0.0)  #..####.#### w) +9 rapier (speed)  #..##.#Cast: Ensorcelled Hibernation   h 0;10;1m#.)##R# # Fly   #*.###Z####  #..# ######..ZZZZ (   +2 antimagic trident (polearm, dorman…)  #... ........#### Z   deep elf annihilator zombie (minion)  #### ######### # ZZ 2 deep elf archer zombies (minion) _A +2 antimagic trident is nearby!Casting: Summon Mana Viper (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Borgnjor's Vile Clutch (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a +2 antimagic trident (dormant, ally target, 100% to hit)fh X(clutchfhq   Confirm with . or Enter, or press ? or * to list all spells.Aiming: Borgnjor's Vile Clutch (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line: a +2 antimagic trident (dormant, ally target, 100% to hit)  Zombie hands grab the +2 antimagic trident.The zombie hands constrict the +2 antimagic trident!fh fh ,fh% .RZ..ZZ(R   Sugats the hexer(   +2 antimagic trident (polearm, clutch…)   deep elf annihilator zombie (minion)fh& qZZ 2 deep elf archer zombies (minion)fh( ;24 ===7.7 (1fh+ fhE. S _The +2 antimagic trident struggles to escape constriction. x2fh} #........#R...)fh###.######..#######...........### #..R...#Z.########.##.Z# #.#.#####.Z#......#@.###.#####..# #.# #.)#fhR# ##(.###Z####..# ######..ZZZZ#... ........######## ######### fhY  The zombie hands constrict the +2 antimagic trident!fh fh%  fh>PThe +2 antimagic trident struggles to escape constriction.fhzfh..RZ.Z(.fhP ally tfh=J39 ---8fhfh7 _The +2 antimagic trident escapes!fhQR...)###.######..#######...........### fh#......#.R########.##Z.# #.#.#####.Z#......#.Z###.#####@.# #.# #()#R# ##..###Z####..# ######..ZZZZ#... ........######### ######### fh fh/fhfh Q.R.fh CZ fh0}2==--9fhfh} fh<__The +2 antimagic trident completely misses you.fh N  You hit the +2 antimagic trident.  fhP The +2 antimagic trident is severely damaged.fh" ..RZ fh 724 30.0 (0.3fh: fhk e _The +2 antimagic trident completely misses you.fh_V K  You puncture the +2 antimagic trident!fhd )Z   deep elf annihilator zombie (minion)Z 2 deep elf archer zombiesfhq 3==2=4 (0.4fhXx fh{ b _The +2 antimagic trident falls from the air.fhw3fhxfhHzfh{fh_}fhZQ39 fhi,fhfh܇fhfhfhVfhpU4=fhpfh,fhfh*,fhfh,fh~fhDfhHK5=fh^fhfhfhfhc,fhܮfhu,fhfhh6==fhfh&fhJfhfh,fhfhi  You see here a +2 antimagic trident.fhfhfh)fhfhbfhf5 _fhfhcfhfhfhfhfhBfhfhsfhOfhHfhNfhfhLfh9=fhfhfhfhfhfhfhz5 _You swap places.fhfhfhyfh5 _You swap places.fhfhfhfh fh_ fh~  You see here a +0 club.fhPa _fhrfhfhfh!fhR%Xfh?&fh['fh(fhd*fh,fh-fhu.fh+/fh1fhL4fh36fh/8fhd:fh<fh<fh=fh@fh}BfhNDfh.FfhGfhIfh9Jfh"KfhMfh?PfhkRfhTfhsXfhdZfh[fh!]fh^fhafhcfhefhhfhj,fhwlfh'ofhpfhnrfhjtfh3vfhwfh~xfheyfh{fh}fhnfhfhVfhڄ,fhfh6fhfhfhSfhfhfhRfhfhfhfhZfh?fh7fhfhfh`fhfhzfhѪfhެfh߯fhfhfhfhNfh"fhsfhOfhfhfhhfh#@  There is an open door here.fhfhfhfhfhfh _fh@fh[fhfhKfh;fhfhfhifh>fhRfhfhfhwfhfhfhfhfhfhfhfhfhfh&fhfh2fhefhfhfhfhfhfh:fhBfhE fh fhpfhWfhGfhfhfhOfhfhAfh3fh$ fh!fh#,fhj%fh$'fh)fhY+fh-fh7/fh0fh1fh2fhj4fh\6fh7fh9fh:fhs<fh,=fh=fh?fhAfhCfhDfhgFfhGfhHfh@IfhJfhLfhqNfh2PfhQfhRfhSfhTfhVE  There is a large open door here.fhXfhaZfh[fhF]fh^fh_ _fhy`fhafhGcfhdfhxefhffh\gfhhfhhfh}ifh"kfhlfhmfhnfhnfhofhKpfhpfh|rfhsfhtfhufhwvfh-wfhwfhxfhyfhzfh|fh }fh#~fh~fhfhfh_fhfhfhކfhfhq,fhɉfhAfhZfhfhfhfh_fhfhfhfhfhFfhfhfhɗ,fhטfhtfhYfhfhfhifhfh)fh%fh#fh=fhVfhhfh#,fh٦fhfhfhfhīfhfh,fhifhfhfh fhfhȳfhfhn,fh̶fh`fhfhfhffhfhC,fhtfhfhfh",fhfh,fh?/ fhs #..# #..#  #..#  #..#  #..#   #..#  #...#  #.@. --87.4 (57.0) #.R##  #.Z#   #.Z#fh #.Z# #..# #..# #..# #..##fhr8--fhyfhJ _Key pressed, stopping explore.fhfhO,fh,fhfh: _fhXfh$fhyBfhfhfh%fhfhfh,fh2,fh`fhfhfh3fh+fh,fhfhfhfhfh*fhfhfh,fhfhfhfh)fhfh fh ,fh fh fh fh  fh  fh fh ,fh fh^ fh fhc fhM fh fh ,fh  fh fh fh fh fh fhn ,fhh fh fh fh" fh fh fh ,fh fhv! fh" fh# fh}$ fhH% ,fh< fh? fh@ ,fhB fhF 5 _You swap places.fhG fhI 3fhK fh8O 5 _You swap places.fhyP fhQ fhR 3fhUT fhW fhYY fhZ fh[ fh] ,fh6^ fhha fhb fhc fhBe ,fhg fhh ,fhk fh+m fhm fhn fho fh fh8A fhC fhE fhH fhmJ fh)M fhM fhO fhgW fhY fh[ fh] fh_ fhCb fhb fh=d fhe fhg fhi fhck fhl fhn fh^o fh@q fhHr fh t fht fh)v fhw fhlx fh$y fhy fhz fh{ fh| fh} fh~ fh fh ,fhՄ fhk fhe fh3 fh fh fhM ,fhe fhO fh fh ,fh fhɖ fhq fh& fhٙ fh fh fh^ ,fh fh fh fh֢ fhۤ fh fhO fhm fh fhZ fh6 fh fh^ fh fh fhl fh fh fh ,fh{ yYou swap places. _There is a large open door here. _Key pressed, stopping explofh9 Gre. _There is a large open door here. _You swap places.fh _fh 5 _You swap places.fh fh 3fh 5 _You swap places.fh fhJ fh fh 5 _You swap places.fhL fh 3fh fh\ fh fhz ,fh fhPfhfhfhfhfh. fhF fhufhfhfhbfhfhfh`fh#fh#fh&fh@,fh/fh4fh8fh9fh;fhEAfhFfhHfhLfhXMfhOfhTfhXfh ]fh_fhFd,fhhfhmfh;qfhvfh/xfhzfh~,fhBfhfhfhEfhݒfhfhɛfhfhfhfhwfhfhfhDzfhEfhfhfh}fhfhfhfhfhgfh(fhfh.fhfh2fhdfhfh fhfhfhefhfhfhfh fhr ,fhZfhPfh fh&fhC fh$fh(fh)fh^+fh/fh2fh5fh8fh;fh>fh?fhfhPfhfh fhfhfhfhfhfh%fh!fh$fh'fh>+fh.fh/fh4fh7fhU;fhw>fhAfh,Ffh!IfhIfhKfh"PfhSfhVfhkYfh\fh_fh`fhbfhCi`  You see here 5 large rocks.fhlfhqfher _fhNtfhxfh}fhfhLfhfhfhfh͌fhfhfhFfhەfhs  Things that are here:  a +0 dagger; a +0 robe; an elf skeletonfhڜfhhfhfhpfhԨfhfh _fh,fh&fhfh8fhZfhMfhfhfhfhcfhfhEfhfhfhJ,fhcfhfhpfhfh*fhfh,fhfhlfhfhfhfh.fhfhfhfhfh;fhfhfhfhfhqfh!fhy E  There is a large open door here.fh fhfh)fhyfhfhz _fhfhfhfh.fh0!fhN#fh%fh%fh&fhD*P  There is a stone staircase leading up here.fh,fha.fh20fh:2fh3fh4 _fh5fh8fh[;fh]=fhX?fh^AfhCfh=DfhAEfhlHfhJfhLfhNfhPfhRfhSfhTfhWfhZfh\fh^fh2afhcfhdfhefhifhlfhnfhyqfhtfhXfhfhfhfhsfhߐfhfhfhfhSfhEfh~fhܤfh8fhfh#fhfhfh}fhfh޽fhfhfhfhfhfh@fh_fhfhfhfhfh+fhfhfhfhfhfhfhfhfhfhfhfhfh< fhd fhfhfh~fh#fhfh.fhx"fh#fh%%fh:)fh],fh/fh1fh5fh9fh:fh<fhBX  Things that are here:  a +0 rapier; a +0 robefh5FfhJfhMfhQfh;Tfh|U _fhWfhZfh ^fh`fhCcfhuffhwi,fhlfhofhsfhufhyfhP|fhfhfhQfhfhfhfh6fhfhfhSfhfh`fhfh_fh_fhGfhfhfh+fh3fh8fhfh[fhfh~,fhfhfhfhfhDfhfhfhfhfhfh"fhfhfhOfh?,fhfhfhfhfhfhfh+fh2,fh)fhfh4fhcfhfhBfhZfh_fhfhfh1fhfhfhUfhfhfhfhfhfh fh fhr fh fhfhQfhfhfhfhufh?fhJfh*fhfh\fhhfh fhS!fh"fh#fh%fh'fh)fhJ+fh#-fh-fh.fhC0fh2fhl3fh4fh6fh;Bfh<fh?fhAfh%CfhQEfhGfhGfhHfhEJfhDLfhNfhOfhQfheSfh/TfhTfhVfhXfhZfhl\fh^fh`fhafhbfhHdfhkffhThfhjfhkfhnfhnfhofhqfh!tfhvfhwfhyfh{fh|fh}fh@  There is an open door here.fhWfh  _fhCfhfh5fhTfhfhfhfhfhfhfhݙfhfhfh fhRfhfhfhfh}fhߩfhfh\fhBfhfh#fhk@  There is an open door here.fhfhԹfhqK _fhJfhsfhfhLfhfh4fhfh~fh>fh@  There is an open door here.fhfh fhfh5 _fh"fhfh|fhfhgfh'fhfhfhfhafh6fhfhfhfhfh< fh fh fh, #.....##.......## #......#........# #.......R.Z.....# .. ############.#..#fh- ..# #.#..# .#.. ######### #.#..#  #.... #..#)'..###.#..#  .....###..###⌠..##.#..#  ......+@..###ß...#....# 8053.4 (118.0) ......+...#.)....Z....#  fh^.......+.Z.###ß...#....#  .....###.Z###⌠.R##Z#..#  #.... #..'.Z..###Z#..# .#.. ######### #.#..# ZZ 2 deep elf archer zombies (minion) ..#  #R#..# fh#/.. ############.#..# #...........Z...#fhm0fh4fh16fhfh?fhJfh[R0.0).Z.#.fhoR##Z'.Z..###Z.R.Zfhfhfh/ fh?O_Could not explore, unopened runed door.fhX<'''fh[[fhB]fh_fhl<Z.fhlRR   Sugats the hexerZZ 2 deep elf archer zombies (minion)fhr424 4.4 (1fhPxfhwz7 _You reach down and open the gate.fh fhZ! fhD" fh& fh4  #.....##.## #......#.#. #.R.Z.....#... #.#..#...# #.#..#fh6 .#.. ######### #.#..#.#.... #..#)'..###.#..##.....###..###⌠..##.#..#.@...###ß...#....#.'Z..#.)....Z....#.'.Z.###ß...#....#Ensorcelled Hibernation#.....###..###⌠.R##Z#..#.#.... #..R.Z..###Z#..#.#..e ######### #.#..#..#. #R#..# e   deep elf zephyrmancer (wandering) ...# #.#..# ZZ 2 deep elf archer zombies (minion)  #.Z...#fh? &0fhYA fhB fhD fhIK .ZZ.e #.R'., all…)fhjP H39 5.4 (1fhT fhoa _A deep elf zephyrmancer comes into view. It is wielding a +0 long sword. _There is an open translucent gate here.fh #......#.......# #.......R.Z.....fh[....#. ############.#...#.. #.#..#... ######### #.#..... #..#)'..###.#....###..###⌠..##.#..#.......'...###ß...#....#'...#.)....Z....#.ZZ..###ß...#.....#.....###..###⌠.R##Z#....#...e #.R'.Z..###Z#....#... ######### #.#....#.. #R#.. ...#. ############.#....# #...........Z... Z   deep elf annihilator zombie (minion) hԼ0m#.Z... ZZ 2 deep elf archer zombies (minion)fhh,fhUfh?fhUZZ.R.distracted, a((   +2 short sword of draining (distracted)fh:XZ 3fhB *fh*'***The deep elf zephyrmancer gestures at your deep elf archer zombie whilechanting.The bolt of lightning hits your deep elf archer zombie!!fhNfhP  The bolt of lightning hits you! You resist.fh,~ e'@'.fho.NZ.Z'e   deep elf knighte   deep elf zephyrmancer (distracted, al…)(   +2 short sword of draining (distract(…)A deep elf knight comes into view. It is wielding a +0 scimitar.fhA6c0--========6fh>fhEF _The deep elf knight shouts! You hear a shout! x3fh8  What are your orders?  t - Shout!  Orders for allies: a - Attack new target.fhn  r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me.  Anything else - Cancel.fh fh fhz fh0 fh Re###..(.efh x( Follow me!fh 8*fh(  e   deep elf zephyrmancer(   +2 short sword of drainingZZZ 3 zombies (minion)The deep elf knight gestures wildly while chanting.The deep elf knight flickers and vanishes!fh$fhh{Z.fh [24 ==------7fh%fh-( fh(~_Deactivating autopickup; reactivate with Ctrl-A.fh?##.....##.## #......#........#..{# #.......R.Z.....#.....#. ############.#..#....#.. #.#..#...#... ######### #.#..#..#.... #..#)'..###.#..#fht.#.....###..###⌠..##.#..##....###ß...#....##.'...#.)....Z....##......ZZR..###ß...#....#.#....e###..###⌠.R##Z#..#..#.... #..Z.'..###Z#..#...#... ######### #.#..#....#(. #R#..#. ...#. ############.#..#.....# #.Z...#fh,fhfh",fh~,fhpZRZ.'..Z( #..'.(( 2 dancing weapons (1 distracted)fh39 -------8Ensorcelled Hibernation fhlfh)  The deep elf zephyrmancer hits your deep elf archer zombie with a +0 long _sword! _There is an open translucent gate here.fh1#.....##.## #......#.# ....{# #.fh<3R.Z.....# .....#. #.#..# ....#.. #.#..# ...#... ######### #.#..# ..#.... #..#)'..###.#..# .#.....###..###⌠..##.#..# #.'@..###ß...#....# #......ZRZ..#.)....Z....# #.'...###ß...#....# .#....e###.Z###⌠.R##Z#..# ..#...( #..'....#... ######### #.#..# ....#.. #R#..# . (fhK4[0;10;1m..#. #.#..# .....# #.Z...# fh!5fh5fh(7fh7,fh8fh?Z.(e'.Z.###...(.(fh@4fh A1----9Ensorcelled Hibernation _fh4Ffh Hfh{ 9*fh y e(asleep)  Sugats avoids your attack.fh,fh N  The deep elf zephyrmancer looks drowsy...fhfh(RZZ.e'..(fh`;.fh4--24 =60Ensorcelled Hibernation fh&!fhs+fh7.V _The +2 short sword of draining hits your deep elf archer zombie.fhXUfhdZ fh@[_ The +2 short sword of draining hits your deep elf archer zombie!fh9iA(.fhl#2fhqmV=39 =1fhtfhswV _The +2 short sword of draining hits your deep elf archer zombie.fh6  #......#..#...{{# #.......R.Z.....#fhk ....#. ############.#..# ....#.. #.#..# ...#... ######### #.#..# ..#.... #..#)'..###.#..# .#.....###..###⌠..##.#..# ..ZR..###ß...#....# #(@ZZ.#.)....Z....# #.....(e'...###ß...#....# .#.....###..###⌠.R##Z#..# ..#.... #..'.'..###Z#..#fh} r ...#... ######### #.#..# ....#.. #R#..# .....#. ############.#..# (....# #...........Z...#( 3 dancing weapons (1 polearm, 1 wand…) #.Z...#fh  You swap places.  A +0 halberd of protection comes into view.fh% fh fh% .((@Z..e'Z(.fh2 ()The +2 short sword of draining closely misses you.The +2 short sword of draining completely misses you.fh6 L ((fh :((You hear a bow twang.fh"fh,8..@fh-`'(.fh0]3=2fh7fhu; fhI<_An arrow appears from out of thin air! The arrow completely misses you. _There is an open translucent gate here.fh  The helpless deep elf zephyrmancer fails to defend itself.  You skewer the deep elf zephyrmancer like a kebab!!!!!fhfh)  You kill the deep elf zephyrmancer!The +2 short sword of draining hits you.fh..(Z.((( 3 dancing weapons (1 polearm, 1 ally…)Z   deep elf annihilator zombie (minion) 2 deep elf archer zombies (minion)fhP: 129/136 (137)-P: 34/36 --24 =-7 (0.3DrainfhfhQ _You feel drained.fh#......#.# ....{# #.R.Z.....# .....#. #.#..# ....#.. #.#..# ...#... ######### #.#..# fh..#.... #..#)'..###.#..# .#.....###..###⌠..##.#..# #.ZR..###ß...#....# #......(Z@..#.)....Z....# #......(Z...###ß...#....# .#.....###..###⌠.R##Z#..# ..#.... #..'.'..###Z#..# ...#... ##...(#.. #R#..# .....#. #.#..# .....# #.Z...# #.Z...# fhёfh4(. _You feel drained.  You swap places.  fhFThe +2 short sword of draining closely misses your deep elf archer zombie.The +1 hand axe of flaming completely misses your deep elf archer zombie.1 hand axe of flaming hits your deep elf annihilator zombie.  The +1 hand axe of flaming burns your deep elf annihilator zombie.fh8*fh/} (fast)Sugats casts a spell.fhg&  Sugats seems to speed up.  Your deep elf archer zombie closely misses the +2 short sword of draining.fh'fh1R(.  Sugats seems to speed up.  Your deep elf archer zombie closely misses the +2 short sword of draining.fh2*Your deep elf archer zombie hits the +2 short sword of draining!  The +2 short sword of draining hits your deep elf archer zombie.  The +1 hand axe of flaming hits your deep elf archer zombie.  The +1 hand axe of flaming burns your deep elf archer zombie.fh3430-5=39 ====3.7 (1.0fh:fh< fhi=s_The +1 hand axe of flaming closely misses your deep elf annihilator zombie.fh  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fh  #......#........#  jesper the Bewitcher ....{# #.......R.Z.....#  Human of Hepliaklqana *****. .....#. ############.#..#  HP: 130/136 (137) ======================-- ....#.. #.#..#  MP: 30/36====================---- fh ...#... ######### #.#..#  AC: 14Str: 7 ..#.... #..#)'..###.#..#  EV: 39 Int: 24 .#.....###..###⌠..##.#..#  SH: 0Dex: 25 #.......ZR..###ß...#....#  XL: 20 Next:  2% Place: Elven Halls:2 #......(Z@..#.)....Z....#  Noise: ====-----  Time: 38063.7 (0.0) #......(Z...###ß...#....#  w) +9 rapier (speed) .#.....###..###⌠.R##Z#..#  Cast: Ensorcelled Hibernation  ..#..(. #..'.'..###Z#..#  Fly Drfh /ain ...#... ######### #.#..#  ....#.. #R#..#  R   Sugats the hexer (fast) .....#. ############.#..#  ((( 3 dancing weapons (1 polearm, 1 ally…) .....# #...........Z...#  Z   deep elf annihilator zombie (minion) #...........Z...#  ZZ 2 deep elf archer zombies (minion) _The +1 hand axe of flaming closely misses your deep elf annihilator zombie.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Borgnjor's Vile Clutch (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a +1 hand axe of flaming (100% to hit)fh9[ (*fhZF *(Aim: a +0 halberd of protection (100% to hit)fhd #......#........# jesper the Bewitcher....{# #.......R.Z.....# Human of Hepliaklqana *****......#. ############.#..# HP: 130/136 (137) ======================--....#..#.#..# MP: 30/36====================----fhe ...#... ######### #.#..# AC: 14Str: 7..#.... #..#)'..###.#..# EV: 39 Int: 24.#.....###..###⌠..##.#..# SH: 0Dex: 25#.......ZR..###ß...#....# XL: 20 Next:  2% Place: Elven Halls:2#......(Z@..#.)....Z....# Noise: ====-----  Time: 38063.7 (0.0)#......(*...###ß...#....# w) +9 rapier (speed).#.....###..###⌠.R##Z#..# Cast: Ensorcelled Hibernation ..#..(.fhIg  #..'.'..###Z#..# Fly Drain...#... ######### #.#..#....#..#R#..# R   Sugats the hexer (fast).....#. ############.#..# ((( 3 dancing weapons (1 polearm, 1 ally…).....# #...........Z...# Z   deep elf annihilator zombie (minion)#...........Z...# ZZ 2 deep elf archer zombies (minion) _The +1 hand axe of flaming closely misses your deep elf annihilator zombie.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Borgnjor's Vile Clutch (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a +0 halberd of protection (100% to hit)fhѵ 9*fhL : *fh? dclutYour deep elf annihilator zombie is unaffected.fh^C 2fh_MZombie hands grab the +1 hand axe of flaming.fho(Z(The +1 hand axe of flaming closely misses your deep elf archer zombie.The +1 hand axe of flaming hits your deep elf annihilator zombie!  fhQThe +1 hand axe of flaming burns your deep elf annihilator zombie.  The +0 halberd of protection struggles to escape constriction.hits the +2 short sword of draining but does  no damage.fh} (You hear a bow twang.  fh&An arrow appears from out of thin air!fha .  The arrow hits your deep elf archer zombie!  fhYour deep elf archer zombie completely misses the +2 short sword of draining.Your deep elf archer zombie hits the +2 short sword of draining.fh424 4.7 (1fhfhV _The +2 short sword of draining hits your deep elf archer zombie.fh/E  The +2 short sword of draining hits your deep elf archer zombie.  fhF [Your deep elf annihilator zombie hits the +1 hand axe of flaming but does no  damage.  The +1 hand axe of flaming hits your deep elf archer zombie.  The +1 hand axe of flaming burns your deep elf archer zombie.  The +1 hand axe of flaming barely misses your deep elf annihilator zombie.fhR  You hear a bow twang.  An arrow appears from out of thin air!  The arrow hits your deep elf archer zombie!fhV ('   deep elf archer zombiefh n  Your deep elf archer zombie is destroyed!fh 0 .'. 2 dancing weapons (1 clutched, ally The +0 halberd of protection escapes!  The +2 short sword of draining barely misses your deep elf archer zombie.fh fh u39 ==--5fh% fh  _Your deep elf archer zombie barely misses the +2 short sword of draining.fh&B#.....##.##  #......#........# ..{# #.......R.Z.....# .....#. ############.#..# fh)&....#.. #.#..# ...#... ######### #.#..# ..#.... #..#)'..###.#..# .###..###⌠..##.#..# #.'R@.###ß...#....# #......(Z...#.)....Z....# #......(Z...###ß...#....# .#.....###..###⌠.R##Z#..# ..#.... #..'.'..###Z#..#...#... ######### #.#..# ....#.. #R#..# .....#. ############.#..# .....# #.Z...# fhL5 _Your deep elf archer zombie barely misses the +2 short sword of draining.zombie hands constrict the +1 hand axe of flaming.  Sugats mumbles some strange words.1 hand axe of flaming hits your deep elf archer zombie!  The +1 hand axe of flaming burns your deep elf archer zombie.  The +1 hand axe of flaming hits your deep elf annihilator zombie!fhE9o  The +1 hand axe of flaming burns your deep elf annihilator zombie.  fh3:HSugats hits the +2 short sword of draining with a +0 dagger of draining!fh& fh1).(((polearm, 1 clutc The +2 short sword of draining falls from the air.fh 8*fhcfhݳThe +2 short sword of draining falls from the air.  You hear some strange, mumbled words.  Your deep elf annihilator zombie hits the +1 hand axe of flaming but does no  damage.  fh.The +1 hand axe of flaming hits your deep elf archer zombie!  The +1 hand axe of flaming burns your deep elf archer zombie!fh$@ ..'fh .....# #...........Z...#  Your deep elf archer zombie is destroyed!The +1 hand axe of flaming hits your deep elf annihilator zombie!fh ealth: 131/137 agic: 30/36 3fh====6 _The +1 hand axe of flaming burns your deep elf annihilator zombie.fh?fhii _Your life force feels restored.fh fhm fhf fh  fh  The zombie hands constrict the +1 hand axe of flaming.  The +1 hand axe of flaming hits Sugats!  The +1 hand axe of flaming burns Sugats.fh &  fh The +1 hand axe of flaming barely misses your deep elf annihilator zombie.Sugats casts a spell.fhd u e....).fhA (R.e   deep elf pyromancer (confused)(( 2 dancing weapons (1 polearm, 1 clutc…)Z   deep elf annihilator zombie (minion)The deep elf pyromancer appears confused.fh 1===-7Ensorcelled Hibernationfh 7{fh   fh aYour deep elf annihilator zombie hits the +1 hand axe of flaming but does no _damage.fh  fh N Casting: Borgnjor's Vile Clutch (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fh #.....##.......##  jesper the Bewitcherfhb #......#........#  Human of Hepliaklqana *****. ....{# #.......R.Z.....#  Health: 131/137 ======================-- .....#. ############.#..#  Magic: 26/36 =================------- ....#.. #.#..#  AC: 14Str: 7 ...#... ######### #.#..#  EV: 39 Int: 24 ..#.... #..#)'..###.#..#  SH: 0Dex: 25 .#.....###..###⌠..##.#..#  XL: 20 Next:  3% Place: Elven Halls:2 fh{x#..e...{)*@.###ß...#....#  Noise: ===------  Time: 38067.7 (0.0) #......(R...#.)....Z....#  w) +9 rapier (speed) #......(Z...###ß...#....#  Cast: Ensorcelled Hibernation .#.....###..###⌠.R##Z#..#  Fly  ..#.... #..'.'..###Z#..#  fhq...#... ######### #.#..#  R   Sugats the hexer (fast) ....#.. #R#..#  e   deep elf pyromancer (confused) .....#. ############.#..#  (( 2 dancing weapons (1 polearm, 1 clutc…) .....# #...........Z...#  Z   deep elf annihilator zombie (minion) _damage.  Casting: Borgnjor's Vile Clutch (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fhEtAiming: Borgnjor's Vile Clutch (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a +0 halberd of protection (lightly damaged, 100% to hit) fh,#.....##.......##jesper the Bewitcher#......#........#Human of Hepliaklqana *****.....{# #.......R.Z.....# fhOHealth: 131/137 ======================--.....#. ############.#..#Magic: 26/36 =================-------....#..#.#..#AC: 14Str: 7...#... ######### #.#..#EV: 39 Int: 24..#.... #..#)'..###.#..#SH: 0Dex: 25.#.....###..###⌠..##.#..#XL: 20 Next:  3% Place: Elven Halls:2#..e...{).@.###ß...#....#Noise: ===------  Time: 38067.7 (0.0) fh#......*R...#.)....Z....#w) +9 rapier (speed)#......(Z...###ß...#....#Cast: Ensorcelled Hibernation.#.....###..###⌠.R##Z#..#Fly ..#.... #..'.'..###Z#..#...#... ######### #.#..#R   Sugats the hexer (fast)....#.. fhP#R#..#e   deep elf pyromancer (confused).....#. ############.#..#(( 2 dancing weapons (1 polearm, 1 clutc…).....# #...........Z...#Z   deep elf annihilator zombie (minion) _damage.  Casting: Borgnjor's Vile Clutch (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Borgnjor's Vile Clutch (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a +0 halberd of protection (lightly damaged, 100% to hit) fh!clutche  Casting: Borgnjor's Vile Clutch (dangerous; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.  fh#Aiming: Borgnjor's Vile Clutch (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a +0 halberd of protection (lightly damaged, 100% to hit)  Sugats avoids your attack. fhyY  Zombie hands grab the +0 halberd of protection.The zombie hands constrict the +1 hand axe of flaming! fhbZombie hands grab the +0 halberd of protection.  The zombie hands constrict the +1 hand axe of flaming!  The +1 hand axe of flaming falls from the air.  The zombie hands constrict the +0 halberd of protection, but do no damage.Something completely misses the +0 halberd of protection.Sugats hits the +0 halberd of protection with a +0 fhe* dagger of draining! fhp  The +0 halberd of protection escapes!  Sugats casts a spell. fh  e.....({. fh)   +0 halberd of protection (polearm, alThe deep elf pyromancer resists with almost no effort. fhΊ2=24 48.7 (1Ensorcelled Hibernation  fh fhk  fhH_You hear a shout! fh   fh DCasting: Borgnjor's Vile Clutch (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. fhx.  #.....##.......##  jesper the Bewitcher #......#........#  Human of Hepliaklqana *****. ....{# #.......R.Z.....#  Health: 132/137 =======================- fh,0 .....#. ############.#..#  Magic: 21/36 ==============---------- ....#.. #.#..#  AC: 14Str: 7 ...#... ######### #.#..#  EV: 24Int: 24 ..#.... #..#)'..###.#..#  SH: 0Dex: 25 .#..e..###..###⌠..##.#..#  XL: 20 Next:  4% Place: Elven Halls:2 #.......(*@.###ß...#....#  Noise: ===------  Time: 38068.7 (0.0) #.....{.R...#.)....Z....#  w) +9 rapier (speed) #......)Z...###ß...#....#  Cast: Ensorcelled Hibernation  .#.....###..###⌠.R##Z#..#  Fly fh1   ..#.... #..'.'..###Z#..#  ...#... ######### #.#..#  R   Sugats the hexer (fast) ....#.. #R#..#  e   deep elf pyromancer (confused) .....#. ############.#..#  (   +0 halberd of protection (polearm, al…) .....# #...........Z...#  Z   deep elf annihilator zombie (minion) _You hear a shout!  Casting: Borgnjor's Vile Clutch (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Borgnjor's Vile Clutch (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a +0 halberd of protection (severely damaged, ally target, 100% to hit) fh[ #( fhs`*#* fhLA** fh| /e*  fh~ * Casting: Borgnjor's Vile Clutch (dangerous; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.  Aiming: Borgnjor's Vile Clutch (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a deep elf pyromancer, wielding a +0 rapier and wearing a +0 robe  (confused, 100% to hit) fh #.....##.......##  jesper the Bewitcher fh-#......#........#  Human of Hepliaklqana *****. ....{# #.......R.Z.....#  Health: 132/137 =======================- .....#. ############.#..#  Magic: 21/36 ==============---------- ....#.. #.#..#  AC: 14Str: 7 ...#... ######### #.#..#  EV: 24Int: 24 ..#.... #..#)'..###.#..#  SH: 0Dex: 25 .#..e..###..###⌠..##.#..#  XL: 20 Next:  4% Place: Elven Halls:2 #.......(.@.###ß...#....#  Noise: ===------  Time: 38068.7 (0.0) #.....{.R...#.)....Z....#  w) +9 rapier (speed) #......)Z...#[ fh0;10m##ß...#....#  Cast: Ensorcelled Hibernation  .#.....###..###⌠.R##Z#..#  Fly  ..#.... #..'.'..###Z#..#  ...#... ######### #.#..#  R   Sugats the hexer (fast) ....#.. #R#..#  e   deep elf pyromancer (confused) .....#. ############.#..#  (   +0 halberd of protection (polearm, al…) .....# #...........Z...#  Z   deep elf annihilator zombie (minion)Aim: a deep elf pyromancer, wielding a +0 rapier and wearing a +0 robe  (confused, 100% to hit)  You miscast Borgnjor's Vile Clutch.  You are very lightly contaminated with residual magic.  You sense a malignant aura! You feel drained.The +0 halberd of protection hits you from afar!(confused, 100% to hit)  You miscast Borgnjor's Vile Clutch.are very lightly contaminated with residual magic. fhsense a malignant aura! You feel drained.  The +0 halberd of protection hits you from afar!  Sugats hits the +0 halberd of protection but does no damage. fhH     fh               ..#.... #..#)  .#....e  #....e  fh#......Z)  #......)'  .#..  ..#e...  ...#...    fh[....#..     ee 2 deep elf zephyrmancers (confused)   (   +0 halberd of protection (polearm, a(…)A deep elf zephyrmancer comes into view. It is wielding a +0 long sword. x2  Sugats closely misses the +0 halberd of protection. fhP: 109/135 (137)----P: 21/36 - fhc9.7 (1Ensorcelled HibernationContam Drain fh fh  fhO@_The +0 halberd of protection hits you from afar. fhse  fhfDCasting: Borgnjor's Vile Clutch (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. fh@ #.....##.......##  jesper the Bewitcher fh#......#........#  Human of Hepliaklqana *****. ....{# #.......R.Z.....#  HP: 109/135 (137) ===================----- .....#. ############.#..#  MP: 16/36==========-------------- ....#.. #.#..#  AC: 14Str: 7 ...#... ######### #.#..#  EV: 24Int: 24 ..#.... #..#)'..###.#..#  SH: 0Dex: 25 .#....e###..###⌠..##.#..#  XL: 20 Next:  4% Place: Elven Halls:2 #....e**(*@.###ß...#....#  Noise: ==-------  Time: 38069.7 (0.0) fh#......ZR...#.)....Z....#  w) +9 rapier (speed) #......)'...###ß...#....#  Cast: Ensorcelled Hibernation .#.....###..###⌠.R##Z#..#  Fly Contam Drain ..#e... #..'.'..###Z#..#  ...#... ######### #.#..#  R   Sugats the hexer (fast) ....#.. #R#..#  e   deep elf pyromancer (confused) fhW .....#. ############.#..#  ee 2 deep elf zephyrmancers (confused) .....# #...........Z...#  (   +0 halberd of protection (polearm, a(…)Casting: Borgnjor's Vile Clutch (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Borgnjor's Vile Clutch (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a deep elf pyromancer, wielding a +0 rapier and wearing a +0 robe  fht(confused, 100% to hit) fh i *ee.fh/'$#.....##.......##jesper the Bewitcher#......#........#Human of Hepliaklqana *****.....{# #.......R.Z.....#HP: 109/135 (137) ===================-----.....#. ############.#..#MP: 16/36fh#)==========--------------....#..#.#..#AC: 14Str: 7...#... ######### #.#..#EV: 24Int: 24..#.... #..#)'..###.#..#SH: 0Dex: 25.#....e###..###⌠..##.#..#XL: 20 Next:  4% Place: Elven Halls:2#....e..*.@.###ß...#....#Noise: ==-------  Time: 38069.7 (0.0)#......ZR...#.)....Z....#w) +9 rapier (speed)#......)'...###ß...#....#Cast: Ensorcelled Hibernation.#.....###..###⌠.R##Z#..#Fly Contam Drain..#e... #..'.'..###Z#..#...#[fh*n40m... ######### #.#..#R   Sugats the hexer (fast)....#..#R#..#e   deep elf pyromancer (confused).....#. ############.#..#ee 2 deep elf zephyrmancers (confused).....# #...........Z...#(   +0 halberd of protection (polearm, a(…)Casting: Borgnjor's Vile Clutch (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Borgnjor's Vile Clutch (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight linefhLwU*cfhF, 1…)Zombie hands grab the +0 halberd of protection.fhD  Zombie hands grab the deep elf zephyrmancer.The zombie hands constrict the +0 halberd of protection!  The zombie hands constrict the deep elf zephyrmancer!  Sugats hits the +0 halberd of protection with a +0 dagger of draining.fhEfh!%  fhgfThe +0 halberd of protection falls from the air.fheZR).'Z   deep elf annihilator zombie (minion)fhyH10/1365=70.7 (1fh fhQ _The deep elf zephyrmancer struggles to escape constriction.fh$  #.....##.## #......#.# ....{# #.R.Z.....# .....#. fh& #.#..# ....#.. #.#..# ...#... ######### #.#..# ..#.... #..#)'..###.#..# .#....e###..###⌠..##.#..# #....eZR)@..###ß...#....# #.'...#.)....Z....# #......)'...###ß...#....# .#.....###..###⌠.R##Z#..# ..#e... #..'.'..###Z#..#fh<(  ...#... ######### #.#..# ....#.. #R#..# .....#. #.#..# .....# #.Z...#fhS h _The deep elf zephyrmancer struggles to escape constriction.deep elf zephyrmancer!deep elf zephyrmancer seems less confused.deep elf zephyrmancer with a +0 dagger of draining!  Sugats hits the deep elf zephyrmancer with a +0 dagger of draining.  Something hits the deep elf zephyrmancer!fhZ   The deep elf pyromancer laughs at nothing.The deep elf zephyrmancer gestures wildly while chanting.The deep elf zephyrmancer blinks free of the zombie hands.fh[ fh5] fh ^ fhJg §..ZRe.e.fhh d   deep elf zephyrmancer (confused)fhFj 7=39 --1fhs fhv < _The deep elf zephyrmancer blinks free!fhfhfh,fh'fhfh#fh?e.fh4e....Ze.e.e 2 deep elf pyromancers (1 confused)e 2 deep elf zephyrmancers (1 confused,…)fhO---2fhmfh; _A deep elf pyromancer comes into view. It is wielding a +0 short sword.fh   fh What are your orders?  t - Shout!  Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area.f - Follow me.  Anything else - Cancel.fhfhfhX  Follow me!  The deep elf zephyrmancer gestures wildly while chanting.fhmfhOn.ee.fh=x§   deep elf zephyrmancer (confused)fh%\124 -3fhfh7 _The deep elf zephyrmancer blinks!fh%}#.. ....{# #.fhR.Z.....# .....#. ############.#..# ....#.. #.#..# ...#... ######### #.#..# ..#e.e. #..#)'..###.#..# .#..e..###..###⌠..##.#..# #.......R...###ß...#....# #.....Z.'.@.#.)....Z....# #.§.e..)'...###ß...#....# .#.....###..###⌠.R##Z#..# ..#.... #..'.'..###Z#..# ...#... ######### #.#..#....#.. #R#..# .....#. ############.#..# ...# #.fh..........Z...# e 2 deep elf zephyrmancers (1 confused) #.Z...# fhqfhfhfhfh;fh0fhfhfhU...ee)fhe.Z'R.   deep elf zephyrmancer (fhC39 4fh8{fhfh!T&....{#.R.Z.....#. ############.#.#.. #... #########fhiU#.... #..#)'..###..ee.###..###⌠..#.......)...###ß...#..e.Z'R..#.)....Z§....)'.@.###ß...#.#....{###..###⌠.R##Z#.#.... #..'.'..#fh-VL.#... ######### #..#.. #R.#. ############. .....# #...........Z.fhxYfh[[fh]fh^fh_fhYo[..eee.fhNpZ.ee 2 deep elf zephyrmancers (1 confused)fhr28==5fh{fhU~ fh.4_The deep elf pyromancer seems less confused.fhyn.....#. ############.#..# fh֔L....#.. #.#..# ...#... ######### #.#..# ..#.... #..#)'..###.#..# .#....e###..###⌠..##.#..# fhĕ#....ee.)...###ß...#....# #....e..'R..#.)....Z....# fh#.§....)Z...###ß...#....# .#.....###.@###⌠.R##Z#..# ..#.... #..'.'..###Z#..# fh...#... ######### #.#..# . #R#..# . ############.fhl#..# #...........Z...#  #.Z...# #.Z...# fhd8#.Z....# fhfhfh϶ fho The deep elf pyromancer casts a spell.fhfhofh[.§.ee'.'ZR   deep elf pyromancerfh%6fhmfh)5 _The deep elf pyromancer blinks!fhM#.. #... #########fh#.... #..#)'..###.....###..###⌠..#....§.e)...###ß...#...e.e'...#.)....Z§....)'ZR.###ß...#.#.....###..###⌠..##Z#.#.... #.@'.'..#.######### #..#.. #R.#. ############. .....# #...........Z.Z.e   deep elf zephyrmancerfh3fhP.Rfh$ *, …)The deep elf pyromancer points at you and mumbles some strange words.fh#fh'fh*y...e'.Zfh-{3==7Ensorcelled Hibernation fh73fh5K _The pyre arrow hits your deep elf annihilator zombie.fh9 fhD fh[ fh9c fh |....#.. #.#..# ...#... ######### #.#..# ..#.... #..#)'..###.#..# .#.....###..###⌠..##.#..# #.)...###ß...#....# fh ,#......ee...#.)....'....# #.§....)'...###ß...#....# .#.....###ZR###⌠..##Z#..# ..#.... #..@.'..###Z#..# ...#... # #.#..# ....#.. #R#..# .....#. #.#..# #.Z...# #.Z...# #.Z....# #.Z....# fh L  Your deep elf annihilator zombie burns!fh fh fhp ,fhw' !e.'eee 2 deep elf zephyrmancers (1 confused))--8Ensorcelled Hibernationfh+ 7{fh. _Your deep elf annihilator zombie stops burning. _There is an open door here.fhnF....#.. #.#..# ...#... ######### #.#..# fhH..#.... #..#)'..###.#..# .#.....###..###⌠..##.#..# #.)...###ß...#....# #.....e.{e..#.)....'....# #.§....)e...###ß...#....# .#.....###ZR###⌠..##Z#..# ..#.... #..'@'..###Z#..# ...#... # #.#..# ....#.. #R#..# .....#. #.#..# #.fhJZ...# #.Z...# #.Z....# #.Z....# fhiKfh?W,fhXfh3ZfhfBE.ee{E..ZREE 2 fire elementals (summoned) (…)fhai19==-9fhfoBEEfhqw _The deep elf pyromancer gestures wildly while chanting.fhF....#.. #.#..# ...#... ######### #.#..# ..#.... #..#)'..###.#..# fhd.#.....###..###⌠..##.#..# #.......E...###ß...#....# #......ee{..#.)....'....# #.§....)eE..###ß...#....# .#.....###..###⌠..##Z#..# ..#.... #.ZR.@..###Z#..# ...#... # #.#..# ....#.. #R#..# .....#. #.#..# #.Z...# #.Z...# #.Z....# e   deep elf zephyrmancer (#.Z....# E   fire elemental (summoned) fh#,fh,fhfh.ee°.ZRe 2 deep elf pyromancersfhZ   deep elf annihilator zombie (minion)fh4=-80Ensorcelled Hibernation fh+fhQ _There is an open door here.fh3W. ############.#..#  . #.#..#  . ######### #.#..#  .fh #..#)'..###.#..#  .###..###⌠..##.#..#  #.E...###ß...#....#  #.......e{..#.)....'....#  #.§....ee°..###ß...#....#  .#.....###..###@..##Z#..#  ..#.... #..ZR'..###Z#..#  ...#... ######### #.#..#  ....#.. #R#..#  .....#. ############.#..#.....# #.Z...# #.Z...# Z   deep elf annihilator zombie (minion)#.# fh;fhfhX'ZRfhnF-1 _fhfh4  There is a fountain of clear blue water here. _The fountain's ripples stir distant, transient memories.fhfhP .....#. #.#..#  ....#.. fh s#.#..#  ...#... ######### #.#..#  ..#.... #..#)'..###.#..#  .#.....###..###⌠..##.#..#  #.E...###ß...#....#  fh )#.e{..#.)....'....#  #.§....ee°..###ß...#....#  .#.....###..###⌠@.##Z#..#  fhՆ ..#.... #..'ZR..###Z#..#  ...#... # #.#..#  ....#.. #R#..#  .....#. #.#..#  fha 2.....# #.Z...#  #.Z...#  #.Z...#  #.Z....#  fh ,fh fh ○###RE.ZE   fire elemental (summoned)fh Z   deep elf annihilator zombie (minion)fh m5=2Drainfhb UEEfhS K _Your magical contamination has completely faded away.fhM ....{# #.......R.Z....#. ###########.#.. .######### #.#.. ..#.... #..#)'..###.#. fhON.#.....###..###⌠..##.#E...###ß...#..........e{..#.)....'.... #.§....ee°..###ß@..#.. .#.....###.○###R..###.... #..E.Z..###Z#... ######### #.#.. #R .....#. ############.#.....#Z   deep elf annihilator zombie (minion).ZfhQfhSfh_y ⌠R☼Efh`=E   fire elemental (summoned)Z   deep elf annihilator zombie (minion)The fire elemental hits your deep elf annihilator zombie.fhcV20=3fhpMEEfhs fhuB_The fire elemental burns your deep elf annihilator zombie!fhIAEEfhfhCEEfhfh0| ##........#  ....{# #.......R.Z.....#  .....#. ############.#..#  ....#.. #.#..#  ...#... ######### #.#..#  ..#.... #..#)'..###.#..#fh-~  .#.....###..###⌠..##.#..#  #.E...###ß...#....#  #.......e{..#.)@...'....#  #.§....ee°..###ß...#....#  .###.○###⌠R.##Z#..#  . #..☼EZ..###Z#..#  . ######### #.#..#  . #R#..# . ############.#..# Z   deep elf annihilator zombie (minion).....# #.Z...# #.Z...#fhfh fhcfh:~RZ.☼EE   fire elemental (summoned)Z   deep elf annihilator zombie (minion)fhc%4fh :Efhfh0  fh{           #########    #..#)'..##  #⌠..##.#..#  ###ß...#....#  #.)@...'....#  ###ßR..#....#  #Z..##Z#..#   ..##   #########  fhE       E      fh             #########    #..#)'..##  #⌠..##.#..#  fh###ß...#....#  #.)@...'....#  ###ßR..#....#  #Z..##Z#..#   ..##   #########            fh fh!fh\&fh(e _A fire elemental is nearby!fhX ....{# #.R.Z.....#  .....#. ############.#..#  fhG y....#.. #.#..#  ...#... ######### #.#..#  ..#.... #..#)'..###.#..#  .#.....###..###⌠..##.#..#  #.......E...###ß...#....#  #.e{..#.)R...'....#  fh #.§....ee°..###ß@..#....#  .#.....###.○###Z..##Z#..#  . #..☼○E..###Z#..#  . ######### #.#..#  fh_ . #R#..#  . ############.#..#   #...........Z...#   E #.Z...#  #.Z...#  fh fh v  You swap places.  The fire elemental hits your deep elf annihilator zombie.fh uEEE 2 fire elementals (summoned)fhU 26=5fh XEEEfh, P _The fire elemental burns your deep elf annihilator zombie!fhgs^ EEfh~ubThe fire elemental barely misses your deep elf annihilator zombie.fhdx%6fhMEEfh|y _The fire elemental closely misses your deep elf annihilator zombie.fh EE The fire elemental hits your deep elf annihilator zombie.fhy71==7fhPjEEEfhљP _The fire elemental burns your deep elf annihilator zombie!fhn, .....#. ############.##.. #... ##########.fh. o..#)'..###.#..#.....###..###⌠..##.#. #.......E...###ß...#..e{..#.)R...'....§....ee°..###ß...#.... .#.....###.○###Z@.##Z# ..#.... #.e○EE..###.#... ######### #..#.. #R.#. ############.  .....# #...........Z. fh$0 ]e   deep elf pyromancerEE 2 fire elementals (summoned)Z.Z   deep elf annihilator zombie (minion)fh3 fh7 %  fh}9 9The fire elemental hits your deep elf annihilator zombie.fh#D x.Ree°EEe   deep elf zephyrmancerEE 2 fire elementals (summoned) (…)fhRG %8fhN VEEEfhQ P _The fire elemental burns your deep elf annihilator zombie!fh  . #.#..#  . ######### #.#..# fhV u . #..#)'..###.#..#  .###..###⌠..##.#..#  ..E...###ß...#....#  #.e{..#.)....'....#  #.§....ee°..###ßR..#....#  .#.....###.e###Z..##Z#..#  ..#.... #ee°EE@.###Z#..# fh&  ...#... ######### #.#..#  ....#.. #R#..#  .....#. ############.#..#  .....# #...........Z...# #.Z...#  #.Z...# ee 2 deep elf pyromancers #.#  #.Z....#fh M Efh fh .REThe fire elemental completely misses you.fh Y*****E  ompletely misses you.  The deep elf pyromancer casts a spell at you.  The bolt of fire hits something!!bolt of fire hits the fire elemental. fh O completely resists.  The bolt of fire hits the fire elemental.fh & fh °EE@.The fire elemental completely resists. The bolt of fire misses you.fh < ****fh The deep elf pyromancer points at you and mumbles some strange words.The bolt of fire misses the fire elemental.The bolt of fire hits the fire elemental.fh R &  fhNS The fire elemental completely resists. The bolt of fire misses you.The deep elf zephyrmancer mumbles some strange words.fh`a & fh1b §e'EE@EE 2 fire elementals (summoned)Z   deep elf annihilator zombie (minion)The deep elf zephyrmancer blinks!fhme _8====9fh,l jEEEEfh?o _ _The fire elemental completely misses you.fhTFEEfhfh%/EEfh&(Efh) fh+_You can't see any susceptible monsters within range! (Use Z to cast anyway.)fh EE, 1 ally t…)You puncture the fire elemental!fhț i24 ==--90.0 (0.3fhp gEEEfh i _The fire elemental is moderately damaged.fhD  You impale the fire elemental!!fh- _The fire elemental is moderately damaged.  You impale the fire elemental!!  The fire elemental is almost destroyed.r deep elf annihilator zombie hits the fire elemental but does no damage.  The fire elemental hits your deep elf annihilator zombie.  The fire elemental burns your deep elf annihilator zombie!fh?⌠.EE@R==-4 (0.4fhV{EEEfhdd _Your deep elf annihilator zombie is destroyed!fhB  You puncture the fire elemental!  You destroy the fire elemental!fhfhfhmR.e{○E@.E   fire elemental (summoned, ally target)fhf3--7 (0.3fhLEEfhg _The fire elemental disappears in a puff of smoke!fhh2  You hit the fire elemental.  The fire elemental is lightly damaged.  The deep elf pyromancer gestures wildly while chanting.fh4fh<.E   deep elf pyromancerEfh?]2--1.1 (0.4fh/F9EfhI5 _The deep elf pyromancer blinks!fhQT _The deep elf pyromancer blinks!  You hit the fire elemental.  The fire elemental is lightly damaged.  Reactivating autopickup.  A deep elf knight appears from thin air!  The fire elemental misses you.fhee°Ee   deep elf knight (fast)e   deep elf pyromancere   deep elf zephyrmancer(…)fhN%5fhfh8H _Sugats hits the fire elemental but does no damage.fh- v EYou puncture the fire elemental!  fhm PThe fire elemental is heavily damaged.fh -=9fh' #Efh fhS R _Sugats hits the fire elemental with a +0 dagger of draining!fh ;' fhV<EYou hit the fire elemental but do no damage.The fire elemental is severely damaged.Sugats hits the fire elemental with a +0 dagger of draining.fh9@S9=-fhA2.2 (0.3fhlQ9EfhT fhUV_The fire elemental closely misses you.fh\ Sugats hits the fire elemental with a +0 dagger of draining. _The fire elemental closely misses you.  You hit the fire elemental.  Sugats casts a spell. fh * The deep elf pyromancer appears confused.fhَ .eee°Ee, confused)e(confused)fh D====5fh 9Efh ; _The deep elf knight appears confused.fh  You puncture the fire elemental!  You destroy the fire elemental!fh( §, ally…)  The fire elemental disappears in a puff of smoke!fh|==--8Ensorcelled HibernationfhQfhv _The deep elf knight completely misses the deep elf zephyrmancer.fh  ....#.. #.#..# ...#... ######### #.#..# ..#.... #..#)'..###.#..#fh3 G .#.....###..###⌠..##.#..# #.E...###ß...#....# #.e{..#.)....'....# #.§....)'...###ß...#....# .#.....###.e###R..##Z#..# ..#.... #.ee°@..###Z#..# ...#... # #.#..# ....#.. #R#..# .....#. #.#..# fhϮ X .....# #.Z...# #.Z...# #.Z...# #.Z....# #.Z....#fh fhM fh   The deep elf pyromancer barely misses the deep elf knight.The deep elf knight chortles and stares into space.The deep elf zephyrmancer casts a spell.fhy 7 e§###⌠Re 2 deep elf pyromancers (1 confused)  The deep elf zephyrmancer blinks!fh3 8*fhe@  Sugats points at the deep elf knight and mumbles some strange words.fh؏ .e'.e§   deep elf pyromancer (fh7 s39 =-3.8 (1.0fh fh  fh _The deep elf knight resists with almost no effort. _There is an open door here.fh b ....#.. #.#..#fh  ...#... ######### #.#..# ..#.... #..#)'..###.#..# .#.....###..###⌠..##.#..# #.......)...###ß...#....# #.......'...#.)....'....# #.§....e'...###ß...#....# .#.....###.§###⌠..##Z#..#fh  ..#.... #.ee@'R.###Z#..# ...#... # #.#..# ....#.. #R#..# .....#. #.#..#  .....# #.Z...# #.Z...#fhП  #.Z...# #.Z....#e 2 deep elf pyromancers (1 confused)  #.Z....#fh V  The deep elf knight hits you with a +0 scimitar!!fhs fh Ee.e@R.fh mE   fire elemental (summoned)fh W00----4fh 9Efh  fhB X_The deep elf pyromancer casts a spell.fhV5 fh6_The deep elf pyromancer casts a spell.You closely miss the deep elf knight.  The deep elf knight is almost dead.  Sugats mumbles some strange words.pyromancer appears confused.  The deep elf pyromancer easily resists.fhI )eThe deep elf knight resists with some effort.fhJ%3fhLs=24 ====5.2 (0.4fhTYTEEfh{^q _The deep elf pyromancer closely misses the deep elf knight.fh@  You catch the helpless deep elf knight completely off-guard!  You impale the deep elf knight!!fh~D fh~E fhM ☼.'eE)fhN ee 2 deep elf pyromancers (1 confused, 1…)e   deep elf zephyrfh.U V=----6fh] N☼Efh a  fha M_You kill the deep elf knight!fh(   +3 long sword of electrocution #..Z...#"fhA"fhjB"fhC"fhDE"fh>e (..(Re@).###§§..).'#e  lly target)( 2 dancing weaponsA +3 mace of protection comes into view."fhfSugats hits the deep elf pyromancer with a +0 dagger of draining!!  The deep elf pyromancer shouts!39 ====3Ensorcelled Hibernation"fho"fhzd _The deep elf pyromancer completely misses you."fh(w  You puncture the deep elf pyromancer!  The deep elf pyromancer is severely wounded.Sugats hits the deep elf pyromancer with a +0 dagger of draining!"fh ).)'#(( 2 dancing weapons"fhΎ 1=24 7==--3 (0.3Ensorcelled Hibernation "fh "fh S _The deep elf pyromancer dies!$fhu  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.$fh^\ ....{# #.......R.Z.....#  jesper the Bewitcher .....#. ############.#..#  Human of Hepliaklqana *****. ....#.. #.#..#  Health: 103/137 ==================------ $fh]...#.(. ######### #.#..#  Magic: 16/36 ==========-------------- ..#.... #..#)'..###.#..#  AC: 14Str: 7 .#.....###..###⌠..##.#..#  EV: 24Int: 24 #.......)...###ß...#....#  SH: 0Dex: 25 #.......(R..#.)....'....#  XL: 20 Next:  7% Place: Elven Halls:2 #......))@).###ß...#....#  Noise: ==-------  Time: 38103.3 (0.0) .#.....###.)###⌠..##Z#..#  w) +9 rapier (speed) ..#.... #..).'[$fh _K40m..###Z#..#  Cast: Ensorcelled Hibernation  ...#... ######### #.#..#  Fly  ....#.. #R#..#  .....#. ############.#..#  R   Sugats the hexer (fast) .....# #...........Z...#  (( 2 dancing weapons #...........Z...#  #...........Z...# _The deep elf pyromancer dies!Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Borgnjor's Vile Clutch (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a +3 long sword of electrocution (100% to hit)$fhf (***(mace of protec$fhw %fh....{# #.......R.Z.....# jesper the Bewitcher.....#. ############.#..# Human of Hepliaklqana *****.....#..%fhI#.#..# Health: 103/137 ==================------...#.(. ######### #.#..# Magic: 16/36 ==========--------------..#.... #..#)'..###.#..# AC: 14Str: 7.#.....###..###⌠..##.#..# EV: 24Int: 24#.......)...###ß...#....# SH: 0Dex: 25#.......*R..#.)....'....# XL: 20 Next:  7% Place: Elven Halls:2#......))@).###ß...#....# Noise: ==-------  Time: 38103.3 (0.0).#.....###.)#[3%fhQ4m##⌠..##Z#..# w) +9 rapier (speed)..#.... #..).'..###Z#..# Cast: Ensorcelled Hibernation ...#... ######### #.#..# Fly ....#..#R#..#.....#. ############.#..# R   Sugats the hexer (fast).....# #...........Z...# (( 2 dancing weapons#...........Z...##...........Z...# _The deep elf pyromancer dies!Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Borgnjor's Vile Clutch (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a +3 mace of protection (100% to hit)%fhe<`*(1 clutched)%fhw' %fhtZombie hands grab the +3 long sword of electrocution.%fhcAim: a +3 mace of protection (100% to hit)  %fhZombie hands grab the +3 long sword of electrocution.  Zombie hands grab the +3 mace of protection.  The zombie hands constrict the +3 long sword of electrocution!  The zombie hands constrict the +3 mace of protection!  The +3 mace of protection struggles to escape constriction.%fh% %fh\K The +3 long sword of electrocution hits you.%fh G  The +3 mace of protection escapes!%fhZ.(..(1 clutched, 1 ally…)%fhf99/137 -=4.3 (1%fh %fh]o _The +3 long sword of electrocution completely misses you.%fh  You closely miss the +3 long sword of electrocution.The +3 long sword of electrocution is moderately damaged.%fh٢ 3--6 (0.3%fh %fh\ T _The zombie hands constrict the +3 long sword of electrocution.&fhO&  &fhYou hit the +3 long sword of electrocution.  The +3 long sword of electrocution is moderately damaged.&fh3 .(  &fh>The zombie hands constrict the +3 long sword of electrocution.&fhO@--9&fh&fhl _The +3 long sword of electrocution closely misses you.&fh  You puncture the +3 long sword of electrocution!  The +3 long sword of electrocution is almost destroyed.&fh}&fhá?R.&fh /=5.2&fhѳ&fhӶT _The zombie hands constrict the +3 long sword of electrocution.&fhEU  You puncture the +3 long sword of electrocution!&fhG&fh?S .()(   +3 mace of protection (ally target&fhTi)The +3 long sword of electrocution falls from the air.&fh]8 -&fh)_}8-6 (0.4 _Sugats hits the +3 mace of protection with a +0 dagger of draining.&fhf&fhil _Your Necromancy skill increases to level 12!(fhET ##........# ....{# #.......R.Z.....# .....#. ############.#..#(fhY ....#.. #.#..# ...#... ######### #.#..# ..#.... #..#)'..###.#..# .#.....###..###⌠..##.#..# #(R...###ß...#....# #.......@...#.)....'....# #......)).).###ß...#....# .#.....###.)###⌠..##Z#..# ..#.... #..).'..###Z#..# ...#... ######### #.#..# ....#[37(fhym.. #R#..#....#. ############.#..#.....# #.Z...#  #.Z...#(fh$   The +3 mace of protection completely misses you.Sugats hits the +3 mace of protection with a +0 dagger of draining.  Sugats hits the +3 mace of protection with a +0 dagger of draining! x2(fhl1)(fh~100/13739 9=6.6 (1.0(fhG(fh _The +3 mace of protection falls from the air.There is an open translucent gate here. _You see here a +3 long sword of electrocution.)fhcC#.....##.##  #......#........# ...{# #.......R.Z.....# .....#. ############.#..# )fhe....#.. #.#..# ...#... ######### #.#..# ..#.... #..#)'..###.#..# .###..###⌠..##.#..# #......)R@..###ß...#....# #.)...#.)....'....# #......)).).###ß...#....# .#.....###.)###⌠..##Z#..# ..#.... #..).'..###Z#..#...#... ######### #.#..# )fhg]....#.. #R#..#.....#. ############.#..#.....#)fhDs)fhBvk7=--7 _)fhl|)fh0~)fhF  What are your orders?  t - Shout!  Orders for allies: a - Attack new target.)fhH r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me.  Anything else - Cancel.)fhZ{)fhU24 --8)fh2)fh! _Follow me!)fh# #....###......## #.....##.##  )fh #......#........# {# #.......R.Z.....# . ############.#..# ....#.. #.#..# ...#... ######### #.#..# ..#.... #..#)'..###.#..# .#.....###@.###⌠..##.#..# #......)R...###ß...#....# #.)...#.)....'....# #......)).).###ß...#....# .#.....###.)###⌠....#.... #..).'..###Z#..# ...#... ######### #.#..#....#.. #R#..#.....#. ############.#..#)fh )fh\ H)R)fhA a139 9)fh$ )fh& )fh`" ## ##....## ### ##)fh# K #... ....{# #.......R.Z....#. ###########.#.. .######### .#.... #@.#)'..#.#.....###..###⌠..##.#....))R..###ß...#.....)...#.)....'#......)).).###ß...#..#.....###.)###⌠..#.... #..).'..###Z#... ######### #.#.. #R)fhi% )fh / <R.)fh1 &10)fh : )fhH> *fh*fh*fh*fhQ*fh(28==*fhh,*fh*fh4*fhK3=*fhx*fh*fh*fh*fh *fh X19=*fhr *fh*fhU4=*fh*fhh*fh\ *fh#*fh3,*fht-%5*fh0*fh7*fh8N20=*fh=*fhC*fhhE%6*fh1H*fhO*fhxP*fhS*fhX*fhWZ*fh\*fh8d*fheq71==*fhi*fh$n*fho*fhq*fhw*fhmy%8*fh|*fh*fh*fh*fh;2*fh2=*fh*fh99*fh(=*fh*fh,*fhK*fh*fhO10=*fh*fh*fhܱM3=*fhL*fhK*fh=%1*fh*fh*fh*fh^*fhTW _You start resting.*fhF*fh*fh*fhq24==*fh*fh{*fhw*fhi*fh*fhI%3*fh^*fh*fhJ*fh!*fh*fh>^45=*fh*fhk,*fhn*fh,*fhj*fh3*fhrK5=*fhP*fh6%y6=*fh(*fh)U6=*fh+*fho1*fh2*fh4*fh9*fh:*fh >*fhyC*fhQe 77==*fhR Ensorcelled Hibernatione   deep elf pyromancer (wandering)e _Sugats is no longer moving quickly.*fh_C46.6 (36.0)distracted)*fhb+7.6 (37*fh}i*fhq _A deep elf pyromancer comes into view. It is wielding a +0 long sword.*fhұz          *fh*          #########    #@.#)  #R.#  ))...#  )...#.)  )).).#*fh  .###.)#  ..#.... #..)  ...#e.. #########     *fh[R P     *fhS               *fhU 1 #########    #@.#)  #R.#  *fhV ))...#  )...#.)  )).).# *fhW C.###.)#  ..#.... #..)  ...#e.. ######### *fhX /  *fhk *fh=n *fhHu *fhw j _A deep elf pyromancer is nearby!+fhBv8*+fhJeasleep)+fhC+fh.R, ally tar…)e+fhD 5--24 8.6 (1.0)Ensorcelled Hibernation +fh +fh X _Sugats avoids your attack. The deep elf pyromancer looks drowsy...+fhw confused, asleep  Sugats gestures wildly while chanting.+fhh839 ===9+fhÜ+fh? _The deep elf pyromancer appears confused.,fhZ.###......##..##......{#,fh.R.Z.....#. ############.##.. #... ##########...#)'..###.....###@.###⌠..#......))R..###ß...#.......)...#.)....'....)).).###ß...#.#.....###.)###⌠..##Z#.#.... #..).'..#.#e.. ######### #..#.. #R,fhN.#. ############.,fh/,fhL  The deep elf pyromancer wakes up again.,fhb'.Re.elly t,fhH,R---50Ensorcelled Hibernation,fh6,fh;p _The deep elf pyromancer gestures wildly.,fhu  Sugats gestures wildly while chanting.,fh Ae.,fh g96=-===1,fh ,fh ? _The deep elf pyromancer appears confused.,fh ,fh 8*,fhj eparalysed, confu  Sugats gestures at the deep elf pyromancer while chanting.,fh 9e,fh --2,fh ,fh: D _The deep elf pyromancer suddenly stops moving!,fhq  Sugats mumbles some strange words.,fh-=3,fh6,fhG _The deep elf pyromancer resists with some effort.-fh.-fh%=K)R-fhpAV20=----fh[B4-fh:J-fhKN-fh$-fhT)R-fh|7==---5-fhT -fha-fh}n  Sugats hits the deep elf pyromancer with a +0 dagger of draining.  -fh!ySugats drains the deep elf pyromancer.  Sugats mumbles some strange words.-fhf1===6-fh-fh? _The deep elf pyromancer appears confused.-fh]e -fhj :*-fh  Sugats points at the deep elf pyromancer and mumbles some strange words.-fh 9e-fh --7-fh -fh G _The deep elf pyromancer resists with some effort.-fhp 8 -fh{u -fhv G--8-fh -fhك W _Sugats hits the deep elf pyromancer with a +0 dagger of draining..fh  Sugats hits the deep elf pyromancer with a +0 dagger of draining.  Sugats drains the deep elf pyromancer.  Sugats mumbles some strange words..fh,m28===9.fh.fh? _The deep elf pyromancer appears confused..fh;' .fh i Sugats hits the deep elf pyromancer with a +0 dagger of draining!.fhH&/--60.fh/.fhx4< _Sugats drains the deep elf pyromancer..fh%  .fh\WSugats hits the deep elf pyromancer with a +0 dagger of draining!.fh<%R.fhG=)..fh3--1Ensorcelled Hibernation .fh.fhS _The deep elf pyromancer dies!.fhk.fh{SR).fhy%2.fh%.fh.fh26 .fh9H JR).fhAL Z49=3.fhPX .fhZ .fh 3.fh .fh(,.fhL.fh,.fhs.fh%.fh &%5.fh).fh0.fh1i30==.fh4.fh6<a6=.fhB@.fhKF.fhLG.fh'J.fhN.fhOU7=.fhR.fhZk1=.fh].fhc.fhf.fhIl.fhm.fho.fhr/fh̿/fh72.6 (9.REnsorcelled Hibernationee   deep elf zephyrmancer (ally target)/fh/fhl _A deep elf zephyrmancer is nearby!/fhF #.....##.......## #......#..#....{# #.......R.Z.....#/fhï.#. ############.#..# . #.#..# ...#... ######### #.#..# ..#.... #..#)'..###.#..# .#.....###..###⌠..##.#..# #......))@..###ß...#....# #.......R...#.)....'....# #..e...)).).###ß...#....# .#...).###.)###⌠..##Z#..# ..#.... #..).'..###Z#..# ...#... ######### #.#..# ....#.. #R#..#[3/fh7m .....#. ############.#..# .....# #...........Z...#/fh:/fh@e./fhW4*/fhs d (fast)Sugats casts a spell.R8====3.6 (1 _Sugats seems to speed up./fh8 /fh, @R)/fh N *****/fh b**The deep elf zephyrmancer gestures at you while chanting./fh'' ..))@..  The bolt of lightning misses you./fh) F========4/fhn3 /fhC8 * _You hear a shout! x2/fh^ /fhd :*/fh eparalysed, all…)Sugats points at the deep elf zephyrmancer and mumbles some strange words./fh! /fh fe.R./fh 92===------5/fh /fh8F _The deep elf zephyrmancer suddenly stops moving!0fh #......#..#....{# #.......R.Z.....#....#. ############.#..# ....#.. #.#..# ...#... ######### #.#..# ..#.... #..#)'..###.#..#0fh .#.....###..###⌠..##.#..# .))...###ß...#....# #...e.R.@...#.)....'....# #......)).).###ß...#....# .#...).###.)###⌠..##Z#..# ..#.... #..).'..###Z#..# ...#... ######### #.#..# ....#.. #R#..# .....#. ############.#..# .....# #...........Z...# #.Z...#0fh0fh0R..0fhT--------60fhg0fh  There is an open translucent gate here. _You see here a +3 long sword of electrocution.0fh0fh 2*0fhRX(dis0fhU eall  Sugats gestures at the deep elf zephyrmancer while chanting.0fh.==70fh0fhǪO _Sugats hits the deep elf zephyrmancer but does no damage.0fh1$ dragestures at the deep elf zephyrmancer while chanting. _Sugats hits the deep elf zephyrmancer but does no damage.  Sugats hits the deep elf zephyrmancer with a +0 dagger of draining!  Sugats hits the deep elf zephyrmancer with a +0 dagger of draining.  Sugats drains the deep elf zephyrmancer. 0fhh&] with a +0 dagger of draining!30--80fhw-0fh1> _Sugats drains the deep elf zephyrmancer.0fhl  #......#. .....# #.R.Z..... .....#. #.#.. ....#.. #.#.. ...#... ######### #.#..0fh;o  ..#.... #..#)'..###.#.. .#.....###..###⌠..##.#.. #......))...###ß...#.... #...eR.@)...#.)....'.... #......)).).###ß...#.... .#...).###.)###⌠..##Z#.. ..#.... #..).'..###Z#.. ...#... ######### #.#.. ....#.. #R#.. .....#. #.#.. .....# #.Z... 0fhE| #.Z...  Sugats hits the deep elf zephyrmancer with a +0 dagger of draining.  Sugats hits the deep elf zephyrmancer with a +0 dagger of draining!0fh- o).R0fh q3==100fh y--9Ensorcelled Hibernation 0fhm 0fhm U _The deep elf zephyrmancer dies!0fh 7 #......#0fhD .......###.R.Z.....#.##.#...#..# #.#.#...# ######### #.#.#....# #..#)'..###.#.#.....###..###⌠..##.# #......))...###ß...# #...).@R)...#.)....' #......)).).###ß...#.#...).###.)###⌠..##Z#.#....# #..).'..###Z#.#...# ######### #.#...#..# #R#.....#.##.#h m.......###.Z #.Z0fh 0fh 7==5==800fh& 0fh* & _You swap places.1fh\1fh1fh`1fh},1fh!"1fhv',1fh,1fh41fh5h6==1fh81fh=4 _Magic restored.1fh9C1fhWD:==1fh^G1fhTNj  You see here a +3 mace of protection.1fhT1fhU _1fhX1fhBe  There is an open translucent gate here.  Things that are here:  a +0 halberd of protection; a +2 short sword of draining1fhj31fh?n1fhs5 _You swap places.1fhx1fh}1fh~9=1fhI1fh  Things that are here:  a +1 hand axe of flaming; a +0 long sword; a +0 scale mail1fh1fhO1fhM _1fh>1fh1fh41fh1fh1fh,1fh1fhi1fhǿ1fh1fh1fh1fh1fh1fh1fh 1fh1fh1fh1fhl1fh1fh(1fh1fh,1fhD1fh1fhu1fh,1fhO1fh= 1fh 1fh_,1fhS1fh1fh1fh1fh1fh1fh'1fhn+1fho,1fh<-1fha05 _You swap places.1fh21fh41fhk51fhE61fh71fh91fh;1fhX<1fh/=1fh?1fhA1fh3D1fhE1fhF1fhH1fhV1fhY1fhZ1fh[1fhf_1fhb1fhe,1fh&h1fhm1fhuwB1fh|1fh1fh1fhA1fh1fh1fh1fh1fh1fh1fh1fh=1fh61fh/1fhAy#....#  .#..e........#.##### #.............###..1fhB ##.............###..#..#...........#.##..#....#.........#R.##..#......#.......#...##....#.....#....#.......@R#R..#.....##206.6 (26.0)...##.....###.....## ####### ####### #.)Ensorcelled Hibernation ##### ####.. #...# #..... ########.).# #.....1fhC #.....))...# ##..... e   deep elf blademaster (wandering) #.....Z)).Z# ##..)#.######..## ##.1fhJ1fhR1fhaX<  1fhSY\.#  .. .#..e........#. ... #............. ...##............. ..#..#...........#. .#....#.........#R #......#....... ........#.....# .......@R#R.. ...##.....# #######  #.)1fh,Z #####  #...#  ).#  ))...#  )).Z# ##..)  _A deep elf blademaster is nearby!1fh .#  .. .#..e........#. ... #............. ...##............. 1fh..#..#...........#. .#....#.........#R #......#....... ........#.....# .......@R#R.. ...##.....# #######  #.) #####  #...#  ).#  ))...#  )).Z# ##..)  1fh_1fh1fh 1fhN  1fhF]_A deep elf blademaster is nearby!1fh 6 .#  1fh.. .#..e........#. ... #............. ...##............. ..#..#...........#. .#....#.........#R #......#....... ........#.....# .......@R#R.. ...##.....# #######  #.) #####  #...#  ).#  ))...#  )).Z# ##..)  1fhM _ .# 1fhߦ - .. .#..e........#. ... #............. ...##............. ..#..#...........#. .#....#.........#R #......#....... ........#.....# .......@R#R.. ...##.....# #######  #.) #####  #...#  ).#  1fh ))...#  )).Z# ##..)  1fh} 1fhѴ 1fh* 1fh  1fh ]_A deep elf blademaster is nearby!2fhT2fh,2fh752fh73fhJi ##...# ### #.........#..# 3fhk. .#..e........#.#####. #.......##.............#.#..#...........#.#....#.........#R##.......##.....#.....R#R..#........##.....###.....###..# ####### ####### #.)#### #### #..#######.).))...# ##........Z)).Z# ##..)3fhn3fhrp3fhq3fhʈ, e.R.eknight (ally target)A deep elf knight comes into view. It is wielding a +0 long sword.3fh8*3fhM edistracted, ally tar…)Sugats casts a spell at the deep elf knight.3fh8e3fhO:===7.6 (1.0)3fh 3fhv)H _The deep elf knight resists with almost no effort.3fhgd#....# #..).....#.#...# #### ...#..#..# e. .#...#.######... #..e.###.3fh.L...##....##...#..#....##..#....#..R.##.#......#@......#...##..#.....#....##........R.#...#.....##....##.....###.....###...# ####### ####### #.)##### #### #...# #.eblademaster########.).# #..#.....))...# ##.....3fh 3fhI.eR.(ally target)3fh3fh3fh L.e3fh/---83fh#3fh9 _Sugats is no longer moving quickly.4fh<2*4fhS4fh4fh .eThe deep elf blademaster resists with almost no effort.  Sugats mumbles some strange words.4fh4--24 ====94fh{4fhM _The deep elf blademaster resists with almost no effort.4fh *4fh. 4fh 4fh$?  eThe deep elf blademaster resists with almost no effort.  The deep elf blademaster hits you with a +0 short sword!  The deep elf blademaster hits you but does no damage.4fhC :*4fh  Sugats points at the deep elf blademaster and mumbles some strange words.4fh eThe deep elf blademaster resists with almost no effort.  The deep elf blademaster hits you with a +0 short sword.4fh 11-----2---===-104fh 4fh N _The deep elf blademaster hits you with a +0 short sword!5fh~1*5fh^ 5fhH 3e5fh[Q 5fh  The deep elf blademaster resists with almost no effort.  The deep elf blademaster hits you but does no damage.5fh܌ .e   deep elf blademaster5fh 09-----0-----15fh, 5fh N _The deep elf blademaster hits you with a +0 short sword.6fh*#.....#....# #..)......#.#...# #....#.#..# e. ..#.#.#... #.###....##.###...#..#.#.##..#....#.e.#R.##.#......#.6fhԅ#...##..#.....#....##....#...#.....##....##.....###.....###.# ####### ####### #.).##### ####.#...# #.#.).# #.#.....))...# ##.6fht  The deep elf blademaster completely misses you.6fhh RR   Sugats the hexer6fh|e   deep elf blademaster (ally target)The deep elf blademaster barely misses you.The deep elf blademaster completely misses you.6fhx101-39 --26fh~6fhҘK _The deep elf blademaster hits you but does no damage.6fh3*6fh%e6fh9sleep, ally ta…)6fho8 ' ...e The deep elf blademaster looks drowsy...  Sugats hits the deep elf blademaster with a +0 dagger of draining!!6fh< 129-24 ====3Ensorcelled Hibernation 6fhA 6fhD N _Sugats hits the deep elf blademaster but does no damage.7fh&  7fh~pThe helpless deep elf blademaster fails to defend itself.  You spit the deep elf blademaster like a pig!!!!7fh+C)7fh[ -2----4.0 (0.47fh=7fhX _You kill the deep elf blademaster!7fh7fhP37fh{i39 ---- 7fh&07fh7fh}Q.R7fh4===5.0 (17fh7{7fh~- _Something hits Sugats!!8fhH [?25h[?0c [?1051l[?1052l[?1060l[?1061l